gXhp Player: Salticid Game: DCSS trunk Server: clan Filename: 2025-09-03.15:01:59.ttyrec Time: (1756911719) Wed Sep 3 17:01:59 2025 iXhMk [?1051l[?1052l[?1060l[?1061hiXhmV)0[?7h[?25l[?1ciXhiXhܓiXhBWelcome, Salticid. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Felids are many-lived sentient cats. They cannot use armour or weapons. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Felid Warper|Xh[|Xh |XhvPWelcome, Salticid the Spriggan. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage|Xh~u - Forgewright Zealotm - Warper  v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Felid Warper}XhE ~Xh&~XhZSalticid the SneakSprigganHealth: 9/9========================Magic: 5/5========================AC: 2Str: 4EV: 16Int: 16SH: 0Dex: 15~XhzXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quivered~Xh(C#######...###..@..##.....###...####+##~XhQ~XhWelcome, Salticid the Spriggan Enchanter.A smirking vizier told you that the Orb of Zot is just within this dungeon.~Xh~Xh,Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Xh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h + Spellcasting 2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   i + Hexes3.6   2.8  +2          c + Short Blades 1.1   1.7  +1       d - Long Blades   0.2   1.4  -2  Xh:              e - Armour   0.0   1.7  -3      f + Dodging2.6   1.8  +3      g + Stealth4.4   2.1  +5                                          XhB [m                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsXh0 h - Spellcasting   2.6 i - Hexes   3.6 f - Dodging   2.6 g - Stealth   4.4Xhd TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsXhr<[?25h[?0c0 Xhk$ [?25l[?1c4.0  +1 current training targets, if any.=] set aall targetsXhI Xh Xh NSalticid the SneakSprigganHealth: 9/9========================Magic: 5/5========================AC: 2Str: 4EV: 16Int: 16#####SH: 0Dex: 15##...##XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#.....#a) +1 dagger##...##Nothing quivered##+##Welcome, Salticid the Spriggan Enchanter.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Xh Xh XhF Xh| Xhe+ _ _You open the door.There is an open door here. _ _You open the door.  There is an open door here. _Xh-XhXXh@  There is an open door here.XhʤXh3 _XhkXhXh,XhJXh2#######...###..<..### #.....######...###...###...###.....##'##.......##.:....#.#.........#XhO......'@'.........#13.2 (13.2)......#.#.........#..... #+##.......##..)# ###...#####Xh#####You open the door. _There is an open door here. _You open the door. _There is an open XhZ.door here. _You open the door.XhQ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a club.XhB ##### ##...## #..<..## #.....#######...###...###...###.##'##.......##.:....#.#.#.@.'.........#.#.#.........#.##+##.......###..)## ###..#### #####8 (0.6) _ _There is an open door here.Xhr; ##### ##...## #..<..# #### #.....#######...###...###...###.##'##.......##.:....#.#.#'.'.#.#.#.#.##+##.......###..)## ###...### #### #####XhE4.4 _XhXhXhK ##### ##...## #..<..# #### #.....#######...###...###...####.##'##.......##.:....#.#.#.'.'.#.#.#.##.##+##.......###..)### ###...###  #### #####5.0XhXh5fc ##### ##...## #..<..# #### #.....###### ###...###...###...####.##'##.###....:....#.#.##.'.'.##.#.#.##.##+##.##  ###..)### ###...###  #### #####XhnXho&6Xh⌠.....Xh C3.0 (5.2Xh Xhp ~ _Found a stone staircase leading down. _There is an open door here.Xh@ Xh Xh XhiXhDXhP _XhHXhXhXhi!Xh?%Xh%Xh'Xh,Xh0Xh 1Xh"3Xh 7XhN:Xh:Xh <Xh>Xh@XhrAXhBXhEXh'M#.........#.#.........###.......##'##.......#####..)####.####...### #####.......#####  #.............##  ...............##  ................#  .......⌠........# XhO" ......⌠>⌠.@.....# .......⌠........# .........!....## ...$........###.!.....########.#### b   bat (asleep) .. b## 6.6 (3.6  A bat comes into view.Xh3\/  --more--Xh*Xh48 7.2 (4.2 _Xh6XhY:Xh65B #.'.'.#Xh@6Z ..#...#.......##'##.......#####..)####.####...#######.......#####Xh7 #. .# Xh7..........# ........# >⌠Xh8.#⌠........#......!....##...$......Xh9..##.!.....########.#### ..b##XhCXhD+8 (0.6XhLXhOXh9j #.#.#.# ####'### ###..)####.####...# #####.......##### XhRm #......## ..## ..# ⌠.# >.# ........# .........!....## ....$....###.!.....## ####.#### ..b## XhsXhs(8.4XhyXh|c _There is a fountain of clear blue water here.Xhuv ###'### ###..)####.####...# #####.......#####  #..Xh....## ..## ..# ⌠.# >⌠.# ........# ....!....###....$....####.!.....## ####.#### ..Xhj#b### XhE9.0 _XhXhc _There is a fountain of clear blue water here.XhQ$  ###..)####.####...# #####.......#####  ##......##..##..#⌠.#>⌠.#...##!....####....$....XhS) h ####.!.....## ####.#### ..#b### Xh1 Xh[2 -6 _Xh; Xh9> XhM  #####.......##### ##........##..⌠⌠>⌠.⌠.#...!....###....$@.......##  ####.!.....####  ####.#### 30.2Xh2& ........##..⌠⌠>⌠.⌠.#...!....###....$........## XhP ####.!@....####  ####.####  ..# Xh(Xh&8XhXhHXh#.... .⌠# .⌠># ...# #..!....## ##....$........## ###.!.....####  ####@#### ........# ...##b### XhB#.#b   bat (asleep)XhXh$(1.4XhXhXh/ ..# ........⌠.# .......⌠>⌠.# .........# #..........!....## ##....$........ ####.!.....###...#####.#### .......@.# ##b### #.  #.Xh1] #.#.b 2 bats (asleep)#.#b  A bat comes into view.Xh:/  --more--Xh>Xh3 2.0 _XhFXhXh!A bat comes into view. fountain of clear blue water here. _There is a fountain of clear blue water here. _A bat comes into view.  The helpless bat fails to defend itselfXh"".  You impale the bat!!Xh[Xh8XhXh=.b#.b   bat#.#.Xh583.0 (1.0XhXhG _You kill the bat!XhCY### ..........# ........⌠..# .......⌠># ........⌠........# #..........!....##....$........#XhZl####.!.....####...#####@####.........# ....##.###.#.#b#.#.#.Xh\Xh-dwbb   batXh e+6 (0.6XhiXhkXh& 3 ## ## ..# ...# >⌠.#XhA'  ⌠........# #..........!....###....$........## ####.!@....####Xh' k ...#####.#### .........# ....##.###. #b #.Xh' #b  #.  #.Xh^- Xh- (4.2Xh1 Xh04 Xh} ########## ######..##...##>⌠.#⌠........# #..........!....###....@........## ####.!.....#### ...#####.#### .........# ....##.###. #b #. #b  #.bb   bat8 _You see here 5 gold pieces.Xh~b.=5.8 (1.0 _The bat misses you.Xht _No target in range!Xh!Xh!Xh *Xh.I _No target in range!Xhz b..6 _The bat hits you but does no damage.Xhԅ   You hit the bat.  The bat is heavily wounded. 8---7 _The bat hits you. _You take 1 damage, and have 8/9 hp.XhX  You hit the bat but do no damage.Xh{EThe bat is heavily wounded.XhXhXhJV9===8XhUXh _The bat barely misses you. _Health restored: 9Xhs  You hit the bat but do no damage.The bat is heavily wounded.Xh xb!9XhXhy _The bat hits you but does no damage. The bat completely misses you.Xh=  You miss the bat.The bat is heavily wounded.Xh%>'40XhHXhKy _The bat hits you but does no damage. x2; The bat barely misses you.Xh 5  You hit the bat.Xh 4†Xh 6161.7 (0.9Xh\ Xh" G _You kill the bat!Xh  _No target in view!Xh$ _No target in view!XhIXh=== _You now have 5 gold pieces.Xh)3Xh ......##..##Xh..⌠⌠>⌠.⌠. #...!....###.............##  ####†#### -...#####.#### ......# ##.Xhb"-3.3 (1.6Xh#E-4.3 (2Xh(Xh*U _d - an emerald potionXhfT Xhj `Xh,l Xhr ###..)####.####...### #####.##### ##...## ##.......## #..........# #........⌠........# #.......⌠>⌠.# Xhis #........⌠........# #..........@....## ##.............## ####†......####...#####.####.........#....##.###. #.#.#bXhw -7.3 (3.0Xh.x +8.3 (4Xh{ Xh} Y _f - a murky yellow potionXh> _Xh&)Xh+BXh8,Xh-,Xh^.Xhf/Xha0Xh0Xhv1Xh2Xh{9Xh:Xh4A #.................# #........⌠........# #.......⌠>⌠.......# #........⌠........# #...............## ##.............## XhB#.######†......#### ......#####.#### .......@....# 52.5 (4.2 .......##.# ....... #.#  ....... #.# ....).. #.# ....##: #.# .... ## #..... #.. #..XhGXhxG&3.1 (4.8Xh7KXh M% _Found a dagger.XhXh1XhHXhXh* #.# #.⌠.# #.⌠>⌠.# #Xh_.⌠.# #......## ##......###.######†......####.#####.####gXh$....#.##.###.##.#.##.#.)..Xh k##.#.##:.#.#g   goblin (asleep). ##.#.... .#.. XhnJ #..Xh 0.0  A goblin comes into view. It is wielding a +0 club.Xh/  --more--Xh XhN [.ggXh 4==7 (0.6XhB Xh8! ( _The goblin shouts!XhVe#.# #.⌠.# #.⌠>⌠.# #.⌠.# #.## ##.XhBW## ##.######†......#### .#####.#### .g.....# .##.### .XhW0##.# .##.#.....)..##.#.....##:.#.# ..... ##.#....... .#.. Xh^Xh_1--4.3XheXhsgXh #.# #.⌠.# #.⌠>⌠.# #.⌠.# #.## ##.## ##.######†......#### .#####.#### .g.# .##.### ..##.# ........##.#.....)..##.#.....##:.#.#..... ##.#....... .#.. Xh8 .gg   goblinXh A--9Xhj Xh* Xhc Xha Xh r  A hobgoblin comes into view.XhT /  --more--Xhg.gg   hobgoblin (wandering)g   goblinXh 8 5.9 (1.0 _XhXhXh t#.# #.⌠.# #.⌠>⌠.......# #.⌠........# #.Xh .....## ##......## ##g######†......#### .#####.#### Xh e...g.# .XhV L##.### ........##.# ........##.#Xh .....)..##.#.....##:.#.# g   goblin..... ##.#....... .#.. Xh Xh4# ".gXh# -6.5 (0.6Xh+ Xh. Xh0#.# #.⌠........# #.⌠>⌠.......# #.⌠........# Xh1K#.........## ##.............## ##g######†......#### .#####.#### ....g.# .##.### Xh1........##.# ........##.#.....)..##.#.....##:.#.# XhE2 ..... ##.#....... .#.. Xh:XhJ;(7.1XhBXhEXh Xh".gXh-8.1 (1.0Xhi Xh #XhiW Xh6c !.g....Xhd &9Xhl XhHo Xh  Xh .g...Xh! '60Xh* Xh. XhZ.g..1Xh9XhXhXhB.g.2Xh)%Xh>&XhXh .gXh &3XhIXh=Xhs< 8  You hit the goblin.XhH 1)Xht >25=4.0 (0.9XhCz Xh| J _You kill the goblin!Xh/^Xh^Xhm^ _No target in view!Xh`24Xh<Xh?H _No target in view!XhvmXhmXh?oXh:rXhuxP _Xhy<  You see here a +0 club.XhX{Xh{ _Xh<}XhXh$ #...# #........⌠........# #.......⌠>⌠.......# #........⌠........# #...............## ##.............## ##.######†......#### .......#####.####Xh .@.)..#- ........##.### ........##.# ........##.#Xh݄ .....)..##.# .....##:.#.#g   hobgoblin (wandering) ..... ##.#..Xh; ...g. .#..  #..Xh-5.2 (1.2Xh/.Xh]E-8 (1.8XhNXh~Xh1TXhTXhUXhsXh| #⌠.# #>⌠.# #...# #.## ####.######†##Xh~ .......#####.####  ....)..#  ##.### .##.#  .##.# .....)..##.# .....##:.#.# ..... ##.#..g   hobgoblin (wandering) ..... .#.. ..g. .#.. Xh(0.0Xh-6.4 (0.6Xh6XhXh XhI Xh' Xh F _Unknown command.Xh1m⌠>⌠.⌠. #.## #### ##.######†#### .......#####.#### ...)..# ##.### )##:. ##.#... .#g. .#. ..XhXhN.gXhy/7.0 _XhXhxXhw.⌠.# #.##. #### ##.######†#### .......#####.#### ...)..# ##.## )##:.. ##.#.... .#.. gasleep)g. .. gXh{r  A hobgoblin comes into view.Xh/  --more--Xhd 6 _Xh c# #.# #. ##.##.######†##........#####.#### ....)..# ##.###.##.# .##.#)@.##.##.....##:.#.##..... ##.#..#..... .#..# .#..#.g. ..# g. 8.2Xh<4XhAXhCF _Unknown command.Xh #. ### .##.######†#### ........#####.#### ...)..# .##.### .##.# .##.# Xh......)..##.# #.....##@.#.# #..... ##.#.. #..... .#.. #.... #.g. ..# g. g   hobgoblin (asleep) Xh......XhMXh-8 _Xhy| _You see here a parchment of Volatile Blastmotes.Xh h  You pick up a parchment of Volatile Blastmotes and begin reading...Xh 9.8 (1.0 _You add the spell Volatile Blastmotes to your library.Xh.##.######†#### ........#####.#### ...)..# .##.### .##.# .........##.# Xh......)..##.# #.....##..#.# #..... ##@#.. #..... #.#.. #.... #.#.. #.g. ...# .g. .............Xha70.4 (0.6Xh{.......#####.#### .........)..# .......##.##... ......)..###.....##.. ##.#..  g. ...  ..g..Xh ...........................##...#XhN>1.0XhqXhXh ...)..# ......##.##... ..)..###.....##.. ##.#..  ............g# ....g..g.....# .............#......#....#gg 3 hobgoblins (1 wandering, 2 asleep)#### #...?Xh r  A hobgoblin comes into view.Xh /  --more--XhXhH.gXh&6XhXhޢf _Found a scroll labelled POXKIENE ROGU.XhK Z.##.### .##.# #...##.# .......)..##.# .##.....##..#.##.##..... ##.#....##..... #.#...##.....###.#...###.........@...g## .....g.g.....#  .............# ..####  #...?#....XhQ XheS (2.2Xh_^ Xha XhXhXhd Xh F _Unknown command.XhOSv  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!XhpTXha.g.g 2 hobgoblins (1 wandering, 1Xh6413.2 (1.0XhXhmM _You kill the hobgoblin!XhX ..)..# ..##.### ..##.# #...##.# . ......)..##.# .# #.....##..#.##.# XhZ #..... ##.#.#..... #.#...# #.....###.#@..## #.......g# # ......g# ........# ###....Xhd[ #...?#..........#Xh] Xhe G.gXhf +8 (0.6Xhln Xhq Xh.)..# .##.### .Xh##.# ## .##.# .. ......)..##.# .# #.....##..#.##.# Xh#..... ##.#....# #..... #.#...# #.....###.#.@.## #.g# # .Xh¶Jg.....# .......# #### Xh(XhD(4.4XhXhXhQ.)..# .##.### .##.# ### .##.# .. ......)..##.# .# #.....##..#.##.# #..... ##.#....# Xh #..... #.#...# #.....###.#..@## #.g# # .g.....# ........Xh.# ###.#. Xh׏Xhg.5.0Xh ;  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!g......†g   hobgoblin (wandering)Xh 4589 (0.9XhԲ Xh M _You kill the hobgoblin!Xhc' ##.### .##.# ### .##.# .. )..##.# .# #.....##..#.##.# #..... ##.#....# #..... #.#...#Xh0  #.....###.#...## #......g....@.†# # .......# .# ....# ....# ###.# #?......# #....# XhXh-6.5 (0.6XhXhXhBN .##.# ### .##.# .. )..##.# .# #.....##..#.##.# #..... ##.#....# #..... #.#...# #.....###.#...## #......g......†# # .......# .# .# ...# ###.# #...?......# #...XhC.# #.#Xh=FXhI8g.XhJ(7.1Xh*QXhSXhW u .##.# ### ..##.# .. ......)..##.# .# #.....##..#.##.# #..... ##.#....# #..... #.#...#XhN  #.....###.#...## #.....g.†# # .# .# .# ..# ###.# #...?......#  #.#  #.#Xh2 Xh bg.7Xh Xh Xhp .##.# ### ...##.# .. ......)..##.# .# #.....##..#.##.#Xh: #..... ##.#....# #..... #.#...# #....g###.#...## #.†# # .# .# .# .# ###.# #...?......# Xh #.#  #.#XhXh0(8.3XhXhޮXh .##.# ### ..##.# .. ......)..##.# .# #.....##..#.##.#Xh׻2 #..... ##.#....# #..... #.#...# #....g###.#...## #.†# #.#.#.#.#####.# #...?......#  #Xh.#  #.#XhSXhJ.gXh&9XhRXh2Xh\ .##.# ### .........##.# .. ......)..##.# .# #.....##..#.##.# #..... ##.#....# #..... #.#...# #.....###.#...## #.....g.†# #.##.##.##.##Xhf.# #...?......# #.# #.#XhsXh~(9.5XhcXhFXh6< gg    The hobgoblin shouts!  You hit the hobgoblin.  The hobgoblin is moderately wounded.====80.4 (0.9 _The hobgoblin misses you.Xh5;  You hit the hobgoblin.Xh=E†Xh] 75=---1.3 _You kill the hobgoblin!XheXhgm _Your Short Blades skill increases to level 2!XhP---Xh^ _No target in view!Xhx4Xh^ _No target in view!Xh3 3XhC Xh Xh P _Xh$ nXh ,Xh Xh) Xh[ XhN Xh Xh Xh' ,Xh Xh` #..... #.#...# #.....###.#...## Xh #.....†.......†# #..............# #..............# #............#..............# #####....#  ## -Xh6 > ##  ##  ###.#....### .. ###.#Xh ## .# # Xh Xh &4.3 (3.0Xh' Xh >-5.3 (4Xh Xhm c _c - a scroll labelled POXKIENE ROGUXhTXh)Xh.Xh*XhXhEXh#..............# #..............# #..............# #........# #####....#  #..........#  #..........#  #..........# ###.#..@.### ...####.# #### .#  b# r# .# b   bat (asleep).# r   rat (asleep).# 6.5 (1.2  A bat and a rat come into view.Xh/  --more--Xhrr 7.1 (1.8 _Xh#.# #.# #.# ######  #.# #..........# #..........# ###.#....### ...####@# #### #.#  #b# #r##.##.# #.# ..#XhXh+7 (0.6XhBXhXhE .####..# #...#..........#..........##.#....## ...####.# ####  #br..##bb8---=8.3 _The bat hits you. The bat barely misses you. _You take 1 damage, and have 8/9 hp.Xh95  You hit the bat.Xh Xh(r.r   rXh6839.1 (0.8XhXhmG _You kill the bat!XhZXhA[u6--------90.0 (0.9Xh]aXhe _You closely miss the rat. The rat bites you.  You take 2 damage, and have 6/9 hp.80% health threshold reached.Xhm/  --more--Xh*   .........#  ........#  #..........#  #..........#  .....#  ..###  #.# #### #@# #r# Xht,#.# #.# #.# #.# ..# ###Xh5   .........#  ........#  #..........#  #..........#  .....#  ..###  #.# #### #@# #r# #.# #.# #.# #.# ..# ###  _Xhb(5  You hit the rat.Xh;-F†XhJm7==---919Xh]OXh RG _You kill the rat!XhAQ ####....#Xh~v #...................##.#....## ...####.# #### .Xh"Xh5-1.5 (0.6XhXhb  Things that are here: _a rat corpse; a bat corpseXhR{7 #### #............##.#....## ...####.# ####  #†-2.1 _Xh Xh Xh: Xh Xh ==Xh Xh Xh Xh Xh M8===Xh Xhv Xh Xh Xh Xh Xh Xh Xh  Xh+ Xh XhC l9======Xh XhF 1 _HP restored.XhF Xh Xh XhF Xh Xh Xh(! Xh % Xhy' Xh' Xhn) Xh+ Xh&- Xh'. ;===Xhf/ Xh1 Xh3 Xh3 Xhc5 Xh; Xh< ,Xhz> XhE  ###.#....### ...#### #### # Xh%F :#† XhmF `#. #.#XhF  #.##.#######.#XhF P#......@..############XhAG 8  XhG " XhG 4  XhH E Xh?M 1103.7 (11.6)XhqN ,4.7 (12XhsR XhU _e - a scroll labelled HIEMUFRIUD _Health restored: 9Xh:V XhWXhɟXhXhģXhXhQ| _Xh,XhXhXhXh(XhKXhG,XhԲXhXhXhXhXh"XhZXhںXhǻXhXhT,XhXhXhXXhXh,XhtXhXhXhXhXhXhXhXhXhXh Xh Xh Xh XhXhXh Xh'XhXheXhXhXh1XhXhXh!Xhp$,XhT&Xh*Xhe,Xh,Xh.Xh2Xh5Xh6Xh7Xh-;Xh=XhE>Xh?XhBXhEXh#.......⌠>⌠....  #.##.# .#........⌠.....  #.##.##.##.............  #.##.##.###............   #.##.##.######†......##   #.....@.....#####.####31.7 (27.0   #..............)..#  Xhܢ%##...........##.###  #...........##.# ###  #...........##.# ..  #........)..##.# .#  ####.....##..#.##.# #.....###.#....# #.....# #.#...#XhئXh_.2.3 (27.6XhaXh; _Found a stone staircase leading down.XhAd 3Xhhe Xhw Xhx ,Xh\ BXh Xhn Xh Xh Xh Xh2 Xh R  There is a stone staircase leading down here.Xh Xh|  _Xh Xh Xh ,Xh XhB Xhn Xh Xh Xhȡ Xh Xh Xh( Xh Xh ,Xhʩ XhD Xhj Xhݬ Xh] Xh Xh ,Xh2 Xh5 Xh Q  ##...##   g.. #..<..#   ... ######.....##  ...###...###...###  #.####'##  ..#..Xhռ l#.#  ###.#...'.'  #...#.........#.#...  #.#@##.......##'##..  #.#.####..)####.####  #.....######.......#  ###...###...........  #....##............ #. #.##.#............. g   hobgoblin (asleep) XhI P#.##.##.#........⌠.... #.##.##>#.......⌠>⌠... #.##.##.#........⌠....Xho 9.5 (7.2)  A hobgoblin comes into view.Xh /  --more--XhXhZ  The hobgoblin shouts!  A goblin comes into view. It is wielding a +0 dagger.Xh /  --more--XhKrXhw.gggg   goblin (wandering)Xh_ ==40.1 (7.8 _Xh 4Xh* Xh    ###  ... ##...##  .... #..<..  gg. ###.. Xhd  ...###...###...##  #.###'##  ..#.#.#  ###.#.'.' Xh  #.@.#..#.  #.#.##.......##'##.  #.#.####..)####.## Xh  #.....###### ###...###  #....##  #. #.##.#.....  #.##.##.#..  #.##.##>#>⌠ _Unknown command.Xh Xh h.Xh ;--7 (0.6 _Xhg Xht XhXh Spells (Memorise)TypeFailure Level  a - Confusing TouchHexesXh13% 3  b - Tukima's DanceHexes13% 3  c - Ensorcelled Hibernation Hexes/Ice14%2  d - GloomHexes/Necromancy 28% 3  e - Summon Ice BeastIce/Summoning 50% 3 Xh f - Volatile Blastmotes Fire/Translocation 50% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitXhAXhFXh.O ##### Salticid the Sneak  ...##...## Spriggan  ....#..<..# Health: 9/9========================  g.. ######.....# Magic: 5/5========================  ...###...###...## AC: 2Str: 4  #.##.......##'##. EV: 16Int: 16  ..#.........#.#.. SH: 0Dex: 15  ###.#.........'.'.. XL:  1 Next: 91% Place: Dungeon:1  #.@.#.........#.#.. Noise: ---------  Time: 140.7 (0.0)  #.#.##.......##'##. a) +1 dagger  Xh[11;15H#.#.####..)####.### Nothing quivered  #.....######.......  ###...###..........  #....##...........   #. #.##.#............   #.##.##.#........⌠...   #.##.##>#.......⌠>⌠..  _Found a stone staircase leading down. _There is a stone staircase leading down here.  A hobgoblin comes into view.The hobgoblin shouts! _A goblin comes into view. It is wielding a +0 dagger. _Unknown command.  Okay, then. _Xh ...##... g... #..<..#  ... ######.....# g..###...## #.##.......##'##.. ..#...#.. ###.#.'.'. #...#.#.#. #.#@####'# #.#.####..)####.#### #.....######....... ###...###.... #....##.. #. #.##.#..g   hobgoblin #.##.##.#.⌠g   goblin (wandering) #.##.##>#.⌠> #.##.##.#.hj5 17;30H....1.3 (0.6 _g..<..... ######.....##g..###...###...##.##.......##'##....#..#.#.###'.'#..#.##.#.####'####..)####.#####.....######.......###...###.... #....##.#. #.##.#.##.##⌠#.##>⌠>⌠.....⌠.#..g.gg   goblin (wandering)9Xhge   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   i - Hexes   3.6   2.8  +2          c + Short Blades 2.2   2.5  +1       d - Long Blades   0.9   1.4 hK m -2               e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   4.4   2.1  +5                                      h] X                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsXh Xho Xh ....#..<..# Salticid the Sneak  .g. ######.....## Spriggan  ...###...###...### Health: 9/9========================  #g##.......##'##.. Magic: 5/5========================  ..#.........#.#... AC: 2Str: 4  ###.#.........'.'... EV: 16Int: 16  #...#.........#.#... SH: 0Dex: 15  #.#.##.......##'##.. XL:  1 Next: 91% Place: Dungeon:1  #.#@####..)####.#### Noise: ---------  Time: 141.9 (0.0)  #.....######.......# a) +1 dagger hc34m ###...###........... Nothing quivered  #....##............  #. #.##.#.............  #.##.##.#........⌠.... g   hobgoblin  #.##.##>#.......⌠>⌠... g   goblin (wandering)  #.##.##.#........⌠....  #.##.##.##............A hobgoblin comes into view.The hobgoblin shouts! _A goblin comes into view. It is wielding a +0 dagger. _Unknown command. _Okay, then. _Unknown command.Xh7 Xhd XhM n.g.gXh 22.9 (1 _Xhr Xh Xhk<..g3Xh>g.gg   goblin (wandering)4Xh ..g5Xh= gg   goblin (wandering)=6.8 (0.9 The hobgoblin shouts! _A goblin comes into view. It is wielding a +0 dagger.Unknown command. _Okay, then. _Unknown command.You hit the hobgoblin but do no damage. The hobgoblin barely misses you.XhA&  Xh/The goblin shouts!  You hit the hobgoblin.Xh} .g gThe hobgoblin is heavily wounded.Xh0=7.7XhXhMW _The hobgoblin closely misses you.Xhl8  You hit the hobgoblin..g -8.6 _The hobgoblin is severely wounded.XhH  You barely miss the hobgoblin.The hobgoblin is severely wounded.-9.5 _The hobgoblin misses you.Xh  You barely miss the hobgoblin. .g The hobgoblin is severely wounded.50.4XhXhW _The hobgoblin closely misses you.Xhc  You hit the hobgoblin. .g Xh The hobgoblin is almost dead.1.3 _The hobgoblin barely misses you.Xh  You closely miss the hobgoblin.The hobgoblin is almost dead.Xh (2.2Xh@ Xh W _The hobgoblin closely misses you.Xhwr  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.XhIt(3.1Xhj}Xh҂W _The hobgoblin closely misses you.Xha)hit the hobgoblin but do no damage.  The hobgoblin hits you.4--------------4.0Xhv>XhfA XhBBXhB)_Ouch! That really hurt!Xh[CPYou take 5 damage, and have 4/9 hp.XhC!MASSIVE DAMAGE!!XhDXh#Q  XhQ--more--XhzRXh  80% health threshold reached.  --more--Xh~ .... #..<..#  ...  ... #.# ..# ###.# #..g# #.#g# #.#@####..) #.....# ###...# #....# #. #.##.# #.##.##.# #.##.##>#> #.##.##.#XhI .... #..<..#  ...  ... #.# ..# ###.# #..g# #.#g# #.#@####..) #.....# ###...# #....# #. #.##.# #.##.##.# #.##.##>#> #.##.##.# Xhi  65% health threshold reached.Xh/  --more--Xh .... #..<..#  ...  ... #.# ..# ###.# #..g# #.#g# #.#@####..) #.....# ###...# #....# #. #.##.# #.##.##.# #.##.##>#> #.##.##.#XhF .... #..<..#  ...  ... #.# ..# ###.# #..g# #.#g# #.#@####..) #.....# ###...# #....#XhQI #. #.##.# #.##.##.# #.##.##>#> #.##.##.#   50% health threshold reached.XhIS/  --more--Xh  .... #..<..#  ...  ... #.# ..# ###.# #..g# #.#g# #.#@####..) #.....# ###...# #....# #. #.##.# #.##.##.# #.##.##>#> #.##.##.#Xh9 K .... #..<..#  ...  ... #.# ..# ###.# #..g# #.#g# #.#@####..) #.....# ###...# #....# #. #.##.# #.##.##.# #.##.##>#> #.##.##.#  _XhO _Unknown command.Xh _Unknown command.Xh  ... ######.....### ...###...###. #.##.......##'##... ..#...#.. ###.#.'.'. #..g#.#.#. #.#g####'# #.#.####..)####.#### #...@.######....... ###...###..... ....##.. #. #.##.#.. #.##.##.#.⌠ #.##.##>#.⌠> #.##.##.#... #.##.##.##. #.##.##.#-6 (0.6 _Xh! Xh@ Xh (###...###...###.#.##.......##'##....#..#.#.###'.'..g#.##.#g####'###.#.####..)####.####....######.......#####Xh u..... #....##.#. #.##.#.##.##⌠.##>⌠>⌠#.##..⌠.#.##.##.####†##Xhd Xh B.gXh B-5.2Xh Xh Xh  #.##.......##'##...   ..#...#..   ###.#.'.'.   #..g#.#.#.   #.#.###'#   Xh #.#g####..)####.####   #.....######.......###   ###...###......   #...@##..   #. #.##.#..   #.##.##.#.⌠   #.##.##>#.⌠> #.##.##.#...   #.##.##.##.   #.##.##.##   #.##.##.######†###   #...........#####.####Xh ,Xh R.g.gXh &8XhT Xhd Xh9..#..#.#.###.'.'#...#.##.#g####'##.#.####..)####.#####...g.######.......######...###...... #....##.#. #.##@#.##.#⌠>⌠>⌠..⌠.#.####†###..........#####.####...)..#--------------6.4XhI###'.'#..#.#.#g####'###.#.####..)####.#####...g.######.......#####...###...... #....##.#. #.##.#.#⌠>⌠>⌠..⌠.#.####†###..........#####.#### ...)..####.##Xh},Xh.g.g7.0Xhxd..#.##.#.####'###.#g####..)####.####.....######.......#####..g###...... #....##.#. #.##.#.#⌠⌠>⌠..⌠.#.Xhfm####†###..........#####.#### ...)..# ###.## # ###Xh|XhS}Xh'U.g..gXh ^5===6Xh"XhNc _There is a stone staircase leading down here.Xhh #.####'###.####..)####.####.g..######.......#####...###...... #...g##.#. #.##.#.#⌠>⌠>⌠.⌠.#.####†###..........#####.####...)..# ###.### #........# ###..Xhm Xhp /8.2 _Xht Xh^ ##..)####.####.g..######.......#####...###...... #...g##.#. #.##.#.#Xh_ ⌠>⌠>⌠..⌠.#.####†###..........#####.####...)..##...........##.## #........# ###.........)#Xhe BXhg .g.gg   goblinXhh &8Xhm Xhn Xh N....######.......#####.g.###...... #....##.#. #.##g#.##.##.⌠>⌠>⌠..⌠.#.####†###..........#####.#### ..........)..##...........##.## #...........##.# ###...........##.# .. #..Xh)..##.# .####.....##..#.##XhXh(9.4XhXhXhy##.g.###...... #....##.#. #.##g#.##.##.⌠>⌠>⌠..⌠.#.####†####...........#####.#### #..............)..# ##...........##.## #....## ####..##.# .. #)..##.# .####.....##..#.## #.#...Xhs.g.gg   goblinXh+G===60.0XhٳXhXh~  #...g##.. #. #.##.#.. #.##.##g#.⌠ #.##.##>#.⌠> #.##.##.#... #.##.##.##. #.##.##.### #.##.##.######†#### #.......@...#####.####  #...)..#  ###.###  #.##.# ### #.##.# .. #.)..##.# .#  ####.....##..#.##.# #.....###.#....# #.....#Xh W[m #.#...#.g.gg   goblin6Xh Xh Xh x#. #.##g#..#.##.##.#.⌠#.##.##g#.⌠>#.##.##.#...#.##.##.#.##.##.##.####.##.##.######†#### #...........#####.#### #...)..# ###.### .##.# ####.##.# ..#.)..##.# .#####.....##..#.##.# #.....###.#....##.....# #.#...##.....###.#...#Xh XhI (1.2Xh Xh XhXhC#. #.##g#.Xh#Xhg#.##.##.#.XhVa⌠.##.##.##g#.⌠>⌠.#Xh$4#.##.##.#.⌠.##.##.##.##.##.##.##.###.## #.##.##.######†......#### Xh+m#.#####.#### #.)..# ##.##.### #.##.# ### #.#.## #.....#Xh\#.....# XhXhXh8Xh XhXhC#. #.##g#.# #.##.##.#.⌠.# #.##.##g#.⌠>⌠.# #.##.##.#.⌠.# #.##.##.##.## #.##.##.###.## #.##.##.######†......#### #.#####.#### #.)..# ##.##.### #.##.# ### #..#..####.....###.#....# XhXh#6Xh====2.4XhXhwXh#. #.##g#.# #.##.##.#.⌠.# #.##.##g#.⌠>⌠.# #.##.##.#.⌠.# #.##.##.##.## #.##.##.###.## #.##.##.######†......#### #.#####.#### #.)..# ##.##.### #.##.# ### #...#...#####.....###.....# #.#...# 3.0Xh C#. #.##g#.# #.##.##.#.⌠.# #.##.##g#.⌠>⌠.# #.##.##.#.⌠.# #.##.##.##.## #.##.##.###.## #.##.##.######†......#### #.#####.#### #.)..# ##.##.### #.##.# ### #.##.)..#####.....##..#.....###.#.....# #.#...# 6Xh0 #. #.##g#.# #.##.##.#.⌠.# #.##.##g#.⌠>⌠.# #.##.##.#.⌠.# #.##.##.##.## #.##.##.###.## #.##.##.######†......#### #.#####.#### #.)..# ##.##.### #..##.# ### #...##.# ..#.)..##.# .#####.....##..#.##.##.....###.#....##.....# #.#...# 4.2Xh Xh Xh#. #.##g#.#  #.##.##.#.⌠.#  #.##.##g#.⌠>⌠.......#  #.##.##.#.⌠........#  #.##.##.##......##  #.##.##.###......##  #.##.##.######†......####  #.#####.####  #...#  ##.##.### #...##.# ### #.....##.# ..#........)..##.# .#####.....##..#.##.##.....###.#....##.....# #.#...# ===8 _You see here a +0 club.Xhj  #. #.##g#.# #.##.##.#.⌠.# #.##.##g#.⌠>⌠.......# #.##.##.#.⌠........# #.##.##.##......## #.##.##.###......## #.##.##g######†......#### #.#####.#### #Xh )..# ##.##.### #...##.# ### #.....##.# .. #........)..##.# .# ####.....##..#.##.#g   hobgoblin #.....###.Xh #....# #.....# #.#...#  #.....###.#...##Xh Xh6 J.gXh /5.4 _Xh Xh XhE#. #.##g#.#  #.##.##.#.⌠.#  #.##.##g#.⌠>⌠.......#  #.##.##.#.⌠........#  XhF"#.##.##.##......##  #.##.##.###......##  #.##.##.######†......####  #.g...#####.####  #...#  ##.##.### #...##.# ### XhH#.....##.# ..#........)..##.# .#####.....##..#.##.# #.....###.#....##.....# #.#...# XhOXhP(6.0XhGTXhVM _You see here a +0 club.XhY #. #.##g#.# #.##.##.#.⌠........# #.##.##g#.XhZ ⌠>⌠.......# #.##.##.#.⌠........# #.##.##.##.........## #.##.##.###.............## #.##.##.######†......#### #.g...#####.#### #.)@.# ##.##.###  #....##.# ###  #.....##.# ..  #.)..##.# .#  ####.....##..#.##.#Xh[ #.....###.#....##.....# #.#...# Xh^ Xh%e z.gg   hobgoblinXhj -6 _Xhon Xhvp Xh #....### . #.##g#..........# .##.##.#........⌠..# .##.##g#.......⌠>Xh# .##.##.#........⌠ .##.##.##............... .##.##.###.............# .##.##.######†......#### ...#####@#### ..g.....)..# #...##.### #.##.# ### #...##.# .. #........)..##.# .# ####.....##..#.##Xh.##.....###.#..#.....# #.#...#XhXhY7==7.2XhXh Xh)<M###...#####  #....### . #.##g...⌠.gXh*@⌠>⌠.⌠...###.......## .##.##.######†..@...####Xh+...#####.#### .g.....).. #...........##.###Xh6Xhe7&8XhcBXh#ZM..#########...#####  #....### . #.##g.Xh[@..⌠.g⌠>⌠.⌠...###.......## .##.##.######†......####...#####.#### ........g.....)..#.#.#Xhej>8.4Xh~78 M#.####..)####.####...###..#########...#####  #....### . #.##g...⌠.g⌠>⌠.⌠...##.......## .##.##.######†......#### ...........#####.####9.0Xh@M.......##'##.......###.####..)####.####...###..#########...#####  #....### . #.##g...⌠.g⌠>⌠....##.......## .##.##.######†......####==6  There is a fountain of clear blue water here. _You briefly stop to clean your dagger.M..#..#.#.........##'##.......###.####..)####.####...###..#########...#####  #....### . #.##g...⌠.g⌠@⌠.⌠...## .##.##.###.............##XhM370.2 _ _There is a stone staircase leading down here.XhI _Unknown command. _Unknown command.Xh| M##'.'..#..#.#.........##'##.......###.####..)####.####...###..#########...#####  #....##Xh[ i# . #.##g...@.g⌠>⌠.⌠. .##.##.##...............#####Xhm Xhۧ -8 _Xh* Xh  M .#.###'.'..#..#.#.........##'##.......###.####..)####.####...###..#########...###Xhr ##  #....### . #.##g..⌠.gXh۵ ⌠>⌠ .##.##.#........⌠........#..# _There is a fountain of clear blue water here.Xh+ Xh /1.4 _XhX Xh; XhkM#.####'### .Xh[l#.###'.'..#..#.#.Xhl........##'##.......###.####..)####.####...###Xh*mF..#########...###XhmJ##  #....### .XhmL #.##g.XhXn..⌠. .##.##g#.......⌠>⌠.......#####.####XhnXhxXhxX8===2.0XhXhXhM...###...###...###...### #.##XhD##'### .#.###Xhw'.'..#..#.#..Xh .......##'##.......###.####..)####.####...###..###Xhq######...#####  #....##Xh # . #.##g. .##.##.#........⌠........#####†......####XhZXh&6XhXhnXhrBM ######.....###### ...###...###...###...### #.####'### .#.###'.'..#..#.#.........##'##.......###.####..)####.####...###.....#############...#####  #....### . #.##g#.................##.............#3.2Xh'LM. #..<..#  ######.....###### ...###...###...###...### #.####'### .#.###'.'..#..#.#.........##'##.......###.####..)####@####...###.....#############...##### #....##...............##...............Xh+<8XhI0XhM2Xh$gM #...#. #..<..#  ######.....###### ...###...###...###...### #.##.##'##.# ..#.#.##'.'..#..#.#..XhJ&.......##@##.......###.####..)####.####...###.....######.......#######...###.............##...........................⌠.......Xh&.\===4.4Xh:g _There is an open door here.Xhۡ M #####  #...#. #..<..#  ######.....###### Xh T...###...###...###...### #.##.......##'##.......# ..#.........#.#......##.#.........'.'........#..#@#.........##'##.......###.####..)####.####...####.....######.......#####..............................⌠>⌠.....Xhr Xh /5.0 _Xh Xh XhrXh -6.0 (1.0XhXhXhXhV9===7Xh}z _Health restored: 9Xh Xh -8 _Xh Xh8 Xh(Xh*! Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes13% 3  b - Tukima's DanceHexes13% 3  c - Ensorcelled Hibernation Hexes/Ice14%2  d - GloomHexes/Necromancy 28% 3  e - Summon Ice BeastIce/Summoning 50% 3  f - Volatile Blastmotes Fire/Translocation 50% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpXhT+<[Esc] exitXhT Xh=_#####Salticid the Sneak...##...##Spriggan....#..<..#Health: 9/9========================... ######.....######Magic: 5/5========================...###...###...###...###AC: 2Xh+aStr: 4#.##.......##'##.......##EV: 16Int: 16..#.........#.#.........#SH: 0Dex: 15  ###.#.........'.'.........#XL:  1 Next: 91% Place: Dungeon:1  #...#.........#@#.........#Noise: ---------  Time: 178.0 (0.0)  #.#.##.......##'##.......##a) +1 dagger#.#.####..)####.####...###Nothing quivered#.....######.......########...###.............###....##...............## . #.##g#.................# .##.##.#........⌠........# .##.##g#.......⌠>⌠.......# _There is a stone staircase leading down here. _Unknown command. _Unknown command. _There is a fountain of clear blue water here. _There is an open door here. _Health restored: 9Xhs  Okay, then. _Xh3 ...##...##...<.. ######.....#########...###...###...####.##.......##'##.......##..#.........#.#.........###.#.........'.'.........#.........#.#......#.####@#####..)####.####...### Nothing quivered..............................⌠>⌠..... .##.##.#........⌠........#6 (0.6 _ _There is an open door here.Xh& ...<.. ######.....######Xh###...###...###...####.##.......##'##.......##..#...#.#...###.'.'...#.##.####'#####..)####@####...### ....######.......##### ##...###.............#..................g   hobgoblinXh.. .##.##.#........g........##.#XhXh/9.2 _XhXhXh^z  ######.....#########...###...###...####.##.......##'##.......##..#..#.#..###'.'..#.##.####'#####..)####.####...### ....######...@...##### ##...###......# #....##..## . #.##g#.. .##.##.⌠g⌠>⌠..g.#.##g⌠g   gobling8Xh ###...###...###...####.##.......##'##.......##..#..#.#..###'.'..#.##.####'#####..)####.####...### ....######.......##### Xh k##...###......# #....##..## . #.##g#.. .##.##.⌠g⌠g⌠..⌠.#g##.#####†####Xh XhP Xh# "80.4Xh Xh Xh'#.##.......##'##.......##..#..#.#..###'.'..#.##.####'#####..)####.####...### ....######.......##### ##......  #....##..## . #.##g#.. .##.##.⌠g⌠g⌠..⌠.#g##.## ###†####..........#####.####g>g.1.0XhBg⌠g⌠2.0 (1.0Xha;  You hit the hobgoblin.XhZdXhrn.g>g   goblinXhpXhz^ #.##.......##'##.......##Salticid the Sneak..#.........#.#.........#Spriggan###.#.........'.'.........#Xh}FHealth: 9/9========================#...#.........#.#.........#Magic: 5/5========================#.#.##.......##'##.......##AC: 2Str: 4  #.#.####..)####.####...###EV: 16Int: 16  #.....######.......#####SH: 0Xh'Dex: 15  ###...###.............##XL:  1 Next: 108% Place: Dungeon:1#....##.......@.......##Noise: =--------  Time: 182.9 (0.9) . #.##g#.................#a) +1 dagger .##.##.#........g........#Nothing quivered .##.##g#.......⌠>⌠.......# Xh).##.##.#........⌠........# .##.##.##...............##g   goblin .##.##.###.............## .##.##.######†......#### ...........#####.#### _There is a fountain of clear blue water here. _There is an open door here. _Health restored: 9 _Okay, then. _There is an open door here.  You hit the hobgoblin. _You kill the hobgoblin!Xhi@You have reached level 2!Xh/  --more--Xh>13/136/62 3%  _Health restored: 13; MP restored: 6Xh Xh Jg⌠Xhb <-3.9 (1.0 _Xh Xh Xh Xh Xh)You hit the goblin.XhXh1)Xh_2!XhjRS6=4.8 (0.9XhT Xh[UXhTV&_You kill the goblin!XhVXhs4XhzXh'}H _No target in view!Xh _No target in view!Xhf XhK h Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes13% 3  b - Tukima's DanceHexes13% 3c - Ensorcelled HibernationHexes/Ice14%2  d - GloomHexes/Necromancy 28% 3  e - Summon Ice BeastIce/Summoning 50% 3 Xh  f - Volatile Blastmotes Fire/Translocation 50% 3 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitXhXhPXh#  #.##.......##'##.......##Salticid the Sneak..#.........#.#.........#SprigganXh####.#.........'.'.........#Health: 13/13 ========================#...#.........#.#.........#Magic: 6/6========================#.#.##.......##'##.......##AC: 2Xh2$XStr: 4  #.#.####..)####.####...###EV: 16Int: 16  #.....######.......#####Xh$SH: 0Dex: 15  ###...###.............##Xh$XL:  2 Next:  6% Place: Dungeon:1#....##.......@.......##Noise: =--------  Time: 184.8 (0.0) . #.##g#........)........#Xh%a) +1 dagger .##.##.#........⌠........#Nothing quivered .##.##g#.......⌠>⌠.......# .##.##.#........⌠........# .##.##.##...............## Xh&.##.##.###.............## .##.##.######†......#### ...........#####.####You have reached level 2! Xhl&_Health restored: 13; MP restored: 6You hit the goblin. _You kill the goblin! Xh&l_No target in view! _No target in view!Xh3Xh5Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 4? Y - Yes Xho6' N - NoXhXh #.##.......##'##.......##Salticid the Sneak..#.........#.#.........#Spriggan###.#.........'.'.........#Health: 13/13 ========================#...#.........#.#.........#Magic: 6/6========================#.#.##.......##'##.......##AC: 2Str: 4  #.#.####..)####.####...###EV: 16Int: 16  XhNL#.....######.......#####SH: 0Dex: 15  ###...###.............##XL:  2 Next:  6% Place: Dungeon:1#....##.......@.......##Noise: =--------  Time: 184.8 (0.0) . #.##g#........)........#a) +1 dagger .##.##.#........⌠........#Nothing quivered .##.##g#.......⌠>⌠.......# .##.##.#........⌠........# .##.##.##...............## .##.##.###.............## .##.##.######†......#### ...........#####.####You have reached level 2! _Health restored: 13; MP restored: 6You hit the goblin. _You kill the goblin! _No target in view! _No target in view!Xh:-5.8 (1 _XhXh[-6.8 (2XhjXhUA7.8 (3Xh,Xh _You start memorising the spell. You continue memorising. x2XhMXhXhc _You finish memorising. Spell assigned to 'a'.Xha;Quiver which action? ([-] to clear)  a - Cast: Ensorcelled Hibernation [*/%] inventory [&] all spells[!] focus mode: off|onXh9=  #.##.......##'##.......##Salticid the Sneak..#.........#.#.........#Spriggan###.#.........'.'.........#Health: 13/13 ========================#...#.........#.#.........#Magic: 6/6========================#.#.##.......##'##.......##AC: 2Str: 4  #.#.####..)####.####...###EV: 16Int: 16  #.....######.......#####SH: 0Dex: 15  ###...###.............##XL:  2 Next:  6% Place: Dungeon:1#....##.......@.......##Noise: ---------  Time: 187.8 (0.0) . #.##g#........)........#a) +1 dagger .##.##.#........⌠........#Cast: EnsorcellXh= ed Hibernation .##.##g#.......⌠>⌠.......# .##.##.#........⌠........# .##.##.##...............## .##.##.###.............## .##.##.######†......#### ...........#####.####You hit the goblin. _You kill the goblin! _No target in view! _No target in view! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.Xheg Xh,o XhVt Xhv F _Unknown command.Xh}}  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   i - Hexes   3.6   2.8  +2       j - Ice Magic   0.0   1.4  -2  c + Short Blades 2.4   2.5  +1       d - Long Blades   1.0  Xhf 1.4  -2               e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   4.4   2.1  +5                                    Xh [40m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsXhY > j + Ice Magic 0.0Xht? j * Ice Magic   0.0XhATargetTarget--  --  --  --  --  4.0  --  --  --  --  a-z] set[-] clear selected targetcost|targetsXhT<[?25h[?0c0 Xhߘ" Xh6 [?25l[?1cXhգ71.0  -2  current training targets, if any.=] set aall targetsXhhXhbrXh/}! #.##.......##'##.......##Salticid the Sneak..#.........#.#.........#Spriggan###.#.........'.'.........#Health: 13/13 ========================#...#.........#.#.........#Magic: 6/6========================#.#.##.......##'##.......##AC: 2XhN(Str: 4  #.#.####..)####.####...###EV: 16Int: 16  #.....######.......#####SH: 0Dex: 15  ###...###.............##XL:  2 Next:  6% Place: Dungeon:1#....##.......@.......##Noise: ---------  Time: 187.8 (0.0) . #.##g#........)........#a) +1 dagger .##.##.#........⌠........#Cast: Ensorcelled Hibernation .##.##g#.......⌠>⌠.......# .##.##.#........⌠........# .##.##.##...............## XhV.##.##.###.............## .##.##.######†......#### ...........#####.#### _You kill the goblin! _No target in view! _No target in view! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'. _Unknown command.XhPXhZXhXhEXhXhHXh*XhXhֹXh: _XhO>  You see here a +0 dagger.XhXh| _XhXhR  There is a fountain of clear blue water here.XhXh _Xh4Xh4R  There is a stone staircase leading down here.XhXhW _XhXhR  There is a fountain of clear blue water here.XhXho _XhXhXh ,XhXhXhXhXhyXhXh,XhyXhXhXhXhXhXh4XhXhXhXhxXhXhXhO Xh Xh Xh,XhLXhXhXhXh,XhwXhXh|XhXhXhXhXh|Xh Xhm"Xhn#Xh#Xh$Xh'Xh(Xhd)Xh%/nXh/Xh0Xh1Xh1Xhb3Xh4Xh5Xh5Xh8Xh9,Xh;XhW<Xh=,Xh_>Xh?Xh@Xh3AXhBXh CXhDXhDXh EXhrFXhO#........⌠........# ##...............## ###.............## ######†......#### ....#####.#### .......)..# # .....##.### ..# .....##.###########..... .....##.##...... XhQ.)..##.##.########....b .##..#.##.# ... .###.#....# ..# #.#...##.###.#...##b   bat (asleep) ..†.......†#..........#XhR 202.8 (15.0)  A bat comes into view.Xh^/  --more--XhHXhN9 3.4 (15.6 _XhQXhRXhc.⌠.# ..## .......## †......#### ######.#### .#)..# ..# ##.### ...###.#.##.##.......)..##.##.#Xh....b.##..#.##.# ..###.#....# ...# #.#...## ...###.#...## ..†.†# ###Xh2Xh14.0 (0.6)Xh8XhXhg S⌠.# .##.#####.## .....†......#### ..g.# #####.#### ....# )..# ....# ##.### ....###.#.Xhj ##.##. )..##.##.#....b. ##..#.##.# .. ###.#....# ... # #.#...## .... ###.#...## ..g..g   hobgoblin (asleep) †.†# ....##g   goblin (asleep)# ....#b   bat (asleep)#Xhn ~  A goblin and a hobgoblin come into view.Xh /  --more--XhRXhTXhnUXhX  The hobgoblin shouts!  A dart slug comes into view.Xha/  --more--Xh"w.gbw   dart slug (wandering)g   hobgobling   goblin (asleep)b   bat (wandering)Xhz ===6Ensorcelled Hibernation _XhXhXhcXhcF _Unknown command.Xhö.⌠.# #.##.##### ##.## ....w#†......#### ....#.#####.#### ..g.#.)..# ....#.##.### ....###.##.#..##.##. .)..##.##.#....b.. .##..#.##.# ....... .###.#....# ....... .# #.#...##XhE ....... .###.#...## ..g....b   bat (wandering) .†.†# ....###.# ....#.#Xh(L.bXh9---5.2 _XhXhXh#.⌠.# ##.##.######.## ....w#†......#### ....#.#####.#### ..g.#.)..# ....#.##.### ....###.##.#..##.##. ..)..##.##.#. ..##..#.##.# .....b. ..###.#....# ...... ..# #.#...## ....... ..###.#...## ..g.....†.†# ....### .# ....# .#Xh؎---8Ensorcelled Hibernation Xh֕XhXh .#.⌠.# .##.##.##### .###.## ....w .######†......#### ....#.#####.#### ..g.#.)..# ....#.##.### ....###.##.##..##.##..)..##.##.#..##..#.##.#Xh_  .....b..###.#....# ....... ...# #.#...## . ...###.#...## ..g.... ...†.†# ....### .# ....# .#Xh Xh] (6.4Xh Xh Xh@U#.#.⌠.# #.##.##.##### #.###.## ....w #.######†......#### ....#.#####.#### ..g.#.)..# ....#.##.### ....###.##.##..##.##..)..##.##.#..##..#.##.# .....b. ....###.#....# . ....# #.#...## . ....###.#...## ..g.... ....†.†# ....### .# ....# .#Xh6XhG(7.0Xh|3Xhgg   hobgoblinXhL8.0 (1.0Ensorcelled HibernationXhXh'XhXhJ.gXhp&9XhEXhXh Xh [g.10Xhq Xh XhJXh3g.Xh`1&1Xh6Xhq8Xh7glg.2XhjXh\  You hit the hobgoblin.  The hobgoblin is moderately wounded.Xh^ 3=9 (0.9XhJg Xhl Z _The hobgoblin completely misses you.Xh:0*Xhp#gXhq/(asleep)Xhsg4---------3.9 (1.0Ensorcelled Hibernation Xh _The hobgoblin looks drowsy... _You now have 4/6 mp.XhU  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!†Xhyt13-4.8 (0.9Xhj{M _You kill the hobgoblin!Xh--------#.#........⌠........#Salticid the Sneak #.##...............##.#####Spriggan #.###.............## ....wHealth: 13/13 ======================== #.######†......#### ....#Magic: 4/6================-------- ......#####.#### ..g.#AC: 2Str: 4 .........)..#....#EV: 16Int: 16 .......##.###....###SH: 0Dex: 15 .......##.###########w......XL:  2 Next: 13% Place: Dungeon:1 .......##.##....@†..........Noise: ---------  Time: 219.8 (5.0) ....Xh&)..##.##.########.......a) +1 dagger ....##..#.##.#.....b.Cast: Ensorcelled Hibernation ....###.#....#....... ....# #.#...##....... ....###.#...##..g....w   dart slug (wandering) ....†.......†#....### .............#....# .............# _The hobgoblin looks drowsy... _You now have 4/6 mp.The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!! _You kill the hobgoblin!A dart slug comes into view.  --more--Xh^=Ensorcelled HibernationXhXhY 20.8 (6 _Xhbm .#.⌠.# .##.##.##### .###.## ....w .######†......#### ....# #####.#### ..g.# )..# ....# ##.### ....### ##.##w...... ##.##.....@. )..##.##.#. ##..#.##.# .....b. ###.#...## ..g.... #Xhvv.w1.4 (0.6Xh~_You now have 4/6 mp.  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!! _You kill the hobgoblin! _You see here a hobgoblin corpse.Xhr#.⌠.# ##.##.##### ###.## ....w ######†......#### ....# #####.#### ..g.# )..# Xh}....# ##.### ....### ##.##. ##.##.....†@.w. )..##.##.#. ##..#.##.# .....b. ###.#....# ....... ###.#...## ..g.... Xh+#XhrXh/2.0 _XhYXh}Xh .⌠.# .##.##### .## ....w †......#### ....# #####.#### ..g.# )..# ....# ##.### ....### ##.#. ##.##.....†.@w. )..##.##.#. ##..#.##.# ....... ###.#....# .......# #.#...## .......###.#...## ..g.... †.†# ....### #wbwb   bat (wandering)6h mXh  You hit the dart slug. b.. bThe dart slug is moderately wounded.5=====3.5 (0.9 _The dart slug barely misses you.Xh;  You hit the dart slug.Xh,XhȘ b...  The dart slug is heavily wounded.Xh(4.4XhҠXhV _The dart slug barely misses you.Xhg;  You hit the dart slug.Xhh(5.3XhpXhta _The dart slug is heavily wounded.Xhe  You barely miss the dart slug.The dart slug is heavily wounded.Xhlf (6.2Xhl Xhp Z _The dart slug completely misses you.XhI  You hit the dart slug.  The dart slug is almost dead.Xht  The dart slug launches a dart at you.XhPXhQ9/13 --------====7.1Xhk _The slug dart hits you.  You take 4 damage, and have 9/13 hp.MASSIVE DAMAGE!!  --more--Xh  80% health threshold reached.  --more--XhH  ....w † ....#  ..g.# )..# ....#  ....### #########....... XhI.....†.@wb...... .).########.......  .......  .......   .......  ..g.... .††# ....###  ....# Xh  ....w † ....# XhY ..g.# )..# ....#  ....### #########....... .....†.@wb...... ).########.......  .......  ......  ...... ..g.... †Xh:†# ....###  Xh~/ _Xh ;  You hit the dart slug.Xh? Xh  b.b   bat  You kill the dart slug!Xh~; }8----------279 (0.8Xh @ XhB _The bat hits you.  You take 1 damage, and have 8/13 hp.65% health threshold reached.XhO /  --more--XhU  ....w †Xh  ....#  ..g.# )..# ....#  ....### #########....... .....†.@b....... .).########.......  .......  .......   .......  ..g.... .††# ....###  ....# Xh  ....w † ....#  ..g.# )..# ....#  ....### #########....... .....†.@b....... ).########.......  .......  ......  ...... ..g.... Xhz††# ....##  _Xh/ 0*Xhi XhÓ c  The bat resists with significant effort.Xh (..bXh j3--------8.9 (1.0Xh Xh _The bat hits you but does no damage. _You now have 3/6 mp.Xh\4Xh̥_ _No target in range!Xh` XhCb Xh#m b..Xh1n &9Xh.w Xhz I _The bat misses you.Xh_ _No target in range!XhF?XhTDXhEF _Unknown command.Xh4XhXh I _No target in range!XhXhXh\XhjI _No target in range!XhɟXhrXhUnknown command.No target in range!Unknown command.No target in range!Xh BXh.? Xh? Xh]@ XhA XhlB Xh/M 6==== _Magic restored.XhM XheP _  You see here a bat corpse.XhR Xh S  _Xh,U XhiV XhW ,XhX XhY XhZ Xh@[ <====Xh[ Xh@^ e  You see here a hobgoblin corpse.Xh_ Xh`  _Xh` Xha Xhc ,Xhd Xh.f Xhp .......⌠..# .......##.##### ......## ..... ###†......#### ....# #####.#### ....# )..# ....# ##.### ....### Xhr ##.###########....... ##.##..†..†..@....... - )..##.##.########....... #.##.# ....... ###.#....# ....... # #.#...## ....... ###.#...## ..g.... g   goblin (asleep) †.......†# ....### ..# ....# Xh- Xhћ 76.6 (36.Xh 6)Xhţ XhG -Xhͤ '7.2 (37.2Xhv Xh7  Xhί Xhʰ {_Health restored: 13; MP restored: 6XhJ Xh29XhAXhIXh6MF _Unknown command.XhaI .##.#######...... ##†#### #....# .#####.#### #....# ..)..# #....# ##.### #....######.###########........##.##..†..†....##.##.######## #..#.##.# #.XhI #....# #.  #.#...## #.#.#...## #..g .......†# #....#### .# #....## #....#XhVJ +#Xh'P XhU 68 (0.6) _XhZ Xh [ Xh ##...... ##†#### #....# ##.#### #....# ..)..# #....# ##.### #....#######.###########.........Xh w##.##..†..†....##.##.########.##.# #.#....# #..#...## #. #.#...## #..g ......†# #....##### #....# # #######Xh Xh (8.4Xh Xh Xh#†#### #....# ##.#### #....# ..)..# #....# ##.### #....#####. ##.###########.......... ##.##..†..†.... ##.##.########.##.# #.#....# #. .#...## #. .#...## #..g .....†# #....####.#Xh# #....# ## #....# # ########XhCXh(9.0XhjXhcXh\###.#### ..)..# ##.######.########...........†..†...######## . ..#g....†..####.#. # ####Xh_Xhb&6XhfXhpto  The helpless goblin fails to defend itself.  You impale the goblin!!XhRyD)Xh6480.5 (0.9XhĕXhGJ _You kill the goblin!XhfXhi Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes13% 3  b - Tukima's DanceHexes13% 3  c - GloomHexes/Necromancy 28% 3  d - Summon Ice BeastIce/Summoning 47% 3  e - Volatile Blastmotes Fire/Translocation 50% 3 4 spell levels left Xhi^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitXhHXhRXh[####.#### #....#Salticid the Sneak ..)..##....#Spriggan ##.####....#####.Health: 13/13 ======================== ##.###########..........Magic: 6/6Xht\~======================== ##.##..†..†.............AC: 2Str: 4 ##.##.########..........EV: 16Xh\Int: 16 .#.##.##..........SH: 0Dex: 15 .#....#Xh4d#..........XL:  2 Next: 34% Place: Dungeon:1 .#...###..@.......Noise: ---------  Time: 280.5 (0.0) .#...###..).......a) +1 dagger .....†##....####.#Cast: Ensorcelled Hibernation ......##....# # ......##....# ......####### ......# ......# ......# _You see here a hobgoblin corpse. _Health restored: 13; MP restored: 6 _Unknown command.The helpless goblin fails to defend itself.  You impale the goblin!! _You kill the goblin!XhoP  Okay, then.XhsXh\D _XhÔXhuXhXhXhXhX$ _XhP,Xh٧Xh~XhXhRXh,XhXhXhXhXh####..............# .†..†.................#######..............#  #.......#  #....#  #.............# # #..)..........# # #....####.##### # #....# #@# 4.7 (4.2 # #....# #. # ###### #.#..#... #  #...#_# #  ##. . .. #  ... .# # # ## # ##_h40m5.3 (4.8_ _Found a faded altar of an unknown god.Xh1 †..†....# #######.....#  #......#  #.....#  #.....#  #..)..........#  #....####.######.. #....# #.###..... #....# #.@....... ###### #.#..# #...#_# # ##... .. #... .# #### # 9 (0.6Xhl-$..†.# ..............# #..............# #.............# #.......# #..)..........# .#....####.######.#....# #.###.#....# #.###### #.#..#.#...#_# ####...#..##....#######6.5Xhd######  #.# #.# .#.# ..#..)# ..##....####.######...#....# #.###....#....# #.....###### #.#.@#.....  #...#_# ### ##...#.. ##.....###### Xh6_Xh8>7.1XhXh #.# #.# #.##.# ...##..)# #..###....####.######.....#....# #.###.......##....# #.....XhV####### #.#..## #...#@# ### ##...#..# ..###### Xh?Xh&7Xh(Xhd _There is a faded altar of an unknown god here.XhUu  _Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Wu Jian, (b) Dithmenos or (c) Kikubaaqudgha, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.Xh Xh F #..............#Salticid the Sneak#.............# #.#Spriggan#.............# ...#Health: 13/13 ========================#..)..........# #..##Magic: 6/6========================#....####.######.....AC: 2Str: 4XhE ]#....# #.###.......#EV: 16Int: 16#....# #...........#SH: 0Dex: 15###### #.#..#......#XL:  2 Next: 34% Place: Dungeon:1#...#@# ###Noise: ---------  Time: 287.7 (0.0)##...#..#a) +1 dagger##.....#Cast: Ensorcelled Hibernation ####### _Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Wu Jian, (b) Dithmenos or (c) Kikubaaqudgha, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.  Dithmenos accepts your prayer!Dithmenos welcomes you!  --more--Xhu of Dithmenos *.....8.7 (1 _Dithmenos quiets all noise in your surroundings.Xh/###.# #..# #.# #.# #....# ...# #..)..........# #..####....####.######.....J#....# #.###.......# #....# #...........# ###### #.#..#@.....##...#_#r#######...#..# ##.....########J   endoplasm (asleep)r   rat (asleep) 0  An endoplasm and a rat come into view.  --more--Yh: Yh8 9.3 (0.6 _Yh9"@_Yh,Yh?Yh59_YhgF _Unknown command.Yhi  The helpless rat fails to defend itself.  You impale the rat!!Yh݌D† Yh26790.1 (0.8Yh;Yh\G _You kill the rat!YhDh #.# .##.# .#.#  #.# ...#  #..)# #..#####....####.######.....J  #....# #.###.......#  #....# #.....#  ###### #.#..##  YhE"#...#_#@##### ##...#..# ..# ##### Yh@LYhP+7 (0.6YhT8_YhXp _You see here a rat corpse.YhA #.# #..#.# #.# .#.# #....# ...# Yh {#..)..........###..#### #....####.######.....J #....# #.#### #....# #...........# ###### #.#..#..@...# #...#_#†#######...#..# ##.....########Yh 8_Yh /1.3 _YhG 9_YhO Yh_(.# .##.#.# .#.#.# .# #.#.# ....# #...# ..)..........###..####.# ....####.######.....J. ....# #.#### ....# #........@..# ##### #.#..#......# #...#_#†#######...#..###.....########YhtR9YhYh\# ##. .# ##.#.# #.#.# # #.#.# .# #...# )..........###..####.#####.######.....J..## #.#### ...# #...........# #### #.#..#......# #...#_#†#######...####.....# #######YhaYhZ(2.5YhaYhYh~1#####.##.## # ##. .# ##.#.# #.#.# # #.#.# .# #...# )..........###..####.# ####.######...@.J..#Yh2# #.######## ..# #...........# ### #.#..#......##...#_#†#####Yh}2##...#..# ##.....########Yh:YhG?(3.1YhD9_YhGYh" g#####.##.## # ##. .# ##.#.# ##.#.# # #.#.# # #...# .###..####.# ####.######....@J..# # #.###.##### Yhc # #.#  #.#..#......##...#_#†#######...#..# ##.....########Yh9 Yhv &7Yh Yh Yh)u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!Yh1Z._YhuM6414.6 (0.9YhQ9_YhRM _You kill the endoplasm!Yh.Yh2BYhF=YhCYhCE,YhZFYh{Mn ###.##.## # ##. .# #####.#.# #..##.#.# #.## #.#.# #.# ......# #...# #@# ......###..####.# ##.######........#  #.###.......######...........#  #.#..#......##...#_#†#######...#..###.....#YhQU7.6 (3.0_YhR+8.6 (4YhU8_YhFWW _j - a fizzy pink potionYh6Yh7Yh8Yh<Yh=Yh>Yh#nYhMYh ###.##.## YhE .##. .# #####.##.#.# #@..#.##.#.# #.#.# Yhj.......# #.#.# #.# l. .......# #...# #.# .# .......###..####.# # Yh##.######........#l   frilled lizard (asleep)#Yhx 9.8 (1.2  A frilled lizard comes into view.Yh$/  --more--YheYhP 300.4 (1.8 _YhYh#m .##.## # ##. .# ##### ##.#.# #.@.# ##.#.# #.#.# # #.#.# #.#.l. # #...# #.###.####..####.# .#.######........# . #.###.##### . #.# .# Yht YhNw -1.0 (0.6Yh| YhU Yh', #.##.## ......# ##. .# #######.#.# #...# ##.#.# #.#@# # #.#.# #.#.l......Yh(# #...# #.###.########..####.# .#######........# . .###.......##### # .....# .# Yh+.#..## # ...#_#†#####Yh47_Yh7&6Yh~@YhBYh#z  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!YhmZ._Yh542.5 (0.9YhFYh6R _You kill the frilled lizard!Yh# YhR aInventory: 2/52 gear slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [) YhB  b - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled POXKIENE ROGU  e - a scroll labelled HIEMUFRIUD Potions (go to first with !)i - 2 potions of invisibility  d - an emerald potion  f - a murky yellow potion Yh< . j - a fizzy pink potionYhzYhYhSalticid the SneakSpriggan of Dithmenos *.....Health: 13/13 ========================Magic: 6/6======================== #.##.##AC: 2Str: 4 ......#EV: 16Int: 16 ......##. .# #####SH: 0Dex: 15 ......##.#.# #...#XL:  2 Next: 44% Place: Dungeon:1 ......##.#.# #.#@#Noise: ---------  Time: 302.5 (0.0) .....# #.#.# #.#........a) +1 dagger .....# #...# #.###.#####Cast: Ensorcelled Hibernation .....###..####.# .# .######........# . .###.......##### #. ...........#.# .#..#......## ...#_#†##### _You kill the endoplasm! [YhRm_j - a fizzy pink potion _A frilled lizard comes into view.The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!! _You kill the frilled lizard!_YhvYh9Inventory: 2/52 gear slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll labelled POXKIENE ROGU  e - a scroll labelled HIEMUFRIUD Potions (go to first with !)i - 2 potions of invisibility  d - an emerald potion  f - a murky yellow potion  j - a fizzy pink potionYh Yh Yh /Salticid the SneakSpriggan of Dithmenos *.....Health: 13/13 ========================Magic: 6/6======================== #.##.##AC: 2Str: 4 ......#EV: 16Int: 16 ......##. .# #####SH: 0Dex: 15 ......##.#.# #...#XL:  2 Next: 44% Place: Dungeon:1 ......##.#.# #.#@#Noise: ---------  Time: 302.5 (0.0) .....# #.#.# #.#........Yh a) +1 dagger .....# #...# #.###.#####Cast: Ensorcelled Hibernation .....###..####.# .# .######........# . .###.......##### #. ...........#.# .#..#......## ...#_#†##### _You kill the endoplasm! _j - a fizzy pink potion _A frilled lizard comes into view.The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!! _You kill the frilled lizard!Yh Yh~ Yh Yh1 YhdYhfYhfYh0iYhsYhvYhwYhgxYhyYh{Yh}Yhg~YhYhnYhc... ##.##..# ....#... ....##. .# #####.# ....##.#.# #...#.#####..Yh##.#.# #.#.#........# #.#.# #.#.........## #...# #.###.##########..####.#.. #####........### ##.......##### #.#.#j# ....# ..#.#......# ### #_#†##### j   gnoll (asleep)#..#....# ######YhK 4.9 (2.4  A gnoll comes into view. It is wielding a +0 club.Yhh/  --more--Yh8_Yh8 5.5 (3.0 _Yh8_Yh  Yh H#.##..# ...# ... ##. .# #####.#  Yhs##.#.# #...#.#####..##.#.# #.#.#........ # #.#.# #.#.........# # #...# #.###.####### ###..####.#...#.....# ####........###.@...#.......##### #.#.#j# ..# ...#.# # Yh# #####.# #_#†##### .#..# .#..# ## #####  Yh7 Yh -6.1 (0.6 Yh8_ Yh YhN ..# ... ##. .# #####.# ##.#.# #...#.#####..##.#.# #.#.#........ # #.#.# #.#.........# # #...# #.###.####### ###..####.#...#.....# ###........###.....# .......##### #.#@#j# . Yh R# ...#.# ## #####.# _#†##### .#..# ..#..# ### ####  Yh;  Yh &7 YhC  Yh  Yh~<## ..#  .# ...  .##. .# #####.#  .##.#.# #...#.#####..  #.#.# #.#.#.  # #.#.# #.#.........#  # #...# #.###.#######  ####.#...#.....# ##........###...@.#  ##### #.#.#j# Yh= ......# ...#.#.# ......# #####.#.# #†######.#.# # ..#.#  j   gnoll (asleep) ..# ###.# ###.#   YhA YhC(7.3 YhUG YhH Yhm  The helpless gnoll fails to defend itself.  You impale the gnoll!! YhC) 8.2 (0.9 _You kill the gnoll!Training target 1.0 for Ice Magic reached! Yh!/  --more-- Yh@'89 Yh YhBj _Your Ice Magic skill increases to level 1! Yh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   i - Hexes   3.6   2.8  +2       j - Ice Magic   1.0   2.8  -2  c + Short Blades 2.8   2.5  +1       d - Long Blades   1.1   Yh+ 1.4  -2   k - Invocations   0.0   1.0   0           e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   4.4   2.1  +5                                Yh}                               The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsYh;= a + Fighting 0.0Yh;7STargetTarget--  --  --  --  --  4.0  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsYhH<[?25h[?0c0 Yh֕$ [?25l[?1c1.0  -2 current training targets, if any.=] set aall targetsYhYhYhN##..#  Salticid the Sneak .#...  Spriggan of Dithmenos *..... .##. .# #####.#  Health: 13/13 ======================== .##.#.# #...#.#####..  Magic: 6/6======================== .##.#.# #.#.#........  AC: 2Str: 4 # #.#.# #.#.........#  EV: 16Int: 16 # #...# #.###.#######  SH: 0Dex: 15 Yh###..####.#...#.....#  XL:  2 Next: 89% Place: Dungeon:1 ##........###...@.#  Noise: ---------  Time: 308.2 (0.0) ......##### #.#.#)#  a) +1 dagger ......# ...#.#.#  Cast: Ensorcelled Hibernation ......# #####.#.# #†######.#.# ..#..#.#   ..####.#   ###.#     _A gnoll comes into view. It is wielding a +0 club.The helpless gnoll fails to defend itself.  You impale the gnoll!! _You kill the gnoll!Training target 1.Yh^0 for Ice Magic reached! _Your Ice Magic skill increases to level 1!Yh?;Yh3J _YhJ Yh]P | _Yh:Q YhUT YhV ,YhW YhY Yh \ ,Yh] YhI_ Yh` YhKa Yhb YhPc Yhd Yh\e Yh(f Yh;g Yhh ,Yhi Yh}k Yh}l Yhm Yhm Yhwo Yhp Yh1q Yh"r Yhas Yht ,Yhu Yhv YhVx Yhx Yhz Yh{ Yh| Yh} Yh} Yh~ YhX Yh ,Yh Yhl Yh Yh ,YhU Yh ,Yh߇ Yh͈ Yhh Yh% Yh Yh Yh$ Yh Yh Yh Yh, Yh Yh Yhs ,Yh Yhp Yh Yhc Yh. Yh Yh ,Yhњ YhJ Yh ,Yh" ,Yh XYh[ Yhץ Yh YhF Yh YhO Yhs Yh Yhk Yh Yh Yh YhA ,Yhݳ Yh7 Yh~ Yh Yh Yh Yh Yh YhH Yh YhH Yh ,Yh Yh  #..  #..  #..   #.. ###   #..#..   Yhd #....######  ...b ## #.@######.# # #.........# ##. .# #####.#####..# Yh9 ##.#.# #...#.#####.. ....##.#.# #.#.#.........# #.#.# #.#.........# b   bat (asleep).# #...# #.###.####### ...###..####.#...#.....# #####........###.....#.#Yh 26.2 (18.0)  A bat comes into view.Yh /  --more--Yhab..b 8 (18.6Ensorcelled Hibernation _Yh&#.. #.. #.. #..#####..#.. #....####### #..@...b..# #.## #..######.# # #.........# ##. .# #####.#####..###.#.# #...#.#####..#.#.# #.#.#........ # #.#.# #.#.........## #...# #.###.####### ..###..####.#...#.....#b..7.4 (0.6)Yhav+#.. #.. #.. #..#### #..#.. #....# #...@b....# .## #..######.# # #...# ##. .# #####.##.#.# #...#.##.#.# #.#.#.. # #.#.# #.#...# #...# #.###. 8.0 _The bat closely misses you.Yh Yh b2--=8 (0.8Yhn Yh# _You closely miss the bat. The bat hits you. The bat completely misses you. _You take 1 damage, and have 12/13 hp.Yh3 Yh .bYh -9.7 (0.9Yh~ YhÞ _You barely miss the bat. The bat misses you.YhYhYhYhI _No target in range!Yh\4Yh{_YhaI _No target in range!Yh  #..  #..  #..  #..####  #..#..  #....#  #....@b...#  ## #..######.#  .# #..#  .##. .# #####.#####..#  .##.#.# #...#.#####..  .##.#.# #.#.#.Yh  # #.#.# #.#.#  # #...# #.###.#  ###..####.#...#.....#  Yh'Yh6-30.3 (0.6YhYhQ _The bat closely misses you.Yhp Yh n3==-1.2 (0.9Yh YhL _You miss the bat. The bat closely misses you. The bat completely misses you. _Health restored: 13Yh5  You hit the bat.YhB†Yh%)Yh==932.0 (0.8Ensorcelled Hibernation YhYhG _You kill the bat!YhmYhhYh Yh4H _No target in view!Yhap _No target in view!Yh _Yh}Yh_YhYh%##  ..##  #..>  #..#  #..#  #..#  #..#######.#  #.@#.......# 3.8 (1 #....#######Yh   ##.....†...# ## #..######.#....# #.........#....##. .# #####.#####..# .....##.#.# #...#.#####.. .....##.#.# #.#.#........ ....# #.#.# #....#YhYh-4.4 (2.4YhgYh9 _Found an escape hatch in the floor.Yh Yh Yh YhYhYhQYh Yh!Yh"Yh$Yh&Yh'Yh(YhX+Yh1.Yh.Yh[/Yh0Yh1Yh|2Yh3Yh&4Yhv5Yh6Yh6Yh8Yh8Yht9Yh :Yh:Yh <Yh<Yh[=Yh?P  There is an escape hatch in the floor here.Yh^AYhA _YhBYhCYhDYhqEYh FYhGYhGYhHYh#IYh~JYh/KYhKYhLYhMYhNYh:OYhOYhBQYh\RYhRYhSYhTYhUYhEVYhVYhWYhXYh]YYhYYhZYh'\Yh\Yh/]Yh]Yh^YhM_Yh_Yh`YhbBYh eXYh'mYhmzYhD..#. #.#+# ..#.#$#. #.#.# ..#!.#.##.#.## .##......... ####.##.#.#g #.......############...#..................# ##....#.....#########.## ##.?..###.# ##..........#####..>..# #........#..# #..#### # ..#.#......# #..# #.##### # # #......# #..#.[YhA37m .......# #..###### g   hobgoblin (asleep) #....# ..#.#...# #..#..... #....# #.... ... #....#### #....###.....†. 50.6 (16.2)  A hobgoblin comes into view.  --more--Yh Yh߹ 9 1.2 (16.8 _Yh Yh Yh,# #. .# . ## #.#+#.#.#$#. #.#...#!.#.##.#.##. ..## .......... ### ##.##.#.# # g #.......############ ...#..................# ###....#@....#########.## .# #.?...#........###.# .# #....#####..>..# .#.......#..# #..#### .# ...#.#......# #..# ##.##### ## #.#......#[Yh740m #..# .. .......# #..#####   #....# .#..#.#...# #..#....   #....# #.... ... #....### 8 (0.6)Yh# # .#. .# . ##.#.#+#.#.#$#..#.#.# ..#!.#.##.#.##. ...## .......... .### ##.##.#.# # g ########### ...#.@................##....#.....#########.# ..# #.#.?...#........###.# ..# #..........#####..>..# ..# .........#..# #..#### ..# ....#.#......# #..# .##.########[Yhˢ&m.#.#......# #..# ##...... . .........# #..#### # #....# .#..#.#...# #..#...2.4YhYhYh.###.## .#..# . ##.#.#+#.# .#$#..#.#.#.# !.#.##.#.##..## .......... ..### ##.##.#.## g #. .## ...#.## #....#.....#..# #.#.?...#.###..# #..........#####..>...# .........#..# #...# ....#.#......# #..# ..##.########.#.#......#[3Yh9;49m #..# .##...... ...........# #.. ## #....# .#..#.#...# #..#3.0Yh)YhM...##.#...#. ##.#.#+#.##$#..#.#.#.# !.#.##.#.##.# .........### . # ##.##.#.# #### ...#g###.......######### ..###.....#.......... ...## #..@.#.....#########..#Yh #.#.?...#........###.# #..........#####..>.#...#..# #..##.##.#......# #..##.########.#.#......# #..# g   hobgoblin (asleep)..... ...........# #..## ### #....# ##.#..#.#...# #..#.  #....# #.... ... #....YhYh&6YhSYhYhu#...# # .#. .# . ##.#.#+#.#.#$#..#.#.# ..#!.#.##.#.##....## .......... #...### .. # ##.##.#.# ##### ....#g###.......#########....@#...............# ...###....#.....#####.#Yhw #.#.?...#........##.# #..........#####..>.# .........#.# #..#..# ....#.#......# #..#..##.########.#.#......# #.. ...##...... ...........# #..# #### #....# ##.#..#.#...# #..#YhYh(4.2Yh)Yh U#...###.## . .#..# .# . ##.#.#+#.# B. .#$#..#.#.#Yh .# #. !.#.##.#.##..### .# . ##...### #.. #. ##.##.#.# .#####.#g###..## #...@.#.## ....###....#......# . #.#.?...#..# #..#####...# .........#..# #...# ....#.#......# #.. B   giant cockroach (asleep).##.########.#.#......# #.. g   hobgoblin (asleep).##...... ...........# #.. .#### #....# ##.#..#.#...# #..Yhl x  A giant cockroach comes into view.Yhs /  --more--YhYhD1 8 _YhYhYh u  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!Yh I†YhE ##...###Salticid the Sneak .......## ..#.Spriggan of Dithmenos *..... ........# .# . ##.#.#+#Yh Health: 13/13 ======================== ........# B. .#$#..#.#.#Magic: 6/6======================== ........# #. !.#.##.#.##.AC: 2Str: 4 .......### .# ..........Yhq KEV: 16Int: 16 ##...### #.. #. ##.##.#.#SH: 0Dex: 15 .##### .....#†###.......####### XL:  2 Next: 100% Place: Dungeon:1 ....##Yh #...@.#.............. Noise: ---------  Time: 355.6 (0.8) .....## ....###....#.....####### a) +1 dagger ......# . #.#.?...#........# Cast: Ensorcelled Hibernation ......##..........#####.. ......#.........#..# #.. ......#....#.#......# #.. B   giant cockroach (asleep) .....##.########.#.#......# #.. ....##...... ...........# #.. .#### #....# ##.#..#.#...# #.. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _A hobgoblin comes into view. _A giant cockroach comes into view.The helpless hobgoblin fails to defend itself.  You impale Yhp the hobgoblin!! _You kill the hobgoblin!You have reached level 3!Yh /  --more--YhE^  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? "YhL6/168/873 0% "YhL "Yh  You feel agile. x2 _Health restored: 16; MP restored: 8"Yh5K Y.###### ###...# ## . .#. .# .## .###.#.#+#.# B. .#$#..#.#.# ..# #. #!.#.##.#.##. #.......### .#!#.......... "Yh%N ###...### #.. #..$##.##.#.# ##### .....#@######### #.....#.............# ....###....#.....#####.# #.## #.#.?...#.......# #..........#####.# .........#..# #..# ....#.#......# #..##.########.#.#......# # .....##...... ...........# #"YhUY "Yh6a -6.2 (0.6"Yhk "Yhq _Found 16 gold pieces and a murky emerald potion. _You see here a hobgoblin corpse.#Yh  .###### .##...### .  ### #. .#. .## .###.#.#+B. .#$#..#.#.# ..# #. #!.#.##.#.##. #.......### #.#!#.......... ###...### #.. #@.$##.##.#.# ##### .....#†########## #.....#.............## ....###....#.....#######.## #.#.?...#....... #..........#### .........#.# ....#.#....##.########.#.##Yh$#Yh-8 _#Yh#Yh#YhL #.# .# ..###### ...# .###...### .. ### #. # g# .#. #.# .##!..###.#.#+# '.# B.#.#$#..#.#.# ..# #.J#!.#.##.#.##........### #@#!#.......... ####...### #.. ##..$##.##.#.# ##### .....#†######## #.....#............# ....###....#.....#####.# #.## #.#.?...#....... J   endoplasm.# #..........##### B   giant cockroach (asleep) ⌠#YhP .# .........#..# # g   hobgoblin (asleep)..# ....#.#......# #  A hobgoblin and an endoplasm come into view.#Yh{] /  --more--$Yh_Vgg$Yh(7.4$YhG$Yh^\ _Found a murky yellow potion.$Yhh u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!$Yh( $Yh` E.g.B   giant cockroach (asleep)g   hobgoblin$Yh! T38.3 (0.9Ensorcelled Hibernation$Yh $Yh M _You kill the endoplasm!%Yh## #.?  .. %Yh,!.# ..###### . .# .###...###. . .. ###.##. ##.# .#. ##....##!.g###.#.#+ '#..B.#.#$#..#.#.# ..# #@.#!.#.##.#.##........### #.#!#.......... %Yh#h####...### #.. ##..$##.##.#.# ##### .....#†########## #.....#............## ....###....#.....######.## #.#.?...#....... . #..........#### ⌠ .........#%Yh*L.g%Yh,+9 (0.6%Yh,2%Yh*4c _Found a scroll labelled HIEMUFRIUD.%Yh   The helpless giant cockroach fails to defend itself.  You impale the giant cockroach!!%YhB%Yh@†.#.gg   hobgoblin%YhIC559.7 (0.8%Yha%Yhe %Yh`f%Yh~iE_You kill the giant cockroach!%Yh ~3-----=60.6 (0.9%Yhh %Yh _You hit the hobgoblin but do no damage. The hobgoblin hits you. _You take 3 damage, and have 13/16 hp.&Yh` K-1.4 (0.8&Yh&Yh] _You hit the hobgoblin but do no damage.&Yh&Yhb2------=&Yha 2.2&Yhl&Yh _You closely miss the hobgoblin. The hobgoblin hits you.  You take 1 damage, and have 12/16 hp.&YhL80% health threshold reached.&YhA/  --more--&Yh &# .?. .. .#  .. .# #. . .. #.##. ##.# .#. #....##!..#  #..†.#.#$  #@g#!  #.#!#  #.. ##..$#  †### #.... #.. #.## #.#.? #..  &YhA  .?. .. .#  .. .# #. . .. #.##. ##.# .#. #....##!..#  #..†.#.#$  #@g#!  #.#!#  #.. ##..$#  †### #.... #.. #.## #.#.? #..   _&Yhg8&Yh9-3.1 (0.9'Yh'Yh _You barely miss the hobgoblin. The hobgoblin closely misses you.'Yh!P  You miscast Ensorcelled Hibernation.'YhL#/  --more--(YhI(Yh98/16 -------6------Contam: 12% -4.1 (1.0(Yh)#(Yh5T - _Nothing appears to happen. The hobgoblin hits you.  You take 4 damage, and have 8/16 hp.65% health threshold reached.  --more--(Yh<(Yh"#(Yh#; .?.(Yh$J .. .# (Yh%F .. .# (Yh&#. . .. #.##. ##.# .#. #....##!..#  #..†.#.#$  #@g#!(YhE(  #.#!#  #.. ##..$#  (Yh96n†### #.... #.. #.## #.#.? #..  (Yh du .?. .. .#  .. .# #. . .. #.##. ##.# .#. #....##!..#  #..†.#.#$  #@g#!  #.#!#  #.. ##..$#  †### #.... #.. #.## #.#.? #..   (Yh)e(Yhlf_You now have 6/8 mp.(Yh"$(Yh##(YhJ Salticid the Sneak (Yhu.## .?.(YhO Spriggan of Dithmenos *..... (Yh..# .. .#  Health: 8/16(Yh============------------ ..###### .. .#  Magic: 4/8============------------ .###...###. . ..  AC: 2Str: 4 ##.......##.##. ##.# .#.  EV: 16Int: 16 Contam: 12% #.........#....##!..###.#.#+#  SH: 0Dex: 17 '.........# #..†.#.#$#..#.#.#  XL:  3 Next:  5% Place: Dungeon:1 #.........# #@g#!.#.##.#.##.  Noise: ---------  Time: 364.1 (0.0) ##.......### #.#!#..........  a) +1 dagger ####...### #.. ##..$##.##.#.#  (Yh[33mCast: Ensorcelled Hibernation ...##### .....#†###.......##### (YhQG......## #.....#............ (Yh.......## ....###....#.....##### g   hobgoblin (YhQ........# #.## #.#.?...#....... (Yh^G........# #..........##### (Yh*⌠.......# .........#..# #(Yh #65% health threshold reached. (Yh;!F_You now have 6/8 mp.(Yh!Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  (Yh"aPress: ? - help, Q - select action(YhI# Shift-Dir - straight line(Yh#EAim: a hobgoblin (chance to affect: 61%))Yh##Salticid the Sneak .##.?.Spriggan of Dithmenos *..... )YhA..#...#Health: 8/16============------------ ..###### ...#Magic: 4/8============------------ .###...###. . ..AC: 2Str: 4 ##.......##.##. ##.# .#.EV: 16Int: 16 Contam: 12% #.........#....##!..###.#.#+#SH: 0Dex: 17 '.........# #..†.#.#$#..#.#.#XL:  3 Next:  5% Place: Dungeon:1 #.........# #@*#!.#.##.#.##.)YhoNoise: ---------  Time: 364.1 (0.0) ##.......### #.#!#..........a) +1 dagger ####...### #.. ##..$##.##.#.#Cast: Ensorcelled Hibernation ...##### .....#†###.......##### ......###.....#............ .......## ....###....#.....##### g   hobgoblin ........# #.## #.#.?...#....... ........##..........##### ⌠.......#.........#..# #65% health threshold reached. _You now have 6/8 mp.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (chance to affect: 61%))Yh{Sg(asleep))Yh$g _You now have 6/8 mp.  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 61%)  The hobgoblin looks drowsy...5.1 (1Ensorcelled Hibernation _)Yhj()Yh+h _You now have 4/8 mp.*Yh  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!†*Yh*Yhh 8*Yh*!6.0 (0.9*Yh**Yh&4 *Yhe5*Yh6)_You kill the hobgoblin!*Yh6*Yh9==010/16==8% 5===642+Yh1=== ====+YhP12==6===3======+Yh\=4==+Yhd7===+YhtT5======+Yh=6==8===+Yht== _f - 2 murky yellow potions (gained 1)+YhSs=== _j - 2 fizzy pink potions (gained 1)+YhY  _You now have 11 gold pieces (gained 6).+Yh+Yh<  .?. #. .# # .. .###.# ###### .. ....## ##...###. . .... ......##.##. ###.# .#. ..#....##...###.#.#+# .# #..†.#.#.#..#.#.# .# ##.#.†#..#.##.#.##. .####. #.#@#.......... ### #.. ##..$##.##.#.# .##### ......#†###.......#######.## .# #.....#.......## ....###...######## #.## #.#.?...#........# #..........######[+Yhe!37m .........#..# #.. ......# ....#.#......# #..+Yhh&]407.2 (41.2)8.2 (42+Yhw++Yh7 _k - a murky emerald potion _Health restored: 16; MP restored: 8+Yh  _ _You now have 27 gold pieces (gained 16). +Yh$  You see here a hobgoblin corpse. _+Yhd.....#....##...###.#.#+# .....# #..†.#.#.#..#.#.# .....# ##.#.†#..#.##.#.##. ....####. #.#.#..........### #..###...##.##.#.# ### ......#†###.......########## .## .# #.....#.................## ....###....#.....#########.# #.## #.#.@...#.###. ...# #..........#####..>.. ...# ...........#..# #..# ......#.#......# #..#+Yh,b##.########.#.#......# #..###...... ...........# #..## ## #....# ##.#..#.#...# #..  #....# #........# #....#  #....###..13.4 (5.2)4.4 (6 _h - a scroll labelled ALALEH DUTH-Yh>-YhRead which item? Scrolls  c - a scroll labelled POXKIENE ROGU  e - a scroll labelled HIEMUFRIUD  h - a scroll labelled ALALEH DUTH [!] read|quaff[?] describe selected.Yh.YhE.Yhe.....#....##...###.#.#+#Salticid the Sneak .....# #..†.#.#.#..#.#.#Spriggan of Dithmenos *..... .....# ##.#.†#..#.##.#.##.Health: 16/16 ======================== ....####. #.#.#..........Magic: 8/8======================== ..### #..###...##.##.#.#AC: 2Str: 4 .Yhu### ......#†###.......########## EV: 16Int: 16 .## .# #.....#................. SH: 0Dex: 17 ..## ....###....#.....#########. XL:  3 Next:  8% Place: Dungeon:1 ...# #.## #.#.@...#........###. Noise: ---------  Time: 414.4 (0.0) ...##..........#####..>.. a) +1 dagger ...# ...........#..# #..### Cast: Ensorcelled Hibernation ...# ......#.#......# #..# ..##.########.#.YhH[37m.#......# #..# .##...... ...........# #..###  ## #....# ##.#..#.#...# #..#.. #....# #........# #....# #....###....  _You now have 11 gold pieces (gained 6). _k - a murky emerald potion _Health restored: 16; MP restored: 8 _You now have 27 gold pieces (gained 16). _You see here a hobgoblin corpse. _h - a scroll labelled ALALEH DUTH.YhP  Okay, then..Yh.Yh5.Yh. _.Yh@"I.Yh#.Yh#$.Yh|) _.Yh+.Yh-.Yh.,.Yh0.Yh3B.Yh:  You see here a hobgoblin corpse. _.Yh;,.Yh<.Yh>.Yh>.Yhg?.YhA.YhB.Yh{C.Yh1D.YhGk  You see here a giant cockroach corpse..YhK.YhK _.Yh_P.YhTS.Yh=V.YhjW.Yh)X.Yh7Z.Yhhd . ..#.# #  ###.#.#.#.. #### S..#.#.#.# .# .## # #.?...#.# .# .<..# #.#.....#.###.# ...######..K..........## .###...###......# .... #'##.......##.##@.###.# .#. .YhMe #.#.........#....##...###.#.#+# '.'.........###..†.#.#.#..#.#.# #.#.........# ##.#.†#..#.##.#.##. #'##.......####..#.#.#.......... #.####...### #..###...##.##.#.# S   ball python (constriction, asleep) .....##### ......#†###.......### K   kobold (asleep) ........## .#####.....#.......... .........## ....###....#.....###.Yhj 20.4 (6  A ball python and a kobold come into view..Yht/  --more--/YhU6/YhD.KK 1.0 (6.6Ensorcelled Hibernation _/Yh]0Yh . ..#.# ####.#.#.#.. #### S..# .# ...## # #.?..<...#..## ....######.............#####...###.K....# .... #'##.......##.##..###.# .#. #.#..#...@##...###.#.#+# '.'##..†.#.#.#..#.#. #.## ##.#.†#..#.##.#.##. #'######..#.#.#...........####...### #..###...##.##.#.#....#†###.. ...  .)........0Yht7# #.## #.#.....#..... 6 (0Ensorcelled Hibernation 0Yh!KK   kobold2.6 (1.0Ensorcelled Hibernation0Yh> \.K0Yh? &30YhI 0YhfL 1Yh&/C4.5 (0.91Yh 11Yh3 1Yh94D_You closely miss the kobold.1Yhy8  You hit the kobold.1Yh1e)1Yhf~10=5.3 (0.8Ensorcelled Hibernation 1Yh 1Yh J _You kill the kobold!1YhO1YhkP1YhY1Yh]H _No target in view!1Yh 1Yh 1Yh 1Yh H _No target in view!1Yh_1YhEM . ..#.# # ###.. #### S..#.#..# #.? <..# #.#.....#.###.# .######.............## ...###...###......# .... '####.##@.###.# .#. #.#....##...###.#.#+ '.'1Yh!###..†.#.#.#..#.#.# #.#.........# ##.#.†#..#.##.#.##..#.#S   ball python (constriction, asleep).#..1Yh&01Yh:-9 (0.6 _1Yh  Things that are here: _a +0 whip; a kobold corpse2Yh! . #. .#  . ..#.# # ###.#.#.#.. ### S..#.#.#.# .# #...## # #.?...#.# .#<..# #.#.....#.###...######.......## #...###...###...@..# .... #'###.##).###.# .#. .#.#.#....##...###.#.#+# .'.'.###..†.#.#.#..#.#.# .#...# ##.#.†#..#.##.#.## ##'##.......####..#.#.#.......... ##.####...### #..###2Yhs ...##.##.#.###### ......#†#####.#####.....#.........2YhV 2YhV I-6.5 _2Yh) 2Yh 2Yhf ### #.# . #.#.#  ....#.# # ###.#.#.#.. 2Yh-i S ### S..#.#.#.# .# ##...## # #.?...#.# .# #..<..# #.#.....#.###...######.......##...###...###......#..... #'##2Yhwk #.##).###.# .#. .#.#.#....##...###.#.#+# ..'.'.###..†.#.#.#..#.#. ..#...# ##.#.†#..#.##.#.# .##'##.......####..#.#.#......... ###.####...### #..###...##.##.#.2Yhln k##### ......#†####2Yhv 2Yh~ (7.12Yh 2YhW 3Yh7 .######.# #.#.#  ....#.# # ###.#.#.#..  ### S..#.#.#.# .#  ##...## # #.?...#.# .#  #..<..# #.#.@...#.###...######.......## ###...###...###......#..... #'###.##).###.# .#..#.#.#....##...###.#.#+.'.'.###..†.#.#.#..#.#. ...#...# ##.#.†#..#.##.# ..##'##.......####..#.#.#........ ####.####...### #..###...#3YhY/#.##.#..SS)7Ensorcelled Hibernation _The ball python hisses angrily.3Yh .######.# ...#.#.#  ....#.# # ###.#.#.#..  ### #.S.#.#.#.# .# ##...## # #@?...#.# .#  #..<..# #.#.....#.###...######.......## .###...###...###......#.....#'###.##).###.# .#..#.#.#....##...###.#.#.'.'.###..†.#.#.#..#.#..#...# ##.#.†#..#.##.# ...##'##.......####..#.#.#......8.3 _The ball python misses you. The ball python completely misses you3Yh%.3Yhe g  You hit the ball python.3YhWf -9.1 (0.83Yhl 3Yhp d _The ball python is severely wounded.3Yh =  You hit the ball python.3Yhg†3Yh/h2=30.0 (0.9Ensorcelled Hibernation 3Yhm03YhK93Yh<9 _You kill the ball python!3Yhk<4YhO4YhpS4YhUZ4Yh4\H _No target in view!4Yhw34Yh4Yh4Yh4Yh$ _4Yh X4Yh { _e - 2 scrolls labelled HIEMUFRIUD (gained 1)4Yh4Yh4Yhn,4Yh,4Yhc4Yh04Yh4Yh 4Yh"4Yh%4Yh'4Yh(4Yh)4Yh+4Yh,,4Yh.4Yhe/4Yhx04Yh04YhQ14Yh34Yh 5,4Yh;64Yh|74Yh8,4Yhm94Yh;4Yh<4Yh<4Yh,=4Yh?4Yh@,4YhB4YhWC4YhD,4YhE4YhG4YhH4YhFI4YhI4Yh%K4Yh8L,4Yh2M4YhO4YhQ,4Yh7R4YhS4YhT,4YhWU4YhV4YhW4YhX4YhyX4YhZ4Yh[,4Yh\4Yh]4Yh^,4Yh_4Yh`4Yhma4Yha4Yh`b4YhNc4YhDd4Yhd4Yh8e4Yhk4Yh)m4YhHn,4Yhn4Yhap4Yhp4YhBq4Yhq4Yh&s4Yhs4Yh3t4Yht4YhKv4Yh'w,4Yhw4Yhx4Yhy4Yhy4Yhz4Yh|4Yhl},4Yht~4Yh4Yh,4Yh4Yh4Yh4YhC4Yh΄4Yh 4Yh 4Yhe4Yh4Yh4Yh4Yh4Yhp4Yh4Yh4Yht4Yh4Yhu4Yh4Yhߑ4Yh4Yh4Yhx4Yhܕ4Yhr4Yh4Yh4Yh4Yh4Yh%4Yh՝,4Yh?4Yh4Yh!,4Yh4Yhm4Yh,4YhЧ4Yh4Yh,4Yh4Yh4Yh֭,4Yh4YhY4Yh{,4Yh4Yh4Yh4Yhm4Yh24Yhh4Yh{,4Yh4Yhº4Yh,4Yh4Yhp4Yh'4Yh4Yh4Yh4Yh4Yhs4Yh4Yh4Yh4Yh"4Yh4Yh4Yh4Yh<4Yh4Yh4Yh4Yh!4Yh4Yhs4Yh14Yh4Yh4Yh4Yh4YhT4Yh4Yh4Yhj4Yh4YhC4YhV4Yh4Yhc4Yh4Yh4Yh4Yh4Yhm4Yh4Yh)4Yh4Yh4Yh4Yh4Yhx4Yh4Yh4Yh4Yh4Yhb4Yhq4YhL4Yh4Yh-4Yh4Yh4Yh4Yha4Yht4Yhn4Yh4Yhi4Yhm4Yh4Yh 4Yh4Yh4Yh4Yh4Yh4YhB4Yh,4YhP4Yh4Yh,4Yh4Yh4YhB4Yh;4Yh=4Yh4Yh64Yh4YhsX4YhHB4Yh@4Yh"n4Yh"4YhV#4YhF%4Yhb&4Yh&4Yh(4Yh.)4Yh*4Yh*4Yh+4Yh,4Yh-4Yhw-4Yh .4Yh/4Yh04Yh14Yh24Yh24Yh34Yh244Yh44Yh;64Yh{7,4Yh84YhV94YhV:4Yh:4Yh;4Yh'<4Yh=4Yhc=4Yh=4Yh>4Yh?4Yh2@4Yh@4YhuD4YhE4YhE4YhF4YhH4YhI,4YhJ4YhL4Yh:M4YhM4YhM4YhO4YhP4Yh Q4YhQ4YhS4YhT4YhhT4YhT4YhlV4Yh-W4YhW4YhX4YhY4YhZ4YhE[4Yh[4YhC]4Yh ^4Yh^4Yh _4Yh`4Yha4Yh%b4Yhb4Yh;d4YhIe4Yhe4YhSf4YhD4YhB4Yh&4Yh˜4YhB4Yhۜ4Yh4Yh4Yhà4Yhx4Yh>4Yh4Yhg4YhK4Yh4Yhl4YhP4Yh4Yh%4Yhw4Yhe4Yh%4Yh4Yhj4Yh4YhK4Yh4Yhp4Yhٿ4Yh34Yh4Yh4Yh4Yh4Yh4Yhb4Yh4Yhh4YhA4Yh;4Yh4Yhf4Yh24Yh"4Yh4Yhl4YhV4YhO4Yh4Yh4Yhk4Yh[4Yh4Yh4Yh4Yh4Yh4Yh4Yh4Yh4Yh4Yh>4Yh 4Yh4YhS4Yh4Yh4Yh4Yh4YhD4Yh4Yh4Yh_4Yh4Yh4Yh4Yhl4Yh4Yh 4Yh 4Yh  4Yh . ## 4Yh g######### S# 4Yh u........#########.# 4Yh .######.#.......@.# 4Yh - 4Yh.# #.#.#######.# 4Yh####.#.# .# 4Yh,......#.#.# .# 4Yh#.......#.# # 4YhD  4Yh#.###.#.#.#.. .#4YhRvS   ball python (constriction, asleep) 4Yhv[#.#.†.#.#.#.# .#. #.#.#.....#.# .#..#.#.....#.###.#4Yh` 4Yh 4Yhp-4Yh 504.2 (74.4Yh| 2)  4Yh:A ball python comes into view.4Yh|4Yh|S/  --more--5Yh:G5YhL7 8 (74.8 _5Yh#M5YhN5Yh ### ######## #S# .......#########@# ######.#.........#  #.#.#######.# ######.#.# #.# .....#.#.# #5YhDI.# .......#.# # #.# .###.#.#.#.. #.# .#.†.#.#.#.# .#.##.#.....#.# .#..5Yh5Yh15.4 (0.6)5Yh 5Yh5Yh y  The helpless ball python fails to defend itself.  You impale the ball python!!5Yh E†5Yh۩ 546.3 (0.95Yhɮ 5Yh O _You kill the ball python!6Yh16Yhr:6Yh~D6YhSX6Yh`iB#########†# .......#########.# ######.#.........# # #.#.#######.# ######.#.# #.# .....#.#.# #.# .......#.# # #. .###.#.#.#.. #.#.†.#.#.#.# . .#.#.....#.# .#........ .#.#.....#.###.####..................## ..J####......#..... ...##.##).###.# .#. .#J   endoplasm (asleep) ....#....##...###.#.#+##...###..†.#.#.#..#.#.# ....# ##.#.†#..#.##.#.##. 9.9 (3.6  An endoplasm comes into view.6Yhy/  --more--7Yh7l 10.5 (4.2 _7YhLq......#########.# #####.#.........#.#  #.#.#######.#.#####.####.#.# #.#....... ....#.#.# #.#.r......#.# # #.#....... ###.#.#.#.. #.#....... 7Yh#.†.#.#.#.# .#.#...>... #.#.....#.# .#.@....... #.#.....#.###.#### #.............## ..J##7Yhi#..... .....##.##).###.# .#. .##....##...###.#.#+## ###..†.#.#.#..#.#.# r   rat (asleep)# ##.#.†#..#.##.#.##.7Yh5####..#.#.#..........7Yhl  A rat comes into view.7Yh/  --more--8YhZ8Yhۼ-1.1 (0.68Yh{8YhE; _Found a stone staircase leading down.8Yh#.# .#..#.# .##.#.#.#.#####.#.#.# #.#.##.#.# #.#.r.....#8Yh#.# # #.#.#.#.#.#.. #.#.# .†.#.#.#.# .#.#...>...# .#.....#.# .#.# .#.....#.###.####. .8Yh## ...J#.#......#..... ......###.##).###.# .#....##....##...###.#.#+## ###..†.#.#.#..#.#.# # ##.#.†#..#.##.#.##. 8Yh8Yh!C78Yht ###.#.........#.# .#  #.#.#######.#.#####.# ###.#.# #.#.......# ..#.#.# #.#.r.....# .#.# # #.#.......# #.#.#.#.. #.#.# †.#.#.#.# .#.#...>...# #.....#.# .#.........#. #.....#.###.####............## #...J#.# ##..... .......# ##).###.# .#....###....##...###.#.#+#####..†.#.#.#..#.#.# # ##.#8Yh}w .†#..#.##.#.##. ####..#.#.#.......... # #..###...##.##.#.#rr8Yhxy G2.3Ensorcelled Hibernation8YhĂ 8Yh - _The rat squeaks loudly.9Yh U #.#.#######.#.#####.# 9YhZ##.#.# #.#.......# 9YhN.#.#.# #.#.r.....# .#.# # #.#.......# #.#.#.. #.#.# .#.#.#.# .#.#...>...# .....#.# .#.........#.# .....#.###.####.# ...........## #.@.J#.#. #..............# ##).###.#J..#....### 9Yh....##...###.#.#+## ###..†.#.#.#..#.#.# # ##.#.†#..#.##.#.##.J 2 endoplasms (asleep) ###..#.#.#..........  #..###...##.##.#.# ......#†###.......############ 9Yh] 9Yh8An endoplasm comes into view.9Yh9Yhz  9Yh--more--9Yh9Yh9Yh5K.r9Yh[ &99Yh 9Yhf _The rat twitches its whiskers.:YhpB#.#.........#.# .# .#.#######.#.#####.# #.#.# #.#.# #.#.# #.#.......# :YhC.#.# # #.#..r....# #.#.#.. #.#.......# #.#.#.# .#.#...>...# #.# .#.........#.# #.###.####..@.....#....## #...J#.#.# .....#..............# .##).###.#J..#....:Yh2G### ....##...###.#.#+###..†.#.#.#..#.#.#  ##.#.†#..#.##.#.## ##..#.#.#.......... #..###...##.##.#.#:YhH:YhJXF.r:Yhg\(3.5:Yhj:Yhnu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!:Yh&w.   endoplasm:Yhȟ :Yh]v74.3 (0.8 _You kill the endoplasm!:Yhq:YhO :YhL:Yh'I_Your Short Blades skill increases to level 3!:Yhn;YhM...#########.# #.#.........#.# .#  #.#.#######.#.#####.##.#.# #.#.##.#.# #.#.# ...#.# # #.#.......# .#.#.#.. #.#...r...##.#.#.# .#.#...>...# .#.# .#..#.##.###.####........#......## #....#.#.#.....#..............# #.##).###.#J..#....###....##...###.#.#+##r   rat ###..†.#.#.#..#.#.# ##.#.†#..#.##;Yh [m.#.##. ###..#.#.#...........r9 (0.6 _>Yhcf  You hit the rat..>Yh#95.8 (0.9Ensorcelled Hibernation  _You kill the rat!>YhA _No target in view!>Yh>Yh _No target in view! _No target in view!>YhT>Yh^ _No target in view!>Yh>Yh>Yhw^ _No target in view!>Yh>Yh >Yh)H _No target in view!>Yh0>Yh'7>Yh@>YhsM4>YhQ>Yh^V>YhY>Yh[AUnknown command.?Yh ?Yh  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes13% 3b - Tukima's DanceHexes13% 3  c - GloomHexes/Necromancy28% 3  d - Summon Ice BeastIce/Summoning43% 3  e - Volatile BlastmotesFire/Translocation50% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitAYhqAYhʕAYh...#########.#Salticid the Sneak ##.#.........#.# .#Spriggan of Dithmenos *.....#.#.#######.#.#####.#Health: 16/16 ======================== ##.#.# #.#.......#Magic: 8/8======================== AYh1.#.#.# #.#.......#AC: 2Str: 4 ...#.# # #.#.......#EV: 16Int: 16 .#.#.#.. #.#.......#SH: 0Dex: 17 .#.#.#.# .#.#...>...#XL:  3 Next: 19% Place: Dungeon:1 .....#.# .#....@....#.#Noise: ---------  Time: 515.8 (0.0) .....#.###.####........#a) +1 dagger ...........## #....#.#.#Cast: Ensorcelled Hibernation ......#..............# #.##).###.#J..#....### #....##...###.#.#+## ###..†.#.#.#..#.#.# #Yh$m ##.#.†#..#.##.#.##. ###..#.#.#.......... _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _Unknown command.AYhAAYhتMemorise Confusing Touch, consuming 3 spell levels and leaving 2? Y - Yes AYhz' N - NoBYhBYh'...#########.#Salticid the Sneak ##.#.........#.# .#Spriggan of Dithmenos *.....#.#.#######.#.#####.#Health: 16/16 ======================== BYh]##.#.# #.#.......#Magic: 8/8======================== .#.#.# #.#.......#AC: 2Str: 4 ...#.# # #.#.......#EV: 16Int: 16 .#.#.#.. #.#.......#SH: 0Dex: 17 .#.#.#.# .#.#...>...#BYh :XL:  3 Next: 19% Place: Dungeon:1 .....#.# .#....@....#.#Noise: ---------  Time: 515.8 (0.0) .....#.###.####........#a) +1 dagger ...........## #....#.#.#Cast: Ensorcelled Hibernation ......#..............# BYh#.##).###.#J..#....### #....##...###.#.#+## ###..†.#.#.#..#.#.# # ##.#.†#..#.##.#.##. ###..#.#.#.......... _No target in view! _No target in view! _No target in view! BYh__No target in view! _No target in view! _Unknown command.BYhU+6.8 (1BYh3BYhs} _This spell is astonishingly dangerous to cast!BYh+7.8 (2BYhBYhBYh'+8.8 (3BYhyBYh\ BYh +9.8 (4BYh< BYhL _You start memorising the spell. You continue memorising. x3BYh BYh BYhl c _You finish memorising. Spell assigned to 'b'.DYh Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes13% 3  b - GloomHexes/Necromancy 28% 3  c - Summon Ice BeastIce/Summoning 43% 3  d - Volatile Blastmotes Fire/Translocation 50% 3 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitEYh5 ...#########.#Salticid the Sneak ##.#.........#.# .#Spriggan of Dithmenos *.....#.#.#######.#.#####.#Health: 16/16 ======================== ##.#.# #.#.......#Magic: 8/8======================== .#.#.# #.#.......#AC: 2Str: 4 ...#.# # #.#.......#EV: 16Int: 16 .#.#.#.. #.#.......#SH: 0Dex: 17 .#.#.#.# .#.#...>...#XL:  3 Next: 19% Place: Dungeon:1 .....#.# .#....@....#.#Noise: ---------  Time: 519.8 (0.0) .....#.###.####........#a) +1 daEYh gger ...........## #....#.#.#Cast: Ensorcelled Hibernation ......#..............# #.##).###.#J..#....### #....##...###.#.#+## ###..†.#.#.#..#.#.# # ##.#.†#..#.##.#.##. ###..#.#.#.......... _No target in view! _No target in view! _Unknown command. _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  Okay, then. _FYhe###.#.........#.# .#  #.#.#######.#.#####.# ###.#.# #.#.......# ..#.#.# #.#.#...#.# # #.#.# #.#.#.#.. #.#.# †.#.#.#.# .#.#...>...# #.....#.# .#.........#.# #.....#.###.####@.......#.......## #....#.#.# ##..............# ##.##).###.#J..#....### .#....##...###.#.#+## .###..†.#.#.#..#.#.# .# ##.#.†#..#.##.#.##. ####..#.#.#....FYhh[40m..... # #..###...##.##.#.#20.4 (0.6 _FYh_   #.#.#######.#.##### ###.#.# #.#...... ....#.# # #.#.#.#.. †# .#.#...> #....#.........#.###.####. ............## #@...#.#. ##..............# #.##).###.#J..#....####J   endoplasm (asleep)##.##.#......#†###.......############1.0FYhf GYh####.#.# #.#.......# ...#.#.# #.#.......#...#.# # #.#.......# ##.#.#.#.. #.#.......# .†.#.#.#.# .#.#...>...# .#.....#.# .#.........#.# .#.....#.###.####........# GYhH.............####....#.#.# ###.......@......# .##.##).###.#J..#....### ..#....##...###.#.#+## .###..†.#.#.#..#.#.# ..# ##.#.†#..#.##.#.##.###..#.#.#......... #..###...##.##.#.#  ......#†###.......#################.....#............#GYhGYhD&6GYhGYh4GYh ....#.#.# #.#.#...#.# # #.#.......# ###.#.#.#.. #.#.......# #.†.#.#.#.# .#.#...>...# #.#.....#.# .#.........#.# #.#.....#.###.####........# #.............####....#.#.# ####..............# ..##.##).###.#J.@#....### ...#....##...###.#.#+## .###..†.#.#.#..#.#.#.# ##.#.†#..#.##.#.##.###..#.#.#......... ### #..###...##.##.#.# # ......#†###.......############ # .#####.....#..................# ## ....###....#.....#########.##2.2GYh .#.#.# #.#.#.#.# # #.#.......# .###.#.#.#.. #.#.......# .#.†.#.#.#.# .#.#...>...# .#.#.....#.# #.#.........#.# .#.#.....#.###.####..# ##.####....#.#.# .###......#.#.##.##).###.#J@.#....###.#....##...###.#.#+##.###..†.#.#.#..#.#.#.# ##.#.†#..#.##.#.##..####..#.#.#... .### #..###...##.##.#.# ## ......#†###....... ## .#####.....#.. .## ....###....#.....#.GYh(* GYh!. &8GYhV6 GYh7 HYhu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!HYh!i.HYh:6213.7 (0.9HYh?HYhAM _You kill the endoplasm!HYhHYhHYhHYhHYh)HYhM HYh HYh HYhlHYhHYhHYh!HYhHYhHYh,HYh2HYh[k  You see here a giant cockroach corpse.HYhHYh _HYh HYh#HYh$HYhl%HYhF&HYh(HYh*HYh*HYh+HYh-HYh/HYhV0HYhH1HYh3HYh6HYh*7HYh8HYhF?XHYh@HYhCHYhdDHYhiEHYh#IHYhJ,HYhKHYhMHYhNHYhOHYhJQHYhMSHYhWTHYhTHYhUHYh&WHYhpXHYhXHYhYHYh[HYhv_HYh)aHYhcHYhWeHYhfHYhgHYh8hHYhaiHYhijHYhjHYh_lHYhqHYhsHYhsHYhtHYhVvHYhwHYhxHYhxHYhUzHYh{HYh"|HYh|HYh~HYhHYhHYhHYhHYhHYhEHYhʆHYhֈHYh,HYhHYhHYhHYh]HYh͎HYh׏HYhHYhFHYhؑHYhڕHYhԖHYhJHYhHYhHYh*,HYhHYhHYhHYh)HYhڝHYh HYhHYhHYhHYh1HYh HYhcHYhHYhץHYhHYhHYhHYhHYh5HYhHYhOHYhŮHYh,HYhHYhܲHYhBHYh%HYh̶HYh$HYhҷHYhHYhͻHYh#HYh HYhHYhHYh HYhHYhHYhHYhPHYhHYhCHYhj,HYhXHYh"nHYh$HYhHYh'HYhHYhHYhHYhHYhHYhHYhTHYhnHYhHYh1,HYh(HYhHYhHYhHYhHYh$HYh/,HYhSHYhHYhJ,HYh?HYhHYhHYh>HYhHYhHYhHYhFHYhHYhoHYhHYhHYhHYhHYh@HYhHYhnHYh@HYhHYhyHYhHYhHYh ,HYh HYhmHYh,HYhHYhHYhE,HYhHYhHYhHYh5HYheHYhMHYh'=.#.#.......# ###.#.#...>...#J.  #.#.........#.# ##.####........# ....####....#.#.# #..............#.# #.#...#....###.# # #...###.#.#+####.##!# HYh'.#.#.#..#.#.##..@...# †#..#.##.#.##...##### #.#................... #...##.##.#.########### HYhN(l#†###.......############ ....#..................#J   endoplasm (asleep)....#.....#########.## HYh( #.#.....#........###.# ##..........#####..>HYh+ 65.7 (42.0)  An endoplasm comes into view.HYh:/  --more--IYh\7IYh>9 6.3 (42.6 _IYhMEIYhlB IYhH   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.3   1.4  -2   h - Spellcasting   2.6   2.1  +2          IYhK  b - Unarmed Combat   0.0   1.4  -2   i - Hexes   3.6   2.8  +2       j - Ice Magic   1.0   2.8  -2  c + Short Blades 3.0   3.4  +1       d - Long Blades   1.2   1.4  -2   k - Invocations   0.0   1.0   0           e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8 IYh\L [39;49m +3       g - Stealth   4.4   2.1  +5                                  IYhiN                             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  IYhO }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsJYhJYhJYh.....#.#.......#Salticid the Sneak .###.#.#...>...#J.Spriggan of Dithmenos *..... .# #.#.........#.#Health: 16/16 ======================== .###.####........#Magic: 8/8======================== .....####....#.#.#AC: 2Str: 4 #..............#.#EV: 16Int: 16 ###.#...#....###.# #SH: 0Dex: 17 #...###.#.#+####.##!#XL:  3 Next: 21% Place: Dungeon:1 .#.#.#..#.#.##..@...#Noise: ---------  Time: 566.3 (0.0) .†#..#.##.#.##...#####a) JYh(+1 dagger .#.#...................Cast: Ensorcelled Hibernation #...##.##.#.########### #†###.......############ ....#..................#J   endoplasm (asleep) ##....#.....#########.###.#.....#........###.# ##..........#####..>..# _Okay, then.The helpless endoplasm fails to defend itself.  You impale the endoplasm!! _You kill the endoplasm! _You see here a giant cockroach corpse. _An endoplasm comes into view.JYhJYhrJYhJYh##### .........#####.#.#...>...#J. #.#...####.... .....####....# #..............#.# ##.#...#....###.# # JYh#...###.#.#+####@##!# .#.#.#.......# †#..#.##.#.##...##### .#.#................... #...##.##.#.########### #†##..########### ....#.................. ##....#.....#########.##  #.#.....#........###JYhܲJYh+9 (0.6JYhJYhFJYh  ###### .......#####.#.#...>...#J. #.#...####... .....####....# #..............#.# ##.#...#....###@# #...###.#.#+####.##!# .#.#.#..#.#.##......# †#..#.##.#.##...##### .#.#................... #...##.##.#.########### #†###.......########### ....#.................. ##....#.....#########.##7.5JYh  #.#..... #####....# .......#####.#.#...>...#J. #.#.........####... .....####....# #..............#@# ##.#...#....###.# #...###.#.#+####.##!#.#.#........#†#..#.##.#.##...##### JYhl .#.#................... #...##.##.#.########### #†############# ....#..................JYh JYh (8.1JYhI( JYhv* JYhN@######.#.#####. #.#...... ######.#.......# ....#.#.......#####.#.#...>...#J. #.#.........####.####....... .....####....# #JYhj..............#.# ##.#...#....###.# #...###.#.#+####.##!#.#.#.....#†#..#.##.#.##...##### .#.#................... #...##.##.#.########### #†#############JYhMJYh&7JYhJYhKYh\.......#.# ######.#.#####... ... #####...# .......######.#.#...>...#J. #.#...####.####....... .....####....#.KYh ..............#.# ##.#...#....###.# #...###.#.#+####.##!#.#.#.....# †#..#.##.#.##...##### .#.#................... #...##.##.#.KYhsVJJKYhG9.3Ensorcelled HibernationKYhKYh^ _The endoplasm quivers.KYh######.# .......#.# ######.#.#####.. #.#.... ######.#.......# ....#.#.......###########.#.#...>...#J......# #.#.........####... .....####....#...............##.#...#....###.# #...###.#.#+####.##!#.#.#.....#†#..#.##.#.##...##### .#.#...................  The endoplasm freezes you.4---9 _You are frozen. _You take 2 damage, and have 14/16 hp.KYhi N  You hit the endoplasm.  The endoplasm is moderately wounded.70.8 (0.9 _The endoplasm misses you.KYh r  You barely miss the endoplasm.The endoplasm is moderately wounded.5=--=1.7 _The endoplasm misses you.LYhW8 _The endoplasm misses you.You barely miss the endoplasm.  The endoplasm is moderately wounded. _The endoplasm misses you.  LYhlYou hit the endoplasm.  The endoplasm is severely wounded.LYhV(2.6LYhLYhW _The endoplasm closely misses you.LYh&;  You hit the endoplasm.LYhV1.LYhh6/17=53.4 (0.8Ensorcelled Hibernation  _You kill the endoplasm!LYh5/ _No target in view!LYhzLYheLYh*LYhH _No target in view!LYhl7 3LYh8 LYh; LYhC | _LYhE LYhH b7==LYhK LYhM LYhXN LYhO LYhQ LYh'T LYhT LYhU LYh| ==.#.......##.#.......######### #.#.#...>...#.......# #.#.........#.#### #.####........##.. ..####....#.#.##.#.......#.##.# ...#....###.##.# ##.#.#+####.#- #.#..#.#.##......#.##.#.##...#####......... .##.##.#.############.......###########............... ...#.....#########.## #.....####.#LYh s81.8 (8.4-2.8 (9LYhB LYh _l - a smoky golden potion _Health restored: 17MYh)MYh'*MYh*MYh,MYh-MYh3 _MYhg4MYh4MYhf5MYh6MYh@7MYh7MYh<8MYhL9MYh:MYh';MYh;MYhy=MYh>MYhS?MYh@MYhAMYh!CMYhCMYh\DMYhEMYhFMYhuGMYh*HMYhJMYhKMYh6LMYhLMYhNMYhOMYhKPMYhPMYhRMYh&T,MYhTMYh].#.......#  .#.......#########  .#...>...#.......#  ...#.#####.####### ###........##........... ###....#.#.##.##.####### #.##.##. ..#....###.##.##. #.#.#+####.MYhe_# ..#.#.##......##. .##.#.##...#####.#  .........#  .############  ......###    ..#    #.....###.##    ...#........###.#   MYhva-9.4 (6.6MYhb,90.4 (7MYh}eMYhh4 _c - a ring of resist corrosionMYh MYh 3MYh MYh: MYhr MYhe MYh MYh؋ MYhm MYh MYh MYh- MYh MYhΑ MYh : .#  ####.#  .......#  # .......#MYh  .......#########  >...#.......#  .....#.#####.######### .......##.....@......b MYhj #....#.#.##.##.########. .......#.##.##.#  #....###.##.##.#  #.#+####.##.##.#  #.#.##......##.# MYh   b   bat (asleep) #.#.##...#####.#   ...............#   #.#.############  MYh } 2.8 (2.4  A bat comes into view.MYh /  --more--OYh  3.4 (3.0 _# .#  #####.#  #  #  #  #########  >...#.......#  #.#####.# .##......b#  ....#.#.##.##.#.#  #.##.##.#  ....###.##.##.#  .#+####.##.##.#  .#.##......##.#  .#.##...#####.#  #  .#.#  4.0 (0.6 .#  .#  #  #  #  #  .>...#.#  #.#####.#  ##.OYh* b#  #.#.##.##.#.#  #.##.##.#  ###.##.##.#  #+####.##.##.#  #.##......##.#  #.##...#####.#  #  #.#  6.#  .#  #  #  #  #  >...#.#  #.#####.#  ##.b#  #.#.##.##.#.#  #.##.##.#  ###.##.##.#  +####.##.##.#  .##......##.#  .##...#####.#  #  .#  5.2PYh?K.#  .#  #  #  #  #  ...#.#  #.#####.#PYhLL  ##.b#  .#.#.##.##.#.#  #.##.##.#  .###.##.##.#  ####.##.##.#  ##......##.#  ##...#####.#  #  #  PYhXPPYhR&8PYhTPYhUPYh^.#  #.#  #  #  #  #  #.#  #.#####.#  ##.b#  #.#.##.##.#.#  #.##.##.# #  ###.##.##.#  .##.##.#  #......##.#  #...#####.#  #    6.4PYh.#  .#  .#  .#  .# PYh .#  .#.#  .#.#####.#  ##.b#  .#.##.##.#.#  .#.##.##.# .#  .##.##.# .#  .##.##.# .#  ......##.# .#  ...#####.# .#  # .#    PYhPYh(7.0PYhPYhPYhi  The helpless bat fails to defend itself.  You impale the bat!!PYh(e.PYh\369 (0.9PYhPYhG _You kill the bat!QYh(QYh Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)QYh)c - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip RYh RYh RYh X.#  Salticid the Sneak .#  Spriggan of Dithmenos *..... .#  Health: 17/17 ======================== .#  Magic: 8/8======================== .#RYhl   AC: 2Str: 4 .#########  EV: 16Int: 16 .#.......#  SH: 0Dex: 17 .#.#####.##########   XL:  3 Next: 26% Place: Dungeon:1 ...##...........@.#   Noise: ---------  Time: 597.9 (0.0) .#.##.##.########.#   a) +1 dagger .#.##.##.#.#   Cast: Ensorcelled Hibernation ##.##.##.#.#  ##.##.##.#.#  ......##.#.#    ...#####.#.#    .........#.#    ########## RYhM w  _Health restored: 17 _c - a ring of resist corrosion _A bat comes into view.The helpless bat fails to defend itself.  You impale the bat!! _You kill the bat!RYhk RYh2 -8.4 (0.5RYh# RYh& ; _c - a ring of resist corrosion (worn)SYh?ySYhr6SYh{SYhSYhSYhSYhSYhSYh"SYhSYhSYh"SYhaSYhSYhSYhSYhNSYhSYh5SYhSYh%SYh SYhC[ You see here a bat skeleton.SYhiSYh _SYhSYhSYh:SYhSYhSYhxSYhSYhSYhSYh! SYh SYhX SYhSYhSYhSYhSYhSYh1SYhdSYhSYh!SYh$SYh4*SYh+SYhk-SYh=0SYhI2SYhp5SYhb7SYh9SYh<SYh>SYh@SYhCSYh.FSYhoSSYhXSYh_SYhrSYhwnSYhQ|XSYhEnSYhFSYhƏ  Things that are here:  a +0 club; a gnoll skeleton _SYh{SYhSYhSYhUnSYhXSYhXSYh,SYh,SYhXSYh8nSYhSYhSYh  Things that are here:  a +0 club; a gnoll skeletonSYhi0 _SYh2;XSYh?MSYhjN,SYh1OSYhRSYhGT,SYhZUSYhXSYhY,SYh`ZSYh]SYhy^,SYh_SYhbSYh|c,SYhJdSYhgSYhxh,SYhOiSYhkSYhl,SYhmSYhsSYht,SYhuSYhjxSYhy,SYhhzSYh#}SYh~,SYhSYh9SYhf,SYhSYhÆSYh,SYhSYh-SYho,SYh"SYh,SYhd,SYh7SYh~SYhhSYhSYhSYhSYhSYhSYhSYhSYh,SYh̞SYh SYh,SYhSYhXSYh,SYhwSYh0SYhSYhSYhSYh5SYhwSYhSYhڰSYhSYh,SYh}SYh|SYh,SYh4SYhSYhSYhSYhUSYhSYh3nSYhSYhSYhSYh\SYhSYhSYhSYh7,SYhSYhQSYh,SYh-SYhSYhSYh|SYh1SYhWSYhQSYhSYhWSYhsSYhzSYhSYhSYhSYhSYh$SYhSYhSYh,SYhSYhSYh,SYhSYhSYh,SYhSYh SYh,SYhSYhSYh,SYhSYhNSYhN,SYhSYhHSYhh ,SYh SYh SYhL,SYhSYhvSYh,SYhSYhSYh3V######.#.# #.#.......# ......#.#.# #.#.......# ##.......#.#######.#.......# ##.###.#.#.#.....#.#.......###### ##.#.÷.#.#.#.###.#.#...>...#..... ##.#.#.....#.# #.#.........#.#### ...#.#.....#.###.####........##.. ####.............####....#.#.##.##......#...@..........#.##.#677.6 (79.2)....##.##).###.#...#w...###.SYh!W.##.# ......#....##...###.#.#+####.##.#Ensorcelled Hibernation ......###....#.#.#..#.#.##......# ......# ##.#.÷#..#.##.#.##...########..#.#.#................. w   dart slug (wandering)..###...##.##.#.######### #####.......#÷###.......######### ..###.#####.....#................SYhX` _A dart slug is nearby!TYh _Unknown command.TYhK .....#.#.# #.#.# #.#.#######.#.# .###.#.#.#.....#.#.####### #.#.÷.#.#.#.###.#.#...>...#...... #TYhN .#.#.....#.# #.#.........#.##### ..#.#.....#.###.####........##... ###.............####....#.#.##.## ..###......#..............#.##.#.##.##).###.#@..#w...###.##.#....##...###.#.#+####.##.####....#.#.#..#.#.##......## ##.#.÷#..#.##.#.##...########..#.#.#..................#####..###...##.##.#.########## ####.......#÷###.......#  .###.#####.....#.......... .#....###....#.....#########. TYhW TYh^ 8.2 (0.6)Ensorcelled Hibernation _TYhc TYhd UYh2X#.#.# #.#.# .#.#######.#.# .###.#.#.#.....#.#.......# .#.÷.#.#.#.###.#.#...>...#. .#.#.....#.# #.#.........#.#####. .#.#.....#.###.####..##..####....#.#.##.##. .###......#.#.##.##.##.##).###.#.@.#w...###.##.##.#....##...###.#.#+####.##.##.###....#.#.#..#.#.##......##.# ##.#.÷#..#.##.#.##...#####.####..#.#.#. .#####..###...##.##.#.#.#÷###.# ###.#####.....#. .##.#....###....#.....#.#w.w   dart slug (wandering)8Ensorcelled HibernationUYhnv#.#.# #.#.# #.#.#.......# ###.#.#.#.....#.#.......# #.÷.#.#.#.###.#.#...>...#.# #.#.....#.# #.#.........#.#####.# #.#.....#.###.####..##. #.####....#.#.##.##.# UYh w###......#.w......#.##.##.###.##).###.#..@#....###.##.##.##....##...###.#.#+####.##.##.####....#.#.#..#.#.##......##.## ##.#.÷#..#.##.#.##...#####.#####..#.#.#...# #####..###...##.##.#.#UYhlw.#÷###.......#.#####.....#..# ##.#....###....#.....#.#UYh~UYhn(9.4UYhmUYhUUYh  wwYou hit the dart slug.  The dart slug is lightly wounded.6--=80.2 (0.8 _The dart slug bites you. _You take 1 damage, and have 16/17 hp.UYhY ;  You hit the dart slug.UYh\ \7==1.1 (0.9UYhd UYhii _The dart slug is lightly wounded. _Health restored: 17VYh  You barely miss the dart slug.The dart slug is lightly wounded.5----9 (0.8 _The dart slug bites you. _You take 2 damage, and have 15/17 hp.VYhe  You hit the dart slug.VYh^G-2.8 (0.9VYhVYh(d _The dart slug is moderately wounded.VYhB  You hit the dart slug.  The dart slug is heavily wounded.VYh^0=3.7VYhȹW _The dart slug bites you but does no damage.VYhI  You hit the dart slug.  The dart slug is severely wounded.VYhNt  The dart slug launches a dart at you.VYhuVYhv}12---------4.5 (0.8VYhzVYh| - _The slug dart hits you.  You take 3 damage, and have 12/17 hp.80% health threshold reached.VYh/  --more--WYhG  ....# ....÷.>... ......###.####...........####....#.#.......w......).###.#..@#WYhl###.#..# ##.#.÷#..#.##..##.÷###....WYh[p  ....# ....÷.>... ......###.####...........####....#.#.......w......).###.#..@####.#..# ##.#.÷#..#.##..##.÷###....WYh]/ _WYh  You hit the dart slug.13==---5.4 (0.9WYh|x _The dart slug is severely wounded.WYh  You hit the dart slug.  The dart slug is almost dead.WYh `The dart slug launches a dart at you.WYh@=6.3 _The slug dart misses you.WYh}  You hit the dart slug but do no damage.The dart slug is almost dead.WYhȆ `The dart slug launches a dart at you.WYhw 8@WYh^ 0-7.2WYh WYh O _The slug dart misses you.WYh~;  You hit the dart slug.WYhۆg†WYh>==33=8.1Ensorcelled Hibernation WYh0WYhأM _You kill the dart slug!XYh6XYh;XYhBXYhaDH _No target in view!ZYh{ZYh'Salticid the Sneak (Spriggan Enchanter) Turns: 1013, Time: 00:03:40 Health: 13/17AC:  2 Str:  4 XL: 3 Next: 33% Magic: 8/8EV: 16 Int: 16 God: Dithmenos [*.....] Gold: 27SH:  0 Dex: 17 Spells: 2/7 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr + (50%) (no amulet) SInv + c - ring of resist corrosion Will .....(no ring) Stlth +++ HPRegen 0.22/turn MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3[Yh....#.#.# #.#.......#Salticid the Sneak ......#.#######.#.......#Spriggan of Dithmenos *..... ###.#.#.#.....#.#.......######### Health: 13/17 ==================------ #.÷.#.#.#.###.#.#...>...#.......# Magic: 8/8======================== #.#.....#.# #.#.........#.#####.# AC: 2Str: 4 #.#.....#.###.####........##..... EV: 16Int: 16 #.............####....#.#.##.##.# SH: 0Dex: 17 ###......#.......†......#.##.##.# XL:  3 Next: 33% Place: Dungeon:1 ..##.##).###.#..@#....###.##.##.# Noise: =--------  Ti[Yh'me: 688.1 (0.0) ...#....##...###.#.#+####.##.##.# a) +1 dagger ...###....#.#.#..#.#.##......##.# Cast: Ensorcelled Hibernation ...# ##.#.÷#..#.##.#.##...#####.# ..####..#.#.#...................# #####..###...##.##.#.############  ##.......#÷###.......############  ##.#####.....#..................#  ##.#....###....#.....#########.## The dart slug is almost dead.The dart slug launches a dart at you. _The slug dart misses you.You hit the dart slug. _You kill the dart slug! _No target in view![Yhn [YhԷ [Yh [Yh\ F _Unknown command.\YhH< _4=\Yh=5==\Yh$ \Yh ,\Yh \Yh \YhLi6===\Yh\Yh\Yhe\Yhl\Yh\YhY\Yh)\Yh\Yh|\Yh>\YhD\Yh39=\Yh\Yh!\Yh!L7==\Yh"\Yh)\Yh.*\Yh*\Yh+\Yh<.e  You see here a dart slug corpse.\Yh/\Yh15 _\Yh3\Yh'5\Yh5\Yhd6\Yh7\Yh:f==\Yh<\Yh>\Yh>\Yh|?\Yh@\YhA\YhB\Yh;C\YhoD\YhE\YhF\Yh^G\YhI\YhJ\YhcK\YhL\YhWM\YhN\YhN\YhO\YhP\YhQ\YhR,\YhS\YhmT\YhT\YhcU\YhV\YhW\Yh X\YhX\YhuY\Yh@Z\YhZ\Yh2[\Yhq ########### #†#......@#-711.9 (23.8) ########.#.#####.#......#.# #.########.#.#####.# #.#.......# .# #.#.......# \YhWso.#######.#.......# .#.....#.#.......######### .#.###.#.#...>...#.......#\Yhs8-\Yhw\Yhy|  Done exploring. _Health restored: 17\YhQg I\Yh 0.0)........\YhЕ \YhZ \Yh:  \Yh 7_Done exploring.]Yh;]Yh<Where to? (? - help)  D - Dungeon ]Yh^ ]Yhv   Salticid the SneakSpriggan of Dithmenos *.....Health: 17/17 ========================Magic: 8/8========================]Yhv AC: 2Str: 4EV: 16Int: 16SH: 0Dex: 17]Yhmw s###########XL:  3 Next: 33% Place: Dungeon:1#†#......@#Noise: ---------  Time: 711.9 (0.0) ]Yhmx %########.#.#####.#a) +1 dagger .........#.# #.#Cast: Ensorcelled Hibernation .#######.#.#####.# .# #.#.......# .# #.#.......# .#######.#.......# .#.....#.#.......######### .#.###.#.#...>...#.......# ]Yhx _No target in view! _Unknown command. _You see here a dart slug corpse.  Done exploring. _Health restored: 17 ]Yhz k_Done exploring.]Yh? ]Yh; ]Yh $ _]Yh n]Yh ]Yh ]Yh ]YhЋ ]YhÍ ]Yh ,]Yh ]Yh ,]Yhu ]Yh2   There is a stone staircase leading down here. _]YhF ;2]YhO ,]Yh.U ]YhJ] ]Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled CEZUFF HAEFEIC and a fizzy black potion.  Found an escape hatch in the floor.  up]Yhi$ ]YhZ, Z##. #####.. .##.... .# #..... ##.#.#]Yh. .... .!... .#.. ... ..# #..#r#....# #..@l.....?8.5 (6.6 #.##.#....# # .# ... .# .]Yh.  .. .#r   quokka (asleep) ]Yh0 .#l   frilled lizard (asleep) .. ]Yh4 ]Yh< ]YhI? d _There are monsters nearby!_Yh@o  The helpless quokka fails to defend itself.  You impale the quokka!!_YhF.l   frilled lizard (asleep)_Yh" 79.4 (0.9 _You kill the quokka!`YhE   The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!`Yh C>`Yh 6920.2 (0.8`Yh7 `Yh R _You kill the frilled lizard!aYhr##. ## ###.. .. ##.... .# # .....###.#.##.......!.....#.........# #..#.#....#.#..<@.....?.#.##.#....#.# #.# #.#.# ..... K#.# K   kobold (missile, asleep)#.##.. 0  A kobold comes into view. It is wielding a +0 dagger.aYh |/  --more--aYhY} aYh 6 8 (0.6 _aYh0 aYhؓ a _There is an escape hatch in the floor here.bYh##. ####.###.. .. .bYh##.... .#.# #.....###.#.##.#......!...#.........# #..#.#....#.#..<>@....?.#.##.#....#.#bYh # #.#.#....##.#.# ...#....# !K##.### .##.# ##..bYhbYh(1.4bYhbYhïX _Found an emerald potion.cYh ##. ####.###.. ..... ##.... #.#.# ##.....###.#.##.# cYhM'......!....... #.........# ##..#.#....#...#..<>.....?..##.##.#@...#.# # #.#.#....#  #.#.# ...# ....# !K##.### .##.# # #.. cYhcYh(2.0cYh$cYh&cYhlcYh#qcYhvcYhwcYhg= ##. ####. ###.. ..... ##.... #.#.# ## .....###.#.##.# ......!....... #.........# .#.#..#.#....#.cYh> #..<>.....?..# #.##.#.@..#.# # #.#.#....# #.#.#....# ....#..!K##.###....##.# ....# w   ribbon worm (#.. ...w.cYhA K   kobold (missile, asleep)......cYh}B t  A ribbon worm comes into view.cYh R   --more--cYhR dYh@dYhOjww.dYh/YS 6Ensorcelled Hibernation _dYhA_dYh`eYhN###.. ........ #.#.# ## .....###.#.##.# ......!....... #.........# .#. #..#.#....#.... #..<>.....?..# #.##.#....#.# # #.#@#....# #.#.#....# ....#..!K# #.###....# #.# ...w# #.. ..... ...... eYhZh3.2Ensorcelled Hibernation eYhHfYh`4.2 (1.0fYhXfYhv^&5fYhlfYhF#fYh&&6fYh+fYhK,fYhVfYh&7fYhfYhufYhm<8fYhgYh gYhww   ribbon wormgYh E9Ensorcelled HibernationgYhgYhgYh 5*gYhgYh1 wThe ribbon worm resists with significant effort.5---6------30gYh8gYhB _The ribbon worm bites you. _You take 2 damage, and have 15/17 hp. You now have 6/8 mp.hYh(t (hYht  hYhqu d###.. .....  Salticid the SneakhYhv  hYhv ##.... #.#.# ##  Spriggan of Dithmenos *.....hYhw  hYh;x =.....###.#.##.#  Health: 15/17 =====================---hYhx  hYhty ......!.......  Magic: 4/8hYhz O============------------hYhz  hYhH{ #.........# .#.  AC: 2hYh -Str: 4hYh݂  hYhq #..#.#....#....  EV: 16hYh .Int: 16hYh  hYh+ #..<>.....?..#  SH: 0hYhޅ .Dex: 17hYh  hYh #.##.#.w..#.#  XL:  3 Next: 39% Place: Dungeon:2hYh  hYhl # #.#@#....#  Noise: ---------  Time: 730.2 (0.0)hYh  hYhl #.#.#....#  a) +1 daggerhYh m ....#..!K#  Cast: Ensorcelled Hibernation #.###....#  #.# ...w#  #.. .....  w   ribbon worm ......  _The ribbon worm bites you. hYhӐ _You take 2 damage, and have 15/17 hp. You now have 6/8 mp.hYh Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  hYh aPress: ? - help, Q - select actionhYhV Shift-Dir - straight linehYh GAim: a ribbon worm (chance to affect: 51%)iYh_###.. .....Salticid the Sneak##.... #.#.# ##Spriggan of Dithmenos *..........###.#.##.#Health: 15/17 =====================---......!.......Magic: 4/8============------------#.........# .#.AC: 2Str: 4#..#.#....#....EV: 16Int: 16#..<>.....?..#SH: 0Dex: 17#.##.#.*..#.#XL:  3 Next: 39% Place: Dungeon:2# #.#@#....#Noise: ---------  Time: 730.2 (0.0)#.#iYh.#....#a) +1 dagger....#..!K#Cast: Ensorcelled Hibernation#.###....##.# ...w##.. .....w   ribbon worm...... _The ribbon worm bites you. _You take 2 damage, and have 15/17 hp. You now have 6/8 mp.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (chance to affect: 51%)iYh ^w _You take 2 damage, and have 15/17 hp. You now have 6/8 mp.  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (chance to affect: 51%)  The ribbon worm resists with significant effort.10-------1.2 (1 _The ribbon worm bites you.  You take 5 damage, and have 10/17 hp.80% health threshold reached.  --more--jYhR ###.. .....  ##.... #.#.# ##  .....###.#.##.#  ......!.......  #.........# .#.  #..#.#....#....  #..<>.....?..#  #.##.#.w..#.#  # #.#@#....#  #.#.#....#  ....#..!K#  #.###....#  #.# ...w#  #.. .....    ###.. .....  ##.... #.#.# ##  .....###.#.##.#  ......!.......  #..jYhx.......# .#.  #..#.#....#....  #..<>.....?..#  #.##.#.w..#.#  # #.#@#....#  #.#.#....#  ....#..!K#  #.### #.#  #.. .....     65% health threshold reached.  --more--jYh ###.. .....  ##.... #.#.# ##  jYh9.....###.#.##.#  ......!.......  #.........# .#.  #..#.#....#....  #..<>.....?..#  #.##.#.w..#.# jYhW # #.#@#....#  #.#.#....#  ....#..!K#  #.###....#  #.# ...w#  #.. .....   jYh ###.. .....  ##.... #.#.# ##  .....###.#.##.#  ......!.......  #.........# .#.  #..#.#....#....  #..<>.....?..#  jYh/g#.##.#.w..#.#  # #.#@#....#  #.#.#....#  ....#..!K#  #.###jYh #.#  #.. .....   jYhB jYhG#h _You now have 4/8 mp.jYh9'##.... #.#.# ## .....###.#.##.# ......!....... #.........# .#.#.#....#...<>.....?..# ##.#.w..#.# jYhe #.#.#... ........#..!K#..J#.###...... #.# ...w.. ..... ...... J   endoplasm (asleep)jYhڛs  An endoplasm comes into view.jYh/  --more--kYhJ.J8 (0.6 _The endoplasm quivers.kYhN  _Unknown command.lYh .....###.#.##.# ......!....... #.........# .#. #..#.#....#.... #..<>.....?..# #.##.#.w..### #.#.#....###...#.#.#....##....J.@.#..!K###...#.###....# #.# ...w## #.. ..... ## ......lYhGlYh&U.wlYhe(/2.4 _lYh.lYh0lYhDb ##.... #.#.# ##.###.#.##.#......!.......  #.........# .#. #..#.#....#.... #..<>.....?..# #.##.#....#.# ## #.#w#....# ##...#@#.#....# #....J...#..!K# ##...#.###....# #...##.# ...w##.#. #.. # # ### ......J   endoplasm 7/17 ------------3.0 _The endoplasm hits you.  You take 3 damage, and have 7/17 hp.lYh1f r[34m50% health threshold reached.  --more--mYhD8  #.#.# ##  .....###  ......!  #.........# .#.  #..#.#  #..<>.....?..#  #.##.#  ## #.#  ##...#@#  #....J...#..!K#  ##...#.###....#  #...##.# ...w#  #.#. #.. .....  # # ###  mYhk  #.#.# ##  .....###  ......!  #.........# .#.  #..#.#  #..<>.....?..#  #.##.#  ## #.#  ##...#@#  #....J...#..!K#  mYhzn###...#.###....#  #...##.#  #.#. #..  # # ###  mYh.o/ _mYhX _Unknown command.mYh  ###.. ..... ##.... #.#.# #.....###.#.##.#......!....... .........# .#.#.#....#.....<>.....?..# #.##.#....# ## #@#w##...#.#.#....#....J...#..!K##...#.###....#...##.# ...w##.#. #.. # # ### ......mYhɮ (J.mYh -6 _mYh mYhQ nYh1 > ##. ####. ###.. ..... ##.... #.#.# #.....###.#.##.#nYhښ d......!....... #.........# .##..#.#....#....#..<>.....?..# #.##@#....# ## #.#w#...#J#.#............#..!K#...#.###......##.# ...w#.#. #.. .....# # ### ......nYh nYh (4.2nYh nYh3 oYh)P  You miscast Ensorcelled Hibernation.oYh8/  --more--pYh$PpYhPpYhW J.ww   ribbon wormJ   endoplasmpYh)Y8==---2------Contam: 12% 5.2 (1.0pYh)^pYh` _Nothing appears to happen. _You now have 2/8 mp.pYh e pYhKf pYho pYhs F _Unknown command.qYh ##. ####. ###.. ..... ##.... #.#.# ##..###.#.##.#......!.......  #.........# .#. #..#.#....#.... #..@>.....?..# #.##.#....#.# ## #J#w#....# ##...#.#.#....# #......w.#..!K# ##...#.###....#qYhY #...##.# ...w# #.#. #.. # # ### ......qYh,J.qYh28 (0.6 _qYhqYh\a _There is a stone staircase leading up here.sYh8*sYhh Jw.  The endoplasm resists with significant effort.  The endoplasm freezes you.5----0------------6.8 (1.0Ensorcelled Hibernation  _You are frozen.  You take 3 damage, and have 5/17 hp.35% health threshold reached!  --more--tYhi ##. ####.  ###.. .....  ##.... #.#.# ##  .....###.#.##.#  ......!.......  #.........# .#.  #..#.#....#....  #..@>.....?..#  #.##J#....#.#  ## #.#w#....#  #.#....#  ...#..!K#  .#  .# ...w#  #.#. #.. .....  # # ###  tYht ##. ####.  ###.. .....  ##.... #.#.# ##  .....###.#.##.#  ......!.......  #.........# .#.  #..#.#....#....  #..@>.....?..#  #.##J#....#.#  ## #.#w#....#  #.#... ...#..! .#  .# ...w#  #.#. #Yh{m..  # # ###  _You now have 0/8 mp.tYh _Unknown command.uYhL #.#  ##.# ####. ###... ..... ###....# #.#.# ##......###.#.##.#......!.......  #.........# .#. #.@#.#....#.... #..<>.....?..# #.##J#....#.# ##< #.#w#....# ##...#w#.#....# #........#..!K#J   endoplasm ##...#.###....# #...##.# ...w# #.#. #..Yh59;49m  J.< #w.w   ribbon wormJ   endoplasmFound a stone staircase leading up.  The endoplasm attacks as it pursues you!7.4 (0.6uYh e _The endoplasm misses you.uYh .# #.#  ##.## ####. ###... ..... #####....# #.#.# ##.........###.#.##.#...........!.......  #@........# .#. #..#.#....#....uYhG #..J>.....?..# #.##.#....#.# ##<##w#w#....# ##...#.#.#....# #........#..!K# ##...#.###....# #...##.# ...w#uYhN1===---uYhN!8.0uYhuYh7vYhi .w .# #.#  ##.#######. ###......... ######....# #.#.# #####.#.##.#.......@....!....... .#######.........# .#. #..#.#....#.... #..J>.....?..# #.##.#..#.# ##<##w#w#....# ##...#.#.#....#w   dart slug (asleep) #........#..!K#J   endoplasm ##...#.###....#  A dart slug comes into viewvYh8yM.  --more--wYh9wYhbwYhLwJ<w.wwYh1 6 _wYhwYhwYhz  .w .# #.# ##.#######. ###.........#....# #.#.# ###.###.#.##.#.!.#.#.# .#.wYh #.J#.#....#.... #..<>.....?..# #.##w#....#.# ##<##.#w#....# ##...#.#.#....#J   endoplasm #........#..!K#  ##...#.###....#wYhwYh̨E----9.2wYh8wYhwYh ]   .w   .#   #.#   ##.#######.   ###.........   #....# #.#.# ##  #.###.#.##.#  .!.  .#.#wYh .# .#.   #.J#.#....#....   #..<>.....?..#   #.##w#....#.#   ##<##.#w#....#   ##...#.#.#....#   #.#..!K#   ##...#.###....#wYh wYhk J.J   endoplasmwYh8 R6=8wYh wYh̴ wYh    .w   .#   #.#  ##.#.   ###.   #....# #.#.# ##  #.###.#.##.#  #.!.  #.#.#J.# .#   #..#.#....#   #..<>.....?..#   #.##w#....#.#   ##<##.#w#....#   ##...#.#.#....#   #.#..!K#   ##...#.###....#wYh wYh )J.wYh G===40.4wYh wYh7 xYh&   .w  .#  #.#  ##.#.  ###.  xYh?((#....# #.#.# ##  ###.###.#.##.#  #.J....!.  #.#.#.# .  #..#.#....#  #..<>.....?..   #.##w#....#.# xYh(G ##<##.#w#....#   ##...#.#.#....#   #.#..!K#   ##...#.###....#xYh.xYhe/(1.0xYh3xYhQ5xYhWU   .w  .#  #.#  ##.#.  ###.  #....# #.#.#   ###.###.#.##.  #.J....!  #.#.#.#  # #..#.#....#  #..<>.....?  #.##w#....#.  ##<##.#w#....  ##...#.#.#....  #.#..!K  ##...#.###....J.06xYh3`xYh~xYhw xYh xYh) .wxYh1  .#xYh  #.#  ##.#.  ###.  xYh#....# #.#.#   ###.###.#.##  #.J.....!  #.#.#.#xYh͋  #. #..#.#....# #. #..<>.....? #. #.##w#....# #. ##<##.#w#xYhȍ  #. ##...#.#.# #. #.#..!  ##...#.###xYhxYhxYhWww   ribbon wormJ   endoplasm=9% 2.2xYh0xYh > .w  .# #.# #.####### ###........ #######....# #.#.# ###..........###.#.#  #.J.....!....  #.#@#######w...  #.# #..#.#....  #.# #..<>.....  #.# #.##w#....  #.# ##<##.#w#..  #.# ##...#.#.#J   endoplasm  #.# #........#..  ..# ##...#.###..  #...##.# J.88yYhNh ####.##########.........#######....# #.#.####..........###.......J......!....#.#.#######w.... #@# #..#.#<>.##w###<##.#w###...#.#.###  #.#. #.. .. 73.4yYh6 ###.##########.........#######....# #.#.####..........##.......J......!....#.#######w.... #.# #..#.#<>.##w###<##.#w# # # ### .. 64.0yYh#} ##.##########.........#######....# #.#.####..........##.......J......!....#.#######w.... #.# #..#.#<>.##w###<##.#w###...#.#.7=46yYhr3  ###.........#######....# #.#.####..........##.......J......!....#.#######w.... #.# #..#.#<>.##w###<##.#w###...#.#........35.2yYh #######....# #.#.####..........##.......J......!....#.#######w.... #.# #..#.#<>.##w###<##.#w###...#.#.........#...#.##.### #...##.# #. #.#. #... # ####.#yYh @28yYh yYh zYh ###..........##.......J......!....#.#######w.... #.# #..#.#<>.##w###<##.#w###...#.#........zYh!#..#...#.###.### #...##.# zYh;zYh!}JJ   endoplasmzYh"B16.4zYh(zYh,zYh  #...J...J......!...  #.#.#######w...  #.#.# #..#.# #.#.# #..<> #.#.# #.##w# #.#.# ##<##.#w# #.#.# ##...#.#.# #.#.# #........# #.@.# ##...#.###  #.### #...##.#   #. #.#. #..   .. # # ###  #..  #..  #.. #.. Yh17H= 7.0zYh ~  #.#.#######w...  #.#.# #..#.#  #.#.# #..<>  #.#.# #.##w#  #.#.# ##<##.#w#  #.#.# ##...#.#.#  #.#.# #........#  #...# ##...#.###  #@### #...##.#   #.# #.#. #..   ..# # # ### zYh  #..#  #..#  #..#  #..#  zYh S#... zYh zYh$ T2===6zYh zYh@ zYhU?  #..#.#<>.##w## ##<##.#w#.# ##...#.#.# #.........# ##...#.##### #...##.#  #.#. #..#. # #### ##.#8.2{Yh  <>.##w###<##.#w## ##...#.#..# #.........# ##...#.##### #...##.# ##.# #.#. #..#. # ### #..8==8{Yh^ ##w###<##.#w###...#.#.........#...#.##### #...##.# ##.# #.#. #... # ### ###{Yh{YhTE9.4{Yhvk ##<##.#w###...#.#.........#...#.##### #...##.# ##.# #.#. #... # ### ===50.0{Yh  ##...#.#.........#...#.##### #...##.# ##.# #.#. #... # ### .#{Yhm {Yh {Yh &6{Yh {Yh {Yh)  ........#...#.##### #...##.# ##.# #.#. #... # ### .....##.####...==1.2|Yh #...# ##...#.###. #.### #...##.# . ##.# #.#. #.. . #..# # # ### . #..# #..#  #..#  #..###### #..@....# ##.####.... ..  ###    |Yh&8|Yh3|Yh |YhBI|Yhµ,|Yh=9=|Yhn|Yh/^|YhlJ5.8 (4.0Ensorcelled HibernationJ   endoplasm|Yhm|Yh(oa _An endoplasm is nearby!|Yh"|Yh3'|Yhm,|Yh/F _Unknown command.}YhUj  #.#.# #........#  #...# ##...#.###  #J### #...##.#   ##.# #.#. #..   #..# # # ###  #..#  #..#  #..#   #.@######  #.......#  #.####....  #... ###    .J3===6.4 (0.6 _}Yh= ]#...#.##..........# ##...#.### #.### #...##.##J.#. #..# # ### ######.......# ##.####......###=7.0}Yh}Yh}Yhb  ##<##.#w#...#.##..........# ##...#.### #.### #...##.##J}Yhc [.#. #..# # ### #####.......###.####...}YhSc Z...###}Yhgd }Yhwi.J6Yh Yh &.JYh v10/17==8.6 (1.0Yh Yh  You hit the endoplasm but do no damage.The endoplasm freezes you.Yh 5/17 -------====9.4 (0.8Yhx Yh" ; _You are frozen.Yh# 1-60.2Yh' Yh) $ - _You hit the endoplasm but do no damage.You take 4 damage, and have 5/17 hp.50% health threshold reached.Yh 1 /  --more--Yh/' #.#.# ##< #.#.#  #.#.#  #...#  #.###   Yh/##.# #.#. #..  #..# # # ###  #.J# #.@# #..#Yh/ #..######  #.......#  ##.# Yh!0 #.. .  ###Yhf  #.#.# ##< #.#.#  #.#.#  #...#  #.###   ##.# #.#. #..  #..# # # ###  #.J# #.@# #..# #..######  #... ##.# #.. .  ### Yhic 35% health threshold reached!Yhq/  --more--Yh * #.#.# ##< #.#.#  #.#.#  #...#  #.###   ##.# #.#. #..  #..# # # ###  #.J# #.@# #..# #..######  #.......#  ##.#  #.. .  ###Yh  #.#.# ##< #.#.#  #.#.#  #...#  #.###   ##.# #.#. #..  #..# # # ###  #.J# #.@# #..# #..######  #... ##.# #.. . Yh= G ###Yh / _YhF= ##...#.#.........#...#.##### #...##.# ##.# #.#. #... # ###J .#####.....#.####.... #.. ## Yh= .Yh> Yh~B &.JYhC 28 (0.6 _YhsF YhBJ ........#...#.##### #...##.# ##.# #.#. #... # ### J.#####.....#YhK #.####.... #.. ## YhP \ .J  The endoplasm attacks as it pursues you!YhQ (1.4YhT Yh)V Z _The endoplasm completely misses you.Yh3 #...# ##...#.###. #.### #...##.# . ##.# #.#. #.. . #..# # # ### . #..# #..#  #.J#  #..###### #..@....#  ##.####.... .. .  ###    Yh7H-------2.0Yh=Yhn@Yhܗ #...# ##...#.###. #.### #...##.# . ##.# #.#. #.. . #..# # # ### . #..#  #..#  #.J# Yh #..######  #.#  ##.####. #.. .. ### .    YhYh.JJ   endoplasmYhR6=6YhYhְYh]{ #...# ##...#.###. #.### #...##.# . ##.# #.#. #.. . #..# # # ### . #..# Yh}` #..#  #..#  #.J######  #.#  ##.####. #.. .. ### ... .## .. #  YhYh(3.2YhYhNYhc #...# ##...#.###. #.### #...##.# ...wYhc ##.# #.#. #.. . #..# # # ### . #..# Yh9l #..#  #..#  #.J######  #.#  ##.####. #.. ......# ### ##. #.# ...  ##  Yhn%.J..Yhp&8YhIuYhuYht  #...# ##...#.###....# #.### #...##.# ...w# ##.# #.#. #.. . #..# # # ### . #..#  #..#  #..#  #..######  #..J...@# Yh  ##.####. #.. .......# ### ####. #.# ...  ###  Yh Yh .J..Yh (4.4Yh YhL Yh] #.### #...##.# ...w#  ##.# #.#. #.. .....  #..# # # ### . #..# #..# # #..# .# # #..#######.#.# #...J...#....### ##.####.@....... ...........### ########.......  #.##### ... ####  YhYhA=5.0YhYhYhp v #.### #...##.# ...w#  ##.# #.#. #.. .....  #..# #.# ### ......  #..# .#Yhq  #..# .#  #..# .# #  #..#######.#.#  #...J...#....# ##.####. #.#Yh/r  #. ##.#  #### Yhs    YhFu Yhqz &.JYhK~ ]4===6YhX Yh Yh! Yh9#...# ##...#.###....#  #.### #...##.# ...w#  ##.# #.#. #.. .....  #..# #.# ### ...... #..# #.#  #..# #.#  #..# #.# #  #..#######.#.#  #....J..#.@..#### Yh ##.####.... #...........##### ########........ ##.###### #... YhoG##### YhYhf(6.2Yh@Ensorcelled Hibernation YhYh4YhD M#........#..!K..# ##...#.###.... #.### #...##.# ...w##. #.. ### ......  #.# ########@#.# ....J..#....#### ##.####.....#...........######.#Yhn" Yh7( &8Yh- YhG/ Yh_ M#...#.#.#....#.# #........#..!K..# ##...#.###.... #.### #...##.# ...w##. #.. ### ......  #@# YhY A#######.#.# ....J..#....#### ##.####.............########Yh  Yh \7=7.4Yh Yh+ Yh7tM ##<##.#w#...#.#.#....#.# #........#..!K..# ##...#.###.... #.### #...##.# ...w##. #.. ### ......  #.# #######.#.# #....J..#....####...........####.....##..YhNYh!Yh_"===Yh#!8.0Yh)YhU-YhPM #.##w#....# ##<##.#w#...#.#.#....#.# #........#..!K..# ##...#.###.... #.### #...##.# ...w##. #.. ### ......  #.# #..#######.#.#.....##.###6YheeM.<>.....?..# #.##w#....# ##<##.#w#...#.#.#....#.# #........#..!K..# ##...#.###.... #.### #...##.# ...w##. #.. ### ...... #..# #.# ##....Yh(9.2YhJYh$Yh]M#.#....#.....<>.....?..# #.##w#....# ##<##.#w#...#.#.#....#.# #........#..!K..# ##...#.###....Yh_ #.### #...##.# ...w##. #.. ### ......#..# #.#...Yh`Yh4i{J   endoplasmJYhapa=8Ensorcelled HibernationYhwYhzYh #.#.#######w........# .#. #.#.# #..#.#....#....Yh #.#.# #..<>.....?.#.#.# #.##w#....#.# #.#.# ##<##.#w#....# #.#.# ##...#.#.#....# #.#.# #........#..!K# #...# ##...#.###....# Yh .### #.@.##.# ...w# ##.# #.#.##.. ..... #..# #.#.#### ......#..# #.YhK #.##..# #.#.##..# #.#.##..#######.#.##....J..#....######.####..J........Yh }J   endoplasmJYh (.Yh )70.4Yh Yh\$ YhN5#...J...J......!....... #.#.#######.........# .#. #.#.# #..#.#....#....#.#.# #..<>.....?.#.#.# #.##w#....#.# #.#.# ##<##.#w#....# #.#.# ##...#.#.#....# #.#.# #........#..!K# #...# ##.@.#.###....# .### #...##.# ...w# ##.# #.#.##.. ..... #..# #.#.#### ......#..# #.#.##..#hH6m #.#.##..# #.#.##..#######.#.##....J..#J...####1.0Ensorcelled Hibernation Yh9faM##..........###.#.##.#..J...J......!....... ######.........# .##.#....#.....<>.....?..# #.##w#....# ##<##.#w##...#.#.#....#.# #..@.....#..!K..# ##...#.###.... #.### #...##.# ...w###.# #.#.##.. ......##.#8==6YhH M #######....# #.#.# ###..........###.#.##.#..J...J......!....... ######.........# .##.#....#.....<>.....?..# #.##w#....# ##<##.#w###.@.#.#.#....#........#..!K..# ##...#.###....#.### #...##.# ...w#.#.#2.2M ###.........  #######....# #.#.# ###..........###.#.##.#..J...J......!....... ######.........# .##.#....#.....<>.....h)10;1m?..# #.##w#....# ##@##.#w##...#.#.#....#........#..!K#...# ##...#.###....#..##.#.#8 _There is a stone staircase leading up here.Yh;YhBYhOYhWYha43.8 (1.0 _YhdYh7%L #.#...#.#.....   #.#.#.##.......##'##....   #.#.#.####..)####.####..   #.#.....######.......###   #.###...###.............   #.##....##..............   #.##.##.#........)......   #.##.##.#........⌠......1   #.##.##@#.......⌠>⌠..... YhM((  #.##.##.#........⌠......   #.##.##.##..............   #.##.##.###.............   #.##.##.######†......###   #...........#####.####   #..............)..#   ##...........##.###   #...........##.######## ==Yh+Yh{_5===5.3 (2.5Yh^Yhv} _You climb upwards. _There is a stone staircase leading down here.Yh, Yh7. 3Yh5 9= _Yh6 Yh< ====Yh= S10/17Yh= )==Yh> Yh#? Yh? Yhn@ YhVA YhB YhB YhC Yh@D O6===Yh(E YhkF Yh'G _1===YhG YhH YhnI Yh J YhJ YhK YhL Yh9M YhM ;===YhQP e=Yh Q YhQ YhR S2=Yh,S YhT YhU ,YhV YhoW Yh X YhX YhY M7===Yh8Z YhT[ Yh[ l13===Yh\ Yh] Yhi^ Yh_ Yh ` Yh` Yhpa YhOb Yhc ;===Yhc YhZe Yhf :==Yhf Yhg Yhh K4=Yhai YhCj Yhj Yhk Yhn BYhp Yh6q M8===Yhq Yh=s 4 _Magic restored.Yhs i5===Yht Yhu Yhwv Yhw Yh)x Yhx Yhy Yhyz Yh?{ ;===Yh{ Yh } Yh} :==YhY~ Yh Yh^ K6=Yh Yh Yh YhH Yh YhЅ ,Yh Yhc Yh Yh Yhމ i7===Yh Yhu M 812.3 (37.0) _HP restored.Yh Yh4 Yh  Done exploring. _Health restored: 17; MP restored: 8YhYhYhKYhHYhB 83.3 (1.0) _Yhq Yha ##  #######....# #.#.# ##  ###..........###.#.##.#  #...J...J...w..!.......  #.#.#######.........# .#.  #.#.# #..#.#....#....  #.#.# #..<>.....?..#  Yh#.#.# #.##w#....#.# 2 #.#.# ##@##.#w#....#  #.#.# ##...#.#.#....#  #.#.# #........#..!K#  #...# ##...#.###....# #.### #...##.# ...w#  ##.# #.#.##.. ..... w   dart slug (wandering)  #..# #.#.##### ......J   endoplasm  #..# #J#.#  #..# #.#.#==Yh>YhYh Iw.J.YhA4.8 (2.5Ensorcelled Hibernation _You climb downwards. _There is a stone staircase leading up here.Yhf 4Yh2 Yh- F _Unknown command.Yh'#######....# #.#.# #####..........###.#.##.# #...J...J..w...!....... #.#.#######.........# .#. #.#.# #..#.#....#.... #.#.# #..<>.....?..# #.#.# #.##w#....# #.#.# ##<##.#w#....# #.#.#..#.#.#....# #.#.# #........#..!K# #...# ##...#.###....# #.### #...##.# w##.# #.#.##.. ..... #..# #J#.##### ......h+m #..# #.#.#  #..# #.#.#  #..# #.#.#.wJ.w5.4 (0.6 _Yh###..........###.#.##....J...J......!.......#.#######w........# .#. #..#.#....#...<>.....?..# ##w#....#.# ##<##.#w#...##...#.#.##.@......#..!K.#...#.###....### #...##.# ...w##.# #J#.##.. ......#.#.#####...... #####YhPJ.6.0YhYhYhI 5*YhlVRJ(asleep)YhgYh}.wJ6------7.0 (1.0Yh2Yh _The endoplasm looks drowsy... _You now have 6/8 mp.Yh )...J...J......!.......#.#######.........# .#. #w.#.#....#.....<>.....?..# ##w#....#.# ##<##.#w#...##...#.#.#........#..!K..# ##@..#.###....### #.J.##.# ...wYh V##.# #.#.##.. ......#.#####......#####..J..#J...####Yh H6 (0.6 _Yh Yh Yh) u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!Yh8 Yh `.w.Yh< 6428.5 (0.9Yh9 YhP M _You kill the endoplasm!Yh{_###..........###.#.##.# #...J...J......!....... #.#.#######.........# .#. #.#.# #..#.#....#....#.#.# #w.<>.....?.#.#.# #.##w#....#.# #.#.# ##<##.#w#....# Yh':#.#.# ##...#.#.#....# #.#.# #..@.....#..!K# #...# ##...#.###....# .### #...##.# ...w# ##.# #.#.##.. .....#..# #.#.##### ......#..# #.#.# #..# #.#.##..# #.#.##..#######.#.#YhYh ```The dart slug launches a dart at you.Yh+.<.11---------9.1 (0.6Yh/ _The slug dart hits you.  You take 6 damage, and have 11/17 hp.MASSIVE DAMAGE!!Yh9/  --more--Yh[%  80% health threshold reached.  --more--Yh0#   .....!  #.. .#.  #.#.# #..  #.#.# #w.<>.....?..#  #.#.# #.#  #.#.# ##<##  #.#.# ##...#.#.#....#  #.#.# #..@.....#..!K#  #...# ##...#.###....#  #.### #...##.# ...w#  ##.# #.#.##.. .....  #..# #.#.#####   #..# #.#.#  #..# #.#.#  #..# #.#.#  YhW   .....!  #.. .#.  #.#.# #..  #.#.# #w.<>.....?..#  Yh#.#.# #.#  #.#.# ##<##  #.#.# ##...#.#.#....#  #.#.# #..@.....#..!K#  #...# ##...#.###....#  #.### #...##.# ...w#  ##.# #.#.##..   #..# #.#.#####   #..# #.#.# Yh+ #..# #.#.#  #..# #.#.#  Yh Yhc 65% health threshold reached.Yh/  --more--YhX*#   .....!  #.. .#.  #.#.# #..  #.#.# #w.<>.....?..#  #.#.# #.#  #.#.# ##<##  #.#.# ##...#.#.#....#  #.#.# #..@.....#..!K#  #...# ##...#.###....#  #.### #...##.# ...w#  ##.# #.#.##.. .....  #..# #.#.#####   #..# #.#.#  #..# #.#.#  #..# #.#.#  Yh   .....!  #.. .#.  #.#.# #..  #.#.# #w.<>.....?..#  #.#.# #.#  #.#.# ##<##  #.#.# ##...#.#.#....#  #.#.# #..@.....#..!K#  #...# ##...#.###....#  #.### #...##.# ...w#  ##.# #.#.##..   #..# #.#.#####   #..# #.#.#YhUw  #..# #.#.#  #..# #.#.#   _Yh~x #######....# #.#.# ###..........###.#.##.#..J...J......!....... ######.........# .#..#.#....#....w.<>.....?..# #.##w#....# ##<##.#w###.@.#.#.#....#Yh)........#..!K..# ##...#.###.... #.### #...##.# ...w##.. .....#### .......#. YhYhL------7 _YhAYh~Yh2*Yh TYhsS  The dart slug resists with significant effort.YhzL.wYh}i4------20.7 (1.0YhxYh _The dart slug briefly extends its eye-stalks. _You now have 4/8 mp.Yh2*YhRw(asleep)Yh92wYhy=2=--------2------------1Ensorcelled Hibernation YhAYhE _The dart slug looks drowsy... _You now have 2/8 mp.Yh. ###.........  #######....# #.#.# ###..........###.#.##.#..J...J......!....... ######.........# .##.#....#......<>.....?..# #w##w#....# ##@##.#w##...#.#.#....#........#..!K..# ##...#.###.... #.### #...##.# ...w##..  #### ......2.3 (0.6 _Yh@w _There is a stone staircase leading up here.YhW`u  The helpless dart slug fails to defend itself.  You impale the dart slug!!Yh5h1.YhR=503.1 (0.8YhYhM _You kill the dart slug!Yh Yh Yhw Yh 3===---YhH Yh O13==Yh Yhy Yh Yh= Yh ,Yh" Yh Q===Yh Yh Yh :==Yh YhL a4=Yh\ Yh Yh1 Yh/ Yh Yh Yh Yhd 94Yh 2===Yh Yh Yhb i5===Yh Yh Yh Yh Yh YhV Yh Yh Yh= ;===YhF Yh_ :==Yh. ,Yh! Yhp K6=Yhb Yhb Yh Yh Yh ,Yh= Yh e5===Yhf Yh! 7===Yh# Yh$% 1 _HP restored.Yh% Yh?& Yh' YhB( Yh ) Yh+ Yh=, ;===Yh, Yh. Yh/ :==Yh 0 Yha2 ,Yh3 Yh6 ,Yhe7 YhA9 ,Yh; Yha< Yh< O6===Yh> Yh? ,YhA YhC ,YhC YhF ,YhG YhlJ Q===YhLK YhaM ,YhN YhP ,Yh&R YhS ,YhT Yh8W ,YhZX Yh^ 7===Yha ,Yhc BYhye Yh Yhk 63.1 (40.0)Ensorcelled Hibernationw   ribbon worm (wandering)wYhZ Yh Yh  A ribbon worm is nearby!Health restored: 17 _You regained 5 mp, and now have 7/8 mp.YhYhOYhYhQF _Unknown command.Yh'#######....# #.#.# #####..........###.#.##....J...J......!.......#.#######.........# .#.Yh? #..#.#....#...<>.....?..# ##w#....#.# ##<##.#w#...Yh##.@.#.#.#........#..!K.#...#.###....### #...##.# ...w##.# #.#.##.. ......###.w#.YhrYhNrw.7 (0.6) _YhYh{Yh X###..........###.#.##....J...J......!.......#.#######.........# .#. #..#.#....#...YhU Y<>.....?..# ##w#....#.# ##<##.#w#...##...#.#.##..@.....#..!K.#...#.###....### #...##.# ...w##.# #.#.##.. ......w#####.......# .#.#####Yh# Yh$ F===4.3Yh) Yh8, Yh/...J...J......!.......#.#######.........# .#. #..#.#....#...<>.....?..# ##w#....#.# ##<##.#w#...##...#.#.#........#..!K..# ##.@.#.###....### #...##.# ...w##.# #.#.##.. ......w#####.......#.##.######..J..#J...####w.9Yh|Yh) 3*YhX WwYh 5wYhB b5------5.9 (1.0Yh{ Yh$ _The ribbon worm resists with significant effort. _You now have 5/8 mp.YhAY3*YhFYhYh<w.Yhq3------------6Yh Yh _The ribbon worm resists with significant effort. _You now have 3/8 mp.Yhg ##..........###.#.##.#..J...J......!....... ######.........# .##.#....#.....<>.....?..# #.##w#....# ##<##.#w##...#.#.#....#.# #..@.....#..!K..# ##...#.###.... #.### #..w##.# ...w##.. ......#.##### ......#.# #######.#.#(catching breath) `````The ribbon worm expels a string of sticky webbing.Yh .<.@.7.5 (0.6 _The stream of webbing misses you.YhNZ5*Yh~lwasleep, catching breath)YhMw1------------8.5 (1.0Ensorcelled Hibernation YhyYh= _The ribbon worm looks drowsy... _You now have 1/8 mp.Yh ...J...J......!.......#.#######.........# .#. #..#.#....#...<>.....?..# ##w#....#.# ##<##.#w#...##...#.#.#........#..!K..# ##.@.#.###....### #..w##.# ...w##.# #.#.##.. ......###.......#.##.######..J..#J...####9.1 (0.6 _Yh  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!.YhS2===---79 (0.8 _You kill the ribbon worm!Yh&===YhYh},Yh/Yh3===Yh===YhYh&Yhs4===Yh"0,Yhk,YhlYhY===YhzYhkYh_YhYh&YhO5===Yh3YhYhYh YhYh-YhYhYhYhlYhgYh0;===YhYhJYhYhYhYhsYh&YhYhYhuYhYhYhYhP YhR YhU H6===YhZ Yh] Yh` ,Yh#e Yhf Yhh Yh| ===Yh 7===Yh Yht YhI Yh\ Yh9 ;===Yh Yh1 BYhU Yho 8=== _Magic restored.Yhc ===Yh)  #.#  ##.#######.  ###......... #######....# #.#.# ##  ###..........###.#.##.#  #...J...J......!.......  #.#.#######.........# .#.  #.#.# #..#.#....#....  #.#.# #..<>@....?..#  #.#.# #.##.#....#.#  #.#.# ##<##.#.#....#  #.#.# ##...#.#.hE Km#....#  #.#.# #........#..!K##...# ##...#.###....#K   kobold (missile, asleep)#.### #...##.# ...w# ##.# #.#.##.. ..... #..# #.#.##### ......927.9 (58.0)8.5 (58.6Yh n _MP restored: 8Yh5Yh;Yh@Yh6CF _Unknown command.Yh;##.#######.###......... #######....# #.#.# ## ###..........###.#.##.# #...J...J......!....... Yh\=I#.#.#######.........# .#. #.#.# #..#.#....#.... #.#.# #..<>.....?..# #.#.# #.##.#@...#.# #.#.# ##<##.#.#....# #.#.# ##...#.#.#....# #.#.# #........#..!K# #...# ##...#.###....# #.### #...##.# ...w# #.# #.#.##.. ..... ..# #.#.##### . ..# #.#.#YhCYh)I89.1 (0.6) _YhNNYhPYh ##.#. ###.........  #....# #.#.# ## ..###.#.##.# ...J...J......!....... .#.#######.........# .#. .#.# #..#.#....#.... .#.# #..<>.....?..# .#.# #.##.#.@..#.# Yh\ U.#.# ##<##.#.#....# .#.# ##...#.#.#....# .#.# #........#..!K# ...# ##...#.###....# .### #...##.# ....# .# #.#.##.. .....# #.#.##### ...... YhU Yh &7Yhb Yhx Yh ###......... #######....# #.#.# ## . #..........###.#.##.#.## ..J...J......!.........# #.#######.........##.#.# #.# #..#.#....#.... #.# #..<>.....?..# #.# #.##.#....#.# #.# ##<##.#.#@...# #.# ##...#.#.#....# #.# #........#..!K# .# ##...#.###....# ### #...##.# ..Yh"..# # #.#.##.. ...... # #.#.######. # #.#.# ##..#### Yh$%)30.3Yh)Yh*Yh ######....# #.#.# ## . ..........###.#.##.#.## .J...J......!.........# #######.........##.#.# .# #..#.#....#.... .# #..<>.....?..# .# #.##.#....#.# .# ##<##.#.#....# .# ##...#.#.#.@..# .# #........#..!K# Yh5|.# ##...#.###....# ## #...##.#  #.#.##.. ...... #.#.###### #.#.# ##..#### #.#.# #..# Yh&9YhYhYh.........###.#.##.#.## J...J......!.........# #######.........##.#.# # #..#.#....#.... # #..<>.....?..# # #.##.#....#.# # ##<##.#.#....# # ##...#.#.#....# # #........#..@K# # ##...#.###....# # #...##.# #....#  #.#.##.........#.#.#######.#.# ##..#####.#.# #..# #####.#.#Yh1Yh&(1.5YhYhU _You see here an emerald potion.Yh J......!.........# ######.........##.#.#  #..#.#....#....  #..<>.....?..#  #.##.#....#.# Yh  ##<##.#.#....#  ##...#.#.#....#  #........#..!K#  ##...#.###...@#  #...##.# #....#  #.#.##......... #.#.#######.#.# ##..#####.#.# #..# #.#.# #..# ####.#.# #.> ..#J...####YhA Yhx (2.1Yhv Yhi ; _Found a stone staircase leading down.Yho  The helpless kobold fails to defend itself.  You impale the kobold!!YhC)Yh)583.0 (0.9Yht YhW#J _You kill the kobold!Yh(  _d - 2 emerald potions (gained 1)Yh4 XYh7 Yhh p #.#  ##.#######. #####......... #. #####....# #.#.# ###. .........###.#.##.#.## J...J......!.........# #######.........##.#.## Yht # #..#.#....#.....# # #..<>.....@..# # #.##.#....#.## # ##<##.#.#....# # ##...#.#.#....# # #........#...)# # ##...#.###....# # #...##.# #....#  #.#.##.........  #.#.######......7.0 (4.0Yhv +8.0 (5Yh} YhM d _m - a scroll labelled CEZUFF HAEFEICYhYhYhYh|YhYh,Yh>YhķYh,YhUYhYh,Yh5Yh .w .# .# #. #.# #. ##.#######. ## ###......... #.  #######....# #.#.# ###.  ###..........###.#.##.#.##  #...J.....Yh,.........#  #.#.#######.........##.#.##  #.#.# #..#.#....#.....#  #.#.# #..<>........#  #.#.# #.##.#....#.##  #.#.# ##<##.#.#....#  #.#.# ##...#.#.#....##.#.# #........#...)##...# ##...#.###....#Yh{,41.0 (3Yhi+2.0 (4YhYh_X _n - a fizzy black potionYh Yh Yh Yh Yh8, Yh. Yh1 Yh2 Yh2 Yh7 Yhf: ,Yhi; Yh~< Yh= ,Yh? Yh @ Yh A YhA YhB YhC Yh#D YhD YhD YhIG YhH ,YhI YhJ YhL ,YhL Yh-N YhN Yh)O YhO YhQ YhR ,YhS YhU Yh.W ,YhW YhZY YhZ ,YhZ Yh] Yh.^ ,Yh_ Yh` Yha ,YhBb Yhd Yhj #########  .w ........#  .###.## .# ##.#.## .#######.###.### Yhl ........## ##..########B .###.#.#.###.#..@....... .###.#.##.#.######...... .............# ###.. ........##.#.## .#.#....#.....# .<>........#. . B   giant cockroach (asleep) ##.#....#.##.# ##.#.#....# .#.#.Yhvn 51.0 (9  A giant cockroach comes into view.Yh'y /  --more--YhYhd Yh) Yh 6 (9.6 Yh_ _YhYh2Yh6Read which item? Scrolls  c - a scroll labelled POXKIENE ROGU  e - 2 scrolls labelled HIEMUFRIUD  h - a scroll labelled ALALEH DUTH Yh7 m - a scroll labelled CEZUFF HAEFEIC [!] read|quaff[?] describe selectedYhYhYhLISalticid the SneakSpriggan of Dithmenos *.....#########Health: 17/17 ======================== .w ........#Yh XMagic: 8/8======================== .###.##AC: 2Str: 4 .# ##.#.##YhEV: 16Int: 16 .#######.###.###SH: 0Dex: 17 ........## ##..########BYheXL:  3 Next: 58% Place: Dungeon:2 .###.#.#.###.#..@.......Noise: ---------  Time: 951.6 (0.0) .###.#.##.#.######......Yh1pa) +1 dagger .............# ###..Cast: Ensorcelled Hibernation ........##.#.## .#.#....#.....# .<>........#. .YhPB   giant cockroach (asleep) ##.#....#.##.# ##.#.#....# .#.#.#....#You impale the kobold!! _You kill the kobold! _d - 2 emerald potions (gained 1) _m - a scroll labelled CEZUFF HAEFEIC _n - a fizzy black potion _A giant cockroach comes into view.YhIn  Okay, then.Yh$D _Yhf9 #########  .w ........#  .# ##.## #.# ##.#.## #.#.###.###.....## ##..#B ..###.#.#.###.#.. ..###.#.##.#.######........# ###.. .##.#.## ..#.#....#.....# ..<>.#. . .##.#....#.##.# <##.#.#....# ..#.#.#....#2.2 (0.6 _Yh>Yh#YhYhnYhw  There is an escape hatch in the floor here. _YhIYh@(#.# ##.#.####.#######.###.###Yh(X ###.........## ##..### #######....###.#.#.###.#.... ###..........###.#.##.#.###### Yh* #...J....................#  #.#.#######.........##.#.##  #.#.# #..#.#....#.....#  #.#.# #..@>........#....60.6 (8.4  #.#.# #.##.#....#.##.####  #.#.# ##<##.#.#....# ..  #.#.# ##...#.#.#....# ...  #.#.# #........#...)# ##  #...# ##...#.###....#  #.### #...##.# #....#  ##.# #.#.##......... h+|17d #..# #.#.######......Yhk/Yh 3YhJ5a _There is a stone staircase leading up here.YhRead which item? Scrolls  c - a scroll labelled POXKIENE ROGU  e - 2 scrolls labelled HIEMUFRIUD  h - a scroll labelled ALALEH DUTH  m - a scroll labelled CEZUFF HAEFEIC [!] read|quaff[?] describe selectedYh`#.# ##.#.##Salticid the Sneak##.#######.###.###Spriggan of Dithmenos *.....###.........## ##..### Health: 17/17 ========================#######....###.#.#.###.#.... Magic: 8/8========================###..........###.#.##.#.###### AC: 2Str: 4#...J....................#EV: 16Int: 16#.#.#######.........##.#.##SH: 0Dex: 17#.#.# #..#.#....#.....#XL:  3 Next: 58% Place: Dungeon:2hb4m#.#.# #..@>........#....Noise: ---------  Time: 960.6 (0.0)#.#.# #.##.#....#.##.#### a) +1 dagger#.#.# ##<##.#.#....# ..Cast: Ensorcelled Hibernation #.#.# ##...#.#.#....# ...#.#.# #........#...)# ###...# ##...#.###....##.### #...##.# #....###.# #.#.##.........#..# #.#.######...... _m - a scroll labelled CEZUFF HAEFEIC _n - a fizzy black potion _A giant cockroach comes into view. _Okay, then. _There is an escape hatch in the floor here. _There is a stone staircase leading up here.  As you read the scroll labelled HIEYhdFMUFRIUD, it crumbles to dust.  It is a scroll of identify.Yhp/  --more--Yh*5Yh9 Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled POXKIENE ROGU  h - a scroll labelled ALALEH DUTH  m - a scroll labelled CEZUFF HAEFEIC Potions (select first with !)  d - 2 emerald potions Yh: f - 2 murky yellow potions  j - 2 fizzy pink potions  k - a murky emerald potion  l - a smoky golden potion  n - a fizzy black potion[?] describe selectedYh1Yh,Yhz#.# ##.#.##Salticid the Sneak##.#######.###.###Spriggan of Dithmenos *.....###.........## ##..### Health: 17/17 ========================#######....###.#.#.###.#.... Magic: 8/8========================###..........###.#.##.#.###### AC: 2Str: 4#...J....................#EV: 16Int: 16#.#.#######.........##.#.##SH: 0Dex: 17#.#.# #..#.#....#.....#XL:  3 Next: 58% Place: Dungeon:2#.#.#Yh  #..@>........#....Noise: ---------  Time: 960.6 (0.0)#.#.# #.##.#....#.##.#### a) +1 dagger#.#.# ##<##.#.#....# ..Cast: Ensorcelled Hibernation #.#.# ##...#.#.#....# ...#.#.# #........#...)# ###...# ##...#.###....##.### #...##.# #....###.# #.#.##.........#..# #.#.######...... _A giant cockroach comes into view. _Okay, then. _There is an escape hatch in the floor here. _There is a stone staircase leading up here.  As you read the scroll labelled HIEMUFRIUD, it crumbles to dust.  It is a scroll of identify.  c -> r - a scroll of revelation  e -> i - a scroll of identifyYh /  --more--Yhfi 1.6 (1 _Yh} YhZ sRead which item? Scrolls YhC  i - a scroll of identifyr - a scroll of revelation  h - a scroll labelled ALALEH DUTH  m - a scroll labelled CEZUFF HAEFEIC [!] read|quaff[?] describe selectedYh Yhu Yh K#.# ##.#.##Salticid the Sneak##.#######.###.###Spriggan of Dithmenos *.....###.........## ##..### Health: 17/17 ========================Yh #######....###.#.#.###.#.... Magic: 8/8========================###..........###.#.##.#.###### AC: 2Str: 4#...J....................#EV: 16Int: 16#.#.#######.........##.#.##SH: 0Dex: 17#.#.# #..#.#....#.....#XL:  3 Next: 58% Place: Dungeon:2#.#.# #..@>........#....Noise: ---------  Time: 961.6 (0.0)#.#.# #.##.#....#.##.#### a) +1 dagger#.#.# Yh ##<##.#.#....# ..Cast: Ensorcelled Hibernation #.#.# ##...#.#.#....# ...#.#.# #........#...)# ###...# ##...#.###....##.### #...##.# #....###.# #.#.##.........#..# #.#.######...... _There is an escape hatch in the floor here. _There is a stone staircase leading up here.  As you read the scroll labelled HIEMUFRIUD, it crumbles to dust.  It is a scroll of identify.  c -> r - a scroll of revelation _e -> i - a scroll of identifyYh Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled ALALEH DUTH  m - a scroll labelled CEZUFF HAEFEIC Potions (select first with !)  d - 2 emerald potions  f - 2 murky yellow potions  j - 2 fizzy pink potions  k - a murky emerald potion  l - a smoky golden potion  n - a fizzy black potion[?] describe selectedYhFYhKYh"Q#.# ##.#.##Salticid the Sneak##.#######.###.###Spriggan of Dithmenos *.....###.........## ##..### Health: 17/17 ========================#######....###.#.#.###.#.... Magic: 8/8========================###..........###.#.##.#.###### AC: 2Str: 4YhQA#...J....................#EV: 16Int: 16#.#.#######.........##.#.##SH: 0Dex: 17#.#.# #..#.#....#.....#XL:  3 Next: 58% Place: Dungeon:2YhSJ#.#.# #..@>........#....Noise: ---------  Time: 961.6 (0.0)#.#.# #.##.#....#.##.#### a) +1 dagger#.#.# ##<##.#.#....# ..Cast: Ensorcelled Hibernation #.#.# ##...#.#.#....# ...#.#.# #........#...)# ###...# ##...#.###....##.### #...##.# #....###.# #.#.##.........#..# #.#.######...... _There is an escape hatch in the floor here. _There is a stone staircase leading up here.  As you read the scroll labelled HIEMUFRIUD, it crumbles to dust.  It is a scroll of identify.  c -> r - a scroll of revelation _e -> i - a scroll of identifyYh2f  As you read the scroll of identify, it crumbles to dust.2.6 (1YhhYhiR _h -> S - a scroll of silenceYh3YhmYhXYhYhYhYhYhYhz Yhg YhZ nYh9 Yhv Yh= Yhv ,Yh Yh Yh Yh Yh Yh1 Yh^" ,Yh# YhI& Yh( ,Yh* Yho, Yh. Yh=/ Yh1 Yh2 Yh5 YhL6 Yh*7 YhD YhE YhVI YhJ YhJ YhN M _i - 3 potions of invisibility (gained 1)YhNP 3YhP YhT YhX BYhY YhZ[ Yh[ Yhg\ Yha R  There is a stone staircase leading down here.Yhd Yhe  _Yh g Yhh YhNj Yhj Yhk Yhm Yhs XYht YhJu Yh@v Yhw Yhy YhQz Yh{ Yh| Yhd~ Yh~ Yh Yh Yh6 Yh Yh Yh Yhb Yh͉ YhNJ Yhc Yh. Yh YhP Yh Yh Yhn YhY Yh Yh Yh Yh Yh͜ Yhw Yh Yh Yh Yh Yh! Yh Yh Yh6 Yh Yh YhY Yh Yh~ YhC Yh! Yh #.# ##.#.## #.#######.###.### .........## ##..########B Yh ..###.#.#.###.#.......... ..###.#.##.#.######...... ..............# ###.. .........##.#.## .## Yh1 ..#.#....#.....###...##. ..<>........#...@....... .##.#....#.##.####...##r <##.#.#....#...####.## ..#.#.#....#........# ......#...)#...###### ..#.###....##.## r   rat (asleep) .##.###....##.# .##...........# .######.......#Yh 84.0 (21.4)  A rat comes into view.Yh /  --more--YhTrrYhKK6 (22.0Ensorcelled HibernationYhYh?- _The rat squeaks loudly.Yhh7 #.# ##.#.## ##.#.###.### #.## ##..#B.###.#.#.###.#..###.#.##.#.######...........# ###.. #.##.#.## .## #..#.#....#.....###...##. #..<>.#... #.##.#....#.##.####...##r #<##.#.#....#...####.##.#.#.#....#........#....#...)#...######.#.###....##.##.##.###....##.# #.##...........# #.######.......#YhjYhTnr.r   ratYhXq15.2 (0.6)Yh@tYhuYh( Lr.Yh -6.2 (1.0Yhz Yhb Yh pr.7Yh Yh$ Yh(Or.8YhACr.9Yh r.90YhE Yh\H 0r.YhcI &1YhO YhS Yh]w  You hit the rat.  The rat is moderately wounded.Yhhx5=2.1 (0.9YhYhQ _The rat closely misses you.Yh8  You hit the rat.  The rat is severely wounded.Yh9e4------9 (0.8YhBYhF _The rat bites you. _You take 3 damage, and have 14/17 hp.Yhf  You hit the rat but do no damage.YhG-3.8 (0.9Yh7Yh\ _The rat is severely wounded.Yh1  You barely miss the rat.The rat is severely wounded.Yh3 l5==---=4.7Yh; Yh? Q _The rat closely misses you.YhJ 5  You hit the rat.Yh 1.Yh ==60-5.5 (0.8Ensorcelled Hibernation Yh YhM# G _You kill the rat!Yh%Yh&+8-Yh12Yh(6H _No target in view!Yh%YhYhAYh<Yhnf _Yh Yh Yh YhYhYh.K6=YhUYhYhHYhgYh[YhW#Yh$Yh'Yh(Yh *Yh,YhP-i7===Yh/Yh1Yhb3Yh3Yh5Yh6Yh?.# ##.#.## .#######.###.### .Yh?## ##..########B ###.#.#.###.#.......... ###.#.##.#.######...... ...# .###.. .Yh*@##.#.## #.## .#.#....#.....###...##.. .<>..#....< 1004.1 (8.Yh@V6)#.#....#.##.####...##.. #.#.#....#...####.## #.#.#....#........#Yh(A}#...)#...###### YhEYhH+7 (9.2YhLYh1O _Found a stone staircase leading up. _Health restored: 17Yh~ Yh YhH \ _Unknown command.Yh}# # # ##.#.## #######.###.### ......## ##..########B ###.#.#.###.#.......... ###.#.##.#.######...... ....# .###.. .......##.#.## ##.## #.#....#.....###@..##.. <>........#...........<.#....#.##.####...##... #.#.#....#...####.## . #.#.#....#........#...#...)#...######.###....##.# #.###....##.#....YhYhT45.3 (0.6 _YhYhYh^ ........#  ##.##  ##.#.## ######.###.### ......## ##..########B .#.#.###.#.......... ##.#.##.#.######...... ....# #.###.. Yh]......##.#.## ##@## .#....#.....###...##.. >........#...........<. .#....#.##.####...##... .#.#....#...####.## ...#.#....#........# .. ...#...)#...###### . .###....##.# .###....##.#YhȮYhLC==9YhYh YhYhYhYhpYhf M########........#  ##.##  ##.#.## ######.###.### .. ......## ##..########B#.###.#..........## ##.#.##.#.######.............# #@###.. ......##.#.## ##.## Yh@ t.#....#.....###...##.. >........#...........<.#.....B   giant cockroach (asleep)...Yh\ Yh (6.5Yht Yh_ Yhz ######### ........# #  ##.#.##  # #####.###.### .. .....## ##..########B# .#.#.###.#..........### #.#.##.#.######.@......#....# #.###.........##.#.## ##.## ... #....#.....###...##.. ........#...........<. #....#.##.####...##... #.#....#...####.## ... #.#....#........# ...#...)#...###### .Yh%E7.1YhY ######## .......# #   ##.#.##  # ####.###.### .. ....## ##..########B# .#.#.###.#......@...### #.##.#.######........# ....# #.###... ....##.#.## ##.## .....#.....###...##...... .......#...........<.... ....#.##.####...##...... .#....#...####.## ....(#....#........# ..YhYh1&7YhKYh- _Found 3 poisoned darts.YhYhʺYhYhYhb*  # ##.## ##.#.## ## .###.### .. ## ##..#B# #.#.###.#.### #.##.#.######.# # #.###.##.#.## ##.## .#.....###...##..#...........<.Yh^, #.##.####...##... #....#...####.## .....(. Yhf0 Yh4 (8.3Yhi8 Yh9 Yh1  _Unknown command.Yh:"  # ##.##  ##.#.## #### .###.### ... ## ##..#B# .#.###.#.### .##.#.######.# # #.###.###.#.## ##.###.##.....###...##.##...<.#.##.####...##. ....#...####.###.....(. 9 _Yh/ Yh  The helpless giant cockroach fails to defend itself.  You impale the giant cockroach!!Yhu1.Yh549.7 (0.8Yhi _You kill the giant cockroach!Yh^Yh.gYhmYhpH _No target in view!YhJYhkYhߤYhCYhYhP _Yh#### ...#.## #.#.###### .###.####... ## ##..########.# .###.#..........### #.#.######........####....# #.###..@....#10.3 (0.6 ##.#.## ##.###.# #.....###...##.......# Yh'v.#...........<. #.##.####...##...#...####.###.....(.......# #..)#...###### ####.....>##.##YhPA9 (1.2YhQ _Found a stone staircase leading down.Yh#Yh.## #.########...  ##..########.# ##.#..........### .######........####..# #.###.......# .#.## ##.###.# ###...##....@..# .#...........<...YhR#.####...##..... #...####.###.....(....##.......# #..# #...###### ####.....>g   hobgoblin (asleep) ##.## ### ##.# #..g....#.#Yhˑ 1.5 (0.6  A hobgoblin comes into view.YhZ/  --more--YhZYhh8 2.1 (1.2 _YhqYhtYh 0#.####### ##.####...  ##..########.# ##.#..........### #.######........#### ...# #.###.......#.## #....###...##.......#..#.#...........<..@....... Yh s##.####...##.....####.##(....##.....# .....####### ####.....>...#.## ..## g# ...Yh Yhd +7 (0.6Yh Yh[ YhGYhH#.###...  ##..########.# ##.#..........### #.######........#### Yh\I...# #.###.......#.## ###...###...#..#.#...........<......... ##.####...##.....####.##Yh J(....##.....# .....# ###### ####.....>...#.## ..## YhJg....# .... ###Yh"VYh,b(3.3Yh܆Yh ##..########.# ##.#..........### #.######........#### ...# #.###.......#.## ###...###...#..#.#...........<......... ##.####...##.....####.#(....##.....# .....# ###### ####.....>...#.## ..## g# .... #######..... YhYh$&9Yh+Yh-Yhow##.#..........### #.######........#### . ...# #.###.......# .#.## #.##...###...#..#.#...........<......... ##.####...##..Yhi...####.#(....##.....# .....# ###### ####.....>...#.## ..## g# .... #######......Yhi ......YhYh;'yg.gYh *P==4.5Ensorcelled HibernationYh0Yho3+ _The hobgoblin shouts!Yh #.#.### .#.######........#### ..# #.###.# . #.#.## ##.###.#.##.###...##YhS .#..#. ..#.....<. .##.####...##. .#...####.###.....(....## .#.# #.# )#...###### ####.....>... .##.## #.g.....## .##.# #.# ....# #.#.# .## ####...... # ...... #Yhͳ Pg.YhD 1--5.1Yh- YhN Yhr 2*Yh YhF } gThe hobgoblin resists with significant effort.YhN s6--------6.1 (1.0Yh2 Yh _The hobgoblin barely misses you. _You now have 6/8 mp.Yh'4*Yh&Rg(asleep)Yh2gYh4------------7Ensorcelled Hibernation YhR Yh# _The hobgoblin looks drowsy... _You now have 4/8 mp.YhZ  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!.YhaK78.0 (0.9Yh YhYhh)_You kill the hobgoblin!Yh(Yh_3YhYh"nYh------YhYhj5===YhYh,Yh4YhM,YhYh,YhYhQ===YhYh,YhkYhFYhYhYh,YhmYh,YhaYhWe6===Yh Yhi ,Yh Yh,YhSYhhYhYhYhOYh;===Yh2Yh,YhYh,YhjYhM!,Yhy#Yh%Yh%Yh 'Yh{*c7===Yh,Yh.,Yh10Yh2Yh2Yh4Yh5,Yh 7Yhh9Q===Yh3;Yh<,Yh>Yh]@,YhBYhCYh9DYhQEYhG,YhIYhKc8===Yh>MYhJOYhQ,YhRYh TYhV,YhXYh>i..########.# #.#..........### .# ######........#### . ..# #.###.......# . #.## ##.###.......#.## . .###...##.......#..#.. #...........<# #.####...##............. ..####.###.....@....## YhiF........# #..........# ..###### ####.....>.... #.## #.......## ## # ..# Yhk........######## ......YhZn052.2 (34.2)Yht,3.2 (35YhwYhYzt _d - 3 poisoned darts _MP restored: 8Yh=== _Yh YhYhmYhYhYhYh9YhYhBYhYhYh5 YhYh%Yh,YhYh?YhUYhYhsYhYhuYhYh{YhqYhYh8YhYh'?Yh\(## .## ############ ##.### #...@......#  ##..########.########.# ##.#..........### ##.##Yh(####........#####...# ...# #.###.......#..#..# .#.## ##.###.......#.###......###...##.......#..#..#### .#...........<..........## ##.####...##................YhY)Yh,262.8 (9.6)YhR./3.8 (10.6)Yh1Yh3d _c - a scroll labelled TEXASS ARICRIUYh Yh Yh Yh Yhh YhF Yhީ Yh YhX Yh: Yh Yh# Yh Yh۲ Yh3 Yh Yhö Yh YhZ Yh Yh Yhμ Yh Yh& (############ #..........# ######.########.# .......### ##.##Yh .......#####...## .###.......#..#@.# 8.6 (4.8) #.###.......#.###......< ...###..#..#####. ......<..###......... #.###..........#####.# #..........# Yhl ### ####.....> #.......###Yhe Yh -9.2 (5.4Yh Yh ; _Found an escape hatch in the ceiling.Yht#############..........# ######.########.# .......### ##.## #........#####...##.###.......#..#..####### #.###.......#.###......<# ...##.......#..#..#####.# ......<.........@## ................# #.#......#####.B.......#..........B   giant cockroach (asleep)#.......##.......#........# 70.4 (1.2  A giant cockroach comes into view.YhMS/  --more--Yh7d 1.0 (1.8 _Yh=Yh Y#..........# #####.########.# ......### ##.#.#####.. .###.......#..#..####### .###.#.###......<# ..##.......#..#..#####.# ..<....###### ##.......####.#####.B... .# #...# #.# ## ####.....>.... #.......####.......# #.......#........######......Yh Yh A6 (0.6Yh Yhއ#.# .#.# ### ##.## #####...## ###.#..#..# ###.#.###......<# ##.#..#..#####.# <.###### ##.# ###.#####.B. # #....# .#.#Yh ####.....>.... # #.# YhYh (2.2YhoYhǗYh;#.# .#.# ### ##.## #####...## .#..#..# .#.###......<# ##.#..#..#####.# <.###### Yh##.# .#####.B.  #....# ..#.#  ####.....>.... ..# ##.### ..##.# ...#.# .?#..# ..#. YhRYh<&8YhrYhg _Found a scroll labelled BUKAEXZ ZATODE.Yh9#.# .#.# ### ##.## #####...## .#..#..# .Yhux#.###......<# .#..#..#####.# <.###### .# .#####.B. #.# #..#.###. ####.....>.... .Yh,..# ##.### ...##.# #.... #.# #..?#..# #...#. YhYh9(3.4Yh^YhCYh  The helpless giant cockroach fails to defend itself.  You impale the giant cockroach!!Yh$F†YhN594.2 (0.8Yh YhM_You kill the giant cockroach!Yh7+ Yha, Yh- Yh[1 YhY= #.########.# ..### ##.#.#####....#..#..####### .#.###......<# .#..#..#####.# .<....###### # .Yh*? ....#.##### ..#####.@......# ..# #..#.###.###.....>....S...# #  #.......####...##.# #....#.# #..?#.S   ball python (constriction, asleep)..# #...#.  #####...... ....# Yh%D ~ 0  A ball python comes into view.YhN /  --more--YhSL 8 (0.6 _YhYhz| _You see here a giant cockroach corpse.Yh>Y ...### ##.##...#####...## #.......#..#..####### #.#.###......<# #.#..#..#####.#Yh&Z P<..........###### # #..........#.##### #..#####.†......# #.# #@.#.###.# ####.....>....S...# # Yh\  #.......####...#  #.# #.... #.# #?#. .# #...#.######...... ....# # ...... ..... Yh] Yhf e.SS)Yhi Q5.4Ensorcelled Hibernation _Yht YhwV  You barely miss the ball python. The ball python closely misses you.=6.3 (0.9YhYYh]X _The ball python barely misses you.Yh=  You hit the ball python.YhP!F†Yh}Dv717.1 (0.8Ensorcelled Hibernation YhIYhKO _You kill the ball python!Yh _Yh YhR XYh Yh+ Yh Yh Yh Yhj Yh0 Yh o....#..#..#####.# .<..........######.# Yh ..........#.##### ...#####.†......# ...#####..#.###.# ###.....>.....†..#.#  #####...#[###.# Yh  ## #.........#  ## #..@#.##..# -8.9 (1  ........# #...#.#  Yhd f#####...........# # ............ #####.#.# #.... Yh #.#.. #>#..Yh Yh G-9.5 (2.4YhA Yh+) J _Found a stone staircase leading down.YhT/ ,80.5 (3Yhz5 Yh8 d _e - a scroll labelled BUKAEXZ ZATODEYh #.###......<# .....#..#..#####.# <######.# ......#.##### #####.†......# .........#####..#.###.# ##.....>.....†..#.#  #.####...#[###.#  #.# #...@.....#  ## #...#.##..#........# #...#.# #####...........#.#..............#####.##..#....#.##.#.. .##h 49m>#..1.1 (0.6YhM Yh Yhl v#..#..####### #.###......<# .....#..#..#####.# ######.# ......#.##### #####.†......# ........#####..#.###.# #.....>.....†..#.# #.####...#@###.# #.# #.........# ## #...#.##..# ........# #...#.# .# ####...........#.# #.............#####.#.#..#....#.##.#.. .#Yh Yhr &7Yh Yh v _You see here an orb of stardust.Yh% Yh, -2.7 (1.0Yh1 Yh]4 L _e - an orb of stardustYhIYhLEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) YhN4 e - an orb of stardust Jewellery (go to first with "=)  c - a ring of resist corrosion (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip YhL .....#..#..#######Salticid the Sneak .....#.###......<#Spriggan of Dithmenos *..... .....#..#..#####.#Health: 17/17 ======================== ..........######.#Magic: 8/8======================== ...............#.#####AC: 2Str: 4 ........#####.†......#EV: 16Int: 16 ........#####..#.###.#SH: 0Dex: 17 #.....>.....†..#.#XL:  3 Next: 71% Place: Dungeon:2 #.......####...#@###.#Noise: ---------  Time: 1082.7 (0.0) #.......# #.........#a) +1 dagger #.......# #...#.##..#Cast: Ensorcelled Hibernation ........# #hP -;49m...#.# .# ####...........#.# #..............#####.#.#..#....#.##.#.. .#You hit the ball python. _You kill the ball python! _Found a stone staircase leading down. _e - a scroll labelled BUKAEXZ ZATODE _You see here an orb of stardust. _e - an orb of stardustYh3[  You start putting on your armour.3.7 (1Yh` Yh!a Yhe +4.7 (2YhDh Yhl Yh`o +5.7 (3Yhr Yhv Yh!z +6.7 (4Yh0} Yhy Yh +7.7 (5Yh Yh_ } _You continue putting on your orb of stardust. x5Yh Yho Yh a _You finish putting on your orb of stardust.Yh YhYh&Yh?)F _Unknown command.Yhl _YhwYhxYhzYh|Yh}Yh~YhhYh9Yh YhvYhEYhYhYhXYh֛Yh՜YhYhYhQYhަ:*Yh)..# #.........#..# #...#.##..#..# #...#.##..# ###....#.##..#  ..#..#  #####.#.#.....#  #....#.#.##  #.#..#.#.# Yh#>#..#@#.# 94.9 (7.2 #.#.#  ....#  .#.### ..#.# Yht## #.# #.# ... Yh+YhS-5.5 (7.8YhܵYhm _Your shadow now sometimes tangibly mimics your actions.Yh #.##.. ###...........#.##.  ..............#. #####.#.#.... #....#.#.# #.#..#.#.# >#..#.#.# #g#..#.#.##.....@..####..#.####....#.# #.## #  ...g   goblin (asleep)S   ball python (constriction, asleep)#S# 6.1 (0.6  A goblin and a ball python come into view.  --more--Yh$aYhJg6 7 (1.2 _YhkYheoYhV.# #...#.##..##.....#.##..# .......#..# #####.#.#.....# #....#.#.## #.#..#.#.# #>#..#.#.# #g#..#.#.# #.# ###..#.### #....#.# #.##.#.# # #.#.##....###.# #S#7.3 (0.6Yh  #.# #...#.##..#  ........####...#.##..# #####...#.##..#..............#..######.#.#.....# #....#.#.## #.#..#.#.# #>#..#.#.# #g#.@#.#.# #........# ###..#.### #....#.# #.##.#.##. #.#.## #....###.##S#9Yh Yh Yh #.# #...#.##..# .####...#.##..#  #####...........#.##..# ........#..# #####.#.#.....# #....#.#.## #.#..#.#.# #>#..#.#.#Yh #g#@.#.#.# #.# ###..#.### #....#.# #.##.#.# #. #.#.# # Yh#.... ###.#  #S#Yh/Yh(8.5YhYhCYh .####...#.##..######...........#.##..# .......#..# #####.#.#.....#Yh/] #....#.#.## #.#..#.#. #>#..#.#.# #g#..#.#.# #.@......# ###..#.### #....#.#  #.##.#.# #. #.#.# # #....g   goblin (asleep) ###.#S   ball python (constriction, asleep) #S# Yhc Yh6`SS).YhG9.1Ensorcelled HibernationYhYh5 _The ball python hisses angrily.Yh- o  The helpless goblin fails to defend itself.  You impale the goblin!!Yh. Yhi4 p).#Yh=O w3100.0 (0.9Ensorcelled Hibernation YhT YhU J _You kill the goblin!Yh#####...........#.##..#  .......#..#  #####.#.#.....#  #....#.#.## #.#..#.#.# #>#..#.#.# #)#..#.#.# #........# ###@.#.### #....#.# #.##.#.# #. #.#.## #.... ###.# #.# .6 (0.6Yhd  ... #####.#.#... #....#.#.##.#..#.#.# >#..#.##)#..#.#........###..#.####..@.#.# ##. ###..SS   ball python (constriction)1.2Ensorcelled HibernationYh=Yh 8*Yhv SS, asleep)Yh vvS, al…)The ball python looks drowsy...Yht 6------2.2 (1.0Ensorcelled Hibernation -Star Yh Yh _Your orb unleashes a flurry of shooting stars! _You now have 6/8 mp.YhR  The shooting star hits the ball python!○v○v†°°v° 3 _You kill the ball python!Training target 1.0 for Fighting reached!  --more--Yh$.8/1875YhFZ°°°Yh\  Your Fighting skill increases to level 1! _Health restored: 18Yhd °°°° _Unknown command.YhYh@Yh Yh ,YhE Yh|f _Yha,Yh,YhYhR------YhxYhYh'"Yh $,YhY%Yh'Yh(YhSXYhUYhV,YhOXYhYYhu[M7===Yh[Yh\Yh _,YhZ`Yh+b,YhcYhe,YhTfYhgYhnh;===YhjiYhkYhkYh mYhnYh6xYhB~)..............#..#Salticid the Sneak#####.#.#.....#Spriggan of Dithmenos **....#....#.#.##Health: 18/18 ========================#.#..#.#.#Magic: 7/8=====================---#>#..#.#.#AC: 2Str: 4#)#..#.#.#Yh~EV: 16Int: 16#........#SH: 0Dex: 17###..#.###XL:  3 Next: 75% Place: Dungeon:2Yh_#..@.#.#Noise: ---------  Time: 1115.2 (12.0)#J##.#.#a) +1 dagger#. #.#.#Cast: Ensorcelled Hibernation # #.†..-Star ###.##.#J   endoplasm (wandering)... _You kill the ball python!Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1! _Health restored: 18 _Unknown command.An endoplasm comes into view.YhC/  --more--Yh% =Ensorcelled HibernationYh3 $ Yh: R6.2 (13 _Yh .#..# #####.#.#.....# #....#.#.## #.#..#.#.# #>#..#.#.# #)#..#.#.# #........#Yh ###..#.### #.@..#.# #J##.#.# #. #.#.# #. #.†..#. ###.##. #.##. .#. ..Yh Yh.8 (0.6)Yh YhYh2*YhTJasleep)Yh|2JYh5------7.8 (1.0Ensorcelled Hibernation YhYhO _The endoplasm looks drowsy... _You now have 5/8 mp.YhЀu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!YhX2.Yh8488.6 (0.8Yhc _You kill the endoplasm!Yh 6===---===Yh!" XYh' Yh( YhX) Yh) Yh+ Yh, M7===YhF- Yh. ,Yh/ Yh1 ,Yh47 ===Yh_8 Yht9 Yh9 Yh"; Yh= Yh> Yh'? Yh@ ,YhA YhfC ,YhBD Yh=F YhF F8===YhRG YhH YhTI YhI Yh\K YhK YhL YhHN YhN Yh{O YhR \===YhvS YhU z _Your orb has finished recharging its magic.YhjW 3YhcX Yh_Y Yh [ ,Yh[ Yho^ Yh_ ,Yha Yhc YhHd ,Yhe Yhng Yhh Yh!i Yhi Yhj Yhk YhXl Yhl Yhm Yhn Yh o Yho Yhp Yh0r ,Yhr Yht Yh8u Yhu Yh>v Yhx Yhz ,Yhy{ Yh| Yh~ ,Yh~ Yh Yh Yhi Yh Yh> YhZ Yh Yhd Yhʇ Yh Yh? Yh Yh Yh Yh Yhˍ YhC Yh Yhސ Yh Yh Yhє Yh= Yh Yh ,YhB Yh M _You now have 39 gold pieces (gained 12).Yh 3Yhu Yh Yh ,Yhe Yh YhΣ Yh+ Yh¤ YhU Yh Yhr Yh Yhw Yh Yh Yh Yh Yh߭ Yh; Yhخ Yh Yh Yh Yhy Yh Yh Yh ,Yh] Yh ,Yh Yh] Yh$ Yh Yh Yh8 Yh YhF Yh+ Yh Yh BYh Yh4 ,Yh Yh Yh Yh; Yh Yh Yh Yh_ Yh Yhf Yh ,Yh Yh Yh Yhm Yh Yh| Yh ,Yh Yh Yh Yh, Yh& Yh> BYh Yh Yh" Yh4 ,Yh Yh Yh Yh Yh YhS Yh Yhm Yh Yh!YhYh2Yh(Yhp,YhYh YhJ Yh Yh Yh?nYh"YhYh9YhYhT,YhYheYhYh@YhYh YhYh Yh Yh"Yh,  #.####.#. #.####.#. #.##.....#######.##.....#...............#Yhj-t####.##..#.....############.##..#..............##.......##############^........@.# .###............#.#.....#.####.#.#.....#.# Yh-.#######.# . .# . r   quokka (asleep) .#Yh#.: .rYh4 71.4 (52.8)  A quokka comes into view.Yh@/  --more--YhYh9 2.0 (53.4 _YhYhX _MP restored: 8Yh3T#.####.#.# #.##.....# #######.##.....# ...............# YhY####.##..#.....#############.##..#..............##.......##############^#..........###### .####....#.# #.....#.####.# .##.....#.# .########.# .# #.# .##.#  ..r#.#YhAYh^66 (0.6) _Yh]YhYh3QYh ....#######.##..........####.##..########## ###.#.........##.......##############^...##### .###..... #.....#@####.##.....#.# ######..r#.#r   rat (asleep)r  A rat comes into view.  --more--Yh  3.2 _######..........####.##..########## ###.#.........##.......##############^..........###### .###............# #.....#.####.# #####..r#.#r..Yh R8Yh ..........####.##..########## ###..........##.......##############^Yhd ........ .###............ #.#### #####Yh  ..r#.#r..Yh1 )##Yh Yh (4.4Yh YhI Yh- 4Yhk0 Yh3 F _Unknown command.YhD####.##..########## .........##.......##############^........ .###..... #.#### ##### ..r##.##r..## 5.0 _Yh  .........##.......##############^... .###..... #.#### ##### ........r....########.####.# #r#Yhi >..##Yh rr6Ensorcelled HibernationYh Yh~1@ (ally target)@   shadowYou barely miss the quokka.Your shadow hits the quokka with a dagger.Yha-6.5 (0.9YhYh  _The quokka closely misses you. The quokka misses you.YhL 4  You barely miss the quokka.The quokka is severely wounded.=7.4 _The quokka barely misses you.YhC rrYou closely miss the quokka.The quokka is severely wounded.The rat squeaks loudly.3-------=8.3Yh0 _The rat closely misses your shadow. The quokka bites you.  You take 5 damage, and have 13/18 hp.80% health threshold reached.Yh/  --more--Yh8M I ..#^ ..######  .......#  #.####.#  #.#  #.#  #.#  #@# ........r....#  #######@####.#  #r# #.. ###Yh̀  ..#^ ..######  .......#  #.####.#  #.#  #.#  #.#  #@# ........r....#  #######@####.#  #r# #.. ###  _YhdWYhXYh}\Yh _F _Unknown command.Yh'  You miss the quokka.The quokka is severely wounded.Yh6--9.1 (0.8YhYh _The quokka completely misses you. The rat closely misses your shadow.Yh) 8  You hit the quokka.Yh3 Y  You kill the quokka!Yh/9 ..r   rat YhW 82=-9 _Your shadow fades away.Yh_ ##.......##############^... .###..... #.#### ############.####.# .......@.....########.#### #r# ..##Yh Yh :r.Yh 6-80.5 (0.6Yh Yh 5  You hit the rat.YhG D† YhC .4=------3=1.3 (0.8Ensorcelled Hibernation  _You kill the rat!YhE YhI YhLO ^ _No target in view!YhR YhV YhL\ ^ _No target in view!Yh` Yhc Yh|e H _No target in view!Yh Yh7 YhS Yh H _No target in view!Yh  _=5==6===Yh BYh| 7==Yh YhF Yh Yh Yh Yhd Yh Yh\ e=Yh- Yh L8==Yh Yh Yh! BYh" _  You see here a rat corpse.YhK# Yh#  _Yh$ Yho% Yho& Yh& Yhm' Yh]( Yh) Yh"* :==Yh* Yh+ Yh, Yhq- Yh- YhP/ YhX0 Yh0 YhL1 Yhe7 Yh 8 Yh(9 Yh9 Yh: YhH; YhH< Yh< Yh)= Yh.> Yhr? Yh? YhW@ Yh+A YhB YhB YhB YhC YhD Yh!E YhE YhF YhG YhH YhH YhvI YhVJ YhJ Yh9K Yh2L YhL Yh:M YhM YhSO YhO YhKP YhP YhQ YhjS BYh>T YhU YhU YhV YhV YhW Yh&X YhX YhY YhZZ YhZ Yhi[ Yh'\ Yh\ Yh}] YhF^ YhX` ,Yhh Yhh Yhj YhTk Yhk ,Yhm Yhln Yhn Yhoo Yhp Yh_q Yhq Yhfr Yhgs YhUt Yht YhDu Yhfv Yhw Yhx ,Yhz BYh{ Yh| Yh| Yh} Yh3~ Yh~ Yh Yhh Yh߀ Yhʁ Yh Yh. Yh Yh Yh~ Yh Yh Yhm YhP YhĈ Yh7 Yh Yh Yh YhH Yh BYhE BYh ,Yh ,Yh YhV Yh YhA Yh Yh: Yh YhL Yhȝ Yh Yh Yhߦ ,Yh _  You see here a rat corpse.Yh YhЭ  _Yh Yh Yh Yh$ Yh' Yh! Yh Yh YhQ Yh Yh' Yh Yh Yhk Yh Yh! Yh  ##.......# ..........######  ###............#  #.....#.####.#  #.....#.# #.#  #######.# #.#  #.# #.# .###########.####.#............#-Yh S..###########†####.# #.####.# #......#### ######.....###### S   ball python (constriction, asleep)Yh; -228.1 (46.8) _You see here a rat corpse.  A ball python comes into view.Yh /  --more--YhYhg.SS)YhuY 7 (47.4Ensorcelled Hibernation _Yh^Yhe _Health restored: 18YhY 2 ##. .###### ###.# #.....#.####.# #.....#.# #.# #.# #.# #.# #.##.#.####.#.............#.S.#†####.## #.####.# #...... ######.... .S9.3 (0.6) _YhLO ##. .###### ###.# #.....#.####.# #.....#.# #.# #.# #.# #.# #.##.#.####.#.#.S#†####.#.## #.####.# #...... ###### YhRYhS&9Yh[aYh_  ##. .###### ###.# #.....#.####.# #.....#.# #.# #.# #.## #.# #.##.Yh$c#.####.#.##....S#†####.##.### #.####.# #...... ###### Yh[g8S.Yhi)30.5Yh5mYhnYhb =  You hit the ball python.Yhg 1.Yhd }5=1.3 (0.8Ensorcelled Hibernation Yh Yh0 O _You kill the ball python!YhYhίYhg^ _No target in view!Yh1bYhdYhgYh~iH _No target in view!YhYh3Yh@Yh Yh$ _YhnYhYhBYhqYh,YhYhYhYhYhr,YhkYhbYhYhYh,YhqYh9BYh<,YhӾ,YhYhYhXYh?BYhAYhBYh  ##. #.. .... #.# ###. #.# #. #.# #. #.# #  # #..@................- ##.....##### #.##### #.##.#..####You pick up a parchment of Magic Dart and begin reading...8.5 (7.2YhE-9.5 (8YhY _You add the spell Magic Dart to your library.YhYh3YhYhdYh%Yh,Yh0YhYhPYhYh]YhYh,Yh0YhYhYhf,Yh1Yh~,YhYhIYh2YhYh>YhUYhpYhYhYhuYhYhYhYh'YhSYhYh/YhJ4BYh-7Yh79YhNYhOYhP,YhjQYhXYh[XYhx]Yh^Yh_,Yh aYhucBYhceYhIgYhgYhhYhjYhl,YhmYhYoYhpYhGqYhqYhsYhtYhuYh"vYhwYhyYhzYhzYhF|Yhj}Yh~Yh~YhYhOYhYhYhYhWYhYhYh7YhJYh*YhяYhlYh*YhIYhYhYhKYh/YhߕYhhYh YhYhYhYhlYhYh1Yh̜YhYhYhYhYhƢYhYhYhYhwYhYhNYh Yh=YheYhYhYhYhŮYh]YhYhYhYhYhFYhYhu,YhYhYYhYh-,YhuYhIYhYhYh-YhxYh,Yh7Yh YhYhUYh YhYhYhzYhWYhqYhBYh,Yh5Yh2YhRYhYhYh.Yh/YhYhpYhYh*YhYhYhgYh{YhYhYhtYhYhYhYhYhYhMYhYhYhYhcYhYhYhYhpYhGYhYhYhYh-YhYhYhrYhYhYhmYh,Yh.YhYhYhGYhYhYhwYh YhYhYhPYhYhYhYhEYhYhoYhlYhYhYhKYh4YhYhd Yha Yhf Yh Yh Yh@ YhT Yh Yh Yh Yh Yh9 Yh Yh Yh Yh Yh& Yh YhO Yh Yh Yha Yh ,YhN YhP Yh  Yh Yh< Yh Yh/ ,Yh Yh Yh! ,Yh>" Yh# Yh$ Yh,% ,Yh& Yh' Yh( YhJ) Yh) Yh++ Yh+ Yh, Yh.- Yh. ,Yh/ Yhu0 Yh1 Yhi2 Yh3 Yh3 Yhg5 Yh)6 Yh6 Yh7 Yh8 Yh09 Yh9 Yh: Yh; Yh*< Yh< Yh= Yh> YhN? Yh? Yh@ YhA YhB ,YhD YhK ;#.##.# #.....#.##.# ########.##.# YhL #.###########.###########........................#########.....###########† #.##### #. #.# #. #@# ##.....g..#YhL #########  g   goblin (asleep) YhO 95.3 (55.8)  A goblin comes into view. It is wielding a +0 club.YhO YhG` /  --more--Yh%j 9 (56.4 _Yhs 2 #.# #.# ####### #.# #.# # #.###########.########### #....................... #########.....########### #.##### # #.#  #########.# #......g@.# ##########YhT Yh 16.5 (0.6)Yh" Yhs$ YhB   The helpless goblin fails to defend itself.  You impale the goblin!!) YhEH77.3 (0.8 _You kill the goblin!Yh9 Spells (Memorise)TypeFailure Level  a - Magic DartConjuration19% 1  b - Tukima's DanceHexes13% 3  c - GloomHexes/Necromancy 28% 3  d - Summon Ice BeastIce/Summoning 43% 3  e - Volatile Blastmotes Fire/Translocation 50% 3 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitYhYhLYh#.##.# ####### Salticid the Sneak#.##.## Spriggan of Dithmenos **....#.###########.########### Health: 18/18 ========================#........................ Magic: 8/8========================#########.....########### AC: 2Str: 4#.###### EV: 16Int: 16#.## SH: 0Dex: 17YhA########.## XL:  3 Next: 87% Place: Dungeon:2......)@.#Noise: ---------  Time: 1297.3 (0.0)##########a) +1 daggerCast: Ensorcelled Hibernation You pick up a parchment of Magic Dart and begin reading... _You add the spell Magic Dart to your library. _A goblin comes into view. It is wielding a +0 club.The helpless goblin fails to defend itself.  You impale the goblin!! _You kill the goblin!YhP  Okay, then.Yh^Yh#Yhb. _Yh` YhLb Yh$c Yhe Yhh Yh}p v _  You see here a +0 club.Yhq Yhsr  _Yht Yh_v Yhx ,Yh{ Yh| Yh~ Yh YhR Yh Yh% Yh Yh1 Yh Yh Yh Yh} Yh Yh Yh_ Yh6 Yh Yh Yhp Yh Yh Yh Yh: ,Yh YhG Yhҟ YhX Yh Yh Yhw Yh Yh Yh Yhp Yh Yh# Yh Yh Yh Yhܩ Yhª YhI Yh Yh Yh Yh Yh YhA YhY Yh ,Yh Yh XYhi Yh ,Yh Yh ,Yh Yh YhK BYh Yh YhX Yh YhB Yh* ,YhX Yh YhJ ,Yh Yh Yh YhJ Yh Yh Yh Yh5 Yh Yh Yh Yh! Yh Yh Yh| Yh Yh Yhk YhX Yh Yh Yh Yh BYh Yh Yh ,Yh Yh$ Yh Yhi Yh Yh7 Yh ,Yh Yh Yh ,Yh= ,Yh ,YhQ Yhx BYhX Yh( Yh Yh Yh Yh YhT Yh Yh Yh Yh Yh Yhh Yhx Yh Yh Yhm Yh Yh1 YhE Yh ,Yh* Yh& Yh2 Yh Yh Yh{ Yh9 ,Yh` Yhv Yh Yh Yh^! Yh" Yh# Yh# Yhs$ Yh% Yh&& Yh& Yh' Yh( Yh) Yhy* Yh1+ Yh2, Yh, YhA- Yh. Yh50 Yh0 ,Yh}2 Yh|3 Yh3 YhJ4 Yh5 Yh6 Yh57 Yh7 Yh9 Yh5: Yh: Yh; YhM< Yhj= Yh= Yh>> Yht? Yh@ YhA ,YhdC Yh2D ,YhTE Yh|F YhG BYhpI YhJ ,YhK YhdL YhgM YhM YhWN YhO YhWQ ,Yh"R YhS YhT ,YhU YhW YhX ,YhZ ,Yh[ ,Yh\ Yh] Yh^ Yh4_ Yh_ Yh` Yhab ,YhHc Yh6d Yh9e ,Yhe Yh"g Yhri BYhj Yhk ,Yhl Yhn Yhu ..#.# #..# #.# ..#.# #..# #.# ..#######.#.# #.># #.# .......#....#######..# #.# #.####...............# #.# #...........########## ##.# Yhy D########.........# #....##.######.# ###..##.....##@# #....#######.##.'.l.# ####...#.##.'.K#J##.###.####≈≈##.##.# ≈≈≈.#.##.# ≈≈≈≈§ ####.# l   iguana (asleep)#.# ########....## J   endoplasm (asleep)#.##........ K   kobold (asleep)#.# ### #.#######Yh{ 338.1 (40.8)  You open the large door.  An endoplasm, an iguana and a kobold come into view.Yhʊ /  --more--YhYh-T 9.1 (41 _Yhj4# #.#.# #..# #.# Yh]5#######.#.# #.># #.# ....#....#######..# #.# ####...............# #.# ...........############# ##.### #Yh6######.........#≈§≈≈≈≈≈ #..... ##.######.#≈≈≈.. ###..###.....##.#≈≈#.# #....######.##.@.l.# ####.... #.##.'.K#J# #.####.####≈≈# #.# #.# ≈≈≈.Yho8#.# ≈≈≈≈§ ####.##.# #########....####.# #.........#.# ### #.#########.###.#.#Yh@YhGE/7 (0.6)YhLYhOV _There is a large open door here.Yh # #.#.# #..# #.# #.#.# #.># #.# #....#..# #.# ####.# #.# ####### ##.#..#≈§≈≈≈≈≈ #.Yh& Y##.######.#≈≈≈.. ###..##.....##.#≈≈#.# #....######.##.'@l.# ####.#.##.'.K#J# #.##.####≈≈# #.# #.# #≈≈≈.#.# ##.# ##########....##.# #.#.# ### #.# Yh+ Yh w lJK#.lJKThe iguana hisses angrily.  The iguana bites you.  The kobold shouts!Yh 6---===40.3Ensorcelled HibernationYh Yh _The kobold closely misses you. _You take 2 damage, and have 16/18 hp.YhB{4YhYh`F _Unknown command.Yh .# #.#.# #..# #.# .#.#.# #.># #.#.#....#..# #.# .####.# #.#.####### ##.#..#≈§≈≈≈≈≈ # ##.######.#≈≈≈.. ###.. #.....##.#≈≈#.# #.... #####.##.@.lJ# #### #.##.'.K#.# #. #.####≈≈# #.# #.# #≈≈≈. #.# #.# #≈≈≈≈≈ ####.# #.# ##########.... #.# # #.# YhY [40m### #.  #.###.## #.########§§≈≈≈≈≈§§§..§---9 _ _There is a large open door here.YhK.# #.#.# #..# #.#  Salticid the Sneak .#######.#.# #.># #.#  Spriggan of Dithmenos **.... ......#....#######..# #.#  Health: 16/18 =====================--- .####...............# #.#  Magic: 6/8==================------ ...........############# ##.### AC: 2Str: 4 #######.........#§§≈≈≈≈≈ #..... EV: 16Int: 16 ##.######.#§§§.. ###..### SH: 0Dex: 17 #.....##.#≈§#.# #....### XL:  3 Next: 87% Place: Dungeon:2 Yh#####.##.@*lJ# ####.... Noise: ---------  Time: 1340.9 (0.0) #.##.'.K#.# #.### a) +1 dagger #.####≈≈# #.#  Cast: Ensorcelled Hibernation #.# #≈≈≈. #.#  #.# #≈≈≈≈≈ ####.#  #.# ##########....### l   iguana #.# #......... J   endoplasm #.# ### #.######## K   kobold #.###.## #.# _Unknown command. _There is a large open door here.  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 51%)Yh7.# #.#.# #..##.#Salticid the Sneak .#######.#.# #.>##.#Spriggan of Dithmenos **.... ......#....#######..##.#Health: 16/18 =====================--- .####...............##.#Magic: 6/8==================------ ...........############# ##.### AC: 2Str: 4 #######.........#§§≈≈≈≈≈ #..... EV: 16Int: 16##.######.#§§§.. ###..### SH: 0Dex: 17#.....##.#≈§#.# #....### XL:  3 Next: 87% Place: Dungeon:2#####.##.@.*J# ####.... Noise: ---------  Time:Yh?<  1340.9 (0.0)#.##.'.K#.##.### a) +1 dagger#.####≈≈##.#Cast: Ensorcelled Hibernation#.# #≈≈≈.#.##.# #≈≈≈≈≈ ####.##.# ##########....### l   iguana#.##......... J   endoplasm#.# ### #.######## K   kobold#.###.## #.# _Unknown command. _There is a large open door here.  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 51%)YhtYh _There is a large open door here.  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (chance to affect: 51%)  The iguana resists with significant effort.Yh l (ally target)Your orb unleashes a flurry of shooting stars!  The shooting star hits the iguana!Yh%p  The iguana is moderately wounded.Yhe###≈≈§v@l°v1.9 (1-Star  _The iguana is knocked back. _You now have 6/8 mp.Yhp .#######.#.# #.># #.# .......#....#######..# #.# #.####...............# #.# #....############# ##.## ########.........#§§≈≈≈≈≈ #.... ##.######.#§§§.. ###..## #.....##.#§§#.# #.... #####.##v'l°J# ####... #.##@'vK#.# #.## #.####≈≈#  #.#  #.# #≈≈≈.. #.# #.# #≈≈≈≈≈≈ ####.# #.# ##########....## #.# #........ #.# ### #.#######YhC [40m #.###.## #.#  #.##.#.## #.#  The shooting star hits the kobold.J.)vYhd ###≈≈≈≈°vlJ.°Yh8 7=92.5 (0.6° _You kill the kobold!YhT5  .#######.#.# #.> .......#....###########.........# #.# ...........############# ##.## ########.........#§≈≈≈≈≈≈ #....##.######.#§≈§.. ###.....##.#§§#.# #....#######.##@vlJ.# ####....')°#.#####≈≈# ≈≈≈.. ≈≈≈≈≈≈ ####.###########....## ....... ### ########.##   The shooting star hits the iguana.YhWq   The iguana is heavily wounded.#§≈§≈°l.J°3.1°° _The iguana is knocked back.Yh!\ .#######.#.# #.> .......#....###########.........# #.# ...........############# ##.## ########.........#§≈≈≈§≈≈ #....Yh\##.######.#§≈≈§. ###.....##@#≈§#.# #....#######.##°°l..# ####....'J°#.#####≈≈# ≈≈≈.. Yh]T≈≈≈≈≈≈ ####.# ##########....## ....... ### #######YhUiT°°§Yhk%7YhvW°°YhxYh ##..###### .#######.#.# #.> .......#....###########.........# #.# ...........############# ##.## ########.........#§≈≈≈§≈≈ #....##.######@#§≈≈§. ###.....##.#≈§#.# #....##YhB!#####.##°°l..# ####....'J°#.#####≈≈# ≈.. J   endoplasm≈≈§≈≈≈ ####.###########....## .......Yh$YhA.J.l)l   iguanaJ   endoplasm4.3Yh:7 7*Yh*r Yh  The iguana resists with significant effort.  Your shadow casts a spell at the rock wall.Yh <The creeping shadows grasp the iguana!YhP ##J   endoplasm (ally target)@   shadowYha  You kill the iguana!The creeping shadows grasp the endoplasm!Yh ###@   shadowYh !Yhk! 8######YhF" (####Yh_ ..@..'@')Yh_ m≈≈§≈§§§§#YhBa =4------5.3 (1.0 Yha s_You kill the endoplasm!Training target 4.0 for Short Blades reached!Yh,k /  --more--Yh 158%  Your Short Blades skill increases to level 4!You need to enable at least one skill for training.  --more--Yh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.8  -2   i - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   j - Hexes   3.6   2.8  +2   c - Throwing   0.0   1.0   0   k - Ice Magic   1.0   2.8  -2           d - Short Blades   4.0   4.2Yh   +1   l - Invocations   0.0   1.0   0   e - Long Blades   1.6   1.4  -2   m - Evocations   0.0   0.6  +3           f - Armour   0.0   1.7  -3       g - Dodging   2.6   1.8  +3       h - Stealth   4.4   2.1  +5              Yh(                                         You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsYhw > m + Evocations 0.0Yh {TargetTarget--  --  --  --  Yh]--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsYhQ<[?25h[?0c0 YhDM [?25l[?1c2.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsYhΘYhYh"..# #.#.# ##..##### #.## Salticid the Sneak ..# #.#.# #..##.# Spriggan of Dithmenos **.... ..# #.#.# #..##.# Health: 17/18 ======================-- ..#######.#.# #.>#Yh9#.# Magic: 4/8============------------ .......#....#######..##.# AC: 2Str: 4 #.####...............##.# EV: 16Int: 16 #...........############# ##.## SH: 0Dex: 17 ########.........#§≈≈≈§≈≈ #.... XL:  3 Next: 158% Place: Dungeon:2##.######@#§≈≈§. ###..## Noise: ---------  Time: 1345.3 (1.0)#.....##.#≈§#.# #....## a) +1 dagger#####.##.'...# ####... Cast: Ensorcelled Hibernation#.##@')°#.##.## -Star #.####≈≈##.#Yh*#.# #§≈§..#.# @   shadow#.# #≈§§§≈≈ ####.##.# ##########....###.##........You kill the iguana!The creeping shadows grasp the endoplasm! YhR_You kill the endoplasm!Training target 4.0 for Short Blades reached!  Your Short Blades skill increases to level 4!You need to enable at least one skill for training.Yhɧ..# #.#.# ##..##### #.## Salticid the Sneak ..# #.#.# #..##.# Spriggan of Dithmenos **.... ..# #.#.# #..##.# Health: 17/18 ======================-- ..#######.#.# #.>##.# Magic: 4/8============------------ .......#....#######..##.# AC: 2Str: 4 #.####...............##.# EV: 16Int: 16 #...........############# ##.## SH: 0Dex: 17 ########.........#§≈≈≈§≈≈ #.... XL:  3 Next: 158% Place: Dungeon:2##.######@#§≈≈§. ###..## Noise: ---------  Time:hSp;49m 1345.3 (1.0)#.....##.#≈§#.# #....## a) +1 dagger#####.##.'...# ####... Cast: Ensorcelled Hibernation#.##@')°#.##.## -Star #.####≈≈##.##.# #§≈§..#.# @   shadowYhĨ#.# #≈§§§≈≈ ####.##.# ##########....###.##........You kill the iguana!The creeping shadows grasp the endoplasm! _You kill the endoplasm!Training target 4.0 for Short Blades reached!  YhYour Short Blades skill increases to level 4!You need to enable at least one skill for training.  You have reached level 4!Yh/  --more--ZhӃ 21/229--433% Ensorcelled Hibernation ZhJ Zh  You regained 4 hp, and now have 21/22 hp. _You now have 4/9 mp.ZhZhZhZhZh _2==ZhZh|,ZhSZhUZhYZhR8--ZhxZh}\ _Your shadow fades away.Zh]O5===ZhZhP==ZhZh,Zh,Zh*,ZhZhZh+;===Zh;Zh,ZhGZhZhcZh@ Zh ZhT Zh- Zh Zh2ZhZh8e6===Zh+Zh,ZhZh,ZhZh<,Zh@ZhPZh Q===Zh",Zh$,Zh &,Zh',Zh(Zhd*,Zh*Zh,d7==Zhs.ZhG0BZhp2,Zh4Zh4,Zhl7Zh9f==Zh:,Zh;ZhA=,Zh>Zh?Zh9@Zh@ZhB,ZhCZhEc8===ZhFZhPH,ZhIZhJ,ZhKZhQMZhMZhcNZhOZhEP;===Zh(QZhRZh>SZhTZhUZhUZhVZhXZhXZhAYZhZZhB[Zh%\Zh]Zh^M9===Zh_Zh`Zh`ZhaZhc,ZhdZhf,ZhgZhUiQ===ZhjZhm>ZhnZhpz _Your orb has finished recharging its magic.ZhrZhsZhsZhuZhw,ZhxZh${E  There is a large open door here.Zh|Zh`} _Zhf~Zh"Zhׁ,Zh1ZhZh,ZhZhZh֊ZhBZhZhZh,ZhΐZhnZhϓ,Zh!ZhZh,Zh(ZhZhΜ,Zh_ZhZh,Zh7ZhyZh,ZhZhZh9,ZhZh\Zh,Zh:ZhMZh,ZhZZhZh,Zh0ZhZh;,ZhZhE  There is a large open door here.Zh5 _ZhZhtZh,Zh[ZhZh,ZhZh5BZhZh(Zh,ZhZh/ZhBZhNZh,ZhZhZhZh ZhZh9Zh,ZhZh!Zh,ZhZhZh,ZhZhZh,ZhZh9ZhFBZh BZh ZhB Zh ,ZhR ZhZhZh(ZhZhyZhe,ZhgZhZhZhCZhZhC,Zh,Zh9Zh,ZhZh!P  There is a stone staircase leading up here.Zh<#Zh $ _Zh$Zh%Zh%',Zh)(Zh)Zh+,Zhn+Zh,Zh+.Zh.ZhG/Zh>1Zhu2,Zh24,Zh)5Zh5Zhe6Zh8,Zh9,ZhP;Zh<BZh>Zht?,Zh@ZhAZhB,ZhQCZhsEZhGBZhHBZhLKZh=X #############  #@..........# 420.7 (75.ZhXY4) #.#########.##  #.# ##.#.##  ##.#######.###.#####.........## ##..#########....###.#.#.###.#...###..........###.#.##.#.##### #...J....................##.#.#######.........##.#.## # Zh[Zh&^Zh`  Done exploring. _Health restored: 22; MP restored: 9ZhP Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes13% 3b - Magic DartConjuration19%1  c - GloomHexes/Necromancy28% 3  d - Summon Ice BeastIce/Summoning43% 3  e - Volatile BlastmotesFire/Translocation50% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZhRZhSalticid the SneakSpriggan of Dithmenos **....Health: 22/22 ========================Magic: 9/9========================AC: 2Str: 4EV: 16Int: 16SH: 0Dex: 17#############XL:  4 Next: 33% Place: Dungeon:2#@..........#Noise: ---------  Time: 1420.7 (0.0)#.#########.##a) +1 dagger#.# ##.#.##Cast: Ensorcelled Hibernation ##.#######.###.######.........## ##..#########....###.#.#.###.#... ###..........###.#.##.#.##### #...J....................##.#.#######.........##.#.## #  _Your orb has finished recharging its magic. [39Zh+;49m_There is a large open door here. _There is a large open door here. _There is a stone staircase leading up here.  Done exploring. _Health restored: 22; MP restored: 9Memorise Tukima's Dance, consuming 3 spell levels and leaving 0? Y - Yes  N - NoZh݁Salticid the SneakSpriggan of Dithmenos **....Health: 22/22 ========================Magic: 9/9========================AC: 2Str: 4EV: 16Int: 16SH: 0Dex: 17#############XL:  4 Next: 33% Place: Dungeon:2#@..........#Noise: ---------  Time: 1420.7 (0.0)#.#########.##a) +1 dagger#.# ##.#.##Cast: Ensorcelled Hibernation ##.#######.###.######.........## ##..#########....###.#.#.###.#... ###..........###.#.##.#.##### #...J....................##.#.#######.........##.#.## #  _Your orb has finished recharging its magic. Zhs_There is a large open door here. _There is a large open door here. _There is a stone staircase leading up here.  Done exploring. _Health restored: 22; MP restored: 91.7 (1ZhJx _This spell is extremely dangerous to cast!2.7 (23.7 (34.7 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.Zh0 Zh63 W Spells (Memorise)TypeFailure Level  a - Magic DartConjuration19% 1  b - GloomHexes/Necromancy 28% 3 Zh?4 L c - Summon Ice BeastIce/Summoning 43% 3  d - Volatile Blastmotes Fire/Translocation 50% 3 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ZhV  Zhr"5Salticid the SneakSpriggan of Dithmenos **....Health: 22/22 ========================Magic: 9/9========================AC: 2Str: 4EV: 16Int: 16SH: 0Dex: 17#############XL:  4 Next: 33% Place: Dungeon:2#@..........#Noise: ---------  Time: 1424.7 (0.0)#.#########.##a) +1 dagger#.# ##.#.##Cast: Ensorcelled Hibernation ##.#######.###.######.........## ##..#########....###.#.#.###.#...  Zh(###..........###.#.##.#.##### #...J....................##.#.#######.........##.#.## #  _There is a stone staircase leading up here.  Done exploring. _Health restored: 22; MP restored: 9 _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  Okay, then. Zh+ ZhU0 ZhX2. _ ZhBI ZhXx........ Zhb^, Zh]_E _Done exploring. ZhvWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon  Zh ZhRSalticid the SneakSpriggan of Dithmenos **....Health: 22/22 ========================Magic: 9/9========================AC: 2Str: 4EV: 16Int: 16SH: 0Dex: 17#############XL:  4 Next: 33% Place: Dungeon:2#@..........#Noise: ---------  Time: 1424.7 (0.0)#.#########.##a) +1 dagger#.# ##.#.## ZhCast: Ensorcelled Hibernation ##.#######.###.######.........## ##..#########....###.#.#.###.#... ###..........###.#.##.#.##### #...J....................##.#.#######.........##.#.## #  _Health restored: 22; MP restored: 9 _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _Okay, then. _Done exploring. Zh: Zh Zh$ _ Zh~n Zh Zh, Zh Zh Zh Zh Zh Zht ZhA Zh Zh  Zh Zh, Zh Zh Zh Zh Zh  Zh} Zh, ZhK Zh\ Zh, Zhf  Zh  Zh+ , Zh Zh Zh, Zh  Zh ZhX Zh Zh Zhr Zhe Zh Zh Zh ! Zh#, Zh$ Zh& Zh( Zh( Zh) Zh_+ Zh- Zh- Zh. Zha0 Zh12 Zh2 Zh3 Zh|5 Zh+7 ZhQ8 Zh9 ZhF< Zh? Zh7@ ZhA ZhD ZhG ZhhH ZhI ZhL ZhN Zh)O ZhIP ZhR Zh"U ZhU ZhV ZhX ZhWZ ZhZ Zhp[ Zh;^Y  There is a stone staircase leading down here. Zh`, Zh1a$ _ Zha Zh3}3 Zhx #. .###.#.#####.......##.....).##.......####..........#.......# #..@....# 40.2 (15.5)#.......... ########### _You climb downwards.  Found a flail. _There is a stone staircase leading up here. Zhˆ Zh Zhx Zhf _ Zh Zh Zhb ZhB ZhY Zh? Zh Zh Zh Zh~ Zh Zh Zhq Zhl Zh Zh Zh Zh, ZhE Zh Zhe Zh Zh Zhz Zh/ Zhz Zh  Zh Zh Zh Zh Zh  Zh'  Zh)  Zh  Zh Zh Zh Zh Zhg ZhO ZhB Zh ZhO Zhn Zh Zh! Zh@# Zhn$ Zhj% Zh3n ZhM5 Zh86 Zh7 Zh9 Zh; Zh< Zhm= Zh> Zh@ ZhjA ZhTB ZhC Zh3E ZhF ZhG ZhH ZhI ZhJ ZhK ZhL Zh@N ZhO Zh-P ZhQ ZhR ZhS ZhT ZhVV ZhX ZhY ZhY Zhw[ Zh\ Zh] Zh^ Zh(` Zhba Zh a - a scroll of enchant armourZh1k3ZhkZhYoZhvZhowZhyZhd{Zh.|Zh|Zh~Zh#,ZhNZhZh _You now have 45 gold pieces (gained 6).Zh #.......####..#########.#.#  #..<....####..##.#.#  #......##.#.#  ####.##.#.# ## ..## #.#.### #. ##.#######...... #> #.............. #.###.############# #@..## 72.6 (8.8 #####      Zhs3.2 (9.4 _Found a stone staircase leading down.Zh`sZhtZhDuZh>vZhwZhZhͮk  There is a stone staircase leading down here. _ZhZhiV  You see here a +0 flail. _Zh|O  ###   ..!#.##.###..##...J..### #.. .#.##.#.##.#.##.#.##.#.#J   endoplasm (asleep)##.#.#### ######## #.......# #......# #.....).# #.####.# 87.0 (13.8)  An endoplasm comes into view.ZhI$ /  --more--ZhZZh7 6 (14.4 _ZhZh Zh=Zh?ZhCZhpFF _Unknown command.Zh9# .# ###. ..! Zh##.# #.###..# #...J@.#########.#.. #.#.# #ZhX.#.# #.#.# #.#.# #.#.#ZhD ##.#.#### ###### #.......# #......ZhZh]U8.2 (0.6) _ZhG u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!ZhM i.Zhi 559.0 (0.8ZhTj Zh=l M _You kill the endoplasm!ZhcZhZhZhZhZhWBZh_,ZhSZh ZhZhZhZhZhZhZh Zh+# # +##.##. #..:.###.###..# #...@......# ###.#########.###..# #......##Zh,#######.#..#.#.##.#.##.#.##.#.#ZhT7.91.4 (2.4Zh28+2.4 (3Zh>ZhBT _o - a coppery potionZhTQZh #..#.##.#..## #.. # #.# +# #.##.# .#  #..@.###.###..# #.##..........# # ###.######## #.###..# #......#########.#.. #.#.# #.#.#  #.#.#You pick up a parchment of Summon Mana Viper and begin reading...506.4 (4 _You add the spell Summon Mana Viper to your library.Zh~YZh         #  ####.##   ##.......   #(.....![   #@.# 502.4 (6   #..##..   #..##.#   #..##.#   #.....   ##.##...+  #.##.###+#  #.##.# .#  #....###.###..#3.0 (6.6 _Found a chain mail[39;4Zh19m.ZhޢZhZhݨZhYF _Unknown command.Zh=~;M  #  #####.###...........![..##...#..##.. .  #..##.#....##Zh5F..#ZhFZh،06 (0 _ZhZh/Zh+4.6 (1ZhHZhٮ5 _d - 9 poisoned darts (gained 6)Zh5ZhDZhZh Zh Zh Zh Zh Zh Zh Zh ZhN+ 4 ### .. .#  #####.#### ##.... Zh, a#....@.![.#  #..##...#.... #..##.......r #..##.###.## #..##.# # #.....## r   quokka (asleep) ##.##...+ #.##.###+# Zh]8 6.4 (1.8  A quokka comes into view.Zh< /  --more--ZhOZhc8 7.0 (2.4 _ZhZhZhzw U#####.. #.# #####.######.##............#......![.# #..##.@.#....#..##.......r#..##.###.###.#..##.# ##.....####.##...+.##.###+##.##.# .##....###.###..#6 (0.6Zh#####.. #.# #####.######.##............ #......![.####..##...#......#..##..@....r..#..##.###.###.#..##.# # #.....####.##...+.##.###+##.##.# .##....###.###..##.##..........#8.2ZhZh+ #### #.. #.# #####.######. ##............ ##......![.###..##..##...#......##..##.r.#..##.###.###..##..##.# .# #.....## +# #.##.###+# 8Zhܶ Zh Zh #### #.. #.# #####.######. ##.............# #......![.###..# #..##...#......##..##.r.#..##.###.###..##..##.# #.# #.....###+# #.##.###+# rr9.4Ensorcelled HibernationZh_#,#### #.. #.# #####.######. ###.............# #......![.###..# #..##...#......##..##.r.#..##.###.###..##..##.# #.# ##.....###+# #.##.###+# Zh%:r.Zh&)10.0Zh0ZhC3Zh^C @ (ally target)@   shadowZhElYou barely miss the quokka.Your shadow hits the quokka with a dagger.ZhE3=8 (0.8ZhTZhXL _The quokka misses you.Zhp  You hit the quokka but do no damage.The quokka is severely wounded.ZhL (1.6Zh Zhg L _The quokka misses you.Zh= _The quokka misses you.  You hit the quokka but do no damage.  The quokka is severely wounded. _The quokka misses you.  You hit the quokka but do no damage.  The quokka is severely wounded.Zh 2.4  You hit the quokka but do no damage.The quokka is severely wounded. _The quokka misses you.  You hit the quokka but do no damage.The quokka is severely wounded. _The quokka misses you.ZhЗ N _The quokka misses you.  You hit the quokka but do no damage.  The quokka is severely wounded. _The quokka misses you.  You hit the quokka.  The quokka is almost dead.-3.2 _The quokka closely misses you.ZhCod-Zh{ _Unknown command.You barely miss the quokka.The quokka is almost dead.Zh& .  Your shadow fades away.Zh0=4.0ZhZhL _The quokka misses you.Zh) 8  You hit the quokka.Zh/ Zh2 '†Zh^5 !Zh] 78Ensorcelled Hibernation Zh[f  Zhg Zh-7.6 (2Zho ZhpZh*q/_p - a purple potionZhDyZh <Zh>3ZhBZhE,ZhLnZhSZhVBZhYZh_BZheZh9i,ZhcjZhxZh|,ZhxZh,Zh[BZh%`Zh # o# .# ## ##o#  #.#.o#  #@#  #.#  #.#  #.# #.# #.# ooo 3 orcs (asleep) #####.# #.....# #.#####Zh~ 26.0 (8.4  3 orcs come into view.Zh=/  --more--ZhKZhgJ  The orc shouts! x3; You hear a shout!Zh.ooo.oooZhS==6 (9.0Ensorcelled HibernationZh Zh_ _The orc curses noisily. Zh5  You hit the orc. Zh~@  The orc is lightly wounded. ZhX.o Zhd1---7.4 (0.8 Zh' Zh _The orc hits you with a +0 hand axe. _You take 1 damage, and have 21/22 hp. Zh f  You hit the orc but do no damage. Zh* -The orc is lightly wounded.  An orc wizard comes into view. It is wielding a +0 dagger. Zh /  --more--!ZhIoo   orc wizard (wandering)ooo 3 orcs0---8.2!Zh!Zh _The orc hits you with a +0 hand axe. _You take 1 damage, and have 20/22 hp.!ZhpJ!ZhUF _Unknown command.!Zhm L ooThe orc wizard shouts!  You hit the orc but do no damage.-9.0 _The orc is lightly wounded.!Zh ]  You barely miss the orc.!Zh# ,!Zh @  The orc is lightly wounded.!Zh 1=-The orc closely misses you.An orc wizard comes into view. It is wielding a +0 dagger.!Zh /  --more--"Zhoo 2 orc wizards =8 _"Zh)D s  You barely miss the orc."ZhJ ooThe orc is lightly wounded."Zh)N 1-30.6"ZhT f _The orc barely misses you."Zh4Z  You hit the orc but do no damage.The orc is lightly wounded.*"ZhĆ (1 invisible)The orc wizard mumbles some strange words."ZhE"Zh"Zhzo-1.4"Zh"ZhH _The orc wizard flickers and vanishes for a moment.#Zh5  You hit the orc.#ZhՅ#Zh ooThe orc is heavily wounded.#Zhx:*#Zh. The orc wizard casts a spell.#Zho==2.2#Zh#Zhi H _The orc wizard flickers and vanishes for a moment.#ZhF5  You hit the orc.#ZhTOY) 2 orcs#Zhir 403.0 _You kill the orc!#Zhp#Zh2sk _Your Evocations skill increases to level 1!#Zh #ZhT #ZhF #Zh F _Unknown command.#Zh  #o#o# ## ##o# #.#)o#  #.# .....#......##########.######.##o.o   orc2==-6 (0.6 _ _Health restored: 22%Zh_,%Zhs&ooo   orc wizard (invisible)-4.6 (1.0 _%ZhU%ZhE%Zh %ZhI _No target in range!%Zh%Zh%Zh%ZhGI _No target in range!%ZhsJ%Zhϖ _No target in range!5 _&ZhT#&Zh$&Zh+&Zh>/I _No target in range!'Zh6*'ZhJA'Zhkcc  The orc wizard resists with some effort.'Zh o , ally target)Your orb unleashes a flurry of shooting stars!  The shooting star hits the orc wizard.'Zhsi  The orc wizard is moderately wounded.°ov7------6-Star 'Zh _The orc wizard is knocked back. _You now have 7/9 mp.'Zh @@   shadowYou hit the orc wizard.  The orc wizard is heavily wounded.'ZhƨI==7.4 (0.8'Zhײu _Your shadow barely misses the orc wizard.(ZhzY  You hit the orc wizard but do no damage.The orc wizard is heavily wounded.(Zh@Z'8.2(Zh^(Zh`n _Something hits your shadow but does no damage.(ZhL  You hit the orc wizard but do no damage.The orc wizard is heavily wounded.(ZhN/=9.0(ZhkV(ZhGZW _The orc wizard barely misses you.(Zh!o :  (Zho You hit the orc wizard.  The orc wizard is severely wounded.Something misses your shadow.(Zh7q n19----------8(Zh,x (Zh} _The orc wizard hits you with a +0 dagger. _You take 3 damage, and have 19/22 hp.(ZhY  You hit the orc wizard but do no damage.The orc wizard is severely wounded.(ZhL 0-40.6(ZhL (Zh e _Something closely misses your shadow.)Zh m )ZhLn  )Zh o0You barely miss the orc wizard.)Zho7The orc wizard is severely wounded.)Zhpp)Zhw )Zhw )ZhlxPThe orc wizard points at you and mumbles some strange words.)Zhx)ZhI)ZhB)ZhӮ=)Zh^ 1.4)ZhҴ)Zh )Zhv)ZhL_You easily resist. Something misses your shadow.)Zh)ZhZd  You barely miss the orc wizard.)Zh^s  The orc wizard is severely wounded.Your shadow closely misses the orc wizard.2.2 _The orc wizard closely misses you. Something barely misses your shadow.*Zhs<*ZhB(#oo# ## ##o# #.#@o#  #o# ..####....)#########.######.####.............*ZhAC*ZhGF.o*ZhHn20=----8 (0.6*Zh%M*ZhPT _Your shooting star dissipates!*Zh" ~   You hit the orc wizard.  The orc wizard is almost dead.-3.6 (0.8 _Something hits your shadow.*ZhYM s  You hit the orc wizard but do no damage.*ZhP The orc wizard is almost dead.The orc wizard hits you with a +0 dagger.18--=4.4*ZhS *ZhV _Something hits your shadow. _You take 2 damage, and have 18/22 hp.+Zh  You hit the orc wizard but do no damage.  The orc wizard is almost dead.Your shadow closely misses the orc wizard.o.@o 2 orc wizards (invisible) 8===5.2 _The orc wizard misses you.+ZhR  You hit the orc wizard.)   orc wizard -6.0 _You kill the orc wizard!Training target 2.0 for Evocations reached!+Zh /  --more--+Zh 75-Your Evocations skill increases to level 2!You need to enable at least one skill for training.+Zhب /  --more--,Zh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.8  -2   i - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   j - Hexes   3.6   2.8  +2   c - Throwing   0.0   1.0   0   k - Ice Magic   1.0   2.8  -2           d - Short Blades   4.0   4.2,Zh  +1   l - Invocations   0.0   1.0   0   e - Long Blades   1.6   1.4  -2   m - Evocations   2.0   1.8  +3           f - Armour   0.0   1.7  -3       g - Dodging   2.6   1.8  +3       h - Stealth   4.4   2.1  +5              ,Zh                                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets1Zhq> g + Dodging 2.61Zht' TargetTarget--  --  --  --  --  1Zh' w--  --  --  --  --  --  -- 1Zh) 4 --  a-z] set[-] clear selected targetcost|targets2ZhlC=[?25h[?0c0 3Zhn ~ [?25l[?1c3.0  +3  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets4Zh / 4Zhe5 4Zh?E Salticid the Sneak#Spriggan of Dithmenos **....o#Health: 18/22 ===================-----o#Magic: 8/9=====================---## ##o#AC: 2Str: 4#.#o.#EV: 16Int: 16#@#SH: 0Dex: 17#)#XL:  4 Next: 75% Place: Dungeon:3#@#Noise: ---------  Time: 1546.0 (0.8)#.#a) +1 dagger#.#Cast: Ensorcelled Hibernation#.#-Star #####.##.....#o   orc wizard (invisible)#.#####@   shadow#####.######.####.............# _The orc wizard misses you.hOG 40mYou hit the orc wizard. _You kill the orc wizard!Training target 2.0 for Evocations reached!  Your Evocations skill increases to level 2!You need to enable at least one skill for training.  Training target 3.0 for Dodging reached!  --more--5Zh۸ 7  Your Dodging skill increases to level 3!You need to enable at least one skill for training.5Zhѿ /  --more--6Zh(  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.8  -2   i - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   j - Hexes   3.6   2.8  +2   c - Throwing   0.0   1.0   0   k - Ice Magic   1.0   2.8  -2           d - Short Blades   4.0   4.26Zh@  +1   l - Invocations   0.0   1.0   0   e - Long Blades   1.6   1.4  -2   m - Evocations   2.0   1.8  +3           f - Armour   0.0   1.7  -3       g - Dodging   3.0   2.4  +3       h - Stealth   4.4   2.1  +5              6Zh                                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:Zh+ = d + Short Blades 4.0;Zh8TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets;Zh{<[?25h[?0c0  [?25l[?1ca) +1 dagger#.#Cast: Ensorcelled Hibernation#.#-Star #####.##.....#o   orc wizard (invisible)#.#####@   shadow#####.######.####.............#Training target 2.0 for Evocations reached!  Your Evocations skill increases to level 2!You need to enable at least one skill for training.  Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3!You need to enable at least one skill for training.=Zhua _>Zh  o# o### ##o##.#o.#@ ####.... #.##### #####.######.# *The orc wizard points at you and mumbles some strange words.>Zha@15---=6 (0.6The orc wizard points at you and mumbles some strange words. _The puff of flame misses your shadow. The puff of flame hits you.hings that are here:  a +0 dagger; a +0 robe  You take 3 damage, and have 15/22 hp.  80% health threshold reached.  --more--?ZhM> #  o#  o#  ## ##o#  #.#o.#  #@# #@# #.# #.# #.# #.# #####.# #.....# #.#####  ?Zh:~ #  o#  o#  ## ##o#  #.#o.#  #@# #@# #.# #.# #.# #.# #####.# #.....# #.#####  _?Zhʂ j # .# .### ##o##.#oo#@ ####oo 2 orcs....@   shadow ##7.2 _You swap places. The orc wizard closely misses you.@Zh5*@ZhB]o, asleep)@Zh 5o@Zhp6------8.2 (1.0Ensorcelled Hibernation @Zh@Zh _The orc wizard looks drowsy... _You now have 6/9 mp.AZhbSw  The helpless orc wizard fails to defend itself.  You impale the orc wizard!!AZh \)oo 2 orcs@   shadowAZhd%Salticid the SneakSpriggan of Dithmenos **....Health: 15/22 ================--------#AZhfMagic: 6/9================--------.#AC: 2Str: 4.#EV: 17Int: 16## ##o#SH: 0Dex: 17#.#)o#XL:  4 Next: 110% Place: Dungeon:3#@#Noise: ---------  Time: 1549.0 (0.8)#@#a) +1 dagger#.#Cast: Ensorcelled Hibernation #.#-Star #.#AZhn[#.#oo 2 orcs#####.#@   shadow#.....##.##### _80% health threshold reached. _You swap places. The orc wizard closely misses you. _The orc wizard looks drowsy... _You now have 6/9 mp.The helpless orc wizard fails to defend itself.  You impale the orc wizard!! _You kill the orc wizard!You have reached level 5!AZhLu/  --more--BZh7/2510--75 5% Ensorcelled HibernationBZhBZh   You feel clever. _You regained 2 hp, and now have 17/25 hp.BZhBZhBZhBZhF _Unknown command.CZhKG .o50.0 (1.0 _CZhd DZh  DZh/2  You hit the orc but do no damage. )  Your shadow fades away.18==8 (0.8 _The orc completely misses you.DZh DZhl ,1.5 (0.7DZh DZh _You hit the orc but do no damage. The orc closely misses you.EZh5EZh9O---2.3 (0.8EZh< _You hit the orc but do no damage. The orc barely misses you.EZhUEZh/=3.1EZhm _You hit the orc but do no damage.EZh2  You hit the orc.  The orc is moderately wounded.EZhKz=7==-9EZhEZhT _The orc completely misses you.FZh=  You hit the orc but do no damage.The orc is moderately wounded.FZh ]9==4.7FZhЈFZhP _The orc barely misses you.FZhj  You hit the orc but do no damage.The orc is moderately wounded.-5.5FZhlFZhoQ _The orc closely misses you.FZhA  You closely miss the orc.The orc is moderately wounded.FZhJ/=6.3FZhPFZhT _The orc completely misses you.FZh   You barely miss the orc.==7.1 _The orc is moderately wounded.FZh$  You hit the orc.  The orc is severely wounded.FZh! A=9FZh FZh I _The orc misses you.GZh"  You hit the orc.  The orc is severely wounded.8.6 (0.7 _The orc barely misses you.GZhq  You hit the orc but do no damage.The orc is severely wounded.GZhj[20=9.4 (0.8GZhg _The orc closely misses you.GZh 5  You hit the orc.GZh 5-60.1 (0.7GZh GZh \ _The orc is severely wounded.GZh_  You hit the orc but do no damage.The orc is severely wounded.GZh-=8GZhGZhI _The orc misses you.HZh  You hit the orc..   orcHZh471.6 (0.8HZhXHZhG _You kill the orc!HZh̘' @  orc (ally target)@   shadowYou hit the orc.  The orc is severely wounded.Your shadow hits the orc with a dagger. The orc misses you.=8===2.4HZhg _The orc misses your shadow.HZhg 5  You hit the orc.HZh! )@   shadowHZh5 1=83.2Ensorcelled Hibernation HZhL ] _You kill the orc!IZh _No target in view!IZhIZhgIZh5IZhH _No target in view!IZh  #.#.# ## ##.# #.#)@#  #.# .########.######.##IZh'IZh-IZhQ 8 (0.6 IZh_IZhp%IZh* IZhD+  IZh+Things that are here: IZhK,>_a +0 dagger; a +0 robeIZh % #..# ## ##.# #.#)@#  #.# )##.............#-4.4 _IZh IZh/(  #..# ## ##.# .#)@#  #.# ).#####.......[.###..#IZh0 IZh23 E===5.0IZh9 IZhU< JZh  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration19% 1  b - GloomHexes/Necromancy 26% 3  c - Summon Ice BeastIce/Summoning 41% 3  d - Volatile Blastmotes Fire/Translocation 47% 3  e - Summon Mana ViperHexes/Summoning 94% 5 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitKZhX KZhZ KZh *#Salticid the Sneak.#Spriggan of Dithmenos **.....#Health: 21/25 ====================----## ##.#Magic: 8/10===================-----#.#)@#AC: 2Str: 4#.#EV: 17Int: 17#)#SH: 0Dex: 17#.#XL:  5 Next:  8% Place: Dungeon:3#@#Noise: ---------  Time: 1565.0 (0.0)#.#KZh a) +1 dagger#.#Cast: Ensorcelled Hibernation #####.#-Star #.....##.##########.######.####.............##.......[.###..#You hit the orc. _You kill the orc! _No target in view! _No target in view!  Things that are here: _a +0 dagger; a +0 robeKZh P  Okay, then.KZh KZh; KZh . _LZhDLZh\DLZhELZhHLZhMf _LZhNLZhQLZhXRK2=LZhjTLZhWLZhWLZhYLZh[,LZh^LZhfLZhgL9==LZhDjLZhJnLZhpoh3==LZhgrLZhAvLZhvLZh.xLZhbzLZhzLZhL|LZhP==LZhLZh{94LZh΄E==LZhsLZhLZhوLZhLZhLZh510/10=== _Magic restored.5== _HP restored.=== _Your orb has finished recharging its magic.=  Things that are here:  a +0 dagger; a +0 robe _  Items here: )))) [[ ††. _LZh  Items here: )))) [[ ††. _LZh LZhLZhsXLZh;XLZhzAnLZhALZhC,LZhaDLZhELZhJG,LZh_HLZhCJLZh]K,LZhLLZh]NLZh6PBLZhQLZheSBLZhTLZhWBLZhY,LZhZ,LZh]LZh&_,LZh`LZh### ##.######### #..........##.#######.#.#.#.###.#######.#.## #..  ##.##.###.## ...g#.#).## ##.# ####g##.##.###.## g#ggg 3 goblins (asleep)#)###.#.## ##.# ##.###.LZh# ### 604.6 (39.6)  3 goblins come into view.LZh+/  --more--LZh LZhx 9 5.2 (40.2 _LZh5 LZh _Health restored: 25; MP restored: 10MZh[ #####.#########..........#.#######. #.# #...##.#######.#.## #....$...  ##.##.###.## ...gggg...#).## ##.# .####gg...#.##.###.###. g#### #)###.#.## # gg 2 hobgoblins (asleep).# ##.##  ggggg 5 goblins (asleep).# ###.#  2 goblins and 2 hobgoblins come into view.  --more--NZhhNZhj/8 (0.6)NZhqNZhy* _Found 7 gold pieces.NZh! #####.##########..........# ##.#######.# .# #.# #.# #.# ##.## #.#############.#.@..$.... ##.##.###.##.....gggg #.#).## ##.##.####gg...= ##.##.###.###. g#####)###.#.## # #  #.# ##.##   #.# ###  #.#  #.#NZhy6  Found an iron ring.  The goblin shouts! x2; The hobgoblin shouts! The goblin shouts!NZh8 NZhl9 NZhXG D ggg.g.ggggggggggThe hobgoblin shouts! You hear a shout! x3; The goblin shouts! x2NZheH P==6.4Ensorcelled HibernationNZhT = _You hear a shout!OZhOZhOZhOZhdF _Unknown command.OZhC F ###  ##.######### #..........##.#######.# #.# #.# #.# #.#  # #@########  #####.#.## #..gg$.... OZhnD  ##.##.###.##.....g.g....  #.#).## ##.##.####gg...=#.##.###.###. g##### #)###.#.## ## #.# ##.## #.# ###  #.#OZhBO OZhrP 0=7.0OZh` = _You hear a shout!OZh9  ### #.########.........##.###### #.#   ##.## #.######## #####.#.## #..gg$...#.##.###.##.....g.g.....#).## ##.##.####gg...=##.##.###.###. g#####ggg 3 )###.#.## ####.#####OZh OZh OZh OZh- OZh OZh OZh g..g#g.gg 2 hobgoblinsggg 3 goblinsOZh 0---6OZhI OZhH QZhQZhy Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/IceQZh-11% 2 b - Confusing TouchHexes12%3  c - Tukima's DanceHexes12%QZh3 Select a spell to cast [?] help[Esc] exitRZh RZhRZh0Salticid the SneakSpriggan of Dithmenos **....Health: 25/25 ========================###Magic: 10/10 ========================##.#########AC: 2Str: 4RZh+#..........#EV: 17Int: 17##.#######.#SH: 0Dex: 17#.# #.#XL:  5 Next:  8% Place: Dungeon:3#.# #@#Noise: ---------  Time: 1607.6 (0.0)##.## #.########a) +1 dagger#####.#.## #.g..$....Cast: Ensorcelled Hibernation  ##.##.###.##....gg.g....#.#).## ##.##.####g....=##.##.###.###. g#####gg 2 hobgoblins#)###.#.## ##ggg 3 goblins#.# ##.###.# ###The hobgoblin shouts! You hear a shout! x3; The goblin shouts! x2 _You hear a shout! RZhA_Unknown command. _You hear a shout!  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RZh$Salticid the SneakSpriggan of Dithmenos **....Health: 25/25 ========================###Magic: 10/10 ========================##.#########AC: 2Str: 4#..........#EV: 17Int: 17##.#######.#SH: 0Dex: 17#.# #.#XL:  5 Next:  8% Place: Dungeon:3#.# #@#Noise: ---------  Time: 1607.6 (0.0)##.## #.########a) +1 dagger#####.#.## #.g..$....Cast: Ensorcelled Hibernation  ##.##.###.##....gg.g....#.#).## ##.##.####g....=##.##.###.###. g#####gg 2 hobgoblins#)###.#.## #RZh@&R#ggg 3 goblins#.# ##.###.# ###The hobgoblin shouts! You hear a shout! x3; The goblin shouts! x2 _You hear a shout! _Unknown command. _You hear a shout!  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RZh-+z _Unknown command. _You hear a shout!  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.RZh+RZh3D _SZhQSZh!TP Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice11% 2 b - Confusing TouchHexes12%3  c - Tukima's DanceHexes12%3 Select a spell to cast [?] help[Esc] exitTZhlE TZhp Salticid the SneakSpriggan of Dithmenos **....Health: 25/25 ========================###Magic: 10/10 ========================##.#########AC: 2Str: 4#..........#EV: 17Int: 17##.#######.#SH: 0Dex: 17#.# #.#XL:  5 Next:  8% Place: Dungeon:3#.# #@#Noise: ---------  Time: 1607.6 (0.0)##.## #.########a) +1 dagger#####.#.## #.g..$....Cast: Ensorcelled Hibernation  ##.##.###.##....gg.g....#.#).## ##.##.####g....=##.##.###.###. g#####gg 2 hobgoblins#)###.#.## #TZhu [40m#ggg 3 goblins#.# ##.###.# ### _You hear a shout!  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Salticid the SneakSpriggan of Dithmenos **....Health: 25/25 ========================###Magic: 10/10 ========================##.#########AC: 2Str: 4#..........#EV: 17Int: 17##.#######.#SH: 0Dex: 17#.# #.#XL:  5 Next:  8% Place: Dungeon:3#.# #@#Noise: ---------  Time: 1607.6 (0.0)##.## #.########a) +1 dagTZhU rger#####.#.## #.g..$....Cast: Ensorcelled Hibernation  ##.##.###.##....gg.g....#.#).## ##.##.####g....=##.##.###.###. g#####gg 2 hobgoblins#)###.#.## ##ggg 3 goblins#.# ##.###.# ### _You hear a shout!  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TZh   Salticid the Sneak  Spriggan of Dithmenos **....  Health: 25/25 ======================== ###TZh  Magic: 7/10================-------- ##.######### AC: 2Str: 4 #..........# EV: 17Int: 17 ##.#######.# SH: 0Dex: 17 #.# #.# XL:  5 Next:  8% Place: Dungeon:3 #.# #@# Noise: ---------  Time: 1607.6 (0.0) TZhj ##.## #*########  a) +1 dagger  #####.#.## #.g..$....  Cast: Ensorcelled Hibernation  ##.##.###.##....gg.g....  #.#).## ##.##.####g....=  ##.##.###.###. g#####  gg 2 hobgoblins  #)###.#.## # #  ggg 3 goblins  #.# ##.##  #.# ### _Okay, then.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 65%)UZh Salticid the SneakSpriggan of Dithmenos **....Health: 25/25 ========================###Magic: 7/10================--------##.#########AC: 2Str: 4#..........#EV: 17Int: 17##.#######.#SH: 0Dex: 17#.# #.#XL:  5 Next:  8% Place: Dungeon:3#.# #@#Noise: ---------  Time: 1607.6 (0.0)##.## #.########a) +1 dagger#####.#.## #.*..$....Cast: Ensorcelled Hibernation  ##.##.###.##....gg.g....#.#).## ##.##.####g....=##.##.###.###. g#####gg 2 hobgoblins#)###.#.## ##UZh9 ggg 3 goblins#.# ##.###.# ### _Okay, then.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 65%)UZh (1 ally target)(   +0 dagger (minion)UZh$  (g@(1 ally target)@   shadowCasting: Ensorcelled Hibernation (safe; 11%  Confirm with . or Enter, or press ? or * to list all spells.ing: Tukima's Dance (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 65%)  The +0 dagger dances into the air!*UZhU *1 slow, 1 ally target)Your shadow gestures at the hobgoblin while chanting.UZh k*1 slow, 1 ally target)UZha The hobgoblin seems to slow down. The goblin seems to slow down.UZh F  The hobgoblin seems to slow down.UZh D  Your orb unleashes a flurry of shooting stars!  The goblin hits your +0 dagger.  Robin of the Strong Arm comes into view. They are wielding a +0 club.  --more--VZhhJVZhKVZhKVZhYJ  The shooting star hits the hobgoblin!VZh^†gg   Robin 2 VZhrVZhvvv°g.gVZhQ9=8.6 (1Ensorcelled Hibernation -Star VZh 9°VZh3 _You kill the hobgoblin! _You now have 7/10 mp.VZh!I °° _Unknown command.VZh 8°VZh VZh 9°VZhG F _Unknown command.XZh.#####.#########.........v#.####### #.# (##.##############.#.## #†ggg$....##.##.###.##...@°gg....XZh.#).## ##.##.####.g...=#.##.###.###. g##### #)###.#.## # # .# ##.##  g   hobgoblin (slow, ### ggggg 5 goblins (1 slow, 1 ally target) (   +0 dagger (minion)(…)XZh XZhe,XZh(X .gg.strong, slow, ally target)4 strong, 1 slow, 1 all…)You swap places. The goblin completely misses you.Robin roars a battlecry!The goblins go into a battle-frenzy!XZh!*N9.2 (0.6Ensorcelled HibernationXZh0XZhW3' _You hear a shout!XZht# XZh % XZhv3 XZh< F _Unknown command.YZh3YZh\ _Unknown command.YZhga  #####.#########.........v#.####### #.# (##.## #.########YZhc #####.#.## #@gg.$....##.##.###.##...@ggg..#).## ##.##.####g....=g-Star ##.#@   shadowYZhf YZh3i YZhr a.(g.YZht 4=8 _YZhz YZh v _You see here a hobgoblin corpse.YZh5YZhKYZh2YZhF _Unknown command.ZZh(ZZh ZZhޫZZh(F _Unknown command.[Zh ###.######### #.........v# ##.#######v# #.# #v# #.# #.##.## ###(#############.#.####.#†ggg$.....##.###.##..@@gg...... #.#).## ##.##.####g....= ##.##.###.###. g##### #)###.#.## #. #  #.# ##.## #. #.# ### #^ #.# #. #.##. ####.#  Your +0 dagger hits the goblin.[Zh B[Zh  °vg.g   Robing   hobgoblin (strong, slow, ally target)gggg 4 goblins (3 strong, 1 slow, 1 ally…)[ZhK (   +0 dagger (minion)(…)The goblin dies![Zh 910-10.4[Zhe 8°[Zh C _The goblin hits your shadow with a +0 dagger.\Zh:°\Zh97-\Zh,8°\ZhF _Unknown command.\Zh H°° _Unknown command.]Zh{### ##.######### #..°# ##.#######v# #.# #v# #.# #v# ##.## ###(# #####.#.####.#†ggg$....  ##.##.###.##..@@gg......  #.#).## ##.##.####g....=  ##.##.###.###. .##### #)###.#.## #. # #.# ##.## #.#.# ### #^ #.# #. #.# #. .# °]Zh%S[39;49m1.0°]ZhF _You swap places. Your +0 dagger hits the goblin.]Zh 3°]Zh ]Zh4 8°]Zh F _Unknown command.^ZhW ^Zh ^Zhq.You hit the goblin but do no damage.^Zh^ZhF0  The goblin is moderately wounded.Your shadow hits the goblin with a dagger.^Zh02^Zh5  You kill the goblin! Your +0 dagger falls from the air.^ZhF~  The goblin misses you. The shooting star hits the goblin!^Zhax°°vvv)..@ggg.) 2 goblins (1 strong, 1 ally target)@   shadow^Zhu^Zhv,^Zhv^Zh~...vv@)g..@ggg.^Zh"218 (0.8^Zh>^ZhÙJ _You kill the goblin!^Zha 8  You hit the goblin.^Zhc Y  You kill the goblin!^ZhRd ^Zhme ^Zhg  The hobgoblin is no longer moving slowly.  A hobgoblin comes into view.^Zhzo /  --more--_Zh_Zh<"°v.gg 2 hobgoblins (strong, 1 ally target)   goblin (strong,_Zh/7 2.5 (0.7 __Zh_ZhЄ _Zhk _Zhd :°_Zh F _Unknown command.`Zh  You closely miss the goblin. The shooting star hits the goblin!`Zh|)@   shadow`Zh`Zh,`Zh+  You kill the goblin!The shooting star hits the hobgoblin!`Zh0°°v.   hobgoblin (strong)`Zh,T`ZhU`ZhxV`Zh~_.)°.gg.`Zhu<3-3.3 (0.8`Zh?~:°`ZhM _You kill the hobgoblin!bZhB ### Salticid the Sneak ##.######### Spriggan of Dithmenos **.... #..........# Health: 25/25 ======================== ##.#######.# Magic: 5/10============------------ #.# #.# AC: 2Str: 4 #.# #.# EV: 17Int: 17 ##.## ###)########  SH: 0Dex: 17  #####.#.####.#@°..$....  XL:  5 Next: 13% Place: Dungeon:3  ##.##.###.##...@*gg.....  Noise: ---------  Time: 1613.3 (0.0bZhѴ@)  #.#).## ##.##.####.....=  a) +1 dagger  ##.##.###.###. .#####  Cast: Ensorcelled Hibernation  #)###.#.## #. #  -Star  #.# ##.## #.  #.# ### #^ g   Robin  #.# #. g   hobgoblin (strong)  #.# #. @   shadow ###.# _You kill the hobgoblin!Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (chance to affect: 52%)cZh###Salticid the Sneak##.#########Spriggan of Dithmenos **....#..........#Health: 25/25 ========================##.#######.#Magic: 5/10============------------#.# #.#AC: 2Str: 4#.# #.#EV: 17Int: 17##.## ###)########SH: 0Dex: 17#####.#.####.#@°..$....XL:  5 Next: 13% Place: Dungeon:3  ##.##.###.##...@)*g.....Noise: ---------  Time: 1613.3 (0.0)  cZhM#.#).## ##.##.####.....=a) +1 dagger##.##.###.###. .#####Cast: Ensorcelled Hibernation#)###.#.## #. #-Star #.# ##.## #.#.# ### #^g   Robin#.##.g   hobgoblin (strong)#.##.@   shadow ###.# _You kill the hobgoblin!Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (chance to affect: 52%)cZh5cZhY cZhZ Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (chance to affect: 52%)  Robin resists with significant effort.cZh&\cZhccZhpdy°gg..(ally target)cZh*e14.3 (1 _cZhdl:°cZhpi _You now have 5/10 mp.cZh  ### Salticid the Sneak ##.######### Spriggan of Dithmenos **.... #..........# Health: 25/25 ======================== ##.#######.# Magic: 3/10=======----------------- #.# #.# AC: 2Str: 4 #.# #.# EV: 17Int: 17 ##.## ###)########  SH: 0Dex: 17  #####.#.####.#@°g.$....  XL:  5 Next: 13% Place: Dungeon:3 cZhG o ##.##.###.##...@g.......  Noise: ---------  Time: 1614.3 (0.0)  #.#).## ##.##.####.....=  a) +1 dagger  ##.##.###.###. .#####  Cast: Ensorcelled Hibernation  #)###.#.## #. #  -Star  #.# ##.## #.  #.# ### #^ g   Robin (ally target)  #.# #. g   hobgoblin (strong)  #.# #. @   shadow ###.# _You now have 5/10 mp.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (ally target, chance to affect: 52%)dZh%###Salticid the Sneak##.#########Spriggan of Dithmenos **....#..........#Health: 25/25 ========================##.#######.#Magic: 3/10=======-----------------#.# #.#AC: 2Str: 4#.# #.#EV: 17Int: 17##.## ###)########SH: 0Dex: 17#####.#.####.#@°g.$....XL:  5 Next: 13% Place: Dungeon:3  ##.##.###.##...@*.......Noise: ---------  Time: 1614.3 (0.0)  #.#).## ##.##.####.....=a) +1 dagger##.##.###.###. .#ZhE'm####Cast: Ensorcelled Hibernation#)###.#.## #. #-Star #.# ##.## #.#.# ### #^g   Robin (ally target)#.##.g   hobgoblin (strong)#.##.@   shadow ###.# _You now have 5/10 mp.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (ally target, chance to affect: 52%)dZhg°gasleep, ally target)MAiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (ally target, chance to affect: 52%)  Robin looks drowsy...g.g5.3 (1 _dZh|i _You now have 3/10 mp.dZh k  The helpless Robin fails to defend themself.  You impale Robin!!dZhq  dZh U You kill Robin!dZh` †dZh )dZhe kg   hobgoblin (strong)dZh )eZhBCutter4==216.1 (0.8 _Your shadow fades away.eZh  eZh "eZhS  eZh 3You hit the hobgoblin.  eZh 5The hobgoblin is heavily wounded.eZhb eZh 1eZh ----eZhO =eZhS 9eZh  eZh eZhS _The hobgoblin hits you. eZh- i_You take 4 damage, and have 21/25 hp.eZh eZh$   You barely miss the hobgoblin.The hobgoblin is heavily wounded.2=---7.7eZhe W _The hobgoblin closely misses you.fZh   You hit the hobgoblin.  You kill the hobgoblin!A goblin comes into view. It is wielding a +0 dagger.fZh /  --more--fZh )gg   fZhL \ 28.4 (0.7 _gZhBU### ##.######### #...# ##.#######.# #.# #.# #.# #.# ##.## ###)#  #####.#.####.#†)..$.... ##.##.###.##....@. #.#).## ##.##.####.g...= ##.##.###.###. .#####  #)###.#.## #. #  gZhC#.# ### #^ ##.#gZhIgZhKQ==-9.0 (0.6gZhMPgZhVp _Items here: ))) [[ ††.hZh.hZh2Pick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 dagger Armour (select all with [)d - a +0 animal skin  e - a +0 helmet Carrion a goblin corpse the hobgoblin corpse of Robin hZh|[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]jZhjZhjZh"###Salticid the Cutter##.#########Spriggan of Dithmenos **....#..........#jZhHealth: 22/25 =====================---##.#######.#Magic: 4/10=========---------------#.# #.#AC: 2Str: 4#.# #.#EV: 17Int: 17##.## ###)########SH: 0Dex: 17  #####.#.####.#†)..$....XL:  5 Next: 22% Place: Dungeon:3 ##.##.###.##....@.......Noise: ---------  Time: 1619.0 (0.0) #.#).## ##.##.####.g...=a) +1 dagger ##.##.###.###. .#####Cast: Ensorcelled Hibernation  #)###.#.## #. #-Star #.# ##.## #.#.# jZhk### #^g   goblin (strong)#.##.#.##. ##.# _The hobgoblin closely misses you.You hit the hobgoblin.  You kill the hobgoblin! _A goblin comes into view. It is wielding a +0 dagger. _Items here: ))) [[ ††.  Okay, then.jZhjZhjZh jZhm. _jZh### ##.### #..# ##.#.# #.# #.# #.# #.# ##.## ###)#. #####.#.####.#†)..$....#.##.###.##....) jZh+.#).## ##.##.####.g...=..##.###.###. .#####. #)###.#.## #. .# #.# ##.## #. g# #.# ### #^ g.gg 3 goblins (2 wandering, strong) #.# #. .# #.# #. .. #.#jZh You hit the hobgoblin.  You kill the hobgoblin! _A goblin comes into view. It is wielding a +0 dagger. _Items here: ))) [[ ††.  2 goblins come into view.jZh>/  --more--kZhkZh|kZhkZh|g.g.. 2 goblins (kZh?*6 (0.6kZhakZh3 _The goblin moves out of view.kZh(kZh~*kZha:kZhd@F _Unknown command.kZh/ Y  You miss the goblin.kZh1 Q  The goblin no longer looks unusually strong.kZh,: tg.gg 3 goblins (2 strong)kZh: 5=20.4 (0.8kZh E kZh I T _The goblin closely misses you.lZht5 @, 1 ally target)@   shadowYou hit the goblin.  The goblin is moderately wounded.lZh,1.1 (0.7lZhlZh@ _Your shadow hits the goblin with a dagger.lZh1 8  You hit the goblin.lZh3 lZh3 lZh= )g.g. 2 goblins (1 strong)lZh _ `3=-9 (0.8lZhOi lZh m J _You kill the goblin!lZh 8  You hit the goblin.lZh lZh )g.   goblin (lZh' \3-2.6 (0.7lZh4 lZh69 J _You kill the goblin!lZhlZhqlZhlZhI _No target in range!mZhDmZh^JmZhyRmZhVF _Unknown command.mZh= mZh? Xg.mZh ,3.6 (1.0mZh, mZh[ B _The goblin no longer looks unusually strong.mZh  (ally target)You hit the goblin.  The goblin is moderately wounded.mZh 2-5====4.4 (0.8mZhҎ mZh4 _The goblin hits you with a +0 club. _You take 1 damage, and have 22/25 hp.nZh"  You barely miss the goblin.The goblin is moderately wounded.nZh+0 .  Your shadow fades away.-5.2nZh7nZhv;S _The goblin barely misses you.nZhJ nZhx2 You hit the goblin.nZhD)nZht,3=-6.0Ensorcelled Hibernation nZh4nZh8J _You kill the goblin!nZhnZhnZhnZhH _No target in view!nZhZ nZhD] nZhe nZhg H _No target in view!nZh5/ nZh0 nZh3 nZhE8 nZhG9 $ _nZhgA g===nZhD nZhI ,nZhM nZhQ nZh"a nZhn M###Salticid the Cutter##.#########Spriggan of Dithmenos **....#..........#Health: 24/25 =======================-##.#######.#Magic: 5/10============------------#.# #.#AC: 2Str: 4#.# #.#EV: 17Int: 17##.## ###)########.SH: 0Dex: 17 #####.#.####.#†)..$....#XL:  5 Next: 23% Place: Dungeon:3 nZhSp j#.##.###.##....)@)......Noise: ---------  Time: 1629.0 (3.0) .#).## ##.##.####)....=.a) +1 dagger #.##.###.###. .#####gCast: Ensorcelled Hibernation #)###.#.## #. .#-Star #.# ##.## #. .# #.# ### #^ ..g   goblin (wandering) #.##. .# #.##. .. #.# _The goblin barely misses you.You hit the goblin. _You kill the goblin! _No target in view! _No target in view!  A goblin comes into view. It is wielding a +0 club.nZhw /  --more--oZh<=Ensorcelled HibernationoZhRoZh[; 30.0 (4 _oZhgoZhkoZhp##.##########..........# ##.#######.# .# #.# #.# #.# ###.## ###)########.# ####.#.####.#†)..$.... .##.###.##....).).......).## ##.##.####@....=#.###.###. #.#####g )###.#.## #. #.# .# ##.## #. #.# .# ### #^ ... .# #. #.# .# #. #.. .#  ### .#g.6 (0.6oZh[39;49m  Things that are here: _a +0 club; a +0 club; a goblin corpsepZh##.# #.# ##.#.# #.# #.# #.# #.# # ##.## ###)#.# .#.####.#†)..$....#. ##.###.##....).).# ).## ##.##.####)@...g..# ##.###.###. #.#####..# ###.#.## #. #.# # ##.## #. #.# # ### #^ ... # #. #.# # #. #.. # ### #Zh!9mpZh;g=1.2 _pZh}##.#  #.#  ##.#.# #.# #.# #.# #.# #  ##.## ###)#pZhlp.# #.#.####.#†)..$....#..###.##....).).# .## ##.##.####).@.g=..# .###.###. #.#####..# .#.## #. #.#  ##.## #. #.#  ### #^ ... #. #.#  #. #.. ### pZh pZhIA=8pZhpZh!pZh^##.# #.# ##.#.#  #.# #.#  #.# #.# ## ##.## ###)#.###.#.####.#†)..$....#. .###.##....).).# ## ##.##.####)..@g=..# .###.###. #.#####..# .#.## #. #.# # ##.## #. #.# #. #.# .g6==2.4pZh pZhc 3pZhHo pZht I _No target in range!qZhWO.# .qZhW# .#.# #.# #.# #.# #.# ## .## ###)#.# qZhd.#.####.#†)..$....#. ###.##....).).#  ##.##.####)...@g..# ###.###. #.#####..# .#.## #. #.# .# qZhy!o.## #. #.# .. ### #^ ... ###. #.# qZh+qZh-.3.0 _qZh5qZh7qZhs p ggYou closely miss the goblin.qZht (The goblin shouts!qZhu b5====8 (0.8qZh~ qZhc _The goblin misses you. _Health restored: 25qZh qZh `3-----4.6qZh  _You barely miss the goblin. The goblin hits you with a +0 club. _You take 2 damage, and have 23/25 hp.qZhqZh9n===--5.4qZhqZhǶ _You hit the goblin but do no damage. The goblin misses you.rZh?{  You hit the goblin.)rZh/w46.2Ensorcelled Hibernation rZhrZhJ _You kill the goblin!rZh _No target in view!rZh3rZh^ _No target in view!rZh!  _4=-rZh/ 7==rZh,0 rZh[1 rZh3 a5==rZh6 rZh,: rZhC< rZhZ? rZhD rZhE rZhLI rZhL rZhZN rZhO ==rZhDP rZhR rZhV rZh7X rZhX =rZhY rZh] rZhc rZhd rZhtk rZhVo rZhv rZhz rZha rZh e8===rZh BrZh" BrZh ===rZh ,rZh} rZhp rZhX rZh@ rZh5 rZh rZh rZh rZh rZh_ rZhZ rZh 9rZh ==rZh8 rZh rZh rZh rZh, rZh rZh rZh rZh rZh rZh; rZh rZh rZh\ ==rZh& rZhz rZhD rZh4 rZh rZh rZh7 rZhy rZh+ rZh rZh rZhc rZhf rZh 10/10rZh ===rZhc rZh: rZh rZh[ rZh rZh# rZh$ rZhi' rZh2 rZh:6 rZhY9 rZh]< rZh= rZhQ> ===rZh? rZhA rZhL rZhM rZhFN rZhP rZhT  rZhU rZh&V @_Your orb has finished recharging its magic.rZhV rZhY rZhZ rZhx[ rZhC^ rZh$m  rZhm rZhn .#rZhWo  rZhFp '# rZhr .#rZhs .# rZh7t P.# #.# rZht P.# #.# rZhu 2## rZh=v M.## ###)#rZhdx .##### #.####.#†)..$....#..... .##....).).#  ##.##.####)....@..# -.###. #.#####..# #.## #. #.# ..# .## #. #.# ..rZhy ..rZhz f #^ ... ..#rZhI{ ###. #.# ...#. #.. ..##### #.#f - a ring of magical power  Things that are here:rZh 071.8 (35.6)rZh F-2.8 (36rZh rZh _a +0 club; a +0 sling _Health restored: 25; MP restored: 10tZhO Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn) Jewellery (go to first with "=)  c - a ring of resist corrosion (worn)f - a ring of magical power Floor Items ([,] to select) Hand Weaponsa +0 cluba +0 sling[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip wZhwZh wZhT.#########Salticid the Cutter .........#Spriggan of Dithmenos **.... .#######.#wZhUlHealth: 25/25 ======================== .# #.#Magic: 10/10 ======================== .# #.###AC: 2Str: 4 .## ###)########.#####EV: 17Int: 17 #.####.#†)..$....#.....SH: 0Dex: 17 ##.##....).).......#XL:  5 Next: 24% Place: Dungeon:3  wZhW##.##.####)....@..#Noise: ---------  Time: 1672.8 (0.0) ##.###. #.#####..#a) +1 dagger #.## #. #.# ..#Cast: Ensorcelled Hibernation .## #. #.# .... ## #^ ... ..####. #.# ...#. #.. ..##### #.# _No target in view! _Your orb has finished recharging its magic.f - a ring of magical power  Things that are here: _a +0 club; a +0 sling _Health restored: 25; MP restored: 10wZhb_K  You feel your magic capacity increase.wZhgh9------------3.3 (0.5wZhqwZh8 _f - a ring of magical power (worn)wZhJ wZh}N Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  wZhO b - a +0 sling [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]xZhD  b - a +0 slingyZhe~Zh{ZhM  b + a +0 sling[Enter] accept (1 chosen).#########Salticid the Cutter .........#Spriggan of Dithmenos **.... .#######.#Health: 25/25 ======================== .# #.#Magic: 10/19 ============------------ .# #.###AC: 2Str: 4 .## ###)########.#####EV: 17Int: 17 #.####.#†)..$....#.....SH: 0Dex: 17 ##.##....).).......#XL:  5 Next: 24% Place: Dungeon:3  ##.##.####)....@..#Noise: ---------  Time: 1673.3 (0.0) ##.###. #.#####..#a) +1 dagger #.## #. #.#[39;49ZhW:m ..#Cast: Ensorcelled Hibernation .## #. #.# .... ## #^ ... ..####. #.# ...#. #.. ..##### #.#f - a ring of magical power  Things that are here: _a +0 club; a +0 sling _Health restored: 25; MP restored: 10You feel your magic capacity increase. _f - a ring of magical power (worn)4.3 (1 _g - a +0 slingZh*3ZhٽZhBZh,ZhZh,ZhZh,ZhZhZhXM1=ZhZh,ZhZh%,Zh'Zh,ZhiZhO=Zh"Zh,Zh ZhVd2==Zh ZhL,Zh=Zh,ZhZh.,Zh*ZhP==ZhZh Zh Zh Zhc3=ZhZh",ZhZho,ZhZhk,Zhk Zh"O=Zh$Zhy',Zh)Zh,,Zh.Zhx2Zh2M4=ZhK5Zh6,Zh8Zhj;ZhM<Zh=Zh?Zh@Zhh=5==ZhjZhBnx6==Zh@S==7=Zh=ZhZh,Zh8=ZhZhZhNZhRZhZh-,ZhZh9=ZhHZhZhoZhZhZhyL9==ZhZhZhZhmZhZhZhPZhZhmZhZhZhZh@ZhZhZh:==ZhZhZhZhZh+L _You now have 52 gold pieces (gained 7).Zh$ZhZh0 Zhb Zh Zh Zhj Zh Zh>$ JZh& BZh/ Zh'1 ,Zhx2 Zhw7 Zhn9 Zh: Zh: Zh< Zh> Zh? ZhA@ ZhB Zh F ZhF Zh2H ZhL ZhSO ZhO Zh7Q ZhTS ZhV ZhW ZhX ZhZ ZhX] Zh^ Zh9_ Zhc Zhh ,ZhXi Zh'k Zhm Zh1n Zho Zhq Zht Zhu Zhw Zhe| Zh~ Zh ZhM Zh Zh ZhI ZhK Zht Zh Zh& Zh Zhǐ Zhޓ Zh Zh\ Zh& Zh Zh Zhg Zh ZZh BZhJ   ##.##.###.###.# #.#### #)###.#.## #.# #.#### #.# ##.## #.####.##.. #.# ### #^##......# #.# #.##.#.#### #.# #.##.#..... #####.# ##.##.###### #.....#########...#.###### #.######.@................  #####.######.######...#.######  ##.............# ##.##.#  #.......[.###..# #.##.#  #..##...#......###h X39;49m #....##..##......†...... ..#..##..##.###.###..### #.#..##..##.# #.# #..# .#..##.....###+# #You pick up a parchment of Sublimation of Blood and begin reading...754.3 (80.0)5.3 (81 _You add the spell Sublimation of Blood to your library. _MP restored: 19Zh, Zh- Zh. Zh1 Zh3 Zhi4 $ _Zh: XZhD? ,Zh*M  #.# ### #^##...... #.# #.##.#. #.# #.##.#....#####.# ##.##.#####.....#########...#.##.######............#####.######.######...#.##.............# ##.##.# #.......[.###@.# #.##.# 6.5 (1.2)..##...#......### #....#  #..##......÷...... ..#..# #..##.###.###..### #.#..# #..##.# #.# #..# #..# #.....###+# #..# ##.##...+ #..# #.##.###+# #.>#ZhN ][17;3H #.##.# .#ZhX Zhf ~7.1 (1.8 _Found a stone staircase leading down.Zh+uZh4nZh6Zh9Zh;Zh<,Zh>Zh@Zh}AZhcBZhCZh{EZhbF,Zh.HZhIZhJZhfKZhLZhU#.# #.##.#........########.# ##.##.########.#  #.....#########...#.########.#  #.######.....................# ##.######.######...#.########## ...........# ##.##.# ....[.###..# #.##.# #....######....# #......÷........@.#..# ZhfX]60.7 (3.6 #.###.###..######.#..# #.# #.# #..# .#..# ..###+# #..#  #...+ #..#  #.###+###.># < #.# .# #..# ..###.###..# . #..........#ZhZZh]-1.3 (4.2Zh`Zhb; _Found an escape hatch in the ceiling.ZhO+Zhg###.# ##.##.########.# ....#########...#.########.# ######.....................# ######.######...#.########## ........# ##.##.# [.###..# #.##.# #......######....# ....÷..........#..# #.###..######.#@.# 4.3 (3.0  #.# #..# #.#..# #+# #..# #.#...> + #..# #.#.#..##+###.># #<#...##  .# #..#Zh[39;49m #.###..#.###..# #.# #........# #.# #.# .########9 (3.6 _Found a stone staircase leading down.Zh! ZhC' ##.....................# #####.######...#.### .......# ##.##.# [.###..# #.##.# #######....# ..÷..........#..# Zhq( #.###..######.#..# #.# #..# #.#..#####>#+# #..# #.#.@.>.....5.5 (0 + #..# #.#.#..#...#+###.># #<#...## .#  .# #..# #.###...###..# #.# #.. .......# #.# #.####### .# #.# ###Zh. Zh1 -6.1 (1.2Zh4 Zh 7 9 _Found an escape hatch in the floor.ZhgZhZhZh,Zh"4Zho,Zh.# #.#..#####>### .# #.#...>...... # #.#.#..#.. ># #<#...###. .# #.###..#..# #.# ##...#. .# #.# ##.##..# ##.###)... #.##@..73.9 (7.8 #.#########. #.# ZhP #.# #.# #.#  ########ZhC4.5 (8.4ZhZh# _Found a club.Zh3ZhZhb!Zh&XZh;4Zh7BZh=<  You see here a +0 club.Zhv>Zh? _Zh@ZhaBZhI#.#..# #.. #.#..#####>##### ... #.#...>......... .$. #.#.#..#...# #.. .. #<#...###..# #.# .. #.###..#...# #.# .### #.# ##...#.# #.# ... ZhJn.# ##.##.# #.##.##### #.##.###).# 8.1 (3.6#.##.............)#.#########.###.#.#.# .##.# ..ZhL#.# .#.#.#....## #. ZhUA7 (4.2ZhXZhZ% _Found a dagger.Zh3ZhZhYZh,ZhnZhXZhZhFZhZhEZh3Zh#.# #.#.# .. ...# #####.##..).# #### #......#....# #.. #....#....#####>#####......###..>...........$.......#...# #....... #...###..# #.##.81.1 (2.4 ZhmX###..#...# #.##.#####.# # ##...#.# #.##........ # ##.##.# #.##.#####.##.##.###).......##.##.............)#Zh"#.#########.###.#.##.##.# ##.#...Zho ZhG+7 (3.0ZhUZh"$ _Found a flail.Zh9ZhZhIZhZhnZh%,Zh7ZhZhZhlL _You now have 59 gold pieces (gained 7).ZhwZhZhZh;ZhZhZhZh"Zh$ZhH%Zh 'Zh)Zh,Zhb-Zh/Zhe2ZhG5Zh5Zh7Zh:Zh=Zh{>Zh~@ZhDCZhFZhFZhHZhKZhXNZhNZhPZhTZhwW,ZhYZh).###..#...# #.##.#####.# #.# ##...#.# #.##......... #.# ##.##.# #.##.#####.## #.##.###).......#.# #.##.............)# #.#########.###.#.# #.# ##.###.#.. #.# #........$ #.# #@.#.#.#.# #.# #........ #.##.#.#. ... ..... #### .### ..... ...# . ..### ##.# # h;16d##.#######.# ##.......#.#90.5 (8.8ZhE1.5 (9 _c - a scroll labelled DEWALO UTIUTWEZh-ZhXZhhZhZhZhZh,ZhXZh_L _You now have 66 gold pieces (gained 7).ZhZheZhZh:Zh,ZhZhZhZhzZhZhZh],ZhrZh #.##.#####.##### #  #.##...........#.#  #.##.#####.###.#.## ###).......#.# #.. . ............)# #.#.# ######.###.#.###.#.# ##.###.#.......# ZhʷG#............# #..#.#.#.###@# #........# #.# #.##.#.#.# #.# ..........#  #.###....... ...  .. #.#..####...#  ## #.#..# #####ZhZhY&9.7 (8.2ZhR-800.7 (9Zhl _q - a lumpy red potionZhLgZhVZh4_ZhaZhbZhdZhfZhiZhjZh lZhoZhqZhqZhsZhuZhlwZh~xZhyyZhzZhsZhHZh]ZhĎZhZhZhґZh%ZhZhĕZhZhɘZh2ZhZhZhZhZhZhZh.ZhZhXZhOZhʦZh-ZhZhZhZh ZhۭZhZhZhQZhBZhZhZhZhZhZhZhZhZh=ZhjZhvZhZhoZhIZhZh .ZhZhZhiZh: Zh"Zh#Zh`$Zh&Zh(Zh)Zh"+ZhZhZh>Zh,ZhfZhl,Zh,Zh> Zh Zh Zh ZhD ZhN Zh_,Zh#ZhZhZhZh~ZhZhZhZh$ZhUZhZhZZhSZh0ZhZh_ZhZh,ZhKZhZhZhZh Zhd!Zh`'nZhW@ZhF,ZhQnZhyS,Zh^UZhWZhXZhYZhZZhdZh##.###################.........## ...####### ######...###### )..# #.........# #..# #....####.#### #..###### #@#..........#32.5 (31.8) .................#######.##.# #..######......... #.##.# #..... .....##### #.##.# ...#### ...## #.##.# ##.# .. ##.##.# ##.# < #.....# ...##....## #### ..##....#3.1 (32.4 _Found a stone staircase leading up.Zh4IZh7Zh[BZhCZhGZhHZhJ,ZhLZhhNZhOZhEQ,ZhhTBZh;VZhWZhUXZhXZh\Zh(bXZh`eBZhvh,Zh!iZhojZhlZhz......#.................## ).......####### ######...###### )....)..# ##### #.........# .#####..# ##...###....####.#######..######.....##.#.......... .##...................#######.##. Zh:|....##..######.............##.##. .#####.............#######.##.##. ........######..@### #.##.8.5 (5.4) #######.# #.........[ ##.##. #######.# #<..#.##.## #..... ........# #...#.# #....# ######### #..## # #....# ... ##.#.#  ##.# .. #.#.#  #####.##..) #.#.#   #### #......#... #.#.# ZhZh-9.1 (6.0Zh^ _Found a ring mail.ZhdIZhG ZhXZhiZhZhZh8Zh,ZhZh!Zh?$Zh$Zh&Zh)Zh+Zh,Zh0Zhh3Zh5Zh8,Zh=ZhI?Zh?Zh@ZhBZhgDZhEZhEZhGZhIZhDJZhKZhMZhYNZhNZhPZhnQZhRZh?SZhRTZh4WZhXZhYZh\,Zh\ZhZ]Zh)^Zh_ZhiZhUwZhZh#..######.....##.# .#.#####.............#######.##.# .#........######...#########.##.####.# #.........[...##.###.# #<..#.##.###### ...# #...#.##.# #.. .#########..##.##.# #.. #...g....##.##.# ##.# .# ###@##...#.# #.# .# #####.##..)..# #.# .# #### #......#.....# #.# .# #.. #....#.......### # .#####>#####......#####...#####.. ..>................Zh3[40m.............. g   goblin (asleep) #..#...###.......########.######. ..###..# #.##.......# #.# #. #..#...# #.##.#####.#####.# #. 51.7 (12.6)  A goblin comes into view. It is wielding a +0 dagger.Zh//  --more--ZhT Zh* 9 2.3 (13.2 _Zh' Zh! Zh8###.##..........#######. #......##..######.............##. #.#.#####.............#.##. #.#........######...#########.##. #.Zh:#.# #.........[...## #.########.# #<..#.##.###### ...........# #...#.##.# # #.###############..##.##.# #.. #.##...g.@..##.##.# ##. #.##.#####.##...#.# #. ..# #####.##..)..# #. .Zhy<.# #### #......#.....# #. ..# #.. #....#.......### ######>#####......#####...##### ...>............................ .#..#...###.......########.###### ...###..# #.##.......# #.# #ZhDZhJ/9 (0.6)Zh)RZh5UZh #.##.# ##......##..######.....## ##.#.#####......#.## ##.#.######...#########.## ##.Zh #.# #.........[...## .#.#.# #<..#.##.######.# #...#.##.# # .#.##..##.##.# # ##.# #...g@...##.##.# ## ##.# #.#####.##...#.# #.# #####.##..)..# # Zh (#..# #### #......#.....# # #..# #.. #....#.......### # #..#####>#####......#####...##### #...>.. #.#..#...###.##. #...###..# #.##.# #.#Zh Zh (3.5Zh Zh Zho  The helpless goblin fails to defend itself.  You impale the goblin!!ZhC)Zh54.2 (0.7 _You kill the goblin!Zh  You see here a +0 dagger. _Zh`Zhd,ZhnZhIZh<Zh. Zh Zh %  Zh+There is an escape hatch in the floor here.ZhcZhJ _ZhZhZhgZhZh$ZhZh3,ZhdZhZh,Zh3 Zhe!Zh",Zh#Zh%ZhQ&Zh&Zh'ZhD)Zh*Zh,,Zh-Zh.Zh/Zh/Zhd1Zh~2Zh2Zh3Zh4Zh.6Zh6Zh@8Zh9Zh:Zh_;ZhE<Zh:?ZhAZhBZhBZh EZhFZhEGZhGZhIZh7KZhKZhLZhMZhNZhLOZhOZh0QZh.RZhRZh0SZhcTZhnUZhUZhVZhWZhXZh$YZhYZh^[Zh\Zh ]Zh]Zh<_ZhR`Zh`Zh`aZhbZhcZh,dZhdZhgZhh,ZhKiZh kZhqe #.#########.###.#.###. #.# ##.###.#...... #.# #............ Zh r#.# #..#.#.#.###. #.# #.# #. #.########.##.#.#.# #.#Zhnr #.##..............# .. ######## #.##.###.###....... .. #......# #.....@..# #.#..####... #.####.# ####.###.# #.#..# ### ZhTs#..###.#######.# .. ....##.......#.# .w#########.#.# ... #.#.# ## w   ribbon worm (asleep) ...# #.#.##.## #.#.# #.#.###[#.#Zh"v 73.4 (19.2)  A ribbon worm comes into view.Zh/  --more--Zh!l 4.0 (19.8 _Zhn#.#.###.#.###.#.#.# ##.###.#.#.# #.....##.# #..#.#.#.###.# #.# #........# #.# #.########.##.#.#.# #.# #.##........# ...  #.##.###.###. ... ......# #......@.# #.#..####...# .####.# ####.###.# #.#..# # ..###.#.# #.. ##.#.# [.w# ..#.#.# #... ..# Zho#.#.# <##.# #.#.# # Zhy8<Zh6 (0.6) _Found a ring mail. Found a stone staircase leading up.Zhs#.# ##.###.#.......##.# #............####.# #..#.#.#.###.# #.# #........# #.# #.########.##.#.#.# #.# #.##..............# ... ###### #.##.###.### ... .....# #........# #.#..####...# Zh_####.# ####.###@# #.#..# ##### .#######.# ##...# .......#.# [.w##########.#.# .#...# #.#.# ..<##.## #.#.# #. # ###.#.# .# .#.#.###[#.# ##.#######.........#ZhDZh<(5.2Zh8ZhZhu#.# #............### #.# #..#.#.#.###.# #.# #........# #.# #.########.##.#.#.# #.# #.##..............# ... ##### #.##.###.### ... ....# #........# #.#..####...# ZhC###.# ####.###.###.#..# ##### .#######.# ##@..# .......#.# #[.w# #########.#.# ..#.... # #.#.# #...<##.# # Zh#.#.# #.#. # # ##.#.# #. .# #.#.###[#.# Zh#.#######.........#.........Zh Zhv&8ZhZhZh[.#.# #..#.#.#.###.# #.# #........# #.# #.########.##.#.#.# #.# #.##..............# ... #### #.##.###.###....... ... ...# #........# #.#..####...# ##.# ####.###.###.#..# ##### .#######.# ##...# Zh/.......#.# #[@w# ########.#.# #..#....S# #.#.# #...<##.## #.#.# #.#.## ##.#.# #. .##.#.###[#.# #####.........# S   adder (asleep) .................. .#################Zh1o  An adder comes into view.Zh=/  --more--ZhH. Zh1  The adder hisses angrily. You hear an angry hiss.  An adder comes into view.Zh}< /  --more--ZhyZhzS.SZh(6.4ZhZh2 _The adder moves out of view.ZhZhZh0ZhF _Unknown command.Zh y  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!Zh? ZhC †S.S   adderZh T77.2 (0.8Ensorcelled HibernationZh Zh-  Zh I_You kill the ribbon worm!Zh&B #.# #............### #.# #..#.#.#.###.# #.# #........# #.#Zh' #.########.##.#.#.# #.# #.##..............# ... ##### #.##.###.###....... ... ....# #........# #.#..####...##.# ####.###.###.#..# ######.#######.# ##@..# .##.......#.# #[.†# #########.#.# #..#..S..# Zh(# #.#.# #...<##.## #.#.# #.#.## # #.#.# #. .# #.#.###[#.# #.#######.........# #..................Zh*Zh=2;S.Zh4+8 (0.6Zh:Zh<Zh  #.# ##.###.#.......# #.# #............### #.# #..#.#.#.###.# #.# #........# #.# #.########.##.#.#.# #.# #.##.......# ... ###### #.##.###.###....... ... .....# #........# #.#..####...##.# ####.###@###.#..# ######.#######.# ##...# ..##.......#.# #[.†# .#########.#.# #..#.S...# .# #.#.# #...<##.## . #.#.# #.#.## # #.#.# #. .# h d..## #.#.###[#.##.########Zh S.SS 2 adders8.4Zh} Zh, Zh+Zh9Zh]S†S.Zh-9.4 (1.0ZhZhܭZh7*Zhz(LS(1 asleep)ZhA>  The adder looks drowsy...ZhzuvvvSS., 1 ally target)Zhw7---80-Star Zhs ZhV _Your orb unleashes a flurry of shooting stars! _You now have 17/19 mp.ZhA) Zh+ ` v○SZh,   The shooting star hits the adder!  The adder is almost dead.Zh%U >  The adder hisses angrily.ZhV ZhLW ZhX Zh8i x°v°SS.Zhl -=1Zhx I°°Zh~ 0 _The adder is knocked back.Zh8ZhM #.#########.###.#.###.#. #.# ##.###.#.......Zh #.# #............## #.# #..#.#.#.###.# #.# #........# #.# #.########.##.#.#.# #.# ZhE#.##.......# ... ####### #.##.###°###....... ... ......# #......@v# #.#..####...#Zh#.# ####.###.###.#..# ######.#######.# ##°S.# ...##.......#.# #[S†# .#########.#.# #..#....Zh~.# ..# #.#.# #...<##.## .. #.#.# #.#.## # # #.#.# #. .# ...## #.#.###[#.#ZhLZhZh_ZhN°°vS.S.Zh\4-2.0 (0.6Zh°° _Your shooting star dissipates!Zh  The shooting star hits the adder!°   adder (Zh&ZhZh.°°S[Zhj]33-3.0 (1.0Zh@°°Zh"I _You kill the adder!Zhp< #.#.###.#.###.# #.# ##.###.# #.# #..... #.# #..#.#.#.###.# #.# #........# #.# #.########.##.#.#.# #.# #.##........# ...Zh}# #.##.###.###. ... #......# #.°# #.#..####... #.####.# ####.###°###.#..# #..###.#.# ##S..#.##.#.# #[.†# #..#.#.# #..#.....# #..# #.#.# #...<##.##.# #.#.# #.#.## # ##.## #.#.# #. .# #...## #.#.###[#.#ZhrZ.S.ZhF---6 (0.6ZhjZhc #.#.###.#.###. #.# ##.###.# #.# #. #.# #..#.#.#.###. #.# #........# #. #.########.##.#.#.# #. #.##.......#  # #.##.###.###.  #......# #.# #.#..#### Zhd #.####.# ####.###S###.#..# #..###.#######.# ##...#.##.#.# #[.†# ##..#.#.# #..#.....# ##..# #.#.# #...<##.##.# #.#.# #.#.## ##.## #.#.# #. .# ##...## #.#.###[#.#ZhfZhji=S.Zhj'4.2ZhYnZhoZhHD Zh#V #.#########.###.#.###. Salticid the Cutter#.###.###.#..... Spriggan of Dithmenos **....#.##............ Health: 25/25 ========================ZhW #.##..#.#.#.###. Magic: 17/19 =====================---#.##........# #. AC: 2Str: 4#.########.##.#.#.# #. EV: 17Int: 17#.##..............# .. SH: 0ZhX Dex: 17  ######## #.##.###.###....... .. XL:  5 Next: 33% Place: Dungeon:3  #......# #....@.S.# #.#..####.. Noise: ---------  Time: 1884.2 (0.0)  ZhZ "#.####.# ####.###.###.#..# ### a) +1 dagger ##..###.#######.# ##...#Cast: Ensorcelled Hibernation .....##.......#.# #[.†#-Star ##..#########.#.# #..#.....# Zh] ##..##.#.# #...<##.##S   adder ....##.#.# #.#.## # ###.###.#.# #. .# ##...## #.#.###[#.#The adder is almost dead.The adder hisses angrily. _The adder is knocked back. _Your shooting star dissipates!The shooting star hits the adder! _You kill the adder!Zhi Zh,ZhZh'ZhZhTZhgZh2!Zh"Zh #Zh$Zh%Zh),Zh-+Zh1Zh~3,Zh75ZhAXZhJCZhD,ZhEZhHZh.J,ZhKZh;NZhPZhWRZhSZhVZhW,ZhYZh[Zh;],Zh^ZhaZhb,ZhcZhfZh]h,ZhiZhclZhn,Zh^pZhrZhGuZh4vZhvZhNyZhz,Zho|Zhj~Zh,ZhҀZhZh-ZhZhyZhZhSZhՆZhXZhZhˉZhNZhNJZhZhZhuZhZhZhZhZh Zh?Zh#ZhZhoZhZhZh Zh~ZhZhZhZhvZhZh:ZhZhhZhZhZhS  You see here a +0 flail.Zh _Zh]ZhZhuZhAZhZh,ZhZh ZhZhZh)ZhpZhZh\ZhZh/ZhZh6ZhZhZheZhZhLZh)ZhZhZhZhZh,Zh{ZhZhZhZhZh~ZhHZhZh`ZhlZhWZhZh=ZhZhZhkZh,ZhZhZhXZhZhZhWZh)Zh6Zh?ZhZhZh*ZhtZhZhZh( Zh Zh Zh ZhDZhZhYZhZhvZhm!Zh!Zh#Zh+BZh,Zhz.Zh/Zh/Zh0Zh1Zh3,Zh3Zh5Zh36Zh6Zh9,Zh :Zh:Zh ;Zh=R  There is an escape hatch in the ceiling here.Zhp>Zh> _Zh?ZhAZhBZh|ZhZhXZh vZhpXZh,ZhZhXZhWZh ,Zh!Zh#ZhG$Zh$Zh%Zh@'Zh(Zh?)Zh*Zhs+Zh.BZh1d  You see here a quokka skeleton.Zhb2ZhB3 _Zh5,Zh7,Zh8Zh$:Zh;Zh<,ZhQ?Zhj@,Zh3[Zh޳  #.....#########...#.# #.######............. #####.######.######...#.# ##.............# ##.##.# #.......[.###..# #.##.# #..##...#......######....# #..##......÷..........#..# #..##.###.###..######.#..# #..##.# #@# #..# #.#..#64.6 (63.4 #.....###'# #..# #.#... ##.##...+_# #..# #.#.#. #.##.###+###.># #<#... #.##.# .# #..# #.###.Zh #....###.###..# #.# ## #.##..........# #.# # #.####.######## #.# #.###..##.# _You open the door. _Found a broken altar of Ashenzari.ZhSA3ZhBZhDZh FZhF$ _Zh[Kl  There is an open door here.ZhK _ZhLZhoOO  There is a broken altar of Ashenzari here.ZhP3ZhRZht Zh_You open the door.  There is an open door here.Zh 5 _Zh,ZhZh?ZhZhZhZhnZhZhZhZhZhZhZh,ZhWZh= Zh'XZh(ZhL*Zh,Zh-Zh.Zh/Zh1Zhs3ZhI4Zhb5Zh7Zh9Zhw:Zh;Zh=Zh_?Zh6@ZhMAZhCZhEZhEZhFZhPIZhJZhKZhLZhNZhQZhRZhSZhPxZh(zZhzZh{ZhQ~ZhQZhZhZh$Zh8ZhZhZhZh,ZhzZhZhY,ZhZhZh,ZhձZhZhS,ZhZhWZhZhZhZhZhb,ZhZhBZh_ZhZhyJZh ####### ......# #####.##.##.# ######)########.################# ###.#÷).......#.@.............87.8 (23.2 ##....).).......############# .##.####)....)..# ##### #... ###.# #.#####..# ##...###. # #.# #.#####..######.....##.#.#.####.##...................### #^##......##..######...........ZhR 1 #.##.#.#####.............###### #.##.#........######...######## Zh ZhZhE _Done exploring.Zh^IZh.0.0)............ZhZh;Zh-E _Done exploring.Zh Where to? (Tab - D:3, ? - help)  D - Dungeon Zh`Zh?+Zh62Salticid the CutterSpriggan of Dithmenos **.... #######Health: 25/25 ======================== ......#Magic: 19/19 ======================== #####.#AC: 2Str: 4#.#EV: 17Int: 17#.####SH: 0Dex: 17###)########.################## XL:  5 Next: 40% Place: Dungeon:3 ###.#÷).......#.@...............# Noise: ---------  Time: 1987.8 (0.0) ##....).).......##############... a) +1 dagger .##.####)....)..# ##### #.... Cast: Ensorcelled Hibernation ###.# #.#####..# ##...###.... # #.# #.#####..######.....##.#..#.####.##..Zhk5.................### #^##......##..######........... #.##.#.#####.............###### #.##.#........######...########  _There is an open door here.  There is a broken altar of Ashenzari here. _You open the door. _There is an open door here. _Done exploring. _Done exploring.Zh;Zh=Zh>$ _Zh9CZhCZhE,ZhGZhJZhL,ZhyNZh.QZhS,ZhTZhWZhY,Zh[Zh^Zh`,ZheZh1hZh(j,Zh-lZhnZhp,ZhsZh~uZhw,ZhyZh|Zh~,ZhZhZhօZhMZhZhZh,ZhZh+Zh,Zh˔ZhXZhZhaZh ZhZhZhZhZh+ZhZhZhzZhZhZhZhZhѣZhʤZhHZhZhuZhZhZhZhZhZhhZh߫ZhZhZhZhZh,Zh ZhZhZhZhZhwZhZhZhuZhZhZhZhZh<ZhлZh%  Zh 4There is a stone staircase leading down here.ZhZhZhE$ _ZhZhu4ZhvZh.w,ZhwZh~        #Zh~-  #.######   ##.#....#   #.......#   #@#  Zh.2004.5 (16.7) ###      ZhX _You climb downwards.ZhfZhŃZh0a _There is a stone staircase leading up here.Zh 3ZhZhZhݱZh _ZhFXZhߺZhZhZhgZhI,ZhZhZh ZhZhzZhJZhZh<Zh,ZhZh.ZhZh&ZhZhZhZhZh ZhZhsZhZhJZh Zh,ZhZh,ZhZh|ZhD,ZhZhLZhE,Zh6Zh&Zh,ZhZhi,Zh,ZhPZhZh&ZhZhZhU,ZhLZhZhNBZh^Zhw,Zh ZhZhBZhZh,ZhZh,Zh,ZhZh|ZhZhZhZhXZh,ZhhZhZhBZhZh<,ZhDZhZh(,ZhZhZhi Zh Zh Zh`ZhZhZh^,Zh{Zh=ZhZh<ZhZhBZhZhZh Zh!Zh!Zh"Zh#Zh#Zh@$Zh%Zh%Zh/&Zh'Zh',Zhx(ZhZ)Zh9*Zh*Zh4+Zhd,Zh,,Zh-ZhP/,Zh0,Zhj1ZhG2Zh2ZhD3Zh$4Zh4Zhw5Zh6Zh6Zh7Zhl8Zh8Zh9Zh:ZhS;Zh;Zh<Zh=Zh&>,Zhx?Zh\@Zh@ZhLAZhBZhBZhlCZhCZhDZhFZhzFZhFZhGZhHZhgIZhIZhJZhKZh:LZhLZhMZhNZhOZhPZhPZhQZhR,ZhUBZhVZhWZha # # Zh~b ##..# .######.#.# .........># #.. 38.7 (34.2###. Zh9d#.# #.# #.# #.# ###### #.# #....# #.# #.##.# #.# #.##.#ZhmZh9.3 (34.8 _Found a stone staircase leading down.Zh!# ZhT% 3Zh' Zh) Zh1 Zh4 ,Zh9 Zh; Zh>? XZhQB ZhGE BZhG ZhS # #.##. ... ..# ######.. #sg5..#  ####.###..# .######.#.#.........>######...#.# ZhU U s   scorpion (asleep)###.#.#  5   ufetubus (asleep)#.#.#  g   goblin (asleep)#.#.#Zh\ 42.3 (3.0)  A scorpion, a goblin and an ufetubus come into view.Zhmo /  --more--ZhZL  The goblin shouts! The ufetubus shouts!Zhu .g55   ufetubusZhg   goblin  The ufetubus misses you. The ufetubus completely misses you.Zhm5===9 (3.6ZhK _The scorpion moves out of view.Zhn @(ally target)@   shadowYou hit the ufetubus but do no damage.Your shadow closely misses the ufetubus.--3.7 (0.8ZhZhZ _The ufetubus barely misses you. The ufetubus misses you.Zh5Zh= Ms#####...#.#Zh]>Qs   scorpion ###. #.You miss the ufetubus. The ufetubus closely misses you. x2ZhAC--4.5ZhYGZhJ Zh,K_The ufetubus completely misses you. The ufetubus closely misses you.ZhM  You hit the ufetubus. .#####...###. ZhNO#.#.#  The ufetubus is lightly wounded.Zh$R(5.3ZhWZh}[ _The ufetubus barely misses you. The ufetubus completely misses you.Zh c  You closely miss the ufetubus.Zh0  Ms#####...#.#s   scorpion ###.ZhΏ i #.The ufetubus is lightly wounded.Zh (6.1Zh Zh X _The ufetubus barely misses you. x2Zh) k  You hit the ufetubus but do no damage.Zh+ Zhv5 y gsThe ufetubus is lightly wounded.Zh^9 +8 (0.7Zh? ZhC _The ufetubus misses you. The ufetubus closely misses you.Zh  You hit the ufetubus.  The ufetubus is moderately wounded.Zh'. @   shadowZhe2----7.6 (0.8Zh Zh(  _The ufetubus hits you. The ufetubus completely misses you. _You take 3 damage, and have 22/25 hp.Zh  You barely miss the ufetubus.The ufetubus is moderately wounded.Zh6{ .  Your shadow fades away.ZhB-8.4ZhZhO _The ufetubus barely misses you. The ufetubus closely misses you.Zh,w  You hit the ufetubus.  The ufetubus is severely wounded.The ufetubus misses you. The ufetubus hits you.17--------=9.2ZhQ2Zh5 _The ufetubus closely misses you. The ufetubus barely misses you.Zhf6You take 5 damage, and have 17/25 hp.80% health threshold reached.ZhA/  --more--Zh # #  .##.  ...  ..#  ######..  #.s5..# ##@# ##.## ##..# #.#.# .........># #####...#.# ###.#.# #.#.# #.#.#ZhzZhZZh # #  .##.  ... Zh ..#  ######..  #.s5..# ##@# ##.##Zh ##..# #.#. .........> #####...#.# ###.#.# #.#.# #.#.#Zh Zh4._Zh: _Unknown command.Zh:  You hit the ufetubus.Zhi g g   goblinThe ufetubus is almost dead.The ufetubus closely misses you.Zh])50.0Zh3Zh? _The ufetubus hits you but does no damage.Zhv  You hit the ufetubus..gsg   goblin 8 _You kill the ufetubus!Training target 5.0 for Short Blades reached!  --more--Zh 4  Your Short Blades skill increases to level 5!You need to enable at least one skill for training.Zh/  --more--ZhЈ Zh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.8  -2   j - Spellcasting   2.6   2.1  +2  ZhŎ          b - Unarmed Combat   0.0   1.4  -2   k - Hexes   3.6   2.8  +2   c - Throwing   0.0   1.0   0   l - Ice Magic   1.0   2.8  -2  Zh 5         d - Short Blades   5.0   5.0  +1   m - Invocations   0.0   1.0   0   e - Long Blades   2.1   1.4  -2   n - Evocations   2.0   1.8  +3   f - Ranged Weapons   0.0   1.0   0      Zhn          g - Armour   0.0   1.7  -3       h - Dodging   3.0   2.4  +3       i - Stealth   4.4   2.1  +5                                              h R;10;1mYou need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZhԚ > h + Dodging 3.0ZhTargetTarget--  --  --  --  --  --  --  --  --  --  -- ZhZ --  --  --  a-z] set[-] clear selected targetcost|targetsZhT=[?25h[?0c0 ZhF ~ [?25l[?1c4.0  +3  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsZhSalticid the CutterSpriggan of Dithmenos **....# #Health: 17/25 ================--------.##.Magic: 19/19 ========================...AC: 2Str: 4..#EV: 17Int: 17######..SH: 0Dex: 17#.gs..#XL:  5 Next: 44% Place: Dungeon:4##@#Noise: =--------  Time: 2050.8 (0.8)##.##a) +1 dagger##..#Cast: Ensorcelled Hibernation .######.#.#.........>######...#.#s   scorpion###.#.#g  Zh goblin#.#.##.#.# _The ufetubus hits you but does no damage.  You hit the ufetubus. _You kill the ufetubus!Training target 5.0 for Short Blades reached!  Your Short Blades skill increases to level 5!You need to enable at least one skill for training.Zh Ensorcelled Hibernation _Zhs +Zhv   Salticid the Cutter  Spriggan of Dithmenos **.... # #  Health: 17/25 ================--------Zhv  .##.  Magic: 17/19 =====================---Zhx n ...  AC: 2Str: 4 ..#  EV: 17Int: 17Zhx  ######..  SH: 0Dex: 17 #.gs..# XL:  5 Next: 44% Place: Dungeon:4Zh y G ##@#ZhZz a Noise: =--------  Time: 2050.8 (0.0) ##.## a) +1 dagger ZhG ##..# Cast: Ensorcelled Hibernation .######.#.# .........># #####...#.# s   scorpion ###.#.# g   goblin #.#.# #.#.#Your Short Blades skill increases to level 5! _You need to enable at least one skill for training.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (chance to affect: 44%)Zhw  Salticid the Cutter  Spriggan of Dithmenos **.... # #  Health: 17/25 ================-------- .##.  Magic: 17/19 =====================--- ...  AC: 2Str: 4 ..#  EV: 17Int: 17 ######..  SH: 0ZhxDex: 17 #.gs..# XL:  5 Next: 44% Place: Dungeon:4 ##@# Noise: =--------  Time: 2050.8 (0.0) ##.## a) +1 dagger ##..# Cast: Ensorcelled Hibernation .######.#.# .........># #####...#.# s   scorpion Zh&{>###.#.# g   goblin #.#.# #.#.# _You need to enable at least one skill for training.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (chance to affect: 44%)  You miscast Ensorcelled Hibernation.Zh~/  --more--Zht[ R  # #  .##.  ...  ..#    Zhg\  ##@# ##.## ##..#   .#.#Zh&] :  #.#.# #.#.#  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Zh] Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (chance to affect: 44%)  You miscast Ensorcelled Hibernation.  Nothing appears to happen.Zh_ 5--Contam: 11% 1.8 (1Zhe Zh.i _The scorpion stings you.  You take 2 damage, and have 15/25 hp.65% health threshold reached.Zhu /  --more--Zh5 # #  .##.  ...  ..#  ######..  #.gs..# Zh6##@# ##.## ##..# #.#.# .........># #####...#.# ZhN7###.#.# #.#.# #.#.#Zhz # #  .##.  ...  ..#  ######..  #.gs..# ##@# ##.## ##..# #.#. .........> #####...#.# ###.#.# #.#.# #.#.# _You now have 17/19 mp.Zh>Zh?ZhCZhGF _Unknown command.Zhx # #.##. ..#######.. #.gs..# ##.#...######.#.#Zhy h .........># #####...#.# ###.#.# #.#.# #.#.#  #.#.#Zh| Zh .ss   scorpionZh <-2.4 (0.6 _Zh Zhۉ Zh# #.##. ..#######.. #.g...# ##s.##.#.######.#.# .........># #####...#.# ###.#.#Zh6 #.#.# #.#.# #.#.# #.#.#######ZhZh#Q.sZh>%u1------=3.0Zh2! _The scorpion attacks as it pursues you! The scorpion stings you.  You take 4 damage, and have 11/25 hp.50% health threshold reached.Zh</  --more--Zh3 # #  .##.  ...  ..#  ######..  #.g...#  ##.#  ##s##  ##@.# #.#.# .........># #####...#.# ###.#.# #.#.# #.#.# #.#.# #.#.#  Zhw # #  .##.  ...  ..#  ######..  #.g...#  ##.#  ##s##  ##@.# #.#.# .........># #####...#.# ###.#.# #.#.# #.#.# #.#.# #.#.#  _Zhf4Zh:ZhF _Unknown command.Zhc.##. ..#######.. #.g...# ##.s##..#.######@#.# .........># #####...#.# ###.#.# #.#.# #.#.# #.#.# #.#.####### #.#.# #....#gg   goblinZhR-6 _Zh# .. ..# ######.. .g...#  ##g# ##s####..# .######.#.......@.>######...#.Zhp  ###.#. #.#.########.... ##Zhj k.sZh B-4.2Zh Zh* Zh..# ######.. .g...#  ##g# ##.###s.# .######.#.........>#####..@#.# ###.#.# #.#.#######....# ##.s8Zh ######.. .g...#  ##g# ##.###..# .######s#.#.........>#Zh #####...#.# ### ######.... ##Zh Zh k2=---5.4Zh0 Zh ZhT Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice11% 2 b - Confusing TouchHexes12%3  c - Tukima's DanceHexes12%3 Select a spell to cast [?] help[Esc] exitZh######..Salticid the Cutter#.g...#Spriggan of Dithmenos **....##g#Health: 12/25 ===========-------------##.##Magic: 17/19 =====================---##..#AC: 2Str: 4.######s#.#EV: 17Int: 17 Contam: 11% .........>#SH: 0Dex: 17#####...#.#XL:  5 Next: 44% Place: Dungeon:4###@#.#Noise: ---------  Time: 2055.4 (0.0)#.#.#a) +1 dagger#.#.#Cast: Ensorcelled Hibernation#.#.##.#.########.#.##....# sZh[40m   scorpion#.##.##.##.##.##.##.##.##.# _The scorpion attacks as it pursues you! The scorpion stings you.  You take 4 damage, and have 11/25 hp. _50% health threshold reached. _Unknown command.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.######..Salticid the Cutter#.g...#Spriggan of Dithmenos **....##g#Health: 12/25 ===========-------------##.##Magic: 17/19 =====================---##..#AC: 2Str: 4.######s#.#EV: 17Int: 17 Contam: 11% .........>#SH: 0Dex: 17#####...#.#XL:  5 Next: 44% Zhx[40mPlace: Dungeon:4###@#.#Noise: ---------  Time: 2055.4 (0.0)#.#.#a) +1 dagger#.#.#Cast: Ensorcelled Hibernation#.#.##.#.########.#.##....# s   scorpion#.##.##.##.##.##.##.##.##.# _The scorpion attacks as it pursues you! The scorpion stings you.  You take 4 damage, and have 11/25 hp. _50% health threshold reached. _Unknown command.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You take 4 damage, and have 11/25 hp. _50% health threshold reached. _Unknown command.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.Zhw[m _Zhj  _Unknown command.ZhY  _Unknown command.Zh.g...#  ##g# ##.###..# .######s#.#........>#####...#. ### ######.... ##g.sg   goblin6.0 (0.6 _Zh/ ##g# ##.###g.# .######.#......s.>#####...#. ### ######.... ##Zhx.g.s6ZhZh?##.###..# .######g#........>#####..s#. ###. ######.... ##8=7.2Zh##..# .######g#........>#####..s#. ###. ######.... ##ZhZhZh\.g.sZhE&8Zh Zh ZhW .######.#......g.>#####...#. ###s #.######.... ###########ZhV Zh P.sZh B08.4Zh[ Zh Zh ......g.>#####...#. ### #s.######.... ###########Zh7-............#...Zh&Zh.gg   goblinZhD9% 9.0Zh:ZhZh"B#####..g#. ###. #s.######.... ###########Zhr%|............#...###############.#Zh).g.sg   goblinZh+3==76ZhI/Zh2Zh ###g #.s.Zh8######.... ###########............#...###############.# Zh)##ZhZh0P.sZhC660.2ZhZhZh #.s.######.... ###########............#...Zhz###############.# ## ZhZh@58ZhZhZhI{ Ts.######.... ###########............#...###############.# ## ZhM} ZhT P.sZh B41.4Zh Zh; Zh s######..... ###########............#...###############.# ## ZhP Zh P.sZhU ^=32.0Zh Zhx Zh ######s.....# ###########............#...###############.# ##.sZhJ@16ZhZh3Zh....s# ##.#########............#...###############.# ## ZhCZha>3.2ZhZhQs# ##.#########............#...###############.# ##  Zhr Zh3.ss   scorpionZh 4=9== ZhO 8Zh~ZhY _MP restored: 19ZhT Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice11% 2 b - Confusing TouchHexes12%3  c - Tukima's DanceHexes12%3 Select a spell to cast [?] help[Esc] exitZh, #.##.##.# Salticid the Cutter#s##.##.# Spriggan of Dithmenos **....#.##.##.# Health: 14/25 =============-----------#.##.##.# Magic: 19/19 ========================#.##.##.# AC: 2Str: 4#.##.##.# EV: 17Int: 17#.##.##.# SH: 0Dex: 17#.###########.##.# XL:  5 Next: 44% Place: Dungeon:4#@............#... Noise: ---------  Time: 2063.8 (0.0)################.# a) +1 dagger### Cast: Ensorcelled Hibernation Zh-  s   scorpion _Okay, then. _Unknown command. _Unknown command. _MP restored: 19Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.##.##.# Salticid the Cutter#s##.##.# Spriggan of Dithmenos **....#.##.##.# Health: 14/25 =============-----------#.##.##.# Magic: 19/19 ========================#.##.##.# AC: 2Str: 4#.##.##.# EV: 17Int: 17#.##.##.# SH: 0Dex: 17#.###########.##.# XL:  5 Next: hp 7m44% Place: Dungeon:4#@............#... Noise: ---------  Time: 2063.8 (0.0)################.# a) +1 dagger### Cast: Ensorcelled Hibernation  s   scorpion _Okay, then. _Unknown command. _Unknown command. _MP restored: 19Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._Unknown command. _Unknown command. _MP restored: 19  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red..svv(ally target)Zh 6ZhN ----Zh =Zh 4.8 (1Zh\ 1Touch -Star Zh Zh; Zh  Zh Zh9 5_Your orb unleashes a flurry of shooting stars! Zh R_You now have 16/19 mp.Zh Zh$c.sv°°-5 _°°Zh  .s°° The shooting star hits the scorpion.ZhQS  The scorpion is moderately wounded.gs....g   goblin-6 _The scorpion is knocked back.ZhS ZhT ,Zh@Y X vs° ZhY :The shooting star hits the scorpion!Zh{  The scorpion is almost dead.Zhˀ .g°.sZh [5=7Zhц 8°Zh 3 _The scorpion is knocked back.Zh#.# #.##.# #.# #.##.# #g# #.##.# #°# #.##.# #.# #.##.# #s# #.##.# #.# #.##.##.#.##.#.#.#.#.#<#----8.4 (0.6°Zh>ZhM#.# #.##.# #.# #.##.# #g# #.##.# #°# #.##.# #.# #.##.# #s# #.##.# #.# #.##.##.#.##.#.#.#.#.#<##9.0Ensorcelled Hibernation ZhOZhCZhUe #.# #.##.# #.# #.##.# #g# #.##.# #°# #.##.# #.# Zh f #.##.# #s# #.##.# #.# #.##.##.#.##.#.#.#.#.#<##Zhni Zh#k S7=6Zhm Zh/o Zh- #.# #.##.# #.# #.##.# #g# #.##.# #°# #.##.# #.# #.##.# #s# #.##.# #.# #.##.##.#.##.#.#.#.#.#<##.#=70.2Zhu#.# #.##.# #.# ZhϬe#.##.# #g# #.##.# #°# #.##.# #.# #.##.# #s# Zhv#.##.# #.# #.##.##.#.##.#....##.#.##.#<##.##Zh-Zhzss   scorpionZh#Zh]8Ensorcelled HibernationZhZh%BS#.# #.##.# #.# #.##.# #g# #.##.# #°# #.##.# #.# #.##.# #s# #.##.# #.# #.##.###### #s#.##.#....# #.#.# #.#<##.# # 1.4Zht#.# #.##.# #.# #.##.# #g# #.##.# #°# #.##.# #.# #.##.# #s# #.##.# #.# #.##.###### #s#.##.#....# #.#.# ##.#<##.# # ZhZh!R.sZhRy6==2.0Zh>ZhZh#.# #.##.# #.# #.##.# #g# #.##.# #°# #.##.# #.# #.##.# #s# #.##.# #.# #.##.###### #.#.##.#....# #.s.#.# ##.#<##.# # ZhL.sZh %6ZhZhпZhȴ #.# #.##.# #.# #.##.# #g# #.##.# #°# #.##.# #.# #.##.# #s# #.##.# #.# #.##.###### #.#.##.#....# #..s.#.# ##.#<##.# # .s 3.2Zh #.# #.##.#  #.# #.##.#  #g# #.##.#  #°# #.##.# Zh"  #.# #.##.#  #s# #.##.#  #.# #.##.######  #.#.##.#....#  #...s.#.#  ##.#<##.#  #    Zh( Zh' L.sZh* %8ZhZh~Zh #.# #.##.#  #.# #.##.#  #g# #.##.#  Zh #°# #.##.#  #.# #.##.#  #s# #.##.#  #.# #.##.######  #.#.##.#....#  #....s.#.#  ##.#<##.#  #  Zhe %  Zh Zh C=4.4Zh Zhx Zh4#.#.##....#  #.# #.##.# Zh7 #.# #.##.#  #g# #.##.#  #°# #.##.#  #.# #.##.#  #s# #.##.#  #.# #.##.######  #.###########@##.#....#  #....s........#.......#  ################.#<##.#  ########    Zh8GZhx:Zhf?.ss   scorpionZh@ZhnH'5.0ZhpIZhOZh ####.#...g°.s  ###############.##.#.....s.......#......################.#<##.########   6Ensorcelled Hibernation Zh Zhխ Zh# M ####.#...g°.s  ###############.##.#.....s.......#......################.#<##.#  Zh# Zh' Zh* 7=8=6.2Zhc. Zhc/ ZhM ####.#...g°Zh0.s  ###############.##.##.....s.......#.......#  Zh@Zh18ZhZh ZhJ_Your hands stop glowing.ZhkM ####.#...g°.s #.##.##.######   -Star Zh)Zh'7.4ZhZhZhM###g ####.#...g°.s #.#Zh#.##.######  ZhZh'8.0ZhZhZhp }M##...###g ####.#...g°.#s##.##.# ###Zh p==6ZhM......> ##...###g #####.#...#.g°#.##.##.# ..#9.2ZhzM####.#. ......> ##...###g ####.#...##.#.g#°##.##.# #.#ZhY|%8ZhŚZhN 18=80.8 (1.0Zh \us   scorpions 1Ensorcelled HibernationZhZh >s.ZhT9==2ZhZhY _MP restored: 19ZhZh<s.Zh],3 _ZhyZhZhZhgZhs.9==4Zh+4$Zh!5####.#.#Zh6K Salticid the Cutter ZhJ7&......>#Zh8O Spriggan of Dithmenos **.... Zh8&##...#.#Zh9 Health: 19/25 ==================------ Zhl: ###g#.#Zh?; Magic: 17/19 =====================--- Zh; #.#.#Zh<G AC: 2Zh=MStr: 4  #.#.# EV: 17Int: 17  #.#.# SH: 0Dex: 17 Zh? #.#.# ######  XL:  5 Next: 44% Place: Dungeon:4  #.#.# #@...#  Noise: ---------  Time: 2084.8 (0.0)  #.# #*##.#  a) +1 dagger  #.# #*##.#  Cast: Ensorcelled Hibernation  #g# #s##.#  -Star  #°# #.##.#  #.# #.##.#  s   scorpion  #s# #.##.# ZhH #.# #.##.######  #.###########.##.#....# _Your hands stop glowing. _MP restored: 19Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, chance to affect: 44%)Zhſc####.#.#  Salticid the Cutter ......>#  Spriggan of Dithmenos **.... ##...#.#  Health: 19/25 ==================------###g#.#  Magic: 17/19 =====================---#.#.#  AC: 2Str: 4#.#.#  EV: 17ZhXInt: 17#.#.#  SH: 0Dex: 17#.#.#######  XL:  5 Next: 44% Place: Dungeon:4#.#.##@...#  Noise: ---------  Time: 2084.8 (0.0)#.##.##.#  a) +1 dagger#.##.##.#  Cast: Ensorcelled Hibernation#g##*##.#  -Star #°##.##.# #.##.##.#  s   scorpion#s##.##.# #.##.##.######  #.###########.##.#....#  _Your hands stop glowing. Zh?_MP restored: 19Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, chance to affect: 44%)ZhJUs(asleep)ZhK'sMP restored: 19  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Zh(Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (severely wounded, chance to affect: 44%)  The scorpion looks drowsy...Zh*y5.8 (1Ensorcelled Hibernation _Zh0Zht4v _You now have 17/19 mp.Zh\......> ##...#.  ###g #.######.... ##.##.#gs°Zh..s.##############........s.......#...ZhgZh 36.4 (0.6 _Zh5Zh `##...#.  ###g #.######....# ##.#gs°.Zh.s.##############........s.......#...###############.#<##ZhsZh g   goblin (wandering)gZh"'7.0Zh)Zh+ZhC s  The helpless scorpion fails to defend itself.  You impale the scorpion!!Zh Zh †g   goblin (wandering)g .ZhC 8 (0.8 _You kill the scorpion!Training target 4.0 for Dodging reached!Zh%* /  --more--ZhŽ 89  Your Dodging skill increases to level 4!You need to enable at least one skill for training.Zh/  --more--ZhO  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.8  -2   j - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   k - Hexes   3.6   2.8  +2   c - Throwing   0.0   1.0   0   l - Ice Magic   1.0   2.8  -2           d - Short Blades   5.0   5.0ZhP  +1   m - Invocations   0.0   1.0   0   e - Long Blades   2.1   1.4  -2   n - Evocations   2.0   1.8  +3   f - Ranged Weapons   0.0   1.0   0               g - Armour   0.0   1.7  -3       h - Dodging   4.0   3.0  +3       i - Stealth   4.4   2.1  +5  hwm                                            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZhk= a + Fighting 1.0ZhZTargetTarget--  --  --  --  --  --  --  --  --  Zhu--  --  --  --  --  a-z] set[-] clear selected targetcost|targetsZh <[?25h[?0c0 ZhƔ [?25l[?1cZh Q2.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsZh2 ZhX!##...#.#  Salticid the Cutter###g#.#  Spriggan of Dithmenos **....#.#.#  Health: 19/25 ==================------#.#.#  Magic: 17/19 =====================---#.#.#  AC: 2Str: 4#.#.#######  EV: 17Int: 17#.#.##....#  SH: 0Dex: 17#.##.##.#  XL:  5 Next: 89% Place: Dungeon:4#.##@##.#  Noise: ---------  Time: 2087.8 (0.8)#g##†##.#  a) +1 dagger#°#Zh"#.##.#  Cast: Ensorcelled Hibernation #.##.##.#  -Star #s##.##.# #.##.##.######   g   goblin (wandering)#.###########g##.#....#  #.....s.......#.......#  ################.#<##.#  The helpless scorpion fails to defend itself.  You impale the scorpion!! _You kill the scorpion!Training target 4.0 for Dodging reached!  Your Dodging skill increases to level 4!You need to enable at least one skill for training.Zh9?Ensorcelled HibernationZh>Zh?. _Zhk ###g #.######.... ##g°..s.###############g##.#........s.......#...Zhl###############.#<## #######ZhZhJ38.4 (0.6 _ZhZhu _You see here a scorpion corpse.Zh? 5 #.######.... ##g†°.s.###############g##.#........s.......#...###############.#<## #######Zh(B ZhH :g.ZhJ ]20=9.0 _Zh\Q Zh^T Zhv ######.... ##g†°..s.g##.################.##.#........s.......#...###############.#<## #######g.g6ZhC ZhM @ (ally target)@   shadowYou barely miss the goblin.ZhOc8==90.4 (0.8ZhRZhT@ _Your shadow hits the goblin with a dagger.Zh/  You hit the goblin but do no damage.The goblin is heavily wounded.1.1 (0.7ZhHb _The goblin misses you.Zhi8  You hit the goblin.Zho$@   shadowZh=-8Ensorcelled Hibernation ZhZh%J _You kill the goblin!Zh######.... ##g†°Zhl..s.@##.######ZhT##########.##.#........s.......#...###############.#<## #######ZhZhF-2.4 (0.6Zh=Zh i  You now have 71 gold pieces (gained 5).  Things that are here:ZhCt1==3.4 (1Zh~ZheP _a +0 club; a goblin corpseZhZZh\Zhd^ZhaZho,ZhܦE _Your shadow fades away.2==9== _Magic restored.3==== _Your orb has finished recharging its magic.4===Zh5= _HP restored.ZhZhe=ZhHZhZhZhJZhZh',ZhZh],Zh,Zh:ZhBZh8ZhZhZh3ZhZhdZhZhZh,Zh[,ZhZhZhZhZh6ZhJZhZh,Zh_ZhZh,ZhZh]ZhZhZhZhZhpZhZh"ZhZhnZh ZhZhZhZhZh*ZhZhZhvZh ZhZhZhfZhZhZh ZhU Zh Zhc ,Zh ZhZhZhGZhZhZhZhxXZhBZhaZhEZhZhoZh7ZhP BZh!Zh"ZhT#Zh#Zhq*Zh+Zh-Zhw.Zh/Zh0Zh1Zh2Zh*3Zh3Zh4Zh6Zh6ZhE7Zh<Zh>Zh?Zh?Zh@Zh@ZhAZh,BZhBZhECZh^DZhDZhEZhRFZhGZhGZhAHZhHZhIZhiJZhJZhKZhNBZhlOZhbQZh RZhSZhUZhpWZhWZhXZh:ZZh[Zh \Zh\ZhN^Zh&`Zh`Zh?aZh*cZhdZhSeZh4fZhhZhiZh4jZh1kZhmZhqoZhpZhqZhsZh uZhuZhvZhnyZh+{Zh{Zh|Zh[:*Zh #......  #.....#Zh{  #.....#  #..... Zh  #....   # ...   Zh#.#####.#   .......@####### 144.0 (50.6)Zh0 ...............  ........#########  ...............Zh .........######.###......# ...#.ZhQ#####..# #.##.###..# #.##.# #.... #.##.#ZhZhb,6 (51.2ZhުZh*` _You can now mislead enemies by swapping places with your shadow. Zhϯ_Health restored: 25; MP restored: 19Zh*1 _Unknown command.ZhPP Spells (Memorise)TypeFailure Level  a - Magic DartConjuration19% 1  b - Sublimation of Blood Necromancy26% 2  c - GloomHexes/Necromancy 26% 3  d - Summon Ice BeastIce/Summoning 41% 3  e - Volatile Blastmotes Fire/Translocation 47% 3  f - Summon Mana ViperHexes/Summoning 94% 5 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZhd Salticid the Cutter#......Spriggan of Dithmenos ***...#.....#Health: 25/25 ========================#.....#Magic: 19/19 ========================#.....AC: 2Str: 4#....EV: 17Int: 17# ...SH: 0Dex: 17#.#####.#XL:  5 Next: 89% Place: Dungeon:4.......@#######Noise: ---------  Time: 2144.6 (0.0)...............a) +1 dagger........#########Cast: Ensorcelled Hibernation ................#.........######.####......# ...#.######..# #.##.###..#h@s 40m #.##.##.... #.##.# _Magic restored. _Your orb has finished recharging its magic. _HP restored. _You can now mislead enemies by swapping places with your shadow. _Health restored: 25; MP restored: 19 _Unknown command.  Okay, then. _ZhR   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.3   2.8  -2   j - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   k - Hexes   3.6   2.8  +2   c - Throwing   0.0   1.0   0   l - Ice Magic   1.0   2.8  -2           d - Short Blades   5.0   5.0h 4m  +1   m - Invocations   0.0   1.0   0   e - Long Blades   2.1   1.4  -2   n - Evocations   2.0   1.8  +3   f - Ranged Weapons   0.0   1.0   0               g - Armour   0.0   1.7  -3       h - Dodging   4.0   3.0  +3       i - Stealth   4.4   2.1  +5  hM 20X                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZh Salticid the Cutter#......Spriggan of Dithmenos ***...#.....#Health: 25/25 ========================#.....#Magic: 19/19 ========================#.....AC: 2Str: 4#....EV: 17Int: 17# ...SH: 0Dex: 17#.#####.#XL:  5 Next: 89% Place: Dungeon:4.......@#######Noise: ---------  Time: 2144.6 (0.0)...............a) +1 dagger........#########Cast: Ensorcelled Hibernation ................#.........######.####......# ...#.######..# #.##.###..#h '40m #.##.##.... #.##.# _Your orb has finished recharging its magic. _HP restored. _You can now mislead enemies by swapping places with your shadow. _Health restored: 25; MP restored: 19 _Unknown command. _Okay, then. Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 2 HP, Piety-, Instant 45% [?] toggle between ability selection and description.ZhZhZh(Salticid the Cutter#......Spriggan of Dithmenos ***...#.....#Health: 25/25 ========================#.....#Magic: 19/19 ========================Zh#.....AC: 2Str: 4#....EV: 17Int: 17# ...SH: 0Dex: 17#.#####.#XL:  5 Next: 89% Place: Dungeon:4.......@#######Noise: ---------  Time: 2144.6 (0.0)...............a) +1 dagger........#########Cast: Ensorcelled Hibernation ................#.........######.####......# ...#.######..# #.##.###..# #.##.##.... #.##.# _Your orb has finished recharging its magic. Zh5J_HP restored. _You can now mislead enemies by swapping places with your shadow. _Health restored: 25; MP restored: 19 _Unknown command. _Okay, then.ZhVP  Okay, then.ZhZhHZh. _ZhiZho  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.3   2.8  -2   j - Spellcasting   2.6   2.1  +2          Zhr b - Unarmed Combat   0.0   1.4  -2   k - Hexes   3.6   2.8  +2   c - Throwing   0.0   1.0   0   l - Ice Magic   1.0   2.8  -2           d - Short Blades   5.0   5.0  +1   m - Invocations   0.0   1.0   0   e - Long Blades   2.1   1.4  -2   n - Evocations   2.0   1.8  +3   f - Ranged Weapons   0.0   1.0   0 hu36m              g - Armour   0.0   1.7  -3       h - Dodging   4.0   3.0  +3       i - Stealth   4.4   2.1  +5                                        hxB7m      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZh m + Invocations 0.0TargetTarget2.0  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets[?25h[?0c0 ZhQ [?25l[?1cZh 2.0 current training targets, if any.=] set aall targetsZh7Zh@Zh%JGSalticid the Cutter#......Spriggan of Dithmenos ***...#.....#Health: 25/25 ========================#.....#Magic: 19/19 ========================#.....AC: 2Str: 4#....EV: 17Int: 17# ...ZhCK2SH: 0Dex: 17#.#####.#XL:  5 Next: 89% Place: Dungeon:4.......@#######Noise: ---------  Time: 2144.6 (0.0)...............a) +1 dagger........#########Cast: Ensorcelled Hibernation ................#Zh~L.........######.####......# ...#.######..# #.##.###..# #.##.##.... #.##.# _HP restored. _You can now mislead enemies by swapping places with your shadow. _Health restored: 25; MP restored: 19 ZhM{_Unknown command. _Okay, then. _Okay, then.ZhUZh&f;ZhJZhL _You can now mislead enemies by swapping places with your shadow.Health restored: 25; MP restored: 19Unknown command. _Okay, then. _Unknown command.Zh  _Zh< BZh L _You now have 79 gold pieces (gained 8).Zh\ 3Zh Zh Zh Zh ,ZhE Zh& Zh Zhd Zh Zhf Zh Zh Zh Zh Zh Zh= Zhΰ Zh ,Zh Zh Zh. Zhĵ ZhU Zh Zh# Zh ZhJ Zh Zhż ,Zh Zh Zh$ ,Zh+ Zhh ZhD Zh Zh Zhr Zh ZhG Zh Zh Zh Zh` Zh ZhB Zh ,Zh? Zhu Zh~ Zh Zh Zh Zh  .>S  ...  #.#.##.# #.#.##.# #.#.##.# #.#.##.# #.#.##.# #@#.##.#  Zhg l#.#..#.#  #.#.##.#  ##......### #.......... #.....####.S   ball python (constriction, asleep)Zh  #.....# #.....#.#Zh3 57.0 (12.4)  A ball python comes into view.Zh /  --more--Zh B6 (13.0Zh$Zh&; _Found a stone staircase leading down.Zh" K..>S... .#.#.#..#. #.#.##.#Zh #......###........####.#.....# #.8.2 (0.6)Zh ZhZ .......>S... #.Zhi\  #.#.##.#####......####.#Zhc Zhp C8ZhO.................>S... #. #.#.##.# ####....###.9.4Zh}###.......###.................>S.... #. #.#.##.#####....60.0Zh H<... ####..####.......#.......>S..##.......# #. #.#.##.#####Zh &6Zh Zh ; _Found an escape hatch in the ceiling.ZhM#########<... ### ..####............>S#...@...# ..?..##.#.######Zhc#. #.#.##.#ZhZh{(1.2ZhsZhc _Found a scroll labelled WUNLERGHIM.Zhu  The helpless ball python fails to defend itself.  You stick the ball python like a pincushion!!!Zhz C.Zh 6902.0 (0.8Zh6 Zh O _You kill the ball python!Zh########## #....<.... #.......# #.......### #.........########.......# ..........>...#########.......#g.....?@.##.#.##.############.#.##.# #.#.##.# #.#.##.# #.#.##.# #.#.##.#g   goblin (asleep) #.#..#.# #.#.##.# ##......#### 4.4 (2.4  A goblin comes into view. It is wielding a +0 club.  --more--ZhphN 5.0 (3.0 _ZhoZhvZhcdZhrgZhp ZhJs@_Unknown command.Zh,d # #....<.... #.......# #.......### #.........# #.......# ....>...#Zh.r#.......#.g.....@..##.#.##.###.#.##.# #.#.##.#  #.#.##.#  #.#.##.# #.#.##.#  #.#..#.#  #.#.##.#  ##......####Zh8Zh=26 (0.6 _Zh*BZhJV _You see here a scroll labelled WUNLERGHIM.Zhk3 Zh7 -6.6 (1.0Zh5> ZhB ` _h - a scroll labelled WUNLERGHIMZhM& # #....<.... #.......# #.......### #.........# #.......# ...>...##.#.g.##.#.##.###.#.##.# #.#.##.#  #.#.##.#  #.#.##.# #.#.##.#  #.#..#.#  #.#.##.#  ##......####ZhUWggZhWL7.2 (0.6Ensorcelled HibernationZh4\Zh]( _The goblin shouts!Zh] # #....<.... #.# #.### #.# #.......# ..>...###.##..g.##.#.##.####.#.##.# #.#.##.#  #.#.##.#  #.#.##.# #.#.##.#  #.#..#.#  #.#.##.#  ##......####.g..8Zhg Zh # #....<.... #.# #.### #.# #.# .>...# #Zh3#.# #...g.##.#.##.# ###.#.##.# #.#.##.#  #.#.##.#  #.#.##.# #.#.##.#  #.#..#.#  #.#.##.# ##......Zh[8.4Zh  # #....<.... #.# #.### #.# #.# .>...# ##.# #...g.##.#.##.# ###.#.##.# #.#.##.#  #.#.##.#  #.#.##.# #.#.##.#  #.#..#.#  #.#.##.# ##......Zht Zh _3--=9.0Zh$ ZhJ _The goblin hits you with a +0 club. _You take 2 damage, and have 23/25 hp.Zh" @(ally target)@   shadowYou barely miss the goblin.Your shadow completely misses the goblin.Zh g0-----7 (0.7Zh  _The goblin hits you with a +0 club. _You take 3 damage, and have 20/25 hp.ZhMK  You hit the goblin.  The goblin is almost dead.70.5 (0.8Zh&QZh]S _The goblin barely misses you.Zh  You hit the goblin.)@   shadowZh----1.3Ensorcelled Hibernation  _You kill the goblin!Zh  # #....<.... #.# #.### #.# #.# .>...# ##.# #..@.##.#.##.# ##.#.##.# #.#.##.#  #.#.##.#  #.#.##.# #.#.##.#  #.#..#.#  #.#.##.# ##......Zh@ Zh 3-9 (0.6Zh³ Zh  Things that are here: _a +0 club; a goblin corpseZh3ZhZhZhR1= _ZhXZh2Zhd,ZhkZhW\ _Your shadow fades away.ZhJ3Zh~2==Zh Zhװ,ZhZhZhtZh Zh0ZhZh^Zhֻ~3==Zh3Zh,ZhTZh,ZhZh~,ZhRZh_ZhFh4==ZhZhZhZhZhZhZh<Zh8ZhZhZhZhoh5==ZhZhmZhZZh4ZhZhZhZhZhZhZhZhZhZhxZhZhr9=Zh2Zh\ZhZhbZhZhZhyZhLZhZh<ZhZhZhFZhzZhZhZhQZh^ZhvZhmZhZhwZhMZh`,ZhZhZhZh}ZhWZhZh4ZhZh ZhE,ZhZh,ZhZhZhZhZh Zh Zh Zh ZhK ZhZhZhZhZhZhZhZhZhZhDZhFZh ZhZhZh,ZhHZhZhZh,ZhZhZh| Zh@!Zh!Zh"Zh#,Zh$Zh%Zhu&,Zh\'ZhC(Zh%,Zhx' ### #######.# #....@..# -#.#####.# #.# #############.##....<........##.......########.......####.........# ######.......#.#206.3 (34.4)7.3 (35 _u - 3 scrolls labelled ILEIWU XALIH _Health restored: 25Zh( Zh* 3Zh;+ Zh, Zh1 _Zh2 ,Zh3 Zh4 Zh\5 ,Zh?6 Zh = G##########.# #.......# #@#####.#9.7 (2.4) #....<#.##############.# #....<........# #.......##Zh@ ##### #....... #.........########.......#.#  ..........>...#.#ZhA ZhC .10.3 (3.0Zh.H ZhQJ 9 _Found a stone staircase leading up.ZhZhRead which item? Scrolls  a - a scroll of enchant armourr - a scroll of revelation  S - a scroll of silence  c - a scroll labelled DEWALO UTIUTWE  e - a scroll labelled BUKAEXZ ZATODE  h - a scroll labelled WUNLERGHIM  m - a scroll labelled CEZUFF HAEFEIC Zhk u - 3 scrolls labelled ILEIWU XALIH [!] read|quaff[?] describe selectedZhf&Zh,+  Salticid the Cutter  Spriggan of Dithmenos ***...  Health: 25/25 ========================Magic: 19/19 ========================AC: 2Zh5Str: 4###EV: 17Int: 17#######.#SH: 0Dex: 17#.......#XL:  5 Next: 90% Place: Dungeon:4#@#####.#Noise: ---------  Time: 2210.3 (0.0)#....<#.#a) +1 dagger#############.#Cast: Ensorcelled Hibernation #....<........##.......########.......####.........########.......#.#..........>...#.#Things that are here: _a +0 club; a goblin corpse _Your shadow fades away. _u - 3 scrolls labelled ILEIWU XALIH _Health restored: 25 _Found a stone staircase leading up.ZhA §§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled ILEIWU XALIH, it crumbles to dust.  It was a scroll of poison.1.3 (1 _u -> p - 2 scrolls of poisonZhpIZh§§§§§0 _Partly explored, can't reach some places.ZhElKZhx~ZhZhZhZhZhȄZhYZhzZhZh.Zh,Zh%ZhABZh>ZhxZhZh Zh!ZhЗZhI,ZhޚZh\,ZhZh|ZhZhOZhgZh|ZhZh BZh$Zh9ZhZhZhٯZhZhZhZhoZhZh,ZhZhغZhZh,BZh.ZheZh ZhBZh,ZhZhZh[ZhXZhFZhZh'Zh$Zh<XZhZhBZhCZhZhs,Zh ,Zh<<Zhh m ........310.3 (99.0)....< _You start waiting.1.3 (100.0) _Done waiting.ZhVZhX3Zh'[Zhw\Zh@]Zh|dZhe,Zh\gZh-hZhh,ZhjZhkZhlZh{mZh~nZhoZhXpZh!qZhWrZhsZh_tZh*uZhuZh0wZhwZhxZhyZhzZh{Zh~|Zh}Zh~ZhZheZhPZh}ZhZhZhiZhsZhZhZhZhxZh ZhZhZh͋Zh`ZhZh$ZhLZhZhtZhZhAZhדZhkZhZhʖZh^ZhZhNZhZh'ZhZhZhZhZh*ZhZhZh>ZhZhZhʦZh`ZhZhZhZhZhUZh­ZhZhZhݰZhZhZhZhoZhoZhZhOBZhNZhZhZhmZhZh6ZhZh%ZhZhlZhZh/Zh@ZhZhZhZh ZhZhtZhZhZh4ZhZhZh ZhZhZhZh,ZhZhZhBZh,ZhRZh9ZhZhZh7 _You open the door.Zh3Zh&Zh@  There is an open door here.Zh6Zh _ZhZh7ZhA  You enter the shallow water.Zh7?Water ZhZhN _Moving in this stuff is going to be slow.Zh>ZhwZhNZh3ZhsZhZhZhcZhZhZhZhGZhZhZh>ZhZh Zh Zh# Zh ZhZhvZhZhZhxZhZhZhFZhZhZh ZhZh\Zh0ZhZhV Zh Zh"Zh#Zh$Zh;%Zh`'7 _You open the door.Zh(Zhb)Zh*Zh,@  There is an open door here.Zh.Zh"/ _Zh/ZhA1Zh2,Zhn3Zh5Zh5Zhr6Zh8,Zhw9Zh:Zh:Zh;Zhi=ZhBZhkCZhDZhFZhFZhKGZh/HZhIZh3JZhJZhKZhMZhMZh?NZhOZhPZh*QZhQZh"SZhTZhUZhUZh%WZh9^########.....##.###'######### #.##~.~~~~~~~~~Zh^###.##~..............#~.########.#####~.#:.....#. #.# #~.#.####.#. #?# #~.#.##$#.#. #.# #~.#.##.#.#. Zhx_#.l #~.#....#.#. l   iguana (asleep) ... #~.######.#. ... .....#. Zha 48.7 (37.4)  An iguana comes into view.Zhp/  --more--Zhl 9.3 (38.0 _Zh _Unknown command.Zh#######......###'#########.##~.~~~~~~~~~####.##~..........Zh.....#~.########.#####~.#:..... #~.#.####?$..l.....#### ....###.ZhHi9 (0.6) _Zh #######.....###'#########~.~~~~~~~~~####.##~...............#~.#############~.#:..... #~.#.####?$..l.....####Zho. ....###. ..ZhZh)50.5ZhtZh+ZhS \#######.....###'#########~.~~~~~~~~~###..............#~.#############~.#:..... #~.#.####$..l......####.. ....####...  ...#..ZhwX ZhY (1.1ZhH] Zh_ X _You see here a scroll of identify.ZhB.....###'#########~.~~~~~~~~~###..............#~.#############~.#:..... #~.#.####?$.l...#~.#.........#~.#####.......'K. ....#####...#~~ ...# #.K   kobold (missile, asleep). Zh A kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.  Zh--more--ZhZh- d 7 _Zh&  ZhnIThe helpless iguana fails to defend itself.  You impale the iguana!!Zh0†K   kobold (missile, asleep)ZhZh#.....#Salticid the Cutter#.###'######### Spriggan of Dithmenos ***...#.##~.~~~~~~~~~ Health: 25/25 ========================Zh####.##~.......... Magic: 19/19 ========================#.....#~.########. AC: 2Str: 4#.#####~.#:.....#. EV: 17Int: 17#.# #~.#.####.#. SH: 0Dex: 17#?# #~.#.##$#.#. XL:  5 Next: 110% Place: Dungeon:4#@# #~.#.##.#.#. Noise: ---------  Time: 2352.4 (0.7)#.†...#~.#....#.#. a) +1 dagger......#~.######.#. Cast: Ensorcelled Hibernation .......'K. .....#.#####...#~~Zh$...# #K   kobold (missile, asleep)......... _Unknown command. _You see here a scroll of identify.  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.The helpless iguana fails to defend itself.  You impale the iguana!!Zho _You kill the iguana!You have reached level 6!Zh~ /  --more--Zh:30/3020/206 5%  _Health restored: 30; MP restored: 20Zh1 #####....# #'######### ~~~~~~~~~###.##~.............#~.#######Zh42 ####~.#:.....#$# #~.#.###.†...#~.#.... ......#~.###### .......'K. .....#.#####...#~~# #Zh$3 K .....Zh#4 Zh8  A goblin comes into view. It is wielding a +0 club.ZhF /  --more--Zhgg   goblin (wandering)ZhZ 3.0 (0.6Ensorcelled Hibernation _ZhZh/X _You see here a scroll of identify.[hOE  i - a scroll of identify[hX/  --more--[h2 [h; Kg†[hn= 8 4.0 (1.0 _[hD [h|F [hp#g@gally target)@   shadow[h$+7 (0.7[h$.[h0 [h1_You barely miss the goblin. Your shadow closely misses the goblin.[h =5.4 _You miss the goblin. The goblin closely misses you.[h  You hit the goblin.  The goblin is heavily wounded.-6.2 (0.8[h[hpL _The goblin misses you.[h<8  You hit the goblin.[h$@   shadow[hs=9 (0.7Ensorcelled Hibernation [hY` _You kill the goblin![h*[hf,[h1[h3H _No target in view![hRead which item? Scrolls  a - a scroll of enchant armouri - a scroll of identify  r - a scroll of revelation  p - 2 scrolls of poison  S - a scroll of silence  c - a scroll labelled DEWALO UTIUTWE  e - a scroll labelled BUKAEXZ ZATODE  h - a scroll labelled WUNLERGHIM  m - a scroll labelled CEZUFF HAEFEIC [!] read|quaff[?] describe selected[hm[hs[hTw.#######Salticid the Cutter#.....#Spriggan of Dithmenos ***...#.###'######### Health: 30/30 ========================#.##~.~~~~~~~~~ Magic: 20/20 ========================####.##~.......... AC: 2Str: 4#.....#~.########. EV: 17Int: 17#.#####~.#:.....#. SH: 0Dex: 17#.# #~.#.####.#. XL:  6 Next:  5% Place: Dungeon:4[hy!#@# #~.#.##$#.#. Noise: =--------  Time: 2356.9 (0.0)#$# #~.#.##.#.#. a) +1 dagger#@†...#~.#....#.#. Cast: Ensorcelled Hibernation ......#~.######.#........'K. .....#.#####...#~~@   shadow...# #.........You hit the goblin.  The goblin is heavily wounded. _The goblin misses you.You hit the goblin. _You kill the goblin! _No target in view![h|[hIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled DEWALO UTIUTWE  e - a scroll labelled BUKAEXZ ZATODE  h - a scroll labelled WUNLERGHIM  m - a scroll labelled CEZUFF HAEFEIC Potions (select first with !)  d - 2 emerald potions  f - 2 murky yellow potions  j - 2 fizzy pink potions  k - a murky emerald potion  l - a smoky golden potion  n - a fizzy black potion  o - a coppery potion  p - a purple potion  q - a lumpy red potion[?] describe selected[h! [h=/#######Salticid the Cutter#.....#Spriggan of Dithmenos ***...#.###'######### Health: 30/30 ========================#.##~.~~~~~~~~~ Magic: 20/20 ========================####.##~.......... AC: 2Str: 4#.....#~.########. EV: 17Int: 17#.#####~.#:.....#. SH: 0Dex: 17#.# #~.#.####.#. XL:  6 Next:  5% Place: Dungeon:4#@# #~.#.##$#.#. Noise: =--------  Time: 2356.9 (0.0)#$# #~.#.##.#.#. a) +1 dagger#@†...#~.#....#.#. Cast: Ensorcelled Hibernation ......#~.######.#........'K.[h2O .....#.#####...#~~@   shadow...# #.........You hit the goblin.  The goblin is heavily wounded. _The goblin misses you.You hit the goblin. _You kill the goblin! _No target in view![h98]  As you read the scroll of identify, it crumbles to dust.[h;3-7.9 (1[hGC[hFX _c -> g - a scroll of fog[hP .....###'#########~.~~~~~~~~~###.........[h\S.....#~.#############~.#:..... #~.#.####$.@†...#~.#.........#~.#####.......'K. ....#####...#~~#K   kobold (missile, asleep)@   shadow.....[h][hcG-8.5 (0.6[h+m[hksl  Things that are here: _14 gold pieces; a +0 club[h%[h[h[hF _Unknown command.[h0#.###'###########.##~.~~~~~~~~~~####.##~...........#.....#~.########.~#.#####~.#:.....#.~#.#...#~.#.####.#.~#.#...#~.#.##$#.#.~#$#...#~.#.##.#.#.~#@@...#~.#....#.#.~#..........#~.######.#.~##.........'K.. .....#.~[hd1#.#####...#~~~# ...# ##.... .##[hD7  The kobold shouts![hi.KK)9.1Ensorcelled Hibernation _Your shadow fades away. _You see here an iguana corpse.[ht #.##~.~~~~~~~~~~####.##~...........'#.....#~.########.~##.#####~.#:.....#.~##.#...#~.#.####.#.~##.#...#~.#.##$#.#.~##$#...#~.#.##.#.#.~#.####.†...#~.#....#.#.~##.......@..#~.######.#.~##'K........#.~#.#####...#~~~~ # ....# ### [heu #....#.### .[hOv [ha~ 9K.[h -7 _[h [hO [h ####.##~...........'.#.....#~.########.~###.#####~.#:.....#.~##.#...#~.#.####.#.~##.#...#~.#.##$#.#.~#.#$#...#~.#.##.#.#.~#.####.†...#~.#....#.#.~#.[h #..........#~.######.#.~##K.........#.~# .#####...#~~~~~ # .....# #### ...#[h #.#.#.#. # ###. .....##[h [h )60.3[h [hi [h~ zK'1.3 (1.0[hZ 8  You hit the kobold.[hh C)[h u62.0 (0.7Ensorcelled Hibernation [hG [h[ J _You kill the kobold![h[h [h[hFH _No target in view! [h}Z4 [h` [hubH _No target in view! [h(nC #.##~.~~~~~~~~~~# [hn ####.##~...........' #.....#~.########.~ #.#####~.#:.....#.~ #.#...#~.#.####.#.~# #.#...#~.#.##$#.#.~ [hn#$#...#~.#.##.#.#.~# .####.†...#~.#....#.#.~ ..#~.######.#.~##........)'.........#.~# #.#####...#~~~~~# .....# #### ...# [ho  #.#.#. #. # ###. .........## [hGt [hx)6 (0.6  [hy _ [h [h  #.###'######### #.##~.~~~~~~~~~~ ####.##~........... [h o #.....#~.########.~ #.#####~.#:.....#.~ #.#...#~.#.####.#.~ [h W #.#...#~.#.##$#.#.~ #$#...#~.#.##.#.#.~ .####.@...#~.#....#.#.~ ..#~.######.#.~#........)'.........#.~ #.#####...#~~~~~# .....# #### ...# #.#.#. #. # ###. ..... [ho  [h (3.2 [hg  [h/ t _You see here an iguana corpse. [h <  #.....#  #.###'######### #.##~.~~~~~~~~~ ####.##~.......... #.....#~.########. #.#####~.#:.....#. #.#...#~.#.####.#. #.#...#~.#.##$#.#. [h= 6#@#...#~.#.##.#.#. .####.†...#~.#....#.#. #..........#~.######.#.##........)'.........#. #.#####...#~~~~~# .....# #### ...# #.#.#. #. # ### [h]G  [hN -8 _ [h/T  [hZ M  You now have 93 gold pieces (gained 14). [hK] +4.8 (1 [hcg C _You see here a +0 club. [hu2#.###'###########.##~.~~~~~~~~~~####.##~...........#.....#~.########.~#.#####~.#:.....#.~#.#...#~.#.####.#.~#.#...#~.#.##$#.#.~#)#...#~.#.##.#.#.~.####.@...#~.#....#.#.~#..........#~.######.#.~##........)'.........#.~#.#####...#~~~~~# .....# #### ...#....#.#.#.#. # ###. . [h; [hC+5.4 (0 [hL [hPt _You see here an iguana corpse. [h#.##~.~~~~~~~~~~####.##~...........'#.....#~.########.~##.#####~.#:.....#.~# [h#.#...#~.#.####.#.~##.#...#~.#.##$#.#.~##)#...#~.#.##.#.#.~#.####.†...#~.#....#.#.~##.......@..#~.######.#.~##)'.........#.~#.#####...#~~~~~ # .....# #### ...#.... [h>#.#.#.#. # ###. . ....## [h [h/6.0 _ [h& [he [h  [h  [hN  [h  [h# B [h7 ####.##~...........'.#.....#~.########.~###.#####~.#:.....#.~##.#...#~.#.####.#.~##.#...#~.#.##$#.#.~#.#)#...#~.#.##.#.#.~# [h9 .####.†...#~.#....#.#.~#.#..........#~.######.#.~##)'.........#.~# .#####...#~~~~~ # .....# ####  ...##.#.#.#. # ###. . ....##  [h?E ####.##~.'.#.....#~.#.~##.#.#####~.#:.....#.~##.#.#...#~.#.####.#.~##.#.#...#~.#.##$#.#.~#. [hE #)#...#~.#.##.#.#.~#.####.†...#~.#....#.#.~#.#....#~.######.#.~###..@'.#.~# #.#####...#~# ......# ## [hF I##.#.#.....#. # ###.... [hjF . #..........## [hK &6 [hP -7.2 (1.2 [hU  [h[ b  d - 15 poisoned darts (gained 6)  Things that are here: [h=a +8.2 (2 [he  [h6g W _a +0 short sword; a kobold corpse [hm [h [h{ [hƘB [h͠ [hJ@  There is an open door here. [hN  You enter the shallow water.Water  [hS [h N _Moving in this stuff is going to be slow. [h> [h  [hѲ@  There is an open door here. [hG [hӵ _ [he [h{ [h [h! [h [h [hc, [h5 [h5 [h7#.#...#~.#.##$#.#.~#..#)#...#~.#.##.#.#.~#####.####.†...#~.#....#.#.~#...)#..........#~.######.#.~#######........)'.........#.~# #.#####...#~~~~~~~~ # ........#########  #...#.......#  #.#.#....@..#  [h672.4 (4#. # ..# . #........  ......##### ........ ..........# ..........#..).......# [h [h-3.0 (4.8 [hz9 _Found a whip. [h9 #.#...#~.#.####.#.~##.# #.#...#~.#.##$#.#.~#... [hQ;#)#...#~.#.##.#.#.~#### .####.†...#~.#....#.#.~#... #..........#~.######.#.~#####........)'.........#.~# #.#####...#~~~~~~~~# ........######### #...#.# #.#.#.......# #. # ###.....# . #........ ......##### .. [h< ....# ...#..).......# [hE [hhM+6 (0.6 [hS [hU [h #.#####~.#:.....#.~##. #.#...#~.#.####.#.~## #.#...#~.#.##$#.#.~#.. #)#...#~.#.##.#.#.~### .####.†...#~.#....#.#.~#.. #..........#~.######.#.~### [h8#........)'.........#.~# #.#####...#~~~~~~~~# .......@######### #...#.# #.#.#.......# #. # ###.....#. #........ ......##### ........ ..........# ...# [h [h(4.2 [h [h [h aM....#~.########.#####~.#:......#.####. [h .##$.. #)#...#~.#.#### .####.†...#~.#...... [h| @..........#~.######.#.~#####........)'.........#.~#.#####..@#~~~~~~~~# ........#########...#.......##.#.#.......# [h4 g..#..##......# [h  [h^ &8 [hz  [h  [h9 ####.##~...........'..##.....#~.########.~##.##.#####~.#:.....#.~##.##.#...#~.#.####.#.~##.# [h S#.#...#~.#.##$#.#.~#... #)#...#~.#.##.#.#.~####.####.†...#~.#....#.#.~#...#..#~.######.#.~######........)@.........#.~##.#####...#~~~~~~~~ # ........##########...#.......##.#.......##. # ###.....#.#.............##### [h )  [h  [h[$ (5.4 [h3 g _There is an open door here. [hZ+####.##~.'..# #.....#~.#.~##.# #.#####~.#:.....#.~##.# #.#...#~.#.####.#.~##.##.#...#~.#.##$#.#.~#. [h#)#...#~.#.##.#.#.~#.####.†...#~.#....#.#.~#...)#.#~.######.#.~###.)'#.~# #.#####...#~ # ..## #...#.......##.#.#.......##. # ###.....#. #....  [h [hg/6.0 _ [h6 [h [h####.##~.'..# #.....#~.#.~##.# #.#####~.#:.....#.~##.# #.#...#~.#.####.#.~##.##.#...#~.#.##$#.#.~#.#)#...#~.#.##.#.#.~# [hiQ.####.†...#~.#....#.#.~#...).#.#~.######.#.~###.)'.#.~# #.#####...#~# ........##...#.#.#.#  [h [h&6 [h [h [hkY####.##~.'..# #.....#~.#.~##.# #.#####~.#:.....#.~##.# #.#...#~.#.####.#.~##.##.#...#~.#.##$#.#.~#.#)#...#~.#.##.#.#.~#.####.†...#~.#....#.#.~#...).#.#~.######.#.~###.)'.#.~# #.#####...#~# ........##...  [h` [hMe(7.2 [hl [hLm [h ####.##~.'..# #.....#~.#.~##.# #.#####~.#:.....#.~##.# #.#...#~.#.####.#.~##.##.#...#~.#.##$#.#.~#.#)#...#~.#.##.#.#.~#.####.†...#~.#....#.#.~#...).#.#~.######.#.~###.)'.#.~#  [hR #.#####...#~.# ........#'  [h  [h! &8 [h)  [h+  [hP_ ####.##~.'..# #.....#~.#.~##.#  [h` #.#####~.#:.....#.~##.# #.#...#~.#.####.#.~##.##.#...#~.#.##$#.#.~#.#)#...#~.#.##.#.#.~# [ha .####.†...#~.#....#.#.~#...). #.#~.######.#.~# ##.)'.#.~#  #.#####...#~ [hb .~# .#'#  [hc / [hm  [h,t (8.4 [h}  [hG [hZO[hO[hNR[hW[hrZ[h`,[h0n[hbR[hX[hC,[h}[h[h[h9[h [h[h[hx  #######  #.....# #.###'###########  #.##~.~~~~~~~~~~####  ####.##~...........'..#  #.....#~.########.~##.#  #.#####~.#@.....#.~##.# #.#...#~.#.####.#.~##.##### #.#...#~.#.##$#.#.~#....... #)#...#~.#.##.#.#.~########.####.†...#~.#....#.#.[3[h r4m~#...)...#..........#~.######.#.~##########........)'.........#.~##.#####...#~~~~~~~~~~.~## ........###########'##You pick up a parchment of Lesser Beckoning and begin reading...[h.86.2 (7.8[h+7.2 (8[hN[hI _You add the spell Lesser Beckoning to your library.[hc2[hI5[h>6[hw8[h<[h@[hA[hC[h(F[hzH,[hL[hM[hO[hP[h]S[h@T[hV[hW[h_X[hmY[h[,[hE][h_[h`[ha[h n _You now have 97 gold pieces (gained 4).[h~pB[h&s[ht[h3u[h_v[hAx[hy[hQz[h{[h}[h[h[h[hT[h߄[hb[h[h_[h[h[h|[h[hʎ[hI[h[h[h[h1[h[h}[hʗ[hf[h[[hk[h[h[h[h[hE[hǢ[h[h [h[h [h"[h[h?[h[h[h[h"[h[h[h[hȳ[hK[h[h[haA  You enter the shallow water.[hf?Water [h`[hN _Moving in this stuff is going to be slow.[h$>[h[h[hG[h[h[h1@  There is an open door here.[ho[h; _[hd[h[h[he[h[h [h[hN[h[h[h`[h[h[h/[h[h[h&[h[h6[h[hc[h[h9,[h[h[hu[h [h[h>[h[h[h[h[h.[h[hD[h[h,[h[hF[hC[h[h[h [h,[hD[h[h,[hC[h[h,[hK[h [h [hP [h [h@##.....###.##...##.#.#.........###.####... ......###### #.#.... ....... ###.#####.... [h.......# #......###### #.... .......# #............ #.... .......# ###......##### #....[h3 ?.........# # #.... ........@.# #.#####.## ...........# ........ #####......# ... #......# ........ [hx........# ....... ....###### .........#  .... ###......#  ... #####..#[hY  ##..# [h!1414.0 (26.8)[h%,5.0 (27[h*[h0- _h - a ring of willpower[h[h3[h[h [h, [hz [h4[h[h,[h[h[h7[h\[h[h[h|[h%![h"[h#[h$[hV([h*,[h0n[hF #.#.#.......#........#Salticid the Cutter#. # ###.....###.##...#Spriggan of Dithmenos ***....#.........###.##Health: 30/30 ========================......###### #.#Magic: 20/20 ========================........ ###.####AC: 2Str: 4..........# #......###### EV: 17Int: 17..........# #............ SH: 0Dex: 17..).......#####......#####XL:  6 Next:  6% Place: Dungeon:4.......@.........# # Noise: ---------  Time: 2419.8 (4.8).................# #. a) +1 dagger.................#[hI[m .. Cast: Ensorcelled Hibernation ####+######......# ..#......# ..........# ......###### ......###... _You now have 97 gold pieces (gained 4).  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here. _h - a ring of willpower  i - a scroll of identify[hW/  --more--[hb [h Q 20.8 (5 [h; _[h [h~ [h4F Read which item? Scrolls  g - a scroll of foga - a scroll of enchant armour  i - a scroll of identify  r - a scroll of revelation [hG  p - 2 scrolls of poison  S - a scroll of silence  e - a scroll labelled BUKAEXZ ZATODE  h - a scroll labelled WUNLERGHIM  m - a scroll labelled CEZUFF HAEFEIC [!] read|quaff[?] describe selected[h [h$ , #.#.#.......#........#Salticid the Cutter#. # ###.....###.##...#Spriggan of Dithmenos ***....#.........###.##Health: 30/30 ========================......###### #.#Magic: 20/20 ========================........ ###.####AC: 2Str: 4..........# #......###### EV: 17Int: 17..........# #............ SH: 0Dex: 17..).......#####......#####XL:  6 Next:  6% Place: Dungeon:4.......@.........# # Noise: ---------  Time: 2420.8 (0.0)[h' .................# #. a) +1 dagger.................# .. Cast: Ensorcelled Hibernation ####+######......# ..#......# ..........# ......###### ......###... _You now have 97 gold pieces (gained 4).  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here. _h - a ring of willpower _i - a scroll of identify[hw IIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled BUKAEXZ ZATODE  h - a scroll labelled WUNLERGHIM  m - a scroll labelled CEZUFF HAEFEIC Potions (select first with !)  d - 2 emerald potions  f - 2 murky yellow potions  j - 2 fizzy pink potions [h  k - a murky emerald potion  l - a smoky golden potion  n - a fizzy black potion  o - a coppery potion  p - a purple potion  q - a lumpy red potion[?] describe selected[h[h[h/  #.#.#.......#........#Salticid the Cutter#. # ###.....###.##...#Spriggan of Dithmenos ***....#.........###.##Health: 30/30 ========================......###### #.#Magic: 20/20 ========================........ ###.####AC: 2Str: 4..........# #......###### EV: 17Int: 17..........# #............ SH: 0Dex: 17..).......#####......#####XL:  6 Next:  6% Place: Dungeon:4.......@.........# # Noise: ---------  Time: 2420.8 (0.0).................# #. a) +1 dagger.................#[h/ [39;49m .. Cast: Ensorcelled Hibernation ####+######......# ..#......# ..........# ......###### ......###... _You now have 97 gold pieces (gained 4).  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here. _h - a ring of willpower _i - a scroll of identify[hL  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here. _h - a ring of willpower  As you read the scroll of identify, it crumbles to dust.[h +1.8 (1[hb [h 9 _e -> w - a scroll of enchant weapon[h l[hm3[hwn[hX[h,[h[hރ[h|,[h[h2[h[h8[h[h[h T . .###...###.## ........###### #.# .........# ###.####.......# #......#### ..........# #.......... ..).......#####......#### ##...........#  #...........#  #....@............# [h(j #####'######......#  ... #......#  ..... ........#...........######............# g   goblin (asleep)....g.................... [h 4.8 (3  You open the door.  A goblin comes into view. It is wielding a +0 dagger.[h%/  --more--[hS[hU6 5.8 (4 _[h([[hK^[h@  ........###### #.# .# ###.####.......####.....)####......#### ##...........  #........[hޑ Z.#####@######........# #.#...........#............######.....#.....g........ #........#[...#[h> [h 6.4 (0.6 _Found a cloak. _There is an open door here.[hc ..# ###.####..........# #......### ..........# #......... ..).......######## ##...........#  #.................# #.................# #####'######......# #...@...# #......# #...........# #...######[h #.#.....g.#...... #[...# #....##.......[h<[h7/7.0 _[h[h[h:.......###...)###### ##.....  .......#####'######.......####....##### .....g#......[...#[h%j##.......$.. [h:  Found 17 gold pieces.[hXbg.g[hN==6Ensorcelled Hibernation[h[h$( _The goblin shouts![hA...)###### ##.....  ..#####'######[h.......####....#####g #...... #[...###....... h   hound (asleep)$.. g   goblin.$..h[hqn  A hound comes into view.[hD/  --more--[ha[hG--8.2[h+ _Found 17 gold pieces.[ha ###. .....).########..#...........####'##########......##### #...g##..........[...#g   goblin...##$....#.... ..$..h.[hf (g.[hh j27-----8[hp [hcu _The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. _You take 3 damage, and have 27/30 hp.[hT8  You hit the goblin.[h\D)[h;v---=9.6 (0.8Ensorcelled Hibernation [h{[hS}J _You kill the goblin![h[hR[h[h [hZ:_No target in view![he # ###.#### ..........# #......####..........# #......).......###########.....# #.....# #.................# #####'######......# #.[h S####......# #.........# #...)###### ###.#.....#.........[...##....##.#[h ~#.$.. .......[h [hq =-30.2 (0.6 _[h [hЫ [h[hc8-[h[h\[hZM###### #.#  .##.#### ..####... ......).......#####.#####............#........................#####@#######.........#...)........#######....##.......#[h͒[h,&8[hF[hhQ _There is an open door here.[h*. .###.........###.#.###### #.# # ###.#### .# #......#####....# #.......).......############.# #.# #.....@...........# [h#####'######......# #.......##### #.................##...)........###### #............##........#........#.........[...#[h>[h:]8=1.4 _[h[h-[h- . .###.###.## .###### #.# .# ###.#### .# #......#.[h/ y# #....).#####......##### ##.# ##.# ##.# .#####'######......# .[hL0 (#.......####......# .#......# .#...)..###### .#......# ##.......#....... [h1= [h> (2.0[hB [hC [h . .###.###.## .###### #.# ..# ###.#### .# #......###### .# #.. ..).#####......##### ##.# # #.# #.#.# .#####'######......# .#.......####......# .#....# .[h #...).###### .#..# ##.. [h Y6P. .###.###.## ..###### #.# .4..# ###.#### ..# #......###### .# #.. ..).#####......##### ##.# # x#.# #.##.# .#####'######......# .#.W+####......# .#...# .#...).###### .#.# 1v##. # (3.2U?f. .###.###.## ........###### #.# .........# ###.#### j...# #......###### ..# #. ..).#####......##### ##.# # #.# #.##.# .#####'######......# .#.####......# .#.....# .#...).###### .#.# ###.#. # qH{B=8Hx D .###.###.## .###### #.# .........# ###.#### ...# #......###### .F..# #. ..).#####......##### ##.# # #.# #.##.# .#####'######......# .#.####......# .#.......# .#...).H,.###### .#..# ###.#..###... 0WU`(4.4}gh .###.###.## #.###### #.# #.# ###.#### #...# #......###### #..# #. #..).#####......##### ###.# # ##.# #.##.# .#####'######......# .#.####......# .#........# .#...)........###### .#....# ###... #....# #### #...... # #.[...# # 5.0w% ' E ........###### #.# #.. ###.#####. ..# #......###### #. .# #...... #. ..)3H 0#####......##### #. ##..........# # #..# #.#####.# .......#####'####### .#.......####......# .#..........# .#...)........###### .#............# ####..............#  ######.........   #...[...# #.#....##.......# #.Q X^ T9=6f i [htG .# ###.#### .......######......).#########  ##..... # ...#####...........####'######.............)........#####......  #.$.. .......##. 6.2[hyV .......######......)########  ##........... # .....#####..........####'######.......###[hWo......)#####.# ###......  #.... ..$..h.#.. [hL`[hj&8[h5r[hs[h  .# #............ #  ..).########## #  ##...........# # # #....# #.#### #...# ...... #####'######......#  #.......####......#  #.....#  #...)######  #....# ####..# #### #..  #[...##  #....##.......# # h   hound (asleep) #.$.. .#  #.... ..[0;1[h 0;1m$..h.  #[hZ [h (7.4[h [h+ [h`)########  ##..... # # #.###.# ......####'######......#.......####......#..........#)######. ####.. ####. [...##.##.......# ##$..  #.$..h. ...... #[hD=8.0[h@[h[h ##..... # ..# #.###...# ......####'######............####...........)#####. ####.. ####..# [hQ[...##...###.......# ##...#$..  #.##.$..h.. ...... #[h[hF&6[hK[hL : .###.......####'######..........####.......)[h| #####. ####..## ####..# [...##...###.......# ##...#$..  ##.$..h[h  .. ......  # [h [hw W30=9.2[hq [h e _Health restored: 30[h+T #.# ..... #####'######......#  #.......####......#  #...........#  #...)######  #...[h-.# ####..### ### #...#  #[..@##...#  #....##.......# ##...#  #.$.. #.# #.#[h-F #.... #..$..h.# .  #.......##.# #.##########[hR9[hE-8 _[h7O[hQ[hR####'######.......####.......)#####. ####..## ###..#[hv [...##...###......@# ##...#$..  ##.$..h . #......####### .#####[h [hA)40.4[h#[h%[h^ ...........)#####. ####..### ###.. [...##...###.......# ##...#[h $..  ##.$..h . #......  ####### .#####.....[h~ [h- (1.0[h [h [h`w  The helpless hound fails to defend itself.  You spit the hound like a pig!!![hk.†..[h[ =188 (0.8 _You kill the hound![hV[hl _Your Invocations skill increases to level 1![hi@  #.####......#  #.....#  #...).######  #.# ### #.###  #...# #.[...##...# #....##.# ##...# #.$.. #.# #.#  #.... #..$..†.# .  #.......#  #.#  #.# # . [hM [hW 42.4 (0.6 _[hY [h [h  #####'######......#  #####......#  #.........#  #...).###### .. #.# # #.#### #........#  #.........[...##...#  #....##.# ##...# #.$.. #.......# #.##.... #..$..†.#. #.......#  #.# #.......########## .###[h: [h (3.0[h< [h  [hk} #...........#  #####'######......#  #####......#  #... [hm......#  #...).###### .. #.# # #### #........#  #......##...#  #....##.# ##...# #.$.. #.......# #.##.... #..$..†.#. #.......# #.# #.......##########  [h{ [h\&6 [h3 [h  [hˢ [h_$4.6 (1 [hD [hP$ _i - a +0 cloak [h [hEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon)g - a +0 sling Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)i - a +0 cloak Jewellery (go to first with "=)  c - a ring of resist corrosion (worn)  [h f - a ring of magical power (worn)h - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip "[h( "[h "[h #.................# .. Salticid the Cutter#####'######......# .. Spriggan of Dithmenos ***...#.......####......# .. Health: 30/30 ========================#.................# .. Magic: 20/20 ========================"[hh #...)........###### .. AC: 2Str: 4#............### EV: 17Int: 17#..............###SH: 0Dex: 17#................#XL:  6 Next: 18% Place: Dungeon:4#.........@...##...#Noise: ---------  Time: 2444.6 (0.0)#....##.......# ##...#a) +1 dagger#.$.. #.......# #.#Cast: Ensorcelled Hibernation #.... #..$..†.#.#.......##.......##.......########## _Health restored: 30The helpless hound fails to defend itself.  You spit the hound like a p"[h ig!!! _You kill the hound! _Your Invocations skill increases to level 1! _i - a +0 cloak"[hH "[hS "[h{ "[h- "[h[ +5.6 (1"[h "[h "[h +6.6 (2"[h "[h "[hm +7.6 (3"[h& "[h" "[h) +8.6 (4"[h~- "[h 2 "[h[9 +9.6 (5"[h= "[h> 3 _You start putting on your armour. You continue putting on your +0 cloak. x5"[hE "[h[J "[hP Z _You finish putting on your +0 cloak.#[h#[h%bRead which item? Scrolls  g - a scroll of foga - a scroll of enchant armour  r - a scroll of revelation  w - a scroll of enchant weapon  p - 2 scrolls of poison  S - a scroll of silence #[h= h - a scroll labelled WUNLERGHIM  m - a scroll labelled CEZUFF HAEFEIC [!] read|quaff[?] describe selected%[hS#.................# .. Salticid the Cutter#####'######......# .. Spriggan of Dithmenos ***...#.......####......# .. Health: 30/30 ========================#.................# .. Magic: 20/20 ========================#...)........###### .. AC: 3Str: 4#............### EV: 17Int: 17#..............###SH: 0Dex: 17#................#XL:  6 Next: 18% Place: Dungeon:4#.........@...##...#Noise: ---------  Time: 2449.6 (0.0)#....##.......[3%[hm3m# ##...#a) +1 dagger#.$.. #.......# #.#Cast: Ensorcelled Hibernation #.... #..$..†.#.#.......##.......##.......##########You spit the hound like a pig!!! _You kill the hound! _Your Invocations skill increases to level 1! _i - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.Enchant which item? Armour  b - a +0 robe (worn)  i - a +0 cloak (worn)[?] describe selected&[hX^#.................# .. Salticid the Cutter#####'######......# .. Spriggan of Dithmenos ***...#.......####......# .. Health: 30/30 ========================#.................# .. Magic: 20/20 ========================#...)........###### .. AC: 3Str: 4#............### EV: 17Int: 17#..............###SH: 0Dex: 17#................#XL:  6 Next: 18% Place: Dungeon:4#.........@...##...#Noise: ---------  Time: 2449.6 (0.0)#....##.......[3&[h_D3m# ##...#a) +1 dagger#.$.. #.......# #.#Cast: Ensorcelled Hibernation #.... #..$..†.#.#.......##.......##.......##########You spit the hound like a pig!!! _You kill the hound! _Your Invocations skill increases to level 1! _i - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  As you read the scroll of enchant armour, it crumbles to dust.450.6 (1&[hg&[h~= _Your +0 cloak glows green for a moment.&[hK;&[h/RX&[hm] _You now have 114 gold pieces (gained 17).&[h+^,&[h`&[h '[h@ '[h4C '[htE '[h;F '[h+H '[hJ '[hL '[hM '[hO '[hBR '[hkT '[h0U '[h%W '[hY '[h[ '[h\ '[ha^ '[h` '[hb '[hc '[hxe '[h$h '[h-j '[hj '[hl '[h o '[hp '[hq '[h.s '[ht '[hv '[hDw '[hvx '[hy '[hJ{ '[h | '[h6} '[h~ '[h '[h '[h '[h '[hR '[h# '[h4 '[h '[hԉ '[h '[h '[hw '[h '[h} '[hk '[hɑ '[h '[hƓ '[h '[h '[hr B'[h̚ '[hO '[h '[h '[h] '[h '[h '[he '[h) '[h '[hQ '[h2 '[h '[h '[h '[hЫ '[h '[h0 '[h '[hܰ '[hZ '[h '[h '[h| '[h '[h/ '[h '[hֹ '[h '[h '[h '[hҾ '[h8 '[hk '[h '[hy '[h '[h '[h '[h '[hm '[h '[h '[h '[h '[h '[hQ '[hj '[hI '[h '[h '[h '[h '[h '[h^ _.......### ##..#.#.## '[h w....##...### #.....#.## '[h w....####...# ######...###.## '[hS ~....# ###.#####...##.....# '[h ..†.# #.........#........####. '[hD ....# #######....######....... '[h ....#'[h c ###.##.....######. '[h ....#'[h k ##.###.##.## '[h) #####'[h  #@## ##.## '[hW #...r.##..# '[hX h #.######.#.# '[h #..........>#'[h #######...#'[h #.#'[h  '[h 0###.#.# '[h/ rr   quokka (asleep)'[h  '[h #.#'[h #.#'[h  #.#.'[h "#'[h -#.#.#'[hH  '[h '[he 77.8 (22.'[h 0)  '[hp 5A quokka comes into view.'[h '[h$   '[hi% --more--'[h% ([hO([huO 8.4 (22.6 _([hy([hL =...##...####.....#.##.# ####...# ######...###.##.# # ###.#####...##.....#....# †.# #.........#........####.#.# #######....######.......## ###.##.....######.## ##.###.##.## #### ##.##$###.##  #..@r.##..# #.######.#.# #..........># #######...#.# ###.#.# #.#.# #.#.# ##rr29-=9.0 (0.6)Ensorcelled Hibernation _Found 11 gold pieces. The quokka bites you. _You take 1 damage, and have 29/30 hp.)[h 9 @ (ally target)@   shadowYou hit the quokka but do no damage.Your shadow hits the quokka with a dagger.30=8 (0.8 _The quokka barely misses you. _Health restored: 30)[h  You closely miss the quokka.The quokka is severely wounded.)[h )80.6)[hF )[h T _The quokka closely misses you.)[h  You barely miss the quokka.The quokka is severely wounded.)[hI (1.4)[h9 )[h S _The quokka barely misses you.*[hD,`  You barely miss the quokka.*[h8;  The quokka is severely wounded.Your shadow hits the quokka with a dagger.*[hA†@   shadow*[h^=2.1 (0.7Ensorcelled Hibernation *[hd*[hqJ _You kill the quokka!*[h24*[h*[h,H _No target in view!*[h=*[h?*[hD*[hHGH _No target in view!*[h' _  You see here a quokka corpse.*[h5 _*[h:*[h,*[hN _You now have 142 gold pieces (gained 11).*[hI*[hb  You see here a quokka corpse.*[h*[hO5 _*[h*[hb,*[hp,*[hRX*[h*[h,*[hj*[hv\ _Your shadow fades away.*[h*[h*[h*[h*[h`*[h*[h *[hz!*[h*"*[h"*[hQ#*[h$*[h$*[h%*[h!&*[h&*[h'*[h%(*[h(*[hn)*[hP**[hO+,*[hy,*[hI-*[h-*[h.*[hx/*[h^0*[h0*[h1*[h2*[hr3*[h4,*[h5*[h6*[hx7*[h8*[h9*[h9*[h ;*[h;*[h<*[ha=*[h=*[h>*[h@*[hpA*[h B*[hB*[hC*[hD*[htE*[h F*[hLG*[hJH*[hH*[hJ*[hK*[h:M*[hM*[hN*[h:P*[hQ*[h+R*[hR*[hT*[hV*[hV*[h[W*[hX*[hkZ*[h [*[h[*[h_]*[h^*[h2_*[h_*[hb*[h1d,*[he*[hih*[hej*[hj*[hk*[h"m*[hQn*[hn*[hto*[h~*[h......###.####......## Salticid the Cutter .###### #.##......... Spriggan of Dithmenos ***... ..# ###.#####.....#### Health: 30/30 ======================== ..# #......######## #.....#Magic: 20/20 ======================== *[h..# #.............# #.....#AC: 4Str: 4 ..#####......######.# #.....#EV: 17Int: 17 .............# #.# #.....#SH: 0Dex: 17 .............# ####.#####.####XL:  6 Next: 18% Place: Dungeon:4 .............# #@.........####### Noise: ---------  Time: 2501.1 (19.0) '######......# #................. a) +1 dagger ...####......# #..........####### Cast: Ensorcelled Hibernation .............# #................. ........###### #.^.........###### ........#######......#....#  ........########..#.#*[h50.##  ..........#####..#.#.##  .......##...####.....#.##  _No target in view! _You see here a quokka corpse. _You now have 142 gold pieces (gained 11). _You see here a quokka corpse. _Your shadow fades away.i - a scroll of identify*[h/  --more--+[hi 8-+[h +[hA < 2.1 (20 _+[h^ +[h ,[hRead which item? Scrolls  g - a scroll of fogi - a scroll of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - 2 scrolls of poison  S - a scroll of silence  h - a scroll labelled WUNLERGHIM  m - a scroll labelled CEZUFF HAEFEIC [!] read|quaff[?] describe selected,[h......###.####......## Salticid the Cutter .###### #.##......... Spriggan of Dithmenos ***... ..# ###.#####.....#### Health: 30/30 ======================== ..# #......######## #.....#Magic: 20/20 ======================== ..# #.............# #.....#AC: 4Str: 4 ..#####......######.# #.....#EV: 17Int: 17 .............# #.# #.....#SH: 0Dex: 17 .............# ####.#####.####XL:  6 Next: 18% Place: Dungeon:4 .............# #@.........####### Noise: ---------  Time: 2502.1 (0.0) '######......# #................. a) +1 dagger [,[h11d...####......# #..........####### Cast: Ensorcelled Hibernation .............# #................. ........###### #.^.........###### ........#######......#....#  ........########..#.#.##  ..........#####..#.#.##  .......##...####.....#.##  _No target in view! _You see here a quokka corpse. _You now have 142 gold pieces (gained 11). _You see here a quokka corpse. _Your shadow fades away. _i - a scroll of identify,[h,[hIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled WUNLERGHIM  m - a scroll labelled CEZUFF HAEFEIC Potions (select first with !)  d - 2 emerald potions ,[hծ f - 2 murky yellow potions  j - 2 fizzy pink potions  k - a murky emerald potion  l - a smoky golden potion  n - a fizzy black potion  o - a coppery potion  p - a purple potion  q - a lumpy red potion,[h][?] describe selected,[h,[h,[hz......###.####......## Salticid the Cutter .###### #.##......... Spriggan of Dithmenos ***... ..# ###.####,[h#.....#### Health: 30/30 ======================== ..# #......######## #.....#Magic: 20/20 ======================== ..# #.............# #.....#AC: 4Str: 4 ..#####......######.# #.....#EV: 17Int: 17 .............# #.# #.....#SH: 0Dex: 17 .............# ####.#####.####,[hXL:  6 Next: 18% Place: Dungeon:4 .............# #@.........####### Noise: ---------  Time: 2502.1 (0.0) '######......# #................. a) +1 dagger ...####......# #..........####### Cast: Ensorcelled Hibernation .............# #................. ........###### #.^.........###### ........#######......#....#  ........########..#.#.##  ..........#####..#.#.##  ,[h.......##...####.....#.##  _No target in view! _You see here a quokka corpse. _You now have 142 gold pieces (gained 11). _You see here a quokka corpse. _Your shadow fades away. _i - a scroll of identify,[h]  As you read the scroll of identify, it crumbles to dust.,[hu +3.1 (1,[h!,[h 6 _h -> s - a scroll of butterflies-[h -[hD -[hj ,-[h -[h^ -[h! -[h" ,-[h$ -[h& -[h$' -[h' -[h) -[h* -[h+ -[h, -[hr- -[hy. -[hv/ -[h0 -[h!1 -[h$2 -[h2 -[hs3 -[h4 -[h5 ,-[h6 -[h7 -[h8 -[h9 -[h#: -[h ; -[h< -[h< -[hK= -[hI `-[hI -[hSJ ,-[hJ -[hM B-[hM -[hQ -[hRR -[hR ,-[hT -[h[U ,-[hU -[hOW -[hX -[hX ,-[hVZ -[h[ -[h[ ,-[h*] -[hJ^ -[h_ ,-[hy` -[h3a -[ha -[hb -[hBc -[h-d -[hd -[h\e -[hf -[hg -[hgh -[hh -[hj -[h k -[hk -[h5l -[hn -[hn -[heo -[ho -[h2q -[hr -[hr -[hXs -[ht -[hw B-[hx -[hhy -[hz -[hz -[h{ -[hv| -[hY} -[h} -[h~ -[h -[h -[h" -[h$ -[h -[h -[h? -[h% -[h' -[hĆ -[h -[h8 -[h2 -[h͉ -[hh -[hS -[h -[hՍ ,-[hA B-[h6 -[h֑ -[hu -[h, ,-[h0 -[h -[hʕ -[hT -[h -[h -[h ,-[h -[hU -[h& ,-[h -[h$ ,-[h -[hΟ -[h -[h_ ,-[h` -[h* -[h -[h -[hs v-[hO -[h -[h -[hʴ X-[h -[h -[hZ -[h -[h -[hA -[hֹ -[ho -[h -[h\ -[h ,-[h -[h -[hf ,-[hY -[h -[h -[hM -[h -[h -[h, -[h -[h -[h& -[h -[hg -[hH -[h -[h ,-[h -[h~ -[h ,-[hF -[h ,-[h -[h -[hz -[h% -[h -[h -[h| -[h+ -[h -[h -[ho -[h ,-[h -[hr B-[h -[h -[h -[hg -[h -[h0 -[hb ,-[h n-[h B-[h -[h -[h -[h -[h -[hE ,-[h -[hr -[h B-[hv -[h ,-[h -[h. -[h ,-[hj! -[hp# -[hN$ -[hj% ,-[h& -[h' -[h( -[hO) -[h+ B-[h, -[hM/ X-[h0 -[h0 -[h?2 ,-[h4 -[h5 -[hq6 ,-[h38 -[h9 ,-[h9 -[h; -[h< -[h< -[hp= -[h> -[hE -[hCH B-[h_I -[hbJ -[hJ -[hK -[hL -[hM -[hN -[hN -[hO -[h Q -[h~Q -[hR -[hJS -[hOT -[hT -[hfU -[h^V -[h"W -[hX -[hX -[h\Y -[hZ -[hZ -[hZ -[h[ -[hz\ -[h$] ,-[h] -[h^ -[h%_ -[h_ -[hr` -[h)a -[ha -[hb -[hb -[hc -[hc -[hsd -[h!e -[he -[hof -[hf -[hg -[hah -[hh -[hGi -[hi -[hj -[hk -[hk -[hAl -[hm -[hwm -[hm -[hn -[heo -[ho -[hjp -[h$q -[hq -[hWr -[hr -[hws -[h3t -[ht -[hu -[hu -[h3w -[hw ,-[hx -[hy -[h$z -[hz -[h| B-[hd} -[h2~ -[h~ -[hs -[h -[h0 -[h -[hs -[h -[h -[h -[h6 -[h -[h -[hf -[h܇ -[hS -[h -[hƐ ,-[h[ -[h -[h -[hW -[hӖ -[hB -[h -[h* -[h -[h -[h -[hx -[hޠ -[h -[h -[h -[h -[h -[h -[h -[h| -[h̭ -[h[ -[h -[hf -[h -[hZ -[h³ -[h= -[h -[h: -[h -[h/ -[hE -[hȼ -[hG -[h -[h -[ht -[h -[hY -[h -[h ,-[h -[h -[h+ -[h -[h# -[h -[hp -[h -[he -[h) -[h -[h$ -[h -[h -[hg -[h -[h[ -[hA -[h -[hZ -[h -[h -[h -[h -[h -[h -[hP -[h -[hF -[h& -[h -[h< -[h -[h B-[h -[h< -[hU -[hY ,-[h> -[hA -[h ,-[h -[h -[h^ -[h -[h -[h ,-[h -[hM -[h, -[h ,-[h ,-[h ,-[h -[h -[h ,-[h -[h -[h^ ,-[h  -[h -[h ,-[h -[h| -[h ,-[h$ -[h -[h ,-[h -[h ,-[h -[h& n-[h' B-[h) -[hc* -[h* -[h+ -[hQ- -[h- -[hF. -[ht0 ,-[h.1 -[h1 -[h2 -[h<4 -[h%5 -[h5 -[h!6 -[h8 -[h+9 -[h9 -[hH: -[h< -[h,> -[h> -[h? -[hB -[hC ,-[hE -[h!G -[hH ,-[hI -[hL -[hM -[hM -[hN -[hP -[h7R ,-[hS -[hU -[hX ,-[hY -[h"\ -[h^ ,-[h` -[hxc @  There is an open door here.-[h..).......#####......# ##.@.........97.3 (94.2) #......# #................. #####'####### #.......####...... #............. #...)........###### ###............# #..............###[3-[h 9;49m9 (94.8 _Found an escape hatch in the floor..[h'.[h'.[h*.[h2.[h?X.[hC.[hD.[hG.[hL.[hO,.[hQ.[h^<  You see here a +0 whip..[ha.[h*b _.[hc.[he.[hg,.[hJi.[h_k.[hl,.[h;n.[hp.[hN{A ##.#.#.#.... ###..#.###.....###.# . .....###.........# #> ...........######. #. #..........# ..###.###..........# .......# ##.......>..).......#####...$.@..###...601.5 (3.6)#........# #...#........# #....[h|#........# #####'######........# #.......####........# #... #........# #...)....... #........###...........  #....... .[h.[h>-2.1 (4.2.[h<.[h; _Found a stone staircase leading down..[hm3.[ho.[hq.[h{wX.[h|x,.[hSz.[h|,.[h)~.[hN _You now have 152 gold pieces (gained 10)..[h73.[h .[h.[h,.[h.[h.[h.[h.[h/.[h.[hx.[h.[h.[h.[hFB.[hӖ.[h,.[h˘.[h[.[hK.[hě.[hM.[h*.[h7.[h.[h.[hz.[h.[h{.[h4.[h.[h.[h.[h<.[h.[h׫.[h.[h8.[hR  There is a stone staircase leading down here..[h.[h _.[hr.[h.[hK,.[hP.[h.[h?.[h.[ho.[h.[h.[h.[h*.[h.[hv.[h.[h.[hI.[h,.[h.[h.[hp.[h.[h.[h:.[h.[h.[h.[h.[h.[h .[h.[h-.[h.[hF.[h.[hK.[h.[he.[h.[h.[h.[h.[h.[h.[h.[hF.[h.[he.[h.[h.[h.[h.[h.[h.[h.[h.[h.[h,.[h^.[h0.[h.[hC.[h-.[h.[h|.[h .[h.[h.[h.[h.[h.[h.[hM.[h.[h.[h.[hD.[h.[h.[h.[h*.[h.[h.[ht.[h.[h?M _You now have 160 gold pieces (gained 8)..[h\I.[h8.[h*.[h.[hE.[ha.[h].[h.[hw.[h .[h ,.[h~ .[hR.[h.[h,.[h.[hD.[h.[h_.[h.[h.[h".[h.[h .[h.[h.[h>.[h.[h.[h6.[h.[h#.[h%,.[h#&.[h'.[he(.[h(.[h).[h+.[h+.[hj,.[h,.[h..[h/.[h/.[hT0.[hx1.[ht2.[h3.[h3.[h4.[h5.[h<6.[h6.[h7.[h8.[hv9.[h:.[h:.[h;.[h#<.[h<.[h0=.[h=.[hr>.[h>.[h@.[h@.[h:A,.[hB/[h/[h,/[he/[h!/[h,/[h/[h/[h,/[h/[hJ/[h/[hj /[h /[h /[h ,/[h4 /[h,/[h/[h/[h/[h/[h/[h?/[h  #######  #.....#  #.###'# #.##~.~~ ######### ####.##~... #.......# #.....#~.# #.#####.# #.#####~.#.#####.#<..#.# #.#...#~.#./[h~h#.....###@#.# #.#...#~.#40.7 (38.6)#.........#.# #)#...#~.##....####.#.####.÷...#~.##....##...#..........#~.#.........##........)'....#.........##.#####...#~~~~#.........##.........######....##.#.####...#########.#.# ##.#.##/[h /[h".1.3 (39.2/[h&/[hJ9 _Found a stone staircase leading up./[h /[h /[h /[h /[h3 /[h B/[h /[h /[h /[h /[hp /[h2 /[h? /[h. /[h /[hT /[h /[h /[h /[h /[h/ /[h /[h ,/[h /[h /[h /[h2 /[h /[h /[h /[h /[h /[hG /[h /[h /[hB /[hn /[h /[hg /[h /[h| /[h /[hC /[h /[h R  There is a stone staircase leading down here./[h 5 _/[h /[h /[h ,/[h> /[h /[h /[h4 /[h /[h' /[h ,/[h /[h /[h+ /[h /[h /[h /[h| ,/[h /[h) ####.#.###..#.###.....####....#........###........#....###>............###....# #.###..........# #....###.###..........# #.....................# ####.......>..).......### ##........###........ #...@....# #........51.5 (10 #........# #........ /[h* #........# #####'#### #........# #...... #........# #..... #........# #...)..... #........###......... ##########.... #..../[h0 /[hE4 /[h5 E _Done exploring.0[h!]0[hB^0[h]_0[h..>.....0.0)0[hה0[h0[hE _Done exploring.1[hp1[hZWhere to? (Tab - D:4, ? - help)  D - Dungeon 1[h1[h####.#.###..#.###.....### Salticid the Cutter#....#........###........ Spriggan of Dithmenos ***...#....###>............#### Health: 30/30 ========================#....# #.###..........#Magic: 20/20 ========================#....###.###..........#AC: 4Str: 4#.....................#EV: 17Int: 17####.......>..).......### SH: 0Dex: 17##........###......... XL:  6 Next: 18% Place: Dungeon:41[h_#...@....# #......... Noise: ---------  Time: 2651.5 (0.0)#........# #......... a) +1 dagger#........# #####'#### Cast: Ensorcelled Hibernation #........# #.......###........# #.........#........# #...)..... #........###......... ##########........... #...........  _There is a stone staircase leading down here. _You now have 160 gold pieces (gained 8). _Found a stone staircase leading up. _There is a stone staircase leading down here. _Done exploring. _Done exploring.1[h1[h<1[h1[hH$ _1[hX1[h1[h1[hh,1[h1[h1[h,1[h1[h 1[hM1[h1[h1[h01[hi1[h1[h1[hY  There is a stone staircase leading down here.1[h1[h1[ho$ _1[h[1[hJu 1[hv There is a stone staircase leading down here. _Done exploring. _Done exploring. 1[h~v _There is a stone staircase leading down here.  You climb downwards.  You hear the hiss of flowing sand.1[hD /  --more--2[h x            ############# 5  #...#  #.#########.#  2[h$            2[h2[h12[h C6.9 (5.42[h  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.3[ho!       #  #...@<......#  #.#.#       7.5 (0.6 _3[hƘ3       #  #..@.<......#  #.#.# #      8.13[h8P 3[hP        #  #.@..<......#  #.#.#  #. #. 3[hOQ #. .. .. [. 3[hvU 3[h[ &73[hb 3[hg M _Found a leather armour.4[h     #############  #....<......#  #@#########.#  #.#   #.#  #.#  ...  ...  [.. #..#. 9.34[hQ #############....<......######### .[...#..#..4[h4[h&94[h4[h4[hgm #############....<......######### ........#.[....##..#......<#.##4[hs 8<4[h`x )60.54[h%} 4[h 9 _Found a stone staircase leading up.4[hv  #############....<......######### #..........#.....o..........###o   orc (missile, asleep)4[h Z#.......4[h  An orc comes into view. It is wielding a +0 dagger.4[hA /  --more--5[hH5[hL 5[h21.1 _5[hO5[h5[hH   ############# #....<......#  #.#########.#  #.# ####  #.##o.o### ###.#..o.... #...@......# #.....o #.[..... ##..#.....# ..#....## #..#<#.## J   jelly (asleep) #....... o   orc priest (asleep) #.. ..Jo   orc wizard (asleep) oo 2 orcs (1 miss5[hJ,ile, asleep)5[hM  An orc, a jelly, an orc wizard and an orc priest come into view.5[hY/  --more--6[h6[hZ&76[h6[hx+ _Found 16 gold pieces.7[h\   ###  #....<......#  #.#.#  #.# ####  #.##o.o# ###.#..o. #.#  #.....o.....# #.[. ##..#.....#.# #..#....## # #..#<#.##  #.......  #.....J..   o.ooooooo)The orc shouts! The orc wizard shouts! The orc shouts!*7[h (invisible)The orc wizard mumbles some strange words.7[h   The orc wizard flickers and vanishes for a moment. oo.  7[h~8The orc hits you with a +0 dagger.7[hQ87[h>7[hHB297[hB-7[h C ===7[hC 2.37[h"DEnsorcelled Hibernation7[hK7[hld _The orc priest casts a cantrip, but nothing happens. _You take 1 damage, and have 29/30 hp.9[hl9[h  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice11% 2 b - Confusing TouchHexes12%3  c - Tukima's DanceHexes12%9[hu3 Select a spell to cast [?] help[Esc] exit?[h ?[h Salticid the Cutter  Spriggan of Dithmenos ***...  #############Health: 29/30 =======================-  #....<......#Magic: 20/20 ========================  #.#########.#AC: 4Str: 4  #.# ####EV: 17Int: 17  #.##oo.####SH: 0Dex: 17  ###.#..o.....XL:  6 Next: 18% Place: Dungeon:5  #....@.....#Noise: ===------  Time: 2662.3 (0.0)  #.....o.....#a) +1 dagger  #.[..........Cast: Ensorcelled Hibernation  ##..#.....#.#  #[3?[he9;49m..#....## #  #..#<#.##J   jelly (asleep)  #.......o   orc priest  #.....J..o   orc wizard (invisible)  oo 2 orcs (1 missile)The orc wizard flickers and vanishes for a moment.  The orc hits you with a +0 dagger. _The orc priest casts a cantrip, but nothing happens. _You take 1 damage, and have 29/30 hp.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Salticid the Cutter  Spriggan of Dithmenos ***...  #############Health: 29/30 =======================-  #....<......#Magic: 20/20 ========================  #.#########.#?[h[5;38HAC: 4Str: 4  #.# ####EV: 17Int: 17  #.##oo.####SH: 0Dex: 17  ###.#..o.....XL:  6 Next: 18% Place: Dungeon:5  #....@.....#Noise: ===------  Time: 2662.3 (0.0)  #.....o.....#a) +1 dagger  #.[..........Cast: Ensorcelled Hibernation  ##..#.....#.#  #..#....## #  #..#<#.##J   jelly (asleep)  #.......o   ?[horc priest  #.....J..o   orc wizard (invisible)  oo 2 orcs (1 missile)The orc wizard flickers and vanishes for a moment.  The orc hits you with a +0 dagger. _The orc priest casts a cantrip, but nothing happens. _You take 1 damage, and have 29/30 hp.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Salticid the Cutter  Spriggan of Dithmenos ***... #############  Health: 29/30 =======================- #....<......#  Magic: 17/20 ====================---- #.#########.#  AC: 4Str: 4 #.# ####  EV: 17Int: 17 #.##oo.####  SH:[?[h}m 0Dex: 17 ###.#..o.....  XL:  6 Next: 18% Place: Dungeon:5 #....@.....#  Noise: ===------  Time: 2662.3 (0.0) #.....o.....#  a) +1 dagger #.[..........  Cast: Ensorcelled Hibernation ##..#.....#.#  #..#....## #  #..#<#.##  J   jelly (asleep) #.......  o   orc priest #.....J[39?[hu;49m..  o   orc wizard (invisible)  oo 2 orcs (1 missile)Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and quivering boomerangs (chance to affect:  65%)@[hf *o@[hy6*.@[ho*Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent, chance to affect: 48%)@[hX o*A[hˍ>.*A[hy *o.  Aim: an orc priest, wielding a +0 whip (chance to affect: 48%)B[hoowizarddagger and wearing a +0 robe (slightly  transparent, chance to affect: 48%)B[h m Salticid the Cutter  Spriggan of Dithmenos ***...  #############Health: 29/30 =======================-  B[h #....<......#Magic: 17/20 ====================----  #.#########.#AC: 4Str: 4  #.# ####EV: 17Int: 17  #.##*o.####SH: 0Dex: 17  ###.#..o.....XL:  6 Next: 18% Place: Dungeon:5  #....@.....#Noise: ===------  Time: 2662.3 (0.0)  #.....o.....#a) +1 dagger  #.[..........Cast: Ensorcelled Hibernation  ##..#.....#.#  #..#....## #  #..#<#.##J   jelly (asleep) [h 0m #.......o   orc priest  #.....J..o   orc wizard (invisible)  oo 2 orcs (1 missile)Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly  transparent, chance to affect: 48%)B[h B[h o@(ally target)(…)The orc wizard resists with some effort.B[h 8*B[h[T *slow, ally target)Your shadow points at the orc priest and mumbles some strange words.B[h >, slow)B[h  The orc priest seems to slow down. The orc wizard seems to slow down.  Your orb unleashes a flurry of shooting stars!B[h; B[h B[hg B[h6  .ooo , ally tar…), 1 ally target)The orc barely misses you. The shooting star hits the orc wizard!B[h r  The orc wizard is severely wounded.B[h °.oo.v@ovvB[h" 30=-3.3 (1-Star B[h 8°B[h _The orc wizard is knocked back.  Health restored: 30 _You now have 17/20 mp.D[h|W <  You hit the orc priest.D[ho  °. The orc priest is lightly wounded.  Your shadow hits the orc priest with a dagger.  The shooting star hits the orc priest!D[hԍ m  The orc priest is almost dead.D[h D[hZ k  The orc priest is knocked back. The shooting star hits the orc wizard.D[h "°)○voo 2 orcs (1 missile, 1 ally target)@   shadowD[h. D[h o°@.@.°vYou kill the orc wizard!D[h y=2--4.0 (0.7D[h M°°D[h _The orc completely misses you. The orc barely misses you.F[h> ~  You closely miss the orc. The shooting star hits the orc!F[h °°°v)   orcF[h F[h c.°°°F[hC 9-7°° _You kill the orc!H[hH   #  #....<......#  #.#.#  #.######  #.##...####. ###.#)oo. H[h K#...°.@@...#  #...°°).....#  #.[. ##..#.....#.#.  #..#<#.##  #.......  #.....J..  H[hR$...H[hT,5.3 (0.6H[hXZH[h] _The orc completely misses you. The orc priest completely misses you.H[h  You hit the orc priest.  The orc priest is almost dead.H[hl ,6.0 (0.7H[h H[h( I _The orc misses you.I[hR JJYou closely miss the orc priest.The orc priest is almost dead.I[hS7 _The orc priest miscasts a cantrip.I[h+<  You hit the orc priest.I[hI[h ^ )# I[h #.....$..  You kill the orc priest!I[h f 8=41-I[ha e7.4 _The orc hits you but does no damage.  Training target 2.0 for Fighting reached!I[hT/  --more--J[hP=- _Your Fighting skill increases to level 2!K[h#]  You barely miss the orc.K[hK[h(- .K[h{J.  Your shadow fades away.K[hy4=8.2 (0.8K[hK[h1I _The orc misses you.K[hXRK[hc]<J.K[haY26----9.0K[hkK[hr K[h*s_You barely miss the orc. The orc hits you with a +0 club. _You take 4 damage, and have 26/30 hp.L[h̯L[hv--8L[hL[hqR _You completely miss the orc.L[h7  You barely miss the orc. Your shadow hits the orc with a dagger!L[h8@ @)J.(ally target)@   shadowL[hR 82=70.6L[hg\ L[ha G _You kill the orc!M[hJ  Salticid the Cutter  Spriggan of Dithmenos ***... #############  Health: 26/30 ====================---- #....<......#  Magic: 16/20 ===================----- #.#########.#  AC: 4Str: 4 #.######  EV: 17Int: 17 #.##@..####.  SH: 0Dex: 17 ###.#)))......  XL:  6 Next: 42% Place: Dungeon:5 #.....@....#  Noise: =--------  Time: 2670.6 (0.0) #.....*.....#  a) +1 dagger #.[M[h}N[37m...*.......  Cast: Ensorcelled Hibernation ##..#.J...#.#.  -Star  #..#....## #  #..#<#.##  J   jelly (ally target) #....... @   shadow #.....$.. You barely miss the orc. Your shadow hits the orc with a dagger! _You kill the orc!Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (ally target, chance to affect: 52%)N[hRJ  Salticid the Cutter  Spriggan of Dithmenos ***... #############  Health: 26/30 ====================---- #....<......#  Magic: 16/20 ===================----- #.#########.#  AC: 4Str: 4 #.######  EV: 17Int: 17 #.##@..####.  SH: 0Dex: 17 ###.#)))......  XL:  6 Next: 42% Place: Dungeon:5 #.....@....#  Noise: =--------  Time: 2670.6 (0.0) #.....).....#  a) +1 dagger #.[...........N[hK,  Cast: Ensorcelled Hibernation ##..#.J...#.#.  -Star  #..#....## #  #..#<#.##  J   jelly (ally target) #....... @   shadow #.....$..  _You kill the orc!Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (ally target, chance to affect: 52%)  You miscast Ensorcelled Hibernation.  --more--N[h |  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a jelly (ally target, chance to affect: 52%)  You miscast Ensorcelled Hibernation.  Nothing appears to happen.N[h$ F   #....<              J  .       N[hT 7=Contam: 12% -1.6 (1 _N[h N[hi v _You now have 16/20 mp.O[h3*O[h,`Jasleep, ally target)O[hY5JO[hp`4----2Ensorcelled Hibernation O[hhO[hl _The jelly looks drowsy... _You now have 14/20 mp.P[hTY#############....<......############## #.##@..####.###.#)))...............## .#[...J.......#..#.....#.# #..#....## # ..#<#.###....... #.....$.. #.. .##3.2 (0.6 _ P[ha Things that are here: _a +0 dagger; 3 boomerangs; an orc corpseP[hQ  The helpless jelly fails to defend itself.  You impale the jelly!!.@   shadow 5==-9 (0.7 _You kill the jelly!Training target 2.0 for Invocations reached!  P[h--more--P[hBQ[há ==54  Your Invocations skill increases to level 2!You need to enable at least one skill for training.Q[h$/  --more--Q[h Q[h M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   4.2  -2   j - Spellcasting   2.6   2.1  +2      Q[h      b - Unarmed Combat   0.0   1.4  -2   k - Hexes   3.6   2.8  +2   c - Throwing   0.0   1.0   0   l - Ice Magic   1.0   2.8  -2      Q[h1      d - Short Blades   5.0   5.0  +1   m - Invocations   2.0   3.0   0   e - Long Blades   2.1   1.4  -2   n - Evocations   2.0   1.8  +3   f - Ranged Weapons   0.0   1.0   0               g - Armour   0.0   1.7  -3       h - Dodging   4.0   3.0  +3       i - Stealth [hސ 39;49m  4.4   2.1  +5                                              You need to enable at least one skill.[?] Help[=] set a skill target  Q[h` }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsT[h۰> n + Evocations 2.0T[h TargetTarget--  --  --  --  --  --  --  --  T[h --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsT[hU <[?25h[?0c0 U[hU  [?25l[?1cU[hL 3.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsV[hV[hHV[h Salticid the Cutter  #############Spriggan of Dithmenos ***...  #....<......#Health: 27/30 =====================---  #.#########.#Magic: 15/20 ==================------  #.######AC: 4Str: 4  #.##@..####.EV: 17Int: 17 Contam: 12%  ###.#)))......SH: 0Dex: 17  #..........##XL:  6 Next: 54% Place: Dungeon:5  #.....@.....#Noise: ---------  Time: 2673.9 (0.7)  #.[...........a) +1 dagger  ##..#.....#.#.Cast: Ensorcelled Hibernation  #..#[hp;49m....## #-Star  #..#<#.##  #.......@   shadow  #.....$..  #.. .##  The helpless jelly fails to defend itself.  You impale the jelly!! _You kill the jelly!Training target 2.0 for Invocations reached!  Your Invocations skill increases to level 2!You need to enable at least one skill for training.V[h@V[hqV[hi. _W[h3 ############# #....<......# W[h5 #.#########.#  #.###### .  #.##@..####.. ###.#)))......  #..........##  #.....).....#.. #.[.. ##..#.....#.# #..#....## #  #..#<#.##  #.......W[hG8e #.....$.. .#....## #.#..... W[h%AW[hG34.5 (0.6 _W[hvNW[h4QW[he ....<......##########.###### .#.##@..####..###.#)))...... ..........## ).....#..[..........##..#..@..#.#..W[h4 ` #..#....## # <#.## ...... .....$..#.#....###.#..... .##.#W[h<* W[h/ U8=5.1W[h< W[h2 l##########.###### ..##@..####..###.#)))...... W[h ..........## ).....#..#.[............##..#.....#.#.. ## # <#.## W[h ...... #.....$..#.#....##..#..... ..# #.##.# .# ## # #W[h W[h ..W[h %7W[h W[hi M _Your shadow fades away.W[hD ..##...####.###.#)))...... ..........## #.....).....#..#.[............#..#.....#.# ## # W[h#<#@## #.......#.....$...#....##..#.#..... ....# #.##.# .#.. ## #.# # . ...W[hW[h'6.3W[hX[hi ...####.###.#)))...... #..........## #.....).....#..[..........#..#.....#.# #..#....## # X[hpe#..#<#.## #.....@.#$.......#....##..#..#.#..... ......##.#  X[hB*X[h5%9X[h>X[hCX[hA Z ###.#)))...... ..........## ....).....#..[..........#..#.....#.# #..#....## # #..#<#.## .....##.#.#......#....##..##.#..... ...# .#.-Star .#.#  X[hM Y=7.5X[h"Y X[hth D08.5 (1X[hi X[h?o ? _You now have 176 gold pieces (gained 16).Y[h ###.#)))......  #..........##  #.....).....#..  #.[............  ##..#.....#.#..  #..#....## #  #..#<#.##  #.##.#.# #. #.#....##..#. #.#..... .....  # #.##.## .#.. ## #.# # .# ... # #.# Y[h!U#.# Y[hY[h l9=8% 9.1 (0Y[heY[hY[h$} ###.#)))......  #..........##  #.....).....#.. . #.[........ ##..#.....#.#... #..#....## #.# #..#<#.## .< #.##.#.##. #.s Y[h%!#.#....##..#. #.#..... ..... . # #.##.##..#...# ## #.# #.# .# ... .# # s   scorpion (asleep) #.# .. #.# .# Y[hB(q  A scorpion comes into view.Y[h1/  --more--[[hJ<<s.s6=77Ensorcelled Hibernation ###.#)))...... #..........## ...#.....).....#....#.[.............. ##..#.....#.#... #..#....##.#.# #..#<#.## ..< #.##.#.##.#.s.#.#....##..#.#.#.............# #.##.##..#...### #.#.#.#..##...#[[hP=[m .# ## _Found a stone staircase leading up.[[hB6s.[[hDB680.3[[hL[[hP\[h 0###.#)))...... #..## ... #.....).....#.....#.[................##..#.....#.#......#..#....##.#.#..>#..#<#.###..<..#.##.#.##.#.s.#.#....##..#.#.#............\[h/ # #.##.##..#...##.## #.#.#.#..##...##.# ## #.# #..#.# #.#\[h \[h ?59\[h~ \[h' ; _Found a stone staircase leading down.\[h"3\[hU&\[h*F _Unknown command.][h; 2*][h ][hA ][h 5s.][h =4---31.9 (1.0][h ][h _The scorpion resists with some effort. _You now have 14/20 mp.^[hx1*^[h_/^[hP^[hX2s.^[h[Yh2-----12^[h%`^[hg _The scorpion resists with some effort. The scorpion barely misses you. _You now have 12/20 mp._[h.*_[h_[h0s_[hv30=10---- 3_[h_[h _[h_The scorpion resists with some effort. The scorpion barely misses you.Health restored: 30 _You now have 10/20 mp._[h .*_[h Ts(asleep)_[h)B 0s_[hJ 8/20 -----4Ensorcelled Hibernation _[hQ _[hgX _The scorpion looks drowsy... _You now have 8/20 mp.`[h s  The helpless scorpion fails to defend itself.  You impale the scorpion!!`[h G†`[h 9=--5.6 (0.7 _You kill the scorpion!Training target 3.0 for Evocations reached!`[h /  --more--a[h  77  Your Evocations skill increases to level 3!You need to enable at least one skill for training.a[h'/  --more--a[h5 a[h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   4.2  -2   j - Spellcasting   2.6   2.1  +2  a[h         a[h  b - Unarmed Combat   0.0   1.4  -2   k - Hexes   3.6   2.8  +2   c - Throwing   0.0   1.0   0   l - Ice Magic   1.0   2.8  -2      a[h]      d - Short Blades   5.0   5.0  +1   m - Invocations   2.0   3.0   0  a[hʤ  e - Long Blades   2.1   1.4  -2   n - Evocations   3.0   2.4  +3   f - Ranged Weapons   0.0   1.0   0      a[h          g - Armour   0.0   1.7  -3       h - Dodging   4.0   3.0  +3       i - Stealth   4.4   2.1  +5                      a[h             a[h,             a[h You need to enable at least one skill.[?] Help[=] set a skill target  a[h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetse[h = d + Short Blades 5.0e[h; JTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsf[hY<[?25h[?0c0 f[h~ [?25l[?1c6.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsg[h\g[hfg[hr###.#)))......Salticid the Cutter#..........## ...Spriggan of Dithmenos ***...#.....).....#......Health: 30/30 ========================#.[................Magic: 9/20==========--------------##..#.....#.#......g[hwAC: 4Str: 4#..#....##.#.#..>EV: 17Int: 17#..#<#.###..<..SH: 0Dex: 17#.......##.#.##...XL:  6 Next: 77% Place: Dungeon:5#.........@†......Noise: ---------  Time: 2685.6 (0.7)#.#....##..#......a) +1 dagger#.#...............Cast: Ensorcelled Hibernation # #.##.##..#...##.-Star ## #.#.#.#..##...##.# ###.[h{m# #..#.# #.#The helpless scorpion fails to defend itself.  You impale the scorpion!! _You kill the scorpion!Training target 3.0 for Evocations reached!  Your Evocations skill increases to level 3!You need to enable at least one skill for training.g[hg[hg[h. _g[hyb ###.#)))...... #..##)......#.....).....#......##.[..........###..#.....#.#......##..#....##.#.#..> #..#<#.###..<.. .#.##.#.##.#..#.#....##..#.g[hZc #.#...........# #.##.##..#...##.### #.#.#.#..## #...##.#.###.# #..#.#.# #.# #g[hi g[ho ,6.2 (0.6g[h t g[hhx _Found a mace. _You see here a scorpion corpse.h[hv% h[h, M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   4.2  -2   j - Spellcasting   2.6   2.1  +2      h[h-      b - Unarmed Combat   0.0   1.4  -2   k - Hexes   3.6   2.8  +2  h[h.  c - Throwing   0.0   1.0   0   l - Ice Magic   1.0   2.8  -2          d + Short Blades 5.3   5.0  +1   m - Invocations   2.0   3.0   0   e - Long Blades   2.3   1.4  -2   n - Evocations   3.0   2.4  +3   f - Ranged Weapons   0.0   1.0   0  h[h1              g - Armour   0.0   1.7  -3       h - Dodging   4.0   3.0  +3       i - Stealth   4.4   2.1  +5                                          [hl2 0X    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h[h4 }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj[h6t> h + Dodging 4.0j[hJ CTargetTarget--  --  --  --  --  --  6.0  --  --  --  --  -- j[hK G --  --  a-z] set[-] clear selected targetcost|targetsk[h*=[?25h[?0c0 l[h} $ [?25l[?1c5.0  +3 current training targets, if any.=] set aall targetsm[h{ a - Fighting 2.0 j - Spellcasting 2.6  b - Unarmed Combat 0.0 k - Hexes 3.6  c - Throwing 0.0 l - Ice Magic 1.0 m - Invocations 2.0  e - Long Blades 2.3 n - Evocations 3.0  f - Ranged Weapons 0.0  g - Armour 0.0  i - Stealth 4.4  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsn[h  Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.9.o[hUZ  Skill  Level Target Apt Skill  Level Target Apt a - Fighting2.0  --  -2   j - Spellcasting 2.6  --  +2              b - Unarmed Combat 0.0  --  -2   k - Hexes 3.6  --  +2   c - Throwing 0.0  --   0   l - Ice Magic 1.0  --  -2          o[hW d + Short Blades 5.3  6.0  +1 m - Invocations 2.0  --   0   e - Long Blades 2.3  --  -2   n - Evocations3.0  --  +3  f - Ranged Weapons 0.0  --   0             g - Armour0.0  --  -3     h + Dodging4.0  5.0  +3     i - Stealth4.4  --  +5     [hVX37m                                        Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsp[h a - Fighting   2.0 j - Spellcasting   2.6 b - Unarmed Combat   0.0 k - Hexes   3.6 c - Throwing   0.0 l - Ice Magic   1.0 m - Invocations   2.0 e - Long Blades   2.3 n - Evocations   3.0 f - Ranged Weapons   0.0 g - Armour   0.0 i - Stealth   4.4The current training targets, if any.  Skills enhanced by cross-training are in green.Help=] set a skill target p[hI [-] clear all targetsp[ha0p[hn9p[hF ###.#)))......Salticid the Cutter#..........##)......Spriggan of Dithmenos ***...#.....).....#......#Health: 30/30 ========================#.[................#Magic: 9/20==========--------------##..#.....#.#......#AC: 4Str: 4#..#....##.#.#..>p[hVIEV: 17Int: 17#..#<#.###..<.. .SH: 0Dex: 17#.......##.#.##....XL:  6 Next: 77% Place: Dungeon:5#..........@.......Noise: ---------  Time: 2686.2 (0.0)#.#....##..#.......a) +1 dagger#.#................Cast: Ensorcelled Hibernation # #.##.##..#...##.#-Star ## #.#.#.#..## #...##.#.###.# #..#.#.# #.# # [h@J9;49m_You kill the scorpion!Training target 3.0 for Evocations reached!  Your Evocations skill increases to level 3! _You need to enable at least one skill for training. _Found a mace. _You see here a scorpion corpse.p[hORp[h_p[hep[hgp[hw ###.#)))...... #....##)...... #.....).....#......# #.[.p[hy .........# ##..#.....#.#......# #..#....##.#.#..> ##..#<#.###..<.. <.#.##.#.##.#.†#.#....##..#.#.#..........## #.##.##..#...##.### #.#.#.#...##.#.###.# #.#.#.# #.# #p[h/ p[h) *8 (0.6p[hP p[h > _Found an escape hatch in the ceiling.q[ht###.#)))...... #....##)...... #.....).....#......# #.[..........# ##..#.....#.#......# #..#....##.#.#..>.##.#..#<#.###..<.. .<.#.##.#.##.#.†.#.#....##..#.##.#.........## #.##.##..#...##.## ## #.#....#.# #..#.#.# #.#q[hzA[m #q[hsq[h'7.4q[hq[h.##.#q[hk#..#<#.###..<....<.#.##.#.##......##.†.##.#....##..#.##.#........## # #.##.##..#...##.## ## #.#.#.#..## .#...##.#.## .#.# #..#. .#.# #.# # ..q[hMrq[h=x'8.0q[h~q[hفq[h!###.#)))...... #.##)...... #.....).....#......# #.[.......# # ##..#.....#.#......# .  #..#....##.#.#..>.##.##..#<#.###..<....<.  #.##.#.##......#  #.†.#  #.#....##..#.##  #.#.......##  # #.##.##..#...##.## ## #.#.#.#..## .#...##.#.## ..#.# #..#. #. q[h q[h:@B6r[h..........##)...... .....).....#......# .[................# ###.#.....#.## ... ..#....##.#.#..>.##.### #..#<#.###..<....<...... #.......##.#.##......# #...†.........# #.#....##..#.## #.#..........## # #.##.##..#...##.##  ## #.#.#.#..## .#  ...##.#.## ..#.# #..#. ###.# #.# # .. .#[h40m .r[hor[h4'9.2r[hr[hr[hZB)......# [................# #### ..#.....#.## ... ..#....##.#.#..>.##.### ..#<#.###..<....<...... .......##.#.##......# ...†.........# .#....##..#.## r[h[`.#..........##  #.##.##..#...##.##  ## #.#.#.#..###.#  ...##.#.## #.. #.# #..#. ###.#.# #.# # .. .# . r[h^dr[h,m%8r[hsr[h3wr[hR  [..........#### ..#.....#.#.... r[h\U ##.#.#..>.##.###<#.###..<....<...........##.#.##......# ...†...#....##..###.....##  #.##.##..#...##@## # #.#.#.#..###.#  ...##.#.## #...-Star ...:###r[hU r[hVg r[hn (90.4r[hy r[hN~ 3 _Found a parchment of Petrify.r[hmG..#.....#.#... r[hXn(##.#.#..>.##.###<#.###..<....<......r[hn.....##.#.##......# ...†...r[h o# .#....##..#........##............## r[hoH #.##.##..#...##.## # #.#.#.#..###@#  ...##.#.## #...#r[hpq#.# #..#. ###.## # ... .# .:. #### r[h@{r[h10/20==1.0r[hqs[h;#....##.#.#..>.##.### .#<#.###..<....<...... ....##.#.##......# ..†.........# #....##..#........## #................## #.##.##..#...##.## ## #.#.#.#..###.### ...##.#.## #.@.##.# #..#. ###.# #.# #.# # ... .# $.:.. .#####.s[h<]#.#..s[h#Y|6 _Found 11 gold pieces.s[h #<#.###..<....<...... ....##.#.##......# ..†.........# ##..#........## ................## .##.##..#...##.##  #.#.#.#..###.###  ...##.#.## #...# #.# #..#. ###@# #.# #.# # #.........#s[hq  .# #....$.:....# #.#.#.#####.## ....#.###.#.. #.... #.#s[h s[h6 '2.2s[hB s[h| s[h:....##.#.##......# ..†.........# ##..#........## ...........## ##.##..#...##.##  #.#.#.#..###.##  ...##.#.## #...#  #.# #..#. ###.#####.##.# #.# # #...@.....# .# #....$.:....#  #.#.#.#####.# #.....# #..###.#... #.... #.# ..s[hB;8s[h,Gs[hJt[hXn..†.........# ##..#........## .....## #.##..#...##.## .#.#.#..###.# ...##.#.## #...# # #.# #..#. ###.#####.# #.# #.# #.##.........#  .# #....$#  #.#.#.#####.# #.....# #..###.# ... #.... #.# .. ==3.4  You pick up a parchment of Petrify and begin reading...t[hY*4.4 (1t[h]t[ha@ _You add the spell Petrify to your library.u[h.†.#.##..#........##....## ##.##..#...##.##  #.#.#.#..###.###  ...##.#.## #...# #  #.# #..#. ###.#####.#  #.# #.# #.##.#u[h .# #....$@.....# #.#.#.#####.# #.....# #..###.# ... #.. .. #.#u[hGF ..##u[hvu[hn *5.0 (0u[hu[hu[hL.†.#.##..#........##....## .##.##..#...##.## # #.#.#.#..###.### ...##.#.## #...# # #.# #..#. ###.#####.# #.# #.# #.##.# .# #.....# #.#.#.#####.# #.....# #..###.##... #..... #.#. ..# ###6u[hm*6.6 (1u[hu[h? _You now have 187 gold pieces (gained 11).u[h †.# ##..#........## ...## ##.##..#...##.##  #.#.#.#..###.###  ...##.#.## #...# #  #.# #..#. ###.#####.#  #.# #.# #.##.# .# #.# #.#.#.#####.# #.....# #..###.# #... #..... #.#. ..####11=7.2 (0u[h< u[hoa †.# ##..#........## ...## .##..#...##.## #.#.#.#..###.### ...##.#.## #...# # #.# #..#. ###.#####.# #.# #.# #.##.# .# #.# #.#.#.#####.# #.....# #..###.# #... #..... #.#. ..####u[hf u[hk %8u[hn u[hq v[h †.# ##..#........## ..## .##..#...##.## .#.#.#..###.### ##.#.## #...# # v[hn.# #..#. ###.#####.# .# #.# #.##.# .# #.# #.#.#.#####.# #.....# #..###.# v[hm'8.4v[h0v[h2v[hG†.# ##..#.## ## ## ##..#...##.## .. #.#.#..###.### .##.#.## #...# .# # #..#. ###.#####.# # #.# #.##.# .# #.# #.#.#.#####.# #.....# ..#..###.# #..#... #.. ..... #.# . 9.0v[heqU†.# ..#.## ## #### ..#...##.## ... .#.#..###.### .. v[hs##.#.## #...# .#  #..#. ###.#####.#  #.# #.##.#  .# #.# #.#.#.#####.# #.....# ... #..###.# ###.. #... #.. .... #.# .!. ..# # v[hzv[h~@=6v[hv[hW] _Found 2 bubbling red potions.v[h 0#.## ....## .#####...##.## .... #..###.### #.. v[h X#.#.## #...# #.# ..#. ###.#####.# #.# #.##.........# .# #...#  #.#.#.#####@# #.....# #.......##..###.# ####...###... #.. ....... #.# !v[h . ..# ## ### v[h' v[h2 )700.2v[h\5 v[h7 w[hW.## .#### .#...##.## .... #..###.### #.. .#.## #...# #.# ..#. ###.#####.# .# #.##.........#  #...........#  #.#.#.#####.#####.##.....# #.@.....##..###.# ####...## #... #.. ........ #.# !. ..# w[h[e### ### w[h`w[he%8w[hwlw[hxpw[h P## .#### #...##.## .... #..###.### #.. #.## #...# #.# #. ###.#####.# # #.##.........#  #....# w[hP#.#.#.#####.#####.# #.....# #.# #..###.# ####...##  #... #.. ..  w[hQ... #.# ...!.  . ..# .###### o#o   orc priest (asleep).#w[hR?.#w[hQV  An orc priest comes into view. It is wielding a +0 whip.w[hle/  --more--x[hoe 1.4 _x[h k##.## .... ..###.### #.. .## #...# #.#  ###.#####.#  #.##.........# ##  #...........# ..#.#.#.#####.#####.##.....# #.......#  #..###.# ####@..## #... #................. ... #.###?.......! . ..# #.####.####### ### # #o# #.# #.# o   orc (asleep)#o#x[h  An orc comes into view. It is wielding a +0 short sword.x[hS /  --more--y[hy[h'2.0y[hey[h1 _Found a scroll of identify.y[hy ###.### #.. ## #...# #. ###.#####  #.##.........## #............ #.#.#####.#####.# y[h2 I....# #......  #..###.########...##### #... #.........@....... ... #.###?! ..# #.####.####### ### # #o#  #.o..y[h= ]ooy[hK G6Ensorcelled Hibernationy[h" y[h& z[hOr9## #...# #. ###.####.#  #.##.........## #..... #.#.#####.#####.# ....# #......  #..###.########...##### #... #................. ... #.###?! ..# #.####.####### ### # #o#  #.o..##z[hsz[hy:o.z[h)|W2=3.2z[h'z[h|[hY|[h-[ Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice|[h[11% 2 b - Confusing TouchHexes12%3  c - Tukima's DanceHexes|[h\12%3 Select a spell to cast [?] help[Esc] exit[hg.## #...# #.#Salticid the Cutter #. ###.#####.# .#Spriggan of Dithmenos ***...#.##.........# .##Health: 30/30 ========================#...........# ...Magic: 12/20 ==============----------#.#.#.#####.#####.#AC: 4Str: 4#.....# #.......#EV: 17Int: 17  #..###.########...#####SH: 0Dex: 17 #... #.................XL:  6 Next: 77% Place: Dungeon:5 ... #.###?....@..!....Noise: ---------  Time: 2703.2 (0.0) . ..# #.####o#######a) +1 dagger### #[39[hk;49m #.#Cast: Ensorcelled Hibernation#.#-Star #.##o#o   orc priest..#o   orc (asleep)### _Found 2 bubbling red potions. _An orc priest comes into view. It is wielding a +0 whip.An orc comes into view. It is wielding a +0 short sword. _Found a scroll of identify.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..## #...# #.#Salticid the Cutter #. ###.#####.# .#Spriggan of Dithmenos ***...#.##.........# .##Health: 30/30 ========================#...........# ...Magic: 12/20 ==============----------#.#.#.#####.#####.#AC: 4Str: 4[hm#.....# #.......#EV: 17Int: 17  #..###.########...#####SH: 0Dex: 17 #... #.................XL:  6 Next: 77% Place: Dungeon:5 ... #.###?....@..!....Noise: ---------  Time: 2703.2 (0.0) . ..# #.####o#######a) +1 dagger### # #.#Cast: Ensorcelled Hibernation#.#-Star #.##o#o   orc priest..#o   orc (asleep)### _Found 2 bubbling red potions. _An orc priest comes into view. It is wielding a +0 whip.An orc comes into view. It is wielding a +0 short sword. _Found a scroll of identify. [ho[22d Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9/20 ----=4.2 (1Touch -Star [h vC  An orc comes into view. It is wielding a +0 short sword.Found a scroll of identify.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red. The orc priest closely misses you. _You now have 9/20 mp.[h_ @ (ally target)@   shadowYou hit the orc priest but do no damage.Your shadow hits the orc priest with a dagger!5.0 (0.8 [hiJ_The orc priest misses you.[h}  You hit the orc priest but do no damage.The orc priest appears confused.[h  The orc priest is heavily wounded.Your shadow hits the orc priest with a dagger![h" )o   orc (asleep)@   shadow[h 89-7 (0.7Ensorcelled Hibernation [h [h\ N _You kill the orc priest![h&## #...# #.# . ###.#####.# ..# #.##.# ..##  #.# ...  #.#.#.#####.#####.#  #.....# #.......# [h#..###.#...# ... #. #.###?.!. ..# #.####)#.### # #@# #.# #.##o# [hc..# ###[h[h:F-6.3 (0.6[hk[h2o _You hear the slow hiss of an avalanche of sand.[h  #...# #.#  ###.#####.# ..# .##.........# ..## #....# ... [h #.#.#.#####.#####.# #.....# #.......# ..###.#...######. #. . #.###?.!...# #.####)#.### # #@# [h #.# #.##o#..####[h [h B----9[h [h6 [hR  #...# #.#  ###.#####.# ..# ##...# ..## ..# ... .#.#.#####.#####.# .....# #.......# ###.#...######.# #.#  #.###?....# #.####)#..#### # #@# #.# [hoL7.510/20==8.5 (1 _s - 2 bubbling red potions[h? ###.### #.. # #...# #.# .##  ###.#####.# ..###.# ..## #...........# ... #.#.#.#####.#####.# #.....# #.......# .###.########...######.# .. #....# . #.###?............... ..# #.####)#######..#### # #@# #.# #.#@   shadow #o# ..####[h I[hwP*9.1 (0[heZ[h"^[h/*y..##.## .... .###.### #.. ## #...# #.# .## ###.#####.# ..###...# ..##  #...........# ...  #.#.#.#####.#####.#  #.....# #.......# #..###.########.@.######.# ... #....# .. #.###?............... ..# #.####)#######..#[h;-a### # #@# #.#o   orc (asleep) #.#@   shadow #o# ..#[h2[hN6%7[h$<[h>[h#.### # #...# #.# .## #. ###.#####.# ..#  #.##.........# ..##  #...........# ...  [h #.#.#.#####.#####.# #.....# #.......####.########...######.#. #.........@.........# #.###?.. . ..# #.####)#######..# ### # #@#  #.# #.# #o# ..# ###[h[h[h.oo.#[hoJ10.3Ensorcelled Hibernation[h:[hM _Your shadow fades away.[h\ #.## #...# #.# .##. ###.#####.# ..# #.##.........# ..## #..# ... #.#.#.#####.#####.# #.....# #.......####.########...######.#. #...................#  ... #.###?..  . ..# #.####)#######..# ### # #.#  #.# #o# #.# ..# ### [h [h# @o.[h ]==9[ho:.#.## #...# #.# .## ..#. ###.#####.# ..# .# #.##.# ..## # #.# ... #.#.#.#####.#####.# #.....# #.......# #..###.#...######.# #... #.# ... #.###?. . ..# #.####)#..# ### # #.# #o# #.# #.# ..# ###[ht[hyo1.5Ensorcelled Hibernation [hÅ[h\[h4#.#.## #...# #.# .## #..#. ###.#####.# ..# #.# #.##.# ..## .# #.# ... #.#.#.#####.#####.# #.....# #.......# #..###.#...######.# #... #.# ... #.###?. . ..# #.####)#..# ### # #.# #o#  #.#  #.#  ..#  ###2.1[hw#.#.## #...# #.# .##  #..#. ###.#####.# ..#  #.# #.##.# ..##  .# #[h.# ... #.#.#.#####.#####.# #.....# #.......# #..###.#...######.# #... #.# ... #.###?. . ..# #.####)#..# ### #. #.##. #o#[h#. #.##. #.#.. ..##. ###[hi[h%7[h [h[hqP.##.#.## #...# #.# .## # #..#. ###.#####.# ..# # #.# #.##.# ..## .# #.# ... #.#.#.#####.#####.# #.....# #.......# #..###.#...######.# #... #.# ... #.###. . ..# #.####)#..# ### #.# #.# #.# #o# #.# #.# #.# #.# ... ..# #.. ###oo   orcU[m3.3Ensorcelled Hibernation _You see here a scroll of identify.[hHt  i - a scroll of identify  --more--[h0\o) 4.3 (1.0 _[hA[hC[hI[hhMF _Unknown command.[h3T##.#.## #...# #.# .##  #..#. ###.#####.# ..#  #.# #.##.# ..##  .# #.# ... #.#.#.#####.#####.# #.....# #.......# #..###.#...######.# #... #.# [hNU$... #.###.@..o. . ..# #.####)#..# ### #.# #.# #.# #o# #.# #.##.# #.# ... ..##.. ###[hW[h\5o.[h^a11=9 (0.6 _[h c[hye[h-o.5.9 (1.0[h[h,6.7 (0.8[h[hO _You closely miss the orc.[hi  You hit the orc.  The orc is heavily wounded.[hrk/=7.5[hr[hvQ _The orc closely misses you.[h B  You closely miss the orc.The orc is heavily wounded.27---=8.3 _The orc hits you with a +0 short sword. _You take 3 damage, and have 27/30 hp.[hİ  You closely miss the orc.The orc is heavily wounded.[h b5----9.1[hR [h _The orc hits you with a +0 short sword. _You take 2 damage, and have 25/30 hp.[h3 _  You hit the orc.[h5 *8 (0.7[h< [hA \ _The orc is severely wounded.[hD  You hit the orc.  The orc is almost dead.Your shadow hits the orc with a dagger.)@@   shadow[hD2=90-20.5Ensorcelled Hibernation  _You kill the orc![hrc-[hH _No target in view![hv[h$Read which item? Scrolls  g - a scroll of fogi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison  S - a scroll of silence  m - a scroll labelled CEZUFF HAEFEIC [!] read|quaff[?] describe selected[hN[hT[hZ##.#.## #...# #.# .##Salticid the Cutter#..#. ###.#####.# ..#Spriggan of Dithmenos ***...#.# #.##.........# ..##Health: 25/30 ====================----.# #...........# ...Magic: 12/20 ==============----------#.#.#.#####.#####.#AC: 4Str: 4#.....# #.......#EV: 17Int: 17[h[#..###.########...######.#SH: 0Dex: 17#... #...................#XL:  6 Next: 90% Place: Dungeon:5... #.###.@)@............Noise: ---------  Time: 2720.5 (0.0). ..# #.####)#######..#a) +1 dagger### #.# #.#Cast: Ensorcelled Hibernation #.# #o#-Star #.# #.##.# #.#@   shadow... ..##.. ### _The orc is severely wounded.You hit the orc.  The orc is almost dead.Your shadow hits the orc with a dagger. _You kill the orc! _s\No target in view![h"`[heIdentify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled CEZUFF HAEFEIC Potions (select first with !)  d - 2 emerald potions  f - 2 murky yellow potions  j - 2 fizzy pink potions  k - a murky emerald potion  l - a smoky golden potion  n - a fizzy black potion  o - a coppery potion  p - a purple potion  q - a lumpy red potion [h_f s - 2 bubbling red potions[?] describe selected[h9 [h [hc ##.#.## #...# #.# .##Salticid the Cutter#..#. ###.#####.# ..#Spriggan of Dithmenos ***...#.# #.##.........# ..##[h- Health: 25/30 ====================----.# #...........# ...Magic: 12/20 ==============----------#.#.#.#####.#####.#AC: 4Str: 4#.....# #.......#EV: 17Int: 17[h q#..###.########...######.#SH: 0Dex: 17#... #...................#XL:  6 Next: 90% Place: Dungeon:5... #.###.@)@............[hi Noise: ---------  Time: 2720.5 (0.0). ..# #.####)#######..#a) +1 dagger### #.# #.#Cast: Ensorcelled Hibernation #.# #o#-Star [h >#.# #.##.# #.#@   shadow[m... ..##.. ### _The orc is severely wounded.You hit the orc.  [h The orc is almost dead.Your shadow hits the orc with a dagger. _You kill the orc! _No target in view![hS  As you read the scroll of identify, it crumbles to dust.1.5 (1 _m -> N - a scroll of noise[h .#..###.### #.. #.#.## #...# #.# .## #..#. ###.#####.# ..# #.# #.### ..## .# #...........# ...#.#.#.#####.#####.# ...# #.......# ###.########...######.# #... #......@..# ... #.###..)@............ . ..# #.####)#######..#### #.# #.# #.# #o##.# #.# #.# #.#... ..##.. ###[h 62.1 (0.6[h [hQ [hY [hѪ [h0 [hY.#..###.### #.. .#.## #...# #.# .## ..#. ###.#####.# ..# .# #.##.# ..## # #.# ... #.#.#.#####.#####.# #.....# #.......# #..###.#...######.# #... #.# ... #.###..)@. . ..# #.####)#..# ### #.# #.# #.# #o##.# #.# [h/X7[hN#..###.### #.. #.## #...# #.# .## #. ###.#####.# ..# # #.##.# ..##  #.# ... #.#.#.#####.#####.# [hn#.....# #.......# #..###.#...######.#  #... #.#  ... #.###..)@.  . ..# #.####)#..# ### #.# #.# #.# #.##.# #.# #.# #.#... ..# [h[hO/63.3[hG[h[hZ..###.### #.. .## #...# #.# .## #. ###.#####.# ..#  #.##.# ..## #.# ... #.#.#.#####.#####.# [hW\#.....# #.......#  #..###.#...######.# #... #.# ... #.###..)@. . ..# #.####)#..# ### #.# #.# #.# #.##.# #.# #.# #.#... ..# [hf[hm%9[hs[hBv[h' .## ..#.### #.. # #...# #.# .## . ###.#####.# ..# #.##.........# ..###...........# ...  #.#.#.#####.#####.# ...# #.......# ###.########.@.######.# #.........# . #.###..)@............ ..# #.####)#######..#### #.# #.##.# #.# #.# #.##.# #.#[[h, 34m... ..#4.5[h: ...####.## .... ###.### #.. .# # #...# #.# .##  ###.#####.# ..# .##..# ..## #...........# ... #.#.#.#####.#####.# ...# #.....@.# ###.########...######.# #...................# . #.###..)@............ ..# #.####)#######..#### #.# #.# #.# #.#[hN D5.1[hv; ...#### .## .... ### #.### #.. ..#  #...# #.# #.##  ###.#####.# #..# ## +..###..# ...........# #........ .#.#.#####.#####@# ...# #.......# ###.########...######.# #...................# #.###..)@..............# #.####)#######..#### [hd}[hʂ1.[hP7 _Your shadow fades away.[h"M..## ....## .####  .... ## ##.##. ..# ...# #  ###.#####.# #..# ##+..###..#..........# #@.......#.#.#####.#####.#####.#....# #.......# .###.########...######.#-Star ...).###.[h[h+t3=6.3[hG#####..[#.∩.'7=7.3 (1.0 _You open the door. _Found a ring mail. Found a sand-covered staircase.[h3 #......#..#..## .....## .#### .##.## .... ### ###.### #.. .. [hG7 :# #...# #.#####.##  ###.#####.#..[#..# ##.#.∩.@..###..# #...........#...#........ #.#.#.#####.#####.#####.# #.....# #.......# .###.########...######.# .. #...........# . #.###..)............. ..# #.####)#######..#### #.# #.#[h@ [hiK 19 (0.6 _[hS [hqX Q _There is an open door here.[hˉf#......#.#.##.## .#### ..##.## .... ### .###.### #.. ..# ## #...# #.#####.## . ###.#####.#..[#..# #.##[h.#.∩@'..###..#  #.#...#.  #.#.#.#####.#####.#####.# [h #.....# #.......# #..###.#...######.# ... #.# .. #.###..). [hp ..# #.####)#..#  ### #.# #.#[hx[hH.8.5 _[hF[hK[hw.##......#.#.##.## .####.##.## .... ### ..###.### #.. ..# .## #...# #.#####.## #. ###.#####.#..[#..#  #.##.#.@.'..###..# #.#...#[h. #.#.#.#####.#####.#####.# #.....# #.#  #..###.#...######.# #... #.# ... #.###..). . ..# #.####)#..#  ### #.# #.#[h[hC=9.1[hB[h0 ] _There is a sand-covered staircase here.[h=30.1 (1.0 _[h  [h [h[h[h[h[h[hM[h [h [h-###############[h/>an Ossuary .....∩.@.∩.....  ............... [h .#+#+#####+#+#.   The world spins around you as you enter the gateway.[h[h[h`[ha#8 (1.7[hi[hr [hys [ht_You enter an ossuary!  [hQu5Found two gates leading back out of this place. [hnxU_There is an empty arch of ancient stone here.[h^^8=4=[hOg9===5==[hjB[hw _You start resting.8.8 (8.0[h>g30==9.8 (9 _HP restored.  Health restored: 30 _You regained 2 mp, and now have 15/20 mp.[h[h[hF[h==[h[hg=6=[hr[h[h[hY[h[h}[h)[h [h [h  [h [h 9=[h [h  [h [h [h [h K7=[h3 [h [h [h [hU [h [hK [hQ [h [hI [hK [h 9=[hg [h [h [h [h [h K8=[h [h [h. [h [h [h. [h [h [h [h [h [h& 9=[h [h [h\ [h [h [hw K9=[h [h4! [h! [h," [h" [hq# [h# [h$ [ho% [h% [h' [h' 9=[h[) ,[h) [hG* [hE0 _ _You start resting.[h5 066.8 (27.0)[h7 [20==7.8 (28[h: [h< p _Magic restored. _MP restored: 20[h[hv ################......∩.∩.∩.......@........[hh W#+#+#####+#+#.[hs[h$78.4 (0.6) _[h[hD[h…#.∩.∩.∩.......#+#+#####+#+#.9.0[h[hE[h*#.∩.∩.∩.......#+#+#####+#+#.ZZ   gnoll zombie (dormant)[hu  A gnoll zombie comes into view.[h*/  --more--[hɔF 6 _[h [h$[hU#.∩.∩.∩.......#+#+#####+#+#.ZZ#Z 2 gnoll zombies (dormant)Z   kobold zombie (dormant)[h   A gnoll zombie and a kobold zombie come into view.[h/  --more--[h[hdf ==70.2 _[hL"[h@%[h2j#.∩.∩.∩.......#+#+#####+#+#.ZZ#++ZZ 3 kobold zombies (dormant)  2 kobold zombies come into view.  --more--[h[hz 0 8 _[h[hA[h ##.∩.∩.∩.....#.#......#+#+#####+#+#.#ZZZZZ##++#[h=1.4[hR[h[h##################### #..........∩.∩.∩..... #........... ##+#+#####+#+#. #ZZZZZ##  ###++[h#[hZ.Z1 dormant)[h3'2.0[hi[h[h  The helpless kobold zombie fails to defend itself.  You stick the kobold zombie like a pincushion!!![h r. 2[h0 *7 (0.7[h [h[ T _You destroy the kobold zombie![h  You hit the gnoll zombie.[h ZZally target)The gnoll zombie is lightly damaged.[h>,5.6 (0.7[h\ _Your shadow hits the gnoll zombie with a dagger![hE [h  [h You hit the gnoll zombie.  [h9The gnoll zombie is severely damaged.[h[h\ [hs![h7.Z[hD:The kobold zombie completely misses your shadow.[hQ[h [h 6.3[hA[h> [h[h5_The gnoll zombie hits you but does no damage.[h5  You barely miss the gnoll zombie.The gnoll zombie is severely damaged.The gnoll zombie completely misses you. x2[h;=7.0[hBc _The kobold zombie closely misses your shadow.[h f  You barely miss the gnoll zombie.[hw$ --7[h+ [h{/ e _The gnoll zombie is severely damaged.[h*  _You hit the gnoll zombie.  The gnoll zombie is almost destroyed.  The gnoll zombie closely misses you.  The kobold zombie hits your shadow but does no damage.[h /=8.4[h( [h- C _The gnoll zombie hits you but does no damage.[h$ [h% [h&You hit the gnoll zombie.[h4 [h5 [hG6'You destroy the gnoll zombie![h6[h <[h<&..[h[=X   gnoll zombie [h=![hO^[h_1[h_-[h(`9.2 (0.8[hc _Your shadow fades away.[h " @ (ally target)@   shadowYou hit the gnoll zombie.  The gnoll zombie is moderately damaged.Your shadow barely misses the gnoll zombie.28--=9 (0.7 _The gnoll zombie hits you. The kobold zombie misses your shadow. _You take 2 damage, and have 28/30 hp.[h  You hit the gnoll zombie.  The gnoll zombie is heavily damaged.[h$780.6[h) [h*[h+6_The gnoll zombie closely misses you.[h,[hR p  You hit the gnoll zombie.  [h3 OThe gnoll zombie is severely damaged.[h$ /-1.3[ha, [h0 b _The kobold zombie barely misses your shadow.[hq  You hit the gnoll zombie.  The gnoll zombie is almost destroyed.[hHLThe gnoll zombie closely misses you.[h4=2.1 (0.8[h[h2c _The kobold zombie closely misses your shadow.[h>  You hit the gnoll zombie.[h  .(ally target)[h!H--29[h&[hH)S _You destroy the gnoll zombie![hn _No target in range![hkQ _No target in range![hS3[hː[hI _No target in range![hL[h[h1[hI _No target in range![hX[h)][hc[hgI _No target in range![h[h[h[hD _No target in range![h$V[h9[[hsa[h~e[h"[h[h[h4[h6[h]:[h<[h[h[h[h[h6 i # #.∩.∩.∩..... #. #..@@..#+#+#####+#+#. #.Z...## ###++##[h 8 b9=-3.5 (0.6[hE; [h= Z _The kobold zombie barely misses your shadow.[hI#################### #..........∩.∩.∩.... #..... #..@...#+#+#####+#+# #.Z@..##  ###++[hXPW-4.1[hR[hU[hD  You hit the kobold zombie.  The kobold zombie is moderately damaged.[hsH2=9 (0.8[hL[h*P^ _The kobold zombie completely misses you.[h1? g  You barely miss the kobold zombie.[hdH e .@[hH d The kobold zombie is moderately damaged.[hK ,5.6 (0.7[hQ [hS  [hbT A_Your shadow hits the kobold zombie with a dagger.[h ?  You hit the kobold zombie.[h o .[h`< C=6.3[h? [h6B T _You destroy the kobold zombie![hߔ[hp[hr[hH _No target in view![h6_''##..##..##..#+.#...#[hO[h[hm 30[h =[h -[hv7.3 (1.0[hz[h8 [htH_You open the large door. _Health restored: 30[h 4####################..........∩.∩.∩.............#+#+#####+#+#@....## ###@'##  ##.. #..# #..# + ..# .# -9 (0.6 _ _There is a large open door here.[h"*######################..........∩.∩.∩.....#..........#......#+#+#####+#+##@....## ###''##  ##@.# +.# ..# # [h9K8.5 _[h f######################..........∩.∩.∩..... #.................... #......#+#+#####+#+#. #@....#####''## [h% ##..+.# ..#.# #[h([h+L.[h&.'9.1[hW1[h/3M _Your shadow fades away.[h######################..........∩.∩.∩..... #.............. #......#+#+#####+#+#. #.....#####''##  ##..+.# .#.# ## [hl[hI^=7[h #..........∩.∩.∩..... #............. #......#+#+#####+#+#. #.....#####''##  ##.. +@# +.[h ##.# .# ## [h [h 390.3[h [h k _Your orb has finished recharging its magic.[h ,#.......... #......#+#+#####+#+#. #.....#####''##  ##....# +.#+.##.# ..# +.##..^.#.#+#9[h! [hkd z #+#+#####+#+#.....## ##''##  ##..## ##..## ##.. #+.##[hue  +..##+.+.#^+[hYl [hYp (1.5[ht [hv [h,=n ## ##''##  ##..## ##..## ##.. #+.## +..##+.##.. ##2.1[hEP  ###'' ##..## ##..## ##..# #+.## +..# ##.# +..# +@##[hQ #..^.## ++ [hiW [hZ &7[h^ [ha [h49  ##..## ##..## ##.. #+.## +..##[h+..##+.###.@# #^.##^.# [hψ[h(3.3[h[hO[hh ##..## ##..# #+.## +..# ##.# +..##+.###..#^@## ++ [hk[hwn&9[hr[hju[h2  ##..# #+.## +..# ##.# +..##+.###..#^.## ++[h7 [h9 (4.5[h= [h? [h##..## ##..# #+.## +..# [hu##.# +..# +.##..# ##^.++##[hJ[h˘(5.1[h[h[h/4##..## ##..## ##..# #+.## +..# ##.# +..# +.##.@# [h18##^.++##[h9&7[h=[h)@[hH[h[h[h[h M###''## ##..## ##..###..# [h G#+.#+.##.# +..# #+@## ##..##^.###^.##[h [h [hi (6.3[h [h [hDM.....#####''## ##..## ##..###..# #+.#+.## +@.# #+.## ##..##^.###[hC[hҪ&9[h[hҰ[h#.+#+#####+#+#.#.....###''## ##..## [h##..## ##..# #+.## +..# ##@# [h;+..# +.#..##[hҫr#^.++##[h[h(7.5[h[h([hM  #.................... #......#+#+#####+#+#. #.....##[hM ###''###..#+.##[hCN  +@.# ##.# +..# #+.##[hN n ##..# ##^.##[hN r #^.##++##[h S [h8U (8.1[hX [h$Z [h.##.. ###.Z..#'#....Z'#....Z#Z..M#Z..#..#.[hzZZ 2 spectral adders (dormant)#ZZ 2 spectral jackals (dormant)Z   spectral hound (dormant)M   mummy (dormant)[h  You open the large door.  A spectral hound, 2 spectral jackals, a mummy and 2 spectral adders come intoview.[h(/  --more--[hD.ZZ.M.Z1 dormant)ZM 9.1 (1.0 _[h@i #∩.∩.∩..... #.................... #......#+#+#####+#+#. #.....#####''  # ##..## #.. ##.. #..Z.#@.## #....Z'..# #....Z##.# #ZZ.MZ+..# #....#+.## #...##..# #..##^.###.##^.##Z   spectral gnoll (dormant)++##  A spectral gnoll comes into view.  --more--[h .ZZZM...ZZZZZZ 6 spectral things (3 dormant)M   mummy 7 (0.6 _[hQ  [h [h H_There is a large open door here.[ht  You completely miss the spectral adder.Your shadow hits the spectral adder with a dagger. [h![h@[h5.MZ[h]ZZZ 5 spectral things (2 dormant, 1 al…)[h^@   shadow[h2FThe spectral adder bites you but does no damage.[h[h=[hZ800.4 (0.7[h[h [ht[hA_The spectral jackal closely misses your shadow.[he[h! Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice11% 2  b + Confusing TouchHexes12% 3  c - Tukima's DanceHexes12% 3 Select a spell to cast [?] help[Esc] exit[h [h [h #..........∩.∩.∩.....Salticid the Cutter#....................Spriggan of Dithmenos ***...#......#+#+#####+#+#.Health: 30/30 ========================#.....##Magic: 20/20 ========================###''##AC: 4Str: 4##..##EV: 18Int: 17# ##..##SH: 0Dex: 17#.. ##..#XL:  6 Next: 92% Place: an Ossuary#....#@.##Noise: =--------  Time: 2800.4 (0.0)#...ZZ@..#a) +1 dagger[h; #...MZ##.#Cast: Ensorcelled Hibernation #Z...Z+..##....#+.###...##..#ZZZZZ 5 spectral things (2 dormant, 1 al…)#..##^.##M   mummy#.##^.##@   shadow++##You completely miss the spectral adder.Your shadow hits the spectral adder with a dagger.  The spectral adder bites you but does no damage. _The spectral jackal closely misses your shadow.Casting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h #..........∩.∩.∩.....Salticid the Cutter#....................Spriggan of Dithmenos ***...#......#+#+#####+#+#.Health: 30/30 ========================#.....##Magic: 20/20 ========================###''##AC: 4Str: 4##..##EV: 18Int: 17# ##..##SH: 0Dex: 17#.. ##..#XL:  6 Next: 92% Place: an Ossuary#....#@.##Noise: =--------  Time: 2800.4 (0.0)#...ZZ@..#a) +1 dagger#...MZ##.[[hS 37m#Cast: Ensorcelled Hibernation #Z...Z+..##....#+.###...##..#ZZZZZ 5 spectral things (2 dormant, 1 al…)#..##^.##M   mummy#.##^.##@   shadow++##You completely miss the spectral adder.Your shadow hits the spectral adder with a dagger.  The spectral adder bites you but does no damage. _The spectral jackal closely misses your shadow.Casting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hC C  Your shadow hits the spectral adder with a dagger.  The spectral adder bites you but does no damage. _The spectral jackal closely misses your shadow.  Casting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.[h [h& [hA'  _[h' [h> [hg A spectral adder. A hideous glowing apparition. Max HP: ~12Will: ∞AC: +EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Undead Size: V. Small Int: Mindless Speed: 130% (swim: 216%) (normally travels slower than you) You have about 69% to hit with your +1 dagger. It has about 28% to hit you. Attack Max Damage After Damaging Hits Bite 3Drain life (max 1 damage) It is immune to torment; and resistant to miasma and drowning. It can see invisible. [hΆ It is insubstantial and immune to ensnarement. It can fly. It is incapable of using stairs. It is currently targeted by your shadow. [!]: Description|Statuses|Quote[h [h #..........∩.∩.∩.....Salticid the Cutter#....................Spriggan of Dithmenos ***...#......#+#+#####+#+#.Health: 30/30 ========================#.....##Magic: 20/20 ========================###''##AC: 4Str: 4##..##EV: 18Int: 17# ##..##SH: 0Dex: 17#.. ##..#XL:  6 Next: 92% Place: an Ossuary#....#@.##Noise: =--------  Time: 2800.4 (0.0)#...ZZ@..#a) +1 dagger#...MZ##.[[hQ 37m#Cast: Ensorcelled Hibernation #Z...Z+..##....#+.###...##..#ZZZZZ 5 spectral things (2 dormant, 1 al…)#..##^.##M   mummy#.##^.##@   shadow++##Your shadow hits the spectral adder with a dagger.  The spectral adder bites you but does no damage. _The spectral jackal closely misses your shadow.Casting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.[h/ [h1  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice11% 2  b + Confusing TouchHexes12% 3  c - Tukima's DanceHexes[hy2 12% 3 Select a spell to cast [?] help[Esc] exit[h[h/[h#..........∩.∩.∩.....Salticid the Cutter#....................Spriggan of Dithmenos ***...#......#+#+#####+#+#.Health: 30/30 ========================#.....##Magic: 20/20 ========================[h^###''##AC: 4Str: 4##..##EV: 18Int: 17# ##..##[h/SH: 0Dex: 17#.. ##..#XL:  6 Next: 92% Place: an Ossuary#....#@.##Noise: =--------  Time: 2800.4 (0.0)#...ZZ@..#a) +1 dagger[h#...MZ##.#Cast: Ensorcelled Hibernation #Z...Z+..##....#+.###...##..#ZZZZZ 5 spectral things (2 dormant, 1 al…)#..##^.##M   mummy[hǮ^#.##^.##@   shadow++## _The spectral jackal closely misses your shadow.Casting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [ha_Okay, then.Casting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h[hȹE#..........∩.∩.∩.....Salticid the Cutter#....................Spriggan of Dithmenos ***...#......#+#+#####+#+#.Health: 30/30 ========================#.....##Magic: 20/20 ========================###''##AC: 4[h Str: 4##..##EV: 18Int: 17# ##..##SH: 0Dex: 17#.. ##..#XL:  6 Next: 92% Place: an Ossuary#....#@.##Noise: =--------  Time: 2800.4 (0.0)#...ZZ@..#a) +1 dagger#...MZ##.#Cast: Ensorcelled Hibernation #Z...Z+..##....#+.###...##..#ZZZZZ 5 spectral things (2 dormant, 1 al…)#..##^.##M   mummy#.##^.##@   shadow[1[h7;14H++## _The spectral jackal closely misses your shadow.Casting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hvvvv  Casting: Confusing Touch (quite dangerous; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Your hands begin to glow red.  Your orb unleashes a flurry of shooting stars!  The spectral adder closely misses you.  The spectral jackal completely misses your shadow.[h~17----1.4 (1Touch -Star [h[h _The spectral adder misses you. _You now have 17/20 mp.[h7*A.....#......#+#+#####+#+#.....## ###''## #Z##..###..##..###..Z##vv#...Z#@v###...ZZ@v.#MZ##Z...Z+......#+.####..###^.#ZZZZ 8 spectral things (4 dormant, 1##^.## #+ ++## [h,  You swap places.  A spectral gnoll and a spectral hound come into view.[hW/  --more--[h[h]Z.Z3[hK t29-2.0 (0.6 _The spectral jackal misses you. The spectral adder bites you.  There is a large open door here. _You take 1 damage, and have 29/30 hp.[hz3[h[h]F _Unknown command.[h[h [h0[h6F _Unknown command.[h ∩.∩.∩#.........................#+#+#####+#+#.#.....#####''## #Z##..## #..##..##..Z##vv# #...Z#@v##[h ..ZZ@vZ.MZ##..Z+..#.#+.##.##..Z 5 spectral things (1 dormant, 1 al.##^.###.##^.###+ ++##[hD [h Z.ZZally target)You swap places.[h% --6[hT [h _The spectral jackal bites your shadow but does no damage. _There is a large open door here.[hfy _The spectral jackal bites your shadow but does no damage.There is a large open door here.  You hit the spectral adder but do no damage.The spectral adder is completely immune to your confusing touch!  The spectral adder is heavily damaged.  Your hands stop glowing..ZM 430=-3.4 (0.8 _The spectral adder barely misses you. _Health restored: 30[h  You hit the spectral adder but do no damage.The spectral adder is heavily damaged.[h3ZZ 5 spectral things (1 ally target)[h%P: 28/29 (30)-P: 17/20 ----=4.1 (0.7Drain[h([h/ _The spectral adder bites you. You feel drained. _You take 2 damage, and have 28/29 hp.[hH  You hit the spectral adder.  [hQThe spectral adder is severely damaged.[hh. 4[h%8[h[h$_ _The spectral adder completely misses you.[h  You hit the spectral adder but do no damage.The spectral adder is severely damaged.[hk [hk [h \  Your shadow fades away.[h  The spectral adder bites you but does no damage.  The shooting star hits the spectral adder![h ○ZZ.vv   spectral adderZZ 2 spectral jackalsZ   spectral gnollM   mummy[h/ [h? ,[h [h °vZZZv°.(ally target)(ally target)[hh b8=35.6 (0.8[h? T°°[h U _You destroy the spectral adder![hf#.......... #......#+#+#####+#+#. #.....#####''## [h#Z##..#..#..Z##v°# #...Z#'v##..ZZZv@.# #....M##.# #....Z+..# #....#+.## [hw#...##..##..##^.## #.##^.## #+ ++## spectral hound[h,f  The shooting star hits the spectral jackal![h2[h3'○°[h4v[h5 .[hBs   spectral jackal[hMk [hĀ °.#v°.ZZMZv You destroy the spectral jackal!The shooting star hits the mummy![hv  The mummy is heavily damaged.°°.#vM.ZZ°Z°[hc-6.2 (0.6°° _The mummy is knocked back.[h^ ° You hit the mummy but do no damage.The mummy is heavily damaged.The shooting star hits the spectral hound![h v  The spectral hound is severely damaged.[h ,[h [hD 7°.°'Z.ZZZ 4 spectral thingsM   mummy [h L-=9 (0.7[h# x°° _The spectral hound is knocked back.[h0A= #∩.∩.∩..... #.................... #......#+#+#####+#+#. #.....## ###'' #Z #..##..## #..Z##°. #....#@M##[h_B) #...ZZ'..# #...ZZ##.# #.....+..# #....#+.## #...##..# #..##^.## #.##^.###+ ++##[hD[hF[hM°.ZZ°   spectral adderZ   spectral houndZ   spectral gnollM   mummy[hWb7--7.5 (0.6[h][hb _The spectral hound bites you.  There is a large open door here. _You take 1 damage, and have 27/29 hp.[h####################∩.∩.∩#...................#......#+#+#####+#+#......####''## Z##..## ##..#Z##@.# #....#°M###....ZZ.#...Z°###.....+..#....#+.###...##...##^.##.##^.##  The spectral adder attacks as it pursues you![he,[hZ..  spectral jackal  spectral hound[hP]=-8.1[h-[h$T _The spectral adder misses you.[h} ##################### #....∩.∩.∩..... #.................... #......#+#+#####+#+#. #.....## ###'' #Z #..##@.## #..Z##..# #....#ZM## #....ZZ..# #.....##.# #.....+..# #....#+.##  spectral hound #...##..#M   mummy #..##^.##Z.  spectral jackalZ   spectral houndM   mummy7[h5! ####################∩.∩.∩.............#......#+#+#####+#+#.#.....####''## Z##.@## ##..##Z##Z.# #ZM##Z..###.+...#+.##.##..[h* =9.3[h5/ [hx1 [h1 ~ ########### #..........∩.∩.∩..... #........ #......#+#+#####+#+#. #.....## ###''##[h3 z #Z##@.## #..##..## #..Z##Z.# #....#ZM## #.....Z..# #.....##.# #.....+..# #....#+.##M   mummy #...##..#[hz6 ,[h7 ,[hWA "ZMZ.Z   spectral gnollM   mummy[h  You hit the spectral adder.  The spectral adder is severely damaged.The spectral jackal completely misses your shadow.8=9=2.1 _The spectral adder closely misses you.[h   You barely miss the spectral adder.The spectral adder is severely damaged.The spectral jackal completely misses your shadow.-9 (0.8 _The spectral adder closely misses you. The spectral jackal misses your shadow.[hk!M_The spectral adder closely misses you. The spectral jackal misses your shadow.  You barely miss the spectral adder[h%.  The spectral adder is severely damaged.The spectral adder barely misses you.[h"(4=3.6 (0.7[h-[h#0^ _The mummy completely misses your shadow.[h+i  You hit the spectral adder.  The spectral adder is severely damaged.The spectral jackal bites your shadow.[hr '4.3[h@u [hEx F _The spectral adder bites you but does no damage.[hMThe spectral jackal bites your shadow. _The spectral adder bites you but does no damage.  You closely miss the spectral adder.The spectral jackal barely misses your shadow.  The spectral adder completely misses you.[h\==-5.0[h[h1 _The mummy hits your shadow.[h='   You hit the spectral adder but do no damage.The spectral adder is severely damaged.  Your shadow fades away.Z.'   spectral adderZ   spectral jackalZ   spectral gnollM   mummy[h> {=8 (0.8 _The spectral adder bites you.[hp  You hit the spectral adder.  The spectral adder is almost destroyed.[hv{M. [hx'6.6[h{|[h~ _The spectral adder misses you. The spectral jackal closely misses you.[h, O  You hit the spectral adder but do no damage. Z.The spectral adder is almost destroyed.20==7.3 (0.7 _The spectral adder closely misses you. The spectral jackal closely misses you. _MP restored: 20[h{5  You hit the spectral adder.  The spectral adder is almost destroyed.[h6[h;LMZ[h?'8.0[h[h[ _The spectral adder barely misses you.[h?V  You hit the spectral adder.[hCp. jackalgnoll[hCUM   mummy[hZ-47[ha[hCeU _You destroy the spectral adder![h ####################...∩.∩.∩...............#......#+#+#####+#+#.#.....####'@## Z##.M## ##Z.##Z##Z.# #'.##'..###.+...#+.[h ##[hn [h2 [Z.[h 4-9.3 (0.6[h?# [h% V _There is a large open door here.[hxh  You hit the mummy but do no damage.[h=[hq\ZZ.[h9====20.0 (0.7[h[h _The mummy is moderately damaged. _Health restored: 29[h]4 3  You barely miss the mummy.The mummy is moderately damaged.7 _The spectral jackal closely misses you.[h @ (ally target)@   shadowYou hit the mummy but do no damage.[hzThe mummy is moderately damaged.Your shadow hits the mummy with a dagger.[hM4-1.5 (0.8[hO[hU _The spectral jackal misses you.[h9  You barely miss the mummy.The mummy is severely damaged.The spectral jackal bites you but does no damage.[h: ^7--=2.3[h> [hA _The mummy hits you. _You take 2 damage, and have 27/29 hp.[h(  You hit the mummy.  The mummy is severely damaged.[hX,,3.0 (0.7[h2v _The spectral jackal completely misses you.[hj  You hit the mummy but do no damage.The mummy is severely damaged.15------------7 _The spectral jackal closely misses you. The mummy hits you!  You take 12 damage, and have 15/29 hp.MASSIVE DAMAGE!!  --more--[h  80% health threshold reached.  --more--[hHv ########### [hHI#..........∩.∩.∩ #........ #......# #.....##  [hI###'@## #Z##ZM##  #..##Z@##  #..Z##..#  '.##  [hJ'..#  #.#  .#   [h;, ########### #..........∩.∩.∩ #........ #......# #.....##  ###'@## #Z##ZM##  #..##Z@##  #..Z##..#  '.# '..#  #.#  .#     65% health threshold reached.  --more--[hM ########### #..........∩.∩.∩ #........ #......# #.....##  ###'@## [h#Z##ZM##  #..##Z@##  #..Z##..#  '.##  '..#  #.#  .#   [h5 ########### #..........∩.∩.∩ #........ #......# #.....##  ###'@## #Z##ZM##  #..##Z@##  #..Z##..#  '.# '..#  #.#  .#   [h)8/ _[h [h'A mummy. An undead figure covered in bandages and embalming fluids, compelled to walk by an ancient curse. It radiates a malign aura. Max HP: ~19Will: +AC: +EV: ++rF: x..rC: +..rPois: ∞rNeg: ∞[h rElec: . Threat: Low Class: Undead Size: Medium Int: Human Speed: 60% (normally travels slower than you) You have about 81% to hit with your +1 dagger. It has about 30% to hit you. Attack Max Damage Hit 20 It is immune to torment; and resistant to miasma and drowning. It can open doors. It is currently targeted by your shadow. [h[!]: Description|Statuses|Quote[ha[hSalticid the CutterSpriggan of Dithmenos ***...HP: 15/29 (30) ============------------##################### MP: 20/20========================#..........∩.∩.∩..... AC: 4Str: 4#.................... EV: 18Int: 17#......#+#+#####+#+#. SH: 0Dex: 17#.....##XL:  6 Next: 94% Place: an Ossuary###'@##Noise: =--------  Time: 2823.7 (0.7)#Z##ZM##[ha) +1 dagger#..##Z@##Cast: Ensorcelled Hibernation #..Z##..#-Star Drain#....#'.###.....'..#Z   spectral jackal#.....##.#Z   spectral gnoll#.....+..#M   mummy (ally target)#....#+.##@   shadowThe mummy is severely damaged. _The spectral jackal closely misses you. The mummy hits you!  You take 12 damage, and have 15/29 hp.MASSIVE DAMAGE!!80% health threshold reached. _65% health threshold reached.[h[h[hN[h6 ##################### #..∩.∩.∩..... [hA#.................... #......#+#+#####+#+#.#....###''## #Z##ZM## #..##Z@## #..Z##..##....#'.## #.....'..##.....##.##.....+..#[h֤,[hZ.Z   spectral gnoll[hq6=-4.3 (0.6 _[h[h[hCLr  You hit the spectral jackal but do no damage.[hM[hVZM.M   mummy[hZ4=5.0 (0.7[hR`[hdU _The spectral jackal misses you.[h[hA spectral jackal. A hideous glowing apparition. Max HP: ~6Will: ∞AC: +EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Undead Size: Small Int: Mindless Speed: 140% (normally travels slower than you) You have about 78% to hit with your +1 dagger. It has about 24% to hit you. [hAttack Max Damage After Damaging Hits Bite 2Drain life (max 1 damage) It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It is incapable of using stairs. [!]: Description|Quote[hG[hWSalticid the CutterSpriggan of Dithmenos ***...HP: 16/29 (30) =============-----------MP: 20/20========================##################### AC: 4Str: 4#..........∩.∩.∩..... EV: 18Int: 17#.................... SH: 0Dex: 17[hX#......#+#+#####+#+#. XL:  6 Next: 94% Place: an Ossuary#....@##Noise: =--------  Time: 2825.0 (0.7)###ZZ##a) +1 dagger#Z##M.##Cast: Ensorcelled Hibernation #..##.@##-Star Drain#..Z##..##....#'.##Z   spectral jackal#.....'..#Z   spectral gnoll#.....##.#M   mummy#.....+..#You take 12 damage, and have 15/29 hp.MASSIVE DAMAGE!!80% health threshold reached. [h3[_65% health threshold reached.You hit the spectral jackal but do no damage. _The spectral jackal misses you.[h[[hFb[hd[hBY A spectral gnoll. A hideous glowing apparition. Max HP: ~12Will: ∞AC: +EV: +  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Undead Size: Medium Int: Mindless Speed: 100% (normally travels slower than you) You have about 86% to hit with your +1 dagger. It has about 28% to hit you. Attack Max Damage After Damaging Hits Hit 4Drain life (max 2 damage) It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It is incapable of using stairs. [!]: Description|Quote[h[hJSalticid the CutterSpriggan of Dithmenos ***...HP: 16/29 (30) =============-----------MP: 20/20========================##################### AC: 4Str: 4#..........∩.∩.∩..... EV: 18Int: 17#.................... SH: 0Dex: 17[h#......#+#+#####+#+#. XL:  6 Next: 94% Place: an Ossuary#....@##Noise: =--------  Time: 2825.0 (0.0)###ZZ##a) +1 dagger#Z##M.##Cast: Ensorcelled Hibernation #..##.@##-Star Drain#..Z##..##....#'.##Z   spectral jackal#.....'..#Z   spectral gnoll#.....##.#M   mummy#.....+..#[hwYou take 12 damage, and have 15/29 hp.MASSIVE DAMAGE!!80% health threshold reached. _65% health threshold reached.You hit the spectral jackal but do no damage. _The spectral jackal misses you.[h[h4[h [h[r  You hit the spectral jackal but do no damage.[h~*7 (0.7[h[h ] _The spectral jackal closely misses you.[hv ##################### #..∩.∩.∩..... #.................... #.....@#+#+#####+#+#.#.....###ZZ## #Z##M.## #..##.@###..Z##..# #....#'.## #.....'..# #.....##.#[h[h[hBZZ''[h44-6.3 (0.6[h[h[h] e##################### #.∩.∩.∩..... #......@............. #......#+#+#####+#+#.#...ZZ###''## #Z##M.###..##.@## #..Z##..# #....#'.## #.....'..#[h7 } ZZ..M[hΩ h.The spectral jackal attacks as it pursues you![h ?-9[hѵ [h \ _The spectral jackal barely misses you.[hq  You hit the spectral jackal.  The spectral jackal is moderately damaged.=7.6 (0.7 _The spectral jackal completely misses you.[h4   You hit the spectral jackal but do no damage.Z.7=8.3 _The spectral jackal is moderately damaged.[hF.  You hit the spectral jackal.  The spectral jackal is severely damaged. M' The spectral jackal misses you. The spectral gnoll barely misses you.9.1 (0.8[h\4[hHCU _The spectral jackal misses you.[hrs  You hit the spectral jackal.  [hsRThe spectral jackal is almost destroyed.[hau*8 (0.7[h8~ _The spectral jackal barely misses you. The spectral gnoll closely misses you.[h ##################### #.......@..∩.∩.∩..... #.....Z.............. #.....Z#+#+#####+#+#.#....M###''###Z##..## #..##.@## [hO |#..Z##..# #....#'.##[hX [h+ MMZ[h R-30.4 (0.6[h ######################..........∩.∩.∩..... #.....Z..@........... #.....M#+#+#####+#+#. #....Z#####''## #Z##..##..##.@ gnoll#..Z##..# M   mummy#....#'.###.....'..#.Z[h ]=-1.0[h [hQ.# #.∩.∩.∩..... #......Z. #.....M#+#+#####+#+#. #....Z## ###''## #..##.@## #..Z##..# [h S[hS[hSW-.ZZ. jackalZ   spectral gnollM   mummy[hrj%6[ho[hr[hK# #.∩.∩.∩..... #.Z. #....ZM#+#+#####+#+#. #.....## ###''## #..##.@## #..Z##..# #....#'.## [hN[hgWZZ. [h\'2.2[hb[hd[hh.Z.Z83.2 (1.0[h X[h0 M.ZZ.4[hA [h@  You hit the spectral gnoll.[h[ Z.[h<The spectral gnoll is lightly damaged.[h2=9 (0.7[hm[hF _The spectral gnoll closely misses you.[h[h $A  You hit the spectral jackal.[h'e  You destroy the spectral jackal![h 2M..M@ gnoll (ally target)M   mummy@   shadow[hB/-5.6[hG [hHB_Your shadow hits the spectral gnoll with a dagger.[h@  You barely miss the spectral gnoll.The spectral gnoll is heavily damaged.[hB/=6.3[hF[hHT _The spectral gnoll misses you.[h   You hit the spectral gnoll but do no damage.The spectral gnoll is heavily damaged.7-7.0 _The spectral gnoll hits you. _You take 1 damage, and have 17/29 hp.[hs_  You hit the spectral gnoll but do no damage.The spectral gnoll is heavily damaged.-8 (0.8 _The mummy misses your shadow. The spectral gnoll barely misses you.[h+@  You hit the spectral gnoll.[h/,8.5 (0.7[h5[h8f _The spectral gnoll is heavily damaged.[h\  You hit the spectral gnoll.  The spectral gnoll is severely damaged.The spectral gnoll hits you but does no damage.=9.2 _The mummy closely misses your shadow.[h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Shadowslip4 MP, 2 HP, Piety-, Instant 21% [?] toggle between ability selection and description.[hI[hxM[hUSalticid the CutterSpriggan of Dithmenos ***...HP: 17/29 (30) ==============----------MP: 20/20========================AC: 4Str: 4EV: 18[h(V>Int: 17#####################SH: 0Dex: 17#..........∩.∩.∩.....XL:  6 Next: 94% Place: an Ossuary[hVr#.......M@Z@.........Noise: =--------  Time: 2839.2 (0.0)#......#+#+#####+#+#.a) +1 dagger#.....##Cast: Ensorcelled Hibernation ###''##[h!WM-Star Drain#Z##..###..##.@##Z   spectral gnoll (ally target)#..Z##..#M   mummy#....#'.##[hWl@   shadow#.....'..#You hit the spectral gnoll. _The spectral gnoll is heavily damaged.You hit the spectral gnoll.  The spectral gnoll is severely damaged.[hRXThe spectral gnoll hits you but does no damage. _The mummy closely misses your shadow.[h}wSalticid the CutterSpriggan of Dithmenos ***...HP: 17/29 (30) ==============----------MP: 20/20========================[hqAC: 4Str: 4EV: 18Int: 17#####################SH: 0Dex: 17#..........∩.∩.∩.....XL:  6 Next: 94% Place: an Ossuary#.......M@Z@.........Noise: =--------  Time: 2839.2 (0.0)#......#+#+#####+#+#.a) +1 dagger#.....##Cast: Ensorcelled Hibernation ###''##-Star Drain#Z##..###..##.@##Z   spectral gnoll (ally target)#..Z##..#M   mummy#....#'.##@   shadow#.....'..#You hit the spectral gnoll.  The spectral gnoll is severely damaged.The spectral gnoll hits you but does no damage. _The mummy closely misses your shado[hw.Activating: Shadowslip (21% risk of failure)  Press: ? - help, Dir - look around, f - activate[h9 Salticid the CutterSpriggan of Dithmenos ***...HP: 17/29 (30) ==============----------MP: 20/20========================AC: 4Str: 4[hp: EV: 18Int: 17#####################SH: 0Dex: 17[h; #..........∩.∩.∩.....XL:  6 Next: 94% Place: an Ossuary#.......M@Z@.........Noise: =--------  Time: 2839.2 (0.0)#......#+#+#####+#+#.a) +1 dagger#.....##Cast: Ensorcelled Hibernation [hB> ###''##-Star Drain#Z##..###..##.@##Z   spectral gnoll (distracted, ally targ…)#..Z##..#M   mummy (distracted)#....#'.##@   shadow#.....'..#The spectral gnoll hits you but does no damage. _The mummy closely misses your shadow.Activating: Shadowslip (21% risk of failure)  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  The mummy turns its attention towards your shadow.[h@ 5--16-----[h~G [hBM   Activating: Shadowslip (21% risk of failure)  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  The mummy turns its attention towards your shadow.  The spectral gnoll turns its attention towards your shadow[hM . _You take 2 damage, and have 15/29 hp. You now have 16/20 mp.[hJ ##################### #.@..∩.∩.∩..... #.......M.Z@......... #......#+#+#####+#+#. #.....## ###''# #Z##.. #..##.@##[hAx #..Z##.. #....#'.##[h [hd2-8 (0.6[hJ[h\ _The spectral gnoll misses your shadow.[h:7  You hit the mummy.[h5=40.5 (0.7[hk[hڜ^ _The mummy is severely damaged.[hI   You hit the mummy.  The mummy is almost destroyed..M 6=--1.3 (0.8 _The spectral gnoll completely misses your shadow.[hqm  You strike the helpless mummy from behind!  You impale the mummy!![h wL .[hw@   shadow  You destroy the mummy![h2x[h|Salticid the CutterSpriggan of Dithmenos ***...HP: 16/29 (30) =============-----------MP: 16/20===================-----AC: 4[hL}Str: 4EV: 18Int: 17SH: 0Dex: 17#####################XL:  6 Next: 100% Place: an Ossuary#.......@..∩.∩.∩.....[h}Noise: ---------  Time: 2842.0 (0.7)#.........Z@.........a) +1 dagger#......#+#+#####+#+#.Cast: Ensorcelled Hibernation #.....##-Star Drain###''##[hs~L#Z##..##Z   spectral gnoll (distracted, ally targ…)#..##.@##@   shadow#..Z##..##....#'.##You hit the mummy.  The mummy is almost destroyed. _The spectral gnoll completely misses your shadow.[h~You strike the helpless mummy from behind!  You impale the mummy!!  You destroy the mummy![h2 _The spectral gnoll hits your shadow.  You have reached level 7![h%/  --more--[h9 9/34 (351-7 0% [hA [heF _You regained 3 hp, and now have 19/34 hp.[hh _Unknown command.[h' ######################..........∩.∩.∩..... #.Z@......... [h|) #......#+#+#####+#+#. #.....#####''## #Z##..##..##.@#..Z##..# #....#'.##.....'..#[h0 8 [h7 16 (0.6 _[h<= [hB [hTc  You hit the spectral gnoll.  The spectral gnoll is almost destroyed.=3.3 (0.7 _The spectral gnoll barely misses your shadow.You hit the spectral gnoll but do no damage.  The spectral gnoll is almost destroyed.Your shadow hits the spectral gnoll with a dagger.[hZ.@   shadow[hvE-4.0[hմU _You destroy the spectral gnoll![h[[h^7-[h0b[hfH _No target in view![h[hV  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   4.2  -2   j - Spellcasting   2.6   2.1  +2          [hy b - Unarmed Combat   0.0   1.4  -2   k - Hexes   3.6   2.8  +2   c - Throwing   0.0   1.0   0   l - Ice Magic   1.0   2.8  -2          d + Short Blades 5.5   5.0  +1   m - Invocations   2.0   3.0   0   e - Long Blades   2.4   1.4  -2   n - Evocations   3.0   2.4  +3   f - Ranged Weapons   0.0   1.0   0 [3[h6m              g - Armour   0.0   1.7  -3      h + Dodging4.3   3.0  +3       i - Stealth   4.4   2.1  +5                                        [[h͈>40m      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[hAs > m + Invocations 2.0[h/TargetTarget--  --  --  --  --  --  6.0  --  --  --  --  --  5.0  --  a-z] set[-] clear selected targetcost|targets[h<[?25h[?0c0 [hb[?25l[?1c3.0 current training targets, if any.=] set aall targets[h!r Salticid the CutterSpriggan of Dithmenos ***...HP: 19/34 (35) =============-----------MP: 16/21==================------AC: 4Str: 4EV: 18Int: 17#####################SH: 0Dex: 17#..........∩.∩.∩.....XL:  7 Next:  0% Place: an Ossuary#........@.@.........Noise: ---------  Time: 2844.0 (0.0)#......#+#+#####+#+#.a) +1 dagger#.....##Cast: Ensorcelled Hibernation ###''##-Star Drain#Z##..###..##.@##@   shadow#..Z##..##....#'.###[hr .....'..# _The spectral gnoll barely misses your shadow.You hit the spectral gnoll but do no damage.The spectral gnoll is almost destroyed.Your shadow hits the spectral gnoll with a dagger. _You destroy the spectral gnoll! _No target in view![hwl # #.∩.∩.∩..... #.@. #......#+#+#####+#+#. #.....## ###''## #Z##..## #..##.@##  #..Z##..#  #....#'.##  #.....'..#6 (0.6 _[hE # #.∩.∩.∩..... #.@. #......#+#+#####+#+#. #.....## ###''## #Z##Z.## #..##.@##[hHZ   spectral hound (wandering) #..Z##..#@   shadow  #....#'.##  #.....'..#[h[hsZZ...[hU7=5.2[h[h[h  # #.∩.∩.∩..... #.@. #......#+#+#####+#+#. #.....## ###'Z##  #Z##..## #..##.@## #..Z##..#  #....#'.##  #.....'..#[h|[h $20[hp 8=8[h[hp[h _##################### #..........∩.∩.∩..... #.@......... ##+#+#####+#+#. #.....##  ###'Z #Z##..## #..##.@## #..Z##..# #....#'.## #.....'..# #.....##.#Z'6.4[h [h [h|!  You strike the helpless spectral hound from behind!  You impale the spectral hound!![h8d  You destroy the spectral hound![hc[p..[hy ealth: 20/35 -agic: 17/21=[h)zv17.1 (0.7 _Your shadow fades away.[h1~[hWi _Your life force feels restored.[h- [h1 [h36 [h#9 H _No target in view![hF  _No target in view![ha ##################### #..........∩.∩.∩..... #........... #......#+#+#####+#+#. ##  ###'' #Z##..## #..##..## #..Z##..# #....#'.## #.....'..# #.....##.# #.....+..#[h [h 17 (0.6 _[h[h[h_ #####################..........∩.∩.∩..............#+#+#####+#+#.## ###'@## #Z##..##..##..##Z##..#.##....#+.##8.3[ha[hd [h(^_There is a large open door, spattered with blood here.[h` I #####################..........∩.∩.∩...............#+#+#####+#+##.....## ###''## Z##@.##..##..##Z##..#..#'.##'..###...##..#9 _[hq[hr[hs[h~1=8=[h![h[hĀ[h[h6[h[h[h1^2==[h[h[h9=[h[h![h[hh[hǏ[hK9=[hŐ[h[hTK3=[h[h$[h[h[h;[h[h1[hp[h9=[h˙[hT[hS4=[h[h=[hL20=[h[h[h[hT[h[h^[h [h~[hk25==[h2[h[h9=[hl[h[hd[hέ[h_ _You start resting.[h067.9 (19.0)[hmZ1==8.9 (20[h[h _Magic restored.  You regained 5 hp, and now have 25/35 hp. _MP restored: 21[hf 3[h [hl 6=[h' [hu [h [hw [hƲ :==[h^ [h [h' K7=[h [h [h5 l 74.9 (6.0) _You start resting.[h{ ([h [h _Your orb has finished recharging its magic. _You regained 2 hp, and now have 27/35 hp.[hu3[ha[h"8==[h!#[h $[hp$[h$[hu&,[h'[h(,[h)[h*[hW+U9=[h,[h,[h^-[h).[h.[hm/[h/[hS1[h1[h2[h#3[h3L30=[hD4[hb5[h5[h6[h7[h8[h8[h9[hI>[h>[hi@~1==[h1A[hqB,[h ##  ###'' #Z##..## #..##..## #..Z##..# #....#'.## #.....'..# #.....##.# #..@..+..#[h P  #....#+.## #...##.. #..##^## # #+ ++[hZ [h` (9.5[hh [hk [h.#+#+#####+#+##.....#####''## Z##..## ##..#[hZ##..# #'.##'..#..##..+...#+.##.##...##^.###.##^.###+ ++##[h[h.ZZ10.1[h[hL[hv ..............#+#+#####+#+##.....#####''## .##..## Z.##..##Z##..# #'.#'..#[h *..##.#..+...#+.##.##..[h3 .##^.###.##^.###+ ++##[h [hB .ZZ7[hv #∩.∩.∩ #.................. #......#+#+#####+#+ #.....## ###'' # #Z.##..## #...##..# #.@Z.#'.## #.....'..# #.....##.# #.....+..# #....#+.## #...##..# #..##^.## #.##^.###+ ++##.Z1.3[h[ha @ (ally target)@   shadowYou hit the spectral gnoll.  The spectral gnoll is lightly damaged.  Your shadow hits the spectral gnoll with a dagger![h5=2.0 (0.7[hb _The spectral hound closely misses you. The spectral gnoll closely misses you.[hvc   Your shadow hits the spectral gnoll with a dagger! _The spectral hound closely misses you. The spectral gnoll closely misses you.The spectral gnoll is severely damaged.The spectral hound bites you. You feel drained.  [hg P: 31/34 (35)---8 (0.8Drain[ho [h}t _The spectral gnoll completely misses you. _You take 4 damage, and have 31/34 hp.[h  You hit the spectral gnoll.  The spectral gnoll is almost destroyed.[h5 f2=--3.5 (0.7[hm j _The spectral hound misses you.[hk@  You hit the spectral gnoll.[h .(ally target)@   shadow  You destroy the spectral gnoll![hWP: 21/21  24.3 (0.8[h[hzT _The spectral hound misses you.[h:q  You hit the spectral hound but do no damage.[h?,5.0 (0.7[hD[hH_ _The spectral hound completely misses you.[h>  You hit the spectral hound but do no damage.7[h2B[hH_ _The spectral hound completely misses you.[h =-6.4 _You barely miss the spectral hound. The spectral hound barely misses you.[hS$ W  You hit the spectral hound but do no damage. .  Your shadow fades away.-7.1[h$/ [ht9 \ _The spectral hound closely misses you.[h q  You hit the spectral hound but do no damage.[h [3==8[h [h F _The spectral hound bites you but does no damage.[h'  You hit the spectral hound.  The spectral hound is lightly damaged.29/33--8.5 _The spectral hound bites you. You feel drained. _You take 4 damage, and have 29/33 hp.[h2Z^  You hit the spectral hound.  The spectral hound is moderately damaged.9.2 _The spectral hound closely misses you.[h1  You closely miss the spectral hound.The spectral hound is moderately damaged.[h7--9[h<[h?T _The spectral hound misses you.[hS  You barely miss the spectral hound.The spectral hound is moderately damaged.=20.6[h T _The spectral hound misses you.[h  You hit the spectral hound but do no damage.The spectral hound is moderately damaged.[hX X--1.3[h  [ _The spectral hound barely misses you.[hf$  You hit the spectral hound.  The spectral hound is heavily damaged.302.0 _The spectral hound bites you but does no damage.[h 6  You hit the spectral hound.  The spectral hound is heavily damaged.-7 _The spectral hound barely misses you.[h!U   You barely miss the spectral hound.The spectral hound is heavily damaged.29=3.4 _The spectral hound barely misses you. The spectral hound bites you. _You take 1 damage, and have 29/33 hp.[hE  You barely miss the spectral hound.The spectral hound is heavily damaged.-4.1[hH [h \ _The spectral hound closely misses you.[h>Q  You hit the spectral hound but do no damage.The spectral hound is heavily damaged.=8 _The spectral hound barely misses you.[h:  [hbYou hit the spectral hound.  The spectral hound is severely damaged.[h-0305.5[h[h[ _The spectral hound barely misses you.[h%  You hit the spectral hound..3-6.2 _You destroy the spectral hound![he [hM 7-[h [h H _No target in view![h [hZ [h% ^ _No target in view![h7D .....#+#+#####+#+## ###''## #.##..##.##..##.##.....#'.##.'..###..+..#.#+.##+8 (0.6 _[h5  #+#+#####+#+## ###''## #.##..##.##..##.##..#...#'.##....'..##.#..+..#.#+.###..# 7.4[h$ ##  ###'' #.##..## #..##..##[h@e #...##..# #....#'.## #.....'..#[h: #.....##.# #@....+..# #....#+.##[h #...##.. #..##^.## #[h"L #++++ [h[hk'8.0[h [h3 ##''## #.##..##.##..##.##.....#'.##....'..##...+..#+.###..# ##^.#[h "Drain[h [h%6[h[h[hء .##..##.##..##.##.....#'.##....'..##...+..#+.###..# ##^.###^.## #++++## 9.2[hٶ.##..##.##.....#'.##....'..##..+..#+.###..# ##^.###^.## #++++## [h[hĽS1=8[h[h[h~F.##.....#'.##....'..##..+..#+.###..# ##^.###^.## #++++## [hrJ[hL(30.4[hO[hQ\h%\h\h\hR'\hr(9=\hY)\h;=2=\ha?_ _You start resting.\heE-7.4 (7.0\hGu3==8.4 (8\hJ\h?My _HP restored. _Health restored: 33\hg2 Spells (Memorise)TypeFailure Level  a - Magic DartConjuration19% 1b - Lesser BeckoningTranslocation26% 2  c - Sublimation of BloodNecromancy26% 2  d - GloomHexes/Necromancy26% 3  e - Summon Ice BeastIce/Summoning41% 3  f - Volatile BlastmotesFire/Translocation47% 3  g - PetrifyAlchemy/Earth 87% 4  h - Summon Mana ViperHexes/Summoning 94% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\h \h \hh #...##..#Salticid the Cutter#....#'.##Spriggan of Dithmenos ***...#.....'..#HP: 33/33 (35) ========================#.....##.#MP: 21/21========================#.....+..#AC: 4Str: 4#....#+.##EV: 18Int: 17#...##..#SH: 0Dex: 17#..##^.##XL:  7 Next:  3% Place: an Ossuary#@##^.##Noise: ---------  Time: 2938.4 (0.0)#++++##a) +1 daggerCast: Ensorcelled Hibernation Drain _You destroy the spectral hound! _No target in view! _No target in view! _You start resting. _HP restored. _Health restored\h6 : 33\hz \h Memorise Gloom, consuming 3 spell levels and leaving 0? Y - Yes  N - No\h #...##..#Salticid the Cutter#....#'.##Spriggan of Dithmenos ***...#.....'..#HP: 33/33 (35) ========================#.....##.#MP: 21/21========================#.....+..#AC: 4Str: 4#....#+.##EV: 18Int: 17#...##..#SH: 0Dex: 17#..##^.##XL:  7 Next:  3% Place: an Ossuary#@##^.##Noise: ---------  Time: 2938.4 (0.0)#++++##a) +1 daggerCast: Ensorcelled Hibernation Drain _You destroy the spectral hound! _No target in view! _No target in view! _You start resting. _HP restored. _Health \h hrestored: 339.4 (1 \h| v_This spell is quite dangerous to cast!\hN P40.4 (2\h \h3 #1.4 (3\h% \h \h \h #2.4 (4\h \h  \hy \h/ _You start memorising the spell. You continue memorising. x3\h \h0 \hN \h  \h \h' U_You finish memorising. Spell assigned to 'd'.\h\hS Spells (Memorise)TypeFailure Level  a - Magic DartConjuration19% 1  b - Lesser BeckoningTranslocation 26% 2  c - Sublimation of Blood Necromancy26% 2  d - Summon Ice BeastIce/Summoning 41% 3  e - Volatile Blastmotes Fire/Translocation 47% 3  f - Petrify\h(Alchemy/Earth 87% 4  g - Summon Mana ViperHexes/Summoning 94% 5 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\hi#...##..#Salticid the Cutter#....#'.##Spriggan of Dithmenos ***...#.....'..#HP: 33/33 (35) ========================#.....##.#MP: 21/21========================#.....+..#AC: 4Str: 4#....#+.##EV: 18Int: 17#...##..#SH: 0Dex: 17#..##^.##XL:  7 Next:  3% Place: an Ossuary#@##^.##Noise: ---------  Time: 2942.4 (0.0)#++++##a) +1 daggerCast: Ensorcelled Hibernation Drain _You start resting. _HP restored. _Health restored: 33 _This spell is quite dangerous to cast! [40\hm_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  Okay, then. _\h\ha  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   4.2  -2   j - Spellcasting   2.6   2.1  +2          \hC? b - Unarmed Combat   0.0   1.4  -2   k - Hexes   3.6   2.8  +2   c - Throwing   0.0   1.0   0   l - Necromancy   0.0   1.2  -1       m - Ice Magic   1.0   2.8  -2  d + Short Blades 5.5   5.0  +1  \h     e - Long Blades   2.4   1.4  -2   n + Invocations2.0   3.0   0   f - Ranged Weapons   0.0   1.0   0   o - Evocations   3.0   2.4  +3           g - Armour   0.0   1.7  -3      h + Dodging4.4   3.0  +3       i - Stealth   4.4   2.1  +5      [3\h7m                                \hw        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets \hD> l + Necromancy 0.0 \h:YTargetTarget--  --  --  --  --  --  --  6.0  --  3.0 --  --  --  5.0  --  a-z] set[-] clear selected targetcost|targets[?25h[?0c0 \h +" \h0[?25l[?1c1.0 current training targets, if any.=] set aall targets\h9 k + Hexes 3.6a-z] setselected target[?25h[?0c0 \hN [?25l[?1c\h%4.0 =] set aall targets\hRV#...##..#Salticid the Cutter#....#'.##Spriggan of Dithmenos ***...#.....'..#HP: 33/33 (35) ========================#.....##.#MP: 21/21========================#.....+..#AC: 4Str: 4#....#+.##EV: 18Int: 17#...##..#SH: 0Dex: 17#..##^.##XL:  7 Next:  3% Place: an Ossuary#@##^.##Noise: ---------  Time: 2942.4 (0.0)#++++##a) +1 daggerCast: Ensorcelled Hibernation Drain _HP restored. _Health restored: 33 _This spell is quite dangerous to cast! _You start memorising the spell.[\h.$37m You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. _Okay, then.\h>I\hF _Unknown command.\h2 _Unknown command.\hK''''##.....+#.....+######+\h2Q\hU*3.4 (1\hbZ\h0]- _You open the huge gate.\h' .#'.##....'..##..+..#+.###..# ##^.###^.## #@'''## .....+##### \hF ,4.0 (0.6\hM \h U _There is a huge open gate here.\hL#.....'..# #.....##.# #.....+..# #....#+.## #...##..# #..##^.## #.##^.## #''''## #.@...+ #.....+ ######+ \h\he,6 _\h"\h'\hvL#.....##.# #.....+..# #....#+.## #...##..# #..##^.## #.##^.## #''''## #.....+ #..@..+ ######+ \hQ\hU'5.2\h Y\h[\h̓#.....##.# #.....+..# #....#+.## #...##..# #..##^.## #.##^.## #''''## #.....+ #...@.+ ######+ \hǭX8\hc #.....##.# #.....+..# #....#+.## #...##..# #..##^.## #.##^.## #''''## #.....+ #....@+ ######+ 6.4\h \######'......'....ß.'......'#.....## ####7.4 (1.0 _You open the huge gate.\hMm  _Unknown command.\hY#.....##.# #.....+..# #....#+.## #...##..# #..##^.## #.##^.## #''''#+#.....'.#.....@....ß.######'.Z'#.######Z   human zombie (dormant)  A human zombie comes into view.  --more--\h \h 7 8.0 (0.6 _\h \h< U _There is a huge open gate here.\hS \h \h \hγ F _Unknown command.\h P+.#+.###..# \h #..##^.#.##^.## #''''########+.....'.......ß######@.....\hE qZ.Z.Z'###############elfZZ 2 human zombies (dormant)\h  A human zombie and an elf zombie come into view.\h /  --more--\hm Z.Z.ZZZ\hNs -=6\h| _The human zombie closely misses you. _There is a huge open gate here.  You barely miss the human zombie..ZZ@(1 ally target)@   shadow-9.4 (0.8 _Your shadow hits the human zombie with a dagger.\h  You barely miss the human zombie.The human zombie is lightly damaged.\h c2-=50.1 (0.7\h\h\ _The human zombie hits you. _You take 1 damage, and have 32/33 hp.\ho  You hit the human zombie but do no damage.\hI  The human zombie is lightly damaged.\h--8\h)\hF _Your shadow hits the human zombie with a dagger.\h ZZYou hit the human zombie.  The human zombie is lightly damaged.\h /=1.5\hA \hB C _The human zombie hits you but does no damage.\hК  You barely miss the human zombie.The human zombie is lightly damaged.\hd /-2.2\h \h ` _The elf zombie closely misses your shadow.\h*U  You hit the human zombie but do no damage.The human zombie is lightly damaged.-=9 _The human zombie completely misses you.\hhf  You barely miss the human zombie.\hXr  The human zombie is lightly damaged.  Your shadow barely misses the human zombie.\h*wb3=-3.7 (0.8\hS~\hڂ _The elf zombie misses your shadow. The human zombie completely misses you. _Health restored: 33\hv>  You hit the human zombie.\h!  The human zombie is moderately damaged.Your shadow hits the human zombie with a dagger!\hIA-4.5\hd\h5X _The elf zombie misses your shadow.\hb  You hit the human zombie.  The human zombie is heavily damaged.\hf \0---5.2 (0.7\hk \h5p _The human zombie hits you. _You take 3 damage, and have 30/33 hp.\h `  You hit the human zombie.  The human zombie is heavily damaged.\hc 4=6.0 (0.8\h&g \hh c _The elf zombie completely misses your shadow.\h/  You hit the human zombie.  The human zombie is heavily damaged.\h.22-7 (0.7\h5\hO8R _The human zombie misses you.\hO  You hit the human zombie but do no damage.The human zombie is heavily damaged.-7.4 _The elf zombie hits your shadow but does no damage.\hȡy (ally target)You hit the human zombie but do no damage.The human zombie is heavily damaged.The human zombie hits you.27-----=8.1\h\h _The elf zombie hits your shadow but does no damage. _You take 3 damage, and have 27/33 hp.\hB >  You hit the human zombie.\hQ  (1 ally target)The human zombie is heavily damaged.Your shadow closely misses the human zombie.8\hT \h'X ] _The human zombie completely misses you.\hc  You closely miss the human zombie.The human zombie is heavily damaged.\hg 4-9.6 (0.8\hEm \ho  \hUp J_The elf zombie misses your shadow.\h:*  You barely miss the human zombie.The human zombie is heavily damaged.\h0k4----=60.4\h4\h6 _The human zombie hits you.  You take 3 damage, and have 24/33 hp.80% health threshold reached.\h<>/  --more-- \hV      #..##^.## #.##^.## #''''########+  #.....'.......  #.....'....ß..  ######@.......  #.ZZ@Z'#......  ##############  \ha <      #..##^.## #.##^.## #''''########+  #.....'.......  #.....'....ß..  ######@.......  #.ZZ@Z'#......  ##############  \h <   \h= / _ \h   You hit the human zombie.  The human zombie is severely damaged. \h8 ,1.1 (0.7 \h  \h( 6 _The elf zombie hits your shadow.!\h1  You hit the human zombie.  The human zombie is severely damaged.!\hC ^5=-8!\h!\hY _The human zombie barely misses you.!\h3]  You hit the human zombie but do no damage.The human zombie is severely damaged.!\h\a'2.5!\hWe!\hg6 _The elf zombie hits your shadow.!\hHYou hit the human zombie but do no damage.The human zombie is severely damaged. _The elf zombie hits your shadow.  You hit the human zombie.  The human zombie barely misses you.-3.2 _The elf zombie hits your shadow but does no damage.!\hFH >  You hit the human zombie.!\h5Z R  The human zombie is severely damaged.Your shadow closely misses the human zombie.20----=4.0 (0.8!\h2` _The human zombie hits you.  You take 5 damage, and have 20/33 hp.65% health threshold reached.!\hh /  --more--"\h      #..##^.## #.##^.## #''''########+  #.....'.......  "\h#.....'....ß..  ######@.......  #.ZZ@Z'#......  ############## "\ho      #..##^.## #.##^.## #''''########+  #.....'.......  #.....'....ß..  "\h######@.......  #.ZZ@Z'#......  ##############   "\hm/ _"\hT  You closely miss the human zombie.The human zombie is severely damaged."\hoX *7 (0.7"\h:\ "\h^ c _The elf zombie completely misses your shadow."\h  You hit the human zombie but do no damage.The human zombie is severely damaged."\h /-5.4"\h "\h( Z _The human zombie closely misses you.#\h   You hit the human zombie.  The human zombie is almost destroyed.1=----6.1#\h-X _The elf zombie misses your shadow.#\hs  You hit the human zombie.  The human zombie is almost destroyed.#\h|-=8#\h#\h R _The human zombie misses you.#\h (ally target)You hit the human zombie.  The human zombie is almost destroyed.#\h IThe elf zombie hits your shadow but does no damage.#\h" d18--7.6 (0.8#\ho+ #\h/  #\h/ _The human zombie hits you. _You take 3 damage, and have 18/33 hp.$\h: $\h;8 You hit the human zombie.$\h` .   human zombieYou destroy the human zombie!$\h؂& $\h ealth: 18/35 ---agic: 21/2110-8.4 _The elf zombie completely misses your shadow.$\h $\h $\h8c_Your life force feels restored.$\h{ #.....##.# #.....+..# #....#+.## #...##..# #..##^.## #.##^.##  #''''########+ #.....'....... #....@'....ß.. ######'. #.ZZ@.'#......############## $\h$\hN-9.0 (0.6 _$\he$\h%\h #.....'..# #.....##.# #.....+..# #....#+.## #...##..# #..##^.## #.##^.##  #''''########+ #...@.'....... #.....'....ß.. ######'. #.ZZ@.'#......##############6%\h$ #....#'.## #.....'..# #.....##.# #.....+..# #....#+.## #...##..# #..##^.## #.##^.##  #''@'########+ #.....'....... #.....'....ß.. ######'... #.ZZ@.'#......##############%\h%\h_9=70.2%\h%\hKU _There is a huge open gate here.%\h  #....#'.## #.....'..# #.....##.# #.....+..# #....#+.## #...##..# #..##^.## #.##^.## #'@''##+ #.....'.%\h n #.....'....ß.. ######'.... #.ZZ@.'#.... #######%\h( %\h -8 _%\h %\hܙ U _There is a huge open gate here.&\h #...##.. #....#'.## #.....'..# #.....##.# #.....+..# #....#+.## #...##..# #..##^.## #@##^.##  #''''########+ #.....'....... #.....'ß.. ######'..... #.ZZ@.'#......##############1.4 _&\h2M##..#..##..# ...#'.#'...##..+...#+.##.##...##^.###.##^.## ''''########+#.....'........'..'..#.2.0&\hv &\h M##..## ##..#..##..# ...#'.#'...##..+...#+.##.##...##^.###.##^.## #''''########+..##=6&\hM M##''## ##..## ##..#..##..# ...#'.#'....##..+...#+.##.##...##^.###.##^.##.3.2&\hY M.....#####''## ##..## ##..#..##..# ...#'.#'....##..+...#+.##.##..#..##^.######208'\haQM.#+#+#####+##.....#####''## ##..## ##..##..##..# ...#'.#'....##..+...#+.###...##..##..4.4'\h6#......#+#+#####+#+#.....## ###''## #.##..## #..##..## #...##..# #....#'.## #.....'..# #.@...##.# #.....+..# #....#+.## #''#.. 5.0'\h҆'\h'\h} U#......#+#+#####+#+##.....## ###''## #.##..## #..##..## #...##..# #....#'.## #.....'..# #..@..##.# #.....+..# #....#+.## #.##^.## '\h# '\h>( &6'\h, '\h. '\h '#......#+#+#####+#+#.#.....## ###''## #.##..## #..##..## #...##..# #....#'.## #.....'..# #...@.##.# #.....+..# #....#+.## #..##^.## '\h2 &'\h '\h3 (6.2'\h '\h '\hd^#......#+#+#####+#+#. #.....## ###''## #.##..## #..##..## #...##..# #....#'.## #.....'..# #....@##.# #.....+..# #....#+.## #...##..# #.'\h+ '\h@'\h&8'\hi'\h(\h#.............. #......#+#+#####+#+#.#.....###''## #.##..## #..##..## #...##..# #....#'.## #.....@..# #.....##.# #.....+..# #....#+.##...##..##.#.##^.###''''########+#.....'.......(\h#>7.4(\hV _There is a large open door here.(\hx M∩.∩.∩#.........................#+#+#####+#+#.#.....#####''## #.##..## #..##..##...##..# #....#@.##'...##.(\h!y #.....+..###'(\h| (\h e1=8.0 _(\h˃ (\h V _There is a large open door here.)\h)\h)\h)\hM)\h)\hP _)\h)\h9.0 (1.0Z   elf zombieZ)\h߸)\hv)\hb _An elf zombie is nearby!)\hJ)\h F _Unknown command.*\h #........... #......#+#+#####+#+#. #.....##  ###'' #.##..## #..##..## #...##..# #....#'.## #....@'..# #.....##.# #.....+..# #....#+.## #...##..# #..##^.## #Z #''''########+ #.....'.......*\ha*\h"JZ.*\h.O6 (0.6 _*\h#+#+#####+#+### ###''## #.##..##*\h".##..##.##.....#'.##....'..##.#..+..#.#+.###..#Z##^.###^.## #''''########+.....'.......ß*\h@**\h/)80.2*\h8+\h=## ###''## #.##..##.##..##.##.....#'.##....'..###.#.@+..#+.###..# Z##^.##''''########+.....'.......#ß#####'.....Z.=8+\h*h  #.....## Salticid the Cutter ###''## Spriggan of Dithmenos ***... #.##..## Health: 21/35 ==============---------- #..##..##  Magic: 19/21 =====================--- #...##..#  AC: 4Str: 4 #....#'.##  EV: 18Int: 17 #.....'..#  SH: 0Dex: 17 #.....##.#  XL:  7 Next: 10% Place: an Ossuary #....@+..#  Noise: ---------  Time:+\hv Y 2980.8 (0.0) #....#+.##  a) +1 dagger #..Z##..#  Cast: Ensorcelled Hibernation  #..##^.##  #.##^.## #''''########+  Z   elf zombie #.....'.......  #.....'....ß..  ######'....... _An elf zombie is nearby! _Unknown command.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,\h#.....##Salticid the Cutter###''##Spriggan of Dithmenos ***...#.##..##Health: 21/35 ==============----------#..##..##Magic: 21/21 ========================#...##..#AC: 4Str: 4#....#'.##EV: 18Int: 17#.....'..#SH: 0Dex: 17#.....##.#XL:  7 Next: 10% Place: an Ossuary#....@+..#Noise: ---------  Time: 2980.8 (0.0)#....#+.##a) +1 dagger#..Z##..#Cast: Ensorcelled Hibernation #..##^.###.[4,\hy0m##^.###''''########+Z   elf zombie#.....'.......#.....'....ß..######'....... _An elf zombie is nearby! _Unknown command.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.,\h,\hJ . _,\hP ,\hQ @ Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice11% 2 b - Confusing TouchHexes,\hR }12%3  c - Tukima's DanceHexes12%3  d - GloomHexes/Necromancy 24% 3 Select a spell to cast [?] help,\hS <[Esc] exit-\h -\hk -\h! #.....##Salticid the Cutter###''##Spriggan of Dithmenos ***...#.##..##Health: 21/35 ==============----------#..##..##Magic: 21/21 ========================#...##..#AC: 4Str: 4#....#'.##EV: 18-\h Int: 17#.....'..#SH: 0Dex: 17#.....##.#XL:  7 Next: 10% Place: an Ossuary#....@+..#Noise: ---------  Time: 2980.8 (0.0)#....#+.##a) +1 dagger#..Z##..#Cast: Ensorcelled Hibernation #..##^.###.##^.###''''########+Z   elf zombie#.....'.......#.....'....ß..######'.......Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-\h. #.....##Salticid the Cutter###''##Spriggan of Dithmenos ***...#.##..##Health: 21/35 ==============----------#..##..##Magic: 21/21 ========================#...##..#AC: 4Str: 4#....#'.##EV: 18Int: 17#.....'..#SH: 0Dex: 17#.....##.#-\h$ XL:  7 Next: 10% Place: an Ossuary#....@+..#Noise: ---------  Time: 2980.8 (0.0)#....#+.##a) +1 dagger#..Z##..#Cast: Ensorcelled Hibernation #..##^.###.##^.###''''########+Z   elf zombie#.....'.......#.....'....ß..######'.......Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-\h Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _Okay, then.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.-\h% vvZ.(ally target)-\h`) 2=18----==1.8 (1Touch -Star -\hZ- -\h1 _Your orb unleashes a flurry of shooting stars! _You now have 18/21 mp..\hl, Z  confused, ally target)You hit the elf zombie but do no damage.The elf zombie appears confused. The shooting star hits the elf zombie!.\h5t  The elf zombie is moderately damaged..\hN.\hy9°Z-2.6 (0.8° _The elf zombie is knocked back..\hү °You hit the elf zombie.  The elf zombie is moderately damaged.The shooting star hits the elf zombie!.\h q  The elf zombie is heavily damaged..\hU °°)-3.3 (0.7.\h( @°°.\h 5 _The elf zombie is knocked back./\h/ ..You hit the elf zombie.-4.0 _The elf zombie is heavily damaged./\h  You hit the elf zombie.=----=7 _The elf zombie is heavily damaged./\h8@ , ally target)@   shadow _ You hit the elf zombie/\h9. _The elf zombie is heavily damaged.  You hit the elf zombie.  The elf zombie is severely damaged.  Your shadow hits the elf zombie with a dagger./\h=/-5.4/\hB/\h EW _The elf zombie barely misses you./\hw  You strike the helpless elf zombie from behind!  You impale the elf zombie!!/\h.@   shadow/\h_37-6.1/\hQ _You destroy the elf zombie!0\hN0\h0\h 0\h 0\hd9=4=0\hA0\hO=0\h^0\hy _Your shadow fades away.0\h0\h20=25==0\h,O=0\h0\hW6=0\h=0\h@0\hL1==0\h0\ho4 _Magic restored.0\h#0\h0\h,0\h!0\ha7=0\h,0\hM:==0\hl0\h>0\h0\hz _Your orb has finished recharging its magic.0\h30\h~8==0\hX0\h80\hZB0\h,0\h}k9=0\hm0\h+B0\h30=0\hB0\h,0\hM0\hlB0\h$ 1==0\h$",0\h>%B0\h,&0\h(,0\h)0\h+0\hd-k2=0\h/,0\h;2,0\h30\h30\h5,0\h8a3=0\h^90\hd;0\hP<0\hx@X0\hA0\hzO04==5==0\hQ,0\hHS,0\hUX0\hrY[  There is a large open door here.0\hbZ _0\hZ0\h\E  There is a large open door here.0\h^V= _0\h%_0\hQ`0\h7a0\ha0\h]c,0\hd,0\hwf,0\hFh,0\hi0\hslq  There is a large open door, spattered with blood here.0\hm _0\hn0\hpB0\hq,0\hr0\has0\hs0\hv0\h}######################..........∩.∩.∩.....#......@.............#......#'#+#####+#+#.#.....##Z# ###''## ###.##..###..##..## Z   kobold zombie (dormant)#...##..##....#'.###.....'..#0\h 3040.1 (54.0)  You open the door.  A kobold zombie comes into view.0\h΋/  --more--0\h 0\h 7 1.1 (55 _0\h< 0\h _Health restored: 35; MP restored: 211\h0`######################..........∩.∩.∩..... #........... #......#@#+#####+#+#. #.....##Z# ###''##### #.##..###..##.#...##..# #....#'.##.....'..##.....##.#7 (0.6) _ _There is an open door here.1\hb  The helpless kobold zombie fails to defend itself.  You skewer the kobold zombie like a kebab!!!.1\h2.4 (0.7 _You destroy the kobold zombie!2\h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   4.2  -2   j - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   k + Hexes3.8   2.8  +2   c - Throwing   0.0   1.0   0   l + Necromancy0.4   1.2  -1       m - Ice Magic   1.0   2.8  -2  [372\hmd + Short Blades 5.6   5.0  +1       e - Long Blades   2.5   1.4  -2   n + Invocations2.2   3.0   0   f - Ranged Weapons   0.0   1.0   0   o - Evocations   3.0   2.4  +3           g - Armour   0.0   1.7  -3      h + Dodging4.5   3.0  +3       i - Stealth   4.4   2.1  2\h+5                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost[2\h040m|targetsA\h7A\hC7 i + Stealth 4.4A\h(TargetTarget--  --  --  4.0 --  1.0 --  6.0  --  3.0 --  --  --  5.0  --  a-z] set[-] clear selected targetcost|targetsA\h =[?25h[?0c0 C\h$ [?25l[?1c5.0  +5 current training targets, if any.=] set aall targetsD\hSalticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 21/21 ========================AC: 4Str: 4#####################EV: 18Int: 17#..........∩.∩.∩.....SH: 0Dex: 17#....................XL:  7 Next: 17% Place: an Ossuary#......#@#+#####+#+#.Noise: ---------  Time: 3042.4 (0.0)#.....##.#a) +1 dagger###''#####Cast: Ensorcelled Hibernation #.##..###..##..###...##..##....#'.###.....'..##.....##.# _A kobold zombie comes into view. _Health restored: 35; MP restored: 21 _There is an open doD\hn  or here.  The helpless kobold zombie fails to defend itself.  You skewer the kobold zombie like a kebab!!! _You destroy the kobold zombie!D\h3  _Unknown command.D\h  _Unknown command.I\hj4I\hI\hF _Unknown command.J\h ##################### #.∩.∩.∩..... #........@........... #......#'#+#####+#+#.#.....##.# ###''#######..##..###...##..##....#'.###.....'..#3.0 (0.6 _J\hC 'Z###Z   gnoll zombie (dormant)J\h)F  You open the door.  A gnoll zombie comes into view.J\hN /  --more--M\h M\hV8 4.0 (1.0 _M\hM\hM\hX JM\hY I _No target in range!N\h-######################..........∩.∩.∩..... #........... #......#'#@#####+#+#. #.....##.#Z# ###''####### #.##..###.#. #....#'.##.....'..##.....##.#ZZ=6 (0.6 _The gnoll zombie completely misses you. _There is an open door here.N\hE k  You hit the gnoll zombie.5.4 (0.8N\hF N\hwI : _The gnoll zombie is lightly damaged.O\h   You hit the gnoll zombie.  The gnoll zombie is moderately damaged.-6.1 (0.7O\hAY _The gnoll zombie barely misses you.O\h>  You hit the gnoll zombie.O\hܑ@-8O\hɕO\hSd _The gnoll zombie is heavily damaged.O\h3&  You hit the gnoll zombie.  The gnoll zombie is severely damaged.O\hH)0=7.5O\h,O\h|/Y _The gnoll zombie barely misses you.O\h  You hit the gnoll zombie.8.2 _The gnoll zombie is severely damaged.P\h<  You barely miss the gnoll zombie.The gnoll zombie is severely damaged.9.0 (0.8 _The gnoll zombie misses you.P\hn  You barely miss the gnoll zombie.The gnoll zombie is severely damaged.P\hvZ3--7 (0.7P\hLzP\h_} _The gnoll zombie hits you. _You take 2 damage, and have 33/35 hp.P\hL  You hit the gnoll zombie but do no damage.50.4 _The gnoll zombie is severely damaged.P\h  You hit the gnoll zombie..P\h8-1.1 _You destroy the gnoll zombie!P\h@ P\h 8-P\hO P\h H _No target in view!Q\hDq##################### #.∩.∩.∩..... #..........@......... #......#'#'#####+#+#.#.....##.#.# ###''#########..##..###...##..##....#'.###.....'..#7 (0.6 _Q\h# #.∩.∩.∩..... #.. #......#'#'#####+#+#. #.....##.#.# ###''####### --2.3Q\hQ\h;=# Q\h#.∩.∩.∩..... #... #......#'#'#####+#+#. #.....##.#.# Q\h8Q\hQ\h&9Q\hdQ\hXQ\h3 7##.∩.∩.∩.#...#......#'#'#####+#+#.#.....##.#.# 3.5Q\h| ##.∩.∩.∩.Q\h,#...#......#'#'#####+#+#.#.....##.#.# Q\hQ\hV4=4.1Q\hbQ\hR\h{N ##.∩.∩.∩. #... #......#'#'#####+#+#. #.....##.#.# Z #..##..## Z   orc zombie (dormant)   An orc zombie comes into view.  --more--R\h@R\hD1 7 _R\h\S\h7\   #  #.∩.∩.∩.  #...  #......#'#'#####+#+#....  #.....##.#.# Z  ###''#  #.##..##  #..##..##  #...##..#  #....#'.##  #.....'..#S\hc S\he (5.3S\hj S\hl T\hr 'Z###Z   kobold zombie (dormant)  You open the door.  A kobold zombie comes into view.  --more--U\hTU\hO^8 6.3 (1.0 _U\hfiU\hmU\h! ######################## #..........∩.∩.∩........ #....... #......#'#'#####@#+#.... #.....##.#.# #Z# Z ###''####### ### #.##..## #. #. #....#'.# #.....'..# #.....##.#U\h'SZZU\h+G=9 (0.6U\h0U\h 4Q _There is an open door here.V\hpt  You hit the kobold zombie.  The kobold zombie is lightly damaged.5==7.6 (0.7 V\hx_The kobold zombie closely misses you. _Health restored: 35V\h!  You hit the kobold zombie but do no damage.The kobold zombie is lightly damaged.V\h(8.3V\hV\h[ _The kobold zombie closely misses you.W\hi  You hit the kobold zombie.W\hz(9.0W\hW\hh _The kobold zombie is moderately damaged.W\hӦ   You hit the kobold zombie.  The kobold zombie is severely damaged.7 _The kobold zombie barely misses you.  You hit the kobold zombie..W\h [=60.4W\h j _You destroy the kobold zombie!W\h W\h W\hN H _No target in view!W\hr W\h& W\hV W\h H _No target in view!W\hQ> _No target in view!Y\h% ####################### .∩.∩.∩ ..........@....... .'#'#####'#+#..... .....##.#.# #.# ZZZ#''####### #### ..##..## Z   gnoll zombie (dormant) ...##..# ZZ 2 orc zombies (dormant) ....#'.#Y\h S# .....'..#Y\h  A gnoll zombie and an orc zombie come into view.Y\h  /  --more--Z\hWZZZ\h@ -1.0 (0.6 _Z\hZ\h}[\h, =# #.∩.∩.∩. #... #......#'#'#####'#+#..... #.....##.#.# #.# ZZZ#''# ### # #.##..## #..##..##Z   orc zombie (dormant) #...##..# #....#'.## #.....'..#[\h- [\h1 Z.Z   gnoll zombieZ   orc zombie (dormant)[\h4 @-6[\h8 [\h9 [\hc" V  #  #.∩.∩.∩.  #...  #......#'#'#####'#+#.Z...  #.....##.#.# #.# .ZZ  ###''# ### #  #.##..##  #..##..##  #...##..#  #....#'.##  #.....'..#[\h' [\h) (2.2[\h, [\h. [\h% # #.∩.∩.∩. #... #......#'#'#####'#+#.Z... #.....##.#.# #.# .ZZ ###''# ### #  #.##..## #..##..##  #...##..#  #....#'.##  #.....'..#Z.8\\hG # #.∩.∩.∩. #...Z.... #......#'#'#####'#+#..... #.....##.#.# #.# .ZZ  ###''# ### #  #.##..##\\hH #..##..##  #...##..#  #....#'.##  #.....'..#\\hL\\hQO(3.4\\hiR\\h@U\\h\\hlRZ.\\h-4.4 (1.0\\h٭\\h\\hm \\h PZ.\\h &5\\h \\h \\h \\h` PZ.\\ht &6\\h \\h ]\hWQ<7]\h=U]\hW]\h87Z.8^\h,Z.9^\h}Z.70_\h @(ally target)@   shadowYou barely miss the gnoll zombie._\h: -1.1 (0.7_\h _\h F _Your shadow hits the gnoll zombie with a dagger._\hf  You hit the gnoll zombie.  The gnoll zombie is moderately damaged._\h; .=8_\h _\h C _The gnoll zombie hits you but does no damage._\h$ >  You hit the gnoll zombie._\h& 0-2.5_\h* _\hT- d _The gnoll zombie is heavily damaged._\hը  _\hΪ "_\h  _\h 6You hit the gnoll zombie.  _\hE VThe gnoll zombie is severely damaged._\h =_\hϻ 3.2_\h _\h  _\hd _\h& ._The gnoll zombie misses you._\h _\h  _\ha !_\h  _\h /You hit the gnoll zombie._\h& R-9 _\h+ A_The gnoll zombie is almost destroyed._\h _\hĝ >  You hit the gnoll zombie._\h b  You destroy the gnoll zombie!_\h V.._\h 5=4.7 (0.8_\h _\h M _Your shadow fades away._\hr _\h _\h _\h H _No target in view!_\h _\h _\h ,_\h  _\h B_No target in view!_\hF  _No target in view!_\h _No target in view!_\h} _No target in view!`\h(J`\hP+C _No target in view!`\h`\h`\h+`\h{`\h& `\ho`\h`\h<`\hՀ`\h`\h8`\h`\h# #.∩.∩.∩. #... #......#'#'#####'#+#..... `\h#.....##.#.# #.# .ZZ `\h`\hB <-5.3 (0.6 _`\hn`\h`\h(#  #.∩.∩.∩.  #...  #......#'#'#####'#+#.....  #.....##.#.# #.# .ZZ  ###''# ### `\h']-9`\h > # #.∩.∩.∩. #... #......#'#'#####'#+#..... #.....##.#.# #.# .ZZ ###''# # #..##..## Z   orc zombie (dormant) Z.Z`\h (6.5`\h  `\h `\hS + .∩.∩.∩. ...`\hW  ......#'#'#####'#+#..Z.. .....##.#.# #.# ..Z ''# ### # ..##..## Z 2 orc zombies (1 dormant) `\h^ `\hc (7.1`\h'j `\h m a\h /'Z###Z   gnoll (ZZ 2 orc zombies (1 dormant)a\h _ You open the door.  A gnoll zombie comes into view.a\h   a\h[)--more--a\h*b\hb\hZZ.b\h8 8.1 (1.0 _b\hb\hb\h  ######################## .........∩.∩.∩....................Z#'#'#####'#@#..... b\h ##.#.# #.#Z# ..Z #''####### ##### # ..## '.#   orc zombie'..###.#b\h! b\hx +7 (0.6b\hu b\h Q _There is an open door here.c\h  The helpless gnoll zombie fails to defend itself.  You skewer the gnoll zombie like a kebab!!!..99.4 (0.7 _You destroy the gnoll zombie!c\h}  #########################.∩.∩.∩............@..........#'#'#####'#'#Z.... c\h .....##.#.# #.#.# ..Z''####### ##### ##ZZ 2 orc zombies (1 dormant)#..#'.##.'..#c\h# c\h~ Z.Zc\h* .80.0 (0.6c\h c\h d\hI# #.∩.∩.∩. #... #......#'#'#####'#'#Z.... #.....##.#.# #.#.# .Z.#''# ##### # #.##..## #..##..## d\hF#...##..# #....#'.## #.....'..#d\hU d\hWZ.d\ha&6d\hd\hd\hw o  #  #.∩.∩.∩.  #...Z......  #......#'#'#####'#'#.....  #.....##.#.# #.#.# .Z.  ###''# ##### #  #.##..##  #..##..##   orc zombie  #...##..#  #....#'.##  #.....'..#1.2e\h*Z..ZZ 2 orc zombiese\h'.-2.2 (1.0e\h5e\hF7e\hDg Z.3f\h=)f\hx+e Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2  b + Confusing TouchHexes11% 3 c - Tukima's DanceHexes11%3  d - GloomHexes/Necromancy 22% 3 f\h-Select a spell to cast [?] help[Esc] exitg\h g\h g\hs 2Salticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 21/21 ========================AC: 4Str: 4EV: 18Int: 17  ##########################SH: 0Dex: 17  #..........∩.∩.∩..........XL:  7 Next: 19% Place: an Ossuary  g\h P#..............@.Z........Noise: ---------  Time: 3083.2 (0.0)  #......#'#'#####'#'#.Z...a) +1 dagger#.....##.#.# #.#.# .Z.Cast: Ensorcelled Hibernation ###''####### ##### ##.##..###..##..##ZZ 2 orc zombies#...##..##....#'.###.....'..# _There is an open door here.  The helpless gnoll zombie fails to defend itself.  You skewer the gnoll zombie like a kebab!!! _You destroy the gnoll zombie!Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g\h g\h Salticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 21/21 ========================AC: 4Str: 4EV: 18Int: 17  ##########################SH: 0Dex: 17  #..........∩.∩.∩..........XL:  7 Next: 19% Place: an Ossuary  #..............@.Z........g\h mNoise: ---------  Time: 3083.2 (0.0)  #......#'#'#####'#'#.Z...a) +1 dagger#.....##.#.# #.#.# .Z.Cast: Ensorcelled Hibernation ###''####### ##### ##.##..###..##..##ZZ 2 orc zombies#...##..##....#'.###.....'..# _There is an open door here.  The helpless gnoll zombie fails to defend itself.  You skewer the gnoll zombie like a kebab!!! _You destroy the gnoll zombie!Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g\hz" +  The helpless gnoll zombie fails to defend itself.  You skewer the gnoll zombie like a kebab!!! _You destroy the gnoll zombie!  Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.g\h$ g\h( g\h) . _h\hh\h! Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2  b + Confusing TouchHexes11% 3 c - Tukima's DanceHexes11%3  d - Gloomh\h-#Hexes/Necromancy 22% 3 Select a spell to cast [?] help[Esc] exiti\hN Salticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 21/21 ========================AC: 4Str: 4EV: 18Int: 17  ##########################SH: 0Dex: 17  #..........∩.∩.∩..........XL:  7 Next: 19% Place: an Ossuary  #..............@.Z........Noise: ---------  Time: 3083.2 (0.0)  #......#'#'#####'#'#.Z...a) +1 dagger#.....##.#.# #.#.# .Z.Cast: Ensorcelled Hibernation ###''####### ##### ##.##..###..##..##\h]R 38HZZ 2 orc zombies#...##..##....#'.###.....'..# _You destroy the gnoll zombie!Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Salticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 21/21 ========================AC: 4Str: 4EV: 18Int: 17  ##########################SH: 0Dex: 17  #..........∩.∩.∩..........XL:  7 Next: 19% Place: an Ossuary  #..............@i\hU [0;10;1m.Z........Noise: ---------  Time: 3083.2 (0.0)  #......#'#'#####'#'#.Z...a) +1 dagger#.....##.#.# #.#.# .Z.Cast: Ensorcelled Hibernation ###''####### ##### ##.##..###..##..##ZZ 2 orc zombies#...##..##....#'.###.....'..# _You destroy the gnoll zombie!Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. @(1 ally target)@   shadow  Casting: Confusing Touch (quite dangerous\hX ;49m; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.*i\h W *1 slow, 1 ally target)i\hF VYour shadow casts a spell at the orc zombie.i\hi <i\h J  The orc zombie seems to slow down. x2i\h vvZ..Zv#'#..i\h 18----=4.2 (1Touch -Star i\h i\h: _Your orb unleashes a flurry of shooting stars! _You now have 18/21 mp.i\hd i\h}h i\hm i\h,q F _Unknown command.j\hnj\hqj\h\yj\hu|I _No target in range!j\h:j\hBj\hj\h!I _No target in range!j\h[L  The shooting star hits the orc zombie!!j\hԯ.   orc zombiej\h=j\h,j\h,j\h°°°vv°j\hj\h-j\hL5j\hj\h+°°°j\h°j\htj\hQ _You destroy the orc zombie!k\h Xk\h) I  The shooting star hits the orc zombie!°°°○v.v°@   shadowk\hG ∩..°°v°'k\hVm ?-6k\h]p F°°k\h4r Q _You destroy the orc zombie!l\h$l\h%l\h&l\hm(l\h)l\h1Xl\h1l\h 4l\h4N9=---l\h5l\h8l\hN;l\h<l\h`=l\h>l\hXl\h5x _Your shadow fades away.= _Your shooting star dissipates.20=l\hyUl\hK} _Your hands stop glowing.l\h},l\h~l\h=1==l\h l\hl\hM,l\hl\hl\hY== _Your orb has finished recharging its magic.l\hN # ..∩.∩.∩... .........@....... .....#'#'#####'#'#...... ....##.#.# #.#.# Z...Z #''####### ##### ++## .##..## Z   kobold zombie (dormant) ..##..# Z   orc zombie (dormant)  106.4 (20.2)  An orc zombie and a kobold zombie come into view.l\h/  --more--m\h 7.0 (20.8 _ _MP restored: 21n\h∩.∩.∩.#.......##'#'#####'#'#......###.#.# #.#.##Z...Z# ''# ##### #++# #..## ##..## ##..# 6 (0.6) _n\h, F ####################### .......∩.∩.∩..........# .....# #'#'#####'#'## ##.#.# #.#.##Z...Z# '####### ##### #++### ..## '.#'..###.#n\h3 >8.2n\h: n\h(  The helpless orc zombie fails to defend itself.  You stick the orc zombie like a pincushion!!!n\h* n\hF. ...Z.Zn\h; +9 (0.7n\h> n\h@ Q _You destroy the orc zombie!o\hxE ∩.∩.∩.# o\hF# #'#'#####'#'#.@....# ##.#.# #.#.##...Z.# # #######++### .## ..##..# #'.## .'..# .##.#o\h Oo\hQ-9.5 (0.6o\hVo\hWo\hoE ∩.∩.∩.# # #'#'#####'#'#..@...# ##.#.# #.#.##...Z.#  #######++### o\h ## .## ..# '.## '..# ##.#o\hjo\hTZ.o\h)10.1o\ho\ho\hh  o\hi  You hit the kobold zombie.  The kobold zombie is lightly damaged.  Your shadow hits the kobold zombie with a dagger!o\h|m o\h(n .@@   shadowo\h̀ %=o\hG 8 (0.7o\h o\hՅ T _You destroy the kobold zombie!o\ho\h{o\ho\ho\h{ o\hA&B_No target in view!p\hs _No target in view!p\h}Np\hzOp\hPp\hQp\hRp\hS$ _p\he _You open the large door.  There is a large open door here. _p\hDg,p\hjp\hmBp\hZsp\hzp\h`{p\h{p\h|p\hZ\ _Your shadow fades away.p\h/ ####################### .......∩.∩.∩..........# ......................# ...#'#'#####'#'#......# ..##.#.# #.#.##.....# 'p\h #######''##### ##..## #..## ##..## ##..# #.@## - .#'.## #^'# ..'..# #..'. p\hE..##.##.##Z..+..##. Z..#+.#### #Z.ZZ   adder simulacrum (dormant) ##..##...p\hÉZZZ 3 jackal simulacra (dormant) #^.###..# ^.#p\h"9 -p\h5.4 (4.6  You open the large door.  An adder simulacrum and 3 jackal simulacra come into view.p\h/  --more--q\hZ.Z2 dormant) 6.4 (5 _t\hH7t\h8 Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2  b + Confusing TouchHexes11% 3 c - Tukima's DanceHexes11%3  d - GloomHexes/Necromancy 22% 3 Select a spell to cast [?] help[Esc] exitv\hyv\h~v\hU#######################Salticid the Cutter .......∩.∩.∩..........#Spriggan of Dithmenos ***... ......................#Health: 35/35 ======================== ...#'#'#####'#'#......#Magic: 21/21 ======================== v\h..##.#.# #.#.##.....#AC: 4Str: 4 '####### #######''###EV: 18Int: 17 ..####..##SH: 0Dex: 17 #..####..##XL:  7 Next: 19% Place: an Ossuary ##..##.@##Noise: ---------  Time: 3116.4 (0.0) .#'.###^'#a) +1 dagger ..'..##..Z.Cast: Ensorcelled Hibernation ..##.##.##.. ..+..##. Z.. .#+.#### #Z.ZZ   adder simulacrum (dormant) ##..##...ZZZ \h40m3 jackal simulacra (2 dormant) #^.###..# ^.## _There is a large open door here. _Your shadow fades away.You open the large door. _An adder simulacrum and 3 jackal simulacra come into view.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v\h#######################Salticid the Cutter .......∩.∩.∩..........#Spriggan of Dithmenos ***... ......................#Health: 35/35 ======================== ...#'#'#####'#'#......#Magic: 21/21 ======================== ..##.#.# #.#.##.....#AC: 4Str: 4 '####### #######''###EV: 18Int: 17 ..####..##SH: 0Dex: 17 #..####..##XL:  7 Next: 19% Place: an Ossuary ##..##.@##Noise: ---------  Time: 3116.4 (0.0) .#'.###^'#a) \hޒ0m+1 dagger ..'..##..Z.Cast: Ensorcelled Hibernation ..##.##.##.. ..+..##. Z.. .#+.#### #Z.ZZ   adder simulacrum (dormant) ##..##...ZZZ 3 jackal simulacra (2 dormant) #^.###..# ^.## _There is a large open door here. _Your shadow fades away.You open the large door. _An adder simulacrum and 3 jackal simulacra come into view.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v\h#######################  Salticid the Cutter .......∩.∩.∩..........#  Spriggan of Dithmenos ***... ......................#  Health: 35/35 ======================== ...#'#'#####'#'#......#  Magic: 18/21 ====================---- ..##.#.# #.#.##.....#  AC: 4Str: 4 '####### #######''###  EV: 18Int: 17 ..## ##..##  SH: 0Dex: 17 #..## ##..##  XL:  7 Next: 19% Place: an Ossuary ##..# #.@## Noise: ---------  \hҬ40mTime: 3116.4 (0.0) .#'.## #^'# a) +1 dagger ..'..# #..Z. Cast: Ensorcelled Hibernation ..##.# #.##.. ..+..# #. Z.. .#+.## ## #Z.Z  Z   adder simulacrum (dormant) ##..# #...  ZZZ 3 jackal simulacra (2 dormant) #^.###..# ^.##You open the large door. _An adder simulacrum and 3 jackal simulacra come into view.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line\h;49mw\h`;@*w\h.*Z _An adder simulacrum and 3 jackal simulacra come into view.  Casting: Confusing Touch (quite dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal simulacrum (not susceptible)w\h#######################Salticid the Cutter .......∩.∩.∩..........#Spriggan of Dithmenos ***... ......................#Health: 35/35 ======================== ...#'#'#####'#'#......#Magic: 18/21 ====================---- ..##.#.# #.#.##.....#AC: 4Str: 4 '####### #######''###EV: 18Int: 17 ..####..##SH: 0Dex: 17 #..####..##XL:  7 Next: 19% Place: an Ossuary ##..##.@##Noise: ---------  Time: 3116.4 (0.0) .#'.###^'#a) \h.0m+1 dagger ..'..##..*.Cast: Ensorcelled Hibernation ..##.##.##.. ..+..##. Z.. .#+.#### #Z.ZZ   adder simulacrum (dormant) ##..##...ZZZ 3 jackal simulacra (2 dormant) #^.###..# ^.## _An adder simulacrum and 3 jackal simulacra come into view.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal simulacrum (not susceptible)  The jackal simulacrum's front feet twitch.vvvvZ'Z.ZZw\h...ZZZ1 ally target)=7.4 (1-Star  _Your orb unleashes a flurry of shooting stars! _You now have 18/21 mp.y\hq,y\h1s  You barely miss the jackal simulacrum. The jackal simulacrum misses you.The shooting star hits the jackal simulacrum!y\h_w☼Z.Z. 2 jackal simulacray\h5,y\hݘy\h$°°vZ.Z..(ally target)   jackal simulacrumy\h5208.1 (0.7y\h8°y\hV _The jackal simulacrum vaporises!z\ht#.∩.∩.∩....#....#.#'#'#####'#'#......#.##.#.# #.#.##.....# ''# #######''### #..## ##..## ##..## ##vv## .##..# #@.## ..#'.## #°v#.'..# #..Z...##.# #.##.ZZ..+..# #. ....Z#.#+.## ## #...M#M   mummy (dormant) .##..# #...#adder simulacrum (ally target) ##^.## #..#ZZZ 3 jackal simulacra (1 dormant) #^.## z\h8 A jackal simulacrum and a mummy come into view.z\h/  --more--z\h( ,z\h Q  The shooting star hits the adder simulacrum!z\h[ v○v°○MZZ 3 jackal simulacra (1 dormant)z\h z\h z\h v°v°○○Z...Mz\h! 2-7 (0.6z\h8 ° _The adder simulacrum vaporises!{\hc-°°-°° _Unknown command.{\h3B {\hB {\hpC {\h}J R  The shooting star hits the jackal simulacrum!{\hsO °°v°v○Z. 2 jackal simulacra{\hn {\hRo {\ho {\hyp {\hjq {\hgV _There is a large open door here.\hNX ######################∩.∩.∩..#..............# ..#'#'#####'#'.# .##.#.# #.#.##@....###### #######''### ##..### ##..## #.. #..## #'.## #^'# .'..# #..'○. .##.# #.##..Z. .+..# #. M.#3.1 _\h}; #######################∩.∩.∩..#..............#..#'#'#####'#'.# ..##.#.# #.#.##.....# '####### #######''### ##..### ##..###.. #..## .#'.## #^'# ..'..# #..'○..##.# #.##..Z.\h>\hA%7\hE\hG\h d ########################\hf ∩.∩.∩.#..............#..#'#'#####'#'.# ...##.#.# #.#.##.....# ''####### #######''### ##..### ##..###.. #..###'.## #^'#\h+ S.'..# #..'○.\h \h '4.3\h \h \h #.∩.∩.∩.#..#.#'#'#####'#'#......#.##.#.# #.#.##.....# #''# #######''### ##..## ##..## .##..## ##..## ..##..# #..## ...#'.## #^'# ....'..#\h3F #..'○.\h\h>A=9\h-\h\h+#.∩.∩.∩.#...#.#'#'#####'#'#......#.##.#.# #.#.##.....# ##''# #######''### .##..## ##..## ..##..## ##..## ...##..# #..## ....#'.##\h #^'# .....'..# #..'○.\h\h'5.5\h\h\hY# #.∩.∩.∩.# #...# #......#'#'#####'#'#......# #.....##.#.# #.#.##.....##''\h# #######''### #.##..## ##..## #..##..## ##..## #...##..# #..## #....#'.## #^'# #.....'..# #..'○.\h\h'6.1\h\h  #  #.∩.∩.∩.#  #...#  #......#'#'#####'#'#......# \h1 #.....##.#.# #.#.##.....#  ###''# #######''###  #.##..## ##..##  #..##..## ##..##  #...##..# #..##  #....#'.## #^'#  #.....'..# #..'○.\h\hsZB7\h. # #.∩.∩.∩.# #...# #......#'#'#####'#'#......# #.....##.#.# #.#.##.....# ###''# #######''###  #.##..## ##..##  #..##..## ##..##  #...##..# #..##  #....#'.## #^'#  #.....'..# #..'○.\h\h =7.3\h&\hy' # #.∩.∩.∩.# #...# #......#'#'#####'#'#......#\h{ #.....##.#.# #.#.##.....# ###''# #''###  #.##..## ##..##  #..##..## ##..##  #...##..# #..##  #....#'.##\h{ #^'#  #.....'..# #..'○.\h~\h.ZZ   jackal simulacrum\hT20=9\h \h \hc # #.∩.∩.∩.# #...# #......#'#'#####'#'#Z.....# #.....##.#.# #.#.##.....# ###''# \h8#''###  #.##..## ##..## #..##..## ##..##  #...##..# #..##  #....#'.## #^'#  #.....'..# #..'○.\h!\hɖ'8.5\h^\h՚\h+ \h  3\hc \h \ha \h  B\h \h Z9.5 (1.0.Z   jackal simulacrum\hչ \h \h h _A jackal simulacrum is nearby!\hF \hF  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2 b - Confusing TouchHexes11%3  c + Tukima's DanceHexes11% 3  d - Gloom\h Hexes/Necromancy 22% 3 Select a spell to cast [?] help[Esc] exit\h\h\h:Salticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 20/21 ======================--AC: 4Str: 4EV: 18Int: 17###########################SH: 0Dex: 17#..........∩.∩.∩..........#XL:  7 Next: 20% Place: an Ossuary\hyn#...........@.....Z.......#Noise: ---------  Time: 3129.5 (0.0)#......#'#'#####'#'#......#a) +1 dagger#.....##.#.# #.#.##.....#Cast: Ensorcelled Hibernation ###''####### #######''###-Star #.##..####..###..##..####..##Z   jackal simulacrum#...##..##..###....#'.###^'##.....'..##..'○.The shooting star hits the jackal simulacrum! _The jackal simulacrum vaporises! _There is a large open door here. _A jackal simulacrum is nearby!Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\hSalticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 20/21 ======================--AC: 4Str: 4EV: 18Int: 17###########################SH: 0Dex: 17#..........∩.∩.∩..........#XL:  7 Next: 20% Place: an Ossuary#...........@.....Z.......#Noise: ---------  Time: 3129.5 (0.0)#......#'#'#####'#'#......#a) +1 dagger#.....##.#.# #.#.##.....#Cast: Ensorcelled Hibernation ###''####### #######''###-Star #.##..####..###..##..####..##Z   jackal simulacrum#...##..##..###..\h!H..#'.###^'##.....'..##..'○.The shooting star hits the jackal simulacrum! _The jackal simulacrum vaporises! _There is a large open door here. _A jackal simulacrum is nearby!Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The jackal simulacrum vaporises! _There is a large open door here. _A jackal simulacrum is nearby!  Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. _\h\hAA jackal simulacrum. An icy replica of a monster, animated by heretical magics. Max HP: ~3Will: +AC: noneEV: ++rF: x..rC: ∞rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Undead Size: Small Int: Mindless Regen: None Speed: 120% (normally travels slower than you) You have about 78% to hit with your +1 dagger. \hPIt has about 24% to hit you. Attack Max Damage After Damaging Hits Bite 2Cold damage (max 3) It is immune to torment; and resistant to miasma and drowning. It can travel through water. It is incapable of using stairs. [!]: Description|Quote\hSalticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 20/21 ======================--AC: 4Str: 4EV: 18Int: 17###########################SH: 0Dex: 17#..........∩.∩.∩..........#XL:  7 Next: 20% Place: an Ossuary#...........@.....Z.......#Noise: ---------  Time: 3129.5 (0.0)#......#'#'#####'#'#......#a) +1 dagger#.....##.#.# #.#.##.....#Cast: Ensorcelled Hibernation ###''####### #######''###-Star #.##..####..###..##..####..##Z   jackal simulacrum#...##..##..##[\h>16;5H#....#'.###^'##.....'..##..'○. _The jackal simulacrum vaporises! _There is a large open door here. _A jackal simulacrum is nearby!Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.\hZu /# #.∩.∩.∩.# #...@....Z.# #......#'#'#####'#'#......# #.....##.#.# #.#.##.....# ###''# #''### #..##..## ##..## 30.1 (0.6 _\h# #.∩.∩.∩.# #....@...Z.# \hS#......#'#'#####'#'#......# #.....##.#.# #.#.##.....# ###''# #''###  #..##..## ##..## \h0HZ.\h%7\h+\h\hd #  #.∩.∩.∩.#  #.....@.Z.#  \hf -#......#'#'#####'#'#......#  #.....##.#.# #.#.##.....#  ###''# #######''###  #..##..## ##..## \hi \hr DZ.\hw '1.3\h~ \he \h!2j  You hit the jackal simulacrum.  The jackal simulacrum is severely damaged.=2.0 (0.7 _The jackal simulacrum misses you.\h#  You hit the jackal simulacrum.○\hI8 (0.8 _The jackal simulacrum vaporises!\h& _No target in view!\h*k  _No target in view!\hN \h\h\h0\h1== _\h\h\h \h"\h#,\h%\h&:==\h'\hq+\h<.\h0\hP1\hp3\h.-8.8 (6.0MM   mummy-\h  A mummy is nearby! _MP restored: 21\h  _Unknown command.\hL6< # #.∩.∩.∩.# #...# #......#'#'#####'#'#M.....# #.....##.#.# #.#.##.....# ###''# #######''### #..##..## ##..## 9.4 (0.6 _\h"A mummy. An undead figure covered in bandages and embalming fluids, compelled to walk by an ancient curse. It radiates a malign aura. Max HP: ~19Will: +AC: +EV: ++rF: x..rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Low Class: Undead Size: Medium Int: Human Speed: 60% (normally travels slower than you) You have about 81% to hit with your +1 dagger. It has about 29% to hit you. Attack Max Damage Hit 20 It is immune to torment; and resistant to miasma and drowning. It can open doors. [!]: Description|Quote\h5*\h3+\hF6Salticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 21/21 ========================AC: 4Str: 4EV: 18Int: 17 ###########################SH: 0Dex: 17 #..........∩.∩.∩..........#XL:  7 Next: 20% Place: an Ossuary #...............@.........#Noise: ---------  Time: 3139.4 (0.6) #......#'#'#####'#'#M.....#a) +1 dagger #.....##.#.# #.#.##.....#Cast: Ensorcelled Hibernation ###''####### #######''###-Star #.##..####..## #..##..####..##M   mummy #...##..#[1\h 95;19H#..## #....#'.###^'# #.....'..##..'○. _The jackal simulacrum vaporises! _No target in view! _No target in view!  A mummy is nearby! _MP restored: 21 _Unknown command.\hL:\h@\hY \h  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2 b - Confusing TouchHexes11%3  c + Tukima's DanceHexes11% 3  d - GloomHexes/Necromancy 22% 3 Select a spell to cast [?] help[Esc] exit\hSalticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 21/21 ========================AC: 4Str: 4EV: 18Int: 17 ###########################SH: 0Dex: 17 #..........∩.∩.∩..........#XL:  7 Next: 20% Place: an Ossuary #...............@.........#Noise: ---------  Time: 3139.4 (0.0) #......#'#'#####'#'#M.....#a) +1 dagger #.....##.#.# #.#.##.....#Cast: Ensorcelled Hibernation ###''####### #######''###-Star #.##..####..## #..##..####..##M  \hL[m mummy #...##..##..## #....#'.###^'# #.....'..##..'○. _No target in view!  A mummy is nearby! _MP restored: 21 _Unknown command.Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\hiSalticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 21/21 ========================AC: 4Str: 4EV: 18Int: 17 \h+###########################SH: 0Dex: 17 #..........∩.∩.∩..........#XL:  7 Next: 20% Place: an Ossuary #...............@.........#\h$Noise: ---------  Time: 3139.4 (0.0) #......#'#'#####'#'#M.....#a) +1 dagger #.....##.#.# #.#.##.....#Cast: Ensorcelled Hibernation ###''####### #######''###-Star #.##..####..## #..##..####..##\hM   mummy #...##..##..## #....#'.###^'# #.....'..##..'○. _No target in view!  A mummy is nearby! _MP restored: 21 _Unknown command.Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h\hHM.\h\h4,18----=40.4 (1Touch -Star  _MP restored: 21 _Unknown command.  Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red. _You now have 18/21 mp.\hs  Salticid the Cutter  Spriggan of Dithmenos ***...  Health: 35/35 ========================  Magic: 18/21 ====================----  AC: 4Str: 4  EV: 18Int: 17 ###########################  SH: 0Dex: 17 #..........∩.∩.∩..........#  XL:  7 Next: 20% Place: an Ossuary #...............@..M......#  Noise: =--------  Time: 3140.4 (0.0) #......#'#'#####'#'#......#  a) +1 dagger #.....##.#.# #.#.##.....#  Cast: Ensorcelled Hibernation ###''####### #######''###  Touch -Star #.##..## ##..## #..##..## \hw ##..##  M   mummy #...##..# #..## #....#'.## #^'# #.....'..# #..'○. Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red. _You now have 18/21 mp.Hit: a) +1 daggerPress: ? - help, Dir - move target\h5@*\he ..  Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red. _You now have 18/21 mp.  Hit: a) +1 daggerPress: ? - help, Dir - move targetYour weapon can't reach that far! .MAim: a mummy (chance to confuse on hit: 49%, 81% to hit)\h(Salticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================\h(MMagic: 18/21 ====================----AC: 4Str: 4EV: 18Int: 17 ###########################SH: 0Dex: 17 #..........∩.∩.∩..........#XL:  7 Next: 20% Place: an Ossuary \h2+#...............@..M......#Noise: =--------  Time: 3140.4 (0.0) #......#'#'#####'#'#......#a) +1 dagger #.....##.#.# #.#.##.....#Cast: Ensorcelled Hibernation ###''####### #######''###Touch -Star #.##..####..## #..##..####..##M   mummy #...##..##..## #....#'.###^'# #.....'..##..'○. _You now have 18/21 mp.Hit: a) +1 daggerPress: ? - help, Dir - move targetAim: a mummy (chance to confuse on hit: 49%, 81% to hit)  Your weapon can't reach that far!  Okay, then.\hx0\hP8\h:. _\h\h\h8\ho Hit: a) +1 dagger  Press: ? - help, Dir - move target  Aim: a mummy (chance to confuse on hit: 49%, 81% to hit)  Your weapon can't reach that far! _Unknown command.\h4v< .∩.∩.∩.# ...M......# ......#'#'#####'#'#......# .....##.#.# #.#.##.....# ''# #######''### ..##..## ##..## \h{\hI;-1.0 (0.6 _\h4\h\hR \h PM.\h= F-2.0 (1.0\h] \h \h! @ (ally target)@   shadowYou hit the mummy but do no damage.\h%*7 (0.7\h0U _Your shadow hits the mummy with a dagger!\h5;  You hit the mummy but do no damage.The mummy is moderately damaged.=3.4 _The mummy barely misses you.\hĕ h  You hit the mummy but do no damage.\h6 '4.1\ho \ha ` _The mummy is moderately damaged.\h0h  You hit the mummy but do no damage.\h?  The mummy is moderately damaged.Your shadow hits the mummy with a dagger.\hXD--8\hH\hJS _The mummy closely misses you.\h h  You hit the mummy but do no damage.\hI ]9==5.5\h \h ^ _The mummy is severely damaged.\hp=1  You hit the mummy but do no damage.The mummy is severely damaged.6.2 _The mummy barely misses you.\hh  You hit the mummy but do no damage.\h\h&-9\h\h^ _The mummy is severely damaged.\h+  You hit the mummy but do no damage. The mummy appears confused.\h5 MMconfused, ally target)  The mummy is severely damaged.\h,9 ;=7.6\h> \h%B ? _Your shadow hits the mummy with a dagger.\h-_  You barely miss the mummy.\h۵[.M\h>\h=\h@ 8.3\h\h  \h\h*:_The mummy is severely damaged.\h\hg a  You hit the mummy.\h? /-9.0\hx \h ^ _The mummy is almost destroyed.\h*`  You hit the mummy but do no damage.The mummy is almost destroyed.\hh?-7\h}p _The mummy barely misses your shadow.\h^   You hit the mummy but do no damage.=50.4 _The mummy is almost destroyed.\h 7  You hit the mummy.\hԝ '@   shadow\hS 20=3-1.1 _You destroy the mummy!\h  ∩.∩.∩.# ..\h 9@......# #'#'#####'#'#......# ##.#.# #.#.##.....# ''# #######''### ##..## ##..####..## ##..## \h \h H.\h" D-7 (0.6\h% \h( M _Your shadow fades away.\h8 V ∩.∩.∩.# .# #'#'#####'#'#......# ##.#.# #.#.##.....# ''# #######''### ..## ##..## \hH {##..## ##..## \hh \hZ '2.3\h \h?\hr ####################### .......∩.∩.∩..........# .....# #'#'#####'#'## ##.#.# #.#.## '####### #######''### ..## ##..## ##..## #..##'.##^'#'..# #..'○.##.# #.##..Z.9\h, ###################### ......∩.∩.∩..........# ......# #'#'#####'#'## ##.#.# #.#.## ####### #######''### .## ##..## ##..##  #..##'.##^'\h%#'..# #..'○. .##.# #.##..Z. .+..# #. ...M.#\hJ\h^C=3.5\h؛\hg\h#  ##################### .....∩.∩.∩..........# ......# #'#'#####'#'## ##.#.# #.#.## ###### #######@'###  ##..## ##..##  #..## '.##^'# '..# #..'○. ##.# #.##..Z. +..# \h #. ...M.# +.## ## #....#\h \h_ '4.1\hZ l _There is a large open door here.\h r ##################### .....∩.∩.∩.................. .#'#'#####'#'# ##.#.# #.#.##.....##### #######''### ##.@## .####..## .#..## -Star #..'# ..##...#\h ,7 _\h \h ###################### ......∩.∩.∩..........#................##'#'#####'#'#......##.#.# #.#.##.....###### #######''### .## ##..## ..## #..# #'.## #^' .'..#..'○. .##.# #.##..Z. .+..# #. ...M.# #+.## ## #....# #.. #...# ^.## #..#5.3\hb\h####################### .......∩.∩.∩..........#..........##'#'#####'#'#......##.#.# #.#.##.....# '####### #######''### ..## ##..## #..## ##..# .#'.## #^' ..'..#..'.. ..##.# #.##..Z. ..+..# #. ...M.# .#+.##\hÑ ## #....# ##.. #...# #^.##\h\N #..#\h\h%9\h \h\h  .......∩.∩.∩...............\h #'#'#####'#'#......###.#.# #.#.##.....# \hW 2'####### #######''## ..## ##..## #..####..## #....## .#'.##^@# .'..\h #..'..Z..#####.....#+. .....##.##Z   hound simulacrum (dormant)#.# '########+\h^ y  A hound simulacrum comes into view.\h /  --more--\hF\hI2 6.5 _\h.M\h_OV _There is a large open door here.\h .....# #'#'#####'#'#......# ##.#.# #.#.##.....# ####### #######''### .## ##..##.# ##..##..# #..##..Z#'.#\h ##^'#..ZZ#'..# #..'@.Z..###.# #.##.....# +..# #. +.....# #+.## ## +#....# \hz 1#..#  # ^.## # adder .## # \h Z   jackal simulacrum (dormant) ########++# Z   hound simulacrum (dormant) .'....... Z   gnoll simulacrum (dormant)\h  A jackal simulacrum, an adder simulacrum and a gnoll simulacrum come into view.\ho /  --more--\h \hҤ a 1==7.1 _\h o _MP restored: 21\h{# #'#'#####'#'#......# ##.#.# #.#.##.....#  #''### ## ##..##.# ## ##..##..# \ht..# #..##..Z# '.## ##^'#..ZZ# '..# \h#..'.@Z..# ##.# #.##.....# +..# #. +.....# +.## \h1## +#....# ..# ##...# .## #..# \h## #.# + +# '. \h\hZ.Z\h<,7 _\h\h)   The helpless hound simulacrum fails to defend itself.  You impale the hound simulacrum!!○gnoll\h-*==48.4 (0.7 _The hound simulacrum vaporises!\hv \h  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2  b + Confusing TouchHexes11% 3 c - Tukima's DanceHexes11%3  d - GloomHexes/Necromancy 22% 3 Select a spell to cast [?] help[Esc] exit\h....................#Salticid the Cutter .#'#'#####'#'#......#Spriggan of Dithmenos ***... ##.#.# #.#.##.....#Health: 35/35 ======================== ###### #######''###Magic: 21/21 ======================== ####..##.#AC: 4Str: 4 .####..##..#EV: 18Int: 17 ..##..##..Z#SH: 0Dex: 17 '.####^'#.Z.Z#XL:  7 Next: 24% Place: an Ossuary '..#\hY#..'.@○..#Noise: ---------  Time: 3158.4 (0.0) ##.##.##.....#a) +1 dagger +..##. +.....#Cast: Ensorcelled Hibernation +.#### +#....#-Star ..###...# .###..#Z   adder simulacrum ###.#Z   jackal simulacrum (dormant) #######++#Z   gnoll simulacrum (dormant) '....... _MP restored: 21The helpless hound simulacrum fails to defend itself.  You impale the hound simulacrum!! _The hound simulacrum vaporises!Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h)....................#Salticid the Cutter .#'#'#####'#'#......#Spriggan of Dithmenos ***... ##.#.# #.#.##.....#Health: 35/35 ======================== ###### #######''###Magic: 21/21 ======================== ####..##.#AC: 4Str: 4 .####..##..#EV: 18Int: 17 ..##..##..Z#SH: 0Dex: 17 '.####^'#.Z.Z#XL:  7 Next: 24% Place: an Ossuary '..#\hU#..'.@○..#Noise: ---------  Time: 3158.4 (0.0) ##.##.##.....#a) +1 dagger +..##. +.....#Cast: Ensorcelled Hibernation +.#### +#....#-Star ..###...# .###..#Z   adder simulacrum ###.#Z   jackal simulacrum (dormant) #######++#Z   gnoll simulacrum (dormant) '....... _MP restored: 21The helpless hound simulacrum fails to defend itself.  You impale the hound simulacrum!! _The hound simulacrum vaporises!Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h}....................#  Salticid the Cutter .#'#'#####'#'#......#  Spriggan of Dithmenos ***... ##.#.# #.#.##.....#  Health: 35/35 ======================== ###### #######''###  Magic: 18/21 ====================---- ## ##..##.#  AC: 4Str: 4 .## ##..##..#  EV: 18Int: 17 ..# #..##..Z#  SH: 0Dex: 17 \h'.## ##^'#.Z.Z#  XL:  7 Next: 24% Place: an Ossuary '..# #..'.@○..#  Noise: ---------  Time: 3158.4 (0.0) ##.# #.##.....#  a) +1 dagger +..# #. +.....#  Cast: Ensorcelled Hibernation +.## ## +#....#  -Star ..# ##...# .###..#  Z   adder simulacrum ###.#  Z   jackal simulacrum (dormant) #######+ +#  Z   gnoll simulacrum (dormant) '.......You impale the hou\hnd simulacrum!! _The hound simulacrum vaporises!Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line\hhZ@ _The hound simulacrum vaporises!  Casting: Confusing Touch (quite dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder simulacrum (not susceptible)\h/r ....................#Salticid the Cutter .#'#'#####'#'#......#Spriggan of Dithmenos ***... ##.#.# #.#.##.....#Health: 35/35 ======================== ###### #######''###Magic: 18/21 ====================---- ####..##.#AC: 4Str: 4 .####..##..#EV: 18Int: 17 ..##..##..Z#SH: 0Dex: 17 '.####^'#.*.Z#XL:  7 Next: 24% Place: an Ossuary '..##..'.@○..#Noise: ---------  Time: 3158.4 (0.0) ##.##.##.....#a) +1 dagger +..##. +.....#[\hDt 40mCast: Ensorcelled Hibernation +.#### +#....#-Star ..###...# .###..#Z   adder simulacrum ###.#Z   jackal simulacrum (dormant) #######++#Z   gnoll simulacrum (dormant) '....... _The hound simulacrum vaporises!Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder simulacrum (not susceptible)\h \h  \h6 Z@, ally target)@   shadowThe adder simulacrum's tail twitches.\h *\hC \hH  \heL \hY *(slow)Your shadow points at the gnoll simulacrum and mumbles some strange words.\h ZslowThe adder simulacrum seems to slow down.\h  Z.Z°The gnoll simulacrum seems to slow down.==9.4 (1\h _The adder simulacrum misses you. _You now have 18/21 mp.\ha   You hit the adder simulacrum.  The adder simulacrum is severely damaged..Z -60.1 (0.7 _The adder simulacrum bites you but does no damage.\h  You hit the adder simulacrum.○.Z   jackal simulacrum (dormant)Z   gnoll simulacrum (slow, ally target)@   shadow\h 5--8 _The adder simulacrum vaporises!\he.# ..#'#'#####'#'#......# .##.#.# #.#.##.....## #''### .## ##..##.#.## ##..##..# #..# #..##..Z# #'.## ##^'#.○..# .'..# #..@@..Z.# .##.# #.##.....# .+..# #. +.....# #+.## ## +#....# #..# ##...# ^.## #..# .##\h: #.##+ +# .'.\h\hF-1.4 (0.6\h\h\h'∩.∩.∩.#....................#..#'#'#####'#'#......# ..##.#.# #.#.##.....# '####### #######''### ##..##.## ##..##..# ##.. #..##..Z# .#'.## ##^@#.○..# ..'..# #..@...Z.#.##.# #.##.....# ..+..# #. +.....# .#+.#### +.# ##..###...#Z   gnoll simulacrum (slow, ally target) #^.##.#@   shadow ^.## #.# '########++#\hA9Z.2.0\h AV _There is a large open door here.\h;\hR,3.0 (1.0\h@\hF _The gnoll simulacrum is no longer moving slowly.\h% \h) .@   shadow\hG- %4\h0 \h2 \h\h5\h'ZZ   gnoll simulacrum\hyS9=5\hf\hM _Your shadow fades away.\h l  You hit the gnoll simulacrum.\h7 2=7 (0.7\h \hv i _The gnoll simulacrum is severely damaged.\h B  You hit the gnoll simulacrum.\h H☼\h /-6.4\h D☼\h U _The gnoll simulacrum vaporises!\h.\hM-\h@H _No target in view!\hQ\hR\hS\hV\hm] _=\hB^\h^\h_\ha\hbL20=\hc\he\hf\hmg\hi\hj\hj\hql\hl\hEn\ho\hp9=\hq\h:s\hs\ht\hv\hewL1==\hvx\h{\hk|(\h}\hz _Your orb has finished recharging its magic.\h{......##'#'#####'#'#......##.#.# #.#.##.....# ''####### #######''### #..## ##..##.# ##..##.# .##..# #..##..Z# ..#'.###^'#....#..'..# #.@'.....#\hHI.##.# #.##.....#.+..# #. +.....##+.## ## +#..##.. ##...#^.## #..#Z   jackal simulacrum (dormant) #.# ''########+ +# ...'.......\hӗ077.4 (11.0)\h.8.0 (11.6\h\hY _MP restored: 21\hξ# #'#'#####'#'#......# ##.#.# #.#.##.....# # #######''### ..## ##..##.# ..## ##..##..# \h##..# #..##..Z# #'.## ##^'#....# '..# #..@.....# \hA##.# #.##.....# +..# #. +.....# #+.## ## +#.\hC...# ##..# ##...#^.## #..# \h^.## #.##+ +# \h\h 66 (0.6) _\h\hV _There is a large open door here.\hv# #'#'#####'#'#......# ##.#.# #.#.##.....# # #''### ## ##..##.# ..## \hRw##..##..# ..# #..##..Z# #'.## ##^'#....# '..# #..'@....# ##.# #.##.....# +..# \hw'#. +.....# #+.## ## + ^.## #..# \hx\hd|\hL==9.2 _\h\h u# #'#'#####'#'#......# ##.#.# #.#.##.....#  #''### ## ##..##.# ## ##..##..# ..# \hu5#..##..Z# '.## ##^'#....# '..# \h{v#..'.@...# ##.# #.##.....# \hv+..# #. +.....# \hvw..# ##...# .## #..# \hw\hk\hq&8\h`\h˷ =∩.∩.∩# ..................# '#'#####'#'#......# .#.# #.#.##.....# ### #######''### # ## ## ##..##..# .# #..##..Z# .## ##^'#.@..# ..# #..'.....# #.# #.##.....# ..# #. +.....#### +#....# ##...# ##..# #.# ######+ +#80.4\hf∩.∩.∩.# # '#'#####'#'#......# .#.# #.#.##.....#  #''###  ##..##.#  ##..##..# # #..##..Z# ## ##^'#..@.# # #..'.....# .# #.##.....# # ##...#  ##.# 1.0\h}  The helpless jackal simulacrum fails to defend itself.  You impale the jackal simulacrum!!○\hoA7 (0.7\hV _The jackal simulacrum vaporises!\h......# #'#'#####'#'#......# #.#.# #.#.##.....# ##### #######''### ##..##.# ##.# .# #○# \h@.####^'#....# ..# #..'..@..# #.# #.##.....#.# #. +.....## ## +#.# . ##...## ##..# ##.# ######+\hR +# .......\hX\h-2.3 (0.6\h\h\hun#'#'#####'#'#......# ##.#.# #.#.##.....# ###### #######''### ##..##.# .####..##..# ..# #..##..○# '.##\hDp#^'#....# '..# #..'.....# ##.# #.##.@...# +..# #. +.....# +.## ## +#....#. ##...## #\hGq#..# ##.#######+ +# '....... '....ß..\hy\h}&9\hΪ\h> #.#.# #.#.## ### #######''###  ##..##.# ##..##..#  #..##..○# ###^'#....# ..# #..'.....# #.# #.##.....# ..# #. +..@..# .## ## +#....# .#  ##...# ## ..# # .#####+ +# ....... ....ß.. .......°3.5\ho\h= #### #######''## # ##..##.####..##. ...##..°###^'#.....#..'. #.## . +#\h# +#.@..  ##... # ## #......\h1\h(4.1\h \hp \he   ##..##. ####..##. ...##..°###^'#.....\hXf ..'. ### . +## +#....  ##@.. # ##  ## #######\hm \hs &7\hZy \h{ \hf ^##..##..#  #..##..°# ###^'#....#  #..'.....# # #.##.....# .# #. +.....# ## ## +#....# # \hk  ##...# # #  ##.# ####+ +# ......ß.... ##### \h 7.\h (5.3\h" \h% \h] #..##...# ##^'#....#  #..'.....# # #.##.....# # #. +.....# # ## +#....#  ##...#  ##..#  ##@# ####+++# .....  ß.... ##### \hL<9\h|\h#''''+.....#+.....#+######\h C6.9 (1.0\h\h- _You open the huge gate.\h K ###^'#...'.## +# +#.... \hW ##...#^ ###.^## ####+#'''@# .....+.....ß\h \hc -7.5 (0.6\h \h U _There is a huge open gate here.\hip.# #..'.....# .# #.##.....# .# #..+.....## ##.+#....# #..##...# ##^.##..# #.^##.# #####+ ##''''# ......+...@.#ß.. +.....#.... +######. ###### 8.1 _\h$ (# ##^'#....# ..# #..'.....# #.# #.##.....# ..# #..+.....# .####.+#....# .#..##...# ##\h% ^.##..#  #.^##.# ######+ ##'@''#.... +.....#ß.. +.....#.+######...... #######\h:- \h0 &7\h6 \hi8 U _There is a huge open gate here.\hd/'.## ##^'#....# '..# #..'.....# ##.# #.##.....# +..# #..+.....# +.## ##.+#....# ..# #..##...# .## #^.##..# ## #.^##.##+ ##@'''# '. +.....# '....ß.. +.....# '. +###### '#......#\h9.3 _ _There is a huge open gate here.\h*.'..# #..'.....# .##.# #.##.....# .+..# #..+.....# #+.## ##.+#....# #.. #..##...# ^.## #^.##..# #.^##.#######+ ##''''# .'....... +@....# .'....ß.. +.....# #'....... +###### .'#...... ######### \h\h-9 _\h\hR\hE'*######.Z....'.ß....'......'.....#'#######Z   human zombie (wandering)\h+\hN3z.ZZ\hX9.90.9 (1.0\h^=\h?- _You open the huge gate.\h`& 2.##.# #.##.....# ..+..# #..+.....# .#+.## ##.+#....# ##.. #..##...# #^.## #^.##..# #.^##.# '########+########''''# ..'.........Z...'.....#.'....ß...ß....@.....# ##'.............'###### @.'#\h( #'Z ################### Z 2 human zombies (1 dormant)You open the huge gate. _There is a huge open gate here. _You open the huge gate.  A human zombie comes into view.\hE1 /  --more--\h \h 8 1.5 (0.6 _\h \h U _There is a huge open gate here.\h˜M+..+ .#+.##.+# ##..#  #..## #^.# #^.##..# ^.##  #.^##. \h(Y'########+########''''# ..'.........Z...'.....ß...ß. ##'.............@###### @.'##'Z.Z.Z \h####################### ZZ 2 elf zombies (dormant)ZZ\h]s  2 elf zombies come into view.\hĤ/  --more--\hK\hPU.Z\h_I 2.1 _\h*aU _There is a huge open gate here.\h^ Z@ZZ1 dormant, 1 ally targ…)Zistracted)@   shadow2 elf zombies come into view. _There is a huge open \hgate here.  The helpless human zombie fails to defend itself.  You skewer the human zombie like a kebab!!!  The human zombie is almost destroyed.  Your shadow hits the human zombie with a dagger.\h+8 (0.7\h\h|6 _The elf zombie hits your shadow.\ho  You hit the human zombie but do no damage.\h .ZZZThe human zombie is almost destroyed.\hř5=3.6 (0.8\hΟ\h _The human zombie closely misses you. The elf zombie misses your shadow.\hL3 f  You hit the human zombie. .ZZ.Zally target)The human zombie is almost destroyed.\h: r3--4.3 (0.7\h> _The human zombie hits you. _You take 2 damage, and have 33/35 hp.\hs>  You hit the human zombie.\h| .   human zombieYou destroy the human zombie!\hq325.0 _The elf zombie completely misses your shadow.\h"bs ##.# #.##.....# +..# #..+.....# +.###.+#....# ..# #..##...# #^.##..# .## #.^##.# ########+########''''# '.............'.....# .'....ß...ß....'@....# #'..Z'###### .'#...........#'.@ZZ.# ###################### \hf Z.The human zombie attacks as it pursues you!\hi3-6 (0.6\hm\hnR _The human zombie misses you.\h '..# #..'.....# ##.# #.##.....# +..# #..+.....# +.###.+#....# ..# #..##...# #^.##..#  #.^##.# #######+########''''# '.............'.@...# '....ß...ß....Z.....# '..'###### '#...........#'.@ZZ.# #####################-6.2\h" Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2 b - Confusing TouchHexes11%3  c + Tukima's DanceHexes11% 3  d - GloomHexes/Necromancy 22% 3 Select a spell to cast [?] help[Esc] exit\hO'..##..'.....#Salticid the Cutter ##.##.##.....#Spriggan of Dithmenos ***... +..##..+.....#Health: 33/35 ======================-- +.####.+#....#Magic: 21/21 ======================== ..##..##...#AC: 4Str: 4 .###^.##..#EV: 18Int: 17 ###.^##.#SH: 0Dex: 17 #######+########''''#XL:  7 Next: 32% Place: an Ossuary '.............'.@...#Noise: ---------  Time: 3196.2 (0.0) '....ß...ß....Z.....#a) +1 dagger '........[\h 40m.....'######Cast: Ensorcelled Hibernation '#...........#'.@ZZ.# #####################Z   human zombieYou destroy the human zombie! _The elf zombie completely misses your shadow.The human zombie attacks as it pursues you! _The human zombie misses you.Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'..##..'.....#Salticid the Cutter ##.##.##.....#Spriggan of Dithmenos ***... +..##..+.....#Health: 33/35 ======================-- +.####.+#....#Magic: 21/21 ======================== ..##..##...#AC: 4Str: 4 .###^.##..#EV: 18Int:\h[m 17 ###.^##.#SH: 0Dex: 17 #######+########''''#XL:  7 Next: 32% Place: an Ossuary '.............'.@...#Noise: ---------  Time: 3196.2 (0.0) '....ß...ß....Z.....#a) +1 dagger '.............'######Cast: Ensorcelled Hibernation '#...........#'.@ZZ.# #####################Z   human zombieYou destroy the human zombie! _The elf zombie completely misses your shadow.The human zombie attacks as it pursues you! _The human zombie misses you.Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. elf zombie completely misses your shadow.[39\hl;49mThe human zombie attacks as it pursues you! _The human zombie misses you.  Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.\h,&vZ'.v(ally target)18----=7.2 (1Touch -Star  _Your orb unleashes a flurry of shooting stars! _You now have 18/21 mp.\hcx Zconfused, ally target)You hit the human zombie but do no damage.\hygThe human zombie appears confused.  The shooting star hits the human zombie!\h  The human zombie is lightly damaged.°.Zv°4=-9 (0.7° _The human zombie is knocked back.\hT.'..# #..'.....# .##.# #.##.....# .+..# #..+.....# #+.## ##.+#....# #..# #..##...# ^.## #^.##..# .## #.^##.##+#°'''# .'.'@....# .'....ß...ß....Zv°...# #'.'###### .'#.#'.@ZZ.########### ° The shooting star hits the human zombie!\h6  The human zombie is heavily damaged.°Z'°°)-8.5 (0.6°° _The human zombie is knocked back.\hU M.'..# #..'.....# ..##.# #.##.....# ..+..# #..+.....# \hV .#+.## ##.+#....# ##..# #..##...# #^.## #^.##..# ^.## #.^##.# '#+#°'''#.'.@.....#.'....ß...ß...Z'°°...##'.'###### @.'#.#'Z@ZZ.########Z   elf zombie\h^ N°°°\hb '9.1\h#g ;°°\hj U _There is a huge open gate here.\h>  You hit the human zombie.\h\h'.'°.ZZ.\h"G----8 (0.7\h_(9°\hK+d _The human zombie is heavily damaged.\hN°° _No target in range!\h°° _No target in range!\hr .##.# #.##.....#.+..# #..+.....##+.## ##.+#....##.. #..##...#^.## #^.##..# #.^##.# ''########+########''''# ...'.............'.....#.'....ß...ß...@'°....# ###'............ZZ###### Z@.'#.#'.ZZZ.# ######################## Z 2 elf zombies.\hXQ=200.4 (0.6 _\h\\\hn_\h׈v  You hit the human zombie. Z.Z.The human zombie is heavily damaged.=1.1 (0.7\hW _The elf zombie barely misses you.\hi>  You hit the human zombie.\hZVZ.\hc5=9=\h&-8\h$ \hN \h \h%?_The human zombie is heavily damaged. \h&I_Health restored: 35\hX'\h P @ , ally target)@   shadowYou hit the human zombie.  The human zombie is severely damaged.Your shadow hits the human zombie with a dagger.\hR/=2.5\hV\hX} _The human zombie hits the elf zombie! The elf zombie barely misses you.\h L  You catch the helpless human zombie completely off-guard!  You impale the human zombie!!'Z'@   shadow  9-3.2 _You destroy the human zombie!Training target 4.0 for Hexes reached!  --more--\hbS=-\hg\hif _Your Hexes skill increases to level 4!\h \hf \hn \h F _Unknown command.\hP\ha Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2  b + Confusing TouchHexes11% 3 c - Tukima's DanceHexes\h[11%3  d - GloomHexes/Necromancy 21% 3 Select a spell to cast [?] help[Esc] exit\hS\h\\hje...##.##.##.....#Salticid the Cutter ...+..##..+.....#Spriggan of Dithmenos ***... ..#+.####.+#....#Health: 35/35 ======================== .##..##..##...#\heMagic: 19/21 =====================--- ##^.###^.##..#AC: 4Str: 4 #^.###.^##.#EV: 18Int: 17 ''########+########''''#SH: 0\hhfDex: 17 ...'.............'.....#XL:  7 Next: 39% Place: an Ossuary ...'....ß...ß...@'@....#Noise: ---------  Time: 3203.2 (0.0) \hf###'............ZZ######a) +1 dagger Z@.'#...........#'..ZZ.#Cast: Ensorcelled Hibernation ########################-Star ZZ 2 elf zombies@   shadow \hi2_You destroy the human zombie!Training target 4.0 for Hexes reached! _Your Hexes skill increases to level 4! _Unknown command.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h/p...##.##.##.....#Salticid the Cutter ...+..##..+.....#Spriggan of Dithmenos ***... ..#+.####.+#....#Health: 35/35 ======================== .##..#\hpe#..##...#Magic: 19/21 =====================--- ##^.###^.##..#AC: 4Str: 4 #^.###.^##.#EV: 18Int: 17 ''########+########''''#\hqSH: 0Dex: 17 ...'.............'.....#XL:  7 Next: 39% Place: an Ossuary ...'....ß...ß...@'@....#Noise: ---------  Time: 3203.2 (0.0) ###'............ZZ######a) +1 dagger Z@.'#...........#'..ZZ.#Cast: Ensorcelled Hibernation ########################-Star ZZ 2 elf zombies\hNr@   shadow _You destroy the human zombie!Training target 4.0 for Hexes reached! _Your Hexes skill increases to level 4! _Unknown command.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\hyI(1 ally target)\h29-----6---=4.2 (1Touch -Star \hr _Your Hexes skill increases to level 4! _Unknown command.  Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red. The elf zombie hits you. _You take 6 damage, and have 29/35 hp. You now have 16/21 mp.\h%  _Unknown command.\hTZZconfused, 1 ally tar…)You take 6 damage, and have 29/35 hp. You now have 16/21 mp. _Unknown command.  You hit the elf zombie but do no damage.  The elf zombie appears confused.  The elf zombie is lightly damaged.  The elf zombie completely misses you. The elf zombie hits the elf zombie.-9 (0.7\he1 _The elf zombie hits itself.\h f  You hit the elf zombie.  The elf zombie is lightly damaged.\hl30=----=5.6\h\hX _The elf zombie closely misses you.\hB  You hit the elf zombie.6.3 _The elf zombie is lightly damaged.\h)O  You hit the elf zombie.  The elf zombie is lightly damaged. .)  Your shadow fades away.29-----7.0 _The elf zombie hits you. _You take 1 damage, and have 29/35 hp.\h/  You hit the elf zombie.  The elf zombie is moderately damaged.\h4[7==7\h;m _The elf zombie barely misses you.\h Q  You catch the helpless elf zombie completely off-guard!  You impale the elf zombie!!  The elf zombie is severely damaged.8.4 _The elf zombie hits you but does no damage.\h  You strike the helpless elf zombie from behind!  You impale the elf zombie!!-9.1 _The elf zombie is almost destroyed.\hq<  You hit the elf zombie.\hz '@   elf zombie (ally target)@   shadowYou destroy the elf zombie!Your shadow hits the elf zombie with a dagger!\h} 30==46=8 _The elf zombie misses you.Training target 1.0 for Necromancy reached!\h*/  --more--\h3\hR;\h?k _Your Necromancy skill increases to level 1!\hZ\h Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2  b + Confusing TouchHexes11% 3 c - Tukima's DanceHexes11%3  d - GloomHexes/Necromancy 19% 3 Select a spell to cast [?] help[Esc] exit\ht\h3|\hUI...##.##.##.....#Salticid the Cutter ...+..##..+.....#Spriggan of Dithmenos ***... ..#+.####.+#....#Health: 30/35 ====================---- .##..##..##...#Magic: 17/21 ===================----- ##^.##\hh#^.##..#AC: 4Str: 4 #^.###.^##.#EV: 18Int: 17 ''########+########''''#SH: 0Dex: 17 ...'.............'.....#XL:  7 Next: 46% Place: an Ossuary ...'....ß...ß...@'.....#Noise: =--------  Time: 3209.8 (0.0) ###'............Z'######a) +1 dagger Z@.'#...........#@..ZZ.#Cast: Ensorcelled Hibernation ########################-Star Z   elf zombie (ally target)@   shadow\hLYour shadow hits the elf zombie with a dagger! _The elf zombie misses you.Training target 1.0 for Necromancy reached! _Your Necromancy skill increases to level 1!Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\hP...##.##.##.....#Salticid the Cutter ...+..##..+.....#Spriggan of Dithmenos ***... ..#+.####.+#....#Health: 30/35 ====================---- .##..##..##...#Magic: 17/21 ===================----- ##^.###^.##..#AC: 4\hStr: 4 #^.###.^##.#EV: 18Int: 17 ''########+########''''#SH: 0Dex: 17 ...'.............'.....#XL:  7 Next: 46% Place: an Ossuary ...'....ß...ß...@'.....#Noise: =--------  Time: 3209.8 (0.0) ###'............Z'######a) +1 dagger Z@.'#...........#@..ZZ.#Cast: Ensorcelled Hibernation ########################-Star Z   elf zombie (ally target)@   shadowYour shadow hits the elf zombie with a dagger! _The elf zombie misses you.Training target 1.0 for Necromancy reached! _Your Necromancy skill increases to level 1!\hCasting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The elf zombie misses you.  Training target 1.0 for Necromancy reached! _Your Necromancy skill increases to level 1!  Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Confusing Touch.\hџ/  --more--\h \h2% 4---Contam: 12% -10.8 (1\h) _Nothing appears to happen. The elf zombie barely misses you. _You now have 14/21 mp.\h d  You barely miss the elf zombie.\h 4=1.5 (0.7\h { _The elf zombie is moderately damaged.\h d  You barely miss the elf zombie.\h  The elf zombie is moderately damaged.Your shadow barely misses the elf zombie.\h{ '2.2\h \h [ _The elf zombie completely misses you.\hcL  You hit the elf zombie.  The elf zombie is moderately damaged.\h@R--9\hW\hZ[ _The elf zombie completely misses you.\h <  You hit the elf zombie.\h{1=5=--=3.6\hw\he _The elf zombie is moderately damaged.\h  You hit the elf zombie.  The elf zombie is heavily damaged.\hbW29--4.3\h+\h _The elf zombie hits you. _You take 2 damage, and have 29/35 hp.\hg <  You hit the elf zombie.\hj @#'  The elf zombie is heavily damaged.\hjn '5.0\hq \hs D _Your shadow hits the elf zombie with a dagger.\hU _  You hit the elf zombie but do no damage.\h:W LThe elf zombie is heavily damaged.\h\ g7----7\hb \h*e 8 - \he _The elf zombie hits you.  You take 2 damage, and have 27/35 hp.80% health threshold reached.\hq /  --more--\h_        ^.## #^.##..# #^.## #.^##.# #+########''''# ........'.....# ...ß...@'.....# .......Z'###### ......@#'..ZZ.# ###############         ^.## #^.##..# ^.## #.^##.# #+########''''# ........'.....# ...ß...@'.....# .......Z'###### ......@#'..ZZ.#[40\hUmm ###############   _\h I  You hit the elf zombie.  The elf zombie is heavily damaged.==6.4 _The elf zombie closely misses you.\h m  You hit the elf zombie but do no damage.\h 17.1 _The elf zombie is heavily damaged.\h   You hit the elf zombie. .#@The elf zombie is heavily damaged.Your shadow closely misses the elf zombie.8=08 _The elf zombie barely misses you.\h*  You hit the elf zombie.8% -8.5 _The elf zombie is severely damaged.\h{e  You closely miss the elf zombie.\h   The elf zombie is severely damaged.Your shadow hits the elf zombie with a dagger!6=7=9.2\hf _The elf zombie misses you.\h m  You hit the elf zombie but do no damage.\ha G5-9\hT \h c _The elf zombie is severely damaged.\h  You barely miss the elf zombie.The elf zombie is severely damaged.\h?m7-4=20.6\hf\hP" _The elf zombie hits you. _You take 1 damage, and have 27/35 hp.\hB<  You hit the elf zombie.\h"SX Z@#'Z  distracted, ally target)The elf zombie is almost destroyed.3-1.3\hV\hwYD _Your shadow hits the elf zombie with a dagger!\he ZZYou hit the elf zombie.  The elf zombie is almost destroyed.\hk8==1=2.0\h@q\hsA _The elf zombie hits you but does no damage.\hQ  You hit the elf zombie. .\hW 653-7\h} \h Q _You destroy the elf zombie!\hѹ \h 7-\h) \hF H _No target in view!\h3\h\hw\hM _\h>\h9=7=\h\h\ _Your shadow fades away.\hU\h%\h,\h+\h\h]\h\hx\h3g30==\h\h\hK8=\hV\hG\h\h1===9\h>=\h\hoU2=\h1\hd\h\h\h\h\h\h\hH9=\h\h\hzK3=\h\h\hL20=\h6\h5\h\h&\h$\h\h\h\hh4==\h@\ha\h9=\hd\hd\h\hW\h\h L1==\h\h\hWh5==\h\h\he\h\h\h<(\h -, _Your orb has finished recharging its magic.==  There is a huge open gate here.= _  There is a huge open gate here. _  There is a huge open gate here. _\h+3  There is a huge open gate here. _\h5\h16\h7\h48\h;,\h<\h4=\h>\hw?\h"CB\hnD\hpF\hS\hlT,\hUV  #.....'..# #..'.....#  #.....##.#...ß #.##.....# \h` #.....+..#..M. #..+.....#  #....#+.##.... ##.+#....#  #...##..##.ZZZ #..##...#  #..##^.###.... ##^.##..#  #.##^.## ... ##.^##.#  #''''########'########''''#  #.....'.......@.....'.....#  #.....'....ß...ß....'.....#  ######'.......'######  #.ZZ@.'#...........#'...Z.############################M   mummy (dormant)Z\h`   crocodile zombie (drag, dormant)Z   kobold zombie (dormant)Z   centaur zombie (dormant)61.9 (39.2) _There is a huge open gate here. _There is a huge open gate here.  You open the door.  A mummy, a kobold zombie, a crocodile zombie and a centaur zombie come into  view.\h l/  --more--\hm  2.9 (40 _ _Health restored: 35; MP restored: 21\h+: #....#'.## ##^'#....# #.....'..#.......#..'.....# #.....##.#...ß...#.##.....#\h:l #.....+..#..M.M..#..+.....# #....#+.##.......##.+#....# #...##..##.ZZZZZ.##..##...#\h; #..##^.###.......###^.##..# #.##^.## +.......+ ##.^##.# #''''########@########''''# #.....'.............'.....#\h\< #.....'....ß...ß....'.....# ######'..'###### #.ZZ@.'#...........#'...Z.############################M 2 mum\h<mies (dormant)ZZZZ 5 zombies (2  \hRB  A mummy, a crocodile zombie and a gnoll zombie come into view.\hP/  --more--\hrM..M.ZZ..ZZZMMZZZZ 2 dormant) 3.5 (0.6) _ _There is an open door here.\hF #.....'..#.......#..'.....# #.....##.#...ß...#.##.....# #.....+..#..M....#..+.....# #....#+.##...M...##.+#....# #...##..##..ZZ...##..##...# \h; #..##^.###..ZZZ..###^.##..# #.##^.## +.......+ ##.^##.# #''''########'########''''# #.....'.......@.....'.....# #.....'....ß...ß....'.....# ######'.............'###### #.ZZ@.'##'...Z.############################ 2 crocodile zombies (drag, 1 dormant)Z   kobold zombieZ   centaur zombie (dormant)\h7 \h /4.1 _\h \h.b#.....'..#.#..'.....#  #.....##.#...ß...#.##.....#  #.....+..#..M....#..+.....#  #....#+.##...M...##.+#....#  #...##..##..ZZ...##..##...#  \hd{#..##^.###..ZZZ..###^.##..#  #.##^.## +.......+ ##.^##.#  #''''#'#''''#  #.....'.'.....#  #.....'....ß...ß....'.....#  ######'.'######  #.ZZ@.'#.#'..\h h.Z.#  ######## \hCn\hu&7\h|\h\h !#.....'..#.#..'.....# #.....##.#...ß...#.##.....# #.....+..#..M....#..+.....# #....#+.##...M...##.+#....# #...##..##..ZZ...##..##...# #..##^.###..ZZZ..###^.##..# #.##^.## +.......+ ##.^##.# #''''#'#''''# #.....'.'.....# #.....'....ß...ß....'.....# ######'.'###### #.ZZ@.'#.#'...Z.# ########5.3\hr .....'..#.#..'.....# .....##.#...ß...#.##.....# \h .....+..#..M....#..+.....# ....#+.##...M...##.+#....# ...##..##..ZZ...##..##...# ..##^.###..ZZZ..###^.##..# .##^.## +.+ ##.^##.# ''''#'#''''# .....'.'.....# .....'....ß...ß....'.....# '.'###### .ZZ@.'#.#'...Z.#\h \hR# |ZZ   crocodile zombie (drag)\h>+ &9\h2 \h5 \hs##.#...ß...#.##.....# +..#..M....#..+.....# #+.##.##.+#....# ##..##..ZZ...##..##...# ##^.###..ZZZ..###^.##..# ##^.## +.......+ ##.^##.# '''########Z########''''# \hS....'.............'.....# '....ß...ß..@.'.....# ####'.............'###### ZZ@.'##'...Z.# ######################### \h\h֚(6.5\h۟\h\h^=\h>\hODZZZ   kobold zombie\hH-7.5 (1.0\h`M\hN\h1\h\h._'ZZ\h&8\hO\h\hB\h\hvZZ.Zgnoll\hv {Z   kobold zombie\h &9\h\h \h͌\h,\hkr'Z.Z\hC'70\hn\hx\hb.+..#..M....#..+.....##+.##...M...##.+#....##..##..ZZ...##..##...#^.###..ZZZ..###^.##..# +.......+ ##.^##.# ''''########'########''''# .....'.......ZZ....'.....#.'....ß...ß.Z..'.....# #####'..........@..'###### .ZZ@.'##'.....# ########################## M.M.ZM   mummy\hJ1.1 (0.6\hC Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2  b + Confusing TouchHexes11% 3 c - Tukima's DanceHexes11%3  d - GloomHexes/Necromancy 19% 3 Select a spell to cast [?] help[Esc] exit\h \hާI.....+..#..M....#..+.....#Salticid the Cutter ....#+.##...M...##.+#....#Spriggan of Dithmenos ***... ...##..##..ZZ...##..##...#\hk|Health: 35/35 ======================== ..##^.###..Z.Z..###^.##..#Magic: 21/21 ======================== .##^.## +..M....+ ##.^##.#\hAC: 4Str: 4 ''''########'########''''#EV: 18Int: 17 .....'........Z....'.....#\hSH: 0Dex: 17 .....'....ß...ßZZ..'.....#XL:  7 Next: 53% Place: an Ossuary #####'..........@..'######Noise: ---------  Time: 3271.1 (0.0) .ZZ@.'#...........#'.....#a) +1 dagger ##########################Cast: Ensorcelled Hibernation M   mummyZ   crocodile zombie (drag)Z   gnoll zombieZ   kobold zombie _view. _Health restored: 35; MP restored: 21 _A mummy, a crocodile zombie and a gnoll zombie come into view. _There is an open door here.  Casting: Confusing Touch (quite dangerous; 11%\hB risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\hI.....+..#..M....#..+.....#Salticid the Cutter ....#+.##...M...##.+#....#Spriggan of Dithmenos ***... ...##..##..ZZ...##..##...#\hHealth: 35/35 ======================== ..##^.###..Z.Z..###^.##..#Magic: 21/21 ======================== .##^.## +..M....+ ##.^##.#AC: 4Str: 4 \h)''''########'########''''#EV: 18Int: 17 .....'........Z....'.....#SH: 0Dex: 17 \hV.....'....ß...ßZZ..'.....#XL:  7 Next: 53% Place: an Ossuary #####'..........@..'######Noise: ---------  Time: 3271.1 (0.0) .ZZ@.'#...........#'.....#a) +1 dagger ##########################Cast: Ensorcelled Hibernation M   mummyZ   crocodile zombie (drag)Z   gnoll zombieZ   kobold zombie _view. _Health restored: 35; MP restored: 21 _A mummy, a crocodile zombie and a gnoll zombie come into view. _There is an open door here.  \hDCasting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\hH _Health restored: 35; MP restored: 21 _A mummy, a crocodile zombie and a gnoll zombie come into view. _There is an open door here.  Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red. Mv@vv.vM 2 mummies, ally target)(ally target)Your orb unleashes a flurry of shooting stars!18\hE----\h^==\h2.1 (1\hc1Touch -Star \h\h _The crocodile zombie closely misses you. _You now have 18/21 mp.\h  You hit the crocodile zombie but do no damage.Your shadow hits the crocodile zombie with a dagger!  The shooting star hits the kobold zombie!\h.Zdistracted, a…)@   shadow\h\hg\h\hS< .Z\h○v○Z  ally target)  \hXqYou destroy the kobold zombie!The shooting star hits the crocodile zombie!\hz  The crocodile zombie is moderately damaged.\h\h\hK(|....Z@Z.v@°°v°   mummy(ally target)\h83--8 (0.7\h>R°v°\h@; _The crocodile zombie is knocked back.\hFo  You hit the gnoll zombie but do no damage.\h °v○Z  confused, ally target)The gnoll zombie appears confused.  The shooting star hits the gnoll zombie!\hIt  The gnoll zombie is almost destroyed.\h#\ht$'MZ°@°v°)\hf*\=-3.5\h 3°@°°°\h67 _The gnoll zombie is knocked back.\h @>  You hit the gnoll zombie.\hb  The gnoll zombie is almost destroyed.The shooting star hits the gnoll zombie!!\hg.v°°°@   shadow \h\h\h\h M..Z.@..°.M 2 mummies\huL----44.2\h9°\h \h\hY/_You destroy the gnoll zombie!\h\hdFB  You hit the crocodile zombie.\hhQ~.M.\hY--9\ha\hdh _The crocodile zombie is heavily damaged.\hN(  You hit the crocodile zombie but do no damage.The crocodile zombie is heavily damaged.\hv+ A-5.6\ht0 \h2 a _The crocodile zombie completely misses you.\h*9##.#...ß...#.##.....# +..#..M....#..+.....# +.##...M...##.+#....# ..##..ZZ...##..##...# #..Z.Z..###^.##..# ##^.## +.......+ ##.^##.# '''########M########''''# '........M.@..'.....# \h9e....'....ß...ß.Z@.'.....# ####'..'###### ZZ@.'#...........#'.....# #########################\h:\h@*'M\h3C,6.2 (0.6\h{G\hH\h"  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2  b + Confusing TouchHexes11% 3 c - Tukima's DanceHexes11%3  d - GloomHexes/Necromancy 19% 3 Select a spell to cast [?] help[Esc] exit\h\hi\hO....##.#...ß...#.##.....#Salticid the Cutter ....+..#..M....#..+.....#Spriggan of Dithmenos ***... ...#+.##...M...##.+#....#Health: 35/35 ======================== ..##..##..ZZ...##..##...#Magic: 18/21 ====================---- .##^.###..Z.Z..###^.##..#AC: 4Str: 4 \h##^.## +.......+ ##.^##.#EV: 18Int: 17 '''########'########''''#SH: 0Dex: 17 ....'.......MM.@..'.....#XL:  7 Next: 54% Place: an Ossuary ....'....ß...ß.Z@.'.....#Noise: ---------  Time: 3276.2 (0.0) ####'.............'######a) +1 dagger ZZ@.'#...........#'.....#Cast: Ensorcelled Hibernation #########################-Star MM 2 mummiesZ   crocodile zombie (drag, ally target)@   shadow _The crocodile zombie is heavily damaged.You hit the crocodil\h'e zombie but do no damage.The crocodile zombie is heavily damaged. _The crocodile zombie completely misses you.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h....##.#...ß...#.##.....#Salticid the Cutter ....+..#..M....#..+.....#Spriggan of Dithmenos ***... ...#+.##...M...##.+#....#Health: 35/35 ======================== ..##..##..ZZ...##..##...#Magic: 18/21 ====================---- .##^.###..Z.Z..###^.##..#AC: 4Str: 4 \h?##^.## +.......+ ##.^##.#EV: 18Int: 17 '''########'########''''#SH: 0Dex: 17 ....'.......MM.@..'.....#XL:  7 Next: 54% Place: an Ossuary ....'....ß...ß.Z@.'.....#Noise: ---------  Time: 3276.2 (0.0) ####'.............'######\hxa) +1 dagger ZZ@.'#...........#'.....#Cast: Ensorcelled Hibernation #########################-Star MM 2 mummiesZ   crocodile zombie (drag, ally target)@   shadow _The crocodile zombie is heavily damaged.You hit the crocodile zombie but do no damage.The crocodile zombie is heavily damaged. _The crocodile zombie completely misses you.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h\h .M  You hit the crocodile zombie but do no damage.The crocodile zombie is heavily damaged. _The crocodile zombie completely misses you.  Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.\h 6--=7.2 (1Touch -Star \h"\hJ _The crocodile zombie completely misses you. _You now have 16/21 mp.\hy  You closely miss the crocodile zombie.The crocodile zombie is heavily damaged.\h.M..) \h 2-9 (0.7\h:\h\M _Your shadow fades away.\h   You closely miss the crocodile zombie.The crocodile zombie is heavily damaged..M=8.6 _The crocodile zombie barely misses you.\hr y....##.#...ß...#.##.....#  Salticid the Cutter ....+..#..M....#..+.....#  Spriggan of Dithmenos ***... ...#+.##...M...##.+#....#  Health: 35/35 ======================== ..##..##..ZZ...##..##...#  Magic: 16/21 ==================------ .##^.###..Z.Z..###^.##..#  AC: 4Str: 4 ##^.## +.......+ ##.^##.#  EV: 18Int: 17 '''########'########''''#  SH: 0Dex: 17 ....'........M....'.....#  XL:  7 Next: 54% Place: an Ossuary \h, =....'....ß...ß.Z@.'.....#  Noise: =--------  Time: 3278.6 (0.0) ####'..........M..'######  a) +1 dagger ZZ@.'#...........#'.....#  Cast: Ensorcelled Hibernation #########################  Touch -Star   MM 2 mummies  Z   crocodile zombie (drag)You closely miss the crocodile zombie.The crocodile zombie is heavily damaged. _The crocodile zombie barely misses you.Hit: a) +1 daggerPress: ? - help, Dir - move targetAim: a mummy (chance to confuse on hit: 49%, 81% to hit)\h=ZM  The crocodile zombie is heavily damaged. _The crocodile zombie barely misses you.  Hit: a) +1 dagger  Press: ? - help, Dir - move targetAim: a crocodile zombie (heavily damaged, chance to confuse on hit: 59%, 78% to hit)\h ZMmummy (chance to confuse on hit: 49%, 81% to hit)\hD ....##.#...ß...#.##.....#Salticid the Cutter ....+..#..M....#..+.....#Spriggan of Dithmenos ***... ...#+.##...M...##.+#....#Health: 35/35 ======================== ..##..##..ZZ...##..##...#Magic: 16/21 ==================------ .##^.###..Z.Z..###^.##..#AC: 4Str: 4 ##^.## +.......+ ##.^##.#EV: 18\hF Int: 17 '''########'########''''#SH: 0Dex: 17 ....'........M....'.....#XL:  7 Next: 54% Place: an Ossuary ....'....ß...ß.Z@.'.....#Noise: =--------  Time: 3278.6 (0.0) ####'..........M..'######a) +1 dagger ZZ@.'#...........#'.....#Cast: Ensorcelled Hibernation #########################Touch -Star MM 2 mummiesZ   crocodile zombie (drag)  The crocodile zombie is heavily damaged. _The crocodile zombie barely misses you.Hit: a) +1 daggerPress: ? - help, Dir - move targetAim: a mummy (chance to confuse on hit: 49%, 81% to hit)  Okay, then.\h9I \hM \huO . _\h ZZ, confused)  You hit the crocodile zombie but do no damage.The crocodile zombie appears confused.\h89.3 (0.7\hH\hh _The crocodile zombie is heavily damaged.\h,   You hit the crocodile zombie but do no damage. .M  The crocodile zombie is heavily damaged.80.0 _The mummy hits you but does no damage.\h^  You strike the helpless crocodile zombie from behind!  You impale the crocodile zombie!!  The crocodile zombie is almost destroyed.\hc%7\hf\hvqH _The crocodile zombie bites you but does no damage.\hdj B  You hit the crocodile zombie.\hk \hx .M  81.4 _You destroy the crocodile zombie!Training target 5.0 for Dodging reached!\hd /  --more--]hd|Y  Training target 6.0 for Short Blades reached!]hO/  --more--]h T  Training target 5.0 for Stealth reached!]h /  --more--]h  Your Short Blades skill increases to level 6!Your Dodging skill increases to level 5!]h]hzh _Your Stealth skill increases to level 5!]h'..#.......#..'.....# ##.#...ß...#.##.....# +..#..M....#..+.....# +.##...M...##.+#....# ..##..ZZ...##..##...# #..Z.Z..###^.##..# #^.## +.......+ ##.^##.# ''########'########''''# '............@'.....# ...'....ß...ß.M..'.....# ###'..M..'###### Z@.'#...........#'.....# ########################]h9]h\M..]h;-2.0 (0.6 _]h]h]h '..#.#..'.....# ##.#...ß...#.##.....# +..#..M....#..+.....# #+.##...M...##.+#....# ##..##..ZZ...##..##...# ^.###..Z.Z..###^.##..# ^.## +.+ ##.^##.# #'#''''# '......# '....ß...ß.MM.'.....# '.'###### @.'#.#'.....# #######7=-6 _There is a huge open gate here.]ho'..#.#..'.....# ##.#...ß...#.##.....# +..#..M....#..+.....# #+.##...M...##.+#....# ..##..ZZ...##..##...# ^.###..Z.Z..###^.##..# .## +.+ ##.^##.# #'#''''# '.]h'@....# '....ß...ß.MM.'.....# '.'###### .'#.#'.....# ######]h]hM.3.2 _]h^'.## ##^'#....# '..#.......#..'.....# ##.#...ß...#.##.....# ]hT+..#..M....#..+.....# +.##...M...##.+#....# ..##..ZZ...##..##...# #..Z.Z..###^.##..#  +.......+ ##.^##.# #######'########@'''# '...........M.'.....# ]h'....ß...ß..M.'.....# '..'###### '#...........#'.....# #####################]h%]hC.M]h%8]h]h ]hG_There is a huge open gate here.]hը .## ##^'#....# ..#.#..'.....# .#...ß...#.##.....# ..#..M....#..+.....# .##...M...##.+#....# ##..ZZ...##..##...# ###..Z.Z..###^.##..#  +.+ ##.^##.# '##'@''# .M.'.....# ....ß...ß...M'.....# .'###### #.########### ]h# D4.4 _]h k _There is a huge open gate here.]hC0## ##^'#....# #.#..'.....# .#...ß...#.##.....# ]h DH#..M....#..+.....# ##...M...##.+#....# ##..ZZ...##..##...# ..Z.Z..###^.##..# ]hF +.+ ##.^##.# '##''@'# M.'.....# ß...ß...M'.....# '###### .#'### ]heG]hMC.M]hSJ=5.0 _]h8X]h[U _There is a huge open gate here.]hP  #..##...# # ##^'#....# #.......#..'.....# #...ß...#.##.....# ..M....#..+.....# ...M...##.+#....# ..ZZ...##..##...# #..Z.Z..###^.##..# +.......+ ##.^##@# ####'########''''# .......M'.....# ß...ß...M'.....# '###### ..........#'.....# ##################]hӤ ]hɭ C.M]h۵ ,6 _]hý ]hY ]hM#..## #..## ##^'#....#..'.ß...#.##M....#..+......M]h$+#....Z...##..##. #..Z.Z..###^.##. +.......+ ##.^##.# ####'########''''........M'.. ..ß...ß....M.....#..'.#]h ]h]h'6.2]h]h]hw#M ##..###..## #..## ##^'#....#..'.ß...#.##M....#..+......M+#....Z...##..##. #..Z.Z..###^.##. ]hR$V+.......+ ##.^##.# ####'########''''#-Star ...#.##]h']hL+%8]h/]h1]hfM### #######''## ##..###..## #..## ##^'#....#..'.ß...#.##M....#..+......M+#.Z...##..##. #..Z.Z..###^.##. +.......+ ##.^##.#-Star .7.4]h2EM.# #.#.##..... ### #######''### ##..###..## #..## ##^'#....#..'.ß...#.##M....#..+..M+#....Z...##..##. #..Z.Z..###^.##. +.......+ ##.^##.#####8.0]h< +M'#####'#'#. #.# #.#.##.....# ### #######''### ##..####..## #..## ##^'#....#..'.ß...#.##M....#..+......M+#....Z...##..##. #..Z.Z..###^.##..#..#8=6]h['#'#####'#'#......# .#.# #.#.##.....## #''### ##..##.# # ##..##..# # #..##...## ##^'#....# .#.#..'.....# .#...ß...#.##...@.# .#..M....#..+.....##...M...##.+#....##..ZZ...##..##...# ##..Z.Z..###^.##..#  +.+ ##.^##.##'#''''#.M'.....# ...ß...ß....M.....#]h=$]hB)'9.2]h8]h#'#'#####'#'#......# #.#.# #.#.##.....## #''### # ##..##.## ##..##..# .# #..##...# .## ##^'#....#.#.#..'.....# #.#...ß...#.##..@..#.#..M....#..+.....# .##...M...##.+#....# .##..ZZ...##..##...# ###..Z.Z..###^.##..# # +.+ ##.^##.# ######'#''''# .M'.....# ....ß...ß....M.....#]hE%8]hr]h]hs\.#'#'#####'#'#......# ##.#.# #.#.##.....## #''#### ##..##.# .## ##..##..#.# #..##...# '.## ##^'#....# '..#.#..'.....##.#...ß...#.##.@...# +..#..M....#..+.....# +.##...M...##.+#....#.##..ZZ...##..##...# .###..Z.Z..###^.##..# ## +.+ ##.^##.# #'#''''# '.M'.....# '....ß...ß....M.....#]h^(90.4]hb]h ..............# ..#'#'#####'#'.# .##.#.# #.#.##.....###### #######''### ##..##.## ##..##..# #.. #..##...# #'.## ##^'#....# .'..#.......#..'@....# .##.#...ß...#.##.....# .+..#.#..+.....# #+.##...M...##.+#....# #..##..ZZ...##....# ^.###..Z.Z..###^...# .## +.......+ ##.^##.# ########'########''''# .'........'.....#]h` ]hƫ C=1.0]h) ]h∩.∩.∩.#....................#..#'#'#####'#'#......# ..##.#.# #.#.##.....# '####### #######''### ##..##.## ##..##..# ##.. #..##...# .#'.## ##^@#....# ..'..#.......#..'.....#.##.#...ß...#.##.....# ..+..#.#..+.....# .#+.##...M...##.+.# ##..##..ZZ...##....# #^.###..Z.Z..###^...# ^.## +.......+ ##.^##.# '########'########''''#6 _There is a large open door here. ]h ]h32.6 (1.0 _ ]h ]hm ]hM   mummyM3 ]hl 9=4 ]h ]hA MM. ]hO %5 ]h ]h ]h6.....# #'#'#####'#'#......# ##.#.# #.#.##.....# ####### #######''### .## ##..##.# ##..##..#  #..##...# '.# ]h7##^'#....# '..#.......#..'@....# ##.#...ß...#.##.....# +..#..M....#..+.....# #+.##.##.+#....# #..##..ZZ...##..## ^.###..Z.Z..###^.##.M# .## +.......+ ##.^# ########'########''''# .'............M'.....# ]h9 ]h?:M 2 mummiesM ]hTE,6.2 (0.6 ]hG ]hAI ]hd∩.∩.∩.#....................#..#'#'#####'#'#......# ..##.#.# #.#.##.....# '####### #######''### ]hv ##..##.## ##..##..# ##.. #..##...# .#'.## ##^@#....# ..'..#.......#..'.....#.##.#...ß...#.##.....# ..+..#.#..+.....# .#+.##...M...##.+.# ##..##..ZZ...##..##...# #^.###..Z.Z..###^..M# ^.## +.......+ ##.^##M# '########'########''''# ]h ]hMM. ]h%8 ]h ]hYt _There is a huge open gate here.large open door here. _ ]h+M######################∩.∩.∩...................#.#'#'#####'#'#......# ..##.#.# #.#.##..... '####### #######''## ..##  ##..## #..##..## ##..#  #.@## .#'.## ##^'#....#'..#.......#..'.....###.#...ß...#.##.....# ..+..#..M....#..+.....##.#M   mummy##M# ]hG`=7.4 _ ]h ]h ;M ######################∩.∩.∩..................#'#'#####'#'#......#  ]h ..##.#.# #.#.##..... '####### #######''## ..##  ##..## #..###@.## ##..#  #..###'.## ##^'#'..#.......#..'.. ..##.#...ß...#.##.....#....# ]h0 5.M#..# ]h  ]h '8.0 ]h  ]hA  ]h  ###################### ∩.∩.∩....# ..................# '#'#####'#'#......# .##.#.# #.#.##.....# ####### #######''### .## # ..## ## #..# #..##...# #'.## ##^'#....# '..#.......#..'.....###.#...ß...#.##.....#+..#..M....#..+.....#+.##...M...##.+#....#..##..ZZ...##..##..M# ]h ;6 ]h  ]h  ]hMc ##################### ∩.∩.∩..........# ..................# '#'#####'#'#......# .#.# #.#.##.....# ###### #######@'### ## # .## ## ..# #..##...# '.## ##^'# ]he....# '..#.......#..' ##.#...ß...#.## +..#..M....#..+.....# +.##...M...##.+#....# ]h]g ]hj'9.2 ]hl ]h!oKlarge open door here. _ ]h #################### ∩.∩.∩...# ..................# '#'#####'#'#......# .#.# #.#.##..@..# ### #######''### # # ## ## .# #..#...# .## ##^'#....# ..#.......#..' #.#...ß...#.## ..#..M....#..+.....#8 _ ################### ∩.∩.∩# ..................# '#'#####'#'#....@.# .#.# ]hC[37m #.#.##.....# ### #######''###  # # #..# # #..#...# ## ##^'#....# .#.......#..'#...ß...#.## ]hEX20=300.4 ]hW ]hɨ]h1#.∩.∩.∩.#.# #'#'#####'#'#...@..# #.#.# #.#.##.....## #######''### # ##..##.# ##]h2 ##..##..# .# #..##...# .## ##^'#....# ..#.#..]hj3_'.....# #.#...ß...#.##.....#]h$:]h!?'1.0]hC]hE]h4 #.∩.∩.∩.#.# .#'#'#####'#'#..@...##.#.# #.#.##.....## #######''#### ##..##.# .## ##..##..# ..# #..##...# '.## ##^'#....# '..#.#..'.....# ##.#...ß...#.##.....#]h ]hU %6]hO ]h ]h #.∩.∩.∩.#.#.#'#'#####'#'#.@....# .##.#.# #.#.##.....## #######''### .## ##..##.# ..## ##..##..# #..# #..##...# #'.## ##^'#....# .'..#.#..'.....# .##.#...ß...#.##.....#2.2]hiG9 #######################∩.∩.∩.#..............#..#'#'#####'#'.# ..##.#.# #.#.##.....# '####### #######''### ##..##.##]h8J ##..##..# ##.. #..##...# .#'.## ##^']hchV#....# ..'..#.......#..'.....#]hsA=8]hu]hx]h#.∩.∩.∩.#.#.#'#'#####'#'#......#.##.#.# #.#.##.....#'# #######''### #..## ##..##.# ##..## ##..##..# .##..# #..##...# ..#'.## ##^'#....# ...'..#.#..'.....#3.4]h A#.∩.∩.∩.#..#.#'#'#####'#'#......#.##.#.# #.#.##.....# #'']h # #######''### ##..## ##..##.# .##..## ##..##..# ..##..# #..##...# ...#'.## ##^'#....# ....'..#.#..'.....#]h ]h: '4.0]hY ]h ]h7#.∩.∩.∩.#...#.#'#'#####'#'#......#.##.#.# #.#.##.....# ##''# #######''### .##..## ##..##.# ..##..## ##..##..# ...##..# #..##...# ....#'.## ##^'#....# .....'..#.#..'.....#]hl;6]hQ # #.∩.∩.∩.# #...# #......#'#'#####'#'#......# #.....##.#.# #.#.##.....##''# #######''### #.##..##]h N ##..##.# #..##..## ##..##..# #...##..# #..##...# #....#'.## ##^'#....# #.....'..#.#..'.....#]h"Z5.2]hc  #  #.∩.∩.∩.#  #...# ]h~e #......#'#'#####'#'#......#  #.....##.#.# #.#.##.....#  ###''# #######''###  #.##..## ##..##.#  #..##..## ##..##..#  #...##..# #..##...#  #....#'.## ##^'#....#  #.....'..#.#..'.....#]hj]hRm%8]hp]hr]hq # #.∩.∩.∩.# #..]h.# #......#'#'#####'#'#......# #.....##.#.# #.#.##.....# ###''# #######''###  #.##..## ##..##.#  #..##..## ##..##..#  #...##..# #..##...#  #....#'.## ##^'#....#  #.....'..#.#..'.....#]h]hXV1==6.4]h]hqlarge open door here. _MP restored: 21]hw # #.∩.∩.∩.# #...# #......#'#'#####'#'#......# #.....##.#.# #.#.##.....#]h3 ###''# #''###  #.##..## ##..##.#  #..##..## ##..##..#  #...##..# #..##...# ]h #....#'.## ##^'#....#  #.....'..#.#..'.....#]h]h.7.0 _]h#]h]h% $ # #.∩.∩.∩.# #...# #......#'#'#####'#'#......# #.....##.#.# #.#.##.....# ###''# #''###  #.##..##]h  ##..##.#  #..##..## ##..##..#  #...##..# #..##...#  #....#'.## ##^'#....#  #.....'..#.#..'.....#]h% ]h %6]hn ]h ]hQ/ # #.∩.∩.∩.# #..# #......#'#'#####'#'#......# #.....##.#.# #.#.##.....# ###''####### #''###  #.##..## ##..##.#  #..##..## ##..##..#  #...##..# #..##...#  #....#'.## ##^'#....#  #.....'..#.#..'.....#8.2]hs2]h5]h | # #.∩.∩.∩.# #..# #......#'#'#####'#'#......# #.....##.#.# #.#.##.....# ###''####### #''###  #.##..## ##..##.# #..##..## ##..##..#  #...##..# #..##...#  #....#'.## ##^'#....#  #.....'..#.#..'.....# ==8  #.∩.∩.∩. #... #...]h5...#'#'#####'#'#...... #.....##.#.# #.#.##..... ###''####### #'' #.##..## ##..##. #..##..## ##..##.. #...##..# #..##... #....#'.## ##^'#.... #.....'..#.#..'.....]hĕZ9.4]h` 6  #.∩.∩.∩ #.. #......#'#'#####'#'# #.....##.#.# #.#.## ###''####### #'' #.##..## ##..## #..##..## ##..##]h 4 #...##..# #..## #....#'.## ##^'# #.....'..#.#..']hX ]hZ (10.0]h  ]h\ ]h  #.∩.∩.∩ #.. #......#'#'#####'#'# #.....##.#.# #.#.## ###''####### #'' #.##..## ##.. #..##..## ##..## #...##..# #..## #....#'.## ##^'# #.....'..#.#..'6]h ]h =####################### #..........∩.∩.∩....... #..... #.....@#'#'#####'#'# #.....##.#.# #.#.## ###''####### #######' #.##..## ##.. #..##..## #...##..#  #....#'.###^' #.....'..#.......#..' #.....##.#...ß...#.##]h% 21.2]h ]h k _Your orb has finished recharging its magic.]h6 ]h< =######################]h6  #..........∩.∩.∩......]h  #]h ......]h  #......#'#'#####'#'#]h  #....@##.#.# #.#.##]h _ ###''####### #######]hF  #.##..## ##. #..##..## #...##..#  #....#'.###^']hC  #.....'..#.......#..' #.....##.#...ß...#.## #.....+..#..M....#..+]h ]h ]hO 8]h ]hY ]hb##################### #..........∩.∩.∩..... #...... #......#'#'#####'#'# #.....##.#.# #.#.## ###'@####### ###### #.##..##  #..##..## #...##..#  #....#'.###^' #.....'..#.......#..' #.....##.#...ß...#.## #.....+..#..M....#..+ #....#+.##...M...##.+2.4 _There is a large open door, spattered with blood here.]hR ]hS ]hT ]hZ ]h\ ]h^ $ _]h g n]h5k ]hl ]hm ]han ]hgr ]hht ]ht ]hu ]hJy ]h"{ ]h{ ]hk| ]h ]hR ,]h ]h ]h ,]h ]ht ]h ,]h ]hɊ ]h ]h ]hy ]h ]h^ ,]h ]h ]h ]h ]h ]h/ ]h' ]h ]h ]h D  There is a huge open gate here.]hp ]hܛ  _]h ]h3 ]h- ,]hӟ ]h D  There is a huge open gate here.]h ]h_  _]hL ,]h ,]hb ]h) ]h ]h ]hP ]h ]h ]h: ]hѯ ]h7 ]hy ]h ]ho ]h= ]h~ #.....'..#.......#..'.....##.....##.#...ß...#.##.....##.....+..#..M....#..+.....##....#+.##.......##.+#....# #...##..##..ZZ...##..##..M# #..##^.###..Z....###^.##..# #.##^.## +.......+ ##.^##M# #''''########'########''''# #.....'.....@.......'.....# ]h #.....'....ß...ß....M.....# ######'.............'###### #.Z...'#...........#'.....############################]hX  Z   centaur zombie (dormant) ]hT 023.8 (11.4)]h f.ZZ]h .4.4 (12.0]hB ]hHrM#....#'.## ##^'#....# #.....'..#.......#..'.....# #.....##.#...ß...#.##.....# #.....+..#.......#..+.....# #....#+.##.......##.+#....# #...##..##..Z....##..##..M# #..##^.###...Z...###^.##..# #.##^.## +.......+ ##.^##M# #''''########@########''''# #.....'.............'.....# #.....'....ß...ß....'.....# ######'[0;10;]ht1m.............'#######.Z...'#.#'######### Z   crocodile zombie (drag, dormant)]hzL.Z]h[15.0 (0.6)]hk]hQ _There is an open door here.]h4]h"]hfF _Unknown command.]h ]h ]h ]h F _Unknown command.]hr  #...##.. #..##...# #....#'.##.##^'#....# #.....'..#.......#..'.....# #.....##.#...ß...#.##.....# #.....+..#.#..+.....# #....#+.##.......##.+#....# #...##..##..Z....##..##..M# #..##^.###.......###^.##..# #.##^.## +..@Z...+ ##.^##M# #''''########'########''''# #.....'.............'.....# #.....'....ß...ß....'.....# ######'......[37]hm.......'###### #.Z...'#...........#'.....############################  The centaur zombie hits you but does no damage.=6 _The centaur zombie closely misses you.]h ##..##..####..##..?!?..##..###'.##^'#'..#.......#..']h] z##.#...ß...#.##.+....+..#+.##...+#.....##..##..Z..##..M.##^.###..@....###^.##...##^.## +...Z...+ ##.^##M''''########'########'''']h ............'....ß...ß....'.....#####'....'#####.Z...'#...........#'.....]h8" X###########################]h- ]h2 0-6.2]h8 ]h@; ( _Found three items.]hI@ZZ  ally target)@   shadow _The centaur zombie closely misses you. _Found three items.  The helpless crocodile zombie fails to defend itself.  You perforate the crocodile zombie like a sieve!!!  The crocodile zombie is severely damaged.  Your shadow hits the crocodile zombie with a dagger.-9 (0.7 ]h_The centaur zombie misses you. The centaur zombie closely misses you.]hX  You hit the crocodile zombie.  The crocodile zombie is almost destroyed.The centaur zombie hits you but does no damage.]h e26-------=7.6]h ]h _The centaur zombie closely misses you. The crocodile zombie bites you!  ]h You take 9 damage, and have 26/35 hp.80% health threshold reached.]h' /  --more--]hE    #..?!?..#  #.......##^  #.......#  #...ß...#  #.......#  ]h6#..@....#  #..Z....#  #..##^.###..@....###^  #.##^.## +...Z...+ ##.^##M#  ####'####  ..  ..ß  ....  .....  ###### ]h     #..?!?..#  #.......##^  #.......#  #...ß...#  #.......#  #..@....#  #..Z....#  #..##^.###..@....###^  #.##^.## +...Z...+ ##.^##M#  ####'####  ..  ..ß  ....  ..... ]h. ######  ]h]h#(_]h; y  You hit the crocodile zombie but do no damage. ]h?  ]h@ DThe crocodile zombie is almost destroyed.]hA JYour shadow hits the crocodile zombie with a dagger.]hP  ]hP ]h@Q %.]hQ :  centaur zombie (]hOR ]hR _@   shadow]hU   ]hU +You destroy the crocodile zombie!]h2V ]h!X  ]hX !]h>Y 23]hY ,---------]hZ 8.3 ]h.[ U_The centaur zombie hits you. The centaur zombie closely misses you.]h[ ITraining target 3.0 for Invocations reached!]h>p /  --more--]h= 63  Your Invocations skill increases to level 3!You need to enable at least one skill for training.  --more--  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   4.2  -2   j - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   k - Hexes   4.0   3.5  +2   c - Throwing   0.0   1.0   0   l - Necromancy   1.0   2.4  -1    ]hQe    m - Ice Magic   1.0   2.8  -2   d - Short Blades   6.0   5.9  +1       e - Long Blades   2.6   1.4  -2   n - Invocations   3.0   4.0   0   f - Ranged Weapons   0.0   1.0   0   o - Evocations   3.0   2.4  +3           g - Armour   0.0   1.7  -3       h - Dodging   5.0   3.6  [39]h;49m+3       i - Stealth   5.0   2.5  +5                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|]hbase level  [!] training|cost|targets]h{0]h2$]ha = a + Fighting 2.0$]h=ETargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  $]hߡa-z] set[-] clear selected targetcost|targets%]h<[?25h[?0c0 ']h1j [?25l[?1c']hmQ3.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets']h ']h|']hb #..##..####..##..#Salticid the Cutter#...##..##..?!?..##..##...#']hTSpriggan of Dithmenos ***...#....#'.##.......##^'#....#Health: 23/35 ===============---------#.....'..#.......#..'.....#Magic: 21/21 ========================#.....##.#...ß...#.##.....#AC: 4Str: 4#.....+..#.......#..+.....#EV: 18Int: 17#....#+.##..@....##.+#....#SH: 0Dex: 17#...##..##.......##..##..M#XL:  7 Next: 63% Place: an Ossuary#..##^.###..@....###^.##..#Noise: =--------  Time: 3328.3 (0.7)']h#.##^.## +...Z...+ ##.^##M#a) +1 dagger#''''########'########''''#Cast: Ensorcelled Hibernation #.....'.............'.....##.....'....ß...ß....'.....#######'.............'######Z   centaur zombie (ally target)#.Z...'#...........#'.....#@   shadow###########################Your shadow hits the crocodile zombie with a dagger.  You destroy the crocodile zombie! _The centaur zombie hits you. The centaur zombie closely misses you.Training target 3.0 for Invocations reached!  Your Invocations skill increases to level 3!You need to enable at least one skill for training.(]hj 4(]h }  _ _Unknown command. _Unknown command.(]h  Unknown command. _You take 3 damage, and have 23/35 hp.+]hR Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2  b + Confusing TouchHexes11% 3 c - Tukima's DanceHexes11%3  d - GloomHexes/Necromancy 19% 3 Select a spell to cast [?] help[Esc] exit+]h<+]h1>+]hJ #..##..####..##..#Salticid the Cutter#...##..##..?!?..##..##...#Spriggan of Dithmenos ***...#....#'.##.......##^'#....#Health: 23/35 ===============---------#.....'..#.......#..'.....#Magic: 21/21 ========================#.....##.#...ß...#.##.....#AC: 4Str: 4#.....+..#.......#..+.....#EV: 18Int: 17#....#+.##..@....##.+#....#SH: 0Dex: 17#...##..##.......##..##..M#XL:  7 Next: 63% Place: an Ossuary#..##^.###..[0;1+]hK0m@....###^.##..#Noise: =--------  Time: 3328.3 (0.0)#.##^.## +...Z...+ ##.^##M#a) +1 dagger#''''########'########''''#Cast: Ensorcelled Hibernation #.....'.............'.....##.....'....ß...ß....'.....#######'.............'######Z   centaur zombie (ally target)#.Z...'#...........#'.....#@   shadow########################### _Unknown command. _Unknown command.Unknown command. _You take 3 damage, and have 23/35 hp.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+]h"U #..##..####..##..#Salticid the Cutter#...##..##..?!?..##..##...#Spriggan of Dithmenos ***...#....#'.##.......##^'#....#Health: 23/35 ===============---------#.....'..#.......#..'.....#Magic: 21/21 ========================#.....##.#...ß...#.##.....#AC: 4Str: 4#.....+..#.......#..+.....#EV: 18Int: 17#....#+.##..@....##.+#....#SH: 0Dex: 17#...##..##.......##..##..M#XL:  7 Next: 63% Place: an Ossuary#..##^.###..[0;1+]hU 0m@....###^.##..#Noise: =--------  Time: 3328.3 (0.0)#.##^.## +...Z...+ ##.^##M#a) +1 dagger#''''########'########''''#Cast: Ensorcelled Hibernation #.....'.............'.....##.....'....ß...ß....'.....#######'.............'######Z   centaur zombie (ally target)#.Z...'#...........#'.....#@   shadow########################### _Unknown command. _Unknown command.Unknown command. _You take 3 damage, and have 23/35 hp.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+]hDX>  Unknown command. _You take 3 damage, and have 23/35 hp.  Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Confusing Touch.+]h_/  --more--+]h v  Nothing appears to happen.  The centaur zombie hits you but does no damage.+]h^ `18----Contam: 10% +]h. $9.3 (1+]h/ +]h _The centaur zombie closely misses you. _You now have 18/21 mp.+]h' +]h҇&  +]hYou hit the centaur zombie.  The centaur zombie is lightly damaged.  The centaur zombie closely misses you.+]hd4=30.0 (0.7+]hǘ+]hF _The centaur zombie kicks you but does no damage.+]h+]h+]h:+]hF _Unknown command.,]hUn  You hit the centaur zombie.  The centaur zombie is lightly damaged.,]h^&7,]hk _The centaur zombie misses you. The centaur zombie barely misses you.,]h<  You hit the centaur zombie.  The centaur zombie is moderately damaged.,]h?Q .   Your shadow fades away.,]hV(1.4,]h+[,]h] _The centaur zombie closely misses you. The centaur zombie misses you.,]h*'  You hit the centaur zombie.  The centaur zombie is moderately damaged.,]h*E----2.1,]h/,]h2_ _The centaur zombie closely misses you. x2,]h H  You hit the centaur zombie.  ,]h The centaur zombie is moderately damaged.The centaur zombie misses you.,]h B=8,]hg ,]h F _The centaur zombie kicks you but does no damage.,]ht  You hit the centaur zombie but do no damage.The centaur zombie is moderately damaged.,]h f2--3.5,]hy ,]hڸ - _The centaur zombie misses you. The centaur zombie kicks you.  ,]h You take 2 damage, and have 22/35 hp.65% health threshold reached.,]h /  --more---]hB    #..?!?..#  #.......##^  #.......#  #...ß...#  #.......#  #.......#  #.......#  #..##^.###..@....###^  #.##^.## +...Z...+ ##.^##M#  ####'####  ..  ..ß  ....  .....  ###### -]hmF    -]h6#..?!?..#  #.......##^  #.......#  #...ß...# -]h #.......#  #.......#  #.......# -]h  #..##^.###..@....###^  #.##^.## +...Z...+ ##.^##M#  ####'####  ..  ..ß  ....  .....  ###### -]h / _-]h{*4-]h+-]h/-0 _Unknown command.-]h-.]hz .]h  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2  b + Confusing TouchHexes11% 3 c - Tukima's DanceHexes11%3  d - GloomHexes/Necromancy 19% 3 Select a spell to cast [?] help[Esc] exit.]h+ .]h/L  #..##..####..##..#Salticid the Cutter#...##..##..?!?..##..##...#Spriggan of Dithmenos ***...#....#'.##.......##^'#....#Health: 22/35 ===============---------#.....'..#.......#..'.....#Magic: 18/21 ====================----#.....##.#...ß...#.##.....#AC: 4Str: 4#.....+..#.......#..+.....#EV: 18Int: 17 Contam: 10% #....#+.##.......##.+#....#SH: 0Dex: 17#...##..##.......##..##..M#XL:  7 Next: 63% Place: an Ossuary#..##^.###..@[0;10.]hO ;1m....###^.##..#Noise: ---------  Time: 3333.5 (0.0)#.##^.## +...Z...+ ##.^##M#a) +1 dagger#''''########'########''''#Cast: Ensorcelled Hibernation #.....'.............'.....##.....'....ß...ß....'.....#######'.............'######Z   centaur zombie#.Z...'#...........#'.....############################ _The centaur zombie misses you. The centaur zombie kicks you.  You take 2 damage, and have 22/35 hp. _65% health threshold reached. _Unknown command.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #..##..####..##..#Salticid the Cutter#...##..##..?!?.]hQ [0;10;1m..##..##...#Spriggan of Dithmenos ***...#....#'.##.......##^'#....#Health: 22/35 ===============---------#.....'..#.......#..'.....#Magic: 18/21 ====================----#.....##.#...ß...#.##.....#AC: 4Str: 4#.....+..#.......#..+.....#EV: 18Int: 17 Contam: 10% #....#+.##.......##.+#....#SH: 0Dex: 17#...##..##.......##..##..M#XL:  7 Next: 63% Place: an Ossuary#..##^.###..@....###^.##..#Noise: ---------  Time: 3333.5 (0.0)#.##^[0;1.]hX 0m.## +...Z...+ ##.^##M#a) +1 dagger#''''########'########''''#Cast: Ensorcelled Hibernation #.....'.............'.....##.....'....ß...ß....'.....#######'.............'######Z   centaur zombie#.Z...'#...........#'.....############################ _The centaur zombie misses you. The centaur zombie kicks you.  You take 2 damage, and have 22/35 hp. _65% health threshold reached. _Unknown command.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #..##..## ##..##..#  Salticid the Cutter  #...##..##..?!?..##..##...#  Spriggan of Dithmenos ***...  #....#'.##........]hZ [37m##^'#....#  Health: 22/35 ===============---------  #.....'..#.......#..'.....#  Magic: 15/21 =================-------  #.....##.#...ß...#.##.....#  AC: 4Str: 4  #.....+..#.......#..+.....#  EV: 18Int: 17 Contam: 10%  #....#+.##.......##.+#....#  SH: 0Dex: 17  #...##..##.......##..##..M#  XL:  7 Next: 63% Place: an Ossuary  #..##^.###..@....###^.##..#  Noise: ---------  Time: 3333.5 (0.0)  #.##^.## +...Z...+ ##.^##M#  a) [.]h\ 0;10;1m+1 dagger  #''''########'########''''#  Cast: Ensorcelled Hibernation  #.....'.............'.....#  #.....'....ß...ß....'.....#  ######'.............'######  Z   centaur zombie  #.Z...'#...........#'.....#  ###########################  _65% health threshold reached. _Unknown command.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line.]h.]h1 #..##..####..##..#Salticid the Cutter.]hJ#...##..##..?!?..##..##...#Spriggan of Dithmenos ***...#....#'.##.......##^'#....#Health: 22/35 ===============---------.]hJ#.....'..#.......#..'.....#Magic: 18/21 ====================----#.....##.#...ß...#.##.....#AC: 4Str: 4#.....+..#.......#..+.....#EV: 18Int: 17 Contam: 10% #....#+.##.......##.+#....#SH: 0Dex: 17#...##..##.......##..##..M#XL:  7 Next: 63% Place: an Ossuary#..##^.###..@....###^.##..#.]h,Noise: ---------  Time: 3333.5 (0.0)#.##^.## +...Z...+ ##.^##M#a) +1 dagger#''''########'########''''#Cast: Ensorcelled Hibernation .]h@S#.....'.............'.....##.....'....ß...ß....'.....#######'.............'######Z   centaur zombie.]h#.Z...'#...........#'.....############################Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..]h*}Aiming: Tukima's Dance (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then..]h.]h.]htD _/]h4/]hH\ _Unknown command./]hUH  You hit the centaur zombie.  /]hVThe centaur zombie is heavily damaged.The centaur zombie barely misses you./]h[39=====4.2 (0.7/]haa/]hc_ _The centaur zombie completely misses you./]hĚ  You barely miss the centaur zombie.The centaur zombie is heavily damaged./]hɛ/]hf&9/]h/]h( /]hĩ_The centaur zombie misses you. The centaur zombie barely misses you./]hT:  /]hYou hit the centaur zombie.  The centaur zombie is severely damaged.The centaur zombie misses you./]hD8% 5.6/]h/]hF _The centaur zombie kicks you but does no damage.0]h:u  You hit the centaur zombie but do no damage.The centaur zombie is severely damaged.The centaur zombie completely misses you.76.3 _The centaur zombie closely misses you.0]h3Z@Z  (distracted, ally targ…)@   shadow completely misses you.The centaur zombie closely misses you.barely miss the centaur zombie.  Your shadow hits the centaur zombie with a dagger!  The centaur zombie hits your shadow.0]hS8e=6-7.00]h=0]h>d _The centaur zombie closely misses your shadow.0]h ZZally target)  You hit the centaur zombie.4=4=7 _The centaur zombie is almost destroyed.1]h  You hit the centaur zombie but do no damage.The centaur zombie is almost destroyed.3-8.4 _The centaur zombie closely misses you. The centaur zombie misses you.3]hU  You hit the centaur zombie.  The centaur zombie is almost destroyed.1=9.1  You hit the centaur zombie.  The centaur zombie is almost destroyed. _The centaur zombie misses you. x2  You hit the centaur zombie but do no damage.  The centaur zombie is almost destroyed.The centaur zombie barely misses you.20=8 _The centaur zombie completely misses you.You hit the centaur zombie but do no damage.The centaur zombie is almost destroyed.2- 40.5 _The centaur zombie hits you. The centaur zombie barely misses you.  You hit the centaur zombie but do no damage.The centaur zombie is almost destroyed.  The centaur zombie completely misses you.1.2The centaur zombie is almost destroyed.  The centaur zombie completely misses you.The centaur zombie3-9 _The centaur zombie misses you. _You take 1 damage, and have [33]hq-7m23/35 hp.4]hi @  You hit the centaur zombie.4]h d  You destroy the centaur zombie!4]h ].'4]h T=7-2.64]h 4]hX M _Your shadow fades away.5]h5]hI8-5]h 5]hF _Unknown command.6]h-@0M##..##  ##..####..###..???..###..####..##..?!?..##..###'.##^'#'..#.......#..'##.#...ß...#.##.+....+..#++#.....##....##..M.##^.######^.##...##^.## +.......+ ##.^##M#''''########'########''''#..######6]hH6]hL-3.2 (0.66]hbV6]hW( _Found three items.?]hrqpM##''####### #######''####..## +..?!?..+ ##..####..###..???..###..####..##..?!?..##..###'.##^'#'..#.......#..'##.#...ß...#.##.+....+..#++#.....##....##..M.##^.######^.##..#.##^.## +.......+ ##.^##M#....?]h {?]h6&8?]hS?]h<( _Found three items.?]hK/M.....##.#.# #.#.##.....##''#################''####..## +..?!?..+ ##..####..###..???..###..####..##..?!?..##..###'.##^'#'..#.......#..'##.#...ß...#.##.+....+..#++#.....##....##..M#..##^.###.......###^.##..#...4.4?]hUM.#'#'#####'#'#......##.#.# #.#.##.....?]h`##''#################''####..## +..?!?..+ ##..####..###..???..###..####..##..?!?..##..###'.##^'#'..#.......#..'##.#..@ß...#.##.+..?]h..+..#++#....#...##..##.......##..##..M#..?]hB?]h(5.0?]h @]h,(M..............#'#'#####'#'#......##.#.# #.#.##.....##''#################''####..## +..?!?..+ ##..####..###..???..###..####..##..?!?..##..###'.##^'#@]h'..#..@....#..'##.#...ß...#.##.+....+.#....#+.##.......##.+#....#..@]hb@]hU1==6@]h@]hY _MP restored: 21@]hM∩.∩.∩..............#'#'#####'#'#......##.#.# #.#.##.....##''#################''####..## +..?!?..+ ##..####..###..???..###..####..##..?!?..##..###'.##^'#'..#.......#..'##.#...ß...#.###.....+..#.......#..+.....#####'####4=6.2 _@]hV@]h 3@]hB@]hp@]h@]h@]h @]h@]hl:==@]h@]h@]hk25==@]hU@]h"@]h#@]h'@]h9,@]h-@]h0@]hm5@]h/6@]h9@]h<@]h=W6=@]h@@]hC@]hD@]hUG@]hK@]hL@]hO@]h_R@]h#S@]hU@]hRY@]hZK7=@]hh@]hl@]hOm@]hp@]ht@]hu@]h`y@]h,}@]h}@]hG@]hv@]h!h8==@]hI@]hq,@]h@]h @]h@]h@]hƞ@]h@]ht@]h@]hGU9=@]h@]h,@]hЮ@]hC@]h@]hy@]h@]hb@]h@]h@]hL30=@]h/@]h@]h@]hi@]hH@]h @]h`@]hC@]h@]hW@]ha@]hLh1==@]h @]h @]h@]h@]h@]hm@]h@]h@]hs@]h#@]hk2=@]h@]h\ ,@]h, =3=@]h-4 @]h; B@]hK B@]hX 4==@]h"^ ,@]hh ,@]hj @]h!t @]hv @]hw @]hY{ @]h9 @]hG h5==@]h ,@]h X@]h  _w - 2 scrolls of enchant weapon (gained 1)@]h @]hm @]h 3Salticid the Cutter###########################Spriggan of Dithmenos ***...#..........∩.∩.∩..........#Health: 35/35 ========================#.........................#Magic: 21/21 ========================#......#'#'#####'#'#......#AC: 4Str: 4#.....##.#.# #.#.##.....#EV: 18Int: 17###''#################''###SH: 0Dex: 17#.##..## +..?!?..+ ##..##.#XL:  7 Next: 67% Place: an Ossuary@]h *#..##..###..@??..###..##..#Noise: ---------  Time: 3392.4 (46.2)#...##..##...!?..##..##...#a) +1 dagger#....#'.##.......##^'#....#Cast: Ensorcelled Hibernation #.....'..#.......#..'.....##.....##.#...ß...#.##.....##.....+..#.......#..+.....##....#+.##.......##.+#....##...##..##.......##..##..M##..##^.###.......###^.##..# _Unknown command. _Found three items. _Found three items. _MP restored: 21 _w - 2 scrolls of enchant weapon (gained 1)  i - a scroll of identify@]h /  --more--A]h A]h A]h< < 3.4 (47 _A]h A]h e _Health restored: 35C]h} _#########################∩.∩.∩..............#'#'#####'#'#......##.#.# #.#.##.....##''#################''####..## +..@!?..+ ##..####..###...??..###..####..##...!?..##..###....#'.##.......##^'#....##.....'..#.......#..'.....##.....##.#...ß...#.##.....#++#+.##.......##.+###..##.......##..##..MC]h14.0 (0.6)C]h'+5.0 (1C]hC]h` _c - a scroll labelled VOACVOGHIAC]h 3C]h C]hO C]h BC]h C]h C]h+ C]hN q _q - 3 lumpy red potions (gained 2)C]hI$ IC]h7 t## #..∩.∩.∩..# #..# #......#'#'#####'#'#......# #.....##.#.# #.#.##.....# ###''##########''### #.##..## +....@..+ ##..##.# #..##..###...??..###..##..# #...##..##...!?..##..##...# C]h8 0C]h< -7.2 (2.2C]h? +8.2 (3C]hC C]hD e _e - a scroll labelled JEH ELARCHEREOMD]h9D]h0;D]h&JnD]hX _c - 2 scrolls labelled VOACVOGHIA (gained 1)D]huD]huD]hxD]hćD]h6 ###########################Salticid the Cutter#..........∩.∩.∩..........#Spriggan of Dithmenos ***...#.........................#Health: 35/35 ========================#......#'#'#####'#'#......#Magic: 21/21 ========================#.....##.#.# #.#.##.....#AC: 4Str: 4###''#################''###EV: 18Int: 17#.##..## +.......+ ##..##.#SH: 0Dex: 17#..##..###...?...###..##..#XL:  7 Next: 67% Place: an Ossuary#...##..##...!@..##..##...#Noise: ---------  Time: 3400.4 (2.2)#....#'.##.......##^'#....#a) +D]hU1 dagger#.....'..#.......#..'.....#Cast: Ensorcelled Hibernation #.....##.#...ß...#.##.....##.....+..#.......#..+.....##....#+.##.......##.+#....##...##..##.......##..##..M##..##^.###.......###^.##..##.##^.## +.......+ ##.^##M# _Health restored: 35 _c - a scroll labelled VOACVOGHIA _q - 3 lumpy red potions (gained 2) _e - a scroll labelled JEH ELARCHEREOM _c - 2 scrolls labelled VOACVOGHIA (gained 1)  i - 2 scrolls of identify (gained 1)  --more--E]h5 __c - a scroll labelled VOACVOGHIA _q - 3 lumpy red potions (gained 2) _e - a labelled JEH ELARCHEREOM _c - 2 scrolls labelled VOACVOGHIA (gained 1) _f - 4 murky yellow potions (gained 2) _p - 3 scrolls of poison (gained 1)E]hP ########################### #....∩.∩.∩..........# #.........................# #......#'#'#####'#'#......# #.....##.#.# #.#.##.....# ###''#################''### #.##..## +......@+ ## #..##..###.......###..##..# #...##..##.......##..##...# #....#'.##.......##^'#....# #.....'..#.......#..' #.....##.#...ß...#.##.....# #.....+..#.......#..+.....# #....#+.##.......##.+#....# #...##..##.......##..##..M#E]hi##'ß#6.4 (8##E]hE]h5===7.4 (9E]hE]h,= _As you open the door, it creaks loudly!F]hfF]hF]hF]hF _Unknown command.G]h:Read which item? Scrolls  g - a scroll of fogi - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  N - a scroll of noise  S - a scroll of silence  c - 2 scrolls labelled VOACVOGHIA  e - a scroll labelled JEH ELARCHEREOM [!] read|quaff[?] describe selectedG]hkG]hpG]huSalticid the CutterSpriggan of Dithmenos ***... ###########################Health: 35/35 ======================== #..........∩.∩.∩..........#Magic: 21/21 ======================== G]hw#.........................#AC: 4Str: 4 #......#'#'#####'#'#......#EV: 18Int: 17 #.....##.#.# #.#.##.....#SH: 0Dex: 17 ###''#################''###XL:  7 Next: 67% Place: an Ossuary #.##..## +......@'ß##..##.#Noise: ===------  Time: 3407.4 (0.0) #..##..###.......###..##..#a) +1 dagger #...##..##.......##..##...#Cast: Ensorcelled Hibernation #....#'.##.......##^'#....# #.....'..#.......#..'.....# #.....##.#...ß...#.##.....# #.....+..#.......#..+.....# #....#+.##]h|40m.......##.+#....# #...##..##.......##..##..M# _c - 2 scrolls labelled VOACVOGHIA (gained 1) _i - 2 scrolls of identify (gained 1) _f - 4 murky yellow potions (gained 2) _p - 3 scrolls of poison (gained 1) _As you open the door, it creaks loudly! _Unknown command.G]hmSIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled VOACVOGHIA  e - a scroll labelled JEH ELARCHEREOM Potions (select first with !)  d - 2 emerald potions  f - 4 murky yellow potions  j - 2 fizzy pink potions  k - a murky emerald potion  l - a smoky golden potion  n - a fizzy black potion  o - a coppery potion  p - a purple potion  q - 3 lumpy red potions  s - 2 bubbling red potions[?] describe selectedH]hSalticid the CutterSpriggan of Dithmenos ***... ###########################Health: 35/35 ======================== #..........∩.∩.∩..........#Magic: 21/21 ======================== #.........................#AC: 4Str: 4 #......#'#'#####'#'#......#EV: 18Int: 17 #.....##.#.# #.#.##.....#SH: 0Dex: 17 ###''#################''###XL:  7 Next: 67% Place: an Ossuary #.##..## +......@'ß##..##.#Noise: ===------  Time: 3407.4 (0.0) #..##..###.......###..##..#a) +1 dagger #...##..##.......##..##...#Cast: Ensorcelled Hibernation #....#'.##.......]h[m##^'#....# #.....'..#.......#..'.....# #.....##.#...ß...#.##.....# #.....+..#.......#..+.....# #....#+.##.......##.+#....# #...##..##.......##..##..M# _c - 2 scrolls labelled VOACVOGHIA (gained 1) _i - 2 scrolls of identify (gained 1) _f - 4 murky yellow potions (gained 2) _p - 3 scrolls of poison (gained 1) _As you open the door, it creaks loudly! _Unknown command.  As you read the scroll of identify, it crumbles to dust.H]hx5---8.4 (1H]h@H]hb _e -> t - a scroll of teleportationI]h1 _You open the door.I]h)HI]hS#..##..###.......###..##..##...##..##.......##..##...# #....#'.##.......##^'#....# #.....'..#.......#..'.....# #.....##.#...ß...#.##.....# #.....+..#.......#..+.....# #....#+.##.......##.+#....# #...##..##.......##..##..M# #..##^.###@......###^.##..#--- #.##^.## +.......+ ##.^##M# #''''########'########''''# #.....'.............'.....# #.....'....ß...ß..]h\!m..'.....# ######'...........'###### #.Z...'#...........#'.....# ########################### 10.0)#ß'##===9.4 (11I]hgS _As you open the door, it creaks loudly!J]hJ]h)J]h,J]hBJ]h5BJ]hwJ]h,J]hJ]h #...##..##.......##..##...# #....#'.##.......##^'#....# #.....'..#.......#..'.....# #.....##.#...ß...#.##.....# #.....+..#.......#..+.....# #....#+.##.......##.+#....# #...##..##.......##..##..M# #..##^.###.......###^.##..# #.##^.##ß'......@'ß##.^##M# ---24.0 (4.6) #''''########'########''''# #.....'.............'.....# #.....'....ß...ß ######'.............'###### #.Z...'#.....#'.....# ###########################]h@m _You open the door.J]hm:---J]hJ]hE _Done exploring.K]hIIK]hRU......0.0K]hWK]hXK]hZE _Done exploring.M]h*M]h3!An ossuary∩∩∩(Press ? for help) M]h7###########################  #..........∩.∩.∩..........#  #.........................#  #......#'#'#####'#'#......#  #.....##.#.# #.#.##.....#  ###''#################''###  #.##..##ß'.......'ß##..##.#  #..##..###.......###..##..#  #...##..##.......##..##...#  #....#'.##.......##^'#....#  #.....'..#.......#..'.....#  #.....##.#...ß...#.##.....#  #.....+..#.......#..+.....#  #....#+.##.......##.+#....#  #...##..##.......##..##..M#  #..##^.###.......###^.##..#  #.##^.##ß'......@'ß##.^##M#  #''''########'########''''#  #.....'.............'.....#  #.....'....ß...ß....'.....#  ######'.............'######  #.Z...'#...........#'.....#  ###########################M]h@ ^∩@N]h N]hѧ #...##..##.......##..##...#Salticid the Cutter #....#'.##.......##^'#....#Spriggan of Dithmenos ***... #.....'..#.......#..'.....#Health: 35/35 ======================== #.....##.#...ß...#.##.....#Magic: 21/21 ======================== #.....+..#.......#..+.....#AC: 4Str: 4 #....#+.##.......##.+#....#EV: 18Int: 17 #...##..##.......##..##..M#SH: 0Dex: 17 #..##^.###.......###^.##..#XL:  7 Next: 67% Place: an Ossuary #.##^.##ß'......@'ß#]h Wm#.^##M#Noise: ---------  Time: 3424.0 (0.0) #''''########'########''''#a) +1 dagger #.....'.............'.....#Cast: Ensorcelled Hibernation #.....'....ß...ß....'.....# ######'.............'###### #.Z...'#...........#'.....# ########################### _e -> t - a scroll of teleportation _You open the door. _As you open the door, it creaks loudly! _You open the door. _Done exploring. _Done exploring. _N]h N]hV N]h N]h N]h @  There is an open door here.N]h 5 _N]h N]hN N]h N]h N]h N]hC N]h: N]h N]h N]h N]h N]h N]h N]h N]h ,N]h: N]h N]h N]ht N]h N]h N]h ,N]h N]hV D  There is a huge open gate here.N]h N]h&  _N]h N]h N]h N]hi N]h N]hx D  There is a huge open gate here.N]h N]h  _N]h N]hB N]h N]h N]h N]hc N]h ,N]h N]h N]hJ ,N]h N]hH E  There is a large open door here.N]hR G.##.#.# #.#.##.....# ################''### .##ß'.......'ß##..##.# ..###.......###..##..# ##.......##..##...# '.##.......##^'#....# .'..#.......#..'.....# N]h5 O.##.#...ß...#.##.....# .+..#.......#..'@....# +.##.......##.'#M...# ##.......##..##...# ^.###.......###^.##..# .##ß'.......'ß##.^##.########'########''''# M   mummy (wandering) .'.............'.....# N]h \.'....ß...ß....'.....# #'.............'######N]h# .33.6 (9.6N]h 64.2 (10.2) _N]h N]h O]h&l O]h z _Unknown command.P]h#t N M@Mally target)@   shadowYou hit the mummy.  The mummy is lightly damaged.  Your shadow hits the mummy with a dagger.P]hy 7=9 (0.7)P]h~ P]hC R _The mummy barely misses you.Q]h Q]h  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice10% 2 b - Confusing TouchHexes11%3  c + Tukima's DanceHexes11% 3 Q]hw # d - GloomHexes/Necromancy 19% 3 Select a spell to cast [?] help[Esc] exitT]hzT]h_T]h.##.#.# #.#.##.....#Salticid the Cutter #################''###Spriggan of Dithmenos ***... .##ß'.......'ß##..##.#T]h0Health: 35/35 ======================== ..###.......###..##..#Magic: 21/21 ======================== #..##.......##..##...#AC: 4Str: 4 #'.##.......##^'#....#EV: 18Int: 17 .'..#.......#..'.....#SH: 0Dex: 17 .##.#...ß...#.##.....#XL:  7 Next: 67% Place: an Ossuary .+..#.......#..'@....#Noise: =--------  Time: 3434.9 (0.0) #+.##.......##.'#M...#a) +1 dagger #..##.......##..##@..#Cast: Ensorcelled Hibernation ^.###.......###^.T]hѠ`##..# .##ß'.......'ß##.^##.# ########'########''''#M   mummy (ally target) .'.............'.....#@   shadow .'....ß...ß....'.....# #'.............'######You hit the mummy.  The mummy is lightly damaged.  Your shadow hits the mummy with a dagger. _The mummy barely misses you.Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T]hH.##.#.# #.#.##.....#Salticid the Cutter #################''###Spriggan of Dithmenos ***... .##ß'.......'ß##..##.#Health: 35/35 ======================== ..###.......###..##..#Magic: 21/21 ======================== T]h#..##.......##..##...#AC: 4Str: 4 #'.##.......##^'#....#EV: 18Int: 17 .'..#.......#..'.....#SH: 0Dex: 17 .##.#...ß...#.##.....#XL:  7 Next: 67% Place: an Ossuary .+..#.......#..'@....#Noise: =--------  Time: 3434.9 (0.0) #+.##.......##.'#M...#a) +1 dagger #..##.......##..##@..#Cast: Ensorcelled Hibernation ^.###.......###^.##..# .##ß'.......'ß##.^##.# ########'########''''#M  ]h0m mummy (ally target) .'.............'.....#@   shadow .'....ß...ß....'.....# #'.............'######You hit the mummy.  The mummy is lightly damaged.  Your shadow hits the mummy with a dagger. _The mummy barely misses you.Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T]h9%  The mummy is lightly damaged.  Your shadow hits the mummy with a dagger. _The mummy barely misses you.  Casting: Tukima's Dance (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.T]hMvvM 2 mummies (1 ally target)T]h18----5.9 (1Touch -Star T]hþT]h _Your orb unleashes a flurry of shooting stars! _You now have 18/21 mp.T]h T]h+ T]h) T]h< F _Unknown command.T]h Z  You hit the mummy but do no damage.T]h [The mummy is lightly damaged.  The shooting star hits the mummy!T]h m  The mummy is severely damaged.T]hȹ T]h mv@°°T]h 4-6.6 (0.7T]h T]h; 0 _The mummy is knocked back.U]h  You hit the mummy but do no damage. The mummy appears confused.U]h/U]h .M°@°U]hyv#MM1 confused, 1 ally target)  The mummy is severely damaged.U]h;=7.3U]h8c°@°U]hhS _The mummy closely misses you.U]h/ M  You hit the mummy.U]hV O°@.U]h '8.0U]h U]h ^ _The mummy is severely damaged.V]h7  You hit the mummy.V]h^  The mummy is almost destroyed.The mummy completely misses you. The mummy hits itself!V]hV]h}.Mv°#.M   mummyV]hJ----97V]h9°V]hM _The mummy is destroyed!V]h,##.#.# #.#.##.....# ''### ##ß'.V]h .'ß##..##.# ###.###..##..# ..##.##..##...# '.##.V]h/##^M#....# '..#.#..'.....# ##.#...ß...#.##.....# +..#.#..v.@...# +.##.##.°#....# ..##.V]h0##..##@..# .###.###^.##..# ##ß'.......'ß##.^##.#V]hd4'#''''# '......'.....# V]h`<p°v°(ally target)W]h4-9.3 (0.6W]h![°°W]hE W]hF .#.# #.#.##.....# ''### ß'.'ß##..##.# ###.###..##..# ##.##..##...# .##.##^M#....# ..#.#..'.....# .#...ß...#.##.....# ..#.W]h/H f#..°v.@..# .##.##.°#....# ##.##..##@..# ###.###^.##..# '#''''# .'.....# ....ß...ß....'.....# W]hH W]heI W]hHM vW]hM g°°°W]hP ?-9W]hkT a°°°°W]hV X]h>o'##############''## #ß'.......'ß##..##.######..##. ...##.^M#..#..v. #.#...ß...#.##° X]hgpx..#.......#..°°###.°#.@..##..##@.. ###^.##ß''ß##.^#######'########''''# .............'.....ß...ßX]h..........'###### ##'..... °°°.   Your shadow fades away.The shooting star hits the mummy!  The mummy is severely damaged.M'°°°.X]h2(40.5X]h{°°° _The mummy is knocked back.Y]h *#''### ##ß'.'ß##..##.# .###.###..##..#.##.##.M##...# '.##.##^'#....# '..#.#..°.....##.#...ß...#.##°....# +..#.#..°°....# +.##.##.°#@...#.##.##..##...# .###.###^.##..##ß'.'ß##.^##.# #'#''''# '.'.....# '....ß...ß....'.....# '.'###### '#.#'.....#.M°°'#9=1.1°°°Z]hZ]h Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/IceZ]hB10% 2  b + Confusing TouchHexes11% 3 c - Tukima's DanceHexes11%3  d - GloomHexes/Necromancy 19% 3 Select a spell to cast [?] helpZ]he<[Esc] exit[]h []hg[]hK################''###Salticid the Cutter ##ß'.......'ß##..##.#Spriggan of Dithmenos ***... .###.......###..##..#Health: 35/35 ======================== ..##.......##..##...#Magic: 19/21 =====================--- '.##.......##^M#....#AC: 4Str: 4 '..#.......#..°.....#EV: 18Int: 17 ##.#...ß...#.##°....#SH: 0Dex: 17 +..#.......#..'°....#[]h\XL:  7 Next: 69% Place: an Ossuary +.##.......##.°#@...#Noise: ---------  Time: 3441.1 (0.0) ..##.......##..##...#a) +1 dagger .###.......###^.##..#Cast: Ensorcelled Hibernation ##ß'.......'ß##.^##.#-Star #######'########''''# '.............'.....#M   mummy '....ß...ß....'.....# '.............'###### '#...........#'.....#Your shadow fades away.The shooting star hits the mummy!  The mummy is severely damaged. _The mummy is knocked back.  Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[]he################''###Salticid the Cutter ##ß'.......'ß##..##.#Spriggan of Dithmenos ***... .###.......###..##..#Health: 35/35 ======================== ..##.......##..##...#[]hMagic: 19/21 =====================--- '.##.......##^M#....#AC: 4Str: 4 '..#.......#..°.....#EV: 18Int: 17 ##.#...ß...#.##°....#SH: 0Dex: 17 +..#.......#..'°....#XL:  7 Next: 69% Place: an Ossuary +.##.......##.°#@...#Noise: ---------  Time: 3441.1 (0.0) ..##.......##..##...#a) +1 dagger .###.......###^.##..#Cast: Ensorcelled Hibernation ##ß'.......'ß##.^##.#-Star #######'########''''# '.............'.....#M   mummy '....ß...ß....'.....# '.............'###### '#...........#'.....#Your shadow fades away.The shooting star hits the mummy!  The mummy is severe[]h< ly damaged. _The mummy is knocked back.  Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[]hA#Q'..[]hy'6---=2.1 (1Touch -Star []h,[]h0V  The mummy is severely damaged. _The mummy is knocked back.  Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red. _You now have 16/21 mp.[]h[M.#.# #.#.##.....##############''### ##ß''ß##..####..## .#..###[]h]#^M# '..#.......#..' ##.#...ß...#.##.#..'.@... +##.'#.....#..##. .######^.##. ##ß'.......'ß##.^##.#M   mummy[]hqa[]hf&'M[]h2n9-7 (0.6 _[]hu[]hvw\]h` u.##.#.# #.#.##.....##''### .##ß'.'ß##..##.#.###.###..##..# #..##\]hh .##..##...# #'.##.##^'#....# .'..#.#..'M....# .##.#...ß...#.##.....# .+..#.#..'@....# #+.##.##.'#....# #..##\]h6 .##..##...# ^.###.###^.##..# .##ß'.'ß##.^##.##'#''''# \]h .'.'.....# .'....ß...ß....'.....# #'.'######\]hȍ \]h A-3.3\]h \]h ]]hZ _No target in range!]]h F.##.#.# #.#.##.....# '#''###.##ß'.'ß##..##.# #..###.###..##..##..##.##..##...# .#'.##.##^'#....#.'..#.#..'M....#.##.#...ß...#.##.....#.+..#.#..@.....# .#+.##.##.'#....##..##.##..##...# #^.###.###^.##..# ^.##ß'.'ß##.^##.# '#'#''''#.'.'.....# ..'....ß...ß....'.....# ##'.'######9 _ _There is a large open door here.^]h^]h^]h^]h@I _No target in range!^]h.M---4.9 (1.0 _^]hC'  You hit the mummy but do no damage.=5.6 (0.7^]h+ ^]h. ^ _The mummy is severely damaged.^]h=_  You hit the mummy but do no damage. The mummy appears confused.  The mummy is severely damaged.@.MM(confused, ally target)@   shadow-6.3 _Your shadow hits the mummy but does no damage._]h9_  You barely miss the mummy._]h]7==7.0_]ho_]h^ _The mummy is severely damaged._]h h  You hit the mummy but do no damage._]hH.M_]hY--7_]h_]h^ _The mummy is severely damaged._]h__]hxd7-_]hnj_]h=mI _No target in range!_]h` I_]h,g I _No target in range!_]h l##.#.# #.#.##.....# #''### ##ß'.'ß##..##.# ..###.###..##..# ..##.##..##...# #'.##._]hm##^'#....# '..#.#..'.@...# ##.#...ß...#.##.....# +..#.#..'@....# #+.##.##.'#M...# ..##.##..##...# ^.###.###^.##..# .##ß'.'ß##.^##.# #'#''''# '.'.....# '....ß...ß....'.....# _]h_]h38.3 (0.6 __]h0_]h`]h"M _The mummy is severely damaged. _No target in range! _No target in range!  You hit the mummy.  The mummy is severely damaged.  The mummy hits you! The mummy hits itself!`]h?+.@   shadow`]h(J|22---------72=9.0 (0.7`]hUO`]hXT _The mummy is destroyed!You take 13 damage, and have 22/35 hp.`]hU7MASSIVE DAMAGE!!`]h}d/  --more--`]hF i  80% health threshold reached.`]hL /  --more--a]h$  ## ##..##.# ##..##..# #..##...# ^'#....# '.@...# #.##.....# #..'@....# ##.'#....# #..##...# ^##^.##..# ##.^##.# '# #   a]h?LC  ## ##..##.# ##..##..# #..##...# ^'#....# '.@...# #.##.....# #..'@....# ##.'#....# #..##...# ^##^.##..# ##.^##.#'# #  65% health threshold reached.  --more--a]h5  ## ##..##.# ##..##..# #..##...# ^'#....# '.@...# #.##.....# #..'@....# ##.'#....# a]h#..##...# ^##^.##..# ##.^##.# '# #   a]hQ  ## ##..##.# a]hQ3##..##..# #..##...# ^'#....# '.@...# #.##.....# #..'@....# ##.'#....# a]hnR#..##...# ^##^.##..# ##.^##.#'# a]hR#a]hT/ _a]hSK.#'#'#####'#'#. .##.#.# #.#.##.....# #################''#####ß''ß##..## ..##..##.#..## #'.###^'#.a]hU'..#.......#..'.@##.#...ß...#.## .+....'.....+##.'#.... #....##. ^.######^.##. .##ß'.......'ß##.^##.# ########'########''''.....# .'....ß...ß....'.....a]h]a]h[dU=-6 (0.6 _a]hja]h7lb]h............. ..#'#'#####'#'#. .##.#.# #.#.##.....# #################''#####ß''ß##..## ..##..##.##..## #'.##^'#.'..#.......#..'@@##.#...ß...#.## .+..#..'.....+b]hsl#.'#.... #....##. ^.######^.##. .##ß'.......'ß##.^##.# ########'########''''.....b]hb]hn3----------50.2b]hb]hU∩.∩.∩.#....................#..#'#'#####'#'#......# ..##.#.# #.#.##.....# '#################''###ß'.'ß##..##.##.###..##..# ##..##.##..##...# .#'.##.##^@#....# .b]hs.'..#.......#..'.@...#.##.#...ß...#.##.....# ..+..#.#..'.....# .#+.##.##.'.# ##..##.##..##...# #^.###.###^...# ^.##ß'.......'ß##.^##.# '########'########''''#b]hb]hC.b]hJ%8b]hb]h u _Your shadow fades away. _There is a large open door here.b]hb7M######################∩.∩.∩...................#.#'#'#####'#'#......# ..##.#.# #.#.##..... '#################''## ..##ß''ß##..## #..##..## ##..@## .#'.###^'#....#'..#.......#..'.....###.#...ß...#.##.....# ..+..#.......#..'.....##.###.#1.4 _b]h%l M ######################∩.∩.∩.................b]hVm .#'#'#####'#'#......# ..##.#.# #.#.##..... '#################''## ..##ß''ß##..## #..###@.## ##...###'.###^'#'..#.......#..'.. ..##.#...ß...#.##.....#.....b]hIn !#..#b]ht b]hy '2.0b]h. b]hB c]h_v ###################### ∩.∩.∩....# ..................# '#'#####'#'#......# .##.#.# #.#.##.....# #################''### .##ß'.'ß# ..###.## #..##.##..##...# #'.##.##^'#....# '..#.......#..'.....#c]h##.#...ß...#.##.....#+..#.#..'.....#+.##.##.'#....#..##.##..##...#c]hc]hS8=6c]hc]hEc]ho ##################### ∩.∩.∩..........# ..................# '#'#####'#'#......# .#.# #.#.##.....# ################@'### ##ß'.'ß# .###.## ..##.##..##...# '.##.##^'#....# '..#.......#..' ##.#...ß...#.## +..#.#..'.....# +.##.##.'#....#c]h>c]hא3.2 _There is a large open door here.c]hz` ######################∩.∩.∩..#..............# ..#'#'#####'#'.# .##.#.# #.#.##@....################''###ß'.'ß##..##.##.###..##..# #..##.##..##...# #'.##.##^'#....# .'..#.......#..'.....# .##.#...ß...#.##.....# .+..#.#..'.....#4=8 _c]h $ #######################∩.∩.∩..#..............#..#'#'#####'#'.# ..##.#.# #.#.##.....# '#################''###ß'.'ß##..##.##.###..##..# ##..##.##..##...# .#'.##.##^'#....# ..'..#.......#..'.....# ..##.#...ß...#.##.....#4.4c]hы ; ########################∩.∩.∩.#..............#..#'#'#####'#'.# ...##.#.# #.#.##.....# ''#################''###ß'.'ß##..##.##.###..##..##..##.##..##...##'.##.##^'#....#.'..#.......#..'.....#c]h o=5.0c]h d]h7#.∩.∩.∩.#..#.#'#'#####'#'#......#.##.#.# #.#.##.....# #''######''### ##..##ß'.'ß##..##.# .##..###.###..##..# ..##..##.##..##...# ...#'.##.##^'#....# ....'..#.#..'.....#d]h0X6d]hk#.∩.∩.∩.#...#.#'#'#####'#'#......#.##.#.# #.#.##.....# ##''#######''### .##..##ß'.'ß##..##.# ..##..###.###..##..# ...##..##.##..##...# ....#'.##.##^'#....# .....'..#.#..'.....#d]hd]hC=6.2d]hld]hd]h6B# #.∩.∩.∩.# #...# #......#'#'#####'#'#......# #.....##.#.# #.#.##.....##''########''### #.##..##ß'.'ß##..##.# #..##..###.###..##..# #...##..##.##..##...# #....#'.##.##^'#....# #.....'..#.#..'.....#8d]h} 725=9=6==20=7==8==1==9===d]h  _Your orb has finished recharging its magic.30=1==2=3=d]h 4==d]hx Bd]hl d]h d]h: d]h Bd]h d]h K5==d]hp ,d]hh d]h% 97.8 (41.d]h 0)d]h{ d]h d]h  d]h  d]h Done exploring. d]hz |_Health restored: 35; MP restored: 21d]h e]h  #  #.∩.∩.∩.#  #...#  #......#'#'#####'#'#......#  #.....##.#.# #.#.##.....#  ###''########''###  #.##..##ß'.'ß##..##.#  #..##..###.###..##..#  #...##..##.##..##...#  #....#'.##.##^'#....#  #.....'..#.#..'.....#8.4 (0.6) _e]he]hNe]hZInventory: 9/52 gear slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)g - a +0 sling Missiles (go to first with ()d - 15 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  i - a +1 cloak (worn) e]h]Jewellery (go to first with "=)  c - a ring of resist corrosion (worn)  f - a ring of magical power (worn)h - a ring of willpower Scrolls (go to first with ?)  g - a scroll of fog  t - a scroll of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  N - a scroll of noise [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i]hm (  g - a scroll of fog  t - a scroll of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  N - a scroll of noise  S - a scroll of silence  c - 2 scrolls labelled VOACVOGHIA Potions (go to first with !)  i - 3 potions of invisibility  d - 2 emerald potions  f - 4 murky yellow potions  j - 2 fizzy pink potions  k - a murky emerald potion  l - a smoky golden potion  n - a fizzy black potion  o - a coppery potion  p - a purple potion  q - 3 lumpy red potions  s - 2 bubbling red potionsbotj]h j]h j]h Salticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 21/21 ========================AC: 4Str: 4EV: 18j]h :Int: 17  ###########################SH: 0Dex: 17  #..........∩.∩.∩..........#XL:  7 Next: 72% Place: an Ossuary  #..............@..........#Noise: ---------  Time: 3498.4 (0.0)  #......#'#'#####'#'#......#a) +1 dagger#.....##.#.# #.#.##.....#Cast: Ensorcelled Hibernation ###''#################''###j]h f#.##..##ß'.......'ß##..##.##..##..###.......###..##..##...##..##.......##..##...##....#'.##.......##^'#....##.....'..#.......#..'.....# _Your shadow fades away. _There is a large open door here. _There is a large open door here. _Your orb has finished recharging its magic.Done exploring. _Health restored: 35; MP restored: 21j]h j]h j]hg ]h&]h!=Inventory: 9/52 gear slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)g - a +0 sling Missiles (go to first with ()d - 15 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  i - a +1 cloak (worn) Jewellery (go to first with "=)  c - a ring of resist corrosion (worn)  f - a ring of magical power (worn)h - a ring of willpower Scrolls (go to first with ?)  g - a scroll of fog  t - a scroll of teleportation]hi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  N - a scroll of noise [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]]hJewellery (go to first with "=)  c - a ring of resist corrosion (worn)  f - a ring of magical power (worn)h - a ring of willpower Scrolls (go to first with ?)  g - a scroll of fog  t - a scroll of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  N - a scroll of noise  S - a scroll of silence  c - 2 scrolls labelled VOACVOGHIA Potions (go to first with !)  i - 3 potions of invisibility  d - 2 emerald potions  f - 4 murky yellow potions  j - 2 fizzy pink potions  k - a murky emerald potion  l - a smoky golden potion64%]hI p - 3 scrolls of poison  N - a scroll of noise  n - a fizzy black potion  o - a coppery potion78]h  N - a scroll of noise  c - 2 scrolls labelled VOACVOGHIA  p - a purple potion  q - 3 lumpy red potions92]h~  s - 2 bubbling red potionsbot]hI ]htO Salticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 21/21 ========================AC: 4Str: 4EV: 18Int: 17  ]hO ###########################SH: 0Dex: 17  #..........∩.∩.∩..........#]hvP XL:  7 Next: 72% Place: an Ossuary  #..............@..........#Noise: ---------  Time: 3498.4 (0.0)  ]hP y#......#'#'#####'#'#......#a) +1 dagger#.....##.#.# #.#.##.....#Cast: Ensorcelled Hibernation ]hkQ ###''#################''####.##..##ß'.......'ß##..##.##..##..###.......###..##..##...##..##.......##..##...#]hT #....#'.##.......##^'#....##.....'..#.......#..'.....# _Your shadow fades away. _There is a large open door here. _There is a large open door here. _Your orb has finished recharging its magic.Done exploring. _Health restored: 35; MP restored: 21]hX ]h3] ]ha ]h/c ]hlRead which item? Scrolls  g - a scroll of fog  t - a scroll of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  N - a scroll of noise  S - a scroll of silence  c - 2 scrolls labelled VOACVOGHIA [!] read|quaff[?] describe selected]h"]hW']h*+]h!+Salticid the CutterSpriggan of Dithmenos ***...Health: 35/35 ========================Magic: 21/21 ========================AC: 4Str: 4EV: 18Int: 17  ###########################SH: 0Dex: 17  ]h+#..........∩.∩.∩..........#XL:  7 Next: 72% Place: an Ossuary  #..............@..........#Noise: ---------  Time: 3498.4 (0.0)  #......#'#'#####'#'#......#a) +1 dagger#.....##.#.# #.#.##.....#]h+Cast: Ensorcelled Hibernation ###''#################''####.##..##ß'.......'ß##..##.##..##..###.......###..##..##...##..##.......##..##...##....#'.##.......##^'#....##.....'..#.......#..'.....# _Your shadow fades away. _There is a large open door here. ]h[,_There is a large open door here. _Your orb has finished recharging its magic.Done exploring. _Health restored: 35; MP restored: 21]h/]h]0gThere is a large open door here. _Your orb has finished recharging its magic.  Done exploring. _Health restored: 35; MP restored: 21  Okay, then.]h2]h5]h6. _]h #########################∩.∩..............#'#'#####'#'#........##.#.# #.#.##.....##''#################''####..##ß''ß##..####..##..####...###'.##^'#9.0 (0.6 _]h ]hn j _There is a gate leading back out of this place here.]h]hT]h߱]hɴ]h6500.0 (1.0 _]h]h^ .##......# .........# ........## .......## .#### ...##.## .... ### ..###.### #.. ..# .## #...# #.#####.## #. ###.#####.#..[#..# Dungeon:5##.........#.@.'..###..#  #.....#...#........  #.#.#.#####.#####.#####.#  #.....# #.......#..###....######.# ]h^O#... #............# ... #)............. . ..# #.####)#######]hG_..# ### #.# #.#]hs`]hcg]h+8 (1.8]h]hs} _Welcome back to the Dungeon! _There is a collapsed entrance here.]h]hRead which item? Scrolls  g - a scroll of fog  t - a scroll of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  N - a scroll of noise  S - a scroll of silence ]hj c - 2 scrolls labelled VOACVOGHIA [!] read|quaff[?] describe selected]h& ]h ]h .##......#Salticid the Cutter .........#Spriggan of Dithmenos ***... ........##Health: 35/35 ======================== .......## .####Magic: 21/21 ======================== ...##.## .... ###AC: 4Str: 4 ..###.### #.. ..#EV: 18Int: 17 ]h .## #...# #.#####.##SH: 0Dex: 17 #. ###.#####.#..[#..#XL:  7 Next: 72% Place: Dungeon:5  #.##.........#.@.'..###..#Noise: ---------  Time: 3500.8 (0.0)#...........#...#........a) +1 dagger#.#.#.#####.#####.#####.#Cast: Ensorcelled Hibernation #.....# #.......##..###.########...######.# #... #...................# ... #.###..)............. . ..# #.####)#######..#### #.# #.#Done exploring. ]h [_Health restored: 35; MP restored: 21 _Okay, then. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.]h  As you read the scroll labelled VOACVOGHIA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.]hV']h'$1.8 (1]h/]h43 ]h3]hE4'_c -> I - a scroll of immolation]h ]h]h]h'"]h'@  There is an open door here.]h)]h6* _]h+]h,]h.]h.]h/]h'1]h+3]h3]h14]h7]hV9]h9]h:]h!<]h=]h.>]h>]hZB]hC]hL,]h_N]hQ]hjR]hcS]h&X,]hX]hY]hi[]hRd]h|e]hg]hi]hlj]hk]hp]hUuB]hSx]hz]h{]hV|]h~]h9,]hւ]hP]h]h]hV]hω]h]h]hБ]h5]hƒ]hZ]h]h]hm]hf]hi]h՘]h]]h;]h]h]h]h ]hE]h]h/]h*]h]h]h]h ]h ]hf]h]h]h}]h]hg]h]]hA]h]h(]h]hB]hد]hٰ]hF]hб]hɲ]hv]hٴ]ha]hW]hV]h·]hJ]h-]h$,]h]hF]hw]h]h4]hJ]h,]h]h_]h]h]h]hH]h]h]h]h]h]hN]hJ]h5]h]h]h]h]h]h_]h]h]hg]h]h<]h,]h]h]h]h<]h]h]h'o _o - 3 coppery potions (gained 2)]h ]hl]h]hj]h]h]h_]hU]h]h5]h]hp ]h ]h ]h&]h]hh]h]h]h]h"]h]h="]h%]h(,]h+]h.]h22]h2]h7]h:]h<]hT=]h?]hC]hF,]hgI]h~SR  j - 3 boomerangs  Things that are here:]h=T]h`V]h[a _a +0 dagger; an orc skeleton]h4^]h^]ha]hc]hg]hg]hi]hl]hLo]ho]hq]h?t]hv]hx,]h}P  There is a stone staircase leading up here.]h]h _]h]h]ho  ###.#[)).........###  #..........##)...... ]h #.....).....#......#  #.[................#  ##..#.....#.#......# ]hr$ #..#....##.#.#..>.#  #..#<#.###..<....<.  #.......##.#.##.... ]hɐ` #.@................38.0 (36.2)  #.#....##..#....... ]hA #.#................  #.#.##.##..#...##.#  #>##.#.#.#.#..###.# ]h #. #...##.#.## #..   #( #.###..#. ###  ]hj ## #.# #.# #.##..  .# #.... ]h}]hǛ,6 (36.8]h]h`; _Found a stone staircase leading down.]h4]h5\ _Unknown command.]h  ]h ]h ]h ]h1 ]h P _]h ,]h! ]h" ]ha# ]h# ]h$ ]h( X]h+ R  There is a stone staircase leading down here.]h- 5 _]h- ]h/ ]h:1 ,]h]2 ]h 8 d  #..#<#.###..<....<  #.......##.#.##...  #................. ]hZ9  #.#....##..#......  #.#.........  #.#.##.##..#...##.  #>##.#.#.#.#..###  #.###...##.#.## #  #@...#.###..#. ##  ####.#.# #.# #.##  .. .# #  ## #.#. #... #..## ]h9  #...  ...  .]h< 242.2 (3.6)]h> +3.2 (4]h}N L _d - 20 poisoned darts (gained 5)]h+]h]h,]h9]hX]h]h`]h]h>]h4 ####.#.# #.# #.##.... #....# .# #... #..### #.#.#.# #..# # #..# #..###.# #..# #... #. #..#######... #.# #.......... ..# ##@####### #9.8 (6 .# #.# ... .#♣ ). #♣50.4 (7.2]h9 _Found a whip.]h u]h ]h ]h  ]h ]h` ]h ]h: ]h ]h7 ]h ]hO ,]h ]h ]h ]h! <  You see here a +0 whip.]h$ ]h{%  _]h& ]h( ]hg* ]h4 ]h;;  #..#######...Salticid the Cutter #..........Spriggan of Dithmenos ***... ##.#######Health: 35/35 ======================== #.#Magic: 21/21 ======================== ##.###AC: 4Str: 4 ]h= #....♣EV: 18Int: 17 ###.#♣♣♣SH: 0Dex: 17 ##.).♣XL:  7 Next: 72% Place: Dungeon:5 #.@#♣♣Noise: ---------  Time: 3555.2 (4.8) #.#~♣a) +1 dagger #.. ~~~Cast: Ensorcelled Hibernation   #..♣ ~~P~~  #.. ~~~~~~~  #.. .......5   white imp (wandering)  #.. ~~≈~~≈~ ]h?  ## ~5≈≈≈~~ _Unknown command. _There is a stone staircase leading down here. _d - 20 poisoned darts (gained 5) _Found a whip. _You see here a +0 whip.  A white imp comes into view.]hF /  --more--]hC ]hU ]hc 2 8 (5.4 ]hd _]h*m ]hx ]h  #..........   ##.#######  #.#  #.###  #....♣ ###.#♣♣♣ .).♣   #..#♣♣  #@#~ .♣~~~ ♣~~~P~~  #.. P~~~~~~~  #.. ........  #.. ~~~≈~~≈~  ##~ ~~5≈≈≈~~  #♣ P~~~~ 556.4 (0.6]h %_There is a stone staircase leading down here. _d - 20 poisoned darts (gained 5) _Found a _You see here a +0 whip. _The white imp shouts!]he%#.#######  #.# ##.###....♣###.#♣♣##.).♣ ..#♣]h&##.#~♣ #.@♣~~~#..♣~~~P~~~ P~~~~~~~........~~~≈~~≈~#~ ~~5≈≈≈~ #♣ P~~~≈~~ P~~≈≈♣♣]h&]h9]hN@]5≈]hD(7.0]hX _The white imp shouts, "Fly, thou currish unchin-snouted crunch-chow!"]h1uQ]h"   #.#  #.###  #....♣ ###.#♣♣♣ .).♣   #..#♣♣ #.#~ .♣~~~ P~~~  #..♣P~~~~~~~  #...........  #..~~~5≈~~≈~  ##~~~~≈≈≈~~  #♣~P~~~≈~~  ~P~~≈≈♣♣ ~~~~≈P 6]h# ]h+ ]h ]h"]h-+]hQ0]h 4 ]h >##.###....♣###.#♣♣##.).♣ ..#♣##.#~♣ ##..♣~~~..♣~~~P~~~P~~~~~~~.........~~~5≈~~≈~~≈~♣5   white imp♣PP~~~~♣]h ]h *5]h 0~]h (8.2]h ]h3 ]h4]hS]hF _Unknown command.]h+ #....♣  ###.#♣♣♣  ##.).♣ ♣  #..#♣♣♣~~ ##.#~♣~~~~ ##..♣~~~~~≈ #..♣~~~P~~~ #..♣P~~~~~~]h{ #..@.5......  #..~~~~≈~~≈~  ##~~~~≈≈≈≈~~  ♣~P~~~≈~~ ~~P~~≈≈♣♣ ♣~~~~≈P♣  ~PP~~~~]h♣ #~~P♣~♣♣ ]h ]h:5.]hO-8 _]h%]h^(]hy @ (ally target)@   shadowYou hit the white imp.  The white imp is heavily wounded.=9.5 (0.7 _Your shadow hits the white imp with a dagger.]h7   You closely miss the white imp.The white imp is almost dead.  The white imp gestures at you.]h[]hV_W4-60.2]h`d]hQ _The puff of frost hits you.  You hit the white imp but do no damage.The white imp is almost dead. ***The white imp gestures at you.]hZH..@]h .-9]h]h _The puff of frost misses you.You hit the white imp.]h.@   shadow]hR-3=1.6]h]h _You kill the white imp! _You take 1 damage, and have 34/35 hp.]h4]h]hH _No target in view!]h5(]hF_There is a stone staircase leading up here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _d - 20 poisoned darts (gained 5) _Found a whip. _You see here a +0 whip. _A white imp comes into view. _The white imp shouts! _The white imp shouts, "Fly, thou currish unchin-snouted crunch-chow!"You hit the white imp.  The white imp is heavily wounded. _Your shadow hits the white imp with a dagger.  You closely miss the white imp.The white imp is almost dead.The white imp gestures at you. _The puff of frost hits you.  You hit the white imp but do no damage.The white imp is almost dead.The white imp gestures at you. _The puff of frost misses you.You hit the white imp. _You kill the white imp!You take 1 damage, and have 34/35 hp.No target in view!]h1 80% health threshold reached. _65% health threshold reached. _Your shadow fades away. _There is a large open door here. _There is a large open door here. _Your orb has finished recharging its magic.  Done exploring. _Health restored: 35; MP restored: 21There is a gate leading back out of this place here. _Welcome back to the Dungeon!  There is a collapsed entrance here.  As you read the scroll labelled VOACVOGHIA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _c -> I - a scroll of immolationre is an open door here _o - 3 coppery potions (gained 2)  j - 3 boomerangs  Things that are here: _a +0 dagger; an orc skeleton _There is a stone staircase leading up here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _d - 20 poisoned darts (gained 5)]hE #....♣Salticid the Cutter ###.#♣♣♣Spriggan of Dithmenos ***... ##.).♣ ♣Health: 34/35 =======================- #..#♣♣♣~~Magic: 21/21 ======================== ##.#~♣~~~~AC: 4Str: 4  ##..♣~~~~~≈EV: 18Int: 17  #..♣~~~P~~~SH: 0Dex: 17  #..♣P~~~~~~~XL:  7 Next: 73% Place: Dungeon:5  #..@.@......Noise: =--------  Time: 3561.6 (0.0)  #..~~~~≈~~≈~]hGa) +1 dagger  ##~~~~≈≈≈≈~~Cast: Ensorcelled Hibernation  #♣~P~~~≈~~ ~~P~~≈≈♣♣ ♣~~~~≈P♣@   shadow ~PP~~~~♣ #~~P♣~♣♣The white imp gestures at you. _The puff of frost misses you.You hit the white imp. _You kill the white imp! _You take 1 damage, and have 34/35 hp. _No target in view!]hJI]heK]hWI]h[]h`a5=]h5a _The puff of frost misses you.  You hit the white imp. ]ha_You kill the white imp! _You take 1 damage, and have 34/35 hp.No target in view! _HP restored.]hUd]hd]h{f]h i]hmA  You enter the shallow water.]hZo?Water ]ho]hsN _Moving in this stuff is going to be slow.]h]hq]h]h]h=\ _Your shadow fades away.]h]h9=]h]h]h]h-]h֑]h]hO]h]h)]h ]h]hw]h]hx]hu]h]h']h¦]h]hM]h]h]h]h]h]hf]h`]hɹ]h7]h]h]h]hM]h]h]h_]h]h]h2]h]hL]h]h[]h(]h]hn]h ]h]h]hf]h2]h]h]h]h_]h]h]h1]hk]h>]h1]h]h A  You enter the shallow water.]h?Water ]h]hgN _Moving in this stuff is going to be slow.]h-]h]h]h-"]h%]hI&]h/,]h0]hx1]h3]h:]h;]hr<]h\>]hA]hpC]hC]hE]hH]h.J]hJ(]h+L]hN]hP]hP]hR]h U]hbh ##.### #.# #.#  #....♣♣♣~♣## )# #.# #.# ]he###.#♣♣♣~~~~~.. .. ... ..# #.).♣♣♣♣~P~~~P## :# #.. ### ..#♣♣♣~~≈~≈~~~~##.# # .#~♣~~~~P≈~~~~~~#.###.# .♣~~~~~≈~~~~~P~P♣.... ♣~~~P~~~≈~≈~~~~~~#.# ♣P~~~~~~~~~~~~~.@$.# -90.2 (28.6) ..................## ~~~~≈~~≈~~~~≈~~.♣..... ~~~≈≈≈≈~~≈~~~~~.~♣###.# ~P~~~≈~~♣♣♣~~P~.~♣ ~P~~≈≈♣♣♣ ♣♣~~~[]he39;49m.PP♣ ~~~~≈P♣ ♣P~~.~~♣ PP~~~~♣ ♣~~~.≈≈♣ ~~P♣~♣♣ P~~≈.~~~#]hj]hoF-8 (29.2]hft]hwz _Found a mace. _Health restored: 35]h_ <##.### ]h #.# #.#  #....♣♣♣~♣## )# #.# #.# .#♣♣♣~~~~~.. .. ... ..# .).♣♣♣♣~P~~~P## :# #.. ### #♣♣♣~~≈~≈~~~~##.# # #~♣~~~~P≈~~~~~~#.###.# ♣~~~~~≈~~~~~P~P♣.... ~~~P~~~≈~≈~~~~~~#.# P~..@.# .................## ]hޑ p≈~~≈~~~~≈~~.♣..... ~~≈≈≈≈~~≈~~~~~.~♣###.# P~~~≈~~♣♣♣~~P~.~♣ P~~≈≈♣♣♣ ♣♣~~~.PP♣ ~~~≈P♣ ♣P~~.~~♣~ ~]h? ]h %1.4 (0.6]h ) _]h ]h ]h +2.4 (1]hӮ ]h ? _You now have 199 gold pieces (gained 12).]h ]h]h]h7]h9]hf:]hAn]hC]hE]hE]hF]hH]hzNX]h)O]hO]hP]hZ ..# #... #...............#######... ###.###..)........  #.......... ....# #.####)#####  ##.####### #.### #.# #.  #.# #.# #.# #.#  ##.### #$# #.# #.# ]h\ #....♣♣♣~♣#####)#####.# #.# ##.#♣♣♣~~~~~............ ..# .).♣♣♣♣~P~~~P###@# #.. ### .#♣♣♣~~≈~≈~~~~##.# # #~♣~~~~P≈~~~~~~#.###.# ♣~~~~~≈~~~~~P~P♣.... ~~~P~~~≈~≈~~~~~~#.##.#~~~~~~~~~~~....# .................## ~~~≈~~≈~~~~≈~~.♣..... ~~≈≈≈≈~~≈~~~~~.~♣###.#You pick up a parchment of Fireball and begin reading...]hCb-5.4 (3.0]hi+6.4 (4]h`W _You add the spell Fireball to your library.]hp]hm Spells (Memorise)TypeFailure Level  a - Magic DartConjuration19% 1  b - Sublimation of Blood Necromancy19%2  c - Lesser BeckoningTranslocation 26% 2  d - Summon Ice BeastIce/Summoning 41% 3  e - Volatile Blastmotes Fire/Translocation 47% 3  f - PetrifyAlchemy/Earth 87% 4 ]h g - Summon Mana ViperHexes/Summoning 91% 5  h - FireballConjuration/Fire 99% 5 0 spell levels left ]hn^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]hT]h;_]hj #..##... #............... Salticid the Cutter#..#######... ###.###..)........ Spriggan of Dithmenos ***...#.......... ....# #.####)##### Health: 35/35 ========================##.####### #.### #.# #.#Magic: 21/21 ========================#.#]hen#.# #.# #.#AC: 4Str: 4  ##.####$# #.# #.#EV: 18Int: 17  #....♣♣♣~♣#####)#####.# #.#SH: 0Dex: 17 ##.#♣♣♣~~~~~............ ..#XL:  7 Next: 73% Place: Dungeon:5 .).♣♣♣♣~P~~~P###@# #.. ###Noise: ---------  Time: 3596.4 (0.0) .#♣♣♣~~≈~≈~~~~##.# #a) +1 dagger #~♣~~~~P≈~~~~~~#.###.#Cast: Ensorcelled Hibernation ♣~~~~~≈~~~~~P~P♣.....# ~~~P~~~≈~≈~~~~~~#.##.# P~~~~~~~~~~~~~....# .................## ~~~≈~~≈~~~~≈~~.♣..... ~~≈≈≈≈~~≈~~~~~.~♣###.# [39;49]h o6m_Moving in this stuff is going to be slow. _Found a mace. _Health restored: 35 _You now have 199 gold pieces (gained 12).  You pick up a parchment of Fireball and begin reading... _You add the spell Fireball to your library.]hwP  Okay, then.]hs~]hZ]hƋ. _]hP  _  You see here a +0 mace. _ _You now have 208 gold pieces (gained 9).]h _]h ###.#.# #.# #.##..#...'..#..# .# #...........#...#### #.#.#.#####.#####.]h ..# ##.....# #.......##.##..###.########...###..# #S#... #...............#######....###.###..)........  #..........# #.####)#####  ##.####### #@### #.# #.  #.# .# #.#  ##.### #.# #.# #.#  #....♣♣♣~♣#####)#####.# #.# ##.#♣♣♣~~~~~............ ..# .).♣♣♣♣~P~~~P###.###.#.. ###S   adder (asleep)#♣♣♣~~≈~≈~~~~##.# # #~♣~~~~P≈~~~~~~#.###.# ♣~~~~~≈~~~~~P~P♣....]h 9.8 (3.4  An adder comes into view.]h( /  --more--]h/]hi.SS]h1N600.4 (4.0Ensorcelled Hibernation]h]h/ _The adder hisses angrily.]h!_....#.###..#. ###.#####.#..[#.. ####.#.# #.# #.##.#...' #....# .# #...........#...#.. #..### #.#.#.#####.#####.# #..# ##.....# #....... #..# ##..###.########...## #..# #.#... #...... #..#######S...###.###..)....... #.............@...# #.####)#####.##########.#.### #.# #.# #.# #.#.# #.# #.# ##.### ..#.# #.# #.#  #....♣]h_d♣~♣#####)#####.# #.# ###.#♣♣♣~~~~~............ ..# #.).♣♣♣♣~P~~~P###.###.#.. ### ..#♣♣♣~~≈~≈~~~~##.# # .#~♣~~~~P≈~~~~~~#.###.#.S1.0 (0.6]h6 8*]hf JS(asleep)]h ########### , ally target)@   shadow]h] The adder looks drowsy...  Your shadow points at the rock wall and mumbles some strange words.]h ###########.####]h < ....]h8 2.#....S......@.v@...#vThe creeping shadows grasp the adder!]hN 19---2.0 (1.0Ensorcelled Hibernation ]h 7-Star ]h _Your orb unleashes a flurry of shooting stars! _You now have 19/21 mp.]h #.###...##.#.## #...# #.#####  #....#.###..#.# ###.#####.#..[#####.#.# #.# #.##.#...' #....# .# #...........#...#. #..### #.#.#.#####.#####. #..# ##.....# #....... #..# ##..###.########...# #..# #.#...# #...... #..#######.S.@###.###..)...... #..........@.v....# #.####)####.##########.#v### #.# #.# #.#  #.#.# #.# []h40m#.# ##.### ..#.# #.# #.#  #....♣♣♣~♣#####)#####.# #.#  ###.#♣♣♣~~~~~............ ..# ##.).♣♣♣♣~P~~~P###.###.#.. ### #..#♣♣♣~~≈~≈~~~~##.# #v°v°6 (0.6 _°°]h^...#.###..#.# ###.#####.#..[###.#.# #.# #.##.........#...' #....# .# #..#### #.#.#.#####.#### ##.....# #......#. ##..###.########...##.#...# #.............######.Sv.###.###..)........@.@v...# #.####)####.##########.#°### #.# #.#  #.# #.#.# ##.###..#.#....♣♣♣~♣#####)#######.#♣♣♣~~~~~............ . ##.).♣♣♣♣~P~~~P###.###.#.. ## #..#♣♣♣~~≈~≈~~~~##.# #[17;]h5a3H#~♣~~~~P≈~~~~~~#.###.  The shooting star hits the adder!]he†vv○@   shadow]hu]hv=°v°]h*°]h̥/53.2]h;V°°]h.I _You kill the adder!]h ]h0 ]h ]h ]h ]hx 9---]hm ]hT \ _Your shadow fades away.]h# ]h ]hh L20=]ha ]hO ]h ]h ]h ]h ]hq ]h_ ]h ]h ]hi ]h X]h1 ]h ]h ]h0 O=]h( ]h* ]h* ]h&+ ]h- c _Your shooting star dissipates.]h(. L1==]hU/ ]hI1 4 _Magic restored.]h1 ]h2 ]h-6 ,]h6 ]h7 ]h{8 ]hR9 ]h; ]hG< E==]h = ]ht@ z _Your orb has finished recharging its magic.]h=B ]hB ]hC ]hF ]hSH ]hI ]hI ]hK ]hpL ]hL ]h S ,]hT ]hT ]hU ]hV ]hW ]hcX ]hY ]hZ ]h\ ]h\ ]hZ] ]h^ ]hb ]hc ]hFd ]hf b  You see here an adder corpse.]h>  _[m]h> #.## #.#.#.#####.#####.#####.# ##.## ##.....# ##  ##.###..###.########...######.# ##.#...# #...................# #####.†..###.###..)....... .............# #.####)# ########.#.### #.# #.# ####.#.# #.# #.# # ♣.....#.# #@# #.# ♣♣♣~♣#####)#####.]h6 V[40m# #.# ♣~~~~~............ ..# ♣~P~~~P###.###.#... ### ~≈~≈~~~~##.# #.####o ~P≈~~~~~~#.###.# .# o   orc (asleep) ≈~~~~~P~P♣.....# # ~≈~≈~~~~~~#.##.# ~~~~~~~~....# 34.8 (31.6)  An orc comes into view. It is wielding a +2 mace of draining.  --more--]hm]h9 5.4 (32.2 _]h&]h@ Y _MP restored: 21]hG } #.## ##.....# #.......#  ##.###..###.########...######.# ##.#...# #.................. ]h #####.†..###.###..). .............# #.####)#######..# ########.#.### #.# #.#  #####.#.# #. # ♣...... ♣♣♣~♣#####)####~~~~~.............l..#P~~~P###.###.#...o### ~≈~≈~~~~##.# #.####o#P≈~~~~~~#.###.# .#l   iguana (asleep)]h poo 2 orcs (asleep) ...........##]h z  An iguana and an orc come into view.]hr /  --more--]h]h? ]h;6.0 (0.6) _]h#]h"']h b#..###.########...######.#...# #...................# ####.†..###.###..) ............# #.####)#######..# #######.#.### #.# #.#  #####.#.# #.# #.# ♣.....#.# #.# #.# ♣♣~♣#####)#####.####.# ]h ~~~~~...........@.l..# ~P~~~P###.###.#...o### ≈~≈~~~~##.# #.####o# P≈~~~~~~#.###.# .#~~~~P~P♣.....# #≈~~~~~~#.##.# ~~~~~~....# ..........## ~~~~≈~~.♣.....]h. Y6]h.###..###.#...######.# ##.#...# #......# .†..###.###..). # #.####)#..# ]h.#.### #.# #.#  #####.#.# #.# #.#  ♣.....#.# #.# #.# ~♣#####)#####.####.# .l..# P~~~P###.###.#...o### ~≈~~~~##.# #.####o# P~P♣.....# .# ~≈~~~~~~#.##.# .#....# .### #. ]h(]h-(7.2]h7]h=]hw  The helpless iguana fails to defend itself.  You perforate the iguana like a sieve!!!]h  You kill the iguana!Your shadow eviscerates the orc with a dagger!!]h#.@)o   orc (asleep)@   shadow]h4819 (0.7]h]hnG _You kill the orc!]he K...# #...................# †..###.###..) ..........# #.####)#######..# #####.#.### #.# #.# .#.# #.# #.# ]hf ♣.....#.# #.# #.# ~♣#####)#####.####.# ~~~..............@.# P###.###.#...@### ≈~~~~##.# #.####o# ~~~~~#.###.# #.# ~~~P~P♣.....# #]h]h &.# ≈~~~~~~#.##.# #.#~~~~....# #.# ........## .#. ~~≈~~.♣..... #~~.~♣###.#]hLo ]h*q -8.5 (0.6]h|w ]h]{  Things that are here: _a +0 club; an orc corpse]h5{  The helpless orc fails to defend itself.  You stick the orc like a pincushion!!!]h4>)@   shadow]hR-9.2 (0.7]hY]h[G _You kill the orc!]h$Z ]hZ ]hx] ]hf ]ho #.†..###.###..). ..........# #.####)#######..# #####.#.### #.# #.#  ## ♣....#.# #. ]ho x~♣#####)#####.####.# ~~~..............@.#P###.###.#...)### ≈~~~~##.# #.####@# ~~~~~~#.###.# #.P~P♣.... ≈~~~~~~#.## ~~~~~....# ........#.#. ~~≈~~.♣..... # #~~~.~♣###.# ♣~~P]hv &0]h8 8 (0.6 _You see here a +2 mace of draining.]hG _]hmP,]hQ]hT]hV]hd]hf]hg]hi]hl ]hbm]hm"_Your shadow fades away.]hzn]hq]hHr]hr]h t]hv]hx]hSy]hz]hr}]hJ]h]h]h;]h]hφ]h]h]h]]h)]h`]h(]hl]h9]h]hۡ]hW$]hΧ:P~~~P###.###.#...)###]hC1Salticid the Cutter ]hb~≈~~~~##.# #.####)#]hA5Spriggan of Dithmenos ***... ]hb≈~~~~~~#.###.# #.#]h6cHealth: 35/35 ======================== ]hb~~~~P~P♣.....# #.#]h-cMagic: 21/21 ======================== ]hb~≈~~~~~~#.##.# #.#]h-AC: 4]h+Str: 4 ]h Y~~~~~~....# #.##]h-EV: 18]h),Int: 17 ]hs.........###.###.#.#####.#]h-SH: 0]h,Dex: 17 ]hAm~~~≈~~.♣........###......#]hXL:  7 Next: 81% Place: Dungeon:5 ]hpa≈~~~~~.~♣###.###@#.#######]h~Noise: ---------  Time: 3645.8 (6.0) ]he♣♣~~P~.~♣]hٲ+##..#]hU,a) +1 dagger]hϳs♣♣~~~.PP♣ #.......#]hV7Cast: Ensorcelled Hibernation ]hݴT♣P~~.~~♣ ####......]hem♣~~~.≈≈♣ #.#..###]heP~~≈.~~~# #.....#]h2#♣~~.~♣~. ........~~.P♣♣####......~~.~♣ #.##~~~.The helpless orc fails to defend itself.  You stick the orc like a pincushion!!! _You kill the orc! _You see here a +2 mace of draining. _Your shadow fades away.i - 2 scrolls of identify (gained 1)]h  ]h3--more--]h]h,Q _]h-]h0]h4@]hJn]hL,]hO]h$P]hmR]hR]hrT]h9W]hY]h Z]h.[]hS^]h_]hI`]h;a]hb]hc]h>d]hd]h.f]hg,]h^h]hCk]hl]hl]hm]h0o]hp]h6q]hav,]h?]h]h]h]h3]h]h]hC]hK]hA,]h]h]h?]h]h]hM]h]h5]h]hv]h%,]hu]he]h_L You stick the orc like a pincushion!!! _You kill the orc! _You see here a +2 mace of draining. _Your shadow fades away.You enter the shallow water.]h?Water ]h]hDN _Moving in this stuff is going to be slow.]h޽]h](]hu]h]h7]h]h]hZ]h]h@]h]h]h]h]h]h.]h,]h9]h]h";♣........###......# ♣###.###.#.###### ~♣ #.####..# # PP♣ #.......#### .#~♣ ####........ ... ≈≈♣ ##.#..#### ..## ~~~####.....#######....5 ♣~...........# P♣♣####.........@.....# ]h1~♣ #.##~~~.....~.~..# #.##P~P~~~~~~~~#.. #.##P~PP~~PP~~P# #.##~~~~~~~~P~P #.##~~P~PP~~~~~#5   shadow imp (asleep)]h ..##~~P~≈≈~~P~~# .# ♣PPP≈≈≈≈≈≈P~♣ ♣P~~~≈≈≈≈]he 62.4 (22.6)  A shadow imp comes into view.]h/  --more--]h]h9 3.0 (23.2 _]hy]h0.♣........###......# .~♣###.###.#.# .~♣ #.####..# # .PP♣ #.......#### .# .~~♣ ####. ... .≈≈♣ ##.#..#### ..## .~~~####.....#....5 .~♣~.....# .P♣♣####.........# .~♣ #.##~~~.....~.~..# #.##P~P~#..  #.##P~PP~~PP~~P#  #.##~P~P# #.##~~P~PP~~~~~#  ..##~~P~≈≈~~P~~#  .# ♣PPP≈≈≈≈≈≈P~♣  ♣P~~~≈≈≈≈6 (0.6)]h--Read which item? Scrolls  g - a scroll of fog  t - a scroll of teleportationi - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  I - a scroll of immolation  N - a scroll of noise  S - a scroll of silence [!] read|quaff[?] describe selected]h.♣........###......#Salticid the Cutter .~♣###.###.#.#######Spriggan of Dithmenos ***... .~♣ #.####..##Health: 35/35 ======================== .PP♣ #.......####.#Magic: 21/21 ======================== .~~♣ ####........ ...AC: 4Str: 4 .≈≈♣ ##.#..#### ..##EV: 18Int: 17 .~~~####.....#######....5SH: 0Dex: 17 .~♣~...................#XL:  7 Next: 81% Place: Dungeon:5 .P♣♣####........@......#Noise: ---------  Time: 3663.6 (0.0) .~♣ #.##~~~.....~.~..#a) +1 dagger#.##P~P[]h40m~~~~~~~~#..Cast: Ensorcelled Hibernation #.##P~PP~~PP~~P##.##~~~~~~~~P~P##.##~~P~PP~~~~~#..##~~P~≈≈~~P~~#.# ♣PPP≈≈≈≈≈≈P~♣♣P~~~≈≈≈≈ _You see here a +2 mace of draining. _Your shadow fades away. _i - 2 scrolls of identify (gained 1)  You enter the shallow water. _Moving in this stuff is going to be slow. _A shadow imp comes into view.Identify which item? (\ to view known items) Potions (select first with !)  d - 2 emerald potions  f - 4 murky yellow potions  j - 2 fizzy pink potions  k - a murky emerald potion  l - a smoky golden potion  n - a fizzy black potion  o - 3 coppery potions  p - a purple potion  q - 3 lumpy red potions  s - 2 bubbling red potions[?] describe selected]hH ]hN ]he[ 6.♣........###......#Salticid the Cutter .~♣###.###.#.#######Spriggan of Dithmenos ***... .~♣ #.####..##Health: 35/35 ======================== .PP♣ #.......####.#Magic: 21/21 ======================== .~~♣ ####........ ...AC: 4Str: 4 ]h^ .≈≈♣ ##.#..#### ..##EV: 18Int: 17 .~~~####.....#######....5SH: 0Dex: 17 .~♣~...................#XL:  7 Next: 81% Place: Dungeon:5 .P♣♣####........@......#Noise: ---------  Time: 3663.6 (0.0) .~♣ #.##~~~.....~.~..#a) +1 dagger#.##P~P~~~~~~~~#..Cast: Ensorcelled Hibernation #.##P~PP~~PP~~P##.##~~~~~~~~P~P##.##~~P~PP~~~~~#..##~~P~≈≈~~P~~#.# ♣PPP≈≈≈≈≈≈P~♣♣P~~~≈≈≈≈ _You see here a +2 mace of draining. _Your ]h^ shadow fades away. _i - 2 scrolls of identify (gained 1)  You enter the shallow water. _Moving in this stuff is going to be slow. _A shadow imp comes into view.]hu ]  As you read the scroll of identify, it crumbles to dust.]hP} +4.6 (1]h ]h Z _k -> h - a potion of haste]hd Read which item? Scrolls  g - a scroll of fog  t - a scroll of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  I - a scroll of immolation  N - a scroll of noise  S - a scroll of silence [!] read|quaff[?] describe selected]h]hK]hȻ6.♣........###......#Salticid the Cutter .~♣###.###.#.#######Spriggan of Dithmenos ***... .~♣ #.####..##Health: 35/35 ======================== .PP♣ #.......####.#Magic: 21/21 ======================== .~~♣ ####........ ...AC: 4Str: 4 ]h@.≈≈♣ ##.#..#### ..##EV: 18Int: 17 .~~~####.....#######....5SH: 0Dex: 17 .~♣~...................#XL:  7 Next: 81% Place: Dungeon:5 .P♣♣####........@......#Noise: ---------  Time: 3664.6 (0.0) .~♣ #.##~~~.....~.~..#a) +1 dagger#.##P~P~~~~~~~~#..Cast: Ensorcelled Hibernation #.##P~PP~~PP~~P##.##~~~~~~~~P~P##.##~~P~PP~~~~~#..##~~P~≈≈~~P~~#.# ♣PPP≈≈≈≈≈≈P~♣♣P~~~≈≈≈≈ ]hf_i - 2 scrolls of identify (gained 1)  You enter the shallow water. _Moving in this stuff is going to be slow. _A shadow imp comes into view.As you read the scroll of identify, it crumbles to dust. _k -> h - a potion of haste]h]htaIdentify which item? (\ to view known items) Potions (select first with !)  d - 2 emerald potions  f - 4 murky yellow potions  j - 2 fizzy pink potions  l - a smoky golden potion  n - a fizzy black potion  o - 3 coppery potions  p - a purple potion  q - 3 lumpy red potions  s - 2 bubbling red potions[?] describe selected]h]h]hW.♣........###......#Salticid the Cutter .~♣###.###.#.#######Spriggan of Dithmenos ***... .~♣ #.####..##Health: 35/35 ======================== .PP♣ #.......####.#Magic: 21/21 ======================== .~~♣ ####........ ...AC: 4Str: 4 .≈≈♣ ##.#..#### ..##EV: 18Int: 17 .~~~####.....#######....5SH: 0Dex: 17 .~♣~...................#]hʢXL:  7 Next: 81% Place: Dungeon:5 .P♣♣####........@......#Noise: ---------  Time: 3664.6 (0.0) .~♣ #.##~~~.....~.~..#a) +1 dagger#.##P~P~~~~~~~~#..Cast: Ensorcelled Hibernation #.##P~PP~~PP~~P##.##~~~~~~~~P~P##.##~~P~PP~~~~~#..##~~P~≈≈~~P~~#.# ♣PPP≈≈≈≈≈≈P~♣♣P~~~≈≈≈≈ _i - 2 scrolls of identify (gained 1)  You enter the shallow water. _Moving in this stuff is going to be slow. _A shadow imp comes into view.As you read the scroll of identify, it crumbles to dust. _k -> h - a potion of haste]h ]  As you read the scroll of identify, it crumbles to dust.]hɵ+5.6 (1]hK]hU _l -> A - a potion of attraction]h7 ♣.###......# ~♣###.###.#.# ~♣ #.####..# # PP♣ #.#### .# ~~♣ ####. ... ≈≈♣ ##.#..#### ..## ~~~####.....#....5 ~♣~.# P♣♣####.# ~♣ #.##~~~.....~.~..# #.##P~P~#.. #.##~~P~PP~~~~~# 5   shadow imp (asleep) ]hq ]h\ -6.2 (0.6]h ]h ]h1/.###......# ♣###.###.#.# # ♣ #.####..# .# ♣ #.#### ##.#♣ ####. .... ♣ ##.#..#### ...#####.....#....5# ♣~.# ♣♣####.# ♣ #.##~~~.....~.~..# #.##P~P~#..##.##P~PP~~PP~~P# ##.###.##~~P~PP~~~~~# ..##.# ♣ 8]hP]h?###.###.#.#####.# ]h<.......###......# ]h\###.###.#.####### # ]h] #.####..# .# ]h♣ #.......#### ###.## ]h_♣ ####........ ..... ]h♣ ##.#..#### ...### ]h~####.....#######....5# ~.....# ####...............# #.##~~~.....~.~..# #.##P~P~~~~~~~~#..##.##P~PP~~PP~~P# .##.##~~~~~~~~P~P# .##.##~~P~PP~~~~~# #..##~~P~≈≈~~P~~#.# ♣PPP≈≈≈≈≈≈P~♣]hs]h%]h!7.4]h]h]h..# ##.## ##.###.#.#####.# ......###......# ##.###.#.####### #  #.####..# .#  #.......#### #####.###  ####........ .......  ##.#..#### #...### ####.....#######@...5# .....#S.# ####...............# #.##~~~.....~...##.##P~P~~~~~~~~#..##.##P~PP~~PP~~P##.# S   adder (asleep)#.##~~~~~~~~P~P# ..# 5   shadow imp (asleep)#.##~~P~PP~~~~~# .#..##~~P~≈≈~~P~~#  An adder comes into view.  ]h#--more--]h#XS.5S5wandering)8.0Ensorcelled Hibernation]h( ]hk)]h*!_The adder hisses angrily.]hLm#.###.#.#####.# .......###......# ###.###.#.####### #  #.####..# .# ♣ #.......#### #####.### ♣ ####........ ....... ♣ ##.#..#### #...### ~####.....#######...S.# ~...............@...#5.# ♣####.#  #.##~~~.....~.~..# #.##P~P~~~~~~~~#..# #.##P~PP~~PP~~P##.# #.##~~~~~~~~P~P# ..# #.##~~P~PP~~~~~# .# ..##~~P~≈≈~~P~~# .# ♣PPP≈≈≈≈≈≈P~♣[]hpt0;10;1mS.6]h', 9*]hd JS(asleep)]ho v.Sv, ally target)  The adder looks drowsy...]h 19---9.6 (1.0Ensorcelled Hibernation -Star ]h ]h _Your orb unleashes a flurry of shooting stars! _You now have 19/21 mp.]hS ......###......# ##.###.#.####### .#  #.####..# .#  #.......#### #####.###  ####........ .......  ##.#..#### #...### ####.....#######v.S..# ...................#5.# ####v.@..# ]hk  #.##~~~.....~.~#.##P~P~~~~~~~~##.##P~PP~~PP~~P##.# #.##~~~~~~~~P~P# .#.##~~P~PP~~~~~# .# ..##~~P~≈≈~~P#.# ♣PPP≈≈≈≈≈≈P~♣ ♣P~~~]h B]h0 °vS5.°v5   shadow imp]h 470.2 (0.6 _]h U°°]h ]h4#.###.#.#####.# .....###......# .# ]hF6!#.###.#.####### .# #.####..# .# #.......#### #####.### ####........ .......  ##.#..#### #...### ###.....#######°vS5.# ......@.#..# ###..........°v...# #.##~~~.....~.~..# ]h7#.##P~P~~~~~~~~#..# #.##P~PP~~PP~~P##.##.##~~~~~~~~P~P# ..# #.##~~P~PP~~~~~# .#..##~~P~≈≈~~P~~# .#]h8g.# ♣PPP≈≈≈≈≈≈P~♣]h:]hG °v°○S  ]h\H  The shooting star hits the adder!  The adder is severely wounded.]hl>  The adder hisses angrily.]hm]h u°°S.v@5°°]hxP==8Ensorcelled Hibernation]h~x°°°°]h0 _The adder is knocked back.]h ......###......# .# ##.###.#.####### .#  #.####..# .#  #.......#### #####.###  ####........ .......  ##.#..#### #...### ####.....#######°°S..# ................v.5#..# ####°°@..#  #.##~~~.....~.~..# #.##P~P~~~~~~~~#..# #.##P~PP~~PP~~P##.# #.##~~~~~~~~P~P ..# #.##~~P~PP~~~~~# .# ..##~~P~≈≈~~P~~# .# .# ♣PPP≈≈≈≈≈≈P~♣[]h K ♣P~~~v.°S°°--1.4°° _The adder attacks as it pursues you! The adder barely misses you.]h.###......# .##.###.#.# .# #.####..# .# ♣ #.#### #####.### ♣ ####. ....... ♣ ##.#..#### #...### ~####.....#°v...# ~.°S5#..# ♣####.°@...# #.##~~~.....~.~..# #.##P~P~#..# #.##P~PP~~PP~~P##.# #.##~P~P# ..# #.##~~P~PP~~~~~# .# ..##~~P~≈≈~~P~~# .# .# ♣PPP≈≈]h6≈≈≈P~♣  ♣P~~~≈≈≈≈ °° The shooting star hits the shadow imp.]h   The shadow imp is severely wounded..°°.-----2.0° _The shadow imp is knocked back.]h (]h.v.......###......# .#Salticid the Cutter ###.###.#.####### .#Spriggan of Dithmenos ***...#.####..#.#]hv/&Health: 35/35 ======================== ♣ #.......#### #####.###Magic: 19/21 =====================--- ♣ ####........ .......AC: 4Str: 4 ♣ ##.#..#### #...###EV: 18Int: 17 ]h/N~####.....#######.°...#SH: 0Dex: 17 ~................°S5#..#XL:  7 Next: 81% Place: Dungeon:5 ♣####...........@...#Noise: ---------  Time: 3672.0 (0.0)#.##~~~.....~.~..#]h:0a) +1 dagger#.##P~P~~~~~~~~#..#Cast: Ensorcelled Hibernation#.##P~PP~~PP~~P##.#-Star #.##~~~~~~~~P~P# ..##.##~~P~PP~~~~~# .#S   adder..##~~P~≈≈~~P~~# .#5   shadow imp.# ♣PPP≈≈≈≈≈≈P~♣♣P~~~≈≈≈≈The adder hisses angrily. _The adder is knocked back. _The adder attacks as it pursues you! The adder barely misses you.The shooting star hits the shadow imp.  The shadow imp is severely wounded. _The shadow imp is knocked back.°]hrS°°]hx]hUz[ Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice10% 2 b - Confusing TouchHexes11%3  ]hzc - Tukima's DanceHexes11%3  d - GloomHexes/Necromancy19%3 Select a spell to cast [?] help]h{<[Esc] exit]hgP.......###......# .#Salticid the Cutter ###.###.#.####### .#Spriggan of Dithmenos ***...#.####..#.#Health: 35/35 ======================== ♣ #.......#### #####.###Magic: 19/21 =====================--- ♣ ####........ .......AC: 4Str: 4 ♣ ##.#..#### #...###EV: 18Int: 17 ~####.....#######.°...#SH: 0Dex: 17 ~................°S5#..#XL:  7 Next: 81% Place: Dungeon:5 ♣####...........@...#Noise: ---------  Time: 3672.0 (0.0)#.##~~~.....~.~..#a) [0;10;]h,T1m+1 dagger#.##P~P~~~~~~~~#..#Cast: Ensorcelled Hibernation#.##P~PP~~PP~~P##.#-Star #.##~~~~~~~~P~P# ..##.##~~P~PP~~~~~# .#S   adder..##~~P~≈≈~~P~~# .#5   shadow imp.# ♣PPP≈≈≈≈≈≈P~♣♣P~~~≈≈≈≈ _The adder attacks as it pursues you! The adder barely misses you.The shooting star hits the shadow imp.  The shadow imp is severely wounded. _The shadow imp is knocked back.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]hp.......###......# .#Salticid the Cutter ###.###.#.####### .#Spriggan of Dithmenos ***...#.####..#.#Health: 35/35 ======================== ♣ #.......#### #####.###Magic: 19/21 =====================--- ♣ ####........ .......AC: 4Str: 4 ♣ ##.#..#### #...###EV: 18Int: 17 ~####.....#######.°...#SH: 0Dex: 17 ~................°S5#..#XL:  7 Next: 81% Place: Dungeon:5 ♣####...........@...#Noise: ---------  Time: 3672.0 (0.0)#.##~~~.....~.~..#a) ]h2s+1 dagger#.##P~P~~~~~~~~#..#Cast: Ensorcelled Hibernation#.##P~PP~~PP~~P##.#-Star #.##~~~~~~~~P~P# ..##.##~~P~PP~~~~~# .#S   adder..##~~P~≈≈~~P~~# .#5   shadow imp.# ♣PPP≈≈≈≈≈≈P~♣♣P~~~≈≈≈≈ _The adder attacks as it pursues you! The adder barely misses you.The shooting star hits the shadow imp.  The shadow imp is severely wounded. _The shadow imp is knocked back.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]hlz °  ooting star hits the shadow imp.  The shadow imp is severely wounded. _The shadow imp is knocked back.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.]hx}]hz°° _]h-q###.###.#.#####.# .......###......# .# ###.###.#.####### .  #.####..# .# .......#### #####.#######........ ....... ♣ ##.#..#### #...######.....#######.°...# ~....°S5#..# ♣####...........°...# ~~~.....~.~..# ~~~~~~~~#.P~PP~~PP~~P##.#~~~~~~P~P# ..##PP~~~#.##~~P~≈≈~~P~~# .#.# ♣PPP≈≈≈≈≈≈P~♣]h8.S..6 (0.6 _]h@]hC]h  You barely miss the adder.The adder is severely wounded.Your shadow hits the adder with a dagger.]h . .@5   shadow imp@   shadowYou kill the adder!]hS' 33.3 (0.7Ensorcelled Hibernation ]h+  ]h, ]hs- ?_The shadow imp completely misses your shadow.]hI. ]hL+[......###......# .# ##.###.#.####### .#  #.####..# .#  #.......#### #####.###  ####........ .......  ##.#..#### #...### ####.....#######.....# .................@5#..# ####.#  #.##~~~.....~.~#.##P~P~~~~~~~~##.##P~PP~~PP~~P##.# #.##~~~~~~~~P~P# .#.##~~P~PP~~~~~# .# ..##~~P~≈≈~~P~~# .# .# ♣PPP≈≈≈≈≈≈P~♣ ♣P~~~]h1G.5]h=*9 (0.6]hMG]hK]h (ally target)You hit the shadow imp but do no damage.]hc20==4.6 (0.7]hy]hOc _The shadow imp is severely wounded.]hgv   You closely miss the shadow imp.  The shadow imp is severely wounded.Your shadow hits the shadow imp with a dagger!]h`..@@   shadow]h45.3 _You kill the shadow imp!]hc]hҥ]h=]hجH _No target in view!]h]h]hw]hH _No target in view!]hUC I]hS  _=]ha X]hd _Your shadow fades away.1==]hf ]hh ]hri ]hk ]h5m ]hn ]ho ]h r ,]hs ]hv P==]h| X]hz >]hY ]h z _Your orb has finished recharging its magic.]h ]h ]h҈ ]hq ]h ,]h2 ]h ]h ]h ]h 4]h ,]h ]h ]hҬ ]hy ]h ]h[ ]h ,]h) ]h] ]hó ,]h@ ]h ]h& ]h ]h( ]hP ]h ,]h8 ]h. ]h4 ~~.....~.~..## ~P~~~~~~~~#..##. .# ~PP~~PP~~P##.##. .# ~~~~~~~P~P##..#. .# ~P~PP~~~~~###.#. .# ~P~≈≈~~P~~# #.#.#.# PP≈≈≈≈≈≈P~♣ #.#$..# ~~~≈≈≈≈~~~♣##.##..#  ♣.....@.# - ♣##..##.#  ##.# .#  #.. l# ##.#.. ..#. l   iguana (asleep) #...# ####]h -95.3 (20.0)  An iguana comes into view.]hj /  --more--]hDB9 (20.6]h]hv _Found 19 gold pieces. _MP restored: 21]hE P~~~~~~~~#..##. .# PP~~PP~~P##.##.#.# ~~~~~P~P##..#.#.# P~PP~~~~~###.#.#.# P~≈≈~~P~~# #.#.#.# P≈≈≈≈≈≈P~♣ #.#$..# ~~≈≈≈≈~~~♣##.##..#  ♣.......# ]h@ @♣##..##@#  ##.##.# #..#l# ##.#.. ..#.#...#####]h ]ll]h| X=6.5 (0.6)Ensorcelled Hibernation]h ]h0 _The iguana hisses angrily.]hm]hj&P~~PP~~P##.##.# ]hg~~~~~~P~P##.. P~PP~~~~~###≈≈~~P~~# ≈≈≈≈≈≈P~♣ #.#$. ~~≈≈≈≈~~~♣##.##]h ♣.....♣##..## ## #..#l#.#.. ..#.##...#####]h"]hߣ]h]h!7.1]h֬]h ]h]h3_The iguana completely misses you.]hɵ]h J  You hit the iguana.  The iguana is moderately wounded.-8 (0.7 _The iguana misses you.]h84*]h vlv(ally target)The iguana resists with significant effort.  Your orb unleashes a flurry of shooting stars!19----8.8 (1.0-Star ]h]4 _The iguana barely misses you. _You now have 19/21 mp.]h @   shadow _The iguana barely misses you. _You now have 19/21 mp.You barely miss the iguana.  Your shadow hits the iguana with a dagger.shooting star hits the iguana!]h8 !  The iguana is almost dead.@°=9.5 (0.7° ]hr*+_The iguana is knocked back.]h=   You hit the iguana..°@   shadow -700.2 _You kill the iguana!Training target 3.0 for Fighting reached!]hP /  --more--]h 6/3690-Your Fighting skill increases to level 3!]hPYou need to enable at least one skill for training.]h[ /  --more--]h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   j - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   k - Hexes   4.0   3.5  +2   c - Throwing   0.0   1.0   0   l - Necromancy   1.0   2.4  -1       m - Ice Magic   1.0   2.8  -2 [^hx40m  d - Short Blades   6.0   5.9  +1       e - Long Blades   2.6   1.4  -2   n - Invocations   3.0   4.0   0   f - Ranged Weapons   0.0   1.0   0   o - Evocations   3.0   2.4  +3           g - Armour   0.0   1.7  -3       h - Dodging   5.0   3.6  +3       i - Stealth   5.0 [4^h0m  2.5  +5                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^h"> h + Dodging 5.0^hP\TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets^hx=[?25h[?0c0 ^hO\[?25l[?1c6.0  +3  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets^h ^h| >PP~~PP~~P##.##.#.#Salticid the Cutter ~~~~~~P~P##..#.#.#Spriggan of Dithmenos ***... P~PP~~~~~###.#.#.#Health: 36/36 ======================== P~≈≈~~P~~# #.#.#.#Magic: 19/21 =====================--- P≈≈≈≈≈≈P~♣ #.#$..#AC: 4Str: 4 ~~≈≈≈≈~~~♣##.##..#EV: 18Int: 17♣.......#SH: 0Dex: 17♣##..##v#^hT XL:  7 Next: 90% Place: Dungeon:5##.##@#Noise: ---------  Time: 3700.2 (0.7)#..#.#a) +1 dagger##.#@°Cast: Ensorcelled Hibernation..#.#-Star #...######@   shadow _The iguana is knocked back.  You hit the iguana. _You kill the iguana!Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!You need to enable at least one skill for training.^h6 WEnsorcelled Hibernation ^h 9°^hʾ e _Health restored: 36^hL^h.R~~~~~~~~#..##. PP~~PP~~P##.# ~~~~~~P~P##.PP~~~~~## P~≈≈~~P~~# #.#.# P≈≈≈≈≈≈P~♣ #.#$ ~~≈≈≈≈~~~♣##.##♣.......♣##.##.#..#.###.#@° ^h,S..#.##... #####^hV%.^hY*8 (0.6^h]^haT _Your shooting star dissipates!^h f~~.....~.~..## ~P~~~~~~~~#..##. .#PP~~PP~~P##.##.#.# ~~~~~~~P~P##..#.#.# ^h v~P~PP~~~~~###.#.#.# ~P~≈≈~~P~~# #.#.#.# PP≈≈≈≈≈≈P~♣ #.#$..# ~~~≈≈≈≈~~~♣##.##..# ♣.....@.#♣##..##°###.##.# #..#.###.#@. ..#.# #...# #####^h< 9°^h[& '1.4^h, ^h1 ^h T°^h ;°^h ^h 9...........## ~.....~.~..###. ..~~~~~~~~#..##. PP~~PP~~P##.# ~~~~~~~P~P##.PP~~~~~###.#.# ~P~≈≈~~P~~# #.#.# PP≈≈≈≈≈≈P~♣ #.#$ ~~~≈≈≈≈~~~♣##.##^hL .......♣##..##°##.##..#.###.#@. ..#.#... #####^h %.^h[ '2.0^hl ^hH^ht\.#..# ............## ..# ~~.....~.~..###.#.. P~P~~~~~~~~#..##.#.# P~PP~~PP~~P##.##.#.# ~~~~~~~~P~P##..#.#.# ~~P~PP~~~~~###.#.#.# ~~P~≈≈~~P~~# #.#.#.# PPP≈≈≈≈≈≈P~♣ #.#@..# P~~~≈≈≈≈~~~♣##.##..# ♣.......#♣##..##.###.##.# #..#.###.#@. ..#.# #...#^h^h%6^h^h^h*3.6 (1^ho ^h ? _You now have 227 gold pieces (gained 19).^hW^hX^hY^hf20=^hg^h^i^hj^hj^hmO=^hgn^hp^hmqL1==^hWr^h2t^ht^hau^hv^hw^h6x^hy^hqz^h:{^h|^h}:==^h~^h%^h^h^h^h4(^h^hRz _Your orb has finished recharging its magic.^h3^h^h)^h,^h?^hɑ^hĒ^h4^h^hd^hC^h^h ^h^h֗^hF^h^h^h^^h̚^h:^h^hd^h{^h,^h^h[^h^h^h,^hS^hl^h^h^h^ht^h_^h^hc^h_^hL^hв^hQ^hB^h$^h^h^h^h^hp^h^hѹ^h^h^h^h^h^h^h+^h+^h&^h^h7^h$^h+^h^h2^h^h^h*^h^h^h^hg^h^h^h(^h^h;^h^h^hd^h^hH^h^hJ^h^ho^h ^h^hd^h^hF^h^h^h^h'^h^h^h?^h,^h^h8^h^h`^h^h^h,^h^h^hb,^h^h^h^h>^ha^hn^h)^h1^h53,^h3^hK6,^hd^hOf,^hi^hj,^h6l^h`n^hrA  You enter the shallow water.^hs?Water ^ht^hwN _Moving in this stuff is going to be slow.^h~{3^h}^h%^h8>^h^hh^hA  You enter the shallow water.^he?Water ^hԊ^hۍN _Moving in this stuff is going to be slow.^h^hJ(^h,^h4^h^h>^h^h^h^h5^h^h^h^hg^h^h^hX^h ^h^h^hu^h ^h^h^h^h^hP^h&^h^h.^h^h^h^h^h^h^hp^h^h^h^h>^h^h^h^hD^h^h^h^h^h^h&^h^h^h,^h.^h^h^h-^h^h^h^h^h!^h ^h ^h  ^h ^hU ^h ^h ^h) ^h ^hD ^h ^h ^h ^he ^hL ^h ^h[ ^h ^h ^h ^h ,^h ^hU ^h ,^h ^h ^h" ^hj# ^h% ^hD' ^h9) ^h) ^hU+ ^h- ^h. ^h/ ^h0 ^h3 ^h4 ^h!5 ^h6 ^h7 ^h>  #.#  #.# #.# ^h[? ##.## #.# #.#.#####.# #.# .###......# #.# #.#.####### #.# ##..# #.# ^h@ ....##########.#### ................61.8 (58.2) .#..#######...#### ^hA ....#######.....## >. ..............#..######## ..............##...############.P ##~~~.....~.~..###.#..........~~~  ##P~P~~~~~~~~#..##.#.#######.#PPP  ##P~PP~~PP~~P##.##.#.# #.#P~~  ##~~~~~~~~P~P##..#.#.# #.#P~~ ^h   ########.....@.......  89.4 (27.0  #........######...###  ^h$a #.######## .##  #.##   #.#  #.#^hak  #.#  #.##  #..# ^h b^hKe^hg/90.0 (27.6^hj^hfm9 _Found an escape hatch in the floor.^h] ^h] ^hF^ ^h_ ^h` ^h9a ^hgg P*^hm  #.# .# #.# ?# #.# !# #.# .# #.# .#  ^h=n r########.# ##.##  ..#####...##>#  ##.....#  6 (0.6)  ^hn L#........######...####  #.## ##.##  #.# .#  #.# .# #.# .# #.# .# ^ho #.## .# #..#  ^hUt r  You can now unleash an enemy's spells as if they were a marionette.^ht ^hw -1.2 (1.2^h{ ^h} q _Found a potion of haste and a scroll of identify. ^h+N 4 ^hS  ^hW F _Unknown command. ^h  ^ha  ^h  ^h  ^h  ^h | _ ^h  ^h  ^h/  ^h  ^h  ^h'  ^h S  W..#  ...   ...   ...  #.# #.#   #.# #?#   ^h #.# #!#   #.# #@#   #.# #.#  #.# ##.##  .........#####...##>#  ########.............#  #........######...####  W   phantom (dormant) #.######## ##.# #.# #.#  #.# #.# ^h 3.0 (1.8  A phantom comes into view. ^h /  --more-- ^h ^h6 6 (2.4 _ ^h ^h ^hz,#### W..###...# ....?.  #.#  ^h{########.# ##.##  .........#####...##>#######....................######...########### ##.## ^hJ ^h܋-4.2 (0.6 ^h ^h: _You see here a potion of haste. ^h #### W..###...##..... ....! ^h  #.#  ########.# ##.##  .........#####...##>#######....................######...########### ##.## ^h  ^hÝ-8 _ ^h6 ^hôX _You see here a scroll of identify. ^hBR q#####  W..## ###...###....... #...#?!  #.#  ########.# ##.##  ^hS .........#####...##>#######....................######...#### ^h\ ^WW ^h9a /5.4 _ ^hg  ^hHk  ^h;4 ^h ^hrF _Unknown command. ^h   ###  W..## #######...#### #............#  ^hNM#@..#  #.# ##.##  #.# #?#  ^hZ #.# #!#  #.# #.#  #.# #.#  ########.# ##.##  .........#####...##>#  ########.............#  ^h ^hF.W ^hξ/6.0 _ ^hz ^h ^hr|    ###  ^hSs ...##  #######W..#### #.....@......#  #.#####...##.#  #.# ##.##  #.# #?#  ^hs6 #.# #!#  #.# #.#  #.# #.  ^hxt ########.# ##.##  .........#####...##>#  ^hz ^h~&6 ^hE ^hK ^h +    ##### ... #######W..####  #............#  #.#####@..##.#  #.# ##.##  #.# #?#  #.# #!#  #.# #.#  #.# #.#  ^hk J ########.# ##.# .........#####...##>#  ########.............#   ^h  ^h F.W ^hY (7.2 ^h؛  ^h  ^h ^ @ (ally target)@   shadowYou hit the phantom.  The phantom is lightly damaged.  Your shadow hits the phantom with a dagger. ^h 3=9 (0.7 ^h, ^h^M _The phantom misses you.^h^h Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice10% 2 ^hb - Confusing TouchHexes11%3  c - Tukima's DanceHexes11%3 ^h# d - GloomHexes/Necromancy 19% 3 Select a spell to cast [?] help[Esc] exit^h ^hJ ^h   Salticid the Cutter  Spriggan of Dithmenos ****..  Health: 36/36 ========================  Magic: 21/21 ========================#####  AC: 4Str: 4^hu z...##  EV: 18Int: 17#######@..####   SH: 0Dex: 17^h #......W.....#   XL:  7 Next: 90% Place: Dungeon:5#.#####@..##.#   Noise: =--------  Time: 3797.9 (0.0)#.# ##.##  a) +1 dagger^h] #.# #?#  Cast: Ensorcelled Hibernation #.# #!# #.# #.# #.# #.#^h   W   phantom (ally target)########.# ##.##  @   shadow.........#####...##>#  ########.............#  You hit the phantom.  The phantom is lightly damaged.  Your shadow hits the phantom with a dagger. _The phantom misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h G  Salticid the Cutter  Spriggan of Dithmenos ****..  Health: 36/36 ========================  Magic: 21/21 ========================#####^h S  AC: 4Str: 4...##  EV: 18Int: 17#######@..####   SH: 0Dex: 17#......W.....#   XL:  7 Next: 90% Place: Dungeon:5#.#####@..##.#   Noise: =--------  Time: 3797.9 (0.0)^h #.# ##.##  a) +1 dagger#.# #?#  Cast: Ensorcelled Hibernation #.# #!#^h u #.# #.# #.# #.#  W   phantom (ally target)^h" Z########.# ##.##  @   shadow.........#####...##>#  ########.............#  You hit the phantom.  The phantom is lightly damaged.  Your shadow hits the phantom with a dagger. _The phantom misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h- ^h7 ...@  The phantom is lightly damaged.  Your shadow hits the phantom with a dagger. _The phantom misses you.  ^h7 Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.^h< :*^hVp slow, ally target)Your shadow casts a spell at the phantom.^hė vWvThe phantom seems to slow down.^hp 18----=8.9 (1Touch -Star ^h ^h _Your orb unleashes a flurry of shooting stars! _You now have 18/21 mp.^hHy  You closely miss the phantom.The phantom is moderately damaged.The shooting star hits the phantom!  The phantom is almost destroyed.  The phantom is knocked back. The shooting star hits the phantom!^h.○@   shadow^h<^hl°.°^hn  Salticid the Cutter  Spriggan of Dithmenos ****..  Health: 36/36 ========================  Magic: 18/21 ====================----#####  AC: 4Str: 4...##  EV: 19Int: 17#######...####   SH: 0Dex: 17#.....°.°.@..#   XL:  7 Next: 105% Place: Dungeon:5#.#####@..##.#   Noise: ---------  Time: 3799.6 (0.7)#.# ##.##  a) +1 dagger#.# #?#^h  Cast: Ensorcelled Hibernation #.# #!#  Touch -Star #.# #.# #.# #.#  @   shadow########.# ##.## .........#####...##>#  ########.............#  _You now have 18/21 mp.You closely miss the phantom.The phantom is moderately damaged.The shooting star hits the phantom!  The phantom is almost destroyed.The phantom is knocked back. The shooting star hits the phantom! -- _You destroy the phantom!You have reached level 8!  --more--^hq|40/402-8 2% ^h,zV ° _^hn}^h:°^hc °.° _No target in view!^h^h]°.°^h  No target in view! _Health restored: 40^ht a°.°^h$w ^hz ]°.°^h} H _No target in view!^h\ °° _No target in view!^hO _9=^hB^h' ^h"^hҟ"_Your shadow fades away.^hʠ^h^h٢^h^hX^h^h^h^h^h=^h^h^h^h^h^h^h^hw20^h^=^h^^hM^h^h;^h^hV^h^h!^h^h$ ^h^h-_Your hands stop glowing.^h^h^h^h^h^hc^h=^h:^h^h}1=^h^hN^hQ^h2=^h ^h ^hu ^h^h%^h^h[2==^h^h^hj^h%^h*B^h*^h+^h-^hb.:==^h/^h.2>^h}3^h5z _Your orb has finished recharging its magic.^h47^h7^hZ8^hq:^h<,^hE>^hJ^hO*  Salticid the Cutter  Spriggan of Dithmenos ****..#####  Health: 40/40 ========================...##  Magic: 22/22 ========================#######...####   AC: 4^hVP>Str: 4#............#   EV: 19Int: 17#.#####...##.#   SH: 0Dex: 17#.# ##.##  XL:  8 Next:  2% Place: Dungeon:5#.# #@#^hP  Noise: ---------  Time: 3826.8 (27.2)#.# #!#  a) +1 dagger#.# #.#  Cast: Ensorcelled Hibernation #.# #.# ########.# ##.##^h4Q .........#####...##>#    ########.............#    #........######...####    #.######## ##.##^hQx   _No target in view! _No target in view! _Your shadow fades away. _Your hands stop glowing. _Your orb has finished recharging its magic.i - a scroll of identify^hY/  --more--^h#7 ^h= ^hB < 7.8 (28 _^hUG ^hL f_No target in view! _Your shadow fades away.hands stop glowing. _Your orb has finished recharging its magic. _MP restored: 22^h^hRead which item? Scrolls  g - a scroll of fog  t - a scroll of teleportation^hi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  I - a scroll of immolation  N - a scroll of noise ^hK S - a scroll of silence [!] read|quaff[?] describe selected^h1 ^h ^hI(   Salticid the Cutter  Spriggan of Dithmenos ****..#####^h))   Health: 40/40 ========================...##  Magic: 22/22 ========================#######...####   AC: 4^h* Str: 4#............#   EV: 19Int: 17#.#####...##.#   SH: 0Dex: 17^h* #.# ##.##  XL:  8 Next:  2% Place: Dungeon:5#.# #@#  Noise: ---------  Time: 3827.8 (0.0)^h+ #.# #!#  a) +1 dagger#.# #.#  Cast: Ensorcelled Hibernation ^h, W#.# #.# ########.# ##.## .........#####...##>#  ^h- I  ########.............#    #........######...####    ^h1 #.######## ##.##   _No target in view! _Your shadow fades away. _Your hands stop glowing. _Your orb has finished recharging its magic. _i - a scroll of identify _MP restored: 22^h4 ^h9 Identify which item? (\ to view known items) Potions (select first with !)  d - 2 emerald potions ^h:  f - 4 murky yellow potions  j - 2 fizzy pink potions  n - a fizzy black potion  o - 3 coppery potions  p - a purple potion ^hJ; q - 3 lumpy red potions  s - 2 bubbling red potions[?] describe selected^h^h^hk*  Salticid the Cutter  Spriggan of Dithmenos ****..#####  Health: 40/40 ========================...##  Magic: 22/22 ========================#######...####   AC: 4^h_Str: 4#............#   EV: 19Int: 17#.#####...##.#   SH: 0Dex: 17#.# ##.##  XL:  8 Next:  2% Place: Dungeon:5#.# #@#  Noise: ---------  Time: 3827.8 (0.0)#.# #!#  a) +1 dagger#.# #.#  Cast: Ensorcelled Hibernation #.# #.# ########.# ##.## .........#####...##>#    ^hq########.............#    #........######...####    #.######## ##.##   _No target in view! _Your shadow fades away. _Your hands stop glowing. _Your orb has finished recharging its magic. _i - a scroll of identify _MP restored: 22^h  As you read the scroll of identify, it crumbles to dust.8.8 (1^h ^h&X _n -> L - a potion of lignification^hZ^h ^h"^h$^h(0^h-1p _h - 2 potions of haste (gained 1)^h1^h23^h+4^h45^h6^h6^hb7^h88^h9^h9^h:^hp;^h"<^h<^h>^h/@^h@^hA^h^hZ^h^h^h_^h^h7 ,^h> ^h6^h^h^h ^h^h ^h*^h^h^h^hJ^h^h^h^h%^h ^h!^hT"^h"^h$^hF^hiH^hI^hK^hqM^hN^hO^huQ^hS^h#T^hU^hW^h$Z^hi[^h\^hN^^h`^h^h'X^hۓ,^h^h^h&^h^hJ^h(^h^h^hA^h^h,^h@^h^h^h^hԧ^h^h^hJ^h^h^h^h~^hH^hȱ^h8^h^h^h ^h^h2^h^hD^h^h^hϼ^h^h,^h1^h^hx^h^h^h!^h^h^h B^h!^hZ#^h@$^h$^he1^h3,^h4^h6,^h7^h/8^h:,^h;,^hy=,^h>,^h?^hBB^h_FN _You now have 240 gold pieces (gained 13).^hCG^hyH3^hI^hJ,^hL,^hM^hN,^hO^h2Q,^h#S,^hT,^h,V^hV^hZX^hK[^h[^h],^h^^h_,^ha^h'dX^h9e^he^hg,^hiB^hl,^hCm^ho,^hq^hq^hr^hgx^hy,^hz^hK|^h}^h!~^h~^h^hV,^h^hV^hK^hH,^h^h^h^hp^h^h^h^h^h^h^hz^ha^h^h,^hv^hC^hj^h0^h^h^hޥ^h^h^hƧ^hA^h,^hN^h}^h^h^h^^hݰ,^h^h#B^h^h^h^h^h^h.^h^h^hF^h]^hC^h^h^h^h^h^h^hN^h^h^h^h^hA^h^hE^h^hO^h^h{^h^h^h^h^h^hD^h^h^hR^h ^h?^hk^h!^h^h^h^hy^h'^hR^hd ^h ^h^h^hn^h^h^h^h^h2^h^h3^h"^h<$^h$^h&^h1*^h),^h,^h.^hF2^h3^h4^h5^h9^h;^hE=^h->^hA^hD^hD^hF^hVJ^hL^hM^hP^hR^heU^hV^hdY^h\^h^^h_^h^a^hkd^h}f^h.g^hh^h]l^hhn^ho^hp^hs^hu^h^h^h^hg^h ^h^h!^h^h^h^hA  You enter the shallow water.^h?Water ^h^hHN _Moving in this stuff is going to be slow.^h3^hq^hW^h^,^h^h]^hA,^h^hI^h ^h^h^h~^h[^h^hL^h^h^h[^h^hK ^hl ^h (^hz ^h^h^h)^h^h^h^h^h^h)^h!^h#^hG%^h'^h),^h+^h-^ht:#.#~♣~~~~P≈~~~~~~#.###.# #.# ..♣~~~~~≈~~~~~P~P♣.....# #.# .♣~~~P~~~≈~≈~~~~~~#.##.# #.# .♣P~~~~~~~~~~~~~....##.# ##.## ...................###.###.#.#### .~~~~≈~~≈~~~~≈~~.♣........###.... ~~~~≈≈≈≈~~≈~~~~~.~♣###.###.#.#### ^hy;♣~P~~~≈~~♣♣♣~~P~.~♣♣ #.####..# ~~P~~≈≈♣♣♣ ♣♣~~~@PP♣ #.......#### ♣~~~~≈P♣ ♣P~~.~~♣ ####........ ~PP~~~~♣ ♣~~~.≈≈♣ ##.#..#### #~~P♣~♣♣ #P~~≈.~~~####.....#### ##~~♣## ##♣~~.~♣~.............##P# ~~~.P♣♣####......... 5   ufetubus (asleep)  ### #♣~~.~♣ #.##~~~... ~~~5~♣ #.##P~P~~~ #.##P~PP~~^hiM 919.0 (90.2)  An ufetubus comes into view.^h(^/  --more--^h) ^h7/ 7 6 (90.8 _^h4 ^h6 ^hv ..♣~~~~~≈~~~~~P~P♣.... .♣~~~P~~~≈~≈~~~~~~#.##P~~~~~~~~~~~~~....##.# ##.## ...................###.###.#.#### .~~~~≈~~≈~~~~≈~~.♣........###.... ~~~~≈≈≈≈~~≈~~~~~.~♣###.###.#.#### ♣~P~~~≈~~♣♣♣~~P~.~♣♣ #.####..# ~~P~~≈≈♣♣♣ ♣♣~~~.PP♣ #.......#### ♣~~~~≈P♣ ♣P~~@~~♣ ####........ ~PP~~~~♣ ♣~~~.≈≈♣ ##.#..#### #~~P♣~♣♣ #P~~≈.~~~####... ##~~♣## ##♣~~.~♣~.............  ##P# ~~~.P♣♣#### ###♣~~.~♣ #.##~~~5[4^h0m 2 ufetubi (asleep) ~~~5P~P~~~♣~~~)5PP~~~~  An ufetubus comes into view.  --more--^hg^h.220.2 (0.6)^h^hB# _Found a whip.^h ♣~~~P~~~≈~≈~~~~~~#.##P~~~~~~~~~~~~~....##.# ##.## ...................###.###.#.#### .~~~~≈~~≈~~~~≈~~.♣........###.... ~~~~≈≈≈≈~~≈~~~~~.~♣###.###.#.#### ♣~P~~~≈~~♣♣♣~~P~.~♣♣ #.####..# ~~P~~≈≈♣♣♣ ♣♣~~~.PP♣ #.......#### ♣~~~~≈P♣ ♣P~~.~~♣ ####........ ~PP~~~~♣ ♣~~~@≈≈♣ ##.#..#### #~~P♣~♣♣ #P~~≈.~~~####... ##~~♣## ##♣~~.~♣~.............  ##P# #~~~.P♣♣#### ###♣~~.~♣ #.##~~~ ~~~5P~P~~~♣~~~)5[0;^h' 10mPP.~~~~~~P~PP5555~^h ^h] &8^h  C _The ufetubus shouts! x2^h_j @P~~~~~~~~~~~~~...##.## ...................###.###.#.#### .~~~~≈~~≈~~~~≈~~.♣........###.... ~~~~≈≈≈≈~~≈~~~~~.~♣###.###.#.#### ♣~P~~~≈~~♣♣♣~~P~.~♣♣ #.####..# ^hk T~~P~~≈≈♣♣♣ ♣♣~~~.PP♣ #.......#### ♣~~~~≈P♣ ♣P~~.~~♣ ####........ ~PP~~~~♣ ♣♣~~~.≈≈♣~# ##.#..#### #~~P♣~♣♣ #P~~≈@~~~####... ##~~♣## ##♣~~.~♣~.............  ##P# #~~~.P♣♣#### ##♣~~5~♣ #.##~~~ ~P~P~~~♣~~~)~P^ho P.~~~~~~P~~.~P~P~PP.≈≈^hp ^hs q  A scorpion comes into view.^hڃ /  --more--^h 5.s   scorpion (wandering)55 2 ufetubis 1.4 _^h 4^hG  _Unknown command. _Unknown command.^hvw ^hx ^h  _Unknown command.^hԢ \ _Unknown command.^h ^hZ ^hܱ F _Unknown command.^h ..................###.###.#.#### .~~~~≈~~≈~~~~≈~~.♣........###.... ~~~~≈≈≈≈~~≈~~~~~.~♣###.###.#.#### ♣~P~~~≈~~♣♣♣~~P~.~♣♣ #.####..# ~~P~~≈≈♣♣♣ ♣♣~~~.PP♣ #.......#### ♣~~~~≈P♣ ♣P~~.~~♣ ####........ ~PP~~~~♣ ♣♣~~~.≈≈♣~# ##.#..#### #~~P♣~♣♣ #P~~≈.~~~####... ##~~♣## ##♣~~@~♣~.............  ##P# #~~~5P♣♣####^h  ##♣~~5~♣ #.##~~~ ♣~~~.P~P~~~♣~~~)~PP.~~P~~~~P~~.sP~P~PP~~~.~~~♣ .≈≈# ♣PPP≈^hF^has^hD ^h s^h ^h(^h)!2.0^h,5^h"; ^h;:_Unknown command. ^h<_The ufetubus mi^hl=Tsses you. The ufetubus completely misses you.^h>^h ^h^hJ^hF _Unknown command.^hF  You closely miss the ufetubus.Your shadow hits the ufetubus with a dagger!^hcRo@.s~   ufetubus (ally target)@   shadow^hp}%3^h^~=^hP7 (0.7^hb _You kill the ufetubus!^hB  You hit the ufetubus.  The ufetubus is heavily wounded.Your shadow hits the ufetubus with a dagger!^hUD.~@(ally target)@   shadow^h^G3.4Ensorcelled Hibernation^hAh^hv ^hw^h|y(_You kill the ufetubus!^h n + Invocations 3.0)^h\TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets)^he<[?25h[?0c0 *^h! M [?25l[?1c4.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets+^hd3#♣~P~~~≈~~♣♣♣~~P~.~♣♣ #.####..#Salticid the Cutter #~~P~~≈≈♣♣♣ ♣♣~~~.PP♣ #.......### Spriggan of Dithmenos ****.. #♣~~~~≈P♣ ♣P~~.~~♣ ####....... Health: 40/40 ======================== #~PP~~~~♣ ♣♣~~~.≈≈♣~# ##.#..### Magic: 18/22 ===================----- ##~~P♣~♣♣ #P~~≈.~~~####.....### AC: 4Str: 4  ##~~♣## ##♣~~.~♣~............ EV: 19Int: 17##P##~~~.P♣♣####........ SH: 0Dex: 17####♣~~.~♣ #.##~~~.. XL: +^h5 8 Next:  9% Place: Dungeon:5♣~~@.~♣ #.##P~P~~ Noise: ---------  Time: 3929.3 (0.7)♣~†~)~P~P# #.##P~PP~ a) +1 dagger♣~~~.~~P♣# #.##~~~~~ Cast: Ensorcelled Hibernation ♣P~~.~P~♣ #.##~~P~P -Star Water ♣~~~.~~~♣ ..##~~P~≈#~PP.~~P♣ .# ♣PPP≈≈##~~.~~~. ♣P~~~≈##~.~P#.#The helpless scorpion fails to defend itself.  You stick the scorpion like a pincushion!!! _You kill the scorpion!Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6!You need to enable at least one skill for training.+^hY3+^h\ +^hU]_+^h ^+^h^5 Spells (Memorise)TypeFailure Level  a - Magic DartConjuration19% 1  b - Sublimation of Blood Necromancy19%2  c - Lesser BeckoningTranslocation 26% 2  d - Summon Ice BeastIce/Summoning 41% 3  e - Volatile Blastmotes Fire/Translocation 47% 3  f - PetrifyAlchemy/Earth 87% 4  g - Summon Mana ViperHexes/Summoning 91% 5  h - FireballConjuration/Fire 99% 5 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,^h,^h,^hz#♣~P~~~≈~~♣♣♣~~P~.~♣♣ #.####..#Salticid the Cutter #~~P~~≈≈♣♣♣ ♣♣~~~.PP♣ #.......### Spriggan of Dithmenos ****.. #♣~~~~≈P♣ ♣P~~.~~♣ ####....... Health: 40/40 ======================== ,^h#~PP~~~~♣ ♣♣~~~.≈≈♣~# ##.#..### Magic: 18/22 ===================----- ##~~P♣~♣♣ #P~~≈.~~~####.....### AC: 4Str: 4  ##~~♣## ##♣~~.~♣~............ EV: 19Int: 17##P##~~~.P♣♣####........ SH: 0Dex: 17####♣~~.~♣ #.##~~~.. XL:  8 Next:  9% Place: Dungeon:5♣~~@.~♣ #.##P~P~~ Noise: ---------  Time: 3929.3 (0.0)♣~†~)~P~P# #.##P~PP~ a) +1 dagger♣~~~.~~P♣# [,^h34m#.##~~~~~ Cast: Ensorcelled Hibernation ♣P~~.~P~♣ #.##~~P~P -Star Water ♣~~~.~~~♣ ..##~~P~≈#~PP.~~P♣ .# ♣PPP≈≈##~~.~~~. ♣P~~~≈##~.~P#.#The helpless scorpion fails to defend itself.  You stick the scorpion like a pincushion!!! _You kill the scorpion!Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6! _You need to enable at least one skill for training.,^huP  Okay, then.,^h,,^h ,^hb. _-^h~~P~~≈≈♣♣♣ ♣♣~~~.PP♣ #.......#### ♣~~~~≈P♣ ♣P~~.~~♣ ####........ ~PP~~~~♣ ♣♣~~~.≈≈♣~# ##.#..####-^h~P♣~♣♣ #P~~≈.~~~####.....#♣## ##♣~~.~♣~.............P# #~~~.P♣♣##### #♣~~.~♣ #.##~~~ ♣~~~.~♣♣## #.##P~P~~~♣~†~@~P~P# #.##P~P♣~~~.~~P♣# #.##~~~~~♣P~~.~P~♣ #.##~~P~PP♣~~~.~~~♣ ..##~~P~≈≈-^hu#~PP.~~P♣ .# ♣PPP≈≈##~~.~~~. ♣P~~~.~P#.#....##.#-^h9=30.5 (1.2 _-^h M _You see here a +0 whip.-^h-^h-^h-^hg-^h$ _-^hYB-^h>-^h-^hP-^hA-^hx-^h9=-^h#-^hb20=-^h-^h#,-^h:-^h,-^h-^h,-^hH-^h-^h9=-^h-^h,-^h-^hX-^hK1=-^h-^h!,-^h<-^h,-^h-^hm ,-^hi -^hH -^h 9=-^h -^hc -^h! -^h -^h6 -^h L2==-^h -^h -^h) -^h -^h + -^h. -^h. :==-^he0 -^h2 -^hW3 -^h 5 -^h7 -^h8 (-^h: -^hA z _Your orb has finished recharging its magic.-^hN  ♣~~~~≈P♣ ♣P~~.~~♣ ####........ ~PP~~~~♣ ♣♣~~~.≈≈♣~# ##.#..#### #~~P♣~♣♣ #P~~≈.~~~####... ##~~♣## ##♣~~.~♣~.............  ##P# #~~~.P♣♣#### ##♣~~.~♣ #.##~~~ ♣~~~.~♣♣## #.##P~P~~~†~)~P~PP-^hO ~~@~~P♣# #.##~~~~P~~.~P~♣ P~PP~~~.~~~♣ .≈≈.#5   shadow imp (asleep)##.5. #-^hT 8 53.5 (23.0)  -^h7U OA shadow imp comes into view.-^h_` /  --more--.^hd8.^hfFh55..^h%P.4.1 (23.6.^htZ _The shadow imp shouts! _MP restored: 22.^h ~PP~~~~♣ ♣♣~~~.≈≈♣~# ##.#..#### #~~P♣~♣♣ #P~~≈.~~~####... ##~~♣## ##♣~~.~♣~.............  ##P# #~~~.P♣♣#### ###♣~~.~♣ #.##~~~ ♣~~~.~♣♣## #.##P~P~~~†~)~P~PP.^h ~~.~~P♣# #.##~~~~P~~@~P~♣ P~PP~~~.~~~♣ .≈≈#~PP.~~P♣ .# ♣PPP≈#~~.~~~.. ♣P~~~ ##~.~P#.## ...5##.# ##...  ...#.^h .^h 67 (0.6) _.^h% .^h* .^h #~~P♣~♣♣ #P~~≈.~~~####... ##~~♣## ##♣~~.~♣~.............  ##P# #~~~.P♣♣#### ###♣~~.~♣ #.##~~~ ♣~~~.~♣♣## #.##P~P~~~†~)~P~PP~~.~~P♣# #.##~~~~P~~.~P~♣ P~PP~~~@~~~♣ .≈≈#~PP.~~P♣ .# ♣PPP≈#~~.~~~...# ♣P~~~.^h  ##~.~P#.### ...5##.####... # ...####.^h .^hq) :5..^h(> E5.3/^h ##~~♣## ##♣~~.~♣~.............  ##P# #~~~.P♣♣#### ##/^hR M#♣~~.~♣ #.##~~~ ♣~~~.~♣♣## #.##P~P~~~†~)~P~PP~~.~~P♣# #.##~~~~P~~.~P~♣ P~PP~~~.~~~♣ .≈≈#~PP@~~P♣ .# ♣PPP≈#~~.~~~...# ♣P~~~/^h  ##~5~P#.### /^h  ....##.####... # ...## ### /^h :5./^h# &9/^h0 0^hjOJ0^hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0^h l @ (ally target)0^h @   shadowYou barely miss the shadow imp.0^hq' 5=6.6 (0.70^h4 0^h8 D _Your shadow hits the shadow imp with a dagger!0^h>/  You closely miss the shadow imp.The shadow imp is severely wounded.0^h2: (7.30^h|K 0^hO A _The shadow imp hits you but does no damage.1^h<  You hit the shadow imp.1^h  The shadow imp is almost dead.Your shadow hits the shadow imp with a dagger.1^h).@   shadow1^h:C1108.01^h'M1^hwPN _You kill the shadow imp!1^ht1^h1^h1^hmH _No target in view!1^h1^h1^h1^hH _No target in view!1^h _1^h 1^h : _1^h 1^h ,1^h 1^h 5 _You swap places.1^h 31^hR 1^hH 1^h ,1^h 1^h 1^hl 1^h 1^hR X1^h  1^h 1^h! 1^h$ ,1^hP( 1^h* \ _Your shadow fades away.1^h0 _1^h1 1^h2 1^h&3 1^h4 1^h5 1^h#6 1^h6 1^h99 1^h3: 1^h: 1^h; 1^h< 1^h$> 1^h> 1^hZ? 1^hB 1^hC 1^hD 1^h`D 1^h F 1^h G ,1^hG 1^hbI 1^hJ 1^hnJ 1^hJ 1^hL 1^hiM 1^hM 1^hgN 1^hO 1^hP 1^hQ 1^hQ 1^hS 1^hGT 1^hT 1^hU 1^h:W 1^hX 1^h#Y 1^hNZ 1^h\ 1^h_ ,1^ha 1^h{l 1^h4n 1^ho 1^hp 1^h|s 1^h4v 1^hv 1^hsx 1^hƒ   You enter the shallow water.Water 1^h 1^h  1^hu H_Moving in this stuff is going to be slow.1^h\ 1^hڗ (1^hҙ 1^h| 1^h 1^h| 1^h 1^hߣ 1^h X1^he 1^hح 1^h_ 1^h 1^h ,1^hn 1^h 1^h 1^h 1^hd 1^hc 1^hF 1^h 1^h 1^h 1^h 1^hu 1^h+ 1^h 1^h 1^h~ 1^h 1^h 1^h B1^h 1^h 1^hk 1^hU 1^h} 1^h A  You enter the shallow water.1^hm ?Water 1^h 1^h N _Moving in this stuff is going to be slow.1^h 1^h[ 1^h 1^h 1^hq 1^h 1^hF 1^h$ 1^h 1^h 1^h 1^hA 1^h 1^h 1^hg 1^h# 1^h,( ,1^h* 1^h./ 1^h4 1^hO7 ,1^h9 1^hNG 5 _The hound barks!1^hK 1^hbK 1^hM 1^hT 1^hAX ,1^hZ 1^hm` 1^hxd ,1^hg 1^hWl 1^hn ,1^hp 1^hs 1^hxu 1^hu 1^h=w 1^hy 1^h{ >1^h?} 1^h 1^h 31^hM 1^hх 1^hd ,1^h 1^h 1^h ,1^h 1^h 1^hA 1^h 1^h 1^h 1^h{ ,1^h× 1^h: 1^h2 1^hD ,1^h٢ 1^h} ,1^h 1^h 1^h, 1^h 1^h 1^hө 1^hY 1^h 1^hE 1^h 1^h 1^h 1^h 1^h R  There is a stone staircase leading down here.1^h- 1^h  _1^h< 1^hʹ 1^hd 1^h 1^hJ 1^hҷ 1^ha 1^h 1^hF 1^hͺ 1^hq 1^hٻ 1^hZ 1^h2 1^h B1^h 1^h 1^hF 1^h 1^hV 1^ha 1^h 1^hz 1^h 1^h B1^h_ 1^h_ 1^h 1^he 1^h 1^h 1^hS 1^h 1^h 1^h 1^h 1^h 1^h 1^h 1^h 1^hp 1^h 1^h% 1^hK 1^h 1^h@ 1^hd 1^h^ 1^h 1^h\ 1^h 1^h~ 1^h 1^h 1^h 1^h 1^h? 1^h 1^h 1^h 1^hW 1^h 1^h 1^h 1^hb 1^h 1^h 1^h 1^h 1^h 1^hh 1^h4 1^h 1^h 1^h 1^h 1^h: 1^h 1^h 1^h 1^h 1^h 1^h 1^h] 1^h 1^hM 1^ht 1^hI 1^h ,1^hT 1^h! 1^h 1^h 1^h 1^h 1^h0 1^h 1^h 1^hz 1^h 1^ho 1^hn 1^hf 1^h 1^h] 1^hg 1^h ,1^h 1^h 1^h 1^h 1^h 1^h 1^h 1^hw 1^h 1^h& 1^h 1^h 1^hA 1^hJ 1^h! n1^h. 1^h/ 1^h01 ,1^h=2 1^h,4 1^h4 1^h75 1^h5 1^he7 1^h7 1^hX8 1^h8 1^h: 1^h: 1^hZ; 1^h; 1^h< 1^h= 1^h> 1^h> 1^h? 1^h@ 1^hA 1^hA 1^hB 1^hlC 1^hC 1^hND 1^hBE 1^h.F 1^hF 1^hG 1^hH 1^hI 1^huI 1^hJ 1^h2K 1^hL 1^hL 1^hM 1^hN 1^hO 1^hfO 1^hP 1^hqQ 1^h\R 1^hR 1^hKS 1^h2T 1^hU 1^hU 1^hV 1^hV 1^hW 1^hLX 1^hX 1^hY 1^hZ 1^h-[ 1^h[ 1^h\ 1^h] 1^h(^ 1^h^ 1^h` 1^h` 1^h]a 1^ha 1^hb 1^hc 1^hUd 1^hd 1^he 1^hf 1^hg 1^hg 1^hh 1^hi 1^hDj 1^hl ,1^hl 1^h.m 1^hm 1^hvn 1^ho 1^hFp 1^hp 1^hq 1^h_r 1^hr 1^hMs 1^h#t 1^ht 1^hou 1^hu 1^hv 1^hw 1^hx 1^hsx 1^hvy 1^hez 1^hz 1^hO{ 1^hB| 1^h } 1^h~} 1^h} 1^hv 1^h 1^h 1^h 1^hŁ 1^hł 1^h8 1^h 1^h 1^hl 1^h߅ 1^h_ 1^h) 1^h 1^hy 1^h 1^h^ 1^hJ 1^h 1^hF 1^h. B1^h 1^h0 1^hƔ B1^h 1^h3 1^h 1^hח 1^h< 1^hț ,1^h n1^h 1^hW 1^h 1^h* 1^h 1^h ,1^h 1^hͬ 1^h 1^hƯ 1^h 1^h 1^h 1^h 1^h 1^h& 1^h 1^hd 1^h 1^hW 1^h 1^hj 1^h 1^h 1^h A  You enter the shallow water.1^h) ?Water 1^h 1^h2 N _Moving in this stuff is going to be slow.1^h! 31^h 1^h 1^h ,1^h 1^h 1^h ,1^h 1^h 1^hT ,1^hF 1^hs 1^h 1^h~ 1^hn 1^hQ/ X1^h? 1^hA 1^hB 1^hE 1^hN 1^h4P 1^hP 1^hR 1^hX 1^h[ 1^ho\ (1^h^ 1^hd 1^h=g 31^hci 1^hAo 1^hq 1^h)r 1^h:t 1^h_z 1^hZ| 1^h| 1^h~ 1^h; 1^h| ,1^h 1^h΍ 1^h 1^h 1^h 1^h֜ 1^hמ 1^h 1^h$ 1^h 1^h 1^hM 1^h 1^h 1^h 1^hó 1^h. 1^hF 1^h 1^h1 1^hZ 1^h[ 1^hz 1^h 1^h> 1^h 1^hT 1^h 1^h 1^h 1^h/ ,1^h/ 1^h 1^h 1^h 1^h 1^h 1^h ,1^h# 1^h 1^h 1^h 1^h3 1^h 1^hu 1^h 1^h 1^hh 1^h 1^h9 1^h 1^h1^h1^h1^h1^h4 1^hi 1^h 1^h| 1^hj1^h1^h 1^h1^h1^h1^h1^hA1^h 1^h{"1^h#1^h#1^h)1^ha+,1^hX,1^hZ6X1^h;1^h<1^hU=1^hI>1^hD1^h~F1^h'G1^hG1^hUO1^hP1^h5Q1^h!R1^hV1^h!X1^hX1^hZ1^h]1^h%_1^h_1^h[`1^h,f1^hwX1^hy1^hy1^htz1^h 1^h1^h.1^h1^h41^h1^h21^h1^h1^hB1^h1^hN1^h1^h71^hh1^h}X1^hX1^h1^h1^hO1^h1^h1^h1^h1^h(1^h1^h1^h1^h1^hM1^h1^h1^hP1^h1^h1^hf,1^h1^h 1^h!,1^h1^h1^h,1^h1^h1^h1^h1^hm1^hy1^h1^h1^h$1^h1^h1^h>1^h1^hU1^hs1^h1^h_1^h1^h 1^hc 1^h 1^h@ 1^h 1^h 1^h 1^hE1^h!1^h1^h1^hj1^h,1^h$1^h1^ht1^h1^hM1^h1^hC,1^h1^h;R  There is a stone staircase leading down here.1^h 1^h  _1^h !1^hv"1^h#1^h#1^h$1^hk%1^h!&1^h&1^h'1^hf(1^ho)1^h)1^h]*1^h/,1^h-1^h-1^hG/1^hA11^hl;.# #..# ##.# ##.# .# ##.## #.# #.# #.# .###.#.#####.# #.# #.#### ....###......# #.# #....# .###.#.####### #.# ####.# .####..# #.# #.# 1^h;.......##########.##### #.# ###...................# #.#  ##.#..#######..@####.########.# - ##.....#######.....##.>........# 1^hJ<.................#..############ ##...............##...############.##~~~.....~.~..###.#..........#.##P~P~~~~~~~~#..##.#.#######.# h   hound (wandering)  1^h<#.##P~PP~~PP~~P##.##.#.# #.##.##~~~~~h~~P~P##..#.#.# #.# ##.##~~P~PP~~~~~###.#.#.# #..2^h34100.8 (142.8)2^h%I-1.4 (143.42^h 2^h3^hI?b #.# #.# ##.# ##.#  ##.## #.# #.# #.#  #.# #.####  #.# #....#  #.# ####.#  #.# #.# ########.##### #.# .............# #.#  #..@####..# #.....##.>........# ........#..# ...............##...  #.##~~~.....~.~..###.#  #.~~~~~~~#..##.#  #.~~PP~~P##  #.~h~~P~P .~~~ 3^h] #.# #.# ##.# ##.#  ##.## #.# #.# #.#  #.# #.####  #.# #....#  #.# ####.#  #.# #.# ########.##### #.# .............# #.#  #..@####..# #.....##.>........# ........#..# ...............##...  #.##~~~.....~.~..###3^hx.#  #.~~~~~~~#..##.#  #.~~PP~~P##  #.~h~~P~P .~~~ 3^h\ _A hound is nearby!4^h........# ..................#..############ 4^h` ###.........##...##  #.##~~~.....~.~..###.#......... # #.##P~P~~~~~~~~#..##.#.####### # #.##P~P~~~PP~~P##.##.#.# #. # #.##~~~~~h~~P~P##..#.#.# #.#.##~~P~PP~~~~~###.#.#.# #...##~~P~≈≈~~P~~# #.#.#.# ##4^hd H~h4^h,m 82.0 (0.6) _4^hs 4^hxv 4^hy q#.###.#.#####.# #.# #.### ......###......# #.# #.... ##.###.#.####### #.# ####.  #.####..# #.# #. ♣#.......##########.##### #. 4^h{ ~####...................# #. ~# ##.#..#######...####.########. ####.....#######.....##.>........ ................@..#..########## ####.##...  #.##~~~.....~.~..###.#........ ## #.##P~P~~~~~~~~#..##.#.####### P# #.##P~P~~~PP~~P##.##.#.# # ♣# #.##~~~~~~~~P~P##..#.#.# # ♣ ##.##~~P~PPh~~~~###.#.#.# # ♣##..##~~P~≈≈~~P~~# #.#.#.# # ♣#..##♣PPP≈≈≈≈≈≈P~♣ #.#...4^hm~ !#4^h 4^h H~h4^h= &64^hM 4^h 5^h.......###......# #.# #... ###.###.#.####### #.# #### 5^h-♣ #.####..# #.# # ♣♣#.......##########.##### #~####...................# # ♣~# ##.#..#######...####.###########.....#######.....##.>...... ~...................#..########## ♣####.##... 5^h #.##~~~.....~.~..###.#....... ♣## #.##P~P~~~~~~~~#..##.#.###### ~P# #.##P~P~~~PP~~P##.##.#.#♣# #.##~~~~~~~~P~P##..#.#.5^h=# ~♣ ##.##~~P~PP~~~~~###.#.#.# ~♣##..##~~P~≈≈~hP~~# #.#.#.# P♣#..##♣P~~≈≈≈≈≈≈P~♣ #.#...# 5^ho~...## ♣P~~~≈≈≈≈~~~♣##.##..#5^h,5^hA:G3.2Ensorcelled Hibernation5^hD5^hH6^h  What are your orders?  t - Shout!  Orders for allies: a - Attack new target r - Retreat! s - Stop attacking. g - Guard the area.6^h -f - Follow me.  Anything else - Cancel.6^h~6^h%xhh~6^h\====4.2 (1.0Ensorcelled Hibernation 6^h6^hƝ? _You shout for attention! The hound barks!7^h7 ♣###.###.#.####### #.# ### ♣♣ #.####..# #.# P♣♣#.......##########.##### 7^h& ~♣~####...................# ≈♣~# ##.#..#######...####.###### ~~####.....#######.....##.>...... ♣~...................#..######### ♣♣####.##... #.##~~~....@~.~..###.#...... ♣♣## #.##P~P~~~~~~~~#..##.#.##### P~P# #.##P~P~~~PP~~P##.##.#.# ♣# #.##~~~~~~~~P~P##..#.#.# P~♣ ##.##~~P~PP~~h~~###.#.#.# ~7^h ~♣##..##~~P~≈≈~~P~~# #.#.#.# ~P♣#..##♣P~~≈≈≈≈≈≈P~♣ #.#...# ~~...## ♣P~~~≈≈≈≈~~~♣##.##..# P#.### ♣P~≈♣.......#7^h 7^h Sh~7^h i----8 (0.6Ensorcelled Hibernation7^h% 7^h' 8^hm 8^hz Rh~8^h3 J----5.8 (1.08^hݎ 8^h’ 9^h2?9^hOth~69^hW9^hD[9^hk 2*9^h Jh(asleep)9^hS vvh, ally target)  The hound looks drowsy...9^hc 0---7Ensorcelled Hibernation -Star 9^h. 9^h _Your orb unleashes a flurry of shooting stars! _You now have 20/22 mp.:^hӽ  The helpless hound fails to defend itself.  You stick the hound like a pincushion!!!:^hR°v:^hЭ ---38.5 (0.7° _You kill the hound!;^h;^h";^h;^h;^hœ;^h;^h;^hz;^h%B;^hX;^h;^h;^h|;^h;^h;^h;^ha1=;^h;^h;^h;^h;^he;^h;^hk;^h;^h ;^h/;^h;^hR;^h;^h;^h";^h(;^hI-;^h1;^hL3;^hW7;^hX;;^hIK;^hMO;^h-U;^hV9=;^hY[;^h1q;^hr;^h;^hb;^h;^h5L2==;^h;^h!c _Your shooting star dissipates.;^h7;^h;^h<;^h;^hA;^h;^hz;^h;^hic _Your shooting star dissipates.;^hU;^h;^hq;^hE==;^h;^hz _Your orb has finished recharging its magic.;^hA  You enter the shallow water.;^hd?Water ;^hp;^hN _Moving in this stuff is going to be slow.;^hG;^h;^h];^ht;^h,;^h;^hh;^h;^h;^h;^h;^h;^h;^h-;^hM;^h;^hx;^h;^h7# ~~.~♣~...................#..# ~~~.P♣♣####...............##...## ♣~~.~♣ #.##~~~.....~.~..###.#. ~~~.~♣♣## #.##P~P~~~~~~~~#..##.#. ~†~)~P~P# #.##P~P~~~PP~~P##.##.#.~.~~P♣# #.##~~~~~~~~P~P##..#.# ;^h#P~~.~P~♣ ##.##~~P~PP~~~~~###.#.#. ~~~.~~~♣##..##~~P~≈≈~~P~~# #.#.#. ~PP.~~P♣#..##♣P~@≈≈≈≈≈≈P~♣ #.#28.1 (19.6) #~~.~~~...## ♣P~~~≈≈≈≈~~~♣##.##.. ##~.~P#.### ♣~~≈≈≈≈≈~~~♣♣....... .....##.# ♣P~~~~≈≈≈~~♣♣##..##. ;^hb$###.....# ♣♣P≈P~≈~≈P♣♣ ##.##. .....#### ♣♣♣~~P~~~♣ #..#.  ###### ♣♣~~~~♣♣ ##.#.  ♣♣♣♣♣♣ #..#  ;^h'S##.. ;^h);^h/;^h]2p  Done exploring. _MP restored: 22<^h?I<^hf5.~<^hfA~~~~0.0)<^hYo<^hv<^hvzE _Done exploring.=^hl5 Spells (Memorise)TypeFailure Level  a - Magic DartConjuration19% 1  b - Sublimation of Blood Necromancy19%2  c - Lesser BeckoningTranslocation 26% 2  d - Summon Ice BeastIce/Summoning 41% 3  e - Volatile Blastmotes Fire/Translocation 47% 3  f - PetrifyAlchemy/Earth 87% 4  g - Summon Mana ViperHexes/Summoning 91% 5  h - FireballConjuration/Fire 99% 5 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit=^hۆ =^hz =^h< ♣~~.~♣~...................#..#### Salticid the Cutter ~~~.P♣♣####...............##...## Spriggan of Dithmenos ****.. ♣~~.~♣ #.##~~~.....~.~..###.#. Health: 40/40 ======================== ~~~.~♣♣## #.##P~P~~~~~~~~#..##.#. Magic: 22/22 ======================== ~†~)~P~P# #.##P~P~~~PP~~P##.##.#. AC: 4Str: 4 =^h ~~~.~~P♣# #.##~~~~~~~~P~P##..#.#. EV: 19Int: 17 P~~.~P~♣ ##.##~~P~PP~~~~~###.#.#. SH: 0Dex: 17 ~~~.~~~♣##..##~~P~≈≈~~P~~# #.#.#. XL:  8 Next: 13% Place: Dungeon:5 ~PP.~~P♣#..##♣P~@≈≈≈≈≈≈P~♣ #.#... Noise: ---------  Time: 4128.1 (0.0) #~~.~~~...## ♣P~~~≈≈≈≈~~~♣##.##.. a) +1 dagger ##~.~P#.### ♣~~≈≈≈≈≈~~~♣♣....... Cast: Ensorcelled Hibernation .....##.# ♣P~~~~≈≈≈~~♣♣##..##. Water ###.....# ♣♣P≈P~≈~≈P♣♣ ##.##. .....#### ♣♣=^ha *~~P~~~♣ #..#.  ######♣♣~~~~♣♣ ##.#. ♣♣♣♣♣♣#..# ##..  _Your orb has finished recharging its magic.You enter the shallow water. _Moving in this stuff is going to be slow.  Done exploring. _MP restored: 22 _Done exploring.=^h P  Okay, then.=^h. =^h$ =^h| . _A^hA^hA^hA^hk;A^hA^hpE _Done exploring.B^hB^h~Where to? (Tab - Ossuary @ (x,y), ? - help)  D - Dungeon B^hg B^hB ♣~~.~♣~...................#..#### Salticid the Cutter ~~~.P♣♣####...............##...## Spriggan of Dithmenos ****.. ♣~~.~♣ #.##~~~.....~.~..###.#. Health: 40/40 ======================== ~~~.~♣♣## #.##P~P~~~~~~~~#..##.#. Magic: 22/22 ======================== ~†~)~P~P# #.##P~P~~~PP~~P##.##.#. AC: 4Str: 4 ~~~.~~P♣# #.##~~~~~~~~P~P##..#.#. EV: 19Int: 17 B^h P~~.~P~♣ ##.##~~P~PP~~~~~###.#.#. SH: 0Dex: 17 ~~~.~~~♣##..##~~P~≈≈~~P~~# #.#.#. XL:  8 Next: 13% Place: Dungeon:5 ~PP.~~P♣#..##♣P~@≈≈≈≈≈≈P~♣ #.#... Noise: ---------  Time: 4128.1 (0.0) #~~.~~~...## ♣P~~~≈≈≈≈~~~♣##.##.. a) +1 dagger ##~.~P#.### ♣~~≈≈≈≈≈~~~♣♣....... Cast: Ensorcelled Hibernation .....##.# ♣P~~~~≈≈≈~~♣♣##..##. Water ###.....# ♣♣P≈P~≈~≈P♣♣ ##.##. .....#### ♣♣♣~~P~~~♣ #..#.  ######♣♣~~~~♣♣B^h[ 2[40m ##.#. ♣♣♣♣♣♣#..# ##..  _Moving in this stuff is going to be slow.  Done exploring. _MP restored: 22 _Done exploring. _Okay, then. _Done exploring.B^h B^h B^h* : _B^h< ,B^h ,B^hi" B^h<% B^h' ,B^hF* B^hj. B^h 2 B^h2 B^h5 B^h9 B^h>= ,B^h[? B^hA B^h D >B^hyF B^hyH B^hvJ B^hJ B^hL B^hN B^h=P B^hU B^hV B^heX B^hZ B^hvZ B^h[ B^h#] B^hd^ B^h^ B^h_ B^h` B^h:b B^hb B^hc B^hd B^he B^hf B^hf B^hvg B^hTh B^hh B^h:i B^hhj B^hsk B^hk B^hgl B^h6m B^hn B^hn B^hn B^ho B^hp B^h'q B^hq B^hbs Y  There is a stone staircase leading down here.B^ht B^ht B^hu $ _B^h'v B^ha 6B^h:                #.####   #...@#  43.1 (15.0) ######               _You climb downwards. _There is a stone staircase leading up here.C^hn uC^h}~ P _C^h ,C^h ,C^h C^hS C^h C^h@ C^hA C^h C^h C^h C^h% C^hƒ C^he C^h C^h XC^hM C^h* C^h֞ C^hA C^h C^hӺ C^h C^h nC^h ,C^h nC^h C^h ,C^h0 C^h C^h ,C^hK C^ht C^h& ,C^h@ C^h C^h C^h C^h_ C^h C^h# C^h C^hK C^h ,C^h C^h ,C^hC ,C^h C^h C^h^ ,C^h BC^h C^h C^hc C^h C^h C^h C^h ### ..# #.# ♣ #.# #.###.#####.# ..#.......# .# .#.#.# #.#.# #.#.# #.#.# 5.#.# 5   lemure (asleep)###.########  #..........#  #########.##  C^hA 57.5 (14.4  A lemure comes into view.C^h* /  --more--D^hVTD^h}9 8.1 (15.0 _D^hD^hE^hϏ E^hˑ  E^h :♣ ###E^hR  E^h . ..#E^h˖  E^h :♣. #.#E^hЙ  ♣. #.# E^h  #.###.#####.#  #...#.......#  #.....#  #.#@#.#  #.#.# E^h] - #.#.#  #.#.#  5.#.# E^h ###.########  #..........#  #########.##  #...#.# E^h E^hs 5E^h/ 5E^h E^hƶ E^hλ E^h =E^h 7 (0.6E^hB )E^h Ensorcelled HibernationE^hg E^h  E^hz E^hR _The lemure shouts!F^ha♣ ###. ..♣. #.##.###.#####.##...#......#.....# #.#.#.# 5###.#########..........########.# #...#.# .5.-9.3G^h ♣ ###  Salticid the Cutter . ..#  Spriggan of Dithmenos ****.. ♣. #.#  Health: 40/40 ======================== ♣. #.#  Magic: 20/22 =====================--- #.###.#####.#  AC: 4Str: 4 #...#.......#  EV: 19Int: 17 #.....#  SH: 0Dex: 17 #.#.#.#  XL:  8 Next: 13% Place: Dungeon:6 #@#.#  Noise: ---------  Time: 4159.3 (0.0) #*#.#  a) +1 daggG^hҬer #5#.#  Cast: Ensorcelled Hibernation ..#.#  ###.########  #..........#  5   lemure #########.##  #...#.#  #.....# _A lemure comes into view. _The lemure shouts!  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lemure (unrewarding, chance to affect: 44%)G^hd G^he♣ ###G^hK  Salticid the Cutter. ..#  Spriggan of Dithmenos ****..♣. #.#  Health: 40/40 ========================♣. #.#  Magic: 22/22 ========================#.###.#####.#   AC: 4Str: 4#...#.......#   EV: 19Int: 17#.....#  SH: 0Dex: 17#.#.#.#  XL:  8 Next: 13% Place: Dungeon:6#@#.#G^ha  Noise: ---------  Time: 4159.3 (0.0)#.#.#  a) +1 dagger#5#.#  Cast: Ensorcelled Hibernation..#.# ###.########  G^h#..........#   5   lemure#########.##  #...#.#  #.....#  _A lemure comes into view. _The lemure shouts!  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  G^h5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lemure (unrewarding, chance to affect: 44%)G^hI8The lemure shouts! G^hA Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a lemure (unrewarding, chance to affect: 44%)  Okay, then.G^hpG^h"G^h. _H^he^. ..♣. #♣#.###.#####.##...#...........# #.# 5...###.#########.#..........# #########.# #...#.# .#.####9 (0.6 _H^hI^h2*I^hgI^h!  The lemure resists with some effort.  Your orb unleashes a flurry of shooting stars!I^hW"I^h{*v555 2 lemures (1 ally target)I^h7,0---60.9 (1.0-Star I^h{/I^h1 _The lemure misses you.A lemure comes into view.I^h9/  --more--J^h9v _You now have 20/22 mp.J^hJ^h5!J^ht(J^h.F _Unknown command.J^h 4*J^h  d51 asleep, 1 ally target)J^hD 45J^hG 18-----1Ensorcelled Hibernation J^hL J^hR _The lemure looks drowsy... _You now have 18/22 mp.K^h  The helpless lemure fails to defend itself.  You impale the lemure!!  You kill the lemure!K^hD5.5   lemure (K^h\N2.6 (0.7Ensorcelled HibernationK^hK^h6 _That felt strangely unrewarding.L^h24*L^hBl`5asleep, ally target)L^hK ### @   shadowThe lemure looks drowsy...  Your shadow gestures at the rock wall while chanting.L^h9#L^hL^hA##L^hx8F####L^hw...v@5@...L^h {6----3.6 (1.0Ensorcelled Hibernation L^hDL^h< _The creeping shadows grasp the lemure! L^hh_You now have 16/22 mp.L^hq  The helpless lemure fails to defend itself.  You skewer the lemure like a kebab!!!  You kill the lemure!L^hV .@   shadow  That felt strangely unrewarding.L^h\ ,4.3 (0.7L^h L^h[ n _Something hits your shadow but does no damage.M^h{M^h_~M^h2M^hۈF _Unknown command.M^h M^h ♣ ##. .♣♣. #.# #.###.#####...#.......#...#.#.M^h" 1# @.#.#  .###.########.#..........# #########.###....# M^hj M^hU *9 (0.6M^h M^h& T _Your shooting star dissipates!M^h ♣ ##. ..#♣. #.# #.###.######...#.......##.....##.°# @.#.#  .###.#######.#..........M^h T# #########.###M^h 5°M^hG V7=-5.5M^h 9°M^h ] _Something misses your shadow.N^hw   ♣ ###  . ..#  ♣. #.#  ♣. #.#  #.###.#####.#  #...#.......#  #...@.#  #.#.#.#  #°#.#  #.#.#  N^h?#.#.#  @.#.#  .###.########  #.#..........#  # #########.##  N^h . Something hits your shadow.6.1N^h N^h h _Something completely misses your shadow.N^h.Y ♣ ### . ..#  ♣. #.#  ♣. #.#  #.###.#####.#  #...#.......#  #.....#  #.#.#@#   #.#.#  #.#.#  #.#.#  @.#.#  .###.########  #.#..........#   # #########.##    #...#.#   N^hMQ7N^hN^h  ♣ ###. ..♣. ##.###.#####.##...#......#.....# #.#.# @#.....#   N^hJ =7.3N^h" N^h  . ..♣. ##.###.#####.#..#.........# #.#N^hh  @-Star #.#.####   N^h N^h A=9N^h O^h ♣. ##.###.#####.#..#........# #.# @.###.########-Star #.#...<#   8.5O^hSuO^h\,O^hp]O^hl^O^hdO^heK8=O^h fO^hjO^hIkO^hkO^hq,O^hrO^hwO^hwO^hzO^he=O^hC99O^h(=O^hO^hJO^hO^hO^h|O^h͏O^hO^hMO^hO^hO^hO^h49=O^hϙO^hO^h;O^hO^hJO^hL20=O^hO^hO^hwO^h§O^h,O^hO^h9O^hO^hO^hCO^h9=O^hKO^hfO^hD1=O^h2O^hZO^hO^hO^hVO^hO^hO^h,O^h@O^hFO^h9=O^hoO^hBO^h=O^hL2==O^hFO^h[4 _Magic restored.O^hO^hO^h,O^hO^hf,O^h4O^hO^h:==O^hO^hO^hOO^hO^hTO^hOz _Your orb has finished recharging its magic.O^h$O^htO^hO^h>O^hOO^hO^hO^hvO^h!,O^h'O^ha O^h O^h O^h O^h% O^h+O^h|O^h O^hO^h0O^hO^hO^hPO^hlO^hO^hO^hO^hO^hfO^hO^h O^h?!,O^hC"O^h'#O^h`&O^h&O^h&O^h(O^h-♣  O^hV.(#.#♣♣.♣♣### #......@..# 205.5 (37.0)O^h.>.#♣♣.♣♣#.#  ♣. #.#  #.###.#####.#  #...#.......# O^h.,#.....####### #.#.#.# #.#.# #.#.# O^h(H6.1 (37.6 _Found a stone staircase leading down. _MP restored: 22P^hN _P^h/,P^hP^hP^hP^h1P^hP^hP^heP^hP^hNP^hP^h7P^h P^h P^h P^h P^h P^h\ P^h P^h R  There is a stone staircase leading down here.P^hP P^h  _P^h P^h P^h P^h7 P^h P^h P^h\ P^h2 P^h P^h P^h! P^hg" P^h# P^h[% P^h- #.....# #...... #..##.# ### P^hA. #..##.# #.. #..##.# #.# ..####..##.# ♣.♣ .........#.#♣♣.♣♣### ...#####.##.........# P^h. >>.#♣♣.♣♣#.# 13.9 (7.8)#######..#.## ♣.♣ #.# .........# #.###.####P^h. ###..##.## #...#..... #..##.# #.....#### #..##.# #.#.#.#P^hN/ P ...##.# #.#.#.###.###.# #.#.#.# #.# #.#.#P^h6 P^hE@ C4.5 (8.4P^hpB 9 _Found an escape hatch in the floor.Q^ht%Q^hQ^hQ^h Q^hfQ^hQ^h#Q^h;Q^hLQ^hjQ^hQ^hQ^hSQ^h֜Q^hQ^hQ^hʥQ^hQ^hQ^hQ^hQ^hQ^hQ^h@Q^hQ^hQ^hQ^hQ^hQ^hQ^hQ^h Q^hmQ^h]Q^hEQ^hrQ^hfQ^hjQ^hHQ^h Q^h$Q^h#Q^hQ^hQ^hQ^hQ^hQ^hQ^hQ^hQ^hTQ^h Q^hQ^hQ^h3Q^hOQ^hQ^hGQ^hQ^h_Q^h=Q^hLQ^hQ^hQ^hb#..##.# #.....#######Q^h2{########..##.# #.#.#.#Q^h{..........##.# #.#.#.#Q^h|########.###.# #.#.#.#Q^h#.# #.# # #.#.#Q^h #.###.##.# @.#.#Q^hq #..........###.#######Q^h########..##.##.#.#..........Q^h............@...# #########.#Q^h ..###Q^h(B#### #...#.#Q^h| #.# #.....Q^h$8Ensorcelled HibernationQ^h' ... #.#.###Q^hGe .... #.#...<Q^h.K...# ####### K   Pikel (wandering)Q^hH..# Q^hHu5   lemure (wandering)Q^h.f..5...# Q^h Q^h & Q^h& Q^hI'25.9 (1Q^h( 1.4)  Q^h(>Pikel and a lemure come into view.Q^hD)Q^h;  Q^h<--more--Q^hA=Q^h7 %  Q^hx8 QPikel is wielding a +0 whip of flaming.Q^h: Q^huB SK.KQ^hIC e55.Q^hL 5=6.5 (12.0 Q^hER Q^h^ H _Pikel shouts! The lemure shouts! You hear a shout!U^h* Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice10% 2 b - Confusing TouchHexes11%3  c - Tukima's DanceHexes11%3  d - GloomHexes/Necromancy 19% 3 Select a spell to cast [?] help[Esc] exitV^hV^hYV^ht#..##.# #.....####### Salticid the Cutter########..##.# #.#.#.#Spriggan of Dithmenos ****............##.# #.#.#.#Health: 40/40 ========================########.###.# #.#.#.#Magic: 22/22 ========================V^h  #.# #.# # #.#.#AC: 4Str: 4#.###.##.# @.#.#EV: 19Int: 17#..........###.####### SH: 0Dex: 17########..##.##.#.#.......... XL:  8 Next: 13% Place: Dungeon:6V^hr............@...# #########.# Noise: =--------  Time: 4226.5 (0.0)..##########.#### #...#.# a) +1 dagger#.##.....# Cast: Ensorcelled Hibernation...#.#.###K...#.#...<.....######## K   Pikel.5...#5   lemure......# _Found an escape hatch in the floor.  Pikel and a lemure come into view.Pikel is wielding a +0 whip of flaming. _Pikel shouts! The lemure shouts! You hear a shout!  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V^ho#..##.# #.....####### Salticid the Cutter########..##.# #.#.#.#Spriggan of Dithmenos ****............##.# #.#.#.#Health: 40/40 ========================########.###.# #.#.#.#Magic: 22/22 ========================#.# #.# # #.#.#AC: 4Str: 4#.###.##.# @.#.#EV: 19Int: 17V^h#..........###.####### SH: 0Dex: 17########..##.##.#.#.......... XL:  8 Next: 13% Place: Dungeon:6............@...# #########.# Noise: =--------  Time: 4226.5 (0.0)..##########.#### #...#.# a) +1 dagger#.##.....# Cast: Ensorcelled Hibernation...#.#.###K...#.#...<.....######## K   Pikel.5...#5   lemure......# _Found an escape hatch in the floor.  Pikel and a lemure come into view.Pikel is wielding a +0 whip of flaming. _Pikel shouts! The lemure shouts! You hear a shout!  V^hCasting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W^hX #..##.# #.....####### Salticid the Cutter  ########..##.# #.#.#.#  Spriggan of Dithmenos ****..  ..........##.# #.#.#.#  Health: 40/40 ========================  ########.###.# #.#.#.#  Magic: 19/22 ====================---- #.# #.# # #.#.#  AC: 4Str: 4 #.###.##.# @.#.#  EV: 19Int: 17 #..........###.####### SH: 0Dex: 17  ########..##.##.#.#.......... XL:  8 Next: 13% Place: Dungeon:6  ............@...# #########.# Noise: =--------  Time: 4226.5 (0.0) ^hvd ..##########*#### #...#.# a) +1 dagger #*# #.....# Cast: Ensorcelled Hibernation *.. #.#.### K... #.#...< .....# ####### K   Pikel .5...#  5   lemure ......# Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (chance to  affect: 49%)W^hY #..##.# #.....####### Salticid the Cutter########..##.# #.#.#.#Spriggan of Dithmenos ****............##.# #.#.#.#Health: 40/40 ========================########.###.# #.#.#.#Magic: 19/22 ====================----#.# #.# # #.#.#AC: 4Str: 4W^h! #.###.##.# @.#.#EV: 19Int: 17#..........###.####### SH: 0Dex: 17########..##.##.#.#.......... XL:  8 Next: 13% Place: Dungeon:6............@...# #########.# Noise: =--------  Time: 4226.5 (0.0)..##########.#### #...#.# a) +1 dagger#.##.....# Cast: Ensorcelled Hibernation...#.#.###*...#.#...<.....######## K   Pikel.5...#5   lemure......#Casting: Ensorcelled HibernW^h" !ation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (chance to  affect: 49%)W^hJY W^h @K(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (chance to  affect: 49%)  Pikel resists with some effort.*W^h (slow)*Your shadow casts a spell at the lemure.W^h Lslow, ally target)W^h:-  Pikel seems to slow down. The lemure seems to slow down.  Your orb unleashes a flurry of shooting stars!W^h0  W^hJ1  W^h/2 2Pikel closely misses your shadow.W^h2 4A lemure comes into view.W^h3 W^h,; /  --more--X^h'0Ov@vvK5, ally target).5 2 lemures (slow, 1 ally target)5 =7.5 (1-Star _ _You now have 19/22 mp.X^hCX^hyX^hX^hF _Unknown command.X^h X^ha X^hI X^h F _Unknown command.Y^hp #°°v--8 _°°Z^hZ^hL °vPikel is no longer moving slowly. The shooting star hits Pikel!Z^hFT  Pikel is lightly wounded.Z^hLBZ^hO.@°v..5Z^hOlK..5.Z^hQ@--9Z^hW8°Z^h![, _Pikel is knocked back.Z^hދ  °○v1 slow, 1 ally target)The lemure is no longer moving slowly. The shooting star hits the lemure!Z^h<   The lemure is moderately wounded..°°...555 2 lemures (1 slow, 1 ally target)@   shadowZ^h s30°°Z^hۿ 1 _The lemure is knocked back.[^h  The lemure is no longer moving slowly. Something hits your shadow.[^h  °°○5v[^h  Something burns your shadow. The shooting star hits the lemure![^h.n  The lemure is severely wounded.[^ha/[^hg7..5.5[^h7.[^ho:T20=1[^h1@[^hD1 _The lemure is knocked back.\^he ########.#.#.# .........########.# #.#  #.\^h #.###.##.#...#..........###.###############..##.##.#.#..........................# #########.###########@#### #... #.# .\^hi @5.#.##K......<...5..#######.......# K   Pikel........#55 2 lemures (1 ally target)...@   shadow\^h` \^hZ' O5°\^h ) ,2.1 (0.6\^h2 \^h8 V _Pikel barely misses your shadow.]^hc]^h]^h9°]^hF _Unknown command.]^h ........########.# #.#  ##.##.#...]^h #..........###.###############..##.##.#.#..........................# #########.###########.#### #... #@# .......@5..##.##.....K.5..#..<.......°..#######.............#######.##]^h ]^h ]^h K...]^h %7]^h ]^h M _Your shadow fades away.^^he3^^hep^^hF _Unknown command.^^h########..........########.##. #.# # #.#.###.##.#...#.#  #..........###.###############..##.##.#.#........................# ########..##########@##### #.# ....^^hrW......K5..####.......5..#.#...<....#######...............#######.###^^h^^h}@5.^^h.3.3 _^^h_^hV__^hNa:K._^hbH=4.3 (1.0_^h\g_^hi`^ha ########..##.# #.#.#.#  Salticid the Cutter  ..........##.# #.#.#.#  Spriggan of Dithmenos ****..  ########.###.# #.#.#.#  Health: 40/40 ======================== #.# #.# # #.#.#  Magic: 18/22 ===================----- `^hr#.###.##.#...#.#  AC: 4Str: 4 #..........###.####### EV: 19Int: 17  ########..##.##.#.#.......... SH: 0Dex: 17  ................# #########.# XL:  8 Next: 13% Place: Dungeon:6  ..##########@#### #...#.# Noise: ---------  Time: 4234.3 (0.0) #K# #.....# a) +1 dagger .......55.# #.#.### Cast: Ensorcelled Hibernation ..........# #.#...< -Star  ..........# ####### ..........#  K   Pikel[3`^h4m ..........#  55 2 lemures ..........#  #######.### _Unknown command.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)f^ht ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: ------f^hy_---  Time: 4234.3 (0.0)#*##.....# a) +1 dagger.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel..........#55 2 lemures..........########.### _Unknown command.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)f^h)f^hK  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort.=5.3 (1 ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19^h6;56HInt: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4235.3 (1.0)#K##.....# a) +1 dagger.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel..........#55 2 lemures..........########.###Press: ? - help, Q - select action, ( or ) - cycleShf^hAift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you. ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL: ^h m 8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4235.3 (1.0)#K##.....# a) +1 dagger.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel..........#55 2 lemures..........########.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you. ########..##.# #.#.#.#Salticid the Cutter..........##f^h.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4235.3 (1.0)#K##.....# a) f^h+1 dagger.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel..........#55 2 lemures..........########.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you. ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# #^h37m #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4235.3 (1.0)#K##.....# a) +1 dagger.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########...f^h[40m.......#K   Pikel..........#55 2 lemures..........########.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you. ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#........f^h!..###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4235.3 (1.0)#K##.....# a) +1 dagger.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel..........#55 2 lemures..........########.###Press: ? - help, Q - select action, ^hO$1m( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you. ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................^hC0m# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4235.3 (1.0)#K##.....# a) +1 dagger.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel..........#55 2 lemures..........########.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you. ########..##.# #.#.#.#f^hK[1;38HSalticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4235.3 (1f^hN.0)#K##.....# a) +1 dagger.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel..........#55 2 lemures..........########.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you. ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.#^huP49m #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4235.3 (1.0)#K##.....# a) +1 dagger.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ^hQ10m..........########..........#K   Pikel..........#55 2 lemures..........########.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you. ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str:^hT49m 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4235.3 (1.0)#K##.....# a) +1 dagger.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel..........#55 2 lemures..........########.#f^hNV##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you. ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0f^hWDex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4235.3 (1.0)#K##.....# a) +1 dagger.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel..........#55 2 lemures..........########.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.^h^2Jf^h%nq ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----f^ho#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4235.3 (1.0)#K##.....# a) +1 daggerf^hr.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel..........#55 2 lemures..........########.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.f^hy ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#f^hJzAC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4235.3 (1.0)#K##.....# a) +1 dagger.......55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel..........#f^hD|55 2 lemures..........########.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.f^h~f^h ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: ^hm=--------  Time: 4235.3 (1.0)#K##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.###Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (lightly  wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.You miss Pikel.  Pikel is lightly wounded.f^hf^hד,6.0 (0.7f^h̙f^hf^hV ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19f^h"Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4236.0 (0.7)#K##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.###wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel cf^hompletely misses you.You miss Pikel.  Pikel is lightly wounded. _Your shadow hits Pikel with a dagger. Pikel completely misses you.f^h ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: ^hm=--------  Time: 4236.0 (0.7)#K##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.###wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.You miss Pikel.  Pikel is lightly wounded. _Your shadow hits Pikel with a dagger. Pikel completely misses you.f^hzM ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17f^hw................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4236.0 (0.7)#K##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.###wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.You miss Pikel.  Pikel is lightly wounded. _Your shadow hits Pikel with a dagger. Pikel completely misses you.f^h* ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: ^h)m=--------  Time: 4236.0 (0.7)#K##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.###wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.You miss Pikel.  Pikel is lightly wounded. _Your shadow hits Pikel with a dagger. Pikel completely misses you.f^h1 ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================f^hu#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4236.0 (0.7)#K##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< f^h-Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.###wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.You miss Pikel.  Pikel is lightly wounded. _Your shadow hits Pikel with a dagger. Pikel completely misses you.f^hTf^h> ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17f^h########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4236.0 (0.7)#K##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.###wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.f^hcYou miss Pikel.  Pikel is lightly wounded. _Your shadow hits Pikel with a dagger. Pikel completely misses you.f^hF  ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0f^hDex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4236.0 (0.7)#K##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.###wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.You miss Pikel.  Pikel is lightly wounded. _Your shadow hits Pikel with a dagger. Pikel completely misses you.f^hf^hM ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17f^hb................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4236.0 (0.7)#K##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.###wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.You miss Pikel.  Pikel is lightly wounded. _Your shadow hits Pikel with a dagger. Pikel completely misses you.f^hM ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17f^h ................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4236.0 (0.7)#K##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.###wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.You miss Pikel.  Pikel is lightly wounded. _Your shadow hits Pikel with a dagger. Pikel completely misses you.f^hV ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6f^h..##########@#### #...#.# Noise: =--------  Time: 4236.0 (0.7)#K##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.###wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.You miss Pikel.  Pikel is lightly wounded. _Your shadow hits Pikel with a dagger. Pikel completely misses you.f^hF ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 18/22 ===================-----#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: ^h m=--------  Time: 4236.0 (0.7)#K##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.###wounded, chance to affect: 44%)  Pikel resists with some effort. _Pikel completely misses you.You miss Pikel.  Pikel is lightly wounded. _Your shadow hits Pikel with a dagger. Pikel completely misses you.f^h\$f^hC%f^hHPikel resists with some effort. _Pikel completely misses you.  You miss Pikel.  Pikel is lightly wounded. _Your shadow hits Pikel with a dagger. Pikel completely misses you. _Unknown command.  Unknown command. _You now have 18/22 mp.t^h U ########..##.# #.#.#.#  Salticid the Cutter  ..........##.# #.#.#.#  Spriggan of Dithmenos ****..  ########.###.# #.#.#.#  Health: 40/40 ======================== #.# #.# # #.#.#  Magic: 16/22 =================------- #.###.##.#...#.#  AC: 4Str: 4 #..........###.####### EV: 19Int: 17 t^h  ########..##.##.#.#.......... SH: 0Dex: 17  ................# #########.# XL:  8 Next: 13% Place: Dungeon:6  ..##########@#### #...#.# Noise: =--------  Time: 4236.0 (0.0) #K# #.....# a) +1 dagger ......@55.# #.#.### Cast: Ensorcelled Hibernation ..........# #.#...< -Star  ..........# ####### ..........#  K   Pikel (ally target) ..........#  55 2 lemures ..........#  @   shadow #######.### _You now hat^hR rve 18/22 mp.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (moderatelywounded, ally target, chance to affect: 44%)u^hs > ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 16/22 =================-------#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17u^hu ########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 13% Place: Dungeon:6..##########@#### #...#.# Noise: =--------  Time: 4236.0 (0.0)#*##.....# a) +1 dagger......@55.##.#.### Cast: Ensorcelled Hibernation..........##.#...< -Star ..........########..........#K   Pikel (ally target)..........#55 2 lemures..........#@   shadow#######.### _You now have 18/22 mp.Aiming: Ensorcelled Hibernation^hv m (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (moderatelywounded, ally target, chance to affect: 44%)u^h iKasleep, ally target)u^h K  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (moderatelywounded, ally target, chance to affect: 44%)  Pikel looks drowsy...u^h8 7=-7.0 (1Ensorcelled Hibernation _u^h u^h^ v _You now have 17/22 mp.v^h |  The helpless Pikel fails to defend himself.  You stick Pikel like a pincushion!!!v^h  You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom.v^h v^h #)#§§@   shadowv^hW -7 (0.7 _The lemure departs this earthly plane. x2  Training target 4.0 for Invocations reached!v^h /  --more--w^h =60  Your Invocations skill increases to level 4!You need to enable at least one skill for training.w^h˰/  --more--w^h̵ w^hݻ M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   j - Spellcasting   2.6   2.1  +2      w^h˼      b - Unarmed Combat   0.0   1.4  -2   k - Hexes   4.0   3.5  +2   c - Throwing   0.0   1.0   0   l - Necromancy   1.0   2.4  -1       m - Ice Magic   1.0   2.8  -2  w^h  d - Short Blades   6.0   5.9  +1       e - Long Blades   2.6   1.4  -2   n - Invocations   4.0   5.0   0   f - Ranged Weapons   0.0   1.0   0   o - Evocations   3.0   2.4  +3           g - Armour   0.0   1.7  -3       h - Dodging   6.0   4.2  +3       i - Stealth   5.0  ^h 0m 2.5  +5                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^h> k + Hexes 4.0^h;TargetTarget--  --  --  --  --  --  --  ^hթ--  --  --  --  --  --  --  -- ^h]! a-z] set[-] clear selected targetcost|targets^h <[?25h[?0c0 ^hO [?25l[?1c^hN 5.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets^h^h^hۚq ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 17/22 ==================------^h #.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 60% Place: Dungeon:6..##########@#### #...#.# Noise: ---------  Time: 4237.7 (0.7)#)##.....# a) +1 dagger......@§§.##.#.### Cast: Ensorcelled Hibernation ^h<p..........##.#...< -Star ..........########..........#@   shadow..........#..........########.###You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x2  Training target 4.0 for Invocations reached!  Your Invocations skill increases to level 4!You need to enable at least one skill for training.^hR  Training target 5.0 for Hexes reached!^h>/  --more--^h]  Your Hexes skill increases to level 5!^hPYou need to enable at least one skill for training.^h~ /  --more--^hCc^hfM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   j - Spellcasting   2.6   2.1  +2      ^hg     b - Unarmed Combat   0.0   1.4  -2   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l - Necromancy   1.0   2.4  -1       m - Ice Magic   1.0   2.8  -2  ^hi d - Short Blades   6.0   5.9  +1       e - Long Blades   2.6   1.4  -2   n - Invocations   4.0   5.0   0   f - Ranged Weapons   0.0   1.0   0   o - Evocations   3.0   2.4  +3           g - Armour   0.0   1.7  -3       h - Dodging   6.0   4.2  +3       i - Stealth   5.0  [4^h!j0m 2.5  +5                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^h- = d + Short Blades 6.0^h;TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected target^h<ccost|targets^h.<[?25h[?0c0 ^hJ [?25l[?1c^h$Q8.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets^h ^h ^h5" > ########..##.# #.#.#.#Salticid the Cutter..........##.# #.#.#.#Spriggan of Dithmenos ****..########.###.# #.#.#.#Health: 40/40 ========================#.# #.# # #.#.#Magic: 17/22 ==================------#.###.##.#...#.#AC: 4Str: 4#..........###.####### EV: 19Int: 17^h$ ########..##.##.#.#.......... SH: 0Dex: 17................# #########.# XL:  8 Next: 60% Place: Dungeon:6..##########@#### #...#.# Noise: ---------  Time: 4237.7 (0.7)#)##.....# a) +1 dagger......@§§.##.#.### Cast: Ensorcelled Hibernation ..........##.#...< -Star ..........########..........#@   shadow..........#..........########.###Training target 4.0 for Invocations reached!  Your Invocations skill increases to level 4!You need to enable at least one skill for training.  Training target 5.0 for Hexes reached!  Your Hexes skill increases to level 5!You need to enable at least one skill for training.^hF ^hjL ^h[ m _Your Short Blades skill increases to level 7!^h ........########.# #.#  ##.##.#...#..........###.###############..##.##.#.#..........................# #########.###########.#### #... #@# .......@§§.##.##..........#..<..........#######.........^hZ#######.## ^hv§§§...#...#...#...#.###^h|38.3 (0.6 _^hn^h"  Things that are here: _a +0 whip of flaming; a +0 robe; the kobold corpse of Pikel^h ^h? ^h ^h# ^h $ _^h ^hǡ ^h ^h ^hե ^h- y _Your shadow fades away.^h ^h ^h ^ht ^h< ^h K8=^hc ^h ^h ^hG X^h=9==20==1==2====^h* _Your orb has finished recharging its magic.  Things that are here:  a +0 whip of flaming; a +0 robe; the kobold corpse of Pikel _  Things that are here:  a +0 whip of flaming; a +0 robe; the kobold corpse of Pikel^hT. _ #..........##.# #.#... #..........##.# #######..........##.# #..........#### #..........#  ########.###  #..# ##.###.@# 87.1 (48.8) #..##   #.#  [12;10^h2H > #### 7 (49.4  Things that are here: _a +0 whip of flaming; a +0 robe; the kobold corpse of Pikel _Found a stone staircase leading down. _MP restored: 22^h ^hK ^h ^h ^h ^h _^h ^h ,^hD ^h ^h ^ha ^h ^hv ^ha* X^hJ- ^h- ^h. ^h1 ^hK3 ^h3 ^h4 ^hZ: R  There is a stone staircase leading down here.^hfC  #..........####  .## #..........#  ..#########.### 5.. ..# #..^hD .###.. #.###.##......##.##..##....#.#..##.###...#.#.##.......@>..#######.##### #. #. #.#.5   Grinder (asleep)#.#.^hI 91.9 (4.2)  Grinder comes into view.^hT /  --more--^h(^h.N 2.5 (4.8 _^h+0^h|#.##.#  #.####.## #..........# ..#########.### 5.. ..# #..# .###.. #.###.#......##.##..#  #....#.#..#.###...#@#.##^h3~........>..# ######.##### #.#.#.#.#.^h^hâ-3.1 (0.6^h^hHGrinder. An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. She has a tendency to complain and make inane statements. Max HP: ~39Will: +AC: +EV: +++  rF: ...  rC: ++.rPois: +rNeg: ∞rElec: . Threat: Lethal Class: Demonic Size: V. Small Int: Human Speed: 100% (normally travels slower than you) You have about 98% to hit with your +1 dagger (while incapacitated). She has about 35% to hit you. Attack Max Damage Bonus Hit 5Extra pain damage to the living (max 12) She is immune to torment; and resistant to miasma. She is vulnerable to silver and hated by Zin. She can open doors. She possesses the following magical abilities, which are affected by antimagic (but not silence): [!]: Description|Statuses^h 1^h=#..........##.#Salticid the Cutter#..........####Spriggan of Dithmenos ****...## #..........#Health: 40/40 ========================..#########.###Magic: 22/22 ========================5.. ..# #..#AC: 4Str: 4.###.. #.###.##EV: 19Int: 17^h}@p......##.##..#SH: 0Dex: 17#....#.#..##XL:  8 Next: 60% Place: Dungeon:6.###...#@#.##Noise: ---------  Time: 4293.1 (0.6)........>..#a) +1 dagger######.#####Cast: Ensorcelled Hibernation #.#.#.#.#.#.Things that are here: _a +0 whip of flaming; a +0 robe; the kobold corpse of Pikel _Found a stone staircase leading down. _MP restored: 22There is a stone staircase leading down here. _Grinder comes into view.^hC^h1G^hJ^h ^hޚ XEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon)g - a +0 sling Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  i - a +1 cloak (worn) Jewellery (go to first with "=)  c - a ring of resist corrosion (worn)  f - a ring of magical power (worn)h - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ^h:^hK^hI#..........##.#Salticid the Cutter#..........####Spriggan of Dithmenos ****...## #..........#Health: 40/40 ========================..#########.###Magic: 22/22 ========================5.. ..# #..#AC: 4Str: 4.###.. #.###.##EV: 19Int: 17......##.##..#^h(SH: 0Dex: 17#....#.#..##XL:  8 Next: 60% Place: Dungeon:6.###...#@#.##Noise: ---------  Time: 4293.1 (0.0)........>..#a) +1 dagger######.#####Cast: Ensorcelled Hibernation #.#.#.#.#.#.Things that are here: _a +0 whip of flaming; a +0 robe; the kobold corpse of Pikel _Found a stone staircase leading down. _MP restored: 22There is a stone staircase leading down here. _Grinder comes into view.^h*  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or c - a ring of resist corrosion; > or f - a ring of magical power^hN  You remove your ring of resist corrosion.^h!+4.1 (1^ha&^h+4 _h - a ring of willpower (worn)^h^hrVGrinder. An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. She has a tendency to complain and make inane statements. Max HP: ~39Will: +AC: +EV: +++  rF: ...  rC: ++.rPois: +rNeg: ∞rElec: . Threat: Lethal Class: Demonic Size: V. Small Int: Human Speed: 100% (normally travels slower than you) You have about 98% to hit with your +1 dagger (while incapacitated). ^h˥She has about 35% to hit you. Attack Max Damage Bonus Hit 5Extra pain damage to the living (max 12) She is immune to torment; and resistant to miasma. She is vulnerable to silver and hated by Zin. She can open doors. She possesses the following magical abilities, which are affected by antimagic (but not silence): [!]: Description|Statuses^h]^hkp#..........##.#Salticid the Cutter#..........####Spriggan of Dithmenos ****...## #..........#Health: 40/40 ========================..#########.###Magic: 22/22 ========================5.. ..# #..#AC: 4Str: 4.###.. #.###.##EV: 19Int: 17......##.##..#SH: 0Dex: 17#....#.#..##XL:  8 Next: 60% Place: Dungeon:6.###...#@#.##Noise: ---------  Time: 4294.1 (1.0)........>..#a) +1 dagger######.#####Cast: Ensorcelled Hibernation #.#.#.#.#.#. _Grinder comes into view.To do this, you must remove o^hnne of the following items:(? for menu, Esc to cancel)< or c - a ring of resist corrosion; > or f - a ring of magical power  You remove your ring of resist corrosion. _h - a ring of willpower (worn)^h #.#### .## #....# ^h .#########.### 5.. ..# #..# .###.. #.###.## ......##.##..#  #....#.#..## ^h .###...#.#.## ........>@.# ######.#####  #. ^hr |#.#. ^h ^h +7 (0.6^hC ^h ^hHD#.##.#  #....####.## #..........# ..#########.###^h%J 5.. ..# #..# .###.. #.###.##......##.##..#  #....#.#..###...#.#@##........>..# ######.##### ^hJ)#.^hW^hZ(5.3^h]]^ha^hY#.##.# ######....##.#  #....####.## #..........# ..#########.### 5.. ..# #..# .###.. #.###.##......##.##..#  #....#.#.^h܃,.###...#.#.#........>..# ######.##### ^h^h׎&9^h^h^h&^M.#...#####^h...##. .####.## #............#########.### 5.. ..# #..####.. #.###.##......##.##@.# #.^h.#####...#.#.##........>..##^hw^hn(6.5^h4^h'^h4 #.##.# #.#.###....##.# #.#...#....##.# #######....##.#  #.^h5 ...####.## #..........# ..#########.### 5.. ..# #..# .###.. #.###@##^h.6 ......##.##..#  #....#.#..###...#.#.#........>..#######.##### ^h6 ^hOB T7.1^hC ^h Q########)####.# #.....#..........##.# #.#.####..........##.# #.#...<#..........##.# ########..........##.#  #..........####^h .## #..........# ..#########.### 5.. ..# #.@# .###.. #.###.#......##.##..#  #....#.#..###...#.#.#^h ........>..#######.##### ^h <7^h/L ^hmO ^h V ^hg\ ^haa ^hrJM..##.########)##......###....#...<....#######..........##. #..........####.## #..........#^hs..#########@### 5.. ..# #..###.. #.###.##......##.##..###^h^hy(8.3^h^h@^h+Q ................#.#########...##########.####.# #...#. ########)####.# #..... #.##.# #.#.## #.##.# #.#... #.##.# ###### #.##.# #.###### #......@...#..#########.###^h:-  5.. ..# #..# .###.. #.###.##......##.##..# #....#.#..## .###...#.#.## ........>..#######.#####^h4^h;&9^h@^hC^h I ########..##.##.#.#....... ................#.#########..##########.####.# #...# ########)####.# #.... #.##.# #.#.# #.##.# #.#.. #.##.# ##### #.##.# #.###### #..........#^hn D..#########.### 5.. ..# #..# .###.. #.###.##......##.##..# #....#.#..## .###...#.#.## ........>..#^h ^h (9.5^h ^h ^h^hLevel 6 of the Dungeon<>>>(Press ? for help)#.# #.##.#.#.#.##.###.##.#...#.##..........###.########  ########..##.##.#.#..........#^h  ................#.#########.##  ..##########.####.# #...#.#   ########)####.# #.....# #..........##.# #.#.#### #..........##.# #.#...<# #..........##.# ######## #..........##.#  #.....@....#### .## #..........# ..#########.### 5.. ..# #..# .###.. #.###.## ......##.##..# #....#.#..## .###...#.#.## ........>..# ######.######. #. ^h'X @^h~ @   ^h: .^hj<..^h<.#^h|7##^h] <#5^hxT^hU.^hY..5.. ...###.. #............###..............^h9`########..##.##.#.#........ Salticid the Cutter................#.######### Spriggan of Dithmenos ****....##########.####.# #...# Health: 40/40 ========================########)####.# #.... Magic: 22/22 ========================#..........##.# #.#.# AC: 4Str: 4#..........##.# #.#.. EV: 19Int: 17#..........##.# ##### SH: 0Dex: 17#..........##.#XL:  8 Next: 60% Place: Dungeon:6#.....@....####Noise: ---------  Time: 4299.5 (0.0).## #..........#a) ^ha+1 dagger..#########.###Cast: Ensorcelled Hibernation 5.. ..# #..#.###.. #.###.##......##.##..##....#.#..##.###...#.#.##........>..# _Grinder comes into view.To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or c - a ring of resist corrosion; > or f - a ring of magical power  You remove your ring of resist corrosion. _h - a ring of willpower (worn)^hh^hV I^h ^h1 ^h* ^h ,^ht ,^hR ^h ^h| ^h" ^h ^hj ^h ^h ^h ^hk ^hȵ ^hn ^hѷ ^hX   (? for menu, Esc to cancel)< or c - a ring of resist corrosion; > or f - a ring of magical power  You remove your ring of resist corrosion. _h - a ring of willpower (worn)  ^hӽ Things that are here:  a +0 whip of flaming; a +0 robe; the kobold corpse of Pikel^h ^hL  _^h ^hr ^h= ,^hf ^h ^h ,^h ^h ^h> ^h ^h> ^h8 ^hz ,^h^ ^h6 ^hU ,^h ^h ^h ,^h ^hV ^h ,^h ^hK ^h ,^h2 ^h ^h ,^h ^hf ^h ,^h ^hK ^h ,^h< ^h ^h ,^hz ^h ^hK^h^h3^h^h,^h^h^h ^hj ^h ^h^h^h,^h]^hB^h$^hF^h,^hi^h ^hn!^h"^ha#^h$^h%^h8&^h&^h(^h?),^h*^h-^h@.^h.^h0^h2^hN3^h3^h?5^hm8^h9^h9^h;^h=^hF>^h ?^h@^hA^hB^h%C^hD^hG^hH^hI^hzJ^hK^haL^hL^hN^hQ^hQ^hfR^hS^hBV^h-W^hW^h]n^hd^^h^^hN_^h`^ha,^hWb^hte^h)h,^hh^h%j^hAl^hl^h4m^hn^hso^ho^h\p^h........#...#@#.#############. ^h#. #.#.# #........ ###.######.#####.. ...#.....# #.. .ß.###########.. ^h#...#............ s   scorpion (asleep) ##.############.# ...#.# #.#^hQ 345.7 (46.2)  A scorpion comes into view.^h*&/  --more--^hH)l 6.3 (46.8 _^h* # # # # ######### ############### .s.#................##.###.#.####.......####.......@.........>......##.#...#.#.##############.#.#.#.# #......# ).###.######.#####.#. ...#.....# ##... .ß.############ .. #...#...........#. ##.############.... #.9 (0.6) _Found a battleaxe.^h_Q^hL`  _Unknown command.^hn ######### ############### #...s.#............... ##.###@#.####.......###..................>.....###.#...#.#.############ #.#.#.#.# #.....#.).###.######.##### ..#.# ...#.....# #.#...# .ß.############.# ...#...#.........#. ##.############ss7.5Ensorcelled Hibernation _^hip @ (ally target)@   shadowYou barely miss the scorpion.Your shadow hits the scorpion with a dagger!36---=8.1 _The scorpion stings you. _You take 4 damage, and have 36/40 hp.^ht|3*^hu`sasleep, ally target)^h svvThe scorpion looks drowsy...^h"0----9.1 (1.0Ensorcelled Hibernation -Star ^h2^h  _Your orb unleashes a flurry of shooting stars! _You now have 20/22 mp.^h  The helpless scorpion fails to defend itself.  You perforate the scorpion like a sieve!!!^hY^hv°@   shadow^hZ6-7 (0.6^hR^hL _You kill the scorpion!^hD^h F^hG^h{H^hK^hQB^hzZ^h\^h!`^ha^hb^hc9---^h(d^hf\ _Your shadow fades away.^hzh^hk^h]m^hn^hp]7=---^hp^hZr^hv^h\x^hxK1=^hy^hj{^h^h2^hȂ^hr^h^h^hn8=^h^h^h,^h^h^h!^h^hE9=^h,^hc _Your shooting star dissipates.^hL2==^h6^h^hr^hSalticid the CutterSpriggan of Dithmenos ****..Health: 39/40 =======================-Magic: 22/22 ========================AC: 4Str: 4#########EV: 19Int: 17############.......### SH: 0Dex: 17#.....#............... XL:  8 Next: 66% Place: Dungeon:6^h&##.###@#.####.......### Noise: ---------  Time: 4358.7 (9.0)..................>..... a) +1 dagger###.#...#.#.############ Cast: Ensorcelled Hibernation #.#.#.#.# #...... -Star #.).###.######.#####Y.#.# ...#.....# # Y   ice beast (wandering).#...# .ß.############.# ...#...#..........#. ##.############The helpless scorpion fails to defend itself.  You perforate the scorpion like a sieve!!! _You kill the scorpion! _Your shadow fades away. _Your shooting star dissipates.An ice beast comes into view.^h/  --more--^h^h-^h"T 9.7 (10.0) _^h&  You regained 3 hp, and now have 39/40 hp. _MP restored: 22^hP  Salticid the Cutter  Spriggan of Dithmenos ****..  Health: 39/40 =======================-  Magic: 20/22 =====================---  AC: 4Str: 4 #########  EV: 19Int: 17 ############.......### SH: 0Dex: 17 #.....#............... XL:  8 Next: 66% Place: Dungeon:6 ##.###@#.####.......### Noise: ---------  Time: 4359.7 (0.0) ..................>..... a) +1 dagger ###.#...#.#.############ Cast: Ensorcelled Hibernation  #.#.#.#[34^h%m.# #...... -Star  #.).###.######.##### Y.#.# ...#.....# # Y   ice beast (wandering) .#...# .ß.########### #.# ...#...#.......... #. ##.############You regained 3 hp, and now have 39/40 hp. _MP restored: 22Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^hf^hrSalticid the CutterSpriggan of Dithmenos ****..Health: 39/40 =======================-Magic: 22/22 ========================AC: 4Str: 4^hOt#########EV: 19Int: 17############.......### SH: 0Dex: 17#.....#............... XL:  8 Next: 66% Place: Dungeon:6##.###@#.####.......### Noise: ---------  Time: 4359.7 (0.0)..................>..... a) +1 dagger###.#...#.#.############ Cast: Ensorcelled Hibernation #.#.#.#.# #...... -Star #.).###.######.#####Y.#.# ...#.....# # Y   ice beast (wandering).#...# .ß.############.#^hwc[40m ...#...#..........#. ##.############You regained 3 hp, and now have 39/40 hp. _MP restored: 22Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^h}:Okay, then.^h)^h^h. _^h############# #############.......#####.....#.........##.###.#.####.......####........@.........>......###.#...#.#.############# #.#.#.#.# #.......#.).###.######.#####Y.#.# ...#.....# #..#...# .ß.###########.#.# ...#...#...........  #. ##.############.  ... #. ^h(^h460.3 (0.6 _^h^hf^h =#.#.#.######### #.############.......####.#.....#..........##.###.#.####.......#####..................>.......###.#...#@#.############# #.#.#.#.# #........#.).###.######.#####^hY.#.# ...#.....# #..#...# .ß.###########.#.# ...#...#........... #. ##.############.# ... #.# #.#^hW^h%9^h^h^h}<}#.#.#. #. ######### #.################.....#..................##.###.#.####.......#####..........@.......>.......###.#...#.#.##############.#.#.#.# #.......#.).###.######.#####..#Y.#.# ...#.....# #..#.#...# .ß.###########..##.# ...#...#............##. ##.############.##...#.#^h?'1.5^h)D^h G^h ?#.#.#..##..## #..#######.......####..##.....#.........##.###.#.####.#####.#.>.###.#...#.#.#..#^h ?#.#.#.#.# #.#.).###.######.#####..#Y.#.# ...#.....# #..#.#...# .ß.#..## #.# ...#...#.## #. ##.###.### ... #.# # ^h_ ^h E===2.1^h, ^h ^hF#.#.#..##..########## #..##.......####..##.....#........###.###.#.####.#####.#.>.>###.#...#.#.#..#.#.#.#.#.# #.#.).###.######.#####..##.Y.#.# ...#.....# #..##..#...# .ß.#..##.#.# ...#...#.##.#. ##.###.###.... #.# #.^h^hV%7^ht^h^hj$^ha&#.#.#..##.#..##.######### #..##.#.......####..##.#.....#.......#.##.###.#.####.#####.##..>.>.###.#...#.#.#..#.##.#.#.#.# #.^h(#.).###.######.#####..##.#Y.#.# ...#.....# #..##.#.#...# .ß.#..##.##.# ...#...#.##.##. ##.#.###.#... #.# #.#^hP-^hQ6YY   ice beast (wandering)^h;'3.3^h'B^hF^h #.....##.#..##.##..##.### #..##.####.####..##.##.....#......^hN#.###.###.#.####.#####.##..>.>.####.#..Y#.#.#..#.##.#.#.#.# #.##.).###.######.#####..##.#Y.#.# ...#.....# #..##.#.#...# .ß.#..##.##.# ...#...#.##.##. ##.#.###.#... ^hN#.# #.#^h^hT40=9^hC^he _Health restored: 40^h|/ #########  ##.......#  .........  .#.####.......#  .......@...>...>  #.#.##########   #.) Y.#.# ^hvi    #.#  #.  ... #.# ^hwE ^hly?#########  ##.......#  .........  .#.####.......#  .......@...>...>  #.#.########## ^hz  #.) Y.#.#     #.#  ^hC{#.  ... #.# ^h~^h^h^hVa _An ice beast is nearby!^h#.....# #...... #..##.#  #..##.#  ######### #..##.# ################..##.# .....#............#.#♣##.###.#.####.@.....#####.##.....................>.........>.#♣^hx###.#..Y#.#.#############..#.## #.#.#.#.# #...........#.).###.######.#####..##.##.Y.#.# ...#.....# #..##.##..#...# .ß.###########..##.##. #.# ...#...#............##.##. #. ##.############.###.##. ^h^h>Y.Y   ice beast (wandering)^h .4.5 _^h^h^h!P #.....# #...... #..##.# # #..##.# # ######### #..##.# #################..##.# .....#......^hS ......#.#♣♣##.###.#.####.......#####.##.... ........Y.........>.........>.#♣♣ ###.#...#.#.#############..#.## ♣#.#.#.#.# #............####.).###.######.#####..##.##.#Y.#.# ...#.....# #..##.##.# .#...# .ß.###########..##.##.# #.# ...#...#............##.##.# ^hV ^h_ Y.Y   ice beast (wandering)^h:f '5.1^hl ^hq ^h #.....# #...... #..##.# # ^h #..##.# #. ######### #..##.# #.################..##.# ♣......#............#.#♣♣ ##.###.#Y####.......#####.##..... .................>.........>.#♣♣. ##.#...#.#.#############..#.## ♣.#.#.#.#.# #............###.#.).###.######.#####..##.##.#. Y.#.# ...#.....# #..##.##.#. .#...# .ß.###########..##.##.#. ^h ^h %7^h, ^h" ^h#.....##...... #..##.# ####..##.# #..######### #..##.# #.# ############.......####..##.# ♣.♣ #.....#............#.#♣♣.♣ #.###.#Y#########.##..... ................>.........>.#♣♣.♣ #.#...#.#.#############..#.## ♣.♣  #.#.#.#.# #............###.##.).###.######.#####..##.##.#.Y.#.# ...#.....# #..##.##.#..#...# .ß.###########..##.##.#.# #.# ...#...#............##.##.#.#^h^hƯN=6.3^h^hk _Your orb has finished recharging its magic.^hh\#.....##...... #..##.# ####..##.# #.. ######### #..##.# #.# ###########.......####..##.# ♣.♣ .....#............#.#♣♣.♣ .###.#Y#########.##....... ^h]%...............>.........>.#♣♣.♣♣ .#...#.#.#############..#.## ♣.♣  #.#.#.#.# #............###.###.).###.######.#####..##.##.#...Y.#.# ...#.....# #..##.##.#. .#...# .ß.###########..##.##.#.# .# ...#...#............##.##.#.#.  #. ##.############.###.##.#.#.^hob^h'f&9^hi^hyl^h} k#.....##...... #..##.# ####..##.# #.. ######### #..##.# #.# ##########.......####..##.# ♣.♣ ....#............#.#♣♣.♣♣# ###.#Y#########.##........ ..............>.@.......>.#♣♣.♣♣# #...#.#.#############..#.## ♣.♣ # #.#.#.#.# #............###.### #.).###.######.#####..##.##.#... ^hS Y.#.# ...#.....# #..##.##.#. #...# .ß.###########..##.##.#.#.# # ...#...#............##.##.#.#.#  #. ##.############.###.##.#.#.# ... #.# #.##.#.#.#^h ^hi (7.5^hպ ^h ^h %^hr 3^h H#.....# #......  #..##.# ###  #..##.# #..  ######### #..##.# #.# #####.......####..##.# ♣.♣ #..#.#♣♣.♣♣##9.3 (1.8#Y####.......#####.##......... ............>..>.#♣♣.♣♣#. ..#.#.#############..#.## ♣.♣ # #.#.#.# #............###.###.# ).###.######.#####..##.##.#...#.. #^hQ .# ...#.....# #..##.##.#.... ..# .ß.#..##.##. ...#...#............##.##.^h ^h ^h*  ^h N_Key pressed, stopping explore.^h  _^h[ n^hx ^h( X^h ^hz! B^h% ^h& ^h' ^h+ ^h. ^h/ ^h1 ^hz3 ^h6 ^h6 ^h8 ^h9 ^h> ^h? ^h@ ^hC ^hH ,^hI ^h L ^hP ^h \ B^h_ ^h` ^ha ^hyc ^he ^hf ^hg ^hi ^h^m ^hTn ^h{o ^h>q ^hs ^hw ^h y ^hz ^h+ ^h_ ^h ^h^ ^h< ^h ^h ^h9 ^h" ^h[ ^hޛ ^h ^h ^h ^hS ^h ^h ^h ^h ^h# ^h ^h ^h ^h ^h ^h ^h ^hM ^h ^h~ ^h ^h ^h ^h ^h ^h ^h ^hf ^hA ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ^h ^hp ^h ^h ^h ^h ^h ^h ^h ,^h? ^hT^hx^h^h^h^h^hY ^h^h^h,^h^h^hq^h^h;^h#^h^h0^h!^ho$^h`%^h&^h>)^h*^h+^h,^hB/^hG2^h83^hY4^h~6^h8^h9^h:^h<^h?^h@^hB^h@D^hG^hH^h0J^hRL^h+N^hSO^h{P^hR^hU^hV^hX^h6Z^h[^h\^h^^h`^hc^hd^he^hh^hk^hl^hn^hp^hr^hs^ht^hw^hs{^he|^h}^h ^h^h^h?^h ^hƈ ^h`-There is a stone staircase leading down here.^hq^h ^h{_^h^h^h^h^h×^h^h$^hd^h^h^hΣ^hd^h^hr^h4^hD^h^h8^h^hK,^h^hU^h^hK  There is an escape hatch in the floor here. _^h^h#..########## #..############..####..##.....#.............##.###.#.####.......#####.#..................>.........###.#...#.#.#############..# #.#.#.#.# #.......... #.).###@######.#####..410.7 (41.4) Y.#.##...#.....# #..# .#...##.ß.###########..# #.# ...#...#............# #. ##.############.## ... #.# # ... #.## .>. #.... ##########..#^hp$1.3 (42.0 _Found a staircase to the Ecumenical Temple.^hI8^h$ ######### #.############.......####......#............##.###.#.#########.#..................>.........###.#...#.#.#############..# #.#.#.#.# #..........).###.######.#####..##Y.#.##.@.#.....# .#...##.ß.###########.# ...#...#..............(#............. ^h]^hm/9 (0.6)^h\^hJ _Found 3 large rocks.^h############.......####.. #.....#...........#.###.#.#########^hM<..................>........ ###.#...#.#.############# #.#.#.#.# #......... #.).###.######.#####..# Y.#.##...#.....# #...#...##@ß.###########..#.# ...#...#............ #. ##.############ ... #.# ...h #.# .>..# #... h   howler monkey (asleep)....(##########..# ..ß#............ #...#########^hv  A howler monkey comes into view.^h:/  --more--^h? 2.5 _ _Unknown command.^hOW ######### #..#################..#.....#...........##.###.#.####.......#####.#..................>.......###.#...#.#.#############..##.#.#.#.# #..........#.).###.######.#####..#Y.#.##.@.#.....# #..#.#...##.ß.###########..##.# ...#...#...........#. ##.############.###... #.# ...h #.###.>..# #.... ....(##########..## ..ß#............. 3.1 _^hI9############.......####..##.....#..........##.###.#.#########.##..................>.........>###.#...#.#.#############..# #.#.#.#.# #...........#.).###.######.#####..##Y.#.##...#.....# #..##..#...##.ß@###########..##.#.# ...#...#............##. #. ##.############.###. ... #.# #.....h#.###.#..>..##.....#....(##########..###ß...ß#.............. #...##########7^hN , .....#............##.###.#.#########.#..................>.........>###.#...#.#.#############..#. #.# #..........).###.######.#####..##Y.#.##...#.....# .#...##.ß.###########.# ...#..@#.......... #. ##.############.# ß... #.# ####.#...# ########)4.3^hlj^hՋ^h^h@^hֺ[#.###.#.#########..................>......... ###.#...#.#.#############..# #.#.#.#.# #......... #.).###.######.#####..## Y.#.##...#.....# #..##.#...##.ß.###########..###.# ...#...#............## ^hnF#. ##@############.### #ß...ß# #.# ##....h# #.### #..>..# #... #....(##########..## #ß...ß#............. h   howler monkey (asleep) ###.###...########## ... #...# # #...# #.......^hf^hi&9^h^h^hB }..................>.........>###.#...#.#.#############..# #.#.#.#.# #...........#.).###.######.#####..##Y.#.##...#.....# #..##..#...##.ß.###########..##.#.# ...#...#............##. #.###.############.###. #ß..@ß# #.# #.#....h# #.###.#..>..# #.....^h 4#....(##########..###ß...ß#..............###.###...########## ... #...# ).ß #...# #........#.### #.^h, ^h0 (5.5^h?7 ^h; ^hDU ^h1V  ^hV9The helpless howler monkey fails to defend itself.  ^hiW(You spit the howler monkey like a pig!!!^hd^heeß^hf†^hf^h>g^hg^hh ^h?i^h^hDŽ70^hN 6.1^h]^h ^hn^h-_You kill the howler monkey!^h^hVs D ###.#...#.#.#############..# #.#.#.#.# #......... #.).###.######.#####..## Y.#.##...#.....# #..##.#...##.ß.###########..###.# ...#...#............## #.###.############.### #ß...ß# #.# # #..@.†# #.### #..>..# #... #....(##########..## #ß...ß#............ ###.###...########## ... #...# # .ß. #...# #.......^h/  ... #.### # #.# #^h2 7^hQ ^hН ^h>   #.# #..........).###.######.#####..##Y.#.##...#.....# .#...##.ß.###########.# ...#...#.......... #.###.############.# #ß...ß# #.# ....†#......(##########..##ß...ß#..............##.###.# #....... 7.3^h i _There is a staircase to the Ecumenical Temple here.^hH^h^h^h=^h*48.3 (1.0 _^h^h8 q ..._........### ..............## #......_.......## ####............## ≈≈≈###...........# ≈≈≈≈≈##...._.....## ≈≈≈≈≈≈##..........#  ≈≈≈≈≈≈≈#..........#  Temple ^h P≈≈≈#≈≈≈#....._..@.#  ≈≈≈≈≈≈≈#..........# ≈≈≈≈≈≈##..........# ≈≈≈≈≈##...._.....## ≈≈≈###...........# ####............## #..............## ..............## ..._........###  You climb downwards. Welcome to the Ecumenical Temple! Found three altars.^hJ ;_^ha -9.0 (1.7^h  T__^h _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.^h՝.___200 ___^h6  #.#.#.#.# #.......... #.).###.######.#####..## Y.#.##...#.....# #..## .#...##.ß.###########..## #.# ...#...#............## #.###.############.### #ß...ß##.# # #....†##.###Dungeon:6 #..@..##.... #....(##########..## ^h#ß...ß#............. ###.###...########## ... #...# ######## .ß. #...# #.......  ... #.### #.......  ##.###.# #.......  #.# #....... You climb upwards. Welcome back to the Dungeon!^h^h^h)-1.5 (2.5^h.^hK2 _Level annotation: Grinder _There is a staircase to the Ecumenical Temple here.^h  ).###.######.#####..##Y.#.##...#.....# .#...##.ß.##########^h` #.# ...#...#.......... #.###.############.# #ß...ß# #.# ....†#^h >.....(##########..##ß...ß#.............^hd ##.###...###########...#...... #.......^h D ^hǹ ^h 42.1 (0.6 _^h ^h ^h`A Y.#.##...#.....# .#...##.ß.###########.# ...#...#.......... #.###.############.# #ß...ß# #.# ....†#>.......(##########..##ß.@.ß#.............##.###...##########^hA ... #...# #.ß.#.#....## #....... ^h[F^h I&7^hfL^hN^hyC .#...##.ß.###########.# ...#...#.......... #.###.############.# #ß...ß# #.# ....†#>.......(##########..##ß...ß#.............###@###...########## #...##...# #.ß.#........ ...#...######### ^hߩ^hw(3.3^hS^h^hvK| #.# ...#...#.......... #.###.############.# #ß...ß# #.# ....†#>.....#....(##########..###ß...ß#.............###.###...########## #.@.##...# ß.........##.###. .... ##5.. ..# #. ^hZ^h_&9^hg^hl^hb' #.###.############.###. #ß...ß# #.# #.#....†# #.###.#..>..# #.....#....(##########..###ß...ß#..............###.###...###########...##...# )#.ß@##...# #........#...##.### #.##.###.# #.... #.# #.#.#. ... #... . ...## #.##. ...#...##########. .. ##5.. ..# #......###.. #.###.#4.5^hA^hN  #ß...ß# #.# ....†##..>.....#....(##########..##ß...ß#.............##.###...########## #... )ß.........@##.###.###.# #... .......##.##..# 5.1^h5 _^h ^h B^h ^h^ ^h ^h~ ^h' ,^h ^hv ^h ^h  ^h ^h ^hk ^h ^h~! ^h+( B^hG) ^hj- X  There is a staircase to the Ecumenical Temple here.^h2 ^h_4 5 _^h#6 ^hQ: ,^h; ^h= ^h? ,^hAA ^hC ^hF ,^h0H ^hI ^hK ,^hM ^hN ^hQ ,^hNS ^hT ^hX ,^h2Y ^hZ ^hF\ ,^hM] ^h^ ^hb ,^hd ^he ^hf ^h&g ^hOh ^hi ^hl ,^hn ^h0p ^hr ,^hft ^hv ^hw ,^hx ^hrz ^h} ,^h~ ^h ^h ,^hà ^h% ^hm ,^h ^h# ^h6 ,^hb ^hl ^h| ,^h ^hK ^h ,^hќ ^h ^h{ + ####### ############..... #.....#......######.###.#.####.....+.............>.######.#...#.#.#.Y... #.#.#.#.#.# #........#.#.).###.######.#.......@..#.##...#.....#^hY ......#.#...##.ß.#######......#.#....#...#..... #.###.###.########..... #.# .#ß...ß#.### #.# #....†# Y   ice beast (wandering) #.# #..>..##.. #....(###### #ß...ß#.....^h۲ 040.1 (15.0)^h* ,7 (15.6^h- ^h ^h0^h4^h9^ha< ^h<@_Unknown command.^hT  #### #.....# ######.###.#.####. +.............>.######.#...#.#..Y....#.#.#.#.#.# #.#.#.).###.######..#.##...#......#.#...##.ß...#.#....#...#...#.###.###.....#.# .#ß...ß#.####.#.# #....†#. #.#.# #..>..##.#.. #....( #ß...ß#.^h^[34mY1.3 (0.6) _  ### #.....#. ######.###.#.####. +........######.#...#.#.#.#.#.#.#.#.# #.Y...#.#.).###.######).#.##...#.#.#...##.ß..#.#....#...#.#.###.###..#.# .#ß...ß#.####.#.# #....†#.. #.#.# #..>..#.. #.#.. #....( #ß...ß#.Y9 _Found a dagger.^h^h@@ Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes^hm7%3  c - Tukima's DanceHexes7%3  d - GloomHexes/Necromancy16%3 Select a spell to cast [?] help[Esc] exit^h}E^h9Q^h^##### Salticid the Cutter############.... Spriggan of Dithmenos ****..#.....#......... Health: 40/40 ========================^hal. ######.###.#.####.... Magic: 22/22 ========================.. +.................... AC: 4Str: 4...######.#...#.#.###### EV: 19Int: 17#.......#.#.#.#.#.# # SH: 0Dex: 17.....Y..#.#.).###.###### XL:  8 Next: 70% Place: Dungeon:6)......@....#.##...#.... Noise: ---------  Time: 4441.9 (0.0)^he........#.#...##.ß.##### a) +1 dagger........#.#....#...#.... Cast: Ensorcelled Hibernation ........#.###.###.######........#.# .#ß...ß#...####.#.# #....†#Y   ice beast (wandering)... #.#.# #..>..#.. #.#.. #....(#####ß...ß#... _There is a staircase to the Ecumenical Temple here. _There is a staircase to the Ecumenical Temple here. _Unknown command. _Found a dagger.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hfv##### Salticid the Cutter############.... Spriggan of Dithmenos ****..#.....#......... Health: 40/40 ========================. ######.###.#.####.... Magic: 22/22 ========================.. +.................... AC: 4Str: 4...######.#...#.#.###### EV: 19Int: 17^hxW#.......#.#.#.#.#.# # SH: 0Dex: 17.....Y..#.#.).###.###### XL:  8 Next: 70% Place: Dungeon:6)......@....#.##...#.... Noise: ---------  Time: 4441.9 (0.0)........#.#...##.ß.##### a) +1 dagger........#.#....#...#.... Cast: Ensorcelled Hibernation ........#.###.###.######........#.# .#ß...ß#...####.#.# #....†#^hz{Y   ice beast (wandering)... #.#.# #..>..#.. #.#.. #....(#####ß...ß#... _There is a staircase to the Ecumenical Temple here. _There is a staircase to the Ecumenical Temple here. _Unknown command. _Found a dagger.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ##### Salticid the Cutter ############.... Spriggan of Dithmenos ****.. #.....#......... Health: 40/40 ======================== . ######.###.#.####.... Magic: 19/22 ====================---- .. +.................... AC: 4Str: 4 ...######.#...#.#.###### EV: 19Int: 17 #....***#.#.#.#.#.# # SH: 0Dex: 17 .....Y**#*#.).###.###### XL:  8 Next: 70% Place: Dungeon:6 )....**@**..#.##...#.... Noise: ---------  Time: 4441.9 (0.0) .....***#*#...##.ß.##### a) +1 dagger .....***#.#....#...#.... Cast: Ensorcelled Hibernation  ........#.###.###.###### ........#.# .#ß...ß#  ...####.#.# #....†# ^h<] Y   ice beast (wandering) ... #.#.# #..>..#  .. #.#.. #....(#### #ß...ß#... _Unknown command. _Found a dagger.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activate^h0 7*@^hY*Found a dagger.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an ice beast (wandering, hasn't noticed you, chance to dazzle: 54%)^h##### Salticid the Cutter############.... Spriggan of Dithmenos ****..#.....#......... Health: 40/40 ========================^h[. ######.###.#.####.... Magic: 19/22 ====================----.. +.................... AC: 4Str: 4...######.#...#.#.###### EV: 19Int: 17#....####.#.#.#.#.# # SH: 0Dex: 17.....######.).###.###### XL:  8 Next: 70% Place: Dungeon:6)....##@##..#.##...#.... Noise: ---------  Time: 4441.9 (0.0).....######...##.ß.##### a) +1 dagger.....####.#....#...#.... Cast: Ensorcelled Hibernation ........#.###.###.######........#.# .#ß...ß#...####.[^h40m#.# #....†#Y   ice beast (wandering)... #.#.# #..>..#.. #.#.. #....(#####ß...ß#... _Found a dagger.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an ice beast (wandering, hasn't noticed you, chance to dazzle: 54%)^hh^h....v.#..Y@....v#....Yally target)==2.9 (1-Star  _Your orb unleashes a flurry of shooting stars! _You now have 19/22 mp.^h['  @   shadow^h' You hit the ice beast but do no damage.Your shadow hits the ice beast with a dagger.  The shooting star hits the ice beast!^hLL q  The ice beast is severely wounded.^hZ i  The ice beast is knocked back. The shooting star hits the ice beast!^h_ ○.@   shadow^h ^h3 ~°@..°^hȇ -3.5 (0.6 _You kill the ice beast!Training target 8.0 for Short Blades reached!^h͏ /  --more--^h Slic9-Your Short Blades skill increases to level 8!You need to enable at least one skill for training.^hH/  --more--^h3^h~:  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   j - Spellcasting   2.6   2.1  +2          ^h; b - Unarmed Combat   0.0   1.4  -2   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l - Necromancy   1.0   2.4  -1       m - Ice Magic   1.0   2.8  -2   d - Short Blades   8.0   7.6  +1      ^h< e - Long Blades   3.6   1.4  -2   n - Invocations   4.0   5.0   0   f - Ranged Weapons   0.0   1.0   0   o - Evocations   3.0   2.4  +3           g - Armour   0.0   1.7  -3       h - Dodging   6.0   4.2  +3       i - Stealth   5.0   2.5  +5          [^h4=20X                                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ^h?[!] training|cost|targets^h> h + Dodging 6.0^he\TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets^h=[?25h[?0c0 ^h1 [?25l[?1c^h$: Q8.0  +3  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets^hw^hl^h*^h ##### Salticid the Slicer############.... Spriggan of Dithmenos ****..^h#.....#......... Health: 40/40 ========================. ######.###.#.####.... Magic: 19/22 ====================----.. +.................... AC: 4Str: 4...######.#...#.#.###### EV: 19Int: 17#.......#.#.#.#.#.# # SH: 0Dex: 17......°.#.#.).###.###### XL:  8 Next: 79% Place: Dungeon:6^h )....@.@....#.##...#.... Noise: =--------  Time: 4443.5 (0.6).......°#.#...##.ß.##### a) +1 dagger........#.#....#...#.... Cast: Ensorcelled Hibernation ........#.###.###.###### -Star ........#.# .#ß...ß#...####.#.# #....†#@   shadow... #.#.# #..>..#.. #.#.. #....(#####ß...ß#...The ice beast is severely wounded.The ice beast is knocked back. The shooting star hits the ice beast! _You kill the ice beast!Training target 8.0 for Short Blades reached!  Your Short Blades skill increases to level 8!You need to enable at least one skill for training.^h&20^h#9°^h1'. _^hؖ 3^h ^h5 ^h : _^hۣ ,^h ^h ,^h+ ^h߰ ^h? L20=^h ^h ,^h ^h ^h ^h: ^h_ ^h[ \ _Your shadow fades away.^h ^h% ^h O=^h ^h ^h0 ^h ^h w1=^h ,^hJ ^h; ^h ^h ^h ,^hh ^hz ^h 9=^h@ ^h b2==^h ^h 4 _Magic restored.^hF ^h ^h ^h> ^h ^h8 ,^h ^h ^h  :==^hi ^h >^hx ^hi z _Your orb has finished recharging its magic.^h! ^h! ^h" ^h% ^h& ,^hG( ^h) ^hS- ,^h. ^h+1 ^h4 ,^h6 ^h7 ^h9 ,^hK; ^h> ^h,A ^hA ^hB ^hD ^hWO V ######## #############......# #.....#.....######.###.#.####......+...............!....@..######.#...#.#-67.1 (23.6)###...##.......#.#.#.#.#..............#.#.).###^h

......)...........#.##.###............#.#...##. ....#........#.#....#. ###.#........#.###.###  #..........#.# .#ß. .#...####.#.# #.. ^h U ^h?Z F-7 (24.2^hW^ ^h%b _Found a stone staircase leading down. _MP restored: 22^h53^hC^h^h8^hq$ _^h*,^h,^h^h-^h^h^h^h^h ,^h ^h^h,,^h^h^hs^h^h2n _p - 2 purple potions (gained 1)^h!3^h#^h$^h1'^h'^h_)^hu*^h+,^h7,^h,^h/,^h0^h2^h5^h6^h57^hU97 _You open the door.^h:3^hL<^h>@  There is an open door here.^hlA^hA _^hB^h[D^hcG,^hH^hI^h6K,^hK^hXM^h:P,^hPQ^hU,^hU^hXN _You now have 255 gold pieces (gained 15).^hY3^h=Z^h[^hL^,^h_^hb,^h0c^hTeN _You now have 273 gold pieces (gained 18).^hg3^hsh^hi^h]k,^hm,^hjp,^hq^hr^hKu^hk{^h|^h}7 _You open the door.^hv3^h>^h'@  There is an open door here.^h^hƆ _^h^h^h,^h^hz^h\,^h$^hȓ^hc^h.,^hə^ho,^hy^h&^h^h^h1^h^hէ^hf^h ^hS^h$^h^h^hw^h,^hv^hW^h,^ho^h^h,^h^h9^hJC####.# #.#>......)......#....# #.####...........#....# #.. ....#.......#....# ### ####.#.......#....# #.............# .#...#####....########## #... ##............# .. # #.#.##@..###.#  #.#.#........# ^h$ #.#.#.....####  #.#.##...# #.##..... ..##........ z   wight (wandering) ####....... ......z ^h 91.3 (23.6  A wight comes into view. It is wielding a +3 scimitar.^h*/  --more--^hw^h?z.^h~7 9 (24.2 _^hv^h^hW ....# #.####......# #.. ....##....# ### #####....# #..#.... .#...#####....########## #... ##............# ..  #.#.##...###.# #.@......#####...#.... #.##............##^hX z.z 2 wights (wandering) ........!z.....^hZ  A wight comes into view. It is wielding a +0 long sword.^hzg /  --more--^hD^hU  Found a purple potion.  A wight comes into view. It is wielding a +2 halberd.^h'/  --more--^htz 3 wights (1 polearm, wandering)z^h< 2.5 (0.6) _^h[^h ^h`]. ....### #### #.. .#...############# #... #............# ..  #.#.##...###.# .......#####...#.... #.##........##z.. ........!zz....#.^hu`^ha^hc^hhd^h,f  A wight comes into view. It is wielding a +0 dire flail.^ho/  --more--^hJz.zzzzz 4 wights (1 polearm, 3 wandering)z....z^hO3 3.1 _^hV^h^^h ^h ^hw ^h F _Unknown command.^h ^h}  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c - Tukima's DanceHexes7%^h 73  d + GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exit^hr: ^h>B ^h; #....# #.. ....#....... Salticid the Slicer#....# ### ####.#....... Spriggan of Dithmenos ****..#....##......... Health: 40/40 ========================#....#.#...#### Magic: 22/22 ========================#....########## #... # AC: 4Str: 4##............# .. # EV: 20Int: 17#.#.##...###.#SH: 0Dex: 17#.#.#........#XL:  8 Next: 79% Place: Dungeon:6#.#.#.@...####Noise: ---------  Time: 4493.1 (0.0)#.#.##...#....a) +1 dagger#.##[3^hu 9;49m........Cast: Ensorcelled Hibernation ..##...z....####...........z....!zzzz 4 wights (1 polearm, 3 wandering)z..........z#.....  Found a purple potion. _A wight comes into view. It is wielding a +2 halberd. _A wight comes into view. It is wielding a +0 dire flail. _Unknown command.Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#....# #.. ....#....... Salticid the Slicer#....# ### ####.#....... Spriggan of Dithmenos ****..#....##......... Health: 40/40 ========================#....#.#...#### Magic: 22/22 ========================#....########## #... ^h7 # AC: 4Str: 4##............# .. # EV: 20Int: 17#.#.##...###.#SH: 0Dex: 17#.#.#........#XL:  8 Next: 79% Place: Dungeon:6#.#.#.@...####Noise: ---------  Time: 4493.1 (0.0)#.#.##...#....a) +1 dagger#.##........Cast: Ensorcelled Hibernation ..##...z....####...........z....!zzzz 4 wights (1 polearm, 3 wandering)z..........z#.....  Found a purple potion. _A wight comes into view. It is wielding a +2 halberd. _A wight comes into view. It is wielding a +0 dire flail. _Unknown^h  command.Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #....# #.. ....#....... Salticid the Slicer #....# ### ####.#....... Spriggan of Dithmenos ****.. #....# #......... Health: 40/40 ======================== #....# .#...#### Magic: 19/22 ====================---- #....########## #... # AC: 4Str: 4 ##............# .. # EV: 20Int: 17 #.#.##...###.#  SH: 0Dex: 17 #.#.#........#  XL:  8 Next: 79% Place: Dungeon:6 #.#.#.@...####  Noise: ---------  [33^h JmTime: 4493.1 (0.0) #.#.##.*.#....  a) +1 dagger #.##..*.....  Cast: Ensorcelled Hibernation  ..##...z....  ####........  ...z....!  zzzz 4 wights (1 polearm, 3 wandering) z........  ..z#..... Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 scimitar and wearing a +0 robe (chance to affect:  51%)^hv\#....# #.. ....#....... Salticid the Slicer#....# ### ####.#....... Spriggan of Dithmenos ****..#....##......... Health: 40/40 ========================#....#^hߪ.#...#### Magic: 19/22 ====================----#....########## #... # AC: 4Str: 4##............# .. # EV: 20Int: 17#.#.##...###.#SH: 0Dex: 17#.#.#........#XL:  8 Next: 79% Place: Dungeon:6#.#.#.@...####Noise: ---------  Time: 4493.1 (0.0)#.#.##...#....a) +1 dagger#.##........Cast: Ensorcelled Hibernation ..##...*....####...........z....!zzzz 4 wights (1 polearm, 3 wandering)z..........z#.....  Casting: [0;10^hf;1mGloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 scimitar and wearing a +0 robe (chance to affect:  51%)^h^hs!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 scimitar and wearing a +0 robe (chance to affect:  51%)  The wight resists with significant effort.vv@vvz.zz...zzz1 ally target)..z.^h'j=4.1 (1-Star ^hb1^hR7 _Your orb unleashes a flurry of shooting stars! _You now have 19/22 mp.^h Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c + Tukima's DanceHexes7% 3  d - Gloom^h!Hexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exit^h #....# #.. ....#....... Salticid the Slicer#....# ### ####.#....... Spriggan of Dithmenos ****..#....##......... Health: 40/40 ========================#....#.#...#### Magic: 19/22 ====================----#....########## #... # AC: 4Str: 4##............# .. # EV: 20Int: 17#.#.##...###.#SH: 0Dex: 17#.#.#.v......#XL:  8 Next: 79% Place: Dungeon:6#.#.#v@v..####Noise: =--------  Time: 4494.1 (0.0)#.#.##v..#[^h3 39;49m....a) +1 dagger#.##..z.....Cast: Ensorcelled Hibernation ..##........-Star ####.z......z.......!zzzz 4 wights (1 polearm, 1 ally target)..z.........#.....  51%)  The wight resists with significant effort. _Your orb unleashes a flurry of shooting stars! _You now have 19/22 mp.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#....# #.. ....#....... Salticid the Slicer#....# ### ####.#....... Spriggan of Dithmenos ****..#....##......... Health: 40/40 ========================#....#.#...#### Magic: 19/22 ====================----[5;^h 10H#....########## #... # AC: 4Str: 4##............# .. # EV: 20Int: 17#.#.##...###.#SH: 0Dex: 17#.#.#.v......#XL:  8 Next: 79% Place: Dungeon:6#.#.#v@v..####Noise: =--------  Time: 4494.1 (0.0)#.#.##v..#....a) +1 dagger#.##..z.....Cast: Ensorcelled Hibernation ..##........-Star ####.z......z.......!zzzz 4 wights (1 polearm, 1 ally target)..z.........#..... [^h 18d 51%)  The wight resists with significant effort. _Your orb unleashes a flurry of shooting stars! _You now have 19/22 mp.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hD  #....# #.. ....#....... Salticid the Slicer #....# ### ####.#....... Spriggan of Dithmenos ****.. #....# #......... Health: 40/40 ======================== #....# .#...#### Magic: 16/22 =================------- #....########## #... # AC: 4Str: 4 ##............# .. # EV: 20Int: 17 #.#.##...###.#  SH: 0Dex: 17 #.#.#.v......#  XL:  8 Next: 79% Place: Dungeon:6 #.#.#v@v..####  Noise: =--------  Time: 4494.1 (0.0) #.#.##v*.#....  a)^hu  +1 dagger #.##..z.....  Cast: Ensorcelled Hibernation  ..##........  -Star  ####.z......  z.......!  zzzz 4 wights (1 polearm, 1 ally target) ..z......  ...#..... Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 scimitar and wearing a +0 robe (ally target, chanceto affect: 51%)^h\#....# #.. ....#....... Salticid the Slicer#....# ### ####.#....... Spriggan of Dithmenos ****..#....##......... Health: 40/40 ========================#....#^h.#...#### Magic: 16/22 =================-------#....########## #... # AC: 4Str: 4##............# .. # EV: 20Int: 17#.#.##...###.#SH: 0Dex: 17#.#.#.v......#XL:  8 Next: 79% Place: Dungeon:6#.#.#v@v..####Noise: =--------  Time: 4494.1 (0.0)#.#.##v..#....a) +1 dagger#.##..*.....Cast: Ensorcelled Hibernation ..##........-Star ####.z......z.......!zzzz 4 wights (^hS1 polearm, 1 ally target)..z.........#.....  Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 scimitar and wearing a +0 robe (ally target, chanceto affect: 51%)^h^h5%X^h *,^h/9^ha=^h4>○^h>v^h?%○zvvzz.^hCr.z.Aim  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +3 scimitar and wearing a +0 robe (ally target, chanceto affect: 51%)  The wight resists with significant effort.  The shooting star hits the wight.^h[sH  The wight is lightly damaged. ^h]t ^ht<The wight is knocked back. The shooting star hits the wight!^hz^hk{○^h |)^h|? 3 wights (1 polearm^hC} )^h}^h^hk^h^h!^h°^h*°@°^he1v)°^h 4v.^hݮz^hЯ z.^h.z^h\,, 1 ally target)^h.^h^h85^hq=^h? 5.1 (1^h~^h°^h30°@°^h^ °^hr^h/ ^h& ^h'_You destroy the wight! ^hR_You now have 16/22 mp.^h^h #....# #.####.....#....# #.. ....#.#....# ### ####.#^hL T#....# #..........#....# .#...####.#....########## #... #.##............# .. #.#.#.##...###.# #.#.#.°@.....# #.#.#°.°..#### ^h Q#.#.##v)°#.... #.##.v.....##z.....^hԨ ####z.........z!............#.....^h ^hڴ R °°°^h ?vThe shooting star hits the wight!^h m  The wight is severely damaged.^h ^hY °.°°)°v°z.^h 3--7 (0.6^h X°°°^h )°^h 0 _The wight is knocked back.^h|L~###>......)####....... .......# ### ####.#..#.............# .#...###....########## #...##............# .. #.##.@.###.#.°......°.°..#####.#.##°)°#.... #.##v°.........##z......####zz......!..^hQF  The shooting star hits the wight!^hd°°°)°°) 2 wights^hW4^hɈ(....^h*.).°.z.^hѣ ^h ^h  90^h--^h!6.3 ^h(_You destroy the wight!^h^h°^h9^h ^h^hFD_Your Dodging skill increases to level 7!^hۿ^h~^h% ^h:Your spells (cast)^hType^hFailure Level ^hL a - Ensorcelled Hibernation Hexes/Ice^h68% 2 ^h0b - Confusing Touch^h Hexes^h7%^h3 ^h) c + Tukima's Dance^hYHexes^h);7% 3 ^h  d - Gloom^hVHexes/Necromancy 16% 3 ^hqSelect a spell to cast [?] help^hz<[Esc] exit^hqM ####.# #.#>......)....... Salticid the Slicer#....# #.####............ Spriggan of Dithmenos ****..#....# #.. ....#........ Health: 40/40 ========================#....# ### ####.#........ Magic: 16/22 =================-------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17#....########## #... #. SH: 0Dex: 17##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: ---------  Time: 4496.3 (0.0)^hP #.#.#........#a) +1 dagger#.#.#.....####Cast: Ensorcelled Hibernation #.#.##.).#....-Star #.##°..........##)z.......zz 2 wights####.z...............!.......... _The wight is knocked back.  The shooting star hits the wight! _You destroy the wight! _Your Dodging skill increases to level 7!Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.####.# #.#>......)....... Salticid the Slicer#....# #.####............ Spriggan of Dithmenos ****..#....# #.. ....#........ Health: 40/40 ========================[4;^hT 9H#....# ### ####.#........ Magic: 16/22 =================-------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17#....########## #... #. SH: 0Dex: 17##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: ---------  Time: 4496.3 (0.0)#.#.#........#a) +1 dagger#.#.#.....####Cast: Ensorcelled Hibernation #.#.##.).#....-Star #.##°..........##)z.......zz [40^hW m2 wights####.z...............!.......... _The wight is knocked back.  The shooting star hits the wight! _You destroy the wight! _Your Dodging skill increases to level 7!Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h*[ (^h[  ^h;\ e####.# #.#>......)....... Salticid the Slicer^h\  ^ho] i#....# #.####............ Spriggan of Dithmenos ****..^h]  ^h^ #....# #.. ....#........ Health: 40/40 ========================^h_  ^h_ #....# ### ####.#........ Magic: 13/22 ==============----------^h`  ^h` #....# #.......... AC: 4^h&a ,Str: 4^ha  ^h1b #....# .#...####. EV: 20^hb -Int: 17^h=c  ^hc #....########## #... #. SH: 0^hWe GDex: 17 ##............# .. #. XL:  8 Next: 90% Place: Dungeon:6 #.#.##.@.###.#  Noise: ---------  Time: 4496.3 (0.0) #.#.#..*.....#  a) +1 dagger #.#.#..*..####  Cast: Ensorcelled Hibernation  #.#.##.*.#....  -Star  #.##°*....... ^hf  ^hf ..##)z.......  zz 2 wights^h;g  ^hg ####.z....... ^hNh  ^hi e........!. ^hij  ^hj ......... ^hk Casting: Tukima's Dance (dangerous; 7% risk of failure)  ^hl MConfirm with . or Enter, or press ? or * to list all spells.^hl Aiming: Tukima's Dance (dangerous; 7% risk of failure)  ^hdm ;Press: ? - help, Shift-Dir - straight line^hm lAim: a wight, wielding a +0 dire flail and wearing a +0 robe (chance to affect:^hzn 51%)^h1 ####.# #.#>......)....... Salticid the Slicer#....# #.####............ Spriggan of Dithmenos ****..#....# #.. ....#........ Health: 40/40 ========================#....# ### ####.#........ Magic: 13/22 ==============----------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17#....########## #... #. SH: 0Dex: 17##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: ---------  Time: 4496.3 (0.0)#.^hg %#.#........#a) +1 dagger#.#.#.....####Cast: Ensorcelled Hibernation #.#.##.).#....-Star #.##°..........##)*.......zz 2 wights####.z...............!..........Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (chance to affect:51%)^hT °(1 ally target)(   +0 dire flail (minion)^h zz.(.^h8 3=7.3 (1^h °^h ^h   ^h Aim^h6 !  ^h TPress: ? - help, Shift-Dir - straight line^hq s: a wight, wielding a +0 dire flail and wearing a +0 robe (chance to affect:^h 51%) ^h 0_The +0 dire flail dances into the air! ^hA R_You now have 13/22 mp.^h ^hp Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c + Tukima's Dance^hoHexes7% 3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exit^h ####.# #.#>......)....... Salticid the Slicer#....# #.####............ Spriggan of Dithmenos ****..#....# #.. ....#........ Health: 40/40 ========================#....# ### ####.#........ Magic: 13/22 ==============----------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17#....########## #... #. SH: 0Dex: 17##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: =--------  Time:[40^h m 4497.3 (0.0)#.#.#........#a) +1 dagger#.#.#.....####Cast: Ensorcelled Hibernation #.#.##.).#....-Star #.##°z.........##z........zz 2 wights (1 ally target)####(........(   +0 dire flail (minion)........!..........Aim: a wight, wielding a +0 dire flail and wearing a +0 robe (chance to affect:51%) _The +0 dire flail dances into the air! _You now have 13/22 mp.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.####.# #.#>......)....... Salticid the Slicer#....# #.####............ Spriggan of Dithmenos ****..[34^h m#....# #.. ....#........ Health: 40/40 ========================#....# ### ####.#........ Magic: 13/22 ==============----------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17#....########## #... #. SH: 0Dex: 17##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: =--------  Time: 4497.3 (0.0)#.#.#........#a) +1 dagger#.#.#.....####Cast: Ensorcelled Hibernation #.#.##.).#....-St^h] ar #.##°z.........##z........zz 2 wights (1 ally target)####(........(   +0 dire flail (minion)........!..........Aim: a wight, wielding a +0 dire flail and wearing a +0 robe (chance to affect:51%) _The +0 dire flail dances into the air! _You now have 13/22 mp.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h (^h)  ####.# #.#>......)....... Salticid the Slicer #....# #.####............ Spriggan of Dithmenos ****.. #....# #.. ....#........ Health: 40/40 ======================== #....# ### ####.#........ Magic: 10/22 ==========-------------- #....# #.......... AC: 4Str: 4 #....# .#...####. EV: 20Int: 17 ^h2- #....########## #... #. SH: 0Dex: 17 ##............# .. #. XL:  8 Next: 90% Place: Dungeon:6 ^h*/ #.#.##.@.###.#  Noise: =--------  Time: 4497.3 (0.0)^h/  ^h1 w#.#.#..*.....#  a) +1 dagger #.#.#..*..####  Cast: Ensorcelled Hibernation  #.#.##*).#....  -Star ^h3  #.##*z.......  ..##z........  zz 2 wights (1 ally target) ####(........  (   +0 dire flail (minion) ........!.  ......... Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h5 Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (chance to affect:51%)^h####.# #.#>......)....... Salticid the Slicer#....# #.####............ Spriggan of Dithmenos ****..#....# #.. ....#........ Health: 40/40 ========================#....# ### ####.#........ Magic: 10/22 ==========--------------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17#....########## #... #. SH: 0Dex: 17##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: =--------  Time:^h[37m 4497.3 (0.0)#.#.#........#a) +1 dagger#.#.#.....####Cast: Ensorcelled Hibernation #.#.##.).#....-Star #.##°z.........##*........zz 2 wights (1 ally target)####(........(   +0 dire flail (minion)........!..........Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (chance to affect:51%)^h*^hҢ9M@°z@   shadowConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +0 long sword and wearing a +0 robe (chance to affect:51%)  The wight resists with significant effort.* *1 slow, 1 ally target)Your shadow casts a spell at the wight.^hZ°^h,^h_zz)(.^h1$*8.3 (1^h&^h~+ _The wight seems to slow down. x2 _You now have 10/22 mp.^hL' ^h2  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c + Tukima's DanceHexes7% 3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exit^h@####.# #.#>......)....... Salticid the Slicer#....# #.####............ Spriggan of Dithmenos ****..#....# #.. ....#........ Health: 40/40 ========================#....# ### ####.#........ Magic: 10/22 ==========--------------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17#....########## #... #. SH: 0Dex: 17##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: =--------  Time:^h;[m 4498.3 (0.0)#.#.#.....@..#a) +1 dagger#.#.#.....####Cast: Ensorcelled Hibernation #.#.##.).#....-Star #.##zz.........##)(.......zz 2 wights (slow, 1 ally target)####.........(   +0 dire flail (minion)........!.@   shadow.........The wight resists with significant effort.  Your shadow casts a spell at the wight. _The wight seems to slow down. x2 _You now have 10/22 mp.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.####.# #.#>......)....... Salticid the Slicer#....#[3^h9;49m #.####............ Spriggan of Dithmenos ****..#....# #.. ....#........ Health: 40/40 ========================#....# ### ####.#........ Magic: 10/22 ==========--------------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17#....########## #... #. SH: 0Dex: 17##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: =--------  Time: 4498.3 (0.0)#.#.#.....@..#a) +1 dagger#.#.#.....####Cast: Ens^h orcelled Hibernation #.#.##.).#....-Star #.##zz.........##)(.......zz 2 wights (slow, 1 ally target)####.........(   +0 dire flail (minion)........!.@   shadow.........The wight resists with significant effort.  Your shadow casts a spell at the wight. _The wight seems to slow down. x2 _You now have 10/22 mp.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hG(^h, ^he####.# #.#>......)....... Salticid the Slicer^h  ^hi#....# #.####............ Spriggan of Dithmenos ****..^h ^h#....# #.. ....#........ Health: 40/40 ========================^h^ ^h#....# ### ####.#........ Magic: 7/22=======----------------- #....# #.......... AC: 4Str: 4 #....# .#...####. EV: 20Int: 17 #....########## #... #. SH: 0Dex: 17 ##............# .. #. XL:  8 Next: 90% Place: Dungeon:6 #.#.##.@.###.#  Noise: =--------  Time: 4498.3 (0.0) #.#.#..*..@..#  a) +1 dagger #.#.#..*..####  Cast: Ensorcelled Hibernation ^h- ^hI#.#.##*).#....  -Star ^h ^h#\#.##zz....... ^h ^h..##)(.......  zz 2 wights (slow, 1 ally target)^h: ^h####.........  (   +0 dire flail (minion)^h[ ^ho........!.  @   shadow^h ^h......... ^hgCasting: Tukima's Dance (dangerous; 7% risk of failure)  ^hMConfirm with . or Enter, or press ? or * to list all spells.^hAiming: Tukima's Dance (dangerous; 7% risk of failure)  ^hc;Press: ? - help, Shift-Dir - straight line^hjAim: a wight, wielding a +0 long sword and wearing a +0 robe (slow, chance to  ^haffect: 51%)^hY (^h ^h0e####.# #.#>......)....... Salticid the Slicer^h ^hi#....# #.####............ Spriggan of Dithmenos ****..^h #....# #.. ....#........ Health: 40/40 ======================== #....# ### ####.#........ Magic: 7/22=======----------------- #....# #.......... AC: 4Str: 4 #....# .#...####. EV: 20Int: 17 #....########## #... #. SH: 0Dex: 17 ##............# .. #. XL:  8 Next: 90% Place: Dungeon:6 #.#.##.@.###.#  Noise: =--------  Time: 4498.3 (0.0) #.#.#.....@..#  a) +1 dagger ^h#.#.#.....####  Cast: Ensorcelled Hibernation ^h+ ^h#.#.##.).#....  -Star ^hP ^hR#.##zz....... ^h ^h1..##)(.......  zz 2 wights (slow, 1 ally target)^h ^hX####.........  (   +0 dire flail (minion)^h ^h........!.  @   shadow^h ^h......... ^h>MConfirm with . or Enter, or press ? or * to list all spells.^hAiming: Tukima's Dance (dangerous; 7% risk of failure)  ^h;Press: ? - help, Shift-Dir - straight line^h0 jAim: a wight, wielding a +0 long sword and wearing a +0 robe (slow, chance to  ^h affect: 51%)  ^hW!"You miscast Tukima's Dance.^h&  ^h7(--more--^h(^h   #.#>)    #..   ###       #...   ..        zz  #.##.( ..##).      ^hQ 8=Contam: 11% -9.3 (1^hz ^h   Press: ? - help, Shift-Dir - straight line: a wight, wielding a +0 long sword and wearing a +0 robe (slow, chance to  affect: 51%)  You miscast Tukima's Dance. _Nothing appears to happen. Your +0 dire flail hits the wight. _You now have 8/22 mp.^h M-^h ^h F _Unknown command.^hV Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c + Tukima's DanceHexes7% 3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exit^h^h^hr ####.# #.#>......)....... Salticid the Slicer#....# #.####............ Spriggan of Dithmenos ****..#....# #.. ....#........ Health: 40/40 ========================#....# ### ####.#........ Magic: 8/22========----------------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17 Contam: 11% #....########## #... #. SH: 0Dex: 17##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: ---------  Time:[39;4^h`9m 4499.3 (0.0)#.#.#.....@..#a) +1 dagger#.#.#.....####Cast: Ensorcelled Hibernation #.#.##zz.#....-Star #.##.(.........##)........zz 2 wights (slow, 1 ally target)####.........(   +0 dire flail (minion)........!.@   shadow.........You miscast Tukima's Dance. _Nothing appears to happen. Your +0 dire flail hits the wight. _You now have 8/22 mp. _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h####.# #.#>......)....... Salticid the Slicer#....# #.####............ Spriggan of Dithmenos ****..#....# #.. ....#........ Health: 40/40 ========================#....# ### ####.#........ Magic: 8/22========----------------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17 Contam: 11% #....########## #... #. SH: 0Dex: 17^h##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: ---------  Time: 4499.3 (0.0)#.#.#.....@..#a) +1 dagger#.#.#.....####Cast: Ensorcelled Hibernation #.#.##zz.#....-Star #.##.(.........##)........zz 2 wights (slow, 1 ally target)####.........(   +0 dire flail (minion)........!.@   shadow.........You miscast Tukima's Dance. _Nothing appears to happen. Your +0 dire flail hits the wight. _You now have 8/22 mp. _Unknown command.Casting: Tukima's Dance (dangerous^hK; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h?1 ####.# #.#>......)....... Salticid the Slicer #....# #.####............ Spriggan of Dithmenos ****.. #....# #.. ....#........ Health: 40/40 ======================== #....# ### ####.#........ Magic: 5/22=====------------------- #....# #.......... AC: 4Str: 4 #....# .#...####. EV: 20Int: 17 Contam: 11%  #....########## #... #. SH: 0^h3Dex: 17 ##............# .. #. XL:  8 Next: 90% Place: Dungeon:6 #.#.##.@.###.#  Noise: ---------  Time: 4499.3 (0.0) #.#.#..*..@..#  a) +1 dagger #.#.#.*...####  Cast: Ensorcelled Hibernation  #.#.##zz.#....  -Star  #.##.(.......  ..##)........  zz 2 wights (slow, 1 ally target) ####.........  (   +0 dire flail (minion) ........!.  @   shadow[17;14^h\4H ......... Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (slow, chance to  affect: 51%)^h!3 ####.# #.#>......)....... Salticid the Slicer #....# #.####............ Spriggan of Dithmenos ****.. ^h'&#....# #.. ....#........ Health: 40/40 ======================== #....# ### ####.#........ Magic: 5/22=====------------------- #....# #.......... AC: 4Str: 4 #....# .#...####. EV: 20Int: 17 Contam: 11%  #....########## #... #. SH: 0Dex: 17 ##............# .. #. XL:  8 Next: 90% Place: Dungeon:6 #.#.##.@.###.#  Noise: ---------  Time: 4499.3 (0.0) #.#.#.....@..#  a) +1 dagger #.#.#.....####  Cast: Ensorcelled Hibernation  #.#.##zz.#....  -Star [3^h(&4m #.##.(.......  ..##)........  zz 2 wights (slow, 1 ally target) ####.........  (   +0 dire flail (minion) ........!.  @   shadow ......... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (slow, chance to  affect: 51%)  ^h)"You miscast Tukima's Dance.^h1/  --more--^hD< Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (slow, chance to  affect: 51%)  You miscast Tukima's Dance.  Nothing appears to happen. Your +0 dire flail hits the wight!^hT5  #.#>)    #..   ###       #...   ..      z  )         25500.3 (1^hIe _Your +0 dire flail hits the wight. _You now have 5/22 mp.^hB  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c + Tukima's DanceHexes7% 3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exit^h|9####.# #.#>......)....... Salticid the Slicer#....# #.####............ Spriggan of Dithmenos ****..#....# #.. ....#........ Health: 40/40 ========================#....# ### ####.#........ Magic: 5/22=====-------------------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17 Contam: 25% #....########## #... #. SH: 0Dex: 17##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: ---------  Time:[39^hR;49m 4500.3 (0.0)#.#.#.....@..#a) +1 dagger#.#.#..z..####Cast: Ensorcelled Hibernation #.#.##z).#....-Star #.##.(.........##)........zz 2 wights (slow, 1 ally target)####.........(   +0 dire flail (minion)........!.@   shadow.........You miscast Tukima's Dance.  Nothing appears to happen. Your +0 dire flail hits the wight! _Your +0 dire flail hits the wight. _You now have 5/22 mp.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.####.# #.#>......)....... Salticid the Slicer#....#[37^hm #.####............ Spriggan of Dithmenos ****..#....# #.. ....#........ Health: 40/40 ========================#....# ### ####.#........ Magic: 5/22=====-------------------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17 Contam: 25% #....########## #... #. SH: 0Dex: 17##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: ---------  Time: 4500.3 (0.0)#.#.#.....@..#a) +1 dagger#.#.#..z..####Cas^ht: Ensorcelled Hibernation #.#.##z).#....-Star #.##.(.........##)........zz 2 wights (slow, 1 ally target)####.........(   +0 dire flail (minion)........!.@   shadow.........You miscast Tukima's Dance.  Nothing appears to happen. Your +0 dire flail hits the wight! _Your +0 dire flail hits the wight. _You now have 5/22 mp.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ####.# #.#>......)....... Salticid the Slicer #....# #.####............ Spriggan of Dithmenos ****.. #....# #.. ....#........ Health: 40/40 ======================== #....# ### ####.#........ Magic: 2/22[0;10;^h1m==---------------------- #....# #.......... AC: 4Str: 4 #....# .#...####. EV: 20Int: 17 Contam: 25%  #....########## #... #. SH: 0Dex: 17 ##............# .. #. XL:  8 Next: 90% Place: Dungeon:6 #.#.##.@.###.#  Noise: ---------  Time: 4500.3 (0.0) #.#.#..*..@..#  a) +1 dagger #.#.#.*z..####  Cast: Ensorcelled Hibernation  #.#.##z).#....  -Star  #.##.(.......  ..##).^h ^.......  zz 2 wights (slow, 1 ally target) ####.........  (   +0 dire flail (minion) ........!.  @   shadow ......... Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (slow, chance to  affect: 51%)^h(####.# #.#>......)....... Salticid the Slicer#....# #.####............ Spriggan of Dithmenos ****..#....# #.. ....#........ Health: 40/40 ========================#....# ### ####.#........ Magic: 2/22==----------------------#....##.......... AC: 4Str: 4#....#.#...####. EV: 20Int: 17 Contam: 25% #....########## #... #. SH: 0Dex: 17##............# .. #. XL:  8 Next: 90% Place: Dungeon:6#.#.##.@.###.#Noise: ---------  Time:[4^h+e0m 4500.3 (0.0)#.#.#.....@..#a) +1 dagger#.#.#..z..####Cast: Ensorcelled Hibernation #.#.##*).#....-Star #.##.(.........##)........zz 2 wights (slow, 1 ally target)####.........(   +0 dire flail (minion)........!.@   shadow.........Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (slow, chance to  affect: 51%)^hZZ^h,^hhz.(.^h2=1.3 (1^hӠ^hIAiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 long sword and wearing a +0 robe (slow, chance to  affect: 51%) _The wight resists with significant effort. _You now have 2/22 mp.^h o######'###.##...... ####.# #.#>......) #....# #.####... #....# #.. ....# #....# ### ####.# #....##........ #....# .#...#### #....########## #... #^h #.....@......# .. # #.#.##...###.# #.#.#.....@..# #.#.#.zz..#####.#.##.(.# #.##.. ..##)........####... .!.^h q  The wight is no longer moving slowly. x2; Your +0 dire flail hits the wight!^h ^hm z.[   wight^h :5-9 (0.6^h ^h  M _The wight is destroyed!^hA Y ####.# #.#>)...###.....#. ....##.## ####^h. #....# #..... .#...####..########## #... ##............# ..  #.#.##@..###.# #.#.#.z...@.#..[..####^hm #.(.#.... #.##...........##).......z 2 wights (1 distracted)####.......j   gnoll (polearm, distracted) ..j.z...!(   +0 dire flail (minion). @   shadow^h -A gnoll and a wight come into view.^h /  --more--^h=^h[Gu(), 1 ally target)^h_M2 2.5 _^hX^h[^hs\ ^hb ^hm ^hUs F _Unknown command.^h^hs  You hit the wight but do no damage.Your shadow hits the wight with a dagger!^hv^hY .@zj.zj)^h,o...  Your +0 dire flail completely misses the wight.^h_37--=3.1^h^hJ _The wight hits you with a +0 long sword. _You take 3 damage, and have 37/40 hp.^h  You closely miss the wight.The wight is heavily damaged.^h --7^h|^hMK _Your +0 dire flail hits the wight but does no damage.^hL]  You hit the wight.  The wight is heavily damaged.^h_ ^hdo f j.z^hp k...  Your +0 dire flail barely misses the wight.^hs [3==4.3^h| ^h R _The wight barely misses you.^hY  You closely miss the wight.The wight is heavily damaged. )j.z)..........!. .........Your +0 dire flail falls from the air.-9 ^hL_The wight barely misses you.^h =  You hit the wight. ^hH  The wight is severely damaged.Your shadow hits the wight with a dagger!^hN ^hW ).@   wight, ally target)^hr[ ^hSe +^hGf ####.# #.#>......)...... Salticid the Slicer^hf #....# #.####........... Spriggan of Dithmenos ****..^hg #....# #.. ....#....... Health: 37/40 ======================--^hmh #....# ### ####.#....... Magic: 3/22^h i E===---------------------^hi 7#....#^hwj Q#......... AC: 4^h-k -Str: 4^hk 7#....#^hhl P.#...#### EV: 21^hm RInt: 17 Contam: 25% ^hm #....########## #... # SH: 0^hKn .Dex: 17^ho /##............# .. # XL:  8 Next: 101% Place: Dungeon:6^h6p ]#.#.##@..###.#^hjq Noise: =--------  Time: 4505.5 (0.6)#.#.#.)......#a) +1 dagger#.#.#.@[..####^hr Cast: Ensorcelled Hibernation #.#.##.).#....-Star #.##j.z........##)........z   wight####.........^h j   gnoll (polearm, ally target)........!.@   shadow.........The wight is heavily damaged.Your +0 dire flail falls from the air. _The wight barely misses you.^hu 4You hit the wight.  The wight is severely damaged.Your shadow hits the wight with a dagger! _You destroy the wight!You have reached level 9!^h /  --more--^hE  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ^hJk41/44399 0% Ensorcelled Hibernation^h^hr  You feel agile. x2 _You regained 4 hp, and now have 41/44 hp.^hJ ######'###.##......   ####.# #.#>......)   #....# #.####...   #....# #.. ....#   #....# ### ####.#   #....##........   #....# .#...##   #....########## #...  #....@.......# ..   #.#.##...###.#   #.#.#.)......#  ^hJ #.#.#.@[..####  #.#.##.).#...   #.##j.z......   ..##).  ####...   .!.^h}M^hlO^hWWjz...^h\6-6.1 _^hc^hf^h= 8  ######'###.##   ####.# #.#>......)  #....# #.####   #....# #.. ....#  ^he>  #....# ### ####.#   #....# #   #....# .#...   #....# #...   ##.# ..  ^h>  #.#.##...###.#   #.#.#.)......#   #.#.#.@[..####   #.#.##jz.#....   #.##......... ^h? L ..##)........  ####.........   .!.^hE ^hKL 23-7Ensorcelled Hibernation ^hU ^h5Z ^h 0  #........#.####...## ######'###.##......  ####.# #.#>......)  #....# #.####... ^hX2 #....# #.. ....#  #....# ### ####.#  #....##......  #....# .#...#  #...@########## #... #............# ..  #.#.##...###.#  #.#.#.)......#  #.#.#.@[..#### #.#.##jz.#  #.##.  ..##). ####...^hB^hJA27.3^h}Y^h[^hʇ3M'............#........#.####...########'###.##.###>......)####...... ...### ####.##...... .#...#....########## #...##............# ..#...###  #.#.#.)......#...###...#19^h^h^h0oM#.#####+'............#........#.####...########'###.##.###>......)####...... ...### ####.##......^hp .#...#....########## #...##............# ..  #.#.##...###.#.#.#^hw^hTA08.5^h{^h^hM.....##.#####+'............#........#.####...########'###.##.###>......)####...... ...### ####.#^h%;#...... .#...#....########## #...  ##............# ..#.#.#^h%^h+B199.1^hf2^h6^h QM###############.....#......##.#####+'............#........#.####...########'###.##.###^h >......)####...... ...### ####.##......  #....#.#...# -Star #.#.#^hZ ^h Y4=77^h ^h ^h M######################.....#......#.....#.#####+'............#^h, ........#.####...########'###.##.###>......)####...... ...### ####.##......  #....#.#...##.#.#^h ^h$ h3=610.3^h ^h/ ^hM ######################.......#......#......#.#####+.....'............#........#.####...########'###.##.####>......)####...... ...### ####.#  #....##......#.#.#59^hM ########################..^hQ.....##........#.#####+#........'............##........#.####...######.##.####^h*I>......)#..####....#... ...  #....# ### ####.#....##....^h^hA41.5^h^hX Q _There is an open door here.^h^hInventory: 10/52 gear slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)g - a +0 sling Missiles (go to first with ()d - 20 poisoned darts  j - 3 boomerangs Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  i - a +1 cloak (worn) Jewellery (go to first with "=) ^h  f - a ring of magical power (worn)  h - a ring of willpower (worn)c - a ring of resist corrosion Scrolls (go to first with ?)  g - a scroll of fog  t - a scroll of teleportationr - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  I - a scroll of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^hY.^hv3^h7 Salticid the Slicer  Spriggan of Dithmenos ****..  ######## Health: 43/44 =======================-  ################......# Magic: 4/23====--------------------  #........#............# AC: 4Str: 4  #........#.#####......+ EV: 21^hE9Int: 17 Contam: 14%  #........'............# SH: 0Dex: 19  #........#.####...##... XL:  9 Next:  0% Place: Dungeon:6  ######@###.##.......... Noise: ---------  Time: 4511.5 (0.0)  ####.# #.#>......)... a) +1 dagger  #....# #.####........ Cast: Ensorcelled Hibernation  #....# #.. ....#.... -Star  #....# ### ####.#....  #....##......  #....#.#...#  #....########## #...  ##............# ..You have reached level 9!Your experience leads to an increase in your attributes!Increa^h<se (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 _You regained 4 hp, and now have 41/44 hp. _There is an open door here.^h=^h@^hC^h F^hy ^h3{ ^h } ^h ^h T2 _^hԍ ^h* c0^h ^hV^hn_3.5 (2z   wightz^h e^hcj^hn\ _A wight is nearby!_h@      ########  #################  #.#............## #.#.#####+. #.'............## #......@.#.####...## ######'###.##.. ####.# #.#>......) #....# #.####..... #....# #.. ....#. #....# ### ####.# #....# #....... #....# .#...## #...z########## #.z   wightz.[_h 9;17H4=9% 4.1 (0.6 _ _Health restored: 44_h       ########  #################  #.#............###   #.#.#####+..   #.'............###   #........#.####...##   ######'###.##..   ####.# #.#>......) #....# #.####.....   #....# #.. ....#.   #....# ### ####.#    #....# #........    #...z# .#...### 77 _[_h9;17H_h4a #  ########......#  #.#....# #.#.#####......+. #..# #.#.####...##. ######'###.##. ####.# #.#>......). #....# #.####. #....# #.. ....#. #....# ### ####.#. #....# #. #...z# .#...#_h_h5_h)=_hռ6_h 5.3_h$ _h{C_There is an open door here._hG # ##########......# #..#....##.#.#####......+.#.'##.#.####...##.######'###.##.####.# #.#>......).#....# #.####.#....# #.. ....#.#....# ### ####.#.#....# #.#...z# .#...####._h _h# F59 __h( _h, _hIF####.................+......###'##=36.9 (1.0 _You close the door._h 1= 6=_h0 _hQ ####_h "....._h ......_h #.....z'_h $......_hô ###'##z   wight_h  _hL _h 23.9 (7  _h PA wight opens the door. It is wielding a +4 war axe._h3 _h   _h --more--_h _h/ __h # #################......# ##........#...##.#.#####......+.#.z'.##.#.####...##.#######'###.##......#####.# #.#>......).#....# #.####.##....# #.. ....#.##....# ### ####.#.##....# #.##...z# .#...####.#.z=4.5 (0.6 __hZ4 C# #################......# #.#........#.....######.#.#.#####......+.#.z.######.#.#.####...##.#.######'###.##......#.####.# #.#>......).#....# #.####._h5 `#.#....# #.. ....#.#.#....# ### ####.#.#.#....# #.#.#...z# .#...####.#._h7 _h; :'z_h9> '5.1_hD _hbH _h] # ##......# #.#........#.....######.##.#.#####......+.#.'z.######.##.#.####...##.#.#######'###.##.....#.#####.# #.#>......).#....# #.####......#.##....# #.. ....#..#.##....# ### ####.#..#.##....# #._h c#.##...z# .#...####.#.#_h9 _hϕ _hf 7_hy _h% _h######## ##......# #.#.#......######.##.#.#####......+.#.'z.######.#.#._h#.####...##.#.#.######'###.##....#.#.####.# #.#>......).#....# #.####....#.#.#....# #.. ....#.#.#.#....# ### ####.#..#.##....# #..... _h_hA.z_h9'6.3_h_h_h\A######## ##......# #.#.#............######.##.#.#####......+.#.'.z.######.#.#.#.####...##.#.#.#######'###.##..............#.#.)####.# #.#>......).##....# #.####.#.#.#....# #.. ....#.#.#.#....# ### ####.#.#.##....# _hUD\#...... _h\_hGc_hyd7_h*e=_he9_hm_hr_hW######## ###### ################......# #..... #........#............######.### #.#.#####......+.......... #.'.z..........######.# #.#.####.@.##.......#.#.# ######'###.##........#.#.). ####.# #.#>......)...........#.#....# #.####......#.#...#....# #.. ....##.#.#....# ### ####.#.#.####....# #...#.# .#...z# .#...####.#.##....########## #... #.#.#_hp\F.z_hgD7.5_h######## ####### ###############......# #..... ........#............######.###.# .#.#####......+.......... .'..z.........######.#...# .#.####...##.......#.#.#.# #####'###.##....@.........#.#.).#  ####.# #.#>......)...#.##....# #.####......#.#...##....# #.. .....##.#.#....# ########.#.#.###.##....# #...#.# .##...z# #.#...####.#.# ##....##########.#...# #.#.# ###............# .. #.#.. #.z8.1_h ######## ######## ##############......# #.....#. .......#............######.###.#.#.#####......+............'...z........######.#...##.####...##.......#.#.#.#. ####'###.##........#.#.).#.# #.#>.....@)...#.# #....# #.####......#.#...# #....# #........##.#. #....# ########.#.#.###.## #....# #...#.# .#ß #...z# #.#...####.#.# #. #....##########.#...# #.#.# #. ##............#. ...# #.#.. #..#.##...###.##ß[_h @9;67H7 _h\######## ###......# #.....#.#............######.###.#.##.#####......+.'...z........######.#...#.##.####...##.#.#.#.#.#'###.##.#.#.).# _hi_.# #.#>..#.##. ....# #.####.#.#...##. ....# #.#.#.#....#. ....# #.#.#.###.# ....# #...#.# .#ß. ...z# #.#...####.#.# #. ....#.#...# #.#.# #. #.#.#...# #.#.. #. #.#.##...###.# #ß. _hWx _hcF.z _h_Y=9.3 _h٘O _You see here a +0 dagger. _h ######## ##......# #.....#.#............######.###.#.##.#####......+.'....z.......######.#...#.#.#.####...##.#.#.#.#.#.'###.##.#.#.).###..# #.#>......) _h#.##.# #.####.#.#...##.ß# #.#.#.#....#.# #.#.#.###.###.# #..#.# .#ß.z# #.#...####.#.# #.#.#...# #.#.# #..> . _h#.#...# #.#.. #. .#.##...###.# #ß. _h _h!,9 _ _h + _h/ _h@ _Unknown command. _h$.z30.9 (1.0 _ _hr)  _h* B Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes _hh+ 7%3  c + Tukima's DanceHexes7% 3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exit_h@;_h>_hESalticid the Slicer######## ########## Spriggan of Dithmenos ****.. ############......# #.....#... Health: 44/44 ======================== .....#............######.###.#.## Magic: 7/23=======----------------- .....#.#####......+.............. AC: 4Str: 4 .....'.....z......######.#...#.#. EV: 21Int: 17 .....#.####...##.......#.#.#.#.#. SH: 0Dex: 19 _h%I##'###.##..............#.#.).###. XL:  9 Next:  0% Place: Dungeon:6 ##.# #.#>......)@..........#.##.. Noise: ---------  Time: 4530.9 (0.0) ...# #.####............#.#...##.ß a) +1 dagger ...# #........#........#.#....#.. Cast: Ensorcelled Hibernation ...# ########.#........#.###.###. -Star ...##..........#.# .#ß.. ..z##.#...####.#.# #... z   wight ...##########.#...# #.#.# #..> ............#.#...# #.#..[39;4_h%PZ9m #... .#.##...###.##ß.. _You close the door. _A wight opens the door. It is wielding a +4 war axe. _You see here a +0 dagger. _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._hSSalticid the Slicer######## ########## Spriggan of Dithmenos ****.. ############......# #.....#... Health: 44/44 ======================== .....#............######.###.#.## Magic: 7/23=======----------------- .....#.#####......+.............. AC: 4Str: 4 .....'.....z......######.#...#.#. EV: 21Int: 17 .....#.####...##.......#.#.#.#.#. SH: 0Dex: 19 ##'###.##..............#.#.).###. XL:  9 Next:  0% Place: Dungeon:6 ##.# #.#>......)@..........#.##.. Noise: ---------  Time: 4530.9 (0.0) [1_hS0d...# #.####............#.#...##.ß a) +1 dagger ...# #........#........#.#....#.. Cast: Ensorcelled Hibernation ...# ########.#........#.###.###. -Star ...##..........#.# .#ß.. ..z##.#...####.#.# #... z   wight ...##########.#...# #.#.# #..> ............#.#...# #.#.. #... .#.##...###.##ß.. _You close the door. _A wight opens the door. It is wielding a +4 war axe. _You see here a +0 dagger. _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._hU_ho  Salticid the Slicer ######## ########## Spriggan of Dithmenos ****.. ############......# #.....#... Health: 44/44 ======================== .....#............######.###.#.## Magic: 4/23====-------------------- .....#.#####......+.............. AC: 4Str: 4 _hTp.....'.....z......######.#...#.#. EV: 21Int: 17 .....#.####.**##.......#.#.#.#.#. SH: 0Dex: 19 ##'###.##.....**.......#.#.).###. XL:  9 Next:  0% Place: Dungeon:6 ##.# #.#>......)@..........#.##.. Noise: ---------  Time: 4530.9 (0.0) ...# #.####............#.#...##.ß a) +1 dagger _h!r...# #........#........#.#....#.. Cast: Ensorcelled Hibernation ...# ########.#........#.###.###. -Star ...# #..........#.# .#ß.. ..z# #.#...####.#.# #... z   wight ...##########.#...# #.#.# #..> ............#.#...# #.#.. #... .#.##...###.##ß..Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 war axe and wearing a +0 robe (chance to affect:  51%)_hSalticid the Slicer######## ########## Spriggan of Dithmenos ****.. ############......# #.....#... Health: 44/44 ======================== .....#............######.###.#.## Magic: 4/23====-------------------- .....#.#####......+.............. AC: 4Str: 4 _hwW.....'.....*......######.#...#.#. EV: 21Int: 17 .....#.####...##.......#.#.#.#.#. SH: 0Dex: 19 ##'###.##..............#.#.).###. XL:  9 Next:  0% Place: Dungeon:6 ##.# #.#>......)@..........#.##.. Noise: ---------  Time: 4530.9 (0.0) _hj...# #.####............#.#...##.ß a) +1 dagger ...# #........#........#.#....#.. Cast: Ensorcelled Hibernation ...# ########.#........#.###.###. -Star ...##..........#.# .#ß.. ..z##.#...####.#.# #... z   wight ...##########.#...# #.#.# #..> ............#.#...# #.#.. #... .#.##...###.##ß..Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Pre_hss: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 war axe and wearing a +0 robe (chance to affect:  51%)_h! _hVE _h,N F.z_hW ^5==1.9 (1_h-] _hb   Aim  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +4 war axe and wearing a +0 robe (chance to affect:  51%) _The +4 war axe dances into the air! _You now have 5/23 mp._h}  ######## ##......# #.....#.#............######.###.#..#.#####(.....+.'......z.....######.#...#.#.#.####...##.#.#.#.#.##'###.##.#.#.).###_hπ a#.# #.#>.......#.##.# #.####.#.#...##..# #.#.#.#....#.# #.#.#.###.###.# #..#.# .#ß.z# #.#...####.#.# #(ally target).#.#...# #.#.# #.. (   +4 war axe (minion, wandering) #.#.#...# #.#.. # #.#.##...###.# #ß_hz _h J.z_h֎ ;-2.5 (0.6 __hߗ _h O _You see here a +0 dagger._hu  ######## ######## ##############......# #.....#..#............######.###.#.#.#####(.....+.............'............######.#...#. .......#.####..z##.#.#.#.#.#'###.###.#.).## _hw c####.# #.#>......).....#.## #....# #.####....#.#...## #....# #........#.#.#.... #....# ########.#.#.###.## #....# #..........#.# .#ß #...z# #.#...####.#.# ###########.#...# #.#.# # ##............#.#...# #.#.. #_hy _h _.()_h{ H-3.1 __hQ _h _h< @ @   shadow_h>You hit the wight but do no damage.Your shadow hits the wight with a dagger.  Your +4 war axe hits the wight but does no damage._hD-=7_hNl _The wight completely misses you._hߔ  You hit the wight.  The wight is moderately damaged._hC=4.3_hO_hMv _Your +4 war axe hits the wight. The wight completely misses you._h  You hit the wight.  The wight is severely damaged.Your +4 war axe hits the wight!_h [(   +4 war axe (minion)@   shadow_h. 5239_hX8 _hA c _The wight is destroyed!_hG _hN _h?S H _No target in view!_hT_hMU_h\B_ha$ __h̀B_h_h_h#_hS6=_h~_hęh _Your +4 war axe falls from the air._h3_hˠ_hG\ _Your shadow fades away._hN_h_h_hD_hɮ_h_h@9=_h_h^_h_hm_ha_h_S7=_h_h>_h_h_h _h_hi_h:_h_h_hO=_hi_hQ_hS8=_h*_h,_h<_h_h_h_h,_h_hd_h9=_h_h,_h_h_h=S9=_h~_h_h9_hM_h ,_h_ho_h9_h_h= _h 9=_h _h _he10/23=_h_h_hF_h_h,_h_h_h)_h+_h0_h1_h2=_h3_h<_h@_h4A_hIC_hL_hhMS1=_hO_hT_hU_hV_hH[_h[_h]_hhd_he_h(g_hl_hJm9=_hp_hv_hwN12=_hz_h6_hP_hX_h!_h_h_hw_hS9=_h_h=_h_h_hN_h3==4==5==6==7=_hn>=8==9==20==_hCV1==2==3==_hB,==_h>_h:_hg ..)-_h  ######## ####### ###############......# #.....#.#............######.###.#.#.#####......+...........'............######.#...# ........#.####..@##.......#.#.#.#'###.##......#.#.).  ####.# #.#>......).....#.  #....# #.####....#.#  #....# #........#.#.#....  #....# ########.#.#.###.#  #....# #..........#.# .#  #...z# #.#...####.#.# #  #....##########.#...# #.#.# # _Your orb has finished recharging its magic.637.9 (103.0)_h#H-8.56_h(_h .  Things that are here: _a +4 war axe; a +0 robe; MP restored: 23_hD __h f __h ,_hY _hs _h _h _h _h _h _h _h X_h X_h X_h ,_h _h _h _h9 _h _h! _h^# _h# _h$ _h$' _h) ,_h2+ _h, _h&/ _h@0 _h1 _h2 _h4 _h4 _h!5 _h7 _h)9 ,_h5: _h}; _h< _hP= _h;> _hC _hC _hOD _hdI N _You now have 284 gold pieces (gained 11)._hkL _hL _hN _hUP _h6R _hR _hF,_h`G_hJB_h8K_hL,_hM_hO_hbP,_h,Q_hQ_hT,_h+W,_hz]_hEy.#############.########...##...# #....#.# #....#.ß.##...# ......#.###.##.#...##.### ......#........##.###.# ...... #####.####... #.# !. # #.# #.#. ...  ..#'#####.# .. . ...##  ..# ##. ...#... .......@..# #. .. ##5.61.7 (23.2) ...!......# ....###. #...# ..... #.........# #.._hM[40m #.........# .###. #.......... ..... ............ ##### ##.........^< 2.3 (23.8 _Found a stone staircase leading up._hC _hI n _L - 2 potions of lignification (gained 1)_ho _hp _hr _hv _hdx _h} _h _hۂ _h _h _hV #.##...###.#.#...####.#######ß...#.)......#................###.# #.#.@[..#############.########... #.##jz.#..........# #.# #....#.ß. #.##.....j........###.###.##.#...##)...............#........##.# ####.....j........#.#####.####...  ........!......#.# #.# #.#............#.@.#'#####.# .. ....#...................# ##. ._h ##...........# #. Ensorcelled Hibernation<.. #...........# .. #.#.........# #.#.........# jj 2 gnolls (1 polearm, wandering) ..#.........# .###............. .............._hH  _h> }6.9 (4.6)  2 gnolls come into view._hҼ   _h (--more--_h _7.5 (5.2 _h3_Found a stone staircase leading up._hR............#.#...# #.#.. # .#.##...###.#.#...####.#######ß.. .#.#.)......#................### .#.#.@[..#############.########. .#.##jz.#..# #.# #....#.ß  #.##.....j###.###.##.#..  ..##).......#........######.....j..#.#####.####. ........!...@..#.# #.# #.# ...#...#'#####.# .. ...#...................# ##.##...##...........# #.#<.. #....##. #.#.## #.#...# ..## .###[_h:39;49m.j.jjj)8.1 (0.6 _The gnoll shouts! You hear a shout!_h _h _h* _h. F _Unknown command._hA _hC _hDJ _hN F _Unknown command._hn ##########.#...# #.#.# # #............#.#...# #.#.. # #.#.##...###.#.#...####.#######ß #.#.#.)......#................### #.#.#.@[..#############.########. _hO $#.#.##jz.#.# #.# #....# #.##......###.###.##.#. ..##).....j...#........######j.#.#####.####. !......#.# #.# #. .....#...#'#####.# .....#...................###..##...##.# #. #<... #..# #.... #.#....##.... #.#....# ..##_h{ _h -7 __h _hM _h _h= _h _h_ F _Unknown command._h|_hþ Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice8%2  b - Confusing TouchHexes7%3  c + Tukima's DanceHexes7% 3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exit_h _h# _h ....##########.#...# #.#.# #.. Salticid the Slicer #............#.#...# #.#.. #.. Spriggan of Dithmenos ****.. #.#.##...###.#.#...####.#######ß. Health: 44/44 ======================== #.#.#.)......#................### Magic: 23/23 ======================== #.#.#.@[..#############.########. AC: 4Str: 4 _hL #.#.##jz.#..........# #.# #....#. EV: 22Int: 17#.##..............###.###.##.#. SH: 0Dex: 19..##).....j.........#........## XL:  9 Next:  3% Place: Dungeon:6####......j...@...#.#####.####. Noise: ---------  Time: 4668.7 (0.0)........!......#.# #.# #. a) +1 dagger...........#...#'#####.# .. Cast: Ensorcelled Hibernation...#...................# ##..##...##...........# #.#<... #...........#jj[39;4_h D9m 2 gnolls (1 polearm)#.... #.#.........##.... #.#.........#..#.........# _The gnoll shouts! You hear a shout! _Unknown command. _Unknown command. _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h ....##########.#...# #.#.# #.. Salticid the Slicer #............#.#...# #.#.. #.. Spriggan of Dithmenos ****.. #.#.##...###.#.#...####.#######ß. Health: 44/44 ======================== #.#.#.)......#................### Magic: 23/23 ======================== _h #.#.#.@[..#############.########. AC: 4Str: 4 #.#.##jz.#..........# #.# #....#. EV: 22Int: 17#.##..............###.###.##.#. SH: 0Dex: 19..##).....j.........#........## XL:  9 Next:  3% Place: Dungeon:6####......j...@...#.#####.####. Noise: ---------  Time: 4668.7 (0.0)........!......#.# #.# #. a) +1 dagger...........#...#'#####.# .. Cast: Ensorcelled Hibernation...#...................# ##..##...##_h #...........# #.#<... #...........#jj 2 gnolls (1 polearm)#.... #.#.........##.... #.#.........#..#.........# _The gnoll shouts! You hear a shout! _Unknown command. _Unknown command. _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h ....##########.#...# #.#.# #.. Salticid the Slicer #............#.#...# #.#.. #.. Spriggan of Dithmenos ****.. #.#.##...###.#.#...####.#######ß. Health: 44/44 ======================== #.#.#.)......#................### Magic: 20/23 ====================---- #.#.#.@[..#############.########. AC: 4Str: 4 #.#.##jz.#..........# #.# #....#. EV: 22Int: 17  #.##..............###.###.##.#. SH: 0Dex: 19  ..##).....j*........#........## XL:  9 Next:  3% Place: Dungeon:6 _hU  ####......j.**@...#.#####.####. Noise: ---------  Time: 4668.7 (0.0) ........!......#.# #.# #. a) +1 dagger ...........#...#'#####.# .. Cast: Ensorcelled Hibernation ...#...................# ##. .##...##...........# #. #<... #...........#  jj 2 gnolls (1 polearm) #.... #.#.........#  #.... #.#.........#  ..#.........# _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; [4_h: 0m7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 61%)_hT....##########.#...# #.#.# #.. Salticid the Slicer #............#.#...# #.#.. #.. Spriggan of Dithmenos ****.. #.#.##...###.#.#...####.#######ß. Health: 44/44 ======================== #.#.#.)......#................### Magic: 20/23 ====================---- #.#.#.@[..#############.########. AC: 4Str: 4 #.#.##jz.#..........# #.# #....#. EV: 22Int: 17#.##..............###.###.##.#. SH: 0Dex: 19..##).....*.........#........## XL:  9 Next:  3% Place: Dungeon:6####......j...@...#.#####.####. Noise: ---------  Time:[3_heX9;49m 4668.7 (0.0)........!......#.# #.# #. a) +1 dagger...........#...#'#####.# .. Cast: Ensorcelled Hibernation...#...................# ##..##...##...........# #.#<... #...........#jj 2 gnolls (1 polearm)#.... #.#.........##.... #.#.........#..#.........# _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 61%)_h  Casting: Tukima's Dance (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 61%)  The gnoll resists with significant effort.  Your orb unleashes a flurry of shooting stars!  A gnoll comes into view. It is wielding a +0 whip.  --more--_h< _h+> _hJL :j.j...v.jvvj 3 gnolls (1 polearm, 2 ally target)_hN v ==9.7 (1-Star __hY _hjh v _You now have 20/23 mp._h _h _hJ _h F _Unknown command._h8I_haF _Unknown command._h_h _h0F  The shooting star hits the gnoll!_h'.j.)v○○.jvv○ 2 gnolls (1_hF,_hH.j.)v°°.jv°°_hY/--70_hkk°°°_h ~I _You kill the gnoll!_hS °°°°The shooting star hits the gnoll!_hK   The gnoll is almost dead.  The gnoll is knocked back. The shooting star hits the gnoll!.j○°°)°v.°°   gnoll_h_ .j°...°..._he --1 _You kill the gnoll!Training target 8.0 for Dodging reached!_h /  --more--_h 4  Your Dodging skill increases to level 8!You need to enable at least one skill for training.  --more--_h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   j - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l - Necromancy   1.0   2.4  -1       m - Ice Magic   1.0   2.8  -2 [_h 40m  d - Short Blades   8.0   7.6  +1       e - Long Blades   3.6   1.4  -2   n - Invocations   4.0   5.0   0   f - Ranged Weapons   0.0   1.0   0   o - Evocations   3.0   2.4  +3           g - Armour   0.0   1.7  -3       h - Dodging   8.0   5.3  +3       i - Stealth   5.0 [4_h3 0m  2.5  +5                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_hus> i + Stealth 5.0_hJ\TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets_hK=[?25h[?0c0  _h~ [?25l[?1c _h{Q6.0  +5  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets!_h&3!_h9!_h F....##########.#...# #.#.# #.. Salticid the Slicer #............#.#...# #.#.. #.. Spriggan of Dithmenos ****.. !_hxG#.#.##...###.#.#...####.#######ß. Health: 44/44 ======================== #.#.#.)......#................### Magic: 20/23 ====================---- #.#.#.@[..#############.########. AC: 4Str: 4 #.#.##jz.#.j........# #.# #....#. EV: 22Int: 17#.##..............###.###.##.#. SH: 0Dex: 19..##).......)°......#........## XL:  9 Next:  4% Place: Dungeon:6####........).@...#.#####.####. Noise: ---------  Time: 4671.7 (1.0)!_h J........!°.....#.# #.# #. a) +1 dagger...........#...#'#####.# .. Cast: Ensorcelled Hibernation...#...................# ##. -Star .##...##...........# #.#<... #...........#j   gnoll#.... #.#.........##.... #.#.........#..#.........#The gnoll is almost dead.The gnoll is knocked back. The shooting star hits the gnoll! _You kill the gnoll!Training target 8.0 for Dodging reached!  Your Dodging skill increases to level 8!You need to enable at least one skill for training.!_h!_hU°°!_h. _!_h7°!_ho!_hzU°°!_hF _Unknown command.!_hw #....#.#...# #.#.# # ##.#.#...# #.#.. #  #.#.##...###.#.#...####.#ß  #.#.#.)......#.  #.#.#.@[..###.#  #.#.##jz.#.j.# #.# #....# #.##!_h 8.###.###.##.# ..##).)°......#. ####.)@....#.#####.#### .!°.....#.# #.# # .#...#'#####.#  ...#.............# ###.##...##..# ## #<... #..# #.... #.#.....# #.... #.#.....#  ..#.#!_h4 !_h\ !_h  A gnoll comes into view. It is wielding a +0 spear.!_h /  --more--"_hj.jj 2 gnolls (1 polearm, 1 wandering)"_ha7 2.3 (0.6 _"_hC°°"_h"_h;°°"_h"_hA°°"_hOF _Unknown command.#_h՞ #....#.#...# #.#.# #  ##.#.#...# #.#.. # #.#.##...###.#.#...####.# #.#.#.)......#. #.#.#.@[.j###. #.#.##j).#..j.# #.# #.... #.##.###.###.##. ..##).)°......#. ####.@.....#.#####. .!°.....#.# #.#  .#...#'#####.#  ...#..#  #.##...##...# # #<...##....# #....##.##_hP+........# #....##.#.........#  ..#.##_h.j..j..#_h,9 _#_h#_hž  Things that are here: _a +0 flail; a gnoll corpse#_h;h 3#_hs #_h{  #_hr} #_h~ "_Unknown command.#_h #_hEqO #_hC_No target in range!$_h`V #...z# #.#...####.#.#  #....##########.#...# #.#.# #............#.#...# #.#..  #.#.##...###.#.#...####.#####$_hW #.#.#.)......#................ #.#.#.)[..#############.#######.#.##.).#j...# #.# #.. #.##j###.###.## ..##)).......#.......####$_hZ..).....#.#####.## !......#.# #.# ...#...#'#####.# ...#........#. #.##...##.##.#<...##..## #....##.#.##....##.#.#$_hZj$_hLn.3.5 _$_h{$_h$~$_hN _Unknown command. _No target in range!e gnoll shouts!  You hit the gnoll.  The gnoll is lightly wounded.  Your shadow hits the gnoll with a dagger.$_h ...@jjally target)@   shadow$_h) 0==4.1$_h $_h+ V _The gnoll completely misses you.$_ht h  You hit the gnoll but do no damage.$_hu  The gnoll is heavily wounded.Your shadow hits the gnoll with a dagger.$_h՚ )   gnoll (polearm,$_h [1=-7$_h $_h I _You kill the gnoll!$_h_- _No target in range!%_h%_hq| _No target in range!%_h9E  #...z# #.#...####.#.# #....##########.#...# #.#.# ##............#.#...# #.#.. #.#.##...###.#.#...####. #.#.#.)......# #.#.#.)[..#. #.#.##.).#...@......# #.# # #.##.....j.)......###.###. ..##).).# ####.).....#.#####. .!......#.# #.# .#...#'#####.# ...#.....#. #.##...##..#. #.#<...##...#[%_hNH 37m #.#....##.#..#  #....##.#.#%_hR %_htU '5.3%_h_ %_hb K _The gnoll misses you.&_h% @... You hit the gnoll but do no damage.Your shadow hits the gnoll with a dagger!&_h'%9&_h|0&_hp3K _The gnoll misses you.&_h_  You barely miss the gnoll.&_h«/-6.5&_hD&_h] _The gnoll is heavily wounded.&_hݪ  You hit the gnoll but do no damage.The gnoll is heavily wounded.&_hK==7.1&_h&_h S _The gnoll closely misses you.&_h  You hit the gnoll.7&_h&_hh^ _The gnoll is severely wounded.&_h  You hit the gnoll.)@   shadow&_h 5-8.3Ensorcelled Hibernation &_h: &_hȮ I _You kill the gnoll!&_hn &_hqx 7-&_h &_h  &_h :_No target in view!'_hr'_hI'_hA'_h}'_h#: _'_h'_h'_hK2='_h'_h \ _Your shadow fades away.'_h'_h'_h,'_hų'_h,'_h'_hO='_h'_hE,'_h'_hb3=='_h'_hM,'_h'_h5,'_h/'_h,'_h'_he'_h:=='_h'_h,'_h)'_h>'_h9'_h z _Your orb has finished recharging its magic.'_h3'_h'_h'_h,'_h'_h$,'_h('_h,n _p - 3 purple potions (gained 1)'_h03'_h 4'_hK8'_ht<,'_hP'_h5V'_hY'_hZ'_h`'_hinB'_hp'_hu'_hCy,'_h}'_hэ #....# ########.#........# #....# #..........# #...z# #.#...####.# #....##########.#...# #. ##............#.#...# #.# #.#.##...###.#.#...####. #.#.#.)......#......... #.#.#.)[..##########'_h #.#.##.)@#..........# #.# #.##.....).)...... ..##).......).......#.. ####..).....#.## ...#.# ..............#...#'## ......#..... ......#.##...##. ......#.#<...##. '_hU+ #....# #.#. #....# #. #...z# #.#...####. #....##########.#...# #. ##............#.#...# #. #.#.##...###.#.#...####. #.#.#.)......# #.#.#.)[..##. #.#.##.@.#'_h.# #. #.##.....).)......###. ..##).......).# ####........).....#. .........#.# ...#...#' ......# ......#.##...## ......#.#<...##'_hi097.5 (19.2)'_hި.8.1 (19.8'_hv'_h   Things that are here: _a +3 scimitar; a +0 robe; MP restored: 23(_hM(_hN(_hY(_h[(_h#`(_hj: _(_hv(_h{(_h|(_h(_h҇y  Things that are here:  a +2 halberd; a +0 robe(_hc(_h_ _(_h((_h(_h(_h(_h(_hR(_h(_h (_h(_h(_h(_h(_h2(_hٳ(_h(_h(_hڹ(_h(_h(_hf(_h(_h@(_h(_h(_h(_h(_hW(_hf(_hM _You now have 292 gold pieces (gained 8).(_h(_h(_h(_h(_h(_ha(_h(_hX(_h((_hB,(_h(_h(_h(_h(_h(_h(_h(_h(_hr(_hF(_h(_hn(_h5(_hR(_h=(_h(_h(_h(_h (_h~ (_h (_h (_h,(_h(_h(_h...........#.#<...###.##......#.#....##.## #####..#.#....##.#..... #..#.#.......#..... #####..#.# .###.....#......#.# .. .......#......#.# #####......#.# .....(_h0...####..@.#..# ##.###. O... ###.## #.. ...O   ogre (asleep) ... .... (_h 710.5 (12.4  An ogre comes into view. It is wielding a +0 giant spiked club.(_h9/  --more--(_hX (_hc 9 1.1 (13.0 _(_hz(_h,_hהAn ogre. A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends. Max HP: ~27Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) (normally travels slower than you) You have about 98% to hit with your +1 dagger (while incapacitated). It has about 16% to hit you. AttackMax Damage Hit: +0 giant spiked club 41 It can open doors. [!]: Description|Statuses|Quote._hL._h...........#.#<...##........ Salticid the Slicer##.##......#.#....##.#...... Spriggan of Dithmenos ****..# #####..#.#....##.#...... Health: 44/44 ========================#..#.#.......#...... Magic: 23/23 ========================#####..#.# .###...... AC: 4Str: 4#......#.# .. ........ EV: 22Int: 17#......#.# ####..... SH: 0Dex: 19#......#.#...... XL:  9 Next:  5% [4._h;0mPlace: Dungeon:6...####..@.#Noise: ---------  Time: 4711.1 (13.0)..# ##.###a) +1 dagger.O...Cast: Ensorcelled Hibernation ###.###.....O   ogre (asleep).......Things that are here: _a +3 scimitar; a +0 robe; MP restored: 23Things that are here: _a +2 halberd; a +0 robe _You now have 292 gold pieces (gained 8). _An ogre comes into view. It is wielding a +0 giant spiked club. _Unknown command./_hv  ##.##......#.#....##.# # #####..#.#....##.# #..#.#.......######..#.# .### #......#.# .. . #......#.# #### #......#.# ...####....# # ##@### . .....O......# #.#####.##### #.. ... .... ....~~..~O/_hxy O==7 (0.6)Ensorcelled Hibernation/_h| /_h_ & _The ogre shouts!0_h .....<.##.##....# ###### .......####..#.# .####.# .. ...#......#.####0_h  #......#..... ...####.@..#.# ##.### . .....O......##.#####.######. .....~~..~0_h 0_h .OO   ogre0_h 1--2.30_h֨ 0_hũ 1_h*##.##.....<.##.##....# ###### .......#### .#### .. ....# #### #.....@#.#.....1_hL ...####.....# ##.### . ......O.....#.#####.###### . ....1_h1_h:O.1_hA--91_h1_h1_hO .......##.#....#.....<.##.##....# ###### .......#### .###.. ...#### #......#.#..... ...####....#.# ##O##1_hO#. ............#.#####.###### 1_hS1_hU(3.51_hZ1_h`1_h`}.#...#'## #..........##.#....#........<.##.##....# ###### .......#### .###.. ...#### #......#.....1_ha ...####.....# ##O###. ............#.#####.###### 1_hbd1_hj:O.1_h=_hF=_h=_h=_h_B=_h=_h=_h]=_hP=_h9==_hӴ=_h=_h]=_h#=_h=_hM7==_h\=_hc=_h=_hܾ=_h,=_h=_h=_h=_hf=_hO==_h=_h=_hd=_h*=_h0=_hK8==_hs=_h,=_h:=_h=_h9==_h=_h=_hCK9==_h =_h=_h=_hw=_hX=_h=_h=_h=_hB=_h =_h=_h9==_h=_h=_h6=_h=_h=_hL20==_h=_hK=_h=_h=_h~=_h+=_h=_h*=_h=_h=_hv=_h29==_h=_h=_hK1==_h=_h=_hP =_h! =_h =_h ,=_hD=_h=_h=_h=_hF9==_hA=_ho,=_h=_h}=_hK2==_h=_h=_hH=_h=_h!=_h!=_hN"=_h$,=_h&=_h'O==_h?)=_h*+=_h+L3===_h,=_h.=_h./=_h0=_hO2=_h2=_h3=_h5,=_h6=_h8=_hP9:===_h6:=_h8<=_h<=_h==_hO@=_h@(=_hA=_hHz _Your orb has finished recharging its magic.=_h{J3=_hL=_hWOB=_hP=_hR=_hU,=_hlV=_hW=_hY,=_hD[=_h\=_h%^=_h[`,=_ha=_hb=_hc=_h:d=_hMg=_hh=_hFi=_hj=_hk=_hn=_ho=_hKp=_hq=_h*t,=_hVu=_hw=_hry=_h/z=_hz=_h|=_h  #####.)#.#   # #......#.# .. .  # #. #.....†#.#   #.###.##......#.#   #.......####....#  =_hqz #.....#.#####.###   ##................#   .#.#####.#####  #.#@# #..   . #........   .. ..........   .. ...........  .~~.~~.~.~.~~..~  ~≈~~≈~~~~~~~F   marrowcuda (dormant)  ≈≈≈≈≈≈≈≈~≈≈~≈5   white imp (asleep)  ≈≈≈≈≈#####F5≈≈ =_h: 97.5 (74.0)  A white imp and a marrowcuda come into view.=_h/  --more-->_hٯ>_h9 8.1 (74.6 _>_h>_hY _MP restored: 23?_hf = # #......#.# .. .. # #. #.....†#.# ### #.###.##......#.#  #.......####....# ?_hwi  #.....#.#####.###  #...........# ##.#.#####.#####  #.#.#####...  . #.@....... ....... ......  .~~.~~.~.~.~~..~ ~~~≈~~≈~~~~~~~≈ ≈≈≈≈≈≈≈≈≈~≈≈~≈≈ ≈≈≈≈≈#####F5≈≈ ≈≈≈≈≈ ##### ?_h b7 (0.6) _?_hw @_h^ # #. #.....†#.# #### #.###.##......#.# . #.......####....#  #.....#.#####.###  #...........# ##.#.#####.#####  #.#.#####....  ##.<#....... ....... . .~~.~~.~.~.~~..~ ~~~≈~~≈~~~~~~~≈~ ≈≈≈≈≈≈≈≈≈~≈≈~≈≈~ ≈≈≈≈≈#####F5≈≈ ≈≈≈≈≈ ######  9.3 _Found an escape hatch in the ceiling.A_hVz #.###.##......#.# .. #.......####....#   #.....#.#####.###  #...........# ##.#.#####.#####  ##.#.#####.....  ##.<#....... ....... . .~~.~~.~.~.~~..~ ~~~≈~~≈~~~~~~~≈~ ≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈ ≈≈≈≈≈#####F5≈≈≈≈≈ ≈≈≈≈≈ #######   A_hA_h&9A_hiA_h{A_h[A_h Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c + Tukima's DanceHexes7% 3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exitC_hb   #.###.##......#.#.. Salticid the Slicer   #.......####....#Spriggan of Dithmenos ****..   #.....#.#####.###Health: 44/44 ========================   ##................#Magic: 23/23 ========================   ####.#.#####.#####AC: 4Str: 4  ##.#.#####.....EV: 22Int: 17  ##.<#...........SH: 0Dex: 19   .................XL:  9 Next:  9% Place: Dungeon:6   .........@.......Noise: ---------  Time: 4799.9 (0.0)   .~~_h 9;49m.~~.~.~.~~..~.a) +1 dagger   ~~~≈~~≈~~~~~~~≈~~Cast: Ensorcelled Hibernation   ≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈   ≈≈≈≈≈#####F5≈≈≈≈≈   ≈≈≈≈≈ #######F   marrowcuda (dormant)  ≈≈≈5   white imp (asleep)   _Your orb has finished recharging its magic. _A white imp and a marrowcuda come into view. _MP restored: 23 _Found an escape hatch in the ceiling.  Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  #.###.##......#.#.. Salticid the Slicer   #..._h ;49m....####....#Spriggan of Dithmenos ****..   #.....#.#####.###Health: 44/44 ========================   ##................#Magic: 23/23 ========================   ####.#.#####.#####AC: 4Str: 4  ##.#.#####.....EV: 22Int: 17  ##.<#...........SH: 0Dex: 19   .................XL:  9 Next:  9% Place: Dungeon:6   .........@.......Noise: ---------  Time: 4799.9 (0.0) C_h   .~~.~~.~.~.~~..~.C_h 5a) +1 dagger C_h   ~~~≈~~≈~~~~~~~≈~~Cast: Ensorcelled Hibernation   ≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈   ≈≈≈≈≈#####F5≈≈≈≈≈   ≈≈≈≈≈ #######F   marrowcuda (dormant)  ≈≈≈5   white imp (asleep)   _Your orb has finished recharging its magic. _A white imp and a marrowcuda come into view. _MP restored: 23 _Found an escape hatch in the ceiling.  Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. C_h !C_h vC_h 1v@vC_h !t, ally target)C_h ', ally target)C_ha FA white imp and a marrowcuda come into view. C_h~ Y_MP restored: 23 C_hi 0_Found an escape hatch in the ceiling.  C_hm Casting: Tukima's Dance (dangerous; 7% risk of failure)  C_hb MConfirm with . or Enter, or press ? or * to list all spells.C_hO 3Your hands begin to glow red.C_hR C_h:! 0C_h" ----C_h" ==C_h# 800.9 (1C_hG$ 1Touch -Star C_h$ C_h) C_h).  C_h. C_h/ 5_Your orb unleashes a flurry of shooting stars! C_ho0 R_You now have 20/23 mp.C_h1 D_h>D_h,,D_hOD_hD_hD_hd°°°°°D_h(vvD_h 5--1 _D_h} g°°°D_h6E_h   The shooting star hits the white imp!°°°@°v○○vv≈ °°°°○F  You kill the white imp!The shooting star hits the marrowcuda!  The marrowcuda is heavily damaged....@.~.°v°°F --2 _The marrowcuda is knocked back.  Training target 6.0 for Stealth reached!  --more--F_h 10  Your Stealth skill increases to level 6!You need to enable at least one skill for training.  --more--F_h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   j - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l - Necromancy   1.0   2.4  -1       m - Ice Magic   1.0   2.8  -2 _h 40m  d - Short Blades   8.0   7.6  +1       e - Long Blades   3.6   1.4  -2   n - Invocations   4.0   5.0   0   f - Ranged Weapons   0.0   1.0   0   o - Evocations   3.0   2.4  +3           g - Armour   0.0   1.7  -3       h - Dodging   8.0   5.3  +3       i - Stealth   6.0 _h 0m  2.9  +5                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsO_h" d + Short Blades 8.0TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets[?25h[?0c0 Q_hX~ [?25l[?1c10.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsQ_h  Q_h  #.###.##......#.#.. Salticid the Slicer   #.......####....#Spriggan of Dithmenos ****..   #.....#.#####.###Health: 44/44 ========================   ##................#Magic: 20/23 ====================----   ####.#.#####.#####AC: 4Str: 4  ##.#.#####.....EV: 22Int: 17  ##.<#...........SH: 0Dex: 19   .................XL:  9 Next: 10% Place: Dungeon:6   .........@.......Noise: ---------  Time: 4802.9 (1.0)   .~~_h"40m.~~.~.~.~~..~.a) +1 dagger   ~~~≈~~≈~~°v~~~≈~~Cast: Ensorcelled Hibernation   ≈≈≈≈≈≈≈≈≈~°°~≈≈~≈Touch -Star   ≈≈≈≈≈#####F≈≈≈≈≈≈   ≈≈≈≈≈ #######F   marrowcuda (ally target)  ≈≈≈   The shooting star hits the marrowcuda!  The marrowcuda is heavily damaged. _The marrowcuda is knocked back.  Training target 6.0 for Stealth reached!  Your Stealth skill increases to level 6!You need to enable at least one skill for training.Q_h Q_h`°°°Q_h. _Q_hzP°°Q_huQ_h`°°°Q_hF _Unknown command.Q_h1Q_h3Q_hRK  The shooting star hits the marrowcuda!Q_hwZZ°~v°≈Q_hd|Q_hR~~~≈≈Q_h-23Q_h=Q_hQ _You destroy the marrowcuda!R_h9 R_h 1=R_h *=2=R_h  _Your hands stop glowing.R_ht O=R_h R_h) 3==R_h R_h R_hb R_h R_h5R_h*R_h* R_hq R_h9 R_h ,R_h:==R_hVR_hR_h(R_hwR_hd _Your orb has finished recharging its magic.R_hSR_hLR_h'R_hR_hXR_h R_h "R_h"R_h#R_h-%R_h&R_hq'R_h,(R_h)R_hQ+R_h ,R_h,R_h.R_hz/R_h$0R_h0R_h2R_h&4,R_h5R_h.8R_h9,R_h:R_h@XR_hAR_hXC,R_hZDR_hER_hFR_h`GR_hHR_hIR_hKR_hAM,R_h OR_h[R#####.)#.# .###........... #......#.# .. .............. #.....†#.# ####.........^<# #......#.# #.............## .####....# #.# .#####.### #.# ...........# #.# R_h\.#####.#########.# .#####....@### ....................... ........................ ........................ .~.~.~~..~.~.~..~~~.~~~~ ≈~~~~~~~≈~~~~~~~~~~~~~≈~S   electric eel (asleep) ≈≈≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈ ####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~S R_h@]R #################R_huc 29.1 (25.2)  An electric eel comes into view.R_h n/  --more--S_h S_h 7 7 (25.8 _S_h S_h& Y _MP restored: 23T_huA......#.# .. ... .....†#.# ####^<# ......#.# #....## ###....# #.# #####.### #.# .........# #.# #####.#########.# #####...........########........@......... ~.~.~~..~.~.~..~~~.~~~~ ~~~~~~~≈~~~~~~~~~~~~~≈≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈ ###≈≈≈≈≈≈≈≈≈≈~~S  ###################### 30.3 (0.6) _T_hP6†#.# ####^<##.# #....## ###....# #.#### #.# .........# #.# ####.#########.# ...........######### ............f~.~~..~.~.~..~~~.~~~~.~~~~~~≈~~~~~~~~~~~~~≈~~~ ≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈ ##≈≈≈≈≈≈≈≈≈≈~~Sf   sleepcap (dormant)  #######################S   electric eel (asleep)   A sleepcap comes into view.  --more--U_h d 9 _U_hY _Unknown command.U_h J†#.# ####.^<# #.# #.## ....# #.# .### #.# # #.# .#.# .#.f. ~.~~..~.~.~..~~~.~~~~.~≈~≈~ ~≈≈~≈≈~≈~~~~≈~≈≈~≈~~S≈≈~ #U_h KffU_h| 1.5 U_hk _U_h U_h V_hp#.# #....## #....# #.#### #.# .......# #.# ##.#########.# ............#########.. ..........f..~~..~.~.~..~~~.~~~~.~~~~~≈~~~~~~~~~~~~~≈~~~~. ≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈~~. ≈≈≈≈≈≈≈≈≈≈~~S≈≈~.#######################.f2.1W_hǸW_h Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2  b + Confusing TouchHexes7% 3 c - Tukima's DanceHexes7%3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exitW_h ...#.# #.............##Salticid the Slicer #....# #.#Spriggan of Dithmenos ****.. ##.### #.#Health: 44/44 ======================== .......# #.#Magic: 23/23 ======================== ##.#########.#.AC: 4Str: 4 ##...........#########..EV: 22Int: 17 ........................SH: 0Dex: 19 ....................f...XL:  9 Next: 12% Place: Dungeon:6 ................@.......Noise: ---------  Time: 4832.1 (0.0) .~~..~.~.~..~~~.~~~~.~~.a) +1 dagger ~~~~≈~~~~~~~~~~~~~≈~~~~.Cast: Ensorcelled Hibernation ≈≈~≈≈~≈≈≈≈≈≈≈~~~~W_h& ≈~≈≈~~. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~S≈≈~. ########################f   sleepcapS   electric eel (asleep) _An electric eel comes into view. _MP restored: 23 _A sleepcap comes into view. _Unknown command.Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells....#.# #.............##Salticid the Slicer #....# #.#Spriggan of Dithmenos ****.. ##.### #.#Health: 44/44 ======================== .......# #.#Magic: 23/23 ======================== ##.#########.#.AC: 4Str: 4 ##...........#########..EV: 22Int: 17 _h, d........................SH: 0Dex: 19 ....................f...XL:  9 Next: 12% Place: Dungeon:6 ................@.......Noise: ---------  Time: 4832.1 (0.0) .~~..~.~.~..~~~.~~~~.~~.a) +1 dagger ~~~~≈~~~~~~~~~~~~~≈~~~~.Cast: Ensorcelled Hibernation ≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈~~. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~S≈≈~. ########################f   sleepcapS   electric eel (asleep) _An electric eel comes into view. _MP restored: 23 _A sleepcap comes into view. _Unknown command.Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or EnW_h6 /ter, or press ? or * to list all spells. @(ally target)@   shadowMP restored: 23 _A sleepcap comes into view. _Unknown command.  Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.W_h= W_h+> *W_h+? W_h slow, ally target)  Your shadow casts a spell at the sleepcap.W_h E  The sleepcap seems to slow down.W_h W_h_ 5vv...W_h$ fW_h vW_h ,, ally target)W_h~ W_hs 0W_hv ----W_h =W_h 3.1 (1W_h 1Touch -Star W_hq W_h W_h  W_hY W_h^ 5_Your orb unleashes a flurry of shooting stars! W_hS R_You now have 20/23 mp.W_h> X_h* ^.#.# #.## ##....# #.##.### #.#.# #.##.#.# .#X_h. .#....vv.......f.... ~.~~..~.~.~..~~~v~~~~.~~.~≈~≈~~~~. ~≈≈~≈≈~≈@~~~≈~≈≈~~. #≈~~S≈≈~.#X_hT0 X_h1 X_hz3 X_h< w°°vv°vX_hj -7 (0.6 _°°Y_h_.#.# #.###....# #.##.### #.#.# #.##.#.# .#.#....°°.......vvf.... Y_h.~.~~..~.~.~..~~~°~~~~.~~.~≈~v~≈~~~~. ≈~≈≈~≈≈~≈@~~~≈~≈≈~~. ##≈~~S≈≈~.  #Y_hY_hY_h8 °Y_hg○v The shooting star hits the sleepcap!Y_h%  Y_hlcThe sleepcap is moderately damaged.Y_hPm°°°v.fY_hK°°vY_hA-4.3Y_h6°°°Y_hWL°°Y_h3 _The sleepcap is knocked back.Y_hU G#.# #.## ....# #.# .### #.# # #.# .#.# . .#..  °°...... °v.f... ~.~~..~.~.~..~~~°~~~~.~~. ≈~°~≈~~~~. ~≈≈~≈≈~≈@~~~v~≈≈~~. ≈~~S≈≈~. # °°°v°°v9°°°°°°Z_h *#.# #.## ....# #.# .### #.# # #.# .#.# . .#..  °°...... °°vf... .~~..~.~.~..~~~°~~~~.~~. ≈~°~≈~~~~. ≈≈~≈≈~≈@~~~°~≈≈~~. ≈~vS≈≈~.  °°°°°° The shooting star hits the sleepcap!Z_hS  The sleepcap is severely damaged. °°○°°S    The sleepcap is knocked back.  The shooting star hits the electric eel!Z_hv  The electric eel is almost dead...°°°.f.°°°≈SZ_hyf----5.5Ensorcelled HibernationZ_h}°°°°Z_h7 _The electric eel is knocked back.[_h' #.# #.## ....# #.# .### #.# # #.# ..#.# ..#..S°°.f. ~~..~.~.~..~~~.~~~~.~~.≈~°~≈~~~~.K~≈≈~≈@~~~°~≈≈~~.~°≈S≈~.+S   adder (asleep)K   kobold (missile, asleep) (…)  A kobold and an adder come into view.  [_h--more--[_h[_hZ .°~°° 6.1 _°\_h"R°°\_h.\_h6]°°°\_h=F _Unknown command.\_hwxd.#.# #.## #....# #.# ##.### #.#.# #.# . ##.#.# .. ##.#....S..°.f... .~~..~.~.~..~~~.~~~~.~~..~≈~≈~~~~.K≈~≈≈~≈@~~~°~≈≈~~..≈~°≈S≈~..#+@   shadow f.≈~S°≈≈7 _°\_hl.#.# #.## ##....# #.##.### #.#.# #.# .#.#.# ..#.#....S..°f.... ~.~~..~.~.~..~~~.~~~~.~~..~≈~≈~~~~.K ~≈≈~≈≈~≈@~~~≈~S≈~~.. #≈~°≈≈≈~..#+\_hK\  Your shadow fades away.\_hS.S~~~~≈~≈~ \_h֥U1=7.3\_h_\_h> _The sleepcap is no longer moving slowly.]_hfg.#.# #.###....# #.##.### #.#.# #.# .#.#.# ..#.#....S..f.... .~.~~..~.~.~..~~~.~~~~.~~..~≈]_h i3~S~~~~.K ≈~≈≈~≈≈~≈~~~~≈~≈≈~~.. ##≈~~≈≈≈~..  #+]_hVk]_hp4f.]_h@r%9]_hv]_h.y]_hٌ ]_hڎ ]_ht ]_hĖ F _Unknown command.^_htMFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 20 poisoned dartsj - 3 boomerangs Scrolls (go to first with ?)s - a scroll of butterflies  p - 3 scrolls of poison  I - a scroll of immolation  S - a scroll of silence__h__hd,.....#.# #.............##Salticid the Slicer ###....# #.#Spriggan of Dithmenos ****.. ####.### #.#Health: 44/44 ======================== .........# #.#.Magic: 21/23 =====================--- ####.#########.#..AC: 4Str: 4 ####...........#########...EV: 22Int: 17 ..........................SSH: 0__h[.Dex: 19 ...........................XL:  9 Next: 12% Place: Dungeon:6 ................@....f.....Noise: ---------  Time: 4837.9 (0.0) .~.~~..~.~.~..~~~**~~~.~~..a) +1 dagger ~~~~~~≈~~~~~~~~~~~~*S~~~~.KCast: Ensorcelled Hibernation ≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈~~..Touch -Star ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~..#########################+f   sleepcapS   electric eel _The sleepcap is no longer moving slowly. _Unknown command.Throw: 20 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, almost dead, chance to confuse on hit: 61%, 40% tohit)a_hs4.....#.# #.............##Salticid the Slicer ###....# #.#Spriggan of Dithmenos ****.. ####.### #.#Health: 44/44 ======================== .........# #.#.Magic: 21/23 =====================--- ####.#########.#..AC: 4a_h|Str: 4 ####...........#########...EV: 22Int: 17 ..........................SSH: 0Dex: 19 ...........................XL:  9 Next: 12% Place: Dungeon:6 ................@....f.....Noise: ---------  Time: 4837.9 (0.0) .~.~~..~.~.~..~~~((~~~.~~..a) +1 dagger ~~~~~~≈~~~~~~~~~~~~(S~~~~.KCast: Ensorcelled Hibernation ≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈~~..Touch -Star ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~..#########################+f   sleepcapS   electric eel  Aim: an electric eel (water, almost dead, chance to confuse on hit: 61%, 40% tohit)  You throw a poisoned dart. a_h The poisoned dart hits the electric eel.  The electric eel is almost dead.You hear a splash.a_h+N.~~a_h6{*******hit)  You throw a poisoned dart.  The poisoned dart hits the electric eel.  The electric eel is almost dead.  You hear a splash.  The electric eel shoots out a bolt of lightning at you!a_hO...@...f.~~8.9 (1 _The bolt of electricity misses you.b_h}-b_hb0=Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 19 poisoned dartsj - 3 boomerangs b_hC2 Scrolls (go to first with ?)s - a scroll of butterflies  p - 3 scrolls of poison  I - a scroll of immolation  S - a scroll of silencec_hc_hIt.....#.# #.............##Salticid the Slicer ###....# #.#Spriggan of Dithmenos ****.. ####.### #.#c_hHealth: 44/44 ======================== .........# #.#.Magic: 21/23 =====================--- ####.#########.#..AC: 4Str: 4 ####...........#########...EV: 22Int: 17 ..........................SSH: 0Dex: 19 ...........................c_hZXL:  9 Next: 12% Place: Dungeon:6 ................@...f......Noise: ---------  Time: 4838.9 (0.0) .~.~~..~.~.~..~~~**~~~.~~..a) +1 dagger ~~~~~~≈~~~~~~~~~~~~*S~~~~.KCast: Ensorcelled Hibernation ≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈~~..Touch -Star ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~..#########################+f   sleepcapS   electric eel  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.Throw: 19 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, almost dead, chance to confuse on hit: 61%, 40% tohit)c_h8-.....#.# #.............##Salticid the Slicer ###....# #.#Spriggan of Dithmenos ****.. ####.### #.#Health: 44/44 ======================== .........# #.#.Magic: 21/23 =====================--- ####.#########.#..AC: 4Str: 4 ####...........#########...EV: 22Int: 17 ..........................SSH: 0Dex: 19 ...........................XL:  9 Next: 12% Place: Dungeon:6 ................@...f......Noise: ---------  Time: 4838.9 (0.0) c_h.~.~~..~.~.~..~~~((~~~.~~..a) +1 dagger ~~~~~~≈~~~~~~~~~~~~((~~~~.KCast: Ensorcelled Hibernation ≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈~~..Touch -Star ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~..#########################+f   sleepcapS   electric eel  Throw: 19 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, almost dead, chance to confuse on hit: 61%, 40% tohit)  You throw a poisoned dart.  The poisoned dart barely misses the electric eel..~~SPress: ? - help, Shift-Dir - straight lineAim: an electric eel (water, almost dead, chance to confuse on hit: 61%, 40% tohit)  You throw a poisoned dart.  The poisoned dart barely misses the electric eel.You hear a splash. *******The electric eel shoots out a bolt of lightning at you!...c_h[9d@..f.~~38----==9.9 (1 _The bolt of electricity hits you. _You take 6 damage, and have 38/44 hp.d_hd_hcIFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 18 poisoned dartsj - 3 boomerangs Scrolls (go to first with ?)s - a scroll of butterflies  p - 3 scrolls of poison  I - a scroll of immolation  S - a scroll of silenced_h,d_h(_.....#.# #.............##Salticid the Slicer ###....# #.#Spriggan of Dithmenos ****.. ####.### #.#Health: 38/44 ====================---- .........# #.#.Magic: 21/23 =====================--- ####.#########.#..AC: 4Str: 4 d_h+####...........#########...EV: 22Int: 17 ..........................SSH: 0Dex: 19 ...........................XL:  9 Next: 12% Place: Dungeon:6 ................@..f.......Noise: ==-------  Time: 4839.9 (0.0) .~.~~..~.~.~..~~~**~~~.~~..a) +1 dagger ~~~~~~≈~~~~~~~~~~~~*S~~~~.KCast: Ensorcelled Hibernation ≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈~~..Touch -Star ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~..#########################+f   sleepcapS   electric eel _The bolt of electricity hits you. _You take 6 damage, and have 38/44 hp.Throw: 18 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: and_h,, electric eel (water, almost dead, chance to confuse on hit: 61%, 40% tohit)e_h>%.....#.# #.............##Salticid the Slicer ###....# #.#Spriggan of Dithmenos ****.. ####.### #.#Health: 38/44 ====================---- .........# #.#.Magic: 21/23 =====================--- ####.#########.#..AC: 4Str: 4 ####...........#########...EV: 22Int: 17 ..........................SSH: 0Dex: 19 ...........................XL:  9 Next: 12% Place: Dungeon:6 ................@..f.......Noise: ==-------  Time: 4839.9 (0.0) .~.~~..~.~.~..~~~((~~~.~~..a) +1 dagger ~~~~~~≈~~~~~~~~~~~~(_h'0mS~~~~.KCast: Ensorcelled Hibernation ≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈~~..Touch -Star ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~..#########################+f   sleepcapS   electric eel (poisoned)  Aim: an electric eel (water, almost dead, chance to confuse on hit: 61%, 40% tohit)  You throw a poisoned dart.  The poisoned dart hits the electric eel.  The electric eel is poisoned.  The electric eel is almost dead.e_hKMM.~~hit)  You throw a poisoned dart.  The poisoned dart hits the electric eel.  The electric eel is poisoned.  The electric eel is almost dead.You hear a splash.e_hP *******The electric eel shoots out a bolt of lightning at you!e_hye_h...@.f.~~e_hg26------40.9 (1e_he_hO _The bolt of electricity hits you!  You take 12 damage, and have 26/44 hp.80% health threshold reached.e_h[/  --more--f_h<   #.# #.# #.# . #####.# .. ......#########... .................S .................. .......@.f........ ~.~..~~~.~~~~.~~.. ~~~~~~~~~~~S~~~~.K ≈≈≈≈≈≈~~~~≈~≈≈~~.. ≈≈≈≈≈≈≈≈≈≈~~≈≈≈~..  #################+ f_hR   #.# #.# #.# . #####.# .. ......#########... .................S .................. .......@.f........ ~.~..~~~.~~~~.~~.. ~~~~~~~~~~~S~~~~.K ≈≈≈≈≈≈~~~~≈~≈≈~~.. ≈≈≈≈≈≈≈≈≈≈~~≈≈≈~..  #################+    65% health threshold reached.f_h$/  --more--f_h&$    #.# #.# #.# . #####.# .. ......#########... .................S .................. .......@.f........ ~.~..~~~.~~~~.~~.. f_h=& ~~~~~~~~~~~S~~~~.K ≈≈≈≈≈≈~~~~≈~≈≈~~.. ≈≈≈≈≈≈≈≈≈≈~~≈≈≈~..  #################+ f_hda !   #.# #.# #.# . #####.# .. ......#########... .................S .................. .......@.f........ ~.~..~~~.~~~~.~~.. ~~~~~~~~~~~S~~~~.K f_hb ]≈≈≈≈≈≈~~~~≈~≈≈~~.. ≈≈≈≈≈≈≈≈≈≈~~≈≈≈~..  #################+  f_he / _f_h N.#.# #.###....# #.##.### #.#.# #.# .#.#.# ..#.#....S..f. f_hP ~.~.~~..~.~.~..~~~.~~~~.~~..~≈~S~~~~.K≈~≈≈~≈≈~≈~~~~≈~≈≈~~.. ###≈~~≈≈≈~.. #+f_hγ f_hD *******The electric eel shoots out a bolt of lightning at you!f_hR z..@..~~f_h) ,1.5 (0.6f_h f_h Y _The bolt of electricity misses you.g_h (#.....†#.# ####^<# #......#.# #.............## .####....# #.######.### #.# ...........# #.#g_hc  . .#####.#########.# .. .##############...S.. ....................f........ .~.~.~~..~.~.~..~~~.~~~~.~~..~~~~~~~≈~~~~~~~~~~~~~S~~~~.K ≈≈≈~≈≈~≈≈~~~~~≈~~~.. ####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~..#########################+g_h{ g_h g_h qf.≈g_hB 4--2.1Ensorcelled Hibernation g_h!G g_h{I P _You kill the electric eel!h_hi  #.....†#.# ####.^<# ##......#.# #...## ..####....# #.# #.#####.### #.#.# #.# . #.#####.#.# .. #.#####.#... #.S.f.. ~.~.~.~~..~.~.~..~~~.~~~~.~~.. ~≈~≈~≈~~~~.K ≈≈≈≈~≈≈~≈≈~≈~~~~≈~≈≈~~..#≈~~≈≈≈~.. #####+2=--7h_h h_h h_hW . #.....†#.# ####.^<# .##......#.# #..##.####....# #.# .#.#####.### #.#.# #.# . .#.#####.#.# .. .#.#####.#... <#.Sh_h S.f.. ~~.~.~.~~..~.~.~..~~~.~~~~.~~.. ~~≈~≈~≈~~~~.K≈~≈≈~≈≈~≈~~~~≈~≈≈~~.. ≈#####≈~~≈≈≈~.. ≈ ######+h_hG 4f.h_hT F------3.3h_h( h_h h_h c#. #.....†#.# ####.^< #.##......#.# #..####....# #.# ..#.#####.### #.#.# #.# . #.#.#####.#.# .. #.#.#####.#... .<#.S.f.. .~~.~.~.~~..~.~.~..~~~.~~~~.~~.. ≈~~≈~≈~≈~~~~.K≈~≈≈~≈≈~≈~~~~≈~≈≈~~..≈#####≈~~≈≈≈~..≈ #+ ≈f.h_hП ^79i_h #. #.....†#.# ####.^#.##......#.# #..####....# #.#.#.#####.### #.#......# #.# . ##.#.#####.#.# .. ##.#.#####.#... #.<#.S.f.. ~.~~.~.~.~~..~.~.~..~~~.~~~~.~~.. ~≈~~≈~≈~≈~~~~.K≈~≈≈~≈≈~≈~≈~≈≈~~..≈#####≈~~≈≈≈~..≈ #+≈i_hi_hң'4.5i_hi_hi_hh #. #.....†#.# ####.#.##......#.# #.####....# #.#.#.#####.### #.#......# #.# #.#.#####.#.#  ##.#.#####.# ##.<#..f ~~.~~.~.~.~~..~.~.~..~~~.~~~~.~~ ~~≈~~≈~≈~≈~~~~.≈~≈≈~≈≈~≈~~~~≈~≈≈~~≈#####≈~~≈≈≈~≈ #≈i_h4f.i_hBC=5.1i_hsi_h i_h #. #.....†#.# #### .###.##......#.# #.####....# #.#.#.#####.### #.# #........# #.##.#.#####.#.#  ##.#.#####.# i_hN ##.<#.f .~~.~~.~.~.~~..~.~.~..~~~.~~~~.~~~≈~~≈~≈~≈~~~~≈~≈≈~≈≈~≈~~~~≈~≈≈~~≈#####≈~~≈≈≈~≈  ≈≈≈i_hi_h4f.i_hG%7i_h<i_hi_ht # #. #.....†#.# #### #.###.##......#.# # #.####....# #.# #.....#.#####.### #.# ##........# #.#  ####.#.#####.#.# ##.#.#####.#i_hv g ##.<#  .f   .~~.~~.~.~.~~..~.~.~..~~~.~~~~.  ~~~≈~~≈~≈~≈  ≈~≈≈~≈≈~≈~~~~≈~≈≈  ≈≈≈≈≈#####≈~~≈≈≈  ≈≈≈≈≈  ≈≈≈i_h~ i_h= 36.3i_h i_h& X _Your hands stop glowing.j_hf # #. #.....†#.# ####  #.###.##......#.# #  #.####....# #.#  #.....#.#####.### #.#  ##j_hy........# #.# ####.#.#####.#.# ##.#.#####. ##.<# .f  .~~.~~.~.~.~~..~.~.~..~~~.~~~~. ~~~≈~~≈~≈~≈ ≈~≈≈~≈≈~≈~~~~≈~≈≈ ≈≈≈≈≈#####≈~~ ≈≈≈≈≈  ≈≈≈j_hj_hI6f.j_h^ %9j_h`;j_h7Ej_h | # #. #.....†#.# #### #.###.##......#.# # #.####....# #.# #.....#.#####.### #.# ##.......# #.# ####.#.#####.#.# ##.#.#####j_h . ##.<# .f  .~~.~~.~.~.~~..~.~.~..~~~.~~~~ ~~~≈~~≈~≈~≈ ≈~≈≈~≈≈~≈~~~~≈~ ≈≈≈≈≈#####≈~~ ≈≈≈≈≈  ≈≈≈j_h j_h ]8=7.5j_h j_hH k_hV # #. #.....†#.# #### #.###.##......#.# # #.####....# #.# #.....#.#####.### #.# ##.......# #.# ####.#.#####.#.# ##.#.#####. ##.<# k_hf5.f  .~~.~~.~.~.~~..~.~.~..~~~. ~~~≈~~≈~≈~≈ ≈~≈≈~≈≈~≈~~~~≈~ ≈≈≈≈≈#####≈~~ ≈≈≈≈≈  ≈≈≈k_hHjf.f   sleepcapk_h̷'8.1k_hSk_hzk_h= # #. #.....†#.# #### #.###.##......#.# # #.####....# #.# #.....#.#####.### #.# ##.......# #.# ####.#.#####.#.# ##.#.#####. ##.<# .f  .~~.~~.~.~.~~..~.~.~..~~~. ~~~≈~~≈~≈~ ≈~≈≈~≈≈~≈~~~~≈ ≈≈≈≈≈#####≈~ ≈≈≈≈≈  ≈≈≈f.f   sleepcap3==7 _k_h>?[0;10;1mMP restored: 23k_hw   # #. #.....†#.# ####   #.###.##......#.# #   #.####....# #.#   #.....#.#####.### #.#   ##......# #.#   ####.#.#####.#.#  k_h4 o ##.#.#####.   ##.<#   .f     .~~.~~.~.~.~~..~.~.~..~~~.   ~~~≈~~≈~≈   ≈~≈≈~≈≈~≈~~~~   ≈≈≈≈≈#####≈   ≈≈≈≈≈   ≈≈≈  k_h k_h# .9.3 _k_h' k_h* l_h4  # #. #.....†#.# ####   #.###.##......#.# #   #.####....# #.#   #.....#.#####.### #.#   ##.....# #.#   ####.#.#####.#.#   ##.#.#####.   ##.<#  .f     .~~.~~.~.~.~~..~.~.~..~~~.   ~~~≈~~≈~≈   ≈~≈≈~≈≈~≈   ≈≈≈≈≈#####  ≈≈≈≈≈ #   ≈≈≈  l_hVA=9l_hl_hz l_hGZ>  # #. #.....†#.# ####  #.###.##......#.# #  #.......####....# #.#  #.....#.#####.### #.#  ##......# #.#  ####.#.#####.#.#  ##.#.#####.  ##.<#  .f    .~~.~~.~.~.~~..~.~.~..~~~  ~~~≈~~≈~≈  ≈~≈≈~≈≈~≈  ≈≈≈≈≈#####  ≈≈≈≈≈ # l_h\W  ≈≈≈ l_hp_l_hd(50.5l_hil_hx\  # #. #.....†#.#   #.###.##......#.# #  #.......####....# #.#  #.....#.#####.### #.#  ##.......# #.#  ####.#.#####.##.#  ##.#.#####. #.<#  .f    .~~.~~.~.~.~~..~.~.~..  ~~~≈~~≈~≈  ≈~≈≈~≈≈~≈  ≈≈≈≈≈#####  ≈≈≈≈≈ # ≈≈≈≈≈ l_h#~l_hV9==1.1l_hJl_hɈl_h   # #. #.....†#.#   #.###.##......#.# #  #.......####....# #.  #.....#.#####.### #.  ##.......l_h .# #.  ####.#.#####.##.  ##.#.#####. #.<# .f   F.~~.~~.~.~.~~..~.~.~.. ~≈~~≈~≈ ≈~≈≈~≈≈~≈ ≈#####F   marrowcuda (dormant) ≈ #  ≈≈≈≈≈≈ l_h s  A marrowcuda comes into view.l_h," /  --more--m_h&vm_h~M 7 _n_h  # #. #.....†#.#   #.###.##......#.# #  #.......####....# #  #.....#.#####.### #  ##........# #  ####.#.#####.# n_h/N ##.#.##### #.<# .f   ~F.~~.~~.~.~.~~..~.~.~.. ~≈~~≈~≈  ~≈~≈≈~≈≈~ ≈##### ≈ #  ≈ n_hn_h'2.3n_hn_hn_h/   #.###.##......#.#   #.......####....#   #.....#.#####.###   ##................# n_h   ####.#.#####.#######  ##.#.#####.........  ######.<#.....  ........f .  ~~F.~~.~~.~.~.~~..~.~.~  ≈~~~~~≈~~≈~~~~~~~≈~~~~~~  ≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈≈≈≈≈  F#####≈≈≈≈≈ ≈# ############ FF 2 marrowcudas (dormant) ≈# ≈# n_h| s  A marrowcuda comes into view.n_hH /  --more--o_h&O o_hP 0 9 _o_hX o_h] p_hZ  #.###.##......#.#  #.......####....#  #.....#.#####.###  ##......#  ####.#.#####. p_h] ##.#.##### #.<# .f   ~~~F.~~.~~.~.~.~~..~.~.~  ≈≈~~~~~≈~~≈~≈  ≈≈~p_hʻS≈~≈≈~≈≈~  ≈F≈##### ≈# ##  ≈#  p_hѼS≈# p_hp_h!'3.5p_hp_hp_h   #.###.##......#.#  #.......####....#  #.....#.#####.###  ##......#  ####.#.#####. p_h  ##.#.##### #.<# #.f # #~~~F.~~.~~.~.~.~~..~.~. #≈≈~~~~~≈~~≈~≈ #≈≈~≈~≈≈~≈≈~ #≈F≈##### #≈#  #≈# #≈# p_h p_h '4.1p_h p_h= q_hD  #.###.##......#.#  #.......####....#  #.....#.#####.###  ##......#  ####.#.#####.  ##.#.##### #.<# #. # #~~~F.~~.~~.~.~.~~..~.~ #≈≈~~~~~≈~~≈~≈ #≈≈~≈~≈≈~≈≈~ #≈F≈##### #q_h≈#  #≈#  #≈# q_hq_h\30=7q_hq_hq_h   #.###.##......#.#  #.......####....#  #.....#.#####.###  ##.....  ####.#.#####.  ##.#.##### #.<# # # #~~~F.~~.~~.~.~.~~..~. #≈≈~~~~~≈~~≈~≈ #≈≈~≈~≈≈~≈≈~ #≈F≈##### #≈#  #≈#  #≈# q_hI q_h '5.3q_hE q_hz q_h@  The helpless marrowcuda fails to defend itself.  You skewer the marrowcuda like a kebab!!!q_hӸ ~   marrowcudar_hr_h&79r_her_h1Q _You destroy the marrowcuda!t_h x ......####...#.#####.###................ ####.#.#####.#### ##.#.#####.....########.<#................~~~~@~~.~~.~.~.~~..~≈≈~~~~~≈~~≈~~~~~~~≈~~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈F≈#####≈≈≈≈≈≈≈ ######## #F≈Ft_h '6.5t_h t_h u_hbW  #.###.##......#.#  #.......####....#  #.....#.#####.###  ##................ ####.#.#####.##### ##.#.#############.<##.#.....@...............#~~~~.~~.~~.~.~.~~..~.#≈≈~~~~~≈~~≈~~~~~~~≈~~~#≈≈F≈≈≈~≈≈~≈≈~#≈#####≈≈≈≈≈≈≈≈#≈# ######### #≈##≈≈≈≈≈≈≈≈#F~=7.1u_h < # #. #.....†#.#  #.###.##......#.#  #.......####....#  #.....#.#####.###  ##................# u_h8  ####.#.#####.###### ##.#.#############.<##.f#.......................#~~~~.~~.~~.~.~.~~..~.~.#≈≈~F~~~≈~~≈~~~~~~~≈~~~~#≈≈~≈≈≈~≈≈~≈≈~#≈#####≈≈≈≈≈≈≈≈≈#≈u_h # ########## #≈u_h u_hF SF~u_he %7u_h u_hx v_h # #......#.# . # #.##.....†#.#  #.###.##......#.#  #.......####....#  #.....#.#####.###  ##................#  ####.#.#####.####### ##.#.#############@<#......#.ff#.......................#~~~~F~~.~~.~.~.~~..~.~.#≈≈~~~~~≈~~≈~~~~~~~≈~~~~~#≈≈~≈≈≈~≈≈~≈≈~f   sleepcap#≈#####≈≈≈≈≈≈≈≈≈≈ F   marrowcuda#≈# ########### v_h,v_h}.F.F   marrowcudav_h)C18.3v_hxv_hv_hXX  # #......#.# . # #.##.....†#.#  #.###.##......#.#  #.......####....#  #.....#.#####.###  ##......#  ####.#.#####.# ##.#.#####.#v_hZ #.@#.#.f.#.....F.#~~~~.~~.~~.~.~.~~..~.~.~.#≈≈~~~~~≈~~≈~≈~#≈≈~≈~≈≈~≈≈~≈#≈#####≈#≈# ### v_h_ v_hf AF.v_hr %9v_hox v_h~ c _There is an escape hatch in the ceiling here.w_h9|w_hŇw_h w_hUw_hAF.w_hJ39.9 (1.0 _w_hyw_hcV .......##)............####..... ..).....#......######......###### ...............######..##### # #.....#.#......##......# # #....##.#.#..>.##.###.####### # #<#.###..<....<....# # .....##.#.##......###.#####.# ..................# #.# #.#####5 w_h....##..#.......@## #.# # ........## #.########### .##.##..#...##.## #......### # #.#.#.#.#..###.### ##.......# # ##...##.#.## #...# #.#####.## # ..#.###..#.#####.#####.#..[#..# # #.#.###.###.##.........#...'..###  ....##.## ##...........#...#.....  ..###.## #.#.#.#####.#####.#### w_h$w_hw_h'*-60.7 (1.8w_h/w_h41\ _A mysterious force pulls you upwards. The hatch slams shut behind you.w_h`w_h}3w_h#32=w_hVw_h>w_hnw_hzz _Your orb has finished recharging its magic.w_hfj3==w_h%w_hڙ,w_hw_hw_hw_hĞBw_hw_h~w_h8U4=w_h]w_hw_h¥w_hw_h%w_hw_hw_hw_hw_hw_hw_hZK5=w_h<w_h"w_hw_hҳw_hw_hmw_hlw_hw_hNU6=w_hgw_hw_hw_hw_hbw_hw_hw_hw_hqw_hJw_h?w_hK7=w_hw_h-w_hw_hw_hw_hw_hw_h8w_hw_hew_hw_h4U8=w_h:w_hw_h|w_h]w_hw_hw_hdw_hw_hw_hw_h&w_hK9=w_h w_hw_hIw_hw_hw_hw_hw_hw_h&V40=w_hw_h^w_h,w_hw_hw_hw_hw_hw_hsw_h w_hK1=w_hw_h`w_hw_hw_hw_h ,w_h w_hu w_hy w_h w_h= U2=w_h/ w_h w_h w_hh w_h7 w_h w_h w_h w_hs K3=w_h ,w_h ,w_h w_h w_h] w_h w_h w_h w_h w_h[ h4==w_h w_h= M 906.7 (46.0) _HP restored.w_hB w_hbF w_hI |  Done exploring. _Health restored: 44x_hx_h|eWhere to? (Tab - D:6, ? - help) x_hD D - Dungeon  T - Temple x_hJ x_hz .......##)............####....... Salticid the Slicer ..).....#......######......###### Spriggan of Dithmenos ****.. ...............######..##### # Health: 44/44 ======================== #.....#.#......##......## Magic: 23/23 ======================== #....##.#.#..>.##.###.####### # AC: 4Str: 4 x_h #<#.###..<....<.............# # EV: 22Int: 17 .....##.#.##......###.#####.# # SH: 0Dex: 19 ..................# #.# #.##### XL:  9 Next: 17% Place: Dungeon:5 ....##..#.......@## #.# #...... Noise: ---------  Time: 4906.7 (0.0) ................## #.########### a) +1 dagger .##.##..#...##.## #......### # Cast: Ensorcelled Hibernation #.#.#.#.#..###.### ##.......# # ##...##.#.## #...# #.#####.## # ..#.###..#.#####.#####.#..[#..# x_h) #  #.#.###.###.##.........#...'..###  ....##.## ##...........#...#.....  ..###.## #.#.#.#####.#####.####  _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _Your orb has finished recharging its magic. _HP restored.  Done exploring. _Health restored: 44x_h x_hh : _x_h x_h5 nx_hO x_h x_h Y  There is a stone staircase leading down here.x_h x_h x_hi $ _x_hy x_hI 6  You climb downwards.x_hx_hBx_h#T   #.#.##.).#...# #.# # #.#.##.....).)......###.###.  ###...##).......).......#.....  #...####........).....#.#####. x_h%#...................#.# #. #...............#...#'#####. #.......#...................  ##.#.......#.##...##...........  ...........#.#@...##.....11.6 (4.9  ##.##......#.#....##.#.........  # #####..#.#....##.#......... #..#.#.......#......... #####.)#.#.....###.........  # #......#.#.................  #.##.....†#.#.....####........###.##......#.#.#####...... .......####....# #.# _Level annotation: Grinderx_h)x_hQ0x_h3a _There is a stone staircase leading up here.y_hV 3y_ho y_ho y_h y_h6 $ _y_h! Xy_h y_h? y_h ,y_h y_h y_h ,y_h y_h y_h y_h y_h y_h y_h y_h y_h y_h y_h y_h y_hC y_h y_h y_hX y_h y_h y_ha y_h# y_h y_h y_h y_h y_h y_h y_h` y_hJ y_h y_h y_h/ ,y_h y_h y_h ,y_h y_hr y_h ,y_hg y_h y_h y_h y_h_ y_h/ y_hP .##...##...........# #. .. ##5. .#<...##...........# ....###. .#....##.#.........# # ..... .#....##.#.........#.# #.. .#.......#.........#.## .###. .#.....###............# ..... .#....................# ##### .#.....####.........^<# y_hj .#.#####........@....## .#.# #.########....... ##.# #.# ....### ...# #.# ....... ########.# ......[ .........#########...... S   adder (asleep) ....................S......f...........................y_h .20.6 (9.0y_hw -1.2 (9.6y_h} y_h T _Found a runed cloak.z_h Tz_h[z_hdz_hKhF _Unknown command.z_h' ##<...##.# ....###. #....##.##.# ..... #....##.#.#.#  #.. #.......#.#.#.###. #.....###...# ..... #.........# ###### #.....####.z_h, ^<# #.#####.....##### #.# #.########@.......# #.# #.# #....##### ..# #.# #........# #######.# #......[# ........#########...........Sf...... ~.~.~..~~~.~~~~.~~..z_h5 z_hE 08 (0 _z_hK z_h N {_hQ2....##.##.# ......# ....##.#.#.#  #.. .......#.#.#.###. .....###...# ..... .........# ###### .....####..^<# #. .#####.......{_h4c######. .# #.########.........#. .# #.# #.@..#### #. .# #.# #.........#. ######.# #......[.##. .......########.#..........Sf........~.~..~~~.~~~~.~~....~.~~~~~~~~~~~~≈~~~~.K{_hN;{_hHE2.4{_hE $##.#.{_hXG #.#  #....#.#.#.###...####...# ........# ######.#####...^<# #. #####.......######. # #.########......... #. # #.# #....#######. # #.# #..@.......#. #####.# #......[.##. ......########.#  ..........S......f.......... ~.~..~~~.~~~~.~~....~.~~K   kobold (missile, asleep) ~~~~~~~~~~~≈~~~~.K..~~~ ≈{_h.J k≈≈≈≈~~~~≈~≈≈~~..{_hP .SSwandering)K{_hP =K).{_hIR G3.0Ensorcelled Hibernation{_hY {_h^ ( _The kobold shouts!|_h ..#.#.#.###...#.###...# ........>...# ######.######...^<# #. ####....######.  #.########......... #.  #.# #....####### #.  #.# #........... #. ###.# #...@..[.#. #. .....########.#  ........... f.......S..........~..~~~.~~~~.~~K...~.~~~~~~~~~~~~≈~~~~....~~~ ≈≈≈≈≈~~~~≈~≈≈~~....~~≈≈≈≈~~≈~..S.[9|_ho Ed6}_hW:/###....# .................# ######.#####.........^<# #. #####.............##### #. # #.########......... #. # #.# #....####### #. }_h"=# #.# #........... #. #####.# #[.#. #. ......#########.@.....# ...........S........ .f........ .. ~.~..~~~.~~~~.~~K...~.~~~ ~~~~~~~~~~~≈~~~~....~~~~~ ≈≈≈≈≈≈≈≈~~....~~≈~~≈≈≈≈≈~~≈≈≈~.....~~≈ #################+}_h@}_hA}_hMeS.K.}_h2P(4.2}_hY}_h\^~_hu  S@S  ally target)@   shadowYou hit the adder.  The adder is lightly wounded.  Your shadow hits the adder with a dagger!~_hw .=8~_h ~_h V _The adder completely misses you._hf  You hit the adder but do no damage.The adder is severely wounded.(((((((_hs....@.._h!5.4_h_hN _h;_hJ_The kobold throws a stone. The stone closely misses you._h̒_h".  You hit the adder but do no damage.The adder is severely wounded.9 (0.5 _The adder misses you._h 2  You barely miss the adder. K.  The adder is severely wounded.-6.5 (0.6_h} _h  _h _hB /_The adder closely misses you._h _h  You closely miss the adder.The adder is severely wounded.(((((((_h5 q .....@.  The kobold throws a stone. The stone misses you.-7.1 _The adder completely misses you._h)a  You hit the adder._h*&7_h1_hg4Y _The adder is almost dead._h?V _h[1 You hit the adder._hXe _h~f!_hg._hhUK   kobold _hi(missile, ally target)_hj_@   shadow_hk   _halYou kill the adder!_h$m_hq_hr(_hds(_h=t(_hu(_hu(_hv(_hw (_hx_hw_h͢._hƣ._h._ho._h._h@_h._h_h.=8.2 (0.5_hr _hg_The kobold throws a stone. The stone barely misses you._htX_h|Z_h]d_hjI _No target in range!_h ...# ######.######^<# #. ####....######.  #.########......... #.  #.# #....####### #.  #.# #........... #. ###.# #......[.#. #. .....########.### ........... f@.K .... ~..~~~.~~~~.~~....~.~~~~~~~~~~~~≈~~~~....~~~~~ ≈≈≈≈≈~~~~≈~≈≈~~....~~≈~~ ≈≈≈~~≈≈≈~.≈ ################++###### [3_h; A7m-8 (0.6 __hJ=9.4 _You hit the kobold but do no damage. The kobold hits you but does no damage._hS%h  You barely miss the kobold._h+.)9 (0.5_h6_h> _h@_hA)_Your shadow fades away._h N_h  You hit the kobold.  The kobold is severely wounded.30.5 (0.6_h?_hL _The kobold misses you._hJC 0  You barely miss the kobold.The kobold is severely wounded.1.1 _The kobold completely misses you._hJ  You hit the kobold but do no damage.The kobold is severely wounded.Your shadow hits the kobold with a dagger._h?%(@@   shadow_hOn-7Ensorcelled Hibernation _hV_hYJ _You kill the kobold!_hxl_h|8-_h_hH _No target in view!_hl#### ........>...............# ######.### ..####.........^<# _hs#. ###.............##### #. #.########......... #. #.# #....######## #.  #.# #...... #. ###.# #......[.#. #.#########...@...### ....(............@............~~~.~~~~.~~....~. ~~~~~~~~....~~~~~~~~≈~≈≈~~....~~≈~~ ≈≈≈≈≈≈≈≈~~≈≈≈~.....~~≈≈≈ ###############++######_h_h/2.3 __h9 _hu A.#.#.## .###...#.# .###...# ........>.........# ######.#### _h! |.####.........^<# #. ##.............##### #.  #.########......... #.  #.# #....######### #.  #.# #......# #. ##.# #.....@[.#. #.#########.......### .... ( ............@........... ..~~~.~~~~.~~....~. ~~~~~~~....~~~~~~~~~~~≈~≈≈~~....~~≈~~ ≈≈≈≈≈≈≈~~≈≈≈~.....~~≈≈≈_h _h@ &9_hV _hˢ _h@m #.#.## .###...#.#.# ###............# ........>..#.....# ######.# ####...^<# #. ...##### #. #.##......... #. #.# #....# #. #.# #.# #. .# #..#. #. ###.### .... (..@.~~~.~~~~.~~....~.~~~~~.≈~~~~....~≈~~~~≈~≈≈~~....~~≈~~≈≈~ 3.5_hV 4.5 (1 _k - a +1 cloak_hr_h<_h_h_h_h_hl_h_hΪ_h_h?_hѲ_hd_h _h_h_hR_h_h_h{_h_hh_h_h_h_h_h;_h_ha_h_h4_h_h_h_h_hV_h_hP_h_h2_h_hP_h_h_h_h_h_h?_h_h? _h _hM_hx_h_hr_h_h3_h_h<_h!_h&_h()_h-_hh2_haC_h E^<# ..#. _h\F;.###########.#._hG0..#.#. _h%I_.#########.#.#. _hXJ _hKj.........#.#.#. _hL _hNu.....#.....#.#.#####_hCO _h|P.....#######.# .... _h S.............###.####### _hTc................@....... _hk]...............~.~~~~~....~..~~.~~.S~~~~~~~≈~~~~~~~~~~~~~~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~...~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈S   adder (asleep) ++######################  51.9 (17.4)  An adder comes into view._h/w/  --more--_h _h 9 2.5 (18.0 __h _h _h}###########.#. .........#.#. #########.#.#. .......#.#.#. _hld#.....#.#.#####.#######.# .... ........###.########.......................~.~~~~~....~..~~.~~.S~~~~~~~~≈~~~~~~~~~~~~~~~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ +####################### _h]_h13.1 (0.6)_hU_h_hk F.#. #.#. .#.#. #.#.#. #.....#.#.##### _hB 4#######.#..... ###.#~.~~~~~....~..~~.~~.S~~≈~≈ .~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈~~≈ #_h _h &7_hQ _hT _hܦ [.#. #.#. .#.#. #.#.#. #.....#.#.##### #.#..... ###.# ~.~~~~~....~..~~.~~.S~ ~≈~≈~ ~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈ .~~≈_h+ _h (4.3_h _h _h#.#. #.#. .#.#. #.#.#. #.....#.#.##### #.#..... ###.#. .~~~~~....~..~~.~~.S~~~.≈~≈~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~ ~~≈S~S9Ensorcelled Hibernation _The adder hisses angrily._hz.#. #.#. .#.#. #.#.#. #.....#.#.##### #.#..... ###.#.S. ~~~~~....~..~~.~~.~~~~.~≈~≈~ ≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈ ~≈#5.5 _The adder misses you._hC.*_hl,_h v@Sv_h(ally target)The adder resists with significant effort.  Your orb unleashes a flurry of shooting stars!_h1---=6.5 (1.0-Star _hb_h@! _The adder completely misses you. _You now have 21/23 mp._h; ..#. ########.#. .......#.#. ######.#.#. .....#.#.#. .#.....#.#.##### .#######.#..... ###.##########...@.. ................v.S...... .~~~~~....~..~~.v~.~~~~.~ ~~~~~~≈~~~~~~~~~~~~~~≈~~~~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈ ~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ######################### S. The adder attacks as it pursues you! The adder closely misses you.The shooting star hits the adder._hrm  The adder is severely wounded.S°v.°-7.1 (0.6° _The adder is knocked back._hJ1 7#########.#. ........#.#. #######.#.#. ......#.#.#.#.....#.#.##### ..#######.#..... ..........###.##########...........S.......°v. ~.~~~~~....~..~~.°~.~~~~.~ ~~~~~~~≈~~~~~~~~~~~~~~≈~~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈ .~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ########################## _h`L F  The shooting star hits the adder._hP s†°°_ht _hS| N°°°_h\ 8-7Ensorcelled Hibernation _hƺ Z°°°_hb I _You kill the adder!_h _h Inventory: 11/52 gear slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)g - a +0 sling Missiles (go to first with ()d - 17 poisoned darts  j - 3 boomerangs Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  i - a +1 cloak (worn)  k - a +1 cloak Jewellery (go to first with "=)  f - a ring of magical power (worn)  h - a ring of willpower (worn)c - a ring of resist corrosion Scrolls (go to first with ?)  g - a scroll of fog  t - a scroll of teleportationr - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_h _h' _hp) #########.#.Salticid the Slicer ........#.#.Spriggan of Dithmenos ****.. #######.#.#._hN* Health: 44/44 ======================== ......#.#.#.Magic: 21/23 =====================--- ..#.....#.#.#####AC: 4Str: 4 ..#######.#.....EV: 22Int: 17 ..........###.##########..SH: 0Dex: 19 ..................†.......XL:  9 Next: 18% Place: Dungeon:6 ................@°°.......Noise: ---------  Time: 4957.7 (0.0) _h-+ U~.~~~~~....~..~~.°~.~~~~.~a) +1 dagger ~~~~~~~≈~~~~~~~~~~~~~~≈~~~Cast: Ensorcelled Hibernation ~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈-Star .~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ##########################The adder attacks as it pursues you! The adder closely misses you.The shooting star hits the adder.  The adder is severely wounded. _The adder is knocked back.  The shooting star hits the adder. _You kill the adder!_h~2 ;°_h4 _hJ8 N°°_h: _h _hE 3_h _hG _hb K2=_hq _h/ ,_h _h _h? _hH _h _h! _h* _h _h 9=_h _hS _h _h _h] _hi L3==_ht _h 4 _Magic restored._h _h _h _h _h _h ,_h _h _hX E==_h" _h z _Your orb has finished recharging its magic._hJ 3_hf _h _hd ,_hk _h" _h _hL _h _hN _h _hz _hC _h  _h _h _h _h _h _h} _h9 _h _h _h ,_hR _hn _h' _h _h@ _h! _hQ# ,_h% _h& _h' _hZ( _h) _h* ,_hm+ _h, _h- _h. ,_h/ _h11 _h2 ,_h3 _hy4 _h35 ,_ho6 _hw7 _h18 ,_hm9 _h: _h}; ,_h< _h= _h> _hT? _h @ _hA _hB ,_hC _hFE ,_hF _hFG _hH _h}I ,_hK _hL _hM _hN _hO _hQ _hTR _hS _hCT _hAV _hW _hW _hY _hJ[ _h\ _h\ _h] _hU_ ,_h` _ha _h..# #.#   .##### #.#   . #.#  The statue is a mimic! 33.9 (30.0)  The statue mimic cackles madly and vanishe_hG9 *s in a puff of smoke!4.5 (30.6 _Found a sparkling altar of Nemelex Xobeh. _Health restored: 44; MP restored: 23_h. _h4 _h< _hD F _Unknown command._ha............#.#########.## #.####.#≈.≈#...#.# ########)####.#._.#.....# #_h!d].##.#.$.#.#.#### #.##.#≈≈≈#.#...<# #.##.#≈$≈######## #.##.#≈≈≈#...# #.####.$.###.# ..........# ##.@.###.# _hHf########.### #.....##.# . ..# #..# ###..###.# . #.###.##.....# #.##..######.# .#.#..## #.# #.#.##_hiD #.# ..>..# #.# #.##### #.# _ho_hLr85.1 (0.6) __hAv_hx_hqM####..##.##.#.#.......... ............#.#########.##.≈.≈#...# ########)####.#._.#.....# .$.#.#.###≈≈#.#...<$≈########.#≈≈≈#..# #..........# ##.§.## ########.### #..... . ..# #..# ###..###.#  _hM] §§§.§§§The lava is a mimic!7 ..... _The lava mimic chuckles harshly and vanishes in a puff of smoke!_h=+6.7 (1_h_h6> _You now have 295 gold pieces (gained 3)._h! _hx# _h% _h) _h, _h,6 B_h? t  #.#..#.#  #..###.######..##.##.#.#..........# ............#.#########.## ########.####.#≈.≈#...#.# _hA #######)####.#._.#.....# .$.#.#.#...<#.#≈@≈#########.#≈.≈#.. #..........####...## #..........# ##...###.#  ########.### #.....##.#  #The lava is a mimic!_hL +7.3 (0_hO +9 (1.2_h_U _h2[ § _The lava mimic chuckles harshly and vanishes in a puff of smoke!_hb +8.9 (2_h1f _hi > _You now have 298 gold pieces (gained 3)._hN _hqP 3_h` _h)f c _You now have 301 gold pieces (gained 3)._hUg 3_hl _ho _hp ,_h;y _hS{ _h'| _h$} _h _hڅ ,_h _h _h _h֏ ,_hX _h ,_h _h _hɜ _h _h B_h X_h, _h9 _h ,_h _h ,_hp _h _h2 _h ,_h` _h _h ,_h _h ,_h _h _h _h ,_h _h _h ,_h _h _h ,_h _h4 _h ,_h _h' B_h. _h _h ,_h _h+ _h ,_h _h ,_h _h! _hC _h) ,_h _h _h ,_h _h _h ,_h _h6 _h ,_h _h _h ,_h _h _h ,_h _h ,_h _h. _h _hY _hW _h _h _h ,_h" _hB$ _hZ% _h3& _h, X_h. b  You see here an adder corpse._h/ _h0  __hf1 _h2 _h4 _h4 _h5 _h6 _hp8 _hF9 _h: _h: _h< _h= _hV> _h1? _h@ _hA _hlB _h?C _hE _hE _hF _hG _h"I _hI _hJ _hK _hPM _hN _hN _hO _hQ _hQ _hR _hgS _hU _hU _hV _hW _hY _hY ,_hJ[ _h\ _h] ,_h^ _h_ _hm` ,_h`a _hb _h}c ,_hd _h(f _hsg ,_hh _hj _hj ,_hl _hm _hn ,_hp _hq ,_hr _hUs _h!t _ht ,_hu _hw _hix ,_h]y _hz _h{ ,_h| _h} _h~ ,_h _hπ _h ,_h[ _h _hŅ _h _h_ _h5 _h _hЋ _h _h _hs _h? _hg _hْ _hÓ _h _h _h ,_hu _h1 _hN _h! _h _h _h ,_h _hQ ,_hM _hR k _I - 2 scrolls of immolation (gained 1)_hP 3_hʰ _h _h! ,_h _hz _hع ,_h _h 2###.###.##.#...##.### #.......... ..#.##.###.# #.......... #.#####.####...##.## #.......... #.# #.####.#.....# #.......... #'#####.# .........## #.......... ........# ##.#...#...#########.## .# #......##5.. ..# #..# .# #......###..##.###.## ._h #.##....@......##.##..# .#.##.####.##....#.#..## .#.##.# .###...#.#.## ..# ........>..# ...........#.##########.##### .........^<#..........#.# ..........###########.#.# ######..............#.#.# #....#########.#.#.#_h 082.3 (43.4)_h^ ,3.3 (44_h _h b _c - a scroll labelled ZICLUM UPSAE_hj _h 3_h _h _hk _hѤ _h _h ,_h _h> _hU _hl _h _h B_h _h5 _hN ,_h$ _hֽ _h ,_h _h _h _h 4_h _h^  There is a shaft here. __h: _h+ _h _h ,_h _h _h ,_h+ _h _h ,_h! _h+$ _h& ,_h( _hy* _hH, _h2- _h". _h0 _h2 ,_h4 _h6 _h9 _h4> _hT? _hXA _hC ,_hD _hF _hH ,_hJ _hK _hM _haN _h"O _hP _h%S ,_hT _hlW _hY _hZ _h[ _h~^ = _You open the large door._h;a 3_hb _hg E  There is a large open door here._hri _hEj  __hJk _h?m _h]y .f..............(.................... ~.~..~~~.~~~~.~~....~.~~~~~....~ ~~~~~~~~~~~≈~~~~....~~~~~~~≈~~~~~ ≈≈≈≈≈≈~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~ ≈≈≈≈≈≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈ #################''############## #....#  #@...#  #....#  ......#  +......+ #......# ##....## K   kobold (missile, asleep) #....# #K...# _hB~ 104.7 (21  A kobold comes into view._h /  --more--_h_h89 5.3 (22.0 __h_h_h '... _h `~.~..~~~.~~~~.~~....~.~~~~~....~ ~~~~~~~~~~~≈~~~~....~~~~~~~≈~~~~~ ≈≈≈≈≈≈~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈ #################''############## #....# .#......#++###....#  _h 2K####_h _h /9 (0.6)_h _h) v~.~..~~~.~~~~.~~....~.~~~~~....~ ~~~~~~~~~~~≈~~~~~~~~≈~~~~~ _h6, ≈≈≈≈≈≈~~~~≈~≈≈~≈~~≈≈~≈~≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈ #################''############## #....# ###.@....#++###....# #K#### _hJ4 _h'8 {K.K)_h: G6.5Ensorcelled Hibernation_h@ _h%N V ~~~~~~~~~~≈~~~~~~~~≈~~~~~ _hO +≈≈≈≈≈≈~~~~≈~≈≈~≈~~≈≈~≈~≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈ #################''############## #....# ##_hO m......++###....# #K#_hP 3.#### _The kobold shouts!_h-Z _hV` .((((_hka *(((_h 2...._h# 4@.._h| >7.1_h _The kobold throws a stone. The stone completely misses you._h _hީ _hí F _Unknown command._h≈≈≈≈≈≈~~~~≈~≈≈≈~~≈≈~≈~≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈ #################''############## #....# ##......++###....# #K...# .####_hE _h_h7 _h __hq_h!_h/≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈ #################''############## #....# ##......++####@...## #K...# .#### _hKE\=8.3_h!IW _The kobold completely misses you._h+  _h`.  _h/ You hit the kobold._h7 _h8 (_h : _h*; _hG< _hb= _h> _hL^ _hv_ -_h` 9_ha *Ensorcelled Hibernation _hb _hh _hl  _hm _hn &_You kill the kobold!_ho _h- _No target in view!_h5# _No target in view!_hy_h{_h}_hF_h: __h͋X_h_h7 _You open the door._hБ3_hݒ_h_h_h_hg_h@  There is an open door here._h_h __h_h_hQ_h=,_h>_h_h5,_hˬ_hq_h,_hG_hy_h_h_hԷ_h_h_h_h_h_h_h_hF_h<_hL_h)_hI_h_h",_hU_h................................. ~.~.~~..~.~.~..~~~.~~~~.~~....~.~ ~~~~~~~≈~~~~~~~~~~~~~≈~~~~....~~~ ≈≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈~~....~~≈ ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~.....~~#########################''####........#.K.KK. #....#........'.....K #....#.......@#########....##_h#####..........#......##..........'......+#..........#......#.......#########....##.......+#(...#KKKK 4 kobolds (1 missile, asleep)........##....################ _h'' _ht17.1 (8.2  You open the door.  4 kobolds come into view._h/  --more--_hNb 8.1 (9 __hEk_h{f( ................................. .~.~~..~.~.~..~~~.~~~~.~~....~. ~~~~~~≈~~~~~~~~~~~~....~~~~ ≈~≈≈~≈≈~~~~~≈~≈≈~~....~~≈ ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~.....~~≈#########################''#####.#.K.KK.÷#....# ......K(#....# ........#########....## #####..........#......# #..........'......+ #..........#......#.#########....#+ #(...#........# #....################7 (0.6_h`g _Found a stone. _There is an open door here._h\2f.(. ~.~~..~.~.~..~~~.~~~~.~~....~.~≈~≈~~~~....~ ~≈≈~≈≈~≈_h5~~~~≈~≈≈~~....~~≈~ #≈~~≈≈≈~.....~~≈ ####''#.#.K.KK.÷#....# .'@....K(#....# ._hZ7Z#....## #####....#......# #...#..........#....## ......._h8^........ _hP K.KKKKKKK)The kobold shouts! x4_hX;((((_hl~_h__h[ ...KK.  The kobold throws a stone. The stone hits you._h"3-===9.3Ensorcelled Hibernation_h_hA _The kobold completely misses you. _h__You take 1 damage, and have 43/44 hp._hL @, 1 ally target)@   shadow_hN 4--8 (0.5_h ] _hb _You barely miss the kobold. Your shadow misses the kobold._h8  You hit the kobold._hr  The kobold is severely wounded.Your shadow hits the kobold with a dagger._hC _h Y  You kill the kobold!_h)K.KK. 3_h^.I--20.4 (0.6_h 6_h8\ _The kobold closely misses your shadow._hl8  You hit the kobold._h_h1 KK..  The kobold is severely wounded._h(1.0_h_hRW _The kobold completely misses you._h a  You closely miss the kobold._h  The kobold is severely wounded.Your shadow hits the kobold with a dagger._h U) 2_h T4=6_h4 _he 4 _You kill the kobold! _hr W_Health restored: 44_h`_h#!_You open the door. _There is an open door here.  You open the door. _4 kobolds come into view. _Found a stone.  There is an open door here.  The kobold shouts! x4  The kobold throws a stone. The stone hits you. _The kobold completely misses you.You take 1 damage, and have 43/44 hp. _You barely miss the kobold. Your shadow misses the kobold.You hit the kobold.  The kobold is severely wounded.Your shadow hits the kobold with a dagger.  You kill the kobold! _The kobold closely misses your shadow.You hit the kobold.  The kobold is severely wounded. _The kobold completely misses you.You closely miss the kobold.The kobold is severely wounded.Your shadow hits the kobold with a dagger. _You kill the kobold!Health restored: 44_hIThe lava mimic chuckles harshly and vanishes in a puff of smoke! _You now have 295 gold pieces (gained 3).  The lava is a mimic! _The lava mimic chuckles harshly and vanishes in a puff of smoke! _You now have 298 gold pieces (gained 3). _You now have 301 gold pieces (gained 3). _You see here an adder corpse. _I - 2 scrolls of immolation (gained 1) _c - a scroll labelled ZICLUM UPSAE _hK_There is a shaft here. _You open the large door. _There is a large open door here. _A kobold comes into view. _The kobold shouts! _The kobold throws a stone. The stone completely misses you.ompletely misses you. _You kill the kobold!  No target in view! _No target in view! _You open the door. _There is an open door here.  You open the door. _4 kobolds come into view._hDscorpion looks drowsy...  19/23 mp.helpless scorpion fails to defend itself.  You spit the scorpion like a pig!!! _You kill the scorpion! _Your shadow fades away. _Your shooting star dissipates.Your shooting star dissipates. _HP restored. __h5EYour orb has finished recharging its magic.  The statue is a mimic!  The statue mimic cackles madly and vanishes in a puff of smoke! _Found a sparkling altar of Nemelex Xobeh.  Health restored: 44; MP restored: 23  The lava is a mimic! _The lava mimic chuckles harshly and vanishes in a puff of smoke! _You now have 295 gold pieces (gained 3).  The lava is a mimic! _The lava mimic chuckles harshly and vanishes in a puff of smoke! _You now have 298 gold pieces (gained 3).now have 301 gold pieces (gained 3). _You see here an adder corpse. _I - 2 scrolls of immolation (gained 1) _c - a scroll labelled ZICLUM UPSAE_h Your orb unleashes a flurry of shooting stars! _The scorpion stings you!  You take 7 damage, and have 37/44 hp. You now have 21/23 mp.'`h'`h'`h#V.........f..............(........ Salticid the Slicer ................................. Spriggan of Dithmenos ****.. ~.~~..~.~.~..~~~.~~~~.~~....~.~~~ Health: 44/44 ======================== ~~~~~≈~~~~~~~~~~~~~≈~~~~....~~~~~ Magic: 23/23 ======================== ~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈~~....~~≈~~ AC: 4Str: 4 #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~.....~~≈≈ EV: 22Int: 17 #########################''###### SH: 0Dex: 19........#.)@K..÷#....#XL:  9 Next: 21% Place: Dungeon:6........'@)K...(#....#Noise: =--------  Time: 5121.6 (0.0)'`h ........#########....##a) +1 dagger#####..........#......#Cast: Ensorcelled Hibernation#..........'......+#..........#......#.......#########....##KK 2 kobolds (1 missile, 1 ally target).......+#(...#@   shadow........##....################ _The kobold completely misses you.You closely miss the kobold.The kobold is severely wounded.Your shadow hits the kobold with a dagger. _You kill the kobold! _Health restored: 44'`h '`h'`h'`h'`h'`h)'`hf4  You closely miss the kobold.  The kobold is severely wounded.Your shadow hits the kobold with a dagger. _You kill the kobold! _Health restored: 44Unknown command.'`h^5'`h:'`h7=F _Unknown command.)`hf.(. .~~..~.~.~..~~~.~~~~.~~....~.~≈~≈~~~~....~ ≈≈~≈≈~≈~~~~≈~≈≈~~....~~≈~~≈ ≈~~≈≈≈~.....~~≈####''#.#.)@K..÷#....# .'.@K...(#....# .#....## )`h{v#####...#......# #.#.#....## .+ #(...# )`hr1--2.2 (0.6)`h)`h _The kobold barely misses your shadow. The kobold hits you with a +0 club.  You see here a +0 club. _You take 3 damage, and have 41/44 hp.)`h,<8)`h6)`h;R _You closely miss the kobold.)`h1  You closely miss the kobold. The kobold misses your shadow.3.4 _The kobold barely misses you.)`h'  You barely miss the kobold. The kobold closely misses your shadow.4.0)`h  )`hߒ Q_The kobold completely misses you.)`hK  You hit the kobold.--5 (0.5)`h  )`h )`h ;_The kobold is severely wounded.)`h[ *`h` *`hs You hit the kobold.  You kill the kobold!..   kobold (missile)2-5.1 (0.6 _Your shadow fades away.*`hbn{  You hit the kobold.(*`h{-7Ensorcelled Hibernation *`h˛` _You kill the kobold!*`h4 *`h *`h ^ _No target in view!*`hɉ *`hr *`h *`h *`hz P _*`hL *`h *`hԣ *`h K3=*`h *`hM *`h ,*`h *`h *`h? B*`h *`h? *`h *`h w4==*`h X*`h *`h *`h% *`h` *`h  *`h  *`h} There is an open door here.*`h2 *`h  *`hq _*`h *`h *`hd *`h *`hv =*`hF *`h]! *`h $ *`h' *`h=) *`h, *`h. *`hc3 *`h4 *`h&9 *`h; *`h@ *`hA *`hD *`hHG *`h*J *`hWK *`hSM *`hfQ *`hT *`hU *`hW *`hPZ *`h\ *`h] *`h_ *`hJb *`h@f *`hjg *`hXi *`h'm *`h[y *`hEz G #########################''####*`h{  *`h| .........#.)....÷#....# *`h|  *`h} .........'.)(...(#....# *`h~  *`hp .........#########....## *`hB  *`h! #####..........#......# *`h  *`h Z#..........'......+ *`hp u ##..........#......# ....#########....##..@'.j.K.K #(...#*`h8 g...#KK.... #....######## ##### ######  K   kobold brigand (missile, asleep) j   gnoll (asleep)  KKK 3 kobolds (asleep)*`h? . 39.3 (1*`h 3.6)  You open the door.  A gnoll, a kobold brigand and 3 kobolds come into view.*`h /  --more--+`hk  The kobold brigand is wielding a +0 dagger and quivering poisoned darts.The kobold brigand shouts! The kobold shouts! The gnoll shouts!+`hl,+`hm+`hn+`hxKKK.K.K.j.K)jKKK+`hkzU==40.3 (14Ensorcelled Hibernation+`ho+`h _The kobold shouts! x2 _Health restored: 44-`h!/ Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c - Tukima's DanceHexes7%3  d - GloomHexes/Necromancy16%3 Select a spell to cast [?] help[Esc] exit/`hX /`he /`hv  #########################''#### Salticid the Slicer.........#.)....÷#....#Spriggan of Dithmenos ****...........'.)(...(#....#Health: 44/44 ========================.........#########....## Magic: 23/23 ========================#####..........#......# AC: 4Str: 4#..........'......+ EV: 22Int: 17########..........#......# SH: 0Dex: 19/`hzy ...........#########....## XL:  9 Next: 21% Place: Dungeon:6..........@KK.K.K. #(...#Noise: ==-------  Time: 5140.3 (0.0)...........#j..... #....#a) +1 dagger############ ##### ######Cast: Ensorcelled HibernationK   kobold brigand (missile)j   gnoll  KKK 3 koboldsThe kobold brigand is wielding a +0 dagger and quivering poisoned darts.The kobold brigand shouts! The kobold shouts! The gnoll shouts! _The kobold shouts! x2 _Health restored: 44Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./`hΐ B #########################''#### Salticid the Slicer.........#.)....÷#....#Spriggan of Dithmenos ****...........'.)(...(#....#Health: 44/44 ========================/`h .........#########....## Magic: 23/23 ========================#####..........#......# AC: 4Str: 4#..........'......+ EV: 22Int: 17########..........#......# SH: 0Dex: 19...........#########....## XL:  9 Next: 21% Place: Dungeon:6..........@KK.K.K. #(...#Noise: ==-------  Time: 5140.3 (0.0)...........#j..... #....#a) +1 dagger############ ##### ######Cast: Ensorcelled HibernationK   kobold brigand (missile)j   gnoll  KK/`h QK 3 koboldsThe kobold brigand is wielding a +0 dagger and quivering poisoned darts.The kobold brigand shouts! The kobold shouts! The gnoll shouts! _The kobold shouts! x2 _Health restored: 44Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./`h   The kobold brigand shouts! The kobold shouts! The gnoll shouts! _The kobold shouts! x2 _Health restored: 44  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then./`h /`h /`h . _0`h|O #'' .........#.)....÷#....# .........'.)(...(#....# .........#########....## #####..........#......# #..........'......+ #..........#......# .....#....## ..@.KK.K.K. #(...# .#j..... #....# # ##### ######--9 (0.6 _1`h} Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c - Tukima's DanceHexes7%3  d - GloomHexes/Necromancy16%3 Select a spell to cast [?] help[Esc] exit1`h.e1`hu1`h #########################''### Salticid the Slicer.........#.)....÷#....# Spriggan of Dithmenos ****...........'.)(...(#....# Health: 44/44 ========================.........#########....## Magic: 23/23 ========================#####..........#......# AC: 4Str: 4#..........'......+ EV: 22Int: 17########..........#......# SH: 0Dex: 19...........#########....## XL:  9 Next: 21% Place: Dungeon:6.........@.KK.K.K. #(...# Noise: ---------  Time: 5140.9 (0.0)...........#j1`hH[40m..... #....# a) +1 dagger############ ##### ###### Cast: Ensorcelled HibernationK   kobold brigand (missile)j   gnoll  KKK 3 kobolds _Health restored: 44Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1`hl #########################''### Salticid the Slicer.........#.)....÷#....# Spriggan of Dithmenos ****..1`h.........'.)(...(#....# Health: 44/44 ========================.........#########....## Magic: 23/23 ========================#####..........#......# AC: 4Str: 4#..........'......+ EV: 22Int: 17########..........#......# SH: 0Dex: 19...........#########....## XL:  9 Next: 21% Place: Dungeon:6.........@.KK.K.K. #(...# Noise: ---------  Time: 5140.9 (0.0)...........#j..... #....# a) +1 dagger############ ##### ###### Cast: Ensorcelled Hibernati1`honK   kobold brigand (missile)j   gnoll  KKK 3 kobolds _Health restored: 44Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1`h u #########################''### Salticid the Slicer .........#.)....÷#....#  Spriggan of Dithmenos ****.. .........'.)(...(#....#  Health: 44/44 ======================== .........#########....## Magic: 20/23 ====================---- #####..........#......# AC: 41`hStr: 4 #..........'......+ EV: 22Int: 17 ########..........#......# SH: 0Dex: 19 ...........#########....## XL:  9 Next: 21% Place: Dungeon:6 .........@*KK.K.K. #(...#  Noise: ---------  Time: 5140.9 (0.0) ...........#j..... #....#  a) +1 dagger ############ ##### ######  Cast: Ensorcelled Hibernation  K   kobold brigand (missile)  j   gnoll1`h  KKK 3 kobolds _Okay, then.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 69%)1`huT' 1`hPV#########################''### Salticid the Slicer.........#.)....÷#....# Spriggan of Dithmenos ****...........'.)(...(#....# Health: 44/44 ========================.........#########....## Magic: 20/23 ====================----#####..........#......# AC: 4Str: 4#..........'......+ EV: 22Int: 17########..........#......# SH: 0Dex: 19...........#########....## XL:  9 Next: 21% Place: Dungeon:6.........@.*K.K.K. #(...# Noise: ---------  Time: 5140.9 (0.0)...........#j.....[39;41`hX9m #....# a) +1 dagger############ ##### ###### Cast: Ensorcelled HibernationK   kobold brigand (missile)j   gnoll  KKK 3 kobolds _Okay, then.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 69%)1`he1`hm K@(1 ally target)1`h:@   shadowCasting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 69%)  The kobold struggles to resist.1`h8*1`h *1 slow, 1 ally target)Your shadow casts a spell at the kobold.1`h1MA*21`h[*, slow)1`h The kobold seems to slow down. x2; The kobold brigand seems to slow down.1`h C  The kobold seems to slow down.1`h 1`hn }  Your orb unleashes a flurry of shooting stars!  The shooting star hits the kobold!1`h+ g) 21`hH 1`hTJ 1`hvK 1`hL 1`hW vv@)K.K.K.1`hX 3v1`hoh k==1.9 (1-Star 1`hiq 1`hv _You kill the kobold! _You now have 20/23 mp.3`h͊3`hyB3`hč3`h3`hG  The shooting star hits the kobold!3`hv○@)vj○v@#.   kobold (slow,3`h3`hn3`h,3`hq°°@v'j.K.°v@#K(ally target)3`h .--23`hVT°°3`hGJ _You kill the kobold!3`h٪ ,3`h ,3`h F  The shooting star hits the gnoll!3`hk Uv)v°○K   kobold (slow, ally target)@   shadow3`hg 3`h 3`h J °vK○°○@#. , ally t…)You kill the gnoll!The shooting star hits the kobold brigand!3`hx  The kobold brigand is moderately wounded.3`h3`h#+..@°)KK..°@#.)3`h5NV2--33`hzY8°3`h]^9 _The kobold brigand is knocked back.4`h/ 8).4`h %44`hRD4`hF5`h#''#.........#.)....÷#....# .........'.)(...(#....# .........#########....## #####..........#......# #..........'......+ #..........#......# .#....## .)KK.... #(...# .@#...... #....# # ##### ###### .K5.5 (0.65`h2l _Items here: )) ††.5`h, V#''#.........#.)....÷#....# .........'.)(...(#....# .........#########....## #####..........#......# #..........'......+ #5`hq. :..........#......# .#....## .)@K.....(#(...# .@#K.....(#....# ############### 6`h`  Found 2 stones. .)  Your shadow fades away.The kobold brigand is no longer moving slowly.  The kobold is no longer moving slowly.=6.1 _The kobold brigand completely misses you.There is an open door here. _You see here a +0 club.6`h`  You hit the kobold brigand.  The kobold brigand is moderately wounded.1=6 (0.5 _The kobold completely misses you.6`h<  You hit the kobold brigand.  The kobold brigand is heavily wounded.-7.1 _The kobold brigand completely misses you.6`h 6`h 7-6`h7 6`h F _Unknown command.7`hj  You hit the kobold.  7`h_KThe kobold is moderately wounded.7`hla1--=7 (0.67`h7`h~ _The kobold hits you with a +0 club. _You take 3 damage, and have 41/44 hp.8`h  You hit the kobold.  The kobold is heavily wounded.8`h'8.38`h"&8`hS*E _The kobold brigand hits you but does no damage.8`hm 8  You hit the kobold.8`hz " @) , ally target)@   shadowYou kill the kobold!8`hh N=-8 (0.58`h` 8`h~ H _Your shadow hits the kobold brigand with a dagger!9`h0*9`h$9`h}K KThe kobold brigand resists with some effort.9`hL36-----19---9.8 (1.09`h W9`h\ _The kobold brigand hits you with a +0 dagger. _You take 5 damage, and have 36/44 hp. You now have 19/23 mp.:`h.*:`h+4[Ksleep, ally…):`he0K:`hi7----50Ensorcelled Hibernation :`hu:`hy _The kobold brigand looks drowsy... _You now have 17/23 mp.:`h;  The helpless kobold brigand fails to defend itself.  You skewer the kobold brigand like a kebab!!!:`h$M ) :`hsn7=--51.3 (0.5:`h}:`h!R _You kill the kobold brigand!:`hB:`h:`h]:`hbx8=-:`h9B:`h:`hy _Your shadow fades away.:`h:`h :`h#!U8=:`h&:`hW):`h1*9=:`h,:`hA0,:`h 3:`h6:`h6K9=:`h*::`he>a9=:`hA;`hf,;`hb;`hv ,;`h;`h;`hh40==;`h;`h;`hL20=;`h;`h#;`h5$;`h';`hx+,;`h;.;`h1;`h1K1=;`h4;`h8;`h(92=;`h:<;`h?,;`hB;`hRH;`hHD1=;`hL;`hP;`hIQU2=;`hT;`hX,;`h[;`ha,;`h2i3==;`h n3;`h|2=;`hՎ4===;`h3===;`hY== ;`h;`h;`h.;`hh;`h;`hE;`ht ;`h;`h ;`h';`h#;`h( ''#;`hi.........#.)....÷#....# ;`h!|.........'.)(...(#....# ;`h.........#;`h&#....## ;`h8#####....;`h+&#......# ;`h#....;`hY%'......+ ;`h#;`hr)....;`h%#......# ;`h0.#;`h?....## .;`h:))@.....(#(...# .;`h#).....(#....# ####;`hR ;`h@_Your orb has finished recharging its magic.;`h@;`h;`h84.3 (33.;`h 0);`h;`hA%9 (33.6;`h1 ;`h ;`h[  ;`h'd - 22 poisoned darts (gained 5)  ;`h8Things that are here:;`h,;`h%5.9 (34;`h@$;`h_( ;`h( ;`h`)-_a +0 dagger; a kobold corpse ;`h)r_Health restored: 44; MP restored: 23;`hB*;`h)O ;`hP ;`hU ;`hc ;`hj ;`hSr : _;`h{ _  There is an open door here.  You see here a +0 club.;`h ;`h  _;`h ;`h ;`hP ,;`hӉ ;`h ;`h ;`h ;`h ;`h ;`h` ,;`h ;`h~ ;`hI ,;`h} ;`h ;`h. ,;`h ;`hͫ ;`h ,;`h1 ;`h ;`h ;`h ;`h߳ ;`h" ;`hQ ;`h ;`h ;`h ;`h_ ,;`hT ;`h߿ ;`h i................................. ~~.~~.~~.~.~.~~..~.~.~..~~~.~~~~. ~~~~~≈~~≈~~~~~~~≈~~~~~~~~~~~~~≈~~ ~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈ ≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈ ≈≈≈≈≈≈≈# ###################### ≈≈≈≈≈≈≈# #..............#.).... ≈≈≈≈≈≈≈# #..............'.)(... ≈≈≈≈≈≈≈# #....@.........####### K#######.......... ..... #.............. ########..........+## ...........#######;`hU J..........)))..... K   kobold (missile, asleep)...........#)..... ################## ;`hO 92.5 (6.6)  A kobold comes into view.;`h /  --more--<`ha <`hi 8 3.1 (7.2 _<`hp <`hr =`hpyR~.~~.~~.~.~.~~..~.~.~..~~~.~~~~ ≈~~~~~≈~~≈~≈~≈ ≈~≈~≈≈~≈≈~≈~~~~≈~≈#####≈~~≈# ≈# #.#.)≈# #.'.)(≈# #...@..........#K.....##...... ##......#.#+##.....#..j.)))=`hz@j   gnoll (#K...#)KK 2 kobolds (missiles, asleep)####=`hz  A gnoll and a kobold come into view.=`h/  --more--A`hA`h6 7 (0.6 _A`hA`hA`h3~~~~.~~.~~.~.~.~~..~.~.~..~~~.~~~ ≈≈~~~~~≈~~≈~~~~~~~≈~~~~~~~~~~~~~≈≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈~~≈# ####################A`h≈# #..............#.)..≈# #.'.)( #≈##+##.##### #K....@########........ #......# # #......######## #+##..............##### #..j.)))... #K......#) #################### A`hA`h (4.3A`hA`hB`h]#≈≈~~~~~≈~~≈~~~~~~~≈~~~~~~~~~~ #≈≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈≈≈≈≈≈≈ #≈≈#####≈≈≈≈≈≈≈≈≈ #≈# ################### #≈# #..............#.). #≈# #.......'.)( ##≈##+##..............#### #K.....########....... #....@.# # #......######## #+##..............####B`h1S #..j....))).. #K.............#) ###################B`hB`h B`h 9B`hFB`hOB`h B`h ≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈≈#####≈≈≈≈≈≈≈≈≈≈~ ###################B`h ;..............#.)..........'.)(##+##.......#### #K.....########.......B`h . ######+##..............#### #..j..........)))..B`h K.............#)##################B`h B`h B`h !5.5B`h B`h! B`h ≈#####≈≈≈≈≈≈≈≈≈≈~ ###################..............#.)..'.)(##+##.....#### #K.....########........ #######+##.@............#### #..j)))..K...#)################## 6.1B`hY B`h C`hX&  C`hYYThe helpless gnoll fails to defend itself.  You stick the gnoll like a pincushion!!!C`hc< ) C`hc7C`h.67C`hC`h;I _You kill the gnoll!C`hTH  #≈# ##################  #≈# #..............#.)  #≈# #......'.)  ##≈##+##.###   #K.....########......   #......# #   #......########   #+##..............###   #@.)))).   #K...#)   ##################     7.3C`hL C`hN C`h=}  The helpless kobold fails to defend itself.  You skewer the kobold like a kebab!!!D`h@(   kobold (missileD`h~<9D`hJ _You kill the kobold!J`hT| g####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#################.#≈ #.....'.)##≈≈≈≈≈≈≈≈##+##..............####K#######......# #......########......#+##@...###..))))(.............#).##################  J`h( J`h (8.5J`hʊ J`ht K`hy #≈≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~~~~  #≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #≈# #################  #≈# #........#.  ≈# #........'.  ##≈≈≈≈≈≈≈≈##+##..............##   #K.....########   #......# #  K`h\ #..@...########.....  #+##....##   #..))))  #(.............#) #################    K`hnK`h(9.1K`h/K`hK`ha #≈≈~~~~~≈~~≈~~~~~~~≈~~~~~~~ #≈≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~~~ #≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈# ################ #≈# #..# ≈# #.......' ##≈≈≈≈≈≈≈≈##+##..............#  #K.....######## K`h1 #.@....# #  #......########.... #+##....#  #..)))  #(............. ################   K`hSKK)K`hO===7Ensorcelled HibernationK`hK`hE( _The kobold shouts!K`hnw @ , ally target)@   shadowYou hit the kobold.  The kobold is moderately wounded.Your shadow hits the kobold with a dagger.K`h3--200.3K`hK`hW _The kobold completely misses you.K`hܙ`  You barely miss the kobold.K`h\B  The kobold is severely wounded.Your shadow hits the kobold with a dagger!(@   shadowK`h--8 (0.5Ensorcelled Hibernation  _You kill the kobold!L`hL`hL`hL`hJH _No target in view!L`h^ _No target in view!L`hͰ_L`hL`hպ: _L`hz{  Things that are here:  4 stones; a kobold corpseL`hh #~~~~.~~.~~.~.~.~~..~.~.~.. #≈≈~~~~~≈~~≈~~~~~~~≈~~~~~~~ #≈≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~~ #≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈#.KK############## #≈#.KK#..... ≈#...#... ##≈≈≈≈≈≈≈≈##'##.......... L`h #@.....########-  #@.....# #  #......########... #+##....  #..)L`hy)  #(............. KKKK 4 kobolds (asleep) L`h############### @   shadow  L`h -1.4 (0.6  You open the door.  4 kobolds come into view.L`htL`h/  --more--L`h^b 2.4 (1 _L`h M`hJM`hM`h? ............................~~~~.~~.~~.~.~.~~..~.~.~..~~~~≈~~≈~~~~~~~≈~~~~~~~~~≈≈≈≈~≈≈~≈≈~~####≈≈≈≈≈≈≈≈≈≈≈≈≈≈###############.KK#.....≈#...#.....##≈≈≈≈≈≈≈≈##@##...........(.....#######@ ......#########+##......))(.............###############M`h M`h M`h ..M`hN KKM`hշ KKM`hW KKKKM`hڸ 1 allyM`h]  target)M`hݹ M`h M`h ==M`h 3.0 (0M`h` Ensorcelled HibernationM`hg M`h7  M`h M`h* _The kobold shouts! x3 M`h C_There is an open door here.N`h`--5 (0.5N`hܤ N`h#N`h-_You barely miss the kobold.N`hN`huMN`hW  You miss the kobold.Your shadow hits the kobold with a dagger.N`h.YN`hZY  You kill the kobold!N`hd@..K. 3 koboldsN`h/=-4.0 _The kobold completely misses you.N`hxp (1 ally target)You hit the kobold.N`h?+6 (0.6N`hдN`h+_ _The kobold is severely wounded.N`h' N`h(  N`h(-You closely miss the kobold.N`h):The kobold is severely wounded.N`hq*rThe kobold completely misses you. The kobold closely misses you.N`h+N`h -N`h-&5.1 (0.5O`hO`h O`hO`h! /_The kobold barely misses you.O`h O`h-5 O`h*6 O`h6.You hit the kobold but do no damage.O`hU7O`h9O`h<6O`h9EO`hI O`hJO`h(K;_The kobold is severely wounded.O`hKO`h  You hit the kobold but do no damage.The kobold is severely wounded.O`h(6.1O`hO`h _The kobold misses you. x2; The kobold completely misses you.O`h7L8  You hit the kobold.O`hSg) 2O`hz+7 (0.6O`hNO`ha O`hS<_You kill the kobold!O`h2  You hit the kobold.  The kobold is moderately wounded.O`h&(7.3O`hO`h _The kobold closely misses you. The kobold misses you.O`h~%i  You hit the kobold but do no damage.O`h&&9O`h9.O`h1a _The kobold is moderately wounded.O`h`  You barely miss the kobold.O`hr .@The kobold is moderately wounded.Your shadow closely misses the kobold. The kobold completely misses you.O`h]0---8.4 (0.5O`hO`hN _The kobold hits you with a +0 club. _You take 4 damage, and have 40/44 hp.O`h.8  You hit the kobold.O`h&9O`h"O`h<%^ _The kobold is heavily wounded.O`hz  You hit the kobold but do no damage.The kobold is heavily wounded.O`hU{-9.5 (0.6O`h)O`hcZ _The kobold completely misses you. x2O`h  You barely miss the kobold.The kobold is heavily wounded.O`h[1-10.1O`hO`hj _The kobold misses you. The kobold completely misses you.O`h<  You hit the kobold.)   koboldO`h~#1O`hJ=---6 (0.5O`hбO`h J _You kill the kobold!O`hD(ally target)O`h"0=1.1O`hO`h _You hit the kobold but do no damage. The kobold misses you.O`hha  You closely miss the kobold.O`hq\.O`hr+7 (0.6O`hEyO`hs|M _Your shadow fades away.O`h  You hit the kobold.  The kobold is severely wounded.O`h-2.2 (0.5O`hO`hW _The kobold completely misses you.O`hG8  You hit the kobold.O`hQC)O`hm=8 (0.6Ensorcelled Hibernation O`h1O`hGJ _You kill the kobold!O`hO`hO`h4O`h3H _No target in view!O`h/=4O`hUCO`hZGH _No target in view!O`h'O`hNO`hO`hH _No target in view!O`h6O`h=O`hOO`hRH _No target in view!O`hO`hJO`hnO`hH _No target in view!O`h O`h/ O`h8) O`hI/ C _No target in view!O`hX O`h̤ O`h` O`h  O`h O`h O`h O`h^ O`h> O`h O`hw O`hP O`h O`h O`h O`h IO`h P _O`h }2O`h 3=O`ha O`hQ4==O`h6 _ Things that are here:  4 stones; a kobold corpse _O`hP0,O`h!EF≈≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#...###############≈#...#..............#)))#..............###'##.............. #(.....######## #......# # #@.....########-'##...........Kjj#..)..........)#...#(..........#.j.####################jjj 3 gnolls (2 polearms, asleep)K   kobold (asleep) -23.6 (10.8)  You open the door.  A kobold and 3 gnolls come into view.  --more--P`hAP`h i =4.6 (11 _P`hOP`he _Health restored: 44P`h}≈#####≈≈≈≈≈≈≈#...###############..............)))#.##'## #(.....########. .########...........#Kjj#..)..)#...#(.....j.###################  Kjjj.jjj)KThe gnoll shouts! x2===5.2 (0.6)Ensorcelled Hibernation _The kobold completely misses you. The gnoll misses you. x2 _There is an open door here.R`h~ R`h = Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%R`h! q3  c - Tukima's DanceHexes7%3  d - GloomHexes/Necromancy16%3 Select a spell to cast [?] help[Esc] exitS`h,S`hz3S`h; #≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Salticid the Slicer  #≈≈≈≈≈≈≈≈≈#...############### Spriggan of Dithmenos ****.. S`hu= #≈≈≈≈≈≈≈≈≈#...#.............. Health: 44/44 ========================  #≈≈≈≈≈≈≈≈≈#)))#.............. Magic: 23/23 ========================  ##≈≈≈≈≈≈≈≈##'##.............. AC: 4Str: 4  #(.....########... EV: 22Int: 17  #......##... SH: 0Dex: 19  S`h ?#......########... XL:  9 Next: 26% Place: Dungeon:6  #@##.............. Noise: ===------  Time: 5225.2 (0.0)  #Kjj#..)..........) a) +1 dagger  #.j.#(............. Cast: Ensorcelled Hibernation  #...###############  #####  jjj 3 gnolls (2 polearms)  S`hQ@K   kobold   _Health restored: 44The gnoll shouts! x2 _The kobold completely misses you. The gnoll misses you. x2 _There is an open door here.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S`hI #≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Salticid the Slicer  #≈≈≈≈≈≈≈≈≈#...############### Spriggan of Dithmenos ****.. S`hyL #≈≈≈≈≈≈≈≈≈#...#.............. Health: 44/44 ========================  #≈≈≈≈≈≈≈≈≈#)))#.............. Magic: 23/23 ========================  ##≈≈≈≈≈≈≈≈##'##.............. AC: 4Str: 4  #(.....########... EV: 22Int: 17  #......##... SH: 0Dex: 19  #......########... XL:  9 Next: 26% Place: Dungeon:6  #@##.............. Noise: ===------  Time: 5225.2 (0.0)  #Kjj#..)..........) a) +1 dagger  #.j.#(.............`h+M;49m Cast: Ensorcelled Hibernation  #...###############  #####  jjj 3 gnolls (2 polearms)  K   kobold   _Health restored: 44The gnoll shouts! x2 _The kobold completely misses you. The gnoll misses you. x2 _There is an open door here.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S`hAw #≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Salticid the Slicer  #≈≈≈≈≈≈≈≈≈#...############### Spriggan of Dithmenos ****..  #≈≈≈≈≈≈≈≈≈#...#.............. Health: 44/44 ========================  #≈≈≈≈≈≈≈≈≈#)))#.............. Magic: 20/23 ====================----  ##≈≈≈≈≈≈≈≈##'##.............. AC: 4Str: 4 #(.....########... EV: 22Int: 17 #......# #... SH: 0Dex: 19 #......########... XL:  9 Next: 26% Place: Dungeon:6 #@##.............. Noise: ===------  Time:`h%m 5225.2 (0.0) #Kjj#..)..........) a) +1 dagger #.j.#(............. Cast: Ensorcelled Hibernation #...############### #####  jjj 3 gnolls (2 polearms)  K   kobold _There is an open door here.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 69%)S`h3 fKjgnoll, wielding a +0 spear1T`h  #≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Salticid the Slicer  #≈≈≈≈≈≈≈≈≈#...############### Spriggan of Dithmenos ****.. T`h  #≈≈≈≈≈≈≈≈≈#...#.............. Health: 44/44 ========================  #≈≈≈≈≈≈≈≈≈#)))#.............. Magic: 20/23 ====================----  ##≈≈≈≈≈≈≈≈##'##.............. AC: 4Str: 4  T`h~ #(.....########... EV: 22Int: 17  #......##... SH: 0Dex: 19  #......########... XL:  9 Next: 26% Place: Dungeon:6  #@##.............. Noise: ===------  Time: 5225.2 (0.0)  #K*j#..)..........) a) +1 dagger  #.j.#(............. Cast: Ensorcelled Hibernation  #...###############  #####  jjj 3 gnolls (2 polearms)  K   kobold   _There is an open door here.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: TT`h":ukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 61%)T`hI1, 1 ally target)(   +0 spear (polearm, minion)T`h#> @j(@   shadowThe +0 spear dances into the air!*T`h7 *slow, 1 ally …)Your shadow casts a spell at the gnoll.T`hT`h92T`h,<\ vvvjT`h<jv(ally target)The gnoll seems to slow down. x2  Your orb unleashes a flurry of shooting stars!T`h?j-6.2 (1-Star T`hIT`hO _The kobold misses you. The gnoll misses you. _You now have 20/23 mp.T`hOU`h<c-U`h@ U`hAU`hB"_Unknown command.U`hBU`hfU`hlU`hlU`h}U`hM U`h@U`h"_Unknown command.U`hU`h  You hit the kobold but do no damage. The gnoll closely misses you.The shooting star hits the gnoll!U`h   The gnoll is severely wounded.v°°--7 (0.5V`hEk° _The gnoll is knocked back.V`h@! _The gnoll is knocked back.  You hit the kobold.  The kobold is severely wounded.  Your +0 spear hits the gnoll but does no damage.  The kobold completely misses you. The gnoll completely misses you.  Your +0 spear hits the gnoll.V`h*-°.° 2 gnolls (1 polearm, 1 slow) V`h+PU=-7.3 (0.6V`hZ;°V`h|^E _The gnoll dies!W`h ...###############..............)))#.....##'##..... #@.....########v°....# v....#########'##...........#K@j#..))(j°#(......###################W`h@  Your +0 spear hits the kobold. °°v)°, 1 ally t…)The kobold dies!79°°W`hAU< _The gnoll hits you but does no damage.X`h  #≈#... #≈#...#.... #≈#)))#.... ##≈##'##....  #@.....## X`hG  #°°....# #  #vv....#  ##v##  #@.j#..).  #(j°#(  #...#  #####   X`h F  The shooting star hits the gnoll!X`h °°)°   gnoll (slow)X`h BX`h{ °.°., ally target)You kill the gnoll!X`h '8.5X`h3 8°X`h _Your +0 spear closely misses the gnoll.Things that are here: _a +0 club; a kobold corpseY`hV   You hit the gnoll. °vThe gnoll is lightly wounded.9.0 (0.5°°° _Your +0 spear closely misses the gnoll. The gnoll completely misses you.Y`h  You barely miss the gnoll.The gnoll is lightly wounded.Y`h  Your shadow fades away.The shooting star hits the gnoll!Y`h (°)(   +0 spear (polearm, minion)Y`hS Y`h Y`h Y`h9 .°.°Y`h- 7 85Y`h Ensorcelled Hibernation _You kill the gnoll!Y`h!# S°°Y`h6' m _Your Short Blades skill increases to level 9!Z`h3Z`hZ`hZ`hZ`hZ`h@h1= _Z`hEZ`hAKZ`hR,Z`hVZ`hWZ`h.\Z`h_Z`hb,Z`heZ`hlf _Your +0 spear falls from the air.Z`hpZ`hs3Z`h`vZ`hyZ`h~Z`hZ`hQ9=Z`hZ`hZ`h,Z`h?Z`hHc _Your shooting star dissipates.Z`hK2=Z`hxZ`hȫZ`hjZ`h#Z`h+Z`hܳZ`h2Z`hg,Z`hpZ`hZ`h9=Z`hZ`h x3==Z`h,Z`hZ`hZ`h Z`hrZ`h<Z`hZ`h8Z`hZ`hYE==Z`hZ`hz _Your orb has finished recharging its magic.Z`h3Z`hZZ`h8 @  There is an open door here.Z`h Z`h. _Z`hyZ`hZ`h(,Z`hZ`h!Z`h%,Z`h_*Z`h0Z`hC4Z`h4Z`h8:Z`hKZ`hSBZ`h^,Z`hfZ`hhZ`hlZ`ho,Z`hqZ`hGvZ`hx,Z`hQzZ`h~}Z`hZ`h/BZ`h=Z`hZ`h,Z`hZ`hZ`h:,Z`hZ`hZ`h,Z`hZ`hpZ`h{Z`hZ`hZ`hZ`hF,Z`hwZ`h*Z`h%XZ`hZ`h!Z`hZ`hZ`h,Z`hZ`hZ`hZ`h:Z`hZ`hZ`hqZ`hZ`hZ`h Z`h Z`hWZ`hZ`hZ`h,Z`h'Z`hx @  There is an open door here.Z`h%Z`h9& _Z`hS(Z`h+Z`hf-Z`h.Z`h/Z`h22Z`h5Z`h5Z`h6Z`h8Z`h:Z`h2;Z`h<Z`h>Z`hAZ`h BZ`haCZ`h[EZ`hGZ`hBHZ`hIZ`hLZ`ha~~~~~~~≈~~~~....~~~~~~~≈~~~~~~~~~ ≈≈~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~ ≈≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #############''################## ...#.)....÷#....# ...'.)(...(#....#  ...#########....## ##### ..........#......#....h. ..........'.....@'...... - ..........#......#...... ...#########....## ##### ..))).....(#(...# ...#).....(#....# #################h   hound (asleep)  -64.1 (34.6)  You open the door.  A hound comes into view.Z`hDo/  --more--[`h+ 5.1 (35 _ _MP restored: 23[`hS ≈~~~~....~≈~~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈~~≈≈≈~.....~~≈[`hDU ,##''##[`hW (#.)....÷#....# '.)(...(#....# ###....#####......#....h.........'......@. .#......#.###....#### #).....(#....####### [`hg [`h}n -7 (0.6) [`ho _[`h [`h Q _There is an open door here.[`h; ≈~~~~....~≈~ ~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈~~≈≈≈~.....~~≈##''# .#.)....÷#....# '.)(...(#....# #....###.#......#....h.'......'#......#.#....###. ))).....(#(...##).....(#....####### [`hkI >6.3 _[`hM [`h≈~~~~....~≈~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~~≈≈≈~.....~~≈#''# #.)....÷#....# '.)(...(#....# #....##.#......#....h.'......'.#......#. #....##. )).....(#(...# #).....(#....###### ..hh==9Ensorcelled Hibernation[`hr [`h^[`h,_The hound barks!\`hu≈~~~~....~≈~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~~≈≈≈~.....~~≈''# .)....÷#....# .)(...(#....# .....##..K#......#.'......'..@h.#......#.....##. ).....(#(...# .  K   kobold (asleep)  A kobold comes into view. It is wielding a +0 club.  --more--\`h \`h 1--7.5\`h \`h ` _Found a scroll of teleportation.]`hY]`hͥ% ]`hg Skill  Level Cost  Apt Skill  Level Cost  Apt ]`hS a - Fighting   3.0   5.7  -2   j - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l - Necromancy   1.0   2.4  -1       m - Ice Magic   1.0   2.8  -2  d + Short Blades 9.0   8.8  +1  ]`h{S    ]`h e - Long Blades   4.1   1.4  -2   n - Invocations   4.0   5.0   0   f - Ranged Weapons   0.0   1.0   0   o - Evocations   3.0   2.4  +3           g - Armour   0.0   1.7  -3       h - Dodging   8.0   5.3  +3       i - Stealth   6.0   2.9  +5          []`h]#20X                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^`h^`h>^`h~~~≈~~~~....~~~~~~~≈~~~~~~~~~~~~~ Salticid the Slicer ~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~ Spriggan of Dithmenos ****.. ≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 44/44 ======================== #########''###################### Magic: 23/23 ======================== .)....÷#....#AC: 4Str: 4 .)(...(#....#.EV: 22Int: 17 ########....#########..KSH: 0Dex: 19 ......#......#..........XL:  9 Next: 28% Place: Dungeon:6 ......'......'..@h......Noise: ---------  Time: 5267.5 (0.0) ......#......#..........a) +1 dagger ########....#########...Cast: Ensorcelled Hibernation )....^`h>.(#(...#. ).....(#....# #############h   houndK   kobold (asleep) _A hound comes into view. _MP restored: 23 _There is an open door here. _The hound barks!  A kobold comes into view. It is wielding a +0 club. _Found a scroll of teleportation.^`h- @ (ally target)@   shadowYou closely miss the hound.Your shadow hits the hound with a dagger.=8.1 (0.6 _The hound completely misses you.^`hK  ^`hC  ^`h ,You closely miss the hound.^`h 1The hound is heavily wounded.^`hM ^`h ^`h -^`hV 7^`h ^`hS  ^`h ^`hĶ /_The hound closely misses you.^`hb ^`hi  You miss the hound.The hound is heavily wounded.^`hD 5=9.2 (0.5^`hD ^`h K _The hound misses you._`h*7  You hit the hound._`hC  The hound is heavily wounded.Your shadow hits the hound with a dagger.7 _The hound completely misses you._`h _`h _`h,%You closely miss the hound._`h_`h _`h  _`hn9The hound is severely wounded._`h ?Your shadow hits the hound with a dagger!_`h{_`h) % _`h † _`hp '#############_`h _`h9_`h99_`h :-_`h:70.3 (0.6_`hS;*Ensorcelled Hibernation _`h;_`h*C_`hF _`hLG_`hG%_You kill the hound!_`h&H_`hE) - _No target in range!_`h! 4_`h' _`h  _`h C_No target in range!``hS~.~~....~.~~~~~....~..~~.~~.~~~....~~~~~~~≈~~~~~~~~~~~~ ~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~ ≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ``h_TM########''####################### )....÷#....#  )(...(#....# .. #######....#########..K``hTH#......#...@..'......'...†@ .....#......#........ #######....#########... ``hU.....(#(...# ... .....(#....# .. ``hV<#############``h6dUKK``hkO9Ensorcelled Hibernation _``hw``hs~``h.~~....~.~~~~~....~..~~.~~.~ ~≈~~~~....~≈~≈ ≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈ ~~≈≈≈~.....~~≈''# ....÷#....# . (...(#....# ..K....##..K.#......#.j'......'...†@.#......#.K....##.(#(...# ....K(#....# ..j   gnoll (polearm, asleep) ##KKKK 4 kobolds (3 asleep)@   shadow  A gnoll and 3 kobolds come into view.  --more--a`hlda`h{a`hiGK? a`hE a`h 1.5 a`h> _a`h@a`h)a`h ≈~~~~....~~~~~~~≈~~~~~~~~~~~~~~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈ ~≈≈≈~.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ######''######################### ...÷#....# ....# (#....# ....K #####....#########.K?... ...#......#...........j'......'...†@.#......#...........K #####....#########...... ...(#(...# ....K(#....# # ########## ##### KKa`h v.KKKa`h (2.1a`h a`hC b`h~Fb`hHb`hOb`hSF _Unknown command.b`h/ l~~~~....~≈~≈~ ≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~ ≈≈≈~.....~~≈''########÷#....# .....#(#....# ....K.#....##..?.#......#.K...j.'......'...†@.#......#.K.....##.(#(...# ....K.#(#....# .....# ###### 7 _b`hа c`hHV4c`hj~\ _Unknown command.c`h  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice8%2  b - Confusing TouchHexes7%3  c + Tukima's DanceHexes7% 3 d - GloomHexes/Necromancy16%3 Select a spell to cast [?] help[Esc] exitd`hd`hd`h.~~~~....~~~~~~~≈~~~~~~~~~~~~~~≈~~ Salticid the Slicer ≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~ Spriggan of Dithmenos ****.. ≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 44/44 ======================== #####''########################## Magic: 23/23 ======================== ..÷#....#.....##AC: 4Str: 4 ..(#....#....K.#EV: 22Int: 17 ####....#########..?....SH: 0Dex: 19 ..#......#.......K...j..XL:  9 Next: 29% Place: Dungeon:6 ..'......'...†@.@.......Noise: ---------  Time: 5272.7 (0.0) ..#......#...........K..a) +1 dagger d`h1####....#########.......Cast: Ensorcelled Hibernation ..(#(...#....K.# ..(#....#.....## ###############j   gnoll (polearm, asleep)KKKK 4 kobolds (3 asleep)@   shadow _No target in range! _A gnoll and 3 kobolds come into view. _Unknown command. _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d`hB~~~~....~~~~~~~≈~~~~~~~~~~~~~~≈~~ Salticid the Slicer ≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~ Spriggan of Dithmenos ****.. ≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 44/44 ======================== #####''########################## Magic: 23/23 ======================== ..÷#....#.....##AC: 4Str: 4 ..(#....#....K.#EV: 22Int: 17 ####....#########..?....SH: 0Dex: 19 ..#......#.......K...j..XL:  9 Next: 29% Place: Dungeon:6 ..'......'...†@.@.......d`h`ENoise: ---------  Time: 5272.7 (0.0) ..#......#...........K..a) +1 dagger ####....#########.......Cast: Ensorcelled Hibernation ..(#(...#....K.# ..(#....#.....## ###############j   gnoll (polearm, asleep)KKKK 4 kobolds (3 asleep)@   shadow _No target in range! _A gnoll and 3 kobolds come into view. _Unknown command. _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d`he~~~~....~~~~~~~≈~~~~~~~~~~~~~~≈~~ Salticid the Slicer ≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~ Spriggan of Dithmenos ****.. ≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 44/44 ======================== #####''########################## Magic: 20/23 ====================---- ..÷#....# .....##  AC: 4Str: 4 ..(#....# ....K.#  EV: 22Int: 17 ####....#########..?....  SH: 0Dex: 19 ..#......#.......K...j..  XL:  9 Next: 29% Place: Dungeon:6 ..'......'...†@.@.......  Noise: ---------  Time: 5272.7 (0.0) `h4h4m..#......#...........K..  a) +1 dagger ####....#########.......  Cast: Ensorcelled Hibernation ..(#(...# ....K.# ..(#....# .....## ######### ######  j   gnoll (polearm, asleep)  KKKK 4 kobolds (3 asleep)  @   shadow _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 69%)d`h| u K**d`h?**e`hF`?**e`h^**j..  Aim: a gnoll, wielding a +0 spear (asleep, chance to affect: 61%)e`h; ~~~~....~~~~~~~≈~~~~~~~~~~~~~~≈~~ Salticid the Slicer ≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~ Spriggan of Dithmenos ****.. ≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 44/44 ======================== #####''########################## Magic: 20/23 ====================---- ..÷#....#.....##AC: 4Str: 4 ..(#....#....K.#EV: 22Int: 17 ####....#########..?....SH: 0Dex: 19 ..#......#.......K...*..XL:  9 Next: 29% Place: Dungeon:6 ..'......'...†@.@.......Noise: ---------  Time: 5272.7 (0.0) ..#......#...........K..a) +1 dagger `hB x0m####....#########.......Cast: Ensorcelled Hibernation ..(#(...#....K.# ..(#....#.....## ###############j   gnoll (polearm, asleep)KKKK 4 kobolds (3 asleep)@   shadow _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, chance to affect: 61%)e`hw r jally target)(   +0 spear (polearm, minion)@   shadowThe +0 spear dances into the air!e`h e`h (j.@, 1 ally target)The gnoll shouts!e`h 8*e`h@ *slow, ally target)Your shadow gestures at the kobold while chanting.e`hXM K2slow, 1 ally…)The gnoll seems to slow down. The kobold seems to slow down.e`hw 7  The kobold shouts!e`hy S  Your orb unleashes a flurry of shooting stars!e`h{ e`h{ e`hT UK..v..jvvv..K.K.KK1 slow, 2 ally target)e`hˉ k==3.7 (1-Star e`h e`h _The kobold completely misses you. _You now have 20/23 mp.g`h  You hit the kobold.  The kobold is moderately wounded.g`hs~  The kobold misses you. The shooting star hits the kobold!g`hJ$)v@v.K○vv...K. 3 kobolds (1 slow, 1g`h/A,g`hAg`hKK v@vvK°°°...K. 2You kill the kobold!g`hv}-4.3 (0.6°°°g`hw= _Your +0 spear hits the gnoll from afar.h`hYG  The shooting star hits the kobold!h`hA)°° 2 kobolds (1 slow, 1h`h"h`h#,h`h'Y  You kill the kobold!h`h(h`hB)h`h9o  Your +0 spear hits the gnoll from afar. The shooting star hits the kobold!h`hrAK.○@°○°v°)v   kobold (slow,h`hA"h`hfh`hgh`hThh`hwt K.°@v°j.°°h`hwO°You kill the kobold!h`h@U--5.3 (1.0h`h_°°°h`h] _Your +0 spear closely misses the gnoll.h`h J  Your +0 spear hits the gnoll from afar. The shooting star hits the gnoll! °@°v)°° ###############h`h .K.@......h`h# .h`h Ih`hI30h`hI-h`hrJ6h`hVh`h[ h`hF\h`h\%_You kill the gnoll!h`hu]i`hw Y.~~....~.~~~~~....~..~~.~~.~~~~. ~~~....~~~~~~~≈~~~~~~~~~~~~~~≈~~~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~ ≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ####''########################### .÷#....# #.....## .(#....# +......## ###....#########.K?(...#i`hx #......#.......@......#'......'...†.....)....+ .#......#........).....# ###....#########....(#(...# i`h}x +..@ .(#....# #..... ###############i`h^ }  Your +0 spear hits the kobold from afar.  Your +0 spear hits the kobold from afar!i`h )(   +0 spear (polearm, minion)@   shadow i`h z=9 (0.6Ensorcelled Hibernation i`h i`h o _The kobold dies! _You see here a +0 club.i`h i`h i`h( i`h~* H _No target in view!j`ho _No target in view!j`hpj`h8j`hg!j`hA%H _No target in view!j`h{!uj`h #j`h})j`ho,j`hN3 j`ha4j`h,5"_Your shadow fades away.j`h6j`h>j`hBj`hVC1j`hID=j`hEj`hKj`h)Nj`hUj`hVj`h`\j`hc j`h6dj`hd,_Your +0 spear falls from the air.j`hej`hej`hhfj`hjj`hnj`hBpj`hsj`h)xj`h'yj`hy=j`h$zj`h|j`h>j`h6j`h2j`h!=j`hj`h1j`hj`hkj`hj`hj`hj`hj`hj`hj`hj`hj`h9=j`h]j`hj`hj`hj`hϻj`hL3==j`hj`h`j`hDj`h[j`hj`hj`hj`hj`hj`hj`h j`hE==j`hNj`h4z _Your orb has finished recharging its magic.j`hj`hj`h!j`h- j`h6 You see here a +0 club.j`hj`h _j`hw j`hj`hvj`hl"j`hz(x _t - 2 scrolls of teleportation (gained 1)j`h~+j`h,j`h[/j`h2j`h5j`h6j`h9j`h>j`hN..(.....................†....... ................................. ..~~~~~....~..~~.~~.~~~~.~ ~~~....~~~~~~~≈~~~~~~~~~~~~~~≈~~~ j`h P≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈ ≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ####''########################### .÷ .K....#.....## (#....# .....j'@.....##j`hxRt- ###....#########.).....#.......)) .'......'...†.....)....+#......#........)..... #########..#j   gnoll (asleep) .(#(...+......##K   kobold (asleep) .(#....##.....## ###############j`hFYz -97.3 (20.4)  You open the door.  j`h`ZVA kobold and a gnoll come into view.j`hf/  --more--k`hC 8.3 (21 _ _MP restored: 23k`h .(.† ~.~~....~.~~~~~....~..~~.~~.~~~~.~....~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈~.....~~≈#''#########.÷#....#(.K....#.....##k`hY .(#....#÷.....j@......###....#.).....# ..#......#.......)).....# ..'......'...†.....)....+ ..#......#........).....##....#########.# ..(#(...# +......## ..(#....# #.....## # #k`h4 k`h<< /9 (0.6)k`h\G k`hLI g _Found a stone. _There is an open door here.k`hu k`huz The helpless gnoll fails to defend itself.  You stick the gnoll like a pincushion!!!!k`h)K   kobold (asleep)k`hҥ-9.4 (0.5k`hPk`hI _You kill the gnoll!l`h^X.(.†~.~~....~.~~~~~....~..~~.~~.~~~~ ≈~~~~....~≈~≈ ~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈ ~≈≈≈~.....~~#''########l`h.÷#....#(.K....#.....##.(#....#÷.....@'......###....#.).....#.#......#.)).....#.'......'...†.....).+.#......#..)..##....#.......#.(#(...# +......##.(#....# #.....## # #l`h!l`hy&/300.0 (0.6l`hl0l`h6M _You see here a +0 club.l`h .(.†~.~~....~.~~~~~....~..~~.~~. ~≈~~~~....~≈~≈ ≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~ ~~≈≈≈~.....~~#''####.÷#....#(.K....#.....## (...(#....#÷....@)'......###....#.).....#.#......#.)).....#.'......'...†.....)...+.#......#.).....##....#.......#.(#(...# +......## ....(#....# #.....## # #l`h l`h. -6 _l`h7 l`h l`h +.(l`hA .†~.~~....~.~~~~~....~..~~.~~. ~~≈~~~~....~≈~ ~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~ ≈~~≈≈≈~.....~~#''##### )....÷#....#(.K....#.....## )(...(#....#÷...@.)'......###....#.).....#.#......#l`hЅ y.)).....#.'......'...†.....)....+ .....#......#.).....##....#.# .....(#(...# +......## l`hF .....(#....# #.....## # #l`h l`h\ f.KKl`hj G1.2Ensorcelled Hibernationl`h l`hj l`h5z  You hit the kobold.  The kobold is severely wounded.l`h@Your shadow hits the kobold with a dagger!l`h@)@   shadowl`h&f8Ensorcelled Hibernation l`h 8l`h<J _You kill the kobold!m`hm`h:m`hm`h,H _No target in view!m`hG m`hH m`hL m`hU m`hhZ m`ha : _m`hc m`hg m`hmh m`hk m`hjr <  You see here a +0 club.m`hxw m`h x  _m`h | m`h @  There is an open door here.m`h- m`h  _m`hLJ m`h4 m`h" ,m`h m`h- <  You see here a +0 club.m`h, m`h  _m`hؚ m`h m`h m`h m`h/ m`hէ m`h ,m`hí m`h( m`h N≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ####''########################### .÷#....#(......#.....## .(#....#÷.@)..)'......## ###....#########.).....# .#......#.......)).....# .'......'...†.....)....+ .#......#........).....# ###....#########@......# .(#(...# ....KK'......## (#....# .....K#.....## ######## #############  m`hr >K   kobold brigand (missile, asleep) KK 2 kobolds (asleep) m`h 6.6 (4.8  You open the door.  A kobold brigand and 2 kobolds come into view.m`hB /  --more--n`h n`h+7.6 (5n`hn`h _The kobold brigand is wielding a +0 club and quivering poisoned darts.n`h]t#####''######################### ..÷#....#(......#.....## .(#....#÷.@)..)'......## ####....#########.).....# ..#......#.......)).....# ..'......'...†.....)....+ ..#......#........).....# ####....#########.......# ..(#(...#(....KK# ..(#....#(.....K# ##################### n`h KKKK)KKFound 2 stones.  The kobold shouts! x2===8.2 (0.6Ensorcelled Hibernation _The kobold misses you. The kobold completely misses you. _There is an open door here.n`h)  You hit the kobold.--8 _The kobold is moderately wounded.n`h?8  You hit the kobold.n`h@o`h" .K   koboldYou kill the kobold!o`hF---9.3 (0.5 _The kobold closely misses you.o`h*o`huE-9 (0.6o`ho`hb _You hit the kobold brigand but do no damage.o`h  You hit the kobold brigand.  The kobold brigand is lightly wounded.=10.5o`ho`h[ _The kobold closely misses you. The kobold brigand misses you.o`h  You hit the kobold brigand but do no damage.The kobold brigand is lightly wounded.  The kobold brigand hits you with a +0 club.o`h \2--1.0 (0.5o`hm o`h _The kobold closely misses you. _You take 2 damage, and have 42/44 hp.o`hqb @  You hit the kobold brigand.o`h"c &5o`hk o`h|n < _The kobold brigand is lightly wounded.o`hB  You barely miss the kobold brigand.The kobold brigand is lightly wounded.  The kobold completely misses you.37----2.0o`hso`h _The kobold brigand hits you with a +0 club. _You take 5 damage, and have 37/44 hp.o`h=j  You hit the kobold brigand.o`h?.-5o`h Io`h"Si _The kobold brigand is moderately wounded.o`hP  You barely miss the kobold brigand.The kobold brigand is moderately wounded.The kobold brigand hits you with a +0 club.2-----=3.1 (0.6o`ho`h _The kobold misses you.You take 5 damage, and have 32/44 hp.o`hL80% health threshold reached.o`h/  --more--p`h %÷(p`hE.....## (÷.@)..)'......## .).....# )).....# †.....)....+ p`h .).....# ########.......# (#(...#(.....K@......## ((.....K#.....## ############## p`hbV÷(.....## (÷.@)..)'......## .).....# )).....# †.....)....+ .).....# ########.......# (#(...#(.....K@......## ((.....K#.....## ##############  _p`ha p`hic p`hYp p`ht F _Unknown command.q`ht q`hx  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice8%2  b - Confusing TouchHexes7%q`h/y 3  c + Tukima's DanceHexes7% 3 d - GloomHexes/Necromancy16%q`hy x3 Select a spell to cast [?] helpq`h;z <[Esc] exitr`hK#r`h-r`h?#####''########################## Salticid the Slicer ..÷#....#(......#.....##Spriggan of Dithmenos ****.. ..(#....#÷.@)..)'......##Health: 32/44 =================------- ####....#########.).....#Magic: 23/23 ======================== ..#......#.......)).....#AC: 4r`hCrStr: 4 ..'......'...†.....)....+EV: 22Int: 17 ..#......#........).....#SH: 0Dex: 19 ####....#########.......#XL:  9 Next: 30% Place: Dungeon:6 ..(#(...#(.....K@......##Noise: =--------  Time: 5313.1 (0.0) ..(#....#(.....K#.....##a) +1 dagger #######################Cast: Ensorcelled HibernationK   kobold brigand (missile)K   kobold _The kobold misses you.r`hFYou take 5 damage, and have 32/44 hp. _80% health threshold reached. _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r`hX#####''########################## Salticid the Slicer ..÷#....#(......#.....##Spriggan of Dithmenos ****.. ..(#....#÷.@)..)'......##Health: 32/44 =================------- ####....#########.).....#Magic: 23/23 ======================== ..#......#.......)).....#AC: 4Str: 4 ..'......'...†.....)....+EV: 22Int: 17 ..#......#........).....#SH: 0Dex: 19 ####....#########.......#XL:  9 Next: 30% Place: Dungeon:6 ..(#(...#(.....K@......##Noise: =--------  Time: 5313.1 (0.0) ..(#....#(.....K#.....##`h[40ma) +1 dagger #######################Cast: Ensorcelled HibernationK   kobold brigand (missile)K   kobold _The kobold misses you.You take 5 damage, and have 32/44 hp. _80% health threshold reached. _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r`h?I @, ally target)@   shadow  You take 5 damage, and have 32/44 hp. _80% health threshold reached. _Unknown command.  Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.*r`h slow, ally t…)Your shadow gestures at the kobold brigand while chanting.r`h! vK@vvThe kobold brigand seems to slow down.  Your orb unleashes a flurry of shooting stars!r`h3=0----4.1 (1Touch -Star r`h_-r`h5 _The kobold hits you but does no damage. _You now have 20/23 mp.r`h*  You barely miss the kobold brigand.The kobold brigand is moderately wounded.r`h 9°r`h *7 (0.6r`hd r`h T _The kobold brigand misses you.s`h& °You closely miss the kobold brigand.The kobold brigand is moderately wounded.s`h&'5.3s`h[2s`h4S _The kobold barely misses you.s`he °You hit the kobold brigand but do no damage.The kobold brigand is moderately wounded.8 (0.5s`hvr:°s`hu_ _The kobold brigand completely misses you.s`h9 .  You hit the kobold brigand but do no damage.The kobold brigand is moderately wounded.s`hn e=----6.4 (0.6s`h@ s`h L _The kobold misses you.t`hZ]≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ####''########################### .÷#....#(......#.....## .(#....#÷.@)..)'......## ###....#########.).....# #......#.......)).....# '......'...†.....)....+ .#......#......°.@.....# ###....#########@. (#(...#(.....K'v. .(#....#(.....K#v.... ###################### °vK○ The shooting star hits the kobold brigand!  The kobold brigand is severely wounded..KK.#°-7.0t`ht° _The kobold brigand is knocked back.u`h}  You hit the kobold brigand but do no damage.The kobold brigand is severely wounded.The shooting star hits the kobold brigand!u`h )° u`h>u`hGV°°u`hnU4-6u`h~K°°u`haR _You kill the kobold brigand!u`h& 5°u`h' u`h U°°u`h I _No target in range!u`h P°°u`h7 u`hL M°°u`hF I _No target in range!v`hv`ha)K°.v`h=g41=8.6 (1.0 _v`h\;°v`hv`h)KK(confused, ally target)v`h=9.1 (0.5 _You hit the kobold but do no damage. The kobold appears confused.v`hto  You strike the helpless kobold from behind!  You impale the kobold!!v`h¹Y  You kill the kobold!v`hq))v`h u-6Ensorcelled Hibernation v`h  v`hr M _Your shadow fades away.v`h_ v`h:h 7-v`ht v`hw H _No target in view!w`hDw`hw`hw`h5w`h: _w`hw`hg5==w`h}w`hw`hw`hw`h7a2=w`h< w`hY ,w`h$6=w`h+e=w`hh>w`h>w`hK,w`hyMw`h]N7w`hN=w`hO3w`hEbk==w`hfw`hpw`h=rw`hw`hw`hєw`hw`hөw`hw`h8w`h'/===w`hլw`hw`hշw`h(w`hw`hnz _Your orb has finished recharging its magic.w`hw`hw`hw`hK9=w`h w`h?w`hw`hw`hw`hqw`h:w`hBw`h=w`hV40=w`h w`h,w`hkw`h w`hpw`hw`h#,w`h&w`hl*a1=w`h.w`hK2,w`h45w`h8,w`h^Mw`hWN2=w`hU,w`hBYw`hPcBw`hAga3=w`hnBw`h rw`hMx,w`hyw`h{},w`hw`hRw`hh4==w`hw`h`w`h#####''######################### ..÷#....#(......#.....## .(#....#÷.@)..)'......## ####....#########.).....# ..#......#.......)).....# .w`h.'......'...†.....)....+ ..#......#........).....# ####....#########.......# ..(#(...#(.....)@)w`h0# ..(#....#(......# ##################### w`h055.6 (36.0)w`hϳ.6.2 (36.6w`hw`hN~  d - 25 poisoned darts (gained 3)  There is an open door, spattered with blood here.w`h,7.2 (37w`hw`hI _You see here a +0 club. _Health restored: 44; MP restored: 23w`hK3w`hNw`hw`hw`h: _w`h6w`h2w`h9=w`h[w`h<  You see here a +0 club.w`hw`hU _w`h(w`hv w`h2  w`h*Things that are here:  w`h#a +0 club; a gnoll corpsew`hw`h w`h  _w`ho,w`h"Xw`h+Xw`h.,w`h0w`h4w`hV8w`h8w`h<w`h`@7 _You open the door.x`h3x`hx`h @  There is an open door here.x`h ~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈ ~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈ ######################### #≈≈≈≈ (......#.....## #...... #≈≈≈≈ x`h÷.@)..)'......###....... ########.).....#........ #.......)).....#........ '...†.....)....'.. #........).....#@....... ########.......#........ x`h(.....))).....###....... (......#.....## #.:...K ############## ######K   kobold (missile, asleep) x`hp+ 63.0 (5.8)  A kobold comes into view.x`hV9/  --more--y`hB y`hk6 6 (6.4 _y`hq#y`h=&}`h$≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈ ######################## #≈ ......#.....## ##......# #≈ .@)..)'......###.......# #######.).....#..# .......)).....#. ...†.....)....'. ........).....#.}`h######.......#.# .....))).....### ......#.....## ##.:...K# ############# ####### }`h1}`hxK.K)}`hL4.2 (0.6Ensorcelled Hibernation}`ho}`h( _The kobold shouts!~`hR(####################### #≈ .....#.....## ##......# #≈ @)..)'.##.......# ######.).....#..# ......)).....#..†.....)....'.....).....#. ######.......#.# ....))).....### #.....## ##.:..K.# ############ ######## ~`h{fY8~`he<b #≈#.....## ##......# #≈ )..)'......###.# .).....#.##+)).....#.K†.....)....'.).....#.K.#.# ))).....###.# #.....## ##.:..K.#  # KK 3 kobolds (missiles, 2 asleep)  2 kobolds come into view.  --more--`hK. 5.4 _`h`hvr4`h\ _Unknown command.`h3 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈# ##################### #≈# ...#.....## # #≈≈≈≈≈≈≈# ..)'......### ####.).....#.##+#...)).....#.K# †.....)....'.# .....).....#..K# ####.......#....@...# `h4 )))##....K..# ...#.....## ##.:....# ########## ######## `h5= `h? 0=6.0`hE `htH T _The kobold closely misses you.`h`hT`h"`h%F _Unknown command.`hl&8  You hit the kobold.`h0(KK 2 kobolds (missiles,`h]Mn-6Ensorcelled Hibernation `h%x`hSzJ _You kill the kobold!`h `h 8-`h5 `h+ I _No target in range!`h `h] `h! `hZ$ I _No target in range!`h:~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈# #################### #≈# #.....## # #≈≈≈≈≈≈≈# .)'......### `hy  ###.).....#.##+#  ...)).....#.K#  )....'.#  ....).....#..K# ###.......#........##+#`hI1 .)))##....(..#  ..#.....## ##.:....#  ######### ########    `h!`h`hG/7.2 _`h`h`hҿ~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# #####≈# # #≈# .#.....## ##......# #≈# )'......###.#  .).....#.##+#  )).....#.K#  )....'.#  ).....#.K#  .#.##+#  ))).....###....(..# `h .#.....## ##.:....#   #      `h `h&8`h`h`h8\≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# #####≈# # #≈# #.....## ##......# #≈# '......###.#  #.).....#.##+#  .)).....#.K#  )....'.# `h ).....#.K#  #.#.##+#  .....###....(..#  #.....## ##.:....#   #      `hw`h(8.4`hd`h`h5O N~~~~~~~~~~~~~≈~~~≈~~~~~~~~~≈# ~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈# ################# #≈# .....## # #≈≈≈≈≈≈≈# ......###  .....#.##+#  )).....#.K#  )....'.#  .).....#..K#  ..........##+# )#....(..#  .....## ##.:....#  ###### ########    `hY `hD^ (9.0`hf `hi `hT  _No target in range!`hp 4`h{ } _No target in range!`h) S ≈~~~≈~≈# ≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# #####≈# ## #≈# ## ##......# #≈# ###.#  ).....#.##+#  ).....#.K#  .)....'.#  ).....#.K#  #.##+#  .....###....(..#  ## ##.:....#   ########     _No target in range!`h J6 _`hhNo target in range! __ The helpless kobold fails to defend itself.  You spit the kobold like a pig!!!`ha  You kill the kobold!Your shadow eviscerates the kobold with a dagger!!`hc(@(@   shadow`hϹ)70.2`h`hJ _You kill the kobold!`h `h& `h `h H _No target in view!`h `h `h `h H _No target in view!`h' ~≈~~~≈~≈# ~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#≈#####≈#### #≈#`h .## ##......# #≈#.###.# .).....#.##+# )).....#.(# .)....'.# .).....#.@(# .#`h .##+# ).....###....(..# .## ##.:....# # ########    `h `h -8 _`h `hݼ `hq C~≈~~~≈~≈# ≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#≈#####≈#### #≈# #.....## ##......# #≈# '......###.# `hu #.).....#.##+# .)).....#.(# .)....'.# .).....#.@(# #.#.##+# )).....###....(..# #.....## ##.:....# # ##    `h `h (1.4`h `h `hp≈~≈~~~≈~≈# ~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#≈#####≈### #≈# .#.....## ##......# #≈# )'......###.# #.).....#.##+# .)).....#.(# .)....'.# .).....#.@(# #.#.##+# ).....###....(..# .#.....## ##.:....# # #    2.0`h`h`hND≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈# #################### #≈# ..#.....## ##......# #≈# .)'......#.# ###.)......##+# ...)).....#...(# ...)....'..# ).....#@(# ###.......###+# .))).....###....(..#  ..## ##.:....# ######### ########    `h[`hb&6`hm`hWq`h7 '≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈# ##################### #≈# ...#.....## ##......# #≈#)'......#.# ####.)......##+# ....)).....#...(# †.....)....'..# ).....#@(# ####.......###+# ..))).....###....(..#  ..## ##.:....# ########## ########  `h `h (3.2`h `h> `h ###################### #≈ ....#.....## ##......# #≈ )..)'......#.# #####.)......##+# .....)).....#`h ...(# .†.....)....'..# ......).....#@(# #####.......###+# ...))).....###..@.(..# ..## ##.:....# ########### ######## `h `h h.`h &8`h `h M _Your shadow fades away.`hj.....#.....## ##......# # @)..)'......#.# ######.)......##+# ......)).....#`hk:...(#†.....)....'..# .......).....#(# ######.......###+# `hkB....))).....###....(..# ..# ##@:....# ############ ########`ho+`h|`h(4.4`h`h`h #.....## ##......# #≈ )..)'......###.# .).....#.##+# )).....#.(# †.....)....'.# ).....#.(# .#.##+# ))).....###....(..# #.....## ##.@....#  # `h0$ `hM, (5.0`h5 `h^@  `h@ W You pick up Great Wizards, Vol. VII and begin reading...`hD +6.0 (1`hyJ `hiM s  You add the spells Passage of Golubria and Yara's Violent Unravelling to your _library.`hԚ##################### #≈# ...#.....## `h# #≈≈≈≈≈≈≈# ..)'......### ####.).....#.##+# `h...)).....#.(# †.....)....'.`h# .....).....#..(# ####.......#........##+#)))#...@(..# ...#.....## ##......# ########## ########`hH`hӽ)6 (0`h`hz`h?≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈# #################### #≈# #.....## `ho# #≈≈≈≈≈≈≈# .)'......###  ###.).....#.##+#  ...)).....#.(# `h )....'.#  ....).....#..(# `hN ###.......#.....@..##+# .)))##....(..#  ..#.....## ##......#  ######### ########`hH    `h`h(7.2`hN`hl`h ~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈# ################### #≈# .#.....## # #≈≈≈≈≈≈≈# )'......### `h 6 ##.).....#.##+#  )).....#.(#  )....'.#  ...).....#..(#  ##.......#........##+# )))##....(..#  .#.....## ##......#  ######## ########    `h `hؿ &8`h `hY `h]~~~~~~~~~~~~~≈~~~≈~~~~~~~~~≈# ~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈# ################## #≈# #.....## # #≈≈≈≈≈≈≈# '......###  #.).....#.##+#  .)).....#.(#  )....'.#  ..).....#..(#  #..........##+# ))#....(..#  #.....## ##......#  ####### ########    8.4`hg`hh`hN..~..~~.~~.~~~~.~~~.~~~.~~.~# ~~~~~~~~~~~~~≈~~~≈~~~~~~~~~≈# ~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈# #`h################ #≈# .....## # #≈≈≈≈≈≈≈# ......###  .....#.##+#  )).....#.(# `h-F )....'.#  .).....#..(#  ..........##+# )`hi#....(..#  .....## ##......#  ###### ########   `h`h(9.0`h`h`hf ~..~~.~~.~~~~.~~~.~~~.~~.~# ≈~~~≈~≈# ≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# #####≈# #### #≈# ## ##......# #≈# ###.......#  ).....#.##+#  ).....#.(#  .)....'.# `hC W ).....#.(#  #.##+#  .....###....(..#  ## ##......#   ########    `h `h_ C6`hp###Kj#Kj#gj#'jjj 3 gnolls (1 polearm, asleep)g   hobgoblin (asleep)KK 2 kobolds (1 missile, asleep)  You open the door.  2 kobolds, a hobgoblin and 3 gnolls come into view.`h!/  --more--`h5  A kobold is wielding a +0 club and quivering poisoned darts.  The kobold shouts! You hear a shout! The gnoll shouts!`h L $jKKjjgjjj)gKK)The gnoll misses you.`h/ l====80.6 (1.0Ensorcelled Hibernation`hO  _The hobgoblin shouts! You hear a shout! The gnoll shouts! _Found 82 gold pieces.`h<74`h%A\ _Unknown command.`h60~~~~~~~~~~~~≈~~~≈~~~~~~~~~≈ ≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈ `h1################ $j ....## ##......# KK.###.......# jj# ).....#..##g# )..( .)....'. ).....#( .##+`h3H###....(..# ## ##...... ##### #######`hC7`hw8`hxFfj$'g`hHi===-1.2 (0.6 _`hQ`hT`h≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈# `hY ###############jj$#≈# ...## ##......#KKK#≈# #.......#gjj#  ..##'#  .....#.g(# `h  )....'..#  .....#.#  .....#.##+# `hw W ###....(..#  ## ##......#  #### ########  `h@  j 4 gnolls (1 polearm, 1 wandering) g 2 hobgoblins (1 wandering) 3, 1 wandering) `h{`hl& `ht-A gnoll, a kobold and a hobgoblin come into view.`h)/  --more--`hhv ---8 _`h`hL _You see here 7 stones.`h!`h#:---`hZ0`h=z _Unknown command.`hH`h$S\ _Unknown command.`hxT`hV^`hBi\ _Unknown command.`hj`hr`huF _Unknown command.`h'K..#Kjj##.K.######jjjjjj 6 gnolls (3 polearms, 1 wandering…)K 6 kobolds (1 missile, 1 wandering, 3 a…) _Unknown command.Unknown command.  You open the door.  2 gnolls and 3 kobolds come into view.  --more--`h.Kg.g2 asleep)3 asleep) 2.8 (1.0 _`h`h`h `h`h`h\ _Unknown command.`h#`h]`h+F _Unknown command.`hz` `hb  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice8%2  b + Confusing TouchHexes7% 3 c - Tukima's DanceHexes`hd /7%3  d - GloomHexes/Necromancy16%3 Select a spell to cast [?] help[Esc] exit`h`h`hR~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#  Salticid the Slicer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈#  Spriggan of Dithmenos ****.. ###############jj$#≈≈≈≈≈≈≈#  Health: 44/44 ======================== ...## ##......#.KK#≈≈≈≈≈≈≈#  Magic: 23/23 ======================== ....###.......#Kjj#  AC: 4Str: 4 .....#........##g#  EV: 22`hInt: 17 .....#..........(#  SH: 0Dex: 19 )....'..........g#  XL:  9 Next: 34% Place: Dungeon:6 .....#..........@#  Noise: ---------  Time: 5382.8 (0.0) .....#........##'#  a) +1 dagger ....###....(..#K..  Cast: Ensorcelled Hibernation ...## ##......#Kjj# #### ########.K.# #####  jjjjjj 6 gnolls (3 polearms, 2 asleep)  gg 2 hobgoblins  K 6 kobolds (1 missile, 3 asleep) You open the door. _2 gnolls and 3 kobolds come into view. [0;`h~10m_Unknown command. _Unknown command.Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`hD*~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#  Salticid the Slicer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈#  Spriggan of Dithmenos ****.. ###############jj$#≈≈≈≈≈≈≈#  Health: 44/44 ======================== ...## ##......#.KK#≈≈≈≈≈≈≈#  Magic: 23/23 ======================== ....###.......#Kjj#`ha  AC: 4Str: 4 .....#........##g#  EV: 22Int: 17 .....#..........(#  SH: 0Dex: 19 )....'..........g#  XL:  9 Next: 34% Place: Dungeon:6 .....#..........@#  Noise: ---------  Time: 5382.8 (0.0) .....#........##'#  a) +1 dagger ....###....(..#K..  Cast: Ensorcelled Hibernation ...## ##......#Kjj# #### ########.K.# #####  jjjjjj 6 gnolls (3 polearms, 2 asleep)  gg[39`h;49m 2 hobgoblins  K 6 kobolds (1 missile, 3 asleep) You open the door. _2 gnolls and 3 kobolds come into view. _Unknown command. _Unknown command.Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`hH~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#  Salticid the Slicer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈#  Spriggan of Dithmenos ****.. ###############jj$#≈≈≈≈≈≈≈#  Health: 44/44 ======================== ...## ##......#.KK#≈≈≈≈≈≈≈#  Magic: 20/23 ====================---- ....###.......#Kjj# AC: 4Str: 4 .....#........##g# EV: 22Int: 17 .....#..........(# SH: 0Dex: 19 )....'..........g# XL:  9 Next: 34% Place: Dungeon:6 .....#..........@#`h Noise: ---------  Time: 5382.8 (0.0) .....#........##*# a) +1 dagger ....###....(..#K.. Cast: Ensorcelled Hibernation ...## ##......#Kjj# #### ########.K.# ##### jjjjjj 6 gnolls (3 polearms, 2 asleep)  gg 2 hobgoblins  K 6 kobolds (1 missile, 3 asleep) _Unknown command.Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, chance to affect: 69%)`hK T K*`h^*jAim: a gnoll, wielding a +0 spear (asleep, chance to affect: 61%)`h~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#  Salticid the Slicer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈#  Spriggan of Dithmenos ****.. ###############jj$#≈≈≈≈≈≈≈#  Health: 44/44 ======================== ...## ##......#.KK#≈≈≈≈≈≈≈#  Magic: 20/23 ====================---- ....###.......#Kjj#  AC: 4Str: 4 .....#........##g#  EV: 22Int: 17 .....#..........(#  SH: 0Dex: 19 )....'..........g#  XL:  9 Next: 34% Place: Dungeon:6 .....#..........@#  Noise`h : ---------  Time: 5382.8 (0.0) .....#........##'#  a) +1 dagger ....###....(..#K..  Cast: Ensorcelled Hibernation ...## ##......#K*j# #### ########.K.# #####  jjjjjj 6 gnolls (3 polearms, 2 asleep)  gg 2 hobgoblins  K 6 kobolds (1 missile, 3 asleep) _Unknown command.Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, chance to affect: 61%)`h;I j21, 1…)(   +0 spear (polearm, minion)The +0 spear dances into the air!`h"{l  The gnoll shouts!  Your orb unleashes a flurry of shooting stars!`hA}M  The kobold shouts! x2; The gnoll shouts!`h}`h~`h  The hobgoblin misses you. The shooting star hits the hobgoblin!`h/.jjv$jlly targ   hobgoblin (ally target)K1 distracted, 1 …)`hݻ`ht`h  You kill the hobgoblin!The gnoll hits your +0 spear but does no damage.`hw  The gnoll hits your +0 spear.  The kobold hits your +0 spear with a +0 club.`ht`h`h}  Your +0 spear falls from the air.The shooting star hits the kobold!`h$KK)v))K 5)`ha`h[`h`h2.j`h0jK$`hK`hK`hhv`h zv°KjjK`hF`hpG==`hG3.8 (1`hH!-Star `hI`hV`hX°`hX`hA` `h@a `hb%_You kill the kobold! `h6cR_You now have 20/23 mp.`hc`hc `h  You open the door.  2 kobolds, a hobgoblin and 3 gnolls come into view.A kobold is wielding a +0 club and quivering poisoned darts.The kobold shouts! You hear a shout! The gnoll shouts!  The gnoll misses you. _The hobgoblin shouts! You hear a shout! The gnoll shouts!  Found 82 gold pieces. _A gnoll, a kobold and a hobgoblin come into view.You see here 7 stones.  You open the door. _2 gnolls and 3 kobolds come into view.The +0 spear dances into the air!  `h… The gnoll shouts!  Your orb unleashes a flurry of shooting stars!  The kobold shouts! x2; The gnoll shouts!  The hobgoblin misses you. The shooting star hits the hobgoblin!  You kill the hobgoblin!The gnoll hits your +0 spear but does no damage.  The gnoll hits your +0 spear.  The kobold hits your +0 spear with a +0 club.  Your +0 spear falls from the air.The shooting star hits the kobold! _You kill the kobold!You now have 20/23 mp.`h _2 kobolds come into view. _The kobold closely misses you.  You hit the kobold. _You kill the kobold!  `h No target in range! _No target in range!  No target in range!  No target in range! _No target in range!  The helpless kobold fails to defend itself.  You spit the kobold like a pig!!!  You kill the kobold!  Your shadow eviscerates the kobold with a dagger!! _You kill the kobold!  No target in view! _No target in view! _Your shadow fades away.You pick up Great Wizards, Vol. VII and begin reading...  You add the spells Passage of Golubria and Yara's Violent Unravelling to your _library.  `h #You open the door.  2 kobolds, a hobgoblin and 3 gnolls come into view.  A kobold is wielding a +0 club and quivering poisoned darts.The kobold shouts! You hear a shout! The gnoll shouts!`hՎ`h`h~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#  Salticid the Slicer ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈#  Spriggan of Dithmenos ****.. ###############.j$#≈≈≈≈≈≈≈#  Health: 44/44 ======================== `hs...## ##......#jK$#≈≈≈≈≈≈≈#  Magic: 20/23 ====================---- ....###.......#Kjj#  AC: 4Str: 4 .....#........##K#  EV: 22Int: 17 .....#..........$#  SH: 0Dex: 19 )....'.........vg#  XL:  9 Next: 34% Place: Dungeon:6 .....#.........v@#  Noise: ==-------  Time: 5383.8 (0.0) .....#........##)#  a) +1 dagger ....###....(..#°).`h   Cast: Ensorcelled Hibernation ...## ##......#Kjj#  -Star #### ########.K.# #####  jjjjjj 6 gnolls (2 polearms)  g   hobgoblin (ally target)  K 5 kobolds (1 missile) The gnoll hits your +0 spear.  The kobold hits your +0 spear with a +0 club.  Your +0 spear falls from the air.The shooting star hits the kobold! _You kill the kobold! _You now have 20/23 mp.`h`h`h;°`h`hYour +0 spear falls from the air.shooting star hits the kobold! _You kill the kobold! _You now have 20/23 mp.  You hit the hobgoblin.  The hobgoblin is severely wounded.`hH  The hobgoblin completely misses you. The shooting star hits the kobold!$j$jKjj... 4`hx9`h&L  You kill the kobold!The shooting star hits the hobgoblin.`h[○†KK 4 kobolds (1 missile)`h\w`hv^jj°°`hRKjj...`hL4-4.3 (0.5`hS°°`hcM _You kill the hobgoblin!`h)U9~~~~~~~~~~≈~~~≈~~~~~~~~~≈#~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈# ################.$$#≈# ##......#jKj#≈≈≈≈≈≈≈###.#Kj$# ).....###j# ).....#..$#`hWR )....'.@†# ).....#..°(# ..#........##)# ..###....(..#Kjj ....## ##......#...# ##### ########.K.#  5##### 2  `h`h°`hw`h6`h)--`h#9 (0.6`h_`hp°`h`hC`h c~≈~~~≈~≈# ~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#≈#####≈####.$$#≈#.## ##......#jKj#≈#.###.#Kj$# .).....#.##j# )).....#.$# .)....'°†# .).....#.°(# .#.##)# ).....###....(..#Kjj# .## ##......#...# # ########.K.#  #####    `h $j°j.`h =`hd 5.5`h `h °`hq °`h `hh  `h  `h 2_The gnoll completely misses you.`h] `h~≈~~~≈~≈# ≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#≈#####≈####.$$#≈# #.....## ##......#jK$#≈# '......###.#Kjj# #.).....#.##j# .)).....#.$# .)....'.°†# .).....#.°(# #.#.##j# )).....###....(..#Kj.# #.....## ##......#...# # ##.K.#  3 gnolls (1 polearm) #####   $Kj.j)KKK 2 kobolds (1 missile)-6.1`h`h`he≈~≈~~~≈~≈# ~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#≈#####≈###.$$#≈# .#.....## ##......#j$$#≈# )'......###.#KjK# #.).....#.##j# .)).....#.j$# .)....'.†# .).....#.j(# #.#.##)# ).....###....(..#KjK# .#.....## ##......#...# # #.K.#  #####   -7`hF`h~≈~≈~~~≈~≈# ≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#≈#####≈###.$$#≈# ..#.....## ##......#j$$#≈# .)'......###.#KjK# #.).....#.##j# .)).....#.j$# .)....'.†# .).....#.j(# #.#.##)# .))).....###....(..#KjK# .#.....## ##......#...# # #.K.#  #####    `h'jj.K°K   kobold7.3`hP`h~≈~≈~~~≈~≈#≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#≈#####≈##`h3#.$$#≈#.#.....## ##......#j$$#≈# ..)'......###.#KjK# #.).....#.##'# .)).....#.jj$# †.....)....'`h.j.†# .).....#.(# #.#`hq.##K# .))).....###....(..#°jK# .#.....## ##......#...## #.K.#  #####`h/ `h`hS1=9`h@`hb`hJ< #~≈`h[T ~≈~~~≈~≈ ~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈≈#####≈##.$$#≈.#.....## ##......#j$$#≈ )..)'......###.#KjK##.).....#.##'#.)).....#.jj$# .†.....)....'.j.†#.).....#.(##.#.##K#.))).....###....(..#°jK# ....#.....## ##......#...## #.K.# #####$Kjj.j.Kjj 4 gnolls (2 polearms)K 2 kobolds (1 missile)`h4 D8.5`h~≈~≈~~~≈~ ~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈#######.$$#.#.....## ##......#j$$# @)..)'......###.#Kj$##.).....#.##K#.)).....#`h^.jj.$# ..†.....)....'.j..†#.).....#.K(##.......#.##j#.))).....###....(..#°jK# .....#.....## ##......#...## #.K.# 3 gnolls (1 polearm) #####   kobold`h#`h%`h}(`h=,`hQ'j.jKj.Kj)j 4 gnolls (2 polearms)K 2 kobolds (1 missile)9.1`h%b`h 1`~≈~≈~~~≈ ≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈ ~≈########.$$#.#.....## ##......#j$$# .@)..)'......###.#Kj$##.).....#.##'#`h1.)).....#......j.jK$#.†.....)....'.@....j.K.†#.).....#.j(##.......#.##)#.))).....###....(..#°jK# ......#.....## ##......#...## ##.K.# 3 gnolls (1 polearm`hj2) #####   kobold`h5`h(I:j.`hI%7`h(W`h.Y`h7T~≈~≈~~~≈ ~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈ ~~≈#########.$$# `h'V+(......#.....## ##......#j$$# ÷.@)..)'......###.#Kj$##.).....#.##'# #.)).....#......jj.K$# '...†.....)....'@.....j.K.†# #.).....#.j(##.......#.##)# `h W(.....))).....###....(..#°jK# (......#.....## ##......#...###### ##.K.# #####`h,Y`hY`h0[`h`\`h ijj.j.K.K   kobold`h5jD=90.3`ht`h@x`h, ~≈~≈~~~≈ ~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~ .~~≈##############.$$# #(......#.....## ##......#j$$# #÷.@)..)'......###.#Kj$##.).....#.##'# .#.)).....#.....jj..K$# .'...†.....)....@.....j.K..†# .#.).....#.j(##.......#`hW y.##)# #(.....))).....###....(..#°jK# #(......#.....## ##.#...##### ##.K.# #####j.K.K   kobold9 _There is an open door here.`h2 .~≈~≈~~~≈ .~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~ ..~~≈##################.$$# .#(......#.....## ##......#j$$# .#÷.@)..)'......###.......#Kj$# .`hf4 ^#.).....#..##'# ..#.)).....#.....jj..K$# ..'...†.....)...@'....j.K...†# ..#.).....#.j(# .#.#..##)# .#(.....))).....###....(..#°jK# .#(......#.....## ##...#...### ########.K.# 2 #####`hQ7 `h8 `hnR j..jj 3 gnolls (1 polearm)`hT .1.5 _`hob `hyd `h`h.`h ~≈`h~≈~~~≈ .`hE.~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈`h .~~`h[ ≈##### `h '`h"#######`h@######.$$# .`hl.#(......#.....## ##......#j$$# .`h?.#÷.@)..)'......###.......#Kj$# .`h.`h[#.).....#........##'#`hx.#`hB .)).....#....j....K$#`h"!.'...†.....)..@.'....jjK...†#`h".#`h%&.).....#`h&).j(# .`h' .`h(#`h(_.#........##)# .`h).#(.....))).....###....(..#°jK# .`h+K.#(......#.....## ##...`h+...#...#`h4\######## ########.K.#`h(6# 2`h6  `ho7`h8- #####`h9`h=`hW`hHX3j.`hZ`hZ 2.1`hʠ`h4,n.~≈~≈~~~≈.~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈.~~≈##### ''##########.$$#.#(......#.....## ##......#j$$#.#÷.@)..)'......###.......#Kj$#.#.).....#........##'#.#.)).....#....j....K$#.'...†.....).@..'...j.jK...†#.#.).....#.j(#.#.#........##)#.#(.....))).....###....(..#°jK#.#(..#.....## ##......#...########## #.K.# j   gnoll (  #####j.j 2 gnolls (1 polearm)7`h>`h@`hc$.~≈~≈~~~≈.~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~.~~≈ #''####.$$.#(......#.....## ##......#j$$.#÷.@)..)'......###.#Kj$.#.).....#........##'#.#.)).....#...j.....K$#.'...†.....)@...'...j.jK...†#.#.).....#.j(#.#.#........##)# (...#(.....))).....###....(..#°jK`h/.#(......#.....## ##......#...### #.K. `h_=&j.j.jj 2 gnolls (1 polearm)2=3.3`hqI`hN ~....~≈~≈~~~≈ ~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈ ~.....~~≈ ##''##########. #....#(......#.....## ##......#j #....#÷.@)..)'......###.#Kj #....#.).....#.##'.#.)).....#..j......K$.'...†.....@....'..j..jK...†.#.).....#.j( #....#.#.##) #(...#(.....))).....###....(..#°j #....#(......#.....## ##......##### #.K `h `h 9Ensorcelled Hibernation   Things that are here: _a +0 club; a gnoll corpse`h ~....~≈~≈~~~≈ ~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈ ≈~.....~~≈#''#########. ÷#....#(......#.....## ##......#j (#....#÷.@)..)'......###.#K ##....#.).....#.## #......#.)).....#..j......K '......'...†....@)....'..j..jK... #......#.).....#.j ##....#.#.## (#(...#(.....))).....###....(..#° (#....#(......#.....## ##......#### #. `h =4.5 _`h `h\~....~≈~≈~~~ ≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈~.....~~≈#''##### .÷#....#(......#.....## ##......# .(#....#÷.@)..)'......###.##....#.).....#. .#......#.)).....#..j...... .'......'...†...@.)....'..j..jK .#......#.).....#.#....#.#. .(#(...#(.....))).....###....(..# .(#....#(......#.....## ##......##### # 5.1`hl~....~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈~.....~~≈#''########.÷#....#(......#.....## ##...... ..(#....#÷.@)..)'......###.#....#.).....#. ..#......#.)).....#..j ..'......'...†..@..)....'..j..jK ..#......#.).....##....#.#. ..(#(...#(.....))).....###....(.. ..(#....#(......#.....## ##......######## `h`h=`hM7`h `h`h]≈~~~~....~≈~≈ ~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈ ~≈≈≈~.....~~#''#######.÷#....#(......#.....## ##.(#....#÷.@)..)'......####....##.).....#.#......#.)).....#..j.'......'...†.@...)....'..j..jK.#......#.).....##....##.#.(#(...#(.....))).....###....(.(#....#(......#.....## ######### `hd66.3`h`hy ~≈~~~~....~≈~≈ ≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~ ~~≈≈≈~.....~~#''###.÷#....#(......#.....## ## (...(#....#÷.@)..)'......####....##.).....#.#......#.)).....#..j.'......'...†@....)....'..j..j.#......#.).....##....##.#.(#(...#(.....))).....###....(.(#....#(......#.....## ######## `hZ `h ;9`hߑ ~≈~~~~....~≈~ ~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~ ≈~~≈≈≈~.....~~#''## )....÷#....#(......#.....## ## )(...(#....#÷.@)..)'......####....##.).....#.#......#.)).....#..j.'......'...@.....)....'..j...#......#.).....##....##.#.(#(...#(.....))).....###.....(#....#(......#.....## ###### `h* '7.5`h `h  `h4 `h> d_You see here a hound corpse.`hs~≈~~~~....~≈ ~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈~~≈≈≈~.....~~#'' .)....÷#....#(......#.....## ## .)(...(#....#÷.@)..)'......####....##.).....#.#......#.)).....#..j.'......'..@†.....)....'..j.#......#.).....##....##.# ).....(#(...#(.....))).....### ).....(#....#(......#.....## ### 8.1 _`hi`hS~≈~~~~....~≈~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈≈~~≈≈≈~.....~~#'' #.)....÷#....#(......#.....## ## '.)(...(#....#÷.@)..)'......####....##.).....#.#......#.)).....#..j.'......'.@.†.....)....'..j.#......#.).....##....##.# )).....(#(...#(.....))).....### #).....(#....#(......#.....## ### `h!`hT3==7`h`hY _MP restored: 23`h.~≈~~~~....~≈~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈≈~~≈≈≈~.....~~##'' .#.)....÷#....#(......#.....## ## .'.)(...(#....#÷.@)..)'......### .#....##.).....#.#......#.)).....#...'......'@..†.....)....'...#......#.).....# .#....##.# ))).....(#(...#(.....))).....### .#).....(#....#(......#.....## ##### `h`h9.9.3 _`h`hd`hӋ ~≈~~~~....~≈ ≈~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈~~≈≈≈~.....~~###''.#.)....÷#....#(......#.....## .'.)(...(#....#÷.@)..)'......### ..#....###.).....#.#......#.)).....#.'......@...†.....)....'.#......#.).....# ..#....###.# .))).....(#(...#(.....))).....### ..#).....(#....#(......#.....## ######9 _There is an open door here.`h8 n~≈~~~~....~≈≈~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈~~≈≈≈~.....~~###''#.#.)....÷#....#(......#.....## .'.)(...(#....#÷.@)..)'.......`h% ###....#########.).....#.#......#.)).....#.''...†.....)....'.#......#.).....#`h1 ".###....#########.# ..))).....(#(...#(.....)))......#).....(#....#(......#.....#########`h `h 0400.5 _`h`h`h #####......+...†........#####`he ==`h %1.5 (1.0`h `h"#  `h# `ho$ _You close the door.`h..~~~.~~~~.~~....~.~~~~~....~.. ~~~~~~~~≈~~~~....~~~~~~~≈~~~~~~~~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~ ≈≈≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈ ##############''#################.#.)....÷#....#(......#.'.)(...(#....#÷.@)..)'.#########....#########.)..... #..#....@.#.......))..... #.'......+...†.....).... #..........#......#........).......#########....#########.......))).....(#(...#(.....))).....# ....#).....(#....#(......#.....## ################################`h`hij`hz%2.1 (0.6`h`h`h8............................... ~..~~~.~~~~.~~....~.~~~~~....~.. ~~~~~~~~~≈~~~~....~~~~~~~≈~~~~~~~~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~ ≈≈≈≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈ ###############''##############.#.)....÷#....#(......#.'.)(...(#....#÷.@)..)'. .....#########..@.#########.)#...#......#.......))  #.'......+...†.....) ##..........#......#........)..#########....#########......))).....(#(...#(.....)))..... .....#).....(#....#(......#.....# #################################`hH`hL%7`h@V`hX`h ]M( ................................. ~..~~~.~~~~.~~....~.~~~~~....~.. ~~~~~~~~~≈~~~~....~~~~~~~≈~~~~~~~~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~ ≈≈≈≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈ ###############''################.)....÷(......#.....#'.)(...(÷.@)..)'.. `h E.....#########....#########.) #...##.......)).  ...'+...†.....) ##..........#......#........)....###### `h) `h3 23.3`h> `hA k _Your orb has finished recharging its magic.`h GM.###.#.....(........ ................................. ~..~~~.~~~~..~~~~~....~.. ~~~~~~~~~≈~~~~....~~~~~~~≈~~~~~~~~~~~≈~≈≈~~....f~≈~~≈≈~≈~≈~~ ≈≈≈≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈ ###############''################.)....÷(......#.....#'.)(...(÷.@)..)'.. .....#########....#########.) ##..........#......#.......)).....f   sleepcap (wandering)##....#`h `h \~ff`h &9`hj `h`h ################.#...........###.#(.. ................................. ~..~~~.~~~~..~~~~~....~.. ~~~~~~~~~≈~~~~~~~~≈~~~~~~~`h ~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~ ≈≈≈≈≈≈≈≈~~≈≈≈~...f.~~≈≈≈≈≈≈≈≈≈≈≈≈ ###############'@################.)....÷(......#.....#'.)(...(÷.@)..)'.. .....#########....#########.) #.##.......)).  ..'+...†.....) ##..........#......#........).#########....#########.)))())).....`h`h3(4.5`hD`hvOV _There is a large open door here.`hpu###.# #......#.#.############.#######.#......###.#( ................................. ~..~~~.~~~~..~~~~~....~.. ~~~~~~~~~≈~~~~~~~≈~~~~~~~~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~ ≈≈≈≈≈≈≈≈~~≈≈≈~..@f.~~≈≈≈≈≈≈≈≈≈≈≈≈ ###############''################.)....÷#....#(......#.....#'.)(...(÷.@)..)'.. .....#########....#########.) ###.......)).  .'+...†.....) ##..........#......#........).#########....#########.`h`h`hȿ!5.1`h`ht `hN`hI*_The sleepcap misses you.`he`h.`hZ% `hǭ:Your spells (cast)`hType`hFailure Level `hIL a - Ensorcelled Hibernation Hexes/Ice`h 68% 2 `h0b - Confusing Touch`h: Hexes`h87%`hٳ3 `hm) c + Tukima's Dance`hHexes`h;7% 3 `hA  d - Gloom`hVHexes/Necromancy 16% 3 `hqSelect a spell to cast [?] help`h-<[Esc] exit`haR ###.##........#.....#.#.### Salticid the Slicer ....#########.......#######.#.... Spriggan of Dithmenos ****.. ............................###.# Health: 44/44 ======================== ..............(.................. Magic: 23/23 ======================== ................................. AC: 4Str: 4 ~..~~~.~~~~.~~....~.~~~~~....~..~ EV: 22Int: 17 ~~~~~~~~~≈~~~~....~~~~~~~≈~~~~~~~ SH: 0Dex: 19 ≈≈≈≈~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈ XL:  9 Next: 34% Place: Dungeon:6 ≈≈≈≈≈≈≈≈~~≈≈≈~..@f.~~≈≈≈≈≈≈≈≈≈≈≈≈[39;`h] 49m Noise: ---------  Time: 5405.1 (0.0) ###############''################ a) +1 dagger .....#.)....÷#....#(......#.....# Cast: Ensorcelled Hibernation .....'.)(...(#....#÷.@)..)'...... .....#########....#########.).... ##..........#......#.......)).... f   sleepcap  #..........'......+...†.....)... ##..........#......#........).... .....#########....#########...... _You close the door. _Your orb has finished recharging its magic. _There is a large open door here. _The sleepcap misses you.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.###.##........#.....#.#.### Salticid the Slicer [4`h` 0m....#########.......#######.#.... Spriggan of Dithmenos ****.. ............................###.# Health: 44/44 ======================== ..............(.................. Magic: 23/23 ======================== ................................. AC: 4Str: 4 ~..~~~.~~~~.~~....~.~~~~~....~..~ EV: 22Int: 17 ~~~~~~~~~≈~~~~....~~~~~~~≈~~~~~~~ SH: 0Dex: 19 ≈≈≈≈~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈ XL:  9 Next: 34% Place: Dungeon:6 ≈≈≈≈≈≈≈≈~~≈≈≈~..@f.~~≈≈≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 5405.1 (0.0) #########[`hb 40m######''################ a) +1 dagger .....#.)....÷#....#(......#.....# Cast: Ensorcelled Hibernation .....'.)(...(#....#÷.@)..)'...... .....#########....#########.).... ##..........#......#.......)).... f   sleepcap  #..........'......+...†.....)... ##..........#......#........).... .....#########....#########...... _You close the door. _Your orb has finished recharging its magic. _There is a large open door here. _The sleepcap misses you.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`hn v.v(ally target) _There is a large open door here. _The sleepcap misses you.  Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.  Your orb unleashes a flurry of shooting stars!`hu 0----=6.1 (1Touch -Star `h `h _The sleepcap barely misses you. _You now have 20/23 mp.`h  f  confused, ally target)@   shadowYou hit the sleepcap but do no damage. The sleepcap appears confused.  Your shadow hits the sleepcap with a dagger.  The shooting star hits the sleepcap!`h o  The sleepcap is heavily damaged.`h `hh( }°v°f@`h3 >-7 (0.6`h? Y°v°`hC 3 _The sleepcap is knocked back.`h  You hit the sleepcap.  The sleepcap is severely damaged.The shooting star hits the sleepcap!`hZ °v°.@   shadow`ho `hY K°°.`hWF W6-7.3`hdR D°°`hV O _You destroy the sleepcap!`h#`°°°`h2`h@F°°`ha H _No target in view!`hUB`hT.°.++#....#....##....#......'.......#......#8.3 (1.0`hulg° _You close the large door.`h3`hl`hf----`h`hB`hQ`h`hK1=`h`h`h,`h`hy _Your shadow fades away.`h`h,`h`hS`h9=`ht`ha2=`h`hU,`h`h,`h`h,`h!!...''#.j..Ensorcelled Hibernation#....##....#......j   gnoll`h"6'.......#......#`h& 10.0)  A gnoll opens the door.`h4./  --more--`hp _You regained 2 mp, and now have 22/23 mp.`h2.....#########.#######.#............................### f..(......~..~~~.~~~~.~~....~.~~~~~....~ ~~~~~~~~~~≈~~~~....~~~~~~~≈~~~~~ ≈≈≈≈≈≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈ ################@'############### ......#.)....÷#.j..#(......#......'.)(...(#....#÷.@)..)'......#########....#########.) ###..........#......#.......))  #.'......'...†.....) ###.#......#........) ......#########....#########.))).....(#(...#(.....)))9 (0.6) _ `h<P_There is a large open door here.`h; |==9.4 (0.5`h@  `hB `hC j_You barely miss the gnoll. The gnoll closely misses you.`heD `hZa-20.0 (0.6`h( `h`hw5_You hit the gnoll but do no damage.`h`h5NY=6`hR `hS`h^Tf_You completely miss the gnoll. The gnoll misses you.`hT`hx7  You hit the gnoll.`hjj 2 gnolls1.1 (0.5`h`h3 _The gnoll is lightly wounded.`ht  You hit the gnoll.  The gnoll is moderately wounded.6`ha`hƋV _The gnoll completely misses you.`h" h  You hit the gnoll but do no damage.`h,  j'  The gnoll is moderately wounded.3==2.2 (0.6`hm6 `h? v _The gnoll misses you. _MP restored: 23`hI i  You hit the gnoll.-7 (0.5`h[ `h_ ` _The gnoll is moderately wounded.`h7  You hit the gnoll.`h j.  The gnoll is severely wounded.`h\4=3.3 (0.6`h`hR _The gnoll barely misses you.`h 7  You hit the gnoll.`h|2-8 (0.5`h0`h^ _The gnoll is severely wounded.`h  You barely miss the gnoll.The gnoll is severely wounded.`h6@j.(1 ally target)@   shadow`h?L===4.3`h``h _Your shadow barely misses the gnoll. The gnoll completely misses you.`h8_  You barely miss the gnoll.`hBj.`hh2-9 (0.6`hM`h^ _The gnoll is severely wounded.`h  You completely miss the gnoll.The gnoll is severely wounded.`h 4=5.4 (0.5`hޓ `hf K _The gnoll misses you.`hw  You hit the gnoll.  The gnoll is almost dead.`hMx%9`h`h< _The gnoll hits you but does no damage.`h7  You hit the gnoll.`hz.   gnoll`h4-6.5 (0.6`h[`h\ I _You kill the gnoll!`hڄ D(ally target)`h^ 4=7.0 (0.5`h `h _You hit the gnoll but do no damage. The gnoll closely misses you.`h`h2--5`h `hxP _You barely miss the gnoll.`hCi`hVje39---=8.1 (0.6`h{`h `hH_You hit the gnoll but do no damage. The gnoll hits you with a +0 club. _You take 5 damage, and have 39/44 hp.`hh  You hit the gnoll but do no damage.`hY].`h%7`h`h,M _Your shadow fades away.`hd\  You hit the gnoll.  The gnoll is lightly wounded.`h*fe40----9.2 (0.5`hs`h:vS _The gnoll closely misses you.`ha  You hit the gnoll.`hR2=8 (0.6`hgv _The gnoll is moderately wounded.`h-  You barely miss the gnoll.The gnoll is moderately wounded.`h(/(30.4`hv;`h?V _The gnoll completely misses you.`h  You barely miss the gnoll.The gnoll is moderately wounded.-9 (0.5`h  You barely miss the gnoll.  The gnoll is moderately wounded. _The gnoll completely misses you.  You barely miss the gnoll.  The gnoll is moderately wounded. _The gnoll completely misses you.`h.%You hit the gnoll.  The gnoll is severely wounded.  Your shadow hits the gnoll with a dagger!`ho2)@@   shadow`hU7-1.5 (0.6Ensorcelled Hibernation `hi`h kI _You kill the gnoll!`h`hY`h`hµH _No target in view!`hf(`h/`h=`h@H _No target in view!`h`h8`hT`hcH _No target in view!`h23`h)B^ _No target in view!`hl`h<`hؘ`hH _No target in view!`h `h# `h- `h0 C _No target in view!`ho `hz `h `h `h `hM `h `h[ `hc `h· :`h `h. `h `hE `hwP `h`X `hZ `h `hv `h `h `h< `hF `h"S `ha `hH3`hK`hQ`h{R$ _`hGX`h`a1=`hf`hoB`h _Your shadow fades away.2= _Your orb has finished recharging its magic.3=`hΪB`h`h4`hK`h>,`h`h `h}h4==`h`hT`hD,`h&`h<  You see here a +0 club.`h>`h _`ha`h`h,`h`h`h~~~.~~~~.~~....~.~~~~~....~..~~ ~~~~~~~≈~~~~....~~~~~~~≈~~~~~~~~~ ≈≈~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~ ≈≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #############''################## ...#.)....÷#..).#(......#.....## ...'.)(...(#....#÷.@)..)'......## ...#########....#########.).....# ..........#.....@#.......)).........'......'.j.†.....)....'....#......#........).....#Ensorcelled Hibernation#########....#########.......# ..))).....(#(...#(.....))).....## ...#).....(#....#(......#.....## j   gnoll (polearm, wandering)########`hCa[39;49m#################### `h 046.3 (14.8)`hUG=9 (15.4 `h`he _Health restored: 44`h `h `h `h/ F _Unknown command.`hY~~~~~~≈~~~~....~~~~~~~≈~~~~~~~~~~ ≈~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ############''################### ..#.)....÷#..).#(......#.....## '.)(...(#....#÷.@)..)'.`hZ ##########....#########.).......#......#.......)).....#.'..j.†.....)....'.#......#........).....#.#########....#########.......#. .))).....(#(...#(.....))).....##`h]#).....(#....#(......#.....## ############################## `h)=7.5 (0.6) `hGu _The gnoll barely misses you. _There is an open door here.`h≈~~~~....~≈~ ~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈~~≈≈≈~.....~~≈##''# .#.)....÷#..).#(......#.....## # .'.)(...(#....#÷.@)..)'......###. .#....###.).....#.#......#.)).....#.'......'@j.†.....)....'.#......#.).....#. .#....###.#. `h))).....(#(...#(.....))).....###. .#).....(#....#(......#.....## ###### #`h)>8.1`h`hS _The gnoll closely misses you.`h  @ , ally target)@   shadowYou hit the gnoll.  The gnoll is lightly wounded.`h 3-6 (0.5`h `h.# ? _Your shadow hits the gnoll with a dagger.`hd `hʁ  `hYou hit the gnoll.  `h\1The gnoll is heavily wounded.`h`h,`h-`h!9.1`hd`h `h"`h `h_E_The gnoll closely misses you.`h(You hit the gnoll.`h83=7 (0.6`h"`h `hL`h:_The gnoll is severely wounded.`h`h `h,  `h+You barely miss the gnoll.`h2The gnoll is severely wounded.`h`hq`h7'50.2 (0.5`h/`h `hu`h/_The gnoll closely misses you.`hl(You hit the gnoll.`hB`h-`h8 (0.6`h`h  `h `hz :_The gnoll is severely wounded.`h `h)  You barely miss the gnoll.The gnoll is severely wounded.`hM5=1.3 (0.5`h,`h!  _The gnoll barely misses you.You hit the gnoll.`hգ.-8`hǮ`hY _The gnoll is almost dead.`hy!  You hit the gnoll but do no damage.The gnoll is almost dead.=2.4 (0.6`h/`hI2S _The gnoll closely misses you.`h0c  You completely miss the gnoll.`h+9 (0.5`h^o _The gnoll is almost dead.`h7  You hit the gnoll.`h)@   shadow `h7p-3.4Ensorcelled Hibernation `hG`hJI _You kill the gnoll!`h)`hq8-`h`h;H _No target in view!`h.`h)`h`h&H _No target in view!`h2`h/`hc,`h;^ _No target in view!`h?`hM`h`^ _No target in view!`hzd`hu`hDxH _No target in view!`h`h`h`hQC _No target in view!`h `h `h `hS `hy `h `hV `h `h `h^ `hr `hR `h% `hǯ `h_ `h `h' `hS `hw`hg`h`h`h `hB`hs _Your shadow fades away.  You see here a +0 spear.`h`h _`h<#`h(`hw,`h1,`hm5`h&7a  You see here a hound corpse.`h`hXt≈~~~~....~~~~~~~≈~~~ ~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~~~≈≈≈~.....~~≈≈≈''### )....÷#..).#(......#.....## ##... )(...(#....#÷.@)..)'......###... #....#########.).....#...#......#.......)).....#..j'......'.).@.....)....'..j`h5.2 (1.8#......#........).....#... #....#########K......#...Ensorcelled Hibernation .....(#(...#(.....))).....###... .`h\....(#....#(......#.....## ##...## #### K   kobold (wandering)`h`hB`h] _A kobold is nearby!`h[ v≈~~~~....~≈~≈ ≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈ ~~≈≈≈~.....~~≈''### ....÷#..).#(......#.....## ##. `h[ (...(#....#÷.@)..)'......###.....##.).....#.#......#.)).....#..j.'......'.).†@....)....'..j..j#......#.).....#.....##K......#.(#(...#(.....))).....###....((#....#(......#.....## ##.### #`h~i `hWk 28 (0.6 _`hw `hz `h?≈~~~~....~≈~≈~ ~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈ ~≈≈≈~.....~~≈''####÷#..).#(......#.....## ##. ...(#....#÷.@)..)'.....j###.....##.).....#.#......#.)).....#..j.'......'.).†.@...)....'..j..jK#......#.).....#.....##K......#.(#(...#(.....))).....###....(.(#....#(......#.....## ##.##### #j   gnollK   kobold (wandering)`h`hQ`h`hj.KK.K 2 kobolds (wandering)`h(6.4`hS`h`h y  You see here a hound corpse. _A kobold is nearby!  The kobold shouts! The gnoll shouts! The kobold shouts!  You hit the kobold.  The kobold is severely wounded.  Your shadow hits the kobold with a dagger!`h[ Y  You kill the kobold!`h `hI j..K)@jK   kobold (ally target)@   shadow`h 2===7.0`hI `h ' _You hear a shout!`hG~~~~....~≈~≈~ ≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~ ≈≈≈~.....~~≈''########÷#..).#(......#...j.## ##.(#....#÷.@)..)'......###.....##.).....#.#......#.))..K.j#..j.'......'.).†..@..)....'..j..jK.#......#......).).....#.....##@......#.(#(...#(.....))).....###....(.(#....#(......#.....## ##.###### #j 2 gnolls (1 wandering)`hWej.`hY0---6`hh`hj`h....~≈~≈~~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈~.....~~≈#''######### .÷#..).#(......#...j.## ##......# .`h(#....#÷.@)..)'......###.#....#.).....#.# .#......#.))..Kj.#..j. .'......'.).†...@.)....K..j..jK. .#......#......).).....#.....#@......#.# .(#(...#(.....))).....###....(..# .(#....#(......#.....## ##......######## ## KK 2 kobolds (1 wandering, 1 ally target)`h`ho`h`h7.jK..K'`hD---8.2`h`h`hγ`h; Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice8%2  b + Confusing TouchHexes`h%7% 3 c - Tukima's DanceHexes7%3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exit`h^`h`h~~~....~~~~~~~≈~~~~~~~~~~~~~~≈~~~ Salticid the Slicer ≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈ Spriggan of Dithmenos ****.. ≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 44/44 ======================== ####''########################### Magic: 23/23 ======================== .÷#..).#(......#.....## ##......# AC: 4Str: 4 .(#....#÷.@)..)'..j...###.......# EV: 22Int: 17 ###....#########.).....#........# SH: 0Dex: 19 `h.#......#.......)).K.j.#..j...... XL:  9 Next: 37% Place: Dungeon:6 .'......'.).†...@.)...K'..j..jK.. Noise: ---------  Time: 5458.2 (0.0) .#......#......).).....#......... a) +1 dagger ###....#########@......#........# Cast: Ensorcelled Hibernation .(#(...#(.....))).....###....(..# .(#....#(......#.....## ##......# ###################### ######## jj 2 gnolls# KK 2 kobolds (1 ally target)@   shadowThe kobold is severely wounded.Your shadow hits the kobold with a dagger!  You kill the kobold! _You hear a shout!  Casting: Confusing Touch [39;49`h m(dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h~~~....~~~~~~~≈~~~~~~~~~~~~~~≈~~~ Salticid the Slicer ≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈ Spriggan of Dithmenos ****.. ≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 44/44 ======================== ####''########################### Magic: 23/23 ======================== .÷#..).#(......#.....## ##......# AC: 4Str: 4 .(#....#÷.@)..)'..j...###.......# EV: 22Int: 17 ###....#########.).....#........# SH: 0Dex: 19 `h.#......#.......)).K.j.#..j...... XL:  9 Next: 37% Place: Dungeon:6 .'......'.).†...@.)...K'..j..jK.. Noise: ---------  Time: 5458.2 (0.0) .#......#......).).....#......... a) +1 dagger ###....#########@......#........# Cast: Ensorcelled Hibernation .(#(...#(.....))).....###....(..# .(#....#(......#.....## ##......# ###################### ######## jj 2 gnolls# KK 2 kobolds (1 ally target)@   shadowThe kobold is severely wounded.Your shadow hits the kobold with a dagger!  You kill the kobold! _You hear a shout!  Casting: Confusing Touch [39;49`hm(dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h e~~~....~~~~~~~≈~~~~~~~~~~~~~~≈~~~ Salticid the Slicer ≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈ Spriggan of Dithmenos ****.. ≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 44/44 ======================== ####''########################### Magic: 20/23 ====================---- .÷#..).#(......#.....## ##......# AC: 4Str: 4 .(#....#÷.@)..)'..j...###.......# EV: 22Int: 17 ###....#########.).....#........# SH: 0Dex: 19 `h .#......#.......))*K.j.#..j...... XL:  9 Next: 37% Place: Dungeon:6 .'......'.).†...@*)...K'..j..jK.. Noise: ---------  Time: 5458.2 (0.0) .#......#......).).....#......... a) +1 dagger ###....#########@......#........# Cast: Ensorcelled Hibernation .(#(...#(.....))).....###....(..# .(#....#(......#.....## ##......# ###################### ######## jj 2 gnolls # KK 2 kobolds (1 ally target)  @   shadow _You hear a shout!  Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming`hz m: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (ally target, chance to affect: 69%)`hc ***K..`hj*...  Aim: a gnoll, wielding a +0 flail (chance to affect: 61%)`hNC ~~~....~~~~~~~≈~~~~~~~~~~~~~~≈~~~ Salticid the Slicer ≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈ Spriggan of Dithmenos ****.. ≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 44/44 ======================== ####''########################### Magic: 20/23 ====================---- .÷#..).#(......#.....## ##......# AC: 4Str: 4 .(#....#÷.@)..)'..*...###.......# EV: 22Int: 17 ###....#########.).....#........# SH: 0Dex: 19 .#......#.......)).K.j.#..j...... XL:  9 Next: 37% Place: Dungeon:6 .'......'.).†...@.)...[40`hF jmK'..j..jK.. Noise: ---------  Time: 5458.2 (0.0) .#......#......).).....#......... a) +1 dagger ###....#########@......#........# Cast: Ensorcelled Hibernation .(#(...#(.....))).....###....(..# .(#....#(......#.....## ##......# ###################### ######## jj 2 gnolls# KK 2 kobolds (1 ally target)@   shadow _You hear a shout!  Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 61%)`hւ (1 ally target)(   +0 flail (minion)@   shadow`h# F  The +0 flail dances into the air!`h `hw ,`h z.j.(v)v..j.v@.K..K.`h 3v`hv ,=9.2 (1-Star  _Your orb unleashes a flurry of shooting stars! _You now have 20/23 mp.`h~! `h8  Your shadow fades away.The shooting star hits the kobold!`hB ).   kobold `hbe `h*f `hq M v○○`hr \You kill the kobold!The shooting star hits the gnoll!`h h  The gnoll is almost dead.`h `he `h `h `h a  The gnoll is knocked back. The shooting star hits the gnoll!`hķ †(.v○...○@.)jK.   gnoll`hk `h `h. `h (°)..°°°...°@v)jK.°.`h+ 5(ally target)`h 68-60`hj a°°°°°`h I _You kill the gnoll!`hG .(°°°@○jv° The shooting star hits the gnoll!`hm  The gnoll is severely wounded.`hw,`h ..)...))(.@j)K.)`h ?-1`h`h*0 _The gnoll is knocked back.`hS7  You hit the gnoll.`h(`~  You kill the gnoll!Your +0 flail hits the kobold.`hn°)°(   +0 flail (minion) `h/r8 (0.6Ensorcelled Hibernation `hY°)°`h#F _The kobold dies!`h/°`h`h Y°)°`hiH _No target in view!`hGR°)°`hM`hTd°)° _No target in view!`h _`h.($))...K2.8 (1.0Ensorcelled HibernationK   kobold (missile, ally target)(   +0 flail (minion)`h+s _A kobold is nearby!`hΐ`h~`h`hF _Unknown command.`h ....~≈~≈~~~≈ ~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈~.....~~≈#''#####. ÷#..).#(......#.....## ##......#j (#....#÷.@)..)'.†....###.#K....#.).....#.# #......#.)).(...#..j......K '......'.).†....@))...K..j..jK. #......#......).).....#.j....#.#.# (#(...#(.....))).....###....(..#° (#....#(......#.....## ##......#.### #.#`hh )..K')`hP Z1=3.4 (0.6`h `h _Your +0 flail falls from the air.Things that are here: _13 gold pieces; a +0 flail`ht....~≈~≈~~~≈~ ~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~ ~.....~~≈#''#########.$ #..).#(......#.....## ##......#j$ #....#÷.@)..)'.†....###.#Kj #....#.).....#.##' ......#.)).)...#..j......K$ ......'.).†....$@)..K'..j..jK...† ......#......).).....#.j(....#.#.##) #(...#(.....))).....###....(..#°j #....#(......#.....## ##......#.## #.K#K.4.0 _  Things that are here: _a +0 club; a +0 club; a gnoll corpse`he....~≈~≈~~~≈~ ....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~ .....~~≈# #''##########.$ ..).#(......#.....## ##......#j$ `hf....#÷.@)..)'.†....###.#Kj$ ....#.).....#.##'##.)).)...#.........K$#'.).†....$)@.K.'.....jK...†##......).).....#.j(# `h~gk....#.#.##)# (...#(.....))).....###....(..#°jK ....#(......#.....## ##......#.###`h*hR #.K.#`h5`h,6 _`h`h[M _You see here a +0 club.`hw~≈~≈~~~≈~~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈# ''###`ht#.$$# .).#(......#.....## ##......#j$$##÷.@)..)'.†....###.#Kj$##.).....#........##'# `h_#.)).)...#.K$# '.).†....$))@K.'.....jK...†# #......).).....#.j(# #.#........##)# ...#(.....))).....###....(..#°jK##(......#.....## ##......#...### #.K.##`h`ht'5.2`h`h "L _The kobold misses you.`h b  You hit the kobold.`h A=8`h( `hx, a _The kobold is moderately wounded.`hW  You miss the kobold.The kobold is moderately wounded.`hSZ 4=6.3 (0.5`ho `ht = _The kobold hits you but does no damage.`h֕{  You hit the kobold.)`hMm8Ensorcelled Hibernation `h` _You kill the kobold!`h`hS `h`hH _No target in view!`h`h`h)^ _No target in view!`hvhI`hauP _`h.B`h82=`h؉`hu`hđ`h,`h!,`h0 `h-@ rj-71.8 (5.0Ensorcelled Hibernation`h@ j   gnoll (polearm, wandering)`h>A 7-`hiL `h8O \ _A gnoll is nearby!`h`h`h\ _Unknown command.`h]&s~≈~≈~~~≈~~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~~≈#####≈ '##########.$$#≈ ).#(......#.....## ##......#j$$#≈#÷.@)..)'.†....###.......#Kj$# #.).....#........##'# #.)).)...#.`h'cK$# '.).†....$)).@.'...j.jK...†# #......).).....#.j(# #.#........##)# #(.....))).....###....(..#°jK# #(.....`h(######## #.K.# `hs.`hSAj.j)`h!B,2.4 (0.6`hDP`hsT _The gnoll shouts!  Things that are here: _a +0 club; 3 poisoned darts`h} !~≈~≈~~~≈~ .~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~~≈#####≈ #############.$$#≈ `h .#(......#.....## ##......#j$$#≈ .#÷.@)..)'.†....###.......#Kj$# #.).....#........##'# #.)).)...#.K$# '.).†....$)).)@'..j...K...†# #......).).....#.j(# #.`h9#........##)# #(.....))).....###....(..#°jK# #(......#.....## ##....####### ########.K.# `h`h&6j.`hm)J=3.0 _`h`hz ~≈~≈~~~≈~ ~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈ .~~≈#####≈############.$$#≈ #(......#.....## ##......#j$$#≈ #÷.@)..)'.†....###.......#Kj$# #.).....#..##'# #.)).)...#.K$# `hV 7'.).†....$)).).@.j........†# #......).).....#.j(# #.#..##)# #(.....))).....###....(..#°jK# #(......#.....## ##.....# ########.K.# `h6, ;6`h8 `h; Q _There is an open door here.`h5≈~≈~~~≈~ ~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈ ~~≈#####≈########.$$#≈ `h7(......#.....## ##......#j$$#≈ ÷.@)..)'.†....###.#Kj$# .).....#.##'# #.)).)...#.K$# '.).†....$)).).'@j.†# #......).).....#.j(# .......#.##)# (.....))).....###....(..#°jK# (......#.....## ##.#...#### ##.K.# `h(I`hJ'4.2`hT`hWS _The gnoll closely misses you.`ho3==7 (0.5`hQ`h@ _You hit the gnoll but do no damage. _MP restored: 23`h-  You hit the gnoll.  The gnoll is lightly wounded.=5.2 _The gnoll completely misses you.`hv h  You hit the gnoll but do no damage.`h %7`hڻ `h 3 _The gnoll is lightly wounded.`hχ  You hit the gnoll but do no damage.The gnoll is lightly wounded.6.2`h `hĚ S _The gnoll closely misses you.`hg  You completely miss the gnoll.==-8 (0.6`hI _The gnoll is lightly wounded.`hN  You closely miss the gnoll.The gnoll is lightly wounded.`hQ4=7.3 (0.5`h]`h`R _The gnoll barely misses you.`hA @ , ally target)@   shadowYou hit the gnoll.  The gnoll is heavily wounded.`h%8`h?`h9? _Your shadow hits the gnoll with a dagger.`h"  You hit the gnoll.  The gnoll is almost dead.`ha$X39---8.3`hM _The gnoll hits you with a +0 spear. _You take 5 damage, and have 39/44 hp.`h?h  You hit the gnoll but do no damage.`hv--8`ho _The gnoll is almost dead.`h  You barely miss the gnoll.  The gnoll is almost dead.Your shadow hits the gnoll with a dagger.`h )@   shadow`h& 9=9.3Ensorcelled Hibernation `h!- `h; _ _You kill the gnoll!`hwA `hL `hY ^ _No target in view!`h_ `hj `hm H _No target in view!`h{ `h `hБ `h: H _No target in view!`h `h `h `h H _No target in view!`hu `h| `h `h H _No target in view!`h `hJ `h `h+ C _No target in view!`hf `hk `hv `h(y `h `h `h `hf `hY3`hi[`hb: _`hVy40---`h? _Your orb has finished recharging its magic.1= _Your shadow fades away.`h`hyk2=`h`h`h`hB`hs`h`h"`h^`ha3=`hN`h(,`h`hI`h`h#`h@`h`h`h `h h4==`h`h`h`h`h`h[@  There is an open door here.`h#5 _`h'`h,`h/`h0`h5`hGL ..~~~~~~~≈~~~≈~~~≈ ..~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~ ...~~≈≈≈##### '###################.$$# ).#(......#.....## ##......#j$$# ..#÷.@)..)'.†....###.......#Kj$# ..###.).....#........##'# ...#.......)).)...#...K$# ...'.).†....$)).@.'.)........†#- ...#......).).....#...j(# ..###.......#........##)# ..#(.....))).....###...(..#°jK# ..#(......#.....## ##......#...######### ########.K.#  #####d - 28 poisoned darts (gained 3)`hV098.1 (18.8)`h:[b=-9.1 (19`hyg`h~j _You see here a +0 club. _Health restored: 44`h7K _  You see here a +0 club. _  Things that are here:  a +0 club; a +0 club; a gnoll skeleton _`h6   You now have 314 gold pieces (gained 13). _You see here a +0 flail.`h?!  Things that are here:  a +0 club; a +0 club; a gnoll skeleton _`hB# `h,( <  You see here a +0 club.`h+ `hj,  _`h/ `h3 `h7 ,`h; `h B <  You see here a +0 club.`hF `h-G  _`h^J `hqN `hS ,`h.W `h*[ @  There is an open door here.`hV^ `h^  _`hva `hd `hf ,`h+i `hk `h>n ,`hp `hs `hdv ,`hx `h| `h ,`h͂ `hʅ `h ,`hފ `hʍ `hq ,`hݒ `h `h ,`h `h1 `h ,`h{ `h `h ,`h6 `hj `h ,`hm `h k  You now have 328 gold pieces (gained 14).  Things that are here:`h `h  _a +0 whip; 7 stones; a kobold corpse`h `hz `h `h @  There is an open door here.`h K _`h] `h `h `h M _You now have 333 gold pieces (gained 5).`h I`h `hc `h  `h~ N _You now have 350 gold pieces (gained 17).`hj" `h# `h% `h( `h) `h+ `h. N _You now have 369 gold pieces (gained 19).`h'1 `h1 `h3 `h-8 `h8 `h(; `h> N _You now have 388 gold pieces (gained 19).`hA `hB `hD `hH `hJ `hHL `hO N _You now have 403 gold pieces (gained 15).`hS `h^Z 3`har `h| ,`hE~ M _You now have 410 gold pieces (gained 7).`hu `hL `h `h @  There is an open door here.`h7 `hŊ  _`h `hǐ  Things that are here:  a +0 whip; 7 stones; a kobold corpse`hL `hٓ  _`h `h e  You see here a hobgoblin corpse.`h `h  _`h `h ;  You see here 7 stones.`hݦ `h  _`h `hĭ _  There is an open door here.  You see here a +0 club.`hr `h  _`hٲ `h =  You see here a +0 spear.`hW `h  _`h `h _  There is an open door here.  You see here a +0 club.`h `h/  _`hj `h `h `hY `h_ [40m`hh `h ,`h `h `h ,`h `hV `h `hC `h `h) B`hP+ `h1 `hJ5 ,`h7 `h> `hA `hYB `hD `hK `h]N ,`hP `h[ |  Things that are here:  a +0 spear; a gnoll corpse`h#_ `h_  _`hBd `hyl `hLp ,`hs `hB| @  There is an open door here.`h `hɀ  _`h# `h? `hT   You see here a +0 club. _`h `ha `h `hs `h <  You see here a +0 club.`hj `h7  _`h `h 'a +0 spear; a gnoll corpse _There is an open door here. _You see here a +0 club. _You see here a +0 club.  Things that are here:  a +0 club; a +0 club; a gnoll skeleton`hX `h  _`h `h =  You see here a +0 flail.`h 5 _`h `h `h@ ,`h `h, `h4 `h4 `h: `hD `hH ,`hL `h9T `hdX ,`h{] `he c  You see here a hound skeleton.`h6j `hj  _`hp `h>w `hR{ ,`h  `h =  You see here a +0 spear.`hi `h"  _`h# `h `h ,`hޛ `h> @  There is an open door here.`h `hI  _`h `hۯ `hw ,`h `h `h B`hs `h ,`h `h `h+ ,`hp `h E  There is a large open door here.`h 5 _`h}& C  You enter the shallow water.Water  _Moving in this stuff is going to be slow.`h) `h/ `h7 T`h*: `h< `h= `h!? `hB `hI ,`hP `h|z `h| `hր B`h{ `h ,`h" `h[ `h `h `hd `hP `hE ,`h̕ `h" `h ,`h! `h# `h ,`h `hC `h ,`h" `h `hj ,`hݭ `h `hW ,`h `hk `h۷ ,`h5 `h `h ,`h `hԿ `h ,`h `h `h `h `h `h `hn `h `h `h `h ,`hy `h `h5 `h `h `h `hy `h `h `h `ht `h `h `h! `h `h `h `h `h ,`h{ `h= `h ,`hE `h `h ,`h `h `h `h `h `h `h `h `hn`h<`hb`h`h`h) `hk ,`hn `h`h`h`h`h`hk`h`h`h!`h"`hX#`hM$`h%`h'`h'`hV(`h)`hP+`h+`hN,`h'.`h/`h@0`h0`h2`h4`h4`h75`h6`h7`h8`h89`h:`h<`hi=`h{>`hA`hD,`hE`hh`hj,`hk`h5r`hs,`h\t`hX`h`h|`h`hʅ`hP`h,`hڏ`h`h,`h`h`h,`h`h`h+,`h7`h۰`h,`h`h`h~,`h.`h`h,`h-`h`h^,`h`h`hb,`h8`hz`h,`h5`h`h,`h`h`h,`hn`hk`h,`h`h`h,`h`h`h:,`h`h`h,`h`h @  There is an open door here.`h `h!  _`h `h1`h,`h`h`h`hq,`hwA  There is a broken door here.`h`hP _`ht`h&`h,`h`h B`h `h`h,`h`h>  You see here a +0 dagger.`h`h* _`h`h`h !`h!`h"`h&`hX)`h)`h+`h4-`h#/`h/`h0`h3`h(5`h5`h8`h9`h;`h@`hA`hC`hGB`hVI`hXK,`hvL`hKN`hP,`hQ`hlS`h{`h`hB`h`hE`h`h`h`h,`h:`h`h6,`h`h`hn,`h`h`hQ`h `h `h`h,`hS`hX`ha!`h#,`hU$`h(`h&*,`hO+`h/`h0,`h1`h?6`hw7,`h8`h<`h>,`h>`hB`hlC`h-D,`hG`hI`hI,`hM`hN`hO,`hS`hT,`h8V`hX`h Z,`hcn`hd`he`hf,`hj`hk`hzl,`hp`hq,`hr`hu`hMw`h)x,`h|`h~`h[`h`h`h9`h`h†`h`h,`h`hՌ`h#`hq`h$`h`h`h`h`hZ`hS`h?,`h-`h;`h8,`h>`h`h,`h_`h[`hw`h^,`h`h˭`h,`h`hB`h׷,`h`h`hS`h(,`h`hC`h`h`h[`h`h`h`h`hB`h`h,`h4`h,`hn`h[`h`h`h9`h`h=`h:`h`h`h3`h`hb`h  #.###.##......#.#.#####...   #.......####....#.# #.##   #.....#.#####.###.# #.#   ##................# #.# `h/"  ####.#.#####.#########.#   ##.#.#####...........##  ##.<#.............  .............  #............@........  #~~~~.~~.~~.~.~.~~..~.~.~..~~~  #≈≈~~~~~≈~~≈~~~~~~~≈~~~~~~~~~~  #≈≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈≈≈≈≈≈≈~~  #≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #≈≈≈≈≈≈≈≈≈#...################ F   marrowcuda (wandering)  #≈≈≈≈≈≈≈≈≈#...#..............#  #≈≈≈≈≈≈F≈≈#)))#..............'  ##≈≈≈≈≈≈≈≈##'##..............#`h 16340.0)`h{FF≈`h?,76`ha9`h@R`h^`hc`hiF _Unknown command.`hL  #.###.##......#.#.#####  #.......####....#.# #.  #.....#.#####.###.# #.#  ##................# #.#  ####.#.#####.#.#  ##.#.#####........... #.<#....... #. #. #~~~~.~~.~~.~.~.~~..~.~.~.. #≈≈~~~~~≈~~≈~≈ #≈≈~≈~≈≈~≈≈~≈ #≈##### #≈#...# #≈≈≈≈≈≈F≈≈#...#. #≈#)))#. ##≈##'##.`h^UF≈`h 940.3 (0.6) _`h)`hs`h Your spells (cast)TypeFailure Level `hK a - Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c + Tukima's DanceHexes7% 3  d - Gloom`hHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exit`hM   #.###.##......#.#.#####.. Salticid the Slicer   #.......####....#.# #.# Spriggan of Dithmenos ****..   #.....#.#####.###.# #.# Health: 44/44 ========================   ##................# #.# Magic: 23/23 ========================   ####.#.#####.#########.# AC: 4Str: 4  ##.#.#####...........# EV: 22Int: 17  ########.<#.................. SH: 0Dex: 19  #............................ XL:  9 Next: 39% Place: Dungeon:6  #...........@.......`hp( ......... Noise: ---------  Time: 5640.3 (0.0)  #~~~~.~~.~~.~.~.~~..~.~.~..~~ a) +1 dagger  #≈≈~~~~~≈~~≈~~~~~~~≈~~~~~~~~~ Cast: Ensorcelled Hibernation  #≈≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈≈≈≈≈≈≈~  #≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #≈≈≈≈≈≈F≈≈#...############### F   marrowcuda  #≈≈≈≈≈≈≈≈≈#...#..............  #≈≈≈≈≈≈≈≈≈#)))#..............  ##≈≈≈≈≈≈≈≈##'##.............. _There is an open door here. _There is a broken door here. _You see here a +0 dagger. _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  #.###.##......#.#.#####.. `h4 Salticid the Slicer   #.......####....#.# #.# Spriggan of Dithmenos ****..   #.....#.#####.###.# #.# Health: 44/44 ========================   ##................# #.# Magic: 23/23 ========================   ####.#.#####.#########.# AC: 4Str: 4  ##.#.#####...........# EV: 22Int: 17  ########.<#.................. SH: 0Dex: 19  #............................ XL:  9 Next: 39% Place: Dungeon:6  #...........@................ Noise: ---------  Time: 5`h6 640.3 (0.0)  #~~~~.~~.~~.~.~.~~..~.~.~..~~ a) +1 dagger  #≈≈~~~~~≈~~≈~~~~~~~≈~~~~~~~~~ Cast: Ensorcelled Hibernation  #≈≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈≈≈≈≈≈≈~  #≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #≈≈≈≈≈≈F≈≈#...############### F   marrowcuda  #≈≈≈≈≈≈≈≈≈#...#..............  #≈≈≈≈≈≈≈≈≈#)))#..............  ##≈≈≈≈≈≈≈≈##'##.............. _There is an open door here. _There is a broken door here. _You see here a +0 dagger. _Unknown command.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is a broken door here. _You see here a +0 dagger. _Unknown command.  Casting: Tukima's Dance (danger`he8 ous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Confusing Touch.  --more--`h `h1 WF≈`h( 0----Contam: 12% 1.3 (1`h}0 `h6 _Nothing appears to happen. _You now have 20/23 mp.`h7`h: Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2  b + Confusing TouchHexes7% 3 c - Tukima's DanceHexes7%3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exit`hs`h7 `h  #.###.##......#.#.#####.. Salticid the Slicer `h   #.......####....#.# #.# Spriggan of Dithmenos ****..   #.....#.#####.###.# #.# Health: 44/44 ========================   ##................# #.# Magic: 20/23 ====================----   ####.#.#####.#########.# AC: 4Str: 4  ##.#.#####...........# EV: 22Int: 17 Contam: 12%  ########.<#.................. SH: 0Dex: 19 `h; #............................ XL:  9 Next: 39% Place: Dungeon:6  #...........@................ Noise: ---------  Time: 5641.3 (0.0)  #~~~~.~~.~~.~.~.~~..~.~.~..~~ a) +1 dagger  #≈≈~~~~~≈~~≈~~~~~~~≈~~~~~~~~~ Cast: Ensorcelled Hibernation  #≈≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈≈≈≈≈≈≈~  #≈≈≈≈≈≈≈F≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #≈≈≈≈≈≈≈≈≈#...############### F   marrowcuda  #≈≈≈≈≈≈≈≈≈#...#..............  #≈≈≈≈≈≈≈≈≈#)))#..............  ##≈≈≈≈≈≈≈≈##'##..............Confirm with . or Enter, or press ? or * to list all spells.You miscast Confusing Touch. _Nothing appears to happen. _You now have 20/23 mp.Casting: `h%Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h%  #.###.##......#.#.#####.. Salticid the Slicer   #.......####....#.# #.# Spriggan of Dithmenos ****..   #.....#.#####.###.# #.# Health: 44/44 ========================   ##................# #.# Magic: 20/23 ====================----   ####.#.#####.#########.# AC: 4Str: 4  ##.#.#####...........# EV: 22Int: 17 Contam: 12%  ########.<#.................. SH: 0Dex: 19  #............................ XL:  9 Next: 39% Place: Dungeon:6  #...........@[4`h'0m................ Noise: ---------  Time: 5641.3 (0.0)  #~~~~.~~.~~.~.~.~~..~.~.~..~~ a) +1 dagger  #≈≈~~~~~≈~~≈~~~~~~~≈~~~~~~~~~ Cast: Ensorcelled Hibernation  #≈≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈≈≈≈≈≈≈~  #≈≈≈≈≈≈≈F≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #≈≈≈≈≈≈≈≈≈#...############### F   marrowcuda  #≈≈≈≈≈≈≈≈≈#...#..............  #≈≈≈≈≈≈≈≈≈#)))#..............  ##≈≈≈≈≈≈≈≈##'##..............Confirm with . or Enter, or press ? or * to list all spells.You miscast Confusing Touch. _Nothing appears to happen. _You now have 20/23 mp.Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h03  You miscast Confusing Touch. _Nothing appears to happen. _You now have 20/23 mp.  Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.`h9vvF≈(ally target)`hB17---=2.3 (1Touch -Star `h M`hR _Your orb unleashes a flurry of shooting stars! _You now have 17/23 mp.`h( ,`h ,`h Z ○v○Fv`h N The shooting star hits the marrowcuda!`h r  The marrowcuda is severely damaged.`h k  The marrowcuda is knocked back. The shooting star hits the marrowcuda!`h ^○`h2! `h' °°°~°`h5L 642-3`hY °°° _You destroy the marrowcuda!`h`h`h`h=`h*X`h7 `h1&`hO'M8=--`h*`h./`h/`hm2`hr5`h670`h}7`h}9`hq:98% `h;`h=`h>S=6`h?`hA`hBP9=4`hC`hXFM2`hG`hI`hJ71`hK`hP`h>Q: `h/W _Your hands stop glowing.=`hX`hZ,`h\`h^`hk_L20=`hJa`hdb`hb`h(d`h f`hf`hg`hj`hj`hm`hQn`hn9=`hQp`hVr`hsK1=`ht`hv`h$w`hkx`h#|,`h}`h~`h3`h`h,O=`hT`h`hy`h`h`hOK2=`h֕n`h`h#a=3==`h[`h==`hz _Your orb has finished recharging its magic.`hO3`h,`hW  You enter the shallow water.Water `h7N _Moving in this stuff is going to be slow.`h3`h"`hC`hF`hF(`hH`hK`hPA  You enter the shallow water.`hQ?Water `h0T`h&{N _Moving in this stuff is going to be slow.`h2~`h~`h`h `h`h(`h`h`hߋA  You enter the shallow water.`hu?Water `hҍ`h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi`h(dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`h3`hג`h X`h`h`h(`h`hx`hS`h6`h`ha`hp`h+`h `h `h `h `h `h" `hT% `h& `h( `h2 `h5 `h6 `h8 `h5m `hFq B`hq{ `h~ `h `h `hI `h B`hW `h B`hn `hѳ `h `hɶ `h/ `h= `h `hM `h `h `h `h> `hT `h `h `hp `h `h `h `hp `hg `h `ha `h `h8 `h `h `h `h `h `hS `hW `h `h `hO `h5# `h* `h. `h. `h0 `h7 `h; `h; `h= `hD `h{G `hJH `hJ `hQ `hT `hoU `hW `ha `h `h `h `hF `hF `h] `hܞ `h0 `hi `h `h `hK ,`h˶ `h `h) ,`h+ `h `h5 `h `h- `h `h `h `h `hQ `h `h `h `h[ `h ,`h `h `h ,`h `h `h `h `h `h `h ,`h `h$ `h' ,`h* `h- `h]0 ,`h4 `h7 `h: ,`h= `h@ `h+C ,`hE `hH `hgJ ,`htL `hQO `hY `hZ `h] `hya ,`hc `h f `hg ,`hi `hk `hm ,`h5o `hyq `hr `hs `hft `hv `hcx ,`hy `h{ `hw} ,`h~ `h `h `h `hl `h" `hR ,`hv `h `h ,`h `hR `hm ,`h `hN `h~ ,`h `hϕ `h ,`h3 `hg `h3 ,`h& `h `hڝ ,`h `h" `h ,`h `h* `hG `h `h `h `h ,`h֫ `h `ha )#.##.#  #.##.#  #.##.#  #.##.#  #.################  #......................#  ###.##..######.##### ........÷.# ................# - .~..~~.~~.~~~~.~~~.~~~.~~.~# ~~~~~~~~≈~~~≈# ≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# ≈≈≈≈≈≈###### ################...#≈≈≈≈≈≈≈#  S   electric eel (asleep) ....## ##......#...#≈≈≈≈≈≈≈#  †....###.......#...# S≈ `h   ).....#........##'##  `h a727.3 (84.0) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  An electric eel comes into view.`h /  --more--`hp`h7 9 (84.6 _`hO`hY _MP restored: 23ah?ahOA Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2 ah4B  b + Confusing TouchHexes7% 3 c - Tukima's DanceHexes7%3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exitahdn#.##.#   Salticid the Slicer #.##.#   Spriggan of Dithmenos ****.. #.##.#   Health: 44/44 ======================== #.##.#   Magic: 23/23 ======================== #.###################.##   AC: 4Str: 4 #......................#   EV: 22Int: 17 ###.##########..######.#####  SH: 0Dex: 19 ........÷..................#  XL:  9 Next: 42% Place: Dungeon:6 ................@..........#  Noise: ---------  Time: 5727.9 (0.0) .~..~~.~~.~~~~.~~~.~~~.ahr[40m~~.~#  a) +1 dagger ~~~~~~~~~~~~≈~~~≈~~~~~~~~~≈#  Cast: Ensorcelled Hibernation ≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈# ################...#≈≈≈≈≈≈≈#  S   electric eel (asleep) ....## ##......#...#≈≈≈≈≈≈≈# †....###.......#...# S≈  ).....#........##'## You enter the shallow water. _Moving in this stuff is going to be slow. _An electric eel comes into view. _MP restored: 23Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.##.#   Salticid the Slicer #.##.#   Spriggan of Dithmenos ****.. #.##.#aht   Health: 44/44 ======================== #.##.#   Magic: 23/23 ======================== #.###################.##   AC: 4Str: 4 #......................#   EV: 22Int: 17 ###.##########..######.#####  SH: 0Dex: 19 ........÷..................#  XL:  9 Next: 42% Place: Dungeon:6 ................@..........#  Noise: ---------  Time: 5727.9 (0.0) .~..~~.~~.~~~~.~~~.~~~.~~.~#  a) +1 dagger ~~~~~~~~~~~~≈~~~≈~~~~~~~~~≈#  Cast: Ensorcelled Hibernation ≈~~≈≈≈~≈≈~~≈≈≈~ahw ≈≈~~≈~~≈≈~~≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈# ################...#≈≈≈≈≈≈≈#  S   electric eel (asleep) ....## ##......#...#≈≈≈≈≈≈≈# †....###.......#...# S≈  ).....#........##'## You enter the shallow water. _Moving in this stuff is going to be slow. _An electric eel comes into view. _MP restored: 23Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahT  @, ally target)@   shadow _Moving in this stuff is going to be slow. _An electric eel comes into view. _MP restored: 23  Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.ahj;*ahO Sslow  Your shadow casts a spell at the electric eel.ah v.vSThe electric eel seems to slow down.  Your orb unleashes a flurry of shooting stars!ah_ *******The electric eel shoots out a bolt of lightning at you!ahS(y@~~≈≈≈≈ahr20----==8.9 (1Ensorcelled HibernationTouch -Star ah8ah< _The bolt of electricity misses you. _You now have 20/23 mp.ahH.# #.#  .# #.#  .# #.#  .# #.#  .###########.##  ......#  .#..######.##### ÷......v.v.# ................@@.# ~..~~.~~.~~~~.~~~.~~~.~~.~# ≈~~~≈~≈# ~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈~~≈≈~~≈# #####≈# #...#≈# ## ##......#...#≈# ....###.#...# ≈S≈≈  .....#.##'##  ahKq○.○vvahQ ○*******The electric eel shoots out a bolt of lightning at you!ah°.°@.~≈≈≈≈39---9.5 (0.6° _The bolt of electricity hits you. _You take 5 damage, and have 39/44 hp.ahMxahyah {ah6|ahΈ°.°°°@@°°~.vvah=--30.5 (1.0 _ah<°.°°°@@°°ahahH ahUK ahkY °°@@°°~.○○~~vvah8a °.°°°*@°*○ahb *****The electric eel shoots out a bolt of lightning at you!ah? ah ahZ ].....@@.~~.°°~~°°v~v≈≈≈ah\ .==1ahn °~~°°ahl Y _The bolt of electricity misses you.ahah=\  Your shadow fades away.ahah,ahahTF.~~~~~~°~°°≈°vvS≈ahUah_1=-----2ahu°~°°ahB _The electric eel is no longer moving slowly.ahP °° The shooting star hits the electric eel!ah  The electric eel is almost dead.ah  The electric eel is knocked back.  The shooting star hits the electric eel!  You kill the electric eel!ah'°~°°≈°○○ v ah)ah-≈~~≈≈≈°°°ah]40---4--3Ensorcelled Hibernation ahfM°°ahh( _You hear a splash.ahZahaheahm,ah\1==ah BahAw2=ah2=ah""c _Your hands stop glowing.=ah$z3=3==ah:&ah-ah-h4==ah.ah2[==ah3ahUz _Your orb has finished recharging its magic.ahVWahXahXahЋah  You enter the shallow water.Water ahN _Moving in this stuff is going to be slow.ahŸah\9=ahahahz,ahah1 #.#  #################.##  ...................#  ##########..######.##### ....÷..................# ah..............# ~~.~~.~~~~.~~~.~~~.~~.~# ~~~~~~~~≈~~~≈~~~~~~~~~≈# ≈≈~≈≈~~≈≈≈~≈≈~~≈@~≈≈~~≈# 52.1 (18.6) ≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈# ############...#≈≈≈≈≈≈≈# ## ##......#...#≈≈≈≈≈≈≈# .###.......#...#≈≈≈≈≈≈≈# ..#........##'##≈≈≈≈≈≈≈# #..........)#≈≈≈≈≈≈≈## ).'.)..†#≈≈≈≈≈≈≈#  #...(#  ahahT#ah&  Partly explored, can't reach some places. _Health restored: 44; MP restored: 23ahOIah..~~0.0) _Partly explored, can't reach some places.ahMah_Level 6 of the Dungeon <<<<>>>>>^_(Press ? for help)#.###.##......#.#.#####.............###########.#.##.#ah`!#.......####....#.# #.########..............#.#.##.##.....#.#####.###.# #.##....#########.#.#.##.###................# #.##............#.#.#.##.#####.#.#####.#########.##........#.....#.#.###################.####.#.#####...........#########.......#######.#......................# ########.<#.........................................###.##########..######.#####ahar#.....................................(.....................÷..................##..............................................................................##~~~~.~~.~~.~.~.~~..~.~.~..~~~.~~~~.~~....~.~~~~~....~..~~.~~.~~~~.~~~.~~~.~~.~##≈≈~~~~~≈~~≈~~~~~~~≈~~~~~~~~~~~~~≈~~~~....~~~~~~~≈~~~~~~~~~~~~~~≈~~~≈~~~~~~~~~≈##≈≈~≈≈≈≈≈≈≈≈≈≈~≈≈~≈≈~≈≈≈≈≈≈≈~~~~≈~≈≈~~....~~≈~~≈≈~≈~≈~~≈≈≈~≈≈~~≈≈≈~≈≈~~≈@~≈≈~~≈##≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈~.....~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈#...#########################''###########################...#≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈#...#..............#.)....÷#..).#(......#.....## ##......#...#≈≈≈≈≈≈≈#ahd#≈≈≈≈≈≈≈≈≈#)))#..............'.)(...(#....#÷.@)..)'.†....###.......#...#≈≈≈≈≈≈≈###≈≈≈≈≈≈≈≈##'##..............#########....#########.).....#........##'##≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈#(.....########..........#......#.......)).)...#..........)#≈≈≈≈≈≈≈###≈≈≈≈≈≈≈≈≈#......##..........'......'.).÷....))).).'.)........†#≈≈≈≈≈≈≈# #......########..........#......#......).).....#..........(# ##'##..............#########....#########.......#........##)###).)#..)..........))).....(#(...#(.....))).....###....(..#.).##)).#(.............#).....(#....#(......#.....## ##......#...#ah O@≈ah `H.≈ah\ahh#.#   Salticid the Slicer #################.##   Spriggan of Dithmenos ****.. ...................#   Health: 44/44 ======================== ##########..######.#####  Magic: 23/23 ======================== ....÷..................#  AC: 4Str: 4 .......................#  EV: 22Int: 17 ~~.~~.~~~~.~~~.~~~.~~.~#  SH: 0Dex: 19 ~~~~~~~~≈~~~≈~~~~~~~~~≈#  XL:  9 Next: 44% Place: Dungeon:6 ≈≈~≈≈~~≈≈≈~≈≈~~≈@~≈ahai≈~~≈#  Noise: ---------  Time: 5752.1 (0.0) ≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈#  a) +1 dagger ############...#≈≈≈≈≈≈≈#  Cast: Ensorcelled Hibernation ## ##......#...#≈≈≈≈≈≈≈#  Water .###.......#...#≈≈≈≈≈≈≈# ..#........##'##≈≈≈≈≈≈≈#   ..#..........)#≈≈≈≈≈≈≈##   ).'.)........†#≈≈≈≈≈≈≈#    ..#..........(#   _Your orb has finished recharging its magic.You enter the shallow water. _Moving in this stuff is going to be slow.  Partly explored, can't reach some places. _Health restored: 44; MP restored: 23 _Partly explored, can't reach some places.ahgrah{ah} ah, ahPWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple ah{  ah =#.#   Salticid the Slicer #################.##   Spriggan of Dithmenos ****.. ...................#   Health: 44/44 ======================== ##########..######.#####  Magic: 23/23 ======================== ....÷..................#  AC: 4Str: 4 .......................#  EV: 22Int: 17  ah ~~.~~.~~~~.~~~.~~~.~~.~#  SH: 0Dex: 19 ~~~~~~~~≈~~~≈~~~~~~~~~≈#  XL:  9 Next: 44% Place: Dungeon:6 ≈≈~≈≈~~≈≈≈~≈≈~~≈@~≈≈~~≈#  Noise: ---------  Time: 5752.1 (0.0) ≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈#  a) +1 dagger ############...#≈≈≈≈≈≈≈#  Cast: Ensorcelled Hibernation ## ##......#...#≈≈≈≈≈≈≈#  Water .###.......#...#≈≈≈≈≈≈≈# ..#........##'##≈≈≈≈≈≈≈#   ..#..........)#≈≈≈≈≈≈≈##   ).'.)........†#≈≈≈≈≈≈≈# ahN [39;49m    ..#..........(#   _Your orb has finished recharging its magic.You enter the shallow water. _Moving in this stuff is going to be slow.  Partly explored, can't reach some places. _Health restored: 44; MP restored: 23 _Partly explored, can't reach some places. ah  ah@  ah $ _ ah  ah  ah > ah  ah  ah" 3 ah!  ah6 h ah{=  ah,? , ah?  ah#I , ah\J , ah\  You see here an adder skeleton. _ ah` B ah'b  ah^m X ahr  aht , ahu  ah{  ahZ} , ah~  ah  ah  ah1 , ahǍ  ah1 , ahA  ah  ahԗ , ah  ahK  ah  ah<  ah  ahe  ah˨  ahu  ah  ah֯  ah , ahS  ah  ahQ , ah-  ah X ahT  ah  ah)  ah  ah  ah , ah  ah  ah , ah  ahk  ah , ahz  ah  ah , ahl  ahO  ah , ah  ah?  ahE , ah)  ahr  ah  ah  ah  ah  ah , ah  ah  ahV , ah  ahC  ah , ah  ah   ahl , ah|  ah  ah!  ah"  ah#  ahm&  ah'  ahn) , ah+  ah,  ah-  ahZ.  ah0  ah1  ahL2  ah3  ah5  ah56  ah6  ah7  ah:  ah:  ah;  ah<  ahF>  ah........  #...@....... 95.9 (43.8) ###.........  ####...###  ...# .... ####. _You climb downwards.  Found a leather armour. Found a stone staircase leading down. _There is a stone staircase leading up here. ah ah  ahE% ah.+ ahx- ahk4| _ ah5 ah8 ah ; ahK< ah= ah? ahA ahA ah[ ah_ ah ah ahx ah' ah* ahl#.<#.# #.# #.# ...  #.#  #.#  #@# 801.9 (6.0)#######.###### ............[## ###.###..###...##.##...........##.####...#####.#>........##...<.........###.........## ahq-2.5 (6.6 ahdQ _Found an escape hatch in the ceiling.ah_ah_Bahah'Bah=,ah-,ah.ahX/ahZ5nah'6,ah6ahN8ah:ah=,ah5?ahuA,ahBahXDahkEah FahPahQah9R,ahRahTah7UahUah\VahYWahY,ahZZahm[ah\ah4]ah]ah<_ahP`ah`ahyaahbahcahdah!eahafahgah1hahhah`kahl,ahmahKoahQp,ahDqahrahxt,ahwahxahz,ah{ah}ah}ah~ah(ahah~ahahahՃahahahcahψah ahahEah֌ahahahϏahah,ahahbahahahahahah7ahŚah,ah,ahBah9ah$ahahAahah,ah̤ah7ah,ahah2ahީahlahah٫ahah:ahʭahahah)ahahpahTahahrahahqahE,ahah|ah2ah¹ah"ahahah ahahahvahah/ahahah!ahahah,ah(ah ahah<ahahahahahahahNahahahjahahah+ahahah7ahKah+ahahoah_ahB,ahah(ahah^ahahahtahahahNah0ahah[ah ahahah&ahahahJahaheah[,ahahahahahahhah}ahahahahZ#.#>........##.# #...<..........# ###.........##.### ####...#####.##.. #...#####...#. #......##..###. ######.##...+..###########.##.#.#..@...........##.#.40.3 (37.ah-8) #..############...#. #.$ ###.###. #.< ########.......#.. .........#.#####.# ##########.##. #.##. #.# #.#ahah,9 (38.4ahah9 _Found a stone staircase leading up.ah>/ ah4 ah7< ah B F _Unknown command.aho #...<....# ###.##.#### ####...#####.# ..# #...#####.. #.# #......##.#.# ######.##.. +..###########.##.# #..............##.# #.@############...#ahqQ #.$# ###.### #.<# ########..... #... .........#.### #.## ##########.# #. #.#  #. #.#  #. #.#  #.#ahwahH{81.5 (0.6) _ahahahm##..##### ####...###..# .#...######+..#######.............############.. ###.##<# ########........ .........#.################.# ahahL(2.1ah3.1 (1 _You now have 423 gold pieces (gained 13).ah}] ah_ 3ahhb ah l   There is a stone staircase leading up here.ahm ah$o  _ah p ahr ah0u ,ahv ahx ahy ah{ ,ah} ahS~ ah$ ,ahj ah; ah ahv ahe ahC ah ,ahS ah Bah- ah٥ ahY ah˨ aha ah ahs ah ah ahY ah ah ,ah ahִ ah ,ahX ah ahȹ ,ah ahļ ah #.#############.# #.# #.# #.# #.# #.# #.# ah #.# #.# ##.########## #.# #.#.........###.########.#### #  #.# #.# ... ...ah A...=. o   orc (asleep)........#.o# ah 55.7 (12.6)  An orc comes into view. It is wielding a +0 whip.ahr /  --more--ahah 9 6.3 (13.2 _ah2ah'ahej f.# ...##.##########.#.........# #.########. ### #. ....=........#o   orc (asleep).....#.o##..... ..#9 (0.6)ah54ah|6ah<ah6##.##########.#.........# #.######## ### #...#.............=.##.........##.....#.o#..... ..##.##7.5ah#.# #.# #.# #.# ##.########## #.# #.#.........# ##.########.# ah# #.#  #.# ##.##..#...........##......=.####....###.....#.o#.....#..# ###.###..# .. ..#ah>8.1ahahahL#.# #.# ##.########## #.# #.#.........# ##.########.# # #.#  ahq#.# ##.#..O#...###.##.......@...##......=.#### ....# ##.....#.o#.....#..####.###..# O   ogre (asleep)... #..# o   orc (asleep)## ah  An ogre comes into view. It is wielding a +0 giant club.ah /  --more--ahxah|1 7 _ahvah1ahq##.##########.#.........# #.######## ### #. #.# ##.## #..O#...###.##..........=@####....# ##.....#.o #.....#..##.## ... ah>##  ah ah (9.3ah ahb ah[- .#.........# #.########. ### #.## ##.## #..O#...###.##...........#=.####...@# ##.....#.oahR. : #.....#..##.## ... ##  :ah4 ah6 &9ahY; ahz= 1 _Found a parchment of Shock.ah>&  ahu'  ahU( /The helpless orc fails to defend itself.  ah ) 'You stick the orc like a pincushion!!!!ah6  ah 8 ah8 Oahm9 )ah: Oah ; ah;   ah< You kill the orc!ahK= ahR ahS '60.4 (0.5ahT Ensorcelled Hibernationah[ ah _  ah_ ah` _The ogre shouts!ah _Unknown command.ah0ah Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice8%2  b + Confusing TouchHexes7% 3 c - Tukima's DanceHexes7%3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exitah+' ah0 ah$>  #.#.........#Salticid the Slicer##.########.#Spriggan of Dithmenos ****..####.#Health: 44/44 ========================#.#Magic: 23/23 ========================## ##.## #AC: 4Str: 4..O#...###.#EV: 22Int: 17#...........#SH: 0Dex: 19#......=.####XL:  9 Next: 44% Place: Dungeon:7.........@#Noise: ---------  Time: 5860.4 (0.0)##.....#.)#a) +1 dagger#.....#..#Cast: Ensorcelled Hibernation###.###..#... #..#[14ah@ .;10H## #..#O   ogre#..##:.#You stick the orc like a pincushion!!!!  You kill the orc! _The ogre shouts! _Unknown command.Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahI  #.#.........#Salticid the Slicer##.########.#Spriggan of Dithmenos ****..####.#Health: 44/44 ========================#.#Magic: 23/23 ========================## ##.## #AC: 4Str: 4..O#...###.#EV: 22Int: 17#...........#SH: 0Dex: 19#......=.####ahL OXL:  9 Next: 44% Place: Dungeon:7.........@#Noise: ---------  Time: 5860.4 (0.0)##.....#.)#a) +1 dagger#.....#..#Cast: Ensorcelled Hibernation###.###..#... #..### #..#O   ogre#..##:.#You stick the orc like a pincushion!!!!  You kill the orc! _The ogre shouts! _Unknown command.Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahh  #.#.........# Salticid the Slicer  ##.########.# Spriggan of Dithmenos ****..  ### #.# Health: 44/44 ======================== #.# Magic: 20/23 ====================---- ## ##.## #  AC: 4Str: 4 ..O#...###.#  EV: 22Int: 17 #...**......#  SH: 0Dex: 19 #.....**.####  XL:  9 Next: 44% Place: Dungeon:7 .........@# Noise: ---------  Time: 5860.4 (0.0) ##.....#[ahj \37m.)# a) +1 dagger #.....#..# Cast: Ensorcelled Hibernation ###.###..# ... #..# ## #..# O   ogre #..# #:.# _Unknown command.Casting: Confusing Touch (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 51%)ah' ah#.#.........#ah2Salticid the SlicerahP##.########.#ah6Spriggan of Dithmenos ****..ah###ah4#.#ah(Health: 44/44 ========================#.#Magic: 20/23 ====================----## ##.## #AC: 4Str: 4..*#...###.#EV: 22Int: 17#...........#SH: 0Dex: 19#......=.####XL:  9 Next: 44% Place: Dungeon:7.........@#Noise: ---------  Time: 5860.4 (0.0)##.....#.)#a) +1 dagger#.....#..#Cast: Ensorcelled Hibernation###.###..#... #..### #..#ah]O   ogreah>#..#ah >#:.# ah"_Unknown command.ah%Casting: Confusing Touch (dangerous; 7% risk of failure)  ah?MConfirm with . or Enter, or press ? or * to list all spells.ahAAiming: Tukima's Dance (dangerous; 7% risk of failure)  ah9;Press: ? - help, Shift-Dir - straight lineah'TAim: an ogre, wielding a +0 giant club (chance to affect: 51%)ahah>)(ally target)ah~w(   +0 giant club (minion)ah0ahLA ahB Aiming: Tukima's Dance (dangerous; 7% risk of failure)  ahCTPress: ? - help, Shift-Dir - straight line  ahDeAim: an ogre, wielding a +0 giant club (chance to affect: 51%)  ahF0The +0 giant club dances into the air!  ahG5Your orb unleashes a flurry of shooting stars!  ahH$The ogre hits your +0 giant club!ah$QahQROahMS)..ahFTvah4U vah(V!ahPYahLZ=ahI[1.4 (1ahB\!-Star ah_ahCeahuj ahk ahl7_Your +0 giant club falls from the air. ahmR_You now have 20/23 mp.ahnah ##.########## #.# #.#.........#.########.#### #.# #.# ### ##.## # ...O#...###.#ah #...).......# #......@.#### ........v.##.....#.v# #.....#..####.###..# ... #..#### #..# #..##:.#ahD,ahv°v°-2.0 (0.6 _ _You see here a ring of magical power.ah ,ah ah ah .Ovv○°○° l - a ring of magical power  ah !The shooting star hits the ogre!!ah l  The ogre is severely wounded.ah O)°v°°°ah F-3.0 (1.0ahG }°°°°°ah# / _The ogre is knocked back.ahGv°.°...)4ah8°aheah E  The shooting star hits the ogre!ah p.°°ah: ahl N.°..ahn)u85Ensorcelled Hibernation ah38°ah6H _You kill the ogre!ah?1=ahG=2=ahYahae=ahaahbah ix3==ahj4 _Magic restored.ahkahmahpahpah%rahtahfuahvahXyah8z:==ah{ahRah(ah\ahz _Your orb has finished recharging its magic.ah3ahahah-ahahahRah$,ahxahahahahvah{ahaheah@ahahah0ahahϪahahahrahahahahpah  #........### ....# ##.....#.)# #.....#..####.###..# ... #..# ### #..#  #..#  #@.#  #ah ... ...# ...# ...... #.#..###. .##  You pick up a parchment of Shock and begin reading...ah>086.8 (21.8)ah,7.8 (22ahahc _You add the spell Shock to your library. _MP restored: 23ah _ahBahahSah,ah|ah;ah,ahsah>ah,ah<ahah,ahahv,ahLahahah,ahahah5,ahFah%ah,ahahah,ahahah,ahah,ahpahah6ahah ah.ahah0ahahahahah$ahahahahah # #..# ###.. #.#. #..# .... #.#.###..# #... #........# #... ##......## #... ##....#.##ahQ #... ..........##..:######.#.#.###...@...###...###.#####.# ##.## #.####.# #......# ######## ah.901.6 (13ah*,2.6 (14ah ah/3 _b - a wand of quicksilver (7) ah ### #..# ..h... # #..####....##.#. #..# ......##.#.###..# #..... ...# #....# ##......## #....####....#.## #...............# #..@######.#.#.## #.......###...###.#####.# ##.##... #.####.#### #......#########h   howler monkey (asleep)  A howler monkey comes into view.  --more--!ahv}!ah3 3.2 (0.6) !ah _!ah!ahj _You see here a parchment of Alistair's Intoxication.!ah l  You pick up a parchment of Alistair's Intoxication and begin reading...!ah% .hh4.2 (1.0Ensorcelled Hibernation!ah !ah P _You add the spell Alistair's Intoxication to your library."ah u ...##..### ...... # ###.h ......##.#.###. #.. ##.....####....#.#............######.#.#.##......###...## #.#####.# ## ...######## #......########.h8 (0.6"ahC ###.##.. ... ...##..### ...... # ####.. ....h..##.#.###.##.. ##.....####....#.#"ah/E ............######.#.#.##......###...## #.#####.# ## ...######## #......########"ahG "ah\P P.h"ahR (5.4"ahY "ahU[ #ahf......####.##.. ... ...#ahg#.##..### ...... # ##### ........##.#.###h..##.. .####....#.#............######.#.#.##......###...## #.#####.# ##.## ...######## #......#########ahm#ah0=6.0#ahm#ahS #ahE_The howler monkey misses you.#ahjE  @ (ally target)@   shadowYou barely miss the howler monkey.5 (0.5 _Your shadow hits the howler monkey with a dagger!#ah_  You hit the howler monkey but do no damage.The howler monkey is heavily wounded.#ah ^3--7.0#ahސ #ah; _The howler monkey hits you. _You take 1 damage, and have 43/44 hp.#ah?Vh  You closely miss the howler monkey.#ahW.=5#ahZ#ah\e _The howler monkey is heavily wounded.$ah  You closely miss the howler monkey.The howler monkey is heavily wounded.$ahCd37----8.0$ahq$ah)" _The howler monkey hits you. _You take 6 damage, and have 37/44 hp.$ahӉ  You hit the howler monkey.  The howler monkey is heavily wounded.$ah.-5$ahj $ah[U_The howler monkey closely misses you.$ahs-h  You closely miss the howler monkey.$ah/0=9.0$ahL2$ahM4e _The howler monkey is heavily wounded.$ahd  You hit the howler monkey.  The howler monkey is severely wounded.$ahhgb4-----5$ahk$ah8n _The howler monkey hits you.  You take 3 damage, and have 34/44 hp.80% health threshold reached.$ah o$ahx/  --more--%ah{    ... ..##  .. ... ... #..#  %ahD#.##..#### #..#  ...... # #..#  #####....##.#. #..#  .....@..#  #..h..#  #..@.#   #....#  %ah^#......  #...####  #....  #.#####.# ##.##  ...   %ah2u####    %ahR   ... ..##  .. ... ... #..#  #.##..#### #..#  ...... # #..#  #####....##.#. #..#  .....@..#  #..h..#  #..@.#   #....#  #......  #...#### #.... #.#####.# ##.##  ...  %ah^T ####   _%ah?  You hit the howler monkey.%ah  The howler monkey is severely wounded.Your shadow hits the howler monkey with a dagger!%ah{#.@   shadow%ahp% -10.0 _You kill the howler monkey!Training target 10.0 for Short Blades reached!%ah*//  --more--&ah; 50-Your Short Blades skill increases to level 10!You need to enable at least one skill for training.  --more--&ah6 &ah: C  Skill  Level Cost  Apt Skill  Level Cost  Apt &aha<  a - Fighting   3.0   5.7  -2   j - Spellcasting   2.6   2.1  +2           b - Unarmed Combat   0.0   1.4  -2   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l - Necromancy   1.0   2.4  -1       m - Ice Magic   1.0   2.8  -2   d - Short Blades  10.0  10.1  +1      &ah|@  e - Long Blades   4.6   1.4  -2   n - Invocations   4.0   5.0   0   f - Ranged Weapons   0.0   1.0   0   o - Evocations   3.0   2.4  +3           g - Armour   0.0   1.7  -3       h - Dodging   8.0   5.3  +3       i - Stealth   6.0   2.9  +5          [&ahTC 20X                                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets(ahc > h + Dodging 8.0)ah\TargetTarget--  --  --  --  --  --  --  --  --  --  --  )ahc--  --  --  --  a-z] set[-] clear selected targetcost|targets)ahy=[?25h[?0c0 *ah`- [?25l[?1c*ah*Q10.0  +3  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets,ahK/> i + Stealth 6.0,aha-z] setselected target,ah=[?25h[?0c0 -ahj  [?25l[?1c8.0  +5 =] set aall targets.ahw-.ahx4.ah;#.....#..#Salticid the Slicer... ..####.###..#Spriggan of Dithmenos ****.... ... ... #..#Health: 34/44 ==================------#.##..#### #..#Magic: 23/23 ========================...... # #..#AC: 4Str: 4#####....##.#. #..#EV: 22.ah<qInt: 17.....@..##.#.###..#SH: 0Dex: 19#.....##........#XL:  9 Next: 50% Place: Dungeon:7#..@.# ##......##Noise: ---------  Time: 5910.0 (0.5)#....####....#.##a) +1 dagger#...............#.ah=Cast: Ensorcelled Hibernation#...######.#.#.###.......###...###.#####.# ##.##@   shadow... #.####.##### #......#########The howler monkey is severely wounded.Your shadow hits the howler monkey with a dagger! .ahA_You kill the howler monkey!Training target 10.0 for Short Blades reached!  Your Short Blades skill increases to level 10!You need to enable at least one skill for training..ahPEnsorcelled Hibernation .ah.ah. _.ah/  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration19% 1b - ShockConjuration/Air19%1  c - Sublimation of BloodNecromancy19%2  d - Lesser BeckoningTranslocation26% 2  e - Summon Ice BeastIce/Summoning 41% 3  f - Volatile Blastmotes Fire/Translocation 47% 3  g - Passage of Golubria Translocation 87% 4  h - PetrifyAlchemy/Earth 87% 4  i - Summon Mana ViperHexes/Summoning 87% 5  j - Yara's Violent Unravelling Hexes/Alchemy 87% 5  k - Alistair's Intoxication Alchemy99% 5  l - Fireball.ah0 Conjuration/Fire 99% 5 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5ahvF 5ahAL #.....#..#Salticid the Slicer... ..####.###..#Spriggan of Dithmenos ****.... ... ... #..#Health: 34/44 ==================------5ahN #.##..#### #..#Magic: 23/23 ========================...... # #..#AC: 4Str: 4#####....##.#. #..#EV: 22Int: 17.....@..##.#.###..#SH: 0Dex: 19#.....##........#XL:  9 Next: 50% Place: Dungeon:7#..@.# ##......##Noise: ---------  Time: 5910.0 (0.0)#....####....#.##a) +1 dagger#...............#Cast: Ensorcelled Hibernation #...######.#.#.###.......###...###.#####.# ##.##@   shadow... #.####.##### #......#########5ahR The howler monkey is severely wounded.Your shadow hits the howler monkey with a dagger! _You kill the howler monkey!Training target 10.0 for Short Blades reached!  Your Short Blades skill increases to level 10! _You need to enable at least one skill for training.5ahW P  Okay, then.5ah] 5ahe 5ahi . _6ah6ah36ah6ah:5= _6ah,6ah6ah6ah6ah6ah6ah3\ _Your shadow fades away.6ahU6=6ah6ah,6ah6ahT6ah6ah6ahk6ahK7=6ah6ah6ah_ 6ahO 6ah 6ahV 6ah* 6ah6ahW6ah6ah6ahk8=6ah,6ah>6ahX,6ah6ah56ah6ah6ahl6ahK9=6ah6ah6ah\6ah6ahB,6ah 6ah$ 6ah V40=6ahy!6aho"6ah#6ah#6ah$6ah/%6ah%6ah',6ah-DZ1=2=3=4== _HP restored.6ahE36ahIX6ahI6ahP=6ahLR6ah6S6ahS6ahT6ahV6ahYB6ahWx6ah̗X #.#  ## ######.# .. ....#...###. #< #...).......#. #####........### #. #............# #. #.###.....#.)#######.##.###.....#..##......@...####.###..#50.6 (40.6)................# #..##.####.##..####.# #..# #........# #..######....##.#. ..#.........##.#.###..####.....##........# #....####......###....####....#.##1.2 (41.26ah _Found a stone staircase leading up. _Health restored: 446ah~m 6ahn 6ahp 6ah[t 6ahw 6ah | _6ahڇ 6ah 6ahَ 6ahU ,6ah 6ah6 6ah 6ah 6ah 6ah ,6ahL 6ahH 6ahٛ ,6ah 6ahß P  There is a stone staircase leading up here.6ahe 6ah%  _6ahv 6ahP 6ah̦ 6ah 6ah2 6ah 6ahP 6ah 6ah 6ah 6ahC 6ah 6ahޱ 6ah~ #.# #.# #.# #.###.########## #.# #.#.........# ##.########.#  ### #.#  #.# ###6ahB ##########.## #..........@......#...###.#.##.###<######...).......# #.######........#####.##............# #.##.###.....#.)#######.##.###.....#..##..........####.###..#6ah .................# #..#.#.####.##..####.# #..#6ahN 17.2 (6.0)6ah +8.2 (76ah 6ahw d _e - a scroll labelled KULEHO FOSOARR7ahg7ah*7ahn-7ah<7ah~>7ahg@7ah;A7ahB7ahWD7ah2F7ah"G7ah H7ah"S7ahET7ahU,7ahV7ahvX7ahY7ahZ7ahS[7ahzf ###  ########## #.................#.### #.##.###<######...#....##.##.# #.######...7ah2g#.....#.##.# #.##....... #..........# #.##.###... #.....#@######.##.###... #!......#..........####.###.###.................... #.#.####.##..####.7ahi### #.#.# #........# #.# #####....##.#.  ... .........##.#.  .## ###.....##...  #....####.. 7ahl,67.2 (97ahUp/8.2 (10.0)7ahs7ah{- _m - a talisman of death8ahE 8ahjG 8ahJ 8ahN 8ahLR 8ah_ X8ah>a 8ah7f 8ah h 8ahj 8ahk 8ah m 8ah[p 8ah's 8ahQt 8ahu 8ahy 8ah~ 8ah 8ah 8ah_ 8ah 8ah 8ah 8ah 8ah ,8ah t _s - 3 bubbling red potions (gained 1)8ah 8ah 8ah, 8ah/ 8ahÔ 8ah 8ah% 8ahk 8ah 8ah 8ah 8ah 8ah 8ah 8ah 8ahK 8ah 8ah 8ah 8ah 8ah 8ah 8ah 8ah[ 8ah 8ahլ 8ah׭ 8ahQ 8ahu 8ahQ 8ahl 8ah 8ah 8ah ,8ah 8aho 8ah ,8ahP ,8ah ,8ah 8ah 8ah׾ ,8ah 8ah 8ah ,8ah 8ah 8ah] ,8ah 8ah 8ahc ,8ah} 8ahE 8ah ,8ah 8ah 8ah ,8ah 8ahp 8ah3 ,8ah4 8ah 8ah ,8ah 8ah 8ah ,8ah` 8ah9 8ah ,8ah+ 8ah 8ah ,8ah 8ah 8ah ,8ah 8ah 8ahN ,8ah 8ah 8ah~ ,8ah 8ah ,8ah 8aht 8ahB 8ah ,8ah 8ah 8ah ,8ah 8ahR 8ah ,8ah 8ah 8ah ,8ah 8ahZ 8ah ,8ahf 8ah" 8ah ,8ah 8ah 8ah ,8ahW 8ah) 8ah ,8ah' 8ah 8ah ,8ah 8ah8ahg,8ahe8ahR8ah,8ah(8ah38ah8ah8ah 8ahj 8ah 8ah 8ah8ahvK#....##.##.# #### #.....#.##.# #..# #..........# # #.# #.....#.###### .. #.# #.......#..8ah| #l###.#####.###....##.....#.....# #.#.####..#.##### #.#.# # #@#.# ##.# #### #.#.# #... ... #.#.# #.## ### #.#.# #.# # #.#.######.# #.#........# # l   iguana (asleep)#.########.# ##....#####.# #####.......#######8ah- 96.2 (28  An iguana comes into view.8ah'/  --more--9ah 9ah 7 8 (28.6 _9ah 9ahř :aht #.#####.##.# #....##.##.#  ### #.....#.##.#  ..# #..........# ## #.# #.....#.#####.. #.# #.......# #l###.#####.###......####.....#.....# #.#.##)......@.#.##### #.#.# :ahv########.#.# ##.# ### #.#.# #... ... #.#.# #.## # #.#.# #.# #.#.######.#  #.#........# #.########.# #....#####.#:ahC}:ahH17.4 (0.6):ah:ah* _Found a short sword.:ahqs:ahun #.# #..... #.#####.##.# #....##.##.# ### #.....#.##.# ..# #..........## #.# #.....#.####.. #.# #.......# #l###.#####.###..... ####..@..#.....# #.#.##:ah4.)........#.##### #.#.# #########.#.# ##.# ## #.#.# #... .. #.#.# #.## # #.#.# #.# #.#.######.# #.#........# #.########.#:ahT:ah!8.0:ah`:ahґ:ahH H #.# # #.#####.##. #....##.##.## ### #.....#.##.#. ..# #. ###. #.# #.....#. ... #.# #.# #l###.#####.### ####.@...#.....# #.#..).#.##### #.#.##.#.# ##.#  #.#.# #...  #.#.# #.## #.#.# #.#  #.#.######.#  #.#.#  #.#.#:ah M <6:ahS :ah8V :ah  The helpless iguana fails to defend itself.  You stick the iguana like a pincushion!!!:ahN U.†:ah8519.1 (0.5:ahq:ah[J _You kill the iguana!;ah   You see here an iguana corpse. _;ah#;ah$;ah*&;ah (;ah);ah_,,;ah.;ah0;ah1;ah3;ah5;ah6;ah7;ahU9;ah;;ah=;ah>;ah@;ahA;ahOC;ahiD;ahE;ah\G;ahH;ahJ;ahGK;ahL;ahN;ahO;ahP;ahR;ahY;ahcZ!;ah([/###;ah[/..#;ah\P #.#;aha #.# ##.# ..####.##  #.......M  #@# #.# #.# ##### #.# #.# #.....#.# #.#####.##.##.# #....##.##.####.### #.....#.##.# M   Menkaure (dormant)#.....# #..........##..#####.###.# #.....#.#####........# #.# #.......#... ;ah\b ;ahc6006.9 (7.8  ;ahcEMenkaure, Prince of Dust comes into view.;ahd;aho  ;ahq--more--;ah]r:..####.####.@.....M.#.####..## #.# #.# #######Zah #.# #.# #......#.# #.#####.##.# #.# #....##.##.# ###.### #.....#.##.# #.....# #..........##..#####.###.# #.....#.#####Zahj Zahk -8.1 (0.6Zah Zah Y _Found a parchment of Sandblast. Found an escape hatch in the floor.[ah ### ..# #.# #.# ######.# ...>:..####.##.M.#.####..##.# #.# ##.# #.# #.#.# #.#####.##.##.# #....##.##.# ####.### #.....#.##.#[ah  ##.....# #.# ##..#####.###.# #.....#.#[ah [ah &7[ah9 [ahU \ah~ *### ..# #.# #.# ######.# #...>:..####.##.M.#.####..##.# #.# ##.# #.# #.#.# #.#####.##.###<#.# #....##.##.# #.###.### #.....#.##.# #.#.....# #.# #.#..#####.###.# #.....#.######.9.3]ahX0.#]ah ### [#..# .##.# .##.# .########.# h# #...>:..####.###.M.#.####..##.# #.# ##.# #.# #.#.# #.#####.##.###<##.# #....##.##.# #.# h   black bear (asleep)###.### #.....#.##.# #.# M   Menkaure (dormant)#.....# #.# #.##..#####.###.# #.....#.######.#  A black bear comes into view.]ah/  --more--]ah3 ]ah< t.hh]ahJ 9Ensorcelled Hibernation _Found a ring mail._ah5T\.##### #[# #..# #.# ##.# #.# ##.# #.# ########.# #.# #....>:..####h######## #.......M.....#.####@.##### #.# ##.# ############.# #.# #..........#.# #.#####.##.###<##_ahgU^#.# #....##.##.# #.####.### #.....#.##.# #.##.....# #..........# #.##..#####.###.# #.....#.######.##........# #.# #.......#........_ah\_MM_ahu^2==10.5_ahWf_ahj& _Menkaure shouts!`ah .#  ### #[#  ..# #.#  #.# #.#  #.# #.# # ######.# #.#  `ahC...>:..####h####### #....@..M..... #.####..#####  #.# ##.# ########## #.# #.# #......... #.# #.#####.##.###< #.# #....##.##.# #. ###.### #.....#.##.# #. #.....# #..........# #. #..#####.###.# #.....#.######.#`ah   The black bear bites you. The black bear barely misses you.`ah19M.`ahb39-----1.1`ah`ahH _The black bear closely misses you. _You take 5 damage, and have 39/44 hp.`ahc l .# ### #[# ..# #.# #.# #.# #.# #.#  ######.# #.#  ...>:..####h#  #...@..M...... #.####..##### #.# ##.#  #.# #.# # #.# #.#####.##.###< #.# #....##.##.# #. ###.### #.....#.##.# #. #.....# #.# #. #..#####.###.# #.....#.######.--7 _`ahv aah  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice8%2  b - Confusing TouchHexes7%3  c + Tukima's DanceHexes7% 3 d - GloomHexes/Necromancy16%3 Select a spell to cast [?] help[Esc] exitdah*dahdahSalticid the Slicer.#Spriggan of Dithmenos ****..### #[#Health: 39/44 =====================---..# #.#Magic: 23/23 ========================#.# #.#AC: 4Str: 4#.# #.#EV: 22Int: 17######.# #.#SH: 0Dex: 19...>:..####h#######XL:  9 Next: 51% Place: Dungeon:7#...@..M......Noise: ---------  Time: 6011.7 (0.0)#.####..#####a) +1 daggerdah#.# ##.# ######### Cast: Ensorcelled Hibernation#.# #.# #........#.# #.#####.##.###<#.# #....##.##.# #. h   black bear###.### #.....#.##.# #. M   Menkaure#.....# #..........# #.#..#####.###.# #.....#.######. _Menkaure shouts!  The black bear bites you. The black bear barely misses you. _The black bear closely misses you. _You take 5 damage, and have 39/44 hp.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dahSalticid the Slicer.#Spriggan of Dithmenos ****..### #[#Health: 39/44 =====================---..# #.#Magic: 23/23 ========================#.# #.#AC: 4Str: 4#.# #.#EV: 22Int: 17######.# #.#SH: 0Dex: 19...>:..####h#######XL:  9 Next: 51% Place: Dungeon:7#...@..M......Noise: ---------  Time: 6011.7 (0.0)#.####..#####a) +1 daggerdah#.# ##.# ######### Cast: Ensorcelled Hibernation#.# #.# #........#.# #.#####.##.###<#.# #....##.##.# #. h   black bear###.### #.....#.##.# #. M   Menkaure#.....# #..........# #.#..#####.###.# #.....#.######. _Menkaure shouts!  The black bear bites you. The black bear barely misses you. _The black bear closely misses you. _You take 5 damage, and have 39/44 hp.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dah  Salticid the Slicer .#  Spriggan of Dithmenos ****.. ### #[#  Health: 39/44 =====================--- ..# #.#  Magic: 20/23 ====================---- #.# #.#  AC: 4Str: 4 #.# #.#  EV: 22Int: 17 ######.# #.#  SH: 0Dex: 19 ...>:..####h#######  XL:  9 Next: 51% Place: Dungeon:7 #.**@**M......  Noise: ---------  Time: 6011.7 (0.0) #.####*.#####  a) +1 dagger #.# ##.# ######### Cast: Ensorcelled Hibernation #.# #.# #........ #.# #.#####.##.###< #.# #....##.##.# #. h   blackdah  bear ###.### #.....#.##.# #. M   Menkaure #.....# #..........# #.  #..#####.###.# #.....#.######. _The black bear closely misses you. _You take 5 damage, and have 39/44 hp.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activateeah2eah#Salticid the Slicer.#Spriggan of Dithmenos ****..### #[#Health: 39/44 =====================---..# #.#Magic: 23/23 ========================#.# #.#AC: 4Str: 4#.# #.#EV: 22eahInt: 17######.# #.#SH: 0Dex: 19...>:..####h#######XL:  9 Next: 51% Place: Dungeon:7#...@..M......Noise: ---------  Time: 6011.7 (0.0)#.####..#####a) +1 daggereah#.# ##.# ######### Cast: Ensorcelled Hibernation#.# #.# #........#.# #.#####.##.###<#.# #....##.##.# #. h   black bear###.### #.....#.##.# #. M   Menkaure#.....# #..........# #.#..#####.###.# #.....#.######. _You take 5 damage, and have 39/44 hp.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.eah eaheahBeah. _fahvGfahJJR Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice8%2  b - Confusing TouchHexes7%3  c - Tukima's Dancefah8KfHexes7%3  d + GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exithahZ1 Gloom hahN4Emits a wave of pernicious gloom which attempts to smother the light around nearby creatures. Any living, demonic or holy creature caught in the effect may briefly lose their eyesight and be left stumbling blindly. Willpower is useless against this spell, but stronger creatures may still shrug off its effects. Level: 3Schools: Hexes/NecromancyFail: 16% Power: 24% Range: 2/3 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 12 draining damage.iah  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice8%2  b - Confusing TouchHexes7% 3  c - Tukima's DanceHexes7% 3  d + GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exitiahsT Salticid the Slicer.#Spriggan of Dithmenos ****..### #[#Health: 39/44 =====================---..# #.#Magic: 23/23 ========================#.# #.#AC: 4Str: 4#.# #.#EV: 22Int: 17######.# #.#SH: 0Dex: 19...>:..####h#######XL:  9 Next: 51% Place: Dungeon:7#...@..M......Noise: ---------  Time: 6011.7 (0.0)#.####..#####a) +1 dagger#.# ##.# ######### Cast: Ensorcelled Hibernation#.# #.# #.......iah^o .#.# #.#####.##.###<#.# #....##.##.# #. h   black bear###.### #.....#.##.# #. M   Menkaure#.....# #..........# #.#..#####.###.# #.....#.######.Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Salticid the Slicer.#Spriggan of Dithmenos ****..### #[#Health: 39/44 =====================---..# #.#Magic: 23/23 ========================#.# #.#AC:ahOs 9;49m 4Str: 4#.# #.#EV: 22Int: 17######.# #.#SH: 0Dex: 19...>:..####h#######XL:  9 Next: 51% Place: Dungeon:7#...@..M......Noise: ---------  Time: 6011.7 (0.0)#.####..#####a) +1 dagger#.# ##.# ######### Cast: Ensorcelled Hibernation#.# #.# #........#.# #.#####.##.###<#.# #....##.##.# #. h   black bear###.### #.....#.##.# #. M   Menkaure#.....# #..........# ah 34m#.#..#####.###.# #.....#.######.Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.  Casting: Gloom (dangerous; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then. _kahh .# ### #[# ..# #.# #.# #.# #.# #.# ######.# #.# ...>:..####h# #..@...M...... #.####..##### #.# ##.#  #.# #.# # #.# #.#####.##.### #.# #....##.##.# # ###.### #.....#.##.# # #.....# #.# # #..#####.###.# #.....#.######kah|~.hM.2.3 (0.6 _kah!j .# ### #[# ..# #.# #.# #.# #.# #.# ######.# #.# ...>:..####.# #.@..hM. #.####..##### #.# ##.#  #.# #.# # #.# #.#####.##. #.# #....##.##.#  ###.### #.....#.##.#  #.....# #.# #..#####.###.# #.....#.kah(.Yh.9kahs4kah6kah .#### #[# ..# #.# #.# #.# #.# #.#######.# #.# ...>:..####.####### #...h.M....... #@####..##### #.# ##.# ###### #.# #.# #.....kah0  #.# #.#####.##.# #.# #....##.##.###.### #.....#.##.# #.....# #..........##..#####.###.# #.....#.#### #........# #.# #.......#...kah 8M.kah (3.5kahm kahr lahx ### #[..# #.######...>:..####.####### #...hM........####..#####  ##.# ###### .....####.##.#...###.###.##.#####†###.#####.###..... 404.1Ensorcelled Hibernation lahlahzEhh   black bear5.1 (1.0Ensorcelled HibernationlahFlah;Hmah6*mahmahjM  The black bear resists with some effort.mahmahk h (ally target)Your orb unleashes a flurry of shooting stars!  The shooting star hits the black bear!mah:t  The black bear is moderately wounded.mahAM°vmahHD1---6-Star mahcH:°mahK _The black bear is knocked back. _You now have 21/23 mp.nahI°*nah {°hasleep, ally target)nah@ nahD MhM   MenkaurenahG 19-----7Ensorcelled Hibernation nahL nahP _The black bear looks drowsy... _You now have 19/23 mp.oahS  The helpless black bear fails to defend itself.  You stick the black bear like a pincushion!!!!oah8`.†M   Menkaure (oaht`1=66 (0.5oah}oah oah\@_You kill the black bear!sahOsahTVu..# #.######...>:..####.####### #.M.hM........†####..##### .# ##.# ###### ......####.##.#...###.###.sahVt.........#..#####.####.###......# #..#...#.#####†###.#####.###.. ####.....#.....# #.#.##sah[sah],8.2 (0.6sah.bsahdT _Your shooting star dissipates!tahL######...>:..####.####### #.M.hM........†####..##### .# ##.# ###### .....####.##.#...###.###..........#..#####.####.###......# #..#...#.#####†###.#####.###.. ####.....#.....# #.#.###..)...#####.M8tahtah5+#####...>:..####.####### #...hM........M####..##### .# ##.# ###### .....####.##.#...###.###..........#..#####.###.#.###......# #.#..#...#.#####†###.#####.###.. ####.....#.....# #.#.###..)...###############.#.# ##.# ##--9.4tahF )#####...>:..####.####### #...hM........M####..##### .# ##.# ###### .....####.##.#...###@###.#.....#....#..#####.###.##.###......# #.#..#...#.#####†###.#####.###.. ####.....#.....# #.#.###..)...###############.#.# ##.# ## ... ..tahhH tah&L 2*tah  (fast)Menkaure casts a spell.tah 8Mtah s=20=20.0tah tah 1 _Menkaure seems to speed up.uahuahP...>:..####.####### #...hM........ #M####..##### #.# ##.# ########.# #.# #......#.# #.#####.##.###.# #....##.##.# ###.### #.....#.##.# uahN##...@.# #..........# #..#####.###.# #.....#.#####........# #.# #.......#....##.#####†###.#####.###... ####.....#.....# #.#.####..)........#.##### #.#.# uah###########.#.# ##.# ### #.#.# #... ...#.#.# #.## ##uahuahi†M6uahuah0ahϸ #...hM........ #†####..##### #M# ##.# #########.# #.# #.......#.# #.#####.##.####.# #....##.##.# ahl###.### #.....#.##.# ##.....# #..........# ##..#####.###@# #.....#.#######........# #.# #.......#.....##.#####†###.#####.###... ####.....#.....# #.#.#####..)........#.##### #.#.# ah###########.#.# ##.# ####ahv #.#.# #... .... #.#.# #.## ### #.#.# #.#  ahahn'1.2ahahP †####..##### M# ##.# ########.# .......#####.##.###.ah,... ###.###.#.........#..#####.####.#####......# ahgX..#.....#.#####†###.#####.###.. ####.....#.....# #.#.####.-Star #ah6#.##.#.######.# # ahyah-28ahahjah8"  M# ##.# ########.# .......####.##.####... ah" ###.###..........#..#####.####.#####......# ah" C..#.....#.#####†###@#####.###.. ####.....#.....# #.#.#####..)........#.####ah)#  ####-Star #.#ahr# #.#........# # ah( ahH* C=2.4ah1 ahr .# .......####.##.###... ###.###..........#..#####.####.#####......# ..#.....#.#####†###.#####.###.. ####....@#.....# #.#.#####..)...#### ##########.#.# ##.# ###-Star #.##.########.# # 3.0ahB ####.##.###... ###.###..........#..#####.####.#####......# ..#.....#.#####†###.#####.###.. ####.....#.....# #.#.#####..)...#### ##########.#.# ##.# ### ... ....-Star #.##....#####.# # ah2IahZ_%6ah%`ah2ah2C ... ###.###..........#..#####.####.#####......# ..#.....#.#####†###.#####.###..ahC ####.....#.....# #.#.#####..)...#### ##########@#.# ##.# ### ... ....ahWD## ### #..ahD`####.......####### ahLahQ'4.2ahDXahEZahQ ###.###..........#..#####.####.#####......# ..#.....#.#####†###.#####.###.. ####.....#.....# #.#.#####..)........#.#### ##########.#.# ##.# ### ... ....## ### ##############........ MM   Menkaure (fast)8ah׸  ...M.....#..#####.####.#####......# ..#.....#.#####†###.#####.###.. ####.....#.....# #.#.#####..)........#.#### ##########.#.# ##.# ### ... ....## ### ####......################ ah, .MM   Menkaure (fast)ahv 3=1=5.4ah0 ah( ahy / #..#####.###M#.#####......# #...#.....#.#####†###.#####.###.. ####.....#.....# #.#.#####..)...#### ##########.#.# ##.# ### ... ....## ### ah s####......#######...ah S6.0ahf ah` ......# #...#.....#.#####†###.#####.###.. ####.....#.....# #.#.#####..)...#### ##########.#.# ##.# ### ... ....## ### ####......#######...ahah/%6ah[ahHah #.#####†###.#####.###.. ####.....#.....# #.#.####ah&#..)...#### ##########.#.# ##.# ### ah... ....## ### ####......ah/#######...#-Star ahahw'7.2ah ah; ah6  ####.....#.....# #.#.#####..)...#### ##########.#.# ##.# ### ahp6... ....## ### ####......#######...#ah6###.......##########-Star ah=ahAS==8ah8FahGah+ #..)........#.##### #.#.# #.###########.#.# ##.# #### #.#.# #... .....#.#.# #.## ####.#.# #.# #.#.#.######.# #.#.#........# #.#.########.# #.#.@..#####.# #.ah. ####.......#######. #######......... ########## ah2 ah8 '8.4ah; ah> ahK#..).#.##### #.#.# #.#.#.# ##.# #####.#.#.# #... .#.#.# #.## ###.#.#.# #.# #.#.#.######.# #.#.#.# #.#.########.# #.#..@.#####.# #.####.#.########. # 4=9.0ahe _Health restored: 44ahު #..).#.##### #.#.# #.#.#.# ##.# #####.#.#.# #... .#.#.# #.## ###.#.#.# #.# #.#.#.######.# #.#.#.# #.#.########.# #.#...@#####.# #.####.#.########. # ah*ah,6 _ahȷahrah###########.#.# ##.# #### #.#.# #... ......#.#.# #.## ####.#.# #.# #.ahC#.#.######.# #.#.#........# #.#.########.# #...##....#####.# #.####.@.....#######.### #######.........  ########## ahah(30.2ahơahah E #.#.# ##.# #####.#.#.# #... .#.#.# #.## ###.#.#.# #.# #....##.#.######.# #....##.#.# #.#.########.# #...##....#####.# #.####.#######.##. ########## ahK ahN %8ahS ahU ahcb.#.# ##.# #####....##.#.# #... .##.#.# #.## ###.....##.#.# #.# #....##.#.######.# #....##.#.# #.#.########.# #...##....#####.# #.####.#######.##. ########### ##=2=1.4ahah?ahah ahS!,ah&,ahdahFM4.4 (3.0M   Menkaure (fast)ahahahS] _Menkaure is nearby!ahm Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c - Tukima's DanceHexes7%3  d - GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exitahOa ahh ahw ##########.#.# ##.# #####....# Salticid the Slicer#.#.# #... .........# Spriggan of Dithmenos ****..#.#.# #.## ###.....# Health: 44/44 ========================#.#.# #.# #....## Magic: 22/23 ======================--#.#.######.# #....## AC: 4Str: 4#.#........# #...... EV: 22Int: 17#M########.# #...### SH: 0Dex: 19#....#####.# #...... XL:  9 Next: 56% Place: Dungeon:7####...@...#######.##### Noise: ---------  Time: 6034.4 (0.0)#######hx 9;49m......... # a) +1 dagger########## # Cast: Ensorcelled Hibernation # -Star M   Menkaure (fast)Menkaure casts a spell. _Menkaure seems to speed up. _Health restored: 44 _Menkaure is nearby!Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah~ '##########.#.# ##.# #####....# Salticid the Slicer#.#.# #... .........# Spriggan of Dithmenos ****..#.#.# #.## ###.....# Health: 44/44 ========================#.#.# #.# #....## Magic: 22/23 ======================--#.#.######.# #....## AC: 4Str: 4ah 7#.#........# #...... EV: 22Int: 17#M########.# #...### SH: 0Dex: 19#....#####.# #...... XL:  9 Next: 56% Place: Dungeon:7####...@...#######.##### Noise: ---------  Time: 6034.4 (0.0)#######......... # a) +1 dagger########## # Cast: Ensorcelled Hibernation # -Star M   Menkaure (fast)Menkaure casts a spell. _Menkaure seems to speed up. ah k_Health restored: 44 _Menkaure is nearby!Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahk  _Menkaure seems to speed up. _Health restored: 44 _Menkaure is nearby!  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ahh ah ah1 ah͑ . _ah3.#.# ##.# #####....##.#.# #... .##.#.# #.## ###.....##.#.# #.# #....##.#.######.# #....##.#.# #.#M##.# #...##....#####.# #.####.#######.#####.#. #.#### #.#5.0 (0.6 _ah Q.#.# ##.# #####....##.#.#.# #... .##.#.#.# #.## ###.....##.#.#.# #.# #....##.#.######.# #....##.#..# #.#M#.# #...##....#####.# #.#####.#######.#####.##. #.#### #.# .MM   Menkaure (fast)ah %6ahn ah7 ah........#.##### #.#.# #........# #######.#.# ##.# #####....##.##.#.# #... .........##.##.#.# #.## ###...#.#.# #.# #....####.#.#.######.# #....#####.#........# #.........#.########.# #...######.M..#####@# #.......#####.......#######.#####.# #######......... #.############ #...#### 6.2ah&rM###....###.##..### ........#.##### #.#.# #....... #######.# #####.. ....## ###.....##. .##########.............#######ah.M..#####.# #.......######.......#######.#####.# #######.........############ #...ahahT3==8ahUahY _MP restored: 23ah? M†###.#####.###................ ###....# #.#.####.##..### ........#.##### #.#.# #....... #######.# #####.. ....## ###.....##..# ##########.............#######ah@ <####.M..#####.# #.......######.......#######.#####.# -Star #ahiH ahS D7.4 _ahV ah8 M....# #.# #.......#####†###.#####.###................ ###....# #.#.####.##..### ........#.##### #.#.# #....... #######.# #####.. ....## ###.....##..# .##########.............###########ahl #.M..#####.# #.......## -Star ah '8.0ah{ ah ahfAM###.###M#.######.##.###.. ....# #.# #.......#####†###.#####.###................ ###....###.##..### ........#.##### #.#.# #....... #######.# #####.. ....## ###.....##. .##########.............############.M..#####.# #.......##ahk;6ah3rahM #..........# ###.###M#.######.##.###.. ....# #.# #.......#####†###.#####.###................ ###....###.##..### ........#.##### #.#.# #....... #######.#.#####.......## ###.....##. ###########.#........# #......... -Star ####ahWahD==9.2ahah<ahZ###.### #.....#.##.# #.##.....  #.....# #..........# #.##.###. ##.###M# #.....#.######.##.###... ...# #.# #.......#.####†###.#####.###................. ##.....#.....# #.#.####.##..####. .......#.##### #.#.# #........# ahS######.#.# ##.#.#####....##.#.#.#.# #.@...........##.##.#.# #.#######...#.#.# #.# #....####.#.#.######.# #....#####.#........# #..........#.########.# #...######.#.M..#####.# #.......#######.......#######.#####.# #######......... #.###ahcah>%8ahrah[ahr###.### #.....#.##.# #.##. #.....# #..........# #.##.###. #.###M# #.....#.######.##.###.# #.# #.......#..####.# #†###.#####.###....# #.....#.....# #.#.####.##..####.##.##### #.#.# #.# .#.# ##.#.#####....##.#. #.#.# #.##.#.##.#.# #.#.....##.#.#.# #.# #....####.#.#.######.# #....####.#.#..# #.#.#.# #...######.##.M..#####.# #.###.####.......#.#####.# ##. #.#40.4ahM _Your orb has finished recharging its magic.ah.### #.....#.##.# #.##. .....# #..........# #.##.###. .###M# #.....#.######.##.###. .# #.# #.......#...####.# †###.#####.###.....ahl# .....#.....# #.#.####.##..####.# #.##### #.#.# #.# .#.# ##.#.#####....##.#. #.#.# #.##.#.##.#.# #.#.....##.#.#.# #.# #....####.#.#.######.# #....####.#.#.# #.#.#.# #...######.#.#.M..#####.# #.ahZ###.####.#.#####.# ##.#. #.####.ahXah(1.0ahahah١.### #.....#.##.# #.##.# #.# #.##.###.....# ah###M# #.....#.######.##.###.....# # #.# #.#...####.# ###.#####.###.....# ##.....# #.#.####.##..####.# ##.##### #.#.# #.# #.#.# ##.#.#####....##.#. ##.#.# #.ah##.#.##.#.# #.#.....##.#.#.# #.# #....####.#.#.######.# #....####....##.#.# #.#.#.# #...######.#.#ah¤#.M..#####.# #.###.####.#.#####.# ##.##. #.####.#ahܬah&6ahKahahyah1ahٝahah<ahah+ahahfahAahah÷ahahnahM,ahahahOBahhah,ahahahEBahahahahahahZXah,ahahahahahwahahahahahahPahah%ahBahahSahahahdahf ah ah ,ah ah ah" ah ah) ah ahV ,ah ah9 ah ahE ah ah ah+ ,ahX ah ah? ah ah[" ,ah# ahp$ ah@% ah' ah( ,ah6* ah, ah- ,ah / ah0 ah1 ah2 ah3 ah5 ah6 ah7 aha8 ah: ahV; ah; ah< ahR> ah? ah@ ah@ ahdB ahC ahC ahD ahE ahG ahzG ahH ah^I ahkJ ahJ ahK ahL ahM ahuN ahN ah)P ah'Q ahQ ahYR ahuS ahT ahU ahU ahV ahW ah4X ahX ahY ah[ ahu[ ah \ ahW] ahf^ ah^ ahy_ ah` aha ah:b ahb ahe ,ah}e ahf ahf ahg ahg ahhh ah;i ahDj ah5k ,ah;l ahUn Baho aho ah`p ahp ahr ahr ahSs ahs ahv Bah:w ah y ahy ,ahz ah| ,ah_} ah} ah~ ah ahN ah ahψ  _You open the door.ah ah>   There is an open door here.ah= A  You enter the shallow water.ahؑ ?Water ahh ah; N _Moving in this stuff is going to be slow.ah ah/ (ah: ahʘ @  There is an open door here.ahݙ ah= _ahN ah ah- ah9 ah ahɯ ,ah ah4 ah ah ah ah ,ahY ah ah ah2 ahɺ ahl ah ahV ,ahN ahg ah ahl ah ah ah, ah ah ahR ah ahr ah ahh ,ah1 ahU ah ah+ ah ah ah ahd ah ah ,ah ahc _s - 4 bubbling red potions (gained 1)ah ah ,ah ahv ahU ,ah ahl ah ,ah ah_  ####### #.<..... #.### #.# ### #######.###... ....# ############.#####  #.@..# #.# 87.4 (45.8) ah| #.##.# #.#  ... #.#######.###### #... #.............[ #.#.. ####.###..### ..###. #.# #........ #.# ## #.# #.# ). #.# #.#>..... #.# #...<....ah ah .8.0 (46.4ah? ah I _Found a dire flail.ah ;ah0ahC#.<. #.## #.# .)#######............#. #####.####.# #....# #.# #...###.##.# #..##.#######.##91.0 (3.0)#...#...##...........##.#.#..#####.###.. #..###.# #.# #.... #.# ##.# #.# #.### .). ## #.# #.#> ### #.# #...< #.# ### #.### ###ah="ahX#+6 (3.6ah'ah(* _Found a morningstar.ahD3ahahahXah=,ahahah0,ah ah ah ,ah ahah,ahahoah,ahahaheahahuahahZ,ahahV!ah#,ah{$ah%ah|',ah(ah*ah,ah*-ah..ah/ah91ah1ah2ah5ahl? ######### ......).##### #..........#.#..####.##@. ##.## #....#  #.###...###.##.# #..@..#.....##.###......###...#...####.## ##.#.#..##### #..###.# #.# #.## ##.# #.# .).. ## #.# @   Joseph (asleep) ##### #.# #.# #.##ah9G 8.8 (7.2  Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff.ah/N/  --more--ahah{8 9.4 (7.8 _ahahahf########## ......). # #....... #.#..####. @.. ##.## #....# #.###...###.##.# #.@...#.....##..###...#...###.##. ##.#.#..#####... .. #..###.# #.#. ##. #.## ##.# #.#.. .).. ## #.##. ##### #.##. #.# #.ahyah/100.0 (0.6ahah i##########  ......).########### # #..................#.##.#..####.###########.....@..# ##.## #....# #@###...###.##.#  #.....#.....##.### .......###...#...##....###.##.# ##.#.#..#####. .. ..# #..# #.. ##.# #.## ##.# #. ... .).. ## #. #.###### #.#. #.6ah8##########  ......).########## # #.................##.##.#..####.###########.....@@.# ##.## #....##..##.##.###...###.##.#  # #.....#.....##.## .......###...#...##..###.##.# ##.#.#..##### .. ..# #..# #. ##.# #.## ##.# # ... .).. ## # #.###### #1.2ah ahόt The helpless Joseph fails to defend himself.  You skewer Joseph like a kebab!!!ahrah.ahǒ)ah V#ah 737 (0.5 _You kill Joseph! _Your Stealth skill increases to level 7!ah/ A######........). #.#..... ##.##.#..####. #.....@..# ##.## #....# #..##.##.###...###.##.# #. #.....#.....##. .......###...#...## ###.##.# ##.#.#..ah(  ... ..# #..###.# . ..##.# #.## ##.#.. ... .).. ## #.######ah ah! 42.3 (0.6 _ah) ahH2 k _Items here: )) [ †.ah@ yPick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 quarterstaff  b - a +0 sling Armour (select all with [)  c - a +0 leather armour Carrion the human corpse of Joseph [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ah7ah]>ahISalticid the SlicerSpriggan of Dithmenos ****..Health: 44/44 ========================Magic: 23/23 ========================############AC: 4Str: 4ahK........).######### EV: 22Int: 17#.#................ SH: 0Dex: 19##.##.#..####.######### XL:  9 Next: 73% Place: Dungeon:7#.....@..# ##.## #....# Noise: ---------  Time: 6102.3 (0.0)#..##.##.###...###.##.# a) +1 dagger#. #.....#.....##.# Cast: Ensorcelled Hibernation .......###...#...##..ahMK###.##.# ##.#.#..####... ..# #..###.#. ..##.# #.## ##.#.. ... .).. ###.######The helpless Joseph fails to defend himself.  You skewer Joseph like a kebab!!! _You kill Joseph! _Your Stealth skill increases to level 7! _Items here: )) [ †.  Okay, then.ahSahEVahqZah\. _ahu _ahOXahahah ahahahahMahahSahAahahahah ah"ahg$ah+&ah*'ahV)ah-ah0ah%1ah53ahe9ah+<ah;=ahDahFahHahJahKahOahQahRahSTah WahXah(Zah[ah~]ah_ah`ahaahcaheahxfahgah`iahkahlahmahpahqahrahsahuah&wah"xahiyahB{ah|ah}ahah:ahah ahDahahahahZahahCah0ahahaah,ahݞ##ah#######ahO5##.#ah#......ahg##...## #.##.#.ah]h##.....## ##.##.#.ah f##.......########.....)ahe#...............#..##.ahWR######.#..##.#ah#.....## #.#.......ahݥy##...########.#.###.#ah##$# ..............ahf[ #. #######.......ah #f ###....... f   Maurice (wand, asleep)ah¨R # #####ah ###ahު ah# ah!ah ah!ah} 15.5 (13.ahO 2)  ahhMaurice the Thief comes into view. He is wielding a +0 short sword, wearing aahش?+2 cloak of stealth and carrying a wand of quicksilver.ahah  ah--more--ahahRWe 6.1 (13.8 _ah_ahӪ  ########  .## #.....  ..## #.##.#  ..###.##.#  ..########.....)   ........#..##.#   #.......######.#..##.   ## #.#......   ##...########.#.###.#   ##$#................   #. .#######.......#   #f .# ###......   #. .# #######   #. ..  #. ##  7 (0.6)ah #######  .## #....  ..## #.##  ..###.##.  ..########.....   ........#..##.   #######.#..##.   ## #.#.....   ##.@.########.#.###   ##$#...............   #.#.#######   #f#.# ###.....   #.#.# ######   #.#..   #.###   #.# f.f)==7.3Ensorcelled Hibernationah!ah $% _Maurice shouts!ah ## ##### Salticid the Slicer ##.## #.... Spriggan of Dithmenos ****.. ##...## #.##. Health: 44/44 ======================== ##.....## ##.##. Magic: 21/23 =====================--- ##.......########..... AC: 4Str: 4 #...............#..##. EV: 22Int: 17 #.......######.#..##. SH: 0Dex: 19 ##.....## #.#..... XL:  9 Next: 73% Place: Dungeon:7 ##.@.########.#.###. Noise: ==-------  Time: 6117.3 (0.0) ##*#......ah......... a) +1 dagger #f#.#######....... Cast: Ensorcelled Hibernation #.#.# ###..... #.#.# ###### #.#..  f   Maurice (wand) #.###  #.# _Maurice shouts!  Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +2 cloak of stealth and  carrying a wand of quicksilver (chance to affect: 28%)ahd  ####### Salticid the Slicer  ##.###.... Spriggan of Dithmenos ****..  ##...###.##. Health: 44/44 ========================  ##.....####.##. Magic: 21/23 =====================---  ##.......########..... AC: 4Str: 4  ah #...............#..##. EV: 22Int: 17  #.......######.#..##. SH: 0Dex: 19  ##.....## #.#..... XL:  9 Next: 73% Place: Dungeon:7  ##.@.########.#.###. Noise: ==-------  Time: 6117.3 (0.0)  ##$#............... a) +1 dagger  #*#.#######....... Cast: Ensorcelled Hibernation  #.#.# ###.....  #.#.#######  #.#..f   Maurice (wand)  #.###  #.#  _Maurice shouts!  Aiming: ahL [40mEnsorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword, wearing a +2 cloak of stealth and  carrying a wand of quicksilver (chance to affect: 28%)ah) ahX #  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Maurice, wielding a +0 short sword, wearing a +2 cloak of stealth and  carrying a wand of quicksilver (chance to affect: 28%)  Maurice easily resists.  Your orb unleashes a flurry of shooting stars!ah^` v@vf., ally target)aha k--8.3 (1-Star ahVg ahxk _Maurice says, "Lost something?" _You now have 21/23 mp.ah  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c - Tukima's DanceHexes7%3  d - GloomHexes/Necromancy16%3 Select a spell to cast [?] help[Esc] exitahahahq ####### Salticid the Slicer  ##.###.... Spriggan of Dithmenos ****..  ##...###.##. Health: 44/44 ========================  ##.....##ah ##.##. Magic: 21/23 =====================---  ##.......########..... AC: 4Str: 4  #...............#..##. EV: 22Int: 17  #.......######.#..##. SH: 0Dex: 19  ahK##.....## #.#..... XL:  9 Next: 73% Place: Dungeon:7  ##v@v########.#.###. Noise: ---------  Time: 6118.3 (0.0)  ##f#............... a) +1 dagger  #.#.#######....... Cast: Ensorcelled Hibernation  #.#.# ###..... -Star  ah+#.#.#######  #.#..f   Maurice (wand, ally target)  #.###  #.#  Maurice easily resists.  Your orb unleashes a flurry of shooting stars! _Maurice says, "Lost something?" _You now have 21/23 mp.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah ####### Salticid the Slicer  ##.###.... Spriggan of Dithmenos ****..  ##...##ah#.##. Health: 44/44 ========================  ##.....####.##. Magic: 21/23 =====================---  ##.......########..... AC: 4Str: 4  #...............#..##. EV: 22Int: 17  #.......######.#..##. SH: 0Dex: 19  ahd'##.....## #.#..... XL:  9 Next: 73% Place: Dungeon:7  ##v@v########.#.###. Noise: ---------  Time: 6118.3 (0.0)  ##f#............... a) +1 dagger  #.#.#######....... Cast: Ensorcelled Hibernation  #.#.# ###..... -Star  #.#.#######  #.#..ah(f   Maurice (wand, ally target)  #.###  #.#  Maurice easily resists.  Your orb unleashes a flurry of shooting stars! _Maurice says, "Lost something?" _You now have 21/23 mp.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahm 6  Your orb unleashes a flurry of shooting stars! _Maurice says, "Lost something?" _You now have 21/23 mp.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ahah. _ah½ah= Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%ah_q3  c - Tukima's DanceHexes7%3  d - GloomHexes/Necromancy16%3 Select a spell to cast [?] help[Esc] exitahެahnah@ ##ahZ##### Salticid the Slicer  ##.###.... Spriggan of Dithmenos ****..  ##...###.##. Health: 44/44 ========================  ##.....####.##. Magic: 21/23 =====================---  ##.......########..... AC: 4Str: 4  #...............#..##. EV: 22Int: 17  #.......######.#..##. SH: 0Dex: 19  ##.....## #.#..... XL:  9 Next: 73% Place: Dungeon:7  aho##v@v########.#.###. Noise: ---------  Time: 6118.3 (0.0)  ##f#............... a) +1 dagger  #.#.#######....... Cast: Ensorcelled Hibernation  #.#.# ###..... -Star  #.#.#######  #.#..f   Maurice (wand, ally target)  #.###  #.#  _You now have 21/23 mp.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah2ahH@ ##ahҾj##### Salticid the Slicer  ##.###.... Spriggan of Dithmenos ****..  ##...###.##. Health: 44/44 ========================  ##.....####.##. Magic: 21/23 =====================---  ##.......########..... AC: 4ahGStr: 4  #...............#..##. EV: 22Int: 17  #.......######.#..##. SH: 0Dex: 19  ##.....## #.#..... XL:  9 Next: 73% Place: Dungeon:7  ##v@v########.#.###. Noise: ---------  Time: 6118.3 (0.0)  ##f#............... a) +1 dagger  #.#.#######....... Cast: Ensorcelled Hibernation  #.#.# ###..... -Star  #.#.#######  #.#..ahef   Maurice (wand, ally target)  #.###  #.#  _You now have 21/23 mp.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah: ah## ##### Salticid the Slicer ##.## #.... Spriggan of Dithmenos ****.. ##...## #.##. Health: 44/44 ======================== ##.....## ##.##. Magic: 18/23 ==================------ ##.......########..... AC: 4Str: 4 #...............#..##. EV: 22Int: 17 #.*****.######.#..##. SH: 0Dex: 19 ##*****## #.#..... XL:  9 Next: 73% Place: Dungeon:7 ##v@v########.#.###. Noise: ---------  Time: 6118.3 (0.0) ahII##f#*.............. a) +1 dagger #*#.#######....... Cast: Ensorcelled Hibernation #.#.# ###..... -Star  #.#.# ###### #.#..  f   Maurice (wand, ally target) #.###  #.#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activateah  @fasting: Ensorcelled Hibernation (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: Maurice, wielding a +0 short sword, wearing a +2 cloak of stealth and  carrying a wand of quicksilver (ally target, chance to dazzle: 54%)ah ####### Salticid the Slicer  ##.###.... Spriggan of Dithmenos ****..  ##...###.##. Health: 44/44 ========================  ##.....####.##. Magic: 18/23 ==================------  ##.......########..... AC: 4Str: 4  #...............#..##. EV: 22Int: 17  #.#####.######.#..##. SH: 0Dex: 19  ah######### #.#..... XL:  9 Next: 73% Place: Dungeon:7  ###@#########.#.###. Noise: ---------  Time: 6118.3 (0.0)  #####.............. a) +1 dagger  ###.#######....... Cast: Ensorcelled Hibernation  #.#.# ###..... -Star  #.#.#######  #.#..f   Maurice (wand, ally target)  #.###  #.#  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activateLahEook: Maurice, wielding a +0 short sword, wearing a +2 cloak of stealth and  carrying a wand of quicksilver (ally target, chance to dazzle: 54%)ah fnd, blind, ally target)Maurice is enveloped in gloom. The shooting star hits Maurice.ah@  Maurice is lightly wounded.ahb  Maurice is knocked back. The shooting star hits Maurice!ah6m  Maurice is moderately wounded.ah..........°@°f#..ah"6)ah72=9.3 (1ah`Y°@°ah _Maurice is knocked back. _You now have 18/23 mp.ahwJ °@°@, distracted, all…)@   shadowYou closely miss Maurice.  Maurice is moderately wounded.ahM2-8 (0.5ahfw° _Your shadow hits Maurice with a dagger.ah)  .@. ally target)You strike the helpless Maurice from behind!  You impale Maurice!!  Maurice is almost dead.-20.3 _Maurice picks up some gold.ah^   You closely miss Maurice.=8 _Maurice is almost dead.ahL  You barely miss Maurice.  Maurice is almost dead.ah'1.3ahah$ _Maurice closely misses you. Maurice completely misses you.ah u  You catch the helpless Maurice completely off-guard!  You impale Maurice!!ahI $@   shadowah1 -8 _You kill Maurice!Training target 8.0 for Stealth reached!ah /  --more--ahL 392-Ensorcelled Hibernation Your Dodging skill increases to level 9!ahQ ahT h _Your Stealth skill increases to level 8!ah8ahb?ahFahHF _Unknown command.ah ah   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   j - Spellcasting   2.6   2.1  +2          ah  b - Unarmed Combat   0.0   1.4  -2   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l - Necromancy   1.0   2.4  -1       m - Ice Magic   1.0   2.8  -2   d - Short Blades  10.0  10.1  +1       e - Long Blades   4.6   1.4  -2   n - Invocations   4.0   5.0   0   f - Ranged Weapons   0.0   1.0   0hn 7m   o - Evocations   3.0   2.4  +3       p - Shapeshifting   0.0   0.7  +2   g - Armour   0.0   1.7  -3      h + Dodging9.8   6.3  +3       i - Stealth   8.0   3.8  +5          ah(                                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ah }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsah> l + Necromancy 1.0ahRTargetTarget--  --  --  --  --  --  --  --  --  --  --  ahT--  --  --  10.0 --  a-z] set[-] clear selected targetcost|targetsah/<[?25h[?0c0 ah [?25l[?1c2.0 current training targets, if any.=] set aall targetsah`> j + Spellcasting 2.6ah}a-z] setselected targetah<[?25h[?0c0 ahG [?25l[?1cah3.0 =] set aall targetsah ahP ah  ####### Salticid the Slicer  ##.###.... Spriggan of Dithmenos ****..  ##...###.##. Health: 44/44 ========================  ##.....####.##. Magic: 18/23 ==================------  ##.......########..... AC: 4Str: 4  #...............#..##. EV: 23Int: 17  ahn #.......######.#..##. SH: 0Dex: 19  ##.....## #.#..... XL:  9 Next: 92% Place: Dungeon:7  ##.@.########.#.###. Noise: ---------  Time: 6121.8 (0.0)  ##$#............... a) +1 dagger  #@#.#######....... Cast: Ensorcelled Hibernation  #.#.# ###..... -Star  #.#.#######  #.#..@   shadow  #.###  #.#  You impale Maurice!! _You kill Maurice!ah Training target 8.0 for Stealth reached!  Your Dodging skill increases to level 9! _Your Stealth skill increases to level 8! _Unknown command.ah9 ah ah ah ahY J##.##....##...######.....#####.......########............#..## #########.....## #.#.... ##...########.#.### ##@#.............. #@#.#######.#.# ### ######.##2.4 (0.6 _ahi ahM &  ah You now have 449 gold pieces (gained 26).  n - a +2 cloak of stealthb - a wand of quicksilver (15) (gained 8 charges)ahF 59=ah #3.4 (1ah0 ah1 4 _You see here a +0 short sword.ah ah03Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 dagger (weapon)g - a +0 sling Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  i - a +1 cloak (worn) ahW k - a +1 cloak  n - a +2 cloak of stealth Jewellery (go to first with "=)  f - a ring of magical power (worn)  h - a ring of willpower (worn)c - a ring of resist corrosion  l - a ring of magical power Talismans (go to first with %)m - a talisman of death Floor Items ([,] to select) Hand Weaponsa +0 short sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ahahz ahe ##.###.... Salticid the Slicer  ##...###.##. Spriggan of Dithmenos ****..  ##.....####.##. Health: 44/44 ========================  ##.......########..... Magic: 19/23 ===================-----  #...............#..##. AC: 4Str: 4  #.......######.#..##. EV: 23Int: 17  ##.....## #.#..... SH: 0ahDex: 19  ##...########.#.###. XL:  9 Next: 92% Place: Dungeon:7  ##@#............... Noise: ---------  Time: 6123.4 (0.0)  #@#.#######....... a) +1 dagger  #.#.# ###..... Cast: Ensorcelled Hibernation  #.#.####### -Star ah #.#..  #.###@   shadow  #.#  #.#  _Your Stealth skill increases to level 8! _Unknown command.You now have 449 gold pieces (gained 26).  n - a +2 cloak of stealthb - a wand of quicksilver (15) (gained 8 charges) _You see here a +0 short sword.ahg#ah*ah-ah3*4.4 (1ah9ah _You start removing your armour. You continue removing your +1 cloak. x2ah(2.ah*5.4 (2ah2 ah\ _Your shadow fades away.ahf*6.4 (3ahuah;ahf*7.4 (4ahg"ah]&ahr+Y20=8.4 (5ahz-ah.} 2 _You continue removing your +1 cloak. x3ahZ  You finish removing your +1 cloak.  You start putting on your armour.9.4 (630.4 (71.4 (8ahx_ahmr=2.4 (9ah3.4 (10.0) 5 _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth. _You feel stealthy.ah ah ' 'Drop what? (Left/Right to switch category) 14/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger (weapon)ahT* g - a +0 sling Missiles (select all with ()d - 28 poisoned darts  j - 3 boomerangs Armour (select all with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  i - a +1 cloak  k - a +1 cloak Jewellery (select all with "=)  f - a ring of magical power (worn)  h - a ring of willpower (worn)ah{, c - a ring of resist corrosion  l - a ring of magical power Talismans (select all with %)m - a talisman of death ah- [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ah 1 item  a - a +1 dagger (weapon)  i + a +1 cloak[Enter] accept (1 chosen)ah~2 items i + a +1 cloak  k + a +1 cloak2ah ahl  ##.###.... Salticid the Slicer  ##...###.##. Spriggan of Dithmenos ****..  ##.....####.##. Health: 44/44 ========================  ##.......########..... Magic: 20/23 ====================----  #...............#..##. AC: 5Str: 4  #.......######.#..##. EV: 23Int: 17  ##.....## #.#..... SH: 0Dex: 19  ##...########.#.###. XL:  9 Next: 92% Place: Dungeon:7  ##@#............... Noise: ---------  Time: 6133.4 (0.0)  #.#.#######....... a) hZ S32m+1 dagger  #.#.# ###..... Cast: Ensorcelled Hibernation  #.#.####### -Star  #.#..  #.###  #.#  #.#  _You continue removing your +1 cloak. x3  You finish removing your +1 cloak.  You start putting on your armour. _You continue putting on your +2 cloak of stealth. x5  You finish putting on your +2 cloak of stealth. _You feel stealthy.ahh ah ahN n1=4.4 (1ah1 ahY ahQ *5.4 (2ah ah ah ahB - _You drop a +1 cloak. x2ahahahFahlahah9=ahahahK2=ahahahahah ahahah&,ahahah9=ahahahah7ahahL3==ahah',ah) ahk ,ah ah ,ahW ah[==ahah~z _Your orb has finished recharging its magic.ah3ahahZ'ah(ah),ah*ah+ahE-,ah-ah`/ah]0ah0ahL1ah2ahS3ah3ah64ahB5ah6ah:7,ah/8ah9ah9,ahC;ah;ah<,ah=ah>ah$?ah?ahAahwBahCahCahDahEahPFahFahHahIah3JahJahKahLahxM,ahNahOah.PahPahQahRahSahSahTahUah)VahVahWah_XahXahYah3Zah`[ah[ah\ah+_,ah_ahP`ahRaah7b,ahbahdahdah|eahfahfahgahCh,ahiah?jahjahWkah lah#mahmah@..####.#######  ah..#######.............  #†####..#####  #.# ##.#  #.# #.# #... #.# #.#####.##ah̳  #.# #....##.##  ###.### #.....#.##  #.....# #......... You pick up a parchment of Sandblast and begin reading...ah075.2 (39.8)ah,6.2 (40ahah _You add the spell Sandblast to your library. _MP restored: 23ah{ _ah   There is an escape hatch in the floor here. _ah Bah9ah,ahahahLahahahahahcah3ahahahahah$"ah#ah#ah$ah&ah(Bahy)ahk*ah*ah+ahJ,ah(-ah-ahF.ah4/ah/ahn0ah1ah1ah2ah13ah3ah|4ahZ5ah5ah}6ah7ah?  #.#   #. #.#   #. #.##########   #. #...........   #. ###########.   #) #.  #. #########.   #.########.....>...   #.@........#.84.6 (8.4ahBF)   #########..# #†   #..# #.   #..# #.   #..# #   #..# #.   #..# ###.   #..# #...   #..#####.##ahEahG-5.2 (9.0ahdKahEM% _Found a dagger.ah s ah{ nah| ah~ ahl ahX aĥ ah ah aht ahf >  You see here a +0 dagger.ah/ ahݒ  _ah˓ ah ah; ahۗ ah ahU ahś ahi ah> ah ah0 ahա ah ah ah ah ah ah' ah ah9 ah ah ahޯ ,ah ah, ah; ah۳ ah ahr ahS ahѶ ahV ah] ah ah ah ah ah ah1 ah ahg ahm Bahc ah ah ,ah nahG ah ,ah^ ah$ ah# ah ah ah ah ah ah ahX ah ah| ah ahp  Things that are here:  a +1 cloak; a +1 cloak; a +0 short swordah ahc  _ahF ah ah[ ahU ah ah8 ah ahJ ah ahi ah ah^ ah ahn ah ah ah ahc ah: ah ah ahd ah ,ahb ah ah ah ahs ah ah ahM ah ah ah ah! ah&( ah%- XahE. ah. ah/ ah1 ah/3 ah3 ah4 ah16 ah7 ah8 ah 9 ahd: ah; ah_< ah4= ahxA ahJ # ##.##.#..####.############ ########.....)..# ##.## #....# .......#..##.##.###...###.##.# ######.#..##.##.....#.....##.#### ah?N # #.#........###...#...##.... ######.#.###.##.# ##.#.#..#####.# ................# #..###.# #.# ######.......#.## ##.# #.# ###........@..)..# ## #.# ## ########.C# #.# .# #........ #.# .# #.####### #.# .# #.# ##### .# #.# #≈≈~≈## C   cyclops (missile, asleep) .# #.# #≈~≈~## .# #.# +~≈~≈'.hN m .# #.# #≈~≈~#.ahT 9 212.8 (27.6)  ahzU LA cyclops comes into view.ahmr /  --more--ahO 3.4 (28.2 _ahah;ahd A cyclops. A giant with one eye in the centre of its forehead. Despite its lack of binocular vision, it is able to throw boulders with fearsome accuracy. Max HP: ~49Will: +AC: +EV: + Threat: Lethal Class: Natural Size: Giant Int: Human Speed: 70% (normally travels slower than you) You have about 98% to hit with your +1 dagger (while incapacitated). It has about 32% to hit you. AttacksMax Damage Hit35 Throw: large rocks 54 It can travel through water. It can open doors. [!]: Description|StatusesahH ahP ###.##.#..####.############ Salticid the Slicer ########.....)..# ##.## #....#Spriggan of Dithmenos ****.. .......#..##.##.###...###.##.#Health: 44/44 ======================== ######.#..##.##.....#.....##.#### Magic: 23/23 ======================== # #.#........###...#...##..... AC: 5ah`S Str: 4 ######.#.###.##.# ##.#.#..#####.# EV: 23Int: 17 ................# #..###.# #.# SH: 0Dex: 19 ######.......##.####.## ##.# #.# XL:  9 Next: 92% Place: Dungeon:7###........@..)..# ## #.# Noise: ---------  Time: 6213.4 (28.2) ## ########.######C##.# a) +1 dagger .##........#.# Cast: Ensorcelled Hibernation .##.########.# .##.#######. .##.##≈≈~≈## C  ahT n[39;49m cyclops (missile, asleep) .##.##≈~≈~## .##.#+~≈~≈'. .##.##≈~≈~#. _There is an escape hatch in the floor here. _Found a dagger. _You see here a +0 dagger.  Things that are here: _a +1 cloak; a +1 cloak; a +0 short sword _A cyclops comes into view.ahY ah>] ah^ ahCpahs6 Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchahvHexes7%3  c - Tukima's DanceHexes7%3  d + GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exitah aht###.##.#..####.############ Salticid the Slicer ########.....)..# ##.## #....#Spriggan of Dithmenos ****.. .......#..##.##.###...###.##.#Health: 44/44 ======================== ######.#..##.##.....#.....##.#### Magic: 23/23 ======================== # #.#........###...#...##..... AC: 5Str: 4 ######.#.###.##.# ##.#.#..#####.# EV: 23ahInt: 17 ................# #..###.# #.# SH: 0Dex: 19 ######.......##.####.## ##.# #.# XL:  9 Next: 92% Place: Dungeon:7###........@..)..# ## #.# Noise: ---------  Time: 6213.4 (0.0) ## ########.######C##.# a) +1 dagger .##........#.# Cast: Ensorcelled Hibernation .##.########.# .##.#######. .##.#ah#≈≈~≈## C   cyclops (missile, asleep) .##.##≈~≈~## .##.#+~≈~≈'. .##.##≈~≈~#. _You see here a +0 dagger.  Things that are here: _a +1 cloak; a +1 cloak; a +0 short sword _A cyclops comes into view.Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahahl###.##.#..####.############ Salticid the Slicer ########.....)..# ##.## #....#Spriggan of Dithmenos ****.. ah.......#..##.##.###...###.##.#Health: 44/44 ======================== ######.#..##.##.....#.....##.#### Magic: 23/23 ======================== # #.#........###...#...##..... AC: 5Str: 4 ######.#.###.##.# ##.#.#..#####.# EV: 23Int: 17 ................# #..###.# #.# SH: 0Dex: 19 ######.......##.####.## ##.# #.# XL:  9 Next: 92% Place: Dungeon:7###........@..)..# ## #.# Noise: ---------  Time: 6213.4 (0.0) ## #ah@#######.######C##.# a) +1 dagger .##........#.# Cast: Ensorcelled Hibernation .##.########.# .##.#######. .##.##≈≈~≈## C   cyclops (missile, asleep) .##.##≈~≈~## .##.#+~≈~≈'. .##.##≈~≈~#. ah3_You see here a +0 dagger.  Things that are here: _a +1 cloak; a +1 cloak; a +0 short sword _A cyclops comes into view.Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah*F  Things that are here: _a +1 cloak; a +1 cloak; a +0 short sword _A cyclops comes into view.  Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ahah^ah.. _ah۶ ah Level 7 of the Dungeon<<<<>>(Press ? for help)##################.# ######.######.###..........).###############.###.........###...###.##.#...........................####.##.###.....##ah D##.##.#..####.###############.##### #.##.###.......########.....)..# ##.## #....# #.##.##.##...............#..##.##.###...###.##.# #.##.##.###.......######.#..##.##.....#.....##.#######.###### #.##.###.....## #.#........###...#...##.............[###.##.###...########.#.###.##.# ##.#.#..#####.###..###...##.##.###[#..................# #..###.#  #.# #...........##.##.#.#######.......##.####.## ##.# #.# #.####...#####.#ah :#.#.# ###........@..)..#   ## #.# #.#>........##.##.#.### ########.######C##.# #...<..........##.#...##........ #.# ###.........##.##.###.##.####### #.### ####...#####.#####.# #.##.#######..# #...#####....##.# #.##.##≈≈~≈##.# #......##..#.##.# #.##.# #≈~≈~##.# ######.##....##.# #.##.# +~≈~≈'..###########.##.#.######.# #.##.# #≈~≈~#..............##.#.#ah #....# #.# #≈≈~≈#..############...#.##.#### #.#######..####.###.##.# #.##.<##########.......#ah :@ ah< Cah@A..####.## ##..@..)..C..............ahMahs###.##.#..####.############ Salticid the Slicer ########.....)..# ##.## #....#Spriggan of Dithmenos ****.. .......#..##.##.###...###.##.#Health: 44/44 ======================== ######.#..##.##.....#.....##.#### Magic: 23/23 ======================== # #.#........###...#...##..... AC: 5Str: 4 ######.#.###.##.# ##.#.#..#####.# EV: 23Int: 17 ................# #..###.# #.# SH: 0Dex: 19 ######.......##.####.## ##.# #.# XL:  9 Next: 92% Place: Dungeon:7h1k0m###........@..)..# ## #.# Noise: ---------  Time: 6213.4 (0.0) ## ########.######C##.# a) +1 dagger .##........#.# Cast: Ensorcelled Hibernation .##.########.# .##.#######. .##.##≈≈~≈## C   cyclops (missile, asleep) .##.##≈~≈~## .##.#+~≈~≈'. .##.##≈~≈~#.Things that are here: _a +1 cloak; a +1 cloak; a +0 short sword _A cyclops comes into view.Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ahCahiahahG8.########.....)..# ##.## #....# ........#..##.##.###...###.##.# .######.#..##.##.....#.....##.### #.#........###...#...##.... #######.#.###.##.# ##.#.#..##### .................# #..###.# #. ah;k#######.......##.####.## ##.# #. # ###...........)..# ## #. ### ########@######C# #. ..# #........ #. #.# #.####### #. #.# #.# ##### #.# #.# #≈≈~≈# #.# #.# #≈~≈~ #.# #.# +~≈~≈'  #.# #.# #≈~≈~#  #.#  #≈≈~≈#ahu<D ahEahLN44.0 (0.6 _ahWah[YahahahahWahOBahahahahahah,ahoahah,ahahZah,ahahAah,ahahah ,ahahah7,ah|ahah?,ahdahBah,ah~ahlah[ah,ahlahahahahah]ah,ahjahahahahahRahahmahahahahah. ah ,ahR ahah}ah ahahahah,ah&ah ah,ahahahd,ah ahu!ah0",ah$ahQ%ah&,ahH(ah')ah),ah,ah-ah<.,ahT0ah^1ah02,ah%4ah5,ah5ah7ah8ahd9,ahQ<ah=,ah>ah@ahAahBahCahEahFahcGah8Hah/JahoKah6LahLahiNahOahwPah1QahJlahCmaho,ahoahzah{ah|ah>~ahah,ahĂah9ahɄahwahahևahzahahLahah6ahԌahahDahˏahtah‘ahahah(ahhahah ahKahSahah)ahahahahah0ahrah?ahɢahaah,ahͧ,ah^ahahH,ahHahlah@ahͮahZahah)ahah$ahgahٽ.# #.##. .# #.##. .##### #[##. ...........# #.#####.# #.# #.# #.# #  ###.# #.# #.# #ah#.....>...####.######## # ...#######......@......> #49.4 (35.4) #..# #÷####..####### .# #.# ##.# ############.# #.##............# #.#####.##.###<##.# #.# #....##.##.# #.##.# ###.### #.....#.##.# #.##..# #.....# #..........# #.##..#####.###M# #.....#.######.##.ahah/50.0 (36.0ahah; _Found a stone staircase leading down.ahahahuahah#nah$ah%ahL)ah6R #.# #.### #.# #.# # #[# #.# .......# #.# #.# .# #.# ah|7]#.# #.# #.# ##.### #.# #.# #.#... ....>...####.#####.### ah8#######.........@...>..o ###  #÷####..### #.# ##.# ### # #.# #.# #... # #.# #.#####.##.###<### #ah8m #.# #....##.##.# #.###o   orc (asleep) # ###.### #.....#.##.# #.##....ah8 #.....# #..........# #.##.#######.###M# #.....#.######.##.###ah<9 1.2 (1.2)  ahA=eAn orc comes into view. It is wielding a +0 dagger.ahG/  --more--ah\aahj6 8 (1.8 _ah+nahd~ahvW#.# #.##.# #.#  #[# #.# # #.# #.# .# #.# #.# #.# #.# ah9x##.#.# #.# #.#.>...####.#. ##.#....@..>..oo ###  #÷####..# #.# ##.# # ahZy#.# #.# #. #.# #.#####.##.###<######. #.# #....##.##.# #.######. o   orc wizard (asleep)  ###.### #.....#.##.# #.##.o   orc (asleep)  #.....# #.# #.##.###..###M# #.....#.######.##.###.ah]}  An orc wizard comes into view. It is wielding a +0 dagger.ahɐ/  --more--ahahw8 2.4 (0.6 _ahahah#.# #.##.# #.#  #[# #.# # #.# #.# .# #.# ahܡN#.# #.# #.# ##.#.# #.# #.#.>...####.#.# ##.#.>..oo# ### #÷####..##.# ##.# ##.# #.# #.ah(#.# #.#####.##.###<######.#.# #....##.##.# #.######.###.### #.....#.##.# #.##.#.....# #.# #.##.###..###M# #.....#.######.##.###.ahQah(3.0ahIahah7c#.# #.##.# #.#  #[# #.# # #.# #.# .# #.# #.# #.# #.# ##.#.# #.# #.#. .>...####.#.# ##.#.>..oo# ### #÷####..#ah #.# ##.# ##.# #.# #.#.# #.#####.##.###<######.#.# #....##.##.# #.######.###.### #.....#.##.# #.##.#.....# #.# #.##.###..###M# #.....#.######.##.###.ah Y6ah}s #.# #.##.# #.#  #[# #.# # #.# #.# .# #.# #.# #.# #.# ##.#.# #.# #.#. >...####.#ahw .# ##.#...oo# ### #÷####..# #.# ##.# ##.# #.# #.##.# #.#####.##.###<######...)#.# #....##.##.# #.######. ###.### #.....#.##.# #.##. #.....# #.# #.##.###. #.###M# #.....#.######.##.###.ahʁ ahȂ ahE ooooah P==4.2Ensorcelled HibernationahX ah _The orc shouts! The orc wizard shouts! You hear a shout! _There is a stone staircase leading down here.ahJI #.# #.##.# #.#  #[# #.# # #.# #.# .# #.# #.#  #.# #.# ##.#.# #.# ahpJ \#.#. ...####.#.# ##.#.>@.oo# ### ##÷####..# ##.# ##.# ##.# #.# #.ahK u#.#.# #.#####.##.###<######...).#.# #....##.##.# #.######..### #.....#.##.# #.##. .....# #.ahXL # #.##.###. .###M# #.....#.######.##.###.ahV ahX 6--8 _ah` ahb ahK#.# #.##.# #.#  #[# #.# # #.# #.# .# #.# #.# #.# #.# ##.# #.# #.# # #.#.####.#.# ##.#. #.ah#>.@oo# ### #. #÷####..# #. #.# ##.# #. #.# #.# #.#. #.# #.#####.##.###<######...). #.# #....##.##.# #.######. #.### #.....#.##.# #.##.# #.# #.##.###.....# ###M# #.....#.######.##.###.....#ah ah  --An orc comes into view. It is wielding a +0 club.ah/  --more--ah koo 2 orcsah 3 5.4 _ah` ah ah#,ahQroo=ah#9 (0.5ahPahq ^ _You hit the orc wizard but do no damage.ah5  You hit the orc.ah0-6.4ahK!ahm#[ _The orc is heavily wounded.ah]5  You hit the orc.ah.=9ah ah \ _The orc is severely wounded.ah f  You hit the orc but do no damage.ah (7.4ah ahN \ _The orc is severely wounded.ahl5  You hit the orc.ah )   orcYou kill the orc!aha:*ahO (invisible)  The orc wizard casts a spell.ah.ah!Too.ahhB.=9ah?Lah\_ @(ally target)@   shadow _The orc wizard flickers and vanishes for a moment.ahBa1--8.4ahiahp _You barely miss the orc. Your shadow closely misses the orc.You hit the orc.ahqahzSooah{A--9aheahʂ1 _The orc is lightly wounded.ahah\0=9.4ahkah ^ _You hit the orc wizard but do no damage.ahXdx  You barely miss the orc wizard.ahe.-9ah@pah5r@ _The orc hits your shadow with a +0 dagger.ah<  You hit the orc wizard.ahC-60.4ahah[8 _The orc wizard is lightly wounded.ahd  You barely miss the orc wizard.The orc wizard is lightly wounded.  The orc hits your shadow but does no damage.ahf]2--=9ahqahv _The orc wizard hits you with a +0 dagger. _You take 2 damage, and have 42/44 hp.ahw   You hit the orc wizard.ah0-1.4ahahe _The orc wizard is moderately wounded.ahb  You barely miss the orc wizard.The orc wizard is moderately wounded.The orc wizard hits you but does no damage.ahcg3=-=9ahkahnX _The orc barely misses your shadow.ahMm  You hit the orc wizard but do no damage.ahs0-2.4ahahs e _The orc wizard is moderately wounded.ah  You barely miss the orc wizard.The orc wizard is moderately wounded.ahL ah .o  Your shadow fades away.ah} .=9ah ah# _The orc wizard completely misses you.You hit the orc wizard but do no damage.ahY$ (3.4ah2 { _The orc wizard is moderately wounded.ahpj   You hit the orc wizard.  The orc wizard is heavily wounded.  The orc wizard points at you and mumbles some strange words.ah `==9ah ah| _You resist with almost no effort.  You hit the orc wizard but do no damage.aho 1--4.4ah ah b _The orc wizard is heavily wounded.ahe  @ , ally target)@   shadowYou hit the orc wizard.  The orc wizard is severely wounded.Your shadow hits the orc wizard but does no damage.ahf O=-9ahp ahw X _The orc wizard closely misses you.ah )  You hit the orc wizard.-5.4 _The orc wizard is severely wounded.ah 7  You hit the orc wizard but do no damage.The orc wizard is severely wounded.  The orc wizard points at you and mumbles some strange words.ah ;37---=9 _The puff of flame hits you! _You take 6 damage, and have 37/44 hp.ahz   You barely miss the orc wizard.6.4 _The orc wizard is severely wounded.ah d  You hit the orc wizard.  The orc wizard is almost dead. (The orc wizard completely misses you.The boomerang closely misses your shadow.ah= 8@ah}> .-9ahB ahD K _A boomerang appears from out of your range of vision.ahw/<  You hit the orc wizard.ah_<)o   orc@   shadowah OX4-7.4ahe_ah`d _You kill the orc wizard!ahcahnah@} _No target in range!ah _No target in range! _No target in range!ah  _No target in range! _No target in range! _No target in range!ah;ahVah3';ah*ah5;ah8ah@ahWAahqXahAhahiahqah1~ahahahah;ahahzahah?ahfahahahOahahahah`ahhahah# ah$ ah- ah=0 ahgC ahRD ahJ ahT ah}U ah[ ahmb ahc ahg ahyn aho ahgs ahz ahK{ ah ahd ah ahl ahn ah ahܖ ahb AUnknown command.ah3#.# #.##.# .# #.#  #[# .# #.# # #.# .# #.# .# #.# .# #.# .# #.# .# ##.# .# #.# .# #.#.# .####.#@# ##.#.# .ah 6>..@o# ### #.# ÷####..# #.# .# ##.# #.# .# #.# #.#. .# #.#####.##.###<######...). .# #....##.##.# #.######. .### #.....#.##.# #.##.# #.# #.##.###.....#.M# #.....#.######.##.###.....#.ah:ah? (((((((The orc completely misses you.A boomerang appears from out of your range of vision.ahPg......@(ally target)ahhQ---=8.0 (0.6ahoahu _The boomerang misses your shadow. _Items here: )) [ ††.ahs_  You hit the orc.ah+5 (0.5ahKah"[ _The orc is heavily wounded.ah  You barely miss the orc.The orc is heavily wounded.ahO' ((((((The orc closely misses you.ahD( KA boomerang appears from out of your range of vision.ahW D......ahX (9.0ah_ ahm _The boomerang hits your shadow.  You barely miss the orc.aho 68-5ahv ahqz [ _The orc is heavily wounded.ah ]  You barely miss the orc.ah;  The orc is heavily wounded.Your shadow hits the orc with a dagger.ahB ah5 -You kill the orc!An orc comes into view. It is wielding a +0 club.ahD /  --more--ah o)o  missile, distracted)ah Q 70.0 _ah#.# #............#.# ..# #.###########  #.# #o# #.# # #[# #.# #.# # #.# #.# #.# # #.# #.# #.# # #.# #.# ##.########## # #.# #.# #.#.........# ####.###########@# ##.########.# ............>..@)# ####.# ####..############ #.# # ##.# ####################.## # #.# #.................#...# #hڐ9;49m #.#####.##.###<######...) # #....##.##.# #.###### ### #.....#.##.# #.##........... ..# #..........# #.##.###.....#.)6 (0.6ahYah& _You swap places.ahqah=<############# #..............##########  #.o[ #.# #.######### # #.# #@# #.#........ ####.###########.# ##.####### ............>..@)# ### ####..############ #####################.# #.................#...######<) ##### ###.##............oo)1.2ah˼######..#  #.<############# #.............##########  #..[o #.# #.######### # #.# #.# #.#........ ####.###########.# ##.####### ah............>..@)# ### ####..############ #####################.# #.................#...######<) #####ahsahC&8ahahmah( ≈≈~≈#..###############..#  #.<############# #.............##########  #..[o #.# #.######### # #.# #.# #.#........ ####.###########.# ##.####### ............>..@)# ### ####..############ #.# ####################.# #.................#...######<)ah ah P.oah (2.4ahe ah  , ally target)You hit the orc.  ahݐHThe orc is moderately wounded.ahS9==ahY9 (0.5ahשf _The orc barely misses you.ahM  You barely miss the orc.The orc is moderately wounded.ahi))-3.4 _Your shadow fades away.ahE  You hit the orc.  The orc is severely wounded.=9 _The orc completely misses you.ahf  You hit the orc but do no damage.ah.0-4.4ahahN\ _The orc is severely wounded.ahg  You barely miss the orc.The orc is severely wounded.ah J==9ah _ _The orc misses you.ahM5  You hit the orc.ah"0-5.4ahahg\ _The orc is severely wounded.ah3  You hit the orc but do no damage.The orc is severely wounded.=9 _The orc closely misses you.ah  You hit the orc but do no damage.6.4 ah?V_The orc is severely wounded.ahS <  You hit the orc.ah ^)ah6 ah 40ah -ahU 9ah *Ensorcelled Hibernation ah ah ah  ah ahC #_You kill the orc!ah ahXM~≈~#............≈≈~≈#..###############..#  #.<############# #.............##########  #.[. #.# #.######### # #.##.# #.#.........#-7.5 (0.6  j - 5 boomerangs (gained 2)  Things that are here:8.5 (1 _a +0 club; a +0 ring mailahs1=ahڊnahah6ahDahahaahahah"2ahĝ=ahTahah2ah'ahah ahahcahxahcah\ahah ah3ahF=ahahahahߺahahahÿahdah|ahiah4ah@/==ahahah=ah,ah;ahahahahah=ahahgahSahahahahah =ahahahahMah9ahoahahUah+ #.#ah] #≈≈~≈##.# #ahZ #.# #. #≈~≈~##.# ah #.# #> +~≈~≈'..######ah #.# #. #≈~≈~#.........ah+ #.# #. #≈≈~≈#..####### #.# #. ######..#  #.# #. #.<####### #.# #.##### #......... #.# #.@...# #.########94.5 (16.0) #.# #####.# #.# #### #[# #.# #.# ...# #.# #)# #.#.# #.# #.# #.#  #.# #.# #.# ##.########.# #.# #.# #.#........ ...####.##.# ##.###### #ah#.............>..))# ### ah ahahv'5.1 (16.6ahoah  ah8  ah ,_Found a stone staircase leading down. ah| A_Health restored: 44ah ahYahahah!ah$ah$$ _ah-nah+8ah[:ah&;ah<ah3fahahXahahL,ahahFahߔ,ahkahכ{  Things that are here:  a +0 club; a +0 ring mailahޞaho _ahah`ah,ahahah,ahahahm,ah*ahҵah,ah#ah]  Items here: )) [ ††.ahNah] _ahahah9,ahahahahahahR  There is a stone staircase leading down here.ahah/ _ahahahi,ah[ahah,ahIahahx,ahahiahBahahah-ahahTah%ah-'ah)ah+ah.ahG1,ah4ah<ah?BahBahBahDahlG ahOH ahHCYou see here a black bear skeleton.ahvJahK ah:L_ahFMahNahNPahCQahNRahSah;Uah0Vah9WahRYahZah\ah^ahr`ah bahcahfdah0fahgahhah1jahkahmahnahoahqahasah]tahuahwahOyahDzah{ah~}ah~ahah6ah ahahahahah|ahrahIah:ahah,ahahahahahah!ahahUahahSah2ahahDzahzah_ahahCah@ahȾah{ah-ahahoah#ahahahahahah0ahaheah(ahah|ah#ahah\ah,ahah+ah,ah[ ah ah ,aha ahEahah|ahvh  You see here a black bear skeleton.ahah{ _ah ahahahBahCahF,ah4Gah)Hah[IahJah~Kah8LahMahROah]P,ahRahSahTahAUahVahWahXahYahPZah[ah\ahT]ah_ah`ahaah!bahdaheahfahgahiahkah;lahZmahAtBahuah{wahy,ahzahG}R  There is a stone staircase leading down here.ah~ahj _ahƀahah,ahCahahah0ahah]  Items here: )) [ ††.ah6ah _ahahaahahahbahah~,ahahahahkahGahahPahܤahah You see here a black bear skeleton. _You see here a black bear skeleton. _There is a stone staircase leading down here. _Items here: )) [ ††.  Things that are here:  a +0 club; a +0 ring mailahahz _ahǭahPah|,ahahah-ah1ahöahahq,ah9ah[ahahahϽahҾahbahahahah%ahahahah=,ahahah,ahahKahdahah4ah   Things that are here:  a +0 club; a +0 ring mailah] _ahSBah#ah'BahMn  Items here: )) [ ††. _ah[Xahi|  Things that are here: _a +0 club; a +0 ring mail  Things that are here: _a +0 club; a +0 ring mailItems here: )) [ ††.  There is a stone staircase leading down here. _ahh,m  You see here a +0 giant club. _h39;49m  There is an open door here.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.ah,ah ahBah&/ _You open the door.ahC5ah6ah88,ah?ahbA,ah.BahPIahmJah9K(ahjLahT@  There is an open door here.ahUahV _ahWahwaXah+gXahmXahpah"r,ahJsahvahw,ah1yah|ah,ah,ahahH,ahahƊahA,ahahah,ahiahah,ahah؟ah,ah(ahaht,ahahah!,ahah,ah\,ah;ah-ah,ahah,ahahahah,ah7Xah  You see here a +0 giant club. _ahahah ahahah_,ahahah ,ah ah ah,ahcahah,ah!ahah,ahahahzah ah ah"ah+ ..############ #.# #.# #.# ####################.## #. #.# #.................#...###. #.#####.##.###<######...)# #....##.##.# #.######........ #.....#.##.# #.##............# #..........# #.##.###.....#.)# #.....#.######.##.###.....#..# #.......#.......@..####.###..# ah,###.###.................# #..# ....# #.#.####.##..####.# #..# ##### #.#.# #......M.#.# #..# # ##.#.#####....##.#.# #..# # #.............##.#.###..# M   Menkaure (wandering) #.#######.....##........# # #.# #....####......######.# #....####....#.##ah32419.1 (124.0)ah6,76ah;ah}<ahJLC. #.# #.# .## #.# . #.<..). #.######.... #.##...... . #.##.#)# .#.######.##.## ..#.......@..# .................# #..# ahN #.#.####.##..####.# #..#  #.#.# #......M.#.# #..# # ##....##.#.# #..# # ..##.# # ..# # #.# #....##   ahx. #.# .# .## .# ..<..).ahR #.######.... #.##...... . #.##.#)# .#.######.##.## ..#.......@..# .................# #..#  #.#.####.##..####.# #..#  #.#.# #......M.#.#  ##....##.#.#  ..##.#  ..# #.# #....## ah4ah!ah] _Menkaure is nearby!ah 1ah7ahAahEF _Unknown command.ahlah Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Iceah08% 2 b - Confusing TouchHexes7%3  c - Tukima's DanceHexes7%3  d + GloomahHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exitah ahy,ah8..#############.# #.# Salticid the Slicer #.# ####################.## #.# Spriggan of Dithmenos ****.. #.# #.................#...###.# Health: 44/44 ======================== #.#####.##.###<######...).......# Magic: 23/23 ======================== #....##.##.# #.######........#### AC: 5Str: 4 #.....#.##.# #.##............#EV: 23ah ;Int: 17 #..........# #.##.###.....#.)#SH: 0Dex: 19 #.....#.######.##.###.....#..#XL:  9 Next: 94% Place: Dungeon:7 #.......#.......@..####.###..#Noise: ---------  Time: 6419.7 (0.0) ###.###.................# #..#a) +1 dagger ....# #.#.####.##..####.# #..#Cast: Ensorcelled Hibernation ##### #.#.# #......M.#.# #..# # ##.#.#####....##.#.# #..# # #.............##.#.###..#M   Menkaure (wandering) # #.#######.....##.ah;.......# # #.# #....####......## ######.# #....####....#.## _There is an open door here. _You see here a +0 giant club. _Menkaure is nearby! _Unknown command.Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahG..#############.# #.# Salticid the Slicer #.# ####################.## #.# Spriggan of Dithmenos ****.. #.# #.................#...###.# Health: 44/44 ======================== #.#####.##.###<######...).......# Magic: 23/23 ======================== #....##.##.# #.######........#### AC: 5Str: 4 #.....#.##.# #.##............#EV: 23ahIInt: 17 #..........# #.##.###.....#.)#SH: 0Dex: 19 #.....#.######.##.###.....#..#XL:  9 Next: 94% Place: Dungeon:7 #.......#.......@..####.###..#Noise: ---------  Time: 6419.7 (0.0) ###.###.................# #..#a) +1 dagger ....# #.#.####.##..####.# #..#Cast: Ensorcelled Hibernation ##### #.#.# #......M.#.# #..# # ##.#.#####....##.#.# #..# ahKZ# #.............##.#.###..#M   Menkaure (wandering) # #.#######.....##........# # #.# #....####......## ######.# #....####....#.## _There is an open door here. _You see here a +0 giant club. _Menkaure is nearby! _Unknown command.Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah U6 _You see here a +0 giant club. _Menkaure is nearby! _Unknown command.  Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ah]ahcah[e. _ahO/ Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes7%3  c - Tukima's DanceHexes7%3  d + GloomHexes/Necromancy 16% 3 Select a spell to cast [?] help[Esc] exitah(ahGah ..#############.# #.# Salticid the Slicer #.# ####################.## #.# Spriggan of Dithmenos ****.. ah#.# #.................#...###.# Health: 44/44 ======================== #.#####.##.###<######...).......# Magic: 23/23 ======================== #....##.##.# #.######........#### AC: 5ahStr: 4 #.....#.##.# #.##............#EV: 23Int: 17 #..........# #.##.###.....#.)#ahK9SH: 0Dex: 19 #.....#.######.##.###.....#..#XL:  9 Next: 94% Place: Dungeon:7 #.......#.......@..####.###..#Noise: ---------  Time: 6419.7 (0.0) ###.###.................# #..#a) +1 dagger ....# #.#.####.##..####.# #..#Cast: Ensorcelled Hibernation ##### #.#.# #......M.#.# #..# # ##.#.#####....##.#.# #..# # #.............##.#.###..#M   Menkaure (wandering) # #.#######.....##........# ah# #.# #....####......## ######.# #....####....#.## _Unknown command.Casting: Gloom (dangerous; 16% risk of failure)  ahRConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahah~..#############.# #.# Salticid the Slicer ahQ#.# ####################.## #.# Spriggan of Dithmenos ****.. #.# #.................#...###.# Health: 44/44 ======================== #.#####.##.###<######...).......# Magic: 23/23 ======================== #....##.##.# #.######........#### AC: 5Str: 4 ah#.....#.##.# #.##............#EV: 23Int: 17 #..........# #.##.###.....#.)#SH: 0Dex: 19 #.....#.######.##.###.....#..#XL:  9 Next: 94% Place: Dungeon:7 #.......#.......@..####.###..#Noise: ---------  Time: 6419.7 (0.0) ###.###.................# #..#a) +1 dagger ....# #.#.####.##..####.# #..#Cast: Ensorcelled Hibernation ##### #.#.# #......M.#.# #..# # ##.#.#####....##.#.# #..# # #.............##.#.###..#M hf/0m  Menkaure (wandering) # #.#######.....##........# # #.# #....####......## ######.# #....####....#.## _Unknown command.Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah  Casting: Gloom (dangerous; 16% risk of failure)ahonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Gloom (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.ahpvvM.Mah>ally target)ah0----=20.7 (1Touch -Star ah _Your orb unleashes a flurry of shooting stars! _You now have 20/23 mp.ahJ#.# ############.## #.# #.................#...## #.#####.##.###<######...)...... #.... #.######........###....#.##....... ........# #.##.###.....#.)..#.######.##.##....#........v.####.## ###.###.........@v......# ....# #.#.####.##..#### ##### #.#.# #.....M..#. # ##.#.#####....##.#.............##.#.#########..... #....##### ####### .................ah ○○vMv The shooting star hits Menkaure!ahk  Menkaure is heavily damaged.ahZ°Mv.°-1.3 (0.6ahV°°ah&/ _Menkaure is knocked back.bhV" $bh<# v#.# ####################.## #.# Salticid the Slicer bh# #.# #.................#...###.# Spriggan of Dithmenos ****.. bh&% #.#####.##.###<######...).......# Health: 44/44 ======================== bh% #....##.##.# #.######........#### Magic: 20/23 ====================---- bh& h#.....#.##.# #.##............#  AC: 5bhA' +Str: 4 bh' r#..........# #.##.###.....#.)#  EV: 23bh( ,Int: 17 bh*) r#.....#.######.##.###.....#..#  SH: 0bh) ,Dex: 19 bh* #.......#........°.####.###..#  XL:  9 Next: 94% Place: Dungeon:7 bh6+ ###.###.........@Mv.....# #..#  Noise: ---------  Time: 6421.3 (0.0) bh- [....# #.#.####.##..####.# #..#  a) +1 dagger ##### #.#.# #.....°..#.# #..#  Cast: Ensorcelled Hibernation # ##.#.#####....##.#.# #..#  Touch -Star # #.............##.#.###..# # #.#######.....##........#  M   Menkaure (ally target) # #.# #....####......## ######.# #....####....#.## .......# #...............# Menkaure is heavily damaged. _Menkaure is knocked back.  Hit: a) +1 daggerPress: ? - help, Dir - move targetAim: Menkaure (magical condensation, heavily damaged, ally target, chance to  bh. 'confuse on hit: 51%, 82% to hit)bh e#.# ####################.## #.# Salticid the Slicer #.# #.................#...###.# Spriggan of Dithmenos ****.. #.#####.##.###<######...).......# Health: 44/44 ======================== #....##.##.# #.######........#### Magic: 20/23 ====================---- #.....#.##.# #.##............#AC: 5Str: 4 #..........# #.##.###.....#.)#EV: 23Int: 17 #.....#.######.##.###.....#..#SH: 0bhfDex: 19 #.......#........°.####.###..#XL:  9 Next: 94% Place: Dungeon:7 ###.###.........@Mv.....# #..#Noise: ---------  Time: 6421.3 (0.0) ....# #.#.####.##..####.# #..#a) +1 dagger ##### #.#.# #.....°..#.# #..#Cast: Ensorcelled Hibernation # ##.#.#####....##.#.# #..#Touch -Star # #.............##.#.###..# # #.#######.....##........#M   Menkaure (ally target) # #.# #....####......## ######.# #....###bh;i#....#.## .......# #...............# _Menkaure is knocked back.  Hit: a) +1 daggerPress: ? - help, Dir - move targetAim: Menkaure (magical condensation, heavily damaged, ally target, chance to  confuse on hit: 51%, 82% to hit)  Okay, then.bhjbh@nB°°bhkp. _bh_U  confuse on hit: 51%, 82% to hit) _Okay, then.  You hit Menkaure but do no damage.Menkaure is heavily damaged.  Your shadow hits Menkaure with a dagger!  The shooting star hits Menkaure!bhq°°@   shadowbh8bh]>d°°@bh@ 100%=8 (0.5 _You destroy Menkaure!Training target 3.0 for Spellcasting reached!bhJ/  --more--bh" bh #.# ####################.## #.# Salticid the Slicer bh #.# #.................#...###.# Spriggan of Dithmenos ****.. #.#####.##.###<######...).......# Health: 44/44 ======================== #....##.##.# #.######........#### Magic: 20/23 ====================---- #.....#.##.# #.##............#AC: 5Str: 4 #..........# #.##.###.....#.)#EV: 23Int: 17 #.....#.######.##.###.....#..#SH: 0Dex: 19 #.......#........°.####.###..#XL:  9 Next: 100% Place: Dungeon:7 ###.###.........@°°.....# #..#bh Noise: =--------  Time: 6421.8 (0.5) ....# #.#.####.##.@####.# #..#a) +1 dagger ##### #.#.# #.....°..#.# #..#Cast: Ensorcelled Hibernation # ##.#.#####....##.#.# #..#Touch -Star # #.............##.#.###..# # #.#######.....##........#@   shadow # #.# #....####......## ######.# #....####....#.## .......# #...............#You hit Menkaure but do no damage.Menkaure is heavily damaged.Your shadow hits Menkaure with a dagger!  The shooting star hits Menkaure! _You destroy Menkaure!Training target 3.0 for Spellcasting reached!bhӫ  Your Spellcasting skill increases to level 3!You have reached level 10!bh /  --more--bhL 9/494810 0% °°°  You feel clever. _Health restored: 49bh}  _1=bh+ bh bh{ bh bh|  bh~ bhf "_Your shadow fades away.bhK bhÐ bh bh bh3 bh bh H=bh bh bh 2bh# =bh] ,bh bhP bh bh bh bhT bhة bh ! _Your hands stop glowing.=bh` ,bhS bh 3bh> >=bh bh bh6 bh bh bh bh bh bh bh bh bh =bh bh bh bh bh 4bh? =bh ,bh1 bh bh bhp bhZ bh bhG bhI bh bhY bhb bh =bh bh bh bh bh bh1 bh bh bh bh  bh< bh @_Your orb has finished recharging its magic.bhy bh bh+ bh bh bhc bhv bhe bh! bh# bhu% bhd& bh' bh) bhR+ bh@, bh. bh/ bhO1 bh=2 bhQ3 bhZ5 bh6 bh7 bh8 bh: bhX< bhF= bh> bh@ bh`B bhVC bhD bhF bh[H bhKI bh~J bhiL bhO bhP bhQ bhS bh*U bhV bh^W bhY bh[ bhi\ bh^ bhB` bha bhb bhc bhe bhg bhh bh+i bhj bh..'~≈~≈'..###### #.# #.###≈~≈~#........ #.# #@# #≈≈~≈#..######-72.0 (50.2) #.# #.# ######..#  #.# #.# #.<######bh=n  #.# #.##### #........ #.# #.....# #.####### #.# #####.# #.##### #[# #.# #.# bhn r....# #.# #)# #.# ###.# #.# #.# #.#bhq 8-bht bhw  Partly explored, can't reach some places. _MP restored: 24bh~oIbh 0.0)......... _Partly explored, can't reach some places. bh bh.Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:6 bhlOssuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($140)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaru bhfQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One  bhAnnotations: (press ! to add a new annotation) D:6 Grinder D:7 exclusion: cyclops bhz  bh ########.######C##.# #...<. Salticid the Slicer#.......... #.# ###... Spriggan of Dithmenos ****..#.#######.# #.### #### Health: 49/49 ========================#.# #.# ######..# # Magic: 24/24 ========================#.# #.###≈≈~≈##.# # AC: 5Str: 4 bh #.# #..##≈~≈~##.# # EV: 23Int: 18#.# #>..'~≈~≈'..###### SH: 0Dex: 19#.# #.###≈~≈~#........ XL: 10 Next:  0% Place: Dungeon:7#.# #@# #≈≈~≈#..###### Noise: ---------  Time: 6472.0 (0.0)#.# #.# ######..#a) +1 dagger#.# #.##.<###### Cast: Ensorcelled Hibernation #.# #.##### #........#.# #.....# #.########.# #####.# #.# ##### #[##.# #.# ....# #.##)#[ bh 40m #.# ###.# #.##.# #.# _Items here: )) [ ÷ †.  Things that are here: _a +0 club; a +0 ring mailPartly explored, can't reach some places. _MP restored: 24 _Partly explored, can't reach some places. bh0  bhV  bhn Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple bhj bhx########.######C##.# #...<. Salticid the Slicer#.......... #.# ###... Spriggan of Dithmenos ****.. bhz#.#######.# #.### #### Health: 49/49 ========================#.# #.# ######..# # Magic: 24/24 ========================#.# #.###≈≈~≈##.# # AC: 5Str: 4#.# #..##≈~≈~##.# # EV: 23Int: 18#.# #>..'~≈~≈'..###### SH: 0Dex: 19#.# #.###≈~≈~#........ XL: 10 Next:  0% Place: Dungeon:7#.# #@# #≈≈~≈#..###### Noise: ---------  Time: 6472.0 (0.0)#.# #.# ######..#a) +1 dagger bh~9#.# #.##.<###### Cast: Ensorcelled Hibernation #.# #.##### #........#.# #.....# #.########.# #####.# #.# ##### #[##.# #.# ....# #.##)# #.# ###.# #.##.# #.# _Items here: )) [ ÷ †.  Things that are here: _a +0 club; a +0 ring mailPartly explored, can't reach some places. _MP restored: 24 _Partly explored, can't reach some places. bh~ bh bh bh$ _ bh& bh, bh bh bhK, bh bh! bh" bh bhQ bhÝ bh؞ bh bhΠ bh bh bh~ bhu bh4 bh bhL bhC bh bhH, bh bhO{  Things that are here:  a +0 club; a +0 ring mail bh6 bhж _ bhK bh bh, bh bh+ bhn bh  bh bhI bh bhN bhS bh bh, bh bhS[  Items here: )) [ ÷÷. bh bh _ bh bh( bh, bh bh bh, bh bhY  There is a stone staircase leading down here. bh bhE bh$ _ bh  bh ;8 bh{  bh  bh  bh   ##### ####...# #......# #......# #=.....# #....@.#84.0 (12.0) #............  bhg + #............  +............ #............ #......#+###. #......# #......# _You climb downwards.  Found a wooden ring. bhI  bh  bh! a _There is a stone staircase leading up here. bhF bhH bhL, bh~R bh _ bhF bh, bh bh2 ##### ####...# #......# #......# #@.....# #....<.#  #.... #.... +.... #............ #......#+###.  #......##......# bh bhO6.4 (2.4 bh? ) bh1 bh2$7.4 (3 bh7 bhu?  bh{@ bh$A*_i - a ring of protection from coldbhq GEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon)g - a +0 sling Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn) Jewellery (go to first with "=)  f - a ring of magical power (worn)  h - a ring of willpower (worn)c - a ring of resist corrosion  i - a ring of protection from cold  l - a ring of magical power Talismans (go to first with %)m - a talisman of death[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip bhmbhbhsSalticid the SlicerSpriggan of Dithmenos ****..Health: 49/49 ========================Magic: 24/24 ========================#####AC: 5Str: 4####...#EV: 23Int: 18#......#SH: 0Dex: 19#......#XL: 10 Next:  0% Place: Dungeon:8#@.....#bh&Noise: ---------  Time: 6487.4 (0.0)#....<.#a) +1 dagger#............Cast: Ensorcelled Hibernation #............+............#............#......#+###.#......##......# _Items here: )) [ ÷÷. _There is a stone staircase leading down here. _You climb downwards.  Found a wooden ring. _There is a stone staircase leading up here. _i - a ring of protection from coldbhUx  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or h - a ring of willpower; > or f - a ring of magical powerbhQr  You remove your ring of willpower.8.4 (1bhbh? _i - a ring of protection from cold (worn)bhVbhWbhXbh\bhebhfbhhbhkbhlbhlbhobh(#########...##......##......##..........<.#+........................bh\+@...........90.2 (1.8........#+#######bhƀ8). bhbhL+8 (2.4bhbh+ _Found a quarterstaff.bhbhbhbh^ bh[_You open the door.  bhsThere is an open door here. _bh~bh=bhXk ##### ####...####+##......# ##....#......# +..@..#......# ##....#....<.#+#....#............#....#............#....'............##...#............#...#......#+###.#...#......##...#......#bhn-4.8 (4.0bhbhܬ:5.8 (5bh bhgbh?_h - 2 scrolls labelled GUCRIT OMORYbhlbhя  _You open the door.bh s  ############...##+## ###'##......###>?..##....#......#......'@....#......#500.2 (4.4......##....#....<.#+##... #....#.#.. #....#.#.. #....'..#. ##...#...# #...#......#+### #...#......# bh3 e #...#......# _You open the door.bh [ _Found a stone staircase leading down.bh  _Unknown command.bhbhNbhbh0bhvbhK: _bh@  There is an open door here.bhwbh _bhbh<bhfbh&bhbh=bhHbhݣbhܤbhbhbhbh~x _t - 3 scrolls of teleportation (gained 1)bhbhQbh9bhƴ7 _You open the door.bhзbhabhbhR  There is a stone staircase leading down here.bh................ F....#. .......#... #........  bh#.:...... #### #....# #######... #@#######'##...... ####>...##....#......#..........'.....#bh;n#..........##....#....<#....##...###....##.... #..## #....#F   sky beast (asleep)#... #...# #....'......#.. #..## ##...#......bhV(#.. #### #...#...... 5.2 (5.0  A sky beast comes into view.  --more--bh `FFbh X 8 (5.6Ensorcelled Hibernation _bhȲ bhU Q _There is an open door here.bhY....##.#.#.#........... .......... F#.....#. .....##........# #.:....... ######.@..# #######...# #'#######'##......# ####>...##....#......##....'.....#......##..........##....#....<.##....##...###....#.#.... #..## #....#.#... #...# #....'.#.. #..## ##...#..F6.4 (0 _bh$bh..... #.... .......##.#.#.#.....#...............#.......#..F......#.....# ..... ####....#..####### #'#######'# ####>...##......'.........<.#..##...##... #..###. #...# #....'bh8F.bh!7.0bh(bh bhbhM_You see here a parchment of Jinxbite.bhL   You pick up a parchment of Jinxbite and begin reading...F.8.0 (1.0 _You add the spell Jinxbite to your library.bh h  Salticid the Slicer ..... #.... ..  Spriggan of Dithmenos ****.. .....##.#.#.#..  Health: 49/49 ======================== .............#.  Magic: 22/24 ======================-- ..............#  AC: 5Str: 4bh_  .......#F....  EV: 23Int: 18 .....*#....  SH: 0Dex: 19 #..*.....#  XL: 10 Next:  0% Place: Dungeon:8 #.@....... ##### Noise: ---------  Time: 6508.0 (0.0) #....#..#######...# a) +1 dagger #'#######'##......# Cast: Ensorcelled Hibernation ####>...##....#......# #..........'.....#......# #..........##....#....<.# F   sky beast #....##...###....#....... #.... #..## #....#....... #... #...# #....'.......You pick up a parchment of Jinxbite bh and begin reading... _You add the spell Jinxbite to your library.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (chance to affect: 47%)bhrbhw+bh@xSalticid the Slicer..... #.... ..Spriggan of Dithmenos ****.......##.#.#.#..Health: 49/49 ========================.............#.Magic: 24/24 ========================..............#AC: 5Str: 4.......#F....EV: 23Int: 18......#....SH: 0Dex: 19#........#XL: 10 Next:  0% Place: Dungeon:8#.@....... ##### Noise: ---------  Time: 6508.0 (0.0)bhzT#....#..#######...# a) +1 dagger#'#######'##......# Cast: Ensorcelled Hibernation####>...##....#......##..........'.....#......##..........##....#....<.# F   sky beast#....##...###....#.......#.... #..## #....#.......#... #...# #....'.......You pick up a parchment of Jinxbite and begin reading... _You add the spell Jinxbite to your library.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (chance to affect: 47%)bh~ _You add the spell Jinxbite to your library.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a sky beast (chance to affect: 47%)  Okay, then.bhbhbh5. _bhy..... #.... .. .....##.#.#.#.. .............#. ......# .......#F.... ......#.... #........# #.. #### #@...#..#######... #'#######'##......####>...##....#......#..........'.....#...... #..........##....#....<. #....##...###....#...... #.... #..## #....# #... #...# #....' #.. #..## ##...#6 (0.6 _bhJbh;bh##.#.#.#..........#...# .......#F.... ......# #........#. #####..#######...#######'##...####>...##....#..........'.........##..<.##...##... #..## .. #...# '.. #..## ##...#### .F9.2 bh?bhC_There is an open door here.bhK.F10.2 (1.0 _bh9*bhA\F(asleep)bhtC| Fvv, ally target)The sky beast looks drowsy...2--1Ensorcelled Hibernation -Star bheJ bhR_Your orb unleashes a flurry of shooting stars! _You now have 22/24 mp. bhi{ , bhh vv○○F  The shooting star hits the sky beast! bhŠ  The sky beast is heavily wounded. bh F.v°°°° bh 2Ensorcelled Hibernation°° _The sky beast is knocked back.!bh0 °°° The shooting star hits the sky beast.!bh.Yq  The sky beast is severely wounded.!bh d°....!bh&p%3!bhyv8°!bhy4 _The sky beast is knocked back."bh, "bh-  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice7% 2 b - Confusing TouchHexes6%3  c - Tukima's DanceHexes6%3  d - Gloom"bhS. Hexes/Necromancy 14% 3 Select a spell to cast [?] help[Esc] exit#bh: #bh? #bhK .....##.#.#.#..Salticid the Slicer.............#.Spriggan of Dithmenos ****................#Health: 49/49 ========================.......#.....Magic: 22/24 ======================--.....F#....AC: 5Str: 4#...°....#EV: 23Int: 18#......... #### SH: 0Dex: 19#....#..#######... XL: 10 Next:  0% Place: Dungeon:8#@#######'##...... Noise: ---------  Time: 6513.2 (0.0)####>...##....#...... a) +1 dagger#..........'.....#...... Cast: #bhtO 7Ensorcelled Hibernation#..........##....#....<. -Star #....##...###....#......#.... #..## #....#...... F   sky beast#... #...# #....'......#.. #..## ##...#......#.. #### #...#...... _The sky beast is knocked back.  The shooting star hits the sky beast.  The sky beast is severely wounded. _The sky beast is knocked back.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#bhU >.....##.#.#.#..Salticid the Slicer.............#.Spriggan of Dithmenos ****................#Health: 49/49 ========================.......#.....Magic: 22/24 ======================--.....F#....AC: 5Str: 4#...°....#EV: 23Int: 18#bh+X #......... #### SH: 0Dex: 19#....#..#######... XL: 10 Next:  0% Place: Dungeon:8#@#######'##...... Noise: ---------  Time: 6513.2 (0.0)####>...##....#...... a) +1 dagger#..........'.....#...... Cast: Ensorcelled Hibernation#..........##....#....<. -Star #....##...###....#......#.... #..## #....#...... F   sky beast#... #...# #....'......#.. #..## ##...#......#.. #### #...#...... _The sky beast is knocked back.  The shooting star hits the sky beast.  The sky beast is severely wounded. _The sky beast is knocked bac#bhY k.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#bhw_  °  The shooting star hits the sky beast.  The sky beast is severely wounded. _The sky beast is knocked back.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.#bhh #bhn 8°#bhq . _$bhh%.$bh14.2 (1 _$bh$bh($bh#$bh^(L.F$bhd*S3=5$bh-$bhS/$bhr a.F$bhu %6$bhZ{ $bh} %bh3} %bh-  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice7% 2 b - Confusing TouchHexes6%3  c - Tukima's DanceHexes6%3  d - GloomHexes/Necromancy14%%bhC 3 Select a spell to cast [?] help[Esc] exit&bh.....##.#.#.#..Salticid the Slicer.............#.Spriggan of Dithmenos ****................#Health: 49/49 ========================.......#.....Magic: 23/24 =======================-......#....AC: 5Str: 4#........#EV: 23Int: 18#.F....... #### SH: 0Dex: 19#....#..#######... XL: 10 Next:  0% Place: Dungeon:8#@#######'##...... Noise: ---------  Time: 6516.2 (0.0)####>...##....#...... a) +1 dagger#..........'.....#...... Cast: [39;&bh49mEnsorcelled Hibernation#..........##....#....<. -Star #....##...###....#......#.... #..## #....#...... F   sky beast#... #...# #....'......#.. #..## ##...#......#.. #### #...#...... _The sky beast is knocked back.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells......##.#.#.#..Salticid the Slicer.............#.Spriggan of Dithmenos ****................#Health: 49/49 ========================.......#.....Magic: [3&bh 7m23/24 =======================-......#....AC: 5Str: 4#........#EV: 23Int: 18#.F....... #### SH: 0Dex: 19#....#..#######... XL: 10 Next:  0% Place: Dungeon:8#@#######'##...... Noise: ---------  Time: 6516.2 (0.0)####>...##....#...... a) +1 dagger#..........'.....#...... Cast: Ensorcelled Hibernation#..........##....#....<. -Star #....##...###....#......#.... #..## #....#...... F   sky beast#... #.&bh_..# #....'......#.. #..## ##...#......#.. #### #...#...... _The sky beast is knocked back.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. @(ally target)@   shadow  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.*&bh slow, ally target)Your shadow casts a spell at the sky beast.&bh6&bh\D.F0---=7.2 (1Touch -Star  _The sky beast seems to slow down. _You now have 20/24 mp.&bhD \  You miss the sky beast.&bhR  The sky beast is severely wounded.Your shadow hits the sky beast with a dagger!&bhKX @..@   shadow&bhY 2-7 (0.5 _You kill the sky beast!Training target 10.0 for Dodging reached!&bh^c /  --more--'bh 4-Ensorcelled Hibernation  _Your Dodging skill increases to level 10!)bhy)bh@ Spells (Memorise)TypeFailure Level  a - JinxbiteHexes3% 2b - Sublimation of BloodNecromancy13%2  c - Magic DartConjuration16%1  d - SandblastEarth16%1  e - ShockConjuration/Air16%1  f - Lesser BeckoningTranslocation24% 2  g - Summon Ice Beast)bhKIce/Summoning36% 3  h - Volatile BlastmotesFire/Translocation43% 3  i - Passage of GolubriaTranslocation85% 4  j - PetrifyAlchemy/Earth85% 4  k - Summon Mana ViperHexes/Summoning 85% 5  l - Yara's Violent Unravelling Hexes/Alchemy 85% 5  m - Alistair's Intoxication Alchemy99% 5  n - FireballConjuration/Fire 99% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8bh8bh8bhm>.....##.#.#.#..Salticid the Slicer.............#.Spriggan of Dithmenos ****................#Health: 49/49 ========================.......#.....Magic: 20/24 ====================----......#....AC: 5Str: 4#........#EV: 24Int: 18#@........ #### SH: 0Dex: 19#....#..#######... XL: 10 Next:  2% Place: Dungeon:8#@#######'##...... Noise: ---------  Time: 6517.7 (0.0)8bhA####>...##....#...... a) +1 dagger#..........'.....#...... Cast: Ensorcelled Hibernation #..........##....#....<. Touch -Star #....##...###....#......#.... #..## #....#...... @   shadow#... #...# #....'......#.. #..## ##...#......#.. #### #...#......You miss the sky beast.The sky beast is severely wounded.Your shadow hits the sky beast with a dagger! _You kill the sky beast!Training target 10.0 for Dodging reached! _Your Dodging skill increases to level 10!  Okay, then. _9bh^9bh Spells (Memorise)TypeFailure Level  a - JinxbiteHexes3% 2b - Sublimation of BloodNecromancy13%2  c - Magic DartConjuration16%1  d - SandblastEarth16%1  e - ShockConjuration/Air16%1  f - Lesser Beckoning9bhŅTranslocation24% 2  g - Summon Ice BeastIce/Summoning36% 3  h - Volatile BlastmotesFire/Translocation43% 3  i - Passage of GolubriaTranslocation85% 4  j - PetrifyAlchemy/Earth85% 4  k - Summon Mana ViperHexes/Summoning 85% 5  l - Yara's Violent Unravelling Hexes/Alchemy 85% 5  m - Alistair's Intoxication Alchemy99% 5  n - FireballConjuration/Fire 99% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:bhY:bh a:bhk.....##.#.#.#..Salticid the Slicer.............#.Spriggan of Dithmenos ****................#Health: 49/49 ========================.......#.....Magic: 20/24 ====================----......#....AC: 5Str: 4#........#EV: 24Int: 18#@........ #### SH: 0Dex: 19#....#..#######... XL: 10 Next:  2% Place: Dungeon:8#@#######'##...... Noise: ---------  Time: 6517.7 (0.0):bhgn####>...##....#...... a) +1 dagger#..........'.....#...... Cast: Ensorcelled Hibernation #..........##....#....<. Touch -Star #....##...###....#......#.... #..## #....#...... @   shadow#... #...# #....'......#.. #..## ##...#......#.. #### #...#......The sky beast is severely wounded.Your shadow hits the sky beast with a dagger! _You kill the sky beast!Training target 10.0 for Dodging reached! _Your Dodging skill increases to level 10! _Okay, then.:bhKuP  Okay, then.:bha:bh):bh. _:bh:bh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   j - Spellcasting   3.0   2.8  +2          :bh\ b - Unarmed Combat   0.0   1.4  -2   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l + Necromancy1.5   2.4  -1       m - Ice Magic   1.0   2.8  -2   d - Short Blades  10.0  10.1  +1       e - Long Blades   4.6   1.4  -2   n - Invocations   4.0   5.0   0   f - Ranged Weapons   0.0   1.0   0 [36:bhKm  o - Evocations   3.0   2.4  +3       p - Shapeshifting   0.0   0.7  +2   g - Armour   0.0   1.7  -3       h - Dodging  10.0   7.1  +3       i - Stealth   8.0   3.8  +5                              [37:bh 'm                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets;bh;bh%;bh .....##.#.#.#..Salticid the Slicer.............#.Spriggan of Dithmenos ****..;bh..............#Health: 49/49 ========================.......#.....Magic: 20/24 ====================----......#....AC: 5Str: 4#........#EV: 24Int: 18#@........ #### SH: 0Dex: 19;bhv#....#..#######... XL: 10 Next:  2% Place: Dungeon:8#@#######'##...... Noise: ---------  Time: 6517.7 (0.0)####>...##....#...... a) +1 dagger#..........'.....#...... Cast: Ensorcelled Hibernation #..........##....#....<. Touch -Star #....##...###....#......#.... #..## #....#...... @   shadow#... #...# #....'......#.. #..## ##...#......#.. #### #...#......Your shadow hits the sky beast with a dagger! _You kill the sky beast!Training target 10.0 for Dodging reached! _Your Dodging skill increases to level 10! _Okay, then. _Okay, then.;bh];bhO;bh;bh;bh, ;bh- ;bh~0 ;bhO1 ;bh8 | _;bh; a1=;bh< ;bh> ;bhQ? ;bh<@ ;bhB ;bhC ;bhC ;bhBO ;bhP ;bhbhd 4  Your Necromancy skill increases to level 2!You need to enable at least one skill for training.  --more-->bhf>bh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   j - Spellcasting   3.0   2.8  +2           b - Unarmed Combat   0.0   1.4  -2   k - Hexes   5.0   4.2  +2   c - Throwing   0.0   1.0   0   l - Necromancy   2.0   3.6  -1       m - Ice Magic   1.0   2.8  -2  >bh%  d - Short Blades  10.0  10.1  +1       e - Long Blades   4.6   1.4  -2   n - Invocations   4.0   5.0   0   f - Ranged Weapons   0.0   1.0   0   o - Evocations   3.0   2.4  +3       p - Shapeshifting   0.0   0.7  +2   g - Armour   0.0   1.7  -3       h - Dodging  10.0   7.1  +3    >bh[37m   i - Stealth   8.0   3.8  +5                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training>bh d|cost|targetsDbhF=> j + Spellcasting 3.0Dbhs j * Spellcasting   3.0Ebh:p j - Spellcasting   3.0Fbhk/ > k + Hexes 5.0GbhjoTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsHbh<[?25h[?0c0 IbhN +[?25l[?1c6.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsJbh& > j + Spellcasting 3.0Jbh a-z] setselected targetKbhl<[?25h[?0c0 Lbhl z[?25l[?1c3.0 =] set aall targetsNbha-z] setselected targetNbhs<[?25h[?0c3.0 Obh [?25l[?1cObh4.0 =] set aall targetsObh% Obh ObhQ Salticid the SlicerSpriggan of Dithmenos ****..Health: 49/49 ========================Magic: 24/24 ========================AC: 5Str: 4  #########EV: 24Int: 18 ##.......#######SH: 0Dex: 19 ...............######XL: 10 Next:  4% Place: Dungeon:8 .#.............'@)..#Noise: ---------  Time: 6565.4 (0.5) ....#..........#....#a) +1 dagger .#...#.........######Cast: Ensorcelled Hibernation ........#####......... .#........ #......... ..#.....#.. #......... ...#..#.### #......... ....#.. ###....... ............The helpless centaur fails to defend itself.  You perforate the centaur like a sieve!!!! _You kill the centaur!Training target 2.0 for Necromancy reached!  Your Necromancy skill increases to level 2!You neObhj -ed to enable at least one skill for training.Obh Obh Obh . _Pbh3PbhPbhPbhPbh$ _PbhZV  There is an open door here.PbhK _Pbh0PbhPbhlPbh+PbhXPbh2Pbh%7###.......####### #...............###### ..#.............'.)..# #....#..........#....# ..#...#.........######## Pbh|.........#####...........#.. #..........#.....#.. #.............#..#.### #..@.......9.0 (3.6.#.. ###........ #..... +........#. #...##.##.... ##### #.... .# Pbh{/#..#######...# #..#.. . ####'##......# .+.##.. ##....#......# . .. ._. '.....#......#Pbhw9_Pbh6+6 (4.2Pbhk%Pbhk'5 _Found a stormy altar of Qazlal.Pbh2_ _Unknown command.Qbh/Qbh3QbhʔQbhQbh _ _You open the door.  There is an open door here. _QbhBQbhnQbh BQbh@  There is an open door here.QbhBQbhK _QbhQbh1Qbh,Qbh@QbhKQbhy,QbhQbhmQbhQbhQbhzQbhnQbhBQbh 7 _You open the door.QbhQbhQbhQQbh@  There is an open door here.QbhQbh _QbhQbhQbhDQbh(,QbhQbhQbhQbhQbhg QbhnQbhQbhYQbhQbhtQbhAQbhFQbhMQbh Qbh!Qbh"Qbh%Qbh',Qbh(QbhE*.. ###.###........ . #.....'........... . #.....#...##.##...  #######....#.#... #####...#.#..#.....# # ###..'.##...##.# .#......#..#...._....# #......#....##...## #....<.#+##.#..@..# 83.6 (14.0)#.............#.#....? .#............##.# '................ ....#................. ... .#......#+###....... ## .#......# #........ .#......# #........#bhjG9m .#......# #......._QbhiH.4.2 (14.6QbhNQbh|R _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You can now surround yourself with impenetrable night.Rbhyy\ _t - 4 scrolls of teleportation (gained 1)Rbhb _You open the door.  There is an open door here. _ _You open the door.Rbh,  There is an open door here. _............##.........#  .#+###........#####....#  .# #........#...'....#  .# #........#...#....#  .# #........#...######  .# . +....#  .. ... #....#   .....#+#..#  #......@### 602.2 (18.0 #.......#   #.......# bh0m  #....$..#   +........   #........    #........    #.......∩.      8 (18.6RbhqRbh0 _Found Jualan's Distillery.SbhRSbhth You open the door. _A centaur comes into view. _MP restored: 24 _There is an open door here.  The helpless centaur fails to defend itself.  You perforate the centaur like a sieve!!!! _You kill the centaur!Training target 2.0 for Necromancy reached!  Your Necromancy skill increases to level 2! _You need to enable at least one skill for training. _There is an open door here. _Found a stormy altar of Qazlal. _You open the door. _There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You can now surround yourself with impenetrable night. _t - 4 scrolls of teleportation (gained 1) _You open the door. _There is an open door here. _You open the door. _There is an open door here.  Found Jualan's Distillery.Sbhƌ pThe shooting star hits the sky beast!  The sky beast is heavily wounded.The sky beast is knocked back.  The shooting star hits the sky beast.  The sky beast is severely wounded. _The sky beast is knocked back.  Your hands begin to glow red.  Your shadow casts a spell at the sky beast. _The sky beast seems to slow down.  You now have 20/24 mp.  You miss the sky beast.  The sky beast is severely wounded.  Your shadow hits the sky beast with a dagger! _You kill the sky beast!  Training target 10.0 for Dodging reached!  Your Dodging skill increases to level 10!Your shadow fades away. _Your hands stop glowing. _Magic restored. _Your orb has finished recharging its magic.  You open the door. _A centaur comes into view.MP restored: 24 _There is an open door here.Tbh!TbhS/TbhY;............##.........#   Salticid the Slicer .#+###........#####....#   Spriggan of Dithmenos *****. .# #........#...'....#   Health: 49/49 ======================== .# #........#...#....#   Magic: 24/24 ======================== .# #........#...######   AC: 5Str: 4 .#. +....#  EV: 24Int: 18 ..... #....#  SH: 0Dex: 19.....#+#..#  XL: 10 Next:  4% Place: Dungeon:8#......@#Tbh?h[34m##  Noise: ---------  Time: 6602.8 (0.0)#.......#  a) +1 dagger#.......#  Cast: Ensorcelled Hibernation #....$..# +........ #........  #........  #.......∩.     _t - 4 scrolls of teleportation (gained 1) _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found Jualan's Distillery.TbhBTbhKTbhQTbhaTTbhRd Tbhe Tbhf Tbhi Tbhl Tbhx XTbhz Tbh{ Tbh"~ TbhÁ ,Tbh Tbh TbhF Tbh? Tbh You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found Jualan's Distillery. _You now have 467 gold pieces (gained 18).Tbh 3TbhG Tbhx Tbh+ Tbh- ,TbhE Tbh Tbh Tbh Tbh Tbhb Tbh ,TbhJ Tbh {Welcome to Jualan's Distillery! What would you like to do?  a -  132 gold a potion of ambrosia (unknown)b -  66 gold a potion of brilliance (unknown)  c -  49 gold a potion of curing (unknown)  d -  49 gold a potion of curing (unknown)e -  82 gold a potion of enlightenment (unknown)  f -  82 gold a potion of enlightenment (unknown)  g -  165 gold a potion of haste  h -  165 gold a potion of haste You have 467 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listXbh=a $  After the purchase, you will have 335 gold pieces.[Enter] buy shopping listXbhiQb $ 269YbhC[c $ d $ 171Zbh";Zbh<e $ Zbh3> f $ Zbh? 7ZbhA"\bh 0g $ h $ \bh [ You are short 323 gold pieces for the purchase.\bhsg - h -  After the purchase, you will have 7 gold pieces.]bh< g $ h $  You are short 323 gold pieces for the purchase.abhW  a $  132 gold a potion of ambrosia (unknown)  c +  49 gold a potion of curing (unknown)d -  After the purchase, you will have 418 gold pieces.marked items cbhX  c +  49 gold a potion of curing (unknown)  e +  82 gold a potion of enlightenment (unknown)f - 336gbhY Purchase items for 131 gold? (y/N)hbh-  d -  82 gold a potion of enlightenment  e $  165 gold a potion of haste  f $  165 gold a potion of haste 336 You are short 192 gold pieces for the purchase.fshopping listFjbhbQc $ 241jbhjQd $ 323jbhj jbh~r jbh~ .......#+#..#  Salticid the Slicer#.......###  Spriggan of Dithmenos *****.#.......#jbh   Health: 49/49 ========================#.......#  Magic: 24/24 ========================#.......#######   AC: 5Str: 4+.............#   EV: 24Int: 18#.............#   SH: 0Dex: 19#.............#   XL: 10 Next:  4% Place: Dungeon:8#.......@.....#   Noise: ---------  Time: 6608.0 (5.2)#.......#######   a) +1 dagger#.......#  Cast: Ensorcelled Hibernation +bh 37m.......# #.......# #.......#  .......  #######     _There is an open door here. _You open the door. _There is an open door here. _Found Jualan's Distillery. _You now have 467 gold pieces (gained 18).  There is an entrance to Jualan's Distillery here.jbh TFound Jualan's Distillery. _You now have 467 gold pieces (gained 18).  There is an entrance to Jualan's Distillery here.  e - a potion of enlightenment; d -> c - 3 potions of curing (gained 1)ank you for shopping at Jualan's Distillery!jbh' ~ _You can access your shopping list by pressing '$'.kbhbkbhkbh kbh9#kbh+f _kbh 4kbh6,kbh<>kbhDkbhFkbhFkbhyGkbhJkbhZ #.......#  #.......#######  . +.............#  ~~ #.............#  ~~. #.............#  ≈~~. #.∩.....#  ≈≈~≈. #.#######  ≈≈≈~..#.......#  ≈≈S~..'@......#  ≈≈≈~..#.......# kbhL[ ≈≈≈~# #.......#  ≈≈~ #.......# ≈ ######### S   electric eel (asleep) kbhc 12.2 (4  You open the door.  An electric eel comes into view.kbh'k/  --more--lbh4lbh>- 3.2 (5 lbh? _lbhGlbhKlbh #.#≈≈.....#.#~......+.#.~~....#.#≈~~....#.#≈~~...#.∩.....#≈~≈..#.......#≈~..#.......#lbh\≈S~..@.......#≈~..#.#~≈≈≈~###.#~≈≈~ #.#≈~ #########≈≈~lbh;lbh4 +8 (0.6lbh lbh Q _There is an open door here.lbhN #.#≈.....#.......#~......+......#~.~~....#.....#.≈~~....#....#.≈≈~~...#.......∩.....#~≈≈≈~≈..#.......#~≈≈≈≈~..#.#~≈≈≈S~.@'.#~≈≈≈≈~..#lbh.#.~≈≈≈~###.......#≈~≈≈~~ #...#≈~. #######~≈≈.~~~≈..~.lbhlbh,/4.4 _lbhlbhCmbh #.#~≈≈≈.....#.#~......+......#~.~~....#......#.≈~~....#......#~.≈≈~~...#.......∩.....#.~≈≈≈~≈..#.......#.~≈≈≈≈~..#mbh.#.~≈≈≈S~@.'.#.~≈≈≈≈~..#.#F.~≈≈≈~###.......#≈~≈≈~~ #......#≈~.. #########~≈≈.~.F   marrowcuda (dormant).~~~≈..S   electric eel (asleep).~...mbh"s  A marrowcuda comes into view.mbhw/  --more--mbh mbh 3 5.0 _mbhmbhsnbh^ #.#.~≈≈≈.....#..~~~......+..~~.~~....#.nbh_.≈~~....#.h~.≈≈~~...#.......∩......~≈≈≈~≈..#.......h.~≈≈≈≈~..#.#>.~≈≈≈S@..'.#h.~≈≈≈≈~..#.#.F.~≈≈≈~###.......#≈~≈≈~~# #.......#≈~..# #~≈≈.~.#~.~~~≈...hh 2 wolves (asleep).~....h   hound (asleep)nbh[bjS   electric eel (asleep)nbh#i  You enter the shallow water.  Moving in this stuff is going to be slow.  2 wolves and a hound come into view.nbhy/  --more--nbh. nbh ]6Water nbh nbhE 4 _Found a staircase to the Lair.obh{'\  Your unstable footing causes you to fumble your attack.obh+obh/  The wolf howls! The hound barks! You hear a bark!  A wolf comes into view.obh H/  --more--obh%,obh&pbhc'.h.hhh~≈≈≈S..F~Fhhh 3 wolves (2 wandering)hSwandering)pbha =6.1 (0.5Ensorcelled Hibernation _pbhv:pbh>pbh>Ipbh pbhOpbh8_Unknown command.qbh[#.# .~≈≈≈.....#.#.~~~......+.#qbht\.~~.~~....#.#...≈~~....#.#.~.≈≈~~...#.......∩.....#h.~≈≈≈~≈..#.......#.h~≈≈≈≈~..#.# hh~≈≈≈S~@.'.# ..F≈≈≈≈~..#.# qbh_.~.~≈≈≈~###.......# ≈≈≈~≈≈~~# #.......# ≈≈≈≈≈~..#~~~≈≈.~.# ~.~~~≈... h   wolf....~.... qbhrqbh%xqbhQyqbh&zqbh2.h.hF≈≈≈~≈≈Sqbhr?-7.3 (1.2qbhqbhk _The wolf stops to sniff the ground.rbh, Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice7%2  b + Confusing TouchHexes6% 3 c - Tukima's DanceHexes6%3  d - GloomHexes/Necromancy 12% 3 Select a spell to cast [?] help[Esc] exitubhcubhubhg#.......#Salticid the Slicer.~≈≈≈.....#.......####### Spriggan of Dithmenos *****..~~~......+.............# Health: 49/49 ========================.~~.~~....#.............# Magic: 24/24 ========================...≈~~....#.............# AC: 5Str: 4.~.≈≈~~...#.......∩.....# EV: 24Int: 18h.~≈≈≈~≈..#.......####### SH: 0Dex: 19..h≈≈≈≈~..#.......#XL: 10 Next:  4% Place: Dungeon:8h.hF≈≈≈~@ubh[37m.'.......#Noise: ---------  Time: 6617.3 (0.0)..~≈≈S≈~..#.......#a) +1 dagger.~.~≈≈≈~###.......#Cast: Ensorcelled Hibernation≈≈≈~≈≈~~# #.......#≈≈≈≈≈~..# #########~~~≈≈.~.#F   marrowcuda~.~~~≈...h   wolf....~....h   houndS   electric eel (wandering)  The wolf howls! The hound barks! You hear a bark! _A wolf comes into view. _Unknown command. _The wolf stops to sniff the ground.Casting: Confusing Touch (dangerous; 6%bhym risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ubh*b#.......#Salticid the Slicer.~≈≈≈.....#.......####### Spriggan of Dithmenos *****..~~~......+.............# Health: 49/49 ========================.~~.~~....#.............# Magic: 24/24 ========================...≈~~....#.............# AC: 5Str: 4.~.≈≈~~...#.......∩.....# EV: 24Int: 18h.~≈≈≈~≈..#.......####### SH: 0Dex: 19ubh-..h≈≈≈≈~..#.......#XL: 10 Next:  4% Place: Dungeon:8h.hF≈≈≈~@.'.......#Noise: ---------  Time: 6617.3 (0.0)..~≈≈S≈~..#.......#a) +1 dagger.~.~≈≈≈~###.......#Cast: Ensorcelled Hibernation≈≈≈~≈≈~~# #.......#≈≈≈≈≈~..# #########~~~≈≈.~.#F   marrowcuda~.~~~≈...h   wolf....~....h   houndS   electric eel (wandering)  The wolf howls! The hound barks! ubh1You hear a bark! _A wolf comes into view. _Unknown command. _The wolf stops to sniff the ground.Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ubh8f _A wolf comes into view. _Unknown command. _The wolf stops to sniff the ground.  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.ubhz< 1---Your orb unleashes a flurry of shooting stars!  A hound comes into view.ubhGE/  --more--ubhi ubh}m ubh~n ubho ubhݍ hh≈≈≈≈~v>.h≈F≈≈vS≈vvh 2 houndsSally target)ubh  *****The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your shooting star.  Your shooting star completely resists.ubhϺ ubh ubhc ..h.≈F≈v@≈h 2 wolvesubh 36-------==8.3 (1Touch -Star ubh1 ubh. _The bolt of electricity hits you!  You take 13 damage, and have 36/49 hp.80% health threshold reached.ubh /  --more--vbh   .~≈≈≈.....# .~~~......+ .~~.~~....# ...≈~~....# .~.≈≈~~...#.......∩ vbh$M..h≈≈≈~≈..#..... .hh≈≈≈≈~v.#.......#  >.h≈≈F≈v@.'.......#  ..~≈≈S≈vv.#.......#  .~.~≈≈≈~###.......#  ≈≈≈~≈≈~~# #.......#  ≈≈≈≈≈~..#   ~~~≈≈.~.# ~.~~~≈... ....~....vbhqX   .~≈≈≈.....# .~~~......+ .~~.~~....# ...≈~~....# .~.≈≈~~...#.......∩ ..h≈≈≈~≈..#..... vbhvZ9.hh≈≈≈≈~v.#.......#  >.h≈≈F≈v@.'.......#  ..~≈≈S≈vv.#.......#  .~.~≈≈≈~###.......#  ≈≈≈~≈≈~~# #.......#  ≈≈≈≈≈~..#  ~~~≈≈.~.# ~.~~~≈... ....~....vbh]v _You now have 21/24 mp.wbh#.# .~≈≈≈.....#.# .~~~......+......# .~~.~~....#......# ...≈~~....#......# .~.≈≈~~...#.......∩.....# ..h≈≈≈~≈..#.......# .hh≈≈≈≈~v.#.# >.h≈≈F≈v.@'.# ..~≈≈S≈vv.#.# .~.~≈≈≈~###.......# ≈≈≈~≈≈~~# #......wbh/$[40m.# wbh˶(≈≈≈≈≈~..# #########~~~≈≈.~.# ~.~~~≈...    wolf....~.... wbh,wbhB,wbhs,wbh?h≈≈≈≈~°vvv°h 2 wolves   houndwbh:--9 (0.6 _wbhT°°wbhwbhr 3#.# .~≈≈≈.....#.......# .~~~......+......# .~~.~~....#.....# ...≈~~....#....# .~.≈≈~~...#.......∩.....# ..h≈≈≈~≈..#.......# .hh≈≈≈≈~°.#.wbh W# >.h≈≈Fvv..@.# ..~≈≈Svv°.#.# .~.~≈≈≈~###.......# ≈≈≈~≈≈~~# #.......# ≈≈≈≈≈~..# #########~~~≈≈.~.# ~.~~~≈... S   electric eel (ally target)wbhQ <....~.... wbh ,wbh °vF° The shooting star hits the marrowcuda!wbh q  The marrowcuda is heavily damaged.wbh °○F°The marrowcuda is knocked back.wbh °.#**○Fv*****°The marrowcuda is knocked back.  The electric eel shoots out a bolt of lightning at you!  The bolt of electricity hits your shooting star.  Your shooting star completely resists.  The bolt of electricity hits your shooting star.  Your shooting star completely resists.wbh) °° bolt of electricity hits your shooting star.  Your shooting star completely resists.!  The shooting star hits the electric eel!wbh; t  The electric eel is severely wounded.wbhaP m  The electric eel is knocked back. The shooting star hits the marrowcuda!wbhT °○≈°S   electric eel (ally target)wbhpu wbhv wbh~ +°.#..°≈°..@S≈v°°wbh 25---------------6==9.5wbh1 H°°°wbh The electric eel is severely wounded.  The electric eel is knocked back. The shooting star hits the marrowcuda! _You destroy the marrowcuda!re is an open door here.  You take 11 damage, and have 25/49 hp.65% health threshold reached.wbh1 /  --more--xbh 0   .~≈≈≈.....#.......  .~~~......+.......  .~~.~~....#.......  ...≈~~....#.......  .~.≈≈~~...#.......∩  ..h≈≈≈~≈..#.......  .hh≈≈≈≈~°.#.......#  >.h≈≈°≈°..@.......#  ..~≈S≈v°°.#.......#  .~.~≈≈≈~###.......#  ≈≈≈~≈≈~~# #.......#  xbh{ :≈≈≈≈≈~..# #########  ~~~≈≈.~.# ~.~~~≈... xbh"    .~≈≈≈.....#.......  .~~~......+.......  .~~.~~....#.......  ...≈~~....#.......  .~.≈≈~~...#.......∩  ..h≈≈≈~≈..#.......  .hh≈≈≈≈~°.#.......#  >.h≈≈°≈°..@.......#  ..~≈S≈v°°.#.......#  .~.~≈≈≈~###.......#  ≈≈≈~≈≈~~# #.......#  ≈≈≈≈≈~..# ######## ~~~≈≈.~.# ~.~~  xbh7& / _xbhPxbhM  The shooting star hits the electric eel!xbh°°≈°≈v°°°xbhxbh\.°≈~°°~.xbhxbh6xbh-----xbh'7--20.5 (1.0Ensorcelled Hibernation xbhr)°xbh*°°xbh,xbh1 xbh3xbhc4,_You kill the electric eel!xbh5ybh x#.# .~≈≈≈.....#.# .~~~......+.# .~~.~~....#.ybh # ...≈~~....#.# .~.≈≈~~...#.∩.....# ..h≈≈≈~≈..#.# .hh≈≈≈≈~..#.# >.h≈≈°≈~..'# ..~≈≈°°~..#.# ybh .~.~≈≈≈~###.# ≈≈≈~≈≈~~# #.# ≈≈≈≈≈~..# ######### ~.~~~≈... ybh V≈°≈ybhQ G--1.1 (0.6ybh ybh! zbhwzbh#.zbh# zbh zbh zbh#.#  .~≈≈≈.....#.#######  .~~~......+.#  .~~.~~....#.#  ...≈~~....#......#  .~.≈≈~~...#.∩.....#  ..h≈≈≈~≈..#.#######  .hh≈≈≈≈~..#.#  >.h≈≈≈≈~..'.#  ..~≈≈°≈~..#.#  .~.~≈≈≈~###.#  ≈≈≈~≈≈~~# #.......#  ≈≈≈≈≈~..# #########  ~~~≈≈.~.#   ~.~~~≈...   zbhV....~....  zbhzbh≈zbhzbhzbh7zbhzbh_zbhB#.### #.#   #.#  .~≈≈≈.....#.#######  .~~~......+.#  .~~.~~....#.#  ...≈~~....#......#  .~.≈≈~~...#.∩.....#  ..h≈≈≈~≈..#.#######  .hh≈≈≈≈~..#.#  >.h≈≈≈≈~..'.#  ..~≈≈≈≈~..#.#  .~.~≈≈≈~###.#  ≈≈≈~≈≈~~# #.......#  ≈≈≈≈≈~..# ######### ~~~≈≈.~.#  ~.~~~≈...  2=2.3bh38HzbhzbhP .......#+#..#  #.### #.#   #.#  .~≈≈≈.....#.#######  .~~~......+.#  .~~.~~....#.#  ...≈~~....#......#  .~.≈≈~~...#.∩.....#  ..h≈≈≈~≈..#.#######  .hh≈≈≈≈~..#.#  >.h≈≈≈≈~..'.#  ..~≈≈≈≈~..#.#  .~.~≈≈≈~###.#  ≈≈≈~≈≈~~# #.......#  ≈≈≈≈≈~..# ######### ~~~≈≈.~.#  zbh& zbhX %9zbh zbh zbhB .... .#....#  .......#+#..#  #.### #.#   #.#  .~≈≈≈.....#.#######  .~~~......+.#  zbh .~~.~~....#.#  ...≈~~....#......#  .~.≈≈~~...#.∩.....#  ..h≈≈≈~≈..#.#######  .hh≈≈≈≈~..#.#  >.h≈≈≈≈~..'.#  ..~≈≈≈≈~..#.#  .~.~≈≈≈~###.#  ≈≈≈~≈≈~~# #.......#  ≈≈≈≈≈~..# ######### zbh zbh '3.5zbh zbhD {bhaoOM#+ ..........#...........#+#..##  ≈≈≈.....#######~......+~~...≈~~..~.≈≈~~.∩......h≈≈≈~≈######.hh≈≈≈≈~..#.......# ##.......#{bhu]7=4.1{bhz{bh|{bhE M#.#...####### .+....# .... .......#...........#+#..##  ≈≈≈.....#######~......+~~...≈~~..~.≈≈~~.∩.......h≈≈≈~≈..#.......#######  ..###.......#{bh t=7{bh7 PM....#.{bhz #...#######+....# .... .#...........#+#..##  ≈≈≈.....#{bhH \######~......+~~...≈~~..  .~.≈≈~~...#.......∩.....#  .#.......#{bh {bhr '5.3{bh |bh-jM'#....#.#...#######+....# .... .#....#.......#+#..##  ≈≈≈.....#######~......+..~~....≈~~....#.............#  '.......#|bh p|bhv%9|bhWz|bh{|bh .#+###.#####....# .# #.#...'....# .# #.#...#....# .# #.#...###### #.+....# ......#....# |bh0 y........#+#..#  #.###  #.#  #.#  .~≈≈≈.....########  .~~~......+....#  .~~.~~....#.#  ....#.......#  .~.≈≈~~...#.∩.....#  ..h≈≈≈~≈..#.#######  .hh≈≈≈≈~..#.# |bh |bh C=6.5|bh |bh |bh M.....##.....+######'....##...#######+....# .........#........#+#..###  ≈≈≈.....#######.~~~......+.............#  . #.......####|bhҶ |bh '7.1|bh |bhC }bh/M.......#'##.....##.....+######'....##...#######+ .........#.......@#+#...#####.......#  Touch -Star . ..#.......∩...}bh83=7}bhضyM##.##...# .......#'##.....##.....+######'....##...#######+ ..............#+#...##..###.##.......# #..........}bh}bh'8.3}bh}bh}bhM.#.#.##.##...# .......#'##.....##.....+######'....##...#######+ ..............#+#...##..####.......# . .#.#.........}bh}bh%9}bhl}bh}bhi< M<.#+##.#.....#.#####..#.#.....##.##...# .......#'##.....##.....+######'....##...######}bh= #+ ..............#+#...###.......### .+.......}bhC }bh$H 39.5}bhTK }bhM X _Your hands stop glowing.~bh...#....##...##.# ##..# <.#+##.#.....#.#####...# ..#.#...........# ##.##..........# ........#'### .....##.........# .#+###.#####....# .# #.#...'....# ~bh.# #.#...#....# .# #.#...###### # #.+....# .......#....# ........#+#..# ~.###.......### . #.......#  #.......#  .~≈≈≈.....#~bhQ'####### ~bh~bh D=30.1~bh~bh/~bhu.#..#...._....# #...# ...#....##...##.# ##..# <.#+##.#.....#.#####...# ..#.#...........# ~bh##.##..........# ........#'### .....##.........# .#+###.#####....# .# #.#...'....# .# #.#...#....# ~bhu.# #.#...###### # #.+....# ........#....# ~bh8..........#+#..# ~.###.......### ~.. #.......#  #.# ~bh7_~bhf%7~bh9_~bh~bhEjM'.##...###...._......#....##...##.# ##<.#+##.#.....#.#####..#.#........##.##..........# ~bh9F.......#'##.....##.....+######'....#...###### ......# #........+....# ~.. #......~bhI~bhP]9=1.3~bhdSA_~bh-U~bh xM###...#.#..#.....#'.##...###...._......#....##...##.# ##<.#+##.#.....#.#####...#.#.......##.##..........# .......#'##~bhF A.....##.....+######'.... ......# #........#...######  .~.###.....~bh' ~bh]2 %9~bh6 A_~bh8 ~bhZH #######....#.#...# ####  ##...#.#..#.....#.# ##..#  #..'.##...##.# #...#  #..#...._....# #...#  .#....##...##.# ##..#  <.#+##.#.....#.#####...#  ...#.#..#  ##.##~bh;W..#  ......#'###  ..........##.........#  #+###........#####....#  # #........#...'....#  # #........#...#....#  # #........#...######  # #..+....#  ...... ...#....#  ..........#+#..#  ~bhm~bhU4=2.5~bhA_~bhPY _MP restored: 24bhˆM.....#...##.##...  #######....#.#...# ### ##...#.#..#.....#'.##...###...._......#....##...##.# ##<.#+##.#.....#.#####...#.#...##.##...# .......#'##.....##.....+#######. .....# #........#...'....#  .......bh2bh.3.1 _bh;bh  #.....'...........  #.....#...##.##...  #######....#.#...# #### ###...#.#..#.....#.# ##..# .#..'.##...##.# #...# .#..#...._....# #...# ...#....##...##.# ##..# <.#+##.#.....#.#####...# ..#..# ...##.##....# bh' .........#'### ............##.........# .#+###........#####....# .# #........#...'....# .# #........#...#....# .# #........#...###### # #.+....# bh 8_bh A=7bhl A_bh= bhb .. ###.###   #.....'...........  #.....#...##.##...  #######....#.#...# #### ####...#.#..#.....#.# ##..# #......#..'.##...##.# #...# #......#..#...._....# #...# #......#....##...##.# ##..# #....<.#+##.#...@.#.#####...# #.....#..# #....##.##....# '..........#'### #.................##.........# #......#+###........#####....# #......# [bhpg X40m#........#...'....# #......# #........#...#....# #......# #.#...######bhj '4.3bhgo bhq bhe<n#.###.#... #.. ###.###........##.. . #.....'........... . #.....#...##.##...  #######....#.#...# #### #####...#.#..#.....#.# ##..# ##......#..'.##...##.# #...# bhq>J.#......#..#...._....# #...# .#......#....##.@.##.# ##..# .#....<.#+##.#.....#.#####...# .#......#.#...........# .#....##.##.... .'...........#'### .#.................##.........# .#......#+###........#####....# .#......# #........#...'....# .#......# #.#...#....#bh;_bhT30=9bh7_bhbhy...#...#.#.###.#........... ###.. ###.###........##... #.....'............ #. #.....#...##.##.... bhe. #######....#.#...# ########...#.#..#.....#.# ##..# '##......#..'.##...##.# #...# ..#......#..#...@_....# #...# ..#......#....##...##.# ##..# ..#....<.#+##.#.....#.#####...# ..#.......#.#...........# ..#......##.##.... ..'............#'### .bh[n.#.................##.........# ..#......#+###........#####....# ..#......# #.#...'....#bhbh'5.5bhbhbhh._bh%bh*A_bh,bhj" M. .....#...#.. #..#.###.#........... ###.. ###.###.## ..'......... #. #.....#...##.##.... . #######....#.#...# ### ######...#.#..#.....#.# ## '#'.##@..##.##..#...._......#....##...##.# ## ..#....<.#+##.#.....#.#####...#-Star .......+###........##bhh( 8_bh- '6.1bh4 bh# "#####......#..............#...#........... #.###.#........... ##bh% #.. ###.###........##.. ... #.....'............ .#. #.....#...##.##.... .. #######....#.#...# #### #######...#.#..#@....#.# ##..# #'##......#..'.##...##.# #...#.#......#..#...._....# #...#.#......#....##...##.# ##..#.#....<.#+##.#.....#.#####...#.#...#..# .#..##.##bhz& *....# .'.........#'### .#..........##.........# bh0 B_bh0 %7bh4 bh5 bhx#...#.........#############................#..............#...#........... #.###.#........... ###.. ###.###........##.. .... #.....'............#. #.....#...##.##.... ... #######..@.#.#...# #### .#######...#.#..#.....#.# ##..# ##'##......#..'.##...##.# #...#.#......#..#...._....# #...#.#......#....##...##.# ##..#.#....<.#+##.#.....#.#####...#.#....#..#.#...##.##.....'..#'#bhMbh<'7.3bh8_bh{bh~Z..#....# #...#.........######### .#####.......#......#...#.... #.###.#........... ###.. ###.###........##..... #.....'............#. #.....#.@.##.##.... ... #######....#.#...# ## bh\a..#######...#.#..#.....#.# ##.. ###'##......#..'.##...##.# #... #....#......#..#...._....# #....#......#....##...##.# ##.. #....#....<.#+##.#.....#.#####... #....#.....#.. #....###.##....bha8_bhi09bhy_ _Your orb has finished recharging its magic.bh 1=bhXbhbh#bhbhwK2=bhbh6bhcbhbh3bh;bhbhbhjS3=bh)bhQ,bh bhE ,bhr bh ,bh bh a4=bh bh) ,bhD bhJ ,bh! bh bh- N35=bhS bh ,bh bh# bh^$ bhB% bhA) bh) bh* bh. bhZ/ W6=bh0 bh|4 ,bhY6 bh9 bh: bh; bhj? bh@ K7=bh@ bhC ,bhD bhH ,bhI bhJK bhL bhL bhO k8=bhOQ bhT bhU bhV bh7Y bh-Z ,bh] ,bh^ bha a9=bhb bhe bhYf bhg bhi bh}j bh:k bhun l40=bho bhs ,bht bhqx ,bhy bh| ,bh~ bh bhՁ K1=bh bh ,bh bh ,bh6 bh! k2=bh` bh bh ,bhF ,bhL bh ,bh bh a3=bh bhB ,bhg bhQ bh٭ bh bh& k4=bh bh nbhC Xbh 5=bh7 6=bh '7=bh ]8=bh$ 9= _HP restored.bh%* bhN. Bbh3 Bbh;: ,bhP> {=bhB XbhF BbhI ,bhJ bhgQ bhS BbhY bhg[ ,bh^ ,bh` ,bhgb bhf Bbhh ,bhk Bbh}m bh?q ,bhMr bh0u L  There is a stormy altar of Qazlal here.bh{x 5 _bhz bhz bh} ,bh ,bh- Bbh7 bh Bbh bh ,bh0 bh bh bhc bhG bh #..#######...#.#..#.....#.### ## #####'##......#..'.##...##.# #. .##....#......#..#...._....# #. .'.....#......#....##...##.# ## .##....#....<.#+##.#.....#.#####. ###....#.............#.#......... # #....#............##.##........  #....'...............#  ##...#........@........##......  #...#......#+###........#####.  #...#......# #........#...'  #...#......# #........#...#  #...#......# #........#...##  ....#......# #........+....# h٦ m .....)....... ..........#....# ..........#+#..# .~.####bhӯ 714.9 (77.0)'#.#.#.#.....bh$ bh 6===5.9 (78bh  _As you open the door, it creaks loudly! _Health restored: 49bh_bh\ _bhfbh @  There is an open door here.bh bhC _bhbhbh.'.....#......#....##...##.# ..##....#....<.#+##.#.....#.######....#.............#.#....... ## #....#............##.##....... # #....'....................... #bh6 ##...#.................##  #...#......#'###........##### #...#......#...#........#...' #...#......#@..#........#...#--- #...#......#...#........#...# ....#......#...#........+........)...................#... .............#+#.. ~~...~.###.......## T   troll (asleep) ~≈~~~... #.......#T~≈≈.~~...#.......#.~≈≈≈.....#bh< $.##bh$c ---7.7 (1.8)  bh$JA troll comes into view.bh9-/  --more--bh bhs 8 8.3 (2.4 _bh bh0 bh8Ci###...._...'......#....##...##.# ...<.#+##.#.....#.##### .##..........#.#. ###............##.##....'............ # #.....##.....'######'##...# ....##...#.+bhyD.....)............... .............#+#..~~...~.#### ~≈~~~... T~≈≈.~~#bhWI9_bhM+9 (0.6bhP8_bhmRbh>M######'#'.##...####....#.#...._...'.....#......#....##...##.# .....<.#+##.#.....#.##### .##......#.#. ###............##.##....'................... # ##...#.................##.....###bh####'#...#......#...#........#...#~≈~~~...bh9_bh(9.5bh bhQ _There is an open door here.bhb...#..#######...#.#..#.....#.### #######'##......#..'.##...##.# .##....#......#..#...._....# .'.....#......#....##...##.# ..##....#....<.#+##.#.....#.#### ..###....#..#. .## #....###.## .# #....'.. ## ##...#......@..........##.... # #...#......#'###........#### #...#......#...#.#... #...#......#...#.#... #...#......#...#.# ....#......#...#.+... .....)........#.bh1.. bh ....................#+#.  ~~...~.###.# bh_20.1 _bh{ '#######'##......#..'.##...##.# >...##....#......#..#...._....#.'.....#......#....##...##.#.##....#....<.#+##.#.....#.####....#.............#.#...... #....##.## ..# #....'.....# ##...### #...##'###........### bh" #...#......#...#........#.. #...#......#...#.# #...#......#...#.# ....#......#...#.+.)...........# .......#+#~...~~...~.###...... ~≈~~~... #.bh 7_bh &7bh 8_bh bh4e#>...##....#......#..#...._....# .....'.....#......#....##...##.#.##....#....<.#+##.#.....#.## #...###....#.............#.#..... #..## #....##.##.# #....'......# ##...#.........## ### #...#bh95#'###........## #...#....@.#...#.#. #...#......#...#.# #...#......#...#.# ....#......#...#.+.)...........# .....#+~...~~...~.###......≈~.~.~≈~~~... #T~≈≈.~~...#bh4=bhD(1.3bhJbhKbh .....'...##...####<.#+##.#.....#.## #...###............#.#.....## #.......##.## ...# #....'.........## ##...#...## ### #'###..## .....bhY+..T   troll (asleep)~.~.~~.~T~≈≈.~~...#.......~≈≈≈..bh4bh&9bhbhjbh q##<.#+##.#.....#.## #...###....#.............#.#.....## #........##.## ...# #....'.........bh^## ##...#.## ### #'###..## .....+.....).....# ......+~...~~...~.###......≈~.~.~≈~~~... bh~.~~.~T~≈≈.~~....~≈~~≈.~≈≈≈...~~......+bh,bh>(2.5bhWFbhHbh('#...#.........#.#.....## #.......##.## ...# #....'..........## ##...#.## ### #'###..## .....+.....)......# .......+~...~~...~.###......bh'≈~.~.~≈~~~... ~.~~.~T~≈≈.~~....~≈~~≈.~≈≈≈..~≈≈~.~~~......+.~~....#bh.bh0bh*3  The troll shouts!  A hound comes into view.bh@/  --more--bhT hT.Th   hound (wandering)bh U 3.1Ensorcelled Hibernation _bh bh bh5.....<.#+##.#.....#.##.###........#.#. #..## #....#.....##.##.# #....'... ..## #.....##.. ###'##### ....##...#.+.....)...........................#+h...~...~~...~.##..≈~.~T~≈~~~... ~.~~.~.~≈≈.~~≈~~≈.~≈≈≈.....#..~~≈≈~.~~~......+h.7bhbh $bh v.....##....#....<.#+##.#.....#.## Salticid the Slicer bhG #...###....#.............#.#..... Spriggan of Dithmenos *****. bh @#..## #....#............##.##.... Health: 49/49 ======================== ...# #....'..................... Magic: 22/24 ======================-- ..## ##...#.................##.. AC: 5Str: 4 ### #...#......#'###........## EV: 24Int: 18 #...#......#...#........#. SH: 0Dex: 19 #...#......#...#........#. XL: 10 Next:  7% Place: Dungeon:8 #...#....@.#...#........#. Noise: ---------  Time: 6723.7 (0.0) ....#....*.#...#........+. a) +1 dagger bhb .....)....*..............#. Cast: Ensorcelled Hibernationbh  bh sh......*..............#+bh:  bh ....~..*~~...~.###......bh  bhc /...≈~.~T~≈~~~... #...... T   trollbh  bh \.~.~~.~.~≈≈.~~...#...... h   hound (wandering)bh  bh? ..~≈~~≈.~≈≈≈.....#......bh  bh #..~~≈≈~.~~~......+......bh- -The troll shouts! bh0 _A hound comes into view.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclebh bShift-Dir - straight lineAim: a troll (chance to affect: 47%)bhS6.....##....#....<.#+##.#.....#.## Salticid the Slicer #...###....#.............#.#..... Spriggan of Dithmenos *****. #..## #....#............##.##.... Health: 49/49 ======================== ...# #....'..................... Magic: 24/24 ======================== ..## ##...#.................##.. AC: 5Str: 4 ### #...#......#'###........## EV: 24Int: 18#...#......#...#........#. SH: 0Dex: 19#...#......#...#........#. XL: 10 Next:  7% Place: Dungeon:8#...#....@.#...#........#. Noise: ---------  Tibhu7me: 6723.7 (0.0)....#......#...#........+. a) +1 dagger.....)...................#. Cast: Ensorcelled Hibernationh.....................#+....~...~~...~.###.........≈~.~T~≈~~~... #...... T   troll.~.~~.~.~≈≈.~~...#...... h   hound (wandering)..~≈~~≈.~≈≈≈.....#........~~≈≈~.~~~......+......The troll shouts! _A hound comes into view.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (bh;chance to affect: 47%) _A hound comes into view.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a troll (chance to affect: 47%)  Okay, then.bhq<bhwDbhG bhH_bhIbhj '...#....##...##.# .....##....#....<.#+##.#.....#.##.###.........#.#. #..## #....#....##.##.# #....'... ..## #.....##.. ###'##### ....##...#+.....)....h.....................#+.~...~~...~.##..≈~.~T~≈~~~... ~.~~.~.~≈≈.~~.≈~~≈.~≈≈≈.....#bh nT.4.3 (0.6 _bh bh% bhq#>...###...._...'...#....##...##.# .....##...<.#+##.#.....#.##.###........#.#. #..## #....#....##.##.# #....'..... ..## #.....##.. ###'##### ....##...#+.....)..bheh.....................#+.~..T~~...~.##..≈~~~... ~.~~.~.~≈≈.~~bhbhO1.bh&9bh&bhbh'#######'#'.##...## #>...###...._...'...#....##...##.# .....##...<.#+##.#.....#.##.###.....#.#. #..###..##.##.# #....'........... ..## #...........##.. ###'##### ....##...#+.....)....................#+.~..T~~...~.##..≈~~~... bhbhѺ<T.bh)(5.5bh8_bh*bh.....#..#######...#.#..#.....#.## #'#######'#'.##...## #>...###...._...'...#....##...##.# .....##...<.#+##.#.....#.##.###.....#.#. #..#####.##.# #....'.. ..## #bh...........##.. ###'###.### ....##...#+.....).............T..............#+.~...~~...~.##bh7_bh>E==6.1bhȳbhȶbhL aM..... #######....#.#...#. #....#..#######...#.#..#.....#.## #'#######'#'.##...## #>...###...._...'.bh O..#....##...##.# .....<.#+##.#.....#.##.###.....#.#. #..#####.##.# #....'.. ..## ##........##.. ###'###.##...#......#...#........#..## bhf `......T.. bhU bh# T   trollT.bh &7bh bh, bhbh/<T.bh-7.7 (1.0bh8_bhjbhobhbh _T.h   hound (wandering)hbh&8bh)8_bh6bh`T.h.9_bh\bhSbhT.h.hbhH '30bh%8_bh(bh&n Y#..#######...#.#..#.....#.## #'#######'##......#..'.##...##.# >...##....#...._... .....'...##...####<.#+##.#.....#.## #...#.........#.#.....## #....bho :##.## ...# '.....## ##...### ### #...#'###..## bho 0T.#...#....#...h.#...#...#...#+.....)bhp .....# ...+~...~~...~.###......bhJt bhv bhE }_T.h.bhy -1.3 (0.6bh bhW bh+ 2*bh`L bh H @T(ally target)@   shadowThe troll resists with some effort.*bh _*(slow)Your shadow points at the hound and mumbles some strange words.bh 8slow, ally target)bhW g  The troll seems to slow down. The hound seems to slow down.v.vvTh., ally target)2bh= p--2.3 (1.0-Star bhW bh.$ _Your orb unleashes a flurry of shooting stars! _You now have 22/24 mp.bh..... #######....#.#...#. #....#..#######...#.#..#.....#.## #'#######'#'.##...## #>...###...._...'...#....##...##.# .....bh*<.#+##.#.....#.##.###....@.#.#. #..###......##.##.# #....'...v@v.. ..## ##...#...........##.. ###vT.#'###.#h.#....#### ....##...#+.....)...................#+bhbhգ,bhE~ ○TvThe shooting star hits the troll.bhB  The troll is lightly wounded.bh _○ The troll is knocked back. The shooting star hits the troll!bhl  The troll is heavily wounded.bh _○The troll is knocked back. The shooting star hits the troll.bh'l  The troll is heavily wounded.bh(bh1°@T.°h.)bh2*9 (0.6bh:n_°°bh=0 _The troll is knocked back.bh P  You miscast Ensorcelled Hibernation.bh /  --more--bh bht_h°°0----Contam: 11% 3.9 (1.0°°°bh _Nothing appears to happen. _You now have 20/24 mp.bhC°°bhbh n_°°bh#F _Unknown command.bh _°@*°°bhO_°°bh_:bhrLq_.@T..h 2 hounds (1 wandering, 1 slow, 1 ally…)h18----=4bhS _The troll resists with some effort. The hound completely misses you. _You now have 18/24 mp.bhxu F_*_Tasleep, slow)  The troll looks drowsy... _.Thhslow))  Your shadow fades away.6-----5 _The hound completely misses you. _You now have 16/24 mp.bhwFz-_ _Unknown command._ _Unknown command.bhΡ |  The helpless troll fails to defend itself.  You skewer the troll like a kebab!!!!bhϥ  You kill the troll!Your shadow hits the hound with a dagger!bh *_.@hhh 2 hounds (1 ally target).@   shadowbh i7/25--126.4 (0.5bh Q _The hound is no longer moving slowly.bh6H  You hit the hound but do no damage.The hound is heavily wounded.bh+Soh.=9bh\h _The hound barely misses you.bhӺ  You hit the hound.  The hound is severely wounded.bh_h.7.4bhz_ _The hound misses you.bh\  You hit the hound.9bh!7_bh Y _The hound is almost dead.bh'"  You barely miss the hound.The hound is almost dead.bh)]_h.bh+'8.4bhL0bhl2V _The hound completely misses you.bh 7  You hit the hound.bh+ bh _h†.   houndbh 53-9bh bh I _You kill the hound!bh4*bhmd_h(asleep)bhNh, ally target)bh5---9.9 (1.0Ensorcelled Hibernation bh 7_bh  _The hound looks drowsy... _You now have 15/25 mp.bhv  The helpless hound fails to defend itself.  You stick the hound like a pincushion!!!!bhǒ _.@   shadowbh X--0440.4 (0.5bh 9_bh0 I _You kill the hound!bh #. #.....#...##.##........ #######....#.#...#. #....#..#######...#.#..#.....#.## #'#######'#'.##...## #>...###...._...'...#....##...##.# .....bh<.#+##.#.....#.##.###.....#.#. #..## #....###.##.# #....'....... ..## ##...#....†......##.. ###@.#'###.#...#..#.## ....##...#+.....).bhbhR q_.bhH8% 1.0 (0.6bhbhM _Your shadow fades away.bh' M.....#....'........#. #.....#...##.##........ #######....#.#...#. #....#..#######...#.#..#.....#.## #'#######'#'.##...## #>...###...._...'.bh o..#....##...##.# .....<.#+##.#.....#.##.##.#.#. #..## #....###.##.# #....'....... ..## ##...#....†............##.. -Star .. #.#......#...#bhQ 9_bh ?76bh %_bh bh M#.....#.. ###.##### .....#....'........#. #.....#...##.##........ #######....#.#...#. #....#..#######...#.#..#.....#.## #'#######'#'.##...## #>...###...._...bh1 '...#....##...##.# .....#+##.#.....#.##.##.#.#. #..## #....###.##.# #....'....... ..## ##...#....†............##...#......#...#bh A_bh _6=62.2bhѝ 7_bh a _There is a stone staircase leading up here.bh1bh5bhmbh3bhMT4 _bhۮbh72bhUbh*bh71bh bhbhJ= bh37=bhbhbhFbh1,bh bh,bhbhbhi9=bhbh@c8=bhsbhK,bhbh!,bhVbh,bhbhbh9=bhbh,bhbhIbhK9=bhwbhb,bhbh,bhbh$bhbhWbhz bh2 9=bh bh4bhL20=bhbh,bhbh,bh"bhN",bh"#bh=&O=bhr'bh)bh*K1=bh0+bhq-bh.bh.bh1bh2bhJ3bh6,bhD8bh;bhv<9=bh=bh@bhAK2=bhBbhEbhEbh{FbhjI,bhJbh N,bhVObhRbhXS9=bhUTbhVbhWbhLXbhe[bh!\K3=bh\bh_bh[`bh)abhc,bhdbhHg,bhzhbh k9=bhkbhjlbh#oa4=bhvpbh>s,bhYtbhv,bhwbhz,bh{bh]~O=bhbh܂a5=bhIbhKbhbh|bh,bh?bh,bhbh}bhJ9=bhbhfbhbhbhqbh(bhbhyz _Your orb has finished recharging its magic.bh;bh§bhYbhbh*bhƭbhbh3bh5bhѴbh|bhbhbhCbhGbhbh,bhbh@  There is an open door here.bhbh% _bhbhobh,bhbhbhz,bhbhKbho,bh*bhbhj,bhbhUbh. #....##...###....#...........  #.... #..## #....#...#  #... #...# #....'.........  #.. #..## ##...#....†.......  #.. #### #...#......#'###.. #+ #...#......#...#.. ##.h #...#......#...#.. .#..o.#...#......#...#.. ...bh&.#......#...#.. ...)........ #.$.####.....Ensorcelled Hibernation #.. .....~...~~...~.# #. ...≈~.~.~≈~~~. # .~.~~.~.~≈≈.~~.. h   hound (wandering) ..~≈~~≈.~≈≈≈.... o   orc (asleep) ..~~≈≈~.~~~..... .~~.~~...bh 801.2 (59.0)  A hound and an orc come into view.bh6 /  --more--bh bh? .ohhobh 4==8 (59.6 bh bh" _The hound barks! The orc shouts! _MP restored: 25bhf= #....##...###....#... #.... #..## #....#... #... #...# #....'. #.. #..## ##...#....† #.. #### #...#......#'### #++ #...#......#...# ##..##...#......#...#.#..oh#...#......#...#o.#......#...#.)#.$.####bh #.. .....~...~~...~. #. ...≈~.~.~≈~~~ # .~.~~.~.~≈≈.~~ ..~≈~~≈.~≈≈≈oo 2 orcs (1 asleep) ..~~≈≈~.~~~ .~~.~~  An orc comes into view. It is wielding a +0 hand axe.bh/  --more--bhbhi.ooobhOf8--2.4 (0.6) bhy%bh) _The hound bites you. _You take 1 damage, and have 48/49 hp.bhgbh8-bh]bh=F _Unknown command.bh3*bhջbh h#vvvv, 1 ally target)The hound resists with significant effort.  Your orb unleashes a flurry of shooting stars!bh9=3--3.4 (1.0-Star bhbh _The hound closely misses you. The orc misses you.Health restored: 49 _You now have 23/25 mp.bh#.... #..## #....#.##... #...# #....'..#.. #..## ##...#....†#.. #### #...#......#'### #++ #...#......#...#.##..##...#......#...#...#...h#v..#......#...#.o.....o.v..#......#...#.bh?......vv@..)............##.$.####...... .....~...~~...~.##. ...≈~.~.~≈~~~..# .~.~~.~.~≈≈. ..~≈~~≈.~≈≈≈.....~~≈≈~.~~~..   orc (...≈≈≈~.~~.~~...≈~~.bh .h The shooting star hits the hound!bhKm  The hound is severely wounded.bha  The hound is knocked back. The shooting star hits the hound!bh○.o   orc (ally target)bh,bho v○○ You kill the hound!The shooting star hits the orc!bh$ f  The orc is almost dead.bh+ o#°.v°°°bhO W--5-4.0 (0.6bhU o°°°bhZ . _The orc is knocked back.bhbhj  The shooting star hits the orc!)#°°h°h   wolf (wandering)bhbhbh°°.°bh-5.0 (1.0Ensorcelled Hibernation bh°°°°°bhG _You kill the orc!bhw #.... #..## #....#. #... #...# #....' #.. #..## ##...#....† #.. #### #...#......#'### #++ #...#......#...# ##..##...#......#...# ..#...)#°..#......#...# o......°°..#......#...# ......°@...) ##.$.#### #.. .....~...~~...~. #. ...≈~.~.~≈~~~ # .~.~~.~.~≈≈.~~ ..~≈~~≈.~≈≈≈o   bhorc (asleep) ..~~≈≈~.~~~.... ...≈≈≈~.~~.~~.. ...≈~~..bhUy.°..6 (0.6bhobhGbh>0 #.... #..## #....# #... #...# #....'bhF #.. #..## ##...#....† #.. #### #...#......#'### #++ #...#......#...#o ##..##...#......#...#.#...)#...#......#...#.o......°...#......#...#.)#.$.#### #.. .....~...~~...~ #. ...≈~.~.~≈~~~ # .~.~~.~.~≈≈.~~ ..~≈~~≈.~≈≈≈o 2 orcs (asleep) ..~~≈≈~.~~~ ...≈≈≈~.~~.~~ ...≈~~  An orc comes into view. It is wielding a +0 hand axe.  --more--bh6 H bh< o.o......o   orc warrioro   orcThe orc shouts! You hear a shout!bh= =bh> =bh? 6.2bhE !Ensorcelled HibernationbheG bhJ  bhK bhVL "_The orc moves out of view.  bh0M XAn orc warrior comes into view. It is wielding a +0 hand axe.bhN bhW   bhDY --more--bhY bh/ _bhl bhw bh| bh F _Unknown command.bhK #.... #..## #....# #... #...# #....' #.. #..## ##...#....† #.. #### #...#......#'o #++##...#......#....o. ##..##...#......#....#...)#...#......#....o.........#......#....)#.$.#### #... .....~...~~...bh0  #... ...≈~.~.~≈~~~ #... .~.~~.~.~≈≈..... ..~≈~~≈.~≈≈≈PPPP. ..~~≈≈~.~~~o 2 orcs...... ...≈≈≈~.~~.~~ ...≈~~bhbhQ-8 _bhy #.... #..## #....# #... #...# #....' #.. #..## ##...#....† #... #### #...#......#'oo# #++##...#......#.o. ##..##...#......#.#...)#...#......#.o.........#......#.)#.$.#### #...# .....~...~~ #.... ...≈~.~.~≈ #.... .~.~~.~.~≈≈. ...... ..~≈~~≈.~≈≈≈ PPPP... ..~~≈≈~.~~~o 3 orcs (1 wandering) ........# ...≈≈≈~.~~. ...≈bh -An orc comes into view. It is wielding a +0 dagger.bh/  --more--bhF ,bhH bhU .oo.obhW ` 4=7.4 _bhc^ bh_ bhߟ #.... #..## #....# #... #...# #....' #.. #..## ##...#....† #... #### #...#......#'.o## #++##...#......#.oo..##..##...#......#.#...)#...#......#.....#......#.o.)#.$.#### #...# .....~...~~ #.... ...≈~.~.~≈ #..... .~.~~.~.~≈≈ ......# ..~≈~~≈.~ PPPP...# ..~~≈≈~.~~~ ..# ...≈≈≈~.~~. ...≈bhbh.o..oobh'8.0bh^bhI _The orc misses you.bh* 3bhM3 bh3 F _Unknown command.bh  You barely miss the orc. Your shadow hits the orc with a dagger!bh 7 o@) 2 orcs (1 ally target)@   shadowYou kill the orc!bh? N==5 (0.5bhN bhR % _The orc shouts!bh6 _No target in range!bh[~bhbhbhxI _No target in range!bh #.... #..## #....#.#... #...# #....'.#.. #..## ##...#....†.#... #### #...#......#'#...## #++##...#......#..o..o.##..##...#......#....o..#...)#...#......#......#......#......@).).######.$.####.#...# .....~...~~.#.... ...≈~.~.~≈~#..... .~.~~.~.~≈≈.......# ..~≈~~≈.~≈PPPP...# ..~~≈≈~.~~~...# ...≈≈≈~.~~.~...≈~....o.ooo 2 orcs (1 abh lly target)@   shadowbh -bh׶ 9.1 (0.6 bh _bh bh #.... #..## #....#.#... #...# #....'.#.. #..## ##...#....†.#... #### #...#......#'#...## #++##...#......#.......##..##...#......#...o...#...)#...#......#.....o..........#......#......@).).######.$.####.#...# .....~...~~.#.... ...≈~.~.~≈~#..... .~.~~.~.~≈≈.~......# ..~≈~~≈.~≈≈≈.PPPP...# ..~~≈≈~.~~~.........# ...≈≈≈~.~~.~...≈~-7h HbhZ#.... #..## #....#.#... #...# #....'.#.. #..## ##...#....†.#... #### #...#......#'#...## #++##...#......#...#......##..##...#......#...#..o...#...)#...#......#...#....o..........#......#...#.....@).).######.$.####.#...# .....~...~~...~#.... ...≈~.~.~≈~~~.#..... .~.~~.~.~≈≈.~......# ..~≈~~≈.~≈≈≈.   orc (PPPP...# ..~~≈≈~.~~~.........# ...≈≈≈~.~~.~~....≈~~.hYm...ooo   orc warrioroo 2 orcs (1 ally target)@   shadow10.3 _The orc closely misses your shadow.bh#.... #..## #....#.#... #...# #....'.#.. #..## ##...#....†.#... #### #...#......#'###....## #++##...#......#...#.......##..##...#......#...#......o#...)#...#......#...#....oo..........#......#...#......@).).######.$.####.#...# .....~...~~...~.#.... ...≈~.~.~≈~~~.#..... .~.~~.~.~≈≈.~~.......# ..~≈~~≈.~≈≈≈.PPPP...# ..~~≈≈~.~~~.   orc (.# ...≈≈≈~.~~.~~.h=H...≈~~.bh#.oo 2 orcs (1 ally target)bh%9bhm#bh&%bhM #.... #..## #....#.##... #...# #....'.#.. #..## ##...#....†.#... #### #...#......#'###....## #++##...#......#...#.......##..##...#......#...#......o#...)#...#......#...#.....o..........#......#...#.....o@).).######.$.####.#...# .....~...~~...~.##.... ...≈~.~.~≈~~~.#..... .~.~~.~.~≈≈.~~.......# ..~≈~~≈.~≈≈≈.PPPP...# ..~~≈≈~.~~~.@   shadow.# ...≈≈≈~.~~.~~...h K...≈~~..o1.5 bh h_Something hits your shadow but does no damage.bh#.... #..## #....#.##... #...# #....'.#.. #..## ##...#....†.#... #### #...#......#'###....## #++##...#......#...#.......##..##...#......#...#.......#...)#...#......#...#.bh ....o.o........#......#...#.....o@).).######.$.####.#...# .....~...~~...~.##.... #....≈~.~.~≈~~~... #.....#..~.~~.~.~≈≈.~~.......#...~≈~~≈.~≈≈≈.PPPP...#...~~≈≈~.~~~..#....≈≈≈~.~~.~~....≈~~.bh.o2.1bh!bh#.... #..## #....#.##. #... #...# #....'. bh8#.. #..## ##...#....†. #... #### #...#......#'###....## #++##...#......#...#.......##..##...#......#...#.......#...)#...#......#...#.....o..o.......#.....h#...#.....o@).).######.$.####.#...# #.....~...~~...~.##.... #....≈~.~.~≈~~~... #bh+#.....#..~.~~.~.~≈≈.~~...#......#...~≈~~≈.~≈≈≈.....#PPPP...#...~~≈≈~.~~~......+ h   wolf (wandering).#....≈≈≈~.~~.~~....#...≈~~....#bh bh/=h.bh4%7bh6?bhUAbh .... #..## #....#.##.# ... #...# #....'....... .. #..## ##...#....†. ... #### #...#......#'###....## #++##...#......#...#.......##..##...#......#...#.......#...)#...#.....h#...#.....o..o.......#......#...#.....o@)..  ######.$.####.#...# #.....~...~~...~.###.#.... #....≈~.~.~≈~~~... #.#.....#..~.~~.~.~≈≈.~~...#.......#...~≈~~≈.~h 34m≈≈≈.....#. h   wolf (wandering)PPPP...#...~~≈≈~.~~~......+..#....≈≈≈~.~~.~~....#....≈~~....#.h..oo   orc warriorh   wolf (wandering)bhς N5=3.3bh bh+  You see here a +0 quarterstaff. _MP restored: 25bhv##...###....#..#.## #....#.##.###...# #....'...... #..## ##...#....†....... .. #### #...#......#'###. ...## #++##...#......#...#. ......##..##...#.....h#...#. bh)......#...)#...#......#...#. ....o..........##...# ....o@).o......) ######.$.###..............#...# #.....~...~~...~.###.#.... #....≈~.~.~≈~~~... #.#.....#..~.~~.~.~≈≈.~~...#.. h   wolf (wandering)......#...~≈~~≈.~≈≈≈.....#..PPPP...#...~~≈≈~.~~~......+.........#....≈≈≈~.~~.~~....#.bh7bh8h.bh,9 _bhbhbhWq.....##....#....<.#+##.#.....###...###....#..#..## #....#.##.###...# #....'......  #..## ##...#....†............# . #### #...#......#'###.## #++##...#......#...#.##..##...#....h.#...#..#...)#...#.@....#...#.o..........#......#...# ...o@).o......) #####.$.###..............#...# #.....~...~~...~.###.#.... #....≈~.~.~≈~~~... #.#.....#..~.~~.~.~≈≈.~~...#.......#...~≈~~≈.~≈≸bh}te≈.....#.PPPP...#...~~≈≈~.~~~......+.bh|8h.bh'4.5bhbhbhA '.....#......#....##...##......##....#....<.#+##.#.....# .##...###....#..#..## #....#.##.###...# #....'...........  #..## ##...#....†............##  #### #...#......#'###. .## #++##...#......#...#.##..##...#..@h..#...#..#...)#...#......#...#.o..........#......#...# ..o@).o......).. ####.$.####...................#...# #.....~...~~...~.###.#.... #....≈~.~.~≈~~~... #.#.....#..~.~~.~hq m.~≈≈.~~...#.......#...~≈~~≈.~≈≈≈.....#. hhThe wolf howls!===5.1 _The wolf completely misses you.bhKc.*bhbh h  The wolf resists with some effort. The wolf closely misses you.bhd3----6.1 (1.0bhmbh _The wolf completely misses you. _You now have 23/25 mp.bh  You hit the wolf.--6 (0.5 _The wolf is lightly wounded.bhU  You hit the wolf but do no damage.The wolf is lightly wounded.2----7.1bht bh _The wolf bites you! _You take 7 damage, and have 42/49 hp.bh\  You hit the wolf but do no damage.The wolf is lightly wounded.bh]--6bhhgbhjU _The wolf completely misses you.bh| @ (ally target)@   shadowbh, You miss the wolf.The wolf is lightly wounded.  Your shadow hits the wolf with a dagger!--=8.1bhbh-U _The wolf completely misses you.bh_  You closely miss the wolf.bh  The wolf is heavily wounded.Your shadow hits the wolf with a dagger.bhl36--------6bh bh - _The wolf bites you.  You take 6 damage, and have 36/49 hp.80% health threshold reached.bh/  --more--bh...#....<.#+##..#.......... #..## #....#..........  #...# #....'..........  #..## ##...#....†...  #### #...#......# #......##..@h@.#)#...#......##......#).)........$.####.............  #...# #.....~...~~...  #.... #....≈~.~.~≈~~~...  #..~.~~.~.~≈≈.~  bhg...#....<.#+##..#.......... #..## #....#..........  #...# #....'..........  #..## ##...#....†...  #### #...#......# #......##..@h@.#)#...#......##......#).)........$.####............. bh3 #...# #.....~...~~...  #.... #....≈~.~.~≈~~~...  #..~.~~.~.~≈≈.~  bhU/ _bh}  You hit the wolf but do no damage.The wolf is severely wounded.bhZ /=9.1bh bhD U _The wolf completely misses you.bh< g  You hit the wolf but do no damage.bh qoo   orc warriorh   wolf (ally target)@   shadowbh̡ --6bh s _The wolf is severely wounded.bh  You closely miss the wolf.The wolf is severely wounded.bh[oo   orc@   shadowbh,^4==20.1bhbh$J _The wolf misses you.bh5  You hit the wolf but do no damage.The wolf is severely wounded.bh@R.obh%BA---6bhsJbhkP) _The wolf bites you.bh  You closely miss the wolf.The wolf is severely wounded.bh o.oo 2 orcsbh /-1.1bh, bh/ R _The wolf closely misses you.bhѮ   You hit the wolf but do no damage.  The wolf is severely wounded.o)=6 _Your shadow closely misses the wolf. The wolf closely misses you.bhK##>...##....#......#..#...._....#'.....#......#....##...##.# ......##....#....<.#+##.#.....#.# ##...###....#..#..## #....#.##.## #...# #....'............. bh#..## ##...#....†............## #### #...#......#'###.# ## #++##...#...@..#...#.###..##...#...h@.#...#.#.#...)#...#......#...#.# .o..........#o.....#...#+ .o@).o.....o)....# ###.$.####.o....................##...# #.....~...~~...~.###.#.... #....≈~.~.~≈~~~... #.#.....#..~.~~.~.~≈≈.~~...#.bh%bhbhbh!{o.o.bh-34-=-2.2 (0.6bhA_bh _The wolf bites you. _You take 2 damage, and have 34/49 hp.bh##bhr$7-bh+%_bh-F _Unknown command.bh2*bh9_bh`bh bhU"  The wolf resists with some effort. The wolf barely misses you.bhP38_oh.o.29---2--3.2 (1.0bh,79_bh:nMThe wolf resists with some effort. The wolf barely misses you. _bites you.  You take 5 damage, and have 29/49 hp.65% health threshold reached.bhF/  --more--bhy/>_#......#...#....<.#+##....#...........  #..## #....#........... #....'........... ##...#....†.... #...#......# #...@..##..oh@.#)#...#......##o.....#).o.......$.####...........  #...# #.....~...~~..  #.... #....≈~.~.~≈~~~...  bhr}->_#......#...#....<.#+##....#...........  #..## #....#........... #....'........... ##...#....†.... #...#......# #...@..##..oh@.#)#...#......##o.....#).o.......$.####...........  #...# #.....~...~~..  #.... #....≈~.~.~≈~~~...   _You now have 22/25 mp.bhA_bhbh>%_bhCF _Unknown command.bh'#######'##......#..'.##...##.# #>...##....#......#..#...._....# '.....#......#....##...##.# .....##....#....<.#+##.#.....#.## #...###....#..#..## #....#.##.## ...# #....'.............. ..## ##...#....†............##..# #...#....@.#'###.# # #++##...#......#...#.#.##..##...#..oh@.#...#.#. ..#...)#...#......#...#.#. o..........##...#+. o@).o......o..#. ##.$.###.................#+#...# #.....~...hCm~~...~.###.#.... #....≈~.~.~≈~~~... #._h.8 (0.6 __bhIU....#..#######...#.#..#.....#.## #'#######'#'.##...## #>...###...._...'...#....##...##.# .....##...<.#+##.#.....#.##.###.....#.#. #..#####.##.# #....'....... ..## #.@............##.. ### ..#'###.# # #++..h#..#o.@ ..#...)#...#.# o..........#o.....#...#+ o@).o......o. ##.$.####......................#+#.~...~~...~.##bhM_ho..o)bhN30bhuO--bh.P=bh!Z4.4bhZ_bh[bh` bha bhtbT_The wolf attacks as it pursues you! The wolf completely misses you. bh2cZ_You see here a hound corpse.bhE..... #######....#.#...#. #....#..#######...#.#..#.....#.## #'#######'#'.##...## #>...###...._...'...#....##...##.# .....<.#+##.#.....#.##.###.....#.#. #..#####.##.# #....'...... ..## ##...#....†......##.. ### .h.#'###.# # #++.o..#...#..##...#....@.#...# ..#...)### o....#o.....#...#+ o@).o......). ##.$.####......................#+_bhmIh.o.bhdbhG 5.0bhbhn bhbhR_The wolf attacks as it pursues you! The wolf closely misses you.bh bh[ n#. #.....#...##.##........ #######....#.#...#. #....#..#######...#.#..#.....#.## #'#######'#'.##...## #>...###...._...'...#....##...##.# .....<.#+##.#.....#.##.###.....#.#. #..## #....###.##.# #....'....... ..## ##...#....h......##.. ### ...#'###.# # #++...o..#...##..##...#o...@.#... ..#...)#...#..## o....#o.....#...#+ o@).o......).bhU_ _h†o.o.bh_ 3bh` =-bh5a -bha 6bhn bhNo _bho bhr bhI a.....#....'........#. #.....#...##.##........ #######....#.#...#. #....#..#######...#.#..#.....#.## #'#######'#'.##...## #>...###...._...'...#....##...##.# .....<.#+##.#.....#.##.##.#.#. #..## #....#.....##.##.# #....'....h.. ..## ##...#....†......##.. ### #...#...o..#'###.# # #++......#...##..##...#o...@.#...# ..#...)#...#.o.# o....##...#+bh bh{ bh }_h.o.o.o....-6.2bh# 9_bhB& M _Your shadow fades away.bhI0#.....#.. ###.##### .....#....'........#. #.....#...##.##........ #######....#.#...#. #....#..#######...#.#..#.....#.## #'#######'#'.##...## #>...###...._...'.bh92X..#....##...##.# .....#+##.#.....#.##.##..#.#. #..## #....#....h##.##.# #....'....... ..## ##...#....o......##.. ### #...#.'###.# # #++o.....#...#..#o....#...# ..#...)##bhU6bh7bh0D_h.o.bhF%8bh]O%_bhCRa _There is a stone staircase leading up here.bhrbhdbh9_bh2bhbhx_o†o.bhj1==7.8 (1.0bhG9_bh bh bh bh@j#.# #.....# #.#######bh bh#.# #####.# #.# bhP#### #[# #.# #.# bh....# #.# #)# #.# bh##.# #.# #.# #.# bh #.# #.# #.# ##.####### #bhH##.# #.# #.# #.#....... bh>...####.###########.# ##.#######bh7 bh^###............h@..[)# ### bh #÷####..############ bhq #.# ##.# ################### bhl #.# #.# #.........bh}#  #.# #.#####.##.###<######...)  #.# #....##.##.# #.######.... h   wolf##.### #.....#.##.# #.##.. #.....# #..........# #.##.###.... bhMP#.###.# #.....#.######.##.###... bh%|_The wolf misses you. The wolf completely misses you.bh/You climb upwards.bhUbh=bh?=bhbhbh 4-9.3 (2.5bhqbh@ _Level annotation: exclusion: cyclops _There is a stone staircase leading down here.bh ,*bhRh(asleep)hbhO]b1---30.3 (1.0Ensorcelled Hibernation  _The wolf looks drowsy... _You now have 21/25 mp.bhH z  The helpless wolf fails to defend itself.  You skewer the wolf like a kebab!!!!bh b.bh 2=-78 (0.5 _You kill the wolf!Training target 4.0 for Spellcasting reached!bh /  --more--bh"6- _Your Spellcasting skill increases to level 4!bhUWbh$Xbhj^bh`F _Unknown command.bhebhLevel 7 of the Dungeon <<<<>>>>(Press ? for help)#.#### #.##.# #.# ######..####.###.##.# #.##.# #.##.<##########.......##.# #.#bh#.# #.##### #.............#.######.# #.##.# #.....# #.#############.##.# #.##.# #####.# #.##.##.# #.########### #[##.# #.##.##.# #...........# #.##)# #.##.##.# ###########.# #.##.# #.##.##)##.# #.##.# ##.########## #.##.##########.# #.##.# #.#.........# #.##.########.....>...####.###########.# ##.########.# #.##..........#######.............@..[)# ####.# #.##########..# #÷####..#############.# #.##..# #.# ##.# ####################.## #.##..# #.# #.# #.bhvy................#...###.##..# #.# #.#####.##.###<######...).......##..# #.# #....##.##.# #.######........#####..# ###.### #.....#.##.# #.##............##..# #.....# #..........# #.##.###.....#.)##..#####.###.# #.....#.######.##.###.....#..##........# #.# #.......#..........####.###..###.#####÷###.#####.###.................# #..##.#####.....#.....# #.#.####.##..####.# #..#bh$^>@bhno ##...########.#.###.##.# ##.#.#..#####.###..###...##.##.# ##[#..................# #..###.#  #.# #...........##.# #.#.#######.......##.####.## ##.# #.# #.####...#####.# #.#.# ###...........)..#   ## #.# #.#>........##.# #.#.##########.######C#  #.# #...<.......bh2q...# #.#...# #..........  #.# ###.........##.# #.###.# #.#######.#  #.### ####...#####.#### #.# #.# #.# ######..# #...#####....# #.# #.# #.###≈≈~≈##.# #......##..#.# #.# #.# #..##≈~≈~##.# ######.##....# #.# #.# #.# #>..'~≈~≈'..####.##.#.#####.# #.# #.# #.###≈~≈~#..............##.#.#....# #.# #.# #.# #≈≈~≈#..############...#.##.#### #.#hr40m #.# #.# ..# ###.###.##.# #.# #.# #.# #.<##########.......##.# #.# #.# #.##### #.............#.######.# #.# #.# #.....# #.#############.#.# #.# #.# #####.# #.# #.##.# #.########### #[# #.# #.# #.##.# #...........# #.# #)# #.# #.##.# ###########.# #.# #.# #.# #.##)##.# #.# #.# ##.########## #.##.#########.# #.# bht #.# #.#.........# #.#bh̚bhGR#.# #.....# #.####### Salticid the Slicer#.# #####.# #.#Spriggan of Dithmenos *****. ##### #[##.# #.#Health: 31/49 ===============--------- ....# #.##)# #.#Magic: 22/26 ====================---- ###.# #.##.# #.#AC: 5Str: 4#.# #.##.# ##.####### EV: 24Int: 18 ###.# #.#bh#.# #.#....... SH: 0Dex: 19 >...####.###########.# ##.####### XL: 10 Next: 17% Place: Dungeon:7 ###.............@..[)# ###Noise: ---------  Time: 6830.8 (0.0)#÷####..############a) +1 dagger#.# ##.# ################### Cast: Ensorcelled Hibernation #.# #.# #.................# -Star #.# #.#####.##.###<######...)#.# #....##.##.# #.######....  ###.### #.....#.##.# #.##........  #.....# #..........# #.##.###....  #.###.# #.....#.######.##.###.... The helpless wolf fails to defend itself.  You skewer the wolf like a kebab!!!! _hmYou kill the wolf!Training target 4.0 for Spellcasting reached! _Your Spellcasting skill increases to level 4! _Unknown command.bhbhbh#bh@2 _bhbhbh,bhbhbhbhbhUbhbhy,bhbhAbh,bhbh#bhi,bhbhbh4bhS3=bhbhYbhbhK3=bhQbh;bhbhbhbhbh8bhbhDbhbhbh9=bh-bhbhbh9=bh!bh#.bhL1e4bh5bh6bh7bh7bh>BbhN?bhEbhFbhGbhHbh8NbhLObhOPK4=bhiQbhcbhebh?fbhgbhmbhM35==bhTbh/bhbhbhbhvbhW9=bhSbhJbh,bhbhڨbhg65=bhbh/bhBbhbhO=bhZbhbhbhbhbh?bh[bhK7=bh%bhb6= _Magic restored.bhbhFbh9=bh.bh^bhBbh bhr bh W8=bhq bhmbh,bhvbhbhNbhbhbhbh#bh'bh(bh+bh7-bh-bhX.bh0bh2,bhR3bhs7bh_9bh9O9=bh:bh=z _Your orb has finished recharging its magic.bh3?bh?bh0@bhaBbhCbh_DbhEbhHbh_JbhJbhKbhSbhUbhU9=bhVbhXbhXbhYbhYbhm[bhx\bh\&40bhc]bh_bh_bh(`bh`bhjbbh cbh~cbhcbhoebhffbhfbhNgbhhbhibh jbhjbh@lbhmbhmbhmbhiobhFpbhpK1=bhZqbhrbhsbh'tbhtbhubhvbhYwbhbhbh΁bhcbhقbhQbhbh`9=bhbhfbh[BbhubhQ2bhhbhǖbhbh˙,bhߚbhbhٝ,bhkbh5bhi,bhbh`###############.##### #.##.# ## #....# #.# #.##.# .###.##.# #.# #.##.#bhj.##.#######.###### #.##.# .#...##.............[###.##.# #.#..#####.###..###...##.##.# .###.# #.# #...........##.# bhr## ##.# #.# #.####...#####.# .# ## #.# #.#@........##.#70.4 (39.6) #C# #.# #...<..........# .... #.# ###.........##.# ##.# #.### ####...#####.####  #.# ######..# #...#####....#  #.###≈≈~≈##.# #......##..#.#  #..##≈~≈~##.# ######.##....#  #>..'~≈~≈'..###########.##.#.##  #.###≈~≈~#..............##.#.#bhbhbh  There is a stone staircase leading down here.  You regained 11 hp, and now have 42/49 hp. _MP restored: 26bhe3bhvbhbh3= _bhGbhbhbhԪbh`U4=bhѭbhbh\bhbhbhbhbhbhbhbhbhQK5=bhbh bhbhbh(,bhbhbhUU6=bhbhbhjbhbhbh,bh:bhbh[bhbhK7=bhFbhbhobhbh2bhbhbhbhU8=bhmbh,bh-bhbh3bh9bhwbhbhbhIbhK9=bhbh .92.4 (22.0C......... _HP restored.bhbh9bh  Partly explored, can't reach some places. _Health restored: 49bh0 bh bh bh< bhM 83.4 (1.0) _bh bh  #...# #.....~...~~ .... #.... #....≈~.~.~≈ .... #.....#..~.~~.~.~≈ .... ......#...~≈~~≈.~≈ ###..PPPP...#...~~≈≈~.~~ ............#....≈≈≈~.~~ ......### ... #.....# .~.8 #....@# ..h #.....# .hhbh  #.....# >.h ........# ..~ ##..#.#.. .~. ....#.#.. ≈≈≈  ..# #.### ≈≈≈  .. ..~~~  ~.~ bh :=bh bh& -4.2 (1.8bhb+ bh- } _You climb downwards. _There is a stone staircase leading up here.bhG3 _bhu....o@).o......).....########.$.####........h.......#...###.....~...........#.....#....≈~.~. ......#.....#..~.~~.~. ...........#...~≈~~≈.####..PPPP...#...~~≈≈~..............#....≈≈≈#..## .5.4 (1.2###+#.....# . #....<# .Ensorcelled Hibernation #.....# . #.....# > ........# . h   wolf (wandering) ##..#.#.. . .hw49m...#.#... ≈..###.###. ≈bh bhʋ bhGbh7_A wolf is nearby!bhTbhN )) .########.$.# h.......#...### ........#.....# ......#.....# ...........# .####..PPPP...# ..............# #......@###  ###+#.....#  #....<#  #.....#  #.....# > ........#  ##..#.#..  ....#.#...   bhB )) .########.$.# h.......#...### ........#.....# ......#.....# ...........# .####..PPPP...# ..............# #......@###  ###+#.....#  #....<#  #.....#  #.....# > ........#  ##..#.#..  ....#.#...    _A wolf is nearby!bhr~ ....o....#. ....o@)........)..########.$.####....h.#...###.....~....#.....#....≈~.~.#.....#..~.~~.~ ...........#...~≈~~≈####..PPPP...#...~~≈≈~........#....≈≈≈~.#.......###+## ###+#.....#  #....<# #.....# #.....#  ........# ##..#.# ....#.#....hbh"C6.0 (0.6 _bhbh}< ......#...)#...# ....o..........#. ....o@)........).########.$.####....h......#...###.....~....#.....#....≈~.###.#.....#..~.~~...............#...~≈~ ..####@.PPPP...#...~~≈≈........#....≈≈≈..#.......###+#####+#.....# #<# #.....# #.....# ........# ##..#.#h.bh}6bhʱbhbh\}  ......##..##...# ......#...)#...# ....o..#.. ....o@)........)h########.$.####.....#...###.....~....#.....#....≈~#####.....#..~........@.........#...~≈~_..####..PPPP...#...~~................#....≈≈..#.......###+#####+#.....# #....<# #.....# #.....# ........#h.7.2bh?  bh bh +_Found a shadowy altar of Dithmenos.bh> ...## #++##...#. ......##..##...# ......#...)#...# ....o..#... ....o@)........)h.########.$.####.....#...###..........#.....#....≈ #####.....#..~..................#...._..####..PPPP...#...~~..................#....≈....#.......###+##.. ###+#.....#. #..<# #.....# #.....#h.8_bh|w ] ...## #++##...#.. ......##..##...#.. ......#...)#...#.. ....o.#. ....o@)bh&x ..).h..#.$.####.#...###.#.....#.... ####.#.....#..~..#...~#.._..####..PPPP...#...bhx t........#......#.......#+##...###+#.....#... #....<#..?. #.....# bh?y E #.....#bh{ bhl L.hbh (8.4bh 6_bh 1 _Found a scroll of identify.bh #... #### #...yy ...## #++##..... ......##..##.... ......#...)#.... ....o... ....o@)..........########.$.####h.#...###.......#.....#..########.....# ...................#... #.._..####..PPPP...# .............#... .....#.......###+## .....###+#.....#yy 2 killer bees (asleep) ..... #....<#..?. #.....#  2 killer bees come into view.bh /  --more--bh bh. 9h.bh 3 9.0 _bh 9_bh  bh' .....yy ...## #++#.. ......##.....)o.......@)########.$.####h...........#...###....#######~.........##.._..####..PPPP.................bhC)7......#.......###+##......###+#.....# ...... #....<...?.bhA*bh5J.hbh,:&6bhHAbhCbh ....... ......##..## ....... ......#...)#bh1 ....... ....o...... ....... ....o@) .......########.$.#### ..............#... ...h....#.....########.#.....#bh..............#..###.._..####..PPPP...#.....................###.......###+###......###+#.....##...... #....<##...?.. #.....##...... #.....#........#bh900.2Ensorcelled Hibernation _bh^ . ......#...)# . ....o...... . ....o@) .########.$.#### ........#... ...h....#.....#..#######.#.....#..............# ###.._@.####..PPPP...#bh......................###.......###+##  #......###+#.....# #....... #..<# #...?... #.....# #....... #.....# #......##........# ##..#.#..bhlbh&8bh8_bhbhl  . ....o...... . ....o@) .########.$.###. ........#...bhӪ .. ...h.#.....#...#######.#.....# ......................#####.._..####..PPPP...#.......@...............######+##  #......###+#.....#  #....... #....<# #...?.... #.....# #......... #.....# ###........# +......# ##..#.#.. ....#.#...bhƱ 1_bhz (1.4bhW bh bh . ....o@) .########.$.##. ........#... .. ...h.#..... ...#######.#..... ........................####.._..####..PPPP.......................... ..##.......###+# #......###+#.....#  #......... #....<# #...?......#.....#bh #..........#.....# ###........# +......# ##..#.#.. #....... ....#.#... ..###.###.bh6_bhp(2.0bh]?_bh6# bh.########.$.#. ........#... .. ...h.#..... ...#######.#.. ................bhdP..####.._..####..PPPP .................... ..##.......###+# #..@...###+#.....# bh #..........#....<# #...?......#.....# #....#.....# ###........# +......# ##..#.#.. #....... ....#.#... #.+..###.###. .. .bh7_bha&6bh8_bhbh2 . .......#...#.. ...h..........#...... ...#######.......#... ..................P..####.._..####..PPPP.......................##.......###+## #......###+#.....# #....#....<# #...?#.....# #..........#.....# #......##+......# ##..#.#..bhϊ #. ....#.#.#.+..###.###bh ".bh #.#.. .. bh bhr !3.2bhO bhV bh=& . ...h... ...#######.... .................P..####.._..####..PPPP ..................... ..##.###+## ##+#.....# ....#....<....##...##......##_8bhA8_bh2E  i - a scroll of identifybhs/  --more--bh} _ 4.8 (1 __bhEbha[Read which item? Scrolls  g - a scroll of fog  t - 4 scrolls of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  c - a scroll labelled ZICLUM UPSAE  e - a scroll labelled KULEHO FOSOARR  h - 2 scrolls labelled GUCRIT OMORY [!] read|quaff|evoke[?] describe selectedbhbhbh8.. ...h..........#..... Salticid the Slicer. ...#######.......#.....[40m Spriggan of Dithmenos *****... ...................... Health: 49/49 ========================P..####.._..####..PPPP... Magic: 26/26 ========================........................ AC: 5Str: 4bh5..#......#.......###+## EV: 24Int: 18#......###+#.....#bhsSH: 0Dex: 19#..........#....<#bhXL: 10 Next: 17% Place: Dungeon:8#...@......#.....#bhNoise: ---------  Time: 6904.8 (0.0)#..........#.....#a) +1 dagger#......##........#Cast: Ensorcelled Hibernation +......# ##..#.#..#....... ....#.#...#.......+..###.###.#.......#.. ..#......## _A wolf is nearby! _A wolf is nearby! _Found a shadowy altar of Dithmenos. _Found a scroll of identify. _2 killer bees come into view. _i - a scroll of identifybhbhJIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ZICLUM UPSAE  e - a scroll labelled KULEHO FOSOARR bhE h - 2 scrolls labelled GUCRIT OMORY Potions (select first with !)  f - 4 murky yellow potions bhs j - 2 fizzy pink potions  o - 3 coppery potions  p - 3 purple potions  q - 3 lumpy red potions bh s - 4 bubbling red potions[?] describe selectedbht)bh1bh/;.. ...h..........#..... Salticid the Slicer. ...#######.......#..... Spriggan of Dithmenos *****... ...................... Health: 49/49 ========================P..####.._..####..PPPP... Magic: 26/26 ========================........................ AC: 5Str: 4..#......#.......###+## EV: 24bhL=Int: 18#......###+#.....#SH: 0Dex: 19#..........#....<#XL: 10 Next: 17% Place: Dungeon:8#...@......#.....#Noise: ---------  Time: 6904.8 (0.0)#..........#.....#a) +1 dagger#......##........#Cast: Ensorcelled Hibernation +......# ##..#.#..#....... ....#.#...bhc@*#.......+..###.###.#.......#.. ..#......## _A wolf is nearby! _A wolf is nearby! _Found a shadowy altar of Dithmenos. _Found a scroll of identify. _2 killer bees come into view. _i - a scroll of identifybh[k]  As you read the scroll of identify, it crumbles to dust.bhr+5.8 (1bhwbhUz] _c -> b - a scroll of blinkingbhBZ. ...#######.# .. ......... P..####.._..####..PPPP .................... ..#####+# #......###+#.....#  #..........#....<# #.#.....# #.#.....# ###........# +......# ##..#.#..bh(C #.......#....#.#... #.+..###.###. #.#.. . ## #......bhH7_bhP-6.4 (0.6bhSbhNUbh .. ......... P..####.._..####..PPPP .................... ..#####+bh #......###+#.....#  #..........#....<# #.#.....# #.#.....# ###........# +......# ##..#.#.. #.......#....#.#... #.+..###.###. #.#.. . ## #...... ##.....+bh>7_bhE7.0bhvbhIURead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 4 scrolls of teleportationr - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  p - 3 scrolls of poison  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  e - a scroll labelled KULEHO FOSOARR  h - 2 scrolls labelled GUCRIT OMORY bh[!] read|quaff|evoke[?] describe selectedbhbhbhC.. .................... Salticid the SlicerP..####.._..####..PPPP. Spriggan of Dithmenos *****....................... Health: 49/49 ========================..#......#.......###+ Magic: 26/26 ========================#......###+#.....# AC: 5Str: 4#..........#....<# EV: 24Int: 18#..........#.....# SH: 0Dex: 19#..........#.....# XL: 10 Next: 17% Place: Dungeon:8bh::#.@....##........# Noise: ---------  Time: 6907.0 (0.0)+......# ##..#.#.. a) +1 dagger#.......#....#.#... Cast: Ensorcelled Hibernation bh #.......+..###.###.#.......#.. ..#......###......###.....+ _Found a shadowy altar of Dithmenos. _Found a scroll of identify. _2 killer bees come into view. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinkingbh6  bh  As you read the scroll labelled GUCRIT OMORY, it crumbles to dust.  It is a scroll of amnesia.bh /  --more--bhabhR Your spells (forget)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice5% 2 b - Confusing TouchHexes4%3  c - Tukima's DanceHexes4%bh_3  d - GloomHexes/Necromancy9%bhū3 Select a spell to forget [?] help[Esc] exitbh[Ibh6ObhX.. .................... Salticid the SlicerP..####.._..####..PPPP. Spriggan of Dithmenos *****....................... Health: 49/49 ========================..#......#.......###+ Magic: 26/26 ========================#......###+#.....# AC: 5Str: 4#..........#....<# EV: 24Int: 18#..........#.....# SH: 0Dex: 19#..........#.....# XL: 10 Next: 17% Place: Dungeon:8#.@....##........# Noise: ---------  Time: 6907.0 (0.0)+......# ##..#.#.. a) +1 dagger#.....bhZ..#....#.#... Cast: Ensorcelled Hibernation #.......+..###.###.#.......#.. ..#......###......###.....+ _2 killer bees come into view. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinkingAs you read the scroll labelled GUCRIT OMORY, it crumbles to dust.  It is a scroll of amnesia.bh7b.. .................... Salticid the SlicerP..####.._..####..PPPP. Spriggan of Dithmenos *****....................... Health: 49/49 ========================..#......#.......###+ Magic: 26/26 ========================#......###+#.....# AC: 5Str: 4#..........#....<# EV: 24Int: 18#..........#.....# SH: 0Dex: 19#..........#.....# XL: 10 Next: 17% Place: Dungeon:8#.@....##........# Noise: ---------  Time: 6907.0 (0.0)+......# ##..#.#.. a) +1 dagger#.....bh d..#....#.#... Cast: Ensorcelled Hibernation #.......+..###.###.#.......#.. ..#......###......###.....+ _2 killer bees come into view. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinkingAs you read the scroll labelled GUCRIT OMORY, it crumbles to dust.  It is a scroll of amnesia.bhlbhaqReally abort (and waste the scroll)? Y - Yes  N - Nobh*p.. .................... Salticid the SlicerP..####.._..####..PPPP. Spriggan of Dithmenos *****....................... Health: 49/49 ========================..#......#.......###+ Magic: 26/26 ========================#......###+#.....# AC: 5Str: 4#..........#....<# EV: 24Int: 18#..........#.....# SH: 0Dex: 19#..........#.....# XL: 10 Next: 17% Place: Dungeon:8#.@....##........# Noise: ---------  Time: 6907.0 (0.0)+......# ##..#.#.. a) +1 dagger#hx40m.......#....#.#... Cast: Ensorcelled Hibernation #.......+..###.###.#.......#.. ..#......###......###.....+ _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinkingAs you read the scroll labelled GUCRIT OMORY, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.8.0 (1_  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinking  As you read the scroll labelled GUCRIT OMORY, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. _h -> x - a scroll of amnesiabhbhX Spells (Memorise)TypeFailure Level  a - JinxbiteHexes1% 2b - Sublimation of BloodNecromancy10%2  c - Magic DartConjuration14%1  bhd - SandblastEarth14%1  e - ShockConjuration/Air14%1  f - Lesser BeckoningTranslocation22%2  g - Summon Ice BeastIce/Summoning34% 3  h - Volatile BlastmotesFire/Translocation41% 3  i - Summon Mana ViperHexes/Summoning77% 5  j - Yara's Violent UnravellingHexes/Alchemy77% 5  k - Passage of GolubriaTranslocationbhX82% 4  l - PetrifyAlchemy/Earth82% 4  m - Alistair's IntoxicationAlchemy99% 5  n - FireballConjuration/Fire99% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitbh) bh bh C.. .................... Salticid the SlicerP..####.._..####..PPPP. Spriggan of Dithmenos *****....................... Health: 49/49 ========================..#......#.......###+ Magic: 26/26 ========================#......###+#.....# AC: 5Str: 4#..........#....<# EV: 24Int: 18#..........#.....# SH: 0Dex: 19#..........#.....# XL: 10 Next: 17% Place: Dungeon:8bh_ #.@....##........# Noise: ---------  Time: 6908.0 (0.0)+......# ##..#.#.. a) +1 dagger#.......#....#.#... Cast: Ensorcelled Hibernation #.......+..###.###.#.......#.. ..#......###......###.....+  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinkingAs you read the scroll labelled GUCRIT OMORY, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. _h -> x - a scroll of amnesiabh c _Okay, then.bh: bh bha . _bhL[ P..####.._..####..PPPP .................... ..##### #......###+#.....# #..........#....<# #.#.....# #.#.....# ###........# +@.....# ##..#.#.. #.......#....#.#.. #.+..###.### #.#.. . ## #...... ##.....+ ###+##bhMO6 (0.6 _bhK d##.#..#....#..........'.#.#........#.#....#.9.6 (1.0 _You open the door.bha P..####.._..####.........#....#......#. #....#......###+#..... #....#.#....< #....#.#..... #....#.#......#....#......##...# ##..#.##.#.#..#.#....#.#..#.+..###.#.#.#..#.#.. ......#......###.#.#..#......#.....##.....+...... ###+##bh$.10.2 (0.6bh(bh+Q _There is an open door here.bh P..####.._..####.. ............ #....#......#. #....#......###+# #....#....#.... #....#...# #....#..#.#....#......##'......# ##..#.#.#.#.#..#.#....#.#.#.......+..###..#.#.#..#...#.. ...#......##.#.#.#..#......#.###.....+. ###+##8 _bh_ v.................... #....## #....#......###+#... #....#..........#. #....#.#... #....#.#....#....###........'......# ##..##.#.#@.#.......#....#.........#.......+..###.#.#.#.#..#.......#.. ..........#......###.#.#..#.............###.....+.. ###+######.....  A malevolent force fills the Dungeon...  --more--bh:r  You fall into a shaft and drop 2 floors!  --more--bho-Generating dungeon...o\\/o/ building the Dungeon \o\bh< /o/bhIjbhSalticid the Slicer........$..Spriggan of Dithmenos *****...........Health: 49/49 ========================....$.....bhMagic: 26/26 ========================..|......AC: 5Str: 4.......EV: 24Int: 18....#SH: 0bhu Dex: 19#..#XL: 10 Next: 17% Place: Dungeon:10#@#bh%Noise: ---------  Time: 6910.8 (0.0)#........a) +1 dagger..###....bh6Cast: Ensorcelled Hibernation .### ....bh"@## _h -> x - a scroll of amnesia _Okay, then. _You open the door. _There is an open door here.  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!bhbh_-1.3 (0.5bhcbhg _The shaft crumbles and collapses. _Found a twisted smoking staff and 25 gold pieces.bh<...#.#$...##:..............#....$.........#..|.........##..................#.##.#  #........ ..###.... .### ..bhdK ..##bhbh٧+9 (0.6bhbh3 _Found a parchment of Anguish.bh@"#<........#..$...##.:..... #....$... #..|...###.............@..#...#####..#bh#i#.#  #........ ..###.... .### .. ..##bh/bhL9(2.5bhBbhG; _Found an escape hatch in the ceiling.bh #....##<.....#...#.#.$...##..:..... #....$... #..|# .##bh H..............####....#####..#.###.# #........ ..###.... .### .. ..##bh bh (3.1bh bh bhM#.##.#.#..#.<..... #.#.# #.$...## ..:. #....$. #..|.# .##..####.#####..#.## ##.#. #........ ..###....  .### ..  ..  ##7bh 0 .. #.  #.##....##<..... #...#.##.$...##..:....bh1 . #....$... # .##...... ............#### .....#####..#..### ##.#.. #......... ..###.bh1... .### .. ..bhJ>4.3bhGRbhTr _You see here a staff of air.bh # .. #.  #.##....##<..... #...#.##.$...###..:..... #.@..$... #..|# .##......bhM ............#### .....#####..# ...### ##.# .. #......... ..###.... .### ..bhbh-9 _bhbhibh(. # # .. #.  #.##....##<..... #...#. ##.$...###..:@....#..#....$....... #..|#.... .##.....................####.. .....#####..#. ...### ##.# .. #......... ..###....bhl<>5.5bhFbho  ... #. ..# #. .. #. #.##.#. #..#.<..... #.#.# ##.$...## #... #..#....$bhу . .....#..|.##......##......#.........#####........#####.##.....### ##.##..... #.  . ..###....bh֏ bhz (6.1bhU bh` \  You pick up a parchment of Anguish and begin reading...bh +7.1 (1bh bh @ _You add the spell Anguish to your library.bh... #. ..# #. .. #. #.##.#. #..#.<..... #.#.# ##.$...## #. bh(c#..#....$. .....#..|.# #......##.bh{/.....bh#.........#####........#####..##.....### ##.##..... bh)7 (0bhbh bh... #....# #. ... #. #.##.#. #..#.bh<..... #.#.# ##.$...## #. #..#....$. .....#..|.# #......##.....#.........bh#####........#####..##.....### ##.##..... #.. bh8bhi(8.3bhbhbh'... #............# #. #.#.##.#.#..#.<.......#.# ##.$...##....... #..#..@.$ .....#..|...# #......##... #.........#####........#####..##.....### #.##..... #........ . ..###.... .### ..9bh_ #. ... #.##..<..... #.....#.##bh}h$...###.......#..#....$....# #.#.....#### .....#....#..bh(>9.5bhbh!r _You see here a staff of air.bhbh&.20.5 (1.0bh*bh*-H _k - a staff of airbh-^... #. ...# #.... #. #.##...#. #..#<..... ..#.# ##$...## #.........  #..#...@$. .....#..bhI`# #......##....#...............#####........#####..##.....### ##.##.....#..........###.... .### ..bhTfbho-1.1 (0.6bhtbhvbh= ... #. ...# #.... #.#.##.#. #..#.<..... #.#.# ##.$...## #. #..#....@. .....#.bh> # #......##. #.......#####.....#....#..... .. bhJ bh{Z &7bh;a bhtl bhs +2.7 (1bh.w bhy ? _You now have 347 gold pieces (gained 11).bhB... #....# #.... #..#.##...#.# #..#<..... ..#.# #$...## #....  #..#.. .....#..# #......##....#...............#bh#####........#####..##.....### ##.##.....#..........###....bhbhE++3.3 (0bh1bh3bh9 #.:.#... #.#...# #.#... #..#.##...#.###..#<........#.# #$...## #....  #..#.. .....#..##......##....[#.......#####.#........#####..##.....### ##.##.....#........bhbh.&9bh^bh e _Found a ring mail and a parchment of Swiftness.bhE#.:.# ... #.# ...# #..# ... #...# #.##.bh#.## #..#.<...... #.#.# ##.$...## bhܯ#.#..#.#.....#.#.  #......##.[.  #.#####.  #.#####..# .  #.....### bhbh(4.5bh%bhbh #.:.# ... #.bh .# ...# #.# ... #..# #.##.#.## #..#.<...... #.#.# ##....## #.##..#.#.....#.#. #......##.[. #.bhF #####. #.#####..# .. #.....### ##.# .. bh bh (5.1bh bh bh +6.1 (1bh bh ? _You now have 361 gold pieces (gained 14).bh ####  #.:.#  ... #.#  ...# #...# ... #...# #.##...#.####..#<......#.#.# ### #....#  #..#..##  .....#..#.. ......##....[ .......#####. ........#####..# .. .....### ##.# 7 (0bhbhv M#  #### bhq: ..#...#.... ...# #...#.###..#<.@....# #.#....#.## .#..................#.##.....####..# ....bh. bh*(7.3bhO/bh'1bhdHM###### #  #### :.# .  ...#.... ...# #..@#.####..#<......#  #.#...##..............## ....bhcn.#.........#####...bh^bh-&9bhbbhbho###### ......#  bhp#####  #.:.# ... #.# ...# #.#  ... #...# #.##.bhs{..#.### #..#<......# .#.#....#..##...##.........##?  #..#.....###....#...##....[...bhbh(8.5bhIbhΖ1 _Found a scroll of identify.bh###### ......#  #####  #.:.#  #.# ..# #.bh_# ... #...#  #.##...#.###  #..#<......#..#.#....  #...##...#  bh%#...........##?  #..#.......###..#...bhbh(9.1bhbhsbhBM###### #  ####  : # ... ...#  #.##..........#.###...........bh bhh &7bh.bh78 M###### .#  ####   # ... #.............#..........bhbh)30.3bh!bh(^  You pick up a parchment of Swiftness and begin reading...bh,+1.3 (1bhF/bh1B _You add the spell Swiftness to your library.bh bh bh9 bh bh?7 ######......#..######...... ..#...........  #..#..............##9 (0bhi  ######......#.######...... ..#.  #.##.###........... ....#............#...bh bh (2.5bha bhx( bh^  ######......#.######...... ..#.  #.##.###.<........#.#......##.bh* i.........#....#.......# ....##............[...bh bh (3.1bh bh bhcZ ######......#.######...... ..#.  #.##..........#@###.<......#bhk[ #.....#.#.......#.#?......# #.......... .............#####....bhibhu&7bh݀bhbh!######.......#####......# . #..# # #.............#  #......# #.##.#.## #..#.......<....@.# ...#.#....... ##.....##...##. #...........##?.. #..#....## ## ...#.#...#....[..#####....#####..# ....bh!(4.3bhb-bh/bh .......#####......# #...# bh `# #.............#  #.......# ##..#.### ..#.bh> V<......####.>...........#.#@....... #.......##...##.# ..bh .........##?..# ..#........## ### ..#............#...#bh͗ .......[........#####....#####..# bh ....### ##.# ..bh7 bh &9bh bh۱ ; _Found a stone staircase leading down.bhO B.#####......#  #....#  #.......#  #.# ##....#.### ###.<......####.>.#....#.#........ ..##@..##.# .........##?..# #.......## ### #......#...#......[........#####....#####..# ..... ### ##.# .... #........bh>\ bh~b (5.5bhyi bhk bhY#.##### #......# #.....# #......# #.....# ...#.### ### #.<......####.>.##.#.##.@.##.# ##?..# #.## ### #. ##...[...#####....#####..# ..... ##.# .... 6.1bh}v.##### .# .....# ....# .....# .#.### #### .<......####.>.##.#.#.##..@##.# ##?..# .## .### .#... .#...[.....#####......#####..# ........ ##.# .... ... bhibh&7bh bhCbh.....# # # # bhJ#.### ####<......####.>.##...#.#........... .##...##.# bh..##@..# ....###.### ..#.....# bh...[..... .#####....bh4.. #####..# ......  ##.# ........ bh#........<....#..###....bhbht(7.3bhbhyp _Found a stone staircase leading up.  i - a scroll of identifybhº/  --more--bhbh6 8.3 (1 _bh bhbhv bh Read which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 4 scrolls of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  p - 3 scrolls of poison  I - 2 scrolls of immolation  N - a scroll of noise bh : S - a scroll of silence  e - a scroll labelled KULEHO FOSOARR [!] read|quaff|evoke[?] describe selectedbhXObh_............#Salticid the Slicer ............#Spriggan of Dithmenos *****. ............#Health: 49/49 ======================== ............#Magic: 26/26 ======================== .........#.### ####AC: 5Str: 4 ......<......####.>.##.EV: 24Int: 18 .........#.#...........SH: 0Dex: 19 ...........##...##.#XL: 10 Next: 17% Place: Dungeon:10 ..............##@..#Noise: ---------  Time: 6938.3 (0.0) .............###.###a) +1 dagger ...........#.....#Cast: Ensorcelled Hibernation ............[..... .......#####...... #####..#bh`&[m ........##.# ........#........<....#..###.... _Found a scroll of identify.  You pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library. _Found a stone staircase leading down. _Found a stone staircase leading up. _i - a scroll of identifybhfIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled KULEHO FOSOARR Potions (select first with !)  f - 4 murky yellow potions  j - 2 fizzy pink potions  o - 3 coppery potions  p - 3 purple potions  q - 3 lumpy red potions  s - 4 bubbling red potions[?] describe selectedbhbh!............#Salticid the Slicer ............#Spriggan of Dithmenos *****. ............#Health: 49/49 ======================== ............#Magic: 26/26 ======================== .........#.### ####AC: 5Str: 4 ......<......####.>.##.EV: 24Int: 18 .........#.#...........SH: 0Dex: 19 ...........##...##.#XL: 10 Next: 17% Place: Dungeon:10 ..............##@..#Noise: ---------  Time: 6938.3 (0.0) .............###.###a) +1 dagger ...........#.....#Cast: Ensorcelled Hibernation ............[..... .......#####...... #####..#bhJ'"[m ........##.# ........#........<....#..###.... _Found a scroll of identify.  You pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library. _Found a stone staircase leading down. _Found a stone staircase leading up. _i - a scroll of identifybh5]  As you read the scroll of identify, it crumbles to dust.bhY9+9.3 (1bh=bh?X _e -> V - a scroll of vulnerabilitybh7#.### ####<......####.>.##....#.#............##...##.# ...##..###@####.....# ...[.....#####....... #####..# #.........  ##.# #...#. #........<....#.#..###.......... ..### bhjDbhR+9 (0.6bh_bho #.### ####<......####.>.##....#.#............##...##.# .....##...#....###.####....@# ...[........#bh#####.........#.###.........#. ...bhl bh)40.5bhbh bh #.### ####<......####.>.##....#.#............##...##.# bhh.....##...# .#...###.###.##.....#...#...[...@....######. #####..# #.................##bhbh(1.1bhbhbhhbhkRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 4 scrolls of teleportationr - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  p - 3 scrolls of poison  I - 2 scrolls of immolation bhn; N - a scroll of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedbh}4Drink which item? Potion  c - 3 potions of curingh - 2 potions of haste  e - a potion of enlightenment  i - 3 potions of invisibility  A - a potion of attraction  L - 2 potions of lignification  f - 4 murky yellow potions  j - 2 fizzy pink potions  o - 3 coppery potions  p - 3 purple potions  q - 3 lumpy red potions  s - 4 bubbling red potionsread|quaffbhbh)bh#............#Salticid the Slicer .........#.### ####Spriggan of Dithmenos *****. ......<......####.>.##.Health: 49/49 ======================== .........#.#...........Magic: 26/26 ======================== ...........##...##.#AC: 5Str: 4 ..............##...# .#EV: 24bhInt: 18 .............###.###.#SH: 0Dex: 19 ...........#.....#...#XL: 10 Next: 17% Place: Dungeon:10 ............[...@....#Noise: ---------  Time: 6941.1 (0.0) .......#####.........#a) +1 dagger #####..# #..........#Cast: Ensorcelled Hibernation ##.# #.........#.##........<....#.#..###.......... ..### #.........#. ... .............## _You add the spell Swiftness to your library. _Found a stone staircase leading down. bh-_Found a stone staircase leading up. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _e -> V - a scroll of vulnerabilitybh  As you read the scroll of identify, it crumbles to dust. _e -> V - a scroll of vulnerability  It was a potion of mutation. You feel extremely strange.  You feel agile.  Your mouth lengthens and hardens into a beak!  You feel resistant to cold.bhQ`3 6723942.1 (1bhJ _f -> M - 3 potions of mutationbh0bh26Innate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons.You are too small for most types of armour.a - You have supernaturally acute vision. (SInv)b - You move with supernatural speed. (Speed+++)c - You have a beak for a mouth.  d - You are agile. (Dex +4, Str/Int -1)  e - You are cold resistant. (rC+)chchch$............#Salticid the Slicer .........#.### ####Spriggan of Dithmenos *****. ......<......####.>.##.Health: 49/49 ======================== .........#.#...........Magic: 26/26 ======================== ...........##...##.#AC: 5Str: 3 ..............##...# .#EV: 26ch "Int: 17 .............###.###.#SH: 0Dex: 23 ...........#.....#...#XL: 10 Next: 17% Place: Dungeon:10 ............[...@....#Noise: ---------  Time: 6942.1 (0.0) .......#####.........#a) +1 dagger #####..# #..........#Cast: Ensorcelled Hibernation ##.# #.........#.##........<....#.#..###.......... ..### #.........#. ... .............## _e -> V - a scroll of vulnerabilityIt was a potion of mutation. You feel extremely strange.  You feel agile.Your mouth lengthens and hardens into a beak!You feel resistant to cold. _f -> M - 3 potions of mutationchV.ch0ch 8ch:chRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 4 scrolls of teleportationr - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  p - 3 scrolls of poison  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedch=Drink which item? Potion  c - 3 potions of curingh - 2 potions of haste  e - a potion of enlightenment  i - 3 potions of invisibility  A - a potion of attraction  L - 2 potions of lignification  M - 3 potions of mutation  j - 2 fizzy pink potions  o - 3 coppery potions  p - 3 purple potions  q - 3 lumpy red potions  s - 4 bubbling red potionsread|quaffchxch............#Salticid the Slicer .........#.### ####Spriggan of Dithmenos *****. ......<......####.>.##.Health: 49/49 ======================== .........#.#...........Magic: 26/26 ======================== ...........##...##.#AC: 5Str: 3 ..............##...# .#EV: 26Int: 17 .............###.###.#SH: 0Dex: 23 ...........#.....#...#XL: 10 Next: 17% Place: Dungeon:10 ............[...@....#Noise: ---------  Time: 6942.1 (0.0) .......#####.........#a) +1 dagger #####..# [40chm#..........#Cast: Ensorcelled Hibernation ##.# #.........#.##........<....#.#..###.......... ..### #.........#. ... .............## _e -> V - a scroll of vulnerabilityIt was a potion of mutation. You feel extremely strange.  You feel agile.Your mouth lengthens and hardens into a beak!You feel resistant to cold. _f -> M - 3 potions of mutationchZ  It was a potion of heal wounds. You feel much better.ch[+3.1 (1chtch:7 _s -> w - 3 potions of heal woundsch #.### ####<......####.>.##.....#.#..............##...##.# .ch .....##...# .#....###.####.....#...# #..[........######.######..# .#chn  ##.##.# #........<....#.# ..###............### ##ch .... ......#####. ch ch +7 (0.6chK ch ch p#<......####.>.##.....#.#..............##...##.# ......##...# .# #...###.### #...#.....#...# ##.....[........# .#####chn P.######..# .# ## ##.##.# #........<....#.# ..###............### #.#...chȾ . ......## ####. ..#.ch chy (4.3ch9 ch ch6 ....#.#..............##...##.# ......##...# .# #....###.###.# ....#.....#..#.....[..... ..chL#####.#####..# ##. ## ##.# #.#.# #........<....#.#..###............h   howler monkey (asleep).##.(...h>..#chv  A howler monkey comes into view.ch?*/  --more--chL[chNm&9chDxch8{O _Found 6 boomerangs. Found a stone staircase leading down. ch9/ ..##...##.# .......##...#..# #......###.###.# ....#.....#..#...[..... ..#####.#####..# ##.  ch/## ##.###.#.# #......###.............### #..... ....## #### ch/hh 2 howler monkeys (asleep)##........h# ch2v  A howler monkey comes into view. chA:/  --more-- ch,y  chE 3 5.5 _ ch  chܛ a _There is a stone staircase leading up here. ch60  chUB  chI  chqL F _Unknown command. chCN..##...#..# ###.###.# .#.....#...# [........# ..#####..# #####..# ##..# # ##.###..#.#  #........<....#.##..###..#.### #.#.. ....... ## #### ..##.##.(...h>..#  chQ #........h#/.# ch ] chg(6.1 chp chsZ _Found a crooked lead wand. ch(& ###.###.# ..#.....#.. #..[..... .#####.#####..# ##.# # ##.###.#. #........<....#.##..###.............### #..... ....## #### ..###.(...h> #........h./...##7 chLg choh #.....#..  chEi# ch2jM..[.....  chk. chk-#####. chl# . chmI#####..# ##. chn.#  choS# ##.###. chp'#.# chsw #........<....#.##..###.............#####..... .......## #### ..# ##.(...h> #........h./. cht.# chu3#?# ch}!. ch chQ ch٘!7.3 ch ch\  ch chz#_Found a scroll of identify. chQu([........# .#####..# #####..# ##...#  ##.###..#.#  #........<....#.##..###............#####.#.. .......### ####.  ..## .##.(...h>..#  #........h#./.#..### ?##. h...hhh==9Ensorcelled Hibernation ch91 _The howler monkey howls! x2 ch   You hit the howler monkey. You peck the howler monkey.  The howler monkey is lightly wounded. @h.(1 ally target)@   shadowYour shadow hits the howler monkey with a dagger!-8.4 (0.5 ch<  chI ^ _The howler monkey completely misses you. ch2  You hit the howler monkey.--9 ch6 ch<9f _The howler monkey is severely wounded. ch  You hit the howler monkey.  You peck the howler monkey, but do no damage. ch{ ch chG0=9.4 ch cha _The howler monkey is almost dead. ch"?  You hit the howler monkey. ch2.Bh. ch0.-9 chg= ch5B; _The howler monkey is lightly wounded. ch  You closely miss the howler monkey. You peck the howler monkey. ch1=50.4 ch cha _The howler monkey is almost dead.chw  You hit the howler monkey but do no damage.You peck the howler monkey.ch †   howler monkey (  You kill the howler monkey!ch.89ch^ch _The howler monkey misses you.You hit the howler monkey.ch0-1.4chch; _The howler monkey is lightly wounded.ch=  You hit the howler monkey.  The howler monkey is moderately wounded.chD.=9ch Nch'RD _The howler monkey hits you but does no damage.chh  You hit the howler monkey.  The howler monkey is heavily wounded.ch2.4 _The howler monkey misses you.ch ch You closely miss the howler monkey. Your peck misses the howler monkey.ch{&9ch#ch&e _The howler monkey is heavily wounded.ch  You hit the howler monkey but do no damage.The howler monkey is heavily wounded.ch(3.4chޙchM[ _The howler monkey closely misses you.ch$  You closely miss the howler monkey. Your peck misses the howler monkey.The howler monkey is heavily wounded.>9 _Your shadow fades away.chU  You closely miss the howler monkey.The howler monkey is heavily wounded.chx4.4 _The howler monkey completely misses you.ch (catching breath)  The howler monkey is heavily wounded. _The howler monkey completely misses you.  You hit the howler monkey.peck the howler monkey, but do no damage.The howler monkey is severely wounded.  The howler monkey hoots and howls with incredible vigour!=======9 _You hear a shout! x4chC6@ , ally …)@   shadowThe howler monkey hoots and howls with incredible vigour! _You hear a shout! x4  You hit the howler monkey.  You peck the howler monkey, but do no damage.The howler monkey is severely wounded.chH-------5.4chchG _Your shadow hits the howler monkey with a dagger.ch[  You hit the howler monkey. You peck the howler monkey.ch.@   shadowch =------9 _You kill the howler monkey!Training target 6.0 for Hexes reached!ch/  --more--chW 9  Your Hexes skill increases to level 6!You need to enable at least one skill for training.ch0\/  --more--ch=UchEX  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   5.7  -2   k - Spellcasting   4.0   3.5  +2          chX b - Staves   0.0   1.7  -3   l - Hexes   6.0   4.9  +2   c - Unarmed Combat   0.0   1.4  -2   m - Necromancy   2.0   3.6  -1   d - Throwing   0.0   1.0   0   n - Ice Magic   1.0   2.8  -2  chZ     o - Air Magic   0.0   1.2  -1   e - Short Blades  10.0  10.1  +1       f - Long Blades   4.6   1.4  -2   p - Invocations   4.0   5.0   0   g - Ranged Weapons   0.0   1.0   0   q - Evocations   3.0   2.4  +3       r - Shapeshifting   0.0   0.7  +2   h - Armour   0.0   1.7  -3      chN[  i - Dodging  10.0   7.1  +3       j - Stealth   8.0   3.8  +5                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [chs]!] training|cost|targetsch = a + Fighting 3.0ch|TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsch<[?25h[?0c0 chN8 " ch=9 [?25l[?1cch? Q4.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetschY chDch+0............[........#Salticid the Slicer .......#####.........#Spriggan of Dithmenos *****. chH#####..# ##..........#Health: 49/49 ========================##.###.........#.#ch Magic: 26/26 ========================#........<....#.##AC: 5Str: 3 ..###............##EV: 26Int: 17.#####.........#...#SH: 0Dex: 23.. ................#XL: 10 Next: 19% Place: Dungeon:10## #........@..###.Noise: =--------  Time: 6955.9 (0.5)..#.......†.#a) +1 dagger.##.(....@..#Cast: Ensorcelled Hibernation#.........#./.........#..#.......##@   shadow?##........ch #........ _Your shadow hits the howler monkey with a dagger.  You hit the howler monkey. You peck the howler monkey. _You kill the howler monkey!Training target 6.0 for Hexes reached!  Your Hexes skill increases to level 6!You need to enable at least one skill for training.ch#PEnsorcelled Hibernation ch+ch,. _chz<#.[.#.#####.# .#####..# ##..# # ##.###.#.# #.<....#.## ..###.## .#####.#...# .. ch%{o.# ## #.###. ..#.......†.# .##.(....@..#  #.# ./ch|$.# ..#.##  ?##. #.#chch}  An orc comes into view. It is wielding a +0 hand axe.chp/  --more--chMoo   orc@   shadow -6.5 (0.6Ensorcelled Hibernation _ch-chיchj j#.[.#.#####.# ..#####..# ##..# ## ##.###.#.#ch/ f #........<....#.## ..###..## .#####.#...# .. .o.# ## #.###. ..#.......†.# .##.(....@..#  #.#  ./.#.#.##.?##... #.#chF ch B-7.1ch chM ch-.##.[.#.#####.#.#####..# ##..## ##.###.#.# #........<....#.## ..###.## .#####.#...# ...o.# ## #.###.#..#.......†.# .##.(....@..#  #.#  ./.# ...#.##@   shadow.?##.... #.#ch}2ch:o.o   orc@   shadowch;ch?&7chGchJch87.##.[.#.#####.#.#####..# ##.# .### ##.###.#.# ch|. #........<....#.## ..###.## .#####.#...# ..ch'].o..# ## #.###. #..#.......†.#ch .##.(....@..#  #.# ./.# ...#.##@   shadow ..?##ch}..  ... #.#ch.cho.o   orc@   shadowch(8.3chch%cha ..#####.######..# .#### ##.###.# .. #........<....#.## ..###............##.######...#.....ch+b.o...### #.###. #..#.†.#  .##.(....@..# #.........#./.#..##?##...@   shadow ... ##$.. ##.chw:  Found 16 gold pieces.ch~~N>ch}f9Ensorcelled Hibernation ch]chM _Your shadow fades away.chZ/j#####..# ##.### ##.###.# #........<# ..###............##.#####..........o## ####.  #..#chk.†.#  .#>. #......../....###..?#..#... #..$..#.... .o.o   orc9.5Ensorcelled Hibernation _You see here 6 boomerangs.cho ch V.och .60.5 (1.0ch chU 2 _j - 11 boomerangs (gained 6)chׇ### ##.##.#. #........<....#.## .  ..###............########...#..........### #.chP1o.###. #..#.†.#  .##......>..# #@........##.../.##....#chI##..?##... #... ##..$.. ##.ch#.... .......##.... ......#chchV.oche-1.1 (0.6chƞchqO. #........<....#.##  .  ..###............## .######...#...........### ##..###. ##..#o†.# #..##......>..##...#.........##....# #....## #..?##......... #... #..#..$.. #......#.#..... .......# #..... ......# #.....chwchy&7chch)[ _You see here a wand of polymorph (2).ch! .  ..###............## ch#.#####..#...#.............### ##...###. ##..#......o†.#  #..##......>..# #...#.........# #.../.# #..@.#.......##ch& #..?##......... #...##........#..$..##......#.#.............# #.....# ......# #.....# #..:...ch*ch:o.o   orcch>(2.3chIchK0 _Found a parchment of Slow.chxS .###.............## ##....###.  ##..#.....o.†.# ..##......>..#......./.......#.......###...###...$#. ##.......#  :......>9 _Found an escape hatch in the floor. _You see here a scroll of identify.chE  i - a scroll of identifych/  --more--chch0.o 3.9 (1.0 _ch4chc _Unknown command.ch. .....# .#####..# .............### ##.....###.#..#.......†##....o.>#....../..........####. #...# ...$..##.ch"#........#...#:...#.....>ch=.:o.ch044.5 (0.6 _chD9ch<ch} ....#........<....#.##  ..###.....## #####...#...# ............### ##.....###.##..#.......†.# #..##...o..>..# #...#.# ch~ #...@.........# #....#.......## #...##.........  #...##........#...$..##......#.##.............# #.....# ......##.....##..:...ch ch V.ochg (5.1ch ch [ _You see here a wand of polymorph (2).chchch.chЍochchchP&6.1 (1.0chsch chzch.#_p - a wand of polymorph (2)ch! ch+ Xo.7ch0 chJ2 chchx  You closely miss the orc.An orc warrior comes into view. It is wielding a +0 glaive.ch/  --more--ch\ oo   orc warrior (polearm)o   orcchv > =6 (0.5 _ch ch ch  You hit the orc.  The orc is moderately wounded.ch (8.1ch ch T _The orc completely misses you.chC chD chE#You closely miss the orc.ch5FchWchIX.chYochsZchR\ch]6chfch4| ch[}ch~:_The orc is moderately wounded.ch~YYou barely miss the orc. You peck the orc.  che/The orc is heavily wounded.chchchR!9.1chch ch ch0_The orc completely misses you.chchCo  You hit the orc but do no damage. You peck the orc, but do no damage.The orc is heavily wounded..o@  orc (ally target)@   shadow6 _Your shadow hits the orc with a dagger.ch<  You hit the orc.ch )ch _@   shadowch7 !chb) G-70.1chh,  ch - ch- #_You kill the orc!ch. ch - _No target in range! chN ch ch* ch.I _No target in range! chWN### ##.###.........#.# ...#........<....#.## ..###...## #####.........#...# ...........o........### ##.....###.##..#.......†.# #..##......>..# #...#@..# #....)@ #....#.......## #...##... #...##........#...$..##......#.##.............# #.....# ......##.....# ch ch&V.o ch 27 (0.6 _ ch0 ch7!ch/### ##.###.#.#  #........<...x#.##  ..###.## .#####.#...# .......# ## ##.....o.....###. ##..#.......†.# #..##......>..# #...#.# #....)@.# #....#.## #...##..#...##.#...$..##......#. x   Erica (constriction, wandering)##.............[40!ch6m# o   orc warrior (polearm)#.....##......# @   shadow   Erica the Fiery-Tempered comes into view. She is wielding a +2 scimitar offlaming and wearing a ring of flight.  --more--"chz"ch"ch$  An orc wizard comes into view. It is wielding a +0 dagger."ch+/  --more--"ch`"ch<ox"chԭ2.o)o   orc wizard (wandering)@   shadow"ch\3 1.3 _"ch"ch$ch98*$ch+$cheN  The orc warrior resists with some effort.$chg$chRj 4--Your orb unleashes a flurry of shooting stars!  An orc wizard comes into view. It is wielding a +0 dagger.$chq/  --more--$chV $ch ..ox.oovvvv, ally target)oo 2 orc wizards$ch- d2.3 (1.0-Star $chU $ch] _The orc warrior completely misses you. _You now have 24/26 mp.$chM$chHP$chH[$ch_F _Unknown command.&chg5 &ch7 " Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice5% 2 b - Confusing TouchHexes&ch28 4%3  c - Tukima's DanceHexes4%3  d - Gloom&ch8 Hexes/Necromancy9%3 Select a spell to cast [?] help[Esc] exit(chh..### ##.###.........#.#Salticid the Slicer ..#........<....#.##Spriggan of Dithmenos *****...###........o...##Health: 49/49 ========================.#####......x.o#...#Magic: 24/26 ======================--....................#AC: 5Str: 3 ## ##...........###.EV: 26Int: 17##..#..o....†.#SH: 0Dex: 23#..##.vv...>..#XL: 10 Next: 19% Place: Dungeon:10#...#.@v......#Noise: ---------  Time: 6972.3 (0.0)#....)[42(chhm@v......#a) +1 dagger#....#.......##Cast: Ensorcelled Hibernation#...##.........-Star #...##........#...$..##......#.x   Erica (constriction)##.............#o   orc warrior (polearm, ally target)#.....##......#oo 2 orc wizards#.....#@   shadowAn orc wizard comes into view. It is wielding a +0 dagger. _The orc warrior completely misses you. _You now have 24/26 mp. _Unknown command.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(chT$(chJ L..### ##.###.........#.#(ch 1Salticid the Slicer (ch!..(ch="k#........<....#.##(ch"7Spriggan of Dithmenos *****.(ch#`..###........o...##(ch5$eHealth: 49/49 ========================(ch$.#####......x.o#...#(ch%vMagic: 24/26 ======================--(chW&<....................#(ch&-AC: 5(ch':Str: 3 (chB(f## ##...........###.(ch(-EV: 26(ch).Int: 17(chF*##..#..o....†.#(ch*-SH: 0(ch+.Dex: 23(ch0,#..##.vv...>..#(ch,XL: 10 Next: 19% Place: Dungeon:10(ch.~#...#.@v......#(ch40Noise: ---------  Time: 6972.3 (0.0)(chq1#....)@v......#(chg27a) +1 dagger(ch2s#....#.......##(chx3ECast: Ensorcelled Hibernation(ch3a#...##.........(cho4"-Star (ch 5r#...##........#(ch8...$..##......#.(ch8x   Erica (constriction)(ch9j##.............#(ch9o   orc warrior (polearm, ally target)(ch:s#.....##......#(ch:8oo 2 orc wizards(ch;#.....#(ch;^@   shadow(ch<TAn orc wizard comes into view. It is wielding a +0 dagger. (ch<M_The orc warrior completely misses you. (ch=G_You now have 24/26 mp. (ch=*_Unknown command.(ch>Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  (ch>FConfirm with . or Enter, or press ? or * to list all spells.(chs?(chH (chV(chW_The orc warrior(chX completely misses you. (chX`_You now have 24/26 mp. (chY;_Unknown command.  (chYCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  (ch2ZMConfirm with . or Enter, or press ? or * to list all spells.(chZ Okay, then.(ch?[(chi](ch](chD _(ch . #........<....#.## .  ..###........o...#######x.o#...#.............### ##.###. ##..#..o....†.#  #..##.vv...>..# #...#..v......# #....@@v......# #....#.# #...##... #...###...$..###.##.............# #.....##......# #.....# ......#@   shadow[1(ch h7;9H #..:... (ch (ch| v(ch# ○(ch =The shooting star hits the orc warrior.(ch\  (ch  (ch #The orc warrior is lightly wounded.(ch (ch (ch+ (ch o(chr 3.v(ch )°°v(ch °v(ch6 °(ch (ch (ch #9 (0.6(ch  (ch %°°(che °(ch (chH  (ch (ch~ (_The orc warrior is knocked back.  (ch[ Things that are here: (ch T_a +0 hand axe; a +0 leather armour(chA{ *chR. #.<....#.##  . ..###.o...## .#####......x.o#...# ........# ## ##.....o.....###. ##..#...v...†.# #..##.°°v..>..#*chT #...#..°v.....# #...@)@°......# #....#.## #...##.. #...##........# ...$..##......#. ##.............# #.....##......# #.....# ......#  #..:...*chV,*ch>^ v°○v°○° The shooting star hits the orc warrior.*chˆu  The orc warrior is moderately wounded.*ch o.○v°○v°°The orc warrior is knocked back.*chq*°○°°*chO °○°, invisible)Erica mumbles some strange words.*ch3 x°°°°°°°*ch.= '3.5*chC ]°°°°*chF ? _Erica flickers and vanishes for a moment.-ch -chP $-ch Erica the Fiery-Tempered A wild-tempered adventuress. She's quite prideful for an octopode, and brandishes their venomous capacity and camouflage talents with cruel force. Max HP: ~63Will: +AC: noneEV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (normally travels slower than you) You have about 66% to hit with your +1 dagger and 58% to hit with your peck. She has about 31% to hit you. AttacksMax Damage-ch Bonus Hit: +2 scimitar (flame) 24 + 12 (flame) Constrict0Begin ongoing constriction (3-6 dam) She is resistant to drowning. She can fly. Despite her appearance, she can open doors. She has mastered the following spells, which are affected by silence and antimagic: [!]: Description|Statuses.ch .ch> ....#........<....#.##Salticid the Slicer...###........o...##Spriggan of Dithmenos *****..#####......x.o#...#Health: 49/49 ========================..........o.........#Magic: 24/26 ======================--## ##...........###.AC: 5Str: 3 ##..#...°v..†.#EV: 26Int: 17.ch #..##.°°°v.>..#SH: 0Dex: 23#...#..°°.....#XL: 10 Next: 19% Place: Dungeon:10#...@)@°......#Noise: ---------  Time: 6973.5 (0.6)#....#.......##.chB ha) +1 dagger#...##.........Cast: Ensorcelled Hibernation#...##........#-Star ...$..##......#.##.............#.ch x   Erica (constriction, invisible)#.....##......#o   orc warrior (polearm, ally target)#.....# ......#@   shadow#..:... _a +0 hand axe; a +0 leather armour.ch =The shooting star hits the orc warrior.  The orc warrior is moderately wounded.The orc warrior is knocked back.  Erica mumbles some strange words. _Erica flickers and vanishes for a moment..ch .chs p°°°°.ch'/ch /ch Inventory: 14/52 gear slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)g - a +0 sling Missiles (go to first with ()d - 28 poisoned darts  j - 11 boomerangs Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn) /ch Magical Staves (go to first with |)  k - a staff of air Jewellery (go to first with "=)  f - a ring of magical power (worn)  i - a ring of protection from cold (worn)c - a ring of resist corrosion  h - a ring of willpower  /ch .l - a ring of magical power Talismans (go to first with %)m - a talisman of death Wands (go to first with /)b - a wand of quicksilver (15) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0chu0ch0cht{....#........<....#.##Salticid the Slicer...###........o...##Spriggan of Dithmenos *****..#####......x.o#...#Health: 49/49 ========================..........o.........#0ch,Magic: 24/26 ======================--## ##...........###.AC: 5Str: 3 ##..#...°v..†.#0chEV: 26Int: 17#..##.°°°v.>..#SH: 0Dex: 23#...#..°°.....#XL: 10 Next: 19% Place: Dungeon:10#...@)@°......#Noise: ---------  Time: 6973.5 (0.0)#....#.......##a) +1 dagger#...##.........Cast: Ensorcelled Hibernation#...##........#-Star ...$..##......#.##.............#x   Erica (constriction, invisible)#.....##......#o   orc warrior (polearm, ally target)hOW40m#.....# ......#@   shadow#..:... _a +0 hand axe; a +0 leather armourThe shooting star hits the orc warrior.  The orc warrior is moderately wounded.The orc warrior is knocked back.  Erica mumbles some strange words. _Erica flickers and vanishes for a moment.0chN °°°°0ch0chG°°°°°°0ch%1ch1ch Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Shadowslip4 MP, 3 HP, Piety-, Instant 4%  b - Aphotic Marionette5 MP, Piety-26%  c - Primordial Nightfall8 MP, Piety----69% 1chpg[?] toggle between ability selection and description.2ch....#........<....#.##Salticid the Slicer...###........o...##Spriggan of Dithmenos *****..#####......x.o#...#Health: 49/49 ========================..........o.........#Magic: 24/26 ======================--## ##...........###.AC: 5Str: 3 ##..#...°v..†.#EV: 26Int: 17#..##.°°°v.>..#SH: 0Dex: 23#...#..°°.....#XL: 10 Next: 19% Place: Dungeon:10#...@)@°......#Noise: ---------  Time:2ch 6973.5 (0.0)#....#.......##a) +1 dagger#...##.........Cast: Ensorcelled Hibernation#...##........#-Star ...$..##......#.##.............#x   Erica (constriction, invisible)#.....##......#o   orc warrior (polearm, ally target)#.....# ......#@   shadow#..:... _a +0 hand axe; a +0 leather armourThe shooting star hits the orc warrior.  The orc warrior is moderately wounded.The orc warrior is knocked back.  Erica mumbles some strange words. _Erica flickers and vanishes for a moment. 2chNa°°Okay, then.2ch2ch2cho°°°°° _2chi2ch`  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   5.7  -2   k - Spellcasting   4.0   3.5  +2           b - Staves   0.0   1.7  -3   l - Hexes   6.0   4.9  +2   c - Unarmed Combat   0.0   1.4  -2   m - Necromancy   2.0   3.6  -1   d - Throwing   0.0   1.0   0   n - Ice Magic   1.0  2chd[36m 2.8  -2       o - Air Magic   0.0   1.2  -1   e - Short Blades  10.0  10.1  +1       f - Long Blades   4.6   1.4  -2   p - Invocations   4.0   5.0   0   g - Ranged Weapons   0.0   1.0   0   q - Evocations   3.0   2.4  +3       r - Shapeshifting   0.0   0.7  +2   h - Armour   0.0   1.7  2chf-3       i - Dodging  10.0   7.1  +3       j - Stealth   8.0   3.8  +5                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] hSi;1museful|all skills [_] enhanced|base level  [!] training|cost|targets4ch+> p + Invocations 4.04ch\ TargetTarget4.0  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets5chg<[?25h[?0c0 5chp[?25l[?1c5.0 current training targets, if any.=] set aall targets7ch? q + Evocations 3.07chL q * Evocations   3.07ch a-z] setselected target7ch=[?25h[?0c0 8chv [?25l[?1c8chV~ 6.0  +3  =] set aall targets9ch ....#........<....#.##Salticid the Slicer...###........o...##Spriggan of Dithmenos *****..#####......x.o#...#Health: 49/49 ========================..........o.........#Magic: 24/26 ======================--## ##...........###.AC: 5Str: 3 ##..#...°v..†.#EV: 26Int: 17#..##.°°°v.>..#SH: 0Dex: 23#...#..°°.....#XL: 10 Next: 19% Place: Dungeon:10#...@)@°......#Noise: ---------  Time:9ch  6973.5 (0.0)#....#.......##a) +1 dagger#...##.........Cast: Ensorcelled Hibernation#...##........#-Star ...$..##......#.##.............#x   Erica (constriction, invisible)#.....##......#o   orc warrior (polearm, ally target)#.....# ......#@   shadow#..:...The shooting star hits the orc warrior.  The orc warrior is moderately wounded.The orc warrior is knocked back.  Erica mumbles some strange words. _Erica flickers and vanishes for a moment. _Okay, then.9ch, c°°°°9ch 9ch °9ch> °9ch °9ch °9ch 9chK :cht  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   5.7  -2   k - Spellcasting   4.0   3.5  +2           b - Staves   0.0   1.7  -3   l - Hexes   6.0   4.9  +2   c - Unarmed Combat   0.0   1.4  -2   m - Necromancy   2.0   3.6  -1   d - Throwing   0.0   1.0   0   n - Ice Magic   1.0  :chGu[36m 2.8  -2       o - Air Magic   0.0   1.2  -1   e - Short Blades  10.0  10.1  +1       f - Long Blades   4.6   1.4  -2   p + Invocations4.0   5.0   0   g - Ranged Weapons   0.0   1.0   0   q * Evocations   3.0   2.4  +3       r - Shapeshifting   0.0   0.7  +2   h - Armour   0.0   1.7 :chw -3       i - Dodging  10.0   7.1  +3       j - Stealth   8.0   3.8  +5                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [[0;10;1:chzm*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:chJ+ ....#........<....#.##Salticid the Slicer...###........o...##Spriggan of Dithmenos *****..#####......x.o#...#Health: 49/49 ========================..........o.........#Magic: 24/26 ======================--## ##...........###.AC: 5Str: 3 ##..#...°v..†.#EV: 26Int: 17#..##.°°°v.>..#SH: 0Dex: 23#...#..°°.....#XL: 10 Next: 19% Place: Dungeon:10#...@)@°......#Noise: --------- [39;4:ch. m9m Time: 6973.5 (0.0)#....#.......##a) +1 dagger#...##.........Cast: Ensorcelled Hibernation#...##........#-Star ...$..##......#.##.............#x   Erica (constriction, invisible)#.....##......#o   orc warrior (polearm, ally target)#.....# ......#@   shadow#..:...The shooting star hits the orc warrior.  The orc warrior is moderately wounded.The orc warrior is knocked back.  Erica mumbles some strange words. _Erica flickers and vanishes for a moment. _Okay, then.°°°°:ch/ :ch0 °:ch3 l°°°°°:ch06 :chT Inventory: 14/52 gear slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)g - a +0 sling Missiles (go to first with ()d - 28 poisoned darts  j - 11 boomerangs Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn) Magical Staves (go to first with |)  k - a staff of air Jewellery (go to first with "=)  f - a ring of magical power (worn)  i - a ring of protection from cold (worn)c - a ring of resist corrosion  h - a ring of willpower  l - a ring of magical power Talismans (go to first with %)m - a talisman of death Wands (go to first with /)b - a wand of quicksilver (15) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]..#SH: 0Dex: 23#...#..°°.....#XL: 10 Next: 19% Place: Dungeon:10#...@)@°......#Noise: ---------  ch#Erica the Fiery-Tempered A wild-tempered adventuress. She's quite prideful for an octopode, and brandishes their venomous capacity and camouflage talents with cruel force. Max HP: ~63Will: +AC: noneEV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (normally travels slower than you) You have about 66% to hit with your +1 dagger and 58% to hit with your peck. She has about 31% to hit you. AttacksMax DamageBonus Hit: +2 scimitar (flame) 24 + 12 (flame) Constrict0Begin ongoing constriction (3-6 dam) She is resistant to drowning. She can fly. Despite her appearance, she can open doors. She has mastered the following spells, which are affected by silence and antimagic: [!]: Description|StatusesBch....#........<....#.##Salticid the Slicer...###........o...##Spriggan of Dithmenos *****..#####......x.o#...#Health: 49/49 ========================..........o.........#Magic: 24/26 ======================--## ##...........###.AC: 5Str: 3 ##..#...°v..†.#EV: 26Int: 17#..##.°°°v.>..#SH: 0Dex: 23#...#..°°.....#XL: 10 Next: 19% Place: Dungeon:10#...@)@°......#Noise: ---------  Bch[33mTime: 6973.5 (0.0)#....#.......##a) +1 dagger#...##.........Cast: Ensorcelled Hibernation#...##........#-Star ...$..##......#.##.............#x   Erica (constriction, invisible)#.....##......#o   orc warrior (polearm, ally target)#.....# ......#@   shadow#..:...The shooting star hits the orc warrior.  The orc warrior is moderately wounded.The orc warrior is knocked back.  Erica mumbles some strange words. _Erica flickers and vanishes for a moment. _Okay, then.°°°°°°CchqCchIs Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Shadowslip4 MP, 3 HP, Piety-, Instant 4%  b - Aphotic Marionette5 MP, Piety-26%  c - Primordial Nightfall8 MP, Piety----69% [?] toggle between ability selection and description.Echs Ech Ech 9....#........<....#.##Salticid the Slicer...###........o...##Spriggan of Dithmenos *****.Ech B.#####......x.o#...#Health: 49/49 ========================..........o.........#Echu CMagic: 24/26 ======================--## ##...........###.AC: 5Str: 3 Ech  ##..#...°v..†.#EV: 26Int: 17#..##.°°°v.>..#Ech gSH: 0Dex: 23#...#..°°.....#XL: 10 Next: 19% Place: Dungeon:10Ech8 #...@)@°......#Noise: ---------  Time: 6973.5 (0.0)#....#.......##a) +1 daggerEch ;#...##.........Cast: Ensorcelled Hibernation#...##........#-Star Ech ...$..##......#.##.............#x   Erica (constriction, invisible)#.....##......#Echc 1o   orc warrior (polearm, ally target)#.....# ......#@   shadow#..:...The shooting star hits the orc warrior.  The orc warrior is moderately wounded.The orc warrior is knocked back.  Ech# Erica mumbles some strange words. _Erica flickers and vanishes for a moment. _Okay, then.EchL .... #........<....#.##  Salticid the Slicer  . ..###........o...##  Spriggan of Dithmenos *****. .#####......x.o#...#  Health: 49/49 ======================== ..........o.........#  Magic: 24/26 ======================-- Ech|M -## ##...........###.  AC: 5Str: 3  ##..#...°v..†.#  EV: 26Int: 17 #..##.°°°v.>..#  SH: 0Dex: 23 EchM #...#..°°.....#  XL: 10 Next: 19% Place: Dungeon:10 #...@)@°......#  Noise: ---------  Time: 6973.5 (0.0) #....#.......##  a) +1 dagger #...##.........  Cast: Ensorcelled Hibernation EchN #...##........#  -Star  ...$..##......#.  ##.............#  x   Erica (constriction, invisible) #.....##......#  o   orc warrior (polearm, ally target) #.....# ......#  @   shadow #..:... _Erica flickers and vanishes for a moment. _Okay, then.Aiming: Aphotic Marionette (26% risk of failure)  Press: ? - help, Dir - move targetEchLO Aim: Erica, wielding a +2 scimitar of flaming and wearing a ring of flight  (slightly transparent, 3/3 spells usable)Fch* .... #........<....#.##  Salticid the Slicer  . ..###........o...##  Spriggan of Dithmenos *****. .#####......x.o#...#  Health: 49/49 ======================== ..........o.........#  Magic: 24/26 ======================-- ## ##...........###.  AC: 5Str: 3  ##..#...°v..†.#  EV: 26Int: 17 #..##.°°°v.>..#  SH: 0Dex: 23 #...#..°°.....#  XL: 10 Next: 19% Place: Dungeon:10 #...@)@°......#  Noise: ---------  Time: 6973.5 (0.0)Fch  #....#.......##  a) +1 dagger #...##.........  Cast: Ensorcelled Hibernation #...##........#  -Star  ...$..##......#.  ##.............#  x   Erica (constriction, invisible) #.....##......#  o   orc warrior (polearm, ally target) #.....# ......#  @   shadow #..:... _Okay, then.Aiming: Aphotic Marionette (26% risk of failure)  Press: ? - help, Dir - move targetAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of flight  (slightly transparent, 3/3 spells usable)  You fail to use your ability.Fch FchH%  <  . ..###....... Fch%  ......  ...o...  ## ##.....v...  Fchw& ##..#...v○..†.#  #..##.°°°○.>..#  #...#..°°.....#  #...@).°......#  #....#.......## Fch'  #...##.........  #...##........#  ...$..##...... ##.......#  #......#  #.....#    Press: ? - help, Dir - move target: Erica, wielding a +2 scimitar of flaming and wearing a ring of flight  (slightly transparent, 3/3 spells usable)  Fch( You fail to use your ability.  Your shadow fades away.  The shooting star hits the orc warrior!FchzJ r  The orc warrior is heavily wounded.FchBK Fch[L Fch\N FchN FchV 4o..o..xv..o°°..°°.Fch7W C..oo 2 orc wizardsFch7Y *4.5 (1Fch_ g°°°°Fchb 6 _The orc warrior is knocked back.KchKch- Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 3 HP, Piety-, Instant 4% b - Aphotic Marionette5 MP, Piety-26%  c - Primordial Nightfall8 MP, Piety----69% [?] toggle between ability selection and description.Ochl....#........<....#.##Salticid the Slicer...###........o...##Spriggan of Dithmenos *****..#####...o..o.o#...#Health: 49/49 ========================............x.......#Magic: 24/26 ======================--## ##.....v..o..###.AC: 5Str: 3 ##..#...°°..†.#EV: 26Int: 17#..##...°°.>..#SH: 0Dex: 23#...#...°.....#XL: 10 Next: 19% Place: Dungeon:10#...@)........#Noise: ---------ch840m  Time: 6974.5 (0.0)#....#.......##a) +1 dagger#...##.........Cast: Ensorcelled Hibernation#...##........#-Star ...$..##......#.##.............#x   Erica (constriction, invisible)#.....##......#o   orc warrior (polearm, ally target)#.....# ......#oo 2 orc wizards#..:...(slightly transparent, 3/3 spells usable)  You fail to use your ability.  Your shadow fades away.The shooting star hits the orc warrior!  The orc warrior is heavily wounded. _The orc warrior is knocked back..... #........<....#.##  Salticid the Slicer  . ..###........o...##  Spriggan of Dithmenos *****. .#####...oOch<..o.o#...#  Health: 49/49 ======================== ............x.......#  Magic: 24/26 ======================-- ## ##.....v..o..###.  AC: 5Str: 3  ##..#...°°..†.#  EV: 26Int: 17 #..##...°°.>..#  SH: 0Dex: 23 #...#...°.....#  XL: 10 Next: 19% Place: Dungeon:10 #...@)........#  Noise: ---------  Time: 6974.5 (0.0) #....#.......##  a) +1 dagger #...##.........  Cast: Ensorcelled Hibernation #...##........#  -Star  ...$..##......#.  ##.............#  x   Erica (constriction, invisible) #.....##......#  o  chm orc warrior (polearm, ally target) #.....# ......#  oo 2 orc wizards #..:...The orc warrior is heavily wounded. _The orc warrior is knocked back.  Aiming: Aphotic Marionette (26% risk of failure)  Press: ? - help, Dir - move targetAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of flight  (slightly transparent, 3/3 spells usable)Pch}....#........<....#.##Salticid the Slicer...###........o...##Spriggan of Dithmenos *****..#####...o..o.o#...#Health: 49/49 ========================............x.......#Magic: 24/26 ======================--## ##.....v..o..###.AC: 5Str: 3 ##..#...°°..†.#EV: 26Int: 17#..##...°°.>..#SH: 0Dex: 23#...#...°.....#XL: 10 Next: 19% Place: Dungeon:10#...@)........#Noise: ---------  Time:chQ;49m 6974.5 (0.0)#....#.......##a) +1 dagger#...##.........Cast: Ensorcelled Hibernation#...##........#-Star ...$..##......#.##.............#o   orc warrior (polearm, ally target)#.....##......#oo 2 orc wizards#.....# ......#x   Erica (constriction, invisible, distr…)#..:... _The orc warrior is knocked back.  Aiming: Aphotic Marionette (26% risk of failure)  Press: ? - help, Dir - move targetAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of flight  (slightly transparent, 3/3 spells usable)  You grasp Erica's shadow with your own and put on a performance!*°°°°Aiming: Aphotic Marionette Pch![m(26% risk of failure)  Press: ? - help, Dir - move targetAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of flight  (slightly transparent, 3/3 spells usable)  You grasp Erica's shadow with your own and put on a performance!  Erica stares at the orc wizard and mumbles some strange words.QchMS o°°°°°The bolt of poison hits the orc wizard!*°°°°°Qchp °°°°(1 slow)  Erica stares at the orc wizard and mumbles some strange words.  The orc wizard seems to slow down.  Erica mumbles some strange words.You fade into invisibility!QchS  Erica's shadow slips away and your performance ends.  The shooting star hits the orc warrior!.v)°°°°x   Erica (constriction, invisible, unabl…)oounable to see you, 1 s…)Qch  You kill the orc warrior!....°xo...o.....19-----215.5 (1Invis Qch° _Erica says, "The claw is nothing compared to the sucker!" _You now have 19/26 mp.Rch^### ##.###.........#.# ...#........<....#.## ..###.o...## #####........o#...# ..........°xo.......#Rch_## ##........o..###.##..#.......†.# #..##......>..# #...#@.# #....). #....#.......## #...##...  #...##........#...$..##......#.##.............# #.....##......##.....# ......#RchRchK°o.Rch36.1 (0.6 _Rch 8°RchRch F..#####..# .# ### ##.###.........#.# .#........<....#.## .###....## #####.........#...# Rchz F..........°xo.......### ##.......o...###.##..#.......†.# #..##.@....>..# #...#..# #....). #....#.## #...##. #...##..#Rchާ (...$..##......#.##.......#.....##Rchh Rchw Rch .).xoRch X20=----7Rchf Rch r _Erica says, "I'm so much better than you."Sch} ......#### ..#####..# #.# ### ##.###.........#.# .#........<....#.## .###...## #####.........#...# ...........)........#Schū## ##.....xoo...###.##..#..@....†.# #..##......>..# #...#..# #....). #....#.###...##.  #...##..#...$..###..##.......Sch(Sch G.oSch /=7.3SchSchR _Erica completely misses you.Tch4S3  You hit Erica.Tch^.o-8 (0.5TchE _Erica is lightly wounded.TchX U  You miss Erica.  Erica is lightly wounded.TchZ /=8.3Tchg Tchwj _The orc wizard closely misses you. Erica closely misses you.Uch,w . You catch the helpless Erica completely off-guard!  You perforate Erica like a sieve!!!=-8 _Erica is severely wounded.Uch  You hit Erica.  Erica is severely wounded.ooUch e..=9.3Uchܠ  Uch Uch +_Erica closely misses you.Uchw Vchdp  You hit Erica. Your peck misses Erica.8VchjVchlZ _Erica is severely wounded.Vchp,7  You catch the helpless Erica completely off-guard!  You perforate Erica like a sieve!!!o).oo 2 orc wizards (unable to see you, 1 s…)VchYx 37-80.3 _You kill Erica!VchgVchkk _Your Evocations skill increases to level 4!Wch8*##....[# ......#### ..#####..# .# ### ##.###.........#.# #........<....#.## .###...## #####.........#...# Wch;...........)o.......### ##.....@.o...###.##..#.......†.# #..##......>..# #...#..# #....).##....#.## #...##.. #...##..#...$..###..Wchm@WchO:o.WchRK-9 (0.6 _WchYWch]  Things that are here: _a +2 scimitar of flaming; a ring of flightXcht |#..#.....#...# ##....[# ......#### ..#####..# .# ## ##.###.........#.# #........<....#.## .###...## #####.........#...# ...........@oo......###...).....###.Xchz ##..#.......†.# #..##......>..# #...##....). #....#.###...##.. #...##..#Xch XchB 9o.XchF 1=1.5Invis Xch Xch.  _You flicker for a moment.Things that are here: _a +0 glaive; a +0 chain mail; an orc corpseYch!.#.....#...# ..[.# #####.# #####..# ##..#  ##.###.#.# #.<....#.## ..###.## .#####......o..#...# .Ych>#<)@o......# ## ##.....).....###. ##..#.......†.# #..##......>..# #....).# #..#.. Ych0Ych:2.2.1 _Ych;Ych>Ych  You hit the orc wizard but do no damage.Your peck misses the orc wizard.The orc wizard is severely wounded.Ych 2=6 (0.5Ych YchĹ _The orc wizard completely misses you. The orc wizard misses you.Zch́<  You hit the orc wizard.Zch/-3.1ZchqZchc _The orc wizard is severely wounded.Zch  You completely miss the orc wizard.The orc wizard is severely wounded.Zch I==6Zch Zch X _The orc wizard closely misses you.Zch; Zch ZchYou hit the orc wizard.Zch."Zch#)Zch#\   orc wizard (unable to see you, slowZch$ )[ch[ch 4.1[ch[ch [cha[ch*_You kill the orc wizard![ch[ch  You strike the helpless orc wizard from behind!  You stick the orc wizard like a pincushion!!!.)[ch}8-6Ensorcelled Hibernation [ch~[chN _You kill the orc wizard![ch28[chA7-[chtG[chIH _No target in view!\ch/ ##..[........# .#####.######..# .# ## ##.#\ch(0#.# #........<....#.## ..###............#######......)..#...#..........).)......### ##.....)@....###. \ch0#.......†.#  #..##......>..# #...#.........# #....\ch1).# #....### #...##... #...##.#...$..###..\ch@\chSM\chP,5.2 (0.6 _\ch^\chNa\ch<.##.[.#.#####.#.#####..# ##..#\ch# ##.###.#.# #........<....#.## ..###.## .#####......)..#...# .).)......#\chuG ## ##.....@.....###. ##..#.......†.# #..##......>..# #...#\ch.#  #....).#  #....#.## #...##.. #...##.#  ...$..##......#..\ch;\ch%8\chx\ch,9  o - a ring of flight\ch4X2=6.8 (1\ch6>\ch@\ _You see here a +2 scimitar of flaming.]ch8  p - a +2 scimitar of flamingYou flicker back into view.]chA/  --more--^ch4^chA 70 _^ch+^ch^chJ#..#.....#...# ##....[# ......#### ..#####..# .# ## ##.###.........#.# #........<....#.## .###............## #####......)..#...# ...........@.)......###.........###.##..#.......†.# #..##......>..# #...##....).##....#.###...##.. #...##..#^chS^chRc,8.4 (0.6^chn^chr  Things that are here: _a +0 glaive; a +0 chain mail; an orc corpse_ch7 _ch9 _ch/= _ch>K _chS : __ch\ _ch] 9=_cha _chj a3=_chl _chp _chy _ch #............#.....#...#Salticid the Slicer ##...........j[........#Spriggan of Dithmenos *****. .........#####.........#Health: 49/49 ======================== ..#####..# ##..........#Magic: 23/26 =====================--- ## ##.###.........#.#AC: 5Str: 3 #........<....#.##EV: 26Int: 17..###............##SH: 0Dex: 23.#####......)..#...#_ch0 XL: 10 Next: 38% Place: Dungeon:10...........@.)......#Noise: ---------  Time: 6991.4 (3.0)## ##...........###.a) +1 dagger##..#.......†.#Cast: Ensorcelled Hibernation #..##......>..#-Star #...#.........##....)........#j   gnoll (polearm, wandering)#....#.......###...##.........#...##........# _You see here a +2 scimitar of flaming.  p - a +2 scimitar of flaming _You flicker back into view.Things that are here: _a +0 glaive; a +0 chain mail; an orc corpseA gnoll comes into view. It is wielding a +0 spear._chx /  --more--`chc=Ensorcelled Hibernation`ch(w`ch[: 2.4 (4 _`chO`ch֑`chމM..###.### #..#.j...# ##....j[.......###### ..#####..# ##..# ## ##.###.........#.# #........<....#.##  ..##.......# .#####....@.)..#..`ch ...........).)......### ##...........###.#...†#..##......>..#j   gnoll sergeant (polearm, wandering)....##........`ch p - a +2 scimitar of flaming _You flicker back into view.  Things that are here: _a +0 glaive; a +0 chain mail; an orc corpseA gnoll sergeant comes into view. It is wielding a +1 heavy spear.`ch/  --more--achej 3.0 (0.6 _cchLn...##...#..# .#....###.###.# ..#.j...#...# .##.....j[.#........#####.# ...#####..# ##...# ### ##.###.........#. #........<....# ..###...@........## .#####......)..#...# ...........).)......### ##...........###. ##..#.......†.# #..##>..# #...#.# #....)..# #...cch|.###  A gnoll comes into view. It is wielding a +0 halberd.  --more--cch,cch& Njj..[jj)j 2 gnolls (polearms, wandering) 6 _cch cch cch3 cch4 cch F _Unknown command.dch ##...##.# . .......##...#..#jj.###.###.j#j....###.....[jdch g.......##### ...#####..# ##.. ### ##.###.........#.# #.......@<....#.##  ..##.......# .#####......)..# ...........).)......### ##...........###.#...†.#>jj 4 gnolls (3 polearms, wandering)...#.).dch\ n  2 gnolls come into view.dch# /  --more--echk`echYb2 4.2 _echGkechqechΟ ech echܫ ech F _Unknown command.gch Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice5% 2 b - Confusing TouchHexes4%3  c - Tukima's DanceHexes4%3  d - GloomHexes/Necromancy 9% 3 Select a spell to cast [?] help[Esc] exitjch# jchHA..............##...##.# .Salticid the Slicer .................##...#..#Spriggan of Dithmenos *****. .#...........jj.###.###.#Health: 49/49 ======================== .#...........j#j....#...#Magic: 23/26 =====================--- .##............[j.......#AC: 5Str: 3 ..........#####.........#EV: 26Int: 17 ...#####..# ##..........#SH: 0Dex: 23 ### ##.###.........#.#XL: 10 Next: 38% Place: Dungeon:10#.......@<....#.##Noise: ---------  Time: 6994.2 (0.0).jchD[40m.###............##a) +1 dagger.#####......)..#...#Cast: Ensorcelled Hibernation...........).)......#-Star ## ##...........###.##..#.......†.#j   gnoll sergeant (polearm)#..##......>..#jjjj 4 gnolls (3 polearms, wandering)#...#.........##....)........# _A gnoll comes into view. It is wielding a +0 halberd. _Unknown command. _2 gnolls come into view. _Unknown command.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...............##...##.# .Salticid the Slicer ............chF49m.....##...#..#Spriggan of Dithmenos *****. .#...........jj.###.###.#Health: 49/49 ======================== .#...........j#j....#...#Magic: 23/26 =====================--- .##............[j.......#AC: 5Str: 3 ..........#####.........#EV: 26Int: 17 ...#####..# ##..........#SH: 0Dex: 23 ### ##.###.........#.#XL: 10 Next: 38% Place: Dungeon:10#.......@<....#.##Noise: ---------  Time: 6994.2 (0.0)..###............##a) +1 dagger.#####......jch*In[30m)..#...#Cast: Ensorcelled Hibernation...........).)......#-Star ## ##...........###.##..#.......†.#j   gnoll sergeant (polearm)#..##......>..#jjjj 4 gnolls (3 polearms, wandering)#...#.........##....)........# _A gnoll comes into view. It is wielding a +0 halberd. _Unknown command. _2 gnolls come into view. _Unknown command.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jch#`..............##...##.# .  Salticid the Slicer .................##...#..#  Spriggan of Dithmenos *****. .#...........jj.###.###.#  Health: 49/49 ======================== .#...........j#j....#...#  Magic: 20/26 ==================------ .##............[j.......#  AC: 5Str: 3 jchb..........#####.*.......#  EV: 26Int: 17 ...#####..# ##..*.......#  SH: 0Dex: 23 ### ##.###...*.....#.#  XL: 10 Next: 38% Place: Dungeon:10 #.......@<....#.##  Noise: ---------  Time: 6994.2 (0.0) ..###............##  a) +1 dagger .#####......)..#...#  Cast: Ensorcelled Hibernation ...........).)......#  -Star  ## ##...........###.  ##..#.......†.# jchrc  j   gnoll sergeant (polearm) #..##......>..#  jjjj 4 gnolls (3 polearms, wandering) #...#.........#  #....)........# Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear, wearing a +0 scale mail and  wearing a +0 kite shield (chance to affect: 55%)jchd..............##...##.# .Salticid the Slicer .................##...#..#Spriggan of Dithmenos *****. .#...........jj.###.###.#Health: 49/49 ======================== .#...........j#j....#...#Magic: 20/26 ==================------ .##............[*.......#AC: 5Str: 3 ..........#####.........#EV: 26Int: 17 ...#####..# ##..........#SH: 0Dex: 23 ### ##.###.........#.#XL: 10 Next: 38% Place: Dungeon:10#.......@<....#.##Noise: ---------  Time: 6994.2 (0.0)..chg3m###............##a) +1 dagger.#####......)..#...#Cast: Ensorcelled Hibernation...........).)......#-Star ## ##...........###.##..#.......†.#j   gnoll sergeant (polearm)#..##......>..#jjjj 4 gnolls (3 polearms, wandering)#...#.........##....)........#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear, wearing a +0 scale mail and  wearing a +0 kite shield (chance to affect: 55%)jchЛally target)(   +1 heavy spear (polearm, minion)jch:(j@, 1 …)@   shadowjch Ponfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +1 heavy spear, wearing a +0 scale mail and  wearing a +0 kite shield (chance to affect: 55%)  The +1 heavy spear dances into the air!jchT:*kch[ *slow, ally target)Your shadow gestures at the gnoll while chanting.kch;L*3 wandering,kchzVj2kcht  The gnoll sergeant seems to slow down. The gnoll seems to slow down. x2  A gnoll comes into view. It is wielding a +0 club.  --more--kch kch .jj.#.j[jkch jjj21 distracted,kch 6 ==5.2 (1 kch _kch+ kch: v _You now have 20/26 mp.kch kch kch^ kch: F _Unknown command.och ##.#........... #...##...##.# . .......##...#..# ..#..jj###.###.# ...#.(...#...###.....j[j.#........#####.j.# ....#####..# ##..........# .### ##.###..@...@..#. . #........<....# ..###............## .#####......)..#...# ...........).)......### ##...........###. ##..#.......†.# #..##>..# #...#.#chH  Your +1 heavy spear hits the gnoll sergeant from afar.  The gnoll hits your +1 heavy spear with a +0 halberd!.j).j.ochj.j)j3 slow, 1 all@   shadowochB--8 (0.6och och_och9_Your +1 heavy spear falls from the air.ochochoch8--ochochF _Unknown command.och# ochz och/ och3 F _Unknown command.pch2q  You hit the gnoll sergeant but do no damage.pchpchj.jj 5 gnolls (3 polearms, 3 slow, 1 apchZ1=6.3 (0.5pch.pch< _The gnoll sergeant is lightly wounded.pch4K  The gnoll sergeant blocks your attack.pch) @. , ally target))The gnoll sergeant is lightly wounded.pch+-=8pch9pch<H _Your shadow hits the gnoll sergeant with a dagger!qch'qch6-qch53qch5F _Unknown command.qch~  You barely miss the gnoll. Your peck misses the gnoll.qch .jThe gnoll sergeant misses you. The gnoll barely misses your shadow.qchU7-7.3qch\qch[ _The gnoll hits you with a +0 flail. The gnoll closely misses your shadow. _You take 2 damage, and have 47/49 hp.schTK Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Shadowslip4 MP, 3 HP, Piety-, Instant 3%  b - Aphotic Marionette5 MP, Piety-24% c - Primordial Nightfall8 MP, Piety----67% [?] toggle between ability selection and description.tch2 tchC #............#.#...........Salticid the Slicer #..............##...##.# .Spriggan of Dithmenos *****. ..................##...#..#Health: 47/49 =======================- ..#.............j###.###.#Magic: 21/26 ===================----- ..#............#.)...#...#AC: 5tchC Str: 3 ..##...........jjj.......#EV: 26Int: 17 ...........#####@........#SH: 0tchD xDex: 23 ....#####..# ##jj........#XL: 10 Next: 38% Place: Dungeon:10 .### ##.###..@......#.#Noise: =--------  Time: 6997.3 (0.0) tchG .#........<....#.##a) +1 dagger..###............##Cast: Ensorcelled Hibernation.#####......)..#...#-Star ...........).)......### ##...........###.j   gnoll sergeant (slow, ally target)##..#.......†.#jjjjj 5 gnolls (3 polearms, 3 slow)#..##......>..#@   shadow#...#.........# _Your shadow hits the gnoll sergeant with a dagger! _Unknown command.You barely miss the gnoll. Your peck misses the gnoll.The gnoll sergeant misses you. The gnoll barely misses your shadow. _The gnoll hits you with a +0 flail. The gnoll closely misses your shadow. _You take 2 damage, and have 47/49 hp.tchk ^#............#.#...........Salticid the Slicer #..............##...##.# .Spriggan of Dithmenos *****. tchm ..................##...#..#Health: 47/49 =======================- ..#.............j###.###.#Magic: 21/26 ===================----- ..#............#.)...#...#AC: 5Str: 3 ..##...........jjj.......#EV: 26Int: 17 ...........#####@........#SH: 0tch0o )Dex: 23 ....#####..# ##jj........#XL: 10 Next: 38% Place: Dungeon:10 .### ##.###..@......#.#Noise: =--------  Time: 6997.3 (0.0) .#........<....#.##a) +1 dagger..###............##Cast: Ensorcelled Hibernation.#####......)..#...#tchnq #-Star ...........).)......### ##...........###.j   gnoll sergeant (slow, ally target)##..#.......†.#jjjjj 5 gnolls (3 polearms, 3 slow)#..##......>..#@   shadow#...#.........#You barely miss the gnoll. Your peck misses the gnoll.The gnoll sergeant misses you. The gnoll barely misses your shadow. _The gnoll hits you with a +0 flail. The gnoll closely misses your shadow. _You take 2 damage, and have 47/49 hp.Activating: Shadowslip (3% risk of failure)  Press: ? - help, Dir - look around, f - activateuchްU.##..........#.### ####Salticid the Slicer ..#.......<......####.>.##.uch$Spriggan of Dithmenos *****. #............#.#...........Health: 47/49 =======================- #..............##...##.# .Magic: 21/26 ===================----- ..................##...#..#AC: 5uchStr: 3 ..#.............j###.###.#EV: 26Int: 17 ..#............#.)...#...#SH: 0Dex: 23 uch..##...........jjj.......#XL: 10 Next: 38% Place: Dungeon:10 ...........#####@........#Noise: =--------  Time: 6997.3 (0.0) ....#####..# ##jj........#a) +1 dagger .### ##.###..@......#.#Cast: Ensorcelled Hibernation .#........<....#.##-Star ..###............##.#####......)..#...#j   gnoll sergeant (distracted, slow, all…)...........).)......#jjjjj 5 gnolls (3 polearms, distracted, …)## ##...........###.@   shadow##..#.......†.# _The gnoll hits you with a +0 flail. The uchgnoll closely misses your shadow. _You take 2 damage, and have 47/49 hp.Activating: Shadowslip (3% risk of failure)  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  The gnoll sergeant turns its attention towards your shadow.uch64--17----uchU  Activating: Shadowslip (3% risk of failure)  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  The gnoll sergeant turns its attention towards your shadow.  The gnoll turns its attention towards your shadow. x5 _You take 3 damage, and have 44/49 hp. You now have 17/26 mp.vchƑ vch3 vch .vch jvch7 vch vch -vchf 8 (0.5vch vch  vch vch ,_You barely miss the gnoll.vchN wch |  You hit the gnoll.  The gnoll is lightly wounded.=8.3wch wch݂wchm_The gnoll misses you. The gnoll closely misses your shadow.wch9wch &ally targ _The gnoll misses you. The gnoll closely misses your shadow.  You hit the gnoll.  The gnoll is moderately wounded.The gnoll sergeant is no longer moving slowly.no longer moving slowly. The gnoll misses you.  sergeant complet8wch3 wch R _The gnoll barely misses you.xchYw  You completely miss the gnoll. You peck the gnoll.xcho  The gnoll is moderately wounded.Your shadow hits the gnoll with a dagger!xch} @).) 4 gnolls (2 polearms, 1 unaware, 3You kill the gnoll!xch/k5=-----9.3xchïxch xch=_The gnoll misses you.{ch distracted, 1You barely miss the gnoll. The gnoll is no longer moving slowly. x2  The gnoll sergeant completely misses you.{ch7%8{ch>{chS _The gnoll misses your shadow.{ch= {chS t .#j@unaware)You closely miss the gnoll.Your shadow hits the gnoll with a dagger!  The gnoll misses your shadow. The gnoll closely misses your shadow.{chU *7000.3{chN] {ch_ V _The gnoll completely misses you.|ch !  You hit the gnoll but do no damage. You peck the gnoll, but do no damage.The gnoll is heavily wounded.The gnoll sergeant turns its attention back to you.|ch_ j[jjjjjjjjj1 ally target|ch O)-8|ch |ch C _The gnoll turns its attention back to you. x4~chR E.<......####.>.##....#.#........... ...##...##.# . ...##...#..# #~ch5..###.###.# #......#j@...#...# #.....)[j.......# ........#####.j.# #####..# ##jj@.# ### ##.###.........#.#  #........<....#.# ..###............#####......)..##...........).)......# ## ##...........###.  ##..#.......†.# #..##......>.#~ch2~ch~ch  The gnoll attacks as it pursues you! The gnoll barely misses you.~ch).j.j~ch+=8==1.4 (0.6~ch;~ch?>p _The gnoll attacks as it pursues you! The gnoll misses you.ch  You hit the gnoll.  The gnoll is severely wounded.chQ.jch{\38----9 (0.5ch\&chq) _The gnoll sergeant hits you!  You take 7 damage, and have 38/49 hp.80% health threshold reached.ch2/  --more--chE*<>.##. ...#...... .....##...##.# . ........##...#..# .......###.###.# ...#.@...#...# .)[j.......# ##j........#  ##.j@j......#  ##.###..j......#.#  #........<....#.##  ..###............##  .#####......)..#...#  .....).)......#  ## ##...........###.  ##..#.......†.#  >..# ch_<>.##. ...#...... .....##...##.# . ........##...#..# chb.......###.###.# ...#.@...#...# .)[j.......# ##j........#  ##.j@j......#  ##.###..j......#.#  #........<....#.##  ..###............##  .#####......)..#. .....).)......#  chc## ##...........###.  ##..#.......†.#  >ch%g/ _chchHchchF _Unknown command.ch (...#.#........... .##...##.# . ....##...#..# ####.###.# #.....#.@...#...# #..)[j.......# ..#####j..# #####..# ##.j.jch {# ## ##.###..j.@....#.#  #........<....#.#..###.............#####......)..#...# ...........).)......### ##...........###.  ##..#.......†.# ch #..##......>..# #...#...#ch ch ch   The gnoll attacks as it pursues you! The gnoll misses you.ch ...jj.jch. g9=---2.5 (0.6ch ch p _The gnoll attacks as it pursues you! The gnoll misses you.ch?..##...##.# .......##...#..# #......###.###.# ....#.@...#..#..)[..... ..#####..j#####..# ##.jj ## ##.###...j.....#.# #........#..###............##.####.)..#..............).)...## ##...........### ##..#.......†.# ..#>.....) .hBmjjjThe gnoll completely misses you. The gnoll attacks as it pursues you!5--3.1chS  _The gnoll hits you from afar with a +0 halberd.  There is a stone staircase leading up here. _You take 4 damage, and have 35/49 hp.ch4....##...#..# .#......###.### .#...#.@...#...# .##..)[........# ..#####...######..# ##.jjj......# ### ##.###...jj....#.# ch_#........<....#.## ..###....#######......)..#...#..........).)......### ##...........###. #.......†. #..##......>..# #...#.........# #....).# #....###chUchU))chhI=-7chchM _Your shadow fades away.ch##.### ..#.#.)...#...# ..##.)[........# ...#####...######..# ##.jjj......# .### ##.###...jj....#.# . #........<....#.## ..###............#######..@...)..#...#..........).)......### .##...........###. ##..#.......†.#  #..##......>..# #...#.........# #....).# #....###ch^[17;9H #...##...ch$ ...jjj.jj-4.3ch!V.##.)...#...#.##.)[........#..#####...######..# ##....#ch!r### ##.###.jjj.j...#.# .. #.......j<....#.## ..###............##.#####......)..#...#.......@..).)......###..##...........###.ch"! ##..#.......†.#  #..##......>..# #...#.........# #....).# #....## #...##ch#x... #...###ch'ch\(ch)ch5xj..jjch8%9chDchFch&+.##.)[........#..#####...######..# ##....#### ##.###.jjj.....#.#. #.......jj....#.## .  ..###............##..#####......)..#...#..........).)......#ch,-##..##..@........###. ##..#.......†.#  #..##......>..# #...#.........# #....).# #....## #...##... #...###...$..###..ch/ch0chZ..jj--5.5chG c.##.)[.#chH [.#####...#.#####..# ##....#.### ##.###...j.....#.#. #.....jjjj....#.##  .# ..###.##chaI .#####......)..#...#.).)......# ##..##.@.........###. ##..#.......†.# #..##......>..# #...#.#ch+J U #....)..# #....#.## #...##. #...##..# chK u ...$..##......#..chN chO chQ chKR ch _ K...jjjch_ chgb /66.1chSm ch8o ch..#####.######..# ##....#### ##.###...#.#. #.......jj....#.##  . # ..###.jjj........## ...#####......)..#...#chU ............).)......# ##..##...........###. ##.@#.......†.#  #..##......>..# #...#.........# #....)........# #....#.......## #...##......... #...##........#...$..##......#..##.......#chFch1ch•f.jjchU9=7chchch% Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b - Confusing TouchHexes4%3  c + Tukima's DanceHexes4% 3  d - GloomHexes/Necromancy 9% 3 Select a spell to cast [?] help[Esc] exitch > ...............#####.........#Salticid the Slicer ........#####..# ##..........#Spriggan of Dithmenos *****. .....### ##.###.........#.#Health: 36/49 =================------- .....#........j....#.##Magic: 19/26 =================-------.# ..###.jjj........## AC: 5Str: 3 ...#####..j...)..#...# EV: 26Int: 17............).)......# SH: 0Dex: 23##..##...........###.XL: 10 Next: 38% Place: Dungeon:10##.@#.......†.#Noise: ---------  Time:hH 7m 7006.7 (0.0)#..##......>..#a) +1 dagger#...#.........#Cast: Ensorcelled Hibernation#....)........#-Star #....#.......###...##.........j   gnoll sergeant#...##........#jjjj 4 gnolls (2 polearms)...$..##......#..##.............# _The gnoll hits you from afar with a +0 halberd.  There is a stone staircase leading up here. _You take 4 damage, and have 35/49 hp. _Your shadow fades away.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells................#####.........#Salticid the Slicer ........#####..# ##..........#Spriggan of Dithmenos *****. .....### ##.###......hL 40m...#.#Health: 36/49 =================------- .....#........j....#.##Magic: 19/26 =================-------.# ..###.jjj........## AC: 5Str: 3 ...#####..j...)..#...# EV: 26Int: 17............).)......# SH: 0Dex: 23##..##...........###.XL: 10 Next: 38% Place: Dungeon:10##.@#.......†.#Noise: ---------  Time: 7006.7 (0.0)#..##......>..#a) +1 dagger#...#.........#Cast: Ensorcelled Hibernation#....)........#chO [40m-Star #....#.......###...##.........j   gnoll sergeant#...##........#jjjj 4 gnolls (2 polearms)...$..##......#..##.............# _The gnoll hits you from afar with a +0 halberd.  There is a stone staircase leading up here. _You take 4 damage, and have 35/49 hp. _Your shadow fades away.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch..#  a) +1 dagger #...#.........#  Cast: Ensorcelled Hibernation #....)........#  -Star  #....#.......##  #...##.........  j   gnoll sergeant #...##........#  jjjj 4 gnolls (2 polearms) ...$..##......#..  ##.............# _Your shadow fades away.Casting: hxV m7mTukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 64%)chH...............#####.........#Salticid the Slicer ........#####..# ##..........#Spriggan of Dithmenos *****. .....### ##.###.........#.#Health: 36/49 =================------- .....#........j....#.##Magic: 16/26 ==============----------.# ..###.j*j........## AC: 5Str: 3 ...#####..j...)..#...# EV: 26Int: 17............).)......# SH: 0Dex: 23##..##...........###.XL: 10 Next: 38% Place: Dungeon:10##.@#.......†.#Noise: ---------  Time:ch3 7006.7 (0.0)#..##......>..#a) +1 dagger#...#.........#Cast: Ensorcelled Hibernation#....)........#-Star #....#.......###...##.........j   gnoll sergeant#...##........#jjjj 4 gnolls (2 polearms)...$..##......#..##.............# _Your shadow fades away.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 64%)ch1, 1 ally target)(   +0 halberd (polearm, minion)ch)2 ch33 Casting: Tukima's Dance (dangerous; 4% risk of failure)ch5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (chance to affect: 64%)  The +0 halberd dances into the air!ch8chEchF(chG..chH3jj.ch|IjchTJchwLchVM==ch-N 7.7 (1chWch\ ch] ch^9_The gnoll barely misses your +0 halberd. cha_H_You now have 16/26 mp.ch`ch ch  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%chX 2  b - Confusing TouchHexes4%3  c + Tukima's DanceHexes4% 3  d - Gloomch Hexes/Necromancy 9% 3 Select a spell to cast [?] help[Esc] exitch ch ...............#####.........#Salticid the Slicer ........#####..# ##..........#Spriggan of Dithmenos *****. .....### ##.###.........#.#Health: 36/49 =================------- .....#.......(j....#.##ch gMagic: 16/26 ==============----------.# ..###...j........## AC: 5Str: 3 ...#####jj....)..#...# EV: 26Int: 17.........j..).)......# SH: 0Dex: 23chz R##..##...........###.XL: 10 Next: 38% Place: Dungeon:10##.@#.......†.#Noise: ==-------  Time: 7007.7 (0.0)#..##......>..#a) +1 dagger#...#.........#Cast: Ensorcelled Hibernationch p#....)........#-Star #....#.......###...##.........j   gnoll sergeant#...##........#jjjj 4 gnolls (1 polearm, 1 ally target)...$..##......#..(   +0 halberd (polearm, minion)##.............#Aim: a gnoll, wielding a +0 halberd (chance to affect: 64%)  The +0 halberd dances into the air! _The gnoll barely misses your +0 halberd. _You now have 16/26 mp.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch2& ...............#####.........#Salticid the Slicer ch' e........#####..# ##..........#Spriggan of Dithmenos *****. .....### ##.###.........#.#Health: 36/49 =================------- .....#.......(j....#.##Magic: 16/26 ==============----------.# ..###...j........## AC: 5ch' %Str: 3 ...#####jj....)..#...# EV: 26Int: 17.........j..).)......# SH: 0Dex: 23##..##...........###.XL: 10 Next: 38% Place: Dungeon:10ch( [##.@#.......†.#Noise: ==-------  Time: 7007.7 (0.0)#..##......>..#a) +1 dagger#...#.........#Cast: Ensorcelled Hibernation#....)........#-Star #....#.......###...##.........ch+ kj   gnoll sergeant#...##........#jjjj 4 gnolls (1 polearm, 1 ally target)...$..##......#..(   +0 halberd (polearm, minion)##.............#Aim: a gnoll, wielding a +0 halberd (chance to affect: 64%)  The +0 halberd dances into the air! _The gnoll barely misses your +0 halberd. _You now have 16/26 mp.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch9F 1...............#####.........#  Salticid the Slicer ........#####..# ##..........#  Spriggan of Dithmenos *****. .....### ##.###.........#.#  Health: 36/49 =================------- ..... #.......(j....#.##  Magic: 13/26 ============------------  . # ..###...j........##  AC: 5Str: 3  ...#####jj....)..#...#  EV: 26Int: 17 .......*.j..).)......#  SH: 0chG Dex: 23 ##..##.*.........###.  XL: 10 Next: 38% Place: Dungeon:10 ##.@#.......†.#  Noise: ==-------  Time: 7007.7 (0.0) #..##......>..#  a) +1 dagger #...#.........#  Cast: Ensorcelled Hibernation #....)........#  -Star  #....#.......##  chH #...##.........  j   gnoll sergeant #...##........#  jjjj 4 gnolls (1 polearm, 1 ally target) ...$..##......#..  (   +0 halberd (polearm, minion) ##.............# _You now have 16/26 mp.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 64%)ch...............#####.........#Salticid the Slicer ........#####..# ##..........#Spriggan of Dithmenos *****. .....### ##.###.........#.#Health: 36/49 =================------- .....#.......(j....#.##chMagic: 13/26 ============------------.# ..###...j........## AC: 5Str: 3 ...#####*j....)..#...# EV: 26Int: 17.........j..).)......# SH: 0Dex: 23##..##...........###.XL: 10 Next: 38% Place: Dungeon:10##.@#.......†.#Noise: ==-------  Time: 7007.7 (0.0)#..##......>..#a) +1 dagger#...#.........#chE<Cast: Ensorcelled Hibernation#....)........#-Star #....#.......###...##.........j   gnoll sergeant#...##........#jjjj 4 gnolls (1 polearm, 1 ally target)...$..##......#..(   +0 halberd (polearm, minion)##.............# _You now have 16/26 mp.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 64%)chchchz  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (chance to affect: 64%)  The gnoll struggles to resist.  The gnoll hits your +0 halberd with a +0 club.ch{ )j...jj.j)ch 2-8.7 (1ch.ch _Your +0 halberd falls from the air. _You now have 13/26 mp.ch chxo Your spells (cast)TypechFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b - Confusing TouchHexes4%3  c + Tukima's DanceHexeschH4% 3 d - GloomHexes/Necromancy9%3 Select a spell to cast [?] help[Esc] exitchpch#chAB...............#####.........#Salticid the Slicer ........#####..# ##..........#Spriggan of Dithmenos *****. .....### ##.###.........#.#Health: 36/49 =================------- .....chz#.......)j....#.##Magic: 13/26 ============------------.# ..###..j.........## AC: 5Str: 3 ...#####......)..#...# EV: 26Int: 17.......jj...).)......# SH: 0Dex: 23##..##..j........###.XL: 10 Next: 38% Place: Dungeon:10##.@#.......†.#chQ)Noise: =--------  Time: 7008.7 (0.0)#..##......>..#a) +1 dagger#...#.........#Cast: Ensorcelled Hibernation#....)........#ch8-Star #....#.......###...##.........j   gnoll sergeant#...##........#jjjj 4 gnolls (1 polearm)...$..##......#..##.............#The gnoll struggles to resist.  The gnoll hits your +0 halberd with a +0 club. ch_Your +0 halberd falls from the air. _You now have 13/26 mp.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chM ...............#####.........#Salticid the Slicer ........#####..# ##..........#Spriggan of Dithmenos *****. .....### ##.###.........#.#ch^IHealth: 36/49 =================------- .....#.......)j....#.##Magic: 13/26 ============------------.# ..###..j.........## AC: 5Str: 3 ...#####......)..#...# EV: 26Int: 17ch.......jj...).)......# SH: 0Dex: 23##..##..j........###.XL: 10 Next: 38% Place: Dungeon:10##.@#.......†.#Noise: =--------  Time: 7008.7 (0.0)#..##......>..#a) +1 dagger#...#.........#Cast: Ensorcelled Hibernationcho#....)........#-Star #....#.......###...##.........j   gnoll sergeant#...##........#jjjj 4 gnolls (1 polearm)...$..##......#..##.............#ch-The gnoll struggles to resist.  The gnoll hits your +0 halberd with a +0 club. _Your +0 halberd falls from the air. _You now have 13/26 mp.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch1>...............#####.........#  Salticid the Slicer ........#####..# ##..........#  Spriggan of Dithmenos *****. .....### ##.###.........#.#  Health: 36/49 =================------- ch2M..... #.......)j....#.##  Magic: 10/26 =========---------------  . # ..###..j.........##  AC: 5Str: 3  ...#####......)..#...#  EV: 26Int: 17 .......jj...).)......#  SH: 0Dex: 23 ##..##.*j........###.  XL: 10 Next: 38% Place: Dungeon:10 ##.@#.......†.#  Noise: =--------  Time: 7008.7 (0.0) ch3#..##......>..#  a) +1 dagger #...#.........#  Cast: Ensorcelled Hibernation #....)........#  -Star  #....#.......##  #...##.........  j   gnoll sergeant #...##........#  jjjj 4 gnolls (1 polearm) chp6a...$..##......#..  ##.............# _You now have 13/26 mp.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 64%)ch...............#####.........#Salticid the Slicer ........#####..# ##..........#Spriggan of Dithmenos *****. .....### ##.###.........#.#Health: 36/49 =================------- .....#.......)j....#.##Magic: 10/26 =========---------------.# ..###..j.........## AC: 5Str: 3 ...#####......)..#...# EV: 26chInt: 17.......*j...).)......# SH: 0Dex: 23##..##..j........###.XL: 10 Next: 38% Place: Dungeon:10##.@#.......†.#Noise: =--------  Time: 7008.7 (0.0)#..##......>..#a) +1 dagger#...#.........#Cast: Ensorcelled Hibernation#....)........#-Star #....#.......###...##.........j   gnoll sergeant#...##........#jjjj 4 gnolls (1 polearm)...$..##......#..##.............# _You now have 13/26 mp.Casting: Tukima's Dance (chdangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 64%)chcha(ch),ch~*chA7<.jj..jjch)8ch9X7=9.7 (1chBchGBConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure) chUH6 Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 64%) _The gnoll struggles to resist. The gnoll completely misses you. _You now have 10/26 mp.ch= Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b - Confusing TouchHexes4%3  c + Tukima's DanceHexes4% 3 d - GloomHexes/Necromancy9%3 Select a spell to cast [?] help[Esc] exitchF# ...............#####.........#Salticid the Slicer ........#####..# ##..........#Spriggan of Dithmenos *****. .....### ##.###.........#.#Health: 37/49 ==================------ .....#.......)<....#.##Magic: 10/26 =========---------------.# ..###...j........## AC: 5Str: 3 ...#####.j....)..#...# EV: 26Int: 17............).)......# SH: 0Dex: 23##..##jjj........###.XL: 10 Next: 38% Place: Dungeon:10##.@#.......†.#Noise: =-------- ch( [m Time: 7009.7 (0.0)#..##......>..#a) +1 dagger#...#.........#Cast: Ensorcelled Hibernation#....)........#-Star #....#.......###...##.........j   gnoll sergeant#...##........#jjjj 4 gnolls (1 polearm)...$..##......#..##.............#Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 64%) _The gnoll struggles to resist. The gnoll completely misses you. _You now have 10/26 mp.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells................#####.........#Salticid the Slicer ........#####..# ##..........#Spriggan of Dithmenos *****. .....### ch+ ##.###.........#.#Health: 37/49 ==================------ .....#.......)<....#.##Magic: 10/26 =========---------------.# ..###...j........## AC: 5Str: 3 ...#####.j....)..#...# EV: 26Int: 17............).)......# SH: 0Dex: 23##..##jjj........###.XL: 10 Next: 38% Place: Dungeon:10##.@#.......†.#Noise: =--------  Time: 7009.7 (0.0)#..##......>..#a) +1 dagger#...#.........#Cast: Ensorcelled Hibernationh]/ 4H#....)........#-Star #....#.......###...##.........j   gnoll sergeant#...##........#jjjj 4 gnolls (1 polearm)...$..##......#..##.............#Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 64%) _The gnoll struggles to resist. The gnoll completely misses you. _You now have 10/26 mp.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chN $chXS v...............#####.........#  Salticid the Slicer ch;T ........#####..# ##..........#  Spriggan of Dithmenos *****. chU .....### ##.###.........#.#  Health: 37/49 ==================------ chV %..... #.......)<....#.##  Magic: 7/26======------------------  . # ..###...j........##  AC: 5Str: 3  chX ...#####.j....)..#...#  EV: 26Int: 17 ............).)......#  SH: 0Dex: 23 ##..##jjj........###.  XL: 10 Next: 38% Place: Dungeon:10 ##.@#.......†.#  Noise: =--------  Time: 7009.7 (0.0) #..##......>..#  a) +1 dagger #...#.........#  Cast: Ensorcelled Hibernation #....)........#  -Star chZ  #....#.......##  #...##.........  j   gnoll sergeant #...##........#  jjjj 4 gnolls (1 polearm) ...$..##......#..  ##.............# chU] _You now have 10/26 mp.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 64%)chnL...............#####.........#Salticid the Slicer ........#####..# ##..........#Spriggan of Dithmenos *****. ch[.....### ##.###.........#.#Health: 37/49 ==================------ .....#.......)<....#.##Magic: 7/26======------------------.# ..###...j........## AC: 5Str: 3 ...#####.j....)..#...# EV: 26Int: 17............).)......# SH: 0Dex: 23##..##*jj........###.ch|XL: 10 Next: 38% Place: Dungeon:10##.@#.......†.#Noise: =--------  Time: 7009.7 (0.0)#..##......>..#a) +1 dagger#...#.........#Cast: Ensorcelled Hibernation#....)........#-Star #....#.......###...##.........j   gnoll sergeant#...##........#jjjj 4 gnolls (1 polearm)...$..##......#..##.............# _You now have 10/26 mp.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: h$A49ma gnoll, wielding a +0 flail (chance to affect: 64%)chl0, 1 ally target)(   +0 flail (minion)ch_ch`chpM..jjjchHq(Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (chance to affect: 64%)  chsThe +0 flail dances into the air! The gnoll closely misses you.10.7 (1chp|ch _The gnoll misses you. The gnoll completely misses you. _You now have 7/26 mp.chX  You hit the gnoll. Your peck misses the gnoll.The gnoll is lightly wounded.ch,ch .@.jjj@   shadowch?Your shadow hits the gnoll with a dagger!ch^,1.2 (0.5chTchV _The gnoll completely misses you.ch 7  You hit the gnoll.chN .(ally target) 3 gnolls (1 polearm)You kill the gnoll!ch 5-8=7chOch _The gnoll hits you from afar with a +0 spear. _You take 2 damage, and have 35/49 hp.chd  The gnoll sergeant blocks your attack. Your peck misses the gnoll sergeant.chzch]chnj..(jjjch֢.chI'2.2ch chTi _The gnoll sergeant is moderately wounded.ch  The gnoll sergeant blocks your attack.  The gnoll sergeant is moderately wounded.Your +0 flail hits the gnoll sergeant but does no damage.chx %7ch ch K _The gnoll misses you.chEE  You barely miss the gnoll sergeant.The gnoll sergeant is moderately wounded.chyS .  2 The gnoll sergeant hits you but does no damage.chU U6-3.2chN_ chHb Z _The gnoll hits your +0 flail. Your +0 flail hits the gnoll sergeant!chFX  You hit the gnoll sergeant but do no damage.You peck the gnoll sergeant.  The gnoll sergeant is severely wounded.ch#\A=7chBqi _The gnoll closely misses you.chxThe gnoll sergeant is severely wounded. _The gnoll closely misses you.barely miss the gnoll sergeant. The gnoll sergeant blocks your attack.  The gnoll sergeant is severely wounded.Your +0 flail hits the gnoll sergeant but does no damage.  The gnoll sergeant hits your +0 flail!chych/.j@   shadowch'4.2chchW _Your +0 flail falls from the air.ch  You hit the gnoll sergeant but do no damage.Your peck misses the gnoll sergeant.The gnoll sergeant is severely wounded.ch .  Your shadow fades away.chq%7ch|chS _The gnoll closely misses you.chs -@, 1 ally target)@   shadow  Your shadow fades away. _The gnoll closely misses you.  You hit the gnoll. You peck the gnoll.  The gnoll is moderately wounded.barely misses the gnoll.  The gnoll sergeant hits you but does no damage.ch '5.2chchS _The gnoll closely misses you.chU  You hit the gnoll.  The gnoll is severely wounded.chV %7ch] ch_ V _The gnoll completely misses you.chh  You hit the gnoll but do no damage.ch  The gnoll is severely wounded.Your shadow hits the gnoll with a dagger.ch )(ally target)   gnoll (polearm)You kill the gnoll!ch96.2 _The gnoll sergeant completely misses you.chn ##....)[.......#####....#####..# ##.........### ##.###..... ..... #.......)<....#.## .## ..###............#chf....#####......)..#.......@.....).)......###..##@jj........###.##..#j......†##......>#......).........#.......##.....j 2 gnolls (1 polearm) #...# ...$..##..ch%e  The gnoll completely misses you.ch,'k7=9=ch7(#8 (0.6ch2ch7 _The gnoll sergeant hits you but does no damage.  Things that are here: _a +0 flail; a gnoll corpsechA#..#.)...#...# ##...)[..# ......#####...# ..#####..# ##....# ### ##.###.........#.# .... #.......)<....#.##  .ch~## ..###............## ....#####......)..#...# .......@@....).)......###..##)jj........###.##..#j......†.# #..##......>..# #...#.........##....)........# #....#.......## #...##......... chO #...##..#ch3&Aj.ch+6-7.4 _ch6ch8chW |  You hit the gnoll but do no damage. You peck the gnoll.chL  The gnoll is severely wounded.Your shadow barely misses the gnoll. The gnoll misses you..@j.@, 1 ally target)ch2=9 (0.5ch%chA\ _The gnoll sergeant closely misses you.chVf  You hit the gnoll.-8.4ch"XchZY _The gnoll is almost dead.choX 7  You hit the gnoll.chn c )(ally target)chp    gnollYou kill the gnoll!chV [===9chϻ  _The gnoll sergeant misses you. The gnoll barely misses you.chchQ @. (ally target)You hit the gnoll but do no damage. You peck the gnoll, but do no damage.9.4ch#"U _Your shadow hits the gnoll with a dagger!ch  You hit the gnoll.  The gnoll is almost dead.ch%9chchV _The gnoll sergeant misses you. The gnoll completely misses you.chul  You hit the gnoll but do no damage. Your peck misses the gnoll.chwm88-20.4chvchxY _The gnoll is almost dead.chJ7  You hit the gnoll.chvUchjs ).@ (ally target)@   shadow  You kill the gnoll!Your shadow hits the gnoll sergeant with a dagger.ch -=9chq _The gnoll sergeant barely misses you.chI @  You hit the gnoll sergeant.chY] [@   shadowchT| * 10/26=41-1.4Ensorcelled Hibernation _You kill the gnoll sergeant!che ch k _Your Evocations skill increases to level 5!cho chX 7-ch{ ch7 H _No target in view!chgchBchch(ch($ _ch.chU:ch;ch@ch_ch`cha9ch.b=chbchfchtchychzchq{=ch|chch2 chch"_Your shadow fades away.chzchch-1ch׊=ch|chSchEchV40=chchgch4chLchchchbchfchX9=ch^chchb 51=chf L2=ch_ chchchchchOch ch0'ch'chx,chr2chK3?2=cha4(=ch7ch<ch=S3=chBchzHchKIch^LchQchoRK3=chBVch[ch\ch_chfchf9=chHjchpchw&14ch{chchU4=chchschKchch֘chchmchAch7K5=ch9chcẖM5=chchgch>ch2ch5,chbchchU6=chOch\O=chchch@M6=chchchdK7=chSchchOchch,chVch9=chqch chche8=7=chcho,chch%,ch(ch.,chX1ch6ch!7g9==ch7:ch?1 _HP restored.chC@M8=chxCchH,chSMchR,chUVchZ9=ch[ch_chechh2=ch%ichun;9cho(=ch]rch%xchxch|ch6,chch8,chchfO=chchx:20ch(=ch ch),chTchY,chch,ch/ch.ch9=chchJchK1=chch,ch!ch,chJchW,chvchchy9=chchchK2=chzchJ ,chch,chMch,ch!chr&ch'9=ch+chB193ch1(=ch4chG:,ch=chB,ch FchuLch)MchOch VO=ch[chbchcK4=chgch^l,chqchvchwch.zch,chchch9=chEch95chC(=chche,chEch;,chөchnchchhch8ch9=ch chchK6=ch@ch4 _Magic restored.chchch chchch,chch&ch9=ch*ch=,chch >ch chz _Your orb has finished recharging its magic.ch3chch"ch]',ch*-ch1ch{6ch7ch:ch?ch"F,chIchLchRch^chh.#.......<......####.>.##.Salticid the Slicer ............#.#...........Spriggan of Dithmenos *****. ..............##...##.# .Health: 49/49 ======================== chii.................##...#..#Magic: 26/26 ======================== .#.......W......###.###.#AC: 5Str: 3 .#............#.)...#...#EV: 26Int: 17 .##...........)[........#SH: 0Dex: 23 chi..........#####.........#XL: 10 Next: 41% Place: Dungeon:10 ...#####..# ##..@.......#Noise: ---------  Time: 7109.8 (88.4) ### ##.###.........#.#a) +1 dagger#.......)<....#.##Cast: Ensorcelled Hibernation chl## ..###............##....#####......)..#...#.........)...).)......#W   wraith (wandering)##..##)[)........###.##..#.......†.##..##......>..# _No target in view! _Your shadow fades away. _HP restored. _Magic restored. _Your orb has finished recharging its magic.A wraith comes into view.chbu/  --more--ch`ch 10.4 (89.0 __Your shadow fades away.HPMagic restored. _Your orb has finished recharging its magic. _Health restored: 49; MP restored: 26ch #.....#.#........... #......##...##.# ..........##...#..##.W......###.###.#......#.)...#...# ..##....)[........# ...#####...######..# ##....# .### ##.###..#.# . #.......)<....#.#### ..###............## ....#####......)..#...# .........)...).)......# ##..##)[)........###.ch u ##..#.......†. #..##......>..# #...#.........#ch" chK* 81.0 (0.6) _ch7 ch: ch #...##...##.# .....##...#..# #..#W......###.###.#......#.)...#...#.##.)[........#..ch #####...######..# ##....#### ##.###...#.# .. #.....@.)<....#.## ## ...###............## ....#####......)..#...# .........)...).)..ch ....# ##..##)[)........###. ##..#.......†. #..##......>..# #...#.........# #....).#ch ch) &6ch). cho4 chVisible Items/Features (select to target/travel, [!] to examine) Items  a - ([) a +0 chain mailb - ()) a +0 club  c - ()) a +0 dagger  d - ()) a +0 dagger  e - ()) a +0 flail  f - ()) a +0 glaive  g - ()) a +0 halberd  h - ([) a +0 kite shieldi - ([) a +0 robe  j - ([) a +0 robe  k - ([) a +0 scale maill - ()) a +0 spear  m - ()) a +1 heavy spear  n - (†) a gnoll corpse  o - (†) a gnoll corpse  p - (†) a howler monkey corpse  q - (†) an orc corpse  r - (†) an orc corpse  s - (†) an orc corpse  t - ([) a ring mail Features [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch`M?  a - ([) a +0 chain mail  b - ()) a +0 club  c - ()dagger  de - ()flail  f - ()) a +0 glaive  ghalberd  h - ([kite shield  i - ([) a +0 robe  j  k - ([) a +0 scale mail  l - ()) a +0 spear  m - ()) a +1 heavy spear  n - (†) a gnoll corpse  o - (†) a gnoll corpsep - (†) a howler monkey corpse  q - (†) an orcrst - ([) a ring mail Features  u - (<) a stone staircase leading up (not visited)50%ch ##..............##...##.# .Salticid the Slicer #..................##...#..#Spriggan of Dithmenos *****. #..#.......W......###.###.#Health: 49/49 ======================== ...#............#.)...#...#Magic: 26/26 ======================== ...##...........)[........#AC: 5Str: 3 ............#####.........#EV: 26Int: 17 .....#####..# ##..........#SH: 0Dex: 23 ..### ##.###.........#.#XL: 10 Next: 41% Place: Dungeon:10 ..#.....@.)<....#.##Noise: ---------  Time: 7111.6 (ch0 0.0)## ...###............##a) +1 dagger....#####......)..#...#Cast: Ensorcelled Hibernation .........)...).)......###..##)[)........###.##..#.......†.##..##......>..##...#.........##....)........# _Your shadow fades away. _HP restored. _Magic restored. _Your orb has finished recharging its magic. _A wraith comes into view. _Health restored: 49; MP restored: 26ch9 Qch ....##...#..# ..#W......###.###.# ..#.....#.)...#...# #)[........# ..#####..# #####..# ##....# ### ##.###.........#.#  #.......)<....#.# ## ...###..@............#####......)..#...# .........)...).)......# ##..##)[)........###. ##..#.......†.##..##......>ch_ [40m..##...#...##....)##....#.##2.2 (0.6ch##...#..# #.W......###.###.# #.#.)...#...# ##.)[.# #####...# #####..# ##....# ### ##.###.chS#.#  #.)<....#.## ## ...###.## ....#####......)..#...# .........)...).)......# ##..##)[)........###. #..##..#. chbchi&8chKchch ch  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes1% 2b - Sublimation of BloodNecromancy11%2  c - Magic DartConjuration16%1  d - SandblastEarth16%1  e - ShockConjuration/Air16%1  f - Lesser BeckoningTranslocation24% 2  g - AnguishHexes/Necromancy30% 4  h - Summon Ice BeastIce/Summoning36% 3  i - SwiftnessAir43% 3  j - Volatile BlastmotesFire/Translocation43% 3  k - Summon Mana ViperHexes/Summoning77% 5  l - Yara's Violent UnravellingHexes/Alchemy77% 5  m - Passage of GolubriaTranslocation83% 4  n - PetrifyAlchemy/Earth83% 4  o - Alistair's IntoxicationAlchemy99% 5  p - FireballConjuration/Fire99% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitchchchu.................##...#..#Salticid the Slicer .#.......W......###.###.#Spriggan of Dithmenos *****. .#............#.)...#...#Health: 49/49 ======================== .##...........)[........#Magic: 26/26 ======================== ..........#####.........#AC: 5Str: 3 ch^...#####..# ##..........#EV: 26Int: 17 ### ##.###.........#.#SH: 0Dex: 23#.......)<....#.##XL: 10 Next: 41% Place: Dungeon:10## ...###...@........##Noise: ---------  Time: 7112.8 (0.0)....#####......)..#...#a) +1 dagger.........)...).)......#Cast: Ensorcelled Hibernation ##..##)[)........###.##..#.......†.##..##......>..##...#.........##....h?30m)........##....#.......## _Your shadow fades away. _HP restored. _Magic restored. _Your orb has finished recharging its magic. _A wraith comes into view. _Health restored: 49; MP restored: 26chHP restored. _Magic restored. _Your orb has finished recharging its magic.A wraith comes into view. _Health restored: 49; MP restored: 26  Okay, then.chNchch. _chJ##...##.# . ........##...#. #.W......###.###.# #...#.)...#...# ##...)[..ch¨# ......#####...# ..#####..# ##....# ## ##.###.........#.#  #.......)@....#.## ## ...###............## ....#####......)..#...# .........)...).)......###..##)[)........###.##..#.......†.##..##......>..##...##....).#chch43.4 (0.6 _chscha _There is a stone staircase leading up here.chch ch< chch$ch4ch5$4.4 (1.0 chW6 _chAch-ch.ch/ ch0 ch1#########ch2 ch4..........ch5 ch6ch7 ch8 ch:...... chR; ch=u# #...# ch? chS@v#...###...## chA 9chC .....O.@...# chD chE ...chF-# chIG chH8...........# ch'I ch\J`.......!...#chK chL6.....##....+chLw ##### #....# chMO   two-headed ogre (asleep)chN chO/#...#chQ"#chR ch=S #chTC...# chU ch(XchYchbchh-5.1 (1.7ch?ch _You climb upwards.  Found 2 purple potions. _There is a stone staircase leading down here.chch"% ch8%Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice5% 2 b - Confusing TouchHexesch-4%3  c + Tukima's DanceHexes4% 3 d - GloomHexes/Necromancy9%3 Select a spell to cast [?] help[Esc] exitch/ Salticid the SlicerSpriggan of Dithmenos *****.##########Health: 49/49 ========================..........Magic: 26/26 ========================.......AC: 5Str: 3 ......EV: 26Int: 17# #...#SH: 0Dex: 23#...###...##XL: 10 Next: 41% Place: Dungeon:9.....O.@...#Noise: ---------  Time: 7115.1 (0.0)...........#a) +1 dagger...........#Cast: Ensorcelled Hibernation .......!...#.....##....+##### #....#O   two-headed ogre (asleep)#...###...# _There is a stone staircase leading up here. _YouchT  climb upwards.  Found 2 purple potions. _There is a stone staircase leading down here.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Salticid the SlicerSpriggan of Dithmenos *****.##########Health: 49/49 ========================ch ..........Magic: 26/26 ========================.......AC: 5Str: 3 ......EV: 26Int: 17# #...#SH: 0Dex: 23#...###...##XL: 10 Next: 41% Place: Dungeon:9.....O.@...#Noise: ---------  Time: 7115.1 (0.0)...........#a) +1 dagger...........#Cast: Ensorcelled Hibernation .......!...#.....##....+##### #....#O   two-headed ogre (asleep)#...###...# _There is a stone staircase leading up here. _You climb upwards.  Found 2 purple potions. _There is a stone staircase leading down here.  Casting: Tukima's Dance hx 49m(dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You climb upwards.  Found 2 purple potions. _There is a stone staircase leading down here.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ch6 ch) ch  ch _ch ch##+############............. .......# #...# #...###.@.## .....O.>...# .# ....#.......!...#.....##....+ ##### #....##...##...#7 (0.6 _ch)chch Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice5% 2 b - Confusing TouchHexes4%3  c + Tukima's DanceHexes4% 3  d - GloomchOHexes/Necromancy 9% 3 Select a spell to cast [?] help[Esc] exitchchSalticid the SlicerSpriggan of Dithmenos *****.Health: 49/49 ========================##+############Magic: 26/26 ========================...............AC: 5Str: 3 ...........EV: 26Int: 17.......SH: 0Dex: 23# #...#XL: 10 Next: 41% Place: Dungeon:9#...###.@.##Noise: ---------  Time: 7115.7 (0.0).....O.>...#a) +1 dagger...........#Cast: Ensorcelled Hibernation ...........#.......!...#.....##....+O   two-headed ogre (asleep)##### #....##h37m...###...# _There is a stone staircase leading down here.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Salticid the SlicerSpriggan of Dithmenos *****.Health: 49/49 ========================##+############Magic: 26/26 ========================...............AC: 5Str: 3 ...........EV: 26Int: 17.......SH: 0Dex: 23# #...#XL: 10 Next: 41% Place: Dungeon:9#...###.@.##Noise: ---------  Time: 7115.7 (0.0).h9;49m....O.>...#a) +1 dagger...........#Cast: Ensorcelled Hibernation ...........#.......!...#.....##....+O   two-headed ogre (asleep)##### #....##...###...# _There is a stone staircase leading down here.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Salticid the Slicer  Spriggan of Dithmenos *****.  Health: 49/49 ======================== ##+############ chZ  Magic: 23/26 =====================--- ...............  AC: 5Str: 3  ...........  EV: 26Int: 17 .......  SH: 0Dex: 23 # #...# XL: 10 Next: 41% Place: Dungeon:9 #...###*@.##  Noise: ---------  Time: 7115.7 (0.0) .....O*>...#  a) +1 dagger ...........#  Cast: Ensorcelled Hibernation  ...........#  .......!...#  .....##....+  O  ch two-headed ogre (asleep) ##### #....#  #...##  #...#Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (asleep, chance to affect: 37%)chKSalticid the SlicerSpriggan of Dithmenos *****.Health: 49/49 ========================##+############Magic: 23/26 =====================---...............AC: 5Str: 3 ...........EV: 26Int: 17.......SH: 0Dex: 23# #...#XL: 10 Next: 41% Place: Dungeon:9#...###.@.##Noise: ---------  Time: 7115.7 (0.0).....*.>...#a) +1 dagger...........#Cast: Ensorcelled Hibernation ...........#.......!...#ch OP.....##....+O   two-headed ogre (asleep)##### #....##...###...#Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (asleep, chance to affect: 37%)chOlly target)(   +0 giant spiked club (minion)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (asleep, chance to affect: 37%)  The +0 giant spiked club dances into the air!chJ  The two-headed ogre shouts in stereo!ch!v.Ov(==6.7 (1Ensorcelled Hibernation-Star chchJ _Your orb unleashes a flurry of shooting stars! _You now have 23/26 mp.chh ##+#############............. ...............# #v.@# #...###...## ......Ov...# .....(.....# ....#.......!...# chi .....##....+ ##### #....##...#chj chr ○vThe shooting star hits the two-headed ogre!ch L  The two-headed ogre is lightly wounded.ch °vO.°ch¤ 5--7.3 (0.6ch̪ B°°ch5 : _The two-headed ogre is knocked back.ch&##+#############................ .............# #°..# ...###v.@##.....O.°...#...(.....#..!##....+##### #....# #...#  °○vO° Your +0 giant spiked club hits the two-headed ogre!  The shooting star hits the two-headed ogre!!chN  The two-headed ogre is severely wounded.°°°.O--9ch°ch°chKch% chch,_The two-headed ogre is knocked back.chǀ##+#############.............. ............... #°.@# #...###°..##...°.O...#(...!...#.....##....+##### #....#ch&q°°°(.ch 8.5chch°ch °ch °chch=ch# ##+#############.. .......@........ #...###°..###..# #...###°..## .....°(O...# ...........# ...........# .......!...# .....##....+##### #....#.°9.1ch%°ch_&ch(ch ###+#############.. ................. #...###...###..# #...###°..## .....°(O...# ...........# ...........# .......!...# .....##....+.7chp ch r _Your +0 giant spiked club barely misses the two-headed ogre.ch #+#...#...###...###..# #...###...##.....°(O...#............#............# .......!...#  .....##....+.((ally target)chY (   +0 giant spiked club (minion)20.3ch Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b - Confusing TouchHexes4%3  c + Tukima's DanceHexes4% 3  d - GloomHexes/Necromancy 9% 3 Select a spell to cast [?] help[Esc] exitchP Salticid the SlicerSpriggan of Dithmenos *****.Health: 49/49 ========================Magic: 23/26 =====================---AC: 5Str: 3 EV: 26Int: 17####+#############SH: 0Dex: 23..................XL: 10 Next: 41% Place: Dungeon:9.......@..........Noise: ---------  Time: 7120.3 (0.0)..................a) +1 dagger##...###...###..#Cast: Ensorcelled Hibernation#...###...##-Star ......°.O...#........(...#O   two-headed ogre (ally target)............#(   +0chg  giant spiked club (minion).......!...#.....##....+The shooting star hits the two-headed ogre!!  The two-headed ogre is severely wounded. _The two-headed ogre is knocked back. _Your +0 giant spiked club barely misses the two-headed ogre.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Salticid the SlicerSpriggan of Dithmenos *****.Health: 49/49 ========================Magic: 23/26 =====================---AC: 5Str: 3 EV: 26Int: 17####+#############SH: 0Dex: 23..................XL: 10 Next: 41% Place: Dungeon:9.......@..........Noise: ---------  Time: 7120.3 (0.0)..................a) +1 dagger##...###...###h 7m..#Cast: Ensorcelled Hibernation#...###...##-Star ......°.O...#........(...#O   two-headed ogre (ally target)............#(   +0 giant spiked club (minion).......!...#.....##....+The shooting star hits the two-headed ogre!!  The two-headed ogre is severely wounded. _The two-headed ogre is knocked back. _Your +0 giant spiked club barely misses the two-headed ogre.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Salticid the Slicer  Spriggan of Dithmenos *****.  Health: 49/49 ========================  Magic: 20/26 ==================------hȓ 5;33H  AC: 5Str: 3   EV: 26Int: 17 ####+#############  SH: 0Dex: 23 ..................  XL: 10 Next: 41% Place: Dungeon:9 .......@..........  Noise: ---------  Time: 7120.3 (0.0) .......*..........  a) +1 dagger ##...###*..###..#  Cast: Ensorcelled Hibernation #...###*..##  -Star  ......°.O...#  ........(...#  O   two-headed ogre (ally target)h 10m ............#  (   +0 giant spiked club (minion) .......!...#  .....##....+ Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (severely wounded, ally  target, chance to affect: 37%)chSalticid the SlicerSpriggan of Dithmenos *****.Health: 49/49 ========================Magic: 20/26 ==================------AC: 5Str: 3 EV: 26Int: 17####+#############SH: 0Dex: 23..................XL: 10 Next: 41% Place: Dungeon:9.......@..........Noise: ---------  Time: 7120.3 (0.0)..................a) +1 dagger##...###...###..#Cast: Ensorcelled Hibernation#...###...##-Star ......°.*...#........(...#O   two-headed ogre (ally target)............#(   +0 giant spikechLsd club (minion).......!...#.....##....+Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (severely wounded, ally  target, chance to affect: 37%)chSch]@chTAchH[O(.ch`1==1.3 (1chchQF  Aim  Press: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding a +0 giant club (severely wounded, ally  target, chance to affect: 37%) ch#_The two-headed ogre resists with some effort. _You now have 21/26 mp.ch(  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b - Confusing TouchHexes4%3  c + Tukima's DanceHexes4% 3  d - GloomHexes/Necromancy 9% 3 Select a spell to cast [?] help[Esc] exitchx chހ Salticid the SlicerSpriggan of Dithmenos *****.Health: 49/49 ========================Magic: 21/26 ===================-----AC: 5Str: 3 EV: 26Int: 17####+#############SH: 0chƁ Dex: 23..................XL: 10 Next: 41% Place: Dungeon:9.......@..........Noise: =--------  Time: 7121.3 (0.0)..................a) +1 dagger##...###...###..#ch wCast: Ensorcelled Hibernation#...###O..##-Star ......°.(...#............#O   two-headed ogre (ally target)............#ch (   +0 giant spiked club (minion).......!...#.....##....+Aim: a two-headed ogre, wielding a +0 giant club (severely wounded, ally  target, chance to affect: 37%) _The two-headed ogre resists with some effort. ch _You now have 21/26 mp.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chߊ Salticid the SlicerSpriggan of Dithmenos *****.chNj )Health: 49/49 ========================Magic: 21/26 ===================-----AC: 5Str: 3 EV: 26Int: 17####+#############SH: 0chY Dex: 23..................XL: 10 Next: 41% Place: Dungeon:9.......@..........Noise: =--------  Time: 7121.3 (0.0)..................a) +1 dagger##...###...###..#Cast: Ensorcelled Hibernation#...###O..##-Star ......°.(...#............#O   two-headed ogre (ally target)............#(   +0 giant spiked club (minion).......!...#.....##....+Aim: a two-headed ogre, wielding a +0 giant club (severely wounded, ally  target, chance to affect: 37%) _The two-headed ogre resists with some effort. _You now have 21/26 mp.Casting: Tukima's Dance (dangerous; 4%h |37m risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch   Salticid the Slicerch \  Spriggan of Dithmenos *****.  Health: 49/49 ========================  Magic: 18/26 ================--------  AC: 5Str: 3   EV: 26Int: 17 ####+#############  SH: 0ch Dex: 23 ..................  XL: 10 Next: 41% Place: Dungeon:9 .......@..........  Noise: =--------  Time: 7121.3 (0.0) .......*..........  a) +1 dagger ##...###*..###..#  Cast: Ensorcelled Hibernation chͱ #...###O..##  -Star  ......°.(...#  ............#  O   two-headed ogre (ally target) ............#  (   +0 giant spiked club (minion) .......!...#  .....##....+ Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (severely wounded, ally  target, chance to affect: 37%)chzSalticid the SlicerSpriggan of Dithmenos *****.Health: 49/49 ========================Magic: 18/26 ================--------AC: 5Str: 3 EV: 26chTInt: 17####+#############SH: 0Dex: 23..................XL: 10 Next: 41% Place: Dungeon:9.......@..........Noise: =--------  Time: 7121.3 (0.0)..................a) +1 dagger##...###...###..#Cast: Ensorcelled Hibernation#...###*..##-Star ......°.(...#............#O   two-headed ogre (ally target)............#(   +0 giant spiked club (minion).......!...#.....##....+Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance chs[39;49m(dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (severely wounded, ally  target, chance to affect: 37%)chp( 2 dancing weaponschnAchnchpO(>(ch2=2.3 (1chch  Aim  Press: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding a +0 giant club (severely wounded, ally  target, chance to affect: 37%) _The +0 giant club dances into the air! _You now have 18/26 mp.ch ####+#############..................##...###O..###..# #...###(..##....°.>(..#.............!...#O. --9 (0.6ch I _Your +0 giant spiked club hits the two-headed ogre!ch4_#+#...O..##...###...###..#  #...###(..## ......°.>(..#..........#..........#  .!...#O.(.(.--3.5ch1chch ######+#############....................O...#.##...###(..###..# #...###.(.## ......°.>...#........#.........##.........!...# .....##....+.   +0 giant spiked club (minion)4.1ch(D#######+#############.....................O...##.##...###(..###..# #...###...## ......°.>...#........#.........###.........!...# #.......##....+ ##### #....#ch.O.(( 2 dancing weaponsch47chUchk|  You barely miss the two-headed ogre.The two-headed ogre is almost dead.Your shadow hits the two-headed ogre with a dagger!ch~,ch(.@.(( 2 dancing weapons (minion)@   shadowchu 56=5.2 (0.5 _You kill the two-headed ogre!chHTraining target 6.0 for Evocations reached!ch1/  --more--ch! Ensorcelled Hibernation  _Your Evocations skill increases to level 6!chJchTch`]chaF _Unknown command.ch~#######+#############.....................(.@(##.##..@###...###..#  #...###...## .......°.>......chq.......##.! ##....+#########....# #...#chW)   +0 giant clubchO b9=-8 (0.6chchqc _Your +0 giant spiked club falls from the air.chӣ  #######+#############.....................)........@(....##.##...###...###..#   ch ...........>................##!.....+...##...#chl chz (.(   +0 giant club (minion)ch A-6.4chԾ chg ch+b3chEdchgchpBchrk _Your +0 giant club falls from the air.ch!schuch zchz9=ch|ch ,chSchchL20=chchmchܐchHchЖchchchchÜchgchFch9=chchchMK1=ch>chͫchchchch chIJchmchchchdchֺ9=chchchK2=chchch3chchrchchbch,chch8ch9=chch.chK3=chdch,chch,chchl,ch.chYch9=chchpchK4=chRch`chchcchch$chch,chchO=chwch a5=ch ch^,ch1ch[chch|ch3,ch*chnO=ch ch#chK$K6=ch'&ch?*4 _Magic restored.ch*ch`-chN/,ch1ch84ch4ch6ch9ch9D=ch;ch?z _Your orb has finished recharging its magic.ch%A3chRchch,chy ,ch3chchch0chch chsch$chchchn _p - 5 purple potions (gained 2)ch!ch!ch"ch$ch[%ch%ch7ch8ch;ch|;ch;ch>ch@,chbBchE7 _You open the door.chCS.........)....................@...........##.##...###...###..##+##...###...###..###.  ...........>...#.......  ...............#......<  ...............#.......  ##.............#?..# #.......##....@...# 71.6 (45.2)##########....#.......  #...##...##..  #...# ...# +.... ...# #........# #.........#...##..... chZch`a.2.2 (45.8ch+l _Found a stone staircase leading up.  There is an open door here. _MP restored: 26chp _chq %..ch]r  .)........... .........@........... ##.##...###...###..#  chs #+##...###...###..### ...>...#.. .......#......< ...chs *......#........ ##......#@..#  #.......##....'...#  cht ##########....#....... #...##...##..$#...##...# ..cht +........# oo   orc wizard (asleep)#........##.........chTu 3#...##.....ch 4 0.0)  ch` lAn orc wizard comes into view. It is wielding a +0 dagger.ch /  --more--chwch+8 (0.6chch* _Found 8 gold pieces. chXy_You see here a scroll of teleportation.ch6^ chGd chj chl F _Unknown command.cho) @........... .. #.##...###...###..# ...+##...###...###..###.. ..........>...#............#......<. .....#........ #.....#?..# .##....'.@.# ##########....#........o #...##...##..$.#...##...# ..o+........# o#........# oo 2 orcs (asleep)#.........#...##.....   2 orcs come into view.chݗ/  --more--ch ch 3 3.4 _ch chD ch$chm,ch7\ _Unknown command.ch@. .. .##...###...###..# ... +##...###...###..###... .........>...#......... ....#......<. ...#........ .#?..# ### .##....'...##.....########....#..@.....o? #...##...##..$..#...##...# ..oo+........# o..#........##......... o   orc priest (asleep)#...##.....oo 2 orcs (asleep)### #....ch  An orc priest comes into view. It is wielding a +0 hand axe.ch/  --more--chӄch (4.0ch[e _Found a scroll of poison.ch]chgchNschnwF _Unknown command.ch @. .. ##...###...###..# ... ##...###...###..###... >...#......... ...#......<. ..#........ #?..# ####....'...##.....#....#.o?##...##...##..$..##...##...# ..oo#+........# o..##........# +###.. #...##..... o   orc wizard (asleep)### #.... oo 2 orcs (asleep)ch o.o6Ensorcelled Hibernation _chR|j@. .. ...###...###..# ... ...###...###..###... >...#......... #......<. ..#........ #?..# ###### ##....'...##.....# ....#.o?# ch|#...##...##..$o.# #...##...# ...o.# +........# ..o..##........# ###+###......... #...##..... ### #.... chLchb9o.ch(5.2chch͔chF ###...###..# ... ...###...###..###... ......>...#......... chDG ...#......<. #.. .#?..########chG ##....'...##.....# ######....#........o?#  #...##...##@.o..# chH #...##...##...o.# +........##..o..# #........#####+###.........#...#### #.... chO chP &8chV chX ch chv  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b - Confusing TouchHexes4%3  c + Tukima's DanceHexes4% 3 d - GloomHexes/Necromancy9%3 Select a spell to cast [?] help[Esc] exitch1chch...###...###..# ...Salticid the Slicer ...###...###..###...Spriggan of Dithmenos *****. ......>...#.........Health: 49/49 ======================== ..........#......<.Magic: 26/26 ======================== ..........#........AC: 5Str: 3 ..........#?..########EV: 26Int: 17 ....##....'...##.....#SH: 0Dex: 23 ######....#........o?#XL: 10 Next: 56% Place: Dungeon:9#...##...##@.o..#Noise: ---------  Time: 7175.8 (0.0)#...##...##...o.#a) +1 dagger+........##..o..#Cast: Ensorcelled Hibernation#........#####h 7m+###.........#...##.....o   orc priest### #....o   orc wizard (asleep)oo 2 orcs (asleep) _Unknown command.An orc priest comes into view. It is wielding a +0 hand axe. _Found a scroll of poison. _Unknown command.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch ...###...###..# ...Salticid the Slicer ...###...###..###...Spriggan of Dithmenos *****. ......>...#.........Health: 49/49 ======================== ..........#......<.Magic: 26/26 ======================== ..........#........AC: 5Str: 3 ..........#?..########EV: 26Int: 17 ....##....'...##.....#SH: 0Dex: 23 ######....#........o?#XL: 10 Next: 56% Place: Dungeon:9#...##...##@.o..#Noise: ---------  Time: 7175.8 (0.0)#...##...##...o.#a) +1 dagger+........##..o..#Cast: Ensorcelled Hibernation#........#####h7m+###.........#...##.....o   orc priest### #....o   orc wizard (asleep)oo 2 orcs (asleep) _Unknown command.An orc priest comes into view. It is wielding a +0 hand axe. _Found a scroll of poison. _Unknown command.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch-...###...###..# ...  Salticid the Slicer ...###...###..###...  Spriggan of Dithmenos *****. ......>...#.........  Health: 49/49 ======================== ..........#......<. Magic: 23/26 =====================--- ..........#........ AC: 5Str: 3 ..........#?..########  EV: 26Int: 17 ....##....'...##.....#  SH: 0Dex: 23 ######....#........o?#  XL: 10 Next: 56% Place: Dungeon:9 ch0#...##...##@.o..#  Noise: ---------  Time: 7175.8 (0.0) #...##...##.*.o.#  a) +1 dagger +........##..o..#  Cast: Ensorcelled Hibernation #........#####+##  #......... #...##..... o   orc priest ### #.... o   orc wizard (asleep)  oo 2 orcs (asleep)Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, chance  to affect: 55%)chZ=...###...###..# ...Salticid the Slicer ...###...###..###...Spriggan of Dithmenos *****. ......>...#.........chf[[Health: 49/49 ======================== ..........#......<.Magic: 23/26 =====================--- ..........#........AC: 5Str: 3 ..........#?..########ch?](EV: 26Int: 17 ....##....'...##.....#SH: 0Dex: 23 ######....#........o?#XL: 10 Next: 56% Place: Dungeon:9#...##...##@.o..#Noise: ---------  Time: 7175.8 (0.0)#...##...##...o.#a) +1 dagger+........##..*..#Cast: Ensorcelled Hibernation#........#####+###.........#...##.....o   orc priest### #....o   orc wizard (asleep)oo 2 orcs (asleep)Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch]Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, chance  to affect: 55%)chDoch@o(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, chance  to affect: 55%)  The orc wizard resists with significant effort.ch8*ch *slow, ally target)  Your shadow points at the orc priest and mumbles some strange words.chA,(slow)chpj  The orc priest seems to slow down. The orc wizard seems to slow down.chrchs  Your orb unleashes a flurry of shooting stars!  The shooting star hits the orc wizard!!chǎ)oo 2 orcs (asleep)@   shadow chochchIvvvo$v°chj=6.8 (1-Star ch*chv _You kill the orc wizard! _You now have 23/26 mp.chQchd ch chGEYou barely miss the orc priest. ch!chYvch52○vv.ch°ch chf:Your shadow barely misses the orc priest.ch<The shooting star hits the orc priest!chf ch? ch7The orc priest is severely wounded.ch5ch} ch chGThe orc priest is knocked back. The shooting star hits the orc priest!!ch}ch5 ○ch )ch°oo 2 orcs (asleep)@   shadow chI,chGcchcvchdH°°v.ch...#. #......<. #.. #?..## ##....'...##v....# ....#....°°v.o?# #...##...##.@@..# #...##...##°).o.# +.##..°..# #.#####+## #...##..... ### #.... .°v°°°v°.9 (0.6 _°°°°ch:###...###..###... ..>...#......... ...#......<. #.. #?..##########....'...##°v...# ####....#....°°°vo?# ch; #...##...##..@..# #...##...##°)@o.# +........##.....# #.#####+## #. ch<j#...#### #.... chDchMX  The orc shouts! x2  The orc misses you. The shooting star hits the orc!!ch^ °○v°°°v)o   orc (ch~ch°v°°°°och#S===8.5Ensorcelled Hibernationchμ°°°°°°chG _You kill the orc!ch ~  You hit the orc. You peck the orc.°...°v. --9.0 (0.5°°°°ch [ _The orc is heavily wounded.ch0f  You hit the orc but do no damage.chO8j  The orc is heavily wounded.ch"A.°°°°$v@ chvB@--5chBH^°°°chJy _Your shadow hits the orc with a dagger. The orc closely misses you.ch  You closely miss the orc. Your peck misses the orc.The orc is almost dead.The shooting star hits the orc!!°°°)@   shadow chD.°.°°chh>4=80.0Ensorcelled Hibernation °°° _You kill the orc!chrAi°°°chDchLc°°°chPH _No target in view!ch ch+ chy chw ch $ _chT ,ch ch ch ch$ ch+ ch ch ch 9=ch ch& \ _Your shadow fades away.ch K5=chu chN ch chd ch ,ch ch6 ,ch chk O=chW ch a6=ch chU ch chl" che% ,ch;' ch* ,ch[, ch/ ch&0 D=ch1 ch4 z _Your orb has finished recharging its magic.ch7 3ch: ch> ,ch? chD M _You now have 369 gold pieces (gained 8).chH 3chJ chN   Things that are here:  a +0 hand axe; a +0 ring mailchP chQ  _chR chQV ,ch...#..........# ........#......<...# ........#..........#y   killer bee (asleep) ........#...######## ..##....'...##.....# ####....#........).# -212.0 (32.0)  A killer bee comes into view.  --more--chPch$6 (32.6 _Found a stone staircase leading up. _MP restored: 26ch/ ###...# y..y.. ......<...  #..# ###############..#####.ch #.)...#.@...........#....... ###...###..###...###.... ###...###..###...## ###>...#..........##......<...# y 2 killer bchu ees (asleep)#..........#.....#...######## .##....'...##.....#chs s  A killer bee comes into view.chA /  --more--ch_ chc < 3.2 (0.6) _ch ch; ch'.. ####.###...#.y..y........<... #..# ###############..#####.) .@...........#......##.... ###...###..###...## ###>......<........# .......#...#######chY=Y8chߘ.. ... ####.y.###...###.y..y..y............<... #..# ###############.@#####.. ..) .@...........#......##.... cha###...###..###...## ####yy 4 killer bees (asleep)>......<.......chs  2 killer bees come into view.chţ/  --more--ch8;ch@3 4.4 _chGchJchp(ch0ch7ch~;F _Unknown command.ch X##.. #... ##### #.y.###...####..y..y..y....#.............#......<......+ #@.# +###############..#####.. ...#.......... ..).#... ..@...........#.......... .###...###..###...###.... .###...###..##### ####>...#..........#.#<...#5.0 _ch ch chVch;\ _Unknown command.ch;3 #. # #..  #... ##### ##.y.###...####y..y..y....#..#.......@......+ ##.<.###..##.## #+###############..#####....#...........).#.......... ...@...........#.......... ..###...###..###...###....###...###..###.## ####>...#..........#6chRh _A killer bee comes into view. _2 killer bees come into view.Unknown command. _Unknown command. _Found a stone staircase leading up.There is a stone staircase leading up here.chVC#.. .  #... ##### ##.y.###...###y..y..y#.......<......+ ##.<.###..##.## #+###############..#####...)....@...........#........##....###...###..###...#chYYC# ####chV_chc/6.2 _chpichkch?+ch3ch)<ch@F _Unknown command.chV  The helpless killer bee fails to defend itself.  You perforate the killer bee like a sieve!!!!ch3a5. 3chc 7 (0.5 _You kill the killer bee!Training target 4.0 for Fighting reached!chn/  --more--chq 8  Your Fighting skill increases to level 4!You need to enable at least one skill for training.chT/  --more--ch{chF  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   k - Spellcasting   4.0   3.5  +2           b - Staves   0.0   1.7  -3   l - Hexes   6.0   4.9  +2   c - Unarmed Combat   0.0   1.4  -2   m - Necromancy   2.0   3.6  -1  chΑ d - Throwing   0.0   1.0   0   n - Ice Magic   1.0   2.8  -2       o - Air Magic   0.0   1.2  -1   e - Short Blades  10.0  10.1  +1       f - Long Blades   4.6   1.4  -2   p - Invocations   5.0   6.0   0   g - Ranged Weapons   0.0   1.0   0   q - Evocations   6.0   4.2  +3       r - Shapeshifting   0.0 hÔ9m  0.7  +2   h - Armour   0.0   1.7  -3       i - Dodging  10.0   7.1  +3       j - Stealth   8.0   3.8  +5                                      You need to enable at least one skill.[?] Help[=] set a skill target  [hԖo3m/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetschr > j + Stealth 8.0chSTargetTarget--  --  --  --  --  --  --  --  cho--  --  --  --  --  --  chӺc--  --  --  --  a-z] set[-] clear selected targetcost|targetschY=[?25h[?0c0 chN, " ch3 [?25l[?1cch5 Q10.0  +5  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsdhfSalticid the SlicerSpriggan of Dithmenos *****.#.Health: 49/49 ========================#.Magic: 26/26 ========================#..AC: 5Str: 3 #... #####EV: 26Int: 17##.y.###...####SH: 0Dex: 23...y.....y....#XL: 10 Next: 58% Place: Dungeon:9.......@......#Noise: ---------  Time: 7216.7 (0.5).......<......+a) +1 dagger##.<.###..##.##Cast: Ensorcelled Hibernation #+###############..#####.. ...............#.......... ...)...........#..........yyy 3 killer bees (asleep) [dhk[34m...@...........#.......... ..###...###..###...###.... ..###...###..###...## ####The helpless killer bee fails to defend itself.  You perforate the killer bee like a sieve!!!! _You kill the killer bee!Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training.dhdhNdh. _dh#. #. #.. #... ##### ##.y.###...#### ...y.....y....# .# .<......+ ##.<.###..##.## +########..#####..#.).#.......... @.#..........###...###..###...###.... dhf(Q7.3 (0.6 _dh>  The helpless killer bee fails to defend itself.  You skewer the killer bee like a kebab!!!!dhD 5. 2dh^ 4608 (0.5dhd dhSg N _You kill the killer bee!dhs #. #. #.. #... ##### ##.y.###...####dht ...y.# .# .<......+ ##.<.###..##.## #+########..#####...#...........).#...........@.#.......... ..###...###..###...###.... ..###...###..###...## ####dhmdh -8.4 (0.6dh2&dhx(dh#. #. #.. #.. #... ######.y.###...####.y.#dhp.#.<......+#.<.###..##.## ##+########..#####...#...........).#...........@.#...........###...###..###...###.... ...###...###..###...## ####dhdhN(9.0dhdhb dh{ #... #... #... #... #...  #... ##### ####.y.###...####y.#..#.........<......+ ####.<.###..##.## ###+###############..#####....#....).#.........@...........#.......... #...###...###..###...###....6dhs #...... #..... #....: #.... #.... #...# #####.####.y.###...####.y.#.#.<......+.####.<.###..##.###+########..#####...#...........).#..........@.#.......... ##...###...###..###...###....dhudh )20.2dhVdh9 _Found a parchment of Kiss of Death.dh34  The helpless killer bee fails to defend itself.  You stick the killer bee like a pincushion!!!!dhqO  You kill the killer bee!Your shadow eviscerates the killer bee with a dagger!!!dhX .@†@   shadowdho 327 (0.5dh1u dh^w N _You kill the killer bee!dh@[.............:...  #...# ##### .####..@###...###@†.#.........<......+ .####.<.###..##.## ####+###############..#####...).. ......@...........#......dhdhd-1.3 (0.6dhi_ _Found a scale mail.dh!.>[...........:........$......... #..@# ##### .####...###...###.....@†...............#.........<......+dh .####.<.###..##.## ####+###############..#####....)dhdh&9dhwdhvQ _Found 14 gold pieces. Found a stone staircase leading down. dh##..#..#..#.#...>##.[##.# dhGW#..........##....:.....##.$..##...@......# #...######## .####...###...#### .....@†.............#..........<......+  .####.<.###..##.## ###+###############..#####.. dh dh(2.5 dh dh dh############..#..#..#..#...># #.[# #.# #..........# #....:.....# #.$..# #..........#  #...######## .####...###...####.....@†............# ..........<......+ .####.<.###..##.## ##+###############..#####..3.1 dhd` #############..#..#..#...>[....$ dh@e....... #...############...###...###...@†......#.........<......+ .####.<..## dho dhUz&7 dh dhQb  You pick up a parchment of Kiss of Death and begin reading... dhÓ+4.7 (1 dh̗ dhF _You add the spell Kiss of Death to your library. dh##############..#..#..#.. #.........># #.[# #...# #.# #.# #.$..# #...# #...######## .####...###...####.....@†..........#.........# ..........<+.####.<.###..##.## #+###############..#####.. dh dh1. dhA5.3 (0 dhM _Your shadow fades away. dh!############ ##..#..#..#.. #.># #.[.# #.# #.# #.# #.$..# #.# #...# ...............  dhp% dh1+&9 dh/ dh1 dh###### ##..#..#..#.. #.># #.[.# #. dhmh# #.# #.# #...# #.# #...# .####.......  dh6.57.5 (1 dh-U _You now have 383 gold pieces (gained 14). dhV  ###### ##..#..#..#.. #.># #.[.# #.# #.# # dhwW I.# #.# #.# #...# .####...###...#### ......†.#  .#   dh#X .<......+  .####.<.###..##.## +#..#####.. dh^  dhed +8.1 (0 dh*p  dh ############ ##..#..#..#.. #.># #.[.# #.# #.# dhŬ\ #.# #.# #.# #...#  .####...###...#### ......†.# ..... dhA7.# ..........<......+  .####.<.###..##.## #+#..#####.. dh dh(&7 dh dhd dh : # ##..#..#..#.. #.># #.[.# #.# #.# #.# #.# #.# #...# dh;f .####...###...####  ......†.# ........# ..........<......+ .####.<.###..##.## ##+#..#####.. dhG dh2T(9.3 dhE\ dh^ dh1############..#..#..#.. #.........># #.[..# #..# #.# #.# #.# #.# #...########.####...###...#### ......†..........# .........# ....<......+ .####.<.###..##.## ###+###############..#####.. .................#.......... dh+ dh &9 dh^4 dh7 ..#..#..#.. #.........># #.[..# #..# # dhМ q.# #.# #.# #.# #..@########.####...###...#### ......†..........# ...........# ...<......+ .####.<.###..##.## ####+###############..#####.. ..................#..........).#. dh  dh )30.5 dh  dh  dhjQ .........># [......................#######.### dhOk'...####......†..............................###... ......@...........#.......... dh`v dhF|(1.1 dh dho dhZW #.[# #..........# #..........# #..........# #..........# #..........#  dhWo#...######## .####...###...####......†.@........#  dhX[..# .<+ .####.<.###..##.## ###+###############..#####.. .................#.......... dhY\)#.....@. dhZ#.......... #...###...###..###...###.... dh^ dhc&7 dhh dhi dh2w#...# #....# #....# #....# #....# #...######## .####...###...####......†..........# ..# .<+ .####.<.###..##.##  dhG##+###############..#####.. ................#..........)#..........@.#..........###...###..###...###... ...###...###..###...## #### dhI dh(2.3 dh dh dh3 #.# #..# #..# #...# #...######## .####...###...####......†..........# ..# .+  dh 2.####.<.###..##.## #+###############..#####.. ...............#..........)#..........@.#........ dh ..###...###..###...###..###...###..###...## ####..>...#..........# dhA  dh&&9 dh dha _There is a stone staircase leading up here.dhۋdhאdhdh<dh43.9 (1.0 _dhȤdh7.# ##..#.#.. .~.~≈≈≈~# ..#....#.#... ...≈≈≈~≈≈≈~≈≈~~# ..+..###.###. ...≈~≈≈≈≈≈≈≈~..# ..#.. ... .~~~≈~.~~~≈≈.~.# .##### .~....~~.~~~≈... .# ≈≈~.####.~..~.~....~.... .+ #.. ## #.8 ##  #..F.......... #.#...........#  #.......##### #.......# #.......# F   sky beast (wandering)dht #..... ...... dhdh{ dhx L4.6 (1.7Ensorcelled Hibernationdhs  _You climb upwards. _There is a stone staircase leading down here.dht .# ##..#.#.. .~.~≈≈≈~.#....#.#... ...≈≈≈~≈≈≈~≈≈~~dh&.+..###.###. ...≈~≈~...#.. ... # .~~~≈~.~~~≈≈.~. ..####. .~....~~.~~~≈ ..# ≈≈~.####.~..~.~....~ ..+ #. +## #.dhP #...@>..# #..F.# #.#.# #.#####  #.# #.#  #.#  .#dhmdhL.Fdho45.2 (0.6 _dhdh_dhC dh  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Icedh k5%2  b - Confusing TouchHexes4%3 dh  c + Tukima's DanceHexes4% 3 d - GloomHexes/Necromancy9%dh 3 Select a spell to cast [?] help[Esc] exitdh*dh3dh>..# ##..#.#...~.~≈≈≈~ Salticid the Slicer ...#....#.#... ...≈≈≈~≈≈≈~≈≈~~ Spriggan of Dithmenos *****. ...+..###.###. ...≈~≈≈≈≈≈≈≈~.. Health: 49/49 ======================== dhA...#.. ... # .~~~≈~.~~~≈≈.~. Magic: 26/26 ======================== ..## ####. .~....~~.~~~≈.. AC: 5Str: 3 ..#≈≈~.####.~..~.~....~... EV: 26Int: 17 ..+#............SH: 0Dex: 23 +###............XL: 10 Next: 62% Place: Dungeon:8#...@>..#Noise: ---------  Time: 7235.2 (0.0)#.............#a) +1 dagger#.#.F.........#Cast: Ensorcelled Hibernation#.......######.......##.......#dhGF   sky beast (wandering)#.......#........# _You now have 383 gold pieces (gained 14). _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dhM..# ##..#.#...~.~≈≈≈~ Salticid the Slicer ...#....#.#... ...≈≈≈~≈≈≈~≈≈~~ Spriggan of Dithmenos *****. dhO...+..###.###. ...≈~≈≈≈≈≈≈≈~.. Health: 49/49 ======================== ...#.. ... # .~~~≈~.~~~≈≈.~. Magic: 26/26 ======================== ..## ####. .~....~~.~~~≈.. AC: 5Str: 3 ..#≈≈~.####.~..~.~....~... EV: 26Int: 17 ..+#............SH: 0Dex: 23 +###............XL: 10 Next: 62% Place: Dungeon:8#...@>..#Noise: ---------  Time: 7235.2 (0.0)#.............#a) +1 dagger#.#.F[dhQ 37m.........#Cast: Ensorcelled Hibernation#.......######.......##.......#F   sky beast (wandering)#.......#........# _You now have 383 gold pieces (gained 14). _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dha @, ally target)@   shadowup _You climb upwards. _There is a stone staircase leading down here.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.dho9*dh{ FslowYour shadow casts a spell at the sky beast.  The sky beast seems to slow down. F Your orb unleashes a flurry of shooting stars!  The shooting star hits the sky beast!!dh#/ e  The sky beast is severely wounded.vF°3---==6.2 (1Touch -Star ° _The sky beast is knocked back. _You now have 23/26 mp.dh#........#.~≈# ## ~~≈. .~.~≈≈≈#....#.#....≈≈≈~≈≈≈~≈≈~~dh+..###.###. ...≈~≈≈≈≈≈≈≈~..#.. ... # .~~~≈~.~~~≈≈.~# ####. .~....~~.~~~≈#≈≈≈~.####.~..~.~....~... dh#..+ +##........ #....v..##+# ..@F#.#.°...........####. #........#dhIdh i°v°dh:--8 (0.6 _dh9°dh9dh& ##.# ..~≈≈≈≈~. .# ##..#.#.. .~~~≈.~.~.~≈≈≈~#dhd) #....#.#... ...≈≈≈~≈≈≈~≈≈~~#+..###.###. ...≈~≈~..##.. ... # .~~~≈~.~~~≈≈.~.# .## ####. .~....~~.~~~≈. .# ≈≈≈~.####.~..~.~....~. .+ #. ## #. #....°..##+##...@Fv.......# #.#.°.# .. #.dh. #####. #.# #.# dhB J  The shooting star hits the sky beast!dh>N °†°@   shadowdhq dhw E°.dh2 4--7.4Ensorcelled Hibernation dh B°°dh M _You kill the sky beast!dhބdhdh܆dh?---dhydh)w4=dhdhpdhdhdhx\ _Your shadow fades away.dhdh dhdhBdhdhjdh9=dhw5=dhdh<dhdhdhtdhdhdh$dhdhedhdhE=dhdhg _Your hands stop glowing.dha6=dhQ _Magic restored.dhdh ,dhO dh0,dhcdhdhz9=dh;dhdhdhBdh dh  dhdh z _Your orb has finished recharging its magic.dh$dhc%dh&dhX(dh5ndh6dh6dh}8dh:dh;dh*<dh=dh@,dhBdh DdhGdhZHdhbIdhKdhLdh!Mdh NdhbOdhQ,dhsSdh[Udh$WdhWdhXdh`Ydh<[dh[dh\dh]dh`dh`dhadhddhedhedhufdh%hdhj,dhkdhldhndhgodhodhqdhsdh:tdhtdhVvdhxdhydhydh{dh}dh~dh7dhPdh_dh҄dhdh߇dh*,dhdhrdh,dh;dhMdh,dhdhkdh\dhdhdh\  .......###.#######...  ..#.#.#..#......#...~≈≈≈≈≈~.## dhԨ ........###.....+...# ### #....  ..........####+##...# ... #....  ####................###.###.... ...............#.#....†dh2 ..........###..#.#.# ..........#........#.... ...#...#....#....###.......#...##..##.... +.......###+###+##.... + .....  ..... #######  You pick up a parchment of Dimensional Bullseye and begin reading...dh069.6 (32.2)dh0-70.6 (33dhdh _You add the spell Dimensional Bullseye to your library. _MP restored: 26dh , dh/ T Spells (Memorise)TypeFailure Level  a - JinxbiteHexes1% 2b - Kiss of DeathConjuration/Necromancy 11%1  c - Sublimation of BloodNecromancydh0 ;11%2  d - Magic DartConjuration16%1  e - SandblastEarth16%1  f - ShockConjuration/Air16%1  g - Lesser BeckoningTranslocation24% 2  h - AnguishHexes/Necromancydh@1 u30% 4  i - Summon Ice BeastIce/Summoning36% 3  j - Dimensional BullseyeHexes/Translocation41% 4  k - SwiftnessAir43% 3  dh1 al - Volatile BlastmotesFire/Translocation43% 3  m - Summon Mana ViperHexes/Summoning77% 5  n - Yara's Violent UnravellingHexes/Alchemy77% 5  o - Passage of Golubriadh:2 .Translocation83% 4  p - PetrifyAlchemy/Earth83% 4  q - Alistair's IntoxicationAlchemy99% 5  r - FireballConjuration/Firedh2 99% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdhRdh\dh` .........#......###.#######.... Salticid the Slicer..#.#.#..#......#...~≈≈≈≈≈~.### Spriggan of Dithmenos *****.........###.....+...# ### #.... Health: 49/49 ========================..........####+##...# ... #.... Magic: 26/26 ========================####................###.###.... AC: 5Str: 3 ...............#.#....†. EV: 26dhfcInt: 17..........###..#.#.#.... SH: 0Dex: 23..........#........#.... XL: 10 Next: 64% Place: Dungeon:8.......@..#...#....#.... Noise: ---------  Time: 7270.6 (0.0)###.......#...##..##.... a) +1 dagger+.......###+###+##.... Cast: Ensorcelled Hibernation #.......+.....#.......#.....#.......########## _Your hands stop glowing. _Magic restored. _Your orb has finished recharging its magic.You pick up a parchment of Dimensional Bullseye and begin reading... _You add the spell Dimensional Bullseye to your library. _MP restored: 26dhkP  Okay, then.dhsdhhwdhy. _dh?dh@dhDBdhGdhAOdhBP$ _dhZdh\dh]dh^dh`7 _You open the door.dhLcdh ddhddhEi@  There is an open door here.dhldhn5 _dhodhtpdhq,dhwdhAxdhxdhydh{dh:~dh~,dh/dh{dh`,dhdhldhBdhdhdh<dhdhdhdh-dhdh|dhdhodhEdh|dh7 _You open the door.dh3dhdh"@  There is an open door here.dhdh _dhdhdhdhWdhdh+dhdh+dhdhdh,dhjdhdhZdhdh1dhdhZdhdh=dhdh}dhdhdh dh ,dh dh dhA ,dh dh dh dh9 dh dh dhC dh# dh' dh* dh, dh4- dh. dh71 dh5 ,dhu6 dh@ dh9E dhF dhG dhN dh~R dhR dhWT dhY dhy\ dh:r Bdhs dh-t dht dhw dhz ,dhj{ dh~ dh ,dh ,dh dh׈ ,dh dh; dhĎ dh dh dh= Xdh dhF dhJ dhL dhK  _You now have 395 gold pieces (gained 12).  Things that are here:  a +0 hand axe; an orc skeleton _dh   ..#..........'.....#......# #..........##....#....<.#+ #....##...###....#....h #....##..####....#......... #....#...#⌠⌠#....'....o...#....#..##__##...#....†...#....####≈..ß#...#o.....#'# ....yy#....#####''##...#..o...# ......#.......##@.##..#311.2 (40.6) ......#.......#...[#...#......# ......#................#......# ......#.......)........).... ......########...####....... .............#...###.....~...~~..  ..h..........#..dh' ...#....≈~.~.~≈~~  ######.......#.....#..~.~~.~.~≈≈.  ...................#...~≈~~≈.~≈≈≈  _You open the large door. _Found a white marble altar of Elyvilon and a shimmering altar of Xom.dh&  _dh Bdh dhU dhu dh dh^ dh dh= dh dh dh dh dh dh dhG& dh) dh, dh\ dhM ..#⌠⌠#....'....o......... .##__##...#....÷............##... ##≈..ß#...#......#'###........### ###''##...#......#...#..# .##..##...#......#...#........# .#...[#...#......#...#........# ..........#......#...#........+.. .)........)............o... #...####........@.......+# #...###.....~...~~...~.###..... #...≈~.~.~≈~~~... #.....Ensorcelled Hibernation #.~.~~.~.~dh [34m≈≈.~~...#...~≈~~≈.~≈≈≈.....# PPP...#...~~≈≈~.~~~......+.....o   orc warrior (wandering)....#....≈≈≈~.~~.~~....#.......+###....~~≈....≈~~....#.......# #...≈≈≈...~.≈≈~~...#......._20.2 (9.0)8 (9.6_dhp3__##...#....÷..#......#'####......#...#.#......#...#.[#...#......#...#.....#......#...#.. .)........)....................@...........~...~~...~.#...≈~.~.~≈~~~... .~.~~.~.~≈≈.~~..dhCq.~≈~~≈.~≈≈≈.....~~≈≈~.~~~.......≈≈≈~.~~.~~.....~~≈....≈~~... dhp __##...#....÷..#......#'####......#...#.#......#...#dh @.[#...#......#...#.....#......#...#..)........)....................@...........~...~~...~.#...≈~.~.~≈~~~... .~.~~.~.~≈≈.~~...~≈~~≈.~≈≈≈.....~~≈≈~.~~~.......≈≈≈~.~~.~~.....~~≈....≈~~... dh 8_dh6( dh*4 %_dhK8 c _An orc warrior is nearby!dheG _ _Unknown command.dh+?#⌠⌠#....'....o. ##__##...#....÷....##. #≈..ß#...#......#'###.#''##...#......#...#.#. ##..##...#......#...#.#. #...[#...#......#...#........#.....#......#...#..o.....+. )........).dhA6o......#. ...####.........#+#. ...###.....~...~~...~.###.# .....#....≈~.~.~≈~~~....#.# .....#..~.~~.~.~≈≈.~~...#.##...~≈~~≈.~≈≈≈.....#.#...#...~~≈≈~.~~~......+.#....≈≈≈~.~~.~~....#.o   orc (wandering)+###....~~≈....≈~~....#. .# #...≈≈≈...~.≈≈~~...#.∩dh__.o1.4 (0 _dhb#⌠⌠#....'....o. #__##...#....÷.....##. ≈..ß#...#......#'###.# #''##...#......#...#.#...' #dhNe..##...#......#...#........#...# ...[#...#......#...#........#...##......#...#..o.....+. .).#.####.o.#+#.###.....~...~~...~.###.##....≈~.~.~≈~~~....#.# #..~.~~.~.~≈≈.~~...##...~≈~~≈.~≈≈≈.....#.# P...#...~~≈≈~.~~~......+.#....≈≈≈~.~~.~~....#. #+###....~~≈....≈~~....#. # #...≈≈≈...~.≈≈~~...#.∩.dhidhjdhw_o.o.dhy(2.0dh)9_dhdhc dhe  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b + Confusing TouchHexes4% 3 c - Tukima's DanceHexes4%3  d - Gloomdhf Hexes/Necromancy 9% 3 Select a spell to cast [?] help[Esc] exitdhD dh dh= #⌠⌠#....'....o................... Salticid the Slicer dh #__##...#....÷............##..... Spriggan of Dithmenos *****. ≈..ß#...#......#'###........##### Health: 49/49 ======================== #''##...#......#...#........#...' Magic: 26/26 ======================== #..##...#......#...#........#...# AC: 5Str: 3 ...[#...#......#...#..o.....#...# EV: 26Int: 17 ........#......#...#........+.... SH: 0Dex: 23 ........)...................#.... XL: 10 Next: 64% Place: Dungeon:8 dh ..####..........@..o........#+#.. Noise: ---------  Time: 7322.0 (0.0) ..###.....~...~~...~.###.......## a) +1 dagger ....#....≈~.~.~≈~~~....#.......# Cast: Ensorcelled Hibernation ....#..~.~~.~.~≈≈.~~...#.......# ....#...~≈~~≈.~≈≈≈.....#.......## P...#...~~≈≈~.~~~......+......... o   orc warrior ....#....≈≈≈~.~~.~~....#......... o   orc (wandering) #+###....~~≈....≈~~....#......... # #...≈≈≈...~.≈≈~~...#.......∩[3dh- F4m. _You open the large door. _Found a white marble altar of Elyvilon and a shimmering altar of Xom. _An orc warrior is nearby! _Unknown command.Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dh #⌠⌠#....'....o................... Salticid the Slicer #__##...#....÷............##..... Spriggan of Dithmenos *****. dh ≈..ß#...#......#'###........##### Health: 49/49 ======================== #''##...#......#...#........#...' Magic: 26/26 ======================== #..##...#......#...#........#...# AC: 5Str: 3 ...[#...#......#...#..o.....#...# EV: 26Int: 17 ........#......#...#........+.... SH: 0Dex: 23 ........)...................#.... XL: 10 Next: 64% Place: Dungeon:8 dh ..####..........@..o........#+#.. Noise: ---------  Time: 7322.0 (0.0) ..###.....~...~~...~.###.......## a) +1 dagger ....#....≈~.~.~≈~~~....#.......# Cast: Ensorcelled Hibernation ....#..~.~~.~.~≈≈.~~...#.......# ....#...~≈~~≈.~≈≈≈.....#.......## P...#...~~≈≈~.~~~......+......... o   orc warrior ....#....≈≈≈~.~~.~~....#......... o   orc (wandering) #+###....~~≈....≈~~....#......... # #...≈≈≈...~.≈≈~~...#.......∩[3dh B4m. _You open the large door. _Found a white marble altar of Elyvilon and a shimmering altar of Xom. _An orc warrior is nearby! _Unknown command.Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dhP _@(ally target)@   shadowFound a white marble altar of Elyvilon and a shimmering altar of Xom. _An orc warrior is nearby! _Unknown command.  dhaCasting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.dh?_*dh|M _*slow, ally target)Your shadow casts a spell at the orc warrior.dh.B _dhŅoslow)The orc warrior seems to slow down. The orc seems to slow down.dh _ovv.ovThe orc shouts!3---=3.0 (1Touch -Star dh,dh  _Your orb unleashes a flurry of shooting stars! _You now have 23/26 mp. dhv3>__##...#....÷.## ..ß#...#......#'###........##### ''##...#......#...#........#...'. ..##...#......#...#........#...#. ..[#...#......#...#o.o.....#...# dh]4=....#......#...#........+.).v....#....# .####....o#+#..# .###.....~...~v.@@~.###.......###.#....≈~.~.~≈~~~....#.# #..~.~~.~.~≈≈.~~...#.# #...~≈~~≈.~≈≈≈.....#.### dh5#...~~≈≈~.~~~......+... ...#....≈≈≈~.~~.~~....#. +###....~~≈....≈~~....#.oo 2 orcs (1 distracted, 1 slow)  #...≈≈≈...~.≈#.∩  #...~≈~.~..h≈≈≈~≈..#.### dh17 dh> dh%?,!dh8_o.°v°v!dhT-6 (0.6 _°° _The orc warrior barely misses your shadow.!dh2 _°° The shooting star hits the orc warrior!!dhhUu  The orc warrior is moderately wounded.!dhMV!dhMX!dhY!dh[B!dhVkr_o.o!dhl°°vvo°o!dhoF-4.6 (1.0!dh}j _°°!dh6 _The orc warrior is knocked back.!dh!dhv _°°°°@@v The shooting star hits the orc warrior!!!dhn  The orc warrior is almost dead.!dh!dh !dhV_....o..°vo~.@@°!dhC%5!dh$A°°!dh'6 _The orc warrior is knocked back."dhQ}"dhď _°.°  Your shadow fades away.The shooting star hits the orc warrior but does no damage."dhn  The orc warrior is almost dead."dh"dh޷"dhb _.o.o.°.o.~)---6 _° _The orc warrior is knocked back.#dhJ  You hit the orc but do no damage. The orc appears confused.  Your shadow hits the orc with a dagger!#dhr @).°#dhu   orc (slow)@   shadowYou kill the orc!#dh$j4=7.1 (0.5 #dh.K_° #dh8;_The orc warrior is no longer moving slowly.#dhp_°#dhI _°#dh{I _No target in range!#dh[cS_°#dhKv _ _No target in range!#dh/$⌠#....'....o.......#' _##...#....÷............##...... .ß#...#......#'###........#####. '##...#......#...#..#...'. .##...#......#...#.#dh/#...#.. .[#...#......#...#..#...###......#...#o+....# .....)@........#....# #.......@.°.o.....#+#..# ###.....~...~~...~.###.......####....≈~.~.~≈~~~....#.# #dhy0#..~.~~.~.~≈≈.~~...#.# #...~≈~~≈.~≈≈≈.....#.#####...~~≈≈~.~~~......+. ..#....≈≈≈~.~~.~~....#. ###....~~≈....≈~~....#.#dh1u.#...≈≈≈...~.≈≈~~...#.∩...$dhb _., ally target)=7 (0.6 _$dh _The orc completely misses your shadow.Things that are here: _a +0 hand axe; an orc corpse$dhj #....'....o.#'# ##...#....÷............##. ß#...#......#'###........#####. ##...#......#...#..#...'. ##...#......#...#..$dhk 2#...#. [#...#......#...#.#...##......#...#o.$dhn +....# ).@.#....# .)@..o.....#+#..# .....~...~~...~.###.### #....≈~.~.~≈~~~....#.# #..~.~~.~.~≈≈.~~...#.# #...~≈~~≈.~≈≈≈.....#.# .#...~~≈≈~.~~~......+. .#....≈≈≈~.~~.~~....#.$dho ....~~≈....≈~~....#.#...≈≈≈...~.≈≈~~...#.∩.$dhUv $dh do.$dhY /-8.3$dh $dh! 9 _The orc is no longer moving slowly.%dhFp....'....o.#'# #...#....÷............##. #...#......#'###.#####. #...#......#...#.#...'. #...#......#...#.#...#. #...#......#...#.#...##......#...#o.+....# ).@.%dhG#....# .).@o......#+#..# .....~...~~...~.###.### #....≈~.~.~≈~~~....#.......# #..~.~~.~.~≈≈.~~...#.# #...~≈~~≈.~≈≈≈.....#.# %dhmH#...~~≈≈~.~~~......+. #....≈≈≈~.~~.~~....#. #....~~≈....≈~~....#. #...≈≈≈...~.≈≈~~...#.∩.%dhJ%dhQP.o%dhR]4---=9%dhX%dhH[ _The orc warrior hits you with a +0 hand axe. _You take 5 damage, and have 44/49 hp.%dhT T  You hit the orc warrior but do no damage.Your peck misses the orc warrior.=9.4 (0.5 _The orc warrior is almost dead.&dhLn  You hit the orc warrior but do no damage.&dhud  The orc warrior is almost dead.Your shadow hits the orc warrior with a dagger.&dhj .)@o   orc@   shadow  You kill the orc warrior!&dh 7-9 _The orc completely misses you.&dh&dhJ &dh%Z_Your Stealth skill increases to level 9!&dhg)'....o.#'# ...#....÷......##.# ...#......#'###.#####....# ...#......#...#.#...'....# ...#......#...#.#...#....# ...#......#...#.#...##......#...#.+....# ).&dho.#....# .)..@@.....#+#..# .....~...~~...~.###.### ....≈~.~.~≈~~~....#.......# ..~.~~.~.~≈≈.~~...#.......# ...~≈~~≈.~≈≈≈.....#.# ...~~≈≈~.~~~......+.# ....≈≈≈~.~~.~~....#.# ....~~≈....≈~~....#.# ...≈≈≈...~.≈≈~~...#.∩.....#&dh&dhN-30.5 (0.6 _&dh &dh  Things that are here: _a +0 hand axe; a +0 plate armour&dh 5  You hit the orc.&dh  The orc is moderately wounded.Your shadow hits the orc with a dagger!&dh< @).@   shadow&dh 5=--1.0 (0.5Ensorcelled Hibernation &dh&&dh(G _You kill the orc!'dh 'dh'dh!'dhN$H _No target in view!'dh7'dhˎ'dh'dhPH _No target in view!'dh.'dh'dh'dh 'dhh5= _'dhm'dh 'dht'dh'dhV'dh'dh'dhU6='dhm'dhb'dh9='dh'dht'dh'dh8K6='dh'dh\ _Your shadow fades away.'dhK7='dh;'dh",'dh#'dho','dh=)'dhT,'dh,9='dh.'dh.298'dh2=='dhJ4'dh7z _Your orb has finished recharging its magic.'dh@8'dh :'dh='dh='dh?'dhC'dhOD'dhF'dhK'dhLK9='dhN'dh^1 _HP restored.'dhGa3'dhd'dhf'dhh,'dhXk'dhm'dhp,'dh3s'dhv'dhx'dhy9='dhe{'dh~'dh7'dhɀ'dh2'dh݄'dhw,'dhȉ'dh֋'dh'dhN'dh'dhE'dh'dhi'dh*'dh'dh,'dhG'dh'dh,'dh'dhߥ'dḩ,'dh'dh'dhS~≈~~≈.~≈≈≈.....#####~~≈≈~.~~~......+......≈≈≈~.~~.~~....#..........~~≈....≈~~....#.........≈≈≈...~.≈≈~~...#.......∩.~≈~.~..~≈≈≈~≈..#.......# .~..~.....~≈≈≈≈~..#.......# ~≈≈.~.>.~≈≈≈≈~..'.......# 'dh%...≈≈~....~≈≈≈≈~@.#.......# 52.6 (21.6)~~~≈.~.~.~≈≈≈~###.......# ≈≈~≈≈≈~≈≈~~# #.......≈~≈≈≈≈≈≈≈~..# ########~~~≈~.~~~≈≈.~#~....~~.~~~≈ #.~..~.~....~......~...)......'dh'dh.3.2 (22.2'dhR'dh _Found a trident. _Health restored: 49; MP restored: 26(dh(dh{(dh(dh[(dhYA  You enter the shallow water.(dhI?Water (dhwd _Moving in this stuff is going to be slow.(dh _(dh^>(dhu(dhC_(dh (dhD$,(dh'(dh2)(dh-,(dh0(dh/4(dh:>X(dhA(dhC(dh#D(dhF(dhI(dhUJ(dhK(dh}N(dhyXX(dh`[(dh[(dh\(dh_(dhb(dh'c(dhd(dh&i(dhk(dhol(dhm(dh?  You see here a +0 trident.(dhA(dhA _(dh/C(dh2E(dh|G,(dh&I(dhJ(dhM,(dhN(dh=P(dhQ(dhQR(dhPS(dhU(dhUW(dhW(dhX(dhZ(dh'](dh](dh^(dhy`7 _You open the door.(dhc3(dhYd(dhtg@  There is an open door here.(dhi(dhj _(dh=k(dhl(dhKn,(dhn(dhKp(dhFr,(dhr(dh2u(dhF}T.~≈≈≈≈~..#.......#  ~.>.~≈≈≈≈~..'.......#  ~≈≈≈≈~..#.......#  .~.~.~≈≈≈~###.......#  ≈~≈≈≈~≈≈~~# #.......#  ≈≈≈≈≈≈≈~..# ############  ~.~~~≈≈.~.####...# ....#  .~~.~~~≈.....#...#.§≈..#  .(dhya~....~......'..@'.§.§  .~...).....###+#§y≈§  .............# ....#  ##...............#######  .#.........###........# .#.....#...#.#........#  y   hornet (asleep)#.....##.#.⌠.#.......# ..#######..#.#........# # ##.###........# (dhp 83.6 (30.4  You open the door.  A hornet comes into view.(dhW/  --more--(dh §.§§.§# 4.6 (31 _(dh'  _Found an embroidered hat.)dhl~≈≈≈≈~..#.#  .>.~≈≈≈≈~..'.#  ~≈≈≈≈~..#.#  ~.~.~≈≈≈~###.#  ~≈≈≈~≈≈~~# #.#  ~..# ############  .~~~≈≈.~.####...#..§..#  ~~.~~~≈.....#...#..§..#  ~....~......'...@.§§§  ~...).....###+#.y≈§  ..........#.§...#  #.......#######  #.........###..#  #.....#...#.#........#  #.....##.#.⌠.#.......#  .#..#.#.#  .# ##.###.#  )dhW.≈≈.≈.#[.#.5.2 (0.6) _)dhIg _There is an open door here.)dh~≈≈≈≈~..#.#  >.~≈≈≈≈~..'.#  ~≈≈≈≈~..#.#  .~.~≈≈≈~###.#  ≈≈≈~≈≈~~# #.#  ~..# ############  ~~~≈≈.~.####...#.....#  ~.~~~≈.....#...#..≈..#  ....~......'...'@≈.≈.#  .~...).....###+#.y≈[.#  #.....#  .#######  .###.#  .....#...#.#.#  .....##.#.⌠.#.#  #..#.#.#  # ##.###.#  )dh-8 _)dh2)dh  The helpless hornet fails to defend itself.  You perforate the hornet like a sieve!!!!)dhs j.)dh 6726.3 (0.5)dh )dh# 4 _You kill the hornet!)dh *dh-~≈≈≈≈~..'.#  .~≈≈≈≈~..#.#  ~.~≈≈≈~###.#  ≈≈~≈≈~~# #.#  ≈~..# ############ ~~≈≈.~.####...#.....#  .~~~≈.....#...#..≈..#  ...~......'...'.≈.≈.#  ~...).....###+#.@≈[.#  ..............#.....#  #######  ###........#  #...#.#.#  ##.#.⌠#  ######..#.#..#   ##.###.#   ##...#+#######  9 (0.6*dhy*dh~≈≈≈≈~..#.#  ~###.#  ≈~≈≈~~# #.#  ≈~..# ############ ~≈≈.~.####...#.....#  ~≈.....#...#..≈..#  ..~......'...'.≈.≈.#  ).....###+#..≈[.#  .............#..@..#  #######  ###........#  #...#.#.#  ##.#.⌠#  #####..#.#..#   ##.###.#  ..#+#######  ..#  7.5≈≈≈≈~..'.#  ≈≈≈≈~..#.#  ~≈≈≈~###.#  ~≈≈~~# #*dh.......#  ≈≈~..# ############  ≈≈.~.####...#.....#  ~~≈.....#...#..≈..#  .~......'...'.≈.≈.#  ).....###+#..≈@.#  #.....#  .....####### ...###.#  #...#.#..#  ..##.#.⌠#  ####..#.#.#  ##.###........#  ##...#+####### *dh*dh1(8.1*dh *dh9§*dh+9.1 (1*dh*dhZB _q - a +1 hat,dh-,dh5Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon)g - a +0 sling  p - a +2 scimitar of flaming Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn) ,dhP7 n - a +2 cloak of stealth (worn)  q - a +1 hat Magical Staves (go to first with |)  k - a staff of air Jewellery (go to first with "=)  f - a ring of magical power (worn)  i - a ring of protection from cold (worn)c - a ring of resist corrosion  h - a ring of willpower  l - a ring of magical power  o - a ring of flight Talismans (go to first with %)m - a talisman of death,dhYM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -dh -dh' ≈≈≈≈~..'.......#  Salticid the Slicer ≈≈≈≈~..#.......#  Spriggan of Dithmenos *****. ~≈≈≈~###.......#  Health: 49/49 ======================== ~≈≈~~# #.......#  Magic: 26/26 ======================== ≈≈~..# ############  AC: 5Str: 3 ≈≈.~.####...#.....#  EV: 26Int: 17 ~~≈.....#...#..≈..#  SH: 0Dex: 23 .~......'...'.§.≈.#  XL: 10 Next: 72% Place: Dungeon:8 ..).....###+#..≈@.#  Noise: ---------  Time: 7389.1 (0.0)-dh  ............#.....#  a) +1 dagger ............#######  Cast: Ensorcelled Hibernation ......###........# ..#...#.#........# ..##.#.⌠.#.......#   ####..#.#........#  ##.###........#  ##...#+#######   _Found an embroidered hat. _There is an open door here.  The helpless hornet fails to defend itself.  You perforate the hornet like a sieve!!!! _You kill the hornet! _q - a +1 hat-dh -dhA -dh -dh B90.1 (1-dh^ -dht 9§-dh +1.1 (2-dh -dh -dh +2.1 (3-dhv -dh -dh +3.1 (4-dhY" -dh) :≈-dhg- +4.1 (5-dh. -dh0 6 _You start putting on your armour. You continue putting on your +1 hat. x5-dh2 -dh5 -dh7 X _You finish putting on your +1 hat..dh .dh .dh .dhV! .dh# .dh) : _.dhd. .dh0 .dh|0 .dh1 .dh9 .dhh; .dh; .dh< .dhD .dhE .dhYF .dh6G .dhN @  There is an open door here..dhsP .dhmQ  _.dhQR .dhX .dh&Z .dhZ .dhZ .dhl n.dho ,.dh   There is an open door here. _.dhE .dh .dh .dh B.dh ,.dhͪ .dhG .dhض .dh .dh .dhC .dh .dh .dhU .dh .dhy ?  You see here a +0 trident..dh .dhH  _.dh .dhq .dhH .dhZ ,.dh .dh .dh_ .dhȪ # #.~..~.....~≈≈≈≈~..#.......# # #..~≈≈.~h>.~≈≈≈≈~..'.......# #####...≈≈~....~≈≈≈≈~..#.......# .......~~~≈.~.~.~≈≈≈~###.......# .dh .........≈≈≈~≈≈≈~≈≈~~# #.......# #........≈~≈≈≈≈≈≈≈~..# ########## #......~~~≈~.~~~≈≈.~.####...#.... #......~....~~.~~~≈.....#...#..≈. ~.####.~..~.~...@~......'...'.≈.≈403.7 (9.6 #.....~...).....###+#..≈. #...................#....Ensorcelled Hibernation #....>..##+##...............#####.†........#.........###........ #...........#.....#...#.#........ h   hound (wandering).dhݯ .......#####.....##.#.⌠.#....... #.......#....#######..#.#........ #.......#....# ##.###.........dh .dh# .dh \ _A hound is nearby!0dh  0dh 0dh& 0dh, F _Unknown command.1dh.# #.~..~.....~≈≈≈≈~..#.# .# #..~≈≈.~h>.~≈≈≈≈~..'.# .#####...≈≈~....~≈≈≈≈~..#.#1dhi.~~~≈.~.~.~≈≈≈~###.#.≈≈≈~≈≈≈~≈≈~~# #.# ##.≈~≈~..# 1dh ..#......~~~≈~.~~~≈≈.~.####...# ##......~....~~.~~~≈.....#...#..≈ ≈~.####.~..~.~..@.~......'...'.≈. ##1dh.~...).....###+#..≈ .#.# ##....>..##+##..†.#.### .#.#.....#...#.# .#.#####.....##.#.⌠.# .#.#....#######..#.# ##.#....# ##.###1dhR 1dh? .h4.3 (0 _1dh<# #...~≈~.~..~≈≈≈~≈..#. ..# #.~..~.....~≈≈≈≈~..#. ..# #..~≈≈.~.>.~≈≈≈≈~..'.#####...≈≈~..h.~≈≈≈≈~..#. #~~~≈.~.~.~≈≈≈~###. #..≈≈≈~≈≈≈~≈≈~~# #....... ###........≈~≈≈≈≈≈≈≈~..# ######## ..#......~~~≈~.~~~≈≈.~.####...#.. ###......~....~~@~~~≈.....#...#. ≈≈~.####.~..~.~....~......'...' ###~...).....###+# ..#............#.. ###....>.hM49m.##+##.......### #....†.#.........### #.#.....#.....#...# ..#.#####.....##.#.⌠.# ..#.#....#######..#.#.h92dh  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b + Confusing TouchHexes4% 3 c - Tukima's DanceHexes4%3  d - GloomHexes/Necromancy 9% 3 Select a spell to cast [?] help[Esc] exit5dhG.<# #...~≈~.~..~≈≈≈~≈..#....... Salticid the Slicer ..# #.~..~.....~≈≈≈≈~..#....... Spriggan of Dithmenos *****. ..# #..~≈≈.~.>.~≈≈≈≈~..'....... Health: 49/49 ======================== ..#####...≈≈~...h~≈≈≈≈~..#....... Magic: 26/26 ======================== #........~~~≈.~.~.~≈≈≈~###....... AC: 6Str: 3 #..........≈≈≈~≈≈≈~≈≈~~# #....... EV: 26Int: 17 ###........≈~≈≈≈≈≈≈≈~..# hm######## SH: 0Dex: 23 ..#......~~~≈~.~~~≈≈.~.####...#.. XL: 10 Next: 72% Place: Dungeon:8 ###......~....~~@~~~≈.....#...#.. Noise: ---------  Time: 7404.9 (0.0) ≈≈~.####.~..~.~....~......'...'.≈ a) +1 dagger ###.............~...).....###+#.. Cast: Ensorcelled Hibernation ..#...........................#.. ###....>..##+##...............### #....†........#.........###...... h   hound (wandering) #.#...........#.....#...#.#...... ..#.......#####.....##.#.⌠.#..... ..#.......#....#######..#.#...... hG40m_There is an open door here. _You see here a +0 trident. _A hound is nearby! _Unknown command.Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..<# #...~≈~.~..~≈≈≈~≈..#....... Salticid the Slicer ..# #.~..~.....~≈≈≈≈~..#....... Spriggan of Dithmenos *****. ..# #..~≈≈.~.>.~≈≈≈≈~..'....... Health: 49/49 ======================== ..#####...≈≈~...h~≈≈≈≈~..#....... Magic: 26/26 ======================== #........~~~≈.~.~.~≈≈≈~###....... AC: 6Str:5dhI  3 #..........≈≈≈~≈≈≈~≈≈~~# #....... EV: 26Int: 17 ###........≈~≈≈≈≈≈≈≈~..# ######## SH: 0Dex: 23 ..#......~~~≈~.~~~≈≈.~.####...#.. XL: 10 Next: 72% Place: Dungeon:8 ###......~....~~@~~~≈.....#...#.. Noise: ---------  Time: 7404.9 (0.0) ≈≈~.####.~..~.~....~......'...'.≈ a) +1 dagger ###.............~...).....###+#.. Cast: Ensorcelled Hibernation ..#...........................#.. ###....>..##+##...............### #....†..5dh ......#.........###...... h   hound (wandering) #.#...........#.....#...#.#...... ..#.......#####.....##.#.⌠.#..... ..#.......#....#######..#.#...... _There is an open door here. _You see here a +0 trident. _A hound is nearby! _Unknown command.Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5dhg5.<# #...~≈~.~..~≈≈≈~≈..#....... Salticid the Slicer ..# #.~..~.....~≈≈≈≈~..#....... Spriggan of Dithmenos *****. ..# #..~≈≈.~.>.~≈≈≈≈~..'....... Health: 49/49 ======================== ..#####...≈≈~...h~≈≈≈≈~..#....... Magic: 23/26 =====================--- #........~~~≈.~.~.~≈≈≈~###....... AC: 6Str: 3 #..........≈≈≈~≈≈≈~≈≈~~# #....... EV: 26Int: 17 ###........≈~≈≈≈≈≈≈≈~..# ######## SH: 0Dex: 23 ..#......~~~5dh^:[34m≈~.~~~≈≈.~.####...#.. XL: 10 Next: 72% Place: Dungeon:8 ###......~....~~@~~~≈.....#...#.. Noise: ---------  Time: 7404.9 (0.0) ≈≈~.####.~..~.~....~......'...'.≈ a) +1 dagger ###.............~...).....###+#.. Cast: Ensorcelled Hibernation ..#...........................#.. ###....>..##+##...............### #....†........#.........###...... h   hound (wandering) #.#...........#.....#...#.#...... ..#.......#####.....##.#.⌠.#..... ..#.......#....#######..#.#...... _A hound is nearby! _Unknown command.Casting: Confusing Touch (5dht<[40mdangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line6dh6dh.<# #...~≈~.~..~≈≈≈~≈..#....... Salticid the Slicer 6dh..# #.~..~.....~≈≈≈≈~..#....... Spriggan of Dithmenos *****. ..# #..~≈≈.~.>.~≈≈≈≈~..'....... Health: 49/49 ======================== ..#####...≈≈~...h~≈≈≈≈~..#....... Magic: 26/26 ======================== #........~~~≈.~.~.~≈≈≈~###....... AC: 66dhHStr: 3 #..........≈≈≈~≈≈≈~≈≈~~# #....... EV: 26Int: 17 ###........≈~≈≈≈≈≈≈≈~..# ######## SH: 0Dex: 23 6dh..#......~~~≈~.~~~≈≈.~.####...#.. XL: 10 Next: 72% Place: Dungeon:8 ###......~....~~@~~~≈.....#...#.. Noise: ---------  Time: 7404.9 (0.0) ≈≈~.####.~..~.~....~......'...'.≈ a) +1 dagger ###.............~...).....###+#.. Cast: Ensorcelled Hibernation ..#...........................#.. ###....>..##+##...............### #....†........#.........###...... h   hound (wandering) #.#...........#.....#...#.#...... ..#.......#####.....##.#.⌠.#..... ..#.......#....#######..#.#......Casting: Confusing Touch (dangeroush@37m; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.6dh6dh6dh1D _7dh r Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b - Confusing TouchHexes4%3  c + Tukima's DanceHexes4% 3  d - Gloom7dh sHexes/Necromancy 9% 3 Select a spell to cast [?] help[Esc] exit7dhx.<# #...~≈~.~..~≈≈≈~≈..#....... Salticid the Slicer ..# #.~..~.....~≈≈≈≈~..#....... Spriggan of Dithmenos *****. ..# #..~≈≈.~.>.~≈≈≈≈~..'....... Health: 49/49 ======================== ..#####...≈≈~...h~≈≈≈≈~..#....... Magic: 26/26 ======================== #........~~~≈.~.~.~≈≈≈~###....... AC: 6Str: 3 #..........≈≈≈~≈≈≈~≈≈~~# #....... EV: 26Int: 17 ###........≈~≈≈≈≈≈≈≈~..# hBm######## SH: 0Dex: 23 ..#......~~~≈~.~~~≈≈.~.####...#.. XL: 10 Next: 72% Place: Dungeon:8 ###......~....~~@~~~≈.....#...#.. Noise: ---------  Time: 7404.9 (0.0) ≈≈~.####.~..~.~....~......'...'.≈ a) +1 dagger ###.............~...).....###+#.. Cast: Ensorcelled Hibernation ..#...........................#.. ###....>..##+##...............### #....†........#.........###...... h   hound (wandering) #.#...........#.....#...#.#...... ..#.......#####.....##.#.⌠.#..... ..#.......#....#######..#.#......Aiming: 7dh Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..<# #...~≈~.~..~≈≈≈~≈..#....... Salticid the Slicer ..# #.~..~.....~≈≈≈≈~..#....... Spriggan of Dithmenos *****. ..# #..~≈≈.~.>.~≈≈≈≈~..'....... Health: 49/49 ======================== ..#####...≈≈~...h~≈≈≈≈~..#....... Magic: 26/26 ======================== #........~~~≈.~.~.hm m~≈≈≈~###....... AC: 6Str: 3 #..........≈≈≈~≈≈≈~≈≈~~# #....... EV: 26Int: 17 ###........≈~≈≈≈≈≈≈≈~..# ######## SH: 0Dex: 23 ..#......~~~≈~.~~~≈≈.~.####...#.. XL: 10 Next: 72% Place: Dungeon:8 ###......~....~~@~~~≈.....#...#.. Noise: ---------  Time: 7404.9 (0.0) ≈≈~.####.~..~.~....~......'...'.≈ a) +1 dagger ###.............~...).....###+#.. Cast: Ensorcelled Hibernation ..#...........................#.. ###....h m>..##+##...............### #....†........#.........###...... h   hound (wandering) #.#...........#.....#...#.#...... ..#.......#####.....##.#.⌠.#..... ..#.......#....#######..#.#......Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..<# #...~≈~.~..~≈≈≈~≈..#....... Salticid the Slicer ..# #.~..~.....~≈≈≈≈~..#....... Spriggan of Dithmenos *****. ..# #..~≈≈.~.>.~≈≈≈≈~..'....... Health: h 40m49/49 ======================== ..#####...≈≈~...h~≈≈≈≈~..#....... Magic: 23/26 =====================--- #........~~~≈.~.~.~≈≈≈~###....... AC: 6Str: 3 #..........≈≈≈~≈≈≈~≈≈~~# #....... EV: 26Int: 17 ###........≈~≈≈≈≈≈≈≈~..# ######## SH: 0Dex: 23 ..#......~~~≈~.~~~≈≈.~.####...#.. XL: 10 Next: 72% Place: Dungeon:8 ###......~....~~@~~~≈.....#...#.. Noise: ---------  Time: 7404.9 (0.0) ≈≈~.####.~..~.7dhv [40m~....~......'...'.≈ a) +1 dagger ###.............~...).....###+#.. Cast: Ensorcelled Hibernation ..#...........................#.. ###....>..##+##...............### #....†........#.........###...... h   hound (wandering) #.#...........#.....#...#.#...... ..#.......#####.....##.#.⌠.#..... ..#.......#....#######..#.#......That would be overly suicidal. _Okay, then.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line7dhT @*@7dh0 .<# #...~≈~.~..~≈≈≈~≈..#....... Salticid the Slicer ..# #.~..~.....~≈≈≈≈~..#....... Spriggan of Dithmenos *****. ..# #..~≈≈.~.>.~≈≈≈≈~..'....... Health: 49/49 ======================== 7dh ..#####...≈≈~...*~≈≈≈≈~..#....... Magic: 23/26 =====================--- #........~~~≈.~.~.~≈≈≈~###....... AC: 6Str: 3 #..........≈≈≈~≈≈≈~≈≈~~# #....... EV: 26Int: 17 ###........≈~≈≈≈≈≈≈≈~..# ######## SH: 0Dex: 23 ..#......~~~≈~.~~~≈≈.~.####...#.. XL: 10 Next: 72% Place: Dungeon:8 ###......~....~~@~~~≈.....#...#.. Noise: ---------  Time: 7404.9 (0.0) ≈≈~.####.~..~.~.7dh( ...~......'...'.≈ a) +1 dagger ###.............~...).....###+#.. Cast: Ensorcelled Hibernation ..#...........................#.. ###....>..##+##...............### #....†........#.........###...... h   hound (wandering) #.#...........#.....#...#.#...... ..#.......#####.....##.#.⌠.#..... ..#.......#....#######..#.#......That would be overly suicidal. _Okay, then.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line7dhP h _Okay, then.  Casting: Tukima's Dance (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  The hound struggles to resist.7dhXn 5  The hound barks!7dhx .hvv(ally target)7dhz k==5.9 (1-Star 7dhZ 7dh- _Your orb unleashes a flurry of shooting stars! _You now have 23/26 mp.8dh v°°°--6 _8dh| °8dh% °8dhز °8dhp 8dh 9dh} v°°° The shooting star hits the hound!9dh  The hound is almost dead.9dhh~≈~~.--7 _The hound is knocked back.9dhK 9dhL 9dhCO 9dhW h.v°≈9dhZ %89dhb 8°9dhe :dh:dh:dh6:dhO.°°v~:dh4=9Ensorcelled Hibernation :dhA°°:dh ;dhM.≈≈≈...~.≈≈~~. .<..~≈~.~~≈~..~.....# #..~≈≈.~.>°~' ..#####...≈≈~...°v≈≈≈≈~..~~~≈.~.~.~≈≈≈~## #..≈≈~≈≈≈~≈≈~~# #....... ##..≈~≈≈≈≈≈≈≈~..# ######## ..~~≈~.~@~≈≈.~.### ###......~....~~.~~~≈.....#...#.. ≈≈~.####.~..~.~....~......'...'.≈ ##~...).....###+ ..#...........................#..#.....##.#;dhA  You enter the shallow water.;dh/h°°v;dhU)e10.5 (0.6Water ;dh.W°°°;dh6? _Moving in this stuff is going to be slow.°~≈≈≈≈~..'.#####...≈≈~...°°v≈≈≈~..# .#.~~~≈.~.~.~≈≈≈~### .#.≈≈≈~≈≈≈~≈≈~~# # .###.≈~≈~..# .#......~~~≈~.@~~≈≈.~.####...##......~....~~.~~~≈.....#...#≈~.####.~..~.~....~..##+##. .#....†........#.### .#.#.#.....#...#.#.#.#####.....##.#.⌠.#.~≈≈≈≈~..'.#####...≈≈~....°°°v≈~..# #.#..##+##. #.#....†........#.### #.#.#...........#.....#...#.#.#.#####.....##.#.⌠.#.~≈≈≈≈~..'.#####...≈≈~....~≈≈°°°..#. .#.~~~≈.~.~.~≈≈v~###. .#.≈≈≈~≈≈≈~≈≈~~# #. .###.≈~≈~..# ##......~~~≈~.@~~≈≈.~.####...#.......~....~~.~~~≈.....#...#.~.####.~..~.~....~......'...'..~...)[=dhm 7m.....###+#.#.#. .###....>..##+##.# .#....†........#.###. .#.#...........#.....#...#.#.#.#####.....##.#.⌠.#.  You enter the shallow water.=dh o°°°v°=dh =3.5 (0.6Water =dh A°°°=dhǥ ? _Moving in this stuff is going to be slow.>dhZ]# #...≈≈≈...~.≈≈~~...#. .<# #...~≈~.~..~≈≈≈~≈..#.# #.~..~.....~≈≈≈≈~..#.# #..~≈≈.~.>.~≈≈≈≈~..'.#####...≈≈~....~≈≈°°°..#. #.~~~≈.~.~.~≈v°~###. #.≈≈≈~≈≈≈~≈≈~~# #. ###.≈~≈~..# ##......~~~≈~.~@~≈≈.~.####...#.......~....~~.~~~≈.....#...#.~.####.~..~.~....~......'...'.≈.>dh_~...).....###+#.#.#. ###....>..##+##.# #....†........#.###. #.#.#.....#...#.#.#.#####.....##.#.⌠.#.≈≈~°°>dhE{5=4.7 (1.2° _Your shooting star dissipates.>dh=K|# #...≈≈≈...~.≈≈~~...#.∩ >dhL<# #...~≈~.~..~≈≈≈~≈..#.# .# #.~..~.....~≈≈≈≈~..#.# .# #..~≈≈.~.>.~≈≈≈≈~..'.# .#####...≈≈~....~≈≈≈≈~..#.# .~~~≈.~.~.~≈°°~###.# .≈≈≈~≈≈≈~≈≈~~# #.#.≈~≈~..# # .#......~~~≈~.~~@≈≈.~.####...#.......~....~~.~~~≈.....#...#..≈~.####.~..~.~....~......'...'.≈..~...).....###+#..≈ .#.>dhYO#.....>..##+##.# ....†.#.###. .#.#.....#...#.#. .#.#####.....##.#.⌠.#.>dhZ<≈≈>dhg'5.9>dho>dhq?dhu?dh=?dh 6=?dh,?dh+,?dh?dhs,?dh"?dh ?dh@!E=?dh"?dh.z _Your orb has finished recharging its magic.?dh1>?dhj3?dh7?dh[:3?dh<?dh?@@dh'@dh@dh@dh@dh&@dh@dh#.....# #..~≈≈.~.>.~≈≈≈≈~..'... ......#####...≈≈~...h~≈≈≈≈~..#... ..#.#........~~~≈.~.~.~≈≈≈~###... ..#.#..........≈≈≈~≈≈≈~≈≈~~# #... ###.###........≈~≈≈≈≈≈≈≈~..# ### #.....#......~~~≈~.~~~≈≈.~.####.. #######......~....~~.~~~≈.....#.. ~≈≈≈≈≈~.####.~..~.~....~......'.. #######.........@...~...).....###27.5 (11.6).....#.......................... ###.###....>..##+##.......Ensorcelled Hibernation ..#.#....†........#.........###.. ..#.#.#...........#.....#...#.# ......#.......#####...@dh[37m..##.#.⌠.#. h   hound#....#.......#....#######..#.#..#..##.#....# ##.###.. +###'##.......#....# ##...#+@dh@dh@dh  A hound is nearby! _MP restored: 26AdhcAdhAdhuAdhF _Unknown command.Adh7~M~..~....# # #..~≈≈.~.>.'....#####...≈≈~...h~≈≈≈≈~..~~~≈.~.~.~≈≈≈~## ..#.#..Adh95≈≈~≈≈≈~≈≈~~# #... ###.##..≈~≈≈≈≈≈≈≈~..# #### #.....~~≈~.~~~≈≈.~.### #######......~....~~.~~~≈.....# ~≈≈≈≈≈~.####.~..@.~....~......'.. ######~...).....### #.....#............ ###.###....>..##+##...................#.Adh<..h   hound....##AdhzHA  You enter the shallow water.AdhTW.hAdh]h8.1 (0.6)Water AdhghAdh)n? _Moving in this stuff is going to be slow.Bdh=#....<# #...~≈~.~..~≈≈≈~≈..#. .....# #.~..~.....~≈≈≈≈~..#.# #..~≈≈.~.>.~≈≈≈≈~..'....#####...≈≈~....~≈≈≈≈~..#. .#.#.Bdh$a~~~≈.~h~.~≈≈≈~###. .#.#...≈≈≈~≈≈≈~≈≈~~# #.... ##.###..≈~≈≈≈≈≈≈≈~..# ##### .....#......~~~≈~.~~~≈≈.~.####. ######......~...@~~.~~~≈.....#. ≈≈≈≈≈~.####.~..~.~....~......'... ######.~...).....###+ .....#............. ##.###....>..##+##.... .#.#....†#.........###. .#.#.#....#.....#...#.#.. .....#.......#####.....##.#.⌠ #....#.#....#######..#.#.Bdh+Bdh<Bdh=N.hBdh(M79.3 (1.2BdhSBdhrWBdh u# #...≈≈≈...~.≈≈~~...#.<# #...~≈~.~..~≈≈≈~≈..#.# #.~..~.....~≈≈≈≈~..#.# #..~≈≈.~.>.~≈≈≈≈~..'. ....#####...≈≈~....~≈≈≈≈~..#. #.#.Bdh 5~~~≈.~.~.~≈≈≈~###. #.#...≈≈≈h≈≈≈~≈≈~~# #..... #.###..≈~≈≈≈≈≈≈≈~..# ###### ....#......~~~≈~@~~~≈≈.~.####...# #####......~....~~.~~~≈.....#...# ≈≈≈≈~.####.~..~.~....~......'...' #####.BdhH ~...).....###+# ....#.............# #.###....>..##+##......# #.#....†#.........###. #.#.#....#.....#...#.#.. Bdh< :....#.#####.....##.#.⌠Bdh* Bdh?/ +9 (0.6Bdh9 Bdh< CdhCdh Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b - Confusing TouchHexes4%3  c + Tukima's DanceHexes4% 3  d - GloomCdhjHexes/Necromancy 9% 3 Select a spell to cast [?] help[Esc] exitDdhDdh.Ddh....# #...≈≈≈...~.≈≈~~...#..... Salticid the Slicer ...<# #...~≈~.~..~≈≈≈~≈..#..... Spriggan of Dithmenos *****. ....# #.~..~.....~≈≈≈≈~..#..... Health: 49/49 ======================== ....# #..~≈≈.~.>.~≈≈≈≈~..'..... Magic: 26/26 ======================== ....#####...≈≈~....~≈≈≈≈~..#..... AC: 6Ddh*Str: 3 #.#........~~~≈.~.~.~≈≈≈~###..... EV: 26Int: 17 #.#..........≈≈≈h≈≈≈~≈≈~~# #..... SH: 0Dex: 23 #.###........≈~≈≈≈≈≈≈≈~..# ###### XL: 10 Next: 72% Place: Dungeon:8 ....#......~~~≈~@~~~≈≈.~.####...# Noise: ---------  Time: 7429.9 (0.0) #####......~....~~.~~~≈.....#...# a) +1 dagger ≈≈≈≈~.####.~..~.~....~......'...' Cast: Ensorcelled Hibernation #####.............~...)dhɳ49m.....###+# ....#...........................# #.###....>..##+##...............# h   hound #.#....†........#.........###.... #.#.#...........#.....#...#.#.... ....#.......#####.....##.#.⌠.#... _MP restored: 26 _Unknown command.You enter the shallow water. _Moving in this stuff is going to be slow.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DdhϺ....# #...≈≈≈...~.≈≈~~...#..... Salticid the Slicer ...<# #...~≈~.~..~≈≈≈~≈..#..... Spriggan of Dithmenos *****. ....# #.~..~.....~≈≈≈≈~..#..... Health: 49/49 ======================== ....# #..~≈≈.~.>.~≈≈≈≈~..'..... Magic: 26/26 ======================== Ddh#....#####...≈≈~....~≈≈≈≈~..#..... AC: 6Str: 3 #.#........~~~≈.~.~.~≈≈≈~###..... EV: 26Int: 17 #.#..........≈≈≈h≈≈≈~≈≈~~# #..... SH: 0Dex: 23 #.###........≈~≈≈≈≈≈≈≈~..# ###### XL: 10 Next: 72% Place: Dungeon:8 ....#......~~~≈~@~~~≈≈.~.####...# Noise: ---------  Time: 7429.9 (0.0) #####......~....~~.~~~≈.....#...# a) +1 dagger ≈≈≈≈~.####.~..~.~....~..Ddh v....'...' Cast: Ensorcelled Hibernation #####.............~...).....###+# ....#...........................# #.###....>..##+##...............# h   hound #.#....†........#.........###.... #.#.#...........#.....#...#.#.... ....#.......#####.....##.#.⌠.#... _MP restored: 26 _Unknown command.You enter the shallow water. _Moving in this stuff is going to be slow.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ddh ....# #...≈≈≈...~.≈≈~~...#..... Salticid the Slicer ...<# #...~≈~.~..~≈≈≈~≈..#..... Spriggan of Dithmenos *****. ....# #.~..~.....~≈≈≈≈~..#..... Health: 49/49 ======================== ....# #..~≈≈.~.>.~≈≈≈≈~..'..... Magic: 23/26 =====================--- ....#####...≈≈~....~≈≈≈≈~..#..... AC: 6Str: 3 #.#........~~~≈.~.~.~≈≈≈~###..... EV: 26Int: 17 #.#..........≈≈≈h≈≈≈~≈≈~~# #..... SH: 0Dex: 23 #.###........≈~Ddhn≈≈≈≈≈≈≈~..# ###### XL: 10 Next: 72% Place: Dungeon:8 ....#......~~~≈~@~~~≈≈.~.####...# Noise: ---------  Time: 7429.9 (0.0) #####......~....~~.~~~≈.....#...# a) +1 dagger ≈≈≈≈~.####.~..~.~....~......'...' Cast: Ensorcelled Hibernation #####.............~...).....###+# ....#...........................# #.###....>..##+##...............# h   hound #.#....†........#.........###.... #.#.#...........#.....#...#.#.... ....#.......#####.....##.#.⌠.#...You enter the shallow water. _Moving in this stuff is going to be slow.  Casting: Ddh.Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineDdh} @*@DdhI....# #...≈≈≈...~.≈≈~~...#..... Salticid the Slicer ...<# #...~≈~.~..~≈≈≈~≈..#..... Spriggan of Dithmenos *****. ....# #.~..~.....~≈≈≈≈~..#..... Health: 49/49 ======================== ....# #..~≈≈.~.>.~≈≈≈≈~..'..... Magic: 23/26 =====================--- ....#####...≈≈~....~≈≈≈≈~..#..... AC: 6Str: 3 #.#........~~~≈.~.~.~≈≈≈~###..... EV: 26Int: 17 #.#..........≈≈≈*≈≈≈~≈≈~~# #..... Ddh* SH: 0Dex: 23 #.###........≈~≈≈≈≈≈≈≈~..# ###### XL: 10 Next: 72% Place: Dungeon:8 ....#......~~~≈~@~~~≈≈.~.####...# Noise: ---------  Time: 7429.9 (0.0) #####......~....~~.~~~≈.....#...# a) +1 dagger ≈≈≈≈~.####.~..~.~....~......'...' Cast: Ensorcelled Hibernation #####.............~...).....###+# ....#...........................# #.###....>..##+##...............# h   hound #.#....†........#.........###.... #.#.#...........#.....#dh9m...#.#.... ....#.......#####.....##.#.⌠.#...You enter the shallow water. _Moving in this stuff is going to be slow.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineEdh9Edh^Edh_*hvEdhX` vEdh:(ally target) _Moving in this stuff is going to be slow.  Casting: Tukima's Dance (dangerous; 4% risk of failure)Edh_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  The hound struggles to resist.Edhk=30.9 (1-Star EdhaEdh> _Your orb unleashes a flurry of shooting stars! _You now have 23/26 mp.Edh ,Edh# F  The shooting star hits the hound!Edhy >~vv○Edh! 1Edh^ ~v°°Edh 3-1Ensorcelled Hibernation ° EdhV C_You kill the hound!FdhW <~≈~.~..~≈≈≈~≈.~..~...≈~.~≈≈.~.>'####...≈≈~...# #.#........~~~≈.~.~.~≈≈≈~##..≈≈≈~≈≈≈~≈≈~~# ##~≈v≈≈≈≈≈~..# ###### ....~~~≈~.°~~≈≈.~.####... ####....@°.~~~≈..... ≈≈≈≈~.####.~..~.~....~......'...' #####.............~...).....###+#-Star .......# ....#.......#....#######..#.#....   You enter the shallow water.vFdhӷ°°-2.5 (0.6Water Fdh°°° _Moving in this stuff is going to be slow.FdhU..# #.~..~.....~≈≈≈≈~..#.# #..~≈≈.~.>.~≈≈≈≈~..'.#####...≈≈~....~≈≈≈≈~..# .#.#........~~~≈.~.~.~≈≈≈~### .#.#...≈≈≈v≈≈≈~≈≈~~# # ##.###.≈~≈°≈≈≈≈≈~..# ##### FdhӾ.....#~~~≈~.°~~≈≈.~.####... ######......~....~°.~~~≈.....#... ≈≈≈≈≈~.####.~..~@~....~......'... ######.............~...).....###+ .....#............... ##.###....>..##+##. .#.#....†........####... .#.#.#...#.....#...#.# .....######.....##.#.⌠.# #....#.#....#######..# ##..##.#....# ##.###FdhjFdhFdh°°≈v~.~~Fdh73.7 (1.2FdhB°°FdhxFdhh( u#.....# #..~≈≈.~.>.~≈≈≈≈~..'.#####...≈≈~....~≈≈≈≈~..##.#........~~~≈.~.~.~≈≈≈~### ..#.#...≈≈≈°≈≈≈~≈≈~~# # ###.###.≈~°≈≈≈≈≈≈~..# #### #.....#~~~v~.~~~≈≈.~.####.. Fdh) \#######......~....~~.~~~≈.....# ~≈≈≈≈≈~.####.~..~.~....~......' #######.........@...~...).....### #.....#.............. ###.###....>..##+## ..#.#....†........#.### ..#.#.#...#.....#...#.# ......######.....##.#.⌠.# .#....#.#....#######..# .##..##.#....# ##.### +###'##.#....# ##...#+Fdhq, Fdh1 b°°°vFdh; ,4.3 (0.6Fdh@ @°°FdhB Fdho3Fdh@FdhFdh&FdhFdhp4=Fdh,Fdh$FdhFdhFdh,Fdh[FdhFdh@Fdh,Fdh FdhFdhFdhFdh9=Fdh?Fdh-FdhFdh|K5=FdhFdh Fdhh]_Your shooting star dissipates.FdhFdhFdh',Fdh Fdh ,Fdh Fdh9=Fdh3FdhyFdh96Fdh(=Fdh,Fdh,FdhFdh,FdhFdhu,FdhFdh Fdh1!2=Fdh"Fdh$,Fdh%FdhQ(>Fdh)Fdh4z _Your orb has finished recharging its magic.Fdh63Fdh8Fdh3;Fdh<,Fdh.~≈ ......##........#####...≈≈~....~≈ ......####..#.#........~~~≈.~.~.~ .......#....#.#..........≈≈≈~≈≈≈~GdhT_62.7 (28.4)'......#...#...#####Gdhm_===3.7 (29GdhW _As you open the door, it creaks loudly! _MP restored: 26Gdhe 3Gdhf Gdhm GdhOp Gdhp $ _Gdhqu ,Gdhx ,Gdhy Gdh| Gdh~ ,Gdh Gdh Gdh ,GdhQ Gdh Gdh ,Gdh Gdh Gdh Gdhm Gdhޓ Gdh XGdh Gdhg Gdh Gdh; ,Gdh  #....#..##__##.. .......#....####≈..ß# GdhI .....yy#....#####''## .......#.......##..##.. .......#.......#...[#... .......#................ #.......)........ .......########...####.. GdhѲ *. .......@......#...###..--- .. ..............#.....#...  . ...#######.......#.....#..~  .. ......................#...  P..####.._..####..PPPP...#...  GdhI Z...................#... yy 2 killer bees (asleep)  #....#......#.......###'###...  #....#......###+#.....#...#...  #....#..........#....<#...#...Gdh 18.5 (4.8)Gdh` Gdha Gdh ---The killer bee buzzes angrily. You hear an angry buzzing noise. x2  A killer bee comes into view.Gdh /  --more--Hdh  A killer bee comes into view.  --more--IdhOe_yyyyyyyy 4 killer bees (1 wandering) =9.1 (5.4Ensorcelled Hibernation ___IdhW_IdhIdh/_Idhۮ_IdhIdh IdhIdh)"_Unknown command.IdhIdh #....#...#⌠⌠..y>#....#..##__##yy.#....####≈..ß#yy#....#####''##.#.##..##.##...[#.#..#.......)..... ########...#### ......#...### .................#.....#.. . ...#######.......#.....# .. ......................# P..####.._..####..PPPP...#y 5 killer bees (2 wandering) ...................# #....#......#.......###'### #....####+#.....#...#  A killer bee comes into view.  --more--Jdh0}  Found an escape hatch in the floor.._.yy.yyyyyy1-7 (0.6__ _The killer bee buzzes angrily.Jdh!__-_ _Unknown command.Kdh8DKdhKG Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b - Confusing TouchHexes4%3  c + Tukima's DanceHexes4% 3  d - GloomHexes/Necromancy 9% 3 Select a spell to cast [?] help[Esc] exitMdhMdhMdh#....#...#⌠⌠#... Salticid the Slicer.......>#....#..##__##.. Spriggan of Dithmenos *****.......y.#....####≈..ß#.. Health: 49/49 ========================.....y.y#....#####''##.. Magic: 26/26 ========================......y.#.......##..##.. AC: 6Str: 3 .......y#.......#...[#.. EV: 26Int: 17Mdh&........#............... SH: 0Dex: 23........#.......)....... XL: 10 Next: 73% Place: Dungeon:8.......@########...####. Noise: ---------  Time: 7469.7 (0.0). ...............#...###.. a) +1 dagger.................#.....#.. Cast: Ensorcelled Hibernation. ...#######.......#.....#.... ......................#..P..####.._..####..PPPP...#.. yyyyy 5 killer bees (1 wandering)..........................#..#....#......#.......###'###..#....#......###+#.....#...#..A killer bee comes into view.Found an escape hatch in the floor. _The killer bee buzzes angrily. Mdhpb_Unknown command.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mdh#....#...#⌠⌠#... Salticid the Slicer.......>#....#..##__##.. Spriggan of Dithmenos *****.......y.#....####≈..ß#.. Health: 49/49 ========================.....y.y#....#####''##.. Magic: 26/26 ========================......y.#.......##..##.. AC: 6Str: 3 .......y#.......#...[#.. EV: 26Int: 17Mdhc........#............... SH: 0Dex: 23........#.......)....... XL: 10 Next: 73% Place: Dungeon:8.......@########...####. Noise: ---------  Time: 7469.7 (0.0). ...............#...###.. a) +1 dagger.................#.....#.. Cast: Ensorcelled Hibernation. ...#######.......#.....#.... ......................#..P..####.._..####..PPPP...#.. yyyyy 5 killer bees (1 wandering)..........................#..#....#......#.......###'###..#....#......###+#.....#...#..A killer bee comes into view.Found an escape hatch in the floor. _The killer bee buzzes angrily. _Unknown command.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MdhV __  Found an escape hatch in the floor. _The killer bee buzzes angrily. _Unknown command.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.Mdh>MdhU__MdhJ . _Odh) Odh:"  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/IceOdh$ 5%2  b - Confusing TouchHexes4%3  c + Tukima's DanceHexes4% 3  d - GloomHexes/Necromancy 9% 3 Select a spell to cast [?] help[Esc] exitPdhG#....#...#⌠⌠#... Salticid the Slicer.......>#....#..##__##.. Spriggan of Dithmenos *****.......y.#....####≈..ß#.. Health: 49/49 ========================.....y.y#....#####''##.. Magic: 26/26 ========================......y.#.......##..##.. AC: 6Str: 3 .......y#.......#...[#.. EV: 26Int: 17........#............... SH: 0Dex: 23........#.......)....... XL: 10 Next: 73% Place: Dungeon:8.......@########...####. Noise: ---------  Time: 7469.7 (0.0). ...............#...###.. a) +1 dagger................Pdh).#.....#.. Cast: Ensorcelled Hibernation. ...#######.......#.....#.... ......................#..P..####.._..####..PPPP...#.. yyyyy 5 killer bees (1 wandering)..........................#..#....#......#.......###'###..#....#......###+#.....#...#.. _Unknown command.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#....#...#⌠⌠#... Salticid the Slicer.......>#....#..##__##.. Spriggan of Dithmenos *****.......y.#....####≈..ß#.. Health: 49/49 ========================.....y.dhOmy#....#####''##.. Magic: 26/26 ========================......y.#.......##..##.. AC: 6Str: 3 .......y#.......#...[#.. EV: 26Int: 17........#............... SH: 0Dex: 23........#.......)....... XL: 10 Next: 73% Place: Dungeon:8.......@########...####. Noise: ---------  Time: 7469.7 (0.0). ...............#...###.. a) +1 dagger.................#.....#.. Cast: Ensorcelled Hibernation. ...#######.......#.....#.... ......................#..P..####.._..####..PPPP...#.. yyyyy 5 killer bees (1 wandering)..........................#..#....#......#.....Pdh..###'###..#....#......###+#.....#...#.. _Unknown command.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pdh #....#...#⌠⌠#... Salticid the Slicer .......>#....#..##__##.. Spriggan of Dithmenos *****. ......y.#....####≈..ß#.. Health: 49/49 ======================== .....y.y#....#####''##.. Magic: 23/26 =====================--- ......y.#.......##..##.. AC: 6Str: 3  .......y#.......#...[#.. EV: 26Int: 17 ........#............... SH: 0Dex: 23 ........#.......)....... XL: 10 Next: 73% Place: Dungeon:8 .......@########...####. Noise: ---------  Time: 7469.7 (0.0) . ...............#...###..dh37m a) +1 dagger .................#.....#.. Cast: Ensorcelled Hibernation . ...#######.......#.....#.. .. ......................#.. P..####.._..####..PPPP...#.. yyyyy 5 killer bees (1 wandering)  ..........................#.. Pdh9+ #....#......#.......###'###..  #....#......###+#.....#...#..Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineQdh'@*@Qdhr J**Qdh=  y* _Okay, then.asting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (not susceptible)Rdh+RdhJk#....#...#⌠⌠#... Salticid the SlicerRdh.......>#....#..##__##.. Spriggan of Dithmenos *****.Rdh......y.#....####≈..ß#.. Health: 49/49 ========================Rdh8.....y.y#....#####''##.. Magic: 23/26 =====================---Rdh......y.#.......##..##.. AC: 6Rdh ;Str: 3 Rdh#!.......*#.......#...[#.. EV: 26Rdh!.Int: 17Rdh"s........#............... SH: 0Rdht#.Dex: 23RdhL$........#.......)....... XL: 10 Next: 73% Place: Dungeon:8Rdh %.......@########...####. Noise: ---------  Time: 7469.7 (0.0)Rdh%. ...............#...###.. a) +1 daggerRdh&.................#.....#.. Cast: Ensorcelled HibernationRdh'. ...#######.......#.....#..RdhU(c.. ......................#..Rdh)P..####.._..####..PPPP...#.. yyyyy 5 killer bees (1 wandering)Rdh>*N..........................#..Rdh+D#....#......#.......###'###..Rdh+##....#......###+#.....#...#.. Rdh,_Okay, then.RdhZ-Casting: Tukima's Dance (dangerous; 4% risk of failure)  RdhZ7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (not susceptible)RdhcRdhcd_RdheRdh( Rdhu Rdh!The killer bee's antennae twitch.Rdh1RdhBRdhyRdhRdhRdhRdhڻRdhRdhB Rdh$_...yy.y.yvyyally target)  Your orb unleashes a flurry of shooting stars!  The shooting star hits the killer bee!RdhZ 8  The killer bee is severely wounded._...y..yy.y°vyvvvv_==70.7 (1-Star Rdh__ _The killer bee is knocked back. _You now have 23/26 mp.RdhSdh 4  You hit the killer bee.  The killer bee is almost dead.Your shadow hits the killer bee with a dagger!  You kill the killer bee!Sdh  Sdh   Sdh!>The killer bee completely misses your shadow.Sdh"=The shooting star hits the killer bee!!Sdh@)Sdh *_Sdh+.Sdh+ySdh,.°SdhO-†Sdh ._Sdh.0 3 killer beesSdh/_@   shadowSdh0Sdh_.y.@°_(1 ally target) --1.2 (0.5 _You kill the killer bee!Training target 10.0 for Stealth reached!Sdh+!/  --more--TdhE 5--Your Stealth skill increases to level 10!You need to enable at least one skill for training.Tdh/  --more--Tdh0 Tdhp6   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   k - Spellcasting   4.0   3.5  +2           b - Staves   0.0   1.7  -3   l - Hexes   6.0   4.9  +2   c - Unarmed Combat   0.0   1.4  -2   m - Necromancy   2.0   3.6  -1   d - Throwing   0.0   1.0   0   n - Ice Magic   1.0  dh>9 36m 2.8  -2       o - Air Magic   0.0   1.2  -1   e - Short Blades  10.0  10.1  +1       f - Long Blades   4.6   1.4  -2   p - Invocations   5.0   6.0   0   g - Ranged Weapons   0.0   1.0   0   q - Evocations   6.0   4.2  +3       r - Shapeshifting   0.0   0.7  +2   h - Armour   0.0   1.7  Tdh#< [40m-3       i - Dodging  10.0   7.1  +3       j - Stealth  10.0   5.1  +5                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [dh? Em_] enhanced|base level  [!] training|cost|targets^dhZ> k + Spellcasting 4.0_dh k * Spellcasting   4.0_dhU p k - Spellcasting   4.0adhG> l + Hexes 6.0adh& TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsadhn<[?25h[?0c0 bdh4+[?25l[?1c7.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetscdh#....#...#⌠⌠#... Salticid the Slicer.......>#....#..##__##.. Spriggan of Dithmenos *****.........#....####≈..ß#.. Health: 49/49 ========================........#....#####''##.. Magic: 23/26 =====================---......yy#.......##..##.. AC: 6Str: 3 ......y.#.......#...[#.. EV: 26Int: 17.......@#............... SH: 0Dex: 23......v†#.......)....... XL: 10 Next: 75% Place: Dungeon:8......v@########...####. Noise: ---------  Time: 7471.2 (0.5). ......°vv......#...###.. a) +1 daggerdhG70X.................#.....#.. Cast: Ensorcelled Hibernation. ...#######.......#.....#.. -Star .. ......................#..P..####.._..####..PPPP...#.. yyy 3 killer bees (1 ally target)..........................#.. @   shadow#....#......#.......###'###..#....#......###+#.....#...#..The killer bee completely misses your shadow.The shooting star hits the killer bee!! _You kill the killer bee!Training target 10.0 for Stealth reached!  Your Stealth skill increases to level 10!You need to enable at least one skill for training.cdhcdhӹU°_cdh. _ddhcs.......>#....#..##__##..#....####≈..ß#.#....#####''##yy#.......##..##.y.#.#...[#..@#......v†#).v.########...####..@vv......#... .....#.....#. ...#######.#.....# .. ................# P..####.._..####..PPPP...#..........................# #....##.......###'### #....#......###+#.....#...#ddhh #....#..........#....<#...#ddhj,ddh&k,ddhk,ddhQy _..yvyyv°v○_The shooting star hits the killer bee!ddh:r  The killer bee is severely wounded.ddhJ_..y°yyv°v°_ddhl*8 (0.6ddhe_°°ddh5 _The killer bee is knocked back.ddh^ & .>#....#..##__##.#....####≈..ß#.#....#####''##.#.##..##.y°y#.#...[#.y@#.v†#.).°v#... °v°......#...### .#.....# . ...#.#.....# .....ddh .# P..####.._..####..PPPP...# ..# #....#......#.###'### #....#......###+#.....#...# #....#.#....<#...#ddh:  The shooting star hits the killer bee!_°†°°v°_ 2 killer beesddh4ddh5,ddh|6ddh>7ddh?_.°.yy°vv°°(1 ally target)ddhh/62.4ddhksv_°°°°°ddhwN _You kill the killer bee!edh$ u .>#....#..##__.#....####≈..ß.#....#####''.#.##...°.#.#...[.yy@#.°v#.).v°#....°°°......#....#..... .....#.#..... ...... P..####.._..####..PPPP... . #....#......#.###' #....#......###+#.....#... #....#.#....<#...edhn' _°°°°°°The shooting star hits the killer bee!edhN r  The killer bee is severely wounded.edhP ,edh'Q edhAZ C_y.†yv.°.°.°_edhB] '3.0edh j _°°°°_ _The killer bee is knocked back.fdhkT .>#....#..##__.#....####≈...#....#####''.#.##...°.#.#....y.†@#$.yv.°#.).°#....°°......#....#fdh9"  .....#.# ...... P..####.._..####..PPPP ... #....#......#.###' #....#......###+#.....# #....#.#....<#fdh=b  Found 14 gold pieces. The shooting star hits the killer bee!!fdhJD _°†°°°_   killer beefdhx5_..°.°y...°°._fdhɦ 76_°.°° _You kill the killer bee!gdh_°.°*°_gdhP_°°°_y(asleep)gdhC  The killer bee looks drowsy...gdh_.†y....._gdh2-4.6 (1.0Ensorcelled Hibernation gdhH__gdh` _Your shadow fades away. _You now have 22/26 mp.hdhC   The helpless killer bee fails to defend itself.  You skewer the killer bee like a kebab!!!!_.†hdh85.1 (0.5_ _You kill the killer bee!hdhhdhhdh,.......>#....#..##__ Salticid the Slicer............#....####≈.. Spriggan of Dithmenos *****.............#....#####'' Health: 49/49 ========================............#.......##.. Magic: 22/26 ====================----............#.......#... AC: 6Str: 3 F.......†.†.#........... EV: 26Int: 17$..........†#.......)... SH: 0Dex: 23hdh.......†....########...# XL: 10 Next: 78% Place: Dungeon:8.......@...........#...# Noise: ---------  Time: 7477.1 (2.0)...................#.... a) +1 dagger.....#######.......#.... Cast: Ensorcelled Hibernation ........................ -Star P..####.._..####..PPPP........................... F   bullfrog (wandering)#....#......#.......###'##....#......###+#.....#..#....#..........#....<#.. _Your shadow fades away. _You now have 22/26 mp.The helpless killer bee fails to defend itself.  You skewer the killer bee like a kebab!!!! _You kill the killer bee!A bullfrog comes into view.hdh/  --more--idhFLa_Ensorcelled HibernationidhM:_idh/S: 8.1 (3 _idhXD_idhF G #....#...#⌠>#....#..##_.#....####≈..#....#####'.#.##......##.F†.†.#.$..........†#.......)..†....########....#........#..#######.#...................... PP..####.._..####..PPPP ........... #....#......#.......###' #....####+#.....#idhwQ .F_Fidh7X *7 (0.6idh_ idhb U_You now have 22/26 mp.  The helpless killer bee fails to defend itself.  You skewer the killer bee like a kebab!!!! _You kill the killer bee! _The bullfrog croaks.idhA. #....##..#$.<#....#...#>#....#..##.#....####≈.#....######.#.###.....###..†.†.#.#.$F...@.....†#.......)#idh]#†....#########.##.............##......########.......................PPP..####.._..####..PPPP........... #....#......#.......###idhidh̡V.F_idhѣU3=9.3idhXidhQ _Found 18 gold pieces. Found an escape hatch in the ceiling.jdhk} #....##...$.<#....#....>#....#...#....####.#.... #.#. #.#.# #.†.†.# #.$.F.†#.) #.†....# #.# #.# #......#.#..P..####.._..####... #....#......#.jdh_.F9jdh?_jdhZ *_F(asleep)jdh6 F_1--80.9 (1.0Ensorcelled Hibernation jdh  _The bullfrog looks drowsy... _You now have 21/26 mp.kdh  The helpless bullfrog fails to defend itself.  You stick the bullfrog like a pincushion!!!!.kdh*5801.4 (0.5kdh<_ _You kill the bullfrog!kdhr kdh kdh kdh\ kdh& ,kdh,' ,kdh( kdh+ kdhl, L2=-kdhR4 Bkdh06 kdh9 kdh/: kdhR< kdh @ kdh@ kdh C kdhE kdh,F 9=kdhH kdhK kdh!L K3=kdhsN kdhBR ,kdhT kdhX kdhX kdhZ kdh] kdh] kdh_ kdh/c O=kdh8e kdhah kdhj a4=kdh n kdhn kdhPp kdhr ,kdhRx Bkdhz kdhb| kdh| 9=kdhp~ kdh 95kdh (=kdh kdh{ kdhɨ ,kdh kdhΫ 9=kdh> kdh kdh K6=kdh kdh kdh kdhr kdh^ kdh kdh kdh ,kdh kdhz kdh 9=kdh kdh ,kdh kdh kdh (kdh kdhx z _Your orb has finished recharging its magic.kdh 3kdh kdh kdh, ,kdh" kdhl kdhi ,kdh kdh kdhq ,kdh kdh= ,kdh kdhH _You now have 409 gold pieces (gained 14).kdh kdh ,kdh; kdhI kdh ,kdhS kdh kdh ,kdh'! kdh$ kdhG% kdh' ,kdh`I G _You now have 427 gold pieces (gained 18).kdhN XkdhO kdhtP kdhYQ kdhS kdh%U ,kdhIV kdhW kdhLY ,kdhC[ kdh] kdhn_ ,kdh` kdhjb kdh(d ,kdhe kdhf kdhWh ,kdh@i kdhj kdhBm ,kdhn kdhp kdhr kdhr kdhs kdhu kdhw ,kdhw~ Xkdhk kdh      #.....#   #.....#   #.....#   # #.....#   #. #.....#   #.. #.....#   #..>#.....#   #...'@....# 528.4 (47.0)   #...#.....#   #.. #.....####+#####   #. #......   # #........   #........    #........ kdhz    #........ .   #............... _You open the door.  Found a stone staircase leading down. _MP restored: 26ldhPldhRldhhSldhUldhIVldhW$ _ldh_  There is an open door here. _ldhWa,ldhc,ldheBldhfldhgldh}h,ldhrlXldhnldhn,ldholdhpldhrldhs,ldh9uldhuldhvldhwldhڸldhldh9,ldhg,ldhaldhldhldhldhldhldh}ldhBldhSldhldhldh[ldhIldhldh,ldhdldh:N _You now have 442 gold pieces (gained 15).ldhldhldhldhxldhwldh<ldhldhldh,ldhaldhldhXldh8ldh-DBldh]_ _N - 2 scrolls of noise (gained 1)ldhbldhMdldhjBldhl,ldhfnldhwXldhXldh(Xldh.ldh7ldhldhzldhldhєBldh]ldhnldhldhldh _You open the door.ldhldhldh߿ldhAldhldhldhldhldh@ldhldh:ldhldhldhldhYldhldhnldh,ldhldhgldhXldh>ldhLldhldhpldh@ldhldh9ldhldhldh_ldhldhjldhnldh&ldhldhldhrldhldhldhldhldhldh ldhldhNldhldhxldhldhQldhldhmldhRldhI 7 _You open the door.ldh ldh8 ldh ldh @  There is an open door here.ldh ldh3  _ldhZ ldh ,ldhi ldhc ldh. ldh ldh9 ldh ldh ldh ldh< ldh ldh$" ldh# ldh# ldhI$ ldh< ldh> ldh J ldhL ,ldhZ  #.......#.#.#..#..... #..............#.....ldhv[ < #...###.#.#.#..#..... #...#..........#.....  #...#...#.#.#..#..... ldh[  #...'.........###.... #####...........####+ ...#####........... .@# #...........ldhB\ 74.4 (46 ..# #........... ...# #........... ....# #.......... ldh\ }.....# #######.... #.....# #.....'.....  #.....# #.....#.....ldh4] b  #.<...# #.....#.....   #######..... ldha ldhf .5.0 (46.6ldhHk ldhm 9 _Found a stone staircase leading up.mdhѠImdh+mdhmdhmdhmdh,mdhmdhVmdh,mdhmdhmdh,mdhTmdhwmdh,mdh mdhmdh,mdhmdhmdhe,mdhmdhrmdhr,mdhmdhmdh,mdhmdhmdhq,mdhmdhwmdh ,mdh6 mdhWmdh,mdhmdhmdhJ,mdhmdhmdhT,mdhmdh"mdh$,mdh%mdh(mdh;*,mdh~+mdh.mdhR0,mdh1mdhJ4mdh5,mdh07mdh+:mdhU<,mdh=mdh%@mdh#.....#....... #...  #...'.....# ..... #....  #...#.....# ... #........  #...#.....####'#########  #...#.........@........#mdh ^601.2 (26.2  #...#........................#  #...#........................#'  #...#..................##+####>  #...#..................#...  #...#..................#..  #...#..................#....##  #...#..................#....##  ##...#.................<#....# _You open the door.mdhG _Found a hand axe.mdh\ mdh mdh mdh3 mdh mdh z _  There is an open door here.mdh mdh  _mdh mdh mdh mdhl mdhh mdhN mdhw Bmdh mdh mdhV mdh mdh mdh? mdh mdh) mdh( mdh mdh, mdh mdh mdho mdh mdh mdh Xmdh mdh ,mdh mdhi" mdhN$ ,mdh% mdh 1 @  You see here a +0 hand axe.mdh2 mdhW3  _mdh|4 mdhi6 mdh(8 ,mdh9 mdh[< mdh> mdh?? mdh@ mdhB mdhD mdhgE mdh7L l  There is an open door here.mdh{M  _mdhQN mdhkP mdhR ,mdhS mdhV mdhW mdhbX mdhlY mdh[ mdh] mdh^ mdh?_ mdh[a mdhXc mdhc mdhd mdhf mdhh mdh=i mdhj mdhm ,mdh+n mdho mdhp mdhu mdhԃ ,mdh mdh mdh mdhP @  There is an open door here.mdhז mdhO  _mdh mdhO R  There is a stone staircase leading down here.mdh mdh,  _mdh mdhO @  There is an open door here.mdh mdh]  _mdh mdhȶ mdh ,mdh mdh mdhq ,mdh mdh mdhK ,mdh mdh# mdh^ mdh mdh mdh mdhF ,mdh mdhY mdh mdh mdh `mdh mdh mdh" mdh mdh ,mdh ,mdh mdh! mdhY" mdh&$ mdhU& mdh ( mdh( mdh) mdh- mdh. mdh. mdh/ mdh2 mdhB4 ,mdh5 mdh(8 mdh`9 mdh9 mdh: mdh= mdh*> mdh> mdh? mdhqA mdhBC mdhC mdhD mdhLF mdh>H ,mdh8I mdh@K mdhNM mdhM mdhN mdhP mdhR mdh8S mdh2T mdhz hmdh7 ..#......###.#..#...#.........# ..#......##............#####..... mdh $..#......##.#.#.#..........#..... ..#..............#.....#...# ..#...............#..#.###.# mdhޚ ..#..........#.....#...###.### ..#...........#.....#..#.....' ###......#........#..#^#.....#.. .........#......#######..39.0 (37.8 mdhY 2.........#....#..#######...#.#..# .........#'#######'##......#..'.# ...##+####>...##....#......#..#.. ...#..........'.....#......#....# ...#..........##....#....<.#+##.# ...#....##...###....#....h...... ...#....##..####....#........... ..<#....#...#⌠⌠#....'....o.....mdh; mdh| mdh E _Done exploring.ndh-ndh.ndh0ndhfY........ ........0.0)ndh_ndhbndhcE _Done exploring.odhX odh+Z mWhere to? (Tab - D:7 @ (x,y), ? - help) odhZ R D - Dungeon  T - Temple L - Lairpdh ..#......###.#..#...#.........### Salticid the Slicer ..#......##............#####..... Spriggan of Dithmenos *****. ..#......##.#.#.#..........#..... Health: 49/49 ======================== ..#..............#.....#...#..... Magic: 26/26 ======================== ..#...............#..#.###.#..... AC: 6Str: 3 ..#..........#.....#...###.###... EV: 26Int: 17 ..#...........#.....#..#.....'... SH: 0Dex: 23 ###......#........#..#^#.....#...pdh C XL: 10 Next: 80% Place: Dungeon:8 .........#......@......#######... Noise: ---------  Time: 7639.0 (0.0) .........#....#..#######...#.#..# a) +1 dagger .........#'#######'##......#..'.# Cast: Ensorcelled Hibernation ...##+####>...##....#......#..#.. ...#..........'.....#......#....# ...#..........##....#....<.#+##.#  ...#....##...###....#....h.......  ...#....##..####....#............  ..<#....#...#⌠⌠#....'....o.......  _There is an open door here. _There is a stone staircase leading down here. _There is an open door here. _Done exploring. _Done exploring.  Okay, then.pdhR pdhy pdh . _rdhrdhVmWhere to? (Tab - D:7 @ (x,y), ? - help) rdhR D - Dungeon  T - Temple L - LairrdhM_rdh..#......###.#..#...#.........### Salticid the Slicer ..#......##............#####..... Spriggan of Dithmenos *****. ..#......##.#.#.#..........#..... Health: 49/49 ======================== rdhz..#..............#.....#...#..... Magic: 26/26 ======================== ..#...............#..#.###.#..... AC: 6Str: 3 ..#..........#.....#...###.###... EV: 26Int: 17 ..#...........#.....#..#.....'... SH: 0Dex: 23 ###......#........#..#^#.....#... XL: 10 Next: 80% Place: Dungeon:8 .........#......@......#######... Noise: ---------  Time: 7639.0 (0.0) .........#....#..#######...#.#..# a) +1 dagger .........#'#dh0m######'##......#..'.# Cast: Ensorcelled Hibernation ...##+####>...##....#......#..#.. ...#..........'.....#......#....# ...#..........##....#....<.#+##.#  ...#....##...###....#....h.......  ...#....##..####....#............  ..<#....#...#⌠⌠#....'....o.......  _There is an open door here. _There is a stone staircase leading down here. _There is an open door here. _Done exploring. _Done exploring. _Okay, then.rdh#rdhrdhj| _rdhrdh$nrdhլrdhRrdhڭrdhprdhL,rdhrdh#rdhݵ,rdh]rdh stone staircase leading down here. _There is an open door here. _Done exploring.  There is an open door here.rdhrdh _rdh rdhY  There is a stone staircase leading down here.rdhP _rdhTrdhR ;9rdh ,rdh rdh} 8  .####.<.###..##.## #+###############..#####.. .......#.... .)...........#.......... .@...........#.......... rdh m##...###..###...###.... ##...###..###...## #### .....>..# # 45.7 (6.7......# ...######## ....'...##. #####....#........).#  #...##...##.  #.).)  +........##.  #........#####+## _You climb downwards.rdh rdh8 rdh a _There is a stone staircase leading up here.sdhsdhQsdhsdhXsdh٢sdh)P _sdh`sdhsdhsdh|sdhsdhsdhѳsdhsdhVsdhsdhsdhVsdhsdhsdhsdhٿsdhKsdhsdhgsdhsdhsdh;sdhsdhsdh,sdhEsdhsdhsdh~sdhsdhsdh,sdhpsdhsdhsdhosdhsdhsdhtsdhsdh\sdhsdhSsdhsdhTsdh,sdh*sdhsdhsdhsdhsdhsdhsdh,sdhsdh}sdhesdhsdhYsdh 7 _You open the door.sdh[#..........#   #..........# ..o#   ## ...#   ## o..#   #...######## ...#  ####...###...####...#  ..............#...#  .....# <...... ####.<.###..##.##### ##########..#####...# .....#...... ........#..........sdhH ........#.......  o   orc warrior (asleep) .###..###...###....  o   orc wizard (asleep) .###..###...######## ..#..........#  sdhK 56.3 (10.6)  An orc warrior and an orc wizard come into view.sdh /  --more--tdhtdht7 9 (11.2 _tdh:tdh""Q _There is an open door here.tdh߇tdh̊tdhtdhF _Unknown command.tdh2 0#.#  #.#.....#  #.# ...o#  #.tdh3 # ....#  #..........# oo..#   #...######## #...#  ###...###...####...#  tdh5 ......#...#  ......#@..#  ........<......'...#  .<.###..##.######  #########..#####...#  #...........#  #...........#  .......#...........#  o 2 orc wizards (asleep) ###..###...###.....#  ###..###...######### tdh{6 tdh::  An orc wizard comes into view. It is wielding a +0 dagger.tdh&I /  --more--udhc udhf udha .oo..oowandering)oo1 wandering)=7.5 (0.6)Ensorcelled Hibernation _The orc wizard shouts!vdh _Unknown command.vdhqvdhsvdh{vdhF _Unknown command.vdhV <#.[#  #.#.....#  #.#.....#  #.#.....#  #.#..oo.#  #..........# ....#   #...######## #o..#  ##...###...####...#  #.@.#  ......#...#  .......<......'...#  .<.###..##.######  ########..#####...#  #.#  #.#  ......#...........#  ..###...###.....#  -8.1 _wdhwdh8-wdh}wdhF _Unknown command.wdh .>[o.o#....#..oo.......#...  ##### #o ##...###...###.......# .......<......'....<.#.###### ########..#####o 3 orc wizards (1 wandering, 1 asleep)o   orc (asleep) ......#...... [39;49m An orc wizard and an orc come into view.  --more--xdh^xdhxdhZ..ooxdh&7xdhɳxdhP _The orc wizard misses you.xdh"  oo@ooasleep, 1 ally targ…)@   shadowThe orc warrior shouts! The orc wizard shouts!  You hit the orc wizard. You peck the orc wizard.  The orc wizard is lightly wounded.xdh $ 6==9.2 (0.5xdhX* xdh3, D _Your shadow hits the orc wizard with a dagger.ydhDL (launcher)You hit the orc wizard. You peck the orc wizard.  The orc wizard is severely wounded.The orc wizard completely misses you. The orc warrior unwields a +0 war axe.ydhLL ((((The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.ydhxY.@..ydhz.-7ydhydhqK _The arrow misses you.ydhG e  You closely miss the orc wizard.ydh R--60.2ydh' ydh c _The orc wizard is severely wounded.zdh"  You closely miss the orc wizard.You peck the orc wizard, but do no damage.The orc wizard is severely wounded. ((((The orc wizard misses you. The orc warrior shoots an arrow.zdh.@..==7zdhzdh V _The arrow completely misses you.zdh  You hit the orc wizard. You peck the orc wizard.-1.2 _The orc wizard is almost dead.{dhX  You hit the orc wizard.  The orc wizard is almost dead.{dh_}  The orc wizard gestures at you while chanting.{dh{dhŏ ((((The magic dart hits you. The orc warrior shoots an arrow.{dh̺Y.@..{dhf8--7{dh{dh^ _The arrow completely misses you. _You take 1 damage, and have 48/49 hp.{dh <  You hit the orc wizard.{dh h)o 2 orc wizards (1 asleep){dh`= 81-2.2{dhC {dhE N _You kill the orc wizard!|dhj#..#..#..#...>#....[o.o#...........#.oo@  ##### #) ##...###...###.# .......<......'....<..###### ########..#####|dhhK  The orc shouts! The orc wizard shouts!|dhqC o.o.oo  Your shadow fades away.|dh8*|dhmA (1 invisible)  The orc wizard casts a spell.|dhAg|dhh|dhu/ ...o.ooThe orc wizard flickers and vanishes for a moment.  The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 war axe.|dhwb9===8 (0.6|dh~|dhP _The orc warrior barely misses you. _Health restored: 49|dh  ##..#..#..#.. Salticid the Slicer  #.........>#.....#|dht  Spriggan of Dithmenos *****.  #.[........#.....# Health: 49/49 ========================  #..........#.o.o.# Magic: 24/26 ======================--  #..........#.....# AC: 6Str: 3  #..........#.....# EV: 26|dh* Int: 17  #..........#.....# SH: 0Dex: 23  #..........#.oo..# XL: 10 Next: 81% Place: Dungeon:9  #...######## #)@.#|dh  Noise: ==-------  Time: 7662.8 (0.0) ##...###...####...# a) +1 dagger ..............#...# Cast: Ensorcelled Hibernation ..............#...# .......<......'...# |dhw Y##.<.###..##.###### o   orc warrior ########..#####...# oo 2 orc wizards (1 invisible) ......#...........# o   orc ......#...........# _Health restored: 49Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (chance to affect: 50%)}dh/  ##..#..#..#.. Salticid the Slicer  #.........>#.....# Spriggan of Dithmenos *****.  #.[........#.....# Health: 49/49 ========================  #..........#.o.o.#}dh]  Magic: 24/26 ======================--  #..........#.....# AC: 6Str: 3  #..........#.....# EV: 26Int: 17  #..........#.....# SH: 0Dex: 23  #..........#.oo..# XL: 10 Next: 81% Place: Dungeon:9  #...######## #)@.# Noise: ==-------  Time: 7662.8 (0.0) ##...###...####...# a) +1 dagger ..............#...# Cast: Ensorcelled Hibernation ..............#...# .......<......'...# ##.<.###..##.###### o  [4}dh 0m orc warrior ########..#####...# oo 2 orc wizards (1 invisible) ......#...........# o   orc ......#...........#Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (chance to affect: 50%)  You miscast Ensorcelled Hibernation.}dh, /  --more--~dh(  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lin~dhe  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (chance to affect: 50%)  You miscast Ensorcelled Hibernation.  Nothing appears to happen.~dh~dh~dh8   >  #.[  ....#  oo.#      .o..#   #o@.#    < <    .~dh0-----Contam: 10% -3.8 (1~dh~dh _The orc warrior hits you with a +0 war axe! _You take 9 damage, and have 40/49 hp. You now have 24/26 mp.~dhEIN-~dhVl\ _Unknown command.~dh' $~dh. o ##..#..#..#.. Salticid the Slicer  #.........>#.....# Spriggan of Dithmenos *****.  #.[........#.....# Health: 40/49 ===================-----  #..........#.....# Magic: 22/26 ====================----  #..........#..oo.# AC: 6Str: 3  #..........#.....#~dh. { EV: 26Int: 17 Contam: 10%  #..........#.....# SH: 0Dex: 23  #..........#..o..# XL: 10 Next: 81% Place: Dungeon:9 ~dhj/  #...######## #o@.# Noise: =--------  Time: 7663.8 (0.0) ##...###...####...# a) +1 dagger ..............#...# Cast: Ensorcelled Hibernation ..............#...# ~dh/ .......<......'...# ##.<.###..##.###### o   orc warrior ########..#####...# oo 2 orc wizards (1 invisible) ......#...........#~dhG<  o   orc ......#...........# _Unknown command.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (chance to affect: 50%)~dh; ##..#..#..#..  Salticid the Slicer#.........>#.....#  Spriggan of Dithmenos *****.#.[........#.....#~dh<  Health: 40/49 ===================-----#..........#.....#  Magic: 22/26 ====================----#..........#..oo.#  AC: 6Str: 3 #..........#.....#~dh,=  EV: 26Int: 17 Contam: 10% #..........#.....#  SH: 0Dex: 23  #..........#..*..#~dh=U  XL: 10 Next: 81% Place: Dungeon:9  #...######## #o@.#  Noise: =--------  Time: 7663.8 (0.0) ##...###...####...#  a) +1 dagger ..............#...#  Cast: Ensorcelled Hibernation ~dhS>..............#...# .......<......'...# ##.<.###..##.######~dh>  o   orc warrior ########..#####...#  oo 2 orc wizards (1 invisible) ......#...........#  o   orc ......#...........# ~dhA_Unknown command.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (chance to affect: 50%)dh4Uo(asleep)dhD|ovvvvv, ally target), 1 ally ta…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (chance to affect: 50%)  The orc warrior looks drowsy...  Your orb unleashes a flurry of shooting stars!  The orc wizard gestures at you while chanting.dh..oo=4.8 (1-Star  _You resist with almost no effort. _You now have 22/26 mp.dh  The helpless orc warrior fails to defend itself.  You perforate the orc warrior like a sieve!!!!dh4 )oo 2 orc wizards (1 invisible, 1 ally ta…)o   orcdh+   You kill the orc warrior!The shooting star hits the orc wizard!dh(  The orc wizard is severely wounded.dhM dhN0 k  The orc wizard is knocked back. The shooting star hits the orc wizard!dh7 v)v○v○○   orc wizarddhA[ dh b Gv°°vdhb >°°dh# =4--5.3 (0.5dh 8°dhl N _You kill the orc wizard!dh&  #############..#..#..#..#.>[..oo.v........#..)@°  dhb) #######v.v ##...###...####°°.# .......<......'....<..###### ########..#####dh_* dhAC L  The shooting star hits the orc wizard!!dh`I cv)°°°dhI }o   orcdhl dhVn dho dhp dhy .°ov@v°.°°(ally target)dh [5--9 (0.6dhߛ ° _You kill the orc wizard!dh  You completely miss the orc. You peck the orc, but do no damage.The shooting star hits the orc!dh)°.°°°dhPdh?dh°v°@°°.°°°dh1==6.4 (0.5Ensorcelled Hibernation dhm°°@°°°°dhG _You kill the orc!dhZ07..#..#..#..#...#  #.........>#.....#  #.[..#.....#  #..#.....#  #.#.....#  #.#....°#  #.#...v.#  #.#..°°°#  #...##########@.°# ###...###...####°°.# ...............#...# .#...# <......'...# ###.<.###..##.###### #######..#####...# .......#...........# .#.# dh2I°v.dh31°..dh8%-dh'97.0 (0.6dhA=°°dhB<°°dh[J  dhJThings that are here: _a +0 dagger; a +0 robe; an orc corpsedhh M ############ #..#..#..#..#.>[..°.°.......#..@v.  dhi #######°.° ###...###...### ...............#...# dh7j dh5q .°°v..dh|u b3=-6 _dhJy ?°°dh~ i _Items here: ))) [[.dh7 jPick up what? 17/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 orcbow  c - a +0 war axe Armour (select all with [)  d - a +0 plate armoure - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]dhV  b + a +0 orcbow[Enter] accept (1 chosen)dh@dhFdhO ############  Salticid the Slicer##..#..#..#..#...#  Spriggan of Dithmenos *****.#.........>#.....#  Health: 41/49 ====================----#.[........#.....#  Magic: 23/26 =====================---#..........#.....#  AC: 6Str: 3 #..........#.....#  EV: 26Int: 17 Contam: 10% #..........#.....#  SH: 0Dex: 23#..........#...°.#  XL: 10 Next: 85% Place: Dungeon:9#..........#..@°.#dhQ=  Noise: ---------  Time: 7667.6 (0.0)#...##########v..#  a) +1 dagger ###...###...####...#  Cast: Ensorcelled Hibernation ...............#...#  -Star ...............#...# ........<......'...#   ###.<.###..##.######   #########..#####...#   .......#...........#  You completely miss the orc. You peck the orc, but do no damage.The shooting star hits the orc! _You kill the orc!Things that are here: _a +0 dagger; a +0 robe; an orc corpse _Items here: ))) [[.dhpa,dheu)°°°vdhh*8.6 (1dhyf°° _r - a +0 orcbowdh#dh$dh'dha)dhS*dh8Xdh28% dh dhddh76dhdhdh. 4=4dh dh=#dh/dhr3dh3\3=2dhB6dh9 _Your shooting star dissipates.1dh<dh?dh?. dh AdhCdh8D9=dhFdhfp4=5=5==6=dhs _Magic restored.6=dh܆= _Your orb has finished recharging its magic.7=dh!8=dhndhBdhdhsa9=dhtdh1 _HP restored.dh3dh/dh dhH,dhdh;Bdhdhxdhdh9=dhdhdh:,dh+dhdh,dh dhdhdhdhdhdh,dhAdhdhdhdhFdhc       dh   ######   #....#   #....#   #....#   dh#...@#  #######...#  ..#..#..#..#...#  #>#.....#  #.[#.....#  #...#.....#  #..........#.....#  #..........#.....#  #....#...).#  dhSYou pick up a parchment of Blink and begin reading...dh1701.0 (32.4)dhX ,2.0 (33dh dh; _You add the spell Blink to your library. _Health restored: 49; MP restored: 26dh dhQ Spells (Memorise)TypeFailure Level  a - JinxbiteHexes1% 2b - Kiss of DeathConjuration/Necromancy 11%1  c - Sublimation of BloodNecromancy11%2  d - Magic DartConjuration16%1  e - SandblastEarth16%1  f - ShockConjuration/Air16%1  g - BlinkTranslocation24% 2  h - Lesser BeckoningTranslocation24% 2  i - AnguishHexes/Necromancy26% 4  j - Summon Ice BeastIce/Summoning36% 3  k - Dimensional BullseyeHexes/Translocation36% 4  l - SwiftnessAir43% 3  m - Volatile BlastmotesFire/Translocation43% 3  n - Summon Mana ViperHexes/Summoning71% 5  o - Yara's Violent UnravellingHexes/Alchemy71% 5  p - Passage of GolubriaTranslocation83% 4  q - PetrifyAlchemy/Earth83% 4  r - Alistair's IntoxicationAlchemy99% 5  s - FireballConjuration/Fire99% 5 6 spell levels left dhE^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdhadhidhrD  Salticid the Slicer  Spriggan of Dithmenos *****.  Health: 49/49 ========================  Magic: 26/26 ========================######dhu  AC: 6Str: 3 #....#  EV: 26Int: 17#....#  SH: 0Dex: 23#....#  XL: 10 Next: 85% Place: Dungeon:9#...@#  Noise: ---------  Time: 7702.0 (0.0)  #############...#  a) +1 dagger ##..#..#..#..#...#  Cast: Ensorcelled Hibernation #.........>#.....# #.[........#.....# #..........#.....#   #..........#.....#   #..........dhv#.....#   #..........#...).#   _Magic restored. _Your orb has finished recharging its magic. _HP restored.  You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library. _Health restored: 49; MP restored: 26dhdhgMemorise Blink, consuming 2 spell levels and leaving 4? Y - Yes  N - Nodhli   Salticid the Slicer  Spriggan of Dithmenos *****.  Health: 49/49 ========================  Magic: 26/26 ========================######  AC: 6Str: 3 #....#  EV: 26Int: 17#....#  SH: 0Dex: 23#....#  XL: 10 Next: 85% Place: Dungeon:9#...@#  Noise: ---------  Time: 7702.0 (0.0)  #############...#  a) +1 dagger ##..#..#..#..#...#  Cast: Ensorcelled Hibernation #.........>#h&p 39;49m.....# #.[........#.....# #..........#.....#   #..........#.....#   #..........#.....#   #..........#...).#   _Magic restored. _Your orb has finished recharging its magic. _HP restored.  You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library. _Health restored: 49; MP restored: 263.0 (1dhx dh4 o _This spell is dangerous to cast!dh +4.0 (2dhƌ dh dhX +5.0 (3dht dh _You start memorising the spell. You continue memorising. x2dhI ,dh c _You finish memorising. Spell assigned to 'e'.dh68  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   k - Spellcasting   4.0   3.5  +2           b - Staves   0.0   1.7  -3   l + Hexes6.9   4.9  +2   c - Unarmed Combat   0.0   1.4  -2   m - Necromancy   2.0   3.6  -1   d - Throwing   0.0   1.0   0   n - Translocations   0.0   0.dh-5  +4       o - Ice Magic   1.0   2.8  -2   e - Short Blades  10.0  10.1  +1   p - Air Magic   0.0   1.2  -1   f - Long Blades   4.6   1.4  -2       g - Ranged Weapons   0.0   1.0   0   q - Invocations   5.0   6.0   0       r - Evocations   6.0   4.2  +3   h - Armour   0.0   1.7  -3h=|7m   s - Shapeshifting   0.0   0.7  +2   i - Dodging  10.0   7.1  +3       j - Stealth  10.0   5.1  +5                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|dh[40mmanual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsdh> n + Translocations 0.0dh  n * Translocations   0.0dhTargetTarget--  --  --  7.0 --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsdh(@<[?25h[?0c0 dh$M [?25l[?1cdhU73.0  +4  current training targets, if any.=] set aall targetsdhudhdhQP  Salticid the Slicer  Spriggan of Dithmenos *****.  Health: 49/49 ========================  Magic: 26/26 ========================######  AC: 6Str: 3 #....#  EV: 26Int: 17#....#  SH: 0Dex: 23dhj#....#  XL: 10 Next: 85% Place: Dungeon:9#...@#  Noise: ---------  Time: 7705.0 (0.0)  #############...#  a) +1 dagger ##..#..#..#..#...#  Cast: Ensorcelled Hibernation #.........>#.....# #.[........#.....# #..........#.....#   #..........#.....#   #..........#.....#   #..........#...).#  You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library. _Health restored: 49; MP restored: 26 dh!_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.dhdhdhdhdh dh 3dh dh dh" $ _dhu Bdh Bdh Xdh. Bdhz6 BdhC ,dhH dhS ,dhCe  There is a stone staircase leading down here. _dhh dhi dhl dho dh3u dhv dhx dh{ dh} dh~ dh dhu dh dhe dh dhՕ dh˙ dhZ dhm dh Jdh dh dh# ,dh dh. dhr dh dh| dh~ dh% ,dh dh dh ,dhb dh dh dh dh dh; dh ,dhz dh dh ,dh dh dh dh dh dhO dh) ,dh dh dh dh dh dh# dh. x............#.[....................#......................#......................#......................#......................#..........##+####..####...#########...###..####...###...#.y....'@................ y....!#................. dhQ/ ..... #............<.... ##.. #...####.<.###..## #######+###############..## .....................#..... yy 2 killer bees (asleep) .........)...........#..... .........@...........#..... dhi1 F##.##...###...###..###...##dh5 20.6 (15.6)  You open the door.  2 killer bees come into view.dhS /  --more--dhn4   The killer bee buzzes angrily.  A killer bee comes into view.  --more--dhۭdhdhqy.yyyyy 3 killer bees (2 wandering)dhxY 1.6 (16Ensorcelled Hibernation _dhdhy _Found a potion of curing.dhdh""dh(dh+F _Unknown command.dhH*dh0.6 Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice4% 2 b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%3  d - GloomHexes/Necromancy 8% 3 e - BlinkTranslocation24%2 Select a spell to cast [?] help[Esc] exitdh[............#.[........ Salticid the Slicer............#.......... Spriggan of Dithmenos *****.............#.......... Health: 49/49 ========================............#.......... Magic: 26/26 ========================............#.......... AC: 6Str: 3 ............#.......... EV: 26Int: 17##+####..####...####### SH: 0Dex: 23##...###..####...###...# XL: 10 Next: 85% Place: Dungeon:9.y.y..'@................ Noise: --------- hf9m Time: 7721.6 (0.0)y....!#................. a) +1 dagger..... #............<.... Cast: Ensorcelled Hibernation##.. #...####.<.###..#########+###############..##.....................#..... yyy 3 killer bees (2 wandering).........)...........#..............@...........#.....##.##...###...###..###...##The killer bee buzzes angrily. _A killer bee comes into view. _Found a potion of curing. _Unknown command.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.............#.[........ Salticid the Slicer............#.......... Spriggan of Dithmenos *****.............#.......... Health: 49/49 h10;1m========================............#.......... Magic: 26/26 ========================............#.......... AC: 6Str: 3 ............#.......... EV: 26Int: 17##+####..####...####### SH: 0Dex: 23##...###..####...###...# XL: 10 Next: 85% Place: Dungeon:9.y.y..'@................ Noise: ---------  Time: 7721.6 (0.0)y....!#................. a) +1 dagger..... #............<.... Cast: Ensorcelled Hibernation##.. #...####hm.<.###..#########+###############..##.....................#..... yyy 3 killer bees (2 wandering).........)...........#..............@...........#.....##.##...###...###..###...##The killer bee buzzes angrily. _A killer bee comes into view. _Found a potion of curing. _Unknown command.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ............#.[........ Salticid the Slicer ............#.......... Spriggan of Dithmenos *****. ............#.......... Health: 49/49 ======================== ............#.......... Magic: 23/26 =====================--- ............#.......... AC: 6Str: 3  ............#.......... EV: 26Int:h9m 17 ##+####..####...####### SH: 0Dex: 23 ##...###..####...###...# XL: 10 Next: 85% Place: Dungeon:9 .y.y..'@................ Noise: ---------  Time: 7721.6 (0.0) y....!#................. a) +1 dagger ..... #............<.... Cast: Ensorcelled Hibernation ##.. #...####.<.###..## #######+###############..## .....................#..... yyy 3 killer bees (2 wandering) .........)...........#..... .........@...........#..... ##.##...###...###..###...## _Found a potion of curing. _Unknown command.Casting: Ensorcelled Hibernation (safe; 4% riskdh of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linedh%7*@dhH q............#.[........ Salticid the Slicer............#.......... Spriggan of Dithmenos *****.............#.......... Health: 49/49 ========================dh ............#.......... Magic: 23/26 =====================---............#.......... AC: 6Str: 3 ............#.......... EV: 26Int: 17##+####..####...####### SH: 0Dex: 23##...###..####...###...# XL: 10 Next: 85% Place: Dungeon:9.y.*..'@................ Noise: ---------  Time: 7721.6 (0.0)dh y....!#................. a) +1 dagger..... #............<.... Cast: Ensorcelled Hibernation##.. #...####.<.###..#########+###############..##.....................#..... yyy 3 killer bees (2 wandering).........)...........#..............@...........#.....##.##...###...###..###...## _Found a potion of curing. _Unknown command.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linedh- dh b  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2%  Press: ? - help, Shift-Dir - straight line  The killer bee's antennae twitch.  The killer bee buzzes angrily.dh dh#   Your orb unleashes a flurry of shooting stars!  A killer bee comes into view.dh1' /  --more--dhdhqdhV,dh"vyy...yv@v.yvdh#Ryyy 4 killer bees (1 ally target)dh,7 =2.6 (1-Star _ _You now have 23/26 mp.dh _Unknown command.dh 3dh dh F _Unknown command.dhA dhw $dhx 6_a +0 dagger; a +0 robe; an orc corpsedhbz NItems here: ))) [[. dhX{ _r - a +0 orcbow dh{ ._Your shooting star dissipates. dh| +_Magic restored. dh} E_Your orb has finished recharging its magic. dh~ )_HP restored.  dh :You pick up a parchment of Blink and begin reading... dhS 0_You add the spell Blink to your library.  dhK pHealth restored: 49; MP restored: 26 dhr Q_This spell is dangerous to cast! dh _You start memorising the spell. You continue memorising. x2 dh 4_You finish memorising. Spell assigned to 'e'. dh 5_There is a stone staircase leading down here.  dh You open the door.  dh 82 killer bees come into view.dh* :The killer bee buzzes angrily. dhI 9_A killer bee comes into view.dh `Found a potion of curing.  dh܌ (The killer bee's antennae twitch.  dh~ %The killer bee buzzes angrily.  dh[ Your orb unleashes a flurry of shooting stars! _A killer bee comes into view.You now have 23/26 mp.dhB-+The orc warrior hits you with a +0 war axe!  You take 9 damage, and have 40/49 hp. You now have 24/26 mp.  The orc warrior looks drowsy...  Your orb unleashes a flurry of shooting stars!  The orc wizard gestures at you while chanting.You resist with almost no effort.  You now have 22/26 mp.The helpless orc warrior fails to defend itself.  You perforate the orc warrior like a sieve!!!!  You kill the orc warrior!  The shooting star hits the orc wizard!  The orc wizard is severely wounded.  The orc wizard is knocked back. The shooting star hits the orc wizard! _You kill the orc wizard!  The shooting star hits the orc wizard!! _You kill the orc wizard!  You completely miss the orc. You peck the orc, but do no damage.  The shooting star hits the orc! _You kill the orc!ings that are here: _a +0 dagger; a +0 robe; an orc corpseItems here: ))) [[. _r - a +0 orcbow _Your shooting star dissipates.dh:dh#HdhzPi............#.[........ Salticid the Slicer............#.......... Spriggan of Dithmenos *****.............#.......... Health: 49/49 ========================............#.......... Magic: 23/26 =====================---dhoQ............#.......... AC: 6Str: 3 ............#.......... EV: 26Int: 17##+####..####...####### SH: 0Dex: 23##...###v.####...###...# XL: 10 Next: 85% Place: Dungeon:9yy...yv@v............... Noise: =--------  Time: 7722.6 (0.0).y...!#.v............... a) +1 dagger..... #............<.... Cast: Ensorcelled Hibernation##.. #...####.<.###..## -Star #######+###############..##.........dhSJ............#..... yyyy 4 killer bees (1 ally target).........)...........#..............@...........#.....##.##...###...###..###...##The killer bee buzzes angrily.  Your orb unleashes a flurry of shooting stars! _A killer bee comes into view. _You now have 23/26 mp. _Unknown command. _Unknown command.dh[3dhadhScdh Your orb unleashes a flurry of shooting stars! _A killer bee comes into view. _You now have 23/26 mp.Unknown command.  A killer bee comes into view.  --more--dhWdhX,dhYdhQhL  The shooting star hits the killer bee!!dhr.yy..v†y.ydhBdhndh_y...y.°v.y.y.!#°°(1 ally target)dh4:6-3.6 (1dhN°°°dhN _You kill the killer bee!dh O°°dhȨ 7-dhB ^°°° dh @_Unknown command.dh> L°dh N°°dhٸ F _Unknown command.dhdh ..y###○yvy○@v...y!#v°The shooting star hits the killer bee!dhm  The killer bee is almost dead.dhdhI  The killer bee is knocked back. The shooting star hits the killer bee!○. 3 killer beesdh ..y###°y°y°@v....!#..dh[2474dhk3°dhw4°dh-: dh>;dh~<*_You kill the killer bee!dhI=dhe5Z  The shooting star hits the killer bee!!°.°yv@○† 2dhRdhRdh\.###..yy†@°dh^X 5 _You kill the killer bee!dhE_CTraining target 7.0 for Hexes reached!dh*i/  --more--dh0$ 8  Your Hexes skill increases to level 7!° _Your Translocations skill increases to level 1!dh.#.[..#............#...#............#....#............#..........#............#..........#............#..........###+####..####...###...###..####...###...#....yy†.@............!#†...... #.<.##.. #...####.<.###..##.#######+###############..#.#..).#..@.#.##.##...###...###..###...#.yydh|,6.2 (0.6 _dhdh, .*dhh dh dh# dh  .yyThe killer bee resists with significant effort.dh! #2dhͣ ?-=7.2 (1.0dhϲ dhķ A _The killer bee barely misses you. dhm ^_You now have 22/26 mp.dhU**dhgJy(1 asleep)dh;dhSGL†yydhIg0----8dhKPdh T _The killer bee looks drowsy... The killer bee barely misses you. _You now have 20/26 mp.dhO  The helpless killer bee fails to defend itself.  You spit the killer bee like a pig!!!! @†y   killer bee (ally target@   shadowYou kill the killer bee!Your shadow hits the killer bee with a dagger.9-7 (0.5 _The killer bee completely misses you.dhy2*dhTyasleep, ally target)dhAdh(N †y..@The killer bee looks drowsy...dhfV9*dh , slow, ally target)  Your shadow gestures at the killer bee while chanting.dh[dh9ydh;18----9.7 (1.0Ensorcelled Hibernation dhdh _The killer bee seems to slow down. _You now have 18/26 mp.dhŽ  The helpless killer bee fails to defend itself.  You perforate the killer bee like a sieve!!!!dh†@   shadowdh-69030.2 (0.5dhſd _You kill the killer bee!dh.M 9=-dhX\ e _Your shadow fades away.=20=dhS^ ,dh>_ dhh =dhhi dhk dhHl K1=dhcm dhq dh1r dhs dhu ,dhv dh:y dh?z dhz dhk} dh2~ 9=dh dh= dh K2=dh dhE dh dhƈ dhB dh dhЌ dh dh> dh8 dhf dh 9=dh dhN dh K3=dh! dh dhA dh˟ dhg dh; dh6 dh dh dh| dhY dh6 9=dhe dh/ dh K4=dh dh dh dh dhb dh dh dh9 dhJ dh dh O=dh dh dh K5=dhk Xdhc ,dh dh Bdhz e=dh 6=dhb =dh z _Your orb has finished recharging its magic.dh   You see here a killer bee corpse.dhu dh  _dht dh)   There is an open door here.  Things that are here:  a killer bee corpse; a killer bee corpse _dh dh dhG dhc" q _c - 4 potions of curing (gained 1)dh% dh% dhp& dh( dh) ,dh+ dh&- dh4/ dh/ dh0 dhP2 dhT4 dh4 dh5 dhE7 dh 9 dh9 dh[: dh< dh.> dh> dh? dhB dh^C dhD dhH q _c - 5 potions of curing (gained 1)dhI 3dhI dhK dhCM ,dhM dh8Q ,dhb dhd dhe dh_h ,dhi dh l dhn dhDp ,dhgr dh{ Bdh: dh dh l#........#.........#†dh ,#........#...............#.##....##.##+####...##...##.#######.##...#########+## #.......# . #.......# ). #.......+ .........@. ###.....# ##.##...# #.@...# #+##...###dhU 95.6 (65.4) .......... ...[... ....................... ....##....|..##......... .... #.......##.......## ... ........###########dh $  .. #........ #  # dhh dh .6.2 (66.0dh) dh  dhc _Found a scale mail. _MP restored: 26dh%,3dh-dh4dh#;dh<$ _dhE,dh>Jdh6KdhMdh(QdhfTdh!UdhVdhdh#######.##...#########+###### #.......# ............. #.......# .........)... #.......+ .........@....###.....# ##.##...###..###.....####+##...###....................>....[.................................@....................##....|..##dhXf.... #.##.......##...###########.. .##........ #. #........# #... #.......## +... #.......# #...#...dhvo$  #.......# ..............#)#.+@##.....# ##.##...###..###.....####+##........................>[................####.... #.......##.......##...#######+......?.##... dhw18.0 (1.8)dhy~+6 (2.4dhdh _Found a scroll of identify. _You see here a staff of conjuration.dh;C9.6 (1.0dh)Df _s - a staff of conjurationdh/dhdhBdh,dh dh!dh,dh8 dhF dh...[...............##.......##.....##.......##.......##..............###########... .##........+ #...# . #........# #...# ### + #.# # .......?.# #. # #...# ...' ## ...###.##. F   bullfrog (asleep)#.# ###.F dh! 802.6 (3  A bullfrog comes into view.dh-/  --more--dhqFdh1M8 3.2 (3.6 _dhSdh .....#....#####....##.......##.##....'.............###########....#.. .##..+ #...## . #........# #...# #.......## +.....#.......# dh W#........?@# #...# #...##.' ## .#.###.# ###.F#.dhK dh# fFF.dh& H8 (0Ensorcelled Hibernationdh. dh3 < _The bullfrog gives a loud, deep croak!dhp######....'..######## .##.+ #...# . # #+..... #.......?.##dh d'...... ### #...... ###..... F# ##'##.. ...'dhdh:F.dh(4.4dhddh9dh ....##.####.... ......###########.... .. .##..+ # . #.# #... ### +....#.# . #.?.# ... # ...#..... #...# .'...... ###  .#......  ##F##..... #.......# ##'## #.. .. #.. ..'...#...F.5.0dh4*dhSdh vFv(ally target)The bullfrog resists with some effort.  dh.Your orb unleashes a flurry of shooting stars!dhB#4dhx--=6.0 (1.0-Star dh[dh _The bullfrog misses you. The bullfrog completely misses you. _You now have 24/26 mp.dh2*dh$dh.GdhqN ○v The bullfrog resists with some effort. The shooting star hits the bullfrog!dhZsp  The bullfrog is severely wounded.dh[vdhC}°°Fv°dh~h2-----7dhZ°°°dh _The bullfrog is knocked back. _You now have 22/26 mp.dh \°*v°dhM?°°dh 4  The bullfrog resists with some effort. The bullfrog closely misses you.The shooting star hits the bullfrog!dhF8f°°°dh,Ydhx_c..†°.dhĪ 0----2=8Ensorcelled Hibernation _You kill the bullfrog!°  Your Translocations skill increases to level 2! _You now have 20/26 mp.dh Idh dhF _1=-dh dh ,dh dhM dh( dh8 ....##.......##.......##.... Salticid the Slicer.............###########.... Spriggan of Dithmenos *****... .##........+#...# Health: 49/49 ========================. #........##...# Magic: 21/26 ===================-----#.......##+.... AC: 6Str: 3 ##.......# . #.... EV: 26Int: 17.......?.# ... #.... SH: 0Dex: 23.........#..... #...# XL: 10 Next: 92% Place: Dungeon:9.......@.'...... ### Noise: ---------  Time: 7811.0 (3.0)......†..#....K.a) dh: [0;10;1m+1 dagger##.......##.....Cast: Ensorcelled Hibernation #.......# ##'##-Star #........ ..#......... .K   kobold (wandering).'..........#..........  The bullfrog resists with some effort. The bullfrog closely misses you.The shooting star hits the bullfrog! _You kill the bullfrog!Your Translocations skill increases to level 2! _You now have 20/26 mp.A kobold comes into view. It is wielding a +0 dagger.  --more--dh,-Ensorcelled Hibernation 2.0 (4 _dh8....##.##.##....'......###....#.. .##.+ . #...#. #.# .. #...##.## ... +.##.# .... #..?.# ..#..#.#...#.'...... ### #......†..#....K. ##.##..... #.# ##'## #. ..#.. . .'...#..K.6 (0.6dhK ....##.##.##....'..###########....#... .##..+ .o.. #...##.. #..# ..... #...##.#.## ....o +.##.# ..#..?.##.#..#.#...##......K.. ### #.......†..#.##.##.#.# ##'##..#... .o   orc priest (asleep).'... .o   orc wizard (asleep).#.... K   kobold (wandering) The shooting star hits the bullfrog! _You kill the bullfrog!dh   Your Translocations skill increases to level 2! _You now have 20/26 mp.An orc priest and an orc wizard come into view.  --more--dh-=3.2dhEdh0 _The orc wizard is wielding a +2 vampiric dagger. _There is an open door here.dh|dh~dhdhEF _Unknown command.dh(....##.##.##....'........#####....#... .##........+...o... #...##.dh*. #........#..#...##.#.......##.....o. +.##.......# ......o #..?.##.#..#.o #...##..'@...K... ### #.dh,9......†..#.##.......##.#.......# ##'##........ ...#......... ... .'......... ..o 2 orc wizards (asleep).#.......... ...o   orc (asleep)dh-K   kobold (wandering)dh3~  An orc wizard and an orc come into view.dhH/  --more--dhdh^!M.Kdh$0 8 _dhL+dh,dhn3dhw\ _Unknown command.dhh....##.##......#.....####.......##....'..............###########....#... .##........+...o...##...##.. #........#.......##...##.......##.....o..+.##.......##......o##........?.###...............#.o##...##....'........# ### #.........†..#....K##.##.......#.####'######. ... #. .... .'. ..... .#.......... ....Kdhk2=4.4 _dhedho  ....##.##.# ....##.##.##....' .###....# .. .##.+...o...##...## . #.#.##...## #.##.....o..+ ##.##......o## .?.##.## .#.o##...## .'.# ### # ......†..#. ##.......##....K..# #.......####'##### #........ ... #......... .... .'......... ..... .#. ...dhxp [39;49mdh5| dh '5.0dhߠ dh dhdhQdhdhIdh# ....##.####....' .............###########....#dh$u .. .##........+...o...##...## . #........#.......##...## #.......##.....o..+....#.......##......o## .......?.##.......## .........o##...## .........dh\$..# ### # †..#..  ##.......##....K..# #dh$5.####'##### #........ ... #......... .....'......... .....   orc wizarddh% .#.......... ...K   kobold (wandering) dh*dh)8@K.dhk@%6dh Mdh%QQ _There is an open door here.dhP [ ....##.##.......# ....##.##.......##....' ......###########....#.. .##..+...o...##...##. #..#.......##...## #.##.....o..+dhx  ##.......##......o## ?.##.......##.... #.......o##...## .........'........# ### # ......†..K..#.##.......# #.####'##### #..  #...  .'... ......#.......... ...dhJ dh, v6.2Ensorcelled Hibernation _dhn dh dh3dhdhdh{=dhAdhܪdhddhdh}dhK3=dhNdh*,dhIdh\,dhdh^dh׼dhdhdh9=dhdha4=dhdhdhdhbdhdh\dh@dh,dhdhdh9=dhdhr dh K5=dhedh,dhadhdh]dhdhdhGdhPdhdh>9=dhe dh#dh$K6=dhH&dh6dhk7dh 9dhI=dhJ>dhLdhQz _Your orb has finished recharging its magic.dhU3dhWdh1ddhj............................ Salticid the Slicer....##.......##............. Spriggan of Dithmenos *****.....##.......##.......##.... Health: 49/49 ========================.............###########.... Magic: 26/26 ========================.. .##........+...o...##...# AC: 6Str: 3 . #........#.......##...# EV: 26Int: 17#.......##.....o..+.... SH: 0Dex: 23dhk##.......##......o##.... XL: 10 Next: 92% Place: Dungeon:9.......@.##.......##.... Noise: ---------  Time: 7841.8 (25.6).........#.......o##...# a) +1 dagger.........'........# ### Cast: Ensorcelled Hibernation ......†..#......K..##.......##.......##.......####'######........ ...#......... .....'......... ..... _Unknown command. _An orc wizard and an orc come into view. _Unknown command. _There is an open door here. _Your orb has finished recharging its magic.i - 2 scrolls of identify (gained 1)dhCv/  --more--dh} _dhdh.###########....#.. .##.+...o...##...## . #.#.......##...## ###.....o..+. ##.##......o##..... .........##.......##..............#.......o##...##.........'........# ### #......†.@#......K.. ##### #####'##### #. ...#.. ....'. .o   orc priest (asleep).#.......... ...#.##....#..dh.4.0 (27.8dh,6 (28.4dhpdh¹Y _MP restored: 26dh#dh'Read which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 5 scrolls of teleportationi - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  dh'x - a scroll of amnesia  p - 4 scrolls of poison  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selecteddhьdhdh .............###########....# Salticid the Slicer.. .##........+...o...##...## Spriggan of Dithmenos *****.. #........#.......##...## Health: 49/49 ========================#.......##.....o..+..... Magic: 26/26 ========================dhx##.......##......o##..... AC: 6Str: 3 .........##.......##..... EV: 26Int: 17.........#.......o##...## SH: 0Dex: 23dh.........'........# ### # XL: 10 Next: 92% Place: Dungeon:9......†.@#......K..Noise: ---------  Time: 7844.6 (0.0)##.......##.......#a) +1 dagger#.......####'#####Cast: Ensorcelled Hibernation #........ ...#......... .....'......... .....o   orc priest (asleep).#.......... ...#.##....#.. _An orc wizard and an orc come into view. _Unknown command. _There is an open door here. _Your orb has finished recharging its magic. _i - 2 scrolls of identify (gained 1) _MP restored: 26dh!dh@Identify which item? (\ to view known items) Potions (select first with !)  j - 2 fizzy pink potions  o - 3 coppery potions  p - 5 purple potions  q - 3 lumpy red potions[?] describe selecteddh%dhTdhQ` .............###########....# Salticid the Slicer.. .##........+...o...##...## Spriggan of Dithmenos *****.. #........#.......##...## Health: 49/49 ========================#.......##.....o..+..... Magic: 26/26 ========================##.......##......o##..... AC: 6Str: 3 .........##.......##..... EV: 26Int: 17.........#.......o##...## SH: 0Dex: 23.........'........# ### # XL: 10 Next: 92% Place: Dungeon:9......†h~f37m.@#......K..Noise: ---------  Time: 7844.6 (0.0)##.......##.......#a) +1 dagger#.......####'#####Cast: Ensorcelled Hibernation #........ ...#......... .....'......... .....o   orc priest (asleep).#.......... ...#.##....#.. _An orc wizard and an orc come into view. _Unknown command. _There is an open door here. _Your orb has finished recharging its magic. _i - 2 scrolls of identify (gained 1) _MP restored: 26  Okay, then.dhgdhmdh(p. _dh #  .##.+...o...##...# . #..... ##.....o..+.....#......o##..#.........#.......o##...##dhk R.'........# ### †..#......K.. ##......@##.......# ##'####. ... ....#.#+ ###########dh dh 45.2 (0.6 _dh dh dh ,Read which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 5 scrolls of teleportationi - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  p - 4 scrolls of poison  I - 2 scrolls of immolation  N - 2 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selecteddhVdhd_dhit .. .##........+...o...##...## Salticid the Slicer. #........#.......##...## Spriggan of Dithmenos *****.#.......##.....o..+..... Health: 49/49 ========================##.......##......o##..... Magic: 26/26 ========================.........##.......##..... AC: 6Str: 3 dhSj>.........#.......o##...## EV: 26Int: 17.........'........# ### # SH: 0Dex: 23......†..#......K..dhjXL: 10 Next: 92% Place: Dungeon:9##......@##.......#Noise: ---------  Time: 7845.2 (0.0)#.......####'#####a) +1 daggerdhm#........ ...Cast: Ensorcelled Hibernation #......... .....'.......... ......#........... ...#.##....#..#.#+ ########### _Unknown command. _There is an open door here. _Your orb has finished recharging its magic. _i - 2 scrolls of identify (gained 1) _MP restored: 26 _Okay, then.dhqdhsqIdentify which item? (\ to view known items) dhDtPotions (select first with !)  j - 2 fizzy pink potions  o - 3 coppery potions dht p - 5 purple potions  q - 3 lumpy red potions[?] describe selecteddhudh|dh .. .##........+...o...##...## Salticid the SlicerdhN. #........#.......##...## Spriggan of Dithmenos *****.#.......##.....o..+..... Health: 49/49 ========================##.......##......o##..... Magic: 26/26 ========================.........##.......##..... AC: 6dhхStr: 3 .........#.......o##...## EV: 26Int: 17.........'........# ### # SH: 0Dex: 23dhS......†..#......K..XL: 10 Next: 92% Place: Dungeon:9##......@##.......#Noise: ---------  Time: 7845.2 (0.0)dhنQ#.......####'#####a) +1 dagger#........ ...Cast: Ensorcelled Hibernation #......... ....dh.'.......... ......#........... ...#.##....#..#.#+ ########### _Unknown command. _There is an open door here. _Your orb has finished recharging its magic. _i - 2 scrolls of identify (gained 1) _MP restored: 26 _Okay, then.dh]  As you read the scroll of identify, it crumbles to dust.dh r6.2 (1 _j -> m - 2 potions of mightdhPM....###########...... .#+...o...#.......##...## dha|.....o..+###......o#.......##.....#.......o##...#...'........# ### #......†.@#......K..#.......####'######........ .....dho   orc priest (asleep)..#.#+ ###########dhdh+8 (0.6dhdhT....####.......##....'........###########....#... .##..+...o...##...##.. #..#.......##...##.##.....o..+.####......o##..###.......#.o##...##..dhdU..@........# ### #.......†..#......... ##.##.......# #.####'######.. ...#... .... .'.... ..... dh]Wo   orc wizard (asleep).#........... ...#.##....#..#.dh5_dhg(7.4dhsodhrQ _There is an open door here.dhdhdhdhF _Unknown command.dh {....##.##.##....'........#####....#... .##........+...o...##...##.. #........#.......##...##.#.......##.....o..+.##.......##......o##..dhe .##.##..#.o##...##..'# ### #.......†..#. ##.......##.# #.......####'######........ ...#......... .... .'.......... ..... o 2 orc wizards (asleep).#........... ... o   orc (asleep) dh,# dhj2 /8.0 _dh? dh A dh֍....##.##......#.....####.......##....'..............###########....#... .##........+...o...##...##.. #........#.......##...##.......##.....o..+.##.......##......o##..........###...............#.o##...##....'.# ### #.........†..#.. ##.##.......#.####'######. ... #. .... .'. ..... .#........... dh+ ...dhdh~&6dhdhdh*' .........#. ....##.##......#...# ....####.......##....'...# .......###########....#. .. .##.+...o...##...##...#. #.#.......##...##...#.##.....o..+.#####......o##.#.###...............#.o##...##..........'.# ### #..........†..#...##.##.......#.####'######. ... #. .... .'. .....dhT4 dh> (9.2dhJ dhO dhz[#.....#.....##.##......#...#####.......##....'...##....###########....#..... . .##.+...o...##...##...#. #.#.......##...##...#.##.....o..+.#####..@...o##.##.###......... ..#.o##...##..........'.# ### #..........†..#...##.##.......##.#.####'######. .... #. ....dhY8dh.>...#. .[#.....#......##.##......#...#####.......##....'...## .....dhO###########....#......##.+...o...##...##...##. . #.#.......##...##...##..##...@.o..+.dh|##.####......o##.###.#dh}##......... .#.o##...##....'.dh# ### #..........†..#... ##.dh##.......##.#.####'######dhmdhu)50.4dhdhdh###.....####+##...###...###..### ..>...#. [#......<....#....... .##.##......#...#### .####.......##....'...## ....###########....#...... .##.+...o...##...##...##.#.#....@..##...##...##.).##.....o..+.##..##dh ##......o##.####.###.........  .#.o##...##....'.# ### #..........†..#...  ##.##.......##.#.####'#####dhoooooooodhP==1.0Ensorcelled HibernationdhdhW _The orc shouts! The orc wizard shouts! x2; The orc priest shouts!dhC@(1 ally target)@   shadowUnknown command. _The orc shouts! The orc wizard shouts! x2; The orc priest shouts!  You hit the orc wizard.  The orc wizard is lightly wounded.  Your shadow hits the orc wizard with a dagger!  The orc priest completely misses you.dhY9*dh= invisible, 1 ally ta…)The orc wizard mumbles some strange words.dhRZdh[dhfoo.o.)dhVh3=5 (0.5dhqdhpzH _The orc wizard flickers and vanishes for a moment.dhTdh] Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice4% 2 b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%3  d - GloomHexes/Necromancy8%dh3  e - BlinkTranslocation10%2 Select a spell to cast [?] help[Esc] exitdhK###.....####+##...###...###..###. Salticid the Slicer .....................>...#....... Spriggan of Dithmenos *****. [........................#......< Health: 49/49 ======================== .........................#....... Magic: 26/26 ======================== .##.......##.............#...#### AC: 6Str: 3 .##.......##.......##....'...##.. EV: 26Int: 17 ..........###########....#....... SH: 0Dex: 23 .##........+...o...##...##...##.. XL: 10 Next: 92% Place: Dungeon:9#........#....@..##...##...##.) Noise: ===------  Time: 7851.5 (0.0)#.......##.....oo.+........##.. a) +1 dagger##.......##dhe....@..##........#### Cast: Ensorcelled Hibernation  .........##.....o.##..................#........##...##..............'........# ### #....o   orc priest  ......†..#..........oo 2 orc wizards (1 invisible)  ##.......##.......##.o   orc#.......####'#####@   shadowYour shadow hits the orc wizard with a dagger!  The orc priest completely misses you.The orc wizard mumbles some strange words. _The orc wizard flickers and vanishes for a moment.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.###.....####+##...###...###..###. Salticid the Slicer .....................>...#....... Spriggan of Dithmenos *****. [........................#......< Headh*lth: 49/49 ======================== .........................#....... Magic: 26/26 ======================== .##.......##.............#...#### AC: 6Str: 3 .##.......##.......##....'...##.. EV: 26Int: 17 ..........###########....#....... SH: 0Dex: 23 .##........+...o...##...##...##.. XL: 10 Next: 92% Place: Dungeon:9#........#....@..##...##...##.) Noise: ===------  Time: 7851.5 (0.0)#.......##.....oo.+........##.. a) +1 dagger##.......##....@..##........#### Cast: Ensorcelled Hibernation  .........##.....o.##..................#........##...##.............dh .'........# ### #....o   orc priest  ......†..#..........oo 2 orc wizards (1 invisible)  ##.......##.......##.o   orc#.......####'#####@   shadowYour shadow hits the orc wizard with a dagger!  The orc priest completely misses you.The orc wizard mumbles some strange words. _The orc wizard flickers and vanishes for a moment.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.###.....####+##...###...###..###. Salticid the Slicer .....................>...#....... Spriggan of Dithmenos *****. [........................#......< Health: 49/49 ======================== .........................#....... Magic: 23/26 =====================--- .##.......##.............#...#### AC: 6Str: 3 .##......dh.##.......##....'...##.. EV: 26Int: 17 ..........###########....#....... SH: 0Dex: 23 .##........+..*o***##...##...##.. XL: 10 Next: 92% Place: Dungeon:9  #........#..**@**##...##...##.) Noise: ===------  Time: 7851.5 (0.0)  #.......##..***oo.+........##.. a) +1 dagger  ##.......##..**@**##........#### Cast: Ensorcelled Hibernation  .........##.....o.##.........  .........#........##...##.....  .........'........# ### #....  o   orc priest  ......†..#..........  oo 2 orc wizards (1 invisible)  ##.......##.......##.  o   orc  #.......####'#####  @   shadowThe orc wizard mumbles some strange words. _The orc wizard flickers and vanishes for a moment.  CastidhI+ng: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate###.....####+##...###...###..###. Salticid the Slicer .....................>...#....... Spriggan of Dithmenos *****. [........................#......< Health: 49/49 ======================== .........................#....... Magic: 23/26 =====================--- .##.......##.............#...#### AC: 6Str: 3 .##.......##.......##....'...##.. EV: 26Int: 17 ..........###########....#....... SH: 0Dex: 23 .##........+..#######...##...##.. XL: 10 Next: 92% Place: Dungeon:9#........#..##@###h.34m#...##...##.) Noise: ===------  Time: 7851.5 (0.0)#.......##..#####.+........##.. a) +1 dagger##.......##..#######........#### Cast: Ensorcelled Hibernation  .........##.....o.##..................#........##...##..............'........# ### #....o   orc priest  ......†..#..........oo 2 orc wizards (1 invisible)  ##.......##.......##.o   orc#.......####'#####@   shadowThe orc wizard mumbles some strange words. _The orc wizard flickers and vanishes for a moment.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangeroush2=49m; 8% risk of failure)  Press: ? - help, Dir - look around, f - activatedhQdh_R...o.o(blind, ally target)o, 1 blind) _The orc wizard flickers and vanishes for a moment.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThe orc wizard is enveloped in gloom. The orc priest is enveloped in gloom.dhU...o.dhe$  Your shadow points at the orc priest and mumbles some strange words.Your shadow draws nearby shadows into itself.dh/dhS9   You kill the orc wizard! You kill the orc!Your orb unleashes a flurry of shooting stars!  The orc priest barely misses you.dhA .ov....@o..v@v......) o   orc wizard (ally target)@   shadowdhbs3--2.5 (1-Star dh6idhol _The orc priest hits your shooting star with a +0 hand axe. _You now have 23/26 mp.dhi  dh 6 You hit the orc priest.dh/  The orc priest is almost dead.The shooting star hits the orc wizard!dh v@)○ @   shadowdh dh dh °v@v°@°dhw( V---3.0 (0.5dh3 d°@°dh7 N _You kill the orc wizard!dhl<  You hit the orc priest.dhAdhdh)v°@°v°@°dh$@   shadowdh}4=5Ensorcelled Hibernation dh°@°°@°dhp dhN@_You kill the orc priest!dhP....................>...#..........#......< .#.. #####...##### ##.##.##....'...##... ...###########....#...... ##+...)v..##...##...## dhR #.#...°.°.##...##...##.)#.##..v°@@..+........##... ##.##.......##.##### ...##.....).##. .#........##...## .'.# ### .... ......†..#.. ##.......###.####'#####  #. ....dh_v°°°°vdhd4-4.1 (0.6dhEl]°.°dhn  Things that are here: _a +2 vampiric dagger; a +0 robe; an orc corpsedhޚdhؠEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 dagger (weapon)g - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow dhd;Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)  f - a ring of magical power (worn)  i - a ring of protection from cold (worn)c - a ring of resist corrosion  h - a ring of willpower  l - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip dh  p - a +2 scimitar of flaming  r - a +0 orcbow Armour [b0 robe (worn) dhF  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) Magical Staves|  k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)f - a ring of magical power (worn)  i - a ring of protection from cold (worn)  c - a ring of resist corrosion  h - a ring of willpower  l - a ring of magical power dh  o - a ring of flight Talismans (go to first with %)  m - a talisman of death Floor Items ([,] to select) Hand Weaponsdhdhdh%....................>...#........ Salticid the Slicer ........................#......<. Spriggan of Dithmenos *****. ........................#........ Health: 49/49 ======================== ##.......##.............#...##### Magic: 23/26 =====================--- ##.......##.......##....'...##... AC: 6Str: 3 .........###########....#........ EV: 26Int: 17 ##........+...v°..##...##...##... SH: 0Dex: 23  dh'#........#...°.°.##...##...##.). XL: 10 Next: 94% Place: Dungeon:9  #.......##..°°@@..+........##... Noise: ---------  Time: 7854.1 (0.0) ##.......##.v.....##........##### a) +1 dagger .........##.....).##.........Cast: Ensorcelled Hibernation .........#........##...##.....-Star .........'........# ### #.... ......†..#..........@   shadow ##.......##.......##.#.......####'######........ ....The shooting star hits the orc wizard! _You kill the orc wizard!You hit the orc priest. _You kill the orc priest!Things that are here: _a +2 vampiric daggerdh)L; a +0 robe; an orc corpsedhz/[  You unwield your +1 dagger. You feel a sense of dread.dh0dh1dh2dhN:v°°...)°.°°vdh>y5.1 (1t) +2(vamp)dhK°° _t - a +2 vampiric dagger (weapon)dh3dhΜdhM4=dh) _Your shadow fades away.dhBdh? Xdh dh1,dh,dh^dh<,dh_ O=dh"dh6.dh+9dh<dhAK5=dh{CdhTFf _Your shooting star dissipates. x2dhFdh~HdhK,dhtMdhOdhhPdhQdhTO=dhVdhYdheZK6=dh9\dh_,dhbdhe,dhhdhfl,dh0pdhOudhuD=dhwdhm~z _Your orb has finished recharging its magic.dh3dhdh[dh,dh`dhƎdh###...#...###### #####....'...##...###########....#.).+...)...##...##...##.... #.#.....).##...##...##.).) #dh##.....[..+........## #.##.......##........#####+ ..##.....).##......... ..#.......@##...##..... 71.3 (16.2) ..'........# ### #.... †..#.......... ###.......##. #####'##### dhD#........ [............ '... ..... #... ...dhdh,9 (16.8dhIdh _Found a glowing helmet. _MP restored: 26dhB\dhU]dh|`dhkdh ##....'...##.... .##########....#........) #.+...)...##...##...##....#.....)).)#[..+..........#####+ .).. .......##.....' ### #.... †..#....... .....Cast: Ensorcelled Hibernation..##..#...K   kobold (wandering).K #.##....#..#.dhE,0.0)dh  A kobold comes into view. It is wielding a +0 whip.dh/  --more--dhcKmissile, wandering). 2.5 (0.6 _dhX .###########....#........)+...)...##...##...##..... .dhX #.....).##...##...##.).) .##.....[..+........##..... .##.......##.dhX #####+# .##.....).##. #........##...##dh'Y '.#######.... †..#........ dhsY 6..### .dhY ####'##### ..## . [.... .# ....dh#Z K .. .K 2 kobolddhzZ s (1 missile, wandering) ... ... K .##....#..#dhZ t. + ###########dhi dhs (3.1dh\ dh dh^H#....#.).#dh_4+...)...##...##...##.....##.....).##...##...##.).).###.....[..+.##.....###.......##.dh_#####+###.....).##. #..##...##..... dh`'.#.... †..#.##.dhKaA##.####'##### ...##. [.... ...# ....K ..... ...K..    kobold brigand (launcher, wandering) ... .....K.KKK 3 kobolds (2 missiles, wandering) ##....#..#. .####K# dh(e  A kobold brigand and a kobold come into view.dhUq/  --more--dhQ  The kobold brigand is wielding a +0 sling, wearing a ring of willpower andquivering curare-tipped darts.dh˫ dh dhۯ dh KK..K)K.K 2 wandering)dhv &7dh dh C _The kobold brigand shouts! The kobold shouts!dh _Unknown command.dh`O+...)...##...##...##.....# #.....).##...##...##.).).# ##.....[..+........##.....# ##.......##.#####+## ##.....).##. #........##...##...'.#######.... †..#.......... ..##.......##dhia####'######...## [.... ....# ...... #...KK. .....#...... ...'.....K... #....#..#. ##.####K########### #'# # dhkdhMn/4.3 _dhvdhydh]  _Unknown command. _Unknown command.dh 0#.....)dhh ).)#[..+.............#####+#...).. .......dh ##.....'........#######.... †..#.................. ...##.......##dh ##'######@..##.... [.... #....# ....... #...KK.. .....#.......... ...'....dhV .K... #....#..#. ###.####K##dh ########## #'# ##  ..#dh dh dh dh dh K..KKK.dh -9 _dh dh> _Unknown command. _Unknown command.  shouts! x2  You hit the kobold. Your peck misses the kobold. dh?  The kobold is heavily wounded.  Your shadow hits the kobold with a dagger!dhR u )@KK, ally target)K 2 kobolds (1 missile)@   shadowYou kill the kobold!dh=X P(((((dh ..@).  The kobold throws a stone. The stone barely misses you.dh x  The kobold brigand shoots a sling bullet.dhδ dh :K.dh} 6==5.4 (0.5dh| dhG 8 _The sling bullet hits your shadow!dh #[..+..........#####+#).. .......##.....'######.... †..#.......... ...####..##'######...##.... [.... #.@).# ....... #...@..... .....#...KK..... ...'....K #....#..#. ###.####.############ #'# ##  ..# dh dh 6--6.0 (0.6dhN dh dhdhCdh--dhdhPdh dhndh"_Unknown command.dhdh  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice4%2  b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%3  d + GloomHexes/Necromancy 8% 3 e - BlinkTranslocation8%2 Select a spell to cast [?] help[Esc] exitdh:dhmdhY.....##.....[..+........##.....# Salticid the Slicer .....##.......##........#####+## Spriggan of Dithmenos *****. .....##.....).##.........Health: 49/49 ======================== .....#........##...##.....Magic: 26/26 ======================== .....'........#######....AC: 6Str: 3 ..†..#..................dhEV: 26Int: 17 .....##.......##........SH: 0Dex: 23 .....####'######...##...XL: 10 Next: 94% Place: Dungeon:9 ...... [.... #.@).#Noise: ---------  Time: 7876.0 (0.0) ............. #...@.....dhnt) +2 dagger (vamp) ........ .....#...KK....Cast: Ensorcelled Hibernation ......... ...'....K.... #....#..#. ###.####.## ########### #'# ##K   kobold brigand (launcher, ally target)..#KK 2 kobolds (1 missile)..#@   shadowThe kobold throws a stone. The stone barely misses you.The kobold brigand shoots a sling bullet. _The sling bullet hits your shadow! _Unknown command.Casting: Gloom (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dh&L.....##.....[..+........##.....# Salticid the Slicer .....##.......##........#####+## Spriggan of Dithmenos *****. .....##.....).##.........Health: 49/49 ======================== .....#........##...##.....dh&Magic: 26/26 ======================== .....'........#######....AC: 6Str: 3 ..†..#..................EV: 26Int: 17 .....##.......##........dhSH: 0Dex: 23 .....####'######...##...XL: 10 Next: 94% Place: Dungeon:9 ...... [.... #.@).#dh^Noise: ---------  Time: 7876.0 (0.0) ............. #...@.....t) +2 dagger (vamp) ........ .....#...KK....Cast: Ensorcelled Hibernation ......... ...'....K.... #....#..#. ###.####.## ########### #'# ##K   kobold brigand (launcher, ally target)..#KK 2 kobolds (1 missile)..#@   shadowThe kobold throws a stone. The stone barely misses you.The kobold brigand shoots a sling bullet. _The sling bullet hits your shadow! _Unknown command.Casting: Gloom (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dh .....##.....[..+........##.....#  Salticid the Slicer .....##.......##........#####+##  Spriggan of Dithmenos *****. .....##.....).##.........  Health: 49/49 ======================== dh .....#........##...##.....  Magic: 23/26 =====================--- .....'........#######....  AC: 6Str: 3 ..†..#..................  EV: 26Int: 17 .....##.......##***.....  SH: 0dhz Dex: 23 .....####'######***##...  XL: 10 Next: 94% Place: Dungeon:9 ...... [.... #*@**#  Noise: ---------  Time: 7876.0 (0.0) ............. #***@.....  t) +2 dagger (vamp) ........ .....#***KK....  Cast: Ensorcelled Hibernation dhl......... ...'....K.... #....#..#. ###.####.## ########### #'# ##  K   kobold brigand (launcher, ally target) ..# KK 2 kobolds (1 missile) ..# @   shadow _The sling bullet hits your shadow! _Unknown command.Casting: Gloom (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activatedh .....##.....[..+........##.....# Salticid the Slicer .....##.......##........#####+## Spriggan of Dithmenos *****. .....##.....).##.........Health: 49/49 ======================== .....#........##...##.....Magic: 26/26 ======================== .....'........#######....AC: 6Str: 3 ..†..#..................EV: 26Int: 17 .....##.......##........SH: 0Dex: 23 .....####'######...##...XL: 10 Next: 94% Place: Dungeon:9 ...... [.... #.@).#Noise: ---------  Time: 7876.0 (0.0) ............. #...@.....t) +2 dagger (vamp) ........ .....#...dh%gKK....Cast: Ensorcelled Hibernation ......... ...'....K.... #....#..#. ###.####.## ########### #'# ##K   kobold brigand (launcher, ally target)..#KK 2 kobolds (1 missile)..#@   shadow _Unknown command.Casting: Gloom (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.dhP0 dh0_dho1dhzdh)  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice4%2  b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%3  d + GloomHexes/Necromancy 8% 3 dh}e - BlinkTranslocation8%2 Select a spell to cast [?] help[Esc] exitdhŭ dh dh (.....##.....[..+........##.....# Salticid the Slicer .....##.......##........#####+## Spriggan of Dithmenos *****. .....##.....).##.........Health: 49/49 ======================== .....#........##...##.....Magic: 26/26 ======================== .....'........#######....AC: 6Str: 3 ..†..#..................EV: 26Int: 17 .....##.......##........SH: 0Dex: 23 .....####'######...##...dho _XL: 10 Next: 94% Place: Dungeon:9 ...... [.... #.@).#Noise: ---------  Time: 7876.0 (0.0) ............. #...@.....t) +2 dagger (vamp) ........ .....#...KK....Cast: Ensorcelled Hibernation ......... ...'....K.... #....#..#. ###.####.## dh x########### #'# ##K   kobold brigand (launcher, ally target)..#KK 2 kobolds (1 missile)..#@   shadowConfirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate dhL T_Okay, then.Casting: Gloom (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dh .....##.....[..+........##.....# Salticid the Slicer .....##.......##........#####+## Spriggan of Dithmenos *****. .....##.....).##.........Health: 49/49 ======================== .....#........##...##.....Magic: 26/26 ======================== .....'........#######....AC: 6Str: 3 ..†..#..................EV: 26Int: 17 .....##.......##........SH: 0Dex: 23 .....####'######...##...XL: 10 Next: 94% Place: Dungeon:9 ...... [.... #.@).#Noise: ---------  Time: 7876.0 (0.0) dhn >............. #...@.....t) +2 dagger (vamp) ........ .....#...KK....Cast: Ensorcelled Hibernation ......... ...'....K.... #....#..#. ###.####.## ########### #'# ##dh; 5K   kobold brigand (launcher, ally target)..#KK 2 kobolds (1 missile)..#@   shadowConfirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Gloom (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dhY .....##.....[..+........##.....#  Salticid the Slicer .....##.......##........#####+##  Spriggan of Dithmenos *****. .....##.....).##.........  Health: 49/49 ======================== .....#........##...##.....  Magic: 23/26 =====================--- .....'........#######....  AC: 6Str: 3 ..†..#..................  EV: 26Int: 17 .....##.......##........  SH: 0Dex: 23 .....####'######...##...  XL: 10 Next: 94% Place: Dungeon:9 ...... [.... #.@).#  Noise: ---------  Time: 7876.0 (0.0) ............. #..*@.....  h gmt) +2 dagger (vamp) ........ .....#...KK....  Cast: Ensorcelled Hibernation ......... ...'....K.... #....#..#. ###.####.## ########### #'# ##  K   kobold brigand (launcher, ally target) ..# KK 2 kobolds (1 missile) ..# @   shadowCasting: Gloom (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip, wearing a +0 ring mail and quivering stones  (chance to affect: 74%)dh .....##.....[..+........##.....# Salticid the Slicer .....##.......##........#####+## Spriggan of Dithmenos *****. .....##.....).##.........Health: 49/49 ======================== .....#........##...##.....Magic: 23/26 =====================--- .....'........#######....AC: 6Str: 3 ..†..#..................EV: 26Int: 17 .....##.......##........SH: 0Dex: 23 .....####'######...##...XL: 10 Next: 94% Place: Dungeon:9 ...... [.... #.@).#Noise: ---------  Time: 7876.0 (0.0) ............. #...@.....t) +2 dagger (vamp) ........ .....#...hI [m*K....Cast: Ensorcelled Hibernation ......... ...'....K.... #....#..#. ###.####.## ########### #'# ##K   kobold brigand (launcher, ally target)..#KK 2 kobolds (1 missile)..#@   shadowCasting: Gloom (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip, wearing a +0 ring mail and quivering stones  (chance to affect: 74%)dho dh [onfirm with . or Enter, or press ? or * to list all spells.dh, Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip, wearing a +0 ring mail and quivering stones  (chance to affect: 74%)  The kobold struggles to resist.dh= dhc &  dhS WYour orb unleashes a flurry of shooting stars!  The shooting star hits the kobold!dhJ )   kobolddh+6 dh7 dhX I vvdh` svK.  You kill the kobold!dho S ((((dho The kobold brigand shoots a sling bullet.  The sling bullet barely misses your shadow.dhs w.@)@(ally target)dh j=7.0 (1-Star dh6 dhe _The sling bullet completely misses you. _You now have 23/26 mp.dh_Y ;  The kobold brigand unwields a +0 sling. The kobold brigand wields a +0 club.  The kobold brigand misses your shadow. The shooting star hits the kobold!!dh_ <○vv○.)v.°missile@   shadowdh{ dh ,dhВ °°°°.v@v°..dh --8dh }°°°°dh J _You kill the kobold!dh4K °°°° The shooting star hits the kobold brigand!!dh}  The kobold brigand is almost dead.dh z  The kobold brigand is knocked back.  The shooting star hits the kobold brigand!dh 1°°.○@○°.v)@   shadowdh dh_ .)...°@°..°.dh -9 _You kill the kobold brigand!Training target 3.0 for Translocations reached!dh /  --more--dh 6  Your Translocations skill increases to level 3!You need to enable at least one skill for training.dhl/  --more--dh1{   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   k - Spellcasting   4.0   3.5  +2           b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   7.0   5.7  +2   d - Throwing   0.0   1.0   0   n - Necromancy   2.0 h m  3.6  -1       o - Translocations   3.0   2.0  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   1.0   2.8  -2   f - Long Blades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   5.0   6.0   0   h - Armour   0.0   1.7  -dh 3   s - Evocations   6.0   4.2  +3   i - Dodging  10.0   7.1  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  10.0   5.1  +5                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|hx &10;1mmanual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsdh3> k + Spellcasting 4.0dhTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsdh O<[?25h[?0c0 dh+[?25l[?1c5.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsdh dh% .....##.....[..+........##.....# Salticid the Slicer .....##.......##........#####+## Spriggan of Dithmenos *****. .....##.....).##.........Health: 49/49 ======================== dh( .....#........##...##.....Magic: 23/26 =====================--- .....'........#######....AC: 6Str: 3 ..†..#..................EV: 26Int: 17 .....##.......##........SH: 0Dex: 23 .....####'######...##...XL: 10 Next: 96% Place: Dungeon:9 ...... [.... #.@).#Noise: ---------  Time: 7879.0 (1.0) ............. #..°@°....t) +2 dagger (vamp) ........ .....#...°.....Cast: Ensorcelled Hibernation ......... ...'....)....-Star #....#..#. ###.####.## ########### #dh) [m'# ##@   shadow..#..#The kobold brigand is knocked back.  The shooting star hits the kobold brigand! _You kill the kobold brigand!Training target 3.0 for Translocations reached!  Your Translocations skill increases to level 3!You need to enable at least one skill for training.dhoM WEnsorcelled Hibernation dhz °@°° _dhVG Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice4% 2 b - Confusing TouchHexes2%3  c + Tukima's DanceHexes2% 3  d - GloomHexes/Necromancy 8% 3 e - BlinkTranslocation7%2 Select a spell to cast [?] help[Esc] exitdhb dhn.....##.....[..+........##.....# Salticid the Slicer .....##.......##........#####+## Spriggan of Dithmenos *****. .....##.....).##.........Health: 49/49 ======================== .....#........##...##.....Magic: 23/26 =====================--- .....'........#######....AC: 6Str: 3 ..†..#..................EV: 26Int: 17 .....##.......##........SH: 0Dex: 23 .....####'######...##...XL: 10 Next: 96% Place: Dungeon:9 ...... [.... #.@).#Noise: ---------  Time: 7879.0 (0.0) ............. #..°@°....t) +2 dagger (vamp) ........ dhp}.....#...°.....Cast: Ensorcelled Hibernation ......... ...'....)....-Star #....#..#. ###.####.## ########### #'# ##@   shadow..#..# _You kill the kobold brigand!Training target 3.0 for Translocations reached!  Your Translocations skill increases to level 3! _You need to enable at least one skill for training.  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dhu(.....##.....[..+........##.....# Salticid the Slicer .....##.......##........#####+## Spriggan of Dithmenos *****. .....##.....).##.........Health: 49/49 ======================== .....#........##...##.....Magic: 23/26 =====================--- .....'........#######....AC: 6Str: 3 ..†..#..................EV: 26Int: 17 .....##.......##........SH: 0Dex: 23 .....####'######...##...dh{vXL: 10 Next: 96% Place: Dungeon:9 ...... [.... #.@).#Noise: ---------  Time: 7879.0 (0.0) ............. #..°@°....t) +2 dagger (vamp) ........ .....#...°.....Cast: Ensorcelled Hibernation ......... ...'....)....-Star #....#..#. ###.####.## ########### #'# ##@   shadow..#..# _You kill the kobold brigand!Training target 3.0 for Translocations reached!  Your Translocations skill increases to level 3! _You need to enable at least one skill for training.  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or dh?y+* to list all spells.dh,°°  Training target 3.0 for Translocations reached!  Your Translocations skill increases to level 3! _You need to enable at least one skill for training.  Casting: Tukima's Dance (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.°@°° _dhuB   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   k + Spellcasting 4.0   3.5  +2           b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   7.0   5.7  +2   d - Throwing   0.0   1.0   0   n - Necromancy   2.0  hgG 0m 3.6  -1       o - Translocations   3.0   2.0  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   1.0   2.8  -2   f - Long Blades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   5.0   6.0   0   h - Armour   0.0   1.7  -3hI 49m   s - Evocations   6.0   4.2  +3   i - Dodging  10.0   7.1  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  10.0   5.1  +5                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skilldhK  target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsdht> o + Translocations 3.0dh' TargetTarget--  5.0 --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsdhH<[?25h[?0c0 dh [?25l[?1cdhe'4.0 current training targets, if any.=] set aall targetsdh'dhk.dhOM.....##.....[..+........##.....# Salticid the Slicer .....##.......##........#####+## Spriggan of Dithmenos *****. .....##.....).##.........Health: 49/49 ======================== .....#........##...##.....Magic: 23/26 =====================--- .....'........#######....AC: 6Str: 3 ..†..#..................EV: 26Int: 17 .....##.......##........SH: 0Dex: 23 .....####'######...##...XL: 10 Next: 96% Place: Dungeon:9 ...... [.... #.@).#Noise: ---------  Time: 7879.0 (0.0) ............. #..°@°....t) +2 dagger (vamp) ........ .....#hU9;49m...°.....Cast: Ensorcelled Hibernation ......... ...'....)....-Star #....#..#. ###.####.## ########### #'# ##@   shadow..#..#Training target 3.0 for Translocations reached!  Your Translocations skill increases to level 3! _You need to enable at least one skill for training.  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.°°°@°°dh X dh0\  Spells (Memorise)TypeFailure Level  a - Jinxbitedh\ fHexes1% 2b - Lesser BeckoningTranslocationdh] 7%2  c - Kiss of DeathConjuration/Necromancy 11%1  d - Sublimation of BloodNecromancy11%2  e - Magic DartConjuration16%1  f - SandblastEarthdhi` ,16%1  g - ShockConjuration/Air16%1  h - Dimensional BullseyeHexes/Translocation21% 4  i - AnguishHexes/Necromancy24% 4  j - Volatile BlastmotesFire/Translocation26% 3  k - Summon Ice BeastIce/Summoning36% 3  l - Passage of GolubriaTranslocation41% 4  m - SwiftnessAir43% 3  n - PetrifyAlchemy/Earth83% 4  o - Summon Mana ViperHexes/Summoning 71% 5  p - Yara's Violent Unravelling Hexes/Alchemy 71% 5  q - Alistair's Intoxication Alchemy99% 5  r - FireballConjuration/Fire 99% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdhHSwiftness Calls forth winds to greatly increase the caster's movement speed. After the effect ends, the caster's movements will be sluggish for a time. Level: 3 School: AirFail: 43% Power: 3% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 17 electric damage. This spell would have no effect right now because you're already travelling as fast as you can. _________________ “JUST WALK OUTyou can leave!!! dh% work  social thing  movies  home  classdh Spells (Memorise)TypeFailure Levela - JinxbiteHexes1%2  b - Lesser BeckoningTranslocation 7% 2  c - Kiss of DeathConjuration/Necromancy 11%1  d - Sublimation of BloodNecromancy11%2  e - Magic Dart  Conjuration16%1  f - SandblastEarth16%1  g - ShockConjuration/Air16%1  h - Dimensional BullseyeHexes/Translocation21% 4  i - AnguishHexes/Necromancy24% 4  j - Volatile Blastmotes Fire/Translocation 26% 3  k - Summon Ice BeastIce/Summoning36% 3  l - Passage of GolubriaTranslocation41% 4  m - SwiftnessAir43% 3  n - Petrify Alchemy/Earth83% 4  o - Summon Mana ViperHexes/Summoning 71% 5  p - Yara's Violent Unravelling Hexes/Alchemy 71% 5  q - Alistair's Intoxication Alchemy99% 5  r - FireballConjuration/Fire 99% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [dhL|[0;10;1m?] help[Esc] exitdh+[ Passage of Golubria Opens two gateways (one always near the caster), which allow instantaneous transport to random other open gateways to any creature entering them. There is no limit to the number of gateways that can be open at one time. However, gateways close a short time after being opened, or immediately once entered. Level: 4 School: Translocation Fail: 41% Power: 13% Range: 3/7 Noise: Loud Miscasting this spell causes magic contamination and also anchors you in place.dh} " Spells (Memorise)TypeFailure Levela - JinxbiteHexes1%2  b - Lesser BeckoningTranslocation 7% 2  c - Kiss of DeathConjuration/Necromancy 11% 1  d - Sublimation of Blood Necromancy11% 2  e - Magic DartConjuration16% 1  f - SandblastEarth16%1  g - ShockConjuration/Air 16%1  h - Dimensional BullseyeHexes/Translocation21% 4  i - AnguishHexes/Necromancy24% 4  j - Volatile BlastmotesFire/Translocation26% 3  k - Summon Ice BeastIce/Summoning36% 3  l - Passage of Golubria Translocation 41% 4  m - SwiftnessAir43% 3  n - PetrifyAlchemy/Earthdh >83% 4  o - Summon Mana ViperHexes/Summoning 71% 5  p - Yara's Violent Unravelling Hexes/Alchemy 71% 5  q - Alistair's Intoxication Alchemy99% 5  r - FireballConjuration/Fire 99% 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdhh` dhm dhy L.....##.....[..+........##.....# Salticid the Slicer .....##.......##........#####+## Spriggan of Dithmenos *****. .....##.....).##.........Health: 49/49 ======================== .....#........##...##.....dhR| Magic: 23/26 =====================--- .....'........#######....AC: 6Str: 3 ..†..#..................EV: 26Int: 17 .....##.......##........SH: 0Dex: 23 .....####'######...##...XL: 10 Next: 96% Place: Dungeon:9 ...... [.... #.@).#Noise: ---------  Time: 7879.0 (0.0) ............. #..°@°....t) +2 dagger (vamp) ........ .....#...°.....Cast: Ensorcelled Hibernation ......... ...'....)....-Star #....#..#. ###.####.## ########### #'# ##h 2m@   shadow..#..#Training target 3.0 for Translocations reached!  Your Translocations skill increases to level 3! _You need to enable at least one skill for training.  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.dh U°°Your Translocations skill increases to level 3! _You need to enable at least one skill for training.  Casting: Tukima's Dance (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  dh dhb @°°dh . _dhdh`dh7 dh2dhp:Bdh,>\ _Your shadow fades away.dh5?K4=dhAdhlJBdhNBdh[P,dhsRdhUdhU9=dhfWdh$]w5=dh]dh ^dh_dha,dh ddhag,dhidhmdhmn9=dhqdhtvdhwK6=dhydh|dhT}dh dh dhdh%dhȆ,dhdhAdhьD=dh_dhe _Your orb has finished recharging its magic.dhġ\  Items here: ( )) [ †.dh6dh _dhϦdhhO##.....).##.. #........##...##..... '........#######.... †..#........... ##.##........ .####'######...##...  [.... #..).#######...... #..).......#dhZ.....#...@......# ...'....).....##..#...####.####.#### ######### #'# ## ..# ...#dhR]....##.dh #........##...##'.#######.... #.......... ..###........ ####'######...##...  [.... #..).#######...... #..).......#  .....#....dh V#  ...'.# #..#...####.####.#### ######## #'# ##  ..#...#....##. dhɾ096.2 (17.2)dh,8 (17.8dhdhs  u - a curare-tipped dart; v - a ring of willpower  Things that are here:dh,7.8 (18dhdh _a +0 club; a +0 sling; a kobold corpse _MP restored: 26dh3dhA _  Things that are here:  a +0 club; a +0 sling; a kobold corpse _dhSdhdh XdhB ,dh dhdh,dhdh@  There is an open door here.dhdh* _dhdhdh ,dhl"dh$@  There is an open door here.dh&dh3' _dh(dh*dh,,dhx.dh0dh3,dh6dh9@  There is an open door here.dh;dh/< _dh=dh0FdhhJ,dh8LdhN@  There is an open door here.dhPdhS5 _dhTdhSV,dheXdhZdhH[dh[dh\dh3_@  There is an open door here.dh`dhYa _dh|bdh)ddhedhEfdh]hdhidhjdhYkdh*ldhDmdhjndhndhyodhqdhThere is an open door here. _You open the door.  There is an open door here. _dh,dh(dhvdhdhХdhdhYou open the door. _There is an open door here. _You open the door.dhYou open the door. _There is an open door here. _You open the door.  There is an open door here.dhFdh _dhdhԳdhdh dhǷdhlYou open the door. _There is an open door here. _You open the door. _There is an open door here.  dhdh _dhܽdhdhdhxdhdhdhLdhdhZdhJdhdhdh,dhdhK,dhdhdh:,dhdhdhPdhdhdhdh,dhdhdh,dhdhdh]dhdhZdhYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.dhdh<dhdhPThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.dhdh _dhcdhdhdhdh)dhBdh{dhdhdhdhdhdh,dhdhdhMBdhdh,dhdhdhdh,dhdhdhdh^dhdh dh?#dh$dh?%dhR&dh*dh,dh,dhv-dhx0dhL2dhB3dh3dh`6dh8dh8dh|9dh;dh=dh<>dhV?dhAdhCdh$DdhEdh'GdhHdhIdh&JdhKdhMdhMdhNdh)Pdh\RdhRdhSdh]WYou open the door. _There is an open door here. _You open the door. _There is an open door here.  dhZdhZ _dh$\dhv^dhC`dhhadh+bdhddhKfdhgdhgdhidhkdhkdhPldhmdhndho,dhdqdhrdhtBdhudhv,dhxdhxdhy,dhO{dh=|dh|ndhpdhܕXdhٖdhdh#dhdhdh̝,dhdhdhģ,dhdhʨdh,dh+dhdh(,dhIdhdhֵdhQdhdhdhۻ,dhdhdh,dhdhdh,dh7dhdh2,dhdhdh,dhidh;dhl,dh&dhdhdhdhidhdhdhtdhdhdh/,dhdhdh,dh dh"There is an open door here. _You open the door. _There is an open door here.  dhdhs _dhdhdhdh0dhdhAdhdhdhdhdh1dhdhdh dhn dhS dh#dh@  There is an open door here.dh.dh _dhdh+dh.dhdh!dh%dh'dh (dh)dh .dh1dh2dh4dh7dh:dhY;dh=dh@dh6T..#.....).##...##...##.).).#.##.....[..+........##.....#.####........#####+##.##.....).##...........#........##...##.....'........#######..... †..#.......##.......##...c####'######..@##... ##########...[......#..).#######.....##.. ............#..).......#......... ............#..........#......... ............'....).....#......... dhTK...#..#...####.####.####+##..###. c   centaur (asleep) ##############'#########.##..###.#....#....#....'.......#....#....#....#.......dhoY 962.0 (64.2  A centaur comes into view.dh^g/  --more--dh M 6 (64.8 _dh dh#+...)...##...##...##.....# .....).##...##...##.).).# ##.....[..+..##.....# ##.......##........#####+###).##......#........##...##. ..'........########............##.......##...@.....c. ####'######...##...############[#..).#######.....##..#..).......#..........#..........#..................'....).....#......... ..#..#...####.####.####+##..###. #############'#########.##..####....#....#....'.dhK dh13.2 (0.6)dh/ dh #dhC4 +...)...##...##...##.....# #.....).##...##...##.).).# ##.....[..+........##.....# ##.##........#####+## ##.....).##.......#.##...##.'.#.dh6 #.##.##.c.####'######...##...#[......#..).#######.....##.#..).......#.#..........#..'....).....#. .#..#...####.####.####+##..###.'#.##..###.#....#....#....'.dh%B dhNJ &8dhj dhnl dh+...)...##...##...##.....# #.....).##...##...##.).).# ##.....[..+........##.....# ##.##........#####+## ##.....).##...... #.##...##. '.#. #. ##.##.c. ####'######...##...#[......#..).#######.....##.#..).#.#..#.'....).....#. #..#...####.####.####+##..###.'#.##..###.#....#....#....'.dhJdhA(4.4dhdhU,;+...)...##...##...##.....# #.....).##...##...##.).).# .....[..+........##.....# .##........#####+## .....).##..... .##...##. .#. ..##.c.'######...##...#[......#..).#######.....##.....##..).#.##.#.#'....).....#.# ..#...####.####.####+##..###....#'#.##..###....##....#....#....'.#dhH>5.0dhZdh...)...##...##...##.....# .....).##...##...##.).).# .....[..+........##.....# .##........#####+## .....).##.....##...##.#. .##.c.'######...##...# [......#..).#######.....##.....# '....).....#.# dh dh.&6dhPdhdh ^)...##...##...##.....# ).##...##...##.).).# [..+........##.....# ##........#####+## ).##.....###...##.+#.####.c.....#'######...##...#dhX  ......#..).#######.....##.....# '....).....#.# dh dh (6.2dhP dh dhr  The helpless centaur fails to defend itself.  You perforate the centaur like a sieve!!!!dh{C)dh387 (0.5dh@dhΞK _You kill the centaur!eh 3eh eh- ehM ehW eha eh2 eh ehN eh eh eh eh eh{ eh ehO eh= ehO eh eh eh ehz eh eh eh ehh eh eh] eh* eh eh  eh eh. _You open the door.eh eh eh. ehW eh  eh  eh% There is an open door here.eh^ eh  eh _eh eh eh eh eh3  eh3 ehC4 B_N - 3 scrolls of noise (gained 1)eh8 eh9 eh: eh< ehI  ehJ  eh$K There is an open door here.ehdM ehyN  ehN _ehQ ehV ehY ehWZ ehp\ eha  ehsb ehb _You open the door.ehe ehf eh.g ehYi ehpo  eh p  ehp There is an open door here.eh3s eh;t  eht _ehw eh| ehf~ ehY ehZ ehF  ehP  ehՊ 5Items here: )) [[ ÷.eh eh  eh _ehґ eh eh֗ eh ehX eh eh ehn eh> eh eh eh ehϫ eh eh ehz eho eht ehX eh" ehӾ eh eh eh eh- ehh  eh  ehz There is an open door here.eh eh  ehm _eh} eh eh eh eh eh ehq eh= ehh ehN eh ehU ehO eh  eh  eh -There is a stone staircase leading down here.ehd ehy  eh( _eh ehN eh eh eh6 eh: eh$ eh eh eh eh ehz eh= ehy eht ehA eh eh eh ehx eh eh, eh- eh. eh#1 eh7 eh9 eh: eh; ehA ehhD ehD ehF ehQK 7 _You open the door.ehM ehN ehO ehJS @  There is an open door here.ehU ehIV  _ehW ehZ ehsc ehf ehj ,eh9k ehl ehm ehn eh6o ehq ehr ehs eh t ehv 7 _You open the door.eh-x 3eh^y eh{ @  There is an open door here.ehm} eha  _ehG eh_ eḣ eh| eh eh݋ ehi eh ehR eh eh! eh˓ eh eh eh eh; ehR eh ehX eh ehR ehd eh2 eh eh eh: ehߪ eh eh eh6 eh eh̲ ehܳ eh= eh ehk ehE eh} ehQ eh̻ ehE eh eh ,eh eh eh ,eh eh eh eh= eh ehO eh ehH eh? eh% eh eh? eh: ehh ehR eh ehK eh eh ehK eh eh> eh eh eh eh eh ,ehF eh ehx eh eh" F _m - 3 potions of might (gained 1)ehb% eh& eh' eh- ehD0 ,eh=2 eh6 ehH8 ,eh9 eh< eh(> eh> ehN? ehB ehD ehE ehWF ehNI ehK eh-L eh&N ehP ehgR ,ehS ehhV ehW ,ehX eh[ ehC] ,eh?^ eh` eha ,ehc ehe ehf ,eh2h eh)j eh{k ,ehl ehqo @  There is an open door here.ehp eh]q  _eh~r ehu ehXv ,ehw ehy ehz ,eh| eh~ eh~ eh^ eh eh eh{ eh eh eh eh ehZ eh׆ eh7 eh eh eh1 eh eh eh( eh eh eh eh eh eha eh eh eh eh eh) eh ehV eh eh eh eh? eh ehǠ ,eh eh+ eh: ,eh. eh ehŨ eh@ eh eh; eh< eh ehE ehճ eh ,ehֵ eh eh ehk eh eht eh ,eh¿ eh# ehP ,ehr eh eh ,eh eh eh eh eh ehd ehX eh ehQ eh eh ,eh ehM ehT eh eh7 eh eh eh eh eh5 eh ehM eh ehN eh eh eh ehh eh eh eh eh eh ehH eh eh{ eh eh5 eh eh eh ehb eh@ eh ehU eh eh eh eh3 eh eh eh eh_ eh; eh eh eh eh eh eh eh# eh*  ##....##.##+####...##.. #######.##...######### #.......#........ #.......#........ #.......+........ #######.....####.##.. ##...###.....####+##.. #..................... #....@................8036.9 (70.2) #..................... #.....##.......##..... ##....##.......##..... #.............####### #....##........+...).  #....##........#.....  >eh+ [37m....##.......##.....  ##.##..... eh, eha1 .7.5 (70.8eh5 ehk@ _Found a stone staircase leading down. _You see here a +0 scale mail.ehCIeh} _eh'ehehBeh ehehPehYeh!eh},eheh=BehBeh&eh&  _You now have 460 gold pieces (gained 18).eh eh: ,eh ehehvehehehehdehehLehehehehehehU,eheheh,ehh eh"eh"ehm#eh#eh|%ehS&eh&eh|'eh(ehs*eh*eh+eh,eh-ehk.eh/eh0eh1ehq2eh<3eh4eh5ehU6eh7ehy8eh:eh:eh$;eh@ehA,eh1CehDehEeh]FehFehHehXJ,eh3KehLehNehNehFOehQeh@RehRehnSehUehCVehb[ehK\eh[^eh_ehT`eh`ehbehdehdehWeehfehhehAiehiehakehleh4mehmeh$oeh8pehpehqehrehsehtehEuehxvehwehx,eh zeh"{eh{eht|eh @  There is an open door here.ehǂ5 _ehZehGehOehehehehBehM@  There is an open door here.ehu##...............÷..#......#..........##.......##.....#....##....##.......####'###############.........[....#......#.......#......'..............#......#............##.##'##.##....#..# #@##+#############63.1 (25.6 ##  #......#  #......# #......# ##.....# #....## ....). 7 (26.2ehܥeh,# _Found a mace.eh/ eh eh eh ehm BehehehSeh]ehU ehi eh eh~ehk@  There is an open door here.eheh _ehcehBeheh&Xeh-  There is an open door here.eh}7 _ehDehTeh? ##.##'##.##....#..# ####.##+############# #......#  #......#  #......#  #......#  ##.....#  ##....## #.@..).# 72.7 (9.0)###### ehә[ _Done exploring.ehehehAeh j'.......0ehq _Done exploring.ehWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple L - LairehBeh##.##'##.##....#..#... Salticid the Slicer####.##+############# Spriggan of Dithmenos *****.#......#Health: 49/49 ========================#......#Magic: 26/26 ========================#......#AC: 6Str: 3 #......#EV: 26Int: 17##.....#SH: 0Dex: 23##....##XL: 10 Next: 98% Place: Dungeon:9#.@..).#Noise: ---------  Time: 8072.7 (0.0)#......#t) +2 dagger (vamp)#......#Cast: Ensorcelled Hibernation ########eh.There is an open door here. _Found a mace. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.ehehUehehP _eh,ehXeheh ,eheh# ehO ,eh eh)eh,ehTeheheheheheh,ehyehehf eh eha!eh{$ _Found a mace. _There is an open door here. _Done exploring. _ There is an open door here.eh/55 _eho6ehZ8eh9,eh_<eho=wThere is an open door here. _Done exploring. eh=0_There is an open door here.  eh6?eh? _eh@ehgFXehFehWIehIehJehLehjN,ehQ,ehF^eh_,eh)aehlbehc,eh#iXehjehynehp,eh=reh t _Done exploring. _There is an open door here.   stone staircase leading down here.eh`uehveh7w$ _ehxehC10eheh?eheheh _You climb downwards.  Found 3 scrolls labelled TOS JEEGEIZ.  There is a stone staircase leading up here.ehܨeh ##..##)[) ##..#.... #..##.... #...#.... #....)... #....#... #...##...###.############...##..........@?.......$..##...87.0 (14.3).###Y#########.......... #.....##...Ensorcelled Hibernation #.....# ...#..:...#.....>Y   yak (wandering)ehehZ _A yak is nearby!ehC ##..##)[) ##..# #..## #...# #....) #....#eh3 #...###.#...##<?.$..##.###Y## #.....## #.....#  #..:...ehO #.....>eh۫eh6Y..ehA66 (0.6) _ehehEehT ##..##)[) ##..# #..## #...#eh Yq #....)# #....##. #...###.#...##.Y.@.<?.$..##.###.# #. #.....##.. #.....# ### #..:... #.....>ehZ[ehe.Y..ehbg(8.2ehrehy ##..##)[)##. ##..####.. #..##.#$. #...#'.Y #....) #.. #....# #.. #...###.#...##.Y.@..<?.$..##.###.## #.# #.....## ..# #.....# #### #..:... #.....>Y 2 yaks (1 wandering, 1 asleep)eh+ehl  A yak comes into view.eh/  --more--eh eh &8eh eh + _Found 17 gold pieces.eh......... #..##..##)[ ##.## ##..####...### #..##.#$..#. #...# '.Y.' #.... #..Y# #.... #..Y# #... ######@############.....Y....<?.......$..#.....###.#########......#### #.# #.....# ..# #.....##### #..:... YYYY 4 yaks (1 wandering, 3 asleep)#.....>  2 yaks come into view.  --more--ehhB YYehjimYY2The yak barely misses you.ehIl0=9.4ehpehfr& _The yak bellows!eh Y@YYY1 ally target)@   shadowYou hit the yak but do no damage. Your shadow hits the yak with a dagger!==9 (0.5ehueh) _The yak bellows! x2 eh  ehr Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice4%2  b - Confusing TouchHexes2%3  c + Tukima's DanceHexes ehF2% 3 d - GloomHexes/Necromancy8%3  e - BlinkTranslocation7%2  ehSelect a spell to cast [?] help[Esc] exit eh  eh  eh >......... Salticid the Slicer#..##..##)[ Spriggan of Dithmenos *****.##.####..# Health: 49/49 ========================###...### eh] #..## Magic: 26/26 ========================.#$..#.#...# AC: 6Str: 3 '.Y.'#.... EV: 26Int: 17#.@Y##.... SH: 0Dex: 23#..Y##...# XL: 10 Next: 98% Place: Dungeon:10######@############...# Noise: ===------  Time: 8089.9 (0.0)......Y....<?.......$..# t) +2 dagger (vamp).....###.#########...... Cast: Ensorcelled Hibernation#### #.##.....#..##.....######..:... YYYY[39; eh 49m 4 yaks (1 ally target)#.....> @   shadowThe yak barely misses you. _The yak bellows!  You hit the yak but do no damage. Your shadow hits the yak with a dagger! _The yak bellows! x2  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. eh  ......... Salticid the Slicer#..##..##)[ Spriggan of Dithmenos *****.##.####..# Health: 49/49 ========================###...####..## Magic: 26/26 ========================.#$..#.#...# AC: 6Str: 3 '.Y.'#.... EV: 26Int: 17 eh #.@Y##.... SH: 0Dex: 23#..Y##...# XL: 10 Next: 98% Place: Dungeon:10######@############...# Noise: ===------  Time: 8089.9 (0.0)......Y....<?.......$..# t) +2 dagger (vamp).....###.#########...... Cast: Ensorcelled Hibernation#### #.##.....#..##.....######..:... YYYY 4 yaks (1 ally target)#.....> @   shadowThe yak barely misses you. _The yak bellows!  You hit the yak but do no damage. Your shadow hits the yak with a dagger! _The yak bellows! x2  Casting: Tukima's Dance (dangerous; [0;10;1 ehG! m2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. eh(A ! ......... Salticid the Slicer #.. ##..##)[ Spriggan of Dithmenos *****. ehFE ##.## ##..# Health: 49/49 ======================== ehF  ###...### #..## Magic: 23/26 =====================--- .#$..#. #...# AC: 6Str: 3  '.Y.' #.... EV: 26Int: 17 #*@Y# #.... SH: 0 ehH Dex: 23 #**Y# #...# XL: 10 Next: 98% Place: Dungeon:10 ######@############...# Noise: ===------  Time: 8089.9 (0.0) .....*Y***. @   shadowYou hit the yak but do no damage. Your shadow hits the yak with a dagger! _The yak bellows! x2  eh @   shadowYou hit the yak but do no damage. Your shadow hits the yak with a dagger! _The yak bellows! x2  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate ehJ _The yak bellows! x2  Casting: Tukima's Dance (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is enveloped in gloom. x3 YYY3 blind, ally target)Your orb unleashes a flurry of shooting stars!  The shooting star hits the yak! ehs  The yak is moderately wounded.  ehv@°vYY.Yvv.. 3 ally target)The yak is knocked back. The yak closely misses you.-90.9 (1-Star  eh{° eh eh  eh2  ehŚh_The yak misses your shadow. The yak closely misses you.  ehQH_You now have 23/26 mp. ehԛehI  You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!!  The yak is almost dead. °Y. The yak closely misses you. The yak gores your shadow!  The shooting star hits the yak!ehQ|'  The yak is severely wounded. °○v○The yak is knocked back. The shooting star hits the yak!!ehq  The yak is heavily wounded.Y.°@°°#Yv°2--1.4 (0.5°@°°° _The yak is knocked back.ehI °@°°-eh s°@°°°eh F _Unknown command.eh  You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!!  You kill the yak!The shooting star hits the yak!°@°°†.v°Y 2 yaks (1 blind, 1ehO°@.°.°v°......... Salticid the Slicer#..##..##)[ Spriggan of Dithmenos *****.##.####..# Health: 49/49 ========================###...####..## Magic: 23/26 =====================---.#$.Y#.#...# AC: 6Str: 3 '...'#.... EV: 26Int: 17#°@.##.... SH: 0Dex: 23#°†Y##...# XL: 10 Next: 105% Place: Dungeon:10######@############...# eho Noise: ---------  Time: 8091.9 (0.5)......°v°..<?.......$..# t) +2 dagger (vamp).....###.#########...... Cast: Ensorcelled Hibernation#### #.##.....# -Star ..##.....######..:... YY 2 yaks (1 blind, 1 ally target)#.....> @   shadow _The yak is knocked back. _Unknown command.You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!!  You kill the yak!The shooting star hits the yak! - _You kill the yak!You have reached level 11!  --more--ehf53/537-1 2% eh V°°ehe _Health restored: 53ehoi #####.$......... #.. ##..##)[ ##.## #..#####...######.§.#$.Y#.§.#.'...'.°@.. #°@Y#  ######.############.......°v°..<?.......$..#.....###.########.#### # .....#####:...#.....>eho eh °°v°°=2.5 (0.6°°° _Found 19 gold pieces. The yak completely misses your shadow. _You see here a yak corpse.eh)h§°°eh*eh1°°°°°eh4F _Unknown command.ehh1  You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!!ehDl  You kill the yak!ehFM§...@v°°.Y   yak (ehkV-4-3.0 (0.5ehuq§°°ehTxM _Your shadow fades away.ehWP ,ehQ ehS -A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 giant club.ehY /  --more--ehsehu  An orc comes into view. It is wielding a +0 mace.eh{/  --more--ehP  oO§.#$..Yv○°°.°O   two-headed ogre (wandering)Y   yak (ally target)o   orcThe shooting star hits the yak!ehq f  The yak is almost dead.eh LoO§.#Y...°°...ehn ,4.0 (1.0eh ]§°ehi . _The yak is knocked back.eh\§°°° _Unknown command.eh eh}  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice4%2  b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%3  d + GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exiteheh eh....##### Salticid the Slicero$.......... Spriggan of Dithmenos *****.#.O##..##)[ Health: 53/53 ========================##.####..# Magic: 23/27 ====================----#####...##### #..## AC: 6Str: 3 .§.#Y..#.§.#...# EV: 26Int: 17.'...'.#.... SH: 0Dex: 23#..°##.... XL: 11 Next:  4% Place: Dungeon:10#.@°##...# Noise: ---------  Time: 8094.0 (0.0)[eh"40m######°############...# t) +2 dagger (vamp)...........<?.......$..# Cast: Ensorcelled Hibernation.....###.#########...... -Star #### #.##.....#..##.....# O   two-headed ogre (wandering)#####..:... Y   yak#.....> o   orcThe shooting star hits the yak!  The yak is almost dead. _The yak is knocked back. _Unknown command.Casting: Gloom (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ehZ....##### Salticid the Slicero$.......... Spriggan of Dithmenos *****.#.O##..##)[ Health: 53/53 ========================##.####..# Magic: 23/27 ====================----#####...##### #..## AC: 6Str: 3 .§.#Y..#.§.#...# EV: 26Int: 17.'...'.#.... SH: 0Dex: 23#..°##.... XL: 11 Next:  4% Place: Dungeon:10#.@°##...# Noise: ---------  Time:[eh37m 8094.0 (0.0)######°############...# t) +2 dagger (vamp)...........<?.......$..# Cast: Ensorcelled Hibernation.....###.#########...... -Star #### #.##.....#..##.....# O   two-headed ogre (wandering)#####..:... Y   yak#.....> o   orcThe shooting star hits the yak!  The yak is almost dead. _The yak is knocked back. _Unknown command.Casting: Gloom (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh  ....##### Salticid the Slicer o$. ......... Spriggan of Dithmenos *****. #.O ##..##)[ Health: 53/53 ======================== ##*## ##..# Magic: 20/27 =================------- #####.*.##### #..## AC: 6Str: 3  .§.#Y*.#.§. #...# EV: 26Int: 17 .'.*.'. #.... SH: 0Dex: 23 #.*°# #.... XL: 11 Next:  4% Place: Dungeon:10 #[4eh 0m.@°# #...# Noise: ---------  Time: 8094.0 (0.0) ######°############...# t) +2 dagger (vamp) ........... o   orcCasting: Gloom (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giehLant club  (wandering, hasn't noticed you, chance to affect: 40%)ehv....##### Salticid the Slicero$.......... Spriggan of Dithmenos *****.#.*##..##)[ Health: 53/53 ========================##.####..# Magic: 20/27 =================-------#####...##### #..## AC: 6Str: 3 .§.#Y..#.§.#...# EV: 26Int: 17.'...'.#.... SH: 0Dex: 23#..°##.... XL: 11 Next:  4% Place: Dungeon:10#.@°##...# Noise: ---------  Time: 8094.0 (0.0)[ehl{40m######°############...# t) +2 dagger (vamp)...........<?.......$..# Cast: Ensorcelled Hibernation.....###.#########...... -Star #### #.##.....#..##.....# O   two-headed ogre (wandering)#####..:... Y   yak#.....> o   orcCasting: Gloom (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (wandering, hasn't noticed you, chance to affect: 40%)eh§°°°Oeh7lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (wandering, hasn't noticed you, chance to affect: 40%)  The two-headed ogre resists with some effort.eh ehehzeh.o.O§.#$Y.eh3†.eha1===5.0 (1ehQB§eh2 _The two-headed ogre shouts in stereo! You hear a shout! _You now have 21/27 mp.ehbgC.$......#o ##..##)[##O## ##..######...#####..# .§.#$..#.§. . .'.Y.'. . #...# ††#######@###########...........<?.......$.....###.#########......#### #.# # .###:... #.....>eh:hehz.oO--6 (0.6 _eheh`eh>#.. ##..##)[)##o## ##..#.#####.O.##### #..##..§.#$..#.§. #...#. .'.Y.'. #....)#...# #....#ehA#.††# #...########.############...#........@..<?.......$..#.....###.#########.......#### #.# #.....## ..# #.....# #### #..:... #.....> eh~Ceh@PB.Yeh+VB--6.2ehfehgpeh;#.. ##..##)[).##o## ##..#.#####.O.##### #..##..§.#$..#.§. #...#..'...'. #....).#.Y.# #....#.#.††# #...##.######.#...##..........@.<?.$..##......###.#.#### #.# #.....##...# #.....# .#####.....> ehyehȇm8Ensorcelled Hibernation eh`eheh#.. ##..##)[).##o## ##..#.#####.O.##### #..##..§.#$..#.§. #...#..'...'. #....).#.Y.# #....#.#.††# #...##.######.#...##...........@<?.$..##......###.#.#### #.# #.....##...# #.....# .### =7.4ehehehh w#.. ##..##)[).##o## ##..#.#####.O.##### #..##..§.#$..#.§. #...#..'...'. #....).#.Y.# #....#.#.††# #...##.######.#eh #...##............@?.$..##......###.#.#### #.# #.....##...# #.....# . eh) eh YY   yakeh I8.0Ensorcelled Hibernationeh eh< a _There is a stone staircase leading up here.eh#.. ##..##)[).##o## ##..#.#####.O.##### #..##..§.#$..#.§. #...#..'...'. #....).#.Y.# #....#.#.††# #...##.######Y#...##............<@.$..##......###.#.#### #.# #.....##...# #.....# . #.....> eheh޿,6 _eheh _You see here 3 scrolls labelled TOS JEEGEIZ.ehehH.YehqZ2=9.6 (1.0eh?ehb _c - 3 scrolls labelled TOS JEEGEIZehY&  #.. ##..##)[) ##o## ##..#eho' n #####.O.##### #..## .§.#$..#.§. #...# .'...'. #....) #.Y.# #....# #.††# #...## ######.eh * #...## ........Y...$..## .....###.# #### #.# #.....## ..# #.....#  #### #..:... #.....>eh+ ehR3 >.Yeh4 .100.2 (0.6eh2B w _There is a stone staircase leading up here.eh$4eh4eh9eh <eh<ehCLO.YO   two-headed ogreY   yakehD31.2 (1.0 _ehvJeh07  #.............. #....[........ #............. #.....##.......## ######....##.......####...##.............####....##....##........+ #....##....##........#9 ##....@....##.......## #.........##.## #...##.............########.............#...............eh7 ...'..##...............÷..#..#..........##.......##.#....##....##.......### #############.........[ eh9 9=eh? eh t2.7 (2.5Ensorcelled Hibernation ehڪ ehW } _You climb upwards. _There is a stone staircase leading down here."eh^@"eh8OhRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 5 scrolls of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  p - 4 scrolls of poison  I - 2 scrolls of immolation  N - 3 scrolls of noise  S - a scroll of silence  V - a scroll of vulnerability  c - 3 scrolls labelled TOS JEEGEIZ [!] read|quaff|evoke[?] describe selected$ehB$eh($eh&2#................. Salticid the Slicer#....[............ Spriggan of Dithmenos *****.#................. Health: 53/53 ========================#.....##.......##. Magic: 22/27 ===================-----######....##.......##. AC: 6Str: 3 ##...##.............### EV: 26Int: 17#....##....##........+. SH: 0Dex: 23#....##....##........#. XL: 11 Next:  4% Place: Dungeon:9$eh:##....@....##.......##. Noise: ---------  Time: 8102.7 (0.0)#.........##.......##. t) +2 dagger (vamp)#...##.............##. Cast: Ensorcelled Hibernation ######.............#.. -Star #..................'..##...............÷..#.. #..........##.......##. #....##....##.......### #############.........[  _There is a stone staircase leading up here. _You see here 3 scrolls labelled TOS JEEGEIZ. _c - 3 scrolls labelled TOS JEEGEIZ _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled TOS JEEGEIZ, it crumbles to dust.  Your body is wracked with pain! It was a scroll of torment.28------------3.7 (1[%ehQ39;49m _c -> T - 2 scrolls of torment  You take 25 damage, and have 28/53 hp.MASSIVE DAMAGE!!  --more--&ehMh  80% health threshold reached.  --more--&ehp #....[.. #...... #.....# ######....##. ##...##....... #....##....# #....##....# ##....@....# #.........# #...##....... ######....... ....... ..........÷ ....##. ....# [&eh> #....[.. #...... #.....# ######....##. ##...##....... #....##....# #....##....# ##....@....# &eha#.........# #...##....... ######....... ....... ..........÷ ....##. ....# [&ehZi  65% health threshold reached.&ehx/  --more--&eh/_  #....[.. #...... #.....# ######....##. ##...##....... #....##....# #....##....# ##....@....# #.........# #...##....... ######....... ....... ..........÷ ....##. ....# [&ehm  #....[.. #...... #.....# ######....##. ##...##....... #....##....# #....##....# ##....@....# #.........# #...##....... ######....... ....... ..........÷ ....##. ....# [ _(eh|(ehO'!Level 9 of the Dungeon<<<>>>(Press ? for help)#.......+......................#...........########.....####.##...###...###..###...###.....###...###.....####+##...###...###..###...##########.........................>...#..........##....[........................#......<...##.............................#..........##.....##.......##.............#...##############....##.......##.......##....'...##.....#(eh(##...##.............###########....#........[.##....##....##........+...)...##...##...##.....##....##....##........#.....).##...##...##.[.[.###....@....##.......##.....[..+........##.....##.........##.......##.......##........#####'###...##.............##.....).##...............##############.............#........##...##..........'......##..................'........#######..........#......###...............÷..#.........................#......#(eh *#..........##.......##.......##.........).....##.....##....##....##.......####'######...##...############################.........[......#..).#######.....##.....##......#................#..).......#............##......'................#..........#............##......#................'....).....#............#(eh\>@)ehG#................. Salticid the Slicer#....[............ Spriggan of Dithmenos *****.#................. Health: 28/53 ============------------#.....##.......##. Magic: 22/27 ===================-----######....##.......##. AC: 6Str: 3 ##...##.............### EV: 26Int: 17#....##....##........+. SH: 0Dex: 23#....##....##........#. XL: 11 Next:  4% Place: Dungeon:9##....@....##.......##. Noise: ---------  Time: 8103.7 (0.0)#.........)eh˥[40m##.......##. t) +2 dagger (vamp)#...##.............##. Cast: Ensorcelled Hibernation ######.............#.. -Star #..................'..##...............÷..#.. #..........##.......##. #....##....##.......### #############.........[ Your body is wracked with pain! It was a scroll of torment. _c -> T - 2 scrolls of torment  You take 25 damage, and have 28/53 hp.MASSIVE DAMAGE!!80% health threshold reached. _65% health threshold reached. _3=9=[)ehW34m==304==1=5=)ehR=2=)eh ..............#.< +####...##...##...####.<.###..## ...#########'###############..### ...#......................#..... ...#..........)...........#..... ...+......................#...... ...####.##...###...###..###...### ...####+##...###...###..###...### ................@...#...# 18.7 (15.0) ............#......<...# ....................#....# .....##.............#...######## .....##.......##....'...##.....# .....###########....#........[.# ......+...)...##...##...##.....# ......#.....).##...##.[40)ehZ8 m..##.[.[.# .....##.....[..+........##.....#  There is a stone staircase leading down here.  You regained 4 hp, and now have 32/53 hp. _You regained 3 mp, and now have 25/27 mp.)eh"T )ehQU )ehW )eha\ )eh] R6= _)ehHe ,)ehQj 93)eh.m )ehp )ehoq )ehs )eh-w )eh)x )ehPz )ehg} )eh ~ o4==)eh )ehۂ )ehǃ K7=)ehu )ehk 4 _Magic restored.)eh )eh )ehБ ,)eh )ehL )eh K5=)eh )ehP O=)eha )ehӧ )ehf )ehѫ )eh 6=)eh _Your orb has finished recharging its magic.)eh ,)ehѼ )ehx )eh )eh )eh# )eh K7=)ehn B)ehe )eh ,)eh )eh )ehw N38=)eh )eh )eh3 )eh )eh )eh )ehb )eh )ehj )eh) )ehy )eh W9=)ehD )eh )ehv )ehp )eh ,)eh" )ehm ,)eh)eh)ehL40=)ehq)ehx ,)eh )eh)ehn)ehZ)eh)eh.U1=)eh\)eh)eh()ehz)eh,)eh!)eh$,)eh=))eh\,)eh-K2=)eh7/)eh1,)ehg3)eh5)ehR6)eh8)eh1:)eh;U3=)ehi<)eh>)eh?)eh[A)ehBD,)ehF)eh9J,)eh{K)ehN)ehN%4)ehwQ)ehWB)ehX,)ehZ)eh\)eh]K5=)eh_)ehb,)eh d)ehf,)ehh)eh@k)ehk)ehm)eh q)ehqU6=)ehs)ehv,)ehy)eh|,)ehu~)eh,)ehς)eha7=)eh)ehҋ,)eh)ehV)ehݑ)eh)eh8)ehU8=)ehʙ)ehI,)eht)eh)eh})eh9=)eh)eh),)eh9)eh,)eh)ehl50=)eh)eh%,)ehA)ehB)eh)eh)eh,)eh)ehw1=)ehO)eh)eh)eh)eh)eha)eh+k2=)eh)eh=,)ehB)eh)ehm)eh0)eh{)ehw3=*eh ..............91.7 (73. ._HP restored.*eh *eh*ehC  Done exploring. _Health restored: 53; MP restored: 27*eh>H*eh9Q*ehY*ehh*ehi82.7 (1.0) _*ehq*ehf##...##.# . ................##...#..# #.......W......###.###.# #....#.)...#...# ##..*eh)[.# ......#####.........# #####..# ##..........# ## ##.###.........#.# 10 #)@....#.##  ## ...###....##  ....#####......[..#...#  .........)...[.[......#  ##..##)[)........###. ##..#.......÷.# ## #..##......>..# #...#.........# #....)...*eh:=*ehk*eh"-4.2 (2.5*ehX0*ehP4} _You climb downwards. _There is a stone staircase leading up here.+ehz _#<......####.>.##....#.#......W.... .......##...##.# . .........##...#..# ........###.###.# .#.....#.)...#...# .##...........)[.# ..........#####.........# ...#####..# ##..@....... ### ##.###.........#.#  #.......)<....#.# ## ...###......##....#####......[..#...#.........)...[+eh.[......#W   wraith (wandering) ##..##)[)........###. ##..#.÷.# ### #..##>..#8 (0.65.4 (1.2,ehZ 4,eh.\ _Unknown command.,eh3 #...#.### #### #<......####.>.##. #.#......W.... ##...##.# . .......##...#. #.......###.###.# #......#.)...#...# ##....)[..# ......#### ,eh6 ..#####..# ##..........# ## ##.###.........#.#  #.......)<....#.#### ...###............##....#####......[..#...# .........)...[.[......###..##)[)........###. ##..#.÷.#,eh< ,eh T F.W,eh_ 46.0 (0.6 _,eh6k ,ehl -eh1J}...# ...#.### #### <......####.>.##. #.#.......W... ..##...##.# . ...##...#..# ..###.###.# ..#.)...#...# #...)[..# ......#####...# .#####..# ##....# # ##.###.........#.# #.......)<....#.#-ehnO6### ...###............## ....#####......[..#.#.........)...[.[......###..##)[).###.-eh0dcWW-ehe&6-eh-eh # ..# ..#.### #### <......####.>.##. #.#.......W... ..##...##.# . ....##...#..#.###.###.# ...#.)..@#...# ...)[..# ......#####...# ####..# ##....###.###.........#.# #.......)<....#.##  ## ...###............##  ....#####......[..#..#[39-eh3 %;49m  .........)...[.[......#.W7.2.eh...# ...#.### #### <......####.>.###.#............##...##W# ......##...#..#..###@###..#.)...#...#....)[........# .......#####...# #####..# ##..........###.###.....#  #.......)<....#.##  ## ..........######......[..#.ehd.ehB+.W.ehb&8.eh+.eh/ehX /eh""  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice4% 2 b - Confusing TouchHexes2%3  c + Tukima's DanceHexes2% 3  d - GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%/ehw% 2 Select a spell to cast [?] help[Esc] exit0ehu 0eh| 0eh1 ............#Salticid the Slicer ............#Spriggan of Dithmenos *****. ............#Health: 53/53 ======================== .........#.### ####Magic: 27/27 ======================== 0eh ......<......####.>.##.AC: 6Str: 3 .........#.#...........EV: 26Int: 17 ...........##...##.# .SH: 0Dex: 23 ..............##.W.#..#XL: 11 Next:  4% Place: Dungeon:10 .............###@###.#Noise: ---------  Time: 8197.8 (0.0) ...........#.)...#...#t) +2 dagger (vamp) ...........)[........#Cast: Ensorcelled Hibernation .......#####.........# #####..# ##..........###.###.........#.#W   wraith#.......)<....#h &40m.#### ...###............##....#####......[..#...# _Health restored: 53; MP restored: 27 _You climb downwards. _There is a stone staircase leading up here. _Unknown command.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ehz ............#Salticid the Slicer ............#Spriggan of Dithmenos *****. ............#Health: 53/53 ======================== .........#.### ####Magic: 27/27 ======================== ......<......####.>.##.AC: 60eh Str: 3 .........#.#...........EV: 26Int: 17 ...........##...##.# .SH: 0Dex: 23 ..............##.W.#..#XL: 11 Next:  4% Place: Dungeon:10 .............###@###.#Noise: ---------  Time: 8197.8 (0.0) ...........#.)...#...#t) +2 dagger (vamp) ...........)[........#Cast: Ensorcelled Hibernation .......#####.........# #####..# ##..........###.###.........#.#W   wraith#.......)<....#.#### ...###............##....#####......[h W0m..#...# _Health restored: 53; MP restored: 27 _You climb downwards. _There is a stone staircase leading up here. _Unknown command.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0eh  _You climb downwards. _There is a stone staircase leading up here. _Unknown command.  Casting: Tukima's Dance (dangerous; 2% risk of failure)  0eh nConfirm with . or Enter, or press ? or * to list all spells.Okay, then.0eh< 0eh D _1eh @(ally target)@   shadowYou hit the wraith but do no damage.8.3 (0.5 _Your shadow hits the wraith but does no damage.1eh  You hit the wraith but do no damage. You peck the wraith, but do no damage.=81eh1eh"L _The wraith misses you.2eh]m 2ehq y Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice4% 2 b - Confusing TouchHexes2%3 2ehfr  c + Tukima's DanceHexes2% 3  d - GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exit2eh$2ehڑ2ehϛ............#Salticid the Slicer ............#Spriggan of Dithmenos *****. ............#Health: 53/53 ======================== .........#.### ####Magic: 27/27 ======================== ......<......####.>.##.AC: 6Str: 3 .........#.#...........EV: 26Int: 17 ...........##...##@# .SH: 0Dex: 23 ..............##.W.#..#2ehEXL: 11 Next:  4% Place: Dungeon:10 .............###@###.#Noise: =--------  Time: 8198.8 (0.0) ...........#.)...#...#t) +2 dagger (vamp) ...........)[........#Cast: Ensorcelled Hibernation .......#####.........# #####..# ##..........###.###.........#.#W   wraith (ally target)#.......)<....#.##@   shadow## ...###............##....#####......[..#...#You hit the wraith but do no damage. _Your shadow hits the wraith but does no damage.  You hit the wraith but do no damage. You peck the wraith, but do no damage. _The wraith misses you.Casting: Tukima's Dance (hˣ;10;1mdangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2eh\............#Salticid the Slicer ............#Spriggan of Dithmenos *****. ............#Health: 53/53 ======================== .........#.### ####Magic: 27/27 ======================== ......<......####.>.##.AC: 62ehSStr: 3 .........#.#...........EV: 26Int: 17 ...........##...##@# .SH: 0Dex: 23 ..............##.W.#..#XL: 11 Next:  4% Place: Dungeon:10 .............###@###.#Noise: =--------  Time: 8198.8 (0.0) ...........#.)...#...#t) +2 dagger (vamp) ...........)[........#Cast: Ensorcelled Hibernation .......#####.........# #####..# ##..........###.###.........#.#W   wraith (ally target)#.......)<....#.##@   shadow## ...##2ehD[33m#............##....#####......[..#...#You hit the wraith but do no damage. _Your shadow hits the wraith but does no damage.  You hit the wraith but do no damage. You peck the wraith, but do no damage. _The wraith misses you.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ehvvYou hit the wraith but do no damage. You peck the wraith, but do no damage. _The wraith misses you.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Your hands begin to glow red.  Your orb unleashes a flurry of shooting stars!2eh[4---=9.8 (1Touch -Star 2ehC2eh _The wraith completely misses you. _You now have 24/27 mp.3ehB3eh#.### ####<......####.>.##....#.#............##...##@# .....##.W.#..#....###.###.# #.).v@#..3ehb..)[........######.........# #####..# ##....#  ##.###.........#.# #.......)<#### ...###............##....##.[..#........)...[.[...3eh3eh,@v°3eh:7--200.4 (0.63ehIC8°3eh*FT _Your shooting star dissipates!5eh_i.##.### ####<......####.>.##.....#.#..............##...##@# .......##.W.#..#....###v###.##.).°.#...# #...)[..@.....######...######..# ##....#5ehl_ ##.###...#.# #.......)<....#.#### ...###............## ....#####......[..#...# .........)...[.[......# ##..##)[)........###.5ehx ° The shooting star hits the wraith!5ehp  The wraith is moderately damaged.5eh89°5ehB--1.05ehT°°5ehH1 _The wraith is knocked back.6eh6ehy6ehZ..W.6eh 6eh,2.0 (1.06eh 6ehM _Your shadow fades away.6ehY6ehٻ*.W6ehA---36ehd6eh6eh Z WW(confused)You hit the wraith but do no damage. The wraith appears confused.  You peck the wraith, but do no damage.The wraith is moderately damaged.6eh l5==5 (0.56eh 6eh _The wraith misses you. The wraith completely misses itself.6ehB{  You hit the wraith but do no damage. You peck the wraith, but do no damage.6ehy /-4.06eh 6eh a _The wraith is moderately damaged.7eh  You catch the helpless wraith completely off-guard!  You stick the wraith like a pincushion!!!7ehs1.7eh -5 _You destroy the wraith!Training target 4.0 for Translocations reached!7eh/  --more--7ehbhS8-67eh _Your Translocations skill increases to level 4!8eh _8ehn8eh 8eh 8ehZ6=8eh+,8eh&*8eh38eh58eh?8ehQG8eh~H8ehM8ehT8ehU8ehV=8eh^W8ehr[8ehc8ehd8eh0e78ehe=8eh\f8ehsj8ehp8ehkq8ehu8eh8eh28eh8ehœ8ehڔ8eh8eho8eh8ehr=8eh"8ehå8eh8eh׭8eh88ehA=8eh8eh8eh; 8eh8eh_Magic restored.8ehj8eh8ehd8ehX8eh8eh 8ehi8eh8ehM8eh8eh9=8eh8eh 8eh (8eh  _Your orb has finished recharging its magic.8eh 8ehN 8eh~ 8eh v#.# #....# #....#.### #### #<......####.>.##.#.#...........##...##.# ...##...#..# #...###.###.#....#.)@..#...# ##.....)[........#8ehm# ........#####...# ..#####..# ##..........# ## ##.###.........#.# #.......)<....#.# ## ...###.........## ....#####......[..#..#.........)...[.[......#8eh+  #.#  #.....# ##...#.### #### .#.<......####.>.##..#.#......##...##.# ....##...#..# .#.###.###.# .#.#.@...#...# .##.)[........#.#####...#.#####..# ##....## ##.###.#.# #.......)<....#.## ## ...###...##  ....#####......[..#...#  .)...[.[......#8ehw5 024.1 (19.6)8eh!< ,7 (20.28eh?C 8ehLG  You see here a +1 heavy spear. _MP restored: 289ehd39ehf9eh r9ehu9ehz: _9eh0{9eh9eh9eh9eh,9eh,9ehM9ehT9eh9ehJ9eh9eh9ehy......##### ..# ...# ..#.##.### ##### .. <9eh?####.>.##..>. ......#.#........ .##...##@# . 7.1 (2.4).....##...#..# ..###.###.# ......#.)...#...# .........)[........9eh"# .....#####.........# ###..# ##..........###.###.........#.##)<....#.##9ehy9eh+7 (3.09ehN9eh; _Found a stone staircase leading down.:eh/J:eh.##..>.......Y #.#....................##...##.##...##...#..#..@.?.....###.###.###.....##..#.)...#...# #######)[...# ###.... ##..........# Y   yak (asleep).........#:eho.# ....)<....#.## #.....##:ehx~ 31.9 (4.2  A yak comes into view.:ehN/  --more--;eh~]YY;ehL2.5 (4.8Ensorcelled Hibernation;eh ;eh& _The yak bellows!;ehT###  ###### # ### ## #. ..# #.### ######..... ;ehu...####.>.##..>Y#.............Y##...##.##.....@.....#..#....?.....###.###.###.....##...#.)...#...# ####### # .)[;ehd# YY 2 yaks (1 wandering).#.....#.# ...)<....#.##;ehl  A yak comes into view.;eh/  --more--.##..>YYY #.......... ##...##.##...........#..#....?.....###.###.###.....##.... #.)...#...# ####### ### )[=eh4# #.#.....#.#=ehvV=ehW=ehBX=ehd..Y.Y7 _=ehq=eh64=ehoB=ehFF _Unknown command.>eh # # # # ##.....##. # ##. # #. # #.  ######. .####.>.##..>.Y. .Y.Y. #...##.##. ##...#..#....?. .###.###.###.....##. .)...#...# # ## [.#  .#  #  #.#  4.3 _>eh?ehFJ?eh\F _Unknown command.?eh    ####### ######  ##.....#  #  #.  #. ?eh# ######..... ####.>.##..>. .........Y.Y .##.##........ ...#..#....?.... ###.###.###.....##..... )...#...# ####### ######  YY#  #  .#  ?eh?ehݽ?ehFYY..?eh.=9?eh?ehYT _The yak completely misses you.@eh{ YY@YYY1 ally target)@   shadowThe yak bellows! x2@eh}5=5.4 (0.5@ehɋ@eh _You hit the yak but do no damage. Your shadow hits the yak with a dagger!@ehl f  You hit the yak but do no damage.@eh 6 Y.Y.  The yak is lightly wounded.--9 _The yak misses you.Aeh7K Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice4%2  b + Confusing TouchHexes2% 3 c - Tukima's DanceHexes2%3  d - GloomHexes/Necromancy7%3  e - BlinkTranslocationAeh4%2 Select a spell to cast [?] help[Esc] exitBeh0BehBBehTU  Salticid the Slicer  Spriggan of Dithmenos *****.####### ######  Health: 53/53 ========================BehY##.....##.....#  Magic: 28/28 ========================##..............  AC: 6Str: 3 #...............  EV: 26Int: 17#...............  SH: 0Dex: 23 # ######.........Y.....  XL: 11 Next:  6% Place: Dungeon:10 ####.>.##..>....@.Y.....  Noise: ---------  Time: 8235.9 (0.0) .................Y......  t) +2 dagger (vamp) ...##.##..........@.....  Cast: Ensorcelled Hibernation .##...#..#....?......... Beh[_###.###.###.....##.....# )...#...# ####### ######  YYY 3 yaks (1 ally target) ........#  @   shadow ........# ........# _You hit the yak but do no damage. Your shadow hits the yak with a dagger!  You hit the yak but do no damage.The yak is lightly wounded. _The yak misses you.Beh[ACasting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Beh[g  Salticid the Slicer  Spriggan of Dithmenos *****.####### ######  Health: 53/53 ========================##.....##.....#  Magic: 28/28 ========================##..............  AC: 6Str: 3 #...............Behi[  EV: 26Int: 17#...............  SH: 0Dex: 23 # ######.........Y.....  XL: 11 Next:  6% Place: Dungeon:10 ####.>.##..>....@.Y.....  Noise: ---------  Time: 8235.9 (0.0) .................Y......  t) +2 dagger (vamp) ...##.##..........@.....  Cast: Ensorcelled Hibernation .##...#..#....?......... ###.###.###.....##.....# )...#...# ####### ######  YYY 3 yaks (1 ally target) ........#Behbk  @   shadow ........# ........# _You hit the yak but do no damage. Your shadow hits the yak with a dagger!  You hit the yak but do no damage.The yak is lightly wounded. _The yak misses you.Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Behm  Salticid the Slicer  Spriggan of Dithmenos *****. ####### ######  Health: 53/53 ======================== Behf##.....##.....#  Magic: 25/28 =====================--- ##..............  AC: 6Str: 3  #...............  EV: 26Int: 17 #.....*****.....  SH: 0Dex: 23 # ######.....****Y.....  XL: 11 Next:  6% Place: Dungeon:10 ####.>.##..>..**@*Y.....  Noise: ---------  Time: 8235.9 (0.0) ..............***Y*.....  t) +2 dagger (vamp) ...##.##......****@.....  Cast: Ensorcelled Hibernation .##...#..#....?......... ###.###.###.....##.....# )...#...# ####### ######  YYY 3 yaks (1 ally target) ........# @   shadow ........# ........#The yak is lightly wounded. _The yak misses you.Casting: Beh>[0;10;1mConfusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateBeh)  Salticid the Slicer  Spriggan of Dithmenos *****.####### ######  Health: 53/53 ========================##.....##.....#Behv  Magic: 25/28 =====================---##..............  AC: 6Str: 3 #...............  EV: 26Int: 17#.....#####.....  SH: 0Dex: 23 # ######.....#####.....  XL: 11 Next:  6% Place: Dungeon:10 ####.>.##..>..##@##.....  Noise: ---------  Time: 8235.9 (0.0) ..............#####.....  t) +2 dagger (vamp) ...##.##......#####.....  Cast: Ensorcelled Hibernation .##...#..#....?......... ###.###.###.....##.....#Beh )...#...# ####### ######  YYY 3 yaks (1 ally target) ........#  @   shadow ........# ........# The yak is lightly wounded. _The yak misses you.Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateBehV _The yak misses you.  Casting: Confusing Touch (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.BehJasting: Gloom (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is enveloped in gloom. x2BehS  Your orb unleashes a flurry of shooting stars!BehlBehԊ YY2 blind, 2 ally target)The yak misses you. The shooting star hits the yak!BehPm  The yak is moderately wounded.Behɻ3.......Y.°.v@Y..vvY.....@Beh1==6.9 (1-Star Beh,:°Beh _The yak is knocked back. _You now have 25/28 mp.Ceh""   You catch the helpless yak completely off-guard!  You skewer the yak like a kebab!!!Ceht)  ..° 2 yaks (1You kill the yak!The shooting star hits the yak!CehM  The yak is heavily wounded.Ceha] D..°CehV^ Z°.YCehy` 0 --Ceh^a b7.4 (0.5 _The yak is knocked back.  Training target 5.0 for Spellcasting reached!Ceh q /  --more--Dehps 8--Your Spellcasting skill increases to level 5!You need to enable at least one skill for training.DehS{ /  --more--Eeh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   k - Spellcasting   5.0   4.2  +2  Eeh         b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   7.0   5.7  +2   d - Throwing   0.0   1.0   0   n - Necromancy   2.0   3.6  -1       o - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   1.0   2.8 ehp39;49m -2   f - Long Blades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   5.0   6.0   0   h - Armour   0.0   1.7  -3   s - Evocations   6.0   4.2  +3   i - Dodging  10.0   7.1  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  10.0 Eeh(3  5.1  +5                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsHeh> h + Armour 0.0HehDTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsHeh˸=[?25h[?0c0 Iehb\[?25l[?1c1.0  -3  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsIehTz Ieh Iehڕ   Salticid the Slicer  Spriggan of Dithmenos *****.####### ######  Health: 53/53 ========================##.....##.....#  Magic: 25/28 =====================---##..............  AC: 6Str: 3 #...............  EV: 26Int: 17#...............  SH: 0Dex: 23 # ######.........°.....  XL: 11 Next:  8% Place: Dungeon:10 ####.>.##..>...°@Y......  Noise: ---------  Time: 8237.4 (0.5) ...............eh ;10;1mvv.Y.....  t) +2 dagger (vamp) ...##.##..........@.....  Cast: Ensorcelled Hibernation .##...#..#....?.........  -Star ###.###.###.....##.....# )...#...# ####### ######  YY 2 yaks (1 blind, 1 ally target) ........#  @   shadow ........# ........# The shooting star hits the yak!  The yak is heavily wounded. _The yak is knocked back.  Training target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5!You need to enable at least one skill for training.Ieh6 a _Jeh °°You closely miss the yak. The yak misses you. The shooting star hits the yak!JehJm  The yak is moderately wounded.JehJJeh;Y°@.°YYJehL-=9Jeh@°°Jeh7 . _The yak is knocked back.Jehx °°° _No target in range!Keh [ ####### ##### ##.....##.....## ... ######.......@.Y ####.>.##..>...°........°v.Y..##.##..........@ .##...#..#....?......... ###.###.###.....##.....YY )...#...# ####### ###### °.Y°v..wandering, 1 blind, 1 ally …)The shooting star hits the yak!Keh   The yak is almost dead.°.Y°°..-8.5 (0.6°° _The yak is knocked back.Leh  You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!!Leh.....   yakLeh" -9.0 (0.5 _You kill the yak!Training target 1.0 for Armour reached!Leh(/  --more--Lehm 10  Your Armour skill increases to level 1!You need to enable at least one skill for training.Lehp /  --more--MehMeh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   k - Spellcasting   5.0   4.2  +2           b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   7.0   5.7  +2  Meh d - Throwing   0.0   1.0   0   n - Necromancy   2.0   3.6  -1       o - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   1.0   2.8  -2   f - Long Blades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   5.0 eh40m  6.0   0   h - Armour   1.0   3.4  -3   s - Evocations   6.0   4.2  +3   i - Dodging  10.0   7.1  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  10.0   5.1  +5                                      MehLYou need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsPehwD? r + Invocations 5.0QehMTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsQeh=[?25h[?0c0 Reh [?25l[?1cReh 6.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsReh RehhRehG  Salticid the Slicer  Spriggan of Dithmenos *****.  Health: 53/53 ========================####### ######  Magic: 25/28 =====================---##.....##.....#  AC: 6Str: 3 ##..............  EV: 26Int: 17#...............  SH: 0Dex: 23#...............  XL: 11 Next: 10% Place: Dungeon:10 # ######.......@.Y.....Rehe  Noise: ---------  Time: 8239.0 (0.5) ####.>.##..>............  t) +2 dagger (vamp) ........................  Cast: Ensorcelled Hibernation ...##.##..........@.....  -Star .##...#..#....?......... ###.###.###.....##.....#  Y   yak )...#...# ####### ######  @   shadow ........# ........# You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!! _You kill the yak!RehOTraining target 1.0 for Armour reached!  Your Armour skill increases to level 1!You need to enable at least one skill for training.RehReh$D _RehG 3Reht Reh F _Unknown command.Seh1     ##### ######  ##.....## ## #.  #..  ######.........Y Seh###.>.##..>....... ........ ..##.##..........@ ...#..#....?.... ##.###.###.....##..... #...# ####### ###### #  SehZSehI2=6 (0.6SehSehQ _The yak closely misses you.Seha&8*Seh2[SehWF  The yak resists with some effort.SehT Y.  Your shadow fades away.SehM[4-40.6 (1.0SehdSeh _The yak completely misses you. _You now have 24/28 mp.Seh8*SehYY(asleep)Sehu16YSeh:2----1Ensorcelled Hibernation Seh@TehH _The yak looks drowsy... _You now have 22/28 mp.Tehy  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!†Tehw--2-2.1 (0.5Teh] _You kill the yak!Teh 3Teh] Teh BTehY Teh! Teh Teh Teh K3=TehUehf =4==5==6=7===8=ehF;49m= _Your orb has finished recharging its magic..###.....##.....##Salticid the Slicer .###..............#Spriggan of Dithmenos *****. .##................Health: 53/53 ======================== .##................Magic: 28/28 ======================== ### ######.........†......AC: 6Str: 3 ..####.>.##..>..........ehdM0m...EV: 26Int: 17 #..........................SH: 0Dex: 23 ##...##.##.................XL: 11 Next: 12% Place: Dungeon:10 ...##...#..#....@.........#Noise: ---------  Time: 8276.1 (34.0) ..###.###.###.....##.....##t) +2 dagger (vamp) #.)...#...# ####### ######Cast: Ensorcelled Hibernation )[........# #.........# ..........# ........#.# ..)<....#.## ...........## _You now have 22/28 mp.The helpless yak fails to defend itself.  You spit the yak like a pig!!!! _You kill the yak! _Your orb has finished recharging its magic.i - 2 scrolls of identify (gained 1)  --more--Ueh Q _Ueh Ueh ,Uehm nUeh BUehd Ueh/ Ueh ,Ueh UehJ( Ueh/ BUeh2 Ueh"8 UehH9 Uehm; UehnJ UehM ,UehO Ueh9U Ueh[ Ueh\ Uehd BUehe Uehf Uehl Uehyo UehIp Uehp Uehv Uehw ,Ueh`x Ueh1{ Ueh9~ ,Ueho Ueh Ueh ,Ueh Ueh Ueh ,Ueh Ueh^ Ueh ,Uehƒ Ueh+ Uehή Ueh Ueh' Ueh Ueh Ueh߼ Ueh] Ueh Ueh Ueh Ueh Uehr Ueh Ueh Ueh Ueh) Ueh9 Uehe Ueh? UehUehUeh Ueh UehUehUehUehUeh&Ueh-Ueh.Ueh1Ueh7Ueh8(Ueh9  UehT:.The helpless yak fails to defend itself. Ueh:' You spit the yak like a pig!!!! _Ueh;:You kill the yak! Uehc<G_Your orb has finished recharging its magic.Ueh=AThere is a stone staircase leading up here.UehDUehpF Ueh1G_UehRUehXUehi_UehcUehjUehpUehvUeh wUehp~UehUehmUeh,Ueh2Ueh}=  You see here a +0 spear.UehaUeh6 _Ueh=UehkUeh,UehYUehUehUehUeh,Ueh,UehUehUehkUehKUehNUeh3Uehv,UehUeh Ueh ,UehUeh;Ueh,UehUehUehUehUehC N _You now have 476 gold pieces (gained 16).Ueh$Ueh%Ueh&Ueh)Vehy##.O.##### #..##......>..#$..#.§. #...#.........# .'...'. #....[........#  #.Y.# #....#.......##  #.††# #...##......... ###O############...##........# ......Y<...###.. .###.##########  #.# #..@..##......#  ..# #.....# ......#  #### #..:..... .  #.....>### #........ ..........k   wyvern (asleep) ..........## ###.k......# Vehn&Veh' 99.7 (57.6  A wyvern comes into view.Vehp /  --more--Vehv  300.3 (58.2 _ _MP restored: 28Weh.#$..#.§. .#....... .'...'. .[.  #.Y.# .##††.##......... ###O############...##........# ......Y<...........##......#.. .###.#########.............#  #.# #.....##.... ###Weh˅:.......  #.....>####.....#.#####.k# #.......[.WehgWeh/9 (0.6)WehWehK _Found a plate armour.Xeh|s .'...'.  #....[.#  #.Y.# #....## #.††# #...##... ####O############...### .......Y<...........###..###.#########.............# # #.# #.....##......# ..# #.....##......##### #.@:.......  #.....>#### #......... ..#####.k...... #.[. ##########1.5Xeh Xeh{V  #.Y.# ##††#.. ####O############.# .......Y<...........##......#..###.#########.............# # #.# XehG\ ##  .#..###:.......  #.@...>####.... ..#...######.k #.......[.######### Xehd k.k2.1Ensorcelled HibernationXehi Xehl Xeh  ††#.. ####O############# .......Y<...........##......#..###.#########........ # #.# ##..  .#..###XehD :.......  #.....>####.... #...#.......k#######.. [.######### Xeh( Xeh, <k.Xeh/ &7Xeh8 XehW: Yeh YehJ You miscast Ensorcelled Hibernation.Yehs/  --more--ZehdZehdg6--Contam: 10% =3.7 (1.0ZehmZeh9q _Nothing appears to happen. The wyvern misses you. x2 _You now have 26/28 mp.ZehZehM ZehZehF _Unknown command.Zeh2*Zeh/Zeh 2 vvk(ally target)The wyvern resists with some effort.  Your orb unleashes a flurry of shooting stars!4----4-Star  _The wyvern barely misses you. _You now have 24/28 mp.[eh2*[eh}:[eh2^[ehe ○v The wyvern resists with some effort. The shooting star hits the wyvern![ehMm  The wyvern is heavily wounded.[eh[eh* ○. The wyvern is knocked back. The shooting star hits the wyvern![ehEi  The wyvern is almost dead.[eh°°@°.k..[ehh2-----5[eh[M°°[eh _The wyvern is knocked back. _You now have 22/28 mp.[eh°°@°*[eh6+°\eh\eh)..@.k.\ehg0----6\eh"\eh_% _The wyvern resists with some effort. _You now have 20/28 mp.\ehlC @(ally target)@   shadowYou hit the wyvern but do no damage.The wyvern is almost dead.\ehb1==7.2 (0.5\eh\ehE _Your shadow hits the wyvern but does no damage.\eh| 8  You hit the wyvern.\eh3 .@   shadow \eh$ =47Ensorcelled Hibernation \eh \ehk J _You kill the wyvern!\eh1$\eh.\ehl8\eh;H _No target in view!]ehC]eh]ehG]eh.]ehi(: _]ehg+]ehH,]eh/]eh7]eh898% ]eh":]ehK]ehP]ehP76]ehS]ehX\ _Your shadow fades away.]ehYM24]ehZ]eh^]ehG_72]eh`]ehcM1]ehMf]eh`j]ehj. ]ehl]eh^p]ehpK3=]ehOr]ehu]eh7v]eh}w]eh,{]eh{]ehH}]eh,]ehۂ]eh;O=]eh]ehK4=]eh]eh)]eh,]ehx]eh,]ehA]eh,]eh]ehO=]eh]eh]eh*K5=]eh]eh,]eh]eh,]eh4=6=]eh]eh&!x7===8=]eh+X]ehG= _Your orb has finished recharging its magic.]ehGbB]eh;n .'...'.#....[.#  #.Y.# #....#.##  #.††# #...##......... ###O######...##........# ......Y<...........##......#.. .###.#########.............# .# #.....##......#..##.....##......######.- #.....>####  #....  #............########........#.......[..###########You pick up a parchment of Slow and begin reading...]ehw045.9 (38.2)]ehL}F-6.9 (39]eh]eh0 _You add the spell Slow to your library. _MP restored: 28_eh_ ORead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 5 scrolls of teleportationi - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  p - 4 scrolls of poison  I - 2 scrolls of immolation  N - 3 scrolls of noise  S - a scroll of silence  T - 2 scrolls of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected`eh#`eh`ehv.'...'.#....[........#Salticid the Slicer#.Y.##....#.......##Spriggan of Dithmenos *****.#.††##...##.........Health: 53/53 ======================== ###O############...##........#Magic: 28/28 ======================== ......Y<...........##......#..AC: 6`eh"sStr: 3 .###.#########.............#EV: 26Int: 17#.##.....##......#SH: 0Dex: 23..##.....##......#XL: 11 Next: 14% Place: Dungeon:10#####..@.......Noise: ---------  Time: 8346.9 (0.0)#.....>####t) +2 dagger (vamp)#..........Cast: Ensorcelled Hibernation #............#..............########........##.......[..########### _No target in view! _Your shadow fades away. _Your orb has finished recharging its magic.You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library. _MP restored: 28`eh`eh -Identify which item? (\ to view known items) Potions (select first with !)  o - 3 coppery potions  p - 5 purple potions `eh } q - 3 lumpy red potions[?] describe selectedaehX aehso.'...'.#....[........#Salticid the Slicer#.Y.##....#.......##Spriggan of Dithmenos *****.#.††##...##.........Health: 53/53 ======================== ###O############...##........#Magic: 28/28 ======================== ......Y<...........##......#..AC: 6Str: 3 .###.#########.............#EV: 26Int: 17#.##.....##......#SH: 0Dex: 23..##.....##......#XL: 11 Next: 14% Place: Dungeon:10#####..@.......Noise: ---------  Time: 8346.9 (0.0)#.....>####t) +2 dagger (vamp)#aehws>..........Cast: Ensorcelled Hibernation #............#..............########........##.......[..########### _No target in view! _Your shadow fades away. _Your orb has finished recharging its magic.You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library. _MP restored: 28aeh9o ..  As you read the scroll of identify, it crumbles to dust.aeh?+7.9 (1aeh)DaehE6 _o -> b - 3 potions of brilliancedeh~uNRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 5 scrolls of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  p - 4 scrolls of poison  I - 2 scrolls of immolation  N - 3 scrolls of noise  S - a scroll of silence  T - 2 scrolls of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedeeh[9eehBeehwE.'...'.#....[........#Salticid the Slicer#.Y.##....#.......##Spriggan of Dithmenos *****.#.††##...##.........Health: 53/53 ======================== ###O############...##........#Magic: 28/28 ======================== ......Y<...........##......#..AC: 6eehGBStr: 3 .###.#########.............#EV: 26Int: 17#.##.....##......#SH: 0Dex: 23..##.....##......#XL: 11 Next: 14% Place: Dungeon:10#####..@.......Noise: ---------  Time: 8347.9 (0.0)#.....>####t) +2 dagger (vamp)#..........Cast: Ensorcelled Hibernation #............#..............########........##.......[..########### _Your orb has finished recharging its magic.You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library. _MP restored: 28As you read the scroll of identify, it crumbles to dust. _o -> b - 3 potions of brillianceeehHeehJIdentify which item? (\ to view known items) Potions (select first with !)  p - 5 purple potions  q - 3 lumpy red potions[?] describe selectedeehr@fehfeh .'...'.#....[........#Salticid the Slicer#.Y.##....#.......##Spriggan of Dithmenos *****.#.††##...##.........Health: 53/53 ======================== ###O############...##........#Magic: 28/28 ======================== ......Y<...........##......#..AC: 6Str: 3 feh< .###.#########.............#EV: 26Int: 17#.##.....##......#SH: 0Dex: 23..##.....##......#XL: 11 Next: 14% Place: Dungeon:10#####..@.......Noise: ---------  Time: 8347.9 (0.0)#.....>####t) +2 dagger (vamp)#..........Cast: Ensorcelled Hibernation #............#..............########........##.......[..########### _Your orb has finished recharging its magic.You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library. _MP restored: 28As you read the scroll of identify, it crumbles to dust. _o -> b - 3 potions of brilliancefehbB]  As you read the scroll of identify, it crumbles to dust.fehpH+8.9 (1fehLfehN` _q -> r - 3 potions of resistancefeh* feh feh fehq feh Xfeh6 Xfeh feh feh feh Xfeh feh$ ,feh& fehv/ fehg2 feh3 feh3 feh5 fehR9 feh9 feh: feh:< feh]? feh? feh@ fehC fehmG fehH fehH feh`J fehM fehXN fehN fehQ feh S ,feh[T fehU fehY feh|Z feh"[ feh\ feh ` ,fehla fehb feh\e ,fehyf feho d  You see here a +0 plate armour.fehKs fehs  _feht fehVx feh?z ,fehP{ feh} feh ,feh fehv feh# feh feho feh fehj ,feh fehߍ fehܑ ,feh: feh feh ,fehd fehF feh fehѠ feh{ fehߢ feh feh feh[ feh fehk feh= feh feh feh ,feh feh feh feh8 ,feh< fehG feh ,feh feh Bfeh fehX ,feh feh feh feh feh! ,feh fehx feh. feh feh feh feh feh feh feh ,feh feh feh ,feh ,feh XfehN Bfeh6 feh ,feh BfehF N _You now have 493 gold pieces (gained 17).feh" 3fehN$ feh & feh( feh}) feh* feh- feh 1 feh1 fehI3 fehK5 fehPA #.......)<....#.## ..###............## #####......[..#...# .....)...[.[......## ##)[)........###..##### ##..#.......÷.# ....... #..##......>..# ?...... #...#.........###....... #....[........#.<73.9 (25.0) feh[C U#....#.......##.#....... #...##..........######## #...##........#...# #### ....##......#..##.#....# ............##..#......# ....##......###..##....# ....##......# ##..#....# .........##......#fehhI fehL .4.5 (25.6fehJU fehjW 9 _Found a stone staircase leading up.geh.###.........#.# .....)<....#.## .###......## ####......[..#...# ...)...[.[......## )[).###..######.÷.# #.......# ..##......>..# #?# ...#..###geh# ....[.#........<# ....#.##.#....... ...##..........###########........#...# #######..##.#....#.......##..#......###......###..#..##......# ##..#....#gehgeh15.1 (0.6)gehggehxgehG 5M ##. .###.........#.# ......)<....#.## .gehH ......# ####......[..#...# ....)...[.[......## #)[)..###..##### #...÷.# #.#>..# #.###.[.#..< ....#.......##.#.......#gehsI B.....gehDQ gehT &7gehf gehwn gehq +6.7 (1gehw gehz < _r - 2 scrolls of revelation (gained 1)gehgeh!geh geh gehXgehgeh<gehgehJ!geh %,geh$'geht)geh{7:####[..#...# ......)...[.[......####)[)........###..######  ##..#÷.# #.......#  #..##......>..# #.......#  #...#.........###.......#  #....[..O.....#........<#  #....#.......##.#.......#  #...##.........@######### ##...##........#...# ####geh^:.##......#..##.#....#Ensorcelled Hibernation.........##..#......#..##......###..##....#..##......# ##..#....#O   two-headed ogre (wandering)....... ##......#>###########..#.........##....#geh=-8.5 (1.8hehV.Oheh-9.1 (2.4hehxhehiehOiehkRZ Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice4% 2 b - Confusing TouchHexes2%3  iehSc - Tukima's DanceHexes2%3  d - GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitjehijehnjehcz.#####......[..#...#Salticid the Slicer ......)...[.[......##Spriggan of Dithmenos *****. ..##)[)........###..######Health: 53/53 ========================##..#.......÷.# #.......#Magic: 28/28 ========================#..##......>..# #.......#AC: 6jeh}Str: 3 #...#.........###.......#EV: 26Int: 17  #....[........#........<#SH: 0Dex: 23  #....#..O....##.#.......#XL: 11 Next: 14% Place: Dungeon:10  #...##.........@#########Noise: ---------  Time: 8379.1 (0.0) ##...##........#...# ####t) +2 dagger (vamp) .....##......#..##.#....#Cast: Ensorcelled Hibernation .............##..#......# .....##......###..##....# .....##......# ##..#....#O   two-headed ogre (wandering) ..........##......# .....>###########.....jeh~[m..# ..................##....# _You see here a +0 plate armour. _You now have 493 gold pieces (gained 17). _Found a stone staircase leading up. _r - 2 scrolls of revelation (gained 1)  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jeh#.#####......[..#...#Salticid the Slicer ......)...[.[......##Spriggan of Dithmenos *****. ..##)[)........###..######Health: 53/53 ========================##..#.......÷.# #.......#Magic: 28/28 ========================jeh#..##......>..# #.......#AC: 6Str: 3 #...#.........###.......#EV: 26Int: 17  #....[........#........<#SH: 0Dex: 23  #....#..O....##.#.......#XL: 11 Next: 14% Place: Dungeon:10  #...##.........@#########Noise: ---------  Time: 8379.1 (0.0) ##...##........#...# ####t) +2 dagger (vamp) .....##......#..##.#....#Cast: Ensorcelled Hibernation .............##..#......# .....##......###..##....# .....##......# ##..#....#Oeh‹m   two-headed ogre (wandering) ..........##......# .....>###########.......# ..................##....# _You see here a +0 plate armour. _You now have 493 gold pieces (gained 17). _Found a stone staircase leading up. _r - 2 scrolls of revelation (gained 1)  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jehկ.#####......[..#...#  Salticid the Slicer ......)...[.[......##  Spriggan of Dithmenos *****. ..##)[)........###..######  Health: 53/53 ========================  ##..#.......÷.# #.......#  Magic: 25/28 =====================---  #..##......>..# #.......#  AC: 6Str: 3  #...#.........###.......#  EV: 26Int: 17  #....[........#........<#  SH: 0Dex: 23  #....#..O***.##.#.......#  XL: 11 Next: 14% Place: Dungeon:10  #...##......***@#########  Noise: ---------  Time: 8379.1 (0.0) ##...##........jeh#...# ####  t) +2 dagger (vamp) .....##......#..##.#....#  Cast: Ensorcelled Hibernation .............##..#......# .....##......###..##....# .....##......# ##..#....#  O   two-headed ogre (wandering) .......... ##......# .....>###########.......# ..................##....# Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (wandering, hasn't noticed you, chance to affect: 41%)jeh(p.#####......[..#...#Salticid the Slicer ......)...[.[......##Spriggan of Dithmenos *****. ..##)[)........###..######Health: 53/53 ========================##..#.......÷.# #.......#Magic: 25/28 =====================---#..##......>..# #.......#AC: 6Str: 3 #...#.........###.......#EV: 26Int: 17  jehks#....[........#........<#SH: 0Dex: 23  #....#..*....##.#.......#XL: 11 Next: 14% Place: Dungeon:10  #...##.........@#########Noise: ---------  Time: 8379.1 (0.0) ##...##........#...# ####t) +2 dagger (vamp) .....##......#..##.#....#Cast: Ensorcelled Hibernation .............##..#......# .....##......###..##....# .....##......# ##..#....#O   two-headed ogre (wandering) ..........##......# .....>###########.......# ..................##....#Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, ojehxtr press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (wandering, hasn't noticed you, chance to affect: 41%)jehFOjehionfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (wandering, hasn't noticed you, chance to affect: 41%)  The +0 giant spiked club dances into the air!jeh.O...##vv(ally target)jehk=80.1 (1-Star jeh%jeha _Your orb unleashes a flurry of shooting stars! _You now have 25/28 mp.keh;  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice4%2  b - Confusing TouchHexes2%3  c + Tukima's DanceHexes2% 3  d - GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitkeh keh .#####......[..#...#Salticid the Slicer ......)...[.[......##Spriggan of Dithmenos *****. ..##)[)........###..######Health: 53/53 ========================##..#.......÷.# #.......#Magic: 25/28 =====================---#..##......>..# #.......#AC: 6Str: 3 #...#.........###.......#EV: 26Int: 17  #....[........#........<#SH: 0Dex: 23  #....#...O...##v#.......#XL: 11 Next: 14% Place: Dungeon:10  #...##.........@#########Noise: =--------  Time:eh7 0m 8380.1 (0.0) ##...##........#.v.# ####t) +2 dagger (vamp) .....##......#..##.#....#Cast: Ensorcelled Hibernation .............##..#......#-Star .....##......###..##....# .....##......# ##..#....#O   two-headed ogre (ally target) ..........##......# .....>###########.......# ..................##....#(wandering, hasn't noticed you, chance to affect: 41%)  The +0 giant spiked club dances into the air! _Your orb unleashes a flurry of shooting stars! _You now have 25/28 mp.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..#####......[..#...#Salticid the Slicer ......)...keh [30m[.[......##Spriggan of Dithmenos *****. ..##)[)........###..######Health: 53/53 ========================##..#.......÷.# #.......#Magic: 25/28 =====================---#..##......>..# #.......#AC: 6Str: 3 #...#.........###.......#EV: 26Int: 17  #....[........#........<#SH: 0Dex: 23  #....#...O...##v#.......#XL: 11 Next: 14% Place: Dungeon:10  #...##.........@#########Noise: =--------  Time: 8380.1 (0.0) ##...##........#.v.# ####keh f[33mt) +2 dagger (vamp) .....##......#..##.#....#Cast: Ensorcelled Hibernation .............##..#......#-Star .....##......###..##....# .....##......# ##..#....#O   two-headed ogre (ally target) ..........##......# .....>###########.......# ..................##....#(wandering, hasn't noticed you, chance to affect: 41%)  The +0 giant spiked club dances into the air! _Your orb unleashes a flurry of shooting stars! _You now have 25/28 mp.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.keh .#####......[..#...#  Salticid the Slicer ......)...[.[......##  Spriggan of Dithmenos *****. ..##)[)........###..######  Health: 53/53 ========================  ##..#.......÷.# #.......#  Magic: 22/28 ==================------  #..##......>..# #.......#  AC: 6Str: 3  #...#.........###.......#  EV: 26Int: 17  #....[........#........<#  SH: 0Dex: 23  #....#...O**.##v#.......#  XL: 11 Next: 14% Place: Dungeon:10  #...##......***@#########  Noise: =--------  Time: 8380.1 (keh 0.0) ##...##........#.v.# ####  t) +2 dagger (vamp) .....##......#..##.#....#  Cast: Ensorcelled Hibernation .............##..#......#  -Star .....##......###..##....# .....##......# ##..#....#  O   two-headed ogre (ally target) .......... ##......# .....>###########.......# ..................##....# Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 41%)keh! 4.#####......[..#...#Salticid the Slicer ......)...[.[......##Spriggan of Dithmenos *****. ..##)[)........###..######Health: 53/53 ========================##..#.......÷.# #.......#Magic: 22/28 ==================------#..##......>..# #.......#AC: 6Str: 3 kehT #...#.........###.......#EV: 26Int: 17  #....[........#........<#SH: 0Dex: 23  #....#...*...##v#.......#XL: 11 Next: 14% Place: Dungeon:10  #...##.........@#########Noise: =--------  Time: 8380.1 (0.0) ##...##........#.v.# ####t) +2 dagger (vamp) .....##......#..##.#....#Cast: Ensorcelled Hibernation .............##..#......#-Star .....##......###..##....# .....##......# ##..#....#O   two-headed ogre (ally target) .....kehN Z.....##......# .....>###########.......# ..................##....#Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 41%)keh. (   +0 giant club (minion)kehEF /O(..@@   shadowConfirm with . or Enter, or press ? or * to list all spells.kehG Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 41%)  The +0 giant club dances into the air!kehP 8*kehٍ T slow, ally target)keh( QYour shadow casts a spell at the two-headed ogre.keh nkehf (O...##°vv#°°( 2 dancing weapons (minion)kehA keh 2=1.1 (1keh O°°keh! _The two-headed ogre seems to slow down. _You now have 22/28 mp.lehn leh ,leh| leh; leh{ \.(O..##..(v.@.°v#.. leh< .--2leh{ 9°leh C _Your +0 giant club hits the two-headed ogre!!mehmeh> v°°The shooting star hits the two-headed ogre!meh  The two-headed ogre is heavily wounded.  The two-headed ogre is knocked back.mehpO(v.°°.. mehy--3° _Your +0 giant spiked club hits the two-headed ogre!meh.#####......[..#...#.)...[.[......## #..##)[)........###..###### ##..#.......÷.# #.......# #..##......>..# #.......# #...#.........###.......# #....[...O....#........<# #....#...((v.##.#.# #...##.....°°@@.###...##.#...# ####.##......#..##.#....# #..##..#......# #.....##......###..##....# #.....##......# ##..#....# #meh.. ##......# #.....>#.......# #.##....#meh  Your +0 giant club barely misses the two-headed ogre.Your +0 giant spiked club hits the two-headed ogre!!mehmehB"C.†v°°(( 2 dancing weapons (minion)@   shadowmeh$ 3=227 (0.6 _The two-headed ogre dies!Training target 6.0 for Invocations reached!meh//  --more--oeh0' oehΜ=Your Invocations skill increases to level 6!You need to enable at least one skill for training.oeh/  --more--oeh& oeh+ C  Skill  Level Cost  Apt Skill  Level Cost  Apt oeh.  a - Fighting   4.0   7.1  -2   k - Spellcasting   5.0   4.2  +2           b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   7.0   5.7  +2   d - Throwing   0.0   1.0   0   n - Necromancy   2.0   3.6  -1       o - Translocations   4.0   2.5oeh5 [40m  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   1.0   2.8  -2   f - Long Blades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3   s - Evocations   6.0   4.2  +3   i - Dodging  10.0 eh D m  7.1  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  10.0   5.1  +5                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|baoehZH se level  [!] training|cost|targetsweh> p + Ice Magic 1.0weh7 TargetTarget--  --  --  --  --  --  --  weh --  --  --  --  --  --  --  --  --  -- weh Z --  --  --  a-z] set[-] clear selected targetcost|targetsxeh<[?25h[?0c0 yeh8 [?25l[?1cyehY= 2.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsyehr yeh{..#####......[..#...#Salticid the Slicer .......)...[.[......##Spriggan of Dithmenos *****. #..##)[)........###..######yeh|Health: 53/53 ========================##..#.......÷.# #.......#Magic: 23/28 ===================-----#..##......>..# #.......#AC: 6Str: 3 #...#.........###.......#EV: 26Int: 17#....[...†v...#........<#SH: 0yehDex: 23#....#...((°.##.#.......#XL: 11 Next: 22% Place: Dungeon:10#...##.....°°@@.#########Noise: ---------  Time: 8383.7 (0.6) ###...##........#...# ####t) +2 dagger (vamp) ......##......#..##.#....#Cast: Ensorcelled Hibernation #.............##..#......#-Star #.....##......###..##....# #.....##......# ##..#....#(( 2 dancing weapons (minion) #..........##......#@   shadow #.....>###########.......# #..................##....#Your +0 giant club barely misses the two-headed ogre.Your +0 giant spiked club hits the two-headed ogre!! _The twoyehW-headed ogre dies!Training target 6.0 for Invocations reached!  Your Invocations skill increases to level 6!You need to enable at least one skill for training.yeh`WEnsorcelled Hibernation yehPU°°°yehҨ. _yeh yeh9! yehZ% yehH* yehA+ yeh, yeh- yehS1 yeh63 yehB4 $ _yeh3H XyehP ByehHZ   Your +0 giant spiked club falls from the air.yehl k  Your +0 giant club falls from the air.yehp yehNv yeh{ yeh| yeh~ yeh( \ _Your shadow fades away.yeh yeh0 yeh yehؑ yeh yehƤ yeh a4=yeh yeh c _Your shooting star dissipates.yeh yehb yeh ,yeh yeh ,yeh yeh( yeh 9=yehz yeh` a5=yehD yehk ,yehg yeh ,yeh yeh ,yehh yeh) yeh 9=yeh_ yehI yeh K6=yehx yehb ,yehk yehi ,yehjyeh,yehIyeh ~7==yeh,yehm,yehnyeh,yehyeh&,yeh&yeh+yeh+9=yeh-yeh198yeh:2(=yeh3yehP7,yeh9yeh=,yeh@yehD,yehFyehZJO=yehiLyehdQ>yehSyeh[z _Your orb has finished recharging its magic.yeh.`IyeheyehXh,yehjyehdkyeh:n,yehmoyehqyehxXyeh3|,yeh}yehcyeh,yeh͆yehyeh,yehyehyehG,yehyeh9yehIyehyehyehPyeh,yehyehyeh,yehyeh=yeh),yehҩyehbyeh,yehyeh1yeh,yehYyehǴyeh,yehyehNyeh,yehyehyeh+,yehyehyeh),yehyehyeh,yehyehyeh,yehPyehyeh,yehyehdyeh,yehuyeh2yehh,yehyehyeh,yehyehyeh,yehyehyehXyeh, Byeh|yeh,yeh8yeha!yeh&,yeh*yeh,0yehx5,yeh8yeh<yehn@,zeh0zehizeh ,zehzehEzehI  Things that are here:  a +0 kite shield; a +0 scale mail; a gnoll skeletonzeh _zehz1 .....#............# #......##...........) #...............##### #........#####..# ##. #.....### ##.###.. #.....# ###...... ####.....# #####...###.. .........###.....#####.. .....$.@..............). ....#......#####..##)[). # ##.###### ####..#..Ensorcelled Hibernation #####...##### #..##.. .§.#$..#.§. #...#.. .'...'. #....[. ozehvP[40m   orc (missile, wandering) o#.Y.# #....#. ###.††# #...##. ######O############...##. 441.5 (57.8)  An orc comes into view. It is wielding a +0 club.  --more--{ehAooo 2 orcs (1 missile, wandering).#.. {ehjT2.1 (58.4 _ {ehl{ehm5_MP restored: 28{ehRn{ehg #......##. #.......#### #........#####..#  #.....### ##.# #.....# #....####.....# #####...###..........###.....#####$................) ....#.@....#####..##)[) # ##.###### ####..######...##### #..## .§.#$..#.§. #...# .oo..'.  #....[ .#...# #....####.÷†# #...########.############...##..........Y<...........##{eh [37m'o7 (0.6) _|eh; #.......### ######..#  #.....### ##.# #.....# #....####.....# #####...### ..........###.....##### ......$............... ....######..##)[ # ##@###### ####..#####..o##### #..## .§.#$..#.§. #...# .'o..'.  #... .#o..#. #....###.÷÷### #o   orc wizard (######.############...# oo[|ehs40m 2 orcs (1 missile, wandering)..........Y<........... .....###.#########......  An orc wizard comes into view. It is wielding a +0 dagger of venom.  --more--|eh- o. 3.3 _|eh0 |eh4 }eho@oooally target)oo)@   shadowAn orc wizard comes into view. It is wielding a +0 dagger of venom.e orc wizard shouts! The orc shouts! x2  You hit the orc wizard but do no damage.  You peck the orc wizard.  The orc wizard is lightly wounded.  Your shadow completely misses the orc wizard.}ehڑ ((((The orc wizard completely misses you. The orc throws a boomerang.}eh}eh/z@.o'.}eh"5===8 (0.5}ehfe _The boomerang misses you.eh  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice4%2  b - Confusing TouchHexes2%3  c + Tukima's DanceHexes2% 3 d - GloomHexes/Necromancy7%3  e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exiteh!#...............### Salticid the Slicer#........#####..# # Spriggan of Dithmenos *****.#.....### ##.### Health: 53/53 ========================#.....# ###.... Magic: 28/28 ========================.####.....# #####...### AC: 6Str: 3 ..........###.....##### EV: 26Int: 17......$................ SH: 0Dex: 23....#......#####..##)[ XL: 11 Next: 22% Place: Dungeon:10# ##@###### ####..# Noise: ===------  Time:[eh>"40m 8443.8 (0.0)#####..o##### #..## t) +2 dagger (vamp).§.#o@.#.§.#...# Cast: Ensorcelled Hibernation.'...'.#.....#o..#.#....###.÷÷####...# o   orc wizard (ally target)######.############...# oo 2 orcs (1 missile)..........Y<...........# @   shadow.....###.#########......The orc wizard is lightly wounded.  Your shadow completely misses the orc wizard.The orc wizard completely misses you. The orc throws a boomerang. _The boomerang misses you.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#....eh$...........### Salticid the Slicer#........#####..# # Spriggan of Dithmenos *****.#.....### ##.### Health: 53/53 ========================#.....# ###.... Magic: 28/28 ========================.####.....# #####...### AC: 6Str: 3 ..........###.....##### EV: 26Int: 17......$................ SH: 0Dex: 23....#......#####..##)[ XL: 11 Next: 22% Place: Dungeon:10# ##@###### ####..# Noise: ===------  Time: 8443.8 (0.0)#####eh&|..o##### #..## t) +2 dagger (vamp).§.#o@.#.§.#...# Cast: Ensorcelled Hibernation.'...'.#.....#o..#.#....###.÷÷####...# o   orc wizard (ally target)######.############...# oo 2 orcs (1 missile)..........Y<...........# @   shadow.....###.#########......The orc wizard is lightly wounded.  Your shadow completely misses the orc wizard.The orc wizard completely misses you. The orc throws a boomerang. _The boomerang misses you.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh0+eh0 eh1`#...............### Salticid the Slicereh3 #........#####..# # Spriggan of Dithmenos *****. #.....### ##.### Health: 53/53 ======================== #.....# ###.... Magic: 25/28 =====================--- .####.....# #####...### AC: 6Str: 3  ..........###.....##### EV: 26Int: 17 ......$................ SH: 0Dex: 23 ....#......#####..##)[ XL: 11 Next: 22% Place: Dungeon:10 # ##@###### ####..# Noise: ===------  Time: 8443.8 (0.0) #####..o##### #..## t) +2 dagger (vamp) .§.[39;4eh49m#o@.#.§. #...# Cast: Ensorcelled HibernationehM5 eh6\.'...'. #....eh6 eh7.#o..#. #....eh8 eh9}###.÷÷### #...# o   orc wizard (ally target) ######.############...# oo 2 orcs (1 missile) ..........Y<...........# @   shadow .....###.#########......Casting: Tukima's Dance (dangerous; 2% risk of failure)  eh?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe  (lightly wounded, ally target, chance to affect: 59%)eh#...............### Salticid the Slicer#........#####..# # Spriggan of Dithmenos *****.#.....### ##.### Health: 53/53 ========================#.....# ###.... Magic: 25/28 =====================---.####.....# #####...### AC: 6Str: 3 ..........###.....##### EV: 26Int: 17......$................ SH: 0ehDex: 23....#......#####..##)[ XL: 11 Next: 22% Place: Dungeon:10# ##@###### ####..# Noise: ===------  Time: 8443.8 (0.0)#####..*##### #..## t) +2 dagger (vamp).§.#o@.#.§.#...# Cast: Ensorcelled Hibernation.'...'.#.....#o..#.#....###.÷÷####...# o   orc wizard (ally target)######.############...# oo 2 orcs (1 missile)..........Y<...........# @   shadoweh.....###.#########......Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe  (lightly wounded, ally target, chance to affect: 59%)eh(   +0 dagger of venom (minion)@   shadowAim  Press: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe  (lightly wounded, ally target, chance to affect: 59%)  The +0 dagger of venom dances into the air!  Your orb unleashes a flurry of shooting stars!  The orc wizard barely misses you.The orc hits your +0 dagger of venom with a +0 mace.vvvv)oo., 1 ally target)@   shadow--4.8 (1-Star eha _Your +0 dagger of venom falls from the air. _You now have 25/28 mp.eh5 -- _Unknown command.eh  You puncture the orc wizard!  The orc wizard is heavily wounded.The shooting star hits the orc!eh○eh veh$ehܤ ehe[   orc (missile)eheeh<eh eh°ehvehU°ehehaeh%5.3 (0.5eh?ehk°eh°eheh6  ehi eh#_You kill the orc!eheh#####..# ### ##.## ###.....########...###.........###.....##..$.°.............. ....#vvv...#####..##)[# ##.###### ####..######°@o# #..# .§.#$@.#.§. . .'o..'. ..§.#...#.§.#####.÷÷############.###########..........Y<........###.#########......#### #.# #ehehUeh°°v°§, ally target)eh_2-9 (0.6eha°°°§ _The orc wizard misses you. The orc closely misses your shadow. _You see here a +0 dagger of venom.ehS°°eh7-eh$]°°°ehF _Unknown command.eh_### ##.### ###.....####.....# #####...###.........###.....##$.°.............. ....#v°v...#####..##)[# ##v###### ####..######°@o# #..# .§.#$@.#.§. ._....'o..'...._..§.§.#...#.§.§.######.÷÷#############.###########..........Y<........###.#########......#### #.# # .ehpn  You swap places. Found two altars. The shooting star hits the orc wizard!ehhw°°@$§.§o   orc (missile, ally target)@   shadowehěeh{°°§eh'6.5eh°_§ _You kill the orc wizard!ehi c°°°eh eh °°°§ehF F _Unknown command.eh  You hit the orc.  The orc is heavily wounded.ehu4 °°v.)_§   Your shadow fades away.eh;,7.0 (0.5ehCX°°§ehQ _The orc closely misses you.ehʌ  You hit the orc. Your peck misses the orc.The orc is severely wounded.Your shadow hits the orc with a dagger.eheh..°v@)_@   shadoweh&u=5Ensorcelled Hibernation eh'C§eh5G _You kill the orc!eh;f°_§eheh8_ehH _No target in view!eh ehԕ l°_§ehB eh K°_eh H _No target in view!eh@.#........#####..# #.....###.### #.....# ###......####.....# #####...###...........###.....#####......$.°..............)....#..v...#####..##)[)eh/ ##°###### ####..#.#####v)@##### #..##. .§.#$..#.§. #...#_....@)..'...._ #....[.§.§.#...#.§.§. #.eh1######.÷÷###### #...#######.############...#..........Y<...........##.....###.#########.......#### #.# #.....#eh6eh .°v§eh ,/-8.1 (0.6 _°_§  You now have 503 gold pieces (gained 10).  Things that are here:eh7°°v°_§6=-9.1 (1eh@°°°§ehBN _a +0 robe; an orc corpseeh<:  #.#####..#  #.....### ##.### #.....# ### .####.....# #####...### ..........###.....##### ......$... ....#..v...#####..##)[ # ##.###### ####..# #####°@[##### #..## .§.#°v.#.§. #...# _....@°..'...._ #.... .§.§.#...#.§.§. #.... ######.÷÷###### #... ####eh< ##.###... ..........Y<. .....###.# #### #.# #.....ehF .°°§ehM (7 (0ehX i°°§ehS] x _You see here a +0 dagger of venom.eh_ ehW w - a +0 dagger of venomeheheh$°')v§eh#eh~$&50.7 (1.0eh ,eh.M _Your shadow fades away.ehX  #.....### ##.# #.....# #....####.....# #####...## ..........###.....# ......$............... ....#..v...#####..##) # ##.###### ####..####..[#####  .§.#@°.#.§. #...._....')v.'...._ #...§.§.§.#...#.§.§. ########.÷÷###### # ######.############.............Y<........... .....###.#########..... h 4m#### #.# # ..# #.....v.°°§eh ,1.3 (0.6eh b°°§.§ehp  You now have 520 gold pieces (gained 17).  Things that are here:eh °°°v_§.§.§ehP F=2.3 (1eh ]°°_eh<  _a +0 mace; a +0 scale mail; an orc corpseehxg°°§eh°°°_§eh^^: #.....# #...####.....# #####...# ..........###.....# ......$.............. ....#..v...#####..## # ##.###### ####.#######..°##### eh<`R#§.§.§.#)°°#.§. #..#._....@)v.'...._ ##§.§.§.#...#.§.§. # #######.÷÷###### # ######.############..........Y<....... .....###.######### #### #.# # ..# ##### #ehdehk°§.§.#)°.._§.§.#.vehp(9 (0eh'w°§.§.§§ehHzQ _There is an open door here.eh{  #.....# ### .####.....# #####... ....###..... ......$. ....#..v...#####.. # ##.###### ##### #######..°##### #eh# #§.§.§.#)°.#.§. #A#._...@')..'...._ ##§.§.§.#.v.#.§.§. ## #######.÷÷###### # ######.### ....Y< .....###.#A   angel (asleep) #### #.# #... ..# #... #### #...eh eh eh [eh O§.§.§.#).§.§.§.#.°eh 2vehB eh 7ehC 9=3.5 _eh b§§°eh ehBeh _Your shooting star dissipates.eheh-e=ehI8=ehehehQ,ehO=ehPehTehz _Your orb has finished recharging its magic.eheheh eh@  There is an open door here.eheh _eh]eh|^  j - 13 boomerangs (gained 2)  Things that are here:eh;eheh _a +0 club; a +0 leather armour; an orc corpseeh3eheheh,eheheh,ehoeh eh,eheh}eh,eheh,eh eh'N _You now have 539 gold pieces (gained 19).eh+3eh-eh30ehn4,eh$6ehO9eh<,eh=eh7@eh3Deh$EehFehAKehOehOehQehCSehU,ehXWehPYehL],eh_ehbehd,eheehgehi,ehkehkehn,ehLoeh%pehq,ehZrehsehyvBeh#yehzeh{,eh|eh&,ehehehG,ehʅBehXehehehLehfeheheh=ehbeh'ehehehk,ehqeh,ehehN _You now have 565 gold pieces (gained 26).eh1eh7eh^ehLehn,ehyeheh eh eh eh,ehoeh#eh,eheheh,eh,eh6eh`8,eh<ehsL,ehMehCPehSehTehLVehXeh]\ehy]eh^ehdehFgehZheh~iehlehpeh;qehrehuehwehxeh#zeh|ehehehehqehehehehehGehFeheheh4,eheheh}eh}eh*ehehP,ehرeh'eh,eh'ehehc,ehehehI,ehehXeheh6eheh}ehneh,eh?ehehbehehehCeheh,eheh eheh"ehV$eh&,eh+eh%1ehT3ehl7eh<ehHehpM,eh}Veh\,ehBbehieharehsehveh|ehehтeh`eheheh,ehÚehehlehZeh]ehehehehz  Things that are here:  a +0 robe; an orc corpseehehY _eheheh,eheh@  There is an open door here.eho5 _ehehehBeheheheh;eheh eh eh ehF@  There is an open door here.ehehn _eheh ehehLeh{eh&!a  You see here a yak skeleton.eh%eh& _eh1(eh*eh,,ehh.ehQ0eh3,eh.5eh77eh9eht:eh;eh>eh2B,ehCehFeh`I,ehKehMeh>PehPehRehTehWehYeh5Zeh[eh],eh^ehaehcehdehMeeh.jehLnehwoeh,pehqeh4s,ehsehuehDy,ehCzeh(|ehf~,ehLeheh@eh,eheh,ehCeheh%,ehގehEehd,ehehrehehaeheh,eh8ehלq _c - 6 potions of curing (gained 1)eh3ehehdehҢ,ehehJehĥ,eheheh,eheh[eh,ehehgehg,eh9ehehehִ,ehehѶeh,eheh,ehehehZeheh!ehTehueh ehnehBehehehneh,eheh,ehehehLeheh,eheh,ehehg eh#eh$ehS%eh'eh+eh,eh-ehj0eh2eh3eh45eh7eh;eh<eh!>ehOBehD,ehiFehPIehQBehvTehYehOZeh\eha@  There is an open door here.eh9gehg _ehkeheh,,ehehb#.# #.....# ####.####.....# ######..........###.....#.......#.....#......#####..#######.###### ##..[##############§.§.§.#)..#.§.§.§#####A#._..@.')..'...._.#A##550.9 (97.4)###§.§.§.#...#.§.§.§######.÷÷#############.###...........<#.....###.#A#####.# ##.....# #hy17H#.##### #eh5  Done exploring. _MP restored: 28ehr3eh uehm.# #...####...........eh...#)...')..'...._0.0)....÷............. _Done exploring.ehd eh' Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (10/15) Temple (1/1) D:6 Lair (0/5) D:8 Ossuary (visited) eh S Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($226)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) eh 0D:8 ! Annotations: (press ! to add a new annotation) D:6 Grinder D:7 exclusion: cyclopseh\eh#.# #.....# ### Salticid the Slicer#.####.....# #####.. Spriggan of Dithmenos *****.#..........###.....# Health: 53/53 ========================#................... Magic: 28/28 ========================#.....#......#####.. AC: 6Str: 3 #######.###### ### EV: 26Int: 17##########..[########### SH: 0ehQDex: 23###§.§.§.#)..#.§.§.§#### XL: 11 Next: 22% Place: Dungeon:10#A#._..@.')..'...._.#A## Noise: ---------  Time: 8550.9 (0.0)###§.§.§.#...#.§.§.§#### t) +2 dagger (vamp)##########.÷÷########### Cast: Ensorcelled Hibernation ########.#############...........<........#.....###.#########.. A   angel#########.##..#.....##..#.######.. _You see here a yak skeleton. _c - 6 potions of curinghٿ40m (gained 1) _There is an open door here.  Done exploring. _MP restored: 28 _Done exploring.ehieh8_eh eh"ehߖWhere to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Laireh eh [?25h[?0c#.# #.....# ### Salticid the SlicerehG #.####.....# #####.. Spriggan of Dithmenos *****.#..........###.....# Health: 53/53 ========================#................... Magic: 28/28 ========================#.....#......#####.. AC: 6Str: 3 #######.###### ### EV: 26Int: 17##########..[########### SH: 0eh/ Dex: 23###§.§.§.#)..#.§.§.§#### XL: 11 Next: 22% Place: Dungeon:10#A#._..@.')..'...._.#A## Noise: ---------  Time: 8550.9 (0.0)###§.§.§.#...#.§.§.§#### t) +2 dagger (vamp)##########.÷÷########### Cast: Ensorcelled Hibernation eh: ########.#############...........<........#.....###.#########.. A   angel#########.##..#.....##..#.######.. _c - 6 potions of curing (gained 1) _There is an open door here.  Done exploring. _MP restored: 28 _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) ehf  [?25l[?1ceh\ _ _There is an open door here.  Done exploring.MP restored: 28 _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) Okay, then.eh$ehJf_ _eh"Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Laireh<][?25h[?0c#.# #.....# ### Salticid the Slicer#.####.....# #####.. Spriggan of Dithmenos *****.#..........###.....# Health: 53/53 ========================#................... Magic: 28/28 ========================#.....#......#####.. AC: 6Str: 3 #######.###### ### EV: 26Int: 17##########..[########### SH: 0Dex: 23###§.§.§.#)..#.§.§.§#### XL: 11 Next: 22% Place: Dungeon:10#A#._..@.')..'...._.#A## Noise: ---------hc33m  Time: 8550.9 (0.0)###§.§.§.#...#.§.§.§#### t) +2 dagger (vamp)##########.÷÷########### Cast: Ensorcelled Hibernation ########.#############...........<........#.....###.#########.. A   angel#########.##..#.....##..#.######..Done exploring. _MP restored: 28 _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) _Okay, then.What level of the Dungeon? (default 9, ? - help) eh> [?25l[?1ceh#R511ehgTehaeh[eeholE _ehoehsehtehveh\|LMP restored: 28 _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) _Okay, then.There is an open door here.eheh _ehyehXeh՟  You see here a yak skeleton. _ehXehehZ,ehehehžeh eh`eh!ehF,ehehrP  There is a stone staircase leading up here.eh.a _ehGBeheheh,eheheh,eheh,ehoeheh,eh(eheh,eh$eheh Beh/eh,ehehBeheh#eh=),eh,ehF1ehc5,eh<ehYeh\ehRaehfehgehoehyehehehdeh8eheh$ehϜehFeh¨,eh6ehehDehιehݿehY  There is a stone staircase leading down here.eheh: _ehehir;1ehseht,ehP  ...  ## #...  .. .....  #.###..... ehq #.........  .......  #...#  #@..# 69.5 (18.6) +...#  #...#  #...+ ##### _You climb downwards.ehLehw _There is a stone staircase leading up here.ehJa ehJc 3ehHe ehg ehv | _ehh ehӈ ,ehO ehČ eha eh eh eh ehܕ eha eh ,ehŜ eh eh0 ehƢ eh= eh9 eh5 ehϫ 7 _You open the door.eh eh eh ehѱ eh eha eh eh @  There is an open door here.ehҺ eh. 5 _eh eh Beh eh eh eh eh eh< ,eh eh eh ,eh ehq eh Behc eh eh4 eh neh; Beh eh eh~ ehK eh0 eh eh ,eh eh| ehk ,eh eh eh ,eh2 eh eh| ehS eh ehp ,eh9 ehO eh7 eh eh eh ehl ehv eh neh eh ehi eh$ eh eh< eh eh eh eh+ eh eh eh eh eh ehC eh eh> eh eh eh eh" ,eh# eh% ehF' ,ehi( eh* eh+ eh, ehy- eh/ eh; ......................#...###.....###+######....#..##.....# #....#..##.....# #.##.#..##.#...# #.##.+..##.....####### #....#'######.........# #####....##.#.......+#.##.##.#..#@...##.##..#.#..#........ .#....eh< #.......P##### ..####........#.# #.. #<...........# #.. +.........####. #♣# #. K   kobold demonologist (asleep)......#. ..#.####.. K_##ehPA 92.1 (22  A kobold demonologist comes into view. It is wielding a +0 dagger.ehgO /  --more--eh;Peh,7 (23.2ehM6Peh8 _Found a corrupted altar of Lugonu.eh.##.#....#+## ......................#... ###.....###+######....#..# #.....# #....#..# #.....# #.##.#..# #.#...# #.##.+..# #.....####### #....#'### ###.........# #####....# #.#....@..+ #.##.###.#..#....# #.##...#.#..#........ .#.....#P##### ..####.. #.# #.. #<...# #.. +...####. #♣# #.. ......#. .. #.. ####.. K_hm### 3.3 (0.6)eh(.##.#....#+## .#... ###.....###+######....#..# #.....# #....#..# #.....# #.##.#..# #.#...# #.##.+..# #.....# #....#'### ###.# #####....# #.#.eh0L+ #.##.##.#..#....# #.##.#.#..#........ .#.#.......P##### ..####........#.# #.. #<............# #.. +.........####. #♣# #.......#. .. #.####.. K_ #eh<P9PehBeh .##.#....#+## .#... ###.....###+######....#..# #.....# #....#..# #.....# #.##.#..# #.#...# #.##.+..# #.....# #....#'### ###.# #####....# .#.#.+ #.##.###.#.#..#....# #.##.#.#..#........ .#.#.......P##### ..####...#.......#.# #.. #<..#.# #.. +...#.####. #♣# #...#......#. .. #...+####.. K_ #P4.5PehZ #.####'.......#..#... .P######P5.5 (1.0P _You open the door.eh.##.#....#+## .#... ###.....###+######....#..# #.....# #....#..# #.....# #.##.#..# #.#...# #.##.+..# #.....####### #....#'### ####.##.#####....# .#.#.......#.##.###.#.#..#....#.#..#.#.##.#.#..#........ ...#.#.......P###### ..####...#....# #.. +...#.####. #♣# #...#......#. .. #...+####.. K_ #####P6.1 (0.6Phm11;76H _There is an open door here.eh*P.......#...  ###.....###+######....#..#  #.....# .#....#..# #.....# .#.##.#..# #.#...# .#.##.+..# .#.....####### .#....#'### #.###.........##.#####....# ... #.#'......#.##.###.#.#..#....#@#..#.#.##.....#.#..#............#...#.......P#######..####...###.......#.# #.. #<#...........# #.. +...#........####. #♣# #...#......#. .. #...+ ####.. K_##### P7 _ehV#Peh###.....###+######....#..#  #.....# .#....#..# #.....# .#.##.#..# .#.#...# .#.##.+..# ..#.....####### .#....#'### #.###.........##.#####....# ... #.#.......'......#.##.###.#.#..#....#.#..#.#.##.....#.#..#......@.....#...#.......P#######..####...###.......#.# #.. #<..# ...........# #.. +...#..####. #♣# #...#......#. .. #...+ ####.. K_##### eh8Peh(7.3eh9Pehehj L.....###+######....#..#  eh.m \#.....# ...#....#..#  #.....# ..#.##.#..# .#.#...# ..#.##.+..# .#.....########.#....#'### #.###.........##.#####....# .#.#.......'......#.##.###.#.#..#....#.#..#.#.##.#.#..#.#.##.P#######..####...###........#.# #.....#<..#  .# #.. .+...# ehr 8PehRv &9eh"z ;Peh| eh![.....###+######....#..# #.....# ....#....#..# #.....# ...#.##.#..# .. #.#...# ..#.##.+..# ... #.....########.#....#'### #... ###...##.#####....# ..... #.#.......'......#.##.###..... #.#..#....#.#..#.#.##. #.#..#.#.eh# #.P#######..####...###.. .#.# #.....#<..# .# #.....+...# .####. #♣# ..#...# ......#. .. .#...+####.. K_ #####eh:Peh^(8.5ehv;Peh ehz.....###+######....#..# .....# ....#....#..# .....# ...#.##.#..# .. .#...# ..#.##.+..# ... .....##.#....#'### #... ...##.#####....# .....  #.#.'......#.##.###.....  #.#..#....#.#..#.#.##.  #.#..#.#.#  #.P#######..####...###..  .#.# #.....#<..# # #..####. #♣###. .. .  ####.. K_ .######ehf&Peh(9.1eh;Pehgeh# ....#....#..# # ...#.##.#..# .. #...# #.##.+..# ... ...########.#....#'### #... #.........##.#####....# ..... .#.'......#.##.###..... #.#..#....#.#..#.#.##......... #.#..#............#...# #.......P#######@.####...###.. .......#.# #.....#<..# ..# #.....+...# ####. #♣##..#...##. .. P ..#...+ ####.. Kehv[35m_ .§ .##### .#..P§7PehehQ# ....#....#..# # ...#.##.#..# .. ...# ..#.##.+..# ... ##.#....#'### #... .##.#####....# ..... .#.'......#.##.###..... .#..#....#.#..#.#.##. .#..#.#.# .P#######.@####...###.. #.# #.....#<..# # #.....+...# #. .. .P.. K_K.§ ..##### K   kobold demonologist (asleep)h];49m...§ .#.... .#  A kobold demonologist comes into view. It is wielding a +0 dagger.  --more--eh §P.§..§§ehX 5 600.3 _eh 9Peh eh[# #.##.#..# ..# #.##.+..# ... ########.#....#'### #... .....##.#####....# ..... #'......#.##.###..... #..#....#.#..#.#.##......... ehڹ#..#............#...# .....P#######..####...###.. #.# #..@..#<..# .# #.....+...# ####. ##♣##..#...# #. .. ♣§P ..#...+ ##.. K_K.. ..##### .§..§ #.# ..§§  eh/..eh&9ehehehf2# #.##.+..# ... ########.#....#'### #... .....##.#####....# ..... '......#.##.###..... ..#....#.#..#.#.##......... ..#............#...# .....P#######..####...###.. ehh#.# #.....#<..# .# #...@.+...# ####. ##♣##..#...# #. .. ♣.P #..#...+ #.. K_K.. #..##### .§..§ ##.#..§§ .# ##ehmeh[q(1.5eh$uehwehF= #######.#....#'### # .......##.#####....# ..'......#.##.####....#.#..#.#.##............#..#...P#######..####...###..#.# #.....#<..# .+.####. ##♣##@.#eh#. .. ♣.P + #.. K_K..####ehbehc(2.1ehueheh 0 ......##.#####....# ..'......#.##.####....#.#..#.#.##............#..#...P#######..####...###..#.# #.....#<..# .#.....+.####. ##♣##..##. .. ♣.P + #.. K_K..#### .§..§ ##.# eh eh" &7eh% eh[( eh  '......#.##.####....#.#..#.#.##............#..#...P#######..####...###..#.# #.....#<..# .....+.####. ##♣##..##. .. ♣.P + #.. K_K..#### .§..§ ##.# .§§ eh" ehY E3.3eh#....#.#..#.#.##......... #............#...# ..P#######..####...###.. #.# #.....#<..# .# #.....+...# ####. ##♣##..#...# ehGc#. .. ♣.P #..#...+ . K_K.. #..#####  .§..§ ##@# ..§§ #..#  #..# .###...#.#..# .eh)<9eh+eh+/ehX.#............#.# .....P#######..####...###..#.# #.....#<..# ...# #.....+...#####. ##♣##..#...# .#. .. ♣.P #..#...+. K_K.. #..##### eh}5.§..§ ##.#  ..§§ #@.# #..# .###.#.#... # .$ ##.eh^eh(4.5eh{#eh(+ _Found 18 gold pieces.ehԀ @...P#######..####...###..#.# #.....#<..# .+.####. ##♣##..##. .. ♣.P + #.. K_K..#### eh .§..§ ##.# .§§ #. #..P..P.##...PP.. .P...#...#.... # .$. ##. .ehL PP5.1PPehM #.# #.....#<..# ...# .§.#.....+...#####. .##♣##..#...##. ..K♣.PPP#..#...+ ##.. K_K....#..##### .§....P##.#  ..§§P..#..# +++#####..#...P..P@###..PP..♣ ♣.P...#.#...#.... # .$.#. ##...KKK 3 kobold demonologists (asleep) .... ..##.  A kobold demonologist comes into view. It is wielding a +0 dagger.hN 7mehW /  --more--eh.PPPPPPeh^1 7 _eh|PPPPPPehQeh] ...# .§.#.....+...#####.. .##♣##..#...##. ..K♣.PPP#..#...+ ###.. K_K....#..##### .§....P##.#  ..§§P..#..##+++#####..##...P..P.###..PP@.♣ ♣.P...#.#.....#.....#... #P.$.#.###. ###... # .....# ..##.# .# .#PPPPPPeh 6.3PPPPPPehq####.. .##♣##..#...# #. ..K♣.PPP#..#...+ ##.. K_K....#..#####  .§....P##.# ..§§P..#..# #+++#####..# #...P..P.### .....PP..♣ .♣.P...#@# .....#......##... #P.$.#.###. ###... ##. .....# ..##.# ..# .###.# .#ehuoPPPPPeh'&9ehЄPPPPPeheh PPPPPeh ehs pPPPPeh F _Unknown command.ehRx #. ..K♣.PPP+ ##.. K_K....#..##### .§....P##.# .§§P..#..#+++#####...P..P.##.....PP..♣ ♣.P...#.####....#..@...##... #P.$.##. ###....##..#..eh^cPPPeh/7.5 _eh@&xPPPeh5{##.. K_K....#..##### .§....P##.# .§§P..#.#+++#####...P..P.##.....PP..♣ ♣.P...#.####....#......#... #P.@.#.##. ###.... .....# ...## ....# ####.# . #..PPeh_(8.1ehnPPPeh̼fPPPehJ+9.1 (1ehTPPeh? _You now have 583 gold pieces (gained 18).eh#.. K_K....#..##### .§....P##.# ..§§P..#..# #+++#####..# #...P..P.### .....PP..♣ .♣.P...#.#### .....#......# #... #P@..#.# ##. ###....# #. .....#eh # ...##.# ....# .# ####.# .# #.. #..eh!*Peh8()7 (0eh.&Pehc2eh ....#. ..K♣.PPP#..#...+ ####.. K_K....#..##### .§....P##.# ..§§P..#..###+++#####..###...P..P.###P.....PP..♣  .♣.P...#.####eh 8 .....#@.....# #... #P...#.# ##. ###....# #. .....## ...##.# ....# .#####.# .# #..#..ehT kPPPPeht )10.3ehش yPPPPeh eh^|...####.. .##♣##..#...# .....#. ..K♣.PPP#..#...+####.. K_K....#..##### .§....P##.# ..§§P..#..# ##+++#####..#.##...P..P.###PP.....PP..♣  .♣.P.@.#.#####......#......#.##....#P...#.# ##.#####....# #.. .....##. ...##.## ....# .#####.# .#  #..ehmPPPPP9ehrulPPPPeh ....# .§.#.....+...#...####.. .##♣##..#...# ......#. ..K♣.PPP#..#...+####.. K_K....#..##### .§....P##.# ..§§P..#..# ##+++#####..#P.##...P..P.###.PP....@PP..♣ ....♣.P...#.####eh 4#......#......#♣.##....#P...#.# ##.#####....# #.. .....# #.# ...##.##. ....# .#####.# .#eh( PPPPPehd (1.5eh~% PPPPPeh' eh$K #.# #.....#<..#  ....# .§.#.....+...#  ........####.. .##♣##..#...#......#. ..K♣.PPP#..#...+####.. K_K....#..##### .§....P##.# ..§§P..#..# ##+++#####..# P.##..@P..P.###PP.....PP..♣ eh....♣.P...#.####..#......#......#.♣.##....#P...#.#.. ##.#####.#. #.. .....# #.# ...##.##. ....# .#eh PPPPPeh(2.1ehPPPPPehehaR #...###....###P..K♣....K_K§#....§§#....§'''PPPPPKKK 3 kobold demonologists (asleep)  You open the gate. KK.K§§PPPPPKKK2 wandering)The kobold demonologist shouts!PPPeh1 .§.#...##♣##K♣.PPP§.§.§..§...PPPPPK 2 kobold demonologists (3.1 (1.0Ensorcelled HibernationPPPPPPPehO v _The kobold demonologist looks encouraged for a moment.ehJPPPPPPPPehehMPPPPPPPehF _Unknown command.ehӮ #.......P#######..####...###. #.#.. #.....#<..# ....#...§.#.....+...# ........####....##♣##..#...#......#. ##P.KK♣.PPP#..#...+####.. ....K..§..#..##### #..§§...P##.# #...§.P..#..# ##'@'#####..# P.##...P..P.### ..PP.....PP..♣ ....♣.P...#.####..#......h$m#......#♣.##....#P...#.#... ##.#####..#.. #... .....# #.# ...##.#ehֹ#..♣.PPPKK....§§....P§PPPPPK1 wandering)ehۼ27 (0.6 _ehPPPPPPPehQ _There is an open gate here.eh PPPPPPehu eh PPPPPPPeh NPPeh F _Unknown command.eh#..#............#.........#.P#######..####...###. #.#.. #.....#<...#...§.#.....+..####....##♣##eh......#.###P...♣.PPP#..#...+####.. ....KK.....#..######..§.§..P###§.@..P..# ##§''#####.. P.##...P..P.### ..PP.....PP..♣......♣.P...#.###.#......#......♣.##....#P...#.... ##.#####.. #... ....ehiP######P...K..♣.PPP...P§§P.♣.P.K 3 kobold demonologists (2 wandering)##....#P4.3 _ehPPPPPPPPPPehcPPPPPPPPPPPPPPPPPP _Unknown command.eh<#.#..#.#.###..#............#.........#.P#######..####...###. #.#..P..#.....#<...#.....#.....+..####..K.##♣#ehq@#......#.###P...♣.PPP#..#...+####..#....KK.....#..######..@....P###§....P..# ##§§'#####.. P.##§..P..P.### ..PP.....PP..♣......♣.P...#.###...#......#.......♣.##....#P...#.... ##.#####eh[  The kobold demonologist shouts! x2  The kobold demonologist closely misses you.ehKjPP.3K♣.PPK§..P''..§P§§PKKK.3   ynoxinul (summoned)#....#Pehl0===9ehrPPPPPPPPehtw _The kobold demonologist gestures wildly while chanting.ehf Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice3%2  b - Confusing TouchHexes2%3  c + Tukima's DanceHexes2% 3 d - GloomHexes/Necromancy7%3  e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitehH  #.#..#....#.#..#.#.##........ Salticid the Slicer#.#..#............#.......... Spriggan of Dithmenos *****.#.......P#######..####...###. Health: 53/53 ========================.......#.#..P..#.....#<..#Magic: 28/28 ========================...........#.....#.....+...#AC: 6Str: 3 ........####...3##♣##..#...#EV: 26Int: 17......#.###P..K♣.PPP#..#...+SH: 0Dex: 23####..#....KK.....#..#####XL: 11 Next: 22% Plaeh[33m#..#####XL: 11 Next: 22% Place: Dungeon:11#..@....P##.#Noise: ===------  Time: 8614.9 (0.0)#§.§..P..#..#t) +2 dagger (vamp)##'''#####..#Cast: Ensorcelled HibernationP.##..§P..P.###..PP§§...PP..♣......♣.P...#.####KKK 3 kobold demonologists...#......#......#3   ynoxinul (summoned)..♣.##....#P...#.#.... ##.#####....# _Unknown command.The kobold demonologist shouts! x2  ehN ;The kobold demonologist closely misses you. eh$O i_The kobold demonologist gestures wildly while chanting.ehEU DCasting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh*k $ehq v #.#..#....#.#..#.#.##........ Salticid the Slicer eher  #.#..#............#.......... Spriggan of Dithmenos *****. ehr  #.......P#######..####...###. Health: 53/53 ======================== ehs  .......#.#..P..#.....#<..#  Magic: 25/28 =====================--- ehs r ...........#.....#.....+...#  AC: 6ehxt 9Str: 3 eht  ........####...3##♣##..#...#  EV: 26ehu ,Int: 17 eh$v  ......#.###P**K♣*PPP#..#...+  SH: 0ehv ,Dex: 23 eh'w  ####..#...*KK**...#..#####  XL: 11 Next: 22% Place: Dungeon:11ehw  eh"x #**@**..P##.#  Noise: ===------  Time: 8614.9 (0.0)ehx  ehy #*****P..#..#  t) +2 dagger (vamp)ehy  ehz ##***#####..#  Cast: Ensorcelled Hibernationehz  eh{ P.##..§P..P.### ehs{  eh{ "..PP§§...PP..♣ ehc|  eh| ......♣.P...#.####  KKK 3 kobold demonologistsehY}  eh} ...#......#......#  3   ynoxinul (summoned)ehS~  eh~ !..♣.##....#P...#.# ehL  eh .... ##.#####....# ehF 1The kobold demonologist closely misses you. ehƀ i_The kobold demonologist gestures wildly while chanting.ehN Casting: Tukima's Dance (dangerous; 2% risk of failure)  eh́ MConfirm with . or Enter, or press ? or * to list all spells.ehT Casting: Gloom (dangerous; 7% risk of failure)  eh< WPress: ? - help, Dir - look around, f - activateeh #.#..#....#.#..#.#.##........ Salticid the Slicer#.#..#............#.......... Spriggan of Dithmenos *****.#.......P#######..####...###. Health: 53/53 ========================.......#.#..P..#.....#<..#Magic: 25/28 =====================---...........#.....#.....+...#AC: 6Str: 3 ........####...3##♣##..#...#EV: 26Int: 17......#.###P###♣#PPP#..#...+SH: 0Dex: 23####..#...#####...#..#####XL: 11 Next: 22% Place: Dungeon:11h014H###@##..P##.#Noise: ===------  Time: 8614.9 (0.0)######P..#..#t) +2 dagger (vamp)##########..#Cast: Ensorcelled HibernationP.##..§P..P.###..PP§§...PP..♣......♣.P...#.####KKK 3 kobold demonologists...#......#......#3   ynoxinul (summoned)..♣.##....#P...#.#.... ##.#####....#The kobold demonologist closely misses you. _The kobold demonologist gestures wildly while chanting.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloomhm (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateeh&Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gloom (dangerous; 7  Press: ? - help, Dir - look around, f - activate  The kobold demonologist is enveloped in gloom.  Your orb unleashes a flurry of shooting stars!eh, PPPPPPeh.PK(1 blind, all…)PThe kobold demonologist misses you.The shooting star hits the kobold demonologist!ehO`j  The kobold demonologist is moderately wounded.  The kobold demonologist is knocked back.P...3♣.PPP.KK§..v@vK.§P#§v.v.P.§###''§§..P...P2 aP--5.9 (1-Star ehePPPPPPPPPehi _The kobold demonologist misses you. _You now have 25/28 mp.eh/PPPPPPPPeh@   shadow __You now have 25/28 mp.  You barely miss the kobold demonologist.  Your peck misses the kobold demonologist.  Your shadow hits the kobold demonologist with a dagger!  The shooting star hits the kobold demonologist!!eh5U  The kobold demonologist is almost dead.ehV PPPP§v§.PPP1PThe kobold demonologist is knocked back.  The shooting star hits the kobold demonologist!eh  The kobold demonologist is heavily wounded.eh-PP@K3♣.PPP.K....§#§v@..K§P.v..P§.###§§'..PP--6.4 (0.5ehPPPPPPPehȤ> _The kobold demonologist is knocked back.ehI  You hit the kobold demonologist.  Your peck misses the kobold demonologist.eh?[ PP.K3♣.PPPPP2PYour peck misses the kobold demonologist.kobold demonologist is lightly wounded.  Your shadow hits the kobold demonologist with a dagger! eh!\ The kobold demonologist misses you.  The ynoxinul closely misses your shadow.The shooting star hits the kobold demonologist!eh  The kobold demonologist is severely wounded.ehv 1P####P§§§§..3♣.PPPKK@.§..#.v@..K...°§eh- ''§PPPeh %9eht #PPPP°§.PPP.#Peh > _The kobold demonologist is knocked back.eh  You hit the kobold demonologist.  The kobold demonologist is severely wounded.The shooting star hits the kobold demonologist!eh PPPP)PP 2 kobold demonologists (1 ally target)PehgK PPPP.°#ehWU °..P..PPP 5-7.4 _You kill the kobold demonologist!Training target 2.0 for Ice Magic reached!  --more--eh -Your Ice Magic skill increases to level 2!You need to enable at least one skill for training.  --more--eh+ ehB3   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   k - Spellcasting   5.0   4.2  +2          eh7  b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   7.0   5.7  +2   d - Throwing   0.0   1.0   0   n - Necromancy   2.0   3.6  -1       o - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6 h8 m  1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3   s - Evocations   6.0   4.2  +3   i - Dodging  10.0   7.1  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  10.0   5.1  +5    eh'; [m                                  You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetseh= a + Fighting 4.0eho TargetTarget--  --  --  --  --  --  --  eh  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetseh <[?25h[?0c0 ehk- [?25l[?1ceh&Q5.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetseh eh! eh\$  #.#..#....#.#..#.#.##........ Salticid the Slicer#.#..#............#.......... Spriggan of Dithmenos *****.#.......P#######..####...###. Health: 53/53 ========================eh& .......#.#..P§§#.....#<..#Magic: 25/28 =====================---...........#..§..#.....+...#AC: 6Str: 3 ........####..§.##♣##..#...#EV: 26Int: 17......#.###P..3♣.PPP#..#...+SH: 0Dex: 23####..#....)K@....#..#####XL: 11 Next: 25% Place: Dungeon:11#.°@..K.P##.#Noise: ---------  Time: 8617.4 (0.5)#..°..P..#..#t) +2 dagger (vamp)##'''####h( m#..#Cast: Ensorcelled HibernationP.##...P..P.###-Star ..PP.....PP..♣......♣.P...#.####KK 2 kobold demonologists (1 ally target)...#......#......#3   ynoxinul (summoned)..♣.##....#P...#.#@   shadow.... ##.#####....#The kobold demonologist is severely wounded.The shooting star hits the kobold demonologist! _You kill the kobold demonologist!Training target 2.0 for Ice Magic reached!  Your Ice Magic skill increases to level 2!You need to enable at least one skill for training.ehGJ ehR PPPPPPPPehU . _ehA  PPPP°eh °PP.#PYou hit the kobold demonologist.  ehQThe kobold demonologist is almost dead.eh%9ehgvPPPP°eh6°..PPPPehh^ _The ynoxinul closely misses your shadow.eh P######§.§§§§###P§.3♣.PPP#..§§§...PPPPYou hit the kobold demonologist.  The kobold demonologist is almost dead.ehD/=8.4eh!PPPPPPPPP _The kobold demonologist completely misses you.ehK ` ###P§...5..PPP§.5PPehf PP55 2 ufetubi (summoned)@   shadowYou hit the kobold demonologist.  The kobold demonologist is almost dead.eh\ 6=9PPPPPPPPeh V _The ynoxinul gestures.eh/ PPPPPPPPPYou hit the kobold demonologist.  The kobold demonologist is almost dead.PPPPPPPehk/ PP..PPPPPPPThe kobold demonologist begins to cast a cantrip, but forgets the words!eh'9.4ehPPPPPPPPeh]d _The kobold demonologist completely misses you.ehg  You hit the kobold demonologist but do no damage.The kobold demonologist is almost dead.ehF eh  P####§§P§5##§§.53♣.PPP§PPPP5 3 ufetubi (summoned)The ufetubus completely misses you. The ufetubus misses you.eh" %9eho PPPPPPPPPehp ^ _The ynoxinul closely misses your shadow.ehjy ehkz  eh{BYou hit the kobold demonologist but do no damage.eh|;The kobold demonologist is almost dead.eh}eh8 eh  eh(Your shadow fades away.ehI`The ufetubus slips past you! The ufetubus completely misses you.eh܅eh/ eh4PP.5.3♣.PPP5K..@5PP  The ufetubus barely misses you.eh PPPPPPPPPeh) ...P###.#§§P#.§.###§§§eh###P§§3♣.PPP#..#§§§...PPP.#PThe kobold demonologist looks satisfied for a moment.ehF(20.4ehPPPPPPPPeh0d _The kobold demonologist completely misses you.eh[ n  You closely miss the kobold demonologist.ehX_  ...P.#§§P#§###§....♣.PPP.5K3eh` #§..§..PPPThe kobold demonologist is almost dead.eha A=9eh?h PPPPPPPehk _The ufetubus closely misses you. The ufetubus misses you.eh"V  You closely miss the kobold demonologist.Your peck misses the kobold demonologist.ehdv  The kobold demonologist is almost dead.ehsP####P.###.§..5♣.PPP§)K3...§.5@5K.5....PPPP5   iron imp (summoned)555 3 ufetubi (summoned)1.4eh: PPPPPPPPPehw _The kobold demonologist gestures wildly while chanting.eh\ Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice3%2  b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%3  d + GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exiteh eh eh  #.#..#....#.#..#.#.##........ Salticid the Slicer#.#..#............#.......... Spriggan of Dithmenos *****.#.......P#######..####...###. Health: 53/53 ========================.......#.#§§P..#.....#<..#Magic: 26/28 ======================--...........#.§...#.....+...#AC: 6eh Str: 3 ........####.§..##♣##..#...#EV: 26Int: 17......#.###P..5♣.PPP#..#...+SH: 0Dex: 23####..#...§)K3...§#..#####XL: 11 Next: 25% Place: Dungeon:11ehc #.5@5K..P##.#Noise: =--------  Time: 8621.4 (0.0)#5....P..#..#t) +2 dagger (vamp)##'''#####..#Cast: Ensorcelled HibernationP.##...P..P.###-Star ..PP.....PP..♣......♣.P...#.####KK 2 kobold demonologists...#......#......#3   ynoxinul (summoned)..♣.##....#P...#.#5   iron imp (summoned).... ##.#####....#555 3 ufetubi (summoned)You closely miss the kobold demonologist.Your peck misses the kobold demonologist.The kobold demonologist is almost dead. _The kobold demonologist gestures wildly whileeh P chanting.Casting: Gloom (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh  #.#..#....#.#..#.#.##........ Salticid the Slicer#.#..#............#.......... Spriggan of Dithmenos *****.#.......P#######..####...###. Health: 53/53 ========================.......#.#§§P..#.....#<..#Magic: 26/28 ======================--eh ...........#.§...#.....+...#AC: 6Str: 3 ........####.§..##♣##..#...#EV: 26Int: 17......#.###P..5♣.PPP#..#...+SH: 0Dex: 23####..#...§)K3...§#..#####XL: 11 Next: 25% Place: Dungeon:11#.5@5K..P##.#Noise: =--------  Time: 8621.4 (0.0)#5....P..#..#t) +2 dagger (vamp)##'''#####..#Cast: Ensorcelled HibernationP.##...P..P.###-Star h 4m..PP.....PP..♣......♣.P...#.####KK 2 kobold demonologists...#......#......#3   ynoxinul (summoned)..♣.##....#P...#.#5   iron imp (summoned).... ##.#####....#555 3 ufetubi (summoned)eh9 EYou closely miss the kobold demonologist.Your peck misses the kobold demonologist.The kobold demonologist is almost dead. _The kobold demonologist gestures wildly while chanting.Casting: Gloom (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ehm  #.#..#....#.#..#.#.##........ Salticid the Slicer  #.#..#............#.......... Spriggan of Dithmenos *****.  #.......P#######..####...###. Health: 53/53 ======================== eh= y .......#.#§§P..#.....#<..#  Magic: 23/28 ===================-----  ...........#.§...#.....+...#  AC: 6Str: 3  ........####.§..##♣##..#...#  EV: 26Int: 17  ......#.###P**5♣*PPP#..#...+  SH: 0Dex: 23  ####..#...**K3*..§#..#####  XL: 11 Next: 25% Place: Dungeon:11 #*5@5K..P##.#  Noise: =--------  Time: 8621.4 (0.0) #5****P..#..#  t) +2 dagger (vamp)eh  ##***#####..#  Cast: Ensorcelled Hibernation P.##...P..P.###  -Star  ..PP.....PP..♣  ......♣.P...#.####  KK 2 kobold demonologists ...#......#......#  3   ynoxinul (summoned)ehZ  ..♣.##....#P...#.#  5   iron imp (summoned) .... ##.#####....#  555 3 ufetubi (summoned)The kobold demonologist is almost dead. _The kobold demonologist gestures wildly while chanting.Casting: Gloom (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh $Casting: Gloom (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateeh  #.#..#....#.#..#.#.##........ Salticid the Slicer#.#..#............#.......... Spriggan of Dithmenos *****.#.......P#######..####...###. Health: 53/53 ========================.......#.#§§P..#.....#<..#Magic: 23/28 ===================-----ehY ...........#.§...#.....+...#AC: 6Str: 3 ........####.§..##♣##..#...#EV: 26Int: 17......#.###P###♣#PPP#..#...+SH: 0Dex: 23####..#...#####..§#..#####XL: 11 Next: 25% Place: Dungeon:11###@##..P##.#Noise: =--------  Time: 8621.4 (0.0)######P..#..#t) +2 dagger (vamp)##########..#Cast: Ensorcelled HibernationP.##...P..P.###-Star eh ..PP.....PP..♣......♣.P...#.####KK 2 kobold demonologists...#......#......#3   ynoxinul (summoned)..♣.##....#P...#.#5   iron imp (summoned).... ##.#####....#555 3 ufetubi (summoned)The kobold demonologist is almost dead. _The kobold demonologist gestures wildly while chanting.Casting: Gloom (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateeh Confirm with . or Enter, or press ? or * to list all spells.  Casting: Gloom (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activateThe ufetubus is enveloped in gloom. x2  The kobold demonologist is enveloped in gloom.  The ynoxinul is enveloped in gloom. The iron imp is enveloped in gloom.The ynoxinul is enveloped in gloom. The iron imp is enveloped in gloom.  The ufetubus is enveloped in gloom. The ufetubus misses you.The ufetubus hits you but does no damage.  The ufetubus completely misses you. x2; The ynoxinul misses you.The ufetubus completely misses you. x2; The ufetubus misses you.The ufetubus completely misses you. x2; The ufetubus closely misses you.P##..P.###.....♣.PP.5K3..5@5.5..K.P'''PPK(1 blind)3d, blind)P5d, blind)555d, blind)h 4Heh\ 2=2.4 (1eh Peh Pehd %PPeh Peh Peh Peh .P eh ehC ;_The kobold demonologist barely misses you. eh H_You now have 23/28 mp.ehR ehc ehid  eheGYou catch the helpless kobold demonologist completely off-guard!  ehe$You impale the kobold demonologist!!ehRhehriehy ehaz ehzPeh|{Peh|§eh|H§PPPeh.}5eh}G5@555ehM~X5..).Peh~Peh^Pehk   kobold demonologistehjPeh`5555 6 ufetubi (summoneehxd, 3 blind)eh3+You kill the kobold demonologist!ehehNeh9eh --eh 9 (0.5ehehyPehPeh;PPPehPehPehPehehƺ ehbeh2_The ynoxinul gestures.ehfeh &  You hit the kobold demonologist but do no damage.The kobold demonologist is almost dead. PPPPP.5).PPPP555The ufetubus misses you. The ufetubus closely misses you.=-3.4PPPPPPPPP _The kobold demonologist barely misses you.eh W  You hit the kobold demonologist.  You kill the kobold demonologist!The ynoxinul disappears in a puff of smoke!ehcehpehzehӄehneheh eh eh#NThe ufetubus disappears in a puff of smoke! x6eh0eheh/TP######eh P..eh..eh .§ehY§♣§PPPehp'§§.§...eh;R§@§§§.P#eh§.§).PPPPehehr!4/54eh4ehz=eh32eh{-eh 9eh1Ensorcelled Hibernation ehehehPeh=PPPeh/PehPehjPehPeheh ehk eh2<_The iron imp disappears in a puff of smoke! eh7_Health restored: 54eheh^  _ehG =5=ehY Beh ,eh eh O=eh eh ehM K6=eh eh ,eh eh eh eh eh ,eh eh eh h7==eh eh- eh6 ,eh@ eh\B ehPG ehN ehO ehHS ehRW eh=X ehX =eh9Y eh[ eh` eha eh-b 8ehb =eh$c ehe ehj  ehgk ehk _Magic restored.ehl eh0m ehqp eh"t eht ehw eh| eh| eh eh eh ehr =eh ehЈ eh\ ehG eh eh eh eh ehכ eh  eh eh @_Your orb has finished recharging its magic.eh eh ehe eh eh_ eh  eh{  eh Things that are here:  eh 1a +0 dagger; a +0 robe; a kobold corpseeh eh eh  ehs _eh eh۽ eh eh ehA ehO eh eh eh9 eh eh eh eh* eh eh eh eh eh  ehv  eh There is an open gate here.eh? ehP  eh _eh ehM eh eh eh eh@ eh ehe ehO eh% eh, eh- eh!1 eh5 eh#; eh; eh= ehC eh2G ehG ehI eh2L ehCN ,ehO ehS ehU ,ehIq 4ehOt R .....P.#####'''#### ............P.##...P..P .............PP....§PP ................♣.P...# ............#......#.. ehlu v..........♣.##..§.#P. o #..........##.##### ....##..........#.... ........@........#.###...-........####.####. ......##...# #.# ####. #...# #.# # .....# #.# # ......# ### o   orc wizard (asleep) .......# ........ eha~ 59.1 (35.2)  An orc wizard comes into view. It is wielding a +0 dagger.eh /  --more--eh`r:Peh"7 7 (35.8 _eh$ehrY _MP restored: 28eh .....P.#####''' ...P.##...P.. ....PP....§PP ......♣.P... ....#......#. ...♣.##..§.#P.o. #....##..##..........#.... .........#.###.####.####. :...##...# #.# .. #...# #.#. .....# #.# ......# ### .......# ..60.3 (0.6)ehLeh= _Found a parchment of Vampiric Draining.ehM .....P.#####''' ......P.##...P. ......PP....§.. ......♣.P... .....#......#... ....♣.##..§.#.o.. #.##..##.#.....#.###ehۯt.####.####. o:...##...# #.# .... #...# #.#.. .....# #.#.# ......# ###o   orc priest (asleep) .......#o   orc wizard (asleep) ........ehV  An orc priest comes into view. It is wielding a +0 dagger.eh/  --more--ehG 9 _ehܨehݪeh8 .....P.#####'''................P.##...P................PP....§............♣.P..............#..................♣.##..§..o... #..##..##.#.....#.###.####.####. .o:...##...# #.# .. #...# #.#.. .....# #.#.##.......# ###. #.......# ........eheh(1.5eheh.ehh  .....P.#####'''..........P.##..............PP..................♣.P...........#ehi o..........♣.##..§.o...##...##..##.#.#..####.####..o:...##...# #.# ehTm . #...# #.#.......# #.#.##.......# ###o 2 orc priests (asleep).. #.......#.. .........eho  An orc priest comes into view. It is wielding a +0 flail.eh /  --more--ehz  ooooooThe orc priest shouts! You hear a shout! x2; The orc wizard shouts!ehP==2.1Ensorcelled HibernationehUeh, _The orc priest shouts!eh~c .....P.#####.......P.##.........PP...♣....#.o.........♣.##..eh*.o...##....##..##.#.#.o.####.####..o:...##...# #.#.##...# #.#......# #.#.##.......# ###. #.......#. .........o   orc (wandering)ehf  An orc comes into view. It is wielding a +0 hand axe.eh/  --more--eh   An orc comes into view. It is wielding a +0 flail.  eh1 (--more--ehڸ  An orc priest comes into view. It is wielding a +0 mace.  --more--eh-eh/eh1ehH!.ooo....ooo 3 orc priestso 2 orcs (wandering)ehYeh0E--7ehehi _The orc priest looks braver for a moment.ehp ehCu  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice3%2  eh v b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%3 ehv  d + GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] helpehNw <[Esc] exiteh)eh3eh?.....P.#####'' Salticid the Slicer..................P.##.. Spriggan of Dithmenos *****....................PP... Health: 54/54 ========================eh&@......................♣. Magic: 28/28 ========================...................#.... AC: 6Str: 3 .o................♣.##.. EV: 26Int: 17.........##..........##. SH: 0Dex: 23eh@0......o..##..........#.. XL: 11 Next: 32% Place: Dungeon:11oo.....@.............#.# Noise: ---------  Time: 8662.7 (0.0).............####.####. t) +2 dagger (vamp)....o...##...# #.#Cast: Ensorcelled HibernationehaAXo.......##...# #.#.............# #.#....##.......# ###ooo 3 orc priests.... #.......#o   orc wizard... .........ehAvoo 2 orcs (wandering)An orc comes into view. It is wielding a +0 hand axe.An orc comes into view. It is wielding a +0 flail.An orc priest comes into view. It is wielding a +0 mace. _The orc priest looks braver for a moment.eh`D?Casting: Gloom (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ehM.....P.#####'' Salticid the Slicer..................P.##.. Spriggan of Dithmenos *****....................PP... Health: 54/54 ========================ehN......................♣. Magic: 28/28 ========================...................#.... AC: 6Str: 3 .o................♣.##.. EV: 26Int: 17.........##..........##. SH: 0Dex: 23ehO0......o..##..........#.. XL: 11 Next: 32% Place: Dungeon:11oo.....@.............#.# Noise: ---------  Time: 8662.7 (0.0).............####.####. t) +2 dagger (vamp)....o...##...# #.#Cast: Ensorcelled HibernationehOXo.......##...# #.#.............# #.#....##.......# ###ooo 3 orc priests.... #.......#o   orc wizard... .........ehDPvoo 2 orcs (wandering)An orc comes into view. It is wielding a +0 hand axe.An orc comes into view. It is wielding a +0 flail.An orc priest comes into view. It is wielding a +0 mace. _The orc priest looks braver for a moment.ehP;Casting: Gloom (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh .....P.#####'' Salticid the Slicer ..................P.##.. Spriggan of Dithmenos *****. ...................PP... Health: 54/54 ======================== ......................♣. Magic: 25/28 =====================--- ...................#.... AC: 6Str: 3  .o................♣.##.. EV: 26Int: 17 .........##..........##. SH: 0Dex: 23 ......o..##..........#.. XL: 11 Next: 32% Place: Dungeon:11 oo.....@.............#.# Noise: ---------  Time: 8662.7 (0.0) .............####.####.  t) ehX+2 dagger (vamp) ....o...##...# #.#  Cast: Ensorcelled Hibernation o.......##...# #.#  .............# #.#  ....##.......# ###  ooo 3 orc priests .... #.......#  o   orc wizard ... .........  oo 2 orcs (wandering)Casting: Gloom (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 59%)eh o o**ehw V.**eh ..**oAim: an orc priest, wielding a +0 dagger (chance to affect: 59%)eh| K.....P.#####'' Salticid the Slicer..................P.##.. Spriggan of Dithmenos *****....................PP... Health: 54/54 ========================......................♣. Magic: 25/28 =====================---...................#.... AC: 6Str: 3 .o................♣.##.. EV: 26Int: 17.........##..........##. SH: 0Dex: 23......o..##..........#.. XL: 11 Next: 32% Place: Dungeon:11oo.....@.............#.# Noise: ---------  Time: 8662.7 (0.0).............####.####. t) +2 dagger (vamp)ehr ....*...##...# #.#Cast: Ensorcelled Hibernationo.......##...# #.#.............# #.#....##.......# ###ooo 3 orc priests.... #.......#o   orc wizard... .........oo 2 orcs (wandering)Casting: Gloom (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (chance to affect: 59%)ehcK eho o@(1 ally target)@   shadowThe orc priest resists with significant effort.ehf ;*eho 1 slow, 1 ally target)  Your shadow gestures at the orc priest while chanting.eh  The orc priest seems to slow down.  The orc shouts! x2  Your orb unleashes a flurry of shooting stars!eh?-  vvo.o...vvvvoo   orc warriorooo 3 orc priests (1 slow, 2 ally target)o   orc wizard (ally target)o   orc(…)You hear a shout! x2eh~4 *The orc wizard casts a spell at you.The puff of flame misses you.The puff of flame hits your shooting star.eh[ ehi ehr eh%  Your shooting star completely resists.  A warg comes into view.  --more--eh[ .o@oh...:h   warg (slow)o   orc warriorooo 3 orc priests (1 slow, 2 ally target)owizard (ally target) ==3.7 (1-Star _ eh  An orc warrior comes into view. It is wielding a +0 long sword.ehw   eh --more--eh ehv _You now have 25/28 mp.ehiehpkehzeh(F _Unknown command.eham  You hit the orc wizard.  You peck the orc wizard, but do no damage.ehp G  The orc wizard is lightly wounded.eh_  Your shadow hits the orc wizard with a dagger.  The shooting star hits the orc wizard!ehe ).o...1oeh ,ehd  You kill the orc wizard!The shooting star hits the orc priest!eh ○)vv○v 2 orc priests (1 slow)eh eh( eh eh: eh W@.vv°°v°°°v.o...(ally target)eh4 <3-4.2 (0.5eh< B°°°eh@ N _You kill the orc priest!ehe ..................P.##...PP....♣#..o♣.##....@.v.##..........##..v°°##..eh g 2.oo.o...v....#o.....)@°°....####.####.#h...:..v##...# #.# ..o......##...# #.#.......# #.###.......# ####.... #.......# #... .......... ../....#ehk ooo 3 orcs (1 unaware, 1 ally target) -An orc comes into view. It is wielding a +0 whip.ehV /  --more--eh)eh+  Found a forked ivory wand.  An orc comes into view. It is wielding a +0 whip.eh:3/  --more--eheheh_eh  An orc comes into view. It is wielding a +0 mace and wearing a +1 leatherarmour of willpower.eh)/  --more--ehLehbeheh,eheheh.o.@v°o°°°.o....v°ooh.o.v@v.°o, 1 ally target)oooo 5 orcs (1 distracted, 1 ally targeeh&= -8 (0.6 _eh.°°°°°eh8ehsP°°°°eh 7-eh3°°°°°°eh|F _Unknown command.eh .....P.#####'.....P.##.......PP.............♣...#.................♣.##.....o.@v°.##...#o......°°°##.o....v@..............ooh.o.v°v°....####.####.#....:..°##...o.o##...#.........# #......##.......# ###. #.......##.... .........eh.... ../....#oeh eheheh  An orc comes into view. It is wielding a +1 dagger of venom.ehI/  --more--ehehnZ°°v°°°eh,v°v°v°°.oo62slow, 1 aleh2 5.4 _ehU°°°°°°ehUeh_°°°°°°v°°ehehٹ°°°v°°ehF _Unknown command.eh%8  ##+#..#..#..%P.#####'P.##PP............♣........#...........♣.##.....o.@°°.##...#o.....v@°°##....o...v°°..............ooh.ov°v°°....####.####.#....:..°##.o.....##...o.............# #......##.......# ####.......##.... .........  Found a scarab talisman. The shooting star hits the orc!°°v)v°°°°°o 5) hq> [0m  You kill the orc!The orc priest invokes the aid of Beogh against you.v@°°.oo.v.°@..ooh.°v.....)°°....oo1 unaware, 1 slow) ehe 945----ehf 6.0ehzx 5%°eh#y 3°°°eh(   You kill the orc!  The orc priest invokes the aid of Beogh against you. _Beogh smites you!  Things that are here:  a +0 dagger; a +0 robe; an orc corpse _You take 9 damage, and have 45/54 hp.eh]U%°°°°°ehVehl%°°°°° _Unknown command.ehٶ°°°°°°%°°°° _Unknown command.ehC........%.......P.#####''...........P.##.........PP.............♣.........#.............♣.##ehE....ov@°°.##..........oo.v.°°..##....#...ooh.°v.@.......#.#....)°°.####.####. #....:..°##...# #.# .o.o.....##...# #.# o.................##.......# ### #.... #.......# #.... ......... .... ../....# 4eheJehVS °°v°°°°°°The shooting star hits the orc priest!ehm  The orc priest is almost dead.ehݢ ehͣ ehtGThe orc priest is knocked back. The shooting star hits the orc priest!!ehYeh9L)o○@°ehͭ °°ehf°°eh°ehI   orc priest (sloweh )ehveheheh+ehleh'eheh}ehieh%eh^.°@°.eh9p.oo°v°)ehg.o.heh^2o)°ehYo..:...ehko.o 5 orcs (1 distracted, 1 slow)eheh----ehX6eh$eho%2°@°eh/&°eh&°°eh''°°ehQ(ehi- eh*.eh.*_You kill the orc priest!eh/eh |.%.P.#####'.......P.##..........PP....♣.P...#..........♣.##..§...).°@°..##....##.#..oo°v°)..##.#...o.h°°.#.#...o)°°.####.####. #.o..:...##...# #.# .o.o.....##...# #.# ..........##.......# ### #.... #.......# #.... ......... .... ../....#  4 orcseh < %°@°°°° , ally target)The shooting star hits the warg!eh  The warg is moderately wounded.eh °@.°°°.°)o.)6=7.2eh z%°°°°°°eh$ / _The warg is knocked back.ehlehq Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice3%2  b - Confusing TouchHexes2%3  c + Tukima's DanceHexes2% 3  d - GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exiteh eh^ eh ........%.......P.#####''' Salticid the Slicer...................P.##... Spriggan of Dithmenos *****.....................PP.... Health: 45/54 ====================----.......................♣.P Magic: 26/28 ======================--....................#..... AC: 6Str: 3 ...................♣.##..§ EV: 26Int: 17...).°@...##..........##.# SH: 0Dex: 23..oo°°°)..##..........#... XL: 11 Next: 33% Place: Dungeon:11..o.h°...@............#.## Noise: --------- h<40m Time: 8667.2 (0.0)...o)°).......####.####.t) +2 dagger (vamp)#.o.o:...##...# #.#Cast: Ensorcelled Hibernation.o.......##...# #.#-Star ..............# #.#.....##.......# ###h   warg (slow)#.... #.......#o   orc warrior#.... .........o   orc priest (slow).... ../....#oooo 4 orcs(…)_You kill the orc priest!The shooting star hits the warg!  The warg is moderately wounded. _The warg is knocked back.  Casting: Tukima's Danceeh (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ehO........%.......P.#####''' Salticid the Slicer...................P.##... Spriggan of Dithmenos *****.....................PP.... Health: 45/54 ====================----.......................♣.P Magic: 26/28 ======================--....................#..... AC: 6Str: 3 ...................♣.##..§ EV: 26Int: 17...).°@...##..........##.# SH: 0Dex: 23..oo°°°)..##..........#... XL: 11 Next: 33% Place: Dungeon:11..o.h°...@............#.## Noise: ---------  Time:h49m 8667.2 (0.0)...o)°).......####.####.t) +2 dagger (vamp)#.o.o:...##...# #.#Cast: Ensorcelled Hibernation.o.......##...# #.#-Star ..............# #.#.....##.......# ###h   warg (slow)#.... #.......#o   orc warrior#.... .........o   orc priest (slow).... ../....#oooo 4 orcs(…)_You kill the orc priest!The shooting star hits the warg!  The warg is moderately wounded. _The warg is knocked back.  Casting: Tukima's Dance (daehngerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh#o °°°°  The shooting star hits the warg!  The warg is moderately wounded. _The warg is knocked back.  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.eh%eh.%°°°°°°eh1. _eh.%.P.#####'''#..........P.##...P...........PP....§..............♣.P............#...........♣.##..§....).°@...##...##.#..oo°°°)..##.#...o.h°.#.#...o)°).####.####. #.o.o:...##...# #.# #.o.##...# #.# ..........##.......# ### #.... #.......# #.... ......... .... ../....#    orc   The orc priest is no longer moving slowly. eh4%°°°.oh°.o°.o(launcher)oo 3 orcsThe warg is no longer moving slowly.  The orc warrior unwields a +0 long sword.eh eh< eh̩%eh\°eh(((ehS°.((((ehP°eh ZThe orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.ehG eh9 eh%eh°eh=°°.eh^.....@eh.  ehz&The arrow barely misses you.eh3ehDeh#8 (0.6eheh%eh°ehL1°°eheh eh5eh_You hear a shout!eh9v.%.P.#####'''#...................P.##...P.....................PP....§P.................♣.P...............#......#............♣.##..§.#...).°@...##..##.#..oo°°.)..##.#.... ...oh.#.###.....o.).####.####. .#..oo:...##...# #.# #.o.......##...# #.# ..........##.......# ### #.... #.......# o   orc priest#.... ......... o   orc.... ../ehx[40m....# @   shadowehX %....oh)o.oooo 3 orcs8.4%° _Your shadow fades away.eh ##+#..#..#...).P.........%.......P.#####'''###.............P.##...P...............PP....§PP...............♣.P................#......#..............♣.##..§.#P...)......##.##.####..oo.°.)..###.... ....oh.........#.###.....)o).......####.####. ..#...oo...##...# #.# ###.o##..............# #.# .....##.......# ####.... #.......#    orc#.... .........eh%P.o   orc priesteh΢o   orceh}/69.0ehQ%Peheh B##+#..#..#...).P.........%.P.#####'''#........P.##...P..Peh I.........PP....§PP...........♣.P...#....#......#....♣.##..§.#P.eh 2...)......##.##.#..oo.°.)..##.#.... .....o.#.###.....)o).ehq -####.####. .#...oo...##...# #.# #.o.......##...# #.# #........# #.# #eh. .....##.......# ####.... #.. eh9 ehל eh; %PPo.oeh :o   orc priesto   orcehX %6ehռ [PPeh eh##+#..#..#...).P..#.%.P.#####'''#.P.##...P..P..PP....§PP..♣.P...#....eh3#......#....♣.##..§.#P....)......##.##.#####...oo.°.)..##.#.... .....o.o.#.###.....).o.####.####. .#...o:...##...# #.# ####..o.......##...# #.# #.........# #.# #......##.......# ####.... #.......# eheh$%PPo)o   orc priesteh-)(70.2ehP8%PPPehb;ehR##+#..#..#...).P..#..%.P.#####'''#####..P.##...P..P.#.PP....§PP..♣..♣.P...#.#.#......#....♣.##..§.#P....)......##.##.#####...oo.°.)..##.eh#.... .....o.oo.#.###....#....).).####.####. ....##...o:...##...# #.# ####.#.o.......##...# #.# #.......# #.# #..  .....##.......  #.... #.......# eh_%P§ehm8Ensorcelled Hibernation eh`%PPehɏ ##+#..#..#...).P..#. .%.P.#####§''#####. [3d.P.##...P..P.# .PP§...§PP..♣ ..♣.P...#.# .#......#. .♣.##..§.#P...# ...)......##.##.#####. ..oo.°.)..##.#.... . ....o.oo.#.###....# ....).).####.####. ....# #...o:...##...# #.# ####.# .o.##...# #.# ..... .....##..... #.... #.......# %'PP.hh   wargh 40m1.4Ensorcelled HibernationPPPehL ##+#..#..#...).P..#..#%.P.#####'''#####..#P.##...P..P.#PP.§..§PP..♣ ..♣.P...#.##......#.♣.##..§.#P...#.)......##.ehO ,##.#####. .oo.°.)..##.#.... .o.oo..h.#.###....##.).).####.####. ....# . ...o:...##...# #.# ####.# . o.##...# #.....# #.# #.. ##.......# ### ehQ eh`^ PP...hehd U7=2.0ehl w%PPPehn eh`##+#..#..#...).P..#..# %.P.#####'''#####..# P.##...P..P.### PP....§PP..♣ ...♣.P...#.##......#......#♣.##..§.#P...#.# .)......##.##.#####....# oo.°.)..##.#.... .....#o.oo...h.#.###....##.#).).####.####. ....# .#o:...##...# #.# ####.# .# .##...# ## #.# #.. ##.# ### %P76PPeh##+#..#..#...).P..#..# %.P.#####'''#####..# P.##...P..P.### .PP....§PP..♣ ehȑ....♣.P...#.#### .#......#......# ♣.##..§.#P...#.# )......##.##.#####....# .°.)..##.#.... .....# o.oo...h.#.###....##.# ).).####.####. ....# .# ehaco:...##...# #.# ####.# .# ##...# #.## #.# #..##.# ### ehߕehC%PP.hh   wargeh'3.2ehDx%PPehehD  ....##.#...§...P##.#  ##+#..#..#...)§P..#..# ehE %.......P.#####'''#####..# ....P.##...P..P.###....PP....§PP..♣ ......♣.P...#.#### ..#......#......# ehDF ...♣.##..§.#P...#.# ......##.##.#####....# ehG °.)..##..#.... .....# o.oo....h.........#.###....##.# ehG )).).......####.####. ....# .# o:...##...# #.# ####.# .###...# #.# #..ehH ..# #.# #.. .##.# ### .eh;I H ##ehL ehzb +§.§Ph.h   wargehk %8ehz j%PPeh~ ehǍ####..#....)_..§..#..#### ....##.#....§§.P## ##+#..#..#...§.P..%ehb.P.#####''§#####.....P.##...P..P.###...PP.....PP..♣ .....♣.P...#.###.#......#..............♣@##..§.#P...# ......##..#.##### eh.°.)..##.h... .... o.oo........#.###....## ).).......####.####. ... o:####.# .###...#.#.. .## ###ehIeh...).P%P§'§PPh.eh֦C=4.4eh˲P%PPPehHehsg......#.###P.§§♣§PPP#..#...+####..#....)_.....#..##### ....##.#.......P##.#  ehh6##+#..#..#...).P..#..# %P.#####'§'#####..# P.##.§.P..P.###PP.....PP..♣ ..♣.P...#.#### ehi#@.....#......# ........♣.##....#P...#.# ....##..h.......##.#####....# °.)..##..........#.... .....# .oo.......#.###....##ehGj.# .).......####.####. ....# .# :...##...# #.# ####.# .###ehm..# #.# #..ehyPP'.PPPehio5.0Ensorcelled Hibernation ehP%PPPPehCeh ......#.###P.§§♣§PPP#..#...+ ####..#....)_.....#..##### ....##.#.......P##.# ##+#..#..#...).P..#..# %.P.#####'''#####..# P.##...P..P.### PP.....PP..♣ ♣.P...#.#### eh K#.@....#......# ♣.##....#P...#.# ##..h.......##.#####....# .)..##..........#.... .....# oo.....#.## ).####.####. ....# .# ...##...# #.# ####.# .###...# #. ehı §§§§%PPPPPehc %6eh %PPPPehJ eh[......#.###P.§§♣§PPP#..#...+ ####..#....)_..§§.#..##### ....##.#...§...P##.# ##+#..#..#...)§P..#..# %.P.#####'''#####..# P.##...P..P.### PP.....PP..♣ ♣.P...#.#### #..@...#......# ♣.##....#P...#.# ##..h.......##.#####....# )..##..........#.... .....# .......#.###. .####.####. ....# .###...# #.# h _0m####.# .# .PPP8=6.2%PPPPehJS......#.###P.§§♣§PPP#..#...+ ####..#....)_...§.#..##### ....##.#...§...P##.# ##+#..#..#...)§P..#..# %.P.#####'''#####..# P.##...P..P.### PP.....PP..♣ ♣.P...#.#### #...@..#......# ♣.##....#P...#.# ##..h.##.#####....# ..##.#.... .....# .#.#######.####.##...# #.# .###...# #.#ehY# . §§§§§ %PPP8=8ehNmY %PPehoY _MP restored: 28ehC3 ......#.###P.§§♣§PPP#..#...+ ####..#....§§...§.#..##### ....##.#.§.§...P##.# ##+#..#..#..§§§P..#..# .P.#####'''#####..# P.##...P..P.### PP.....PP..♣ ♣.P...#.#### #....@.#......# ♣.##....#P...#.# ##..h.##.#####....# ##.#.... .....# #.## ##...# #.# . ehү )_§§§.§.§PPP7.4 _PPPeh]wehzWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - Temple L - Laireh$]ehxfS[?25h[?0c ......#.###P.§§♣§PPP#..#...+Salticid the Slicer####..#....)_...§.#..#####Spriggan of Dithmenos *****.....##.#.§§§§..P##.#Health: 48/54 =====================---##+#..#..#...§.P..#..#Magic: 28/28 ======================== .......P.#####§''#####..#AC: 6Str: 3 eh gR..........P.##...P..P.###EV: 26Int: 17 ...........PP.....PP..♣SH: 0Dex: 23 ..............♣.P...#.####XL: 11 Next: 33% Place: Dungeon:11 ...........#....@.#......#Noise: ---------  Time: 8677.4 (0.0) ..........♣.##....#P...#.#t) +2 dagger (vamp) .##..h.......##.#####....#ehiOCast: Ensorcelled Hibernation .##..........#.... .....#-Star .............#.###....##.# .....####.####. ....# .# ##...# #.# .# ####.# .# ##...# #.# ..#.. .....# #.##..The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.  The arrow barely misses you. _You hear a shout! _Your shadow fades away. _MP restored: 28What level of the Lair of Beasts? (default 1, ? - help) eh [?25l[?1cehehq ehM eheh;eh]: _eh3!eh%eh-,ehM0eh}3eh 8eh8%9eh;eh>ehSC,eh*K,ehjNehSehTehWehXeh eh J .....#.#..P..#.....#<..# .......#.....#.....+...# ....####....##♣##..#...# ..#.###P...♣.PPP#..#...+ ##..#....)_.....#..##### ##.#....§..P##.# +#..#..#...).P..#..# eh P.#####'''#####..# P.##...P..P@### 80.4 (3PP.§.§.PP..♣ ........♣.P§..#.#### .....#..h.§.#......# ♣h##....#P...#.# h.......##.#####....# h   warg ........#.... .....# ........#.###....##. ####.####. ....# .#eh PPPPPeh? D The arrow barely misses you.You hear a shout! _Your shadow fades away. _MP restored: 28 _A warg is nearby!eh PPPPPPeh eh oPPPPeh F _Unknown command.eh@P#######..####...###..#.#..P..#.....#<..# ..#.....#.....+...# ehA.####....##♣##..#...# .#.###P...♣.PPP#..#...+ #..#....)_.....#..##### ...##.#....§..P##.# #..#..#...).P..#..# ehDlP.#####'''#####@.# P.##...P..P.###PP.§.§.PP..♣ ..♣.P§..#.#### #..h.§.#......# ....♣h##....#P...#.###.#####....##.... .....# .......#.###....##.#ehIehU§.P..P§.P..h.ehVh   wargeh[31.0 (0.6 _eh:fUPPehkeh#............#..........# P#######..####...###..#.#..P..#.....#<..# ..#.....#.....+...# .####....##♣##..#...# ###P...♣.PPP#..#...+ #....)_.....#..##### ..##.#....§..P##.# .#..#...).P..#.@# P.#####'''#####..# P.##.§.P..P.###PP.§§..PP..♣ ..♣.P...#.####eh#...h..#......#♣h##....#P...#.###.#####....##.... .....#ehehP.hh   wargeh%6eh{]PPeh/eh,#.#..#.#.##. .#............#..........#.P#######..####...###..#.#..P..#.....#<...#.....#.....+ ..####....##♣## #.###P...♣.PPP#..#...+....)_.....#..######.#....§..P## ehDY..#..#...).P..# P.#####'''#####..P.##.§.P..P.###PP.§§..PP..♣...♣.P...#.####.#....h.#.....♣h##....#P...##.#####ehehX'2.2ehehFehM.....'.....####.#..#.#.##. .#............#..........#.P#######..####...###..#.#..P..#.....#<...#.....#.....+ ..####....##♣## #.###P...♣.PPP#..#...+....)_.....#.@######.#....§..P## ..#..#...).P..# P.#####'''#####..#-Star .#.#P.ehנehpT50=8ehިehehM##.#####....# .....'......#.##.####.#..#.#.##. .#............#..........#.P#######..####...###..#.#..P..#.....#<...#.....#.....+ ..####....##♣## #.###P...♣.PPP#.@#...+ehb&....)_.....#..######.#....§..P## ..#..#...).P..# P.#####'''#####..#..eheh'3.4eh~ehyeh? M########.#....#'### ###.#####....# .....'......#.##.####.#..#.#.##. .#............#..........#.P#######..####...###..#.#..P..#.....#<...#.....#.....+ ..####....##♣## eh m#.###P...♣.PPP#..#...+....)_.....#..######.#....§..P## ..#..#...).P..#..#..#.eh eh '4.0eh ehX eh....#...............#..#'...#eh87  You open the door.eh;75.0 (1.0eh@ehLk _Your orb has finished recharging its magic.ehr ..#.##.+..# ... #######.#....#'### #... ##.#####....# ..... ....'......#.##.###..... #....#.#..#.#.##......... #............#..........# eh P#######..####...###..#.#..P..#.....#<..# ..#.....#.....@...# .####....##♣##..#...# ###P...♣.PPP#..#...+ #....)_.....#..#######.#....§..P##.# .#..#...).P..#..######'''#####..#P.##.§.P..P.###PP.§§..PP..♣eheh| h   warghehf=6 (0.6Ensorcelled HibernationehehQ _There is an open door here.eh...#.##.#..#   ..#.##.+..# ... ######.#....#'### #... ##.#####....# ..... ....'......#.##.###..... ....#.#..#.#.##......... eh-.........#..........# P#######..####...###.. .#.#..P..#.....#@..# ..#.....#.....'...# ####....##♣##..#...# ###P...♣.PPP#..#...+ #....)_.....#..##### ##.#....§..P##.# #..#...).P..#..# #####'''#####h.#P.##.§.P..P.###eheh16.2Ensorcelled Hibernation _eheha _There is a stone staircase leading up here.ehehehoeheh47.2 (1.0 _eh eh,#####..# ##..........# # ##.###.........#.#  ###.......)<....#.## ####...###............##.#####......[..#...#......)...[.[......## ####..##)[)........###..######  ####..#.......÷.# #.......#0 ######..##......@..# #.......# .§####......###.......# _.#A##....[...÷....#........<# .§####....#.......##.#.......# ######...##.....)....#############...##.......)#...###### .........##......#..##.#....#......h/9m.......##..#......#  #.....##......###..##....#eh9ehǥ-8.7 (2.5eh(eh۳} _You climb upwards. _There is a stone staircase leading down here.eh2= _eh!Beh.eh:ehM(eh*eh+3eh-=ehw.eh4ehKeh8Peh\ehaehbehZgehNnehEoK4=ehHsehJ 96.7 (8.0 _HP restored.eheh/ _ehJ|  Done exploring. _Health restored: 54eh`HehJWhere to? (Tab - Lair:1, ? - help) D - Dungeon T - Temple  L - Lair eh) eht- [#####..# ##..........#Salticid the Slicer # ##.###.........#.#Spriggan of Dithmenos *****.###.......)<....#.##Health: 54/54 ======================== eh1 ####...###............##Magic: 28/28 ======================== .....#####......[..#...#AC: 6Str: 3 ..........)...[.[......##EV: 26Int: 17 ####..##)[)........###..######SH: 0Dex: 23####..#.......÷.# #.......#XL: 11 Next: 33% Place: Dungeon:10 ######..##......@..# #.......#Noise: ---------  Time: 8696.7 (0.0) .§####...#.........###.......#t) +2 dagger (vamp) _.#A##....[...÷....#........<#Cast: Ensorcelled Hibernation .§####....#h2 m.......##.#.......# ######...##.....)....######### ######...##.......)#...###### .........##......#..##.#....# ####.............##..#......##.....##......###..##....# _You climb upwards. _There is a stone staircase leading down here. _HP restored.  Done exploring. _Health restored: 54Okay, then.eh> ehF eh@H . _eh........#####.# .#####..# ##..........# ## ##.###.........#.  ###.......)<....#.## #####...###............## #.....#####......[..#... ...........)...[.[......## #####..##)[)........###..###### # ####..#.÷.# #.# #######..##......>..# #.# §.§####...#.........###.......# ._.#A##....[...÷....#.<# §.§####....#.......##.#.......##...##.....)....### #######...##.......)#hm...###### ....##......#..##.#....# #####.......##..#......#eheh!47.3 (0.6 _ehehYehHE##.....)[eh.# .........#####.........# ..#####..# ##..........# ### ##.###.........#. ###.......)<....#  #####...###............## ##.....#####......[..#... ............)...[.[......## .#####..##)[)...@....###..###### ####..#.......÷.# #.# eh########..##......>..# #.# .§.§####...#.........###.......# .._.#A##....[...÷....#.<# .§.§####....#.......##.#.......##...##.....)....### ########...##.......)#...###### eh ;.....##......#..##.#....#eh5_9_eh].##.)[.#.#####...#.#####..# ##..........## ##.###.#.# # ###.......)<....#.## # #####...###eh~^ .###.....#####......[..#...#.)...[.[......## ..#####..##)[)..@.....###..####### ####..#.......÷.# #.##..##......>..# #.# §.§.§####...#.........###eh_.#._.#A##....[...÷....#.<# §.§.§####....#.......##.#.##...##.....)....##...##.)#...###### <.##......#..##.#....#ehmehv(8.5eh8_eh8ehC .##.)[.#.#####...#.#####..# ##....# .#### ##.###.#.# .# ###.......)<....#.## .# #####...###.## .###.....#####......[..#...#.)...[.[......##.#####..##)[).@......###..# ####..#.......÷.# #.eh F #..##......>..# #. .§.§.§####...#.........###.._.#A##....[...÷....#.< .§.§.§####....#.......##.#. #...##.....).... #...##.)#...######  .<.##......#..##.#....# eh+Z 7_ehh (9.1eh.q 8_ehr ehө[?25h[?0c_There is a stone staircase leading down here. _HP restored.  Done exploring. _Health restored: 54Search for what [? for help]? ehi [?25l[?1cehehB3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a glowing golden altar of the Shining Oneb - [D:8] a shimmering altar of Xom  c - [Temple] a shimmering blue altar of Sif Munaeh^yeh-ehX..##...........)[........#Salticid the Slicer ...........#####.........#Spriggan of Dithmenos *****. ....#####..# ##..........#Health: 54/54 ======================== eh.#### ##.###.........#.#Magic: 28/28 ======================== .# ###.......)<....#.##AC: 6Str: 3 .# #####...###............##EV: 26Int: 17 .###.....#####......[..#...#SH: 0Dex: 23 ..............)...[.[......##XL: 11 Next: 33% Place: Dungeon:10 ...#####..##)[).@......###..##### Noise: ---------  Time: 8699.1 (0.0) #### ####..#.......÷.# #....... t) +2 dagger (vamp) ##########..##......>..# #....... Cast: Eneh sorcelled Hibernation .§.§.§####...#.........###....... ...._.#A##....[...÷....#........< .§.§.§####....#.......##.#.......  ##########...##.....)....########  ##########...##.......)#...######  .<...........##......#..##.#....#  _There is a stone staircase leading down here. _HP restored.  Done exploring. _Health restored: 54 _Okay, then.Search for what [? for help]? shiehųeheheh. _eh3l[?25h[?0c  Search for what [Enter for "shi", or ? for help]? eh [?25l[?1ceh`ehcK1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] e - an orb of stardust (worn)eh/eh}=ehFRB..##...........)[........#Salticid the Slicer ...........#####.........#Spriggan of Dithmenos *****. ....#####..# ##..........#Health: 54/54 ======================== .#### ##.###.........#.#Magic: 28/28 ======================== ehDT.# ###.......)<....#.##AC: 6Str: 3 .# #####...###............##EV: 26Int: 17 .###.....#####......[..#...#SH: 0Dex: 23 ..............)...[.[......##XL: 11 Next: 33% Place: Dungeon:10 ...#####..##)[).@......###..##### Noise: ---------  Time: 8699.1 (0.0) #### ####..#.......÷.# #....... t) +2 dagger (vamp) ##########..##......>..# #....... Cast: Ensorcelled Hibernation .§.§.§####...#....hXm.....###....... ...._.#A##....[...÷....#........< .§.§.§####....#.......##.#.......  ##########...##.....)....########  ##########...##.......)#...######  .<...........##......#..##.#....#  _HP restored.  Done exploring. _Health restored: 54 _Okay, then. _Search for what [? for help]? shi  Search for what [Enter for "shi", or ? for help]? offehxV_eh8_ehg. _ehZWhere to? (Tab - Lair:1, ? - help) D - Dungeon T - Temple  L - Lair eh eh'a[?25h[?0c..##...........)[........#Salticid the Slicer ...........#####.........#Spriggan of Dithmenos *****. eh....#####..# ##..........#Health: 54/54 ======================== .#### ##.###.........#.#Magic: 28/28 ======================== .# ###.......)<....#.##AC: 6Str: 3 .# #####...###............##EV: 26Int: 17 .###.....#####......[..#...#SH: 0Dex: 23 ..............)...[.[......##XL: 11 Next: 33% Place: Dungeon:10 ...#####..##)[).@......###..##### Noise: ---------  Time: 8699.1 (0.0) #### ####..#.......÷.# #....... t) hB32m+2 dagger (vamp) ##########..##......>..# #....... Cast: Ensorcelled Hibernation .§.§.§####...#.........###....... ...._.#A##....[...÷....#........< .§.§.§####....#.......##.#.......  ##########...##.....)....########  ##########...##.......)#...######  .<...........##......#..##.#....#eh4 Done exploring. _Health restored: 54 _Okay, then. _Search for what [? for help]? shi _Search for what [Enter for "shi", or ? for help]? off  What level of the Lair of Beasts? (default 1, ? - help) eh [?25l[?1ceh eh eh eh ehK ehQ $ _eh eh< eh eh eh eh, ehY6 eh7 eh= ehE ehvO eh2P ehV ehY _Health restored: 54 ehZ _Okay, then.? for help]? shi _Search for what [Enter for "shi", or ? for help]? off  There is a stone staircase leading up here.ehAb ehm ehNn $ _ehMv eh6 !9eh* eh ,ehl ehq l _You climb upwards.  There is a stone staircase leading down here.eh eh 5 _eh eh eh eh< eh eh# eh eh eh! eh# eh^$ eh0& eh[* @  There is an open door here.ehz, eh-  _ehj/ eh2 eh35 eh5 eh7 eh: eh%= eh= eh? ehB ehE eh;G ehgI ehRL ehO ehR ,ehT ehW eh^X ehuZ ehv] eh_ ehv` eha eh*e ehDg eh&h ehPi eh.l eh6m eh,n ehCo ehzq ehr ehs eht ehw eh0y ehz eh ehЅ eh eh ,eh eh eh݌ eh W  There is a stone staircase leading up here.eh eh eh $ _eh eh8eheh{eh9eheh_l _You climb upwards.  There is a stone staircase leading down here.ehVeh _eheh8ehehZeh!ehehz eh< ehs ehehYeheheh eh%eheheheh eheh1!eh#eh<&eh&ehh(eh$+ehH<A  You enter the shallow water.eho=?Water eh/>eh AN _Moving in this stuff is going to be slow.eh..#...~≈~~≈.~≈≈≈.....#... #..PPPP...#...~~≈≈~.~h~......+.........#....≈≈≈~.~~.~~....#... ....###'###....~~≈....≈~~....#... #.....#...#...≈≈≈...~.≈≈~~...#... #....<#...#...~≈~.~..~≈≈≈~≈..#... #.....#...#.~..~.....~≈≈≈≈~..#... #.....#...#..~≈≈.~.>.~≈≈≈≈~..'......#####...≈≈@....~≈≈≈≈~..#... ..#.#........~~~≈.~.~.~≈≈≈~### ..#.#..........≈≈≈~≈≈≈~≈≈~~# #Ensorcelled Hibernation ###.###........≈~≈≈≈≈≈≈≈~..# ##ehO## #.....#......~~~≈~.~~~≈≈.~.####.. #######......~....~~.~~~≈.....#h   wolf (wandering) ~≈≈≈≈≈~.####.~..~.~....~......'...............~...).....### #.....#....................eh^1722.1 (23.0)ehF$b~eh3.3 (24.2Ensorcelled Hibernation eh#.....#..~.~~.~.~≈≈.~~...#. .........#...~≈~~≈.h≈≈≈.....#.PPPP...#...~~≈≈~.~~~......+......#....≈≈≈~.~~.~~....#. ...###'###....~~≈....≈~~....#. .....#...#...≈≈≈...~.≈≈~~...#. ....<#...#...~≈~.~..~≈≈≈~≈..#. .....#...#.~..~.....~≈≈≈≈~..#.#...#..~≈≈.@.>.~≈≈≈≈~..'....#####...≈≈~....~≈≈≈≈~..#. .#.#.~~~≈.~.~.~≈≈≈~###. .#.#....≈≈≈~≈≈≈~≈≈~~# #.... ##.###........≈~≈≈≈≈≈≈≈~..#ehC[m ##### .....#......~~~≈~.~~~≈≈.~.####.h   wolf (wandering) ######......~....~~.~~~≈.....#... ≈≈≈≈≈~.####.~..~.~....~......'...#####.......~...).....###+4.5 (1.2)Ensorcelled Hibernationeh"eh#.....#....≈~.~.~≈~~~....#.#.....#..~.~~.~.~≈≈.~~...#.......#...~≈~~≈.h≈≈≈.....#. .PPPP...#...~~≈≈~.~~~......+......#....≈≈≈~.~~.~~....#.###'###....~~≈....≈~~....#.eh#...#...≈≈≈...~.≈≈~~...#.<#...#...~≈~.~..~≈≈≈~≈..#.#...#.~..~..@..~≈≈≈≈~..#.#...#..~≈≈.~.>.~≈≈≈≈~..'. ....#####...≈≈~....~≈≈≈≈~..#. #.#.~~~≈.~.~.~≈≈≈~###. #.#...≈≈≈~≈≈≈~≈≈~~# #..... #.###..≈~≈≈≈≈≈≈≈~..# ###### ....#......~~~≈~.~~~≈≈.~.####...# #####......~....~~.~~~≈.....#...# ≈≈≈≈~.####.~..~.~....~......'...'ehehlGh~eh-25.7eheheh#...###.....~...~~...~.###. .#.....#....≈~.~.~≈~~~....#. .#.....#..~.~~.~.h≈≈.~~...#. .......#...~≈~~≈.~≈≈≈.....#. PPPP...#...~~≈≈~.~~~......+......#....≈≈≈~.~~.~~....#. .###'###....~~≈....≈~~....#.#...#...≈≈≈...~.≈≈~~...#.<#...#...~≈~.~@.~≈≈≈~≈..#.#...#.~..~.....~≈≈≈≈~..#.#...#..~≈≈.~.>.~≈≈≈≈~..'. ...#####...≈≈~....~≈≈≈≈~h4m..#. .#.~~~≈.~.~.~≈≈≈~###. .#...≈≈≈~≈≈≈~≈≈~~# #...... .###..≈~≈≈≈≈≈≈≈~..# ###### ...#......~~~≈~.~~~≈≈.~.####...#. ####......~....~~.~~~≈.....#...#.h~6.3 (0.6eh;  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking.eh< M g - Guard the area.f - Follow me.  Anything else - Cancel.eh0ehF<e~eh ====7.3 (1.0Ensorcelled Hibernation eheh. _You shout for attention!eh{ M##............)..)......#+###.....~...h~...~.##..≈~~~.#~.~~.~.~≈≈.~~ ....≈~~≈.~≈≈≈.....# PPPP~~~......+ .......#....≈≈≈~.~~.###'###....~~≈....≈~~..≈≈≈..@~.≈≈~~.<..~≈~.~~≈~..~....# ...#...#..~≈≈.~.>.~≈≈≈≈~..'......h   wolf (wandering).~~~≈~.~~~≈≈.~.eh ----9 (0.6Ensorcelled Hibernationeh eh ..)........)..).. ##............)..)......#+###.....~...h~...~.##..≈~~~.#~.~~.~.~≈≈.~~ ....≈~~≈.~≈≈≈.....# PPPP~~~......+ .......#....≈≈≈~.~~.###'###....~~≈.@..≈~~..≈≈≈...~.≈≈~~.<..~≈~.~~≈~..~....#...#..~≈≈.~.>' ...#####...≈≈~....~≈≈≈≈~..~~~≈.~.~.~≈≈≈~hW c40m##..≈≈~≈≈≈~≈≈~~# #...... .##..≈~≈≈≈≈≈≈≈~..# #######h~eh E----8.5ehs ehS _Unknown command.ehj9  ##...####........h...)..)+ ......~...~~...~.###........#....≈~.~.~≈~~~....~.~≈.~~..~≈~~≈.~≈≈≈.. PPPP~≈≈~.~~~......+ .....≈.~~....# .###'###....~~≈....≈ ...#...#...≈≈≈..@~.≈≈~~<~≈~.~..~≈≈≈~≈.~..~...≈~.~≈≈.~.>'####...≈≈~...#...≈~~..  ...#......~~~≈~.~~~≈≈.~.####...#. ehB? 9.1Ensorcelled Hibernation _ehJ  ......~...~~...~.###........#....≈~.~.~≈~~~....~.~≈.~~..~≈~~≈.~≈≈≈.. PPPP~≈≈~.~~~......+ .....≈.~~....# .###'###....~~≈....≈ ...#...#...≈≈≈...~.≈≈~~<~≈~.~@.~≈≈≈~≈.~..~...≈~.~≈≈.~.>'.~~~≈~.~~~≈≈.~. ####......~....~~.~~~≈.....#...#. 7eh ..#....≈~.~.~≈~~~....~.~≈.~~..~≈~~≈.~≈≈≈.. PPPP~≈≈~.~~~......+ .....≈.~~....# .###'###....~~≈....≈ ...#...#...≈≈≈...~.≈≈~~<~≈~.~..~≈≈≈~≈.~..~...≈~.~≈≈.~.>'####...≈≈~...#.~....~~.~~~≈.. ≈≈≈~.####.~..~.~....~......'...'. 30.3eheO ~.~≈.~~ ...~≈~~≈.~≈≈≈.. PPPP~≈≈~.~~~......+ .....≈.~~....# .###'###....~~≈....≈ ...#...#...≈≈≈...~.≈≈~~<~≈~.~..~≈≈≈~≈.~..~...≈~.~≈≈.~'####...≈≈~...# .#........~~~≈.~.~.~≈≈≈~##.~..~.~....~... ####.............~...).....###+#. ehReh_&9ehbehZe\ _There is a staircase to the Lair here.ehx eh% ehK eh eh 41.9 (1.0 _eh' eh* -Generating dungeon...o\\/o/ building the Dungeon \o\eh < /o/ehM.< \o\fh^< /o/fhz;tbuilding the Lair of Beasts \o\fhfh _Salticid the SlicerSpriggan of Dithmenos *****.Health: 54/54 ========================Magic: 28/28 ========================AC: 6Str: 3 EV: 26Int: 17SH: 0Dex: 23XL: 11 Next: 33% Place: Lair:1Noise: ---------  Time: 8731.9 (1.0)t) +2 dagger (vamp)Cast: Ensorcelled Hibernation Anything else - Cancel. _You shout for attention! _Unknown command. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!  You hear the solemn chanting of funerary rites.fh/  --more--fh6+  ###  #@#  #.#fhf-  #.#  #..  #..  .##.  # . .#fh2.6 (1.7 _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!  You hear the solemn chanting of funerary rites.  n entrancNecropolis on this level. Hurry and find it before _the portal closes! _There is a staircase back to the Dungeon here.fh? ###<.#.#3.2 (0.6 _fhg ###<..####8fh\      ### #<#  #.#  #.# #. #..#  #.##.  ## . .## .fh] # .# #. fhe T4.4fhh fhL ###<.##.#.##....## .....##.#.##fhhXfh\(5.0fhafhdfhc   ### #<#  #.#  #.# #..#  #..##### #.##@...# ###.. ##.###.#  #.#  ..# .# . #fh3d)# fhifhk&6fh?nfhpfhl8  ### #<#  #.#  #.# #..#  #..##### #.##....fh8S ###.. ##.###.#  .# .# ..#fhe9 #.#. #. # ##fh9 fhLBfhyE(6.2fhjIfhKfh   ###  #<#  #.#  #.##  #..#  #..#####  #.##....##  ###...@..#  ##.###.#  #.# .#  ..# .. #.#. .. #. # .# ## .  8fh8K  ###  #<#  #.#  #.##  #..#  #..#####  #.##....##  ###....@.#  ##.###.#  #.# #.#  ..# #fhg9.. #.#. #.. #. # ..# ## ..# .# fh>fhA(7.4fhfhfh ### #<#  #.#  #.# #..#  #..##### #.##.... ###......#  ##.###@#  #.#  ..# #.. #.#. # #. # ..# ##   .# .. fhfh (8.0fhfhfh1 #<#  #.#  #.#fhi3 #..#  #..##### #.##.... ###......#  ##.###.# .#  ..# ##..# #.#. # #. # ..# ##   #.# .. fh 40# fh><6fh8?fh@fh  #.#  #.# #..#  #..##### #.##....# ###......#  ##.###.# fh5 .# ##.### ..# ##@.# #.#.  #. # ..#  ## #fh y  #.# ..fh4  # ## fh fhJ (9.2fh fh& fh  #.#   #..#  #..#####  fh  #.##....#   ###......#  ##.###.# fh` .# ##.### ..# ##.. #.#. fh #. # #..#  ## ##  fh .# .. ..# #fh 1# fh fh &8fh fhm fhb  #..#  #..#####  #.##....  ###......#  ##.###.# #.# ##.### ..# ##.. #.#.   #. # #.@#  ## # ##.#  .. ..# .## 40.4fhQ* #..######.##....###......#  ##.###.#.# ##.###..# ##..#.#. # #. # #..### # ##.# ... ##..#^.##### 1.0fhG h #.##....####...... ##.###.## #.# ##.###..# ##..###.#. ##.. # #..### ##.. ##...###..#6fhǒ >##...... ##.###.## #.# ##.###..# ##..###.#. ##.. # #..### ##.. fhѓ s##.###.@.## ^.#.###....#..#.fhx fhҢ (2.2fh fh fht fh= fh fh \ _Unknown command.fh fh fh F _Unknown command. fh H ##.###.## #.# ##.###..# ##..###.#. ##.. # #..### ##.. ##.##...##^.##.### #..#..#  fh C8 _ fhA  fhH  fho  #.# ##.###..# ##..###.#. ##.. # #..### ##.. ##.###...##^@###.### #.. #....#.#. 3.4 fhQ  fh  fhTReally sprint into that dispersal trap? Y - Yes  N - No fh#.# ##.###Salticid the Slicer..# ##..##Spriggan of Dithmenos *****.#.#. ##..#Health: 54/54 ========================#. # #..##Magic: 28/28 ========================####..#AC: 6Str: 3 ##.##EV: 26Int: 17#...#SH: 0Dex: 23##..#XL: 11 Next: 33% Place: Lair:1#@.##Noise: ---------  Time: 8743.4 (0.0)#.###t) +2 dagger (vamp)#..Cast: Ensorcelled Hibernation #..##..#..#.#.You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a staircase back to the Dungeon here. _Unknown command. [ fh+m_Unknown command.  #.#. ##..#   #. # #..##   ## ##..#  ##.##    #...#   ##..#   #^.##  ###    .   #..#   #..#   #...   #...   ....   ..#.#  §4.0 (0.6 _You enter a dispersal trap! You blink. fh*=  # #..### ##..  ##.## fh>...##..##§.####.###  fh>##..# #.@## fhA ...# ##   fh fh7&6 fh,; fh= fha# ##..  ##.##...##..#§.# fhb2##.### ##..# ..## ...........#.#.. fh7c..# ###...#. #.. fhdk fho(5.2 fhs fhu fh$t k  ##.##...#.#§.###.### ##..# ..# .........#..........#...#.#...#...# ###....#.#. #...#### ...^8 fhz  fh p...##^.###.### ##..# ..# ##..##.......##.......# ....##...#....# ###......#.#. #. ####   ##6.4fh) #..###..##  #. ###.........  #..# #.#.....#...  #...###.......# #.......#.#...# ##.....#####.... #..#.#..# #... #. ####.## ... # #@.# ##51.2 (4.8  #.P#   ..##   .### [39;49fh̯ m .#  ..  .. [. 8 (5.4 _Found a ring mail.fh'fhfhAfhF _Unknown command.fh+M#. ###..........# #.#.....# #...###.......#  #.......#.#...##.....#####......#.#..# # ####.##  #..# ## P# #..##.### ..#...#....[...Pfhfh$42.4 (0.6 _fhfh fh$#  #..# #.#.....#...  #...###.......#   #.......#.#...#  ##.....#####....  #..#.#..# #...  #. ####.## ...  # #..# ##fh&  #.P#  .## # ..#  #... #  ..[..  #..P  :### fhF1fh4(3.0fhi=fh@4 _Found a parchment of Ignition.fhj H  #...##..#   #.......#.#...#  ######....  #..#.#..# #...fh:m   #. ####.## ...  # #..# ##  #.P#  .## ## #..##  #... #  ..fh/n z[..  ##..P#  .:###  .# fhGw fhz &6fh? fh҂ fh   #.......#.#...#  ######....  #..#.#..# #...  #. ####.## ...  # #..# ##  #.P#  .## ###.## fhP #.@##  . ##  ..[..  ##..P#  .:##  #.#  $ fh fh (4.2fh| fh + _Found 18 gold pieces.fh!GJfh+K fhLfhL"_Unknown command.fhMfh  ######....  #..#.#..# #...  #. ####.## ...  # #..# ##  #.P#  .## ###.# ..##  .# #  #..[..  ##..P##  .:##  #.#  #$  # 8 _fh)  #..#.#..# #...  #. ####.## ...  # #..# ##  #.P#  .## fhC###.# ..##  .# #  #..[..  ##..P##fhv  .:##  #.#  #$  # fh( fh%fhy'(5.4fhG+fh5-fhg   #. ####.## ...  # #..# ##  #.P#  .##fhfh  ###.# ..##   # ##...#  #.#...##  #..@..#fhi ,  ##..P##  .:##  #.#fhi   #$  #   fhԅ fh& (6.0fh fho r _You see here a +0 ring mail.fhm  # #..# ##  #.P#  .## ###.# ..##   ####...#  #.#...##  #..[..#  ##@.P##  #.:##  #.#   #$  #    6 _fhfhfh  #.P#  .## ###.# ..##   ####...#  #.#...##  #..[..#  ###..P##  #.@###  #.##   #$  #     7.2  You pick up a parchment of Ignition and begin reading...8.2 (1 _You add the spell Ignition to your library.fh  .## ###.# ..##   ####...#  #.#...##  #..[..  ###..P##fh   #..###  #@##   #$  #      fh fhƑ )8 (0fh fh fh 2 ###.# ..##   ####...  #.#...##  #..[..  ###..P##  #..##  ##.##    #        fhfh (9.4fhfhfh,60.4 (1fh'"fh$? _You now have 601 gold pieces (gained 18).fhEfhGfhSJfhLfḣ E  ##.. #.### ##..# ####...#  #.#...# #..[..#  ###..P #..#### # #. ###      fh fhP +1.0 (0fho fh@ fh  P#   ##.. #.### ##..## ####...#  #.#...# #..[..#  ###..P# #.@#### # #. ###     fh fhµ &6fh fh fh x #..# ## P#   ##.. #.### ##..## ####...#  #.#...## #..[..#  ###@.P# #..#### # #. ###    2.2fhfhڃfh& W #. ####.## ...  #..# ## P#   ##.. #.### ##..## ####...#  #.#...## #..@..#  ###..P #..#### # #. ###   8 _You see here a +0 ring mail.fhn" = #..#.#..# #...  #. ####.## ...  #..# ## P#   ##.. #.### ##..## ####...#  #.#.@.##fh#  #..[..#  ###..P #..#### # #. ###  fh* fh, /3.4 _fh1 fht3 fh|S ##.....#####....  #..#.#..# #...  #. ####.## ...  #fh..# ## P#   ##.. #.### ##..## ####.@.#  #.#...# #..[..#  ###..P #..#### # #. ### fh}fh؊(4.0fhfhfhps #...#...#  ##.....#####....  #..#.#..# #...  #. ####.## ...  #..# ## P#   ##.. #.### ##.@## ####...# fh[ #.#...# #..[..# ###..P #..#### # #. ###fh"fh%&6fhV)fh(+fh# N #...###.......#  #...#...#  ##.....#####....  #..#.#..# #...  #. ####.## ...  #..# ## P#   ##..# ##@### ##..# ####...#  #.#...# #..[..# ###..P #..#### # #.fh' fh * (5.2fh- fhd/ fh=  #..# #.#... #...###.......#  #...#...#  ##.....#####....  #..#.#..# #...  #. ####.## ...  #..# ## P#   ##@.# ##.### ##..# #### #.#...# #..[..# ###..P# #.#### #fhG fhI &8fhP fhQ  fhc #. ###.........  #..# #.#.....#... #...###.......#  #.......#.#...#  ##.....#####....  #..#.#..# #...  #. ####.## ...  #..# ## P#   fhS ##.. #.### ##..# ##### #.#...# #..[..# ###..P# #..#### fh [6.4!fh'M #..###..## ###......#..# #.#.....#...#...###.......# .......#.#...# #.....#####.!fh.#.#..# #. ####.## ...# #@.# ## ##.P ##..##  ###.###..!fh&0#....P!fh5!fh (7.0!fhǸ!fh9!fh=M ##  #..###..## ###......#..# #.#.....#...#...###.......# .......#.#...# #.....#####.!fh.#.#..# #. ####@## ...# #..# ## ##.P  ##..##..#.....!fh!fh&6!fh !fh!fhS<M#  ##  #..###..## ###......#..# #.#.....#...#...###.......# #.......#.#...# #.....#####.!fhOT.#.#.@# #. ####.## ...# #..# ##  ##.P#!fhY!fh>\(8.2!fh^!fh)`"fh;  ##..#  #..##   #..# #  #..###..##  #. ###......... # #.#.....#... ###....  ..#.#...#"fh  ##....@#####....  #..#.#..# #...  #. ####.## ... # #..# ##  ##.P#  ##..##  ###.###"fh  ##..##  ####...#"fh"fh}&8"fh"fh"fh ### ##..#  #..##  #..# ##  #..###..## "fh #. ###.........  #..# #.#.....#... #...###.......#  #...#...#  ##.....#####.... "fh #..#.#..# #...  #. ####.## ... #..# ## P#"fh&  ##..## #.### ##..#"fh "fh (9.4"fh"fh"fh  #^. ### "fh##..#  #..##  #..# ##  #..###..##  #. ###.........  #..# #.#... #...###..@....#  #.."fh$.#...#  ##.....#####....  #..#.#..# #... #. ####.## ..."fh #..# ## P#  ##.. #.###"fh!"fh`)70.0"fh"fh"fhLx b #^.##  ##.###  ##..#  #..##  #..# ###  #..###..##  #. ###..   #..# #.#.....#. #...###.#  #.#.#...#  ##.....#####.. #..#.#..# #...# #. ####.## ...#"fh|  # #..# ### "fh "fh &6"fh "fh #fh}D( #^.##  ##.###  ##..#  #..##  #..# ###  #..###..## F  #. ###....  #..# #.#.....#. #fhF#...###.#  #.#.#...#  ##.....#####.....# #..#.#..# #...# #. ####.## ...# # #..# ### F   cane toad (asleep)   #fh i + Dodging 10.01fhNTargetTarget--  -- 1fhc --  --  --  --  --  1fh6--  --  --  1fhJ--  --  --  --  1fh`9--  --  --  1fh.--  --  --  a-z] set1fh[-] clear selected targetcost|targets1fh. =[?25h[?0c0 3fh6E" 3fhN [?25l[?1c3fhIR12.0  +3 current training targets, if any.=] set aall targets3fh3fhӑ3fhՖ{#...#Salticid the Slicer##..# ..Spriggan of Dithmenos *****.#^.## #.#Health: 55/55 ========================##.### ..#Magic: 28/28 ========================##..#3fh P.#AC: 6Str: 3 #..##..#EV: 26Int: 17#..# ######P.#SH: 0Dex: 23#..###..##.†.##XL: 11 Next: 37% Place: Lair:1###.........@...#3fhqNoise: ---------  Time: 8775.3 (0.5) .# #.#.....#...........t) +2 dagger (vamp) ...###.......##...##.##.Cast: Ensorcelled Hibernation #.......#.#...#..## # ##.....#####.....# #..#.#..# ##...## #. ####.## ...# # #..# #!#####.P# ##The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!! _You kill the cane toad!Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training.3fh3fh3fhطk . ####.## ... 3fhV# #..# #!### ##.P# ## _Health restored: 555fh0:Innate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons.You are too small for most types of armour.a - You have supernaturally acute vision. (SInv)b - You move with supernatural speed. (Speed+++)c - You have a beak for a mouth.  d - You are agile. (Dex +4, Str/Int -1)  e - You are cold resistant. (rC+)7fh7Beak You have a beak for a mouth, allowing you to peck at foes when launching melee attacks, but preventing you from wearing helmets. Trigger chance: 46% Base damage: 6 Category: [Anatomy]8fh7uInnate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons. You are too small for most types of armour.  a - You have supernaturally acute vision. (SInv)b - You move with supernatural speed. (Speed+++)  c - You have a beak for a mouth.  d - You are agile. (Dex +4, Str/Int -1)  e - You are cold resistant. (rC+):fh.; # Agile (level 1/2) Your reflexes have become unnaturally fast. Each level of this mutation provides+4 Dexterity, but the rest of your body can't keep up with your speed, giving -1to both your Strength and Intelligence for each level.;fhmInnate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons. You are too small for most types of armour.  a - You have supernaturally acute vision. (SInv)  b - You move with supernatural speed. (Speed+++)  c - You have a beak for a mouth.  d - You are agile. (Dex +4, Str/Int -1)e - You are cold resistant. (rC+);fh Cold resistance (level 1/3) You resist cold. Each level of this mutation reduces the amount of damage taken from cold.  Category: [Substance]fhd##..# #..#^.## ##.# ##.### #..# ##..# #P.# #..## #..# #..# ######P.# #..###..##.†.## ####.............#P####.#.#.....#.....$ ###..#...##.##...#....#.#...#..## ## #######.....# #.#..# ##...## ####.## #...#  #..# #!#####.P# ##  ##..##7.1 _Found 11 gold pieces.>fhYz##..# #.. #^.## ##.# ##.### #..# ##..# #P.# #..## #..# #..# ######P.# #..###..##.†.#### ###.#P####. #.#.....#.$P.##...##.##...##.#...#..##### ## #####.....# .#..# ##...##.## #...##..# #!### >fh>fh &7>fh>fhj>fhz ##..# #.. #^.## ##.# ##.### #..#  ##..# #P.#  #..## #..#  #..# ######P.#  #..###..##.†.#### .#P####..# .#.....#.$P#.##...##.##...##.#...#..##### ### #..##>fhh >fh (8.3>fh! >fh~n ##..# #.. #^.## ##.#  ##.### #..# ##..# #P.# #..## #..# #..# ######P.# #..###..##.†.#### .#P####..# #.....#.$P# .##...##.##...### >fh4o #.#...#..##### #### ..##>fhy >fh } &9>fh >fh> >fh^##..# #.. #^.## ##.# ##.### #..# ..# #P.# ..## #..# >fhs..# ######P.# . ..###..##.†.#### ... .#P####..# .....#.>fhR$P# ##...##.##...### #.#...#..########## >fhQ.##>fhj >fhc$(9.5>fh+>fhK.?fh##..# #..  #^.## ##.# .### #..# . ..# #P.# ..## #..# ...# ######P.# ...###..##.†.#### .... #P####..# #.$P# ##...##.##...### ?fh#.#...#..########## ##?fhi?fh)80.1?fh7?fha?fhd##..# #.. #^.## ##.# ....... .### #..# ...k..?fht # #P.# ..... ## #..# .... # ######P.# ... ###..##.†.#### ..... #P####..# ?fhT#.$P# ##...##.##...### .#...#..##########  #...# ?fhk   wyvern (asleep)  ?fhxo  A wyvern comes into view.?fh/  --more--@fhNd 7 _@fhp5...# ..# #.. ... ^.## ##.# ...... ### #..# ....k #P.# .. #..# #.  ######P.# #........ ##..##.†.#### #.....[.........#P####@.# #.............$P# ..##...##.##...###...#..########## ##.....#  ##...#  #...#  #!###  ##@fh8@fh=(1.3@fhG@fhyHK _Found a plate armour.@fh ## ..# ... ..# #.. ... .## ##.# #.......# #..# .....k #P.# .. #..# #.####P.# #....... @fh #..##.†.#### #.@...[....#P####..#......#.............$P# ....# ..##...##.##...### ##.# ...#..########### #.....# ##...##...#  #!###@fh @fh &9@fh' @fh) @fh~# ## .......?# ... #.. #..##.# #....... # #..# #.....k#P.# #..  #..# #.@fh####P.# #..@....##.†.#### #.....[.#P####..#....... #.............$P##....###...##.##...### ###.# ..#..########### .....# #...# #...#@fhF  Found a scroll of enchant weapon.@fh(2.5@fh@fht _You hear the lone wailing of a funeral chant nearby.AfhAx2 ..:.....# # .?# # ...# #.. #..###.# #.......#..# #.....kAfhx#P.# #..  #..# #. ####P.# #.......##.†.#### #.....[ .#P####..#....................$P##....### ##...##.##...### ###.# AfhCy#..##########.# ....# # ...#Afh#Afh(3.1AfhAfhvS _Found a parchment of Anguish.Bfh/.#  ..:.....#  .?#  ...#  #.. #..###.# #.......#..# #.....k#P.# #..  #..# ##. ###P.# #...........# ##.†.#### #.....[.....##P####..#......... ............$P##....###. #...##.##...#######.# #..##########.# #7BfhZ  The helpless wyvern fails to defend itself.  You stick the wyvern like a pincushion!!!!BfhaeC.BfhVNimble94.2 (0.5BfhBfhJ _You kill the wyvern!Cfhj F.. ...# ..:....# # ?.# # ..# # #..#. # ##.# #.....Cfh. #..#. #P.#..  #..# ##..Cfh?##P.# #...........# .##.†.#### #.....[.....##P####..#.........CfhcF   blink frog (wandering) .............$P##....###. ##...##.##...#######.#Cfh_;#..##########.#Cfhs  A blink frog comes into view.Cfh7/  --more--Cfh CfhT R.FCfh X 8 (0.6Ensorcelled Hibernation _Cfh1 Cfh DfhV>... #.F.# ...:....# ## Dfh_?.# .# ..# .# #..#. ## ##.# #. # #..# . #P.#..  #..# ##.. #####P.# #......###.†.#### #.....[.....##P####..#......... #.............$P##....###.#...##.##...#######.#DfhDfh?Dfh  Found a stone staircase leading down.  A blink frog comes into view.Dfh/  --more--EfhʼF...F.F 2 blink frogs (wandering)EfhA3 5.4 _EfhiEfh.#......>  F...F.. :.... #? .. .# #.. #.# ## ##.# #. # #........P.# ##......  #.#. #####P.# .##.†.#### #.....[.....# .#P####..#........ #.............$P##....###.Efh,EfhjF.....FEfhʘ(6.0EfhEfhFfhF........# #F.....>F.. ##.Ffh[.# .:....##?.# ..# ...# ..# #..##. .## ##.# ##...... ## #..# ... #P.#.... #..# ##..F 3 blink frogs (wandering) ######P.# #...........# Ffhp#..##.†.#### #.....[.....# .#P####..#.........FfhVs  A blink frog comes into view.Ffh/  --more--FfhAN FfhO FfhQ Ffhb .FF....F.Ffhq 1 6 _Ffh~ FfhT Gfh*..F...  ..F......#  .....F.>  . # ......# # ....:.....# ## .# # ....#  #..###..#. ##.# ##......... # #..# #..............#P.# ##......  #..# ##.####P.# #...........###.†.#### #.....[.....#Gfh-Gfhg.Gfh/Gfh6F.F...F...Gfh9(7.2GfhAGfhE^ _You see here a scroll of enchant weapon.Gfhs _Unknown command.Hfh8,Hfh<HfhA.F.F.FHfhD-8.2 (1.0HfhLPV _w - 3 scrolls of enchant weapon (gained 1)Ifhn#. ..... .F.F.. .......# # ....F..> .. ## .....# . ....:.## .# ..# ...# ..# #..##. .## ##.# ##........ ## #..# . #P.#.... #..# ##.. ######P.# #...........#.F.FF.FFF1 wandering)8 (0.6IfhEIfh> _The blink frog gives a loud, deep croak!Ifh \###∩#.. .F... ...FF...#>  . #. : .# ....# #..###.# .## ##.# #. ## #........P.# ##...... #.#..FF..F9.4Kfh[8  Salticid the Nimble ...........###∩  Spriggan of Dithmenos *****. ............#..  Health: 55/55 ======================== ................  Magic: 26/28 ======================-- ...F............  AC: 6Str: 3  ..F............#  EV: 26Int: 17 # .....F.>........  SH: 0Dex: 23 # ......*..........  XL: 11 Next: 39% Place: Lair:1 ## .......@........#  Noise: ---------  Time: 8789.4 (0.0) .# ....:.Kfh-P..........#  t) +2 dagger (vamp) .## ................#  Cast: Ensorcelled Hibernation ..# ................# ..# #..###.............#. .## ##.# ##..............  FFF 3 blink frogs (1 wandering) ## #..# #..............  #P.# ##.............  #..# ##............ _w - 3 scrolls of enchant weapon (gained 1) _The blink frog gives a loud, deep croak!  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (chance to affect: 34%)LfhMSalticid the Nimble...........###∩Spriggan of Dithmenos *****.............#..Health: 55/55 ========================................Magic: 26/28 ======================--...F............AC: 6Str: 3 ..F............#EV: 26Int: 17 #.....*.>........SH: 0Dex: 23 #.................XL: 11 Next: 39% Place: Lair:1 ##.......@........#Noise: ---------  Time: 8789.4 (0.0) .#....:...........#t) +2 dagger (vamp) .##................#Cast: Ensorcelled Hibernation ..#................# ..# #..###............fhykm.#. .## ##.# ##..............FFF 3 blink frogs (1 wandering) ## #..# #..............#P.# ##.............#..# ##............ _w - 3 scrolls of enchant weapon (gained 1) _The blink frog gives a loud, deep croak!  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (chance to affect: 34%)LfhyXF, 1 asleep)Lfho Lfh&S Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (chance to affect: 34%)  The blink frog looks drowsy...  The blink frog croaks.LfhŊ..FFFv.vvvFasleep, 1 ally targ…)Lfh\c90.4 (1-Star LfhLfhפ _Your orb unleashes a flurry of shooting stars! _You now have 26/28 mp.Mfh .v..#.....# ..:.vv.# #.## ?.#.# ....# #..# #..##. ^.## ##.# ##......... ### #..# .... # #P.#.Mfh  Your shooting star dissipates!Mfh,..FFF.v°vv°°MfhU,1.0 (0.6Mfh'8°MfhV1 _Found a scroll of identify.Mfh"H   The helpless blink frog fails to defend itself.  You perforate the blink frog like a sieve!!!!MfhP c .v.FvF@.°F....○○°°FFFdistracted, 1 ally You kill the blink frog!The shooting star hits the blink frog!Mfhul t  The blink frog is moderately wounded.Mfhdr ○2The blink frog is knocked back. The shooting star hits the blink frog!Mfh+ t  The blink frog is moderately wounded.MfhI f.°F.°v.@.°F....°F°°1Mfh+ 3415 (0.5Mfh °F.°°°°°Mfh 5 _The blink frog is knocked back.OfhF*.°°°°°Ofh°*.°°°OfhR= °*.°°°Fally target)The blink frog easily resists. The shooting star hits the blink frog!Ofhm  The blink frog is almost dead.OfhOfhHF°..°°.@...F...°..4--2.5 (1.0°..°°° _The blink frog is knocked back. _You now have 24/28 mp.PfhE>^*°°PfhB°..°°°F(1 asleep)Pfh  The blink frog looks drowsy... The blink frog blinks!F...>.§....FFF2----=3Pfh+ _The blink frog closely misses you. _You now have 22/28 mp.Pfh; # .....∩##..... ###∩#..  .. # Pfh#= .F.# #.@>  ....... .#§....F ..# .....: #.#? . .... FF Pfh= U#..# #.F###.# ^.## ##.# #.## #..PfhA PfhD PfhQ F.FFF.PfhT j3=--4.1 (0.6 _Pfh[ Pfh<] Pfh]  The helpless blink frog fails to defend itself.  You perforate the blink frog like a sieve!!!!Pfh  †.....@F 2 blink frogs (1 ally target)@   shadowYou kill the blink frog!Your shadow hits the blink frog with a dagger!PfhXo42------4==6 (0.5PfhPfh _The blink frog hits you!  You take 13 damage, and have 42/55 hp.80% health threshold reached.Pfh'/  --more--Qfh4 S .....# .....∩  ......##.....  ............###∩  .............#..  .................  ................. # .......†........#  .......@>........  .......F..........  .......@.........#  .....:...........#  ?................#  .F...............#  #..###.............#. ^.## ##.# ##..............  #..#  Qfh3y  .....# .....∩  ......##.....  ............###∩  .............#..  .................  .................  .......†........#  .......@>........  .......F..........  .......@.........#  .....:...........#  ?.............. .F...............#  #..###.............#. ^.## ##.# ##.......... #..#  _Qfh Qfh Qfh Qfh F _Unknown command.Rfh2*RfhJRfhRfh?Rfh@[FF.Rfh"Rfh[1--5.6 (1.0RfhRfh _The blink frog easily resists. The blink frog closely misses you. _You now have 21/28 mp.RfhG -You miscast Ensorcelled Hibernation.  --more--Sfh%Sfh7-UF.Sfh-/3------19---Contam: 10% 6Sfh5Sfh9: _Nothing appears to happen. The blink frog completely misses you. _You now have 19/28 mp.Sfh _Unknown command.Sfh4*Sfh  SfhC" Sfh3 FF.The blink frog easily resists. The blink frog barely misses you.Sfh,8 b7----7SfhK  _The blink frog completely misses you. _You now have 17/28 mp.Tfh?2*TfhuaFsleep, 1 ally target)TfhTfhTfhAoF.FTfh j5-----8TfhTfh _The blink frog looks drowsy... The blink frog blinks! _You now have 15/28 mp.TfhTfh  Tfh  The helpless blink frog fails to defend itself.  You skewer the blink frog like a kebab!!!!  You feel better.Tfhs ]  You kill the blink frog!Tfh \  Your shadow fades away.Tfh F†.§F   blink frogTfh 5=6=-6-9.1 (0.5Tfh Tfh _The blink frog blinks! _You regained 2 hp, and now have 45/55 hp.Vfh ....Y........# ......∩......##..... .###∩ .....#.. .F  ..  .†@.# # ........> # .† ## .......# .# ...§.:.### ?# Y   yak (asleep) ..# .....# F   blink frog ..# #..###..#. .## ##.# #  A yakVfhX] comes into view.  --more--VfhZ 9.Vfh 5 7 (0.6 _Vfh Vfh WfhS3WfhZWfh9^F _Unknown command.Wfh:j.... ....Y........# ......∩ .#..... .......###∩......F.......... .†# ........>  .†....#  .....:# #?......# ..# F   blink frog# #..####. ## ##.# . # #..# .F6==800.3 _WfhXfh4*XfhTF(asleep)XfhUF14-1.3 (1.0Ensorcelled Hibernation Xfhv _The blink frog looks drowsy... _You now have 14/28 mp.Xfh  .....Y........# ......∩ .Xfh ......##..... ..###∩.#...∩..F.#.†..# ........>#  Xfh .†  .......#  .....:# # ?# Y   yak # .....# F   blink frog (asleep) #..###..#.##.# #Xfh XfhO *9 (0.6Xfh Xfh 1 _Found a phantasmal passage.Yfha  The helpless blink frog fails to defend itself.  You skewer the blink frog like a kebab!!!!  You feel better.YfhKhZ†.Yfhu55=====792.4 (0.5YfhfYfh< _You kill the blink frog! _Health restored: 55Yfh2 .... .....Y........#.∩ #.#.#..... #........###∩............∩#.Yfh34 >†.......# .†........## ........>.†.....#.....:# ? ..#  #..####.  ##.# .  #..# YfhA YfhJ O9% 3.0 (0.6 _YfhqP Yfh R Zfh.... .....Y... .....# ......∩ #.#......##..... #...###∩..#.....#.ZfhPo∩# .†.......# .†.## ........>.# .†..#......:.# ?.........#..###.  ##.# ## Zfhe Zfh3^15-86Zfh8Zfhi:Zfh<J.... .....Y... .....# ......∩ #.#......##..... #...###∩..#.....# .∩# .†.......# .†.## ........>.# .Zfhb=†..#......:.# .?......  #..###.. ##.# ##. ZfhAWZfhgA74.2ZfhuZfhwZfhw.... .....Y... .....# ......∩ #.###.......##..... #.....#.###∩..... .#.....# .Zfh∩# .†.......# .†.## .>.# .†.#.#...#.....:.# ..?.# .. #..###....# ##.. Zfh$Zfh9^====58ZfhGZfhBJ[fh^[fh_ [fh`t .....Y... .#  [fh.....# ......∩ #.###........##..... ##.....#.###∩......#.....#........∩..†.......#  .†..##  .>#  .†...#  .......#...#  .....:##...#?# ....  .....# ... ..###..#. ..# #45.4[fhVw .. .# .....Y... .# .....# ......∩ ##.###.. ......##..... ##.....# .###∩..... .#.....# ........∩ ..†.# .†..## .>.# .†.....# ........#...# .....:.##...# ?.# ........# ...##..#. ..[fhP36.0[fh\fhd... #  ... .# .....Y... ..# # ......∩ ##.###..##..... ##.....#..###∩.....#.....#...†.......#†..## >.# †......#...#...# ....:...##...#...# .......# ...26 _There is a phantasmal passage here.]fh&I]fhN]fhS]fheZ]fhwaM17.6 (1.0 _]fh]fhR]fh/ ≈≈≈≈≈≈≈≈≈≈≈▓##.........+......... ≈≈≈≈≈≈≈≈≈≈≈▓#..........+......... ]fh≈≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠. ≈≈≈≈≈≈≈≈#≈≈▓#..........########## ≈≈≈≈≈≈≈≈≈≈≈▓#...ßP.♣...#......... ≈*≈≈≈≈≈*≈≈≈▓#..........#......... ≈≈≈≈≈≈≈≈≈≈≈▓#...♣.Pß...#......... ≈≈≈≈≈≈≈≈#≈≈▓#..........#.........a Necropolis ]fhM!≈≈≈≈≈≈≈≈≈≈≈▓#...@.♣♣...#.......## ≈≈≈≈≈≈≈≈≈≈≈▓#..........#.....###y ≈≈≈≈≈≈≈≈≈≈≈▓##........##....##i.. ≈≈≈≈≈≈≈≈≈≈≈▓###......###....##y#. ≈≈≈≈≈≈≈≈≈≈≈▓▓###########...##.### ≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##$  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈#≈≈▓#...##..ii The world spins around you as you enter the gateway.]fh]fhAP]fhTl6= 8.3 (1.7]fhZ\PP]fh.^ _You enter an ornate necropolis! _There is an empty arch of ancient stone here.^fh^fh^fh^fh^fh : _^fh/,^fhC#,^fh5,^fh6=e=^fh^Hc7=^fhP^fhV^fh_B^fh`^fhb^fhf^fhh^fh4j^fhn^fh(p^fhp=^fhq^fhks^fhy^fh{^fhl|8^fh}=^fh}^fh ^fh^fh^fh^fh2^fh^fh^fh[^fh^fhM^fhZ^fhg^fh=^fh^fh ^fh^fho^fh9^fh=^fh0^fh٭^fhE^fh=^fhش^fhU^fh^fhŽ^fh^fh^fhv^fh^fh^fhG^fh4^fh^fh^fhx20^fh/==^fh^fhR^fh^fh^fh^fhE^fh^fh^fh^fh-^fhb^fh^fh^fhJ^fh 9=^fh^fh^fhc^fh ^fh{!K1=^fh1#^fh<'^fh-^fh-^fh//^fh7,^fh:^fh^;^fhl=^fh@^fhC^fheE^fhH^fh=M^fhM^fh?O^fhQ^fhLW^fh X9=^fh^Q2^fh"_^fhc,^fh^e^fhi^fhj^fhj^fhn^fhxo^fhp^fht^fhu^fh+v^fh6~w3=^fh́^fh^fh]^fh^fh^fh^fhȍ^fh^fh^fh%^fhh4==^fh)^fhʚ,^fh^fh ^fh^fha^fh.^fhߦ^fh^fh^fh9=^fh^fh^fhưK5=^fh^fh^fh^fh]^fh^fhH^fh^fh^fh^^fht^fh^fh<O=^fh$^fhiK6=^fh^fh<^fh^fh^fh^fhb^fh ^fh,^fh^fh^fh9=^fh^fh^fhK7=^fh^fh5,^fh^fh^fh^fh ^fhB^fh^fhh8==^fhZ^fh"4 _Magic restored.^fh#^fh%^fh*^fh`+^fh,^fh7B^fh8^fh_9D=^fh:^fh>Hz _Your orb has finished recharging its magic.^fhJ^fhK^fhML^fhQ^fheT^fhU^fhSV^fh{Z^fh\^fhQ]^fh^^fhb^fhf,^fh4g^fh3k^fhn^fhIo^fhp^fhs^fhu^fhv^fhRw^fhz^fh}^fhA~^fh^fh^fh^fh^fh^fh{= _You open the large door.^fh^fhC^fh^fh=E  There is a large open door here.^fhØ^fhz _^fh*^fh{^fhҠ^fh^fhG^fh'^fh^fh֧,^fhq^fh^fh_^fhT^fhȲ^fhX^fh^fh^fh;^fhh^fhܿ^fh^fh^fh,^fh^^fh^fhi,^fh^fh^fhM^fh"^fh^fhi^fh^fh,^fh^fhIB^fh^fhE%^fh%^fh&^fh *^fh,,^fh(.^fhC1^fh4,^fh#6^fh9^fhv<,^fh=^fh@^fhD,^fheE^fhH^fhL,^fh\N^fhQ= _You open the large door.^fhCV^fhV^fhX^fh[E  There is a large open door here.^fh^^fhj_ _^fha^fhtc^fhf^fh}g^fhh^fhk^fho,^fhp^fh s^fhv^fh>w^fhPy^fhc{^fhP^fh^fh^fh^fhS,^fhX^fhw^fh,^fh^fhY^fhz^fh^fhݠ^fhߣ^fh,^fh^fh▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈▓######################▓≈≈≈▓#....................#▓≈≈#▓#....................#▓≈≈≈▓#.....###....###.....#▓≈≈≈≈≈≈≈≈▓#....#...#II##▓≈≈≈ ^fh▓▓▓▓▓▓▓#...#............#...#▓≈≈≈ ########..#....#..#▓≈≈# ......⌠#..#...≈.@....≈...#..#▓≈≈≈91.7 (83.4) .......#..#....##++##....#..#▓≈≈≈ .......#...#...#.=.S#...#...#▓≈≈≈ .......'...I..≈#.[..#≈..I...#▓≈≈≈ .♣♣....'...I..≈#..W.#≈..I...#▓≈≈≈ ♣..♣...#...#...#....#...#...#▓≈≈≈ S   anaconda (constriction, asleep) ß..ß...#..#....######....#..#▓≈≈≈ W   YellowBlue's ghost (dormant) P..P...#..#...≈......≈...#..#▓≈≈≈ .......#..#..............#..#▓≈≈#^fh/ _MP restored: 28`fh `fh YAn anaconda. A very large snake that moves with startling swiftness. It kills not by poison but by constricting its prey. Max HP: ~60Will: +AC: +EV: ++++ Threat: Lethal Class: Natural Size: Large Int: Animal Speed: 180% (normally travels faster than you) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 30% to hit you. Attacks Max Damage Bonus Constrict 0Begin ongoing constriction (6-12 dam) Bite`fhv 20 It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. [!]: Description|Statuses|Quoteafhafh≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈ Salticid the Nimble ≈≈≈≈≈≈▓######################▓≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈▓#....................#▓≈≈# Health: 55/55 ======================== ≈≈≈≈≈≈▓#....................#▓≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈≈▓#.....###....###.....#▓≈≈≈ AC: 6Str: 3 afh1≈≈≈≈≈≈▓#....#...#II#...#....#▓≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓▓#...#............#...#▓≈≈≈ SH: 0Dex: 23 ########..#..............#..#▓≈≈# XL: 11 Next: 49% Place: a Necropolis ......⌠#..#...≈.@....≈...#..#▓≈≈≈ Noise: ---------  Time: 8891.7 (83.4) .......#..#....##++##....#..#▓≈≈≈ t) +2 dagger (vamp) .......#...#...#.=.S#...#...#▓≈≈≈ Cast: Ensorcelled Hibernation .......'...I..≈#.[..#≈..I...#▓≈≈≈ .♣♣....'...I..≈#..W.#≈..I...#▓≈≈afh  ♣..♣...#...#...#....#...#...#▓≈≈≈ S   anaconda (constriction, asleep) ß..ß...#..#....######....#..#▓≈≈≈ W   YellowBlue's ghost (dormant) P..P...#..#...≈......≈...#..#▓≈≈≈ .......#..#..............#..#▓≈≈# _Your orb has finished recharging its magic. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _MP restored: 28afhafhafhbfhbfh`What do you want to examine? Monsters  a - (W) YellowBlue the the Summoner, a journeyman Barachi Summoner ofCheibriados (dormant ghost), wielding a weapon of flaming Items  b - (?) a scroll of immolationdfh}$ YellowBlue's ghost. The apparition of YellowBlue the the Summoner, a journeyman Barachi Summoner of Cheibriados. Max HP: 95 Will: ++ AC: ++++EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 100% (travel: 45%) (normally travels slower than you) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 47% to hit you. AttackMax Damage Hit: weapon of flaming 12 + 6 (flame) It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|Statusesffhw ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈ Salticid the Nimble ≈≈≈≈≈≈▓######################▓≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈▓#....................#▓≈≈# Health: 55/55 ======================== ≈≈≈≈≈≈▓#....................#▓≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈≈▓#.....###....###.....#▓≈≈≈ AC: 6Str: 3 ≈≈≈≈≈≈▓#....#...#II#...#....#▓≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓▓#...#............#...#▓≈≈≈ SH: 0Dex: 23 ########..#..............#..#▓≈≈# XL: 11 Next: 49% Place: fh ma Necropolis ......⌠#..#...≈.@....≈...#..#▓≈≈≈ Noise: ---------  Time: 8891.7 (0.0) .......#..#....##++##....#..#▓≈≈≈ t) +2 dagger (vamp) .......#...#...#.=.S#...#...#▓≈≈≈ Cast: Ensorcelled Hibernation .......'...I..≈#.[..#≈..I...#▓≈≈≈ .♣♣....'...I..≈#..W.#≈..I...#▓≈≈≈ ♣..♣...#...#...#....#...#...#▓≈≈≈ S   anaconda (constriction, asleep) ß..ß...#..#....######....#..#▓≈≈≈ W   YellowBlue's ghost (dormant) P..P...#..#...≈......≈...#..#▓≈≈≈ .......#..#..............#..#▓≈≈# _Your orb haffh s finished recharging its magic. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _MP restored: 28 What do you want to examine? Monsters  a - (W) YellowBlue the the Summoner, a journeyman Barachi Summoner of Cheibriados (dormant ghost), wielding a weapon of flaming Items  b - (?) a scroll of immolationgfhoYgfhagfhp≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈ Salticid the Nimble ≈≈≈≈≈≈▓######################▓≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈▓#....................#▓≈≈# Health: 55/55 ======================== ≈≈≈≈≈≈▓#....................#▓≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈≈▓#.....###....###.....#▓≈≈≈ AC: 6gfhq^Str: 3 ≈≈≈≈≈≈▓#....#...#II#...#....#▓≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓▓#...#............#...#▓≈≈≈ SH: 0Dex: 23 ########..#..............#..#▓≈≈# XL: 11 Next: 49% Place: a Necropolis gfh8t......⌠#..#...≈.@....≈...#..#▓≈≈≈ Noise: ---------  Time: 8891.7 (0.0) .......#..#....##++##....#..#▓≈≈≈ t) +2 dagger (vamp) .......#...#...#.=.S#...#...#▓≈≈≈ Cast: Ensorcelled Hibernation .......'...I..≈#.[..#≈..I...#▓≈≈≈ .♣♣....'...I..≈#..W.#≈..I...#▓≈≈≈ ♣..♣...#...#...#....#...#...#▓≈≈≈ S   anaconda (constriction, asleep) ß..ß...#..#....######....#..#▓≈≈≈ W   YellowBlue's ghost (dormant) P..P...#..#...≈......≈...#..#▓≈≈≈ .......#..#..............#..#▓≈≈# _Your orb has finished recharggfhving its magic. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _MP restored: 28gfhegfhgfhifh/ 8''ifh: ifhX F2.7 (1 _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _MP restored: 28 _You open the large door.jfhY&p▓######################▓≈▓#....................#▓≈≈#▓#.............#▓≈≈≈≈▓#.....###....###.....#▓≈▓#....#...#II#...#....#▓≈ ▓▓▓▓▓▓#...#.........#▓≈ #######..#..#▓≈≈# .....⌠#..#...≈≈...#..#▓≈≈≈≈#..#....##@'##....#..#▓≈#...#...#.=.S#...#...#▓≈'...I..≈#.[..#≈..I...#▓≈ ♣♣....'...I..≈#..W.#≈..I...#▓≈ ..♣...#...#...#....#...#...#▓≈ ..ß...#..#....######.#▓≈ ..P...#..#...≈......≈...#..#▓≈ ......#..#........#..#▓≈≈#P...#.#...#▓≈≈≈≈jfhH S5=..WS)W5   cerulean imp (polearm, summoned)The anaconda hisses angrily.=3.3 (0.6Ensorcelled Hibernationjfh{ _YellowBlue's ghost casts a spell. _There is a large open translucent door here.kfh ≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈▓######################▓≈≈≈▓#.............#▓≈≈#≈▓#....................#▓≈▓#.....###....###.....#▓ ≈≈≈≈≈≈▓#....#...#II#.#▓ ▓▓▓▓▓▓▓#...#.#▓≈≈ ########..#........#..#▓≈≈#⌠#..#...≈.@....≈...#..#▓kfh .#..#....##'S##....#..#▓.#...#...#5=..#...#...#▓ .......'...I..≈#.[..#≈..I...#▓ .♣♣....'...I..≈#..W.#≈..I...#▓ ♣..♣...#...#...#....#.#▓ ß..ß...#..#....######....#..#▓ P..P...#..#...≈≈...#..#▓≈≈.....#..#..#▓≈≈#kfh0 kfh FS'kfh 5-9 _kfh# kfh lfh" ≈▓≈▓################▓≈▓#....................#▓≈≈≈▓#.............#▓≈▓#.....###....###.....#▓lfh# m≈▓#....#...#II#...#....#▓▓#...#.#...#▓#..#.#..#▓≈≈.⌠#..#...≈@.S...≈...#..#▓.#..#....##''##....#..#▓.#...#...#5=..#...#...#▓.'...I..≈#.[..#≈..I...#▓ ..♣♣....'...I..≈#..W.#≈..I...#▓ lfh$ .♣..♣...#...#...#....#...#...#▓ .ß..ß...#..#....######....#..#▓ .P..P...#..#...≈......≈...#..#▓.#..#.#..#▓≈≈lfhZ+ lfhj, lfhO0 lfhu@ S.5.W?lfhQB B-4.5lfhN lfhR mfh≈▓######################▓≈▓#....................#▓≈▓#...........#▓≈▓#.....###....###.....#▓≈▓#....#...#II#...#....#▓ ▓▓▓▓▓▓▓▓▓#.........#...#▓ ##########....#..#▓ ........⌠#..#...≈.S....≈...#..#▓..#..#...@##5'##....#..#▓mfh)5.#...#...#.=..#...#...#▓.'...I..≈#.W..#≈..I...#▓♣♣....'...I..≈#..?.#≈..I...#▓..♣...#...#...#....#...#...#▓ ..ß..ß...#.######....#..#▓ ..P..P...#..#...≈......≈...#..#▓........#..#..............#..#▓P..P...#...#.#▓mfh  The anaconda attacks as it pursues you! The anaconda completely misses you.mfhSS.5...§'5   cerulean imp (polearm, summoned)mfh0=5.1mfhImfhN _The anaconda misses you.rfh} Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice3% 2 b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%3  d - GloomHexes/Necromancy7%3  e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitufhLk ≈≈≈≈≈≈≈≈▓######################▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#....................#▓≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈≈≈▓#....................#▓≈ Health: 55/55 ======================== ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Magic: 28/28 ======================== ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ AC: 6Str: 3 ▓▓▓▓▓▓▓▓▓#...#............#...#▓≈ EV: 27Int: 17 ##########..#..............#..#▓≈ SH: 0Dex: 23 ........⌠#..#...≈S.5...§...#..#▓≈ XL: 11 ufhn Next: 49% Place: a Necropolis .........#..#...@##''##....#..#▓≈ Noise: =--------  Time: 8895.1 (0.0) .........#...#...#.=..#...#...#▓≈ t) +2 dagger (vamp) .........'...I..≈#.W..#≈..I...#▓≈ Cast: Ensorcelled Hibernation ...♣♣....'...I..≈#..?.#≈..I...#▓≈ ..♣..♣...#...#...#....#...#...#▓≈ ..ß..ß...#..#....######....#..#▓≈ S   anaconda (constriction) ..P..P...#..#...≈......≈...#..#▓≈ 5   cerulean imp (polearm, summoned) .........#..#..............#..#▓≈ ..P..P...#...#............#...#▓≈ _YellowBlue's ghost casts a spell. _There is a large open translucent door here. fhlx d The anaconda attacks as it pursues you! The anaconda completely misses you. _The anaconda misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.≈≈≈≈≈≈≈≈▓######################▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#....................#▓≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈≈≈▓#....................#▓≈ Health: 55/55 ======================== ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Magic: 28/28 ======================== ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ AC: 6Str: 3 ▓▓▓▓▓▓▓▓▓#...#............#...#▓≈ EV: 27Int: 17 ##########..#...........fh@{ 34m...#..#▓≈ SH: 0Dex: 23 ........⌠#..#...≈S.5...§...#..#▓≈ XL: 11 Next: 49% Place: a Necropolis .........#..#...@##''##....#..#▓≈ Noise: =--------  Time: 8895.1 (0.0) .........#...#...#.=..#...#...#▓≈ t) +2 dagger (vamp) .........'...I..≈#.W..#≈..I...#▓≈ Cast: Ensorcelled Hibernation ...♣♣....'...I..≈#..?.#≈..I...#▓≈ ..♣..♣...#...#...#....#...#...#▓≈ ..ß..ß...#..#....######....#..#▓≈ S   anaconda (constriction) ..P..P...#..#...≈......≈...#..#▓≈ 5  ufh)~ r[37m cerulean imp (polearm, summoned) .........#..#..............#..#▓≈ ..P..P...#...#............#...#▓≈ _YellowBlue's ghost casts a spell. _There is a large open translucent door here.  The anaconda attacks as it pursues you! The anaconda completely misses you. _The anaconda misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is a large open translucent door here.  The anaconda attacks as it pursues you! The anaconda completely misses you. _The anaconda misses you.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. _xfh< xfh> An anaconda. A very large snake that moves with startling swiftness. It kills not by poison but by constricting its prey. Max HP: ~60Will: +AC: +EV: ++++ xfhG aThreat: Lethal Class: Natural Size: Large Int: Animal Speed: 180% (normally travels faster than you) You have about 60% to hit with your +2 vampiric dagger and 49% to hit with your peck. It has about 30% to hit you. Attacks Max Damage Bonus Constrict 0Begin ongoing constriction (6-12 dam) Bite20 It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. [!]: Description|Quote{fhe ≈≈≈≈≈≈≈≈▓######################▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#....................#▓≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈≈≈▓#....................#▓≈ Health: 55/55 ======================== ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Magic: 28/28 ======================== ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ AC: 6Str: 3 ▓▓▓▓▓▓▓▓▓#...#............#...#▓≈ EV: 27Int: 17 ##########..#..............#..#▓≈ SH: 0Dex: 23 ........⌠#..#...≈S.5...§...#..#▓≈ XL: 11 Next{fhf : 49% Place: a Necropolis .........#..#...@##''##....#..#▓≈ Noise: =--------  Time: 8895.1 (0.0) .........#...#...#.=..#...#...#▓≈ t) +2 dagger (vamp) .........'...I..≈#.W..#≈..I...#▓≈ Cast: Ensorcelled Hibernation ...♣♣....'...I..≈#..?.#≈..I...#▓≈ ..♣..♣...#...#...#....#...#...#▓≈ ..ß..ß...#..#....######....#..#▓≈ S   anaconda (constriction) ..P..P...#..#...≈......≈...#..#▓≈ 5   cerulean imp (polearm, summoned) .........#..#..............#..#▓≈ ..P..P...#...#............#...#▓≈ _There is a large open translucent door here.  The anaconda attacks as it pursues you! The anaconda completely misses you{fh . _The anaconda misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.|fh |fh  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice3% 2 b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%3  d - GloomHexes/Necromancy7%3  e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exit~fhg≈≈≈≈≈≈≈≈▓######################▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#....................#▓≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈≈≈▓#....................#▓≈ Health: 55/55 ======================== ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Magic: 28/28 ======================== ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ AC: 6Str: 3 ▓▓▓▓▓▓▓▓▓#...#............#...#▓≈ EV: 27Int: 17 ##########..#..............#..#▓≈ SH: 0Dex: 23 ........⌠#..#...≈S.5...§...#..#▓≈ XL: 11 ~fhNext: 49% Place: a Necropolis .........#..#...@##''##....#..#▓≈ Noise: =--------  Time: 8895.1 (0.0) .........#...#...#.=..#...#...#▓≈ t) +2 dagger (vamp) .........'...I..≈#.W..#≈..I...#▓≈ Cast: Ensorcelled Hibernation ...♣♣....'...I..≈#..?.#≈..I...#▓≈ ..♣..♣...#...#...#....#...#...#▓≈ ..ß..ß...#..#....######....#..#▓≈ S   anaconda (constriction) ..P..P...#..#...≈......≈...#..#▓≈ 5   cerulean imp (polearm, summoned) .........#..#..............#..#▓≈ ..P..P...#...#............#...#▓≈ _The anaconda misses you.Casting: Ensorcelled Hibernation ~fhY [m(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.≈≈≈≈≈≈≈≈▓######################▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#....................#▓≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈≈≈▓#....................#▓≈ Health: 55/55 ======================== ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Magic: 28/28 ======================== ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ AC: 6Str: 3 ▓▓▓▓▓▓▓▓▓#...#............#...#▓≈ EV: 27Int: 17 ##########..#...........~fh"...#..#▓≈ SH: 0Dex: 23 ........⌠#..#...≈S.5...§...#..#▓≈ XL: 11 Next: 49% Place: a Necropolis .........#..#...@##''##....#..#▓≈ Noise: =--------  Time: 8895.1 (0.0) .........#...#...#.=..#...#...#▓≈ t) +2 dagger (vamp) .........'...I..≈#.W..#≈..I...#▓≈ Cast: Ensorcelled Hibernation ...♣♣....'...I..≈#..?.#≈..I...#▓≈ ..♣..♣...#...#...#....#...#...#▓≈ ..ß..ß...#..#....######....#..#▓≈ S   anaconda (constriction) ..P..P...#..#...≈......≈...#..#▓≈ 5  [39;49~fh%m cerulean imp (polearm, summoned) .........#..#..............#..#▓≈ ..P..P...#...#............#...#▓≈ _The anaconda misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. _fhnfhouAn anaconda. A very large snake that moves with startling swiftness. It kills not by poison but by constricting its prey. Max HP: ~60Will: +fhwAC: +EV: ++++ Threat: Lethal Class: Natural Size: Large Int: Animal Speed: 180% (normally travels faster than you) You have about 60% to hit with your +2 vampiric dagger and 49% to hit with your peck. It has about 30% to hit you. Attacks Max Damage Bonus Constrict 0Begin ongoing constriction (6-12 dam) Bite20 It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. fh{It can travel through water. [!]: Description|Quotefh>fh3≈≈≈≈≈≈≈≈▓######################▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#....................#▓≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈≈≈▓#....................#▓≈ Health: 55/55 ======================== ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Magic: 28/28 ======================== fh|≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ AC: 6Str: 3 ▓▓▓▓▓▓▓▓▓#...#............#...#▓≈ EV: 27Int: 17 ##########..#..............#..#▓≈ SH: 0Dex: 23 ........⌠#..#...≈S.5...§...#..#▓≈ XL: 11 Next: 49% Place: a Necropolis .........#..#...@##''##....#..#▓≈ Noise: =--------  Time: 8895.1 (0.0) .........#...#...#.=..#...#...#▓≈ t) +2 dagger (vamp) .........'...I..≈#.W..#≈..I...#▓≈ Cast: Ensorcelled Hibernation ...♣♣....'...I..≈#..?h34m.#≈..I...#▓≈ ..♣..♣...#...#...#....#...#...#▓≈ ..ß..ß...#..#....######....#..#▓≈ S   anaconda (constriction) ..P..P...#..#...≈......≈...#..#▓≈ 5   cerulean imp (polearm, summoned) .........#..#..............#..#▓≈ ..P..P...#...#............#...#▓≈Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.fh9fhfhcfh ≈≈≈≈≈≈≈≈▓######################▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#....................#▓≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈≈≈▓#....................#▓≈ Health: 55/55 ======================== ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Magic: 26/28 ======================-- ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ AC: 6Str: 3 ▓▓▓▓▓▓▓▓▓#...#............#...#▓≈ EV: 27Int: 17 ##########..#..............#..#▓≈ SH: 0Dex: 23 ........⌠#..#...≈S.5...§...#..#▓≈ XL: 11 Next: h ;49m49% Place: a Necropolis .........#..#...@##''##....#..#▓≈ Noise: =--------  Time: 8895.1 (0.0) .........#...#...#.=..#...#...#▓≈ t) +2 dagger (vamp) .........'...I..≈#.W..#≈..I...#▓≈ Cast: Ensorcelled Hibernation ...♣♣....'...I..≈#..?.#≈..I...#▓≈ ..♣..♣...#...#...#....#...#...#▓≈ ..ß..ß...#..#....######....#..#▓≈ S   anaconda (constriction) ..P..P...#..#...≈......≈...#..#▓≈ 5   cerulean imp (polearm, summoned) .........#..#..............#..#▓≈ ..P..P...#...#............#...#▓≈Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Ensorcelled Hibernation (safe; 3% fh~Irisk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an anaconda (chance to affect: 34%)fh≈≈≈≈≈≈≈≈▓######################▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#....................#▓≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈≈≈▓#....................#▓≈ Health: 55/55 ======================== ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Magic: 26/28 ======================-- ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ AC: 6Str: 3 ▓▓▓▓▓▓▓▓▓#...#............#...#▓≈ EV: 27Int: 17 ##########..#..............#..#▓≈ SH: 0Dex: 23 ........⌠#..#...≈*.5...§...#..#▓≈ XL: 11 Next: fh49% Place: a Necropolis .........#..#...@##''##....#..#▓≈ Noise: =--------  Time: 8895.1 (0.0) .........#...#...#.=..#...#...#▓≈ t) +2 dagger (vamp) .........'...I..≈#.W..#≈..I...#▓≈ Cast: Ensorcelled Hibernation ...♣♣....'...I..≈#..?.#≈..I...#▓≈ ..♣..♣...#...#...#....#...#...#▓≈ ..ß..ß...#..#....######....#..#▓≈ S   anaconda (constriction) ..P..P...#..#...≈......≈...#..#▓≈ 5   cerulean imp (polearm, summoned) .........#..#..............#..#▓≈ ..P..P...#...#............#...#▓≈Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Ensorcelfhgled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an anaconda (chance to affect: 34%)fhGfh27M###.######, ally target)@   shadowShift-Dir - straight line  Aim: an anaconda (chance to affect: 34%)  The anaconda easily resists.  Your shadow points at the metal wall and mumbles some strange words.The creeping shadows grasp the pile of debris!  The pile of debris begins to collapse.fhS ####The creeping shadows grasp the pile of debris!!  The pile of debris begins to collapse.fh  The creeping shadows grasp the cerulean imp!!  You kill the cerulean imp!fh###############@   shadowfh!fh ## The cerulean imp disappears in a puff of smoke!The creeping shadows grasp the anaconda!!fh #############.####..##########.#fh#.###The creeping shadows grasp the pile of debris!  The pile of debris begins to collapse.fhfhly fhz!fha|:...........fhi}.fh~...fh:..###....fh,f.#...#II#..fh8....@....fh..§§§fhL\..vvS.§...§fh  ...@fh...fhiI.fhKYour orb unleashes a flurry of shooting stars!  fhXThe anaconda misses you. The anaconda completely misses you. x2fhLfh42fh------fh>$6.1 (1fhӋ!-Star fh`fhufhϔ fhzfh_The anaconda bites you!  fhϖIYou take 13 damage, and have 42/55 hp.fhf680% health threshold reached.fhfh  fha--more--fhfhA..............#..............#.....###....###....#...#II#....#....@.....#..§§§......#..vvS.§...§#...@##...#...#.='...I..≈#'...I..≈#..?#...#...##..#....##..#...≈.#..#...................#..............#.....###....###....#...#II#....#....@.....#..§§§......#..vvS.§...§#...@##...#...#.='...I..≈#h}N0H'...I..≈#..?#...#...##..#....##..#...≈.#..#..... _You now have 26/28 mp.fhU≈≈≈≈≈≈≈≈▓######################▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#....................#▓≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈≈≈▓#....................#▓≈ Health: 42/55 ==================------ ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Magic: 24/28 ====================---- ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ AC: 6fhVxStr: 3 ▓▓▓▓▓▓▓▓▓#...#....@.......#...#▓≈ EV: 27Int: 17 ##########..#..§§§.........#..#▓≈ SH: 0Dex: 23 ........⌠#..#..vvS.§...§...#..#▓≈ XL: 11 Next: 49% Place: a Necropolis .........#..#...@##''##....#..#▓≈ Noise: =--------  Time: 8896.1 (0.0) fhVW=.........#...#...#.=..#...#...#▓≈ t) +2 dagger (vamp) .........'...I..≈#.W..#≈..I...#▓≈ Cast: Ensorcelled Hibernation ...♣♣....'...I..≈#..?.#≈..I...#▓≈ -Star ..♣..♣...#...#...#....#...#...#▓≈ ..ß..ß...#..#....######....#..#▓≈ S   anaconda (constriction, ally target) ..P..P...#..#...≈......≈...#..#▓≈ @   shadow fhY4.........#..#..............#..#▓≈ ..P..P...#...#............#...#▓≈80% health threshold reached. _You now have 26/28 mp.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an anaconda (moderately wounded, ally target, chance to affect: 34%)fh≈≈≈≈≈≈≈≈▓######################▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#....................#▓≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈≈≈▓#....................#▓≈ Health: 42/55 ==================------ ≈≈≈≈≈≈≈≈▓#.....###....###.....#▓≈ Magic: 24/28 ====================---- fhٔ≈≈≈≈≈≈≈≈▓#....#...#II#...#....#▓≈ AC: 6Str: 3 ▓▓▓▓▓▓▓▓▓#...#....@.......#...#▓≈ EV: 27Int: 17 ##########..#..§§§.........#..#▓≈ SH: 0Dex: 23 ........⌠#..#..vv*.§...§...#..#▓≈ XL: 11 Next: 49% Place: a Necropolis .........#..#...@##''##....#..#▓≈ Noise: =--------  Time: 8896.1 (0.0) .........#...#...#.=..#...#...#▓≈ t) +2 dagger (vamp) .........'...I..≈#.W..#≈..I...#▓≈ Cast: Ensorcelled Hibernation ...♣♣....'...I..≈#..?h,34m.#≈..I...#▓≈ -Star ..♣..♣...#...#...#....#...#...#▓≈ ..ß..ß...#..#....######....#..#▓≈ S   anaconda (constriction, ally target) ..P..P...#..#...≈......≈...#..#▓≈ @   shadow .........#..#..............#..#▓≈ ..P..P...#...#............#...#▓≈80% health threshold reached. _You now have 26/28 mp.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an anaconda (moderately wounded, ally target, chance to affect: 34%)fhFfh fh#1 .@S  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an anaconda (moderately wounded, ally target, chance to affect: 34%)  The anaconda easily resists.  Your shadow casts a spell at the anaconda.fh5 :*fhfp fhoq *fh@r -slow, ally ta…)fh s fhı fh[ l  The anaconda seems to slow down. The pile of debris seems to slow down.fh z v§The shooting star hits the anaconda!fh o  The anaconda is heavily wounded.fh fhs X..#..#§§§.......§@.....§vS§...§§I3-7.1 (1fh! fhA& _The anaconda is knocked back. _You now have 24/28 mp.fhCJ ▓≈▓#▓ ▓≈▓#..............#▓ ▓≈▓#..............#▓ ▓≈▓#.....###....###.....#▓ ▓≈▓#....#...#II#...#....#▓▓#...#.§§§........#...#▓#..#..§.§@.#..#▓ ⌠.⌠#..#..§§vS§...§...#..#▓.#..#..@§##''##....#..#▓.#...#..§#.=..#...#...#▓.'...I..≈#.W..#≈..I...#▓.♣♣....'...I..≈#..?.#≈..I...#▓.♣..♣...#...#...#....#...#...#▓.ß..ß...#..#....######....#..#▓.P..P...#..#...≈......≈...#..#▓.#..#......#..#▓ .P..P...#...#.#...#▓ .....hM 40m....#.#...#II#.§§§§.....§§§§@....Sv.....S   anaconda (constriction, slow, ally ta…)@   shadow-7 (0.6 _fhw7Q#▓≈▓# #▓≈▓#...# #▓≈▓#....# #▓≈▓#.....###....###.....# #▓≈▓#....#§§.#II#...#....# #fhq8▓#...#§.§§........#...##..#.§§§§@........#..# #⌠.⌠#..#..§§Sv....§...#..# #.#..#.@§.##''##....#..# #.#...#..§#.=..#...#...# +.'...I..≈#.W..#≈..I...# +....♣♣....'...I..≈#..?.#≈..I...# #...♣..♣...#...#...#....#...#...# fh9#...ß..ß...#..#....######....#..#) #...P..P...#..#...≈......≈...#..# #.#..#.......#..# #...P..P...#...#.#...#fhG-......##......#II#§........§@...§§≈S°....., ally ta…)@   shadowfhJ'8.3fh,R:°fhUfh#▓≈▓ .#▓≈▓#............ .#▓≈▓#........... .#▓≈▓#.....###....###..... .#▓≈▓#....#...#II#...#.... .#▓#...#.§..........#... .#..#.§..§@.#.. fh.#⌠.⌠#..#.§§≈S°....§...#.. .#.#..#@...##''##....#.. .#.#...#...#.=..#...#... .+.'...I..≈#.W..#≈..I... .+....♣♣....'...I..≈#..?.#≈..I... .#...♣..♣...#...#...#....#...#... .#...ß..ß...#..#....######....#.. .#...P..P...#..#...≈......≈...#.. .#.#..#.......#.. .#...P..P...#...#fhI".#...fhfh ○...§≈S°fh3§§§§§§#.#ally target).fhF..The pile of debris collapses into dust.fh%%9fh L○°fh> _The anaconda is no longer moving slowly.fh S..#▓≈▓#................... ..#▓≈▓#.#▓≈▓#.....###....### ..#▓≈▓#....#...#I○#...# ..#▓▓▓▓▓▓▓▓▓▓#..........# ..############..#....§@fh ..# ..#⌠........⌠#..#..§≈S°....§...# ..#..#..#....##''##....# ..#.#..@#...#.=..# ..+fh ....'...°.§§#.W..#≈..I ..+....♣♣....'...I.§§#..?.#≈..I ..#...♣..♣...#...#.§§#....#...# ..#...ß..ß...#..#....######....# ..#...P..P...#..#...≈......≈...# ..#..........#..#..............# ..#...P..P...#...#.......#...ß..ß...#....#...#II#fhD@ fhC l  The pile of debris collapses into dust.fhO ☼§.§.§..§§°.§S§§.§§.......fhpR '9.5fhzW fhY D _The pile of debris is no longer moving slowly.fh .#▓≈▓#.#▓≈▓#.....###....###.#▓≈▓#....#...#☼○#...#.#▓▓▓▓▓▓▓▓▓▓#...#..§.§.......#.############..#...§.@..#.#⌠........⌠#..#...§§°....§...#fh @.#..........#..#..§S##''##....# #..#..........#...#...#.=..# #..+..........'.@.°.§§#.W..#≈..I #..+....♣♣....'...I§§§#..?.#≈..I #..#...♣..♣...#...#§.§#....#...#.#...ß..ß...#..#.§§.######....#.#...P..P...#..#...≈......≈...#.#..........#..#..............#.#...P..P...#...#......#...ß..ß...#....#...#II#.#...♣..♣...#.....###....##fh fhfh ....§.≈.S°fh4=5=900.1fhfh+fh.#▓≈▓#.....###....###.#▓≈▓#....#...#☼○#...#.#▓▓▓▓▓▓▓▓▓▓#...#............#.############..#.....@..#⌠........⌠#..#.§.≈.°....§... #...#..........#..#....##''##.... ##..#...#...#S..#.=..# ©#..+fhۚE.'...°.§§#.W..#≈..I .#..+....♣♣....'@..I§§§#..?.#≈..I ##..#...♣..♣...#...#§.§#....#...#.#...ß..ß...#..#.§§.######....#...P..P...#..#...≈......≈....#..........#..#.........#...P..P...#...#...).#...ß..ß...#....#...#II#.#...♣..♣...#.....###....##.#....♣♣....#..............fh۝fh§..≈...#§..#S§§§#..§#§§#fh$%7fhfhfhK.#▓≈▓#.....###....###.#▓≈▓#....#...#☼○#...#.#▓▓▓▓▓▓▓▓▓▓#...#....############..#.....@ #....#⌠.⌠#..#§..≈.°....§ ##...#.#..#....##''## .##..#.#...#§..#.=..#... #©#..+.'...S§§§#.W..#≈.. #.#..+....♣♣....@...I..§#..?.#≈.. .##..#...♣..♣...#...#§§§#....#... ##...#...ß..ß...#..#.§§.###### #....#...P..P...#..#...≈......≈.#....#..#....#...P..P...#...#.....#...ß..ß...#....#...#II#...#.#...♣..♣...#.....###....###.#....♣♣....fhPR#§....§.S..§≈....§1.3fhZ_PPfh\V _There is a large open door here.fh@.#▓≈▓#.....###....###.#▓≈▓#....#...#☼○#....#▓▓▓▓▓▓▓▓▓▓#...#.. #.....############..#.....@ ##....#⌠.⌠#..#§..≈.°....§ =##...#.#..#§...##''## ..##..#.#...#.§.#.=..# .#©#..+.'..S.§§§#.W..#≈ .#.#..+....♣♣...@'...I.§≈#..?.#≈ k.##..#...♣..♣...#...#.§§#....# .##...#...ß..ß...#..#....###### ##....#...P..P...#..#...§......≈ #.....#.#..#....#...P..P...#...#.#...ß..ß...#....#...#II#...hQ6;6H.#...♣..♣...#.....###....###.#....♣♣....#...S......P9 _PPfh.#▓≈▓#...............#▓≈▓#.....###....##.#▓≈≈≈≈≈≈≈≈▓#....#...#☼○#fhj.#▓▓▓▓▓▓▓▓▓▓#...#.....############..#.....@.... ß##....#⌠⌠#..#§..≈.°....§ ~=##...#.#..#....##''## ~..##..#.#...#...#.=..# ..#©#..+........@.'.S....§#.W..#≈ fh׍$.#.#..+....♣♣....'...I..≈#..?.#≈ .k.##..#...♣..♣...#...#..§#....# ~.##...#...ß..ß...#..#....###### ß##....#...P..P...#..#...§≈ ##.....#..........# #......#...P..P...#.....#...ß..ß...#....#...#II#...#...♣..♣...#.....###....##fhfh[MS.PfhU==2.5fhBPfhfh .#▓≈▓#.#▓≈▓#.....###.... #.#▓≈▓#....#...#☼○# ##......#▓▓▓▓▓▓▓▓▓▓#...# .##.....############..#.....@ .ß##....#⌠.⌠#..#§..≈.°.... #~=##...#fhބ E.#..#....##''## .~..##..#.#...#...#.=..# #..#©#..+.'S.....§#.W..# ?$.#.#..+....♣♣....'...I..≈#..?.# ..k.##..#...♣..♣...#...#..§#....# #~.##...#...ß..ß...#..#....###### .ß##....#...P..P...#..#...§...... .##.....#...fhz .#..# ##......#...P..P...#...# #.#...ß..ß...#....#...#II#.#...♣..♣...#.....###....fh S.PP3.1Pfh.#▓≈▓# #.#▓≈▓#.....###.... ##.#▓≈▓#....#...#☼○# .##......#▓▓▓▓▓▓▓▓▓▓#...# ..##.....############..#.....@ Z.ß##....#⌠.⌠#..#§..≈.° .#~=##...#.#..#....##'' #.~..##..#.#...#...#.=.. ##..#©#..+.S......§#.W.. W?$.#.#..+....♣♣....'...I..≈#..?. #..k.##..#...♣..♣...#...#..§#.... .#~.##...#...ß..ß...#..#.... ..ß##....#...P..P...#..#...§ ..##.....#..........#..# .##......#...P..P...#...# ##.#...ß..ß...#....#...#II# #.#...♣..♣...#.....###....S'Ph>Y9;49m57fh,.........#▓≈≈≈≈≈≈≈≈▓#............ Salticid the Nimble #........#▓≈≈≈≈≈≈≈≈▓#.....###.... Spriggan of Dithmenos *****. ##.......#▓≈≈≈≈≈≈≈≈▓#....#...#☼○# Health: 45/55 ===================----- fh-.##......#▓▓▓▓▓▓▓▓▓▓#...#........ Magic: 23/28 ===================----- ..##.....############..#.....@... AC: 6Str: 3 Z.ß##....#⌠........⌠#..#§..≈.°... EV: 27Int: 17 .#~=##...#..........#..#....##''# SH: 0Dex: 23 #.~..##..#..........#...#...#.=.. XL: 11 Next: 49% Place: a Necropolis ##..#©#..+......@**S'......§#.W.. Noise: ---------  Time: 8903.7 (0.0) W?$.#.#..+....♣♣....'...I..≈#..?. t) +2 dagger (vamp) #..k.##..#...♣..♣...#...#..§#.... Cast: Ensorcelled Hibernation fh/.#~.##...#...ß..ß...#..#....##### -Star ..ß##....#...P..P...#..#...§..... ..##.....#..........#..#......... S   anaconda (constriction) .##......#...P..P...#...#........ ##.......#...ß..ß...#....#...#II# #........#...♣..♣...#.....###.... _The pile of debris is no longer moving slowly. _There is a large open door here.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an anaconda (heavily wounded, chance to affect: 34%)fhje1.........#▓≈≈≈≈≈≈≈≈▓#............ Salticid the Nimble #........#▓≈≈≈≈≈≈≈≈▓#.....###.... Spriggan of Dithmenos *****. ##.......#▓≈≈≈≈≈≈≈≈▓#....#...#☼○# Health: 45/55 ===================----- .##......#▓▓▓▓▓▓▓▓▓▓#...#........ Magic: 23/28 ===================----- ..##.....############..#.....@... AC: 6Str: 3 Z.ß##....#⌠........⌠#..#§..≈.°... EV: 27Int: 17 .#~=##...#..........#..#....##''# SH: 0Dex: 23 #.~..##..#..........#...#...#.=.. XL: 11 Next: 49% Place: a Necropolis fhh##..#©#..+......@..*'......§#.W.. Noise: ---------  Time: 8903.7 (0.0) W?$.#.#..+....♣♣....'...I..≈#..?. t) +2 dagger (vamp) #..k.##..#...♣..♣...#...#..§#.... Cast: Ensorcelled Hibernation .#~.##...#...ß..ß...#..#....##### -Star ..ß##....#...P..P...#..#...§..... ..##.....#..........#..#......... S   anaconda (constriction) .##......#...P..P...#...#........ ##.......#...ß..ß...#....#...#II# #........#...♣..♣...#.....###.... _The pile of debris is no longer moving slowly. _There is a large open door here.  Aiming: Ensorcelled Hibernation (safe;fhi 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an anaconda (heavily wounded, chance to affect: 34%)fhPS, asleep)Pfh_SPre is a large open door here.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  fhePress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an anaconda (heavily wounded, chance to affect: 34%)  The anaconda looks drowsy...fht4=4.7 (1Ensorcelled Hibernation _fh&Pfhhv _You now have 24/28 mp.fhfh#▓≈▓#. .#▓≈▓#......... ..#▓≈▓#.....###.... #.......#▓≈≈≈≈≈≈≈≈▓#.#☼○# ##......#▓▓▓▓▓▓▓▓▓▓#.. .##.....############..#.....@. .ß##....#⌠⌠#..#§..≈.°.... #~=##...#.#..#....##''## .~..##..#.#...#...#.=..# #..#©#..+.........S'......§#.W..# ?$.#.#..+....♣♣....'...I..≈#..?.# ..k.##..#...♣..♣...#...#..§#.... #~.##...#...ß..ß...#..#....###### .ßfh,#...P..P...#..#...§#..........#..#..#...P..P...#...#.........#...ß..ß...#....#...#II#fhfhwPfhfh:,5.3 (0.6 _fhfh:PfhHfh#▓≈▓#.#▓≈▓#.#▓≈▓#.....###....# .#▓≈▓#....#...#☼○#. #fh......#▓▓▓▓▓▓▓▓▓▓#...#. ##.....############..#.....@. ß##....#⌠.⌠#..#§..≈.°....§ ~=##...#.#..#....##''##. ~..##..#.#...#...#.=..#. ..#©#..+.S'......§#.W..#≈ $.#.#..+....♣♣....'...I..≈#..?.#≈ .k.##..#...♣..♣...#...#..§#....#. ~.##...#...ß..ß...#..#....######. ß##....#...P..P...#..#...§......≈ fhN##.....#..........#..#. #......#...P..P...#...#. .#...ß..ß...#....#...#II#.fh/PPfh-%9fhBPfh~fhM  The helpless anaconda fails to defend itself.  You spit the anaconda like a pig!!!! You feel better.fh2X †PP fhY !fhs 53====566.4 (0.5 _You kill the anaconda!fhz eP..Pfh~  Your Dodging skill increases to level 11! _You regained 8 hp, and now have 53/55 hp.fhx_fhM4===== _fhfhSfhw5=fh:fhIK5=fh~fhcN _HP restored.fhSfhb,fhfhUfhO=fhqfh^g=6=fhZfh ,fh fh,fhfhfhsfhNfhZfhY9=fhB fh[+w7=fh=,fh>fhB,fhUDfhgH,fhIfh*NfhN9=fhOfhGTfhUK8=fhUfhZfh:[fh[fh\afhafhbfhrf,fhgfhlfhmD=fhZnfhuz _Your orb has finished recharging its magic.fhx3fhyfhA~e  You see here an anaconda corpse.fhFfh# _fh`fhBE  There is a large open door here.fh?fh _fhfhtfhҒ,fhKfhfh,fhffhݝfhA,fhܣfhr≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈ ≈≈≈≈≈≈≈▓######################▓≈≈ ≈≈≈≈≈≈≈▓#....................#▓≈≈ ≈≈≈≈≈≈≈▓#....................#▓≈≈ ≈≈≈≈≈≈≈▓#.....###....###.....#▓≈≈ ≈≈≈≈≈≈≈▓#....#...#..#...#....#▓≈≈ ▓▓▓▓▓▓▓▓#...#............#...#▓≈≈ #########..#........#..#▓≈≈ .......⌠#..#...§@.....≈...#..#▓≈≈......#..#....##''##....#..#▓≈ ........#...#...#.=.W#...#...#▓≈ .fh(......†'......§#.[..#≈..I...#▓≈≈ ..♣♣....'...I..≈#..?.#≈..I...#▓≈≈ .♣..♣...#...#...#....#...#...#▓≈≈ W   YellowBlue's ghost (wandering) .ß..ß...#..#....######....#..#▓≈≈ .P..P...#..#...≈......≈...#..#▓≈≈.#..#..............#..#▓≈≈fhs 33.8 (27.4)§≈§§4.4 (28.0fh _Health restored: 55; MP restored: 28fh,fh4fh=fh$@F _Unknown command.fhB▓≈▓################▓≈▓#....................#▓≈≈#▓#.............#▓≈▓#.....###....###.....#▓≈▓#....#...#..#...#....#▓≈#...#.#...#▓≈..#.#..#▓≈≈#⌠#..#...§.@....≈...#..#▓≈#..#....##''##....#..#▓≈.#...#...#.=.W#...#...#▓≈†'.....§≈#.[..#≈..I...#▓≈ .♣♣....'...I.§§#..?.#≈..I...#▓≈ ♣..♣...#...#...#....#...#...#▓≈ ß..ß...#..#....######....#..#▓≈ P..P...#..#...≈......≈...#..#▓≈#..#.#..#▓≈≈#≈W.5.0 (fh0G30.6) _fh ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈ Salticid the Nimble ≈≈≈≈≈≈▓######################▓≈≈≈ Spriggan of Dithmenos *****. fh ≈≈≈≈≈≈▓#....................#▓≈≈# Health: 55/55 ======================== ≈≈≈≈≈≈▓#....................#▓≈≈≈ Magic: 26/28 ======================-- ≈≈≈≈≈≈▓#.....###....###.....#▓≈≈≈ AC: 6Str: 3 ≈≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓▓#...#............#...#▓≈≈≈ SH: 0Dex: 23 ########..#..............#..#▓≈≈# XL: 11 Next: 56% Place: a Necropolis ......⌠#..#...≈.@....≈...#..#▓≈≈≈ Noise: ---------  Time: 8935.0 (0.0) .......#..#....##'W##h 0m....#..#▓≈≈≈ t) +2 dagger (vamp) .......#...#...#.=..#...#...#▓≈≈≈ Cast: Ensorcelled Hibernation ......†'.....§≈#.[..#≈..I...#▓≈≈≈ .♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈ ♣..♣...#...#...#....#...#...#▓≈≈≈ W   YellowBlue's ghost (wandering) ß..ß...#..#....######....#..#▓≈≈≈ P..P...#..#...≈......≈...#..#▓≈≈≈ .......#..#..............#..#▓≈≈# _Health restored: 55; MP restored: 28 _Unknown command.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linefh$fh.≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈ Salticid the Nimble ≈≈≈≈≈≈▓######################▓≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈▓#....................#▓≈≈# Health: 55/55 ======================== ≈≈≈≈≈≈▓#....................#▓≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈≈▓#.....###....###.....#▓≈≈≈ AC: 6Str: 3 ≈≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈ EV: 27fh1Int: 17 ▓▓▓▓▓▓▓#...#............#...#▓≈≈≈ SH: 0Dex: 23 ########..#..............#..#▓≈≈# XL: 11 Next: 56% Place: a Necropolis ......⌠#..#...≈.@....≈...#..#▓≈≈≈ Noise: ---------  Time: 8935.0 (0.0) .......#..#....##'W##....#..#▓≈≈≈ t) +2 dagger (vamp) .......#...#...#.=..#...#...#▓≈≈≈ Cast: Ensorcelled Hibernation ......†'.....§≈#.[..#≈..I...#▓≈≈≈ .♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈ ♣..♣...#...#...#....#...#...#▓≈≈≈ W   YellowBlue's ghost (wandering) ß..ß...#..h24m#....######....#..#▓≈≈≈ P..P...#..#...≈......≈...#..#▓≈≈≈ .......#..#..............#..#▓≈≈# _Health restored: 55; MP restored: 28 _Unknown command.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linefhD:Okay, then.fhfhOfh. _fh fh| YellowBlue's ghost. The apparition of YellowBlue the the Summoner, a journeyman Barachi Summoner of Cheibriados. Max HP: 95Will: ++AC: ++++EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 100% (travel: 45%) (normally travels slower than you) You have about 67% to hit with your +2 vampiric dagger and 58% to hit with your peck. It has about 45% to hit you. AttackMax Damage Hit: weapon of flaming 12 + 6 (flame) fhq It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:fhe≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈ Salticid the Nimble ≈≈≈≈≈≈▓######################▓≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈▓#....................#▓≈≈# Health: 55/55 ======================== ≈≈≈≈≈≈▓#....................#▓≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈≈▓#.....###....###.....#▓≈≈≈ AC: 6Str: 3 ≈≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓▓#...#............#...#▓≈≈≈ SH: 0Dex: 23 ########..#..............#..#▓≈≈# XL: 11 Next: 56% Place: fha Necropolis ......⌠#..#...≈.@....≈...#..#▓≈≈≈ Noise: ---------  Time: 8935.0 (0.0) .......#..#....##'W##....#..#▓≈≈≈ t) +2 dagger (vamp) .......#...#...#.=..#...#...#▓≈≈≈ Cast: Ensorcelled Hibernation ......†'.....§≈#.[..#≈..I...#▓≈≈≈ .♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈ ♣..♣...#...#...#....#...#...#▓≈≈≈ W   YellowBlue's ghost (wandering) ß..ß...#..#....######....#..#▓≈≈≈ P..P...#..#...≈......≈...#..#▓≈≈≈ .......#..#..............#..#▓≈≈# _Health restored: 55; MP restored: 28 _Unknown command.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, fhҊ [40mQ - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.fh$fhfheu 5▓≈▓######################▓≈▓#....................#▓≈≈#≈▓#....................#▓≈▓#.....###....###.....#▓≈▓#....#...#..#...#....#▓≈#...#.#...#▓≈..#.#..#▓≈≈#≈⌠#..#...≈..@...≈...#..#▓≈#..#....##'W##....#..#▓≈#...#...#.=..#...#...#▓≈fhBw †'.....§≈#.[..#≈..I...#▓≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈ ..♣...#...#...#....#...#...#▓≈ ..ß...#..#....######....#..#▓≈ ..P...#..#...≈......≈...#..#▓≈#..#.#..#▓≈≈#≈fh fh 26 (0.6 _fh) fh- fh j W@Wally target)@   shadowYellowBlue's ghost turns its malevolent gaze towards you.You hit YellowBlue's ghost but do no damage.fhtw7===6.1 (0.5fhtfhC _Your shadow barely misses YellowBlue's ghost.fhPfhPFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 28 poisoned dartsj - 13 boomerangs  u - a curare-tipped dart Wands (go to first with /)b - a wand of quicksilver (15)  p - a wand of polymorph (2) Scrolls (go to first with ?)  b - a scroll of blinkings - a scroll of butterflies  p - 4 scrolls of poison  I - 2 scrolls of immolation  S - a scroll of silence  T - 2 scrolls of torment  V - a scroll of vulnerabilityfh f≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: hlx7ma Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈Shift-Dir - straight line _Okay, then.YellowBlue's ghost turns its malevolent gaze towards you.Yofhܫu hit YellowBlue's ghost but do no damage. _Your shadow barely misses YellowBlue's ghost.  Okay, then. _fh/Jfh\M) Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice3% 2 b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%3  d - GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitfhfhfh≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. fhO≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) fh......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈YellowBlue's ghost turns its malevolent gaze towards you.You hit YellowBlue's ghost but do no damage. _Your shadow barely misses YellowBlue's ghost. _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. fh≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'h/a9mW##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈YellowBlue's ghost turns its malevolent gaze towards you.You hit YellowBlue's ghost but do no damage. _Your shadow barely misses YellowBlue's ghost. _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhYou hit YellowBlue's ghost but do no damage. _Your shadow barely misses YellowBlue's ghost. _Okay, then. fh Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.fhfhfh1. _fh#, fh. ) Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice3% 2 b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%3  d - GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitfh{$fh=0fho?≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. fh@Q≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 fhC#######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#.........fhD.....#..#▓≈≈#≈ _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhS$fh U≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 fhyX#######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#.........fhY.....#..#▓≈≈#≈ _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fhш≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 25/28 =====================--- ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 fh!≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation fh|.....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow fh..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linefhx!*fhbM**@fhy..****fh]R =..*fhY I..W#fh O W#fh oasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: YellowBlue's ghost, wielding a weapon of flaming (ally target, not  susceptible)fh fh ≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== fh ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .fh m....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: YellowBlue's ghost, wielding a weapon of flaming (ally target, not  susceptible)  Okay, then.fh fh fhH fh| . _fhfhpB Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice3% 2 b - Confusing TouchHexesfh2%3  c + Tukima's DanceHexes2% 3  d - GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitfh fh≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: afh Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈Press: ? - help, Shift-Dir - straight lineAim: YellowBlue's ghost, wielding a weapon of flaming (ally target, not  susceptible) _Okay, then.hg:2;2HCasting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 fh;▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....h%;49m######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈Press: ? - help, Shift-Dir - straight lineAim: YellowBlue's ghost, wielding a weapon of flaming (ally target, not  susceptible) _Okay, then.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fh|fhfhfhu  Aim: YellowBlue's ghost, wielding a weapon of flaming (ally target, not  susceptible) _Okay, then.  Casting: Tukima's Dance (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fh8fh=fhCfh!FF _Unknown command.fhfhPQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 28 darts (poison)b - Throw: 13 boomerangs  c - Throw: dart (curare)  d - Zap: wand of quicksilver (15)  e - Zap: wand of polymorph (2) Spells ([,] to cycle)  f - Cast: Ensorcelled Hibernation fhM  g - Cast: Confusing Touch (2%)  h - Cast: Tukima's Dance (2%)  i - Cast: Gloom (7%)j - Cast: Blink Abilities ([,] to cycle)  k - Abil: Shadowslip  l - Abil: Aphotic Marionettem - Abil: Primordial Nightfall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onfh:Zfhi≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 fh>k▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Confusing Touch (2%) .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) fhn..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈susceptible) _Okay, then.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.fhzfhqfh 8≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== fh ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 25/28 =====================--- ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Confusing Touch (2%) .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ fh" ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Confusing Touch (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatefh`$ G@W _Unknown command.  Casting: Confusing Touch (dangerous; 2% risk of failure) fhC%  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: YellowBlue's ghost, wielding a weapon of flaming (ally target, chance to  affect: 13%)fh+ fh ≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: afh!  Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Confusing Touch (2%) .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈ _Unknown command.Casting: Confusing Touch (dangerous; hU 10;1m2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: YellowBlue's ghost, wielding a weapon of flaming (ally target, chance to  affect: 13%)fh"% P  Okay, then.fh% fh%, fh(. . _fh fhK ≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 fh ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Confusing Touch (2%) .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.h` 9;49m#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈Casting: Confusing Touch (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: YellowBlue's ghost, wielding a weapon of flaming (ally target, chance to  affect: 13%) _Okay, then.fhnQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 28 darts (poison)b - Throw: 13 boomerangs  c - Throw: dart (curare)  d - Zap: wand of quicksilver (15)  e - Zap: wand of polymorph (2) Spells ([,] to cycle)  f - Cast: Ensorcelled Hibernation  g - Cast: Confusing Touch (2%)  h - Cast: Tukima's Dance (2%)  i - Cast: Gloom (7%)j - Cast: Blink Abilities ([,] to cycle)  k - Abil: Shadowslip  l - Abil: Aphotic Marionettem - Abil: Primordial Nightfall [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onfh<fh≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 fhc#######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#.........fh.....#..#▓≈≈#≈Casting: Confusing Touch (dangerous; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: YellowBlue's ghost, wielding a weapon of flaming (ally target, chance to  affect: 13%) _Okay, then.fh\fhfh4o Ability - do what?CostfhFailure  Invocations -  X - Renounce ReligionNone0% a - Shadowslip4 MP, 3 HP, Piety-, Instant 1%  b - Aphotic Marionette5 MP, Piety-12%  c - Primordial Nightfall8 MP, Piety----50% [?] toggle between ability selection and description.fhJ≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: hVma Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈Casting: Confusing Touch (dangerous; 2%hm risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: YellowBlue's ghost, wielding a weapon of flaming (ally target, chance to  affect: 13%) _Okay, then.≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 55/55 ======================== ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...h39;49m#............#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#..............#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@...≈...#..#▓≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) ......#..#....##'W##....#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=.@#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (ally target) ..ß...#..#....######....#..#▓≈fh≈≈≈ @   shadow ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈Dir - look around, f - activateLook: YellowBlue's ghost, wielding a weapon of flaming (ally target, chance to  affect: 13%) _Okay, then.Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activatefh2≈≈≈▓#....................#▓≈≈#≈≈≈ Salticid the Nimble ≈≈≈▓#....................#▓≈≈≈≈#≈ Spriggan of Dithmenos *****. ≈≈≈▓#.....###....###.....#▓≈≈≈≈≈≈ Health: 55/55 ======================== fhG≈≈≈▓#....#...#..#...#....#▓≈≈≈≈≈≈ Magic: 28/28 ======================== ▓▓▓▓#...#............#...#▓≈≈≈≈#≈ AC: 6Str: 3 #####..#..............#..#▓≈≈#≈≈≈ EV: 27Int: 17 ...⌠#..#...≈..@...≈...#..#▓≈≈≈≈≈≈ SH: 0Dex: 23 ....#..#....##'W##....#..#▓≈≈≈≈≈≈ XL: 11 Next: 56% Place: a Necropolis ....#...#...#.=v@#...#...#▓≈≈≈≈≈≈ Noise: ===------  Time: 8936.1 (0.0) fhj...†'.....§≈#.[v.#≈..I...#▓≈≈≈≈≈≈ t) +2 dagger (vamp) ....'...I.§§#..?.#≈..I...#▓≈≈≈≈≈≈ Cast: Ensorcelled Hibernation ♣...#...#...#....#...#...#▓≈≈≈≈≈≈ ß...#..#....######....#..#▓≈≈≈≈≈≈ P...#..#...≈......≈...#..#▓≈≈≈≈≈≈ W   YellowBlue's ghost (distracted, ally …)....#..#..............#..#▓≈≈#≈≈≈ @   shadow P...#...#............#...#▓≈≈≈≈≈≈ ß...#....#...#II#...#....#▓≈≈≈≈≈≈affect: 13%) _Okay, then.Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  YellowBlue's ghost turns its attention towards your shadow.fh2--4-----Star fh#fhW'<  Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  YellowBlue's ghost turns its attention towards your shadow.r orb unleashes a flurry of shooting stars! _You take 3 damage, and have 52/55 hp. You now have 24/28 mp.fh'fh? fh I  You closely miss YellowBlue's ghost.fh޺ 3--6 (0.5fh fh C _Your shadow barely misses YellowBlue's ghost.fh  You catch the helpless YellowBlue's ghost completely off-guard!  You impale YellowBlue's ghost!!fh  YellowBlue's ghost is moderately damaged.Your shadow hits YellowBlue's ghost but does no damage.fh .v○  YellowBlue's ghost hits your shadow. YellowBlue's ghost burns your shadow.  The shooting star hits YellowBlue's ghost but does no damage.fh2o  YellowBlue's ghost is moderately damaged.@W'v°°---7.1fh6J°°fhP79 _YellowBlue's ghost is knocked back.fh,,°°-°° _No target in range!fh ≈▓######################▓≈≈≈▓#..............#▓≈≈#≈≈▓#....................#▓≈≈≈≈#fh ≈▓#.....###....###.....#▓ ≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ ▓▓▓▓▓#...#...#...#▓≈≈≈≈# ######..#..............#..#▓≈≈#⌠#..#...≈..@W..≈...#..#▓.#.##'@##....#..#▓..#...#...#.v°.#...#...#▓fh& !†'.....§≈#.[°.#≈..I...#▓.'...I.§§#..?.#≈..I...#▓ .♣...#...#...#....#.#▓ .ß...#..#....######....#..#▓ .P...#..#...≈≈...#..#▓≈≈ .....#..#..#▓≈≈# .P...#.........#...#▓fht fh! pv°°°fh9 *7 (0.6 _fhA°°fh,b _There is a large open translucent door here.fh m °°° _No target in range! _There is a large open translucent door here.  You hit YellowBlue's ghost but do no damage.  You peck YellowBlue's ghost, but do no damage.  YellowBlue's ghost is moderately damaged.  The shooting star hits YellowBlue's ghost!fh%x  YellowBlue's ghost is moderately damaged.fhW.°°°°fhdx3=-----=8.2 (0.5fhe°°°fh<9 _YellowBlue's ghost is knocked back.fh= `°°°°fh fh- O°°fh< I _No target in range!fhs▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈▓######################▓≈≈≈≈▓#.............#▓≈≈#≈≈≈▓#....................#▓≈≈≈≈#▓#.....###....###.....#▓≈ ≈≈≈▓#.#..#...#....#▓≈≈≈≈≈≈ ▓▓▓▓#.....#...#▓≈≈≈≈# #####..#........W.....#..#▓≈≈#⌠#..#...≈..@.@.≈...#..#▓≈#..#....##°'##....#..#▓≈#...#...#.°°.#...#...#▓≈ ...†'.....§≈#.[°.#≈..I...#▓≈ ....'...I.§§#..?.#≈..I...#▓≈ ♣...#.#....#...#...#▓≈ ß...#..#....######....#..#▓≈ P...#..#...≈≈...#..#▓≈≈≈≈ ....#..#..#▓≈≈#h%40mfh§°°..-8 (0.6 _fh9°fhfh@q  You hit YellowBlue's ghost but do no damage.fhs.W°=-9.3 (0.5° _YellowBlue's ghost is moderately damaged.fhR  You catch the helpless YellowBlue's ghost completely off-guard!  You perforate YellowBlue's ghost like a sieve!!!fh '  YellowBlue's ghost is severely damaged.fh%8fhfh#M _Your shadow hits YellowBlue's ghost but does no damage.fh I  You closely miss YellowBlue's ghost.fh v  YellowBlue's ghost is severely damaged.fh z=5==40.3fh fh M _Your shadow hits YellowBlue's ghost but does no damage.fh^ WWally target)You barely miss YellowBlue's ghost.8fhKr} _YellowBlue's ghost is severely damaged.fh>  You hit YellowBlue's ghost but do no damage.41.3 _YellowBlue's ghost is severely damaged.fh.X _ You hit YellowBlue's ghost but do no damage. _YellowBlue's ghost is severely damaged.  You barely miss YellowBlue's ghost.peck YellowBlue's ghost, but do no damage.  fhl;U49--8fhIfhL _YellowBlue's ghost hits you. YellowBlue's ghost burns you. _You take 5 damage, and have 49/55 hp.fhS q  You hit YellowBlue's ghost but do no damage.fh^_ v  YellowBlue's ghost is severely damaged.fh'e K=-2.3fht c _Your shadow hits YellowBlue's ghost but does no damage.fh  You hit YellowBlue's ghost but do no damage.You peck YellowBlue's ghost, but do no damage.YellowBlue's ghost is severely damaged.fhg6---=8fhUfh _YellowBlue's ghost hits you. YellowBlue's ghost burns you. _You take 3 damage, and have 46/55 hp.fhRt ≈You closely miss YellowBlue's ghost.fh#/-3.3fh-fh=1g _YellowBlue's ghost is severely damaged.fh$[  You closely miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged.fhc-=8fhofhlr\ _YellowBlue's ghost closely misses you.fh n  You closely miss YellowBlue's ghost. Your peck misses YellowBlue's ghost.fhF '4.3fh fhA g _YellowBlue's ghost is severely damaged.fhh  You hit YellowBlue's ghost but do no damage.Your peck misses YellowBlue's ghost.fhh  55   cerulean imp (polearm, summoned)@   shadowYellowBlue's ghost is severely damaged.Your shadow closely misses YellowBlue's ghost.fhz u7-8Ensorcelled Hibernationfh fh a _YellowBlue's ghost casts a spell.fhq  You hit YellowBlue's ghost but do no damage.fh!]6=-5.3fhC fh%g _YellowBlue's ghost is severely damaged.fh&  You hit YellowBlue's ghost but do no damage.YellowBlue's ghost is severely damaged.YellowBlue's ghost hits you but does no damage.fh)-=8fh7fh:Z _The cerulean imp closely misses you.fh~H  You barely miss YellowBlue's ghost.fhϦ/-6.3fhfh5g _YellowBlue's ghost is severely damaged.fh# 8 §You barely miss YellowBlue's ghost.  You peck YellowBlue's ghost, but do no damage.YellowBlue's ghost is severely damaged.=8fhQ6  _YellowBlue's ghost barely misses you. The cerulean imp barely misses you.fhN  You hit YellowBlue's ghost but do no damage.You peck YellowBlue's ghost, but do no damage.fhݡC=7.3fhέfhg _YellowBlue's ghost is severely damaged.fh .You miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged.YellowBlue's ghost closely misses you.fhJS5-8fh)fh- _The cerulean imp hits you from afar with a +0 spear. _You take 2 damage, and have 45/55 hp.fhf  You miss YellowBlue's ghost. Your peck misses YellowBlue's ghost.fhU6=8.3fhZ&fh:,g _YellowBlue's ghost is severely damaged.fh1  You hit YellowBlue's ghost but do no damage.YellowBlue's ghost is severely damaged.fh4 %8fhJS  _YellowBlue's ghost barely misses you. The cerulean imp completely misses you.fhh  You hit YellowBlue's ghost but do no damage.You peck YellowBlue's ghost, but do no damage. fho YellowBlue's ghost is severely damaged.-9.3fhWM _Your shadow hits YellowBlue's ghost but does no damage.fhM bb   bat (summoned)@   shadowYou hit YellowBlue's ghost. Your peck misses YellowBlue's ghost.  YellowBlue's ghost is severely damaged.YellowBlue's ghost casts a spell.fh[7==8fh fhC _The cerulean imp hits you but does no damage.fhkI  You closely miss YellowBlue's ghost.fhx  YellowBlue's ghost is severely damaged.Your shadow hits YellowBlue's ghost but does no damage.fhzD=50.3fhfh I _The bat misses you.fh7SYour shadow hits YellowBlue's ghost but does no damage. _The bat misses you.barely miss YellowBlue's ghost. Your peck misses YellowBlue's ghost.  The bat hits you  YellowBlue's ghost hits you but does no damage.8fh9fh|; _The bat completely misses you. The cerulean imp completely misses you.fhPB c  You hit YellowBlue's ghost but do no damage.fhC QYellowBlue's ghost is severely damaged.fhE '1.3fhkM fhP Q _The bat closely misses you.fhC55 2 cerulean imps (polearms, summoned)YellowBlue's ghost is severely damaged. fh4x_The bat closely misses you.  You closely miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged.  The bat completely misses you.  YellowBlue's ghost casts a spell.fh_7=8fhfh _The cerulean imp barely misses you. The bat misses you.fh~  You hit YellowBlue's ghost.  YellowBlue's ghost is almost destroyed.2.3fhI _The bat misses you.fh  rrr   river rat (summoned)r   quokka (summoned)(…)You closely miss YellowBlue's ghost.  You peck YellowBlue's ghost, but do no damage.  YellowBlue's ghost mumbles some strange words.The cerulean imp hits you but does no damage.fhܽ %8fh fh, _The cerulean imp closely misses you. The bat misses you.fhI  You closely miss YellowBlue's ghost.fh  YellowBlue's ghost is almost destroyed.Your shadow closely misses YellowBlue's ghost.fh'3.3fh[fh: _The bat hits you but does no damage.fh_ _The bat  You closely miss YellowBlue's ghost. Your peck misses YellowBlue's ghost.  YellowBlue's ghost is almost destroyed.The bat completely misses you.  YellowBlue's ghost completely misses you.  The quokka misses you.fhq b.The cerulean imp hits you but does no damage.  The cerulean imp misses you.fhr%8fhY{fh}A _The river rat bites you but does no damage.fh}   You barely miss YellowBlue's ghost..b8=-4.3 _YellowBlue's ghost is almost destroyed. _MP restored: 28fhqg You hit YellowBlue's ghost but do no damage.  YellowBlue's ghost is almost destroyed.  The bat completely misses you. YellowBlue's ghost misses you.The quokka completely misses you.  The cerulean imp hits you but does no damage.  The river rat bites you! The bat completely misses you.0---=8fh}fhM _The cerulean imp closely misses you.You take 7 damage, and have 40/55 hp.fhL80% health threshold reached.fh/  --more--fhh ########..........................###....###....#...#..#...#........5......#........5b.....#..≈..@W@r≈...#...##'r##....##.=..#...#..†#.[..#≈..I.#..?.#≈..I..#....#...#..######....#.########..........................###....###....#...#..#...#........5......#........5b.....#..≈..@W@r≈...#...##'r##....##.=..#...#..†#.fhM [..#≈..I.#..?.#≈..I..#....#...#..######....#. _fh32fh3fhAfhF _Unknown command.fh H  You barely miss YellowBlue's ghost.fh( b.YellowBlue's ghost is severely damaged.fh) W1---5.3fhT; fh @ > _The quokka bites you but does no damage.fh~fhq{ Ability - do what?CostFailure fhe Invocations -  X - Renounce ReligionNone0% a - Shadowslip4 MP, 3 HP, Piety-, Instant 1%  b - Aphotic Marionette5 MP, Piety-13%  fh9c - Primordial Nightfall8 MP, Piety----52% [?] toggle between ability selection and description.fh! fh* fh 4 ≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈ Salticid the Nimble ≈≈≈▓######################▓≈≈≈≈≈≈ Spriggan of Dithmenos *****. fhr5 ≈≈≈▓#....................#▓≈≈#≈≈≈ Health: 41/55 =================------- ≈≈≈▓#....................#▓≈≈≈≈#≈ Magic: 28/28 ======================== ≈≈≈▓#.....###....###.....#▓≈≈≈≈≈≈ AC: 6Str: 3 ≈≈≈▓#....#...#..#...#....#▓≈≈≈≈≈≈ EV: 27Int: 17 ▓▓▓▓#...#.....5..b...#...#▓≈≈≈≈#≈ SH: 0Dex: 23 #####..#.......5......#..#▓≈≈#≈≈≈ XL: 11 Next: 56% Place: a Necropolis ...⌠#..#...≈..@W@r≈...#..#▓≈≈≈≈≈≈ Noise: =--------  h.6 40mTime: 8955.3 (0.0) ....#..#....##'r##....#..#▓≈≈≈≈≈≈ t) +2 dagger (vamp) ....#...#...#.=..#...#...#▓≈≈≈≈≈≈ Cast: Ensorcelled Hibernation ...†'.....§≈#.[..#≈..I...#▓≈≈≈≈≈≈ -Star ....'...I.§§#..?.#≈..I...#▓≈≈≈≈≈≈ ♣...#...#...#....#...#...#▓≈≈≈≈≈≈ W   YellowBlue's ghost (ally target) ß...#..#....######....#..#▓≈≈≈≈≈≈ 55 2 cerulean imps (polearms, summoned) P...#..#...≈......≈...#..#▓≈≈≈≈≈≈ r   river rat (summoned) ....#..#..............#..#▓≈≈#≈≈≈ r   quokka (summoned)(…)You take 7 damfh8 Gage, and have 40/55 hp. _80% health threshold reached. _Unknown command.You barely miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged. _The quokka bites you but does no damage.fh ≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈ Salticid the Nimble ≈≈≈▓######################▓≈≈≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈▓#....................#▓≈≈#≈≈≈ Health: 41/55 =================------- ≈≈≈▓#....................#▓≈≈≈≈#≈ Magic: 28/28 ======================== ≈≈≈▓#.....###....###.....#▓≈≈≈≈≈≈ AC: 6Str: 3 ≈≈≈▓#....#...#..#...#....#▓≈≈≈≈≈≈ EV: 27Int: 17 ▓▓▓▓#...#.....5..b...#...#▓≈≈≈≈#≈ SH: 0Dex: 23 #####..#.......5......#..#▓≈≈#≈≈≈ XL: 11 Next: 56% fh| Place: a Necropolis ...⌠#..#...≈..@W@r≈...#..#▓≈≈≈≈≈≈ Noise: =--------  Time: 8955.3 (0.0) ....#..#....##'r##....#..#▓≈≈≈≈≈≈ t) +2 dagger (vamp) ....#...#...#.=..#...#...#▓≈≈≈≈≈≈ Cast: Ensorcelled Hibernation ...†'.....§≈#.[..#≈..I...#▓≈≈≈≈≈≈ -Star ....'...I.§§#..?.#≈..I...#▓≈≈≈≈≈≈ ♣...#...#...#....#...#...#▓≈≈≈≈≈≈ W   YellowBlue's ghost (ally target) ß...#..#....######....#..#▓≈≈≈≈≈≈ 55 2 cerulean imps (polearms, summoned) P...#..#...≈......≈...#..#▓≈≈≈≈≈≈ fhC r   river rat (summoned) ....#..#..............#..#▓≈≈#≈≈≈ r   quokka (summoned)(…)_Unknown command.You barely miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged. _The quokka bites you but does no damage.  Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activatefhH≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 41/55 =================------- fhm≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 27Int: 17 ▓▓▓▓▓▓#...#.....5..b...#...#▓≈≈≈≈ SH: 0Dex: 23 #######..#.......5......#..#▓≈≈#≈ XL: 11 Next: 56% Place: a Necropolis .....⌠#..#...≈..@W@r≈...#..#▓≈≈≈≈ Noise: =--------  Time: 8955.3 (0.0) ......#..#....##'r##....#..#▓≈≈≈≈h;49m t) +2 dagger (vamp) ......#...#...#.=..#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ -Star ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ W   YellowBlue's ghost (distracted, ally …)..ß...#..#....######....#..#▓≈≈≈≈ 55 2 cerulean imps (polearms, summoned, …)..P...#..#...≈......≈...#..#▓≈≈≈≈ r   river rat (summoned, distracted) ......#..#..............#..#▓≈≈#≈ r   quokka (summoned, distracted) (…)Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  The cerulean imp turns its attention towards your shadow. x2  YelfhlowBlue's ghost turns its attention towards your shadow.  The quokka turns its attention towards your shadow.38-4----fhfh}"  You swap places with your shadow and weave the vestiges of your form into it.  The cerulean imp turns its attention towards your shadow. x2ellowBlue's ghost turns its attention towards your shadowfh^#.quokka turns its attention towards your shadow.  The river ra _You take 3 damage, and have 38/55 hp. You now have 24/28 mp.fhD"  You hit YellowBlue's ghost but do no damage.Your peck misses YellowBlue's ghost.fh8=.b  You hit YellowBlue's ghost but do no damage.  Your peck misses YellowBlue's ghost.  YellowBlue's ghost is severely damaged.  YellowBlue's ghost hits your shadow. YellowBlue's ghost burns your shadow.  The cerulean imp barely misses your shadow.  The river rat barely misses your shadow.-8 (0.5fh=fh@ _The cerulean imp misses your shadow. The bat barely misses your shadow.fh  You catch the helpless YellowBlue's ghost completely off-guard!  You spit YellowBlue's ghost like a pig!!!  You destroy YellowBlue's ghost!fh:t  The cerulean imp disappears in a puff of smoke!fh%-k  The bat disappears in a puff of smoke!fhJ fhL fhM9The cerulean imp disappears in a puff of smoke!fhNfhk fh%m fhQn3The quokka disappears in a puff of smoke!fhofh'qfhfhɀ§fh5§§§fhD).@.fhN§##§fh_@   shadowfh|fh<fh fh& fhh!fh 8fh֊6fh-fhK6.3 fh>_The river rat disappears in a puff of smoke!fhFTraining target 12.0 for Dodging reached!fh  fh/--more--fhޙfh   Your Dodging skill increases to level 12!You need to enable at least one skill for training.  --more--fh^ fh{ C  Skill  Level Cost  Apt Skill  Level Cost  Apt fh  a - Fighting   5.0   8.5  -2   k - Spellcasting   5.0   4.2  +2           b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   7.0   5.7  +2   d - Throwing   0.0   1.0   0   n - Necromancy   2.0   3.6  -1       o - Translocations   4.0   2.5fh [40m  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3   s - Evocations   6.0   4.2  +3   i - Dodging  12.0 h m  8.9  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  10.0   5.1  +5                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|bafhY se level  [!] training|cost|targetsfh6 fh > j + Stealth 10.0fh TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsfha =[?25h[?0c0 fh+\[?25l[?1c12.0  +5  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsfhM= a + Fighting 5.0fh a-z] setselected targetfh<[?25h[?0c0 fh- [?25l[?1cfh 6.0  -2 =] set aall targetsfhfh\fhIJ≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Salticid the Nimble ≈≈≈≈≈▓######################▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#....................#▓≈≈#≈ Health: 38/55 ================-------- ≈≈≈≈≈▓#....................#▓≈≈≈≈ Magic: 24/28 ====================---- ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ AC: 6Str: 3 ≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ EV: 28Int: 17 ▓▓▓▓▓▓#...#.....§......#...#▓≈≈≈≈ SH: 0Dex: 23 fh#######..#.......§§§....#..#▓≈≈#≈ XL: 11 Next: 66% Place: a Necropolis .....⌠#..#...≈..@.@.≈...#..#▓≈≈≈≈ Noise: ---------  Time: 8956.3 (0.5) ......#..#....##'§##§...#..#▓≈≈≈≈ t) +2 dagger (vamp) ......#...#...#.=..#...#...#▓≈≈≈≈ Cast: Ensorcelled Hibernation .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ -Star ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈ ..♣...#...#...#....#...#...#▓≈≈≈≈ @   shadow ..ß...#..#....######....#..#▓≈≈≈≈ ..P...#..#...≈......≈...#..#▓≈≈≈≈ ......#..#..............#..#▓≈≈#≈The cefh|rulean imp disappears in a puff of smoke!The quokka disappears in a puff of smoke! _The river rat disappears in a puff of smoke!Training target 12.0 for Dodging reached!  Your Dodging skill increases to level 12!You need to enable at least one skill for training.fh@WEnsorcelled Hibernation fh]HfhJ. _fhs fh} fh fh F _Unknown command.fh######################....................#▓≈≈#.......≈.###....###.#...#..#...# ▓▓▓▓▓▓#...#.....§......# #######..#.......§§§....## .....⌠≈....@.≈≈.#..#....##@§##§....#...#.=..#...#.†'.....§≈#.[..#≈..I ♣♣....'...I.§§#..?.# ..♣...#...#...#....#...#ß#....######....#P≈......≈...#P.##.≈......§§#...#...§.§9 (0.6 _ _There is a large open translucent door here.fh....................#▓≈≈#....≈..###....###..fh#...#§§#...# ▓▓▓▓▓▓#...#.....§......# #######..#........§.§...## .....⌠#..#...≈....@.≈...≈.#..#....##'§##§....#...#.@..#...#.†'.....§≈#.[..#≈..I ♣♣....'...I.§§#..?.# fhC..♣...#...#...#....#...#ß#....######....#P≈......≈...#P.##.fh<≈ß.#...#II#...#.fh......§§§§.§.fh.7.5 _fhfh.............###....#...§§§.......'fh:`9=8.5 (1fhfh _x - the ring of Panentheism {rElec rPois rC+ rCorr Dex+3}fho fh FEquip which item?  - - Unarmed Hand Weapons (go to first with ))  t - a +2 vampiric dagger (weapon)  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow  w - a +0 dagger of venom Armour (go to first with [) fh k b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)  f - a ring of magical power (worn)  i - a ring of protection from cold (worn)c - a ring of resist corrosion  h - a ring of willpowerfh M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fhO   g - a +0 sling  p - a +2 scimitar of flaming  r - a +0 orcboww0 of venom Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)  f - a ring of magical power (worn)  i - a ring of protection from cold (worn)  c - a ring of resist corrosion  h - a ring of willpower  l - a ring of magical power  o - a ring of flight  v - a ring of willpower  x - the ring of Panentheism {rElec rPois rC+ rCorr Dex+3}fh fhfh≈≈≈≈≈▓#....................#▓≈≈#≈ Salticid the Nimble ≈≈≈≈≈▓#....................#▓≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈▓#.....###....###.....#▓≈≈≈≈ Health: 39/55 =================------- fh≈≈≈≈≈▓#....#...#..#...#....#▓≈≈≈≈ Magic: 24/28 ====================---- ▓▓▓▓▓▓#...#....§§§.....#...#▓≈≈≈≈ AC: 6Str: 3 #######..#..............#..#▓≈≈#≈ EV: 28Int: 17 .....⌠#..#...≈....@.≈...#..#▓≈≈≈≈ SH: 0Dex: 23 ......#..#....##''##§...#..#▓≈≈≈≈ XL: 11 Next: 66% Place: a Necropolis ......#...#...#.@..#...#...#▓≈≈≈≈ Noise: ---------  Time: 8958.5 (0.0) .....†'.....§≈#.[..#≈..I...#▓≈≈≈≈ t) +2 dagger (vamp) ♣♣....'...I.§§#..?.#≈..I...#▓≈≈≈≈fh-[40m Cast: Ensorcelled Hibernation ..♣...#...#...#....#...#...#▓≈≈≈≈ -Star ..ß...#..#....######....#..#▓≈≈≈≈ ..P...#..#...≈......≈...#..#▓≈≈≈≈ @   shadow ......#..#..............#..#▓≈≈#≈ ..P...#...#............#...#▓≈≈≈≈ ..ß...#....#...#II#...#....#▓≈≈≈≈Training target 12.0 for Dodging reached!  Your Dodging skill increases to level 12! _You need to enable at least one skill for training. _Unknown command. _There is a large open translucent door here. _x - the ring of Panentheism {rElec rPois rC+ rCorr Dex+3}fh  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or f - a ring of magical power; > or i - a ring of protection from coldfh6  You remove your ring of protection from cold.  You feel agile.x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}fh3 r§...§.fh15 Cfh<= :306959.5 (1fhGD fhgF M _Your shadow fades away.fh ≈..###....###....#...#§.#...# ▓▓▓▓▓▓#...#............# #######..#.......§......## .....⌠#..#...≈......≈...≈..##''##§..#...#....#...#.†'.....§≈#.@..#≈..I fhLd♣♣....'...I.§§#..?.# ..♣...#...#...#....#...#-Star  ..♣...#.....###....###.....#▓≈≈≈≈ fhV..§§fh[5=60.1 (0.6fhfho _You see here a +1 ring mail of poison resistance.fh9 /▓#.....###....###.....#▓≈▓#....#...#..#...#....#▓≈ ▓▓▓▓▓#...#............#...#▓≈≈≈≈# ######..#.....#..#▓≈≈# ....⌠#..#...≈..§§..≈...#..#▓≈≈≈≈#..#....##''##§...#..#▓≈#.fh a#....#...#...#▓≈†'.....§≈#.[..#≈..I...#▓≈ ♣....'...I.§§#..@.#≈..I...#▓≈ .♣...#...#...#....#...#...#▓≈ .ß...#..#....######.#▓≈ .P...#..#...≈......≈...#..#▓≈...#..#........#..#▓≈≈# .P...#.fh) #...#▓≈≈≈≈ .ß...#.#II#...#....#▓≈ .♣...#.....###....###.....#▓≈ ♣....#....................#▓≈fh `..7 _fh fh fh *1.7 (1fh. fhm9 \ _I - 3 scrolls of immolation (gained 1)fh6;fh;fh`<fhfA<40fhFfhGfhG9=fh$IfhANa6=fhPfhSfhS%1fhUfhXfhLYfh[fh^,fh`fheO=fhgfhifhUjy2=7=fhkfhnfhofhEpfhsfhtfh]ufhByfhyN3=fhzfhj~fh~9=fhfh98fh>=fhfhRK4=fhËfhȎ,fhfhՓ,fh=fh _Your orb has finished recharging its magic.5=fhUfhrfh,fh/,fhfh)fhD6=fhfh,fhfhfh%fhfhn,fhfhk7=fhvfh,fhfh,fhfh;8fh/fhfhfhfhp,fhvfhQfh,fhfh;K9=fh}fh,fhfhfhfhsfhl50=fhIfh,fhfh@fhfhfh fh fh fhCfh&K1=fh fhfhfhfh'Bfh2=fh%Bfh(fh(fh*fh70w3=fh3,fh5fh8fh>fh?fhC,fh{Dfh0HfhHU4=fhIfhyM,fhNfhRBfhXw5=fhql29013.7 (52.0)fhofhtfhBz  Partly explored, unvisited transporter. _Health restored: 55; 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MP restored: 28 _Unknown command.fh fh fh fh: fh fh_ : _fh %  fh/ QYou see here a +1 ring mail of poison resistance.fh fh  _fhs fh fh fhJ fh fh Q  There is a large open translucent door here.fh fh  _fht fh1 fh fh fh fh fh fh fh fh fh fh fhF fh2 fh fhW fhM# fh' fh+ fh, fh. fh5 fh= fhH> fh@ fh(G fhM fhN fhmP fhpU fh/Y fhZ fh` fha fhh ,fhi fhm E  There is a large open door here.fhq fhq  _fhqs fhQ   You see here an anaconda corpse. _fhP fh fh fh fh~ fh ,fhO fhT fh ,fhD fh fh fh fh fh fhT ,fhH fh = _You open the large door.fhK 3fh: fh E  There is a large open door here.fh fhf  _fh" fhD fh@ ,fh: fh/ fh fhg fh fhn fh5 ,fh fhh fhR ,fh fh _GasolineJoe's ghost turns its malevolent gaze towards you.fh fh fh 3fh> fh fhD# fh# fh$ fh' fh) fh.* fh^+ fh(- fhr1 ,fh2 fh4 fh7 ,fh8 fhC ~≈≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈#≈≈≈≈#≈≈≈≈≈≈≈≈#≈≈≈≈#≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈≈▓##################### ≈#≈≈▓#.................. ≈≈≈≈▓#..........@.......35.1 (21.4) fhC ≈≈≈≈▓#........####...... ≈≈≈≈▓#.......##©.##..... ≈≈≈≈▓#......##.##.##......#▓▓▓▓▓▓ ≈#≈≈▓#.....##k..~..##.....####### ≈≈≈≈▓#....##ß...$Z.ß##....#⌠..... Z   spectral bullfrog (dormant) ≈≈≈≈▓#...##.~#.##.#~=##...#...... ≈≈≈≈▓#..##....##.#.~..##..#...... ≈≈≈≈▓#..#.#.$.!$$##..#©#..'......fhH fhL fhO R _There is a transporter here.fh/ fh fh fhS ^≈≈##≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓######################▓fh #≈≈▓#....................#▓ #≈≈≈≈▓#..........©.........#▓≈≈≈≈▓#####........#▓≈▓#.......##@.##.......#▓ #≈≈≈≈▓#......##.##.##......#▓▓▓▓▓fh& #≈≈▓#.....##k..~..##.....######≈▓#....##ß...$Z.ß##....#⌠....≈≈≈≈▓#...##.~#.##.#W=##...#.....≈▓#..##....##.#.k..##..#≈▓#..#.#.$.!$$##..#©#..'..... S   water moccasin (asleep)≈▓#..#.#~S##$:.?Y.#.#..'....♣ kk 2 wyverns (1 asleep)≈▓#..##..:k#)##..k.##..#...♣. Y   dream sheep (wanderfh8 Eing) (…)fh 16.1 (1.0)fh fh L _You enter the transporter and appear at another place.fhGasolineJoe's ghost. The apparition of gasolineJoe the the Geomancer, a novice Gargoyle Earth Elementalist of Vehumet. Max HP: 63Will: ++AC: +++EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 100% (normally travels slower than you) You have about 73% to hit with your +2 vampiric dagger and 68% to hit with your peck. It has about 36% to hit you. AttackMax Damage Hit: heavy weapon 9 It is immune to torment; and resistant to steam, miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It can open doors. It has mastered the following spells, which are affected by silence andfhv fh' ≈≈≈≈≈≈≈#≈≈≈≈#≈≈≈≈≈≈≈≈#≈≈≈≈#≈≈≈≈≈≈ Salticid the Nimble ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Spriggan of Dithmenos *****. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 55/55 ======================== ≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈ Magic: 28/28 ======================== ≈≈≈≈≈▓######################▓≈≈≈≈ AC: 6Str: 3 ≈≈#≈≈▓#....................#▓≈≈≈≈ EV: 30Int: 17 #≈≈≈≈▓#..........©.........#▓≈≈≈≈ SH: 0Dex: 26 ≈≈≈≈≈▓#........####........#▓≈≈≈≈ XL: 11 Next: 66% Place: a Necropolis h_ m≈≈≈≈≈▓#.......##@.##.......#▓≈≈≈≈ Noise: ---------  Time: 9036.1 (1.0) #≈≈≈≈▓#......##.##.##......#▓▓▓▓▓ t) +2 dagger (vamp) ≈≈#≈≈▓#.....##k..~..##.....###### Cast: Ensorcelled Hibernation ≈≈≈≈≈▓#....##ß...$Z.ß##....#⌠.... ≈≈≈≈≈▓#...##.~#.##.#W=##...#..... ≈≈≈≈≈▓#..##....##.#.k..##..#..... Z   spectral bullfrog (dormant) ≈≈≈≈≈▓#..#.#.$.!$$##..#h l;49m©#..'..... S   water moccasin (asleep) ≈≈≈≈≈▓#..#.#~S##$:.?Y.#.#..'....♣ kk 2 wyverns (1 asleep) ≈≈≈≈≈▓#..##..:k#)##..k.##..#...♣. Y   dream sheep (wandering) (…)_You see here an anaconda corpse. _You open the large door. _There is a large open door here. _GasolineJoe's ghost turns its malevolent gaze towards you. _There is a transporter here. _You enter the transporter and appear at another place.fh fh2 fhB≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈▓######################▓#≈≈▓#....................#▓#≈≈≈≈▓#..........©.#▓ ≈≈≈≈≈≈▓#........####.#▓fhE≈▓#.......##©.##.......#▓#≈≈≈≈▓###@##.##......#▓▓▓▓ ≈≈≈#≈≈▓#k..~..##.....#####≈≈≈≈▓#ß...$Z.ß##....#⌠...≈▓#...##.~#.##.#W=##...#≈▓#..##....##.#.k..##..#≈▓#..#.#.$.!$$##..#©#..'≈▓#..#.#~S##$:.?Y.#.#..'.... kkk 3 wyverns (2 ≈▓#..##..:k#)##....##..#Y   fhuFdream sheep (wandering)≈▓#...##.~#.##.#~.##...#...ß W   gasolineJoe's ghostfhHfhKIfhLfh^W~k~$Yfh`J7 (0.6Ensorcelled Hibernationfhjfhlfh  The helpless wyvern fails to defend itself.  You perforate the wyvern like a sieve!!!!fh fh †k.kk 2 wyverns (1fh 587.2 (0.5fh fh J _You kill the wyvern!fhZ  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓######################▓≈fh #≈≈▓#....................#▓≈ #≈≈≈≈▓#..©.........#▓≈≈≈≈≈▓#.####........#▓≈▓#.##©.##.......#▓≈ #≈≈≈≈▓#......##.##.##▓▓▓▓▓≈#≈≈▓#.....##†.@~.######≈≈▓#....##ß...$ZWß#⌠....▓#...##.~#.##k#~=##...#..▓#..##....##.#.~..##..#.fhN▓#..#.#.$.!$$##..#©#..'.▓#..#.#~S##$:.?$.#.#..'....♣▓#..##..:k#)##..Y.##..#...♣. S   water moccasin (asleep)fhLD▓#...##.~#.##.#~.##...#...ß. k   wyvern*≈≈▓#....##ß~.Z$..ß##....#...P. Y   dream sheep (wandering) (…)fhfhfh.fh3fhEWkZ..S..SYfhF+8 (0.6fh\RfhTfhI▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈▓######################▓#≈≈▓#....................#▓#≈≈≈≈▓#..........©.........#▓ ≈≈≈≈≈≈▓#........####.#▓≈▓#.......##©.##.#▓#≈≈≈≈▓#......##.##.##......#▓▓▓▓ ≈≈≈#≈≈▓#.....##†..~W.##.....#####≈≈≈≈▓#ß.@.kZ.ß##....#⌠...≈▓#...##.~#.##.#~=##...#≈▓#..##....##.#.~..##..#≈▓#..#.#.$S!$$##..#©#..'hN;6H≈▓#..#.#~.##$:.?$.#.#..'≈▓#..##..:k#)##....##..#≈▓#...##.~#.##.#~Y##...#...ß*≈≈▓#....##ß~.Z$..ß##....#...P kk 2 wyverns (1 asleep)≈#≈≈▓#.....##..~....#.... W   gasolineJoe's ghostfhNV.kWS.8.4fh|fhxl≈▓≈▓#########▓≈#≈≈▓#.............#▓≈#≈≈≈≈▓#..........©.........#▓≈▓#........####........#▓≈▓#.......##©.##.#▓≈#≈≈≈≈▓#......##.##.##......#≈#≈≈▓#.....##†..~..##.....≈▓#....##ß@.kWZ.ß##....#⌠≈▓#...##.~#.##.#~=##...#≈▓#..##...S##.#.~..##..# z≈≈≈≈≈≈▓#..#.#.$.!$$##..#©#..'fh≈▓#..#.#~.##$:.?$.#.#..'≈▓#..##..:k#)##....##..#...≈▓#...##.~#.##.#~Y##...#... k   wyvern≈*≈≈▓#....##ß~.Z$..ß##....#... W   gasolineJoe's ghost≈#≈≈▓#.....##..~...##.....#...fh};S.S   water moccasink   wyvernW   gasolineJoe's ghost9.0fhFfhHfh&≈▓######################▓#≈≈▓#....................#▓#≈≈≈≈▓#..........©.#▓≈≈≈≈≈≈▓#........####.#▓≈▓#.......##©.##.#▓#≈≈≈≈▓#......##.##.##......#▓▓≈≈≈#≈≈▓#.....##†..~..##.....###≈≈≈≈▓#....##ß..kWZ.ß##....#⌠.≈▓#...##.@#S##.#~=##...#≈▓#..##....##.#.~..##..#z≈≈≈≈≈≈▓#..#.#.$.!$$##..#©#..' ≈≈▓#..#.#~.##$:.?$.#.#..'≈▓#..##..h110;1m:k#)##....##..#≈▓#...##.~#.##.#~Y##...#*≈≈▓#....##ß~.Z$..ß##....#kk 2 wyverns (1 asleep)≈#≈≈▓#.....##..~....#W   gasolineJoe's ghost≈≈≈≈▓#......##.##.#..  You enter the shallow water.fhȏfhASkW$.S   water moccasinkk 2 wyverns (1 asleep)fhW   gasolineJoe's ghostfh]6Water fhfhӫ? _Moving in this stuff is going to be slow.fhL #≈≈▓#....................#▓≈#≈≈≈≈▓#..........©.........#▓≈≈≈≈≈▓#........####........#▓≈▓#.......##©.##.......#▓≈#≈≈≈≈▓#......##.##.##▓▓▓≈#≈≈▓#.....##†..~..##.....####≈≈▓#....##ßSkW$Z.ß##....#⌠..▓#...##.~#.##.#~=##...#..▓#..##...@##.#.~..##..#. z▓#..#.#.$.!$$##..#©#..'.≈≈≈≈≈≈▓#..#.#~.##$:.?$.#.#..'.▓#..##..:k#)##....##..#.▓#h ,5m...##.~#.##.#~Y##...#.*≈≈▓#....##ß~.Z$..ß##....#.#≈≈▓#.....##..~...##.....#.kk 2 wyverns (1 asleep)≈≈▓#......##.##.##......#.Y   dream sheep (wandering)▓#..##.......#.fh֦  ..kS#WY.S   water moccasinkk 2 wyverns (1 asleep)Y   dream sheep(…)The dream sheep bleats!=40.8 (1.2fh fhX T _The water moccasin misses you.fhğ #≈≈©≈.......####.......##©.###...##.##.##▓▓≈≈#.##†..~..#####≈≈≈▓#....##ß..k$Z.ß##....#⌠.....##.S#W##.#~=##...#.fh##....##.#.~..## z..#.#.$@!$$##..#©#..' ≈..#.#~.##$:.?$.#...##..:k#)##.Y..##..#.##.~#.##.#~.##.*..##ß~.Z$..ß##.~....##kk...##.. ≈≈≈≈≈≈≈▓#........####........#... W   gasolineJoe's ghostfhVfh#fh k.~SY.The water moccasin attacks as it pursues you!fh9-1.4 (0.6 _The water moccasin completely misses you.fh<≈≈≈≈≈≈▓#####.#▓≈▓#.......##©.##.#▓#≈≈≈≈▓#......##.##.##......#▓▓≈≈≈#≈≈▓#.....##†..~..##.....###≈≈≈≈▓#....##ß.k.$Z.ß##....#⌠.≈▓#...##.~#W##.#~=##...#≈▓#..##...S##.#.~..##..#fh7z≈≈≈≈≈≈▓#..#.#.$.!$$##..#©#..' ≈≈▓#..#.#~@##$:.Y$.#.#..'≈▓#..##..:k#)##....##..#≈▓#...##.~#.##.#~.##...#*≈≈▓#....##ß~.Z$..ß##....#≈#≈≈▓#.....##..~....#≈≈≈≈▓#......##.##.#.#Z   spectral yak (dormant)≈▓#.......##..##.#S   water moccasin≈▓#........####..#kk 2 wyverns (1 asleep)≈fh4#..©..#fhY -A spectral yak comes into view.fhV/  --more--fhʜ fhְ {k.ZZfhD 3 2.0 _fhQ fhV fh<  The helpless wyvern fails to defend itself.  You perforate the wyvern like a sieve!!!!fh;T,fhl.k#.WS†#Z.k   wyvernfh6/56705 (0.5 _You kill the wyvern! _Health restored: 56fh+≈≈≈≈≈≈≈≈▓#........####........#▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#.......##©.##.......#▓≈ Spriggan of Dithmenos *****. ≈≈≈#≈≈≈≈▓#......##.##.##......#▓▓ Health: 56/56 ======================== fh,m≈≈≈≈≈#≈≈▓#.....##†..~..##.....### Magic: 26/28 ======================-- ≈≈≈≈≈≈≈≈▓#....##ß...$Z.ß##....#⌠. AC: 6Str: 3 ≈≈≈≈≈≈≈≈▓#...##.k#.##.#~=##...#.. EV: 30Int: 17 ≈≈≈≈≈≈≈≈▓#..##...W##.#.~..##..#.. SH: 0Dex: 26 fh-≈z≈≈≈≈≈≈▓#..#.#.S.!$$##..#©#..'.. XL: 11 Next: 70% Place: a Necropolis ≈≈≈≈≈≈≈≈▓#..#.#~@##$:.Y$.#.#..'.. Noise: ---------  Time: 9042.5 (0.0) ≈≈≈≈≈≈≈≈▓#..##..:†#)##....##..#.. t) +2 dagger (vamp) ≈≈≈≈≈≈≈≈▓#...##.~#Z##.#~.##...#.. Cast: Ensorcelled Hibernation fh.3≈≈≈≈≈*≈≈▓#....##ß~..$..ß##....#.. ≈≈≈≈≈#≈≈▓#.....##..~...##.....#.. ≈≈≈≈≈≈≈≈▓#......##.##.##......#.. Z   spectral yak ≈≈≈≈≈≈≈≈▓#.......##..##.......#.. S   water moccasin ≈≈≈≈≈≈≈≈▓#........####........#.. k   wyvern fh)10≈≈≈≈≈≈≈≈▓#.........©..........#.. W   gasolineJoe's ghost _You kill the wyvern! _Health restored: 56Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (chance to affect: 51%)fhyd≈≈≈≈≈≈≈≈▓#........####........#▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#.......##©.##.......#▓≈ Spriggan of Dithmenos *****. ≈≈≈#≈≈≈≈▓#......##.##.##......#▓▓ Health: 56/56 ======================== ≈≈≈≈≈#≈≈▓#.....##†..~..##.....### Magic: 26/28 ======================-- ≈≈≈≈≈≈≈≈▓#....##ß...$Z.ß##....#⌠. AC: 6Str: 3 ≈≈≈≈≈≈≈≈▓#...##.k#.##.#~=##...#.. EV: 30Int: 17 ≈≈≈≈≈≈≈≈▓#..##...W##.#.~..##..#.. hef40mSH: 0Dex: 26 ≈z≈≈≈≈≈≈▓#..#.#.*.!$$##..#©#..'.. XL: 11 Next: 70% Place: a Necropolis ≈≈≈≈≈≈≈≈▓#..#.#~@##$:.Y$.#.#..'.. Noise: ---------  Time: 9042.5 (0.0) ≈≈≈≈≈≈≈≈▓#..##..:†#)##....##..#.. t) +2 dagger (vamp) ≈≈≈≈≈≈≈≈▓#...##.~#Z##.#~.##...#.. Cast: Ensorcelled Hibernation ≈≈≈≈≈*≈≈▓#....##ß~..$..ß##....#.. ≈≈≈≈≈#≈≈▓#.....##..~...##.....#.. ≈≈≈≈≈≈≈≈▓#......##.hib40m##.##......#.. Z   spectral yak ≈≈≈≈≈≈≈≈▓#.......##..##.......#.. S   water moccasin ≈≈≈≈≈≈≈≈▓#........####........#.. k   wyvern ≈≈≈≈≈≈≈≈▓#.........©..........#.. W   gasolineJoe's ghost _You kill the wyvern! _Health restored: 56Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (chance to affect: 51%)fhi]S(asleep)fhe@S(ally target) (…) Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) fh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (chance to affect: 51%)  The water moccasin looks drowsy...  Your shadow casts a spell at gasolineJoe's ghost.fh8*fh&slow, ally targ  GasolineJoe's ghost seems to slow down. ~kZv (ally target), ally target)Your orb unleashes a flurry of shooting stars!  The shooting star hits the spectral yak!  The spectral yak is moderately damaged.~kWvSvvvZ°fhn3.5 (1Ensorcelled Hibernation -Star ° _The spectral yak is knocked back. _You now have 26/28 mp.fh|  The helpless water moccasin fails to defend itself.  You perforate the water moccasin like a sieve!!!!fhR,fh0a  You kill the water moccasin!fh2fh2fhG3fh<  ..vkW!$Y°k   wyvernfh =Y   dream sheep (slow)Your shadow completely misses the spectral yak.fh_c  The shooting star hits gasolineJoe's ghost but does no damage.fhf ○° ) GasolineJoe's ghost is knocked back.  The shooting star hits the spectral yak!fhet  The spectral yak is severely damaged.fhd ○ (ally target)The spectral yak is knocked back. The shooting star hits the wyvern!fhn  The wyvern is severely wounded.fhc  The wyvern is knocked back. The shooting star hits the wyvern!fh○$Y   dream sheep (slow)W   gasolineJoe's ghost (slow)@   shadowfhfh8fhN ..°°$W!$Y°°fh)@fh5434.0 (0.5fh@f°°°fhJ _You kill the wyvern!ghgh Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Icegh3% 2 b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%ghʶ3  d - GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%ghL2 Select a spell to cast [?] help[Esc] exitgh ≈≈≈≈≈≈≈≈▓#........####........#▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#.......##©.##.......#▓≈ Spriggan of Dithmenos *****. ≈≈≈#≈≈≈≈▓#......##.##.##......#▓▓ Health: 56/56 ======================== ≈≈≈≈≈#≈≈▓#.....##†..~..##.....### Magic: 26/28 ======================-- ≈≈≈≈≈≈≈≈▓#....##ß...$Z.ß##....#⌠. AC: 6Str: 3 ≈≈≈≈≈≈≈≈▓#...##.~#.##.#~=##...#.. EV: 30Int: 17 ≈≈≈≈≈≈≈≈▓#..##...°##.#.~..##..#.. SH:[39;gh' 49m 0Dex: 26 ≈z≈≈≈≈≈≈▓#..#.#°$W!$Y##..#©#..'.. XL: 11 Next: 73% Place: a Necropolis ≈≈≈≈≈≈≈≈▓#..#.#°@##$:.Y$.#.#..'.. Noise: ---------  Time: 9044.0 (0.0) ≈≈≈≈≈≈≈≈▓#..##..°Z#)##....##..#.. t) +2 dagger (vamp) ≈≈≈≈≈≈≈≈▓#...##.~#@##.#~.##...#.. Cast: Ensorcelled Hibernation ≈≈≈≈≈*≈≈▓#....##ß~..$..ß##....#.. -Star ≈≈≈≈≈#≈≈▓#.....##..~...##.....#.. ≈≈≈≈≈≈≈≈▓#......#ghY c#.##.##......#.. Z   spectral yak (ally target) ≈≈≈≈≈≈≈≈▓#.......##..##.......#.. Y   dream sheep (slow) ≈≈≈≈≈≈≈≈▓#........####........#.. W   gasolineJoe's ghost (slow) ≈≈≈≈≈≈≈≈▓#.........©..........#.. @   shadowThe spectral yak is knocked back. The shooting star hits the wyvern!  The wyvern is severely wounded.The wyvern is knocked back. The shooting star hits the wyvern! _You kill the wyvern!Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gh, ≈≈≈≈≈≈≈≈▓#........####........#▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#.......##©.##.......#▓≈ Spriggan of Dithmenos *****. ≈≈≈#≈≈≈≈▓#......##.##.##......#▓▓ Health: 56/56 ======================== gh:/ ≈≈≈≈≈#≈≈▓#.....##†..~..##.....### Magic: 26/28 ======================-- ≈≈≈≈≈≈≈≈▓#....##ß...$Z.ß##....#⌠. AC: 6Str: 3 ≈≈≈≈≈≈≈≈▓#...##.~#.##.#~=##...#.. EV: 30Int: 17 ≈≈≈≈≈≈≈≈▓#..##...°##.#.~..##..#.. SH: 0Dex: 26 ≈z≈≈≈≈≈≈▓#..#.#°$W!$Y##..#©#..'.. XL: 11 Next: 73% Place: a Necropolis ≈≈≈≈≈≈≈≈▓#..#.#°@##$:.Ygh/ [0;10;1m$.#.#..'.. Noise: ---------  Time: 9044.0 (0.0) ≈≈≈≈≈≈≈≈▓#..##..°Z#)##....##..#.. t) +2 dagger (vamp) ≈≈≈≈≈≈≈≈▓#...##.~#@##.#~.##...#.. Cast: Ensorcelled Hibernation ≈≈≈≈≈*≈≈▓#....##ß~..$..ß##....#.. -Star ≈≈≈≈≈#≈≈▓#.....##..~...##.....#.. ≈≈≈≈≈≈≈≈▓#......##.##.##......#.. Z   spectral yak (ally target) ≈≈≈≈≈≈≈≈▓#.......##..##.......#.. Y   dream sheep (slow) ≈≈≈≈≈≈≈≈▓#........####........#..[gh1 f39;49m W   gasolineJoe's ghost (slow) ≈≈≈≈≈≈≈≈▓#.........©..........#.. @   shadowThe spectral yak is knocked back. The shooting star hits the wyvern!  The wyvern is severely wounded.The wyvern is knocked back. The shooting star hits the wyvern! _You kill the wyvern!Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ghi; °°°°  The wyvern is severely wounded.ghx< The wyvern is knocked back. The shooting star hits the wyvern! _You kill the wyvern!  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ghV@ ghI U°°gh5M . _gh:ghGasolineJoe's ghost. The apparition of gasolineJoe the the Geomancer, a novice Gargoyle Earth Elementalist of Vehumet. Max HP: 63Will: ++AC: +++EV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Undead Size: Medium Int: Human gh.Speed: 100% (normally travels slower than you) You have about 73% to hit with your +2 vampiric dagger and 68% to hit with your peck. It has about 36% to hit you. AttackMax Damage Hit: heavy weapon 9 It is immune to torment; and resistant to steam, miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|Statusesghzghn≈≈≈≈≈≈≈≈▓#........####........#▓≈ Salticid the Nimble ≈≈≈≈≈≈≈≈▓#.......##©.##.......#▓≈ Spriggan of Dithmenos *****. ≈≈≈#≈≈≈≈▓#......##.##.##......#▓▓ Health: 56/56 ======================== ≈≈≈≈≈#≈≈▓#.....##†..~..##.....### Magic: 26/28 ======================-- ≈≈≈≈≈≈≈≈▓#....##ß...$Z.ß##....#⌠. AC: 6Str: 3 ≈≈≈≈≈≈≈≈▓#...##.~#.##.#~=##...#.. EV: 30Int: 17 gh(≈≈≈≈≈≈≈≈▓#..##...°##.#.~..##..#.. SH: 0Dex: 26 ≈z≈≈≈≈≈≈▓#..#.#°$W!$Y##..#©#..'.. XL: 11 Next: 73% Place: a Necropolis gh_≈≈≈≈≈≈≈≈▓#..#.#°@##$:.Y$.#.#..'.. Noise: ---------  Time: 9044.0 (0.0) ≈≈≈≈≈≈≈≈▓#..##..°Z#)##....##..#.. t) +2 dagger (vamp) ≈≈≈≈≈≈≈≈▓#...##.~#@##.#~.##...#.. Cast: Ensorcelled Hibernation ≈≈≈≈≈*≈≈▓#....##ß~..$..ß##....#.. -Star ghs ≈≈≈≈≈#≈≈▓#.....##..~...##.....#.. ≈≈≈≈≈≈≈≈▓#......##.##.##......#.. Z   spectral yak (ally target) ≈≈≈≈≈≈≈≈▓#.......##..##.......#.. Y   dream sheep (slow) ≈≈≈≈≈≈≈≈▓#........####........#.. W   gasolineJoe's ghost (slow) ≈≈≈≈≈≈≈≈▓#.........©..........#.. @   shadowThe wyvern is severely wounded.The wyvern is knocked back. The shooting star hits the wyvern! _You kill the wyvern!Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.ghbghd°°°°gh gh  You hit the spectral yak but do no damage.You peck the spectral yak, but do no damage. gh2=5 (0.5 ghu°°°° ghAe _The spectral yak is severely damaged. ghr °You hit the spectral yak. gh/-5.0 gh&°°° _The spectral yak is severely damaged. gh/ f  You hit the spectral yak. _The spectral yak is severely damaged.  You hit the spectral yak.  r shadow hits the spectral yak with a dagger!  You destroy the spectral yak!..$W!Y$~:†Y   dream sheepW   gasolineJoe's ghost (slow)@   shadow4-5 _The dream sheep is no longer moving slowly. gh  gh  gh  gh. F _Unknown command.gh▓#.##©.#▓≈#≈≈≈≈▓#......##.##.###▓▓▓≈#≈≈▓#.....##†..~..####≈≈▓#....##ß...$Z.ß#⌠..▓#...##.~#.##.#~=##...#..▓#..##....##.#.~..##..#. z▓#..#.#.$W!Y$##..#©#..'.≈≈≈≈≈≈▓#..#.#~.##$:.Y$.#.#..'.▓#..##..:@#)##....##..#.▓#...##.~#@##.#~.##...#.*≈≈▓#....##ß~..$..ß##....#.#≈≈▓#.....##..~...##.....#.≈≈▓#......##.##.##......#.▓#.......##ghͫ..##.......#.W   gasolineJoe's ghost (slow)▓#........####..#.@   shadow▓#.........©...#...#≈≈▓#..#.ghgh36.1 (0.6 _ghgh8s _You see here a wyvern corpse.ghA ≈▓#.##©.##.#▓≈#≈≈≈≈▓#......##.##.##......#≈#≈≈▓#.....##†..~..##.....≈▓#....##ß...$Z.ß##....#⌠≈▓#...##.~#.##.#~=##...#≈▓#..##....##.#.~..##..# ≈z≈≈≈≈≈≈▓#..#.#.$W!Y$##..#©#..'≈▓#..#.#~.##$:.Y$.#.#..'≈▓#..##..@†#)##....##..#≈▓#...##.~#@##.#~.##...#≈*≈≈▓#....##ß~..gh $..ß##....#≈#≈≈▓#.....##..~...##.....#≈▓#......##.##.##......#≈▓#.......##..##.#Y   dream sheep≈▓#........####.#W   gasolineJoe's ghost (slow)≈▓#.........©.gh .#@   shadow≈#≈≈▓#.#gh gh aY$gh %7gh gh _GasolineJoe's ghost is no longer moving slowly. _You see here a parchment of Kiss of Death.gh1≈▓#.##©.##ghߋy.#▓≈#≈≈≈≈▓#......##.##.##......#≈#≈≈▓#.....##†..~..##.....≈▓#....##ß...$Z.ß##....#⌠≈▓#...##.~#.##.#~=##...#≈▓#..##....##.#.~..##..#ghi≈z≈≈≈≈≈≈▓#..#.#.$WY$$##..#©#..'≈▓#..#.#~.##$:.Y$.#.#..'gh]≈▓#..##.@:†#)##....##..#≈▓#...##.~#@##.#~.##...#≈*≈≈▓#....##ß~..$..ß##....#≈#≈≈▓#.....##..~...##.....#≈▓#......##.##.##......#≈▓#.......##..##.#gh≈▓#........####..#≈▓#.........©....#≈#≈≈▓#.#ghɥgh[U7=7.3ghs _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.gh]▓#.##©.##.#▓≈#≈≈≈≈▓#......##.##.##......#▓#≈≈▓#.....##†..~..##.....#▓#....##ß...$Z.ß##....#⌠.▓#...##.~#.##.#~=##...#.▓#..##....##.#.~..##..#.z≈≈≈≈≈≈▓#..#.#.$WY$$##..#©#..'.▓#..#.#~.##$:.Y$.#.#..'.▓#..##..@†#)##....##..#.▓#...##.~#@##.#~.##...#.*≈≈▓#....##ß~..$..gh##....#.#≈≈▓#.....##..~...##.....#.▓#......##.##.##......#.▓#.......##..##.#.▓#........####..#.▓#.........©....#.#≈≈▓#.#.gh,gh4 ###GasolineJoe's ghost casts a spell at you.ghNjZ.@.ghu%9ghgh= _The blast of sand misses you. ghh_You see here a parchment of Kiss of Death.gh▓#.##©.##.#▓≈#≈≈≈≈▓#......##.##.##......#▓#≈≈▓#.....##†..~..##.....#▓#....##ß...$Z.ß##....#⌠.▓#...##.~#.##.#~=##...#.▓#..##....##.#.~..##..#. z≈≈≈≈≈≈▓#..#.#.$WY$$##..#©#..'.▓#..#.#~.##$:.Y$.#.#..'.▓#..##..:@#)##....##..#.▓#...##.~#@##.#~.##...#.*≈≈▓#....##ß~..$..ß##....#.#≈≈▓#.....##..~...##.....#.▓#......##.##.##......#.▓#.......##..[40gh|Um##.#.▓#........####.#.▓#.........©..#.#≈≈▓#.#.Y!8.5 _ _You see here a wyvern corpse.gh#≈≈≈≈▓#......##.###▓▓▓▓≈#≈≈▓#.....##†..~..#####≈≈▓#....##ß...$Z.ß##....#⌠...▓#...##.~#.##.#~=##...#..▓#..##...Y##.#.~..##..#.▓#..#.#.$W!$$##..#©#..'. ≈≈≈≈≈≈▓#..#.#~.##$:.Y$.#.#..'.▓#..##..:@#)##....##..#...♣▓#...##.~#@##.#~.##...#...ß*≈≈▓#....##ß~..$..ß##....#...P#≈≈▓#.....##..~...##.....#.≈≈▓#.....gh[34m.##.##.##......#...P▓#.......##..##.......#...ß▓#........####..#...♣ Z   spectral bullfrog (dormant)▓#.........©...#.Y   dream sheep#≈≈▓#............#.W   gasolineJoe's ghost≈≈▓######################.@   shadowghfgh'9.1gh gh@ gh9_You swap places.gh8 ≈≈≈≈▓#.©.##.......#▓≈≈≈≈ #≈≈≈≈▓#......##.##.##......#▓▓▓▓▓gh" /#≈≈▓#.....##†..~..##.....######▓#....##ß...$Z.ß##....#⌠▓#...##.~#.##.#~=##...#.▓#..##...Y##.#.~..##..#.▓#..#.#.$W!$$##..#©#..'.▓#..#.#~.##$:.?$.#.#..'.▓#..##..:@#@##....##..#...♣.≈≈▓#...##.~#.##.#~.##...#...ß.gh*≈≈▓#....##ß~..$..ß##....#...P#≈≈▓#.....##..~...##.....#.....▓#......##.##.##......#...P.▓#.##..##.#...ß.▓#..####........#...♣≈≈▓#...©..........#....♣#≈≈▓#....................#.....ghgh+B.YghR-c=7Ensorcelled Hibernationgh 4ghU7 _The dream sheep "Baaaas" balefully. _You see here a +0 mace.ghS 3gh gh F _Unknown command.gh,▓#.##..#▓≈ ≈≈≈≈▓#.......##©.##.......#▓≈≈≈≈≈≈≈▓#......##.##.##......#▓▓▓▓▓▓#≈≈▓#.....##†..~..##.....#######gh▓#....##ß...$Z.ß##....#⌠▓#...##.~#.##.#~=##...#.▓#..##....##.#.~..##..#.▓#..#.#.$.Y$$##..#©#..'......▓#..#.#~.##$@.?$.#.#..'....♣♣▓#..##..:@#)##....##..#...♣.≈≈▓#...##.~#.##.#~.##...#...ß.*≈≈▓#....##ß~..$..ß##....#...PghP#≈≈▓#.....##..~...##.....#.....▓#......##.##.###...P.▓#.##..##.#...ß.▓#.####..#...♣..≈≈▓#.©#....♣♣ghGghA!Ygh/50.3 _ghghGZ _You see here a parchment of Bombard.ghH..©..####..##©.##.≈≈≈≈≈≈.##.##.##.▓▓▓▓▓▓#.##†..~..##.....#######ghu.##ß...$Z.ß##....#⌠.##.~#.##.#~=##.#....##.#.~..##..#.#.$.!$@##..#©#...#~W##Y:.?$.#.#..'....♣♣##..:@#)##....##♣≈##.~#.##.#~.##.ß*##ß~..$..ß##P#..##..~...##....##.##.##..P##..##....ßghW   gasolineJoe's ghost####♣..ghWW.gh,9 _gh+gh/R _You see here 23 gold pieces.ghK#...©..####.......##©.##.......#▓≈≈≈≈≈≈ghj...##.##.##......#▓▓▓▓▓▓#..##†..~..##.....#######.##ß...$Z.ß##....#⌠.##.~#.##.#~=##.#....##@#.~..##..#.$W!$$##..#©#..gh.#~.##Y:.?$.#.#..'....♣♣##..:@#)##....##♣≈##.~#.##.#~.##ß*##ß~..$..ß##P#ghO##..~...##..##.##.##...P##..##ßgh#ghj%ghKZ.W$Y$Z8=1.5 _ _MP restored: 28gh+≈≈▓######################▓≈ #≈≈▓#..............#▓≈▓#..........©...#▓≈▓#..####..#▓≈▓#.......##©.##.......#▓≈≈≈≈≈≈≈≈▓#......##.##.##......#▓▓▓▓▓▓▓ #≈≈▓#.....##†..~..##.....########▓#....##ß...$Z.ß##....#⌠▓#...##.~#.##@#~=##...#.▓#..##....##.#.~..##..#.▓#..#.#.$.W$Y##..#©#..'.......▓#..#.#~.##$:.?$.#.#..'....♣♣▓#..##..:@#)##[4gh0m....##..#...♣..♣≈≈▓#...##.~#.##.#~.##...#...ß..ß *≈≈▓#....##ß~..$..ß##....#...P..P #≈≈▓#.....##..~...##.....#.....▓#......##.###...P..Pghgh '2.1ghghVb _The spectral bullfrog completely misses you.gh`▓#....................#▓≈ ≈≈▓#..©.........#▓≈▓#.####........#▓≈▓#.##©.##.......#▓≈▓#......##.##.##......#▓▓▓▓▓▓▓▓gh?▓#.....##†..~..##.....######### ≈≈▓#....##ß...$Z.ß##....#⌠.......▓#...##.~#.##.#~=##...#..▓#..##....##.#@~..##..#.▓#..#.#.$.W$Y##..#©#..'.gh▓#..#.#~.##$:.?$.#.#..'....♣♣▓#..##..:@#)##....##..#...♣..▓#...##.~#.##.#~.##...#...ß..ß.▓#....##ß~..$..ß##....#...P..P. ≈≈▓#.....##..~...##.....#........ ≈≈▓#..##.##......#...P..P.▓#..##.......#...ß..ß.ghB.Zghm7Ensorcelled Hibernation ghughF▓######################▓≈▓#....................#▓≈▓#..........©.........#▓≈▓#........####........#▓≈▓#.#©.##.......#▓≈≈≈≈≈≈≈≈▓#......##.##.##......#▓▓▓▓▓▓▓▓▓▓#.....##†..~..##.....##########▓#....##ß...$..ß##....#⌠▓#...##.~#.##Z#@=##...#.▓#..##....##.#.~..##..#.▓#..#.#.$.W$Y##..#©#..'.......▓#..#.#~.##$:.?$.#.#..'....♣♣..▓#..##..:@#)##....##..#...♣..♣.▓#...##.~#.##.#~[4gh0m.##...#...ß..ß.▓#....##ß~..$..ß##....#...P..P.. ▓#.....##..~...##.....#......... ▓#......##.###...P..P..   You enter the shallow water..ZZ   spectral bullfrog3.3Water  _Moving in this stuff is going to be slow.gh ▓#▓≈▓ ▓#..............#▓≈▓ ▓#...©.........#▓≈▓ ▓#.####........#▓≈▓ ▓#.##©.##.......#▓≈gh ▓ ▓#......##.##.##......#▓ ▓#.....##†..~..##.....# ▓#....##ß...$..ß##....#⌠.⌠ ▓#...##.~#.##.#~@##...#. ▓#..##....##.#Z~..##..#. gh ▓#..#.#.$.W$Y##..#©#..'.† ▓#..#.#~.##$:.?$.#.#..'....♣♣. ▓#..##..:@#)##....##..#...♣..♣. ▓#...##.~#.##.#~.##...#...ß..ß. ▓#....##ß~..$..ß##....#...P..P. ▓#.....##..~...##.....#. ▓#......##.##.##......#...P..P.gh dZ.$YY   dream sheep==4.5 (1.2gh ghD _The spectral bullfrog completely misses you. _You see here the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}. gh$  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+} gh0N:Y gh3+50 ghZ= gh?a _The spectral bullfrog barely misses you. x2"gh2#....................#▓≈▓# #.©#▓≈▓# #.#####▓≈▓# #.##©.##▓≈▓# #......##.##.##▓▓▓▓▓▓▓▓▓▓# #.....##†..~..############ #....##ß...$..ß##....#⌠........⌠ #...##.~#.##.#Z.##...#..# #..##....##.#.~.@##..#.# #..#.#.$.W$$##..#©#..'..†' #..#.#~.##$:Y?$.#.#..'....♣♣....' #..##..:@#)##....##..#...♣..♣...# #...##.~#.##.#~.##...#...ß..ß...# #....##ß~..[3"ghc53m$..ß##....#...P..P...# #...~...##.....#..........# #..##.##......#...P..P...# #..##.......#...ß..ß...#"ghP@l-6.1 (0.6Ensorcelled Hibernation"ghfN"gh' D.©#▓≈▓#. .####........#▓≈▓#. .##©.##.......#▓≈▓#. "ghD* ......##.##.##......#▓▓▓▓▓▓▓▓▓▓#. .....##†..~..##.....############. ....##ß...$..ß##....#⌠........⌠#. ...##.~#.##.#Z.##...#..#. ..##....##.#.~..##..#.#. ..#.#.$.W$$##..#@#..'.†'. ..#.#~.##$:Y?$.#.#..'....♣♣....'. ..##..:@#)##....##..#...♣..♣...#. ...##.~#.##.#~.##...#...ß..ß...#. ....##ß~..$..ß##....#...P..P...#. ...~...##.....#..........#. .##.##......#...P."gh, .P...#. ..##.......#...ß..ß...#. .##..#...♣..♣...#."gh- "gh : d~Z.Y"gh.> -7Ensorcelled Hibernation "ghF "ghK R _There is a transporter here.%ghz%gh~%ghqn.ZY?%ghy,7.7 (1.0%gh%ghb _The spectral bullfrog completely misses you.&ghu, ≈≈≈≈≈▓#..#.#~.##$:.?$.#.#..'....♣ ≈≈≈≈≈▓#..##..:†#)##....##..#...♣ ≈≈≈≈≈▓#...##.~#.##.#~.##...#...ß ≈≈*≈≈▓#....##ß~..$..ß##....#...P ≈≈#≈≈▓#.....##..~...##.....#.... ≈≈≈≈≈▓#......##.##.##......#...P &gh≈≈≈≈≈▓#.......##..##.......#...ß ≈≈≈≈≈▓#........####........#...♣ ≈≈≈≈≈▓#.........@Z.........#....♣ ≈≈#≈≈▓#....................#.... ≈≈≈≈≈▓######################.... ≈≈≈≈≈▓▓▓▓▓▓###........#......... ≈≈≈≈≈≈≈≈≈≈▓##.........'......... ≈≈≈≈≈≈≈≈≈≈▓#..........'. ≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠.. ≈≈≈≈≈≈≈#≈≈▓#..........##########+ ≈≈≈≈≈≈≈≈≈≈▓#...ßP.♣...#.........You enter the transporter and appear at another place.&ghC=8&ghͫb _The spectral bullfrog completely misses you.'ghl @ (ally target)@   shadowYou hit the spectral bullfrog. You peck the spectral bullfrog.  The spectral bullfrog is moderately damaged.'ghYYour shadow closely misses the spectral bullfrog.'gh,9.2 (0.5'ghe'gh@W _The spectral bullfrog misses you.(ghͮO  You hit the spectral bullfrog.  The spectral bullfrog is heavily damaged.7  _The spectral bullfrog completely misses you.You hit the spectral bullfrog. Your peck misses the spectral bullfrog.The spectral bullfrog is severely damaged.60.2(gh_The spectral bullfrog completely misses you.You hit the spectral bullfrog. Your peck misses the spectral bullfrog.The spectral bullfrog is severely damaged.  You peck the spectral bullfrog, but do no damage.(gh`  The spectral bullfrog is severely damaged.7(gh " _Your shadow hits the spectral bullfrog with a dagger.  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-gh@#≈≈#≈≈≈≈#≈≈≈≈##≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓######################▓≈#≈≈▓#....................#▓≈≈≈▓#.#▓≈ ≈≈≈≈▓#.#####▓≈▓#.##©.###▓≈▓#......##.##.###▓▓▓▓▓▓ ≈#≈≈▓#.....##†..~..#-gh#######≈≈▓#....##ß...$..ß#⌠.....▓#...##.~#.##.#~.##...#..▓#..##....##.#.~..##..#.▓#..#W#.$.!$$##Y.#©#..'.-gh-gh&8-gh| h _There is a transporter here.-ghɳ-gh)≈≈##≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓######################▓#≈≈▓#....................#▓ -gh(#≈≈≈≈▓#..........©.........#▓≈≈≈≈▓#####.#▓≈▓#.......##@.##.......#▓ #≈≈≈≈▓#......##.##.##......#▓▓▓▓▓-gh&#≈≈▓#.....##†..~..##.....######≈▓#....##ß...$..ß##....#⌠....≈≈≈≈▓#...##.~#.##.#~.##...#.....≈▓#..##W...##.#.~..##..#Y   dream sheep (wandering)≈▓#..#.#.$.!$$##..#©#..'W   gasolineJoe's ghost≈▓#..#.#~.##$:.?$.#Y#..'....♣≈▓#..##..:†#)##....##..#...♣.-gh-4.8 (1.0-gh-gh3L _You enter the transporter and appear at another place./gh8#≈≈≈≈#≈#≈≈≈≈#≈▓▓▓▓≈▓##########▓≈#≈≈▓#........#▓≈ ≈≈≈≈▓#...©../gh#▓≈▓#.####.#▓≈▓#.##©@##.#▓≈ ≈≈≈≈▓#......##.##.##......#▓#≈≈▓#.....##†..~..##.....#▓#....##ß...$..ß##....#⌠.▓#...##.~#.##.#~.##...#.▓#..##W...##.#.~..##..#./gh▓#..#.#.$.!$$##..#©#..'.▓#..#.#~.##$:.?$.#Y#..'....♣▓#..##..:†#)##....##..#...♣./gh/gha\W./gh-5.4 (0.6/gh'/gh/gh(≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓######################▓≈ #≈≈▓#....................#▓≈≈≈▓#.©.........#▓≈▓#.####........#▓≈▓#.......##©.##.......#▓≈▓#......##.##@###▓▓▓▓▓▓▓ #≈≈▓#.....##†..~.########≈≈▓#....##ß...$..ß#⌠......▓#...##W~#.##.#~.##...#..▓#..##....##.#.~..##..#.▓#..#.#.$.!$$##..#©#..'.▓#..#.#~.##$:.?$.#Y#..'.../gh\.♣♣▓#..##..:†#)##....##..#...♣..▓#...##.~#.##.#~.##...#...ß..ß6.0/gh=6ghoA%96ghI6ghLU _GasolineJoe's ghost misses you.6gh-  You hit gasolineJoe's ghost but do no damage.You peck gasolineJoe's ghost, but do no damage.=5.4 (0.56gh36gh 7= _GasolineJoe's ghost is lightly damaged.7gh֗ @(ally target)@   shadowYou hit gasolineJoe's ghost but do no damage.GasolineJoe's ghost is lightly damaged.  Your shadow hits gasolineJoe's ghost but does no damage.97ghڰv _GasolineJoe's ghost completely misses you.8gh8ghSm Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Shadowslip4 MP, 3 HP, Piety-, Instant 1%  b - Aphotic Marionette5 MP, Piety-8gh13%  c - Primordial Nightfall8 MP, Piety----52% [?] toggle between ability selection and description.9ghz9gh?9gh≈≈▓#....................#▓≈≈≈≈≈≈≈ Salticid the Nimble ≈≈▓#..........©.........#▓≈≈≈≈≈≈≈ Spriggan of Dithmenos *****. ≈≈▓#........####........#▓≈≈≈≈≈≈≈ Health: 56/56 ======================== ≈≈▓#.......##©.##.......#▓≈≈≈≈≈≈≈ Magic: 27/28 =======================- ≈≈▓#......##.##.##......#▓▓▓▓▓▓▓▓ AC: 6Str: 3 ≈≈▓#.....##†..~..##.....######### EV: 30Int: 17 ≈≈▓#....##ßW..@..ß##....#⌠....... SH: 0Dex: 26 ≈≈▓#...##.~#.##W#~.##...#....9gh.... XL: 11 Next: 76% Place: a Necropolis ≈≈▓#..##....##.#@~..##..#........ Noise: =--------  Time: 9085.9 (0.0) ≈≈▓#..#.#.$.!$$##..#©#..'........ t) +2 dagger (vamp) ≈≈▓#..#.#~.##$:.?$.#.#..'....♣♣.. Cast: Ensorcelled Hibernation ≈≈▓#..##..:†#)##....##..#...♣..♣. -Star ≈≈▓#...##.~#.##.#~.##...#...ß..ß. ≈≈▓#....##ß~..$..ß##....#...P..P. W   gasolineJoe's ghost (ally target) ≈≈▓#.....##..~...##.....#........ @9gh!u[37m   shadow ≈≈▓#......##.##.##......#...P..P. ≈≈▓#.......##..##.......#...ß..ß.You peck gasolineJoe's ghost, but do no damage. _GasolineJoe's ghost is lightly damaged.  You hit gasolineJoe's ghost but do no damage.GasolineJoe's ghost is lightly damaged.  Your shadow hits gasolineJoe's ghost but does no damage. _GasolineJoe's ghost completely misses you.9ghu $9gh≈≈▓#....................#▓≈≈≈≈≈≈≈ Salticid the Nimble 9gh≈≈▓#..........©.........#▓≈≈≈≈≈≈≈ Spriggan of Dithmenos *****. 9gh:4≈≈▓#........####........#▓≈≈≈≈≈≈≈ Health: 56/56 ======================== 9ghT)≈≈▓#.......##©.##.......#▓≈≈≈≈≈≈≈ Magic: 27/28 =======================- ≈≈▓#......##.##.##......#▓▓▓▓▓▓▓▓ AC: 6Str: 3 ≈≈▓#.....##†..~..##.....######### EV: 30Int: 17 ≈≈▓#....##ßW..@..ß##....#⌠....... SH: 0Dex: 26 ≈≈▓#...##.~#.##W#~.##...#........ XL: 11 Next: 76% Place: a Necropolis ≈≈▓#..##....##.#@~..##..#........ Noise: =--------  Time: 9085.9 (0.0) ≈≈▓#..#.#.$.!$$##..#©#..'9gh+,........ t) +2 dagger (vamp) ≈≈▓#..#.#~.##$:.?$.#.#..'....♣♣.. Cast: Ensorcelled Hibernation ≈≈▓#..##..:†#)##....##..#...♣..♣. -Star ≈≈▓#...##.~#.##.#~.##...#...ß..ß. ≈≈▓#....##ß~..$..ß##....#...P..P. W   gasolineJoe's ghost (ally target) ≈≈▓#.....##..~...##.....#........ @   shadow ≈≈▓#......##.##.##......#...P..P. ≈≈▓#.......##..##.......#...ß..ß.You hit gasolineJoe's ghost but do no damage.GasolineJoe's ghost is lightly damaged.  Your shadow hits gasolineJoe's ghost but does no damage. _GasolineJoe's ghost completely misses you.Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activate9ghms ≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈ Salticid the Nimble ≈≈≈≈▓######################▓≈≈≈≈≈ Spriggan of Dithmenos *****. ≈#≈≈▓#....................#▓≈≈≈≈≈ Health: 56/56 ======================== 9gh3v ≈≈≈≈▓#..........©.........#▓≈≈≈≈≈ Magic: 27/28 =======================- ≈≈≈≈▓#........####........#▓≈≈≈≈≈ AC: 6Str: 3 ≈≈≈≈▓#.......##©.##.......#▓≈≈≈≈≈ EV: 30Int: 17 ≈≈≈≈▓#......##.##.##......#▓▓▓▓▓▓ SH: 0Dex: 26 ≈#≈≈▓#.....##†..~..##.....####### XL: 11 Next: 76% Place: a Necropolis ≈≈≈≈▓#....##ß...@..ß##....#⌠..... Noise: =--------  Time: 9085.9 (0.0) ≈≈≈≈▓#...##.~#.##hKw mW#~.##...#...... t) +2 dagger (vamp) ≈≈≈≈▓#..##....##.#@~..##..#...... Cast: Ensorcelled Hibernation ≈≈≈≈▓#..#.#.$.!$$##..#©#..'...... -Star ≈≈≈≈▓#..#.#~.##$:.?$.#.#..'....♣♣ ≈≈≈≈▓#..##..:†#)##....##..#...♣.. W   gasolineJoe's ghost (distracted, ally…)≈≈≈≈▓#...##.~#.##.#~.##...#...ß.. @   shadow ≈*≈≈▓#....##ß~..$..ß##....#...P.. ≈#≈≈▓#.....##..~...##.....#......GasolineJoe's ghost is lightly damaged.  Your shadow hits gasolineJoe's ghost bu9ghy t does no damage. _GasolineJoe's ghost completely misses you.Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.9ghu} }3--3----9gh 9gh B _GasolineJoe's ghost completely misses you.9gh pActivating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  GasolineJoe's ghost turns its attention towards your shadow. 9gh _You take 3 damage, and have 53/56 hp. You now have 23/28 mp.:gh}  You catch the helpless gasolineJoe's ghost completely off-guard!  You stick gasolineJoe's ghost like a pincushion!!!:gh*m4=--6.4 (0.5:gh:ghh _GasolineJoe's ghost is severely damaged.:gh 5   You hit gasolineJoe's ghost but do no damage.Your peck misses gasolineJoe's ghost.  GasolineJoe's ghost is severely damaged.=9 _GasolineJoe's ghost misses your shadow.:gh r  You hit gasolineJoe's ghost but do no damage.:gh;w  GasolineJoe's ghost is severely damaged.:gh/-7.4:gh4%:gh'I _Your shadow hits gasolineJoe's ghost with a dagger.;ghY  You catch the helpless gasolineJoe's ghost completely off-guard!  You perforate gasolineJoe's ghost like a sieve!!!;gh.@   shadow;gh =----85-9 _You destroy gasolineJoe's ghost!;gh_!;gh$i _Your Stealth skill increases to level 11!;gh";gh);gh5;gh8H _No target in view!ghЌ _>ghG >gh7 : _>gh >ghB >gh; >gh N _You now have 653 gold pieces (gained 13).>gh} 3>ghn >gh0 ,>gh >ghh N _You now have 672 gold pieces (gained 19).>gh( 3>ghp >gh >ghK >gh >gh F _m - 4 potions of might (gained 1)>gh{ 3>ghb >gh >gh ,>ghI >gh  You now have 693 gold pieces (gained 21).  Things that are here:>gh >gh _a wyvern corpse; a water moccasin corpse>gh 3>gh >gh  >gh0! >gh! >gh^# >gh) b  You see here a wyvern corpse.>ghb. >gh/  _>gh2 >gh4 >gh86 >gh6 >gh8 >ghS; >ghlB B>ghF ,>ghH >ghL N _You now have 707 gold pieces (gained 14).>ghN >ghO >gh*Q >ghS >ghV >ghdW >ghX >gh>[ >gh_ ,>gh=c >ghf >gh~g >ghh >ghTk x _t - 7 scrolls of teleportation (gained 2)>ghq I>ghv B>gh` Z ▓#........####........#▓≈≈≈>ghˉ ▓#.......##©.##.......#▓≈≈≈▓#......##.##.##......#▓▓▓▓#.....##†..~..##.....###▓#....##ß......ß##....#⌠...▓#...##.~#.##.#~.##...#...▓#..##....##.#.~..##..#...▓#..#.#.†....##..#©#..'...▓#..#.#~.##....@.#.#..'....♣♣...32.9 (15▓#..##..:†#)##....##..#...♣▓#...##.~#.##.#~.##...#...ß▓#....##ß~.....ß##....#...P▓#.....##[40>ght m..~...##.....#...▓#......##.##.##......#...P▓#.......##..##.......#...ß▓#........####........#...♣▓#...©..........#....♣♣... _You now have 725 gold pieces (gained 18).>gh# >gh >gho ] _Partly explored, unvisited transporter.@gh+▓#..©..#▓≈▓ ▓#.####........#▓≈▓ ▓#.##©.##.......#▓≈≈≈≈≈≈≈≈ ▓#.#.##.##......#▓▓▓▓▓▓▓▓▓▓ ▓#.@gh†..~..##.....########### ▓#....##ß......ß##....#⌠⌠ ▓#...##.~#.##.#~.##...#. ▓#..##....##.#.~..##..#. ▓#..#.#.†....##.@#©#..'.........† ▓#..#.#~.##......#.#..'....♣♣.. @gh ,▓#..##..:†#)##....##..#...♣..♣. ▓#...##.~#.##.#~.##...#...ß..ß. ▓#....##ß~.....ß##....#...P..P ▓#.....##..~...##.....#........ ▓#......##.##.##......#...P..P. ▓#.##..##.......#...ß..ß. ▓#.#####...♣..@gh@ghU3.5 (0.6) _@gh] #..#▓≈▓# #..©..#▓≈▓# #.####..#▓≈▓# #.#©.##.......#▓≈≈≈≈≈≈≈≈▓# #..##.##......#▓▓▓▓▓▓▓▓▓▓ #.†..~..##.....############ #....##ß......ß##....#⌠⌠# #...##.~#.##.#~.##...#.# #..##....##.#.~.@##..#.# #..#.#.†....##..#©#..'.........†' #..#.#~.##......#.#..'....♣♣....' #..##..:†#)##....##..#...♣..♣...# #...##.~#.##.#~.##...#...ß..ß...# #....##ß~.....ß[4@ghTf 0m##....#...P..P...# #.....##..~...##.....#..........# #......##.##.##......#...P..P...# #.##..#...ß..ß...#4.1@ghnm @gh'n @ghy @gh @gh8 @gh Agh.©#▓≈▓#. .####........#▓≈▓#. .Agh"##©.##.......#▓≈▓#. ......##.##.##......#▓▓▓▓▓▓▓▓▓▓#. .....##†..~..##.....############. ....##ß......ß##....#⌠........⌠#. ...##.~#.##.#~.##...#..#. ..##....##.#.~..##..#.#. ..#.#.†....##..#@#..'.†'. ..#.#~.##......#.#..'....♣♣....'. ..##..:†#)##....##..#...♣..♣...#. ...##.~#.##.#~.##...#...ß..ß...#. ....##ß~.....ß##....#...P..P...#. ...~...##.....#..........#. .##.##......#...P..P...#. .AghU.##.......#...ß..ß...#. .##..#...♣..♣...#.AghAgh &7AghAghh _There is a transporter, spattered with blood here.Agh ;≈≈≈≈≈▓#..#.#~.##......#.#..'....♣ ≈≈≈≈≈▓#..##..:†#)##....##..#...♣ ≈≈≈≈≈▓#...##.~#.##.#~.##...#...ß ≈≈*≈≈▓#....##ß~.....ß##....#...P ≈≈#≈≈▓#.....##..~...##.....#.... ≈≈≈≈≈▓#......##.##.##......#...P ≈≈≈≈≈▓#.......##..##.......#...ß Agh֑ ≈≈≈≈≈▓#........####........#...♣ ≈≈≈≈≈▓#.........@..........#....♣ ≈≈#≈≈▓#..............#.... ≈≈≈≈≈▓######################.... ≈≈≈≈≈▓▓▓▓▓▓###........#......... ≈≈≈≈≈≈≈≈≈≈▓##.........'......... ≈≈≈≈≈≈≈≈≈≈▓#..........'. ≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠. ≈≈≈≈≈≈≈#≈≈▓#..........##########+ ≈≈≈≈≈≈≈≈≈≈▓#...ßP.♣...#.........Agh Aghk -5.7 (1.0Aghz Agh3 L _You enter the transporter and appear at another place.Bgh The Necropolis∩∩_(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈▓#...##.~#.##.#~.##...#..........#..#..§§##''##....#..#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#..##....##.#.~..##..#..........#...#§..#....#...#...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈z≈≈≈≈≈≈▓#..#.#.†....##..#©#..'.........†'......≈#.[..#≈..I...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#..#.#~.##......#.#..'....♣♣....'...I..≈#....#≈..I...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#..##..:†#)##....##..#...♣..♣...#...#...#....#...#...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#...##.~#.##.#~.##...#...ß..ß...#..#....######....#..#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈*≈≈▓#....##ß~.....ß##....#...P..P...#..#...≈......≈...#..#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈#≈≈▓#.....##..~...##.....#..........#..#..............#..#▓≈≈#≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#......##.##.##......#...P..P...#...#............#...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#.......##..##.......#...ß..ß...#....#...#II#...#....#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#........####........#.Bgh* ..♣..♣...#.....###....###.....#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#.........@..........#....♣♣....#....................#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈#≈≈▓#....................#..........#....................#▓≈≈#≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓######################..........######################▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓###........#....................#........###▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##.........'....................+.........##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........'....................+..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠....⌠.......#...♣..♣...#▓≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈▓#..........##########++##########..........#▓≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...ßP.♣...#....................#...♣.Pß...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈*≈≈≈≈≈*≈≈≈▓#..........#....................#..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...♣.Pß...#....................#...ßP.♣...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈▓#..........#.........©..........#..........#▓≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7hCghuO@.CghEZ*.##ß~.....ß##.P..P.≈......≈#Cgh&[...##..~...##...#..............##≈....##.##.##......#...P..P...#...#............#.....##..##.......#...ß..ß...#....#...#II#...#.......##....####..Cgh\......@........♣♣.................#..........................#≈≈≈▓#####################Cgh\#####################▓≈≈≈▓▓▓▓▓###........#....................####▓▓▓▓▓≈≈≈≈≈▓##.........'....................+.........##▓≈≈≈≈≈≈≈≈≈≈▓#..........'....................+..........#▓≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠....⌠.......#...♣..♣...#▓≈≈≈z≈≈≈≈≈≈#≈≈▓#CghS]##########++###########▓≈≈#≈≈≈≈≈≈≈≈≈≈▓#...ßP.♣...#..........#...♣.Pß...#▓≈≈≈≈≈*≈≈≈≈≈*≈≈≈▓#....#▓≈≈≈≈≈...♣.Pß...#Cgh]i#...ßP.♣...##©#Cgh^#∩.♣#####.♣.∩≈≈......###y..###......≈Cgh,_#........##....##i.....####........#≈≈≈≈≈≈≈≈≈≈▓######....##y#..#########Cgh_▓###########...##.###.#≈#.##....###########▓≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈Cgh˒ DghDght:..DghH:..EghI#.FghPs:#.Fgh:..Fgh\;..Fghm <.©Fgh Fgh ≈≈≈≈≈▓#..#.#~.##......#.#..'....♣ Salticid the Nimble ≈≈≈≈≈▓#..##..:†#)##....##..#...♣. Spriggan of Dithmenos *****. Fgh ≈≈≈≈≈▓#...##.~#.##.#~.##...#...ß. Health: 56/56 ======================== ≈≈*≈≈▓#....##ß~.....ß##....#...P. Magic: 28/28 ======================== ≈≈#≈≈▓#.....##..~...##.....#..... AC: 6Str: 3 ≈≈≈≈≈▓#......##.##.##......#...P. EV: 30Int: 17 ≈≈≈≈≈▓#.......##..##.......#...ß. SH: 0Dex: 26 Fghz ≈≈≈≈≈▓#........####........#...♣. XL: 11 Next: 85% Place: a Necropolis ≈≈≈≈≈▓#.........@..........#....♣ Noise: ---------  Time: 9135.7 (0.0) ≈≈#≈≈▓#....................#..... t) +2 dagger (vamp) ≈≈≈≈≈▓######################..... Cast: Ensorcelled Hibernation ≈≈≈≈≈▓▓▓▓▓▓###........#.......... ≈≈≈≈≈≈≈≈≈≈▓##.........'.......... ≈≈≈≈≈≈≈≈≈≈▓#..........'..........  ≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠..  ≈≈≈≈≈≈≈#≈≈▓#..........##########+FghS   ≈≈≈≈≈≈≈≈≈≈▓#...ßP.♣...#..........  _You now have 707 gold pieces (gained 14). _t - 7 scrolls of teleportation (gained 2) _You now have 725 gold pieces (gained 18). _Partly explored, unvisited transporter. _There is a transporter, spattered with blood here. Fghq_You enter the transporter and appear at another place.Fgh7BFgh]FghFghp,Fgh7Fgh"Fgh%Fgh&Fgh(Fgh-FghF0,FghX2FghT6Fghv:,Fgh;Fgh@FghCFghKDFghEFgh/IFghKFghLFghMFgh2RFghVFgh[WFgheXFgh[Fghs_,FghaFghdFghkhFghdiFghjFghnFghWrFgh,sFghtFghMy{t - 7 scrolls of teleportation (gained 2) _You now have 725 gold pieces (gained 18). _Partly explored, unvisited transporter. _There is a transporter, spattered with blood here. _You enter the transporter and appear at another place.  There is a large open door here.Fghi|Fgh} _FghFghFghЉ,FghFghFghN,FghXFgh9Fgh FghFghFghBFghتFghyFghLFghFghFghýFghxFghFghFghFghBFghFghFghjFgh]FghFghFghFghFghnFghPFghFghFghFgh FghFgh`FghFgh Fgh = _You open the large door.FghFgh\FghFghE  There is a large open door here.FghVFgh _Fgh|Fgh Fgh%Fgh&Fgh'Fgh+FghZ2Fgh(6Fgh[9Fgh9Fgh<Fgh@ _The moth of wrath's fur bristles in rage as it notices you. x2GghGgh3Ggh Ggh#z......#....................#..... ......'....................+.... ......'....................+.... ..♣...#.......⌠....⌠...♣ ......##########''######### P.♣...........♣ ............. .Pß.......ßP Ggh$.......54.7 (19.0) .♣♣...#####♣♣ ......#.....###yy.###...... .....##....##i.....###.....## ....###....##.#..#####.....### #######...##.###.#≈#.##....###### yy 2 moths of wrath ▓▓▓▓▓▓#...#.i#≈)!)###▓▓▓▓▓ i   spriggan (asleep)▓#...#.i##§_)...©#....#▓≈≈≈≈▓#...#...i)W)###▓≈≈≈≈Ggh*Ggh4Ggh7R _There is a transporter here.Ngh Ngh%GasolineJoe's ghost. The apparition of gasolineJoe the the Geomancer, a journeyman Gargoyle Earth Elementalist of Vehumet. Max HP: 68Will: ++AC: ++++EV: ++++rF: +..  rC: ... rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Undead Size: Medium Int: Human Ngh&%Speed: 100% (normally travels slower than you) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 38% to hit you. AttackMax Damage Hit: heavy weapon 19 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|StatusesPghQPgh`QghQ& Sandblast Blasts a target with high-velocity rock shards. Gathering the rock from ambient grit is slow, making this spell take one-and-a-half times as long to cast as most. Its damage is strongly reduced by armour. Range : 4QghSGasolineJoe's ghost. The apparition of gasolineJoe the the Geomancer, a journeyman Gargoyle Earth Elementalist of Vehumet. Max HP: 68Will: ++AC: ++++EV: ++++  rF: +..  rC: ... rPois: ∞rNeg: ∞rElec: + QgheThreat: Lethal Class: Undead Size: Medium Int: Human Speed: 100% (normally travels slower than you) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 38% to hit you. AttackMax Damage Hit: heavy weapon 19 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|StatusesRghnm Rgh X......#....................#..... Salticid the Nimble ......'....................+..... Spriggan of Dithmenos *****. RghS ......'....................+..... Health: 56/56 ======================== ..♣...#.......⌠....⌠.......#...♣. Magic: 28/28 ======================== ......##########''##########..... AC: 6Str: 3 P.♣...#....................#...♣. EV: 30Int: 17 ......#....................#..... SH: 0Dex: 26 .Pß...#....................#...ßP XL: 11 Next: 85% Place: a Necropolis ......#.........@..........#..... Noise: ---------  Time: 9154.7 (19.0) .♣♣...#.......#####........#...♣♣ t) +2 dagger (vamp) Rgh ......#.....###yy.###......#..... Cast: Ensorcelled Hibernation .....##....##i.....###.....##.... ....###....##.#..#####.....###... #######...##.###.#≈#.##....###### yy 2 moths of wrath ▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓▓▓▓▓ i   spriggan (asleep) ≈≈≈≈≈▓#...#.i##§_)...©#....#▓≈≈≈≈ ≈≈≈≈≈▓#...#...i)W)##..#....#▓≈≈≈≈ _You enter the transporter and appear at another place. _There is a large open door here. _You open the large door. _There is a large open door here. Rgh: _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here.RghO Rgh Rgh TghDTghA spriggan berserker. A relatively mighty spriggan that plunges recklessly into combat. Max HP: ~54Will: +++AC: +EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 50% to hit you. AttackMax Damage Hit: rapier "Dotirgh" 39 + 19 (flame) TghwIt can see invisible. It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Brothers in Armsb - *Berserker Rage  c - Trog's Hand [!]: Description|StatusesUghUgh 0......#....................#..... Salticid the Nimble ......'....................+..... Spriggan of Dithmenos *****. ......'....................+..... Health: 56/56 ======================== Ugh ..♣...#.......⌠....⌠.......#...♣. Magic: 28/28 ======================== ......##########''##########..... AC: 6Str: 3 P.♣...#....................#...♣. EV: 30Int: 17 ......#....................#..... SH: 0Dex: 26 .Pß...#....................#...ßP XL: 11 Next: 85% Place: a Necropolis ......#.........@..........#..... Noise: ---------  Time: 9154.7 (0.0) .♣♣...#.......#####........#...♣♣ t) +2 dagger (vamp) Ughs......#.....###yy.###......#..... Cast: Ensorcelled Hibernation .....##....##i.....###.....##.... ....###....##.#..#####.....###... #######...##.###.#≈#.##....###### yy 2 moths of wrath ▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓▓▓▓▓ i   spriggan (asleep) ≈≈≈≈≈▓#...#.i##§_)...©#....#▓≈≈≈≈ ≈≈≈≈≈▓#...#...i)W)##..#....#▓≈≈≈≈ _You enter the transporter and appear at another place. _There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here.UgheUgh*!Ugh$Vgh.#..#.'.............+.'.......+ ♣..♣...#.⌠....⌠.#...♣.Vgh##''# ßP.♣...#..#...♣.#..# ♣.Pß...#..#...ß.#©.# ∩.♣♣...#.#####.#....#.....###yy.###......#.##....##i.....###.....##.###....##.#..#####.....###Vgh#...##.###.#≈#.##....▓#...#.i#≈)!)##..#....#≈▓#...#.i##§_)...©#....#▓≈▓#...#...i)W)##..#....#▓VghVgh45.3 (0.6 _Vgh Vghy VghR.#.#.'............+.'......+ .♣..♣...#Vgh.⌠....⌠.#....#''# .ßP.♣...#.#....#.# .♣.Pß...#.#....#VghO.©.# .∩.♣♣...#.#####.#....#.....###yy.###......#VghH.##....##i.....###.....##.###....##.#..#####.....####...##.###.#≈#.##....Vgh T▓#...#.i#≈)!)##..#....#≈▓#...#.i##§_)...©#....#▓≈▓#...#...i)W)##..#....#▓Vgh6VghJ&9VghVghVghr .'.+.'..+♣..♣...#⌠....⌠.# .........##########''##########Vgh/ ßP.♣...#....................# .........#.#♣.Pß...#.# .........#©Vgh 6.#∩.♣♣...######........# .........#.....###yy.###......##....##i.....###.....## #Vghݒ 1#....##.#..#####.....### ############.#≈#.##....### ▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓▓Vgh  ≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#....#▓≈ ≈▓#...#...i)W)##..#....#▓ #≈≈#≈≈▓#...##..ii#≈#..##....#▓ Vgh Vgh (6.5Vgh Vgh~ WghiWghWghvWghDWghp#.'.+.'......+.♣..♣...#Wghf.⌠....⌠.#.#''#.ßP.♣...#.#.#.#.♣.Pß...#.#.#.©.#.∩.♣♣...#Wgh.#####.#.#.....###yy.###......# #.##....##i.....###.....## ##......###....##.#..#####.....##...##.###.#≈#.##....▓#...#.i#≈)!)##..#....#Wgh|n≈▓#...#.i##§_)...©#....#▓≈▓#...#...i)W)##..#....#▓≈#≈≈#≈≈▓#...##..ii#≈#..##....#▓Wgh:WghM(7.1WghWgh*Wgh .'.+ #...♣..♣...#⌠....⌠.# #..........##########''########## #...ßP.♣...#....................# #..........#.# #...♣.Pß...#.# #..........#©...# #...∩.♣♣...######.# #..........#....@###yy.###......# ##Wgh Q##i.....###.....# #####....##.#..#####..... ▓###########...##.###.#≈#.##.... ▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... ≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#....#≈▓#...#...i)W)##..#....##≈≈#≈≈▓#...##..ii#≈#..##....#≈≈≈≈≈≈≈▓#....#...i.##.i#.....#Wghf Wgh Wgh &7Wgh( Wgh Xgh] I▓#...♣..♣...#⌠....⌠. ▓#..........##########''######## ▓#...ßP.♣...#.................... ▓#..........#. ▓#...♣.Pß...#Xgh^ . ▓#..........#©.. ▓#...∩.♣♣...######. ▓#..........#.....###yy.###...... ▓####i.....###..... ▓###Xgh_ ##....##.#..#####..... ▓▓###########...##.###.#≈#.##.... ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#....≈▓#...#...i)W)##..#....Xgh` #≈≈#≈≈▓#...##..ii#≈#..##....≈≈≈≈≈≈≈▓#....#...i.##.i#.....z≈≈≈≈≈≈▓#....##.....####.....Xghtu Xgh (8.3Xghʼn XghM Ygh:Ly .......##########''#########ßP.♣...#..........................♣.Pß.........©.∩.♣♣.#####....###yy.######....##i.....#####.#..##▓##########.###.#≈#.## ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#... ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###...... YghVYgh=]&9YghSiYgh>lhhA spriggan. A small humanoid, resembling a human or elf except for the size. It moves at a great speed, and loves playing dirty tricks on people. Max HP: ~24Will: ++AC: +EV: ++++ Threat: High Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 24% to hit you. AttackMax Damage Hit: +1 short sword (flame) 20 + 10 (flame) It can see invisible. It can open doors. [!]: Description|StatuseshhyhhM▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. hh+▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30Int: 17 ▓#..........#.....###yy.###...... SH: 0Dex: 26 hhڗ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis ▓###......###...@##.#..#####..... Noise: ---------  Time: 9158.9 (0.6) ▓▓###########...##.###.#≈#.##.... t) +2 dagger (vamp) ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation hhQg≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  hhT_You enter the transporter and appear at another place. _There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here.hhYhhhhhhghhaA spriggan. A small humanoid, resembling a human or elf except for the size. It moves at a great speed, and loves playing dirty tricks on people. Max HP: ~24Will: ++AC: +EV: ++++SH: ++ Threat: High Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 25% to hit you. AttackMax Damage Hit: dagger 18 It can see invisible. It can open doors. hhe}[!]: Description|Statuses hh hh▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. ▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30 hhCyInt: 17 ▓#..........#.....###yy.###...... SH: 0Dex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis ▓###......###...@##.#..#####..... Noise: ---------  Time: 9158.9 (0.0) ▓▓###########...##.###.#≈#.##.... t) +2 dagger (vamp) ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##.... hh  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  _You enter the transporter and appear at another place. _There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here. hh hh hh hhOzA spriggan berserker. A relatively mighty spriggan that plunges recklessly into combat. Max HP: ~54Will: +++AC: +EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 50% to hit you. AttackMax Damage Hit: rapier "Dotirgh" 39 + 19 (flame) It can see invisible. It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Brothers in Armsb - *Berserker Rage  c - Trog's Hand [!]: Description|Statuseshh? hhaR M▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. hhR ▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== hh ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30Int: 17 ▓#..........#.....###yy.###...... SH: 0Dex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis ▓###......###...@##.#..#####..... Noise: ---------  Time: 9158.9 (0.0) ▓▓###########...##.###.#≈#.##.... t) +2 dagger (vamp) ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈hh #≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  _You enter the transporter and appear at another place. _There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here.hhl[?25h[?0c  Search for what [Enter for "off", or ? for help]? hhV/ [?25l[?1chh69 hh= p12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] 13 gold pieces  b - [Necropolis] a glowing war axec - [Necropolis] a spear hh? { d - [Necropolis] 2 metallic red potionse - [Necropolis] a bloodstained altar of Trog  f - [Necropolis] a transporter  g - [Necropolis] a hand axe  h - [Necropolis] a scimitar  i - [Necropolis] a transporter  j - [Necropolis] a +0 mace  k - [Necropolis] a transporter  l - [Necropolis] a transporterhh 3hh:hh I)▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. ▓#..........#.................... Health: 56/56 ======================== hhI▓#...♣.Pß...#.................... Magic: 28/28 ======================== ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30hhdJInt: 17 ▓#..........#.....###yy.###...... SH: 0Dex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis hhK▓###......###...@##.#..#####..... Noise: ---------  Time: 9158.9 (0.0) ▓▓###########...##.###.#≈#.##.... t) +2 dagger (vamp) ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation hhKE≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....hhN  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  _There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here.  Search for what [Enter for "off", or ? for help]? .hh`hhhhh qhhr. _hhSphh=sA spriggan berserker. A relatively mighty spriggan that plunges recklessly into combat. Max HP: ~54Will: +++AC: +EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 50% to hit you. AttackhhsMax Damage Hit: rapier "Dotirgh" 39 + 19 (flame) It can see invisible. It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Brothers in Armsb - *Berserker Rage  c - Trog's Hand [!]: Description|StatusesJhhJhhK*▓#..........##########''######### Salticid the Nimble JhhL+▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. ▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30Int: 17 ▓#..........#.....###yy.###...... SH: 0Jhh,Dex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis ▓###......###...@##.#..#####..... Noise: ---------  Time: 9158.9 (0.0) ▓▓###########...##.###.#≈#.##.... t) +2 dagger (vamp) Jhhk.≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  _There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here. _Search for what [Enter for "off", or ? for help]? .Jhh(3Jhh =Jhh?LhhGasolineJoe's ghost. The apparition of gasolineJoe the the Geomancer, a journeyman Gargoyle Earth Elementalist of Vehumet. Max HP: 68Will: ++AC: ++++EV: ++++rF: +..  rC: ... rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 100% (normally travels slower than you) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 38% to hit you. AttackMax Damage Hit: heavy weapon 19 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|StatusesOhhGOhh*▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. ▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30Int: 17 ▓#..........#.....###yy.###...... SH: 0Ohh,Dex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis ▓###......###...@##.#..#####..... Noise: ---------  Time: 9158.9 (0.0) ▓▓###########...##.###.#≈#.##.... t) +2 dagger (vamp) ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  _There is a large open door here. _You open the large door. _There is a large open door here. _hhi-mThe moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here. _Search for what [Enter for "off", or ? for help]? .Ohh5:Ohh`POhhXRPhh*PhhA spriggan berserker. A relatively mighty spriggan that plunges recklessly into combat. Max HP: ~54Will: +++AC: +EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 50% to hit you. AttackPhhtMax Damage Hit: rapier "Dotirgh" 39 + 19 (flame) It can see invisible. It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Brothers in Armsb - *Berserker Rage  c - Trog's Hand [!]: Description|StatusesRhh Rhh/ ▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. ▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30Int: 17 ▓#..........#.....###yy.###...... SH: 0Dex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis Rhh-G ▓###......###...@##.#..#####..... Noise: ---------  Time: 9158.9 (0.0) ▓▓###########...##.###.#≈#.##.... t) +2 dagger (vamp) ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  _There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here. _Search for what [Enter for "off", or ? for help]? .Shh- Shh/ (A spriggan rider. A spriggan that has tamed a hornet as its mount, and is tasked with protecting the spriggan fens and cairns from intruders. Max HP: ~60Will: +++AC: +EV: ++++rF: +..  rC: ... rPois: xrNeg: ... rElec: . Threat: Lethal Class: Natural Size: Small Int: Human Speed: 100% (travel: 166%) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 40% to hit you. AttackMax Damage Hit: trident of Greatest Utility 43 It is resistant to steam. It can see invisible. It can fly. It can open doors. Shh/0 }[!]: Description|StatusesVhh▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. ▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30Int: 17 ▓#..........#.....###yy.###...... SH: 0Dex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis ▓###......###...@##.#..#####..... Noise: ---------  Time: 9158.9 (0.0) ▓▓##########hh39;49m#...##.###.#≈#.##.... t) +2 dagger (vamp) ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  _There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here. _Search for what [Enter for "off", or ? for help]? .Vhh zA spriggan berserker. A relatively mighty spriggan that plunges recklessly into combat. Max HP: ~54Will: +++AC: +EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 50% to hit you. AttackMax Damage Hit: rapier "Dotirgh" 39 + 19 (flame) It can see invisible. It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Brothers in Armsb - *Berserker Rage  c - Trog's Hand [!]: Description|StatusesWhhzWhh]M▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. Whh"W▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30Int: 17 ▓#..........#.....###yy.###...... SH: 0WhhDex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis ▓###......###...@##.#..#####..... Noise: ---------  Time: 9158.9 (0.0) ▓▓###########...##.###.#≈#.##.... t) +2 dagger (vamp) ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation Whh g≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  WhhL{_There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here. _Search for what [Enter for "off", or ? for help]? .WhhWhhWhhTZhh7SZhh!VA spriggan berserker. A relatively mighty spriggan that plunges recklessly into combat. Max HP: ~54Will: +++AC: +EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 50% to hit you. AttackZhhHWMax Damage Hit: rapier "Dotirgh" 39 + 19 (flame) It can see invisible. It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Brothers in Armsb - *Berserker Rage  c - Trog's Hand [!]: Description|Statuses[hh_[hhinM▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. [hhPoF▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30Int: 17 ▓#..........#.....###yy.###...... SH: 0Dex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis ▓###......###...@##.#..#####..... Noise: ---------  Time: 9158.9 (0.0) ▓▓###########...##.###.#≈#.##.... t) +2 dagger (vamp) [hhvq≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  _There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here. _Search for what [Enter for "off", or ? for help]? .[hht[hh[hh hhhhhhqInventory: 25/52 gear slots Hand Weapons (go to first with ))  t - a +2 vampiric dagger (weapon)  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow  w - a +0 dagger of venom Missiles (go to first with ()d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart Armour (go to first with [) hhh՝ b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)  f - a ring of magical power (worn)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jhhw  i - a ring of protection from cold  l - a ring of magical power  o - a ring of flight  v - a ring of willpower  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+} Talismans (go to first with %)  m - a talisman of death Wands /b - a wand of quicksilver (15)  p - a wand of polymorph (2) Scrolls (go to first with ?)  b - a scroll of blinking  g - a scroll of fog  t - 7 scrolls of teleportation  p - 4 scrolls of poison jhhqy r - 2 scrolls of revelation  s - a scroll of butterflies  w - 3 scrolls of enchant weapon  x - a scroll of amnesia  I - 3 scrolls of immolation  N - 3 scrolls of noise  S - a scroll of silence61%jhh]t ) t - 7 scrolls of teleportation  r - 2 scrolls of revelation  T - 2 scrolls of torment  V - a scroll of vulnerability6jhhW K r - 2 scrolls of revelation  w - 3 scrolls of enchant weapon Potions (go to first with !)  c - 6 potions of curing71khhSZ w - 3 scrolls of enchant weapon khh T - 2 scrolls of torment  h - 2 potions of haste  r - 3 potions of resistance  w - 3 potions of heal woundsb - 3 potions of brilliance  e - a potion of enlightenment  i - 3 potions of invisibility  m - 4 potions of might  A - a potion of attraction92khhRj  T - 2 scrolls of torment  h - 2 potions of haste  L - 2 potions of lignification  M - 3 potions of mutation7mhhԣd  h - 2 potions of haste mhh} r - 3 potions of resistance  p - 5 purple potionsbotnhh . t - 7 scrolls of teleportationp - 4 scrolls of poison  c - 6 potions of curing  r - 3 potions of resistance94%nhh M g - a scroll of fog2ohhI c - 6 potions of curing  r - 3 potions of resistance  L - 2 potions of lignification  M - 3 potions of mutation  p - 5 purple potionsbotohhD ohhP ohhv\ ▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. ▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== ohh\ ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30Int: 17 ohh<] ▓#..........#.....###yy.###...... SH: 0Dex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis ohh] ▓###......###...@##.#..#####..... Noise: ---------  Time: 9158.9 (0.0) ▓▓###########...##.###.#≈#.##.... t) +2 dagger (vamp) ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation ohh_ ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  _There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here. _Search for what [Enter for "off", or ? for help]? .ohhi ohhn ohhx ohhz phh phhm ?Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of air  c - staves of conjuration Jewellery (select all with "=)d + unknown amulets  e + unknown rings  f - rings of flight  g - rings of magical power  h + rings of protection from cold  i - rings of resist corrosion  j - rings of willpower Wands (select all with /)k + unknown wands  l + wands of polymorph  m + wands of quicksilver Scrolls (select all with ?)n + unknown scrolls  o + scrolls of amnesia (uncommon)  p + scrolls of blinking (uncommon)  q + scrolls of butterflies (rare) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]shhg  s + scrolls of enchant weapon (uncommon)t + scrolls of fog (uncommon)  u + scrolls of identify (very common)  v + scrolls of immol(uncommon)  w + scrolls of noise (uncommon)  x + scrolls of poison (uncommon)  y + scrolls of revelation (uncommon)  z + scrolls of silence (rare)  A + scrolls of teleportation (common)  B + scrolls of torment (rare)  C + scrolls of vulnerability (uncommon) Potions (select all with !)  D + unknown potions  E + potions of attraction (uncommon)  F + potions of brilliance (uncommon)  G + potions of curing (very common)  H + potions of enlightenment (uncommon)  I + potions of haste (uncommon)  J + potions of heal wounds (common)  K + potions of invisibility (rare  L + potions of lignification (uncommon)32%thh Missiles (select all with ()  P + boomerangs  Q + darts  R - javelins  S - large rocks  T - stones  U + throwing nets Miscellaneous (select all with })V + Gell's gravitambourines  W + boxes of beasts  X + condenser vanes  Y + lightning rods  Z + phantom mirror  a + phials of floods  b + sacks of spiders  c + tins of tremorstones thh(Talismans (select all with %)  d + quill talismans  e + maw talismans  f + serpent talismans  g + blade talismans67thh c + tins of tremorstones  h + granite talismans  i + dragon-coil talismans  j + talismans of deathk + storm talismans  l + protean talismans  m + sanguine talismans  n + rimehorn talismans  o + spider talismans  p + hive talismans80thhκ  j + talismans of death  m + sanguine talismansq + wellspring talismans  r + riddle talismans3thhv   m + sanguine talismans  n + rimehorn talismanss + lupine talismans5vhhő vhhŠ vhh Items not yet recognised:(_ for help) Magical Staves  staff of alchemy  staff of cold  staff of earth  staff of fire  staff of necromancy Jewellery  amulet of alchemy  amulet of dissipation  amulet of faith  amulet of guardian spirit  amulet of magic regeneration  amulet of reflection  amulet of regeneration  amulet of the acrobat  amulet of wildshape  ring of dexterity  ring of evasion  ring of intelligence  ring of poison resistance  ring of positive energy  ring of protection [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]whh  ring of poison resistance  ring of positive energy  ring of protection  ring of protection from fire  ring of see invisible  ring of slaying  ring of strength  ring of wizardry Wandswand of charming  wand of diggingwhhwand of flamewand of iceblastwand of mindburstwand of paralysis  wand of rootswand of warping Scrollswhhscroll of acquirement (very rare)  scroll of brand weapon (rare)  scroll of fear (uncommon) Potions76%whhy  wand of roots  scroll of fear (uncommon)  potion of ambrosia (rare)  potion of berserk rage (rare)  potion of cancellation (rare) whh5 t potion of experience (very rare)  potion of magic (rare)9{hhn{hh{hhc▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. ▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30Int: 17 ▓#..........#.....###yy.###...... SH: 0Dex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis ▓###......###...@##.#..#####..... Noise: ---------  Time: 9158.9 (0.0) ▓▓##########[{hhT37m#...##.###.#≈#.##.... t) +2 dagger (vamp) ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  _There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here. _Search for what [Enter for "off", or ? for help]? .{hh&4{hh.{hh0|hh|hhZRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 7 scrolls of teleportationp - 4 scrolls of poison  r - 2 scrolls of revelation  s - a scroll of butterflies  w - 3 scrolls of enchant weapon  x - a scroll of amnesia |hh2 I - 3 scrolls of immolation  N - 3 scrolls of noise  S - a scroll of silence  T - 2 scrolls of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected}hh~Drink which item? Potion  c - 6 potions of curingh - 2 potions of haste  r - 3 potions of resistance  w - 3 potions of heal woundsb - 3 potions of brilliance  e - a potion of enlightenment  i - 3 potions of invisibility  m - 4 potions of mightA - a potion of attractionL - 2 potions of lignification  M - 3 potions of mutation  p - 5 purple potions }hhKread|quaff~hhC ~hh] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]hh ▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. ▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 25 Int: 17 ▓#..........#.....###yy.###...... SH: 0Dex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis ▓###......###...@##.#..#####..... Noise: ---------  Time: 9159.9 (0.0) ▓▓#####hh8 \######...##.###.#≈#.##.... t) +2 dagger (vamp) ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... Vertigo ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here. _Search for what [Enter for "off", or ? for help]? . _It was a potion of moonshine. You feel tipsy.  Okay, then. _hh   hh] <hhŋ \71.9 (12.0) _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here. _Search for what [Enter for "off", or ? for help]? . _It was a potion of moonshine. You feel tipsy. _You start waiting.hh 30 2.9 (13 _The world stops spinning.hhhh You pick up a parchment of Bombard and begin reading... _You add the spell Bombard to your library. _Health restored: 56; MP restored: 28 _You now have 653 gold pieces (gained 13). _You now have 672 gold pieces (gained 19). _m - 4 potions of might (gained 1)  You now have 693 gold pieces (gained 21).  Things that are here: _a wyvern corpse; a water moccasin corpse _You see here a wyvern corpse. _You now have 707 gold pieces (gained 14). _t - 7 scrolls of teleportation (gained 2) _You now have 725 gold pieces (gained 18). _Partly explored, unvisited transporter.  There is a transporter, spattered with blood here. hh/_You enter the transporter and appear at another place. _There is a large open door here. _You open the large door. _There is a large open door here. _The moth of wrath's fur bristles in rage as it notices you. x2 _There is a transporter here. _It was a potion of moonshine. You feel tipsy. _You start waiting.The world stops spinning.hhBYou take 3 damage, and have 53/56 hp. You now have 23/28 mp.  You catch the helpless gasolineJoe's ghost completely off-guard!  You stick gasolineJoe's ghost like a pincushion!!! _GasolineJoe's ghost is severely damaged.  You hit gasolineJoe's ghost but do no damage.  Your peck misses gasolineJoe's ghost.  GasolineJoe's ghost is severely damaged. _GasolineJoe's ghost misses your shadow.  You hit gasolineJoe's ghost but do no damage.  GasolineJoe's ghost is severely damaged.r shadow hits gasolineJoe's ghost with a dagger. hhC[ You catch the helpless gasolineJoe's ghost completely off-guard!  You perforate gasolineJoe's ghost like a sieve!!! _You destroy gasolineJoe's ghost!  Your Stealth skill increases to level 11! _No target in view! _You now have 617 gold pieces (gained 16). _Your shadow fades away. _Your orb has finished recharging its magic.You now have 640 gold pieces (gained 23).  You pick up a parchment of Bombard and begin reading... _You add the spell Bombard to your library. _Health restored: 56; MP restored: 28 _You now have 653 gold pieces (gained 13).hhP_Your orb has finished recharging its magic.  There is a transporter here. _You enter the transporter and appear at another place. _The dream sheep bleats!  You enter the shallow water.  Moving in this stuff is going to be slow. _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.The dream sheep looks drowsy... _Your orb unleashes a flurry of shooting stars!  You now have 26/28 mp.  The helpless dream sheep fails to defend itself.the dream sheep like a sieve!!!!kill the dream sheep!  The shooting star hits gasolineJoe's ghost!  GasolineJoe's ghost is lightly damaged. _GasolineJoe's ghost is knocked back.  The shooting star hits gasolineJoe's ghost but does no damage.  GasolineJoe's ghost is lightly damaged. _GasolineJoe's ghost is knocked back. _GasolineJoe's ghost misses you.  You hit gasolineJoe's ghost but do no damage.  You peck gasolineJoe's ghost, but do no damage.GasolineJoe's ghost is lightly damaged.hh " No target in view!  No target in view!  No target in view!  No target in view!  No target in view! _No target in view! _GasolineJoe's ghost turns its malevolent gaze towards you.hhYour shadow closely misses the spectral bullfrog. _The spectral bullfrog misses you.You hit the spectral bullfrog.  The spectral bullfrog is heavily damaged. _The spectral bullfrog completely misses you.  You hit the spectral bullfrog. Your peck misses the spectral bullfrog.  The spectral bullfrog is severely damaged. _The spectral bullfrog misses you.  You hit the spectral bullfrog.  You peck the spectral bullfrog, but do no damage.  The spectral bullfrog is severely damaged. _Your shadow hits the spectral bullfrog with a dagger.  You hit the spectral bullfrog. _You destroy the spectral bullfrog!  No target in view!  No target in view!  No target in view!  No target in view!  No target in view!  No target in view! _No target in view! _GasolineJoe's ghost turns its malevolent gaze towards you. _Your orb has finished recharging its magic.  There is a transporter here.hh:C You hit the spectral bullfrog. You peck the spectral bullfrog.  The spectral bullfrog is moderately damaged.hh* You see here the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}.  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+} hh+l_The spectral bullfrog barely misses you. x2  There is a transporter here. _The spectral bullfrog completely misses you.You enter the transporter and appear at another place. _The spectral bullfrog completely misses you.hhq t You see here a wyvern corpse. _You swap places. _The dream sheep "Baaaas" balefully.You see here a +0 mace. _You see here a parchment of Bombard. _You see here 23 gold pieces.  MP restored: 28 _The spectral bullfrog completely misses you.You enter the shallow water. _Moving in this stuff is going to be slow. _The spectral bullfrog completely misses you.hhȔhhn& You see here a wyvern corpse. _GasolineJoe's ghost is no longer moving slowly.  You see here a parchment of Kiss of Death. _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.GasolineJoe's ghost casts a spell at you. _The blast of sand misses you. _You see here a parchment of Kiss of Death.hhN: You hit the spectral yak.  The spectral yak is severely damaged.Your shadow hits the spectral yak with a dagger!  hh ;vYou destroy the spectral yak! _The dream sheep is no longer moving slowly.hh? The wyvern is knocked back. The shooting star hits the wyvern! _You kill the wyvern!You hit the spectral yak but do no damage.You peck the spectral yak, but do no damage. _The spectral yak is severely damaged.You hit the spectral yak. _The spectral yak is severely damaged.hhSl_A spectral yak comes into view.  The helpless wyvern fails to defend itself.  You perforate the wyvern like a sieve!!!! _You kill the wyvern!  Health restored: 56  The water moccasin looks drowsy...  Your shadow casts a spell at gasolineJoe's ghost.GasolineJoe's ghost seems to slow down.  Your orb unleashes a flurry of shooting stars!  The shooting star hits the spectral yakhhT!  The spectral yak is moderately damaged.spectral yak is knocked back.now have 26/28 mp.  The helpless water moccasin fails to defend itself.perforate the water moccasin like a sieve!!!!  You kill the water moccasin!  Your shadow completely misses the spectral yak.  The shooting star hits gasolineJoe's ghost but does no damage.  GasolineJoe's ghost is knocked back.  The shooting star hits the spectral yak!  The spectral yak is severely damaged.  The spectral yak is knocked back. The shooting star hits the wyvern!  The wyvern is severely wounded.  The wyvern is knocked back. The shooting star hits the wyvern!hhY_GasolineJoe's ghost turns its malevolent gaze towards you.There is a transporter here. _You enter the transporter and appear at another place.  The helpless wyvern fails to defend itself.  You perforate the wyvern like a sieve!!!! _You kill the wyvern!You enter the shallow water. _Moving in this stuff is going to be slow.  The dream sheep bleats! _The water moccasin misses you.The water moccasin attacks as it pursues you! _The water moccasin completely misses you.hhK_Your shadow fades away. _You see here a +1 ring mail of poison resistance. _I - 3 scrolls of immolation (gained 1) _Your orb has finished recharging its magic.Partly explored, unvisited transporter.  Health restored: 55; MP restored: 28 _You see here a +1 ring mail of poison resistance. _There is a large open translucent door here. _There is a large open door here. _You see here an anaconda corpse. _You open the large door. _There is a large open door here.hh~  The quokka completely misses you.  The cerulean imp hits you but does no damage.  The river rat bites you! The bat completely misses you.The cerulean imp closely misses you.  You take 7 damage, and have 40/55 hp.  80% health threshold reached.  You barely miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged. quokka bites you but does no damage.  You swap places with your shadow and weave the vestiges of your form into it.  The cerulean imp turns its attention towards your shadow. x2  YellowBlue's ghost turns its attention towards your shadow.  The quokka turns its attention towards your shadow. river rat turns its attention towards your shadow.  You take 3 damage, and have 38/55 hp. You now have 24/28 mp.You hit YellowBlue's ghost but do no damage.r peck misses YellowBlue's ghost.  YellowBlue's ghost is severely damaged.ellowBlue's ghost hits your shadow. YellowBlue's ghost burns your shadow.  The cerulean imp barely misses your shadow.The river rat barely misses your shadow.cerulean imp misses your shadow. The bat barely misses your shadow.You catch the helpless YellowBlue's ghost completely off-guard!  You spit YellowBlue's ghost like a pig!!!hhYellowBlue's ghost mumbles some strange words. _The cerulean imp closely misses you. The bat misses you.  You closely miss YellowBlue's ghost.  YellowBlue's ghost is almost destroyed.Your shadow closely misses YellowBlue's ghost. _The bat hits you but does no damage.  You closely miss YellowBlue's ghost. Your peck misses YellowBlue's ghost.  YellowBlue's ghost is almost destroyed.  The bat completely misses you.  YellowBlue's ghost completely misses you.  The quokka misses you.cerulean imp hits you but does no damage.  The cerulean imp misses you. _The river rat bites you but does no damage.  You barely miss YellowBlue's ghost. _YellowBlue's ghost is almost destroyed.MP restored: 28  You hit YellowBlue's ghost but do no damage.  YellowBlue's ghost is almost destroyed.bat completely misses you. YellowBlue's ghost misses you.  The quokka completely misses you.  The cerulean imp hits you but does no damage.  The river rat bites you! The bat completely misses you.hhL  You closely miss YellowBlue's ghost.  You peck YellowBlue's ghost, but do no damage.YellowBlue's ghost is almost destroyed.The bat misses you.hh YellowBlue's ghost is almost destroyed. _The bat misses you.hh' ( YellowBlue's ghost hits you but does no damage. _The bat completely misses you. The cerulean imp completely misses you.You hit YellowBlue's ghost but do no damage.YellowBlue's ghost is severely damaged. _The bat closely misses you.You closely miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged.The bat completely misses you.YellowBlue's ghost casts a spell. _The cerulean imp barely misses you. The bat misses you.You hit YellowBlue's ghost.hh:,YellowBlue's ghost is severely damaged. _Your shadow hits YellowBlue's ghost but does no damage.  You hit YellowBlue's ghost. Your peck misses YellowBlue's ghost.  YellowBlue's ghost casts a spell. _The cerulean imp hits you but does no damage.  You closely miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged.Your shadow hits YellowBlue's ghost but does no damage. _barely miss YellowBlue's ghost. Your peck misses YellowBlue's ghost.severely damag  The bat hits you but does no damage.ellowBlue's ghost hits you but does no damage. _The bat completely misses you. The cerulean imp completely misses you.You hit YellowBlue's ghost but do no damage.YellowBlue's ghost is severely damaged. _The bat closely misses you.  You closely miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged.  The bat completely misses you.  YellowBlue's ghost casts a spell. _The cerulean imp barely misses you. The bat misses you.  You hit YellowBlue's ghost.hh1You hit YellowBlue's ghost but do no damage.  You peck YellowBlue's ghost, but do no damage. _YellowBlue's ghost is severely damaged.  You miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged.  YellowBlue's ghost closely misses you. _The cerulean imp hits you from afar with a +0 spear.  You take 2 damage, and have 45/55 hp. miss YellowBlue's ghost. Your peck misses YellowBlue's ghost. _YellowBlue's ghost is severely damaged.You hit YellowBlue's ghost but do no damage. _YellowBlue's ghost barely misses you. The cerulean imp completely misses you.You hit YellowBlue's ghost but do no damage.  You peck YellowBlue's ghost, but do no damage.  YellowBlue's ghost is severely damaged. _Your shadow hits YellowBlue's ghost but does no damage.  You hit YellowBlue's ghost. Your peck misses YellowBlue's ghost.  YellowBlue's ghost is severely damaged.YellowBlue's ghost casts a spell. _The cerulean imp hits you but does no damage.  You closely miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged.r shadow hits YellowBlue's ghost but does no damage.hh6 YellowBlue's ghost is severely damaged.YellowBlue's ghost hits you but does no damage. _The cerulean imp closely misses you.You barely miss YellowBlue's ghost. _YellowBlue's ghost is severely damaged.You barely miss YellowBlue's ghost.  You peck YellowBlue's ghost, but do no damage.YellowBlue's ghost is severely damaged. _YellowBlue's ghost barely misses you. The cerulean imp barely misses you.hh Your shadow closely misses YellowBlue's ghost. _YellowBlue's ghost casts a spell.You hit YellowBlue's ghost but do no damage. _YellowBlue's ghost is severely damaged.You hit YellowBlue's ghost but do no damage.hhU uM YellowBlue's ghost is severely damaged.hh  YellowBlue's ghost is severely damaged. _YellowBlue's ghost closely misses you.You closely miss YellowBlue's ghost. Your peck misses YellowBlue's ghost. _YellowBlue's ghost is severely damaged.You hit YellowBlue's ghost but do no damage.Your peck misses YellowBlue's ghost.hh3  You hit YellowBlue's ghost but do no damage.YellowBlue's ghost is severely damaged. _Your shadow hits YellowBlue's ghost but does no damage.  You hit YellowBlue's ghost but do no damage.You peck YellowBlue's ghost, but do no damage.YellowBlue's ghost is severely damaged. _YellowBlue's ghost hits you. YellowBlue's ghost burns you.  You take 3 damage, and have 46/55 hp.You closely miss YellowBlue's ghost. _YellowBlue's ghost is severely damaged.You closely miss YellowBlue's ghost.hh{M You take 5 damage, and have 49/55 hp.hhu_YellowBlue's ghost is severely damaged.You barely miss YellowBlue's ghost.  You peck YellowBlue's ghost, but do no damage.YellowBlue's ghost is severely damaged. _YellowBlue's ghost hits you. YellowBlue's ghost burns you.hh You peck YellowBlue's ghost, but do no damage.YellowBlue's ghost is moderately damaged.The shooting star hits YellowBlue's ghost!  YellowBlue's ghost is moderately damaged.is knocked back. _No target in range! _YellowBlue's ghost is moderately damaged.  You catch the helpless YellowBlue's ghost completely off-guard!  You perforate YellowBlue's ghost like a sieve!!!  YellowBlue's ghost is severely damaged. hh%N_Your shadow hits YellowBlue's ghost but does no damage.  You closely miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged. _Your shadow hit but does no damage.  You barely miss YellowBlue's ghost. _YellowBlue's ghost is severely damaged.You hit YellowBlue's ghost but do no damage.YellowBlue's ghost is severely damaged.barely mis  You peck YellowBlue's ghost, but do no damage.YellowBlue's ghost is severely damaged. _YellowBlue's ghost hits you. YellowBlue's ghost burns you.  You take 5 damage, and have 49/55 hp.hh0M hhTYou hit YellowBlue's ghost but do no damage.hhr The pile of debris collapses into dust. _The pile of debris is no longer moving slowly. _There is a large open door here. _The anaconda looks drowsy... _You now have 24/28 mp.  The helpless anaconda fails to defend itself.  You spit the anaconda like a pig!!!! You feel better. _You kill the anaconda!  Your Dodging skill increases to level 11! _You regained 8 hp, and now have 53/55 hp. _HP restored. _Your orb has finished recharging its magic. see here an anaconda corpse. _There is a large open door here.  Health restored: 55; MP restored: 28  YellowBlue's ghost turns its malevolent gaze towards you.You hit YellowBlue's ghost but do no damage.Your shadow barely misses YellowBlue's ghost.  You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You swap places with your shadow and weave the vestiges of your form into it.ellowBlue's ghost turns its attention towards your shadow.  Your orb unleashes a flurry of shooting stars!  You take 3 damage, and have 52/55 hp. You now have 24/28 mp.  You closely miss YellowBlue's ghost.hhD8hh]9_You now have 24/28 mp.The pile of debris collapses into dust. _The anaconda is no longer moving slowly.hh  The anaconda seems to slow down. The pile of debris seems to slow down.  The shooting star hits the anaconda!  The anaconda is heavily wounded. _The anaconda is knocked back.hh6_The anaconda bites you!  You take 13 damage, and have 42/55 hp.80% health threshold reached.You now have 26/28 mp.The anaconda easily resists.  hh\Your shadow casts a spell at the anaconda.hhi  The creeping shadows grasp the pile of debris!  The pile of debris begins to collapse.  The creeping shadows grasp the pile of debris!!  The pile of debris begins to collapse.  The creeping shadows grasp the cerulean imp!!  You kill the cerulean imp!The cerulean imp disappears in a puff of smoke!The creeping shadows grasp the anaconda!!  hhk The creeping shadows grasp the pile of debris!  The pile of debris begins to collapse.  Your orb unleashes a flurry of shooting stars!  The anaconda misses you. The anaconda completely misses you. x2hh_There is a large open translucent door here.  The anaconda attacks as it pursues you! The anaconda completely misses you. _The anaconda misses you.The anaconda easily resists.  Your shadow points at the metal wall and mumbles some strange words.hh4)_Your orb has finished recharging its magic. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here.  MP restored: 28 hh_You open the large door.  The anaconda hisses angrily. _YellowBlue's ghost casts a spell.hhT The world spins around you as you enter the gateway. _You enter an ornate necropolis! _There is an empty arch of ancient stone here. hhU_Magic restored.hhd+ You feel better. _You kill the blink frog! _Health restored: 55 hh,B_There is a phantasmal passage here.hh.  You regained 2 hp, and now have 45/55 hp. _A yak comes into view. _The blink frog looks drowsy...  You now have 14/28 mp. _Found a phantasmal passage.  The helpless blink frog fails to defend itself.  You skewer the blink frog like a kebab!!!!hh :M_The blink frog blinks!hhD You perforate the blink frog like a sieve!!!!  You kill the blink frog!  Your shadow hits the blink frog with a dagger!hits you!  You take 13 damage, and have 42/55 hp.  80% health threshold reached. _The blink frog easily resists. The blink frog closely misses you.hhGsnow have 21/28 mp.miscast Ensorcelled Hibernation. _Nothing appears to happen. The blink frog completely misses you.  You now have 19/28 mp.  The blink frog easily resists. The blink frog barely misses you. _The blink frog completely misses you.  You now have 17/28 mp. blink frog looks drowsy... The blink frog blinks!  You now have 15/28 mp.  The helpless blink frog fails to defend itself.  You skewer the blink frog like a kebab!!!!  You feel better.  You kill the blink frog!  Your shadow fades away. _The blink frog blinks!  You regained 2 hp, and now have 45/55 hp. _A yak comes into view.hh _The blink frog closely misses you. _You now have 22/28 mp.The helpless blink frog fails to defend itself.hh} _The blink frog is knocked back.  You now have 24/28 mp.The blink frog looks drowsy... The blink frog blinks!hh" _Found a scroll of identify.  The helpless blink frog fails to defend itself.  You perforate the blink frog like a sieve!!!!  You kill the blink frog!The shooting star hits the blink frog!  The blink frog is moderately wounded.The blink frog is knocked back. The shooting star hits the blink frog!  The blink frog is moderately wounded. hh!$ _The blink frog is knocked back.  The blink frog easily resists. The shooting star hits the blink frog!  The blink frog is almost dead.hhP _A blink frog comes into view. _A blink frog comes into view.You see here a scroll of enchant weapon. _w - 3 scrolls of enchant weapon (gained 1) _The blink frog gives a loud, deep croak!  The blink frog looks drowsy...  The blink frog croaks. _Your orb unleashes a flurry of shooting stars!  hhQ You now have 26/28 mp.Your shooting star dissipates!hh; You see here a +0 ring mail.  You pick up a parchment of Ignition and begin reading... _You add the spell Ignition to your library. _You now have 601 gold pieces (gained 18). _hh@ mYou see here a +0 ring mail. _A cane toad comes into view. _Found a potion of curing.  The helpless cane toad fails to defend itself.perforate the cane toad like a sieve!!!! _You kill the cane toad!  Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!need to enable at least one skill for training. _Health restored: 55 _Found 11 gold pieces. _A wyvern comes into view. _Found a plate armour.  Found a scroll of enchant weapon. _You hear the lone wailing of a funeral chant nearby. _Found a parchment of Anguish.  The helpless wyvern fails to defend itself.  You stick the wyvern like a pincushion!!!! hhB _You kill the wyvern! _A blink frog comes into view.hh_There is a staircase back to the Dungeon here. _You enter a dispersal trap! You blink. _Found a ring mail. _Found a parchment of Ignition. _Found 18 gold pieces.hhq  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!hh?;_You shout for attention! hhHh_There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!hh  You enter the shallow water. _Moving in this stuff is going to be slow.t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.hhW Anything else - Cancel.hh A warg is nearby!  You open the door. _Your orb has finished recharging its magic. _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _HP restored.  Done exploring.  hh Health restored: 54 _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.n open door _There is a stone staircase leading up here. _You climb upwards _There is a stone staircase leading down here.  You enter the shallow water. _Moving in this stuff is going to be slow.  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hh_You hear a shout! _Your shadow fades away. _MP restored: 28hhT The orc warrior unwields a +0 long sword.  The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.  The arrow barely misses you.hh The shooting star hits the warg!  The warg is moderately wounded. _The warg is knocked back.  The orc priest is no longer moving slowly.  The warg is no longer moving slowly.hhc Found a scarab talisman. The shooting star hits the orc!  You kill the orc!The orc priest invokes the aid of Beogh against you. _Beogh smites you!  Things that are here:  a +0 dagger; a +0 robe; an orc corpseYou take 9 damage, and have 45/54 hp.The shooting star hits the orc priest!  The orc priest is almost dead.The orc priest is knocked back. The shooting star hits the orc priest!! _You kill the orc priest!hhd_armour of willpower. _An orc comes into view. It is wielding a +1 dagger of venom.hh{#;Your shadow fades away.MP restored: 28  A warg is nearby!  You open the door. _Your orb has finished recharging its magic. _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _HP restored.  Done exploring.  Health restored: 54 _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.re is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  You enter the shallow water. _Moving in this stuff is going to be slow.  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking.hhL g - Guard the area.f - Follow me.Anything else - Cancel. _You shout for attention! _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!hh_Your shadow fades away. _MP restored: 28A warg is nearby!You open the door. _Your orb has finished recharging its magic. _There is an open door here. _There is a stone staircase leading up here. _You climb upwards.hh6_You kill the orc priest!The shooting star hits the warg!  The warg is moderately wounded. _The warg is knocked back.  The orc priest is no longer moving slowly.  The warg is no longer moving slowly.  The orc warrior unwields a +0 long sword.  The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.  The arrow barely misses you. _You hear a shout!hh[Ng You perforate the cane toad like a sieve!!!! _You kill the cane toad!  Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training. _Health restored: 55 _Found 11 gold pieces. _A wyvern comes into view. _Found a plate armour.  Found a scroll of enchant weapon. _You hear the lone wailing of a funeral chant nearby.Found a parchment of Anguish.  The helpless wyvern fails to defend itself.stick the wyvern like a pincushion!!!! _You kill the wyvern! _A blink frog comes into view.  Found a stone staircase leading down. _A blink frog comes into view.A blink frog comes into view.  You see here a scroll of enchant weapon. _w - 3 scrolls of enchant weapon (gained 1) _The blink frog gives a loud, deep croak!  The blink frog looks drowsy...  The blink frog croaks.hh blink frog like a sieve!!!!  blink frog!he shooting star hits the blink frog!  The blink frog is moderately wounded.  The blink frog is knocked back. The shooting star hits the blink frog!  The blink frog is moderately wounded.The blink frog is knocked back.  The blink frog easily resists. The shooting star hits the blink frog!  The blink frog is almost dead. _The blink frog is knocked back.  You now have 24/28 mp.  The blink frog looks drowsy... The blink frog blinks! _The blink frog closely misses you. _You now have 22/28 mp.  The helpless blink frog fails to defend itself.  You perforate the blink frog like a sieve!!!!  You kill the blink frog!  Your shadow hits the blink frog with a dagger! _The blink frog hits you!take 13 damage, and have 42/55 hp.  80% health threshold reached.easily resists. The blink frog closely misses you.You now have 21/28 mp.  You miscast Ensorcelled Hibernation.hh !The pile of debris begins to collapse.  The creeping shadows grasp the pile of debris!!  The pile of debris begins to collapse.  The creeping shadows grasp the cerulean imp!!  You kill the cerulean imp!  The cerulean imp disappears in a puff of smoke!  The creeping shadows grasp the anaconda!!creeping shadows grasp the pile of debris!  The pile of debris begins to collapse.  hh1 FYour orb unleashes a flurry of shooting stars!  The anaconda misses you. The anaconda completely misses you. x2anaconda bite  You now have 26/28 mp.The anaconda easily resists.  Your shadow casts a spell at the anaconda.The anaconda seems to slow down. The pile of debris seems to slow down.  The shooting star hits the anaconda!  The anaconda is heavily wounded. _The anaconda is knocked back. _You now have 24/28 mp.  The pile of debris collapses into dust. _The anaconda is no longer moving slowly.hhqYou hit YellowBlue's ghost but do no damage.You peck YellowBlue's ghost, but do no damage.  YellowBlue's ghost is moderately damaged.shooting star hits YellowBlue's ghost!  YellowBlue's ghost is moderately damaged. _YellowBlue's ghost is knocked back. _No target in range!  You hit YellowBlue's ghost but do no damage. _YellowBlue's ghost is moderately damaged. catch the helpless YellowBlue's ghost completely off-guard!  You perforate YellowBlue's ghost like a sieve!!!  YellowBlue's ghost is severely damaged. _Your shadow hits YellowBlue's ghost but does no damage.  You closely miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged. _Your shadow hits YellowBlue's ghost but does no damage.  You barely miss YellowBlue's ghost. _YellowBlue's ghost is severely damaged.  You hit YellowBlue's ghost but do no damage. _YellowBlue's ghost is severely damaged.  You barely miss YellowBlue's ghost.  You peck YellowBlue's ghost, but do no damage.YellowBlue's ghost is severely damaged.YellowBlue's ghost hits you. YellowBlue's ghost burns you.hheChhL.aYou barely miss YellowBlue's ghost. _YellowBlue's ghost is severely damaged.  You barely miss YellowBlue's ghost.  You peck YellowBlue's ghost, but do no damage.YellowBlue's ghost is severely damaged. _YellowBlue's ghost barely misses you. The cerulean imp barely misses you.  You hit YellowBlue's ghost but do no damage.peck YellowBlue's ghost, but do no damage.hhI0YellowBlue's ghost is severely damaged.miss YellowBlue's ghost.  YellowBlue's ghost is severely damaged.  YellowBlue's ghost closely misses you. _The cerulean imp hits you from afar with a +0 spear.take 2 damage, and have 45/55 hp.You miss YellowBlue's ghost. Your peck misses YellowBlue's ghost. _YellowBlue's ghost is severely damaged.  You hit YellowBlue's ghost but do no damage.  _YellowBlue's ghost barely misses you. The cerulean imp completely misses you.  You hit YellowBlue's ghost but do no damage.You peck YellowBlue's ghost, but do no damage.YellowBlue's ghost is severely damaged. _Your shadow hits YellowBlue's ghost but does no damage.  You hit YellowBlue's ghost. Your peck misses YellowBlue's ghost.hh dYellowBlue's ghost mumbles some strange words.  The cerulean imp hits you but does no damage. _The cerulean imp closely misses you. The bat misses you.You closely miss YellowBlue's ghost.almost destroy  Your shadow closely misses YellowBlue's ghost. _The bat hits you but does no damage.  You closely miss YellowBlue's ghost. Your peck misses YellowBlue's ghost.  almost destroyhh% The bat completely misses you.YellowBlue's ghost completely misses you.The quokka  but does no damage.  The cerulean imp misses you. _The river rat bites you but does no damage.  You barely miss YellowBlue's ghost. _YellowBlue's ghost is almost destroyed.  MP restored: 28  You hit YellowBlue's ghost but do no damage.  YellowBlue's ghost is almost destroyed.  The bat completely misses you. YellowBlue's ghost misses you.The quokka completely misses you.  The cerulean imp hits you  The river rat bites you! The bat completely misses you.hhOR_You see here a +1 ring mail of poison resistance. _I - 3 scrolls of immolation (gained 1) _Your orb has finished recharging its magic.  Partly explored, unvisited transporter.  Health restored: 55; MP restored: 28 _You see here a +1 ring mail of poison resistance.re is a large open translucent door here. _There is a large open door here. _You see here an anaconda corpse. _You open the large door. _There is a large open door here. _GasolineJoe's ghost turns its malevolent gaze towards you.re is a transporter here. _You enter the transporter and appear at another place.  The helpless wyvern fails to defend itselfperforate the wyvern like a sieve!!!! _You kill the wyvern!  You enter the shallow water. _Moving in this stuff is going to be slow.  The dream sheep bleats! _The water moccasin  The water moccasin attacks as it pursues you! _The water moccasin completely misses you. _A spectral yak comes into view.hh You perforate the wyvern like a sieve!!!! _You kill the wyvern!  Health restored: 56  The water moccasin looks drowsy...  Your shadow casts a spell at gasolineJoe's ghost.  GasolineJoe's ghost seems to slow down.  Your orb unleashes a flurry of shooting stars!  The shooting star hits the spectral yak! hh[3 The spectral yak is moderately damaged.The spectral yak is knocked back.  You now have 26/28 mp.  The helpless water moccasin fails to defend itself.  You perforate the water moccasin like a sieve!!!!  You kill the water moccasin!  Your shadow completely misses the spectral yak.The shooting star hits gasolineJoe's ghost but does no damage.  GasolineJoe's ghost is knocked back.  The shooting star hits the spectral yak!  The spectral yak is severely damaged.spectral yak is knocked back. The shooting star hits the wyvern!  The wyvern is severely wounded.yvern is knocked back. The shooting star hits the wyvern! _You kill the wyvern!  You hit the spectral yak but do no damage.hh; You peck the spectral yak, but do no damage. _The spectral yak is severely damaged.You hit the spectral yak. _The spectral yak is severely damaged.hhahh$ You see here a +0 mace. _You see here a parchment of Bombard. _You see here 23 gold pieces.  MP restored: 28 _The spectral bullfrog completely misses you.  You enter the shallow water. _Moving in this stuff is going to be slow. _The spectral bullfrog completely misses you.see here the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}.  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+} _The spectral bullfrog barely misses you. x2re is a transporter here. _The spectral bullfrog completely misses you.You enter the transporter and appear at another place. _The spectral bullfrog completely misses you.You hit the spectral bullfrog. You peck the spectral bullfrog.  The spectral bullfrog is moderately damaged.Your shadow closely misses the spectral bullfrog. _The spectral bullfrog misses you.You hit the spectral bullfrog.  The spectral bullfrog is heavily damaged. _The spectral bullfrog completely misses you.bullfrog. Your peck misses the spectral bullfrog.  bullfrog is severely damaged.hh The spectral bullfrog is severely damaged.The spectral bullfrog misses you.  You hit the spectral bullfrog.  You peck the spectral bullfrog, but do no damage.  The spectral bullfrog is severely damaged. _Your shadow hits the spectral bullfrog with a dagger.  You hit the spectral bullfrog. _You destroy the spectral bullfrog!  No target in view!  No target in view!  No target in view!  No target in view!  No target in view!  No target in view! _No target in view! _GasolineJoe's ghost turns its malevolent gaze towards you. _Your orb has finished recharging its magic.  There is a transporter here. _You enter the transporter and appear at another place. _The dream sheep bleats!  You enter the shallow water.  Moving in this stuff is going to be slow. _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect._The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect[?7l.[?7hhhF ; The dream sheep looks drowsy... _Your orb unleashes a flurry of shooting stars!  You now have 26/28 mp.The helpless dream sheep fails to defend itself.  You perforate the dream sheep like a sieve!!!! _You kill the dream sheep!The shooting star hits gasolineJoe's ghost!  GasolineJoe's ghost is lightly damaged. _GasolineJoe's ghost is knocked back.  The shooting star hits gasolineJoe's ghost but does no damage.hhv You take 3 damage, and have 53/56 hp. You now have 23/28 mp.You catch the helpless gasolineJoe's ghost completely off-guard!  You stick gasolineJoe's ghost like a pincushion!!! _GasolineJoe's ghost is severely damaged.  You hit gasolineJoe's ghost but do no damage.  Your peck misses gasolineJoe's ghost.  GasolineJoe's ghost is severely damaged. _GasolineJoe's ghost misses your shadow.  You hit gasolineJoe's ghost but do no damage.  GasolineJoe's ghost is severely damaged. _Your shadow hits gasolineJoe's ghost with a dagger.  You catch the helpless gasolineJoe's ghost completely off-guard!  You perforate gasolineJoe's ghost like a sieve!!! _You destroy gasolineJoe's ghost!  Your Stealth skill increases to level 11!No target in view! _617 gold pieces (gained 16). _Your shadow fades away. _Your orb has finished recharging its magic. _You now have 640 gold pieces (gained 23).  You pick up a parchment of Bombard and begin reading... _You add the spell Bombard to your library. _Health restored: 56; MP restored: 28 _You now have 653 gold pieces (gained 13).hhs hhhh.▓#..........##########''######### Salticid the Nimble ▓#...ßP.♣...#.................... Spriggan of Dithmenos *****. ▓#..........#.................... Health: 56/56 ======================== ▓#...♣.Pß...#.................... Magic: 28/28 ======================== ▓#..........#.........©.......... AC: 6Str: 3 ▓#...∩.♣♣...#.......#####........ EV: 30Int: 17 ▓#..........#.....###yy.###...... SH: 0hh(0Dex: 26 ▓##........##....##i.....###..... XL: 11 Next: 85% Place: a Necropolis ▓###......###...@##.#..#####..... Noise: ---------  Time: 9172.9 (0.0) ▓▓###########...##.###.#≈#.##.... t) +2 dagger (vamp) ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... Cast: Ensorcelled Hibernation ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#.... ≈≈≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....  ≈≈≈≈≈≈≈≈≈≈≈▓#....#...i.##.i#.....  ≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....  ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###......  _There is a transporter here. _Search for what [Enter for "off", or ? for help]? . _Ihho3t was a potion of moonshine. You feel tipsy. _Okay, then. _You start waiting. _The world stops spinning.hh@hhDhhRhhThhhhshhhh _Search for what [Enter for "off", or ? for help]? . _It was a potion of moonshine. You feel tipsy. _Okay, then. _You start waiting.The world stops spinning. _No monsters, items or features are visible.hh8sJ♣..♣...#.......⌠....⌠..............##########''#########ßP.♣.........♣.Pß...........©..∩.♣♣..#####....#.....###yy.###...i.....###.......##.#..#####. ▓▓###########...##.###.#≈#.#▓▓▓▓▓▓▓▓▓▓≈)!)##..i##§_)...©≈≈≈≈...i)W)##..#≈≈###..ii#≈#..##≈...i.##.iz##.....####hhhhe43.5 (0.6 _hhhhhh 3M.......'......♣..♣...#.......⌠....⌠..............##########''#########ßP.♣....♣.Pß........©..∩.♣♣..#####....#...@.###yy.###...#i.....###.......##.#..#####. ▓▓###########...##.###.#≈#.##....#...hh >4.1hh5 hh )M#.........'......♣..♣...#.......⌠....⌠..............##########''#########ßP.♣....♣.Pß.....hh ..©..∩.♣♣..#####....#.....###yy.###...#i..... ▓###......###....##.#..#####.....#...hhE hh &7hh hh: hh ##.# #'.+ #..........'.......+ #...♣..♣...#.......⌠....⌠....... #..........##########''########## #...ßP.♣...#.# #..........#.# #...♣.Pß...#..# #..........#.hh.©...# #...∩.♣♣...#.......#####........# #..#.#yy.###......# ##..#....##i.....###.....# ###......###....##.#..#####.....# ▓###########...##.###.#≈#.##....# ▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓#...#.i##§_)...©#....#≈≈≈≈≈▓#...#...i)W)##..#....#hhMhhE5.3hhM###################### ##........'......+♣..♣...#.......⌠....⌠..............##########''#########ßP.♣....♣.Pß.....hhM..©..∩.♣♣..#####.. #..........#.....###yy.###......#.y   moth of wrath#...hhhhFe.hh=&9hhhh>hh...............#.#......####################.#.'..+. ..........'.......+. ...♣..♣...#.......⌠....⌠.......#. ..........##########''##########. ...ßP.♣...#.#. ..........#.#. ...♣.Pß...#..#. ..........#..©...#. hh...∩.♣♣...#.......#####........#. ..#.#y..###......#. #..#....##i.....###.....## y   moth of wrath ##......###....##.#..#####.....## ###########...##.###.#≈#.##....## ▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓hhn'hh6(6.5hh1:hh<hh<-Visible Monsters/Features (select to target/travel, [!] to examine) Monsters  a - (y) a moth of wrath Featuresb - (©) a transporter (not visited)hhhh hhPC...............#..........#...... Salticid the Nimble ################..........####### Spriggan of Dithmenos *****. ##........#....................#. Health: 56/56 ======================== #.........'....................+. Magic: 28/28 ======================== ..........'....................+. AC: 6Str: 3 hhѿ#...♣..♣...#.......⌠....⌠.......#. EV: 30Int: 17 ..........##########''##########. SH: 0Dex: 26 ...ßP.♣...#....................#. XL: 11 Next: 85% Place: a Necropolis ..........#.....@..............#. Noise: ---------  Time: 9176.5 (0.0) ...♣.Pß...#....................#. t) +2 dagger (vamp) hh..........#.........©..........#. Cast: Ensorcelled Hibernation ...∩.♣♣...#.......#####........#. ..........#.....###y..###......#. #........##....##i.....###.....## y   moth of wrath ##......###....##.#..#####.....## ###########...##.###.#≈#.##....## ▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓ _Search for what [Enter for "off", or ? for help]? . _It was a potion of moonshine. You feel tipsy. _Okay, then. _You start waiting. _The world stops spinning. _No monsters, items or features are visible.hhhhDhhhh+hhI #####################........#..........#. #.'.+ ...♣..♣...#⌠....⌠#.......##########''#########ßP.♣...#........................♣.Pß....©∩.♣♣#####....###y..### ###....##i.....##### #...  ≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#....#▓ hhNRhhT-7.1 (0.6hh]hh^hh ........#..........#. #.'..+ ...hh♣..♣...#⌠....⌠#.......##########''#########ßP.♣...#........................♣.Pß....©∩.♣♣#####....###y..###..####... ≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#....#▓ hh!hhR(&7hh51hh3hhr  .'+ ..♣..♣...#⌠....⌠#.......##########''#########ßP.♣...#........................♣.Pß....©∩.♣♣#####.....###y..### ###....##i.....#####.#.. ≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....#▓ 8.3hh hhӰ  ih  ih8 A spriggan berserker. A relatively mighty spriggan that plunges recklessly into combat. Max HP: ~54Will: +++AC: +EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (while incapacitated). It has about 50% to hit you. AttackMax Damage  ih Hit: rapier "Dotirgh" 39 + 19 (flame) It can see invisible. It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Brothers in Arms ih8 b - *Berserker Rage  c - Trog's Hand [!]: Description|StatusesihihQ?#.........'....................+. Salticid the Nimble ..........'....................+. Spriggan of Dithmenos *****. ...♣..♣...#.......⌠....⌠.......#. Health: 56/56 ======================== ..........##########''##########. Magic: 28/28 ======================== ...ßP.♣...#....................#. AC: 6Str: 3 ..........#....................#. EV: 30Int: 17 ...♣.Pß...#....................#. SH: 0Dex: 26 ih*..........#.........©..........#. XL: 11 Next: 85% Place: a Necropolis ...∩.♣♣...#.....@.#####........#. Noise: ---------  Time: 9178.3 (0.6) ..........#.....###y..###......#. t) +2 dagger (vamp) #........##....##i.....###.....## Cast: Ensorcelled Hibernation ##......###....##.#..#####.....## ###########...##.###.#≈#.##....## ▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#....#▓  ≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....#▓  _Search for what [Enter for "off", or ? for help]? . _It was a potion of moonshine. You feel tipsy. _Okay, then. [3ih7m_You start waiting. _The world stops spinning. _No monsters, items or features are visible.ihCihfih ih2#.........'....................+. Salticid the Nimble ..........'....................+. Spriggan of Dithmenos *****. ...♣..♣...#.......⌠....⌠.......#. Health: 56/56 ======================== ..........##########''##########. Magic: 28/28 ======================== ...ßP.♣...#....................#. AC: 6Str: 3 ..........#....................#. EV: 30Int: 17 ...♣.Pß...#....................#. SH: 0Dex: 26 ..........#.........©..........#. XL: 11 Next: 85% Place: a Necropolis ...∩.♣♣...#.....@.#####........#. Noise: ---------  Time: 9178.3 (0.0) ..........#.....###y..###..... ih.#. t) +2 dagger (vamp) #........##....##i.....###.....## Cast: Ensorcelled Hibernation ##......###....##.#..#####.....## ###########...##.###.#≈#.##....## ▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#....#▓  ≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....#▓  _Okay, then. _You start waiting. _The world stops spinning. _No monsters, items or features are visible.  Press: ? - help, v - describe, . - travelThe floor. ih l@#A stone wall, spattered with blood. ihO  ##You start waiting. _The world stops spinning. _No monsters, items or features are visible.  Press: ? - help, . - travelYou can't see that place.  [a stone wall.]!ihW/Q##rock!ih7 W#.the floor.]!ihJ ;.i!ih8[ ;ii!ih vi..."ih] 5.."ihA..#ih5.i$ihͺ#.........'....................+. Salticid the Nimble ..........'....................+. Spriggan of Dithmenos *****. ...♣..♣...#.......⌠....⌠.......#. Health: 56/56 ======================== ..........##########''##########. Magic: 28/28 ======================== ...ßP.♣...#....................#. AC: 6Str: 3 ..........#....................#. EV: 30Int: 17 ...♣.Pß...#....................#. SH: 0Dex: 26 ..........#.........©..........#. XL: 11 Next: 85% Place: a Necropolis ...∩.♣♣...#.....@.#####........#. Noise: ---------  Time: 9178.3 (0.0) ..........#.....###y..###......#.[39;$ih49m t) +2 dagger (vamp) #........##....##i.....###.....## Cast: Ensorcelled Hibernation ##......###....##.#..#####.....## ###########[40m...##.###.#≈#.##....## ▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#....#▓  ≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....#▓  _You start waiting. _The world stops spinning. _No monsters, items or features are visible.  Press: ? - help, . - travelYou can't see that place.  [the floor.]$ih. _%ih߀%ih%ih%ihfF _Unknown command.&ih #.........'....................+. Salticid the Nimble ..........'....................+. Spriggan of Dithmenos *****. ...♣..♣...#.......⌠....⌠.......#. Health: 56/56 ======================== ..........##########''##########. Magic: 28/28 ======================== ...ßP.♣...#....................#. AC: 6Str: 3 ..........#....................#. EV: 30Int: 17 ...♣.Pß...#....................#. SH: 0Dex: 26 ..........#.........©..........#. XL: 11 Next: 85% Place: a Necropolis ...∩.♣♣...#.....@.#####........#. Noise: ---------  Time: 9178.3 (0.0) ..........#.....###y..###......#. t) +2 dagger (vamp) #........##....##i.....###.....## Cast: Ensorcelled Hibernation ##......###....##.#..#####.....## ###########...##.###.#≈#.##....## ▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#....#&ih {▓  ≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#....#▓  ≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....#▓ Press: ? - help, . - travelYou can't see that place. _[the floor.] _Unknown command.Hit: t) +2 dagger (vamp)Press: ? - help, Dir - move target'ih&z7*@'ihԐ ;.*'ih .#  You can't see that place. _[the floor.] 'ih _Unknown command.  Hit: t) +2 dagger (vamp)Press: ? - help, Dir - move targetYour weapon can't reach that far!(ih ## can't see that place.  [a stone wall.](ih2Q#ithe floor.](ihTH;i.)ihV.#a rock wall.])ih:#.........'....................+. Salticid the Nimble ..........'....................+. Spriggan of Dithmenos *****. ...♣..♣...#.......⌠....⌠.......#. Health: 56/56 ======================== ..........##########''##########. Magic: 28/28 ======================== )ih...ßP.♣...#....................#. AC: 6Str: 3 ..........#....................#. EV: 30Int: 17 ...♣.Pß...#....................#. SH: 0Dex: 26 ..........#.........©..........#. XL: 11 Next: 85% Place: a Necropolis ...∩.♣♣...#.....@.#####........#. Noise: ---------  Time: 9178.3 (0.0) ..........#.....###y..###......#. t) +2 dagger (vamp) #........##....##i.....###.....## Cast: Ensorcelled Hibernation ##......###....##.#..#####.....## ###########...##.###.#≈#.##....## ▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#.i#)ih #§_)...©#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#....#▓  ≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....#▓  _Unknown command.Hit: t) +2 dagger (vamp)Press: ? - help, Dir - move targetYou can't see that place.  [a rock wall.]  Okay, then.)ih )ih!)ih. _)ihH #.........'....................+. Salticid the Nimble ..........'....................+. Spriggan of Dithmenos *****. ...♣..♣...#.......⌠....⌠.......#. Health: 56/56 ======================== ..........##########''##########. Magic: 28/28 ======================== ...ßP.♣...#....................#. AC: 6Str: 3 ..........#....................#. EV: 30Int: 17 ...♣.Pß...#....................#. SH: 0Dex: 26 ..........#.........©..........#. XL: 11 Next: 85% Place: a Necropolis ...∩.♣♣...#.....@.#####........#. Noise: ---------  Time: 9178.3 (0.0) ..........#.....###y..###.....)ih .#. t) +2 dagger (vamp) #........##....##i.....###.....## Cast: Ensorcelled Hibernation ##......###....##.#..#####.....## ###########...##.###.#≈#.##....## ▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#....#▓  ≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....#▓ Press: ? - help, Dir - move targetYou can't see that place.  [a rock wall.] _Okay, then.Press: ? - help, v - describe, . - travelThe floor.*ihk@#A stone wall, spattered with blood.*ihD#.You can't see that place.  [a rock wall.] _Okay, then.  Press: ? - help, . - travel*ihnEPYou can't see that place.  [the floor.]*ih7i.+ih+Ui#a rock wall.]+ih :##+ih+ #!, g - get itemStash: 2 metallic red potions]  [the floor.],ihe a!)a hand axe]-ihc )Wthe floor.]-ihI<Wi.ih()7ii/iheAii/ih# i), g - get itemStash: a spear]  [the floor.]/ih%{ )Wthe floor.]0ihE)W, g - get itemStash: a spear]  [the floor.]0ihF { i)the floor.]1ih f§i, g - get itemStash: 13 gold pieces]  [the floor.]1ihU `)§a glowing war axe]2ihύ])§13 gold pieces]2ih5z §#≈some lava.]2ih2 )≈, g - get itemStash: a glowing great mace]  [the floor.]3ihV3y )≈some lava.]4ih9)≈, g - get itemStash: a glowing great mace]  [the floor.]5ih5q W)the floor.]5ih))W, g - get itemStash: a spear]  [the floor.]5ih { i)the floor.]6ih%s g#.........'....................+. Salticid the Nimble ..........'....................+. Spriggan of Dithmenos *****. ...♣..♣...#.......⌠....⌠.......#. Health: 56/56 ======================== ..........##########''##########. Magic: 28/28 ======================== ...ßP.♣...#....................#. AC: 6Str: 3 ..........#....................#. EV: 30Int: 17 ...♣.Pß...#....................#. SH: 0Dex: 26 ..........#.........©..........#. XL: 11 Next: 85% Place: a Necropolis 6ihx ...∩.♣♣...#.....@.#####........#. Noise: ---------  Time: 9178.3 (0.0) ..........#.....###y..###......#. t) +2 dagger (vamp) #........##....##i.....###.....## Cast: Ensorcelled Hibernation ##......###....##.#..#####.....## ###########...##.###.#≈#.##....## ▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#...i)W)##..#....#▓  ≈≈≈#≈≈#≈≈▓#...##..ii#≈#..##....#▓ [a rock wall.] _Okay, then.Press: ? - help, . - travelYou can't see that place.  [the floor.]6ihy 6ihd 6ih1 . _0jh l 40jhx T _Unknown command.6jh=.'.+ #...♣..♣...#⌠....⌠.# #..........##########''########## #...ßP.♣...#....................# #..........#.# #...♣.Pß...#.# #..........#©...# #...∩.♣♣...######.# #..........#....@###y..###......# ####i.....###.....# #####....##.#..#####..... ▓###########...##.###.#≈#.##.... ▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... ≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#....#≈▓#...#...i)W)##..#....##≈≈#≈≈▓#...##..ii#≈#..##....#≈≈≈≈≈≈≈▓#....#...i.##.i#.....#6jhO9 (0.6 _6jh046jhO7jhK_i▓#...♣..♣...#⌠....⌠. ▓#..........##########''######## ▓#...ßP.♣...#.................... ▓#..........#. ▓#...♣.Pß...#. ▓#..........#©.. ▓#...∩.♣♣...######. ▓#..........#.....###y..###...... ▓####i.....###..... ▓#####....##.#..#####..... ▓▓###########...##.###.#≈#.##.... ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#.... ≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#....≈▓#...#...i)W)##..#....#≈≈#≈≈▓#...##..ii#≈#..##....≈≈≈≈≈≈≈▓#....#...i.##.i#.....z≈≈≈≈≈≈▓#....##.....####.....7jhp7jhv(9.57jh-7jh7jha .......##########''#########ßP.♣...#..........................♣.Pß7jhC".........©.∩.♣♣.#####....###y..######....##i.....#####.#..##▓########7jh2##.###.#≈#.## ≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#... ≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###...... 7jh 7jh-)80.17jh^7jh7jh ≈▓#...ßP.♣...#................... ≈▓#..........# ≈▓#...♣.Pß...# ≈▓#..........#© ≈▓#...∩.♣♣...###### ≈▓#..........#.....###y..### ≈▓##7jh ##....##i.....### ≈▓#####....##.#..##### ≈▓▓#############.#≈#.## ≈≈▓▓▓▓▓▓▓▓▓▓▓#...#.i#≈)!)##..#≈≈≈≈≈≈≈≈≈≈≈▓#...#.i##§_)...©#≈▓#...#...i)W)##..##≈≈#≈≈▓#...##..ii#≈#..##≈≈≈≈≈≈≈▓#....#...i.##.iii 2 spriggan riders (polearms, asleep)z≈≈≈≈≈≈▓#....##.....####i   spriggan berserker (asleep)≈≈▓#.....###.©.iii 3 spriggans (asleep)7jhb K≈▓#.......#####.7jh6 ,7jhi 7jh ,7jh 7jh, 4 .i.ii.i..i.ii)iiiii1 wandering)The spriggan rider shouts! The spriggan berserker shouts! The spriggan shouts!7jh&77jh 7jh0 _The spriggan rider shouts!;jhE≈▓#...ßP.♣...#................... Salticid the Nimble ≈▓#..........#................... Spriggan of Dithmenos *****. ≈▓#...♣.Pß...#................... Health: 56/56 ======================== ≈▓#..........#.........©......... Magic: 28/28 ======================== ≈▓#...∩.♣♣...#.......#####....... AC: 6Str: 3 ≈▓#..........#.....###y..###..... EV: 30Int: 17 ≈▓##........##....##i.....###.... SH: 0Dex: 26 ≈▓###......###....##.#..#####.... XL: 11 Next: 85% Place: a Necropolis ≈▓▓###########..@##.###.#≈#.##... Noise: ---------  Time: 9180.7 (0.0) ;jh%[10d≈≈▓▓▓▓▓▓▓▓▓▓▓#...#..#≈)!)##..#... t) +2 dagger (vamp) ≈≈≈≈≈≈≈≈≈≈≈≈▓#...#i.##§_)...©#... Cast: Ensorcelled Hibernation ≈≈≈≈≈≈≈≈≈≈≈≈▓#...#.ii.)W)##..#... ≈≈≈≈≈≈#≈≈#≈≈▓#...##.i..#≈#..##... ≈≈≈≈≈≈≈≈≈≈≈≈▓#....#..i..##.i#.... ii 2 spriggan riders (polearms) ≈≈≈≈≈z≈≈≈≈≈≈▓#....##.i...####.... i   spriggan berserker ≈≈≈≈≈≈≈≈≈≈≈≈▓#.....###.©.###..... iii 3 spriggans (1 wandering) ≈≈≈≈≈≈≈≈≈;jh^≈≈≈▓#.......#####....... _[the floor.] _Unknown command.The spriggan rider shouts! The spriggan berserker shouts! The spriggan shouts! _The spriggan rider shouts!  Press: ? - help, v - describe, . - travelThe floor.;jh a@#A translucent stone wall.;jh~ #i  The spriggan rider shouts! The spriggan berserker shouts! The spriggan shouts! _The spriggan rider shouts!  Press: ? - help, v - describe, . - travel  Here: a spriggan, wielding a +1 short sword of flaming and wearing a +0 robe  (wandering, hasn't noticed you, fire blocked by a translucent stone wall)  The floor.;jheii0 dagger, wearing a +0 robe and wearing a +0  buckler ( PjhH PjhgU \ _Unknown command.Pjh^ Pjhd Pjh5t \ _Unknown command.PjhXx Pjh̃ Pjh \ _Unknown command.PjhS Pjh Pjh .......##########''########ßP.♣.......♣.Pß...Pjh .......©..∩.♣♣..#####....#.....###y..###...Pjhq i.....###.......##.#..#####.▓▓###########...##.###.#≈#.#▓▓▓▓▓▓▓▓▓▓Pjh -..#≈)!)##..i.##§_)...©≈≈≈≈#.ii.)W)##..#≈≈###.i..#≈#..##≈..i..##.iiii 3 spriggans (1 wandering)z##.i...####....###.©.### _Unknown command.Pjh* ,Pjh( Pjh ,Pjh Q.ii   spriggan rider (polearm)i.ii 2 spriggans.Pjh -1.3 (0.6Pjh Pjh 78 M♣..♣...#.......⌠....⌠.............##########''########ßP.♣....♣.Pß......Pjh| ..©..∩.♣♣..#####....#.....###y..###...i.....Pjh g###.......##.#..#####.▓▓###########...##.###.#≈#.# ≈≈▓▓▓▓▓▓▓▓▓▓▓#...#..#≈)!)##..#....Pjh0 i .i.i.#....##...  Pjh D_The spriggan shouts! You hear a shout!Pjha PjhN &9Pjh Pjh@ ▓#..........'....... ▓#...♣..♣...#.......⌠....⌠....... ▓#..........##########''######### ▓#...ßP.♣...#. 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PjhA ..........##########''##########. ...ßP.♣...#.#. ..........#.#. ...♣.Pß...#..Pjh5B {#. ..........#..©...PjhnD #. ...∩.♣♣...#.......#####........#. ..#.#y..###......#. #..#....##i.....###.....# ##......###....##.#..#####.....# ###########...##.###.#≈#.##....# ▓▓▓▓▓▓▓▓▓▓#...#..#≈)!)##..#....#▓▓#...#..##§_)...©#....#▓≈≈≈≈≈▓#...#.ii.)W)##..#....#▓PjhP PjhU &7Pjh] PjhD_ jh$X 0##........#....................#. Salticid the Nimble #.........'....................+. Spriggan of Dithmenos *****. jhX ..........'....................+. Health: 56/56 ======================== ...♣..♣...#.......⌠....⌠.......#. Magic: 28/28 ======================== ..........##########''##########. AC: 6Str: 3 ...ßP.♣...#....................#. EV: 30Int: 17 ..........#....................#. SH: 0Dex: 26 jhnY "...♣.Pß...#....................#. XL: 11 Next: 85% Place: a Necropolis ..........#.....@...©..........#. Noise: ---------  Time: 9183.7 (0.0) ...∩.♣♣...#.......#####........#. t) +2 dagger (vamp) ..........#.....###y..###......#. Cast: Ensorcelled Hibernation jhZ #........##....##i.....###.....## ##......###....##.#..#####.....## ###########...##.###.#≈#.##....##  ▓▓▓▓▓▓▓▓▓▓#...#..#≈)!)##..#....#▓  jhZ ≈≈≈≈≈≈≈≈≈▓#...#..##§_)...©#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#.ii.)W)##..#....#▓  _Unknown command. _Unknown command. jh\ _Unknown command. _The spriggan shouts! You hear a shout!  Press: ? - help, v - describe, . - travelThe floor.jh:@.jhL l.#A stone wall, spattered with blood.jhR #i _The spriggan shouts! You hear a shout!  Press: ? - help, . - travel  You can't see that place.  [the floor.]jh*;i.jhqV.#a rock wall.]jh>;##jh;##jh~W#ithe floor.]jhyA spriggan berserker. A relatively mighty spriggan that plunges recklessly into combat. Max HP: ~54 Will: +++ AC: + EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) You have about 57% to hit with your +2 vampiric dagger and 47% to hit with your peck. It has about 50% to hit you. AttackMax Damage Hit: +6 rapier "Dotirgh" 39 + 19 (flame) It can see invisible. It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Brothers in Armsb - *Berserker Rage  c - Trog's Hand To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)jh ##........#....................#. Salticid the Nimble #.........'....................+. Spriggan of Dithmenos *****. ..........'....................+. Health: 56/56 ======================== ...♣..♣...#.......⌠....⌠.......#. Magic: 28/28 ======================== ..........##########''##########. AC: 6Str: 3 ...ßP.♣...#....................#. EV: 30Int: 17 ..........#....................#. SH: 0Dex: 26 ...♣.Pß...#....................#. XL: 11 Next: 85% Place: a Necropolis ..........#.....@...©..........#. Noise: ---------  Time: 9183.7 (0.0) ...∩.♣♣...#.......#####...jh .....#. t) +2 dagger (vamp) ..........#.....###y..###......#. Cast: Ensorcelled Hibernation #........##....##i.....###.....## ##......###....##.#..#####.....## ###########...##.###.#≈#.##....##  ▓▓▓▓▓▓▓▓▓▓#...#..#≈)!)##..#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#..##§_)...©#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#.ii.)W)##..#....#▓  _Unknown command. _Unknown command. _The spriggan shouts! You hear a shout!  Press: ? - help, . - travelYou can't see that place.  [the floor.]jh/##........#....................#. Salticid the Nimble #.........'....................+. Spriggan of Dithmenos *****. ..........'....................+. Health: 56/56 ======================== ...♣..♣...#.......⌠....⌠.......#. Magic: 28/28 ======================== ..........##########''##########. AC: 6Str: 3 ...ßP.♣...#....................#. EV: 30Int: 17 ..........#....................#. SH: 0Dex: 26 ...♣.Pß...#....................#. XL: 11 Next: 85% Place: a Necropolis ..........#.....@...©..........#. Noise: ---------  Time: 9183.7 (0.0) ...∩.♣♣...#.......#####...jhJ3.....#. t) +2 dagger (vamp) ..........#.....###y..###......#. Cast: Ensorcelled Hibernation #........##....##i.....###.....## ##......###....##.#..#####.....## ###########...##.###.#≈#.##....##  ▓▓▓▓▓▓▓▓▓▓#...#..#≈)!)##..#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#..##§_)...©#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#.ii.)W)##..#....#▓  _Unknown command. _Unknown command. _The spriggan shouts! You hear a shout!  Press: ? - help, . - travelYou can't see that place.  [the floor.] _jhX[[?25h[?0c  Search for what [Enter for "."]? jh'[?25l[?1c12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] a transporter  b - [Necropolis] 2 metallic red potions  c - [Necropolis] a glowing war axed - [Necropolis] a scimitar  e - [Necropolis] 13 gold pieces  f - [Necropolis] a bloodstained altar of Trog  g - [Necropolis] a hand axe  h - [Necropolis] a spear  i - [Necropolis] a transporter  j - [Necropolis] a +0 mace  k - [Necropolis] a transporter  l - [Necropolis] a transporterjh3##........#....................#. Salticid the Nimble #.........'....................+. Spriggan of Dithmenos *****. ..........'....................+. Health: 56/56 ======================== ...♣..♣...#.......⌠....⌠.......#. Magic: 28/28 ======================== ..........##########''##########. AC: 6Str: 3 ...ßP.♣...#....................#. EV: 30Int: 17 ..........#....................#. SH: 0Dex: 26 ...♣.Pß...#....................#. XL: 11 Next: 85% Place: a Necropolis ..........#.....@...©..........#. Noise: ---------  Time: 9183.7 (0.0) ...∩.♣♣...#.......#####.jhB.......#. t) +2 dagger (vamp) ..........#.....###y..###......#. Cast: Ensorcelled Hibernation #........##....##i.....###.....## ##......###....##.#..#####.....## ###########...##.###.#≈#.##....##  ▓▓▓▓▓▓▓▓▓▓#...#..#≈)!)##..#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#..##§_)...©#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#.ii.)W)##..#....#▓  _Unknown command. _The spriggan shouts! You hear a shout!  Press: ? - help, . - travelYou can't see that place. _[the floor.]  Search for what [Enter for "."]? .jhvjhjhBjhB. _jhY`  _Unknown command.jh(jhThe Necropolis∩∩_(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈▓#.........©..........#....♣♣....#....................#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈#≈≈▓#....................#..........#....................#▓≈≈#≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓######################..........######################▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓###........#....................#........###▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##.........'....................+.........##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........'....................+..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠....⌠.......#...♣..♣...#▓≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈▓#..........##########''##########..........#▓≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...ßP.♣...#....................#...♣.Pß...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈*≈≈≈≈≈*≈≈≈▓#..........#....................#..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...♣.Pß...#....................#...ßP.♣...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈▓#..........#.....@...©jh@..........#..........#▓≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...∩.♣♣...#.......#####........#...♣♣.∩...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........#.....###y..###......#..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##........##....##i.....###.....##........##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓###......###....##.#..#####.....###......###▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓###########...##.###.#≈#.##....###########▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓#...#..#≈)!)##..#....#▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...#..##§_)...©#....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...#.ii.)W)##..#....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈#≈≈▓#...##.i..#≈#..##....#▓≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....#.i...##.i#.....#▓≈≸jh8≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈▓#....##.....####.....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7hjh$ Q@∩jh c ##........#....................#. Salticid the Nimble #.........'....................+. Spriggan of Dithmenos *****. ..........'....................+. Health: 56/56 ======================== ...♣..♣...#.......⌠....⌠.......#. Magic: 28/28 ======================== ..........##########''##########. AC: 6Str: 3 ...ßP.♣...#....................#. EV: 30Int: 17 ..........#....................#. SH: 0Dex: 26 ...♣.Pß...#....................#. XL: 11 Next: 85% Place: a Necropolis ..........#.....@...©..........#. Noise: ---------  Time: 9183.7 (0.0) ...∩.♣♣...#.......#####.he m.......#. t) +2 dagger (vamp) ..........#.....###y..###......#. Cast: Ensorcelled Hibernation #........##....##i.....###.....## ##......###....##.#..#####.....## ###########...##.###.#≈#.##....##  ▓▓▓▓▓▓▓▓▓▓#...#..#≈)!)##..#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#..##§_)...©#....#▓  ≈≈≈≈≈≈≈≈≈▓#...#.ii.)W)##..#....#▓  _The spriggan shouts! You hear a shout!  Press: ? - help, . - travelYou can't see that place. _[the floor.] _Search for what [Enter for "."]? . _Unknown command. _jh k ,jhl jho jho jhq jh9t jhyx jh:y jh{ jh E  There is a large open door here.jh> jhI jh*  _jh jhx jh ,jh~ jhb jhۖ ,jh jhי jhK ,jh2 jh) jhJ ,jh( jh jh` ,jhL jh jh[ ,jh jh jh jho ,jh jh ,jh jh jhj ,jh# jh jh jhA jh jh  jh~ jh! _You open the large door.jh jh jh jhs jh~  jh9  jh There is a large open door here.jh% jh  jh> _jh jh jh jh jh jhC jh jhj jh jh0 jh0 ,jh jh> jh ,jhj jhT jhz jh( jh jh" jh% jhY& jh& jh ) jh, jho- jh. jh; 7..'.##▓≈≈≈≈≈≈≈≈≈≈≈ .........'..........#▓≈≈≈≈≈≈≈≈≈≈≈ .⌠#...♣..♣...#▓≈≈≈z≈≈≈≈≈≈≈ ##########..........#▓≈≈#≈≈≈≈≈≈≈≈#...♣.Pß...#▓≈≈≈≈≈≈≈≈≈≈≈jhD< ......#..........#▓≈≈≈≈≈≈≈≈≈≈≈#...ßP.♣...#▓≈≈≈≈≈≈≈≈≈≈≈......#..........#▓≈≈#≈≈≈≈≈≈≈≈ ##...♣♣.@...#▓≈≈≈≈≈≈≈≈≈≈≈98.5 (14.8) ###......#...#▓≈≈≈≈≈≈≈≈≈≈≈ .###.....#...##▓≈≈≈≈≈≈≈≈≈≈≈ #####......###▓≈≈≈≈≈≈≈≈≈≈≈ ≈#.##....###########▓▓≈≈≈≈≈≈≈≈≈≈≈..#....#▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈ ...©#....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ jh> ##..#....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #..##....#▓≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈jhwB jh'G jhI j _There is a gate leading back out of this place here.jh<Pjhjhl_PPjhBPjh89.5 (1.0) _jhs&Pjh߬ ... #  ... .#. .... .....Y... ..# #.. # ......∩ ##.###.. ##..... ##.....# ..###∩..... ...#.....#Lair:1 jh6........@# ........†.......##.....†........## .......>........# ......†.............# ................#...#.:...........##...# ................# .... ................# ...jhjhjh/200.2 (1.7jh9#jh.& _Welcome back to the Lair of Beasts! _There is a collapsed entrance here.jhXjh3jhjhKjh!$ _jhnjhjh#... ##....  Y.... # . .... .#.. .....Y... ..# #....# ∩ ##.###...##..... ##.....##.###∩..@...#...#.....#........## .#..#†.## .. #†.## ##>jh'v# Y   yak (asleep).†...##...#:##...#jhO} 1.4 (1.2  A yak comes into view.jh/  --more--jhjhujh  The yak bellows!  A yak comes into view.jhF/  --more--jhYYYY 2 yaks (1 wandering)jh#Z 2.0 (1.8Ensorcelled Hibernation _jh%jh&jhjhjhwjhF _Unknown command.jhEs ....... #.....##..... Y.... # . Y... .#..jh՝ .Y... ..# #.... ......∩ ##.###....##..... ##.@...#####∩......# ...#.....#................## .#..#...†.......## ...#†.## ##jhÞ..>........#†.......#..jhY..Yjh26 (0.6 _jhjhYjhMH###...............# #.......##Y..... #...... #  ..... .#. .....Y...#Y.# #....# ......∩ ##@###....##..... ##.....#####∩......# .#.....#...............###.#..†.......## ....#†.## .##.># #†.jhjhN(3.2jh-jh jhd3*jhR_Y, 1 asleep)jh- #....###..######asleep, 1 distracted, 1 all…)@   shadowThe yak looks drowsy...  Your shadow points at the rock wall and mumbles some strange words.jhY J#####jhs,#....#####....####jhcK  The creeping shadows grasp the yak! x2jhmr.............................Y...@.....Yv@v.vYally target)jhw6--4.2 (1.0Ensorcelled Hibernation -Star jhjh _Your orb unleashes a flurry of shooting stars! _You now have 26/28 mp.jh2x  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!!jh4jh6  You kill the yak!A yak comes into view.jh?/  --more--jh?jhjh .Y.Y.v○YYdistracted, 1 ally target)The shooting star hits the yak!!jh f  The yak is almost dead.jh# YY...°v°YYunawarejh; T67 (0.5Ensorcelled HibernationjhB K°°jh/D . _The yak is knocked back.jh 9°°jhS jhʫ ;°jh F _Unknown command.jh< .###..# .## ##......# #.Y#.Y...@. #  ..Y.Y....# .# .....Y...#.@# #....# ......∩ ##.###....##..... ##vv°..#####∩......# .#.....#...............###.#..YYY 4 yaks (1 wandering, 2 unaware, 1 a…)..†.......## ....#†........## .##.># #  A yak comes into view.  --more--jh7PjhiQjhZv°°°vjhd7 5.3 (0.6 _jhNfQ°°°jhgjh°°° _Unknown command.jh$.. ..###... .## ##......#.# #.Y#.Y...@..##  ..Y.Y..@.# .# .........#.°## #....# ......∩ ##v###....##..... ##°°°..####v......##.....#...............###.#..†.......## ....#†.## .##jh8H.Y.Y.Yv°°°°YYYY1 distracted, 9 _°°°°°jh$@°°°°°°°° _Unknown command.jh2#. .###..#. .# # ##......#.# #..#.Y.@.@..##  .Y.Y.Y...##..# ...#v°## #....# ......∩ ##°###....##..... ##°°°..#..###v......# YYY...#.....#...............###.#..†.## ....#jhMD °°°°The shooting star hits the yak!jh>  The yak is moderately wounded.Y.YY...Y.°.°.°.Y)--6.5°° _The yak is knocked back.jhJ*°°jh&q°Y, 1 asleep)jh_T  The yak looks drowsy...  The yak bellows!jh`jhajhbjhi .YY@.......Y°.. 3 yaks (jh8l[4--7.5 (1.0jhr9°jhv _Your shadow fades away. _You now have 24/28 mp.jh t  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!jh*R..YY 2 yaks5=-88.0 (0.5 _You kill the yak!jhZ .*jh jh ,jh .Y.Y3--9.0 (1.0jhf _The yak resists with significant effort. _You now have 23/28 mp.jh=e**jhy^Y(1 asleep)jh* ######....##....###*@#####Y, 1 distracted, 1 all…)@   shadowThe yak looks drowsy...  Your shadow points at the rock wall and mumbles some strange words.jhj###############jhjh.9........@...............Y@...Y..Y....#..YY 3 yaks (1 asleep, 1 ally target)1---=10 _The creeping shadows grasp the yak! The yak gores you but does no damage. _You now have 21/28 mp.jh  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!!  You kill the yak!jh.@..YYY 2 yaks (jh3905 (0.5jh _Your shadow closely misses the yak. The yak completely misses you.jh"J2*jh+lY1 asleep, 1 ally target)jhIY jhPq19----1.5 (1.0jh*jhx _The yak looks drowsy... The yak gores your shadow! _You now have 19/28 mp.jh {  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!jhK ...Y   yak (jh jh\2-2.0 (0.5jh] jh G _You kill the yak!jhVq.........# .. #.### #.# #.## ##jh.###..#.@......## .#....Y.@..##..#...... .........#..## #.....# ∩ ##.##..##..... ##.....## .......###v......#..#.....#............###.#..#jh†.......## ....#†. .#jhjhi6.Yjh\20=-6 (0.6jhjh]jh4 ,*jh- jh; v YThe yak resists with significant effort.jh< f18--=3.6 (1.0jhYA jhD _The yak completely misses you. _You now have 18/28 mp.jhݵ,*jhjjhYjhb/asleep, ally target)jhjhD' jhX( jh(The yak looks drowsy...jh0jhf1.jh%2Yjh$3 )jh3!jh8:jh:6jh;----jhH<-jh< 4jh=1Ensorcelled Hibernation jh*>jh,DjhyH jhII jhI(_Your shadow fades away. jhJH_You now have 16/28 mp.jh>Kjh=  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!!.jhF \4-5.1 (0.5jh)X ] _You kill the yak!jh]7=-jhP=jhjhEjh8jh=jhC,jhAjhjh'jhxjhjhjh,Xjh9==jh7=20==1=jh:jh>A=2jhNjhjhNjhjh4jhjhjh/ jh jhW jh K3=jh jh$jhjh#jhjhPjhjht,jhjhjh9=jhjhjhRK4=jhjh6",jh^#jh%,jhY&jh),jh:*jh,jh(-9=jh-jh0jhr0K5=jh 1jhm3,jh4jh7,jh<8jhZ:,jh;jh[=6=7==jhs]e=jh;d8= _Magic restored.jh_s=jhAo _Your orb has finished recharging its magic.jhd&jh,jh$,jh-jh<jhjh[jhjh6jhjhzjhjh-jhjhfjhjhkjhjhjhNjh(jhjhnjhRjh[jhjhljhjhjhejhjh,jh)jhjhQjh2jhjhujhjh&jhKjhjh`jh`jh jhjh,jh ,jhjhjhejhjh>jhjh,jhBjhjhjhjh,jhnjh0jhV jh)!jh!jh"jh$jh$jhr%jh&jh(jh)jh)jhJ+jh,jh,jh,jh/jh0jh0jh1jhe2jh3jhO4jh4jh,6jh8,jh9jhAjhWBjhBjhDjhyFjhFjh[Gjh0IjhKjh|Kjh LjhNjhRjhmRjhSjhTjhWjhrWjhWjh&Zjh[jh9\jh\jh_jh`a,jh bjhcjhe,jh{fjhgjhijhEjjhjjh6.3jhjhjh># ##.# ####..# ### ###..####.....# .###....# .....(.#......###.......# #........ #.##....## ......P# .......### ###....##@# ......#.##P...###.l# .##....P# ...###..#..##..# ..... #..## #....###......:... ##.###...... #............###. ..... v. ... ....#......9jh]Fjh]QjhV# ###..####.....# .###....# .....(.#......###.......# #........ ##....## .......P# ......##........# ###....##.####.##P...###@l###....P##...##..#..##..##......## #....###......:....###...... #....... .....###. ... . ... ...#...... ..#.###.#..#jhAbjhi(7.5jhpjhrjh$   The helpless komodo dragon fails to defend itself.  You skewer the komodo dragon like a kebab!!!!†. 8.0 (0.5 _You kill the komodo dragon!Training target 6.0 for Fighting reached!  --more--jh;T&7jh+Zjh7\i _Your Fighting skill increases to level 6!jhjjhjhjh֓F _Unknown command.jh9jh3jhjhjhf _jhZjhjhzjhVjhjhjhjhq.....###.......# .....##........ ##....## ...P# ####........# #.####....##.### ...#jho#.##P...###.†###..####....P##...#...### ##..#..##..##...@.....#9.8 (1.8 # #....###......:......[ ##...... ##.......#. #......... ...# #..... #...... ....#. ##.#..# ...#####  ....# ... ..##  .##jhcjh!.10.4 (2.4jhh&jh6(I _Found a scale mail.jh} jhB~ jh jh jh jh Bjh BjhK jhP ,jhڠ jh jh ,jhy jh jh ,jh jh jh ,jh jh* jh ,jh jh jh ,jh jhB jhb ,jh jh jh ,jh jhC jh ,jh3 jh jh ,jh jhR jh jhO jhn jhu jh jh? jhL jh jh jh jh Xjhp jh jh jh jh' jh jh_ jh jh( jh jh ,jh jh jh< ,jha jhC jh& ##........##  .##....###..##  .P###..#### # ##..#.#  #....##.#####...#  #P...###.†###..##  #....P##...#...### ..### ##..##.........#.....# ..###......:....@.[..... ... ##...... . #.....  #......#  ....#..##### .# ...####........##   Y   yak (asleep) .# ... ........##  # ...Y...##    jh- 22.4 (12.0)  A yak comes into view.jh9 /  --more--jh+jh9 3.0 (12.6 _jhĘjhjh .##....###..## .......P###..#### #..# ##..#.# ##....##.#####...# # #P...###.†###..## .# #....P##...#...### ..### ##..##.........#.....# .###......:......[..... .. ##............ #. #.  # ... ....###### # ...####  .# ... P   w   torpor snail (asleep) ## S...Y   YY 2 yaks (asleep).wh" m..Y   S   water moccasin (asleep) jh#  A water moccasin, a torpor snail and a yak come into view.jh 1 /  --more--jhjh[6 (0.6)Slow jhjhO _Being near the torpor snail leaves you feeling lethargic.jh- Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice3% 2 b - Confusing TouchHexes2%3  c - Tukima's DanceHexes2%3  d - GloomHexes/Necromancy 7% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitjh..##....###..##  Salticid the Nimble ........P###..####  Spriggan of Dithmenos *****. #........# ##..#.#  Health: 56/56 ======================== ##....##.#####...# #  Magic: 28/28 ======================== ##P...###.†###..## .#  AC: 6Str: 3 ##....P##...#...### ..###  EV: 30Int: 17 #..##..##.........#.....#  SH: 0jhpDex: 26 ...###......:......[.....  XL: 11 Next: 97% Place: Lair:1 .... ##.........@........  Noise: ---------  Time: 9323.6 (0.0) #. #..................  t) +2 dagger (vamp)#..................#  Cast: Ensorcelled Hibernation ... ....#...........#####  Slow ..# ...####........## ..# ... P........##  w   torpor snail (asleep) ##S...Y...##jhסr  YY 2 yaks (asleep) #....w..Y#  S   water moccasin (asleep)jh _Found a scale mail. _A yak comes into view.A water moccasin, a torpor snail and a yak come into view. jhG_Being near the torpor snail leaves you feeling lethargic.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh$jhn..##....###..##  Salticid the Nimble ........P###..####  Spriggan of Dithmenos *****. #........# ##..#.#  Health: 56/56 ======================== ##....##.#####...# #jh$U  Magic: 28/28 ======================== ##P...###.†###..## .#  AC: 6Str: 3 ##....P##...#...### ..###  EV: 30Int: 17 #..##..##.........#.....#  SH: 0Dex: 26 ...###......:......[.....  XL: 11 Next: 97% Place: Lair:1 .... ##.........@........  Noise: ---------  Time: 9323.6 (0.0) #. #..................  t) +2 dagger (vamp)jh#..................#  Cast: Ensorcelled Hibernation ... ....#...........#####  Slow ..# ...####........## ..# ... P........##  w   torpor snail (asleep) ##S...Y...##  YY 2 yaks (asleep) #jhO....w..Y#  S   water moccasin (asleep) _Found a scale mail. _A yak comes into view.A water moccasin, a torpor snail and a yak come into view. _Being near the torpor snail leaves you feeling lethargic.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh jh?_jhJA yak comes into view.  jhXmA water moccasin, a torpor snail and a yak come into view. jhKB_Being near the torpor snail leaves you feeling lethargic.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.jhXa _jh!.##...... ##....###..##  .P###..#### ....# ##..#.#  #....##.#####...# # .##P...###.†###..## .#  ##....P##...#...### ..### #..##..##...#.....# #:[..... ..... ##. ##. #.. # #.......# .. ....#...##### #..# ...####..## Y   yak ...# ... P........## S  jh? water moccasin (asleep) .## S...Y...##  #....w..Y#4.5 (0.9 _You feel yourself speed up.jhVb#.##........###....###..## ..P###..#### .....# ##..#.# #....##.#####...# # #.##P...###.†###..## .# ##....P##...#...### ..####..##..##...#.....# #....#:[..... ...... ##. ###. #.. .# #.......# ..... ....#...######..# ...####..##...# ... P........##.## S...Y...##5.1 (0.6jhbr.###.##.##.##.##....###..##..P###..####.##........# ##..#.#.###....##.#####...# # .#.##P...###.†###..## .# ..###....P##...#...### ..### #..#..##..##.#.....#  #....###......:......[..... #...... ##. .###. #.... ..# #...#. ....#.#### #.#..# .####.##  ....# ... P.##  .## S...Y...##7jh.###.##.##.##.##....###..##..P###..####.##........# ##..#.#.###....##.#####...# # ..#.##P...###.†###..## .#.###....P##...#...### ..### ##..#..##..##.#.....# # #....###......:......[..... ##...... ##. ..###. #......# #....# #...... ....#.##### ##.#..# ...####.## ....# ... P.##  .## S...Y...##6.3jhsD.###.##.##........##.##....###..##....P###..####.##........# ##..#.#.###....##.#####...# #.#.##P...###.†###..## .#.###....P##...#...### ..### .##..#..##..##.#.....# ## #....###......:......[.....#...... ##..###. #.......# #.....# .#...... ....#.######.#..# ...####.## # ....# ... P.##  .## S...Y...##jh<9jh%jh6 .###.##.##........##.##....###..##....P###..####.##........# ##..#.#.###....##.#####...# #.#.##P...###.†###..## .#.###....P##...#...### ..### ..##..#..##..##jho7 .#.....# .## #....###......:......[..... .###...... ##..###. #..# #......# ..#...... ....#jh: P..##### .###.#..#P...####.## ## ....##... P..## # .## S...Y...##jh}D jhN (7.5jh$W jhY jhN .###.##.##........##.##....###..##...P###..####.##........# ##..#.#.###....##.#####...# #.#.##P...###.†###..## .#.###....P##...#...### ..###.##..#..##..##.#.....# ..## #....###......:......[..... #.###...... ##..###. #..# #.#.#...... ....#...##### ..###.#..#P...####..## .## ....##... P..## ## .## S...Y...##8.1jh)IM..##..## #.##....###..## #jhI.......P###..######........# ##..#.#.###....##.#####...# #.##P...###.†###..## .#..###....P##...#...### ..#####..#..##..##.........#.....# #..## #....###..@...:......[..... ##.###...... ##................###. #jhJ. v......# ###...... ....########.#..#P...#### Y   yak (asleep) ....##... P. .## ##.. S...Y ..# jhK0 ....w..YjhUjh`&7jhjjhljhh##.##....###..## ##........P###..#### .jhX##........# ##..#.# #.###....##.#####...# # #.##P...###.†###..## .#..###....P##...#...### ..####..#..##..##.........#..... .#..## #....###......:......[.... ###.###...... ##@....jh.....###. #v......# # .....#...... ....######.#..#P...###### ....##... P.jhrOw   torpor snail (asleep) .## ##.. S...YY   yak (asleep)..# # ##. ....w..Y.....#jhx"jh2(T9.3Slow jh.jh0 jh0A_Being near the torpor snail leaves you feeling lethargic.jh?d ......P###..#### ..##.# ##..#. ###....##.#####..#jheo#.##P...###.†###..## . ..###....P##...#...### ..####..#..##..##.........#..... .#..## #....###......:......[ ###.###...... ##.......jhte.....###. v......# #. .....#...... ....#jhgl#######.#..#P...###### ## ....##... P.....##.w## ...#...#jhpjh;w830.2 (0.9jho}jh[ _You feel yourself speed up.jh: s ..##.# ##..#. ##....##.#####..##.##P...###.†###..## . .jh< .###....P##...#...### ..####..#..##..##.........#..... .#..## #....###......:......[ ###.###......###............###. #.v......# #. .....#...........########.#..#P...###### ## ....##... P.....#### .## ##.. S...Y..##. ...##...#jhH jhFR +8 (0.6jh[ jh] jhK ##....##.#####..##.##P...###.†###..## . ..###....P##...#...### ..####..#..##..##.........#..... .#..## #....###......:......[ ###.###......###............###. #.v......##...##. .....#..........@#...........#######.#..#P...####........## ## ....##... P........## . ...# ....1.4jhYD#.##P...###.†###..## .#..###....P##...#...### ..###..#..##..##.........#....#..## #....###......:......[ ∩###.###......###..........###.. #.#.......v......##...##........ #.....#...........#.....#####.#..#P..@####  ....##...# P .## ##... S...Y..# # ##.P#....w..Y.....# #####...#.##...#.# .....# ...jhojht(2.0jhzjh|jhBjh9KjhKjh3Njhy ..###....P##...#...### . ......##..#..##..##.........#....#..## #....###......:......[ ∩###.###......###............. ###.....###..##.#.......v......##...##...... #.....#...........#.### .....###.#..#P...###### ## ....##..@# P.## ## .## ##....S...Y...## .# # ##.P#....w..Y# ##..jhw   torpor snail (asleep)Y   yak (asleep)S   water moccasin (asleep) ....#. ..jhkjhZ jhs 6jh'jh .....##..#..##..##.........#..... .#..## #....###......:......[ ###.###......###........ ##.....###..##.#..... #v.#...##......... .....#...........#...........#### ....###.#..#P...####........## ## ....##...#PP........## ## .## ##..@.S...Y...##  # ##.P#....w..Y# ...# #### ##... #...#  ## .... # ... #. .. .jht jh >3.2jh jh jhjhjhF _Unknown command.jhm ##..#..##..##.#.....# #..## #....###......:......[..###......###.......###..##.#.jh7.. v......##...##.........##....#....####.#..#P...####.## jhҖ## ....##...#PP.## jhk0## .## ##...@S...Y...## # # ##.P#....w..Y# # #######.#...# jh..##...# ## .... jh# ... #. ..  jhsjhMR8Slow jh9jhO _Being near the torpor snail leaves you feeling lethargic.jhN  The helpless water moccasin fails to defend itself.  You stick the water moccasin like a pincushion!!!!†jh494.5 (0.7jhjhR _You kill the water moccasin!jhvV## #....###......:[..... ###............... .....###..##.#......... ....##.........# ...#...........#.....##### ###.#..#P...####..## ## ....##...#PP..## jhj## .## ##....†...Y...##  # ##.P#@...w..Y# ...# #######..... #...#  ...Y# # .# ....# ... #. .. YY 3 yaks (asleep). jhyl  A yak comes into view.jhȰ/  --more--jh jhi 7 5.4 (0.9 _jhư jh= jh{## #....###......:......[..... .###......###...... ###..##.#...... ##...##......# #.....#...##### ###.#..#P...####.## ## ....##...#PP.##  .## ##....†...Y...## # # ##.P#.@..w..Y# # #######.....# #...# ...Y> ##...# ##. # .... . # ... #. ..   jh%jh '6.3jhjh|; _Found a stone staircase leading down.jhs## #....###......:......[..... ###......###..... ###..##.#..... ##...##......# #.....#...##### ###.#..#P...####.##  ....##...#PP.##  .## ##....†...Y...##  # ##.P#..@.w..Y# # #######.....# ...# #...Y>....# .##.  .... # .§  ... § . ..   .≈7.2jhzjh|jh;J........ ..###..##.#... ...##.....# #...........#..##### ##.#..#P...######  ....##...#PP..jhKP##  .## ##....†...Y...## # ##.P#....w..Y# ..# #######@....# #  ##...Y>...##... .... .# ..≈ .# ≈≈ .$  .. .. jhNTjhX'8.1jhcA _Found 11 gold pieces.jhJ  The helpless torpor snail fails to defend itself.  You stick the torpor snail like a pincushion!!!!jhZ .YYY 3 yaks  You kill the torpor snail!jh\ 8 (0.7 _You feel yourself speed up.Training target 12.0 for Stealth reached!jhf/  --more--jha 102%  Your Stealth skill increases to level 12!You need to enable at least one skill for training.  --more--jhYjh7_M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   k - Spellcasting   5.0   4.2  +2      jhL`Z     b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   7.0   5.7  +2   d - Throwing   0.0   1.0   0   n - Necromancy   2.0   3.6  -1       o - Translocations   4.0   2.5  +4  jhc e - Short Blades  10.0  10.1  +1   p - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3   s - Evocations   6.0   4.2  +3   i - Dodging  12.0   8.9  +3hd49m   t - Shapeshifting   0.0   0.7  +2   j - Stealth  12.0   6.3  +5                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] traininjhf{g|cost|targetsjh> m + Hexes 7.0jhrTargetTarget--  --  --  -- jh --  --  --  --  --  --  --  --  jhf--  --  --  --  --  --  --  --  jha-z] set[-] clear selected targetcost|targetsjh <[?25h[?0c0 jhw [?25l[?1cjh2 8.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsjh##......###..................Salticid the Nimble ..###..##.#..................Spriggan of Dithmenos *****. ...##...##..................#Health: 56/56 ======================== #...........#...........#####Magic: 28/28 ======================== ##.#..#P...####........##AC: 6Str: 3 ....##...#PP........##EV: 30Int: 17.## ##....†...Y...##SH: 0Dex: 26# ##.P#.......Y#XL: 11 Next: 102% Place: Lair:1 ..########@....#Noise: ---------  Time: 9338.8 (0.7) ..###...Y>..t) +2 dagger (vamp) ...#.##....Cast: Ensorcelled Hibernation .....# h2m..≈....# ≈≈...$YYY 3 yaks (asleep)....You stick the torpor snail like a pincushion!!!!  You kill the torpor snail! _You feel yourself speed up.Training target 12.0 for Stealth reached!  Your Stealth skill increases to level 12!You need to enable at least one skill for training.##......###..................Salticid the Nimble ..###..##.#..................Spriggan of Dithmenos *****. ...##...##..................#Health: 56/56 ======================== #...........#...........#####Magic: 28/28 ======================== ##.#..#P...####........##AC: 6Str: 3 ....##...#PP........##EV: 30Int: 17.## ##....†...Y...##SH: 0Dex: 26# ##.P#.......Yh33m#XL: 11 Next: 102% Place: Lair:1 ..########@....#Noise: ---------  Time: 9338.8 (0.7) ..###...Y>..t) +2 dagger (vamp) ...#.##....Cast: Ensorcelled Hibernation .....# ..≈....# ≈≈...$YYY 3 yaks (asleep)....You stick the torpor snail like a pincushion!!!!  You kill the torpor snail! _You feel yourself speed up.Training target 12.0 for Stealth reached!  Your Stealth skill increases to level 12!You need to enable at least one skill for training.  You have reached level 12!jh/  --more--jhF61/619/292 1% jhjh _Health restored: 61; MP restored: 29jhxa jhd M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   k - Spellcasting   5.0   4.2  +2      jhf      b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m + Hexes7.2   5.7  +2   d - Throwing   0.0   1.0   0   n - Necromancy   2.0   3.6  -1       o - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   2.0   4.2  -2   f - Long Bjhg lades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   6.0   7.0   0  jh|g  h - Armour   1.0   3.4  -3   s - Evocations   6.0   4.2  +3   i - Dodging  12.0   8.9  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  12.0   6.3  +5      jhh c                                The relative cost of raising each skill is in cyan.  jh i Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  jhli [!] training|cost|targetsjhNjhZOjh&Wjh`$jhoa8##......###..................Salticid the Nimble ..###..##.#..................Spriggan of Dithmenos *****. ...##...##..................#Health: 61/61 ======================== #...........#...........#####Magic: 29/29 ======================== jh5b{##.#..#P...####........##AC: 6Str: 3 ....##...#PP........##EV: 30Int: 17.## ##....†...Y...##SH: 0Dex: 26jhyd6# ##.P#.......Y#XL: 12 Next:  1% Place: Lair:1 ..########@....#Noise: ---------  Time: 9338.8 (0.0) ..###...Y>..t) +2 dagger (vamp) ...#.##....Cast: Ensorcelled Hibernation .....# ..≈....# ≈≈...$YYY 3 yaks (asleep)jhe.... _You feel yourself speed up.Training target 12.0 for Stealth reached!  Your Stealth skill increases to level 12!You need to enable at least one skill for training.  You have reached level 12! _Health restored: 61; MP restored: 29jhnjhvjhxjhjhw2 #....###......:[..... #......###... ###..##.#.... ..##...##.....jh!>...# ...........#...### #.#..#P...####....##...#PP......## ##....†...Y...##  # ##.P#....@..Y# # #######.....# # ##...Y># jh#.##..... ... #.# #..≈≈ ... ..# .≈≈≈....$ §≈§jh]... §≈..jhәYjhYY§YYY2 wandering)≈jhTU==9.4 (0.6Ensorcelled Hibernationjhjh& _The yak bellows!jh*=  You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!!jhj@jhBjhK..@...YY.≈YY 2 yaks (1≈jhZi<3--9 (0.5jhnjh_sG _You kill the yak!jh (........ ##..##.#. ...##..# ........###### #..#P...###### ....##...#PP..## ## ##....†.......## # ##.P#........# # #######..@YY# #  ##....>...#.##... #.# #..≈≈≈ ..# .≈≈ #..$ ≈≈≈≈ #... §≈.... ≈≈ .Yjh$ I--40.5 (0.6jh jh" I _The yak misses you.jh"= 0*jh jhS :  The yak resists with significant effort.  Your orb unleashes a flurry of shooting stars!vv@YvY.§Yally target)≈7--=1.5 (1.0-Star jh _The yak completely misses you. _You now have 27/29 mp.jh.*jhd<lY1 asleep, 1 ally target)jhdjht jhv jhwhv○The yak looks drowsy... The shooting star hits the yak!jh%  The yak is moderately wounded. ○The yak is knocked back. The shooting star hits the yak!!jhxj  The yak is heavily wounded.jh ○The yak is knocked back. The shooting star hits the yak!jhj  The yak is heavily wounded.jha°°°@Yjhu°.Y§≈§§)jhh5-----2jhO°°°jhSjh& _The yak is knocked back. _You now have 25/29 mp.jhڡ  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!jhjh¬1°°jh1°@Yjho2°..jhfY   yakjhjhjhA\4-3.0 (0.5jh°jh°jhjh jhjhq#_You kill the yak!jhjhco V ...@Y@.§≈§  yak (ally target)@   shadowYou hit the yak but do no damage.The yak is heavily wounded.5 _Your shadow hits the yak with a dagger!jhAhw §§≈§§≈You hit the yak but do no damage.The yak is severely wounded.=4.0 _The yak completely misses you.jh# ..§§≈≈≈§§You hit the yak but do no damage.jh+$@--5jh +jh3.\ _The yak is severely wounded.jh}  You hit the yak but do no damage. You peck the yak, but do no damage.jh  The yak is severely wounded.Your shadow hits the yak with a dagger!jhE†§≈≈≈§≈@   shadowjh6=55.0Ensorcelled Hibernation jhǴjhOG _You kill the yak!jhGjhjhjhH _No target in view!jh jh jhs jhe H _No target in view!jh jh jhq jh : _jh Bjh jh Bjh9 jh =7=jh jh6 jh jh jh _Your shadow fades away.jh Bjh jh 9=jh jhS jh K8=jh jh jhb jh jhA ,jhjhjhCjh8jhjh9=jhd jh jh K9=jh jhjhjhjh1=jhN4TjhXQ jhZRjhT@_Your orb has finished recharging its magic.jhUjh[jh']jhQ^jh`jhr,jhjsjhkujhxjh|jh ~jhvjhjhjhdjhRjhOjhjh4 ....##...#PPjh!## jh֥ .## ##....†.......## jhϦ # ##.P#........# jh¨# #######...†.#### jhP ##....§...#jh\# #.##§.§... jhz... ##.# #§§≈≈≈ jh... #..## .§≈≈≈ jh .. #.@$# ≈≈≈≈jh-jh4 jhc#...P.≈≈≈≈≈jh jh1O#......§≈≈≈≈jh׸ jhj#.###..≈≈ §jh" jh`.# #..≈≈§jh jhx_.# #..≈§jh)F   blink frog (asleep)jhCQ.# ....jhT.F ##.jhjh jh{ jh-jh67.4 (22.jhg 4)  jh9A blink frog comes into view.jhjh/  --more--jhȧ≈≈≈≈≈≈≈§≈≈≈≈≈jha9 8.0 (23.0 _jhjjhY _MP restored: 29jhY .## ##....† # ##.P#........ ..# #######...†.#### ..# ##....§...# ...# #.##§.§.....#.# #§§≈≈≈  ... #..## .§≈≈≈  .. #..$#.§≈≈≈≈ #@..P§≈≈≈≈≈...≈≈≈≈≈ #.###..§ .# #..≈≈≈ #..≈≈ ....F ##...§§6 (0.6) _jh # ##.P#. ...# #######...†.####.# ##....§...# #...# #.##§.§...  ....#.# #§§≈≈≈  ... #..## .§≈≈≈ . .. #..$#.§≈≈≈≈ . #...P.§§≈≈≈ ...§≈≈≈≈≈ . #.###..§ . .## #..≈≈≈ # #..≈≈ # .... .F ##. .. S   water moccasin (asleep)S  A water moccasin comes into view.  --more--jh §.§≈9.2 _Found 16 gold pieces.jhm _Unknown command.jhu...# #######...†.#### ##....§...# #...# #.##§.§...  ....##.# #§§≈≈≈ ..## . . $#§§≈ ##...P.§§......§≈###..≈≈≈≈ #.## #.. #jh#.# #..#.# .... .#.F  ##...   ..S ...jhR.≈.§≈§≈§jh-8 _jhOjhjhZ#...# ##....§...# ##...# #.##§.§... # ....#.# #§§≈≈≈ # ...jh #..## .≈≈≈≈ #. .. #..$#.§≈≈≈≈ .. #...P§≈§≈≈≈ .. #.....§≈§≈≈≈ ..#.###..≈ .. #..≈≈≈ .# #..≈≈ .# .... ..F ##. #.... ..S...####jh9≈jhI)70.4jhjhjhF &.##...# #.##§.§... .# ....#.# #§§≈≈≈ .# ... #..## .≈≈≈≈ .#. .. #..$#.≈≈≈≈≈ ... #...P§≈§≈≈≈. #.....§≈§≈≈≈.#.###..≈. #..≈≈≈# #..≈≈ ..# .... ...F ##. ##....> ..S.........F 2 blink frogs (asleep)#####F. #..  A blink frog comes into view.  --more--jhjh"(1.0jh)jh ,; _Found a stone staircase leading down.jh H.# ....#.# #§§≈≈≈ ..# ... #..## .≈≈≈≈ ..#. ..jh|  #..$#.≈≈≈≈≈ .... #...P§≈§≈≈≈. #.....§≈§≈≈≈.#.###..≈. #..≈≈≈# #..≈≈.# ......F ##. ###....>#  ...S..F #......... #######F...FF 4 blink frogs (asleep) #...F .....#jhns  2 blink frogs come into view.jh/  --more--jh-  jh2 jh3 ,_Found a stone staircase leading down. jh'5 8 2 blink frogs come into view. jh[6 4 The blink frog croaks.  jh7 .The blink frog gives a loud, deep croak! jh5: G The water moccasin hisses angrily. You hear a loud, deep croak!  jhQ; The blink frog croaks.jhqD ,jhmJ  jhR  The blink frog blinks!  A blink frog comes into view.jhZ   jhjf (--more--jh-Bjh@F§S$...FF..FFFFFFF 5 blink frogs.S ===6Ensorcelled Hibernation _jhP\jh 4jhF%\ _Unknown command.jh ##...# .##§.§... # .... ##.# #§§≈≈≈ # ... #..## .≈≈≈≈ #. ....$#.≈≈≈≈≈  ##...P§≈§≈≈≈  .F...§≈§ #..≈≈≈≈  #..≈≈≈ # ##..≈≈ # #.... ... #.§# ##. ##. ..S># ...$... ......FF.  3######..FF #.........#.Fh33mS.FF..---2.2 _jh9*jhWVF(1 asleep)jhFC  The blink frog looks drowsy...jhjh` Sv, 2 ally targ…) (ally target)  Your orb unleashes a flurry of shooting stars!  The shooting star hits the water moccasin!!jh(v  The water moccasin is severely wounded.jh*jh5+jh1 §FvThe water moccasin is knocked back. The shooting star hits the blink frog!jhUq  The blink frog is heavily wounded.jhXjh`AvFvSv.F°§ 2 blink frogs (1 asleep, 1 ally targetjhb7-----3.2 (1.0-Star jhpi9°jhn jhn=_The blink frog is knocked back. The blink frog blinks! jhoh_You now have 27/29 mp.jhA jhL #...# ##....§...# ##...# .##§.§... # .... ##.# #§§≈≈≈ # ... #..## .≈≈≈≈ #. ....$#.≈≈≈≈≈  ##...P§≈§≈≈≈  v....§≈§ F###..≈≈≈≈  #..≈≈≈ # ##.#..≈≈ # S#.... .. #v.# ##. #. ...F# ...$°§.    blink frog (asleep,......... ######..FF#....jhX { °F  jhaY Your shooting star dissipates!The shooting star hits the blink frog!jh t  The blink frog is moderately wounded.jh v  The blink frog is knocked back.  The shooting star hits the water moccasin!jh ○†°jh jh §°F°°68 (0.6jh` °°° _You kill the water moccasin!kh)  You miss the blink frog.The blink frog is moderately wounded.kh0 .§@°F.kh1F 2 blink frogs (1 ally target)@   shadowYour shadow closely misses the blink frog.kh;2d58--=4.3 (0.5kh68°kh$: _The blink frog hits you. _You take 3 damage, and have 58/61 hp.khuv  You miss the blink frog. You peck the blink frog.khwt  The blink frog is moderately wounded.kh.ykhH°FF.>F 3 blink frogs (1 ally target)9=-8kh:°kh` _Your shadow closely misses the blink frog.khO  You closely miss the blink frog.The blink frog is moderately wounded.kh Q khZZ n.F.kh\ B--5.3khd kh_h P _The blink frog misses you.khe f  You closely miss the blink frog.  The blink frog is moderately wounded.F§F†FF 4 blink frogs (1 ally target)8 _The blink frog blinks!khj  You hit the blink frog.  The blink frog is severely wounded.khƯ...$#.≈F.F.khfU8=6.3khkh, _The blink frog blinks!khc  You hit the blink frog.  You peck the blink frog, but do no damage.The blink frog is almost dead.khgA=8khlnkhxqX _The blink frog closely misses you.kh<4*kh%khBkhe  The blink frog easily resists. The blink frog blinks! x2kh,kh§.FF†Fkh8c6---7.8 (1.0khTkh _The blink frog misses you. _You now have 26/29 mp.kh* 4*kh"^ kh[  The blink frog easily resists.  Your shadow fades away. kh .FFF..  The blink frog completely misses you. The blink frog hits you!1---4----=8 khR kh +_The blink frog misses you. kh _You take 8 damage, and have 51/61 hp. You now have 24/29 mp.kh>2*khXrkh] ##(1 ally target)@   shadowThe blink frog easily resists.  Your shadow casts a spell at the rock wall.kh9#khR  The creeping shadows grasp the blink frog! x3kh}#### 3khP'khLK ######khwM8You kill the blink frog!khw8#kh  The creeping shadows grasp the blink frog!  The blink frog hits your shadow but does no damage.khܼkhGx.F@FFkh@].@.......khK 2---kh9 _The blink frog barely misses you.Training target 8.0 for Hexes reached!kh/  --more--kh 8  Your Hexes skill increases to level 8!You need to enable at least one skill for training.kh/  --more--khokh'w  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   k - Spellcasting   5.0   4.2  +2           b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   8.0   6.4  +2  khz d - Throwing   0.0   1.0   0   n - Necromancy   2.0   3.6  -1       o - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   6.0 [khJ|40m  7.0   0   h - Armour   1.0   3.4  -3   s - Evocations   6.0   4.2  +3   i - Dodging  12.0   8.9  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  12.0   6.3  +5                                      khLYou need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets7kh ? s + Evocations 6.08kh~:TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets8kh8=[?25h[?0c0 9khM [?25l[?1c8.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets9kh #...###....§...#Salticid the Nimble ##...##.##§.§...Spriggan of Dithmenos *****. # ....##.# #§§≈≈≈Health: 51/61 ====================---- # ...#..## .≈≈≈≈Magic: 22/29 ==================------ #. ..#..$#.§≈≈≈≈AC: 6Str: 3 ..##...P§≈§≈≈≈EV: 30Int: 17 ..#.....§≈§≈≈≈SH: 0Dex: 26 ..##F###..≈≈≈≈XL: 12 Next:  8% Place: Lair:1 ..##@## #..≈≈≈Noise: =--------  Time: 9379.8 (1.0) .###F## #..≈≈t) +2 dagger (vamp) h wm.##F##....Cast: Ensorcelled Hibernation ..#.@###.-Star #....>#...$.§.FFF 3 blink frogs (1 ally target).........@   shadow######..FF#....The creeping shadows grasp the blink frog!  The blink frog hits your shadow but does no damage. _The blink frog barely misses you.Training target 8.0 for Hexes reached!  Your Hexes skill increases to level 8!You need to enable at least one skill for training.9kht 9kh# 9kh( v _You now have 22/29 mp.:kh]  You barely miss the blink frog. You peck the blink frog.  The blink frog is heavily wounded.:khe.F.$#§:khJg*§:khg-80.3 (0.5:khl:kho/ _The blink frog blinks! x2;khc]  You miss the blink frog.;kh:fq  The blink frog is heavily wounded.;kh{l...$#.≈FF†;khG_No target in range!kh0n  You closely miss the blink frog. Your peck misses the blink frog.The blink frog is severely wounded.>khxFF 2 blink frogs (1 ally target)>kh{'7.3>kh>khX _The blink frog closely misses you.>kh<  You hit the blink frog.>khV B  The blink frog is severely wounded.Your shadow hits the blink frog with a dagger!.#....$#§#F..†@   blink frog (>kh>#9=8 _You kill the blink frog!>khd _No target in range!>kh>khT>kh>khI _No target in range!>kh >kh >kh >khu I _No target in range!>kh4 >kh6 >kh&< >khB _ _No target in range!>kh#E >khG >khJ I _No target in range!>khQ >khE >kh >kh D _No target in range!>kh : >kh: >kh@ >khvD >khv >kh< >kh >kh >khO P>kh >khЁ >kh >kh >kh" >kh >khu >kh >kht >khMv >kh z >khU| >kh3>kh>kh>kh f>kh g>khn>khq>kh>kh>kh>kh?kh?khx?kh?khw?khܠP?khb3?khz?kh?kh(v?khw?kh?kh?khl-...# #######...†.#### ...# ##....§...# ...# .##§.§...  .... ##.# #§§≈≈≈  ... #..## .≈≈≈≈  ....$#§§§≈≈≈  ?khn##...P.≈§≈≈≈  §F.F..≈ #..≈≈≈≈  .## #..≈≈≈ # ##†#..≈≈ # @#.... . #..# ##. . ...># F 2 blink frogs (1 ally target) ...$.§. .........######..FF?khq?khW|.≈.§§≈.FF.?kh~b9=-8.4 (0.6?khU?khKS _The blink frog completely misses you.?kh$ 7*?kha ?kh ?khX ≈≈F..P.≈F.?kh( l2--9.4 (1.0?kh ?kh _The blink frog easily resists. The blink frog completely misses you. _You now have 22/29 mp.@khl7*@kh@kh@kh@kh §FFFF 3 blink frogs (1 ally target)The blink frog easily resists. The blink frog blinks!@khob0---90@kh8@kh _The blink frog completely misses you. _You now have 20/29 mp.@kht M  You hit the blink frog. You feel better.@kh . 2You kill the blink frog!The blink frog completely misses you.@kh 61==1=-11=9 (0.5@kh @kh _The blink frog barely misses your shadow. _Health restored: 61AkhS<  You hit the blink frog.Akh^  The blink frog is almost dead.Your shadow hits the blink frog with a dagger.AkhAkh2@†F.   blink frog (AkhK/31.4AkhZWAkhdd _You kill the blink frog!AkhufAkhmAkh:qI _No target in range!AkhAkhAkh"AkhI _No target in range!AkhD3AkhP_ _No target in range!AkhHAkhAkhAkhI _No target in range!Akh.Akh.Akh]4Akhq6I _No target in range!AkhAkhNAkhwAkhwD _No target in range!Akh.3Akh5;AkhAkhAAkhAkhAkhAkh=Akh|Akh& PAkhJK 3AkhP AkhS Akh| AkhQ~ Akh Akh\ Akh Akh Akh Akhf# Akhf Akhg Akhl Akhn Akh Akh> Akh AkhR Akh e Akhe Akhj Akhm Bkh+m#...# ##....§...# ##...# #.##§.§... # ....#.# #§§≈≈≈ # ... #..## .≈≈≈≈ #. .. #..$#.≈≈≈≈≈ .. #§@.P.≈≈≈≈≈ .. #.†....≈≈≈≈≈ ..#.###.. .. #..≈≈≈ .#†## #..≈≈ .#Bkh6) #F .... .... ##. #....># ...$.§.......... ######..FF #....Bkh0BkhOF†#-2.0 (0.6 _BkhU. _ You hit the blink frog.BkhD-5 (0.5BkhBkhёc _The blink frog is severely wounded.Bkh>] V  You barely miss the blink frog.Bkh^ MThe blink frog is severely wounded.Bkh`a ]===3.0Bkhh Bkh`l , _The blink frog blinks!BkhZ  You hit the blink frog but do no damage.The blink frog is severely wounded.Bkh %5Bkh Bkh X _The blink frog closely misses you.Bkhk  You hit the blink frog.4.0 _The blink frog is almost dead.Bkh͚  You hit the blink frog.  The blink frog is almost dead.Bkhx .  BkhI7Your shadow fades away.Bkh%5BkhBkh%W _The blink frog barely misses you.Bkha&  BkhYou miss the blink frog. Your peck misses the blink frog.The blink frog is almost dead.Bkh'5.0Bkh1n _The blink frog closely misses you.CkhQ  You barely miss the blink frog. You peck the blink frog.  CkhQHThe blink frog is almost dead.CkhSS2=5CkhZCkh]X _The blink frog closely misses you.Ckhm  You hit the blink frog.  The blink frog is almost dead.Your shadow hits the blink frog with a dagger.†@@   shadowCkh.H 4-6.0Ensorcelled Hibernation _You kill the blink frog! _Your Evocations skill increases to level 7!Ckh?- _No target in view!CkhCkhjCkh^ _No target in view!CkhkCkhCkh CkhH _No target in view!CkhCCkhCkhDCkhH _No target in view!Ckh _No target in view!Ckh3Ckh9No target in view!CkhMCkhNCkhCkhCkhsCkhTxCkh8CkhCkhICkhCkhk3CkhBtCkh @ _=Ckh Ckh ,Ckh' Ckh Y _Your shadow fades away.Ckh9 K3=CkhZ Ckh& ,Ckhv Ckh Ckh@ Ckh[ CkhU ,Ckh Ckh CkhK U4=CkhZ Ckhz ,Ckh Ckh4 ,Ckhe Ckh Ckh9 Ckh^ Ckh Ckh Ckh  Ckh CkhX K5=Ckh Ckh ,Ckh Ckh ,Ckh CkhI ,Ckh CkhY Ckh 9=Ckh Ckh CkhZ K6=Ckh Ckh Ckh Ckh Ckh ,Ckh Ckho ,Ckh! Ckh $ O=Ckh% CkhR' a7=Ckh( CkhD+ Ckh+ Ckh, Ckh>. ,Ckh/ Ckh1 Ckh2 Ckh2 Ckh4 h8==Ckh05 Ckh6 Ckh8 CkhO9 Ckhb: Ckh< CkhL= Ckh]> Ckhf@ ,CkhA CkhC O=CkhD CkhcG CkhG K9=CkhH CkhK CkhK CkhbL CkhN ,CkhO CkhQ CkhQR Ckh!S CkhV CkhxV D=CkhW CkhY z _Your orb has finished recharging its magic.Ckh[ Ckh[ Ckh\ Ckh^ Ckh%` Ckh` CkhBa CkhAd f  You see here a blink frog corpse.Ckhf CkhXg  _Ckhah Ckh%j Ckhl Ckhrl Ckh6m CkhEp Ckhp Ckhq Ckhs N _You now have 736 gold pieces (gained 11).Ckh#v Ckhv Ckhw Ckhy CkhE| Ckh| Ckh} Ckh f  You see here a blink frog corpse.Ckh؁ Ckh<  _Ckh` Ckhք CkhԆ Ckh9 Ckhև Ckh Ckh Ckh` Ckh Ckh f  You see here a blink frog corpse.Ckhɐ Ckh/  _Ckh; Ckh j  You see here a water moccasin corpse.Ckhۖ CkhN  _Ckh Ckh Ckhi ,Ckh O _You now have 752 gold pieces (gained 16).Ckh BCkh# Ckh nCkh Ckh ..#......... ...#####..# $P##....###. .........>## ######.#...........## .#............#Ckh! a #.#######....# ###....# ##......# ######.......# Ckh w#.@.....###### #:###.####  #. ###  #.Ckh D .k#. k   wyvern (asleep) # Ckhc Ckh n 451.2 (55.2)  A wyvern comes into view.Ckh Ckh /  --more--Dkh%Dkhk.k8 (55.8Ensorcelled HibernationDkhHDkh{ _The wyvern hisses angrily. _MP restored: 29Dkh#..#. ...#####..# .$P##....###. ..>## .#.# .....## ## .# .....# # .#....# ###....# ##......# ######.......# #@......###### #:###.#### #.# ### #k# ..# #.. #.#k.2.4 (0.6) _Ekh9*EkhAEkh`f  The wyvern resists with significant effort.Ekhc k (ally target)Your orb unleashes a flurry of shooting stars!  Ekhg"The shooting star hits the wyvern!Ekhp  The wyvern is moderately wounded.Ekhɛvk°7--3.4 (1.0-Star Ekh _The wyvern is knocked back. _You now have 27/29 mp.Ekh A*°Ekh `kasleep, ally target)EkhfRk.Ekh5----4Ensorcelled Hibernation Ekh{Ekh! _The wyvern looks drowsy... _You now have 25/29 mp.Fkh~  The helpless wyvern fails to defend itself.  You skewer the wyvern like a kebab!!!!FkhD:Fkh269 (0.5Fkh<FkhJ _You kill the wyvern!Fkhkk Fkh%u 6=-Fkh+w Fkhy Fkh?} Fkh~ ,FkhS Fkh Fkh̃ Fkh Fkh=7= _Your shooting star dissipates.=8==9== _Your orb has finished recharging its magic. ..$P##....##FkhJ#. .........>## ..#######.# ...## ### .# ..# # .#######....# ###....#......#######.......#.......#########.#### .## ###  .#.. # #  You pick up a parchment of Vampiric Draining and begin reading...  You add the spell Vampiric Draining to your library.76.5 (21.6)7.5 (22 _You see here a wyvern corpse. _MP restored: 29Gkh 3GkhT Gkh Gkh GkhF $ _Gkh nGkh Gkh ,Gkh Gkh Gkh ,Gkhy Gkh Gkhh ,Gkh GkhU GkhT BGkh b  You see here a wyvern corpse.Gkh GkhN  _Gkh Gkh. Gkhu ,GkhD Gkh> GkhV Gkh Gkh Gkh Gkh Gkh ,Gkh Gkh GkhW Gkh[ Gkh3 Gkh Gkhd Gkh Gkh" Gkh: Gkh Gkh! GkhZ Gkh  Gkhv Gkh GkhR Gkh Gkhm Gkh Gkh Gkh3 Gkh GkhK Gkh Gkh Gkh Gkh Gkh Gkhg Gkh Gkh Gkh" Gkh% Gkh>& Gkh' Gkh) Gkh, Gkh, GkhF. Gkhh0 Gkhl2 Gkh2 GkhK4 Gkh6 Gkhp9 Gkh9 Gkh; Gkh&> GkhN? Gkh? Gkh@ GkhC GkhlF GkhF GkhH GkhMJ GkhL GkhM GkhUN GkhO Gkh{R GkhR GkhS GkhV GkhX GkhY GkhPZ Gkh_ BGkhb M _You now have 760 gold pieces (gained 8).Gkh2d 3Gkhe Gkhg Gkh i ,Gkhdj GkhIm Gkh4o ,Gkhp Gkht Gkhu ,Gkh`w Gkh@z Gkh| ,Gkhz~ Gkh Gkh ,Gkhu GkhÇ Gkhi ,GkhG Gkhl Gkh, ,Gkh8 Gkh d  You see here a +0 plate armour.Gkh Gkhd  _GkhZ Gkh GkhӦ ,Gkho Gkh Gkho ,Gkh' Gkh' GkhE ,Gkhz Gkh= Gkh ,Gkh? Gkh׻ ,GkhY Gkh N _You now have 771 gold pieces (gained 11).Gkh 3Gkh& Gkh Gkh ,Gkh Gkh Gkh ,Gkh Gkh Gkh ,Gkh Gkh Gkh/ Gkh Gkhg Gkh Gkh ,Gkh Gkh Gkh ,Gkh Gkh Gkh Gkh; Gkhj Gkh Gkh GkhJ Gkh Gkh Gkh Gkhc Gkh GkhW Gkh XGkh ,Gkh Gkh67 Gkh@ f...##.............#... Salticid the Nimble ....# ....................... Spriggan of Dithmenos *****. ###.## #..............÷....... Health: 61/61 ======================== # ##.### #...........÷........# Magic: 29/29 ======================== # ##..## #...........>........ AC: 6Str: 3 . ##..# #.........÷......... EV: 30Int: 17 # #..## #.................. SH: 0GkhWB IDex: 26##..# #......:........... XL: 12 Next: 16% Place: Lair:1##.## ##@................ Noise: ---------  Time: 9510.7 (33.2)#...# #.................. t) +2 dagger (vamp)##..# #..###............. Cast: Ensorcelled Hibernation #^.## ##.## ##............##.### #..# #............##..# #P.# ##........... #..## #..# ##.......... #..# ######P.# #..........GkhC  #..###..##.†.#### #.....[....  _MP restored: 29 _You see here a wyvern corpse. GkhC _You now have 760 gold pieces (gained 8). _You see here a +0 plate armour. _You now have 771 gold pieces (gained 11).  i - a scroll of identifyGkh(T /  --more--Ikh%0Ikh<IkhI< 1.7 (34 _IkhMIkhGOIkh{ Ikh+ 3IkhU Ikh Ikh BIkh( #  ##.....### ##### #)###v ...#......# Ikh) .....# #... .###.## #.....÷# ##.### #..÷ .# ##...> #.Ikh* ...÷  # #. #@..2.3 (0.6)#Ikh* 5 #......: ##.## ##.... #...# #...... ##..# #..###.. #^.## ##.## ##..Ikh +  ##.### #..# #.. ##..# #P.# ##. #..## #..# ##.........IkhK5 Ikh< +9 (1.2IkhRC IkhF #see here a wyvern corpse.now have 760 gold pieces (gained 8).see here a +0 plate armour. _You now have 771 gold pieces (gained 11). _Found a spear.Jkh9JkhARead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 7 scrolls of teleportation  i - a scroll of identifyp - 4 scrolls of poison  r - 2 scrolls of revelation  s - a scroll of butterflies  w - 3 scrolls of enchant weapon  x - a scroll of amnesia Kkhg I - 3 scrolls of immolation  N - 3 scrolls of noise  S - a scroll of silence  T - 2 scrolls of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedKkhe2Kkh[:Kkh"C+#......##.....### Salticid the Nimble ##### #......)............###v Spriggan of Dithmenos *****. ....## #....................#.. Health: 61/61 ======================== .....# #...................... Magic: 29/29 ======================== .###.## #..............÷...... AC: 6Str: 3 KkhE.# ##.### #...........÷........ EV: 30Int: 17 .# ##..## #...........>....... SH: 0Dex: 26 #. ##..# #.........÷........ XL: 12 Next: 16% Place: Lair:1  # #..## #@................ Noise: ---------  Time: 9512.9 (0.0)##..# #......:.......... t) +2 dagger (vamp)##.## ##................ Cast: Ensorcelled Hibernation #...# #.................##..# #..###............#^.## ##.## ##........... ##.### #..# #.......KkhZFt.... ##..# #P.# ##.......... #..## #..# ##.........  _You see here a wyvern corpse. _You now have 760 gold pieces (gained 8). _You see here a +0 plate armour. _You now have 771 gold pieces (gained 11). _i - a scroll of identify _Found a spear.Kkh NKkhWKkh'^Kkhaf _You don't currently have any unidentified items.Lkh j_Lkhc _ .... ......... #F......#.......∩# .# ##.....## .####)### #...#......# ......# #.. #.###.## #.....÷# ##.### #..÷ ..# ##.> .#.##.........÷ . # #. ## #: ##.## ##... #...# #.....F   bullfrog (asleep) ##..# #..###. #^.## ##.## ##. ##.### #..# #.Lkh 3.5 (0.6  A bullfrog comes into view.  --more--LkhY Lkhe 8 4.1 (1.2 _Lkhq Lkht MkhJKI<# ### . .. ..# #F.......∩.# .##..... ..##### #)# ##....###...... ##.###.## ...÷ MkhL' #.# ##.#÷  ..## ##....> #.#. ##...÷. # #..## ##...... ##.# #:MkhL ##.## ## #...# #.... ##..# #..## #^.## ##.## ##MkhXMkh$ZMkh\  The bullfrog croaks. You hear an angry hiss.  A komodo dragon comes into view.Mkhw/  --more--Mkh l.Fl   komodo dragonF   bullfrogMkhZ X 7 (0.6Ensorcelled Hibernation _Mkh Mkh NkhY### ## #<##.b ### #. l. . #.## #........ #..# F.....##..... #..##### #) .##....##......#.###.## ...÷  #.# ##.#÷  ..##..>  #.#. ##..÷  #. # #..## ##......##.# #: ##.## ##b   raven (wandering) #...# #....F   bullfrog ##..# #..#  A raven comes into view.  --more--NkhĠ BNkhL b..l.FNkh\ 3 5.3 _Nkh Nkh OkhOkh Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/IceOkh2% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy 5% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitPkh_ #####.. Salticid the Nimble #<##b............ ###... Spriggan of Dithmenos *****. #.#.............. ....... Health: 61/61 ======================== #.###l............#....... Magic: 29/29 ======================== #..##..............##..... AC: 6Str: 3 #..##### #F.....)............# EV: 30Int: 17 .##....## #.................... SH: 0Dex: 26 ##......# #................... XL: 12 Next: 16% Place: Lair:1  ##.###.## #.@............÷... Noise: ---------  Time: 9515.3 (0.0)#.#Pkhab  ##.### ##...........÷..... t) +2 dagger (vamp)..# ##..## ##...........>.... Cast: Ensorcelled Hibernation  #.#. ##..# ##.........÷.....#. # #..## ##..............####..# #......:....... l   komodo dragon##.## ##............. b   raven (wandering)#...# #.............. F   bullfrog##..# #..###......... _A bullfrog comes into view.The bullfrog croaks. You hear an angry hiss. _A komodo dragon comes into view. _A raven comes into view.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Pkhqd |Enter, or press ? or * to list all spells.###Pkhl O##.. Salticid the Nimble Pkhm @#<#Pkhn #b............ ###... Spriggan of Dithmenos *****. Pkho #.#Pkhlp .............. ....... Health: 61/61 ======================== PkhJq #.##Pkh2r #l............#....... Magic: 29/29 ======================== Pkhs #..#Pkht {#..............##..... AC: 6Pkhu 9Str: 3 Pkhev #..##### #F.....)............# EV: 30Pkh.w ,Int: 17 Pkhw .##....## #.................... SH: 0PkhSy KDex: 26 ##......# #................... XL: 12 Next: 16% Place: Lair:1  ##.###.## #.@............÷... Noise: ---------  Time: 9515.3 (0.0)#.# ##.### ##...........÷..... t) +2 dagger (vamp)PkhK{ J..# ##..## ##...........>.... Cast: Ensorcelled Hibernation  #.#. ##..# ##.........÷.....#. # #..## ##..............####..# #......:....... l   komodo dragon##.## ##............. b   raven (wandering)#...# #.............. F   bullfrog##..# #..###......... Pkhp| _A bullfrog comes into view.The bullfrog croaks. You hear an angry hiss. Pkh˄ _A komodo dragon comes into view. _A raven comes into view.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Pkho Pkh 3 The bullfrog croaks. You hear an angry hiss. Pkh T_A komodo dragon comes into view. PkhB M_A raven comes into view.  Pkh Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Pkhv MConfirm with . or Enter, or press ? or * to list all spells.Pkh Okay, then.Pkh Pkh Pkh/ Pkh PkhO  Pkh _Pkhh PkhdH #  ### ## ##  #<##b ###  #. ..  #.## #l.  #..# #.......##....  #..##### #F.....).##....## ###.......#.###.## ...÷ #.# ##.#÷  ..##..> #.#. ##..÷  #. # #..## ##......##.# : ##.## ## #...# #......FF   bullfrog9 (0.6 _Qkh3*Qkh  Qkh]   The bullfrog resists with significant effort.  Your orb unleashes a flurry of shooting stars!b.lF.vv@vb   ravenF   bullfrog (ally target)7--=6.9 (1.0-Star  _The bullfrog misses you. The bullfrog completely misses you. _You now have 27/29 mp.Rkh+ 1*Rkh TFasleep, ally target)Rkh'  F@(ally target)@   shadowThe bullfrog looks drowsy...Rkh- 8*Rkhvn *, slow, ally target)  Your shadow points at the komodo dragon and mumbles some strange words.Rkhr Kslow, ally target)Rkhy Rkh .b The bullfrog seems to slow down. The komodo dragon seems to slow down.  The shooting star hits the bullfrog!Rkh  The bullfrog is severely wounded.RkhC W  The bullfrog is knocked back. The shooting star hits the bullfrog!.bl†vv○○@○@   shadowRkhK ...lv°.°°°@°Rkh.V 5-----7°°°°@°Rkhx\ _You kill the bullfrog! _You now have 25/29 mp.Skh-  # ### ##. ## #<# #. ### #.# .  #.## #.# #..# #.b.## #..##### #lv°...)  #.##....## #..°°  ###......# #@.° ##.###.## ##Skh .÷ #.# ##.### ##.÷ ..# ##..## ##@.> #.#. ##..# ##.÷ #. # #..## ## ## ##..# #......: ##.## ## #...# #Skh vb°°° SkhM8The shooting star hits the raven!!Skh $m  The raven is severely wounded.Skh.°†°b°°Skh6F-8.5 (0.6Skh?n°°°SkhoB0 _The raven is knocked back.Tkh[°°*°TkhL°°°b(asleep)TkhrTkh|y{.†.lb..TkhOz3Tkh{---Tkh|%9.5 (1.0Tkh _The raven looks drowsy... _You now have 23/29 mp.Ukh{  The helpless raven fails to defend itself.  You stick the raven like a pincushion!!!!Ukh)Ukhɴ .@†.@   shadow  You kill the raven!Ukhc4-720.0 (0.5UkhUkh f _Your shadow completely misses the komodo dragon.Ukh 1*Ukhf Ukh  lThe komodo dragon easily resists.  The komodo dragon is no longer moving slowly.2-1.0 (1.0 _The komodo dragon barely misses you. _You now have 22/29 mp.Vkhm3*Vkh&1VkhUby lThe komodo dragon easily resists.Vkh\di0---=2VkhlVkhp _The komodo dragon completely misses you. _You now have 20/29 mp.Vkh1*Vkh' Vkh_ 3lVkhb c18----3Vkh`r  _The komodo dragon easily resists. The komodo dragon misses you. _You now have 18/29 mp.Wkh) # Salticid the Nimble  ### ##........... ## Spriggan of Dithmenos *****.  #<# #............. ###. Health: 61/61 ========================  #.# .............. ..... Magic: 16/29 =============-----------  #.## #.............#..... AC: 6Str: 3  #..# #..............##... EV: 30Int: 17  #..##### #.@....)........... SH: 0Dex: 26 Wkh #.##....## #.l†............... XL: 12 Next: 17% Place: Lair:1  ###......# #@................ Noise: =--------  Time: 9523.0 (0.0)  ##.###.## ##..............÷. t) +2 dagger (vamp)  #.# ##.### ##...........÷... Cast: Ensorcelled Hibernation  ..# ##..## ##...........>.. -Star  #.#. ##..# ##.........÷...  #. # #..## ##............ l   komodo dragon (ally target)  ## ##..# #......:..... @   shadow ##.## ##........... #...# #............ _The komodo dragon easily resists. The komodo dragon misses you. _You now have 18/29 mp.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, (khRm or ) - cycleShift-Dir - straight lineAim: a komodo dragon (ally target, chance to affect: 36%)Wkh WkhF ## Salticid the Nimble#####...........## Spriggan of Dithmenos *****.#<##............. ###. Health: 61/61 ========================#.#.............. ..... Magic: 18/29 ==============----------Wkh #.###.............#..... AC: 6Str: 3 #..##..............##... EV: 30Int: 17#..##### #.@....)........... SH: 0Dex: 26  #.##....## #.l†............... XL: 12 Next: 17% Place: Lair:1  ###......# #@................ Noise: =--------  Time: 9523.0 (0.0)##.###.## ##..............÷. t) +2 dagger (vamp)#.# ##.### ##...........÷... Cast: Ensorcelled Hibernation..# ##..## ##...........>.. -Star #.#. ##..# ##.......Wkhi ^..÷...#. # #..## ##............ l   komodo dragon (ally target)####..# #......:..... @   shadow##.## ##...........#...# #............ _The komodo dragon easily resists. The komodo dragon misses you. _You now have 18/29 mp.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (ally target, chance to affect: 36%)Wkh  _You now have 18/29 mp.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight linWkhb e  Aim: a komodo dragon (ally target, chance to affect: 36%)  Okay, then.Wkh> Wkh Wkh . _Wkh2 1*Wkh[ WkhU>F  The komodo dragon easily resists.WkhL †l  Wkh~M7Your shadow fades away.WkhfPb6--4.0 (1WkhXWkh] _The komodo dragon completely misses you. _You now have 16/29 mp.Xkhf1*XkhbTl(asleep)Xkh3lXkhj5---5Ensorcelled Hibernation XkhXkh _The komodo dragon looks drowsy... _You now have 15/29 mp.Xkh2 XkhS3 The helpless komodo dragon fails to defend itself.  You perforate the komodo dragon like a sieve!!!!Xkh>e.Xkh<^3205 (0.5XkhhXkhkQ _You kill the komodo dragon!YkhYkhQYkhYkh&-6=Ykh4YkhYkhYkhX ,Ykh* YkhT=Ykh_YkhM7=YkhXYkh7 Ykh Ykh!Ykh#,Ykh3%Ykh'Ykh(9=Ykh")Ykh@89=Ykh,BYkhJBYkh7LYkh MYkhNYkhzQYkh;RYkhSYkhVYkhW9=YkhXYkh[Ykh\N20=Ykhw]Ykh;`Ykh`Ykh7bYkhdYkh1eYkhfYkh6iYkhiYkh\kYkhmYkhnj1==Ykh^pYkhsYkhsYkh(uYkhxwYkhxYkhyYkh|Ykh~YkhoYkhYkh9=YkhiYkhYkhK2=YkhEYkhYkhmYkhюYkh YkhYkh5YkhYkhYkhYkh Ykhĝ9=YkhڟYkhʢYkhzK3=YkhYkhqnYkhǰYkhٴYkhbYkhYkhlYkh9=YkhYkhYkh%4YkhzYkhQYkhYkhDYkh,YkhYkh",Ykh5=YkhfYkhnYkhl,YkhYkhgO=YkhYkha6=YkhYkh,YkhYkh,YkhXYkh]Ykh9=Ykh-Ykha7=Ykh7Ykh,YkhYkh|,Ykh]Ykh'YkhYkhYkhM e=Ykha8=YkhYkhBYkhBYkh+YkhYkhYkhYkh h9==Ykh"Ykh#Ykh$Ykh%Ykh'Ykh(Ykh:2=YkhI4Ykh4(Ykh5YkhZ@ _Your orb has finished recharging its magic.YkhA,YkhQCYkhEYkhGYkhGYkhHYkhPKYkhN,YkhwOYkhQYkhUYkheVYkhXYkhYYkh \,Ykh]Ykh@`YkhcBYkheYkhh,Ykh(iYkhjYkhmYkhmYkh|nYkhYpYkhr,YkhyYkhM|,Ykh^}Ykh~Ykh,YkhYkhXYkh:,Ykh#YkhbYkh"YkhYkhJYkhsYkhYkh,YkhYkh YkhtYkhz,Ykh6,YkhƓYkhh _S - 2 scrolls of silence (gained 1)Ykhp3YkhYkhkYkh,YkhYkhYkh$Ykh_YkhYkhYkh/XYkh̪BYkhYkh!,YkhYkhHYkh,YkhtYkh~Ykh4Ykh͵YkhtYkhYkhYkhQYkh޹YkhYkhvYkhYkh(YkhxYkhYkhYkhYkh1,Ykh"YkhtYkh,YkhYkhyYkhM,YkhYkhYkhYkhUYkhYkhYkhL,YkhYkh4YkhC,YkhYkhYkh,YkhYkhYkh4,Ykh)YkhYkhYkhFYkh>Ykh;YkhSYkhYkhYkhYkhYkhLYkh]YkhYkhYkhYkhYkhYkh, ,Ykh Ykhy Ykh',YkhYkhYkhYkhYkhYkhYkh~"#P.###.#  Y## #.##..###  ..## #.......### #..# #..... #..# ##..#. ##..# #..###.  ...## #.#### # ###.### ###...# #.## # ##.....###.#@..# #.### Ykh######........##...## #.###.... ...##.............# ##..#... #..#................###...# ##..........................#..######.............#.......∩###.## Y   yak (asleep) #..............##.....###.... # ##.†....)............###v.... ## ##..†.................#.....#YkhO( 623.9 (98.4)  A yak comes into view.Ykh6/  --more--ZkhZkhK9 4.5 (99.0 _ZkhwZkh0Y _MP restored: 29Zkh#.# P #P.###.# Y## #.##..### ..####.... ##..#.. Zkh?##..# #.. ### #...### ###.### ##. # ##.....###.#... #####........##...## #.### ...##.......# ##..#...... #..#..........###......... ##....................#.####......#.......∩###.##  #........##.....### # ##.†....)###v....Zkh>Zkhܢ85.1 (0.6) _ZkhIZkh+Zkhw #.###.## ##.# #.# P #P.###.#  Y## #.##..###  ..## #Zkh"## #..# #... #..# ##..#. ##..# #..### ### #@..## #.#### ## ###.### ###...# #. .# ##.....###.#...# #.### .#######...## #.###.##......# ##..#.....#.........###.............................#..#ZkhH ####.............#.......∩###.#  #.......##.....###... ZkhZkh&7ZkhAZkh[kh?v#.##.#.# .###.### ##.# #.# YP #P.###.# Y## #.##..### ..## #.####..# #.......# ##..#... ##@.# #..###. ### #...## #.#### # ###.### ###...# #.##.. # ###.#...# #.###. #####.##...## #.## ...#...# ##..#YY 2 yaks (asleep) #..#.....###...# ##............#..##  ####.#.......∩###.##  A yak comes into view.  --more--[kh-f 6.3 _\kh5\kh\kh\khF _Unknown command.\kh#######.#.#Y #.###.###Y###.# .YP #P.###.# YY## #.##..### ..####.... ##..#.. ##..# #.. ### #...#### ###.### ###...#. # ##.....###.#... #####...## #.###YYY 5 yaks (asleep) ...### ##..#...... #..#......###......... ##......#.  3 yaks come into view.  --more--\khk\khq1 9 _\kh@z\kh~]kh/ ####### .#. #.###.###Y###.# #.YP #P.###.# #YY## #.##..### #...####.... ##..#.. ##..# #.. ### #...### ###.### ###...#. # ##.....###.#... #####...## #.### ...### ##..#...... #..####.........]khYYYYY.YYYYY]kh=1 wandering)]khBP==7.5Ensorcelled Hibernation]kh]khN _The yak bellows! x2; You hear a bellow! The yak bellows!^kh # ######## #Y #.##.#.# #Y #.###.## #Y### ##.# #.#^kh nYYPP.###.#  #Y #.##..### #.@.## ######..# #... #..# ##..#. ##..# #..### ### #...## #.#### ## ###.### ###...# #.Y 6 yaks (2 wandering) .# ##.....###.#...# #.### .#####^kh ##...## #.###.### ##..#.....^kh %  ^khoGA yak comes into view.^kh/  --more--^kh-`YY^khۡ0=8.1^kh< _The yak bellows!^kh 3*^khn ^Y(1 asleep)^kh: <  The yak looks drowsy...^kh; ^kh< ^khq= ^khC YYvYYY, 2 ally target)Your orb unleashes a flurry of shooting stars!  The shooting star hits the yak!^kh`i j  The yak is heavily wounded.^khNj ^kh2r YY.YYYv@vvvv^khs 7-----9.1 (1.0-Star ^khz ^kh _The yak is knocked back. _You now have 27/29 mp._khJ8  The helpless yak fails to defend itself.  You spit the yak like a pig!!!! †YYYY 5 yaks (1@   shadowYou kill the yak!Your shadow closely misses the yak. The yak completely misses your shadow.The shooting star hits the yak!!  The yak is almost dead.  The yak is knocked back. The shooting star hits the yak!!.○ 4 yaks_khX@.°@v°(1 ally target) ---6 (0.5 _You kill the yak!Training target 8.0 for Evocations reached!  --more--`khk 2  Your Evocations skill increases to level 8!`khPYou need to enable at least one skill for training.`kh/  --more--`kh`kh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   k - Spellcasting   5.0   4.2  +2           b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   8.0   6.4  +2   d - Throwing   0.0   1.0   0   n - Necromancy   2.0  [`kh36m 3.6  -1       o - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3`kh   s - Evocations   8.0   5.3  +3   i - Dodging  12.0   8.9  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  12.0   6.3  +5                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|[0;10;1`khN"mmanual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshkh= d + Throwing 0.0hkh. TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  hkh--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetshkh׾ <[?25h[?0c0 ikhY [?25l[?1cikhB Q2.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsikhS ikh ikhn @  Salticid the NimbleSpriggan of Dithmenos *****.#########Health: 61/61 ========================#Y#.##.#.#Magic: 27/29 ======================--#Y#.###.##AC: 6ikh  Str: 3 #Y### ##.# #.#EV: 30Int: 17#.YP# #P.###.#SH: 0Dex: 26#@.## #.##..### XL: 12 Next: 22% Place: Lair:1#°@v## #.......## Noise: ---------  Time: 9629.6 (0.5)###vv# #......... t) +2 dagger (vamp)#°.# ##..#..... Cast: Ensorcelled Hibernation##..# #..###... -Star #### #...## #.####... ## ###.### ###...# #.##..... YYYY 4 yaks (1 ally target) .# ##.....###.#...#kh 7m #.###.... @   shadow .#####........##...## #.###.... #...##.............# ##..#.....The yak is almost dead.The yak is knocked back. The shooting star hits the yak!! _You kill the yak!Training target 8.0 for Evocations reached!  Your Evocations skill increases to level 8!You need to enable at least one skill for training.ikh7 ikh? 9°ikh"B . _jkhZo ## # #Y #.##.#.# #Y #.###.## #Y### ##.# #.# #.YP# #P.###.# #@.## #.##..### #@.v## #. ###vv# # #°.# ##..# ##..# #..### ## ### #...## #.#### .## ###.### ###...# #.## ..# ##.....###.#...# #.### #.#####.##...## #.### ##...##.# ##..#jkh%vv°°30.2 (0.6 _jkh'B°jkhI °°°° _Unknown command.kkhYo °°The shooting star hits the yak!!kkh  The yak is heavily wounded.kkh& kkhYYvv°°The yak is knocked back. The shooting star hits the yak!kkhT  The yak is heavily wounded.kkhJkkhYY°v..°kkh,1.2 (1.0kkh°° _The yak is knocked back.kkhkkhI v°°kkhg5The shooting star hits the yak.kkh*k  The yak is severely wounded.kkh+kkh3.Y....kkh 6%2kkh;kkhc>. _The yak is knocked back.lkhlkhlkh!lkh%(## lkh0######## lkhe2#Y lkh#.##.#.# #Y #.###.##.### ##.# #.# #YYP# #P.###.# #@@## #.##..### #...## #.#####..# #.......# ##..#... ##..# #..###. # ### #...## #.#### 3 yaks ## ###.### ###...# #.##.. lkh .# lkh;V###.#...# #.###. lkhҳ .#####.lkhq5##...## #.##lkhlkhlkhlkhlkh.lkhyYlkh Y lkh!4 yakslkh^lkhklkh8lkh=lkhC#8 (0.6lkhlkhlkh P  You hit the yak. You peck the yak, but do no damage. (1 ally target)The yak is severely wounded.=3.3 (0.5lkh X _Your shadow hits the yak with a dagger. The yak gores your shadow.lkh  You barely miss the yak. Your peck misses the yak.lkh%8lkhlkh W _The yak is almost dead.mkhFN  You hit the yak but do no damage.The yak is almost dead.The yak gores your shadow but does no damage.4.3 _The yak gores your shadow.mkh 5  You hit the yak.mkhE  The yak is almost dead.Your shadow hits the yak with a dagger!mkhk . 3 mkhe& g =38 mkhV' 9_You kill the yak!mkh- mkh1 i _Your Throwing skill increases to level 1!nkhs1*nkhlY1 asleep, 1 ally target)nkh#nkhh.YY nkhc6--=5.8 (1.0nkhnkh _The yak looks drowsy... The yak gores your shadow!! _You now have 26/29 mp.nkh] {  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!nkh ##.YY 2 yaks (nkh EYou kill the yak!pkhY5--6.3 (0.5 _The yak closely misses your shadow.-- _No target in range!qkhju  ## ######## #. #.##.#.# #. #.###.## #Y### ##.# #.#Y@P# #P.###.# #@.## #.##..# #...## #####..# #... #..# ##..#. ##..# #..### ### #...## #.##### ###.### ###...# #. ..# ##.....###.#...# #.###qkh}@9 (0.6qkh}qkhQ _The yak closely misses you.qkh**qkhqkhv M  The yak resists with significant effort.qkh=` Y†qkhW  Your shadow fades away.qkhf5---7.9 (1.0qkh#qkh ( _The yak misses you. The yak barely misses you. _You now have 25/29 mp.rkhL,*rkh.rkh YThe yak resists with significant effort.3--=8rkhrkh _The yak completely misses you. The yak closely misses you. _You now have 23/29 mp.rkhi=,*rkhSqrkh$ YThe yak resists with significant effort.50-----1---9 rkh_The yak gores you! The yak misses you. _You take 11 damage, and have 50/61 hp. You now have 21/29 mp.rkhu**rkhrkh YThe yak resists with significant effort.19----40rkhy _The yak completely misses you. The yak closely misses you. rkh,^_You now have 19/29 mp.skh,*skhEskh v YThe yak resists with significant effort.skhp 1=----7---1skhskh _The yak misses you. x2 _You now have 17/29 mp.skh* ,*skhv skhM @Y(1 ally target)@   shadowThe yak resists with significant effort.skhG 8*skhC *1 slow, 1 ally target)Your shadow points at the yak and mumbles some strange words.skh|>skhū YYThe yak seems to slow down. x2; The yak misses you.skhRh6---2skhNskh _The yak completely misses you. _You now have 16/29 mp.tkhV ,*tkh rY1 asleep, slow, 1 ally target)tkh *Ytkhr p14----3tkh} tkh _The yak looks drowsy... _You now have 14/29 mp.ukh  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!! You feel better.ukh#.Y   yak (slow)ukh 9====4.4 (0.5 _You kill the yak!Training target 2.0 for Throwing reached!ukh/  --more--ukhB_ 6  Your Throwing skill increases to level 2!You need to enable at least one skill for training.  --more--vkhR  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   k - Spellcasting   5.0   4.2  +2           b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   8.0   6.4  +2   d - Throwing   2.0   3.0   0   n - Necromancy   2.0 khTm  3.6  -1       o - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -vkh{W3   s - Evocations   8.0   5.3  +3   i - Dodging  12.0   8.9  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  12.0   6.3  +5                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|kh@[&10;1mmanual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{kh>= a + Fighting 6.0{khTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets{kh.<[?25h[?0c0 |kh@ ~ [?25l[?1c7.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets|khv   Salticid the Nimble  Spriggan of Dithmenos *****.  Health: 59/61 =======================-Magic: 14/29 ===========-------------########## AC: 6Str: 3 #@#.##.#.# EV: 30Int: 17#.#.###.## SH: 0Dex: 26#Y### ##.# #.#XL: 12 Next: 26% Place: Lair:1#.@P# #P.###.#Noise: ---------  Time: 9644.4 (0.5)##†.## #.##..### t) +2 dagger (vamp)#...## #.......# Cast: Ensorcelled Hibernation###..# #........ -Star [0;10|kh m#..# ##..#....##..# #..###.. Y   yak (slow) ##### #...## #.####.. @   shadow .## ###.### ###...# #.##.... ..# ##.....###.#...# #.###...The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!! You feel better. _You kill the yak!Training target 2.0 for Throwing reached!  Your Throwing skill increases to level 2!You need to enable at least one skill for training.|kh<  _You regained 8 hp, and now have 59/61 hp.}kh?1*}khGxaYasleep, slow)}khuY, ally target)602--5.4 (1.0Ensorcelled Hibernation  _The yak looks drowsy... _You now have 12/29 mp.}kh /  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!! You feel better.#.@   shadow}kh\ `1=79 (0.5}kh7 }kh _You kill the yak! _Health restored: 61~kh _~kh~kh~khT3=-~kh:~kh\ _Your shadow fades away.~khv~kh0{=~kh~kh~khf ~kh ~kh ^4==~kh~khs~kh*~kh~kh,~kh~kh)~kh~khs~kh;~kh9=~kh~kh%~khN15=~kh~kh!~kh"~khP#~kh$~kh%~khK&~kh"(~kh(~kh{)~kh4+~kh+9=~kh,~kh.~kh/M6=~khY0~kh2~kh2~khS3~kh4~kh5~kh*6~kh=7~kh7~khj8~kh9~kh:9=~kh#;~khP<~kh<M7=~kh=~kh?~kh?~khC@~kh2B~khB~khZC~khE~khE~kh5F~khbG~khHW8=~khH~khVJ~khJ~khzK~khL~kh9M~khM~khO~khP~khP~khR~khT,~khU~kh_VM9=~khV~khkX~khX~khY~kh0[~kh[~khO\~kh]~kh{^~kh _~kh`~kha9=~khXb~khc~khkdN20=~khd~khf~kh_g~khg~kh~kh@~khC~khC~khyk~khn,~kh~~kh~kh~khG~kh=~khZ~kh~kh0~kh~khQ~kh~kh7~khě~kh~kh~kh~kh~kh~kh~khN~khڤ~khI~khΧ~kh`~kh~kh~kh~kh}~kh|~kh,~kh{,~kh~khõ~kh\~kh,~kh~kh~kh ~kht~kh~kh~kh%~khun~kh;~kh~kh_~khR~kh~kh~kh~khC~kh,~khx~khR~kh,~khc~khB~khL~kh~kh,~kho~kh~kh~kh~khD~kh~khi~kh~kh4~kh~khX~khd~kh~kh~kh~kh ~khk~kh~kh~kh~khN~kh~khs~kh~kh~khM~kh~kh ~khG~kh~khn~khQ~kh,~kh~kh~kh~kh}~kh~kh ~kh ~kh ~kh ~khz ~kh~kh~kh~khX~kh~khy~kh~khF~kh,~kh~kh~khN~kh!~khK"~kh#~khV%,~kh&~kh)~khh+,~kh,~kh-~kh.,~kh/~kh1~kh2,~khZ3~khl4~kh5~kh6~kh?7~khk8~kh6:~kh:~khi;~khk<~kh=~kh>~khG?~kh)@~khBA~khA~khB~khF~kh@H~khH~khwI~khJ~kh,L,~khL~khN~kh1P,~khQ~khR~khjT~kh"U~khU~khW~khY~khY~khZ~kh2\~kh^,~khr`~khMb~khd~khd~khe~khg~khdi,~khj~khLl~khfn~khn~kho~khdq~khr~khs~kht~khv~khby~khy~kh*{~kh|~kh~~khV~kh~kh~kh~kh~kh~khƈ~kh~kh~kh1~kh8~kh~kh ~kh ~kh~kh~kh6,~khę~kh~kh}~kh~kh~kh ~kh~kh~kh~kh ~kh~kh~kh~khˮ~khf~kh~kh~kh~kh&~khZ~kh~kh~kh~kh~khx~kh+..........#P####..#.........##... ..#..............P##....###..##.. ...##...##.##...#######.# ##..... #...#..########## #.# ##.... ##.....# #.## #...###...## ##### #..# ####.#...#####.#.###..# ##~khc#!### #####..........## ##### ......!@......## ##..Y......##.##.## ##†.....!# ###### ##.## Ensorcelled Hibernation##...# ###.###.... #..##.... .# Y   yak (wandering) ..# #...# .###..# ####~kh 784.3 (138.4)  A yak comes into view.~khs/  --more--~khO ~khU Y. 9 (139.0 _~khZ ~kh]] Y _MP restored: 29kh[!#........P##....###..##..##...##.##...#######.# ##... .#...#..########## #.# ##.. ###.....##.## #..  ##...####### #..# ### # #...####.#.###..# # # #!### ######..........## kh# ## ..Y....!........ # .......@##.##.#†#Y.....!########.###...# # #.... #. #...##..## #...#Y 2 yaks (wandering)# ##..##. #### khl  A yak comes into view.kh /  --more--khkhkh)].YY.kh< 5.5 (0.6) _kh kh khvp;.#.P##....###..##.##...##.##...#.# ## #.#...#..# #.# ###.....# #.## # # ##...## ##### #..# # #...# ####.#.###..# .# #!####.## kh;q'P# ## ....Y...!.## ## ##.Y....@.##.##.## ##† #.!######## ##.#...## ###.##  #.... #..## #..... #...#khqb #..### #...#  #.# ##..#  #. ####kh}khQ~(6.1khxkh/kh .#.P##....###...##...##.##...#.# ## .#.#...#..# #.# ###.....# #.## # .# ##...## ##### #..# .## #...# ####.#.###..# ..# #!#.## .P# ## #....Y...!.## .##.Y...@..##.##.## ## ##Y.!######## ##..####...## ###. #..... #..## #...... #...# #..###.. #...#Y 3 yaks (wandering) #.# ## ##..#  #. ####h9 |39;49m  A yak comes into view.kh /  --more--khX..Y.Y.YYYY=7 _The yak bellows! x2khF kh kh kh F _Unknown command.kh **kh? khft  #################.##(1 ally target)@   shadowThe yak resists with significant effort.  Your shadow gestures at the rock wall while chanting.kh ############.###.##############kh H  The creeping shadows grasp the yak!kh  ........vv.!...Y.Y@Y@v.......v.!.####...............###..Your orb unleashes a flurry of shooting stars!kh 7---7.7 (1.0-Star kh. kh% _The yak closely misses your shadow. The yak completely misses you. _You now have 27/29 mp.kh**khQ kh6 u  The yak resists with significant effort.  The shooting star hits the yak!!kh[ j  The yak is heavily wounded.khc ○The yak is knocked back. The shooting star hits the yak!kh f  The yak is almost dead.kh> ]  The yak is knocked back. The shooting star hits the yak!khF x○ 2 yakskho khv kh  khS  kh 1You kill the yak!kh1 khj °°.YY@v@°°°(1 ally target) kh 5----8-8°°° _The yak gores your shadow! _You now have 25/29 mp.kh ..##...##.##...#######.# ##.#.#...#..########## #.# ######.....##.## # ..# ##...####### #..# # #.## #...####.#.###..# #..# #!##########..........## #.P# ####.....°°.!.## #...YY@v.°.##.## ##......@°!###### # ####...## # #...... #...# #... #..###...# #... #.# ##.# ##.. #. .. ## #.##hZ7d°°v@°9.3 (0.6 _°°°kh%#.##...##.##...#.# ##.#.#...#..# #.# .#####.....# #.## #..# ##...## ##### #..# #.## #...# ####.#.###..#  #..# #!###.## ##.P# ####.....°°.!.## #..## #...YY@°.°.##.##.## .### #.....@°°!## ##..####...## ### # #......# #.. # #.# # #..###...# # #.# ##.# ## h)?33m#. ..#  #. ##  Your shooting star dissipates!†..Y@°..Y@..=9° kh+kh,0_The yak completely misses you.kh-khx 8°*khX 8°kh; khB  .°##.###.###.################# The yak resists with significant effort.  Your shadow casts a spell at the rock wall.khQm ###########°#######khf E........†......Y@..!......@...........###.......kh\ g4---90.9 (1.0kh khT _The creeping shadows grasp the yak! The yak completely misses you. x2 _You now have 24/29 mp.khL**kh0lY1 asleep, 1 ally target)kh*Ykhf2---1khwkh.  _The yak looks drowsy... The yak completely misses you. _You now have 22/29 mp.khTx  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!!kh\kh @†.Y   yak (You kill the yak!kh]30-2.4 (0.5khkh= _Your shadow hits the yak with a dagger.kh3*khhYasleep, ally target)kh1Ykh&0---3.4 (1.0Ensorcelled Hibernation kh-kh1 _The yak looks drowsy... _You now have 20/29 mp.khf {  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!khފ †@   shadowkhG ;2/62319 (0.5kh kh _You kill the yak! _Health restored: 62kh1khf2khSkhNXkh_ khiJ_khoN1=-khCrkhkh,khkh6\ _Your shadow fades away.khkhekh =2=khpkhkhPkh,khkhת,khkhSkhڮ9=khkh khϲK3=khܴkhߵkhakhckh\khݹkhkhkh khSkhZkhU4=khkh?,khkh,khkh,khxkh,khkhkhK5=kh9kh,kh kh,khkh,khEkhkh2=khkh6khD6=kh khX,kh3kh,khkh,khkhkhc9=khkhkhcD7=khakhTkhkhkh,kh~ kh ,khkhkhh8==khkh,khRkh,khkh,kh1khkh 2=khN!khI#kh#K9=kh$kh 'kh'kh(kh*khe+kh_,khy.kh/khq0kh}2kh39=kh'4kh 6kh6kh7kh:>khj<kh>z _Your orb has finished recharging its magic.khHA3khCkh;EkhF,kh}Hkh=JkhK,khMkhP,khQkh3Tq _c - 7 potions of curing (gained 1)khVkhVkhNWkh0YkhZ,kh\kh`,khakhidq _c - 9 potions of curing (gained 2)kh"f3khfkhhkhjkhjkh`kkhlkhn,khokhpkhiskhxkhykhzkh~|,kh0}kh@khǀ,khkhHkhJkhkhkhukh,khskhkhkhkh|khkhWkhkhkhkhkhkh'kh6khkh9khkhǙkh@kh՛khvkhkhkhkh6khSkhkh khkhkhkh?kh֦khkhbkhkhkh@khkh}kh khkhkhkh*khWkhkhkhkhܶkhkhkhkhkhkhkhkhkhǿkhSkhkh|khkhK,kh|khkhkhPkhkhkhkh khVkhkhPkhkh khEkhkh^khkhkhkhTkh_  You see here a yak corpse.kh4kh _khkhkhkhkh_khkhkhkhkhkhkhkhckhkh!khkhkhkh)khkhkhkhAkhkh0khbkhkhkh3kh-kh{kh:khkh.khkhKkhkhAkh kh khV kh kh3kh,khDkhpkh",khkhkh,khkh khkh(khkhkhJkhkhkhkhkh6 kh!kh#kh#khk$kh&kh'kh (kh(kh*khJ,kh,kh-kh'/kh0kh21kh1khh3kh4khg5kh6kh\:kh;,kh=kh>khy@,khiAkhCkhCkhcFBkhH,kh IkhJkhcKkhKkh|LkhMkhsNkh OkhOkhPPkhoQkhR,khSkh6TkhTkhOUkh\kh]kh/^kh^kh@ckhLd,kh7ekhikhjkh[k,khapkhq,kh,skhwkhy,khzkhmkh,khkhskh,khRkh׌khkh#khkh@khkhkh?khۙkhkh8khЛkhkho,khkhkh,kh+kh[kh,khkhKkh,khkh?kh,kh>khgkh,khkhKkh,khkhkh|,khkhkh,khkhkh,khkhzkh,khkh~_  You see here a yak corpse.khkh _kh@khkh,khkh9kh,khkhkh-,khkhkhu,kh#khB khK ,kh khkh,khikhSkh,khQkhkhD,khkh[kh,kho kh!#kh$,kh&kh2(kh),kh*kh-kh.,kh/kh2kh3,kh4kh6kh8,kh:khE<kh>,khv?khBkhD,kh_FkhHkhhJ,khKkhMkhKOkhPkhPkhSkhqU,kh WkhXkhZ,kh[kh]khv_kh`kh`khbkhdkhekhekhgkhEikhEmkhQnkhokh>q,khZrkhskhtkhukh8vkhswkh%y,khzkh{khj}kh~kh~khkhkhkhkhkhkhhkhtkh khHkhkhekhkhkhkhkhJkh1,khkh%kh͢,khkhkhbkh khԨkhFkhkhynkhr _c - 10 potions of curing (gained 1)kh kh3khekh9khkhkhֽkh۾khtkhTkhkhkh\khkh,khbkhkhkhkh'khkhtkhkhkhkhkhkh9khkhkhYkh|khkhkhckh?khkhkhQkh,khkhkhkhm,khkh8khkhskh-khkhskhkhqkhkh*khkhkhkhkh\khhkhkhkh^khkh9khkhkhkhkhkhRkh-kh#khkhrkhkh!khkhpkhkh kh khY kh khZBkhkhkhkhEkhkh!,kh!kh #khU$,kh$kh&kh&khi'kh(kh)kh1 ##.##   F# #...#   #F ##.. kh3 .. ##^.#  ####. ##.###   #... ##..#   #.. #..##   #.## #..# #####  #@.# #..###..#  #.## ###.........  #..####.#.....#.  ##...###.......##  ##.......#.#...#  ##.....#####.... FF 2 blink frogs (asleep)  #..#.#..# ##...  #.#####.## #... khc4#. #..# #.##khU7 931.7 (137.8)  2 blink frogs come into view.khN/  --more--kh 2.3 (138.4 _ _MP restored: 29khi####..#  # ##.# F# #. #F# ##.. ... ##^.#####.. ##.###.# ##.....## ## #..# ###..# #..###..##.## ###........####.#.....#..##...###.......###.......#.#...#.#.....#####....#.#..# ##.#####.## #...khskh>v69 (0.6) _kh|khkh #. # #..## # ## ##..#  # ##.##  F# #...#  #F# ##..#  ...# ##^.## # ####..### # #.##..# # #.@# #..##  #.## #..# #### #..# #..###..## #.## ###....... #..####.#... ##...###.......##. ##...#...# ##.....#####.. #..#.#..# ##...#  The blink frog gives a loud, deep croak!§.FFFFkh[14;55H3.5Ensorcelled Hibernation _The blink frog blinks!kh  #.#. ##..# ##. #. # #..## ## ## ##..# # # ##.## # §# #...# #kh ` ##.# ##..#  .F.# ##^.## # ####...# ##.### #. #.##..# #P #..## #..## #. #F## #..# ######P #..# #..###..##.÷ #.## ###....... #..####.#... ##...###.......##. ##...#...#..# ##.....#####..kh kh N  The blink frog attacks as it pursues you!kh khi ;F.kh< aF§.kh ^0-=4.1kh? kh _The blink frog hits you. The blink frog blinks! _You take 2 damage, and have 60/62 hp.kh  You puncture the blink frog!  The blink frog is moderately wounded.kh\ §F@(1 ally target)kh @   shadowYour shadow barely misses the blink frog.khC Y1-6 (0.5kh kh [ _The blink frog completely misses you.kh,khG.kh4kh}8F _Unknown command.kh:*5*khbkhi .FvvvThe blink frog easily resists.  Your orb unleashes a flurry of shooting stars!  The blink frog barely misses your shadow.7--5.6 (1.0-Star  _The blink frog misses you. _You now have 27/29 mp.khE15*khrdkh+j  The blink frog easily resists. The shooting star hits the blink frog!khرq  The blink frog is heavily wounded.kh~ F°The blink frog is knocked back.  The blink frog barely misses your shadow.khۼkhh5-----6kho8°khT _The blink frog completely misses your shadow. _You now have 25/29 mp.kh| L*°kh |°Fsleep, 1 ally target)kh3  .F°@The blink frog looks drowsy...*°khK *°1 slow, ally…)Your shadow points at the blink frog and mumbles some strange words.kh kh{ °kh; 4slow, ally tkh _FF.kh A3---kh n-7Ensorcelled Hibernation kh kh~ ; _The blink frog seems to slow down. x2 kh h_You now have 23/29 mp.khis  The helpless blink frog fails to defend itself.  You stick the blink frog like a pincushion!!!!.F†F   blink frog (slow, ally target)khw)2=38.1 (0.5Ensorcelled Hibernation _You kill the blink frog! _Health restored: 62kh2  ..# ##..## ##.. #.#. ##..# ##.. #. # #..## ##. ## ##..# #. # ##.## #  .# #...# #. ###.# ##..# #. #.F.# ##^.## # ####@..# ##.### #.. #.v.######..# #P #.v## #..## #.. #.## #..# ######P. #@.# #..###..##.÷ #.## ###.......kh6 V #..####.#... ##...###.......##. ##...#...#..#§v°@   shadow7 (0.6Ensorcelled Hibernation kh: _The blink frog blinks! _You see here a blink frog corpse.khbp:°khrkhQxkh<{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kh ckh w ..# ##..## ##... Salticid the Nimble #.#. ##..# ##.. Spriggan of Dithmenos *****. #. # #..## ##. Health: 62/62 ======================== ####..# #. Magic: 24/29 ===================----- # ##.## ## AC: 6Str: 3  F# #...# #. EV: 30Int: 17 kh! ###.# ##..# #. SH: 0Dex: 26 #.§.# ##^.## ##. XL: 12 Next: 33% Place: Lair:1  ####@..# ##.### #.. Noise: ---------  Time: 9938.7 (0.0)  #.vv######..# #P. t) +2 dagger (vamp)  #.°## #..## #.. Cast: Ensorcelled Hibernation   #.## #..# ######P. -Star   #@.# #..###..##.÷.  #.## ###............ F   kh [40mblink frog (wandering)  #..####.#.....#...... @   shadow  ##...###.......##...#  ##.......#.#...#..## _You kill the blink frog! _Health restored: 62 _The blink frog blinks! _You see here a blink frog corpse. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A blink frog comes into view.  --more--khBkh5Ensorcelled HibernationkhJkhFkh|°khƶFkhally targkh et)khrkh kh749.7 (1 _kh/kh°khkhkhR  ..# ##..## ##. #.#. ##..# ##. #. ### #..## ##. ## .# ##..# #. F# ##.## ##. F# #...# #. ###.# ##..# #. #.§.# ##^.## ##.# ####†@.# ##.### #..# #.vv######..# #P.# #.°## #..## #..# #.## #..# ######P.# #@.# #..###..##.÷.#hWW H0m #.## ###.F 2 blink frogs (1 slow, 1 ally target) #..####.#.....#. ##...###.##...# ##.#.#...#..#..Fv°.   blink frog (40.3 (0.6°khE #.# ##.### ##.. ..# ##..## ##..kh #.#. ##..# ##.. #..### #..## ##. ## ..# ##..# #.. F.# ##.## # kh #.# #...# #. ###F# ##..# #. #.§@# ##^.## ##.#khid ####v..# ##.### #..#  #.°v######..# #P.#  #.#..## #..#  #.## #..# ######PkhS{.# #@.# #..###..##.÷.## FF 2 blink frogs (1 slow, 1 ally target) #.## ###.......#kh7 #..####.#........ ##...###.......##...##.kh]khnkh v°.9kh_Health restored: 62 _The blink frog blinks!see here a blink frog corpse. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The blink frog misses you. The blink frog blinks!kh ;°khy kh? 9°kh kh}3kh° _Unknown command.kh<..# ##..## ###.#. ##..# ##.### #..## ### ..# ##..#  F.# ##.## ###...# #.###F# ###.v.# ##^.## ##.#####v.@# ##.### #..# kh'#.°.######..# #P#..## #..#.#.##  ######P#@.##..##.÷###.## ###..............####.#.#...###.......##...## ##.......#.#...#..####khJ °The shooting star hits the blink frog!khq  The blink frog is heavily wounded.khkh&W°°kh '1.5kh#8°khW5 _The blink frog is knocked back.khy °°The blink frog is no longer moving slowly.  The shooting star hits the blink frog!  The blink frog is almost dead.§°†.   blink frog2.5 (1.0° _The blink frog is knocked back. The blink frog blinks! x2kha4°khdkhk:°khnF _Unknown command.khPkhkkh8°khfF _Unknown command.kh #.# ##.### ##. ..# ##..## ##.#. ##..# ##...### #..## ### ..# ##..# #.F#.## ## #.# #..##§# ##..# #.. #.°@# ##^.## ##.######†..# ##.### #.#...######..P#.F### #.#.#kh  ######P.##@.# #..###..##.÷.#F 2 blink frogs## ##.#..####.#.....#.......##...###.......##...##.kh kh kh #.§F.   blink frogkh ,3.1 (0.6kh :°kh , _The blink frog blinks!kh8##.###.## ####.##.# ##.### ##.#..# ##..## ##.#F#. ##..# ##...### #..## ###...# ##..# #.§#.## ## #.# #..###@# ##..# #..kh8 #.°.# ##^.## ##.#####†..# ##.### #.#..F######..P#..### #..# ######P.# FF 2 blink frogs#..# #..###..##.÷.##.## ##.#..####.#.....#.......kh;kh&?n.F..kh@%7khDkhNFkh  ##.# ##.### ##  #..# ##..## ##  #.#. ##..# ##  #F.### #..## ##kh  ##...# ##..# #  ..# ##.## ##  #.# #...#  ###.# ##..# #  #.@.# ##^.## ##  ####†..# ##.### #..  #..F######..# #P.#  #..## #..## #..#  # #..# ######P.#  #..# #..###..##.÷.# F   blink frog  #.## ###.............  #..####.#.....#.  ##...##..##...##khVkhaPF..khU5=4.3khkhkh <  You hit the blink frog.kh2h†kh)l4=8 (0.5Ensorcelled Hibernation kh*kh 0kh3N _You kill the blink frog!kh khy kh kh- H _No target in view!khz khK! kh' kh+ H _No target in view!kh.a{ ##.###.## ####.. ##.# ##.### ##.. #..# ##..## ##..khd #.#. ##..# ##.. #..### #..## ##. ##F..# ##..# #.. ..# ##.## #  #.# #...# #. ###@# ##..# #. #...# ##^.## ##.# ####†..# ##.### #..#  #...######..# #P.#  #.#..## #..#khq #.## #..# ######P.# F   blink frog #..# #..###..##.÷.## #.## ###.......# #..####.#.........khs/Fkhv]-5.4 (0.6Ensorcelled Hibernation _kh=|kh~kh5@###......# #.#.##.###.## ####.#.# ##.### ##..# ##..## ##.#.#. ##..# ##.#..### #..## ###...# ##..# #.#F#.## ## ..kh$:U###.# ##..# #.. #...# ##^.## ##.#####†..# ##.### #....######..P#..### #.#.# ######P.#..# #..###..##.÷.### ##.#khCkhyE/=6.0khHLkhMA _The blink frog hits you but does no damage.kh 1*kh khBC 3FkhD Z3-7.0 (1.0kh6J khN _The blink frog easily resists. The blink frog completely misses you. _You now have 23/29 mp.khC1*khkh_ FThe blink frog easily resists. The blink frog closely misses you.56---1---8kh _The blink frog hits you. _You take 6 damage, and have 56/62 hp. You now have 21/29 mp.khae 3*kh? khZ 3Fkh a0---9kho kh _The blink frog easily resists. The blink frog completely misses you. _You now have 20/29 mp.kh&3*khaTF(asleep)kh F18----50Ensorcelled Hibernation  _The blink frog looks drowsy... _You now have 18/29 mp.khC  The helpless blink frog fails to defend itself.  You skewer the blink frog like a kebab!!!!khJe.khrv---6-5 (0.5kh5zkh}N _You kill the blink frog!khC kh[ 3khk w7=kh 9=-kh U8=kh khk ,kh" kh$ kh kh kh0 kh O=kh kh k920=khX kh kh khN ,kh kh kh L60=khI kh khT O=kh kh M1=kh3 ,kh U1=kh kh kh kh kh; kh kh kh* =2=2=khC 1 _HP restored.kh 3kh kh kh; kh kh kh ,kh =3==kh\ kh{ kh kh khg kh kh kh kh ,khy kh# 9=kh Q4khm kh ,khS kh ,khu kh ,kh! kh# ,kh# kh$ kh% K5=khO& khA' kh' kh) kh) kh/ khB0 kh1 ,khF2 kh3 O=kh4 kh6 khF7 a6=kh": kh: kh; kh= kh= kh> kh]? kh@ kh@ khA khB h7==khjC khYD kh)E khE khF khG khoH khfI khJ khK khK kh%M O=khTN khjO a8=khP khQ kh?R khS khS khT khU khV ,khaX kh*Y 9=khY kh\ kh\ a9=khK^ kh_ kh_ kh` kha khYb kh+c khd khd khe khf 9=khg khfi kh"j (khj khl z _Your orb has finished recharging its magic.khm khn kh=o khOp khIq khr khr kh~s kht kh`u khv khw khw khx kh(y khd{ Bkh| kh| kh} khz~ kh kh khɀ ,khh khU khX kh kh khW kh kh khB kh kh kh kh< kh kh kh kh] kh kh khϐ kh` kh kh kh ,khҖ kh5 ,kh kh kh9 kh kh kh kh khI kh kh: kh khˢ khs kh` khO ,kh kh kh kh kh- kh kh׫ kh kh khέ kh khU kh kh khe kh4 khز kh kh] kh ,kh khx kh/ kh kh khƺ khy kh kh kh kh9 kh׾ kh khy kh kh kh kh kh ,kh  Things that are here:  a blink frog corpse; a blink frog corpsekh kh 5 _kh7 kh kh ,khE kh kh khF kh kh ,khD kh kh kh kh kh kh khS kh% ,kh kh| ,kh kh kha kh kh kh kh kh2 khW kh kh khf kh kh kha ,kh=:pkh~pkhkhNkhl  You see here a water moccasin skeleton.khkh _kh  You see here a blink frog skeleton.khw _khkhkh!,kh"kh$khc7,khO9kh<h  You see here a blink frog skeleton.kh>kh? _khd@kh\BkhODkh"EkhEkhCHkhJkhEKkh LkhOkhPkhQkhRkhTkhrWkh'XkhqYkh[kh]kht^khA_khakhjkhtkh _N - 4 scrolls of noise (gained 1)kh _You now have 780 gold pieces (gained 9).khĔkhkhkhXkh;khnkh,khbkh khhkhkhkhZkh,khkhakhָ,khFkhIkh,kh۾kh1khkhkhkhfkhkhkhckhkh,khkhAR  There is a stone staircase leading down here.khkh _khfkhbkh9,khRkhkh8,khkhkhFkhkhkh6kh,khLkhWkhkh,khkh,kh8khkh,khskhkh,khUkh9 kh ,khSkh~b  You see here a +0 scale mail.kh*kh _kh!khW#khO$kh$kh~%kh`'kh(kh%)kh)kh^,kh-,kh4/kh0kh2,kh3kh5kh6,kh9khQ;khZkh`XkhXakh-bkhb,khekhekhf,khhkhikhi,khpkhr,kh[s,kht,kh{ukhxkhykhz,kh{kh<}kh+~,khkhkhxkh!khkhkh,kh khkhkhkhkhkh,khkhkhukhkhkhkhkh'khQkhkhkhkhkhɛkha,kh4kh1khkhkhڤkhkhlkh/kh+khJkh khŭkh khkh[khkhkhökhkhmkhkhջkhkhkhڿkhkh<khkh5khikh(,khkhTkhkhkh1XkhXkhnkh0,khkhqkh khkhZkhokhWkhkhkh,kh*khkh,khl khkh{khkhkhkh,khkhs kh",kha$kh-b  You see here a +0 scale mail.kh/khe0 _kh1kh,6kh7khH8kh9kh=khf@khCkh-EkhIkhLkhLkhMkh5Rkh2TkhTkhVkhZkh\,kh^khckhdkhmekhfkhjkhkkhlkhlmkhpkhrkhlskhtkhyk  You see here a komodo dragon skeleton.kh&| kh|_kh}khkhkhMkh~khkhkh?khʋkhkhkhkhkhkh,khfkhIkh,khàkhrkhkhkhkhkhkh3khHkhzkh0khkhkhҴkhbkhkhkh4khӼBkhekhǿkhkhHkhkhkhkhkhkhskhV,khkhkhkh/khUkhkh8khkh'khqkh khkhkhkhkhkhkh,khkhkhkhkhNkh,khkhRkhkhkhkhkh^khkhvkh%khkh0khkh{khkhG ### khV##.# ########  #.## #.##.#.#  #.# #.###.## ###  #.### ##.# #.# #.#  #..P# #P@###.# ##.# 10132.1 (181.6) ##†.## ##.##..### ###..## #...## #.......###....##. ###..# #..............#kh## #..# ##..#..........## ##..# #..###.........## ### #...## #.####........... #.### ###...# #.##........##... ....###.#...# #.######..kh&kh kh   Done exploring. _Health restored: 62; MP restored: 29khIkh0.0).................khz,khE _Done exploring.khE Where to? (Tab - Necropolis @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lairkhkh_  Salticid the Nimble  Spriggan of Dithmenos *****.  Health: 62/62 ========================###Magic: 29/29 ========================##.#########AC: 6Str: 3 #.###.##.#.#EV: 30Int: 17#.#kh#.###.## ###SH: 0Dex: 26#.### ##.# #.##.#XL: 12 Next: 36% Place: Lair:1#..P# #P@###.# ##.#Noise: ---------  Time: 10132.1 (0.0)##†.## ##.##..### ###..### t) +2 dagger (vamp)#...## #.......###....##. Cast: Ensorcelled Hibernation ###..# #..............####..# ##..#...........####..# #..###.........##  ### #...## #.####...........  #.### ###...# #.##........##...  ....###.#...# #.###.......###..  _You see here a +0 scale mail. _You see here a +0 scale makhhil. _You see here a komodo dragon skeleton.  Done exploring. _Health restored: 62; MP restored: 29 _Done exploring.kh?khakh]$ _khtBkhrkhEkhkh,khkhkhnkh,khnkhkh,khkh,khkh#khHkh,kh*khkhkhkhkh$ kh kh kh` kh khF kh khI kh khl kh5 kh kh khl kh4 kh kh khe kh, kh kh} kh+ kh kh| kh kh khy kh khV kh)! kh$" khb$ kh% kh& kh' kh) khp+ kh, kh!- khH/ kh~1 kh,2 kh33 kh:5 kh*7 kh7 kh!: kh#; Y  There is a stone staircase leading down here.khU< kh> : _kh@ kh2khkh,kh!kh3#   ##   ..#   ...#kh4  ### ...#   ##.#..##....##   #..<..@....... 45.8 (13.7) kh5 #.............   #.............   #..PP##...P... khc78 #.### #..P###  #. ..##  # ..#  ... kh:h _You climb downwards.  Found an escape hatch in the ceiling.kha@khsFkhKa _There is a stone staircase leading up here.khlIkhSq,kh#r$ _khznkh"P  There is a stone staircase leading up here.khkhA _khkhkh!,khŌkhkhekhƓkh,khΝ,khĞkhkhSkh khkhKkh,kh9khJkh,khkhzkhkhS,khOkh~kh)khkhMkhºkhlkh9khxkh߾khkhVkhkhkhvkhAkhYkhkhkhPkh-khkhZkh%khkh<khkhkhkh`kh khkh\kh(khkhakh"kh2,khkh>kh,khkhkhB,kh'khkh!khkhkh7khkhkhNkhkh,khkhkhkhakh kh kh  ,kh kh  kh ,khX kh kh ,khV khN kh ,kh kh kh khi kh khh kh ,kh! khU# kh& ,kh' kh) kh", ,kh- kh*0 kh 3 ,khm4 kh6 kh8 khi9 kh}: kh< khI? kh? khA khC khE ,khG khJ khL ,khN khP khR ,khYT khV khJc 2..##....###....P#....~≈≈~. ..<.................~~≈≈~. ....................~≈≈~~. ....................~≈≈~.. P##...P.............~≈≈~.. # ##..P###....#P...~~≈≈~##  P..## ...###...P~≈≈~#  #..# .. #....#~≈≈~~# khvd  #... ##@..P~~≈≈~~ #.....~~~≈≈~# ~~≈≈~# .?..........~≈≈~~ ............~~≈≈~ .............~≈≈h   wolf (asleep) #.....##....#~≈ #....# .h###~~ khk 69.8 (24.0  A wolf comes into view.kh?{ /  --more--kh8kh_/70.4 (24.6khDfkhhS _Found a scroll of immolation.kh7k <.................~~≈≈~. ...........~≈≈~~. ......~≈≈~.. ##...P......~≈≈~..  ##..P###....#P...~~≈≈~##  P..## ...###...P~≈≈~# khm #..# ... #....#~≈≈~#... ....##...P~~≈≈~~  #...@.~~~≈≈~# .....≈≈~# .?.≈≈~~ ...~~.≈#.....##....#~≈≈ #....# #.h###~...# P... ~≈kh} kh݊ 11.0 (0.6)khS khe kh>.≈≈~.. ##...P.~  ##..P###....#P...~~≈≈~## P..## ...###...P~≈≈~# #..# ... #....#~≈≈~~#. ....##...P~~≈≈~~ .l.#.....~~~≈≈~#.......@...?.~≈≈~~.~≈≈.~≈≈#.....##....## #.h###~~l   komodo dragon (asleep) ...# P... ~hh 2 wolves (asleep)h ....khQ  A wolf and a komodo dragon come into view.  --more--khd 6 _khi ]~≈≈~.. #...P......~≈≈~.. P###....#P...~~≈≈~##  P..## ...###...P~≈≈~##  #..# ... #....#~≈≈~#... ....##...P~~≈≈~~  kh k .l.#.....~~~≈≈~# .....≈≈~# .?≈≈~~ ...~~≈≈~ .≈≈~ #.....##....#~≈≈~#....# #.h###~...# P... ~≈..h .... . hkhl .....khLo m  A wolf comes into view.kh~ /  --more--kh7=khJN3 2.2 _khXkh]khm^P~≈≈~.. P###....#P...~~≈≈~## P..## ...###...P~≈≈~## #..# ... #....#~≈≈~ #... ....##...P~ kh_.l.#.....~~~≈≈~# .....≈≈~#~.?≈≈~~....~~≈≈~..≈≈~.#.....##....#~≈≈~#....# #.h###~...# P... ~≈≈~kh`P..h h.... ..hhh 3 wolves (asleep) .h.... ..###.khdm  A wolf comes into view.khu/  --more--khY khl kh> kh kh  The wolf howls! x3  A wolf comes into view.kh /  --more--kh h.hhhhh.The wolf moves out of view.kh N==8Ensorcelled Hibernationkh kh4 & _You hear a howl!kh9#..P###....#P...~~≈≈~## P..## ...###...P~≈≈~## #..# ... #....#~≈≈~~##..##...P~~≈≈~~ .l.#.....~~~≈≈~# .........~.?.~≈≈~~..~≈≈.#.....##..h.#~≈≈~~..# #..###~~≈≈ ...# hP... ~h .hh .. ..... .h 4 wolves...###...# khkhL,khkhWl.lh.kh"l   komodo dragon (wandering)hhhh 4 wolveskh(3.4kh1kh U _The wolf completely misses you.khkhkh\ _Unknown command.kh72*khJh(1 asleep)khf  The wolf looks drowsy...  The komodo dragon hisses angrily.kh,khkhkh~kh8~.lvvvv@vhvhh.P.hlh 5 wolves (1 asleekhp, 1 ally target)kh7----4.4 (1.0-Star kh_kh _Your orb unleashes a flurry of shooting stars! _You now have 27/29 mp.kh v  The helpless wolf fails to defend itself.  You spit the wolf like a pig!!!!kh_ kh$ khx khU kh hh..hPh...hhhh 4 wolves (khf e  You kill the wolf!The shooting star hits the wolf!kh k  The wolf is heavily wounded.kh `  The wolf is knocked back. The shooting star hits the wolf!!kh W○† 3 wolveskh n°°vhv°..hPh...(1 ally target)kh8 [7--9 (0.5kh: N°°kh= H _You kill the wolf!kh, ...P.............~≈≈~.. #..P###....#P...~~≈≈~## P..## ...###...P~≈≈~## # #....#~≈≈~~# #....##...P~~≈≈~~##.....~  ....~~≈≈~#~?..l.......~≈≈~°~.........v.v.~≈≈~....##.hv°#~≈≈~#....# #..###~~.# hPh.. ~≈≈~..h ............ 2...##..# #. .l°°h.P.hh 3 wolkhZ :ves (1 ally target)  The shooting star hits the wolf!khf  The wolf is heavily wounded. khK  kh ;The wolf is knocked back. The shooting star hits the wolf!!khz kh; °kh =vv.°kh +.hvkh] + 2 wolveskh kh kh /.lkhn =°@°kh\ >v°.°khF ?..v°kh2 hkh 1.hkh2 485.5 (0.6kh< °@°°.°°kh5B H _You kill the wolf!khF,kh&M °@°°hv°.h.(1 ally target)  The shooting star hits the wolf!khtk  The wolf is heavily wounded.khϏ_  The wolf is knocked back. The shooting star hits the wolf!kh*°@°°.h°   wolfkhkhkhukh.l.@.°.....°.h..kh496.5 (1.0khy9°khH _You kill the wolf!kh=5#..P###....#P...~~≈≈~## kh_P..## ...###...P~≈≈~## #..# ... #....#~≈≈~~##..##...P~~≈≈~~ ...#.....~~~≈≈~# .......~.?....l.....~≈≈~~.......~≈≈°.@..#.....##..°.#~≈≈~~..# #h.###~~≈≈ ...# .P... ~h ... ..kh ... ....###.  ..# khkhkhja°h†..kh"--kh%7.1 (0.6kh:°khPkhY 4*kh /°kh; N  The wolf resists with significant effort.kh# n.l.hkh@& Z6-8.1 (1.0khZ+ kh#/ _The wolf misses you. x2 _You now have 26/29 mp.khQ4*khHh(asleep)khkhc.lhkh_4---9kh{kh _The wolf looks drowsy... _You now have 24/29 mp.kh9 ~  The helpless wolf fails to defend itself.  You stick the wolf like a pincushion!!!!kh< khC q.l.kh&m *6 (0.5kht kh7x H _You kill the wolf!khdF**kh:kh lThe komodo dragon easily resists.2---=80.6 (1.0khu _The komodo dragon completely misses you. _You now have 22/29 mp.khRP  You miscast Ensorcelled Hibernation.kh[/  --more--khBkh48------0---Contam: 10% =1khkh _Nothing appears to happen. The komodo dragon bites you!  You take 14 damage, and have 48/62 hp.80% health threshold reached.kh;/  --more--kh  ...###...P~≈≈~##  ... #....#~≈≈~~## kh ....##...P~~≈≈~~#  ...#.....~~~≈≈~#  ..........~~≈≈~#~  .?..........~≈≈~~.  ............~~≈≈~.  .........l@..~≈≈~.  #.....##..†.#~≈≈~~   #..###~~≈≈~ kh ...# .P... ~≈≈~  ..h ...... ..  ........ .  ...###. ..# #.khO  ...###...P~≈≈~##  ... #....#~≈≈~~##  ....##...P~~≈≈~~#  ...#.....~~~≈≈~#  khP..........~~≈≈~#~  .?..........~≈≈~~.  ............~~≈≈~.  .........l@..~≈≈~.  #.....##..†.#~≈≈~~   #..###~~≈≈~  ...# .P... ~≈≈~  ..h ......  khQ'........ .  ...###. ..# #. khUv _You now have 20/29 mp.kh^3khkkhF _Unknown command.kh,*khjMkh:{y lThe komodo dragon easily resists.kh|j19----2khkh _The komodo dragon completely misses you. _You now have 19/29 mp.kh **kh@kh5,lkh1F~7---3kh;u _The komodo dragon easily resists. The komodo dragon closely misses you. _You now have 17/29 mp.kh3**kh|Tl(asleep)khGM,lkhT9------5----4Ensorcelled Hibernation kh`\khn` _The komodo dragon looks drowsy... _You now have 15/29 mp.kh   The helpless komodo dragon fails to defend itself.  You stick the komodo dragon like a pincushion!!!!  You feel better.. 59/62 (63)====-5.1 (0.5 _You kill the komodo dragon!Training target 7.0 for Fighting reached!  --more--khq 60/63 ====42  Your Fighting skill increases to level 7!You need to enable at least one skill for training.kh:w /  --more--kh[khq  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0  11.3  -2   k - Spellcasting   5.0   4.2  +2  khsR    khs khtS    khv> b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   8.0   6.4  +2   d - Throwing   2.0   3.0   0   n - Necromancy   2.0   3.6  -1      kh`x o - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0          kh{# r - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3   s - Evocations   8.0   5.3  +3   i - Dodging  12.0   8.9  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  12.0   6.3  +5                          kh@}            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  kh[!] training|cost|targetskh> i + Dodging 12.0kh TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetskh=[?25h[?0c0 kh [?25l[?1ckhQ15.0  +3  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetskh;kh=khHC #..P###....#P...~~≈≈~##Salticid the Nimble P..## ...###...P~≈≈~##Spriggan of Dithmenos *****. #..# ... #....#~≈≈~~##khDHealth: 60/63 ======================-- #... ....##...P~~≈≈~~#Magic: 15/29 ============------------...#.....~~~≈≈~#AC: 6Str: 3 ..........~~≈≈~#~EV: 30Int: 17 Contam: 10% .?..........~≈≈~~.SH: 0Dex: 26............~~≈≈~.XL: 12 Next: 42% Place: Lair:2..........@..~≈≈~.Noise: ---------  Time: 10185.1 (0.5)#.....##..†.#~≈≈~~t) +2 dagger (vamp)#....# #..###~~≈≈~Cast: Ensorcelled Hibernation ...# .P... ~≈≈~-Star ..hkh\qF[37m ...... ..............###...# #.You stick the komodo dragon like a pincushion!!!!  You feel better. _You kill the komodo dragon!Training target 7.0 for Fighting reached!  Your Fighting skill increases to level 7!You need to enable at least one skill for training.khkhkh͓ khn_You regained 11 hp, and now have 60/63 hp.khB~ khQ  Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - JinxbiteHexes1%2  c - Lesser BeckoningTranslocation4%2  d - Kiss of DeathConjuration/Necromancy 10%1  e - Sublimation of BloodNecromancy10%kh= 2  f - Dimensional BullseyeHexes/Translocation12% 4  g - Magic DartConjuration14%1  h - SandblastEarth14%1  i - ShockConjuration/Air14%1  j - Vampiric DrainingNecromancy19% 3  k - Volatile BlastmotesFire/Translocation19% 3  l - AnguishHexes/Necromancy19% 4  m - Passage of GolubriaTranslocation26% 4  n - Summon Ice BeastIce/Summoning28% 3  o - SwiftnessAir38% 3  p - Summon Mana ViperHexes/Summoning58% 5  q - Yara's Violent UnravellingHexes/Alchemy58% 5  r - PetrifyAlchemy/Earth80% 4  s - Alistair's IntoxicationAlchemy98% 5  t - FireballConjuration/Fire98% 5  u - Bombardkh~ Conjuration/Earth100% 6 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkh,kh/2kh8#..P###....#P...~~≈≈~##Salticid the Nimble P..## ...###...P~≈≈~##Spriggan of Dithmenos *****. #..# ... #....#~≈≈~~##Health: 60/63 ======================-- #... ....##...P~~≈≈~~#Magic: 15/29 ============------------...#.....~~~≈≈~#AC: 6Str: 3 ..........~~≈≈~#~EV: 30khm:Int: 17 Contam: 10% .?..........~≈≈~~.SH: 0Dex: 26............~~≈≈~.XL: 12 Next: 42% Place: Lair:2..........@..~≈≈~.Noise: ---------  Time: 10185.1 (0.0)#.....##..†.#~≈≈~~t) +2 dagger (vamp)#....# #..###~~≈≈~Cast: Ensorcelled Hibernation ...# .P... ~≈≈~-Star ..h ...... ..............###...# #.You feel better. _You kill the komodo dragon!Training target 7.0 for Fighting reached!  Your Fighting skill increases to level 7!You need to enable at least one skill for training. _You regained 11 hp, and now have 60/63 hp.kh?P  Okay, then.khmHkhlKkhM. _kh;t  _6=1=8% 64=22=7=1 3= _HP restored.=8=9=khU=20=1===2==3==4hDB40m5==6==7==8=9== _Magic restored.khE _Your orb has finished recharging its magic.=khGkh6JkhJkhKkhNkhQ,khSkhUkhKX,kh%Zkh\kh&_kh_kh`khZdkhdfkh7gkhXhkhjkhl,kh(nkhpkhrs,kh\ukh)y,khzkh}k _I - 4 scrolls of immolation (gained 1)kh3khӁkhkhs,khkhkhkh.khkhkhkh8khkhkhF  #..<..<.................~~   #.......................~≈   #.......................~≈   #..PP##...P.............~≈   #.### ##..P###....#P...~~≈   #.. #P..## #...###...P~≈   #. #..####...##....#~≈   # ##...##.....##...P~~   #..@#......#.....~~~   #.................~~   .....................~ kh$  .......................~   ##....####P.............  #..... ###.....##..†.# F   bullfrog (asleep)  F##... #....###..###   .... #....#..P....  ...............kh6 260.9 (75.8)  A bullfrog comes into view.khp/  --more--khkhV9 1.5 (76.4 _khkh _Health restored: 63; MP restored: 29kh$9  #......  #............~  #..PP##...P.~  #.### ##..P###....#P...~~  #.. #P..## #...###...P~  #. #..####...##....#~  ##...##.....##...P~   #...#......#.....  #.@...............  ........  .............. ##....####P....  #..... ###.....##..† F##... #....###..#  . .... #....#..P.... . ..............  khk2.1 (0.6) _kh ;  #.  #..PP##...P..  #.### ##..P###....#P  #.. #P..## #...###...P  #. #..####...##....#  ##...##.....##...P   #...#......  ..#####...........  #......  #  #.##....####P  #.....# ###.....##..† F##...# #....###..#  #. ....# #....#..P... .. ......... ..   ...###khkh&7kh(kh,khn i  #..PP##...P  #.### ##..P###....#P  #.. #P..## #...###...  #. #..####...##....  ##...##.....##...khuq   # #...#......  #..#####..........  #.....  #  #.##....####P  #.....# ###.....## F##...# ##..  #. ....#..P.. .. ......... .......   .##..... ...###  ..# #khv kh} (3.3kh khn kh g  #.### ##..P###....#P  #.. #P..## #...###  #. #..####...  ##...##.....##  ## #...#.kh" .  #..#####....  #.....  #  #.##.@..####P  #.....# ###.....## kh" F##...# ##  #. ....#..P ...... ......... ........   # .##...... ...###  ##..#### ..# # khq kh &9kh kh kh6   #.### ##..P###....#P  #.. #P..## #...###  #. #..####...##  ## ##...##.....##  ##. #...#......#  #..#####  #  #  #.##@...####P  #.....# ###.....##  #F##...# #....###  #.. ....# #....#..P  #.. .......   #.#..........  ### .##....... ...  ##..#### ..# 4.5khݣ kh kh   #.. #P..## #...###  #. #..####...  ###...##.....##  ##. #...#..  #..#####....  #.....  #...  #.##....####P  #@....# ###.....# kh, ;F##...# #  #.. ....#.. ........ .........  #.#..........  ####.##....... ...#  ## ##..#### #  kh JFFkh O=5.1Ensorcelled Hibernationkh kh N _The bullfrog misses you.kh2*khkh# Q @F(ally target)@   shadowThe bullfrog resists with significant effort.*khtG slow, ally target)  Your shadow casts a spell at the bullfrog.khu vvFThe bullfrog seems to slow down.  Your orb unleashes a flurry of shooting stars!khx 7---6.1 (1.0-Star kh  _The bullfrog completely misses you. _You now have 27/29 mp.kh2*khnZFasleep, slow, ally target)kh_F5-----7Ensorcelled Hibernation  _The bullfrog looks drowsy... _You now have 25/29 mp.khF6 *  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!!†@   shadowkhqR *6 (0.5khW khZ L _You kill the bullfrog!khRKkh[nkhc _Your shadow fades away.khekhigkh"hkhib6=-khkkhn,khpkh3rkhrkhskhkvkhx,khykhzkhI{khD}kh khkhڀkhKkht,kh.kh܇khkhJkhO,kh~7==khkhkh+khzkhkhfkhfkh+ _Your shooting star dissipates. x2kh޳khr,kh,kh׺O=kh-a8=kh khkh,khkh,khBkhge=kh:khK9=khkhkhGkhkhBkh;,khkhkh9=kh,khyBkh+>khkh3z _Your orb has finished recharging its magic.kh3khkhd  You see here a bullfrog corpse.khkh _khCkhkhBkhkh1kh,kh_khkhkhFkh4,kh,khkh9khkhkhBkhkhOkhIkhkhkhT kh# Bkh,khkh7khckhkhkh`khkhkhkhdkhSkhBkh kht#,kh5$kh[%kh<'kh(kh*kh ,kh.kh/kh0kh3kh4kh5khl7kh;kh=,khP?kh2@khCBkhFkhGkhHkhIkhLkhkMkhNkhOkhPkhS,khUkhVkhX,khXkh\kh^kh/_kh_khfbkhdkhdkhwekhzhkhikhOjkh4lkh%mkhpBkhskhukhnvkhGwkhG{,kh|,kh khkh_kh*khŃkhekhkhkhkhBkhkhkhkhkh&kh,kh/nkhXkh.#..#....#..P....ßß~≈≈~~ß ........................ ........................ ..........###...ßß~~≈≈~ ###.##...## #......~≈≈~ .# #...# ##....#~≈≈ ~ ## #...# #....# ≈≈~ ######...###P#....#.~≈≈~ khF................@...~≈≈~ ................?...~~≈≈ .....................~≈≈ ............###......~≈≈ ...P#.......# .#.....~≈≈ ...P##.#.....#.#....~~≈≈ .....##.....###.....~≈≈~ ...... #....P .....~≈≈~ kh 315.8 (48.2)  A malevolent force fills the Lair of Beasts...kh|/  --more--khG  You fall into a shaft and drop 2 floors!  --more--khkh0Generating dungeon...o\\/o/ building the Lair of Beasts \o\khS < /o/khVkh^  Salticid the Nimble  Spriggan of Dithmenos *****.  Health: 63/63 ========================kh`   Magic: 29/29 ========================  AC: 6Str: 3   EV: 30Int: 17##   SH: 0Dex: 26####.#.##   XL: 12 Next: 42% Place: Lair:4.......@#   Noise: ---------  Time: 10315.8 (48.2).#.##...#   t) +2 dagger (vamp)###..   Cast: Ensorcelled Hibernation #.##  #.#  #.#   khRb#.#   ..#      _Your shadow fades away. _Your shooting star dissipates. x2 _Your orb has finished recharging its magic. _You see here a bullfrog corpse.  A malevolent force fills the Lair of Beasts...You fall into a shaft and drop 2 floors!khdkh2.6.3 (48.7khGkh] _The shaft crumbles and collapses. _MP restored: 29kh _kh     ### .####.#.## kh1/<..# 9 (0.6)..#.##...#  ###..#  #.##  #.#  #.#  #.#  ..#  kh6kh kht&7.5 (1.2khkh kh'kh+_Found a stone staircase leading up.kh/ _Unknown command.kh      ##### P#.####.#.## .<...# #...#.##...# # # ###..#  #.##  #.#  #.#  #.#  ..#  8.1 (0.6 _kh      ##### .P#.####.#.## .<.# .#...#.##...#  #. ## ###..#  #.##  #.#  #.#  #.#  ..#  7khg      ##### .P#.####.#.## .<.# #.#...#.##...#  #.P ######..# #.. #.## ## #.#  #.#  #.#  ..#  khr>9.3khtkhzkhqP     # # ##### #..P#.####.#.## .<.# #.#...#.##...#  #.P#######..#  #... #.##  ##. #.# .. #.# ## #.#  ..#  khtkh#{&9khkhkh       ## ## ##### #..P#.####.#.## .<.# .##.#...#.##...#  #.P#######..#  #... #.##  ##.# #.#  .. #.# kh ##. #.# #. ..#  kh kh )20.5kh)# kh% khkhx      ### ### ##### #..P#.####.#.## .<.# .##.#...#.##...#  #.P#######..#  #.... #.##  ##.## #.#  .. #.#  ##. #.#  #. ..#  khzkhE1.1kh8      ####### ##### .###..P#.####.#.## ..# #..##.#...#.##...# # #.P#######..#  #.... #.##  ##.### #.#  ..# #.#  ##.# #.# khq #.# ..#  khkh &7kh{kha _There is a stone staircase leading up here.kh7 kh kh khB kh\ J2.7 (1.0 _kh "...# ....# ..F.# #.^.# #...## ....# #...#3 #⌠.@# #....#...#.. #...#.........# . .....kh 8....# .....#. F   cane toad (asleep)..... .. ...#...#. .....P# kh; kh -3.5 (1.8kh kh } _You climb upwards. _There is a stone staircase leading down here.kh #...F^ #...##.# #.@.# #⌠.> #....# #...#..kh  #...#..... ....##....... ....# .....#.F   bullfrog (asleep) ..... ..F...#...#. .....P#  A bullfrog comes into view.khz /  --more--kh, #Fkh0 JFkh\ L4.1 (0.6Ensorcelled Hibernationkh khZ * _The bullfrog croaks.kh⌠. .### .#.....# .khl..F.#.^ #...##.##...# #⌠.> #....# #...# #...#.....  ....##....... ....#. .....#. ..... ..F...#khkhF   bullfrogF.kh&7khkhkh m#.#.P#.⌠. ..### ..##.........#..#..F.#.#^ #@..## #....#kh $#...# #⌠.> #....# #...#..  #...# ....##....... ....#. .F...#.kh& kh F   bullfrogF.kh. (5.3khۼ kh ...## #.#.P##.⌠. ...#....## ...##....#........#..#.......F.#.#^#.⌠...#...###.....##....##..... ##...##..<. #⌠.>#.... #....###.. #...#..⌠ #...#..... ....##.F.....kh khF   bullfrogF.kh&9khkh9 _Found a stone staircase leading up.kh  The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!khkh..F   bullfrogF..khG(456.4 (0.5 kh1kh7M _You kill the cane toad!kh'khf)E.. ...##kh*] #.# ...Pkhh,##.⌠. ...#....## ...##........#....#khC/.....#..#.....#.###.^.###.⌠..@#...##....##....# #..... ##...# #..<.. #⌠.># #..... #....# ##.... #...#F. ..⌠.# #...#.....#... ....##.......kh;\. #.khCkhE&7.0 (0.6khF*Ensorcelled Hibernation khGkh*RkhWkh #.# ...P##.⌠. ...####....## ...##.........#....##.........#.......#.#..##.^.## ##.⌠...#...##...@##....# #......##...# #..<..###⌠.># #.....# #....# ##....# #...#F. ..⌠.###...#.....F   cane toad (asleep)#... ....##.......F.........#. #.. ......#  A cane toad comes into view.  kh--more--khkhUkh`1 6 _khTfkh$gkhm #.⌠. ...#.###....## ...##..........#....# #.........# ...........#.# .......##.^.## ##.⌠...#...## #.....##....# #...@..##...# #..<..###⌠.># #.....# #....# ##....# #...#F. ..⌠.###...#.....#........##.......F.........#. #.#.......... ......# ...#. P#8.2khp h.###....## ...## ..........#....# #.........# ...........#.# .......##.^.## ##.⌠...#...## #.....##....# #......##...# ##⌠.># #.....# #....# ##....# #...#F. ..⌠.###...#.....#........##.......F.........#. .....#.#.......... ......# .#.......#. P# khަ 8kh kh  kh khl S_There is a stone staircase leading up here.khIJkhkh-9.8 (1.0 _khhkh...#####. ..# kh|....... .!. . ...... .... .. ..... ... ⌠..# ...##.. . ...#.⌠..# ....# 2>.⌠....@.⌠# .......# . #..⌠.#...P# #.##.## ...#kh+#.. ... ...... ... ..... .P. .#.. khkh<.30.6 (1.8kh3Bkh)G _You climb upwards.  Found a potion of heal wounds. Found a stone staircase leading down. khGU_There is a stone staircase leading down here.kh܄ _khk,kh3khukh֐XkhБkhkhkhZkhFkhkhkhqkhkhkhkhkhkhkh7v _w - 4 potions of heal wounds (gained 1)kh;khkhѪkhkhkh'kh khӼnkhkhekh+khBkhgkhkhkhkhkhfkhkhkhkhQkhAkhNkhkhSkhkh|khmkh!khkhOkhkhrkh%khkhE #...##  #....  #...## kh ##....# .# #$....# ..# ....####..###.#####..........#Y.........P............#..###.#....##.#. ###....Pkha# #.....## #......# Y   yak (asleep) ##.....## #....#.#..# #.....###khD 41.2 (10.6)  A yak comes into view.kh /  --more--khj 8 (11.2 _kh -....# #...###.... ...## ##....# .# ##$....# ..#  #.....####..## #.######Y.P ..................###.#....##.#.. ###....P# ##.....###......###.# #....#.#2.4 (0.6)kh kh3 khA #...# ....# #...## #.... #...##  ##....# .# ##$....# .. #..@..####..## #.#####..# Y.....kh`E.P ................# ...###.#....##.#.. ###....P# # #.....## #......#.....##khGkh3M(3.0kh\QkhSkhRu .... #...# .... #...## #....# #...##  ##....# .# ##@....# .. #.....####..## #.#####..# Y.......P ................# ...###.#....##.#.. ###....P# # #.....## .64.6 (1kh5Ykhz? _You now have 800 gold pieces (gained 20).khRIkhDRkhnkh4kh1,kh0D ##...## #...##....# ##..##...## #..####....####.###.khE [32m....##...##.....####..###.#####..........#Y...............P.......@........#...###.#....##.## .. ###....P###  #.....## ## ##.....## Y   yak (asleep) #....#...# #.#...#####.#62.6 (18.0)khU K3.2 (18.6khkhkhSkhV"F _Unknown command.kh ##...## #...# #....# ##..# #...## #..## ##....####.# ##.....##...# #.....####..##.#.#####..........#.Y.....P#.........##.###.#....##.##... ###....P### #.....## #...khb...# ##.....## #....#.# ..# #.....###  ...#####.....#.#khkhkh  The yak bellows! You hear a bellow! x2  A yak comes into view.kh2/  --more--khlY.YYY 2 yaks ==8 (0.6)Ensorcelled Hibernation _kh + #....#####.###...## #...# #....# ##..# #...## #..## ##....####.# ##.....##... #.....####..##Y#.#####..#Y..Y.P#Y.................###....###.#....##.###... ###....P###... ###. .YYY 4 yaks (2 wandering)##....## #....#. ..# #.....###  2 yaks come into view.  --more--khʅo --4.4 _kh$ #....#####.## ##...## #...# #....# ##..# #...## #..## ##....####.# ##.....##...# #.....####..##Y.Y#.#####.#.Y..Y.P#.Y.##.#....###.#....##.## #...# ###....P####.... #.....###.. #......#Y 5 yaks (3 wandering) #. ##.....##.. #....#.#  ..# #.....###kh7 --A yak comes into view.  --more--kh3kh5kh6,kh6kh=.Y.YY.Y.Y.YYYY2kh]?(5.0khkh& _The yak bellows!kh<khkh^ \ _Unknown command.kh6 #....#####.## ##...## #...#. #....# ##..#.. #...## #..##... ##....####.#... ##.....##...#. .. #.....####..##.Y.#.#####.#.YY.Y.Y.P#.##khP.#....###.#....##.## #...# ###...P### #.... #.....## ##... #......# #.. ##.....## ... #....#.#  ..# #.....###khkh-6 _khIkhkh  4kh# kh( F _Unknown command.kh<**kh_Y, 1 asleep)khC!g ##, 1 a…)@   shadowThe yak looks drowsy...  Your shadow points at the rock wall and mumbles some strange words.khvA8#khgu### .###############..#########.#######.###.##.#khz  The creeping shadows grasp the yak!! The creeping shadows grasp the yak!  The yak bellows! x2  Your orb unleashes a flurry of shooting stars!..... ....#v..YY@Y@v...YY..vvv....#...v###...........YY1 asleep, 2 ally target) 7--6.6 (1.0Ensorcelled Hibernation -Star  _The yak gores your shadow! _You now have 27/29 mp.kht  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!khkhHkhSV  You kill the yak!khkhp,khkh9 Y.Y@v@○..Yv○vYv○YYYY 4 yaks (khwThe yak closely misses your shadow. The shooting star hits the yak!kh f  The yak is almost dead.kh( O°##Y..@v@°.YYv°vYv°khS 67.1 (0.5Ensorcelled Hibernation°°°kh{ . _The yak is knocked back.kh,h ##...## #...#... #....# ##..##... #...## #..###....#....####.#....#.##...#......# #.....####..##....#°#####..........#Y..@v.°.P#..YYv@vv.###.Yv°###.#....## #...## ###....P#. #.....##  ##... #......# #... ##.....## .... #....#.##....# #.....### ...#####.....#.# v○.°°The shooting star hits the yak!khm  The yak is moderately wounded.kh^khn v°○@v○kh˔k°The yak is knocked back. The shooting star hits the yak!kh  The yak is moderately wounded.kh7vY.@°v°.°@°°.°vYkh*7 (0.6kh°v°°° _The yak is knocked back.kh\  The shooting star hits the yak!kha°.Yv@v○°Y.†v@°°°° 3 yaks (1khm ,kh BkhzAv..v@°°.Y.Y°@.Y°..kh J478.7 (1.0khvWp°°°kh]G _You kill the yak!khkhc .°°°kh8~  Your shadow fades away.The shooting star hits the yak!!khHf  The yak is almost dead.kh,khi^  The yak is knocked back. The shooting star hits the yak!!kho○v.°°.Y†°@.°°khnS 2 yakskhkh|kh °.....Y†Y@....khIH--99khQkhUG _You kill the yak!kh1,*kh3°kh# kh%!khI'°##.###.###.##(1 ally target)@   shadowThe yak resists with significant effort.  Your shadow gestures at the rock wall while chanting.kh kh5<##...#kh>###kh, ######kh&A##†*###kh #kh#.#kh ##.#kh ##.#khkhIkhTkhU2......khJW.#.khqX5......khY7..YY@..khZ ....kh\@..khH] ....khw^ ...kh_ ...kh ........54----6-=70 _The creeping shadows grasp the yak!! The yak gores you! _You take 9 damage, and have 54/63 hp. You now have 26/29 mp.khp**khj( khF kh4P †YYThe yak resists with significant effort.khR 5----4----1khW kh\ _The yak closely misses you. _You now have 24/29 mp.kh,*khflY1 asleep, 1 ally target)kh1kh  khi #.#.The yak looks drowsy...  Your shadow casts a spell at the rock wall.kh4m#..###...#khw6+#...############†*#####.###.##.##.###.#kh7kh...............#..........†Y@..@.Y..................2---=2 _The creeping shadows grasp the yak! The yak misses you. _You now have 22/29 mp.kh   The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!! You feel better. ..@Y   yak (You kill the yak!63====1503.2 (0.5 _Your shadow hits the yak with a dagger! The yak closely misses you. _Health restored: 63khRw2*khpkhWw YThe yak resists with significant effort.khMp0----4.2 (1.0khkhV _The yak closely misses you. _You now have 20/29 mp.khe5  You hit the yak.khj†@   shadowkh51=-1=7 (0.5Ensorcelled Hibernation khq<kh?G _You kill the yak!kh? kh { _No target in view!khO khYZ khc kh:i H _No target in view!khIkhkh$ _kh ~====kh#,kh$kh.khR0O=kh1kh3\ _Your shadow fades away.kh4K2=kh>5kh/7,kh7kh9khk:kh;khk<kh$=kh=kh>kh?9=kh@khBkhCK3=khIDkhWEkhFkhFkh/HkhHkhIkhJkhKkhPLkhMkhN9=kh\Okh)QkhQ%4khRkh%TkhTkhUkhVkhnWkh)XkhYkhVZkh[kh0\kh]K5=kh]khP_kh`khIakhbkh;ckhckh]ekhfkhfkh{hkhGi9=khKjkh%mkh!nK6=khokh#rkhrkhskhovkhwkhwkhxy,kh5zkh|O=kh\}khkh`K7=khkhkhukhkhkhхkhkhFkht,khHO=khkh@khK8=kh_khkhkhQkhkhЗkhkhkhkhkhkh|h9==kh8khP4 _Magic restored.khkhkhe,kh#kh+khqkh2khO=khkh,khǴkhn>kh kh׼z _Your orb has finished recharging its magic.kh3khkhqkh,khkhkh1khkhkhkhkhkhykh#khkhkhNkhkh,khLkhkhkh]khokhkh^kh0khnkhkh,kh|khkhkhkhJkhkhkhkhkhkhLkh khkh{ kh: khL kh$p _h - 3 potions of haste (gained 1)kh:3khkhkh A#.... #.....# ##. #......#.....# #.. #....##.....# ## .... !... ##.....#....## ##. ..... ....##.....#......## #.. ..... F.....#!.........#.##### ........................ ....~............†...... ...~≈ ##@#......#..†.###.- kh%#.P~~≈ ##.....###...## ## ..~≈≈ #....###....# # .~~≈≈ ##....P##...# # .~≈≈~ ##...###.... # ~~≈≈~ ...## ....F   cane toad (asleep) ~≈≈~~ ..... #... ~≈≈~. #..... ..#### ~≈≈~. +...⌠.. #......kh' -427.5 (52.8)  A cane toad comes into view.kh3/  --more--kh D8.1 (53.4khF  _Found a potion of mutation. _MP restored: 29kh ...# P. #.....##.....#  #. #......#.....#  ##.. #....##.....# ##!... ##.....#....## ##. #....##.....#......## #.. .F.....#!.........#.####............~ .......@..........†.... ....~≈ ~#....##.#......#..†.#P~~≈ #.... ##.....###...## ...~≈≈ ##.. #....###....#.~~≈≈ #..#....P##...# ..~≈≈~ #.##...###.... .~~≈≈~ # ...h m## ....# .~≈≈~~ ..... #....# .~≈≈~. #..... ...###.FF7 (0.6)Ensorcelled Hibernation kh7_The cane toad gives a loud, deep croak!kh] ##..... ##. ....# P. #.....##.....# . #.. #......#.....#  ##.. #....##.....#  #!... ##.....# #. .#....##.....#......## . ...F....#!#.###.....~ .............†.......~≈ P~#....##.#......#..†.#P~~≈ #..... ##.....###...##..~≈≈ ##.... #....#....#.~~≈≈ #..... ##....P##...# ...~≈≈~ #.^... ##...###.... ..~~≈≈~hB7m #..... ...# ....# ..~≈≈~~ #....#9.3khokh{ #....# .... ##.....##... ....# P... #.....##.....# .. #... #......#.....# ##... #....##.....#  #!... ##.....# . #.#....##.....#......## . ....F..@.#!.........#.##.....~ ~.............†......~≈ ~P~#....##.#......#..†.#P~~≈ ~P#.....###.....###...##..~≈≈ ~ ##....# #....###....#.~~≈≈ #.....#.P##...#..~≈≈~ #.^.... ##...###.....~~≈≈~ kh#..... ...## ....#.F9kh kh# 0*khOBTF(asleep)kh*j kh\l khnmvkhx|Fv, ally target)The cane toad looks drowsy...kh|7kh}--kh'~'30.9 (1.0kh02Ensorcelled Hibernation kh4!-Star kh1kh&kh khє kh5_Your orb unleashes a flurry of shooting stars! khޖR_You now have 27/29 mp.khҘkh\H  #....# ..... ##..... ##.... ....#.....## . P...##.....##.....#. #...##......#.....#. ##...###....##.....#. #!....##.....#....##.##.#...v##.....#......##.......F@..#!.#...v.~~~.†.~≈≈~P~#....##.#......#..†..P~~≈≈~P#.....###.....###....~≈≈~~ ##....# #....###....# #....~~≈≈~ #.....# ##...P##...#.~≈≈~ #.^.... ##...###.... #...~~≈≈~ #..... ...## ....# F  hcL ;49mThe shooting star hits the cane toad!!  The cane toad is heavily wounded.khn W  The cane toad croaks.kho 2Fv°khDq .khr °khs khx khy ===kh { 1.5 (0.6kh[| !Ensorcelled Hibernationkhn khɍ  kh kh &_The cane toad is knocked back.kh .....##..... ##.... ....#.....##P...##.....# .#...##......#.....#  ##...###....##.....# .... #!....##.....#....## ##.#.Fv°##.....#...........#!.........#°@..........~~~.†~≈≈~P~#....##.##..†.#P~~≈≈~P#.....###.....###...##~≈≈~~ ##....# #....###....#~~≈≈~ #.....# ##....P##...# ....~≈≈~ #.^.... ###....~~≈≈~ #.....# ...##hfm ....# ...~≈≈~~ ..... ....# °° The shooting star hits the cane toad!  The cane toad is almost dead.F.°°°---2.1°° _The cane toad is knocked back.kh W M°°°khY 9---kh_ U°°°kha F _Unknown command.khN! #....# ..... ##.....##.... ....# .  P...##.....##.....#. #...##......#.....# ##...###....##.....# #!....##.....###.#F.°°##.....#......@..#!...#.#...°...~~~.............†.....~≈≈~P~#....##.#......#..†.P~~≈≈~P#.....###.....###...#..~≈≈~~ ##....# #....###....# #....~~≈≈~ #.....#.P##...#..~≈≈~ #.^.... ##...###.... #...~~≈≈~ #.....# ...## ....#°°°7 _kh-&T°°khE\ #....# ..... ##..... ##.... ....#.....## .. P...##.....##.....#.khG #...##......#.....#. ##...###....##.....#. #!....##.....#....##.##.#F.°°##.....#.......#!.#..°.~~~.†.~≈≈~P~#....##.#......#..† #.....P~~≈≈~P#.....###.....###... khHB#......~≈≈~~###....# #....###.... .#....~~≈≈~~ #.....# ##....P##... #.....~≈≈~~ #.^.... ##...### ##...~~≈≈~ #.....# ...## ....khVWkhY..°.F.kh\B--3.3khac:°kh_fkh < _is knocked back. _kh PUnknown command.  You barely miss the cane toad.  You peck the cane toad, but do no damage.  The cane toad is almost dead.  Your shadow hits the cane toad with a dagger.kh .@.@   shadowkh t 4=8 (0.5Ensorcelled Hibernation kh U_You kill the cane toad!khz khQ i _Your Dodging skill increases to level 13!kh$kh/3kh6H _No target in view!kh&khkhkhkhR8= _kh-Bkhkhkhkhkh@kh,khkhz\ _Your shadow fades away.khF9=khkh kh K9=khkhH,kh!kh\#kh$kh/%kh'khU(kh)khD,O=kh.kh1>kh2kh5z _Your orb has finished recharging its magic.kh7kh8kh9kh<kh>kh@?kh?khB,khjDkhlGi _M - 4 potions of mutation (gained 1)khJ3khLkhNkhP,khxRkhTkh]VkhWkh~Xkhj[kh)^,kh_khakhc,khekhIhkhikh7kkhlkhmkhokhGpkhqkhskhtkh@ukhaxn _L - 3 potions of lignification (gained 1)kh]z3kh|kh}kh),khkh khkh׃khkhkh,khkhkh,khpkhkhY,kh~khCkh~kh=khkhܙkhkhSkhkh9kh ,kh1khkh%,kh khkhkhkhkh,khkh N _You now have 817 gold pieces (gained 17).kh3khpkhkh,khkhkhD ####### ### #### P.#P#..#P.###.# ##.#..#. .......@......###......-61.0 (27.2) kh.....#.#P.#...#.#.....# ... ..####.....#.....## . .... ##.....#....#.. ....... ..... #P...##.....## ........ ##...##......# .........<... ##...###....##.  .............. #.....##.....#.  ...............##.#....##.....#..khlE khkh8F-6 (27.8khQkh( _Found a stone staircase leading up. _MP restored: 29khw khx 3kh<{ kh| khՁ f _kh kha kh kh% ,kh kh3 khэ ,kh8 khɑ khJ kh kh kh7 kh" ,khٚ kh khߟ ,kh kh khI kh kh kh( kh khp kh7 kh khƯ kh~ khY khn kht ,khٶ kh khj ,kh kh kh ,kh, kh` kh" ..........## #P...##.....##..... ..........## ##...##......#..... .....<.....# ##...###....##..... ..........#####.....##.....#....# ...........##.#....##.....#...... .....................#..........# ................................. ..........~~~...................† #........~≈≈~P~#@...##.#......# kh ##.....P~~≈≈~P#.....###.....###. ##......~≈≈~~###....# #....###.. #.#....~~≈≈~~~#.....# ##....P# .#.....~≈≈~~###.^....# ##...###. ###...~~≈≈~. #.....## ...## ... Y   elephant (trample, asleep) ##P...~≈≈~~ ##....# ..... #... P#....~≈≈~. #...Y# #..... ~~≈≈~. +...⌠.. #khq 9.4 (7.8)  An elephant comes into view.kh3 /  --more--khkhLzY)Y.kh[ 70.0 (8.4Ensorcelled Hibernation _khkh khp## ##...##......#<.....# ##...###....##.....#....#####.....##.....#....##.##.#....##.....#.................#.............~~~.....†~≈≈~P~#....##.#......#..†P~~≈≈~P#..@..###.....###. #......~≈≈~~###....# #....###.. .#....~~≈≈~~~#.....# ##....P....~≈≈~~###.^###. ##...~~≈≈~. #.....## ...## .. #P...~≈≈~~ ##..Y.# ..... #. #....~≈≈~. #....# # ....~~≈≈~. ....!P +...⌠.. #~≈≈~~.  .......khekh*6 (0.6 khkh1Y _Found 2 potions of haste.khD< ##...###.....# ....#####.....##.....#....## ##.#....##.....#...........#..........#...............~~~.....†~≈≈~P~#....##.##..†P~~≈≈~P#.....###.....###...# ......~≈≈~~###..@.# #....###....#~~≈≈~~~#.....# ##....P##...# .....~≈≈~~###.^kh[###.~~≈≈~. #.....## ...## ....# P...~≈≈~~ ##..Y.# ..... #....# ....~≈≈~. #....# # ...~~≈≈~. ....!P +...⌠.. #~≈≈~~. ....... .......~≈≈~..  ..#.khkh:Y.kh(1.2khTkhkhT`3*kh]Y, asleep)khe khd khvkhbvY, ally target)The elephant looks drowsy...kh7--2.2 (1.0Ensorcelled Hibernation -Star khP khK kh65_Your orb unleashes a flurry of shooting stars! kh!R_You now have 27/29 mp.khkhM .....#####......#....#.##.#....##.....#......##..........#..........#..............~~~...†~≈≈~P~#....##.##..†P~~≈≈~P#..v..###.....###...#.~≈≈~~###.v..# #....###. #....~~≈≈~~~#...@.# ##....P## .....~≈≈~~###.^....# ##...###.... #...~~≈≈~. #...Y.## ...## ....# P...~≈≈~~ ##....# ..... # .. #..... ...YYYY 4 elephants (trample, asleep, 1 all…)....YY.Y. ...~≈≈~..⌠..#  3 elephants come into view.  --more--kh%khkh \°°vvkhH5 8 (0.6 _kh:°khkhF4°khdKkh]°° _Unknown command.khJ  .##.#....##.....#......##..........#..........#..............~~~..†~≈≈~P~#....##.##..†P~~≈≈~P#..°..###.....###...#kh) .~≈≈~~###.°v.# #....###. #....~~≈≈~~~#..v..####....P## .....~≈≈~~###.^.@..# ##...###.... #...~~≈≈~. #...Y.## ...## ....# P...~≈≈~~ ##....# ..... # .. #..... ...~....!P +...⌠.. #.YYYYY 5 elephants (trample, asleep, 1 al…)..........Y ..~~≈≈~##....khm  An elephant comes into view.  --more--kh֒,khGi°°°vvkh2 3.4 _kh°°°°khykh   The helpless elephant fails to defend itself.  You stick the elephant like a pincushion!!!!  You kill the elephant!°°°°v...YYYYY 3 elephants (trample, 2 ally target)Y.....khu1 57===9 (0.5Ensorcelled Hibernation°°°° _The elephant trumpets! You hear a trumpeting! The elephant trumpets! x2khr z°°°°khxt kh k°°°khB F _Unknown command.kh: ..........#..........#...............~~~†~≈≈~P~#....##.##..†P~~≈≈~P#..°..###.....###...#.~≈≈~~###.°°.# #....###. #....~~≈≈~~~#..°°.####....P## .....~≈≈~~###.^v...# ##...###.... kh-< #...~~≈≈~. #..v@.## ...## ....# P...~≈≈~~ ##....# ..... # .. #....# #..... ...~.....!P +...⌠.. #≈≈~~. .....YY.. ....... #........Y....Y ..Y 4 elephants (trample, 2 ally target)............#kh?⌠..#~~≈≈~#######.#....#.....Pkh@khBkhw  A water moccasin comes into view.kh/  --more--kh 9..°°°°v°vS   water moccasinSkh j -----4.5 (0.6 _kh _°°°°kh khx5##.#....##..........#.#................~~~.............†...~≈≈~P~#....##.#......#..† #.....P~~≈≈~P#.....###.....###.....~≈≈~~###..°.# #....###.... .khNyW#....~~≈≈~~~#..°°.####....P##..~≈≈~~###.^@v..# ##...###... ##...~~≈≈~. #..°..## ...## .... #P...~≈≈~~ ##.v..# #. #....~≈≈~. #....# #..... .~~≈≈~. .....!P +...⌠.. .~≈≈~~. .....YY.. ....... #.~≈≈~........Y....Y ..~≈≈~..............# ⌠.~~≈≈~#######.#....#S kht}kh}khkh1 ---An elephant comes into view.khޔ/  --more--kh=JkhK,kh^LkhMkh\i..°°°v°vYYY......Y.S   water moccasinS.khI`2 5.1 _khGkJ°°°khpkhc°°°khfkh°°° _Unknown command.kh.kh% °°○vThe shooting star hits the elephant!khMr  The elephant is moderately wounded.khXNkhOkhLQkhRkh'Skh[ °°°°○○.YvY1kha\z.S.The elephant is knocked back. The shooting star hits the elephant!khE  The elephant is lightly wounded.kh[khj.°.°°°Y°..Y.°..YY).S.kh+Z8=6.1 (1.0kh;\°°°khZ3 _The elephant is knocked back.khF°°°°khHkhU°°°°°°khr\F _Unknown command.khA"#####.## ##.#....##.....##..........#.#.#....~~.............†.. .......~≈≈~P~#....##..#..† .....P~~≈≈~P#.....###.# ......~≈≈~~###....# #....###....#~~≈≈~~~#...@.####....P##...# .....~≈≈~~###.^.°..# ##...### #...~~≈≈~. #...°.### ....# P...~≈≈~~ ##.°°Y# ..... #....#≈≈~. #.°..# #..... ..~~≈≈~. ...Y.°P +...⌠.. #..~≈≈~~. ......YY. ....... #.~≈≈~.....S ..#≈≈~..............#h%39;49m ⌠..#..°°Y°.7 (0.6 _°°°°khX h°°*°°kh °°°°Y, 1 asleep)kh kh kh kh ..YYY..Y.kh [6--7.7 (1.0kh% khh _The elephant looks drowsy... _You now have 26/29 mp.kh!.#....##.....#...........#..........#.........~~~..†~≈≈~P~#....##.##..†.#P~~≈≈~P#.....###.....###...##~≈≈~~###....# #....###....# khk~~≈≈~~~#.....####....P##...# ....~≈≈~~###.^..@.# ##...###.... ~~≈≈~. #.....## ...## ....# ...~≈≈~~ ##...Y# ..... #....# ...~≈≈~. #.YY.# # ~~≈≈~. .....YP +...⌠.. #~≈≈~~. ......... .......~≈≈~.......S ..#.~≈≈~......#⌠ .~~≈≈~#######.#....#. .....kh#X  Something bites the plant. The plant begins to die.kh5$kh2^Y.YY!khg6,8.3 (0.6khBkhJNT _Something tramples the plant. Something trunk-slaps the plant.kh )..........#..........#.##..............~~~.†~≈≈~P~#....##.##..†.#P~~≈≈~P#.#.....###...#.~≈≈~~###....# #....###....# ~~≈≈~~~#.....####....P##≈≈~~###.^....# ##...###....~~≈≈~. #....@## ...## ....#≈≈~~ ##..YY# ..... #. #..YY# #..... ...#~.....!P +...⌠.. #...≈≈~~. .......... ....... #.....S ....#⌠..# .~~≈≈~#######.#....#..... .P #khN  Y..SS   water moccasin  Something tramples the plant. Something trunk-slaps the plant.9kh  _The elephant completely misses you. The elephant misses you.kh  The helpless elephant fails to defend itself.  You stick the elephant like a pincushion!!!!kh[  You kill the elephant!kh3†@S.YYY 3 elephants (trample, 1 ally target)@   shadowkh1499.4 (0.5kh6kh=a _Your shadow completely misses the elephant.kh 4*kh:kh'`khcP  The elephant resists with almost no effort.khckho ##.#....##.....## .....##.###......~~.............†.....~≈≈~P~#....##..#..†P~~≈≈~P#.....###.#khp≈≈~~###....# #....###....# ~~≈≈~~~#.....####....P##...# ≈≈~~###.^...@# ##...###.... ~~≈≈~. #...Y.### ....# ~≈≈~~ ##..YY# ..... #....# khq&≈≈~. #.@S.# #..... ...## .~~≈≈~. .....!P +...⌠.. #.. .~≈≈~~. .. ....... #. .~≈≈~...S ..#..≈≈~..............# ⌠..# ~~≈≈~#######.#....#..Something tramples the plant!! Something trunk-slaps the plant.kh|KY.kh~51-----5---==80.4 (1.0khkho _The elephant tramples you! You stumble backwards! _You take 12 damage, and have 51/63 hp. You now have 25/29 mp.kh,P  You miscast Ensorcelled Hibernation.khp/  --more--khzkh|kh}khƂkh[YS.kh2-----3--Contam: 10% --1khkh? _Nothing appears to happen. The elephant completely misses you. x2 _You now have 23/29 mp.khx ###.....##.....# ##.#....##.....#......## .....##.##........~~~.............†......~≈≈~P~#....##.#......#..†.#P~~≈≈~P#.....###.....###...##..~≈≈~~###....# #....###....#.~~≈≈~~~#....@####....P##...#..~≈≈~~###.^..Y.# ##...###.....~~≈≈~. #...YY## ...## ....#.~≈≈~~ ##...S# #....# ..~≈≈~. #.@..# #..... ...# ..~~≈≈~. .....!P +...⌠.. .~≈≈~~. .......... ....... # ..~≈≈~.......S ..~≈≈~..............# ⌠..#.kh   A nearby plant withers and dies.kh  <.....# ##...###....##.....#####.....##.....###.#....##.....#..........#.#.#.........~~~.............†.....~≈≈~P~#....##.#......#..†.P~~≈≈~P#.....###.....###...#..~≈≈~~###..@.# #....###....# #....~~≈≈~~~#.....####....P##...#..~≈≈~~###.^.YYY# ##...###.... #...~~≈≈~. #.....## ...## ....# P...~≈≈~~ ##...S# #...~≈≈~. #.@..# #..... Y 4 elephants (trample, 1 ally target).~~≈≈~. .....!Y +...⌠.. .~≈≈~~. .... ....... #.~≈≈~Sh m  The elephant completely misses you. x2; The elephant attacks as it pursues you!kh( =Y. khh o46----2.0 (0.6khJ kh _The elephant tramples you. You stumble backwards!  You take 6 damage, and have 46/63 hp.80% health threshold reached.khw /  --more--kh6<  ###.....##... ##.#....##.............#............~~........†≈~P~#....#†#.....##..@.# #....Y##.^.YY.#  #.....## ...##  ##...S# .....  #.@..#   .....!Y   ..........   khOC<  ###.....##... ##.#....##.............#............~~........†≈~P~#....#†#.....##..@.# #....Y##.^.YY.#  #.....## ...##  ##...S# .....  #.@..#   .....!Y   ..........    _kh3khkhF _Unknown command.kht 6*kh kh P  The elephant resists with almost no effort.kh@ khj kh kh khW khG m YYY.S†..Ykh ).  Your shadow fades away.kh n1---=3.0 (1.0kh khT _The elephant closely misses you. The elephant misses you. _You now have 21/29 mp.kh 98*khx_Y, 1 asleep)khkh  The elephant looks drowsy... The elephant closely misses you.khnYS.Y.khPc19----4khlkh _The elephant misses you. The elephant completely misses you. x2 _You now have 19/29 mp.khb  The helpless elephant fails to defend itself.  You skewer the elephant like a kebab!!!!khZo#S.YY 3 elephants (trample)khbC262-5 (0.5khkhL _You kill the elephant!kh' X...<.....# ##...###....##.....#  Salticid the Nimble ........#####.....##.....#....##  Spriggan of Dithmenos *****. kh .........##.#....##.....#......## Health: 46/63 =================------- ...................#..........#.# Magic: 17/29 ==============---------- ................................. AC: 6Str: 3 ........~~~...................†.. EV: 32Int: 17 Contam: 10% .......~≈≈~P~#....##.#......#..†. SH: 0Dex: 26 .....P~~≈≈~P#.....###.....###...# XL: 12 Next: 62% Place: Lair:2 ......~≈≈~~###..@.# #....###....# Noise: ---------  Time: 10484.5 (0.0) #....~~≈≈~~~#..YYS####....P##...# t) +2 dagger (vamp) .....~≈≈~~###.^....# ##...###.... Cast: Ensorcelled HibernatkhX |ion #...~~≈≈~. #.....## ...## ....# -Star P...~≈≈~~ ##...Y# ..... #....# ....~≈≈~. #....# #..... ... YYY 3 elephants (trample) ...~~≈≈~. .....!. +...⌠.. #.. S   water moccasin ...~≈≈~~. .......... ....... #. ...~≈≈~.............S ..#.You skewer the elephant like a kebab!!!! _You kill the elephant!Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (chance to affect: 53%)kh YSn elephant (moderately wounded, chance to affect: 21%)kh3mYS water moccasin (chance to affect: 53%)kh,...<.....# ##...###....##.....# Salticid the Nimble ........#####.....##.....#....## Spriggan of Dithmenos *****. .........##.#....##.....#......## Health: 46/63 =================------- ...................#..........#.# Magic: 17/29 ==============---------- ................................. AC: 6Str: 3 ........~~~...................†.. EV: 32Int: 17 Contam: 10% .......~≈≈~P~#....##.#......#..†. SH: 0khqDex: 26 .....P~~≈≈~P#.....###.....###...# XL: 12 Next: 62% Place: Lair:2 ......~≈≈~~###..@.# #....###....# Noise: ---------  Time: 10484.5 (0.0) #....~~≈≈~~~#..YY*####....P##...# t) +2 dagger (vamp) .....~≈≈~~###.^....# ##...###.... Cast: Ensorcelled Hibernation #...~~≈≈~. #.....## ...## ....# -Star P...~≈≈~~ ##...Y# ..... #....# ....~≈≈~. #....# #..... ... YYY 3 elephants (trample) ...~~≈≈~. .....!. +...⌠.. #.. S   water moccasin kh!...~≈≈~~. .......... ....... #. ...~≈≈~.............S..#.You skewer the elephant like a kebab!!!! _You kill the elephant!Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (chance to affect: 53%)kh>kh&  The water moccasin resists with significant effort. SY†The elephant closely misses you. The elephant completely misses you.The water moccasin misses you. The elephant misses you.kh2@78=5.5 (1kh"kh& _The elephant closely misses you. _You now have 18/29 mp.khj .....#......<.....# ##...###....##.....#####.....##.....#....## ##.#....##.....#......#.........#....#.#........~~~...........kh*..†...~≈≈~P~#.#......#..†.P~~≈≈~P#...@.###.....### ......~≈≈~~###....# #....###. #....~~≈≈~~~#..YYS####....P##...# .....~≈≈~~###.^....# ##...###.... #...~~≈≈~. #...Y.## ...## P~ ##...†# ..... #....#. #....# #..... .~≈≈~. .....!. +...⌠.. #.~.  .......  You hit the water moccasin. You feel better.  The water moccasin is lightly wounded.kh̝khkhkhYYS...Y.khe39---6.0 (0.5kh˿kh _The elephant tramples you! You stumble backwards!  You take 8 damage, and have 39/63 hp.65% health threshold reached.kh/  --more--kh@P5  < ##...###.... ###.....##.... ##.#....##...............#.................~~.........†≈~P~#....#†#...@.#khvR##.YYS# #.....##.^.Y..#  #.....## ...##  ##...†# .....  #....#   .....!.     khӔh  < ##...###.... ###.....##.... ##.#....##...............#.................~~.........†≈~P~#....#†kh#...@.###.YYS# #.....##.^.Y..#  #.....## ...##  ##...†# .....  #....#   .....!.     kh/ _kh _Unknown command.kh.........## ##...##......#.....#  Salticid the Nimble ...<.....# ##...###....##.....#  Spriggan of Dithmenos *****. ........#####.....##.....#....##  Health: 39/63 ==============---------- .........##.#....##.....#......## Magic: 16/29 =============----------- ...................#..........#.# AC: 6Str: 3 ................................. EV: 32Int: 17 Contam: 10% ........~~~...................†.. SH: 0kh0Dex: 26 .......~≈≈~P~#....##.#......#..†. XL: 12 Next: 62% Place: Lair:2 .....P~~≈≈~P#...@.###.....###...# Noise: =--------  Time: 10486.0 (0.0) ......~≈≈~~###.YYS# #....###....# t) +2 dagger (vamp) #....~~≈≈~~~#.....####....P##...# Cast: Ensorcelled Hibernation .....~≈≈~~###.^.Y..# ##...###.... -Star #...~~≈≈~. #.....## ...## ....# P...~≈≈~~ ##...†# ..... #....# YYY 3 elephants (trample) ....~≈≈~. #....# #..... ... S   water moccasin ...~~≈≈~. .....!. +...⌠.. #.. ...~≈≈~~. .......... ....... #. _65% health threshold reached. _Unknown command.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) h1Kd Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, chance to affect: 53%)kh........## ##...##......#.....# Salticid the Nimble ...<.....# ##...###....##.....# Spriggan of Dithmenos *****. ........#####.....##.....#....## Health: 39/63 ==============---------- .........##.#....##.....#......## Magic: 16/29 =============----------- ...................#..........#.# AC: 6Str: 3 ................................. EV: 32Int: 17 Contam: 10% ........~~~...................†.. SH: 0Dex: 26 .......~≈≈~P~#....##.#......#..†. XL: 12 Next: 62% Place: Lair:2 .....P~~≈≈~P#...@.###.....###...# Noise: kh?[40m=--------  Time: 10486.0 (0.0) ......~≈≈~~###.YY*# #....###....# t) +2 dagger (vamp) #....~~≈≈~~~#.....####....P##...# Cast: Ensorcelled Hibernation .....~≈≈~~###.^.Y..# ##...###.... -Star #...~~≈≈~. #.....## ...## ....# P...~≈≈~~ ##...†# ..... #....# YYY 3 elephants (trample) ....~≈≈~. #....# #..... ... S   water moccasin ...~~≈≈~. .....!. +...⌠.. #.. ...~≈≈~~. .......... ....... #. _65% health threshold reached. _Unknown command.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - hekh*lp, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, chance to affect: 53%)khIS(asleep)kh Unknown command.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, chance to affect: 53%)  The water moccasin looks drowsy...Y.YSY.7.0 (1 _The elephant completely misses you. x2 _You now have 16/29 mp.kh,  The helpless water moccasin fails to defend itself.  You perforate the water moccasin like a sieve!!!!  You feel better.kh V†#kh 43==9% 3-5 (0.5kh kh _You kill the water moccasin! _You regained 4 hp, and now have 43/63 hp.kh@ kh lhD ` _The elephant is heavily wounded.lh## #P...##.....##.....# ....## ##...##......#.....# < ##...###....##.....# #####.....### ##.#....##.....## .....#..........#.##........~~...................†...~≈≈~P~#...@##..#..†P~~≈≈~P#..Y.Y###.# .....~≈≈~~###.Y.†# #....###....# ~~≈≈~~~#...@.####....P##...# ....~≈≈~~###.^....# ##...###.... lh...~~≈≈~. #.....## ...## ....# wandering, 1~≈≈~~ ##...†# ..... #....# ≈≈~. #....# #..... ...#~~≈≈~. .....!. +...⌠.. #..You hit the elephant but do no damage. You peck the elephant. _You hit the elephant but do no damage.  You peck the elephant, but do no damage.  The elephant is heavily wounded.  The elephant completely misses you. x3; The elephant closely misses you.lh^Y.43-4=4=90.0lhllh _The elephant tramples you. You stumble backwards! _You take 2 damage, and have 43/63 hp.lh;  You hit the elephant but do no damage.You peck the elephant, but do no damage.lh @.blind, 1 allThe elephant is heavily wounded.lh lh U35lh G _Your shadow hits the elephant but does no damage.lhq  You catch the helpless elephant completely off-guard!  You skewer the elephant like a kebab!!! You feel better.lhlhO8 Ylh..Y.YY 2 elephants (trample)You kill the elephant!lhLq50===261.0lhlhk _The elephant completely misses you. x2 _You regained 7 hp, and now have 50/63 hp.lhR4*lh*lho5 Y, 1 ally target)The elephant resists with almost no effort.  The elephant completely misses you. x2; The elephant barely misses you.lh1===2--12.0 (1.0lhlhd _The elephant trunk-slaps you but does no damage. _You now have 12/29 mp.lh4*lh:+lh#   ##.....#....#.....## ## #P...##.....##.....# lh%w....## ##...##......#.....# < ##...###....##.....# #####.....##.## ###.#....##.....## .....##.###....~~.......@...........†.....~≈≈~P~#..Y.##.#......#..†lh'UP~~≈≈~P#...Y.###.....#≈≈~~###...@# #....###....# ~~≈≈~~~#.....####....P##...#≈≈~~###.^....# ##...###.... lh'~~≈≈~. #.....## ...## ....# ~≈≈~~ ##...†# ..... #....#≈≈~. #....# #..... ...##The elephant resists with almost no effort.  The elephant tramples you! You hold your ground! The elephant trunk-slaps you.lh]x"Y.28---------0--- 3 _The elephant tramples you! You stumble backwards!  You take 23 damage, and have 28/63 hp.MASSIVE DAMAGE!!  --more--lhV i  80% health threshold reached.lh /  --more--lhT~    #P....##  ##.....#lhw 3 .< ##...###....## #.....##.....# .#....##.....#. ........#............................@...........†P~#..YY##.#......#..†#.....###..... ##...@# #.... #.....####.... #.^....# ##... lhـ #.....## ...## ....#  ##...†# .....     lhֺ |   #P....##  ##.....# < ##...###....## lh5 e#.....##.....# .#....##.....#. ........#............................@...........†P~#..YY##.#......#..†#.....###..... ##...@# #.... #.....####....#.^....# ##...  #.....## ...## ....#  ##...†# .....    lhؽ i  65% health threshold reached.lh /  --more--lho   #P....##  ##.....# .< ##...###....## #.....##.....# .#....##.....#. ........#............................@...........†P~#..YY##.#......#..†#.....###..... lhv+##...@# #.... #.....####.... #.^....# ##...  #.....## ...## ....#  ##...†# .....     lhIJ   #P....##  ##.....# < ##...###....## #.....##.....# .#....##.....#. ........#............................@...........†P~#..YY##.#......#..†#.....###..... ##...@# #.... #.....####....#.^....# ##...  #.....## ...## ....#  ##...†# .....      50% health threshold reached.lh/  --more--lhHf   #P....##  ##.....# .< ##...###....## #.....##.....# .#....##.....#. ........#............................@...........†P~#..YY##.#......#..†#.....###..... ##...@# #.... #.....####.... #.^....# ##...  #.....## ...## ....#  ##...†# .....     lhK   #P....##  ##.....# < ##...###....## #.....##.....# .#....##.....#. ........#............................@...........†P~#..YY##.#......#..†#.....###..... ##...@# #.... #.....####....#.^....# ##...  #.....## ...## ....#  ##...†# .....     _You now have 10/29 mp.lhJlhlh?lhQlh lhlh@"_Unknown command.lhlhH An elephant. A large, thick-hided pachyderm. It crushes its foes and then thrashes them with its trunk. Max HP: ~67Will: ++AC: ++EV: + Threat: High Class: Natural Size: Giant Int: Animal Speed: 100% (normally travels slower than you) You have about 94% to hit with your +2 vampiric dagger and 94% to hit with your peck. It has about 19% to hit you. Attacks Max Damage After Damaging Hits Trample 20Knock back the defender Trunk 5 It can travel through water. It is currently targeted by your shadow. [!]: Description|Statuses|Quotelhlh9.......# ##.....#....#.....##Salticid the Nimble ......## #P...##.....##.....#Spriggan of Dithmenos *****. ......## ##...##......#.....#Health: 28/63 ==========-------------- .<.....# ##...###....##.....#Magic: 10/29 ========---------------- ......#####.....##.....#....## # AC: 6Str: 3 .......##.#....##.....#......## # EV: 32Int: 17 .................#..........#.### SH: 0Dex: 26 ................................. XL: 12 Next: 66% Place: Lair:2 ......~~~.......@...........†.... [lh40mNoise: =--------  Time: 10493.0 (0.0) .....~≈≈~P~#..YY##.#......#..†.## t) +2 dagger (vamp) ...P~~≈≈~P#.....###.....###...## Cast: Ensorcelled Hibernation ....~≈≈~~###...@# #....###....#-Star ...~~≈≈~~~#.....####....P##...# ...~≈≈~~###.^....# ##...###....YY 2 elephants (trample, 1 ally target) ..~~≈≈~. #.....## ...## ....#@   shadow ..~≈≈~~ ##...†# ..... #....# ..~≈≈~. #....# #..... ...##MASSIVE DAMAGE!!80% health threshold reached.65% health threshold reached.50% health threshold reached. _You now have 10/29 mp. _Unknown commandlh}Q. lh# ##.....#....#.....## ### #P...##.....##.....# ## ##...##......#.....# <.....# ##...###....##.....# ######.....##.....#....## ###.#....##.....#......## #......#.#.#~~~.†.~≈≈~P~#..YY##.#......#..†.#P~~≈≈~P#.....###.....###...## #~≈≈~~###...@# #....###....# ~~≈≈~~~#.....####....P~≈≈~~###.^....# ##...###.... )~~≈≈~. #.....## ...## ....#~≈≈~~ ## lhue...†# .....~≈≈~. #....# #..... ...#-6 (0.6 _ lh[ lh lhs # ##.....#....#.....## ### #P...##.....##.....# ### ##...##......#.....# # .....# ##...###....##.....# ######.....##.....#....## ##.##.#....##.....#......## #......#.#.#~~~. lhѶ |†.~≈≈~P~#..YY##.#......#..†.###. .P~~≈≈~P#.....###.....###...## #~≈≈~~###...@# #....###....# # .~~≈≈~~~#.....####....P##...# # .~≈≈~~###.^....# ##...###.... # ~~≈≈~. #.....## ...## ~≈≈~. #....# #..... ...# lhY  lh  lh[ }YY..Y.-4.2 lh&  lhM  lh;0* lhZ lh.YY9=9/29 -5.2 (1.0 lhT lh _The elephant resists with almost no effort. _You now have 9/29 mp. lh# ##.....#....#.....## ##.## #P...##.....##.....# #.## ##...##......#.....# #.# ##...###....##.....# ##.#####.....##.....#....## ##.##.#....##.....#......## #......#.#.#####.~~~.YY.†.~≈≈~P~#....##.#......#..†.###.# P~~≈≈~P#.....###.....###...## # .~≈≈~~###...@# #....###....# #. ~~≈≈~~~#.....####....P##...# #. ~≈≈~~###.^....# ##...###.... # ~≈≈~. #.....## ...## ....# # ≈≈~~ ##...†# ..... #....# lh([40m # ≈≈~. #....# #..... ...#.Y lh18 (0.6 _ lhd lhgR# ##.....#....#.....## ##.## #P...##.....##.....# #.## ##...##......#.....# #.# ##...###....##.....# ##.#####.....##.....#....## ##.##.#....##.....#......## #.....#.#.#####.~~~.Y.Y..†. .~≈≈~P~#....##.#......#..†.###.#. ~~≈≈~P#.....###.....###...## ###. ~≈≈~~###...@# #....###....# #. ~≈≈~~~#.....####....P##...# #. ≈≈~~###.^....# ##...###.... ##. ≈≈~. #.....## ...## ....# #.~~ ##...†# ..... #....# #.~. lhS #....# #..... ...#####..YY.6.4 lh`# ##.....#....#.....## ##. .## #P...##.....##.....# #. .## ##...##......#.....# #.# ##...###....##.....# ##. .#####.....##.....#....## ##.##.#....##.....#......## #.#.#.#####..~~~.YY..†. ~≈≈~P~#....##.#......#..†.###.#. ~≈≈~P#.....###.....###...## ###. ≈≈~~###...@# #....###....# #. ≈≈~~~#.....####....P##...# #.~~###.^....# ##...###.... ##.~. #.....## ...## ....# #. ~~ ##...†# ..... #....# #. ~.[4 lhc0m #....# #..... ...#####. lh0.YY. lho'7.0 lh lh lh # ##.....#....#.....## ##...# ## #P...##.....##.....# #. ## ##...##......#.....# #...# .# ##...###....##.....# ##. #####.....##.....#....## ##. .##.#....##.....#......## #.....##.#.#####... ~~~.YY..†. ≈≈~P~#....##.#......#..†.###.#. ≈≈~P#.....###.....###...## ###.~~###...@# #....###....# #.~~~#.....####....P##...# #. ~~###.^....# ##...###.... ##. ~. #.....## ...## ....# #. ~ ##...†# ..... #....# #. . lh =#....# #..... ...#####..Y.=-6 lhI.* lh lh2$ lh8.YY.307--8.6 (1.0 lh: lh@A _The elephant resists with almost no effort.  lh)A[_You now have 7/29 mp. lh0 .* lhV  lhJy , lhP ..YY lh ]6---9 lhއ  lh _The elephant resists with almost no effort. _You now have 6/29 mp. lh*# ##.....#....#.....## ##...# # #P...##.....##.....# #....# # ##...##......#.....# #...# # ##...###....##.....# ##....#.....##.....#....## ##.....# ##.#....##.....#......## #.....##.#.#####.....YY.@....†.~P~#....##.#......#..†.###.#.~P#.....###.....###...## ###. ~~###...@# #....###....# #. ~~~#.....####....P##...# #. ~###.^....# ##...###.... ##. . #.....## ...## ....# #.  ##...†# ..... #....# lhC.Y#.  #....# #..... ...#####..YY500.2 (0.6 _ lh$  ##.....#....#.....## ##...##  #P...##.....##.....# #....#  ##...##......#.....# #...##  ##...###....##.....# ##....#.....##.....#....## ##.....# #.#....##.....#......## #.....##.#.#####......YY.@...†... ~P~#....##.#......#..†.###.#....# ~P#.....###.....###...## ###....P ~###...@# #....###....# #.....##.....####....P##...# #. ###.^....# ##...###.... ##.  #.....## ...## ....# #....###...†# ..... #....# lh #.#....# #..... ...#####.  ##.....#....#.....## ##...## ##P...##.....##.....# #....# ###...##......#.....# #...## ###...###....##.....# ##....#.....##.....#....## ##.....##. .#....##.....#......## #.....##.#.#####..... .Y.Y.@..†... P~#....##.#......#..†.###.#....# P#.....###.....###...## ###....P# ###...@# #....###....# #.....# ~#.....####....P##...# #......#.^....# ##...###.... ##.....##.....## ...## ....#[40 lhl m #....#.##...†# ..... #....# #.....##....# #..... ...#####.....#The elephant attacks as it pursues you! The elephant tramples you!.Y.Y21---=8 _You stumble backwards!  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P...~≈≈~~ ##...†##.#....lhplhC=5.4lhҍlhlh / .####.....#.....##.....  .# ##.....#....#.....##.## #P...##.....##.....#.## ##...##......#.....#.<.....# ##...###....##.....#lh .#####.....##.....#....##.##.#....##.....#............#.#..~~~.Y..~≈≈~P~#....##.#......#..† #.....P~~≈≈~P#.....###.....###... #......~≈≈~~###...†# #....###.... .#....~~≈≈~~~#.....####....P##... #.....~≈≈~~###.^....####...### ##...~~≈≈~. #.....##.....###.... #P...~≈≈~~ ##...†##.#....lh lh '6.0lh lh. lhT lhU lh)V lh^ Xlh` ^30=2lhZb lhe lhf lhh lhm lhn lhp lht lhu lhw lh{ lh| 91lh~ lĥ lh S3=lhr lh lh lh lh lh S2=lh lhӓ ,lhx lh lh 9=lh lh lh w3=4=lh lhE ,lh lha lh lh lh ,lh lh` lh 415==lhY lh ,lh lh\ lh lh lhμ lhu S5=lh lhC O=lh lhK c6=lh lh lh K6=lh lho lh$ lh lh lh$ lh\ lh lh 9=lh lh lhM 7=7=lhz lh lh{ lh lh ,lhP lhW a8=lh lh O=lh; lh lh; %8lh lh lh 99lh$ lhc ,lh lh ,lh5 lh ,lh. lh lh[ 40=9=lh lhg lhn lh lh lh5 lhK lh lhJ K1=lh lh lh k20==lh! lhT$ lh% lh% lh) i2=lhA+ lh- ,lh70 lh2A lh^B 9=lhqD lhG lhI M1=lhQ w3=lhR lhU lhV lhqX lh[ lh\ lhr^ lh>a lhb 54=lhc lhe lhf lhg K2=lhh lhAk lhk lhl lhxo lh p N45=lhQq lhs lh[t lhu lhx lhoy 9=lhcz lh| lh} K3=lh~ lh5 lh W6=lhP lhڅ lhe lh lh# lh lh΋ lh] lh [74=lh\ lh/ lhؓ lh lh/ lh lhȘ lh lhZ K8=lh| lhb lh lh lh lhY 5=lh;lh0 !YlhK 90.0 (64.0)Ensorcelled HibernationY   elephant (trample, wandering)lh lh6lh'  An elephant is nearby!You regained 19 hp, and now have 48/63 hp. _You regained 14 mp, and now have 25/29 mp.lhilhklhqlh:uF _Unknown command.lh? .# #.....## .## #P...##.....# ## ##...##......#.....# < ##...###....##.....# ....#####.....##.....#....## lhgA \##.#....##.....#................#.......Y.~~~.Y.Y~≈≈~P~#....##.##..†P~~≈≈~P#.....###.....###...# ......~≈≈~~###...†# #....###....#~~≈≈~~~#.....####....P##...# .....~≈≈~~###.^....####.~~≈≈~. #.....##.....###....# P...~≈≈~~ ##...†##.......#....# ....~≈≈~. #....#..#lhL lhOS 56 (0.6) _lhe\ lh>` lhh<3# ##.....#....#.....## ## #P...##.....##.....# ## ##...##......#.....# <.....# ##...###....##.....# #####.....##.....#....## ##.#....##.....#......## .....#.#.#Y.~~~.Y.Y.~≈≈~P~#....##.#......#..†.#P~~≈≈~P#.....###.....###...#~≈≈~~###...†# #....###....# ....~~≈≈~~~#.....####....P##...#lh=~≈≈~~###.^....####...###....# ...~~≈≈~. #.....##.....###....# ...~≈≈~~ ##...†##.#....#~≈≈~. #....#..#......#....#lh&>lhBY.lhC=1.2lh lh lho# ##.....#....#.....## ## #P...##.....##.....# ## ##...##......#.....# lhxT<.....# ##...###....##.....# #####.....##.....#....## ###.#....##.....#......## #.....#.#.#Y.~~~.Y.Y.~≈≈~P~#....##.#......#..†.#P~~≈≈~P#.....###.....###...## ~≈≈~~###...†# #....###....# ~~≈≈~~~#.....####....~≈≈~~###.^....####...###....# ~~≈≈~. #.....##.....#~≈≈~~ ##...†#lhti~≈≈~. #....#..#......#....#lhlhBY.lh-98lhIlhe 9*lhx Y)The elephant resists with almost no effort.lh lhv ?.Ylhq c3-==2.8 (1.0lhL lh _The elephant trumpets! _You now have 23/29 mp.lhQ".*lhXlhT @Y, ally target)@   shadowThe elephant resists with almost no effort.lh8*lh , slow, ally target)Your shadow gestures at the elephant while chanting.lh8Ylhh1-----3lh(lh _The elephant seems to slow down. _You now have 21/29 mp.lhx 0*lh lhV y YThe elephant resists with almost no effort.lhB 0---=-4lh  _The elephant misses you. The elephant trunk-slaps you. _You now have 20/29 mp. lh`.* lh lh? YThe elephant resists with almost no effort.18----5 _The elephant is no longer moving slowly. _You now have 18/29 mp. lhE 0* lh  lhr@ y YThe elephant resists with almost no effort. lhA o86---=6 lheJ  lhQ , _The elephant misses you. The elephant trunk-slaps you. _You take 1 damage, and have 48/63 hp. You now have 16/29 mp.!lhs0*!lh%!lhWP  The elephant resists with almost no effort.!lhOa .Y)  Your shadow fades away.The elephant misses you.!lhGbp14----7!lhh!lhl _The elephant trunk-slaps you but does no damage. _You now have 14/29 mp.!lhb .*!lhqA !lhr  .# ##.....#....#.....##.## #P...##.....##.....#.## ##...##......#.....# ..<.....# ##...###....##.....#.#####.....##.....#....## .##.#....##.....#......## ......#.#.!lhs L.~~~.Y.Y.Y.~≈≈~P~#....##.#......#..†..P~~≈≈~P#.....###.....###...##.~≈≈~~###...†# #....###....#.~~≈≈~~~#.....####....P##...##.~≈≈~~###.^....####...###....#.~~≈≈~. #.....##.....###....##.~≈≈~~ ##...†##.#....##!lhbv .~≈≈~. #....#..#......#....The elephant resists with almost no effort.!lh} 9Y.!lhp 38----2----=8!lh͆ !lh _The elephant tramples you! You stumble backwards!  You take 10 damage, and have 38/63 hp.!lh L65% health threshold reached.!lhd /  --more--"lh   #P...##.....  ##...##...... < ##...###....# ###.....##..... #.#....##.....# .........#....................~......@Y......~P~#....##.#...†#.....###...†#  #.....##.^.... #.....# ##...†#    #P...##.....  ##...##...... < ##...###....# ###.....##..... #.#....##.....# .........#....................~......"lh@Y......~P~#....##.#...†#.....###...†#  #.....##.^.... #.....# ##...†#  _You now have 12/29 mp."lh)I"lhF _Unknown command."lh6 .*"lhL "lh =  "lhh> !"lh? #"lh@ ###"lhA ###"lhC *, ally target)"lhPD f@   shadow"lhkE HThe elephant resists with almost no effort.  "lhF WYour shadow points at the rock wall and mumbles some strange words."lhG "lh| "lh} #"lh~ #"lh #"lhh #"lh& ##"lh #"lh #"lhL 8#####..##"lhJ %#..######"lh> M#..######"lh #..#"lh #"lh #"lh "lh&  "lhf "lh\ ."lhI ."lh" ."lh ."lh .."lhK ."lh ."lh $...#....."lhd .@."lhT %...@Y...."lh 9....##.#."lh ...."lh ."lh ."lh >The creeping shadows grasp the elephant!"lhi "lh 1"lh --"lho 9"lh "lh[  "lh! "lh B_The elephant misses you. x2 "lh: F_You now have 11/29 mp."lh #lhV0*#lh #gYsleep, ally target)#lhSU#lhf @....YThe elephant looks drowsy...#lhm8*#lhO slow, ally…#lh\bYour shadow points at the elephant and mumbles some strange words.#lh#lhs Y#lh#lh9/29 ---600Ensorcelled Hibernation #lh!#lhK% _The elephant seems to slow down. _You now have 9/29 mp.#lhj  The helpless elephant fails to defend itself.  You stick the elephant like a pincushion!!!!  You feel better.#lh .†@   shadow#lh 59========9-1.3 (0.5 _You kill the elephant!#lh%   Your Dodging skill increases to level 14! _You regained 21 hp, and now have 59/63 hp.$lhO$lhP$lhTR$lhX: _$lhaB$lhc$lhVj$lh1kf10/29=-$lhYm$lh~$lh$lhg_60========$lh$lhz\ _Your shadow fades away.$lh$lhH$lhދ$lhU$lhm$lh_$lh؏g1==$lho$lh $lhS1=$lh$lh$lhy$lh$lh՛$lhLU2=$lh$lh$lh>$lh$lh$lh9=$lh#$lhP$lhʧ92$lh$lhz$lhK3=$lhA$lh1 _HP restored.$lh0$lh$lhu$lh$lh$lhD$lhʸS3=$lh*$lhs$lh9=$lh$lhs$lh$lh$lh$lh$lh$lh%$lh9=$lh$lh$lhS4=$lh$lh $lh$lh$lh$lhK$lh$lh$lhh$lhR$lh\$lh2=$lh=$lh$lhJG15=$lh$lh,$lhz$lh$lh$lh$lhn$lh$lh$lhdO=$lh Q6=7===8$lh!$lh$,$lh%$lhA(,$lh)$lh,,$lh.0B$lhj1$lh4$lh5M9=$lhm6$lh8$lh9$lhl:$lhp>$lh:?$lh?$lhB$lhB$lhC$lhF$lhGG9=$lhhLz20=$lhM$lhCTB$lh!U,$lh[V$lhY$lh Z$lh[$lhU]$lh]j1==$lh_$lha$lh=b$lhPc$lhde$lhe$lhf$lh"i$lhi$lhj$lhem$lhm9=$lho$lhq$lhqxK2=$lhy$lh{$lh|$lhb~$lh$lh$lh$lhl$lh:,$lh9$lhō9=$lh$lhߒ$lhhK3=$lh>$lhn$lh-$lh$lh$lhW$lh$lh4$lhЦ$lh$lhp$lh9=$lh$lh$lh%4$lh$lhQ$lh$lh9$lh1$lh$lh$lh[$lh$lh$lh5=6==$lh9=$lh$lh5$lh%w7=$lh,$lhA$lh$lhI$lh$lh,$lhO$lh$lhB<=8==9== _Your orb has finished recharging its magic.$lhU  You see here a water moccasin skeleton. _$lhr(  You see here an elephant skeleton. _$lhn _h - 5 potions of haste (gained 2) _You now have 830 gold pieces (gained 13).$lh"v$lhjX$lh]...#........##...............####......#...............###.....⌠..#....##...# ####.#....#.............#.⌠..#..#  #####..+............#.....#..# #..#...⌠..⌠.>.⌠....>.⌠#... #...............#........ ####............#..⌠.#...P ##.#.#@..⌠..#.##.##...714.7 (113.4) ####......#.. ... .... ............... .... +...⌠........#.P. ... . #......##......... .......## .$.. ~ß ......### [$lh32m.._ ..#### ..5.3 (114.0_ _Found a stormy altar of Qazlal. _Health restored: 63; MP restored: 29%lhd%lh}| The elephant resists with almost no effort.  Your shadow points at the rock wall and mumbles some strange words.The creeping shadows grasp the elephant! _The elephant misses you. x2  You now have 11/29 mp.The elephant looks drowsy...  Your shadow points at the elephant and mumbles some strange words. _The elephant seems to slow down.  You now have 9/29 mp.%lh~ The helpless elephant fails to defend itself.  You stick the elephant like a pincushion!!!!  You feel better. _You kill the elephant!Your Dodging skill increases to level 14! _You regained 21 hp, and now have 59/63 hp. _Your shadow fades away. _HP restored. _Your orb has finished recharging its magic. _You see here a water moccasin skeleton. _You see here an elephant skeleton. _h - 5 potions of haste (gained 2) %lh_You now have 830 gold pieces (gained 13). _Found a stormy altar of Qazlal.  Health restored: 63; MP restored: 29%lh8 hYou now have 21/29 mp.  The elephant resists with almost no effort. _The elephant misses you. The elephant trunk-slaps you.  You now have 20/29 mp.  The elephant resists with almost no effort. _is no longer moving slowly.  You now have 18/29 mp.  resists with almost no effort. _The elephant misses you. The elephant trunk-slaps you.  %lh: You take 1 damage, and have 48/63 hp. You now have 16/29 mp.The elephant resists with almost no effort.  Your shadow fades away.  The elephant misses you. _The elephant trunk-slaps you but does no damage.  You now have 14/29 mp.  The elephant resists with almost no effort. _The elephant tramples you! You stumble backwards!  You take 10 damage, and have 38/63 hp.  65% health threshold reached.  You now have 12/29 mp.  The elephant resists with almost no effort.  Your shadow points at the rock wall and mumbles some strange words. %lh:  The creeping shadows grasp the elephant! _The elephant misses you. x2&lhP&lhZ&lha2...........#........##........... Salticid the Nimble ...........####......#........... Spriggan of Dithmenos *****. ...........###.....⌠..#....##...# Health: 63/63 ======================== ####.#....#.............#.⌠..#..# Magic: 29/29 ========================#####..+............#.....#..# AC: 6&lhmaxStr: 3 #..#...⌠..⌠.>.⌠....>.⌠#... EV: 32Int: 17#...............#........# SH: 0Dex: 26&lha####............#..⌠.#...P XL: 12 Next: 69% Place: Lair:2##.#.#@..⌠..#.##.##.... Noise: ---------  Time: 10715.3 (0.0)####......#.. ... .... t) +2 dagger (vamp)............... .... Cast: Ensorcelled Hibernation +...⌠........#.P. ... .#......##......... ..&lhxc!.......## .$.. ~ß......### .._ ....####.. .. _You see here a water moccasin skeleton. _You see here an elephant skeleton. _h - 5 potions of haste (gained 2) _You now have 830 gold pieces (gained 13). _Found a stormy altar of Qazlal. _Health restored: 63; MP restored: 29&lhkg;_&lhZo&lh$sC_&lht&lh &lh &lh9 &lhe &lh &lhQ &lh6) P _&lh &lh, ####.###.....⌠..#....##...## ###.#....#.............#.⌠..#..#  #####..+..#.....#..#  #..#...⌠..⌠.>.⌠....>.⌠#.#...............#........##&lh <####.....#..⌠.#...P ##.#.#...⌠..#.##.##....###..@...#.. ... .9 (0.6#.......... .+...⌠&lh 6#.P. Ensorcelled Hibernation#......##................## .$ &lh ß ......### .._D   eight-headed hydra (wandering) . ..#### ...  D &lhB &lh C_&lh' j _An eight-headed hydra is nearby!'lh_ _Unknown command.'lh Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy 5% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exit)lhq )lh )lh$ B..........####......#............ Salticid the Nimble ..........###.....⌠..#....##...## Spriggan of Dithmenos *****. ###.#....#.............#.⌠..#..# Health: 63/63 ========================#####..+............#.....#..# Magic: 29/29 ========================)lh% #..#...⌠..⌠.>.⌠....>.⌠#...# AC: 6Str: 3 #...............#........## EV: 32Int: 17####............#..⌠.#...P# SH: 0Dex: 26)lhN& ##.#.#...⌠..#.##.##....# XL: 12 Next: 69% Place: Lair:2####..@...#.. ... ..... Noise: ---------  Time: 10715.9 (0.0)#................ ..... t) +2 dagger (vamp)+...⌠........#.P. .... Cast: Ensorcelled Hibernation)lh( z#......##......... ........## .$... ß......### .._.D   eight-headed hydra (wandering) ...####... .D.. _Found a stormy altar of Qazlal. _Health restored: 63; MP restored: 29 _An eight-headed hydra is nearby! _Unknown command.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)lh) )lh4 B..........####......#............ Salticid the Nimble ..........###.....⌠..#....##...## Spriggan of Dithmenos *****. ###.#....#.............#.⌠..#..# Health: 63/63 ========================#####..+............#.....#..# Magic: 29/29 ========================)lh4 #..#...⌠..⌠.>.⌠....>.⌠#...# AC: 6Str: 3 #...............#........## EV: 32Int: 17####............#..⌠.#...P# SH: 0Dex: 26)lh5 E##.#.#...⌠..#.##.##....# XL: 12 Next: 69% Place: Lair:2####..@...#.. ... ..... Noise: ---------  Time: 10715.9 (0.0)#................ ..... t) +2 dagger (vamp)+...⌠........#.P. .... Cast: Ensorcelled Hibernation#......##......... )lh7 (........## .$... ß......### .._.D   eight-headed hydra (wandering) ...####... .D.. _Found a stormy altar of Qazlal. _Health restored: 63; MP restored: 29 _An eight-headed hydra is nearby! _Unknown command.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)lhB _ _ _Health restored: 63; MP restored: 29 _An eight-headed hydra is nearby! _Unknown command.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.)lhX )lh)] ;_)lhH_ . _*lh` *lh An eight-headed hydra. A great and nightmarish lacertilian beast. It has many heads, and the potential to grow many more! Hitting it with any bladed weapon bigger than a short blade risks lopping a headoff and causing two more to grow in its place. Very large claws, such as trolls', are long enough to do the same. Only a weapon branded with flame will cauterize the wound and prevent more heads from growing. Max HP: ~71Will: ++AC: noneEV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Giant Int: Animal Regen: 1/turn *lh lSpeed: 100% (swim: 166%) (normally travels slower than you) You have about 87% to hit with your +2 vampiric dagger and 85% to hit with your peck. It has about 25% to hit you. Attacks Max Damage 8x Bite 18 each [!]: Description|Quote+lh ..........####......#............ Salticid the Nimble ..........###.....⌠..#....##...## Spriggan of Dithmenos *****. ###.#....#.............#.⌠..#..# Health: 63/63 ========================#####..+............#.....#..# Magic: 29/29 ========================#..#...⌠..⌠.>.⌠....>.⌠#...# AC: 6Str: 3 #...............#........## EV: 32Int: 17####............#..⌠.#...P# SH: 0Dex: 26##.#.#...⌠..#.##.##....# XL: 12 Next: 69% Place: Lair:2####..@...#.. ... .....[39+lhۧ ;49m Noise: ---------  Time: 10715.9 (0.0)#................ ..... t) +2 dagger (vamp)+...⌠........#.P. .... Cast: Ensorcelled Hibernation#......##......... ........## .$... ß......### .._.D   eight-headed hydra (wandering) ...####... .D.. _Health restored: 63; MP restored: 29 _An eight-headed hydra is nearby! _Unknown command.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.+lh ;,lh@'T..........####......#............ Salticid the Nimble ..........###.....⌠..#....##...## Spriggan of Dithmenos *****. ###.#....#.............#.⌠..#..#  Health: 63/63 ======================== ,lh' #####..+............#.....#..#  Magic: 27/29 ======================-- #..#...⌠..⌠.>.⌠....>.⌠#...# AC: 6Str: 3  #...............#........## EV: 32Int: 17 ####............#..⌠.#...P# SH: 0Dex: 26 ,lh6(##.#.#...⌠..#.##.##....# XL: 12 Next: 69% Place: Lair:2 ####..@...#.. ... ..... Noise: ---------  Time: 10715.9 (0.0) #......*......... ..... t) +2 dagger (vamp) +...⌠...*....#.P. .... Cast: Ensorcelled Hibernation,lh)  #......##*........ . .......## *$... ß ......### *._.  D   eight-headed hydra (wandering) . ..#### *.. .D..  _Okay, then.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (wandering, hasn't noticed you, chance to affect:  21%),lh* ..........####......#............ Salticid the Nimble ..........###.....⌠..#....##...## Spriggan of Dithmenos *****. ###.#....#.............#.⌠..#..# Health: 63/63 ========================#####..+............#.....#..# Magic: 29/29 ========================#..#...⌠..⌠.>.⌠....>.⌠#...# AC: 6Str: 3 #...............#........## EV: 32Int: 17####............#..⌠.#...P# SH: 0Dex: 26##.#.#...⌠..#.##.##....# XL: 12 Next: 69% Place: Lair:2####..@...#.. ... .....,lh:?  Noise: ---------  Time: 10715.9 (0.0)#................ ..... t) +2 dagger (vamp)+...⌠........#.P. .... Cast: Ensorcelled Hibernation#......##......... ........## .$... ß......### .._.D   eight-headed hydra (wandering) ...####... .D.. _Okay, then.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (wandering, hasn't noticed you, chance to affect:  21%),lh@ _ ,lhFA  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  ,lhBI Press: ? - help, Q - select action, ( or ) - cycle  ,lhK Shift-Dir - straight line  Aim: an eight-headed hydra (wandering, hasn't noticed you, chance to affect:  21%)  Okay, then.,lhi ,lhio ,lhq . _-lh ~.⌠..#....##...# ####.#....#.............#.⌠..#..  #####..+.......#..# #..#...⌠..⌠.>.⌠....>.⌠#... #...............#..... ####..#..⌠.#...P ##.#.#...⌠..#.##.##.... ####......#.. ... .... #..........  +...⌠#.P. . #......##......... .... .$. ~ß### .._. .. ..#### .... .  D.. ~~_-lhl|6.5 (0.6Ensorcelled Hibernation _-lhx;_-lhJ-lh#####.#....#.............#.⌠..#..  #####..+.........#.. # #..#...⌠..⌠.>.⌠....>.⌠#.. # #...............#..... ####......#..⌠.#... ~ ##.#.#...⌠..#.##.##... . ####......#.. ... . #.......... . +#.P. ~. #......##......... ~..... .$... ~~ß### .._. ...#### ....  D.. ≈~# ≈~ ≈ ~_7.1-lhP-lh -lh(E_There is a dry fountain here.-lh|  #####..+....# ## #..#...⌠..⌠.>.⌠....>.⌠# ~# #...............#..... ####......#..⌠.# #~ ##.#.#...⌠..#.##.## ~. ####......#..[39;49m ... ~.-lh` o #.......... ~. +...⌠#.P. ~~. ###......... ≈~.. .... .$... ≈~~ß #### .._. ....####. .... . D.. ≈≈~##..≈~ ..≈ ~.##  ≈≈~-lh -lh -7 _-lh 8_-lh -lhh ~## #..#...⌠..⌠.>.⌠....>.⌠# ~~# #...............#..... ####......#..⌠.# ~#~ ##.#.#...⌠..#.##.## ~~. ####......#.. ... ≈~. #..-lhIk u........ ≈~..#. +...⌠#.P. ≈~~. #...=#......##......... ≈≈~.. #.... .$... ≈~~ß .#### .._. ..... .....####.. .... .... 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#.....~~~≈≈~#### #.P####.~~≈≈~#~..###.######.#.#....~≈≈~~...........>####.~~≈≈~............#.~≈≈~.....P#.#...+...⌠ ..##..†.#~≈≈~~....###...=#...... .###..###~~≈≈~.....##.## #..P....ßß~≈≈~~ßß....#.###.####..... .###...ßß~~≈≈~ßß...# .## #......~≈≈~~....# .. .# ##....#~≈≈~~....# .## .# #....#~~≈≈~....# .###P#....#.~≈≈~....# ...~≈≈~~.... .?...~~≈≈4lh@ 88 (04lhC 5lh.#.....~~~≈≈~#### #.P####.~~≈≈~#~..###.######.#.#.~≈≈~~...........>####.~~≈≈~............#.~≈≈~.....P#.#...+...⌠.##..†.#~≈≈~~....###...=#...... ..###..###~~≈≈~.....##. .#..P....ßß~≈≈~~ßß....#.###.####. .###...ßß~~≈≈~ßß...# .## #......~≈≈~~....# .. ..# ##....#~≈≈~~....# .## ..# #....#~~≈≈~....# ..###P#....#.~≈≈~....# ...~≈≈~~.... .?...~~≈≈9.45lhw5lhI%Inventory: 26/52 gear slots Hand Weapons (go to first with ))  t - a +2 vampiric dagger (weapon)  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow  w - a +0 dagger of venom Missiles (go to first with ()d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)  f - a ring of magical power (worn)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3} 5lh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6lh6;l  e - an orb of stardust (worn)ncloak of stealth (worn)  q - a +1 hat (worn) Magical Staves (go to first with |)k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)  f - a ring of magical power (worn)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}c - a ring of resist corrosion  h - a ring of willpower  i - a ring of protection from cold  l - a ring of magical power  o - a ring of flight  v - a ring of willpower 6lh; y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}  z - a ring of protection from fire Talismans (go to first with %)  m - a talisman of death Wands /)  b - a wand of quicksilver (15)  p - a wand of polymorph (2)6lhA831%6lhB L y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+} Scrolls (go to first with ?)  b - a scroll of blinking  g - a scroll of fog  t - 7 scrolls of teleportationi - a scroll of identify  p - 4 scrolls of poison  r - 2 scrolls of revelation  s - a scroll of butterflies57lh k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)  f - a ring of magical power (worn)  b - a wand of quicksilver (15)  g - a scroll of fog47lhtArmour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) Magical Staves (go to first with |) 7lhou` o - a ring of flight26=lh=lhլ=lh.#.....~~~≈≈~#### #.P####....... Salticid the Nimble ........~~≈≈~#~..###.######.#.#.. Spriggan of Dithmenos *****. .........~≈≈~~...........>####... Health: 63/63 ======================== =lh.........~~≈≈~............#...... Magic: 29/29 ======================== ..........~≈≈~.....P#.#...+...⌠.. AC: 6Str: 3 ...##..†.#~≈≈~~....###...=#...... EV: 32Int: 17 ..###..###~~≈≈~.....##..........# SH: 0Dex: 26 .#..P....ßß~≈≈~~ßß....#.......### XL: 12 Next: 70% Place: Lair:2 ................@.........####... Noise: ---------  Time: 10729.4 (0.0) ............................ ... t) +2 dagger (vamp) =lhq%...###...ßß~~≈≈~ßß...####### ... Cast: Ensorcelled Hibernation ..## #......~≈≈~~....#..# ..# ##....#~≈≈~~....#.## ..# #....#~~≈≈~....# ..###P#....#.~≈≈~....# .............~≈≈~~.... .........?...~~≈≈A water moccasin comes into view. _Found a peridot ring.  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!! _You kill the water moccasin! _z - a ring of protection from fire=lh=lh=lh=lh >.#.....~~~≈≈~#### #.P####.~~≈≈~#~..###.######.#.#.~≈≈~~...........>####.~~≈≈~............#.~≈≈~.....P#.#...+...⌠=lh .##..†.#~≈≈~~....###...=#.###..###~~≈≈~.....##. ..#..P....ßß~≈≈~~ßß....#.=lh .####. .###...ßß~~≈≈~ßß...# .## #......~≈≈~~....# ...# ##....#~≈≈~~....# ..# #....#~~≈≈~....#.###P#....#.~≈≈~....# ...~≈≈~~.... .?...~~≈≈=lh =lh? .30.0 (0.6=lh =lh >lhSF.#.....~~~≈≈~#### #.P####.~~≈≈~#~..###.######.#.#.~≈≈~~...........>####.~~≈≈~............#...~≈≈~.....P#.#...+...⌠.##..†.#~≈≈~~....###...=#.###..###~~≈≈~.....##.#..P....ßß~≈≈~~ßß....#..####. .###...ßß~~≈≈~ßß...# #...## #......~≈≈~~....# #...# ##....#~≈≈~~....# . #...# #....#~~≈≈~....# #...###P#....#.~≈≈~....#......~≈≈~~.... .?...~~≈≈>lhN>lh [&6>lhWb>lhzo>lh+>lh>lhl>lh>lh B>lh >lhZ _Found a peridot ring.  The helpless water moccasin fails to defend itself.  You spit thelike a pig!!!! _You kill the water moccasin! _z - a ring of protection from fire  You enter the shallow water.>lh?Water >lh>lhQN _Moving in this stuff is going to be slow.>lh!>>lh#>lh%>lh((3>lh)>lh+>lhs.>lh.>lhV0>lha2>lh@4>lh4>lh5>lh7>lh9>lh9>lh4;>lh =>lhp?>lh?>lhA>lh!D,>lhE>lhrHf _N - 5 scrolls of noise (gained 1)>lh>K3>lhL>lhN>lhdP>lhP>lh@S,>lhT,>lhBU>lh_W>lhX>lh^>lhI_>lh`>lhb,>lhc>lh@f>lhh>lhh>lhi>lhl>lhx.................~≈≈~~.... ...........~~≈≈~... ............~≈≈~.. ...###......~≈≈~. P#.......##.#.....~≈≈ P##.#.....#.#....~~≈≈ .##.....###.....~≈≈~ ... #....P##.....~≈≈~  #P.@..~~≈≈~ 40.6 (10.0) >lhDy###...~≈≈~~  ...~~≈≈~.  ....~≈≈~~. .....~≈≈~.. ......~~~~.. ...##..P##... .>.. ##### >lhw~>lh.1.2 (10.6>lh>lhB; _Found a stone staircase leading down.?lh?lh?lhl?lh?lhkX?lh,?lh]?lh?lh###......~≈≈~. P###.#.....~≈≈ P##.#.....#.#....~~≈≈ ##.....###. .... #....P##.~ #P..~ . ###.~ ....###...~~≈≈~........@..~≈≈~~....................~~~~..?lh-v......##..P##......>.. ##### ......... ..l   komodo dragon (asleep).......l...?lh 2.4 (1.2)  A komodo dragon comes into view.?lh^"/  --more--?lhL ?lhG 8 3.0 (1.8 _?lhZ ?lh @lh 1P#.##.#.....~≈≈ .P##.#.....#.#....~~≈≈...##.....###.....~≈≈~ ~....... #....P##.....~≈≈~ #.. #P....~~≈≈~#... ###...~≈≈~~#....###...~~≈≈~........~≈≈~~..~≈≈~...~~~~..##..P##...>.. ##### ....... ... l..........@lh 6 (0.6P.....P##.#.....#.#....~~≈≈ ~.......##.....###.....~≈≈~ ≈~....... #....P##.....~≈≈~ #.... #P....~~≈≈~ #.... ###...~≈≈~~#....###...~~≈≈~.............~≈≈~~.@lh :.~≈≈~...~~~~..##..P##...>..P##### .......## ....l....#......P..@lh<5 l.l4.2Ensorcelled Hibernation ~~.......###.....~≈≈~ ~≈~....... #....P##.....~≈≈~ #.... #P....~~≈≈~ #.... ###...~≈≈~~.##....###...~~≈≈~..............~≈≈~~..~≈≈~...~~~~..##..P##...>..P##### .......## ..l.........##.P..#.P####P _The komodo dragon hisses angrily.@lh; @lh3D &8@lh@H @lhL Alh(~.##.....###.....~≈≈~ ≈~≈~. #....P##.....~≈≈~ #....##P....~~≈≈~# #.....###...~≈≈~~#.##....###...~~≈≈~.+.~≈≈~~.#.~≈≈~..#Alh_.~~~~..#.##..P##....>..P##### ....## ...l....#.##.P...#.P####P#AlhAlh Nl.Alh$(5.4Alh-Alh3Blh03*BlhmTl(asleep)BlhV vvlBlh3V, ally target)The komodo dragon looks drowsy...Blh47--6.4 (1.0Ensorcelled Hibernation -Star BlhBlhĹ _Your orb unleashes a flurry of shooting stars! _You now have 27/29 mp.Clh ≈~≈~. #....P #....##P....~#.###...~≈≈~.##....###...~~≈≈~.+.............~≈≈~#.vv.....~~~...##..P##..P##### l..## ....Clh% < #P..#.P####P##### #Clhf°°vvClhL*7.0 (0.6 _Clh,&8°Clh *c _There is a stone staircase leading down here.Clh  The helpless komodo dragon fails to defend itself.  You stick the komodo dragon like a pincushion!!!!Clh8_°.ClhE:325 (0.5Clh,N°°ClhQ _You kill the komodo dragon!Clhd ClhH Clh Clh[ Clh Clh, ClhJ XClh ClhU Clh Clh Clh L8=-Clhs Clh Clh& Clh6 Clh! Clh" ClhC# Clh$ Clh& Clh( Clh* ClhR =ClhU w9=Clhc Clhd Clhp Clhlr Clhr Clh#t Clh:w f _Your shooting star dissipates. x2Clhw Clh,y Clh+| ,Clh} Clh Clh Z=Clh z _Your orb has finished recharging its magic.Clhه ClhX Clhx ClhՋ Clhw ,Clh Clh Clhb Clh ClhГ Clh Clh! Clh Clhƙ ClhN Clhۜ ClhV Clh Clh) Clh Clh Clh Clh ClhH Clh Clh] Clh Clh ClhQ Clh Clh̴ Clha #......~≈≈~.. #.............~~~~...... #.........##..P##...[... .......>..P##### ....... ..........## . ...........# . ..........## ....... ..........P######....... ................@....... 64.5 (17.0) Clh+ K....#.P####P#P###.####.# ...#### ##### ##  ##         Clh< Clh .5.1 (17.6Clh Clh _Found a chain mail. _MP restored: 29DlhŠDlhDlhBDlhDDlhDlh$ _DlhoDlh(.Dlh~≈≈~....... Dlh".Dlh~~~~.. Dlh.DlhP##..P##...[....<Dlh>`>..P#####P..Dlhvp## #..# #..## #..P######......6.3 (1.2)#.P####P#P###.####.#..#### ##### ### #DlhwDlh"Dlh$9 (1.8DlhDlh DlhDlh,+_Found a stone staircase leading up.Elh0 Elh@ ~≈≈~~. ~≈≈~.....♣~~~~............♣##..P##...[....<....♣ >..P#####P.....♣## #.....# #..........(..[## #......P######......9.3 (2.4.................... ####P#P###.####.#..#...#  ##### ### #####.######ElhL ElhM $9 (3.0ElhS ElhU  ElhhV ElhV G_Found a pair of glowing gloves.FlhFlh]FlhFlhFlh BFlh FlhFlhFlhFlhFlhv#Flh#Flh&FlhU*FlhI.Flh.Flh1FlhH#...~≈≈~~ ~~≈≈~...###.#...♣ ~≈≈~~...♣ ~≈≈~............♣ ...~~~~...♣ #..P##...[....<....♣ #####P....♣♣♣♣♣ # #....( FlhQK# #..........@..[$ # #..........##.................. ........................ P#P###.####.#..#...##### #### ### #####.#### ##FlhO.72.3 (2.4FlhU+3.3 (3FlhZFlh]/ _A - 2 atropa-tipped dartsGlh ...~≈≈~~ ~~≈≈~...###.#...♣ ~≈≈~~.♣ ~≈≈~.♣ ~~~~.♣ ..P##...[....<....♣ P.♣♣♣  #.(.  #...@.[$.  #.... #P###.####.#..#...# ### #####.#### ## 9 (0.6GlhC[P~≈≈~~ ~~≈≈~...###.#...♣ ~≈≈~~.♣ ~≈≈~.♣ ~~~~.♣ P##...[....<....♣ P.♣♣♣#.Glh\(.#.[$.#.. P###.####.#..#...# ### #####.#### ### GlhfGlh+p(4.5GlhvGlhyGlh\~≈≈~~ ~~≈≈~...###.#...♣ ~≈≈~~.♣ ~≈≈~.♣ ~~~~.♣ P##...[....<....♣ P.♣♣♣#.(.#.Glhh$.#.. ###.####.#..#...# ### #####.#### ### GlhGlhI(5.1Glh5Glhw _You see here a +1 pair of gloves.HlhhyO~≈≈~~ ≈≈~...###.#...♣ ≈≈~~...♣ ≈≈~..♣ ..♣ Hlh{3##...[....<....♣ P.♣♣♣#.(.#.[@.#.l..####.#..#...#  ### #####.#### l   komodo dragon (asleep)### Hlh~v  A komodo dragon comes into view.Hlh-/  --more--Hlhc HlhB 1 7 _Hlh Hlh R _You see here 19 gold pieces.Ilh Ilh -6.7 (1.0Ilh Ilh ? _You now have 849 gold pieces (gained 19).Ilhƫ ≈≈~...###.#...♣ ≈~~...........♣ ~....♣ ~~..♣ #...[....<....♣ P.............♣♣♣♣♣♣♣♣♣♣.IlhZ #..(...... #.[.... #..l #.. .. #.####.#..#...########## #####.#### ### Ilh IlhA -7.3 (0.6Ilh Ilh JlhX~~...........♣ ~....♣ ~.♣ ...[....<....♣ .............♣♣♣♣♣♣♣♣♣♣♣ ...(....... .[.... .JlhZ~.l .. .####.#..#...########## #####.#### ###Jlh_Jlhh~l.lJlhmE9Ensorcelled HibernationJlhvJlhfz7 _The komodo dragon hisses angrily.Klhv...###.#...♣ ...♣ ....♣ .........♣ [....<....♣ ♣♣♣♣♣♣♣♣♣♣♣..(♣[...#l...##.....................##.#..#...#########..# # #####.######### 8.5Klh4*KlhXTl(asleep)Klh/ vv@..l, ally target)The komodo dragon looks drowsy...Klh87--9.5 (1.0Ensorcelled Hibernation -Star Klh>KlhB _Your orb unleashes a flurry of shooting stars! _You now have 27/29 mp.KlhCLlhN...###.#...♣ .♣ ♣ ..♣ [....<....♣ #♣♣♣.#(.♣ [..v.# v.@.l...# # .#..#...#..#  #####.#### Llh!Rs°v°vLlhW480.1 (0.6 _Llhb8°LlheLlhA ###.#...♣ ♣ ♣ ♣ [....<....♣ # ♣♣♣.# (.♣ [..°v......# °v.@l...# # .#..#...#..######.#### ###### °°v°°vLlhC %7LlhM k°°°°Mlh   The helpless komodo dragon fails to defend itself.  You skewer the komodo dragon like a kebab!!!!Mlh'!°°°v@†..Mlh!!MlhE451.2 (0.5Mlh%KN°°MlhMQ _You kill the komodo dragon!Mlh uMlhҜ ,Mlh MlhE d--Mlh MlhE Mlh Mlh Mlh K8=Mlh Mlh[ MlhM BMlh[ Mlh BMlh@ Mlh MlhE MlhF Mlh Mlh Mlh Mlh MlhA Mlh Mlh MlhQ Mlh Mlh Mlh? Mlh: Mlh Mlh+ Mlh 9=Mlh Mlh Mlh Mlh MlhhMlh9a9=MlhMlhf _Your shooting star dissipates. x2MlhzMlhMlhK ,Mlh MlhW,MlhAMlhO=MlhMlh,MlhMlhL>MlhMlh!z _Your orb has finished recharging its magic.Mlh#3MlhB%Mlhm'Mlh*,MlhS,Mlhl.Mlh^1Mlh1MlhY3Mlhz:1Mlh{;Mlh>b _B - 2 throwing netsMlhA4Mlh5CMlhDMlhF,MlhGMlhvIMlhJMlhuKMlh0LMlh8NMlhOMlhvPMlhCQMlhRMlhUMlhVMlhAWMlhXMlhMZMlhZMlh[Mlh8]Mlh_,Mlhq`MlhbMlh&dMlhdMlh\eMlhfMlh iMlhiMlhUjMlhkMlh2mMlhmMlhnMlhpMlhq,MlhrMlh%tMlhvMlhvMlhMlhBMlh$nMlhMlhMlh:MlhMlh...  .###. ....Y......# ## ...........##  ............P#  ..............#   ..............#   MlhE......#   ............#   #P....@...# Mlh  ... ##...#.##  Mlh...# #....#.# #   ♣...##...P#.#   ♣..##.....##.   ♣..##P...P# P.MlhT  Y   yak (asleep)♣..###...####..  ♣..##....P....## Mlh   ♣..............  Mlh 815.0 (33.8)  A yak comes into view.Mlh6%/  --more--Nlh Nlh} 6 (34.4 _ _MP restored: 29Nlh b GD.. .......# ..###.Y...... .## .##  P#  .# ..#  .# ....#  .P#P......  ... ##...#.##..#  ...# #....#.# .#  ♣...##...P#.#  ♣..##.....##  ♣..##P...P# P.  ♣..###...####..  ♣..##....P....## NlhWc Nlhr 86.2 (0.6) _NlhU{ Nlh|~ Olh# ...  D..  ...... l......#  ..###.Y......  .##.##  P#  .# ..# .# ....#  ..P#P......  ... ##...#.##..#  ...# #....#.# .#  ♣...##...P#.# # l   komodo dragon (asleep) ♣..##.....## Y   yak (asleep) ♣..##P...P# P  ♣..###...####..   A komodo dragon comes into view.Olh/  --more--Olh ! Olh+ 1 8 _OlhC1 Olh4 Plh## .._.  .... .....Y## ..... D..  ...... l......#  ..###. ......Y#  .## .##  .P# PlhV .#  . .# ......#  P#P........#  ... ##...#.##..#  ...# #....#.#..# PlhU YY 2 yaks♣...##...P#.# ## ♣..##.....##.  ♣..##P...P# P.  Plhl  A yak comes into view.Plh/  --more--PlhPlhC3 7.4 _PlhPlhQlhYD..## .$.. ### .._....  .....Y## D..#.... l.......###.Y .###P.#... ..P#P........# . ##...#.##...# #....#.#...##...P#.# ##.....##. Qlh%6_Qlh(8.0QlhˮQlhQlh 3.##......... ..## .$... ### .._....  .....Y# D..#.... l.......###.Y .###P.#... ..P#P........# . ##...#.##..#...# #....#.#...##...P#.# ##QlhS Qlh &6Qlh8 Qlh Rlh⌠........#.P. ..... ..##.Y##Rlh ...## .$...# ### .._.... # .....Y#  D..#Rlh-  ...... l......#  ..###. Y......  .## .##  RlhσP#  .#  ..#  .##  .....# l   komodo dragon (asleep) ..P#P........# YYY 3 yaks (asleep) ....##...#.##..#  ...# #....#.#..# Rlhgl  A yak comes into view.Rlh֏/  --more--Rlh Rlh Rlh .YY.YY1 wandering, 1 asleep)Rlh G9.2Ensorcelled HibernationRlhp 8_Rlh & _The yak bellows!Rlh t  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!Rlh _....Y†YY 2 yaksYou kill the yak!Rlhe267 (0.5 Rlh Rlhp& _The yak bellows!Slh! .... ......  ⌠........#.P  ........##  ..## .$........Y ### .._....Y#  .... ..##  ..... D.. ...... l......#  ..###. ......†#  .## .SlhX# ##  .P#  .#  .  .# YY 2 yaks......#  P#P........#  ....##...#.##..#  Slh( ,Slh0 ._......YYSlhi2 -20.3 (0.6 Slh7 %_SlhC TlhYy#.. ....#. ⌠........#.P. .##..# ..## .$.........# ### .._......Y  ......Y# D..#.... l.......###.† .####P.#TlhYa... ..P#P........# Tlh[,Tlhau_....YYTlhc&9Tlh~i9_TlhWlTlhL V_*TlhB 6_Tlh\ c  The yak resists with significant effort.Tlhe _...YvY@vvTlh:f 5(ally target)Tlhg 7--1.9 (1.0-Star Tlhn @_Tlhs _Your orb unleashes a flurry of shooting stars! _You now have 27/29 mp.Ulh ........#. #.P  ..##........## .## .$#  ## .._#  ... ...# DYv....#  lY.v...#  .###. ......†.v@...#  ## .Ulh R......##  .P#  .#  .#  .##  .#  ..P#P#  ....##...#.## Ulh L _  The shooting star hits the yak!Ulhk m  The yak is moderately wounded.UlhJ Ulh, _v○○The yak is knocked back. The shooting star hits the yak!Ulh j  The yak is heavily wounded.Ulh *YvY..°..°°1 ally target)2.5 (0.6Ulh e°°°Ulh . _The yak is knocked back.Vlh #.. ...  ...#.......#.P. .##..## .## .$...# ## .._......#  ..Yv....#Vlh  D......Y..°....#.... l........ .###.†.°....# ####P.#... ..P#P........# Vlhԟ _°°The shooting star hits the yak!!Vlh2 k  The yak is severely wounded.Vlh Y.°°°Vlh '3.1Vlhw _°°°Vlh . _The yak is knocked back.WlhUj⌠..#.##.##....# #.. .##...#.......#.P. .##..# .## .$...# ## .._............#  .°....# D......Y.#.... l........°...## .###.†.°....# ####P.#...WlhElWlhFtV.Y°Wlheu%7Wlhz__°°Wlh@}Wlha8....#..⌠.#...P⌠..#.##.##....##.## #.. .##...#.#......#.P..##..# .## .$...# ## .._............#  .Y.°@...##Wlhb D.Y.°........ l........°...## .###.†.°....# ####P#.#WlhdWlh9s_.Y°...WlhuB--4.3Wlhʄ@_WlhWlh d_°*WlhP y_Y(1 asleep)WlhN  _Y@, 1 ally target)@   shadowThe yak looks drowsy...WlhQ F*°WlhX *_slow, 1 ally targ…)Your shadow casts a spell at the yak.Wlh T_°Wlh$ Wlh |P_.YWlh Z6-5.3 (1.0Wlh @_Wlh} _The yak seems to slow down. The fungus seems to slow down. _You now have 26/29 mp.Xlh^#...⌠..#.##.##....##.## ...#...............## .....# ⌠#.P. ##......#  .$..# ### .._ .... .Y....## .. DY@.....# .. l........@...## ###. †......  .......##  .P#  ..# YY .#  #  . _9 (0.6 __Xlhl |  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!!Xlhv Xlh  _@..Y   yak (slow, ally target)You kill the yak!Xlh 476.4 (0.5Xlh 8_Xlh = _Your shadow hits the yak with a dagger.YlhpYlh_Ylhk*YlhYlhLYlhMYYlhN5asleep, slow, ally target)YlhOYlh Ylh _@.YThe yak looks drowsy...YlhS:*Ylh *Your shadow gestures at the yak while chanting.Ylh9_YlhG _YPThe yak seems to slow down. The plant seems to slow down.YlhR4---7.4 (1.0Ensorcelled Hibernation YlhY@_Ylh8^ _The fungus is no longer moving slowly. _You now have 24/29 mp.Ylhf|  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!!Ylh_.@   shadowYlh 289 (0.5Ylh@_YlhG _You kill the yak!Ylh h Ylh| Ylhm $_Ylhe H _No target in view!Ylh 6_Ylh, _ _No target in view!ZlhQ........#..⌠.#...P# #...⌠..#.##.##....##.## #.# ....#.# ⌠........#.P..##..# ..## .$.........# ### .._@  ..@....## D............ l......#.###.† .####P.#_8.5 (0.6 __Zlh......# ........#..⌠.#...P# ## #...⌠..#.##.##....##.## #.# ....#.# ⌠........#.P.ZlhyU.##..# ..## .$.........# ### .._@  .......##ZlhV D............ l......#.###.† .####P#.Zlh6_ZlhZ'9.1Zlh@_ZlhZlh ⌠.>.⌠....>.⌠#...........## ........#..⌠.#...P# ## #...⌠..#.##.##....##.## #.# ....#.# ⌠........#.P..##..# ..## .$...@.....# ### .._@# .......## D............ l......#.###.† .###P#--7_Zlh Zlh ......#.....#..# ⌠.>.⌠....>.⌠#...#.......## ........#..⌠.#...P# ## #...⌠..#.##.##....##.## #.## ....#.# Zlh ⌠........#.P..##..## ..## .$......... ### .._@# .......## D............ l......#.###.† .###PZlhG A_Zlh2 V5=30.3Zlh 9_Zlhk [lh3[lh[lhM[lhӸ[lh[lhq[lhh[lh[lh[lhJ\ _Your shadow fades away.[lh[lh[lh^[lh9=[lh[lhv[lhK6=[lh[lhT[lh[lh[lh[lhN[lh[lh[lh[lh-[lh[lhh7==[lh&[lhm[lh[lh[lh^[lh[lhv[lh[lh[lh[lhA[lh9=[lh[lh[lhbK8=[lh[lhK ,[lh/ [lh ,[lh[lh3,[lh[lh[lhs9=[lh[lh[lhTK9=[lh[lh,[lhT [lh",[lh$[lh&[lh '[lhA([lh*[lh5+9=[lhk,[lh.[lh(/[lhF0[lh3[lh3([lh 5[lh8z _Your orb has finished recharging its magic.[lhF<⌠..⌠.>.⌠....>.⌠#...# .......#........## .#..⌠.#...P# ## #...⌠..#.##.##....##.## ...#...............## ..# ⌠#.P.[lhH ....##................##  .$..# ### .._# .... ........##  ..... D.......#  ...... l......#  ..###. †...... l   komodo dragon (asleep)  .## .......##  .P#  ..# [lhV055.3 (25.0)[lhN_,9 (25.6[lhc[lhmfY _MP restored: 29[lh [lh [lh [lhR F _Unknown command.\lhj2Z..........#........## .#..⌠.#...P# ## #.#...⌠..#.##.##....##.## ##......#...............## ...# ⌠#.P. ....##......#  .$D.......# ### .._# ##.... ..##\lh3>  ..... .......#  ...... .l......#  ..###. .†......  .## ..##   D   eight-headed hydra (wandering) .P#   l   komodo dragon (asleep)..#  .# \lh7\lh>_.ll\lh@P6.5 (0.6)Ensorcelled Hibernation\lhE\lhH7 _The komodo dragon hisses angrily.\lhhk.#..⌠.#...P# ## #.#...⌠..#.##.##....##.## ##......#...............## .......# ⌠#.P. ....##......\lhWO#  .$D..# ### .._# ###.... ...## . ............# # .........l.....#  ..###.........†...... .## ..## .P# ..# .# #\lh\lhd.D_\lh}(7.1\lh*8_\lh[\lhК#.#.#...⌠..#.##.##....##.## ####......#...............## #.....# +...⌠..#.P. #......##......# .$.D..#### ..._# ####.... ....## .. .....^\lh.......# ## .........l.....#  ..###.........†...... .## ..## .P#..#.## .\lh\lh\lhu.Dl.\lh%&7\lh3\lhӵ]lh >####......#...............## .#....# .+...⌠#.P. =#......##......# .$..D..#### ...._# .####.........## ... .....^....l...........# ### ...........@...# ..###†...... .## #..## #.P#P..#.##. ..P#P.#]lh 7_]lhy d49------=8.3]lhk :_]lh _The komodo dragon bites you!  You take 14 damage, and have 49/63 hp.80% health threshold reached.]lh" /  --more--^lhѻ> .................#.# .....#.P..........# =#................## ..$..D............#  ...._............## .................##  .....^....l...........#  ...........@.........##  ..###.........†......#  .## #................##  #................P#  P.................#  ..................#  .................##  .................#  ^lh0$ ^lh<> .................#.# .....#.P..........# =#................## ..$..D............#  ...._............## .................##  .....^....l...........#  ...........@.........##  ..###.........†......#  .## #................##  #.............. P.............. ..................#  .................##  ............... ^lh/ _^lh$ __ _Unknown command.^lhã F_*^lh ^lh%4   The komodo dragon easily resists.  The eight-headed hydra roars! .DlvvvD(ally target)Your orb unleashes a flurry of shooting stars!7--9.3 (1.0-Star _ _The komodo dragon misses you. _You now have 27/29 mp._lhc D#.....#.# +...⌠#.P #......##........## ......##..$ _lhe ### ...._D## ####...........## . .....^....lvv... ## ..........v..........##  ..###.@.†# .## #.......# #.P# P.# ....#.## .# P#P.#....##...#.##_lh7h _lhbr _.D The shooting star hits the eight-headed hydra!_lh |  The eight-headed hydra is moderately wounded._lh _lh _v○ The eight-headed hydra is knocked back.  The shooting star hits the komodo dragon!_lh w  The komodo dragon is moderately wounded._lh _Dl.v°°_lh 2-9 (0.6_lhn U°°_lh~ 8 _The komodo dragon is knocked back.`lh8}1...⌠#.P ......##........## .....##..$ ### ...._D## ###..........l## . .....^.....v°... # ..........°..........##  ..###...†# .## #.......# #.`lh~P# P.# ..# .##.# P#P# ##...#.##...# #.#..#`lh °The shooting star hits the komodo dragon!`lht  The komodo dragon is heavily wounded.`lhy_°°°`lhB-60.5`lh]_°°`lhH8 _The komodo dragon is knocked back.alh" Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy 5% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitblh'>...⌠........#.P..........#Salticid the Nimble ......##................##Spriggan of Dithmenos ****** .....##..$...............#Health: 49/63 ==================------ ...### ...._D...........##Magic: 27/29 ======================-- ###..........l..........##AC: 6Str: 3 . .....^.....°°.........#EV: 33Int: 17 # ..........°..........##SH: 0Dex: 26..###.........†......#XL: 12 Next: 78% Place: Lair:2.## #........@.......##Noise: ---------  Time: 10860.5 (0.0)#................P#t) +2 dagger (vamp)P.................#blhm@[40mCast: Ensorcelled Hibernation..................#-Star .................##.................#D   eight-headed hydra.....P#P........#l   komodo dragon.....##...#.##..#...# #....#.#..# _The komodo dragon is knocked back.  The shooting star hits the komodo dragon!  The komodo dragon is heavily wounded. _The komodo dragon is knocked back.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells....⌠........#.P..........#Salticid the Nimble ......##................##Spriggan of Dithmenos ****** .....##..$...............#Health: 49/63 ==================------ ...### ...._D...........##Magic: 27/29 ======================-- ###..........l.....blhC.....##AC: 6Str: 3 . .....^.....°°.........#EV: 33Int: 17 # ..........°..........##SH: 0Dex: 26..###.........†......#XL: 12 Next: 78% Place: Lair:2.## #........@.......##Noise: ---------  Time: 10860.5 (0.0)#................P#t) +2 dagger (vamp)P.................#Cast: Ensorcelled Hibernation..................#-Star .................##.................#D   eight-headed hydra.....P#P........#l   komodo dragon.....##...#.##..#...# lhF0m#....#.#..# _The komodo dragon is knocked back.  The shooting star hits the komodo dragon!  The komodo dragon is heavily wounded. _The komodo dragon is knocked back.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.blhL4 °°°  The shooting star hits the komodo dragon!  The komodo dragon is heavily wounded. _The komodo dragon is knocked back.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.blhSblhY8°blh\. _dlh*dlhw, Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Gloomdlh,5Hexes/Necromancy 5% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitelh' Gloom Emits a wave of pernicious gloom which attempts to smother the light around nearby creatures. Any living, demonic or holy creature caught in the effect may elh/  briefly lose their eyesight and be left stumbling blindly. Willpower is useless against this spell, but stronger creatures may still shrug off its effects. Level: 3Schools: Hexes/NecromancyFail: 5% Power: 42% Range: 2/3 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 9 draining damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.flhf  Your spells (cast)TypeFailure Level a + Ensorcelled HibernationHexes/Ice2%2  b - Confusing TouchHexes1% 3  c - Tukima's DanceHexes1% 3  d - GloomHexes/Necromancy 5% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitflh flhr flh ...⌠........#.P..........#Salticid the Nimble ......##................##Spriggan of Dithmenos ****** .....##..$...............#Health: 49/63 ==================------ ...### ...._D...........##Magic: 27/29 ======================-- flh/# ####..........l..........##AC: 6Str: 3 . .....^.....°°.........#EV: 33Int: 17 # ..........°..........##SH: 0Dex: 26..###.........†......#XL: 12 Next: 78% Place: Lair:2.## #........@.......##Noise: ---------  Time: 10860.5 (0.0)#................P#t) +2 dagger (vamp)P.................#Cast: Ensorcelled Hibernation..................#-Star .................##.................#D   eight-headed hydra.....P#P........#flh& Jl   komodo dragon.....##...#.##..#...# #....#.#..# _The komodo dragon is knocked back.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.flh1 `...⌠........#.P..........#Salticid the Nimble ......##................##Spriggan of Dithmenos ****** .....##..$...............#Health: 49/63 ==================------ ...### ...._D...........##Magic: 27/29 ======================-- ###..........l..........##AC: 6flh\4 Str: 3 . .....^.....°°.........#EV: 33Int: 17 # ..........°..........##SH: 0Dex: 26..###.........†......#XL: 12 Next: 78% Place: Lair:2.## #........@.......##Noise: ---------  Time: 10860.5 (0.0)#................P#t) +2 dagger (vamp)P.................#Cast: Ensorcelled Hibernation..................#-Star .................##.................#D   eight-headed hydra.....P#P........#l   komodo dragon.....##...#.##..#...# #....#.#..# _The komodo dragon is knocked back.  flhB7 Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.flh[A  _°  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  flhB nConfirm with . or Enter, or press ? or * to list all spells.Okay, then.flhM flhR :°flhV . _glhglh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0  11.3  -2   k - Spellcasting   5.0   4.2  +2           b - Staves   0.0   1.7  -3   l - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   m - Hexes   8.0   6.4  +2   d - Throwing   2.0   3.0   0   n - Necromancy   2.0  lh36m 3.6  -1       o - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   p - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   q - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           r - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3glh!   s - Evocations   8.0   5.3  +3  i + Dodging14.6  10.7  +3   t - Shapeshifting   0.0   0.7  +2   j - Stealth  12.0   6.3  +5                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill targeglht  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsolh> n + Necromancy 2.0plhǺ TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  plh9--  --  --  --  --  15.0 --  --  a-z] set[-] clear selected targetcost|targetsplh<[?25h[?0c0 qlh1 [?25l[?1cqlh¶3.0 current training targets, if any.=] set aall targetsqlh2...⌠........#.P..........#Salticid the Nimble ......##................##Spriggan of Dithmenos ****** .....##..$...............#Health: 49/63 ==================------ ...### ...._D...........##Magic: 27/29 ======================-- ###..........l..........##AC: 6Str: 3 . .....^.....°°.........#EV: 33Int: 17 # ..........°..........##SH: 0Dex: 26..###.........†......#XL: 12 Next: 78% Place: Lair:2.## #........@.......##Noise: ---------  Time: 10860.5 (0.0)#................P#t) +2 dagger (vamp)P.................#qlhp[40mCast: Ensorcelled Hibernation..................#-Star .................##.................#D   eight-headed hydra.....P#P........#l   komodo dragon.....##...#.##..#...# #....#.#..#Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.°°°_°°°rlh>#......##......#$..#### ...._D# ####..........l.## .. .....^.....°°.........# ## ..........°....#  ..###.........†...... .## #..## #.P# P..# .# # . .....P#P.# P.....##...#.##..#rlh♣♣...# #....#.#..# ♣...##...P#.# ##rlhQo_°°rlh31.1 (0.6 _rlhp_°°rlhrlh>~.$..#### ...._D# .####..........l.## ... .....^.....°°.........# ### .........# ..###.........†...... .## #..## #.P# P..# .# # . #.....P#P..#♣P.....##...#.##..#♣♣♣...# #....#.#..# .♣...##...P#.# ## ♣..##.rlhrlhW.rlh-D.rlh>0l..rlh.rlhurlh^50rlh=rlh7rlhrlhv$_rlh rlherlh{<x### ...._#####.........D..## .... .....^....l...........# #### ...............# ..###.........†...... .## #..## ##.P#P..#..##.#.....P#P.# ♣P.....##...###..# ♣♣♣...###....#.#..# .♣...##...P#.# ##.♣..##.....##. ♣..##P...P# P._2.3_rlh 6####.........D.##rlh ... .....^....l...........# ##### ...............# ..###.........†...... .## #rlh ..## ##.P#.#Prlh ..#...##.#.....P#Prlh u.# ♣P.....##...#.##..# ♣♣♣...###....#..# .♣...##...P#.# ##rlh l   komodo dragon.♣..##.....##.♣..##P...P# P. ♣..###...###rlh #..rlh rlh9 rlh# 9.Drlh$ lD   eight-headed hydral   komodo dragonrlh( S8=9rlhD slh4& )... .....^....D..# ###### .........l.....# slhR+ ~..###.........†...... .## #..## . ##.P##.#P..#...##.#.....P#P.# ♣P.....##...#.##..# ♣♣♣...###....#.#..# .♣...##...P#.# ##.♣..##.....##. l   komodo dragon..♣♣..##P...P# P. .. ♣..###...####.. .#...♣ ♣..##....P....##slh/ slh; Q.lslhcT '3.5slh` slh]b tlh4######......#tlh @ ..###....l....† ## #..........# . #tlhY P#.#P.....# ...#...@.P#P...tlhz B ♣P.....##...#.##..#♣♣...###....#. .♣...##...P#.# #..♣..##.....##.tlh ..♣♣..##P...P# P.... ♣..###...####.. .#...♣ ...♣ ♣..##....P....## ..............tlhtlh+C=4.1tlh1tlh94tlhTtlh ..###....l....† ## #..........# . #P#.#P.....#.. ...#.....P#P... ♣P..@..##...#.##..#♣♣...###....#. ..♣...##...P#.# #....♣..##.....##. .....♣♣..##P...P# P...... ♣..###...####..i   spriggan (asleep) .#...♣ ....♣ ♣..##....P....## ..i♣.. ♣..............#onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. tlhv[23d A spriggan comes into view. 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The shooting star hits the komodo dragon!lht  The komodo dragon is heavily wounded.lhޮ _○ The komodo dragon is knocked back.  The shooting star hits the komodo dragon!lhp  The komodo dragon is almost dead.lh_°°°°.l)lh5----3Ensorcelled Hibernation lh]_°°°°lh/ _The komodo dragon is knocked back. _You now have 25/29 mp.lh0L..=#......##........## ..........##..$ ###....._## ...####...........## lh+M........^.......... #######.............##  #....###..°......†#  ##..## #.lhN|......# #######...###.°°@.P# ..##....#.#P.....l# ....................# ..## ##....#P....#.....P#P# ##...##♣#..#♣P.....##...#.## .....♣ ♣♣♣♣♣♣...###.lhO#..##...♣ ♣......P#.# ##lh[L_°°lh/k34.1 (0.6 _lhus_°°°lhxlh =#......##.## ##..$.# .###....._.## ####...## ^........# .......## #....###..°......†......# ##..## #...°.## ...###.°°.P# ..##....#.#P.....l.# # ## # #....#P....#.....P#P.# ...##♣#..#♣P.....##...#♣ ♣♣♣♣♣♣...###.... _....7lh  The helpless komodo dragon fails to defend itself.  You spit the komodo dragon like a pig!!!!lhb_†lh5815.2 (0.5lhlhpQ _You kill the komodo dragon!lh ..$..# ####....._#####............##..........^................# #######..........# #....###.........†...... ##..## #..## #######...###.....P# #..##....#.#P...@.†..#.................##. .#....#P....#.....P#P........# ##...##♣#..#♣P.....##...#.##..# .....♣ ♣♣♣♣♣♣...###....#..# lh# ##...♣ ♣...♣...##...P#.# ##  #...♣.♣..##._--8 (0.6_lhy#####....._# .....####............##..........^......# ########..........# # #....###.........†...... # ##..## #..## ########...###.....P#..##....#.#P.....†..# ................@..lh>.##. P.#....#P....#.....P#P.# ###...##♣#..#♣P.....##...#.##..# #.....♣ ♣♣♣♣♣♣♣...###....#.#..# ###...♣ ♣...♣...##...P#.# ##  #...♣..♣..##.....##.  #...♣ .....♣♣..##P...P# P.lh(7_lhQ0U6=6.4lh7lh(9lh.....####.........##..........^......# .########.......# .# #....###.........†...... .# ##..## #..## .########...###.....P# .##..##....#.#P.....†lh..# .....................##. #P.#....#P....#.....P#P.# ####...##♣#..#♣P.....##...#.##..#  #.....♣ ♣♣♣♣♣♣♣...###....#.#..#  ###...♣ ♣...♣...##...P#.# ##  #...♣..♣..##.....##. #...♣ .....♣♣..##P...P# P.###...♣ ..... ♣..###...####..lh%lh03'7.0lh!<lhI?lh}b .........^. .########.......# #....###...† #..## .########...###....P..##....#.#P.....†. .....................# #P.#....#P....#.....P#P###...##♣#..#♣P.....##...#.##..#♣♣-Star #..#  ##.#...♣ ....♣ ♣..##....P....## 6lhlhzlhW G ########.# #....###...† #..## .#lh #######...###....P..##....#.#P.....†. .....................lh% # #P.#....#P....#.@...P#P. ####...##♣#..#♣P.....##...#.##..# lh  #.....♣ ♣♣♣♣♣♣♣...###....#.-Star ..# .......♣ i♣.. ♣..............lh lh '8.2lh# lh,' lh#  #....###† #..## .########...###....P..##....#.#P.....†. .......................#.... #P.#....#P....#.....P#P. ####...##♣#..#♣P@....##...#.##..#  #.....♣ ♣♣♣♣♣♣♣...###....#.## ♣...♣...##...P#.# #-Star .. .......♣♣.............#lh5A=8lh>lh%lhh# ##..## #.lh; ......# lhA########...###....lh(P# lhI##..##....#.#P.....†lh0# lh/....................lh5)# lhҶ..lh} ## lh.lh..lha# lh eP.#....#P....#.....P#P..lh# lhaN##...##♣#..#♣P.....##...#.## #lh}.....♣ ♣♣♣♣♣♣♣@..###.lh ..# lhp###...♣ ♣...♣...##...P#.# ##  lh$ #...♣ ♣....♣..##.....##. lhԾ#...♣ §.....♣♣..##P...P# P lhÿ###...♣ ♣..... ♣..###...####. lh#.#...♣ ♣....♣ ♣..##....P....## i   spriggan (asleep) lh&......♣ .i♣.. ♣..............♣ ..♣.. ♣...#♣ ♣lhlhm§lhlhlh 9.4lhlhlhw .########...###.P# .##..##....#.#P.....†..# .....................#........#........ #P.#....#P....#.....P#P.# ####...##♣#..#♣P.....##...#.##..#  #.....♣ ♣♣♣♣♣♣♣...###....#.#..#  ###...♣ ♣..@♣...##...P#.# ##  #...♣.♣..##.....##.  #...♣ .§.....♣♣..##P...P# P.###...♣ §♣..... ♣..###...####...#...♣ ♣....♣ ♣..##....P....## .......♣ ♣.i♣.. ♣.............. i druid (asleep).♣ i..♣.. ♣..# i   spriggan (asleep).♣ ♣. .♣. ♣♣..#<....♣ ♣#.# lh [18d A spriggan druid comes into view. It is wielding a -2 quarterstaff.  --more--lh<Q§.§lh3 30.0 _lhlhYlh1.##..##....#.#P.....†.. ............................ ##P.#....#P....#.....P#P.#  ####...##♣#..#♣P.....##...#.##..  #.....♣ ♣♣♣♣♣♣♣...###....#.#.. ###...♣ ♣♣...♣...##...P#.#  #...♣.♣..##.  #...♣.§.§....♣♣..##P...P# P.###...♣§§♣.....♣♣..###...####.. ###.#...♣ ♣....♣y♣..##....P....# ........♣ ♣.i♣.. k♣...............♣♣i..♣.. .♣#.♣♣♣. .♣. ♣♣♣.# y   hornet<....♣ ♣ ...♣ ♣#.# k   swamp drake (asleep).lh-.....♣♣♣♣♣♣♣♣♣♣♣.#.# i   spriggan (asleep)  A hornet and a swamp drake come into view.  --more--lhQ§§.lh0^ 7=6 _lh֓K§§lhİlh G....................... .lh ##P.#....#P....#.....P#P.  ####...##♣#..#♣P.....##...#.##. #.....♣ ♣♣♣♣♣♣♣...###....#.# ###...♣ ♣♣...♣...##...P#.#  #...♣..♣.♣....♣..##.  #...♣.§§...@.♣♣..##P...P# P.###...♣§§♣.....♣♣..###...####. lh .###.#...♣ ♣....♣y♣..##....P.. .........♣ ♣.i♣...k♣..............♣♣i..♣....♣.♣♣♣. .♣.♣♣♣♣.<....♣ ♣ ...♣♣ ♣#.......♣♣♣♣♣♣♣♣♣♣♣.#.............♣##.lh2> §§......1.2lh Y~~. ~.##P.#....#P....#.....P#P  ####...##♣#..#♣P.....##...#.## #.....♣ ♣♣♣♣♣♣♣♣...###....#.# ###...♣.♣.♣♣♣...♣...##...P#.# #...♣.§♣.♣....♣..##.lht  #...♣.§......♣♣..##P...P# P###...♣§.♣..@..♣♣..###...#### ..###.#...♣ ♣....♣y♣..##....P.. ..........♣ ♣.i♣...k♣.........♣♣i..♣....♣.♣♣♣. .♣.♣♣♣♣ [....<....♣ ♣♣...♣♣ ♣#......♣♣♣♣♣♣♣♣♣♣♣.#............♣##[.# #lhj lhp %8lh\ lh= lhS≈~ ≈~.##P.#....#P....#.....P#P ≈ ####...##♣#..#♣P.....##...#.# ≈ #.....♣♣♣♣♣♣♣♣♣♣...###....#. ~ ###...♣.♣.♣♣♣...♣...##...P#. ~ #...♣.§♣.♣....♣..# ~ #...♣.§......♣♣..##P...P# ~ ###...♣§.♣.....♣♣..###...### ...###.#...♣ ♣.@..♣y♣..##....P...........♣ ♣.i♣...k♣.........♣♣i..♣....♣.♣♣♣...♣.♣♣♣♣ .[....<....♣ ♣♣...♣♣ ♣# ...........♣♣♣♣♣♣♣♣♣♣♣.#............♣##k   swamp drake (asleep)[.# #i   spriggan (asleep).hYS10;1m†...###lhMev§§§2.4lhl?§§lhnulh  The helpless spriggan fails to defend itself.  You stick the spriggan like a pincushion!!!!lhY§§)lh@N=29 (0.5lhK8§lhOL _You kill the spriggan!lhZ≈~.##P.#....#P....#.....P#P≈ ####...##♣#..#♣P.....##...#≈ #.....♣♣♣♣♣♣♣♣♣♣...###...~ ###...♣.♣.♣♣♣...♣...##...P# ≈~ #...♣§§♣.♣....♣..# ≈~ #...♣.§......♣♣..##P...P ~~ ###...♣§.♣.....♣♣..###...## ~...###.#...♣>§♣....♣y♣..##....P. ~...........♣ ♣§@♣...k♣.........♣♣i..♣....♣.♣♣♣...♣.♣♣♣♣[....<....♣ ♣♣...♣♣ ♣# ............♣♣♣♣♣♣♣♣♣♣♣.#............♣##[.# #.†...###.....#P#  Found a staircase to the Swamp.§§§§♣§i§§§ilh==3.5 (0.6Ensorcelled Hibernationlh D§§§lh$ _The spriggan druid shouts!  Things that are here: _a +0 short sword; a +0 robe; a +0 bucklerlhG|≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣§♣♣♣...♣...##...P# Magic: 25/29 ====================---- ≈~ #...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~ #...♣.§......♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣.....♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§§♣§...♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: ==-------  Time: 10933.5 (0.0) lhC~2............♣♣§§§♣....♣.......... t) +2 dagger (vamp) ............♣♣♣...♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#....... _a +0 short sword; a +0 robe; a +0 buckler  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (thin  mist, chance to affect: 3%)lh lh ≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣§♣♣♣...♣...##...P# Magic: 27/29 ======================-- ≈~#...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~#...♣.§......♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣.....♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§§♣§...♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: ==-------  h1& mTime: 10933.5 (0.0) ............♣♣§§§♣....♣.......... t) +2 dagger (vamp) ............♣♣♣...♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#....... _a +0 short sword; a +0 robe; a +0 buckler  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (thin  mist, chance to affect: 3%)  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, h- /0;10;1mQ - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (thin  mist, chance to affect: 3%)  Okay, then.§§lh< . _lh4 Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy5%3  e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitlh%F lhRM lhZ ≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣§♣♣♣...♣...##...P# Magic: 27/29 ======================-- ≈~#...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~#...♣.§......♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣.....♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§§♣§...♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: ==-------  Time:lh\  10933.5 (0.0) ............♣♣§§§♣....♣.......... t) +2 dagger (vamp) ............♣♣♣...♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#.......Shift-Dir - straight lineAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (thin  mist, chance to affect: 3%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh_ ≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣§♣♣♣...♣...##...P# Magic: 27/29 ======================-- ≈~#...♣§§♣.♣....♣..##.....# AC: 6lh` Str: 3 ≈~#...♣.§......♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣.....♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§§♣§...♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: ==-------  Time: 10933.5 (0.0) ............♣♣§§§♣....♣.......... t) +2 dagger (vamp) ............♣♣♣...♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid lh[a ............[..........# #....... ...................†...###....... .......................#P#.......Shift-Dir - straight lineAim: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (thin  mist, chance to affect: 3%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lhnv ≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣§♣♣♣...♣...##...P# Magic: 24/29 ===================----- ≈~ #...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~ #...♣.§......♣♣..##P...P# EV: 33Int: 17 lhx ~~ ###...♣§.♣***..♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§*♣***.♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: ==-------  Time: 10933.5 (0.0) ............♣♣***♣....♣.......... t) +2 dagger (vamp) ............♣♣♣***♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#.......mist, chance to affect: 3%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; hx ;1m5% risk of failure)  Press: ? - help, Dir - look around, f - activatelhslh;%i@lh@Casting: Ensorcelled HiberlhmOnation (safe; 2% risk of failure) lh Confirm wilh:th . or Enter, or press ? or * to list all spells.lhZGloom (dangerous; 5%lh"  lhZPress: ? - help, Dir - look around, f - activate  lh@ uLook: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (thin  lh &mist, chance to dazzle: 39%)lh≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣§♣♣♣...♣...##...P# Magic: 24/29 ===================----- ≈~#...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~#...♣.§......♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣###..♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§#♣###.♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣#@♣...k♣.......... Noise: ==-------lh{  Time: 10933.5 (0.0) ............♣♣###♣....♣.......... t) +2 dagger (vamp) ............♣♣♣###♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#.......Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (thin  mist, chance to dazzle: 39%)lh1.§§§.§♣§§.i§§§.§.lh*4.5 (1lh\?§§lh: _The spriggan druid completely misses you. _You now have 24/29 mp.lhRlhS Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice2%2  b - Confusing TouchlhTHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 5% 3 e - BlinkTranslocation4%lhsU2 Select a spell to cast [?] help[Esc] exitlh&` lho lh} x≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 24/29 ===================----- ≈~lh~ #...♣§§♣§♣....♣..##.....# AC: 6Str: 3 ≈~#...♣.§......♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣§§...♣♣..###...## SH: 0Dex: 26 lh~ ~...###.#...♣§§♣§§..♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: ==-------  Time: 10934.5 (0.0) ............♣♣§§§♣....♣.......... t) +2 dagger (vamp) ............♣♣♣.§.♣.♣♣♣♣......... Cast: Ensorcelled Hibernation lh ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#.......lh XLook: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (thin  mist, chance to dazzle: 39%) _The spriggan druid completely misses you. _You now have 24/29 mp.Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lhK x≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 24/29 ===================----- ≈~lh #...♣§§♣§♣....♣..##.....# AC: 6Str: 3 ≈~#...♣.§......♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣§§...♣♣..###...## SH: 0Dex: 26 lht ~...###.#...♣§§♣§§..♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: ==-------  Time: 10934.5 (0.0) ............♣♣§§§♣....♣.......... t) +2 dagger (vamp) ............♣♣♣.§.♣.♣♣♣♣......... Cast: Ensorcelled Hibernation lh< ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... lhӔ ...................†...###....... .......................#P#.......Look: a spriggan druid, wielding a -2 quarterstaff and wearing a +0 robe (thin  mist, chance to dazzle: 39%) _The spriggan druid completely misses you. _You now have 24/29 mp.Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh? ?≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 21/29 =================------- ≈~ #...♣§§♣§♣....♣..##.....# AC: 6lhS Str: 3 ≈~ #...♣.§......♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣***..♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§*♣***.♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: ==-------  Time: 10934.5 (0.0) ............♣♣***♣....♣.......... t) +2 dagger (vamp) ............♣♣♣***♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... lh .......................#P#....... _The spriggan druid completely misses you. _You now have 24/29 mp.Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatelh_ ≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 21/29 =================------- ≈~#...♣§§♣§♣....♣..##.....# AC: 6Str: 3 ≈~#...♣.§......♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣###..♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§#♣###.♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣#@♣...k♣.......... Noise: ==-------lh?   Time: 10934.5 (0.0) ............♣♣###♣....♣.......... t) +2 dagger (vamp) ............♣♣♣###♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#....... _The spriggan druid completely misses you. _You now have 24/29 mp.Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatelhC.§§§.♣§.§lh§§♣..§i§§§..§§§lh(X2=5.5 (1lhb"j§§§§♣..§lh'!lh{(QCasting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Gloom (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate lh )_The spriggan druid calls out to the beasts of the wild! _You now have 22/29 mp.lh)lhp Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice2%2  b - Confusing TouchHexeslh41%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 5% 3 e - BlinkTranslocation4%lh2 Select a spell to cast [?] help[Esc] exitlh lh lh x≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 22/29 ==================------ ≈~lh #...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~#...♣.§..§§..♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣§.§..♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§§♣..§.♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: ==-------  Time: 10935.5 (0.0) ............♣♣§§§♣....♣.......... t) +2 dagger (vamp) ............♣♣♣..§♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣§§.♣♣ ♣#........ -Star ............♣♣♣♣♣lh ♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#.......Casting: Gloom (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate _The spriggan druid calls out to the beasts of the wild! _You now have 22/29 mp.Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lht x≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 22/29 ==================------ ≈~lh% #...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~#...♣.§..§§..♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣§.§..♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§§♣..§.♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: ==-------  Time: 10935.5 (0.0) ............♣♣§§§♣....♣.......... t) +2 dagger (vamp) ............♣♣♣..§♣.♣♣♣♣......... Cast: Ensorcelled Hibernation lh ..[....<....♣ ♣♣§§.♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#.......Casting: Gloom (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate _The spriggan druid calls out to the beasts of the wild! _You now have 22/29 mp.lh ;Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh ≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 19/29 ===============--------- ≈~ #...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~ #...♣.§..§§..♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣***..♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§*♣***.♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: ==-------  Time: 10935.5 (0.0) lh ............♣♣***♣....♣.......... t) +2 dagger (vamp) ............♣♣♣***♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣§§.♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#....... _The spriggan druid calls out to the beasts of the wild! _You now have 22/29 mp.Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatelh ≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 19/29 ===============--------- ≈~#...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~#...♣.§..§§..♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣###..♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§#♣###.♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣#@♣...k♣.......... Noise: ==-------h m  Time: 10935.5 (0.0) ............♣♣###♣....♣.......... t) +2 dagger (vamp) ............♣♣♣###♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣§§.♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#....... _The spriggan druid calls out to the beasts of the wild! _You now have 22/29 mp.Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f lhc - activatelh&,..§.♣...§§♣...i§.§.§...-6.5 (1lh=+lh.0  Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate _The spriggan druid misses you. _You now have 19/29 mp.lh(lh{ Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice2%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 5% 3 e - BlinkTranslocation4%lh2 Select a spell to cast [?] help[Esc] exitlh lh lh- ≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 19/29 ===============--------- ≈~#...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~#...♣.§......♣♣..##P...P# EV: 33lhd Int: 17 ~~ ###...♣§.♣...§.♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§§♣....♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: =--------  Time: 10936.5 (0.0) ............♣♣§.§♣....♣.......... t) +2 dagger (vamp) ............♣♣♣.§.♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†h 0m...###....... .......................#P#.......Casting: Gloom (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate _The spriggan druid misses you. _You now have 19/29 mp.Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lhm ≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 19/29 ===============--------- ≈~#...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~#...♣.§......♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣...§.♣♣..###...## SH: 0Dex: 26 lh ~...###.#...♣§§♣....♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: =--------  Time: 10936.5 (0.0) ............♣♣§.§♣....♣.......... t) +2 dagger (vamp) ............♣♣♣.§.♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#.......Casting: Gloom (dangerous; 5% risk of failure)  Press: ? - help, Dir - look lh around, f - activate _The spriggan druid misses you. _You now have 19/29 mp.Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh ≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 16/29 =============----------- ≈~ #...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~ #...♣.§......♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣***§.♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§*♣***.♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣i@♣...k♣.......... Noise: =--------  Time: 10936.5 (0.0) ............♣♣***♣....♣.......... t) +2 dagger (vamp) ............♣♣♣***♣.♣♣♣lhM ;♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#....... _The spriggan druid misses you. _You now have 19/29 mp.Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatelh#≈≈~.##P.#....#P....#.....P#P..... Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 16/29 =============----------- ≈~#...♣§§♣.♣....♣..##.....# AC: 6Str: 3 ≈~#...♣.§......♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣###§.♣♣..###...## SH: 0lh&Dex: 26 ~...###.#...♣§#♣###.♣y♣..##....P. XL: 12 Next: 82% Place: Lair:2 ~...........♣ ♣#@♣...k♣.......... Noise: =--------  Time: 10936.5 (0.0) ............♣♣###♣....♣.......... t) +2 dagger (vamp) ............♣♣♣###♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ -Star ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##....... i   spriggan druid ............[..........# #....... ...................†...###....... .......................#P#....... _The spriggan druid misses you. _You now have 19/29 mp.Casting: Gloom hm&37m(dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatelh5dM§§§§.♣§...>§♣...i§§§§.§i(blind) _You now have 19/29 mp.  Casting: Gloom (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The spriggan druid is enveloped in gloom.lha*7.5 (1lhB§§lh: _The spriggan druid closely misses you. _You now have 16/29 mp.lhBS§lh0G^§§§lhIF _Unknown command.lh]fC§§§lhflhklh>lQ§§§lhnF _Unknown command.lh  You catch the helpless spriggan druid completely off-guard!  You skewer the spriggan druid like a kebab!!!lh*§§♣.)....§.§§lh{7-8.0 (0.5Ensorcelled Hibernation lhK§§§lhR _You kill the spriggan druid!lh$  ####...##♣#..#♣P.....##...# #.....♣♣♣♣♣♣♣♣♣♣...###....#~ ###...♣.♣.♣♣♣...♣...##...P #...♣.§♣§♣....♣..##.....♣.§§§....♣♣..##P...P ~~ ###...♣§§♣§....♣♣..###...# ~...###.#...♣§§♣....♣y♣..##....P.........♣♣♣))♣...k♣......... .lh&♣..@♣....♣♣.§.♣.♣♣♣♣[....<....♣ ♣♣§§.♣♣ ♣#-Star  ................................. lh!§§§§§§§§§♣§§§§...lhD-6 (0.6lhs§§§§♣§lh4\7=lh+ABlh BlhDlhIlhJlh\K=lhKlhMlhPlhQlh@R8lhTlhVlhWlhYlh]lh]lh_lhblhclhelh ilhjlh|j9lhj=lhHklhAmlhplhMwlhx~lhLlhlhԤlh0.♣♣♣..ylh8.lhզ,§§§..lh ..lh/§§♣..lh8Ensorcelled Hibernationlhuy   hornet (wandering)lhIlh٪lhl lhu lhKlh lhv lh♣♣♣♣♣♣♣.lh lhC♣.♣.♣♣♣..lh #...♣.§♣.♣...lhz #...♣§§§....lh  lh♣§§♣...lh;§§♣..lh♣♣))♣lhh$♣..@♣lh50.6 (12.lhT 0)lh♣♣...♣lhC'[....<....♣ ♣♣...♣♣ lh♣♣♣♣♣lh [lh) lh † lh3_You start resting.lhlhV p  ♣♣♣♣♣♣♣. ♣.♣.♣♣♣.. #...♣.§♣.♣... #...♣§§§.... ♣§§♣...§§♣..♣♣))♣♣..@♣♣♣...♣[....<....♣ ♣♣...♣♣ ♣♣♣♣♣[ †§  A hornet is nearby! _You regained 3 mp, and now have 19/29 mp.lh{e§§lhlh3§lhlhދ lhlhX"_Unknown command.lhlh  #.....♣♣♣♣♣♣♣♣♣♣...###....#~ ###...♣.♣.♣♣♣..y♣...##...P #...♣.§♣.♣....♣..##.....§§§.....♣♣..##P...P ~~ ###...♣§§♣.....♣♣..###...# ~...###.#...♣§§♣....♣.♣..##....P.........♣♣♣))♣...k♣......... .♣...♣....♣♣♣.@.♣.♣♣♣♣[....<....♣ ♣♣...♣♣ ♣#..........♣♣♣♣♣♣♣♣♣♣♣............♣##[# k   swamp drake (asleep) ####.#..#...#########..####P###.#§§§§§1.2 (0.6)Ensorcelled Hibernation _§§lh;F  #.....♣...###....#. ~ ###...♣.♣.♣♣♣...♣...##...P#. ~ #...♣.§♣§♣..y.♣..##.....# ~ #...♣§§§.....♣♣..##P...P#  ###...♣§§♣§....♣♣..###...# ...###.#...♣§§♣....♣.♣..##....P. .♣♣♣))♣...k♣.♣♣...♣....♣.♣♣♣..@♣.♣♣♣♣. .[....<....♣ ♣♣...♣♣ ♣#.♣♣♣♣♣♣♣♣♣♣♣.#.♣##.[.# #.†...###.y   hornet (wandering)#P#.k   swamp drake (asleep).#..#...#..####P###.#§.♣...§§§lh*)[40m§..y§8Ensorcelled Hibernation§§§§lhcA ####...##♣#..#♣P.....##...#.##  #.....♣♣♣♣♣♣♣♣♣♣...###....#.#  ###...♣.♣§♣♣♣...♣.P#. #...♣.§♣.♣....♣..##.....##. #...♣§§§§§.y.♣♣..##P...P# P  ###...♣§§♣§....♣♣..###...#######.#...♣§§♣....♣.♣..##....P♣♣♣))♣...k♣.♣♣...♣@...♣.. ..........♣♣♣...♣.♣♣♣♣.. [....<....♣ ♣♣...♣♣ ♣#.♣♣♣♣♣♣♣♣♣♣♣.#...♣##.[...# #.†...###.#P# ....................................=2.4§§lh_lh ####...##♣#..#♣P.....##...#.##.#.....♣♣♣♣♣♣♣♣♣♣...###....#.#.###...♣.♣.♣♣♣...♣...##...P#.# #...♣§§♣.♣....♣..##.....##. #...♣§§§...y.♣♣..##P...P# P.###...♣§§♣.....♣♣..###...####. .###.#...♣§§♣....♣.♣..##....P.lhG!♣♣♣))♣...k♣.♣♣...♣.@..♣.♣♣♣...♣.♣♣♣♣. ....<....♣ ♣♣...♣♣ ♣#.♣♣♣♣♣.#.♣##.[.# #.†...###.  lhlh@lh§§.yk.ykwandering)lhJ/=3.0lh8§lh0 _The hornet buzzes angrily.lh e ####...##♣#..#♣P.....##...#.##. Salticid the Nimble  #.....♣♣♣♣♣♣♣♣♣♣...###....#.#. Spriggan of Dithmenos ******  ###...♣§♣.♣♣♣...♣...##...P#.#  Health: 63/63 ======================== #...♣§§♣.♣....♣..##.....##.  Magic: 17/29 ==============---------- #...♣§§§.....♣♣..##P...P# P. AC: 6Str: 3  ###...♣§§♣...y.♣♣..###...####. EV: 33Int: 17 .###.#...♣§§♣....♣.♣..##....P.... SH: 0lhgDex: 26 .........♣♣♣))♣..k.♣............. XL: 12 Next: 87% Place: Lair:2 .........♣♣...♣.@..♣............. Noise: =--------  Time: 10953.0 (0.0) .........♣♣♣...♣.♣♣♣♣............ t) +2 dagger (vamp) ....<....♣ ♣♣...♣♣ ♣#........... Cast: Ensorcelled Hibernation .........♣♣♣♣♣♣♣♣♣♣♣.#........... -Star ....................♣##.......... .........[..........# #.......... y   hornet ................†...###.........  k   swamp drake (wandering) ....................#P#........ ............................... _Unknown command. _The hornet buzzes angrily.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press:lhhC ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a swamp drake (wandering, hasn't noticed you, chance to affect: 53%)lh=D  ####...##♣#..#♣P.....##...#.##. Salticid the Nimble#.....♣♣♣♣♣♣♣♣♣♣...###....#.#. Spriggan of Dithmenos ******###...♣§♣.♣♣♣...♣...##...P#.# Health: 63/63 ========================#...♣§§♣.♣....♣..##.....##. Magic: 17/29 ==============----------#...♣§§§.....♣♣..##P...P# P. AC: 6Str: 3 ###...♣§§♣...y.♣♣..###...####. EV: 33Int: 17 .###.#...♣§§♣....♣.♣..##....P.... SH: 0Dex: 26 .........♣♣♣))♣..*.♣............. XL: 12 Next: 87% Place: Lair:2 .........♣♣...♣.@..♣............. Noise: =-------- lhI [40m Time: 10953.0 (0.0) .........♣♣♣...♣.♣♣♣♣............ t) +2 dagger (vamp) ....<....♣ ♣♣...♣♣ ♣#........... Cast: Ensorcelled Hibernation .........♣♣♣♣♣♣♣♣♣♣♣.#........... -Star ....................♣##.......... .........[..........# #.......... y   hornet ................†...###......... k   swamp drake (wandering) ....................#P#........ ............................... _Unknown command. _The hornet buzzes angrily.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a swamp drake (wandering, hasn't noticed you, chance to affect: 53%)lhs m§§§§kasleep)lhw The hornet buzzes angrily.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a swamp drake (wandering, hasn't noticed you, chance to affect: 53%)  The swamp drake looks drowsy...lhɥ §♣§..§§.yklhĦ 9-4.0 (1 _lh D§§lh v _You now have 17/29 mp.lh   The helpless swamp drake fails to defend itself.  You perforate the swamp drake like a sieve!!!!lhn .♣.§♣§§§§§..@†(ally target)lh @   shadowYou kill the swamp drake!lh#1 k56---8=5 (0.5lh: :§§lh? _Your shadow misses the hornet. The hornet stings you! _You take 7 damage, and have 56/63 hp.lhfC§§§lhglhrnC§§§lhqF _Unknown command.lhZ%  ####...##♣#..#♣P.....##...#.##. Salticid the Nimble  #.....♣♣♣♣♣♣♣♣♣♣...###....#.#. Spriggan of Dithmenos ******  ###...♣.♣.♣♣♣...♣...##...P#.#  Health: 56/63 =====================--- #...♣.§♣§♣....♣..##.....##.  Magic: 16/29 =============----------- #...♣§§§§....♣♣..##P...P# P. AC: 6Str: 3  ###...♣§§♣.....♣♣..###...####. EV: 33Int: 17 .###.#...♣§§♣§..@♣.♣..##....P.... SH: 0Dex: 26 .........♣♣♣))♣.y†.♣............. XL: 12 Next: 87% Place: Lair:2 .........♣♣...♣.@..♣............. Noise: =--------  Time:hp' #49m 10954.5 (0.0) .........♣♣♣...♣.♣♣♣♣............ t) +2 dagger (vamp) ....<....♣ ♣♣...♣♣ ♣#........... Cast: Ensorcelled Hibernation .........♣♣♣♣♣♣♣♣♣♣♣.#........... -Star ....................♣##.......... .........[..........# #.......... y   hornet (ally target) ................†...###.........  @   shadow ....................#P#........ ............................... _You take 7 damage, and have 56/63 hp. _Unknown command.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (ally target, chance to affect: 45%)lh= ####...##♣#..#♣P.....##...#.##. Salticid the Nimble#.....♣♣♣♣♣♣♣♣♣♣...###....#.#. Spriggan of Dithmenos ******###...♣.♣.♣♣♣...♣...##...P#.# Health: 56/63 =====================---#...♣.§♣§♣....♣..##.....##. Magic: 16/29 =============-----------#...♣§§§§....♣♣..##P...P# P. AC: 6Str: 3 ###...♣§§♣.....♣♣..###...####. EV: 33Int: 17 .###.#...♣§§♣§..@♣.♣..##....P.... SH: 0Dex: 26 .........♣♣♣))♣.*†.♣............. XL: 12 Next: 87% Place: Lair:2 .........♣♣...♣.@..♣............. Noise: =-------- h3m Time: 10954.5 (0.0) .........♣♣♣...♣.♣♣♣♣............ t) +2 dagger (vamp) ....<....♣ ♣♣...♣♣ ♣#........... Cast: Ensorcelled Hibernation .........♣♣♣♣♣♣♣♣♣♣♣.#........... -Star ....................♣##.......... .........[..........# #.......... y   hornet (ally target) ................†...###......... @   shadow ....................#P#........ ............................... _You take 7 damage, and have 56/63 hp. _Unknown command.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (ally target, chance to affect: 45%)lhlh§lh;§§lhlh6§§♣§lhg §§lh .lh ylh AUnknown command. lhQ  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  lh Press: ? - help, Q - select action, ( or ) - cycle  lh "Shift-Dir - straight linlh!e  lh=YAim: a hornet (ally target, chance to affect: 45%)  lh'The hornet resists with some effort.lhlh7lh-lh 5.5 (1lhlhk§§lh §lhlhz" lh## lh#/_The hornet closely misses you. lhx$H_You now have 16/29 mp.lh%lhx ####...##♣#..#♣P.....##...#.##. Salticid the Nimble  #.....♣♣♣♣♣♣♣♣♣♣...###....#.#. Spriggan of Dithmenos ****** lho ###...♣.♣.♣♣♣...♣...##...P#.#  Health: 57/63 =====================--- #...♣§§♣§♣....♣..##.....##.  Magic: 14/29 ===========------------- #...♣§§§§....♣♣..##P...P# P. AC: 6Str: 3  ###...♣§§♣.....♣♣..###...####. EV: 33Int: 17 lh.###.#...♣§§♣...@♣.♣..##....P.... SH: 0Dex: 26 .........♣♣♣))♣.y†.♣............. XL: 12 Next: 87% Place: Lair:2 .........♣♣...♣.@..♣............. Noise: ---------  Time: 10955.5 (0.0) lhW.........♣♣♣...♣.♣♣♣♣............ t) +2 dagger (vamp) ....<....♣ ♣♣...♣♣ ♣#........... Cast: Ensorcelled Hibernation .........♣♣♣♣♣♣♣♣♣♣♣.#........... -Star ....................♣##.......... .........[..........# #.......... y   hornet (ally target) ................†...###.........  @   shadow lhA....................#P#........ ............................... _The hornet closely misses you. _You now have 16/29 mp.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (ally target, chance to affect: 45%)lhnvs ####...##♣#..#♣P.....##...#.##. Salticid the Nimble#.....♣♣♣♣♣♣♣♣♣♣...###....#.#. Spriggan of Dithmenos ******###...♣.♣.♣♣♣...♣...##...P#.# Health: 57/63 =====================---lhv#...♣§§♣§♣....♣..##.....##. Magic: 14/29 ===========-------------#...♣§§§§....♣♣..##P...P# P. AC: 6Str: 3 ###...♣§§♣.....♣♣..###...####. EV: 33Int: 17 .###.#...♣§§♣...@♣.♣..##....P.... SH: 0Dex: 26 lhdw8.........♣♣♣))♣.*†.♣............. XL: 12 Next: 87% Place: Lair:2 .........♣♣...♣.@..♣............. Noise: ---------  Time: 10955.5 (0.0) .........♣♣♣...♣.♣♣♣♣............ t) +2 dagger (vamp) lhz....<....♣ ♣♣...♣♣ ♣#........... Cast: Ensorcelled Hibernation .........♣♣♣♣♣♣♣♣♣♣♣.#........... -Star ....................♣##.......... .........[..........# #.......... y   hornet (ally target) ................†...###......... @   shadow ....................#P#........ ............................... _The hornet closely misses you. _You now have 16/29 mp.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (ally target, chance to affect: 45%)lh9§lhNlh]MyAiming: Ensorcelled Hibernation (safe; 2% risk of failure) lh Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a hornet (ally target, chance to affect: 45%)  The hornet resists with some effort.  Your shadow points at the hornet and mumbles some strange words.lhU§*lhRA§§♣§§§§slow, ally target)lhGy §§♣§§§§yThe hornet seems to slow down.lhm*6.5 (1lh§§§ _The hornet completely misses you. _You now have 14/29 mp.lh=$lhz ####...##♣#..#♣P.....##...#.##. Salticid the Nimble lh& #.....♣♣♣♣♣♣♣♣♣♣...###....#.#. Spriggan of Dithmenos ****** lh ###...♣.♣.♣♣♣...♣...##...P#.#  Health: 57/63 =====================---lh lhc#...♣§§♣§♣....♣..##.....##.  Magic: 12/29 =========---------------lh lho#...♣§§§§....♣♣..##P...P# P. AC: 6lh9Str: 3 lh ###...♣§§♣.....♣♣..###...####. EV: 33lh0,Int: 17 lh.###.#...♣§§♣§..@♣.♣..##....P.... SH: 0lhb,Dex: 26 lh#.........♣♣♣))♣.y†.♣............. XL: 12 Next: 87% Place: Lair:2 lh.........♣♣...♣.@..♣............. Noise: ---------  Time: 10956.5 (0.0) lhu  .........♣♣♣...♣.♣♣♣♣............ t) +2 dagger (vamp) lh!....<....♣ ♣♣...♣♣ ♣#........... Cast: Ensorcelled Hibernation lh!.........♣♣♣♣♣♣♣♣♣♣♣.#........... -Star lh?";....................♣##.......... lh".........[..........# #.......... y   hornet (slow, ally target) lht#................†...###.........  @   shadow lh#1....................#P#........ lhj$'............................... lh$H_The hornet completely misses you. lh{%<_You now have 14/29 mp.lh%Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  lh/BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (slow, ally target, chance to affect: 45%)lh  ####...##♣#..#♣P.....##...#.##. Salticid the Nimble#.....♣♣♣♣♣♣♣♣♣♣...###....#.#. Spriggan of Dithmenos ******###...♣.♣.♣♣♣...♣...##...P#.# Health: 57/63 =====================---#...♣§§♣§♣....♣..##.....##. Magic: 12/29 =========---------------#...♣§§§§....♣♣..##P...P# P. AC: 6Str: 3 ###...♣§§♣.....♣♣..###...####. EV: 33Int: 17 .###.#...♣§§♣§..@♣.♣..##....P.... SH: 0Dex: 26 .........♣♣♣))♣.*†.♣............. XL: 12 Next: 87% Place: Lair:2 .........♣♣...♣.@..♣............. Noise: --------- h37m Time: 10956.5 (0.0) .........♣♣♣...♣.♣♣♣♣............ t) +2 dagger (vamp) ....<....♣ ♣♣...♣♣ ♣#........... Cast: Ensorcelled Hibernation .........♣♣♣♣♣♣♣♣♣♣♣.#........... -Star ....................♣##.......... .........[..........# #.......... y   hornet (slow, ally target) ................†...###......... @   shadow ....................#P#........ ............................... _The hornet completely misses you. _You now have 14/29 mp.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (slow, ally target, chance to affect: 45%)h40mlhlh".y@  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hornet (slow, ally target, chance to affect: 45%)  The hornet resists with some effort.  Your shadow points at the hornet and mumbles some strange words.lhbU§*lh.6E§§lh+~ §.§..yThe hornet seems to slow down.7.5 (1§ _The hornet completely misses you. _You now have 12/29 mp.lhS  ####...##♣#..#♣P.....##...#.##. Salticid the Nimble  #.....♣♣♣♣♣♣♣♣♣♣...###....#.#. Spriggan of Dithmenos ******  ###...♣§♣.♣♣♣...♣...##...P#.#  Health: 57/63 =====================--- #...♣.§♣§♣....♣..##.....##.  Magic: 10/29 ========---------------- #...♣§.§§....♣♣..##P...P# P. AC: 6Str: 3  ###...♣§§♣.....♣♣..###...####. EV: 33Int: 17 .###.#...♣§§♣....♣.♣..##....P.... SH: 0Dex: 26 .........♣♣♣))♣.y†.♣............. XL: 12 Next: 87% Place: Lair:2 .........♣♣...♣.@..♣............. Noise: --------- hW b0m Time: 10957.5 (0.0) .........♣♣♣.@.♣.♣♣♣♣............ t) +2 dagger (vamp) ....<....♣ ♣♣...♣♣ ♣#........... Cast: Ensorcelled Hibernation .........♣♣♣♣♣♣♣♣♣♣♣.#........... -Star ....................♣##.......... .........[..........# #.......... y   hornet (slow, ally target) ................†...###.........  @   shadow ....................#P#........ ............................... _The hornet completely misses you. _You now have 12/29 mp.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (slow, ally target, chance to affect: 45%)lh w ####...##♣#..#♣P.....##...#.##. Salticid the Nimble#.....♣♣♣♣♣♣♣♣♣♣...###....#.#. Spriggan of Dithmenos ******lh ###...♣§♣.♣♣♣...♣...##...P#.# Health: 57/63 =====================---#...♣.§♣§♣....♣..##.....##. Magic: 10/29 ========----------------#...♣§.§§....♣♣..##P...P# P. AC: 6Str: 3 ###...♣§§♣.....♣♣..###...####. EV: 33Int: 17 .###.#...♣§§♣....♣.♣..##....P.... SH: 0Dex: 26 .........♣♣♣))♣.*†.♣............. XL: 12 Next: 87% Place: Lair:2 .........♣♣...♣.@..♣............. Noise: ---------  Time: 10957.5 (0.0) .........♣♣♣.@.♣.♣♣♣♣............ t) +2 dagger (vamp) h 34m....<....♣ ♣♣...♣♣ ♣#........... Cast: Ensorcelled Hibernation .........♣♣♣♣♣♣♣♣♣♣♣.#........... -Star ....................♣##.......... .........[..........# #.......... y   hornet (slow, ally target) ................†...###......... @   shadow ....................#P#........ ............................... _The hornet completely misses you. _You now have 12/29 mp.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (slow, ally target, chance to affect: 45%)lh §§yasleep, slow, ally target)lh5 .§.♣.§§.y _You now have 12/29 mp.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hornet (slow, ally target, chance to affect: 45%)  lh6 The hornet looks drowsy...lh: 8=8.5 (1Ensorcelled Hibernation _lhC 8§lhcG j _You now have 10/29 mp.lhZ  The helpless hornet fails to defend itself.  You stick the hornet like a pincushion!!!!  You feel better.lhj §§§†@   shadowlh& 63===1=99.0 (0.5lh J§§§lh _You kill the hornet! _Health restored: 63lh  _lhY  _Your shadow fades away.===2lh lhl! ,lh% lhE 3=lhjO BlhkR O=lhU^ 4=lhsi Blh>k lhq ,lhs lh(t lhx lh lh 9=lh| lhK lh N15=lh lh3 lh lh4 lh lh lh lhv ,lh< lh՟ lh^ j6==lh lh ,lhͦ lh lhP lh lh= lh lh lh lh 9=lhG lh ;7lhL (=lh lh lh| lh lh& lh lh lh ,lh lh lhz 9=lh lh lh %8lh lh lh lh lh lh. lhz lh lh lh lh lht lh lhn lh M9=lh lhX lh ,lh lh lh lh lh* lh lh lh< k20==lh lh' ,lhZ lh& ,lh lh ,lh lh lh 9=lh lhD ;1lh (=lh[ lh ,lh lh" ,lh% lh~( lh) lh* lh[- lh. 9=lhy/ lh1 lhl2 D2=lh3 lhC7 ,lh9 lh; ,lho= lh@ ,lhB lhE lhE 9=lhFG lhBJ lhJ K3=lhIL lhN ,lhP lhS lhT lhRV lhX lhOY lhZ lh] 94lh|^ 2=lh` lh_b ,lhQd lhPg ,lh9i lhk lhbl lhn lh(q lhq lhs lhv lh?w K5=lhy lh} ,lh~ lhŁ lh{ lh lh lhw lh lh< lhߌ 9=lhh lh lh K6=lh& lh lh lh lh lh lh lh lh lh lh lh O=lh} lh6 K7=lh lhD lh lhޱ lh ,lhC lhٹ ,lh lhT 98lh E==lhc lh ,lhI lh ,lh lh ,lh lh lh8 9=lh lh lh K9=lh9 lhc 4 _Magic restored.lh lh} lhQ ,lh0 lhF ,lh! lh lh 9=lh lh lh (lh lh) z _Your orb has finished recharging its magic.lh 3lhlhxg  You see here a swamp drake corpse.lhlhe  _lh, lhElhlhlhClhNlh,lhJlhlh ,lh "lh%lh (,lh)lh-lh2,lh4lh8lh:,lh`<lht?lhB,lhClhHFlh Ilh}plhdvlhBlhBlh `lh,lh3lh|N _You now have 868 gold pieces (gained 19).lhlhlhlhxlhH'...#.............#.⌠..#..# #..+............#.....#..# #..#...⌠..⌠.>.⌠....>.⌠#...# #...............#........## lh'####............#..⌠.#...P# ## #####.#.#...⌠..#.##.##....##.## ..>####......#...............## #........................#.# #...+...⌠.......@#.Plh (l# =#......##..........D.....## ......##............# Ensorcelled Hibernation #lhg(###....._............######.....................##....^..........# D   eight-headed hydra (wandering) lh(#######......................## #....###.........÷......# ##..## #..##lh 331064.2 (105.2)lh96h.D_lh8)88lh>lh:BY _MP restored: 29lh95_lh-lh'_lhF _Unknown command.lh U##..+....#..#  #..#...⌠..⌠.>.⌠....>.⌠#...# ##...............#........## P####......#..⌠.#...P# ####.#.#...⌠..#.##.##....##.## ....>####......#...............##..#..........# .#...+...⌠#.P.=#......##..@.......# #..........##...D.......# .####....._.....# .....####.................##....^......# ########................# # #....###.........÷...... # ##..## #...## ########...###..P#lh2 D_D5.4 (0.6) _ _The eight-headed hydra roars!lh5 #..#...⌠..⌠.>.⌠....>.⌠#...# ###...............#........## .P####....#..⌠.#...P# ## .######.#.#...⌠..#.##.##....##.## .....>####......#...............#..#........... #.#...+...⌠..#.P. ##...=#......##......# #lho6 #....D.......# ..##_.....# ......####............##....^......# .lh6`########.......## .# #....###.........÷...... .# ##..## #..##lh-7@  .########...###.....P#  .##..##....#.#P.....†..# lh29lhCD._D   eight-headed hydralhD(6.0lhMlhlPlh####...............#........## #.P####............#..⌠.#...P# ## #.######.#.#...⌠..#.##.##....##.# ......>####......#.................#............... 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Salticid the Nimble ≈≈ ####...##♣#..#♣P.....##...#. Spriggan of Dithmenos ****** ≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....# Health: 63/63 ======================== ≈~ ###...♣.♣.♣♣♣...♣...##...P# Magic: 29/29 ======================== ≈~#...♣..♣.♣....♣..##.....# AC: 6Str: 3 ≈~#...♣§§§.....♣♣..##P...P# EV: 33Int: 17 ~~ ###...♣§.♣.....♣♣..###...## SH: 0Dex: 26 ~...###.#...♣§.♣....♣.♣..##....P. XL: 12 Next: 89% Place: Lair:2 lhB ~...........♣♣♣)@♣.††.♣.......... Noise: ---------  Time: 11084.0 (0.0) ............♣♣...♣....♣.......... t) +2 dagger (vamp) ............♣♣♣...♣.♣♣♣♣......... Cast: Ensorcelled Hibernation ..[....<....♣ ♣♣...♣♣ ♣#........ ............♣♣♣♣♣♣♣♣♣♣♣.#........ .......................♣##.......  ............[..........# #.......  ...................†...###.......  .......................#P#.......  _You now have 868 gold pieces (gained 19). _MP restored: 29 _Unknown command. _The eight-headed hydra roars!  Things that are here: _a +0 short sword; a +0 robe; a +0 bucklerlhV I§§lhg\ +5.0 (1lhb 9§lh|e & _C - a +0 bucklerlhl X~≈≈~.##P.#....#P....#......#P ~≈≈ ####...##♣#..#♣P.....##...# ~≈≈ #.....♣♣♣♣♣♣♣♣♣♣...###....≈~ ###...♣§♣.♣♣♣...♣...##...P≈~ #...♣§§♣.♣....♣..##.....≈~ #...♣§§§.....♣♣..##P...P ≈~~ ###...♣§§♣.....♣♣..###... lhn ≈~...###.#...♣§§♣....♣.♣..##....P ~~.♣♣♣@)♣.††.♣ ~.♣♣...♣....♣ ~.♣♣♣...♣.♣♣♣♣.[....<....♣ ♣♣...♣♣ ♣#.♣♣♣♣♣♣♣♣♣♣♣.#.♣##.[.# #lhn Y.†...###.#P#lhBx A§§§lh| +6 (0.6lh I§§§§lh߉ o  Things that are here: _a -2 quarterstaff; a +0 robelh3lhlh _lh ,lh=,lholhlhlh,lh,lh/lhlhHlhlhAlhlh!,lh%lhJ(lh*,lh0,lh/lhk>...........^..........# #####......................##  #....###.........÷......#  ##..## #................## #####...###................P# .##....#.#P.....†...........# ............................# ...........................## lh?D.........@..........# ....#P....#......#P........# ...##♣#..#♣P.....##...#.##..# ♣♣♣♣♣♣♣♣♣♣...###....#.#..#♣§♣§♣♣♣...♣...##..FP#.# ##♣.§♣§♣....♣..##.....##. F   bullfrog (wandering)♣........♣♣..##P...P# P.♣§.♣.....♣♣..###...####..lhA@d♣§§♣.§..♣.♣..##....P....##lhG 91.0 (5.4  A bullfrog comes into view.lhT/  --more--lhv lha JF.lh 6 6 (6.0 _lh lh lhZ}^.# ........## #....###.÷......# ##..## #.## ...###.....lh]/P# ##....#.#P.....†.# # ## # #P....#......#P.# ##♣#..#♣P.....##...#.##..# ♣♣♣♣...###.♣§♣§♣♣♣...♣...##..♣.§♣§♣....♣..##.....##. ♣........♣♣..##P....# P.♣§.♣.....♣♣..###...####..♣§§♣.lhlhܓIF.lhL2.2 (0.6Ensorcelled Hibernationlh7lhlhl u  You hit the plant. The plant begins to die.  The plant is lightly damaged.lh% F@..F@   shadowlh"- *7 (0.5 lh7 U _Your shadow hits the plant with a dagger!lhN^.# ...##  #....###.÷......#  ##..## #.## ...###.....P# ....#.#P.....†.# # ## # #P....#......#P.F......# lh##♣#..#♣P.....##@..#.##..# ♣...#♣§♣§♣♣♣...♣...##.♣.§♣§♣....♣..##.....##. ♣..♣♣..##P....# P. ♣§.♣.....♣♣..###.. lhlh-zF.3.3 (0.6 lh/lhE0*lhTlhp@ vlhFv(ally target)  The bullfrog resists with significant effort.  Your orb unleashes a flurry of shooting stars!lh7--=4.3 (1.0-Star lhlh/ _The bullfrog closely misses you. _You now have 27/29 mp.lhQ .^.##...## #....###.÷......# ##..## #.###...###.....P# ##....#.#P.....†.#.#.v.##.F.#.#P....#......#PvlhR .# ..##♣#..#♣P.....##@..#.##..# ..♣...###....#.#..# ..♣§♣§♣♣♣...♣...##...P#.# ## ..♣.§♣§♣....♣..##.....##. ..♣..♣♣..##P....# P. ..♣§.♣.....♣♣..###.lh5S p..####.. ..♣§§♣.§..♣.♣..##....P....##lhT lh\ F. The shooting star hits the bullfrog!!lhE k  The bullfrog is almost dead.lh3 g  The bullfrog is knocked back. The shooting star hits the bullfrog!lhl .○@   shadowlh }.°..°lh 90-9 (0.6Ensorcelled Hibernation °lh# L _You kill the bullfrog!lhIlh6lh,lh)lhg^ _Your shadow fades away. A nearby plant withers and dies.8=-lhZalhalhBclhelh8f9=lhglhow9=lhp,lhXrlhv,lhwlh{,lhF=lhlhz _Your orb has finished recharging its magic.lhlhlh lhlhךXlh',lhlhAlh=lhlhlhlh|,lhlhlhlhlh>lhtlhlhlhΰlhlhlhclhlh4lhqlhlh>lhһlhOlhlhlhlhlhlhlhlhlh6lh]lhlh,lhlhlhlhMlhglhIlhvlhlhlhklhlhlhilhLlh/lhlhlhlhrlhlhlhdlhlhalhIlhlhlhKlhlhlh,lh lh lhq ,lhSlh lhulhlhlhslhlh'lhn(lh+lhlhlh%lh!lh7lhzZlh\lh1ilhrXlhMlh#....~~≈≈ #.....♣♣♣♣♣♣♣♣♣♣...# .....~≈≈~ ###...♣§♣§♣♣♣...♣... .....~≈≈~ #...♣.§♣§♣....♣..# ....~~≈≈~ #...♣........♣♣..# #...~≈≈~~. ###...♣§.♣.....♣♣..# ...~~≈≈~...###.#...♣§§♣.§..♣.♣..#~≈≈~~♣♣♣§§♣.††.♣...~≈≈~...♣♣§§§♣....♣...~~~~..D♣♣♣§..♣.♣♣♣♣..- #..P##...[....<....♣ ♣♣...♣♣ ♣♣#. #####P.............♣♣♣♣♣♣♣♣♣♣♣.#.Ensorcelled Hibernation # #........................♣## # #.............[..........# # # #....................÷...### D   eight-headedlhW  hydra (wandering) ######........................#P#............................... P#P###.####.#..#...#########..###lh1137.9 (43.0)lh¦,8.5 (43.6 lhlhPY _MP restored: 29lhu1lh2 Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Gloomlh]35Hexes/Necromancy 4% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitlhlh#'lh.#....~~≈≈ #.....♣♣♣♣♣♣♣♣♣♣...# Salticid the Nimble .....~≈≈~ ###...♣§♣§♣♣♣...♣... Spriggan of Dithmenos ****** .....~≈≈~#...♣.§♣§♣....♣..# Health: 63/63 ======================== ....~~≈≈~lh~/#...♣........♣♣..# Magic: 29/29 ======================== #...~≈≈~~. ###...♣§.♣.....♣♣..# AC: 6Str: 3 ...~~≈≈~...###.#...♣§§♣.§..♣.♣..# EV: 33Int: 17 ...~≈≈~~...........♣♣♣§§♣.††.♣... SH: 0Dex: 26 ...~≈≈~............♣♣§§§♣....♣... XL: 12 Next: 90% Place: Lair:2 ...~~~~..D......@..♣♣♣§..♣.♣♣♣♣.. Noise: ---------  Time: 11138.5 (0.0) lh1#..P##...[....<....♣ ♣♣...♣♣ ♣♣#. t) +2 dagger (vamp) #####P.............♣♣♣♣♣♣♣♣♣♣♣.#. Cast: Ensorcelled Hibernation # #........................♣## # #.............[..........# # # #....................÷...### D   eight-headed hydra (wandering) ######........................#P# ................................. P#P###.####.#..#...#########..### _You kill the bullfrog! _Your shadow fades away. A nearby plant withers and dies. _Your orb has finished recharging its magic. _MP restored: 29Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh\p#....~~≈≈ #.....♣♣♣♣♣♣♣♣♣♣...# Salticid the Nimble .....~≈≈~ ###...♣§♣§♣♣♣...♣... Spriggan of Dithmenos ****** .....~≈≈~#...♣.§♣§♣....♣..# Health: 63/63 ======================== ....~~≈≈~#...♣........♣♣..# Magic: 29/29 ======================== #...~≈≈~~. ###...♣§.♣.....♣♣..# AC: 6Str: 3 lh_...~~≈≈~...###.#...♣§§♣.§..♣.♣..# EV: 33Int: 17 ...~≈≈~~...........♣♣♣§§♣.††.♣... SH: 0Dex: 26 ...~≈≈~............♣♣§§§♣....♣... XL: 12 Next: 90% Place: Lair:2 ...~~~~..D......@..♣♣♣§..♣.♣♣♣♣.. Noise: ---------  Time: 11138.5 (0.0) #..P##...[....<....♣ ♣♣...♣♣ ♣♣#. t) +2 dagger (vamp) #####P.............♣♣♣♣♣♣♣♣♣♣♣.#. Cast: Ensorcelled Hibernation # #........................♣## # #.............[..........# # # #....................÷...### D  lh``[40m eight-headed hydra (wandering) ######........................#P# ................................. P#P###.####.#..#...#########..### _You kill the bullfrog! _Your shadow fades away. A nearby plant withers and dies. _Your orb has finished recharging its magic. _MP restored: 29Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh&} _Your shadow fades away. A nearby plant withers and dies. _Your orb has finished recharging its magic. _MP restored: 29  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. _lh: lhK Inventory: 29/52 gear slots Hand Weapons (go to first with ))  t - a +2 vampiric dagger (weapon)  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow  w - a +0 dagger of venom Missiles (go to first with ()d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)C - a +0 buckler Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lh  b - a +0 robe (worn)e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)  C - a +0 buckler Magical Staves (go to first with |)k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)  f - a ring of magical power (worn) lh x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}c - a ring of resist corrosion  h - a ring of willpower  i - a ring of protection from cold  l - a ring of magical power  o - a ring of flight  v - a ring of willpower  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}z - a ring of protection from fire Talismans %  m - a talisman of death Wands (go to first with /)31%lh< lhK lhZ #....~~≈≈ #.....♣♣♣♣♣♣♣♣♣♣...# Salticid the Nimble lh] .....~≈≈~ ###...♣§♣§♣♣♣...♣... Spriggan of Dithmenos ****** .....~≈≈~#...♣.§♣§♣....♣..# Health: 63/63 ======================== ....~~≈≈~#...♣........♣♣..# Magic: 29/29 ======================== #...~≈≈~~. ###...♣§.♣.....♣♣..# AC: 6Str: 3 ...~~≈≈~...###.#...♣§§♣.§..♣.♣..# EV: 33Int: 17 ...~≈≈~~...........♣♣♣§§♣.††.♣... SH: 0Dex: 26 ...~≈≈~............♣♣§§§♣....♣... XL: 12 Next: 90% Place: Lair:2 ...~~~~..D......@..♣♣♣§..♣.♣♣♣♣.. Noise: ---------  Time: 11138.5 (0.0) #..P##...[....<....♣h_ m ♣♣...♣♣ ♣♣#. t) +2 dagger (vamp) #####P.............♣♣♣♣♣♣♣♣♣♣♣.#. Cast: Ensorcelled Hibernation # #........................♣## # #.............[..........# # # #....................÷...### D   eight-headed hydra (wandering) ######........................#P# ................................. P#P###.####.#..#...#########..### _Your shadow fades away. A nearby plant withers and dies. _Your orb has finished recharging its magic. _MP restored: 29Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.lhn lho lh| lh4 lhaA Inventory: 29/52 gear slots Hand Weapons (go to first with ))  t - a +2 vampiric dagger (weapon)  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow  w - a +0 dagger of venom lhB Missiles (go to first with ()d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)C - a +0 buckler Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lh  C - a +0 buckler Magical Staves (go to first with |)k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)  f - a ring of magical power (worn)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}c - a ring of resist corrosion  h - a ring of willpower  i - a ring of protection from cold  l - a ring of magical power  o - a ring of flight  v - a ring of willpower  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}z - a ring of protection from fire Talismans %  m - a talisman of death Wands (go to first with /)b - a wand of quicksilver (15)  p - a wand of polymorph (2) Scrolls (go to first with ?)  b - a scroll of blinking40%lh ^ l - a ring of magical power  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}  g - a scroll of fog  t - 7 scrolls of teleportationi - a scroll of identify7lh N y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}  m - a talisman of deathp - 4 scrolls of poison  r - 2 scrolls of revelation52lhƀs - a scroll of butterflies  w - 3 scrolls of enchant weapon6lh m - a talisman of death  b - a scroll of blinkingx - a scroll of amnesia lh I - 4 scrolls of immolation  N - 5 scrolls of noise63lh@ b - a scroll of blinking  i - a scroll of identify  S - 2 scrolls of silence  T - 2 scrolls of torment  V - a scroll of vulnerability70lhj   i - a scroll of identify  p - 4 scrolls of poison Potions (go to first with !)2lh? p - 4 scrolls of poison  s - a scroll of butterflies  c - 10 potions of curing  h - 5 potions of haste7lhi  s - a scroll of butterflies  x - a scroll of amnesia  r - 3 potions of resistance  w - 4 potions of heal wounds81lhY x - a scroll of amnesia  I - 4 scrolls of immolationb - 3 potions of brilliance  e - a potion of enlightenment6lhҭ I - 4 scrolls of immolation  c - 10 potions of curingi - 3 potions of invisibility  m - 4 potions of might  A - a potion of attraction  L - 3 potions of lignification  M - 4 potions of mutation  p - 4 potions of moonshinebotlhN#....~~≈≈ #.....♣♣♣♣♣♣♣♣♣♣...# Salticid the Nimble .....~≈≈~ ###...♣§♣§♣♣♣...♣... Spriggan of Dithmenos ****** .....~≈≈~#...♣.§♣§♣....♣..# Health: 63/63 ======================== ....~~≈≈~#...♣........♣♣..# Magic: 29/29 ======================== #...~≈≈~~. ###...♣§.♣.....♣♣..# AC: 6Str: 3 ...~~≈≈~...###.#...♣§§♣.§..♣.♣..# EV: 33Int: 17 ...~≈≈~~...........♣♣♣§§♣.††.♣... SH: 0Dex: 26 ...~≈≈~............♣♣§§§♣....♣... XL: 12 Next: 90% Place: Lair:2 ...~~~~..D......@..♣♣♣§..♣.♣♣♣♣.. Noise: ----lhR-----  Time: 11138.5 (0.0) #..P##...[....<....♣ ♣♣...♣♣ ♣♣#. t) +2 dagger (vamp) #####P.............♣♣♣♣♣♣♣♣♣♣♣.#. Cast: Ensorcelled Hibernation # #........................♣## # #.............[..........# # # #....................÷...### D   eight-headed hydra (wandering) ######........................#P# ................................. P#P###.####.#..#...#########..### _Your shadow fades away. A nearby plant withers and dies. _Your orb has finished recharging its magic. _MP restored: 29Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.lh_lhelhn ?.~≈≈~ ###...♣§♣§♣♣♣...♣.. #.....~≈≈~ #...♣.§♣§♣....♣ P....~~≈≈~ #...♣........♣♣.. lh+ ##...~≈≈~~. ###...♣§.♣.....♣♣..~≈≈~...###.#...♣§§♣.§..♣.♣...~≈≈~~...........♣♣♣§§♣.††.♣...~≈≈.♣♣§§§♣....♣lh 9.~~~~..D.♣♣♣§..♣.♣♣♣♣ ##..P##...[....<@...♣ ♣♣...♣♣ ♣♣# lhX P#####P.............♣♣♣♣♣♣♣♣♣♣♣.# #.............♣# .# #.[..........lh ## #........÷...# P######.....#P lh .......... #P#P###.####.#..#...#########..## ##### ### #####.#### #lh ####lh0 lh O.Dlh 49.1 (0.6 _lh) lh- lhz.....~≈≈~ #...♣.§♣§♣....♣..# ....~~≈≈~ #...♣........♣♣..# #...~≈≈~~. ###...♣§.♣.....♣♣..# ...~~≈≈~...###.#...♣§§♣.§..♣.♣..# ...~≈≈~~...........♣♣♣§§♣.††.♣.~≈≈~..♣♣§§§♣....♣.~~~~.lh(♣♣♣§..♣.♣♣♣ #..P##...D....<....♣ ♣♣...♣♣ ♣♣####P..........@..♣♣♣♣♣♣♣♣♣♣♣.#. # #...........♣# # #.[# # #.......÷...#######....#P ......... P#P###.####.#..#...#########..### #### ### #####.#### ## ###lh lh &7lh lh) lh 8~~≈≈~ #...♣........♣♣..#~≈≈~~. ###...♣§.♣.....♣♣..# ..~~≈≈~...###.#...♣§§♣.§..♣.♣..#~≈≈~~...........♣♣♣§§♣.††.♣....~≈≈~..♣♣§§§♣....♣.~~~~.♣♣♣§..♣.♣♣♣lh 7P##...D....<....♣ ♣♣...♣♣ ♣♣# ####P.............♣♣♣♣♣♣♣♣♣♣♣.#.  #...........♣#  #.[# #.  #.......÷...###. #####....#P#. ......... #P###.####.#..#...#########..#### ### ### #####.#### ####  ### lhz lh4 [DD   eight-headed hydra (wandering)lh )40.3lh lh lhg~≈≈~~. ###...♣§.♣.....♣♣..# .~~≈≈~...###.#...♣§§♣.§..♣.♣..##. .~≈≈~~...........♣♣♣§§♣.††.♣..... .~≈≈~..♣♣§§§♣....♣. .~~~~.♣♣♣§..♣.♣♣♣ .lhCjzP##...[....<....♣ ♣♣...♣♣ ♣♣# ###P....D........♣♣♣♣♣♣♣♣♣♣♣.#.  #................♣##.[# #.#.......÷...###. ####......#P#. ........ P###.####.#..#...#########..####P ## ### #####.#### ####  ###   lh2t.DD   eight-headed hydra (wandering) lh3{&9lh>lhlhri~≈≈~~. ###...♣§.♣.....♣♣..###. ~~≈≈~...###.#...♣§§♣.§..♣.♣..##. ~≈≈~~.♣♣♣§§♣.††.♣. ~≈≈~.♣♣§§§♣....♣. ~~~~.♣♣♣§..♣.♣♣♣♣. 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P.....D.lh) ♣♣♣.#. #.♣##. #.[.# #. #.÷...###. #......#P#. #.####.#..#...#..####P# ### #####.#### #### ### #### lh5 lh-@ &7lhI lhL lh ~~. ###...♣§.♣.....♣♣..###...#~...###.#...♣§§♣.§..♣.♣..##. ~~.....♣♣♣§§♣.††.♣. ~.....♣♣§§§♣....♣. ~....♣♣♣§..♣.♣♣♣♣. ...[....<....♣ ♣♣...♣♣ ♣♣#. .....D.lhO ♣♣♣.#. .♣##. .[.# #. .÷...###. ......#P#. .####.#..#...#..####P###. #####.#### #### ### #### lhZ lhJ (3.3lh lh lh1~~. ###...♣§.♣.....♣♣..###...# ~...###.#...♣§§♣.§..♣.♣..##. ~.♣♣♣§§♣.††.♣. .♣♣§§§♣....♣. ....♣♣♣§..♣.♣♣♣♣.[....<....♣ ♣♣...♣♣ ♣♣#.D.♣♣♣.#.♣##.[.# #.÷...###......#P#. ####.#..#...#..####P###.# # #####.#### #### ### #### lhN&9lhlhlhX. ###...♣§.♣.....♣♣..###...# ...###.#...♣§§♣.§..♣.♣..##. .♣♣♣§§♣.††.♣.♣♣§§§♣....♣.♣♣♣§..♣.♣♣♣♣. .[....<....♣ ♣♣...♣♣ ♣♣#.D.♣♣♣.#.♣##.lhF=[.# #.÷...###......#P#..#..#...#..####P###.#  #####.#### #### ### ### ### lhHlh(4.5lh lhlhS. ###...♣§.♣.....♣♣..###...####.#...♣§§♣.§..♣.♣..##.♣♣♣§§♣.††.♣.♣♣§§§♣....♣.♣♣♣§..♣.♣♣♣♣. 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P.#....#P....#..@...#.........## ###...##♣#..#♣P.....###..# #.....♣♣♣♣♣♣♣♣♣♣...###....#.#..# ###...♣§♣§♣♣♣...♣...##...P#.#.## #...♣.§♣§♣....♣..##.....##..  #...♣........♣♣..##.....##P.## ###...♣§.♣.....♣♣..###...####..# #.#...♣§§♣....♣.♣..####.♣♣♣§)♣.††.♣..#lh<(9.5lhlhlhUlhelhYlhXlh8  You see here a yak skeleton. _lhL=nlhu?lhIlhJlhKlh"^`lhdlhf,lhglhilhllhmlh/olhrlhulhvlhOxlh{lh}lh~lh&lhvlh%lhH,lhlhlhlhSlhRXlh  There is a dry fountain here. _lhTBlhB  There is a dry fountain here.lhlh  _lhlhlhXlhclh~lhLlhdlhlhlhClhYlhlh,lhvlh6lhlh lhlhlhB lh lh lh lhlhlhlhlhlh`lh'lhHlh!lh+#lh#lh%%lh'lh*lh+lh-lh.lh0lh1lh2lh4lh7lh8lh9lh?<lh>lh?lh(Alh2ClhFlhGlhHlhJlhMlhMlhOlh!Qlh4SlhTlhUlhWlhYlhZlh[lhdlh9glh)hlhhlhllhUnlholh2plhslhvlhwlhxlh{lhM~lhlhClhslh>lhlhklhPlhlhtlh5lhْlhlhMlhlhlhlhߜlhlhlhlhlhlhlh lhݪlh4lhlh lhlhlhlhNlhlhlhCg  You see here an elephant skeleton.lhlh _lh lhlhlhlhlhKlhKlhlh^lhLlhBlh lh?lhlhlhlhlhlhglhKlhlhlhlhlhlhlhlhlhlhlh0lh.#........~≈≈~P~#....##.#......#. .##.....P~~≈≈~P#.....###.....###. .##......~≈≈~~###...÷# #....###.. .#.#....~~≈≈~~~#.....####....P##. ..#.....~≈≈~~###.^....####...###.###...~~≈≈~. #.....##.....###..##P...~≈≈~~ ##...÷##... .P#....~≈≈~..####....#..#......#. ......~~≈≈~.....@.......+...⌠.... ......~≈≈~~.............#........ ......~≈≈~..............####.....Ensorcelled Hibernation ......~≈≈~..............###.....⌠ #P...~~≈≈Y#######.#....#......... lhy##...P~≈≈~## #####..+......... Y   elephant (trample, wandering)....#~≈≈~~## #..#...⌠..⌠.>#...P~~≈≈~~# ####......~~~≈≈~#### #.P####..lh099.7 (40.2)lh~Y~Y)lhZ.200.3 (40.8 lh&lhH+, _The elephant trumpets!lhqlh\z _Unknown command.lhV K.##.....P~~≈≈~P#.....##### ..##......~≈≈~~###...÷# #. ..#.#....~~≈≈~~~#.....####....P## ...~≈≈~~###.^....####...#####...~~≈≈~. #.....##... ..##P...~≈≈~~ ##...÷##.......#. ..P#....~≈≈~..####....#..#......# .......~~≈≈~.............+...⌠...~≈≈~~......#....~≈≈.####.~≈≈~Y. .#P...~~≈≈~#######.#....#........ ###...P~≈≈~## #####..+.#~≈≈~~## #..#...⌠..⌠ .##...P~~≈≈~~# ####........... #.....~~~≈≈~#### #.P####..~~≈≈~#~..###.######.#.#9 (0.6) _lhk lhV.##......~≈≈~~###...÷# #.#.#....~~≈≈~~~#.....####....P#..~≈≈~~###.^....####...##...~~≈≈~. #.....##...##P...~≈≈~~. ##...÷##.......#.P#....~≈≈~..####....#..#...........~~≈≈~.............+...⌠...~≈≈~~......#....~≈≈.####.~≈≈~Y.#P...~~≈≈~#######.#....#..##...P~≈≈~## #####..+ .##....#~≈≈~~## #..#...⌠..⌠ ..##...P~~≈≈~~# ####..............~~~≈≈~#### #.P#### ........~~≈≈~#~..###.######.#.#..~≈≈~~...........>###lhA:Y.Y..lh(1.5lhlhlh Q 1*lh lh P  The elephant resists with almost no effort.lhz .Y.@vv, ally target)lh 7--2.5 (1.0-Star lh lh _Your orb unleashes a flurry of shooting stars! _You now have 27/29 mp.lhP~~≈≈~P#.....###.....#......~≈≈~~###...÷# #....###.#....~~≈≈~~~#.....####....P.#.....~≈≈~~###.^....####...lh3h#...~~≈≈~. #.....####P~. ##...÷##.......#P#....####....#..#....lhK~≈≈.....+...⌠~...@....Y..v#......~≈≈~...v..........### .lh .#P...~~≈≈~#######.#....##...P~≈≈~## #####..+....... .##....#~≈≈~~## #..#...⌠..⌠ ..##...P~~≈≈~~# ####... .#.....~### #.P####.....~~≈≈~#~..###.######.#.#lh3lh v○ The shooting star hits the elephant!lh& r  The elephant is moderately wounded.lh, jY..v°°lh- ,3.1 (0.6lh3 lh5 3 _The elephant is knocked back.lh^V#...##.....P~~≈≈~P#.....###..... #...##......~≈≈~~###...÷# #.... #...#.#....~~≈≈~~~#.....####....P.#.....~≈≈~~###.^....####....###...~~≈≈~. #.....##..... P...##P...~≈≈~~. ##...÷##..P#....~≈≈~..####....#..#.~~≈≈~......+...⌠.~≈≈~~Y.#.~≈≈~....v°.####.~≈≈~...°.###.#P...~~≈≈~#.#....# ..###...P~≈≈~## #####..+ ..##....#~≈≈~~## #..#...⌠...##...P~~≈≈~~# #### .lhW~.#.....~~~≈≈~#### #.P####.~~≈≈~#~..###.######.#.#lhmXlhXlh`Z.Yv°°lh`%7lh0gO°°°lh5ilhÛ ....#........~≈≈~P~#.#.....P~~≈≈~P#.....###.....#......~≈≈~~###...÷# #....## #...#.#....~~≈≈~~~#.....####....P.#.....~≈≈~~###.^....####... ....###...~~≈≈~. #.....## P...##P~. ##...÷##..P#....####....#..#....~≈≈~.......+...⌠~.Y......v°°#lhd ......~≈≈~...°..........###.#P...~~≈≈~#######.#....##...P~≈≈~## #####..+....##....#~≈≈~~## #..#...⌠.##...P~~≈≈~~# ####...#.....~### #.P####.....lh; °°°The shooting star hits the elephant!lh> r  The elephant is moderately wounded.lhF }Y.°°°)lh '4.3lh o°°°°lhN Y  The shooting star hits the elephant!  The elephant is moderately wounded. _The elephant is knocked back.  The shooting star hits the elephant!  The elephant is moderately wounded. _The elephant is knocked back.lhx*°°°°lh&`°°°°lh(ryY.°...5----5.3 (1.0° _The elephant is knocked back.  The shooting star hits the elephant!  The elephant is moderately wounded. _The elephant is knocked back. _The elephant resists with almost no effort. _You now have 25/29 mp.lh N*°lh{ lh lh U.Y.4---6 _The elephant resists with almost no effort. _You now have 24/29 mp.lh,*lh_lh @Y, ally target)@   shadowThe elephant resists with almost no effort.lhʯ:*lh , slow, ally target)Your shadow points at the elephant and mumbles some strange words.lh8YlhBf2--=7lh!lh% _The elephant seems to slow down. The elephant completely misses you. x2 _You now have 22/29 mp.lhq,*lhlh|3y YThe elephant resists with almost no effort.lhQ4C0---lh58lh DlhL _The elephant completely misses you. x2 _You now have 20/29 mp.lh,*lhPlha YThe elephant resists with almost no effort.lhEk18-----9lh lh _The elephant is no longer moving slowly. _You now have 18/29 mp.lh***lh+lh] YThe elephant resists with almost no effort.6---=10 _The elephant closely misses you. The elephant completely misses you. _You now have 16/29 mp.lh/**lh|zgYsleep, ally target)lh*Ylh5---1Ensorcelled Hibernation lhlh _The elephant looks drowsy... _You now have 15/29 mp.lhڮlh @~  The helpless elephant fails to defend itself.  You spit the elephant like a pig!!!!lhcR[  You kill the elephant!lh\t≈.†.lh!]!lh_ 3-8 (0.5 _Your shadow fades away.Training target 15.0 for Dodging reached!lhh/  --more--lh{ Spry 4 _Your Dodging skill increases to level 15!lh#3lh~)lh+F _Unknown command.lhC _-6==7==8lhlhlhflhxlhlhlh#!lhD%lhm&lhg(lh),lhf-lh .9lh.=lhM/lhq1lh\5lh6lh8lhm<lh=lh.?lhAlhBlhDlhGlhH#=lh@IlhJlhTMlhN&20lhLO=lhOlhSlhZlh[lho]lh`lh alhblhelhflhyhlhslh w#=lhwlhlhy1=lh,lhdlhlhe=lhlh+K2=lhtlh0lhlh6Xlh 3==lhlh,lhz{=lh;4lhqlhDlhlhlhlhMlhlh,lhlh3lh9lh8lhrlhK5=lhlhy,lhlh+lhlhulhlhlhNlh0 =6=lh7A 7==lhC ,lhH Xlh8K lhK lhL lhP O=lhZS lh6U lhV K8=lh W lhMY lh%Z lhy[ lhe] lh^ lhf_ lhe Blh~k e=lhs 9=lh~ lh{ 3= _Your orb has finished recharging its magic.lh   You see here an elephant corpse. _lhK `lh a  You enter the shallow water.Water  _Moving in this stuff is going to be slow.lh# Xlh}, BlhJ lhL ,lh_N lhQ lh>T lhT lhW lhQZ lhk] lh] lh}a lhc lhg ,lhj lh)m lhp ,lhr lhu lhx lhPy lhq{ lh lh ,lh lh- lh lhQ ,lhz lh lh P....ßß~≈≈~~ßß....#.......### .....................#..... ........................... .###...ßß~~≈≈~ßß...########...... ## 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lh jP.....P##.#.....#.#....~~≈≈~## # ~.##.....###.....~≈≈~~~# ≈~. #....P##.....~≈≈~..# lh H #....##P....~~≈≈~..#  # #.....###...~≈≈~~.##  #.##....###...~~≈≈~...###. +.~≈≈~~ #.~≈≈~ #.~~~~ #.##..~##...[....< lhR .>..P##### ....## ## ..# # .## # .P###### .. ....#.P####P#P###.####.#..lhd" lhN4 &6lh< lh> lh~P.....P##.#.....#.#....~~≈≈~## # ~~.##.....###.....~≈≈~~~# ~≈~. #....P##.....~≈≈~..# #....##P....~~≈≈~..#lh# # #.....###...~≈≈~~.##  #.##....###...~~≈≈~...### +.~≈≈~~ #.~≈≈~lh #.~~~~ #.##..~##...[....lh .>..P##### lh]....## ## .# # .## #lh .P###### . ....#.P####P#P###.####.#lh]lh(8.2lhllhjlhr≈~P.....P##.#.....#.#....~~≈≈~## ~.##.....###.....~≈≈~~~# ≈~≈~. #....P##.....~≈≈~..# #....##P....~~≈≈~..# # #.....###...~≈≈~~.##  #.##....###...~~≈≈~... +.~≈≈~~ #.~≈≈~ #.~~~~ #.##..~##...[ .>..P##### ....## ## .# # .## # .P###### .. ....#.P####P#P###.####.#lhzlhք&8lh8lh ~~.......###.....~≈≈~~~# ≈≈~≈~....... #....P##.....~≈≈~..# #....##P....~~≈≈~..## #.....###...~≈≈~~.## #.##....###...~~≈≈~...# +.............~≈≈~~.... #.~≈≈ #.~~~~ ###..~##...[.>..P#####....F....## ##.....# ### #.P######F   bullfrog (asleep)......#.P####.#P###.####....#### ##### ### ##lhO%  lhLA bullfrog comes into view.lh /  --more--lhf 9.4 _lh@.}≈≈~≈~....... #....P##.....~≈≈~.. # #....##P....~~≈≈~..#. #.....###...~≈≈~~ #.##....###...~~≈≈~... +.............~≈≈~~... #.~≈≈ #.~~~~#####..~##...[..>..P#####....F....## ##P.....# #~# #~lh..P######~.......≈.....#.P####.#P###.####~....##### ##### ### # ##lh5lh=)40.0lhBlhJ # #....##P....~~≈≈~ #. #.....###...~≈≈~~ #.##....###...~~≈≈~.. +.............~≈≈~~ #.~≈≈ #.~~~~######..~##...[~..>..P#####....~.F....## ##~P.....# #≈~# #~.P######≈~.......lhKm≈≈.....#.P####.#P###.###~....##### ##### ###≈~#### lh@RlhY&6lhc^lhX`lh޳  # #....##P....~~≈≈~ #. #.....###...~≈≈~~ #.##....###...~~≈≈~ +.~≈≈~~ #.~≈≈~ #.~~~~#.##..~##...≈~.>..P#####≈~.F....## ##≈~P.# #≈~lh 5.## #≈~~.P######≈~≈.....#.P####.#P###.≈~....##### ##### ###≈≈~####1.2lh # #....##P....~~≈≈ #. #.....###...~≈≈ #.##....###...~~≈≈~ +.~≈≈~~ #.~≈≈~ #.~~~~≈#####.##..~##≈~.>..P#####≈~.F....## ##≈~P.# #≈~lh.## #≈~~.P######≈~≈.....#.P####.#P###.≈≈≈~....##### ##### ###≈~#####lhlhq  A bullfrog comes into view.lhD1/  --more--lh? lh fFF 2 bullfrogs (1 wandering, 1 asleep)lh S 8Ensorcelled Hibernation _lh lh6 lh # #....##P....~~ #..#.....###...~≈≈ #.##....###...~~≈≈ +.~≈≈ #.~≈≈~ #.~~~~≈#####.##..~##≈F~.>..P#####≈~.F....## ##lhB≈~P.# #≈~.## #≈~~.P######≈~≈.....#.P####.#P###.≈~....##### ##### ≈≈≈≈~#####lh lh4lhIj≈F..FF)lh(2.4lh*lhlh"  The bullfrog gives a loud, deep croak!  You hit the bullfrog.  The bullfrog is moderately wounded.lh+, ~F@Fally target)@   shadowYour shadow hits the bullfrog with a dagger!lhD,b59--=9 (0.5 lh0lh4 _The bullfrog hits you. _You take 4 damage, and have 59/63 hp.lhw@c  You closely miss the bullfrog.lhT  The bullfrog is heavily wounded.Your shadow hits the bullfrog with a dagger.lhV(3.4lhglhix _The bullfrog hits your shadow. The bullfrog completely misses you.lhmx  You hit the bullfrog. You feel better. Your peck misses the bullfrog.The bullfrog is almost dead.The bullfrog hits your shadow but does no damage.61=--9lht _The bullfrog closely misses you. _You regained 2 hp, and now have 61/63 hp.lhr :  You hit the bullfrog.lhـ s†   bullfrog (lh+ =4.4 _You kill the bullfrog!Training target 3.0 for Necromancy reached!lh /  --more--lh   Your Necromancy skill increases to level 3!You need to enable at least one skill for training.lh/  --more--lhw4 lh <   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0  11.3  -2   l - Spellcasting   5.0   4.2  +2          lh=  b - Staves   0.0   1.7  -3   m - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   n - Hexes   8.0   6.4  +2   d - Throwing   2.0   3.0   0   o - Necromancy   3.0   4.8  -1       p - Translocations   4.0   2.5  +4  lh>? M e - Short Blades  10.0  10.1  +1   q - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   r - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           s - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3   t - Evocations   8.0   5.3  +3  lhwB  i - Dodging  15.0  11.6  +3   u - Shapeshifting   0.0   0.7  +2   j - Shields   0.0   1.7  -3       k - Stealth  12.0   6.3  +5                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] uselhC ful|all skills [_] enhanced|base level  [!] training|cost|targetslh > n + Hexes 8.0lh|TargetTarget--  --  --  --  --  --  --  --  --  --  --  lhѣ--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetslhi5<[?25h[?0c0 lh}M [?25l[?1c9.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetslh# #....##P....~~≈ Salticid the Spry#..#.....###...~≈≈ Spriggan of Dithmenos ******#.##....###...~~≈≈ Health: 61/63 =======================-+.............~≈≈~ Magic: 29/29 ========================#.............~≈≈~ AC: 6Str: 3 #.............~~~~ EV: 34Int: 17≈≈#####.........##..~##. SH: 0Dex: 26≈≈≈~.........>..P#####.. XL: 12 Next: 93% Place: Lair:2≈≈≈~F@†@........## ##. Noise: =--------  Time: 11344.4 (0.5)≈≈≈~P............# #.hCK9m t) +2 dagger (vamp)≈≈≈≈~...........## #. Cast: Ensorcelled Hibernation≈≈≈~~...........P######.≈≈≈≈~...................≈≈≈≈≈.....#.P####.#P###. F   bullfrog (ally target)≈≈≈≈~....##### ##### ## @   shadow≈≈≈≈~##### _You regained 2 hp, and now have 61/63 hp.You hit the bullfrog. _You kill the bullfrog!Training target 3.0 for Necromancy reached!  Your Necromancy skill increases to level 3!You need to enable at least one skill for training.lhb _lh '..~~≈≈≈~≈~....... #....P##.....~ #.##....##P....~~ #..#.....###...~ #.##....###...~~≈ +.~≈≈ #.~≈≈ #.....~~~~≈≈#####.........##..~##~≈≈≈~...>..P###~≈≈≈~F@†...## ##~≈≈≈~P..# #~≈≈≈≈~.## #~≈≈≈~~P#######≈≈≈≈~.................#≈≈≈≈≈.....#.P####.#P##≈≈≈≈~....##### ##### #≈≈≈≈~#####F.F2-5.0 (0.6 _lh  You hit the bullfrog. You feel better. Your peck misses the bullfrog.The bullfrog is lightly wounded.lh`3==5 (0.5 lh)lh8 _The bullfrog hits you but does no damage.  You hit the bullfrog.  The bullfrog is lightly wounded.lh9W0--6.0lh~?lhB _The bullfrog hits you. _You take 2 damage, and have 60/63 hp.lhy  You barely miss the bullfrog. You peck the bullfrog.lh @. The bullfrog is moderately wounded.Your shadow hits the bullfrog with a dagger!5lhY _The bullfrog completely misses you.lh?  You hit the bullfrog but do no damage.-7.0 _The bullfrog is severely wounded.lhw  You puncture the bullfrog! You feel better.†@   shadowlh 1=-4=5Ensorcelled Hibernation  lh >_You kill the bullfrog!lhɱ lhC lh lh  lh lh :_No target in view!lhk lh lh lh  lh lh :_No target in view!lhO lh lhlhH _No target in view!lhx #.##....##P #..#.....###... #.##~ +.............~ #..~~~~ #.~~~~≈≈#######..~#.~≈≈≈~@†>..P###lh.~≈≈≈~.@†.........## #.~≈≈≈~P......# .~≈≈≈≈~# .~≈≈≈~~.P####lh ##≈≈≈≈~....... #≈≈≈≈≈.....#.P####.#P## #≈≈≈≈~....##### ##### #≈≈≈≈~##### lhlh6t2=-8.1 (0.6 _lhlhlh d  You hit the plant. The plant begins to die. You peck the plant.lh 3=6 (0.5lh lh 3 _The plant is lightly damaged.lht.#.....#####....###...~.+.............~≈~≈#.~~.~≈≈#######..~#.~≈≈≈~@†.>..P####..†...## P@..# ≈~#~P#######≈≈≈≈...... #≈≈≈≈≈.....#.P####.#P##~....##### ##### ##########lhlh5-9.2 (0.6lhlhVlh ##....###...~..+.............~≈~≈~ #.~~≈~≈≈#######..~#.~≈≈≈~@†.>..P####..†lh %...## P...# ≈~#~P#######≈≈≈≈...... #≈≈≈≈≈.....#.P####.#P##~....##### #####lhj ##### #####lh= lh b.lh> @-8lh9 lh M _Your shadow fades away.lhDV .. +.............  ~≈~≈ #.~  S~~~≈ #.~  ≈#######..  ..~≈≈≈~.†>..P###  ~.~≈≈≈~..†.........##  .~≈≈≈~P...#  .~≈≈≈≈~#  lhD@.~.P####  ###≈≈≈≈~......   #≈≈≈≈≈.....#.P####.#P#   #≈≈≈≈~....##### ###   #≈≈≈≈~#####   ####### S   black mamba (asleep) lh YA  You enter the shallow water.lhh`50.4Water lhulh|? _Moving in this stuff is going to be slow.lhd V #.##....###...~ .. +.~≈ .~≈~≈ #.~≈lh 6 S~~~≈ #....~ ~~~≈≈#####..##..~ ..~≈≈≈~.†.......>..P##### ~.~≈≈≈~..†## # ..~≈≈≈~P.  ..~≈##  lh* ..~≈≈≈~~.P##### ###≈≈≈≈~................. #≈≈≈≈≈.....#.P####.#P #≈≈≈≈~....##### ##### #≈≈≈≈~##### #######lh {3=1.6 (1.2lh { _Health restored: 63lh#..#.≈ #.##....###...~. +.~≈.~≈~≈ #.~≈≈S~~~≈ #....~~~~~~≈≈#####..##..~..~≈≈≈~.†.......>..P#####.~.~≈≈≈~..†...## ##..~≈≈≈~P. #..~≈≈≈≈~.## ..~≈≈≈~~.P#########≈≈≈≈~..................#≈≈≈≈≈.....#.P####.#P####≈≈≈≈~....##### ##### ##≈≈≈≈~##### #######2.2 (0.6 _lh_b#.##....##P....~#..#.≈ #.##....###...~. +.~≈≈~.~≈~≈ #.~≈≈S~~~≈ #....~~~~~~~≈≈#####..##..~..~≈≈≈~.†.......>..P#####..~.~≈≈≈~..†...## ##...~≈≈≈~P. #...~≈≈≈≈~.## #.lh cF..~≈≈≈~~.P#########≈≈≈≈~...................#≈≈≈≈≈.....#.P####.#P###.#≈≈≈≈~....##### ##### ###≈≈≈≈~##### #######lh~q<8lhulhOwlhC M..~~≈≈≈~≈~....... #....P##.....##....##P....~~.#.....###... #.##....###...~~≈≈ .. +.~≈≈≈S~~~≈ ....~~~~~~~≈≈#####...##..~##.†.>..P#####.~..†...## #~P...~≈≈≈≈~...........## #.~#####lhdn .3.4 _A nearby plant withers and dies.lh$MP~~≈≈≈~~~.##.....# ..~~≈≈≈~≈~........#....P##.....##....##P....~~.#.....###... #.##....###...~~≈≈ .. +.~≈≈≈S~~~≈ ....~~~~~~~≈≈#####...##..~##.†.>..P#####.~†...## #..~≈≈≈~.............# #.~....##### =4.078 M≈≈≈≈≈≈≈~P.....P##.#.....#.#....~~ P~~≈≈≈~~~.##.....# ..~~≈≈≈~≈~........#....P##.....##....##P....~~.#.....###... #.##....###...~~≈≈ .. +.~≈≈≈S~~~≈ ....~~~~~~~≈≈#####...##..~##..~≈≈≈~.†.>hL30;10m..P#####.~.~≈≈≈~..†.........## ##.~.....#.P##6lhV2 qM~≈~.........#. ≈≈≈≈≈≈≈~P.....P##.#.....#.#....~~ P~~≈≈≈~~~.##.....# ..~~≈≈≈~≈~........#....P##.....##....##P....~~.#.....###... #.##....###...~~≈≈ .. +.~≈≈≈S~~~≈ ....~~~~~~~≈≈#####...##..~##..~≈≈≈~.†.......>..P#####.... ~~~..........5.2lhɛ.....~....~~##.≈~.~..~~#~........'lhlh-6.2 (1.0lhlhߵ( _You open the door.lhU ≈≈≈~~....##.  ≈≈≈≈~≈~.......P#..#.#.....  ≈≈≈≈≈≈≈~P.....P##.#.....#.#....~  P~~.......##.....###.....~..~~≈≈≈~≈~........#....P##.....~~##..#.##....##P....~~≈~.~..#..#.....###...~ ~~~#~..#.##....###...~~≈ .........~≈≈ .~≈~≈#~..#.~≈≈ S~~~≈#~~.#.....~~~ ~~~≈≈#####.........##..~## ..~≈≈≈~.†.......>..P### ~.~≈≈≈~..†...## ## ..~≈≈≈~.....# # ..~≈≈≈≈~...## # ..~≈≈≈~~P######lhlhڝ+8 (0.6lhlhQ _There is an open door here.lh 9 ≈≈≈~~.### ≈≈≈≈~≈~.......P#.##.# ≈~P.....P##.#.....#.#.... P~~≈≈≈~~~.......##.....###..... ..~~≈≈≈~≈~........#....P##.....lh ≈~~##..#.##....##P....≈~≈~.~..#..#.....###...~~#~..#.##....###...~~ '.~ .~≈~≈#~..#.~ S~~~≈#~~.#.. ~~~≈≈#####...##..~ ..~≈≈≈~.†.......>..P##### ~.~≈≈≈~..†.........##  ..~≈≈≈~.............#  ..~≈≈≈≈~...........##  ..~≈≈≈~~.Plh lh) E7.4 _lhU lhq  ≈≈≈~~.###   ≈≈≈≈~≈~.......P#.##.#   ≈~P.....P##.#.....#.# lh"  P~~≈≈≈~~~.......##.....###   ..~~≈≈≈~≈~........#....P##  ≈~~##..#.##....##P....  ≈~≈~.~..#..#.....###...  ~#~..#.##....###...  .'.~   .~≈~≈#~..#.~   S~~~≈#~~.#...   ~~~≈≈#####.........##..~   ..~≈≈≈~.†.......>..P  lh:$* ~.~≈≈≈~..†.........## S   black mamba (asleep)   ..~≈≈≈~......#   ..~≈≈≈≈~.##   ..~≈≈≈~~.P####lhM[8.0lht  ≈≈≈~~.###   ≈≈≈≈~≈~.......P#.##.#   ≈~P.....P##.#.....#.#   P~~≈≈≈~~~.......##.....###   ..~~≈≈≈~≈~........#....P##  ≈~~##..#.##....##P  ≈~≈~.~..#..#.....###  .~~~~~#~..#.##....###...  .'.  ~.~≈~≈#~..#.  #S~~~≈#~~.#....  #~~~≈≈#####.........##..  #..~≈≈≈~.†.>..P  #~.~≈≈≈~..†.##  #..~≈≈≈~.#   ..~≈≈≈≈~.##   ..~≈≈≈~~.Plh.SS6Ensorcelled HibernationlhWlh4lh\ _Unknown command.lhd  ≈≈≈~~.###  ≈≈≈≈~≈~.......P#.##.#  ≈~P.....P##.#.....#.#  P~~≈≈≈~~~.......##.....###  ..~~≈≈≈~≈~........#....P## ~≈≈≈≈~~##..#.##....##P P≈≈≈~≈~.~..#..#.....### .~~~~~#~..#.##....### F.' .~.~≈~≈#~..# lhqh#.S~~≈#~~.#...  #~~~≈≈#####.##  #..~≈≈≈~.†.>..P  #~.~≈≈≈~..†.##  #..~≈≈≈~.# F   bullfrog (asleep) #..~≈≈≈≈~.##  ..~≈≈≈~~.Plhiq  A bullfrog comes into view.lhux/  --more--lhJ;.F.~SF9.2 _The bullfrog croaks.lh 4lhlhMF _Unknown command.lh5 ≈≈≈~~.###. ≈≈≈≈~≈~.......P#.##.#. ≈~P.....P##.#.....#.#. P~~≈≈≈~~~.......##.....###. ..~~≈≈≈~≈~........#....P##.lh&8 ~≈≈≈≈~~##..#.##....##P. P≈≈≈~≈~.~..#..#.....###. ..~~~~~#~..#.##....###. .F.'. .~.~≈~≈#~..#. ##.~S~≈#~~.#.... #~~~≈≈#####.##. #..~≈≈≈~.†.>..P# #~.~≈≈≈~..†.##  #..~≈≈≈~.#  #..~ ..~≈≈≈~~.P#lh;lhE4.FlhG-8 _lhlRlhVlh  ≈≈≈~~.###.   ≈≈≈≈~≈~.......P#.##.#.   ≈~P.....P##.#.....#.#.   P~~≈≈≈~~~.......##.....###.   ..~~≈≈≈~≈~........#....P##.   ~≈≈≈≈~~##..#.##....##P.   P≈≈≈~≈~.~..#..#.....###.   ..~~~~~#~..#.##....###...~   ..F.'.~   .~.~≈~≈#~..#.~   ##.~S~≈#~~.#....~   #~~~≈≈#####.........##..~   #..~≈≈≈~.†.>..P#   #~.~≈≈≈~..†.##  #..~≈≈≈~.#  ..~≈≈≈~~.h O;29HP#lhR [.FS~lhg )60.4lh lh; lhDF ≈≈≈~~.###.  ≈≈≈≈~≈~.......P#.##.#.  ≈~P.....P##.#.....#.#.  P~~≈≈≈~~~.......##.....###.  ..~~≈≈≈~≈~........#....P##. ~≈≈≈≈~~##..#.##....##P....~ P≈≈≈~≈~.~..#..#.....###...~ ..~~~~~#~..#.##....###...~ ...F.'.~≈ .~.~≈S≈#~..#.~≈ ##.~~~≈#~~.#...~ #~~~≈≈#####.........##..~# #..~≈≈≈~.†.......>..P# #~.~≈≈≈~..†.........## # #..~≈≈≈~......#   ..~≈≈≈~~.P#lhIIlhJT.F.S~lh2L(1.0lh\RlhUlhg.F..S2.0 (1.0 lhjlhKpmh}.*mh&\S(asleep)mhk  The black mamba looks drowsy.....FSv@vv, ally target)7--3Ensorcelled Hibernation -Star mhj _Your orb unleashes a flurry of shooting stars! _You now have 27/29 mp.mh 9~~P....~~...........#.~≈~.......P#.......#≈≈≈≈≈≈≈~P.....P##.#.....#.#P~~≈≈≈~~~.......##.....#..~~≈≈≈~≈~........#....P##.....~≈≈≈≈~~##..#.##....##P.P≈≈≈~≈~.~..#..#.....###...~~~~~#~.@#.##....###...~~......FSv.vmh .~.~≈~≈#~.v#.≈##.~~~≈#~~.#......~~~~~≈≈#####.........##..~.†.......>..P####~†.........## #~.............#≈##mh mhk F. The shooting star hits the bullfrog!mh> o  The bullfrog is heavily wounded.mhO? mh? mhH F~.Svv°°mhK L6 (0.6Ensorcelled HibernationmhxR V°°mhV 3 _The bullfrog is knocked back.mh̀P  ≈~~P   ≈≈≈~~............###   ≈≈≈≈~≈~.......P#.##.#   mh%Z≈~P.....P##.#.....#.#   P~~≈≈≈~~~.......##.....###   ..~~≈≈≈~≈~........#....P##   ~≈≈≈≈~~##..#.##....##P....   P≈≈≈~≈~F~..#..#.....###...   ..~~~~~#~@.#.##....###...   .Svv°mh..~   .~.~≈~≈#~.°#.~   ##.~~~≈#~~.#..   #~~~≈≈#####...##..~   #..~≈≈≈~.†.......>..P   #~.~≈≈≈~..†.........##   #..~≈≈≈~.............#   #..~≈≈≈≈~.##mh _ ○°v°S  The shooting star hits the black mamba!  The black mamba is heavily wounded.mhW  The black mamba hisses angrily.S.°°v°==4.2°°°° _The black mamba is knocked back.mhd 7 ≈≈≈~~###  ≈≈≈≈~≈~.......P#.##.  ≈≈≈≈≈≈≈~P.....P##.#.#.  P~~≈≈≈~~~.......##.....###..  ..≈~........#....P##. mhg m~≈≈≈≈~~##..#.##....##P....~ P≈≈≈~≈~F~..#..#.#...~ ..~~~~~#~..#.##....###...~~ .......S.°@°.............~≈ .~.~≈~≈#~v°#.~≈ ##.~~~≈#~~.#.~ #~~~≈≈#####.##..~# #..~≈≈≈~.†.......>..P##### #~.~≈≈≈~...##  #..~≈≈≈~....  #..~≈#mhh j# ..~≈≈≈~~.P#####mhj mhk mhl mhn mhwu .FvS°○° The shooting star hits the black mamba!mhD  The black mamba is almost dead.mh .~F°.S@°°mh .--8mh °.S@°°°mh 6 _The black mamba is knocked back.mh?≈≈≈~~.###.≈≈≈≈~≈~.......P#.##.#.≈~P.....P##.#.....#.#....~P~~≈≈≈~~~.......##.....###.....~..~~≈≈≈~≈~........#....P##.....~~≈≈≈≈~~##..#.##....##P....~P≈≈≈~≈~.~..#..#.....###...~≈..~~~~~#~F.#.##....###...~~≈.°.S°@.~≈.~.~≈~≈#~°°#.~≈##.~~~≈#~~.#..~#~~~≈≈#####...##..~#mh@#..~≈≈≈~.†.......>..P#####.#~.~≈≈≈~..†.........## ##..~≈≈≈~.............# ##..~≈≈≈≈~...........## #..~≈≈≈~~.P#mhV°.S°°.----5.4°mhZQ _There is an open door here.mhI≈≈≈≈~≈~P###.~ ≈≈≈≈≈≈≈~P.....P##.#.#....~~ P~~≈≈≈~~~.......##.....###.....~≈ ..≈~........#....P##.....~≈ ~≈≈≈≈~~##..#.##....##P....~~≈P≈≈≈~≈~.~..#..#.....###...~≈≈..~~~~~#~F.#.##....###...~~≈.......°.S°'.............~≈≈~.~.~≈~≈#~°.#~≈≈~##.~~~≈#~~.#.~~~~~~~≈≈#####.##..~##.#..~≈≈≈~.†.......>..P#####..#~.~≈≈≈~..†.........## #..~≈≈≈~.......# #.#..~≈≈≈≈~...## #...~≈≈≈~~...P######.###≈≈≈≈~.........°..FDD   eight-headed hydra (wandering)mhLR>[37m6.0 _mhR°mhDSmhUmh 7*mh[°F(asleep)mh>EA  The bullfrog looks drowsy...mhEmhpO|...FSD.DS   black mambaF   bullfrog (asleep)mh RZ6-7.0 (1.0mhYmhM^ _The eight-headed hydra roars! _You now have 26/29 mp.mh.  You hit the black mamba.†F   bullfrog (asleep)mh:7=5 (0.5mh ,mh0O _You kill the black mamba!mh ≈≈≈~~....##.  ≈≈≈≈~≈~.......P#..#.#.....  ≈≈≈≈≈≈≈~P.....P##.#.....#.#....~  P~~.......##.....###.....~..~~≈≈≈~≈~........#....P##.....~ ~≈≈≈≈~~##..#.##....##P....~~ P≈≈≈~≈~.~..#..#.....###...~ ..~~~~~#~..#.##....###...~~≈ ..........F.~≈≈ .~.~≈~≈#~..#.~≈≈#.~~~≈#~~.#.............~~~ #~~~≈≈#####......D..##..~## #..~≈≈≈~.†.......>..P### #~.~≈≈≈~..†...## ## #..~≈≈≈~.....# ##..~≈≈≈≈~...## # ..~≈≈≈~~P######mh6+[mmhMD.mh4-8.1 (0.6mh%mh*  There is an open door here. _You see here a black mamba corpse.mh  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!!.mhD-6 (0.5mhOb _You kill the bullfrog!mhF  ≈~~P... ≈≈≈~~.....##mh  ≈≈≈≈~≈~.......P#..#.#.... ≈≈≈≈≈≈≈~P.....P##.#.....#.#.... P~~.......##.....###.......~~≈≈≈~≈~........#....P##..... ~≈≈≈≈~~##..#.##....##P....~ P≈≈≈~≈~.~..#..#.....###...~ ..~~~~~#~.@#.##....###...~~ ...........†.~ .~.~≈~≈#~..#.~≈#.~~~≈#~~.#.............~~mh ' #~~~≈≈#####.....D...##..~# #..~≈≈≈~.†.......>..P### #~.~≈≈≈~..†..# #..~.....##..~≈≈≈≈~.##mh mhݱ MD.mhZ F-9.2 (0.6mh} mh  mh  .P   ≈~~P....   ≈≈≈~~.....##   ≈≈≈≈~≈~.......P#..#.#   ≈≈≈≈≈≈≈~P.....P##.#.....#.#   P mh~~.##.....###   ..~~≈≈≈~≈~........#....P##....   ~≈≈≈≈~~##..#.##P....   P≈≈≈~≈~.~@.#..#.....###...   ..~~~~~#~..#.##....###...~   ...........†......~   .~.~≈~≈#~..#......  #.~~~≈#~~.#.............~   #~~~≈≈#####....D....##..~  mh~  #..~≈≈≈~.†.......>..P###   #~.~≈≈≈~..†..##   #..~..# mhJ mhMD. mh#%8 mh* mh:, mhZ #.PP.....~~P.......~~...........#.~≈~.......P#.......#≈≈≈≈≈≈≈~P.....P##.#.....#.#P~~≈≈≈~~~.......##.....#..~~≈≈≈~≈~........#....P##~≈≈≈≈~~##@.#.##....##P.P≈≈≈~≈~.~..#..#.....###...~~~~~#~..#.##....###..........†....~.~≈~≈#~..#.....##.~~~≈#~~.#.............~~~~≈≈#####...D.....##..~.†.......>P####~†# mh& mh+p70.4Ensorcelled Hibernation  mh4 mh &M#####..#######...###P#....# #..PP..~~P.....~~....#. mh~≈~.......P#.......#≈≈≈≈≈≈≈~P.....P##.#.....#.#P~~≈≈≈~~~.##.....#..~~≈≈≈~≈~...@....#....P##~≈≈≈≈~~##..#.##....##P.P≈≈≈~≈~.~..#..#.....###...~~~~~#~..#.##....###  ...........†.............~.~ .~~~. ~~~. .~...  mhm mh$'1.0 mhc+ mh- mh?M #...### #...# #######..#######...###P#....# #...PP..~~P.....~~....#.~≈~.......P#.......#≈≈≈≈≈≈≈~P.....P##.#.....#.#P~~≈≈≈~~~.##.....# mh^..~~≈≈≈~≈~........#....P##~≈≈≈≈~~##..#.##....##P.P≈≈≈~≈~.~..#..#.....###...  ..~~~~~#~..#.##....###...~.. ...#####.. mh mh+S7=6 mh mh mh0   ##....# #...# ##....   #...### #...# ###....   ######..#######...###P#   #...  .P....  ≈~~P..........   ≈≈≈~~...........##   ≈≈≈≈~≈~.......P#..#.#   ≈≈≈≈≈≈≈~P...@.P##.#.....#.#   P~##.....###   ..~~≈≈≈~≈~........#....P##   ~≈≈≈≈~~##..#.##P  mh1   P≈≈≈~≈~.~..#..#.....###..   ..~~~~~#~..#.##....###...   ...........†.   .~.~≈~≈#~..#..  #.~~~≈#~~.#............. mh9<  mhXI '2.2 mh/\  mhl8  #####..####.##...##   ##....# #...# ##  #...### #...# ###  ######..#######...###P#  #  .P  ≈~~P........  ≈≈≈~~...........##  ≈≈≈≈~≈~....@..P#..#.# mhZ<  ≈≈≈≈≈≈≈~P.....P##.#.....#.#  P~##.....###  ..~~≈≈≈~≈~........#....P##  ~≈≈≈≈~~##..#.##P  P≈≈≈~≈~.~..#..#.....###  ..~~~~~#~..#.##....###  ...........†  .~.~≈~≈#~..# mh mhU%8 mh mh  mh"M####.##..............###...ß#####..####.##...## #.##......#  #...### #...# #######..#######...###P# #.PP.~~P....~~.......#.~≈~.......P#.......#≈≈≈≈≈≈≈~P.....P##.#.....#.#P~~≈≈≈~~~.##.....#   ..~~≈≈≈~≈~........#....P##.. mhU.#........... mhm mh'3.4 mh!' mh~TlM.#...........####.##..............###...ß#####..####.##...## #.##......#  #...### #...# #######..#######...###P# #.PP.~~P.... mhtU~~....#.~≈~.......P#.......#   ≈≈≈≈≈≈≈~P.....P##.#.....#.#. -Star #..~~~~~#~..#.## mh` mhnC=4.0 mh w mh z mhB %  #  #.#..............  ####.##..............###  #####..####.##...##   ##....# #...# ##  #...### #...# ###  ######..#######...###P#  #  .P  ≈~~P...  ≈≈≈~~....##  ≈≈≈≈~≈~.......P#..#.#  ≈≈≈≈≈≈≈~P.....P##.#.....#.#  P~##.....###  ..~~≈≈≈~≈~........#....P## ~≈≈≈≈~~##..#.##P  P≈≈≈~≈~.~..#..#.....### mhFF  mhP %6 mhS  mhcV  mhu= E  ####..#....#..P  ##.........  #.#...........  ####.##..............### mh @ ;  #####..####.##...##   ##....# #...# ##  #...### #...# ###  ######..#######...###P#  #  .P  ≈~~P...  ≈≈≈~~....## mhB T  ≈≈≈≈~≈~.......P#..#.  ≈≈≈≈≈≈≈~P.....P##.#.....  P~##.....###  ..~~≈≈≈~≈~........#....P## ~≈≈≈≈~~##..#.##P mhJ  mhT '5.2 mhY  mh;[  mhM ##†##...# ####....###..# ##.......##..#....#..P#......#.......####.##..............#######..####.##...## #.#....  #...### #...# ########.@#######...###P# #.PP.~~P....  ≈≈≈~~..................####~~≈≈≈~≈~.......8 mhW'M ##.....# .##..÷ ##÷##...# ####....###..# ##.......##..#....#..P#...........#.......####.##..............#######..####.##...## #.#....#  #..@### #...# ########..#######...###P# #...............PP......  ≈~~P......................... #.~≈≈≈~~~.......8=6.4 mhm] mhM#.##....####P........... ##.....# .##..÷ mhL ##÷##...# ####....###..# ##.......##..#....#..P#............#............####.##..............#######..####.##...## #.##.@..#  mh #...### #...# #######..#######...###P# #.........  .PP.......................~P.. ~...P~P.....P# mhs mh'7.0 mhε mhb mh \M...........#.##....####P........... ##.....# ###.....##..÷ ##÷##...# ####....###..# ##.##..#....#..P#... mh` ......#.....................####.##..............#######.@####.##...## #.##....  #...### #...# ## mhŝ *  ######..#######...###P#. -Star .......~~≈~...... mh  mhX %6 mh2  mhN  mh.t 2 #. mhQu L #............. mh"v  #.##....####P............ ##.....# ###. mhox &..÷. ##÷##...# ####....###..## ##..#....#..P ##... #.#........ ####.##...@..........###. #####..####.##...## #.. ##....# #...# ##. #...### #...# ###. mh:  ######..#######...###P# #... .PP......... ≈~~P............ ≈≈≈~~.....# mh  mh 8.2 mhϜ  mh  mhV #..#####~~ #........~ #.............~ #.##....####P............ ##.....# ###.....##..÷. ##÷##...# ####....###..### ##..#....#..P....ß ##.. #.#........ ####.##..............###...ß #####..####.##...## #.. ##....# ##...# ##. #...### #...# ###. ######..#######...###P# #........ .PP........ ≈~~P.....=8 mh(8 #..#####.~~≈ #......~≈ #.......~ #.##....####P.....~ ##.....# ###.....##..÷.#~ ##÷##...######....###..###~ ##.##..#....#..P....ß ##. #.#. ####.##.###...ß #####..####.##...## #. ##....# ###...# ##. #...### #...# ###. ######..#...###P#. #...... .PP...... ≈~~P.9.4 mh' #..#####.~~≈   #....~≈   #......~~≈   #.##....####P....~≈   ##.....# ###.....##..÷.#~≈   ##÷##...######....###..###~   ##.##..#....#..P....ßß~   ##.   #.#.   ####.##.###...ßß~   #####..####.##...## #.   ##....# ###...# ##....#   #...### #...# ###....#   ######..#...###P#....#   #.   .PP.   ≈~~P.80.0 mho mhdn  mho 3 #..#####. mhp ;~~≈≈~  #. mhr }..~≈≈~  #...~~≈  #.##....####P...~≈ ##.....# ###.....##..÷.#~≈  mht  ##÷##...######....###..###~~≈  ##.##..#....#..P....ßß~≈  ##.  #.#.  ####.##.###...ßß~ #####..####.##...## #......~ ##....#####...# ##....#~ #...### #...# ###....#~  ######..#...###P#....#.  #.  .PP.  mhu F ≈~~P. mhI  mhv  mhz 6 mh  mh  mhY #..#####.~~≈≈~##...~≈≈~#...~~≈≈~#.##....####P..~≈≈~##.....# ###.....##..÷.#~≈≈~##÷##...######....###..###~~≈##.##..#....#..P....ßß~≈##.#.#.####.##.###...ßß~~≈#####..####.##...## #......~≈##....#####...# ##....#~≈#...### #...# ###....#~######..#...###P#....#.~#...~.PP....~≈~~P. mhe N9=1.2 mh=h  mhNl   mhOm  mhm 5_MP restored: 29 mhmn  mh<M#. #...##.....~#..#####~~≈≈~#≈≈~...........~#.##....####P............. ##.....# ###.....##..÷.#~≈≈~ ##÷##...######....###..###~ ####..#....#..P....ßß~≈≈#..#...............####.##..............###...ßß~#####..####.##...## #......##....#####...# ##....#~≈. ....8 _ mh M ##...##.....##...P~~≈≈~~#. #...##.....~#..#####~~≈≈~#≈≈~...........~#.##....####P............. ##.....# ###.....##..÷.#~≈≈~ ##÷##...######....###..###~ ##.......##..#@...#..P....ßß~≈≈#..#...............####.##..............###...ßß~~≈ -Star .... mh*  mh '2.4 mhX  mhu\  mha  mh|h  mhi mhxv= _Your orb has finished recharging its magic.mh}mhXmh}mhmh BmhXmhD  There is a stone staircase leading up here. _mhmh~mhmhmh,mhmh=mhmh#mhmhmhemhmhmhmhmhmhsmhmh,mhmhxmhWmhmhfmh&mh mh mhp mh mh mh mh9mhdmhmhCmhmhmhmh ,mh/"mh%mhq&mh'mh)mh[,mh,mhK.mhu1mh3mh 4mh|5mh7mhA9,mh:mh <mhk=mh>mhi?mhCmhDmhMEmh"FmhHmhJmh!Kmh~LmhNmh$QmhQmhRmhTmhVmhWmh XmhZmh:],mh^mh`mhFb,mhcmh^emhfmh,gmhgmhimhkmhkmhlmhnmh,pmhpmhivXmhAwmhxmhzmhzmh|mh~mh;mhmhفmhqmhLmhmh؈mhmhM,mhmh>mh֑mhBmhmhmhmhjmh0mhmhmhmhCmhmh,mhBmh>mhRmhmhimhmhmh~mhmhmhmhJmhmh(mhð,mhjmhsmhxmhmhmhеmhmhfmhmhmhQmhmhcmhmh˿,mhmhFmh~,mh1mhmhmhmhmhmhmhFmhmhmh,mhDmhmhmh@mhmhmhmhumh0mhmhmh\mhmhmh3mhmhemhmhmhmhmhjmhmh&mhmhmhp,mhmhmhZ,mhmhG mh3,mhmhmh ,mhmh*mht<mh=mhj>mhW?mhGmhJmhIKmhLmhEYmh[mh\,mhamhc,mhYdmhimhk,mhlmh{mhmhFmhǁmhumhrmhEmhmh2mhSmhCBmhmhf,mhmhښmh,mhǝmhmhBmhmhmhmhYmh mhԲ,mhSmhfmh#mhmhmhmh,mhmhmh,mhmhmh,mhmh,mhmhXmhmhU,mh mhC mh mh mh mhmhmh%,mhmh,mhmhmh~mhmhmh@mhmhmhmh mh"mh"mh+$mh &mhl(,mh)mh}+mh.,mhF0mhM2mhr4,mh5mh7mh":,mh;mh=mh3?,mh@mhYBmhD,mhFmh!HmhKA  You enter the shallow water.mhLUWater mhON _Moving in this stuff is going to be slow.mhQ3mhwSmhTmhhV>mhWmh[\mhp_  You enter the shallow water.Water mh`mhdN _Moving in this stuff is going to be slow.mh.fmhfmhygmhimh)lmhp>mhvImhmhޗmhmh#  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.mh|mhTmhJ,mhmh  #≈≈~~P................ #≈≈≈≈~~............... #≈≈≈≈≈~≈~.......P#.... #≈≈≈≈≈≈≈≈~P.....P##.#. ##P~~≈≈≈~~~.......##..  #..~~≈≈≈~≈~........#.  #...P~≈≈≈≈~~##..#.##.  #~~~.P≈≈≈~≈~.~..#..#.  ####@..~~~~~#~..#.##.  #.F'~...†  #~~#~.~.~≈~≈#~..#  #+#####.~~~≈#~~.#....  #~~~≈≈#####...D  #..~≈≈≈~.†..... F   cane toad (asleep)  #~.~≈≈≈~..†[4mhk0m....  #..~≈≈≈~.......  #..~≈≈≈≈~......478.2 (95.8)open the door.  A cane toad comes into view.mhS/  --more--mh*mhu7 9.2 (96 _mhưmhmh  #≈≈≈≈~~ #≈≈≈≈≈~≈~P# #≈≈≈≈≈≈≈≈~P.....P##.# ##P~~≈≈≈~~~.......#  #..~~≈≈≈~≈~........#  #...P~≈≈≈≈~~##..#.##  #~~~.P≈≈≈~≈~.~..#..#  ####...~~~~~#~..#.##  #.F@~...........†..  #~~#~.~.~≈~≈#~..#  #+#####.~~~≈#~~.#  #~~~≈≈#####  #..~≈≈≈~.†....  #~.~≈≈≈~..†  #..~≈≈≈~..  #..~≈≈≈≈~ mhM ..~≈≈≈~~mhj#mh_+/8 (0.6)mhLg _There is an open door here.mh'  The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!mhi.mhv #≈≈≈≈~~.............. Salticid the Spry mh^#≈≈≈≈≈~≈~.......P#... Spriggan of Dithmenos ****** #≈≈≈≈≈≈≈≈~P.....P##.# Health: 63/63 ======================== ##P~~≈≈≈~~~.......##. Magic: 29/29 ========================  #..~~≈≈≈~≈~........# AC: 6Str: 3 mhV  #...P~≈≈≈≈~~##..#.## EV: 34Int: 17  #~~~.P≈≈≈~≈~.~..#..# SH: 0Dex: 26  ####...~~~~~#~..#.## XL: 12 Next: 100% Place: Lair:2mhŲ  #..@~...........†... Noise: ---------  Time: 11480.3 (0.5)  #~~#~.~.~≈~≈#~..#... t) +2 dagger (vamp)  #+#####.~~~≈#~~.#... Cast: Ensorcelled Hibernation mh #~~~≈≈#####... #..~≈≈≈~.†.... #~.~≈≈≈~..†...  #..~≈≈≈~......  #..~≈≈≈≈~.....  ..~≈≈≈~~.....  _Moving in this stuff is going to be slow.  You open the door. _A cane toad comes into view. _There is an open door here.  The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!mhb _You kill the cane toad!You have reached level 13!mhb/  --more--mh}F7/6730/303 0% mhnmh _Health restored: 67; MP restored: 30mhw{ #≈≈≈≈≈~≈~P# #≈≈≈≈≈≈≈≈~P.....P## ##P~~≈≈≈~~~.......#  #..~~≈≈≈~≈~.......  #...P~≈≈≈≈~~##..#  #~~~.P≈≈≈~≈~.~..#..  ####...~~~~~#~..#  #..'~...........†..  #~@#~.~.~≈~≈#~..#  #+#####.~~~≈#~~.#  #~~~≈≈#####  #..~≈≈≈~.†  #~.~≈≈≈~..†  #..~≈≈≈~..  #..~≈≈≈≈~  ..~≈≈≈~~  ###≈≈≈≈~mhx  You enter the shallow water.9 (0.6Water mh0U _Moving in this stuff is going to be slow.mhs'#~#.#+mh1.9 (1.0 _You open the door.mh'F #≈≈≈≈≈≈≈≈~P.....P## ##P~~≈≈≈~~~.......#  #..~~≈≈≈~≈~.......  #...P~≈≈≈≈~~##..#  #~~~.P≈≈≈~≈~.~..#.  ####...~~~~~#~..#  #..'~...........†.mh  #~~#~.~.~≈~≈#~..#  #@#####.~~~≈#~~.#  #~~# #~~~≈≈#####  #.~~~ #..~≈≈≈~.†  #+#####~.~≈≈≈~..†  #..~≈≈≈~..  #..~≈≈≈≈~  ..~≈≈≈~~  ###≈≈≈≈~  #≈≈≈≈≈mh mh"%73.1 (1.2mh6+mh.Q _There is an open door here.mh[ #P~~≈≈≈~~~....... #..~~≈≈≈~≈~..P~≈≈≈≈~~##..#~~~.P≈≈≈~≈~.~mh\####...~~~~~#..'~...........†~~#~.~.~≈~≈#~..#'#####.~~~≈#~~~# #~~~≈≈####.~~~.#..~≈≈≈~.†.+#####~.†mh\ #≈≈≈≈~... mhbA  You enter the shallow water.mhdb7 (0.6Water mh#hmh*j? _Moving in this stuff is going to be slow.mh^  #..~~≈≈≈~≈~..P~≈≈≈≈~~##..#~~~.P≈≈≈~≈~.~####...~~~~~#..'~...........†~~#~.~.~≈~≈#~..#'#####.~~~≈#~~~~#~~#~~~≈≈####~~.#..~≈≈≈~.†.+#####~.† #..≈~ #≈≈≈≈~### 4.9 (1.2mh['#PP#~..#~P~.#P~~~.D   eight-headed hydra (asleep)#P.~~.##~~P~D.mhmh,50mhmh( _You open the door.mh@mhmh mhF _Unknown command.mh8.P~≈≈≈≈~~##..#~~~.P≈≈≈~≈~.~####...~~~~~#..'~...........†~~#~.~.~≈~≈#~..#'#####.~~~≈#~~~~#~~#~~~≈≈####.~~~.#..~≈≈≈~.†.#####~.†PPP~P#..~...~#≈~P~.P#~P~~~.####≈≈≈≈mh?.~~.# #≈≈≈≈≈~~P~D.~################mhmhO46.5 (0.6 _mhmhQ _There is an open door here.mh  @@   shadowYou hit the plant. The plant begins to die. You peck the plant.  The plant is lightly damaged.mh= -7.0 (0.5mh mh ? _Your shadow hits the plant with a dagger.mh 1 #..~~≈≈≈~≈~....... #...P~≈≈≈≈~~##..#.# #~~~.P≈≈≈~≈~.~..#. ####...~~~~~#~..#.# #..'~...........†. #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈##### #.@~~.#..~≈≈≈~.†..mh  #'#####~.~≈≈≈~..† #PPP~P#..~≈≈≈~.. #~.@.~#..~≈≈≈≈~. #~P~.P#..~≈≈≈~~. #P~~~.####≈≈≈≈~. #P.~~.# #≈≈≈≈≈. #~~P~D. #≈≈≈≈~....  ######## #≈≈≈≈~#### mh A  You enter the shallow water.mh b6 (0.6Water mh mhG ? _Moving in this stuff is going to be slow.mhmh;,8.6 (1.0mhmhmhmhmh9mhmhFmhY90mh  #...P~≈≈≈≈~~##..#  #~~~.P≈≈≈~≈~.~..#.  ####...~~~~~#~..#  #..'~...........†.  #~~#~.~.~≈~≈#~..#  #'#####.~~~≈#~~.#  #~~#~~#~~~≈≈#####  #.~~~.#..~≈≈≈~.†  #@#####~.~≈≈≈~..†  #P.P~P#..~≈≈≈~..  #~.@.~#..~≈≈≈≈~  #~P~.P#..~≈≈≈~~  #P~~~.####≈≈≈≈~  #P.~~.# #≈≈≈≈≈D   eight-headed hydra (asleep)  #~~P~D. #≈≈≈≈~@   shadow  ######## #≈≈≈≈~###[mh17;14H  #######1.8 (1.2mhmhQ _There is an open door here.mh_ #~~~.P≈≈≈~≈~.~..#. ####...~~~~~#~..#.# #..'~...........†. #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈#####. #.~~~.#..~≈≈≈~.†.. #'#####~.~≈≈≈~. #P@P~P#..~≈≈≈~.... #~.@.~#..~≈ #~P~.P#..~≈≈≈~~. #P~~~.####≈≈≈≈~. #P.~~.# #≈≈≈≈≈. #~~P~D. #≈≈≈≈~. ######## #≈≈≈≈~#### #######mh%B  The eight-headed hydra roars!mhe(mh>[.D.D2.4 (0.6Ensorcelled Hibernation _Your shadow fades away.mhw} ####...~~~~~#~..#.## #..'~...........†... #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈#####. #.~~~.#..~≈≈≈~.†.. #'#####~.~≈≈≈~. #P.P~P#..~≈≈≈~.... #~.@.~#..~≈ #~P~.P#..~≈≈≈~~.mh #P~~~.####≈≈≈≈~. #P.~~D# #≈≈≈≈≈. #~~P~.. #≈≈≈≈~....# ######## #≈≈≈≈~##### #######mhcmhv(3.0mh mh)mhHOmh1SU Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexesmhdVb1%3  d - GloomHexes/Necromancy 4% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitmh"  ####...~~~~~#~..#.## Salticid the Spry  #..'~...........†... Spriggan of Dithmenos ******  #~~#~.~.~≈~≈#~..#... Health: 67/67 ========================  #'#####.~~~≈#~~.#... Magic: 30/30 ========================  #~~#~~#~~~≈≈#####... AC: 6Str: 3   #.~~~.#..~≈≈≈~.†.... EV: 34Int: 17  #'#####~.~≈≈≈~..†... SH: 0Dex: 26  #P.P~P#..~≈≈≈~...... XL: 13 Next:  0% Place: Lair:2  #~.@.~#..~≈≈≈≈~..... Noise: ---------  Time: 11493.0mh4 (0.0)  #~P~.P#..~≈≈≈~~..... t) +2 dagger (vamp)  #P~~~.####≈≈≈≈~..... Cast: Ensorcelled Hibernation  #P.~~D# #≈≈≈≈≈.....  #~~P~.. #≈≈≈≈~....#  ######## #≈≈≈≈~##### D   eight-headed hydra ####### _Moving in this stuff is going to be slow. _There is an open door here.  The eight-headed hydra roars! _Your shadow fades away.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  ####...~~~~~#~..#.## Salticid the Spry  #..'~...........†... Spriggan of Dithmenos ******  #~~#~.~.~≈~≈#~..#... Health: 6mh7/67 ========================  #'#####.~~~≈#~~.#... Magic: 30/30 ========================  #~~#~~#~~~≈≈#####... AC: 6Str: 3   #.~~~.#..~≈≈≈~.†.... EV: 34Int: 17  #'#####~.~≈≈≈~..†... SH: 0Dex: 26  #P.P~P#..~≈≈≈~...... XL: 13 Next:  0% Place: Lair:2  #~.@.~#..~≈≈≈≈~..... Noise: ---------  Time: 11493.0 (0.0)  #~P~.P#..~≈≈≈~~..... t) +2 dagger (vamp)  #P~~~.####≈≈≈≈~..... Cast: Ensorcelled Hibernation  mhC[33m#P.~~D# #≈≈≈≈≈.....  #~~P~.. #≈≈≈≈~....#  ######## #≈≈≈≈~##### D   eight-headed hydra ####### _Moving in this stuff is going to be slow. _There is an open door here.  The eight-headed hydra roars! _Your shadow fades away.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is an open door here.  The eight-headed hydra roars! _Your shadow fades away.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. _mh{:*mhK=mhla @D(ally target)@   shadowThe eight-headed hydra resists with almost no effort.*mh *Your shadow points at the eight-headed hydra and mumbles some strange words.mh slow, ally target)The plant seems to slow down.mhO  The eight-headed hydra seems to slow down.mh vPvPD.mh 28--4.0 (1-Star mh]mh{ _Your orb unleashes a flurry of shooting stars! _You now have 28/30 mp.mhx  ####...~~~~~#~..#.  #..'~.†  #~~#~.~.~≈~≈#~..#  #'#####.~~~≈#~~.#  #~~#~~#~~~≈≈#####  #.~~~.#..~≈≈≈~.†  #'#####~.~≈≈≈~..†  #PvPvP#..~≈≈≈~  #@@..~#..~≈≈≈≈~  #~P~.P#..~≈≈≈~~  #P~~D.####≈≈≈≈~  #P.~~.# #≈≈≈≈≈  #~~P~..$ #≈≈≈≈~....  ###≈≈≈≈~  #mhWmh(°P°vvD~mh)*6 (0.6mh-:°mhL1+ _Found 10 gold pieces.mh °P°You hit the plant. The plant begins to die.  The plant is lightly damaged.  The shooting star hits the eight-headed hydra!mhe  The eight-headed hydra is lightly wounded.mh°P°°°vD5.1 (0.5mh°°° _The eight-headed hydra is knocked back.mh>~~~.P≈≈≈~≈~.~..#..###...~~~~~#~..#.#..'~...........†~~#~.~.~≈~≈#~.'#####.~~~≈#~~.~~#~~#~~~≈≈#####.~~~.#.†.'#####~†P@P°P~.@.°°~≈~Pv.P#..~≈≈≈~~D~.####≈≈≈≈~P.~~.# ≈~~P~..$ ....##########≈≈≈≈~#### #######mh| °°° The shooting star hits the eight-headed hydra!mh|  The eight-headed hydra is moderately wounded.mh%°°°~Dmh޵r7 (0.6Ensorcelled Hibernation mhj°°°°mh= _The eight-headed hydra is knocked back.mhA- ####...~~~~~#~..#.## #..'~...........†... #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈#####. #.~~~.#..~≈≈≈~.†.. #'#####~.~≈≈≈~. #P°P°P#..~≈≈≈~.... #@.@°~#..~≈ #~P°.P#..~≈≈≈~~. #P~~~.####≈≈≈≈~. #P.D~.# #≈≈≈≈≈. #~~P~..$ #≈≈≈≈~....# ##########≈≈≈≈~##### ####### mh;.P~°°--6.3Ensorcelled HibernationmheU°°mhH _The eight-headed hydra is no longer moving slowly.mhdq V°°*mh D°°mh; Z  The eight-headed hydra resists with almost no effort.mh .~D~7-7.3 (1.0 _The plant is no longer moving slowly. _You now have 27/30 mp. mh\G3* mh mhF  mhJ mh5The eight-headed hydra resists with almost no effort. mhx mh mh.P mh~D mh)~ mh mh mh5 mho-- mh8 mhm  mhm  mhR  mh 1_A nearby plant withers and dies.  mhH_You now have 25/30 mp. mh mh>   #~~~.P≈≈≈~≈~.~..#..  ####...~~~~~#~..#.#  #..'~...........†  #~~#~.~.~≈~≈#~..#  #'#####.~~~≈#~~.#  #~~#~~#~~~≈≈#####  #.~~~.#..~≈≈≈~  #'#####~.~≈≈≈~..†  #.@P~P#..~  #@...~#..~≈≈≈≈~  #~PD.P#..~≈≈≈~~  #P~~~.####≈≈≈≈~  #P.~~.# #≈≈≈≈≈....  #~~P~..$ #≈≈≈≈~....  ##########≈≈≈≈~#### ####### mh ND~ mh 19 (0.6 _ mh  mh !mh R  #...P~≈≈≈≈~~##..#  #~~~.P≈≈≈~≈~.~..#.  ####...~~~~~#~..#  #..'~...........†  #~~#~.~.~≈~≈#~..#  #'#####.~~~≈#~~.#  #~~#~~#~~~≈≈#####  #.~~~.#..~≈≈≈~  #@#####~.~≈≈≈~..†!mh  #..P~P#..~  #@D..~#..~≈≈≈≈~  #~P~.P#..~≈≈≈~~  #P~~~.####≈≈≈≈~  #P.~~.# #≈≈≈≈≈  #~~P~..$ #≈≈≈≈~...  ##########≈≈≈≈~### #######!mh$!mh[%!mh.D~.!mho9.5 _Your shadow fades away. _There is an open door here.!mh|o~~≈≈≈~≈~.........P~≈≈≈≈~~###~~~.P≈≈≈~≈~.###...~~~~~#~..#..'~...........†~~#~.~.~≈~≈#~.'#####.~~~≈#~~.~~#~~#~~~≈≈#####~~~.#.†.'#####~†D.P~P#~....~#≈~P~.P#..~≈≈≈~~~~.####≈≈≈≈~P.~~.# ≈~~P~..$ ...##########≈≈≈≈~###500.1 _!mh]t!mhRw"mh23 w##P~~≈≈≈~~~.#~~≈≈≈~≈~.........P~≈≈≈≈~~###~~~.P≈≈≈~≈~.###...~~~~~#~..#..'~...........†~~#~.~.~≈~≈#~.'#####.~~~≈#~~.#~~#~~~≈≈#####.~~~.#.†.'#####~†D.P~P~....~≈~P~.P#..~≈≈≈~~~~.####≈≈≈≈~P.~~.# ≈~~P~..$ ...  You enter the shallow water.D.-7Water  _Moving in this stuff is going to be slow."mh\≈≈≈≈≈≈≈≈~P.....P###P~~≈≈≈~~~.#~~≈≈≈~≈~.........P~≈≈≈≈~~###~~~.P≈≈≈~≈~.###...~~~~~#~..#..'~...........†~~#~.~.~≈~≈#~.#####.~~~≈#~~.~~#~~#~~~≈≈#####.~~~.#.†.D#####~†..P~P~....~≈~P~.P#..~≈≈≈~~~~.####≈≈≈≈~P.~~.# ≈D'61.9 (1.2 _There is an open door here.#mhL#≈≈≈≈≈~≈~.......P#..#≈≈≈≈≈≈≈≈~P.....P##.##P~~≈≈≈~~~.......## #..~~≈≈≈~≈~....... #...P~≈≈≈≈~~##..#.# #~~~.P≈≈≈~≈~.~..#. ####...~~~~~#~..#.# #..'~...........†. #~@#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈##### #D~~~.#..~≈≈≈~.†.. #'#####~.~≈≈≈~..† #..P~P#..~≈≈≈~.. #~...~#..~≈≈≈≈~. #~P~.P#..~≈≈≈~~. #P~~~.####≈≈≈≈~.  You enter the shallow water..2.5 (0.6Ensorcelled Hibernation Water  _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There#mhUs is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.#mhM#≈≈≈≈~~.....#≈≈≈≈≈~≈~.......P#..#≈≈≈≈≈≈≈≈~P.....P##.##P~~≈≈≈~~~.......## #..~~≈≈≈~≈~....... #...P~≈≈≈≈~~##..#.## #~~~.P≈≈≈~≈~.~..#. ####...~~~~~#~..#.## #..@~...........†. #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈##### #.~~~.#..~≈≈≈~.†.. #'#####~.~≈≈≈~..† #..P~P#..~≈≈≈~.. #~...~#..~≈≈≈≈~. #~P~.P#..~≈≈≈~~.DD   eight-headed hydra3.7 (1.2Ensorcelled Hibernation #mhZ1 You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here.#mh #≈≈~~P..#≈≈≈≈~~.....#≈≈≈≈≈~≈~.......P#....#≈≈≈≈≈≈≈≈~P.....P##.##P~~≈≈≈~~~.......##.. #..~~≈≈≈~≈~........#. #...P~≈≈≈≈~~##..#.##. #~~~.P≈≈≈~≈~.~..#..#. ####@..~~~~~#~..#.## #..'~...........†. #~~#~.~.~≈~≈#~..#. #D#####.~~~≈#~~.#. #~~#~~#~~~≈≈#####...D #.~~~.#..~≈≈≈~.†.. #'#####~.~≈≈≈~..† #..P~P#..~≈≈≈~.. #~...~#..~≈≈≈≈~.D'4.3 (0.6 _%mh4 #≈≈≈≈~~#≈≈≈≈≈~≈~P##≈≈≈≈≈≈≈≈~P.....P##.###P~~≈≈≈~~~.......##.. #..≈. #...P~≈≈≈≈~~##..#.##. #~~~.P≈≈≈~≈~.~..#..#. ####...~~~~~#~..#.##.%mh  #..'~@..........†.... #~D#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈#####...D #.~~~.#..~≈≈≈~.†...... #'#####~.~≈≈≈~. #..P~P#..~≈≈≈~.... #~...~#..~≈ #~P~.P#..~≈≈≈~~.%mh %mhR ND~%mh> %9%mh %mh &mhYe#≈≈≈≈~~.#≈≈≈≈≈~≈~.P#.#≈~P.....P##.#.##P~~≈≈≈~~~.##. #..~~≈≈≈~≈~.#. #...P~≈≈≈≈~~##..#.##.&mhy #~~~.P≈≈≈~≈~.~..#..#. ####...~~~~~#~..#.##. #..D~.†. #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈#####...D. #.~~~.#..~≈≈≈~.†. #'#####~.~≈≈≈~..†. #..P~P#..~≈≈≈~. #~...~#..~≈≈≈≈~. #~P~.P#..~≈≈≈~~.&mh=5.5&mh&mh#≈≈≈≈~~.#≈≈≈≈≈~≈~.P#.#≈~P.....P##.#.##P~~≈≈≈~~~.##. #..~~≈≈≈~≈~........#. #...P~≈≈≈≈~~##..#.##. #~~~.P≈≈≈~≈~.~..#..#. ####...~~~~~#~..#.##. #..D~.†. #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈#####...D. #.~~~.#..~≈≈≈~.†.> #'#####~.~≈≈≈~..†. #..P~P#..~≈≈≈~. #~...~#..~≈≈≈≈~.[&mhZ040m #~P~.P#..~≈≈≈~~.'D 6.1&mh 1*&mh &mh &mhk D~D&mh 457.1 (1.0&mh< &mh m _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here. _The eight-headed hydra resists with almost no effort. _You now have 25/30 mp.'mh0*'mh}A'mhs.D3--8 _The eight-headed hydra resists with almost no effort. _You now have 23/30 mp.'mhS 0#≈≈≈≈~~.##≈≈≈≈≈~≈~.P#.##≈~P.....P##.#.##P~~≈≈≈~~~.......##.....# #..~~≈≈≈~≈~........#....P #...P~≈≈≈≈~~##..#.##....# #~~~.P≈≈≈~≈~.~..#..#.'mh;W  ####...~~~~~#~..#.##....# #..'~.D..†. #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈#####...D. #.~~~.#..~≈≈≈~.†.>. #'#####~.~≈≈≈~..†. #..P~P#..~≈≈≈~. #~...~#..~≈≈≈≈~. #~P~.P#..~≈≈≈~~.'mhc .D  The eight-headed hydra misses you.  The eight-headed hydra barely misses you.  The eight-headed hydra closely misses you.  The eight-headed hydra barely misses you.  bites you!  The eight-headed hydra closely misses you.'mhe c59---=7 (0.6'mhk 'mho _The eight-headed hydra completely misses you. _You take 8 damage, and have 59/67 hp.'mh3c#≈≈≈≈~~.##≈≈≈≈≈~≈~.P#.##≈~P.....P##.#.....###P~~≈≈≈~~~.......##.....# #..~~≈≈≈~≈~........#....P# #...P~≈≈≈≈~~##..#.##....# #~~~.P≈≈≈~≈~.~..#..#.....# ####...~~~~~#~..#.##....# #..'~..D..†. #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈#####...D. #.~~~.#..~≈≈≈~.†.>. #'#####~.~≈≈≈~..†. #..P~P#..~[3'mhf4m≈≈≈~... #~...~#..~≈≈≈≈~.. #~P~.P#..~≈≈≈~~.'mhn'mhp6-9.3 _'mhx'mhg{(mh#≈≈≈≈~~.##≈≈≈≈≈~≈~.P#.##.#≈~P.....P##.#.....#.##P~~≈≈≈~~~.......##.....# #..~~≈≈≈~≈~........#....P# #...P~≈≈≈≈~~##..#.##....##P #~~~.P≈≈≈~≈~.~..#..#.....# ####...~~~~~#~..#.##....# #..'~..D..†. #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈#####...D.....# #.~~~.#..~≈≈≈~.†.>..P #'#####~.~≈≈≈~..†.# #..P~P#[(mh[40m..~≈≈≈~.. #~...~#..~≈≈≈≈~..# #~P~.P#..~≈≈≈~~.P.D-9(mhk#≈≈≈≈~~.###.#≈≈≈≈≈~≈~.......P#.##.##≈~P.....P##.#.....#.###P~~≈≈≈~~~.......##.....###. #..~~≈≈≈~≈~........#....P##. #...P~≈≈≈≈~~##..#.##....##P.(mhb #~~~.P≈≈≈~≈~.~..#..#.....# ####...~~~~~#~..#.##....###. #..'~...D..@....†. #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈#####...D.....# #.~~~.#..~≈≈≈~.†.>..P# #'#####~.~≈≈≈~..†.# #..P~P#..~≈≈≈~.# #~...~#..~≈≈≈≈~.# #~P~.P#..~≈≈≈~~.P#(mh(mhD.D(mh$b60-----10.5(mh= (mh) #≈≈≈≈~~.###.#≈≈≈≈≈~≈~.......P#.##.#.#≈~P.....P##.#.....#.#.(mh ##P~~≈≈≈~~~.......##.....###. #..~~≈≈≈~≈~........#....P##. #...P~≈≈≈≈~~##..#.##....##P. #~~~.P≈≈≈~≈~.~..#..#.....###. ####...~~~~~#~..#.##....###. #..'~....D..@...†. #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#. #~~#~~#~~~≈≈#####...D.....##. #.~~~.#..~≈≈≈~.†.>..P# #'#####~.~≈≈≈~..†.##  #~P~.P#..~≈≈≈~~.P#(mhο (mh U4=1.1(mhY (mh )mh1*)mh@)mhhZ)mhcD.D)mhd[2--2.1 (1.0)mh$l)mhp _The eight-headed hydra resists with almost no effort. _You now have 22/30 mp.*mhG$#≈≈≈≈~~.###.#≈≈≈≈≈~≈~.......P#.##.#.#≈~P.....P##.#.....#.#.##P~~≈≈≈~~~.......##.....###. #..~~≈≈≈~≈~........#....P##.*mh& #...P~≈≈≈≈~~##..#.##....##P. #~~~.P≈≈≈~≈~.~..#..#.....###. ####...~~~~~#~..#.##....###. #..'~.....D..@..†. #~~#~.~.~≈~≈#~..#. #'#####.~~~≈#~~.#.... #~~#~~#~~~≈≈#####...D.....##. #.~~~.#..~≈≈≈~.†.>..P# #'#####~.~≈≈≈~..†.##  #..P~P#..~ #~...~#..~ #~P~.P#..~≈≈≈~~.P#*mh*mh D.D*mh17 (0.6 _*mh*mh*mh#≈≈≈≈~~.###.  #≈≈≈≈≈~≈~.......P#.##.#.  #≈~P.....P##.#.....#.#.  ##P~~≈≈≈~~~.......##.....###.  *mh #..~~≈≈≈~≈~........#....P##.   #...P~≈≈≈≈~~##..#.##....##P.   #~~~.P≈≈≈~≈~.~..#..#.....###.   ####...~~~~~#~..#.##....###...~   #..'~......D..@.†.~   #~~#~.~.~≈~≈#~..#.~   #'#####.~~~≈#~~.#....~   #~~#~~#~~~≈≈#####...D.....##..~   #.~~~.#..~≈≈≈~.†.>..P#   #'#####~.~≈≈≈~..†.##  #..P~P#*mh  #~P~.P#..~≈≈≈~~.P#*mhID.D*mh'3.3*mhf*mh*mh3 #≈≈≈≈~~.###. #≈≈≈≈≈~≈~.......P#.##.#. #≈~P.....P##.#.....#.#. ##P~~≈≈≈~~~.......##.....###.  #..~~≈≈≈~≈~........#....P##.  #...P~≈≈≈≈~~##..#.##....##P....~  #~~~.P≈≈≈~≈~.~..#..#.....###...~  ####...~~~~~#~..#.##....###...~  #..'~.D..@†.~≈  #~~#~.~.~≈~≈#~..#.~≈  #'#####.~~~≈#~~.#...~  #~~#~~#~~~≈≈#####.........##..~#  #.~~~.#..~≈≈≈~.†.......>..P#  #'#####~.~≈≈≈~..†.........## #  #..P~P#..~≈≈≈~......#  #~P~.P#..~≈≈≈~~.P#*mh^: C19+mhIMP  You miscast Ensorcelled Hibernation.+mhY/  --more--,mh,mhOM.D,mh'0---Contam: 10% 4.9 (1.0,mh ,mh$ _Nothing appears to happen. _You now have 20/30 mp.,mh,mh~,mh,mhF _Unknown command.,mhç≈≈≈≈~~.###. ≈≈≈≈≈~≈~.......P#.##.#. ≈~P.....P##.#.....#.#....~ #P~~≈≈≈~~~.......##.....###.....~ #..~~≈≈≈~≈~........#....P##.....~ #...P~≈≈≈≈~~##..#.##....##P....~ #~~~.P≈≈≈~≈~.~..#..#.....###...~≈ ####...~~~~~#~..#.##....###...~~≈ #..'~.D..@.~≈ #~~#~.~.~≈~≈#~..#.~≈ #'#####.~~~≈#~~.#..~ #~~#~~#~~~≈≈#####...##..~# #.~~~.#..~≈≈≈~.†.......>..P#####. #'#####~.~≈≈≈~..†.........## # #..P~P#..~≈≈≈~.............# # #~...~#..~≈≈≈≈~...........## # #~P~.P#..~≈≈≈~~.P#,mhĨ,mhD.D,mhc1-5.5 (0.6 _,mh,mh  There is an open door here. _You see here a black mamba corpse.,mh8~~.###......~~≈~.......P#.##.#.....~~P.....P##.#.....#.#....~ P~~≈≈≈~~~.......##.....###.....~≈ ,mhv..~~≈≈≈~≈~........#....P##.....~≈ ...P~≈≈≈≈~~##..#.##....##P....~~≈ ~~~.P≈≈≈~≈~.~..#..#.....###...~≈...~~~~~#~..#.##....###...~~≈ ..'~.D.†~≈≈~ ~~#~.~.~≈~≈#~..#.~≈≈~ '#####.~~~≈#~~.#.~ ~~#~~#~~~≈≈#####.##..~##. .~~~.#..~≈≈≈~.†.......>..P#####. '#####~.~≈≈≈~..†.........## ##. ..P~P#..~≈≈≈~....# #. ~...~#..~≈≈≈≈~...## #. ~P~.P#..~≈≈≈~~.P######.,mh_,mh r.D6.1 _,mhR,mh-mh~~.###......~≈~≈~.P#.##.#.....~≈~P.....P##.#.....#.#....~~≈ ~~≈≈≈~~~.......##.....###.....~≈ .~~≈≈≈~≈~........#....P##.....~≈P~≈≈≈≈~~##..#.##....##P....~~≈.P≈≈≈~≈~.~..#..#.....###...~≈≈~...~~~~~#~..#.##....###...~~≈≈~ .'~.D†.~≈≈~ ~#~.~.~≈~≈#~..#.~≈≈~. #####.~~~≈#~~.#.~~~~. ~#~~#~~~≈≈#####.##..~##. ~~~.#..~≈≈≈~.†.-mhW>..P#####. #####~.~≈≈≈~..†.........## ##. .P~P#..~≈≈≈~...# #. ...~#..~≈≈≈≈~.## #. P~.P#..~≈≈≈~~.P######.-mhL-mhS2=7-mh-mh-mh 1*-mh -mh+ -mh, D.D-mhS6 19-7.7 (1.0 -mh7 _The eight-headed hydra resists with almost no effort. _You now have 19/30 mp..mhK~~.###......~≈~≈~.P#.......##.#.....~≈~P.....P##.#.....#.#....~~≈ ~≈≈≈~~~.##.....###.....~≈≈~ ~~≈≈≈~≈~........#....P##.....~≈≈~ .P~≈≈≈≈~~##..#.##....##P....~~≈≈~ ~.P≈≈≈~≈~.~..#..#.....###...~≈≈~ #...~~~~~#~..#.##....###...~~≈≈~. '~..D..mhO:~≈≈~~. #~.~.~≈~≈#~..#.~≈≈~..~~~≈#~~.#.~~~~. #~~#~~~≈≈#####.##..~##..#..~≈≈≈~.†.>..P#####.~.~≈≈≈~..†.........## ##. P~P#..~≈≈≈~..# #.~#..~≈≈≈≈~.## #. ~.P#..~≈≈≈~~.P######..mhSUF†D.mhV38.3 (0.6 _.mh\.mhm^.mh=~~.###......~≈≈~~≈~.P#.......##.#.....~≈≈~~P.....P##.#.....#.#....~~≈≈~ .mhzX≈≈≈~~~.##.....###.....~≈≈~ ~≈≈≈~≈~.#....P##.....~≈≈~. P~≈≈≈≈~~##..#.##....##P....~~≈≈~. .P≈≈≈~≈~.~..#..#.....###...~≈≈~~. .mhUI...~~~~~#~..#.##....###...~~≈≈~. ~..†D.~≈≈~~. ~.~.~≈~≈#~..#.~≈≈~..mh..~~~≈#~~.#.~~~~. ~~#~~~≈≈#####.##..~##...[.#..~≈≈≈~.†.>..P#####.~.~≈≈≈~..†.........## ##. ~P#..~≈≈≈~.# #. .~#..~≈≈≈≈~.## #. .P#..~≈≈≈~~.P######..mh .mh .mh$ D.D.mhT %9.mhw* .mh=. .mh O.###......~≈≈~. ~≈~.P#.......##.#.....~≈≈~#~P.....P##.#.....#.#....~~≈≈~#~~~.##.....###.....~≈≈~ ≈≈≈~≈~.#....P##.....~≈≈~. ~≈≈≈≈~~##..#.##....##P....~~≈≈~. P≈≈≈~≈~.~..#..#.....###...~≈≈~~.#~~~~~#~..#.##....###...~~≈≈~. ..†.D.~≈≈~~. .~.~≈~≈#~..#.~≈≈~..~~~≈#~~.#.~~~~. ~#~~~≈≈#####.##..~##...[. .#..~≈≈≈~.†.>..P#####.~.~≈≈≈~..†.........## ##. P#..~≈≈≈~.# #. ~#..~≈≈≈≈~.## #. P#..~≈≈≈~~.P######.=9.5.mh; .mh\ .mh.###......~≈≈~.# ≈~.P#.......##.#.....~≈≈~#~P.....P##.#.....#.#....~~≈≈~#~~~.##.....###.....~≈≈~~~#~≈~.#....P##.....~≈≈~..# ≈≈≈≈~~##..#.##....##P....~~≈≈~..# ≈≈≈~≈~.~..#..#.....###...~≈≈~~.# .~~~~~#~..#.##....###...~~≈≈~...#.†.D.~≈≈~~. ~.~≈~≈#~..#.~≈≈~. #.~~~≈#~~.#.~~~~. #~~~≈≈#####.##..~##...[. #..~≈≈≈~.†.>..P#####. #~.~≈≈≈~..†.........## ##. #..~≈≈≈~.# #. #..~≈≈≈≈~.## #. #..~≈≈≈~~.P######..mh.mh(-.D.mh.mh".mh3.mh3 20.mhEI=20.1.mh /mh+1*/mh/mh+/mh5D.D/mh H;18--8% 1.1 (1.0 _The eight-headed hydra resists with almost no effort. _You now have 18/30 mp./mh- ###......~≈≈~.# ~.P#.##.#.....~≈≈~#~P.....P##.#.....#.#....~~≈≈~## ~~~./mh ##.....###.....~≈≈~~~# ~≈~.#....P##.....~≈≈~..# ~~##..#.##....##P....~~≈≈~..# ~≈~.~..#..#.....###...~≈≈~~.## ~~~~~#~..#.##....###...~~≈≈~...#†...D.~≈≈~~. .~≈~≈#~..#.~≈≈~. .~~~≈#~~.#.~~~~. ~~~≈≈#####.##..~##...[. ..~≈≈≈~.†.>..P#####. ~.~≈≈≈~..†.........## ##. ..~≈≈≈~.# #. ..~≈≈≈≈~.## #. ..~≈≈≈~~.P######./mh /mh K77 (0.6 _/mh /mh 0mhX ###......~≈≈~.##P .P#.##.#.....~≈≈~# ~P.....P##.#.....#.#....~~≈≈~## #.##.....###.....~≈≈~~~# # ~≈~.#....P##.....~≈≈~..# ~~##..#.##....##P....~~≈≈~..# ~≈~.~..#..#.....###...~≈≈~~.## ##~..#.##....###...~~≈≈~...#†...D.~≈≈~~. ~≈~≈#~..#.~≈≈~. ~~~≈#~~.#.~~~~.≈≈#####.##..~##...[. .~≈≈≈~.†.>..P#####. .~≈≈≈~..†.........## ##. .~≈≈≈~.# #. .~≈≈≈≈~.## #. .~≈≈≈~~.P######..D62.30mhE/###......~≈≈~.##P.P#.......##.#.....~≈≈~# P.....P##.#.....#.#....~~≈≈~## #. ~.##.....###.....~≈≈~~~# # ≈~.#....P##.....~≈≈~..# ~~##..#.##....##P....~~≈≈~..# ~≈~.~..#..#.....###...~≈≈~~.## ##~..#.##....###...~~≈≈~...###.†....D.~≈≈~~. ≈~≈#~..#.~≈≈~.≈#~~.#.~~~~. ~≈≈#####.##..~##...[....< ~≈≈≈~.†.>..P#####. 0mhya~≈≈≈~..†.........## ##. ~≈≈≈~.# #. ~≈≈≈≈~.## #. ~≈≈≈~~.P######.0mh0mh?590mh}0mh0mhd2*0mh,3 .D46----33.9 (1.0 _The eight-headed hydra resists with almost no effort. _You now have 16/30 mp.1mh)3*1mhv`1mh1mhK.D1mhp^15--141mh1mh 1mh_The eight-headed hydra resists with almost no effort. _You now have 15/30 mp.1mh[= 1mh> ###......~≈≈~.##P.#P#.##.#.....~≈≈~# .....P##.#.....#.#....~~≈≈~## #. .##.....###..D..~≈≈~~~# # ~.#....P##.....~≈≈~..# # ~~##..#.##....##P....~~≈≈~..# # ≈~.~..#..#.....###...~≈≈~~.## ##~..#.##....###...~~≈≈~...###.#†......D..@...~≈≈~~. ~≈#~..#.1mhh> |~≈≈~. ~≈#~~.#.~~~~. ≈≈#####.1mh> ##..~##...[....<. ≈≈≈~.†.>..P#####. ≈≈≈~..†.........## ##.1mh@ :D 2 eight-headed hydras (1 wandering) ≈≈≈~..# #. ≈≈≈≈~.## #. ≈≈≈~~.P######.1mh A 1mhA 1mhP ..D   eight-headed hydra 5.5 (0.6 _1mhQ 2mh]###......~≈≈~.##P.#.P#.##.#.....~≈≈~######.P##.#.....#.#....~~≈≈~## #.##.....###.D...~≈≈~~~# ###. .#....P##.....~≈≈~..# #. ~##..#.##....##P....~~≈≈~..# #. ~.~..#..#.....###...~≈≈~~.## ###. ~#~..#.##....###...~~≈≈~...###.#.†.D..@..~≈≈~~. ≈#~..#.~≈≈~. ≈#~~.#.~~~~.#####.##..~##...[....<.~.†.>..P#####...~..†.........## ##.D 2 eight-headed hydras (1 wandering)~...# #.~..## #.~~.P######..D6.12mhE2mhX3mh1P#.#######.#.....~ #....##.....###.D...~≈≈~~~# ###..#....P##....# ~##..#.##....##P....~.~..#..#.....###...~≈≈~~.## ## ~3mht#~..#.##....###...~~≈≈~...###. .....†........D....~≈≈~~........ ≈#~..#..~~~#####..~##...[....<≈~.†.>..P#####...........†...## ##.......# ≈~..#~..P#####≈.......3mhA3mh.   eight-headed hydra3mhS5=73mhQ 3mhk 4mhC`.P##.#.....#.#....~~≈≈~## #....##.....###.....~≈≈~~~# ### ~........#....P##.....~≈≈~..# # ~~##..#.##....##P....~~≈≈~..# # ≈~.~..#..#.....###...~≈≈~~.## ### ~~#~..#.##....#~≈≈~...###.# ......†........D....~≈≈~~....... ~≈#~..#4mh.DF......~≈≈ ~≈#~~.#.~~~~≈#######..~##...[....<≈≈~.†>..P#####.........≈~..†.........## ##≈~.......# #≈≈~..## #~...P######≈≈~.........≈≈.....#.P####.#P###.####.#..#4mh F4mhqKL.D4mhOM'7.34mh>R4mhAT4mhӇ~.......###.....~≈≈~~~# ## ≈~........#....P##.....~≈≈~..# ≈~~##..#.##....##P....~~≈≈~..# ≈~.~..#..#.....###...~≈≈~~.## # ~~~#~..#.##....###...~~≈≈~...###. .......†.............~≈≈~~....... ≈~≈#~..#D...~≈≈ ~~≈#~~.#4mhP.....~~~~≈#######..~##...[....< ~≈≈≈~.†>..P#####......... ~≈≈≈~..†.........## ## ~≈≈≈~.......# # ~≈≈≈≈~.## # ~≈≈≈~~.P###### #≈≈≈≈~....... #≈≈≈≈≈.....#.P####.#P###.####.# #≈≈≈≈~....##### ##### ### ####4mh;94mh|4mhI4mhb 6≈~..#....P..# ~##..#.##....##P....~~ ~≈~.~..#..#.....###...~≈≈~~.## ## ~~~#~..#.##....###...~~≈≈~...###. .......†.............~≈≈~~...... ≈~≈#~..#D...~≈≈~. ~~≈#~~4mh ....~~~ ~≈≈######..~##...[....<≈~.†.>.@P#####...........†...## ##.....# ≈~##~P##### #≈≈≈≈.......≈.....#.P####.#P###.####.#~....##### ##### ### ##########4mh 4mh P.D4mh '8.54mh  4mh 4mh~##..#.##....##P....~ ~≈~.~..#..#.....###...~≈≈~~.## ## ~~~#~..#.##....###...~~≈≈~...###. .......†.............~≈≈~~...... ≈~≈#~..#...~≈≈~. ~~≈#~~4mhD....~~~ ~≈≈####.##..~##...[....<≈~.†.>..P#####...........†..@## ##.4mh3....# ≈~##~P##### #≈≈≈≈.......4mhϽ≈.....#.P####.#P###.####.#~....##### ##### ### ################4mh 4mh.4mhm0D4mh4mh!E=169.14mh{4mh5mhT 1~≈~.~..#..#.....###...~≈≈~~.## ## ~~~#~..#.##....###...~~≈≈~...###. .......†.............~≈≈~~...... ≈~≈#~..#.. ~~≈#~~~~ ~≈≈####D##..~##...[....<≈~.†.>..P#####...........†...## ##...@.# ≈~#~5mhU $P##### #≈≈≈≈.......≈.....#.P####.#P###.####.#~....##### ##### ### ################5mh] 5mhL_ -675mhd 5mhf 6mhh~~#~..#.##....###...~~≈≈~...###. .......†.............~≈≈~~...... ≈~≈#~..#. ~~≈#~~6mh[~~ ~≈≈####D##..~##...[....<≈~.†.>..P#####...........†...## ##.....# ≈~##~P##### #≈≈≈≈.......≈.....#.P####.#P###.####.#~....##### ##### ### #####6mh[###########6mhB6mhTL.D6mh(30.36mhf&6mhG 6mh *6mh 6mhA 6mh?  6mh@ 6mhA D6mhGB @6mh C )(ally target)6mhC f@   shadow6mhcF KThe eight-headed hydra resists with almost no effort.6mhK 6mhVL *6mh M 6mh|  6mh 6mh *6mhݟ HYour shadow gestures at the eight-headed hydra while chanting.6mhנ 6mh  6mhI !6mhR -slow, ally target)6mh2 4The fungus seems to slow down.6mh6. 6mhn5 6mh6 .6mh6 D6mh7 P6mh8 6mhe9 146mh9 -6mho: %1.3 (1.06mh? 6mhD  6mhE 6mhhH 1_The eight-headed hydra seems to slow down. 6mh(I F_You now have 14/30 mp.6mhI 7mhE .......†.............~≈≈~~...... ≈~≈#~..#. ~~≈#~~~~ ~≈≈######..~##...[....<≈~.†.>..P#####...........†..D## ##.....# ≈~#~P##### #≈≈≈≈@......≈.....#.P####.#P###.####.#~....##### ##### ### ################  9 (0.6 _8mh2*8mh%8mhB  The eight-headed hydra resists with almost no effort.  The eight-headed hydra is no longer moving slowly..D7=2---2.9 (1.0 8mhM_The fungus is no longer moving slowly.  Health restored: 67 _You now have 12/30 mp.9mhg~≈#~..#.~≈≈~.. ~≈#~~.#.....~~~~. ≈≈#####.9mh##..~##...[....< ≈≈≈~.†.......>..P#####........... ≈≈≈~....## ≈≈≈~.....D.# #. ≈9mhPw## #. ≈≈≈~~.@P######. ≈≈≈≈~........ ≈≈≈≈≈.....#.P####.#P###.####.#..# 9mh1≈≈≈≈~....##### ##### ### ##### ≈≈≈≈~##########9mhZ9mha3=-3.5 (0.69mh 9mh2& _You swap places.9mh\ 2*9mh 9mh 9mh D.@The eight-headed hydra resists with almost no effort.9mh7 :*9mh  *Your shadow gestures at the eight-headed hydra while chanting.9mhtG slow, ally target)The fungus seems to slow down.9mhv9mh2wW.DP9mh|`1--4.5 (1.09mh  _The eight-headed hydra seems to slow down. _You now have 11/30 mp.:mh≈#~..#.~≈≈~. ≈#~~.#.......~~~~.#####...##..~##...[....<.~.†.>..P#####.~..†.........## ##.~..# #.~.D## #.~~.P######.~.@@......#.P####.#P###.####.#..#.~....##### ##### ### #####.#~##### # 5.1 (0.6Ensorcelled Hibernation  _You swap places.;mhQ;mh;mh;mh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)..P#####...P#####. ~..†.........## ##. ~.....# #.~..## #.... ~~.DP######...P#####.♣ ..†.## ##. ..P#####.......♣ .†.## ##......# #.....[. ...## #... .DP######. ......#.P####.#P###.####.#..#...# ....##### ##### ### #####.#### ##### =mhc3###  =mhog=mhzz.D7.5Ensorcelled Hibernation=mh=mh =mh/.#.~≈≈~. ~.#.~~~~.#.##..~##...[....<....♣ .†.>..P#####....... ..†.## ##......# #....=mh0m.[ ~...## #.. ~.P###### ~.D ≈.....#.P####.#P###.####.#..#... ~....##### ##### ### #####.#### ~##### ### ##=mhm;=mh<]2=8.1>mhB>mh?mhC4*?mh?mhE?mh1PG.D?mh,Rb0-9.1 (1.0?mhq\?mh0b _The eight-headed hydra resists with almost no effort. _You now have 10/30 mp.@mhtt3*@mh@mhE@mhMD.D@mhw8/30 ---40@mh@mhv _The eight-headed hydra resists with almost no effort. _You now have 8/30 mp.Amh]#.~≈≈~.♣ .#.~~~~.♣.##..~##...[....<....♣ †.>..P#####.......♣ .AmhB†.## ##......# #.....[. ...## #... .P######. .D. .....#.P####.#P###.####.#..#...# ....##### ##### ### #####.#### ##### ###  AmhzAmhD.DAmh17 (0.6 _Amh@AmhBmh0*BmhBmh/Q D.@.@(ally target)@   shadowThe eight-headed hydra resists with almost no effort.Bmh3:*Bmho slow, ally target)Your shadow gestures at the eight-headed hydra while chanting.Bmh:DBmhe6----1.7 (1.0Bmh!Bmh( _The eight-headed hydra seems to slow down. _You now have 6/30 mp.Cmh#.~≈≈~.♣♣§ #.~~~~......♣ #.##..~##...[....<....♣ ♣ .>..P#####......♣ †.Cmh ## ##....# #...[.## #..P######.D..@@.#.P####.#P###.####.#..#...###### ##### ### #####.####  ### Cmh;CmhD.DCmh32.3 (0.6 _CmhCmh1 #.............~≈≈~............♣♣§ Salticid the Spry #.............~~~~............♣♣♣ Spriggan of Dithmenos ****** #.........##..~##...[....<....♣ ♣ Health: 67/67 ======================== .......>..P#####..............♣♣♣ Magic: 4/30===--------------------- †.........## ##................ AC: 6Str: 3 ...........# #.............[.. EV: 34Int: 17 ..........## #................ SH: 0Dex: 26 ..........P######................ XL: 13 Next:  0% Place: Lair:2 ..............D*@@............... Noise: ---------  Time: 11542.3 (0.0) ....#.P####.#P###.####.#..#...###mh ,7m t) +2 dagger (vamp) ...##### ##### ### #####.####  Cast: Ensorcelled Hibernation #######  -Star   D   eight-headed hydra (slow, ally target)  @   shadow _The eight-headed hydra seems to slow down. _You now have 6/30 mp.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (slow, ally target, chance to affect: 21%)DmhDmh#.............~≈≈~............♣♣§ Salticid the Spry #.............~~~~............♣♣♣ Spriggan of Dithmenos ****** #.........##..~##...[....<....♣ ♣ Health: 67/67 ======================== .......>..P#####..............♣♣♣ Magic: 6/30====-------------------- †.........## ##................ AC: 6Str: 3 ...........# #.............[.. EV: 34Int: 17 ..........## #................ SH: 0Dex: 26 ..........P######................ XL: 13 Next:  0% Place: Lair:2 ..............D.@@............... Noise: ---------mh|140m  Time: 11542.3 (0.0) ....#.P####.#P###.####.#..#...### t) +2 dagger (vamp) ...##### ##### ### #####.####Cast: Ensorcelled Hibernation #######-Star   D   eight-headed hydra (slow, ally target)  @   shadow _The eight-headed hydra seems to slow down. _You now have 6/30 mp.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (slow, ally target, chance to affect: 21%)DmhYou now have 6/30 mp.  Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an eight-headed hydra (slow, ally target, chance to affect: 21%)  Okay, then.DmhDmhDmhJ. _Dmhn .*Dmh Dmh3Dmh/> @D.@.The eight-headed hydra resists with almost no effort.DmhC8*Dmh *Your shadow gestures at the eight-headed hydra while chanting.Dmh+O  The eight-headed hydra seems to slow down.DmhTDPDmh`5=3.3 (1DmhDmh3 _The plant seems to slow down. Dmhj[_You now have 5/30 mp.Emh .~≈≈~.♣♣§ .~~~~.♣♣♣§ .##..~##...[....<....♣ ♣>..P#####..♣ .## ##.# #.[.## #.P######..@.D.#.P####.#P###.####.#..#...###### ##### ### #####.####  ### .D9 (0.6 _Fmh=~≈≈~.♣♣§~~~~.♣♣♣§.##..~##...[....<....♣ ♣♣.>..P#####.♣## ##.# #.[.## #.P######..@.D.#.P####.#P###.####.#..#...# .##### ##### ### #####.####  ### FmhFmh,'4.5Fmh* FmhFmhJ~≈≈~.♣♣§§§♣~~~~.♣♣♣§.##..~##...[....<....♣ ♣♣.>..P#####.♣## ##.# #.[.## #.FmhP######..@.D.#.P####.#P###.####.#..#...# ##### ##### ### #####.####  ### FmhFmhKG.DFmh5'5.1FmhQ _The plant is no longer moving slowly.Fmhm 1*Fmh Fmh FmhG D.DFmh Y3--6.1 (1.0Fmh Fmh _The eight-headed hydra resists with almost no effort. _You now have 3/30 mp.GmhIi ~≈≈~.♣♣§§§♣.~~~~.♣♣♣§..♣##..~##...[....<....♣ ♣♣.>..P#####.♣## ##.# #.[.## #.P######..@.D. Gmh(j j#.P####.#P###.####.#..#...# ##### ### #####.####  ### Gmh_w GmhXy 17 (0.6 _Gmh2 HmhS3*Hmh_aDasleep, slow, all…)Hmh Dally targThe eight-headed hydra looks drowsy...2---7.7 (1.0Ensorcelled Hibernation  _The eight-headed hydra is no longer moving slowly. _You now have 2/30 mp.HmhK .~≈≈~.♣♣§§§♣.~~~~.♣♣♣§...##..~##...[....<....♣ ♣♣.>..P#####..## ##.# #.[.## #.P######..@.D .#.P####.#P###.####.#..#...# ##### ### #####.#### # ###Hmh..P#####..## ##.# #.[.## #.P######..@.D.#.P####.#P###.####.#..#... .##### ##### ### #####.#### ## ###.)Imh5Imh9ImhȣImhѭ Imh?Imh )_Your shadow fades away.ImhImh%  The helpless eight-headed hydra fails to defend itself.  You stick the eight-headed hydra like a pincushion!!!!Imh-m...ImhW439.4 (0.5ImhL^ImhzaV _You kill the eight-headed hydra!Jmhy-3=JmhBJmh~XJmh,JmhqJmh4Jmh[==Jmh#JmhlJmhJmhJmhJmhe=JmhQ5=Jmh@JmhJmhJmh<JmhJmhJmh6Jmh=Jmh#Jmh7JmhXJmhNJmhJmhJmhJmhJmhJmhJmh Jmh JmhJmh\JmhJmhJmhd7Jmh=JmhJmhBJmhPJmhPJmhJmhEJmh* Jmh!Jmh4$Jmh &Jmh)Jmh+Jmh,Jmht-8Jmh-%==Jmh.Jmh50Jmh2Jmh3Jmh7Jmhk:Jmh;Jmh;=Jmh@JmhBJmhCJmh&IJmhJJmhK=JmhKJmhNJmhuQJmhRJmh2S9JmhS=Jmh]TJmh VJmhYJmhZJmhv\Jmh^Jmh_JmhaJmh!eJmh{fJmhhJmh6kJmh$mJmhn=Jmh$oJmhpJmhsJmh^uJmhxt10/30=JmhzJmh؁Jmh JmhCJmhSJmh JmhJmhύJmhqJmhJmhJmh1Jmh<=JmhߔJmhÖJmh JmhJmhJmhJmhJmhpJmh΢JmhJmhEJmhקJmhѨJmhRJmhJmhJmh62Jmh=JmhXJmh۰JmhJmhJmhJmh/Jmh)JmhJmh̼JmhJmhGJmhJmhJmh=3Jmh%==Jmh_JmhJmhJmhJmh'JmhCJmh JmhJmhJmhJmhzJmhJmhJmhc=JmhJmhJmhJmhJmh14Jmh=JmhTJmhJmhJmhJmhJmhJmhJmhOJmhJmhJmhJmh*JmhJmh5Jmh:%==JmhJmhJmhJmhJmhRJmhqJmhlJmhJmhKJmh'JmhJmhKJmh_Jmh=JmhJmh Jmh@ Jmh%Jmh16JmhNJmhJmhJmhmJmhJmhJmhJmh#JmhD JmhS"Jmh&Jmh)M7=Jmh+Jmhh/,JmhK2JmhF6Jmh7Jmh>JmhAJmhBJmhEJmhHJmhQI9=JmhKJmh9OJmhOM8=Jmh;TJmhZW,Jmh&ZJmhV],Jmhs`Jmh5d,Jmh*gJmhjJmhNkj9==JmhmJmhqJmhrJmhsJmhu,JmhwJmh y,JmhzJmhR|Jmh|9=Jmh~JmhJmhyN20=Jmh؁JmhJmhJmhJmhJmhNJmh4JmhJmhJmhJmhJmhE9=JmhJmhbJmh%1JmhJmhJmhJmhJmhՙJmh`JmhYJmhJmhJmhJmhc2=JmhaJmhJmhkJmhDJmhC,JmhܰJmh߲,Jmh Jmh/O=JmhnJmhJmhK3=JmhJmh.JmhJmhJmhJmhJmhJmhJmhJmhJmhOJmhh4==JmhJmhJmhJmhJmhJmh0JmhJmhqJmhJmh#JmhJmh9=JmhJmhJmhK5=JmhJmhJmhJmhpJmh,JmhlJmhJmh5Jmh!JmhJmhU6=JmhJmhJmhkJmhIJmh}JmhJmhJmhJmhJmhJmh ,Jmh Jmh Jmh K7=Jmh Jmh=j8===9=Jmh>Jmh1ABJmhI30==JmhKJmh0QnJmhQ9=JmhRJmh;U>JmhVJmh~ez _Your orb has finished recharging its magic.Jmhg3Jmh=iJmhlJmhzn,JmhoJmhrJmhNt,JmhuJmhWxJmhy,Jmh{Jmh~Jmh,JmhJmhXJmh,JmhJmhJmh;,JmhJmhJmhc,Jmh\Jmh֑JmhY,JmhJmh.Jmh,JmhܚJmhJmhߠ,JmhaJmhKJmh),JmhڧJmhNJmha,JmhJmhJmh|,Jmh2JmhJmhi,JmhNJmhJmh,JmhJmhJmh',Jmh3Jmh6JmhJmh2JmhJmh  There is an open door here.  You see here a black mamba skeleton.Jmh _JmhJmhiJmh,JmhZJmh9JmhJmhyJmh^JmhJmh<JmhJmhJmhJmhyJmh(Jmh"JmhJmhJmhJmhJmhJmhPJmh0JmhJmhJmhJmhJmhUJmhJmhJmhJmhJmh$Jmh'Jmh+ Jmh Jmh Jmh Jmh JmhJmhJmhHJmhR@  There is an open door here.JmhA  You enter the shallow water.Jmh?Water Jmh2Jmh}N _Moving in this stuff is going to be slow.Jmh>JmhJmh@  There is an open door here.JmhA  You enter the shallow water.Jmh ?Water Jmh Jmh"  There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.Jmhp$>Jmh%Jmhh'JmhW)3Jmh*Jmh,You enter the shallow water. _Moving in this stuff is going to be slow.  There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an open door here.Jmh/5 _Jmh0Jmh2Jmh3,Jmh4Jmh6Jmh7Jmhe8Jmh.9Jmh:Jmh<Jmh<Jmhq=Jmh?Jmh@JmhzAJmhBJmhDJmhG,JmhIJmhKJmh N,JmhQJmhSJmh8U,JmhWJmh1Z,Jmh[Jmh,gN _You now have 878 gold pieces (gained 10).JmhhJmhiJmhAjJmhl,JmhnJmhyN _You now have 890 gold pieces (gained 12).Jmhz3Jmh!|Jmh   #'#####.~~~≈#~~.#........  #~~#~~#~~~≈≈#####.......  #.~~~.#..~≈≈≈~.÷.......>  #'#####~.~≈≈≈~..÷........  #..P~P#..~≈≈≈~..Jmh .  #~...~#..~≈≈≈≈~..........  #~P~.P#..~≈≈≈~~.  #P~~~.####≈≈≈≈~.  #P.~~.#.@#≈≈≈≈≈.....#.P##  #~~P~...)#≈≈≈≈~....#####   ##########≈≈≈≈~#####  Jmh;#######You pick up a parchment of Irradiate and begin reading...Jmh2710.2 (160.8)Jmh.,11JmhJmhX _You add the spell Irradiate to your library. _MP restored: 30Kmh3~~#~~#~~~≈≈#####....~~~.#..~≈≈≈~.÷.......>'#####~.÷.........P~P#........~...~≈~.~P~.P~.P~~~.####≈≈≈≈P.~~.#..#≈≈≈≈≈.....#.P##~~P~...~....##### ############# Kmh87g ####### KmhNKmh5R68 (0.6) _KmhxYKmh`_w _You see here a +0 heavy arbalest.Lmh PLmhR-2.8 (1.0LmhXLmhO\M _D - a +0 heavy arbalestNmh&Nmh*  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0  11.3  -2   l - Spellcasting   5.0   4.2  +2           b - Staves   0.0   1.7  -3   m - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   n + Hexes8.8   6.4  +2  Nmh+ d - Throwing   2.0   3.0   0   o - Necromancy   3.0   4.8  -1       p - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   q - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   r - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           s - Invocations   6.0 mh-40m  7.0   0   h - Armour   1.0   3.4  -3   t - Evocations   8.0   5.3  +3   i - Dodging  15.0  11.6  +3   u - Shapeshifting   0.0   0.7  +2   j - Shields   0.0   1.7  -3       k - Stealth  12.0   6.3  +5                          Nmh/)[41G    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsOmhq OmhXy Omh   #~~#~~#~~~≈≈#####........ Salticid the Spry  #.~~~.#..~≈≈≈~.÷.......>. Spriggan of Dithmenos ******  #'#####~.~≈≈≈~..÷........ Health: 67/67 ========================  #..P~P#..~≈≈≈~........... Magic: 30/30 ========================Omhz   #~...~#..~≈≈≈≈~.......... AC: 6Str: 3   #~P~.P#..~≈≈≈~~.......... EV: 34Int: 17  #P~~~.####≈≈≈≈~.......... SH: 0Dex: 26  #P.~~.#..#≈≈≈≈≈.....#.P## XL: 13 Next:  3% Place: Lair:2  #~~P~...@#≈≈≈≈~....##### Noise: ---------  Time: 11712.8 (0.0)  ##########≈≈≈≈~#####t) +2 dagger (vamp) #######Cast: Ensorcelled Hibernation          _You now have 890 gold pieces (gained 12).  You pick up a parchment of Irradiate and begin reading... _You add the spell Irradiate to your library. _MP restored: 30 Omh _You see here a +0 heavy arbalest. _D - a +0 heavy arbalestOmh Omh Omh: Omh6 PmhPmh Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - JinxbiteHexes1%2  c - Lesser BeckoningTranslocation4%2  d - Sublimation of BloodNecromancy6%2  e - Kiss of DeathConjuration/Necromancy 8%1  f - Dimensional BullseyeHexes/TranslocationPmh611% 4  g - Vampiric DrainingNecromancy12% 3  h - AnguishHexes/Necromancy13% 4  i - Magic DartConjuration14%Pmh0 1  j - SandblastEarth14%1  k - ShockConjuration/Air14%1  l - Volatile BlastmotesFire/Translocation19% 3  m - Passage of GolubriaTranslocation26% 4  n - Summon Ice BeastIce/Summoning28% 3  o - SwiftnessAir38% 3  p - Summon Mana ViperHexes/Summoning54% 5  q - Yara's Violent UnravellingHexes/Alchemy54% 5  r - PetrifyAlchemy/Earth80% 4  s - Alistair's IntoxicationAlchemy98% 5  t - FireballConjuration/Fire98% 5  u - IrradiateConjuration/Alchemy98% 5 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQmh   b - JinxbiteHexes1% 2  c - Lesser BeckoningTranslocation4  d - Sublimation of BloodNecromancy 6  e - Kiss of Death Conjuration/Necromancy 81  f - Dimensional BullseyeHexes/Translocation 11% 4  g - Vampiric Draining Necromancy 23  h - Anguish Hexes/Necromancy34  i - Magic DartConjuration 14% 1  j - Sandblast Earth  k - Shock Conjuration/Air  l - Volatile BlastmotesFire/Translocation19% 3  m - Passage of GolubriaTranslocation 264  n - Summon Ice BeastIce/Summoning 28% 3o - Swiftness Air 3p - Summon Mana ViperHexes/Summoning54% 5  q - Yara's Violent UnravellingAlchemy  r - PetrifyAlchemy/Earth804  s - Alistair's Intoxication 98% 5  t - FireballConjuration/Fire  u - IrradiateAlchemy  v - Bombard Earth 100% 6QmhP  w - IgnitionFire100% 8TmhCa - SlowHexes1%1  b - JinxbiteHexes1%2Tmh Tmhv Tmh   #~~#~~#~~~≈≈#####........ Salticid the Spry  #.~~~.#..~≈≈≈~.÷.......>. Spriggan of Dithmenos ******  #'#####~.~≈≈≈~..÷........ Health: 67/67 ========================  #..P~P#..~≈≈≈~........... Magic: 30/30 ========================  #~...~#..~≈≈≈≈~.......... AC: 6Tmh Str: 3   #~P~.P#..~≈≈≈~~.......... EV: 34Int: 17  #P~~~.####≈≈≈≈~.......... SH: 0Dex: 26  #P.~~.#..#≈≈≈≈≈.....#.P## XL: 13 Next:  3% Place: Lair:2  #~~P~...@#≈≈≈≈~....##### Noise: ---------  Time: 11712.8 (0.0)  ##########≈≈≈≈~#####t) +2 dagger (vamp) #######Cast: Ensorcelled Hibernation   Tmhk        Tmh _You now have 890 gold pieces (gained 12).  You pick up a parchment of Irradiate and begin reading... _You add the spell Irradiate to your library. _MP restored: 30 Tmh3 _You see here a +0 heavy arbalest. _D - a +0 heavy arbalestTmh]$ P  Okay, then.Tmh& Tmh+ Tmh- . _Tmh{TmhTmhTmh*Tmh,TmhE _Done exploring.Vmh&P VmhS Where to? (Tab - Lair:2, ? - help) D - Dungeon T - Temple  L - Lair  S - Swamp Wmh]WmhUWmhW  #~~#~~#~~~≈≈#####........ Salticid the Spry  #.~~~.#..~≈≈≈~.÷.......>. Spriggan of Dithmenos ****** WmhZ #'#####~.~≈≈≈~..÷........ Health: 67/67 ========================  #..P~P#..~≈≈≈~........... Magic: 30/30 ========================  #~...~#..~≈≈≈≈~.......... AC: 6Str: 3   #~P~.P#..~≈≈≈~~.......... EV: 34Int: 17  #P~~~.####≈≈≈≈~.......... SH: 0Dex: 26  #P.~~.#..#≈≈≈≈≈.....#.P## XL: 13 Next:  3% Place: Lair:2  #~~P~...@#≈≈≈≈~....##### Noise: ---------  Time: 11712.8 (0.0)  ##########≈≈≈≈~#####t) +2 dagger (vamp) #######Cast: Ensorcelled Hibernation  mh7m      Wmh@  _You add the spell Irradiate to your library. _MP restored: 30 _You see here a +0 heavy arbalest. _D - a +0 heavy arbalest _Okay, then. _Done exploring.WmhWmhv| _WmhWmhPWmh}WmhWmh ,Wmh\WmhWmh,Wmh Wmh Wmh,WmhJWmhWmhW,WmhWmh.WmhWmh#Wmh$Wmh(Wmh*,WmhC,Wmh/@  There is an open door here.WmhN1Wmh1 _Wmh3Wmh6Wmh59A  You enter the shallow water.Wmh9?Water Wmh:Wmh>N _Moving in this stuff is going to be slow.Wmh@WmhA(WmhAWmh]F@  There is an open door here.WmhHA  You enter the shallow water.WmhmI?Water WmhgJWmh NN _Moving in this stuff is going to be slow.WmhOWmhP(WmhQWmhvV  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an open door here.Wmhw _Wmhy,WmhXWmh?WmhWmh{,WmhWmh6Wmh,WmhWmh}Wmh,WmhWmhWmhBWmhWmhWmhgWmhWmhWmhWmhWmhMWmhWmhşWmh9  There is an open door here.  You see here a black mamba skeleton.Wmh&Wmhئ _WmhWmhWmhY,WmhӬWmhWmhO,WmhWmh!Wmh,WmhWmh0Wmh,Wmh9WmhWmh,WmhWmhWmh,WmheWmhVY  There is a stone staircase leading down here.WmhWmhWmh$ _WmhWmh }3Wmh    .##   . ####.P####.   ..###.P........   .............   ..#.........   Wmh}#..........   #?........   #.@.......  35.6 (22.8) #.........   #..........   ............  .............  ...............  ..>............  #..##.###..P#.#  _You climb downwards.  Found a scroll of identify. Found a staircase to the Snake Pit.Wmh"WmhM(Wmh*a _There is a stone staircase leading up here.Xmh3Xi  .  .##  ####.P####. ...###.P. ..... ..#. ..  #. XmhY #.<.  #.  #.  ...  ...  .....  ..>............ #..##.###..P#.# XmhbXmhXmh6.2 (0.6Xmh[ ) Xmh _XmhXmhG Xmh XmhI+i - 2 scrolls of identify (gained 1)Xmh  Xmh--more--XmhXmh0 XmhQ 6 7.2 (1 _Xmh Xmhz Ymh8cRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 7 scrolls of teleportation  i - 2 scrolls of identifyp - 4 scrolls of poison  r - 2 scrolls of revelation  s - a scroll of butterflies  w - 3 scrolls of enchant weapon  x - a scroll of amnesia  I - 4 scrolls of immolation  N - 5 scrolls of noise  S - 2 scrolls of silence  T - 2 scrolls of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedYmhGYmh^MYmh^S4  Salticid the Spry.#  Spriggan of Dithmenos ******..##Ymh T  Health: 67/67 ========================.. ####.P####.   Magic: 30/30 ========================...###.P........   AC: 6Str: 3 Ymh=U!..............   EV: 34Int: 17..#.........   SH: 0Dex: 26#..........   XL: 13 Next:  3% Place: Lair:3#@........   Noise: ---------  Time: 11737.2 (0.0)#.<.......   t) +2 dagger (vamp)#.........   Cast: Ensorcelled Hibernation #..........  YmhU............  .............   ...............  YmhVV ..>............   #..##.###..P#.#  YmhV  _You see here a black mamba skeleton. _There is a stone staircase leading down here. YmhLW_You climb downwards.  Found a scroll of identify. Found a staircase to the Snake Pit. _There is a stone staircase leading up here. _i - 2 scrolls of identify (gained 1)Ymh_Ymh{kYmh~w| _You don't currently have any unidentified items.ZmhZmhZmhZmhAZmh^ZmhP _ZmhvZmh#ZmhZmhFZmh;ZmhZmhTZmhIZmhIZmhZmhZmhZmh! Zmh Zmh5 Zmh Zmh^,ZmhZmh_ZmhQ,ZmhZmh7ZmhZmh/Zmh ZmhFZmh6!Zmh!ZmhM"ZmhB%,ZmhF&ZmhE(N _You now have 903 gold pieces (gained 13).ZmhY*3Zmh+Zmh4-Zmh.,Zmh/Zmh/2Zmh5,ZmhV6Zmh7Zmh@:,Zmh;Zmha>,Zmh?ZmhtBN _You now have 925 gold pieces (gained 22).ZmhD3Zmh+FZmhGZmh,J,ZmhKZmhMNZmh*Q,ZmhRZmhTZmhdW,ZmhXZmh [Zmhz],Zmh_ZmhaZmhl#.##.####...# ####.P#............###.P.... .................... ##......###..#..... ##....## ###...... #......# ##..... ##....## #.<... #P....# #.....# #......50.0 (12.8).....^...........ZmhBo....?..............................>.............###..##.###..>.......P### ##.... ZmhsZmhx,6 (13.4Zmh|Zmh~; _Found a stone staircase leading down.[mhG:[mh:[mh5<[mhQ?[mhKX[mhO[mhNP[mhR[mhX[mhe][mh ^[mh`[mh|f[mhioB[mh' [23d_p - 7 scrolls of poison (gained 3)[mhD  There is a stone staircase leading down here.[mh<[mh _[mh[mh [mheO###..###P##.##.....#..............^.....................#.#..............#................##..............####...>.......P### ##.............# #.@..........## 7.0 (6.4))...# P####.#P##...#.####  ############ [mhy[mh<[mh+6 (7.0[mh[mhκ5 _Found a trident.[mh+8.6 (8[mh[mh? _You now have 941 gold pieces (gained 16).[mh? [mh [mh [mh [mh X[mh ,[mh [mh [mh] [mh [mhl [mh [mh [mh [mh [mh [mh ,[mhz [mh [mh [mhs [mhD [mhw ?  You see here a +0 trident.[mh=  .............^........ ............... #.#......P...S #.....#P.... ##...#.....# #...>.......P#..!...#####............#......P#.##............#......@)...............#P####P####.#P##...#.### ## ############ S   water moccasin (asleep)[mh 62.2 (3.6  A water moccasin comes into view.[mh /  --more--\mhQ7\mh ;x .  The water moccasin hisses angrily.\mh?+8 (4.2\mh5C\mhD; _The water moccasin moves out of view.\mhz9  ###..###P##.##$.. ^.. ......... #.#.P.... #. #P.... ##.... #.....## #...> #..!...#####.. #P#.##..\mhi: E #.......)..............#P####P####.#P##...#.##### ############\mh> \mh)G oSS   water moccasin\mhK \mh\L E3.4 (0.6Ensorcelled Hibernation\mhPS \mhV + _Found 23 gold pieces.\mhS" ### ########P#P..# ###..###P##.##$.....^.............#.#.#.P.....# #. #P..... ##... #....S## #...> #..!.@.##### #P#.##.\mh7#h #.......).............#P####P####.#P##...#.## ### ############\mh/\mh!2(4.0\mh:\mh<]mh1*]mh% HS(asleep)]mh W  @S, ally target)@   shadowThe water moccasin looks drowsy...]mh[ :*]mh *slow, ally ta…)Your shadow gestures at the water moccasin while chanting.]mh ]mh vSv.PThe water moccasin seems to slow down. The plant seems to slow down.]mhs 28--5.0 (1.0Ensorcelled Hibernation -Star ]mhs ]mht _Your orb unleashes a flurry of shooting stars! _You now have 28/30 mp.^mh{(  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!!^mh+^mhu2s °v^mhN*5 (0.5^mh U^mhWR _You kill the water moccasin!^mh` ^mhЧ ^mhȩ ^mhH ^mhc ^mhͯ ^mh ,^mhi ,^mh ^mh̿ ^mh ^mh x  Your shadow fades away.-- _The plant is no longer moving slowly.^mhs ^mh 9=^mh ^mh ^mh ^mhC ,^mhp ^mh~ ^mh ,^mh ^mh ^mh ^mh ^mh7O 30== _Magic restored. _Your shooting star dissipates.^mhgY _^mhe ^mh{l ### ####### Salticid the Spry..#P#P..# ###..###P##.## Spriggan of Dithmenos ******.....$................^. Health: 67/67 ========================F....................... Magic: 30/30 ========================........#.#.#........... AC: 6Str: 3 #.P.....# #............ EV: 34Int: 17#P..... ##.......... SH: 0Dex: 26#...v†## #...>...... XL: 13 Next:  3% Place: Lair:3^mh`n :#..!°@.#####.......... Noise: ---------  Time: 11775.5 (10.0)#......P#.##.......... t) +2 dagger (vamp)#.......)............. Cast: Ensorcelled Hibernation #P####P####.#P##...#.# -Star # ### ############F   blink frog (wandering) _You kill the water moccasin!Your shadow fades away. _The plant is no longer moving slowly. _Magic restored. _Your shooting star dissipates.A blink frog comes into view.^mh?v /  --more--_mhP2;°_mh8_mhD_mh#E_mhvGS _The plant is no longer moving slowly. _Magic restored. _Your shooting star dissipates.A blink frog comes into view.Your shooting star dissipates.A blink frog comes into view._mhIR/  --more--`mhD`mh.FF°..F 2 blink frogs (1 wandering) `mhK6.5 (11 _`mhY _MP restored: 30`mhU°`mh`mhܒF _Unknown command.`mhd4######..# ### #####P#P..#####..###P##.#.....$.......^..F...........F...#.#.P.....# #. #P.....# ##... #..°@†## #...> #..!...##### #P#.## #.......)............ #P####P####.#P##...#.## ### ###########°`mh>Y7.1 (0.6)Ensorcelled Hibernation _`mhQ?°`mh?`mh0C`mh>] /#. ..# #.######..# ### #####...#P#P..#####..###P##......$...F............F...#.#.P.....# #. #P.@...# ##... #..°.†## #...> #..!...##### #P#.## #.......).......... #P####P####.#P##...## ### ##########`mh_ `mh}l `mh9m .`mhm ).FF`mhn .`mhmo 'FF`mhp `mhz `mhx{ 7`mh1 `mh amhSE # ... #. ..#  #.######..# ### #####...#P#P..#####..###P##$......................FF.#.#.P@....# #.#P.....# ##... #....†## #...> #..!...##### #P#.## #.......).......... #P####P####.#P##...## ### #########..FFF==8.3 _The blink frog gives a loud, deep croak!amhd1*amhїamhR 28--The blink frog easily resists. The blink frog blinks!  A blink frog comes into view.  --more--bmhE FF...F§FF 3 blink frogs (1 wandering)-9.3 (1.0 _The blink frog hits you but does no damage. _You now have 28/30 mp.cmh - * _Unknown command.cmh<9cmh]fC  The blink frog easily resists.cmhfcmhk;  The blink frog croaks.cmhlcmh{F......FFFcmh4~a6----80cmhKcmh _The blink frog blinks! The blink frog completely misses you. _You now have 26/30 mp.cmh[3cmhcmhF _Unknown command.cmh5 cmhw: cmh|; cmh L cmhP  cmhQ cmhR "_Unknown command.cmhjS dmh f  You hit the blink frog.  The blink frog is lightly wounded.dmh$S  Your shadow hits the blink frog with a dagger.dmh95.F@§F(1 ally target)@   shadow54-----8 (0.5dmh@dmhD _The blink frog blinks! The blink frog hits you! _You take 13 damage, and have 54/67 hp.emhs Your spells (cast)TypeemhFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy3%3  e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitgmh+ gmh5 gmhyA Salticid the Spry#...Spriggan of Dithmenos ******#...#gmhC IHealth: 54/67 ===================-----#.######F.# ### #### Magic: 26/30 ====================----.#...#P#P..#####..###P## AC: 6Str: 3 ........$............... EV: 34Int: 17.........@.............. SH: 0Dex: 26gmhD ........F..#.#.#........ XL: 13 Next:  3% Place: Lair:3#§P@....# #......... Noise: =--------  Time: 11780.8 (0.0)##P.....# ##....... t) +2 dagger (vamp)#....†## #...>... Cast: Ensorcelled Hibernation#..!...#####....... -Star #..F...P#.##.......#.......).......... FFF 3 blink frogs (1 ally target)gmh.H U#P####P####.#P##... @   shadow## ### #########The blink frog is lightly wounded.  Your shadow hits the blink frog with a dagger. _The blink frog blinks! The blink frog hits you! _You take 13 damage, and have 54/67 hp.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gmh7S cSalticid the Spry#...Spriggan of Dithmenos ******#...#Health: 54/67 ===================-----gmhU #.######F.# ### #### Magic: 26/30 ====================----.#...#P#P..#####..###P## AC: 6Str: 3 ........$............... EV: 34Int: 17.........@.............. SH: 0Dex: 26........F..#.#.#........ XL: 13 Next:  3% Place: Lair:3gmhV l#§P@....# #......... Noise: =--------  Time: 11780.8 (0.0)##P.....# ##....... t) +2 dagger (vamp)#....†## #...>... Cast: Ensorcelled Hibernation#..!...#####....... -Star #..F...P#.##.......#.......).......... FFF 3 blink frogs (1 ally target)#P####P####.#P##... @   shadowgmhY u## ### #########The blink frog is lightly wounded.  Your shadow hits the blink frog with a dagger. _The blink frog blinks! The blink frog hits you! _You take 13 damage, and have 54/67 hp.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gmhw @  Salticid the Spry # ...  Spriggan of Dithmenos ****** #. ..#  Health: 54/67 ===================----- #.######F.# ### #### Magic: 23/30 ==================------ .#...#P#P..#####..###P## AC: 6Str: 3  ........$............... EV: 34Int: 17 .....****@.............. SH: 0Dex: 26 .....***F*.#.#.#........ XL: 13 Next:  3% Place: Lair:3 #*P@**..# #......... Noise: =--------  Time: 11780.8 (0.0) ##P***..# ##....... t) +2 dagger (vamp) gmh!x y#****†## #...>... Cast: Ensorcelled Hibernation #..!...#####....... -Star  #..F...P#.##....... #.......).......... FFF 3 blink frogs (1 ally target) #P####P####.#P##... @   shadow ## ### ######### _The blink frog blinks! The blink frog hits you! _You take 13 damage, and have 54/67 hp.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatehmh.hmhSalticid the Spry#...Spriggan of Dithmenos ******#...#Health: 54/67 ===================-----#.######F.# ### #### Magic: 26/30 ====================----.#...#P#P..#####..###P## AC: 6Str: 3 hmh ........$............... EV: 34Int: 17.........@.............. SH: 0Dex: 26........F..#.#.#........ XL: 13 Next:  3% Place: Lair:3#§P@....# #......... Noise: =--------  Time: 11780.8 (0.0)##P.....# ##....... t) +2 dagger (vamp)#....†## #...>... Cast: Ensorcelled Hibernation#..!...#####....... -Star #..F...P#.##.......#.......).......... FFF 3 blink frogs (1 ally target)#P####P####.#P##... @   shadowmh0m## ### ######### _You take 13 damage, and have 54/67 hp.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.hmh&hmhx(hmh0hmh3. _hmh  You puncture the blink frog! Your peck misses the blink frog.hmhi .The blink frog is heavily wounded.51.3 (0.5hmh Z _Your shadow hits the blink frog with a dagger!imh h]  You miss the blink frog.imhWlr  The blink frog is severely wounded.imh=or  Your shadow completely misses the blink frog.imh5|s.FF.imh}^46---8imhimhЈ _The blink frog hits you!  You take 9 damage, and have 46/67 hp.80% health threshold reached.imh /  --more--jmh * # ...  #. ..#  #.######..# ###  .#...#P#PF.#### ........$...... .........@..... ........F..#.# #.P@....#  ##P.....#  #....†## #...> #.F!...# #......P# #.......). #P####P### ## ### jmh# # ...  #. ..#  #.######..# ###  .#...#P#PF.#### ........$...... .........@..... ........F..#.# #.P@....#  ##P.....#  #....†## #...> #.F!...# #......P# #.......). #P####P### ## ### jmhX/ _jmh5 jmh!   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0  11.3  -2   l - Spellcasting   5.0   4.2  +2          jmh  b - Staves   0.0   1.7  -3   m - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   n + Hexes8.8   6.4  +2   d - Throwing   2.0   3.0   0   o - Necromancy   3.0   4.8  -1       p - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   q - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6  mh 6m 1.4  -2   r - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           s - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3   t - Evocations   8.0   5.3  +3   i - Dodging  15.0  11.6  +3   u - Shapeshifting   0.0   0.7  +2   j - Shields   0.0   1.7  -3    mhv Pm   k - Stealth  12.0   6.3  +5                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetskmhkmhkmhSalticid the Spry#...Spriggan of Dithmenos ******#...#Health: 46/67 ================--------#.######..# ### #### Magic: 26/30 ====================----.#...#P#PF.#####..###P## AC: 6Str: 3 ........$............... EV: 34Int: 17.........@.............. SH: 0Dex: 26........F..#.#.#........ XL: 13 Next:  3% Place: Lair:3#.P@....# #......... Noise: =--------  Time: 11781.8 (0.0)##P.....# ##....... mhmt) +2 dagger (vamp)#....†## #...>... Cast: Ensorcelled Hibernation#.F!...#####....... -Star #......P#.##.......#.......).......... FFF 3 blink frogs (1 ally target)#P####P####.#P##... @   shadow## ### #########You miss the blink frog.The blink frog is severely wounded.Your shadow completely misses the blink frog. _The blink frog hits you!  You take 9 damage, and have 46/67 hp. _80% health threshold reached.kmhlmhH Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice2%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 3% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitlmhi lmhq lmh{ Salticid the Spry#...Spriggan of Dithmenos ******#...#Health: 46/67 ================--------#.######..# ### #### Magic: 26/30 ====================----.#...#P#PF.#####..###P## AC: 6Str: 3 ........$............... EV: 34Int: 17lmh]} .........@.............. SH: 0Dex: 26........F..#.#.#........ XL: 13 Next:  3% Place: Lair:3#.P@....# #......... Noise: =--------  Time: 11781.8 (0.0)##P.....# ##....... t) +2 dagger (vamp)#....†## #...>... Cast: Ensorcelled Hibernation#.F!...#####....... -Star #......P#.##.......#.......).......... FFF 3 blink frogs (1 ally target)#P####P####.#P##... @   shadow## ### #########Your shadow completely misses the blink frog. _The blink frog hits you!  mh$~ 3mYou take 9 damage, and have 46/67 hp. _80% health threshold reached.Casting: Gloom (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lmh) Salticid the Spry#...Spriggan of Dithmenos ******#...#Health: 46/67 ================--------#.######..# ### #### Magic: 26/30 ====================----.#...#P#PF.#####..###P## AC: 6Str: 3 ........$............... EV: 34Int: 17lmh .........@.............. SH: 0Dex: 26........F..#.#.#........ XL: 13 Next:  3% Place: Lair:3#.P@....# #......... Noise: =--------  Time: 11781.8 (0.0)##P.....# ##....... t) +2 dagger (vamp)#....†## #...>... Cast: Ensorcelled Hibernation#.F!...#####....... -Star #......P#.##.......#.......).......... FFF 3 blink frogs (1 ally target)#P####P####.#P##... @   shadow## ### #########Your shadow completely misses the blink frog. _The blink frog hits you!  mhW 3mYou take 9 damage, and have 46/67 hp. _80% health threshold reached.Casting: Gloom (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lmh : _The blink frog hits you!  You take 9 damage, and have 46/67 hp. _80% health threshold reached.  Casting: Gloom (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.lmh" lmh lmh . _mmhܡ  You hit the blink frog but do no damage.You peck the blink frog.mmh  The blink frog is severely wounded.Your shadow hits the blink frog with a dagger!mmhmmhmmh .F†F. 2mmhY 2.3 (0.5 _You kill the blink frog!Training target 9.0 for Hexes reached!mmh/  --more--nmhM/ 4  nmh3OYour Hexes skill increases to level 9!You need to enable at least one skill for training.nmh?U/  --more--nmh:(nmh-  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0  11.3  -2   l - Spellcasting   5.0   4.2  +2           b - Staves   0.0   1.7  -3   m - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   n - Hexes   9.0   7.4  +2   d - Throwing   2.0   3.0   0   o - Necromancy   3.0  mh.36m 4.8  -1       p - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   q - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   r - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           s - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3nmhx1   t - Evocations   8.0   5.3  +3   i - Dodging  15.0  11.6  +3   u - Shapeshifting   0.0   0.7  +2   j - Shields   0.0   1.7  -3       k - Stealth  12.0   6.3  +5                              You need to enable at least one skill.[?] Help[=] set a nmh3skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetstmh*> n + Hexes 9.0tmh> TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetstmh<[?25h[?0c0 vmh" vmh [?25l[?1cvmhH 10.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsvmhvmh~vmhMwSalticid the Spry#...Spriggan of Dithmenos ******#...#Health: 46/67 ================--------vmh#.######..# ### #### Magic: 26/30 ====================----.#...#P#P..#####..###P## AC: 6Str: 3 ........F............... EV: 34Int: 17.........@.............. SH: 0Dex: 26........†..#.#.#........ XL: 13 Next:  4% Place: Lair:3#.P@....# #......... Noise: =--------  Time: 11782.3 (0.5)##P.....# ##....... t) +2 dagger (vamp)#.F..†## #...>... Cast: Ensorcelled Hibernation#..!...#####.vmh...... -Star #......P#.##.......#.......).......... FF 2 blink frogs (1 ally target)#P####P####.#P##... @   shadow## ### #########The blink frog is severely wounded.Your shadow hits the blink frog with a dagger! _You kill the blink frog!Training target 9.0 for Hexes reached!  Your Hexes skill increases to level 9!You need to enable at least one skill for training.vmhvmhvmhN . _wmh[ wmh  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice2%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 3% 3 e - BlinkTranslocation4%wmh 2 Select a spell to cast [?] help[Esc] exitxmh  Gloom Emits a wave of pernicious gloom which attempts to smother the light around nearby creatures. Any living, demonic or holy creature caught in the effect may briefly lose their eyesight and be left stumbling blindly. xmhd LWillpower is useless against this spell, but stronger creatures may still shrug off its effects. Level: 3Schools: Hexes/NecromancyFail: 3% Power: 48% Range: 2/3 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 8 draining damage.ymhQ Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice2%2  b - Confusing TouchHexesymh.R01% 3  c - Tukima's DanceHexes1% 3  d + GloomHexes/Necromancy 3% 3 e - BlinkTranslocation4%2 ymhRSelect a spell to cast [?] help[Esc] exitymhg7 ymh? ymhJ Salticid the Spry#...Spriggan of Dithmenos ******#...#Health: 46/67 ================--------#.######..# ### #### Magic: 26/30 ====================----.#...#P#P..#####..###P## AC: 6ymhK Str: 3 ........F............... EV: 34Int: 17.........@.............. SH: 0Dex: 26........†..#.#.#........ XL: 13 Next:  4% Place: Lair:3#.P@....# #......... Noise: =--------  Time: 11782.3 (0.0)##P.....# ##....... t) +2 dagger (vamp)#.F..†## #...>... Cast: Ensorcelled Hibernation#..!...#####....... -Star #......P#.##.......#.......).......... FF 2 blink frogs (1 ally target)#P####P####.#P##... @  mhM 49m shadow## ### ######### _You kill the blink frog!Training target 9.0 for Hexes reached!  Your Hexes skill increases to level 9! _You need to enable at least one skill for training.  Casting: Gloom (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ymhW Salticid the Spry#...Spriggan of Dithmenos ******#...#Health: 46/67 ================--------#.######..# ### #### Magic: 26/30 ====================----.#...#P#P..#####..###P## AC: 6Str: 3 ymh!X ........F............... EV: 34Int: 17.........@.............. SH: 0Dex: 26........†..#.#.#........ XL: 13 Next:  4% Place: Lair:3#.P@....# #......... Noise: =--------  Time: 11782.3 (0.0)##P.....# ##....... t) +2 dagger (vamp)#.F..†## #...>... Cast: Ensorcelled Hibernation#..!...#####....... -Star #......P#.##.......#.......).......... FF 2 blink frogs (1 ally target)#P####P####.#P##... @   shadow##mhY 39;49m ### ######### _You kill the blink frog!Training target 9.0 for Hexes reached!  Your Hexes skill increases to level 9! _You need to enable at least one skill for training.  Casting: Gloom (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ymh` %  Training target 9.0 for Hexes reached!  Your Hexes skill increases to level 9! _You need to enable at least one skill for training.  Casting: Gloom (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.ymhub ymhi ymhk . _zmh8*zmh1zmht§F...F5-3.3 (1zmh}zmh _The blink frog easily resists. The blink frog blinks! _You now have 25/30 mp.~mh[  You hit the blink frog. You feel better. F†The blink frog is lightly wounded.49==8 (0.5~mhp ~mh(~mh7_The blink frog completely misses you.~mhi~mhm$~mha&~mh'~mh-~mh}6 ~mh7~mh7"_Unknown command.~mh8~mh1:~mh:~mhA~mhE ~mh_F  ~mhF Unknown command. ~mhGc_You regained 3 hp, and now have 49/67 hp.~mhHmh mh " Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice2% 2 b - Confusing TouchHexesmh/ h1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancymh j3%3  e - BlinkTranslocation4%2 mh; Select a spell to cast [?] help[Esc] exitmh Salticid the Spry#...Spriggan of Dithmenos ******#...#Health: 49/67 =================-------#.######..# ### #### Magic: 25/30 ====================----.#...#P#P..#####..###P## AC: 6Str: 3 ........§............... EV: 34Int: 17.........@.............. SH: 0Dex: 26........†..#.#.#........ XL: 13 Next:  4% Place: Lair:3#.P@....# #......... Noise: =--------  Time: 11783.8 (0.0)##PF.F..# ##.......h 7m t) +2 dagger (vamp)#....†## #...>... Cast: Ensorcelled Hibernation#..!...#####....... -Star #......P#.##.......#.......).......... FF 2 blink frogs (1 ally target)#P####P####.#P##... @   shadow## ### ######### _The blink frog completely misses you. _Unknown command.Unknown command. _You regained 3 hp, and now have 49/67 hp.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Salticid the Spry#...Spriggan of Dithmenos ******#...#Health: 49/67 =================-------#.######..# ### ####mh [40m Magic: 25/30 ====================----.#...#P#P..#####..###P## AC: 6Str: 3 ........§............... EV: 34Int: 17.........@.............. SH: 0Dex: 26........†..#.#.#........ XL: 13 Next:  4% Place: Lair:3#.P@....# #......... Noise: =--------  Time: 11783.8 (0.0)##PF.F..# ##....... t) +2 dagger (vamp)#....†## #...>... Cast: Ensorcelled Hibernation#..!...#####....... -Star #......P#.##.......#.mhs0 ......).......... FF 2 blink frogs (1 ally target)#P####P####.#P##... @   shadow## ### ######### _The blink frog completely misses you. _Unknown command.Unknown command. _You regained 3 hp, and now have 49/67 hp.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh;   Salticid the Spry # ...  Spriggan of Dithmenos ****** #. ..#  Health: 49/67 =================------- #.######..# ### #### Magic: 22/30 =================------- .#...#P#P..#####..###P## AC: 6Str: 3  ........§............... EV: 34Int: 17 .....****@.............. SH: 0Dex: 26 .....*****.#.#.#........ XL: 13 Next:  4% Place: Lair:3 #*P@**..# #......... Noise: =--------  Time: 11783.8 (0.0) ##PF*F..# ##....... t) +2 dagger (vamp)mhD - #****†## #...>... Cast: Ensorcelled Hibernation #..!...#####....... -Star  #......P#.##....... #.......).......... FF 2 blink frogs (1 ally target) #P####P####.#P##... @   shadow ## ### #########Unknown command. _You regained 3 hp, and now have 49/67 hp.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatemh Salticid the Spry#...Spriggan of Dithmenos ******#...#Health: 49/67 =================-------#.######..# ### #### Magic: 22/30 =================-------.#...#P#P..#####..###P## AC: 6Str: 3 ........§............... EV: 34Int: 17.....#####.............. SH: 0Dex: 26.....#####.#.#.#........ XL: 13 Next:  4% Place: Lair:3###@##..# #......... Noise: =--------  Time: 11783.8 (0.0)######..# ##....... t) +2 dagger (vamp)#hh 10m####†## #...>... Cast: Ensorcelled Hibernation#..!...#####....... -Star #......P#.##.......#.......).......... FF 2 blink frogs (1 ally target)#P####P####.#P##... @   shadow## ### #########Unknown command. _You regained 3 hp, and now have 49/67 hp.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatemhH mhyV u$....@...†..P@F.PF......FFblind, 1 ally target)mhWX ;50=4.8 (1mh9a mhZf   Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gloom (dangerous; 3%  Press: ? - help, Dir - look around, f - activate mhg _The blink frog is enveloped in gloom. x2; The blink frog completely misses you._You now have 22/30 mp.mh  You puncture the blink frog! You feel better.  The blink frog is moderately wounded.mh b3=-5.3 (0.5mh mh _The blink frog completely misses you. x2 _You regained 3 hp, and now have 53/67 hp.mhb  You strike the helpless blink frog from behind!  You perforate the blink frog like a sieve!!!  You feel better.mh{ .   blink frog (blind,You kill the blink frog!mhâN67=======5-8 _The blink frog completely misses you. _Health restored: 67mh5 wandering, blind, ally ta…)You hit the blink frog.mh{'6.3mh mhm8 _The blink frog is lightly wounded.mh{  You hit the blink frog.  The blink frog is moderately wounded.mh . blind)  Your shadow fades away.mh--8mhmhW _The blink frog barely misses you.mh`>d  You barely miss the blink frog.mh#HSF.mhzJ]3=-7.3mhSmhVe _The blink frog is moderately wounded.mh 3mh _ _No target in range!mh mh mh mhu I _No target in range!mhW 7*mh ZFasleep, blind)mh 9Fmh ======1--8.3 (1.0Ensorcelled Hibernation mh mhp _The blink frog looks drowsy... _You now have 21/30 mp.mhW ..### ... #. ..# #.######..# ### ###.#...#P#P..#####..###P##.$mhu.................@F.#.#....#.P.....# #...##P.....# ##.....#....†## #...>#..!...#####.#......P#.##mh#.......)........#P####P####.#P##...## ### ##########mhA$mh)19 (0.6 _mh|/mh1w _You see here a blink frog corpse.mh  mhj  The helpless blink frog fails to defend itself.  You stick the blink frog like a pincushion!!!!mh q†mh" 469.4 (0.5mh' mh* N _You kill the blink frog!mhlImh$,mhmh>mhzmh--mhmh?,mh[mh2mh4=mhF,mhLmhmh1mh mh9 mhmhOmh$mhKmh mhmhl3mh/==mhbmhmh"mht#mhFmhKmh0LmhiOmhTmhUmhRXmh\mhmh;=mhmhmh[mh:mh4mh6=mhmhmhmhmhmhnmhCmhrmhmhSmhmhߥmhmh>5mh/==mh4mhamhnmhCmhmhmhmh(mh*mhmhFmhmhmhF=mhmhmhmhmh6mhmhmhymhmh9mhDmhmhHmhmhTmh4mhmh7mh=mhmh|mhmhmh mhmhmhmhdmh?mhsmh@mhnmh=mhwmh mhGmhK8=mh_mhQmhmhe"mhH(mh)mh,mh5mh6mh:mh@mhfAh9==mhJXmhN,mhPmhT,mhVmh[O=mh]mhgamh bL30=mhcmhh,mhjmhdm,mhomh8s>mhWumhxz _Your orb has finished recharging its magic.mhI{mh{9=mhU}mhmh߁,mhmhZ,mhΈmhЋN _You now have 964 gold pieces (gained 23).mh 3mhmhmh,mh5mhf  You see here a blink frog corpse.mhqmh _mhӟmhsmh,mhRmhߪmh,mhmhmh6,mhpmh,mhqmhk _A - 2 potions of attraction (gained 1)mhe3mhPmh mh,mhlmhmhb,mhmhmhmhWmhB,mh,mhmhmhK,mhYmhTmhmh*mhPXmh#mhmhtmhmhmhmhmhmh!mhmhmhmhmh$mhmh?mhmhmh0mhmh4mhimh mhR mh mh' mhh mh mhmmhnmhmhmhmhmhmh(mhmhDmh mh$ mh; mh mh_ mh% mh mh mh mh mhh mhA mhn mh mhf mh= mh mh mh mh mh; mh mh mh mh ! mh# mh?% mhu& mh' mh) mh+ mh, mh- mh/ mh1 mh2 mh3 mh7 mh9 mh9 mh; mh< mhN? mh2@ mhiB mh,D mhF mhG mhH mhyJ mhQL mh'M mh7N mh$Q mhS mhT mhU mhW mhY mhZ mh[ mh] mho` mhta mhc mhWf mhxi mh}j mh.l mhn mh*z mhz ` #..<..###⌠.>#mhI{ y.... #.....# #....#mh{ w#...####....# #...#F.mhe| ..#...$#..⌠.###...#.....mh| Q..##....#........##......mh} y......F.........#. .....#mh~ .....#mh~  mh s........#.......#. .....Pmh `.........#@....# mh< ...mh o.#.⌠..... mhȁ ..........#+..#... mh ..........# .... .mhf y..........# ..... mhք 5.... ........#.# #.... F   cane toad (asleep)mh .... #......## ..##  mh #..# #####.## ...mh *# mh8 ##..##mh >#.# ..mhB "#mh mh9 97.0 (38.mh 0)mh mh# %6 (38.6mh mh}  mh mh _Found 22 gold pieces. mh 5_MP restored: 30mh mh.mhmh#mhF _Unknown command.mh.2 W #......##...#>.⌠ #..<..###⌠.>..... #.....# #....# #...####....# #...#F.  ..#...$#..⌠.###...# ..##....#..##..... ......F.#.  ... ..... ..#. ..... mh4 .#.....## ..#.⌠..... ..#+..#... ..#. ...# .............#.# #.... .... #......## ##  #..# #####.## ...#mh+9 mhM@ 18.2 (0.6)mhD mhF ; _Found a stone staircase leading down.mh  #.##... #......##...#>.⌠ #..<..###⌠.>..... #.....# #....# #...####....# #...#F.  ..#...$#..⌠.###...#...##....#..##.......F.#.  ...  ..#. .... ....## .#.⌠...mh.. .#+..#.. .#. ...# ..........#.# #.... .... #......## ##mhX$mhz.&8mh3mh5mhϐ  The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!!mhC.mhӻ6109.3 (0.5mhQmhM _You kill the cane toad!mh mh£ mhT mhq mh> Xmh͹ mhk mh mh7 mh~ mh mh3 mh7 mh mh mh N _You now have 986 gold pieces (gained 22).mh mh< mh mh mh ...........#.# ..........##.^.##F #... ##.⌠...#...##....##... #.....##....#....#...# #......##...#.....>.⌠. #..<..###⌠.>#  .......# #.....# #....# #...####....# #...#F ..#.@..#..⌠.###...# ...##....#........## .................#. ..Ensorcelled Hibernation ......#.......... ..mh  ........#.......#. .. .........#.....##F   bullfrog (wandering) ..........#.⌠.... ....#+#... ....# ......mh+ 902.7 (3.4  A bullfrog comes into view.mh /  --more--mh.F 3.3 (4.0 _mhB #.#. ..#...........#.# ..........##.^... #....##.⌠...#...##F..##... #.##...###......##...#......>.⌠.##..<..###⌠.>.........# #.....# #.... #.@.####....# #...#......#....#..⌠.###...#......##....#........##............#. ........... ............#. .. .........#.....## ..........#.⌠..... .#+..#....F9 (0.6 mhx...### .##.....#. ..#...........#.#) ..........##.^ #....##.⌠...#...##...##.F.#...###......##...>.⌠.##..<..###⌠.>.......@..# #.....# #...####....# #...⌠.###...#..##....#........##.........#.#........... #............#............#.....## .#.⌠......F4.5 _Found a long sword.mhO\  .#.####. .##.#..... ..#.#.<....). ..........##.^... #....##.⌠...#....##...##.....##.#...###......##mhN` .F..>.⌠.##..<..###⌠..# #.....# #.#...####....# #...#....#..⌠.###.......##....#............#..#...#. #..#.....#.#...#....##  .#.⌠.....mhb mhn K<.Fmhp (5.1mhz mh~ 9 _Found a stone staircase leading up.mhSP  You miscast Ensorcelled Hibernation.mh/  --more--mh1 ?  Nothing appears to happen.mh M.FFmh 28--Contam: 10% ==6.1 (1.0 mhk mh _The bullfrog croaks. _You now have 28/30 mp.mhZ4mhgmhF _Unknown command.mhC,*mh HF(asleep)mh=t ######### mhY>, ally target)@   shadowThe bullfrog looks drowsy...  Your shadow casts a spell at the rock wall.mhc###############.#######.###mhj ..####.........mhǣ@....vF@v...#.....#..The creeping shadows grasp the bullfrog!!mh+6------7Ensorcelled Hibernation -Star mhmh _Your orb unleashes a flurry of shooting stars! _You now have 26/30 mp.mhrZ  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!!mh\mhzxF†F  mh˧--6 (0.5Ensorcelled Hibernation _You kill the bullfrog!mhp ..####. .##... ....... ..#.... <....). .......mhi^ ....... #....# .....@.##...# F......#...## mh........v.⌠.##..< ......†@v..#   .......#...#  ........#....# ........##....# mh`............... .#.........#...  #..........#..  mhLI#.....#.   mhi ..####. .##... ....... ..#.... <....). .......^ ....... #....# .....@.##...# F......#...## ........v.⌠.##..< ......†@v..#   .......#...#  mhWo........#....# ........##....# ............... .#.........#...  #..........#..  #.....#. mhӉ mh6mhΕmhmh,_ _A bullfrog is nearby!mh. mh mhp mh F _Unknown command.mh4 mhJ; mhE mhI F _Unknown command.mhc .###....##  ##.. ....####.. .##............#..........<....)............##.^...##....##.⌠...#......@.##...##F#...###......##.@.v.⌠.##..<..###⌠†.v..###.....# #.#...####....# #..⌠.###....##....#...............##.#..........###..........#.mhY#.....##mh{vv°°(ally target)mh38.2 (0.6 _mhz ;°mh mhX q..# ##.. ..........#..####....##..#..........<....)....##.^........##....##.⌠...#@.##....##F......#v..###......##..v°.⌠.##..<..###†.°..###.....# #..#...####....# #..#....#..⌠.##.##....#............##.#...#.. ###....##. #....##mhk ..#.⌠.....mhmhmh.°F....vv°mh'%8mh0+H°°mhKy..####....##...........F..<....)....##........##....##.⌠...#@.##....##...#°..###......#F....vv°.⌠.##..<!........†.°..###.....# ..#...####....# ..#....#..⌠.##.##....#............###.#...# ###...## FF 2 bullfrogs (1 asleep, 1 ally target) #...## #...#.⌠.... .#+..#  A bullfrog comes into view.  --more--mh Bmh°.....°°>F..vv..mhV7=-9.4mhW°°°mh3 _Found a potion of brilliance.mhV}°°°° _Unknown command.mh W.............#.F..<....)......##..........##....##.⌠...#@.##...##.....#..#°..#.°°>.⌠.##..<..#!....F..vv....###.....# ..........##.#....#..⌠.####....#.............###.#.# ##.## .#.....#.#.⌠....+..# ...°°°..vv°F10.0 _mhDX°mhY°mhYmh]mhWF..<....).....##..........##....##.⌠...#@.##...##.....#..#°..#.°°>.⌠.##..<..#!vv°....###.....# ......F...#...####.....#....#..⌠.####....#.............###.## ##.## .#.....#.#.⌠.... F   bullfrog (+..#. ...  °°°° The shooting star hits the bullfrog!!  The bullfrog is almost dead..°.°°°.°Fv6°°° _The bullfrog is knockedmhxc back.mhn.............#..F..<....)............##...##....##.⌠...@.##...#.#...###.........°.>.⌠.##..<..##!......°°°....###...°..#...####....# Fv@...#....#..⌠.#####....#......###.#..###.......#.....## FF 2 bullfrogs (1 asleep, 1 ally target).⌠..#+..#....mhmh,mhu(  Your shadow fades away.The shooting star hits the bullfrog!!mh+.°°°v†F   bullfrog (asleep)mhLmh$S..°°°°°mh*&1.2Ensorcelled Hibernation °°°° _You kill the bullfrog!mhWSo ....####....##.............#...F..<....)............##.#....##.⌠...#...##...###......mh4U.....>.⌠.##..<..##!......°°°....@..#...####....# °†....#....#..⌠.#####....#.......###.#..###.......#.....##.⌠..#+..#mhJ\B°.†mhdA=8mhj:°mhlmh  ..# ##.. .####....##..............#..F..<....)............#.##....##.⌠....##...###...###............>.⌠.##..<..#!.....@°.†.....#...°..#...####....°†....#⌠.####....#.......###.#.###.. #mh e....# #.#.⌠.mh K..°mh C9% 2.4mh 9°mh mh\  .###....# ##....####....##..............#..F..<....)............#.##....##.⌠...##...##$#...###......mh p...>.⌠.##..<..!........†...........#...####....°†....#⌠.###....#......#.###.### ###. #.mh* 3.mh A83.0mh mh + _Found 11 gold pieces.mh\ ##.⌠.. .. .### ##....####....##..............#.F..<....)...........##....##.⌠..##...##$#...###......>.⌠.##..<!........†.........#...####...†....#⌠##....#.......mh..###.### ###mhϳmh[8=66mhmh*mh4 #.#.# ##.⌠.# .. .### ##....####....##..............#F..<....)...........##....##.⌠..##...##$#...###......>.⌠.##..<!........†......####.†....⌠##....#..........###.#mhmh8W54.2mhmh% ..#.# #.#.# ###.# .. .#### ##....P####....##..............#mh/#....F..<....)...........##....##..##...##P..$#...###..#.......>.⌠.###....!........†....#..####.#†....###....#.........mhmh ?48mhmhmh^j g  #.# # #.# ## #.# .. .####.## ###P.####....###.##....F..<....)#.##....###.##...###P..$.#...####mhek .>.⌠.## #....!.†....### #.....#...#### #.†....#....# #.##....# mhqt mh| A35.4mh mh" mh  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!!!mhg†mh h=219 (0.5mhomh~L _You kill the bullfrog!mh mhKmhgmhVmhM1mhmh. mh mh$mh%K9=mh(mhC,mh,mhu/mh4mh5mh8mh;mh'<mh>mhCmhHDi30==mhFmhhJmhJmh^MmhQmhLRmhJUmhXmhEZmh[mh^mh_D=mh`mhcdz _Your orb has finished recharging its magic.mhf3mh]hmhjmhl,mhvnmhpmhtmhtmh'vmhx,mhzmh}N _You now have 997 gold pieces (gained 11).mh\3mhmhфmhȆ,mh|mhS,mhόmhDK _b - 4 potions of brilliance (gained 1)mh3mh mhhmhmh8,mhmh<mhVmh4mhmh\mhmhxmh7mhmhmhmhkmhmhmhmhmhmhmhmhFmh=mh mhkmhmh:mhmh#mhmh mhmhmhmhymhQmhmh mhk mhg mh mh mht mh= mh mh8 mh mh mh mh mh mh mh> mh mh$ mh ,mh mh mh mh mh mhM mh mh mh Bmh mh@" ,mh8# mh?% ,mh% mhj' ,mh( mh( mh2* ,mh* mh+ ,mh, mh. mhX/ ,mh91 ,mh1 mhL3 ,mh4 mh4 mhP6 ,mh7 mh]8 ,mh: ,mh; BmhR= ,mh? ,mh@ ,mh4B ,mh/C mhC mhE ,mhF mh G mhH O _You now have 1017 gold pieces (gained 20).mhI mh9J mhK ,mhL mh3M mhO ,mh P mh)Q ,mhS BmhpT mhLW BmhW mh&Y mh1Z mhZ mh] ,mh_ mh_ mh` mha mhhc mhc mhd mh5f mhg mhh mh i mhAk mhl mhn ,mho mhlq mhq mhOu ,mhv mhXw mh2x mh z mh{ mh| mh} mh mh6 mh mh mh mhX Bmh mhЊ mh] mh ,mhS mhې ,mh mh mh& mh mh mhȖ mhM mh mh^ mh mh mh mh mh Bmh@ mh ,mh ,mh mh9 mh ,mh mh! mh mhw mh mh mh mh" mh^ mh mhp mhٴ mhU mh޶ mhظ ,mh mh mh ,mh` mh mh mh? mh mh< mh mh mh ................## .####.#..........#  ..# ##...###....##  .## ##..####...### mh ..# #...###.....# ..# ##..##.#..P.## ..# #...###....P# # .#####...###....##.##.#. ..........###. ..............l .............. ..#####.... ..## #........#..##..# ..P# #..........### ..#l   basilisk (asleep) ...##..........## .# ..####.#.......P# # ..# ##.⌠.......##hc m 74.3 (58.4)  A basilisk comes into view.mh /  --more--mhEmhH7 9 (59.0 _mhSo _MP restored: 30mhG ####.#.  ##...###....## ## ##..####...# #...###.....# # ##..##.#..P.## ## #...###....P### .. #####...###....##.##.#.. mh .........###........... .......l.......##### .## #.#..##..#P# #..## ..# #.##..## .# ####.#.......P# ## ##.⌠.......## .###....## ...##mh mh" 85.5 (0.6) _mh* mhb- mh C.#.# # ##...###....##  ##..####...### # #...###.....# # ##..##.#..P.## ## # #...###....P### .. #...###....##.##.#.###.l. mh #####. ## #.#..##..#. P# #...### ..# ###...## ..# ####.#.......P# .# # ##.⌠.......## <# mh mh (6.1mh mh ; _Found an escape hatch in the ceiling.mhP.#.#  ##...###....##  ##..####...###  #...###.....#  ##..##.#..P.## ### mh1Z #...###....P### #..##....###....##.##.#.###.l.. # #.#..##..#...# # #..### ..# ##. ##..## ..# .#.......P# .mh.#  ##.⌠.......## .<# mhmh&7mhmh8mha _.#.# ##...###....##  ##..####...### #...###.....#  ##..##.#..P.## ### .#...###....P### #..##....###....##.##.#.###.l..  #.#..##..#...#.  #.####..####..## #..# ..#.......P# ...# ##.⌠.......## ..<# 7.3mh8a...## .#..........# #...###....## ##..####...### ...###.....# ##..##.#..P.## ### . #...###....P#####..##..# #...###....##.##.####.mh9Dl ... ##.............#..##..#...####..####.. ....## #..# ....#.P# ...# ..⌠.......## ..<#mh5>mhC&9mhGmhHmhԠ7## #.# ...###....## ..####...### #...###.....# #..##.#..P.## ### ..# ...###....P#####..##..#. ...###....##.##.#......####.#l.. #.#..##..#...#. .####..####..## #..# ...# .#.mhC]P# ...# mhmhs(8.5mhmhG  The helpless basilisk fails to defend itself.  You stick the basilisk like a pincushion!!!!mhVL...mh529.0 (0.5mhb _You kill the basilisk!mh mh 3mh mh XmhW mh+ mh mh| mh ,mh mh mh mh mh{ mh mhV mh6 mhD mh{$ mh=' ,mh( mh* mh]+ mh+ mhd, mh- mhM hmh_ ### #..# ..# ##..## F..## ####P...## ..# P#####..##..#.# #..##.##.#......#### ...# .............#..##...##........................................##..#...#...###. ####..####....# .. #..# #...##  ...# ##..# .... # ..<# #..# .....F   cane toad (asleep) # #.. .......h   black bear (asleep) #.....h. mh,b 87.4 (8.4  A black bear and a cane toad come into view.mhm /  --more--mhmh8 8.0 (9.0 _mhXmhmh4.# ##..#F.. ## ####P...# #####..##..#.# #..# #.##.#......#### ...# ............#..##...####.................F..F.##..#...#...### ###..####....# #.  #..# #...## .. mh?5^ ...# ##..# ##.  ..<# #..# #. #.. ..FF 2 blink frogs (asleep) #.....h ........mh7s  2 blink frogs come into view.mhC/  --more--mh/mh6 6 (0.6 _mh%mhmhv# ####P...# ##..##..#.# ##..# .##.#......#####...# ...........#..##...####...........F...F...... ##..#...#...###F ##..####....# #.#  #..# #...###.....# ##..# ##..<# #..# #.# #.. ..# ##.....h..#F 3 blink frogs (asleep).........#  A blink frog comes into view.  --more--mh/mh53 9.2 _mh6mh7mh ##..##..#.# ##..# .#......#####...# .F.........#..##...####............F...F.mh$ .. #..#...#...###F..####....###.##..# #...###.. ...# ##..# #P ..<# #..# #.##mh  #.. #. ##.....h..#........F 4 blink frogs (asleep)).##...mh$ mh ]  A blink frog comes into view.mh_! mh*+ /  --more--mh7  Found an arbalest.mhbmhmhmh-F.FFF.FFFF3 wandering)8Ensorcelled Hibernationmh}mh, _The blink frog croaks.mh:s .#......#####...# F. .........#..##...####..#..........F..F.F.#...#...###..# ..####....###.## ..# #...###.. ..# ##..# P<# #..# #.### #.. #..#  #h..#..........).##  3 blink frogs (2.... ..)mh XmhԌ .F.FF.FFmhn )90.4mh mh, ) _Found a long sword.mh ........#..##...####..# ............... F.F F....  .#...#...###...#  .mhQ h####....###.##  .# #...###.. .# ##..# P#  <# #..# #.###   #.. #..#   #h..#  .......... .)##  ....  .) .#  mh0 mh >  The blink frog croaks. x2mh ..§FFFF 2 blink frogsmh (1.0mh mh , _The blink frog blinks!mh .................§.....FF.... #...#...###..........####....####  #...###..###..# ##mh6 IP <# #..# #### #.. #.  ##.....h............#)#.....)... ..#.##.mh> mh mh sF.§Fmhq &6mhO mhm , _The blink frog blinks!mhE "  The helpless black bear fails to defend itself.  You skewer the black bear like a kebab!!!!.F..†mh'V ,2.1 (0.5 mh\ mhD` N _You kill the black bear!mhÎ)#..##...####..# .F...............§..................F.........#...##F....####....##### ...###.# .# ##..# #.P# <## #####.. #....... ##.....†..# .. .)##... F 3 blink frogs.)... .#............##.mh.F§.FF7 (0.6  mh_The blink frog blinks!mh7s2### F. #..##...####.F##......F.§..................§..........#...##.....####....###.....F..## ...###.# .# #.P# <## ##.###.. #.F..... ##.....†..# ... .)##F 4 blink frogs (1 wandering)... .)... .#.F.F.F.F3.3mh41*mhgmWF, 1 asleep)mh'  The blink frog looks drowsy...  The blink frog gives a loud, deep croak!mhmh.F..FvFv@vFvv.Fasleep, 2 ally tar…28--4.3 (1.0-Star mhmh8 _Your orb unleashes a flurry of shooting stars! _You now have 28/30 mp.mh(  The helpless blink frog fails to defend itself.  You spit the blink frog like a pig!!!!mhmh*mh]  You kill the blink frog!mh< .F.F.§FF 2 blink frogs (1 ally target)The blink frog blinks! The shooting star hits the blink frog!mh,  The blink frog is moderately wounded.mhU.F.F.°vv°§°°vmhK238 (0.5mh}°°°°mhY5 _The blink frog is knocked back.mh mh|  .v.FFvv○○°@v°°○F 3 blink frogs (1 ally target)FThe shooting star hits the blink frog!!mhU8  mh9 g The blink frog is almost dead.mh9 mhP l  The blink frog is knocked back. The shooting star hits the blink frog!!mhzV ○.v°° 2 blink frogsmhRz mh{ mh #.°.Fv°°v°°°°(1 ally target)Fmh 445.8 (1.0mh °°°v°°@°°°°mhɱ N _You kill the blink frog!mhwB,mh+C,mhD,mhJ °..○vv°F°@°°.FThe shooting star hits the blink frog!!mhlr  The blink frog is severely wounded.mh0mmh}k  The blink frog is knocked back. The shooting star hits the blink frog!mhԁj○°°°°@°°°F   blink frog.mhmh...°.°..†.@....F.. 6 _You kill the blink frog!Training target 10.0 for Hexes reached!mhq/  --more--mh 5  Your Hexes skill increases to level 10!You need to enable at least one skill for training.  --more--mhޡ mhڥ 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0  11.3  -2   l - Spellcasting   5.0   4.2  +2           b - Staves   0.0   1.7  -3   m - Conjurations   0.0   1.7  -3  mhʩ  c - Unarmed Combat   0.0   1.4  -2   n - Hexes  10.0   8.5  +2   d - Throwing   2.0   3.0   0   o - Necromancy   3.0   4.8  -1       p - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   q - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   r - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0 mh   1.0   0           s - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3   t - Evocations   8.0   5.3  +3   i - Dodging  15.0  11.6  +3   u - Shapeshifting   0.0   0.7  +2   j - Shields   0.0   1.7  -3       k - Stealth  12.0   6.3  +5        hO Z;49m                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsmh> l + Spellcasting 5.0mhTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsmh<[?25h[?0c0 mh M [?25l[?1c6.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsmh .#......#####...# F.  Salticid the Spry ........#..##...####..##  Spriggan of Dithmenos ****** ........................  Health: 67/67 ======================== ........................  Magic: 28/30 ======================-- ........................  AC: 6Str: 3 .#...#...###..........#  EV: 34Int: 17 .####....###....°.°.##  SH: 0Dex: 26 .# #...###......†...##  XL: 13 Next: 15% Place: Lair:3 .# ##..# ##....@....P#  Noise: ---------  Time: 11996.8mh#  (1.0) <# #..# ##..§.....###  t) +2 dagger (vamp)#.. #.........#  Cast: Ensorcelled Hibernation##.....†..#  -Star ............# .)F........##  F   blink frog.............. ...........)... ............#.# The blink frog is severely wounded.The blink frog is knocked back. The shooting star hits the blink frog! _You kill the blink frog!Training target 10.0 for Hexes reached!  Your Hexes skill increases to level 10!You need to enable at least one skill for training.mh °.° _mh;b Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy 3% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitmh# Gloom Emits a wave of pernicious gloom which attempts to smother the light around mhVnearby creatures. Any living, demonic or holy creature caught in the effect may briefly lose their eyesight and be left stumbling blindly. Willpower is useless against this spell, but stronger creatures may still shrug off its effects. Level: 3Schools: Hexes/NecromancyFail: 3% Power: 52% mh  Range: 3/3 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 8 draining damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.mh:H Your spells (cast)TypeFailure Level a + Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1% 3  c - Tukima's DanceHexes1% 3  d - GloomHexes/Necromancy 3% 3 e - BlinkTranslocation4%2 mh)Select a spell to cast [?] help[Esc] exitmhtmh/mh:.#......#####...# F.  Salticid the Spry ........#..##...####..##  Spriggan of Dithmenos ****** ........................  Health: 67/67 ======================== ........................  Magic: 28/30 ======================-- ........................  AC: 6Str: 3 .#...#...###..........#  EV: 34Int: 17 .####....###....°.°.##  SH: 0Dex: 26 .# #...###......†...##  XL: 13 Next: 15% Place: Lair:3 mhU=.# ##..# ##....@....P#  Noise: ---------  Time: 11996.8 (0.0) <# #..# ##..§.....###  t) +2 dagger (vamp)#.. #.........#  Cast: Ensorcelled Hibernation##.....†..#  -Star ............# .)F........##  F   blink frog.............. ...........)... ............#.# _You kill the blink frog!Training target 10.0 for Hexes reached!  Your Hexes skill increases to level 10! _You need to enable at least one skill for training.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhJ.#......#####...# F.  Salticid the Spry ........#..##...####..##  Spriggan of Dithmenos ****** ........................  Health: 67/67 ======================== ........................  Magic: 28/30 ======================-- ........................  AC: 6Str: 3 .#...#...###..........#  EV: 34Int: 17 .####....###....°.°.##  SH: 0Dex: 26 .# #...###......†...##  XL: 13 Next: 15% Place: Lair:3 .# ##..# ##....@....P#  Noise: ---------  Time: 11996.8 (0.0) <hML40m# #..# ##..§.....###  t) +2 dagger (vamp)#.. #.........#  Cast: Ensorcelled Hibernation##.....†..#  -Star ............# .)F........##  F   blink frog.............. ...........)... ............#.# _You kill the blink frog!Training target 10.0 for Hexes reached!  Your Hexes skill increases to level 10! _You need to enable at least one skill for training.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhS#°.°  Training target 10.0 for Hexes reached!  Your Hexes skill increases to level 10! _You need to enable at least one skill for training.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.mh#Vmhn[O°.°mh;]. _mh mh  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy 3% 3 e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitmhFmhPmh[.#......#####...# F.  Salticid the Spry ........#..##...####..##  Spriggan of Dithmenos ****** ........................  Health: 67/67 ======================== ........................  Magic: 28/30 ======================-- ........................  AC: 6mh#]Str: 3 .#...#...###..........#  EV: 34Int: 17 .####....###....°.°.##  SH: 0Dex: 26 .# #...###......†...##  XL: 13 Next: 15% Place: Lair:3 .# ##..# ##....@....P#mh_6  Noise: ---------  Time: 11996.8 (0.0) <# #..# ##..§.....###  t) +2 dagger (vamp)#.. #.........#  Cast: Ensorcelled Hibernation##.....†..#  -Star ............# .)F........##  F   blink frog.............. ...........)... ............#.# _You need to enable at least one skill for training.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhamhkz.#......#####...# F.  Salticid the Spry ........#..##...####..##  Spriggan of Dithmenos ****** ........................  Health: 67/67 ======================== ........................mh%l  Magic: 28/30 ======================-- ........................  AC: 6Str: 3 .#...#...###..........#  EV: 34Int: 17 mh)m.####....###....°.°.##  SH: 0Dex: 26 .# #...###......†...##  XL: 13 Next: 15% Place: Lair:3 .# ##..# ##....@....P#  Noise: ---------  Time: 11996.8 (0.0) <# #..# ##..§.....###mhm  t) +2 dagger (vamp)#.. #.........#  Cast: Ensorcelled Hibernation##.....†..#  -Star mhuo4............# .)F........##  F   blink frog.............. ...........)... ............#.# _You need to enable at least one skill for training.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhcx°.°°.°  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mh>; ..#..##...####..## ................. ... .... #...#...#### .####....###....°.°.## .# #...###......†...## .# ##..# ##.........P# <# #..# ##..§@....###  #.. #.........#   ##.....†..# ............# ..)F#.....  )... ...#.# .##.mh> d°.°.mh(? 37.4 (0.6 _mhF c°.°mhH mhr Y°.°mhs mh{ Y°.°mh °.° _Unknown command.mh mh Y°.°mh] F _Unknown command.mh ....................... #..#...#...#### #..####....###....°.°.## #..# #...###......†...##.# ##..# ##.........P#<# #..# ##### #.. .#  ##.....†..#............#...)F#.....)......#.#.##. ...F...9=8.0 _mhmh+ Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy3%mh3  e - BlinkTranslocation4%2 Select a spell to cast [?] help[Esc] exitmhmhӷmhmi..........................Salticid the Spry ..........................Spriggan of Dithmenos ****** ..........................Health: 67/67 ======================== #..#...#...###..........#Magic: 29/30 =======================- mhB#..####....###........##AC: 6Str: 3 #..# #...###......†...##EV: 34Int: 17 ...# ##..# ##.........P#SH: 0Dex: 26 mh ..<# #..# ##........###XL: 13 Next: 15% Place: Lair:3#.. #...@.....#Noise: ---------  Time: 11998.0 (0.0)##.....†..#t) +2 dagger (vamp)...F........#Cast: Ensorcelled Hibernationmh/...).........##-Star ...........................)...F   blink frog..............#.#..............##.Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh..........................Salticid the Spry ..........................Spriggan of Dithmenos ****** ..........................Health: 67/67 ======================== #..#...#...###..........#Magic: 29/30 =======================- #..####....###........##AC: 6Str: 3 #..# #...###......†...##EV: 34Int: 17 ...# ##..# ##.........P#SH: 0Dex: 26 ..<# #..# ##........###mhCDXL: 13 Next: 15% Place: Lair:3#.. #...@.....#Noise: ---------  Time: 11998.0 (0.0)##.....†..#t) +2 dagger (vamp)...F........#Cast: Ensorcelled Hibernation...).........##-Star ...........................)...mh,F   blink frog..............#.#..............##.Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. _Unknown command.mhCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh:..........................  Salticid the Spry ..........................  Spriggan of Dithmenos ****** ..........................  Health: 67/67 ======================== #..#...#...###..........#  Magic: 26/30 ====================---- #..####....###........##  AC: 6Str: 3 #..# #...###*******...##  EV: 34Int: 17 ...# ##..# ##******...P#  SH: 0Dex: 26 ..<# #..# ##******..###  XL: 13 Next: 15% Place: Lair:3 #.. #***@***..#  Noise: ---------  Time: 11998.0 (0.0) ##******..#  t) +2 dagger (vamp) ..*F*****...#  Cast: Ensorcelled Hibernation ...)*******..## mh9  -Star  ...............  ............)...  F   blink frog ..............#.#  ..............##.  _Unknown command. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activatemh=@#mhܾmh..........................Salticid the Spry ..........................Spriggan of Dithmenos ****** ..........................Health: 67/67 ======================== #..#...#...###..........#Magic: 29/30 =======================- #..####....###........##AC: 6mhStr: 3 #..# #...###......†...##EV: 34Int: 17 ...# ##..# ##.........P#SH: 0Dex: 26 ..<# #..# ##........###XL: 13 Next: 15% Place: Lair:3#.. #...@.....#Noise: ---------  Time: 11998.0 (0.0)##.....†..#t) +2 dagger (vamp)...F........#Cast: Ensorcelled Hibernation...).........##-Star ...........................)...F   blink frog..............#.#..............##. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h40HCasting: Gloom (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.mhmhmhJmh . _mhR 9*mh[ TF(asleep)mh 9Fmh' 7=--9.0 (1Ensorcelled Hibernation mh 1 mh5 _The blink frog looks drowsy... _You now have 27/30 mp.mhl.... ##..#...#...#### ##..####....###........#  #..# #...###......†...##  ...# ##..# ##.........P#  ..<# #..# ##### #.. .#  ##.@...†..#......F........#....).#....)......#.#.##.>[.mh΄mh*6 (0.6mhmh l _Found a ring mail. Found an escape hatch in the floor.mhW  The helpless blink frog fails to defend itself.  You spit the blink frog like a pig!!!!mh D.mh$E R--62000.1 (0.5mhK mhO N _You kill the blink frog!mhmhmhEmh,mhw8=mh,mh &Xmh*mh0mh2mhMn=9==30=mhD=mhmh, _Your orb has finished recharging its magic.mh mhBmh_nmhBmhXmhnmhXmhXmhmh"mhmhmh:mhx,mhmhXmh?mhmhmh~mh,,mhmh6mhW,mhmhZmhmh>mhmhmhi,mh mh mh mhE mh0 mh mh,mhomhmh3mhmhQmhmh~mhmhmhrmhBmh;!mh"mh#mh#mh%mh'mh(mh)mh*mh,,mh<-mh.mh0mh0mhF1mh+4mhAr##.# ##.. )##.^.## #... ..##....##.⌠...#...## ##... mhA?..##...##.....##....# #.... ..#...###......##...# ##... ...>.⌠.##..<..###⌠.>#### ###... .†....###.....###....#.#####..... ..#...####....#.#...#............ ...#....#..⌠.###@..#.............33.7 (33.6) mhB...##....#........##............. .................#.......#.#P.... ......#......####... .......#.#.........P# P... ........#.....##..# ##.#  .........#.⌠..............####..#  .........#+..#...[#.##.#mhD  .........# ............ mhImh Q.4.3 (34.2mhUmhWn _Found a robe. _MP restored: 30mhTmh VmhWmhamhvdmhQe$ _mhk,mhlmhrmmhwomhErmhtmh8umhxmh{mh|,mhY~mhmhRmhmhmh*mhmhimhmhmhmhlmhɛmh<  You see here a +0 robe.mh mh _mh[mhmhzmhZmh<mh?mh5mh\mhRmhmhmhmhmhMmhAmh2mhmhmhmhmhmhmhmhNmh'mh1mhSmhmhmhmhmhmhmhYmhmhmhmhmhmhmhmh:mh:mh*mhmhmhmhmhmhjmhVmh+mh mhRmh#mhmh2mh,mh mhmhmh"mhmhmh,mhV!mhv#mh\%,mh 'mh6)mh mh2 mh: mhmh-mh]mhmhmhX"mh|#mh%mh0*mh,mhT.mh1mh6mh:mh;mhM>mh=Emh|GmhnHmhAJmhqMmhOmhPmhkRmhUmhWmhXmhSZmh.]mh:_mh7`mhmh<mh mhgmh<mhumhmhmhnmhmhmhYmh4mh%mh<mh_mhmh,mhmhmh~,mhmhmhv,mhmhmhGmhmhVmhUmhI,mhmhmh,mhmhmh,mhmhmh,mhfmhmh,mhKmhmh,mh mh mh,mhmh!mhmhmhmhmhmh!mh7#mhC%mh&,mh(mh{*mh,mh,mh-mh0mh[2,mh3mh26mh8,mh9mhN<mh2?mh!bmhf,mhumhvmh xmh,zmh9|mh|mh~mhDmh؋....##  . ..  .......# #.  ...#...# .F  mhN.###...# #.#  #.####...# #.#  ..# #....# #.## #####  #.####...# ####.P####.#.#  mh#......###.P..@.......#  .............#  ####..#...........#  ##....## ###..##  mh# ##............#  ##....## #.<..##   F   bullfrog (asleep) #P....### ##...........#  mh#.....#.####............# ........................#mh 79.9 (45.6  A bullfrog comes into view.mh/  --more--mhJ,mhB7: 80.5 (46.2 _mh<mho?mhD2`. ## #.. .. ..# .....# #.. #.....#...# .F# P...###...# #.# ##.####...# #.# .# #....# #.## ##### ##.####...# ####@P####.#.# .###.P..........# ...........# ..###..#...# ##....## ###..##  #......# ##....#  ##....## #.<..## #P....### ##..# ##.....#.####..# mh:G1.1 (0.6)mh>mh@mh...... .## #... ..# .......#.. #......F P... ##.#### ..# #....# #@## #### ##.####...# ####.P####.#.###.P......... ................###..#mh ###....## ###.#......# ##...  ## #.<#P....### ##mhmh&7mhޭmhmh #>[........# .## #..mhE . ..# .......##.. #......F P... ##.#### ..# #....# #.## #### ##.####...# ####.P####.####.P....... ........................###..#....# ###....## ###....#......# ##.....  ## #.<#mh6 mht (2.3mh mh mh! ..##. #>[........# .## #... ..## .......##.. #.....#.F P... ##.####mh" b ..# #....# #.## #### ##.####...# ####.P####.####.P..... .....................###..#...........# ###....## ###......#......# ##...mhB) mh, mh, 9mh2 mh 4 mh mh4  mh4The helpless bullfrog fails to defend itself.  mh<+You perforate the bullfrog like a sieve!!!!mh)mh@`†mhb3.4 (0.5 _You kill the bullfrog!mh.  You see here a bullfrog corpse. _mh?XmhB,mhFmhEImhCJmh3LmhNmhBQmh6RmhTmhDVmhfXmhZYmh$[mh$`mhbmhcmhemhbhmhmmhomhwmh{mh@mhHmhmhmhmh...###mhK†...## mhW mhJ# ##.........P#mh mh^M#..# ##........###mh mhc#..# #.........# mhe mhY#..####.....†..# mh5 mh#mhE.......# #mh mh}#....).........####.##.#  mhK........................  mhn..............).@......l  mh,................#.#..###  mh................##.# #  mh.......>[........######  mhc.......#....P##  mh[c#####..........  mhl   komodo dragon (asleep) mh..mhg.## ##......... mh  mh{y.......... #..######## mhJ  mh..mhj.# ##..# mhf mh2 mh90.0 (6.6  mh<A komodo dragon comes into view.mhzmh  mh--more--mhmhmhWS 6 (7.2 _mhg###......†...##  ..# ##.........P#  ..# ##........###  ..# #.........#  ..####.....†..#  ...# ##  ....).####.##.##   ).l#  mh#.#..####  .##.###  >[........######  ...#....P##  #####...  ## ##...   #..#  # ##..#  mh\mh-1.2 (0.6mhmhmmhK| ###......†...##  .# ##.P#  .# ##........###  .# #.........#  .####.....†..#  ..# ## #  ).####.##.###  mh~ #  ).l#  #.#..####  ..##.###  >[........######  .....#....P##  #####.  ## ##.   #..#  # ##..#  mh mh &8mhq mh mhL 4###......†...##  # ##.P#  # ##.###  # #.#  ####.....†..#  ...# ### #  ).####.##.###  #  ).l#  #.#..####  ...##.###  >[........######  #....P##  #####.  ## ##.   #..#  # ##..#  mhX >2.4mhd mh8......†...##   ##.P#   ##.###   #.#  .....†..#  ...# ### ##  .).####.##.###  #  mh^F).l#  #.#..####  ...##.###  >[.######  #....P##  #####.  ## ##.   #..#  # ##..#  mhmhH(3.0mh mhmhua......†...##  ##.P#  ##.###  #.#  .....†..#  mhJ# ### ##  ).####.##.###  #  ).l#  #.#..####  ##.###  >[.######  #....P##  #####.  mh!## ##.   #..#  # ##..#  mhTmh&6mhumhmhdb [......†...##  #.P#  #.###  .#  #.....†..#  mhd # ######  .####.##.###  #  ).l#  #.#..####  ##.###  .>[.######  #....P##  #####.  ## ##.  mhd  #..#  # ##..#  mh;n mhr (4.2mh mh\  The helpless komodo dragon fails to defend itself.  You stick the komodo dragon like a pincushion!!!!mhb T..mhb mhG| a1-87 (0.5mh~ mhk Q _You kill the komodo dragon!mhmhmhDmhimh mhmhEmhw1=mh"Bmh4$mh(Xmh,BmhL/,mh0O=mh1mh2mh3mh4mh5mh7mh8,mh:mh<Bmh?mh-AmhVC,mhCmhDFmhH,mhJmhMmhP,mh9SmhXBmh[mh]mhq^mh_mh?`mhbmhcmhJdmhCemhgmhbi,mhkkmhmmhnmhomhpmhhrmht,mh>umhwmhx,mhymh{mh0}mh}mh~mhCmhSmh܁mhgmhxmhmhGmh,mhC,mhFmhmh‘mhKmh\mhߔmhqmhmh mhݘmhtmhmhmhmhs F.. ...#  ..# ##..#  ##..# #...## ####...# #...# mhy..##...####..#### :# .......###.# ...........## .........# ###..........###@P#.## 113.1 (18.4) ###..###  ##mhV†...##  ##..P#  ##.###  #.........# mhZ ###.....†..## ........# ###### ).........####.##.### 7 (19.0 _Found a parchment of Petrify. _MP restored: 31mh# _Unknown command.mhmh+mhmhmhmh%$ _mhmhmh vmhJmhmhXmh"Bmh#mh$mh%mhr0mh1mhs2mh4,mh4mh7mh8mh9mh+:mh;mh\=mh=mh>mhAmhmCmhr,mhyXmh0Bmh>,mh..... #..PP.#....#  #... ... #..######.##  #..# #.. ##..# #..# mh٢ ##..## ##F.. #...# ##.# ####P...## P..# ##..# #P.# #..##..#.# ##..# #...## ##.# ######...# ##...# ##.# #..##...####..#####.:# ..........@........###.# .......................## ........................# .#...#...###..........###.P#.## .####....###........### ###### .# #...###......†...##   F   mhOcane toad (asleep) .# ##..# ##.........P#   <# #..# ##........###   #..# #.........#  mhô/32.9 (19.2mh.3.5 (19.8mhmhWmh _Unknown command.mh#....# #.........##  ..... .... #..PP.#....#  #... ...# #..######.##  #..# #..P ##..# #..#  ####F.. #...# ##.#  ####P...## P..# ##..# #P.# ##..##..#.# ##..# #...## ##.# #.#......#####...# ##...# ##.# #..##..@####..#####.:# ###.# ....## ....................#.#...#...###..........###.P#.##.####....###........### ###### .# #...###......†...## mh%[40m..# ##..# ##..P# .<# #..# ##.###4.1 (0.6) _mh############## #....# ##.......#...... #..PP.#..... ...## #..######.## #..# #..P ##. ##..## ##F.. #.#  ####P...## #P..# ##..# #P ##..##..#.# ##..# #...# #.### ##...# ##.#..##...####..#####.:..........###.# .....#.........................#...###..........###.P#.#####....###........### ######...###......†...# ..# #.P7mh ##### #### ########### #....# ##.......#..... #.... #..PP.#..... ...## #..######.## #..# #..P###. ##..## ##F.. #.#  ####P...## #P..# ##..# #P ##..##..#.# ##.@# #...# #.### ##...# ##.#..##...####..#####.:....###.#....#..........................#...###..........###.P#.#####....###........### ######...###......†...#5.3mh mhG ##### #### ########### #....# ##.......#..... #.... #..PP.#..... ...## #..######.## #..# #..P###. ##..## ##F..##.#  ####P...## #P.@# ##..# #P ##..##..#.# ##..# #...# #.#mh* ## ##...# ##.#..##...####..#####.:..###.#....#................................#...###..........###.P#.#####....###........### ######mhmhl&9mhmh1mh  The helpless cane toad fails to defend itself.  You stick the cane toad like a pincushion!!!!mh&#C.mh=596.4 (0.5mhSCmhFM _You kill the cane toad!mh mhmhmhmh2nmh0mhmhl`mhhmh,mhmh1Bmhmhemhmhmh|mhmhmhmmh!mh/mhimhmhmhtmhmhDmhHmh[mhYmhmhvmh|mhmhdmhmhmhYmhmhmhmh$mhmhmhqmhmhmhmh2mh{mhmhmhmhmh)mhmh> mh mh mhb mh mh mhU mh+ mh mh ,mh mha mhQ mh mhg mh[ mhN mh mh mh mh  ,mhG mh mh mh mh mh! mh" mh{# mhV$ mh#& mh+' mh' mh( mh* mh+ mh, mhk- mh/ mh1 mh1 mhu2 mh4 mhi5 mh5 mh7 mh!9 mhq: mh; mh; mh!> mh? mh/@ mhA mhB mh"D mhD mhgE mhF mhG mh^H mh6I mhJ mh'L mhL mhM mhP mhQ mhgR mhR mhtT mhYU mhU mhV mh:X mhY ,mhZ mh\ mh^ mh{_ mh"` mh` mha mhb mh3c mhdd mh$e mhe mhWf mhg mhnh mhi mhi mhj mhwk mhl mhl mhu mhv ,mhw mh| mh ~ mh~ mhZ mhC mh mh ,mh mhҋ mh mh8 mhf mhב mh mh+ mh1 mh mhL mh mh͛ mhy ,mh mh mhɠ mhl mh mhţ mh ,mhM mhp mh8 mhȨ mh[ mhq mhs ,mh mhQ mh mh mhͱ mh mh ,mhL mhƷ mh ,mhq mh* mhe mh mh mh_ mh mh- mh mh" mh2 mh mh mh7 mh mh mh[ mh mh ,mh mh= mh ,mh mhG mh ,mhk mh mhd mh mh9 ,mh\ mh mhd mh mh mh mh mhN mh mh mh ,mh mhr mh~ mh" mh mh mhK ,mhD mh^ mh mhf mh- mh mh  ,mhr mh mh: mh mh mh mh mh mh mh` mh mhL mh# mh mh! ,mh" mh# mh$% mh% mht& mh' mhe) ,mh* mh*+ mh", mh, mh|- mh. mh/ mh10 mh0 mh2 mh3 mh4 mh=5 mha6 mh7 mh8 mhJ9 mh]: mhg; mh< mh< mh= mh> mh? mh#@ mhC mhD ,mh"F mhG mhI ,mhxJ mh#R mhS mh T mhT mhX mhY mhkZ mh[ mhr^ mh?` mhf mhg mh_k mhl ,mhJn mhq mhs ,mhyt mhx mhy ,mhz mh} mhr ,mh mhك mhs ,mh mh mh ,mh; mhh mhB mhޓ mh mhC mh. mh˚ mh mh mh ,mh mhץ mh ,mh mh mhѯ ,mh± mhO mh mh{ mh mhd mh1 mh# mh mh mh mh mhS mhd mh mh mh mh mhc hmh Bmhs mh mh mh3 mh mh mh mhA mh mh mhc mhn ,mh" Bmh$ ,mhq& ,mh( Bmh* ,mh , mh, mh4/ ,mh0 mh0 mhN1 mh3 ,mhH5 ,mh7 ,mh7 mhh: mh; mhY? ,mh? ,mh@ mh.B ,mhC mhD mhE ,mh9G mhH ,mhI mhK mhL ,mhrM mhOO mhP ,mhQ mhS mhT mhAU mhU mhW mhX mhY mhdZ mh[ mh^ Bmh` mha mh>b mhb mhEd mhre mhf mhf mhh mhi ,mhPj mhl mhl mhSm mhn mhn mh0p mhp mhq mhfr mhs mhRt mh} mh mh؄ mh{ mh mh: mhB mhύ mhm mhd mh5 mh mh mh mh mh mh mh mhZ ,mh mh mh ,mhB mhE mh mh% mh» mh mhd Jmh ,mh; mh mh Xmh4 mh ,mh) mhw mh ,mh mh mh] mh mh mh$ mhZ mh mh mh mh mhc mhB mhP! mh" mh&# mh# mh( mh* mh* mhT+ mh1 mh2 ,mhn4 mhI9 mh!; ,mh&= mhA mhC ,mh0E mhI mh L ,mhM mhR mhS ,mhSU mhj\ mh^ ,mh` mhd mhwf ,mhh mh mh mh\ mh mh mhv ,mh$ mh mhV Bmh BmhA mhp mhX ,mhv mh mh ,mh mh mh9 ,mh mh mh% mh mh7 mh mhG Bmh mhk ,mh mh mh mh mh> mh mhv mh mh mh. mhi mh mh mh mh ,mh mhP mh' ,mh mhs mhF mh mh mhu mhF mh mhI mhu mh" Bmh$ mh' mhd( mh * mh- mh0 ,mh2 mhF6 mh8 mhf9 mh; mhCD XmhF mhuI mh4J mh4P ,mh"S ,mh\U mhW mhZ mhR] mh^ mh8a mh(c mhc mhSe mhg mhi mhi mh}j mhm mhtq mh r mh$s mhOu mh#w ,mh 4mh ,mhj mh XmhT mh4 ,mh mh mhk ,mh; mh mh mh> mhK mh mh ,mht mh mh ,mh mh mh ,mh mh mh- mh mhu mh mh ,mh mhYmhW,mhLmh mh ,mhmhFXmhmh ,mh"mh'mho*mh+mh,mh3mh5,mh6mhh:mh;,mh=mh@mh$BmhBmhUCmhFmh)H,mhyImhLmhM,mhNOmhRmhS,mhMUmhXmhZ,mhw\mh`mhob,mhRdmhgmhi,mhvkmhnmhp,mh{rmhkumhSw,mhymh{mh},mhmhmh+,mh mh.mhы,mhmhmhmhFmhmhQmh•mhbmhgmh\mhmhmhmhmh9mhؠmhѡmhmh/mhͥmhȦmhmhVmhmhmhmhmh=mhmhkmhmhmhmhmhmhmhmhmh>mhbmhmh9mhmhmhmhmh=#....#.##......## #..#######.### mh ##..#########.## ##...# ### ##..## #.# #...## #....########.######..# #### ## #....##.....#...#P#P..#####..###P ................................. ................................. ...................÷÷.#.#.#...... ..÷............#@P.....###.......279.8 (143.4)..#..###.##...##P.....# ###..... mho .###..# #.##...##....÷## #...>. mh E###P..#####....##......#####..... mh ' #mh{ 2###...##......P#.##..... mh$+ ##mh9...##.......)........ mh ###.#####.##.##P####P####.#P##. mh. ### ######### ### ####mh ### mh!mhmhmh` mh mh 7_Done exploring.mh#mh:%mh'mh|P................ ....0.0)mhVmhY]mht_E _Done exploring.mhdWhere to? (Tab - Lair:3, ? - help) D - Dungeon T - Temple  L - Lair  S - SwampP - Snake Pit mh #....#.##......## #..#######.### Salticid the Spry ##..#########.## ##...# ###Spriggan of Dithmenos ****** ##..###.# #...##Health: 67/67 ======================== #....########.######..# #### ## Magic: 31/31 ======================== #....##.....#...#P#P..#####..###P AC: 6Str: 3 ................................. EV: 34Int: 17 ................................. SH: 0Dex: 26 ...................÷÷.#.#.#...... XL: 13 Next: 19% Place: Lair:3 ..÷............#@P.....#mh% ##....... Noise: ---------  Time: 12279.8 (0.0) #..#..###.##...##P.....# ###..... t) +2 dagger (vamp) .###..# #.##...##....÷## #...>. Cast: Ensorcelled Hibernation ###P..#####....##......#####.....#.......###...##......P#.##.....##............##.......)........###.#####.##.##P####P####.#P##.### ######### ### ####### _Unknown command.The helpless cane toad fails to defend itself.  You stick the cane toad like a pincushion!!!! _You kill the cane toad! _Done exploring. _Done exploring.mh= 2 mh+K `_mhN ,mhac nmhkf mhcg mhci mhil mhn mho mh{r mhu mh.x mh1y mh{ mh} mh mh mh mh4 mhh mh` mhA mh mh mh mh, mh mh mh mh™ mh mh. mh& mh mhS mh mh mh} mh mh@ mh: mh mh' mhl mhf mhV mhĻ mh mh mh mh  mh  mhK 4There is a stone staircase leading down here.mhF mh^ mh  mh: _mh3 mhmh4mh  .<.........#   #..##.#...#.##...#   # #.P#######..#   #.... #.##   ##.### #.#   ..# #.#   ##.# #.#   #.## ..#   #@.#  90.5 (10.7) #..#   #..#   #.#.   ...##   #.P    #h,m.#    #..      _You climb downwards. _There is a stone staircase leading up here.mhmhCmh[mhmhýmh$ _mh,mhBmhzmhmhmhmhmhmhmhmhmh"mhmhmhzmh#mhmhymhmhy,mh6mhymh,mhomhmh,mhmhmh)mh,mhmhmh(,mhmhmh,mhc mh ,mh. mh mh,mh_mhmh,mhKmhmhI,mhmhpmh ,mhr!mh"mh$,mh$mhN&mh)mh[:mh9<mhmh2mhmhmh!mh2$mh%mh'mhU)mh.mhS/mh0mh2mh4mh^6mh7mh9mh>mh?mhVAmhCmhaImhJmh LmhNmhOPmhzQmhRmhUmhL`mh> ###..#  #...## #..# #.## ..# #..## .## .. ###.........##......>.P....~~..≈~P.≈~~≈l≈≈≈~~≈~≈≈~l   komodo dragon (asleep)~≈≈≈≈~~... #≈≈≈~.~...P  306.1 (15.6  A komodo dragon comes into view.  --more--mh mhH ,7 (16.2mhL mhO ; _Found a stone staircase leading down.mhA#...##  ##..#  #.## ##..#  #..##  ##.##  #..# # ##.##.####.  #..@.......  #> .P....~~...  ...≈~P.≈~~≈l.  ....≈≈≈~~≈~≈≈~.  ####~≈≈≈≈~~....  #≈≈≈~.~...P.  #≈≈≈~..P....   7.3 (0.6)mh֒#...##  ##..#  ##.##  ##..#  #..##  ##.#### #..#.#  ##.##.####..  #. ##......>...  ..P....~~. ....≈~P.≈~~≈l..  ....≈≈≈~~≈~≈≈~..  ####~≈≈≈≈~~. #≈≈≈~.~...P..  #≈≈≈~..P.  9mhǔ #...##  ##..#  ##.##  ##..#  #..##  ##.####  #..#.#  ##.##.####...  #.#  ##......>...#  #..P....~~. ....≈~P.≈~~≈l..#  ....≈≈≈~~≈~≈≈~..#  ####~≈≈≈≈~~. #≈≈≈~.~...P..#  #≈≈≈~..P.  mh#mh(8.5mhmhȺmhq #...##  ##..#  ##.##  ##..# mhr  #..##  ##.####  #..#.# #  mh5s ##.##.####...#  #.#  ##......>...#  #..P....~~.....#  mhlv ....≈~P.≈~~≈l..##  ....≈≈≈~~≈~≈≈~..#  ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##  #≈≈≈~..P......   mh| mh (9.1mh mhē mh##..#  # ##..#  #..##  ##.#### #  ..#.# .##  ##.##.####...#  #...........#  #>...#  #..P....~~.....#  ....≈~P.≈~~≈l..##  mh....≈≈≈~~≈~≈≈~..#  ####~≈≈≈≈~~......#   #≈≈≈~.~...P..##  l 2 komodo dragons (asleep)#≈≈≈~..P......  F   cane toad (asleep)≈≈≈~F$l?~~≈.##   mh   A cane toad and a komodo dragon come into view.mh/  --more--mh  Found a scroll of teleportation and 18 gold pieces.mh& l.l1 asleep)mh M=7Ensorcelled Hibernationmh mh 7 _The komodo dragon hisses angrily.mh] @, 1 ally ta…)@   shadowYou hit the komodo dragon.  The komodo dragon is lightly wounded.-10.2 (0.5 mhmhkL _Your shadow hits the komodo dragon but does no damage.mhZ  You closely miss the komodo dragon.You peck the komodo dragon, but do no damage.The komodo dragon is lightly wounded.mh ^ -The cane toad gives a loud, deep croak! You hear a croak.  A blink frog comes into view.mhh/  --more--mhBmhH_llly target)FF.FlF   blink frog@   shadowmhc.=7mh6omht^ _The komodo dragon completely misses you.mhmhmhmhpF _Unknown command.mh  #...## .  ##.##mh $  ##..#  #..## #.#### #  #..#.# .##  ##.##.####...#  .....# mhf  ##......>...#  #..P....~~l....#  ....≈~P.≈~~≈@..## mh ^ ....≈≈≈~~≈~≈≈~..# ####~≈≈≈≈~~......#    komodo dragon ( #≈≈≈~.~...P..## #≈≈≈~F.P...... @   shadow≈≈≈~.Fl?~~≈.## mhG mh mh mhl mh l 2 komodo dragons (1 ally target)F.FPlF   blink frog$.@   shadowmh <-1.3 (0.6 _mh mh mh8*mh5Z`lsleep, 1 ally ta…)mhMF  The komodo dragon looks drowsy...mhˆmhmh 29---Your orb unleashes a flurry of shooting stars!  A komodo dragon comes into view.mhГ/  --more--mh9mhRvv@vv.vlFmhp l 3 komodo dragons (1 asleep, 1 ally t.~Fl.mh1+1 2.3 (1.0mh3,>-Star _mh6mhZv _You now have 29/31 mp.mh mh mh mh F _Unknown command.mhmh##..#  # ##..#  #..##  ##.#### #  ..#.# .##  ##.##v####...#  #....v.v....#  ##...v.@>...#  #..P....~~l....#  ....≈~P.≈~~≈@..##  ....≈≈≈~~≈~≈≈~..#  ####~≈≈≈≈F~......#   #≈≈≈~.~Fl.P..##  #≈≈≈~..Pl.....  F 2 cane toads (1 distracted)≈≈≈~F$.?Fh36m~≈.##  F 2 blink frogs (1 distracted)    Your shooting star dissipates!A blink frog and a cane toad come into view.mh/  --more--mhmh*,mhmhO,mhr,mh~mhmh,mh°°v°°v@vvFF~~l.F.P..FF.$.?~Fmh$+mhl5 9 (0.6 _mhS°°mhmh6R°°mhmhY°v°mhF _Unknown command.mh[  The helpless komodo dragon fails to defend itself.  You spit the komodo dragon like a pig!!!!mhͺ ,mh mh`  °°○v°○v.Fll 2 komodo dragons.mh% (1 ally target)You kill the komodo dragon!The shooting star hits the cane toad!mh_ p  The cane toad is heavily wounded.mh mh mh% G°°vmh °°@°F..°vv~§FF.mh --213.4 (0.5 _The cane toad is knocked back. The blink frog blinks!  Training target 6.0 for Spellcasting reached!mh /  --more--mh 2-Your Spellcasting skill increases to level 6!You need to enable at least one skill for training.  --more--mhAmhC  Skill  Level Cost  Apt Skill  Level Cost  Apt mhf] a - Fighting   7.0  11.3  -2   l - Spellcasting   6.0   4.9  +2          mh8> b - Staves   0.0   1.7  -3   m - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   n - Hexes  10.0   8.5  +2   d - Throwing   2.0   3.0   0   o - Necromancy   3.0   4.8  -1      mh p - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   q - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   r - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           s - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3   t - Evocations   8.0   5.3  +3h0m   i - Dodging  15.0  11.6  +3   u - Shapeshifting   0.0   0.7  +2   j - Shields   0.0   1.7  -3       k - Stealth  12.0   6.3  +5                              You need to enable at least one skill.[?] Helpmh[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsmh = a + Fighting 7.0mh<4TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsmh$ <[?25h[?0c0 mh< [?25l[?1cmhJ8.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.mhP=] set aall targetsmhV mh` mhl j##..#  Salticid the Spry##.##  Spriggan of Dithmenos ******##..#  Health: 67/67 ========================#..##  Magic: 29/32 =====================---mhgo ##.#### #   AC: 6Str: 3 #..#.# .##   EV: 34Int: 17##.##°####...#   SH: 0Dex: 26#....°°v....#   XL: 13 Next: 21% Place: Lair:4##...°°@°...#   Noise: ---------  Time: 12313.4 (0.5)#..P.F..°vv....#   t) +2 dagger (vamp)....≈~P.≈~~≈@..##   Cast: Ensorcelled Hibernation....≈≈≈~~≈~§F~..#mhBp    -Star ####~≈≈≈≈~~l.....#  #≈≈≈~.~.lFP..##   ll 2 komodo dragons#≈≈≈~F.P......   FF 2 cane toads (1 ally target)≈≈≈~.$.?~~≈.##   FF 2 blink frogs  @   shadowThe shooting star hits the cane toad!  The cane toad is heavily wounded. _The cane toad is knocked back. The blink frog blinks!  Training target 6.0 for Spellcasting reached!  Your Spellcasting skill increases to level 6!You need to enable at least one skill for training.mh5 mh °°°°@°°mh . _mhNmhUS Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - JinxbiteHexes1%2  c - Lesser BeckoningTranslocation3%2  d - Sublimation of BloodNecromancy5%mhT2  e - Kiss of DeathConjuration/Necromancy 7%1  f - Dimensional BullseyeHexes/Translocation7% 4  g - AnguishHexes/Necromancy9% 4  h - Vampiric DrainingNecromancy11% 3  mhTi - Magic DartConjuration13%1  j - SandblastEarth13%1  k - ShockConjuration/Air13%1  l - Volatile BlastmotesFire/Translocation17% 3  m - Passage of GolubriaTranslocation24% 4  n - Summon Ice BeastIce/Summoning26% 3  o - SwiftnessAirmhaV)36% 3  p - Summon Mana ViperHexes/Summoning41% 5  q - Yara's Violent UnravellingHexes/Alchemy41% 5  r - PetrifyAlchemy/Earth77% 4  s - Alistair's IntoxicationAlchemy98% 5  t - FireballConjuration/Fire98% 5  u - IrradiateConjuration/Alchemy98% 5 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitmhmh`##..#  Salticid the Spry##.##  Spriggan of Dithmenos ******##..#  Health: 67/67 ========================#..##  Magic: 29/32 =====================---##.#### #   AC: 6Str: 3 #..#.# .##   EV: 34Int: 17##.##°####...#   SH: 0Dex: 26#....°°v....#   XL: 13 Next: 21% Place: Lair:4##...°°@°...#   Noise: ---------  Time: 12313.4 (0.0)h.m#..P.F..°vv....#   t) +2 dagger (vamp)....≈~P.≈~~≈@..##   Cast: Ensorcelled Hibernation....≈≈≈~~≈~§F~..#   -Star ####~≈≈≈≈~~l.....#  #≈≈≈~.~.lFP..##   ll 2 komodo dragons#≈≈≈~F.P......   FF 2 cane toads (1 ally target)≈≈≈~.$.?~~≈.##   FF 2 blink frogs  @   shadowThe shooting star hits the cane toad!  Tmhhe cane toad is heavily wounded. _The cane toad is knocked back. The blink frog blinks!  Training target 6.0 for Spellcasting reached!  Your Spellcasting skill increases to level 6! _You need to enable at least one skill for training. °°°°Okay, then.°°°°@°° _mh  ##..#  ##.##  ##..#  #..##  ##.#### #  #..#.# .##  ##.##°####...#  #....°°v....#  ##...°@.°...#  #..P.F..°vv....#  ....≈~P.≈~~≈@..##  ....≈≈≈~~≈~§F~..#  ####~≈≈≈≈~~l.....#  #≈≈≈~.~.lFP..##  #≈≈≈~F.P......# #≈≈≈~.$.?~~≈.mh ##  mh9 °°°°@.v°○○mha FvvFF.l..The shooting star hits the cane toad.mhu& p  The cane toad is heavily wounded.mhm' ,mh. °°°°°@.vF°°~vl§°l.FF....mh1 ,4.0 (0.6mh6 °°°°°mh!: 4 _The cane toad is knocked back.mhn: ##..# Salticid the Spry ##.## Spriggan of Dithmenos ****** ##..# Health: 67/67 ======================== #..## Magic: 27/32 ====================---- ##.#### #  AC: 6Str: 3  #..#.# .##  EV: 34Int: 17 ##.##°####...#  SH: 0Dex: 26 #....°°°....#  XL: 13 Next: 21% Place: Lair:4 mh{r##...°@.v...#  Noise: ---------  Time: 12314.0 (0.0) #..P.F..F°°....#  t) +2 dagger (vamp) ....≈~P.≈~~v@..##  Cast: Ensorcelled Hibernation ....≈≈≈~~≈l§°~..#  -Star  ####~≈≈≈≈~l.F....#  #≈≈≈~.F...P..##  ll 2 komodo dragons #≈≈≈~..P......#  FF 2 cane toads (1 ally target) #≈≈≈~.$.?~~≈.##  FF hs;10;1m2 blink frogs  @   shadow _The cane toad is knocked back.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (magical condensation, heavily wounded, ally target, chance toaffect: 56%)mh ##..#  Salticid the Spry##.##  Spriggan of Dithmenos ******##..#  Health: 67/67 ========================#..##  Magic: 27/32 ====================----##.#### #   AC: 6mh$ Str: 3 #..#.# .##   EV: 34Int: 17##.##°####...#   SH: 0Dex: 26#....°°°....#   XL: 13 Next: 21% Place: Lair:4##...°@.v...#   Noise: ---------  Time: 12314.0 (0.0)mh #..P.F..*°°....#   t) +2 dagger (vamp)....≈~P.≈~~v@..##   Cast: Ensorcelled Hibernation....≈≈≈~~≈l§°~..#   -Star ####~≈≈≈≈~l.F....#  #≈≈≈~.F...P..##   ll 2 komodo dragons#≈≈≈~..P......#   FF 2 cane toads (1 ally target)#≈≈≈~.$.?~~≈.##   FF 2 blink frogsmh   @   shadow _The cane toad is knocked back.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (magical condensation, heavily wounded, ally target, chance toaffect: 56%)mhA °°°°°°°°FmhV @1 asleep, 1 ally target)mh   Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a cane toad (magical condensation, heavily wounded, ally target, chance toaffect: 56%)  The cane toad looks drowsy...mh ,mh" mhO$ mh* ,mh, mh/5 Y °°°°mhf6 QF°@.°...*v°lv○.Fl§F~~..~  Your shadow fades away.The shooting star hits the cane toad!mhY q  The cane toad is severely wounded.mhd  °°°°°○The cane toad is knocked back.  The shooting star hits the komodo dragon!mh w  The komodo dragon is moderately wounded.mh mh mhl mhl 8.....F@.>..F~°°llF°.mh0 F~≈°~~..~)mhA *5.0 (1mh: a°°°°mh _The komodo dragon is knocked back. _You now have 27/32 mp.mhd  The helpless cane toad fails to defend itself.  You stick the cane toad like a pincushion!!!!mhh \  You kill the cane toad!mh{u  .~.@llF°≈F≈≈F   cane toad(1 ally target)@   shadowYour shadow hits the blink frog with a dagger!mh 8=2=5 (0.5° _The blink frog blinks! The blink frog completely misses you.mh  ##..# Salticid the Spry ##.## Spriggan of Dithmenos ****** ##..# Health: 67/67 ======================== #..##mhT  Magic: 26/32 ===================----- ##.#### #  AC: 6Str: 3  #..#.# .##  EV: 34Int: 17 ##.##.####...#  SH: 0Dex: 26 #...........#  XL: 13 Next: 22% Place: Lair:4 ##....@.>...#  Noise: =--------  Time: 12315.5 (0.0) #..P...F~~.....#  t) +2 dagger (vamp) ....≈~P@llF°...##  Cast: Ensorcelled Hibernation ....≈≈≈~~≈F≈≈~..#  mh{ 4-Star  ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##  ll 2 komodo dragons #≈≈≈~..P......#  F   cane toad #≈≈≈~.$.?~~≈.##  FF 2 blink frogs (1 ally target)  @   shadowYour shadow hits the blink frog with a dagger! _The blink frog blinks! The blink frog completely misses you.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (moderately wounded, ally target, chance to affect: 38%)mh )##..#  Salticid the Spry##.##  Spriggan of Dithmenos ******##..#mh.   Health: 67/67 ========================#..##  Magic: 26/32 ===================-----##.#### #   AC: 6Str: 3 #..#.# .##   EV: 34Int: 17##.##.####...#   SH: 0Dex: 26#...........#   XL: 13 Next: 22% Place: Lair:4##....@.>...#   Noise: =--------  Time: 12315.5 (0.0)#..P...*~~.....#   t) +2 dagger (vamp)....≈~P@llF°...##hM ;49m   Cast: Ensorcelled Hibernation....≈≈≈~~≈F≈≈~..#   -Star ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##   ll 2 komodo dragons#≈≈≈~..P......#   F   cane toad#≈≈≈~.$.?~~≈.##   FF 2 blink frogs (1 ally target)  @   shadowYour shadow hits the blink frog with a dagger! _The blink frog blinks! The blink frog completely misses you.mhp Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (moderately wounded, ally target, chance to affect: 38%)mhi<bFsleep, 1 ally target)mhg _The blink frog blinks! The blink frog completely misses you.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a blink frog (moderately wounded, ally target, chance to affect: 38%)  The blink frog looks drowsy...mhi,mh jmhkmhnmhyFll≈FF≈~mh{2-6.5 (1mh%mhA _The komodo dragon misses you. _You now have 26/32 mp.mh...#  #..P....ll.....#  ....≈~P.@FF≈...## mh ....≈≈≈~~≈~≈≈~..# ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##  #≈≈≈~..P......# #≈≈≈~.$.?~~≈.## mh,mhmhmlFF~~mh2-6 (0.6mhmhmh  #...##  ##..#  ##.##  ##..#  #..##  ##.#### #  #..#.# .##  ##.##.####...#  #.# mhix ##...l..>...#  #..P...FFl.....#  ....≈~P.@~~≈...##  ....≈≈≈~~≈~≈≈~..#  ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##  #≈≈≈~..P......#  #≈≈≈~.$.?~~≈.## mh'mh<mhKmhl.Fl~mhZA-8.2mhImh$mh]Z  #...##  ##..#  ##.##  ##..#  #..##  ##.#### #  #..#.# .##  ##.##.####...#  #..@.l......#  ##....F.>...#  #..P...Fl~.....#  ....≈~P.@~~≈...##  ....≈≈≈~~≈~≈≈~..#  ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##  #≈≈≈~..P......#  #≈≈≈~.$.?~~≈.## mh\ mhl FF.l~mhm %8mhu mhy mh ###..#  #...## #..#  ##.##  ##..#  #..## ##.#### #  #..#.# .##  ##@##.####...#  #....l......#  ##..FF..>...#  #..P...l~~.....#  ....≈~P.@~~≈...##  ....≈≈≈~~≈~≈≈~..# ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##  #≈≈≈~..P......# FF...  hTm komodo dragon9.4mhT  ##.....####..# ###....## ##.#### #  #@.#.# .#mhV )##.##.####...##..FF..... ##......>...#  #..P...l~~..... ....≈~P.@~~≈...##....≈≈≈~~≈~≈≈~..# ####~≈≈≈≈~~......@   shadow~...P..#mhX mhY mhHc O.F.F   cane toadF   blink frogmhf V7=20.0mh5n mhq mhC7*mh"+ mhm{ mh @F≈(ally target)The cane toad resists with significant effort.mh׊ ;*mh *(slow)Your shadow points at the blink frog and mumbles some strange words.mh g*slow, ally target)mh ? i  The cane toad seems to slow down. The blink frog seems to slow down.mhw FF..lPl   komodo dragonF   cane toad (slow)F   blink frog (slow, ally target)@   shadow5--1.0 (1.0 _The plant seems to slow down. _You now have 25/32 mp.mhN 4*mh mh  mh @.FThe cane toad resists with significant effort.mh+ 1*mh` *Your shadow casts a spell at the blink frog.mh˙ 9*mh i  The cane toad seems to slow down. The blink frog seems to slow down.mh mh mh mhc mh FF.l.P mh _3---2mh mh _The plant seems to slow down. _You now have 23/32 mp.mhn n# ##.....####..# ##.####..#@.## ##@#### #  #.F#.# .#mh N#F##.####...##..l..... ##......>...#  #..P....~~..... ....≈~P.≈~~≈...##....≈≈≈~~≈~≈≈~..# ####~≈≈≈≈~~......mh mh mh |ll 2 komodo dragonsmh 16 (0.6 _mh mh mh%p##.P# ##.....####..# ##.###..##@@## ##.#### #  #.F#.# .##F##.####...#.ll..... ##......>...#  #..P....~~..... ....≈~P.≈~~≈...##....≈≈≈~~≈~≈≈~..# FF.l.3.2mh(4*mh?MYFasleep, slow)mhF§l.l.F2--4.2 (1.0Ensorcelled Hibernation  mh_The cane toad looks drowsy... The blink frog blinks! _You now have 22/32 mp.mh   The helpless cane toad fails to defend itself.  You stick the cane toad like a pincushion!!!!.l.F   blink frog (slow, ally target)@   shadowmhy mhX 5mh 7 (0.5mh !Ensorcelled Hibernationmh$" mh#'  mhL) mhk* )_You kill the cane toad!mhs+ mh09*mhlVl(1 asleep)mh  The komodo dragon looks drowsy...  Your shadow fades away.mhhmh{.ll.§ll.mh_g0--5.7 (1.0mhmh" _The blink frog blinks! _You now have 20/32 mp.mh #.#.##...##..#  ##.####..#..####@#### # #ll#.# .####.##.####..............# #.§....>#..P....~~.....#....≈~P.≈~~≈...#....≈≈≈~~≈~≈≈~..# ####~≈≈≈≈~~......#..~6.3 (0.6 _mh  The helpless komodo dragon fails to defend itself.  You spit the komodo dragon like a pig!!!!  You kill the komodo dragon!..   komodo dragonF   blink frog (slow)Fmh~6=8 (0.5 _The komodo dragon misses you.mh 4*mhq4mh[mhl lF≈The komodo dragon resists with some effort.  The komodo dragon hisses menacingly.mhimi18---7.8 (1.0mhqmh _The komodo dragon barely misses you. _You now have 18/32 mp.mhcmhdmhhmhkF _Unknown command.mho4*mhmh$}  The komodo dragon resists with some effort.  The plant is no longer moving slowly.mhN - lF~The blink frog is no longer moving slowly.7---8mh _The komodo dragon completely misses you. _You now have 17/32 mp.mh2 4*mhk mhq  ######(ally target) @   shadowThe komodo dragon resists with some effort.  Your shadow points at the rock wall and mumbles some strange words.mh #l  distracted, ally target)The creeping shadows grasp the blink frog!!mhi  mh: v#The creeping shadows grasp the komodo dragon!mhF####mhOmhSmhWc  The creeping shadows grasp the plant! The plant begins to die.mhF`...@.l..@§P.lFmhXbo15---9mhVhmhAn _The blink frog blinks! _You now have 15/32 mp.mh5*mhmh mh' f #####l  distracted, ally target)The komodo dragon resists with some effort.  Your shadow gestures at the rock wall while chanting.mhO ###The creeping shadows grasp the komodo dragon!mhtt F####mh mh mh m...@l...@.P.l@   shadow§mh p3----30mh8 mh _The creeping shadows grasp the plant! The blink frog blinks! _You now have 13/32 mp.mh&2*mhmhQ lThe komodo dragon resists with some effort.1---1mhmh  _The komodo dragon completely misses you. _You now have 11/32 mp.mh 2*mhW mhx  l≈The komodo dragon resists with some effort.9/32 ---2 _The komodo dragon misses you. _You now have 9/32 mp.mhi4*mhmh1P  The komodo dragon resists with some effort.mh l~A nearby plant withers and dies.mhR8--3mhmh _The komodo dragon completely misses you. _You now have 8/32 mp.mh 2*mhB mh0w P  The komodo dragon resists with some effort.mh l.  Your shadow fades away.mh 43---------6--==4mhg mh8 _The komodo dragon bites you!!  You take 24 damage, and have 43/67 hp.MASSIVE DAMAGE!!mhv /  --more--mhi  80% health threshold reached.mh/  --more--mhO~ #.##  #..#  ###..#  #...##  ##..#  ##.##  ##..#  #..##  ##@#### #  #l.#.# .##  ##.##  #...  ##......>...#  #..~...  ....≈~P.  ....≈≈≈~~≈   mhU #.##  #..#  ###..#  #...##  ##..#  ##.##  ##..#  #..##  ##@#### #  #l.#.# .##  ##.##  #...  ##......>...#  #..~...mh.{  ....≈~P.  ....≈≈≈~~≈     65% health threshold reached.  --more--mhl(z #.##  #..#  ###..#  #...##  ##..#  ##.## mhg* ##..#  #..##  mh$N}##@#### #  #l.#.# .##  ##.##  #...  ##......>...#  #..~...  ....≈~P.  ....≈≈≈~~≈   mhu~g #.##  #..#  ###..#  #...##  ##..#  ##.##  ##..#  #..##  ##@#### #  #l.#.# .##  ##.##  #...  ##......>...#  #..~...  ....≈~P.  ....≈≈≈~~≈    _You now have 6/32 mp.mhImhF _Unknown command.mh 2*mhJ Tl(asleep)mhxs 4lmhfv 4-----5Ensorcelled Hibernation mhz mh~ _The komodo dragon looks drowsy... _You now have 4/32 mp.nh_9  The helpless komodo dragon fails to defend itself.  You stick the komodo dragon like a pincushion!!!!nh?f.nhg---------7--6.3 (0.5nhHmnhqQ _You kill the komodo dragon!nha nhb nhc nhm 45-nh6q ,nhr nhu nh7| nh&} nh~ nh~ nh ; _The blink frog blinks!nhn S5=nh nh nh nhv ,nh nh nhe nh:& 41.3 (5.0Ensorcelled HibernationFF   blink frognh) nh/ nh5  A blink frog is nearby! _You regained 2 hp, and now have 45/67 hp.nhǤnhߦnhnhսnhV nhnh"_Unknown command.nhnh o.##...##..#  ##.####..##..###.#### # #@.#.# .####.##.####..............# nhc ##F.....>#..~....~~.....#....≈~P.≈~~≈...#....≈≈≈~~≈~≈≈~..# ####~≈≈≈≈~~......# #≈≈≈~.~...P..#nh nh NF.nhX ]6=9 (0.6 _nhnh5*nh)nh F.The blink frog resists with some effort.4-2.9 (1.0nh _The blink frog misses you. _You now have 4/32 mp.nhY  You hit the blink frog. You feel better.  The blink frog is severely wounded.Your shadow hits the blink frog with a dagger!nhf .@@   shadownh͋ 49==83.4 (0.5Ensorcelled Hibernation nh nh _You kill the blink frog! _You regained 4 hp, and now have 49/67 hp.nhdnhCnh nhH _No target in view!nhDnhnh nhkH _No target in view!nhD _5-50= _Your shadow fades away.1=6=2==nh|nh~I7=nhcnhڄnh%3nh{nhnhnh]nhnh\nhnhInhf8==nhnhnhDK4=nh nhnhnhynh7nh\nh nhnhy5=9=nhvnhnhϿnh$nhdnhnhnhnh|56=nhnhnhnhUnhnh%nh>e10/32=nhnhnhYU7=nhnhLnhnhnhnh2nhnh@ nh z81==nh\ nh[ nh nhp nh nh7 nh nh nh! nh nh nh 9=2==nh" nhy& nh' nh( nhK/ nh0 nh1 nh(8 nhx9 $60nh: 2=nh< nhD nhE #=nhF nhfH nhR e3nhV nhoW %1nh X nh[ nhs\ nh] nha nh/b nhb nh f nhf 2=4=nhQg nhj nhnk nh.l nho nhp nhOq nhvt nhBu nhv nh5y nhy 3=5==nhz nh~ nhx nh nh nhL nhc nh~ ;4nh( nhr nh 2=nh nhf nh L6=nh nh nhd K5=nh; nh- ,nhӜ nhj ,nhJ nhۣ nh 6=17=nh= nh nhű a7=nh nh 1 _HP restored.nh nh< nh c8=nh0 nh nh nhz nh nh 9=nh nh ,nh nh nh j9==nhA nhR nh nh nh nhH nh` nhH nh nh nh nh k20==nhz nh nh nhA nhI ,nhh nh ,nh# nh nh 9=nh2 nhx nh( %1nh nh| nh- nh nh nh nh[ nh| nh ,nh, ;2nh (=nhh nhA ,nh nhz ,nh1 nh0 ,nh nh. ;3nh E==nhj nh" ,nhN# nhm& ,nh;' nh0* ,nh+ nhA. nh. 2=nh}/ nh02 nh2 D4=nhl3 nhB6 ,nh7 nh; ,nh; nhw? ,nhF@ nhC nh5D N5=nhD nhuH ,nhdI nhL ,nhM nhQ ,nhQ nh)U 96nhU (=nhhV nhZ ,nhZ nh^ ,nh^ nhTb ,nh c nhf nhg 9=nh$h nh l a7=nh)m nho nhpp nh q nht nh?u nhcw nhy nhcz nh{ nh} nh`~ h8==nh~ nh nh nhD nh nh nhH nhZ nh nh nh nh U9=nhF nh& ,nh4 nh˖ nhh nh nhi ,nhn nhu nh nh nhף nhs L30=nh nh] nh nh nh nhB nh nhb ,nhp nh nh h1==nh nhȸ ,nh nh ,nh nh nh nhH nha ~2==nh nhe 4 _Magic restored.nh nh nh ,nh nhG nhu ,nh5 nh 9=nho nh ,nh nh, nh (nhg nh> z _Your orb has finished recharging its magic.nhw nh nh nh nhM ,nh nh nh ,nh nh nhY ,nhW nh nh+  ##..#  #..## #  ##.#### .#  #..#.# l.##  nh ##.##.####...#  #...........#  #.##......>...##  #..~....~~.....#  ....≈~P.≈@~≈...##  ....≈≈≈~~≈~≈≈~..#  ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##  #≈≈≈~..P......#  #≈≈≈~.$.?~~≈.##  l   basilisk (asleep)#.≈≈~~..~P~..#  #.~≈≈~~≈~~....    You enter the shallow water.nhT 471.8 (128.4)  Moving in this stuff is going to be slow.  A basilisk comes into view.nh*! /  --more--nhsnh{q 2.4 (129.0Water _nh _Health restored: 67; MP restored: 32nh ##.##  ##..#  #..## # ##.#### .#  #..#.# l.##  ##.##.####...#  #...........#  #.##......>...##  #..~...@~~.....#  ....≈~P.≈~~≈...##  ....≈≈≈~~≈~≈≈~..# ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##  #≈≈≈~..P......#   #≈≈≈~.$.?~~≈.##   #nhk.≈≈~~..~P~..#  #.~≈≈~~≈~~....  3.6 (1.2) _nh ##..#  ##.##  ##..#   #..## #  ##.#### .#  ..#.# l.##  ##.##.####...#   #.....#  #.##....@.>...##  nh o#..~....~~.....#  ~P.≈~~≈...##  ....≈≈≈~~≈~≈≈~..#  ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##  #≈≈≈~..P......#  #≈≈≈~.$.?~~≈.##  #.≈≈~~..~P~..#  nh nhc -4.2 (0.6nh nh nhV#...# ##..#  ##.## nhW ##..#   #..## #  ##.#### .#  #..#.# l.##  ##.##.####...#  nhY #.....#  #.##......>...##  #..~....~~.....#  ~P.≈~~≈...##  ....≈≈≈~~≈~≈≈~..#  nhZ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##  #≈≈≈~..P......#  #≈≈≈~.$.?~~≈.##  nhjnhC8nhnhZ"nh'nh+nh[#...##  ##..#  ##.##  ##..#  #..## #  ##.#### .#  #..#.# l.##  ##.##.####...#  #.#  #.##......>...##  nh#..~....~~.....#  ....≈~P.≈~~≈...##  ....≈≈≈~~≈~≈≈~..#  ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##  #≈≈≈~..P......#  #≈≈≈~.$.?~~≈.##  nhnh~(5.4nhnhcnh#...##  ##..# #  ##.## .  ##..# .#  #..## ?#  ##.#### #.#  #..#.# l.##  ##.##.####...#  #.#  #.##......>...##  #..~....~~.....#  ....≈~P.≈~~≈...##  ....≈≈≈~~≈~≈≈~..#  ####~≈≈≈≈~~......#  l   basilisk (asleep)#≈≈≈~.~...P..## #≈≈≈~..P......# #≈≈≈~.$.?~~≈.## 6.0 _Found a scroll ofnh5 revelation.nhdnhnh,nh^ nh nh "_Unknown command.nh nhC? ^###..#  #...#.#  ##..# .#  ##.## ..  ##..# .#  #..## ?#  ##.#### ##.#  ..#.# #l.##  ##.##.####@..#   #.....##  #.##......>...##  #..~....~~.....#  ~P.≈~~≈...##  ....≈≈≈~~≈~≈≈~..#  ####~≈≈≈≈~~......#  #≈≈≈~.~...P..##  #≈≈≈~..P......#  6 _nh  The helpless basilisk fails to defend itself.  You stick the basilisk like a pincushion!!!!nhg†nh597.1 (0.5nh)nhL _You kill the basilisk!nhnh]nh!nh#nh!nh%nh',nhK _r - 3 scrolls of revelation (gained 1)nhHnhnhnhnhOnh nhnhd  You see here a basilisk corpse.nhSnhX _nhwnhnh,nhnhynhnhnhs nhOnh2nhnhnh,nh nhm"nh=$,nhf&nh(nh+nh,nhMT! _t - 8 scrolls of teleportation (gained 1)nhh] _You now have 1035 gold pieces (gained 18).nhtf_nhkA  You enter the shallow water.nhDl?Water nhmnhppN _Moving in this stuff is going to be slow.nhYtnhz(nhP|nh}nhCA  You enter the shallow water.nh?Water nhnhلN _Moving in this stuff is going to be slow.nhnhW(nhnhenh3nh2nhnh,nhЗnhnhhnhnhnhnh,nh nhCnh,nhnh nhnhnh3nhnh},nhnh1nhnhԶnhnhnhnh`nhhnhnh,nhnhpnhI,nhZnhnh,nhPnhnhDnhnhnh9nh,nh8nhnh nhnh\nh)nh,nhnhnh,nhFnhnhnhQnhnhnh,nhEnhnh,nhnhnhQ,nh5nhnh,nhnhnh,nhynhGnh ,nh nh nh,nhnhnh,nhnh nh<,nh+nhPnh,nh nhz nh$nh$nhT%nh&nh),nh*nh,nh.,nh/nh1nh4,nh5nh7nhN:,nh;nhh=nhO@,nhAnh;CnhE,nhGnhInhaL,nhMnh^OnhQ,nh8SnhTnhV,nhWnhYnh\nh\nhd]nh_nh^a,nhbnhdnhe,nhefnhhnhj,nhknh[mnhn,nhonh+qnht,nheunhvnhx,nhynh4|nh},nh~nhDnh,nhGnhOnh,nhևnh[nh,,nh8nh[ #...# #...##  #...# #....#  #..## ##..##  #..P# #..##  #...# ###...#  ##..#####.#...#  #P..#..#.#...##  (P.#P#............#  .......@..........# 527.5 (50.4) ##.###.#.##P#..nhZW##.#  ############## 8.1 (51.0 _Found 2 javelins. nhQ nh nh\ _Unknown command. nh _ nhԷ] #...# #...##  #...# #....#  #..## ##..##  #..P# #..##  #...# ###...# . ##..#####.#...# ... ###P..#..#.#...## ..(P.#P#............# )..........# 7 (0.6)##.###.#.##P#..##.#  ##        nh nh& nhb&9.3 (1.2 nhk nh$ _Found a flail. nh_ nhX nh nh nh nh nh, nh, nh  nh  nh  nh nhM #...# #...#.>. #...# #...#... #..## ##..#... #..P# #..##... #...# ###.. nhu #.... ##..#####.#..#.#....#####P..#..#.#.......(P.#P#......!.)..@........31.7 (2.4..######.###.#.##P#..##. ###  nh nh nh"-2.3 (3.0 nh&' nh); _Found a stone staircase leading down. nh^' nhl8B nh  nhT#M You see here a +0 flail. nh#' _ nh9B nh; nhM> nhO nh.## #...#  nhYS nh"Ta#.... #..##  nhfU nh>Vk#...## #..P#  nhW# ##....# #...#  nhW#.. ###....P# ##..#### nhXc..##.#....#####P..#..# nhYj#..........(P.#P# nhyZE.....@.)... nh^[\#####..######.###.#.##P# nh+\Q### ###  nhϟ56.3 (4 _d - a white potion nh-  nhg; n nh<  nh>  nhA  nhIJ  nhK  nhK #. nhL X#..<# #. nhM X#...# #. nhN X#...# #. nhMO  nhP #...# #.>.## #. nhP  ##...## #....# #. nhQ  #.....# #...## #. nhqR  nh2S w#....# ##....# # nhS  nhT u#.@..###....P# ## nhyU &9.9 (3.6 nh2V  nhW M#...##.#....#####P. nhW c.##..........(P.#P#.. nha] %.............).........#########..######.###.##### ### ### nh`  nh1d  nhe '40.5 (4.2 nhi  nhm   nhn  nhqo +_Found a stone staircase leading up. nh nhŵn nh nhθ nh nh nh  nhZ nh nh nhF nh nh nhB nh\ nh nh nh nh nh nhZ nh nh nh nhA nh nh nh nhQ nh nh nh nh nh nh nhv nh nh  nh6 nh nh nh nh nh nh nh nh nh  nh  nh  nh nh nh@ nh nh nhW nh nh*% nh&) # nh&+ . nh'  nh<(/#  nh( # nh)[.. ## .. nh}*) # nhD+...###.#.# ## #.# nh,...$.....###..# #. nh,R............Y ... nh-...... nhS.5 ....≈ nh&/y #@..# ####~ nhP1##...# #≈ #....## #≈ ##....# #≈ #....# #.#...## ##. Y   elephant (trample, asleep)##...###..#.....####.#....#.### nhS7  nhF8  nh 9 52.5 (12. nh9 0)  nh:8An elephant comes into view. nhk; nhS  nhU--more-- nhtV nh ; YY)Found 20 gold pieces.==3.1 (12.6Ensorcelled Hibernation _The elephant trumpets! You hear a trumpeting! nhݹ U.##..# ##.. ###.. #....###.#.# ###.#...$.....###..# #..~............Y ....≈..........# ....≈≈ #...# ####~##.@.#  #≈≈#....###≈##....# #≈....# #.#...## ##.~##...## #..#.....###.. #....#.#  ##....## #..  nhR --7 (0.6)Ensorcelled Hibernation nh/ QRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 8 scrolls of teleportationi - 2 scrolls of identify  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - a scroll of butterflies  w - 3 scrolls of enchant weapon  x - a scroll of amnesia  I - 4 scrolls of immolation  N - 5 scrolls of noise  S - 2 scrolls of silence  T - 2 scrolls of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectednh .## Salticid the Spry#..### Spriggan of Dithmenos ******.. ###..#. Health: 67/67 ========================...###.#.# ###.## Magic: 32/32 ========================...$.....###..##..~ AC: 6Str: 3 ............Y....≈ EV: 34Int: 17..........#....≈≈ SH: 0Dex: 26#...#####~≈ XL: 13 Next: 29% Place: Lair:4##.@.##≈≈ Noise: ---------  Time: 12553.7 (0.0)#....###≈≈ t) +2 dagger (vamp)##....#nhf #≈≈ Cast: Ensorcelled Hibernation #....##.≈#...####.~##...###... #.....####.. #....#.###. ##....###..  _You see here a +0 flail. _d - a white potion _Found a stone staircase leading up.  An elephant comes into view.Found 20 gold pieces. _The elephant trumpets! You hear a trumpeting!Identify which item? (\ to view known items) Potions (select first with !)  d - a white potion[?] describe selectednhnhnh$m.## Salticid the Spry#..### Spriggan of Dithmenos ******.. ###..#. Health: 67/67 ========================...###.#.# ###.## Magic: 32/32 ========================...$.....###..##..~ AC: 6Str: 3 ............Y....≈ EV: 34nhInt: 17..........#....≈≈ SH: 0Dex: 26#...#####~≈ XL: 13 Next: 29% Place: Lair:4##.@.##≈≈ Noise: ---------  Time: 12553.7 (0.0)#....###≈≈ t) +2 dagger (vamp)##....##≈≈ Cast: Ensorcelled Hibernation #....##.≈#...####.~##...###...nh_ #.....####.. #....#.###. ##....###..  _You see here a +0 flail. _d - a white potion _Found a stone staircase leading up.  An elephant comes into view.Found 20 gold pieces. _The elephant trumpets! You hear a trumpeting!nhX]  As you read the scroll of identify, it crumbles to dust.nh<YY   elephant (trample)nhJ4.7 (1Ensorcelled Hibernationnh nhq7 _d -> C - a potion of cancellationnh>  ##. ..# .# ..# #.. ###..  #.....###.#.# ## #.##....$.....###..##..~...........Y.Y~..........# ....≈≈#..@# ####~##...# #≈#....## #≈##....# #≈≈#....# .≈≈#...## ##.~≈##...## #...~#.....## ##..#....#.# #5.3 (0.6 nh^ 6*nh~ ]Y, asleep)nh  Yvv, ally target)The elephant looks drowsy...0--6.3 (1.0Ensorcelled Hibernation -Star nhI _Your orb unleashes a flurry of shooting stars! _You now have 30/32 mp.nh9O.#.. #  # ..## ###..  #.nhJ;###.#.# ####$.....###..#.. #..~...Y...Y.. ....≈~........v....≈.P#.#..nh?3####~##.v.# ....##≈.# #.≈Y 2 elephants (trample, 1 asleep, 1 dis… #.~≈#...## ...~.###.nhsCr  An elephant comes into view.nh/  --more--nhnh,nhvY..Y.°v°Yallnhs5 9 (0.6 _nh L°°nhnh:4°nh5nhِB°°nhF _Unknown command.nh)  The helpless elephant fails to defend itself.  You perforate the elephant like a sieve!!!!nh,nhN.nh0nh_3  You kill the elephant!An elephant comes into view.nh?/  --more--nh-5nh7r  An elephant comes into view.nh6B/  --more--nh#°v.YY.Y°YYY 3 elephants (trample, 1 ally target)nhb 317.4 (0.5Ensorcelled Hibernation _nh&J°°nh *nhw . ## ##.# #..## ..# # # ..# ## .. ###..  nh  ...###.#.# ## #.## ...$.....###..#.. #.. .@°v.YY.Y. ............°.#.#... ....#.P#.#..v#####~# ###.°.# # #....## ##....# # #....# #. #...## ## ## nh ,nhu °°v°v°°nh ,8.0 (0.6nh °°°°°nh_ nh##.#  #..# # ..# # ..## .. ###..  ...###.#.# ###.# ...$.....###..#.. #.. .........°°vYY.Y. .... °v#.#.. ##.P#.#..°# ####~ # ###.°.# # #....## # ##....# # #....# #. 2 #...###.##...## #.. #.....##[nh39;49m ## v○°°The shooting star hits the elephant!nhE  The elephant is lightly wounded.nhnh;nhY°v°Y.Y..°.Y 3 elephants (trample, 1 ally target)nh5@--6nh$;°nh.3 _The elephant is knocked back.nh ,nh °v.°° 2The shooting star hits the elephant!nhE  The elephant is lightly wounded.nhlnh..°...°.   elephant (trample)nhZ1=9.6 (1.0nh#M°°nh'  The shooting star hits the elephant!elephant is lightly wounded. _knocked back.  The shooting star hits the elephant!elephant is lightly wounded. _knocked back.nh،##.# #.#..# #..# ## ..## #.. ###.. #....###.#.# ## #.#...$.....###Y.#.. #..~.nh.°..... ....≈.°#.#... ....≈##.P#.#...# ####~≈# ###...# #≈#....## #≈##....# #≈#....# #.≈#...## ##.~##...## #.#.....## ##.nhunh/nh-.YY.Y 2 elephants (trample)nhN-60.2 (0.6nhBnhnh/9*nh(nh ^#####@##.##.###.##.###.##Y, 1 distracted, 1…)@   shadow _The elephant is knocked back.shooting star hits the elephant!  lightly wounded. _The elephant is knocked back.resists with almost no effort.  Your shadow points at the rock wall and mumbles some strange words.nh8#nh#############.##.#nh.#......###.....Y..@Y...@..............Yally target)......nh\29--1.2 (1.0nhH _The creeping shadows grasp the elephant! x2 _You now have 29/32 mp.nha.*nh.nhp YY.YY 3 elephants (trample, 1 ally target)The elephant resists with almost no effort.7---=2 _The elephant misses you. The elephant closely misses you. _You now have 27/32 mp.nhb0*nhnhnh?nh nh nh(Y..nh Ynh- 2nh nhAThe elephant resists with almost no effort.nhZnho5nhj---nha-nhT3nhnh nh_The elephant completely misses you. x2 _You now have 25/32 mp.nhk  You hit the elephant but do no damage.nh> M @. The elephant is moderately wounded.Your shadow hits the elephant with a dagger!  Something tramples your shadow! Your shadow holds its ground!nhJ D-7 (0.5nh nh ] _Something misses your shadow.nh3  You hit the elephant but do no damage.You peck the elephant, but do no damage.nh9 You peck the elephant, but do no damage.The elephant is moderately wounded.  Your shadow hits the elephant but does no damage.  The elephant completely misses you.The elephant trunk-slaps you but does no damage.  The elephant completely misses you.nh<;^6=-=4.2nhAnhxDF _The elephant trunk-slaps you but does no damage.nh  ####.## ..#  # ..###. ###..  #.###.#.# ## ##$.....###..#.. #..~@...... .............Y#Y#... ....≈##.P#.####~# ###...# #....###....#≈Y 3 elephants (trample, 1 ally target).# #.≈ #...###.~#...## .nhT  The elephant barely misses your shadow.-8 (0.6nhp t _The elephant closely misses your shadow.nhCqnhr7-nh\xnh٤F _Unknown command.nhT nh U Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexesnh4 61%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%2 Select a spell to cast [?] help[Esc] exitnh%nh.nh:## Salticid the Spry##.##. Spriggan of Dithmenos ******#..### Health: 67/67 ========================..## Magic: 26/32 ===================-----#..#### AC: 6Str: 3 .. ###..#. EV: 34Int: 17nh?...###.#.# ###.## SH: 0Dex: 26...$.....###..#.. #..~ XL: 13 Next: 31% Place: Lair:4........@Y@...... ....≈ Noise: ---------  Time: 12564.8 (0.0).........Y#Y#... ....≈≈ t) +2 dagger (vamp)##.P#.#...#####~≈ Cast: Ensorcelled Hibernation# ###...##≈≈ -Star #....###≈≈##....##≈≈ YYY 3 elephants (trample, 1 ally target)#....##.≈ @   shadow#...####.~##...###... _The elephantnh@ trunk-slaps you but does no damage.  The elephant barely misses your shadow. _The elephant closely misses your shadow. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nhSJ## Salticid the Spry##.##. Spriggan of Dithmenos ******#..### Health: 67/67 ========================..## Magic: 26/32 ===================-----#..#### AC: 6Str: 3 .. ###..#. EV: 34Int: 17...###.#.# ###.## SH: 0nhrMDex: 26...$.....###..#.. #..~ XL: 13 Next: 31% Place: Lair:4........@Y@...... ....≈ Noise: ---------  Time: 12564.8 (0.0).........Y#Y#... ....≈≈ t) +2 dagger (vamp)##.P#.#...#####~≈ Cast: Ensorcelled Hibernation# ###...##≈≈ -Star #....###≈≈##....##≈≈ YYY 3 elephants (trample, 1 ally target)#....##.≈ @   shadow#...####.~##...###... _The elephant trunk-slaps you but does no damage.  The elephant barely misses your shadow. _The elephant closely misses your shadow. _Unknown command.[2nhN2;2HCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nhkv ## Salticid the Spry ##.# #. Spriggan of Dithmenos ****** #..# ## Health: 67/67 ======================== ..## Magic: 23/32 =================------- # ..## ## AC: 6Str: 3  .. ###** #. EV: 34Int: 17 ...###*#*# ## #.## SH: 0Dex: 26 ...$.****###..#.. #..~ XL: 13 Next: 31% Place: Lair:4 .....***@Y@*..... ....≈ Noise: ---------  Time: 12564.8 (0.0) nhny#.....****Y#Y#... ....≈≈ t) +2 dagger (vamp) ##.P#*#***# ####~≈ Cast: Ensorcelled Hibernation # ###***# #≈≈ -Star  #....## #≈≈ ##....# #≈≈ YYY 3 elephants (trample, 1 ally target) #....# #.≈ @   shadow #...## ##.~ ##...## #... _The elephant closely misses your shadow. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatenh## Salticid the Sprynh##.##. Spriggan of Dithmenos ******#..### Health: 67/67 ========================..## Magic: 23/32 =================-------#..#### AC: 6Str: 3 .. ######. EV: 34Int: 17...####### ###.## SH: 0Dex: 26...$.#######..#.. #..~ XL: 13 Next: 31% Place: Lair:4.....###@###..... ....≈ Noise: ---------  Time: 12564.8 (0.0).....########... ....≈≈ t) +2 dagger (vamp)##.P#nh##########~≈ Cast: Ensorcelled Hibernation# ########≈≈ -Star #....###≈≈##....##≈≈ YYY 3 elephants (trample, 1 ally target)#....##.≈ @   shadow#...####.~##...###... _The elephant closely misses your shadow. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatenh]r...#........@Y@.....Y#Y.#......YYY2 blind, 1 all…)  Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is enveloped in gloom. x2; The elephant barely misses you.The elephant completely misses you. The elephant misses you.The elephant completely misses you. The elephant tramples your shadow!  Your shadow holds its ground!nhv2=5.8 (1nh|nh _The elephant trunk-slaps your shadow but does no damage. _You now have 23/32 mp.nh  You catch the helpless elephant completely off-guard!  You spit the elephant like a pig!!!nho ...Y#YY 2 elephants (trample, 1 blind)You kill the elephant!nh>E8/6833-6.3 (0.5nh@nh _The elephant closely misses you. The elephant barely misses you. _Health restored: 68nhJS##.##.# #.#..# ##...# #.# ..## ##... ###.. #....###.#.# ## #.##....$.....###..#.. #..~..nhL@...... ....≈~..Y#Y#.... ....≈##.P#.#...# # . ####~≈# ###...# #≈#....## #≈##....# #≈#....# #.≈#...## ##.~≈##...## #...~nhXE, 1 ally…)nh*\2=9 (0.6nhbnhgd _The elephant completely misses your shadow. x2nh_ ##.##.# #..##..# ##.#..# #.# ..## ##.#.. ###.. #....###.#.# ## #.##....$.....###..#..# #..~..@@.......≈~P.nh .Y#Y#..... ....≈≈≈~##.P#.#...### ... ####~≈# ###...# . #≈≈≈~#....## #≈≈≈~##....# #≈≈≈~ YY#....# #.≈≈~#...## ##.~≈##...## #...~nhd |  You swap places. The elephant completely misses you. x2nh! '7.5nh% nh( _The elephant misses you. The elephant closely misses you.nhq| wandering, 1 You hit the elephant but do no damage.The elephant tramples you but does no damage.nh,8.0 (0.5nhމnh Y _The elephant completely misses you.nh   The elephant tramples you but does no damage. _The elephant completely misses you.  You strike the helpless elephant from behind!  You skewer the elephant like a kebab!!!  You peck the elephant, but do no damage.  The elephant is almost dead.nhy .blind)  Your shadow fades away.nh S4=5nh nhs _The elephant completely misses you. The elephant misses you.nhj" wandering, 1 …)You hit the elephant.  The elephant is almost dead.5--9.0nh _The elephant closely misses you. The elephant trunk-slaps you. _You take 3 damage, and have 65/68 hp.nhE  _The elephant closely misses you. The elephant trunk-slaps you. _You take 3 damage, and have 65/68 hp.  You peck the elephant, but do no damage.  The elephant is almost dead.  Your shadow hits the elephant with a dagger.nhd s@†Y   elephant (trample, ally target)@   shadow--55nhi b _You kill the elephant! nh nhQ Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3% nh2 Select a spell to cast [?] help[Esc] exit nhuN  nhXZ  nhg E##.. Salticid the Spry##.##..# Spriggan of Dithmenos ******#..###.# Health: 65/68 ======================--..##.. Magic: 24/32 ==================------ nhth #..####.# AC: 6Str: 3 .. ###..#... EV: 34Int: 17...###.#.# ###.##.. SH: 0 nhi Dex: 26...$.....###..#..# #..~.. XL: 13 Next: 35% Place: Lair:4..........@.@..... ....≈~P Noise: =--------  Time: 12569.5 (0.0).........Y#†#..... ....≈≈≈~ t) +2 dagger (vamp) nhk 4##.P#.#...### ... ####~≈≈≈ Cast: Ensorcelled Hibernation# ###...#. #≈≈≈~ -Star #....###≈≈≈~##....##≈≈≈~ Y   elephant (trample, ally target)#....# nhm #.≈≈~ @   shadow#...####.~≈≈##...###...~~You peck the elephant, but do no damage.The elephant is almost dead.Your shadow hits the elephant with a dagger. _You kill the elephant!Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. nhu ##.. Salticid the Spry##.##..# Spriggan of Dithmenos ******#..###.# Health: 65/68 ======================--..# nhv #.. Magic: 24/32 ==================------#..####.# AC: 6Str: 3 .. ###..#... EV: 34Int: 17...###.#.# ###.##.. SH: 0 nhw Dex: 26...$.....###..#..# #..~.. XL: 13 Next: 35% Place: Lair:4..........@.@..... ....≈~P Noise: =--------  Time: 12569.5 (0.0).........Y#†#..... ....≈≈≈~ t) +2 dagger (vamp) nh9y 4##.P#.#...### ... ####~≈≈≈ Cast: Ensorcelled Hibernation# ###...#. #≈≈≈~ -Star #....###≈≈≈~##....##≈≈≈~ Y   elephant (trample, ally target)#....# nh| #.≈≈~ @   shadow#...####.~≈≈##...###...~~You peck the elephant, but do no damage.The elephant is almost dead.Your shadow hits the elephant with a dagger. _You kill the elephant!Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. nh  ##.. Salticid the Spry ##.# #..# Spriggan of Dithmenos ****** #..# ##.# Health: 65/68 ======================-- ..##.. Magic: 21/32 ===============--------- # ..## ##.# AC: 6Str: 3  .. ###.. #... EV: 34Int: 17 ...###.#.# ## #.##.. SH: 0Dex: 26 ...$...**###**#..# #..~.. XL: 13 Next: 35% Place: Lair:4 .......***@*@*.... ....≈~P Noise: =--------  Time: 12569.5 (0.0) .......**Y#*#*.... ....≈≈≈~ t) +2 dagger (vamp) ##.P#.#***### ... ####~≈≈≈ Cast: Ensorce nh8 Alled Hibernation # ###***# . #≈≈≈~ -Star  #....## #≈≈≈~ ##....# #≈≈≈~ Y   elephant (trample, ally target) #....# #.≈≈~ @   shadow #...## ##.~≈≈ ##...## #...~~Your shadow hits the elephant with a dagger. _You kill the elephant!Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate nhh @ _You kill the elephant!  Casting: Gloom (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. nh  Jasting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou can't see that place. nh5   nh#k##.. Salticid the Spry##.##..# Spriggan of Dithmenos ******#..###.# Health: 65/68 ======================--..##.. Magic: 21/32 ===============---------#..####.# AC: 6Str: 3 .. ###..#... EV: 34 nhߔInt: 17...###.#.# ###.##.. SH: 0Dex: 26...$...########..# #..~.. XL: 13 Next: 35% Place: Lair:4.......###@###.... ....≈~P Noise: =--------  Time: 12569.5 (0.0).......#######.... ....≈≈≈~ t) +2 dagger (vamp)##.P#.####### ... ####~≈≈≈ Cast: Ensorcelled Hibernation# #######. #≈≈≈~ -Star #....###≈≈≈~##....##≈≈≈~ Y   elephant (trample, ally target)#....##.≈≈~ @    nh[32mshadow#...####.~≈≈##...###...~~ _You kill the elephant!Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou can't see that place. nh* ..###.....@.@...Y#†#....... nh-+70.5 (1 nh4 nh8 nh@ ##.. Salticid the Spry##.##..# Spriggan of Dithmenos ******#..###.# Health: 65/68 ======================--..##.. Magic: 21/32 ===============---------#..####.# AC: 6Str: 3 .. ###..!nh#... EV: 34Int: 17...###.#.# ###.##.. SH: 0Dex: 26...$.....###..#..# #..~.. XL: 13 Next: 35% Place: Lair:4..........@.@..... ....≈~P Noise: =--------  Time: 12570.5 (1.0).........Y#†#..... ....≈≈≈~ t) +2 dagger (vamp)##.P#.#...### ... ####~≈≈≈ Cast: Ensorcelled Hibernation# ###...#. #≈≈≈~ -Star #....###≈≈≈~##....##≈≈≈~ Y   elephant (trample, ally target)#....#[15;!nh29H#.≈≈~ @   shadow#...####.~≈≈##...###...~~Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou can't see that place. _The elephant completely misses you. The elephant misses you.!nh6X !nh]Z  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%!nh8[ 2 Select a spell to cast [?] help[Esc] exit!nhD !nh\ !nh ##.. Salticid the Spry##.##..# Spriggan of Dithmenos ******#..#!nh8 o##.# Health: 65/68 ======================--..##.. Magic: 21/32 ===============---------#..####.# AC: 6Str: 3 .. ###..#... EV: 34Int: 17...###.#.# ###.##.. SH: 0Dex: 26!nh ...$.....###..#..# #..~.. XL: 13 Next: 35% Place: Lair:4..........@.@..... ....≈~P Noise: =--------  Time: 12570.5 (0.0).........Y#†#..... ....≈≈≈~ t) +2 dagger (vamp)##.P#.#...### ... ####~≈≈≈ Cast: Ensorcelled Hibernation# ###...#. #≈≈≈~ -Star #....###≈≈≈~##....##≈≈≈~ Y   elephant (trample, ally target)#....##.≈≈~ @   shadow#...####.~≈≈##...###...~~Casting: Gloom (dangerous[39!nh o;49m; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou can't see that place. _The elephant completely misses you. The elephant misses you.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!nhn ##.. Salticid the Spry##.##..# Spriggan of Dithmenos ******#..###.# Health: 65/68 ======================--..##.. Magic: 21/32 ===============---------#..####.# AC: 6Str: 3 .. ###..#... EV: 34Int: 17!nh ...###.#.# ###.##.. SH: 0Dex: 26...$.....###..#..# #..~.. XL: 13 Next: 35% Place: Lair:4..........@.@..... ....≈~P Noise: =--------  Time: 12570.5 (0.0).........Y#†#..... ....≈≈≈~ t) +2 dagger (vamp)##.P#.#...### ... ####~≈≈≈ Cast: Ensorcelled Hibernation# ###...#. #≈≈≈~ -Star #....###≈≈≈~##....##≈≈≈~ Y   elephant (trample, ally target)#....##.≈≈~ @   shad!nh Uow#...####.~≈≈##...###...~~Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou can't see that place. _The elephant completely misses you. The elephant misses you.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!nh8  ##.. Salticid the Spry ##.# #..# Spriggan of Dithmenos ****** #..# ##.# Health: 65/68 ======================-- ..##.. Magic: 18/32 =============----------- # ..## ##.# AC: 6Str: 3  .. ###.. #... EV: 34Int: 17 ...###.#.# ## #.##.. SH: 0Dex: 26 !nh ...$...**###**#..# #..~.. XL: 13 Next: 35% Place: Lair:4 .......***@*@*.... ....≈~P Noise: =--------  Time: 12570.5 (0.0) .......**Y#*#*.... ....≈≈≈~ t) +2 dagger (vamp) ##.P#.#***### ... ####~≈≈≈ Cast: Ensorcelled Hibernation # ###***# . #≈≈≈~ -Star  #....## #≈≈≈~ ##....# #≈≈≈~ Y   elephant (trample, ally target) #....# #.≈≈~ @   shadow #...## ##.~≈≈ ##...## #...~~You can't see that place. _The elephant completely misses you. The elephant misses you.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom!nh[40m (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate"nh)##.. Salticid the Spry##.##..# Spriggan of Dithmenos ******#..###.# Health: 65/68 ======================--..##.. Magic: 18/32 =============-----------#..####.# AC: 6Str: 3 .. ###..#... EV: 34Int: 17...###.#.# ###.##.. SH: 0Dex: 26...$...########..# #..~.. XL: 13 Next: 35% Place: Lair:4.......###@###.... ....≈~P Noise: =--------  Time: 12570.5 (0.0).......#######.... ....≈≈≈~ t) +2 dagger (vamp)##.[4"nh0mP#.####### ... ####~≈≈≈ Cast: Ensorcelled Hibernation# #######. #≈≈≈~ -Star #....###≈≈≈~##....##≈≈≈~ Y   elephant (trample, ally target)#....##.≈≈~ @   shadow#...####.~≈≈##...###...~~You can't see that place. _The elephant completely misses you. The elephant misses you.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate"nh! ..###.....@.@...Y#†#.......Y, blind, ally target) _The elephant completely misses you. The elephant misses you.  Casting: Gloom (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is enveloped in gloom. The elephant completely misses you.=1.5 (1"nhj _The elephant closely misses you. _You now have 18/32 mp.#nhq|  You strike the helpless elephant from behind!  You skewer the elephant like a kebab!!!  The elephant is almost dead.#nh~4-2.0 (0.5#nh͆#nhۋ _The elephant misses you. The elephant completely misses you.#nhqf wandering, blind, …)You hit the elephant.#nhle6=-5#nh.~r _The elephant is almost dead.#nh   You hit the elephant but do no damage.  The elephant is almost dead...@Y9=3.0#nh ] _Your shadow hits the elephant but does no damage.$nh2$nh]6$nh];$nh>I _No target in range!%nh%%nh%nhT%nh(r ##.#  #..# ##. ..# #.# ..### .. ###.. #.. ...###.#.# ##%nh)#.## ...$.....###..#..# #..~ .................. ....≈~ #†#.....≈≈ ##.P#.#.@Y### ... ####~≈≈ # ###...# . # #....## #≈≈≈ ##....# #≈≈≈ #....# #.≈≈ #...###.~≈##...## #...~ #.....##%nh+] ##... _No target in range!%nh1%nh>39-6 (0.6 _%nh?%nhki  The elephant trumpets!  You hit the elephant. You feel better.%nhu†@   shadow%nhCx 7=6===4.1 (0.5 _You kill the elephant!Training target 8.0 for Fighting reached!%nh/  --more--&nha  Your Fighting skill increases to level 8!You need to enable at least one skill for training.&nhl/  --more--&nhS&nhl  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   l - Spellcasting   6.0   4.9  +2           b - Staves   0.0   1.7  -3   m - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   n - Hexes  10.0   8.5  +2   d - Throwing   2.0   3.0   0   o - Necromancy   3.0  [&nh36m 4.8  -1       p - Translocations   4.0   2.5  +4   e - Short Blades  10.0  10.1  +1   q - Ice Magic   2.0   4.2  -2   f - Long Blades   4.6   1.4  -2   r - Air Magic   0.0   1.2  -1   g - Ranged Weapons   0.0   1.0   0           s - Invocations   6.0   7.0   0   h - Armour   1.0   3.4  -3&nh   t - Evocations   8.0   5.3  +3   i - Dodging  15.0  11.6  +3   u - Shapeshifting   0.0   0.7  +2   j - Shields   0.0   1.7  -3       k - Stealth  12.0   6.3  +5                              You need to enable at least one skill.[?] Help[=] set a &nhʌskill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&nh!)nh> i + Dodging 15.0)nhTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets)nh=[?25h[?0c0 *nhp\[?25l[?1c18.0  +3  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets*nh *nh *nh ##.##.. Salticid the Spry#..###. Spriggan of Dithmenos ******..##. Health: 67/68 =======================-#..####. Magic: 19/32 ==============----------.. ###..#.. AC: 6*nhr Str: 3 ...###.#.# ###.##. EV: 34Int: 17...$.....###..#..# #..~. SH: 0Dex: 26.................. ....≈~ XL: 13 Next: 36% Place: Lair:4.........@#†#..... ....≈≈≈ Noise: ===------  Time: 12574.1 (0.5)##.P#.#.@†### ... ####~≈≈ t) +2 dagger (vamp)# ###...#. #≈≈≈ Cast: Ensorcelled Hibernation#....###≈≈≈ -Star ##....##≈≈≈#....##.≈≈ @[*nhS 640m   shadow#...####.~≈##...###...~#.....####...The elephant trumpets!  You hit the elephant. You feel better. _You kill the elephant!Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training.*nhJ WEnsorcelled Hibernation *nh *nh* . _+nh+nh+nh+nh+nh: _+nh+nh<K8=+nh+nh'+nh+nhN20=+nh+nh\ _Your shadow fades away.+nhH+nh +nh$+nh%+nh_'+nh,+nh9-9=+nhz.+nh$2+nh39=+nh4+nh}8+nh9%1+nhr;+nh>+nh?+nh@+nh"D+nh!E+nh8F+nhI+nhJ+nhK+nhO+nhBPM2=+nhYQ+nhT+nhU+nhV+nh[+nh\+nh!]+nhJ`+nhJa+nhRb+nh]f+nh6hj3==+nhRi+nhl+nhm+nhn+nh8r+nh7s+nhAt+nhw+nhx+nhy+nhV}+nhz~9=+nh+nh+nh2K4=+nhg+nh+nhs+nh|+nh+nh+nh+nhB+nhR+nh+nh+nh-U5=+nhc+nh+nh+nh+nh+nh+nh+nhx+nhy+nh+nh³+nhK6=+nhI+nh+nh+nh+nh,+nhp+nhh+nho+nhw+nhZ+nh}9=+nh+nhC+nhuK7=+nh+nhp+nh+nh++nhd+nhy+nh+nh+nh&+nh-+nhU+nh h8==+nh+nh_,+nh|+nh,+nh(+nh,+nh+nhB +nh U9=+nh +nh-+nh+nh+nh,+nhU+nh,+nh+nhg,+nhn+nh/!+nh!L30=+nh"+nh`&+nh'+nh'+nh*,+nhC,+nh0+nh1+nh=3+nh`8+nh9h1==+nh9+nh=,+nhob=2=+nhBd+nhmr##.##.. Salticid the Spry#..###. Spriggan of Dithmenos ******..##. Health: 68/68 ========================#..####. Magic: 32/32 ========================.. ###..#.. AC: 6Str: 3 ...###.#.# ###.##. EV: 34Int: 17..h$.....###..#..# #..~. SH: 0Dex: 26.................. ....≈~ XL: 13 Next: 36% Place: Lair:4.........@#†#..... ....≈≈≈ Noise: ---------  Time: 12631.1 (57.0)##.P#.+nhqv[33m#..†### ... ####~≈≈ t) +2 dagger (vamp)# ###...#. #≈≈≈ Cast: Ensorcelled Hibernation #....###≈≈≈ -Star ##....##≈≈≈#....##.≈≈ h   polar bear (wandering)#...####.~≈##...###...~#.....####... _You kill the elephant!Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8! _You need to enable at least one skill for training. _Your shadow fades away.A polar bear comes into view.+nhx/  --more--+nh :---+nhI +nh ; 2.1 (58 _+nhN +nhA  Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8! _+nhq You need to enable at least one skill for training. _Your shadow fades away. _Health restored: 68; MP restored: 32,nh" ##.# # #..# ## ..# # # ..## ## .. ###.. # ...###.#.# ## #.## ..h$.....###..#..# #..~ .......... ....≈ .@.#†#..... .... ##.P#.#..†### ... ####~ # ###...# . # #....## # ##....# # #....# #. #[32,nhm...## ##.~ ##...## #... #.....## ##.h7 (0.6) _,nhf ##.# # #..#  ..#  # ..##  .. ###.. # ...###.#.# ## #. ...h.....###..#..# #.. .......... .... .#†#..... .... ##.P#.#..†### ... ####~ # ###...# . # #....## # ##....# # #....# #. #...## ##. ##...,nhSk ## # #.....## ##3.3,nhd ##.#  #..#  ..#.# ..## . ###.. .###.#.# ## #.,nh .h.....###..#..# #.......... ...#†#..... .....##.P#.#..†### ... #### # ###...# . # #....## # ##....# # #....#,nh ~ # #...## ## ##...## # #.....## ##,nh,nh D$h,nh(%9,nh/,nh3-nhȇ-nhb-nh -nh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-nhY  ##.##..#  ..##.# ..###... ###..#  #....###.#.# ## #$h....###..#..# #........... ...........#†#..... .....##.P#.#..†### ... ########...#.  #..##....# -nh #....# #...## # ## -nh -nh G.h-nh\ .4.5 _-nhB -nh^ .nh @hh  ally target)@   shadowYou hit the polar bear but do no damage.You peck the polar bear, but do no damage..nh94=5.0 (0.5.nhȨ.nhɬD _Your shadow hits the polar bear with a dagger!/nh %  You hit the polar bear but do no damage.Your peck misses the polar bear.The polar bear is moderately wounded.5 _The polar bear completely misses you. The polar bear misses you. x2  You hit the polar bear.  You peck the polar bear, but do no damage.6.0 peck the polar bear, but do no damage.The polar bear is moderately wounded.  The polar bear is heavily wounded.  The polar bear completely misses you.The polar bear claws you but does no damage.5/nh/9 _The polar bear completely misses you.You hit the polar bear but do no damage.7.0 _The polar bear is heavily wounded./nhc  You hit the polar bear but do no damage.Your peck misses the polar bear./nh  The polar bear is heavily wounded.Your shadow closely misses the polar bear./nh/ %5/nh /nh$! _The polar bear barely misses you. The polar bear completely misses you. x2/nh6  You hit the polar bear.  You peck the polar bear, but do no damage.-8.0/nh/nhb _The polar bear is heavily wounded.0nh]  You hit the polar bear but do no damage.You peck the polar bear, but do no damage.0nhg  The polar bear is heavily wounded.Your shadow barely misses the polar bear.The polar bear completely misses you. The polar bear misses you.0nhs-=50nhu{0nh~B _The polar bear claws you but does no damage.0nhf e  You closely miss the polar bear.0nh '9.00nh0nhb _The polar bear is heavily wounded.0nht<  You hit the polar bear.0nhi  The polar bear is heavily wounded.A raven comes into view.0nhA/  --more--1nh]bb   raven (wandering)@   shadow5Ensorcelled Hibernation _The polar bear completely misses you. x2; The polar bear closely misses you.1nh (##.#  #..# . ..# #b# ..## #... ###..#  #....###@#.# ## #......$.h@..###..#..# #1nh ........ ............#†#..... ......##.P#.#..†### ... ##########...# . ##....## ###....# # @   shadow#....# 1nh V...## #1nh 1nh }-40.1 (0.6Ensorcelled Hibernation 1nhp 1nhA 2nh72nhJ7-2nh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3nh  You hit the polar bear.  The polar bear is severely wounded.3nh2=6 (0.53nh3nh^ _The polar bear completely misses you. x33nhͨh  You completely miss the polar bear.3nh .@ The polar bear is severely wounded.3nh/-1.13nhZ _Your shadow hits the polar bear with a dagger!3nhu_  You hit the polar bear but do no damage.The polar bear is almost dead.The polar bear bites you! The polar bear misses you.1---=63nhy3nh~ _The polar bear completely misses you. _You take 7 damage, and have 61/68 hp.3nhj <  You hit the polar bear.3nhz  The polar bear is almost dead.-2.13nh| 3nhl c _Your shadow completely misses the polar bear.3nh The polar bear is almost dead. _Your shadow completely misses the polar bear.  You hit the polar bear. You feel better.  You peck the polar bear, but do no damage.  The polar bear bites you. The polar bear barely misses you.59----=63nh3nho _The polar bear closely misses you. _You take 2 damage, and have 59/68 hp.4nh#G<  You hit the polar bear.4nhjO.@   shadow4nhuf60=7-3.14nhv{4nh~N _You kill the polar bear!4nhS4nhZ7-4nhja4nheH _No target in view!4nhP ##.# #..# . ..# #b# ..## #... ###..# #....###.#.# ## # .....$@@...###..#..# # ..........  ...#†#.....  ..##.P#.#..†### ... . ######...# . #....##  ##....# #....# #...## 7 (0.6 _5nho/ ##.#. #..##. ..# #.# ..## #... ###..##....###.#.# ## 5nh}Y.....$@@...###..#..# .......... ...#†#..... .##.P#.#..†### ... . ###...# .# #....##Y   catoblepas (asleep) ##....#@   shadow #....# #...##5nhA  You swap places.  A catoblepas comes into view.5nh/  --more--5nh#F 5nhM 2 4.3 _5nhT 5nhX 6nh.6nh#6nh ##.#6nh.6nh}, #..#6nhY( #.6nh3+ ..#6nh_ #.## ..##6nh}_ #...# ###..#6nh#....###.#.# ##6nh.Y.....@.@...###..#..#6nh.... #...#†#..... .##.P#.#..†### ... . ######...# .# #....## ##....# #....#  #...##6nh[ 6nhy6nh96nh6nh"R _You see here 20 gold pieces.6nh 9..#. ##.# ... #..# #.. ..# #.## ..## #...## ###..#.###....###.#.# ##.Y....@$.@...###..#..##6nh ..#...#†#..... .##.P#.#..†### ... .. ######...# ..### #....## ##....#  #....#  #...##6nh 6nh J=5.5 _6nh 6nh 7nhk ... ##.^ ##.# .... #..# #.. ..# #.### ..## #...## ###..#b.###....###.#.# ###..Y...@.$.@...###..#..##.. ##...#†#.....#.....##.P#.#..†### ...7nh;m. ######..# ..###. #....##. # ##....#b   raven (wandering) #....#@   shadow  #...##7nhTn7nhtB.b7nh9|'6.17nh7nh7nhg .... ##.^. ##.# .... #..# #.. ..# #.### ..## #...## ###..#.b###....###.#.# ## #..Y..@..$.@...###..#.. ## ##7nh?k...#†# #.....##.P#.#..†### . ######...#.###. #....##.. #. ##....#.. #. #....#  #...##7nhx7nhC~-177nhˆ7nh8nhVe ....# ##.^.. ##.# ....# #..# #..# ..# #.### ..##. #...## ###..#8nhY#..b###....###.#.# ## #..Y.@...$.@...###..# ## ##.#†# #.....##.P#.#..†###  ........######...##...###.. #....###... #.. ##....##.. #.## #....#  #...##8nhKj8nhk8nhtc.b.8nh]}'7.38nh8nh[M _Your shadow fades away.8nh  ....# ##.^.. ##.# ....# #..# #..# ..## #.### ..###.. #...## ###..# #...###....###.#.# ## #.bY@....$.....###..# ## ##.#†# #.....##.P#.#..†###  ........######...# #...###..# #....## #... #..# ##....# #... #.## #....#  #...##8nhr" ..b9Ensorcelled Hibernation9nh  The helpless catoblepas fails to defend itself.  You skewer the catoblepas like a kebab!!!!  You feel better.9nhF9nh##....bb   raven (wandering)9nhe8===418.4 (0.59nhJ9nhB _You kill the catoblepas! _Health restored: 68:nhT....###.^.. ##.#....# #..# #..# ..# ## #.### ..##... #...## ###..# .###....###.#.# ## #........$.....###..#.##...............#†##....b##.P#.#..†### .........######...# #...###..# #....#:nh#... #..# # #... #.## .. ..# #...###:nh*D.b:nh(39.0 (0.6 _:nhw:nh;nh3*;nhN bThe raven resists with significant effort.;nh~b.0--==50.0 (1.0;nh;nhk% _The raven caws. ;nh`h_You now have 30/32 mp.;nh++=nhu=nhsz _Your orb has finished recharging its magic.=nh3=nh=nhT=nh,=nh=nh=nh=nhy9==nhB=nhW=nh=nh,=nh,=nh=nh6O _You now have 1055 gold pieces (gained 20).=nh=nhj3=nh=nh/,=nh2,=nh46=nhz7=nh9=nh;=nh==nhF?>nh,>nh F.  ##.## ##. ....##  ...#...  #....##  ##.^.. #  #....# #..#  #.@# ..# ## #.#.### ..## #... # #...## ###..# #...###....###.#.# ## #..............###..#. ##.................... F   skyshark (asleep) ##.............#†#... #.....##..#.#..†### ..........#####>nh 72.3 (20.8)  A skyshark comes into view.  --more--@nh 9 (21.4 _ _MP restored: 32@nh^ _Unknown command.@nh4[ W F. . ##.## ##. ....##.## ...#... #....## ##.^..# ##.# #....# #..# #@.# ..# ## #.#.### ..## #... ###...## ###..# #...###....###.#.# ## #..............###..# ##.......... ##.............#†# #.....##..#.#..†###  .######...#3.5 (0.6) _@nhIa AnhA. .# F. .###.## ##..##.##...#...# #....##  ##.^..# ##.##.@..# #..# #..#..# .. ##..$#.#.### ..###...####...## ###..###...###....###.#.# ...#.....###..S ##........S   water moccasin (asleep)..# ##.............#†#. #..#.#..†###  A water moccasin comes into view.AnhN/  --more--BnhԮBnh(4.1BnhA _Found 22 gold pieces.Bnh@@ 3..# .. . F. .###.## ##. #....##.#...#.......## BnhB E##@^..# ## #....## # #..#..#  ##..$#.#.### ..##...####...## ###..###...###....###.#.# # ...#..............###..S.##...................# ##.............#†#.BnhP BnhX &7Bnhtc Bnhf BnhQ# ... .# F. .# ##.#####.###....##.###.....#...# #@...##  ##.^..# ##.# #....## #..#Bnh #..#..# .. ##..$#.#.### ## #...####...## ###..#  ##...###....###.#.# ...#.....### ..S....BnhBnhNBnh!5.3Bnh-Cnhy..## ... .# F. .# ##.#####.# ##....##.###...@.#...##...#.#....## ## ####.^..# ##.# #....###..# #..#..# .. ##..$#.#.### ..## #...## ###..# ##...###....###.#.# ...###9Cnh#R.... ... #..###.. ..... .# F.. .# ##.#####.# ##.@..##.## #.....#...# #...#.#....## ##.#####.^..# ##.#... #....###..#... #..#..# ..... ##..$#.#.### ##... #...## ###..# ##...###....###.#.#Cnh7!6.5Cnh+CnhCnh,..Y#..#.... ......... ......l...# #.......###... .#......#...#F....#  ##@#####.##....##.# #.....#...#...#.#....####.#####.^..# ## ... #....## # ... #..#..#  Y   elephant (trample, wandering)...###..$#.#.### ..## l   basilisk (asleep)... #...### ###..#  A basilisk and an elephant come into view.nh)1J9;45H  --more--Dnh.Y 7.1 _Dnhz  The helpless skyshark fails to defend itself.  You stick the skyshark like a pincushion!!!!Dnh Dnh" _Y....†Y   elephant (trample, wandering)l   basilisk (asleep)Dnh R46 (0.5Ensorcelled HibernationDnh Dnh L _You kill the skyshark!Enh= ...Y#..# .... .... ...... .l...# #...  ....###... .# ......#...# #†....# .# ##.#####.#...##.##Enh@  #.....#...##...#.#....## ##.#####.^..# ##.# ... #....## ..## #..#..# ..####..$#.#.### ..#  ... #...####...## ###..  ##...###....###.#.# EnhjG EnhM m8.2 (0.6Ensorcelled Hibernation EnhS EnhV Fnh .... .... ...... .l...# #...  ....###... .# ......#...# #†....# .# ##.#####.#FnhBE...##.## #@....#...##...#.#....## ##.#####.^..# ##. ... #....## #..# #..#..# ..##..$#.#.### .. ... #...####...## ###.#... ##...###....###.# ...#..............Fnh Fnh0&8FnhLFnhFnh  ..........l...# #... ... ....###... .#.... ......#...#..... #†....# .#.....# ##.#####.#......###....##.##.......#.....#...##.@.#.#....## ##.#####.^..# ## .... #....## FnhZk#..#..#..# ##..$#.#.###  ... #...####...## ####... ##...###....###.# ..# ...#............S.##Fnh([9.4Fnhp  ....l...# #... . ....###... .#. ......#... #†....# # ##.#####......###....##.#.......#.....#... #...#.#....###@#####.^..# ###.....##....#......#..#..#..# ......###..$#.#.###...... #...####...## #####..##....# ##........... Fnh Fnh )80.0Fnh( Gnh`.... ....###... .#.... ......#...# .#†....# .# .....# ##.#####.# ......###....##.## .......#.....#...#  #...#.#....## GnhO###.#####.^..# ##.#...@.##....## #........#..#..#..# .......###..$#.#.### ....... #...####...## ######... ##...###....###.#...# ...#................# ..S.##.. ..### #.....##..#.#GnhGnh:C6Gnh   ......#...... #†....# ....# ##.#####.....###....##.#....#.....#... #...#.#....####.#####.^..# ##......##....#.......#@.#..#..# ......###..$#.#.###..... #...####...## #####.##.................######.. 1.2Gnh-c Gnhg Gnhm Gnhp Gnh .#†....# .# .....# ##.#####.# .##....##.## ......#...#  #...#.#....## ###.#####.^..# ##.##.....##....## #..#......#..#..#..# ..#......###@.$#.#.### ..#...... #...####...## ######... ##...###....###.#.#..# ...#..............#..# ..S.##.. ..#####....S   water moccasin (asleep). #.....##..#.#..†......####...#...###..#nh= @;49m #....Gnh1 Y8Hnh.....# ##.#####.# .##....##.## .#.....#...#  #...#.#....## ###.#####.^..# ##.##.....##....## #..# ......#..#..#..# ..# ......###..$#.#.### ..#...... #..@####...## ######... ##...###....###.#.# ..# ...#..............#..# #..S.##..... #..#####.....##... #.....##..#.#..†#.........####...#...# #...###..Hnh~# #....##... #..# #HnhHnh4'(2.4Hnhh.Hnh[1Hnh3-  ......###....##.## .......#.....#...# #...#.#....####.#####.^..# ##.# #.....##....## #..#......#..#..#..# ..####..$#.#.### ..# ...... #...####...## ###.. ###... ##@..###....###.# #..#.....#..............# ..###..S.##....... #..#####..... #.....##..#.#..†..............######...# #...###..# #....#..# #... #..#nh 0 m ##... #... #.## #Hnh4 HnhB (3.0HnhC HnhG HnhG  .......#.....#...# #...#.#....####.#####.^..# ##. #.....##....## #........#..#..#..# .......###..$#.#.### ..Hnh,l ...... #...####...## ###. ###...###...###....###.# #..#...@.#.............. ..###..S.##..... #..#####.... #.....##..#.#..............######..###...###..# ##..# #... #..# ## #.. #... #.## # .. ..# #Hnh[356Hnh6Inh  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!!Inh0.InhInhkInh)Inh Inh 5Inh` 4.1 (0.5InhdInhj-R _You kill the water moccasin!Inh gInh 2 InhZ I_You now have 1077 gold pieces (gained 22).Inh Inh Inh' InhT InhU Inh Inh Inh Inh Inh Inhv InhZ Inh$ Inh9 Inh" Inh<+ Inh+ ` ...##.....##....## #Inh, V.......#..#..#..#Inh3- f......###...#.#.### Inh- ...... #...####...## ##Inh0 { ###...###...###....###Inhy1 { #..#.....#..........Inh*2  ..###....##..........Inh2  Inh5 t##..###..... #.@..##.....##..#.# #...............#######....###...###..# ###..# #...# #..# ## #.. #...# #.## # ..# ..#..#..# # F   cane toad (asleep) #.. #.. ## F###. #.Inh6>  Inh> Inh? 9.9 (5.8  Inh_@ 8A cane toad comes into view.InhA Inha   Inhob --more--Inhb Jnhl 90.5 (6.4 _Jnhv!  .......#..#..#..#  ......###...#.#.### ...... #...####...## # ###...###...###....# #..#.....#........... ..###....###.. ##..######?...##....##.....##..##...@...........####Jnh# I #....###...###..#  ##..## #...# #..# # #.. #...# #.## ..# ..#..#..##.. #..  F##  ##  # #Jnhz0 Jnhp6 -1.1 (0.6Jnh; Jnhr? e _Found a scroll labelled XAPYUPN BOFO.Jnh.H ##...#.#.###. ...... #...####...###.###...###...###....###.##..#.....#..........#.....###....## #...# ##..##### #?...##....##.....##..# #...............#### #..@.###...###..#  ##..## #...# #..#  #... #...# #.##  ..#.. ..#..#..#.. .?. #..JnhQ0 F## ##.#  ## .. .. Jnh5Jnh9&7Jnh >Jnh@0 _Found a scroll of amnesia.Knh5 . #...####...###.###...###....####.##..#.....#..........Knh6 .....###....## #...# ##..######?...##....##.....##..# #...............######...###..# ##.@## #...# Knhf7  #...#...#..#..#..#..# ##.. .?.. #..F## ##.#.Knh8 ## .. # ..#..KnhC Knh2K (2.3KnhR KnhZ Knh z#.###...###....####.##..#.....#..........#.....###....## #...# ##..#####Knh .?...##....##.....##..# #...............######...###..# ##..## #...#  #.@.###...#..#..#..#..# ##.. .?..# #.. F## ##.#.### ..## ...#... ...Knhn Knh  &9Knh Knh1 Lnh'#r#.##..#.....#......... #.....###....## #...# ##..##### #?...##....##.....## #...............## #....###...###..#  ##..## #...# #..####...# #...# #.###..@#..#..#..#.. ##..#.?..# #..  #F#####.#.# ## ..##...#...F   cane toad (asleep)...3.5Lnhm #.....###....## #...# ##..##### #?...##....##.....## #...............## #....###...###..#  ##..## #...# #..####...# #...# #.## #...#..#..#..#.. ##@.#.?..# #..  #F#####.#.#  ## ..###......F   cane toad (asleep)4.1LnhMnha  The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!!.66 (0.5 _You kill the cane toad!Nnh3NnhNnh5NnhYXNnh],Nnh3NnhNnh#NnhNnhoNnhNnhNnh:NnhNnhBNnh7H _x - 2 scrolls of amnesia (gained 1)Nnh3Nnh>NnhNnh,NnhNnhNnh,NnhNnhNnhZ,NnhNnh&Nnh,Nnh Nnh Nnh,NnhSNnhNnh,Nnh!NnhNnhNnhNnhNnhNnhmNnhD Nnhy!Nnh, ...##.....## ...........#..#..# ≈........###...#.........##...####.#.###...###...###.##.##..#.....#.....#.....###....##.... #...#.##..#####... #@...##....##.....P..#.................#....###...###.##..##..##Nnh/! #...# #.#.###...###...# #.#.#...#.#..#..#..#.##..#....# #....#.#####.#.### ..##Nnh 3/703.4 (8.8Nnhf6+4.4 (9NnhQ9Nnh{;b _c - a scroll labelled XAPYUPN BOFOOnh)OnhOnh<OnhOnhnOnhOnhOnh]OnhOnhUOnhOnh5OnhL1....#.....## #h.... #...#.#..#. #....#####.#####.^.##.....##.....##..............#..#..#.≈........###...#.# ........##...#######...###...#####@##..#..........###....###...#.##..#####..#....##....##.....#P..#..............#...#....###...###. h   polar bear (asleep)##..##..#...#.#...#. 6.2 (1  A polar bear comes into view.OnhS/  --more--Onhg Onh]r 6 8 (2.4 _Onhs Onhr Pnh{{ # #h.... #...#.#....##. #....#####.#####.^PnhG| ..##.....##.....##....#..........#..#..#..#≈........###...#.#.#........##...####.#.###...#.##.##..#.....#.....Pnh| #..@..###....###...#.##..###....##....##.....##P..#..........#...#....###...###Pnh} ##..##..## #...# #..#.###...###...# #.##.#...#..#..#..#..##.##..#....# #..Pnh PnhY -7.4 (0.6Pnh) Pnh6 Qnh]   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.RnhIP  Okay, then.RnhC%Rnh),Rnh/. _Rnh Rnh -Read which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 8 scrolls of teleportationi - a scroll of identify  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - a scroll of butterflies  w - 3 scrolls of enchant weapon  x - 2 scrolls of amnesia  I - 4 scrolls of immolation  N - 5 scrolls of noise  S - 2 scrolls of silence Rnh ] T - 2 scrolls of torment  V - a scroll of vulnerability  c - a scroll labelled XAPYUPN BOFO [!] read|quaff|evoke[?] describe selectedSnhISnh3QSnhSZ# #h.... #...#.#....# Salticid the Spry#. #....#####.#####.^.. Spriggan of Dithmenos ******.##.....##.....##....# Health: 68/68 ========================...........#..#..#..# Magic: 32/32 ========================≈........###...#.#.# AC: 6Str: 3 ........##...####.. EV: 34Int: 17SnhF]|#.###...###...###.. SH: 0Dex: 26##.##..#.....#...... XL: 13 Next: 46% Place: Lair:4#..@..###....##..... Noise: ---------  Time: 12707.4 (0.0)##...#.##..#####.... t) +2 dagger (vamp)#....##....##.....# Cast: Ensorcelled Hibernation #P..#...............#...#....###...###..##..##..## #...# #..#.###...###...# #.##.#...#..#..#..#..##.##..#....# #..t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then.Snh^SnhalIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled XAPYUPN BOFO[?] describe selectedSnh Snh׷# #h.... #...#.#....# Salticid the Spry#. #....#####.#####.^.. Spriggan of Dithmenos ******.##.....##.....##....# Health: 68/68 ========================...........#..#..#..# Magic: 32/32 ========================≈........###...#.#.# AC: 6Str: 3 ........##...####.. EV: 34Int: 17Snh]|#.###...###...###.. SH: 0Dex: 26##.##..#.....#...... XL: 13 Next: 46% Place: Lair:4#..@..###....##..... Noise: ---------  Time: 12707.4 (0.0)##...#.##..#####.... t) +2 dagger (vamp)#....##....##.....# Cast: Ensorcelled Hibernation #P..#...............#...#....###...###..##..##..## #...# #..#.###...###...# #.##.#...#..#..#..#..##.##..#....# #..t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then.Snh]  As you read the scroll of identify, it crumbles to dust.Snh'+8.4 (1SnhSnhY _c -> f - a scroll of fearTnh>( .......#.....#.. # #h.... #...#.#..#. #....#####.#####.^.##.....##.....##...............#..#..#..≈........###...#.# ........# #.###...###...### ##@##..#..... #.....###....#...#.##..#####... #....##....## #P..#............ #...#....###...###. h   polar bear (asleep)##..##..## #...# #. #.###...###...# #. #.#...#..#..#..#..TnhTnh-9.0 (0.6TnhTnh Tnh###....## ##........#.....# #h.... #...#.#...##. #....#####.#####.^.#..##.....##.....##.................#..#..#...≈≈≈≈........###...#...≈...........##...# #@###...###...#####.##..#.....#.#.....###....##.##...#.##..##### #....##....##P..#................#....###...##Tnh##..##..## ##...###...# #TnhTnh۱&6TnhTnh-Tnhz # ##.##### ........###....## ##........#.....# # #h.... #...#.#... ##. #....#####.#####.^#..##.....##.....##.......#..#..#.≈≈≈#...#...≈....@......##...##.≈≈≈≈#.###...###...###Tnh~ #.##≈##.##..#.....#.# #.....###....##.##...#.##..##### #....##....##P..#................#....###...####..##..## Tnhل Tnh3 )10.2Tnh Tnh^ Unh"  ..... #†.... ......# ##.#### .......F###....## ##........#.....# # #h....# #...#.#.. ##. ####.#####.^#..##.....##.....##.......#..#..≈≈≈≈.###...#.#...≈...........UnhB"#.#.≈≈≈≈#.###...###...####.##≈##.##..#.....# ###.....###....##...#.##..##### #....##....##F   cane toad (wandering) #P..#............ #...#....###...###Unh9r  A cane toad comes into view.Unh /  --more--Unh NFFUnh(# E8Ensorcelled HibernationUnhI+ Unh/ = _The cane toad gives a loud, deep croak!Vnh0.... ......#..=. #†....# #......#. ##.###.......F###....# ##........#.....## #h....# #...#.#.... ##. #....#####.#####.^..#..##.....##.....##.............#..#.....≈≈≈≈#.#....≈...........##...####..#.≈≈≈≈#.###...###...####.##≈##.##..#.....#..# ###.....###....##..##...#.##..######....##....###P..#..............VnhVVnh%R.FVnh{(1.4Vnh%VnhT _Found a garnet ring.Vnh ....###... #.......#..=.# #†....# Vnh v##. ##.##### ........###....## ##.....F..#.....# # #h....# #...#.#... ##. #....#####.#####.^.#..##.@...##.....##.......#..#..#.≈≈≈#...#...≈...........##...#Vnh ?.#.≈≈≈≈#.###...###...###.##≈##.##..#.....#.# ###.....###....##.##...#.##..##### #....##....##Vnhq Vnh LF.Vnh (2.0Vnh Vnh Wnh7Wnh@WnhFWnhOp l...# #...###... #.......#..=.# #†....# #WnheP#. ##.##### ........###....## ##....F...#.....# # #h....# #...#.#... ##. #.@..#####.#####.^.#..##.....##.....##.........#..#..#.Wnh QI..≈≈≈≈#...#...≈...........##...#.#.≈≈≈≈#.###...###...###.##≈##.##..#.....#.## ###.....###....##.##...#.##..##### WnhQ1_No target in range!WnhTWnh[R.FWnh^-6 _WnheWnhPgXnhȩ  The helpless polar bear fails to defend itself.  You perforate the polar bear like a sieve!!!!Xnhް#†F   cane toadXnhY473.1 (0.5 XnhXnhN _You kill the polar bear!Ynh ..... l...# #...###... #.......#..=.# #†....# ###. ##.##### .###....## ##........#.....# # #†@..F# #...#.#... ##. #....#####.#####.^#..##.....##.....##........#..#..#...≈≈≈≈#...#...≈...........##...#.#.≈≈≈≈#.###...###...###. l   basilisk (asleep)#.##≈##.##..#.....#.## ###.....###....##.YnhYnhq"GF.Ynh,#*7 (0.6 Ynh'Ynh*Ynh[3*YnhTF(asleep)YnhQ vvFv, ally target)The cane toad looks drowsy...Ynh0--4.7 (1.0Ensorcelled Hibernation -Star YnhxYnh _Your orb unleashes a flurry of shooting stars! _You now have 30/32 mp.ZnhKZnhN..... .#.....l...# #... #.###... .##.#.=.###†....# .##......#.###.#####.#.###....##.###v.#.....#.# #†.@F.# #...#.#....###. #v...#####.#####.^...#..##.....##.....##....#.........#..#..#..#...≈≈≈≈.###...#.#.#...≈.##...####..#.≈≈≈≈#.###...###...###.#.##≈##.##..#.....#.## ###.....###....##.°vv°5.3 (0.6ZnhT _Your shooting star dissipates!Znh  The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!Znhp Znh Znh vv°°@..°l   basilisk (asleep, ally target)Znh/ :598 (0.5Znh6 J°°Znh: M _You kill the cane toad![nhZ .... ........... .....#.....l...# #... .###... .###.......#...##=.##†....# .###......#.###.####..v.....###....##.## ##v°@.....#.....#[nh  #†°...###...#.#....## ##. #°...#####.#####.^..#..##.....##.....##....#................#..#..#..#...≈≈≈≈..###...#.#.##...≈...........##...####..#.≈≈≈≈#.###...###...####.##≈##.##..#.....#..\nh Bv°°°°6.4 (0.6°°°°\nhx ...Y #..# ## .............#.....l...## #... .###... .# ##.......#...# #=.......###†....# .# ##.v....#.###.#####.# #..v.@...###....##.##  ##°°......#.....#...#  #†°...###...#.#....##  ##. #°...#####.#####.^..# ..#..##.....##.....##....#................#..#..#..# ...≈≈≈≈........#.#.###...≈...........##...####...#.#.≈≈≈≈#.###...###...###\nh v°v°.°°.\nh B--7.0\nhg °°°.#..# ##. #...........# .....#.....l...## #... .###... .# ##..............#...# #=..v....###†....# .# ##.°v.@.#.###.#####.# #..°.....###....##.##  ##.°......#.....#...#  #†°...###...#.#....##  ##. #....#####.#####.^#..#..##.....##.....##....#................#..#..#..#...≈\nh B≈≈........###...#.#.###...≈...........##...####...##v°..\nhb0 6°°°]nhS°°°]nh]nh{T°°]nhF _Unknown command.]nh GM.]nh V$Y  #..##.. #...........# .....l...## #... ]nhW  #....###... #...v..........#..#=..v.@..###†....# ]nh #.°°...#.###.#####...°.....###....##.###........#.....#...#-Star ]nh Y   elephant (trample, wandering)..#......]nh< ]nh ]nh 9 vv]nh ○°°°°l    ]nh' Found 15 gold pieces. The shooting star hits the basilisk!!  The basilisk is heavily wounded.]nh3A  The basilisk hisses angrily.]nh:l.v°°°°°.]nh%;]nh<w1=8.2Ensorcelled Hibernation]nhB{°°°°°]nhME3 _The basilisk is knocked back.^nh{@ ##Y#..$Y. .#..# #..... #.......l...# .....#.........## #... ...v###... .# ##...°.@........#...# #=..°....###†....# .# ##.°°...#.###.#####.# #..###....##.##  ##........#.....#...# #†....###...#.#....## YY 3 elephants (trample, wandering) ##. #....#####.#####.^..# ..#..##.....##.....##....#..........#..#..#^nhxA   2 elephants come into view.^nhO /  --more--_nh#_nh#_nhb%r  An elephant comes into view._nhA/  --more--_nh_nh_nh%..Y.Yv°°°°.°Y 2 wandering)_nhB%8_nhڼ°°°°_nh5 _The elephant moves out of view.`nh##...........Y. #$.. #.Y.Y #..##... .... l...#. #....v....## #...  #...°°.....###... .##...°..........#...# #=..°.@..###†....# .# ##..°...#.###.#####.# #........###....##.## ##..#.....#...## #†....###...#.#....###. #....#####.#####.^..#   elephant (trample)[40`nh'm..#..##.....##.....##....## ................#..#..#.. ...≈≈≈≈##...#.#.###`nh/°°°° °°The basilisk gazes at you.`nh`nhdv°°°..`nh'9.4`nh&N°°°`nh7 _You resist with almost no effort.anh-##Y#.$..  Y.Y #..##............ #......vl...# ......°....## #...  #...°°.....###... ##...°@.........#..=.###†....# ##.###.#####..###....##.# ##........#.....#... # #†....###...#.#....#Y 2 elephants (trample, 1 distracted) ##. #....#####.#####.^..#..##.....##.....##....##.....#..#..#..#anhs: °°°° The shooting star hits the basilisk!anh3K  The basilisk is almost dead.Y.Y.°.l°°..Y 3 elephants (trample, 1 wandering, 1…)20.0° _The basilisk is knocked back.bnh#.. ##Y.. #..$.. .Y.Y. #..# #....... #......°.l..# .....#....°....## #... #...°###... .# ##.......#...# #=.##†....# .# ##.###.#####.# #..###....##.## ##........#.....#...# Y 4 elephants (trample, 1 wandering,  #†....###...#.#....##  ##. #....#####.#####.^#..#..##.....##.....##....# nhђ0m An elephant comes into view.  --more--bnh nbnhV pY.Y$.Y...Y°..°.l.YYYY 5 elephants (trample, 2 wandering,bnh = =bnha %6 _bnh T°°bnhF bnhk Q°bnhd R°° bnhz @_Unknown command.cnh)An elephant comes into view. _Unknown command.  The elephant trumpets! x3  You hit the basilisk but do no damage. Your peck misses the basilisk. cnh The basilisk is almost dead  Your shadow hits the basilisk with a dagger!cnhFYYY°.@...YYY1 ally targetcnh~}@   shadowcnh=50=1.1 (0.5cnhcnhL _You kill the basilisk!cnh| R°cnhj ° _Unknown command.cnh3°cnhcnh%:°cnhjF _Unknown command.nh X##...YY#....#.Y$.Y  .#..##........Y.... #......°.@..# .....## #...  ###... ##.......#..=.###†....# nh x##.###.#####..###....##.# ##........#.....#... # #†....###...#.#....# ##. #....#####.#####.^..nhO ,nh ,nhߨ .Y.$..Y..Y...Y@ nh 2=7 (0.6nh nhW Y _The elephant tramples your shadow! Your shadow is shoved backwards!nh ##...Y#Y#...$..  Y..Y. #..##...... #..Y..# .....#.@..## #...  ###... ##.......#..nhѡl=.###†....# ##.###.#####..###....##.# ##........#.....#... # #†....###...#.#....#nhãnhnhGY..Ynh^2=--2.3nhInh<Y _MP restored: 32nh7 . ##....Y#nhm8 Y.#.$..  ....Y. #..###... ........Y..### .....#.@..## #...  nh8 ###... ##.......#..=.###†....# ##.###.#####.nh9 #.###....##.# ##........#.....#...nhGL .Y.YY..Y.--9 _nha nhQ  You hit the elephant. You peck the elephant.nhMnhՁnhϋGYY.Y.nh?4=3.4 (0.5nhnh6 _The elephant is lightly wounded.nh  You hit the elephant but do no damage. Y.The elephant is lightly wounded.9 nhnhn_The elephant misses you. The elephant completely misses you.nhnhW  You hit the elephant but do no damage.  The elephant is lightly wounded..Y=-4.4 nhS_The elephant closely misses you. x2nh  You hit the elephant.  You peck the elephant, but do no damage.The elephant is lightly wounded.nhN 9Y.nh -=9nha nh _The elephant completely misses you. The elephant misses you.nh nh  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Icenh 1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocationnh 3%2 Select a spell to cast [?] help[Esc] exitnhM nhU nh a Salticid the Spry#.............Spriggan of Dithmenos ******#............#Health: 68/68 ========================##.............Magic: 32/32 ========================#..............AC: 6Str: 3 ##........Y....EV: 35Int: 17#........Y..$..SH: 0Dex: 26#......Y...... #..#XL: 13 Next: 50% Place: Lair:4##.....@Y.Y.... ....Noise: =--------  Time: 12724.9 (0.0)#...........### .....t) +2 dagger (vamp)nhlb L##......@..## #...Cast: Ensorcelled Hibernation#..........###... .#-Star ##..............#...##=.......###†....# .#YYYYY 5 elephants (trample, 1 ally target)##......#.###.#####.#@   shadow#........###....##.####........#.....#...#You hit the elephant.  You peck the elephant, but do no damage.The elephant is lightly wounded. _The elephant completely misses you. The elephant misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nh[j nhcr Salticid the Spry#.............Spriggan of Dithmenos ******#............#Health: 68/68 ========================##.............Magic: 32/32 ========================#..............AC: 6Str: 3 ##........Y....EV: 35Int: 17#........Y..$..SH: 0Dex: 26nhu #......Y...... #..#XL: 13 Next: 50% Place: Lair:4##.....@Y.Y.... ....Noise: =--------  Time: 12724.9 (0.0)#...........### .....t) +2 dagger (vamp)##......@..## #...Cast: Ensorcelled Hibernation#..........###... .#-Star ##..............#...##=.......###†....# .#YYYYY 5 elephants (trample, 1 ally target)##......#.###.#####.#@   shadow#........###....##.####........#.....#...#You hit the elephant.  You peck the elephant, but do no damage.The elephant is lightly wounded. _The elephant completely misses you. The elephant misses you.Casting: Ensorcelled Hibnhw ernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nh   Salticid the Spry #.............  Spriggan of Dithmenos ****** #............#  Health: 68/68 ======================== ##.............  Magic: 29/32 =====================--- #..............  AC: 6Str: 3  ##..******Y....  EV: 35Int: 17 #...*****Y*.$..  SH: 0Dex: 26 #..****Y**.... #..#  XL: 13 Next: 50% Place: Lair:4 ##..***@Y*Y.... ....  Noise: =--------  Time: 12724.9 (0.0) #...*******.### .....  t) +2 dagger (vamp) ##..****@**## #...  Cast: Ensorcelled Hibernation #..*******nh [34m.###... .#  -Star  ##..............#...#  #=.......###†....# .#  YYYYY 5 elephants (trample, 1 ally target) ##......#.###.#####.#  @   shadow #........###....##.##  ##........#.....#...# The elephant is lightly wounded. _The elephant completely misses you. The elephant misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatenh' NSalticid the Spry#.............Spriggan of Dithmenos ******#............#Health: 68/68 ========================##.............Magic: 29/32 =====================---#..............AC: 6Str: 3 ##..#######....EV: 35Int: 17#...#######.$..SH: 0Dex: 26#..#######.... #..#nh XL: 13 Next: 50% Place: Lair:4##..###@###.... ....Noise: =--------  Time: 12724.9 (0.0)#...#######.### .....t) +2 dagger (vamp)##..######### #...Cast: Ensorcelled Hibernation#..#######.###... .#-Star ##..............#...##=.......###†....# .#YYYYY 5 elephants (trample, 1 ally target)##......#.###.#####.#@   shadow#........###....##.####........#.....#...#The elephant is lightly wounded. _The elephant completely misses you. The elephant misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list allnh: , spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatenhH nhP .....YYY3 blind, 1 a… nhTR _The elephant completely misses you. The elephant misses you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is enveloped in gloom. x3nh Q.....nhW v  Your shadow casts a spell at something.nh9 nh nh nh  nh ............YY....Y@....@YY......................Your shadow draws nearby shadows into itself.  The elephant completely misses you.nh *5.9 (1nh( nh. _The elephant trunk-slaps you but does no damage. _You now have 29/32 mp.nh nh  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%nh> $2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%nh 2 Select a spell to cast [?] help[Esc] exitnhSalticid the Spry#.............Spriggan of Dithmenos ******#............#Health: 68/68 ========================##.............Magic: 29/32 =====================---#..............AC: 6Str: 3 ##.............EV: 35Int: 17#........YY.$..SH: 0Dex: 26#......Y@..... #..#XL: 13 Next: 50% Place: Lair:4##.....@YY..... ....Noise: =--------  Time: 12725.9 (0.0)#...........### .....t) +2 dagger (vamp)##.........## #...Cast: Ensorcelled Hibernation#..........###... .#-Star ##............nha..#...##=.......###†....# .#YYYYY 5 elephants (trample, 3 blind, 1 a…)##......#.###.#####.#@   shadow#........###....##.####........#.....#...#Your shadow draws nearby shadows into itself.  The elephant completely misses you. _The elephant trunk-slaps you but does no damage. _You now have 29/32 mp.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Salticid the Spry#.............Spriggan of Dithmenos ******#............#Health: 68/68 ========================##.............Magic: 29/32 =====================---#..............AC: 6Str: 3 ##.............EV:h49m 35Int: 17#........YY.$..SH: 0Dex: 26#......Y@..... #..#XL: 13 Next: 50% Place: Lair:4##.....@YY..... ....Noise: =--------  Time: 12725.9 (0.0)#...........### .....t) +2 dagger (vamp)##.........## #...Cast: Ensorcelled Hibernation#..........###... .#-Star ##..............#...##=.......###†....# .#YYYYY 5 elephants (trample, 3 blind, 1 a…)##......#.###.#####.#@   shadow#........###....##.####........#.....#...#nh"Your shadow draws nearby shadows into itself.  The elephant completely misses you. _The elephant trunk-slaps you but does no damage. _You now have 29/32 mp.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Salticid the Spry #.............  Spriggan of Dithmenos ****** #............#  Health: 68/68 ======================== ##.............  Magic: 26/32 ===================----- #..............  AC: 6Str: 3  ##..*******....  EV: 35Int: 17 #...*****YY.$..  SH: 0Dex: 26 #..****Y@*.... #..#  XL: 13 Next: 50% Place: Lair:4 ##..***@YY*.nh-7... ....  Noise: =--------  Time: 12725.9 (0.0) #...*******.### .....  t) +2 dagger (vamp) ##..*******## #...  Cast: Ensorcelled Hibernation #..*******.###... .#  -Star  ##..............#...#  #=.......###†....# .#  YYYYY 5 elephants (trample, 3 blind, 1 a…) ##......#.###.#####.#  @   shadow #........###....##.##  ##........#.....#...# _The elephant trunk-slaps you but does no damage. _You now have 29/32 mp.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatenh[Salticid the Spry#.............Spriggan of Dithmenos ******#............#Health: 68/68 ========================##.............Magic: 26/32 ===================-----nh#..............AC: 6Str: 3 ##..#######....EV: 35Int: 17#...#######.$..SH: 0Dex: 26#..#######.... #..#XL: 13 Next: 50% Place: Lair:4##..###@###.... ....Noise: =--------  Time: 12725.9 (0.0)#...#######.### .....t) +2 dagger (vamp)##..######### #...Cast: Ensorcelled Hibernation#..#######.###... .#-Star ##..............#...##=.......###†....# .#YYYYY 5 elephants (trample, 3 blind, 1 a…)##......#.###.###nh2##.#@   shadow#........###....##.####........#.....#...# _The elephant trunk-slaps you but does no damage. _You now have 29/32 mp.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatenh; _You now have 29/32 mp.  Casting: Gloom (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is enveloped in gloom. x3; The elephant barely misses your shadow............Y.Y....Y@....@Y......Y................Y4The elephant trunk-slaps your shadow. The elephant completely misses you.=6.9 (1nh _The elephant misses you. _You now have 26/32 mp.nhuknhlnh9z\ _Unknown command.nhs/:  You hit the elephant.nhCn .Y The elephant is moderately wounded.The elephant closely misses you. The elephant completely misses you.The elephant tramples your shadow. Your shadow holds its ground!nhRJ-7.4 (0.5nhS] _The elephant barely misses your shadow.nh+  You strike the helpless elephant from behind!  You skewer the elephant like a kebab!!!nh=/  ## #.. ## ##. .nh> ##..........Y.$..  #....@†Y@..... #..# ##......Y...... .... nhN?..Y...### .....#.........## #...  #.###... .# ##........#...#nh?YY 4 elephants (trample, 3 blind, 1 al #=.......###†....# .# ##.###.#####.# nhBh##....##.##You kill the elephant!nhMaY.Y.nhn7-2--9nhunhz _The elephant tramples you. You stumble backwards! _You take 1 damage, and have 67/68 hp.nhF  You hit the elephant but do no damage.nh_ {Y..Y1 wandering, nh4 /=8.4nh nh[ 6 _The elephant is lightly wounded.nh  You hit the elephant but do no damage.The elephant trumpets!  You peck the elephant.nhnhVY..Ynh.==9nhnh6 _The elephant is lightly wounded.nh(  You hit the elephant but do no damage.You peck the elephant, but do no damage.nhnr  The elephant is moderately wounded.nh^nh.Y.Y.@YYY3 nh^7=--9.4nhnh,G _Your shadow hits the elephant but does no damage.nhY  You catch the helpless elephant completely off-guard!  You spit the elephant like a pig!!! You feel better.  You peck the elephant, but do no damage.nh,e .Y.Y2nhg }8=---9nhs nhx _The elephant is almost dead. _Health restored: 68nh >  You strike the helpless elephant from behind!  You stick the elephant like a pincushion!!!Y.. 3 elephants (trample, 2 wandering, 2nh  nh nhz 3nh -nh 30.4 nh} (_You kill the elephant!nh nh~ nh^  nh> c_Your Dodging skill increases to level 16!nhFjYou kill the elephant!Your Dodging skill increases to level 16!The elephant trumpets! x2  You hit the elephant but do no damage.  You peck the elephant, but do no damage.  The elephant is lightly wounded.Y..YY11==9nhOnhS6 _The elephant is no longer blind.nh  You completely miss the elephant.  The elephant is almost dead.Your shadow hits the elephant with a dagger!  The elephant completely misses you.=-1.4 _The elephant trunk-slaps you but does no damage.nh  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2 Select a spell to cast [?] help[Esc] exitnhSalticid the Spry#...........#Spriggan of Dithmenos ******#.............Health: 68/68 ========================#............#Magic: 27/32 ====================----##.............AC: 6Str: 3 #..............EV: 35Int: 17##.............SH: 0Dex: 26#...........$..XL: 13 Next: 53% Place: Lair:4#....@Y....... #..#Noise: =--------  Time: 12731.4 (0.0)##....Y........ ....t) +2 dagger (vamp)#.....@.....### .....Cast: Ensorcelled Hibernation##.........## #...-Star #........h32mY.###... .###..............#...#YYY 3 elephants (trample, 1 wandering, 1…)#=.......###†....# .#@   shadow##......#.###.#####.##........###....##.##The elephant is almost dead.Your shadow hits the elephant with a dagger!  The elephant completely misses you. _The elephant trunk-slaps you but does no damage.  Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Salticid the Spry#...........#Spriggan of Dithmenos ******#.............Health: 68/68 ========================#............#Magic: 27/32 ====================----##.............AC: 6Str: 3 #.............nhH.EV: 35Int: 17##.............SH: 0Dex: 26#...........$..XL: 13 Next: 53% Place: Lair:4#....@Y....... #..#Noise: =--------  Time: 12731.4 (0.0)##....Y........ ....t) +2 dagger (vamp)#.....@.....### .....Cast: Ensorcelled Hibernation##.........## #...-Star #........Y.###... .###..............#...#YYY 3 elephants (trample, 1 wandering, 1…)#=.......###†....# .#@   shadow##......#.###.#####.##........###....##.##hmThe elephant is almost dead.Your shadow hits the elephant with a dagger!  The elephant completely misses you. _The elephant trunk-slaps you but does no damage.  Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Salticid the Spry #...........#  Spriggan of Dithmenos ****** #.............  Health: 68/68 ======================== #............#  Magic: 24/32 ==================------ ##.............  AC: 6Str: 3  #..*******.....  EV: 35Int: 17 ##.*******.....  SH: 0Dex: 26 #..*******..$..  XL: 13 Next: 53% Place: Lair:4 #.***@Y**..... #..#  Noise: nh[39;49m=--------  Time: 12731.4 (0.0) ##.***Y***..... ....  t) +2 dagger (vamp) #..***@***..### .....  Cast: Ensorcelled Hibernation ##.*******.## #...  -Star  #........Y.###... .#  ##..............#...#  YYY 3 elephants (trample, 1 wandering, 1…) #=.......###†....# .#  @   shadow ##......#.###.#####.#  #........###....##.## The elephant completely misses you. _The elephant trunk-slaps you but does no damage.  Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatenh5Salticid the Spry#...........#Spriggan of Dithmenos ******#.............Health: 68/68 ========================#............#Magic: 24/32 ==================------##.............AC: 6Str: 3 #..#######.....EV: 35Int: 17##.#######.....SH: 0Dex: 26#..#######..$..XL: 13 Next: 53% Place: Lair:4#.###@###..... #..#Noise: =--------  Time: 12731.4 (0.0)##.#######..... ....t) +2 dagger (vamp)#..#######..### .....Cast: Ensorcelled Hibernation##.#######.## #...nh8-Star #........Y.###... .###..............#...#YYY 3 elephants (trample, 1 wandering, 1…)#=.......###†....# .#@   shadow##......#.###.#####.##........###....##.##The elephant completely misses you. _The elephant trunk-slaps you but does no damage.  Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatenh1nh...................@....@Y.....Y.................Y2 _The elephant trunk-slaps you but does no damage.  Casting: Gloom (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is enveloped in gloom.nh:*nh' *Your shadow casts a spell at the elephant.nhQnhyH  The elephant seems to slow down. x2nhgznhxY.Y.Ynhf*2.4 (1nhnh _The elephant trumpets! _You now have 24/32 mp.nh nhnhnhF _Unknown command.nh  You strike the helpless elephant from behind!  You spit the elephant like a pig!!!nh& †..Y. 2 elephants (trample, 1 wandering, 1 You kill the elephant!nhw$ 259 (0.5nh:0  _The elephant barely misses you. The elephant completely misses you.nh  You barely miss the elephant.The elephant trumpets!  You peck the elephant, but do no damage.nh '3.4nh L _The elephant is lightly wounded.nhF:  You hit the elephant.nhE  The elephant is lightly wounded.nhac.@Y.nhթ55-9nhnha _Your shadow completely misses the elephant.nh)f  You hit the elephant but do no damage.You peck the elephant, but do no damage.nhyy  The elephant is lightly wounded.  Your shadow hits the elephant with a dagger.nh{/=4.4nhnh _The elephant closely misses you. The elephant completely misses you.nhi.*nh՛nhnh nh!nh.nh*#nh##nhX #nh#nh #nh'#nh #nhi##.....##nh HThe elephant resists with almost no effort.  nhIYour shadow gestures at the rock wall while chanting.nh<nh"4nh4#nh5##nhl6 #nh7 #nh18$##....##nh8D#....###nh}9nhv nhw  nhx/The creeping shadows grasp the elephant.  nhGyThe elephant trumpets!nhnh.nh†..nh#....@Y.nhW.nh..nh .nh9...@.....nhv.nh; .nh.........nhˍ@=......Ynh:......#.nh[nh]nh.3nh-nh-nhÔ5.4 (1.0nhnhG nh~ nhm/_The elephant is no longer moving slowly. nhSR_You now have 23/32 mp.nh(nh .*nh nhG nhN Y.YThe elephant resists with almost no effort.  The elephant closely misses you.nhP i1---=6nhX nhN] _The elephant trunk-slaps you but does no damage. _You now have 21/32 mp.nhB.*nhDpnhϔnh  Y   elephant (trample, ally target).The elephant resists with almost no effort.nhsj19----7nhnh- _The elephant closely misses you. The elephant misses you. _You now have 19/32 mp.nh  Salticid the Spry #...........#  Spriggan of Dithmenos ****** #.............  Health: 68/68 ======================== #............#  Magic: 17/32 ============------------ nhB##.............  AC: 6Str: 3  #..............  EV: 35Int: 17 ##.............  SH: 0Dex: 26 #...........$..  XL: 13 Next: 55% Place: Lair:4 nh.#....@Y....... #..#  Noise: ---------  Time: 12737.4 (0.0) ##.....†....... ....  t) +2 dagger (vamp) #...........### .....  Cast: Ensorcelled Hibernation ##...@.....## #...  -Star  #..........###... .#  ##..............#...#  Y   elephant (trample, ally target) #=.......###†....# .#  @   shadow ##......#.###.#####.#  #........###....##.## _The elephant closely misses you. The elephant misses you. _You now have 19/32 mp.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  nh}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, ally target, chance to affect: 23%)nh nhѷ Salticid the Spry#...........#Spriggan of Dithmenos ******#.............Health: 68/68 ========================#............#Magic: 19/32 ==============----------##.............AC: 6Str: 3 #..............nh BEV: 35Int: 17##.............SH: 0Dex: 26#...........$..XL: 13 Next: 55% Place: Lair:4#....@Y....... #..#Noise: ---------  Time: 12737.4 (0.0)##.....†....... ....nh t) +2 dagger (vamp)#...........### .....Cast: Ensorcelled Hibernation##...@.....## #...-Star #..........###... .###..............#...#Y   elephant (trample, ally target)#=.......###†....# .#@   shadow##......#.###.#####.##........###....##.## _The elephant closely misses you. The elephant misses you. _You now have 19/32 mp.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, ally target, chance to affect: 23%)nh  _You now have 19/32 mp.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an elephant (moderately wounded, ally target, chance to affect: 23%)  Okay, then.nh nh nh . _nh nhs Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomnhHexes/Necromancy2%3  e - BlinkTranslocation3%2 Select a spell to cast [?] help[Esc] exitnhTnh;^nhkSSalticid the Spry#...........#Spriggan of Dithmenos ******#.............Health: 68/68 ========================#............#Magic: 19/32 ==============----------##.............nh6nAC: 6Str: 3 #..............EV: 35Int: 17##.............SH: 0Dex: 26#...........$..XL: 13 Next: 55% Place: Lair:4#....@Y....... #..#Noise: ---------  Time: 12737.4 (0.0)##.....†....... ....t) +2 dagger (vamp)#...........### .....Cast: Ensorcelled Hibernation##...@.....## #...-Star #..........###... .###..............#...#Y   elephant (trample, ally target)nhoK#=.......###†....# .#@   shadow##......#.###.#####.##........###....##.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, ally target, chance to affect: 23%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nh}Salticid the Spry#...........#Spriggan of Dithmenos ******#.............Health: 68/68 ========================#............#Magic: 19/32 ==============----------##.............AC: 6nhStr: 3 #..............EV: 35Int: 17##.............SH: 0Dex: 26#...........$..XL: 13 Next: 55% Place: Lair:4#....@Y....... #..#Noise: ---------  Time: 12737.4 (0.0)##.....†....... ....t) +2 dagger (vamp)#...........### .....Cast: Ensorcelled Hibernation##...@.....## #...-Star #..........###... .###..............#...#Y   elephant (trample, ally target)#=.......###†....# .#@   shadow##......#.hm###.#####.##........###....##.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, ally target, chance to affect: 23%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nhݖY  Salticid the Spry #...........#  Spriggan of Dithmenos ****** #.............  Health: 68/68 ======================== #............#  Magic: 16/32 ============------------ ##.............  AC: 6Str: 3  #..*******.....  EV: 35Int: 17 ##.*******.....  SH: 0nhfDex: 26 #..*******..$..  XL: 13 Next: 55% Place: Lair:4 #.***@Y**..... #..#  Noise: ---------  Time: 12737.4 (0.0) ##.*******..... ....  t) +2 dagger (vamp) #..*******..### .....  Cast: Ensorcelled Hibernation ##.**@****.## #...  -Star  #..........###... .#  ##..............#...#  Y   elephant (trample, ally target) #=.......###†....# .#  @   shadow ##......#.###.#####.#  #........###....##.## Aim: an elephant (moderately wounded, ally target, chance to affect: 23%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  hU36mPress: ? - help, Dir - look around, f - activatenh=@Y _Okay, then.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an elephant (moderately wounded, ally target, chance to dazzle: 47%)nh Salticid the Spry#...........#Spriggan of Dithmenos ******#.............Health: 68/68 ========================#............#Magic: 16/32 ============------------##.............AC: 6Str: 3 #..#######.....EV: 35Int: 17##.#######.....SH: 0Dex: 26#..#######..$..XL: 13 Next: 55% Place: Lair:4#.###@###..... #..#Noise: ---------  Time: 12737.4 (0.0)##.#######..... ....t) +2 dagger (vamp)#..#######..### .....Cast: Ensorcelled Hibernation##.#######.## #...hf 40m-Star #..........###... .###..............#...#Y   elephant (trample, ally target)#=.......###†....# .#@   shadow##......#.###.#####.##........###....##.## _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an elephant (moderately wounded, ally target, chance to dazzle: 47%)nh\ ........................@Y..nh] P....†...........@....Y, blind, ally target)The elephant is enveloped in gloom. The elephant closely misses you.nh^ ;17=8.4 (1nhj nhsp _The elephant completely misses you. _You now have 17/32 mp.nhnq nh  You catch the helpless elephant completely off-guard!  You stick the elephant like a pincushion!!!nhk  The elephant is almost dead.nhT..Y†@. nhp2-9 (0.5nhnha _Your shadow completely misses the elephant.nh #. #.#. #. .# # #.. #........ nh #......@Y...$.. ##.....†@...... #..# ##.....†....... .... #...........### .....##.........## #.nh ###... .# ##.......#...# #=.##†....# .###.###.#####.#nh nh F-9.5 (0.6nh nhP  You hit the elephant.  You peck the elephant, but do no damage.The elephant is almost dead.nh R5=40.0 (0.5nh>Xnh-]Q _The elephant misses you. x2nh$  You strike the helpless elephant from behind!  You perforate the elephant like a sieve!!!nh0†@   shadownh7-5Ensorcelled Hibernation  nh\_You kill the elephant!nhnh0-nh^ _No target in view!nh _nh 8= _Your shadow fades away.nh6 Inh nh )3.5 (3.0.Ensorcelled HibernationY   elephant (trample, wandering)YnhG nh nhj ` _An elephant is nearby!nh#............#..##..#.......†...$##....... #..##.....#...........### .#.........## #...  .....###... .##....#..#=Y###†....# ###.###.#####..###....##.#Y.nh$4.1 (0.6 nh~_nhnh nh p_You see here an elephant corpse.nh L b#..##..nhL #.......†...$##.....†....... #..#.....#...........### .#.........## #...  .....###... .##Y......#..nhAM #=###†....# ##.###.######..###....##.##.#.....#...nhQ nhWZ JY.nh] ,7 _nhtf nhk v _You see here an elephant corpse.nht `.##..#nho .......†...$##.....†....... #..##.....#.....### .#.........## #... nhΙ  ...Y.###... .##......#..#=###†....# ##.###.#####..###....##.###.#.....#...# #†....###...#.#....#nh nh9 J=5.3 _nh nh nhyW#.# ##.#..##.......†...$##.....†.......# #..###.....†..... #...........### ..... ### #... ........Y.###... .###......#...# #=.###†....# .# ##......#.###.#####.##........###....##.## ##..#.....#...## #†....###...#.#....####. #....#####.#####.^#nhJznhOH.Ynh`%9nhDnhdnh b##.#..##nh #.......†...$...###.....†.......# #..###.....†........ .... #...........### ..... #...## #... .......@..###... .###.nhw rY....#...# #=.###†....# .# ##......#.###.#####.# #........###....##.###..#.....#...# # #†....###...#.#....####. #....#####.#####.^ #..#..##......##....## #nh nh W9=6.5nhu nhr ohO#..#... #.......†...$...# ##.....†.......# #..###.....†........ .... #...........### ..... #...## #... ..........###... .###.Y....#...# #=.###†....# .# ##......#.###.#####.# #........###....##.## ##........#.....#...## #†....###...#.#....## ##. #....#####.#####.^# ## ..#..##.....##.....##....## #. ................#..#..#..# .ohB.Yoh'7.1ohSohoh7#.# ##....... #.......†...$...# ##.....†.......# #..# ##.....†........ .... #...........### ..... ##.........## #... #.oh###.....# ##.....#...# #=.###Y....# .# ##......#.###.#####.# #........###....##.## ##........#....# #†....###...#.#....##  ##. #....#####.#####.^..# ##. .#..##.....##.....##....## #.#..#..#..# .oh oha\†Yoh %7ohohoh-ohHohohI _No target in range!oh;w # #.......†...$...# ohjx ##.....†.......# #..###.....†........ .... #...........### ..... #...## #.... ..........###.....###.....#...# ohRy #=.......###@....# .# ##......#.###Y#####.# #........###....##.## ##........#.....#...#  oh9z ># #†....###...#.#....## ##. #....#####.#####.^..# ##.# #..##......##....## #..# ..............#..#..#..# ..# .oh#{ e≈≈≈≈###...#.#.### ..#oh! aYY)oh 1===8.3oh{ oh3 _The elephant trumpets! _You see here a skyshark corpse.oh^  You hit the elephant but do no damage.The elephant is lightly wounded.ohO=--8 (0.5ohoh\ _The elephant completely misses you. x2oh ohV  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%oh `2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexesohX -1%3  d + Gloomoh Hexes/Necromancy 2% 3 e - BlinkTranslocation3%2 ohj Select a spell to cast [?] help[Esc] exitoh ##...............Salticid the Spry#.......†...$...#Spriggan of Dithmenos ******##.....†.......# #..#Health: 68/68 ========================##.....†........ ....Magic: 19/32 ==============----------#...........### .....AC: 6Str: 3 ##.........## #....EV: 35Int: 17#..........###.....#SH: 0Dex: 26##..............#...#XL: 13 Next: 57% Place: Lair:4#=.......###@....# .#Noise: =--------  Time: 12748.8 (0.0)##......#.##oh#Y#####.#t) +2 dagger (vamp)#........###....##.##Cast: Ensorcelled Hibernation##........#.....#...#-Star # #†....###...#.#....## ##. #....#####.#####.^..# ##.# Y   elephant (trample) #..##.....##.....##....## #..# ..............#..#..#..#..# .≈≈≈≈........###...#.#.### ..# _You see here a skyshark corpse.  You hit the elephant but do no damage.The elephant is lightly wounded. _The elephant completely misses you. x2  Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ##...............Salticid the Spry#.......†...$...#Spriggan of Dithmenos ******##...oh..†.......# #..#Health: 68/68 ========================##.....†........ ....Magic: 19/32 ==============----------#...........### .....AC: 6Str: 3 ##.........## #....EV: 35Int: 17#..........###.....#SH: 0Dex: 26##..............#...#XL: 13 Next: 57% Place: Lair:4#=.......###@....# .#Noise: =--------  Time: 12748.8 (0.0)##......#.###Y#####.#t) +2 dagger (vamp)#........###....##.##Cast: Ensorcelled Hibernation##........#.....#...#[oh"d0;10;1m-Star # #†....###...#.#....## ##. #....#####.#####.^..# ##.# Y   elephant (trample) #..##.....##.....##....## #..# ..............#..#..#..#..# .≈≈≈≈........###...#.#.### ..# _You see here a skyshark corpse.  You hit the elephant but do no damage.The elephant is lightly wounded. _The elephant completely misses you. x2  Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh) ##...............  Salticid the Spry  #.......†...$...#  Spriggan of Dithmenos ******  ##.....†.......# #..#  Health: 68/68 ========================  ##.....†........ ....  Magic: 16/32 ============------------  #...........### .....  AC: 6Str: 3  ##.......**## #....  EV: 35Int: 17 #.......***###*....#  SH: 0Dex: 26  ##.......*******#...#  XL: 13 Next: 57% Place: Lair:4  #=.......###@***.# .#  Noise: =--------  Time: 12748.8 (0.0)  ##......#.###Y#####.#  t) +2 dagger (vamp)  #........###.***##.##  [oh40mCast: Ensorcelled Hibernation  ##........#..***#...#  -Star  # #†....###...#.#....## ##. #....#####.#####.^..# ##.# Y   elephant (trample) #..##.....##.....##....## #..# ..............#..#..#..# ..# .≈≈≈≈........###...#.#.### ..#The elephant is lightly wounded. _The elephant completely misses you. x2  Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateoh ##...............Salticid the Spry#.......†...$...#Spriggan of Dithmenos ******##.....†.......# #..#oh1Health: 68/68 ========================##.....†........ ....Magic: 16/32 ============------------#...........### .....AC: 6Str: 3 ##.......#### #....EV: 35oh*Int: 17#.......#######....#SH: 0Dex: 26##.......########...#XL: 13 Next: 57% Place: Lair:4#=.......###@###.# .#Noise: =--------  Time: 12748.8 (0.0)##......#.#########.#t) +2 dagger (vamp)#........###.#####.##Cast: Ensorcelled Hibernation##........#..####...#-Star # #†....###...#.#....## ##. #....#####.#####.^..# ##.# Y   elephant (trample) #..##.....##.....##....## #..# ..............#..#..#..#..# .≈≈≈≈........###...#.#.### ..#The elephant is lightly wounded. _The elephant completely misses you.[3oh"R7m x2  Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateohs(E.....###...........Y......Y, blind) _The elephant completely misses you. x2 oh@* Casting: Gloom (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe elephant is enveloped in gloom. The elephant barely misses you.ohm-2=9.8 (1oh55oh< _The elephant completely misses you. _You now have 16/32 mp.oh| #. You catch the helpless elephant completely off-guard!  You spit the elephant like a pig!!!ohR 6--50.3 (0.5ohJ oh| a _The elephant is severely wounded.oh)  You catch the helpless elephant completely off-guard!  You spit the elephant like a pig!!!oh2d.ohe9--8Ensorcelled Hibernation  _You kill the elephant!oh\ohaohgohGkH _No target in view!ohTohohohH _No target in view!ohy17 _ohڴohBohy8=oh ,ohoh8,oh^ohohloh4oh~ohj9==ohohnoh6ohohohcohoh9=oh'ohkohN20=ohoh,ohohohohkoh@ohohohoh}W1=ohoh&ohohFohohohohoh3ohzoh oh M2=oh5 oh~ oh oh ohA ,oht oh ,oh oh =3=oh oh Boh oh ,oh$ Boh(' 4==oh( oh'* oh* oh]+ ohh- oh. oh. oh/1 ,ohC2 ohk4 oh5 k5=ohb8 ,oh9 ohw; ohw< oh< oh? oh@ oh6A ohC ohE ohI ,ohΈ +6=7==8===9oh 30=oh> 1===oh 2== _Your orb has finished recharging its magic.oh/  _You now have 1092 gold pieces (gained 15).ohZ oh( oh3 oh5 ,oh5 ohE  ##...............# #.......†.......# ##.....†.......### ##.....†........#. #...........###... ##.........## #.. ohF #..........###... ##..............#. #@.......###†....# ##......#.###.#### #........###....## ##........#.....#. # #†....###...#.#... ##. #....#####.#####.^ ..#..##.....##.....##...ohI  ................#..#..#. ...≈≈≈≈........###...#oh R 1834.6 (83.8)ohAU ,5.6 (84oh[ oh.i { _E - a +6 ring of dexterity _MP restored: 32ohf oh,dEquip which item?  - - Unarmed Hand Weapons (go to first with ))  t - a +2 vampiric dagger (weapon)  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow  w - a +0 dagger of venom  D - a +0 heavy arbalest Armour (go to first with [) oh- b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)C - a +0 buckler Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)  f - a ring of magical power (worn)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip oh   D - a +0 heavy arbalest Armour [b0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)  Cbuckler Magical Staves (go to first with |)k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)f - a ring of magical power (worn)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}  c - a ring of resist corrosion  h - a ring of willpower  i - a ring of protection from cold  l - a ring of magical power  o - a ring of flight  v - a ring of willpower  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}  z - a ring of protection from fireohV  i - a ring of protection from cold  l - a ring of magical powerE - a +6 ring of dexterity oh E - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 4.9 (35.6 -> 40.5). You found it on level 4 of the Lair of Beasts. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. oh Equip which item? Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)  C - a +0 buckler Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)  f - a ring of magical power (worn)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}  c - a ring of resist corrosion  h - a ring of willpower  i - a ring of protection from cold  l - a ring of magical power  o - a ring of flight  v - a ring of willpower  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}z - a ring of protection from fire  E - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ohz  oh##...............# Salticid the Spry#.......†.......# Spriggan of Dithmenos ******##.....†.......### Health: 68/68 ========================##.....†........#. Magic: 32/32 ========================#...........###... AC: 6Str: 3 ##.........## #.. EV: 35Int: 17#..........###... SH: 0Dex: 26 ohC##..............#. XL: 13 Next: 59% Place: Lair:4#@.......###†....# Noise: ---------  Time: 12835.6 (0.0)##......#.###.#### t) +2 dagger (vamp)#........###....## Cast: Ensorcelled Hibernation ##........#.....#.# #†....###...#.#...##. #....#####.#####.^ ..#..##.....##.....##... ................#..#..#. ...≈≈≈≈........###...#.#  _No target in view! _No target in view! _Your orb has finished recharging its magic. _You now have 1092 gold pieces (gained 15). _E - a +6 ring of dexterity _MP restored: 32 oh& _E - a +6 ring of dexterity _MP restored: 32  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or f - a ring of magical power  ohE'q > or x - the ring of Panentheism {rElec rPois rC+ rCorr Dex+3} ohu:  You remove your ring of magical power. You feel your magic capacity decrease.  You feel agile. ohDI23/2340326.6 (1 oheL ohZS _E - a +6 ring of dexterity (worn) _You now have 23/23 mp. oh  ohL ohs oh oh ohP _ oha oh oh ohK oh oh oh oh oh ohE oh oh/ f  You see here a polar bear corpse. oh  oh  _ oh  oh{ oh , oh oh oh oh; oh  ohZ oh, oh oh\ oh, oh  oh! oh#, oh$ oh' oh3(, ohc) oh+ oh-, oh/, oho1, ohp2 oh94 oh5 oh5 oh%6 oh7 oh9 ohd: oh: oh{< oh= oh= oh> oh? ohA oh>BohuohohDohohEohohohohoh_ oh oh oh' ohoha,ohoh0ohoh<ohohohAohohohoh ,oh~!oh5#oh%,oh^'oh(oh|*,oh+ohw-oh4BohY:    ..## #.......   #... #.......   #..# #......   #..# #....   #..## ##.....  ##.$.# #.....  )..# ##......  ..# #.......†  ohj<..# ##.....†.  ..# ##.....†.  ..### #.......   ##....# ##....   #....## #.......   ##....# ##....   #...### #.......   ##..## ##.....oh A78 M  ..##.  #..## ###.$.# #.#..........†## ohA #...# ##.....†...###ohH052.8 (16.2)ohxK.3.4 (16.8ohXOoh] _You see here the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}.oh G4.4 (1.0)oh1 oh _F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}oh I ....  #..# #..## #. #... #. #..# #. #..# #. oh #..## # ##@$.# #.. #...## #. #...# #..ohT  ##..# ##.....†. #...# #† ##..### #.. ##....# ##. #....## #. ##....# ##.oh5 ohz -5.0 (0.6oh oh oh@).... #..# #..## #.#... #.#..# #.#..# #.#..## ##.##.@.# #.#...## ##.#...# #.†.##..# ##.....†.#...# ##.....†.##..### #.##....# ##.#....## #.##....# ##.66.6 (1 _You now have 1118 gold pieces (gained 26).oh@#oh$oh%oh(ohC)oh)oh+oh8-oh4oh5oh!7ohs9oh":oh:oh<oht>oh?oh?ohBohF,ohGohIoh#V ######....#######... .......@....... 60.8 (4.2...###..#..._..  #..##..>^#. #...# ...#......ohX #..## ..#...... #..# ## #..## #...# #....## ohZ9_oh^-1.4 (4.8ohb;_oh`eZ _Found a viscous altar of Jiyva. Found a staircase to the Slime Pits.ohkohtlohmohqoh^~XohFohohohoh1,ohohۇoh,ohohohp,ohohohohohohoh4ohohTohQ  There is a staircase to the Slime Pits here.ohvohF _ohohL  There is a viscous altar of Jiyva here.ohohޫ _ohnohîoh,ohohoh3## ## #.###.###### #..#..### #....#######.@.#.##. 7.4 (6.0......................###..#..._.......) #..##..>^#......#.##...#P...#...........#.##..###...#......oh#..# #####......##..## ##......###...# #.......#oh oh-8.0 (6.6oha6_oh& _Found a war axe.oh oh ohi oh6 oh8 oh oh+! oh$ oh?( oh+ oh3 ,oh5 oh8 oh9 ohK; oh= oh? oh@ ohA ohC oh"E ohF oh,G ohJ ohL oh,N oh!O ohP ohR oh\S ohT ohV ohAY ohZ oh[ oh] ohj` oh>a ohb ohe oheg oh7h ohi ohk ohn oho oh&q oh2s ohu ohu ohyw ohby oh{ oh| oh1~ oh oh ohz oh oh oh‰ oh oh) oh ohd oh6 oh ohk oh; oh oh ohc oh oh oh oh, oh oh oh5 oh) ohR ohN ohα oh? oh$ oh ohx ohs oh0 oh ohd oh oh oh oh) oh oh oh oh ohC oh oh oh oh ohf oh= ohE oh ohm oh= ohP oh oh: oh oh oh oh oh oh ohw oh oh oh oh oh oh oh oh oh oh oh oh oh oho oh ohb ohn ,oh ,ohoohqohsohsoh9tohvoh}w,oh;yoh2zohՎ,ohohyoh,ohohmohu,oh:ohohV,ohtohoh,ohohohohohoh?oh,ohohoh1Bohvoh,oh0oh,oh,ohoh,ohohoh,oh:ohohQ,ohohoh,ohohoh,,ohCoh7ohj,ohohqoh>,oh ohoh,ohohohBohoh,oh[oh>oh,ohoh. oh! ,oh ohohO,ohoh=oh,oh>ohoh+,ohohR!oh"Bohm$oh &,oh',oh*,ohd,,oh.,oh0ohm1oh2,oh3ohe5oh)7oh7oh38oh:ohU;,oh<ohT>oh-A,ohBohLEohHBohKXohNohQBohT,ohX^ _x - 3 scrolls of amnesia (gained 1)ohYohZohZoh-\oh)^oh^ohN_oh`ohbohcohcohAeohxfohfohgoh/iohkohkohBlohemoh~nohnohqoohXqohsohgtohDuohiwohz,ohW|oh~oh,ohoh ,oh,ohYohC,ohohohcohohoh'oh,ohohohϙ,ohoh,ohohi _M - 5 potions of mutation (gained 1)ohZ##...#.##..#####.............#÷#.#....##....##.....##..#.#..†#### #P..#...............######...# # #...#....###...###..# #....## ##..##..## #...# #..# ##....##.###...###...# #.## #....#  #.#...#..#..#..#..# #...##  #.##..#....# #....# ##...## #  ..#.#####.#.##.@#.# #.....### oh ## ..##.F#..# #. #.....#..### ##....##  ##...P#..#.# ##...## #........# #.....# #.#.....#.# ##..<## # F   bullfrog (asleep) .###.##.### ..# # .# ####..#..# # #..## #...# #oh 958.0 (61.4  A bullfrog comes into view.oh/  --more--ohohuT 6 (62.0 _oh%L   The helpless bullfrog fails to defend itself.  You spit the bullfrog like a pig!!!!!ohc f.oh 9.1 (0.5) _You kill the bullfrog!ohohohtohoh'Xohohohohoh,oh&ohoh|oh"ohEohohoh)ohohohohyohohohoh;ohoh_ oh ohohohoh,ohoh*oh+oh`>oh?ohx@oh@ohIAohohoh oh#>#...#....###...###..# oh oh4"##..##..## #...# #..#  #.###...###...###.##  #.#...#..#..#..#..#  #.##..#....###....#  ..#.#####.#.##..#.#  ##...#...##..#..#  #..#..#.....#..###  #..@.###...P#..#.#  #.#.#.##........#  ##...###.#.....#.# oh@&tEnsorcelled Hibernation #..#.. .###.##.# #.# #..# ####..# .# #.# #..## Y   yak (wandering) .# Y. ## .# #. ##..# ##.##ohe, ohS- oh..66.3 (7.2  oh/2A yak comes into view.oh/ohtB  ohF--more--ohVGoh l9 (7.8 oh"  _The yak moves out of view.  A yak comes into view.oh, /  --more--oh/ _oh{ohohoh$F _Unknown command.oh #..##..## #...#  #.###...###...###.#...#..#..#..#..# ##..#....###....#.#####.#.##..# ##...#...##..#. #..#..#...##..###...P#..#.#.#@#.##........# ##...###.#.....#.#..#..#.###.##.###.# #..# ####..#.# #.# #..#.# Y..# #. ##....  ## ##.####P..oh oh 47.5 (0.6 _ohi ohp oh1 L.###...###...###.## #.#...#..#..#..#..# #.##..#....###....# #..#.#####.#.##..#.# # ##...#...##..#..# ##..#..#.....#..### ##....###...P#..#.# ##.#.#.##........# #oh"##..@###.#.....#.# ##..#..#.###.##.### #.###..# ####..# #.# #.# #..##..# Y. #..## ##.# Y#. ##..# # YY 2 yaks (wandering).. ### ##.## # ###P..#####....## ###oh$l  A yak comes into view.ohC  ohH(--more--oh- UYYYYohp1 1==8.1oh8 oh<  oh@P :_The yak bellows! x2; You hear a bellow! x2oh #.#...#..#..#..#..# ##.##..#....###....# ##..#.#####.#.##..#.# #. ##...#...##..#..# #.#..#..#.....#..### ##....###...P#..#.# ##.#.#.##........# #.##...###.#.....#.# ##..#.@#.###.##.### #.###..# ####..# ##.# ##.# #..## #..# Y. #..## ###.# Y#. ##..# #... .### ##.## #Y 3 yaks (1 wandering) Y. ###P..# .####....## ####.........####.  A yak comes into view.oh/  --more--oha Boht Y..Y 2 yaks. =7 _oht oh oh oh{ohgF _Unknown command.oh\W #..#....###..#oh]..#.#####.#.##..#. ##...#...##..#. #..#..#.....#..### ##....###...P#..#.#.#.##........# #.##...###.#.....#.# ##..#..#.###.##.### ###@.# ####..# #.# ##Y# #..#..# ...##YY 2 yaks..................ohboh[c9---9.3 _ohfohhoh 6*ohoh;DM  The yak resists with significant effort.ohEohYFS  Your orb unleashes a flurry of shooting stars!ohKHvvvYYohK[.YY 3 yaks (1 ally target)oh.M1---=--70.3 (1.0-Star oh:RohCU _The yak barely misses you. _You now have 21/23 mp.ohE  The shooting star hits the yak!!ohj  The yak is heavily wounded.oh ohoh$ohR[°. 2oh%1ohg:°oh8i _The yak is knocked back. The yak barely misses you. oh27  You hit the yak. Your peck misses the yak.The yak is heavily wounded. oh:  Your shadow hits the yak with a dagger.  A yak comes into view. ohF/  --more-- oh D  The shooting star hits the yak! oh °†Y@   shadow ohL  oh  ohw °°@Y(1 ally target) oh 3608 (0.5 oh N°° ohV G _You kill the yak!!oh8A7°°!ohB!ohJ:°°!ohMI _No target in range!!oh!ohf!oh!!oh!ohR!ohm _...YY 3 yaks!oh 4-2.8 (1.0!oh!ohS\ _The yak completely misses your shadow."oh8*"oh3#oh #oh< #ohOY(1 ally target)#oh j19------3#ohX#ohs _The yak resists with significant effort. _You now have 19/23 mp.#ohE #ohP #oh #oh| F _Unknown command.#ohmz #oh_} #ohV #oh` F _Unknown command.#oh6*#oh$oh $ohF ###Y1 distracted, 1 ally target)  The yak resists with significant effort.  $oh_Your shadow gestures at the rock wall while chanting.$ohH$oh„O###$oh #The creeping shadows grasp the yak. The creeping shadows grasp the yak!$ohV#########$oh$oh......@.YY@..#..Y 2 yaks ($ohv#$ohw$7$oh?%-$oh &8$oh&<---4$oh51$oh6 $oh6 $oh7>_The creeping shadows grasp the yak!! The yak gores you. $oh7_You take 1 damage, and have 67/68 hp. You now have 18/23 mp.$oh7$oh-H 8*$oh{ XY1 asleep, 1 ally target)$oh $oh  $ohŴ "$oh_ ###$oh Y$oh 2distracted, 1 all…)$oh3 The yak looks drowsy...  $ohη IYour shadow gestures at the rock wall while chanting.$oh\ $oh $oh@ $ohE #$oh ###$oh# $oh~ $ohH $oh #$oh+ ###$oh ##$oh ##$ohm #$ohѩ $oh s......@.YY@.Y#..YY 3 yaks (1 asleep, 1 ally target)8=$oh 6---5Ensorcelled Hibernation $oh $oh  $ohW l_The creeping shadows grasp the yak! x2  Health restored: 68 $ohN p_You now have 16/23 mp.%oht  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!%oh,Z†YY 2 yaks%oh+V16.3 (0.5Ensorcelled Hibernation%ohR%ohG _You kill the yak!&oh ,..#.#####.#.##..#.# #.. ##...#...##..#..# #...#..#.....#..### ##....###...P#..#.# ##.&oh,0#.#.#.##........# #..##...###.#.....#.# ##..#..#.###.##.### #.#.###..# ####..# #.&oh>-#.# ##@# #..## #...# #YY@.# #..## ##.#.# #..Y#.# ##..# #.... ..#..### ##.## #&oh-> ..#.... ###P..# #.#..##..####....## ####.Y 3 yaks&ohl.... ...........####.##..[ ............##.####P##P######&oh A (1 ally target)  Found a robe. The yak gores you. The yak misses you.&oh[Ca5--=9 (0.6&oh1Q&ohtX _You kill the yak!  Found a robe. The yak gores you. The yak misses you. _The yak completely misses your shadow.  Things that are here:  a yak corpse; a yak corpse _You take 3 damage, and have 65/68 hp.&oh_ _Unknown command.&oh܆ _Unknown command.&oh] 2*&oh0 XY1 asleep, 1 ally target)&ohtp  YThe yak looks drowsy...  The yak gores your shadow but does no damage.4----7.9 (1.0&ohv &oh`z _The yak completely misses you. _You now have 14/23 mp.'oh 'ohd The helpless yak fails to defend itself.  You spit the yak like a pig!!!! You feel better. 'oh!'ohl†'ohޠ!Y 2 yaks ('oh]   'ohСYou kill the yak!'oh>'oh'oh8'ohE=='oh2'oh8.4 (0.5'oh'oh 'oh 'ohxh_The yak misses your shadow. The yak gores you but does no damage. 'oh#A_Health restored: 68'oh'oh# 2*'oh\ 'oh   The yak resists with significant effort.YY.2----9.4 (1.0 'oh _The yak completely misses you. _You now have 12/23 mp.'oh (oh f  You hit the yak but do no damage.(oh .@The yak is severely wounded.(ohZ3=-9 (0.5(ohE(oh,= _Your shadow hits the yak with a dagger.(oh|  You barely miss the yak. Your peck misses the yak.  The yak is almost dead.Your shadow hits the yak with a dagger! †   yak (  You kill the yak!(oh 80.4 _The yak completely misses you.(ohl  You hit the yak but do no damage. (oh..@ The yak is severely wounded.==9(oh (ohx (oh#(oh/_Your shadow hits the yak with a dagger!)ohY  You hit the yak..@   shadow)oh͡131.4Ensorcelled Hibernation  _You kill the yak!)ohv _No target in view!)oh)oh)oh)ohH _No target in view!)oh)oh)oh)ohH _No target in view!)ohf! _No target in view!)ohr)oh@)oh)oh# )ohסB_No target in view!)oh)oh)oh)oh4@ _No target in view!)oh9t)oh:z)oh)oh)oh%I)oh)ohe)oh{:)oh)oh)oh@)oh)ohB)ohH)ohMR)ohV)oh3)oh )oh)oh~l= _)oh)oh:)oh)oh)oh~)oh)oh=Y _Your shadow fades away.)ohM4=)oh)ohA)oh)oh@ )oha )oh )oh)oh=)ohE)oh.)oh)oh)oh)oh3M5=)ohJ)oh$)oh)oh )oh$,)oh&)oh(,)ohy))oh*)oh+9=)oh,)oh.c6=)ohb0)oh1,)oh73)oh5,)ohs6)oh8,)oh 9)ohF<O=)oh=)oh-?)oh?)oh@)oh~B)ohBM7=)ohC)ohE,)ohF)ohH)ohI)ohJ)ohL)ohL)ohM)ohNO)ohO9=)ohP)ohLR)ohRK8=)ohS)ohU)ohV)ohW)ohX)ohX)ohZ)oh]\)oh7])oh])oh0_)oh_9=)oh`)ohb)ohb)ohc)ohfe)oheK9=)ohf)ohh)ohi)ohj)ohl)ohm)ohm)oho)oho)ohq)ohr)ohs9=)oh.t)ohvb20=)ohw)ohz)ohz)oht{)ohk})oh ~)oh%)ohb)oh)oh́)oh)oh69=)oh=)oh8)ohÇ)oh.)ohڊ)ohK1=)oh)oh')oh)oha)oh)oh!)oh)ohh,)oh)ohW)oh9=)ohu)oh_,)ohw2=)ohӺX)ohJ)ohռ)ohF)oh$)oh)oh1)ohm)oh.9=)oh)oh)oh;63==)oh)oh)ohM)oh)ohl)oh)oh7)oh)ohR)oh)oh)oh)oh:==)oh)oh)oh>()oh)oh"$ )ohV_Your orb has finished recharging its magic.)oh)oh:)oh)oh)oh)ohM)oh)oh)oh)oh!)oh)oh)oh )oh)oh2)oh)ohU)oh)ohU )oh0 )oh)oh)oh6)oh7h)ohz:B)oh;)oh<)oh|=)oh=)ohe>)oh@)ohUB,)ohC)ohOE)ohF,)ohG)ohI)ohaJ)ohJ)ohK)oh!M)oh~N)ohN)ohO)oh@R)ohT,)oh#V)ohPX)ohY,)oh[)ohX])oh^,)oh`)oha)oh?c)oh. #..##.. ...# #..##.# #..# ##.#.## ## #..P #..#.###† #..# ##.#.#.#.. ##..# #..##... #...########.#...#. #.###.@..#..#.#..#..#-3062.0 (80.6) ##.................... ..................[... ##P.##...###.#.#.###.#.### ##### ##.###.###### ### ### )oh)ohO)ohF-6 (81.2)oh)oh( _Found a stone staircase leading down. _MP restored: 23*oh*oh*oh'*oh{*ohd*oh _*oh6*oh*ohL,*ohX*oh`X*oh,*oh/B*oh(*ohn*oh4X*oh+B*oh*oh*oh*oh7*oh*oh*oh*oh<*oh*oh*ohh,*ohs*oh*ohB*oh*oh"*oh*oh*ohl*oh *oh5*oh,*oh*oh0*oh*oh*ohq*oh*oh*oh*oh2*oh*oh2*oh*oh?*oh*oh*oh*ohC*oh*oh*oh!*oh*oh(*oh*oh+  #. #l# # #.. #  #. # #. # *ohl[ .# #  #..@#   #...# ..>. #  ##.## ...# #  #.# #..## ##.  #.# #..P #. #.## #..# ##. l   basilisk (asleep) ##..# ##..# #.. #..#####...########. *ohn##.P#.###....#..#.#.*oh2 75.8 (13  A basilisk comes into view.*oh /  --more--+oh'+oh/9 6.4 (13.8 _+ohb0+oh2+oh #.#l .#.+oh #  #.## #..#.# ..## #...>.##.## ...# #..## #+oh ^.# P  #.## ##..# ##..# #...#####...#######+oh +oh 17.0 (0.6)+oh +oh +ohIQ .#.#l .#.#  #.## ##.@##. # #...>.+ohQ ##.## ...# #.## # P  #.## ##..# ##..# #.+oh Y +oh/] &6+ohxb +oh_e ,oh  #P  #.##   #.P#  #.. #  #l. #  ..# #  #.# ,oh[   #. #  # #  ##..## #  #....# #  #...## ##  #...# ..>. # #.## ...#   #.# #..## ## ,oh% #.# #..P #  #.## #..# ##,oh,ohk(8.2,oh[,oh,ohS#. # P##.P##.##l..#. ,ohJL #.## #..###....# #...## #...>.##.## ...# #.## # P ,oh,oh4X.ll,ohSE8Ensorcelled Hibernation,oh,oh2 _The basilisk hisses angrily.,ohU.#... #. # P#.P## #..###..#.l#.  #.## ,ohU#..#.# #...## ##...>.##.## ...# #.## #,ohvv  The basilisk hisses menacingly.,oh;0=9.4,oh,ohY _The basilisk completely misses you.,oh> w @ll  (distracted, ally target)@   shadowYou closely miss the basilisk.You peck the basilisk, but do no damage.,oh$G H-9 (0.5 ,oh`I B _Your shadow hits the basilisk with a dagger!-oh%1*-ohW]El-oh vlvThe basilisk resists with significant effort.  Your orb unleashes a flurry of shooting stars!-ohi  The basilisk gazes at you.-oh'1----80.9 (1.0-Star -ohX-ohO _You resist with almost no effort. _You now have 21/23 mp.-oh<   resist with almost no effort. _You now have 21/23 mp. puncture the basilisk!  You peck the basilisk, but do no damage.  The basilisk is heavily wounded.  The shooting star hits the basilisk!-ohW^ p  The basilisk is severely wounded.-ohVc 9°-ohBd 4=1.4 (0.5-ohg :°-ohi 3 _The basilisk is knocked back.-ohe °You hit the basilisk but do no damage.The basilisk is severely wounded.-oh i  The basilisk gazes at you.-oh ;°-oh --9-oh 8°-oh 7 _You resist with almost no effort..oh(m .oht  .oh#You hit the basilisk.  .oh2You peck the basilisk, but do no damage..oh.oh. .oh  .oh7The basilisk is almost dead..oh-BYour shadow hits the basilisk with a dagger!.oh.ohK'°..oh@   shadow.oh.oh4.ohq=.oh 2.4.oh1Ensorcelled Hibernation .oh{.ohz.oh  .oh .oh (_You kill the basilisk!.oh .oh.oh°.oh.oh^ .ohJ .oh.oh°.ohv.oh  .oh.oh:_No target in view!.oh? --- _2=.oh*T .oh]V .ohTW .ohX .oh@c .ohd .oh2f .ohg .ohh .ohi .oh"l  .ohl .ohkm "_Your shadow fades away..ohn .oho .oh,q .oh0r .ohr =.ohgs .oht .ohdv .oh .ohV .ohI .ohv .oh  .oh> .ohو )_Your shooting star dissipates..ohp .ohl .oh 3.oh ==.oh: .ohf .oh .oh .ohܑ .ohy .ohj .oh .oh2 .oh" .ohO .oh .oh .oh ==.oh .ohG .oh .oh .oh .oh .oh  .ohS .oh @_Your orb has finished recharging its magic..oh: .oh .oh .ohe .oh .oh .oh .ohV .oh .oh) .oh .oh .oh .oh .oh .oh .oh .oh .oh .oh .oh .ohP .oh .oh .oh .oh .oh1 .oh .ohZ .oh .oh .oh .oh .ohu .oh .oh .oh .oh! .oh# .ohq$ .oh% .oh' .oh) .oh* .oh, .oh*. .oh/ .oh0 .ohA2 .oh.4 .oh5 .oh6 .ohR8 .oh=: .ohE= .ohE> .oh? .ohA .ohC .ohD .ohDF .ohVH .ohJ .ohbL .ohM .ohP .ohpR .ohaS .oh#U .oh X .ohX .ohZ .oh]  .ohk^ .oh_ +_You now have 1135 gold pieces (gained 17)..oh0a .oh#b .ohb .ohpd .ohf .ohi .oh+j .ohl .ohpn .ohp .ohq .ohSs .ohu .ohw .ohx .ohz .oh| .oh .oh .ohA .oh .oh߅ .oh .oh  .ohQ .oh +_You now have 1152 gold pieces (gained 17)..ohȎ .oh .ohW .oh .ohA .ohU .ohH .oh' .ohX .oh .oh .oh< O _w - 4 scrolls of enchant weapon (gained 1).ohh .oh .oh .ohi .oh .ohA .ohر .oh .oh8 .oh .oh .oh .oh .oh .oh( .oh¾ .oh ,.oh .oh .oh ,.oh .oh .oh` ,.oh? .oh| .oh ,.oh .oh .oh .oh+ .oh .ohg .oh .oh .ohJ .oh .oh} .oh .oh .oh .oh .ohf .oh .oh .oh* .ohi ,.oh^ .oh .oh .oh( .oh .oh .ohy .oh .oh .oh5 .oh .ohd .oh .oh` .oh .oh .oh .oh ,.oh .oh X.oh .oh .oh! .oh! .oh9$ .oh% ,.oh& .oh>) .ohw* ,.oh+ .oh. .ohC/ ,.oh0 .oh2 .oh3 ,.oh4 .oh8 .oh39 ,.oh^: .oh< .oh= .oh<> .oh> .ohB L  There is a viscous altar of Jiyva here..ohBD .ohD  _.ohGF .oh8I .ohJ ,.ohL .oh#O .ohP ,.oh,R .ohU .ohW ,.ohX .oh[ .oh\ ,.ohd^ .oh` .ohb .oh#h .oh{i .ohk .ohm ,.oh|o .ohq .oh}s ,.ohu .oh"x .ohy ,.oh{ .ohA} .oh~ ,.oh .oh .oh .ohԃ .oh4 .oh .oh .oh .ohC .oh .oh .oh ,.oh .oh .oh .oh1 .oh .ohK .oh .oh .oh .oh) .ohҘ .ohw .oh .oh .oh[ .oh .oh4 .ohա .oh .ohb .ohФ .oh .ohX .oh .ohm .oh .oh\ .oh .oh .oh ,.oh .oh& .oh .oh@ .oh .oh .oh .ohǸ .oh] .oh .ohֿ .ohi .oh5 .oh .ohQ ,.oh .oh .oh .ohD .oh .ohr .ohQ .oh .oh .oh .oh .oh .ohC .oh .ohu .oh .oh .oh# .ohY .oh .oh .oh .oh' .oh .ohZ .oh .oh .ohP .oh .oh .oh .oh0 .oh .oh .oh .oh .oh@ .ohP .ohY .oh .oh .ohv .ohu .oh .oh .oh{ .oht .oh .oh .oh: .oh5 .oh .oh_ .ohf .oh .oh .oh .oh .oh) .oh .oh .oh .oh .oh .ohM .oh.oh.oh6.oh.ohQ.oh.oh2.ohb ,.oh .ohV .oh .ohf .oh.ohX.oh.oh.oh.oh.oh(.oh.oh,.oh.oh.ohp ,.ohX!.ohV$.oh'X.oh().oh).ohz*.oh,.oh-.oh^..oh]/.oh1.ohu2.oh 3.oh3.oh5.oh6.oh7.ohX8.oh9.ohC;.oh;.oh<.oh >.oh?.ohy@.oh$A.ohB.ohD.ohD.ohE.oh G.ohmH.oh I.ohI.ohQK.ohL.oh1M.ohM.ohP.ohQ.ohQ.oh-R.ohS.ohT.oh9U.ohU.ohW.ohX.ohX.ohGY.ohpZ.ohw[.oh\.oh\.oh].oh_.oh7`.oh`.ohb.ohc.ohc.ohNd.ohe.ohf.ohCg.ohg.ohjP  There is a stone staircase leading up here..ohk.ohql _.oh m.ohZo.oh}p.oh q.ohq.ohr.ohs.ohYt.oht.oh"v.oh2w.ohw.ohex.ohvy.ohqz.oh{.oh{.oh|.oh}.oh[~.oh~.oh.oh.oh6.oh݁.ohv.ohF.oh.ohB.oh.oh*.oh.ohψ.oh,.oh.oh.oh7.oh.oh.oh.oh7,.ohԭ.oh.oh\.oh,.ohn.oh,.ohL.oh.ohȹ.oh^.oh.oh.ohd.oh.oh.oh.oh.oh8.oh.oh.oh,.ohM.ohv.oh#.oh.ohD.ohf  You see here a basilisk skeleton..oh.ohY _.ohF.oh>.ohV.ohh,.oh.ohY,.oh.ohtR  There is a stone staircase leading down here..oh5 _.oh<.ohb.oh.oh,.oh.oh,.oh&.oh.ohX,.ohD.oh.oh,.ohy.oh.ohw.oh.oh.oh.ohgA  You enter the shallow water..ohUWater .oh  _Moving in this stuff is going to be slow..oh .oh.oh.ohO.oh.oh.oh,.ohS,.oh,.oh.oh.oh.oh .oh\!.oht#.oh$.oh4%.oh%.oh'.oh*.ohl+.oh!,.oh..oh70,.oh,2.ohY4B.oh6,.oh]8,.oh9.oh[;.oh<.oh>,.oh?.oh?.ohv@.ohA/oh8/ohX,/oh/ohB/ohm,/ohB/oh /oh /oh ,/oh/oh,/oh,/ohB/oh)/ohB/ohr/ohu/oh/oh/oh/oh/ohJ/oh/oh /ohb!/oh"/oh"/ohF$/oh7',/oh(/oh)/oh6+,/oh<,/ohs-/oh./ohR//oh//oh1/oh82/oh2/oho3/ohM5/oh6/oh7/ohA8/oh:/ohCH....###..#.# ♣......#.## .....#....##.FP♣♣PP..♣#...# # .###......# ..P~~.PP♣♣##..# #. ## ##....## #.P≈~♣♣♣♣ #..# ## .###.....# #.PPPP ##.## .....#...# #..... #..## #.....#..# .....# ##..# ## ##.#####.# #..# #..## #.. #....##.##/ohF## #..# ##- .....#...# ##.#.# ##.## # .#.#....## #P..## ##..# # #####.^..# ##.## #...# #. ..##....##.# #P.## # ..#..#..#.# ##..# # F   cane toad (asleep) #...#.#.### #..## #..## ## ...####...## ###..# ##..# ## #...###....###.#.######./ohsH -209.8 (127.4)  A cane toad comes into view./ohz/  --more--/oh /oh ; 10.4 (128.0 _/oh " /oh5) Y _MP restored: 230oh3..#.#.### ♣♣♣....##.P# .....###..#.### ♣......#.## .....#....##.FP♣♣PP..♣#...# # ..#..# ..P~~.PP♣♣##..#  ##....## #.P≈~♣♣♣♣ #..####.....# #.PPPPPP ##.## ..# ##.....P #..## ....#..# #.....# ##..# ## ###.#####.#.# #..## ##....##.## ##.### #.. #.....#...# ##.#.# ##.## ..#.#....## #P..## ##..# # .#####.^..# ##.## #...# .##....## #..# #P0oh7.###..#..# #..# ##..# ##...#.#.### #..## #..## ##...## ###..# ##..# #0oh<0oh+>1.0 (0.60oh ? ) 0oh@ _0ohJ0ohmQ0ohz..#..# ♣.#.#####.##..#.#.### ♣♣♣....##.P###..#.### ♣......#.## .....#....##.FP♣♣PP..♣#...# ..#..# ..P~~.PP♣♣##..#  ##....## #.P≈~♣♣♣♣ #..####.....# #.PPPPPP ##.## ...# ##.....P# #..## ....#..# #..@..# ##..# # .###.#####.# #.##..# #..## ##....##.## # ##.### #.. .#.....#...# ##.#.# ##.##..#.#....## #P..## ##..# #.#####.^..# ##.## #...# h0m....##....## #..# #P.## .#..#..#..# #..# ##..###...#.#.### #..## ##60oh{# #.##.# #...#..# ♣.#.#####.## ÷.......#.#.### ♣♣♣....##.P###..#.###♣ ♣......#.##.....#....##.FP♣♣PP..♣#...#..#..# ..P~~.PP♣♣##..# ##....## #.P≈~♣♣♣♣ #..####.....# #.PPPPPP ##.## ....# ##@....P# #..## ....#..# #.....### ##..# .###.#####.# #.##..# #..## ##....##.## ## ##.### #..#.....#...# ##.#.# ##.##..#.#....## #P..## ##..# ##.#####.^..# ##.## #...# .....##....##h;49m #..# #P.## ..#..#..#..# #..# ##..#2.20oh|0oh#...# ##.#####..##.##.# #.# ..#..# ♣.#.#####.# ÷.#.#.### ♣♣♣....##.P###..#.###♣ ♣......#.#....#....##.FP♣♣PP..♣#..###......# ..P~~.PP♣♣### ##....## #.P≈~♣♣♣♣ #..###.....# #@PPPPPP ## ........#...# ##.....P# #..# .###.....#..# #.....### ##.. #.###.#####.# #.##..# ## .###....##.## ## ##.### #..# ..#.....#...#.#.# #...#.#....#P..## ## ##.#####.^..#.## #......##....##P.#0oh580oh1oh<*#....## #...# ##.P#...# ##.#####..##.##.# #.# ..#..# ♣.#.#####.# ÷.#.#.### ♣♣♣....##.P###..#.###♣♣♣......#.#....#....##.FP♣♣PP..♣#..###......##..P~~.PP♣♣### ##....## #@P≈~♣♣♣♣ #..###.....# #.PPPPPP ## ........#...# ##.....P# #..# .###.....#..# #.....### ##.. #.###.#####.# #.##..# ## .###....##.## ## ##.### #..# ..#.....#...#.#.# #...#.#....#P..## ## ##.#####.^..#.## #...3.41ohb/1oh......#..## ##..##....## #...# ##.P#...# ##.#####..##.##.# #.# ..#..# ♣.#.#####.# ÷.#.#.### ♣♣♣....##.P###..#.###♣♣♣......#.#....#FP♣♣PP..♣#..###......##.@P~~.PP♣♣### ##....####.P≈~♣♣♣♣ #..###.....# #.PPPPPP ## ........#...# ##.....P# #..# .###.....#..# #.....### ##.. #.###.#####.# #.##..# # .###....##.## ## ##.### #..# ..#.....#...#.#.# #...#.#....#P..## ##4.01oht1ohI  1ohJ  1oh N aThe helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!!1ohmV 1oh^W .1oh!X !1ohz 1oh_{ 51oh| 5 (0.51ohB 1oh  1oh 1oh8 )_You kill the cane toad!1oh 2ohg2ohoB2oh|2oh>2ohk2oh2oh2oh2oh2oh62ohF2ohc2oho2oh)2oh 2oh2oh2ohx2oh2oh2oh2oh2oh\2oh/2oh2oho2oh2oh 2oh2ohG2ohH2oh2oh2oh2oh2oh2oh 2oh2oh2ohz 2ohe 2oh 2oh92oh2oh2oh2oh2oh2oh2oh92oh2oh|2ohw2oh2oh;"2oh#2oh$2oh&2ohi(2oh)2oh*2oh+2ohS.2oh/2oh02oh12oh52oh62ohn72oh82oh:2ohG<2oh/=2ohN>2oh_@2ohA2ohB2oh D2ohF2ohG2ohH2ohI2ohK2ohFM2oh/N2ohXO2ohQ2ohR2ohS2ohT2ohV2ohW2ohX2ohY2oh[2oh]2oh`^2ohm_2ohOa2ohb2ohc2ohe2ohf2ohh2ohi2ohj2ohxl2ohm2ohn2oho2ohq2ohs2oht2ohu2ohw2ohHy2ohXz2ohs{2ohK}2oh 2ohC2ohT2oh2oh2oh2ohL2ohG2oh2oh2ohۖ2oh~2oh2oh2oh2oh2oh2oh2oh42oh2oh2oh2oho2ohG2oh2oh2oh2oh2oh(2oh2oh<2oh2oh2oh2oh2oh2ohi2oh[2oh2ohs2oh2oh2oh!2oh2oh2oh2oh2oh;2oh2oh2oh2ohn2oh2oh2oh2oh2ohU2ohX2ohd2ohK2oh2oh2oh2oh|2oh2oh2oh62oh2ohX2ohT2ohN2oh2ohS 2oh@ 2oh 2oh2oh2oh2oh2oh62oh2oh2ohi2ohI2oh2oh%2oh2oh; 2oh!2oh8",2oh#2ohN$2oh$2ohl%2oh&2oh'2oh)B2oh}*,2oh+2oh,2oh]2oh^,2ohj_2oh`,2oh8a2ohb2ohDc2ohc2ohRd2ohe2oh]f2ohf2ohng2oh~2oh~2oh,2ohk2oh'2ohY2oh2oh2oh2oh`2ohB2oh2oh2oh2oh2oh2oh,2ohZ2oh2ohְ2oh2oh 2oh2ohY2oh2ohq2oh@2ohe2oh.2oh2ohn2oh2ohF2oh'2oh2oh2oh2oh2oh02oh2oh2oh2oh2oh92oh92oh$2oh2oh]2ohJ2oh2oh2ohL2oh%2oh2oh2oh2oh*2oh2ohB2oh2ohg2oh:2ohu2oh2oh 2oh 2oh2oh>2oh2ohJ2oh2oh 2oh#2oh%2ohw'2ohA*2oh,2ohH.2oh`02oh]32oh~62oh 82ohm:2ohf=2ohB@2ohA2ohC2ohG2ohI2ohJ2ohK2ohM2ohHO2oh(P2ohvQ2oh,S2ohT2ohU2ohW2oh^Y2ohZ2oh[2oh\2oh^2ohc2ohZd2ohBf2ohg2ohi2oh9l2ohm2oho2ohyq2ohQr2ohs2oh6v2ohw2ohx2ohz2oh{2oh2oh2oh2oh2ohh2oh2ohU2oh2ohB2oh2oh2ohӢ2oh2ohۥ2oh2ohp2oh2oh2oh;2ohޮ2oh}2ohӱ2oht2oh2oh<2oh2ohX2oh2oh2oh2ohѾ2oh2oh2ohr2oh2oh D  ##..# ##..# #.#...#   ###..## ##.##..#   ##.# #....# #..#.###   #.# #...## ##.##...   #.## #....# #.##..#   ##..## ##..## #.##... 2oh  #....# ##...# #.##.#.   #...## #....# ##.###..   #...# #@.>.# #..##..#75.7 (61.2)   ##.## #...## #..##.##   #.# ##..## ##.#.##   #.# #..P# #..#.##   #.## #..## #.#.#   ##..# ##..# ...    #..#####...########.#...#    ##.P#.###....#..#.#..#..#    #...##................... 2ohy2oh62oh_ _Partly explored, can't reach some places.4ohb 4oh MLevel 4 of the Lair of Beasts <<<>>>>^_(Press ? for help)#.## #...# #...#....###...###..# #....## #...## #≈≈≈~..P......# #.P# #...# ##..##..## #...# #..# ##....# #....## #≈≈≈~....~~≈.##4oh  #..# #...##.###...###...###.## #....# #...#.# #.≈≈~~..~P~..## ##..# ##..##.#...#..#..#..#..# #...## #....####.~≈≈~~≈~~....# #..## ##..## ##.##..#....###....# ##...## ##...## #...~~..~.....## ##.# #....# #..#.#####.#.##..#.# #.....###....## ##....###......# #.# #...## ##.##...#...##..#..# #....#.###....# ##....##.....## #.## #....# #.##..#..#.....#..### ##....## #...## #...#####P...## 4oh& ##..## ##..## #.##....###...P#..#.# ##...## #...## ##..## ##....# #....# ##...# #.##.#.#.##........## #.....# #....# #..P# #...## #...## #....# ##.###...###.#.....#.# ##..<## ##....# #...# #....# #...# #@.>.# #..##..#..#.###.##.### #...# #....## #...# ##..P# ##.## #...## #..##.###..## ####..# #...# #....# #...# #...## #.#h 7m ##..## ##.#.## ##÷### #..## #...# ##.>.## #...# #....# #.# #..P# #..#.###÷...# #..## ##...## #....# #..## ##..## #.## #..## ##.#.#.#...#.# ##..# #.....# #...## #..P# #..## ##..# ##..# #..##...#..### ##.## ##....# ##....# #...# ###...# #..#####...########.#...#.....####P..# #....###....P# ##..#####.#...# ##.P#.###....#..#.#..#..##..####....## ####...##.#....#####P..#..#.#...## #...##..............................####.##..........(P.#P#............# ##...................[.......................4oh ......)...................# #.##P.##...###.#.#.###.#.###.####P##P#########..######.###.#.##P#..##.# #####.###### ##.###.###### ### ########## ### ############## 4oh G#@4ohq<  ##..###.....#.≈≈≈≈#.###...###...###....###.#.######..## #.##......>...## ##.## ##...##.##≈##.##..#.....#..............###..#..#####..~....~~.....# #..### ##...######.....###....##............................≈~P.≈~~≈...## 4oh #....# #..## ##...#.##..#####.............#÷#..........≈≈≈~~≈~≈≈~..## #...## #..P# ##....##....##.....##..#.#..÷####....P####~≈≈≈≈~~......# ##.## ##..## #P..#...............######...# ##....# #≈≈≈~.~...P..## #5oh:# 5oh 5oh #5ohp5ohC:##5oh 0#.5ohI 0..6oh/t  ##..## #..## ##........#.....#...# ##.#.# ##.## ##.## ##..# 6ohq#...# #..# ####÷....###...#.#....## #P..## ##..# ##..# #.## #...######..###.##....#####.#####.^..# ##.## #...# #..## #.# ##..#..##....#..##.....##.....##....## #..# #P.## ##.#### ##.#6oh~ #.....##.#.................#..#..#..# #..# ##..# #..#.# #÷.## #.............≈≈≈≈........###...#.#.### #..## #..## ##.##.####...# 6ohE#P............≈...........##...####...## ###..# ##..# ###...........## .6oh"4  ##..## ##..### #...........###......##..P~~.PP♣♣##..# #...## #.##6oh #P..P# ##....# ##.........## ##....####.P≈~♣♣♣♣ #..# ##.P# #..# 6ohx##....# #....## #..........###.....# #.PPPPPP  ##.## #.## #..# #....## ##....# ##..............#...# ##.....P#  #..## #..# #..# ###..P## #...### #........###.....#..# #.....### ##..# ###..# ##.## ##...P# ##..## ##......#.###.#####.# #.##..# #..## #...## #..# #P...## #...# #........###....##.## #####.### #..# ##..# #..## .7oh\5|  #...# #...# ##.....÷........#....##..P♣♣PP..♣#...# ##.#.# #.# P.7oh Z  ##..# ##..# ##.....÷.......###..#.###♣♣♣......#.## #..## ##.## ♣7oh# $P7oh g  ##..## #...# #.......÷.......#.#.### ♣♣♣....##.P# #..# #...# 7oh 7P♣8oh?  #....# #...## ##...............#..# ♣.#.#####.## #<.# ##..# .P8ohz 8oh  ##..# ##..##.#...# Salticid the Spry  #..## ##..## ##.##..# Spriggan of Dithmenos ******  8oh ##.# #....# #..#.### Health: 68/68 ========================  #.# #...## ##.##... Magic: 23/23 ========================  #.## #....# #.##..# AC: 6Str: 3  ##..## ##..## #.##... EV: 41Int: 17  #....# ##...# #.##.#. SH: 0Dex: 32  #...## #....# ##.###.. XL: 13 Next: 65% Place: Lair:4  #...# #@.>.# #..##..# Noise: ---------  8oh VTime: 13275.7 (0.0)  ##.## #...## #..##.## t) +2 dagger (vamp)  #.# ##..## ##.#.## Cast: Ensorcelled Hibernation  #.# #..P# #..#.##  #.## #..## ##.#.#.#  ##..# ##..# #..##...   #..#####...########.#...#   8oh 4##.P#.###....#..#.#..#..#   #...##...................  _A cane toad comes into view. _MP restored: 238oh The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!! _You kill the cane toad! _Partly explored, can't reach some places.8oh 8oh 8oh 8oh 8ohU : _8ohs 8oh 8oh 8oh 8ohT 8ohe 8oh 8oh8 8oh 8oh ,8oh 8oh 8oh ,8oh 8oh 8oh ,8oh 8oh 8oh ,8oh 8ohU 8oh ,8oh 8oh 8oh 8oh 8ohY 8oh 8oh 8ohQ 8oh 8ohg 8oh 8oh) 8oh 8oh 8oh 8ohs 8oh/ 8oh # 8ohN$ ,8ohm% 8oh* 8oh+ 8oh8, 8oh, 8oh 2 8oh3 ,8oh5 8oh : 8oh{; ,8oh< 8ohA 8ohGC ,8oh!D 8ohgI 8ohJ ,8ohK 8ohP 8oh0S B8oh%X 8ohTY ,8ohsZ 8oh_ 8ohm` ,8oha 8ohFf 8ohfg ,8ohth 8ohm 8ohIn 8ohn 8ohko 8ohht 8ohu ,8ohv 8oh`{ 8oh| ,8oh} 8oh 8ohԃ ,8oh' 8ohw 8oh ,8oh 8oh 8oh ,8ohg 8ohQ 8ohʙ ,8oh 8oh' 8oh ,8oh! 8oh 8oh ,8oh] 8oh 8oh{ ,8ohԯ 8ohJ 8ohʴ ,8oh! 8oh# 8oh ,8ohͻ 8ohž 8ohP ,8oh 8oh 8oh ,8oht 8oh 8ohs ,8oh 8oh; 8oh ,8oh 8ohc 8oh ,8oh 8oh 8oh` ,8oh 8ohn 8oh ,8oh 8oh 8oh 8ohN 8oh 8oh 8oh 8oh 8oh 8oh 8oh8 8oh 8oh 8oh 8ohJ 8oh 8oh 8oh 8oh ,8oh* 8oh 8ohQ 8oh 8oh 8oht 8oh 8oh 8ohc 8oh 8ohp 8oh' 8oh 8oh 8oh2 ,8ohO 8oh 8oh= ,8oh\ 8oh 8oh 8oh 8ohv 8oh  8oh 8oh4 ,8oh 8oh 8oh 8oh^! 8oh" 8oh5$ 8oh$ 8oh% 8oh' 8oht( 8oh( 8oh) 8oh+ 8oh<- 8oh- 8oh. 8oh+0 8oh1 8oh 2 8oh2 8oh4 8oh6 8oh6 8oh7 8oh!9 8ohe: 8oh: 8oh; 8ohx= 8oh> 8oh.? 8oh@ 8ohA 8ohB 8oh.C 8ohC 8oh>E 8ohF 8ohK 8ohL 8ohM 8ohDO 8ohO 8oh&Q 8ohdR 8oh4S 8ohS 8ohZT 8ohU 8ohV 8ohW 8ohW 8ohX 8ohY 8ohZ 8oh\ 8oh ] 8oh$^ 8oh^ 8ohF_ 8ohk` 8oha 8oh b 8ohb 8ohc 8oh2=oh3=ohi4=oh5=ohb6=ohD7=oh8=oh0:=oh:=oh;=oh8==oh>=oh\?=oh@=oh{B=ohD=ohD=ohE=ohG=oh8I=ohI=ohJ=ohS.....#..## #.##.# #.# ...#..# ♣.#.#####.## ......#.#.### ♣♣♣....##.P# ....###..#.###♣♣♣......#.## .....#....##..P♣♣PP..♣#...# .###......##..P~~.PP♣♣##..# .## ##....####.P≈~♣♣♣♣ #..# .###.....# #.PPPPPP ##.## ....#...# ##..@..P# #..## 42.9 (23.4#=ohU ..# #.....### ##..# ##.#####.# #.##..# #..## #. ##....##.## #####.### #..# #.....#...# ##.#.# ##.## #.#....## #P..## ##..#  .#####.^..# ##.## #...# .##....## #..# #P.## # #..#..#..# #..# ##..#=ohTW=ohX[=oh\?oh#..## #.##.# #.# ##..# ♣.#.#####.## ##.#.### ♣♣♣....##.P# #?oh###..#.###♣♣♣......#.## ##....##..P♣♣PP..♣#...# # .###......##..P~~.PP♣♣##..# #. ## ##....####.P≈~♣♣♣♣ #..# # .###.....# #.PPPPPP ##.## ##...# ##...@.P# #..## # #.....#..# #.....### ##..# #.#####.# #.##..# #..## #. #....##.## #####.### #..# ##. .....#...# ##.#.# ##.## # .#.#....## #P..## ##..# ##  #####.^..# ##.## #...# #. [40?ohYm##....## #..# #P.## ##  ..#..#..# #..# ##..# # ?oh?oh13.5 (0.6)?oh?oh?oh#..## #.##.# #.# #.#..# ♣.#.#####.## #<#.#.### ♣♣♣....##.P# #.###..#.###♣♣♣......#.## #.#....##..P♣♣PP..♣#...# ##. ###......##..P~~.PP♣♣##..# #. # ##....####.P≈~♣♣♣♣ #..# ##. ###.....# #.PPPPPP ##.## #.#...# ##....@P# #..## #. .....#..# #.....### ##..# ###. #.#####.# #.##..# #..## #. ....##.## #####.### #..# ##.#...# ##.#.# ##.## ##. #.#....## #P..## ##..# ##..?oh[40m^..# ##.## #...# #. .##....## #..# #P.## ##. .#..#..# #..# ##..# #.?ohH?ohÍ(4.1?oh?ohH@oh@oh3=6 (0.5@oh @oh" _You hit the bush but do no damage. You peck the bush, but do no damage.@oh @oh (5.1@ohB @oh _You hit the bush but do no damage. You peck the bush, but do no damage.@ohW 6  You hit the bush.@oh &6@oh$ @oh% 2 _The bush is lightly damaged.@ohP {  You hit the bush. You peck the bush, but do no damage.@oh (6.1@oh4 H _The bush is lightly damaged.@oh2I  You hit the bush. You peck the bush.@oh &6@oh@oh2 _The bush is lightly damaged.@oh  You hit the bush but do no damage. You peck the bush, but do no damage.@oh,(7.1@ohg@oh'2 _The bush is lightly damaged.@oh6  You hit the bush.@ohm.-6@oh@ohw2 _The bush is lightly damaged.Aoh}H  You hit the bush but do no damage.-8.1AohLAoh"O2 _The bush is lightly damaged.Aoh   You hit the bush but do no damage.=6 _The bush is lightly damaged.Aoh& _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged. Aoh& You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage.Aoh")0-9.1Aoh-Aoh/  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged. Aoh*0p You hit the bush but do no damage. _The bush is lightly damaged.Aohޤ  _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged. Aoh]C You hit the bush but do no damage.Aoh@-6AohAoh}T  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.Aoh?  _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged.  You hit the bush but do no damage. _The bush is lightly damaged. Aoh You hit the bush but do no damage. You peck the bush, but do no damage.AohJ1=50.1AohvAoh2 _The bush is lightly damaged.Aoh|6  You hit the bush.Aoh &6AohAohY2 _The bush is lightly damaged.Aohg  You hit the bush but do no damage.Aohv0-1.1AohAoh2 _The bush is lightly damaged.Aohrz  You hit the bush but do no damage. You peck the bush.Aohv@-6Aoh~Aohт_ _The bush is moderately damaged.Aoh  You hit the bush but do no damage. You peck the bush, but do no damage.Aoh&0=2.1AohAoh_ _The bush is moderately damaged.AohNg  You hit the bush but do no damage.Aohւ&6AohAoh_ _The bush is moderately damaged.Aoh  You hit the bush but do no damage. You peck the bush, but do no damage.3.1AohAoh_ _The bush is moderately damaged.AohU6  You hit the bush.Aoh]Z.-6AohaAohf_ _The bush is moderately damaged.Aohg  You hit the bush but do no damage.Aoh_0=4.1AohAoh_ _The bush is moderately damaged.AohKb  You completely miss the bush.AohO&6Aoh4Xu _The bush is moderately damaged.Aoh}z  You hit the bush but do no damage. You peck the bush.Aoh(5.1Aoh,Aoh!_ _The bush is moderately damaged.AohO  You hit the bush but do no damage. You peck the bush, but do no damage.AohYT&6Aoh?\Aoh^_ _The bush is moderately damaged.Aohcz  You hit the bush but do no damage. You peck the bush.Aoh (6.1Aoh Aoh_ _The bush is moderately damaged.AohV  _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush. _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage.Aohy$&6Aoh*Aoh-_ _The bush is moderately damaged.Aohig  You hit the bush but do no damage.Aoh0-7.1Aoh Aoh_ _The bush is moderately damaged.Aoh  You hit the bush but do no damage. You peck the bush, but do no damage.Aoh! .=6Aoh! Aoh% _ _The bush is moderately damaged.Aoh܌ {  You hit the bush. You peck the bush, but do no damage.Aoh 0-8.1Aoh Aohv _ _The bush is moderately damaged.Aoh\) g  You hit the bush but do no damage.Aoh, .=6Aoh@C u _The bush is moderately damaged.Aoh]} z  You hit the bush but do no damage. You peck the bush.Aoh 0-9.1Aoh؆ Aohى _ _The bush is moderately damaged.Aoh g  You hit the bush but do no damage.Aoh @-6Aoh Aoh _ _The bush is moderately damaged.AohX  You hit the bush but do no damage.60.1Aohd _ _The bush is moderately damaged.Boh _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage.6  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage.1.1You hit the bush.6 _The bush is moderately damaged.You hit the bush but do no damage.=2.1 _The bush is moderately damaged.You hit Bohthe bush but do no damage. You peck the bush, but do no damage.6 _The bush is moderately damaged.You hit the bush but do no damage. You peck the bush, but do no damage.-3.1You peck the bush, but do no damage.-64.1You peck the bush, but do no damage.=6Boh+You peck the bush, but do no damage.5.1Boh14You peck the bush, but do no damage.-6Boh!>Boh?Boh1FX-6.1BohOBohR.=6BohKWBohY  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.Boh\mF _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.  You hit the bush.Bohzo0-7.1BohsBohw| _The bush is moderately damaged.You hit the bush but do no damage.Boh~@-6BohBoh_ _The bush is moderately damaged.Boh  You hit the bush but do no damage.8.1BohɟBoh*_ _The bush is moderately damaged.Boh^8 _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage.BohyB.=6BohIHBohyK  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.Boh _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush.Boh͏(9.1Bohu _The bush is moderately damaged.Bohg  You hit the bush but do no damage.Boh&6Boh Boh _ _The bush is moderately damaged.Boh _The bush is moderately damaged.  You hit the bush. _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush.70.1Boh#u _The bush is moderately damaged.Boh  Boh  Boh8 qYou hit the bush but do no damage. You peck the bush, but do no damage.Boh BohPBoh6BohBoh BohHBoh;_The bush is moderately damaged.BohnBohQ  You hit the bush but do no damage. You peck the bush, but do no damage.-1.1 _The bush is moderately damaged.Boh _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage.Boh-.=6BohBoh  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.BohO _The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. BohP_The bush is moderately damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage.BohT(2.1Boh[Boh__ _The bush is moderately damaged.BohE%  BohYou hit the bush but do no damage. You peck the bush, but do no damage.Boh+&6BohBoh_ _The bush is moderately damaged.Boh|T  _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged. BohU$ You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is moderately damaged.  You hit the bush but do no damage.Boh X0-3.1Boh]Boh`_ _The bush is moderately damaged.Boh%  BohTBYou hit the bush but do no damage.BohW.=6BohBoh_ _The bush is moderately damaged.BohA _The bush is moderately damaged.  You hit the bush but do no damage. BohC _The bush is moderately damaged.  You hit the bush but do no damage. _The bush is moderately damaged.  You hit the bush.BohG (4.1BohP BohU \ _The bush is heavily damaged.Boh %  Boh BYou hit the bush but do no damage.Boh &6Boh BohW \ _The bush is heavily damaged.Boh9 g  You hit the bush but do no damage.Boh 0-5.1Boh Boh" F _The bush is heavily damaged.Boh$ Boh  _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush.Boh @-6Boh Bohu \ _The bush is heavily damaged.Boh g  You hit the bush but do no damage.Boh 0=6.1Boh Boh \ _The bush is heavily damaged.Boh> g  You hit the bush but do no damage.Boh\ &6Boh Bohk \ _The bush is heavily damaged.Boh  Boh _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage.7.1Boh Boh  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. Boh] _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.Boh [ _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush. You peck the bush.6 _The bush is heavily damaged.Boh 6  You hit the bush.BohO 0-8.1Boh# Boh1 \ _The bush is heavily damaged.Bohd  You hit the bush but do no damage. You peck the bush, but do no damage.Bohre .=6Boh n Boht \ _The bush is heavily damaged.Boh g  You hit the bush but do no damage.Boh (9.1Boh Bohr F _The bush is heavily damaged.Boh( BohT  You hit the bush but do no damage. You peck the bush, but do no damage.BohVX&6BohaBohd\ _The bush is heavily damaged.Boh  You hit the bush but do no damage. You peck the bush, but do no damage.Boh)80.1BohvBoh\ _The bush is heavily damaged.CohJ _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged. Cohf You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage.Coh .-6Coh"Coh\  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. CohE_The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.Cohu _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage.-1.1 _The bush is heavily damaged.Coh L  You hit the bush but do no damage. You peck the bush, but do no damage.=6 _The bush is heavily damaged.Cohe  You hit the bush. You peck the bush, but do no damage.2.1 _The bush is heavily damaged.CohD  You hit the bush but do no damage. You peck the bush, but do no damage.6 _The bush is heavily damaged.CohyR  You hit the bush but do no damage. You peck the bush, but do no damage.CohU(3.1CohYCoh[\ _The bush is heavily damaged.Cohk _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage.Coh:.-6CohCoh\ _The bush is heavily damaged.CohV& _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage.CohYB-4.1Coh]Coh_\ _The bush is heavily damaged.Cohy _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage.Coh.=6CohCoh]  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.Cohz*& _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage.Coh-(5.1CohH5CohM8\ _The bush is heavily damaged.CohԮ} _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. Coh6_The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage.Coh&6CohCoh\ _The bush is heavily damaged.Coh@ _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. Coh_The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage.Coh (6.1Coh )Coh,  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged. Coh- You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.CohI _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. Coh4_The bush is heavily damaged.  You hit the bush. You peck the bush, but do no damage.Coh$.-6CohFCoh\ _The bush is heavily damaged.CohHGg  You hit the bush but do no damage.CohUX-7.1Cohd\ _The bush is heavily damaged.Coh&  You hit the bush but do no damage. You peck the bush, but do no damage.Cohƍ.=6CohCoht\ _The bush is heavily damaged.CohDg  You hit the bush but do no damage.Coh(8.1CohSCoh2\ _The bush is heavily damaged.Coh  You hit the bush but do no damage. You peck the bush.6Coh>Coh\ _The bush is heavily damaged.Cohg  You hit the bush but do no damage.Coh,0-9.1CohCoh\ _The bush is heavily damaged.Coh Q  You hit the bush but do no damage. You peck the bush, but do no damage.CohKU.=6CohPZCoh\\ _The bush is heavily damaged.Cohr  You hit the bush but do no damage. You peck the bush, but do no damage.Coh)90.1CohCoh\ _The bush is heavily damaged.CohB _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. Coh D _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage.CohH .-6Coh{P CohS  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged. CohT  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.Coh _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. Coh _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage.Coh< B-1.1Coh Coh \ _The bush is heavily damaged.Coh0 _The bush is heavily damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. Coh0 B_The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage.Coh{3 &6Coh8 Coh;; \ _The bush is heavily damaged.Coh  _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush. You peck the bush, but do no damage.Coh Coh 0=2.1CohA Coh \ _The bush is heavily damaged.Coh3 %  Coh4 BYou hit the bush but do no damage.Coh8 &6Coh? CoheD \ _The bush is heavily damaged.Coh %  Coh BYou hit the bush but do no damage.Coh (3.1Coh Coh \ _The bush is heavily damaged.Coh* _The bush is heavily damaged.  You hit the bush but do no damage. Coh, V_The bush is heavily damaged.  You hit the bush but do no damage. _The bush is heavily damaged.  You hit the bush. You peck the bush, but do no damage.Coh1 &6Coh3: Coh> ] _The bush is severely damaged.Coh  You hit the bush but do no damage. You peck the bush, but do no damage.CohN (4.1Coh Coh̭ ] _The bush is severely damaged.Coh  You hit the bush but do no damage. You peck the bush, but do no damage.Coh &6Coh Coh ] _The bush is severely damaged.Coh + _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged. Coh > You completely miss the bush.Coh> 0-5.1CohC Coh ] _The bush is severely damaged.CohV  You hit the bush but do no damage. You peck the bush, but do no damage.Coh @-6Coh Coh] _The bush is severely damaged.Cohuu  You hit the bush but do no damage. You peck the bush, but do no damage.Cohy(6.1CohLCoh/] _The bush is severely damaged.Coh ( _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged. CohiC You hit the bush but do no damage.Coh'&6CohUCoh] _The bush is severely damaged.Doh  You hit the bush but do no damage. You peck the bush, but do no damage.Doh0=7.1Doh#Doh'] _The bush is severely damaged.Doh5 _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. Doh_The bush is severely damaged.  You hit the bush but do no damage.Doh .-6DohDoh?] _The bush is severely damaged.Doh%g  You hit the bush but do no damage.DohB-8.1Doh,Doh. ] _The bush is severely damaged.Dohi: _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. Dohj_The bush is severely damaged.  You hit the bush but do no damage.Doho&6DohwDohz:  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged. Doh{ You hit the bush but do no damage. _The bush is severely damaged.Doh: _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. Doh_The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage.Doh0=9.1DohDoh] _The bush is severely damaged.Doh  You hit the bush but do no damage. You peck the bush.-6 _The bush is severely damaged.Doh  You hit the bush but do no damage. You peck the bush, but do no damage.Doh=-400.1DohDoha  Doh DohR O_The bush is severely damaged.Dohm Doho DohpqYou hit the bush but do no damage. You peck the bush, but do no damage.Doh1uDohov=Doh0w 6Dohr~Doh DohDohj9_The bush is severely damaged.Doh2Doh _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged.  You completely miss the bush. You peck the bush, but do no damage.Doh71.1Doh DohDohc9_The bush is severely damaged.DohDohWL DohmM Doh NqYou hit the bush but do no damage. You peck the bush, but do no damage.DohNDohQDohIR6DohXDoh([ Doh[Doh\9_The bush is severely damaged.Doh]Doh Doh DohLqYou hit the bush but do no damage. You peck the bush, but do no damage.Doh`DohDoh!2.1DohDoh DohDoh\9_The bush is severely damaged.DohrDohB _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage.DohKE&6DohhMDoh;P  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged. DohS You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged.DohQ _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is severely damaged.  You hit the bush. You peck the bush, but do no damage.3.1 _The bush is severely damaged.DohA3  You hit the bush but do no damage.-6Doh!8s _The bush is severely damaged.Dohg  You hit the bush but do no damage.DohB-4.1DohDoh] _The bush is severely damaged.Doh" _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged. Dohn#C You hit the bush but do no damage.DohO%.=6Doh)Dohz.  You hit the bush but do no damage. _The bush is severely damaged. Doh/5 You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.Doh: _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. Doh_The bush is severely damaged.  You hit the bush. You peck the bush, but do no damage.Doht(5.1DohٟDoh] _The bush is severely damaged.DohWg  You hit the bush but do no damage.Doh&6DohfDoh" Doh#O_The bush is severely damaged.Dohr6  You hit the bush.DohP(6.1DohPDoh] _The bush is severely damaged.Dohg  You hit the bush but do no damage.Doh &6Doh s _The bush is severely damaged.Dohp  You hit the bush but do no damage. You peck the bush.7.1Doh Doh, ] _The bush is severely damaged.Doh* g  You hit the bush but do no damage.Doh &6Doh Doh ] _The bush is severely damaged.Doh g  You hit the bush but do no damage.DohË 0-8.1Doh Doh7 ] _The bush is severely damaged.Doh  _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage.Doh` @-6Dohc Doh[   You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.Dohxn : _The bush is severely damaged.  You hit the bush but do no damage. _The bush is severely damaged.  You hit the bush but do no damage. Dohjo |_The bush is severely damaged.  You hit the bush.Dohs 0=9.1Dohy Doh4} ] _The bush is severely damaged.Doh  Doh  Doh ,You hit the bush but do no damage.Doht DohP -Doh# 6Doh7  Doh- Dohj 9_The bush is severely damaged.DohR Doh\  Dohn]  Doh^ ,You hit the bush but do no damage.Doh^ Doha DohKb -Dohb "10.1Dohg DohLk  Dohl Dohl 9_The bush is severely damaged.Doho Doh  Doh! N_The bush is severely damaged. Doh I You hit the bush but do no damage. Doh g_The bush is severely damaged. Doh 3 You hit the bush but do no damage. Doh g_The bush is severely damaged. Doh r You hit the bush but do no damage. You peck the bush, but do no damage.Doh Doh Dohc 6Doh Doh  Doh Dohu 9_The bush is severely damaged.Doh Doh:  Doh;  Doh< ,You hit the bush but do no damage.Doh> Doh!D DohF =DohMG 1.1DohtP Doh7X  DohuY DohZZ 9_The bush is severely damaged.Doh [ Doho  Doh  Doh ,You hit the bush but do no damage.Dohh Doh= Dohc 6Doh Dohu  Doh Dohr 9_The bush is severely damaged.Doh: Dohjq Dohrg_The bush is severely damaged. Dohs3 You hit the bush but do no damage. Dohtg_The bush is severely damaged. Dohsu3 You hit the bush but do no damage. Doh^vg_The bush is severely damaged. Doh'wr You hit the bush but do no damage. You peck the bush, but do no damage.DohwDoh|Doh~!2.1Doh Doh DohDoh͑9_The bush is severely damaged.DohDoh Doh DohUYou hit the bush but do no damage. You peck the bush.DohQDoh,6DohxDohJ Doh!Doh9_The bush is almost destroyed.DohDoh$ DohN% Doh&,You hit the bush but do no damage.Doh&Doh+Doh,!3.1Dohn6Doh^< Dohl=Doh5>9_The bush is almost destroyed.Doh>EohS Eoh}U EohPV,You hit the bush but do no damage.EohWEoh[Eoh\6Eohs _The bush is almost destroyed.Eoh _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage.4.1  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.EohPe _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage.6EohxMC _The bush is almost destroyed.You hit the bush but do no damage.5.1 _The bush is almost destroyed.Eohgz  You hit the bush.-6Eoh] _The bush is almost destroyed.Eoh8a  You hit the bush but do no damage. You peck the bush, but do no damage.-6.1 _The bush is almost destroyed.Eoh]  You hit the bush but do no damage. You peck the bush, but do no damage.=6EohrdEohf] _The bush is almost destroyed.Eohwk _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage.Eohz(7.1Eoh>Eoh EohO_The bush is almost destroyed.EohI  You hit the bush. You peck the bush.Eoh&6EohiEohR] _The bush is almost destroyed.Eoh~g  You hit the bush but do no damage.Eoh0-8.1EohlEoh] _The bush is almost destroyed.EohQg  You hit the bush but do no damage.Eoh .=6EohEoh ] _The bush is almost destroyed.Eohb _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage.EohcEohf0-9.1Eoh^nEohs  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.Eoh@ _The bush is almost destroyed.  You hit the bush but do no damage. EohD_The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage.Eoh.=6EohEohEohC)20.1EohEohL:  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed. Eoh  You hit the bush but do no damage. _The bush is almost destroyed.Eoh}O _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage.6EohEoh] _The bush is almost destroyed.Eohy;g  You hit the bush but do no damage.EohpB(1.1EohNs _The bush is almost destroyed.Eoha _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage. Eohd_The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage.Eohg&6EohnEohs] _The bush is almost destroyed.Eoh:  You hit the bush. You peck the bush, but do no damage.-2.1 _The bush is almost destroyed.EohS Eoh You hit the bush but do no damage. You peck the bush, but do no damage.=6Eoh`] _The bush is almost destroyed.Eoh( g  You hit the bush but do no damage.Eohu- 0-3.1EohQ6 EohD: ] _The bush is almost destroyed.EohG g  You hit the bush but do no damage.Eoh? @-6Eohg Eoh" ] _The bush is almost destroyed.Eoh? : _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. Eohw@ |_The bush is almost destroyed.  You hit the bush.EohD 0=4.1EohL EohN ] _The bush is almost destroyed.Eohv  You hit the bush but do no damage. You peck the bush, but do no damage.Eohw Eoh[z &6Eoh Eoh ] _The bush is almost destroyed.Eoh  You hit the bush but do no damage. You peck the bush, but do no damage.Eoh (5.1Eoh Eoh ] _The bush is almost destroyed.Eoh  _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage. Eoh _The bush is almost destroyed.  You hit the bush but do no damage.Eoh" .-6Eoh Eohq ] _The bush is almost destroyed.Eoh  You hit the bush but do no damage. You peck the bush, but do no damage.Eoh 0=6.1EohA Eohk ] _The bush is almost destroyed.Eohw  _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is almost destroyed. Eoh6x C You hit the bush but do no damage.Eoh{ .-6Eoh EohV ] _The bush is almost destroyed.Eoh 6  You hit the bush.Eoh 0=7.1EohE Eoht ] _The bush is almost destroyed.EohP  You hit the bush but do no damage. You peck the bush, but do no damage.EohQ &6EohW EohZ ] _The bush is almost destroyed.Eoh g  You hit the bush but do no damage.Eoha (8.1Eoh| Eoh ] _The bush is almost destroyed.Eoh,  You hit the bush but do no damage. You peck the bush, but do no damage.Eoh.&6Eoh5EohU8] _The bush is almost destroyed.Eoh6 _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage. Eoh$_The bush is almost destroyed.  You hit the bush but do no damage.Eoh;0-9.1Eohs _The bush is almost destroyed.Eoh_$ _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage. EohO%_The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage.Eoh(@-6Eoh@Eoh0B] _The bush is almost destroyed.Fohr  You hit the bush but do no damage. You peck the bush, but do no damage.=30.1Foh̊] _The bush is almost destroyed.Foh-@ _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage. _The bush is almost destroyed.  You hit the bush.Foh.-6FohFoh] _The bush is almost destroyed.Foh;Vg  You hit the bush but do no damage.FohYB-1.1Foh`Fohnb] _The bush is almost destroyed.Fohg  You hit the bush but do no damage.Fohh.=6FohFoh] _The bush is almost destroyed.Foh1 _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage.Foh<3(2.1FohO7Foh9  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.Foh _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage.-6Foh4  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.Foh0: _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. Foh0_The bush is almost destroyed.  You hit the bush but do no damage.Foh4B-3.1FohS?  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.FohV) _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. _The bush is almost destroyed.  You hit the bush but do no damage. You peck the bush, but do no damage.FohX.=6Fohh\Foh9c _The bush is almost destroyed.You hit the bush but do no damage.Fohe(4.1FohjFoh _The bush is almost destroyed.You hit the bush.Fohf♣♣.P.#Foh.-6FohFohǏW #...# ##.#### #.## ##.##..## #.##.# #.# #.#.# ♣.#.#####.## #<.#.### ##.P# #.###..#.###♣♣♣......#.## #. Fohn...#....##..P♣♣PP..♣#...# ##.# ##....P~~.PP♣♣##..# #..  ####.P≈~♣♣♣♣♣ #..# ##.P ##.....# #.PPPP@P.###.## #.##...# #P####..## #. ....#..# #.....### ##..# ### .#####.# #.##..# #..## #...###.## #####.### #..# ##..# Fohߒ...#...# ##.#.# ##.## ##.# .#....## #P..## ##..# # ###.^..# ##.## #...# #..# ##....## #..# #P.## ##.# _You destroy the bush!FohFohG-5.2 (0.6FohFohRFohFohFohFohnFohFohDFoh$FohFohFohFohG4FohHFoh^Foh0jFoh#nFohuFoh@xFohfFohԻFoh*FohFohmFFohHKFohTFohNXFohFohFohFoh,Foh? FohWD FohmL Foh%P Foh. Foh Foh Foh+ Fohd? 4FohD Foh:G Foh$ Foh Foh Foh Foh, Foh Foh- Foh Fohrt Foh>w Foh| Fohd~ Fohg Foh7 Foho Foh FohDa Fohd Fohi FohYl Foh Foh FohJ Foh Foh| Foh~ Foh& Foh FohK Foh Foh GohGohGohGoh:0GohzGohpE _Done exploring.Hohf Where to? (Tab - Lair:4 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits HohHoh ?..#...# ##.#### #.## ##.# Salticid the Spry ...#..## #.##.# #.##.# Spriggan of Dithmenos ****** ....#..# ♣.#.#####.## #<. Health: 68/68 ======================== Hoh6@...#.#.### ♣♣♣....##.P# #.. Magic: 23/23 ======================== ..###..#.###♣♣♣......#.## #.. AC: 6Str: 3 ...#....##..P♣♣PP..♣#...# ##.# EV: 41Int: 17 ##......##..P~~.PP♣♣##..# #... SH: 0Dex: 32  Hoh Ae##....####.P≈~♣♣♣♣♣ #..# ##.P XL: 13 Next: 65% Place: Lair:4 ##.....# #.PPPP@P.###.## #.# Noise: ---------  Time: 13435.2 (0.0) ...#...# ##.....P####..## #.. t) +2 dagger (vamp) Hoh*B....#..# #.....### ##..# ###.. Cast: Ensorcelled Hibernation .#####.# #.##..# #..## #...# ...##.## #####.### #..# ##..# ...#...# ##.#.# ##.## ##.#  HohD.#....## #P..## ##..# ##..  ###.^..# ##.## #...# #..#  ##....## #..# #P.## ##.#  _The bush is almost destroyed.You hit the bush but do no damage. _The bush is almost destroyed.You hit the bush. _You destroy the bush! _Done exploring.HohFHohXHoh[Hoh\$ _Hoh/dHoheHoh h,Hoh1jHohnHohp,HohrHohuHohw,HohyHoh}Hoh0,HohHohHohHohyHoh‡HohHohdHohFHohHohHohPHohHohHohlHoh˘HohxHoh3HohHoh,HohHohHohHohHohpHohHoh~Hoh/Hoh HohHoh,HohHohHoh6HohHohHohHohHohBHohκHoheHoh(HohHoh;HohHoh,HohHohHoh,Hoh&Hoh6HohHohHohHohHohHohHoh>HohHohHohHohPHohHohHohHoh/HohHohHoh{HohHohHohHoh~HohHohHohHoh8HohHohUHohBHohHohHohHohQHohHohHoh7HohHohHohHoh}HohHohHohHohHohTHohWHohrHohHohHohHohhHoh HohHohBHohHohjHohcHoh\HohHohHohHohY  There is a stone staircase leading down here.Hoh- Hoh Hoh $ _HohIoh5IohgIohIohIohIoh  ######.#.   #?#..#..## ##  .....$.... ..#  .........##.##  .............#.  Ioh...............  ...............  #..@.P..P.. 57.3 (22.1) #.......#..  #.##........  .. .P....... ... ..!#....: .. #....#.#.. . ..... .P . Ioh.P.... .. _You climb downwards.  Found four items.Ioh~Ioh.Ioha _There is a stone staircase leading up here.JohNJohJoh Joh$Joh,JohB: _JohJohTJoh:Joh<JohlJoh Johj Joh JohJohl _m - 5 potions of might (gained 1).............#.P...............P.................P #..<.P..P..#. #.......#...# #.##............##.P..#...#....:...#.#...@#.#... . ..........P.......P.......P##...#...### ##..#.###.!P .#. F   cane toad (asleep).. .... F#.## 60.7 (3.4)  A cane toad comes into view.  --more--KohAKoh} Koh KohE1.3 (4.0 Koh _KohKohkLoh9' ...P. ................P #..<.P..P..#.. #.......#...#..#.##.............##.P........#........#....:.. ...#.#....#.#. ........@...P.... P.......... .....P##...#.... ...### ##..#.### .!P .#.. .. ..... F#.##. .9 (0.6LohQm .P #..<.P..P..#.. #.......#...#.#.##............##.P........#.........#....:....#.#....#.#... .........P.... .....P.@....##...#### ##..#.###......##.LohLoh(2.5Loh Loh4Lohx  #..<.P..P..#. . #.......#...# ..#.##.......... Lohx W...##.P..# .........#....:.. ...#.##.... Loh>y P............P.P.... .....P##@..#.... ...### ##..#.### Loh{ .!P .#... .. .....# F#.##...# #F   cane toad (asleep).# ... .Loh@ Loh (3.1Lohq LohF MohL. #.......#...# ..#.##.......... ...##.P........#.........#....:...Moh...#.##...............P.... ...P.... Mohw.....P##...#.... ...### ##@.#.### .!P #.)P.#....# Mohm.. #..........## .....#.F#.##.....#....# #Moh##Y. #..# . Y   yak (wandering)## #... .F   cane toad (asleep)Moh4.... Mohl  A yak comes into view.Moh'/  --more--Moh Y.7Moh Moh # _Found a mace.Nohd.#.##...........##.P#..........#....:...#.#....#.#..............P....  .....P.........##...#.######..#.###!P #.)P@#..... #..........##Nohf .....#.F#.##.Y...#....# ###.. #..# . ## #... .. .... ...NohshNoh\qH.YNohxG4.3Ensorcelled HibernationNohBNohOoh@ ...##.P#.......#....:... ...#.#....#.#..... ............P .....P.......... .....P##...#.... ...######..#.###Oohp .!P###.)P.#....# .. #....@.....## ......#.F#.##.#.#....# ###Y. #..#... ## #...Ooh..... ......... ..... ... ......k..OohBk   wyvern (asleep)Ooho  A wyvern comes into view.Oohd/  --more--OohOoh1 9 _OohOohPohlh  The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!Poh1jPohv.#.k   wyvern (asleep)Poh75.4 (0.5Ensorcelled Hibernation  _You kill the cane toad!QohV~E.........#....:..#.#....#.#............P....  .....P..........##...#...######..#.###!P###.)P.#..... #..........## ......#@.#.##.......#....# #Qoh~.##.. #..#..... ## #........ ........k...?QohƆQoh-6.0 (0.6QohZQoh_` _Found a scroll of teleportation.Qoh w...#.##..... ............P.... P.......... .....P##...#.... ...######..#.### .!P###.)P.#....# .. #..........## ....#..#.##.# Qoh M......#.@..# # .##.. #..#.....# ## #.... ..Y.#Y.......kYYY 3 yaks (wandering).Y..? k   wyvern (asleep).....Qoh l  3 yaks come into view.Qoh= /  --more--Roh{QRohHRRohRRohwg( Roh,h..YY   yak.The yak bellows! x3; You hear an angry hiss.  The yak moves out of view. x2Rohk%=Rohxl(6Ensorcelled HibernationRohsRohx( _You hear a bellow!Roh Roh Roh Roh F _Unknown command.Sohk.........P....  .....P..........##...#...######..#.###!P###.)P.#....#SohY. #..........## ......#..#.##....# ##.. #.@#.....# ## #......... Y......Y..........#....Yk.........?PS   black mamba (wandering)....YYY 3 yaks....S#..k   wyvern (asleep)Sohpt  A black mamba comes into view.Soh/  --more--Soh Soho Soh k.S.kSoh 1==7.2Soh} Soh H _The wyvern hisses angrily. You hear an angry hiss.Toh4TohԦToh`F _Unknown command.UohhP.... .....P##...#.... ...######..#.### .!P###.)P.#....# .. #..........## ....#..#.##.# ......#....#.###.##.. #..#.....#. ## #..@.........YY....Y......k...#..........?P....S........#Y 4 yaks (1 wandering)P....####P  A yak comes into view.Uoh/  --more--Uoh,  A yak comes into view.  --more--Uoh Y...Y...k.YY......S.Y---8 _The yak moves out of view.Voh < .....P..........  Salticid the Spry .....P##...#....  Spriggan of Dithmenos ****** ...######..#.###  Health: 68/68 ========================Voh-  .!P###.)P.#....#  Magic: 21/23 =====================--- .. #..........##  AC: 6Str: 3  ......#..#.##.#  EV: 41Int: 17Voh  ......#....#.###  SH: 0Dex: 32 .##.. #..#.....#.  XL: 13 Next: 67% Place: Lair:5 Vohg ## #..@.......  Noise: ---------  Time: 13467.8 (0.0) Y...Y...k......  t) +2 dagger (vamp) ...YY........#.  Cast: Ensorcelled Hibernation ...............#  ....S.......?P..  ................  S   black mamba ............#...  YYYY 4 yaks (1 wandering) .....P....####P  k   wyvernA yak comes into view. _The yak moves out of view.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (chance to affect: 56%)Woh+Xo.....P..........Salticid the Spry.....P##...#....Spriggan of Dithmenos ******...######..#.###WohXHealth: 68/68 ========================.!P###.)P.#....#Magic: 21/23 =====================---.. #..........##AC: 6Str: 3 ......#..#.##.#EV: 41Int: 17......#....#.###SH: 0WohnYDex: 32.##.. #..#.....#.XL: 13 Next: 67% Place: Lair:5## #..@.......Noise: ---------  Time: 13467.8 (0.0)Y...Y...*......t) +2 dagger (vamp)...YY........#.Woh]Cast: Ensorcelled Hibernation...............#....S.......?P..................S   black mamba............#...YYYY 4 yaks (1 wandering).....P....####Pk   wyvernA yak comes into view. _The yak moves out of view.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (chance to affect: 56%)WohUk(asleep)Woh _The yak moves out of view.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  WohAim: a wyvern (chance to affect: 56%)  The wyvern looks drowsy...Woh8  Your orb unleashes a flurry of shooting stars!  A water moccasin comes into view.Woh2/  --more--Xohgv#vYv@v.Y.YYYvvk..SvY.SYYYYY 6 yaks (2 ally target)S   water moccasink   wyvern (asleep, ally target) 8.8 (1-Star _Xoh XohaXoh R_You now have 21/23 mp.XohʹXoh _Unknown command.Xoh.3XohXoh~F _Unknown command.Xohϴ  The helpless wyvern fails to defend itself.  You skewer the wyvern like a kebab!!!! Xoh$ "Xoh: 5Sv†Xoh vXohչ  XohX  Xoh %You kill the wyvern!Xoh =The shooting star hits the black mamba!XohT  Xoho  Xoh :The black mamba is moderately wounded.Xoh Xoh Xoh Xoh Xoh  Xoh Xoh YXoh2 vXoh YXoh .Xoh WThe black mamba is knocked back. The shooting star hits the yak!!Xoh  Xoh  Xoh /The yak is heavily wounded.Xohk Xoh Xoh XohF Xoh((  Xoh( Xoh) YXohq* "vY@○Xoh:+ 4○SvvXohV ((ally target)XohpW NThe yak is knocked back. The shooting star hits the yak!Xoh~ Xohc Xohm Xohh Xoh  Xoh  XohX 9The yak is moderately wounded.Xoh 6The shooting star hits the yak!!Xoh3 Xohg Y.Xoh .Y..Xohl YXoh ) 4 yaksXoh ,XohQ  Xoh ○v○(1 ally target)  You kill the yak!The shooting star hits the yak!Xohi m  The yak is moderately wounded.XohD.#°Y.@v.Y..°S°vYY°.XohV89.3 (0.5°° _The yak is knocked back.[oh-u .....P..........  Salticid the Spry [ohu.....P##...#....  Spriggan of Dithmenos ****** ...######..#.###  Health: 68/68 ======================== [ohx.!P###.)P.#....#  Magic: 19/23 ===================----- .. #..........##  AC: 6Str: 3  ......#..#.##.#  EV: 41Int: 17 ......#....#.###  SH: 0Dex: 32 .##.. #..#°....#.  XL: 13 Next: 68% Place: Lair:5 ## #Y.@v......  Noise: ---------  Time: 13469.3 (0.0) ..Y..°S°v......  t) +2 dagger (vamp) ....YY°......#.  Cast: Ensorcelled Hibernation ...............[33[ohxUm#  -Star  ............?P..  ................  S   black mamba (ally target) ....S.......#...  YYYY 4 yaks [ohx.....P....####P  S   water moccasinThe yak is moderately wounded. _The yak is knocked back.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  [ohxyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (moderately wounded, ally target, chance to affect: 56%)\oh.....P..........Salticid the Spry.....P##...#....Spriggan of Dithmenos ******...######..#.###Health: 68/68 ========================.!P###.)P.#....#Magic: 19/23 ===================-----.. #..........##AC: 6Str: 3 ......#..#.##.#EV: 41Int: 17......#....#.###SH: 0Dex: 32.##.. #..#°....#.XL: 13 Next: 68% Place: Lair:5## #Y.@v......Noise: ---------  Time: 13469.3 (0.0)..Y..°*°v......t) +2 dagger (vamp)..\oh..YY°......#.Cast: Ensorcelled Hibernation...............#-Star ............?P..................S   black mamba (ally target)....S.......#...YYYY 4 yaks.....P....####PS   water moccasin  The yak is moderately wounded. _The yak is knocked back.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (moderately wounded, ally target, chance to affect: 56%)\ohue°°°S\ohFasleep, ally target)\ohu _The yak is knocked back.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lin\ohT!e  Aim: a black mamba (moderately wounded, ally target, chance to affect: 56%)  The black mamba looks drowsy...\ohs  A cane toad comes into view.\oh/  --more--\oh 5 °°.Y.Y*v○.Y°vS..FF   cane toad (distracted)S   water moccasin  The shooting star hits the black mamba!\oh#  The black mamba is heavily wounded. \ohG °Y°° The black mamba is knocked back. The shooting star hits the black mamba!\ohi V  The black mamba is almost dead.°SY@°.Y.Y.°°.Y°°S.).Funaware)70.3 (1\ohzw °\ohx °\ohx 2°°\ohy °°\oh\}  \oh~ \oh/ '_The black mamba is knocked back. \oh R_You now have 19/23 mp.\oh \oh °°°°°°°°°°° _Unknown command.]oht .P.... .....P.......... .....P##...#.... ...######..#.### .!P###.)P.#....# #..........## ......#..#.##.# ......#..Y.#.###.##.. #.@#°....#.]oh  ## #SY.°...... ...Y.Y.°°...... .....Y°°. .........# .....S?P.. .....Y 5 yaks.........#...S   water moccasin...F.P....####P]oh ]oh ]oh ]oh .Y.°..S.FF   cane toad (wandering).S   water moccasin]oh 19 (0.6 _]oh7 ]oh ^oh  The helpless black mamba fails to defend itself.  You stick the black mamba like a pincushion!!!!!^oh^  You kill the black mamba!^oh7^ohY.Y.Y@†.YYYYY 5 yaks (1 ally target)F   cane toad (wandering)S   water moccasin^ohu@   shadow^oh/ 70^oh|1.4 (0.5 _Your shadow hits the yak with a dagger. The yak completely misses you.^oh%^oh)i _Your Dodging skill increases to level 17!_oh _oh  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%_ohe 2 Select a spell to cast [?] help[Esc] exit`oh`oh `oh%R............P....Salticid the Spry.....P..........Spriggan of Dithmenos ******.....P##...#....`oh(xHealth: 68/68 ========================...######..#.###Magic: 19/23 ===================-----.!P###.)P.#....#AC: 6Str: 3 .. #..........##EV: 41Int: 17......#..#.##.#SH: 0Dex: 32......#..Y.#.###XL: 13 Next: 70% Place: Lair:5.##.. #.@#°....#.Noise: ---------  Time: 13471.4 (0.0)## #YY........t) +2 dagger (vamp)....Y.Y@†......`oh* Cast: Ensorcelled Hibernation.............#.-Star .....S.........#............?P..YYYYY 5 yaks (1 ally target)................F   cane toad (wandering)....F.......#...S   water moccasin.....P....####P@   shadowYou stick the black mamba like a pincushion!!!!!  You kill the black mamba! _Your shadow hits the yak with a dagger. The yak completely misses you. _Your Dodging skill increases to level 17!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  `oh+`Confirm with . or Enter, or press ? or * to list all spells.`oh6J............P....`oh8Salticid the Spry.....P..........Spriggan of Dithmenos ******.....P##...#....Health: 68/68 ========================...######..#.###Magic: 19/23 ===================-----.!P###.)P.#....#AC: 6Str: 3 .. #..........##EV: 41Int: 17`oh:......#..#.##.#SH: 0Dex: 32......#..Y.#.###XL: 13 Next: 70% Place: Lair:5.##.. #.@#°....#.Noise: ---------  Time: 13471.4 (0.0)## #YY........t) +2 dagger (vamp)....Y.Y@†......Cast: Ensorcelled Hibernation.............#.-Star .....S.........#............?P..YYYYY 5 yaks (1 ally target)................F   cane toad (wandering)`oht<?....F.......#...S   water moccasin.....P....####P@   shadowYou stick the black mamba like a pincushion!!!!!  You kill the black mamba! _Your shadow hits the yak with a dagger. The yak completely misses you. _Your Dodging skill increases to level 17!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`ohmZ ............P....  Salticid the Spry .....P..........  Spriggan of Dithmenos ****** .....P##...#....  Health: 68/68 ======================== `ohz]...######..#.###  Magic: 16/23 ================-------- .!P###.)P.#....#  AC: 6Str: 3  .. #...******.##  EV: 41Int: 17 ......#**#*##.#  SH: 0Dex: 32 ......#**Y*#.###  XL: 13 Next: 70% Place: Lair:5 .##.. #*@#°....#.  Noise: ---------  Time: 13471.4 (0.0) ## #YY***.....  t) +2 dagger (vamp) ...*Y*Y@**.....  Cast: Ensorcelled Hibernation ...*******...#.  -Star  .....S.........# `ohY`0 ............?P..  YYYYY 5 yaks (1 ally target) ................  F   cane toad (wandering) ....F.......#...  S   water moccasin .....P....####P  @   shadow _Your shadow hits the yak with a dagger. The yak completely misses you. _Your Dodging skill increases to level 17!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate`oho............P....Salticid the Spry.....P..........Spriggan of Dithmenos ******.....P##...#....Health: 68/68 ========================`oh%t...######..#.###Magic: 16/23 ================--------.!P###.)P.#....#AC: 6Str: 3 .. #...######.##EV: 41Int: 17......#######.#SH: 0Dex: 32......######.###XL: 13 Next: 70% Place: Lair:5.##.. ##@#°....#.Noise: ---------  Time: 13471.4 (0.0)## ######.....t) +2 dagger (vamp)...#######.....Cast: Ensorcelled Hibernation...#######...#.-Star .....S.........#............?P..YYYYY 5 yaks (1 ally target)................F   cane toad (wandering)`ohZw....F.......#...S   water moccasin.....P....####P@   shadow _Your shadow hits the yak with a dagger. The yak completely misses you. _Your Dodging skill increases to level 17!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate`oh _Your Dodging skill increases to level 17!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is enveloped in gloom. x2`oh,`ohL  The cane toad gives a loud, deep croak!`oh\`oh9........#...Y..YYY....YS@†.........YY2 blind, 1 ally target)FF.`ohV2=2.4 (1`oh`oh$ _The yak misses you. The yak completely misses you. x2 _You now have 16/23 mp.aohaohaohaohF _Unknown command.aoh   You completely miss the yak. You peck the yak, but do no damage.aoh% aoh'!aoh'Faoho(<1 wandering, 2 blind, 1 al…)aoh+).aoh)1The yak is lightly wounded.aoh*,aoh-1aoh----aoh.7aoh\/=aoh0#9 (0.5aoh:aoh_A aoh.B aohB_The yak gores you! aoh[Di_You take 7 damage, and have 61/68 hp.aohDaoh   You barely miss the yak. You peck the yak, but do no damage.The yak is lightly wounded.  The yak completely misses you. The yak misses you.F.2 blind, 1 ally target)2---3.4aoh aoh$ \ _The yak completely misses your shadow.boh(3  You catch the helpless yak completely off-guard!  You spit the yak like a pig!!! You feel better.boh<boh?V  You kill the yak!bohIJS@Y..YYY 4 yaks (1boh`e8===1-9bohhboh _Your shadow hits the yak with a dagger. The yak completely misses you. _Health restored: 68coh(  You hit the yak.  The yak is heavily wounded.  The yak gores you but does no damage. .YF.The water moccasin completely misses you.=4.4 _The yak completely misses you.doh n Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2 Select a spell to cast [?] help[Esc] exitdoh[............P....Salticid the Spry.....P..........Spriggan of Dithmenos ******.....P##...#....Health: 68/68 ========================...######..#.###Magic: 17/23 =================-------.!P###.)P.#....#AC: 6Str: 3 .. #..........##EV: 41Int: 17......#..#.##.#SH: 0Dex: 32......#..Y.#.###XL: 13 Next: 71% Place: Lair:5.##.. #.@#°....#.Noise: =--------  Time: 13474.4 (0.0)## #YSY.......t) +2 dagger (vamp)....@.Y.†......doh\Cast: Ensorcelled Hibernation.....F.......#.-Star ...............#............?P..YYYY 4 yaks (1 blind, 1 ally target)................F   cane toad............#...S   water moccasin.....P....####P@   shadowThe yak is heavily wounded.The yak gores you but does no damage.  The water moccasin completely misses you. _The yak completely misses you.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.doh_............P....Salticid the Spry.....P..........Spriggan of Dithmenos ******.....P##...#....Health: 68/68 ========================...######..#.###Magic: 17/23 =================-------.!P###.)P.#....#AC: 6Str: 3 .. #..........##EV: 41Int: 17......#..#.##.#SH: 0Dex: 32......#..Y.#.###doh[bXL: 13 Next: 71% Place: Lair:5dohTck.##.. #.@#°....#.dohUdNoise: =--------  Time: 13474.4 (0.0)dohOei## #YSY.......dohft) +2 dagger (vamp)....@.Y.†......Cast: Ensorcelled Hibernation.....F.......#.-Star ...............#dohxh............?P..YYYY 4 yaks (1 blind, 1 ally target)................F   cane toad............#...S   water moccasin.....P....####P@   shadowThe yak is heavily wounded.dohoThe yak gores you but does no damage.  The water moccasin completely misses you. _The yak completely misses you.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.doh (dohw dohlje............P....  Salticid the SprydohU dohj.....P..........  Spriggan of Dithmenos ******dohw doh.....P##...#....  Health: 68/68 ========================doh dohi...######..#.###  Magic: 14/23 ==============----------doh doha.!P###.)P.#....#  AC: 6dohq:Str: 3 doh dohu.. #...******.##  EV: 41dohk-Int: 17doh doh......#**#*##.#  SH: 0doh$-Dex: 32doh doh......#**Y*#.###  XL: 13 Next: 71% Place: Lair:5doh dohG.##.. #*@#°....#.  Noise: =--------  Time: 13474.4 (0.0)dohԗ dohk## #YSY**.....  t) +2 dagger (vamp)doh  doh...*@*Y***.....  Cast: Ensorcelled Hibernation ...**F****...#.  -Star  ...............#  ............?P..  YYYY 4 yaks (1 blind, 1 ally target) ................  F   cane toad ............#...  S   water moccasin .....P....####P  @   shadowThe water moccasin completely misses you. _The yak completely misses you.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatedoh?............P....Salticid the Spry.....P..........Spriggan of Dithmenos ******.....P##...#....Health: 68/68 ========================...######..#.###Magic: 14/23 ==============----------.!P###.)P.#....#AC: 6Str: 3 .. #...######.##EV: 41Int: 17......#######.#SH: 0Dex: 32......######.###XL: 13 Next: 71% Place: Lair:5.##.. ##@#°....#.Noise: =--------  Time: 13474.4 (0.0)## ######.....t) +2 dagger (vamp)doh...#######.....Cast: Ensorcelled Hibernation...#######...#.-Star ...............#............?P..YYYY 4 yaks (1 blind, 1 ally target)................F   cane toad............#...S   water moccasin.....P....####P@   shadowThe water moccasin completely misses you. _The yak completely misses you.dohnACasting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatedoh~^IConfirm with . or Enter, or press ? or * to list all spells.  Casting: Gloom (dangerous; 2% risk of failure)  doh_Press: ? - help, Dir - look around, f - activateThe water moccasin is enveloped in gloom.  The yak is enveloped in gloom. x3; The cane toad is enveloped in gloom.  The yak completely misses you.dohhan  The water moccasin completely misses you.dohbdoh|sd........#...Y.doh4t]YYSY...@F..†........YY3F(blind)S(blind)dohZv2=5.4 (1dohUdohو _The yak completely misses you. _You now have 14/23 mp.eohxeohT.F@  _The yak completely misses you. _You now have 14/23 mp.  You barely miss the water moccasin.Your shadow hits the water moccasin with a dagger!  The yak gores your shadow!  The water moccasin completely misses you.-9 (0.5eohF eoheoh)_The cane toad stings your shadow!foh  You catch the helpless water moccasin completely off-guard!  You perforate the water moccasin like a sieve!!!foh! foh@&@†.@   shadow  You kill the water moccasin!foh22-6.4 _Your shadow barely misses the yak. The yak completely misses you. x3gohZ  You hit the yak.  The yak is heavily wounded.gohT xF.wandering, blind)gohe %9goh>o gohr I _The yak misses you.hoh  You hit the cane toad but do no damage. The yak completely misses you.hoh= V3--7.4hohH hohk _The yak gores you. The yak completely misses you. _You take 5 damage, and have 63/68 hp.ioh E You hit the cane toad. You feel better. Your peck misses the cane toad.The cane toad is lightly wounded.iohcGT4--9iohMiohQ _The cane toad completely misses you. The yak closely misses you.ioh(2  You barely miss the cane toad. You peck the cane toad.  The cane toad is lightly wounded.  The yak completely misses you. x2; The cane toad completely misses you.iohW5=8.4iohiohT _The yak completely misses you.ioh4|  You catch the helpless cane toad completely off-guard!  You spit the cane toad like a pig!!! You feel better.ioh# ioh{ ! @.†...@   shadow  You kill the cane toad!ioh d8==239iohG ioh _Your shadow hits the yak with a dagger! The yak completely misses you. _Health restored: 68joh z  You strike the helpless yak from behind!  You perforate the yak like a sieve!!!joh .†.Y 3 yaks (2  You kill the yak!joh' joh) 57johp* ----johk+ 4joh5 9.4johL; johH _The yak gores you! The yak completely misses you. _You take 11 damage, and have 57/68 hp.kohBU  You hit the yak. You peck the yak, but do no damage.  The yak is heavily wounded...Y@YY1 wandering, 2 blind, 1 ally…)8-----9kohF[ koh\koh\/_Your shadow hits the yak with a dagger.lohR YYblind, 1 ally target)  You hit the yak. You peck the yak, but do no damage.The yak is moderately wounded.==80.4loh+lohT loh٤lohe_The yak is no longer blind. The yak completely misses you. x2loh0   You catch the helpless yak completely off-guard!  You spit the yak like a pig!!! You feel better.†Y.YY 2 yaks (lohlP |6====5-9loh4T _You kill the yak! _Health restored: 68mohЬ 6*moh mohu. mohpW  mohTY !moh Z YmohZ 5@..†moh[ >The yak resists with significant effort.mohf mohg *mohxh moh  moh mohϮ *moh9 31 slow, 1 ally target)  moh 9Your shadow casts a spell at the yak.moh moh mohK.  moh,/ mohK0 Pmoh1 Ymoh1 OThe yak seems to slow down. The plant seems to slow down.moh.4 moh 5 3moh5 --moh6 -mohD7 %1.9 (1.0mohA mohMG  moh?H mohI H_The yak completely misses you. x2 mohI R_You now have 13/23 mp.mohJ nohMi8*noh_Yasleep, 1 slow, 1 ally targ…)nohY11----2 noh nohG_The yak looks drowsy... The yak completely misses you. noh<_You now have 11/23 mp.nohnoh8!{  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!noh, .Y   yak (ally target)  noh.1You kill the yak!noh2E,3.4 (0.5nohLnohP_ _The plant is no longer moving slowly. The yak is no longer moving slowly.oohC4*oohTYasleep, ally target)oohE2Yooh poh6 poh pohx poh poh poh 9=poh poh poh K1=poh poh{ poh poh poh poh poh poh pohO poh poh poh> 9=pohu poh poh\ poh? poh poh_ K2=pohO poh ,pohA pohS ,pohs poh ,poh poh pohU 9=pohv poh poh5 poh poh'! poh! L3==poh# poh& 4 _Magic restored.pohH' poh) poh, ,poh / pohp1 poh1 poh3 poh6 poh 7 :==pohU9 poh; poh:< poh= pohyA pohA (pohC poh;H z _Your orb has finished recharging its magic.pohtJ pohJ pohL pohO poh3R pohR pohU pohY b  You see here a wyvern corpse.poh] pohs]  _pohi` pohb pohif pohf pohi poh7k pohm ,pohVp pohs ,pohu pohz x _t - 9 scrolls of teleportation (gained 1)poh} poh&~ poh poh poh poho poh pohn poh pohm poh8 poh˘ b  You see here a wyvern corpse.poh\ pohǛ  _pohН poh poh poh poh poh poh< poh poh poh\ poh ,poh poh pohԾ poh pohi poh poh poh poh3 poh? poh poh poh poh XpohN poh: poh poh poh( pohy poh poh pohN poh pohW poh M _C - 2 potions of cancellation (gained 1)poh= poh poh poh: poh pohK poh poh pohM poh poh poh pohS poh poh poh poh" poh" poh% poh( poh, poh`- poh1/ pohH2 poh5 poh6 poh8 poh; pohjK )##.#### .............#.P##...............P..................P.poh'L ... #..<.P..P..#..#.. #.......#...#.... #..#.##..........)...##...##.P........#.............#@...:... 579.9 (95.0)P.....#.#....#.#.....  ..###............P....#  ...........P...........pohL #..#......P##...#....##.....######..#.#####....P###.)P.#....##.#....#..........## ..##.........#..#.##.# ..Ppoh X poha /80.5 (95.6pohLg poh@k _Found a halberd. _MP restored: 23qoh_ _qohBqohVqoh  .........##.#### ....#.P### .........P..# ....P.# #≈... #..<.P..P..#..#..≈#.. #.......#. . #..#.##....qohi)...≈ .##...##.P........#...≈≈ ...#....@.... .....#.#....#.#.... ##............P....#.... .qohP.............. .#......P##...#....#.... #.....######..#.####.#.. #....P###.)P.#....# . . .#....#..........## .qoh. #......  You pick up a parchment of Arcjolt and begin reading...qoh 12.9 (2.4)qoh*3.9 (3 _You add the spell Arcjolt to your library.roh| Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - JinxbiteHexes1%2  c - Lesser BeckoningTranslocation3%2  d - Sublimation of BloodNecromancy5%2  e - Kiss of DeathConjuration/Necromancy 7%1  f - Dimensional BullseyeHexes/Translocation7% 4  g - AnguishHexes/Necromancy9% 4  h - Vampiric DrainingNecromancy11% 3  i - Magic DartConjuration13%1  j - SandblastEarth13%1  k - ShockConjuration/Air13%1  l - Volatile BlastmotesFire/Translocation17% 3  m - Passage of GolubriaTranslocation24% 4  n - Summon Ice BeastIce/Summoning26% 3  o - SwiftnessAir36% 3  p - Dispel UndeadNecromancy36% 4  q - Summon Mana ViperHexes/Summoning41% 5  r - Yara's Violent UnravellingHexes/Alchemy41% 5  s - PetrifyAlchemy/Earth77% 4  t - Alistair's IntoxicationAlchemy98% 5  u - ArcjoltConjuration/Air98% 5 11 spell levels left roh H[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exittohY Sublimation of Blood Converts some of the caster's blood into magical energy. The process is painful but never directly lethal. The efficiency of the conversion increases with the spell's power. Level: 2 School: Necromancy Fail: 5% Power: 15% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination. Your reserves of magic are already full.uohՓ  Spells (Memorise)TypeFailure Levela - SlowHexes1%1  b - JinxbiteHexes1% 2  c - Lesser BeckoningTranslocation 3% 2  d - Sublimation of Blood Necromancy5% 2e - Kiss of DeathConjuration/Necromancy 7%1  f - Dimensional Bullseye Hexes/Translocation7% 4  g - AnguishHexes/Necromancy9% 4  h - Vampiric DrainingNecromancy11% 3  i - Magic DartConjuration13%1  j - SandblastEarth13%1  k - ShockConjuration/Air13%1  l - Volatile BlastmotesFire/Translocation17% 3  m - Passage of Golubria Translocation24% 4  n - Summon Ice BeastIce/Summoning26% 3  o - SwiftnessAir36% 3  p - Dispel UndeadNecromancy36% 4  q - Summon Mana ViperHexes/Summoning41% 5  r - Yara's Violent UnravellingHexes/Alchemy41% 5  s - PetrifyAlchemy/Earth77% 4  t - Alistair's IntoxicationAlchemy98% 5  u - ArcjoltConjuration/Air98% 5 11 uohF uspell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituoh  .........##.####Salticid the Spry.............#.P###Spriggan of Dithmenos ******...............P..#Health: 68/68 ========================................P.# #≈Magic: 23/23 ========================... #..<.P..P..#..#..≈AC: 6Str: 3 #.. #.......#...#.....EV: 42Int: 17 . #..#.##..........)...≈SH: 0Dex: 32 .##...##.P........#...≈≈XL: 13 Next: 76% Place: Lair:5 ...........#....@.......Noise: ---------  Time: 13583.9 (0.0) .....#.#....#.#.........t) +2 dagger (vamp) ##............P....oh 0m#....Cast: Ensorcelled Hibernation ........P............... .#......P##...#....#.... #.....######..#.####.#.. #....P###.)P.#....# . . .#....#..........## .. #.........#..#.##.# ..P _You see here a wyvern corpse. _C - 2 potions of cancellation (gained 1) _Found a halberd. _MP restored: 23You pick up a parchment of Arcjolt and begin reading... _You add the spell Arcjolt to your library.C - 2 potions of cancellation (gained 1) _Found a halberd. _MP restored: 23  You pick up a parchment of Arcjolt and begin reading... _You add the spell Arcjolt to your library.  Okay, then. _vohx4 voh5 voh9 voh@ vohF vohL : _vohV voh` Xvohm vohP Jvoh  _You now have 1159 gold pieces (gained 7). #####  ######.#.# ## ##?#..#..###.## #....@..#90.3 (6.4 ............##.##### .P..............#.P### .........P..# ...................P.# # .......#..<.P..P..#..#..  [..#...#.......#...#....  ....#..#.##..........)...  ...##...##.P........#...≈ 9 (7.0 _Found a robe.oh#;17HxohIxohxoh>Bxoh@xohxohxohKxohxohxoh}xohxohQ _r - 4 scrolls of revelation (gained 1)xohxohbxoh!xohxohxohxohbxohxoh1xohxohMxohxohxohZxohxoh.xohHxohxohXxohxohxohsxohxohAxohxohvxohxoh1xohxohMxohxohxohxohYxoh|xohvxoh xohg xohX xohmxohxohxohjxohxoh xohxohxohxoh"xoh"xoh$xoh&xohA)xoh)xoh+xohI.xoh C,xoh1ExohIxohNxohOxohKQxoh&TxohVxohuWxohJYxoh[xoh^xohe_xoh`xohcxohexohfxohgxohjkxohmxohn,xohsxohuxohuxohBvxohxxxohz,xohj|xoh}xohxohxohtxohxohxohxoh4xohxohxohxohxoh=xoh\,xohfxoh&xohUxohxoh;xohxohڔ,xohxohȘxoh" #P...........P.....   #♣.##..#......P##...  ♣P.#.##.....######..  xoh♣.#..##....P###.)P.#  #.####.#....#.......  #...###.........#..#   ##...###........#..†   #♣...##...##..##†.# xoht  #@...#..####..#††.   #.P.#.............   #.####............   #.# ##........... xohb  #.# #...........   #.. #.........b   raven (asleep)   #.. ............   #b. .........P..  P..........xoh 610.5 (19.6)  A raven comes into view.xohǺ/  --more--yoh;O 1.1 (20.2 _yoh@yoh}Byoh#♣.##..###♣P.#.##.....######♣.#..P###.)P.##.####.#....#.......#...###.........#..##...###† #♣...##...##..##†.# #....#..####..#††.P.#............yoh 4####... ##.. ..bP+... P. yohyohvbb.yohN7 (0.6)Ensorcelled Hibernationyoh'yoh% _The raven caws.zoh'♣P.#.##.....######♣.#.P###.)P.##.####.#....#..........###.........#..##...###† #♣...##...##..##†.# #....#..####..#††.P.#............#### ## .b. ....Pzoh+... P.#  zohѢzohzohDb.zoh(2.3zohzohzoh.#.P###.)P.##.####.#....#.........###.........#..##...###† #♣...##...##..##†.# #....#..####..#††.P.#............#### ##b# ..zoh . ...P+...P. P.### P  zohzoh,*zoho  The raven stares into your soul.zoh8@zohQDoom: 20%==9zoh%zohc . _You feel an ill-omen....zoh4*zohS{oh  vbv(ally target)The raven resists with significant effort.  Your orb unleashes a flurry of shooting stars!{oh1----3.9 (1.0-Star {oh2 {oh _The raven completely misses you. x2 _You now have 21/23 mp.|oh 4*|oh| hbasleep, ally target)|oh  The raven looks drowsy... The shooting star hits the raven!!|oh( l  The raven is heavily wounded.|oh0 Jb°|oh3 19-------4Ensorcelled Hibernation |oh: ;°|oh3@ _The raven is knocked back. _You now have 19/23 mp.}oh  The helpless raven fails to defend itself.  You perforate the raven like a sieve!!!!!}oha.°}oh}ohe197-5.4 (0.5}ohv;°}oh'  }oh ;_You kill the raven!}oh1Q }oh }ohg }ohЎ }oh` K1=}oh }ohΑ }oh }oh ,}ohŠ }oh+ _Your shooting star dissipates.}oh }ohC B}oh@ O=}ohq B}oh ,}ohϱ w2=}oh ,}oh ,}ohf }ohA ,}oh }oh }oh׼ O=}oh_ }ohH b3==}oh B}oh` ,}ohq B}oh |==}oh T}oh z _Your orb has finished recharging its magic.}ohz I}oho }ohF }ohb ,}ohh}oh B}oh(n}oh}oh&}oha4n #.####.................#... #.# ##.................# #.#####...............P.... #..##.#.................... #...#................#...P #..............P....####P.# +...P..P............# ### +...####.............  +...P #...@......... 47.8 (32.4) #.P..###..#.#......  #...P# ####..##.#.  #....# .#.# #..... .### <. .# .# }oh5CZ8.4 (33.0}ohP _Found a stone staircase leading up. _MP restored: 23~oh>I~ohA~ohE~oh Jf _~ohJ~ohHK~ohP~ohAR~ohR~ohiT~oh3X~ohk#...#..#...P###..............P....####P.# +...P..P............# ### +...####............. +...P #............. #.P..###..#.#...... #...P# ####..##.#. ~ohl@#....# #.#.# #..... #@### 50.2 (1.8) #...<.#  ........##  ........# ...#.....[. #...### .#..##..#~oh;u~ohx+8 (2.4~ohY|~oh)K _Found a tower shield.ohohoh:ohohohoh! oh" oh`#+There is a stone staircase leading up here.oh&ohK( oh )_ohZ+oh=0oh^3oh4oh6oh9oh;=oh>ohF@ohBoh*Eoh>FohGohKohVoh&W3 #.P..###..#.#ohW$ oh=X #...P# ####..##.#. ohX #....### #.#.# ohYYm #.......###.### ohY .##.#...<.# ohsZW .........## ohZV .........## oh[Q ....#.....#oh7\q .[. #..ohmz.# #.#..# ohnP ##..## oho oho oh$p ##ohp....oh6qO #.#P ohqvh   polar bear (asleep)oh\r9 ...hohr+.##..ohmsohx ohy oh%z3.8 (3.0  oh{9A polar bear comes into view.oh{oh  oh--more--ohsoh=ohH8 4.4 (3.6 _ohiPohVoh #...P# ####..##.# #....### #.#.#  #.......###.### .##.#...<. .........## .........## ....#.....# .[. #...### .# #.#@.#  ##..##oh .....##..... #.#P.#. ...h....##.... ... ..... P#oh6 oh +5.0 (0ohn oh ohw  #....### #.#.#  #.......###.### .##.#...<. .........## .........## ....#.....# .[.##...### .# #.#..#  ##@.##P.........#F.P.##.......ohU P. #.#P.#.P# ...h.....k##....#..#F   skyshark.. ..... P#h   polar bear (asleep) . P##.# k   rime drake (asleep)oh;  A rime drake and a skyshark come into view.oh /  --more--ohaFFohCS 6Ensorcelled Hibernation _oh.!oh&oh oh oh oh? F _Unknown command.ohA#...P# ####..##.#.#....### #.#.# #.......###.##.##.#...<.# .........## .........## ....#.....# .[.##...###.# #.#@.#  ##..## P.........# F.P.##.......ohBP. #.#P.#.P#..h.....k h   polar bear (asleep).##....#..#.. ..... P#. P##.#ohNohVw6.2Ensorcelled Hibernation _oh_oh4eohx#.P..###..#.#.....#...P# ####..##.#.#....### #.#.# #.......###.##.##.#...<.# .........## .........## ....#.....# .[.##..@###.# #.#..#  ##..## P.........#ohyF.P.##.......P. #.#P.#.P# ..h.....k##....#..#.. ..... P#oh]ohт&8oh.ohohRohoh+\ _Unknown command.oh ohvoh̩F _Unknown command.ohY k +...P #....... #.P..###..#.#...... #...P# ####..##.#. #....### #.#.##.......###.#####.#...<.#k..##.....# ....#.@...#oh[  .[.##...###.# #.#..# ##..## P.........# F.P.##.......P. #.#P.#.P#k   wyvern (asleep) ...h.....k .##....#..#ohA^ o  A wyvern comes into view.ohLm /  --more--oh`ohpI 7.4 _ohohC +...####.. +...P #............. #.P..###..#.#...... #...P# ####..##.#. #....### #.#.##.......###.####..##.#...<.#ohk.##......#......#.....#...[.##...###...# #.#..# .. ##..## P.........# k   wyvern F.P.##.......P. #.#P.#.P# ...h.....kohWkkoh7G8.0Ensorcelled Hibernationoh3$oh(ohk +...P..P# +...####............. +...P #............. #.P..###..#.#...... #...P# ####..##.#. #....### #.#.##.......###.#####..##.#...<.##.k.###......##......#.....#♣...[.##.###P...###.#..#.... ##..##.P.........#P..P.##.......P. #.#P.#.P#oh@EH.koh(G&6ohNoh;Soh +...P..P.# +...####. +...P #. #.P..###..#.#...... #...P# ####..##.#. #....#### #.#.# #.......###.### ##..##.#...<.# #..k.## #oha.## #......#.....# ♣...[.##...####P...###.#..#P.... ##..##.P.........#.P..P.##.......  P. #.#P.#.P#ohoh2D.koh)(9.2ohohoh`50*ohuTk(asleep)oh6 vkv, ally target)The wyvern looks drowsy...ohn1---60.2 (1.0Ensorcelled Hibernation -Star ohoh _Your orb unleashes a flurry of shooting stars! _You now have 21/23 mp.oh oh®  +...####.. +...P  #.P..###..#.# #...P# ####..##.# #....#### #.#.#  #.......###.### ##..##v#...<. #...k.......## #....## #......#.....# ♣...[.##...####P...###.#..# . ##..###..P.........#ohɯ ♣.P..P.##.......♣..P. #.#P.#.P# ...h.....koh} oh Q°voh *8 (0.6oh :°ohI T _Your shooting star dissipates!ohι  The helpless wyvern fails to defend itself.  You stick the wyvern like a pincushion!!!!ohohl°v°oh481.3 (0.5ohT°°ohJ _You kill the wyvern!oh) ohЄ oh oh oh> oh oh XohXk @.°v2.3 (1.0FEnsorcelled HibernationF   skyshark (ally target)° _A skyshark is nearby!ohT)4°ohH,oh5N°°oh;F _Unknown command.ohQ{ {P..P#+...####.+...P #.......#.P..###..#.#.........P# ####..##.#....#### #.#........###.###oh| #..##.#...<.°@.v.....##......#F.... ♣...[.##...### #P...###.#..##P.... ##..###..P.........#P..P.##.......♣..P. #.#P.#.P#ohp ohI oh oh8 | ○FvThe shooting star hits the skyshark!oh E  The skyshark is lightly wounded.oh, °@F°.°oh* F---9 (0.6oh4 V°°oh 3 _The skyshark is knocked back.oht°@*°oh1E°°oh%.@F°°oh^&\19--3.9 (1.0oh,E°°oh2 _The skyshark resists with some effort. _You now have 19/23 mp.oh@ Q*°oh h°F(asleep)oh|Y C @F°°, ally target)@   shadowThe skyshark looks drowsy...oh^ p*°°oh °°, slow, ally target)Your shadow casts a spell at the skyshark.oh \F..oht 8---4Ensorcelled Hibernation oh oh _The skyshark seems to slow down. _You now have 18/23 mp.oh  The helpless skyshark fails to defend itself.  You stick the skyshark like a pincushion!!!!oh3†.@   shadowoh=7815.4 (0.5ohohL _You kill the skyshark!ohĢ oh oh oh Boh, oh oh oh oh oh 7-oh oh \ _Your shadow fades away.oh' oh oh a9=oh oh) oh oh ohe ,oh> oh ,ohn oh O=oh< oh^ oh$ oh= oh b20=ohK oh ,oh oh= ,oh oh,ohjohO=ohoh a1=ohd oh ,oh8oh,ohohohohgohO=ohohW,oh!oh$a2=oh&oh(,oh*oh-,oh.oh1,oh`3oh5ohM69=oh7oh:oh:L3==oh;oh>oh ?oh@oh>C,ohDohG,oh Joh|KP==ohMohWPohqQohRohUohV(ohWohZz _Your orb has finished recharging its magic.oh]oh]oh_oh)bohdoheohZgohkohAx; #.P..###..#.#...... #...P# ####..##.#.  #....#### #.#.#  #.......###.###  ##..##.#...<.#  #.....†.....## #...........## #......#.....# ♣..@[.##...### #P...###.#..P..... ##..##..P......... ♣.P..P.##....... ♣..P.P###.#P.#.P#b   raven (asleep)ohzq #♣...## ...h.....k #P.b .##....#..# .. ..... P#ohk} 99.6 (34.2)  A raven comes into view.oh/  --more--ohoh; 700.2 (34.8 _oh(oh-Y _MP restored: 23ohu..P# ####..##.#. #....#### #.#.# ...###.####..##.#...<.# .....†.....#..........#.....#♣...[.##...###P..@###.#..# #P......##..##..P.........♣.P..P.##........P.P###.#P.#.P##♣...## ...h.....k #P.b .##....#..#♣.. .. ..... P P##.#8 (0.6) _ohS.#### #.#.# ...###.####..##.#...<.# .....†.....#........#.....#♣...[.##...####P...###.#..# #P...@..##..##..P.........♣.P..P.##.......oh .P.P###.#P.#.P##♣...## ...h.....k #P.b .##....#..#♣.. .. ..... P #.. . P##.# ohoh(1.4oh:ohoh+F #.......###.### ##..##.#...<. #.....†.....## #...........## #......#.....#♣...[.##...####P...###.#..#  #P......##..## #..P@........# ♣.P..P.##....... ♣..P.P###.#P.#.P# #♣...## ...h.....k #P.b# .##....#..# #♣..... ..... P# #.... P##.# #.#.2.0ohK#..##.#...<.# .....†.....#.....#.....#♣...[.##...####P...###.#..# P......##..##..P.........♣.P.@P.##........P.P###.#P.#.P##♣...## ...h.....k #P.b# .##....#..#♣..... ..... P #.... P##.# #. ##ohGoh[!&6oh.*ohu.oh\ .....†.....#.....#.....#♣...[.##...####P...###.#..# P......##..##..P.........♣.P..P.##........P@P###.#P.#.P##♣...## ...h.....k #P.b# .##....#..#♣..... ..... PohU` #.... P##.##.#  ##♣.ohpfohg  A malevolent force fills the Lair of Beasts... and a teleportation trapspontaneously manifests!ohx/  --more--ohF  #♣...[.##...###  ##P...###.#..# # <..  #P......##..## .#...  #..P.........####.#[...  ♣.P..P.##..............  oh♣..P.P###.#P.#.P#P...  #♣...## ...h.....k. #P.b# .##....#..# #♣............@P# #.... ##.P##.### #.#.# ###. ##♣. h   polar bear (asleep) k   rime drake (asleep)  You are yanked towards some nearby monsters!oh= <Your surroundings suddenly seem different.3.2 _Found a leather armour. Found a stone staircase leading up.ohލ oh' 4ohO  oh" oh "_Unknown command.ohs oh......#.....# ♣...[.##...### ..# ##P...###.#..# # <..P #P......##..## #.#. #..P.........####.#[...# ♣.P..P.##..............# ♣..P.P###.#P.#.P#P.....# #♣...## ...h.....k......#P.b# .##....#.@#  #♣.............P# #.... ##.P##.####.#.# # ###. ##♣.8 _ohohoha  The helpless rime drake fails to defend itself.  You stick the rime drake like a pincushion!!!!ohsb† oh c!oh=624.3 (0.5oh8ohN _You kill the rime drake!ohL #......#.....# #♣...[.##...### ..#  ##P...###.#..# # <..P  #P......##..## #.#....  #..P.........####.#[...#  ♣.P..P.##........#  ♣..P.P###.#P.#.P#P.....#  #♣...## ...h.....†...... #P.b# .##....#@.# #♣.P# #.... ##.P##.###  #.#.# # ##  #. ## ♣.ohAhh=9 (0.6 _The polar bear growls angrily.oh #......# #......#.....#  #♣...[.##...### P...# ##P...###.#..# #.<..P #P......##..## #.#.... #..P.........####.#[...# ♣.P..P.##..............#oh ♣..P.P###.#P.#.P#P.....#♣...###...h..@..†...... #P.b# .##....#..###..♣.............P# #....###.P##.### #.#.# ### ## #. ##♣.ohohED.hoh0-5.5ohohohq oh- 8-ohe ohI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ohoh g Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceohBHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%2 Select a spell to cast [?] help[Esc] exitohcMohYohe #...........##Salticid the Spry#......#.....# ..Spriggan of Dithmenos ******#♣...[.##...### P...#ohdfHealth: 68/68 ========================##P...###.#..# #.<..PMagic: 23/23 ========================#P......##..## #.#....AC: 6Str: 3  Doom: 16%#..P.........####.#[...#EV: 42Int: 17♣.P..P.##..............#SH: 0ohioDex: 32♣..P.P###.#P.#.P#P.....#XL: 13 Next: 82% Place: Lair:5#♣...###....h.@..†......Noise: ---------  Time: 13705.5 (0.0)#P.b# .##....#..###..t) +2 dagger (vamp)#♣.............P#Cast: Ensorcelled Hibernation #....###.P##.####.#.# ### ###. ##h   polar bear♣.You stick the rime drake like a pincushion!!!! _You kill the rime drake! _The polar bear growls angrily. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh joh`u #...........##Salticid the Spry#......#.....# ..Spriggan of Dithmenos ******#♣...[.##...### P...#ohVv|Health: 68/68 ========================##P...###.#..# #.<..PMagic: 23/23 ========================#P......##..## #.#....AC: 6Str: 3  Doom: 16%#..P.........####.#[...#EV: 42Int: 17ohx{♣.P..P.##..............#SH: 0Dex: 32♣..P.P###.#P.#.P#P.....#XL: 13 Next: 82% Place: Lair:5#♣...###....h.@..†......Noise: ---------  Time: 13705.5 (0.0)#P.b# .##....#..###..t) +2 dagger (vamp)#♣.............P#Cast: Ensorcelled Hibernation #....###.P##.####.#.# ### ###. ##h   polar bear♣.You stick the rime drake like a pincushion!!!! _You kill the rime drake! _The polar bear growls angrily. ohy_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh #...........## Salticid the Spry  #......#.....# ..  Spriggan of Dithmenos ******  #♣...[.##...### P...#  Health: 68/68 ========================  ##P...###.#..# #.<..P  Magic: 20/23 ====================----  #P......##..## #.#....  AC: 6Str: 3  Doom: 16%  #..P........*####*#[...#  EV: 42Int: 17  ♣.P..P.##..*.*****.....#  SH: 0Dex: 32  ♣..P.P###.#P*#*P#P.....#  XL: 13 Next: 82% Place: Lair:5  #♣...###...*h*@***......  Noise: ---------  Time: 13705.5 (0.0)  #P.b# .##.***#**###..  t) +2 dagger (vamp)  #♣........htm***.*P#  Cast: Ensorcelled Hibernation  #....###.P##.###  #.#.# ### ##  #. ## h   polar bear  ♣. _The polar bear growls angrily. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateoh #...........##Salticid the Spry#......#.....# ..Spriggan of Dithmenos ******#♣...[.##...### P...#Health: 68/68 ========================##P...###.#..# #.<..PMagic: 20/23 ====================----#P......##..## #.#....AC: 6Str: 3  Doom: 16%#..P........#######[...#EV: 42Int: 17♣.P..P.##..#.#####.....#SH: 0ohDex: 32♣..P.P###.########.....#XL: 13 Next: 82% Place: Lair:5#♣...###...###@###......Noise: ---------  Time: 13705.5 (0.0)#P.b# .##.#########..t) +2 dagger (vamp)#♣........###.###Cast: Ensorcelled Hibernation #....###.###.####.#.# ### ###. ##h   polar bear♣. _The polar bear growls angrily. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateohD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe polar bear is enveloped in gloom.ohM.####........P.#.P#P..h@v.†...#v......PPh(blind, ally target)ohPk==6.5 (1-Star oh@VohZ _Your orb unleashes a flurry of shooting stars! _You now have 20/23 mp.oh  You strike the helpless polar bear from behind!  You perforate the polar bear like a sieve!!!ohZ)_#†ohXE53--7.0 (0.5ohmd _You kill the polar bear!ohQoh$8--oh.oh 4H _No target in view!ohohuohgohTH _No target in view!oh :oh:ohO<ohc=oh>oh?ohAoh GP _ohHoh-Koh5NohNohSPohRohUohWoh[oh[oh^ohUcohjBohpw1=oh(ohXoh=oha2=ohohc _Your shooting star dissipates.ohq oh oh oh-c _Your shooting star dissipates.ohohMoh?ohohoh!O=ohG#oh@3====ohGBohCoh.E(ohEohJz _Your orb has finished recharging its magic.ohMohNohPohYSohVohWohXohz\oh^ohi_ohMaoh]johqXoht,ohuoh\xf  You see here a rime drake corpse.ohr{oh(| _oh}oh?ohM,oh"ohoh/oh̊ohoh_ohohfohohDohwoh,ohoh:oh,Xohohohohpohohohpohohohohoh!ohohoh,ohoh9ohohoh,ohxohPoh,ohoh|oh,ohohohD,ohohohoh/ohohohLohohmohKohSohohyohohohcohohohohoh1ohEoh?ohohohohXohohohohohoh2ohsohohgohohIoh{oh<ohohohohohIoh/ohsohohohohohoh@ohoh? oh oh ohoh,oh5ohoh*..# # #.# # #.# # #.# #.# ####.## #.## # #...## ##.## ### ####...###.#.######...PP ##.....#.##.....@....... oh *....#........#.###...##D ..##...##...#### .#%# .#.#.#####.## # .##..# ### .##P... D   seven-headed hydra (asleep) .###.## .# ... .# .#oh  50.2 (43.2)  A seven-headed hydra comes into view.ohb//  --more--oh 9%oh 7 8 (43.8 _ohP ohI Y _MP restored: 23ohZ..#  #.#  #.#  #.# #.# ###  ##.## #.## #  #...## ##.## .#...###.#.######...PP.ohC.....#.##...... ...#........#.###...##D.##...##...#### ..#%# #.#.#####.## .P# # ##..# ### .## ##P... .# ###.## .. # ... .# ohoh81.4 (0.6) _ohohoh S#.#  #.# .##.# .##.# ###.# ##.## #.ohg G.## #...## #..##### ##.#.######...PP. .....#.##..............# ..#........#.###@..##D. ##...##...#####...#%# .#####.## ##.P# # .# ### ..##P... ..#.## ##..  ... ..# oh M .#..P oh oh (2.0oh oh@ ohm#.# #.# #.# #.# oh4nW#.# #.# ### ..# .## #.## #.## ...## ##.## #..##### ...###.#.######...PP.# ohn#.##.# #.#.###.@.##D. ohoG...##...#####...#%# #.#####.## ##.P# # P... ohup#..#.## ##.. ... ohJq..#.# ..Pohv7%oh&6ohohohi".# .# #.# .# #.# .# ### ..# .## #.## #.## ## ##.## #..##### ...###.#.######...PP.# #.##.ohj# #.#.###..@##D. ...##...#####...#%# .#####.## ##.P### ohmJ# ### #..##  ..#  .# ..Pohsohx(3.2oh9%ohZoh # #.# # #.# # ###..# ## #.#.###..#####oh *#.#.######...PP.# #.##..............# .....#.###...##D. ..##...#####...#@# #####.## ##.P### # ### #..## . #..# ## ##.. ..##oh ,..P oh oh &8ohR ohE oh +4.8 (1ohS oh / _G - a wellspring talismanoh G.# .# #.# .#  #.# .# # .. oh  #.##  ##.## #..#####.###.#.######...PP.##.##..............# #........#.###..@##D. ...##...#####...#.# .#####.## ##.P#### ### #..## ... #..# .####.. .. ..#.#oh# 1..Poh oh +5.4 (0oh oh ohF# #  # #.# # ##.# # ### ..# ## #.## #.## ## ##.## #..##### oh8Ju###.#.######...PP.# ..#.##..........@...#.....#.###...##D..#.##...#####...#.# ..# #####.## ##.P### ## # ### #..# .. #..# D   seven-headed hydra (asleep) ####.. . ..# .#..PohSoh ohnH HD.ohJ (9.0ohR ohW oh|  ..# #.# #S. #.# #.# #.# ##.# #.# ### #..#  ##.## #.## #.##  #...## ##.## #..#####oh} 1#...###.#.######...PP.# #.....#.##.D...#.#.#.###...##...# .##...##...#####...#.#...# #.#.#####.## ##.P###).## ##..# ### #..## #.# ##P... #..# .P#.##oh~  ##.. ... # ... ..# .## # .# ..Poh oh~ HD.ohW B=6oh oh ohS2*ohVoh7Z  The seven-headed hydra resists with almost no effort.ohv@.D.v(ally target)oh71---60.6 (1.0-Star oh ohc _Your orb unleashes a flurry of shooting stars! _You now have 21/23 mp.oh(oh2& ..# # #.# #S. # #.# #.# # #.# ##.# #.# ### #..# ##.## #.## #.## oh04# #...## ##.## #..######...###.#.######...PP.# ##.....#.##.....@..D.....#.#.#.###v..##...# ..##...##...#####...#.#...# .#.#.#####.## ##.P###).## .##..# ### #..## #.# .##P... #..# .P .###.## ##.. ... .# ... ..# .## .# .# ..PohP  Your shooting star dissipates!The shooting star hits the seven-headed hydra!ohvh  The seven-headed hydra is moderately wounded.D.°1.2 (0.6°oh= _The seven-headed hydra is knocked back.ohx: ohH< ohR oh[ q ° _Unknown command.oh^^ oh>d ;°ohp g ° _Unknown command.ohKr oh$v 9°ohx F _Unknown command.oh°°oh\ _Unknown command.oh+oh;°ohF _Unknown command.ohNh.D2.2 (1.0 _°oh{E 2*oh΃ p°D(asleep)oh dD. ohs 19-----3Ensorcelled Hibernation ohv ohe _Unknown command. __The seven-headed hydra looks drowsy... _You now have 19/23 mp.ohOl..#  #.# #S.  #.# #.#  #.# ##.# #.# ### #..#  ##.## #.## #.##  #...## ##.## #..##### ...###.#.######...PP.# .....#.##.D.....# #.#.###...##...# ##...##...#####...#.#...# #.#.#####.## ##.P###).## ##..# ### #..## #.# ##P... #..# .P ###.## ##.. # ... ..# h΃m8=8 (0.6 _ _Health restored: 68oh8ohܔohohoh oh ohM*..#  oh+#.# oh>#S.  oh]+#.# oh>#.#  oh+#.# oht?##.#  oh.#.# ### #..# oh##.## #.## #.## oh#...## ##.## #..##### oh...###.#.######...PP.# oh^#.....#.##.ohUD.....# ohݳ#.ohq#.###...##...# ohVr##...##...#####...#.#...# oh.#.#####.## ##.P###).## oh,..# ### #.P... #..# .P .## ##.. ... S   water moccasin (asleep)  ... . _No target in range!ohoh oh20ohv=-oh,4.4 oh_ohohoh;  The helpless seven-headed hydra fails to defend itself.  You perforate the seven-headed hydra like a sieve!!!!!oh1J†S   water moccasin (asleep)ohp:369 (0.5ohӎl _You kill the seven-headed hydra!ohT ..# ..# #.# #S. #.# #.# oh#.# ##.# .# ### #..# ## #.## #.## ...## ##.## #..##### #...###.#.######@..PP.# ..#.##........†.....# .#........#.###...##...# #...##...#####...#.#...# #####.## ##.P###).## ..# ### #..## #.# P... #..# .P #.####.. ... ... ..# .##oh7oh,5.5 (0.6ohJ ohoh #. .# ..# .# #S. .# #.# ohY.# ##.# .# ### #..# ## #.## #.## ..## ##.## #.@##### ###.#.######...PP.# ..#.##........†.....# .....#.###...##...# ...##...#####...#.#...######.## ##.P###).## .# ### #..## #.# ... #..# .P####.. ...ohohC=6.1oh| oh oh9 /.. #...# ..# #.# #S. #.# #.# #.# ##.# #.# #. #.## oh #@##  ##.## #..##### #...###.#.######...PP.# ....#.##........†.....# .#........#.###...##...# #...##...#####...#.#...# #.#####.## ##.P###).### ### #..## #.# P... #..# .PohohoA=7ohohT _Found a bronze wand.oh.#/ #.. ...#S.  ohY# ### #.@# #.## #.## ##.## ...## ##.## #..#### #...###.#.######...PP. ....#.##........†.....# .#........#.###...##...#..##...#####...#.#...# #.#####.## ##.P###).## ..# #### #.#ohR oh '7.3ohOohoh'# .#.#/ #.. ...##S. oh% ##oh ### #..# #.## #.## ##.## ...## ##.## #..#### #...###.#.######...PP ....#.##........†.....# .#........#.###...##....##...#####...#.#... oh,k#.#####.## ##.P###)##ohYoh%9oh oh,ohE \ # .#.#..##/ .#.. ...##S.#  ## ### #..# #.## #.## ##.## ...## ##.## #..#### #...###.#.######...PP ....#.##........†.....# .#........#.###...#..##...#####...#.#...oh#K oh7M '8.5oh8T ohDW oh  The helpless water moccasin fails to defend itself.  You perforate the water moccasin like a sieve!!!!ohC.ohػ479.0 (0.5ohqohR _You kill the water moccasin!ohLZM# .##### .#.# .#...##/... #.#.. .#...#.# #.## # ### #..# #.## #.## ##.##...#6 (0.6M## P .### ..## .#.#... #.#.....#/.... #.#.. .#..@#####.. #.## # #.# ### #..#.†.1ohrF=70.2oh&%M## P .### # .#.#... #.#.......##/........ #.#@.# ....####..# #.## #.###.##..ohoh%8oh%ohĕoh### ## P .### .. ###.#.#... #.#. ##@........ #.#..##.P.  ..# #...##  #.#ohx###..#  #.# #.##  #.# ##.#  #.# # #..# ##.## ##.## ##.## #..#####ohOoh'1.4ohohP oh*2.4 (1ohZoh1 _e - a wand of paralysis (2)ohb+ohzOh Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - JinxbiteHexes1%2  c - Lesser BeckoningTranslocation3%2  d - Sublimation of BloodohPNecromancy5%2  e - Kiss of DeathConjuration/Necromancy 7%1  f - Dimensional BullseyeHexes/Translocation7% 4  g - AnguishHexes/Necromancy9% 4  h - Vampiric DrainingNecromancy11% 3  i - Magic DartConjuration13%1  j - SandblastEarth13%ohQ?1  k - ShockConjuration/Air13%1  l - Volatile BlastmotesFire/Translocation17% 3  m - Passage of GolubriaTranslocation24% 4  n - Summon Ice BeastohQEIce/Summoning26% 3  o - SwiftnessAir36% 3  p - Dispel UndeadNecromancy36% 4  q - Summon Mana ViperHexes/Summoningoh&R41% 5  r - Yara's Violent UnravellingHexes/Alchemy41% 5  s - PetrifyAlchemy/Earth77% 4  t - Alistair's IntoxicationAlchemy98% 5  u - ArcjoltohRConjuration/Air98% 5 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitohr  d - Sublimation of Blood Necromancy5% 2  e - Kiss of DeathConjuration/Necromancy 71  f - Dimensional BullseyeHexes/Translocation7% 4  g - Anguish Hexes/Necromancy9% 4  h - Vampiric DrainingNecromancy11% 3  i - Magic Dart Conjuration 13% 1  j - SandblastEarth 13% 1  k - Shock Conjuration/Air13% 1  l - Volatile Blastmotes Fire/Translocation 17% 3m - Passage of GolubriaTranslocation24% 4  n - Summon Ice BeastIce/Summoning 26% 3  o - Swiftness Air36p - Dispel Undead Necromancy 36% qMana ViperHexes/Summoning41% 5  r - Yara's Violent UnravellingHexes/Alchemy41% 5  s - Petrify Alchemy/Earth77t - Alistair's IntoxicationAlchemy 98% u - ArcjoltConjuration/Air98% v - FireballConjuration/Fire98% 5  w - IrradiateConjuration/Alchemy  x - BombardEarth100% 6oh  l - Volatile Blastmotes Fire/Translocation 17% 3  m - Passage of Golubria Translocation 24% 4y - IgnitionFire100% 8oh ###Salticid the SprySpriggan of Dithmenos ******Health: 68/68 ========================Magic: 21/23 =====================---## PAC: 6Str: 3  Doom: 13%.### ..EV: 42Int: 17###.#.#...SH: 0Dex: 32#.#.......XL: 13 Next: 87% Place: Lair:5##@........Noise: ---------  Time: 13772.4 (0.0)#.#..##.P.t) +2 dagger (vamp)..##...##Cast: Ensorcelled Hibernation #.####..#-Star #.##.###.###.##.# ### #..# ##.## #.## ##h^40m.## #...## ##.## #..##### _You kill the seven-headed hydra! _Found a bronze wand.  The helpless water moccasin fails to defend itself.  You perforate the water moccasin like a sieve!!!! _You kill the water moccasin! _e - a wand of paralysis (2)  Okay, then.oh0D _oh  Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - JinxbiteHexes1%2  c - Lesser BeckoningTranslocation3%2  d - Sublimation of BloodNecromancy5%2  e - Kiss of DeathConjuration/Necromancy 7%1  f - Dimensional BullseyeHexes/Translocation7% 4  g - AnguishHexes/Necromancy9% 4  h - Vampiric DrainingNecromancy11% 3  i - Magic DartConjuration13%1  j - SandblastEarth13%1  k - ShockConjuration/Air13%1  l - Volatile BlastmotesFire/Translocation17% 3  m - Passage of GolubriaTranslocation24% 4  n - Summon Ice BeastIce/Summoning26% 3  o - SwiftnessAir36% 3  p - Dispel UndeadNecromancy36% 4  q - Summon Mana ViperHexes/Summoning41% 5  r - Yara's Violent UnravellingHexes/Alchemy41% 5  s - PetrifyAlchemy/Earth77% 4  t - Alistair's IntoxicationAlchemy98% 5  u - ArcjoltConjuration/Air98% 5 11 spell levels left oh H[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitohw   e - Kiss of DeathConjuration/Necromancy 7% 1  f - Dimensional Bullseye/Translocation7% 4  g - Anguish Hexes/Necromancy9% 4  h - Vampiric Draining 11% 3  i - Magic Dart 13%  j - Sandblast Earth13% 1  k - Shock Conjuration/Air 13% 1  l - Volatile BlastmotesFire/Translocation7m - Passage of GolubriaTranslocation24% 4  n - Summon Ice BeastIce/Summoning26% 3  o - SwiftnessAir 36% 3  p - Dispel UndeadNecromancy36% 4q - Summon Mana Viper Hexes/Summoning41% 5  r - Yara's Violent UnravellingHexes/Alchemy41% 5  s - Petrify lchemy/Earth77% 4  t - Alistair's IntoxicationAlchemy 98% 5  u - Arcjolt Conjuration/Air98% v - FireballConjuration/Fire98% w - IrradiateConjuration/Alchemy98% 5  x - BombardConjuration/Earth100% 6  y - IgnitionFire 100% 8h{ HohohohP###Salticid the SprySpriggan of Dithmenos ******Health: 68/68 ========================Magic: 21/23 =====================---## PAC: 6Str: 3  Doom: 13%.### ..EV: 42Int: 17###.#.#...SH: 0Dex: 32#.#.......XL: 13 Next: 87% Place: Lair:5##@........Noise: ---------  Time: 13772.4 (0.0)#.#..##.P.t) +2 dagger (vamp)..##...##Cast: Ensorcelled Hibernation #.####..#-Star #.##.###.###.##.# ### #..# ##.## #.## ##hT40m.## #...## ##.## #..##### _Found a bronze wand.  The helpless water moccasin fails to defend itself.  You perforate the water moccasin like a sieve!!!! _You kill the water moccasin! _e - a wand of paralysis (2) _Okay, then.Memorise Summon Mana Viper, consuming 5 spell levels and leaving 6? Y - Yes  N - NoohaLohF###Salticid the SprySpriggan of Dithmenos ******Health: 68/68 ========================Magic: 21/23 =====================---## PAC: 6Str: 3  Doom: 13%.### ..ohbEV: 42Int: 17###.#.#...SH: 0Dex: 32#.#.......XL: 13 Next: 87% Place: Lair:5##@........Noise: ---------  Time: 13772.4 (0.0)oh#.#..##.P.t) +2 dagger (vamp)..##...##Cast: Ensorcelled Hibernation #.####..#-Star #.##.###.###.##.# ### #..# ##.## #.## ##.## #...## ##.## #..##### _Found a bronze wand.  The helpless water moccasin fails to defend itself.  You perforate the water moccasin like a sieve!!!! _You kill the water moccasin! _e - a wand of paralysis (2) _Okay, then.ohohg#3.4 (1ohoh ohuoh;_This spell is quite dangerous to cast!ohuoh*4.4 (2oh'ohohX2=5.4 (3ohohoho*6.4 (4ohohs7.4 (58.4 (6 _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'f'.ohV   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   m - Spellcasting   6.0   4.9  +2           b - Axes   0.0   1.4  -2   n - Conjurations   0.0   1.7  -3   c - Staves   0.0   1.7  -3   o - Hexes  10.0   8.5  +2   d - Unarmed Combat   0.0   1.4  -2   p - Summonings   0.0 hN m  1.4  -2   e - Throwing   2.0   3.0   0   q - Necromancy   3.0   4.8  -1       r - Translocations   4.0   2.5  +4   f - Short Blades  10.0  10.1  +1   s - Ice Magic   2.0   4.2  -2   g - Long Blades   4.6   1.4  -2   t - Air Magic   0.0   1.2  -1   h - Ranged Weapons   0.0   1.0   0        oho     u - Invocations   6.0   7.0   0   i - Armour   1.0   3.4  -3   v - Evocations   8.0   5.3  +3  j + Dodging17.8  13.4  +3   w - Shapeshifting   0.0   0.7  +2   k - Shields   0.0   1.7  -3       l - Stealth  12.0   6.3  +5                     ho 4m The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsohs% > p + Summonings 0.0ohg TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  18.0 --  --  --  a-z] set[-] clear selected targetcost|targetsoh<[?25h[?0c0 ohG- [?25l[?1coh14.0 current training targets, if any.=] set aall targetsohB oh###Salticid the SprySpriggan of Dithmenos ******Health: 68/68 ========================Magic: 22/23 ======================--## PAC: 6Str: 3  Doom: 13%.### ..EV: 42Int: 17###.#.#...SH: 0Dex: 32#.#.......XL: 13 Next: 87% Place: Lair:5##@........Noise: ---------  Time: 13778.4 (0.0)#.#..##.P.t) +2 dagger (vamp)..##...##Cast: Ensorcelled Hibernation #.####..#-Star #.##.###.###.##.# ### #..# ##.## #.## ##hEr40m.## #...## ##.## #..##### _You kill the water moccasin! _e - a wand of paralysis (2) _Okay, then. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'f'.ohohmohJoh{ oh| oh oh2 oh=> y _3==== _Your orb has finished recharging its magic.ohB nohD ohJ XohxK ohK ohM ohO ohP ,ohQ ohT oh(W ohW ohX ohZ oh\ ohb ohc ohe ohph ,oh j ohl ohn oho ohp oh*s ohu ohv ohrw ohy oh} ohM~ oh oh oh ,ohΆ oh oh ,oh oh̎ oh- Boh_ c  #.. ..# ..# ##.#  .. #..##  P.## ##..P  ....###...##  .......#.@.#  #......P#   oh^ ##...#.##   ##.....#   ### ##.P...#   #.###.....#   ###.#.#......#   #.#.......#..#     ##...............   oh 095.4 (17.0)oh ,6.4 (18oh oh v _H - a riddle talisman _MP restored: 23ohb _ohk[..S#P.PP... #..#  ..# ##.#  #.@##P.## ##..P....###..........#...# .#......P# ##...#.##  S   black mamba (asleep)#...P.....## oh 7.6 (1.2)  A black mamba comes into view.ohK  ohп--more--ohohUN 8.2 (1.8 _ohu^ohCioh!A..S#  P.P#  P.. ##..  #..#  ..# ##.# .. #..##ohQ#  P.## ##@.P#  ....###...##  .......#...#  .#......P# ##...#.## ##.....#### ##.P...# #.###.....#####.#.#......#oh(oh.+8 (0.6oh6ohT;oh oh !Inventory: 34/52 gear slots Hand Weapons (go to first with ))  t - a +2 vampiric dagger (weapon)  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow  w - a +0 dagger of venom  D - a +0 heavy arbalest  F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3} Missiles (go to first with ()d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  oh A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)C - a +0 buckler Magical Staves (go to first with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]oh   E - a +6 ring of dexterity (worn)  c - a ring of resist corrosion  f - a ring of magical power  h - a ring of willpower  i - a ring of protection from cold  l - a ring of magical power  o - a ring of flight  v - a ring of willpoweryring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}  z - a ring of protection from fire Talismans (go to first with %)m - a talisman of death  G - a wellspring talisman  H - a riddle talisman Wands (go to first with /)  b - a wand of quicksilver (15)  e - a wand of paralysis (2)  p - a wand of polymorph (2) Scrolls (go to first with ?)  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog50%ohQ  t - 9 scrolls of teleportation  p - 7 scrolls of poison  r - 4 scrolls of revelation  s - a scroll of butterflies  w - 4 scrolls of enchant weapon  x - 3 scrolls of amnesia  I - 4 scrolls of immolation  N - 5 scrolls of noise  S - 2 scrolls of silence  T - 2 scrolls of torment  V - a scroll of vulnerability Potions (go to first with !)  c - 10 potions of curing  h - 5 potions of haste  r - 3 potions of resistance  w - 4 potions of heal wounds  b - 4 potions of brilliance  e - a potion of enlightenment  i - 3 potions of invisibility  m - 5 potions of might  C - 2 potions of cancellation  A - 2 potions of attraction94ohM   N - 5 scrolls of noise  T - 2 scrolls of torment  L - 3 potions of lignification6ohU  T - 2 scrolls of torment  V - a scroll of vulnerability  M - 5 potions of mutation  p - 4 potions of moonshinebotoh(Vc - a ring of resist corrosion  f - a ring of magical power  h - a ring of willpower  i - a ring of protection from cold  l - a ring of magical power  o - a ring of flight  v - a ring of willpower  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}  z - a ring of protection from fire Talismans (go to first with %)  m - a talisman of death  G - a wellspring talisman  H - a riddle talisman Wands (go to first with /)b - a wand of quicksilver (15)  e - a wand of paralysis (2)  p - a wand of polymorph (2) ohuScrolls (go to first with ?)  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog  t - 9 scrolls of teleportation52%oh C - a +0 buckler Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration Jewellery (go to first with "=)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}  E - a +6 ring of dexterity (worn) oh!  f - a ring of magical power  z - a ring of protection from fire39oh+ , n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)  E - a +6 ring of dexterity (worn)  f - a ring of magical power5ohx M e - an orb of stardust (worn)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}  E - a +6 ring of dexterity (worn)3ohxZSArmour (go to first with [)  b - a +0 robe (worn)  s - a staff of conjuration  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}ohZ/29ohM B - 2 throwing nets  k - a staff of air ohɐe s - a staff of conjuration7oh7qu - a curare-tipped dart  A - 2 atropa-tipped darts ohJ8~ C - a +0 buckler  k - a staff of air3oh}Missiles (go to first with ()d - 28 poisoned darts  j - 13 boomerangs  e - an orb of stardust (worn)  C - a +0 buckler17oh M F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}  b - a +0 robe (worn) oh$ ^ e - an orb of stardust (worn)5oh *  E - a +6 ring of dexterity (worn)  c - a ring of resist corrosion  f - a ring of magical power  h - a ring of willpower  i - a ring of protection from cold  l - a ring of magical power  o - a ring of flight  v - a ring of willpower  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}  z - a ring of protection from fire Talismans (go to first with %)  m - a talisman of death  G - a wellspring talisman  H - a riddle talisman Wands (go to first with /)  b - a wand of quicksilver (15)  e - a wand of paralysis (2)  p - a wand of polymorph (2) Scrolls (go to first with ?)  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog50ohN + v - a ring of willpower  z - a ring of protection from fire  t - 9 scrolls of teleportationp - 7 scrolls of poison4oh8G - a wellspring talisman. A small amphora from which pours a seemingly unending quantity of water. Transforms the wearer's flesh into elemental water, allowing them to move flexibly and reach to attack from a great distance. From time to time, they can even cause the water around them to rise up and drown their enemies. The malleability of this water even allows them to retain the benefits of their physical mutations, but cold attacks can freeze it solid and fire may cause it to erupt with steam. ____________________________________________________________  Skill HP EV Watery Grave Dmg ---------------------------------------------- Min 12 +0% +6 4d15 Max 20 +0% +13 4d25 Cur 0 -90% +0 4d1 Reach: +2 Melds: Body Armour (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.oh 2Inventory: 34/52 gear slotsf - a ring of magical power  h - a ring of willpower  i - a ring of protection from cold  l - a ring of magical power  o - a ring of flight  v - a ring of willpower  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}  z - a ring of protection from fire Talismans (go to first with %)  m - a talisman of death  G - a wellspring talismanH - a riddle talisman Wands (go to first with /)  b - a wand of quicksilver (15)  e - a wand of paralysis (2)  p - a wand of polymorph (2) Scrolls (go to first with ?)  b - a scroll of blinking oh j f - a scroll of fear  g - a scroll of fog  t - 9 scrolls of teleportationp - 7 scrolls of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[54%]ohhohoh..S#Salticid the SpryP.P#Spriggan of Dithmenos ******P..Health: 68/68 ========================##..Magic: 23/23 ========================#..#AC: 6Str: 3  Doom: 13%..#EV: 42Int: 17##.#SH: 0Dex: 32.. #..##XL: 13 Next: 87% Place: Lair:5P.## ##@.P#Noise: ---------  Time: 13798.8 (0.0)....###...##t) +2 dagger (vamp).......#...#Cast: Ensorcelled Hibernation .#......P###...#.####.....#### ##.P...##.###.....#####.#.#......# _oh[40mYou start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'f'. _Your orb has finished recharging its magic. _H - a riddle talisman _MP restored: 23 _A black mamba comes into view.ohoh;oh..SP# P#..# . ohV##.# .. #@.##P.## ##..P###...#.......#...#.#......P##...#.##S   black mamba (asleep) ##..## ##.P...# #.###oh6ohJ9.4 (0.6oh9 ...##  ..S#  P.P# P..  ##..  #..#  #..#   ##@#  .. #..## ohUW P.## ##..P#  ....###...##  .......#...#  .#......P#  ##...#.##   ##.....#  ### ##.P...#  800.0oh2[ohaoh P.... ...#...SP# P..##..#. ##.# .. #..#P.## ##..P####...#.......#....#......P##...#.# ##..6oh~ .....:#.P.... .#...#....S.P.P P..##..#. ##.# .. #..#P.## ##..P###...#.......#....#......P##...#.#1.2 _You finish memorising. Spell assigned to 'f'. _Your orb has finished recharging its magic. _H - a riddle talisman _MP restored: 23 _A black mamba comes into view.Found a book of the Senses.oh....#.P.....:. #.P.... ..#.#...#......S#?.P.P#PP##@.##. ##.# .. #..#P.## ##..P###...#.......#....#......P8oh"1 _Found a scroll of identify.oh 3#.#..#....#.P .....: #.P.... ..#.#...#........S#?.P.P#PP###..#..##. ##.# .. #..#P.## ##..P###...#.......#...2.4oh,T T.... #.#......#.#..#.....#.P.# .....:. #.P.... #.#...#........S#?.P@P##PP###..#..###. ##.# .. #..#P.## ##..P###...#3.0ohX ohE  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!oh ]†ohn 395 (0.5oh oh O _You kill the black mamba!ohN_. ..# #.... #.#.. #..# ......#.P.#  ......:.#  . #.P....# #.#...## P......@.†# ...##?.P.P# PP..# ###..#oh #..## #..# ##.# .. #..## P.## ##..P#oh&oh! -4.1 (0.6oh-ohY AM ..... ..##.... #.#..#.#.......#.P........: . #.P.......#.#.@.##P........†...##?.P.P. ##PP..#.#oh}` ohv C7ohEO M## #. ohP ..... ..##.... #.#..#.#.#.P........: . #.P.@..#...#.#...#ohP P........†...##?.P.P#..#oh^ ohPd (5.3oh'p ohwu oh5@  <#  .## .##  .... ..#  ..... # ..# #....##.#..  .....#.#..#  ......#.P.#  ........@.#  .##.P....#  ...#.#...##  P........†#  ...##?.P.P#  . ##PP..#   ###..#   #..#  #..#   oh8ohX?oh<@9oh@KohZ oh![oh[-_Found an escape hatch in the ceiling.  oh]5You pick up a book of the Senses and begin reading...ohթ6.9 (1 _You add the spells Mephitic Cloud, Silence and Curse of Agony to your library.oh$oh3 Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - JinxbiteHexes1%2  c - Lesser BeckoningTranslocation3%2  d - Sublimation of BloodNecromancy5%2  e - Kiss of DeathConjuration/Necromancy 7%1  f - Dimensional BullseyeHexes/Translocation7% 4  g - AnguishHexes/Necromancy9% 4  h - Vampiric DrainingNecromancy11% 3  i - Magic DartConjuration13%1  j - SandblastEarth13%1  k - ShockConjuration/Air13%1  l - Volatile BlastmotesFire/Translocation17% 3  m - Summon Ice BeastIce/Summoning24% 3  n - Passage of GolubriaTranslocation24% 4  o - Mephitic CloudConjuration/Alchemy/Air 36% 3  p - SwiftnessAir36% 3  q - Dispel UndeadNecromancy36% 4  r - SilenceHexes/Air41% 5  s - Yara's Violent UnravellingHexes/Alchemy41% 5  t - Curse of AgonyNecromancy71% 5  u - PetrifyAlchemy/Earth77% 4 6 spell levels left [h>A;1m!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$ph  e - Kiss of DeathConjuration/Necromancy 7% 1  f - Dimensional Bullseye/Translocation7% 4  g - Anguish Hexes/Necromancy9% 4  h - Vampiric Draining 11% 3  i - Magic Dart 13%  j - Sandblast Earth13% 1  k - Shock Conjuration/Air 13% 1  l - Volatile BlastmotesFire/Translocation7m - Summon Ice BeastIce/Summoning24% 3  n - Passage of GolubriaTranslocation24% 4  o - Mephitic Cloudlchemy/Air 36% 3  p - Swiftness Air36  q - Dispel UndeadNecromancy36% 4r - Silence Hexes/Air 41% 5  s - Yara's Violent UnravellingHexes/Alchemy 41% 5  t - Curse of AgonyNecromancy71% 5  u - Petrify Alchemy/Earth77v - Alistair's IntoxicationAlchemy 98% w - ArcjoltConjuration/Air98% x - Fireball Conjuration/Fire98% y - IrradiateConjuration/Alchemy98% 5$phj q - Dispel UndeadNecromancy36% 4  r - SilenceHexes/Air$phj41% 5z - BombardConjuration/Earth100% 6  A - IgnitionFire100% 8&ph e - Kiss of DeathConjuration/Necromancy 7%1  f - Dimensional BullseyeHexes/Translocation7% 4  p - SwiftnessAir36% 3  r - SilenceHexes/Air41% 5&phu Md - Sublimation of BloodNecromancy5%2  o - Mephitic Cloud&ph> Conjuration/Alchemy/Air 36% 3  p - SwiftnessAir36% 3'ph'ib - JinxbiteHexes1%2  c - Lesser BeckoningTranslocation3%2 'ph j  n - Passage of Golubria Translocation 24% 4  o - Mephitic CloudConjuration/Alchemy/Air 36% 3'ph9 'phd:[Ma - SlowHexes1%1  m - Summon Ice BeastIce/Summoning 24% 3  n - Passage of Golubria Translocation 24% 4(phNw   Salticid the Spry<#  Spriggan of Dithmenos ******.##.##  Health: 68/68 ========================.... ..#  Magic: 23/23 ========================..... # ..#  AC: 6Str: 3  Doom: 13%#....##.#..  EV: 42Int: 17.....#.#..#  SH: 0Dex: 32......#.P.#  XL: 13 Next: 89% Place: Lair:5........@.#  Noise: ---------  Time: 13806.9 (0.0).##.P....#  t) +2 dagger (vamp)[(ph2 I11;9H...#.#...##  Cast: Ensorcelled Hibernation P........†# ...##?.P.P# . ##PP..#  ###..#  #..##  #..#  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!! _You kill the black mamba! _Found an escape hatch in the ceiling.  You pick up a book of the Senses and begin reading... _You add the spells Mephitic Cloud, Silence and Curse of Agony to your library.  Okay, then. _*ph{<# .## .##  .... ..#  ..... # ..#  #....##.#..  .....#.#..#*phd  ......#.P.#  ..........#  .##.P.@..# ...#.#...##  P........†#  ...##?.P.P# . ##PP..# ###..# #..## #..# ##.#*ph*phO47.5 (0.6 _*ph*ph*ph'.## .##..... ..#... # ..##....##.#........#.#..#..#.P.# ..........# .##.P....#..#.#@..###P........†#....##?.P.P##. ##PP..# ###..# #..## #.. ##.#.. .##*ph*ph(8.1*ph-*ph*ph33  ...... ...#.#....##.#.. ......#.#..#.......#.P .......... .##.PP...#.#...##P.....@..†#....##?.P.P#. ##PP...P.## ##..P#*ph\= *phA &7*phI *phHM +ph{ ...... # ..# .#....##.#.........#.#..#........#.P.#............#....##.P....##P...#.#...## #P........†# ....##@.P.P# #. ##PP..# ###..# #..## #..# ##.#.. #..## P.## ##..P# ....###...##+ph+ph+ph (9.3+ph$+phMt  i - a scroll of identify  --more--,ph#j 10.3 (1 _,phJ,ph9%F _Unknown command.-ph~Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - a scroll of fog  t - 9 scrolls of teleportation  i - a scroll of identifyp - 7 scrolls of poison  r - 4 scrolls of revelation  s - a scroll of butterflies  w - 4 scrolls of enchant weapon  x - 3 scrolls of amnesia  I - 4 scrolls of immolation  N - 5 scrolls of noise  S - 2 scrolls of silence  T - 2 scrolls of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected-phv -ph ...... # ..#Salticid the Spry.#....##.#..Spriggan of Dithmenos ******.......#.#..#Health: 68/68 ========================........#.P.#Magic: 23/23 ========================............#AC: 6Str: 3  Doom: 13%....##.P....#EV: 42Int: 17#P...#.#...##SH: 0Dex: 32#P........†#XL: 13 Next: 89% Place: Lair:5....##@.P.P#Noise: ---------  Time: 13810.3 (0.0)#. ##PP..#t) +2 dagger (vamp)###..#Cast: Ensorcelled Hibernation #..###..###.#-ph( .. #..##P.## ##..P#....###...## _Found an escape hatch in the ceiling.  You pick up a book of the Senses and begin reading... _You add the spells Mephitic Cloud, Silence and Curse of Agony to your library. _Okay, then. _i - a scroll of identify _Unknown command.-phݜ -ph -ph* f _You don't currently have any unidentified items..ph\ .ph  Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - JinxbiteHexes1%2  c - Lesser BeckoningTranslocation3%2  d - Sublimation of BloodNecromancy5%2  e - Kiss of DeathConjuration/Necromancy 7%1  f - Dimensional BullseyeHexes/Translocation7% 4  g - AnguishHexes/Necromancy9% 4  h - Vampiric DrainingNecromancy11% 3  i - Magic DartConjuration13%1  j - SandblastEarth13%1  k - ShockConjuration/Air13%1  l - Volatile BlastmotesFire/Translocation17% 3  m - Summon Ice BeastIce/Summoning24% 3  n - Passage of GolubriaTranslocation24% 4  o - Mephitic CloudConjuration/Alchemy/Air 36% 3  p - SwiftnessAir36% 3  q - Dispel UndeadNecromancy36% 4  r - SilenceHexes/Air41% 5  s - Yara's Violent UnravellingHexes/Alchemy41% 5  t - Curse of AgonyNecromancy71% 5  u - PetrifyAlchemy/Earth77% 4 6 spell levels left [[0;10.ph A;1m!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1phN1phT1phZ...... # ..#Salticid the Spry.#....##.#..Spriggan of Dithmenos ******.......#.#..#Health: 68/68 ========================........#.P.#Magic: 23/23 ========================............#AC: 6Str: 3  Doom: 13%....##.P....#EV: 42Int: 17#P...#.#...##SH: 0Dex: 32#P........†#XL: 13 Next: 89% Place: Lair:5....##@.P.P#Noise: ---------  Time: 13810.3 (0.0)1ph]%#. ##PP..#t) +2 dagger (vamp)###..#Cast: Ensorcelled Hibernation #..###..###.#.. #..##P.## ##..P#....###...##You pick up a book of the Senses and begin reading... _You add the spells Mephitic Cloud, Silence and Curse of Agony to your library. _Okay, then. _i - a scroll of identify _Unknown command. _You don't currently have any unidentified items.1phe1ph"gMemorise Mephitic Cloud, consuming 3 spell levels and leaving 3? Y - Yes  N - No3ph3ph`:...... # ..#Salticid the Spry.#....##.#..Spriggan of Dithmenos ******.......#.#..#Health: 68/68 ========================........#.P.#Magic: 23/23 ========================............#AC: 6Str: 3  Doom: 13%....##.P....#EV: 42Int: 17#P...#.#...##SH: 0Dex: 32#P........†#XL: 13 Next: 89% Place: Lair:5....##@.P.P#3phNoise: ---------  Time: 13810.3 (0.0)#. ##PP..#t) +2 dagger (vamp)###..#Cast: Ensorcelled Hibernation #..###..###.#.. #..##P.## ##..P#....###...##You pick up a book of the Senses and begin reading... _You add the spells Mephitic Cloud, Silence and Curse of Agony to your library. _Okay, then. _i - a scroll of identify _Unknown command. _You don't currently have any unidentified items.3pha+1.3 (13phL3ph o _This spell is dangerous to cast!3ph4+2.3 (23ph3ph3ph+3.3 (33ph3ph 3ph+4.3 (43ph83ph\ _You start memorising the spell. You continue memorising. x33ph3ph 3ph c _You finish memorising. Spell assigned to 'g'.3ph3ph=  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   m - Spellcasting   6.0   4.9  +2           b - Axes   0.0   1.4  -2   n - Conjurations   0.0   1.7  -3   c - Staves   0.0   1.7  -3   o - Hexes  10.0   8.5  +2  3ph* d - Unarmed Combat   0.0   1.4  -2   p + Summonings0.3   1.4  -2   e - Throwing   2.0   3.0   0   q - Necromancy   3.0   4.8  -1       r - Translocations   4.0   2.5  +4   f - Short Blades  10.0  10.1  +1   s - Alchemy   0.0   0.8  +1   g - Long Blades   4.6   1.4  -2   t - Ice Magic   2.0   4.2  -2   h - Ranged Weapons   0.0 hm  1.0   0   u - Air Magic   0.0   1.2  -1           i - Armour   1.0   3.4  -3   v - Invocations   6.0   7.0   0  j + Dodging17.8  13.4  +3   w - Evocations   8.0   5.3  +3   k - Shields   0.0   1.7  -3   x - Shapeshifting   0.0   0.7  +2   l - Stealth  12.0   6.3  +5    3phe[37m                  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6phs > s + Alchemy 0.07phgTargetTarget--  --  --  --  --  --  --  4.0 --  --  --  --  --  --  --  --  --  --  --  18.0 --  --  --  --  a-z] set[-] clear selected targetcost|targets7phQ <[?25h[?0c0 :phS [?25l[?1c3.0 current training targets, if any.=] set aall targets;phr> n + Conjurations 0.0 EphY.#.....# .......##.P....# #P...#.#...## .##P........†# # #.....##..P.P# # ###...###PP..# ##....####..#...#.^.#.# #..## ........@## #.. . ##.# .Eph ..P.... #..## # ...#P.## ##..P# ........###...## .S.........#...##P##. .#......P### ## ##...#.## ##.....#EphEph-9.1 (0.6EphEph@Eph . .##.P....# P #P...#.#...## ..##P........†# .# #.....##..P.P# .#. ###...###PP..#... ##....####..# #P...#.^.#.# #..## #.......## #.. ..# ##.# ..#..P....# #..## ##Eph i..#P.## ##..P# .........###...###.S.........#...# #P##.#.#......P# ## ## ##...#.## ##.....#### ##.P...#Eph Eph &7Epht Eph Fph*P #P...#.#...# ..###P........† .#. #.....##..P.PFphƽ.. ###...###PP.. # .. ##....####P...#.^.#.# #..# #..........## #..# .#Fph? ## ##P...@# #..## ##....#P.## ##..P FphC.........###...##.S...#...#P##.#.#......P# ## ##...#.# Fph'p##.....### ##.P.###.....#FphFphs)20.3FphFphFphq...##P........†##... #.....##..P.P# ..#..####...###PP..#P...###....####..# .#FphP...#.^.#.# #..## .#...........## #.. ... ### ##.#. #..P....# #..## ### ....#P@## ##..P# # #.........###...## ###.S.........#...# ##P##.#.#.....P# ## ## ###...#.## ##.....#FphV### ##.P...# #.###....#####.#.#......#FphFph&9FphFph Fph{v#... #.....##..P.P#.# ...####...###PP..#P...###....####..# ..#..P...#.^.#.# #..## ..#. ..........## #.. .... #.......## ##.#. .##..P....# #..## P### ......#P.### ##..P# .# #.....@...###...## ##Fph|{ ##.S.........#...# ##P##.#.#......P# ## ######...#.## ##.....#### ##.P...# #.###.....#####.#.#......# #.#.......#..#Fph}FphmFph(1.5FphFphԌGphd.# ...####...###PP..#P...###....####..#.# ..P...#.^.#.# #..## #..#. ..........## #..... . #.......## ##.#. ..##..P....# #..## .P### .......#P.### ##..P# P.# #.........###...## ### ##.S.@.......#...# ##P##.#.#......P# ## ######...#.## ##.....#### ##.P...# #.###.....#####.#.#......# #.#.......#..##........2.1GphK"Gph (Gph;/Gph~3F _Unknown command.Hph#....# ... #.....##..P.P#..# w....####PP..#.# .P...###....####..#.#P...#.^.#.# #..## .Hphs#..#. ..........## #..#. .. #.......## ##. ......##..P....# #..## ..P### ........#P.### ##..P# #P.# #..###...#####.S.........#...##P##.#.#......P#Hph{## ######...#.## ##.....# ### ##.P...#w   torpor snail (asleep) #.####S   water moccasin (asleep) ###.#.#...HphZ...# #.##..#Hph#u  A torpor snail comes into view.Hph/  --more--Hph3 Hph R7Slow Hph˯ Hphٴ O _Being near the torpor snail leaves you feeling lethargic.Iph  The helpless water moccasin fails to defend itself.  You stick the water moccasin like a pincushion!!!!!†Iph33.4 (0.7 _You kill the water moccasin!IphN .#....# ... #.....##..P.P#.# w....####...###PP..#.# .P...###....####..# .#...# ..P...#.^.#.# #..## ..#..#. . ....## #..# P...... ... #.......## ##.#. ....##..P....# #..##.P###.#P.### ##..P# ##P.#Iph  #.###...## ### ##.†.#...# ##P##.#.#......P# #########...#.##  ##.....# ### ##.P...#  #.###.....##  ###.#.#......#  #.#.#..#Iph5 4.3 (0.9 _You feel yourself speed up.Jph1 ####.... ###P........†##....# ....##.....##..P.P#..# w....####PP..# ......# .P...###....####..#.# ..P...#.^.#.# #..## ...#..#. .. ...## #..# .JphLYP...... #... #.......## ##...... P....##..P....# #..## #...P### .......@..#P.### ##..P# ###P.# .#####..###...#####.†.........#...#P##.#.#......P##########...#.## ##.....#Jph ### ##.P...# #.##### ###.#.#......#JphJph +9 (0.6JphJph"JphJphCJph4JphUJphO.####.... ###P.†#.#....# ....##.....##..P.P#.#. w....####...###PP..#.# ?. .P...###....####..#.#...# ..Y ..P...#.^.#.# #..##.#..#..... ...## #..# ..P.......#... #.## ##.#..P....##..P....# #..## .#...P###.#P.### ##..P##P.# ..#####.###...## # ### ##.†.#...# . ##P##.#.#......P# #########...#.## ##.....# Y   death yak (asleep)  ### ##.P...#  #.###.....##  ###.#.#......#JphQ|  A death yak comes into view.Jph3Z/  --more--Kph5.5 _Found a scroll of fog.Ophv ..P P...#.#...## ####.... P.....#####P........†# #....# ......##.....##..P.P# . w....####...###PP..# ...# ?. .P...###....####..# Oph#...# ..Y ..P...#.^.#.# #..#.#..#..... ...#..# P#... #.......## ##.# ........P....##@.P....# #..## ...P###...........#P.### ##..P# ##P.# ..#####.........###...##  #####.†.........#...###P##.#.#......P##########...#.## w   torpor snail (asleep) ##.....#### ##.P...# #.###.....##OphOOph(6.1Oph;OphPphM## .........##.P.... .# ..P .#..... #P...#.#...# ####.... .P.....#####P........†#....# ........##.....##..P.P.#....w....####...###PP....# ?.P...P...###....####..#...# ..Y#...P...#.^.#.# ...#..#..........## #. .P#... #@......## ##.# .........P....##..P....# #..# #...P###...........#P.### ##..P ###P.# ..#####.........###...##.Y   death yak (asleep)7Slow  _Being near the torpor snail leaves you feeling lethargic.Pph. Pph Pph \ _Unknown command.PphB..# . . .#.............## .. ...............##.P....# #.# ..P ..#...... #P...#.#...## .####......P####P........†##....#.........##.....##..P.P#..#....w.#...###PP..#.....# ?.P...P...###....####..#.# ..Y#...P...#.^.#.# #..## ....#..#..........## #..#P.#....##.......## ##. ..........P....##..P....# #..## .#...P###...........#P.### ##..P# ####P.# ..#####.........###...## # ### . ##.†.........#...# .P##.#.#......P##########...#.## ##.....#PphuE[mPphLPphV37.6 (0.9 _Pph[PphC^QphcQphQe!####.#..Qphf* #Qphf #.P. .QphsgM..# . .Qphh>k..#............. Qphh;..## .....Qphii.......##.P.... QphYj##.# ..PP..#...... #P...#.#... Qph*k2#.####......PQphk*####P........†QphlK#....#.........##.....##..P.PQphym6..#....w.QphLn#Qpho PP..Qpho.....#.?.P...P...###....####..Qphp.# ..Y#..@P...#.^.#.# #..#QphYq...#..#........Qph}r:..## #..#QphWsPQph*ty.#....##.......## ##. .Qphum..........P....##..P....# #.. Qphu..#...P###...........#P.### ##..P QphvV.####P.# #..#####..QphM|j##w   torpor snail (asleep)# ### #.. ##.†.........#... k   rime drake ....#P##.#.#......P .#########...# Qph} Qph}8A rime drake comes into view.Qph]~Qph  Qph--more--Qph|Qph3"Qph(2 8.5 _Qph0Qph=Rph  The helpless torpor snail fails to defend itself.  You perforate the torpor snail like a sieve!!!!!SphG .k   rime drake  You kill the torpor snail!Sph^Q239130.1 (0.7SphfSphj[ _You feel yourself speed up.Sphd .#.####.#..#...#P...P#....# ..........k..#...# ....##.P #.##.# ..PP..# #P...#.# †.#.####......P.....#####P.... #.....#....#.........##.....##..P......#.####...###PP .†.#.?.P...P...###....#### ......#...#...Y#@..P...#.^.#.# ..#..#.................## #P.......#....## ##.........P....##..P....# #...P###...........#P.### #####P.# #..#####.........#k   rime drake (asleep).# ### #.. ##.†.........#... ..#Sph  ##P##.#.#...  #########...#7 (0.6Sph Sph* Tph..#....#.... # ..#.####.#..#...#P...P## .#....#k..#........ Tph=.....## .............##.P .#.##.# ..PP..#....... #P...#.# .†.#.####......P####P...... .#.....#....#.##.....##.. †....#......#P†........#.?.P@..P...###....###.#...Y#...P...#.^.#.# #...#..#........Tph*}..## P.......#....##.......## #..........P....##..P....# #..#...P###...........#P.### ## Y   death yak.####P.# #..#####..##k   rime drake (asleep)# ### #.. ##.†.........#....#P##.#.#....Tph~ YYThe death yak bellows!TphQ===1.3Ensorcelled HibernationTphcTphO _The death yak misses you.Tph5&  Tph( "Tph}) @Tph^* )(ally target)Tph + f@   shadowTph$, 3You hit the death yak.  Tph, :You peck the death yak, but do no damage.Tphb- 7The death yak is lightly wounded.Tph/ TphB0 --Tph 1 8 (0.5 Tphk> TphI  TphJ TphVK 5_Your shadow hits the death yak with a dagger.Uphl B..#....#.... #........#. Salticid the Spry ..#.####.#..#...#P...P#.........# Spriggan of Dithmenos ****** .#....# ..........k..#.......... Health: 68/68 ======================== .....## ...................##.P. Magic: 21/23 =====================--- Uphm .#.##.# ..PP..#....... #P...#.#. AC: 6Str: 3  Doom: 12% .†.#.####......P.....#####P...... EV: 43Int: 17 .#.....#....#.........##.....##.. SH: 0Dex: 32 †...........#.........####...###P XL: 13 Next: 91% Place: Lair:5 Upho ..†........#.?.P@..P...###....### Noise: =--------  Time: 13831.8 (0.0) .......#...#...Y#...P...#.^.#.# # t) +2 dagger (vamp) ........#..#..@..............## # Cast: Ensorcelled Hibernation ......P.......#....##.......## # ..............P....##..P....# # .....#...P###...........#P.### ## Y   death yak (ally target) ....####P.# #..#####.........###. k   rime drake (asleep) ....# ### #.. ##.†.........# @   shadow ..... ..# ##P##.#.#....The death yak is lightly wounded. _Your shadow hits the death yak with a dagger.  Aiming: Ensorcelled Hibernation phWp t40m(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (lightly wounded, ally target, chance to affect: 4%)Vph/^Vphuk..#....#....#........#. Salticid the Spry ..#.####.#..#...#P...P#.........# Spriggan of Dithmenos ****** .#....# ..........k..#.......... Health: 68/68 ======================== .....## ...................##.P. Magic: 23/23 ======================== .#.##.# ..PP..#....... #P...#.#. AC: 6Str: 3  Doom: 12% .†.#.####......P.....#####P...... EV: 43Int: 17 .#.....#....#.........##.....##.. SH: 0Dex: 32 †...........#.........####...###P XL: 13 Next: 91% Place: Lair:5 ..†........#.?.VphP@..P...###....### Noise: =--------  Time: 13831.8 (0.0) .......#...#...Y#...P...#.^.#.# # t) +2 dagger (vamp) ........#..#..@..............## # Cast: Ensorcelled Hibernation ......P.......#....##.......## # ..............P....##..P....# # .....#...P###...........#P.### ## Y   death yak (ally target) ....####P.# #..#####.........###. k   rime drake (asleep) ....# ### #.. ##.†.........# @   shadow Vph[40m.......# ##P##.#.#....The death yak is lightly wounded. _Your shadow hits the death yak with a dagger.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (lightly wounded, ally target, chance to affect: 4%) _Your shadow hits the death yak with a dagger.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a death yak (lightly wounded, ally target, chance to affect: 4%)  Okay, then. _Vph# p#.####.#..#...#P...P#. #....# ..........k..#.. ....## .........##.P #.##.# ..PP..#Vphc' . #P...#.#. †.#.####......P.....#####P...... #.....#....#....#.....##..P ...........#.####...###PP .†.#.?.P...P.#....#...#...Y#@..P...#.^.#.# #.#..@..............## #.P.......#....#### #Vph+ .......P....##..P....# #.#...P###...........#P.### ##.####P.# #..#####.........###.. k   rime drake (asleep)# ### #.. ##.†..@   shadow ..# ##P##.#.#.....  #######...#Vph- Vph; Y.Y   death yak (ally target)k   rime drake (asleep)@   shadowVphH <-2.4 (0.6 _VphqN VphzR Wph ...# ..........k..#. .....## .............##.P .#.##.# ..PP..#. #P...#.# .†.#.####......P.....#####P.... .#.....#....#.........##.....## †...........#.........####...###†..#.?.PY..P...###....### .......#...#....#...P...#.^.#.# ..#..#..@.@............## #P.......#....## #...P....##..P....# #...P###...........#P.### #####P.# #..#####.........#.# ### #.. ##.†.........# @   shadow..Wph( X ..# ##P##.#.#....P.. #########... ##..Wph* -3.0Ensorcelled Hibernation Wph[ .#...P...#.^.#...#..#..........##P.......#†...##.......##.........P....##..P....#......#...P###...........#P.### P....####P.# #..#####...### #### #.. ##.†....... ..# ##P##.#.#.fph7k fphv 990.4 (0.6) _fph! fph fph............. #.P.#....# ...#....#....#.. ##..##.# #..#.####.#..#...#P...P#. P.#....# ...........k..#.. ......## .............##.P ..#.##.# #..PP..#....... #P...#.# ..†.#.####......P.....#####P..... †.#.....#....#.##.....##. ††....@......####...##†........#.?.P...P...###....##...#....#...P...#.^.#.# .#..#..........Pfph#†...##.......#........P....##..P....# .....#...P###...........#P.### P....####P.# #..#####.........#### #### #.. ##.†.......fphfph(1.0fphfphgphKP....#.... #........# ......... .# ..##.P.#....# ..#....#....#..# ##..##.# ..#.####.#..#...#P...P#.# .#....# ...........k..#.......## .............##.P. .#.##.# #..PP..#.......P#P...#.# .†.#.####......P.....#####P..... .#.....#....#.##.....##.. †...........####...###P†........#.?.P...P...###....####...#....#...P...#.^.#.# #.#..#..........# #P#†...##.......## #........P....##..P....# .....#..gph .P###...........#P.### ####P.# #..#####.........###gphsgph&6gph gph$gphv#.........   P....#...... .###........# ...........# ..##.P.#....# .#....#....#..####..##.#####.#..#...#P...P#.# #....# ....k..#.... ....## .............##.P. #.##.# #..PP..#.......P#P...#.# †.#.####......P.@...#####P..... #.....#....#.##.....##...........####...###PP .†........#.?.P...P...###....####...#....#...P...#.^.#.# #..#..#..........#.P#†...##.......## #........P....##..P....# #....P###...........#P.###phOy9m gphgph-(2.2gphgphgphM I. ## #.......... .#  P....#...... .###........# # ...........# ..##.P.#....# #....#....#..####..##........#####.#..#...#P...P#..#.P ...........k..#.... gphO ...## .............##.P. .##.# #..PP..#..@....P#P...#.# .#.####......P.....#####P........#....#.##.....##..P. ..........####...###PP. †........#.?.P...P...###....####...#....#...P...#.^.#.# #..#..#..........#..gphP P#†...##.......## #........P....##..P....# #.gphFX gph_ &8gphrf gphh gph:#...≈≈ .. ## .## #..........   P....#...... .###........# # ............# ..##.P.#....##.#...#....#..####..##........#.#. #.####.#..#...#P...P#...#.P.k..#......... ...## .............##.P#.# #..PP..#.......P#P...#.# .#.####......P.....#####P.......#.....##.. ..#.........####...###PP †........#.?.P...P...###....#####.#...P...#.^.#...#..#.................## #.P#†.....## ##hph+hphc+hph4,!3.4hph{5hphC;hphDY  The helpless rime drake fails to defend itself.  You spit the rime drake like a pig!!!!hph`e.hphz}?9%59 (0.5hphhphjN _You kill the rime drake!hphs 3hphu hphy hphL Bhph hph hphY hph hphg hph ,hph] hph hph hph4 hphL hph hphV ,hph{ hphҴ ,hph< hph n _g - 2 scrolls of fog (gained 1)hphĽ 3hphl hph hph ,hph< hph\ hph ,hph hph hph ,hphJ hph hph ,hph+ hph hph hph hph hph+ hph hph hph hph. hph ,hphx hph hph. hph hph? hph\ hphD ,hph hph hph9 ,hph hph hph ,hph hph hph ,hphe hph hphp ,hph hph hph1 ,hph hph0 hph\ Bhph hph hph hph5 hphO% Xhph& hph)( hph( hphm) hph+ hphV. BhphQ0 hph1 ,hphh3 hphZ5 hph7 hph7 hph8 hph; hph< ,hph> hph@ hphB ,hphD hphF hphH ,hphOJ hph L hphXM hphM hphN hphP hph R hph}R hphS hph1U hphV hphkW hphX hph Z hph[ hphW\ hphr] hph_ hphha hpha hphb hphi Xhphk hphl hphym hphGn hpho hphq hphq hphBr hphts hpht hph7u hphu hphw hphry hph| Bhph7~ Bhph hph hph# hph hphK hphF hph> ,hph hph hph hphy hph\ hphR hphՋ hphV hphލ hph hphg hph hph hph hphx hph hph hph hph hph hph hph^ hphߘ hphd hphۛ ,hphh hph hph hph hphw hph hphơ hphe ,hph7 hph hphާ hph} hpho hph R  There is an escape hatch in the ceiling here.hphE hph&  _hph hphO hph ,hphr hph hphܷ hphL hph hph hphe hph hph hphL hph9 ,hph) hphO hph hphW hph hph hph ,hph hphW hph hph hph hph hph% hph hph hph hph ,hphG hphE hph hpht hph hph hphk hph hph hph hph; hph hph hph hphG hph hph! hph+ hph hph ,hph0 hph hphF hph hph hphP" hph$ hph$ hph% hph' hph) hph) hph+ hph, hph. hph/ hphA0 hph92 hph3 hph{4 hph5 hphC7 hph8 hph@9 hph): hph; hph= hph= hph{> hphT@ hph-B hphB hphC hphxE hphF hph|G hphAH hphJ hph3L hphL hphM hphgO hphP hphlQ hph^ hph^ hph` hphb hphb hphc hphd hphg hphLh hph(i hphzj hphk ,hphBm hphn hphp hphp hphq hphs hpht hph/u hphu hphw hphOx hphx hphBy hphC{ hphA} hph} hph~~ hph hph ,hph# hph hph ,hphk hph hph hph hph΋ hph* hph hph hph hph hphڒ hph~ hph, hph5 hphK hphn Rhph ,hphZ ,hph$ hph hphF hph hph ,hph hph hph ,hphC hphu hph hph hph hph! hph hph{ hphV hph hph hphx hph hph hph Xhph& hph hphT hph hph hph hph^ hph hph hph hphu ,hphl hph= hphy hph hph hph hph ,hph hph hph hph hphS hph hph hph hph hph` hph hphG! hph" hph% hph' hph( hph) hph!, hph. hphi/ hph0 hph3 hph5 hphV6 hph7 hph9 hph; hph< hph= hphU@ hphB hphB hphC hphXE hphF hphhG hphQH hph"K hph:M hphM hphZN hphO hph5Q hphQ hphYR hphT hphqU hphU hph}V hphW hphX hph;[ ,hph\ hph] hphY^ hph^ hphD` hpha hpha hphb hphSd hphe hph0f hphf hphh hphj hphj hphk hphm hpho hpho hphdp hph7r hphbs hphs hpht hphv hphtw hphw hphx hphwz hph| hph<} hph} hph hphF hph hphK hph hphj hphم hph hph hph hph, hphٌ hphŽ hph/ hph hphq hph hpho hphߕ hphϖ hph hph^ hphқ hph; hph` hph hph hph hph' hph hphl hph hph hphŬ hph= hph hph hph1 hph hph hph hpht ,hph hph hph hph hph hph hph hph hphҿ hph: Xhph] hph hph. hph hph hph hph8 hph hph hph- hph hphG O _You now have 1176 gold pieces (gained 17).hph hph> hph hph hph ,hph hph hph ,hph hph hph hph hph hph hphJ hph hph hph 4hphz hph nhph" hph hph hph hphE hph hphr hph hph hph hphl hph)! hph# hph% hph& hphkU <hphV hphW hphIX hpho hphAs Bhphs hph^t hphw hphy ,hphxz hphP| hph~} hph~ hph~ hph9 hpht hph hph hphw hph hph hphd hphщ hphw hph hphM hph hphU hphʑ hph hphR hph hphi nhphK hph hphu hph hph% hph\ hph hph hph hph hph hph hphG hphD hph hph hphT hph hphJ hph hph hpha hph hph hph hph hph/ hph hphX hpho hph hph hph' hph hph hphW hph hph hph# hphfhphhphhphhphhphhphY ,hph hphG hphhphhphhph@hphshphhph+hph5 hphl"hph#hph$hph'hph(hph)hphu*hph1-hph'/hph/hphV1hph;4hphK6,hph7hph;hph<hph<hph >hphAhphMhph"Rhphk{hphTnhphhphhphhphhphhphhphhphhphhph|hphؐhphhph hphXhphhphhphhph6hph-hphƟhph5hphhphhphhphhphԥhphnhphѶ- #.# ##...........   #.#.#####...........   #.#..##.#...........   + ##Y#...#............. hph  .ß##ß.#..............P..   ..#ß..'...P..P...   pP#P⌠.'...####...   ?P#ß..'...P##..  #@P..###..#.#.....  #...P# ####..##.#  #....#### #.#.##  #.......###.####  ##..##.#...<.# ##  #...........## Y   dire elephant (trample, asleep)  #...........## ##. p   necromancer (asleep)  #.phr32m.....#.....   #♣...[.##...### #.Phph 4033.9 (140.0)  You open the gate.  A dire elephant comes into view.hph/  --more--iph3 iph9 7 41 _iph? iph M Q _Found a scroll of identify.jphk  #.##   #.#.# ##.   #.#.#####.   #.#..##.# ++ ##Y#...#....  ß##ß.#.......P  Y..#ß..'...P..P .pP#P⌠.'...####  !?P#ß..@...P##..........  |?ß##ß.#.P..###..#.#...  ##.#...P# ####..##.#  #.#....#### #.#.##  #.#.......###.####P  #.##..##.#...<.# ## YY 2 dire elephants (trample, asleep) phlH##.#.....## #  ..#......# ##   #......#.....# #.  Found three items..Y.pY 1 asleep)p5.5 (0.6) _The dire elephant trumpets! The necromancer shouts! _There is an open gate here.jph[  #.P.  #.#.##  #.#.# ##  #.#.#####  #.#..##.# #++ ##Y#...#. ß..ß##ß.#......P jph5P.Y.#ß..'...P..P P..P#P⌠@'...#### P!pP#ß..'...P##..... ß|?ß##ß.#.P..###..#.#... ### ##.#...P# ####.  #.#....#### #.#.##  #.#.......###.##  #.##..##.#...<.# ##.#.....## ..#......# #jphjph$/6.1 _jph[jphIkph...#..####..#÷P.#.P.#.###.# ##### #.#..##.##++ ##Y#...#.kphrß..ß##ß.#.......PY.#ß.@'...P..P..P#P⌠.'...####P!pP#ß..'...P##......ß|?ß##ß.#.P..###..#.#..### ##.#...P# ####..##.#.#....#### #.#........###.### #.##..##.#...<.# ####kph0   The dire elephant trumpets!  The necromancer hits the withered plant with a +0 dagger.kph kph.Y.YY)kphN==7Ensorcelled Hibernationkph,kph/] _The withered plant begins to crumble. The withered plant begins to die.mphG #....#..####..#÷ Salticid the Spry P.#.P.#........... Spriggan of Dithmenos ****** #.#.####.......... Health: 68/68 ======================== #.#.# ##......... Magic: 21/23 =====================--- #.#.#####......... AC: 6mphHStr: 3  Doom: 9% #.#..##.#......... EV: 43Int: 17 #++ ##.#...#........... SH: 0Dex: 32 ß..ß##ßY#..............P XL: 13 Next: 95% Place: Lair:5 P..Y#ß.@'...P..P........ Noise: ==-------  Time: 14036.7 (0.0) P..P#P⌠.'...####........ t) +2 dagger (vamp) mphIP!pP#ß..'...P##......... Cast: Ensorcelled Hibernation ß|?ß##ß.#.P..###..#.#... ### ##.#...P# ####..##. #.#....#### #.#.## YY 2 dire elephants (trample) #.#.......###.#### p   necromancer #.##..##.#...<.# # ##.#...........## The necromancer hits the withered plant with a +0 dagger. _The withered plant begins to crumble. The withered plant begins to die.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linemphKHAim: a dire elephant (chance to affect: 4%)mphq mphI  #....#..####..#÷ Salticid the Spry  P.#.P.#........... Spriggan of Dithmenos ******  #.#.####.......... Health: 68/68 ========================  #.#.# ##......... Magic: 23/23 ========================  #.#.#####......... AC: 6mphP %Str: 3  Doom: 9%  #.#..##.#......... EV: 43Int: 17  #++ ##.#...#........... SH: 0Dex: 32  ß..ß##ßY#..............P XL: 13 Next: 95% Place: Lair:5  P..Y#ß.@'...P..P........ Noise: ==-------  Time: 14036.7 (0.0)  P..P#P⌠.'...####........ t) +2 dagger (vamp)  mph P!pP#ß..'...P##......... Cast: Ensorcelled Hibernation  ß|?ß##ß.#.P..###..#.#...  ### ##.#...P# ####..##.  #.#....#### #.#.## YY 2 dire elephants (trample)  #.#.......###.#### p   necromancer  #.##..##.#...<.# #  ##.#...........##The necromancer hits the withered plant with a +0 dagger. _The withered plant begins to crumble. The withered plant begins to die.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dire elephant (chance to affemph$ ct: 4%)mph  _The withered plant begins to crumble. The withered plant begins to die.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a dire elephant (chance to affect: 4%)  Okay, then.mphm mph mph . _nphf Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning36%5  g - Mephitic CloudConjuration/Alchemy/Air 30%3 Select a spell to cast [?] help[Esc] exitnph- #....#..####..#÷ Salticid the Spry  P.#.P.#........... Spriggan of Dithmenos ******  #.#.####.......... Health: 68/68 ========================  #.#.# ##......... Magic: 23/23 ========================  #.#.#####......... AC: 6Str: 3  Doom: 9%  #.#..##.#......... EV: 43Int: 17  #++ ##.#...#........... SH: 0Dex: 32  ß..ß##ßY#..............P XL: 13 Next: 95% Place: Lair:5  P..Y#ßphL0m.@'...P..P........ Noise: ==-------  Time: 14036.7 (0.0)  P..P#P⌠.'...####........ t) +2 dagger (vamp)  P!pP#ß..'...P##......... Cast: Ensorcelled Hibernation  ß|?ß##ß.#.P..###..#.#...  ### ##.#...P# ####..##.  #.#....#### #.#.## YY 2 dire elephants (trample)  #.#.......###.#### p   necromancer  #.##..##.#...<.# #  ##.#...........##Press: ? - help, QnphC - select action, ( or ) - cycleShift-Dir - straight lineAim: a dire elephant (chance to affect: 4%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #....#..####..#÷ Salticid the Spry  P.#.P.#........... Spriggan of Dithmenos ******  #.#.####.......... Health: 68/68 ========================  #.#.# ##......... Magic: 23/23 ========================  #.#.#####......... AC: 6Str: 3  Doom: 9%  #.#..##.#......... EV: 43Int: 17  #++ ##.#...#...........ph9;49m SH: 0Dex: 32  ß..ß##ßY#..............P XL: 13 Next: 95% Place: Lair:5  P..Y#ß.@'...P..P........ Noise: ==-------  Time: 14036.7 (0.0)  P..P#P⌠.'...####........ t) +2 dagger (vamp)  P!pP#ß..'...P##......... Cast: Ensorcelled Hibernation  ß|?ß##ß.#.P..###..#.#...  ### ##.#...P# ####..##.  #.#....#### #.#.## YY 2 dire elephants (trample)  #.#.ph\m......###.#### p   necromancer  #.##..##.#...<.# #  ##.#...........##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dire elephant (chance to affect: 4%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #....#..####..#÷ Salticid the Spry P.#.P.#........... Spriggan of Dithmenos ****** #.#.####.......... Health: 68/68 ======================== #.#.# ##......... Magic: 20/23 ====================---- #.#.#####......... AC: 6Str: 3  Doom: 9% #*#..##.#......... EV: 43Int:nphg 17 #++ ##*#.*.#........... SH: 0Dex: 32 ß..ß##ßY#**............P XL: 13 Next: 95% Place: Lair:5 P..Y#ß*@***.P..P........ Noise: ==-------  Time: 14036.7 (0.0) P..P#P*****.####........ t) +2 dagger (vamp) P!pP#ß*****.P##......... Cast: Ensorcelled Hibernation ß|?ß##ß*#*P..###..#.#... ### ##.#...P# ####..##. #.#....#### #.#.## YY 2 dire elephants (trample) #.#.......###.#### p   necromancer #.##..##.#...<.# # ##.#...........## Aim: a dire elephant (chance to affect: 4%) _Okay, then.Casting: Ensorcelled Hibernation (nphsafe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatenphn Y@ _Okay, then.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a dire elephant (chance to dazzle: 28%)ophM@ #....#..####..#÷ Salticid the Spry  P.#.P.#........... Spriggan of Dithmenos ******  #.#.####.......... Health: 68/68 ========================  ophNB#.#.# ##......... Magic: 20/23 ====================----  #.#.#####......... AC: 6Str: 3  Doom: 9%  ###..##.#......... EV: 43Int: 17  #++ ####.#.#........... SH: 0Dex: 32  ophPß..ß##ß####............P XL: 13 Next: 95% Place: Lair:5  P..Y#ß#@###.P..P........ Noise: ==-------  Time: 14036.7 (0.0)  P..P#######.####........ t) +2 dagger (vamp)  P!pP#ß#####.P##......... Cast: Ensorcelled Hibernation  ß|?ß##ß####..###..#.#...  ### ##.#...P# ####..##.  #.#....#### #.#.## YY 2 dire elephants (trample)  #.#.......###.#### p   necromancer  phBQm#.##..##.#...<.# #  ##.#...........## _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a dire elephant (chance to dazzle: 28%)oph..#..Y#...@'..P⌠.'....'.@.#.P, 1 ally tar…)oph8}@   shadowophr:*oph% slow, 1 Your shadow points at the dire elephant and mumbles some strange words.ophd 7Yv.vYour shadow points at the dire elephant and mumbles some strange words.The dire elephant seems to slow down.  Your orb unleashes a flurry of shooting stars!  ophd The dire elephant tramples the withered plant!!  The dire elephant trunk-slaps the withered plant!  The necromancer hits the withered plant with a +0 dagger.ophf b7.7 (1-Star ophp ophu _The dire elephant completely misses you. x2 _You now have 20/23 mp.qph_P.#.P.#...........#.#.#### #####.##.##++ ##.#...#..ß..ß##ßY#....PP..Y#ß..'...P..P.P#Pv@v...####!pP#ß..'.@.P##.ß|?ß##ß.#.P..###..#.#### ##.#...P# ####..## #.#....#### #.#.###.#.......###.###..##.#...<.# ##.#...........##  .# #qphm1 vv°@°The dire elephant tramples the withered plant.  The dire elephant trunk-slaps the withered plant.--8.3 (0.6qph{e _The necromancer hits the withered plant with a +0 dagger.rph #.#.#### #####..##.##++ ##.#...#..ß..ß##ßY#....PP..Y#ß.vv...P..P.P#P°.°...####rphE !pP#ß.@'.@.P##.ß|?ß##ß.#.P..###..#.#### ##.#...P# ####..## #.#....#### #.#.###.#.......###.###..##.#...<.# ##.#...........##  ..#....# #.....rphVx °The shooting star hits the dire elephant!rph-^`  The dire elephant is lightly wounded.rphvYv°°°.°--9rph°° _The dire elephant is knocked back.rph . #.#.####. #.#.# ##. #.#.#####. #.#..##.#. #++ ##Y#...#. ß..ß##ßv#.P. P..Y#ß.°°...P..P. P..P#P°.°...####.rph  P!pP#ß..@.@.P##. ß|?ß##ß.#.P..###..#.#. ### ##.#...P# ####..##.# #.#....#### #.#.##. #.#.......###.####P rph7 [#.##..##.#...<.# # ##.#...........## # ..#.....## # #......#.....# #.rpha g °°°ally tarrph tThe dire elephant is no longer moving slowly.  The shooting star hits the dire elephant!!rph w  The dire elephant is moderately wounded.rphe A Y.°°°°The dire elephant is knocked back.  The dire elephant tramples the withered plant!!!  The dire elephant trunk-slaps the withered plant.rph '9.5rph °°°°.°rph _The necromancer hits the withered plant with a +0 dagger. _There is an open gate here.sphL #.#.####.   #.#.# ##.   sphM#.#.#####.. #Y#..##.#. #++ ##.#...#. ß..ß##ß°#.P.   P..Y#ß.°°...P..P.   P..P#P°.°...####.   P!pP#ß..'@@.P##.   ß|?ß##ß.#.P..###..#.#.   ### ##.#...P# ####..##.#.   #.#....#### #.#.##.   sphO#.#.......###.####P.   #.##..##.#...<.# ##.   ##.#...........## #.   ..#...........## ##.   #......#.....# #.sphh°°⌠.'40.1 _sph:tK°°sphMwtphD P.#.P.#..÷ #.#.####.. #.#.# ##. #.#.#####. tph #Y#..##.# #++ ##.#...#. ß..ß##ß°#..............P P..Y#ß.°°...P..P.. P..P#P⌠.'.@.### P!pP#ß..'.@.P##....... ß|?ß##ß.#.P..###..#.#..... ### ##.#...P# ####..##. #.#....#### #.#.##..# #.#.......###.####P.   dire elephant (trample) #.##..##.#...<.# ##.. @   shadowtph[40m ##.#...........## #.. ..#.....## #tph °.'  Something hits the withered plant.  The dire elephant tramples the withered plant!tphm7Ensorcelled Hibernation tph:°tphG _The dire elephant trunk-slaps the withered plant!tphpC  #....#..####..#÷÷..P.#.P.#.÷###....# ##...#.#####. #Y#..##.##++ ##.#...#.ß..ß##ß°#.......PY#ß..'.@.P..P....P#P⌠.'...####..P!pP#ß..'.@.P##......ß|?ß##ß.#.P..###..#.#....### ##.#...P# ####..##.#..##### #.#.##..#.......###.####P #.##..##.#...<.# ###  .The dire elephant tramples the withered plant!  The dire elephant trunk-slaps the withered plant!tphK '1.3tphT tphZ 8 _Something hits the withered plant!uph8#♣...##...##..##÷.# #....#..####..#÷÷...P.#.P.#..÷#.#.####.....#.#.# ##...#.#.#####. #Y#..##.##++ ##.#...#.ß..ß##ß.#..@.....PP..Y#ß..'...P..P.P..P#P⌠.'...####...P!pP#ß..'.@.P##.......ß|?ß##ß.#.P..###..#.#.....### ##.#...P# ####..##.#... @   shadow#.#....#### #.#.##..#.#.#.......###.####P..#.##..##.#...<.# ph|<&m##.uphCuph4Nc.uphUS1=9uphn^uph cM _Your shadow fades away.uph\YY   dire elephant (trample)uphN2.9 (1.0Ensorcelled HibernationuphuphJwphѝwphwph#♣...##...##..##÷.#.. Salticid the Spry#....#..####..#÷÷... Spriggan of Dithmenos ******P.#.P.#.............÷. Health: 68/68 ========================#.#.####.............. Magic: 21/23 =====================---#.#.# ##............. AC: 6Str: 3  Doom: 9%#.#.#####............. EV: 43Int: 17#Y#..##.#............. SH: 0Dex: 32#++ ##.#...#............... XL: 13 Next: 95% Place: Lair:5ß..ß##ß.#..@...........P.... Noise: --------- ph49m Time: 14042.9 (0.0)P..Y#ß..Y...P..P............ t) +2 dagger (vamp)P..P#P⌠.'...####............ Cast: Ensorcelled HibernationP!pP#ß..'...P##............. -Star ß|?ß##ß.#.P..###..#.#.......### ##.#...P# ####..##.#... Y   dire elephant (trample)#.#....#### #.#.##..#.#.#.......###.####P..##.##..##.#...<.# ##...The dire elephant tramples the withered plant!  The dire elephant trunk-slaps the withered plant! _Something hits the withered plant! _Your shadow fades away.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * twpho list all spells.#♣...##...##..##÷.#.. Salticid the Spry#....#..####..#÷÷... Spriggan of Dithmenos ******P.#.P.#.............÷. Health: 68/68 ========================#.#.####.............. Magic: 21/23 =====================---#.#.# ##............. AC: 6Str: 3  Doom: 9%#.#.#####............. EV: 43Int: 17#Y#..##.#............. SH: 0Dex: 32#++ ##.#...#............... XL: 13 Next: 95% Place: Lair:5ß..ß##ß.#..@...........P.... Noise:wphb ---------  Time: 14042.9 (0.0)P..Y#ß..Y...P..P............ t) +2 dagger (vamp)P..P#P⌠.'...####............ Cast: Ensorcelled HibernationP!pP#ß..'...P##............. -Star ß|?ß##ß.#.P..###..#.#.......### ##.#...P# ####..##.#... Y   dire elephant (trample)#.#....#### #.#.##..#.#.#.......###.####P..##.##..##.#...<.# ##...The dire elephant tramples the withered plant!  The dire elephant trunk-slaps the withered plant! _Something hits the withered plant! _Your shadow fades away.Casting: Gloom (dangerous; 2% risk of failure)  CowphPnfirm with . or Enter, or press ? or * to list all spells.wph#♣...##...##..##÷.#.. Salticid the SprywphIh#....#..####..#÷÷... Spriggan of Dithmenos ******P.#.P.#.............÷. Health: 68/68 ========================#.#.####.............. Magic: 18/23 ==================------#.#.# ##............. AC: 6Str: 3  Doom: 9%#.#######............. EV: 43Int: 17#Y#####.#............. SH: 0Dex: 32wph#++ ##.#######............. XL: 13 Next: 95% Place: Lair:5ß..ß##ß.###@###........P.... Noise: ---------  Time: 14042.9 (0.0)P..Y#ß..#######P............ t) +2 dagger (vamp)P..P#P⌠.########............ Cast: Ensorcelled HibernationP!pP#ß..#######............. -Star wphß|?ß##ß.#.P..###..#.#.......### ##.#...P# ####..##.#... Y   dire elephant (trample)#.#....#### #.#.##..#.#.#.......###.####P..##.##..##.#...<.# ##... _Something hits the withered plant! _Your shadow fades away.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatewphÐk......#..Y.@...'...P..'...'...P=3.9 (1 _wphV _You now have 18/23 mp.wphq Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning36%5  g - Mephitic CloudConjuration/Alchemy/Air 30%3 Select a spell to cast [?] help[Esc] exitxphyxph#♣...##...##..##÷.#.. Salticid the Spry#....#..####..#÷÷... Spriggan of Dithmenos ******P.#.P.#.............÷. Health: 68/68 ========================#.#.####.............. Magic: 18/23 ==================------#.#.# ##............. AC: 6Str: 3  Doom: 9%#.#.#####............. EV: 43Int: 17#Y#..##.#............. SH: 0Dex: 32#++ ##.#...#............... XL: 13 Next: 95% Place: Lair:5ß..ß##ß.#Y.@...........P.... Noise: =xph[40m--------  Time: 14043.9 (0.0)P..Y#ß..'...P..P............ t) +2 dagger (vamp)P..P#P⌠.'...####............ Cast: Ensorcelled HibernationP!pP#ß..'...P##............. -Star ß|?ß##ß.#.P..###..#.#.......### ##.#...P# ####..##.#... Y   dire elephant (trample)#.#....#### #.#.##..#.#.#.......###.####P..##.##..##.#...<.# ##...Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure) _Press: ? - help, Dir - look around, f - activate _You now have 18/23 mp.xph8Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xph&#♣...##...##..##÷.#.. Salticid the Spry#....#..####..#÷÷... Spriggan of Dithmenos ******P.#.P.#.............÷. Health: 68/68 ========================#.#.####.............. Magic: 18/23 ==================------xph#.#.# ##............. AC: 6Str: 3  Doom: 9%#.#.#####............. EV: 43Int: 17#Y#..##.#............. SH: 0Dex: 32#++ ##.#...#............... XL: 13 Next: 95% Place: Lair:5xph4ß..ß##ß.#Y.@...........P.... Noise: =--------  Time: 14043.9 (0.0)P..Y#ß..'...P..P............ t) +2 dagger (vamp)P..P#P⌠.'...####............ Cast: Ensorcelled HibernationP!pP#ß..'...P##............. -Star ß|?ß##ß.#.P..###..#.#.......### ##.#...P# ####..##.#... Y   dire elephant (trample)#.#....#### #.#.##..#.#.#.......###.####P..##.##..##.#...<.# ##...Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2%ph37m risk of failure) _Press: ? - help, Dir - look around, f - activate _You now have 18/23 mp.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xphr6< #♣...##...##..##÷.#.. Salticid the Spry #....#..####..#÷÷... Spriggan of Dithmenos ****** P.#.P.#.............÷. Health: 68/68 ======================== #.#.####.............. Magic: 15/23 ===============--------- #.#.# ##............. AC: 6Str: 3  Doom: 9% #.#*#####............. EV: 43Int: 17xph/9 #Y#**##.#............. SH: 0Dex: 32 #++ ##.#***#**............. XL: 13 Next: 95% Place: Lair:5 ß..ß##ß.#Y*@***........P.... Noise: =--------  Time: 14043.9 (0.0) P..Y#ß..****P**P............ t) +2 dagger (vamp) P..P#P⌠.****####............ Cast: Ensorcelled Hibernation P!pP#ß..****P##............. -Star  ß|?ß##ß.#.P..###..#.#....... ### ##.#...P# ####..##.#... Y   dire elephant (trample) #.#....#### #.#.##..#. #.#.......###.####P..# #.##..##.#...<.# ##... _Press: ? - help, Dir - look around, f - activate _You now have 18/23 mp.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Exph9Tnter, or press ? or * to list all spells.Casting: Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatexph#♣...##...##..##÷.#.. Salticid the Spry#....#..####..#÷÷... Spriggan of Dithmenos ******P.#.P.#.............÷. Health: 68/68 ========================#.#.####.............. Magic: 15/23 ===============---------#.#.# ##............. AC: 6Str: 3  Doom: 9%#.#######............. EV: 43Int: 17#Y#####.#............. SH: 0Dex: 32#++ ##.#######............. XL: 13 Next: 95% Place: Lair:5ß..ß##ß.###@###........P.... Noise: =xph۰--------  Time: 14043.9 (0.0)P..Y#ß..#######P............ t) +2 dagger (vamp)P..P#P⌠.########............ Cast: Ensorcelled HibernationP!pP#ß..#######............. -Star ß|?ß##ß.#.P..###..#.#.......### ##.#...P# ####..##.#... Y   dire elephant (trample)#.#....#### #.#.##..#.#.#.......###.####P..##.##..##.#...<.# ##... _Press: ? - help, Dir - look around, f - activate _You now have 18/23 mp.Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: xph[Gloom (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatexphs*xph2I......#...Y@...'...P..'...'...PY, blind)xphy42=4.9 (1xphs:xphB  Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate _The dire elephant is enveloped in gloom. _You now have 15/23 mp.yph @, ally t…)@   shadowYou hit the dire elephant but do no damage.The dire elephant is moderately wounded.--5.4 (0.5yphHyph~L _Your shadow hits the dire elephant but does no damage.yphB wandering, blYou hit the dire elephant.  The dire elephant is moderately wounded.The dire elephant barely misses your shadow.yphFN=-9yphZyphcf _The dire elephant completely misses your shadow.yph  You catch the helpless dire elephant completely off-guard!  You stick the dire elephant like a pincushion!!!  yph MYou peck the dire elephant, but do no damage.yph( . blind, ally tThe dire elephant is almost dead.yph* /-6.4yph2 yph76 G _Your shadow hits the dire elephant with a dagger!zph  You catch the helpless dire elephant completely off-guard!  You stick the dire elephant like a pincushion!!!zph{.@   shadowzph'L 79-9Ensorcelled Hibernation _You kill the dire elephant!Your Summonings skill increases to level 1! _Your Alchemy skill increases to level 1!zph,#♣...##...##..##÷.#.#....#..####..#÷÷.P.#.P.#.......÷.#.#.####......#.#.# ##....#.#.#####..#Y#..##.#.#++ ##.#...#.ß..ß##ß.#@..P....#P..Y#ß..'...P..P.#P..P#P⌠.'...####.P!pP#ß..'...P##....ß|?ß##ß.#.P..###..#.#.### ##.#...P# ####..##.#.#.#....#### #.#.##..#.#.#.......###.####P..#.#.##..##.#...<.# ##.zph-c6=7.5 (0.6 _zph6zph9{ph#♣...##...##..##÷.#.#....#..####..#÷÷.P.#.P.#.......÷.#.#.####.....#.#.# ##...#.#.#####..#Y#..##.#.#++ ##.#...#.#ß..ß##ß.#@..P....#P..Y#ß..'...P..P.#P..P#P⌠.'...####.P!pP#ß..'...P##...ß|?ß##ß.#.P..###..#.#.### ##.#...P# ####..##.#.#.#....#### #.#.##..#..P#.#.......###.####P..#.#.##..##.#...<.# ##....#{ph_S8.1{ph{phke#♣...##...##..##÷.#.#....#..####..#÷÷.P.#.P.#.....÷.#.#.####...#.#.# ##..#.#.#####.P#Y#..##.#.#++ ##.#...#.#.ß..ß##ß.#@..P....#P..Y#ß..'...P..P.#{phOP..P#P⌠.'...####.#P!pP#ß..'...P##...#ß|?ß##ß.#.P..###..#.#.#### ##.#...P# ####..##.#.#.#....#### #.#.##..#..P##.#.......###.####P..#..##.##..##.#...<.# ##....#{ph;7{ph{phF{ph#♣...##...##..##÷.#.....##....#..####..#÷÷.P.#.P.#.......÷.#.#.####..##.#.# ##.#.#.#####.P.#Y#..##.#.#++ ##.#...#.#.ß..ß##ß.#@..P....#P..Y#ß..'...P..P.#P..P#P⌠.'...####.#  P!pP#ß..'...P##..#  ß|?ß##ß.#.P..###..#.#.#### ##.#...P# ####..##.#......##.#....#### #.#.##..#..P##.#.###.####.##..##.#...<.# ##....#{ph){ph 3'9.3{ph;{phS>|ph|ph Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1% 3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning36%5  g - Mephitic Cloud|ph–Conjuration/Alchemy/Air 26% 3 Select a spell to cast [?] help[Esc] exit}ph}ph}ph#♣...##...##..##÷.#.....# Salticid the Spry#....#..####..#÷÷....... Spriggan of Dithmenos ******P.#.P.#.............÷..... Health: 68/68 ========================#.#.####.................# Magic: 16/23 ================--------#.#.# ##................. AC: 6Str: 3  Doom: 7%#.#.#####...............P. EV: 43Int: 17#Y#..##.#................. SH: 0Dex: 32  #++ ##.#...#................#.. XL: 13 Next: 99% Place: Lair:5  ß..ß##ß.#@.....@.......P....#### Noise: --------- [40}phm Time: 14049.3 (0.0)  P..Y#ß..'...P..P............#### t) +2 dagger (vamp)P..P#P⌠.'...####..............# Cast: Ensorcelled Hibernation P!pP#ß..'...P##...............# -Star ß|?ß##ß.#.P..###..#.#.........##### ##.#...P# ####..##.#......# @   shadow#.#....#### #.#.##..#..P###.#.......###.####P..#..##.##..##.#...<.# ##....###You stick the dire elephant like a pincushion!!! _You kill the dire elephant!Your Summonings skill increases to level 1! _Your Alchemy skill increases to level 1!Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}ph^#♣...##...##..##÷.#.....# Salticid the Spry#....#..####..#÷÷....... Spriggan of Dithmenos ******}phPP.#.P.#.............÷..... Health: 68/68 ========================#.#.####.................# Magic: 16/23 ================--------#.#.# ##................. AC: 6Str: 3  Doom: 7%#.#.#####...............P. EV: 43Int: 17#Y#..##.#................. SH: 0Dex: 32  #++ ##.#...#................#.. XL: 13 Next: 99% Place: Lair:5  ß..ß##ß.#@.....@.......P....#### Noise: ---------  Time: 14049.3 (0.0)  P..Y#ß..'...P..P............#### t) +2 dagger (vamp)P..P#P⌠.'...####..............# }phf [33mCast: Ensorcelled Hibernation P!pP#ß..'...P##...............# -Star ß|?ß##ß.#.P..###..#.#.........##### ##.#...P# ####..##.#......# @   shadow#.#....#### #.#.##..#..P###.#.......###.####P..#..##.##..##.#...<.# ##....###You stick the dire elephant like a pincushion!!! _You kill the dire elephant!Your Summonings skill increases to level 1! _Your Alchemy skill increases to level 1!Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}ph*  _You kill the dire elephant!  Your Summonings skill increases to level 1! _Your Alchemy skill increases to level 1!  }ph..ECasting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.}ph;}ph?}ph C. _}ph}phG}phg}phC}pht" _Your shadow fades away.}ph#}ph$}ph(,}phc,}ph.}ph/M7=}ph1}phLm=}phNa8=}phO}phiQ}ph8R}phS}phU,}ph[X}ph\}phUc9=}phd}phpf}ph gK9=}phh}phi}phLj}ph k}phl}phm}ph>n}php}php}phgq}phds}pht9=}phu}phw}phqx}phFy}phN{}ph{L20=}ph}}ph4}ph}phĀ}ph}phԃ}ph}phކ}ph}ph}phv}ph!9=}phD}ph-}ph׎K1=}ph}ph}ph}ph}ph}ph}ph}ph}phC}phI}ph<}ph9=}ph}ph}ph}ph}ph*}ph˥K2=}ph}phh}ph&}ph}ph}phB}ph!}ph}ph}php}phE}ph\9=}ph}ph}phL3==}ph}phH}phܹ}ph}ph}ph+}ph}phͿ}ph}pht}ph}ph_:==}phS}ph[}ph}ph}ph?}ph(}ph}phz _Your orb has finished recharging its magic.}ph}phP}ph'}phA}ph;,}ph|}phk}ph}ph}ph}ph}ph}phB}phJ}ph}phm}phr}ph,}phy}ph}phs}ph#}ph,}phK }ph! }ph }ph }ph @  There is an open gate here.}phG }ph  _}ph} }ph }ph   ##...###........#.   Y#♣...##...##..##÷   .##....#..####..#÷   P.#.P.#...   #.#.####.   #.#.# ##.   #.#.#####   #.#..##.#.   #++ ##@#...#........... }ph! r  ß..ß##ß.#..............P   P...#ß..'...P..P..   P.Yp#P⌠.'...####..   P!?.#ß..'...P##..   ß|?ß##ß.#.P..###..#.#... Y   dire elephant (trample, wandering)   #### ##.#...P# ####..##. Y   elephant (trample, asleep) }ph#   #.#....#### #.#.## p   necromancer   #.#.......###.#}ph% 97.1 (47.8)  An elephant comes into view.}ph1 /  --more--ph-ph.ph9V..Yph?7 7 (48.4 _phEphIY _MP restored: 23phu1 ph3 I Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%ph3 +3  c - Tukima's DanceHexes1% 3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  ph[4 f - Summon Mana ViperHexes/Summoning36%5  g - Mephitic CloudConjuration/Alchemy/Air 26% 3 Select a spell to cast [?] help[Esc] exitph˸ ##...###........#. Salticid the Spry  Y#♣...##...##..##÷ Spriggan of Dithmenos ******  .##....#..####..#÷ Health: 68/68 ========================  P.#.P.#........... Magic: 23/23 ========================  #.#.####.......... AC: 6Str: 3  Doom: 7%  #.#.# ##......... EV: 43Int: 17  #.#.#####......... SH: 0Dex: 32  #.#..##.#......... XL: 13 Next: 99% Place: Lair:5  #++ ##@#...#........... Noise: ---------  Time: 14097.7 (0.0)phĽ  ß..ß##ß.#..............P t) +2 dagger (vamp)  P...#ß..'...P..P........ Cast: Ensorcelled Hibernation  P...#P⌠.'...####........  P!?Y#ß..'...P##.........  ß|?ß##ß.#.P..###..#.#... Y   dire elephant (trample, wandering)  #### ##.#...P# ####..##. Y   elephant (trample, asleep)  #.#....#### #.#.##  #.#.......###.#### _Your orb has finished recharging its magic. _There is an open gate here. _An elephant comes into view. _MP restored: 23Casting: Gloom (dangerous; h3m2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ##...###........#. Salticid the Spry  Y#♣...##...##..##÷ Spriggan of Dithmenos ******  .##....#..####..#÷ Health: 68/68 ========================  P.#.P.#........... Magic: 23/23 ========================  #.#.####.......... AC: 6Str: 3  Doom: 7%  #.#.# ##......... EV: 43Int: 17  #.#.#####......... SH: 0Dex: 32  #.#..##.#......... XL: 13 Next: 99% Place: Lair:5  ph#++ ##@#...#........... Noise: ---------  Time: 14097.7 (0.0)  ß..ß##ß.#..............P t) +2 dagger (vamp)  P...#ß..'...P..P........ Cast: Ensorcelled Hibernation  P...#P⌠.'...####........  P!?Y#ß..'...P##.........  ß|?ß##ß.#.P..###..#.#... Y   dire elephant (trample, wandering)  #### ##.#...P# ####..##. Y   elephant (trample, asleep)  #.#....#### #.#.##  #.#.......###.#### _Your orb has finished recharging its magic. _There is an open gate here. _ph][40mAn elephant comes into view. _MP restored: 23Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ph% _There is an open gate here. _An elephant comes into view. _MP restored: 23  Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.phphD _ph ...###.###...###........#.Y#♣...##...##..#.##....#..####..#÷P.#.P.#.###. #### #@#..##.##++ ##.#...#....ß..ß##ß.#.......P..#ß..'...P..Pph ...#P⌠.'...####P!?Y#ß..'...P##......ß|?ß##ß.#.P..###..#.#..#### ##.#...P# ####..##.#### #.#.ph ph .Y   elephant (trample, asleep)ph) 48.3 (0.6 _ph pht ph? ####.#....#.... #...###.###...###........#..Y#♣...##...##..#.##....#..####..#÷P.#.P.#.###. #### #.#..##.##++ ##.#...#.ß..ß##ß.#.......P#ß..'...P..PphA...#P⌠.'...####P!?.#ß..'...P##......ß|?ß##ß.#.P..###..#.#..#### #P# ####..##.phrOphqC9ph"{♣.#..##....P###.)P. #.####.#....#..... #...###..###...###........#..Y#♣...##...##..##.##....#..####..#÷P.#.P.#.###. #### #.#..##.##++ ##.#...#.ß..ß##ß.#.......Pß..'...P..P...#P⌠.'...####P!?.#ß..'...P##......ß|?ß##ß.#.P..###..#.#..9.5phcP.#.#######. ♣.#..##....P###.)P. #.####.#....#....#. #...###..###...###........#..Y#♣...##...##..##.##....#..####..#÷#P.#.P.#.###. #### #.#..##.##++ ##.#...#.ß..ß##ß.#.......Pß..'...P..P...#P⌠.'...####P!?.#ß..'...P##......100.1phZ(#♣.##..#......P##. ♣P.#.#######. ♣.#..##....P###.)P. #.####.#....#....#. #...###.#.###...###........#...Y#♣...##...##..#.##....#..####..#÷#P@#.P.#.##.#.####. #### #.#..##.##++ ##.#...#.ß..ß##ß.#.......Pß..'...P..P...#P⌠.'...####7ph  #P.....P.  #♣.##..#......P  # ♣P.#.##.....##### #. ♣.#..##....P###.)  . #.####.#....#...  #. .# #.###...###........# #..Y#♣...##...##..##  #@##....#..####..#  #P.#.P. #.#.##  #.#.# ##  #.#.#####  #.#..##.#  #++ ##.#...#.  ß..ß##ß.#......  P...#ß..'...P..P1.3php  The helpless elephant fails to defend itself.  You spit the elephant like a pig!!!!ph#†##phph7$phE phgY#P...........P.. Salticid the Spry phs phb#♣.##..#......P## Spriggan of Dithmenos ****** ph ph# ♣P.#.##.....##### Health: 68/68 ======================== ph  ph#. ♣.#..##....P###.) Magic: 23/23 ======================== phr ph:. #.####.#....#.... AC: 6Str: 3  Doom: 7% ph #. #...###.........# EV: 43Int: 17  #.###...###........# SH: 0Dex: 32  #..†#♣...##...##..## XL: 13 Next: 101% Place: Lair:5  #@##....#..####..# Noise: ---------  Time: 14101.8 (0.5)  #P.#.P.#.......... t) +2 dagger (vamp) ph_ ##.#.####......... Cast: Ensorcelled Hibernation  #.#.# ##........  #.#.#####........  #.#..##.#........   #++ ##.#...#..........   ß..ß##ß.#..............   P...#ß..'...P..P....... Casting: Gloom (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.The helpless elephant fails to defend itself.  You spit the elephant like a pig!!!! _You kill the elephant! phph^6_Okay, then.  phThe helplessfails to defend itself.  You spit the elephant like a pig!!!! _You kill the elephant!Your Air Magic skill increases to level 1!You have reached level 14!ph  ph--more--phph F73/734/244 0% ph$ ph) _Health restored: 73; MP restored: 24phsn  #♣..###...... ## #P.....P.  .P #♣.##..#......P  #. ♣P.#.##.....#### ph#.# ♣.#..##....P###  .. #.####.#....#...  #. #.  #.###...###........ #.@†#♣...##... ###.##....#..####  #P.#.P. #.#.##  #.#.# ##  #.#.#####  #.#..##.#  #++ ##.#...#  ß..ß##ß.#......phBg2.4 (0.6 _phU   #..P.....#.#  #♣..###......  ## #P.....P  .P #♣.##..#......P  #. ♣P.#.##.....### #.##♣.#..##....P###  ..##.####.#....#  #.##  #@###...###.......  #..†#♣...##... ###.##....#..####  #P.#.P. #.#.##  #.#.# ##  #.#.#####  #.#..##.#  #++ ##.#...#ph ph@ (3.0ph$ ph' phM.........# #..P.....#.#P #♣..###..## #P......P #♣.##..#......P ♣P.#.#.##♣.#..##....P####..##.####.#....#...###.###...###.....phI ..†#♣...##...##. ###.##....#..####.#phphb&6phphfph^AM##...## .........## #..P.....#.#ßP #♣..###..## #P......P #♣.##..#......P ♣P.#.##♣.#..##....P####.@##.####.#....###.##...###.###...###..... #..†#♣...##...##.... .#.##phQ[4.2ph _  #.....#..#.#  #....##...##   #..........  ## #..P.....#.# ßP #♣..###...... ### #P.....  .P# #♣.##..#......  #.# ♣P.#.##..... ph# #@##♣.#..##....P##  #..##.####.#....# #.#  #.###...###....  #..†#♣...##... ###.##....#..####  #P.#.P. #.#.##  #.#.# ##ph3-ph3&8ph7ph>;ph_ SM♣..[..#...#..#..#.##...## .........## #..P.....#.##ßP #♣..###+..### #P.....+.P.P# #♣.##..#...... ♣P.#.##♣.#..##....P##..##.####.#....# ##.##...###.........phf phg (5.4phk ph|n ph9  #.........#  ♣..[..#..  #.....#..#.  #....##...#   #..........  ### #..P.....#  #ßP #♣..###ph:  +..### #P....  +.P@P# #♣.##..#.....  ####.# ♣P.#.##.....  #.##♣.#..##....P#  #..##.####.#....# #.#  #.###...###....  #..†#♣...##... ###.##....#..###  #P.#.P.ph?phA(6.0ph[phz6phP ♣.  #.........  ♣..[..#..  #.....#  #....##   #........  ##### #..P.....#  #ßP.+ #♣..###  +.@### #P....  +.P.P# #♣.##..#....  ####.# ♣P.#.##.....  #.##♣.#..##....P  #..##.####.# #.#  #.###...###....  #..†#♣...##... ###.##....#..##phph(&6phUph=ph/   #♣  #  ♣..[..#  #.....#..  #....##  #  ##### #..P.....  #ßP.+ #♣..###ph   +@.### #P  +.P.P# #♣.##..#  ####.# ♣P.#.##  #.##♣.#..##....  #..##.####.#  ##.##...###  #.###...###  #..†#♣...##...  ###.##....#..ph >7.2ph ph~ phe #♣. #. ♣..[..#. #.....#..# #....##. #. ##### #..P.....# #ßP.+ #♣..###. +.@### #P. +.P.P# #♣.##..#. ####.# ♣P.#.##. #.##♣.#..##....P #..##.####.#. ##.##...###. ph#.###...###. #..†#♣...##...# ###.##....#..#phFph&8phphph2' #.. #♣. #.........# ♣..[..#. #.....#..# #....##...##.......... ##### #..P.....# #ßP@+ #♣..### +..### #P...... +.P.P# #♣.##.. ####.# ♣P.#.##.....# #.##♣.#..##....P# #..##.####.#....# ##.##...###.. #.###...###..... #..†#♣...##.8.4ph+:ph #.#..#..P#phQ B'..P#####phю ph -9.4 (1.0ph ph ( _You open the door.pho #. #♣. #####.#. ß)ß#♣..[..#...#. Fp.##.....#..#.# phL%...##....##...# ...##. #####..P##..P.....#.# #ßP.@..P#♣..###. +..######P. +.P.P# #♣.##..#. ####.# ♣P.#.##.....# #.##♣.#..##....P# #..##.####.#....#. p   necromancer (asleep) ##.##...###.F   cane toad (asleep) #.###...###. #..†#♣...##...##.ph}  A cane toad and a necromancer come into view.phѠ/  --more--phĬ ph .10.0 (0.6ph ph g _Found a spear. _There is an open door here.ph #....P #..  #♣.. ######.........#. #ß)ß#♣..[..#...#.. #Fp.##.....#..# #...##....##...## #...##............ #####@.P##..P.....#.# #ßP.'..P#♣..### +..######P...........P +.P.P# #♣.##...P ####.# ♣P.#.##.....# #.##♣.#..##....P### #..##.####.#....# ##.##...###.. #.###...###......ph ph.-6 _phSphph ##..... #....P ph#..ph phY #♣.ph.ph ph~-######.........#..<ph+ pho#ß)ß#♣..[..#...#...ph phe#Fp.##.....#..#ph. #...##....##...##.P #.@.##............ #####..P##..P.....#.# #ßP.'..P#♣..###. +..######P...........P. +.P.P# #♣.##...P ####.# ♣P.#.##.....# #.##♣.#..##....P### #..##.####.#....# ph##.##...###..phphXphph!1.2phphphb ####.##....P. #♣....#####......<phcß)ß#♣..[..#...#..Fp.#..#.##.##...##.P #...##...........####..P##..P.....#.##ßP.'..P#♣..###.+..######P......+.P.P# #♣.##..#......P####.# ♣P.#ph^dU.######♣.#..##....P###..##.####.#....#phnY8phY  The helpless cane toad fails to defend itself.  You stick the cane toad like a pincushion!!!!phy  @.pp  lly target)@   shadowYou kill the cane toad!Your shadow eviscerates the necromancer with a dagger!! 62=2.3 (0.5 _The necromancer completely misses you.Training target 18.0 for Dodging reached!  --more--ph Ensorcelled Hibernation _Your Dodging skill increases to level 18!ph  _Unknown command.ph _Unknown command.ph ####.#........ Salticid the Spry ##............. Spriggan of Dithmenos ****** #....P......... Health: 73/73 ======================== #.............. Magic: 22/24 ======================-- #♣............. AC: 6Str: 3  Doom: 6% ######.........#..< EV: 43Int: 17 #ß@ß#♣..[..#...#... SH: 0Dex: 32 #.p.##.....#..#.##. XL: 14 Next:  2% Place: Lair:5 #.@.##....##...##.P Noise: =--------  Time: 14112.3 (0.0) #...##............. t) +2 dagger (vamp) ###ph##..P##..P.....#.#.. Cast: Ensorcelled Hibernation #ßP.'..P#♣..###........ +..######P...........P. +.P.P# #♣.##..#......P# p   necromancer (ally target) ####.# ♣P.#.##.....#### @   shadow #.##♣.#..##....P###. #..##.####.#....#... _Unknown command.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a necromancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, ally target, chance to affect: 23%)phph  ####.#........ Salticid the Spry ##............. Spriggan of Dithmenos ****** #....P......... Health: 73/73 ======================== #.............. Magic: 24/24 ======================== ph#♣............. AC: 6Str: 3  Doom: 6% ######.........#..< EV: 43Int: 17 #ß@ß#♣..[..#...#... SH: 0Dex: 32 #.p.##.....#..#.##. XL: 14 Next:  2% Place: Lair:5 #.@.##....##...##.P Noise: =--------  Time: 14112.3 (0.0) #...##............. t) +2 dagger (vamp)  #####..P##..P.....#.#.. Cast: Ensorcelled Hibernation  #ßP.'..P#♣..###........  +..######P...........P.  +.P.P#phq #♣.##..#......P# p   necromancer (ally target)  ####.# ♣P.#.##.....#### @   shadow #.##♣.#..##....P###. #..##.####.#....#... _Unknown command.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a necromancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, ally target, chance to affect: 23%)ph  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a necromancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, ally target, chance to affect: 23%)  Okay, then.ph/phph3. _phV=  You hit the necromancer.phJ2-8 (0.5 phDph?d _The necromancer is severely wounded.phS  You hit the necromancer.  You peck the necromancer, but do no damage.The necromancer is almost dead.ph` ph 0=3.3ph phr \ _The necromancer completely misses you.phg i  You completely miss the necromancer.ph_ n  The necromancer is almost dead.ph: .-8ph pho E _Your shadow hits the necromancer with a dagger.ph!f=  You hit the necromancer.phA  The necromancer is almost dead.Your shadow hits the necromancer with a dagger.ph)@   shadowph' ph==5-4.3 _You kill the necromancer!Training target 1.0 for Conjurations reached!phl/  --more--ph^:f3Ensorcelled Hibernation ph4Dph:Gm _Your Conjurations skill increases to level 1!ph #.###.#..# ####.##....P. #♣....#####......<ß@ß#♣..[..#...#....#..#.##.##...##.P #...##...........####..P##..P.....#.##ßP.'..P#♣..###..######P......+.P.P# #♣.##..#......P####.# ♣P.#.######♣.#..##....P###ph ph 29 (0.6 _phph i  Things that are here: _a +0 dagger; a +0 robeph ## ######.# #.###.#..# ####.##....P. #♣....#####......<ß@ß#♣..[..#...#...@.#..#.##.##...##.P #...##...........####..P##..P.....#.##ßP.'..P#♣..###..######P......+.P.P# #♣.##..#......P####.# ♣P.#.####ph 5.5 _You swap places. _You see here a +0 spear.ph  #.###.#..#. ####.#..... ....  #....Pph)  #....  #♣ #######  #ß)ß#♣..[..#...#..  #@@.##.....#..#.##  #...##....##..  #...##............  #####..P##..P.....#.#ph   #ßP.'..P#♣..###.....  +..######P....P  +.P.P# #♣.##..#......P  ####.# ♣P.#.###  #.##♣.#..##....Pphph/6.1 _phph_ph je####.#......##.........P.♣#######ß)ß#♣..[..#.@.##.....#..#.##.##...##........#####..P##..P.....#.#ßP.'..P#♣..###......+..######P.....PP.P# #♣.##..#####.# ♣P.#.##.....### #.##♣.#.P.##.####.#....#..phuphx&7phphߋph< ##.........P.♣#######ß)ß#♣..[..#.@.##.....#..#.##..##...##........#####..P##..P.....#.#ßP.'..P#♣..###......+..######P.....PP.P# #♣.##..#####.# ♣P.#.##.....### #.##♣.#.ph? OP.##.####.#....#..#.##...###......phG phEJ (7.3ph4R phU ph/ {....P.♣#######ß)ß#♣..[..#.@.##.....#..#.##..##...##........#####@.P##..P.....#.##ßP.'..P#♣..###......+..######P.....P+.P.P# #♣.##..#####.# ♣P.#.##.....###ph  #.##♣.#.P.##.####.#....#..#.##...###...... #.###...###ph ph d)ph &9ph ph* M _Your shadow fades away.ph[   #....  #♣ #######  #ß)ß#♣..[..#...#  #.).##.....#..#.#  #...##....##..  #...##..........  #####..P##..P.....#.#  #ßP.@..P#♣..###.....  +..######P....  +.P.P# #♣.##..#......  ####.# ♣P.#.###  #.##♣.#..##....P  #..##.####.#....#.  ##.##...###.....  #.###...###  #..†#♣...##...##phwphh(8.5phKphQ _There is an open door here.ph0A  #  #♣  ######.#  #ß)ß#♣..[..#...#  #.).##.....#..#.  #...##....##...  #...##  #####..P##..P.....#.  #ßP@'..P#♣..###  +..######P  +.P.P# #♣.##..#  ####.# ♣P.#.##.....  #.##♣.#..##....P  #..##.####.#....#  ##.##...###  #.###...###  #..†#♣...##...##9.1 _ph.g  #♣ ###### ph/ #ß)ß#♣..[..#...  #.).##.....#  #...##....##..  #...##.........  #####..P##..P.....#  #ßP.'..P#♣..###...  +.@######P....  +.P.P# #♣.##..#  ####.# ♣P.#.#  #.##♣.#..##....P  #..##.####.#....  ##.##...###.....phw0  #.###...###  #..†#♣...##...#  ###.##....#phG<7phKphNph phphphF _Unknown command.phphɥphphF _Unknown command.phG 6  #♣  ######  #ß)ß#♣..[..#  #.).##.....#..  #...##....##  #...##  #####..P##..P.....  #ßP.'..P#♣..###  +@.######P  +.P.P# #♣.##..#  ####.# ♣P.#.##  #.##♣.#..##....  #..##.####.#  ##.##...###  #.###...###  #..†#♣...##...  ###.##....#..20.3 _ph\ phs####ß.##..#ßZ.ß#...'#....'##P.##.#Z   spectral death yak (dormant)phFv  You open the large door.  A spectral death yak comes into view.ph/  --more--ph E 1.3 (1.0 _ _Found a scroll of identify.ph)EphGF  #♣phGH=  ♣♣. ######  ♣♣P. #ß)ß#♣..[..# #♣... #.).##.....# ##..# #...##....## #ß.#ß #...## ##..######..P##..Pph~K; #ßZ.ß#ßP.'..P#♣..###  #...@..######PphPLt #....'.P.P# #♣.##..# ##P.#####.# ♣P.#.##  #.. #.##♣.#..##  ## #..##.####.#  ##.##...###  #.###...### phM #..†#♣...##  ###.##....#..phZ\ph_29 (0.6 _ph.mphmV _There is a large open door here.ph"  #♣  ♣♣.. ######  ♣♣P.. #ß)ß#♣..[..# #♣...♣ #.).##.....# ##..## #...##....## #ß.#ß# #...## ##..######..P##..P #ßZ.ß#ßP.'..P#♣..###  #..@'..######P #....'.P.P# #♣.##..# ##P.#####.# ♣P.#.##  #.. #.##♣.#..##  ##. #..##.####.#  ## ##.##...###  #.###...###  #..†#♣...##  ###.##....#h+Wm2.5 _phڙ  #  ..I #♣  ♣♣.. ######.....  ♣♣P.. #ß)ß#♣..[.. #♣...♣ #.).##..... ##..## #...##....# #ß.#ß# #...##.. ##..######..P##..P. #ßZ@ß#ßP.'..P#♣..### ##...'..######P.... #....'.P.P# #♣.##..# ##P.#####.# ♣P.#.##  #... #.##♣.#..#  ##.. #..##.####.# I   obsidian statue (unaware)  ##. ##.Zph#[m   spectral death yak (dormant)  ## #.###...###  #..†#♣...##  Marking area around an obsidian statue as unsafe for travelling.  --more--ph!..phM..ph@@.........phm ph~23.1 _phph{ph  The helpless spectral death yak fails to defend itself.  You spit the spectral death yak like a pig!!!!phη 1?ph 346 (0.5ph ph Y _You destroy the spectral death yak!ph>X  #  ..I #♣  ♣♣..♣ ######  ♣♣P.. #ß)ß#♣..[ #♣...♣ #.).## ##..## #...##.... #ß.#ß# #...## ##..######..P##..P #ß@.ß#ßP.'..P#♣..ph4 ##...'..######P #....'.P.P# #♣.##.. ##P.#####.# ♣P.#.##  #... #.##♣.#..##  ##..+ #..##.####.  ##.# ##.##...###  ## #.###...  #..†#♣...phph$-4.2 (0.6phӠphMP  i - 2 scrolls of identify (gained 1)ph/  --more--ph phՂ 6 5.2 (1 _ph ph` phZ ..I#♣ ♣♣..♣ ######. ♣♣P.. #ß)ß#♣..[#♣...♣ #.).##....##..## #...##....##ß.#ß# #...##.##..######..P##..P#ß..ß#ßP.'..P#♣..#####.@.'..######P.....ph#....'.P.P# #♣.##..###P.#####.# ♣P.#.## #... #.##♣.#..##. ##..+ #..##.####. ##.# ##.##... ## #.#  #..†#♣  ###.##....# phph)8 (0phtphph~  ♣♣..♣ ######♣♣P.. #ß)ß#♣..[#♣...♣ #.).##...##..## #..#ß.#ß.#..######..P##..Pph* ß..ß#ßP.'..P#♣..####...'..######P.....#..@.'.P.P# #♣.##..##P.#####.# ♣P.#.##. #... #.##♣.#.+ #P.#.P.#. ph; phW (6.4ph phh ph ♣♣P.. #ß)ß#♣..[#♣...♣ #.).##...##..## #..#ß.#ß.#..######..P##..P#ß..ß#ßP.'..P#♣..####...'..######P.........'.P.P# #♣.##..###P@#####.# ♣P.#.##. #...+ #.##♣.#.#..+ #..##.####.# ##.#.#### 7.0phf#♣...♣ #.).##.....###..## #...##....##phfh#ß.#ß# #...##......##..######..P##..P#ß..ß#ßP.'..P#♣..#####...'..######P......#....'.P.P# #♣.##..###P.#####.# ♣P.#.##..ph[g #..@+ #.##♣.#..##. ##..+ #..##.####. ##.# ##.##...###.. ### #.# #..†#♣...##. phg###.##....#.  #P.#.P.#.. ##.#.### .#.# phnphcp&6phtph wph -###'.P#'..#..#ZZZ#Zß#+##ZZZ 3 elephant zombies (trample, dormant)Z   elephant draugr (polearm, trample, do…)ph]  You open the large door.  3 elephant zombies and an elephant draugr come into view.ph /  --more--ph8.6 (1.0 _The elephant draugr is wielding a +0 glaive of venom. _Found a parchment of Cause Fear.ph,ph ph-\ _Unknown command.phy s##..## #...##....##.#ß.#ß# #...##.......##..######..P##..P#ß..ß#ßP.'..P#♣..#####...'..######P......#....'.P.P# #♣.##..###P.#####.# ♣P.#.##.. #...'.P#.##♣.#..##. ##..@..#..##.####. ##.#..##.##...###.. ###ZZZ#.# ßZß#..†#♣...##. #+####.##....#.  #P.#.P.#.. ##.#.### .#.#  #.#.#####.ZZ2 dorma…)9.2 (0.6 _ _There is a large open door here.ph)#ß.#ß# #...##.......##..######..P##..P#ß..ß#ßP.'..P#♣..#####...'..######P......#....'.P.P# #♣.##..###P.#####.# ♣P.#.##.. #...'.P#.##♣.#..##. ##..'..#..##.####. ##.#@.##.##...###.. ###ZZZ#.# #ßZß#..†#♣...##. ##+####.##....#..#  #P.#.P.#.. ##.#.### .#.#  #.#.#####. #.#..##.#.phPZ.ZZZZZ)8 _The elephant draugr completely misses you.ph~  The helpless elephant zombie fails to defend itself.  You stick the elephant zombie like a pincushion!!!! Z.Z 2 elephant zombies (trample)  You destroy the elephant zombie!ph 6=30.3 (0.5pht ph ` _The elephant draugr completely misses you.ph& ##..## #...##....## #ß.#ß# #...##.. ##..######..P##..P. #ß..ß#ßP.'..P#♣..### ##...'..######P.... #....'.P.P# #♣.##..#ph ##P.#####.# ♣P.#.##  #...'.P#.##♣.#..#  ##..@..#..##.####.#  ##.#.Z##.  ###Z..#.###...###ph!  #ßZß#..†#♣...##..  ##+####.##....#  #P.#.P. #.#.##  #.#.# ##phP  #.#.#####phphN3-9 (0.6phrphLV _There is a large open door here.ph= #♣...♣ #.).##.....# ##..## #...##....## #ß.#ß# #...##.. ##..######..P##..P. #ß..ß#ßP.'..P#♣..### ##...'..######P.... #....'.P.P# #♣.##..# ##P.#####.# ♣P.#.##  #..@'.P#.##♣.#..#  ##..'..#..##.####.#  ##.#.Z##.  ###Z..#.###...###  #ßZß#..†#♣...##  ##+####.##....#  #P.#.P. #.#.##  #.#.# ##ph/,phph+ ZZ.Z.ph I-1.5 _phph ph N Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  phR c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%ph 2  f - Summon Mana ViperHexes/Summoning34%5  g - Mephitic Cloudph Conjuration/Alchemy/Air 22% 3 Select a spell to cast [?] help[Esc] exitphvphph& #♣...♣ #.).##.....# Salticid the Spry ##..## #...##....## Spriggan of Dithmenos ****** #ß.#ß# #...##...... Health: 73/73 ======================== ##..######..P##..P... Magic: 24/24 ======================== #ß..ß#ßP.'..P#♣..###. AC: 6Str: 3  Doom: 5% ##...'..######P...... EV: 43Int: 17 #....'.P.P# #♣.##..#. SH: 0Dex: 32 ##P.#####.# ♣P.#.##.. XL: 14 Next:  4% Place: Lair:5  #..h/m@'.P#.##♣.#..##.. Noise: ---------  Time: 14131.5 (0.0)  ##..'Z.#..##.####.#. t) +2 dagger (vamp)  ##.#Z.##.##...###.. Cast: Ensorcelled Hibernation   ###Z..#.###...###.  #ß.ß#..†#♣...##.  ##+####.##....#. ZZ 2 elephant zombies (trample) #P.#.P.#.. Z   elephant draugr (polearm, trample) ##.#.####. #.#.# ##You stick the elephant zombie like a pincushion!!!!  You destroy the elephant zombie! _The elephant draugr completely misses you. _There is a large open door here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ph ) #♣...♣ #.).##.....# Salticid the Spry ph)##..## #...##....## Spriggan of Dithmenos ****** #ß.#ß# #...##...... Health: 73/73 ========================ph* ##..######..P##..P... Magic: 24/24 ======================== #ß..ß#ßP.'..P#♣..###. AC: 6ph*|Str: 3  Doom: 5%ph* ##...'..######P...... EV: 43Int: 17 phT+#....'.P.P# #♣.##..#. SH: 0Dex: 32 ph+.##P.#####.# ♣P.#.##.. XL: 14 Next:  4% Place: Lair:5 ph3. #..@'.P#.##♣.#..##.. Noise: ---------  Time: 14131.5 (0.0)  ##..'Z.#..##.####.#. t) +2 dagger (vamp)  ##.#Z.##.##...###.. Cast: Ensorcelled Hibernation   ###Z..#.###...###.  #ß.ß#..†#♣...##.  ##+####.##....#. ZZ 2 elephant zombies (trample) #P.#.P.#.. Z   elephant draugr (polearm, trample) ##.#.####. #.#.# ##ph.You stick the elephant zombie like a pincushion!!!!  You destroy the elephant zombie! _The elephant draugr completely misses you. ph;/*_There is a large open door here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.phT<v  You destroy the elephant zombie! _The elephant draugr completely misses you. _There is a large open door here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  ph<nConfirm with . or Enter, or press ? or * to list all spells.Okay, then.phAphKphO. _ph   ♣♣P.. #ß)ß#♣..[.. #♣...♣ #.).##..... ##..## #...##....# #ß.#ß# #...##.. ##..######..P##..P.phR  #ß..ß#ßP.'..P#♣..### ##...'..######P.... #....'.P.P# #♣.##..# ##P@#####.# ♣P.#.##  #...'.P#.##♣.#..#  ##..'Z.#..##.####.#  ##.#Z.##.  ###Z..#.###...###  #ß.ß#..†#♣...##  ##+####.##....#  #P.#.P. #.#.##phԺ ph 42.1 (0.6 _ph phi ph ♣♣..♣ ######.... ♣♣P.. #ß)ß#♣..[..##♣...♣ #.).##.##..## #...##....###ß.#ß# #...##....##..######..P##..P...#ß..ß#ßP.'..P#♣..#####...'..######P......phK#...@'.P.P# #♣.##..##P.#####.# ♣P.#.##. #...'.P#.##♣.#..##.. ##..'Z.#..##.####. ##.#Z.##.##...###.. ###Z..#.###...###.  #ß.ß#..†#♣...##.  ##+####.##....#.  #P.#.P.#.. ph(ph@C7phSY ♣♣..♣ ######. ♣♣P.. #ß)ß#♣..[..#.#♣...♣ #.).##.....#.##..## #...##....##.#ß.#ß# #...##.##..######..P##..P.ph\8#ß..ß#ßP.'..P#♣..###.##...'..######P.#....@.P.P# #♣.##..#.##P.#####.# ♣P.#.##. #...'.P#.##♣.#..##. ##..'Z.#..##.####.#. ##.#Z.##.##...###. ###Z..#.###...###. #ß.ß#..†#♣...##. ##+####.##....#. #P.#.P.#.ph_hphXn(3.3phvyphV _There is a large open door here.ph* ..I #♣. ♣♣..♣ ######....... ♣♣P.. #ß)ß#♣..[..#.#♣...♣ #.).##.....#.##..## #...##....###ß.#ß# #...##....##..######..P##..P...#ß..ß#ßP.'..P#♣..#####...'@.######P......ph#....'.P.P# #♣.##..##P.#####.# ♣P.#.##. #...'.P#.##♣.#..##.. ##..'Z.#..##.####. ##.#Z.##.##...###.. ###Z..#.###...###. #ß.ß#..†#♣...##. ##+####.##....#..#ph<ph-9 _phDph1phOd ..I #♣. ♣♣..♣ ######. ♣♣P.. #ß)ß#♣..[..#.#♣...♣ #.).##.....#..#pheq##..## #...##....##.#ß.#ß# #...##.##..######..P##..P.....##ß..ß#ßP.'..P#♣..###.##...'.@######P.#....'.P.P# #♣.##..#.##P.#####.# ♣P.#.##. #...'.P#.##♣.#..##....P ##..'Z.#..##.####.#. ##.#Z.##.##...###. ###Z..#.###...###. #ß.ß#..†#♣...##...# ##+####.##....#..#phmph_p(4.5phvph)xphphZZ   elephant zombie (trample)ph-5.5 (1.0phphMI phY TZ.phb &6phFh phj ph,j/Z.ZZ   elephant draugr (polearm, trample)7phPwph^{An elephant draugr. A territorial gnarl of driftwood and shattered bones. Its resentment of the living has slowly twisted its remains into a monstrous form, capable of brandishing weapons and spreading terrible curses. ph{Max HP: ~49Will: ++AC: ++++EV: none  rF: ...  rC: ++.rPois: ∞pho|rNeg: ∞rElec: . Threat: Low Class: Undead Size: Giant Int: Mindless Regen: None Speed: 100% (normally travels slower than you) ph|You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (at present). It has about 10% to hit you. AttacksMax Damage After Damaging Hits ph{}yHit: +0 glaive (venom) 27 + venom Inflict doom Trample16Knock back the defender Trunkph~4 It is immune to torment; and resistant to miasma and drowning. It can travel through water. Despite its appearance, it can open doors. It is incapable of using stairs.phX~phI  ..I#♣......... Salticid the Spry  ♣♣..♣ ######......... Spriggan of Dithmenos ******  ♣♣P.. #ß)ß#♣..[..#... Health: 73/73 ======================== ph#♣...♣ #.).##.....#..# Magic: 24/24 ======================== ##..## #...##....##... AC: 6Str: 3  Doom: 5% #ß.#ß# #...##......... EV: 43Int: 17 ##..######..P##..P.....# SH: 0Dex: 32 #ß..ß#ßP.'..P#♣..###.... XL: 14 Next:  4% Place: Lair:5 ##...Z.@######P......... Noise: ---------  Time: 14137.5 (1.0) #....'.P.P# #♣.##..#.... t) h3z;10;1m+2 dagger (vamp) ##PZ#####.# ♣P.#.##..... Cast: Ensorcelled Hibernation   #...'.P#.##♣.#..##....P  ##..'Z.#..##.####.#....  ##.#Z.##.##...###..... Z   elephant zombie (trample)  ###Z..#.###...###.... Z   elephant draugr (polearm, trample)  #ß.ß#..†#♣...##...#ph  ##+####.##....#..## _The elephant draugr completely misses you. _There is a large open door here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is a large open door here.phphphph AAn elephant zombie. A corpse raised to undeath by necromancy. Max HP: ~76Will: +AC: ++EV: none  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: Low Class: Undead Size: Giant Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (at present). It has about 11% to hit you. Attacks Max Damage After Damaging Hits Trample 16Knock back the defender Trunk 4 It is immune to torment; and resistant to miasma and drowning. It can travel through water. It is incapable of using stairs. [!]: Description|Quotephv  ..I#♣......... Salticid the Spry  ♣♣..♣ ######......... Spriggan of Dithmenos ******  ♣♣P.. #ß)ß#♣..[..#... Health: 73/73 ======================== #♣...♣ #.).##.....#..# Magic: 24/24 ======================== ##..## #...##....##... AC: 6Str: 3  Doom: 5% #ß.#ß# #...##......... EV: 43Int: 17 ##..######..P##..P.....# SH: 0Dex: 32 #ß..ß#ßP.hm'..P#♣..###.... XL: 14 Next:  4% Place: Lair:5 ##...Z.@######P......... Noise: ---------  Time: 14137.5 (0.0) #....'.P.P# #♣.##..#.... t) +2 dagger (vamp) ##PZ#####.# ♣P.#.##..... Cast: Ensorcelled Hibernation   #...'.P#.##♣.#..##....P  ##..'Z.#..##.####.#....  ##.#Z.##.##...###..... Z   elephant zombie (trample)  ###Z..#.###...###.... Z   elephant draugr (polearm, trample)  #ß.ß#..†#♣...##...#  ##+####.##....#..## _The elephant draugr completely misses you. phr)[37m_There is a large open door here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is a large open door here.ph ph5!  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 phL" b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy 2% 3 ph.# e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning34%5 ph$ , g - Mephitic CloudConjuration/Alchemy/Air 22% 3 Select a spell to cast [?] help[Esc] exitphw phϜ phB   ..I#♣......... Salticid the Spry  ♣♣..♣ ######......... Spriggan of Dithmenos ******  ♣♣P.. #ß)ß#♣..[..#... Health: 73/73 ======================== phϩ #♣...♣ #.).##.....#..# Magic: 24/24 ======================== ##..## #...##....##... AC: 6Str: 3  Doom: 5% #ß.#ß# #...##......... EV: 43Int: 17 ##..######..P##..P.....# SH: 0Dex: 32 #ß..ß#ßP.'..P#♣..###.... XL: 14 Next:  4% Place: Lair:5 ##...Z.@######P......... Noise: ---------  Time: 14137.5 (0.0) #....'.P.P# #♣.##..#.... t) h ;10;1m+2 dagger (vamp) ##PZ#####.# ♣P.#.##..... Cast: Ensorcelled Hibernation   #...'.P#.##♣.#..##....P  ##..'Z.#..##.####.#....  ##.#Z.##.##...###..... Z   elephant zombie (trample)  ###Z..#.###...###.... Z   elephant draugr (polearm, trample)  #ß.ß#..†#♣...##...#  ##+####.##....#..##Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is a large open door here.  ph Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.phX   ..I#♣......... Salticid the Spry  ♣♣..♣ ######......... Spriggan of Dithmenos ******  ♣♣P.. #ß)ß#♣..[..#... Health: 73/73 ======================== ph #♣...♣ #.).##.....#..# Magic: 24/24 ======================== ##..## #...##....##... AC: 6Str: 3  Doom: 5% #ß.#ß# #...##......... EV: 43Int: 17 ##..######..P##..P.....# SH: 0Dex: 32ph÷  #ß..ß#ßP.'..P#♣..###.... XL: 14 Next:  4% Place: Lair:5 ##...Z.@######P......... Noise: ---------  Time: 14137.5 (0.0) #....'.P.P# #♣.##..#.... t) +2 dagger (vamp) ph ##PZ#####.# ♣P.#.##..... Cast: Ensorcelled Hibernation   #...'.P#.##♣.#..##....P  ##..'Z.#..##.####.#....  ##.#Z.##.##...###..... Z   elephant zombie (trample)  ###Z..#.###...###.... Z   elephant draugr (polearm, trample)  #ß.ß#..†#♣...##...#  ##+####.##....#..##Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is a large open door here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ph M@, al…)@   shadowonfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _There is a large open door here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.phh ;*ph *Your shadow gestures at the elephant draugr while chanting.phY D*sph   The withered plant seems to slow down. The elephant draugr seems to slow down. vvvPPZ, ally target)  The withered plant seems to slow down.1---=8.5 (1Touch -Star phn  _Your orb unleashes a flurry of shooting stars! _You now have 21/24 mp.ph+3ph=3phu6F _Unknown command.phV z  The shooting star hits the elephant zombie!ph y  The elephant zombie is moderately damaged.phC ○The elephant zombie is knocked back.  The shooting star hits the elephant zombie!ph  ph  The elephant zombie is moderately damaged.ph= Z'°Z'°ph ).ph --9ph r° _The elephant zombie is knocked back.ph  ♣♣..♣ ######.# ♣♣P.. #ß)ß#♣..[..#...##♣...♣ #.).##.....#..#ph ##..## #...##....##.#ß.#ß# #...##.......##..######..P##..P.....##ß..ß#ßPv'..P#♣..###.....##..Z'°@######P......#...Z'°P@P# #♣.##..###P.#####.# ♣P.#.##.....# #...'.P#.##♣.#..##....P# ##..'Z.#..##.####.#....# ##.#Z.##.##...###.. ###Z..#.##) #ß.ß#..†#♣...##...## ##+####.##....#..## #P.#.P.#......ph" ,ph. J.Z°ph%7phDphGW _The withered plant crumbles away.ph|  You hit the elephant zombie.  You peck the elephant zombie, but do no damage.phr p.Z ph U3=8.2phz ph h _The elephant zombie is severely damaged.phFM  You catch the helpless elephant zombie completely off-guard!  You spit the elephant zombie like a pig!!!ph9\#.Z  draugr (polearm, trample)@   shadowphfC-7phV _You destroy the elephant zombie!ph7  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2  b + Confusing TouchHexes1% 3 c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning34%5  g - Mephitic Cloudph Conjuration/Alchemy/Air 22% 3 Select a spell to cast [?] help[Esc] exitphFphph4`  ♣♣P.. #ß)ß#♣..[..#...#. Salticid the Spry #♣...♣ #.).##.....#..#.# Spriggan of Dithmenos ****** ##..## #...##....##...## Health: 73/73 ======================== #ß.#ß# #...##........... Magic: 23/24 =======================- ##..######..P##..P.....#.# AC: 6phӽStr: 3  Doom: 5% #ß..ß#ßPv'..P#♣..###...... EV: 43Int: 17 ##...'.@######P........... SH: 0Dex: 32 #....'.Z.P# #♣.##..#...... XL: 14 Next:  4% Place: Lair:5 phW##P.#####@# ♣P.#.##.....## Noise: ---------  Time: 14148.7 (0.0)  #...'.P#.##♣.#..##....P## t) +2 dagger (vamp)  ##..'Z.#..##.####.#....#. Cast: Ensorcelled Hibernation   ##.#Z.##.##...###....... -Star  ph ###Z..#.###...###......  #ß.ß#..†#♣...##...##. Z   elephant draugr (polearm, trample)  ##+####.##....#..#### @   shadow #P.#.P.#....... ##.#.####...... _The elephant zombie is severely damaged.phoYou catch the helpless elephant zombie completely off-guard!  You spit the elephant zombie like a pig!!! _You destroy the elephant zombie!Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.phi`  ♣♣P.. #ß)ß#♣..[..#...#. Salticid the Spry #♣...♣ #.).##.....#..#.# Spriggan of Dithmenos ****** ##..## #...##....##...## Health: 73/73 ======================== #ß.#ß# #...##........... Magic: 23/24 =======================- ##..######..P##..P.....#.# AC: 6phStr: 3  Doom: 5% #ß..ß#ßPv'..P#♣..###...... EV: 43Int: 17 ##...'.@######P........... SH: 0Dex: 32 #....'.Z.P# #♣.##..#...... XL: 14 Next:  4% Place: Lair:5 ##P.#####@# ♣P.#.##.....## Noise: ---------  Time: 14148.7 (0.0)  #...'.P#.##♣.#..##....P## t) +2 dagger (vamp)  ##..'Z.#..##.####.#....#. Cast: Ensorcelled Hibernation   ##.#Z.##.##...###....... -Star   ###Z..#.###...###......pht%  #ß.ß#..†#♣...##...##. Z   elephant draugr (polearm, trample)  ##+####.##....#..#### @   shadow #P.#.P.#....... ##.#.####...... _The elephant zombie is severely damaged.You catch the helpless elephant zombie completely off-guard!  You spit the elephant zombie like a pig!!! _You destroy the elephant zombie!Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.phe  You catch the helpless elephant zombie completely off-guard!  You spit the elephant zombie like a pig!!! _You destroy the elephant zombie!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.phphphoph. _ph-   ♣♣..♣ ######.........#  ♣♣P.. #ß)ß#♣..[..#.. #♣...♣ #.).##.....#..#. ##..## #...##....##...# #ß.#ß# #...##.......... ##..######..P##..P.....#ph'0  #ß..ß#ßPv'..P#♣..### ##...'.@######P.... #....'.Z@P# #♣.##..#..... ##P.#####.# ♣P.#.##.....  #...'.P#.##♣.#..##....P#  ##..'Z.#..##.####.#....#  ##.#Z.##.#  ###Z..#.###...###....  #ß.ß#..†#♣...##...  ##+####.##....#..###  #P.#.P.ph?  The elephant draugr completely misses you.The elephant draugr closely misses you.phB ,9.3 (0.6phN phQ J _The elephant draugr completely misses you.ph R ph ph  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2  b + Confusing TouchHexes1% 3 c - Tukima's DanceHexesph i1%3  d - GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning34%5  g - Mephitic CloudConjuration/Alchemy/Air 22% 3 Select a spell to cast [?] help[Esc] exitph phphU  ♣♣..♣ ######.........# Salticid the Spry  ♣♣P.. #ß)ß#♣..[..#...# Spriggan of Dithmenos ****** ph##♣...♣ #.).##.....#..#. Health: 73/73 ======================== ##..## #...##....##...# Magic: 23/24 =======================- #ß.#ß# #...##.......... AC: 6Str: 3  Doom: 5% ##..######..P##..P.....#. EV: 43Int: 17 ph#ß..ß#ßPv'..P#♣..###..... SH: 0Dex: 32 ##...'.@######P.......... XL: 14 Next:  4% Place: Lair:5 #....'.Z@P# #♣.##..#..... Noise: ---------  Time: 14149.3 (0.0) ##P.#####.# ♣P.#.##.....# t) +2 dagger (vamp)  #...'.P#.##♣.#..##....P# Cast: Ensorcelled Hibernation   ##..'Z.#..##.####.#....# -Star   ##.#Z.##.##...###......  ###Z..#.###...###..... Z   elephant draugr (polearm, trample)  #ß.ß#..†#♣...##...## @   shadow ph*I[m ##+####.##....#..### #P.#.P.#...... _Okay, then.The elephant draugr completely misses you.The elephant draugr closely misses you. _The elephant draugr completely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ph   ♣♣..♣ ######.........# Salticid the Spry  ♣♣P.. #ß)ß#♣..[..#...# Spriggan of Dithmenos ****** #♣...♣ #.).##.....#..#. Health: 73/73 ======================== ph ##..## #...##....##...# Magic: 23/24 =======================- #ß.#ß# #...##.......... AC: 6Str: 3  Doom: 5% ##..######..P##..P.....#. EV: 43Int: 17 #ß..ß#ßPv'..P#♣..###..... SH: 0Dex: 32 ##...'.@######P.......... XL: 14 Next:  4% Place: Lair:5 #....'.Z@P# #♣.##..#..... Noise: ---------  Time: 14149.3 (0.0) ##P.#####.# ♣P.#.##.....# t) +2 dagger (vamp)  #...'.P#.##♣.#..##....P# Cast: Ensorcelled Hibernation  ph =[40m ##..'Z.#..##.####.#....# -Star   ##.#Z.##.##...###......  ###Z..#.###...###..... Z   elephant draugr (polearm, trample)  #ß.ß#..†#♣...##...## @   shadow  ##+####.##....#..### #P.#.P.#...... _Okay, then.The elephant draugr completely misses you.The elephant draugr closely misses you. _The elephant draugr completely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ph, al…) Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.  The elephant draugr hits you with a +0 glaive of venom!  Your doom draws closer.  You are poisoned.ph 60======-----0---22%=50.3 (1Pois Touch -Star phw&ph*$ _The elephant draugr completely misses you. x2 _You take 13 damage, and have 60/73 hp. You now have 20/24 mp.phS@P ♣♣..♣ ######.........# Salticid the Spry ♣♣P.. #ß)ß#♣..[..#...# Spriggan of Dithmenos ******ph@ #♣...♣ #.).##.....#..#. Health: 60/73 ===================----- ##..## #...##....##...# Magic: 20/24 ====================---- #ß.#ß# #...##.......... AC: 6Str: 3  Doom: 22% ph1AB##..######..P##..P.....#. EV: 43Int: 17 #ß..ß#ßPv'..P#♣..###..... SH: 0Dex: 32 ##...'.@######P.......... XL: 14 Next:  4% Place: Lair:5 phA#....'.Z@P# #♣.##..#..... Noise: =--------  Time: 14150.3 (0.0) ##P.#####.# ♣P.#.##.....# t) +2 dagger (vamp) #...'.P#.##♣.#..##....P# Cast: Ensorcelled Hibernation  ##..'Z.#..##.####.#....# Pois Touch -Star  ph:C##.#Z.##.##...###...... ###Z..#.###...###..... Z   elephant draugr (polearm, trample, al…) #ß.ß#..†#♣...##...## @   shadow ##+####.##....#..### #P.#.P.#...... _The elephant draugr completely misses you. x2 _You take 13 damage, and have 60/73 hp. You now have 20/24 mp.Hit: t) +2 dagger (vamp)Press: ? - help, Dir - move targetAim: an elephant draugr, wielding a +0 glaive of venom (ally target, chance to  confuse on hit: 31%, 98% to hit and 100% to hit with your peck)ph/$   ♣♣..♣ ######.........# Salticid the Spry  ♣♣P.. #ß)ß#♣..[..#...# Spriggan of Dithmenos ****** #♣...♣ #.).##.....#..#. Health: 60/73 ===================----- ph&&##..## #...##....##...# Magic: 20/24 ====================---- #ß.#ß# #...##.......... AC: 6Str: 3  Doom: 22% ##..######..P##..P.....#. EV: 43Int: 17 #ß..ß#ßPv'..P#♣..###..... SH: 0Dex: 32 ##...'.@######P.......... XL: 14 Next:  4% Place: Lair:5 #....'.Z@P# #♣.##..#..... Noise: =--------  Time: 14150.3 (0.0) ##P.#####.# ♣P.#.##.....# t) +2 dagger (vamp)  #...'.P#.##♣.#..##....P# Cast: Ensorcelled Hibernation ph(  ##..'Z.#..##.####.#....# Pois Touch -Star   ##.#Z.##.##...###......  ###Z..#.###...###..... Z   elephant draugr (polearm, trample, al…)  #ß.ß#..†#♣...##...## @   shadow  ##+####.##....#..### #P.#.P.#...... _You take 13 damage, and have 60/73 hp. You now have 20/24 mp.Hit: t) +2 dagger (vamp)Press: ? - help, Dir - move targetAim: an elephant draugr, wielding a +0 glaive of venom (ally target, chance to  confuse on hit: 31%, 98% to hit and 100% to hit with your peck)  Okay, then.ph(phR/ph96 _ph;phEphGF _Unknown command.ph@Q _Unknown command.phphph ph F _Unknown command.ph7: ♣♣..♣ ######.........# Salticid the Spry ♣♣P.. #ß)ß#♣..[..#...# Spriggan of Dithmenos ****** #♣...♣ #.).##.....#..#. Health: 60/73 ===================----- ##..## #...##....##...# Magic: 20/24 ====================---- #ß.#ß# #...##.......... AC: 6Str: 3  Doom: 22% ##..######..P##..P.....#. EV: 43Int: 17 #ß..ß#ßPv'..P#♣..###..... SH: 0Dex: 32 ##...'.@######P.......... XL: 14 Next:  4% Place: Lair:5 #....'.Z@P# #♣.##..#..... Noise: =--------  Time: 14150.3 (0.0) ##P.#####.# ♣P.#.##.....# t) +2 dagger (vamp) #...'.P#.##♣.#..##....Pph?# Cast: Ensorcelled Hibernation  ##..'Z.#..##.####.#....# Pois Touch -Star  ##.#Z.##.##...###...... ###Z..#.###...###..... Z   elephant draugr (polearm, trample, al…) #ß.ß#..†#♣...##...## @   shadow ##+####.##....#..### #P.#.P.#...... _Unknown command. _Unknown command.Hit: t) +2 dagger (vamp)Press: ? - help, Dir - move targetAim: an elephant draugr, wielding a +0 glaive of venom (ally target, chance to  confuse on hit: 31%, 98% to hit and 100% to hit with your peck)ph]o   ♣♣..♣ ######.........# Salticid the Spry  ♣♣P.. #ß)ß#♣..[..#...# Spriggan of Dithmenos ****** #♣...♣ #.).##.....#..#. Health: 60/73 ===================----- ##..## #...##....##...# Magic: 20/24 ====================---- phs #ß.#ß# #...##.......... AC: 6Str: 3  Doom: 22% ##..######..P##..P.....#. EV: 43Int: 17 #ß..ß#ßPv'..P#♣..###..... SH: 0Dex: 32 ##...'.@######P.......... XL: 14 Next:  4% Place: Lair:5 #....'.Z@P# #♣.##..#..... Noise: =--------  Time: 14150.3 (0.0) ##P.#####.# ♣P.#.##.....# t) +2 dagger (vamp)  #...'.P#.##♣.#..##....P# Cast: Ensorcelled Hibernation   ##..'Z.#..##.####.#....# Pois Touch -Star   ht #40m##.#Z.##.##...###......  ###Z..#.###...###..... Z   elephant draugr (polearm, trample, al…)  #ß.ß#..†#♣...##...## @   shadow  ##+####.##....#..### #P.#.P.#...... _Unknown command.Hit: t) +2 dagger (vamp)Press: ? - help, Dir - move targetAim: an elephant draugr, wielding a +0 glaive of venom (ally target, chance to  confuse on hit: 31%, 98% to hit and 100% to hit with your peck)  Okay, then.ph@x phт ph/ . _ph@MPress: ? - help, Dir - move target  Aim: an elephant draugr, wielding a +0 glaive of venom (ally target, chance to  confuse on hit: 31%, 98% to hit and 100% to hit with your peck) _Okay, then.  You hit the elephant draugr but do no damage.  The elephant draugr appears confused.phM .@ZZco  You peck the elephant draugr, but do no damage.Your shadow hits the elephant draugr with a dagger.phOe57-8 (0.5phWphZ' - _You feel very sick.You take 3 damage, and have 57/73 hp.80% health threshold reached.phh/  --more--phA ♣♣..♣  ♣♣P.. #ß)ß#♣..[ #.) ß.#ß# #..####ß..ß#ßP#...'..###....'@Z@P# #P.#####.#  .# .. #.# .# #ß.ß#..† ##+####phI3/ ♣♣..♣  ♣♣P.. #ß)ß#♣..[ #.) ph3ß.#ß# #..####ß..ß#ßP#...'..###....'@Z@P# #P.#####.#  .# ..phf6  #.# .# #ß.ß#..† ##+#### ph7/ _ph&}phEphLjphmF _Unknown command.phWph\The elephant draugr is almost destroyed.ph feel sickph8 . ph< The elephant draugr completely misses you.phw>The elephant draugr misses you. ph' The elephant draugr completephly misses you. ph-Q The elephant draugr hits itself with a +0 glaive of venom.ph5ph)phW_@   shadowph!phph5ph5ph 1.3phphg  ph' ph^ 2_The elephant draugr is destroyed! ph i_You take 2 damage, and have 55/73 hp.ph ph _Unknown command.ph  _Unknown command.phHl  ♣♣..♣ ######.  ♣♣P.. #ß)ß#♣..[..#... #♣...♣ #.).##.....#..# ##..## #...##....##... #ß.#ß# #...## ##..######..P##..P.....# #ß..ß#ßP.'..P#♣..### ##...'..######P #....'@@.P# #♣.##..# ##P.#####.# ♣P.#.##.....ph  #...'.P#.##♣.#..##....P  ##..'Z.#..##.####.#....  ##.#Z.##.##...###  ###Z..#.###...###  #ß.ß#..†#♣...##...  ##+####.##....#..  #P.#.P.#ph#phE&`4--9 (0.6ph,ph0 _You feel sick.  You see here a +0 glaive of venom. _You take 1 damage, and have 54/73 hp.ph>m ♣♣..♣ ######.# ♣♣P.. #ß)ß#♣..[..#...##♣...♣ #.).##.....#..#.##..## #...##....##...##ß.#ß# #...##.##..######..P##..P.....#.#ß..ß#ßP.'..P#♣..###.##...'..######P.#....'@)@P# #♣.##..#.##P.#####.# ♣P.#.##.....# #...'.P#.##♣.#..##....P# ##..'Z.#..##.####.#....# ##.#Z.##.##...###. ###Z..#.###...###. #ß.ß#..†#♣...##...# ##+####.##....#..# #P.#.P.#.ph,2--2.5 _You feel sick. _You take 2 damage, and have 52/73 hp.ph?^ ♣♣P.. #ß)ß#♣..[..#...#.#♣...♣ #.).##.....#..###..## #...##....##...##ph_#ß.#ß# #...##...........##..######..P##..P.....#.##ß..ß#ßP.'..P#♣..###.....##...'..######P......#....'@).P# #♣.##..###P.#####@# ♣P.#.##.....## #...'.P#.##♣.#..##....P# ##..'Z.#..##.####.#....#. ##.#Z.##.##...###.......ph ###Z..#.## #ß.ß#..†#♣...##...## ##+####.##....#..## #P.#.P.#....... ##.#.###phvph51-1=3.1phL _You feel sick. _You take 1 damage, and have 51/73 hp.phF #♣...♣ #.).##.....#..#.##..## #..##...#ß.#ß.......#..######..P##..P.....#.#ß..ß#ßP.'..P#♣..###......#...'..######P.........'@).P# #♣.##..##P.#####.# ♣P.#.##.....##phrG% #...'.P#@##♣.#.P#..'Z.#..##.####.#....#. ##.#Z.##.##...###...... ###Z..#.###...### #ß.ß#..†#♣...##...##. .  #.#.# ##..... phNphP\49-7ph Vph8Z _You feel sick. _You take 2 damage, and have 49/73 hp.phLK phK phP ph[ 7-ph\ 7-ph^ phe phf K6=phi phn pho S5-phpr ph4x phy e-2=phu{ ph ph܀ 94ph ph ph 93ph ph :=ph z 60.7 (7.0 _You start resting. You feel sick. x8phP 61.7 (8phў ph _You are no longer poisoned.You take 6 damage, and have 43/73 hp.65% health threshold reached.phǪ /  --more--ph;h #.)  ##ßP.###ph0G).P# #.#  #@# #..# ##.# ph.# #ß.ß#..† ##+####. #P phz[##. #.#.# ph\ #.)  ##ßP.###).P# #.#  ph] #@# #..# ##.# .# #ß.ß#..† ##+####. #P ##. #.#.# pha/ _ph) 3ph. phR3 F _Unknown command.ph=3=4phphc ph"ph&ph'ph)ph+ph{,K5=ph.ph10ph0ph1ph9_ _You start resting.ph@+8.7 (7phX4=9.7 (8phph4 _Magic restored.  You regained 2 hp, and now have 45/73 hp. _MP restored: 24phS(ph*pha,ph86=ph9ph:ph:=ph4A,ph$DphTL7=ph _f 73.7 (4 _You start resting.ph`D=phephi _Your orb has finished recharging its magic. _You regained 2 hp, and now have 47/73 hp.ph ph3ph%ph$ph=phAph CphC8phJDphGph8NphRphSphUph%jphjZph*liZ   elephant zombie (trample, wandering)phlphmphn ph ph$ ph #.)ph# ph ph(##ph].###)ZP# #.#  #@#8.7 (5 #..# ##.# .# #ß.ß#..† ##+####. ##. #.#.# _You start resting.phT  #.)  ##.###)ZP# #.#  #@# #..# ##.# .# #ß.ß#..† ##+####.  ##. #.#.#  _An elephant zombie is nearby!qh #♣...♣ #.).##.....#..#.# Salticid the Spry ##..## #...##....##...## Spriggan of Dithmenos ****** #ß.#ß# #...##........... Health: 48/73 ===============--------- ##..######..P##..P.....#.# Magic: 24/24 ======================== #ß..ß#ßP.'..P#♣..###...... AC: 6Str: 3  Doom: 22% ##...'..######P........... EV: 43Int: 17 #....'@)ZP# #♣.##..#...... SH: 0Dex: 32 ##P.#####.# ♣P.#.##.....## XL: 14 Next:  5% Place: Lair:5  #...'.P#@##♣.#..##....P## Noise: ---------[4qh0m  Time: 14178.7 (0.0)  ##..'Z.#..##.####.#....#. t) +2 dagger (vamp)  ##.#Z.##.##...###....... Cast: Ensorcelled Hibernation   ###Z..#.###...###......  #ß.ß#..†#♣...##...##.  ##+####.##....#..#### Z   elephant zombie (trample, wandering) #P.#.P.#....... ##.#.####...... #.#.# ##..... _Your orb has finished recharging its magic. _You regained 2 hp, and now have 47/73 hp. _You start resting. _An elephant zombie is nearby!Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #♣...♣ #.).##.....#..#.# Salticid the Spry ##..## #...##....##..qht.## Spriggan of Dithmenos ****** #ß.#ß# #...##........... Health: 48/73 ===============--------- ##..######..P##..P.....#.# Magic: 24/24 ======================== #ß..ß#ßP.'..P#♣..###...... AC: 6Str: 3  Doom: 22% ##...'..######P........... EV: 43Int: 17 #....'@)ZP# #♣.##..#...... SH: 0Dex: 32 ##P.#####.# ♣P.#.##.....## XL: 14 Next:  5% Place: Lair:5  #...'.P#@##♣.#..##....P## Noise: ---------  Time: 14178.7 (0.0)  ##..'Z.#..##.####.#....#. t) +2 dagger (vamp) [qh"37m ##.#Z.##.##...###....... Cast: Ensorcelled Hibernation   ###Z..#.###...###......  #ß.ß#..†#♣...##...##.  ##+####.##....#..#### Z   elephant zombie (trample, wandering) #P.#.P.#....... ##.#.####...... #.#.# ##..... _Your orb has finished recharging its magic. _You regained 2 hp, and now have 47/73 hp. _You start resting. _An elephant zombie is nearby!Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. @, …)@   shadowYou regained 2 hp, and now have 47/73 hp. _You start resting. _An elephant zombie is nearby!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qh@![40mYour hands begin to glow red.* Zslow, ally  Your shadow casts a spell at the elephant zombie. ZvvThe elephant zombie seems to slow down.1---==9.7 (1Touch -Star  _Your orb unleashes a flurry of shooting stars! _Unknown command.  Unknown command. _You now have 21/24 mp.qh,0 g##..## #...##....##...##.#ß.#ß# #...##............##..######..P##..P.....#.##ß..ß#ßP.'..P#♣..###.......##...'.@######P...........P#....'@)ZP# #♣.##..#P##P.#####v# ♣P.#.##.....### #...'.P#.##♣.#..##....P# ##..'Z.#v@##.####.#....#.. ##.#Z.##.##...###....... ###Z..#.## #ß.ß#..†#♣...##...## ##+####.##....#..## #P.#.P.#........ ##.#.### .#.#  #.#.#####.qh: P  The shooting star hits the elephant zombie!qha L  The elephant zombie is lightly damaged.qhb qh%j qhj e°v°qht 9=--80.3 (0.6°qh v : _The elephant zombie is knocked back.qhR @°°qhT 8--qhXa I°°qhf F _Unknown command.qhqh v○° The shooting star hits the elephant zombie!!qhv  The elephant zombie is heavily damaged.qhMZ°°°1.3 (1.0°°° _The elephant zombie is knocked back.qhPw h #♣...♣ #.).##.....#..#.# ##..## #...##....##...## #ß.#ß# #...##.......... ##..######..P##..P.....#.# #ß..ß#ßP.'..P#♣..###...... ##...'.@######P..... #....'@)ZP# #♣.##..#......qh0y  ##P.#####°# ♣P.#.##.....  #...'.P#@##♣.#..##....P##  ##..'Z.#°.##.####.#....#  ##.#Z.##.#  ###Z..#.###...###....  #ß.ß#..†#♣...##...  ##+####.##....#..####  #P.#.P. #.#.##  #.#.# ##qh 7..qh *9 (0.6qhJ qhݗ qh?TqhlWe.Zally target)qh2ZH---2.9 (1.0qhcqhhE _The elephant zombie is no longer moving slowly.qh"  You hit the elephant zombie but do no damage.You peck the elephant zombie, but do no damage.qhM .@ZZdistracted,…)The elephant zombie is heavily damaged.qh 50=2=3.4 (0.5qh qh I _Your shadow hits the elephant zombie with a dagger.qhf  You hit the elephant zombie but do no damage.You peck the elephant zombie, but do no damage.qhR ZZally target)  The elephant zombie is heavily damaged.Your shadow hits the elephant zombie with a dagger!=9 _The elephant zombie completely misses you. x2qh  You completely miss the elephant zombie.You peck the elephant zombie, but do no damage.qh֢  The elephant zombie is heavily damaged.qh'4.4qhqhI _Your shadow hits the elephant zombie with a dagger.qh>' qh>ZZconfused, a…)You hit the elephant zombie but do no damage.The elephant zombie appears confused.  The elephant zombie is severely damaged.qhB19qhNqhiTc _The elephant zombie completely misses you. x2qh  You catch the helpless elephant zombie completely off-guard!  You perforate the elephant zombie like a sieve!!!qhX .@   shadowqh6 R=1-5.4qh> qhOC V _You destroy the elephant zombie!qh qh 7-qh qhݏ H _No target in view!qhLqhqhqh"H _No target in view!qh qh qh* qh e1qh Xqh qh qhH W _You start resting.qh qh{ |52=3=qh" qh ,qhU qh qh qh5 qhp" qh" qh# qh% qh~& i3==qh' qhY/ . _Your shadow fades away.qh5 .93.4 (8.0qh7 X4=4.4 (9qh; qh? _Magic restored.  You regained 3 hp, and now have 53/73 hp. _MP restored: 24 qhwM4=5= qh+ 200.4 (6 _You start resting. _Your orb has finished recharging its magic. _You regained 2 hp, and now have 55/73 hp. qh  qhh  qh  qh  qh*$ 6= qh%  qh(  qh<)  qh*  qh\.  qh.  qh0  qh4  qh6 ;7 qh9  qhG:  qh<  qh?  qh @  qhB  qhE  qh(F K8= qhH  qhK  qh$L  qhM  qh?Q  qhQ  qhT  qh5V  qhV U9= qhX  qhY  qhPZ  qh[  qh]  qh^  qh]_  qhra  qha &60 qh3c  qhe  qhUf  qhg  qhi  qh?j  qhtk  qhAm  qhm  qhGo  qh}s  qhs K1= qhEu  qhw  qhw  qhx  qh{  qhp{  qh|  qh~  qh U2= qh  qh , qh-  qh  qhN  qh  qh` ;3 qh  qh9 , qh׏  qh  qh, , qhө w4= qh  qh  qh)  qh} , qh  qh  qh U5= qh  qhi 6 qh!  qh#  qhF  qh  qh  qh  qh4  qh  qh K7= qh  qh  qh  qh  qh  qh  qh  qha  qh U8= qh;  qhk  qh  qh  qh  qhk  qhG  qhm  qh  qh  qh  qh %9 qh  qhR  qh  qh  qh  qha  qh  qh  qh L70= qhe  qhF  qh  qh  qh  qh$  qh3  qh  qhr U1= qh  qh  qh&  qh  qhE , qh  qh  qh5 %2 qhe  qh , qhp  qhr , qh\  qh _ _You start resting. qh# 054.4 (54.0) qhR% Z3=5.4 (55 qh)  qh. y _HP restored. _Health restored: 73 qhwM ♣♣P.. #ß)ß#♣..[..#...#.♣...♣ #.).#..#.#..###...##ß.#ß# #...##...........#..######..P##..P.....#.#ß..ß#ßP.'..P#♣..####...'..######P.........'.).P# #♣.##..#......##P.#####@# ♣P.#. qhڪ`...'.P#.##♣.#..##....P####..'Z.#..##.####.#....#  ##.#Z.##.##...###......... qht qh86.0 (0.6) _ qh qh} qh @  ♣♣..♣ ######.........#  ♣♣P.. #ß)ß#♣..[..#.. #♣...♣ #.).##.....#..#. ##..## #...##....##...# #ß.#ß# #...##.......... qhV  ##..######..P##..P.....# #ß..ß#ßP.'..P#♣..### ##...'..######P.... #....'.)@P# #♣.##..#..... ##P.#####.# ♣P.#.##.....  #...'.P#.##♣.#..##....P#  ##..'Z.#..##.####.#....#  ##.#Z.##.#  ###Z..#.###...###....  #ß.ß#..†#♣...##...  ##+####.##....#..###  #P.#.P. qh*  qh &6 qh#  qh&  qha -  ♣♣..♣ ######.  ♣♣P.. #ß)ß#♣..[..#... #♣...♣ #.).##.....#..# ##..## #...##....##... qh$b  #ß.#ß# #...## ##..######..P##..P.....# #ß..ß#ßP.'..P#♣..### ##...'..######P #....'.@.P# #♣.##..# ##P.#####.# ♣P.#.##.....  #...'.P#.##♣.#..##....P  ##..'Z.#..##.####.#....  ##.#Z.##.##...### qhb "  ###Z..#.###...###  #ß.ß#..†#♣...##...  ##+####.##....#..  #P.#.P.# qhi  qhk (7.2 qhq  qhu x _You see here a +0 glaive of venom. qh   ♣♣..♣ ######  ♣♣P.. #ß)ß#♣..[..# #♣...♣ #.).##.....#.. ##..## #...##....## #ß.#ß# #...## qh  ##..######..P##..P..... #ß..ß#ßP.'..P#♣..### ##...'..######P #....'@).P# #♣.##..# ##P.#####.# ♣P.#.##  #...'.P#.##♣.#..##....  ##..'Z.#..##.####.#  ##.#Z.##.##...###  ###Z..#.###...###  #ß.ß#..†#♣...##...  ##+####.##....#..  #P.#.P.# qh+ qhI=8 _ qh qh qh?c  ♣♣..♣ ######  ♣♣P.. #ß)ß#♣..[..# #♣...♣ #.).##.....# qh#e ##..## #...##....## #ß.#ß# #...## ##..######..P##..P #ß..ß#ßP.'..P#♣..### ##...'..######P #....@.).P# #♣.##..# qhf ##P.#####.# ♣P.#.##  #...'.P#.##♣.#..##  ##..'Z.#..##.####.#  ##.#Z.##.##...###  ###Z..#.###...###  #ß.ß#..†#♣...##  ##+####.##....#..  #P.#.P.# qh|>8.4 qh  qhV _There is a large open door here. qh@|f  ♣♣..♣ ######  ♣♣P.. #ß)ß#♣..[..# #♣...♣ #.).##.....# ##..## #...##....## #ß.#ß# #...## ##..######..P##..P qh~N #ß..ß#ßP.'..P#♣..### ##...'..######P #...@'.).P# #♣.##..# ##P.#####.# ♣P.#.##  #...'.P#.##♣.#..##  ##..'Z.#..##.####.#  ##.#Z.##.##...###  ###Z..#.###...###  #ß.ß#..†#♣...##  ##+####.##....#  #P.#.P.# qhd qh;/9.0 _ qh qh< qh2   ♣♣P.. #ß)ß#♣..[ #♣...♣ #.).##..... ##..## #...## #ß.#ß# #...##..... ##..######..P##..P #ß..ß#ßP.'..P#♣..### ##...'..######P.... #....'.).P# #♣.##..# ##P@#####.# ♣P.#.#  #...'.P#.##♣.#..##  ##..'..#..##.####.#  ##.#..##.##...##  ###:..#.###...###  #ß.ß#..†#♣...##  ##+####.##....#  #P.# qh6 .P  ##.#.####6 qh7  qhH #♣...♣ #.).##.....###..## #...##....###ß.#ß# #...##......##..######..P##..P#ß..ß#ßP.'..P#♣..#####...'..######P......#....'.).P# #♣.##..###P.#####.# ♣P.#.##.. qh  #..@'.P#.##♣.#..##. ##..'..#..##.####. ##.#..##.##...###.. ###:..#.# #ß.ß#..†#♣...##. ##+####.##....#. #P.#.P.#.. ##.#.### .#.#  qh$  qhQ( )60.2 qh20  qhP3  qh##..## #...##....##.#ß.#ß# #...##.......##..######..P##..P#ß..ß#ßP.'..P#♣..#####...'..######P......#....'.).P# #♣.##..###P.#####.# ♣P.#.##.. #...'.P#.##♣.#..##. ##..@..#..##.####. ##.#..##.##...###.. ###:..#.# #ß.ß#..†#♣...##. ##+####.##....#. #P.#.P.#.. ##.#.### .#.#  #.#.#####. qh qh&8 qh qhMV _There is a large open door here. qhR]b#ß.#ß# #...##.......##..######..P##..P#ß..ß#ßP.'..P#♣..#####...'..######P......#....'.).P# #♣.##..###P.#####.# ♣P.#.##.. #...'.P#.##♣.#..##. ##..'..#..##.####. ##.#@.##.##...###.. ###:..#.# qh^ #ß.ß#..†#♣...##. ##+####.##....#..# #P.#.P.#.. ##.#.### .#.#  #.#.#####. #.#..##.#. qh"n qhq/1.4 _ qh~ qhs qh  #..######..P##..P#ß..ß#ßP.'..P#♣..####...'..######P.....#....'.).P# #♣.##..###P.#####.# ♣P.#.##. #...'.P#.##♣.#.##..'..#..##.####.# ##.#..##.##...###. ###@..#.###...### #ß.ß#..†#♣...#+####.##....#..# #++ ##.#...#....  qh qh(2.0 qh qhG_  You pick up a parchment of Cause Fear and begin reading... qhY+3.0 (1 qh_ qhC _You add the spell Cause Fear to your library. qh#ß..ß#ßP.'..P#♣..#####...'..######P......#....'.).P# #♣.##..###P.#####.# ♣P.#.##.. #...'.P#.##♣.#..##....P ##..'..#..##.####. ##.#..##.##...###.. ###...#.# #ß@ß#..†#♣...##...# qhJ ##+####.##....#..## #P.#.P.#..... ##.#.### .#.#  #.#.#####.  qh #.#..##.#. #++ ##.#...#... ß..ß##ß.#..... qh! qh)6 (0 qh  qh$ qhph'#....p≈~~≈≈~#~≈≈≈~ZZ   spectral anaconda (constriction, wand…)##~≈≈.##p   necromancer (wandering)#''### qh  You open the door.  A spectral anaconda comes into view. qh   qh --more-- qh  qhG qhT.p   necromancer (wandering) qh3WL4.6 (1.0Ensorcelled Hibernation qha qh;g> _The spectral anaconda moves out of view.qhY #...'..######P.........'.).P# #♣.##..##P.#####.# ♣P.#.##.qhx #...'.P#.##♣.#.P#..'..#..##.####.#.... ##.#..##.##...###. ###...#.###...###qhE #ß.ß#..†#♣...##...###@####.##....#..# #...~#P.#.P.#.......p≈Z##.#.#####~~≈≈~~#.#.# ###~≈≈≈~.#.#.###Z   spectral anaconda (constriction)qhtp   necromancer (wandering).. P...#ß..'...P..P..qhr,qhBZ~≈~pqh,5.2 (0.6 qh{qhK$Q _There is an open door here.qh՝ Mß..ß#ßP.'..P#♣..####...'..######P.........'.).P# #♣.##..###P.#####.# ♣P.#....'.P#.##♣.#..##....P##..'..#..##.####.###.#..##.##...###.###...#.###...###....#ß@ß#..†#♣...##...##'####.##....#..###..Z~#P.#.P.#. ..~≈~##.#.####....#~p≈≈~~##qh p   necromancer (wandering)#''####.#...#ß..ß##ß.#.......qhF JZ.Z   spectral anaconda (constriction)p   necromancer (wandering)qhz -8 _qhp qh qh  ##..######..P##..P. #ß..ß#ßP.'..P#♣..### ##...'..######P.... #....'.).P# #♣.##..#qh!  ##P.#####.# ♣P.#.##....  #...'.P#.##♣.#..#  ##..'..#..##.####.#qh  ##.#..##.  ###@..#.###...###...qh  #ß.ß#..†#♣...##... #'####.##....#..#qhB b  #.Z.~#P.#.P.  ..~≈~##.#.##  #~p≈≈~~#.#.# ##qh   #~≈≈≈~.#.#.#####  ##~≈≈.##.#..##.#  #''####.#...#qhћ qh qh& qh RZ.qh h6.4Ensorcelled Hibernation qhi qh@36ß.#ß# #...##...##..######..P##..P..ß..ß#ßP.'..P#♣..#####...'..######P.....qh7#....'.).P# #♣.##..###P.#####.# ♣P.##...'.P#.##♣.#..##.##..'..#..##.####.###.#@.##.##...###.###...#.###...#ßZß#..†#♣...##...##'####.##....#..##...~#P.#.P.#. ..~≈~##.#.####.p≈≈~~#.#.# ~≈≈≈~.#.#.######~≈≈.##.#qh=qhB?qhkPZ.p~qhUG7.0Ensorcelled Hibernationqh7_qhecqhqhAqhILqhcF _Unknown command.qhz,  You barely miss the spectral anaconda.The spectral anaconda is almost destroyed.Your shadow hits the spectral anaconda with a dagger!qh54@.S   mana viper (summoned)qh4u@   shadowqhV2-7 (0.5qh\_qh+bX _You destroy the spectral anaconda! qha qhHc ♣♣..♣ ######.# ♣♣P.. #ß)ß#♣..[..#...##♣...♣ #.).##.....#..#.##..## #...##....##...##ß.#ß# #...##.##..######..P##..P.....#.#ß..ß#ßP.'..P#♣..###.##...S..######P.#....@.)@P# #♣.##..#.##P.#####.# ♣P.#.##.....# #...'.P#.##♣.#..##....P# qhtf] ##..'..#..##.####.#....# ##.#..##.##...###. ###...#.###...###. #ß.ß#..†#♣...##...# ##'####.##....#..# #...~#P.#.P.#. qh'S20=--4.3 (0.6 qh@  qh  Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - JinxbiteHexes1%2  c - Cause FearHexes1% 4  d - Lesser BeckoningTranslocation3%2  e - Kiss of DeathConjuration/Necromancy 5%1  f - Sublimation of BloodNecromancy5%2  g - Dimensional BullseyeHexes/Translocation7% 4  h - Shock qh =Conjuration/Air8%1  i - Magic DartConjuration9%1  j - AnguishHexes/Necromancy9% 4  k - Vampiric DrainingNecromancy11% 3  l - SandblastEarth13%1  m - Volatile BlastmotesFire/Translocation17% 3  n - Summon Ice BeastIce/Summoning19% 3  o - SwiftnessAir22% 3  p - Passage of GolubriaTranslocation24% 4  q - Dispel UndeadNecromancy36% 4  r - PetrifyAlchemy/Earth65% 4  s - Yara's Violent Unravelling Hexes/Alchemy 30% 5  t - SilenceHexes/Air34% 5  u - Curse of AgonyNecromancy71% 5 4 spell levels left  qh ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"qh "qh "qh   ♣♣..♣ ######.........# Salticid the Spry  ♣♣P.. #ß)ß#♣..[..#...# Spriggan of Dithmenos ****** #♣...♣ #.).##.....#..#. Health: 73/73 ======================== ##..## #...##....##...# Magic: 20/24 ====================---- #ß.#ß# #...##.......... AC: 6Str: 3  Doom: 21% ##..######..P##..P.....#. EV: 43Int: 17 #ß..ß#ßP.'..P#♣..###..... SH: 0Dex: 32 ##...'..######P.......... XL: 14 Next:  5% Place: Lair:5 #....[42"qh@ mm@S)@P# #♣.##..#..... Noise: ---------  Time: 14274.3 (0.0) ##P.#####.# ♣P.#.##.....# t) +2 dagger (vamp)  #...'.P#.##♣.#..##....P# Cast: Ensorcelled Hibernation   ##..'..#..##.####.#....# -Star   ##.#..##.##...###......  ###...#.###...###..... S   mana viper (summoned)  #ß.ß#..†#♣...##...## @   shadow  ##'####.##....#..### #...~#P.#.P.#...... _Unknown command. _Unknown command.You barely miss the spectral anaconda.The spectral anaconda is almost destroyed.Your shadow hits the spectral anaconda with a dagger! _You destroy the spectral anaconda!"qhV  Okay, then."qh . _#qhsj ♣♣P.. #ß)ß#♣..[..#...#.#♣...♣ #.).##.....#..###..## #...##....##...###ß.#ß# #...##...........##..######..P##..P.....#.##ß..ß#ßP.'..P#♣..###.....#qhM##...'..######P......#....@S).P# #♣.##..###P.#####@# ♣P.#.##.....## #...'.P#.##♣.#..##....P# ##..'..#..##.####.#....#. ##.#..##.##...###....... ###...#.## #ß.ß#..†#♣...##...## ##'####.##....#..## ...~#P.#.P.#....... ..p≈~##.#.####qhZ#qhr.S9 (0.6 _#qhB$qh$qhY% $qhKTYour spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1% 3  d - GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2 $qhݳ f + Summon Mana ViperHexes/Summoning 32% 5  g - Mephitic CloudConjuration/Alchemy/Air 22% 3 Select a spell to cast [?] help[Esc] exit%qh%qh%qh=  ♣♣P.. #ß)ß#♣..[..#...#. Salticid the Spry #♣...♣ #.).##.....#..#.# Spriggan of Dithmenos ****** ##..## #...##....##...## Health: 73/73 ======================== %qh]#ß.#ß# #...##........... Magic: 20/24 ====================---- ##..######..P##..P.....#.# AC: 6Str: 3  Doom: 21% #ß..ß#ßP.'..P#♣..###...... EV: 43Int: 17 ##...'..######P........... SH: 0Dex: 32 #....@.S.P# #♣.##..#...... XL: 14 Next:  5% Place: Lair:5 ##P.#####@# ♣P.#.##.....## Noise: ---------  Time: 14274.9 (0.0)  #...'.P#.##♣.#..##....P## t) +2 dagger (vamp) %qh ##..'..#..##.####.#....#. Cast: Ensorcelled Hibernation   ##.#..##.##...###....... -Star   ###...#.###...###......  #ß.ß#..†#♣...##...##. S   mana viper (summoned) %qhn ##'####.##....#..#### @   shadow #...~#P.#.P.#....... ..p≈~##.#.####......The spectral anaconda is almost destroyed.Your shadow hits the spectral anaconda with a dagger! _You destroy the spectral anaconda! _Okay, then.Casting: Summon Mana Viper (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%qhð  ♣♣P.. #ß)ß#♣..[..#...#. Salticid the Spry #♣...♣ #.).##.....#..#.# Spriggan of Dithmenos ******%qh ##..## #...##....##...## Health: 73/73 ======================== #ß.#ß# #...##........... Magic: 20/24 ====================---- ##..######..P##..P.....#.# AC: 6Str: 3  Doom: 21% #ß..ß#ßP.'..P#♣..###...... EV: 43%qhUIInt: 17 ##...'..######P........... SH: 0Dex: 32 #....@.S.P# #♣.##..#...... XL: 14 Next:  5% Place: Lair:5 %qh5##P.#####@# ♣P.#.##.....## Noise: ---------  Time: 14274.9 (0.0)  #...'.P#.##♣.#..##....P## t) +2 dagger (vamp)  ##..'..#..##.####.#....#. Cast: Ensorcelled Hibernation   ##.#..##.##...###....... -Star   ###...#.###...###......%qhY  #ß.ß#..†#♣...##...##. S   mana viper (summoned)  ##'####.##....#..#### @   shadow #...~#P.#.P.#....... ..p≈~##.#.####......The spectral anaconda is almost destroyed.Your shadow hits the spectral anaconda with a dagger! _You destroy the spectral anaconda! _Okay, then.Casting: Summon Mana Viper (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%qh   Your shadow hits the spectral anaconda with a dagger! _You destroy the spectral anaconda! %qhx_Okay, then.  Casting: Summon Mana Viper (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.%qh%qh%qh%qh[. _%qh  Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - JinxbiteHexes1%2  c - Cause FearHexes1% 4  d - Lesser BeckoningTranslocation3%2  e - Kiss of DeathConjuration/Necromancy 5%1  f - Sublimation of BloodNecromancy5%2  g - Dimensional BullseyeHexes/Translocation7% 4  h - ShockConjuration/Air8%1  i - Magic DartConjuration9%1  j - AnguishHexes/Necromancy9% 4  k - Vampiric DrainingNecromancy11% 3  l - SandblastEarth13%1  m - Volatile BlastmotesFire/Translocation17% 3  n - Summon Ice BeastIce/Summoning19% 3  o - SwiftnessAir22% 3  p - Passage of GolubriaTranslocation24% 4  q - Dispel UndeadNecromancy36% 4  r - PetrifyAlchemy/Earth65% 4  s - Yara's Violent Unravelling Hexes/Alchemy 30% 5  t - SilenceHexes/Air34% 5  u - Curse of AgonyNecromancy71% 5 4 spell levels left [[0;1%qh B0;1m!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4qhr  Cause Fear Causes fear in those near to the caster, causing those affected to be unable to approach the caster, and to sometimes fail to attack them in melee. Leaving the caster's line of sight will end the effect. Level: 4 School: HexesFail: 1% Power: 19% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also slows you. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “And when Miranda sang  Everyone turned awayUsed to the noose, they obey” -The Mars Volta, “Miranda That Ghost Just Isn't Holy Anymore”. 2005. 5qh  Spells (Memorise)TypeFailure Levela - SlowHexes1%1  b - JinxbiteHexes1% 2  c - Cause FearHexes1% 4  d - Lesser BeckoningTranslocation3%2  e - Kiss of DeathConjuration/Necromancy 5%1  f - Sublimation of Blood Necromancy5%2  g - Dimensional BullseyeHexes/Translocation7% 4  h - ShockConjuration/Air8%1  i - Magic DartConjuration9%1  j - Anguish Hexes/Necromancy9% 4  k - Vampiric DrainingNecromancy11% 3  l - SandblastEarth13%1  m - Volatile Blastmotes Fire/Translocation 17% 3  n - Summon Ice Beast Ice/Summoning19% 3  o - Swiftness Air22% 3  p - Passage of GolubriaTranslocation24% 4  q - Dispel Undead Necromancy36% 4  r - Petrify Alchemy/Earth65% 4s - Yara's Violent Unravelling Hexes/Alchemy 30% 5  t - SilenceHexes/Air34% 5  u - Curse of AgonyNecromancy71% 5 h 1m4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6qht6qh36qh  ♣♣P.. #ß)ß#♣..[..#...#. Salticid the Spry #♣...♣ #.).##.....#..#.# Spriggan of Dithmenos ****** ##..## #...##....##...## Health: 73/73 ======================== 6qh#ß.#ß# #...##........... Magic: 20/24 ====================---- ##..######..P##..P.....#.# AC: 6Str: 3  Doom: 21% #ß..ß#ßP.'..P#♣..###...... EV: 43Int: 17 ##...'..######P........... SH: 0Dex: 32 #....@.S.P# #♣.##..#...... XL: 14 Next:  5% Place: Lair:5 ##P.#####@# ♣P.#.##.....## Noise: ---------  Time: 14274.9 (0.0)  #...'.P#.##♣.#..##....P## t) +2 dagger (vamp)  ##..'..#..##.####.#....#. Cast: Ensorcelled Hibernation   ##.#..##.hm##...###....... -Star   ###...#.###...###......  #ß.ß#..†#♣...##...##. S   mana viper (summoned)  ##'####.##....#..#### @   shadow #...~#P.#.P.#....... ..p≈~##.#.####......Your shadow hits the spectral anaconda with a dagger! _You destroy the spectral anaconda! _Okay, then.Casting: Summon Mana Viper (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.6qh6qh7Memorise Cause Fear, consuming 4 spell levels and leaving 0? Y - Yes  N - No7qhEl7qh   ♣♣P.. #ß)ß#♣..[..#...#. Salticid the Spry #♣...♣ #.).##.....#..#.# Spriggan of Dithmenos ******7qhI ##..## #...##....##...## Health: 73/73 ======================== #ß.#ß# #...##........... Magic: 20/24 ====================---- ##..######..P##..P.....#.# AC: 6Str: 3  Doom: 21% #ß..ß#ßP.'..P#♣..###...... EV: 43Int: 17 ##...'..######P........... SH: 0Dex: 32 #....@.S.P# #♣.##..#...... XL: 14 Next:  5% Place: Lair:5 ##P.#####@# ♣P.#.##.....## Noise: ---------  Time: 14274.9 (0.0)  #...'.P#.##♣.#..##....P## t) +2 dagger (vamp)  ##..7qh{'..#..##.####.#....#. Cast: Ensorcelled Hibernation   ##.#..##.##...###....... -Star   ###...#.###...###......  #ß.ß#..†#♣...##...##. S   mana viper (summoned)  ##'####.##....#..#### @   shadow #...~#P.#.P.#....... ..p≈~##.#.####......Your shadow hits the spectral anaconda with a dagger! _You destroy the spectral anaconda! 7qh{_Okay, then.Casting: Summon Mana Viper (quite dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.7qh՜C)S7qh*5.9 (17qh)7qhf _You destroy the spectral anaconda! _Okay, then. 7qh Casting: Summon Mana Viper (quite dangerous; 32% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _This spell is dangerous to cast!7qh;6.9 (2 _You start memorising the spell. You continue memorising. x2'7.9 (37qhC7qh\ _Your shadow fades away.7qh_*8.9 (47qhu7qh|n1=9.9 (57qh7qh_h _You continue memorising. x27qh 7qho7qh\c _You finish memorising. Spell assigned to 'h'.7qh ._7qh<| _7qhDX7qhE9=7qhG7qh(J7qhJK2=7qh2OB7qhP7qh}gX7qh]hs _Your mana viper disappears in a puff of smoke!7qhh7qhkj7qhzl7qh m9=7qhn7qh!q,7qh4r7qht7qhuK3=7qhQv7qh?x,7qhy7qh=|7qh|7qh}7qhǀ,7qh+7qh#7qh9=7qhՅ7qh@7qhK4=7qh7qh4 _Magic restored.7qh7qhl7qh7qh7qhK7qh!7qh7qh۝7qhˠ7qh@D=7qhs7qhz _Your orb has finished recharging its magic.7qh7qhũ7qh)7qh7qhT,7qh7qhg  You see here a +0 glaive of venom.7qh7qh1 _7qhع7qh07qh@,7qh7qhE  There is a large open door here.7qh7qh} _7qhH7qh=7qh  There is a large open door here. _  There is an open door here.7qh%K _7qh ##P.#####.# ♣P.#.##....  #...'.P#.##♣.#..##....P  ##..'..#..##.####.#....  ##.#..#####  ###...#.###...###....  #ß.ß#..†#♣...##...#  ##'####.##....#..##  ##...~#P.#.P.#7qh  #.@~≈~##.#.####....  #~~≈≈~~#.#.# ##...  #~≈≈≈~.#.#.#####..Ensorcelled Hibernation  ##~≈≈.##.#..##.#  #''####.#...#  ß..ß##ß.#......... p   necromancer (wandering)  ....#ß..'...P..P..  P.p.#P⌠.'...####  P!?.#ß..'...P##7qhu1307.7 (27.8)7qhV,8.3 (28.4 7qh{7qhL)Y _MP restored: 248qhJ8qh F _Unknown command.9qh  #...'.P#.##♣.#.P#..'..#..##.####.#.... ##.#..##.##...###. ###...#.###...### #ß.ß#..†#♣...##...##'####.##....#..###...~#P.#.P.#.......~≈~##.#.####~@≈≈~~#.#.# ##≈≈≈~.#.#.###9qhk#~≈≈.##.#..##. #''####.#...#..ß..ß##ß.#........#ß..'...P..PP.p.#P⌠.'...#####.!?.#ß..'...P##.ß|?ß##ß.#.P..###9qh2A  You enter the shallow water.9qhs$Tp.9qh*f9 (0.6)Water 9qhd<9qhE? _Moving in this stuff is going to be slow.9qh   ##..'..#..##.####.#...  ##.#..##.##...##  ###...#.###...###  #ß.ß#..†#♣...##  ##'####.##....#  ##...~#P.#.P.#....  #..~≈~##.#.####  #~~≈≈~~#.#.# ##  #@≈≈≈~.#.#.#####  ##~≈≈.##.#..##.#  #''####.#...#.  ß..ß##ß.#...9qh*  ..p.#ß..'...P..P  P...#P⌠.'...####. Y   dire elephant (trample, wandering)  #.!?.#ß..'...Pp   necromancer (wandering)  ß|Yß##ß.#.P..###  #### ##.#...P# ##9qh^p.Y?9qh-10.1 (1.29qh9qhU:qh0  ##.#..##.##...###.. ###...#.# #ß.ß#..†#♣...##...# ##'####.##....#..## ##...~#P.#.P.#..... #..~≈~##.#.### #~~≈≈~~#.#.#  #~≈≈≈~.#.#.#####. ##@≈≈.##.#..##.#. :qh~ ''####.#...#... ß.pß##ß.#..... #....#ß..'...P..P #P...#P⌠.'...####. #.!?Y#ß..'...P##.. #ß|?ß##ß.#.P..# ########.#...P# ###  #.#....####:qh ,:qh$ pp.Y.:qhY% '1.3:qhY+ :qh- qh#  _a +0 dagger; a +0 robe  Casting: Summon Mana Viper (quite dangerous; 32% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The dire elephant is enveloped in gloom.~~≈≈~~≈≈≈~~v≈.'Yv....P...Y, blind, ally t…)=4.0 (1-Star >qhM _Your orb unleashes a flurry of shooting stars! _You now have 21/24 mp.>qhAy   You hit the dire elephant but do no damage.You peck the dire elephant, but do no damage.Your shadow hits the dire elephant but does no damage. ○v@   shadowThe dire elephant misses you. x2>qh a  The shooting star hits the dire elephant but does no damage.>qh 5°v°@5 (0.5°° _The dire elephant is knocked back.?qh°° The shooting star hits the dire elephant but does no damage. _The dire elephant is knocked back. strike the helpless dire elephant from behind!  ?qhgYou stick the dire elephant like a pincushion!!!  The dire elephant is heavily wounded.  The shooting star hits the dire elephant but does no damage.?qht  The dire elephant is heavily wounded.?qht°.°Y?qh8/-5.0?qhS°°°?qh8 _The dire elephant is knocked back.@qhZ #ß.ß#..†#♣...##...##'####.##....#..###...~#P.#.P.#.......~≈~##.#.#####~~≈≈~~#.#.# ###~≈≈≈~.#.#.####~°≈.##.#..##.##)°####.#...#..#ß@°ß##ß.#....Y@..#ß..'...P..PP...#P⌠.'...####.!?.#ß..'...P##.ß|?ß##ß.#.P..##########.#...P# ### #.#....#### .#.......###..##.#..@qh?n°°-6 (0.6@qhxZ°°@qh 4 ≈°. You catch the helpless dire elephant completely off-guard!  You stick the dire elephant like a pincushion!!!6.1 (0.5@qh ° _The dire elephant is almost dead.@qhCI  You strike the helpless dire elephant from behind!  You skewer the dire elephant like a kebab!!!@qhmV '†@   shadow@qh]q 19106Ensorcelled Hibernation @qhz @qh@ Q _You kill the dire elephant!@qh @qh @qh- @qh2 H _No target in view!AqhM  ##'####.##....#..## ##...~#P.#.P.#...... #..~≈~##.#.### #~~≈≈~~#.#.#  #~≈≈≈~.#.#.#####. ##~≈≈.##.#..##.#. ##)'####.#...#... #ß..ß##ß.#..... #†@@.#ß..'...P..P #P...#P⌠.'...####.Aqh> 5 #.!?.#ß..'...P##.. #ß|?ß##ß.#.P..###..# ########.#...P# #### #.#....####  #.#.......### #.##..##.#... ##.#........Aqh Aqh8 37.2 (0.6 _Aqh Aqh Aqh5q...~#P.#.P.#........~≈~##.#.#####~~≈≈~~#.#.# ###~≈≈≈~.#.#.####~≈≈.##.#..##.##)'####.#...#..ß..ß##ß.#....†@..#ß..'...P..PP.@.#P⌠.'...####.!?.#ß..'...P##.ß|?ß##ß.#.P..###..########.#...P# ### #.#....#### #.......###..##.#...##.#....... .2=8AqhMMBqhI..~≈~##.#.#####~~≈≈~~#.#.# ##≈≈≈~.#.#.####~≈≈.##.#..##.##)'####.#...#..ß..ß##ß.#....†@..#ß..'...P..PP...#P⌠.'...####.!@.#ß..'...P##.ß|?ß##ß.#.P..###..########.#...P# ###BqhK #.#....#### ...###..##.#...##.#....... . #BqhdBqh h'8.4BqhpBqhr%  Bqh[s+i - 3 scrolls of identify (gained 1)Bqhł/  --more--Bqh Bqh 5 9.4 (1 _Bqh BqhT Cqh'CqhlRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - 2 scrolls of fog  t - 9 scrolls of teleportation  i - 3 scrolls of identifyp - 7 scrolls of poison  Cqhr - 4 scrolls of revelation  s - a scroll of butterflies  w - 4 scrolls of enchant weapon  x - 3 scrolls of amnesia  I - 4 scrolls of immolation  N - 5 scrolls of noise  S - 2 scrolls of silence  T - 2 scrolls of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedCqho Cqhj Cqh   #..~≈~##.#.####..... Salticid the Spry  #~~≈≈~~#.#.# ##.... Spriggan of Dithmenos ******  #~≈≈≈~.#.#.#####.... Health: 73/73 ======================== CqhK  ##~≈≈.##.#..##.#.... Magic: 22/24 ======================--  ##)'####.#...#...... AC: 6Str: 3  Doom: 19%  #ß..ß##ß.#.......... EV: 43Int: 17  #†@..#ß..'...P..P... SH: 0Dex: 32  #P...#P⌠.'...####... XL: 14 Next: 10% Place: Lair:5  #.!@.#ß..'...P##.... Noise: ---------  Time: 14319.4 (0.0) Cqhj  #ß|?ß##ß.#.P..###..# t) +2 dagger (vamp)  ########.#...P# #### Cast: Ensorcelled Hibernation  #.#....#### # -Star  #.#.......### #.##..##.#... @   shadow ##.#.......... ..#.......... #......#... _The dire elephant is almost dead.You strike the helpless dire elephant from behind!  You skewer the dire elephant like a kebab!!! _You kill the dire elephant! _No target in view! _i - 3 scrolls of identify (gained 1)Cqh! CqhY& Cqh. Cqh_1 f _You don't currently have any unidentified items.Dqhy  #..~≈~##.#.####  #~~≈≈~~#.#.# ##  #~≈≈≈~.#.#.#####  ##~≈≈.##.#..##.#  ##)'####.#...#  #ß..ß##ß.#  #†@..#ß..'...P..P  #P...#P⌠.'...####  #.@..#ß..'...P##  #ß|?ß##ß.#.P..###..  ########.#...P#   #.#....####   #.#.  #.##..##.#  ##.#  ..#  #......#DqhDqh2a.Dqh-20.0 (0.6DqhDqh\ _Your shadow fades away.Dqh*1.0 (1DqhDqh;? _e - 2 potions of enlightenment (gained 1)Dqh&  #~~≈≈~~#.#.#  #~≈≈≈~.#.#.#####. ##~≈≈.##.#..##.#. ##)'####.#...#... #ß..ß##ß.#..... #†...#ß..'...P..P #P...#P⌠.'...####.Dqh S #....#ß..'...P##.. #ß|@ß##ß.#.P..###..# ########.#...P# #### #.#....####  #.#.......### #.##..##.#... ##.#........ ..#.  #......# #♣...[.##.Dqh Dqh< (6 (0Dqho Dqh DqhZ *2.6 (1Dqh Dqh j _t - 10 scrolls of teleportation (gained 1)EqhȫEqhEqhĮEqhSa3=EqhEqh,EqhkEqhO=Eqh]EqhBa4=EqhEqh,Eqh)Eqh)EqhEqh/Eqh,Eqh Eqh Eqh9=EqhzEqh1EqhEqh`o   #~~≈≈~~#.#.# ##  #~≈≈≈~.#.#.#####  ##~≈≈.##.#..##.#Eqh  ##)'####.#...#  #ß..ß##ß.#  #†...#ß..'...P..P  #P...#P⌠.'...####  #....#ß..'...P##  #ß@.ß##ß.#.P..###..  ########.#...P#   #.#....####   #.#.  #.##..##.#  ##.#  ..#  #......#  #♣...[.## _Your orb has finished recharging its magic.Eqhx034.6 (12.0)Eqh .5.2 (12.6EqhY Eqh  You see here a staff of earth. _MP restored: 24FqhsoFqhs16.2 (1.0)Fqh{Fqh׀J _I - a staff of earthFqh(3Fqh*Fqhy@FqhDFqhM,FqhY,Fqh_,FqhkBFqh~nFqhFqhFqh*FqhFqh)  There is a large open door, spattered with blood here.  Things that are here:  a +0 dagger; a +0 robeFqhA  You enter the shallow water.Fqh?Water Fqh(FqhN _Moving in this stuff is going to be slow.FqhIFqhUFqhFqhkFqhFqhFqhFqh(Fqh)FqhDFqh3FqhFqhFqhFqhFqh@Fqh@  There is an open door here.FqheFqh _Fqh*FqhFqhFqh:FqhFqhFqhrFqhFqh}FqhFqhFqhFqhFqhE  There is a large open door here.FqhFqhL _FqhFqhFqh,Fqh0FqhFqhFqh( Fqh FqhFqh,FqhFqhE  There is a large open door here.FqhvFqh _FqhFqhFqh Fqh Fqh"Fqh{(g  You see here a +0 glaive of venom.FqhB+Fqhn- _Fqh/Fqh2Fqh4Fqh4Fqh5Fqh8Fqhd:Fqh:Fqh;Fqh>Fqh?Fqh?Fqh@FqhCFqhDFqh2EFqhLFFqhHFqhPJFqhJFqhKFqhMFqhOFqhPFqhTQFqhaSFqhUFqhUFqhWFqhYFqhZFqhZFqhx[FqhC]Fqh^Fqh _Fqh_FqhaFqhcFqhcFqhndFqhfFqhh,FqhjFqhkFqham,FqhnFqhpFqhqFqhrFqhsFqhvFqhx,FqhzFqh#Fqh",FqhPFqhFqh,FqhFqhFqh(,FqhFqhFqhFqhXFqhFqhFqh,FqhFqhȠFqh_ ##~≈≈.##.#..##.#...... ##)'####.#...#........ #ß..ß##ß.#..............P #†...#ß..'...P..P... #P...#P⌠.'...#### #....#ß..'...P##....... #ß..ß##ß.#.P..###..#.#.Fqh ########.#...P# ####..## #@#....#### #.#.## ..$)p.#.#.......###.# PY....#.##..##.#...<.# # ....P##.#.... #.... ..#...........## # #+## .##......#.....# # Y   elephant (trample, asleep) P#♣...[.##...### # p   necromancer (asleep) ###P...###.#..# # #P......##..## ##Fqh 62.6 (26.4)  A necromancer comes into view. It is wielding a +0 dagger.Fqh/  --more--GqhD3.2 (27.0GqhGqh̤9 _Found a hand axe and 9 gold pieces.Gqh )'####.#...#..ß..ß##ß.#....P†...#ß..'...P..P.P...#P⌠.'...####....#ß..'...P##.ß..ß##ß.#.P..###..#.########.#...P# ####..## #ß::ß##.#....#### #.#.##..$)p.#...###.##PY....#.##..##.#...<.# ....P##.#...........## #.... .# #+## .##..... .P#♣...[.##...#####P...###.#..#  #P......##..## #..P.........####.Gqh Gqh /8 (0.6)GqhG Gqh & _Found two items.GqhŃ kß..ß##ß.#....P†...#ß..'...P..P.P...#P⌠.'...####....#ß..'...P##.ß..ß##ß.#.P..###..#.########.#...P# ####..## #ß::ß#Gqh E.#### #.#.##..$)p.#...###.##PY....#@##..##.#...<.# ....P##.#...........## #.... .#+## #.##..... .P#♣...[.##...##.###P...###.#..# . #P......##..## #. #..P.........####.♣.P..P.##........Gqhџ >4.4GqhL Gqh۬ Hqh&†...#ß..'...P..P.P...#P⌠.'...####....#ß..'...P##.ß..ß##ß.#.P..###..#.########.#...P# ####..## #ß::ß#.#### #.#.##..$)p.#...###.##PY....#.##..##.#...<.# Hqhr....P##@#...........## #....#.##+## #.##..... .P#♣...[.##...##.###P...###.#..# #. #P......##..## #. #..P.........####.#. ♣.P..P.##.........P.P###.#P.#.P#PHqhv Hqh~(5.0HqhHqh!Hqh+  #P...#P⌠.'...####  #....#ß..'...P  #ß..ß##ß.#.P..###..#.#Hqh&  ########.#...P# ####..##  #ß::ß##.#....#### #.#.#  ..$)p.#.#.......###.#  PY....#.##..##.#...<.#   ....P##.#...........## HqhŸ  #....#@.#.##  #+## #.###.....#   .P#♣...[.##...###  ###P...###.#..Hqhd# #. #P......##..##  . #..P.........## Hqh-z#. ♣.P..P.##.......  # ♣..P.P###.#P.#.P#   #♣...###.....†... HqhuHqh&6HqhHqhqHqh  ....#ß..'...P##.ß..ß##ß.#.P..###..#.########.#...P# ####..##HqhG  #ß::ß.#### #.#...$)p....###.##PY....#.##..##.#...<.# ....P##.#...........##....#.+## #@###..... #P.P#♣...[.##...###.###P...###.#..#   #P.b# .##....#.. Hqh Hqh (6.2HqhT Hqh IqhT  #ß..ß##ß.#.P..###..#.#  ########.#...P# ####..#  #ß::ß##.#....#### #.#.  ..$)p.#.#.......###.#  PY....#.##..##.#...<.  ....P##.#...........##  #....#..#.##  #+####.###.....#  #P@P#♣...[.##...###  #.###P...###.#..#  Iqh-g #. #P......##..##  .Z #..P.........## #.# ♣.P..P.##.......  #. ♣..P.P###.#P.#.P Y   elephant (trample, asleep)  .. #♣...###.....†.. Z   elephant zombie (trample, dormant) IqhY# #P.b# .##....#.  #♣.............IqhH  An elephant zombie and an elephant come into view.Iqh¡/  --more--IqhV Iqh 1 8 _IqhK Iqh Jqh  ########.#...P# ####.  #ß::ß##.#....#### #  ..$)p.#.#.......###.#  PY....#.##..##.#...<.  ....P##.#..........  #....#..#.  #+####.###.....  #P.P#♣...[.##...#  #@###P...###.#..#   #.##P......##..##  .Z##..P.........## #.##♣.P..P.##......  #. ♣..P.P###.#P.#  .. #♣...###.....†.  Y# #P.b# .##....# P. #♣...........  #....###.P##JqhИJqh(7.4JqhJqhJqhb #ß::ß.#### #.#..$)p.#.#.......##PY....#.##..##.#...<.....P##.#...........##....#..#+####.###..... #P.P#♣...[.##...##.###P...###.#..# P......##..##.Z##..P.........###.##♣.P..P.##...... ♣..P.P###.#P.#.. #♣...###.....†#Y# #P.b# .##....#P. #♣............ß.# #....###.P###.# ### ##ZZ)Jqh(8.0JqhJqhJqh?/ Jqh0 Jqh%7 Jqh9 F _Unknown command.LqhLqh% Lqh\:Your spells (cast)LqhTypeLqhFailure Level Lqh8L a - Ensorcelled Hibernation Hexes/IceLqh61% 2 Lqhcdb - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/SummoningLqhG30%LqhN5 Lqh) g - Mephitic CloudLqhVConjuration/Alchemy/Air 19% 3 Lqh'+h - Cause FearLqh; HexesLqhe1%LqhV4 Lqh[Select a spell to cast [?] helpLqh<[Esc] exitMqh #ß::ß##.#....#### #.# Salticid the Spry ..$)p.#.#.......###.# Spriggan of Dithmenos ****** PY....#.##..##.#...<. Health: 73/73 ======================== ....P##.#...........# Magic: 24/24 ======================== #....#..#...........# AC: 6Str: 3  Doom: 19% #+####.##......#..... EV: 43Int: 17 #P.P#♣...[.##...## SH: 0Dex: 32 #.###P...###.#..# XL: 14 Next: 10% Place: Lair:5 #@##P......##..## Noise: --------- Mqh4 Time: 14368.0 (0.0) #.Z##..P.........## t) +2 dagger (vamp) #.##♣.P..P.##...... Cast: Ensorcelled Hibernation  #. ♣..P.P###.#P.#. .. #♣...###.....†. #Y# #P.b# .##....# Y   elephant (trample, asleep) P. #♣............ Z   elephant zombie (trample) ß.# #....###.P##. #.#.# ### ## _Found a hand axe and 9 gold pieces. _Found two items. _An elephant zombie and an elephant come into view. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #ß:Mqh:ß##.#....#### #.# Salticid the Spry ..$)p.#.#.......###.# Spriggan of Dithmenos ****** PY....#.##..##.#...<. Health: 73/73 ======================== ....P##.#...........# Magic: 24/24 ======================== #....#..#...........# AC: 6Str: 3  Doom: 19% #+####.##......#..... EV: 43Int: 17 #P.P#♣...[.##...## SH: 0Dex: 32 #.###P...###.#..# XL: 14 Next: 10% Place: Lair:5 #@##P......##..## Noise: ---------  Time: 14368.0 (0.0) qhfm#.Z##..P.........## t) +2 dagger (vamp) #.##♣.P..P.##...... Cast: Ensorcelled Hibernation  #. ♣..P.P###.#P.#. .. #♣...###.....†. #Y# #P.b# .##....# Y   elephant (trample, asleep) P. #♣............ Z   elephant zombie (trample) ß.# #....###.P##. #.#.# ### ## _Found a hand axe and 9 gold pieces. _Found two items. _An elephant zombie and an elephant come into view. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vvv, ally target) _Unknown command.  Casting: qh91mGloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Your hands begin to glow red.  Your orb unleashes a flurry of shooting stars!  The elephant zombie completely misses you.1---==9.0 (1Touch -Star  _The elephant zombie barely misses you. _You now have 21/24 mp.MqhEdZ  confused, a…)@   shadow _The elephant zombie barely misses you. _You now have 21/24 mp.  You hit the elephant zombie but do no damage.  The elephant zombie appears confused.  Your shadow hits the elephant zombie but does no damage. MqhAF- The shooting star hits the elephant zombie!!Mqhr  The elephant zombie is moderately damaged.°Z@MqhJt>-5 (0.5Mqh{;°Mqh~: _The elephant zombie is knocked back.Mqh  You hit the elephant zombie.  You peck the elephant zombie, but do no damage.MqhC YY)The elephant zombie is moderately damaged.Mqh d-70.0Ensorcelled HibernationMqh$ ° _Your shadow hits the elephant zombie with a dagger.Nqh y  You hit the elephant zombie.  The elephant zombie is moderately damaged.The elephant zombie tramples itself!Nqh~4°YNqh .Nqhˁm5Ensorcelled Hibernation Nqh0;°NqhRP _The elephant zombie trunk-slaps itself but does no damage.Nqhd  You catch the helpless elephant zombie completely off-guard!  You stick the elephant zombie like a pincushion!!!Nqhq.., ally target)@   shadowNqhku---8-1.0Ensorcelled HibernationNqhߜNqhAV _You destroy the elephant zombie!NqhBNqhF7-NqhlQNqhTI _No target in range!Oqh:k  ..$)p.#.#.......###.  PY....#.##..##.#...<  ....P##.#..........  #....#..#.  #+####.###....  #PvP#♣...[.##...#  #v###P...###.#.. #.##P......##..## .##..P.........#  #@##♣.P..P.##.....  #.# ♣..P.P###.#P.#  .Y# #♣...###.....† #.## #P.b# .##...  P. #♣........... ß.# #....###.P## Z   yak draugr (dormant)Oqhl  Z. #.#.# ### # @   shadow  #. ##Oqhco  A yak draugr comes into view. It is wielding a +0 flail.Oqh6}/  --more--Pqh °vY. 6 (0.6 _°Pqhuz9°Pqh|Pqh88°PqhF _Unknown command.Pqh   The elephant tramples your shadow! Your shadow holds its ground!Pqh 4°v ==2.6 (1.0°° _The elephant misses your shadow.QqhJ{Qqh[QqhfQqhQqhQqhœ Qqh!QqhD°QqhЕ°Qqh°QqhvQqhYQqh vQqh Qqh/   Qqh(Your shadow fades away.Qqhs:The shooting star hits the elephant!QqhZ Qqh Qqh7The elephant is moderately wounded.QqhQqhf Qqh Qqh°QqhP °Qqh○QqhYThe elephant is knocked back. The shooting star hits the elephant!!Qqh Qqh Qqh24The elephant is heavily wounded.QqhQqhQqh .QqhP .Qqh .Qqh °Qqh YQqh. °Qqh  )QqhuQqhjQqh42Qqh=Qqh~--Qqh53QqhoHQqhNI°QqhI °QqhLJQqh`N QqhOQqhO%_The elephant is knocked back.QqhD..--4Rqh #ß::ß##.#....#### #.# ..$)p.#.#.......###.# PY....#.##..##.#...< ....P##.#.# #....#..#.....# #+####.##......#..... #P.P#♣...[.##...# .###P...###.#..#  ##@##P......##..##  #..##..P.........## #Y##♣.P..P.##...... #.# ♣..P.P###.#P.#. ..# #♣...###.....† #.## #P.b# .##....# P. #♣............ ß.# #....###.P##. Z.#.#.# ### ##Rqh[40m5.2 (0.6RqhRqhRqh. Rqh0 Rqhj= Rqh B I _No target in range!Tqh Tqh [ Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b + Confusing TouchHexes1% 3 c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning30%Tqhv y5  g - Mephitic CloudConjuration/Alchemy/Air 19%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitTqh Tqh Tqh  #ß::ß##.#....#### #.# Salticid the Spry ..$)p.#.#.......###.# Spriggan of Dithmenos ****** PY....#.##..##.#...<. Health: 73/73 ======================== ....P##.#...........# Magic: 22/24 ======================-- Tqh #....#..#...........# AC: 6Str: 3  Doom: 18% #+####.##......#..... EV: 43Int: 17 #P.P#♣...[.##...## SH: 0Dex: 32 #.###P...###.#..# XL: 14 Next: 10% Place: Lair:5 ##@##P......##..## Noise: ---------  Time: 14375.2 (0.0) #..##..P.........## t) +2 dagger (vamp) #Y##♣.P..P.##...... Cast: Ensorcelled Hibernation #.# ♣..P.P###.#P.#. -Star  ..# #♣...###.....†. #.## #P.b#qh ;49m .##....# Y   elephant (trample) P. #♣............ ß.# #....###.P##. Z.#.#.# ### ##The elephant is knocked back. The shooting star hits the elephant!!  The elephant is heavily wounded. _The elephant is knocked back. _No target in range!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tqha  #ß::ß##.#....#### #.# Salticid the Spry ..$)p.#.#.......###.# Spriggan of Dithmenos ****** PY....#.##..##.#...<. Health: 73/73 ======================== ....P##.#...........# Magic: 22/24 ======================-- Tqh #....#..#...........# AC: 6Str: 3  Doom: 18% #+####.##......#..... EV: 43Int: 17 #P.P#♣...[.##...## SH: 0Dex: 32 #.###P...###.#..# XL: 14 Next: 10% Place: Lair:5 ##@##P......##..## Noise: ---------  Time: 14375.2 (0.0) #..##..P.........## t) +2 dagger (vamp) #Y##♣.P..P.##...... Cast: Ensorcelled Hibernation #.# ♣..P.P###.#P.#. -Star  ..# #♣...###.....†. #.## #P.b#qhJ ;49m .##....# Y   elephant (trample) P. #♣............ ß.# #....###.P##. Z.#.#.# ### ##The elephant is knocked back. The shooting star hits the elephant!!  The elephant is heavily wounded. _The elephant is knocked back. _No target in range!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tqh  #ß::ß##.#....#### #.# Salticid the Spry ..$)p.#.#.......###.# Spriggan of Dithmenos ****** PY....#.##..##.#...<. Health: 73/73 ======================== ....P##.#...........# Magic: 19/24 ===================----- #....#..#...........# AC: 6Str: 3  Doom: 18% #+####*##......#..... EV: 43Int: 17 #P*P#♣...[.##...## SH: 0Dex: 32 #*###P...###.#..#  XL: 14 Next: 10% Place: Lair:5 ##@##P......##..##  Noise: ---------  Time: 14375.2 (0.0) Tqh #**##..P.........## t) +2 dagger (vamp) #Y##♣.P..P.##...... Cast: Ensorcelled Hibernation #*# ♣..P.P###.#P.#. -Star  ..# #♣...###.....†. #.## #P.b# .##....# Y   elephant (trample) P. #♣............ ß.# #....###.P##. Z. #.#.# ### ## _The elephant is knocked back. _No target in range!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateTqh  #ß::ß##.#....#### #.# Salticid the Spry Tqh(! ..$)p.#.#.......###.# Spriggan of Dithmenos ****** PY....#.##..##.#...<. Health: 73/73 ======================== ....P##.#...........# Magic: 19/24 ===================----- #....#..#...........# AC: 6Str: 3  Doom: 18% #+####.##......#..... EV: 43Int: 17 #P.P#♣...[.##...## SH: 0Dex: 32 #.###P...###.#..#  XL: 14 Next: 10% Place: Lair:5 ##@##P......##..##  Noise: ---------  Time: 14375.2 (0.0) #..##..P.........## t) +2 dagger (vamp) #Y##♣.P..P.##...... Cast: Ensorcelled Hibernation #.# ♣..Tqh# P.P###.#P.#. -Star  ..# #♣...###.....†. #.## #P.b# .##....# Y   elephant (trample) P. #♣............ ß.# #....###.P##. Z. #.#.# ### ## _No target in range!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Gloom.Tqh( /  --more--Vqh{ #ß:: Vqh! ..$)p.#.# .#< .# ..  [   ##@Vqh!y    #.# Vqh-" ..# † #.## #P.b# Vqh % P.  ß.#  Z. #.#.# ### Vqh%YContam: 10% 6.2 (1Vqh.Vqh48  Confirm with . or Enter, or press ? or * to list all spells.Gloom (mildly dangerous; 2% risk of failure)  Vqhp5Press: ? - help, Dir - look around, f - activate  You miscast Gloom. _Nothing appears to happen. _You now have 19/24 mp.Vqh|G _Unknown command.Vqhʕ  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning30%5  g - Mephitic CloudConjuration/Alchemy/Air 19%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitVqh Vqh[(Vqh} VqhVqhԘ#ß::ß##.#....#### #.# Salticid the SpryVqh VqhVqhM..$)p.#.#.......###.# Spriggan of Dithmenos ******Vqh VqhPY....#.##..##.#...<. Health: 73/73 ======================== Vqh....P##.#...........# Magic: 19/24 ===================----- #....#..#...........# AC: 6Str: 3  Doom: 18% #+####.##......#..... EV: 43Int: 17 Contam: 10%  #P.P#♣...[.##...## SH: 0Dex: 32 #.###P...###.#..# XL: 14 Next: 10% Place: Lair:5Vqhi ##@##P......##..## Noise: ---------  Time: 14376.2 (0.0) #..##..P.........## t) +2 dagger (vamp) #Y##♣.P..P.##...... Cast: Ensorcelled Hibernation #.# ♣..P.P###.#P.#. -Star  ..# #♣...###.....†.VqhR, #.## #P.b# .##....# Y   elephant (trample)Vqhh P. #♣............ ß.# #....###.P##. Z.#.#.# ### ##You miscast Gloom. _Nothing appears to happen. Vqh/_You now have 19/24 mp. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vqh(Vqhֱ VqhVqhJ#ß::ß##.#....#### #.# Salticid the SpryVqh VqhVqhu..$)p.#.#.......###.# Spriggan of Dithmenos ******Vqh, Vqh޶VqhPY....#.##..##.#...<. Health: 73/73 ========================Vqh@{ ....P##.#...........# Magic: 19/24 ===================----- #....#..#...........# AC: 6Str: 3  Doom: 18% #+####.##......#..... EV: 43VqhQInt: 17 Contam: 10% Vqhº VqhrVqhL#P.P#♣...[.##...## SH: 0Vqh-Dex: 32Vqh8  #.###P...###.#..# XL: 14 Next: 10% Place: Lair:5 ##@##P......##..## Noise: ---------  Time: 14376.2 (0.0)VqhD #..##..P.........## t) +2 dagger (vamp) #Y##♣.P..P.##...... Cast: Ensorcelled Hibernation #.# ♣..P.P###.#P.#. -Star Vqh0 ..# #♣...###.....†. #.## #P.b# .##....# Y   elephant (trample) P. #♣............ Vqhmdß.# #....###.P##. Z.#.#.# ### ##You miscast Gloom. _Nothing appears to happen. _You now have 19/24 mp. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Vqh\Confirm with . or Enter, or press ? or * to list all spells.VqhI+VqhN Vqhb#ß::ß##.#....#### #.# Salticid the SpryVqh Vqh=f..$)p.#.#.......###.# Spriggan of Dithmenos ******Vqh Vqh,PY....#.##..##.#...<. Health: 73/73 ========================Vqh^ ....P##.#...........# Magic: 16/24 ================-------- #....#..#...........# AC: 6Str: 3  Doom: 18% #+####*##......#..... EV: 43Int: 17 Contam: 10%  #P*P#♣...[.##...## SH: 0Dex: 32 #*###P...###.#..#  XL: 14 Next: 10% Place: Lair:5 Vqh##@##P......##..##  Noise: ---------  Time: 14376.2 (0.0)Vqh< Vqh#**##..P.........## t) +2 dagger (vamp)Vqh Vqhl#Y##♣.P..P.##...... Cast: Ensorcelled HibernationVqh( Vqh{#*# ♣..P.P###.#P.#. -Star Vqh Vqh..# #♣...###.....†.VqhM Vqh#.## #P.b# .##....# Y   elephant (trample)Vqh Vqh=P. #♣............Vqh Vqhrß.# #....###.P##.Vqh  VqhZ. #.#.# ### ## VqhUG_You now have 19/24 mp. Vqh*_Unknown command.VqhCasting: Gloom (mildly dangerous; 2% risk of failure)  Vqh`MConfirm with . or Enter, or press ? or * to list all spells.VqhCasting: Gloom (mildly dangerous; 2% risk of failure)  VqhAPress: ? - help, Dir - look around, f - activateVqhtWqh #ß::ß##.#....#### #.# Salticid the Spry ..$)p.#.#.......###.# Spriggan of Dithmenos ****** PY....#.##..##.#...<. Health: 73/73 ======================== ....P##.#...........# Magic: 16/24 ================-------- #....#..#...........# AC: 6Str: 3  Doom: 18% #+#######......#..... EV: 43Int: 17 Contam: 10%  ###P#♣...[.##...## SH: 0Dex: 32 #####P...###.#..# XL: 14 Next: 10% Place: Lair:5 ##@##P......##..## Noise: --------- Wqh~[40m Time: 14376.2 (0.0) #####..P.........## t) +2 dagger (vamp) ####♣.P..P.##...... Cast: Ensorcelled Hibernation ### ♣..P.P###.#P.#. -Star  ..# #♣...###.....†. #.## #P.b# .##....# Y   elephant (trample) P. #♣............ ß.# #....###.P##. Z.#.#.# ### ## _You now have 19/24 mp. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, DWqh4ir - look around, f - activateWqh=.P...Y..Y, blind)==7.2 (1WqhNCasting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The elephant is enveloped in gloom. _You now have 16/24 mp.Wqhʹ  You catch the helpless elephant completely off-guard!  You skewer the elephant like a kebab!!!Wqh h†Wqh l 7--7 (0.5 _You kill the elephant!Wqhj GTraining target 2.0 for Air Magic reached!Wqhj /  --more--XqhJ 1--Ensorcelled Hibernation Your Summonings skill increases to level 2!XqhQXqhSj _Your Air Magic skill increases to level 2!ZqhD Zqh-M   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   m - Spellcasting   6.0   4.9  +2          Zqh\O  b - Axes   0.0   1.4  -2   n - Conjurations   1.0   3.4  -3   c - Staves   0.0   1.7  -3   o - Hexes  10.0   8.5  +2   d - Unarmed Combat   0.0   1.4  -2   p + Summonings2.1   4.2  -2   e - Throwing   2.0   3.0   0   q - Necromancy   3.0   4.8  -1       r - Translocations   4.0   2.5  +4   f - Short Blades  10.0  ZqhP 10.1  +1   s + Alchemy2.5   2.5  +1   g - Long Blades   4.6   1.4  -2   t - Ice Magic   2.0   4.2  -2   h - Ranged Weapons   0.0   1.0   0   u - Air Magic   2.0   3.6  -1       v - Earth Magic   0.0   1.2  -1   i - Armour   1.0   3.4  -3       j - Dodging  18.0  14.6  +3   w - Invocations   6.0 qhT 40m  7.0   0   k - Shields   0.0   1.7  -3   x - Evocations   8.0   5.3  +3   l - Stealth  12.0   6.3  +5   y - Shapeshifting   0.0   0.7  +2                  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] qh.V 40menhanced|base level  [!] training|cost|targets\qhFU\qhb\qhp #ß::ß##.#....#### #.# Salticid the Spry ..$)p.#.#.......###.# Spriggan of Dithmenos ****** PY....#.##..##.#...<. Health: 73/73 ======================== \qhqsx....P##.#...........# Magic: 16/24 ================-------- #....#..#...........# AC: 6Str: 3  Doom: 17% #+####.##......#..... EV: 43Int: 17 Contam: 10%  #P.P#♣...[.##...## SH: 0Dex: 32 #.###P...###.#..# XL: 14 Next: 11% Place: Lair:5 ##@##P......##..## Noise: ---------  Time: 14377.7 (0.0) #.†##..P.........## t) +2 dagger (vamp) \qhw#.##♣.P..P.##...... Cast: Ensorcelled Hibernation  #.# ♣..P.P###.#P.#. -Star  ..# #♣...###.....†. #.## #P.b# .##....#  P. #♣............  ß.# #....###.P##.  Z.#.#.# ### ## You catch the helpless elephant completely off-guard!  You skewer the elephant like a kebab!!! _You kill the elephant!Training target 2.0 for Air Magic reached!  Your Summonings skill increases to level 2! _Your Air Magic skill increases to level 2!\qh@\qh\qhO\qh\qh" \qh'  Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1% 3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning30%5  g - Mephitic Cloud\qh\( jConjuration/Alchemy/Air 19% 3  h - Cause FearHexes1% 4 Select a spell to cast [?] help[Esc] exit_qhH6_qh>_qhI #ß::ß##.#....#### #.# Salticid the Spry ..$)p.#.#.......###.# Spriggan of Dithmenos ****** PY....#.##..##.#...<. Health: 73/73 ======================== ....P##.#...........# Magic: 16/24 ================-------- #....#..#...........# AC: 6Str: 3  Doom: 17% #+####.##......#..... EV: 43Int: 17 Contam: 10%  #P.P#♣...[.##...## SH: 0Dex: 32 #.###P...###.#..# XL: 14 Next: 11% Place: Lair:5 ##@##P......##..## Noise: --------_qhJ-  Time: 14377.7 (0.0) #.†##..P.........## t) +2 dagger (vamp) #.##♣.P..P.##...... Cast: Ensorcelled Hibernation  #.# ♣..P.P###.#P.#. -Star  ..# #♣...###.....†. #.## #P.b# .##....#  P. #♣............  ß.# #....###.P##.  Z.#.#.# ### ##  _You kill the elephant!Training target 2.0 for Air Magic reached!  Your Summonings skill increases to level 2! _Your Air Magic skill increases to level 2!Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._qh]p #ß::ß##.#....#### #.# Salticid the Spry ..$)p.#.#.......###.# Spriggan of Dithmenos ****** PY....#.##..##.#...<. Health: 73/73 ======================== ....P##.#...........# Magic: 16/24 ================-------- #....#..#...........# AC: 6Str: 3  Doom: 17% #+####.##......#..... EV: 43Int: 17 Contam: 10%  #P.P#♣...[.##...## SH: 0Dex: 32 #.###P...###.#..# XL: 14 Next: 11% Place: Lair:5 _qh^##@##P......##..## Noise: ---------  Time: 14377.7 (0.0) #.†##..P.........## t) +2 dagger (vamp) #.##♣.P..P.##...... Cast: Ensorcelled Hibernation  #.# ♣..P.P###.#P.#. -Star  ..# #♣...###.....†. #.## #P.b# .##....#  P. #♣............  ß.# #....###.P##.  Z.#.#.# ### ##  _You kill the elephant!Training target 2.0 for Air Magic reached!  Your Summonings skill increases to level 2! _Your Air Magic skill increases to level 2!Casting: Gloom (mildly dangerous; 2% risk of failure)  [4_qh9e0mConfirm with . or Enter, or press ? or * to list all spells.  Training target 2.0 for Air Magic reached!  Your Summonings skill increases to level 2! _Your Air Magic skill increases to level 2!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then._qhuD __qhr _qhs _qhu _qh z _qhv y7=_qh] _qhZ _qh_ _qh _qh" _qh _qh _qh> _qh _qh U=8% _qh _qh _qh S8=6_qh _qh _qh" 74_qhM _qh M2_qhh _qh _qh 71_qh _qh _qhD J= _qh ,_qh _qh _qh _qhq K9=_qh _qh ,_qhl _qh _qhS _qh _qh ,_qhB _qh _qh =_qh ,_qh _qh _qh 20_qh3 =_qh _qh _qh  ,_qh _qh1 _qh$ _qh _qhS _qh _qhr _qh! _qh$ _qh% =_qh3 1=_qh5 _qhT< _qh? ,_qhF _qhH _qhM _qh[ __qha H=_qhe a2=_qhf _qhn ,_qhq _qhw ,_qh| _qh B_qh( e=_qh _qh߰ 3=_qh" ,_qh _qhʽ _qh _qh _qh _qhC _qh _qh _qh 9=_qh _qh _ _You start resting._qh 1414.7 (37.0)_qh Y4=5.7 (38_qhm _qh p _Magic restored. _MP restored: 24`qh ..$)p....##`qhUPY....#.##..##.#...<.....P##.#...........##....#..#+####.##..... #P.P#♣...[.##...##.###P...###.#..# ##.##P......##..##.@##..P.........####♣.P..P.##......# ♣..P.P###.#P.#-Star Z   yak draugr (dormant)Z. `qhBB#. ##`qh`qh576.3 (0.6) _`qh`qh>v _You see here an elephant corpse.`qh[F   PY....#.##..##.#...<  ....P##.#..........  #....#..#.  #+####.###....  #P.P#♣...[.##...#  #.###P...###.#.. #.##P......##..##  #.†##..P.........#  #@##♣.P..P.##.....  #.# ♣..P.P###.#P.# `qhG  ..# #♣...###.....† #.## #P.b# .##...  P. #♣........... ß.# #....###.P## Z   spectral death yak (dormant)  Z. #.#.# ### # Z   yak draugr (dormant)  Z.♣ #. ##  ♣.`qhI {  A spectral death yak comes into view.`qhS /  --more--aqhRnyZZaqhqq0 9 _aqhzaqh~aqha* aqhu- aqh6 aqh; F _Unknown command.aqhۢ....P##.#...........#....#..+####.## #P.P#♣...[.##...#.###P...###.###.##P......##..#.†##..P.........##♣.P..P.##..... ♣..P.P###.#P.##....# #♣...###.....†♣P#.## #P.b# .##....♣ P. #♣.......ß.# #....###.P##ZZ. #.# ### ♣Z.♣ ## Z   elephant zombie (trample, dormant)♣♣ß ♣. Z   yak draugr (dormant)  An elephant zombie comes into view.  --more--bqh5 .Z 7.5 _bqh> bqhB bqh bqhw bqh>( bqh`. F _Unknown command.cqh|  #....#..#  #+####.###  #P.P#♣...[.##  #.###P...###.#.. #.##P......#  #.†##..P.........  # #.##♣.P..P.##....  #.##.# ♣..P.P###.#P  #..@.# #♣...###.....cqh-  ♣P#.## #P.b# .##...cqh  ♣ P.+ #♣......  ß.## #....###.P#  ZZ. #.#.# ###cqhD1  ♣.Z♣ #. ##   ♣♣ß ♣.   ♣♣  cqh5cqh96=cqh68.1 cqhe7_cqhvrcqh cqhO cqh cqh F _Unknown command.dqh2+####.## #P.P#♣...[.#.###P...###.###.##P......##..## #.†##..P.........#. #.##♣.P..P.##.##.# ♣..P.P###.#P#....# #♣...###....♣P#@## #P.b# .##.P.+ #♣.......#.ß.## #....###.P##ßZZ. #.# ### #♣.Z♣ ##♣ß ♣.  ♣♣  dqhdqhRZ.dqhJ,7 _dqh dqh eqh #P.P#♣...[.#.###P...###.###.##P......##..## #.†##..P.......... #.##♣.P..P.###.##.# ♣..P.P###.#P#....# #♣...###....♣P#.## #P.b# .##♣.P@+ #♣.......#.ß.## #....###.P##ßZZZ #.# ### ♣..♣ ##  ♣♣ß ♣. ♣♣  eqhNZ.eqh'9.3eqhV"eqhj%fqh2 @@   shadowYou hit the withered plant. The withered plant begins to crumble.  The withered plant begins to die.  The withered plant is lightly damaged.=8 (0.5 _Your shadow hits the withered plant with a dagger!gqh  You hit the spectral death yak but do no damage.You peck the spectral death yak, but do no damage.gqhy.ZZgqh{(20.3gqh&gqhX*J _The spectral death yak gores you but does no damage.hqhk !  You hit the spectral death yak.  You peck the spectral death yak, but do no damage.-8 _The spectral death yak is lightly damaged.iqh ZZ)  You hit the spectral death yak but do no damage.You peck the spectral death yak, but do no damage.The spectral death yak is lightly damaged.-1.3 _The spectral death yak barely misses you.jqh"  You hit the spectral death yak but do no damage.You peck the spectral death yak, but do no damage.jqh(IxM.@(ally target) _The spectral death yak barely misses you.  Your shadow hits the spectral death yak with a dagger!  The elephant zombie completely misses your shadow.8jqhUk _The elephant zombie trunk-slaps your shadow but does no damage.jqhQ  You hit the spectral death yak.  The spectral death yak is lightly damaged.=2.3jqhz\ y _The spectral death yak completely misses you.kqh.k , ally target) _The spectral death yak completely misses you.  You hit the spectral death yak but do no damage.  You peck the spectral death yak, but do no damage.  The elephant zombie tramples your shadow!  Your shadow holds its ground!kqhn%8kqh6wkqh kqhkqhI4_The elephant zombie trunk-slaps your shadow.kqhPkqht Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1% 3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  kqh;f - Summon Mana ViperHexes/Summoning30%5  g - Mephitic CloudConjuration/Alchemy/Air 19% 3 h - Cause FearHexes1%kqh4 Select a spell to cast [?] help[Esc] exitnqh8/ nqh0 #P.P#♣...[.##... Salticid the Spry #.###P...###.#.. Spriggan of Dithmenos ****** ##.##P......##..# Health: 73/73 ========================  # #.†##..P......... Magic: 24/24 ========================  #. #.##♣.P..P.##.... AC: 6nqh1Str: 3  Doom: 17%  #.##.# ♣..P.P###.#P. EV: 43Int: 17  #....# #♣...###..... SH: 0Dex: 32 nqh2 ♣P#.## #P.b# .##... XL: 14 Next: 11% Place: Lair:5  ♣.P@+ #♣.......... Noise: =--------  Time: 14422.8 (0.0)  #.ßZ## #....###.P# t) +2 dagger (vamp) nqh5 #ßZ@Z#.#.# ### Cast: Ensorcelled Hibernation   #♣..♣#. ##-Star   ♣♣ß♣.  ♣♣Z   spectral death yak Z   elephant zombie (trample, ally target) Z   yak draugr @   shadowThe spectral death yak is lightly damaged.  The elephant zombie tramples your shadow!  Your shadow holds its ground! _The elephant zombie trunk-slaps your shadow.  Casting: Gloom (mildly dangerous; 2% risk of failure)  nqh vConfirm with . or Enter, or press ? or * to list all spells. #P.P#♣...[.##... Salticid the Spry #.###P...###.#.. Spriggan of Dithmenos ****** ##.##P......##..# Health: 73/73 ========================  # #.†##..P......... Magic: 24/24 ========================  #. #.##♣.P..P.##.... AC: 6Str: 3  Doom: 17%  #.##.# ♣..P.P###.#P. EV: 43Int: 17  #....# #♣...###..... SH: 0Dex: 32  ♣P#.## #P.b# .##... XL: 14 Next: qhb9;49m11% Place: Lair:5  ♣.P@+ #♣.......... Noise: =--------  Time: 14422.8 (0.0)  #.ßZ## #....###.P# t) +2 dagger (vamp)  #ßZ@Z#.#.# ### Cast: Ensorcelled Hibernation   #♣..♣#. ##-Star   ♣♣ß♣.  ♣♣Z   spectral death yak Z   elephant zombie (trample, ally target) Z   yak draugr @   shadowThe spectral death yak is lightly damaged.  The elephant zombie tramples your shadow!  Your shadow holds its ground! _The elephant zombie trunk-slaps your shadow.  Casting: Gloom (mildly dangerousnqh*; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  amples your shadow!  Your shadow holds its ground! _The elephant zombie trunk-slaps your shadow.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A mana viper appears with a sibilant hiss. S.(ally target)S   mana viper (summoned)(…)The withered plant crumbles away.19-----=3.8 (1 _The spectral death yak misses you. _You now have 19/24 mp.oqhp  #P.P#♣...[.##  #. #.###P...###.#  #. ##.##P......##..  #. #.†##..P  #. #.##♣.P..P.##  #.##.# ♣..P.P###.#PoqhGy  #...S# #♣...###  ♣P#.## #P.b# .##  ♣.@.+ #♣  #.ßZ## #....###.P  #ßZ@Z♣ #.#.# ###  #♣..♣♣ #. ##   ♣♣ß ♣.  ♣♣   oqhe  The elephant zombie tramples your shadow but does no damage.  The elephant zombie barely misses your shadow.-4.4 (0.6oqhoqhc _The spectral death yak completely misses you.oqh! - _Unknown command.pqh:  You puncture the spectral death yak!  The spectral death yak is moderately damaged.pqhL;pqhC.S. )pqh%F2-9 (0.5pqhmLpqhOM _Your shadow fades away.pqh"  You hit the spectral death yak but do no damage.The spectral death yak is moderately damaged. .S@(…)Your shadow hits the spectral death yak but does no damage.  The spectral death yak completely misses you.The elephant zombie misses your shadow.=5.4 _The elephant zombie barely misses your shadow.pqh  You hit the spectral death yak.  You peck the spectral death yak, but do no damage.pqhA$  The spectral death yak is moderately damaged.Your shadow hits the spectral death yak but does no damage.pqh' C-----9pqh6 Y _Your mana viper bites the spectral death yak.qqh Your shadow hits the spectral death yak but does no damage. _Your mana viper bites the spectral death yak. hit the spectral death yak.  You peck the spectral death yak, but do no damage.The spectral death yak is moderately damaged.qqh '6.4qqh-qqhpc _The spectral death yak completely misses you.qqhG = The spectral death yak completely misses you.You hit the spectral death yak but do no damage.Your mana viper bites the spectral death yak!  The elephant zombie misses your shadow.qqhIJ %9qqhS qqhV h _The elephant zombie completely misses your shadow.qqhy  You hit the spectral death yak but do no damage.The spectral death yak is heavily damaged.The spectral death yak completely misses you.qqhuzqqh}'7.4qqhY _Your mana viper bites the spectral death yak!rqhQ  You hit the spectral death yak.  The spectral death yak is severely damaged.20=9 rqhTrqhTR_The elephant zombie misses your shadow. x2rqh yThe spectral death yak is severely damaged. _The elephant zombie misses your shadow. x2  You hit the spectral death yak.  You peck the spectral death yak, but do no damage.  Your mana viper bites the spectral death yak but does no damage.rqh& '8.4rqh rqhb ` _The spectral death yak closely misses you.rqh.  You hit the spectral death yak but do no damage.You peck the spectral death yak, but do no damage.The spectral death yak is severely damaged.9rqhrqhC _Your mana viper bites the spectral death yak!sqh  You hit the spectral death yak.  The spectral death yak is almost destroyed.sqhsqh; .ZYour shadow fades away.sqh'9.4sqh sqhX _The spectral death yak misses you.sqhB {  You hit the spectral death yak but do no damage.The spectral death yak is almost destroyed.Your mana viper bites the spectral death yak! .♣♣sqhUA I=29sqhL sqh%S Z _The spectral death yak is destroyed!tqh]C tqhV l .S, ally target)  The yak draugr closely misses your mana viper. x2  The elephant zombie closely misses your mana viper.The elephant zombie trunk-slaps your mana viper but does no damage.tqhZ -30.9 (1.0tqhb tqhg S _Your mana viper bites the elephant zombie but does no damage.uqhLSZ. The elephant zombie trunk-slaps your mana viper but does no damage. _Your mana viper bites the elephant zombie but does no damage.  The yak draugr hits your mana viper with a +0 flail!  The yak draugr gores your mana viper.  Your mana viper bites the yak draug  The elephant zombie tramples your mana viper!uqh8Q-=1uqhMXuqh[9 _Your mana viper stumbles backwards!vqhvqhA Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%vqh-=2  f + Summon Mana ViperHexes/Summoning 30% 5  g - Mephitic CloudConjuration/Alchemy/Air 19% 3 h - Cause FearHexesvqhw1%4 Select a spell to cast [?] help[Esc] exitvqh~\ vqh~h vqht  #P.P#♣...[.##.. Salticid the Spry  #. #.###P...###.#. Spriggan of Dithmenos ******  #. ##.##P......##.. Health: 73/73 ========================  #. #.†##..P........ Magic: 20/24 ====================---- vqhZu N #. #.##♣.P..P.##... AC: 6Str: 3  Doom: 17%  #.##.# ♣..P.P###.#P EV: 43Int: 17vqhz   #....# #♣...###.... SH: 0Dex: 32  ♣P#.## #P.b# .##.. XL: 14 Next: 12% Place: Lair:5  ♣.@S+ #♣......... Noise: ==-------  Time: 14431.9 (0.0)  #.ßZ## #....###.P t) +2 dagger (vamp)  #ß..Z♣ #.#.# ### Cast: Ensorcelled Hibernation   #♣..♣♣ #. ##-Star   ♣♣ß♣.  ♣♣Z   elephant zombie (trample, ally target) Z   yak draugrqh{ V1K S   mana viper (summoned)The yak draugr gores your mana viper.  Your mana viper bites the yak draugr but does no damage.  The elephant zombie tramples your mana viper! _Your mana viper stumbles backwards!  Casting: Summon Mana Viper (quite dangerous; 30% risk of failure)  vqh| `Confirm with . or Enter, or press ? or * to list all spells.vqh  #P.P#♣...[.##.. Salticid the Spry  #. #.###P...###.#. Spriggan of Dithmenos ******  #. ##.##P......##.. Health: 73/73 ========================  #. #.†##..P........ Magic: 20/24 ====================----  #. #.##♣.P..P.##... AC: 6Str: 3  Doom: 17%  #.##.# ♣..P.P###.#P EV: 43Int: 17  #....# #♣...###.... SH: 0Dex: 32  ♣P#.## #P.b# .##.. vqh [33mXL: 14 Next: 12% Place: Lair:5  ♣.@S+ #♣......... Noise: ==-------  Time: 14431.9 (0.0)  #.ßZ## #....###.P t) +2 dagger (vamp)  #ß..Z♣ #.#.# ### Cast: Ensorcelled Hibernation   #♣..♣♣ #. ##-Star   ♣♣ß♣.  ♣♣Z   elephant zombie (trample, ally target) Z   yak draugr S   mana viper (summoned)The yak draugr gores your mana viper.  Your mana viper bites the yak draugr but does no damage.  The elephant zombie tramples your mana viper! _Your mana viper stumbles backwards!  Casting: Summon Mana Viper (qh mquite dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vqh elephant zombie tramples your mana viper! _stumbles backwards!  Casting: Summon Mana Viper (quite dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.  Your mana viper bites the elephant zombie.18---2.9 (1Touch -Star  _The elephant zombie completely misses you. x2 _You now have 18/24 mp.wqhTwqh7-wqh!wqhx'F _Unknown command.wqhB ZZconfused, a…)You hit the elephant zombie but do no damage.The elephant zombie appears confused.  The elephant zombie is lightly damaged.3.4 (0.5 _Your mana viper bites the elephant zombie but does no damage.wqh# a @ @   shadowYou hit the elephant zombie but do no damage.The elephant zombie is lightly damaged.  Your shadow hits the elephant zombie with a dagger.wqh% -=9wqh* wqhQ- @ _Your mana viper bites the elephant zombie!xqh xqh You strike the helpless elephant zombie from behind!  You stick the elephant zombie like a pincushion!!!xqh xqh Z.♣♣xqh0--4.4xqhbxqh xqhP_You destroy the elephant zombie!xqhd #+####.##......#. #P.P#♣...[.##.. #. #.###P...###. #. ##.##P......##..# #. #.†##..P...... #. #.##♣.P..P.##.... #.##.# ♣..P.P###.#P #....# #♣...###... ♣P#@## #P.b# .## ♣..S+ #♣..........xqhe #.ßZ## #....###.P #ß.@.♣ #.#.# ### #♣..♣♣ #. ## ♣♣ß ♣. ♣♣  xqhxpW (ally target)xqhsp--=-5.0 (0.6xqhzxqh< _Your mana viper bites the yak draugr!!yqhC W Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2  b + Confusing TouchHexes1% 3 c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning28%5  g - Mephitic CloudConjuration/Alchemy/Air 19% 3 h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitzqh;zqhK)zqh5 #+####.##......#... Salticid the Spry #P.P#♣...[.##... Spriggan of Dithmenos ******  #. #.###P...###.#.. Health: 73/73 ========================  #. ##.##P......##..# Magic: 18/24 ==================------  #. #.†##..P......... AC: 6Str: 3  Doom: 17%  #. #.##♣.P..P.##.... EV: 43Int: 17  #.##.# ♣..P.P###.#P. SH: 0Dex: 32  #....# #♣...###..... XL: 14 Next: 12% Place: Lair:5 zqhH64 ♣P#@## #P.b# .##... Noise: =--------  Time: 14435.0 (0.0)  ♣..S+ #♣.......... t) +2 dagger (vamp)  #.ßZ## #....###.P# Cast: Ensorcelled Hibernation zqh6  #ß.@.♣ #.#.# ### -Star  zqh< #♣..♣♣ #. ##  ♣♣ß♣.Z   yak draugr (ally target)  ♣♣S   mana viper (summoned) @   shadowYou strike the helpless elephant zombie from behind!  You stick the elephant zombie like a pincushion!!! _You destroy the elephant zombie! _Your mana viper bites the yak draugr!!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zqh7E #+####.##......#... Salticid the Spry #P.P#♣...[.##... Spriggan of Dithmenos ******  #. #.###P...###.#.. Health: 73/73 ========================  #. ##.##P......##..# Magic: 18/24 ==================------  #. #.†##..P......... AC: 6Str: 3  Doom: 17%  #. #.##♣.P..P.##.... EV: 43Int: 17  #.##.# ♣..P.P###.#P. SH: 0Dex: 32  #....# #♣...###..... XL: 14 Next: 12% Place: Lair:5 qhE;49m ♣P#@## #P.b# .##... Noise: =--------  Time: 14435.0 (0.0)  ♣..S+ #♣.......... t) +2 dagger (vamp)  #.ßZ## #....###.P# Cast: Ensorcelled Hibernation   #ß.@.♣ #.#.# ### -Star   #♣..♣♣ #. ##  ♣♣ß♣.Z   yak draugr (ally target)  ♣♣S   mana viper (summoned) @   shadowYou strike the helpless elephant zombie from behind!  You stick the elephant zombie like a pincushion!!! _You destroy the elephant zombie! _Your mana viper bites the yak draugr!!  Casting: Confusing TouchqhG0;10m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zqhN_ _Your mana viper bites the yak draugr!!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Your hands begin to glow red.  zqhOYour mana viper bites the yak draugr but does no damage.  The yak draugr barely misses your mana viper. x2zqhR5---6.0 (1Touch -Star zqhVzqhZ _Your mana viper bites the yak draugr but does no damage. _You now have 15/24 mp.zqhs  The yak draugr hits your mana viper with a +0 flail.zqh %7zqh" zqh[ a _The yak draugr gores your mana viper. Your mana viper bites the yak draugr.{qhl{qhhThe yak draugr hits your mana viper with a +0 flail. _The yak draugr gores your mana viper. Your mana viper bites the yak draugr.  Your shadow fades away.  Your mana viper bites the yak draugr!  Your mana viper dies!§. 6=--8 _Your mana viper disappears in a puff of smoke!{qh, {qh VZ.{qh --9{qh {qh< {qhU  You hit the yak draugr but do no damage.You peck the yak draugr, but do no damage.The yak draugr is almost destroyed.=5 (0.5 _The yak draugr completely misses you. x2|qhm  You hit the yak draugr but do no damage.|qh0-40.0|qhy _The yak draugr is almost destroyed.|qhز  You hit the yak draugr but do no damage.The yak draugr is almost destroyed.The yak draugr completely misses you.|qhI==5|qhJ|qhB _The yak draugr gores you but does no damage.|qh3$   You hit the yak draugr but do no damage.1.0 _The yak draugr is almost destroyed.}qh* ZZ(confused)You hit the yak draugr but do no damage.The yak draugr appears confused.  The yak draugr is almost destroyed.}qh15}qh' }qh^ _The yak draugr completely misses you. x2}qhE  You catch the helpless yak draugr completely off-guard!  You stick the yak draugr like a pincushion!!!}qh 2)}qh; 76-2.0}qh }qh Q _You destroy the yak draugr!~qh  #P.P#♣...[.##. #.###P...###.###.##P......##..##. #.†##..P.........~qhЇ. #.##♣.P..P.###.##.# ♣..P.P###.#P#....# #♣...###....♣P#.## #P.b# .##♣..@+ #♣.......#.ß.## #....###.P##ß...♣ #.# ### -Star ~qh#-6 (0.6 _You see here a +0 flail.~qhg= "  #. #.###P...###.#  #. ##.##P......#  #. #.†##..P........  #. #.##♣.P..P.##  #.##.# ♣..P.P###.#P  #....# #♣...###...~qh>   ♣P#.## #P.b# .##  ♣♣..)+ #♣......  #.ß@## #....###.P  #ß...♣ #.#.# ##  #♣..♣♣ #. ## ~qh> A  ♣♣ß ♣.   ♣♣    ~qh 7=3.2 _qh##.##P......##..†##..P......##♣.P..P.####.# ♣..P.P###.#P#....# #♣...###....♣P#.## #P.b# .##♣♣..)+ #♣.......##.ß.## #....###.P#ß..@♣ #.# ###♣..♣ ##  ♣♣ß ♣.  ♣♣ qh qh%8qh-qhTqhN uqh[T XqhV qh-W 9=qhX qhF[ qh[ qhX] qh_ qh` K8=qh{b qhe qhe qhAg qhi qhj qhk qhn qhxo qhp qhdr qhr 9=qhs qhu qhv 59=qhPv qhVw qhx qhy qhz qh| qhq| qhm} qh~ qh qh qhm qh 9=qh qhw qh qhۆ qh qh 620=qhj qh7 qh qhd qhU qhn qh qh qhi qh qhܓ qh qh 9=qh/ qh qh K1=qh qhR qh qh qh> =2=qh e=qh qh 3=qh qh qh qh qh qh qhP qhQ qh qh 9=qhM qh\ qh qh qh qh9 K4=qh qh qh> qh qhp qh qh qh" qh} qh qhk qh 9=qh0 qh qhm (qh qh z _Your orb has finished recharging its magic.qhG qh qh qh qh: qh qh qh qh qhh qh qh; =  You see here a +0 flail.qh  #P.P#♣...[.##. #. #.###P...###.# #. ##.##P......##..# #..#.†##..P......... #.P#.##♣.P..P. #.##.# ♣..P.P###.#P #....# #♣...### ♣P#.#####P.b# .##... ♣♣..@'..P#♣.......... ##.ß.##P.P##....###.P# #ß...♣ ..##.#.# ### #♣..♣♣ Z##. ## ♣♣ß♣ #♣. ♣♣#Z   cane toad simulacrum (dormant)    qh [m87.6 (43.8)  You open the door.  A cane toad simulacrum comes into view.qh0" /  --more--qhm qh7 8.6 (44 _qhzqhY _MP restored: 24qh  #P.P#♣...[.##...# #. #.###P...###.#..# #. ##.##P......##..# #..#.†##..P.# #.P#.##♣.P..P.##. #.##.# ♣..P.P###.#P.# #....# #♣...###.....† ♣P#.#####P.b# .##. ♣♣..)@..P#♣. ##.ß.##P.P##....###.P# #ß...♣ P..##.#.# ### # #♣..♣♣ .. ♣♣ß♣ ZZZ#♣. ♣♣# ß?ß#Z   spectral death yak ####ZZh ;49m 2 cane toad simulacra (dormant) Z   yak draugr (dormant) qh  A cane toad simulacrum, a spectral death yak and a yak draugr come into view.qhR /  --more--qhu=qh?19.2 (0.6)qh=HqhL1 _Found a scroll of identify. qhbMC_There is an open door here.qh+ qh> qh qh F _Unknown command.qhr>B #P.P#♣...[.##...# #. #.###P...###.#..#  #. ##.##P......##..##  #..#.†##..P.# #.P#.##♣.P..P.##. #.##.# ♣..P.P###.#P.#. #....# #♣...###.....†. ♣P#.#####P.b# .##....# ♣♣..)'@.P#♣. ##.ß.##P.P##....###.P##. #ß...♣#P..##.#.# ### # #♣..♣♣# ♣♣ß♣ # ♣♣# #ß?ß#  #####   8 _qh~Eqhnb  #. #.###P...###.#..#  #. ##.##P......##..##  #..#.†##..P.........### #.P#.##♣.P..P.##....... #.##.# ♣..P.P###.#P.#.P #....# #♣...###.....†. ♣P#.#####P.b# .##....# ♣♣..)'..P#♣.............qhc  ##.ß.##P@P##....###.P##.# #ß...♣#P..##.#.# ### ### #♣..♣♣#..Z##. ##  ♣♣ß♣ #ZZZ#♣. # #ß?ß# #####     qh,p qh8s )90.4qh} qho qh##.##P......##..##..#.†##..P.........####.P#.##♣.P..P.##........##.# ♣..P.P###.#P.#.P#....# #♣...###.....†..♣P#.#####P.b# .##....#♣♣..)'..P#♣............##.ß.##P.P##....###.P##.#qhß...♣#P@.##.#.# ### ##♣..♣♣#..Z##. ##  ♣♣ß♣ #ZZZ#♣.  ♣♣# #ß?ß #### qhqh"(1.0qh}qhqhS  The helpless cane toad simulacrum fails to defend itself.  You perforate the cane toad simulacrum like a sieve!!!!qh$ ~☼   cane toad simulacrumqh9 +5 (0.5qh@ qhD Y _The cane toad simulacrum vaporises!qh,Z.#.†##..P.........###.P#.##♣.P..P.##.......#.##.# ♣..P.P###.#P.#.P#....# #♣...###.....†..♣P#.#####P.b# .##....#♣♣..)'..P#♣............##.ß.##P.P##....###.P##.#ß...♣#P..##.#.# ### ##qh♣..♣♣#.@☼##. ##  ♣♣ß♣ #ZZZ#♣.  ♣♣# #ß?ß#  ####qh*2○qh-2.1 (0.6qhqhqhb  The helpless yak draugr fails to defend itself.  You perforate the yak draugr like a sieve!!!!qh  You destroy the yak draugr!Your shadow eviscerates the cane toad simulacrum with a dagger!!qhO ☼Z)@@   shadowqh# ;536 (0.5qh  E☼qh Y _The cane toad simulacrum vaporises!qh  The helpless spectral death yak fails to defend itself.  You stick the spectral death yak like a pincushion!!!!qh  ☼.qh (3.1qh^ qh Y _You destroy the spectral death yak!qhB3 #.P#.##♣.P..P.##........ #.##.# ♣..P.P###.#P.#.P# #....# #♣...###.....†... ♣P#.#####P.b# .##....# ♣♣..)'..P#♣.............P ##.ß.##P.P##....###.P##.##qhC #ß...♣#P..##.#.# ### ###  #♣..♣♣#..○##. ##  ♣♣ß♣ #☼.@#♣.  # #ß@ß#  #####     qh>D qhN2○qhR+7 (0.6qhZqhc`Q _You see here a +0 scimitar.qh  #.##.# ♣..P.P###.#P.#.P  #....# #♣...###.....†..  ♣P#.#####P.b# .##....#  ♣♣..)'..P#♣...........  ##.ß.##P.P##....###.P##.#  #ß...♣#P..##.#.# ### #qh]x  #♣..♣♣#..○##. ##   ♣♣ß♣ #○.@#♣.   ♣♣# #ß@ß#   ##### qh\m       qh 7°qhw (4.3qh~ _You swap places.  i - 4 scrolls of identify (gained 1)qh*/  --more--qhK7 9°qh; 6 5.3 (1 _qhD qhH qhWJqhJqhZLqhNqhUXqhV,qhXqh0Zqhdqh?f,qhgqhqj\ _Your shadow fades away.qh*q_qh|s,qhQuqh9wqhy,qhzqh@  There is an open door here.qh qh _qhmqhqh,qhqhqhޯ,qhqhHqh,qhqhkqhܺ,qh7qh\qh2qhqhqhqh,qh0qhjqh,qhqh^qh,qh-qh7 _You open the door.qh  #ß..ß##ß.#.P..###..  ########.#...P# ###  ##ß::ß##.#....####   #..$)p.#.###  PY....#.##..##.#..  ....P##.#.........  #....#..#.........  ##'####.##......#..  #.@.#P.P#♣...[.##..504.7 (9.4 ...#.###P...###.#.  #..##.##P......##..qhM  #..#.†##..P........  #.P#.##♣.P..P.##...  #.##.# ♣..P.P###.#P Y   elephant (trample, asleep)  #....# #♣...###.... p   necromancer (asleep)  ♣P#.#####P.b# .##..  ♣♣..)'..P#♣.........qh~qhqhd _There are monsters nearby!qh= 4qhB qhTH F _Unknown command.qh3....#ß..'...P##.ß..ß##ß.#.P..###..########.#...P# ###qh+#ß::ß##.#....#### #..$)p.#.#.......###PY....#.##..##.#....P##qh[H #....#...##@####.##........#P.P#♣...[.##...#.###P...###.#qhe.##.##P......##..#.†##..P......P#.##♣.P..P.##...#.##.# ♣..P.P###.#Pqh#....# #♣...###.. ♣P#.#####P.b# .##qhBqh Y)p.Yqhgwandering)pThe necromancer shouts!qh~  The necromancer gestures at you while chanting.qh,qh/T=5.3 (0.6Ensorcelled Hibernationqh6qh:7 _You resist with almost no effort. qh:C_There is an open door here.qhF ! #P...#P⌠.'...## #....#ß..'...P##.. #ß..ß##ß.#.P..###.. ########.#...P# #### ##ß::ß##.#....####  #..Y)p.#.#.......### #P.....#.##..##.# #....P##.#. #.@..#..#.. ##'####.##......#. #...#P.P#♣...[.##.. #...#.####. #..##.##P......##..# #..#.†##..P...... #.P#.##♣.P..P.##.... #.##.# ♣..P.P###.#P #....# #♣...###...qh8 5-9 _qh\ qhh Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b + Confusing TouchHexes1% 3 c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning28%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitqhg]qh |  #P...#P⌠.'...####... Salticid the Spry  #....#ß..'...P##.... Spriggan of Dithmenos ******  #ß..ß##ß.#.P..###..# Health: 73/73 ========================  ########.#...P# #### Magic: 24/24 ========================  ##ß::ß##.#....#### # AC: 6Str: 3  Doom: 15%  #..Y)p.#.#.......### EV: 43Int: 17  #P.....#.##..##.#... SH: 0Dex: 32  #....P##.#.......... XL: 14 Nextqh: 13% Place: Lair:5 #.@..#..#.......... Noise: ---------  Time: 14505.9 (0.0)  ##'####.##......#... t) +2 dagger (vamp)  #...#P.P#♣...[.##... Cast: Ensorcelled Hibernation  #...#.###P...###.#..  #..##.##P......##..#  #..#.†##..P......... Y   elephant (trample, wandering)  #.P#.##♣.P..P.##.... p   necromancer  #.##.# ♣..P.P###.#P.  #....# #♣...###.....The necromancer shouts!  The necromancer gestures at you while chanting. _You resist with almost no effort. _There is an open door here.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm wiqhth . or Enter, or press ? or * to list all spells.  #P...#P⌠.'...####... Salticid the Spry  #....#ß..'...P##.... Spriggan of Dithmenos ******  #ß..ß##ß.#.P..###..# Health: 73/73 ========================  ########.#...P# #### Magic: 24/24 ========================  ##ß::ß##.#....#### # AC: 6Str: 3  Doom: 15%  #..Y)p.#.#.......### EV: 43Int: 17  #P.....#.##..##.#... SH: 0Dex: 32  #....P##.#..........h`9;49m XL: 14 Next: 13% Place: Lair:5 #.@..#..#.......... Noise: ---------  Time: 14505.9 (0.0)  ##'####.##......#... t) +2 dagger (vamp)  #...#P.P#♣...[.##... Cast: Ensorcelled Hibernation  #...#.###P...###.#..  #..##.##P......##..#  #..#.†##..P......... Y   elephant (trample, wandering)  #.P#.##♣.P..P.##.... p   necromancer  #.##.# ♣..P.P###.#P.  #....# #♣...###.....The necromancer shouts!  The necromancer gestures at you while chanting. _You resist with almost no effort. _There is an open door here.  Casting: Confusing Touch qh^(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qh@M #P...#P⌠.'...####... Salticid the Spry #....#ß..'...P##.... Spriggan of Dithmenos ****** #ß..ß##ß.#.P..###..# Health: 73/73 ======================== ########.#...P# #### Magic: 21/24 =====================--- ##ß::ß##.#....#### # AC: 6Str: 3  Doom: 15% #**Y*p*#.#.......### EV: 43Int: 17 #P*****#.##..##.#... SH: 0Dex: 32 #****P##.#.......... XL: 14 Next: 13% Place: Lair:5 #*@**#..#.......... Noise: ---------  Time: 14505.9 (0.0) qh##*####.##......#... t) +2 dagger (vamp) #**.#P.P#♣...[.##... Cast: Ensorcelled Hibernation #**.#.###P...###.#.. #..##.##P......##..# #..#.†##..P......... Y   elephant (trample, wandering) #.P#.##♣.P..P.##.... p   necromancer #.##.# ♣..P.P###.#P. #....# #♣...###..... qhXq_You resist with almost no effort. _There is an open door here.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateqhL s  #P...#P⌠.'...####... Salticid the Spry  #....#ß..'...P##.... Spriggan of Dithmenos ******  #ß..ß##ß.#.P..###..# Health: 73/73 ========================  ########.#...P# #### Magic: 21/24 =====================--- qhN  ##ß::ß##.#....#### # AC: 6Str: 3  Doom: 15%  ########.#.......### EV: 43Int: 17  ########.##..##.#... SH: 0Dex: 32  ########.#.......... XL: 14 Next: 13% Place: Lair:5 ##@###..#.......... Noise: ---------  Time: 14505.9 (0.0)  #######.##......#... t) +2 dagger (vamp)  ###.#P.P#♣...[.##... Cast: Ensorcelled Hibernation  ###.#.###P...###.#..  #..##.##P......##..#  #qhP .[40m..#.†##..P......... Y   elephant (trample, wandering)  #.P#.##♣.P..P.##.... p   necromancer  #.##.# ♣..P.P###.#P.  #....# #♣...###..... _You resist with almost no effort. _There is an open door here.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateqhz n  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The elephant is enveloped in gloom.  The elephant trumpets!qhc  ..$)p.P.Y.....v.Pqh ^v@..v...., soul bo…)(ally target)Your orb unleashes a flurry of shooting stars!  The necromancer gestures wildly while chanting.qh k==6.9 (1-Star qh qh< _The necromancer binds the souls of nearby monsters. _You now have 21/24 mp.qh #†...#ß..'...P..P. #P...#P⌠.'...## #....#ß..'...P##..... #ß..ß##ß.#.P..###..#. ########.#...P# ####. ##ß::ß##.#....#### #. #..$)p.#.#.......### #P.Y...#.##..##.#...<qhq/ #..v@P##.#. ##v...#..#.. ##v####.##......#. #...#P.P#♣...[.##...# #...#.####.qh] #..##.##P......##..## #..#.†##..P.........# #.P#.##♣.P..P.##.... #.##.# ♣..P.P###.#P.#qhqhqhqhI Y..pvqhZ○ The shooting star hits the necromancer!qhŵu  The necromancer is moderately wounded.qhqhYp..v°°v°qh5--7.5 (0.6qh^°°° _The necromancer is knocked back.qh`[ a°°°qho\ 8--qhi M°°qh(o F _Unknown command.qhbß..ß##ß.#.......†...#ß..'...P..PP...#P⌠.'...####....#ß..'...P##....ß..ß##ß.#.P..###..########.#...P# ###qh^c#ß::ß###### ..$Yp.#.#.......###.P..@..#.##..##.#...<qhd.v°.P##.###°v..#...##°####.##......#....#...#P.P#♣...[.##...#.###P...###.#..qhd..##.##P......##..##..#.†##..P.........#P#.##♣.P..P.##.....qhgqhfhqhtv°°v°°°qhVv.8.1 _qh~d°°°°qhuqhU i°°°°°°°°° _Unknown command.qh   You hit the elephant but do no damage. v°°○°°°soul bound, blind,You peck the elephant, but do no damage.The shooting star hits the elephant!qh*  The elephant is lightly wounded.°@v°°°)=6 (0.5°°° _The elephant is knocked back.qhQ  You hit the elephant but do no damage.The elephant is lightly wounded.qh Y)°°°°°wandering, soul bo…) @   shadowYour shadow hits the elephant with a dagger.  The shooting star hits the necromancer!qhs  The necromancer is severely wounded.qhY@°@°°.°.°'qhr/-9.1qhn°°.°° _The necromancer is knocked back.qhm#)'####.#...#ß..ß##ß.#.......†...#ß..'...P..PP...#P⌠.'...####....#ß..'...P##....ß..ß##ß.#.P..###..########.#...P# ####ßY@ß###### ..$@p.#.#.......###.qhP.°.°.#.##..##.#...<.°.°P##.###.°..#..#.#'####.##......#....#...#P.P#♣...[.##...#.###P...###.#...##.##P......##..#.#.†##..P.........#qh]5 qh46!qh65°.°qhc7.qhR8 .qh8-soul bound, blind,qh9|The necromancer completely misses you. The elephant completely misses you.qh:qh<qh==qh= 7 (0.6qh(GqhG<°.°qhcH°qhHqhM qhN qhO)_The elephant misses you. qhO9_You see here a +0 hand axe.qhQT ..°.You hit the elephant.qhU 5-10.2 (0.5qh._ qhb 6 _The elephant is lightly wounded.qhY..Yally t  You hit the elephant. _The elephant is lightly wounded.  You completely miss the elephant.  You peck the elephant, but do no damage.The elephant is lightly wounded.  no longer blind. The necromancer misses you.qh [2==7qh-qhL2 _The elephant closely misses you. The elephant completely misses you.qht k  You hit the elephant but do no damage.qhv '1.2qh qh˔ 6 _The elephant is lightly wounded.qh Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning28%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitqh qhqh,  ##)'####.#...#....... Salticid the Spry  #ß..ß##ß.#........... Spriggan of Dithmenos ******  #†...#ß..'...P..P.... Health: 73/73 ========================  #P...#P⌠.'...####.... Magic: 22/24 ======================--  #....#ß..'...P##..... AC: 6Str: 3  Doom: 15%  #ß..ß##ß.#.P..###..#. EV: 43Int: 17  ########.#...P# ####. SH: 0Dex: 32  ##ßY@ß##.#....#### #. XL: 14 Next: 13% Place: Lair:5  #..$@p.#h&.m.#.......###. Noise: =--------  Time: 14511.2 (0.0)  #P.....#.##..##.#...< t) +2 dagger (vamp)  #....P##.#........... Cast: Ensorcelled Hibernation  ##....#..#........... -Star   ##'####.##......#....  #...#P.P#♣...[.##...# Y   elephant (trample, soul bound, ally t…)  #...#.###P...###.#..# p   necromancer  #..##.##P......##..## @   shadow  #..#.†##..P.........#The elephant is no longer blind. The necromancer misses you. _The elephant closely misses you.h040m The elephant completely misses you.You hit the elephant but do no damage. _The elephant is lightly wounded.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qhE6\  ##)'####.#...#....... Salticid the Spry  #ß..ß##ß.#........... Spriggan of Dithmenos ******  #†...#ß..'...P..P.... Health: 73/73 ======================== qh38 #P...#P⌠.'...####.... Magic: 22/24 ======================--  #....#ß..'...P##..... AC: 6Str: 3  Doom: 15%  #ß..ß##ß.#.P..###..#. EV: 43Int: 17  ########.#...P# ####. SH: 0Dex: 32  ##ßY@ß##.#....#### #. XL: 14 Next: 13% Place: Lair:5  #..$@p.#.#.......###. Noise: =--------  Time: 14511.2 (0.0)  #P.....#.##..##.#...< t) +2 dagger (vamp)  #....P##.h:m#........... Cast: Ensorcelled Hibernation  ##....#..#........... -Star   ##'####.##......#....  #...#P.P#♣...[.##...# Y   elephant (trample, soul bound, ally t…)  #...#.###P...###.#..# p   necromancer  #..##.##P......##..## @   shadow  #..#.†##..P.........#The elephant is no longer blind. The necromancer misses you. _The elephant closely misses you. The elephant completely misses you.You hit the elephant but do no damage. _The elephant is lightly wounded.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qh^V ##)'####.#...#....... Salticid the Spry #ß..ß##ß.#........... Spriggan of Dithmenos ****** #†...#ß..'...P..P.... Health: 73/73 ======================== #P...#P⌠.'...####.... Magic: 19/24 ===================----- #....#ß..'...P##..... AC: 6Str: 3  Doom: 15% #ß..ß##ß.#.P..###..#. EV: 43Int: 17 ########.#...P# ####. SH: 0Dex: 32 ##ßY@ß##.#....#### #. XL: 14 Next: 13% Place: Lair:5 #***@p*#.#.......###. Noise: =--------  Time: 14511.2 (0.0) #P*****#.##..##.#...< t) +2 dagger (vamp) #****P#qhZ#.#........... Cast: Ensorcelled Hibernation ##****#..#........... -Star  ##'####.##......#.... #...#P.P#♣...[.##...# Y   elephant (trample, soul bound, ally t…) #...#.###P...###.#..# p   necromancer #..##.##P......##..## @   shadow #..#.†##..P.........#You hit the elephant but do no damage. _The elephant is lightly wounded.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateqh8  ##)'####.#...#....... Salticid the Spry  #ß..ß##ß.#........... Spriggan of Dithmenos ******  #†...#ß..'...P..P.... Health: 73/73 ========================  #P...#P⌠.'...####.... Magic: 19/24 ===================-----  #....#ß..'...P##..... AC: 6qhStr: 3  Doom: 15%  #ß..ß##ß.#.P..###..#. EV: 43Int: 17  ########.#...P# ####. SH: 0Dex: 32  ##ß##ß##.#....#### #. XL: 14 Next: 13% Place: Lair:5  ####@###.#.......###. Noise: =--------  Time: 14511.2 (0.0)  ########.##..##.#...< t) +2 dagger (vamp)  ########.#........... Cast: Ensorcelled Hibernation  #######..#........... -Star   ##'####.##......#.... h9m #...#P.P#♣...[.##...# Y   elephant (trample, soul bound, ally t…)  #...#.###P...###.#..# p   necromancer  #..##.##P......##..## @   shadow  #..#.†##..P.........#You hit the elephant but do no damage. _The elephant is lightly wounded.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateqhU>qhGgY:..$@p.P.........P....)  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  Your shadow fades away.  The necromancer misses you. The elephant misses you.qh!I2=2.2 (1qhOqh\R _The elephant completely misses you. _You now have 19/24 mp.qhQqh~T% qh;UYour spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%qhV3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning28%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%qhV4 Select a spell to cast [?] help[Esc] exitqh>qhGqhNE  ##)'####.#...#....... Salticid the Spry  #ß..ß##ß.#........... Spriggan of Dithmenos ******  #†...#ß..'...P..P.... Health: 73/73 ========================qhP  #P...#P⌠.'...####.... Magic: 19/24 ===================-----  #....#ß..'...P##..... AC: 6Str: 3  Doom: 15%  #ß..ß##ß.#.P..###..#. EV: 43Int: 17  ########.#...P# ####. SH: 0Dex: 32  ##ßY:ß##.#....#### #. XL: 14 Next: 13% Place: Lair:5  #..$@p.#.#.......###. Noise: ==-------  Time: 14512.2 (0.0)  #P.....#.##..##.#...< t) +2 dagger (vamp)  #....P##hQm.#........... Cast: Ensorcelled Hibernation  ##....#..#........... -Star   ##'####.##......#....  #...#P.P#♣...[.##...# Y   elephant (trample, soul bound)  #...#.###P...###.#..# p   necromancer  #..##.##P......##..##  #..#.†##..P.........#Your shadow fades away.The necromancer misses you. The elephant misses you. _The elephant completely misses you. _You now have 19/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qhY  ##)'####.#...#....... Salticid the Spry qh:ZG #ß..ß##ß.#........... Spriggan of Dithmenos ******  #†...#ß..'...P..P.... Health: 73/73 ========================  #P...#P⌠.'...####.... Magic: 19/24 ===================----- qhZ #....#ß..'...P##..... AC: 6Str: 3  Doom: 15%  #ß..ß##ß.#.P..###..#. EV: 43Int: 17qhZe  ########.#...P# ####. SH: 0Dex: 32  ##ßY:ß##.#....#### #. XL: 14 Next: 13% Place: Lair:5qhh[  #..$@p.#.#.......###. Noise: ==-------  Time: 14512.2 (0.0)  #P.....#.##..##.#...< t) +2 dagger (vamp) qhP]/ #....P##.#........... Cast: Ensorcelled Hibernation  ##....#..#........... -Star   ##'####.##......#....  #...#P.P#♣...[.##...# Y   elephant (trample, soul bound)  #...#.###P...###.#..# p   necromancer  #..##.##P......##..##  #..#.†##..P.........#Your shadow fades away.The necromancer misses you. The elephant misses you. _The elephant completely misses you. _You now have 19/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qhw1 ##)'####.#...#....... Salticid the Spry #ß..ß##ß.#........... Spriggan of Dithmenos ****** qh|x#†...#ß..'...P..P.... Health: 73/73 ======================== #P...#P⌠.'...####.... Magic: 16/24 ================-------- #....#ß..'...P##..... AC: 6Str: 3  Doom: 15% #ß..ß##ß.#.P..###..#. EV: 43Int: 17 ########.#...P# ####. SH: 0Dex: 32qhx ##ßY*ß##.#....#### #. XL: 14 Next: 13% Place: Lair:5 #***@p*#.#.......###. Noise: ==-------  Time: 14512.2 (0.0) #P*****#.##..##.#...< t) +2 dagger (vamp)qhzv #****P##.#........... Cast: Ensorcelled Hibernation ##****#..#........... -Star  ##'####.##......#.... #...#P.P#♣...[.##...# Y   elephant (trample, soul bound) #...#.###P...###.#..# p   necromancer #..##.##P......##..## #..#.†##..P.........# _The elephant completely misses you. _You now have 19/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateqhv   ##)'####.#...#....... Salticid the Spry  #ß..ß##ß.#........... Spriggan of Dithmenos ****** qhH 4 #†...#ß..'...P..P.... Health: 73/73 ========================  #P...#P⌠.'...####.... Magic: 16/24 ================--------  #....#ß..'...P##..... AC: 6Str: 3  Doom: 15%  #ß..ß##ß.#.P..###..#. EV: 43qh 9Int: 17  ########.#...P# ####. SH: 0Dex: 32 qhǒ ~ ##ß##ß##.#....#### #. XL: 14 Next: 13% Place: Lair:5  ####@###.#.......###. Noise: ==-------  Time: 14512.2 (0.0)  ########.##..##.#...< t) +2 dagger (vamp)qhI g  ########.#........... Cast: Ensorcelled Hibernation  #######..#........... -Star   ##'####.##......#....  #...#P.P#♣...[.##...# Y   elephant (trample, soul bound)  #...#.###P...###.#..# p   necromancer  #..##.##P......##..##  #..#.†##..P.........# _The elephant completely misses you. _You now have 19/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  qh Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateqh/0 Y:..$@p.P.........P....Ynd, blind) _You now have 19/24 mp.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  qhB1 Press: ? - help, Dir - look around, f - activate  The elephant is enveloped in gloom.qh': ****The necromancer points at you and mumbles some strange words.qhg a..$@qhh *3.2 (1qh^s qhx _The bolt of negative energy misses you. The elephant completely misses you. x2 qhZz h_You now have 16/24 mp.qh@  You strike the helpless elephant from behind!  You skewer the elephant like a kebab!!!  The elephant is almost dead.qh K `:Y qh L 2-7 (0.5qhS qhTV \ _The necromancer completely misses you.qh:  You hit the elephant.qh -You kill the elephant!A freezing mist starts to gather...  An elephant simulacrum comes into view.qh/  --more--qhQZp   necromancerZ   elephant simulacrum (trample)qht 454.2 _Training target 3.0 for Alchemy reached!qh /  --more--qh _Your Alchemy skill increases to level 3!qhqh What do you want to examine? Monsters  a - (Z) an elephant simulacrum (unrewarding) Itemsqh kb - (:) a parchment of Eringya's Surprising Crocodileqhqhܽqh   ##)'####.#...#....... Salticid the Spry  #ß..ß##ß.#........... Spriggan of Dithmenos ****** qh% #†...#ß..'...P..P.... Health: 73/73 ========================  #P...#P⌠.'...####.... Magic: 16/24 ================--------  #....#ß..'...P##..... AC: 6qh9Str: 3  Doom: 14%  #ß..ß##ß.#.P..###..#. EV: 43Int: 17  ########.#...P# ####. SH: 0Dex: 32qh  ##ß:Zß##.#....#### #. XL: 14 Next: 15% Place: Lair:5  #..$@p.#.#.......###. Noise: =--------  Time: 14514.2 (0.5)  #P.....#.##..##.#...< t) +2 dagger (vamp)  #....P##.#........... Cast: Ensorcelled Hibernation  ##....#..#........... -Star   ##'####.##......#....  #...#P.P#♣...[.##...# p   necromancer  #...#.###P...###.#..# Z  qh\M elephant simulacrum (trample)  #..##.##P......##..##  #..#.†##..P.........#You hit the elephant.  You kill the elephant!A freezing mist starts to gather... _An elephant simulacrum comes into view.Training target 3.0 for Alchemy reached! _Your Alchemy skill increases to level 3!qh:qhqhqhqhfWhat do you want to examine? Monsters  a - (Z) an elephant simulacrum (unrewarding) Itemsb - (:) a parchment of Eringya's Surprising Crocodileqh& An elephant simulacrum. An icy replica of a monster, animated by heretical magics. Max HP: ~27 Will: + AC: ++ EV: nonerF: x..rC: ∞rPois: ∞rNeg: ∞rElec: . Threat: Low Class: Undead Size: Giant Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 98% to hit with your +2 vampiric dagger and 100% to hit with yourpeck (at present). It has about 11% to hit you. Attacks Max Damage After Damaging Hits Trample 16Knock back the defender qhu+ tTrunk 4Cold damage (max 27) It is immune to torment; and resistant to miasma and drowning. It can travel through water. It is incapable of using stairs. Killing this monster yields no experience or items. [!]: Description|Statuses|Quoteqhh  ##)'####.#...#....... Salticid the Spry  #ß..ß##ß.#........... Spriggan of Dithmenos ******  #†...#ß..'...P..P.... Health: 73/73 ========================  #P...#P⌠.'...####.... Magic: 16/24 ================--------  #....#ß..'...P##..... AC: 6Str: 3  Doom: 14%  #ß..ß##ß.#.P..###..#. EV: 43Int: 17  ########.#...P# ####. SH: 0Dex: 32  ##ß:Zß##.#....#### #. XL: 14 Next: 15% Place: Lair:5  #..$@p.qho[36m#.#.......###. Noise: =--------  Time: 14514.2 (0.0)  #P.....#.##..##.#...< t) +2 dagger (vamp)  #....P##.#........... Cast: Ensorcelled Hibernation  ##....#..#........... -Star   ##'####.##......#....  #...#P.P#♣...[.##...# p   necromancer  #...#.###P...###.#..# Z   elephant simulacrum (trample)  #..##.##P......##..##  #..#.†##..P.........#You hit the elephant.  You kill the elephant!A freezing mist starts to gather... _An elephant simulacrum comes into view.Training target 3.0 for Alchemy reached! _Your qhAlchemy skill increases to level 3! What do you want to examine? Monsters  a - (Z) an elephant simulacrum (unrewarding) Items  b - (:) a parchment of Eringya's Surprising Crocodile  ##)'####.#...#....... Salticid the Spry  #ß..ß##ß.#........... Spriggan of Dithmenos ******  #†...#ß..'...P..P.... Health: 73/73 ========================  #P...#P⌠.'...####.... Magic: 16/24 ================--------  #....#ß..'...P##..... AC: 6Str: 3  Doom: 14%  #ß..ß##ß.#.P..###..#. EV: 43Int: 17  ########.#...P# ####. SH: 0Dex: 32  #qh#ß:Zß##.#....#### #. XL: 14 Next: 15% Place: Lair:5  #..$@p.#.#.......###. Noise: =--------  Time: 14514.2 (0.0)  #P.....#.##..##.#...< t) +2 dagger (vamp)  #....P##.#........... Cast: Ensorcelled Hibernation  ##....#..#........... -Star   ##'####.##......#....  #...#P.P#♣...[.##...# p   necromancer  #...#.###P...###.#..# Z   elephant simulacrum (trample)qhr[40m  #..##.##P......##..##  #..#.†##..P.........#You hit the elephant.  You kill the elephant!A freezing mist starts to gather... _An elephant simulacrum comes into view.Training target 3.0 for Alchemy reached! _Your Alchemy skill increases to level 3!qh A freezing mist starts to gather... _An elephant simulacrum comes into view.Training target 3.0 for Alchemy reached! _Your Alchemy skill increases to level 3!You puncture the elephant simulacrum!  The elephant simulacrum is moderately damaged.qhb*7 (0.5qhqh\ _The necromancer completely misses you.qhj  You hit the elephant simulacrum but do no damage.You peck the elephant simulacrum.qhk'5.2qhItqhvn _The elephant simulacrum is moderately damaged.qh  You hit the elephant simulacrum.  The elephant simulacrum is heavily damaged.The elephant simulacrum closely misses you.qh> U7=7qh" qhS _The elephant simulacrum misses you. The necromancer completely misses you.qhw  You hit the elephant simulacrum.  You peck the elephant simulacrum, but do no damage.6.2qh l _The elephant simulacrum is severely damaged.qh@, ally ta…)@   shadowYou peck the elephant simulacrum, but do no damage. _The elephant simulacrum is severely damaged.  You completely miss the elephant simulacrum.  The elephant simulacrum is severely damaged.Your shadow hits the elephant simulacrum with a dagger.  The elephant simulacrum completely misses you.qh؞%7qhfqh+ _The elephant simulacrum misses you. The necromancer completely misses you.qhy:g  You hit the elephant simulacrum. You peck the elephant simulacrum.qhD○@   shadowqh(F/-7.2qhMqhPX _The elephant simulacrum vaporises!qhReally sprint into that cloud of freezing vapour? Y - Yes  N - Noqh   ##)'####.#...#....... Salticid the Spry  #ß..ß##ß.#........... Spriggan of Dithmenos ******  #†...#ß..'...P..P.... Health: 73/73 ========================  #P...#P⌠.'...####.... Magic: 17/24 =================-------  #....#ß..'...P##..... AC: 6Str: 3  Doom: 14%  #ß..ß##ß.#.P..###..#. EV: 43Int: 17  ########.#...P# ####. SH: 0Dex: 32  ##ß@○ß##.#....#### #. XL: 14 Next: 15% Place: Lair:5  #..$@p.hq0;1m#.#.......###. Noise: ---------  Time: 14517.2 (0.0)  #P.....#.##..##.#...< t) +2 dagger (vamp)  #....P##.#........... Cast: Ensorcelled Hibernation  ##....#..#........... -Star   ##'####.##......#....  #...#P.P#♣...[.##...# p   necromancer  #...#.###P...###.#..# @   shadow  #..##.##P......##..##  #..#.†##..P.........#Your shadow hits the elephant simulacrum with a dagger.  The elephant simulacrum completely misses you. _The elephant simulacrum misses you. The necromancer completely misses you.You hit the elephant simulacrum. Yoqh*u peck the elephant simulacrum. _The elephant simulacrum vaporises!Okay, then. _qhZ@ j  (ally target)You puncture the necromancer!  You peck the necromancer, but do no damage.The necromancer is almost dead.=7 (0.5qhA  qh|B qhC 8_The necromancer completely misses you.qhC qhFk  You hit the necromancer.-8.2 _The necromancer is almost dead.qhB  You puncture the necromancer!qh|○)@   shadowqhW36-7Ensorcelled Hibernation qhqh?O _You kill the necromancer!qhZqhs[qh^qhˈ8=qhʗ _Your shadow fades away.qh=9==20=qhQ,qhqhqhzqhqhOqhqhqhqh%2=qhqh=,qhw 1=qhqhqh"qh,qhaqh,qh*qhqh79=qhs!qhX$qh$K2=qh 'qh)qh*qh-,qh8T&=3=qh `=4=qhbqhd,qhfqh*iqhiqhkqhoqhp9=qhY _Your orb has finished recharging its magic.qh`qh# M~≈≈.##.##)'####.#...#ß..ß##ß.#.......†...#ß..'...P..PP...#P⌠.'...####....#ß..'...P##....ß..ß##ß.#.P..###..########.#...P# #####ß:@ß##.#....#### ..$)).#.#.......###.P.....#.##..##.#...<  #....P##.#...........#.. You pick up a parchment of Eringya's Surprising Crocodile and begin reading...59.3 (40.6)60.3 (41qh}qhͧ _You add the spell Eringya's Surprising Crocodile to your library. _MP restored: 24qh$ _   ##~≈≈.##.#..##.#  ##)'####.#...#  #ß..ß##ß.#  #†...#ß..'...P..P  #P...#P⌠.'...####  #....#ß..'...P##  #ß..ß##ß.#.P..###..#  ########.#...P# ####  ##ß@.ß##.#....#### #  #..$)).#.#.###  #P.....#.##..##.#...  #....P##.#  ##....#..#  ##'####.##......#  #...#P.P#♣...[.##...  #...#.###P...###.#..  #..##.##P......##..You pick up a parchment of Conjure Ball Lightning and begin reading...h49m9 (0.6)1.9 (1 _You add the spell Conjure Ball Lightning to your library.qh.QqhQqhySqh"Wqh`Bqha,qhLdqh.zN _You now have 1185 gold pieces (gained 9).qhq}qh7~qhCqhqhQ,qhqhqh,qhfqh@qh,qhqh@  There is an open door here.qhXqh _qhqhHqhGqhqhqhqh,qhqhqh*,qhqhqh,qh(qh`qh,qhnqhqhBqh qh qh] qh qh qh qh9 qht qh qh+ ,qh qh qh ,qh? qh e  You see here an elephant corpse.qh" qh"  _qhn$ qhf3 nqhC4 qh4 qhO6 qhO: qh-= ,qhG? qhC qhXF qhF qhH qh$N qhP qhQ qhS qhZ qh\ qhD] qhc ,qhf qhg qh-j qhn qhq ,qhw qhb| qh~ qhR qh= qh qhM qh qh qh qh qh qh qh @  There is an open gate here.qhǙ qhN  _qh qh qhա qhP qh qh qh qhf qh, qh4 qh qhf qh' qh qhV qh qh qhq qh qh_ qh9 qh. qh ,qh; qh qh< qh qhl qh qhW  #ß..ß##ß.#.P..###..#.#.. ########.#...P# ####..##.# ##ß..ß##.#....#### #.#.##..# #...)).#.#.......###.####P #P.....#.##..##.#...<.# ## qh #....P##.#...........## # ##....#..#...........## ##.. ##'####.##......#.....# #... qh1 }#...#P.P#♣.@.[.##...### #.P. #...#.###P...###.#..# ##.< #..##.##P......##..## ##.# qh #..#.†##..P.........####.#[ #.P#.##♣.P..P.##... #.##.# ♣..P.P###.#P.#.P#Pb   raven (asleep) qh #....# #♣...###.....†...÷ ♣P#.#####P.b# .##....#..###.  ♣♣..)'..P#♣.......P##..qhE 084.5 (22.6)qh .5.1 (23.2qh_ qh qhH:} .#. .#...P#  ##ß..ß##.#....####  #...)).#.#.......## #P.....#.##..##.#...<.#  #....P##.#...........##  ##....#..#...........##  ##'####.##......#  #...#P.P#♣.@.[.#  #...#.###P...###.#..# ##.< #..##.##P......  #..#.†##..P......[ #.P#.##♣.P..P.##... #.##.# ♣..P.P###.#P #....# #♣...##†...÷ #P.b#  ♣♣..)qh( qh^.#. .#...P#  ##ß..ß##.#....####  qh#...)).#.#.......## #P.....#.##..##.#...<.#  qh{#....P##.#...........##  ##....#..#...........##  qh7##'####.##......#  #...#P.P#♣.@.[.#qhvk  #...#.###P...###.#..# ##.< #..##.##P......qh[  #..#.†##..P......[ qh9#.P#.##♣.P..P.##... #.##.# ♣..P.P###.#P qh #....# #♣...##†...÷ #P.b# qh}4 ♣♣..)qhOqh%qh@qh\ _A raven is nearby!qh Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1  b - JinxbiteHexes1%2  c - Lesser BeckoningTranslocation 3%2  d - Kiss of DeathConjuration/Necromancy 5%1  e - Sublimation of Blood Necromancy5%2  f - ShockConjuration/Air 7%1  g - Dimensional Bullseye Hexes/Translocation 7% 4  h - Magic DartConjuration9%1  i - AnguishHexes/Necromancy 9% 4  j - Vampiric DrainingNecromancy11% 3  k - SandblastEarth13%1  l - Summon Ice BeastIce/Summoning 14% 3  m - SwiftnessAir17% 3  n - Volatile Blastmotes Fire/Translocation 17% 3  o - Passage of Golubria Translocation 24% 4  p - Yara's Violent Unravelling Hexes/Alchemy 24% 5  q - SilenceHexes/Air30% 5  r - Dispel UndeadNecromancy36% 4  s - Eringya's qh Surprising Crocodile Summoning38% 4  t - PetrifyAlchemy/Earth 56% 4  u - Alistair's Intoxication Alchemy71% 5 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitqh#ß..ß##ß.#.P..###..#.#...... Salticid the Spry########.#...P# ####..##.#.. Spriggan of Dithmenos ******##ß..ß##.#....#### #.#.##..# Health: 73/73 ========================#...)).#.#.......###.####P.. Magic: 24/24 ========================#P.....#.##..##.#...<.# ##.. AC: 6Str: 3  Doom: 13%#....P##.#...........## #.. EV: 43Int: 17##....#..#...........## ##.. SH: 0Dex:qh^ 32##'####.##......#.....# #... XL: 14 Next: 16% Place: Lair:5#...#P.P#♣.@.[.##...### #.P. Noise: ---------  Time: 14585.1 (0.0)#...#.###P...###.#..# ##.< t) +2 dagger (vamp)#..##.##P......##..## ##.#. Cast: Ensorcelled Hibernation #..#.†##..P.........####.#[.#.P#.##♣.P..P.##............#.##.# ♣..P.P###.#P.#.P#P... b   raven (asleep)#....# #♣...###.....†hm...÷...♣P#.#####P.b# .##....#..###.♣♣..)'..P#♣.............P##.. _You add the spell Conjure Ball Lightning to your library. _You now have 1185 gold pieces (gained 9). _There is an open door here. _You see here an elephant corpse. _There is an open gate here. _A raven is nearby!  Okay, then. _qhI qheN 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   m - Spellcasting   6.0   4.9  +2           b - Axes   0.0   1.4  -2   n - Conjurations   1.0   3.4  -3  qh@Q  c - Staves   0.0   1.7  -3   o - Hexes  10.0   8.5  +2   d - Unarmed Combat   0.0   1.4  -2   p + Summonings2.7   4.2  -2   e - Throwing   2.0   3.0   0   q - Necromancy   3.0   4.8  -1       r - Translocations   4.0   2.5  +4   f - Short Blades  10.0  10.1  +1   s - Alchemy   3.0   3.4  +1   g - Long Blades   4.6 qhQ   1.4  -2   t - Ice Magic   2.0   4.2  -2   h - Ranged Weapons   0.0   1.0   0   u - Air Magic   2.0   3.6  -1       v - Earth Magic   0.0   1.2  -1   i - Armour   1.0   3.4  -3       j - Dodging  18.0  14.6  +3   w - Invocations   6.0   7.0   0   k - Shields   0.0   1.7  -3   x - Evocations  qhS  8.0   5.3  +3   l - Stealth  12.0   6.3  +5   y - Shapeshifting   0.0   0.7  +2                  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsqh;STargetTarget--  --  --  --  --  --  --  4.0 qhU--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsqh{<[?25h[?0c4.0 qh5  [?25l[?1cqh 6.0 current training targets, if any.=] set aall targetsqhp #ß..ß##ß.#.P..###..#.#...... Salticid the Spry########.#...P# ####..##.#.. Spriggan of Dithmenos ******##ß..ß##.#....#### #.#.##..# Health: 73/73 ========================#...)).#.#.......###.####P.. Magic: 24/24 ========================#P.....#.##..##.#...<.# ##.. AC: 6Str: 3  Doom: 13%#....P##.#...........## #.. EV: 43Int: 17##....#..#...........## ##.. SH: 0Dex:qhH  32##'####.##......#.....# #... XL: 14 Next: 16% Place: Lair:5#...#P.P#♣.@.[.##...### #.P. Noise: ---------  Time: 14585.1 (0.0)#...#.###P...###.#..# ##.< t) +2 dagger (vamp)#..##.##P......##..## ##.#. Cast: Ensorcelled Hibernation #..#.†##..P.........####.#[.#.P#.##♣.P..P.##............#.##.# ♣..P.P###.#P.#.P#P... b   raven (asleep)#....# #♣...###.....†hd m...÷...♣P#.#####P.b# .##....#..###.♣♣..)'..P#♣.............P##.. _You now have 1185 gold pieces (gained 9). _There is an open door here. _You see here an elephant corpse. _There is an open gate here. _A raven is nearby! _Okay, then.qh ,qh.i Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's Danceqh.Hexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoningqh?/&26%5  g - Mephitic CloudConjuration/Alchemy/Air 17% 3 h - Cause FearHexes1%4 qh/Select a spell to cast [?] help[Esc] exitqh #ß..ß##ß.#.P..###..#.#...... Salticid the Spry########.#...P# ####..##.#.. Spriggan of Dithmenos ******##ß..ß##.#....#### #.#.##..# Health: 73/73 ========================#...)).#.#.......###.####P.. Magic: 24/24 ========================#P.....#.##..##.#...<.# ##.. AC: 6Str: 3  Doom: 13%#....P##.#...........## #.. EV: 43Int: 17##....#..#...........## ##.. SH: 0Dex:qh  32##'####.##......#.....# #... XL: 14 Next: 16% Place: Lair:5#...#P.P#♣.@.[.##...### #.P. Noise: ---------  Time: 14585.1 (0.0)#...#.###P...###.#..# ##.< t) +2 dagger (vamp)#..##.##P......##..## ##.#. Cast: Ensorcelled Hibernation #..#.†##..P.........####.#[.#.P#.##♣.P..P.##............#.##.# ♣..P.P###.#P.#.P#P... b   raven (asleep)#....# #♣...###.....†h m...÷...♣P#.#####P.b# .##....#..###.♣♣..)'..P#♣.............P##.. _You see here an elephant corpse. _There is an open gate here. _A raven is nearby! _Okay, then.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#ß..ß##ß.#.P..###..#.#...... Salticid the Spry########.#...P# ####..##.#.. Spriggan of Dithmenos ******##ß..ß##.#....#### #.#.##..# Health: 73/73 ========================#...)).#.#.......###.####P.. Magic: 24/24 ========================#P.....#.##..##.#...<.# h m##.. AC: 6Str: 3  Doom: 13%#....P##.#...........## #.. EV: 43Int: 17##....#..#...........## ##.. SH: 0Dex: 32##'####.##......#.....# #... XL: 14 Next: 16% Place: Lair:5#...#P.P#♣.@.[.##...### #.P. Noise: ---------  Time: 14585.1 (0.0)#...#.###P...###.#..# ##.< t) +2 dagger (vamp)#..##.##P......##..## ##.#. Cast: Ensorcelled Hibernation #h m..#.†##..P.........####.#[.#.P#.##♣.P..P.##............#.##.# ♣..P.P###.#P.#.P#P... b   raven (asleep)#....# #♣...###.....†...÷...♣P#.#####P.b# .##....#..###.♣♣..)'..P#♣.............P##.. _You see here an elephant corpse. _There is an open gate here. _A raven is nearby! _Okay, then.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.There is an open gate here. _A raven is nearby!Okay, then.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm qh with . or Enter, or press ? or * to list all spells.Okay, then. _qh\ qh- " Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1  b - JinxbiteHexesqh R1%2  c - Lesser BeckoningTranslocation 3%2  d - Kiss of DeathConjuration/Necromancy 5%1  e - Sublimation of Blood Necromancy5%qh5 2  f - ShockConjuration/Air 7%1  g - Dimensional Bullseye Hexes/Translocation 7% 4  h - Magic DartConjuration9%1  i - AnguishHexes/Necromancy 9% 4  j - Vampiric DrainingNecromancyqh /11% 3  k - SandblastEarth13%1  l - Summon Ice BeastIce/Summoning 14% 3  m - SwiftnessAirqh? 17% 3  n - Volatile Blastmotes Fire/Translocation 17% 3  o - Passage of Golubria Translocation 24% 4  p - Yara's Violent Unravelling Hexes/Alchemy 24% 5  q - SilenceHexes/Air30% 5  r - Dispel UndeadNecromancy36% 4  s - Eringya's Surprising Crocodile Summoningqh 38% 4  t - PetrifyAlchemy/Earth 56% 4  u - Alistair's Intoxication Alchemy71% 5 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitqh #ß..ß##ß.#.P..###..#.#...... Salticid the Spry########.#...P# ####..##.#.. Spriggan of Dithmenos ******##ß..ß##.#....#### #.#.##..# Health: 73/73 ========================#...)).#.#.......###.####P.. Magic: 24/24 ========================#P.....#.##..##.#...<.# ##.. AC: 6Str: 3  Doom: 13%#....P##.#...........## #.. EV: 43Int: 17##....#..#...........## ##.. SH: 0Dex:qhU  32##'####.##......#.....# #... XL: 14 Next: 16% Place: Lair:5#...#P.P#♣.@.[.##...### #.P. Noise: ---------  Time: 14585.1 (0.0)#...#.###P...###.#..# ##.< t) +2 dagger (vamp)#..##.##P......##..## ##.#. Cast: Ensorcelled Hibernation #..#.†##..P.........####.#[.#.P#.##♣.P..P.##............#.##.# ♣..P.P###.#P.#.P#P... b   raven (asleep)#....# #♣...###.....†hL m...÷...♣P#.#####P.b# .##....#..###.♣♣..)'..P#♣.............P##.. _There is an open gate here. _A raven is nearby! _Okay, then.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Okay, then. _qh} .#. .#...P#  ##ß..ß##.#....####  #...)).#.#.......## #P.....#.##..##.#...<.#  #....P##.#...........##  ##....#..#...........##  ##'####.##......#  #...#P.P#♣.@.[.#  #...#.###P...###.#..# ##.< #..##.##P......  #..#.†##..P......[ #.P#.##♣.P..P.##... #.##.# ♣..P.P###.#P #....# #♣...##†...÷ #P.b#  ♣♣..)qhp0 .#. .#...P#  ##ß..ß##.#....####  #...)).#.#.......## #P.....#.##..##.#...<.#  #....P##.#...........##  ##....#..#...........##  ##'####.##......#  qhNs#...#P.P#♣.@.[.#  #...#.###P...###.#..# ##.< #..##.##P......  #..#.†##..P......[ #.P#.##♣.P..P.##... #.##.# ♣..P.P###.#P #....# #♣...##†...÷ #P.b#  ♣♣..)qhqh\qh9qhR\ _A raven is nearby!qhDqhFWhere to? (Tab - Lair:5, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits qh'qhiH #ß..ß##ß.#.P..###..#.#...... Salticid the Spry########.#...P# ####..##.#.. Spriggan of Dithmenos ******##ß..ß##.#....#### #.#.##..# Health: 73/73 ========================#...)).#.#.......###.####P.. Magic: 24/24 ========================qhK#P.....#.##..##.#...<.# ##.. AC: 6Str: 3  Doom: 13%#....P##.#...........## #.. EV: 43Int: 17##....#..#...........## ##.. SH: 0Dex: 32##'####.##......#.....# #... XL: 14 Next: 16% Place: Lair:5#...#P.P#♣.@.[.##...### #.P. Noise: ---------  Time: 14585.1 (0.0)#...#.###P...###.#..# ##.< t) +2 dagger (vamp)#..##.hL40m##P......##..## ##.#. Cast: Ensorcelled Hibernation #..#.†##..P.........####.#[.#.P#.##♣.P..P.##............#.##.# ♣..P.P###.#P.#.P#P... b   raven (asleep)#....# #♣...###.....†...÷...♣P#.#####P.b# .##....#..###.♣♣..)'..P#♣.............P##..Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _A raven is nearby!Okay, then.qh Uqh`qhb. _qh} .#. .#...P#  ##ß..ß##.#....####  #...)).#.#.......## #P.....#.##..##.#...<.#  #....P##.#...........##  ##....#..#...........##  ##'####.##......#  #...#P.P#♣.@.[.#  #...#.###P...###.#..# ##.< #..##.##P......  #..#.†##..P......[ #.P#.##♣.P..P.##... #.##.# ♣..P.P###.#P #....# #♣...##†...÷ #P.b#  ♣♣..)qh,+ .#. .#...P#  ##ß..ß##.#....####  #...)).#.#.......## #P.....#.##..##.#...<.#  #....P##.#...........##  ##....#..#...........##  ##'####.##......# qh. #...#P.P#♣.@.[.#  #...#.###P...###.#..# ##.< #..##.##P......  #..#.†##..P......[ #.P#.##♣.P..P.##... #.##.# ♣..P.P###.#P #....# #♣...##†...÷ #P.b#  ♣♣..)qhDqhIqhMTqhY?onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.A raven is nearby!Okay, then.A raven is nearby!qhB )#######.#...P# ####..##.#ß..ß##.#....#### #.#.##..#...)).#.#.......###.####P..P.....#.##..##.#...<.# ##....P##.#...........## #....#..#.......#'####.##......#.....# #.qhC O...#P.P#♣...[.##...### #.P...#.###P.@.###.#..# ##.<..##.##P......##..## ##.#...#.†##..P.........####.#[.P#.##♣.P..P.##............##.# ♣..P.P###.#P.#.P#P....# #♣...###.....†...÷♣P#.#####P.b# .##....#..###♣♣..)'..P#♣.............P##.##.ß.##P.P##....###.P##.#####qhS qhU\ 27 (0.6 _qhh qhk qh>  ß..ß.#### #.#.##..#...))....###.####P..P.....#.##..##.#...<.# ##....P##.#...........## #....#..#...........## #'####.#.#.....# #....#P.P#♣...[.##...### #.P.###P...###.#..# ##.<##.##P..@...##..## ##.#.qh? W.†##..P.........####.#[P#.##♣.P..P.##...........##.# ♣..P.P###.#P.#.P#P...# #♣...###.....†...÷b   raven (asleep)#...#ß...♣#P..##.#.# ### ### #.qh\H qhL (6.3qhS qhU qhf ...))....###.####P..P.....#.##..##.#...<.# ##....P##.#...........## #....#..#...........## #'####.#.#.....# #....#P.P#♣...[.##...### #.P.###P...###.#..# ##.<##.##P......##..## ##.#..†##..P@........####.#[qh+<P#.##♣.P..P.##...........##.# ♣..P.P###.#P.#.P#Pb   raven (asleep)#.#.#♣..♣♣#...##. ####.qh1qh7qh99qhHqhLqh P.....#.##..##.#...<.# ##....P##.#...........## #....#..#.......#'####.#.#.....# #....#P.P#♣...[.##...### #.P.###P...###.#..# ##.<##.##P......##..## ##.#..†##..P.........####.#[P#.##♣.P.@P.##...........##.# ♣..P.P###.#P.#.P#P...# #♣...###.....†...÷b   raven (asleep)#. ##♣♣ß♣ #..)#♣.#..qh!qh$(7.5qh.qh0qhG~ ....P##.#...........## #....#..#......#'####.##......#.....# #....#P.P#♣...[.##...### #.P.###P...###.#..# ##.<##.##P......##..## ##.#..†##..P.........####.#[P#.##♣.P..P.##...........##.# ♣..P@P###.#P.#.P#P...# #♣...###.....†...÷♣P#.#####P.b# .##....#..###♣♣..)'..P#♣.............P##.##.ß.##P.P##....###.P##.#####ß...♣#P..##.#.# ### ### ♣..♣♣#...##. ## # ♣♣ß♣ #..)#♣.qhT  . ♣♣# #ß.ß# #qh qh3 (8.1qhh qh qh#....#.#'####.##......#.....# #....#P.P#♣...[.##...### #.P.###P...###.#..# ##.<##.##P......##..## ##.#..†##..P.........####.#[P#.##♣.P..P.##...........##.# ♣..P.P###.#P.#.P#Pqh(...# #♣..@###.....†...÷♣P#.#####P.b# .##....#..###♣♣..)'..P#♣.............P##.##.ß.##P.P##....###.P##.#####ß...♣#P..##.#.## ### ### qhx♣..♣♣#...##. ## # ♣♣ß♣ #..)#♣. . ♣♣# #ß.ßqhȌM# ####qhqh&7qhEqh qh _Okay, then.A raven is nearby! _ The helpless raven fails to defend itself.  You skewer the raven like a kebab!!!!qhef.qh+-579.2 (0.5qh:qh>I _You kill the raven!qh qh qh qh qh qh/ Bqh? qh qh qh qh ,qh qh qhb qh qh( qh qh ,qh qh qh0 qh qh qh qh ,qh qht qh qh? qh qh qh  qhY qh5 qh qh qhQ qh qh qh qh qh qh qhA qh qh qhU" qh# qh# qh$ qh& qh.( qh( qh* qh, qh. ,qh"0 qh1 qh2 ,qh3 qh>6 qh7 ,qhf9 qh/; qh3= ,qh> qhw@ qhA qh%B qhFC qh5E qhF qhF qhH qhJ qhL qhM qhN qhP qhS qheT qhU qhX qhNZ qhZ qh[ qh] qh3` ,qha qhxc qh&e qhse qhf qhh qhmj ,qhl qhsm qho ,qh}p qhJ qh qh0 qh qh qh qhM qhX qh qh| qh˔ qh qh qh ,qh qh@ qhƩ qh qhP qhܯ qh] ,qh qh qhl qh qh* qhn qh qhC qh qh qh- ,qh qh qhc qh qh qh qh ,qh qh qhi ,qh qhZ qh qhs qh qh qh* ,qh qhP qh5 ,qhqhzqhqhqhqhD<qh~GqhJqhPqhUqhVqhZqhb%  qhMdCYou see here a polar bear skeleton.qhthqh6j qhk_qhnqh yqh|qhn~qh[qh͊qh'qhqhqhLqhQqhqhQqh qhb You see here a rime drake skeleton.qhqh  _qhqhqhqhtqhqhlqhqhqhqheqh^qh9qh$qhqhqhqhqhqhlqhSqhqhqhqhqhqhqhqhqhqhqhqhqhZqh(qhqhqh#qhqhqhqhqhqh qh qh) qhqhqhqhqhRqhXqhqhqhqhlqhNqhrqhqh}qh` qhv!qh"qhm$qhZ%qho&qh'qh*qh+qh-qh.qh;0qh&1qh52qh3qh85qh76qh7qh[9qh5<qhC=qh9?qhAqhqhpqhqhqhqh qhjqh4qh6qhk6qh7qh?qh?qh|@qh@qhHqhuIqhIqhJqhFRqhSqhSqh7Uqh]qhs^qh^qh`qh2nXqh\qhqhqqh͓qhjqhqh?,qhqhѪXqhQc  You see here a hydra skeleton.qh,qh _qhwqhEqhqhqhCqh\qh,qhDqhqh#,qhUqhmqh,qhIqhqhqhQqhqhqh,qhqhqh,qhKqhqh,qh;qhKqh,qhqhqh!qhqhWqhsqh,qhqhq qh ,qhLqhqhEqhqhqhqh]qhqhqhs"qhK$,qh%qh)qhd+,qh,qh<1qh2,qh[4qh8qh4:,qh;qh?qhwAqhAqh>CqhGqhIqh JqhhKqhOqhuQ,qhgSqhWqhX,qhnZqh ^qh`qh^`qhaqheqhDgqhgqhiqhlqhn,qhpqhtqhv,qhxqh{|qh~,qhqhqhʆqh(qhqhqh1qhqhqh}qhwqhqhڗqhqhu,qhfqhqhʣ,qhqhzqhMqhqh/qhqh,qhqhqhqhqh}qh)qh,qhqhqhqhqhqh{qh,qh\qhqh,qh)qh_  You see here a +0 halberd.qh6qh _qhqhqhqhFqhFqhqh(,qhfqh qhW,qhqhqh|qhqhqhqh}qhqh qhy&qhq)qhe/qh@1qh96qh8qh89qhJ;qhC@qh DqhlDqhfFqhmKqhtM,qhOqhxTqh7X,qh5[qh`qhc,qh?eqhyjqhm,qhoqh]tqhvqh*wqhEyqhu}qhqhqhqhqh),qhqhqhJqhqhɘqhqh5qhqh;qhqhqhqh$qhwqh=qhżqhqhqhqhHqhqhqh,qhwqh'qh,qhqh}qh,qhTqhqh0,qhqhqh,qhqhqh,qh2qh$qh,qh#qh4qhjqhqh7qhqh,qhqhWqho,qhqhqh ,qh$ qh&qh,qh7qhV@  There is an open gate here.qhqh^ _qhqh qh",qh$qh&qhl(qh(qh&*qh ,qh>-qh-qh.qh1qh/2,qh3qh5qh-7,qh8qhp:qhl;,qh<qh>qh6@,qhAqhCqh]EqhEqhBGqhHqhNJqhJqhKqhhMqhP,qh^QqhZSqhTqhTqhaVqhXqhfYqhYqh [qh]qhF_,qhaqhRcqh1e,qhCgqhxiqhk,qhmqh#pqhsr,qhztqhwqhy,qh{qhh~E  There is a large open door here.qhqh9 _qh'qhqhqh\qhwqhaqh:,qhqh5  #....P  #.♣# #...  ..I #♣....  ♣♣..♣ ######..... qh ♣♣P.. #ß)ß#♣..[. #♣...♣ #.).##.... ##..## #...##....# #ß.#ß# #...##.. ##.@######..P##..P699.6 (110.4) #ß..ß#ßP.'..P#♣..### qh##...'..######P... #....'.).P# #♣.##..# ##P.#####.# ♣P.#.#  #...'.P#.##♣.#..I   obsidian statue  ##..'..#..##.####.#  ##.#..##.##...###.  ###...#.###...###qhqhqhʺ_ _Partly explored, can't reach some places.qhYku Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1% 3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning26%5  g - Mephitic CloudConjuration/Alchemy/Air 17% 3  h - Cause FearHexes1% 4 Select a spell to cast [?] help[Esc] exitqh qh2qh #....P. Salticid the Spry  #.♣# #...... Spriggan of Dithmenos ******  ..I#♣..... Health: 73/73 ========================  ♣♣..♣ ######..... Magic: 24/24 ========================  ♣♣P.. #ß)ß#♣..[.. AC: 6Str: 3  Doom: 13% qh#♣...♣ #.).##..... EV: 43Int: 17 ##..## #...##....# SH: 0Dex: 32 #ß.#ß# #...##..... XL: 14 Next: 17% Place: Lair:5 ##.@######..P##..P.. Noise: ---------  Time: 14699.6 (0.0) #ß..ß#ßP.'..P#♣..### t) +2 dagger (vamp) ##...'..######P..... Cast: Ensorcelled Hibernation  #....'.).P# #♣.##..# ##P.#####.# ♣P.#.##.  #...'.P#.##♣.#..##. I  h49m obsidian statue  ##..'..#..##.####.#  ##.#..##.##...###.  ###...#.###...### _You see here a +0 halberd. _There is an open gate here. _There is a large open door here. _Partly explored, can't reach some places.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qh5> #....P. Salticid the Spry  #.♣# #...... Spriggan of Dithmenos ******  ..I#♣..... Health: 73/73 ========================  ♣♣..♣ ######..... Magic: 24/24 ========================  ♣♣P.. #ß)ß#♣..[.. AC: 6qhStr: 3  Doom: 13% #♣...♣ #.).##..... EV: 43Int: 17 ##..## #...##....# SH: 0Dex: 32 #ß.#ß# #...##..... XL: 14 Next: 17% Place: Lair:5 ##.@######..P##..P.. Noise: ---------  Time: 14699.6 (0.0) #ß..ß#ßP.'..P#♣..### t) +2 dagger (vamp) ##...'..######P..... Cast: Ensorcelled Hibernation  #....'.).P# #♣.##..# ##P.#####.# ♣P.#.##.  #...h&m'.P#.##♣.#..##. I   obsidian statue  ##..'..#..##.####.#  ##.#..##.##...###.  ###...#.###...### _You see here a +0 halberd. _There is an open gate here. _There is a large open door here. _Partly explored, can't reach some places.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qht _There is an open gate here. _There is a large open door here. _Partly explored, can't reach some places.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.qhqh$qh&. _qhIqhJReally sprint into a travel-excluded area? Y - Yes  N - Noqhqhl ##.... Salticid the Spry  ###....P Spriggan of Dithmenos ******  #.♣# #..... Health: 73/73 ========================  ..I#♣.... Magic: 24/24 ========================  ♣♣..♣ ######.... AC: 6Str: 3  Doom: 13%  ♣♣P..♣ #ß)ß#♣..[. EV: 43Int: 17 #♣...♣ #.).##.... SH: 0Dex: 32 ##..## #...##.... XL: 14 Next: 17% Place: Lair:5 #ß@#h ;10mß# #...##.... Noise: ---------  Time: 14699.6 (0.0) ##..######..P##..P. t) +2 dagger (vamp) #ß..ß#ßP.'..P#♣..## Cast: Ensorcelled Hibernation  ##...'..######P.... #....'.).P# #♣.##.. ##P.#####.# ♣P.#.## I   obsidian statue  #...'.P#.##♣.#..##  ##..'..#..##.####.  ##.#..##.##...### _There is an open gate here. _There is a large open door here. _Partly explored, can't reach some places.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.qhL700.2 (0.6 _qhqhqh2 G ##.# ##..... ## #....P #.♣# #.. ..I #♣. ♣♣..♣ ######.... ♣♣P..♣ #ß)ß#♣..[#♣...♣ #.).##.##.@## #...##....##ß.#ß# #...##....##..######..P##..P..#ß..ß#ßP.'..P#♣..#####...'..######P...#....'.).P# #♣.##..##P.#####.# ♣P.#.##. #...'.P#.##♣.#.. ##..'..#..##.####.qh@ <8qh*F qheI qhJc  #.## ##.# ##..... ## #....P ##.♣# #.. ...I #♣. ♣♣..♣ ######.... ♣♣P..♣ #ß)ß#♣..[..##♣..@♣ #.).##.##..## #...##....###ß.#ß# #...##....##..######..P##..P...#ß..ß#ßP.'..P#♣..#####...'..######P......#....'.).P# #♣.##..##P.#####.# ♣P.#.##. #...'.P#.##♣.#..##..qh[}5555 2 drudes (summoned)qh]G1.4Ensorcelled Hibernationqhjqhhkh _The obsidian statue's eyes glow briefly.qhqhY Your spells (cast)TypeFailure Level a - Ensorcelled HibernationqhwHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexesqh1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%qh52  f - Summon Mana ViperHexes/Summoning26%5  g - Mephitic CloudqhConjuration/Alchemy/Air 17% 3 h - Cause FearHexes1%4 qhbSelect a spell to cast [?] help[Esc] exitqh8T #.### Salticid the Spry ####.#. Spriggan of Dithmenos ****** ##...... Health: 73/73 ========================  ###....P.. Magic: 24/24 ========================  ##.♣# #....... AC: 6Str: 3  Doom: 13%  .5.I#♣...... EV: 43Int: 17  ♣♣.5♣ ######...... SH: 0Dex: 32  ♣♣P..♣ #ß)ß#♣..[..# XL: 14 Next: 17% Place: Lair:5 #♣..@♣ #.).##.....# Noise: --------- hIW9m Time: 14701.4 (0.0) ##..## #...##....## t) +2 dagger (vamp) #ß.#ß# #...##...... Cast: Ensorcelled Hibernation ##..######..P##..P... #ß..ß#ßP.'..P#♣..###. ##...'..######P...... I   obsidian statue #....'.).P# #♣.##..#. 55 2 drudes (summoned) ##P.#####.# ♣P.#.##..  #...'.P#.##♣.#..##..Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _The obsidian statue's eyes glow briefly.CastiqhYng: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.### Salticid the Spry ####.#. Spriggan of Dithmenos ****** ##...... Health: 73/73 ========================  ###....P.. Magic: 24/24 ========================  ##.♣# #....... AC: 6Str: 3  Doom: 13%  .5.I#♣...... EV: 43Int: 17  ♣♣.5♣ ######...... SH: 0Dex: 32  ♣♣P..♣ #ß)ß#♣..[..# XL: 14 h[3mNext: 17% Place: Lair:5 #♣..@♣ #.).##.....# Noise: ---------  Time: 14701.4 (0.0) ##..## #...##....## t) +2 dagger (vamp) #ß.#ß# #...##...... Cast: Ensorcelled Hibernation ##..######..P##..P... #ß..ß#ßP.'..P#♣..###. ##...'..######P...... I   obsidian statue #....'.).P# #♣.##..#. 55 2 drudes (summoned) ##P.#####.# ♣P.#.##..  #...'.P#.##♣.#..##..Casting: Gloom (mildly dangerous; h]m2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _The obsidian statue's eyes glow briefly.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _The obsidian statue's eyes glow briefly.asting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.qh_qhb. _qh ####. ....  ## #....PqhC>  ##.♣# #....  .5.I #♣  ♣♣.5♣ ######  ♣♣P..♣ #ß)ß#♣..[ #♣...♣ #.).##..... ##.@## #...##qh #ß.#ß# #...##..... ##..######..P##..P #ß..ß#ßP.'..P#♣..### ##...'..######P.... #....'.).P# #♣.##..# ##P.#####.# ♣P.#.#  #...'.P#.##♣.#..##  ##..'..#..##.####.#qhqh42.0 (0.6 _qhaqhqh ....  ## #....P  ##.♣# #....  .5.I #♣  ♣♣.5♣ ######  ♣♣P..♣ #ß)ß#♣..[ #♣...♣ #.).##.. ##..## #...## #ß@#ß# #...##.... ##..######..P##..P #ß..ß#ßP.'..P#♣..## ##...'..######P.... #....'.).P# #♣.## ##P.#####.# ♣P.#.#  #...'.P#.##♣.#..##  ##..'..#..##.##  ##.#..##.##...##5h0m5.55   iron imp (summoned)qh"qh6qhqh qhqhsD_The obsidian statue's eyes glow briefly.qh7qh ###....P ##.♣# #...... .5.I #♣ ♣♣5.♣ ######. ♣♣P5.♣ #ß)ß#♣..[#♣...♣ #.).##....##..## #...##....##ß.#ß# #...##.##.@######..P##..P#ß..ß#ßP.'..P#♣..#####...'..######P.....#....'.).P# #♣.##..###P.#####.# ♣P.#.## #...'.P#.##♣.#..##. ##..'..#..##.####. ##.#..##.##... ###...#.#qh,qhP.5qhh3.2Ensorcelled Hibernation qh"qh$qh X##.♣#..5.I ♣♣♣..♣ ######♣♣P5.♣ #ß)ß#♣..[#♣.5.♣ #.).##...##..## #..#ß.#ß.#..######..P##..Pß.@ß#ßP.'..P#♣..####...'..######P.........'.).P# #♣.##..###P.#####.# ♣P.#.##. #...'.P#.##♣.#.#..'..#..##.####.# ##.#..##.##...###. ###...#.###...### #ß.ß#..÷#♣...qhw.5.5qh#>8Ensorcelled Hibernationqh#1qh4qh  ...I ♣♣♣5.♣ ######♣♣P..♣ #ß)ß#♣..[#♣.5.♣ #.).##...##5.## #..#ß.#ß.#..######..P##..Pß..ß#ßP.'..P#♣..#####.@.'..######P.........'.).P# #♣.##..##P.#####.# ♣P.#.##. #...'.P#.##♣.#.#..'..#..##.####.##  ##'####.##....#4.4qh ♣♣5.♣ ######♣♣P..♣ #ß)ß#♣..[#♣.5.♣ #.).##...##5.## #..#ß.#ß.#..######..P##..Pß..ß#ßP.'..P#♣..####...'..######P.....#..@.'.).P# #♣.##..##P.#####.# ♣P.#.##. #...'.P#.##♣.#.#..'..#..##.####.# ##.#..##.##...###. ###...#.###...### #ß.ß#..÷#♣...###'####.##.......~#P.#.P.#.qh* t.55.0qh qh' qhot  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning26%5  g - Mephitic CloudConjuration/Alchemy/Air 17% 3 h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitqh\  ♣♣5.♣ ######..... Salticid the Spry  ♣♣P..♣ #ß)ß#♣..[.. Spriggan of Dithmenos ****** #♣...♣ #.).##..... Health: 73/73 ======================== ##5.## #...##....# Magic: 24/24 ======================== #ß5#ß# #...##..... AC: 6Str: 3  Doom: 13% ##..######..P##..P.. EV: 43Int: 17 #ß..ß#ßP.'..P#♣..### SH: 0Dex: 32 qh^##...'..######P..... XL: 14 Next: 17% Place: Lair:5 #..@.'.).P# #♣.##..# Noise: ---------  Time: 14705.0 (0.0) ##P.#####.# ♣P.#.##. t) +2 dagger (vamp)  #...'.P#.##♣.#..##. Cast: Ensorcelled Hibernation  ##..'..#..##.####.#  ##.#..##.##...###.  ###...#.###...### 55 2 drudes (summoned)  #ß.ß#..÷#♣...##  ##'####.##....#  ##...~#P.#.P.#.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to lqhg`ist all spells. _Okay, then. _The obsidian statue's eyes glow briefly.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qhi  ♣♣5.♣ ######..... Salticid the Spry  ♣♣P..♣ #ß)ß#♣..[.. Spriggan of Dithmenos ****** #♣...♣ #.).##..... Health: 73/73 ======================== qhj##5.## #...##....# Magic: 24/24 ======================== #ß5#ß# #...##..... AC: 6Str: 3  Doom: 13% ##..######..P##..P.. EV: 43Int: 17 #ß..ß#ßP.'..P#♣..### SH: 0qh%mDex: 32 ##...'..######P..... XL: 14 Next: 17% Place: Lair:5 #..@.'.).P# #♣.##..# Noise: ---------  Time: 14705.0 (0.0) ##P.#####.# ♣P.#.##. t) +2 dagger (vamp)  #...'.P#.##♣.#..##. Cast: Ensorcelled Hibernation  ##..'..#..##.####.#  ##.#..##.##...###.  ###...#.###...### 55 2 drudes (summoned)  #ß.ß#..÷#♣...##  ##'####.##....#  ##...~#P.#.P.#.Casting: Gloom (mildly dangerous; 2% risk of failure) qhm0 Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _The obsidian statue's eyes glow briefly.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qhlsMConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _The obsidian statue's eyes glow briefly.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A mana viper appears with a sibilant hiss.qhv,qh#.5.5vvSv, 1 ally target)5   iron imp (summoned)S   mana viper (summoned)qhw19-----==6.0 (1-Star qhqh  _Your orb unleashes a flurry of shooting stars! _You now have 19/24 mp.qhrqhqhUqhF _Unknown command.qh$qhLqhqhF _Unknown command.qhַqh{qh .5.5The shooting star hits the drude!!qhh  The drude is almost dead.qhBqh7 qh  qhCThe drude is knocked back. The shooting star hits the drude!  qhWYou kill the drude!qhqh"qh1#§qh#2vv○qhH$ ○qhs%R   drude (summonedqh% )qh&qhG&l .5.5○.S , ally target)The drude disappears in a puff of smoke!The shooting star hits the drude!qhQl  The drude is heavily wounded.qhi[5.5°°°.Sqh\.--7qhCqv°°° _The drude is knocked back.qhX qh qh# .5.S..The drude completely misses your mana viper.qh7' =-8Ensorcelled Hibernation qh/3 qh7 H _The drude hits your mana viper but does no damage.qh  Your mana viper completely misses the drude.The drude barely misses your mana viper.The drude hits your mana viper.qhnH.5qh%9qhqh͛^ _Your mana viper barely misses the drude.qhD -----10 _The drude misses your mana viper. x2; Your mana viper misses the drude.qh E  Your mana viper bites the drude.qh`. .5 The drude closely misses your mana viper. x2qh.5T20=1qh@qhgD^ _Your mana viper barely misses the drude.qh .5 The drude hits your mana viper. x2  Your mana viper barely misses the drude.The drude barely misses your mana viper.2 _The drude hits your mana viper.qh}  Your mana viper bites the drude!!  The drude dies!qh0 §5   iron imp (summoned, ally target)S   mana viper (summoned)qhh  The drude disappears in a puff of smoke!qhs--3qhqqh8 _The iron imp hits your mana viper!qh8  ...I #♣qh9  ♣♣..♣ ######..  ♣♣P..♣ #ß)ß#♣..[ #♣...♣ #.).##.... ##..## #...## #ß.#ß# #...##..qh:K ##..######..P##..P. #ß5§ß#ßP.'..P#♣..## ##@S.'..######P.... #....'.).h=4mP# #♣.##. ##P.#####.# ♣P.#.##  #...'.P#.##♣.#..#  ##..'..#..##.#  ##.#..##.  ###...#.###  #ß.ß#..÷#♣  ##'####.##...qhM8 qhES2=6 (0.6qhfqhVi9 _Your mana viper bites the iron imp!qh9k iYour mana viper bites the iron imp!  You hit the iron imp but do no damage.You peck the iron imp, but do no damage.The iron imp is almost dead.  Your shadow hits the iron imp with a dagger!  You kill the iron imp!qh{ !@§.S   mana viper (summoned)@   shadowqh P=-4.1 (0.5qh. qh a _The iron imp disappears in a puff of smoke!qh;M-qh30qh3H _No target in view!qhd+qh/qhO8qh<H _No target in view!qhW ##.♣# #.. ...I #♣. ♣♣..♣ ######.... ♣♣P..♣ #ß)ß#♣..[#♣...♣ #.).##.qh##..## #...##....##ß.#ß# #...##....##@.######..P##..P..#ß§@ß#ßP.'..P#♣..#####.S.'..######P...#....'.).P# #♣.##..##P.#####.# ♣P.#.##. #...'.P#.##♣.#.. ##..'..#..##.####.# I   obsidian statue ##.#..##.##...###. S   mana viper (summoned) ###...#.###...### @   shadow #ß.ß#..÷#♣...##qht)G7 (0.6 _qhSqh?E * ## P##.♣#. ...I #♣ ♣♣..♣ ######... ♣♣P..♣ #ß)ß#♣..[#♣...♣ #.).#..##ß.#ß# #...##...#@@######..P##..P..ß§.ß#ßP.'..P#♣..###qhF #.S.'..######P.....#....'.).P# #♣.##..###P.#####.# ♣P.#...'.P#.##♣.#..##.##..'..#..##.####.###.#..##.##...###.###...#.###...#qhS l.§......##.qhW '5.3qh6a qhd qhFoReally sprint into a travel-excluded area? Y - Yes  N - NoqheReally sprint into a travel-excluded area? Y - Yes  N - No [Y]es or [N]o only, please.qh qh!  ##.... Salticid the Spry  ###....P Spriggan of Dithmenos ******  ##.♣# #..... Health: 73/73 ========================  ...I#♣.... Magic: 20/24 ====================----  ♣♣..♣ ######.... AC: 6Str: 3  Doom: 13%  ♣♣P..♣ #ß)ß#♣..[. EV: 43Int: 17 #♣...♣ #.).##.... SH: 0Dex: 32 ##..## #...##.... XL: 14 Next: 17% Place: Lair:5 #ß@h m#ß# #...##.... Noise: ---------  Time: 14715.3 (0.0) ##@.######..P##..P. t) +2 dagger (vamp) #ß.§ß#ßP.'..P#♣..## Cast: Ensorcelled Hibernation  ##.S.'..######P.... -Star  #....'.).P# #♣.##.. ##P.#####.# ♣P.#.## I   obsidian statue  #...'.P#.##♣.#..## S   mana viper (summoned)qh   ##..'..#..##.####. @   shadow  ##.#..##.##...###The iron imp is almost dead.Your shadow hits the iron imp with a dagger!  You kill the iron imp! _The iron imp disappears in a puff of smoke! qhU X_No target in view! _No target in view!qh sS.(ally target)qh) X1=9 (0.6qh qh qh ##.# ##..... ## #....P ##.♣# #.. ...I #♣.qh9 ♣♣..♣ ######.... ♣♣P..♣ #ß)ß#♣..[#♣...♣ #.).##.##.@## #...##....##ß.#ß# #...##....##@.######..P##..P..qhy#ß.Sß#ßP.'..P#♣..#####...'..######P...#....'.).P# #♣.##..##P.#####.# ♣P.#.##. #...'.P#.##♣.#.. ##..'..#..##.####.qhqh eS.qhD6.5qhq n  #.## ##.#qhr  ##..... ## #....P ##.♣# #.. ...I #♣. ♣♣..♣ ######....qh%s > ♣♣P..♣ #ß)ß#♣..[..##♣..@♣ #.).##.##..## #...##....###ß.#ß# #...##....qh{v ##@S######..P##..P...#ß..ß#ßP.'..P#♣..#####...'..######P......#....'.).P# #♣.##..##P.#####.# ♣P.#.##. #...'.P#.##♣.#..##..qh ZS.(ally target)qh qhڃ '7.1qh֍ qh qhy##  #.### ####.# #.... ## P###.♣## #. ...I+ #♣qhG ♣♣#####...... ♣♣P@.♣ #ß)ß#♣..[#♣...♣# #.).#..###ßS#ß# #...##...#@.######..P##..P..ß..ß#ßP.'..P#♣..#####...'..######P.....#....'.).P# #♣.##..###P.#####.# ♣P.#qh ###  ##  ###.♣##  ...I+  ♣♣..♣  ♣♣P@.♣ #ß)ß#♣..[♣...♣# #.)##..## #ßS#ß# ##@.###ß..ß###...'....'.).P#  qh  The obsidian statue attempts to bespell you!You are mesmerised by the obsidian statue!Your shadow is unaffected.qh\###   ##  ###.♣##  ...I+  ♣♣..♣  ♣♣P@.♣ #ß)ß#♣..[♣...♣# #.)##.S## #ß.#ß# ##@.###ß..ß#mesmerising, ally ta…)##...'....'.).P#  qhR7Mesm qhqhD _Your mana viper resists with almost no effort.qh    ###   #.## ##.# ##..... ### #....P ###.♣### #.. #...I+:# #♣. ♣♣.@♣ ######....... ♣♣P..♣ #ß)ß#♣..[..#.#♣...♣# #.).##.....#.##.S## #...##....###ß.#ß# #...##....##@.######..P##..P...#ß..ß#ßP.'..P#♣..#####...'..######P......#....'.).P# #♣.##..qh+ L  Found Kikubaaqudgha's Codex of Corpses.qh< qh pS.. qh C=8.3qhhqh M _Your shadow fades away.qhqhSO Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3 qh 0 c - Tukima's DanceHexes1% 3  d - GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f + Summon Mana ViperHexes/Summoning 26% 5  g - Mephitic CloudConjuration/Alchemy/Air 17% 3 h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitqh.  Salticid the Spry ### ## Spriggan of Dithmenos ****** #.###. Health: 73/73 ======================== ####.#.. Magic: 21/24 =====================--- ##....... AC: 6Str: 3  Doom: 13%  ####....P... EV: 43Int: 17  ###.♣### #........ SH: 0Dex: 32  #...I+:# #♣....... XL: 14 Next: 17% Place: Lair:5  ♣♣.@♣ ######....... Noise: ---------  Time: 14718.3 (0.0)  ♣♣P..♣ #ß)ß#♣..h9 m[..#. t) +2 dagger (vamp) #♣.S.♣# #.).##.....#. Cast: Ensorcelled Hibernation  ##..## #...##....##. -Star Mesm  #ß.#ß# #...##....... ##..######..P##..P.... I   obsidian statue (mesmerising, ally ta…) #ß..ß#ßP.'..P#♣..###.. S   mana viper (summoned) ##...'..######P....... #....'.).P# #♣.##..#..Your shadow is unaffected. _Your mana viper resists with almost no effort.  Found Kikubaaqudgha's Codex of Corpses. _Your shadow fades away.Casting: Summon Mana Viper (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h 40mSalticid the Spry ### ## Spriggan of Dithmenos ****** #.###. Health: 73/73 ======================== ####.#.. Magic: 21/24 =====================--- ##....... AC: 6Str: 3  Doom: 13%  ####....P... EV: 43Int: 17  ###.♣### #........ SH: 0Dex: 32  #...I+:# #♣....... XL: 14 Next: 17% Place: Lair:5  ♣♣.@♣ ######....... Noise: ---------  Time: 14718.3 (0.0)  ♣♣P..♣ #ß)ß#♣..[..#. t) +2 dagger (vamqhn p) #♣.S.♣# #.).##.....#. Cast: Ensorcelled Hibernation  ##..## #...##....##. -Star Mesm  #ß.#ß# #...##....... ##..######..P##..P.... I   obsidian statue (mesmerising, ally ta…) #ß..ß#ßP.'..P#♣..###.. S   mana viper (summoned) ##...'..######P....... #....'.).P# #♣.##..#..Your shadow is unaffected. _Your mana viper resists with almost no effort.  Found Kikubaaqudgha's Codex of Corpses. _Your shadow fades away.Casting: Summon Mana Viper (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. S§ Your mana viper resists with almost no eqh *ffort.  Found Kikubaaqudgha's Codex of Corpses. _Your shadow fades away.  Casting: Summon Mana Viper (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your mana viper disappears in a puff of smoke!16-----==9.3 (1 _A mana viper appears with a sibilant hiss. _You now have 16/24 mp.qh3  You hit the obsidian statue. Your peck misses the obsidian statue.qh2-8 (0.5qhqh6= _The obsidian statue is lightly damaged.qh" k _The obsidian statue is lightly damaged.  You hit the obsidian statue.  The obsidian statue is lightly damaged.  Your mana viper bites the obsidian statue but does no damage.  The obsidian statue's eyes glow briefly.  Send 'em back where they came from!qhġ §)--20.3qh& qhH d _Your mana viper disappears in a puff of smoke!qh ) @, ally ta…)@   shadowYou hit the obsidian statue.  The obsidian statue is lightly damaged.qhFa7=-----8qhFqhN _Your shadow hits the obsidian statue but does no damage.qh2(qh)o Ability - do what?Costqh*<Failure  Invocations -  X - Renounce ReligionNone0% a - Shadowslip4 MP, 4 HP, Piety-, Instant 1%  b - Aphotic Marionette5 MP, Piety-11%  c - Primordial Nightfall8 MP, Piety----qh),p47% [?] toggle between ability selection and description.qh qhqh  Salticid the Spry ### ## Spriggan of Dithmenos ****** #.###. Health: 73/73 ======================== ####.#.. Magic: 17/24 =================------- ##....... AC: 6Str: 3  Doom: 13%  ####....P... EV: 43Int: 17 qhL` ###@♣### #........ SH: 0Dex: 32  #..§I+:# #♣....... XL: 14 Next: 17% Place: Lair:5  ♣♣.@♣ ######....... Noise: ---------  Time: 14720.8 (0.0)  ♣♣P..♣ #ß)ß#♣..[..#. t) +2 dagger (vamp)qh #♣.§.♣# #.).##.....#. Cast: Ensorcelled Hibernation  ##..## #...##....##. -Star Mesm  #ß.#ß# #...##....... ##..######..P##..P.... I   obsidian statue (mesmerising, ally ta…) qhk#ß..ß#ßP.'..P#♣..###.. @   shadow ##...'..######P....... #....'.).P# #♣.##..#..The obsidian statue's eyes glow briefly.Send 'em back where they came from! _Your mana viper disappears in a puff of smoke!You hit the obsidian statue.  The obsidian statue is lightly damaged. _Your shadow hits the obsidian statue but does no damage.qh$ Salticid the Spry qh%?### ## Spriggan of Dithmenos ****** #.###. Health: 73/73 ======================== ####.#.. Magic: 17/24 =================------- ##....... AC: 6Str: 3  Doom: 13%  ####....P... EV: 43qh[&bInt: 17  ###@♣### #........ SH: 0Dex: 32  #..§I+:# #♣....... XL: 14 Next: 17% Place: Lair:5qh 'h  ♣♣.@♣ ######....... Noise: ---------  Time: 14720.8 (0.0)  ♣♣P..♣ #ß)ß#♣..[..#. t) +2 dagger (vamp) qh'#♣.§.♣# #.).##.....#. Cast: Ensorcelled Hibernation  ##..## #...##....##. -Star Mesm  qh)$#ß.#ß# #...##....... ##..######..P##..P.... I   obsidian statue (mesmerising, ally ta…) #ß..ß#ßP.'..P#♣..###.. @   shadow ##...'..######P....... #....'.).P# #♣.##..#.. _Your mana viper disappears in a puff of smoke!You hit the obsidian statue.  The obsidian statue is lightly damaged. _Your shadow hits the obsidian statue but does no damage.  Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activateqh0  Salticid the Spry Spriggan of Dithmenos ****** Health: 73/73 ======================== ### ## Magic: 17/24 =================------- #.###. AC: 6Str: 3  Doom: 13% qh1 ####.#.. EV: 43Int: 17 ##....... SH: 0Dex: 32  ####....P... XL: 14 Next: 17% Place: Lair:5  ###@♣### #........ Noise: ---------  Time: 14720.8 (0.0)  #..§I+:# #♣....... t) +2 dagger (vamp)  ♣♣.@♣########....... Cast: Ensorcelled Hibernation   ♣♣P..♣ #ß)ß#♣..[..#. -Star Mesm  qhl3 S#♣.§.♣# #.).##.....#. ##..## #...##....##. I   obsidian statue (mesmerising, distrac…) #ß.#ß# #...##....... @   shadow ##..######..P##..P.... #ß..ß#ßP.'..P#♣..###..You hit the obsidian statue.  The obsidian statue is lightly damaged. _Your shadow hits the obsidian statue but does no damage.  Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.qh4 69--3----qhF> qh@  _Your shadow hits the obsidian statue but does no damage.  Activating: Shadowslip (1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You swap places with your shadow and weave the vestiges of your form into it.  The obsidian statue turns its attention towards your shadow. qh@ _You take 4 damage, and have 69/73 hp. You now have 13/24 mp.qh7:A  You hit the obsidian statue.qhR/ 4.4.4   hellwing (summoned, distracted)4   ice devil (summoned)@   shadowThe obsidian statue is lightly damaged.  qhLV8Your shadow hits the obsidian statue but does no damage.qhWV=1.3 (0.5Ensorcelled Hibernationqh]qh`h _The obsidian statue's eyes glow briefly.qhJ  44ed)You hit the obsidian statue but do no damage.You peck the obsidian statue, but do no damage.8qh qhh = _The obsidian statue is lightly damaged.qhAr  You hit the obsidian statue but do no damage.qh5   The obsidian statue is lightly damaged.  Your shadow hits the obsidian statue with a dagger.  The hellwing closely misses your shadow. x2qh/-2.3qhqhBW _The ice devil closely misses you.qhyr  You hit the obsidian statue but do no damage.qhS------=8qh)qh9= _The obsidian statue is lightly damaged.qhU  You hit the obsidian statue.  The obsidian statue is lightly damaged.  The hellwing completely misses your shadow.qhY'3.3qhncqhIty _The hellwing hits your shadow. The ice devil completely misses you.qh~:  qhwYou strike the helpless obsidian statue from behind!  You skewer the obsidian statue like a kebab!!!  You peck the obsidian statue, but do no damage.qh\70=-8qhqhr qhؘZ_The obsidian statue is almost destroyed.qhx You hit the obsidian statue but do no damage.  The obsidian statue is almost destroyed.  The obsidian statue draws you further into its thrall.r shadow is unaffected.  The hellwing barely misses your shadow.  The hellwing completely misses your shadow.=4.3 _The ice devil completely misses you.qhThe hellwing completely misses your shadow. _The ice devil completely misses you. catch the helpless obsidian statue completely off-guard!  You impale the obsidian statue!!  You are no longer entranced.  You destroy the obsidian statue!qh qh) The hellwing disappears in a puff of smoke!qh qh #§§..+:♣♣.§......@   shadow...qha=y 28-8Ensorcelled Hibernation qh=s _The ice devil disappears in a puff of smoke!qhDqhFk _Your Summonings skill increases to level 3!qh8-e   ### ### #.###. ####.#.. ##...... ####....P ###.♣### #...... #§§.@+:# #♣ ♣♣.@♣########. ♣♣P§.♣ #ß)ß#♣..[..##♣...♣# #.).##.....#.##..## #...##....##.#ß.#ß# #...##.......##..######..P##..P#ß..ß#ßP.'..P#♣..#####...'..######P......##§.♣♣§§-5.4 (0.6 qhE3G_Your shadow fades away.qh.'qh[......#qh x=4=6.4 (1.0qhqh9( _You open the door.qh[ #   ### # #.###.#. ####.#. ##. ### #....P. ###.♣### #. #....@:# #♣. ♣♣..♣########. ♣♣P..♣ #ß)ß#♣..[..#.#♣...♣# #.).##.....#..###..## #...##....##.#ß.#ß# #...##.##..######..P##..P.....##ß..ß#ßP.'..P#♣..###.##...'..######P.17.0 (0.6 _There is an open translucent door here.qhQ    ### # #.###.#. ####.#. ##. ### #....P. ###.♣### #.qh  #....'@# #♣. ♣♣..♣########.# ♣♣P..♣ #ß)ß#♣..[..#...##♣...♣# #.).##.....#..#.##..## #...##....##...##ß.#ß# #...##.##..######..P##..P.....#.#ß..ß#ßP.'..P#♣..###.##...'..######P.qhd qh" ,6 _qh qh  You pick up Kikubaaqudgha's Codex of Corpses and begin reading...8.6 (1  You add the spells Soul Splinter, Death Channel and Death's Door to your _library.qh \?    ###   #.###.#  ####.#  ##  ### #....P  ###.♣### #  #....@.# #♣  ♣♣..♣########.  ♣♣P..♣ #ß)ß#♣..[..#... #♣...♣# #.).##.....#..# ##..## #...##....##... #ß.#ß# #...## ##..######..P##..P.....# #ß..ß#ßP.'..P#♣..### ##...'..######P=9.2 (0 _There is an open translucent door here.qh?    ###   #.###.#  ####.#  ##  ### #....P  ###.♣### #  #...@'.# #♣  ♣♣..♣########  ♣♣P..♣ #ß)ß#♣..[..#qhv@ #♣...♣# #.).##.....#.. ##..## #...##....## #ß.#ß# #...## ##..######..P##..P..... #ß..ß#ßP.'..P#♣..### ##...'..######PqhEqh H,8 _qhbLqh\Nqh3   ### ##  #.###. ####.#.. ....  ### #....P  ###.♣### #....  #....'.# #♣  ♣♣.@♣########  ♣♣P..♣ #ß)ß#♣..[..# #♣...♣# #.).##.....# ##..## #...##....## #ß.#ß# #...##..... ##..######..P##..P #ß..ß#ßP.'..P#♣..### ##...'..######P.... #....'.).P# #♣.##..#230.4qh[Q ### #  #.# ####. ....  ### #....P  ###.♣### #....  #....'.# #♣  ♣♣..♣########  ♣♣P@.♣ #ß)ß#♣..[..# #♣...♣# #.).##.....# ##..## #...##....## #ß.#ß# #...##..... ##..######..P##..P #ß..ß#ßP.'..P#♣..### ##...'..######P.... #....'.).P# #♣.##..# ##P.#####.# ♣P.#.#1.0qh|0 .######.#.##.....###....P###.♣###.#....'.# #♣♣♣..♣########♣♣P..♣ #ß)ß#♣..[..##♣..@♣# #.).##...##..## #..#ß.#ß..-Star ##P.##  #...'.P#.##♣.#..##.. qhj4U5=6qh9qh0 3= _HP restored.=qh[C M6=qhlE qhG qhwI 9=qhJ qhL qhL qhN qhO qhnP qhQ qhS qhVT 9=qh` Xqha c7=qhc qhe qh-f qhh qhj qhJk qh m qh o qho qhuq qhos O=qhu qhw qhw K8=qh y qh{ ,qh_} qh< qh qh- qhn ,qhф qhH qh܇ 9=qh qh̍ qhD K9=qhȏ qhˑ qhC qh qh qh qhb qh qhl [=20==1=qh qh Bqh e=qh qh w2=qh qh qh< qh qh1 qh ,qh\ qhk qh 9=qh qh qh~ D3=qhR qh qhf qh qh, qh qh qhB qh qh> qhw qh 9=qh qh qh K4=qh qh qh qh qh ,qh qh qh qh qh qhk D=qh$ qhk< 82.6 (51.0) _Your orb has finished recharging its magic.qh> qhE qhcH  Done exploring. _Health restored: 73; MP restored: 24qh2Where to? (Tab - Lair:5, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits qh; qh  #.### Salticid the Spry ####.#. Spriggan of Dithmenos ****** ##...... Health: 73/73 ========================  ####....P.. Magic: 24/24 ======================== qh  ###.♣### #....... AC: 6Str: 3  Doom: 12%  #....'.# #♣...... EV: 43Int: 17  ♣♣..♣########...... SH: 0Dex: 32  ♣♣P..♣ #ß)ß#♣..[..# XL: 14 Next: 18% Place: Lair:5 #♣..@♣# #.).##.....# Noise: ---------  Time: 14782.6 (0.0) ##..## #...##....## t) +2 dagger (vamp) #ß.#ß# #...##...... Cast: Ensorcelled Hibernation  ##..##hV {40m####..P##..P... #ß..ß#ßP.'..P#♣..###. ##...'..######P......  #....'.).P# #♣.##..#.  ##P.#####.# ♣P.#.##..   #...'.P#.##♣.#..##..  _There is an open translucent door here. _HP restored. _Your orb has finished recharging its magic.Done exploring. _Health restored: 73; MP restored: 24Okay, then.qh$ qh qh . _qhvbWhere to? (Tab - Lair:5, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits qharqh܅[?25h[?0c #.### Salticid the Spry ####.#. Spriggan of Dithmenos ****** ##...... Health: 73/73 ========================  ####....P.. Magic: 24/24 ========================  ###.♣### #....... AC: 6Str: 3  Doom: 12%  #....'.# #♣...... EV: 43qhiInt: 17  ♣♣..♣########...... SH: 0Dex: 32  ♣♣P..♣ #ß)ß#♣..[..# XL: 14 Next: 18% Place: Lair:5 #♣..@♣# #.).##.....# Noise: ---------  Time: 14782.6 (0.0) qhk##..## #...##....## t) +2 dagger (vamp) #ß.#ß# #...##...... Cast: Ensorcelled Hibernation  ##..######..P##..P... #ß..ß#ßP.'..P#♣..###. ##...'..######P......  #....'.).P# #♣.##..#.  ##P.#####.# ♣P.#.##..   #...'.P#.##♣.#..##..  _HP restored. _Your orb has finished recharging its magic.Done exploring. _Health restored: 73; MP restored: 24 _Okay, then.What level of the Dungeon? (default 8, ? - help) qh V[?25l[?1c11qh qh qh{ E _qh qh qh qh qh qh qh qh qh qhh qhu qhT qh+ qh/ qh0 qh4 qh?< qh? qh? qhA qhsm   There is a large open door here. _  You see here a +0 glaive of venom. _qh^q qh'r qhr qhx{ Xqhl| qh qh= qh qhЄ qh qh ,qh qh qht ,qh qhɖ qhk qhƘ qh qhy qh qho qh qh qh qh] qh8 qh0 qh qhު qh qh qh' qh qh qhk qhյ ,qhK qh qhb ,qh qh qh ,qh9 qh qh qhZ qh< qh qh qhX qh qh @  There is an open gate here.qh+ qh  _qh qh qh% qh3 qh Bqh qhV qh qh qh qh qh qh qh   There is a stone staircase leading up here. _qhn 64 _You climb upwards.  There is a stone staircase leading down here. _qh~ pqha   There is a stone staircase leading up here. _qh@;3qhqh?qhqhl _You climb upwards.  There is a stone staircase leading down here.qhqh _qh0qhmqh"qhqhqhqh,qh_qhUqh<qh BqhT",qh:(Xqh(qhQ*qh*qh+qh-qh.qhe/qhG0qhW2qhZ3qh3qh4qh+6qhK7qh7qhq8qh=,qh1>qh>qh@qh7BqhZqhvqh qh JYou climb upwards. _There is a stone qh@staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  upqh qhqh7qh$ _qh0qhM}2qh`There is a stone staircase leading up here. _You climb upwardsqh}.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.qhqhN _qhRqhqhqhqhqhyqhIqh qhqhqhqqhqh}qh@qhSqhγqhqhlqhbqhqhֽqhqh,qhqhqhB,qhUqhqhqh+qhnqhqh8qhqh,qhqhqh"qhqh,qheqhLqhqh8qhaqhoqh(qhqhFqh qhqhnqhqh} qhR qh qh qhqhoqhqhqh qhzqhqhqhqhqh qh!qh#qhr%qh%qh&qh)qhs+,qhE-qh0qh1,qh%3qh5qh6qhV7qh7qh:qhk<,qh=qhm@qhGBqhBqhCqh2FqhGqhHqhIqhKqhM,qh4OqhAQqhR,qhUqh;VqhXqhvXqhYqh[qh],qh^qh`qh9bqhbqhcqheqhHgqhgqhhqhjqhlqh:mqhnqhPpqh r,qhtsqh#uqhv,qhxqhyqh{qhR|qh^}qhqhqhqh qhqh8qhqhdqhYou climb upwards. _There is a stone staircase leading down here.up _You climb upwardsqhT. _There is a stone staircase leading down here.  upqhqhqh+$ _qhoqhg1qhqh(There is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here. _qhYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _qhyzThere is a stone staircase leading down here.  You see here a blink frog skeleton.qhqhF _qhqh"qha%,qhU'qh*i  You see here a parchment of Anguish.qh,qh- _qh0qh 2qh4qhs4qh5qh8qh8:qh:qhY<qh>qh@qhKAqhBqhEqh{G,qhIqh2KqhLqhZMqhOqhQqhT,qh%VqhfYqhO\qh\qhh^qhaqhd,qhfqhiqh=lqh{mqhnqhjrqh[t,qhuqh&{ qh{a You see here a cane toad skeleton.qhd5 _qhRqh&qh6,qhqhqh,qhOqhqhBqhqhBqh5qh,qhqhǞqh,qhqhqh,qh<qh?qh2,qh,qhMqhqh qh qhqhp,qhβqh(qhg,qhqh1qh*qhqhqh=qhVqhqhqh-qh/qhqhqh\qhqh qhqh\qhnqhqhqhqh1,qhqhqhqh2qhqhqhqh*qhqh qh?,qhqhKqhqhjqhmqh qhBqhP  Things that are here:  a blink frog skeleton; a blink frog skeletonqhqh5 _qhSqh-,qhqhqh,qhAqhqhqhqh,qhW,qhqh;qhqh,qhqhaqh,qh,qh=qhqhqh9 qhB qh qh qh qh qh"qhAqhqhqhcqheqhqh;qh`qh qhqhzqhqhqhCqhqhqhqhqqhqh^Z  There is a staircase back to the Dungeon here.qhqhqh : _qhQ&Dungeon:8qhNRqhUqhVqhWqhoq _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Lair here.qhsqhIt _qhuqhxqh1{qh{qh}qhcqhG  You enter the shallow water.Water qh|qhN _Moving in this stuff is going to be slow.qhWqh+qhqhIqhBTqhqht3qhqhrqhcqhqh(qhqhϬ,qhǯqhBqhqh,qhQqh6qh,qh#qh4Y  There is a stone staircase leading down here.qhbqhTqh$ _qhxqh}9qhl _You climb downwards.  There is a stone staircase leading up here.qhL5 _qhoqhqhqh^qhqhqhqqhqhnqhgqh,qhqhvqhBqhqh]qhqh^ qh qhbBqhqhqhiqh?qhqh,qhqh!qh$,qh1&qh](qh),qha+qh-Y  There is a stone staircase leading down here.qh,3qh3qh04$ _qhS5qh_ ~10qhՖ l _You climb downwards.  There is a stone staircase leading up here.qhܙ qh]  _qh qh qh5 Bqh` ,qh qh Xqh qh qh1 qh qh qhQ ,qh6 qh| You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  You see here a howler monkey skeleton.qh qh  _qh6 qhH %  qh 4There is a stone staircase leading down here.qh qhq qh $ _qh qhA, 1qh, qh0 qha2 qh2 qh3 qh6 l _You climb downwards.  There is a stone staircase leading up here.qh qhx % ...#.##.#..#..  ..#.##.+..# ... ######.#....#'### #... ....##.#####....# ..... ....'......#.##.###..... ....#.#..#.#.##......... ............#..........# ..P#######..####...###.. qh* .#.#..P..#.....#@..# 926.8 (144.2) ...#.....#.....'...# ####....##♣##..#...# Ensorcelled Hibernation ###P...♣.PPP#.h#...+ #....)_.....#..##### ##.#....§..P##.#h   warg #..#...).P..#..# #####'''#####h.# .P.##.§.P..P.###qhS# qhV- qh\3 [ _A warg is nearby!qh qh" Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (11/15) Temple (1/1) D:6 Lair (5/5) D:8  Swamp (0/4) Lair:2 Snake (0/4) Lair:3 Slime (0/5) Lair:4 Ossuary (visited)  Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. qh Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($471)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruqh Qazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One qh JiyvaLugonu Shops: (press $ to reach them - yellow denotes antique shop) D:8 ! Annotations: (press ! to add a new annotation) D:6 GrinderqhO% qh0 - ...#.##.#..#..Salticid the Spry..#.##.+..# ...Spriggan of Dithmenos ****** ######.#....#'### #...Health: 73/73 ======================== ....##.#####....# .....Magic: 24/24 ======================== ....'......#.##.###.....AC: 6Str: 3  Doom: 12% ....#.#..#.#.##.........EV: 43Int: 17 ............#..........#SH: 0Dex: 32 ..P#######..####...###..XL: 14 Next: 18% Place: Dungeon:11 .#.#..P..#.....#@..#Noise: ---------  Time: 14926.8 (0.0) ...#.....#.....'...#t) +2 dagger (vamp) qh.6 a####....##♣##..#...#Cast: Ensorcelled Hibernation ###P...♣.PPP#.h#...+ #....)_.....#..##### ##.#....§..P##.#h   warg #..#...).P..#..# #####'''#####h.# .P.##.§.P..P.### _There is a stone staircase leading up here. _You see here a howler monkey skeleton. _There is a stone staircase leading down here. _You climb downwards.  There is a stone staircase leading up here. _A warg is nearby!qhF qh  ..#.##.+..#. #######.#....#'### #... .....##.#####....# .....qhV2.'......#.##.###..... #....#.#..#.#.##......... #............#..........#P#######..####...###..#.#..P..#.....#<..# ...#.....#.....@...#####....##♣##..#...# qh= h.###P...♣.PPP#.h#...+ .#....)_.....#..##### .##.#....§..P##.# .#..#...).P..#..# .#####'''#####..# ..P.##.§.P..P.### ...PP.§§..PP..♣qh qhDh.qh47.4 (0.6 _qhqh!Q _There is an open door here.qhsu @ (ally target)qhPu@   shadowYou hit the warg but do no damage. You peck the warg, but do no damage.qhw2=9 (0.5 qh$qh> _Your shadow hits the warg with a dagger!qh& I  You hit the warg. You peck the warg, but do no damage.The warg is moderately wounded.8.4 _The warg completely misses you.qh  You closely miss the warg.The warg is moderately wounded.qhwb56------=9qhqhs _The warg bites you!  You take 17 damage, and have 56/73 hp.80% health threshold reached.qhb/  --more--qhx   ...  #...  ..... ###..... ......... ....#..........# #..####...###.. #.....#<..# #.....@...# ##♣##.h#...# #@.#...+ )_.....#..##### ##.#).P..#..#..####qh Y  ...  #...  ..... ###..... ......... ....#..........# #..####...###.. #.....#<..# #.....@...# ##♣##.h#...# qh7 #@.#...+ )_.....#..#######.#).P..#..#..####qh / _qh6  You hit the warg but do no damage. Your peck misses the warg.qh: 1--9.4qhC qhI _ _The warg is moderately wounded.qh  You hit the warg but do no damage.  The warg is moderately wounded.=-9 _Your shadow closely misses the warg. The warg misses you.qh܏  You closely miss the warg. You peck the warg, but do no damage.The warg is moderately wounded.qhC\7------30.4qhqh0U _The warg completely misses you.qhY  You hit the warg but do no damage.The warg is moderately wounded.9qhqhtU _The warg completely misses you.qhg 6  You hit the warg.qhr 0-1.4qht qhv \ _The warg is heavily wounded.qh״2*qh qh< vh#vThe warg resists with some effort.  Your orb unleashes a flurry of shooting stars!qhN42-----2--==2.4 (1.0-Star qhqh!  _The warg bites you! The warg completely misses you.You take 15 damage, and have 42/73 hp.65% health threshold reached.qh,/  --more--qh   ...  #...  ..... ###..... ......... ....#..........# #..####...###.. #.....#v..# #.....@...# qh t##♣##.h#v..# #@.#...+ )_.....#..##### ##.#).P..#..#..####qhxJ   ...  #...  ..... ###..... ......... ....#..........# qhK #..####...###.. #.....#v..# #.....@...# ##♣##.h#v..# #@.#...+ )_.....#..##### ##.#).P..#..#..####qh.W v _You now have 22/24 mp.qhyN..#.##.+..# ... .#....#'### .#... ##.#####....# ..... '......#.##.###..... ....#.#..#.#.##......... .qhO..#..........# P#######..####...###.. #.#..P..#.....#v..# #.....#.....'@..# ####....##♣##.h#v..# ###P...♣.PPP#@.#...+ #....)_.....#..##### ##.#....§..P##.# #..#...).P..#..# #####'''#####..# P.##.§.P..P.### qh7SqhdY h. The shooting star hits the warg!qh~g  The warg is almost dead.qhqh°vh#°qhJ5--3.0 (0.6qhZB°°qhԘ/ _The warg is knocked back.qh. ..#.##.+..# ...  .#....#'### .#...  ##.#####....# .....  '......#.##.###.....  #.#..#.#.##.........  ..#..........#  .P#..####...###..  #.#..P..#.....#°..# qh1  #.....#.....v.@.#  ....##♣##.h#°..#  P...♣.PPP#@.#...+  ....)_.....#..#####  #.#....§..P##.#  ..#...).P..#..#  '''#####..#   P.##.§.P..P.###  .PP.§§..PP..♣  qh0U E  The shooting star hits the warg!qh[ °†#°qh| qh U°°qh 3=----19--6Ensorcelled Hibernation qh e°°°qh H _You kill the warg!qh+--4=3=5=qh6=4= _Magic restored.7==qh,qh~qhqh=qh^ qh qh  qh qh qhqh@_Your orb has finished recharging its magic.qhqh.qh 8qhqh qh#qh%qh&qh1qh^3qh5qhf@qh>BqhWC9qhD=qhEqhGqhRMqhOqhpQqhWqhGaqhfcqhitqhUvqhw50qhUx=qhxqh|zqh~qhqhTqhqhqh3qh׌qh:qh 1qhqh]qhҕqhqhqh0qhZqhqh(qhaqh152qh=qhͧqhLqhwqhӭqhRqhqhqh9qh"qh`qhb3qh8=qhqhqh qhFqhqhqhqhqhqhTqh54qhqhqhLqhqhqh"qhqhqhDqhFqhqhqhD5=qhqh,qhqh qhq qh qhqhTU6=qh]qhqh*qh;qhqh*qhEqhU#qh#%7qh.%qh+qh&,qh-qh;3qh3qh4qh7qh:a8=qh'>qh>qhA?qhtBqhBqhDqhkGqhGU9=qhHqhL,qhMqhP,qhQqhUqhjU&60qh Vqh^_BqhbqhUcqhEdqhWiqhiK1=qh$kqhoqhopqh^qqhvqh#wqhxqh}qh4~U2=qhuqh@qhՆqḣqhqhqhqhqhqh qhsqhA%3qh6qhqhqhqhqhqhqhqh'54=qhqhgqh0qhqhqhqhqhqhqh?5=qhqhoqhqhuqhpqhqhPqhcqhqh%6qhqhqhRqhcqhSqhqhqhqhK7=qhqhqh=qhqh!8=qh*_qh*9qh+qh^1qh1qh3qh8qh9qhN:qh?qh@670=qh@qhBqhGqhHqh=IqhOqhOqhPqh$X,qhmYqh~eqhafU1=qhgqhlqhlqhmqhsqhsqhtqhxqhay%2qhzqhрqhqhqhqh6qh2qh3= _HP restored. _You open the door.qh=..##.#####....# .....  ..'......#.##.###.....  #.#..#.#.##.........  ..........#  P#######..####...###..  .#..P..#.....#<..# qh  .#.....#.....'...# #  ##....##♣##.†#...#<# #P...♣.PPP#@.#..@'.+ 5029.2 (95.6) ...)_.....#..####### .#....§..P##.#  .#...).P..#..#  ###'''#####..#  .##.§.P..P.###  PP.§§..PP..♣  ...♣.P...#.# #....h.#......# qhB8 (96.2qhqh\9 _Found a stone staircase leading up. qh _Health restored: 73; MP restored: 24qh\= _  There is an open door here. _ _You open the door.  There is an open door here. _qh*qqhqh,qh$qhqhoqhqhqqhLqhqhΫqhqhRqh/qhqhִqhIqh¸qhqhqhqhr,qhqh _b - 5 potions of brilliance (gained 1)qhPXqhqhqhqhqhtqhrqhqhqh$BqhnD`qhIqhRBqhU qh9V1_You open the door.qhnYqhYqhV[qh`^@  There is an open door here.qhaqhb _qhcqhteqhhqhUiqhjqhHlqh[nqhnqhoqheyz     qhy ############################  ...........................#  ..........##..#..#.........#  #....................#  ....#....#+########........#  qhFz.........#...#..@.#........#  #####....#..##.##.#........#  ....#....#..## ##'#.#......#   ...#.##.#..# #...........#  qhz ..#.##.+..# #.#.........#  ###.#....#'### #.#.........#  .##.#####....# #...........#  .'......#.##.###........##.#  .#.#..#.#.##............##.#  qhU/53.2 (23.4qh,4.2 (24qhqhc _c - 3 scrolls labelled APICEL AFIEMqh _You open the door.qhK  There is an open door here. _qhqh,qh\qhXqhy,qhqhTqhbqhqhqh*qhqhqhnqh qhj qhg,qhqh*qhqhlqhqhbqh)!,qh="qh$qh'qh&(qhf)qh0+qh91qh1qhf3qh(5qhJ9Bqh;qhj=,qhs>qh@qhD,qh#Eqh"GqhS####..##.....#  ..P.####.....#  PP..♣#.....#  ..#.#### #.....#  ## #.....#  #P...#.# #..##.#  #....# #.....#   .....# #.....#  ##.# #@....#  ....# .# #...........#  ###.# .# #...z#......#   #.. #... !......#  #.. #.. ###.....#   ## h~Um#.#...#  z   laughing skull (dormant) #.....#  ......#  qhY 72.6 (18  A laughing skull comes into view.qhg/  --more--qhM qh 9 3.2 (19.0 _qh qh qhsP..P.### #.....# PP..♣  #.....# ...#.####qhZ #.....# #......# #.....# .#P...#.# #..##.# ###....# #.....# . .....# #> #.....# qh;#....##.# #...###.....#  ....# .# #.....@.....# ####.# .# #...z#......#  #.. #... !......#  #.. #.. ###.....#  ## #.#...# qh #.....#  ......#  .....#  qhqh/8 (0.6)qhQ _Found a stone staircase leading down.qhv>.P..P.### #.....# .PP..♣ #.....# P...#.#### #.....# h.#......#qh #.....# .#P...#.# # #..##.# #....# #. #.....# . .....# #>z #.....# #....##.# #...###.....#  qhh B ....# .# #.#  ####.# .# #...z#......#  #.. #....!......#  #.. #...###.....#  #### #.#...# qh k #.....# z 2 laughing skulls (dormant) ......#  .....#  qhw  A laughing skull comes into view.qh)/  --more--qhqh %I 4.4 _qh)qh  The helpless laughing skull fails to defend itself.  You stick the laughing skull like a pincushion!!!!qh d.   laughing skullqhp +9 (0.5qh qh" U _You destroy the laughing skull!qhB§.P..P.### #.....# §..PP..♣ #.....# .P...#.#### #### #.....# .h.#......# #... #.....# .#P...#.# #... #..##.# .#####....# #... #.....# . .....# #>z. #.....# #....##.# #...###.....#  ....# .# #.#  ####.# .# #....#......#  #.. #....!......#  #.. #...###.....#  #### #.#...#  #.....#  .....qhg[40m.#  .....#  qhqh-5.5 (0.6qhgqhVqhz> '''#####..# #.....# .§.P..P.### #.....# §§..PP..♣ #.....# ♣.P...#.#### ##### #.....# h.#......# #...# #.....# ...#P...#.# #...# #..##.# #.#####....# #...# #.....# .... .....# #>z.# #.....# .###....##.# #..@###.....# . ....# .# #.....# # ####.# .# #....#......#  #.. #....!......# #.. #...###.....# qh\ z##### #.#...#  #.....# .# .....# 6.1qh  The helpless laughing skull fails to defend itself.  You spit the laughing skull like a pig!!!!qh- i.qh\ 0206 (0.5 _You destroy the laughing skull!qhO Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - 2 scrolls of fog  t - 10 scrolls of teleportationi - 4 scrolls of identify  p - 7 scrolls of poison  r - 4 scrolls of revelation  s - a scroll of butterflies  w - 4 scrolls of enchant weapon  x - 3 scrolls of amnesia  I - 4 scrolls of immolation  N - 5 scrolls of noise  S - 2 scrolls of silence  T - 2 scrolls of torment  V - a scroll of vulnerability  c - 3 scrolls labelled APICEL AFIEM [!] read|quaff|evoke[?] describe selectedqh< '''#####..##.....#   Salticid the Spry .§.P..P.####.....#   Spriggan of Dithmenos ****** §§..PP..♣#.....#   Health: 73/73 ======================== ♣.P...#.#### ##### #.....#   Magic: 24/24 ======================== ..h.#......# #...# #.....#   AC: 6Str: 3  Doom: 10% ....#P...#.# #...# #..##.#   EV: 43Int: 17 #.#####....# #...# #.....#   SH: 0Dex: 32 .... .....# #>..# #.....#   qh [40mXL: 14 Next: 20% Place: Dungeon:11 .###....##.# #..@###.....#   Noise: ---------  Time: 15076.6 (0.0) . ....# .# #...........#   t) +2 dagger (vamp) # ####.# .# #....#......#   Cast: Ensorcelled Hibernation #.. #....!......#  #.. #...###.....#  ##### #.#...#   #.....#   ......#   .....#   The helpless laughing skull fails to defend itself.  You stick the laughing skull like a pincushion!!!! _You destroy the lauqh Dghing skull!The helpless laughing skull fails to defend itself.  You spit the laughing skull like a pig!!!! _You destroy the laughing skull!Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled APICEL AFIEM[?] describe selectedqh47'''#####..##.....#   Salticid the Spry .§.P..P.####.....#   Spriggan of Dithmenos ****** §§..PP..♣#.....#   Health: 73/73 ======================== ♣.P...#.#### ##### #.....#   Magic: 24/24 ======================== ..h.#......# #...# #.....#   AC: 6Str: 3  Doom: 10% ....#P...#.# #...# #..##.#   EV: 43Int: 17 #.#####....# #...# #.....#   SH: 0Dex: 32 .... .....# #>..# #.....#   qh9[40mXL: 14 Next: 20% Place: Dungeon:11 .###....##.# #..@###.....#   Noise: ---------  Time: 15076.6 (0.0) . ....# .# #...........#   t) +2 dagger (vamp) # ####.# .# #....#......#   Cast: Ensorcelled Hibernation #.. #....!......#  #.. #...###.....#  ##### #.#...#   #.....#   ......#   .....#   The helpless laughing skull fails to defend itself.  You stick the laughing skull like a pincushion!!!! _You destroy the lauqh;ghing skull!The helpless laughing skull fails to defend itself.  You spit the laughing skull like a pig!!!! _You destroy the laughing skull!  qh<8As you read the scroll of identify, it crumbles to dust.qh?+7.6 (1qhCqhFW _c -> A - 3 scrolls of acquirementqh qh: _HP restored. _You open the door. _Found a stone staircase leading up. _Health restored: 73; MP restored: 24 _There is an open door here. _You open the door. _There is an open door here. _b - 5 potions of brilliance (gained 1) _You open the door. _There is an open door here. _c - 3 scrolls labelled APICEL AFIEM _You open the door. _There is an open door here. _A laughing skull comes into view. _Found a stone staircase leading down. _A laughing skull comes into view.The helpless laughing skull fails to defend itself.  You stick the laughing skull like a pincushion!!!! _You destroy the laughing skull!The helpless laughing skull fails to defend itself.  You spit the laughing skull like a pig!!!! _You destroy the laughing skull!As you read the scroll of identify, it crumbles to dust.  c -> A - 3 scrolls of acquirementqh` = The warg is moderately wounded.The warg completely misses you.  You hit the warg but do no damage.  The warg is moderately wounded. _qhf *The warg completely misses you.  You hit the warg. _The warg is heavily wounded.  The warg resists with some effort.  Your orb unleashes a flurry of shooting stars! warg bites you! The warg completely misses you.  You take 15 damage, and have 42/73 hp.  65% health threshold reached.  You now have 22/24 mp.  The shooting star hits the warg!  The warg is almost dead. _The warg is knocked back.shooting star hits the warg! _You kill the warg! _Magic restored. _Your orb has finished recharging its magic. _HP restored. _You open the door. _Found a stone staircase leading up. qhg _Health restored: 73; MP restored: 24rhg'''#####..##.....#   Salticid the Spry .§.P..P.####.....#   Spriggan of Dithmenos ****** §§..PP..♣#.....#   Health: 73/73 ======================== ♣.P...#.#### ##### #.....#   Magic: 24/24 ======================== ..h.#......# #...# #.....#   AC: 6Str: 3  Doom: 10% ....#P...#.# #...# #..##.#   EV: 43Int: 17 #.#####....# #...# #.....#   SH: 0Dex: 32 .... .....# #>..# #.....#   rhj[40mXL: 14 Next: 20% Place: Dungeon:11 .###....##.# #..@###.....#   Noise: ---------  Time: 15077.6 (0.0) . ....# .# #...........#   t) +2 dagger (vamp) # ####.# .# #....#......#   Cast: Ensorcelled Hibernation #.. #....!......#  #.. #...###.....#  ##### #.#...#   #.....#   ......#   .....#    _You destroy the laughing skull!The helpless laughing skull fails to defend itself.  You spit the laurhmghing skull like a pig!!!! _You destroy the laughing skull!As you read the scroll of identify, it crumbles to dust. _c -> A - 3 scrolls of acquirementrh ;rhH rh_ Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - 2 scrolls of fog  t - 10 scrolls of teleportation  A - 3 scrolls of acquirement  i - 3 scrolls of identifyp - 7 scrolls of poison  r - 4 scrolls of revelation  s - a scroll of butterflies  rh w - 4 scrolls of enchant weapon  x - 3 scrolls of amnesia  I - 4 scrolls of immolation  N - 5 scrolls of noise  S - 2 scrolls of silence  T - 2 scrolls of torment  V - a scroll of vulnerability rh{ [!] read|quaff|evoke[?] describe selectedrh rh rhٽ '''#####..##.....#   Salticid the Spry .§.P..P.####.....#   Spriggan of Dithmenos ****** §§..PP..♣#.....#   Health: 73/73 ======================== ♣.P...#.#### ##### #.....#   Magic: 24/24 ======================== ..h.#......# #...# #.....#   AC: 6Str: 3  Doom: 10% ....#P...#.# #...# #..##.#   EV: 43Int: 17 #.#####....# #...# #.....#   SH: 0Dex: 32 rh] .... .....# #>..# #.....#   XL: 14 Next: 20% Place: Dungeon:11 .###....##.# #..@###.....#   Noise: ---------  Time: 15077.6 (0.0) . ....# .# #...........#   t) +2 dagger (vamp) # ####.# .# #....#......#   Cast: Ensorcelled Hibernation #.. #....!......#  #.. #...###.....#  ##### #.#...#   #.....#   ......#   [rh} 17;21H.....#    _You destroy the laughing skull!The helpless laughing skull fails to defend itself.  You spit the laughing skull like a pig!!!! _You destroy the laughing skull!As you read the scroll of identify, it crumbles to dust. _c -> A - 3 scrolls of acquirementrh rh: Choose an item to acquire.  a - a book of Cantripsb - a rimehorn talisman  c - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4}d - 691 gold pieces (you have 1185 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitrh  A book of Cantrips. A book containing a small selection of very basic magic spells, intended for beginners who wish to learn the rudiments of one of the featured magical schools. You acquired it on level 11 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Poisonous VapoursAlchemy/Air1no  b - Kinetic GrapnelForgecraft1no  c - Summon Small MammalSummoning1no  d - ApportationTranslocation1norh\ jChoose an item to acquire.  a - a book of Cantrips  b - a rimehorn talisman  c - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4}  d - 691 gold pieces (you have 1185 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitrh3  a - a book of Cantrips  c + the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} rh }Acquire the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4}? (y/N)rh)rh]?'''#####..##.....#   Salticid the Spry .§.P..P.####.....#   Spriggan of Dithmenos ****** §§..PP..♣#.....#   Health: 73/73 ======================== ♣.P...#.#### ##### #.....#   Magic: 24/24 ======================== ..h.#......# #...# #.....#   AC: 6Str: 3  Doom: 10% rhB....#P...#.# #...# #..##.#   EV: 43Int: 17 #.#####....# #...# #.....#   SH: 0Dex: 32 .... .....# #>..# #.....#   XL: 14 Next: 20% Place: Dungeon:11 .###....##.# #..@###.....#   Noise: ---------  Time: 15077.6 (0.0) . ....# .# #...........#   t) +2 dagger (vamp) # ####.# .# #....#......#   Cast: Ensorcelled Hibernation #.. #....!......# [4rhB*0m #.. #...###.....#  ##### #.#...#   #.....#   ......#   .....#    _You destroy the laughing skull!The helpless laughing skull fails to defend itself.  You spit the laughing skull like a pig!!!! _You destroy the laughing skull!As you read the scroll of identify, it crumbles to dust. _c -> A - 3 scrolls of acquirementrhH+8.6 (1rhPrhTi  The helpless laughing skull fails to defend itself.  You spit thelike a pig!!!! _You destroy the laughing skull!  As you read the scroll of identify, it crumbles to dust. _c -> A - 3 scrolls of acquirement _Something appears at your feet!rh9 _J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4}rh( rh fRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - 2 scrolls of fog  t - 10 scrolls of teleportation  A - 2 scrolls of acquirement  i - 3 scrolls of identifyrh $p - 7 scrolls of poison  r - 4 scrolls of revelation  s - a scroll of butterflies  w - 4 scrolls of enchant weapon  x - 3 scrolls of amnesia  I - 4 scrolls of immolation  N - 5 scrolls of noise  S - 2 scrolls of silence rh  T - 2 scrolls of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedrhrh rh;'''#####..##.....#   Salticid the Spry rhs.§.P..P.####.....#   Spriggan of Dithmenos ****** §§..PP..♣#.....#   Health: 73/73 ======================== rh"♣.P...#.#### ##### #.....#   Magic: 24/24 ======================== ..h.#......# #...# #.....#   AC: 6Str: 3  Doom: 10% rh<....#P...#.# #...# #..##.#   EV: 43Int: 17 #.#####....# #...# #.....#   SH: 0Dex: 32 rh.... .....# #>..# #.....#   XL: 14 Next: 20% Place: Dungeon:11 .###....##.# #..@###.....#   Noise: ---------  Time: 15079.6 (0.0) . ....# .# #...........#   t) +2 dagger (vamp) # ####.# .# #....#......#   Cast: Ensorcelled Hibernation #.. #....!......#  #.. #...###.....#  rh *##### #.#...#   #.....#   rhy......#   .....#   You spit the laughing skull like a pig!!!! rh_You destroy the laughing skull!As you read the scroll of identify, it crumbles to dust. _c -> A - 3 scrolls of acquirement _Something appears at your feet! rhyu_J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4}rhXrh#Choose an item to acquire.  a - a manual of Alchemy rh$ b - the ring of Tywnoz {rPois rN+ Str+2 Slay+4}  c - the +7 Spriggan's Knife {stab, EV+4 Stlth+}d - 557 gold pieces (you have 1185 gold) rh$H[!] acquire|examine items [a-d] select item for acquirement[Esc] exit'rhr  a - a manual of Alchemy  c + the +7 Spriggan's Knife {stab, EV+4 Stlth+} Acquire the +7 Spriggan's Knife {stab, EV+4 Stlth+}? (y/N))rhZ)rh<'''#####..##.....#   Salticid the Spry .§.P..P.####.....#   Spriggan of Dithmenos ****** §§..PP..♣#.....#   Health: 73/73 ======================== ♣.P...#.#### ##### #.....#   Magic: 24/24 ======================== )rh..h.#......# #...# #.....#   AC: 6Str: 3  Doom: 10% ....#P...#.# #...# #..##.#   EV: 43Int: 17 #.#####....# #...# #.....#   SH: 0Dex: 32 .... .....# #>..# #.....#   XL: 14 Next: 20% Place: Dungeon:11 .###....##.# #..@###.....#   Noise: ---------  Time: 15079.6 (0.0) . ....# .# #...........#   t) +2 dagger (vamp) # ####.# .#[3)rhB7m #....#......#   Cast: Ensorcelled Hibernation #.. #....!......#  #.. #...###.....#  ##### #.#...#   #.....#   ......#   .....#   You spit the laughing skull like a pig!!!! _You destroy the laughing skull!As you read the scroll of identify, it crumbles to dust. _c -> A - 3 scrolls of acquirement _Something appears at your feet! _J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4})rh,80.6 (1)rhk)rh5 _Something appears at your feet!*rhbi *rhn &1*rhu *rhy o _K - the +7 Spriggan's Knife {stab, EV+4 Stlth+},rh !Equip which item?  - - Unarmed Hand Weapons (go to first with ))  t - a +2 vampiric dagger (weapon)  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow  w - a +0 dagger of venom  D - a +0 heavy arbalest  F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}  J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4}  K - the +7 Spriggan's Knife {stab, EV+4 Stlth+} Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)C - a +0 buckler Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .rhd '''#####..##.....#   Salticid the Spry .§.P..P.####.....#   Spriggan of Dithmenos ****** §§..PP..♣#.....#   Health: 73/73 ======================== ♣.P...#.#### ##### #.....#   Magic: 24/24 ======================== ..h.#......# #...# #.....#   AC: 6Str: 3  Doom: 10% ....#P...#.# #...# #..##.#   EV: 43Int: 17 #.#####....# #...# #.....#   SH: 0Dex: 32 .... .....# #>..# #.....#   .rh A - 3 scrolls of acquirement _Something.rhi  appears at your feet! _J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} _Something appears at your feet! _K - the +7 Spriggan's Knife {stab, EV+4 Stlth+}.rho y  You unwield your +2 vampiric dagger.  You feel the dreadful sensation subside..rhv 72.6 (1K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.rhl .rh N _K - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+}3rhb3rh=fjRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - 2 scrolls of fog  t - 10 scrolls of teleportation  A - a scroll of acquirement  i - 3 scrolls of identifyp - 7 scrolls of poison  r - 4 scrolls of revelation  s - a scroll of butterflies  w - 4 scrolls of enchant weapon  x - 3 scrolls of amnesia  I - 4 scrolls of immolation  N - 5 scrolls of noise 3rhf? S - 2 scrolls of silence  T - 2 scrolls of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected3rh3 3rh= 3rh4H '''#####..##.....#   Salticid the Spry .§.P..P.###3rhI #.....#   Spriggan of Dithmenos ****** §§..PP..♣#.....#   Health: 73/73 ======================== ♣.P...#.#### ##### #.....#   Magic: 24/24 ======================== ..h.#......# #...# #.....#   AC: 6Str: 3  Doom: 10% ....#P...#.# #...# #..##.#   EV: 47Int: 17 3rhN #.#####....# #...# #.....#   SH: 0Dex: 32 .... .....# #>..# #.....#   XL: 14 Next: 20% Place: Dungeon:11 .###....##.# #..@###.....#   Noise: ---------  Time: 15082.6 (0.0) . ....# .# #...........#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+} # ####.# .# #....#......#   Cast: Ensorcelled Hibernation #.. #....!......#  #.. #...###.....#  ##### #.#..3rhN :[40m.#   #.....#   ......#   .....#    _J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} _Something appears at your feet! _K - the +7 Spriggan's Knife {stab, EV+4 Stlth+}You unwield your +2 vampiric dagger.  You feel the dreadful sensation subside. _K - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+}3rh[ 3rhc Choose an item to acquire.  a - the ring of Vampiric Thralls {rPois rN+ Str+6}  b - an orb of glass  c - a +2 dagger of protectiond - 1136 gold pieces (you have 1185 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit8rh() i An orb of glass. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of glass': It may vitrify enemies when you injure them, making them more vulnerable to further damage. Evocations skill increases the likelihood and duration of vitrification. Vitrify chance: 12% (max 31%) You acquired it on level 11 of the Dungeon. Stash search prefixes: {ego} {branded} {Glass} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour?rh .Choose an item to acquire.  a - the ring of Vampiric Thralls {rPois rN+ Str+6}  b - an orb of glass  c - a +2 dagger of protectiond - 1136 gold pieces (you have 1185 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitCrhB5'''#####..##.....#   Salticid the Spry .§.P..P.####.....#   Spriggan of Dithmenos ****** §§..PP..♣#.....#   Health: 73/73 ======================== ♣.P...#.#### ##### #.....#   Magic: 24/24 ======================== ..h.#......# #...# #.....#   AC: 6Str: 3  Doom: 10% ....#P...#.# #...# #..##.#   EV: 47Int: 17 #.#####....# #...# #.....#   SH: 0Dex: 32 .... .....# #>..# #.....#   CrhBXL: 14 Next: 20% Place: Dungeon:11 .###....##.# #..@###.....#   Noise: ---------  Time: 15082.6 (0.0) . ....# .# #...........#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+} # ####.# .# #....#......#   Cast: Ensorcelled Hibernation #.. #....!......#  #.. #...###.....#  ##### #.#...#   #.....#   ......#   .....#    _J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} _SomethiCrhQLng appears at your feet! _K - the +7 Spriggan's Knife {stab, EV+4 Stlth+}You unwield your +2 vampiric dagger.  You feel the dreadful sensation subside. _K - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+}CrhĈCrh_CrhʓCrh.F _Unknown command.DrhR _Unknown command.Drh#b§.P..P.### #.....#  §..PP..♣ #.....#  .P...#.#### ##### #.....#  Drh.h.#......# #...# #.....#  .#P...#.# #...# #..##.#  .#####....# #...# #.....#  ... .....# #>..# #.....#  ###....##.# #...###.....#   ....# .# #...@.......#   ####.# .# #....#Drh#   #.. #....!......#  #.. #...###.....#   ##### #.#...#   #.....#  ......#  #    Drh"Drh+43.2 (0.6 _DrhD0Drh,4Drhs .PP..♣ .P...#.#### ##### .h.#......# #.....#P...###.#####........ .>... ###....##.# #...###..  ....# ...#####......Drhft #.. !####. DrhtD Drhv|Drh&8DrhۃDrhsErh=P...#.#### ##### #.....#  h.#......# #...# #.....#  ..#P...#.# #...# #..##.#  #####....# #...# #.....#  .Erh@n. .....# #>..# #.....#  ##....##.# #...###.....#   ....# .# #...........#  ####.# .# #....##   #.. #....@......#  #.. #...###.....#   ##### #.#...#   #.....#  ......#  #      ErhJErhT(4.4Erhz[ErhaErhg+5.4 (1ErhejErhm> _C - 3 potions of cancellation (gained 1)FrhFrhFrhtFrhFrhXFrh8FrhFrhFrh?FrhZFrhFrhzFrhFrhFrhFrh1FrhFrhwFrhFrh9Frh'FrhFrhbFrhFrhFrhRFrhFrhFrhFrh~FrhFrhFrhFrh FrhE FrhFrhFrhFrh,FrhFrhR _ ##### #.#...#   ##.####.....#   ............#   ..####......#  Frh  ##.....#   #.....#   #.....#   ##.....#  Frh!C #.@##..#   ............#  ............#  Frh`!..#..#..###.#  . #..##.. #  #$. #..  j   gnoll (polearm, asleep)#$. #..Frh!## #..jFrh]' 91.4 (6.0  A gnoll comes into view. It is wielding a +0 spear.Frh2/  --more--Frh) Frh N 2.0 (6.6 _Frh Grh~kGrhqpGrh\ _Unknown command.Grh_ ##.####.....#  ............#  ..####......#   ##.....#  #.....#  #.....#  ##.....#  .#..#..##..#  ........@...#  .#  ..#..#..###.#  . #..##.. #  #$. #..  #$. #..  ## #..j    ..    Grh3 [37m 6 (0 _Hrh_I............#  ..####......#   ##.....#  .....#  #.....#  # ##.....#  .#..#..##..#  ............#  .#  ..#..#..###.#  . #..##.. #  #$. #..  #$. #..  ## #..j   ..     3.2Hrhz.#  ..####......#  ##.....#  #.....#  #.....#  # ##.....#  .#..#..##..#  .#  .Hrh#  ..#..#..###.#  . #..##.. .#  #$. #.. .#  #$. #.. .#  ## #..j j#  j   gnoll (asleep).. .#.# Hrh  A gnoll comes into view. It is wielding a +2 flail of protection.Hrh/  --more--Irh{d 8 _Irhc ..#####   ##.....#  .....#  #.....#  # ##.....#  .#..#..##..#  ............#  .#  Irhd 8..#..#..###@#  . #..##.....#  #$. #.....#  #$. #..j..#  Irhge m## #..j#j#   #...j..#  jsergeant (polearm, asleep)......j.#  jjjj 4 gnolls (2 polearms, asleep)Irhh p........#   Irhm  A gnoll sergeant and 2 gnolls come into view.Irh} /  --more--Jrh(jj#jjjwandering)jjjjjJrh42 wandering)JrhP==4.4Ensorcelled HibernationJrhJrh JrhHJrh_The gnoll shouts! x2Jrh ##.....#  #.....#  #.....# # ##.....# .#..#..##..# ...........#  ......#  ..#..#..###.#  . #..##...@.#  #$. #.....#  #$. #..j..#  ## #..j#j#  #...j..# ......j.# jjjj 4 gnolls (2 polearms, 2 wandering)...#  #.... .#  JrhbJrh%JrhJrh>Jrhjjj.#.jj   gnoll sergeant (polearm,jjj 3 gnolls (1 polearm, 1 wandering)--5.0JrhJrhKrhH-- _Unknown command.Krh*# Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning24%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitLrhLrh1Lrhd##.....#   Salticid the Spry#.....#   Spriggan of Dithmenos ******#.....#   Health: 73/73 ========================# ##.....#   Magic: 24/24 ========================.#..#..##..#   AC: 6Str: 3  Doom: 10%............#   EV: 47Int: 17............#   SH: 0Dex: 32..#..#..###.#   XL: 14 Next: 20% Place: Dungeon:11. #..##Lrh...@.#   Noise: ---------  Time: 15095.0 (0.0)#$. #...j.#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#$. #..jj.#   Cast: Ensorcelled Hibernation## #...#.#  #...j..#  ......j.#   j   gnoll sergeant (polearm, wandering).........#   jjj 3 gnolls (1 polearm, 1 wandering)..#.... .#   _A gnoll comes into view. It is wielding a +2 flail of protection.A gnoll sergeant and 2 gnolls come into view. Lrh+_The gnoll shouts! x2 _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##.....#   Salticid the Spry#.....#   Spriggan of Dithmenos ******#.....#   Health: 73/73 ========================# ##.....#   Magic: 24/24 ========================.#..#..##..#   AC: 6Str: 3  Doom: 10%............#   EV: 47Int: 17............#   SH: 0Dex: 32..#..#..rh9m###.#   XL: 14 Next: 20% Place: Dungeon:11. #..##...@.#   Noise: ---------  Time: 15095.0 (0.0)#$. #...j.#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#$. #..jj.#   Cast: Ensorcelled Hibernation## #...#.#  #...j..#  ......j.#   j   gnoll sergeant (polearm, wandering).........#   jjj 3 gnolls (1 polearm, 1 Lrh\wandering)..#.... .#   _A gnoll comes into view. It is wielding a +2 flail of protection.A gnoll sergeant and 2 gnolls come into view. _The gnoll shouts! x2 _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ##.....# Salticid the Spry #.....# Spriggan of Dithmenos ****** #.....# Health: 73/73 ======================== # ##.....# Magic: 21/24 =====================--- .#..#..##..# AC: 6Str: 3  Doom: 10% ...........*# EV: 47Int: 17 ...........*# SH: 0Dex: 32 ..#..#.*###*# XL: 14 LrhoM[33mNext: 20% Place: Dungeon:11 . #..##***@*# Noise: ---------  Time: 15095.0 (0.0) #$. #***j*# K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #$. #**jj*# Cast: Ensorcelled Hibernation ## #***#*# #...j..# ......j.# j   gnoll sergeant (polearm, wandering) .........# jjj 3 gnolls (1 polearm, 1 wandering) ..#.... .# _The gnoll shouts! x2 _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateMrhS##.....#   Salticid the Spry#.....#   Spriggan of Dithmenos ******#.....#   Health: 73/73 ========================Mrh # ##.....#   Magic: 21/24 =====================---.#..#..##..#   AC: 6Str: 3  Doom: 10%...........##   EV: 47Int: 17...........##   SH: 0Dex: 32..#..#.######   XL: 14 Next: 20% Place: Dungeon:11. #..#####@##   Noise: ---------  Time: 15095.0 (0.0)#$. #######   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#$. ####### Mrhh  Cast: Ensorcelled Hibernation## #######  #...j..#  ......j.#   j   gnoll sergeant (polearm, wandering).........#   jjj 3 gnolls (1 polearm, 1 wandering)..#.... .#   _The gnoll shouts! x2 _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mrh4Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateMrhx  Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe gnoll is enveloped in gloom. x2  The gnoll sergeant shouts! The gnoll shouts!  Your orb unleashes a flurry of shooting stars!  You hear a shout!Mrh}  The gnoll completely misses you.A gnoll comes into view. It is wielding a +0 halberd.Mrh  --more--  The shooting star hits the gnoll!Mrh~j)jjblind, 1 ally…)jMrhmMrh MrhLU...###vMrh*..v@v..jjv..°.....#.jMrh3jNrh l===6.0 (1-Star Nrh.*Nrh{HNrhkQ##.....#   Salticid the SpryNrhQ#.....#   Spriggan of Dithmenos ******#.....#   Health: 73/73 ========================NrhNR8# ##.....#   Magic: 21/24 =====================---.#..#..##..#   AC: 6Str: 3  Doom: 10%NrhS............#   EV: 47Int: 17............#   SH: 0NrhTDex: 32..#..#..###v#   XL: 14 Next: 20% Place: Dungeon:11. #..##..v@v#   Noise: ===------  Time: 15096.0 (1.0)#$. #..jjv#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#$. #..°..#   Cast: Ensorcelled Hibernation## #...#.#   -Star #...j..#  NrhV5......j.#   j   gnoll sergeant (polearm).........#   jjj 3 gnolls (1 polearm, 1 blind, 1 ally…)..#...j .#   Your orb unleashes a flurry of shooting stars!  You hear a shout!  The gnoll completely misses you.A gnoll comes into view. It is wielding a +0 halberd.The shooting star hits the gnoll! _You kill the gnoll!Nrhn:°NrhoNrhuNrhn|E °Nrh|dYou hear a shout!  The gnoll completely misses you.  A gnoll comes into view. It is wielding a +0 halberd.  The shooting star hits the gnoll! _You kill the gnoll! _Unknown command.Nrh+~Nrh09°Nrhg ° _Unknown command.NrhNrh;°Nrh\ _Unknown command.NrhpNrh9°Nrh\  Unknown command. _You now have 21/24 mp.Orh_S°Orh9°Orh! Orh"*_Unknown command.Orh$$Orh+° _Unknown command.Prhq°2@   shadowYou puncture the gnoll!  The gnoll is almost dead.  Your shadow hits the gnoll but does no damage.  The shooting star hits the gnoll!Prhh  The gnoll is almost dead.Prh\b  The gnoll is knocked back. The shooting star hits the gnoll!!Prhn&)○°jj 2 gnolls (1 polearm, 1 blind, 1 ally PrhxJPrhKPrhX  You kill the gnoll!The shooting star hits the gnoll!!PrhU^○v)°j   gnoll (polearm)PrhPrhv°°@v°@°Prh29%--Prh 5 (0.5Prh(?°°Prh_ _You kill the gnoll!Qrhj  #.....# .. #.....# #..##.....# .#..#..##..# ...........#  ............#  ..#..#..###°#  . #..##..°.v#  #$. #..@)°#  #$. #.@°..#  ## #...#.#  #...jj.# ........# ...# #..#...j#.# j 2 gnolls (polearms, 1 wandering)#..##.....Qrh #  °.°v°.jj..j.ally target)Qrh[ V---7.1 (0.6Qrh °Qrh °Qrhb °Qrh Qrh  Qrh  QrhC Things that are here: Qrh p_a +2 flail of protection; a +0 spear; a gnoll corpseQrh| SrhSrh^ Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%SrhW3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  SrhC2f - Summon Mana ViperHexes/SummoningSrh 924%5  Srh g - Mephitic CloudSrhtConjuration/Alchemy/Air 17%3  h - Cause FearHexesSrh1%Srh4 Select a spell to cast [?] help[Esc] exitSrhZ Srh` O#.....#   Salticid the Spry.. #.....#   Spriggan of Dithmenos ******#..##.....#   Health: 73/73 ========================Srhb .#..#..##..#   Magic: 21/24 =====================---............#   AC: 6Str: 3  Doom: 9%............#   EV: 47Int: 17..#..#..###°#   SH: 0Dex: 32. #..##..°.°#   XL: 14 Next: 20% Place: Dungeon:11#$. #..@v°#   Noise: ---------  Time: 15097.1 (0.0)#$. #.@...#   K) rh$d 0;1m+7 Spriggan's Knife {stab, EV+4 Stlth+}## #.jj#.#   Cast: Ensorcelled Hibernation#......#   -Star ........#  ......j..#   j   gnoll sergeant (polearm)#..#....#.#   jj 2 gnolls (polearms, 1 ally target)#..##.....#   @   shadow The shooting star hits the gnoll!! _You kill the gnoll!Things that are here: _a +2 flail of protection; a +0 spear; a gnoll corpseCasting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rh/f 0mSrhKm #.....#   Salticid the Spry.. #.....#   Spriggan of Dithmenos ******#..##.....#   Health: 73/73 ========================.#..#..##..#   Magic: 21/24 =====================---............#   AC: 6Str: 3  Doom: 9%............#   EV: 47Int: 17Srhm (..#..#..###°#   SH: 0Dex: 32. #..##..°.°#   XL: 14 Next: 20% Place: Dungeon:11#$. #..@v°#   Noise: ---------  Time: 15097.1 (0.0)#$. #.@...#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}Srho ## #.jj#.#   Cast: Ensorcelled Hibernation#......#   -Star ........#  ......j..#   j   gnoll sergeant (polearm)#..#....#.#   jj 2 gnolls (polearms, 1 ally target)#..##.....#   @   shadow The shooting star hits the gnoll!! _You kill the gnoll!Things that are here: _a +2 flail of protection; a +0 spear; a gnoll corpseCasting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Srh9  #.....#  Salticid the Spry .. #.....#  Spriggan of Dithmenos ****** #..##.....#  Health: 73/73 ======================== Srh; .#..#..##..#  Magic: 18/24 ==================------ ............#  AC: 6Str: 3  Doom: 9% ......**...*#  EV: 47Int: 17 ..#..#**###*#  SH: 0Dex: 32 . #..##*****#  XL: 14 Next: 20% Place: Dungeon:11 #$. #**@v*#  Noise: ---------  Time: 15097.1 (0.0) #$. #*@***#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} ## #*jj#*#  Cast: Ensorcelled Hibernation #******#  -Star  ........#  ......j..#  jSrh    gnoll sergeant (polearm) #..#....#.#  jj 2 gnolls (polearms, 1 ally target) #..##.....#  @   shadowThings that are here: _a +2 flail of protection; a +0 spear; a gnoll corpseCasting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateSrh #.....#   Salticid the Spry.. #.....#   Spriggan of Dithmenos ******#..##.....#   Health: 73/73 ========================.#..#..##..#   Magic: 18/24 ==================------............#   AC: 6Str: 3  Doom: 9%......##...##   EV: 47Int: 17..#..########   SH: 0Dex: 32. #..########   XL: 14 Next: 20% Place: Dungeon:11#$. ###@rh 0m###   Noise: ---------  Time: 15097.1 (0.0)#$. #######   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}## #######   Cast: Ensorcelled Hibernation########   -Star ........#  ......j..#   j   gnoll sergeant (polearm)#..#....#.#   jj 2 gnolls (polearms, 1 ally target)#..##.....#   @   shadow Things that are here: _a +2 flail of protection; a +0 spear; a gnoll corpseCasting: Gloom rh 7m(mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateSrh7[j. jblind, 1 ally t…)Confirm with . or Enter, or press ? or * to list all spells.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The gnoll is enveloped in gloom. The gnoll completely misses you.The gnoll sergeant completely misses you.  The shooting star hits the gnoll sergeant!!Srh{?  The gnoll sergeant is almost dead.........###........@°..@°....j#..j....j.=8.1 (1Srh~;°Srh  _The gnoll sergeant is knocked back. _You now have 18/24 mp.Trh& ..#..##.#..#..##..#............#..........#..#..### #..##....Trh;  #$. #..)°@@.# #..j# #.j.........j..#..........#..#....#.##.....#.. Trh Trh' TrhF °j.j.-7 (0.6 _Trh Trh UrhK  The helpless gnoll fails to defend itself.  You stick the gnoll like a pincushion!!!!!Urh& Urhà))j   gnoll (polearm)You kill the gnoll!UrhF-9.2 (0.5UrhZUrhhI _The gnoll sergeant completely misses you.UrhVrh9 #..##.....# .#..#..##..# ...........#  ............#  ..#..#..###.#  . #..##.....#  #$. #..)).#  #$. #.@.).#  ## #.@.#.#  #.j.j..# .........# ...# #..#....#.#  #..##.....#  #.....# #. #..##.  VrhVrhp .  Your shadow fades away.VrhX9=8 (0.6VrhVrhV _The gnoll completely misses you.Vrhm @  You hit the gnoll sergeant.Vrh )j  Vrhn 6=100.3 (0.5Vrhp VrhZ R _You kill the gnoll sergeant!Vrhk  You puncture the gnoll! You peck the gnoll.  The gnoll is almost dead.Vrh%8VrhVrhYV _The gnoll completely misses you.Wrh <  You puncture the gnoll!Wrhf)WrhHw-1.3Ensorcelled Hibernation WrhJWrhN WrhNWrh:O%_You kill the gnoll!WrhOWrh- _No target in view!XrhXrh Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1% 3 Xrhq d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning22%5  g - Mephitic CloudConjuration/Alchemy/Air 17% 3  h - Cause FearHexes1% 4 Select a spell to cast [?] help[Esc] exitYrh#..##.....#   Salticid the Spry.#..#..##..#   Spriggan of Dithmenos ******............#   Health: 73/73 ========================............#   Magic: 19/24 ===================-----..#..#..###.#   AC: 6Str: 3  Doom: 9%. #..##.....#   EV: 47Int: 17#$. #..)).#   SH: 0Dex: 32#$. #...).#  rh40m XL: 14 Next: 20% Place: Dungeon:11## #.@.#.#   Noise: ---------  Time: 15101.3 (0.0)#.).)..#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.........#   Cast: Ensorcelled Hibernation ...........#   -Star .#..#....#.#  #..##.....#   #.. #.....#   #. #..##.      _The gnoll completely misses you.You puncture the gnoll! _You kill the gnoll! _No targYrh)et in view!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#..##.....#   Salticid the Spry.#..#..##..#   Spriggan of Dithmenos ******............#   Health: 73/73 ========================............#   Magic: 19/24 ===================-----..#..#..###.#   AC: 6Str: 3  Doom: 9%. #..##.....#   EV: 47Int: 17#$. #..)).#  Yrh  SH: 0Dex: 32#$. #...).#   XL: 14 Next: 20% Place: Dungeon:11## #.@.#.#   Noise: ---------  Time: 15101.3 (0.0)#.).)..#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.........#   Cast: Ensorcelled Hibernation ...........#   -Star .#..#....#.#  #..##.....#   #.. #.....#   #. #..##rhG9;49m.      _The gnoll completely misses you.You puncture the gnoll! _You kill the gnoll! _No target in view!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You puncture the gnoll! _You kill the gnoll! _No target in view!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.Yrh7YrhYrhY. _YrhInventory: 37/52 gear slots Hand Weapons (go to first with ))  K - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+}  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow  t - a +2 vampiric dagger  w - a +0 dagger of venom  D - a +0 heavy arbalest  F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}  J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} Missiles (go to first with ()d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ZrhJ bK - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+}. A dainty little knife which was made by Spriggans, or for Spriggans, or possiblyfrom Spriggans. Anyway, it's in some way associated with those fey folk. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 10.0  Current attack delay: 0.5. Damage rating: 15 (Base 4 x 155% (Dex) x 136% (Skill) + 7 (Ench)). Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. If you unwield this weapon: Your EV would decrease by 4.0 (47.3 -> 43.3). This knife falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. (u)nwield, (d)rop, (=)adjust, or (i)nscribe.]rh'U Inventory: 37/52 gear slots Hand Weapons (go to first with ))  K - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+}  a - a +1 dagger  g - a +0 sling  p - a +2 scimitar of flaming  r - a +0 orcbow  t - a +2 vampiric dagger  w - a +0 dagger of venom  D - a +0 heavy arbalest  F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}  J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} Missiles (go to first with ()  d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^rh^rhR^rh #..##.....#   Salticid the Spry.#..#..##..#   Spriggan of Dithmenos ******............#   Health: 73/73 ========================............#   Magic: 19/24 ===================-----..#..#..###.#   AC: 6Str: 3  Doom: 9%^rhd@. #..##.....#   EV: 47Int: 17#$. #..)).#   SH: 0Dex: 32#$. #...).#   XL: 14 Next: 20% Place: Dungeon:11## #.@.#.#   Noise: ---------  Time: 15101.3 (0.0)#.).)..#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.........#   Cast: Ensorcelled Hibernation ...........#   -Star ^rh.#..#....#.#  #..##.....#   #.. #.....#   #. #..##.     You puncture the gnoll! _You kill the gnoll! _No target in view!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.^rh^^rh^rhf^rh^rh8 ^rh ^rh ^rh ^rh : _^rh ^rh ^rh( ^rhh ,^rh ^rh# b20=^rh ^rhL ,^rh ^rhw ,^rh ^rh ,^rh# ^rhm ^rh\ 9=^rhP ^rhN a1=^rh ^rh; ^rh ^rh ^rh% ,^rh ^rh8 ,^rh! ^rh ^rhD 9=^rh ^rh ,^rh ^rh ^rh) K2=^rh ^rh ^rhH ^rh ^rh! ,^rh# ^rh\+ B^rh0 O=^rh7 w3=^rh@ ^rhbI n^rh=S X^rh\ =4=^rh_ ^rhc ^rh,d ^rhe ^rhj ^rhlk ^rhm ^rhq ,^rhs ^rhx O=^rhM{ ^rh ,^rh ^rhm ^rhҊ (^rh ^rhU z _Your orb has finished recharging its magic.^rh 3^rh* ^rhܙ ^rhɝ ,^rh ^rh ^rh  ##.....#  #4. #.....#  .. #.....#  . #..##.....#  ..#..#..##..#  ............# ............# ..#..#..###.# . #..##@....# #$. #..)).# #$. #...).#  ## #...#.#  ^rhB #.).)..#  .........# 4   orange demon (reaching, asleep) ...........#  .#..#....#.# #..##.....# ^rh 33.5 (32.2)  An orange demon comes into view.^rh /  --more--_rh _rh9 4.1 (32.8 __rh_rhY _MP restored: 24`rhO6..####.# ##.....##4.. #.. #.....# #..##.....#..#..#..##..#............#............#..#.@###.#. #..##......))$. #...)`rh) ## #...#. #.).)..# ..........#..#....#`rh`rh !67 (0.6) _`rh,*`rhR-`rhLM......####.....## ##.....#4. #.....# #.. #...... #..##....#..#..##.......@....#..#..#..###. #..##.....##$. #..)).#  .## ......# `rh(5.3`rh`rh`rh־ / ##.####.....#  ............# ..####......#  ## ##.....#  #4. #.....#  #.. #.....#  . #..##.....# `rhD #..#..##..# .# ...........# ...#..#..###.# .. #..##.....#  #$. #..)).#  #$. #...).# ## #...#.#  #.).)..#  .# `rhf `rh &9`rh `rhQ arh ##.####.....#  ......#  ..####......#  ##.4##.....#  #4.4 #.....#  #... #.....# # . #..##.....# #...#..#..##..# #.# #.# #...#..#..###.# #.. #..##.....# # #$.. #..)).#  #$.. #...).# 44 2 orangearh? demons (reaching, asleep) ##.. #...#.# 4   red devil (polearm, asleep)#..#.).)..#  .# arh*  A red devil and an orange demon come into view.arhI/  --more--arhM 44.4441 wandering)4wandering)arh O=6.5Ensorcelled Hibernationarhg( G _The orange demon screeches!brh3J ##### #.#...#  ##.####.....#  ............# ..####......#  ##.4##.....#  #4.4.#.....#  #....#.....#  # . #..##.....#  #...#.@#..##..#  #.#  #.............#  #...#..#..###.#  #..##..##.....# #..#$..!#..)).# ## #$..$#...).# #..##...#.#rh............#   Health: 73/73 ========================..####......#   Magic: 21/24 =====================---##..##.....#   AC: 6Str: 3  Doom: 9%jrhL2# #.4..#.....#   EV: 47Int: 17#. #44..#.....#   SH: 0Dex: 32jrh#.. #..##.....#   XL: 14 Next: 20% Place: Dungeon:11#...#@.#..##..#   Noise: ---------  Time: 15141.3 (0.0)#.............#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#.............#   Cast: Ensorcelled Hibernationjrh #...#..#..###.#   -Star #..##..##.....#  #..#$..!#..)).#   44 2 orange demons (reaching)## #$..$#...).#   4   red devil (polearm, blind)##..##...#.#  #..#.).)..#  The shooting star hits the orange demon!  The orange demon is almost dead. _The orange demon is knocked back. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jrh-0 ##### #.#...#  Salticid the Spry ##.####.....#  Spriggan of Dithmenos ****** ............#  Health: 73/73 ======================== ..####......#  Magic: 18/24 ==================------ ##..##.....#  AC: 6Str: 3  Doom: 9% # #*4**#.....#  EV: 47Int: 17 #. #44**#.....#  SH: 0Dex: 32 #.. #**##.....#  XL: 14 Next: 20% Place: Dungeon:11 #...#@*#..##..#  Noise: ---------  Time: 15141.3 (0.0) #.*******.....#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #.*******.....#  Cast: Ejrh5unsorcelled Hibernation #.**#**#*.###.#  -Star  #..##..##.....#  #..#$..!#..)).#  44 2 orange demons (reaching) ## #$..$#...).#  4   red devil (polearm, blind) ##..##...#.#  #..#.).)..# _The orange demon is knocked back. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatejrhr8##### #.#...#   Salticid the Spry##.####.....#   Spriggan of Dithmenos ******............#   Health: 73/73 ========================..####......#   Magic: 18/24 ==================------##..##.....#   AC: 6Str: 3  Doom: 9%# ######.....#   EV: 47Int: 17jrh #. ######.....#   SH: 0Dex: 32#.. #####.....#   XL: 14 Next: 20% Place: Dungeon:11#...#@##..##..#   Noise: ---------  Time: 15141.3 (0.0)#.#######.....#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#.#######.....#   Cast: Ensorcelled Hibernation#.#######.###.#   -Star #..##..##.....#  #..#$..!#..)).#   44 2 orange demons (reaching)##rhV 939;49m #$..$#...).#   4   red devil (polearm, blind)##..##...#.#  #..#.).)..#  _The orange demon is knocked back. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatejrhi _Unknown command.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  jrh˛Press: ? - help, Dir - look around, f - activate  The orange demon is enveloped in gloom. The red devil is enveloped in gloom.jrh|....444....jrhɭ................#..#.4, 1 blind)jrh`a9===2.3 (1jrh@jrhȿ _The orange demon completely misses you. _You now have 19/24 mp.jrh)J#.. #...###..### #.###.####......####. ##..# #...jrh+ #444.# #@.##...#...#..#..##.#............#............#...#..#..####..##..##......#$..!#..))## #$..$#...)##..##...#jrh8  The orange demon completely misses you. The orange demon misses you.jrh:3--9 (0.6jrhyAkrhm _The red devil completely misses you. The orange demon completely misses you. x2krhG  You strike the helpless orange demon from behind!  You perforate the orange demon like a sieve!!!krh  @.   orange demon (reaching, ally target)@   shadowYou kill the orange demon!Your shadow closely misses the orange demon.krh2 {81=-3.4 (0.5krhg4 _The orange demon misses you. The orange demon completely misses you.lrhZ  The helpless red devil fails to defend itself.  You skewer the red devil like a kebab!!!!lrh8d)@   shadowlrh[52-9lrh֌lrh M _You kill the red devil!mrhF  You hit the orange demon.  mrhOThe orange demon is severely wounded.mrhUK==4.4mrh>mrh ` _The orange demon completely misses you. x2nrha Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning22%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitnrh#.. #...###.....#   Salticid the Spry##### #.#...#   Spriggan of Dithmenos ******##.####.....#   Health: 73/73 ========================............#   Magic: 19/24 ===================-----..####......#   AC: 6Str: 3  Doom: 8%##..##.....#   EV: 47Int: 17# #.@..#.....#   SH: 0Dex: 32#. #.4).#.....#   XL: 14 Next: 22% Place: Dungeon:11#.. #@.rhQ0m##.....#   Noise: =--------  Time: 15144.4 (0.0)#...#..#..##..#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#.............#   Cast: Ensorcelled Hibernation#.............#   -Star #...#..#..###.#  #..##..##.....#   4   orange demon (reaching, ally target)#..#$..!#..)).#   @   shadow## #$..$#...).#  ##..##...#.#  _You kill the red devil!You hit tnrhR!4he orange demon.  The orange demon is severely wounded. _The orange demon completely misses you. x2  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nrh(#.. #...###.....#   Salticid the SprynrhO)##### #.#...#   Spriggan of Dithmenos ******nrh)##.####.....#   Health: 73/73 ========================nrhd+............#   Magic: 19/24 ===================-----nrh,..####......#   AC: 6nrh-XStr: 3  Doom: 8%##..##.....#   EV: 47Int: 17nrh@# #.@..#.....#   SH: 0Dex: 32#. #.4).#.....#   XL: 14 Next: 22% Place: Dungeon:11#.. #@.##.....#   Noise: =--------  Time: 15144.4 (0.0)#...#..#..##..#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#.............#   Cast: Ensorcelled Hibernation#.............#   -Star #...#..#..###.#  #..##..##.....#   4   orange demon (reaching, ally target)nrhJ[K#..#$..!#..)).#   @   shadow## #$..$#...).#  ##..##...#.#  _You kill the red devil!You hit the orange demon.  The orange demon is severely wounded. _The orange demon completely misses you. x2  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nrh(nrh #.. #...###.....#  Salticid the Spry ##### #.#...#  Spriggan of Dithmenos ****** ##.####.....#  Health: 73/73 ======================== ............#  Magic: 16/24 ================-------- ..####......#  AC: 6Str: 3  Doom: 8% ##**##.....#  EV: 47Int: 17 # #*@**#.....#  SH: 0Dex: 32 #. #*4**#.....#  XL: 14 Next: 22% Place: Dungeon:11 #.. #@*##.....#  Noise: =--------  Time: 15144.4 (0.0) #...#**#..##..#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #...*****.....#  Cast:nrhF Ensorcelled Hibernation #..******.....#  -Star  #...#..#..###.#  #..##..##.....#  4   orange demon (reaching, ally target) #..#$..!#..)).#  @   shadow ## #$..$#...).#  ##..##...#.# The orange demon is severely wounded. _The orange demon completely misses you. x2  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatenrh 4@ _The orange demon completely misses you. x2  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: an orange demon (severely wounded, ally target, chance to dazzle: 51%)orh|(orh#.. #...###.....#   Salticid the Spryorh[##### #.#...#   Spriggan of Dithmenos ******orh ##.####.....#   Health: 73/73 ========================orh............#   Magic: 16/24 ================--------orhp..####......#   AC: 6orh|Str: 3  Doom: 8%orh######.....#   EV: 47orhs.Int: 17orh%# ######.....#   SH: 0orh.Dex: 32orh"#. ######.....#   XL: 14 Next: 22% Place: Dungeon:11orhj9#.. #@###.....#   Noise: =--------  Time: 15144.4 (0.0)orh%#...####..##..#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}orh#...#####.....#   Cast: Ensorcelled Hibernationorh#..######.....#   -Star orhH#...#..#..###.#  orh A#..##..##.....#   4   orange demon (reaching, ally target)orh^#..#$..!#..)).#   @   shadow## #$..$#...).#  ##..##...#.#  _The orange demon completely misses you. x2  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an orange demon (severely wounded, ally target, chance to dazzle: 51%)orhorh..orh1+.@..orhF.4).orhք.orh ..orh  .....orhB......orh<orh\#5.4 (1orhorh orhœ orhsu_The orange demon completely misses you. The orange demon misses you. orhRH_You now have 16/24 mp.orhprh  #.. #...###.....#  Salticid the Spry prh ##### #.#...#  Spriggan of Dithmenos ****** ##.####.....#  Health: 73/73 ======================== ............#  Magic: 14/24 ==============---------- ..####......#  AC: 6Str: 3  Doom: 8% prh ##..##.....#  EV: 47Int: 17 # #.@..#.....#  SH: 0Dex: 32 #. #.4).#.....#  XL: 14 Next: 22% Place: Dungeon:11prhF #.. #@.##.....#  Noise: =--------  Time: 15145.4 (0.0) #...#..#..##..#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #.............#  Cast: Ensorcelled Hibernation #.............#  -Star  #...#..#..###.#  #..##..##.....#  4   orange demon (reaching, ally target) #..#$..!#..)).#  @   shadow ## #$..$#...).#  ##..##...#.# _The orange demon completely misses you. The orange demon misses you. _You now have 16/24 mp.prhAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange demon (severely wounded, ally target, chance to affect: 23%)qrhU_qrhk1#.. #...###.....#   Salticid the Spry##### #.#...#   Spriggan of Dithmenos ******##.####.....#   Health: 73/73 ========================............#   Magic: 16/24 ================--------..####......#   AC: 6Str: 3  Doom: 8%##..##.....#   EV: 47Int: 17# #.@..#.....#   SH: 0Dex: 32qrh-o#. #.4).#.....#   XL: 14 Next: 22% Place: Dungeon:11#.. #@.##.....#   Noise: =--------  Time: 15145.4 (0.0)#...#..#..##..#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#.............#   Cast: Ensorcelled Hibernation#.............#   -Star #...#..#..###.#  #..##..##.....#   4   orange demon (reaching, ally target)#..#$..!#..)).#   @rh@pG9m   shadow## #$..$#...).#  ##..##...#.#  _The orange demon completely misses you. The orange demon misses you. _You now have 16/24 mp.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange demon (severely wounded, ally target, chance to affect: 23%)qrhx _You now have 16/24 mp.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orange demon (severely wounded, ally target, chance to affect: 23%)  Okay, then.qrhLyqrhqrh. _qrh5 qrh9 s Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomqrhR; Hexes/Necromancy2%3  e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning22%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%qrh; 4 Select a spell to cast [?] help[Esc] exitrrhhrrhrrh1#.. #...###.....#   Salticid the Spry##### #.#...#   Spriggan of Dithmenos ******##.####.....#   Health: 73/73 ========================............#   Magic: 16/24 ================--------..####......#   AC: 6Str: 3  Doom: 8%##..##.....#   EV: 47Int: 17# #.@..#.....#   SH: 0Dex: 32rrh#. #.4).#.....#   XL: 14 Next: 22% Place: Dungeon:11#.. #@.##.....#   Noise: =--------  Time: 15145.4 (0.0)#...#..#..##..#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#.............#   Cast: Ensorcelled Hibernation#.............#   -Star #...#..#..###.#  #..##..##.....#   4   orange demon (reaching, ally target)#..#$..!#..)).#   @rhw9m   shadow## #$..$#...).#  ##..##...#.#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange demon (severely wounded, ally target, chance to affect: 23%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rrh}#.. #...###.....#   Salticid the Spry##### #.#...#   Spriggan of Dithmenos ******##.####.....#   Health: 73/73 ========================............#   Magic: 16/24 ================--------..####......#   AC: 6Str: 3  Doom: 8%##..##.....#   EV: 47Int: 17# #.@..#.....#   SH: 0rrh(Dex: 32#. #.4).#.....#   XL: 14 Next: 22% Place: Dungeon:11#.. #@.##.....#   Noise: =--------  Time: 15145.4 (0.0)#...#..#..##..#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#.............#   Cast: Ensorcelled Hibernation#.............#   -Star #...#..#..###.#  #..##..##.....#   4   orange demon (reaching, ally target)#..#$..!#..)).#  rrh][m @   shadow## #$..$#...).#  ##..##...#.#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orange demon (severely wounded, ally target, chance to affect: 23%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rrh #.. #...###.....#  Salticid the Spry ##### #.#...#  Spriggan of Dithmenos ****** ##.####.....#  Health: 73/73 ======================== ............#  Magic: 13/24 =============----------- ..####......#  AC: 6Str: 3  Doom: 8% ##**##.....#  EV: 47Int: 17 # #*@**#.....#  SH: 0Dex: 32 #. #*4**#.....#  XL: 14 Next: 22% Place: Dungeon:11 #.. #@*##.....#  Noise: =--------  Time: 15145.4 (0.0) rrhz#...#**#..##..#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #...*****.....#  Cast: Ensorcelled Hibernation #..******.....#  -Star  #...#..#..###.#  #..##..##.....#  4   orange demon (reaching, ally target) #..#$..!#..)).#  @   shadow ## #$..$#...).#  ##..##...#.# Aim: an orange demon (severely wounded, ally target, chance to affect: 23%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activaterrh#.. #...###.....#   Salticid the Spry##### #.#...#   Spriggan of Dithmenos ******##.####.....#   Health: 73/73 ========================............#   Magic: 13/24 =============-----------..####......#   AC: 6Str: 3  Doom: 8%######.....#   EV: 47Int: 17# ######.....#   SH: 0Dex: 32#. ######.....#   XL: 14 Next: 22% Place: Dungeon:11rrh#.. #@###.....#   Noise: =--------  Time: 15145.4 (0.0)#...####..##..#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#...#####.....#   Cast: Ensorcelled Hibernation#..######.....#   -Star #...#..#..###.#  #..##..##.....#   4   orange demon (reaching, ally target)#..#$..!#..)).#   @   shadow## #$..$#...).#  ##..##...#.#  Aim: an orange demon (rhǔ;1mseverely wounded, ally target, chance to affect: 23%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activaterrhJ)...@...4)...............rrhf**6.4 (1rrhO0rrh3  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gloom (mildly dangerous; 2%  Press: ? - help, Dir - look around, f - activate _The orange demon completely misses you. x2 _You now have 13/24 mp.rrh >  You hit the orange demon.rrh4   The orange demon is severely wounded.-9 (0.5 _Your shadow hits the orange demon with a dagger.rrhK#  You hit the orange demon. Your peck misses the orange demon.The orange demon is almost dead.4==7.4rrh1rrhH8 rrhL<Z_The orange demon completely misses you. x2srh  You hit the orange demon. You peck the orange demon.9 _The orange demon is almost dead.srh  You hit the orange demon but do no damage.The orange demon is almost dead.8.4 srh Z_The orange demon completely misses you. x2srh* %  You hit the orange demon.  You peck the orange demon, but do no damage.oo   orc (wandering)@   shadow9 _The orange demon is almost dead.trhU  The orc shouts!  You hit the orange demon.trhh).oo   orc@   shadowtrhL[=73=9.4trh8StrhUP _You kill the orange demon!trhNCS...#.. #...###..### #.###.####......####. ##..# #.@. #.@).###..##...#..#..##.........o............#..#..###@   shadow#..##..##....#..#$..!#..))## #$..$#...)trhIKtrhMtrhYtrhtZ.trh[otrh[.trhN\eo   orctrh\trh_trh|`--trha50.0 (0.6trhltrhp trhqtrhr)_Your shadow fades away.trhrtrh ### ##### #.#.####.........#### ##..### #..... #..).##@.##.#..#..##o.................#..#..###..##..##....#..#$..!#..))## #$..$#...) ##..##...#--6trh trh  ##### #.#.####.........#### ##..### #..... #..).##..##.#@.#..###...o........#............#...#..#..####..##..##....#..#$..!#..))# #$..$#...) ##..##...# #..#.).).trh(=1.2trhtrh\ trhbtrhR0_The orc completely misses you.trh2urh   You closely miss the orc. You peck the orc.  The orc is moderately wounded.urh9*7 (0.5urh#urhT _The orc completely misses you.urha^  You closely miss the orc.urhwc'2.2urhkurhn^ _The orc is moderately wounded.urhͲ:  You puncture the orc!urhf)urh 5=-7Ensorcelled Hibernation urh= urh G _You kill the orc!urhm urhu 7-urhv urh H _No target in view!vrhInventory: 37/52 gear slots Hand Weapons (go to first with ))  K - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+}  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow  t - a +2 vampiric dagger  w - a +0 dagger of venom  D - a +0 heavy arbalest  F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}  J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} Missiles (go to first with ()d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]wrh?bK - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+}. A dainty little knife which was made by Spriggans, or for Spriggans, or possiblyfrom Spriggans. Anyway, it's in some way associated with those fey folk. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 10.0  Current attack delay: 0.5. Damage rating: 15 (Base 4 x 155% (Dex) x 136% (Skill) + 7 (Ench)). Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. If you unwield this weapon: Your EV would decrease by 4.0 (47.3 -> 43.3). This knife falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. (u)nwield, (d)rop, (=)adjust, or (i)nscribe.yrh Inventory: 37/52 gear slots Hand Weapons (go to first with ))  K - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+}  a - a +1 dagger  g - a +0 sling  p - a +2 scimitar of flaming  r - a +0 orcbow  t - a +2 vampiric dagger  w - a +0 dagger of venom  D - a +0 heavy arbalest  F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}  J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} Missiles (go to first with ()  d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]yrh yrh yrhQ ##### #.#...#   Salticid the Spry##.####.....#   Spriggan of Dithmenos ******............#   Health: 73/73 ========================..####......#   Magic: 15/24 ===============---------##..##.....#   AC: 6Str: 3  Doom: 7%# #....#.....#   EV: 47yrhݽ Int: 17#. #..).#.....#   SH: 0Dex: 32#..##..##.....#   XL: 14 Next: 23% Place: Dungeon:11#...#@.#..##..#   Noise: ---------  Time: 15152.7 (0.0)#...).........#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#.............#   Cast: Ensorcelled Hibernation #...#..#..###.#   -Star #..##..##.....#  #..#$..!#..)).#   ## #rh Z;10;1m$..$#...).#   ##..##...#.#   #..#.).)..#    _The orc completely misses you.You closely miss the orc. _The orc is moderately wounded.You puncture the orc! _You kill the orc! _No target in view!yrh yrh\ yrh yrhz zrh4GzrhHzrhRJzrhOzrh P$ _zrhTzrh"W,zrhYzrh],zrh>`zrhZd,zrhfzrhTlzrhlzrhnzrhszrhUtM6=zrhivzrh|,zrhzrhj,zrhzrhI,zrhFzrhzrhڠ9=zrhzrhCzrhM7=zrh1zrhͱ,zrhzrh,zrh zrhBzrhizrh9=zrhzrh@a8=zrhzrh,zrhzrhzrhzrhzrh,zrhCzrhO=zrhozrha9=zrhzrh,zrh zrh(=zrh+,zrh720=zrh:,zrh=zrh]HBzrhJ,zrhMzrhRzrhoS9=zrhUzrh)ZzrhZK1=zrh]zrhb,zrhezrhnh,zrhjzrho,zrhrzrhvzrhZw9=zrhP{zrh7zrhK2=zrhzrh,zrhJzrh,zrhzrh֓,zrh4zrhzrh9=zrh̝zrha3=zrh<zrh,zrhzrh,zrhzrh,zrhzrhUO=zrhzrh,zrh%zrha4=zrh-?nzrh?zrhAzrhE,zrhbHzrhMZ=zrhXPzrhTz _Your orb has finished recharging its magic.zrh]XzrhXzrh}[zrh?_zrhc,zrhgzrhkzrhp,zrhszrhSvzrhz,zrhzrhzrh,zrh.zrh',zrhgzrhNO _You now have 1201 gold pieces (gained 16).zrh%3zrhzrh$ _You now have 1227 gold pieces (gained 26).zrhէ3zrhϪzrhzrhzrh^zrhߵzrhVzrhzrh{zrhgzrh,zrh2zrhO _You now have 1237 gold pieces (gained 10).zrh3zrhzrhO,zrhzrhwn _L - 4 potions of lignification (gained 1)zrh3zrhzrhzrh#..##..##..#...#..#..###...)...#.......#...#..#..###..##..#.#....#..))# #....#...) ##@.##...# #..#.).).zrhk .......... ........... #..#..#....# #.##..##....44 2 orange demons (reaching, asleep) ..#....#.... .# #..44#..##.    zrh 215.3 (62.6)  2 orange demons come into view.zrh1/  --more--{rhe{rh47 9 (63.2 _{rh{rhY _MP restored: 24{rh*o#...#..#..##..#  #...).........#  #.............#  #...#..#..###.#  #..##..##.....#  #..#....#..)).#  ## #....#...).#   ##..##...#.#  #.@#.).)..#  #............#  #............#  #..#..#....#.#  #.##..##.....#  ...#....#.....#  ..# #..44#..##.  44 {rh*p7[33m2 red devils (polearms, asleep).. ##44# ..     2 red devils come into view.  {rhq--more--{rhr|rh}|rh< 6.5 (0.6) _|rh&|rh|rh'[ A)........#..#..###.##..##.........#..)).# #....#...). # ##..##...#.#..#..#.).)..#....@.......#..#....###..##.......#....#..# #..44#..##. . ##44# ..  #### ##|rhm^ |rhe (7.1|rh4o |rhq }rh8.#..#..###.##..##........#..))# #....#...) #.##..##...#..#..#.).).........#..#....#.##..##.......#....#...# #..44#..##. .. ##44## ..  #### ##7}rh#..#..####..##..##......#....#..))#.#....#...) #.##..##...#.#..#.).).........#..#.@#....#.#.##..##........#....#.......# #..44#..##.  ##44## ..  }rh\#### ##}rh:}rh9(8.3}rh}rhy}rh ##..##....#..#....#..)).#....). #.##..##...#..#..#.).)............#............#..#..#....#.##.@##.......#....#..# #..44#..##.  ##44## ..  #### ##}rh }rh &9}rh8 }rh ~rhL....#..))#...) #.##..##...##..#..#.).).#..........#........#..#....###..##.......#..@.#..# #..44#..##.  ##44## ..  #### ##9.5~rhp~rh5Q  The helpless orange demon fails to defend itself.  You spit the orange demon like a pig!!!!!~rhr (@4444   orange demon (reaching, ally target)44)@   shadow  The helpless orange demon fails to defend itself.  You spit the orange demon like a pig!!!!!  You kill the orange demon!  Your shadow eviscerates the orange demon with a dagger!!!orange demon screeches!  The orange demon misses you. The orange demon completely misses you.~rhb g64===20.0 (0.5Ensorcelled Hibernation~rh ~rh ] _The red devil completely misses you. x2rh" rh Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning21%5  g - Mephitic CloudrhHCConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitrhrharh#..#....#..)).#   Salticid the Spry##.#....#...).#   Spriggan of Dithmenos ******#.##..##...#.#   Health: 73/73 ========================#..#..#.).)..#   Magic: 24/24 ========================#............#   AC: 6rhIStr: 3  Doom: 6%#............#   EV: 47Int: 17#..#..#....#.#   SH: 0Dex: 32#.##..##.....#   XL: 14 Next: 24% Place: Dungeon:11...#..@.#.....#   Noise: ===------  Time: 15220.0 (0.0)..# #..@4#..##.   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.. ##44## ..   Cast: Ensorcelled Hibernation#### ##     4   orange demon (reaching, ally target) h40m 44 2 red devils (polearms)  @   shadow Your shadow eviscerates the orange demon with a dagger!!!  The orange demon screeches!  The orange demon misses you. The orange demon completely misses you. _The red devil completely misses you. x2  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rh(#..#....#..)).#   Salticid the Spry##.#....#...).#   Spriggan of Dithmenos ******#.##..##...#.#   Health: 73/73 ========================#..#..#.).)..#   Magic: 24/24 ========================#............#   AC: 6Str: 3  Doom: 6%#............#   EV: 47Int: 17#..#..#....#.#   SH: 0Dex: 32#.##..##.....#   XL: 14 Next: 24% hr+0mPlace: Dungeon:11...#..@.#.....#   Noise: ===------  Time: 15220.0 (0.0)..# #..@4#..##.   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.. ##44## ..   Cast: Ensorcelled Hibernation#### ##     4   orange demon (reaching, ally target)  44 2 red devils (polearms)  @   shadow Your shadow eviscerates the orange demon with a dagger!!!  The orange demon screeches!  The orange demon misses you. The orange demon completely misses you. _The red devil completely misses you. x2  Casting: Gloom (mildly dangerous; 2%h.;49m risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #..#....#..)).#  Salticid the Spry ##.#....#...).#  Spriggan of Dithmenos ****** #.##..##...#.#  Health: 73/73 ======================== #..#..#.).)..#  Magic: 21/24 =====================--- #............#  AC: 6Str: 3  Doom: 6% #..****......#  EV: 47Int: 17 #..#**#....#.#  SH: 0Dex: 32 #.##**##.....#  XL: 14 Next: 24% Place: Dungeon:11 ...#**@*#.....#  Noise: ===------  Time: 15220.0 (0.0) ..# #**@4#..##.  K) +7 Spriggarh1Dn's Knife {stab, EV+4 Stlth+} .. ##44## ..  Cast: Ensorcelled Hibernation #### ##   4   orange demon (reaching, ally target)  44 2 red devils (polearms)  @   shadowThe orange demon misses you. The orange demon completely misses you. _The red devil completely misses you. x2  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activaterh#..#....#..)).#   Salticid the Spry##.#....#...).#   Spriggan of Dithmenos ******#.##..##...#.#   Health: 73/73 ========================rh?#..#..#.).)..#   Magic: 21/24 =====================---#............#   AC: 6Str: 3  Doom: 6%#..####......#   EV: 47Int: 17#..####....#.#   SH: 0Dex: 32#.######.....#   XL: 14 Next: 24% Place: Dungeon:11...###@##.....#   Noise: ===------  Time: 15220.0 (0.0)..# ######..##.   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.. ###### ..   Cast: rh[40mEnsorcelled Hibernation#### ##     4   orange demon (reaching, ally target)  44 2 red devils (polearms)  @   shadow The orange demon misses you. The orange demon completely misses you. _The red devil completely misses you. x2  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activaterhvR ......vv..@v.v@444rhuS 4blind, ally t…), 1 ally target)Confirm with . or Enter, or press ? or * to list all spells.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orange demon is enveloped in gloom.  Your orb unleashes a flurry of shooting stars!  The red devil completely misses you. x2rhU j-1.0 (1-Star rh^ rhac _The orange demon completely misses you. The orange demon closely misses you. _You now have 21/24 mp.rh  You strike the helpless orange demon from behind!  You skewer the orange demon like a kebab!!!rh . You kill the orange demon!The shooting star hits the red devil!!rh2$  The red devil is severely wounded.rh(%,rhV,°°vv@°°@vrh$K 55---5 (0.5 _The red devil is knocked back.rhTs°°°rh@Xk _Your Summonings skill increases to level 4!rhC a#..##.......))##.#....#...)#.##..##...##..#..#.).)#..................#..#....# #.##°@## ...#vv.°#.....## #.°@v#..##.rhF .. ##44## ..[40m #### ##rhS °The red devil completely misses your shadow.The shooting star hits the red devil!rhv} p  The red devil is heavily wounded.rh~ rh rh °°°vv@°rh$ G--2.1 (0.6rh °°°.°rh$ 4 _The red devil is knocked back.rh.#..#..####..##..##.........)).##.#....#...).##..##...#.#..#.).)..#............#.............#.@#....# #.##°°## ...#°°.°#.....## #vv@°#..##... ##44## .. #### ##rhwJ  The shooting star hits the red devil!rh °°°°.°°)   red devil (polearmrhrh  You kill the red devil!The shooting star hits the red devil!rh9°°°.°○v@°)@   shadowrh5rh/?°°°°°°rh\}477Ensorcelled Hibernation rh8p°°°°.°°°@°rhHtM _You kill the red devil!rh.rhrh]rhBrhrh|rhK2=rhTrh\ _Your shadow fades away.rh]rhrhH,rhrh,rhrhrh02=rhrh a3=rh<rhk,rhrh "rh|"rh$rh3),rh+rhA2rh29=rh35rh:,rh@rhFrhFK4=rheIrhN,rh5QrhQV,rhXrh7],rh_rhJeZ=rhhrh5nz _Your orb has finished recharging its magic.rh*u3rhyrhC~rhhrhHrhrhrh͖rhrh`rhrhҡrhrhrhrhɼrhrhrhrhXrhrhrhrhrh^rhirhXrhXrh"BrhK#rh$rh?&rhT)rhZ*rh+rh10rhr3rhW4rh26rh;rhm?rhz@rhCrhKrh/RrhSrhTrhVrh+YrhYrh\rh]rh`rh`arhbrhdrh^grhhrheirh|krhmrhmnrhorhnqrhtrhtrh`vrh?xrh;{rh{rh}rhVrh8rhrhsrhrhʉrhrhrhɍrh-rhrhhrh1rhrhrhrhrhrhݢrh6rhrhrhrhrhrhrh rhG>#..#....#..))rhϷ rht(##.#....#...)rh rhf#.##..##...#rhӹ rhAE#..#..#.).).rh rh#...........rh rh1#...........rhmo #######..#..#....#rhq#######....##.##..##....rhQ|.......@#.....#....#....rhʽT....#..#...#.#....#..##rh[..............##))##....## ##########..####..### #........# ########## T   troll (asleep) rh rhm rh 55.9 (33.rh 2)  rh4A troll comes into view.rhhrh  rhm--more--rhrh: 6.5 (33.8 _ _MP restored: 24rh ##.#....#... #.##..##... #..#..#.).) #......... ########..#..#########....##.##..##............#.....#....# T....#@.#...#.#....#..#...............##))##...##############..####..## #........# ##########   rhLrh287.1 (0.6) _rhrhrh#P #.##..## #..#..#.) #......... ########..#..##########....##.##..##..........#.....#....##T....#..#...#.#....#.......@........##))##..###############..####..# #........rh ########## T   troll (asleep)  rhrh7$&7rh,rh-2rhGB #.#....# #.##..## #..#..#.) # #..... #######..#..#########....##.##..##..........#.....#....# .#T...@#..#...#.#....#.................##))##.################..####.. #........######### 8.3rh ##.#....# #.##..## #..#..#. # # #######..#..#.#....##.##..##.#.....#....# .#T..@.#..#...#.#....#.##))###..#### # rhrh&9rhrhrhzt ##.#.... #.##.. #..#..# # #. #######..#..#.#....##.##...#.....#.... .#T.@..#..#...#.#.....##))#..#### # rh>zrh|(9.5rhrhZrh{ ##.# #.##.. #..#.. #. #.. #######..#...#....##.##...#.....# .#T@...#..#...#.#.##))#.. # rhmrh)60.1rhgrh.rh   The helpless troll fails to defend itself.  You stick the troll like a pincushion!!!!!  You kill the troll![.386 (0.5 _The troll leather armour is intact enough to wear.rhe ##.# #.### #..#.. #.. #. #..#.#....##.##.#.....# .#@....#..#...#.#...###..rhG # rhmrhE-1.2 (0.6rh,rh  Things that are here: _a +0 troll leather armour; a troll corpserh_ rhL&-2.2 (1.0rh,rhV03 _L - a +0 troll leather armourrhrh7Inventory: 38/52 gear slots Hand Weapons (go to first with ))  K - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+}  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow  t - a +2 vampiric dagger  w - a +0 dagger of venom  D - a +0 heavy arbalest  F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}  J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} Missiles (go to first with ()rhd - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]rh   r - a +0 orcbow  t - a +2 vampiric daggerw0 of venom  D - a +0 heavy arbalest  F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}  J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} Missiles (go to first with ()  d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)  C - a +0 buckler  L - a +0 troll leather armour Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration 8%rhr M A - 2 atropa-tipped darts  B - 2 throwing nets  I - a staff of earth Jewellery (go to first with "=)12rh L - a +0 troll leather armour. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (6.1 -> 7.1). Your EV would decrease by 6.0 (47.3 -> 41.3). Your spell failure would worsen by up to 15% (press '!' for details). You found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “THE TROLL KING: Now, listen, Prince Peer, and give way to reason!  You're cut out for a Troll. Why, look, already (w)ear, (d)rop, (=)adjust, or (i)nscribe.rhXv Inventory: 38/52 gear slots  w - a +0 dagger of venom  D - a +0 heavy arbalest  F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}  J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} Missiles (go to first with ()  d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)  C - a +0 buckler  L - a +0 troll leather armour Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration  I - a staff of earth Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[12%]rh|j i - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ rh`“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.rh Inventory: 38/52 gear slots  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)C - a +0 buckler  L - a +0 troll leather armour Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration  I - a staff of earth Jewellery (go to first with "=)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}  E - a +6 ring of dexterity (worn)c - a ring of resist corrosion  f - a ring of magical power  h - a ring of willpower  i - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[22%]rhW##.#.. Salticid the Spry#.##. Spriggan of Dithmenos ******##..#. Health: 73/73 ========================..#.... Magic: 24/24 ========================...#.... AC: 6Str: 3  Doom: 3%....#######..#. EV: 47Int: 17.....#########....##.##. SH: 0Dex: 32...............#.....#.. XL: 14 Next: 28% Place: Dungeon:11.#@....#..#...#.#.. Noise: ---------  Time: 15262.2 (0.0).....................##) K) +7 Spriggan's Knife {stab, EV+4 Stlth+}####################..## Cast: Ensorcelled Hibernation #....#####  h\zHYou stick the troll like a pincushion!!!!!  You kill the troll! _The troll leather armour is intact enough to wear.  Things that are here: _a +0 troll leather armour; a troll corpse _L - a +0 troll leather armourrh^rh2arh3crharhs7Inventory: 38/52 gear slots Hand Weapons (go to first with ))  K - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+}  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow  t - a +2 vampiric dagger  w - a +0 dagger of venom  D - a +0 heavy arbalest  F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}  J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} Missiles (go to first with ()rhtd - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]rhr - a +0 orcbow  t - a +2 vampiric dagger  w - a +0 dagger of venom  D - a +0 heavy arbalest  F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}  J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4} Missiles (go to first with ()d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)  C - a +0 buckler rh L - a +0 troll leather armouragical Staves|  k - a staff of air  s - a staff of conjuration 8%rhk; B - 2 throwing nets  k - a staff of air  I - a staff of earth Jewellery (go to first with "=)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}  E - a +6 ring of dexterity (worn)c - a ring of resist corrosion  f - a ring of magical power  h - a ring of willpower  rh<i - a ring of protection from cold  l - a ring of magical power24rhKL - a +0 troll leather armour. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (6.1 -> 7.1). Your EV would decrease by 6.0 (47.3 -> 41.3). Your spell failure would worsen by up to 15% (press '!' for details). You found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “THE TROLL KING: Now, listen, Prince Peer, and give way to reason!  You're cut out for a Troll. Why, look, already (w)ear, (d)rop, (=)adjust, or (i)nscribe.rh- If you equipped this item, your spell failure would worsen: Summon Mana Viper19%-> 34% Mephitic Cloud17%-> 32% Blink3%-> 7% Cause Fear 1%-> 4% Gloom2%-> 4% Ensorcelled Hibernation 1%-> 3% rhȆ -Inventory: 38/52 gear slots  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)  C - a +0 buckler  L - a +0 troll leather armour Magical Staves (go to first with |)  k - a staff of air  s - a staff of conjuration  I - a staff of earth Jewellery (go to first with "=)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}  E - a +6 ring of dexterity (worn)c - a ring of resist corrosion  f - a ring of magical power  h - a ring of willpower  i - a ring of protection from cold  l - a ring of magical power [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[24%]rh=MrhXrhd##.#.. Salticid the Spry#.##. Spriggan of Dithmenos ******##..#. Health: 73/73 ========================..rhd#.... Magic: 24/24 ========================...#.... AC: 6Str: 3  Doom: 3%....#######..#. EV: 47Int: 17rhf.....#########....##.##. SH: 0Dex: 32...............#.....#.. XL: 14 Next: 28% Place: Dungeon:11.#@....#..#...#.#.. Noise: ---------  Time: 15262.2 (0.0).....................##) K) +7 Spriggan's Knife {stab, EV+4 Stlth+}####################..## Cast: Ensorcelled Hibernation #....#####  You stick the troll like a pincushion!!!!!  You kill the troll! _The troll leather armour is intact enough to wear.  Things that are here: _a +0 troll leather armour; a troll corpse _L - a +0 troll leather armourrhmrhmqrh7wrhzrh=_rhd,rhhrh{irhjrhlrhsXrhu,rh3vrhxrhKT +. ...... #. #.#..#>. #. ###.....<rh ##. ....... ####..... .... # #.......@# #######5.2 (3rh!.#########...................#.....#######..#†....#..#...#........................#######################.rhb#.## rh։rh+8 (3.6rhrh03  You kill the troll! _The troll leather armour is intact enough to wear.  Things that are here: _a +0 troll leather armour; a troll corpse _L - a +0 troll leather armour _rhܕMFound a stone staircase leading up and a stone staircase leading down.rh rh rh rh rh Xrh ,rh rh" rh%' ,rh( rh+ rh. ,rh/ rh1 rhr6 ,rh8 rh9 rh= rh= rh5? rhN rhT #...#.. Salticid the Spry#...).. Spriggan of Dithmenos ******. #...... Health: 73/73 ========================####+#######.. #...#.. Magic: 24/24 ========================+............. #..##.. AC: 6Str: 3  Doom: 3%#.#..#>..#... #..#... EV: 47rhbV Int: 17#####.....<..... ##.#... SH: 0Dex: 32.............##.##.. XL: 14 Next: 28% Place: Dungeon:11..###......@.##..#.. Noise: ---------  Time: 15269.4 (3.6).............##..... K) +7 Spriggan's Knife {stab, EV+4 Stlth+}........#######..... Cast: Ensorcelled Hibernation ........########..#..........#########....##.##....................#.....#... #######..#†....#..#...#.#... ........................##)) #######################..###  _The troll leather armour is intact enough to wear.  rhX !Things that are here: _a +0 troll leather armour; a troll corpse _L - a +0 troll leather armour _Found a stone staircase leading up and a stone staircase leading down.  i - 4 scrolls of identify (gained 1)rh7` /  --more--rhDs rht % _rhmu rhx rh rhΏ rh rh rh rh rhQ rh rhå rh ,rh rh rh ,rh rh rh$ ,rh rhr rh0 ,rha rhݺ rh ,rh rhq rhU rh rh rh rhQ rh t Things that are here: _a +0 troll leather armour; a troll corpseL - a +0 troll leather armour _Found a stone staircase leading up and a stone staircase leading down.  There is an open door here.rh  _rh rh Xrh rh rh @  There is an open door here.rh% 5 _rhO' rh) rhm/ ,rh0 rh7 rh< BrhI> rhA rhB rhC rhE rhRI rhI rhJ rhYM rh_ %  There is an open door here. _rha rhc ,rhd rhf @  There is an open door here.rh1i rhi  _rhj rhk rhn rhn rh(o rhp rhr ,rh\s rhvt rhu ,rhv rhx rhy rh| ,rh} rh 7 _You open the door.rh$ ...# #.# .#######.##.# #. ...# #.# ..#.....#....# #..... ...# #.# #.....#....# #...### ...# ### #####'#....# ##### # ...# #....##.####.#### .... #.......##..... ..# #.#.....'...####rh e #....##.#..##..## #@##.##.#..#....# .........#....#..#..).# ....o....#....#..##..##Ensorcelled Hibernation .........#..#.#...rh  .........#....#...)... .........#...o   orc priest (wandering) ####+#######..#.#.. +.....#..##..##. #.#..#>..#......#..#....#.rh 091.2 (25.4)rhя @o.rh< *8 (26.0 rh rh Q _There is an open door here.rh rhrhsrhF _Unknown command.rh2 #...# #.# ..#.....#....# #.....# #.# #.....#....# #...###.# ### #####'#....# ##### #.# ####....##.####.####..#..#.......##......##..#.#.....'...####rh!4 8 #..#....##.#..##..#######..#'##.##.#..#....#.....o.@..#....#..#..).#......#....#..##..##.#..#.#...#...#....#...)...#....#...####+#######..#.#...#..# +...............#..##..##rh4  #.#..#>..#......#..#....######.....<.........##.#....#rh7 rh#> .o..rh? 82.4 (0.6) _rhc[ rhS#...# #.# ..#.....#....# #.# #.# #.....#....# #....# ### #####'#....# ##### .# ####....##.####..rhK^ #..#.......##.# #..#.#.....'...#### #..#....##.#..##..#..#'##.##.#..#.....o.@...#....#..#..)..#....#..##...#..#.#...#..#.#....#...)rh.#....# ####+#..#.#...#..# +.#..##.. #.#..#>..#......#..#.... #####.....<.##.#....rhrh (3.0rhYrh'rh .##...# #.# ..#.....#....# #.# #.# #.....#....# #....# ### #####'#....# #####.# ####....##.####.. #..#.......## /....# #..#.#.....'... #..#....##.#..##..#..#'##.##.#..#.o@....#....#..#..).#....#..##...#..#.#...#...#....#...).#....#.####+#..#.#...#.. +.#..##.. #.#..#>..#......#..# #####.....<.##.#.orh &6rh7 rh  rh8.##...# #.# ..#.....#....# #.# #.# #.....#....# #....# ### #####'#....# .# ####....##.####..rh9 #..#.## ./....# #..#.#.....'... #..#....##.#..##'#..#'##.##.#..#.#....#..#...o......#....#..##.#..#.#...#.#....#...).#....#.####+#..#.#...#. +.#..## #.#..#>..#......#..# #####.....<.##.#rhrh(4.2rhrhkrh  The helpless orc priest fails to defend itself.  You stick the orc priest like a pincushion!!!!!rhd f)rh k7 (0.5Ensorcelled Hibernation rh rh N _You kill the orc priest!rh)Irh/rhB7BrhbH  Things that are here:  a +0 mace; an orc corpse _rhRnrh`XrhTprhrhQ  There is an open door here.rh _rh rhrhU( ....o.oo..............#.# ....[.).......####.####.  #....:...##...# #.# . .o.......##...# #.# ..#. ..............# #.# #.# .....##.......# ####....##.......###......###.................# .# #.....###..#..#.#+##............. ##....#######'###### #.##.#.............. +. ..#............) # ...####........... ##### #.......h2)30m.... #.......... #.....####+##rhM-1308.5 (13.8)rh!3,9.5 (14rhx8rhE/ _d - a wand of digging (6)rh} _Unknown command.rh} rh~ rh rh rh rh> P _rhܡ " #....:...##...# #.# . ).........##...# #.# .. ...............# #.# #. ......##.......# ###.. #....##.......###..... #..........# .#  .............###..#..#. +##..................rh_ 2 ##.@..#######'######10.1 (0.6) #.##.#...... +. ..#............) #....####.. ###### #. #. #.....####+ #.....+ #.....#.#..rh rh( +7 (1.2rh3 rhܹ % _Found a dagger.rhHjIrhqrhOzBrhrhrhCrhrhrhrhIrhrh7rhrh rhprh7 _You open the door.rh3rh{rh-@  There is an open door here.rhrh _rhNrhrhrhgrhrhrhrhrhyrhrhj&rh,rh*rh"rhu#rh$rh~)nrh)rhc0Xrh1,rh#3rhX57 _You open the door.rhw8rh8rh9rh;rh=,rhH?rhA@  There is an open door here.rhyErhE _rhFrhHrh=K,rh(LrhMrhO,rhPrh+SrhUrhPVrhWrhXrhZrhp[rh\rhm_@  There is an open door here.rhi9 #..##...##.# # #..##...##.# # #..##...##.#  #...#......# ##+####..##.###### ##+.......##.#### .rh j#.............# #########'##### .......@...# ...#..##..#.# .... .....# .... .......T .. .....#..#.. #. ............ . T   troll (asleep)rhjj############# # rho 28.3 (17.6)  A troll comes into view.rh|/  --more--rh M 9 (18.2 _rhrh. #..##...##.# #.#..##...##.# #.#..##...##.# #.#...#......# #.#+####..##.###### #+.......##.#### rh~ .#.............# .#'##### ..# ...#..##..#.# ..... ......# .............T ...#......#..#.. #...... ..###### #rhz rh 19.5 (0.6)rh$ rh' rhC#..##...##.# #.#..##...##.# #.#..##...##.# #.rhgD#...#......# #.#+####..##.###### #+.......##.#### .rhE#.............# ..##'##### ..# ...#..##..#.# .rhFF...........# .............T rh(G...#......#..#.. #....... .#rhG^###### #rhwPrhjW)30.1rh\rh9_rhh#..##...##.# #.#..##...##.# #.#...#......# #.#+####..##.###### #####+.......##.#### ....#.............# ..###########'##### .... ...........# ...#..##..#@# ............# .............T...##..#..####......... ....############## #### rhs<7rhyrh| .#.....#+####..##.#########+......  ....#.............##########'####.. ...........# #..##..#..........T.....##..#..#.. ####.......... ....rh 6 ################# #### T   troll (asleep)rh) rh (1.3rhJ rh rhG]#...#......# #.#+####..##.###### ######+.......##.#### .....#......# ..############'##### ..... ...........# ...#..##..#.# ............#######+ ..rh^T...... ...##..#..#..# #####.................. .....################## ##### rhfrhl&9rhrrhurhI  The helpless troll fails to defend itself.  You stick the troll like a pincushion!!!!##. rh=292.4 (0.5rh_ _You kill the troll!rh+ rhZ, rh- rh1 rhe= Xrh> ,rh? rhWA rhpC rhG rhCH rhI rhvN BrhBO rhP ,rhQ rhTS rhU ,rhV rh X rh-Z ,rhZ rh\ rh_ ,rh` rha 7 _You open the door.rhc rhd rhd rhbg @  There is an open door here.rhi rhi  _rhj rh!m rhn ,rho rh.q rhs ,rht rh>v rhx ,rhy rhV{ rhb} ,rhm~ rh rha rh rh rhE rhU rh rha rh rh rh rh֏ rh rh rhB rh rh: rh rh rh rhɚ @  There is an open door here.rhC rh<  _rh rh˞ rh rh ,rh rh rh ,rhN rh rh7 rh rh rh> rhԫ ,rh rh rh ,rh= rh rh Brh( rh ,rh 7 _You open the door.rh1 rh rh7 rh% rh rh rh rh rh rh rh rh rh rhM rh rh rh rhT rh rh Xrh& rh\ rh rh rhZ rh rhl rh* rh rh rh rh rh rh rhi rh rh rht ,rh rh rh ,rh rhn rh rhH ,rh rhD rh Brh rhF rh rh rh BrhV V  There is an open door here.rh0  _rh rh rh rhM ,rh rh ,rh rhG! rh# rh}$ rh$ rh& rhM( rh( rhm) rh+ rh3/ ,rh/ rh)1 rh2 ,rh3 rh4 rhH8 ,rh8 rh: rh/= ,rh= rhq? rh@ ,rh$B rhpC rhF ,rhG rhI rhK rh>L rhL rh9N rhLP ,rhR ,rhU ,rhV rhJX rhY ,rhZ rh\ rh^ ,rh^ rh` rha rh,b rhc rhe rhg rhh rhh rhj rhl ,rhwm rh%o rhp rh.q rhr rh=t rhw ,rhw rhy rh&{ rh{ rh| rh~ rh; ,rh rh rh rh. rh rh. rh rh rh/ rh rh ,rh ,rhœ ,rh rh rh ,rhӚ rhe rh rh rhd rh rhͤ ,rh rhէ rh ,rh۫ rhQ rh rhm rh rh rh Xrh ,rh rhI rh rh rh rh rh ,rh rh rh rhz rhq rh rh rh\ rh rh rh rhv rh rh rh$ rh rh0 rh rh rh rh rhW rh- rh rhv rh rh rhK rh rhW rhP rh rh? rhK rh rh9 rh3 rhG rh     #.. .........   #............ rh    #...#.......o .)   #...#........   #........?... rhm   #.. .........   #.###..#.....   #....@...!rh    #............   #..^...##...... rh> Ensorcelled Hibernation   #.###..........#  rh =#............#.#  #............#.#..#o   orc warrior (wandering)  rh& #..............#..####  #......##......#..##.. rh Q #.###..........#..##..rh' 087.2 (54.8)rh+ *8 (55.4 rh0 rh2 rh8Irh NrhT _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Unknown command.rh\  . #. .....##. #.. .rh  #...... # #...#.o/.) #...#.......... rhe l#........?... #........# #.###.@#..... #rh  #........!. #.............  #..^...##.. #.###..........# #............#.#  #............#.#..# #..............#..##### #......###..##.rh rh K.orh5 /8.4 (0.6) rh rh 2 _Found a wand of digging (2).rhr. . .......# .. #.......##. #...... #......rh0U # #...#./.) #...#.......o.. #.?... #......@.......#. #.###..#...# #........!.. #.............. + #..^...##. #.###..........#  #............#.# #............#.#..# rhc1>#........#..######rhg3rh9=o.rh^<(9.0rhqrhrhw .   . ..o.   rhz.......# ...o   #.......##.   #......   #....... #   #...#.o/.) #...#........   #.?.....# ...   #........##.   #.###..#...#   rhz#........!...   #.........+#   #..^...##......# #   #.###..........# # o   orc (wandering)   #............#.# rh{n #   #.#.#..# rh~  An orc comes into view. It is wielding a +0 club.rh݌/  --more--rh8rh%CU.orh@F1 6 _rhEOrhQrhd .  .. . ........) .# ...o..oo #.##. #..... #....... # #...#.o/.) #...#....@....... .. #.?.....## ... #........# #. #.###..#...# #........!.... #.........+# #..^...##......## #.###..........# #. #.#.# #.o.rhi>[m90.2rhq.#.. ##... .............. .........)..##...o..oo#.##....o#......[#.....o. ##...#./.)#...#............. ..#.?.....##. ...#........# #.#.###..#... ##.!. .....#.......... +##.#..^...#######.###.# #.#rhwrhP.orh&8rhەrh3rhW: rh6< rhB rhD F _Unknown command.rhA. .. #..#.. .##................... ..........)........##....o..oo.°#.##....o.#......[rha#.....o. #....:#...#./.)#...#.............. ..#.?.....##.. ......##........# . #....##.###..#......... ##.!. .....#.......... +##..#..^...######.rhrhd:o.rh/1.4 _rh rhrhe .... ... .... #..#.....##.............................)..........##....o..oo.°#.##..........o.o#.o....[.)#...... #....:#...#./.)#...#..................#.?.....##... ......##........# .. #....###.###..#......... . ##.!. .....#.......... +##..rhƚ .oo.2.0rh. ....##.... ... .... #..#.....##......................)..........##........... ..oo.°.)#.......##...@oo....o.oo#.rhÃ....[.)#...........# #....:#...#./)#...#...................#.?.....##..........##.#........# .... #....###.###..#......... ... ##.!. .....rh rhǖx.oorhʗ/==6rh; _The orc shouts!rho@oally target)@   shadowUnknown command. _The orc shouts!  The orc warrior shouts!  You hit the orc warrior.  The orc warrior is lightly wounded.  Your shadow hits the orc warrior but does no damage.rhq4=3.1 (0.5 rhrhY _The orc warrior closely misses you.rhU.*rhrhk vv@ovThe orc warrior resists with significant effort.  Your orb unleashes a flurry of shooting stars!rh$2----4.1 (1.0-Star rh _The orc completely misses you. The orc warrior completely misses you. _You now have 22/24 mp.rh4....##...... ... .....  .... #. #.....##. ......... .... ...) .......##..v. ..oo.°#.......##..v.o@..... ....o.o #...........@vo...... ....[.) #..# #....: #...#/.......)..... #...#.. #........?.....#### #.......# .... #....## #.###..#... ... #..... #........!........  #.#.rhaD[m +##rhv  The shooting star hits the orc warrior!rh"r  The orc warrior is heavily wounded.rh1#rhJ$rh$rhr/$ °v.o°v.o.  The orc warrior is knocked back. The orc attacks as it pursues you!rh0T---7 (0.6rhE88°rh:Q _The orc closely misses you.rhZ  You hit the orc. You peck the orc, but do no damage.The orc is severely wounded.The shooting star hits the orc!rh°°@   shadowrh&,rh4°v°°°rh:`rhs-5.2 (0.5°°°°rh} rhDrh9_You kill the orc!rhS ....##...... .... . ..... #. .#.....##. .......rhY  ... ...)..##..°°vo..... ..oo.°.)#.##..°°.@..... ....o.o#.. ....[.).#.# #....:.#...#./.).#...#.#.?.....##.##.#.# .... #....##.#.###..#.. ... #.#........!........ .. .#.#. +##.rh6 °°°° The shooting star hits the orc warrior!rhY z  The orc warrior is almost dead.°°°.o°8 (0.6°°°°° _The orc warrior is knocked back.  Things that are here: _a +0 club; a +0 scale mail; an orc corpserh(  .% ....##.... ... .... #.rh* .#.....##................................)............##..°°°.o....>..oo.°.).#.......##..°°@@....o.oo#.°.....[.)#...........###....:#...#./)#...#...............#.?.....##..........##.#........rh+ # ....##....###.###..#.............###.!. .. .....rh`= K  Found a staircase to the Orcish Mines.rhb G %°°°@.°launcher)  Your shadow fades away.The orc warrior unwields a +0 long sword. %°°(((((((The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.rh %..°@..)rh )...rh J--=6.4rh V°°°rh V _The arrow completely misses you.rhR ..... #....##% .....##... ... .... #.#.....##...................)......##...°°@o....>..oo.°.).#.##...°.o.oo#.).....[.)#...........###....:...##...#./).##...#...............#.?.....##..........##.#........# ....##....###.###..#.....##rh S.°.rh: /-7.0rh T%°rh %.@o@ally target)@   shadow _The arrow completely misses you.  You hit the orc warrior but do no damage. peck the orc warrior, but do no damage.The orc warrior is almost dead.  Your shadow hits the orc warrior but does no damage.  The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 long sword.3==5 (0.5rh % _The orc warrior completely misses you.rh# 7 %You hit the orc warrior.-8.0% _The orc warrior is almost dead.rh" rh< You puncture the orc warrior!rhrh)@   shadowrh+!-rh,f5Ensorcelled Hibernation rh@8rh:O _You kill the orc warrior!rh.rhf'rh27%rhR6H _No target in view!rhі rh— rh rh rh : _rhɵ rh 9=rh rhW rh% ,rh rh \ _Your shadow fades away.rh rh; rh rhq rh K4=rhK rhq rh+3rh?H o%.403.5 (5.0Ensorcelled Hibernationo   orc (wandering)rhLrh\9%rh`  An orc is nearby! _MP restored: 24rhV=7%rh|@rhK% _Unknown command.rh2w .....# ... ..... #....##.o% .....##... ... .... #.#.....##..rh49..........)......#.##......)....>..oo.°.)..# #.##.....o.oo #.).....[.).... #...........###....:...# #...#.rh53/)..## #...#......................... #.?.....##..........##. #........# ....##....##rhIrh}N34.1 (0.6 _rh...o.°.)..## .##.....o.oo .).....[.)..... ...........###....:...##. ...#./)...## ...#......................... .?.....##..........##.rhrhdU.orh6%7rhQ9%rhZrh \,..... ##### ....... . .....# ..... #..... #....##...% .....##o... ... .... #.  #.....##.............)......##.##......)....>.....°.)..####.....o.oo).....[.)............###....:...##.#./).........###...............%rhd'5.3rhĄ@%rh͙_.. ....rh........ ###### ........ .  ......# ...... ##..... #....##...% .....##rh6o... ... .... #. #.....##...rh֛4..........)......##.##......)....>.....°.)..####......oo)rhӞ5.....[.)............###....:...##. .#./)##rhDo.=9%rh.j... ........ . ............. ######## ........ ......! . ......# ....... ##+..... #....##.o% .....##  ... ...  .... #.##...................)......##..h##......)....>)..##j   gnoll (polearm, wandering)##......ooo   orc (wandering)).....[.).......# ........###....:...##...#  A gnoll comes into view. It is wielding a +0 spear.  --more--rh rhs rh .jo.6.5rh s _Found 2 metallic red potions.rhv/  ....j.. ............ .. ...............#####... #### ...............! .. ......##o ##+#..... #....##% .....## ... ... #.##......................)......##..h. o   orc (##......)....>)..##....##.......o.).....[.).......#rh6%rh7rh::rh: 7.1rh%rh 0%rh<rhW4#..  #..  .j.... ... .. .............#####..####rhYM ...............! .. ... ......##o ##+# #....##%  .....## .. ##.......................)....h)....>)..####.......o..rh]rhhno.%rhn%7rhUw7%rhT{rh rh rh 9%rh I _No target in range!rh_M#.######. .  ..#  ..j.. ........ .. ......rh(.......#####..#### ........o! .. ... .. ##+# #....##%  .....##..... .......... .... #..............................j   gnoll (polearm, wandering)..rh m...)....>.......rh rh.j%j)rhrh '8.3rh(rh'+' _The gnoll shouts!rhi rh)y You catch the helpless orc completely off-guard!  You skewer the orc like a kebab!!!rhd)%rhC*8 (0.5rhrh rh: rh] #_You kill the orc!rhs rh #.#.  #.########### # .........  ...#.......  ...j...... .  .. .. ..... ..#####... ### ........!. . ... ......## ##+ .....##....##rh!%  ##......  ... ............  .... #..........##............................................)......##..hrhrhY.j%rh,9.4 (0.6rh8%rhM _You see here a +0 whip.rhfP #. #..  ############ # .... #........!.  .....j......... .  ......... .... #####... ## ..)!.  ..........## ## .....##....##% .....##....... ... .............  .... #............ #.....##...................rhw rh (10.0rh% _Found a potion of mutation.rhm###. # ##. ..  ############ # ... #....#!. j . ......... ...rh/9..#####... # ..)......!.  ..........## # .....##....##% .....##....... ... ..............  .... #............  #.....##rhrhrhS6% _The gnoll hits you but does no damage.rhg % You puncture the gnoll!rh,1.1 (0.5rhT:%rh] _The gnoll is heavily wounded.rh9 % You hit the gnoll. Your peck misses the gnoll.The gnoll is almost dead.rh.=-=6rh6I8%rhKV _The gnoll completely misses you.rh 7  You hit the gnoll.rhEe)rh@o2.1Ensorcelled Hibernation rhOrhRI _You kill the gnoll!rhqrhIrh9rhH _No target in view!rh Irh" : _rhl( rh6 ,rh < rhA ,rhJ BrhS BrhvV rhZ rh[ (rhRj  _Your orb has finished recharging its magic.rhk rhn ,rhrp rhr rhWu ,rh(w rh~y rh# rh rh rh rha ,rh~ rh} rh rh\ rh' i _M - 6 potions of mutation (gained 1)rh 3rhp rh rh rhh rh׫ rh rh rh rhײ rh0 rh| rh rhr rh ....#.#..#.... #.... #.#..#.... .....###################.......P ..............................#. #....#.......................... ......)................#### ...........................#.###P ..........#####...#########..# .........) ....##.#- ........##....##+#..#.. ..##....##rh .%.......P.#### ..##........P. ......................PP .................... ...............# ..............♣h# ..............)##..hrhU c25.7 (13.6)%rh F-6.7 (14rh rh Z _d - 2 metallic red potionsrhxrhn rh!"rh%rh+Brh.rh4rh56rhF9rh=rhArh|BrhDrhk###################.......P#### ...........................#.#..P#..........................#...)...........####... ........................#.###P....#####...#########..#....)_)...................##.#...##.............##'#.. #....##.........P.#####'' #......P.##.§..........PP.§§...♣.#....♣h##)......###)....>[..###...o..............#.#8.5 (1.8)rh*o+9.5 (2rhtrh+ _M - a scarab talismanrh[{rh{rh}rhKrhBrhXrhrhrhrhrhFrhB,rhrhrh2 ..........#####...#########..#.  ..)...................##..##.............##'#..#.##....##.................P.####..........................P..........................  #............... ##..................... ................♣ .rhp)......##........ #)....>[..##........Ensorcelled Hibernation #.)[.)####.####....:...##...# #.# o   orc wizard (wandering)/.......).........##...# #.#............o............# #.# ?.....##...### ###rh 31.9 (2.4  An orc wizard comes into view. It is wielding a +0 dagger.rh/  --more--rh}rhʮ8 2.5 (3.0 _rhrhrh1l )...................#...####'#..##....##.....P.#.##..........  ....... . #. rhm.##. ...)......##. ##rhwnm)....>.......[..## ##................ .....)[.)####.###....:...##...# #./.......).........##...# #.....o......# #. .?.....##..........##.......# # rhGo].......# ....##....##.###..rhrrh:o.rh,3.1 (0.6 rhrhkrh ..####'# .....##....#....P.....  ...... . ##..)......## ##)....>..@....[........... .....)[.)####.###....:...##...# rhg /.......).o................. .?.....##..........### .. ....##....####..........#rh rh8 :o.rh &7rh rh! rhP.....##....P.....  ...... rhRe. ##..)......## ##)....>.......[........... .....)[.)####.###o...:...##...# /.......)................. .?.....##....### .. ....##....####........##...........# .! .. .###rh^qoo==4.3rhTB _The orc wizard shouts!rh)".....  ...... . ##..)......## ##)....>.......[........... .....)[.)####.###o...:...##...# /.......)................. .?.....##....### .. ....##....##.##........##.................# .!.... .............### ..#. +##......-9rh4rh=6W _The orc wizard barely misses you.rh @ (ally target)@   shadowYou puncture the orc wizard!  You peck the orc wizard, but do no damage.The orc wizard is heavily wounded.rhZF-5.4 (0.5 rhrh rhs6_Your shadow hits the orc wizard with a dagger.rh A  You puncture the orc wizard!rh )@   shadowrh7 n-9Ensorcelled Hibernation rhI rhM N _You kill the orc wizard!rhd rh( 8-rh rhƩ H _No target in view!rhrhfrhrh)H _No target in view!rhVrh5i3rh-urh}rh~$ _rh#rhX  Things that are here:  a +0 dagger; a +0 roberhrhHrhrh[5 _You swap places.rhErhrh rh>  You see here a +0 dagger.rhQrhϻ _rhrhrhrh-,rhrh\ _Your shadow fades away.rhrhrhrhGrh,rhrh:rh#,rhrh rh,rhrhrhl,rh rh rh,rhrh ,rh;rh<Q _d - a wand of digging (8) (gained 2 charges)rh"rhp#rh%rh(rh+,rh.rh0rhj3,rh5rh08rh<;,rhY?rhC,rhFrhbIy _t - 11 scrolls of teleportation (gained 1)rh*LrhLrhaNrhPrhTrhTrhVrhYrh]rh ^rh,`rhfrhZgrhhrhtt _p - 5 potions of moonshine (gained 1)rh%xrhyrhzrh}rhrhBrhЃrhkrhrhrh9rhrh<rhrh'rh%rhsrhrhrhrh,rhrhrh ,rhSrhrh;,rhOrhçrhCrhΩrharhTrh&,rhLrh˲rh',rhrhrh+rhrhrhrhrhjrhrh(rh+rhrhrhrhE,rhrhXrh,rhfrh1rhrhrhZrhrhRrhrhrhrhrhnrhrhrha,rh;rhrhrhirhrhrh,rh rhrh,rhrhNrh ,rhrh$rhy,rhQrhKrhX,rhrhRrhrh/rha rhrhrhrhrhOrhrhrherhrhb,w ∩∩∩#.##...  ∩... ...#  #  #  rh,#.. ... ..#....#  #..##.# #......########### #.....# # #.....# #@#....#.........67.1 (31.rhk-h2) #...#.# #.......)........ #.....# #.......... #.....####.rh-#### #.....##............)...... #.###..#...........##.... #.# #........##....##......rh.  #.###........##............  #........... rh4rh;,7 (31.8rh?rhA> _Found Uxiegic's Antique Armour Boutique.rh)P3rhQrhSrhW,rhF`rhoc,rhydrherhgrh_hrh#irhkrhm,rhnrhorhqrhqrhrrhtR  There is an empty arch of ancient stone here.rhL~O _rhWelcome to Uxiegic's Antique Armour Boutique! What would you like to do?  a -  306 gold a glowing chain mail rh9 b -  374 gold a translucent chain mail  c -  255 gold a shiny helmet  d -  170 gold a dyed leather armour  e -  68 gold a leather armour  f -  272 gold a glowing orb rhɂ1 g -  255 gold a pair of runed boots  h -  153 gold a pair of glovesi -  30 gold a robe  j -  306 gold a translucent scale mail You have 1237 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)rh_[A-J] put item on shopping listrhx] f $  After the purchase, you will have 965 gold pieces.[Enter] buy shopping listrhRj Purchase items in shopping list for 272 gold? (y/N)rhͻ   f -  255 gold a pair of runed boots153gloves  h -  30 gold a robe  i -  306 gold a translucent scale mail iIrhrhޕrh>u Salticid the Spry  Spriggan of Dithmenos ******  Health: 73/73 ========================  Magic: 24/24 ========================  AC: 6Str: 3  Doom: 2%  .EV: 47Int: 17  . ####### .#SH: 0rhwDex: 32  .###.#.∩...# ..#.XL: 14 Next: 29% Place: Dungeon:11  .....#∩@∩#.##....Noise: ---------  Time: 15471.9 (4.2)  .......∩.......#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  .##............#Cast: Ensorcelled Hibernation  ...............#  #..........#....#  #..##.####......#########   #.....# #...............rhCe   #.....# #.#....#........   #...#.# #.......).......  _d - a wand of digging (8) (gained 2 charges) _t - 11 scrolls of teleportation (gained 1) _p - 5 potions of moonshine (gained 1) rh_Found Uxiegic's Antique Armour Boutique. _There is an empty arch of ancient stone here.  There is an entrance to Uxiegic's Antique Armour Boutique here.rhXt - 11 scrolls of teleportation (gained 1) _p - 5 potions of moonshine _Found Uxiegic's Antique Armour Boutique. _There is an empty arch of ancient stone here.  ntrance to Uxiegic's Antique Armour Boutique here.  rh߳>N - an orb of glassrhrhr _Thank you for shopping at Uxiegic's Antique Armour Boutique!rh k.. ####### .#.###.#.∩...# ..#......#∩∩∩#.##..........@.......# ##............#..###.####...#########....# #....................# #.#....#rhh ..#.# #.......)..rhl rh] 42.5 (0.6 _rh rh' c _There is an empty arch of ancient stone here.rhiWM  . . ####### .# .###.#.∩...# ..#.....#∩@∩#.##..........∩##  ...............#. .....#.# #.....rh\rhd/3.1 _rh krhou _There is an entrance to Uxiegic's Antique Armour Boutique here.rhO rhP rh{Q rhW rh\ rh] $ _rhe ,rhf rh.g rhki rhl rhr ,rhzt rhmw rh${ ,rh/} rh~ rh   #.. ..>. #.. #... #..##..# ...... # ....#  #.#!..#   #.....# .  rh <  #...@.####### .#5.5 (2.4  #.###.#.∩...# ..#.   #.....#∩∩∩#.##....   #.......∩.......#   #.##............#   #...............#   #..........#....#   #..##.####......#####   #.....# #....rhȌ rh -6.1 (3.0rhђ rhД ; _Found a stone staircase leading down.rhrh     ### ######  #.. ..>.. #.. #....  #..##..##p.  #........  #.....#   #.#@..#   #.....#   #.....####### .#  #.###.#.∩...# ..#.  #.....#∩∩∩#.##....  #.......∩.#p   arcanist (asleep)  #.##..h.m..........#  #...............#  #..........#....#rh 7 (0.6  An arcanist comes into view. It is wielding a +0 dagger.rh/  --more--rhvrh߁8 7.3 (1.2 _rhrhx _You see here a potion of mutation.rhI rh rh rh6# F _Unknown command.rhf,     ### ###### #.. ..> #.. #....  #..##..##p.. #........... #...@.#  #.#!..#   #.....# .  #.....####### .# #.###.#.∩...# ..#. #.....#∩∩∩#.##.... #.......∩ #.##..... #.....#9 (0.6 _rhjrhmrh .      ### ######## #.. ...>...  #.. #.... . #..##..##p #....@....... #.....#'##... #.#!..# .#  #.....# #  #.....####### .# #.###.#.∩...# ..#.  #.....#∩∩∩#.##.... #.......∩ #.##8.5rhw      ############## #......>..... #.. #...... #..##.@##p...  #.......... #.....#'##.... #.#!..#..# ## #.....####  #.....####### .# #.###.#.∩...# ..#. #.....#∩∩∩#.##.... #.......∩rhGT9.1rhrh;a      ############### #......> #.. #..@......# #..##..##p....# #.......... #.....#'##..... #.#!..#..# ##. #.....#### . p   arcanist (asleep) #.....####### .# #.###.#.∩...# ..#. #.....#∩∩∩#.##....rhi &7rhp rhs rh7     #   #......>. #.. #.#  #..##..##p....#  #.......... rhJ#.....#'##.. #.#!..#..#####. #.....#### ..  #.... #.### rhrh)80.3rhBrhrh  The helpless arcanist fails to defend itself.  You perforate the arcanist like a sieve!!!!rhmT.)rh%1rh 31rh78 (0.5rhrhL _You kill the arcanist!rh9% rh: ,rhU< rhHE Xrh/H rhHK rh L rhL rhN rhQ rhwR rhS rh4W rhW rhX rha _M - 7 potions of mutation (gained 1)rhse rhpg rhg rhh rhj rhm ,rhOo rh5p rh9s ,rht rhv rhOy rhy rhz rhP| rhЃ Xrh ,rh rh rh rh rh# rh rh͗ Xrhܘ rh rhȚ rh: rh rh rhm rh- rh rh rh rhҦ rh rhR rhA rhB rh5 rh rh rh rh rh rhY rh2 rh rh rh rh rh ,rh rhH rh rhh rhk rhF rh  ######################## ####### rh ...>.................... ....... #.........#...#......... #..... #..##)....#...#..#..... ..............#.@....... ....... ..#'##.................. ....... ..#..#####.......###....Ensorcelled Hibernation ..#### #........rhW d#.... ..########..#..#......#.... #.#.∩...##..#..#.......o #.#.. o   orc (wandering) ..#∩∩∩#.##.............. #.... ....∩.......#####'###### ###.. rh ............# .. #.#rh 095.6 (14.8)rh ,6.2 (15.4 rh rh w _You see here a scroll of silence.rhF4  _Unknown command.rhx  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   m - Spellcasting   6.0   4.9  +2           b - Axes   0.0   1.4  -2   n - Conjurations   1.0   3.4  -3   c - Staves   0.0   1.7  -3   o - Hexes  10.0   8.5  +2   d - Unarmed Combat   0.0   1.4  -2   p + Summonings4.6  rh/ 7.1  -2   e - Throwing   2.0   3.0   0   q - Necromancy   3.0   4.8  -1       r - Translocations   4.0   2.5  +4   f - Short Blades  10.0  10.1  +1   s - Alchemy   3.0   3.4  +1   g - Long Blades   4.6   1.4  -2   t - Ice Magic   2.0   4.2  -2   h - Ranged Weapons   0.0   1.0   0   u - Air Magic   2.0   3.6  rhN-1       v - Earth Magic   0.0   1.2  -1   i - Armour   1.0   3.4  -3       j - Dodging  18.0  14.6  +3   w - Invocations   6.0   7.0   0   k - Shields   0.0   1.7  -3   x - Evocations   8.0   5.3  +3   l - Stealth  12.0   6.3  +5   y - Shapeshifting   0.0   0.7  +2       h04m           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsrh rhǰ rh WSalticid the SprySpriggan of Dithmenos ******Health: 73/73 ========================Magic: 24/24 ======================== rh ######################## ####### AC: 6Str: 3  Doom: 1% ...>.................... ....... EV: 47Int: 17 #.........#...#......... #..... SH: 0Dex: 32 #..##)....#...#......... .#..... XL: 14 Next: 31% Place: Dungeon:11 ..............#.@....... ....... Noise: ---------  Time: 15496.2 (0.0) ..#'##.................. ....... K) +7 Spriggan's Knife {stab, EV+4 Stlth+} rh \..#..#####.............. ###.... Cast: Ensorcelled Hibernation ..#### #.............. #.... ..########..#..#........ #.... #.#.∩...##..#..#.......o #.#.. o   orc (wandering) ..#∩∩∩#.##.............. #.... ....∩.......#####'###### ###.. ............# ..#.#The helpless arcanist fails to defend itself.  You perforate the arcanist like a sieve!!!! _You kill the arcanist! _M - 7 potions of mutation (gained 1) _You see here a scroll of silence. _Unknown command.rh rh rh rh rhA( ######################## ######## ..>..................... ..............#...## ..##)....#...#.# .#. .............#.?... .#'##............ .#..#####......# ### .#### #.# #. .########..#..## #. .#.∩...##..#..#.o# #.# .#∩∩∩#.##.......# #....∩.......#####'####### ###.......# ... #.## #.#.o.rhĚ28 (0.6 _rh'rhעrhmY [ ################################# .>.....................................#...## .##)....#...#.rhZ #..#...........#.?.........# #'##.... #..###### ###.....# #### #.# #.....# ########..#..#o# #.....# #.∩...##..#..#.rh8[ # #.#...# #∩∩∩#.##.......# #.....# ..∩.......#####'####### ###.......# ... #.#rh[ .# .. #.#.#....# #.#.rh] rhi Ao.rhTn (7.4rhw rhz rh] ################################# >................................ .......#...## ##)....#...#.#..#. ...........#.?.........## '##.... ..###### ###.....## ### #.o# #.....# ###..#..## #.....# .∩...##..#..#.# #.#...# ∩∩∩#.##.......# #.....# .∩.......#####'####### ###......# ... #.## ... #.#..##....# .... #.#..# ###......###################...rh%rh/-(8.0rh 0rh1rh## ....#...#...#. #)....#...#.#..#.#.?.##. ##.#####.# ###.....#rhf #.o# #.....# ..#..#.# #.....# ∩...##..#..#.# #.#...# ∩∩#.##.....# #.....# rh∩.#####'# ###.# ... #.#.# ... #.#..#.#....# .... #.#..#.rh-......#.rhqrh<o.rh&6rh;rhBrhTN  #################################...... .....#...#...#. )....#...#...#..#.. rhe ..#.?## #...................###.o# ###.....###+ # #.......# #.....# #####..#..#.# #.....# ...##..#..## #.#...##.##..............# #.....#########'####### ###...# #.#........# ... #.#..#. ..#....# .... #.#..#9.2rh j rhڽ #################################...... ....#...#...#..#...#...#..#...# .#.?## .................... ####.o#####.....###+#  #.......# #.....# ####..#..#.# #.....# ..##..#..## #.#...# #.##..............# #.....##########'####### ###...# #.#........# ... #.#..#.rhBco.8rhrhrh###.....#...#..#...#...#.#..#.##.?.##.o..#####.....###+##.# #.....# ...#..###..#..# .##.rhn# #.....######'# ###.# ... #.#.# ... #.#..#.rhrh9o.rh*500.4rhrhTrh[E u  The helpless orc fails to defend itself.  You spit the orc like a pig!!!!!rh}R e)rh} k9 (0.5Ensorcelled Hibernation rh\ ] _You kill the orc!rhrhNrhtrh:rh>rhrhrhrhdrh rhrhGrhJrhrh rhL rh@ rh,rh,rhrhrhCrh[rh&h _S - 3 scrolls of silence (gained 1)rh )3rh*rh,rh}.,rh0rh!2rh3rhy4rh5rhB8rh:,rh'<rh>rh4@,rhArh[CrhE,rh2GrhMIrhqK,rh5MrhGP@  There is an open door here.rhRrh(S _rhSTrh(VrhW,rhYYrhZrh\,rh]rh^rha,rhbrh_erherhffrhiR _d - a wand of digging (12) (gained 4 charges)rhj3rhkrhmrhto,rh prhoqrh{r,rhu,rhAwBrhxrhz,rhzrh|rh~,rh}rh _You open the door.rhrhV,rhrhKrh,rhxrhrh,rhrh!rh,rhkrhrh,rh#rhMrhu,rhrhhrh<rh8rh~rhrh,rhrh@@  There is an open door here.rhErhrh........#...#............#....... Salticid the Spry .##)....#...#........o#..#....... Spriggan of Dithmenos ****** ............#.........).........# Health: 73/73 ======================== #'##............................. Magic: 24/24 ======================== #..#####..............#####.....# AC: 6Str: 3  Doom: 1% #### #..............#...#.....# EV: 47Int: 17 ########..#..#........#...#.....# SH: 0Dex: 32 rhM#.∩...##..#..#........#...#.#...# XL: 14 Next: 31% Place: Dungeon:11 #∩∩∩#.##........@.....#...#.....# Noise: ---------  Time: 15523.1 (22.2) ..∩.......#####'########'####.... K) +7 Spriggan's Knife {stab, EV+4 Stlth+} ..........#.................#.#.. Cast: Ensorcelled Hibernation ..........#.................#.#.. .....#....#.................#.#.. ####......###################.... o   orc wizard (wandering) # #............................. # #.#....#...................... # #.......)..................... _S - 3 scrolls of silence (gained 1) _There is an open door here. _d - a wand of digging (12) (gained 4 charges) _You open the door.  There is an open door here.  An orc wizard comes into view. It is wirh+elding a +0 hand axe.rh@/  --more--rh%=Ensorcelled Hibernationrh/rh >R 7 (22.8 _rhUrhF>...... .......#...#....#. ##)....#...#........o#..#. ....#.........)## '##........................ ..#####..............#####.....# #..............#...#.....# ######..#..#........#...#.....# .∩...##..#..#...@....#...#.#...# rhGw∩∩∩#.##..............#...#.....## .∩#####'########'####...#..........#.#.....#......#.#..# ....#....#.................#.#..# ###......###################  #........  #.#....#..rhNrhT/4.3 (0.6) rh^rhi#################################...... ......#...#....#. #)....#...#.o#..#.. ...#)...## ##................. .#####.#####.....### #.......#...#.....# ######..#..#.#...#.....# ...##..#..##...#.#...# ∩∩#.##..............#...#.....### ∩#####'########'####...#.#.#........#.....#.#..#. ...#....#.................#.#..# ##......####################........rh.o9rhrh " #################################...... .....#...#...#. )....#...#..#..#.. ..#o.).........## #..................###.#####.....###+ # #.......#...#.....# #####..#..#.#...#.....# ...##..#..##...#.#...# #.##..............#...#.....#########'########'####...#.#.#........#.#.#..#. ..#....#.................#.#..# #......###################rhH rh (5.5rhݞ rh rh #################################........ ....#. )....#..#..#.. .#o.).........## #.................. #########+ # #...... ###.. ...##..#..##...# ∩#.##..............#...#.....########'########'####........... ..#....#.................#.#..#rh.o6.1rh.  The helpless orc wizard fails to defend itself.  You spit the orc wizard like a pig!!!!!rh Oe)rha|k6 (0.5Ensorcelled Hibernation rhd _You kill the orc wizard!rh rh rh rh H _No target in view!rh rh( rhy rhQ rh : _rhM rh^  Things that are here:  a +0 hand axe; a +0 robe; an orc corpserh$ rhɵ  _rhR rh rh rh rhI rh ,rh ,rh rhs rh!#: rh%L#################################................... .#.#....o#...#.........#..#.# .....#)..## .....)..@................9.0 (2.4.......#####.....###+#### #..............#...#.....# ...Ensorcelled Hibernation #..#..#........#...#.....# .. #..#..#........#...#.#...# . #........#...#.....######## o   orc (wandering)#####'########'####.........###........#.#.......'..#....#.#..#....#.rh'rh2q _An orc is nearby!rh*rh>rhrhF _Unknown command.rh" 6 ################################# ................. #...#......#....o... #...#.#..#...####.).## .).................... .#####.....###+##### .......#...#.....# .. ..#..#.#...#.....# .. ..#..##...#.#...# .............#...#.....########.#####'########'####...###.#.#.......'.o.6 (0.6 _sh6)######.......... ...#............#...o. sh7?...#.#..#.###.#.).##.#).#####.....###+#sh8.#...#.....# ....# .#..#........#...#.....# ...# .#..#........#...#.#...# ..#....#...#.....#sh<.# .#####'#'####.........##.# .#.#.#.'.shCshG)30.2sh\OshQsh )#####....#............#...o.#.#..#.###.#.).##.#.).#####.....###+######.sh ..#...#.....# ....#. #..#........#...#.....# ...#. #..#.#...#.#...# ..#.#...#.....##.#. #####'#'####.........##.# #.#.#.'.shQPo.shS&8shshWshu #################################..........#.shw.....#..o... .#...#..#...###.... .#.)shx###).......................#####.....###+######. ...........#...#.....# ....#. ..#.#...#.....# ...#.###...#.#...# ..#.# ...........#...#.....########.#.. ####'########'####...##.###shMsh(1.4shZshshc }  The helpless orc fails to defend itself.  You stick the orc like a pincushion!!!!!shek <)shl )shA 9 (0.5Ensorcelled Hibernation  _You kill the orc!shFshdNnshQshVBshNXshn[sh)\sh^shashdsheshfsh6jsh\n,sh\rshrshJvshvshxsh|shXBsh)@  There is an open door here.shsh? _shshshښ,shshßshI,shushsh,shCshsh,shshshs,shshsh,sh8sh sh;,shshsh,shshshR,sh8shYsh shshshsh,shsh8sh,sh?shsh,sh shsh1shshCshJsh7shshshshy,shwshnshi,shshsh}$Xsh&,sh*sh&T&shU,shZBsh csh)dshjshWo..............PP.....P...♣ .................♣.P...#.#### ### ..............#......#......# #.. .............♣h##....#....#.# #.. ....##..........##.#####....# #.. .[..##..........#...........# #>....#.###....##.# # ).sh pX####.####........##.# # ...##...# #.#..@#######.##.# # ...##...# #.#...#.....#....# # #.#.#.#.....#....# # ## ###...#####'#....# ### ####......####....##.####..#W.#.#..#.......##... W   wraith (dormant)shp\.....###..#..#.#..#.#.....'...#......#..#....##.#..## ...#######'####'##.##.#..#.shw 55.9 (24.0)  A wraith comes into view.shO/  --more--shy UPWWsh.s 6.5 (24.6 _PshJ)sho....♣.P...#.#### ###......#......# #.♣h##....#....#.# ###....##.#####....# #[..##.#...........# #>......#.###....##.# # .)####.####........##.# # :...##...# #.#...#######.##.# #.##...# #.#.@.#.....#....# #......# #.#.#.#.....#....# # ##.# ###...#####'#....# ## ##.###......####....##.# ......#W.#.#..#.......##.###..#..#.#..#.#.....'...........#..#....##.########'#######..#'##.##.#.. .##.#...................#....#..sh4#sh*W..sh17.1 (0.6)shshHsh #......#......# ♣h##....#....#.# ###....##.#####....# #[..##.#...........# #......#.###....##.# # [.)####.####........##.# # .:...##...# #.#...#######.##.# # .....##...# #.#...#.....#....# #......# #.#@#.#.....#....# # .##.# ###...#####'#....# # .##.###...W..####....##.# .......#..#.#..#.......##.###..#..#.#..#.#.....'...........#..#....##.# #....#######'#######..#'##.##.#.. #.##.#...................#....#.. '....#)......#....#..sh: (W.sh3 &7sh shu sh]x @(ally target)@   shadowYou closely miss the wraith.shV{ 5=8.2 (0.5sh shփ _ _Your shadow completely misses the wraith.shFshKs Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexessh?1%3  d - GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning17%5  g - Mephitic CloudConjuration/Alchemy/Air 17% 3 h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitshsh?shS&................#......#......# # Salticid the Spry ...............♣h##....#....#.# # Spriggan of Dithmenos ****** ......##..........##.#####....# # Health: 73/73 ======================== ...[..##..........#...........# # Magic: 24/24 ======================== ..................#.###....##.# # AC: 6sh?)Str: 3  Doom: 1% [.).......####.####........##.# # EV: 47Int: 17 .:...##...# #.#...#######.##.# # SH: 0Dex: 32 .....##...# #.#...#.....#....# # XL: 14 Next: 31% Place: Dungeon:11 ..........# #.#@#.#.....#....# # Noise: =--------  Time: 15558.2 (0.0) .##.......# ###W..#####'#....# # K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .##.......###...@..####....##.### Cast: Ensorcelled Hibernation ..............#..#.#..#.......##. .........###..#..#.#..#.#.....'.. ...shV*................#..#....##.#.. W   wraith (ally target) #....#######'#######..#'##.##.#.. @   shadow #.##.#...................#....#.. '....#............)......#....#.. _There is an open door here. _A wraith comes into view.You closely miss the wraith. _Your shadow completely misses the wraith.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sht2................#......#......# # Salticid the Spry ...............♣h##....#....#.# # Spriggan of Dithmenos ****** ......##..........##.#####....# # Health: 73/73 ======================== ...[..##..........#...........# # Magic: 24/24 ======================== ..................#.###....##.# # AC: 6Str: 3  Doom: 1% sh5[.).......####.####........##.# # EV: 47Int: 17 .:...##...# #.#...#######.##.# # SH: 0Dex: 32 .....##...# #.#...#.....#....# # XL: 14 Next: 31% Place: Dungeon:11 ..........# #.#@#.#.....#....# # Noise: =--------  Time: 15558.2 (0.0) .##.......# ###W..#####'#....# # K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .##.......###...@..####....##.### Cast: Ensorcelled Hibernation ..............#..#.#..#.......##. .........###..#..#.#..#.#.....'.. ...................#..#....##.#.. W  [39;49sh5:m wraith (ally target) #....#######'#######..#'##.##.#.. @   shadow #.##.#...................#....#.. '....#............)......#....#.. _There is an open door here. _A wraith comes into view.You closely miss the wraith. _Your shadow completely misses the wraith.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh_Esh V1 .@A wraith comes into view.  You closely miss the wraith. _Your shadow completely misses the wraith.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.sh9Y;*sh8 slow, ally target)  Your shadow casts a spell at the wraith.shl vvW  The wraith seems to slow down.  Your orb unleashes a flurry of shooting stars!sh1---9.2 (1Touch -Star shsh. _The wraith completely misses you. _You now have 21/24 mp.sh~  You hit the wraith but do no damage. You peck the wraith.sh9°sh*7 (0.5sh sh34 _The wraith is lightly damaged.sh#C WWshs$confused, slow, ally target)  You hit the wraith but do no damage. The wraith appears confused.sh*<-60.2sh -8°sh/4 _The wraith is lightly damaged.shM  The helpless wraith fails to defend itself.  You perforate the wraith like a sieve!!!!!sheshf°sht.@   shadowsh sh sh sh}-shZ7 sh+)_You destroy the wraith!shshYsh0°shsh shshmM_You feel the doom around you dissipate.shsh 6°sh sh# sh& H _No target in view!sh sh sh sh sh sh sh~ @--- _sh> sh sh shI sh sh K2=sh! sh$ \ _Your shadow fades away.sh& sh!) sh) sh* sh- sh / sh0 shd1 sh2 sh2 shU6 Bsh+7 sh8 sht: sh; shO= O=sh? sh)A shB ,shqC shD shEF shWG K3=sh.H shU shW shW sh5X shrZ c _Your shooting star dissipates.sh[ sh[ sh] ,sh^^ sh\` sh` O=shc K4=shc sh$d shOe she shf shgh ,shi shj sh.k sh l shn shn D=shTo sh{s z _Your orb has finished recharging its magic.sh u 3sh1v sh6x sh_z ,sh{ sh sh ,shގ sh sh\ ,sh sh sh6 ,shY sh5 sh` ,sh shC shϣ sh sh~ sh shr sh9 shT (>[..##....#.....................#.###....[.).......####.####........ ###)...:.o.##...# #.#...#######. .)..##...# #.#...#.....#. ...shV x.......# #.#.#.#.....#. .......##.......# ####...#####'#. .##....##.......###......####.... .##.......@...#..#.#..#....81.9 (21.2)........###..#..#.#..#.#.. ###'##...................#..#....Ensorcelled Hibernation  .###....#######'#######..#'  #.#.##.#...................#  #.'....#............)......#. o   orc (wandering)  #.#....####................# #####.#########......# ...##.##.....##..........#sh^ sh$o shds  An orc is nearby! _MP restored: 24shR .....)......##.##.#####>[..##....#...............#.### .......[.).......####.####...... .###)...:.o.##...# #.#...#######)##...# #.#...#.....#shuT ...# #.#.#.#.....# ........##.# ####...#####'# ..##....#####......######......#..#.#..#. ........###..#..#.#..#.# ####'...............#..#...###....#######'#######..#'## #.#.##.#..# #.'....#..)......# #.#....####.# ######.#########.#shV sh _ U.oshEb 82.5 (0.6) _shi shk sh+ ...♣h##....#......)......##..........##.####>[..##....#...............#.### ........[.).......####.####......sh ###)...:...##...# #.#...#####)o.##...# #.#...#........# #.#.#.#............##.# ####...#####'.##....#####......######......#..#.#..#. ........###..#..#.#..#.# #####'...............#..#.. # .###....#######'#######..#' # #.#.##.#.. #.'....#..)...... #sh V #.#....####.sh sh (3.1sh sh  shh.♣h##....#.)......##..........##..>.......[..##..........#............#.###.[.).......####.####.###)...:...##...# #.#....).o.##...# #.#...#.# #.#.#.#.##.# ####...#####.##....## shj8.###......####.##...#..#.#..#.###..#..#.#..#. .#####'##..........#..# .# .###....#######'#######..#'  # #.#.##.# #.'....#.) .# #.#....#### sh1k shTwT.o shy&7 sh sh shv.♣h##.....)......##..........##. )....>.......[..##..........#...........#.###.[.).......####.####.###)...:...##...# #.#....).##...# #.#...#.o.....# #.#.#.# #.##.# ####... #....##....##.###......####.##..#..#.#..#.###..#..#.#..# #.#####'##..........#..# #.# .###....#######'#######..# # #.#.##.# #.'....#.).# #.#....####4.3 shB sh  .♣h##.)......##..........##. .)....>.[..##..........#...............#..[.).......####.####.###)...:...##...# #.#....).##...# #.#...#.o.....# #.#.#.# ##.##.# ####... ##....##....##.###.......##....#..#.#...###..#..#.#.. .#.#####'##..........#.. ##.# .###....#######'#.. # # #.#.##.# # #.'....#.) #..# #.#....####oo9 sh}1 j _The orc completely misses you. sh6  You closely miss the orc. Your shadow hits the orc with a dagger! sh @1@) sh@u@   shadow sh!5.4 (0.5Ensorcelled Hibernation  _You kill the orc! sh ..#..................♣h##.. ...........)......##..........##)....>[..##....#.....................#.#.......[.).......####.####..###)...:...##...# #.#...##) sh @.##...# #.#...# ........# #.#.#.#. .##..........##.# ####... .##....##....#####......####...........#..#.# . sh ............###..#..#.# ..#.#####'##...................# .##.# .###....#######'####### .# # #.#.##.#. .# #.'....#..) sh  sh  shV -6.0 (0.6 sh  sh  Things that are here: _a +1 dagger of venom; a +0 ring mail; an orc corpse shJPick up what? 40/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger of venom Armour (select all with [)  b - a +0 ring mail Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] shj  a + a +1 dagger of venom[Enter] accept (1 chosen) sh shJ sh............................#.... Salticid the Spry ...........................♣h##.. Spriggan of Dithmenos ****** ...........)......##..........##. Health: 73/73 ======================== ..)....>.......[..##..........#.. Magic: 24/24 ======================== ..............................#.# AC: 6Str: 3 ............[.).......####.####.. EV: 47 sh2Int: 17 ......###)...:...##...# #.#...## SH: 0Dex: 32 .......).......@.##...# #.#...#. XL: 14 Next: 31% Place: Dungeon:11 ................@.....# #.#.#.#. Noise: ---------  Time: 15586.0 (0.0) .##..........##.......# ####...## K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .##....##....##.......###......## Cast: Ensorcelled Hibernation .......##.................#..#.#. .....................###..#..#.#. ..#.#####'##...................#. @   shadow .##.# .###....#######'#######. .# # #.#.##.#............... .##.' sh....#............).. _MP restored: 24 _The orc completely misses you.You closely miss the orc. Your shadow hits the orc with a dagger! _You kill the orc!Things that are here: _a +1 dagger of venom; a +0 ring mail; an orc corpse sh1 sh@+7.0 (1 shoId _O - a +1 dagger of venom sh shZ sh| sha sh, sh  sh( sh0 sh[1 sh6 sh\< sh-F sh-G shM shR shV sh^ sh_ shpf shuk, shn sh r sh~ shЀ, sh sh\ _Your shadow fades away. sh  sh sh? sh sh, sh sh@  There is an open door here. shʞ shS _ shl sh shͧ sh sh sh1X shR sh, sh8 sh~ sh sh] sh sh B shR sh sh  sh sh sh sh sh sh shf shc, sh; sh[ sh, sh sh[ sh0, shu sh sh, sh sh sh0w ###....##... #.###..#.............##.. #......................... #...............#.#####'## #..^...##......##.## #.###..........#..#.....#.# sh#............#.#..#.....#.' #.....#.#..#.....#.# ##..#######.# ####..##...##. #.###.... sh>#..##...##.Ensorcelled Hibernation #.......#..##...##.# #......##...#......# #...#..##.#'####..##.###### o   orc priest (wandering) #......##.'.......##.###### #.........#.o## #.........#########'####### sh 992.0)  An orc priest comes into view. It is wielding a +0 hand axe. sh](/  --more--shNsh[. 6 (12.6Ensorcelled Hibernation shashz7 _The orc priest moves out of view.sh #.###..#.....##....#..................#...#.#####'###..^...####.#.....##.###..........#..#.....#.#.#.....#.#..#.....#.'.#.sh #.#..#.....#.#.#....#..#######.##......###..##...##.##.###..........#..##...##.##.......#..##...##.##......###...#......##...#..##.#'####..##.#######......##.'.......##.##.........#.............##..#.........#########'######......#...............####.sh I600.2 (0.6)sh shJ, ...........#.#####'##^...##......##.#.....######..........#.....#.#'.#..sh20..#..#######.####...###.........##.#.........#.#..........#..#..##..#.#.'.. sh3sh=&8shgCshFsh #.#####'##^...##......##.#.....######....#.....#.'..#....#..#######.##...##...###.........##.#.....#..##.#'####..##.#####.sh#...#......................##### shsh(1.4sh*shsh' ^...####.#.....######..........#..sh))....#.'..#...........#..#######.##..##...###..........##.#.....#..##.#'####..##.#####...##.'.......#......#####.#.......##........................ sh2sh<(2.0shADsh(Gsh < ###..........#'...#..........#..#######.##.##...###...........##.#.....#..##.#@####..##.#####...##.'.......#....#....o........##......####.....o   orc priest (wandering)....#...##..#..#......#..#..#sh |o.osh M=6Ensorcelled Hibernationsh\ sh o _The orc priest shouts! _There is an open door here.sh: #.....#.#..#.....#.'.#..#.#..#.....#.#.#....#..#######.####......##......#..##...##.##.#.###..........#..##...##.##.#..............#..##...##.##.#......##......#...#......##.#...#..##.#'####..##.#######......##.'.@.o...##.##.........#.............##..#.........#########'#######.##......#...............####.##..........#..#..##..#.#.'..#......................###### ##.............##..#..##..#..#.....................-3.2 _sh< sh> shrc#.#.#..#.....#.'.#......#.#..#.....#.#.#..............#..#.##......##......#..##...##.##.#.###..........#..##...##.##.#..............#..##...##.##.#......##......#...#......##.#...#..##.#'####..##.##......##.'..@o...##.##.#.##..##.........#'#.##......#.####.##.#..#..##..#.#.'.#.###.#...##..#..#......#..#..#..-8 _The orc priest completely misses you.sh .*shA shK  v@ov(ally target)The orc priest resists with significant effort.  Your orb unleashes a flurry of shooting stars!  The orc priest completely misses you.2--=4.8 (1.0-Star  _The orc priest misses your shooting star. _You now have 22/24 mp.sh/  You closely miss the orc priest. You peck the orc priest.  The orc priest is lightly wounded.shq  Your shadow hits the orc priest with a dagger.  The shooting star hits the orc priest!sh○@)v@   shadowshcsh°@)@v°sh6K2-5.3 (0.5Ensorcelled Hibernation sh>W°° _You kill the orc priest!sh N°°shO 7-shɯ 9°shʿ H _No target in view!shL1sh2shV4sh6sh}8sh>@f _shEshGshHshIshKshNshPO8--shQshTshVshhXshYK3=shZsh _Your shadow fades away.shcshNshsh39=shǐsh۠shshǣK4=sh;sh`c _Your shooting star dissipates.shshshBsh9=sh;,sh,shshsh@(sh8sh  _Your orb has finished recharging its magic.shsh,sh^shsh,shishI@  There is an open door here.shsh _shshsh,shshshO,shshsh/,shsh:shy,shsh]shg,shzshshshshshKshBshXsh*-I  #..............#  #......##......#  #...#..##.#'####..  #......##.'...).  #.........#.....  #.........########  #......#........ sh. #..........#..#..  #@................27.5 (22.2)  #.##......  #.##...##..#..#...  #.........  ##################  sha.}  sh2sh5sh9p  Done exploring. _MP restored: 24shƐ shc sh shn s'...........0.0)sh shg sh E _Done exploring.sh: Where to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines shT shf U #..............#.. Salticid the Spry #......##......#.. Spriggan of Dithmenos ****** #...#..##.#'####.. Health: 73/73 ======================== #......##.'...)... Magic: 24/24 ======================== shh #.........#....... AC: 6Str: 3  #.........######## EV: 47Int: 17 #......#.......... SH: 0Dex: 32 #..........#..#..# XL: 14 Next: 32% Place: Dungeon:11 #@................ Noise: ---------  Time: 15627.5 (0.0) #.##.............. K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #.##...##..#..#... Cast: Ensorcelled Hibernation  shj #................. ################## _Your orb has finished recharging its magic. _There is an open door here.  Done exploring. _MP restored: 24 _Done exploring.  Okay, then.sh1p sht shw . _shɑshFWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pitsh%M - Slime Pits O - Orcish Mines shsh\J #..............#.. Salticid the Spry #......##......#.. Spriggan of Dithmenos ******shp #...#..##.#'####.. Health: 73/73 ======================== #......##.'...)... Magic: 24/24 ======================== #.........#....... AC: 6Str: 3  #.........######## EV: 47Int: 17 #......#.......... SH: 0Dex: 32 #..........#..#..# XL: 14 Next: 32% Place: Dungeon:11 #@................ Noise: ---------  Time: 15627.5 (0.0) shqU#.##.............. K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #.##...##..#..#... Cast: Ensorcelled Hibernation  #................. ################## shR_Your orb has finished recharging its magic. _There is an open door here.  Done exploring. _MP restored: 24 _Done exploring. _Okay, then.shsh{shd-sh.sh3: _sh7sh9sh^9shE:shAshBshNCshUDshKshLsh"MshMshiUshVshWshXsh_shua,shbshishk,shvmshtshv,shqxsh~sh{shրshXshsh+shshoshܑsh9shshshshshshshأshEshshCshsh٭,shshQsh÷Bsh*XshshnshshshXsh(shshZshsh,shshshshRshshsh,shRshsh,shshsh,sh)shshshshshsh,shsh<shshsshshj nsh? sh shf sh sh1 ,sh sh6 sh ,sh sh sh9 ,shh sh shp ,shm shN sh, sh shf shG sh ,sh shr" sh# sh/$ sh% sh& sh' ,sh( sh@* shR+ sh+ shO, sh- sh/ ,sh/ sh1 sh2 sh(3 sh4 shk6 sh8 ,sh|9 sh; sh? ,sh&A shB shD ,sh§shO #. #.# #.# #.# #.##O #.#######O....#####.##.............Y.... #.#...@#.<.###.#..#§§.....# #.§§§§#§#...# #.§#.#.###.# ## . #.# .# .. ..# .#. .## .####  .# shS h8.1Ensorcelled Hibernation sh^^ B§§§sh #. #.# #.# #.# #.# #O. #.#######O...#####.##.......Y. #.#..@.#.<.###.# #...#§§.....# #.§§§§#§#...# #.§#.#.##.# ###..#.# .# .....# .# .....## .# ###### .#[3sh7m§§§§§#§7sh8^§§#§shk  The helpless ice beast fails to defend itself.  You stick the ice beast like a pincushion!!!!!shO.§§O   ogreshgL9.2 (0.5Ensorcelled HibernationshGW§§§shM _You kill the ice beast!sh#.# #.# #.# #.#   #.# #O . #.#######O.. ...#####.##...O.... ........@...........#.#....#.<.###.##...#§§.....# #.§§§§#§#...###.§#.#.###.####..#.# .# ...[40shm..# .#.....## .####### .#§§§§§8 (0.6 §§§sh_#.# #.# #.# #.# #.# #O . #.#######... ...#####.##...O.... ........ .#.#....#.<.###.# #...#§§.....# #.§§§§#§#...###.§#.#.###.####..#.# .# .....# .#[shG37m.....## .# .O§§§#§60.4§§§sh#.# #.# #.# #.# #.# #O . #.#######... ...#####.##. ..........@..O..... .#.#....#.<.###.# #...#§§.....# #.§§§§#§#...###.§#.#.###.####..#.# .# .....# .#.....## .# §..§#§§1.0[sh*40m§sh sh  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%sh 2  f - Summon Mana ViperHexes/Summoning17%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exit!sh< !sh !shݦ Salticid the Spry#.#Spriggan of Dithmenos ******#.#!shx jHealth: 73/73 ========================#.#Magic: 24/24 ========================#.#AC: 6Str: 3 !sh #.##OEV: 47Int: 17.#.#######...SH: 0!sh $Dex: 32...#####.##........XL: 14 Next: 32% Place: Dungeon:12!shY ..........@..O.....Noise: ---------  Time: 15661.0 (0.0).#.#....#.<.###.#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#...#§......#Cast: Ensorcelled Hibernation#.§§.§#§#...###.§#.#.###.####..#.# .#O   ogre.....# .#.....## .####### .# _There are monsters nearby!The helpless ice beast fails to defend itself.  You stick the ice beast like a pincushion!!!!! _You kill the ice beast!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!sh Salticid the Spry#.#Spriggan of Dithmenos ******#.#Health: 73/73 ========================#.#Magic: 24/24 ========================#.#!sh_ >AC: 6Str: 3 #.##OEV: 47Int: 17.#.#######...!shO 9SH: 0Dex: 32...#####.##........XL: 14 Next: 32% Place: Dungeon:12..........@..O.....!sh TNoise: ---------  Time: 15661.0 (0.0).#.#....#.<.###.#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#...#§......#Cast: Ensorcelled Hibernation!sh #.§§.§#§#...###.§#.#.###.####..#.# .#O   ogre.....# .#.....## .####### .# _There are monsters nearby!The helpless ice beast fails to defend itself.  You stick the ice beast like a pincushion!!!!! _You kill the ice beast!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!sh7   The helpless ice beast fails to defend itself.  You stick the ice beast like a pincushion!!!!! _You kill the ice beast!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.!sh !shl L§§!sh . _#sh$#sh'c Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  #sh(d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning17%#sht)5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%#sh*4 Select a spell to cast [?] help[Esc] exitUshjUshɚUsheSalticid the Spry#.#Spriggan of Dithmenos ******#.#Health: 73/73 ========================#.#Magic: 24/24 ========================#.#AC: 6Str: 3 #.##OEV: 47Int: 17.#.#######...SH: 0Dex: 32Ush...#####.##........XL: 14 Next: 32% Place: Dungeon:12..........@..O.....Noise: ---------  Time: 15661.0 (0.0).#.#....#.<.###.#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#...#§......#Cast: Ensorcelled Hibernation#.§§.§#§#...###.§#.#.###.####..#.# .#O   ogre.....# .#.....## .####### .# _You kill the ice beast!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or UshS(* to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UshSSalticid the Spry#.#Spriggan of Dithmenos ******#.#Health: 73/73 ========================#.#Magic: 24/24 ========================#.#AC: 6Str: 3 #.##OEV: 47Int: 17.#.#######...SH: 0Dex: 32...#####.##........XL: 14 Next: 32% Place: Dungeon:12..........@..O.....Noise: ---------  Time: 15661.0 (0.0).#.#....#.<.###.#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#...#§......#Cast: Ensorcelled Hibernation#.§§.§#§Ushd[40m#...###.§#.#.###.####..#.# .#O   ogre.....# .#.....## .####### .# _You kill the ice beast!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ushd §§  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  UshnConfirm with . or Enter, or press ? or * to list all spells.Okay, then.UshԿUshN§§Ush. _Vsh' Vsh., ) Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%Vsh- 3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocationVsha. 3%2  f - Summon Mana ViperHexes/Summoning17%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearVsh ^sh ^sh ^shk ^sh{ ^sh ^shl ^sh ^sh 9=^sh ^sh! c _Your shooting star dissipates.^sh K3=^sh ^sh ^shj ^sht ^sh ,^sh ^sh =4=^sh {  _Magic restored.= _Your orb has finished recharging its magic.#.# #.# #.# #.# #O.#.#######... ...#####.##........ ................... #.#....#.<.###.# #...#§§...@.# -#.§§§§#.#...# ##§§#.#.###.# #..#.# .# .........## .# O^sh [39;49m   ogre (asleep)###### .# ..81.6 (19.0)§§§2.2 (19.6 _MP restored: 24_sh<9§_sh|!_sh(:§_shi*F _Unknown command._shr #.# #.# #.# #.#   #.# #O#_sh[t . #.#######.......#####.##..............................#.#....#.<@###.##...#§§.....# #.§§§§#.#...# ##§§#.#.###_shSu T.####..#.# #.# #.# O 2 ogres (asleep).....## #.####### #.#.._shgx  An ogre comes into view. It is wielding a +0 giant club._sh݁ /  --more--`sh:§`sh/8 (0.6)`sh`shJ' _Found a hand axe.`sh! #.# #.# #.# O#.#  O. #.# #O#. #.#######...#####.##.............@........#.#....#.<.###.#.###...#§§.....# #.§§§§#.#...###§§#.#.###.####..#.# #.# O   Lodul (wand, asleep) #.# OO 2 ogres (asleep).....## #.####### #.#  Lodul the Thunderous comes into view. He is wielding a +0 dire flail andcarrying a wand of mindburst.  --more--ash$P§§§ ashЇ ash^ 3.4 ash݈ _ashashǐ§ashJashEbshi^#.# #.#  #.# O##.#  O.  #.# #O#.#. #.#######.....#...#####.##.......................#.#....#.<.###.#.##.#...#§§.....# .# ##.§§§§#.#...# ###§§#.#.###.# OO 2 ogres (asleep)###..#.# #.# #.#.....## #.#§4.0bsh #.# ###.# .. ##.# .# O# #.# .# O. #.# .#O#.#  . #.#######.....#.  ...#####.##.  .#.#.#....#.<.###.#.##.##...#§§.....#.§§§§#.#...# .###§§#.#.###.# .#O   Lodul (wand, asleep)###..#.# #.# ..OO 2 ogres (asleep).....# #.# ## 6bsh cshod#.# ### #.# #.. # #.# #.# O##.# #.# O.  #.# #.#O#.# . #.#######@....#. ...#####.## ......................#.#.#....#.<.###.#.##.##...#§§.....# #.#.# #csh #.§§§§#.#...# #.#.###§§#.#.###.# #.# ####..#.# #.# #.. #.# ##cshcsh(5.2cshcshO #.# ### ##.# #.. .# #.# #.###O# #.# #.#OO. #.# #.#O#.#  #.#######.@...#. #####.##.# ## .#.#....# #...#§§.....# #.#.# # #.§§§§#.#...# #.#.# ##§§#.#.###.# #.#.# O 3 ogres (asleep)  ###..#.# #.# #...#   An ogre comes into view. It is wielding a +0 giant club.  --more--csh2| dshH dshL  The ogre shouts! x2; Lodul shouts! You hear a shout!  An ogre comes into view. It is wielding a +0 giant club.dshU /  --more--esh]OOOOOO)OOOO 4 ogresesh`\ ==8Ensorcelled Hibernation _eshkesheshesh esh*eshO.F _Unknown command.fsh fsh  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  fshX b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning17%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitfshN fsh fsh Salticid the SprySpriggan of Dithmenos ******Health: 73/73 ========================#.# ### #Magic: 24/24 ========================#.# #.. .#AC: 6Str: 3 #.# #.###O#EV: 47Int: 17#.# #.#OOOSH: 0fsh Dex: 32#.# #.#O#.#XL: 14 Next: 32% Place: Dungeon:12#.#######.@...#.Noise: ==-------  Time: 15685.8 (0.0) ..#####.##............#K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .....................##Cast: Ensorcelled Hibernation .#.#....#.<.###.#.##.# #...#§§.....# #.#.# # #.§§§§#.#...# #.#.#O   Lodul (wand) ##§§#.#.###.# #.#.#OOOO 4 ogres  ###..#.# #.# #...#.....# #.# ##An ogre comes into view. It is wielding a +0 giant clufsh# $b.The ogre shouts! x2; Lodul shouts! You hear a shout! _An ogre comes into view. It is wielding a +0 giant club. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fsh( #Salticid the SprySpriggan of Dithmenos ******Health: 73/73 ========================#.# ### #Magic: 24/24 ========================#.# #.. .#AC: 6Str: 3 #.# #.###O#EV: 47Int: 17#.# #.#OOOSH: 0Dex: 32fsh0, #.# #.#O#.#XL: 14 Next: 32% Place: Dungeon:12#.#######.@...#.Noise: ==-------  Time: 15685.8 (0.0) ..#####.##............#K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .....................##Cast: Ensorcelled Hibernation .#.#....#.<.###.#.##.# #...#§§.....# #.#.# # #.§§§§#.#...# #.#.#O   Lodul (wand) ##§§#.#.###.# #.#.#OOOO 4 ogres  ###..#.# #.# #...#.....# #.# ##An ogre comes into view. It is wielding a +0 giant club.The ogre shoutfsh, s! x2; Lodul shouts! You hear a shout! _An ogre comes into view. It is wielding a +0 giant club. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fshQ   Salticid the Spry  Spriggan of Dithmenos ******  Health: 73/73 ======================== #.# ### #  Magic: 21/24 =====================--- #.# #.. .#  AC: 6Str: 3  #.# #*###O#  EV: 47Int: 17 #.# #*#OOO  SH: 0Dex: 32 #.# #*#O#*#  XL: 14 Next: 32% Place: Dungeon:12 #.#######*@***#.  Noise: ==-------  Time: 15685.8 (0.0) ..#####.##...*******..#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .............*******.##  Cast: Ensorcelled Hibernation shvY 2d.#.#....#.<.###*#*##.# #...#§§.....# #.#.# # #.§§§§#.#...# #.#.# O   Lodul (wand) ##§§#.#.###.# #.#.# OOOO 4 ogres  ###..#.# #.# #...#  .....# #.# ## _An ogre comes into view. It is wielding a +0 giant club. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatefsh> Salticid the SprySpriggan of Dithmenos ******Health: 73/73 ========================#.# ### #Magic: 21/24 =====================---#.# #.. .#AC: 6Str: 3 #.# #######EV: 47Int: 17#.# ######SH: 0Dex: 32#.# #######XL: 14 Next: 32% Place: Dungeon:12#.########@####.Noise: ==-------  Time: 15685.8 (0.0) ..#####.##...#######..#K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .............#######.##Cast: Ensorcelled Hibernation .#.#....#.<.########.# #..fsh'7.#§§.....# #.#.# # #.§§§§#.#...# #.#.#O   Lodul (wand) ##§§#.#.###.# #.#.#OOOO 4 ogres  ###..#.# #.# #...#.....# #.# ## _An ogre comes into view. It is wielding a +0 giant club. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatefshCm _Unknown command.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The ogre is enveloped in gloom. x2fshpfshy OOO(2 blind, 1 ally target)  Your orb unleashes a flurry of shooting stars!  The shooting star hits the ogre!!fshg  The ogre is almost dead.fshGfshfsh;i *OOfsh<The ogre is knocked back.  Electricity crackles from Lodul's apparatus.fsh.###O.#.O.v#O#Ov@O....vvv..........#.fsh\b6.8 (1-Star fsh #fshV* _The bolt of lightning misses you. _You now have 21/24 mp.hshn  The helpless ogre fails to defend itself.  You stick the ogre like a pincushion!!!!  You kill the ogre!Your shadow hits the ogre with a dagger!  The ogre misses your shadow.An ogre comes into view. It is wielding a +0 giant club.  --more--hsht<   The shooting star hits the ogre!!hshH 2Ov#.)O○OOO 3 ogres (1 blind)@   shadowhshe hshj °, 1 ally target)  You kill the ogre!The shooting star hits the ogre!!hsh g  The ogre is almost dead.hsh @OO°#O.°°hsh =3--7.3 (0.5hsh B°°hsh / _The ogre is knocked back.hsh °°°--hsh °°° _Unknown command.jsh0 jsh( Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DancejshHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  jshff - Summon Mana ViperHexes/Summoning17%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexesjshF1%4 Select a spell to cast [?] help[Esc] exitjsh{ jsh= jsh =Salticid the SprySpriggan of Dithmenos ******Health: 73/73 ========================#.# ### #Magic: 21/24 =====================---#.# #.. .#AC: 6Str: 3 #.# #.###O#EV: 47jsh' Int: 17#.# #.#@OOSH: 0Dex: 32#.# #v#°#O#XL: 14 Next: 33% Place: Dungeon:12#.#######v@)..#.Noise: ---------  Time: 15687.3 (0.0) ..#####.##.....v°°....#K) +7 Spriggan's Knife {stab, EV+4 Stlth+} jsh .....................##Cast: Ensorcelled Hibernation .#.#....#.<.###.#.##.#-Star #...#§§.....# #.#.# # #.§§§§#.#...# #.#.#jsh O   Lodul (wand) ##§§#.#.###.# #.#.#OOO 3 ogres (1 blind, 1 ally target)  ###..#.# #.# #...#@   shadow.....# #.# ##jsh The shooting star hits the ogre!!  The ogre is almost dead. _The ogre is knocked back. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jsh< Salticid the SprySpriggan of Dithmenos ******Health: 73/73 ========================#.# ### #Magic: 21/24 =====================---#.# #.. .#AC: 6Str: 3 #.# #.###O#EV: 47Int: 17#.# #.#@OOSH: 0jsh Dex: 32#.# #v#°#O#XL: 14 Next: 33% Place: Dungeon:12#.#######v@)..#.Noise: ---------  Time: 15687.3 (0.0) ..#####.##.....v°°....#jsh- /K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .....................##Cast: Ensorcelled Hibernation .#.#....#.<.###.#.##.#-Star #...#§§.....# #.#.# # #.§§§§#.#...# #.#.#jsh TO   Lodul (wand) ##§§#.#.###.# #.#.#OOO 3 ogres (1 blind, 1 ally target)  ###..#.# #.# #...#@   shadowjshu q.....# #.# ##The shooting star hits the ogre!!  The ogre is almost dead. _The ogre is knocked back. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jshx   Salticid the Spry  Spriggan of Dithmenos ******  Health: 73/73 ========================jsh V #.# ### #  Magic: 18/24 ==================------ #.# #.. .#  AC: 6Str: 3  #.# #*###O#  EV: 47Int: 17 jsh #.# #*#@OO  SH: 0Dex: 32 #.# #v#*#O#  XL: 14 Next: 33% Place: Dungeon:12 #.#######v@***#.  Noise: ---------  Time: 15687.3 (0.0) jsh ..#####.##...**v****..#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .............*******.##  Cast: Ensorcelled Hibernation .#.#....#.<.###*#*##.#  -Star #...#§§.....# #.#.# # #.§§§§#.#...# #.#.# O   Lodul (wand) ##§§#.#.###.# #.#.#jsh  OOO 3 ogres (1 blind, 1 ally target)  ###..#.# #.# #...# @   shadow  .....# #.# ## _The ogre is knocked back. _Unknown command.jsh| vCasting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatekshsSalticid the SprySpriggan of Dithmenos ******Health: 73/73 ========================#.# ### #Magic: 18/24 ==================------#.# #.. .#AC: 6Str: 3 #.# #######EV: 47Int: 17#.# ######SH: 0Dex: 32#.# #######kshXL: 14 Next: 33% Place: Dungeon:12#.########@####.Noise: ---------  Time: 15687.3 (0.0) ..#####.##...#######..#K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .............#######.##Cast: Ensorcelled Hibernation .#.#....#.<.########.#-Star #...#§§.....# #.#.# # #.§§§§#.#...# #.#.#O   Lodul (wand) ##§§#.#.###.# #.#.#OOO 3 ogres (1 blind, 1 ally target)  ###..#.# #.# #...#@   shadow.....# #.# ## _The ogre is knocked back. _Unknown ksh~command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatekshAksh4<#####OOO _Unknown command.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The ogre is enveloped in gloom. x3kshLW#####kshtb  Your shadow casts a spell at something.Your shadow draws nearby shadows into itself.kshe,kshfksh`gkshhksh5jksh ,vsh vsh O=vshU vsh ,vsh vsh\ vsh K4=vshI vsh ,vsh vsh ,vsh7 vsh ,vsh vshR vsh D=vshb vsh1 z _Your orb has finished recharging its magic.vsh 3vsh vsh vsh ,vsh vsh vsh9 ,vsh" vsh9$ vshh' ,vsh7) vsh+ vsh?. ,vsh0 vsh65 vshK | #######. #>##.# #######@# 740.7 (47.0)  #.# #.....#.#  #.# #°###.#.######  #.# #°#.)..........  #.# #.#)#)#.#######  #.#######..)).#.# ##.##............# ................## ...#.<.###.#.##.#1.3 (47.6vshL _Found a stone staircase leading down. _MP restored: 24wsh73wsh;wsh[ wshwshx: _wsh$(wsh4Bwsh5,wsh<,wsh.>wsh>wsh?wshuAwshBwshCwshLDwshEwshGwshKHwshHwshKR  There is a stone staircase leading down here.wsh'M5 _wshMwshPwshRwshzSwshSwsh1UwshVwsh*WwshWwshXwshYwsh7ZwshZwsh$\wsh]wshj^wsh^wsh_wsh`wshCawshawshbwshdwsh'ewshewshfwsh hwshhwsheiwshwjwshkwsh"lwshlwshmwshowshpwshpwshqwshswshswsh)twsh:uwsh;wwshwwshvxwshywshPzwshzwshM{wsh|wsh|wsh_}wsh}wsh~wshwshUwshӀwshwshwshwshwshMwshwshnwshwshӇwshFwshʼnwshEwsh%wshwshwshwshwsh(wshwsh&wsh(wsh0wshwsh0wshwshYwshٕwshYwsh,wsh ,wshwshwshwwshwsh}wshKwshwshkwshwshwshwshwshwshwsh,wshݦwshwshwshwshwshwshwshwshwshKwshwshwshwshnwsh6,wshijwshXwsh,wshwsh8wsh½wshľwshwsh?wshwshwshwshwsh!wsh#wshwshwshEwsh'wshxwshwshzwshywshwwshwshywshwshwshwsh>wshwsh,wshbwshwsh,wshwshwsh,wshCwsh-wsh,wshWwshwsh,wshwshJwsh,wshUwshdwsh,wsh wsh, wsh ,wsh wsh wsh0 ,wsh wsh wsh4 ,wsh wsh wsh/ ,wsht wsh5 wsh! ,wsh# wsh$ wsh& ,wsh' wsh( wsh+ Bwshf, wshb- wsh. wsh. wsh/ wsh1 wsh2 wshN3 wsh4 wsh/8 ,wshY9 wsh: wsh> Bwsh? wsh^A ,wshB wshfC wshI wshhJ wshK wshL wshzM wshM wshaV .#.#....#.<.###.#.##.##...#§§.....# #.#.##.##.§§§§#.#...# #.#.##.###§§#.#.###.# #.#.##.####..#.# #.# #...##.#.....# #.# ## #.#.....## #.# #.# ###### #.########.#  #....@.....# ############ wshX        wshZ /82.1 (40.8wsh[ ,3.1 (41wsh^ wsh;j 1 _P - an amulet of reflectionxsh3xshSxshSxshTxshxshxsh_,xshTxsh{,xshPxshIxsh,xshxshRxsh xshxshfxshUxshxshoxshxshxsh,xshxsh xsh@ ,xshxshVxsh,xshaxshxshxshbxshQxshxshLxshxshxsh, xsh!,xsh"xshW$xshL&,xsh0'xsh(xsh?*xsh*xsh+xshM/xsh21,xsh2xshn4yshXyshysh0yshCyshyshryshysh$yshysh!,yshu"ysh#ysh#ysh$ysh%yshi&ysh&ysh)ysh!*ysh*ysh,O _You now have 1289 gold pieces (gained 17).ysh/ysh/yshZ0ysh51yshD2ysh2ysh3yshE5ysh6? #.# ##.# .. #.# ##...# .# #.# ysh@##.O... #.# #.# #...... #.### #.##### ....... ....#####.##... #...... ##.............. #.....##...#.#....#.<.#.#...#.......#..#.§...#.#...##..##..#.#.###.#ysh@#...###..#.# #.##..........# #.######.....## #.# O   two-headed ogre (asleep) ####### #.# #.. ###yshGE' yshE99.1 (16.0  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 giant club.yshQ/  --more--ysh; ysh@ 7 7 (16.6 _ysh\D yshQ zsh: #.# .. .# #.# ##.# .#.. #.# ##...##.#.# #.# ##.O...#.#.# #.# ##........#.### #.####........#####.##..##.............##...#.#....#.<.........#...#.......#######..#.§...#.#... #..##..#.#.###. #...###..#.# #. #..........# #.#####.....## #.####### #. #.800.3 (0.6)zshk) ..  #.# .. .# #.# ##.## .#.. #.# ##...##.#.# #.# ##.O...#.#.# #.# ##zsh_+#.### #.###........#####.##..##...........##...##.<........#...#...#######..#.§...#.#. #..##..#.#.### #...###..#.# # #..........# ######.....## ######## #zsh4zsh!<&9zshBzshqEzsh   y..   ..#  #.#   ..# .# #.#   ##.## .#.. #.#   ##...##.#.# #.#   ##.O...#.#.# #.#  ###.### #.##  .........#####.##  ##..##...........  ##...##  ........#...#...  #######..#.§...#.#.   #..##..#.#.#   #...###..#.# y   vampire mosquito (dormant)   #..........#  #####.....##zshy  A vampire mosquito comes into view.zsh7/  --more--{shl{shuI 1.5 _{shw{sh0   ..  y..   ..#  #.#   ..# .# #.#   ##.## .#.. #.#   ##...##.#.# #.#  {shr ##.O...#.#.# #.   ..###.### #.  .........#####.#  ###..##.........  ##...##  ........#...#...  {sh>S#######..#.§...#.   #..##..#.#.#  #...###..#.#   #..........#{sh {shE(2.1{shi{shM{sh  The helpless two-headed ogre fails to defend itself.  You skewer the two-headed ogre like a kebab!!!!{sh .)..{sh 386 (0.5{sh" {shX& S _You kill the two-headed ogre!|sh |sh Inventory: 42/52 gear slots Hand Weapons (go to first with ))  K - the +7 Spriggan's Knife (weapon) {stab, EV+4 Stlth+}  a - a +1 daggerg - a +0 sling  p - a +2 scimitar of flamingr - a +0 orcbow |sh ) t - a +2 vampiric dagger  w - a +0 dagger of venom  D - a +0 heavy arbalest  F - the +11 war axe "Qapoac" {elec, rC+ Will+ Str+3 Dex-3}  J - the +10 rapier of the Hall of Blades {freeze, rF- rCorr Int+4}  O - a +1 dagger of venom Missiles (go to first with ()d - 28 poisoned darts  j - 13 boomerangs  u - a curare-tipped dart  A - 2 atropa-tipped darts  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~sh]  B - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  e - an orb of stardust (worn)  n - a +2 cloak of stealth (worn)  q - a +1 hat (worn)  C - a +0 buckler  L - a +0 troll leather armourN - an orb of glass ~shG`Magical Staves (go to first with |)  k - a staff of airs - a staff of conjuration  I - a staff of earth Jewellery (go to first with "=)  x - the ring of Panentheism (worn) {rElec rPois rC+ rCorr Dex+3}  E - a +6 ring of dexterity (worn)c - a ring of resist corrosion  f - a ring of magical power  h - a ring of willpower  i - a ring of protection from cold  l - a ring of magical power  o - a ring of flight26%~shEb q - a +1 hat (worn) ~shGU I - a staff of earthv - a ring of willpower  y - the ring of Diopn {Fly Str-3 Dex+3 Slay+2 Stlth+}z - a ring of protection from fire  P - an amulet of reflection32~sh 6  I - a staff of earth  E - a +6 ring of dexterity (worn) Talismans (go to first with %)4~shl 6 E - a +6 ring of dexterity (worn)  c - a ring of resist corrosionm - a talisman of death  G - a wellspring talisman7sh& P - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 12 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.sh‹ Salticid the Spry  ..Spriggan of Dithmenos ******  y..Health: 73/73 ========================  ..##.# Magic: 24/24 ========================  ..# .##.# AC: 6Str: 3  ##.## .#.. #.# EV: 47Int: 17  ##...##.#.# #.# SH: 0Dex: 32  ##.)...#.#.# #.# XL: 14 Next: 38% Place: Dungeon:12  ..##..@.....#.### #.# Noise: ---------  Time: 15802.6 (0.0)  shB#................#####.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #####.......##.......... Cast: Ensorcelled Hibernation  ##.....##...#.#....#  ##........#...#....  #######..#.§...#.#   #..##..#.#.#   #...###..#.#   #..........# A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club. _A vampire mosquito comes into view.The helpless two-headed ogre fails to defend itself.  You skewer the two-headed ogre like a kebab!!!! _You kill the two-headed ogre! _+0 giant club. _A vampire mosquito comes into view.  The helpless two-headed ogre fails to defend itself.  You skewer the two-headed ogre like a kebab!!!! _You kill the two-headed ogre!  You start putting on your amulet.sh43.6 (14.6 (25.6 (36.6 (47.6 (5 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _P - an amulet of reflection (worn)sh[[?25h[?0c  Search for what [Enter for "."]? sh  [?25l[?1csh!T1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] P - an amulet of reflection (worn)shUshUshĨ Salticid the Spry  ..Spriggan of Dithmenos ******  y..Health: 73/73 ========================  ..##.# Magic: 24/24 ========================  ..# .##.# AC: 6Str: 3  ##.## .#.. #.# EV: 47Int: 17  ##...##.#.# #.# SH: 5shDex: 32  ##.)...#.#.# #.# XL: 14 Next: 38% Place: Dungeon:12  ..##..@.....#.### #.# Noise: ---------  Time: 15807.6 (0.0)  #................#####.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #####.......##.......... Cast: Ensorcelled Hibernation  ##.....##...#.#....#  ##........#...#....  #######..#.§...#.#   shlq#..##..#.#.#   #...###..#.#   #..........# You start putting on your amulet. _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _P - an amulet of reflection (worn)  Search for what [Enter for "."]? amush shshsh . _sh-sh1sh8sh%=F _Unknown command.sh?y.. y..   ..# .#  ##.## .#.. ##...##.# ##.@...#.#.# shF@< ..##..#.### #.........#####.######.......##..........##.....##...#.#....###........#...#.... y   vampire mosquito (dormant)sh@#######..#.§...#.###..#.#.####..#.#shNEy  A vampire mosquito comes into view.shNT/  --more--shnzshpN 8.2 (0.6 _sh  Things that are here: _a +0 giant spiked club; a +0 giant club; a two-headed ogre corpseshv.y.. y..   ..# .#  ##.## .#.. ##@..## ##.)...#.#.#  ..##..sh#.### .........#####.######.......##..........##.....##...#.#....###........#...#....#######..#.§..##..#shsh-8 _shshsh`Vshtsh9sh,F _Unknown command.shG ^  ##...... . ##......  ..#...Yy.. ....ß....  ......y..   sh S........# #.#  ........# .# #.#  ## .#.. #.#  ..##.#.# #.#   ##.)...#.#.# #.#  ..##..#.### #.#   #.........#####.##   #####..shn r........... Y   death yak (asleep) ##.....##...#.#....#. yy 2 vampire mosquitoes (dormant) ##........#...#.....   #######..#.§...#.#.sh r  A death yak comes into view.sh /  --more--shf 9.4 _sh1    ........## # ##......... shr #. ##.........# #..#...Yy...... #....ß....... #......y...  #........#  #.#  sh #......@.# .# #.#  #...####.## .#.. #.#  # ##...##.#.# #.#   ##.)...#.#.# #.  shi  ..##........#.### #.   #................#####.#  #####.......##.........  ##.....##...##  ........#...#...sh sh )10.0sh shH shG-sh2y######.##  ........##shF4@ ##......... ##.........##...Yy......ß.......#.....y....... ... .......# .# ...####.## .#..#.. ##...### ##.)...#.#.#  ..##sh]9.#.### .........#####.######.......##..........##.....##...#.#....#shBshS&6shwXshDZsh  The helpless vampire mosquito fails to defend itself.  You perforate the vampire mosquito like a sieve!!!!!shf  You destroy the vampire mosquito!sh/Y.y.Ywandering)y   vampire mosquitosh@6==1.1 (0.5shsh: _The vampire mosquito buzzes angrily.shJsh% sh:Your spells (cast)shTypesh Failure Level shL a - Ensorcelled Hibernation Hexes/IceshW61% 2 sh0b - Confusing Touchshv Hexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  shf - Summon Mana ViperHexes/Summoning16%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexessh1%4 Select a spell to cast [?] help[Esc] exitsh< sh< Salticid the Spry  ######.##Spriggan of Dithmenos ******  ........##shHealth: 73/73 ========================  # ##.........Magic: 24/24 ========================  #. ##.........#AC: 6Str: 3  #..#...Y.......EV: 47Int: 17  sh#....ß.y.....#.SH: 5Dex: 32  #..............XL: 14 Next: 38% Place: Dungeon:12  #......@.##.# Noise: ==-------  Time: 15811.1 (0.0)  #........# .##.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #...####.## .#.. #.# Cast: Ensorcelled Hibernation  #.. ##...##.#.# #.#  # ##.)...#.#.# #.#  ..##........#.### #.# hئ3mY   death yak (wandering)  #................#####.# y   vampire mosquito  #####.......##..........  ##.....##...#.#....#The helpless vampire mosquito fails to defend itself.  You perforate the vampire mosquito like a sieve!!!!!  You destroy the vampire mosquito! _The vampire mosquito buzzes angrily.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shsh< Salticid the Spry  ######.##Spriggan of Dithmenos ******  ........##sh@Health: 73/73 ========================  # ##.........Magic: 24/24 ========================  #. ##.........#AC: 6Str: 3  #..#...Y.......EV: 47Int: 17  #....ß.y.....#.SH: 5Dex: 32  #..............XL: 14 Next: 38% Place: Dungeon:12  #......@.##.# Noise: ==-------  Time: 15811.1 (0.0) shŴ$ #........# .##.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  sh#...####.## .#.. #.# Cast: Ensorcelled Hibernation  #.. ##...##.#.# #.#  shd2# ##.)...#.#.# #.#  ..##........#.### #.# Y   death yak (wandering)  #................#####.# y   vampire mosquito sh #####.......##..........  ##.....##...#.#....#The helpless vampire mosquito fails to defend itself.  sh÷You perforate the vampire mosquito like a sieve!!!!!  You destroy the vampire mosquito! _The vampire mosquito buzzes angrily.  Casting: Gloom (mildly dangerous; 2% risk of failure)  shù\Confirm with . or Enter, or press ? or * to list all spells.shY  Salticid the Spry ######.##  Spriggan of Dithmenos ****** ........##  Health: 73/73 ========================shCg # ##.........  Magic: 21/24 =====================--- #. ##.........#  AC: 6Str: 3 shn #..#.**Y***....  EV: 47Int: 17 #...*ß*y***..#.  SH: 5sh:Dex: 32 #...*******....  XL: 14 Next: 38% Place: Dungeon:12 #...***@*# #.# Noise: ==-------  Time: 15811.1 (0.0) #...*****# .# #.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+} sh]#...####*## .#.. #.# Cast: Ensorcelled Hibernation  #.. ##.**##.#.# #.# # ##.)...#.#.# #.# ..##........#.### #.# Y   death yak (wandering) #................#####.# y   vampire mosquito #####.......##.......... sh##.....##...#.#....#You destroy the vampire mosquito! _The vampire mosquito buzzes angrily.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatesh) Salticid the Spry  ######.##Spriggan of Dithmenos ******  ........##Health: 73/73 ========================  # ##.........Magic: 21/24 =====================---  #. ##.........#AC: 6Str: 3  #..########....EV: 47Int: 17  sh+#...#ß#####..#.SH: 5Dex: 32  #...#######....XL: 14 Next: 38% Place: Dungeon:12  #...###@###.# Noise: ==-------  Time: 15811.1 (0.0)  #...###### .##.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #...####### .#.. #.# Cast: Ensorcelled Hibernation  #.. ##.####.#.# #.#  # ##.)...#.#.# #.#  ..##........#.### #.# Y   death yak (wandering)  #................##sh3,###.# y   vampire mosquito  #####.......##..........  ##.....##...#.#....#You destroy the vampire mosquito! _The vampire mosquito buzzes angrily.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatesh _The vampire mosquito buzzes angrily.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The death yak bellows!shshѽ Y (ally target)  Your orb unleashes a flurry of shooting stars!  The shooting star hits the vampire mosquito!shx  The vampire mosquito is severely damaged.shsh........ß.Y......y......@v..v.....shb2.1 (1-Star shVsh _The vampire mosquito is knocked back. _You now have 21/24 mp.shBxsh Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning16%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitshhp Salticid the Spry  ######.##Spriggan of Dithmenos ******  ........##Health: 73/73 ========================  # ##.........Magic: 21/24 =====================---  #. ##.........#AC: 6Str: 3  #..#...........EV: 47Int: 17  #....ß.Y.....#.SH: 5Dex: 32  #......y.......XL: 14 Next: 38% Place: Dungeon:12  #......@v##.# Noise: ==hс34m-------  Time: 15812.1 (0.0)  #.....v..# .##.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #...####.## .#.. #.# Cast: Ensorcelled Hibernation  #.. ##...##.#.# #.# -Star  # ##.)...#.#.# #.#  ..##........#.### #.# Y   death yak  #................#####.# y   vampire mosquito (ally target)  #####.......##..........  ##.....##...#.#....#The shooting star hits the vampire mosquito!  The vampire mosquito is severely damaged. _The vampire mosquito is knocked back. _You now have 21/24 mp.Casting: h49mGloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Salticid the Spry  ######.##Spriggan of Dithmenos ******  ........##Health: 73/73 ========================  # ##.........Magic: 21/24 =====================---  #. ##.........#AC: 6Str: 3  #..#...........EV: 47Int: 17  #....ß.Y.....#.SH: 5Dex: 32  #......y.......XL: 14 Next: 38% Plshpace: Dungeon:12  #......@v##.# Noise: ==-------  Time: 15812.1 (0.0)  #.....v..# .##.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #...####.## .#.. #.# Cast: Ensorcelled Hibernation  #.. ##...##.#.# #.# -Star  # ##.)...#.#.# #.#  ..##........#.### #.# Y   death yak  #................#####.# y   vampire mosquito (ally target)  #####.......##..........  ##.....##...#.#....#The shooting star hishݦts the vampire mosquito!  The vampire mosquito is severely damaged. _The vampire mosquito is knocked back. _You now have 21/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Salticid the Spry ######.##  Spriggan of Dithmenos ****** ........##  Health: 73/73 ======================== # ##.........  Magic: 18/24 ==================------ #. ##.........#  AC: 6Str: 3  #..#.******....  EV: 47Int: 17 #...*ß*Y***..#.  SH: 5Dex: 32 #...***y***....  XL: 14 Next: 38% Place: Dungeon:12 #...***@shv# #.# Noise: ==-------  Time: 15812.1 (0.0) #...**v**# .# #.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #...####*## .#.. #.# Cast: Ensorcelled Hibernation  #.. ##.**##.#.# #.# -Star  # ##.)...#.#.# #.# ..##........#.### #.# Y   death yak #................#####.# y   vampire mosquito (ally target) #####.......##.......... ##.....##...#.#....# _The vampire mosquito is knocked back. _You now have 21/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatesh4  Salticid the Spry  ######.##Spriggan of Dithmenos ******  ........##Health: 73/73 ========================  # ##.........Magic: 18/24 ==================------  #. ##.........#AC: 6Str: 3  #..########....EV: 47Int: 17  #...#ß#####..#.SH: 5Dex: 32  #...#######....XL: 14 Next: 38% Place: Dungeon:12  #...###@###.# Noise: ==-------  Time: 15812.1 (0.0)  #.h ;10;1m..###### .##.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #...####### .#.. #.# Cast: Ensorcelled Hibernation  #.. ##.####.#.# #.# -Star  # ##.)...#.#.# #.#  ..##........#.### #.# Y   death yak  #................#####.# y   vampire mosquito (ally target)  #####.......##..........  ##.....##...#.#....# _The vampire mosquito is knocked back. _You now have 21/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (hH mmildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatesh;  shС r_You now have 21/24 mp. sh" Casting: Gloom (mildly dangerous; 2% risk of failure)shW Lonfirm with . or Enter, or press ? or * to list all spells.sh asting: Gloom (mildly dangerous; 2% risk of failure)  shަ ZPress: ? - help, Dir - look around, f - activate  sh /The shooting star hits the vampire mosquito!shȭ shu !sh  (ally target)You destroy the vampire mosquito!The shooting star hits the death yak!sh# A  The death yak is lightly wounded.........ß..Y...........°@°..°.....shq_ \9-3.1 (1Ensorcelled Hibernationsh9k Y°@°°shs _The death yak is knocked back. _You now have 18/24 mp.sh Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning16%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitshS sh sh < Salticid the Spry  ######.##Spriggan of Dithmenos ******  ........##sh Health: 73/73 ========================  # ##.........Magic: 18/24 ==================------  #. ##.........#AC: 6Str: 3  #..#...........EV: 47sh Int: 17  #....ß..Y....#.SH: 5Dex: 32  #..............XL: 14 Next: 39% Place: Dungeon:12  sh #.....°@°##.# Noise: =--------  Time: 15813.1 (0.0)  #.....°..# .##.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #...####.## .#.. #.# Cast: Ensorcelled Hibernation sh  #.. ##...##.#.# #.# -Star  # ##.)...#.#.# #.#  ..##........#.### #.# Y   death yak  #................#####.#  #####.......##..........  ##.....##...#.#....#The shooting star hits the death yak!  The death yak is lightly wounded. _The death yak is knocked back. _You now have 18/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh>  Salticid the Spry  ######.##Spriggan of Dithmenos ******  ........##Health: 73/73 ======================== sh  # ##.........Magic: 18/24 ==================------  #. ##.........#AC: 6Str: 3  #..#...........EV: 47Int: 17 sh0  #....ß..Y....#.SH: 5Dex: 32  #..............sh5 XL: 14 Next: 39% Place: Dungeon:12  #.....°@°##.# Noise: =--------  Time: 15813.1 (0.0)  #.....°..# .##.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #...####.## .#.. #.# Cast: Ensorcelled Hibernation  #.. ##...##.#.# #.# -Star  # ##.)...#.#.# #.#  ..##........#.### #.# Y   death yak  #................#####.#  #####.......##..........  ##.....##...#.#....#sh 2The shooting star hits the death yak!  The death yak is lightly wounded. _The death yak is knocked back. _You now have 18/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shb   Salticid the Spry ######.##  Spriggan of Dithmenos ****** ........##  Health: 73/73 ======================== # ##.........  Magic: 15/24 ===============--------- #. ##.........#  AC: 6Str: 3  #..#.******....  EV: 47Int: 17 sh #...*ß**Y**..#.  SH: 5Dex: 32 #...*******....  XL: 14 Next: 39% Place: Dungeon:12 #...***@*# #.# Noise: =--------  Time: 15813.1 (0.0) #...*****# .# #.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #...####*## .#.. #.# Cast: Ensorcelled Hibernation #.. ##.**##.#.# #.# -Star sh g # ##.)...#.#.# #.# ..##........#.### #.# Y   death yak #................#####.# #####.......##.......... ##.....##...#.#....# _The death yak is knocked back. _You now have 18/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatesha  Salticid the Spry  ######.##Spriggan of Dithmenos ******  ........##Health: 73/73 ========================  # ##.........Magic: 15/24 ===============---------  #. ##.........#AC: 6Str: 3  #..########....EV: 47Int: 17  #...#ß#####..#.SH: 5Dex: 32  #...#######....XL: 14 Next: 39% Place: Dungeon:12  #...###@###.# Noise: =--------  Time: 15813.1 (0.0)  #.hc ;10;1m..###### .##.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #...####### .#.. #.# Cast: Ensorcelled Hibernation  #.. ##.####.#.# #.# -Star  # ##.)...#.#.# #.#  ..##........#.### #.# Y   death yak  #................#####.#  #####.......##..........  ##.....##...#.#....# _The death yak is knocked back. _You now have 18/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2%hif j0m risk of failure)  Press: ? - help, Dir - look around, f - activatesh sh i........ß........Y......@.........shj 14.1 (1 _sh sh v _You now have 15/24 mp.sh sh0  Your spells (cast)TypeFailure Level sh a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning16%5  g - Mephitic Cloudshb CConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitshH sh] shϜ 7 shƝ zSalticid the Spry  ######.##Spriggan of Dithmenos ******  ........##Health: 73/73 ========================  # ##.........Magic: 15/24 ===============---------  #. ##.........#AC: 6Str: 3  shR #..#...........EV: 47Int: 17  #....ß.......#.SH: 5Dex: 32 shd  #......Y.......XL: 14 Next: 39% Place: Dungeon:12  #......@.##.# Noise: =--------  Time: 15814.1 (0.0)  #........# .##.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #...####.## .#.. #.# Cast: Ensorcelled Hibernation  #.. ##...##.#.# #.# -Star  # ##.)...#.#.# #.#  shN ..##........#.### #.# Y   death yak  #................#####.#  #####.......##..........  ##.....##...#.#....#Confirm with . or Enter, or press ? or * to list all spells.sh Casting: Gloom (mildly dangerous; 2% risk of failure) _Press: ? - help, Dir - look around, f - activate _You now have 15/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shh sh  Salticid the Spry  sh( -######.##Spriggan of Dithmenos ******  ........##Health: 73/73 ========================  sh # ##.........Magic: 15/24 ===============---------  #. ##.........#AC: 6Str: 3  sh #..#...........EV: 47Int: 17  #....ß.......#.shj .SH: 5Dex: 32  #......Y.......XL: 14 Next: 39% Place: Dungeon:12  #......@.#sh #.# Noise: =--------  Time: 15814.1 (0.0)  #........# .##.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+} shѰ h #...####.## .#.. #.# Cast: Ensorcelled Hibernation  #.. ##...##.#.# #.# -Star  shx # ##.)...#.#.# #.#  ..##........#.### #.# Y   death yak  sh߲ #................#####.#  #####.......##..........  ##.....##...#.#....#Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure) shh _Press: ? - help, Dir - look around, f - activate _You now have 15/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh   Salticid the Spry ######.##  Spriggan of Dithmenos ****** sh ........##  Health: 73/73 ======================== # ##.........  Magic: 12/24 ============------------ #. ##.........#  AC: 6shr Str: 3  #..#.******....  EV: 47Int: 17 #...*ß*****..#.  SH: 5Dex: 32 #...***Y***....  XL: 14 Next: 39% Place: Dungeon:12 #...***@*# #.# Noise: =--------  Time: 15814.1 (0.0)sh 5 #...*****# .# #.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #...####*## .#.. #.# Cast: Ensorcelled Hibernation #.. ##.**##.#.# #.# -Star  # ##.)...#.#.# #.# ..##........#.### #.# Y   death yak #................#####.# #####.......##.......... ##.....##...#.#....# sh '_Press: ? - help, Dir - look around, f - activate _You now have 15/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateshd7 Salticid the Spry  ######.##Spriggan of Dithmenos ******  ........##Health: 73/73 ========================  # ##.........Magic: 12/24 ============------------  #. ##.........#AC: 6Str: 3  #..########....EV: 47Int: 17  #...#ß#####..#.SH: 5Dex: 32  #...#######....XL: 14 Next: 39% Place: Dungeon:12  #...###@###.# Noise: =--------  Time: 15814.1 (0.0)  #h839;49m...###### .##.# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #...####### .#.. #.# Cast: Ensorcelled Hibernation  #.. ##.####.#.# #.# -Star  # ##.)...#.#.# #.#  ..##........#.### #.# Y   death yak  #................#####.#  sh4=#####.......##..........  ##.....##...#.#....# _Press: ? - help, Dir - look around, f - activate _You now have 15/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateshE........ß........Y......@.........Y(blind)=5.1 (1  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate _The death yak is enveloped in gloom. The death yak completely misses you. _You now have 12/24 mp.sh  The helpless death yak fails to defend itself.  You stick the death yak like a pincushion!!!!...shH 13=41--6 (0.5Ensorcelled Hibernation  _You kill the death yak!sh==4=sh,sheshŸH=shshsh5shV=shsh"shshshsh]shbshshshsh^sh?sh sh=shRshsh}shsh*6sh=sh=shsheshqshshshshsh sh,sh,{=sh -sh-7sh.=sh.sh0sh3sh3sh5sh8sh:sh >shFDshTFshLsh%Qsh]shtb^=shicsheshbhshMishi8sh^j=shjshlshHosh&pshqshtshushwsh3zsh{sh|shsh6shp=sh-shishsh5sh9sh=sh^shshHshӚshRshoshgsh6shxshdshshshsh=sh,shDshNshٽ20shX=shؾshhshshshshgshshshshshshshsh=shshshshsh1sh2=shshDshshsh5shshsh{shshshshshsh\=shshsh sh sh sh0shWsh2sh=sh3shHshishwshsh shN!sh"shx%sh[&sh'sh*sh+sh2,=sh,sh>.sh1sh1sh23sh2=sh3sh 5sh7shv8sh :sh=shl>sh@shZCsh5DshEsh'Ish5JshJ=shEKshLshOshPshiQ4shQ=shgRshSshtVshNWshXsh[sh\shM^shashgcshesh-ishVkshk=shjl sh nshr sh{ssht@_Your orb has finished recharging its magic.shtsh!wshxshxshSzsh|shshshshӅshsh|sh*shshKsh6sh shshashJsh_shshshshXshWshshsshsh#shsh}shshshXsh .y  #.  #.#  ########.## ###  .........##..  # ##..........  #. ##.........##  #..#.........@.## --  #....ß.......#..#   #...............## sh #........##......# #.#  #........###.#...# #.#  #...####.###.#...# #.# # y   vampire mosquito (dormant)  #.. ##...##.#.#.# #.#   #. ##.)...#.#.### #.# #  ..##........#.### #.#######sh 83.0 (67.4)  A vampire mosquito comes into view.sh/  --more--sh  6 (68.0 _ _MP restored: 24sh } #. .y #. #.# ########.## ####. sh] .........##..... # ##..........# #. ##. #..#...........## #....ß.......#..#sh  #...............# #..##......# #.# #........###.#...# #.# sh r #...####.###.#...# #.# #.. ##...##.#.#.# #.##. ##.)...#.#.### #.#sh shK 84.2 (0.6) _sho sht sh9> #..# #.. .y. #.. #.# sh6 ########.## ####. .........##..... # ##.....@....# #. ##.## #..#...........## #....ß.......#..# #...............#sh f #........##......# #.# #........###.#...# #.# #...####.###.#...# #.# #.. ##...##.#.#.# #.#shsh8&8sh"sh&%shaG...##..#.y. #.# ########.## #### .......@.##..... ##..........sh} ##..####...........##ß.......#...........## .....##......#.....###.#....####.###.#..shsh;.yy==5.4 _The vampire mosquito buzzes angrily. You hear an angry buzzing noise. x2sh#!...# #.##..#.....y. #.# ########@## #### .........##..... ##..........# ##..##...........##ß.......#..# ...........##sh&".....##......#....sh,&.ysh!60=6.0shb>shAV _Found a potion of lignification.sh  You puncture the vampire mosquito!  The vampire mosquito is moderately damaged.Your shadow misses the vampire mosquito.sh  The vampire mosquito completely misses you.A vampire mosquito comes into view.sh. sh /  --more--sh$ y@y 2 vampire mosquitoes (1 ally target)@   shadowsh$ ? --5 (0.5 _sh) sh*+ shshb9--shshCF _Unknown command.shE\  You barely miss the vampire mosquito.shFThe vampire mosquito is moderately damaged.The vampire mosquito barely misses you.shJ(7.0shNshQP _The vampire mosquito bites your shadow but does no damage.sh  The vampire mosquito barely misses you. _The vampire mosquito bites your shadow but does no damage.  You hit the vampire mosquito.  You peck the vampire mosquito, but do no damage.The vampire mosquito is heavily damaged.  The vampire mosquito barely misses you.shG&5shsh^ _The vampire mosquito misses your shadow.sh"J  You hit the vampire mosquito.  sh9#The vampire mosquito is severely damaged.The vampire mosquito completely misses you.sh'0-8.0sh2shL5e _The vampire mosquito barely misses your shadow.sh  You miss the vampire mosquito.The vampire mosquito is severely damaged.The vampire mosquito completely misses you.sh.=5sh^shWf _The vampire mosquito closely misses your shadow.shKAclosely misses your shadow.hit the vampire mosquito but do no damage.You peck the vampire mosquito, but do no damage.The vampire mosquito is severely damaged.  ompletely misses you.shO(9.0shshclosely miss the vampire mosquito.  The vampire mosquito is severely damaged.  The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!shSV69--5shRsh+ _The vampire mosquito closely misses your shadow. _You take 4 damage, and have 69/73 hp.shCG  You puncture the vampire mosquito!shOf  You destroy the vampire mosquito!shOshX|.y†   vampire mosquitoshC{1=90.0sh _Your shadow fades away.sh֐shI _No target in range!shsh shshI _No target in range!shGshMshSshVI _No target in range!shPshshsh I _No target in range!sh5sh=shJEshHI _No target in range!shVsh^shshD _No target in range!shd"sh+sh2shZ6shshshBshshJsh(OshSshnVshsh9shbsh7shKshIshsh-!shdshkshqshitshJshshZsh`sh|fsh~ish* Qsh  .#!# ...# ###..#.#.....####y.<...<. #@# ########.## #### .........##..... ##..........shά T ##.........##...........#.ß.......##............##...shb <  Found an escape hatch in the ceiling. Found a stone staircase leading up.sh 3-6 (0.6sh shc _The vampire mosquito completely misses you. _You see here a vampire mosquito corpse.sh&X  You puncture the vampire mosquito! Your peck misses the vampire mosquito.The vampire mosquito is moderately damaged.sh]`G-1.1 (0.5shhshla _The vampire mosquito completely misses you.sh8 b  You miss the vampire mosquito.The vampire mosquito is moderately damaged.--6 _The vampire mosquito completely misses you.shF  @(ally target)@   shadowYou hit the vampire mosquito.  The vampire mosquito is moderately damaged.Your shadow hits the vampire mosquito with a dagger.-2.1sh) w _The vampire mosquito completely misses you.sh B  You hit the vampire mosquito.sh   The vampire mosquito is heavily damaged.Your shadow hits the vampire mosquito with a dagger! 70=-You destroy the vampire mosquito!A vampire mosquito comes into view.  --more--sh'ay† shA 2=6 _sh_ sh sh # .#!# ...# # #..#.#.#####..#.# #...$.y@...####.<...<. #†####### ########.## #### .........##..... ##.......... ##.........##...........#ß.......#..#.......##  Found 9 gold pieces.-3.2 (0.6 _The vampire mosquito completely misses you. _You see here a vampire mosquito corpse.sh7 (ally target)  You barely miss the vampire mosquito. The vampire mosquito bites you.shc66--=7 (0.5sh'sh- _The vampire mosquito draws vitality from your injuries! _You take 4 damage, and have 66/73 hp.sh  You puncture the vampire mosquito!  You peck the vampire mosquito, but do no damage.shج @y. The vampire mosquito is heavily damaged.Your shadow hits the vampire mosquito with a dagger!shְ0=4.2sh&shAa _The vampire mosquito completely misses you.shL shMA You puncture the vampire mosquito!sh\&.sh]@   shadowshxshm'-7shsh, sh=Q_You destroy the vampire mosquito!shshF"-shshsh.H _No target in view!shsh sh sh H _No target in view!sh> sh sh sh  sh̞ :_No target in view!sh sh sh sh H _No target in view!sh3  _No target in view!sh 4sh7 shf C _No target in view!sh^ sh shC sh shC shZ shD sh sh^ sh=e sh'k shq sh Jsh sh` Jsh4h sh57=- _shRBshjCshEshJshKshMsh]shy$8= _Your shadow fades away.9sh-70=1=23=sh߾ _HP restored.sh,shCsh9=shBshRshWN _You now have 1298 gold pieces (gained 9).shshqshshmsh4shshmshshp>.. ..#. .#. .# #.#!#  ...# # #..#.# #.#####@.#.# -919.3 (24.6)#..........#### #######†.<...<.  #†####### ########.## ####. .........##..... ##.......... ##.........###shhshF-9 (25.2shsh _Found an escape hatch in the floor. _Health restored: 73sh6shshshsh+sh$ _shXsh#shsh#,sh]$sh',sh(sh*n _L - 5 potions of lignification (gained 1)sh,3sh`-sh.sh0,sht1sh2sh3sha4sh5sh6shs7sh7shj8sh9sh>Xsh~?sh?shu@shAshBsh1CshCshZFP  There is an escape hatch in the floor here.shGshZH _sh Ish]KshO,shQsheRshoT,shUshWsh,Y,sh Zsh[sh.]sh]sh^sh`shbshbshhcshdsh\fshfshgshishjshFksh/lshmshoshpshpsh:|,#. #.# #. ##.# .. ..# #. #.# # #. ##.## #.##.##...#########.......#.........#......@.......##.#.######### #.#.# ######>#.####..........##.####.#.#.# #.#.#.# sh|#.#.#.# #...#.#sh/32.3 (12.4sh|,3.3 (13sho _f - a glowing grey potionshDsh.PshgRshSshX,shwYsh[sh\sh{]sh#^sh_shbshKcshcshceshgsh"i,shno]   ~~~  shpB # ...   #. ...   #.# #### #.#   ... ..# #.#   #.##.# #.#   #.#.###.#   #@.....#   #|#.###.#   #.##.###.##   #.##.##...########   #.......#......... shu  ###..............   ###.#.#########   #.#.#   ######>#.### ~~~ # ...  #. ...  #.# #### #.#  ... ..# #.#  #.##.# #.#  #.#.###.#  ##......# #.###.# .##.###.##  #.##.##...######## shv #.......#.........  ####........  ###.#.#########  #.#.# ######>#.###  #..........#sh>{19.3 (6.0)sh|+9 (6.6shshGs _You see here a staff of fire.shQRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - 2 scrolls of fog  t - 11 scrolls of teleportation  A - a scroll of acquirementi - 4 scrolls of identify  p - 7 scrolls of poison  r - 4 scrolls of revelation  s - a scroll of butterflies  w - 4 scrolls of enchant weapon  x - 3 scrolls of amnesia  I - 4 scrolls of immolation  N - 5 scrolls of noise  S - 3 scrolls of silence  T - 2 scrolls of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedshxshS ~~~Salticid the Spry  #...Spriggan of Dithmenos ******  #....Health: 73/73 ========================  #.# #### #.#Magic: 24/24 ========================  ... ..# #.#AC: 6Str: 3  #.##.# #.#EV: 47Int: 17  #.#.###.#SH: 5Dex: 32  ##......#XL: 14 Next: 42% Place: Dungeon:12  #@#.###.#Noise: ---------  Time: 15939.9 (0.0)  #.##.###.##K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.##.##...######## Cast: Ensorcelled Hibernation  #.......#shX+.........  ####..............  ###.#.#########  #.#.#  ######>#.###  #..........# _Found an escape hatch in the floor. _Health restored: 73 _L - 5 potions of lignification (gained 1) _There is an escape hatch in the floor here. _f - a glowing grey potion _You see here a staff of fire.Identify which item? (\ to view known items) Potions (select first with !)  d - 2 metallic red potions  f - a glowing grey potion[?] describe selectedsh shO sh١  ~~~Salticid the Spry  #...Spriggan of Dithmenos ******  #....Health: 73/73 ========================  #.# #### #.#Magic: 24/24 ========================  ... ..# #.#sh vAC: 6Str: 3  #.##.# #.#EV: 47Int: 17  #.#.###.#SH: 5Dex: 32  ##......#XL: 14 Next: 42% Place: Dungeon:12  #@#.###.#Noise: ---------  Time: 15939.9 (0.0)  #.##.###.##K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.##.##...######## Cast: Ensorcelled Hibernation  #.......#.........  ####..............  ###.#.#########  #.#.#  ######>#.###  #..........# _Found an escape hatch in the floor. sh h_Health restored: 73 _L - 5 potions of lignification (gained 1) _There is an escape hatch in the floor here. _f - a glowing grey potion _You see here a staff of fire.shf ]  As you read the scroll of identify, it crumbles to dust.sh. ,40.9 (1shB sh/ [ _d -> g - 2 potions of magicshR| shą CRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  g - 2 scrolls of fog  t - 11 scrolls of teleportation  A - a scroll of acquirementi - 3 scrolls of identify  p - 7 scrolls of poison  r - 4 scrolls of revelation  s - a scroll of butterflies  w - 4 scrolls of enchant weapon  x - 3 scrolls of amnesia  I - 4 scrolls of immolation sh \ N - 5 scrolls of noise  S - 3 scrolls of silence  T - 2 scrolls of torment  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedshE  ~~~Salticid the Spry  #...Spriggan of Dithmenos ******  #....Health: 73/73 ========================  #.# #### #.#Magic: 24/24 ========================  ... ..# #.#AC: 6Str: 3  #.##.# #.#EV: 47Int: 17  #.#.###.#SH: 5Dex: 32  ##......#XL: 14 Next: 42% Place: Dungeon:12  #@#.###.#Noise: ---------  Time: 15940.9 (0.0)  #.##.###.##K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.##.##...######## Cast: Ensorcelled Hibernation  #.......#hK 30m.........  ####..............  ###.#.#########  #.#.#  ######>#.###  #..........# _L - 5 potions of lignification (gained 1) _There is an escape hatch in the floor here. _f - a glowing grey potion _You see here a staff of fire.  As you read the scroll of identify, it crumbles to dust. _d -> g - 2 potions of magicIdentify which item? (\ to view known items) Potions (select first with !)  f - a glowing grey potion[?] describe selectedshsh7sh  ~~~Salticid the Spry  #...Spriggan of Dithmenos ******  #....Health: 73/73 ========================  #.# #### #.#Magic: 24/24 ========================  ... ..# #.#AC: 6Str: 3  #.##.# #.#EV: 47Int: 17  #.#.###.#SH: 5Dex: 32  ##......#XL: 14 Next: 42% Place: Dungeon:12  #@#.###.#Noise: ---------  Time: 15940.9 (0.0)  #.##.###.##K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  sh#.##.##...######## Cast: Ensorcelled Hibernation  #.......#.........  ####..............  ###.#.#########  #.#.#  ######>#.###  #..........# _L - 5 potions of lignification (gained 1) _There is an escape hatch in the floor here. _f - a glowing grey potion _You see here a staff of fire.  As you read the scroll of identify, it crumbles to dust. _d -> g - 2 potions of magicsh9 ...........As you read the scroll of identify, it crumbles to dust.shʄ+1.9 (1shshQ3 _f -> a - a potion of ambrosiash< sh$ nsh Q   sh| c .~~~   ....   ..H sh& 2  #.. ~~~ # ##.. ... #.#.. ...sh  #.#.#### #.# #..@...# #.# ###.##.# #. ###.#.#.###.# Ensorcelled Hibernation #..###......# #.#.#|#.###.# #.##.##.###.## H   manticore (wandering) #. #.##.#..######## #. #.......#......... #. ####........sh & sh [4.9 (3  A manticore comes into view.sh2 /  --more--sh.H 5.5 (3.6 _shkj ~~~Y. .~~~~....Y. ....  #.H. ~~~# ##..#4...#.#.........#.#@####..... ###.##.# ##.#.#.###..###.....#.#.#|#.###.# #.##.##.###.## 4   ice devil (asleep)shnk ##.##...######## YY 2 yaks (asleep).......#shm }  An ice devil and 2 yaks come into view.shu /  --more--sh;sh =6 6.1 (0 _sh.AshLCshI  _Unknown command.shp  ....YE~ ~~~~Y.. ..~~~~u ....Y.. ....~ .   ##.H. ~~~  # ##..#4....  #.#.@.......  #.#.######.#  #......# #.#  ###.##.# #.# ###.#.#.###.# #..###......# u   cyan ugly thing (asleep) #.#.#|#.###.# H  sh manticore (wandering) #.##.##.###.## 4   ice devil (asleep) #. #.##.##...######## E   water elemental (wandering)(…)  An ice beast, a cyan ugly thing and a water elemental come into view.  --more--shAshshK#~H.YY 2 yaks (asleep) sh&&7shN,shT/< _The water elemental moves out of view.shD  ......E..Y ~....Y~~~sh# ~~~~~Y..Y ...~~~~u~ #....Y.. shH...~~..  ##....~~~Y # ##.@#4....  sh&#.#......... #.#.######.## #..... ###.##.# #.# ###.#.#.###.#  #..###......#  #.#.#|#.###.# E   water elemental (wandering) #.##.##.###.## YY 4 yaks (asleep)sh۩}  An ice beast and 2 yaks come into view.sh/  --more--sh^sh_shiE.H.shk3 7.3 _sh,s8Eshvsh<  ##########... ......E...Y≈   ≈~....Y~~~~ #~~~~~Y..Y ...~~~~u~≈  sh #H...Y...≈   ....~~...  ##.@..~~~Y~ # ##..#4...... shj#.#......... #.#.######.## #......# #.# ###.##.# #.#  ###.#.#.###.#  #..###......# shK4   ice devil (asleep) #.#.#|#.###.# E   water elemental (wandering)shEYYY..YuYY4u4wandering)sh&9sh9Esh ` _The yak bellows! The cyan ugly thing gurgles horribly! The yak bellows! x3shpl EEshn F _Unknown command.sh sh  shHYou hit the ice devil.  shʆ!The ice devil is lightly wounded.shshXshXshOshܖ sh sh6Z.....shhE.Y~Ysh%Y~sh) u~sh՚1H....shzYsh"4sh@shHsh&shÞ4shdally targsh et)shEshS(  sh2Your shadow hits the ice devil but does no damage.shb sh!shQ`sh `sh sh]1skewered, ally target)sh/The manticore flicks its tail.sh2The volley of spikes misses you.shBshshsh shH sh+The volley of spikes skewers the ice devil!shsh%7E..sh#Y.shSYsh.sh[@..~~Y~sh shfsh==shG8.4 (0.5 shshEshsh  sh sh 6_The ice devil completely misses you.sh sh` Salticid the Spry  ##########...Spriggan of Dithmenos ******  ...........≈Health: 73/73 ========================  ≈~..E..~Y~~Magic: 24/24 ========================  #~~~~Y..Y~~AC: 6Str: 3  ...~~Yu~~≈EV: 47Int: 17  #H.......≈SH: 5Dex: 32  #...Y~~...XL: 14 Next: 42% Place: Dungeon:12  ##.@..~~Y~~Noise: ==------- sh Time: 15948.4 (0.0)  # ##..#4......K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.#.....@...##Cast: Ensorcelled Hibernation  #.#.######.##  #......# #.#  ###.##.# #.#u   cyan ugly thing  ###.#.#.###.#H   manticore  #..###......#4   ice devil (skewered, ally target)  #.#.#|#.###.#E   water elemental(…)The manticore flicks its tail.The volley of spikes misses you.The volley of spikes skewers the ice devil! _The ice devil completely misses you.Casting: Gloom (mildly dangerous; shU[0;10;1m2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Salticid the Spry  ##########...Spriggan of Dithmenos ******  ...........≈Health: 73/73 ========================  ≈~..E..~Y~~Magic: 24/24 ========================  #~~~~Y..Y~~AC: 6Str: 3  ...~~Yu~~≈EV: 47Int: 17  #H.......≈SH: 5Dex: 32  #...Y~~...XL: 14 Next: 42% Place: Dungeon:12  ##.h7m@..~~Y~~Noise: ==-------  Time: 15948.4 (0.0)  # ##..#4......K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.#.....@...##Cast: Ensorcelled Hibernation  #.#.######.##  #......# #.#  ###.##.# #.#u   cyan ugly thing  ###.#.#.###.#H   manticore  #..###......#4   ice devil (skewered, ally target)  #.#.#|#.###.#E   water elemental(…)The manticore flicks its tail.The volley of spikes misses you.The volley of spikes skewers the ice devil! _The ice devil completely misses you.h0mCasting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Salticid the Spry  ##########...Spriggan of Dithmenos ******  ...........≈Health: 73/73 ========================  ≈~..E..~Y~~Magic: 21/24 =====================---  #~~~~Y..Y~~AC: 6Str: 3  ######u~~≈EV: 47Int: 17  ######...≈SH: 5Dex: 32  ######~...XL: 14 Next: 42% Place: Dungeon:12  ###@###sh[36m~Y~~Noise: ==-------  Time: 15948.4 (0.0)  # ########....K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.####.###..##Cast: Ensorcelled Hibernation  #.########.##  #......# #.#  ###.##.# #.#u   cyan ugly thing  ###.#.#.###.#H   manticore  #..###......#4   ice devil (skewered, ally target)  #.#.#|#.###.#E   water elemental(…)The volley of spikes skewers the ice devil! _The ice devil completely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or preshXss ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateshU5i _The ice devil completely misses you.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The manticore is enveloped in gloom. ~YH  (blind, ally target)EYour orb unleashes a flurry of shooting stars!  The shooting star hits the manticore!!sh\  The manticore is heavily wounded.shEe E..Y.Y~EThe manticore is knocked back. The shooting star hits the yak!!shȂj  The yak is heavily wounded.sh%shsh ...Y~E~.Y....Y~~°..Y.vHv°~v@Y.~Y~.v#4v......@..shgb9.4 (1-Star shgE°°sh< _The yak is knocked back. The ice devil completely misses you. _You now have 21/24 mp.shG8 SE°Esh9 shpB p°°EshE F _Unknown command.shU 8EshU sh[ TE°shQ^ F _Unknown command.shl;  You hit the manticore.sh6s u~°° The manticore is heavily wounded.The shooting star hits the manticore!!shD  The manticore is almost dead. °○° The manticore is knocked back. The shooting star hits the ice devil!shq  The ice devil is severely wounded.shshfj  The ice devil is knocked back. The shooting star hits the manticore!!sh~~E°.○4   ice devil (skewered, ally target)E   water elementalYYYY 4 yaks (1 ally target)sh, ,sh sh ~~u~°v°.°°°#4°E(ally target)sh3 :4-9 (0.5sh? E°°.°°sh C M _You kill the manticore!sh  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning14%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitshsh0sh@ Salticid the Spry  ##########...Spriggan of Dithmenos ******  ...........≈Health: 73/73 ========================  ≈~.....Y~~~Magic: 21/24 =====================---  #~~~~~.Y.~~AC: 6Str: 3  ..EY~u~~~≈EV: 47shFInt: 17  #°v.Y....≈SH: 5Dex: 32  #°.°°~~...XL: 14 Next: 44% Place: Dungeon:12  ##v@Y.~Y~~~Noise: =--------  Time: 15949.9 (0.0)  # ##.°#4°.....K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.#.....@...##Cast: Ensorcelled Hibernation  #.#.######.##-Star  #......# #.#  ###.##.# #.#u   cyan ugly thing  ###.#.#.###.#hN95;38H4   ice devil (skewered, ally target)  #..###......#E   water elemental (ally target)  #.#.#|#.###.#YYYY 4 yaks (1 ally target)(…)The manticore is knocked back. The shooting star hits the ice devil!  The ice devil is severely wounded.The ice devil is knocked back. The shooting star hits the manticore!! _You kill the manticore!Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shR Salticid the Spry  ##########...Spriggan of Dithmenos ******  ...........≈Health: 73/73 ========================  ≈~.....Y~~~Magic: 21/24 =====================---  #~~~~~.Y.~~AC: 6Str: 3  ..EY~u~~~≈EV: 47Int: 17  #°v.Y....≈SH: 5Dex: 32  #°.°°~~...XL: 14 Next: 44% Place: Dungeon:12  ##v@Y.~Y~~~Noise: =--------  Time:shqX[39;49m 15949.9 (0.0)  # ##.°#4°.....K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.#.....@...##Cast: Ensorcelled Hibernation  #.#.######.##-Star  #......# #.#  ###.##.# #.#u   cyan ugly thing  ###.#.#.###.#4   ice devil (skewered, ally target)  #..###......#E   water elemental (ally target)  #.#.#|#.###.#YYYY 4 yaks (1 ally target)(…)The manticore is knocked back. The shooting star hits the ice devil!  The ice devil is severely wounded.The ice devil is knocked back. The shooting star hits the manticore!! _You kill the manticore!Casting: Gloom (ht]10;1mmildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shv  Salticid the Spry ##########...  Spriggan of Dithmenos ****** ...........≈  Health: 73/73 ======================== ≈~.....Y~~~  Magic: 18/24 ==================------ #~~~~~.Y.~~  AC: 6Str: 3  **EY*u~~~≈  EV: 47Int: 17 #*v*Y*...≈  SH: 5Dex: 32 #*****~...  XL: 14 Next: 44% Place: Dungeon:12 ##v@Y**Y~~~  Noise: =--------  Time: 15949.9 (0.0) # ##**#4**....  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #.#***.*h"30m@*..##  Cast: Ensorcelled Hibernation #.#*######.##  -Star  #......# #.#  ###.##.# #.#  u   cyan ugly thing ###.#.#.###.#  4   ice devil (skewered, ally target) #..###......#  E   water elemental (ally target) #.#.#|#.###.#  YYYY 4 yaks (1 ally target)(…)The ice devil is knocked back. The shooting star hits the manticore!! _You kill the manticore!Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatesh Salticid the Spry  ##########...Spriggan of Dithmenos ******  ...........≈sh_Health: 73/73 ========================  ≈~.....Y~~~Magic: 18/24 ==================------  #~~~~~.Y.~~AC: 6Str: 3  ######~~~≈EV: 47Int: 17  ######...≈SH: 5Dex: 32  ######~...XL: 14 Next: 44% Place: Dungeon:12  ###@###Y~~~Noise: =--------  Time: 15949.9 (0.0)  # ########....K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.####.###..##Cast: Ensorcelled Hibernation  #.########.##-Star sh[34m #......# #.#  ###.##.# #.#u   cyan ugly thing  ###.#.#.###.#4   ice devil (skewered, ally target)  #..###......#E   water elemental (ally target)  #.#.#|#.###.#YYYY 4 yaks (1 ally target)(…)The ice devil is knocked back. The shooting star hits the manticore!! _You kill the manticore!Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateshe^shq~.~####.)EYblind, 1 ally target) _You kill the manticore! shr Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The yak is enveloped in gloom.sho3j~.~####.  Your shadow casts a spell at something.Your shadow draws nearby shadows into itself.  The shooting star hits the ice beast!sh}BJ  sh5Z,sh[,sh ],sh{  You kill the ice beast!The shooting star hits the yak!!~Y.Y~YYY 3 yakssh~,shx~Y....~~uY.E...°°Y@~°@†.Y~.°#4°.........sh 50.9 (1 _You kill the yak!Training target 6.0 for Summonings reached!sh/  --more--sh|| 5  Your Summonings skill increases to level 6!You need to enable at least one skill for training.shB /  --more--sh)shW  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   m - Spellcasting   6.0   4.9  +2           b - Axes   0.0   1.4  -2   n - Conjurations   1.0   3.4  -3   c - Staves   0.0   1.7  -3   o - Hexes  10.0   8.5  +2   d - Unarmed Combat   0.0   1.4  -2   p - Summonings   6.0  hn`36m 9.9  -2   e - Throwing   2.0   3.0   0   q - Necromancy   3.0   4.8  -1       r - Translocations   4.0   2.5  +4   f - Short Blades  10.0  10.1  +1   s - Alchemy   3.0   3.4  +1   g - Long Blades   4.6   1.4  -2   t - Ice Magic   2.0   4.2  -2   h - Ranged Weapons   0.0   1.0   0   u - Air Magic   2.0   3.6  hb37m-1       v - Earth Magic   0.0   1.2  -1   i - Armour   1.0   3.4  -3       j - Dodging  18.0  14.6  +3   w - Invocations   6.0   7.0   0   k - Shields   0.0   1.7  -3   x - Evocations   8.0   5.3  +3   l - Stealth  12.0   6.3  +5   y - Shapeshifting   0.0   0.7  +2      shhW[40m            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetssh? w + Invocations 6.0sh9 TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsshS| =[?25h[?0c0 sh [?25l[?1csh 7.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetssh Salticid the Spry  ##########...Spriggan of Dithmenos ******  ...........≈Health: 73/73 ========================  ≈~.....~~~~Magic: 18/24 ==================------  #~~~~~Y..~~AC: 6Str: 3  ...~~uY~~≈EV: 47Int: 17  #.E......≈SH: 5Dex: 32  #°°Y@~~...XL: 14 Next: 45% Place: Dungeon:12  ##°@†.Y~~~~Noise: =--------  Time: 15950.9 (1.0)  # h40m##.°#4°.....K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.#.........##Cast: Ensorcelled Hibernation  #.#.######.##-Star  #......# #.#  ###.##.# #.#u   cyan ugly thing  ###.#.#.###.#4   ice devil (skewered)  #..###......#E   water elemental  #.#.#|#.###.#YYY 3 yaks(…)You kill the ice beast!The shooting star hits the yak!! _You kill the yak!Training target 6.0 for Summonings reached!  Your Summonings skill increases to level 6!You need to enable at least one skill for training.°°°° _You now have h=610;1m18/24 mp.sh  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitshu sh  Salticid the Spry  ##########...Spriggan of Dithmenos ****** shM  ...........≈Health: 73/73 ========================  ≈~.....~~~~Magic: 18/24 ==================------  #~~~~~Y..~~AC: 6sh| KStr: 3  ...~~uY~~≈EV: 47Int: 17  #.E......≈SH: 5Dex: 32  #°°Y@~~...XL: 14 Next: 45% Place: Dungeon:12  ##°@†.Y~~~~Noise: =--------  Time: 15950.9 (0.0)  shE # ##.°#4°.....K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.#.........##Cast: Ensorcelled Hibernation  #.#.######.##-Star  #......# #.#  ###.##.# #.#u   cyan ugly thing  ###.#.#.###.#4   ice devil (skewered)  #..###......#E   water elemental  #.#.#|#.###.#YYY 3 yaks(…)Training target 6.0 for Summonings reached!  Your Summonings skill increases to level 6!You need to enable at least one skill for training. _You now have 18/24 mp.Casting: Gloom (mildly dangerous; 2%sh  risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh,  Salticid the Spry  ##########...Spriggan of Dithmenos ******  ...........≈Health: 73/73 ========================  ≈~.....~~~~Magic: 18/24 ==================------  #~~~~~Y..~~AC: 6Str: 3  ...~~uY~~≈EV: 47Int: 17  #.E......≈SH: 5Dex: 32  #°°Y@~~...XL: 14 Next: 45% Place: Dungeon:12  ##°@†.Y~~~~Noise: =--------  Time: 15950.9 (0.0)  # sh! [34m##.°#4°.....K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.#.........##Cast: Ensorcelled Hibernation  #.#.######.##-Star  #......# #.#  ###.##.# #.#u   cyan ugly thing  ###.#.#.###.#4   ice devil (skewered)  #..###......#E   water elemental  #.#.#|#.###.#YYY 3 yaks(…)Training target 6.0 for Summonings reached!  Your Summonings skill increases to level 6!You need to enable at least one skill for training. _You now have 18/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failush fre)  Confirm with . or Enter, or press ? or * to list all spells.sh v °°°sh{ oE  Your Summonings skill increases to level 6!You need to enable at least one skill for training. _You now have 18/24 mp.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.sh sh sh4 E°°°#4°EshN . _sho*K Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Shadowslip4 MP, 4 HP, Piety-, Instant 1%  b - Aphotic Marionette5 MP, Piety-11% c - Primordial Nightfall8 MP, Piety----47% [?] toggle between ability selection and description.shǍ Salticid the Spry  ##########...Spriggan of Dithmenos ******  ...........≈Health: 73/73 ========================  ≈~.....~~~~Magic: 18/24 ==================------  #~~~~~Y..~~AC: 6Str: 3  ...~~uY~~≈EV: 47Int: 17  #.E......≈SH: 5Dex: 32  #°°Y@~~...XL: 14 Next: 45% Place: Dungeon:12  ##°@†.Y~~~~Noise: =--------  Time: 15950.9 (0.0)  # ##sh.°#4°.....K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.#.........##Cast: Ensorcelled Hibernation  #.#.######.##-Star  #......# #.#  ###.##.# #.#u   cyan ugly thing  ###.#.#.###.#4   ice devil (skewered)  #..###......#E   water elemental  #.#.#|#.###.#YYY 3 yaks(…)Your Summonings skill increases to level 6!You need to enable at least one skill for training. _You now have 18/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _h6"mOkay, then.sh  Salticid the Spry  ##########...Spriggan of Dithmenos ******  ...........≈Health: 73/73 ========================  ≈~.....~~~~Magic: 18/24 ==================------  #~~~~~Y..~~AC: 6Str: 3  ...~~uY~~≈EV: 47Int: 17  #.E......≈SH: 5Dex: 32  #°°Y@~~...XL: 14 Next: 45% Place: Dungeon:12  ##°@†.Y~~~~Noise: =--------  Time: 15950.9 (0.0)  # ##shh.°#4°.....K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #.#.........##Cast: Ensorcelled Hibernation  #.#.######.##-Star  #......# #.#  ###.##.# #.#u   cyan ugly thing  ###.#.#.###.#4   ice devil (skewered)  #..###......#E   water elemental  #.#.#|#.###.#YYY 3 yaks(…)_You now have 18/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Activating: Shadowslip (1% risk of failure)  hߟO0mPress: ? - help, Dir - look around, f - activateshLSalticid the Spry#####Spriggan of Dithmenos ******##########.....Health: 73/73 ========================............≈..Magic: 18/24 ==================------~≈~.....~~~~≈.AC: 6Str: 3 #~~~~~Y..~~..EV: 47Int: 17#...~~uY~~≈≈~SH: 5Dex: 32#.E......≈~~XL: 14 Next: 45% Place: Dungeon:12#°°Y@~~...~.Noise: =--------  Time: 15950.9 (0.0)sh##°@†.Y~~~~..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}# ##.°#4°.......Cast: Ensorcelled Hibernation#.#.........####-Star #.#.######.###......# #.#u   cyan ugly thing (distracted)###.##.# #.#4   ice devil (distracted, skewered)###.#.#.###.#E   water elemental (distracted)#..###......#YYY 3 yaks (distracted)(…)Press: ? - help, Dir - look around, f - activateYou swap places with your shadow and weave the vestiges of your form into it.  The ice beast turns its attention towards your shadow.  The ice devil turns its attentioshqn towards your shadow.  The cyan ugly thing turns its attention towards your shadow.  The yak turns its attention towards your shadow. x369--4----shC°°sh>  The ice beast turns its attention towards your shadow.  The ice devil turns its attention towards your shadow.cyan ugly thing turns its attention towards your shadow.yak turns its attention towards your shadow. x3water elemental _You take 4 damage, and have 69/73 hp. You now have 14/24 mp.sh  You barely miss the yak. You peck the yak, but do no damage.sh m  The yak is moderately wounded.shL q  The ice devil completely misses your shadow.shO sh .YY~u.°sh .@†Y~.#4., 1 ally target)sh ,1.4 (0.5sh HE°sh Y _The yak closely misses your shadow.sh  The helpless cyan ugly thing fails to defend itself.  You perforate the cyan ugly thing like a sieve!!!!!sh{ sh1 ..†E4   ice devil (distracted, skewered)E   water elemental (distracted)YYY 3 yaks (distracted, 1 ally target)Y   ice beast (distracted) she z70=-----6-9sh sh S _You kill the cyan ugly thing!shF  You puncture the yak!  The yak is heavily wounded.shH shI shVZ  ~~YYY.EThe ice devil hits your shadow! The ice devil freezes your shadow!shH\ A-2.4sh]s hE _The yak gores your shadow!sh_ .  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!! .EE 2  You kill the yak!shk -79shq sh>t ] _The water elemental misses your shadow.shE)You kill the yak! _The water elemental misses your shadow.You puncture the yak! You peck the yak, but do no damage.The yak is heavily wounded.  The ice devil closely misses your shadow.  The yak closely misses your shadow. The yak gores your shadow.=3.4 _The ice beast completely misses you.shlT  You strike the helpless yak from behind!  You stick the yak like a pincushion!!! E.E   yak (distracted,  You kill the yak!sh9=5=-9EE _The water elemental misses your shadow.sh t  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!sh }  You kill the yak!The ice devil hits your shadow!sh 1E.†.unaware)EY   ice beast (unaware)sh' sh) =sho+ 8sh- -sh. !4.4sh/ 1Ensorcelled Hibernation sh0 shC e _Your shadow is destroyed!sh$;  You hit the ice beast.sh1Y.E44Esh2>Ysh8-=9sh?7EshAB7 _The ice beast is lightly wounded.sh @  You puncture the ice beast!shR 4.E The ice beast is moderately wounded.shY /15.4sh 7Esh# O _The ice beast misses you.sh[ EYou hit the ice devil.  The ice devil is almost dead.shd%9shsh^` _The water elemental completely misses you.shBa  You hit the ice devil but do no damage.You peck the ice devil, but do no damage.The ice devil is almost dead.shk '6.4shBr 8Eshu _The ice devil misses you. The ice beast barely misses you.sh3f shg"shhEshj%You barely miss the ice devil.shk1The ice devil is almost dead.shlshfssh)t9sh{sh~ shjsh <_The water elemental completely misses you.shshV:& EEYou barely miss the ice devil.The ice devil is almost dead.7.4E shC_The ice devil completely misses you. The ice beast completely misses you.shsh{ Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic CloudConjuration/Alchemy/Air 17% 3 h - Cause FearHexes1%sh 4 Select a spell to cast [?] help[Esc] exitshshsh}Salticid the Spry#####Spriggan of Dithmenos ******##########.....Health: 71/73 =======================-............≈..Magic: 15/24 ===============---------~≈~.....~~~~≈.AC: 6Str: 3 sh#~~~~~...~~..EV: 47Int: 17#...~~~~~~≈≈~SH: 5Dex: 32#...Y....≈~~XL: 14 Next: 48% Place: Dungeon:12#..E@~~...~.Noise: =--------  Time: 15957.4 (0.0)##..†4~~~~~..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}# ##..#.........Cast: Ensorcelled Hibernation #.#.........####-Star #.#.######.###......# sh#.#4   ice devil###.##.# #.#E   water elemental###.#.#.###.#Y   ice beast#..###......# _The water elemental completely misses you.You barely miss the ice devil.The ice devil is almost dead. _The ice devil completely misses you. The ice beast completely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shgDSalticid the Spry#####Spriggan of Dithmenos ******##########.....Health: 71/73 =======================-............≈..Magic: 15/24 ===============---------~≈~.....~~~~≈.AC: 6Str: 3 #~~~~~...~~..shEV: 47Int: 17#...~~~~~~≈≈~SH: 5Dex: 32#...Y....≈~~XL: 14 Next: 48% Place: Dungeon:12#..E@~~...~.Noise: =--------  Time: 15957.4 (0.0)##..†4~~~~~..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}# ##..#.........Cast: Ensorcelled Hibernation #.#.........####-Star #.#.######.###......# #.#4  h;M;49m ice devil###.##.# #.#E   water elemental###.#.#.###.#Y   ice beast#..###......# _The water elemental completely misses you.You barely miss the ice devil.The ice devil is almost dead. _The ice devil completely misses you. The ice beast completely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh(  Salticid the Spry #####  Spriggan of Dithmenos ****** ##########.....  Health: 71/73 =======================- ............≈..  Magic: 12/24 ============------------ ~≈~.....~~~~≈.  AC: 6Str: 3  #~*******~~..  EV: 47Int: 17 #.*******~≈≈~  SH: 5Dex: 32 #***Y***.≈~~  XL: 14 Next: 48% Place: Dungeon:12 #**E@***..~.  Noise: =--------  Time: 15957.4 (0.0) shf##***4***~~..  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} # ##.*#*****....  Cast: Ensorcelled Hibernation  #.#...******####  -Star  #.#.######.##  #......# #.#  4   ice devil ###.##.# #.#  E   water elemental ###.#.#.###.#  Y   ice beast #..###......# The ice devil is almost dead. _The ice devil completely misses you. The ice beast completely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatesh !@4E _The ice devil completely misses you. The ice beast completely misses you.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.sh asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: an ice devil (almost dead, chance to dazzle: 51%)shNU *4shE*Look: a water elemental (moderately damaged, not susceptible)shyTq *EEsh^U*YLook: an ice beast (moderately wounded, chance to dazzle: 60%)sh\B Salticid the Spry#####Spriggan of Dithmenos ******##########.....Health: 71/73 =======================-............≈..Magic: 12/24 ============------------sh6M ~≈~.....~~~~≈.AC: 6Str: 3 #~#######~~..EV: 47Int: 17#.#######~≈≈~SH: 5Dex: 32########.≈~~XL: 14 Next: 48% Place: Dungeon:12####@###..~.Noise: =--------  Time: 15957.4 (0.0)#########~~..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}# ##.#######....Cast: Ensorcelled Hibernation #.#...##########-Star #.#.######.###......# #.#4hvN Rm   ice devil###.##.# #.#E   water elemental###.#.#.###.#Y   ice beast#..###......# _The ice devil completely misses you. The ice beast completely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an ice beast (moderately wounded, chance to dazzle: 60%)sh& W ~~~~....@~~~~~...Y.....E@~~.sh ..†4~~~.#...........(ally target)EYsh (blind)@   shadowThe ice beast is enveloped in gloom.sh U*Esh|9 *(slow)  Your shadow gestures at the ice devil while chanting.shLslow, ally target)sh%& E4EThe water elemental seems to slow down. The ice devil seems to slow down.  The water elemental completely misses you.shl228.4 (1sh¶JEEsh _The ice beast misses you. _You now have 12/24 mp.sh5  You catch the helpless ice beast completely off-guard!  You spit the ice beast like a pig!!!sh shz .†@)E, ally target)@   shadow  You kill the ice beast!Your shadow hits the water elemental with a dagger!sh055-----13=9 (0.5sh68Esh9 _The ice devil hits you! The ice devil freezes you. You resist.  You take 17 damage, and have 55/73 hp.80% health threshold reached.shA/  --more--shw+  #####  ##########.....  ............≈..  ~≈~.....~~~~≈.  #~~~~~...~~..  #...~~~~~~≈≈~  #...†....≈~~  #.@E@~~...~.  sh, ##..†4~~~~~..  # ##..#.........  #.#.........####  #.#.######.##  #......# #.#  ## #.#  E .# shQ- 8  shck  #####  ##########.....  ............≈..  ~≈~.....~~~~≈.  #~~~~~...~~..  #...~~~~~~≈≈~  #...†....≈~~  #.@E@~~...~.  ##..†4~~~~~..  # ##..#.........  sh"n #.#.........####  #.#.######.## #......# #.#  ## #.#E .#  shr / _sh 8Esh sh 7Esh F _Unknown command.shr;  You hit the ice devil.shB.E   water elemental (slow, ally target)@   shadowsh?=99.4E _You kill the ice devil!shg E You puncture the water elemental!  The water elemental is severely damaged.sh|p -=9shw 7Eshz ` _The water elemental completely misses you.sh E You puncture the water elemental!shO{--60.4EEsh#h _The water elemental is almost destroyed.sh  You closely miss the water elemental.You peck the water elemental, but do no damage.sh EThe water elemental is almost destroyed.sh׫l-----=-9sh@EEshȸe _Your shadow closely misses the water elemental.sh|  You hit the water elemental..@   shadowsh /61.4sh sh V _You destroy the water elemental!sh%  ######..... .....≈.. ~≈~.....~~~~≈. #~~~~~...~~.. #...~~~~~~≈≈~ #...†....≈~~ #.@@.~~...~. ##..†.~~~~~.. # ##..#......... #.#.........#### #.#.#####.## #......# #h u39;49m.# ###.##.# #.# ###.#.#.###.#  #..###......#-2.0 (0.6shEshshsh24=shshshshQ%7shshc\ _Your shadow fades away.shsh;sh ,sh sh shg8==shshs,shshnc5=shshshk9=sh,shsh!Bsh8$n60=sh%sh2)y6=sh-Bshe0a1=sh0sh3,sh4sh6sh 79=sh7sh9sh:2=7=sh;sh=sh3>sh?sh@,sh+BshD,shEsh Hm3=sh IshKa8=shMshN,sh*PshsRshRK4=shSshV,sh\WshyYshY9=shZsh\95sh]2=sh]sh^`a9=shc,shf,shQiQ6shk,shkshnO=shoshqshrz7=20=shJsshv,shwshy,sh{shp}sh ~U8=sh~shush9=shsha1=shsh;9shBsh#,shJsh:,shWshshY~70==shw2=shBshBshϢsh~U1=sh&sh0O=shsh,sh@shg23=shshBsh7BshUw3=she=sh,4=sh\e=shXsh=sh _Your orb has finished recharging its magic.shsh  You enter the shallow water.Water shshN _Moving in this stuff is going to be slow.sh>shshshshsh^shshshZshshsh|shsh5shshA  You enter the shallow water.sho?Water shsh N _Moving in this stuff is going to be slow.shTshj     ##### sh ###########.....  #............≈.. ##~~≈~.....~~~~≈. ≈~@##~~~~~...~~..-  ###[##...~~~~~~≈≈~  #.###...†....≈~~  #.# #....~~...~. sh{e #.###..†.~~~~~..  #.##..#.........  #.#.........####  #.#.######.##  #......# #.#sh"U ################.................≈###~~≈~.....~~~~≈≈~.##~~~~~...~~.###@##...~~~~~~≈≈~ #.###...†....≈~sh# #....~~...~.#.. ###.##.# #.#shg*26029.6 (67.6)sh -/30.2 (68.2shM2shN4  You enter the shallow water. _Moving in this stuff is going to be slow.see here an orb of stardust. _Health restored: 73; MP restored: 24sh0<a _  You enter the shallow water.Water  shxO_Moving in this stuff is going to be slow.shSshUshUshWshZsh^sh_shash esh3ish ######################..@....... #............≈.....#####~~≈~.....~~~~≈.~~..##≈~.##~~~~~...~~.......###[##...~~~~~~≈≈~~~~~~#.###...†....≈~~.5..~#.# #....~~...~.....##.###..†.~~~~~....#.##.##..#......sh6 sh1C -6 _sh(L shIO sh#######################...........#............≈@....## ###~~≈~.....~~~~≈.~~..# #≈~.##~~~~~...~~........ ###[##...~~~~~~≈≈~~~~~~.  #.###...†....≈~~.5..#.# #....~~...~.....###.###..†.~~~~~....#.##.##..#.............##.#.........####5.5sh(9.2shshLshzy########################...........  sh4z`#............≈.....## ##~~≈~.....~~~~≈@~~..# ≈~.##~~~~~...~~........#shE~#[##...~~~~~~≈≈~~5~~~.  #.###...†....≈~~....~~~#.# #....~~...~.....####.###..†.~~~~~....#.#  #.##..#.............#  #.#.........#######.#  #.#.######.##shOsh&8shfshsh ############# ###########...........# #............≈.....## sh #~~≈~.....~~~~≈.~~..#.# ~.##~~~~~...~~..@.....# #[##...~~~~~~≈≈~~5~~~....###...†....≈~~....~~~≈ sh2 #.# #....~~...~.....#### #.###..†.~~~~~....## #.##..#.............# sh r#.#.........#######.# #.#.######.## #......# #.#sh O5~sh 1=40.4sh shz y _The ufetubus slips past you! The ufetubus completely misses you. x2shik @ (ally target)@   shadowYou hit the ufetubus.  The ufetubus is severely wounded.Your shadow completely misses the ufetubus.sh9 (0.5 _The ufetubus completely misses you. x2sh:  You hit the ufetubus.sh.@   shadowsh>1.4sh _You kill the ufetubus!sh2^ _No target in view!sh _No target in view!sh˂ sh sh sh* H _No target in view!shc shױ sh shx sh> ### .....# .sh t...≈@....## ~~≈~.....~~~~≈.~~..#.# .##~~~~~...~~...@....# 0 sh [##...~~~~~~≈≈~~~~~~. .###...†....≈~~....~~~≈~ .# #....~~...~.....# .###..†.~sh= T .##..#.............# .#...#.sh # .#.######.## <# sh sh 5-2.0 (0.6sh shs 9 _Found a stone staircase leading up.shashbsh6dshysh}sh-,shvsh?shsh[shLshshWsh7sh4shUshǯshshshoshsh9shshshshshshWsh(shMshshNsh)sh7shshshshsheshsh$############# sh##...........# sh....≈@....##.# sh$.~~~~≈.~~..#.# sh&...~~........sh. sh~~~~≈≈~~~~~~......# #.shDr≈~~....~~~≈~..##....shO...~.....#####........ shbg~~~~~....#.# #@###.##.sh- sh...........# #...e.# shE}..#######.# #.##### shq#.## #<# #shn # sh0#.# .sh+.# sh*\#.# ### sh}e   deep elf pyromancer (asleep) shk5#.#sh+.# sh.#.#sh8 sh sh7.4 (5.4  sh cA deep elf pyromancer comes into view. It is wielding a +0 short sword.shsh+   sh --more--shT shKshN 8.0 (6.0 _shn-sh{C#...........# ...≈@....##.# ~~~~≈.~~..#.# .~~........###### ~~~≈≈~~~~~~......# #. ...≈~~....~~~≈~..##.... ~...~.....#####........ ~~....#.# #.###.##. ..........# #.@.e.# #######.# #.##### ## #<# #.# .# ..# .# #### .#  .## .#6 (0.6shsh .# ≈@....##.# ≈.~~..#.# ~~.###### ##≈≈~~~~~~......# #...≈~~....~~~≈~..##..... ...~.....#####........ ....#.# #.###.##. # #..@e.# #.# #.##### sh ## #<# #.# # ..# # #### # ####sh sh (9.2shX sh sh  The helpless deep elf pyromancer fails to defend itself.  You spit the deep elf pyromancer like a pig!!!!shcC)sh 517 (0.5 _You kill the deep elf pyromancer!sh&shshshshBsh  Things that are here:  a +0 short sword; a +0 robe; an elf corpsesh sh  _shsh sh%sh+,sh.sh0sh2shA3sh 4sh5sh7,sh8sh:shQ>,sh?shXBshC,shEshFshqH,shQIshKshLshMshMshNshOshePshPshSshT,sh)UshWshXshXshXsh/Zsha[,shb\sh]sh^,shY_sh=`sh ashxashashbshd,sheshfshgshxh,shLjshr  #.. #.# #.# #.# ### #####.# #####.....####### ##..............# ..........#######.# ###.##.#.# #@.# shis)..).##.#.# #...# .######.#.# .....# .# #.#.#Y....... .# #.#.#.^.......# #.....#####.##.Y   ice beast (asleep) ... ... #. .... .. shv 61.1 (11.4)  An ice beast comes into view.sh/  --more--sh= sh) 7 7 (12.0 _sh sh shΧsh #.# #.# #.# #### #####.# ...#####.....####### ~..##..............# #..........#######.# #.###.##.#.# ##..# #...).##.#.#.# #.######.#.# #.....# #.# #.#.#Y........#.# #.#.#.^.......# ### #.....#####.##.. sha.... ... #..Y   death yak (asleep) ..Y ..Y   yak (asleep) Y### Y   ice beast (asleep)sh} shu A death yak and a yak come into view.shд/  --more--sh sh Y   yak (asleep).Y   ice beast (asleep)sh 12.3 (0.6)shR sh 6 _The death yak moves out of view.shO #.# #.# ##### #####.# ....#####.....####### shF^≈~..##..............# ##...#######.#  #.###.##.#.# ##..#  #...).##.#.# ###...#  #.######.#.# #.@...#  #.# #.#.#Y........# sh ..# #.#.#.^.......# #### #.....#####.##.. ..... ...Y#..shj ...#..Y   death yak Y### >.shsh` E9Ensorcelled Hibernationshsh`; _Found a stone staircase leading down.sh* # #.# ###### #####.# .....#####.....####### ~≈~..##..............# ###...#######.#  #.###.##.#.# ##..# #...).##.#.# ###...# #.######.#.###.....### #.# #.#.#Y.@......#sh,  ..# #.#.#.^.......##### #.....#####.##.. #..... ...Y#.. ...#... Y### >. ##..sh. sh4 MY.sh'9 (3.5shYD sh.# #.# .###### #####.#.#####.....####### ~~≈~..##..##.#######.# #.###.##.#.# ##..# #...).##.#.# ###...#sh #.######.#.###.....### #.# #.#.#Y@.......# ..# #.#.#.^.......# #### #.....#####.##.. #..... ..Y.#..#...... ...#...B Y###B   boulder beetle (wandering)#..>...#....shw  A boulder beetle comes into view.sh/  --more--shN eBBshW 3 4.1 _sh shK sh$ sh  sh5The helpless ice beast fails to defend itself.  shO,You perforate the ice beast like a sieve!!!!shshsh#.sh3Bsh .sh3 sh&sh'#6 (0.5 sh -sh:0 sh0shN1)_You kill the ice beast!sh1sh .###### #####.# ~......#####.....####### ~~~≈~..##..............# #####...#######.# #.###.##.#.# ##..# # #...).##.#.# ###...# sh{Q# #.######.#.###.....### # #.# #.#.#.........# ..# #.#.#@^.......##### #.....#####.##.. #.....Y ..Y.#..#.....B.. ...#..........!.. Y#####..>.....#.  ###....#....Y   yak (asleep) #....###Y.#Y   ice beast (asleep)sh|  An ice beast and a yak come into view.sh/  --more--shA sh:D ,5.2 (0.6 shM shP Y _Found a potion of curing.sh~......#####.....####### ~~~≈~..##..............# #####....#######. #.###.##.#.# ##...)###.######.#.###.....###sh #.#.#.........  .#.#.#.^......#### #....@#####.##.. #.....Y.Y..Y..#..#.....B....c..........!....Y#####..>.....#..## ###....#......Y   death yak ##Y.##B   boulder beetle###.. .c   Nessos (asleep)YYY 3 yaks (1 wandering, 2 asleep) (…)sh>v  Nessos and a yak come into view.sh/  --more--shshVBYY..Y.....c.Y.Y.cYYY==8 _The yak bellows! Nessos shouts! The yak bellows!sh>sh$D1 Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/SummoningshVI13%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitsh4 sh$7 shD ~......#####.....#######Salticid the Spry ~~~≈~..##..............#Spriggan of Dithmenos ****** #####..........#######.#Health: 73/73 ======================== # #.###.##.#.# ##..#Magic: 24/24 ======================== sh>H # #...).##.#.# ###...#AC: 6Str: 3 # #.######.#.###.....###EV: 47Int: 17 # #.# #.#.#.........#SH: 5Dex: 32..# #.#.#.^.......#XL: 14 Next: 51% Place: Dungeon:12#### #....@#####.##..Noise: ==-------  Time: 16065.8 (0.0)#....BYY..Y...#..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#.........c....#..shH pCast: Ensorcelled Hibernation........!...Y.#####..>.....#..#####....#..Y...Y   death yak#....###..##B   boulder beetle####.. ..#c   NessosYYY 3 yaks(…)An ice beast and a yak come into view. _Found a potion of curing.  Nessos and a yak come into view. _The yak bellows! Nessos shouts! The yak bellows!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shfQ _~......#####.....#######Salticid the Spry ~~~≈~..##..............#Spriggan of Dithmenos ****** #####..........#######.#sh[ Health: 73/73 ======================== # #.###.##.#.# ##..#Magic: 24/24 ======================== # #...).##.#.# ###...#AC: 6Str: 3 # #.######.#.###.....###EV: 47Int: 17 # #.# #.#.#.........#SH: 5Dex: 32..# #.#.#.^.......#XL: 14 Next: 51% Place: Dungeon:12#### #....@#####.##..Noise: ==-------  Time: 16065.8 (0.0)#....BYY..Y...#..hU\ ;38HK) +7 Spriggan's Knife {stab, EV+4 Stlth+}#.........c....#..Cast: Ensorcelled Hibernation........!...Y.#####..>.....#..#####....#..Y...Y   death yak#....###..##B   boulder beetle####.. ..#c   NessosYYY 3 yaks(…)An ice beast and a yak come into view. _Found a potion of curing.  Nessos and a yak come into view. _The yak bellows! Nessos shouts! The yak bellows!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shu ~......#####.....#######  Salticid the Spry ~~~≈~..##..............#  Spriggan of Dithmenos ****** #####..........#######.#  Health: 73/73 ======================== # #.###.##.#.# ##..#  Magic: 21/24 =====================--- # #...).##.#.# ###...#  AC: 6sh\w Str: 3 # #.######.#.###**...###  EV: 47Int: 17 # #.# #.#.#****.....#  SH: 5Dex: 32  ..# #.#*#****.....#  XL: 14 Next: 51% Place: Dungeon:12  #### #.***@#####.##..  Noise: ==-------  Time: 16065.8 (0.0) #.***BYY*.Y...#..  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #..*******c....#..  Cast: Ensorcelled Hibernation ....*******.Y.###  ##..>.....#..##  ###....#..Y...  Y   death yak #....###..##  B   boulder beetle ####.. ..#  c   Nessos hy U49m YYY 3 yaks(…)Nessos and a yak come into view. _The yak bellows! Nessos shouts! The yak bellows!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatesh~~......#####.....#######Salticid the Spry ~~~≈~..##..............#Spriggan of Dithmenos ****** #####..........#######.#Health: 73/73 ======================== # #.###.##.#.# ##..#Magic: 24/24 ======================== # #...).##.#.# ###...#AC: 6Str: 3 # #.######.#.###.....###EV: 47Int: 17 # #.# #.#.#.........#SH: 5Dex: 32..# #.#.#.^.......#XL: 14 Next: 51% Place: Dungeon:12#### #....@sh[40m#####.##..Noise: ==-------  Time: 16065.8 (0.0)#....BYY..Y...#..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#.........c....#..Cast: Ensorcelled Hibernation........!...Y.#####..>.....#..#####....#..Y...Y   death yak#....###..##B   boulder beetle####.. ..#c   NessosYYY 3 yaks(…)_The yak bellows! Nessos shouts! The yak bellows!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . orshx Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. _sh.###### #####.# ......#####.....####### ~~≈~..##.......# ###..........#######.#  #.###.##.#.# ##..#  #...).##.#.# ###...#  #.######.#.###.....### #.# #.#.#.........# ..# #.#.#.@.......# #### #.....#####.##.. BYY..Y...#.. #.........c....#..........!...Y.#####..>.....#..## B   boulder beetle###....#..Y...#....###..##h;49m####.. ..#  The ice beast attacks as it pursues you!Y..Y   ice beast--6.4 (0.6Ensorcelled Hibernation  _The ice beast completely misses you. _There is a shaft here.shsh8% shYour spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchshC.Hexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic CloudConjuration/Alchemy/Air 17% 3 h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitshp.###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#Health: 73/73 ======================== ####..........#######.#Magic: 24/24 ========================#.###.##.#.# ##..#AC: 6Str: 3 #...).##.#.# ###...#EV: 47Int: 17#.######.#.###.....###SH: 5Dex: 32#.# #.#.#.........#XL: 14 Next: 51% Place: Dungeon:12..# #.#.#.@.......#Noise: ---------  Time: 16066.4 (0.0)#### #....YhW0m#####.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#......Y..Y...#..Cast: Ensorcelled Hibernation #.........c....#..........!...Y.#####..>.....#..##Y   ice beast###....#..Y...#....###..######.. ..# _Okay, then.The ice beast attacks as it pursues you! _The ice beast completely misses you. _There is a shaft here.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shu.###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** sh~~≈~..##..............#Health: 73/73 ======================== ####..........#######.#Magic: 24/24 ========================#.###.##.#.# ##..#AC: 6Str: 3 #...).##.#.# ###...#EV: 47Int: 17#.######.#.###.....###SH: 5Dex: 32sh#.# #.#.#.........#XL: 14 Next: 51% Place: Dungeon:12..# #.#.#.@.......#Noise: ---------  Time: 16066.4 (0.0)#### #....Y#####.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#......Y..Y...#..Cast: Ensorcelled Hibernation #.........c....#..........!...Y.#####..>.....#..##Y   ice beast###....#..Y...#....###..######.. ..# _Okay, then.The ice beast attacks as it pursues you! _The ice beast completely misses you. _There is a shaft here.  Casting: Gloom (mildly dangerous; 2% risk ofshl failure)  Confirm with . or Enter, or press ? or * to list all spells.sh.###### #####.# Salticid the Spry ......#####.....#######  Spriggan of Dithmenos ****** ~~≈~..##..............#  Health: 73/73 ======================== ####..........#######.#  Magic: 21/24 =====================---  #.###.##.#.# ##..#  AC: 6sh Str: 3  #...).##.#.# ###*..#  EV: 47Int: 17  #.######.#.###***..###  SH: 5Dex: 32  #.# #.#.#*****....#  XL: 14 Next: 51% Place: Dungeon:12  ..# #.#.#*@***....#  Noise: ---------  Time: 16066.4 (0.0)  #### #..**Y#####.##..  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #..***.Y..Y...#..  Cast: Ensorcelled Hibernation sh[ #...***...c....#..  ........!...Y.###  ##..>.....#..##  Y   ice beast ###....#..Y...  #....###..##  ####.. ..# _The ice beast completely misses you. _There is a shaft here.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateshP.###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#Health: 73/73 ======================== ####..........#######.#Magic: 21/24 =====================---#.###.##.#.# ##..#AC: 6Str: 3 #...).##.#.# ####..#EV: 47Int: 17#.######.#.######..###SH: 5Dex: 32#.# #.#.######....#XL: 14 Next: 51% Place: Dungeon:12..# #.#.##@###....#Noise: ---------  Time: 16066.4 (0.0)#### #..########.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}hk11;11H#..###.Y..Y...#..Cast: Ensorcelled Hibernation #...###...c....#..........!...Y.#####..>.....#..##Y   ice beast###....#..Y...#....###..######.. ..# _The ice beast completely misses you. _There is a shaft here.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatesh}d..........@....@Y......(ally target)@   shadow*shPslow, ally target) _There is a shaft here.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  Your shadow gestures at the ice beast while chanting.sh9F  The ice beast seems to slow down.shshvsh$ vshYshlBsh9B   boulder beetleY   ice beast (slow, ally target)@   shadowshj=sh7.4 (1sh!-Star shKshosh sh; sh5_Your orb unleashes a flurry of shooting stars! shR_You now have 21/24 mp.shsh)3sh,sh#/F _Unknown command.shb - ###### #####.# ......#####.....####### ~~≈~..##........ ####..........########## ##..).##.#.# ###...# #####.#.###.....###.@v..... ..# #.#.#.^v......# #### #...@Y#####.##..  #....B.Y..Y #.........c....#..........!...Y.#####..>.....#..####..Y.......###..##°°v@   shadowsh? V-8.0 (0.6Ensorcelled Hibernationsh :°shi \ _The ice beast falls through a shaft! The shaft crumbles and collapses.shtD°°shG7-sh'9°sh,F _Unknown command.shԕ °v○Bvc(ally target)c   Nessos@   shadowThe shooting star hits the boulder beetle!shٸK  The boulder beetle is lightly wounded.sh sh}r Y○ Y   yak@   shadowThe boulder beetle is knocked back.  The shooting star hits the boulder beetle!!sh!u  The boulder beetle is heavily wounded.sh °B.°Yc.9.0 (1.0°° _The boulder beetle is knocked back.shc shMf  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic Cloudshh CConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitshU shshw%).##.#Salticid the Spry .###### #####.#Spriggan of Dithmenos ****** ......#####.....#######Health: 73/73 ======================== ~~≈~..##..............#Magic: 21/24 =====================--- sh'\####..........#######.#AC: 6Str: 3 #.###.##.#.# ##..#EV: 47Int: 17#...).##.#.# ###...#SH: 5Dex: 32#.######.#.###.....###XL: 14 Next: 51% Place: Dungeon:12#.# #.#.#.@°......#Noise: ---------  Time: 16069.0 (0.0)..# #.#.#B.°......#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#### #...@Y#####.##..Cast: Ensorcelled Hibernation#....c.Y..Y...#..-Star #.........c....#..sh0)........!...Y.###B   boulder beetle##..>.....#..##c   Nessos###....#..Y...Y   yak#....###..##@   shadowThe boulder beetle is knocked back.  The shooting star hits the boulder beetle!!  The boulder beetle is heavily wounded. _The boulder beetle is knocked back.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh,sh@6.##.#Salticid the Spry .###### #####.#Spriggan of Dithmenos ****** shM8]......#####.....#######Health: 73/73 ======================== ~~≈~..##..............#Magic: 21/24 =====================--- ####..........#######.#AC: 6Str: 3 #.###.##.#.# ##..#EV: 47Int: 17#...).##.#.# ###...#SH: 5Dex: 32sh_#.######.#.###.....###XL: 14 Next: 51% Place: Dungeon:12#.# #.#.#.@°......#Noise: ---------  Time: 16069.0 (0.0)..# #.#.#B.°......#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#### #...@Y#####.##..Cast: Ensorcelled Hibernation#....c.Y..Y...#..-Star #.........c....#..........!...Y.###B   boulder beetle##..>.....#..##c   Nessos###....#..Y...Y   yak#....###..##@   shadowsh c[mThe boulder beetle is knocked back.  The shooting star hits the boulder beetle!!  The boulder beetle is heavily wounded. _The boulder beetle is knocked back.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..# #.# Salticid the Spry .###### #####.# Spriggan of Dithmenos ****** ......#####.....#######  Health: 73/73 ======================== ~~≈~..##..............#  Magic: 18/24 ==================------ ####..........#######.#  AC: 6Str: 3  #.###.##.#.# ##..#  EV: 47Int: 17  #...).##.#.# ###*..#  SH: 5Dex: 32  #.######.#.###***..###  XL: 14 Next: 51% Place: Dungeon:12  #.# #.#.#*@***hl0m....#  Noise: ---------  Time: 16069.0 (0.0)  ..# #.#.#B****....#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #### #..*@Y#####.##..  Cast: Ensorcelled Hibernation #..**c.Y..Y...#..  -Star  #.........c....#..  ........!...Y.###  B   boulder beetle ##..>.....#..##  c   Nessos ###....#..Y...  Y   yak #....###..##  @   shadowThe boulder beetle is heavily wounded. _The boulder beetle is knocked back.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  sh^xRPress: ? - help, Dir - look around, f - activatesh.##.#Salticid the Spry .###### #####.#Spriggan of Dithmenos ****** ......#####.....#######Health: 73/73 ======================== ~~≈~..##..............#Magic: 18/24 ==================------ ####..........#######.#AC: 6Str: 3 #.###.##.#.# ##..#EV: 47Int: 17#...).##.#.# ####..#SH: 5Dex: 32#.######.#.######..###XL: 14 Next: 51% Place: Dungeon:12#.# #.#.##@###....#Noise: ---------  Time: 16069.0 (0.0)..# #.#.######....#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#### #..########.##..Cast: Ensosh:rcelled Hibernation#..###.Y..Y...#..-Star #.........c....#..........!...Y.###B   boulder beetle##..>.....#..##c   Nessos###....#..Y...Y   yak#....###..##@   shadowThe boulder beetle is heavily wounded. _The boulder beetle is knocked back.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatesh.....@...BY....@...c(ally target)c(blind) _The boulder beetle is knocked back.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  Nessos is enveloped in gloom.=70.0 (1 _Nessos mumbles some strange words. _You now have 18/24 mp.shshU Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%sh 2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - Blinksh3Translocation3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic CloudshConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 shSelect a spell to cast [?] help[Esc] exitsh+shk6shB.##.#Salticid the Spry .###### #####.#Spriggan of Dithmenos ****** ......#####.....#######Health: 73/73 ======================== ~~≈~..##..............#Magic: 18/24 ==================------ ####..........#######.#AC: 6Str: 3 shCu#.###.##.#.# ##..#EV: 47Int: 17#...).##.#.# ###...#SH: 5Dex: 32#.######.#.###.....###XL: 14 Next: 51% Place: Dungeon:12#.# #.#.#.@.......#sh=FNoise: =--------  Time: 16070.0 (0.0)..# #.#.#BY.......#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#### #...@.#####.##..Cast: Ensorcelled Hibernation#....c.Y..Y...#..-Star #.........c....#..........!...Y.###B   boulder beetle (ally target)##..>.....#..##c   Nessos (blind)###....#..Y...Y   yak#....###..##@   shadowPress: ? - help, Dir - look around, f - activateNessos is enveloped in gloom. _Nessos mumbles some strange words. _You now have 18/24 mp.Casting: Gloom (mildly dangerous; 2shF% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shS.##.#Salticid the Spry .###### #####.#Spriggan of Dithmenos ****** ......#####.....#######Health: 73/73 ======================== ~~≈~..##..............#Magic: 18/24 ==================------ ####..........#######.#AC: 6shTStr: 3 #.###.##.#.# ##..#EV: 47Int: 17#...).##.#.# ###...#SH: 5Dex: 32#.######.#.###.....###XL: 14 Next: 51% Place: Dungeon:12shBW#.# #.#.#.@.......#Noise: =--------  Time: 16070.0 (0.0)..# #.#.#BY.......#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#### #...@.#####.##..Cast: Ensorcelled Hibernation#....c.Y..Y...#..-Star #.........c....#..........!...Y.###B   boulder beetle (ally target)##..>.....#..##c   Nessos (blind)###....#..Y...Y   yak#....###..##@   shadowPress: ? - help, Dir - look around, f - activateNessos is enveloped in gloom. _Nessos mumbles some strange words. _You now havshWxe 18/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shr.# #.# Salticid the Spry .###### #####.# Spriggan of Dithmenos ****** ......#####.....#######  Health: 73/73 ======================== ~~≈~..##..............#  Magic: 15/24 ===============--------- ####..........#######.#  AC: 6Str: 3  #.###.##.#.# ##..#  EV: 47Int: 17  #...).##.#.# ###*..#  SH: 5Dex: 32  #.######.#.###***..###  XL: 14 Next: 51% Place: Dungeon:12  #.# #.#.#*@***....#  Noise: =--------  Time: 16070.0 (0.0)  ..# #.#.#BY***....#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #### #..*@*#####.##..  Cast: Ensoshctrcelled Hibernation #..**c.Y..Y...#..  -Star  #.........c....#..  ........!...Y.###  B   boulder beetle (ally target) ##..>.....#..##  c   Nessos (blind) ###....#..Y...  Y   yak #....###..##  @   shadow _Nessos mumbles some strange words. _You now have 18/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateshL.##.#Salticid the Spry .###### #####.#Spriggan of Dithmenos ****** ......#####.....#######Health: 73/73 ======================== ~~≈~..##..............#Magic: 15/24 ===============--------- ####..........#######.#AC: 6Str: 3 #.###.##.#.# ##..#EV: 47shInt: 17#...).##.#.# ####..#SH: 5Dex: 32#.######.#.######..###XL: 14 Next: 51% Place: Dungeon:12#.# #.#.##@###....#Noise: =--------  Time: 16070.0 (0.0)..# #.#.######....#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#### #..########.##..Cast: Ensorcelled Hibernation#..###.Y..Y...#..-Star #.........c....#..........!...Y.###B   boulder beetle (ally target)##..>.....#..##c   Nessos (blind)###....#..Y...Y  h*40m yak#....###..##@   shadow _Nessos mumbles some strange words. _You now have 18/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateshcS.....@...BY....@...clauncher, blind) _You now have 18/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. she Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  Nessos is enveloped in gloom. Nessos wields a +1 longbow of flaming.shdj ((((It bursts into flame! Nessos shoots an arrow. The arrow closely misses the yak.sh,shNshv .@Y.YYY   death yaksh ]B   boulder beetle (ally target)c   Nessos (launcher, blind)YY 2 yaks(…)shԚ*1.0 (1shsht _The arrow completely misses you. _You now have 15/24 mp.shR ##### #### ......#####.....####### ~~≈~..##..............# ####....#######.  #.###.##.#.# ##...)###.######.#.###.....### #.#.#..Y.......B@......#### #...@Y#####.##.. #....c.Y..Y...#..#.....Y...c.........!...Y.#####..>.....#..##  ###....#..Y... ##..#####.. ..# sh_ (1 very poisoned)  Nessos shoots an arrow. The arrow hits the yak!! The arrow burns the yak.sh w.B   boulder beetle (ally target)c   Nessos (launcher, blind)YY 2 yaks (1 very poisoned)@   shadow1-6===6 (0.6shB  _The yak is poisoned. The yak gores you. The yak completely misses you. _You take 2 damage, and have 71/73 hp.sh shH sha sh1 F _Unknown command.shЕsh  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexessh1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%sh4 Select a spell to cast [?] help[Esc] exitshsh$!sh-.###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#Health: 71/73 =======================- ####..........#######.#Magic: 16/24 ================--------#.###.##.#.# ##..#AC: 6Str: 3 #...).##.#.# ###...#EV: 47sh(0Int: 17#.######.#.###.....###SH: 5Dex: 32#.# #.#.#..Y......#XL: 14 Next: 51% Place: Dungeon:12..# #.#.#B@.......#Noise: ===------  Time: 16071.6 (0.0)#### #...@Y#####.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#....c.Y..Y...#..Cast: Ensorcelled Hibernation#.........c....#..-Star ........!...Y.#####..>.....#..##B   boulder beetle (ally target)###....#..Y...c   Nessos (launcher, blind)#....h1pm###..##YY 2 yaks (1 very poisoned)####.. ..#@   shadowNessos shoots an arrow. The arrow hits the yak!! The arrow burns the yak. _The yak is poisoned. The yak gores you. The yak completely misses you. _You take 2 damage, and have 71/73 hp. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sho=.###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#Health: 71/73 =======================- ####..........#######.#Magic: 16/24 ================--------#.###.##.#.# ##..#AC: 6sh;AStr: 3 #...).##.#.# ###...#EV: 47Int: 17#.######.#.###.....###SH: 5Dex: 32#.# #.#.#..Y......#XL: 14 Next: 51% Place: Dungeon:12..# #.#.#B@.......#Noise: ===------  Time: 16071.6 (0.0)#### #...@Y#####.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#....c.Y..Y...#..Cast: Ensorcelled Hibernation#.........c....#..-Star ........!...Y.#####..>.....#..##B   boulder beetle (ally target)##shBL#....#..Y...c   Nessos (launcher, blind)#....###..##YY 2 yaks (1 very poisoned)####.. ..#@   shadowNessos shoots an arrow. The arrow hits the yak!! The arrow burns the yak. _The yak is poisoned. The yak gores you. The yak completely misses you. _You take 2 damage, and have 71/73 hp. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh\.###### #####.# Salticid the Spry ......#####.....#######  Spriggan of Dithmenos ****** ~~≈~..##..............#  Health: 71/73 =======================- ####..........#######.#  Magic: 13/24 =============-----------  #.###.##.#.# ##..#  AC: 6Str: 3  #...).##.#.# ###*..#  EV: 47Int: 1sh^7  #.######.#.###***..###  SH: 5Dex: 32  #.# #.#.#**Y**....#  XL: 14 Next: 51% Place: Dungeon:12  ..# #.#.#B@***....#  Noise: ===------  Time: 16071.6 (0.0)  #### #..*@Y#####.##..  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #..**c.Y..Y...#..  Cast: Ensorcelled Hibernation #...***...c....#..  -Star  ........!...Y.###  ##..>.....#..##  B   boulder beetle (ally target) ###....#..Y...  c   Nessos (launcher, blind) #....###..##  YY 2 yaks (1 very poisoned) ####.. ..#  @   shadow _You take 2 damage, and have 71/73 hp. _Unknown command.h_n0mCasting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateshw.###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#Health: 71/73 =======================- ####..........#######.#Magic: 13/24 =============-----------#.###.##.#.# ##..#AC: 6shStr: 3 #...).##.#.# ####..#EV: 47Int: 17#.######.#.######..###SH: 5Dex: 32#.# #.#.######....#XL: 14 Next: 51% Place: Dungeon:12..# #.#.##@###....#Noise: ===------  Time: 16071.6 (0.0)#### #..########.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#..###.Y..Y...#..Cast: Ensorcelled Hibernation#...###...c....#..-Star ........!...Y.#####..>.....#..##B   boulder beetle (ally target)###....#..Y...c   hn40mNessos (launcher, blind)#....###..##YY 2 yaks (1 very poisoned)####.. ..#@   shadow _You take 2 damage, and have 71/73 hp. _Unknown command.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateshG shY ......Y..B@.....Y..c..@YYblind, 1 very poisoned, 1 all…)Unknown command.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The yak is enveloped in gloom. x2; Nessos is enveloped in gloom.sh_ ;*shܥ *, slow)Your shadow casts a spell at the yak.sh E*slosh H (slow)sh LNessos seems to slow down. The yak seems to slow down.sh7 ^BYcshRG  The boulder beetle seems to slow down. Nessos shoots an arrow.  The arrow hits the yak!! The arrow burns the yak.shJ r.   yak (blind)shp  The yak dies!The boulder beetle completely misses you.shw Y, ally target)Y 2 yaks (1 blind)shx 2-2.6 (1sh[~ sh _The yak completely misses you. _You now have 13/24 mp.shh~  You puncture the yak! You peck the yak, but do no damage.shx @.), 1 distracted, 1 ally…)The yak is lightly wounded.sh extr  Your shadow hits the yak with a dagger! Nessos shoots an arrow.  The arrow hits the yak!! The arrow burns the yak!shcshF-3.1 (0.5shAsh8 _The yak looks as sick as possible!shI {  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!sh[  .Y   yak (extremely poisoned)  You kill the yak!The yak completely misses you.sh 52-6sh shٍ _ _The boulder beetle completely misses you.shTsh/Y1 Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoningsh\13%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitsh1u sh| sh .###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#Health: 71/73 =======================- ####..........#######.#Magic: 13/24 =============-----------#.###.##.#.# ##..#AC: 6Str: 3 #...).##.#.# ###...#EV: 47Int: 17#.######.#.###.@...###SH: 5Dex: 32sh #.# #.#.#.........#XL: 14 Next: 52% Place: Dungeon:12..# #.#.#B@.......#Noise: =--------  Time: 16073.6 (0.0)#### #....Y#####.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#....c.Y..Y...#..Cast: Ensorcelled Hibernation#.........c....#..-Star ........!...Y.#####..>.....#..##B   boulder beetle (slow)###....#..Y...c   Nessos (launcher, blind, slow)#....###..##Y   yak (extremely poisoned)####.. ..#@   shadosh =wYou perforate the yak like a sieve!!!!  You kill the yak!The yak completely misses you. _The boulder beetle completely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh .###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#Health: 71/73 =======================- ####..........#######.#Magic: 13/24 =============-----------#.###.##.#.# ##..#AC: 6Str: 3 #...).##.#.# ###...#EV: 47Int: 17#.######.#.###.@...###SH: 5Dex: 32shn #.# #.#.#.........#XL: 14 Next: 52% Place: Dungeon:12..# #.#.#B@.......#Noise: =--------  Time: 16073.6 (0.0)#### #....Y#####.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#....c.Y..Y...#..Cast: Ensorcelled Hibernation#.........c....#..-Star ........!...Y.#####..>.....#..##B   boulder beetle (slow)###....#..Y...c   Nessos (launcher, blind, slow)#....###..##Y   yak (extremely poisoned)####.. ..#@   shadosh" 9wYou perforate the yak like a sieve!!!!  You kill the yak!The yak completely misses you. _The boulder beetle completely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh` .###### #####.# Salticid the Spry ......#####.....#######  Spriggan of Dithmenos ****** ~~≈~..##..............#  Health: 71/73 =======================- ####..........#######.#  Magic: 10/24 ==========--------------  #.###.##.#.# ##..#  AC: 6Str: 3  #...).##.#.# ###*..#  EV: 47Int: 17  #.######.#.###*@*..###  SH: 5Dex: 32  #.# #.#.#*****....#  XL: 14 Next: 52% Place: Dungeon:12  ..# #.#.#B@***....#  Noise: =--------  Time: 16073.6 (0.0)  #### #..**Y#####.##..  K) +7 Spriggan's Knife {stab, EV+4 Stlth+}sh  #..**c.Y..Y...#..  Cast: Ensorcelled Hibernation #...***...c....#..  -Star  ........!...Y.###  ##..>.....#..##  B   boulder beetle (slow) ###....#..Y...  c   Nessos (launcher, blind, slow) #....###..##  Y   yak (extremely poisoned) ####.. ..#  @   shadowThe yak completely misses you. _The boulder beetle completely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatesh$ (.###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#Health: 71/73 =======================- ####..........#######.#Magic: 10/24 ==========--------------#.###.##.#.# ##..#AC: 6Str: 3 #...).##.#.# ####..#EV: 47Int: 17sh #.######.#.######..###SH: 5Dex: 32#.# #.#.######....#XL: 14 Next: 52% Place: Dungeon:12..# #.#.##@###....#Noise: =--------  Time: 16073.6 (0.0)#### #..########.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#..###.Y..Y...#..Cast: Ensorcelled Hibernation#...###...c....#..-Star ........!...Y.#####..>.....#..##B   boulder beetle (slow)###....#..Y...c   Nessos (launcher, blind, slow)#....###..##Y   yak (extremely poisoned)####.. ..#@sh @[m   shadowThe yak completely misses you. _The boulder beetle completely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateshU shd <..@......B@.....†..c..., ally target)@   shadowshe  _The boulder beetle completely misses you.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The yak dies!shCl W((((sh sh# U..@YY   death yakB   boulder beetle (slow, ally target)c   Nessos (launcher, blind, slow)@   shadowsh| :2=4.6 (1sh3 sh{ _Nessos shoots an arrow. The arrow closely misses you. _You now have 10/24 mp.sh sh  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%sh 3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - Blinksh Translocation3%2  f - Summon Mana ViperHexes/Summoning13%5  sh g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%sh 4 Select a spell to cast [?] help[Esc] exitsh shG.###### #####.#Salticid the Spry ......#####.....#######shSpriggan of Dithmenos ****** ~~≈~..##..............#Health: 72/73 =======================- ####..........#######.#Magic: 10/24 ==========--------------#.###.##.#.# ##..#shAC: 6Str: 3 #...).##.#.# ###...#EV: 47Int: 17#.######.#.###.@...###SH: 5Dex: 32#.# #.#.#.........#XL: 14 Next: 52% Place: Dungeon:12..# #.#.#B@.......#Noise: ==-------  Time: 16074.6 (0.0)#### #....Y#####.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#....c.Y..Y...#..Cast: Ensorcelled Hibernation#.........c....#..-Star ........!...Y.#####..>.....#..##Y  hm death yak###....#..Y...B   boulder beetle (slow, ally target)#....###..##c   Nessos (launcher, blind, slow)####.. ..#@   shadowPress: ? - help, Dir - look around, f - activateThe yak dies! _Nessos shoots an arrow. The arrow closely misses you. _You now have 10/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shV.###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#sh>Health: 72/73 =======================- ####..........#######.#Magic: 10/24 ==========--------------#.###.##.#.# ##..#AC: 6Str: 3 #...).##.#.# ###...#EV: 47Int: 17#.######.#.###.@...###SH: 5Dex: 32#.# #.#.#.........#XL: 14 Next: 52% Place: Dungeon:12..# #.#.#B@.......#Noise: ==-------  Time: 16074.6 (0.0)#### #....Y#####.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#....c.Y..Y...#..Cast: Ensorcelled Hibernation#sh[m.........c....#..-Star ........!...Y.#####..>.....#..##Y   death yak###....#..Y...B   boulder beetle (slow, ally target)#....###..##sh c   Nessos (launcher, blind, slow)####.. ..#@   shadowPress: ? - help, Dir - look around, f - activateThe yak dies! _Nessos shoots an arrow. The arrow closely misses you. sh` _You now have 10/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shKZ.###### #####.# Salticid the Spry ......#####.....#######  Spriggan of Dithmenos ****** ~~≈~..##..............#  Health: 72/73 =======================- ####..........#######.#  Magic: 7/24shM=======-----------------  #.###.##.#.# ##..#  AC: 6Str: 3  #...).##.#.# ###*..#  EV: 47Int: 17  #.######.#.###*@*..###  SH: 5Dex: 32  #.# #.#.#*****....#  XL: 14 Next: 52% Place: Dungeon:12  ..# #.#.#B@***....#  Noise: ==-------  Time: 16074.6 (0.0)  #### #..**Y#####.##..  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #..**c.Y..Y...#..  Cast: Ensorcelled Hibernation #...***...c....#..  -Star  ........!...Y.###  ##..>.....#..##  Y   death yak ###....#..Y...  B   boulder beetle (slow, ally target)hN%m #....###..##  c   Nessos (launcher, blind, slow) ####.. ..#  @   shadow _Nessos shoots an arrow. The arrow closely misses you. _You now have 10/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  shOWPress: ? - help, Dir - look around, f - activateshD.###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#Health: 72/73 =======================- ####..........#######.#Magic: 7/24sh=======-----------------#.###.##.#.# ##..#AC: 6Str: 3 #...).##.#.# ####..#EV: 47Int: 17#.######.#.######..###SH: 5Dex: 32#.# #.#.######....#XL: 14 Next: 52% Place: Dungeon:12..# #.#.##@###....#Noise: ==-------  Time: 16074.6 (0.0)#### #..########.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#..###.Y..Y...#..Cast: Ensorcelled Hibernation#...###...c....#..-Star ........!...Y.#####..>.....#..##Y  h#jm death yak###....#..Y...B   boulder beetle (slow, ally target)#....###..##c   Nessos (launcher, blind, slow)####.. ..#@   shadow _Nessos shoots an arrow. The arrow closely misses you. _You now have 10/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatesh..@......B@.....Y..cshL...Y(blind)) _You now have 10/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The death yak is enveloped in gloom. Nessos is enveloped in gloom.sh ((((Nessos is no longer moving slowly. Nessos shoots an arrow.sh ..@YThe arrow closely misses the death yak. The arrow completely misses you.shn?The boulder beetle completely misses you.sh2-5.6 (1shyshR _The death yak completely misses you. _You now have 7/24 mp.shP  The helpless death yak fails to defend itself.  You stick the death yak like a pincushion!!!!shTb  .†B   boulder beetle (slow, ally target)c   Nessos (launcher, blind)@   shadow  You kill the death yak!sh.g W((((sh ..@†sh| 4=6.1 (0.5 _Nessos shoots an arrow. The arrow completely misses you.Training target 7.0 for Invocations reached!sh /  --more--shE  Your Invocations skill increases to level 7!You need to enable at least one skill for training.  --more--sh.U shX   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   m - Spellcasting   6.0   4.9  +2           b - Axes   0.0   1.4  -2   n - Conjurations   1.0   3.4  -3   c - Staves   0.0   1.7  -3   o - Hexes  10.0   8.5  +2   d - Unarmed Combat   0.0   1.4  -2   p - Summonings   6.0  h[ 36m 9.9  -2   e - Throwing   2.0   3.0   0   q - Necromancy   3.0   4.8  -1       r - Translocations   4.0   2.5  +4   f - Short Blades  10.0  10.1  +1   s - Alchemy   3.0   3.4  +1   g - Long Blades   4.6   1.4  -2   t - Ice Magic   2.0   4.2  -2   h - Ranged Weapons   0.0   1.0   0   u - Air Magic   2.0   3.6  ht] 37m-1       v - Earth Magic   0.0   1.2  -1   i - Armour   1.0   3.4  -3       j - Dodging  18.0  14.6  +3   w - Invocations   7.0   8.0   0   k - Shields   0.0   1.7  -3   x - Evocations   8.0   5.3  +3   l - Stealth  12.0   6.3  +5   y - Shapeshifting   0.0   0.7  +2      sh_ W[40m            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsshG? x + Evocations 8.0shTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsshD =[?25h[?0c0 sh+ [?25l[?1csh 10.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetssh sh sh .###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#Health: 72/73 =======================- ####..........#######.#Magic: 7/24=======-----------------#.###.##.#.# ##..#AC: 6sh} Str: 3 #...).##.#.# ###...#EV: 47Int: 17#.######.#.###.@...###SH: 5Dex: 32#.# #.#.#.........#XL: 14 Next: 54% Place: Dungeon:12..# #.#.#B@.......#Noise: ==-------  Time: 16076.1 (0.5)#### #....†#####.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#....c.Y..Y...#..Cast: Ensorcelled Hibernation#.........c....#..-Star ........!...Y.#####..>.....#..##B   boulder beeshT ftle (slow, ally target)###....#..Y...c   Nessos (launcher, blind)#....###..##@   shadow####.. ..#You stick the death yak like a pincushion!!!!  You kill the death yak! _Nessos shoots an arrow. The arrow completely misses you.Training target 7.0 for Invocations reached!  Your Invocations skill increases to level 7!You need to enable at least one skill for training.sh͕shsh6 _sh#shlshݻy _Unknown command.shshF _Unknown command.sh~......#####.....####### ~~~≈~..##..............# #####...#######.# #.###.##.#.# ##..# # #...).##.#.# ###...# # #.######.#.###.@...### # #.# #.#.#.........# ..# #.#.#B........##### #....@#####.##.. #....c........#............#..........!.....###  ##..>.....#..## ###....#hr9m.....D #....###..## ####.. ..#D   acid dragon (wandering) @   shadow  An acid dragon comes into view.  --more--sh DD  The acid dragon roars!  The boulder beetle is no longer moving slowly.she V((((sh sh  ...@D.  Nessos shoots an arrow. The arrow barely misses you.sh9 `8=7 (0.6sh@  _The boulder beetle completely misses you.Things that are here: _a death yak corpse; a yak corpsesh. ings that are here: _a death yak corpse; a yak corpse  You strike the helpless Nessos from behind!  You perforate Nessos like a sieve!!! You peck Nessos, but do no damage.Nessos is heavily wounded.  Nessos unwields a +1 longbow of flaming.shtb3=-7.2 (0.5sh sh_% _It stops flaming. Nessos closely misses you. Nessos completely misses you. _Health restored: 73shX  You closely miss Nessos. You peck Nessos, but do no damage.sh] i  Nessos is heavily wounded.shl  .@D., ally target)Your shadow hits Nessos but does no damage.sho ?-7shxv shy _ _The boulder beetle completely misses you.sh  You catch the helpless Nessos completely off-guard!  You stick Nessos like a pincushion!!!sh)D   acid dragon@   shadow sh76-8.2shWshF _You kill Nessos!sh) .###### #####.# ......#####.....####### ~~≈~..##.......# sh ###..........#######.#  #.###.##.#.# ##..#  #...).##.#.# ###...#  #.######.#.###.....### #.# #.#.#.........# ..# #.#.#B@.......# #### #....†#####.##.. shݍ.)........#.. #.....@........#..........!.....#####..>.....#..## ###....#...D.. @   shadow#....###..######.. ..#=-8 (0.6 _The boulder beetle completely misses you.sh6 .###### #####.# Salticid the Spry ......#####.....#######  Spriggan of Dithmenos ****** ~~≈~..##..............#  Health: 73/73 ======================== ####..........#######.#  Magic: 6/24======------------------  #.###.##.#.# ##..#  AC: 6Str: 3  #...).##.#.# ###...#  EV: 47Int: 17  #.######.#.###.....###  SH: 5Dex: 32  #.# #.#.#.........#  XL: 14 Next: 56% Place: Dungeon:12  ..# #.#.#B@.......#  Noise: ---------  Time:sh  16078.8 (0.0)  #### #....†#####.##..  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #....)........#..  Cast: Ensorcelled Hibernation #.....@........#..  -Star  ........!.....###  ##..>.....#..##  B   boulder beetle ###....#...D..  @   shadow #....###..##  ####.. ..# _You kill Nessos! _The boulder beetle completely misses you.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, chance to affect: 38%)sh .###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#Health: 73/73 ======================== ####..........#######.#Magic: 6/24======------------------#.###.##.#.# ##..#AC: 6sh0# Str: 3 #...).##.#.# ###...#EV: 47Int: 17#.######.#.###.....###SH: 5Dex: 32#.# #.#.#.........#XL: 14 Next: 56% Place: Dungeon:12..# #.#.#*@.......#Noise: ---------  Time: 16078.8 (0.0)#### #....†#####.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#....)........#..Cast: Ensorcelled Hibernation#.....@........#..-Star ........!.....#####..>.....#..##B   boulder beetle###....#...D..shx4 I@   shadow#....###..######.. ..# _You kill Nessos! _The boulder beetle completely misses you.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, chance to affect: 38%)sh[ sh< B(ally target)The boulder beetle completely misses you.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (moderately wounded, chance to affect: 38%)  The boulder beetle resists with some effort.9.8 (1 _The boulder beetle completely misses you. _You now have 6/24 mp.sh**shsh>Q  The boulder beetle resists with some effort.shH B.  Your shadow fades away.shXJ[4--=80shPshT _The boulder beetle completely misses you. _You now have 4/24 mp.sh **sh shL  #######(ally target)@   shadowThe boulder beetle resists with some effort.  Your shadow gestures at the rock wall while chanting.shs ############..##..#sh  ..B@...@.†....)......>.......  The creeping shadows grasp the boulder beetle but does no damage.sh ]3---1shζ sh _The boulder beetle completely misses you. _You now have 3/24 mp.sh,*shshshb0 BDD   acid dragon@   shadowThe boulder beetle resists with some effort.sh1---2Ensorcelled Hibernation shXshI _The boulder beetle completely misses you. shQ_You now have 1/24 mp.th[th4-3.3 (0.5th/;th= _You closely miss the acid dragon. The acid dragon completely misses you. x2the<  You hit the acid dragon but do no damage.You peck the acid dragon, but do no damage.=8th0C thF _ _The boulder beetle completely misses you.thB  You puncture the acid dragon!thY ..D@thCD  (distracted, catching bre…)The acid dragon is moderately wounded.Your shadow hits the acid dragon with a dagger!th  The acid dragon spits acid at your shadow.ththF====4.3thth: _The splash of acid hits your shadow!thE  The helpless acid dragon fails to defend itself.  You skewer the acid dragon like a kebab!!!!!tha,the @†.(ally target)@   shadow  You kill the acid dragon!Your shadow hits the boulder beetle but does no damage.--7=---8th/j _The boulder beetle misses you.th  You hit the boulder beetle but do no damage.You peck the boulder beetle, but do no damage.th C---5.3thG th i _The boulder beetle is moderately wounded.thF  You barely miss the boulder beetle.You peck the boulder beetle, but do no damage.The boulder beetle is moderately wounded.th%8thTthR_ _The boulder beetle completely misses you.thl  You puncture the boulder beetle!6.3ththf _The boulder beetle is heavily wounded.th   You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.6----8th th _The boulder beetle bites you! _You take 10 damage, and have 63/73 hp.th  You puncture the boulder beetle!  You peck the boulder beetle, but do no damage.th/u  The boulder beetle is heavily wounded.thu2=7.3Ensorcelled Hibernationth thԟH _Your shadow hits the boulder beetle with a dagger.th  You hit the boulder beetle but do no damage.You peck the boulder beetle, but do no damage.The boulder beetle is heavily wounded.thG%8th?thT _The boulder beetle misses you.thq  You hit the boulder beetle but do no damage.thǠu  The boulder beetle is heavily wounded.th/-8.3ththM _Your shadow hits the boulder beetle but does no damage.th.###### #####.# Salticid the Spry th`......#####.....#######  Spriggan of Dithmenos ****** ~~≈~..##..............#  Health: 63/73 ====================---- ####..........#######.#  Magic: 0/24------------------------  #.###.##.#.# ##..#  AC: 6thStr: 3  #...).##.#.# ###...#  EV: 47Int: 17  #.######.#.###.....###  SH: 5thDex: 32  #.# #.#.#.........#  XL: 14 Next: 57% Place: Dungeon:12  ..# #.#.#B@.......#  Noise: ---------  Time: 16088.3 (0.0) th% #### #...@†#####.##..  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #....)........#..  Cast: Ensorcelled Hibernation th#..............#..  -Star  ........!.....###  ##..>.....#..##  B   boulder beetle (ally target) th###....#...D..  @   shadow #....###..##  ####.. ..# The boulder beetle is heavily wounded. _Your shadow hits the boulder beetle but does no damage.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, ally target, chance to affect: 38%)thEw th7 .###### #####.#Salticid the Spry ......#####.....#######Spriggan of Dithmenos ****** ~~≈~..##..............#Health: 63/73 ====================---- ####..........#######.#Magic: 2/24==----------------------#.###.##.#.# ##..#AC: 6Str: 3 #...).##.#.# ###...#EV: 47Int: 17#.######.#.###.....###SH: 5Dex: 32#.# #.#.#.........#th0 XL: 14 Next: 57% Place: Dungeon:12..# #.#.#B@.......#Noise: ---------  Time: 16088.3 (0.0)#### #...@†#####.##..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#....)........#..Cast: Ensorcelled Hibernation#..............#..-Star ........!.....#####..>.....#..##B   boulder beetle (ally target)###....#...D..@   shadow#....###..######.. ..#The boulder beetle is heavily wounded. _Your shadow hits the boulder beetle but does no damage.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [39;49th m) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, ally target, chance to affect: 38%)th؇  _Your shadow hits the boulder beetle but does no damage.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (heavily wounded, ally target, chance to affect: 38%)  Okay, then.th th֍ th֏ . _thQ  You hit the boulder beetle but do no damage.You peck the boulder beetle, but do no damage.thx  The boulder beetle is heavily wounded.Your shadow hits the boulder beetle but does no damage.th2=8 (0.5thth T _The boulder beetle misses you.th-q  You hit the boulder beetle but do no damage.th+u  The boulder beetle is heavily wounded.th>'9.3ththM _Your shadow hits the boulder beetle but does no damage.th  You puncture the boulder beetle!  The boulder beetle is severely wounded.thB k°B th S4=8th E _The boulder beetle leaps!th .###### #####.# ~......#####.....#######~≈~..##..##.#######.# # #.###.##.#.# ##..# # #...).##.#.# ###...# # #.######.#.###.....### # #.# #.#.#.........# ..# #.#.#..# #### #...@†#####.##.. #....)..#.. #..............#.. .!.....### ##..B.....#..## ###....#...... #....###..## [39;4th" 9m ####.. ..#==-90.4 (0.6ththth!M ~......#####.....####### ~~~≈~..##..............# #####....#######. #.###.##.#.# ##...)###.######.#.###.....### #.#.#.........  .thrN U#.#.#........#### #...@@#####.##.. #....)........#..#.....................!.....### ##..B.....#..## ###....#...... ##..#####..  th,Q thZ _B>th` A-1.0thh thom  Things that are here: _an acid dragon corpse; a death yak corpse; a yak corpse thi _Unknown command. th .~~~≈~..##..............# .#####..........#######.# .# #.###.##.#.# ##..# .# #...).##.#.# ###...# .# #.######.#.###.....### <# #.# #.#.#.........# ..# #.#.#.........##### #...@†#####.##.. #...@)........#.............#........B..!.....### ###..>.....#..## # th ][13;10H ###....#...... . #....###..## . ####.. .. # .# ##Brolling, ally target)6 thc BB th N _The boulder beetle curls into a ball and begins rolling! thd' [~~......#####.....###### .~~~≈~..##........####..........########## ##..). ###...# . th( #####.#.###.....## <# ##.#.#....... ..#.#.........# ####†#####.##..  th)  #...@)..... #..............#........B..!.....### ###..>.....#..## ### thv* M......B....###..## .####.. ..# #.# ## th4 BB thO9 C=2.2 th? BB thDB & _You swap places. th( ......#####.....# ~~~≈~..##........# #####..#######.# # #.###.##.#.# ##..# # #...).##.#.# ###...# # #.######.#.###.....### # #.# #.#.#.........# ..# #.#.#.. thG # #### #....@#####.##.. #...@).#.. #..............#.. ......B..!.....### ###..>.....#..## ###....#......  #....###..##  ####.. ..#  thC% [B° thK. f53=8 thc5 OB° th9  Things that are here: _an acid dragon corpse; a death yak corpse; a yak corpse th th(~......#####..... th#  th-.~~~≈~..##...... th..#  thQ .##### th!P..#######.#  th.# #.###.##.#.# ##..#  th.# #...).##.#.# ###...#  th.# #.######.#.###.....###  th<# #.# #.#.#.........# thXY ..# #.#.#..# #### #...@†#####.##.. #...@).#.. #....B.........#.. ......°..!.....### ###..>.....#..## # ###....#......B . #....###..##  th . thR ####.. ..#  th # thsO .# ## th1 th  th#  th^ thu#B th° th ° thL%B th) th  th~ th 3.4 tha& th '° th' ° th9(B thm+  th, th,)_Your shadow fades away. th_- th. ~~......#####.....#######  Salticid the Spry .~~~≈~..##..............#  Spriggan of Dithmenos ****** .#####..........#######.#  Health: 65/73 =====================--- .# #.###.##.#.# ##..#  Magic: 1/24=----------------------- .# #...).##.#.# ###...#  AC: 6Str: 3 .# #.######.#.###.....###  EV: 47Int: 17 <# #.# #.#.#.........#  SH: 5Dex: 32 ..# #.#.#.........#  XL: 14 Next: 57% Place: Dungeon:12  #### [33 thn m#...@†#####.##..  Noise: ---------  Time: 16093.4 (0.0) #...B)........#..  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} #....°.........#..  Cast: Ensorcelled Hibernation ......°..!.....###  -Star  ###..>.....#..## # ###....#......  B   boulder beetle (rolling) . #....###..## . ####.. ..# #.# ## _an acid dragon corpse; a death yak corpse; a yak corpse _Your shadow fades away. ths Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, chance to affect: 38%)thBz~~......#####.....#######Salticid the Spry .~~~≈~..##..............#Spriggan of Dithmenos ****** .#####..........#######.#Health: 65/73 =====================--- .# #.###.##.#.# ##..#thzMagic: 1/24=----------------------- .# #...).##.#.# ###...#AC: 6Str: 3 .# #.######.#.###.....###EV: 47thl{eInt: 17 <# #.# #.#.#.........#SH: 5Dex: 32..# #.#.#.........#thO~XL: 14 Next: 57% Place: Dungeon:12#### #...@†#####.##..Noise: ---------  Time: 16093.4 (0.0)#...*)........#..K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#....°.........#..Cast: Ensorcelled Hibernation......°..!.....###-Star ###..>.....#..## ####....#......B   boulder beetle (rolling) .#....###..## .####.. ..# #.# ## _an acid dragon corpse; a death yak corpse; a yak corpse _Your shadow fades away.Aiming: Ensorcethlled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, chance to affect: 38%)th[B, asleep)th!Bth°. _Your shadow fades away.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (severely wounded, rolling, chance to affect: 38%)  The boulder beetle looks drowsy...thy4.4 (1Ensorcelled Hibernation _ththn th[_You now have 1/24 mp.thx  The helpless boulder beetle fails to defend itself.  You perforate the boulder beetle like a sieve!!!!th,;†.th6299 (0.5ththR _You kill the boulder beetle!thi8 ~≈~..##..............# #####..........#######.# # #.###.##.#.# ##..# # #...).##.#.# ###...# # #.######.#.###.....### # #.# #.#.#.........# ths;  ..# #.#.#.........# #### #....†#####.##.. #...†@........#..............#.. .........!.....### ###..>.....#..##  ###....#...... #....###..## ####.. ..# #.# ## thF B5.5 (0.6thXR   Things that are here: _a +1 longbow of flaming; a +0 bardingth 6####..........#######.#  #.###.##.#.# ##..#  #...).##.#.# ###...#  #.######.#.###.....###  #.# #.#.#.........#  ..# #.#.#.........# #### #....†#####.##.. ##...†)........#......@.......#.. .........!.....### ###..>.....#..##  ###....#....... #....###..###th 7####.. ..# #.# ###. ..#th L66.1 _th th th_  #.###.##.#.# ##...)###.######.#.###.....###th`\ #.#.#...........#.#...###...†#####.##.. ##...†)........#..thNa....................@.....### ###..>.....#..## tha ###....#........##-Star ##. thc*#.#thEkthl%7th:rthz@7.7 (1thMth^c _c - 11 potions of curing (gained 1)ththth}th2=thRK7=thth,th{thA,thth<}8==ththth:I3=thth,thth;9thth,ththth>th9=thWththp70=4=thdth,thth,thththIU1=thEthth9=th+thNthI5=ththwth5%2th&7th8,th[:th>th>th@th!FthFg3==th]IthM,thPthSthTI6=th2Wthr[th$\th^thbthc9=thfth>j,thkthnmO=th!othoqi7=th7sth+u,th}vthxthythzthR|,th}thO=ththbi8=thth,thfthӉth8th\th,th,th9=th1ththȔi9=thJthG,th~thݛ,th_th,ththO=thHth,thth{10/24=thqth,thth,thDth,ththO=thWthi1=ththth6th{ththth th9,ththO=theththS2=thDth ththth,thbth,ththO=thththN13=th.th,ththththSth,thlththX9=thth,th thc4=th]th,th th[ th th thk ,th th th 9=th th3 th M5=th th ,th th  ,th& th ,th thN O=th th c6=th! th" ,thu# th% ,thT' th^) ,th* th, O=th. th20 c7=thq1 th3 th4 ,th47 ,th8 th9 thG: thd; thx> th> 9=th@ thC thbC thE th+H thH K8=thJ thL ,thyN th`P ,thPR thS ,thU thV th\W 9=thX th|Z a9=th \ th^ thD_ tha thb ,thd thf ,th6h thi th9j 9=th*k thTm thm L20=thn thp thp th r tht ,thav th0x ,thy tht{ th{ 9=th-} th ,th th th0 K1=th tho th։ thNj tho ,th th: ,th8 thB thš 9=thϜ thK K2=th th th ,th th th th th th@ th thȴ th` 9=th th a3=th th ,thj th th th th Bth e=th a4=thj th th th thY ,th the Bth {=th >th z _Your orb has finished recharging its magic.th 3th, th th ,th th thi ,th ,th Bth Xth nthN! Bth$ Xth% th& th' ,thy, nth/ Xth2 nthG4 ,th @ 4thB Xth:F thH BthL XthxM thN ,thQ BthxU th[ thw` the thjg ,thj Xtho ths nthu ,th>v thmw ,thy ,th} nth XthB Bthj nth֒ Bth thG th th ,thۘ thT thʙ th th% ,[37mth thJ th[ ,thȠ th tht th thS thL thN th th/ th& th; th ,thl Xth[ `th th vth th th th th{ th 4th" th2 th7 th8 th)9 th: th< th= th> th> th?@ thA th'C ,th"E thWG BthT XthAX thZ ,th[ thNa Bthc ths thz nth?{ thP} ,th~ th ,th th th th th thK th? Xthc th th thܖ th ,th th] th ,th thš th th- th th7 th th̭ th th{ thJ thñ thA th thw thw th thf thT th P  There is an escape hatch in the floor here.th5 th  _th   There is an escape hatch in the floor here. _th Xth' ,th ,th th Bth ,thn thP 4th th Bth th thC th th' th thG th th th thW th th th th% th th th Bth th  th th th th thI th th th thZ th th th  th th th th th9 th th thi" th" thO# th& thQ' th' thH( the) th* ,th+ th+ th, thc- th- th. th/ th0 th0 thk1 thH2 th2 th43 th4 th5 th6 th6 th7 th9 th9 th1: th; th< thD= th= thO? th@ th@ theB thoD thE thcF thG thP thR thUS thoT thW thX thaY thZ the] th^ th>_ thK  _c - 11 potions of curing (gained 1) _Your orb has finished recharging its magic.There is an escape hatch in the floor here. _There is an escape hatch in the floor here.  Things that are here:  a +0 short sword; a +0 robe; an elf skeleton _th1 th th݇ the th ,th Bthg ,th ,th thW th Bth[ thϖ thF th/ th9 th th" th th th ,th: ,th thI th5 ,th th thģ ,th8 th( ,thѧ thC th= th thܪ thO th ,thP th th ,th thz thܱ ,th th ,thV th ,th߶ ,th thĹ Bth th th} ,th th th ,th th ,th th th ,thY th, th1 ,th Xth th th ,th th th" ,thh thE th th$ thC th th ,th ,tht ,th thi th thJ thh th" ,th ,th Xth7 th th ,th th ,th th #.....#######......###### ............###.........# ....## #.##.####. #.#.# ##..# #.##.# #.#.# ###...# #.##.####. #.#.###.....###.........# #.#.#.........#..####.### #.#.#.........#..####># #....†#####.##..@.....# 332.7 (235.0) #...†)........#..####. ..............#..# ............###..# ..>.....#..###..# #thB #....#...........  #....###..#####.#####......# #.##.###.######.#3.36th th _Found a stone staircase leading down. _Health restored: 73; MP restored: 24thj& Ith(7  _thC8 thA th%C BthD th/E thE thF thG th^H thH thQI th^J thK ,thQL thN thCP BthR BthV nthZ Xth_ th` tha tha thc thdd ,thd the th g thxg thg thh thi th5j thj thl th_m thm thJo tho thp theq thr th$s th t thlt thu thu thv thw ,thZ~ th R  There is a stone staircase leading down here.thm K _th th th th th thl thɇ thC th th Bth$ th thp th͘ thq thx ,th7 th th th th} th th th th[ th th ,thͭ th th th th th th ,thķ thI thO ,thJ th/ thA th thu th th ,thH th th ,th th th+ th th th th% th th thR th ,thm th th^ ,th thA th th ,th) th Bth th ,th th th th9 th th th th$ th th thN th th th th th2 ,th_ th! th th th th ,thh thr th th th th$ thk ,th th th  Bth th ,th thw th Bth] thv Bth! BthV" th# th$ thM% ,th& th' th#( th( th* th+ th7- ,th. th0 ,th0 thx2 th3 thY4 thP5 th7 thB: ,th; th= thS? th? thdA thC thG BthZ tha Bthm Xthy Xth Xths ,th ,thј  Things that are here:  a +0 giant club; a +0 dire flail; the ogre skeleton of Lodulth th  _th thR b  You see here a +0 giant club.th th,  _thV thа th th۵ thu th th; ,th| th th* thB thD th th ,th tha th ,thk th$ .# #.# #.#.)............... ## #.# #.#)#)#.############ ## #.#######..)).#.# .#####.##............# ....................## ...#.<.###.#.##.# ...#.......# #.#.##.# .§...#.#...# #.#.##.# #.#.###.# #.#@##.# 80.7 (47.4)##..#.# #.# #...##.# # #.# ######.# #.....## #.# #.# ####### #.########.# #..........# ############ th)6 [ _Done exploring.thK3thݹthVm.).....0.0)thFththE _Done exploring.]thgI]th4]th\]th#E _Done exploring.`thw Where to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines athZ[?25h[?0c.# #.# #.#.)............... Salticid the Spry ## #.# #.#)#)#.############ Spriggan of Dithmenos ****** ## #.#######..)).#.#Health: 73/73 ======================== .#####.##............#Magic: 24/24 ======================== ....................##AC: 6Str: 3 #.#....#.<.###.#.##.#EV: 47Int: 17 ...#.......# #.#.##.#SH: 5Dex: 32 .§...#.#...# #.#.##.#XL: 14 Next: 59% Place: Dungeon:12 #..#.#.###.# #.#@##.#Noise: ---------  Time: 16380.7 (0.0) ###..#.#th 37m #.# #...##.#K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .......# #.# ######.#Cast: Ensorcelled Hibernation #.....## #.##.# ####### #.########.##..........############# _a +0 giant club; a +0 dire flail; the ogre skeleton of Lodul _You see here a +0 giant club. _Done exploring. _Done exploring. _Done exploring.  What level of the Orcish Mines? (default 1, ? - help) ath T[?25l[?1cathq3 athjR | _athY ath[ ath]` athEd ath e athm ,ath] q  There is a stone staircase leading up, spattered with blood here.  You see here a +0 giant spiked club. _bth+1bthGbthyBbthM> _You climb upwards.  There is a stone staircase leading down here. _bthr@bthkEbth GbthGbthHbthN7 _You open the door.bthQ3bthUbth[u  There is an open door here. _bth\bthmeXbthsJbth  There is an open door here. _  Things that are here:  a +0 ring mail; an orc skeleton _bthX4bthq[  There is a staircase to the Orcish Mines here.bthobthgt$ _bth:xbthA+Orcish Mines:1bthC3bthCbthDbthM  ... ...... bthN ........  #.......  ..#...  ....#  ...# ## #..#...# #@..# 406.9 (26.2)bth^O #....# ....## ##.### ### _You climb downwards. Welcome to the Orcish Mines!bthRbthUbthXd _There is a staircase back to the Dungeon here.cthfcth"k Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1  b - JinxbiteHexes1%2  c - Soul SplinterNecromancy3%1  d - Lesser BeckoningTranslocation 3%2  e - Kiss of DeathConjuration/Necromancy 5%1  f - Sublimation of Blood Necromancy5%2  g - ShockcthmConjuration/Air 7%1  h - Dimensional Bullseye Hexes/Translocation 7% 4  i - Summon Ice BeastIce/Summoning 8% 3  j - Magic DartConjuration9%1  k - AnguishHexes/Necromancy 9% 4  l - Vampiric DrainingNecromancy11% 3  m - Eringya's Surprising Crocodile Summoning11% 4  n - SandblastEarth13%1  o - SwiftnessAir17% 3  p - Volatile Blastmotes Fire/Translocation 17% 3  q - Passage of Golubria Translocation 24% 4  r - Yara's Violent Unravelling Hexes/Alchemy 24% 5  s - SilenceHexes/Air30% 5  t - Dispel UndeadNecromancy36% 4  u - PetrifyAlchemy/Earth 56% 4 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitgth2gth{gthSalticid the Spry... ......Spriggan of Dithmenos ******........Health: 73/73 ========================#.......Magic: 24/24 ========================..#...AC: 6Str: 3 ....#EV: 47Int: 17...# ##SH: 5Dex: 32#..#...#XL: 14 Next: 59% Place: Orcish Mines:1gth#@..#Noise: ---------  Time: 16406.9 (0.0)#....#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}....##Cast: Ensorcelled Hibernation ##.###### _There is an open door here.  Things that are here: _a +0 ring mail; an orc skeleton _There is a staircase to the Orcish Mines here. _You climb downwards. Welcome to the Orcish Mines! _There is a staircase back to the Dungeon here.gth)P  Okay, then.gthgthgth. _gthrW gth*Z  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1% 3  d - GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic Cloudgth\ jConjuration/Alchemy/Air 17% 3  h - Cause FearHexes1% 4 Select a spell to cast [?] help[Esc] exithth1 hth;9 hth}A USalticid the Spry... ......Spriggan of Dithmenos ******........Health: 73/73 ========================#.......Magic: 24/24 ========================..#...AC: 6Str: 3 ....#EV: 47Int: 17...# ##SH: 5Dex: 32#..#...#hth(C XL: 14 Next: 59% Place: Orcish Mines:1#@..#Noise: ---------  Time: 16406.9 (0.0)#....#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}....##Cast: Ensorcelled Hibernation ##.###### _There is a staircase to the Orcish Mines here. _You climb downwards. Welcome to the Orcish Mines! _There is a staircase back to the Dungeon here. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hthK Salticid the Spry... ......Spriggan of Dithmenos ******........Health: 73/73 ========================#.......Magic: 24/24 ========================..#...AC: 6Str: 3 ....#EV: 47Int: 17...# ##SH: 5hthM $Dex: 32#..#...#XL: 14 Next: 59% Place: Orcish Mines:1#@..#Noise: ---------  Time: 16406.9 (0.0)#....#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}....##Cast: Ensorcelled Hibernation ##.###### _There is a staircase to the Orcish Mines here. _You climb downwards. Welcome to the Orcish Mines! _There is a staircase back to the Dungeon here. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hthT  _You climb downwards. Welcome to the Orcish Mines! _There is a staircase back to the Dungeon here. _Okay, then.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.hthZ hth^ hth` . _ithith  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   m - Spellcasting   6.0   4.9  +2          ith b - Axes   0.0   1.4  -2   n - Conjurations   1.0   3.4  -3   c - Staves   0.0   1.7  -3   o - Hexes  10.0   8.5  +2   d - Unarmed Combat   0.0   1.4  -2   p - Summonings   6.0   9.9  -2   e - Throwing   2.0   3.0   0   q - Necromancy   3.0   4.8  -1       r - Translocations   4.0   2.5  +4   f - Short Blades  10.0 thm 10.1  +1   s - Alchemy   3.0   3.4  +1   g - Long Blades   4.6   1.4  -2   t - Ice Magic   2.0   4.2  -2   h - Ranged Weapons   0.0   1.0   0   u - Air Magic   2.0   3.6  -1       v - Earth Magic   0.0   1.2  -1   i - Armour   1.0   3.4  -3       j - Dodging  18.0  14.6  +3   w - Invocations  th8m 7.0   8.0   0   k - Shields   0.0   1.7  -3   x + Evocations8.8   5.3  +3   l - Stealth  12.0   6.3  +5   y - Shapeshifting   0.0   0.7  +2                  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] th39;49menhanced|base level  [!] training|cost|targetsmth > o + Hexes 10.0mtht TargetTarget--  --  --  --  --  --  --  mth --  --  --  --  --  --  --  --  --  --  --  --  --  --  mth --  10.0--  --  a-z] set[-] clear selected targetcost|targetsnth<[?25h[?0c0 nthg [?25l[?1cnth 12.0 current training targets, if any.=] set aall targetsothPothoth#Salticid the Spry... ......Spriggan of Dithmenos ******........Health: 73/73 ========================#.......Magic: 24/24 ========================..#...AC: 6Str: 3 ....#EV: 47Int: 17...# ##SH: 5Dex: 32#..#...#XL: 14 Next: 59% Place: Orcish Mines:1#@..#Noise: ---------  Time: 16406.9 (0.0)#....#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}....##Cast: Ensorcelled Hibernation ##.###### _You climb downwards. Welcome to the Orcish Mines! _There is a staircase back to the Dungeon here. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.othk'Qoth oth oth othJ othk oth _othC ,othU othothqoth/othothoth2.A>.$...... .....$......... .#.....#..................$................#.................#..$...#........^........@.#......9.3 (2.4.#..........#............# ##.....#.#.#..#...#......####<..##....# #....#....# ....##oth.|.... ##.###..###oth3othq+9 (3.0othoth; _Found a stone staircase leading down.pthEpth/pthpthrF _Unknown command.pthpthepthpthpthpthP _pth,pthpthpth,pth0pthpth,pth7pthpth ,pth\pth0,pthpthO _You now have 1315 gold pieces (gained 17).pths3pth,pth)pth ..> .# ......... .....>.$.... $....... .#..... # ......... ##.#@................14.5 (4.6 .#pth] ............$..#........^..$.........#........#..........#...................# ##.........#.#.#..#...#pth $...........####<..#....#....## #....#pth pth -5.1 (5.2pth0 pth# J _Found a stone staircase leading down.ptht. +6.1 (6pthl0 pth(3 @ _You now have 1337 gold pieces (gained 22).qthuqth]{Xqthnqths _You now have 1366 gold pieces (gained 29).qthqth,qtẖqthO _You now have 1377 gold pieces (gained 11).qthIqth:BqthznqthAnqth qth4 _You now have 1401 gold pieces (gained 24).qthqthqthXqthqthZqthqthO _You now have 1425 gold pieces (gained 24).qth3qthqthqth(qthqthqthqthqthcqthj qth!qth$,qth%qtho),qth*qth-O _You now have 1440 gold pieces (gained 15).qth.3qth/qth1qth64,qth5qth6qth8,qth#:qth =,qth_>qth@O _You now have 1474 gold pieces (gained 34).qthCqth,Dqth=Eqth7GqthJ,qth Kqth MqthNqth(Oqth+PqthRqthCU,qth_ _You now have 1505 gold pieces (gained 31).qtha3qthbqthsdqthf,qthOhqthxk,qthlqthpO _You now have 1523 gold pieces (gained 18).qths3qth@uqthh{qth|,qthp~qthˁqth,qthqthoqth,qth~qthqthH,qthίqthqthqthWqthPqthLqthߺqthcqthqthqthaqthqthqthqth,qth4qth3R  There is a stone staircase leading down here.qthqth _qthqth\qthqthqth4qth|,qthqth/O _You now have 1537 gold pieces (gained 14).qth3qthqthqth,qthqth%qth,qthJqthqth,qthqth%,qthqthCO _You now have 1564 gold pieces (gained 27).qth .......#. .................#. ..................#####. .................#..#.$. ........................ ....>.................#. ................#.$..... ................o .........>...... ..................qth 5 ....#..............#.....# .....###...... ....##.#........# ....#....# o   Nergalle (asleep) ..............#..^ ...........#...... .........#....#..qth= 54.3 (38.2)  Nergalle, Lorekeeper of the Fallen comes into view. She is wielding a +0dagger.qth%/  --more--qthJ qth 7 9 (38.8 _qth qthC) rth.#. #. ##....#####.##..#.$....#>......#.# .#.$..o#......>...#rth!....#.#.....# ###...##.#......##.......# .........#.^.......rth 'rth115.5 (0.6)rth8rthU9rth&' h#. ......#. ## ......#####.#....#..#.$.. ...# rth}( L>..#.##.$.o# >.# ##.rth=) #.....# ###......##.#......##...# rth) `#........^.#.. rth8 rthI (6.1rthR rthU rth:#. .....#. ## .....#####.## ...#..#.$.. ....# >.......#.##.#.$.o# >.# # #.#.....# ###..###.#.......##.......# #........^..##.. rth.#<7rth%sth\#. #. ## #####.## #..#.$.. .# # >..#.##.#.$.o# >.# # #.#.....# ###. ##.#.. #......# sth#........^..#....#.. sth&sth>(7.3sthFsthHsth#. #. ## #####.## #..#.$.. # #. ..#.##.#.$.. o# >.# # .#.....# ###...#.. ..# #... sth=!sth-&9sth97sth9sthp #. ..#. ## ..#####.## #..#.$.. #..# #.#sthq #.##... #.$... o# >.# # #.....# . sthq .#...# #. sthq sthMz sth (8.5sth sth tthvr tth The helpless Nergalle fails to defend herself.  You skewer Nergalle like a kebab!!!!.).#tth6619.0 (0.5tthtthѵH _You kill Nergalle!tthOtth*PtthBQtthTtth[Xtth6^,tth_tth btthXd,tth)ftthhtthk,tthmtthq,tthrtthFvO _You now have 1583 gold pieces (gained 19).tthy3tthL{tth]}tth~tthtthtthtthYtthtthtthtth,tthDtthXtthғtthtth[O _You now have 1609 gold pieces (gained 26).tth tthytthtthݞtth,tthltthOtthtthtthMtthtth8tthtthݯtthtthtthtthtth%tthh,tthtthپtthTtthtthtthtth ,tthtth,tthQtthAN _You now have 1617 gold pieces (gained 8).tthy3tthtthtthPtthtthtthtth,tthtthttha,tthptth tthtthntthtth@tth,tthtthetth,tthtth;tthy,tthtth,tthtthO _You now have 1642 gold pieces (gained 25).tthg3tth<tth tth ,tthZ tths tth ,tth tths tth ,tth tth[ tth ,tth tthk tth tth tth tth tth ,tth tth tth ,tth tth^" tth~# ,tth% tth+' tth( ,tth) tthL+ tthX- ,tth- tth0 tth1 ,tth2 tthe4 tth6 ,tth8 tthe9 tthe: tth: tthN; tth= tth? ,tth@ tthA tthpD ,tth'E tthkF tthH BtthhJ tth4U       ### #####   ####.## ##....   ### #.....##### #.....   #o..#....##.#.####....   #o_.'@ß........###....   #o..#.................   #####..............#..   ......##............... tthU z  ...#.#.................   ...................... ooo 3 orc priests (1 polearm, asleep)   .....##..............   #..##.........>.....   ##.#................tth[ 87.6 (28.6)  You open the door.  3 orc priests come into view.tthi /  --more--uthuth7 8.6 (29 _uthɏuthZ _Found a roughly hewn altar of Beogh.uth f    ###   ####.## ##  #####.....##### #. uthJ & #o..#....##.#.####...  #o_.@.ß........###  #o..#.....  #####.#  ......##  ...#.#..  ..  .....##.  #..##...>  ##.#uth 0_uth٭ 89.2 (0.6) _uth 8_uth Q _There is an open door here.uth|x     ###   ####.## ## uth|  #####.....##### #  #o..#....##.#.####  #o_@'.ß.###  #o..#  #####..#  ......##  ...#.#...  uth~ ..  .....##..  #..##.........>  ##.#uth ,_uth~ -8 _uthš uth~ vth_%e    ###   ####.## ##  #####.....##### # vth% #o..#....##.#.####  #o@.'.ß.###  #o..#  #####...  ......##..  ...#.#.....vth&+  ..  .....##..  #..##.>  ##.#vthk-vthB/)90.4vth3vth4b _There is a roughly hewn altar of Beogh here.vth`  The helpless orc priest fails to defend itself.  You spit the orc priest like a pig!!!!vthD1  You kill the orc priest!Your shadow eviscerates the orc priest with a dagger!!!vth7@)   orc priest (@   shadowvthV+9 (0.5vth [vtht\N _You kill the orc priest!vthW  The helpless orc priest fails to defend itself.  You stick the orc priest like a pincushion!!!!!vthf )#@   shadowvth p 1.4 _You kill the orc priest!vth/ vth k _Your Evocations skill increases to level 9!vth# vthA vth vth H _No target in view!wthwthМwthwthwth\wthP _wthywthwthĮwth@  There is an open door here.wthlwth _wth+wthTwthE,wth wth=wthwthzwthwthwth,wthwthfwthk,wtheBwthwthwthGwth,wthRwthwthe,wthwthwth,wthBwthwth'wthwthwth`wthM,wthwth wth,wth>wthwth,wthwthdwthA,wthwth wth\ ,wth wthwth,wthwthwth:,wthwthwth,wthwth$ wthz"wth"wth#wth\%wth&,wth'wthU)wth+,wth,wth.wth"/,wth0wth1wth^3wth3wthf4wth5wthB7wth7wthO8wth9wth:wth ;wth;wth<wth,?,wth@wthAwthBwth,CwthCwthDwthF,wth_GwthLwthNBwthFPwth QwthQwth&RwthSwthU,wthVwthh`wthoXwthowthpwthbqwthBrwthswth)v,wth wwthxwthzwth0{wth{wth*}wth+~wth~wthTwthlwthOwthwthUwthwth wthzwthwthwwthGwthwthOwthwth"wthwth@wthȓwthwthbwth!wthwthwth,wthwthwthwthڞwth/wth@wthwthOwthޥwth8wthwthnwthwth ,wth8wthwth,wthwth wthͷwth8wth|wthmwthwthrwthwth1wthwthwth\wth wthwthgwthwth[wthBwthwthwthZwthwthwthwthOwthwth5wthwth1wth ,wth)wthwth,wthwth\wthwthwthwthwthwthwth`wth wthRwthQ,wthwthBwth]wthUwth[wthz'wth2),wth$+wth-wth2.wth/wth@1wth4,wth6wth7wth$9,wthC;wth<wth?wthAwthlBwth8DwthxEwth6FwthFwth'Rwth,SwthTwth\wth\wthV^wth`wthb,wthPcwthFe,wth'fwthjwthjlwthlwthnwthowthp,wthqwthswth;uwthuwthUvwthwwthxwthywthywthzwth|wthI}wth~wth~wthwthiwth?wth[wthBwthwthwth!wthwthowthԕwthFwthwthNnwthwthwthПwthwthwthwthwthwthwthwthwthwthwth6wthwthwthwthqwthP,wthwthwthRwth,wth*wth,wthwthzwth)wth+wthwthbwthBwth,wthwthwthSwthwth/wth  There is a shaft here. _wthwthwthcwthwth1,wth2wthwth[wthwth/wth~wth wthd wth wthcwth)wthwthwth4wth,wthcwthxF   Things that are here:  a +0 dagger; a +0 robe _wthKBwthKwthMwth]wth^wthr_wtho`wthSbwthecwthcwthdwthfwth,i,wthjwthxlwthon,wthowthtqwth~rwthrwthswth8wwth/y,wthzwthi~wthw,wthLwthwthwthwthawthwth7,wthwthwthWwthwth"wth`wth,wthuwthJ ### wth### ###########.## #.####.##.##.#..@.#571.2 (79.8) ...#.............## ...............### ...............# wth'..............## ......#.#.#.### .......#####.## ......#..#....# ### .............####.##wthlwthfwthE _Done exploring.wthIwth0u.0.0).....wth37...wth8q _Done exploring.xthH xthHI xthI xth^ xthf q _Done exploring.ythythWhere to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits  O - Orcish Mines ythyth  Salticid the Spry  Spriggan of Dithmenos ******  Health: 73/73 ========================  Magic: 24/24 ========================AC: 6Str: 3 ythEV: 47Int: 17###SH: 5Dex: 32 ### ###########.##XL: 14 Next: 61% Place: Orcish Mines:1 #.####.##.##.#..@.#yth Noise: ---------  Time: 16571.2 (0.0) ...#.............##K) +7 Spriggan's Knife {stab, EV+4 Stlth+} ...............###Cast: Ensorcelled Hibernation ...............# ..............## yth......#.#.#.### .......#####.## ......#..#....# ### .............####.## _There is a shaft here.  Things that are here: _a +0 dagger; a +0 robe yth=_Done exploring. _Done exploring. _Done exploring.yth=ythͻythyth yth$ _yth,yth,ythythVyth2,ythythzyth,ythythyth",yth?ythyths,ythythyth,yth^ythyth,ythythyth  ,yth; yth yth ,ytha yth ythA ,yth yth yth ,yth yth. yth51 ythw3 ,ythd5 yth,7 Y  There is a stone staircase leading down here.ythC8 yth: ythR; $ _yth_< ythh ;2ythKk ythk yth4m yth}   ### #.# ##.### #..#.#####....####.........# ###........### #.....@......#yth=~ /83.7 (12.5) ...$... ....$###....... .... ##.....yth~ , ... ..... .. .... . ... ythT j.#. _You climb downwards.  Found 50 gold pieces.ythm yth ythv a _There is a stone staircase leading up here.zthz 3 _zth8t _You now have 1666 gold pieces (gained 24).zth_FXzthVzthlnzthXzthݸ####.# ##.### #..#.# ####....### . #.........# ... ###........### .....#.....<#..................#.......###.#........####.......##........## #............. .........#.... .......o   orc (asleep)....#.##.. ..#..#..###. ## .....#.#####.o###. 90.7 (7.0)  An orc comes into view. It is wielding a +0 dagger.zth4/  --more--{thĺ{th 1.3 (7.6 _ _You see here 26 gold pieces.{th!%##.# ##.####..#.# ####....###.. #.........# #..... ##### ........#.....<......#....#..............$......######....#..#######..## #... ...#....#.... .......#.##.....#..#..#..oo wizard (asleep)##. ## .....#.#####.oo   orc (asleep) ##..### .. {th'  An orc wizard comes into view. It is wielding a +0 dagger.{th:3/  --more--|thg|th4 9 (0 _|thN|th9|th$s ##.####..#.# ..####....### ... . #.........# ###.. ... #####.... ....#.....<......#....# ..............$......## ####..... #.##### ..## #..# ......# ....#........ ....#.##.....#..#..#..o ##. ## .....#.#####.o.. ##..### .. .. oo2.5Ensorcelled Hibernation|thu|th, k#..#.# ..####....### ...##.........# ###...#. #####...... |th, q#.....<......#....# .........$......## ###..... .##### .## #.|th_- i.# .....# #..#.##.....#..#..#..o #. ## .....#.#####.o..|th-  ##..### .. ..  .|th2 |th: Ho.|thz= (3.1|theE |th(J |th ####....### ...##.........# ####...# |th- . #####...... #.....<......#....# |th M.........$......## ###...........# ##### ## .#..# |th .....# #o....#.##.....#..#..#.....#|thA  ## .....#.#####.o...# ##..### ....# .. ....# ...#.|th; |th Eo.|th &7|th- |th }thT"#.........# ####...#  #####...... #.....<......#....# .........$......## ###...........# #### ## .#..# ......o.#.o..#......#.##.....#..#..#.....#  ## .....#.#####.o...#  ##..### .....#.. .....# .....# .......o 2 orcs (asleep)..#  An orc comes into view. It is wielding a +0 mace.  --more--}th }thϩ 3 4.3 _}th} }thݴ }th }thn$ }th/: }th< F _Unknown command.~th#####...... #.....<......#....# .........$......## ~th###...........# .#### ..## .#..# #........o.#.o.. #..... ~th#.##.....#..#..#@....#. ## .....#.#####.o...#  ##..### #.....# .. . #~th`i...........#.#####~ths~th‘H .o~thM?The orc wizard attacks as it pursues you!~th&9~thN~thgP _The orc wizard misses you.thX  The helpless orc fails to defend itself.  You spit the orc like a pig!!!! @) (ally target)   orc@   shadowYou kill the orc!5.4 (0.5 thZ _Your shadow hits the orc wizard with a dagger!thv  You hit the orc wizard but do no damage.The orc wizard is severely wounded.thU:*thn invisible, ally target)The orc wizard casts a spell.th}o)==9th;^ _The orc wizard flickers and vanishes for a moment.thW  thX O You hit the orc wizard. You peck the orc wizard.the` ")th` o   orc (asleep)@   shadowth| q--6.4Ensorcelled Hibernation th d _You kill the orc wizard!thth9--ththI _No target in range!th..# ####...# ##........###......<......#....# .....$......## ###.....# .##.### ## .#.# #. .@.#.o ...............)@....... th4.##.....#..#..#.....#..# # .....#.#####.)...# ##..### #...##.....# ........ ...#......#####...ththu.oothU==7.0 (0.6Ensorcelled Hibernationthth% _The orc shouts!th~4thth $.# ####...# .###...... <......#....# .$......## ..###...# ..####.### .## .#.###.@.#.).@o.....# ##.....#..#..#.....#..#  .....#.#####.)...# ##.....# .. . th th /--6th th thi   orc (ally target)You hit the orc.  The orc is almost dead.thKU=-8.1 (0.5 ththT _The orc completely misses you.th5  You hit the orc.thKV  You kill the orc!thxS.)th+n-6Ensorcelled Hibernation ththM _Your shadow fades away.thth8-thth)H _No target in view!th, tht- th0 thP9 thnB thF : _thG th~M ,thP thS thV thiW thY thM] th`d thd thj ,thWl thl th-o thr thlx ,th{z th| th@ th thN thz thG th thV th th- th th O _You now have 1692 gold pieces (gained 26).th 3th th th Bth] thE th  . #.........# ####...# ... ###........###....... thp _....#.....<......#....# .....................## #.......###...........#th  ..####.......### . thT ...o....###.#.........###.. ............#....th  ....#.....@.........)..)... ....#.#th9 p..#.....#. ##. ## #.....#.#####.)...#Ensorcelled Hibernation # ###..#### #.....#th k ...# ......# ..... ##.....# o   orc warrior (wandering)...... th@ ........ ...... ....#.... .#####..thX 607.4 (8.8  An orc warrior comes into view. It is wielding a +0 broad axe.th /  --more--th1thn-Io.th58 8.0 (9.4 _thAthath>X ` ####....### ...# . .# ####...# ... ###........###....... ....#.....<......#....# ..............## #...#...........#  #...o....####.......###  ###.#..### .......# ....#...............)..). ....#.##.....#..#..#.....##. ## #.....#.#####.)...## ###..#### #.....# ...# ......# ..... ##.....#....... ......... ....#.oo6 (0.6  _The orc warrior shouts!thH ####....### ...# ... #...# ####...# ....###..###. ....#.....<......#....# .........## #.......###.# #...o....####.......### .###.#.### .# ....#.)..) ....#.##.....#..#..#..... ##. ## #.....#.#####.)... # ###..#### #..... ...# ...... ..... ##..... .......  ...... ....#.o9.2thj7*thJo(asleep)thr ovv, ally target)  The orc warrior looks drowsy...th$2--10.2 (1.0Ensorcelled Hibernation -Star th>th _Your orb unleashes a flurry of shooting stars! _You now have 22/24 mp.th6z ####....### ... ... #.........# ####... ....###........### ....#.....<......#....# ...## #.###.# #....o...####.### .###.#. o.v.# ....#....v.)..) ....#.##.....#..#..# ##. ## #.....#.#####.) # ###..#### # ...#  ..... ##o   orc wizard (wandering) .......  ...... ....#  An orc wizard comes into view. It is wielding a +0 dagger.th;/  --more--thK Bth/M o.v°v°distracted)th] 8 (0.6Ensorcelled Hibernation _°thO °°°th@ #..#.# ## ####....###  #.........# ####.###........###.....o....#.....<#....#thA...# #.......###....###....o...####.##.o....@.###.#..##........v°...#....#...v°..........)o....#.##.....#..#..#..##. ## #.....#.#####.)thHC# ###..#### # ...# opriest (wandering) ...##oo 2 orc wizards (1 wandering, 1 distrac…). ...th-F  An orc priest and an orc wizard come into view.thQ/  --more--th>th?th"KLvv°°°°thKthN'1.4thXO°°th^x _The orc priest is wielding a +1 short sword of draining.thb  The helpless orc warrior fails to defend itself.  You spit the orc warrior like a pig!!!!thdtheth&gthgi  You kill the orc warrior!An orc comes into view. It is wielding a +0 hand axe.thp/  --more--thBth$>o.o).o..v°°°°.oo   orc priestoo 2 orc wizards (1 ally target)o   orc (distracted)thO 29 (0.5 _°°°°°thjthn°°°°thth)u°°°°thO-F _Unknown command.th=/ ##.### . #..#.# ## ####....### .....# #.........# ####o....###........###..........#.....<......#....o.... #.......###.... ##....@...##### #..o....v###.#.th2 #......v°°°....#.....#...°°..........).o...#.##.....#..#..#...##.#####.....#.#####.). ## ###..#### # ...#  ##th4th3?v°v°°°.°.thCN--2.5 (0.6 _thith°°  Things that are here: _a +0 broad axe; a +0 chain mailth] ##.###. #..#.# .## ####....### .# #..# ####.o....###.###.#.....<......# #o... #.### ##...@)...####. #..o...v°###.# #.....v°°°... #.....#...°.).o...#.##.....#..#..#.##.#####.....#.#####.#.. ## ###..#### #.. ...#  ..... ##.ovv○°○°°°o.othݕ[0;10m*.vv○°○°°°° th ~°○°°°thp°invisible, 1 ally ta…)The orc wizard casts a spell.th>.oo.vv°°°°°..==3.1th°°°° _The orc wizard flickers and vanishes for a moment.th /°°°°°°°° _Unknown command.th% ##.###. #..#.#.## ####....####......###..# .###.### ...o...#.....<......# # #o......### ##..@.)...####. #..o.vv°°###.# #.....°°° #..o..#. .#.##.....#..#..##...##.#####.....#.######.. ## ###..#### # .. ...#  ..... ## v○○°v.°°°The shooting star hits the orc wizard!th`T  The orc wizard is severely wounded..o.oo.°°°°.ov.°°..--7°°°°° _The orc wizard is knocked back.th0°°°°°--°°°°°th%F _Unknown command.th"°°°°°°  The orc wizard is severely wounded. _The orc wizard is knocked back. _Unknown command.  You hit the orc priest.  priest is lightly wounded.  The shooting star hits the orc wizard!thN<r  The orc wizard is severely wounded.th$D°°°°o.°.°.)thyE4=4.2 (0.5thKY°°°°thXO5 _The orc wizard is knocked back.thU  You hit the orc priest. You peck the orc priest.thth H .o.o°°°.°.. The orc priest is heavily wounded.th [3=-7thNj°°°th[ _The orc priest completely misses you.th -<  You hit the orc wizard.th:$...   orc wizardth1BA-5.2th7KthPN _You kill the orc wizard!thV<  You hit the orc priest.theM o.thKf The orc priest is severely wounded.The orc completely misses you.thj:°th9.th-=7ththt _The orc priest casts a cantrip, but nothing happens.th e  You closely miss the orc priest.th '6.2th th c _The orc priest is severely wounded.th A  You puncture the orc priest!thӮ )owizardo  thm X  You kill the orc priest!th A=7th^ th _The orc wizard completely misses you. The orc completely misses you.th"'  You hit the orc wizard but do no damage.You peck the orc wizard.-7.2 th0X_The orc wizard is almost dead.thG  You puncture the orc wizard! th@$o   orc (ally target)thg @   shadowYou kill the orc wizard!Your shadow closely misses the orc. The orc completely misses you.th-=7thxthP thQth5_The orc closely misses your shadow.thAYou closely miss the orc. You peck the orc.th>th-th 8.2thth~ thvth#_The orc is lightly wounded.th״   You hit the orc but do no damage. You peck the orc.  The orc is moderately wounded.=7 _The orc misses you. The orc barely misses your shadow.th  You hit the orc but do no damage. Your peck misses the orc.th /-9.2th thW ^ _The orc is moderately wounded.th  You hit the orc.)@   shadowth4==7Ensorcelled Hibernation th| _You kill the orc! _MP restored: 24th0th.th(th-H _No target in view!ththth ^ _No target in view!th`E _thEN$ thN8_Your shadow fades away.thbOthRthap=thv3.-  ##.###. #..#.##.....### ####....### #......###...#  ..###.### .......#.....<......# # #.).....### ##.@..)...#### #..$.....###.# # #.....# .#.##.....#..#.. #...##.#####.....#. ##.. ### ###..####  ... ...#  ..... _Your orb has finished recharging its magic.th 23.7 (4.0-4.3 (4.6 _You see here a +1 short sword of draining.th}th;thߢthkthlth$ _thythpO  You now have 1711 gold pieces (gained 19).th.ththW[ _Items here: )) [[ †.th ##.### .o.... #..#.# #.....### ####....### #......###...#  ........###.### .......#.....<......# # #.).....### ##@)..)...#### #..).....###.# #Ensorcelled Hibernation #.....# .......#.##.....#..# #...##.#####.....#.o   orc warrior (wandering) ##.. ### ###..#### ... ...###.thKG .....th> 5.9 (1  An orc warrior comes into view. It is wielding a +1 heavy battleaxe.th/  --more--th` th 8 6.5 (2.2 _thz thf th9thO?thDthGth1jth qthvthythP th}@_Unknown command.thQ #.# ...#.##..o.... #..#.# #.....### ####....### ##......###.. ...##........##.......#.....<##........... #@).....###..##.)..)...####..).....###.# #..... #............ .......#.##..#.#...##.#####.....#.#####.. ### ###..#### ... ...#.o7.1 (0.6 _thWth ###<o...... #.# ...... ##.###...o.... #..#.#  ### ####....### #.##thɐ##...# .....###........#...........#.....<.........#.#.)...###.)..)...#### #..).....###.#th3 #.... #.....#........... .......#.##.....#..# o   orc priest (wandering) #...##.#####.....#.####.. ### ###..####thĔ  An orc priest comes into view. It is wielding a +0 war axe.th /  --more--thX,   Found an escape hatch in the ceiling.  An orc priest comes into view. It is wielding a +0 club.  --more--th6s...oo.oo 2 orc priests (wandering)thLG 7 _ththTthth.thHF _Unknown command.th%.....##.... ###<...o.... #.# o...... ##.###....o... #..#.#  ### ####....#####.###.#.###........##......@....#.....<......##............... #.#.)...th(;.... ###.)..)...####... #..).....###.##. #..... #.....#........... .......#.##.....#.. #...##.#####.....#.#thM%th,/8.3 _th7th:th thx thc thG F _Unknown command.thgo.# ...... ....##..... ##..<...o..... #.# #...o......#.##....o... #..#.#  #.....### ####....###.#####.##........##...........#.....<.##.............#.#.).....###.... ###.)..)...###..... #..).....###.##... #.....th.... #.....#.........o   orc (wandering) .......#..th  An orc comes into view. It is wielding a +1 whip of electrocution.th6/  --more--ththththth .o..o.o.othQ 1 9 _th^ th th5 thB7 thC thG F _Unknown command.thM. ##........# ...... #..o...##...... ###<.........# #.# #....o.o.... ##.####.....o..# #..#.#  ### ####....# ##.##. #.###... #...........#.....<.##............#.#.)....####.)..)...####$..... #..).....###.#thyP##.... #........ #.....#........th@[thS^(9.5thkA _Found 30 gold pieces.th9FthJthSthlWF _Unknown command.th*Mth,P) Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%thP3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocationth2Q3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  thQh - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitthm th thC Salticid the Spry...... ##....Spriggan of Dithmenos ******......# ......Health: 73/73 ========================#..o...##...... ###Magic: 24/24 ========================#..<.........# #.#AC: 6Str: 3 #....o.o.... ##.### EV: 47Int: 17#.....o..# #..#.# SH: 5Dex: 32#.....### ####....## XL: 14 Next: 62% Place: Orcish Mines:2##.##.@....###......... Noise: ---------  Time: 16629.5 (0.0)#...........###........ K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#...........#.....<.... Cast: Ensorcelled Hibernation.......##......................thiG [40m#.#.).....###..........####.)..)...####.. o   orc warrior (wandering)$..... #..).....###.#.. oo 2 orc priests (wandering)##.... #............... o   orc (wandering).... #.....#.......... _An orc comes into view. It is wielding a +1 whip of electrocution. _Unknown command. _Found 30 gold pieces. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Salticid the Spry...... ##....Spriggan of Dithmenos ******......# ......Health: 73/73 ========================#..o...##...... ###Magic: 24/24 ========================#..<.........# #.#AC: 6Str:h\K 49m 3 #....o.o.... ##.### EV: 47Int: 17#.....o..# #..#.# SH: 5Dex: 32#.....### ####....## XL: 14 Next: 62% Place: Orcish Mines:2##.##.@....###......... Noise: ---------  Time: 16629.5 (0.0)#...........###........ K) +7 Spriggan's Knife {stab, EV+4 Stlth+}#...........#.....<.... Cast: Ensorcelled Hibernation.......##......................#.#.).....###..........####.)..)...####.. o   orc warrior (wandering)$..... #..).....###.#.. oo 2 orc priests (wandering)##.... #............... o   othP $rc (wandering).... #.....#.......... _An orc comes into view. It is wielding a +1 whip of electrocution. _Unknown command. _Found 30 gold pieces. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Found 30 gold pieces.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A mana viper appears with a sibilant hiss.  The orc warrior shouts! The orc shouts! .o.o.ovoo  ally target)oo1 ally target)oS   mana viper (summoned)Your orb unleashes a flurry of shooting stars!  The shooting star hits the orc warrior!!th+o M  The orc warrior is severely wounded..o.o.S.o°ov@vv.v19-----==30.5 (1-Star thҖ :°th _The orc warrior is knocked back. _You now have 19/24 mp.thsth-wthwththR°thth thfth"_Unknown command.thth?=  You hit the orc warrior.th!thth  The orc warrior is almost dead.The shooting star hits the orc warrior!!th(<o...o)ooo 2 orc priests (1 ally target)o   orcS   mana viper (summoned)thw*Ko...o°vo°°v°th@4-1.0 (0.5thB[°°v°thEO _You kill the orc warrior!tha }  You hit the orc priest. Your peck misses the orc priest.thz  The orc priest is heavily wounded.The shooting star hits the orc priest!!!th9 ..o°Sv)°   orc priestthE th th  You kill the orc priest!The shooting star hits the orc priest!!th 1)°@v°○°oS   mana viper (summoned)th th. ..).S°°@v°°th73--5Ensorcelled Hibernation th"S°°th'N _You kill the orc priest!thH°°°°°th&O7-th°°°° _No target in range!th< ##  ##......#  thA= o....##...... ###..<.# #.# #..o........# ##.###....)...# #..#.#  #.S@).### ####....####.##°.v...###.thP> #....°°°....###.... #...........#.....<##............#.#.).....###........####.)..)...###$.thF? .).....###.###.... #.....thA thD thR .ov°°°°(ally target)thYU N2.1 (0.6Ensorcelled HibernationthPa °v°°°°thLj _Your mana viper closely misses the orc.Things that are here: _a +1 heavy battleaxe; a +0 chain mailth, }   .....  th ###.... ....  . ##....  . ......  th   #......##...... ###  <.# #.#  .........# ##.###  thg  #..o@)...# #..#.   ###.S°).### ####....#  th  ##.##°v°   #....°°°....###...  th ) #...........#.....<   .......##..........   .......#.#.)..th`.   ......####.)..)...####   $..... #..).....###.#th]th#S.v.°..°.th%C-----7th2A°°thy8T _The orc completely misses you.th:  You puncture the orc!th)°.S   mana viper (summoned)th|=3.2 (0.5Ensorcelled Hibernation th;°thG _You kill the orc!th8°ththothH _No target in view!th th th th th` th thf : _thw th th th L20=th% th+ th1 th4 th5 th8 thp< thfd thj thq O=thr thw c _Your shooting star dissipates.thw K1=thV{ th ,th th ,th thc ,th( th th 9=th thK thѝ K2=th th th ,thڴ th̸ s _Your mana viper disappears in a puff of smoke!th th th ,th thO th 9=thl thI ,th th a3=thL th ,th th$ th th th ,th th O=th th th* K4=th th Q _Magic restored.thth,thth th thRthth9=thWth,th thV!th!(th1$th3-..).th;    ...... ..  #....# ....  #.# ##....   .## ......   #......##...... ###   #..<.# #.#   #th<.# ##.   #..@.)...# #..#.   ###..)).### ####....   ##.##......###   #.....###   #.....#.....<  .......##  .......#.#.).....###   ......####.)..)...####  th(= $..... #..).....###.# _Your orb has finished recharging its magic.thD062.2 (29.0)thIF-8 (29.6thPthiT  You see here a +1 whip of electrocution. _MP restored: 24th80IthAf _thQth`thc,th2gthmth{qth]uth,thS,thBnthBth# _You now have 1741 gold pieces (gained 30).ththth0ththth<ththth?ththtth thBthth9thths,th3th7th6ththth1ththZthth(th^ththGththP,thZthththgthth th7ththLth@th'4th<XthA,thCth:DthJthiL,thNthPthUthUthHWth<]Bthk^th`thbthdcthdth~fthhthLithjthothq,thrthuthvthwthwthythz,th(|th~thththMthth$ththIth>ththbthththth%thTthththRthAththܜthSth2thth}ththآthththߦth{O _You now have 1769 gold pieces (gained 28).thththth$thth(th߰thththth޴thmthٷthbthHththththO _You now have 1787 gold pieces (gained 18).ththththRth,ththGthththCthth,thththGth,ththththGththth,thth~ththothKthth ththththUththth thththO _You now have 1803 gold pieces (gained 16).thth3thth8thth)ththpththath th ,th2 th th~ ,th th th th th4 th th= th th" th th4 th thG th th th th> thU th ,th th" th$ ,th% th' th( tho) th\* th), thz. th. th/ th}1 th3 ,th4 th6 th8 ,th9 th; th= th> th> th@ thA th\B th-C th6E thF th G thG thK BthsL thN thFO thO thS $ th+T +_You now have 1834 gold pieces (gained 31).thU thRV thW thYY the )...# ....# ...O...## ....#####.........## ....#..##..........# .......#.......<...### the 1.#..........# #......# ####.......# ### #####......# #### .#.#.......###..@.. .##................#### th1f v.#..................# ......###........#.## ......# #.......#### ....### ##.....##O   ogre (asleep) ...## ##.....# th%g ...####..## #.## #.##thm 712.2 (49.4  An ogre comes into view. It is wielding a +0 giant club.thv /  --more--th,th^,8 (50.0th"tho9 _Found a stone staircase leading up.th!<$....#..## )...$....  ...O...## ####.........##..##..........# ......#.......<...## .#...### ........## #####th> ###.# .#.#.......###........## .##........#### .#...........#.#.##..# #.......####.### ##.....## ##..... ...###..##thrHth,T13.4 (0.6)th\th+ _Found 15 gold pieces.th *)..... ....#..###.... )....$....  #...O...## ####.........##..##..........# ......#.......<...## .#...### .#..@....### ##### ###..####........###..........#####..................###........#.##..# #.......####.### ##.....## ##.....th th$ (4.0th, th2 th*D#....... )..).....#....#...## .....#..###........)...#.$.....# ##...O.#####.##..##..........# .#.......<...### ..#...###@.....# .# #.### ######......# ###.......# ..#.####........## ..##.......#####..................#.###........#.##...# #.......####..#####thX2th36thF>thPBththR .###..... th$...#...........#....thW)..).....#....#...## th*.#.....#..###........# th}#.)...# #....$.... thJ#.....# ##...Oth-!.#####ths# thG#.....#..##..........# th.th;a#......@<...### th|?...#..........###......# th.thA....# #.th### .th@U######......# ###......th\~.#.#.####........##.##....#####......th.....#.###..#.##...# ..####thIth!5.2thththG .### .....###. #.......#...........#.... ..)..).....#....#...## thI .#.....#..###........##.)...# #....$....#  #.....# ##...O  ......###### ##.....#..##....@.....# #.........#.......<...### ....#....###......# .....# #.#########......# ###.......#.#.#.......###........##.##.......#####...........# #.###..#.##thU thg &8thj tho thOk6..# ### .....### #....##......... #......#...........#.... .)..).....#....#...# .#.....#..###.... ##.)....$....# ##...O...##  .#### ##.....#..##....# #.........#.......<...##..#...####.# #.......########......# ###..#.......###........###....#### ....#..........thtth{(6.4th3thfth~Nw  The helpless ogre fails to defend itself.  You spit the ogre like a pig!!!!!th\WC)thy+9 (0.5th^ _You kill the ogre!th th th th th Bth  Things that are here:  a +0 giant club; an ogre corpseth th  _th5 th th{ th th O _You now have 1849 gold pieces (gained 15).th 3th th th ,th th4 th th thf th th ,thF thn th  ,th th3 th thU th thT! th-" thm$ th& O _You now have 1866 gold pieces (gained 17).th) thE* th+ th. th1 th1 th3 thb5 th7 tho8 th9 th; ths> thJ? th@ thF thG thH th~L $ th#M +_You now have 1878 gold pieces (gained 12).thT thvU thV thX thY thY th}[ th\ thJ] th] th__ th` th\a tha thd th=e the th;h O _You now have 1892 gold pieces (gained 14).thj thj thk th~l thm ,thn thsp thq thgr thr thJt thu thu thNw thy thz th { th{ th| thi~ th~ thy th th thf th th3 th\ th҇ thP th th ,th( th th th[ thѐ th/ th th thĔ th th# th th8 thX thʚ thE th thR th} th thܟ th3 thբ thK th th th6 ,thè th thE th thd th% th߱ thZ thֲ th th̵ thF th th th th th# th thB th th th th@ th th{ th th th# th thB th th th thN th8 th thn th th th) th th th th th+ th th@ th th; th. thd ,th th th ,th th th ,th thJ th ,th th thv ,th thk th thp thA th th ,th thy th th\ th th th ,th th th ,th thG th" th,# th$ th' th* th+ th:- th2/ th1 ,th2 th: th< th7= th5> thN@ thSB thB thC thE th.H thI thlK thM thQ thnS th&U th] thA` ,thb th1e thg thg thi tho th5s ths thv thy th| th| th} th th ,th th th? Xth th th̒ th th> th thQ thi thj th thl thI th th th thد th th thس th9 thO thܹ th thx th ,thV th thU ,th thA th th% thj thV th ,th th th ,th thJ th thz ,thz th thS& th2' thW* th, ,tho. th21 th_3 th34 th4 thw6 th8 th*: th: th= th@W th>Y ths[ th)\ th\ th_ tha ,tha thc thf thf th5g th~k thm thNo ,thlq thr ths tht thw thz ,thq{ th} thv ,th th th thL th th thՊ thT th- th th thi th th thߕ th[ thT th th Bth thE th th thŴ th? th thv th thW th thO th{ th thx th th th th th9 th th th7 th th thz th+ th th th th th th th, th th1 th> th& th th` thththZth~ th5thOthththo$Bth3thL5th:th;th>thBthlGth$HthKthNthRthjSthVthZZth^th^th#ath!ethwuXthwthxthzth"~ththth.thÖBthPthIth,thth;th3ththth۾th thth3,thththth thKthth\thththtththththMthththth) th th thth#th\thththIthththththth%th'th;(th)th,th/thS0th1thg3th5,th{6th9th;,th<th>thj@,thAthIthFththth+ththnth3th tho th th thth,thDthththth}thZ,ththUO _You now have 1921 gold pieces (gained 29).th(    .....<  ...... th4) ......  ##$......  #........  #........  ####....... th)M #........807.7 (90.8)  ###......##.......  #.......####.....# thB* ##........#......#  ###.....##.....#  ##.....#...#  #.......th*.##  ##.#......  ###....###th.th3.8.3 (91.4th~7th:9 _Found a stone staircase leading up.thA th 3thu thl ,th ,th!   ....#.... ... ##.....< ........#  ..#  ##$#   #..  #  ##........#  #...............  ###......##.... #.......####.....# ##........#......# ###.....##..... ##.....#...# #........##th$ 9 (0.6)  A malevolent force fills the Orcish Mines...th2 /  --more--th :*th @With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.th+ ========9.5 (1.2Mark th9 th + _You hear a shout! x18thP   ..#### ....# ........ ###.....<... #..#  #........#  ##$## #.#  #... ####.##   #...  ###.. #.......####.....# ##........#.... ###.....##.....# ##.....#...#thq thr  You hear a shout! x16  A kobold blastminer comes into view.th /  --more--thlKK   kobold blastminerthp--------10.1 (0.6Ensorcelled Hibernationthth * _You hear a shout! x7th   .... .o ...#####K .....#  ........ ###.....<...# #..#  #........#  ##$##  #.#   #.. #######   #.. ###.......  #.......####.....# o   orc wizard   ##........#... ###.....##.....# --------An orc wizard comes into view. It is wielding a +0 dagger.  --more--th thI th7  You hear a shout! x6  An orc comes into view. It is wielding a +0 flail.th /  --more--th th{ o.oKo   orcth ( 7 thΠ _th th th #.. ..o..# .... .o.thdf #...#####.o #.....#K.....> ......... ###.....<...# #..th#  #....@...#  ##$##  #.# th #..#  ####### #.........  th?####....... o   orc warrior #.......####.....# owizardthr ##....o   orcths  An orc warrior comes into view. It is wielding a +0 flail.th/  --more--thth'1.3th8thE ; _Found a staircase to the Elven Halls.th. thV1 th7 th; F _Unknown command.th* ..#..# #.. ..o..#.... .o.#...#####.o.....#.....#K.....>#.........###.....<...##..# th##........# ##$## #.#  #..########  #......... ####....... #.......#### th th thth(th  An orc wizard comes into view. It is wielding a +0 dagger.th/  --more--th3? ..oo....oo(launcher)o 2 orc wizardsThe kobold blastminer wields a +0 arbalest.th;j(((((((th-..@....9 _The kobold blastminer shoots a bolt. The bolt misses you.th-..##.##  ...#..# #.. #.....#.... ...o.....#...#####.o....oo#.....#K.o...>#.........###.##..#####........# ##$th## #.# #..# #######  #......... ###....... o 2 orcsth  An orc comes into view. It is wielding a +0 club.thc/  --more--thQthT2 2.5 _th\th>`a _There is a stone staircase leading up here.th63thnth{ ,th8 ..o...o..o....oKo3.5 (1.0 _thn th  #@..#....##.#.####........#...... #)_.'.ß........###............... #)..#............................ #####..............#............. .....##.............#.#. ..#.#.........................### .............................#..# ......##...................1 #.#..##................. ####.#.............#....#......................##...#.......>...........#....................#......#.....#..............#.####.....###.............  ##.##....##.....##.#............. #.........#................ths 6_tho t5.0 (2.5Ensorcelled Hibernation thu 8_th\x } _You climb upwards. _There is a stone staircase leading down here.th"Ithh ,th6 Xth Bth nthc th th  th thT% ,th8' th'* th* th, th/ ,th1 th5 ,th6 thW9 ,th; th= ,th? theA ,thB thE ,th G theI ,thJ thM th#N thN thwQ ,thR thV ,thiX thZ ths[ thA\ th*_ th_ th` thOo 7_thM i 30.0) _You start waiting.thz 66.0 (21the th h _The sentinel's mark upon you fades away.thR)_.'.ß........###.. )..#......###.# ....##.thUH#.#.# .#.#...###...#..#.##.... .#..##..>##.#..#  #.....##...#>......#......#.....## th*####....#..##. #.##....###.#. ...............#....##.##.##.#thuth/6 (0.6)thththm..#...... ###.# ...##.thE#.#.# #.#...### ....#..#..##.... #..##..># ##.#...# #..... ##...#>......#......#.....## ###....#..##. .##....###.#. th..............#....##.##.##...............# ########....#thth(7.2thththa#..#.##.#.#.#.# .#.#####.#..#.##. ..##.>.#. #.#.#. .)...#.>. #. #......#.....#.#.....#.......###. ##....##.....##.#....#.... ##.##.##...............#.^.#.8th' #..#.##.#.#.#.# #.#####.##..#.##.# .##.>.#.# .#.th* #.)# ...#.>.# .......#.....#.#. #....#.......###.....##.....##.#...#.....##.##...............#.^..#.th2 th= (8.4th C thsE thKbh.## ##.#.#.#.### ...th f### .#..#... .##......## ##..>#.# #...#... ........)####..#.....##.....##..##. ....###.#.# ...........#....# .thg##.##.........#^####............#.....#..#thmthށ(9.0th͆th8c _There is a stone staircase leading down here.thOth9thȥthth 540.0 (1.0 _thth ##### ....##......# ### <.### #.# ### .# ##.### ###.## .).)...### #..#.# ###....# )).### ####....### #.....# .###### ####...##.######.#.2..##....#....#####...#.#.).....###..##...####.)..[...########### #..).....###.####..###..............th#.... ....#.....#...............)..). ..........#.##.....#..#..#.....# .##...##.#####.....#.#####.)...#thdthth-1.5 (2.5th֒th} _You climb downwards. _There is a stone staircase leading up here.th th th thz thó thO $ _th th th ,th th th ,th th7 th ,tht th th ,th* th th ,th th. th thl th th thm ,thH th~ th ,th" the( th1 ,th3 th7 th: ,th0> th@ thJI ,th L thR thY thZ th!\ thc thf ,thti thDl ths ,thv th~ thn ,th th thq ,thl thM th) ,th th th ,th thϥ thݬ th th, th thҸ ,th th th ,th th th   ####........###   #...............   ###......##.......   #.......####.....#   ##........#......#   ###.....##.....#   ##.....#...#   #.o   ##.## th   ###....###   ###.......### Ensorcelled Hibernation   #.##........##   ###......##   #.......#.# o   orc warrior (wandering)   ####....###......###   #.......#####......#   #.......##.......###th_ 054.7 (13.2)th th .th th th '5.3 (13.8th\ *Ensorcelled Hibernation th th thv th  #...#  ####........###  #...............  ###......##.......  #####.....# ........#......# ##.....# ##.....#...#  #..thp/# ##o#......#  ###....### Ensorcelled Hibernation  ###.th#  #.##  ###.....#o   orc warrior (wandering)  #........# th ####....###......###  #.......#####......#th ,0.0)th@9 (0.6 thth16 ####.###  #............... ###......##.......  #.......####.....#  ##.#......#  #.....##.....#   ...#  #........##  ##o#  ###....###  ###.......### #.##.. ###.... #.......# ####....##### #.......#####......# #.##.......###o.o   orc warrior (wandering)6.5th5 #.......   ###......##.......  #.......####.....#  #.#......#  #.....##.....#   ...#  ..o.....##  ##.#.  #.@..###  ###.......###   #.##.# ###.... #.......## ####....#####   #.......#####......# #.......##.......### #### ###7.1th   #######   #..c............   ###......##.......   ####.....#  ........#......#  ##.....#  #.....#...#  #..o# .#@.....#  ###....###   #####   #.##  ###.....##   #........#   ####....###......###c   centaur (wandering)  #.......#####......#   #..###  A centaur comes into view.  --more--th2launcher)thc ((((((th\(The centaur wields a +0 shortbow. The centaur shoots an arrow.th0BthC  The arrow completely misses you. The orc warrior misses you.A centaur comes into view.thJ/  --more--th..c...o.@oc 2 centaurs (1 launcher)th9 =7 _thpthWthH 1*th| Jo(asleep)thS D  The orc warrior looks drowsy...th/ th th+ 2--Your orb unleashes a flurry of shooting stars!  An orc warrior comes into view. It is wielding a +0 hand axe.th /  --more--th.co.covvvvthaTo 2 orc warriors (1 asleep, 1 ally targ…)thw -8.7 (1.0-Star _ththv _You now have 22/24 mp.thfthHj7-thqthwF _Unknown command.th   The helpless orc warrior fails to defend itself.  You stick the orc warrior like a pincushion!!!!th,thth`ththԶththo..co.cvvthM)v°°o   orc warrior, 1 ally target)o   orctht,9.2 (0.5thQ8°th@O _You kill the orc warrior!thX ;°°th th th F _Unknown command.thD  #...#  ####.o......###  #..o............  ###......##.......  #....c..####..o..# ........#......# th###....c##.....# ##..vv.#...#  #..@v°...## ##.#.°....#  ###v...###   ###.#  #.##  ###.....#cc 2 centaurs (1 launcher, 1 ally target)  #........# o   orc wizard (wandering)  ####....###......###  #.#####......#thIthththT .cvc°thW°The shooting star hits the centaur!!thJ  The centaur is almost dead.thR.c.°v°c@v°v°°thS*8 (0.6th\°°°°th.d _The centaur is knocked back.  Things that are here: _a +0 flail; a +0 chain mailth th3 You hit the centaur.thVth,thXd .c°v)@°v○°°   centaur (launcher,You kill the centaur!The shooting star hits the centaur.thRq  The centaur is moderately wounded.th0thth ...oo.c.°°v°v°°thLP--460.3 (0.5thY0°°°thRZ°th_2 _The centaur is knocked back.th   #  #..........#  ####........###  #....o...  ###...o..##.......  #.......####..o..# #.....c..#......# ###....°##.....# ##.@°v.#...#  #.))°v...## .#°°....#  ###°...###   ###.......#  #.##.  ###.....#  #........#   ####....###......###th3& v°°v..°.°th( *9 (0.6th31 V°°°°th5 thL#$#o......#  #..........###........###  #....o...##...o..##.......#.......####..o##.....c..thZ.####..@v°##.....###..°°v#....)).....###.#°..... ###°...#####.......###  #.##..## ##......#o 2 orcs (1 wandering) #.......#.#  An orc comes into view. It is wielding a +0 short sword.  --more--th; th I  The shooting star hits the centaur!!thI )v°○°o   orc wizardoo 2 orcs (1 wandering)th th th th th th: X.oooth °v°.°°.thPC '1.5thL t°°.°°thQ K _You kill the centaur!th^]°°.°th_thn°°.°° _Unknown command.thdM##.. #$....K.#.....o.#  #..o.......###........###  #....o...##...o..##.......#.......####..o##....@)..#......####...°v##.....#th##..°.°#....)).....#  ##.#°.....#K   kobold blastminer (launcher, wandering)o 2 orc wizards (1 wandering)......th   An orc wizard comes into view. It is wielding a +0 dagger.th /  --more--th thv°.., 1 ally ta…)th'2 2.1 _th\%V°°°th'th&D°°°thQthL°°°th=F _Unknown command.thY .####........# #$....K.#.....o.# th/Z 4 #..o.......###........###  #....o....##...o..##.......#.....@.####..o##.....v...####...°°##.....###....°#...th [ 8.)).....###.#...... ###....### ##.......###  #.##the thi thl thp thw th j  The kobold blastminer shouts!  The shooting star hits the orc!!th .K......oo.)v○th °°)oally target)   orcth thݺ n.K......ooth .°°°°°th% S3=7th °°°°°th{  th1 9_You kill the orc!th{$ w°°°°th( th< e°°°°°thC F _Unknown command.th1CYou kill the orc!  You puncture the orc wizard!  You peck the orc wizard, but do no damage.  The orc wizard is severely wounded.  Your shadow hits the orc wizard with a dagger!th6thJ o.@$°.°.   orc wizard(ally target)thM@   shadowYou kill the orc wizard!tht4=3.2 (0.5th<°°thφ)°thHE _The orc hits your shadow with a +0 short sword.thP^ ##  thQ##$# #.....K...#  #.....o... ####.o......###  #...@........... ###...$).##.......  #......°####..o..# thRe #..#......#  #....°##.....#   ##.....#...#  .)).....## thSS ##.#.# #....###  ###.......### #.##..thTJ ###....thXthdi.K°.thg2-8 (0.6ths:°th]xQ _You see here a +0 shortbow.th 6  $# #.........#  #....Ko.. ####.o......###  #...@........... ###...$).## th=7 o #......°####..o..#  #°..#......#  ##....@##.....#   ##.....#...#  .)).....##  ##.#......#  #....### ###.......###o   orc (ally target) #.##..@   shadow ###.... #.......#thp; th = thE .o°oo   orc warrioro   orc (ally target)@   shadowthSK (°° An arrow appears from out of your range of vision.thЄ N..)thņ A-4.4th thٔ 1 _The arrow hits your shadow!th^ % #...  #....Ko   ####........###  #...@o.th ...   ###...$).##  #.......####..o..#  #)..#......#  ##.....##.....#   ##....@#...#  .))..o..## th % ##.#......#  ##....###  ###.......###   #.##.   th? ###.... #.......#  ####....#####tht th C=5.0thm th! th=  You hit the orc warrior.th%  th#The orc warrior is lightly wounded.ththua...o.@thp (ally target)@   shadowth*5 (0.5th#thH'E _Your shadow hits the orc warrior with a dagger.th #....Ko ####........#### #............... ###...$).##.......  #.......####.....#  #thg)..#o.....#  ###.....##.....#  ##.....#o..#  #.)).o@..##  ##.#...@..#  ###....###  ###.......### #.##. ###.... #.......# o   orc wizard (wandering) ####....#####o   orc (distracted) #.......#####......# @   shadowthth.,6.1 (0.6thth~ **th thQ U  The orc warrior resists with significant effort.thx th thR 1--The orc barely misses you. The orc warrior completely misses you.A centaur comes into view.th0 /  --more--thQthET  A centaur comes into view. It is wielding a +0 shortbow.thZ/  --more--thX`ccK.othooK   kobold blastminer (launcher)o   orc warrior (ally target)cc 2 centaurs (1 launcher, 1 wandering)o   orc wizard(…)th7 7.1 (1.0 _th)th=v _You now have 21/24 mp.th #....Ko....#  Salticid the Spry ####c.......####  Spriggan of Dithmenos ****** #...c...........  Health: 73/73 ======================== ###...$K.##.......  Magic: 19/24 ===================----- #.......####.....#  AC: 6Str: 3  ##.....)..#......#  EV: 47Int: 17 ###.....##o....#  SH: 5Dex: 32th ##.....#o..#  XL: 14 Next: 64% Place: Orcish Mines:2 #.)).o@..##  Noise: ---------  Time: 16867.1 (0.0) ##.#...@..#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} ###....###  Cast: Ensorcelled Hibernation ###.......###  -Star  #.##........##  ###............##  K   kobold blastminer (launcher) #.......#.......#  o   orc warrior (ally target) ####....###......###  cc 2 centaurs (1 launcher, 1 wandering) #.......#####......#  o   orc wizard(…)_You now have 21/24 mp.Aiming: Ensorcelled Hibernation h;49m(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, ally target, chance to affect: 56%)th#....Ko....#Salticid the Spry####c.......####Spriggan of Dithmenos ******#...c...........Health: 73/73 ========================###...$K.##.......Magic: 19/24 ===================-----#.......####.....#AC: 6Str: 3 ##.....)..#......#EV: 47Int: 17###.....##o....#thSH: 5Dex: 32##.....#o..#XL: 14 Next: 64% Place: Orcish Mines:2#.)).*@..##Noise: ---------  Time: 16867.1 (0.0)##.#...@..#K) +7 Spriggan's Knife {stab, EV+4 Stlth+}###....###Cast: Ensorcelled Hibernation###.......###-Star #.##........#####............##K   kobold blastminer (launcher)#.......#.......#o   orc warrior (ally target)####....###......###cc 2 centaurs (1 launcher, 1 wandering)#.......#####......#o   orc wizard(…)_You now have 21/24 mp.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: th[man orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, ally target, chance to affect: 56%)th!Woasleep, ally target)th009  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, ally target, chance to affect: 56%)  The orc warrior looks drowsy...  The centaur shouts!th4th4thFc.coooc)thOd(((((((th!uth.c....@..20=8.1 (1 _The kobold blastminer shoots a bolt. The bolt misses you. _You now have 20/24 mp.th  The helpless orc warrior fails to defend itself.  You perforate the orc warrior like a sieve!!!!!th*   You kill the orc warrior! #).cc 2 centaurs (launchers)o   orc wizardoYour shadow fades away.th> (((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.thhe ,thv Bth .oKo..##..#oo@..   centaur (launcher)o 2 orc wizardso 2 orcsth 6 (0.5 _The arrow completely misses you.thZ   You hit the orc wizard.  The orc wizard is heavily wounded.$c@(1 ally target)(…)=9.1 _Your shadow hits the orc wizard with a dagger.th~U  You hit the orc wizard. You peck the orc wizard.thhm  The orc wizard is almost dead.ththth`thth:c)..Kco.oc 2 centaurs (launchers)   orc thҝ%6ththzX _The orc wizard closely misses you.th`<  You hit the orc wizard.th'bth}v$c)   orc wizardthrL=-70.1thuthQN _You kill the orc wizard!thQw5  You hit the orc.th .@  orc (ally target)The orc is severely wounded.  Your shadow barely misses the orc. The centaur shoots an arrow.  The arrow completely misses you. The arrow hits the orc!(((()@   shadowth ,th7uoK.o.@tho   orc(…)thz-=6thth~C _The orc dies!thR   #.....   #....Ko....#   ####........####   #...............   ###...$).##....... thU   #.....co####.....#  ....cK..#......#  ###....o##.....#  ##....@#)..#   #.)).).)@##  ##.#......#   ###....###   ####   #.##   ###.....#   #........#   ####....###......###thZX th\ thEi :.c.th k 4-1.2 (0.6thv th} [ _The orc wizard completely misses you.th8@thB Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/NecromancythC^2%3  e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearthyDHexes1%4 Select a spell to cast [?] help[Esc] exitth th thH T #.........#Salticid the Spry  #....Ko....#Spriggan of Dithmenos ******  ####........####Health: 73/73 ========================  #...............Magic: 20/24 ====================----  th -###...$).##.......AC: 6Str: 3  #......o####.....#EV: 47Int: 17  ##....cK..#......#SH: 5Dex: 32  ###...co##.....#XL: 14 Next: 64% Place: Orcish Mines:2  ##....@#)..#Noise: ---------  Time: 16871.2 (0.0)  #.)).).)@##K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  ##.#......#Cast: Ensorcelled Hibernation  ###....###-Star  ###.......###  #.##........##K   kobold blastminer (launcher)  ###............##cc 2 centaurs (launchers)  #.......#.......#th o   orc wizard  ####....###......###o   orc(…)Your shadow barely misses the orc. The centaur shoots an arrow.  The arrow completely misses you. The arrow hits the orc! _The orc dies! _The orc wizard completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.th  #.........#Salticid the Spry  #....Ko....#Spriggan of Dithmenos ******  ####........####Health: 73/73 ========================  #...............Magic: 20/24 ====================----  ###...$).##.......AC: 6Str: 3  #......o####.....#EV: 47Int: 17  ##....cK..#......#SH: 5Dex: 32  ###...co##.....#XL: 14 Next: 64% Place: Orcish Mines:2  ##....@#)..#Noise: ---------  Time: 16871.2 (0.0)  #.)).).)@##K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  ##.#......#Cast: Ensorcelled Hibernation  ###....###-Star  ###.......thv ###  #.##........##K   kobold blastminer (launcher)  ###............##cc 2 centaurs (launchers)  #.......#.......#o   orc wizard  ####....###......###o   orc(…)Your shadow barely misses the orc. The centaur shoots an arrow.  The arrow completely misses you. The arrow hits the orc! _The orc dies! _The orc wizard completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.........#  Salticid the Spry #....Ko....#  Spriggan of Dithmenos ****** ####........####  Health: 73/73 ======================== #...............  Magic: 17/24 =================------- ###...$).##.......  AC: 6Str: 3  #.....*o#th/@ ###.....#  EV: 47Int: 17 ##....cK*.#......#  SH: 5Dex: 32 ###..*co##.....#  XL: 14 Next: 64% Place: Orcish Mines:2 ##.***@#)..#  Noise: ---------  Time: 16871.2 (0.0) #.******@##  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} ##*#*****.#  Cast: Ensorcelled Hibernation ###****###  -Star  ###.......###  #.##........##  K   kobold blastminer (launcher) ###............##  cc 2 centaurs (launchers) #.......#.......#  o   orc wizard ####....###......###  o   orc(…)_The orc thZ pdies! _The orc wizard completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateth6  #.........#Salticid the Spry  #....Ko....#thӓ 4Spriggan of Dithmenos ******  ####........####Health: 73/73 ========================  #...............Magic: 17/24 =================-------  ###...$).##.......AC: 6Str: 3  #.....######.....#EV: 47Int: 17  ##....###.#......#th SH: 5Dex: 32  ###..#####.....#XL: 14 Next: 64% Place: Orcish Mines:2  ##.###@#)..#Noise: ---------  Time: 16871.2 (0.0)  #.#########K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #########.#Cast: Ensorcelled Hibernation  ##########-Star  th .###.......###  #.##........##K   kobold blastminer (launcher)  ###............##cc 2 centaurs (launchers)  #.......#.......#o   orc wizard  ####....###......###o   orc(…)_The orc dies! _The orc wizard completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateth6.ocK..co...)).).)@.#.........c, 1 blind, 1 all…)o(blind)The orc wizard completely misses you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc wizard is enveloped in gloom. The centaur is enveloped in gloom.th<Q((((((th_th| ((((((The orc wizard completely misses you. The centaur shoots an arrow.thMo.@.)..thY3==2.2 (1thӽth _The arrow completely misses you. _You now have 17/24 mp.thl  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitthg thx  #.........#Salticid the Spry  #....Ko....#Spriggan of Dithmenos ******  ####........####Health: 73/73 ========================  #...............Magic: 17/24 =================-------  ###...$).##.......AC: 6Str: 3  #.......####.....#EV: 47Int: 17  ##.....oK.#......#SH: 5Dex: 32  ###..cco##.....#XL: 14 Next: 64% Place: Orcish Mines:2  ##....@#)..#Noise: ==-------  Time: 16872.2 (0.0)  #.)).).)@##K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  ##.#......#Cast: Ensorcelled Hibernation  ###....###-Star  ###th@ .......###  #.##........##K   kobold blastminer (launcher)  ###............##cc 2 centaurs (launchers, 1 blind, 1 all…) #.......#.......#o   orc wizard (blind)  ####....###......###o   orc(…)The centaur shoots an arrow. The arrow completely misses you.The orc wizard completely misses you. The centaur shoots an arrow. _The arrow completely misses you. _You now have 17/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.........#Salticid the Spry  #....Ko....#Spriggan of Dithmenos ******  ####........####Health: 73/73 ========================  #...............Magic: 17/24 =================-------  ###...$).##.......AC:hE 9;49m 6Str: 3  #.......####.....#EV: 47Int: 17  ##.....oK.#......#SH: 5Dex: 32  ###..cco##.....#XL: 14 Next: 64% Place: Orcish Mines:2  ##....@#)..#Noise: ==-------  Time: 16872.2 (0.0)  #.)).).)@##K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  ##.#......#Cast: Ensorcelled Hibernation  ###....###-Star  ###.......###  #.##........##K   kobold blastminer (launcher)  ###............##cc 2 centaurs (launchers, 1 blind, 1 all…) #.......#.......#o   orc wizard (blind)  ####....###......###o   orc(…)h2 18;2HThe centaur shoots an arrow. The arrow completely misses you.The orc wizard completely misses you. The centaur shoots an arrow. _The arrow completely misses you. _You now have 17/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #.........#  Salticid the Spry #....Ko....#  Spriggan of Dithmenos ****** ####........####  Health: 73/73 ======================== #...............  Magic: 14/24 ==============---------- ###...$).##.......  AC: 6Str: 3  #.....**####.....#  EV: 47Int: 17 ##....*oK.#......#  SH: 5Dex: 32 ###..cco##.....#  XL: 14 Next: 64% Place: hv 49mOrcish Mines:2 ##.***@#)..#  Noise: ==-------  Time: 16872.2 (0.0) #.******@##  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} ##*#*****.#  Cast: Ensorcelled Hibernation ###****###  -Star  ###.......###  #.##........##  K   kobold blastminer (launcher) ###............##  cc 2 centaurs (launchers, 1 blind, 1 all…) #.......#.......#  o   orc wizard (blind) ####....###......###  o   orc(…)_The arrow completely misses you. _You now have 17/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloomth  (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateth& T #.........#Salticid the Spry  #....Ko....#Spriggan of Dithmenos ******  ####........####Health: 73/73 ========================  #...............Magic: 14/24 ==============----------  ###...$).##.......AC: 6Str: 3  #.....######.....#EV: 47Int: 17  ##....###.#......#SH: 5Dex: 32  th ###..#####.....#XL: 14 Next: 64% Place: Orcish Mines:2  ##.###@#)..#Noise: ==-------  Time: 16872.2 (0.0)  #.#########K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #########.#Cast: Ensorcelled Hibernation  ##########-Star  ###.......###  #.##........##K   kobold blastminer (launcher)  ###............##cc 2 centaurs (launchers, 1 blind, 1 all…) #.......#.......#o   orc wizard (blind)  ####....###......###o   orc(…)_The arrow completely misses you. _You now have 17/24 mp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or th P* to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatethKthZ....$).###..####)o(blind, ally target) _You now have 17/24 mp.  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The orc wizard is enveloped in gloom. The orc is enveloped in gloom.th....$).###..####th   Your shadow points at the orc and mumbles some strange words.Your shadow draws nearby shadows into itself.th. .@.)Kcco...)).).)..#......... , ally tar…) @   shadowYou kill the orc!th5th5 th=>.cc 2 centaurs (launchers, 1 blind)o   orc wizard (blind)@   shadow  The centaur shoots an arrow. The arrow hits the centaur!th3?#((th@((th@ ((thAth.@.)..th  The centaur shoots an arrow. The arrow completely misses you.thU (((((th((The centaur shoots an arrow. The arrow closely misses the centaur.th th*cth.@th:.)th..th ), 1 all…)th؎p5=3.2 (1thҖ th thl_The arrow misses you. The orc wizard completely misses you. thH_You now have 15/24 mp.thrthU  You hit the orc wizard. You peck the orc wizard.th thf K)K   kobold blastminer (launcher)cc 2 centaurs (launchers, 1 blind, 1 all…)You kill the orc wizard!th)Q((((((th3Wo.@.)..th}2-7 (0.5thfths _The centaur shoots an arrow. The arrow completely misses you.thQthth-ththBth4I thQJC_No target in range!th  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitth*0th 8thrE #.........#Salticid the Spry  #....Ko....#Spriggan of Dithmenos ******  ####........####Health: 73/73 ========================  #...............Magic: 15/24 ===============---------  ###...$).##.......AC: 6Str: 3  #......@####.....#EV: 47Int: 17  ##.....)K.#......#SH: 5Dex: 32  ###..cc)##.....#XL: 14 Next: 64% Place: Orcish Mines:2  ##....@#)..#Noise: =--------  Time: 16873.7 (0.0)  #.)).).).##K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  ##.#......#Cast: Ensorcelled Hibernation  ###....###-Star  ###...thF....###  #.##........##K   kobold blastminer (launcher)  ###............##cc 2 centaurs (launchers, 1 blind, 1 all…) #.......#.......#@   shadow  ####....###......###You hit the orc wizard. You peck the orc wizard.  You kill the orc wizard! _The centaur shoots an arrow. The arrow completely misses you. _No target in range!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.thS #.........#Salticid the Spry  #....Ko....#Spriggan of Dithmenos ******  ####........####Health: 73/73 ========================  #...............Magic: 15/24 ===============---------  ###...$).##.......AC: 6Str: 3  #......@####.....#EV: 47Int: 17  ##.....)K.#......#SH: 5Dex: 32  ###..cc)##.....#XL: 14 Next: 64% Place: Orcish Mines:2  ##....@#)..#Noise: =--------  Time: 16873.7 (0.0)  #.)).).).##K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  ##.#......#Cast: Ensorcelled Hibernation  ###....###-Star  ###...thRU....###  #.##........##K   kobold blastminer (launcher)  ###............##cc 2 centaurs (launchers, 1 blind, 1 all…) #.......#.......#@   shadow  ####....###......###You hit the orc wizard. You peck the orc wizard.  You kill the orc wizard! _The centaur shoots an arrow. The arrow completely misses you. _No target in range!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.thې #.........#  Salticid the Spry #....Ko....#  Spriggan of Dithmenos ****** ####........####  Health: 73/73 ======================== #...............  Magic: 12/24 ============------------ ###...$).##.......  AC: 6Str: 3  #.....*@####.....#  EV: 47Int: 17 ##....**K.#......#  SH: 5Dex: 32 ###..cc*##.....#  XL: 14 Next: 64% Place: Orcish Mines:2 ##.***@#)..#  Noise: =--------  Time: 16873.7 (0.0) #.*******##  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} ##*#*****.#  Cast: Ensorcelled Hiberthunation ###****###  -Star  ###.......###  #.##........##  K   kobold blastminer (launcher) ###............##  cc 2 centaurs (launchers, 1 blind, 1 all…) #.......#.......#  @   shadow ####....###......### _The centaur shoots an arrow. The arrow completely misses you. _No target in range!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatethmc #.........#Salticid the Spry  #....Ko....#Spriggan of Dithmenos ******  ####........####Health: 73/73 ========================  #...............Magic: 12/24 ============------------  ###...$).##.......AC: 6Str: 3  #.....######.....#EV: 47Int: 17  ##....###.#......#SH: 5Dex: 32  ###..#####.....#theXL: 14 Next: 64% Place: Orcish Mines:2  ##.###@#)..#Noise: =--------  Time: 16873.7 (0.0)  #.#########K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  #########.#Cast: Ensorcelled Hibernation  ##########-Star  ###.......###  #.##........##K   kobold blastminer (launcher)  ###............##cc 2 centaurs (launchers, 1 blind, 1 all…) #.......#.......#@   shadow  ####....###......### _The centaur shoots an arrow. The arrow completely misses you. _No target in range!  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; hh39;49m2% risk of failure)  Press: ? - help, Dir - look around, f - activateth* _No target in range!  Casting: Gloom (mildly dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.thoasting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The kobold blastminer is enveloped in gloom.thu.@.)K.c).c.)).).)..#.........K, blind)cally target)th ((((((The centaur is no longer blind. The centaur shoots an arrow.th2o.@.)..th; (((((((The arrow completely misses you. The kobold blastminer shoots a bolt.th_thm).c@)....thso2=4.7 (1thxth| _The bolt misses you. _You now have 12/24 mp.th|  You puncture the centaur! Your peck misses the centaur.thC.cth4-5.2 (0.5thth[ _The centaur is almost dead.th69  You hit the centaur.thth Z  You kill the centaur!th4 .@.K)wanderin…)   centaur (  Your shadow completely misses the centaur.th8U5-7thCth}G _The centaur unwields a +0 shortbow. The centaur completely misses you. x2th1 blind)You hit the centaur. Your peck misses the centaur.th3 '6.2th= thA ` _The centaur is severely wounded.thJthN  #.#   #....Ko....#   ####........####   #......   ###...$).##.  th~  #.####.....#   ##.....@..#......#   ###...Kc##.....#   ##...@.#)..#   #.)).).).##   ##.#......#  ###....###  ###......thjc.###   #.##........##   ###.....##   #.......#.......#   ####....###......###th70 The centaur completely misses you. x2  The kobold blastminer unwields a +0 arbalest.th1*8 (0.6th>;th? _The kobold blastminer misses your shadow. _You see here a +0 shortbow.thF  The helpless kobold blastminer fails to defend itself.  You spit the kobold blastminer like a pig!!!!th )c   centaur (ally target)@   shadow  You kill the kobold blastminer!The centaur hits you but does no damage.th]<6-7.3 (0.5thth X _The centaur completely misses you.th 9  You hit the centaur.th6)@   shadowthAu=8Ensorcelled Hibernation thGthJK _You kill the centaur!ththth th71B_No target in view!thw3thth(H _No target in view!th8  #....Ko   ####........###   #.........  ###...$).##.......  #.......####.....#  #@..#......#  ##...))##.....#   ##...).#)..#  #.)).@.).##  ##.#......#  ###....###  ###.......###   #.##.   ###..... #.......## ####....#####   #.......#####......# 13=An orc priest comes into view. It is wielding a +0 falchion.th /  --more--th7 oo   orc priest@   shadowthe> a -8.4 (0.6Ensorcelled Hibernation _thI thb  Things that are here: _a +0 hand axe; a +0 chain mail; an orc corpseth  #.....   #....Ko....  thZ> ####..####   #...............   ###...$o.##.......   ..####.....#  th)#.....@..#......#  ###...))##.....#  ##...@.#)..#   #.)).).).##  ##.#......#  ###....###   ####   #.##.   ###.....#   #........th#  ####....###......###thth H-9.0 _th th^Q _You see here a +0 shortbow.th 1#$#.....#  #....Ko....# ####### #........##...$o.##..............######.....@...####...)@##.....###...).#)...)).).).####.#......# ###....#####.......###  #.##..## ##............# #.......#.#  An orc priest comes into view. It is wielding a +0 war axe.  --more--th_o)oo 2 orc priests 6 _ththk _Items here: )) [ †.th77##.. #$#.....#  #....Ko....# ###.oth,8G#### #........##...$).##.............o######.....@@.#......####...))##.....###...).#)...)).).).###.#......# ###....### ##.......###  #.####......#thJTth[th; (1 ally target)The orc priest casts a cantrip, but nothing happens.thL==80.2ththI[ _The orc priest completely misses you.th  You puncture the orc priest! You peck the orc priest.  The orc priest is almost dead.Your shadow hits the orc priest with a dagger!thm @))   orc priest (7 (0.5th< N _You kill the orc priest!thIthI _No target in range!th;thBthRtha    .### ##.....T..#  ##$......##  #.........  #..........  ####.o......####  #.........  ###...@)...  .@####.....# .....)..#......# ###...))##.....# #...).#)..# theb" #.)).).)## .#......#T   Snorg (wandering)  ###....### o   orc priest (ally target)  ###.#@   shadow  #.## _No target in range!thj{  Snorg the Insatiable comes into view.th|/  --more--th} th  An orc comes into view. It is wielding a +0 club.thZ /  --more--th  The orc priest invokes the aid of Beogh against you.th#7.oTTo   orc@   shadowthL&e64----1.3 (0.6th5thc thdL An orc comes into view. It is wielding a +0 club. thfe The orc priest invokes the aid of Beogh against you. th?h'_Beogh smites youth i !  thiThings that are here:  thjEa +0 falchion; an orc corpse thk_You take 9 damage, and have 64/73 hp.th c-th th thr"_Unknown command.thth'  #o.#  ##$...T..## #.........#  #.......... ####.o......### #...............  ###...@).##.  #......)###  #)@.#......#  #...))##.....#   ##...).#)..#  .)).).).##  ##.#......# #....### o   orc priest (ally target) ###.......###@   shadow #.##..## ###....9 _ththlMthzPthZthc]ththm ##$...T..##..........#####.o####.........###...@).##......)####.....##..#. ###...)@##.....#  ##...).#)..#  #.)).).).##.#...... ###....######.......###.##........#####......##.......#.thjthzB.oth'2.5th%thk _Items here: )) [ †.th  #.........#  #...   ####........###   #....o....  ###...@).##  #......)###  #)..#......#  ##...))##.....#   ##...)@#)..#  .)).).).##  ##.#......#  ##....###  ###.......###   thW#.##.   ###.... #.......## ####....#####thth.3.1 _ththM7 #. ####........#### #....o..........  ###...@).##.......  #......)####.....#  #)..#......#  ###...))##.....#  ##...).#)..#  #.)).)@).##  ##.#......#  ###....###  ###.......### #.##. ###....@   shadow #.......# ####....##### #.......#####......#th- th .oo   orc priest (ally target)@   shadowth#5---4=7th}-th0thuY#######.........###...@o.##......)####.....##..#. ###...))##  ##...).#)..#  #.)).).).#th&##.#..@...# ###....#####.......###.##........#####......##.......#.......####....###......###.......#####.............##thzthK)oth'4.3th thth5.......###...@).##......o####.....##.....)..#......# ###...))##  ##...).#)..#  #.)).).).###.#...... ###..@.######.......###.##..#####....##.......#.th9####....#####.......#####..............####......### ###th5Kth$\W$th^%9thith mM _Your shadow fades away.th ###...$).##......o####.....##.....)..#......# ###...))##.....#  ##...).#)..#  #.)).).).##.#......# ###....#####...@...###.##..#####....##.......#.####....######th @.......#####.............####......##...# ### #..<.........### #.th_ th{ G)oth '5.5th th thb   #......)####.....#   ##.....o..#......#   ###...))##   ##...).#)..#   #.)).).).##   ##.#......#   ###....###  ##.......###   #.##.@......##  ###....##   #.#.......#  ###....###......###   #.......#####.....th(#.#   #.##.......###   ###......##.....# ###   #..<.........### .#   ##..# ##.###thDthC=6.1thth+thA  ##.....o...#   ###...))##th  ##...).#)..#  th #.)).).).##  ##.#......#   ###....### ##.......###   #.##........##  thބy###....##   #.#.......#  th1####....###......###   #.......#####......#   #.##.......###  th ###......##......# ###   #..<.........### #.#th    ##...........# ##.##    ##..).[...### #..#. ththӦ1)otho   orc priestth-67th}thkthKs  ###...)o##  ##...).#)..#   #.)).).).##th|  ##.#......#  ###....### ###.......###  #.##........## ###....##  #.#.......# ####....###......###  #.......#####......#  #.##.......###  ###......##.# ###  #..<.........### #.#  ##...........# ##.#   ##..).[...### #..#  thu ###..[).### ####... thth)oo   orc priestthth'7.3th@ththxJ  ##...o.#)..#  #.)).).).##.#......# ###....######.......###.##..#####............##.......#.......####..@.######.......#####......#.......####......## ### #..<.........### #.. . ###..[).#   ##.##......###...... thUth]m9Ensorcelled Hibernation th+lthtothff  #.)).).).##.#...... ###....######.......###.##........#####............##.......#.......####....######...##.............####......## ###.-Star ..###.....  #...........###..... thth W5=8.5thth&. ##.#......#  #....###  ###.......### #.##........ ###......... #.......#..  ####....###### #.......#####......#  #.##.......###  #### ###  #..<.........### #.#  ##...........# ##.# ).[...### #..#. #..[).### ####.... ##.##......###.... #..... ###.#.....<9.1th@P #....###  ###.......###   #.##........   ###.......   #.......#  ####....#####   th6R#.......#####......#  #.##.......###  #### ###    #..<.........### #.#  ##...........# ##.###   ).[...### #..#.   #..[).### ####....#   th-S/##.##......###....   #..... ###.....#.....< ##.......##............thdthjS7=7thqth[tth,X ###.......### #.##........ ###.....# #.......#.......#  thQ-####....###......### #.......#####......#  #.##.......###  ###......# ###th- #..<...@.....### #.#  ##...# ##.### th-##..).[...### #..#.#  ###..[).### ####....# ##.##......###......... #..... th?.###....#.....< ##.......##............ ##..#.#.[.....###thEthQ(90.3th5Ythy[thZ #..###......###.......#.......# ####....###......####.......#####......# #.##.......### ####......# ### #..<.........### #.# ##...# ##.###th[ {).[...### #..#.# #..[).### ####....#####.##......###.........#.....####....#.....<##.......##............##........#.#.[.....####..####.)..[#th;d thl A=9thu th2y thk}5 ###....##.......#.......####....###......###.......#####......##.......####......## ### #..<.........### #.#.. ##.### ##..).[@..### #..#. ###..[).### ####....#####.##......###....................###.#..........####.)..[.###......# #..[.....###.#... th(thuth 1.5ththth#.......# ####....###......####.......#####......# #.##.......### ####......# ### #..<.........### #.# ##...# ##.###).[...### #..#.# ##..[)@### ####....#####.##......###.........# #.....#####...#.....<......##.......##............##..#.#.[.....####..####.)..[##### #..[.....###.#. ###....###..............ththC=2.1th&ththi !####....######.......#####......# #.##.......### ####......# ### #..<.........### #.# ##...........# ##.###).[...### #..#.# ##..[).### ####....#####.##....@.###.........# ##.....######.#.....<......##.......##............##........#.#.[.....####........####.)..[...#######......# #..[.....###.#. ###....###....................#.....#th1 th 8th2 7thT th thT o#.......#####......# #.##.......### ###......# ### #..<.........### #.# ##...........# ##.###).[...### #..#.# ##..[).### ####....### ###.##......###.........# ###.....###.###.th ,#.....<......#.##.......##.............##........#.#.[.....####........####.)..[...####thR 0###......# #..[.....###.#. ###....###....................#.....####..........#.##.....#..#th thE '3.3thththdthoLevel 2 of the Orcish Mines <<<<>(Press ? for help)###............###.......#.......#####....###......####.......#####......##.......##.......######......##......# ##########..<.........### #.#####.##.###...........# ##.######.## ###.#####.####..).[...### #..#.# ###....# ##...#.## #...####..[).### ####....### #.....#### ##.......# ####..####thgq##.##......###.........# ####...##.###........# ##.#......###.........@.###........###.......#..##........####..........#####...........#.....<......#....#....##........................####.......##.....................###.........##...................####........#.#.[.....###...........##........####.........##.#......###........####.)..[...####.......######.....######........#####......####......# #..[.....###.#.........###.........##.........# ##......#####....###......................#...........#..........###......###......#.....#...............)..).....#....#...##......#......#####..........#.##.....#..#..#.....#..###........##...........###.##...##.#####.....#.#####.)...#.###.........###.........#######..#### #####..#### ###.....### ##...)...## ###......###...# #......#.## #.......#####.........## ##...###thhx \<@th\=<<th  #...#####..o...o.   #o....o#  #......Ko....#  ###.....<...#  #.. ##......o.# ##$...T..## ##  #..........#####........#### #......... ###...$).##....... th #......)####.....# ##.....)..#.# ###...))##.....#  ##...o.#)..#  #.)).).).## ##.#......# ###....### #######.#####......#.......#.......#thV###......##......# ##########..<.........### #.#####.##.##.....# ##.######.## ###.#####.##..).[...### #..#.# ###....# ##...#.## #...# ###..[).#th4## ####....### #.....#### ##.......# ####..######......###.........# ####...##.###........# ##.#......###.........@.###........###.......#..##........####..........#####..#.....<......#....#....##........................####.......##.....................###.........##...................####........#.#.[.....###...........##........####.........##.#......###..####.)..[...####.......######.....######........#####......#...# #..[.....###.#.........###.........##.........# ##......## ###.....................#...........#..........###......## #....#...............)..).....#....#...##......#......## ###......##.....#..#..#.....#..###........##...........## #.##...##.#####.....#.#####.)...#.###.........###.........## #####..#### #####..#### ###.....### ##...)...## ###......##th"T #...# #......#.## #.......#####.........## ##...### ##..# ##........#####.....#..##..........# ##### #.## #####.......###.#.........#.......<...### ### #...................#..........###......# #......###........#####.......###.......### ##....######.......######......# ###.......#the th{  #.......#####......#Salticid the Spry#.......##.......###Spriggan of Dithmenos ******th ###......##......# ###Health: 68/73 ======================--#..<.........### #.#Magic: 15/24 ===============---------##...........# ##.###AC: 6Str: 3 ##..).[...### #..#.# # EV: 47Int: 17###..[).### ####....### # SH: 5Dex: 32##.##......###.........# ## XL: 14 Next: 66% Place: Orcish Mines:2#.........@.###........###. Noise: ---------  Time: 16893.3 (0.0)###...........#.....<......#. K) +7 Spriggan's Knife {stab, EV+4 Stlth+}##.......##................... Cast: Ensorcelled Hibernation ##........#.#.[.....h 34m###........ -Star #........####.)..[...####......###......# #..[.....###.#...... ###....###................... #......#.....#.............. ###..........#.##.....#..#.. Things that are here:  a +0 falchion; an orc corpse _You take 9 damage, and have 64/73 hp. _Unknown command. _Items here: )) [ †. _Your shadow fades away.th> th thi th9 th c6=thb thO th th thz. thB8 th8 th`; th? thZG ;9thIJ thoN thJT O=thV thZ thk] ,th_ thc thdi ,th_k thn th7p thp thq thLu th${ ,th| th th 70=7=th. th th ,th th th ,th th th ,th thQ th th" K==th۰ thS th9 th %1thR th ths ,th th> thP th th< th th thb th th1 thU a8=th tht a +0 falchion; an orc corpse _You take 9 damage, and have 64/73 hp. _Unknown command. _Items here: )) [ †. _Your shadow fades away.  You see here a +0 dagger.th{ th) ,2 _th th thC th th2 th* th ,th th th th 9=th th th ,th th th a3=th" th% 1 _HP restored.th' 3th* th~, th0 th`E th7L .........###.........##.........# Salticid the Spry .........#...........#..........# Spriggan of Dithmenos ****** .......[..).....#....#...##...... Health: 73/73 ======================== #..#..#.....#..###........##..... Magic: 19/24 ===================----- #.#####.)...#.###.........###.... AC: 6Str: 3 ### ###.....### ##...)...## ###.. EV: 47Int: 17 thN .## #.......#####......K..## ##. SH: 5Dex: 32 ..#####.....#..##..........# ## XL: 14 Next: 66% Place: Orcish Mines:2 .###.#.........#@......<...###Noise: ---------  Time: 16908.9 (15.6) .........#..........###......#K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .......#####.......###.......### Cast: Ensorcelled Hibernation .......######......# ###.......# -Star .........#.#.......###........## .........##................####K   kobold blastminer (wandering) ....#....#..................# ..####........###........#.## ..# #.........# #.......#### _Unknown command. _Items here: )) [ †. _Your shadow fades away. _You see here a +0 dagger. _HP restored.  A kobold blastth O ,miner comes into view.th]Z /  --more--th=Ensorcelled Hibernationth-th= 9.5 (16.2 _thBth?  Health restored: 73 _You regained 4 mp, and now have 19/24 mp.th ###.##.# #....#.# ......[..).....#....#...##......# ..#..#.....#..###.##. .#####.)...#.###..###. ###.....### ##...)...## ###. ## #.......#####......K..## ##. .#####.....#..##.# # ###.#...#.<...### #..........###......# th%-#####.###.### ######......# ###.# ##..#### #....#..####.###..... 10.1 (0.6) _uhc###.##.# ##.....#.#[..).....#....#...##......#. .#..#.....#..###.uh###. #####.)...#.###..###. # ###.....### ##...)...## ###. # #.uhD#####......K..## ##. #####.....#..##.# #.#.#.<...### #.uh###......# #####.###.### ######......# ###.uhz# ##..#### uh:#....#. ####.###.... uh KKlauncher)The kobold blastminer shouts!  The kobold blastminer wields a +5 orcbow of freezing.uhs (((((((It is covered in frost. The kobold blastminer shoots an arrow.uh8 R...@...uh uh %7uh+ uhz/ V _The arrow completely misses you.uh#############.........## .#...........#..........## ....[..).....#....#...##......# #..#.....#..#####.. ####.)...#.###.........###...  ###.....### ##...)...## ###..  #.......#####......K..## ##...##..#...# ##### #.#.........#.......<...### .#...#......# #####.......###.......### ###### ###...##.###......#..#### .#....#..................#####..=1.3uh .##.....##.#.######.....###########.........## .#...........#..........## ...[..).....#....#...##......# ..#.....#..#####.. ###.)...#.###.........###... uh!(###.....### ##...)...## ###...... #.......#####...@..K..## ##... ###..#...# ##### .#.........#.......<...### .#...#......# #####.......###.......######### ###.......# #.###........ .....#........#### #....#..........#uh-uh'6>((((((uh1kH...@..uhl-=9uhvuh}z _The kobold blastminer shoots an arrow. The arrow closely misses you.uh2R uhNS  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%uhS 3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - Blinkuh/T TTranslocation3%2  f - Summon Mana ViperHexes/SummoninguhT 13%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearuhV Hexes1%4 Select a spell to cast [?] help[Esc] exituhQx .....##........####.........##.#. Salticid the Spry ...######.....######........##### Spriggan of Dithmenos ****** .....###.........##.........# ##. Health: 73/73 ======================== .....#...........#..........###.. Magic: 19/24 ===================----- ...[..).....#....#...##......#... AC: 6Str: 3 ..#.....#..###........##......... EV: 47Int: 17 ###.)...#.###.........###........ SH: 5Dex: 32 ###.....### ##...)...## ###...... XL: 14 Next: 66% Place: Orcish Mines:2 #.......#####...@..K..## ##...## Noise: =--------  Time: 16911.9 (0.0) ###.....#..##..........#[37uhz m ##### K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .#.........#.......<...###Cast: Ensorcelled Hibernation .....#..........###......#-Star ...#####.......###.......### ...######......# ###.......#K   kobold blastminer (launcher) .....#.#.......###........## .....##................#### #....#..................#The kobold blastminer wields a +5 orcbow of freezing.  It is covered in frost. The kobold blastminer shoots an arrow. _The arrow completely misses you. _The kobold blastminer shoots an arrow. The arrow closely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells......##........####.........##.#. Salticid the Spry ...######.....######........##### Spriggan of Dithmenos ****** .....###.........##.........# ##. Health: [uh} 39;49m73/73 ======================== .....#...........#..........###.. Magic: 19/24 ===================----- ...[..).....#....#...##......#... AC: 6Str: 3 ..#.....#..###........##......... EV: 47Int: 17 ###.)...#.###.........###........ SH: 5Dex: 32 ###.....### ##...)...## ###...... XL: 14 Next: 66% Place: Orcish Mines:2 #.......#####...@..K..## ##...## Noise: =--------  Time: 16911.9 (0.0) ###.....#..##..........# ##### K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .#.........#.......<...###Cast: Ensorcelled Hibernation .....#..........###......#-Star ...#####.......###......uh~ .### ...######......# ###.......#K   kobold blastminer (launcher) .....#.#.......###........## .....##................#### #....#..................#The kobold blastminer wields a +5 orcbow of freezing.  It is covered in frost. The kobold blastminer shoots an arrow. _The arrow completely misses you. _The kobold blastminer shoots an arrow. The arrow closely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells......##........####.........##.#. Salticid the Spry ...######.....######........##### Spriggan of Dithmenos ****** .....###.........##.........# ##. Health: 73/73 ======================== .....#...........#..........###.. Magic: 16/24 ================-------- ...[..).....#....#...##......#... AC: 6Str: 3 ..#.....#..###******..##......... EV: 47[6;56uh] HInt: 17 ###.)...#.###*******..###........ SH: 5Dex: 32 ###.....### ##******.## ###...... XL: 14 Next: 66% Place: Orcish Mines:2 #.......#####***@**K..## ##...## Noise: =--------  Time: 16911.9 (0.0) ###.....#..##*******...# #####  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .#.........#.*******...###  Cast: Ensorcelled Hibernation .....#.......***###*.....#  -Star ...#####.......###.......### ...######......# ###.......#  K   kobold blastminer (launcher) .....#.#.......###........## .....##................#### #....#..................# _The arrow completely misses you. _The kobold blastminer shoots an arrow. The arrow closely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * touhۃ S list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateuh ).....##........####.........##.#. Salticid the Spry ...######.....######........##### Spriggan of Dithmenos ****** .....###.........##.........# ##. Health: 73/73 ======================== .....#...........#..........###.. Magic: 16/24 ================-------- ...[..).....#....#...##......#... AC: 6Str: 3 ..#.....#..#########..##......... EV: 47Int: 17 ###.)...#.##########..###........ SH: 5Dex: 32 ###.....### ########.## ###...... XL: 14 Next: 66% Place: Orcish Mines:2 #.......########@###..## ##...## Noise: =--------  Time: 16911.9 (0.0) ###.....#..#uh+########...# ##### K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .#.........#.#######...###Cast: Ensorcelled Hibernation .....#.......#######.....#-Star ...#####.......###.......### ...######......# ###.......#K   kobold blastminer (launcher) .....#.#.......###........## .....##................#### #....#..................# _The arrow completely misses you. _The kobold blastminer shoots an arrow. The arrow closely misses you.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Gloom (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateuhd................).....@..K.............<...###.``  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Press: ? - help, Dir - look around, f - activate  The kobold blastminer blasts its cannon at you.  The iron shot hits you!!!uh ....KOuch! That really hurt!30---------------=2.9 (1uh+ uhuh;_The kobold blastminer is knocked back by the blast.  uhYou take 43 damage, and have 30/73 hp.MASSIVE DAMAGE!!  uh\--more--uh uh  80% health threshold reached.  --more--uh_....######..........##.........# .....#.....[..)....#...####........#)#.........# ##...)...## #...@...K.## #..........# ##### #.......<...### .......###......# ......###.......### ......# ###.......# ...........## ........####  uh[O....######..........##.........# .....#.....[..)....#...####........#)#.........# ##...)...## #...@...K.## #..........# ##### #.......<...### .......###......# ......###............# ###.......# .................#  65% health threshold reached.  --more--uh_....######..........##.........# .....#.....[..)....#...####........#)#.........# ##...)...## #...@...K.## #..........# ##### #.......<...### .......###......# ......###.......### ......# ###.......# ...........## ........####  uhͯ....######..........##.........# .....#.....[..)....#...####........#)uhm#.........# ##...)...## #...@...K.## #..........# ##### #.......<...### .......###......# ......###............# ###.......# ......uhq...........#uhi  50% health threshold reached.uh/  --more--uh....######..........##.........# .....#.....[..)....#...####........#uhg)#.........# ##...)...## #...@...K.## #..........# ##### #.......<...### .......###......# ......###.......### ......# ###.......# ...........## ........####  uh....######..........##.........# .....#.....[..)....#...####........#uhz)#.........# ##...)...## #...@...K.## #..........# ##### #.......<...### .......###......# ......###............# ###.......# .................#uhv _You now have 16/24 mp.uhZ  _Unknown command.uhXT########.####...###.........#.# .#............#[..).....#....#...##...... #..#.....#..###........##..... ####.)...#.###.###  ###.....### ##...)...## ###  #.......#####.......K.## ##...# ####.....#..##....# ### #.....uhJZ+<...### .....#..........###......#######.......###.######......# ###.......#...#..###........##.#.........## .#..............###........####.##uhfuh j<--3.5 (0.6 _uh;puh=suh%"........# .#............#[..).....#....#...##...... .uh%#..#.....#..###........##..... #####.)...#.###.### # ###.....### ##...)...## ### # #.......#####.......K.## ## #####.....#..##..........# ###.....<...### .......#..........###......#######.......###.######......# ###.......#...#..###........##.#...###........# ####........###........#.## # .# ##uh/uh7H(((((uhe>.....uhkjk29-----------------4.1uhquhVyP _The kobold blastminer shoots an arrow. The arrow hits you. uh zs_You take 1 damage, and have 29/73 hp.uh{  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic CloudConjuration/Alchemy/Air 17% 3 h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exituh6Suh^uh"lb.......###.........##.........# # Salticid the Spry .......#...........#..........### Spriggan of Dithmenos ****** .....[..).....#....#...##......#. Health: 29/73 =========--------------- uhjo.#..#.....#..###........##....... Magic: 16/24 ================-------- #####.)...#.###.........###...... AC: 6Str: 3 # ###.....### ##...)...## ###.... EV: 47Int: 17 # #.......#####.......K.## ##... SH: 5Dex: 32 #####.....#..##..........# #### XL: 14 Next: 66% Place: Orcish Mines:2 ##.#.........#..@....<...###Noise: ---------  Time: 16914.1 (0.0) .......#..........###......#K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .....#####.......###.......###Cast: Ensorcelled Hibernation .....######......# ###.......#-Star .......#.#.......###........## .......##................####Kuh|[m   kobold blastminer (launcher) ..#....#..................# ####........###........#.## # #.........# #.......#### _You now have 16/24 mp. _Unknown command. _The kobold blastminer shoots an arrow. The arrow hits you. _You take 1 damage, and have 29/73 hp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uh&.......###.........##.........# # Salticid the Spry .......#...........#..........### Spriggan of Dithmenos ****** .....[..).....#....#...##......#. Health: 29/73 =========--------------- .#..#.....#..###........##....... Magic: 16/24 ================-------- uh\#####.)...#.###.........###...... AC: 6Str: 3 # ###.....### ##...)...## ###.... EV: 47Int: 17 # #.......#####.......K.## ##... SH: 5Dex: 32 #####.....#..##..........# #### XL: 14 Next: 66% Place: Orcish Mines:2 ##.#.........#..@....<...###Noise: ---------  Time: 16914.1 (0.0) .......#..........###......#uhK) +7 Spriggan's Knife {stab, EV+4 Stlth+} .....#####.......###.......###Cast: Ensorcelled Hibernation .....######......# ###.......#-Star .......#.#.......###........## .......##................####K   kobold blastminer (launcher) ..#....#..................# ####........###........#.## # #.........# #.......#### _You now have 16/24 mp. _Unknown command. _The kobold blastminer shoots an arrow. The arrow hits you. _You take 1 damage, and have 29/73 hp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uhm _Unknown command. _The kobold blastminer shoots an arrow. The arrow hits you. _You take 1 damage, and have 29/73 hp.  Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.uhĎuhuh. _uh9 .#...#[..).....#....#...##......#..#.....#..###........##.....####.)...#.###.uh< .### ###.....### ##...)...## ### ## #.......#####.......K.## ## .#####.....#..##..........# ###.#.........#.......<...### ........#.......@..###......#######.......###uh@ .######......# ###.......#...#..###.#.#...###.............# ####........###........#.## .# .# #.......## ## ##### ####uhS uh\ |307=7 (0.6 _uhWe uhh uh?]x[..).....#....#...##...... #..#..#.....#..###........##..... #.#####.)...#.###..### ### ###.....### ##...)...## ### .## #.......#####.......K.## ## ..#####.....#..##..........# ##.....#.......<...### .........#..........###......######.###.######......# ###.......#...#..###.#.#...###.............#####........###........#.##.# .# #.......## ### ##### ##.....## ## ##.....#uhV`uhn.KK   kobold blastminer (launcher)uhSr'5.3uh%}uhuhW uh2  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic CloudConjuration/Alchemy/Air 17% 3 h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exituh.......[..).....#....#...##...... Salticid the Spry #..#..#.....#..###........##..... Spriggan of Dithmenos ****** #.#####.)...#.###.........###.... Health: 30/73 =========--------------- ### ###.....### ##...)...## ###.. Magic: 17/24 =================------- .## #.......#####.........## ##. AC: 6Str: 3 ..#####.....#..##......K...# ## EV: 47Int: 17 .###.#.........#.......<...###SH: 5Dex: 32 .........#..........###......#XL: 14 Next: 66% Place: Orcish Mines:2 .......#####....@..###.......### Noise: uh---------  Time: 16915.3 (0.0) .......######......# ###.......# K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .........#.#.......###........## Cast: Ensorcelled Hibernation .........##................####-Star ....#....#..................# ..####........###........#.##K   kobold blastminer (launcher) ..# #.........# #.......#### ### ##......### ##.....## # ##....## ##.....# _You take 1 damage, and have 29/73 hp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uh.......[..).....#....#...##...... Salticid the Spry #..#..#.....#..###........##..... Spriggan of Dithmenos ****** #.#####.)...#.###.........###.... Health: 30/73 =========--------------- ### ###.....### ##...)...## ###.. Magic: 17/24 =================------- .## #.......#####.........## ##. AC: 6Str: 3 ..#####.....#..##......K...# ## EV: 47Int: 17 .###.#.........#.......<...###SH: 5Dex: 32 .........#..........###......#XL: 14 Next: 66% Place: Orcish Mines:2 .......#####....@..###.......### Noise: ---------[3uh3m  Time: 16915.3 (0.0) .......######......# ###.......# K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .........#.#.......###........## Cast: Ensorcelled Hibernation .........##................####-Star ....#....#..................# ..####........###........#.##K   kobold blastminer (launcher) ..# #.........# #.......#### ### ##......### ##.....## # ##....## ##.....# _You take 1 damage, and have 29/73 hp.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uh$uhB.......[..).....#....#...##...... Salticid the Spry uh#..#..#.....#..###........##..... Spriggan of Dithmenos ****** uhe#.#####.)...#.###.........###.... Health: 30/73 =========--------------- uhj### ###.....### ##...)...## ###.. Magic: 13/24 =============----------- uh.## #.......#####.........## ##. AC: 6uh9Str: 3 uh..#####.....#..##......K...# ## EV: 47uh+,Int: 17 uhy.###.#.........#.......<...###uh-SH: 5uhE,Dex: 32 uhA.........#..........###......#uhLXL: 14 Next: 66% Place: Orcish Mines:2 uh.......#####....@..###.......### Noise: ---------  Time: 16915.3 (0.0) uh.......######......# ###.......# K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .........#.#.......###........## Cast: Ensorcelled Hibernation .........##................####-Star ....#....#..................# ..####........###........#.##K   kobold blastminer (launcher) ..# #.........# #.......#### ### ##......### ##.....## # ##....## ##.....#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Gloom (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateuh> < @.asting: Gloom (mildly dangerous; 2% risk of failure)uh? onfirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou can't see that place.  [the floor.]uh>\B..uh%A..uh%A..uh=F..uh@..uh@..uh@..uh-sK.Look: a kobold blastminer, wielding a +5 orcbow of freezing (chance to affect:  75%) uh}b.......[..).....#....#...##...... Salticid the Spry #..#..#.....#..###........##..... Spriggan of Dithmenos ******  uhb #.#####.)...#.###.........###.... Health: 30/73 =========--------------- ### ###.....### ##...)...## ###.. Magic: 13/24 =============----------- .## #.......#####.........## ##. AC: 6Str: 3 ..#####.....#..##......K...# ## EV: 47Int: 17 .###.#.........#.......<...###SH: 5Dex: 32 .........#..........###......#XL: 14 Next: 66% Place: Orcish Mines:2 .......#####....@..###.......### Noise: ---------  Time: 16915.3 (0.0) .......######......# ###.......# K) +7 Spriggan's Knife {stab, EV+4 Stlth+}  uh .........#.#.......###........## Cast: Ensorcelled Hibernation .........##................####-Star ....#....#..................# ..####........###........#.##K   kobold blastminer (launcher) ..# #.........# #.......#### ### ##......### ##.....## # ##....## ##.....#Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a kobold blastminer, wielding a +5 orcbow of freezing (chance to affect:  75%)  The kobold blastminer resists with almost no effort. uhm]((((((( uhAg.....@. uhC3==6.3 (1 uh"I uhLM  Press: ? - help, Dir - look around, f - activate  Look: a kobold blastminer, wielding a +5 orcbow of freezing (chance to affect:  75%)  The kobold blastminer resists with almost no effort. _The kobold blastminer shoots an arrow. The arrow barely misses you. _You now have 13/24 mp.!uhQ!uhU Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy 2% 3 e - BlinkTranslocation3%!uhV2  f - Summon Mana ViperHexes/Summoning13%5  g - Mephitic CloudConjuration/Alchemy/Air 17% 3  h + Cause FearHexes1% 4 Select a spell to cast [?] help[Esc] exit"uhL .......[..).....#....#...##...... Salticid the Spry #..#..#.....#..###........##..... Spriggan of Dithmenos ****** #.#####.)...#.###.........###.... Health: 30/73 =========--------------- ### ###.....### ##...)...## ###.. Magic: 13/24 =============----------- .## #.......#####.........## ##. AC: 6Str: 3 ..#####.....#..##......K...# ## EV: 47Int: 17 .###.#.........#.......<...###SH: 5Dex: 32 .........#..........###......#XL: 14 Next: 66% Place: Orcish Mines:2 .......#####....@..###.......### Noise: [39;4"uhl 9m==-------  Time: 16916.3 (0.0) .......######......# ###.......# K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .........#.#.......###........## Cast: Ensorcelled Hibernation .........##................####-Star ....#....#..................# ..####........###........#.##K   kobold blastminer (launcher) ..# #.........# #.......#### ### ##......### ##.....## # ##....## ##.....#75%)  The kobold blastminer resists with almost no effort. _The kobold blastminer shoots an arrow. The arrow barely misses you. _You now have 13/24 mp.Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells........[..).....#....#...##...... Salticid the Spry #..#..#.....#..###......"uh [40m..##..... Spriggan of Dithmenos ****** #.#####.)...#.###.........###.... Health: 30/73 =========--------------- ### ###.....### ##...)...## ###.. Magic: 13/24 =============----------- .## #.......#####.........## ##. AC: 6Str: 3 ..#####.....#..##......K...# ## EV: 47Int: 17 .###.#.........#.......<...###SH: 5Dex: 32 .........#..........###......#XL: 14 Next: 66% Place: Orcish Mines:2 .......#####....@..###.......### Noise: ==-------  Time: 16916.3 (0.0) .......######......# ###.......# K) +7 Sprig"uh gan's Knife {stab, EV+4 Stlth+} .........#.#.......###........## Cast: Ensorcelled Hibernation .........##................####-Star ....#....#..................# ..####........###........#.##K   kobold blastminer (launcher) ..# #.........# #.......#### ### ##......### ##.....## # ##....## ##.....#75%)  The kobold blastminer resists with almost no effort. _The kobold blastminer shoots an arrow. The arrow barely misses you. _You now have 13/24 mp.Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells........[..).....#....#...##...... Salticid the Spry #..#..#.....#..###........##..... Spriggan of Dithmenos ****** #.#####.)...#.###.........###.... Health: 30/73 "uhI  =========--------------- ### ###.....### ##...)...## ###.. Magic: 9/24=========--------------- .## #.......#####.........## ##. AC: 6Str: 3 ..#####.....#..##......K...# ## EV: 47Int: 17 .###.#.........#.......<...###SH: 5Dex: 32 .........#..........###......#XL: 14 Next: 66% Place: Orcish Mines:2 .......#####....@..###.......### Noise: ==-------  Time: 16916.3 (0.0) .......######......# ###.......# K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .........#.#.......###........## Cast: Ensorcelled Hibernation .........##....."uh ...........####-Star ....#....#..................# ..####........###........#.##K   kobold blastminer (launcher) ..# #.........# #.......#### ### ##......### ##.....## # ##....## ##.....# _The kobold blastminer shoots an arrow. The arrow barely misses you. _You now have 13/24 mp.Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate#uhb.......[..).....#....#...##...... Salticid the Spry #..#..#.....#..###........##..... Spriggan of Dithmenos ****** #uh#.#####.)...#.###.........###.... Health: 30/73 =========--------------- ### ###.....### ##...)...## ###.. Magic: 9/24=========--------------- .## #.......#####.........## ##. AC: 6Str: 3 ..#####.....#..##......K...# ## EV: 47Int: 17 .###.#.........#@......<...###SH: 5Dex: 32 .........#..........###......##uh rXL: 14 Next: 66% Place: Orcish Mines:2 .......#####....@..###.......### Noise: ==-------  Time: 16916.3 (0.0) .......######......# ###.......# K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .........#.#.......###........## Cast: Ensorcelled Hibernation .........##................####-Star ....#....#..................# ..####........###........#.##K   kobold blastminer (launcher, fleeing,…)..# #.........# #.......####@   shadow ### ##......### ##.....## # ##....## ##.....# _You now have 13/24 mp.Casting: Cause Fear (dangerous; 1% risk of failure)  #uh Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe kobold blastminer looks frightened!#uhx:*#uhGE  Casting: Cause Fear (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.#uhgIasting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The kobold blastminer looks frightened!  Your shadow casts a spell at the kobold blastminer.#uhF.@   shadow7.3 (1#uhGEnsorcelled Hibernation #uh/#uh;? _The kobold blastminer seems to slow down. #uh[_You now have 9/24 mp.$uh?#.[..).....#....#...## .#..#..#.....#..###.## .#.#####.)...#.###..#### ###.....### ##...)...## ### $uh# #.## #.......#####.........## ##.#####.....#..##.# .###.#.#@......<...###.#.###......#.#####.###.### #$uhR$.######......# ###.# #.#.#.###.##.##.......####$uh$.#....#.......#.####.###.#.##.# #.# #.#### $uh2%.### ##......### ##.....## ## ##....## ##.....#$uh2$uh-K1=--9 (0.6 _$uhiN ..[..).....#....#...## ..#..#..#.....#..###..## ..#.#####.)...#.###...### .#### ###.....### ##...)...## ### .#.## #.......#####.........## .#####.....#..##.# .###.#.#@......<...###.#.###......# #.#####.###. ##.######......# ###. .#.#.#.###..##.......####.#....#......#.####........###.#.##.# #.# #..#### ..### ##......### ##.....## ### ##....## ##.....#$uh_ n--8.5$uhw %uh B%uhB%uhE%uh[[B%uhd10/24= _Your shadow fades away.2=%uh:,%uh'%uh,%uhQ%uh4%uhK3=%uh%uh|%uh,S1=%uh%uhK%uhĶ%uh8%uh%uhxS4=%uhL%uh,%uh%uhO=%uh%uh'5=2=%uh%uh%uh026%uh %uh%uh9=%uh%uh=*%uh+%uh-%uh5%uh67=13=%uhK9%uh?%uh'A%uhC%uh=K%uhAL%uh;N%uh;V%uh+WK8=%uhY%uh`%uha9=%uhc%uhxj%uhkM4=%uhm%uht%uhu%uh*x%uhP{%uhӁ%uh99%uh%uh%uh8 .43.5 (25.0)Ensorcelled HibernationKK   kobold blastminer (launcher)%uhH%uh&W%uh]  A kobold blastminer is nearby!You regained 8 hp, and now have 39/73 hp. _You regained 5 mp, and now have 14/24 mp.%uh  _Unknown command.%uhF...#...........#............[..).....#....#.#..#..#.....#..###........ ...#.#####.)...#.###.........###. ..#### ###.....### ##...)##.## #.......#####....#..#####.....#..##..........# ###.#...#.......<...### ....#...###.......###.###.# #########......# ###...... #.#.#.####........ #...........##.###...#....#..................#.####........###....K...#.##...# #.........# #..#### ...###..#####KK   kobold blastminer (launcher).4.1 (0.6) _%uho%uh&uh##.#.###.##...#...........#............[..).....#....#.#..#..#.....#..###.&uhh..#.#####.)...#.###.........# #..#### ###.....### ##...)##.## #.......#####...#..#####.....#..##..........# ###.#...#.......<...# ......#...###........###.###. ##########......# ### ##.#.#.#.###....... ##...........##...#...#....#..........K.......#&uh[ .####........###..#.##...# ...# ..####&uh3&uh=7Ensorcelled Hibernation &uh !&uh$&uhڞ(.##########.....###### ###.#.###..##...#...........#............[..).....#....#.#..#..#.....#..###&uh. .....#.#####.)...#.###.........# ##..#### ###.....### ##...)#.## #.......######..#####....@#..##..........###.#...#.......<...# .......#...### ....###.###.###.......######......# ### .##.#.........#.#.###......&uh4  .##...........##... ...#....#..........K....... .####.###..#.# &uh&uh='5.3&uh&uho&uhSA M###....##........####. .#########.....###### ###.####.....#................[..).....#....#...##..#..#.....#..### .....#.#####.)...#.###.........## ##..#### ###&uh(B $ ##...)...## #.## #..###.#####.....#..##.###.#.........#.......<...# ......#..........### .###........#####.......###......... .........&uhOL &uhCU Z40=9&uh,\ &uho] &uhɳ M...#.##. ###....##........####. .#########.....###### ###.###..#.....#................[..).....#....#...##..#..#.....#..### .....#.#####.)...#.###.........## &uh ##..#### ### ##...)...## #.## #..###.#####.....#..##. ......###.#.........#.......<...# -Star .. ...........&uhQ &uh W5=6.5&uh &uh &uh_.M<#....#....##...... .....#.....##. ###....##........####. .#########.....###### ###.###...#..#................[..).....#....#...##..#..#.....#..### .....#.#####.)..@#.###.........## ##..#### ### ##...)...## #.## #..###.#####.....#..##. ......###.#.........#.......<...#.....&uhk&uhnv'7.1&uhh|&uh߄'uhVM.....###.......#..#####<#....#....##...... ......#...##. ###..'uhY...##........####. .#########.....###### ###.#.###.........##..#..................[..).....#....#...##..#..#....@#..### .....#.#####.)...#.###.........## ##..#### ### ##...)...## #.## #..### .......#####.....#..##..........#...######.'uhi'uh9s%7'uh}z'uh~'uhD# ####...##.###.# ....###.......#..##### .<#....#....##....... ......###..... ##...........##.....#.......######## ##.#...####.#...........#............[..).@...#....#...##..#..#..#.....#..####. ....#.#####.)...#.###.........### #..#### ###.....### ##...)...## #.## #.......#####.####..#...# ###.#.........#.......<...## .....#......#####.......###...'uha'uh'C=8.3'uh/'uh@'uh###.......#..##.####. <......#....#....##...... .....###.........## #........#########.....##.#..###.........##.. ......#.....#..[..).....#....#...###..#..#.....#@.###.....'uhy#.#####.)...#.###..##### ###.....### ##...)...## ..#.## #.......#####...... ..#####.....#..##.####.#.........#.......<...###.......#..........###...... ##.#####.###.......### ###'uh'uhA=9'uh'uhb'uh3 d <......#....#....##..... .....###.........## #.#### #########.....###### #...###.........##. ...#.....#..[..).....#..###..#..#.....#..###........#######.)...#@###.##### ###.....### ##...)...## ##.## #.......#####.........## -Star  #.#.........#.#.......###........ 19.5'uh 'uh/ 'uh 'uhB'uh'uhgM6='uhT'uh$'uh%92'uhC''uhu0'uh0'uh2'uh9,'uh;'uhoA'uhAo3=='uhC'uhI,'uhjK'uhQ'uh3RM7='uhS'uhU'uhH\'uh\K4='uh_^'uh_(uhz(uhKK58.5 (9.0Ensorcelled HibernationK   kobold blastminer (launcher)(uh(uh(uhxM_Unknown command.  A kobold blastminer is nearby!You regained 3 hp, and now have 44/73 hp. _You regained 2 mp, and now have 17/24 mp.)uh<......#....#....##.............. Salticid the Spry ...........###.........##........ Spriggan of Dithmenos ****** #...........##........####....... Health: 44/73 ==============---------- )uh###.......######.....######...... Magic: 15/24 ===============--------- #.#.........###.........##....... AC: 6Str: 3 ............#...........#........ EV: 47Int: 17 ..........[..).K...#....#...##... SH: 5Dex: 32 ...#..#..#.....#*.###........##.. XL: 14 Next: 66% Place: Orcish Mines:2 )uhZ...#.#####.)...#@###.........###. Noise: ---------  Time: 16958.5 (0.0) ..#### ###.....### ##...)...## ## K) +7 Spriggan's Knife {stab, EV+4 Stlth+} ..#.## #.......#####.........##  Cast: Ensorcelled Hibernation .....#####.....#..##..........#  -Star ....###.#.........#.......<...### ............#..........###......# K   kobold blastminer (launcher) ##........#####.......###.......# ###.......######......# ###...... #.#.........#.#.......###........ _You regained 2 mp, and now have 17/24 mp.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  )uhbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +5 orcbow of freezing (chance to affect:  57%)*uh!"<......#....#....##.............. Salticid the Spry ...........###.........##........ Spriggan of Dithmenos ****** #...........##........####....... Health: 44/73 ==============---------- *uh@"+###.......######.....######...... Magic: 15/24 ===============--------- #.#.........###.........##....... AC: 6Str: 3 ............#...........#........ EV: 47Int: 17 *uh"..........[..).*...#....#...##... SH: 5Dex: 32 ...#..#..#.....#..###........##.. XL: 14 Next: 66% Place: Orcish Mines:2 ...#.#####.)...#@###.........###. Noise: ---------  Time: 16958.5 (0.0) *uh"..#### ###.....### ##...)...## ## K) +7 Spriggan's Knife {stab, EV+4 Stlth+} ..#.## #.......#####.........##Cast: Ensorcelled Hibernation .....#####.....#..##..........#*uhW#-Star ....###.#.........#.......<...### *uhq%............#..........###......# K   kobold blastminer (launcher) ##........#####.......###.......# ###.......######......# ###...... #.#.........#.#.......###........ _You regained 2 mp, and now have 17/24 mp.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold blastminer, wielding a +5 orcbow of freezing (chance to affect:  57%)*uhlK, asleep)K  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold blastminer, wielding a +5 orcbow of freezing (chance to affect:  57%)  The kobold blastminer looks drowsy...9.5 (1Ensorcelled Hibernation _*uhk*uhv _You now have 15/24 mp.*uh .....###.......#..###### <#....#....##...... .#.##. #....##........####. ########.....###### #.####...##...#..................[..).K...#....#...##..#..#.....#@.###..#.#####.)...#.###.........###.### ###.....### ##...)...## ###.## #..###.#####.....#..##....####.#.........#.......<...## ....#...###..##.......# ######## ###60.1 (0.6 _*uh *uh_ *uh  The helpless kobold blastminer fails to defend itself.  You spit the kobold blastminer like a pig!!!!!*uhv.)*uh276 (0.5*uh*uhU _You kill the kobold blastminer!+uh+uh+uh+uhe5+uh+uhM6=+uh+uh+uhN+uhu+uh*+uhS6=+uh+uhE,+uh+uhO=+uh9+uh+uhBM7=+uh+uh+uhvK7=+uh!+uh",+uh,+uh /+uh<+uh==+uhH@+uhL+uh,MK8=+uhO+uhBW+uhWD8=+uhY+uh+uhZ+uhz _Your orb has finished recharging its magic.+uhK1=+uhX+uhQ,+uh+uh ,+uh +uh +uhO U2=+uhx +uh ,+uh= +uh! +uh8" +uh$ +uh+ ,+uhY- +uh4 ;3+uh6 +uh]= +uh= +uh? +uhF ,+uhI +uhO a4=+uhQ +uh|W ,+uhoY +uh^ ,+uh` +uhf k5=+uhi +uh6o ,+uhRr +uhy ,+uh{ +uh́ +uh+ %6+uh +uhH ,+uh. +uhݒ ,+uh +uhӚ +uhP K7=+uhF +uh ,+uh +uh ,+uht +uh k8=+uh˵ +uh ,+uh +uh ,+uh +uh +uh %9+uh +uh ,+uhK +uh +uhA +uh +uhk b70=+uh +uh ,+uh +uh +uh +uh +uhO +uh +uh +uh. k1=+uhr +uh ,+uh +uh ,+uhE +uh ;2+uh# +uh( ,+uh* +uh'1 ,+uh&3 +uh> +uh ? K3=+uh B +uhw .# ####...##.###.# # ......###.......#..###### .<#....#....##..... .#.............##........#########.....###### ##.#...###.........##...#...........#............[..).@...#....#.#..#..#.....#..###...#.#####.)...#.###.........# #..#### ###.....### ##...)# ##.## #.......#######..#####.....#..##..........# ###.#.........#.......<...# ......#....###........###.7049.6 (89.0)50.2 (89.6+uh,   Things that are here:  a +5 orcbow of freezing; a kobold corpse _Health restored: 73; MP restored: 24,uhM,uh11.2 (1.0),uh,uh Q _Q - a +5 orcbow of freezing-uhr-uho-uhw-uh8-uh;-uhA.uh.uh.uh .uh .uh.=.uh.uh.uh .uh .uhYou see here a +0 mace..uhN.uh` .uh_.uh<.uh".uh).uhj*.uh,.uh0.uhN6.uh7.uh8.uh=.uh@.uhjA.uhqC.uhH.uhM.uhSN.uhUP.uhU.uhW.uhX.uhZ.uh_.uhoX.uh.uhƞ.uh.uh.uh.uhԨ.uh.uh׮.uh.uhg.uh.uh`.uhĿ.uh].uh4.uh.uh+.uh.uh.uh.uh&.uh .uh.uh.uh.uh.uh.uh.uhd.uhC.uhc.uh .uhd .uh3.uh.uhP.uh.uh.uh.uh1#.uh*.uh+.uh..uh3.uh57.uh8.uh;.uhA.uhfI.uh7J.uh/M.uhR.uhW.uhW.uhZ.uh_.uh8j.uhj\ ####....###......### .uhCkn #.......#####......# .uhm #.......##.......###  ###......##......# ###  #..<.........### #.#  ##.o.........# ##.###  ##..).[...### #..#.#  ###..[).### ####....###  ##.##....@.###.........# # #...........### ###...........#.....<......Ensorcelled Hibernation  ##.......##..................  ##........#.#.[.....###.......  #........####.)..[...####..... o   orc (launcher, wandering) .uh$n ###......# #..[.....###.#......uhn .uho9###....###.............uho .uhp .uh{p##......#.....#.......uhp!.uh|s .uhyt .uht 65.0 (13..uhsu 8)  .uhuOAn orc comes into view. It is wielding a +0 orcbow..uhgv.uh  .uh--more--.uh.uh .uh M.o.uh 7 6 (14.4 _.uhe .uht /uh#.......#####......# #.##.......### ###......# ### #..<.........### #.# ##..o........# ##.###).[...### #..#.# ##..[).### ####....### #/uhf##.##......###.........# ###.....###.###..#.....<......#.##.......##.............##........#.#.[.....###......../uh,#........####.)..[...#######......# #..[.....###.#. ###....###....................#.....####..........#.##.....#..#/uhE/uhP.o/uhF/6.2 (0.6) /uh&/uh*/uhD#.##.......### #### ### #..<.........### #.# ##...........# ##.###o.[...### #..#.# ###..[).### ####....### #.##.##......###.........# ###.....####..###./uho#.....<......#.##.......##.............##........#.#.[.....####........####.)..[...######## #..[.....###.#. ###....###............../uh......#.....####..........#.##.....#..#..# #.##...##.#####.....#.#####/uh0R8/uh3/uhpu #### ### #..<.........### #.# ##...# ##.####o.[...### #..#.# ####..[).### ####....### #..##.##......###.........# #####...../uhx1###........###...###.#.....<......#.##.......##....@........ ##........#.#.[.....### #..####.)..[...##### #### #..[.....###.#. ###....###....................#.....#[###..........#.##.....#..#..#.  #.##...##.#####.....#.#####. #####..#### #####..#### ###. /uh/uh)oo   orc (launcher, wandering)/uh8(7.4/uh6/uh/uh s###......##......# ### #..<.........### #.# ##...........# ##.### ###..).[...### #..#.# ###.###.o[).### ####....### #.##.##......###...# ####.#..###.###.###./uh #.....<......#. ##.##.# #.#.#.[.....###. .####.)..[...####.#......# #..[.....###.#.###....###...#......#.....#.......[.###.#.##.....#..#..#.. #.##...##.#####.....#.#####.) #####..#### #####..#### ###.. /uh /uh h8.0Ensorcelled Hibernation /uhF/uh0uh/H......##......# ###  #..<.### #.# ###...........# ##.### ###..).[...### #..#.# ###.0uhHz###.o[).### ####....### #.##.##......###..# ####.#...###.###. ###.#.....<......#....# #0uh|L.##.# .#.#.[.....###.#####.)..[...####.# #......# #..[.....###.#.# ###....###..##......#.....#......[.###.#.##.....#..#..#.#.##...##.#####.....#.#####.).#####..#### #####..#### ###.0uhe0uhq&60uh{0uh8~0uhn......##......# ### #..<.### #.# # ##.# ##.### ###.##..).[...### #..#.# ###.###.o[).### ####....### #.0uh ##.##......###..# ####.#....###.###..#.....<......#....#. 0uhZ.##.##.#.[.....###.#####.)..[...####.......# ......# #..[.....###.#.0uh:#....###..#. #......#.....#......[..) ###.0uhǕ#.##.....#..#..#.#.##...##.#####.....#.#####.).#####..#### #####..#### ###.0uh0uh(9.20uh0uh0uh4 Level 2 of the Orcish Mines <<<<>(Press ? for help)####....###......####.......#####......##.......##.......######......##......# ##########..<.........### #.#####.##.###...........# ##.######.## ###.#####.####..).[...### #..#.# ###....# ##...#.## #...####.o[).### ####....### #.....#### ##.......# ####..######.##......###.........# ####...##.###........# ##.#......###...........###........###.......#..##........####..........#####...........#.....<......#....#....##........................####.......##.......@.............###.........##...................####........#.#.[.....###...........##........####.........##.#......###........####.)..[...####.......######.....######........#####......####......# #..[.....###.#.........###.........##.........# ##......#####....###......................#...........#..........###......###......#.....#...............hN 1m[..).†...#....#...##......#......#####..........#.##.....#..#..#.....#..###........##...........###.##...##.#####.....#.#####.)...#.###.........###.........#######..#### #####..#### ###.....### ##...)...## ###......###...# #......#.## #.......#####.........## ##...#####..# ##........#####.....#..##..........# ######.## #####.......###.#.........#.......<...###1uh^<@1uh`H1uh?J<1uhsK<1uhL1uhGf I <<### #...................#..........###......##......###........#####.......###.......#####....######.......######......# ###.......#2uh`9`  #...#####..o...o.  #.....#.o....o#  Ko....# #.....<...# #.........###.....o.2uh;# ##$...T..## ##  #..........# ####........####  #......... $).##....... #......)## ##.....).####...))## ##...o.#)..# #.)).).).####.#......####....2uh2>######....#.##........#####............###.......2uh###...))##.....# ##...o.#)..# )).).).##.#......# ####.......####.##........#####...###.......#.......#####....###......####.#####......# #......### ###.......# ######### #..<....### #.#####.##.# ##...... ##.######.## ###.#####.## ##..).[...### #..#.# ###....# ##...#.## #...# ###.o[)### ####....### #.....#### ##.......# ####..#####.###.........# ####...##.###........# ##.#......###...........###........###.......#..##........####..........#####....#.....<......#....#....##........................####.......##.......@.............###.........##...................####........#.#.[.....###...........##........####.........##.#......##2uh#..####.)..[...####.......######.....######........#####......#2uh]n L<<3uh <###......# #..[.....###.#.........###.........##.........# ##......#####....###......................#...........#..........###......###......#.....#...............[..).†...#....#...##......#......#####..........#.##.....#..#..#.....#..###........##...........###.##...##.#####.....#.#####.)...#.###.........###.........#######..#### #####..#### ###.....### ##...)...## ###......###...# #......#.## #.......#####.........## ##...#####..# ##........#####.....#..##..........# ######.## #####.......###.#.........#.......<...###### #...................#..........###......##......###........#####.......###.......#####....######.......######......# ###.......#3uhc #......##......# ###Salticid the Spry #..<.........### #.### Spriggan of Dithmenos ****** ##...........# ##.######. Health: 73/73 ========================##..).[...### #..#.# ###... Magic: 24/24 ========================###.o[).### ####....### #..... AC: 6Str: 3 ##.##......###.........# ####... EV: 47Int: 17  #...........###........###...... SH: 5Dex: 32 ##...........#.....<......#....#. XL: 14 Next: 67% Place: Orcish Mines:2 .......##.......@.............### Noise: ---------  Time:he m 17069.2 (0.0) .......#.#.[.....###...........## K) +7 Spriggan's Knife {stab, EV+4 Stlth+} ......####.)..[...####.......#### Cast: Ensorcelled Hibernation ......# #..[.....###.#.........## ##....###......................#. #......#.....#...............[..)  ###..........#.##.....#..#..#.... #.##...##.#####.....#.#####.).. #####..#### #####..#### ###.... Things that are here:  a +5 orcbow of freezing; a kobold corpse _Health restored: 73; MP restored: 24 _Q - a +5 orcbow of freezing _You see here a +0 mace. _An orc comes into view. It is wielding a +0 orcbow.3uhk 3uhw B3uh@ B3uhȉ 3uh 3uh 3uh 3uh 3uh 3uh# 3uh 3uh 3uh 3uhc 3uh* 3uh3 3uh 3uh 3uh^ 3uh! 3uh# B3uh 3uh1 X3uh X3uho% X3uh> 3uhX ua +5 orcbow of freezing; a kobold corpse _Health restored: 73; MP restored: 24 _Q - a +5 orcbow of freezing _You see here a +0 mace. _An orc comes into view. It is wielding a +0 orcbow.  You see here a +0 dagger. _3uh 3uh ..###.........##.........# ##.... ..#...........#..........###..... [..).†...#....#...##......#..... .....#..###........##...........# .)...#.###.........###.........## .....### ##...)...## ###......## .....#####.........## ##...### .....#..##..........# ##### ...#.......@...### 86.6 (17.4)#..........###......# #####.......###.......### ######......# ###.......# ..#.#.......###........## ..##................#### ..............# .......###........#.## ...3uh S....# #.......####3uh 3uh 3uh a _There is a stone staircase leading up here.4uh 4uh+4uh,4uh44uhMA4uhO4uhtP7.6 (1.04uh%Q ) 4uhQ _4uh0Z4uhN   ##.#....##   4uhP........#   # #4uhQv$#   4uhR#.#4uhSO   4uhTw...o.....#   4uh V#oo......##   4uhV.4uhW3#  4uhX14uhAZ 4uhP[v#...@o.#  4uhM\ 4uh^#.oo......#   4uhu`..W.T....##   W.......##  4uhna @........  4uh\b 4uhPc .##W.....   @   Josephine (asleep) 4uhTd##.##.#   T   troll (asleep) 4uhSe## ###   WWW 3 wraiths (dormant) 4uhKf  oo 2 orc warriors (1 polearm, 1 wanderi(…)4uhBh4uhu 4uhv9 You climb upwards.  4uhw@The troll shouts! The orc wizard shouts! The orc warrior shouts!4uhy4uh| 4uh}. The orc shouts!4uh4uh4uhЄ4uh4uhR4uh4uh4uh-& 4uhD.o..o4uhKo.o.T4uhϚW.o..@.W4uhd....W.@4uhOT4uhsUWWW1 wandering)4uho4uhV)  The orc warrior hits you with a +0 dire flail!4uh_ Y59-----==4uh% /8.3 (1.7Ensorcelled Hibernation4uh4uh(Z  The orc shouts!  The orc warrior hits you with a +0 dire flail! _The orc wizard shouts!  Found 29 gold pieces.re is a stone staircase leading down, spattered with blood here. _You take 14 damage, and have 59/73 hp.5uh#5uh 5uh6/5uh^DF _Unknown command.5uhc5uhM5uhL&5uh.)F _Unknown command.5uh 5uh 5uh 5uh F _Unknown command.8uh\ Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning12%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exit9uh$9uht39uhE  Salticid the Spry##.#....##   Spriggan of Dithmenos ******........#   Health: 59/73 ===================-----# #......$#   Magic: 24/24 ========================#.#.......   AC: 69uhGStr: 3 ....o....#   EV: 47Int: 17#..o.....##   SH: 5Dex: 32..o.......#   XL: 14 Next: 67% Place: Orcish Mines:1#...@o.#   Noise: ==-------  Time: 17088.3 (0.0)#..o.T....#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.W.o.....##   Cast: Ensorcelled Hibernation.@.W....##  ....W....  9uhK.##......   @   Josephine##.##.#   T   troll## ###   WWW 3 wraiths (1 wandering)  oo 2 orc warriors (1 polearm)(…)_You take 14 damage, and have 59/73 hp. _Unknown command. _Unknown command. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9uh=V  Salticid the Spry##.#....##   Spriggan of Dithmenos ******........#   Health: 59/73 ===================-----# #......$#   Magic: 24/24 ========================#.#.......   AC: 6Str: 3 ....o....#   EV: 47Int: 17#..o.....##   SH: 5Dex: 32..o.......#   XL: 14 Next: 67% Place: Orcish Mines:19uh #...@o.#   Noise: ==-------  Time: 17088.3 (0.0)#..o.T....#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.W.o.....##   Cast: Ensorcelled Hibernation.@.W....##  ....W....  .##......   @   Josephine##.##.#   T   troll## ###   WWW 3 wraiths (1 wandering)  oo 2 orc warriors (1 polearm)(…)_You take 14 damage, and have 59/73 hp. _Unknown command. _Unknown command. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk o9uhp f failure)  Confirm with . or Enter, or press ? or * to list all spells.Unknown command.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then. _:uh  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning12%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exit=uhJ =uh =uh   Salticid the Spry##.#....##   Spriggan of Dithmenos ******........#   Health: 59/73 ===================-----# #......$#   Magic: 24/24 =========================uhS t#.#.......   AC: 6Str: 3 ....o....#   EV: 47Int: 17#..o.....##   SH: 5Dex: 32=uh ..o.......#   XL: 14 Next: 67% Place: Orcish Mines:1#...@o.#   Noise: ==-------  Time: 17088.3 (0.0)#..o.T....#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}=uhS w.W.o.....##   Cast: Ensorcelled Hibernation.@.W....##  ....W....  .##......   @   Josephine##.##.#   T   troll=uh b## ###   WWW 3 wraiths (1 wandering)  oo 2 orc warriors (1 polearm)(…)_Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=uh   Salticid the Spry##.#....##   Spriggan of Dithmenos ******........#   Health: 59/73 ===================-----=uhm M# #......$#   Magic: 24/24 ========================#.#.......   AC: 6Str: 3 ....o....#   EV: 47Int: 17#..o.....##   SH: 5=uh 0Dex: 32..o.......#   XL: 14 Next: 67% Place: Orcish Mines:1#...@o.#   Noise: ==-------  Time: 17088.3 (0.0)#..o.T....#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}=uhg .W.o.....##   Cast: Ensorcelled Hibernation.@.W....##  ....W....  .##......   @   Josephine=uhV (##.##.#   T   troll## ###   WWW 3 wraiths (1 wandering)  oo 2 orc warriors (1 polearm)(…)_Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=uh   Salticid the Spry##.#....##   Spriggan of Dithmenos ******........#   Health: 59/73 ===================-----# #......$#   Magic: 20/24 ====================----#.#.......   AC: 6Str: 3 ....o....#   EV: 47Int: 17#..o.....##   SH: 5Dex: 32..o.......#   XL: 14 Next: 67% Place: Orcish Mines:1#...@o.#   Noise: ==-------  Time: 17088.3 (0.0)#..o.T....#  =uh [37m K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.W.o.....##   Cast: Ensorcelled Hibernation.@.W....##  ....W....  .##......   @   Josephine##.##.#   T   troll## ###   WWW 3 wraiths (1 wandering)  oo 2 orc warriors (1 polearm)(…)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>uh  Salticid the Spry>uh##.#....##   Spriggan of Dithmenos ******........#   Health: 59/73 ===================-----# #......$#   Magic: 20/24 ====================----#.#.......   AC: 6Str: 3 ....o....#   EV: 47Int: 17#..o.....##   SH: 5Dex: 32>uhk..o.......#   XL: 14 Next: 67% Place: Orcish Mines:1#...@o.#   Noise: ==-------  Time: 17088.3 (0.0)#..o.T....#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.W.o.....##   Cast: Ensorcelled Hibernation.@.W....##  >uh....W....  .##......   @   Josephine##.##.#   T   troll## ###   WWW 3 wraiths (1 wandering)  oo 2 orc warriors (1 polearm)(…)Press: ? - help, Dir - look around, f - activateJosephine looks frightened! The wraith is unaffected. x3  The troll looks frightened! The orc warrior looks frightened!  The orc looks frightened! The orc wizard looks frightened!  The orc warrior looks frightened! The orc wizard looks frightened!  The orc looks frightened!>uhg>uhooo...vvvv@.oWo.Tvvv..o..W@@(fleeing)>uhJT(fleeing, ally target)Woo, fleeing,  Josephine looks frightened! The wraith is unaffected. x3  The trollorc warrior looks frightened!orc looks frightened! The orc wizard warrior looks frightened! The orc wizard looks frightened!  Your orb unleashes a flurry of shooting stars!>uh>uhX1*>uh[y  The orc wizard mumbles some strange words.>uhE/W  The orc wizard flickers and vanishes for a moment.>uh0>uhAA o..ooThe orc warrior weeps quietly.>uhF8*>uhҁy  The orc wizard mumbles some strange words.>uhX>uho.o...T.WW.>uhb9.3 (1-Star >uh5>uh _The orc wizard flickers and vanishes for a moment. _You now have 20/24 mp.?uhS _Unknown command.@uh ○vo1 fleeing  The shooting star hits the orc warrior!!  The orc warrior is severely wounded.@uhL  Your attack snaps the orc warrior out of its fear.@uh` @uhb  @uhc'The orc warrior is knocked back.  @uhSd(The shooting star hits the orc warrior!!@uh@uhӂ"○○○@uhv○@v)v○○v..vo   orc warrior (polearm, fleeing) @uh& @uh  @uh#You kill the orc warrior!@uh<@uh{@uh@uh @uhG!@uho@uh{ oo...@uh.@uh).W.v○○○@uhD .o.W@uh o.Tv@uh .@uh,jT   troll (fleeing, al@uhly target)@uh[/WWW 3 wraiths@uh1jo   orc warrior (polearm, fleeing)@uhYoo 2 orc wizards (invisible, fleeing) @uh;The troll cries, "Help!"@uh9The shooting star hits the wraith!!@uh @uh @uhQ3The wraith is almost destroyed.@uh@uh @uh @uh @uh @uh, @uhE3FThe wraith is knocked back. The shooting star hits the wraith!!@uh3○@uh4 v@uhB5 o..WW@uh5 ○.@uh6 2@uh@7 @uhX@uh_ @uh_!@uh$`○@uh`(You destroy the wraith!@uh/a9The shooting star hits the wraith!!@uh @uh @uhO2The wraith is heavily damaged.@uh@uh @uh @uh͝?The wraith is knocked back. The shooting star hits the wraith!!@uhU@uh;○@uh .@uh )@uh~J   wraith@uh*@uh@uhpo@uh2oo...@uh.@uh5°°°@uhl?°°@°@uh.~.W.°°v°@uh.o.....°@uhBo.T°...@uhF .@uh@uh @uhf 60@uh 9@uh  --@uh. 90@uhL@uhy°@uh+5°°@°@uh?°°v°@uhy°@uh°@uh@uhO @uh @uh )_You destroy the wraith!@uhq!AuhɁm --An orc priest comes into view. It is wielding a +0 dagger.  --more--Buh Doo.....Wv.@..............o...o.T(ally target)o   orc priest 1 _Buh7Buh1Buh5BuhBBuhH BuhI"_Unknown command.BuhIBuhRd q  The shooting star hits the wraith!Buh7w m  The wraith is heavily damaged.Buhx Buh&z  The wraith is knocked back.  A wraith comes into view.Buh /  --more--Cuh,C  An orc warrior comes into view. It is wielding a +0 flail.  --more--CuhyCuhCuhtCoo.o..W°o..T.W 2 wraiths (1 wandering)oCuh)! Cuh2 _CuhCuhy1°CuhDuh`DuhqcDuhnDuhqDuhrDuhsDuhtDuhuDuhwDuhxDuhoo.o..W..Duh\T   wraithDuh%1=1=3Duh Duh ..###.........##.........# ##.... ..#...........#..........###..... [..).†...#....#...##......#...... .....#..###........##...........# .)...#.###..###.........## .....### ##...)...## ###......## .....#####.........## ##...### .....#..##.# ##### 2 ........#.......@...### ..#..........###......# #####.......###.......### ######......# ###.......# ..#.#.......###........## ..##................#### ..#..................# .......###........#.## .......# #.......####You climb downwards.==DuhDuh4.8 (2.5Ensorcelled Hibernation Duh _Level annotation: Snorg _There is a stone staircase leading up here.EuhrEuhsEuhxuEuhIEuhS2 _Euho,EuhEuhgEuhK2=EuhEuhpEuh%3Euh=EuhEuhEuhEuhEuhEuhEuh6Euh"d4==EuhuEuhoEuhK3=EuhEuh ,Euh EuhFk5=Euh0Euh,Euh Euh$)O=Euh2+Euhi3Euh3%6Euh5Euh>>a4=Euh@EuhGQ _Magic restored.EuhIEuh{Ra7=Euh7TEuhZ,Euh7\EuhdZ=EuhYfEuhn _Your orb has finished recharging its magic.8=EuhpEuhv,Euh[xEuh},EuhEuh;9EuhχEuh:EuhEuhEuh,Euh(Euh`b70=EuhEuh,EuhHEuh,EuhEuhn,EuhEuhk1=EuhEuh,Euh%Euh,Euh:EuhU;2EuhEuh,EuhEuh^,EuhEuha3=Euh-Euh71 _HP restored.Euh 3EuhoEuh Euh^,EuhZEuhEuh!,Euh#Euh'Euhx2e=EuhCEuhGEuh6IEuhMEuh'YEuh@mBEuhtEuh-zEuh}|,Euh:Euh3,EuhdEuhbEuh4,Euh`EuhEuh},EuhWEuhEuh9,EuhnEuhEuhM,EuhEuhEuhEuhgEuhtEuhEuh,EuhEuhEuh,EuhEuhSEuh,EuhEuh-Euh[..# ####### #.# ### # ..# ##.### ###.## ### ### #..#.# ###....# ##... ## ####....### #.....#### ##.... .###.........# ####...##.###.....###........###.......#..##.....#.....<......#....#....##.......o......@..###.........## [.....###...........##........### )..[...####.......######.....####Euh Ensorcelled Hibernation [.....###.#.........###.........#..................#...........#...............[..).†...#....# o   orc (launcher, wandering)Euhpa##.....#..#..#.....#..###.... .#####.....#.#####.)...#.###..... ## #####..#### ###.....### ##...)Euh 1141.0 (46.2)Euh*6 (46.8 EuhEuh _Health restored: 73; MP restored: 24Fuh*Fuh=Fuh[FuhF _Unknown command.Guhϟ!### #.# ####. .# ##.######.###.# ## #..#.# ###....# ##...# # ####....### #.....#### ##..#.........# ####...##.###..###.......#..##. .#.....<......#....#....##........o...###.........#####....##........## ..[#######.....## .....###.#..###......... ...........#...........#. .#[..).†...#....#. .#.##.....#..#..#.....#..###..... #####.....#.#####.)...#.###......Guh  # #####..#### ###.....### ##...)   #......#.## #.......#####...... GuhGuhs.oo   orc (launcher, wandering)Guh82.2 (0.6) _GuhGuh[GuhQ  ##.######.## ## ## #..#.# ###....# ##.. # ####....### #.....#### ##..... ###.........# ####...##.###. .###.###.......#.......<......#....#....##. .........o........###.........#####...####[...##########.....#...###...###...............#..Guh% Q. .#[..).†...###.....#..#..#.....#..###.... ###.#.#####.)...#.###. # #####..#### ###.....### ##...)  #......#.## #..##.....#........#####..Guho GuhT &8GuhX$ Guh/' HuhC]# #..#.# ###....# ##...#.  ####....### #.....#### ##...... ##.........# ####...##.###..###.......#..##. #.....<......#....#....##.. ........o........###.........#####.....##.## .HuhE[#######.....##..###.#..###.........##......#...#.. #[..).†...#....#. #.##.....#..#..#.....#..###..... ####.....#.#####.)...#.###..  #####..#### ###.....### ##...)  #......#.## #.......#####....... #..#####.....#..##.  ###.###.#.........#.......< HuhrMHuhl.oo   orc (launcher, wandering)3.4HuhHuh 7###....### #.....#### ##...... #.........# ####...##.###..###.......#..##. .....<......#....#....##.. ..........###.........#####..o..##.## [#.......######.....## ...###.#..###.........##.......#...#..Huh[..).†...#....#. .##.....#..#..#.....#..###..... ###.....#.#####.)...#.###..#..#### ###.....### ##...) #......#.## #.......#####...... #..#####.....#..##.  ##.###.#.........#.......<  ..........#....###.. Huh*.oo   orc (launcher, wandering)4.0Huh `.........# ####...##.###..####.......#..##.# ....<......#....#....##......###.........#####........###.o.....######.....## ..###.#.........###.........##.......#...........#..[.@).†...#....#...# ##.....#..#..#.....#..###..... ##.....#.#####.)...#.###..#..#### ###.....### ##...)...# ......#.## #.......#####........#####.....#..##. #.###.#.........#.......<  .........#....###... ###########.... Huh ( Huh4 f6Ensorcelled Hibernation Huh; Huh > Iuh9# ####...##.###.# .###.#..##.#<......#....#....##....###.........##. .###....##........####.####.o.....######.....######. .Iuh[###.#..###.##.#.....#.[..@.†...#....#...# #.....#..#..#.....#..###.# #.....#.#####.)...#.###.#Iuh..#### ###.....### ##...)...##.## #.......#####.# .#####.....#..##. .###.#...#.<.....#..........###.Iuh)5###.#####.###.IuhN/Iuh8(5.2Iuh>IuhCM _You see here a +0 mace.Iuh;Re# ####...##.###.# ###.#..##.#<......#....#....##.....###.........##. ###...........##........####. .####.o.....######.....######. ###.#...###.##.#.....#.[..)@†...#....#...##. .....#..#..#.....#..###.# .....#.#####.)...#.###.# #.## #.#####.######.....#..##.####.#...#.<...#....#....###. .###.#####.###.IuhcC8 _IuhdgIuhiIuhp Iuh} ALevel 2 of the Orcish Mines <<<<>(Press ? for help)##...........# ##.######.## ###.#####.####..).[...### #..#.# ###....# ##...#.## #...####.o[).### ####....### #.....#### ##.......# ####..######.##......###.........# ####...##.###........# ##.#......###...........###........###.......#..##........####..........#####...........#.....<......#....#....##........................####.......##.....................###.........##...................####........#.#.[.....###...........##........####.........##.#......##Iuh~ F#........####.)..[...####.o.....######.....######........#####......####......# #..[.....###.#.........###.........##.........# ##......#####....###......................#...........#..........###......###......#.....#...............[..)@†...#....#...##......#......#####..........#.##.....#..#..#.....#..###........##...........###.##...##.#####.....#.#####.)...#.###.........###.........#######..#### #####..#### ###.....### ##...)...## ###......###...# #......#.## #.......#####.........## ##...#####..# ##........#####.....#..##..........# ######.## #####.......###.#.........#.......<...###### #...................#..........###......##......###........#####.......###.......#####....######.......######......# ###.......##..#....##.#.........#.#.......###........######....##...........##................####JuhrO@<JuhBJuhi.......# ####...##.###........#Salticid the Spry .......###.......#..##........### Spriggan of Dithmenos ****** ..<......#....#....##............ Health: 73/73 ======================== .............###.........##...... Magic: 24/24 ======================== ###...........##........####..... AC: 6Str: 3 Juhk~.####.o.....######.....######.... EV: 47Int: 17 ###.#.........###.........##..... SH: 5Dex: 32 ..............#...........#...... XL: 14 Next: 69% Place: Orcish Mines:2 ............[..)@†...#....#...##. Noise: ---------  Time: 17145.8 (0.0) .....#..#..#.....#..###........## K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .....#.#####.)...#.###.........## Cast: Ensorcelled Hibernation ##..#### ###.....### ##...)...## ....#.## #.......#####.........## .......#####.....#..##..........#  ......###.#.........#.......<...#  ..............#..........###.....  .###........#####.......###......  Juhn_Magic restored. _Your orb has finished recharging its magic. _HP restored. _Health restored: 73; MP restored: 24 _Unknown command. _You see here a +0 mace.Juh uJuhy~JuhPBJuhJuhݒ,JuhԔJuh×JuhM,JuhUJuhٞJuh0JuhJuhJuhNJuh,JuhKJuhwJuh,JuhwJuh)Juh,JuhQJuh JuhD,JuhJuhJuh,JuhJuhJuh,JuhjJuhJuh,JuhJuhPJuhr,JuhJuh"%###.........##.........# ##....#...........#..........###..... [..).†...#....#...##......##..###........##...........# .)...#.###.........###.........## .....### ##...)...## ###......## .....#####.........## ##...### #..##..........# ##### #.......@...### 53.0 (7.2#..........###......# #####.......###.......### ####......# ###.......JuhQ##.#.......###........####................#####..................####........#.##......# #.......####Juh Juh2 Juh a _There is a stone staircase leading up here.KuhKuhXKuhKuhKuh,Kuh: _KuhKuh,KuhKuhKuh ,KuhKuhKuhwKuhRKuhKuh Kuh,Kuh0Kuh? Kuhu"Kuh"Kuh#Kuh}*Kuhd3,Kuh.5Kuh:Kuh<KuhW=Kuh@?KuhEKuhR,KuhUKuh/ZKuhd,KuheKuhjKuhl,KuhnKuhwrKuhyKuhazKuhO{KuhKuhҁKuhCKuh}Kuh}Kuh ,KuhKuhKuhƜ,KuhƝKuhKuh Z ###### ### #.# ### #.# # ##.### ###.## ###.## # #..#.# ###....# ##...#. KuhFL ####....### #.....#### ##...... ##.........# ####...##.###....... ###........###.......#..##....... #.....<......#....#....##................@###.........##....###..o........##........####. .[...####.......######.....######Ensorcelled Hibernation ....###.#.........###.........##.................#...........#.. #...............[..).†...#....#.. o   orc (launcher, wandering) #.##.....#..#..#.....#..###...... ####.....#.#####.)...#.###.......  #####..#### ###.....### ##...)..Kuh.62.0 (9.0Kuh*6 (9.6 KuhwKuhGKuhKuh$Kuh%Kuh<3Kuh8= KuhS>KuhP?"_Unknown command.KuhF@LuhFZ###  .# ###  ### # #.#  ### #.#  ##.### ###.## #.### #..#.# ###....# #.###....### #.....#### ...# ####...##.###. ##........###.......#<......#...@#....##.............###...... ...###..o.##.....Luh[.. [#.###..#######.#..###.........# ...#...........#. ...............[..).†...#....#...  .##.....#..#..#.....#......  ###.....#.#####.)...#.###........ Luh~qLuhy{z3.2 (0Ensorcelled Hibernation _LuhjLuhLuh.# ###   ###  ### # #.#  ### #.# ##.### ###.## #.###  #..#.# ###....# #.## ###....### #.....#### # ..# ####...##.###.# #........###....@..##<......#....#....##.............###.........##.. ..###..o.##........#.######.....#######.#..###.........#...#...........#. ..............[..).†...#....#...#.....#..#..#.....#.LuhLuh &8LuhLuhLuhLuhLevel 2 of the Orcish Mines <<<<>(Press ? for help)###............###.......#.......#####....###......####.......#####......##.......##.......######......##......# ##########..<.........### #.#####.##.###...........# ##.######.## ###.#####.####..).[...### #..#.# ###....# ##...#.## #...####.o[).### ####....### #.....#### ##.......# ####..######.##......###.........# ####...##.###........# ##.#......###...........###........###....@..#..##........####..........#####...........#.....<......#....#....##........................####.......##.....................###.........##...................####........#.#.[.....###..o........##........####.........##.#......###........####.)..[...####.......######.....######........#####......####......# #..[.....###.#.........###.........##.........# ##......#####....###......................#...........#..........###......###......#...Luh..#...............[..).†...#....#...##......#......#####..........#.##.....#..#..#.....#..###........##...........###.##...##.#####.....#.#####.)...#.###.........###.........#######..#### #####..#### ###.....### ##...)...## ###......###...# #......#.## #.......#####.........## ##...###MuhjO@<Muh:MuhO3..#Salticid the Spry ###Spriggan of Dithmenos ****** # ######Health: 73/73 ======================== # #.#####.#Magic: 24/24 ========================##.######.## ###.### AC: 6Str: 3 #..#.# ###....# ##...#.## EV: 47Muh5Int: 17 ###....### #.....#### ##.......# SH: 5Dex: 32 .........# ####...##.###........# XL: 14 Next: 69% Place: Orcish Mines:2 #........###....@..#..##........# Noise: ---------  Time: 17163.8 (0.0) ....<......#....#....##.......... K) +7 Spriggan's Knife {stab, EV+4 Stlth+} ...............###.........##.... Cast: Ensorcelled Hibernation ..###..o........##........####... ...####.......######.....######.. ..###.#.........###.........##...  ................#...........#....  ..............[..).†...#....#...#  ##.....#..#..#.....#..###........  _HP restored. _Health restored: 73; MP restored: 24 _Unknown command. _YMuh%9ou see here a +0 mace. _There is a stone staircase leading up here. _Unknown command.MuhCMuh SXMuhVX,Muh^ZMuh\Muh^,Muh'aMuhcMuh m..# ##### ..### #.#####. ..# ##.######.## ###. ### #..#.# ###....# ##... ## ####....### #.....#### ##.... .###.........# ####...##.###..... ..###....o...###.......#..##.....#.....<......#....#....##...... ........@..###..# Muhm[.....###...........##.### )..[...####.......######.....####Ensorcelled Hibernation [.....###.#.........###.........#..........#...........#........[..).†...#....# o   orc (launcher, wandering)#.##.....#..#..#.....#..#######.....#.#####.)...#.###..... #####..#### ###.....### ##...)Muhs-5.6 (1.8Muh|@.Muhm6.2 (2.4Ensorcelled Hibernation MuhۉMuhNuhF Nuh Level 2 of the Orcish Mines <<<<>(Press ? for help)####....###......####.......#####......##.......##.......######......##......# ######Nuhi ####..<.........### #.#####.##.###...........# ##.######.## ###.#####.##Nuh ##..).[...### #..#.# ###....# ##...#.## #...####.o[).### ####....### #.....#### ##.......# ####..######.##......###.........# ####...##.###........# ##.#......###...........###........###.......#..##........####..........#####...........#.....<......#....#....##........................####.......##..................@..###.........##...................##Nuh ##........#.#.[.....###...........##........####.........##.#......###........####.)..[...####.......######.....######........#####......####......# #..[.....###.#.........###.........##.........# ##......#####....###......................#...........#..........###......###......#.....#...............[..).†...#....#...##......#......#####..........#.##.....#..#..#.....#..###........##...........##Nuhl #.##...##.#####.....#.#####.)...#.###.........###.........#######..#### #####..#### ###.....### ##...)...## ###......###...# #......#.## #.......#####.........## ##...#####..# ##........#####.....#..##..........# ######.## #####.......###.#.........#.......<...###Ouh>L<@Ouh0I <<### #...................#..........###......##......###........#####.......###.......#####....######.......######......# ###.......#Ouh% ....# ##### Salticid the Spry ..### #.#####. Spriggan of Dithmenos ****** ..# ##.######.## ###. Health: 73/73 ======================== ### #..#.# ###....# ##... Magic: 24/24 ======================== ## ####....### #.....#### ##.... AC: 6Str: 3 .###.........# ####...##.###..... EV: 47Int: 17 ..###........###.......#..##..... SH: 5Dex: 32 ..#.....<......#....#....##...... XL: 14 Next: 69% Place: Orcish Mines:2 ................@..###.........## Noise: ---OuhA c------  Time: 17166.2 (0.0) [.....###...........##........### K) +7 Spriggan's Knife {stab, EV+4 Stlth+} )..[...####.......######.....#### Cast: Ensorcelled Hibernation [.....###.#.........###.........# ....................#...........# ..#...............[..).†...#....# ..#.##.....#..#..#.....#..###.... .#####.....#.#####.)...#.###..... ## #####..#### ###.....### ##...) _HP restored. _Health restored: 73; MP restored: 24 _Unknown command. _You see here a +0 mace. _There is a stone staircase leading up here. _Unknown command.OuhZ Ouhr Ouh Ouh1 Ouh JOuhr Ouh: XOuh ,Ouh Ouh Ouh ,Ouh Ouh ###.........##.........# ##...............#..........###.... [..).†...#....#...##......#..... .....#..###........##...........# .)...#.###.........###.........## .....### ##...)...## ###......## Ouh ...#####.........## ##...### ...#..##..........# ##### #.......@...### 77.0 (10.8) ..#..........###......# OuhB r#####.......###.......### ######......# ###.......##.#.......###........###................####.................#......###........#.## .......# #.......####Ouh Ouh Ouh  _Health restored: 73; MP restored: 24 _Unknown command. _You see here a +0 mace. _There is a stone staircase leading up here. _Unknown command. _There is a stone staircase leading up here.Puh?PuhPuhMPuhPuh%8.0 (1.0Puh") _PuhmPuh| Puh   ##.#....##   ........#   # #oo....$#   #.#...o...   .........#   #........##   o.........#  1 #..o@.[#   #.....W...#   .........##   o.......##   ..W......   .##......   WW 2 wraiths (1 wandering) Puh}##.##.#   o   orc warrior ## ###   o   orc priest   oo 2 orc wizards (1 wandering) (…)You climb upwards.Puh Puh Puhd Level annotation: JosephinePuhPuhٲPuh̳PuhPuhwPuhPuh Puh/..oo..o.oo.W@..@   JosephineWW 2 wraiths (1 wandering)o   orc warrioro   orc priestThe wraith completely misses you. The orc warrior completely misses you.Puh) %=Puh* /9.5 (2.5Ensorcelled HibernationPuh2 Puh`6 _The wraith completely misses you. _There is a stone staircase leading down, spattered with blood here.QuhNQuh'QQuhebQuhHgF _Unknown command.RuhaRuh Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%2  f - Summon Mana ViperRuhHexes/Summoning12%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h + Cause FearHexes1% 4 Select a spell to cast [?] help[Esc] exitVuhVuhVuh   Salticid the Spry##.#....##   Spriggan of Dithmenos ******........#   Health: 73/73 ========================# #......$#   Magic: 24/24 ========================#.#oo.....   AC: 6Str: 3 Vuh.......o.#   EV: 47Int: 17#........##   SH: 5Dex: 32.o........#   XL: 14 Next: 69% Place: Orcish Mines:1#..o@.[#   Noise: =--------  Time: 17179.5 (0.0)#.....W...#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.o.......##   Cast: Ensorcelled Hibernation.W......##  @........  .##......   @   Josephine##.##.#   WW 2 wraiths (1 wandering)## ###  uh9;49m o   orc warrior  o   orc priest(…)The wraith completely misses you. The orc warrior completely misses you. _The wraith completely misses you. _There is a stone staircase leading down, spattered with blood here. _Unknown command.Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vuh  Salticid the Spry##.#....##   Spriggan of Dithmenos ******........#   Health: 73/73 ========================# #......$#   Magic: 24/24 ========================#.#oo.....   AC: 6Str: 3 .......o.#   EV: 47VuhInt: 17#........##   SH: 5Dex: 32.o........#   XL: 14 Next: 69% Place: Orcish Mines:1#..o@.[#   Noise: =--------  Time: 17179.5 (0.0)#.....W...#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.o.......##   Cast: Ensorcelled Hibernation.W......##  @........  .##......   @   Josephine##.##.#   WW 2 wraiths (1 wandering)## ###   o   orc warrior uhM0m o   orc priest(…)The wraith completely misses you. The orc warrior completely misses you. _The wraith completely misses you. _There is a stone staircase leading down, spattered with blood here. _Unknown command.Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VuhrV _The wraith completely misses you. _There is a stone staircase leading down, spattered with blood here. _Unknown command.  Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A mana viper appears with a sibilant hiss.VuhVuhlS  Your orb unleashes a flurry of shooting stars!Vuh9 .oSvvvvvvvoW.@Wally target)(ally target)(ally target)The orc warrior completely misses you.Vuh4 9*VuhC}  The orc wizard gestures wildly while chanting.VuheVuhlg,VuhԄ  The orc wizard flickers and vanishes for a moment.  The shooting star hits the orc priest!!Vuh  v$oo 2 orc warriors (1 polearm, 1 ally tar…)oo 2 orc wizards (1 invisible)Vuh&nVuh, .o.°.oo.WTT   trollWW 2 wraiths (1 ally target)oo 2 orc warriors (1 polearm, 1 ally ta  You kill the orc priest!Vuh 19-----=80.5 (1-Star Vuh8°Vuh _The wraith closely misses you. _You now have 19/24 mp.Wuh3°Wuh+Wuha":°WuhY& Wuh&8_Unknown command.WuhWuhVWuh8°Wuh+F _Unknown command.Xuh5   Salticid the Spry ##.#....##  Spriggan of Dithmenos ****** ........#  Health: 73/73 ======================== Xuh ~# #......$#  Magic: 17/24 =================------- #.#....... AC: 6Str: 3  ....oo.°.# EV: 47Int: 17 #.....S$.##  SH: 5Dex: 32 Xuhb......vvv.#  XL: 14 Next: 69% Place: Orcish Mines:1 #..o@v[#  Noise: ==-------  Time: 17180.5 (0.0) #.....Wvv.#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} oo.......##  Cast: Ensorcelled Hibernation o.W.....## -Star  .@....... T##...... @   Josephine ##.##.# T   troll ## ### WW 2 wraiths (1 ally target)  oo 2 orc warriors (1 polearm, 1 ally ta(…)Xuh,_Unknown command.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (ally  target, chance to affect: 57%)Xuh3Xuh6  Salticid the Spry##.#....##   Spriggan of Dithmenos ******........#   Health: 73/73 ========================Xuh# #......$#   Magic: 19/24 ===================-----#.#.......   AC: 6Str: 3 ....oo.°.#   EV: 47Int: 17#.....S$.##   SH: 5Xuh+Dex: 32......vvv.#   XL: 14 Next: 69% Place: Orcish Mines:1#..o@v[#   Noise: ==-------  Time: 17180.5 (0.0)#.....Wvv.#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}oo.......##   Cast: Ensorcelled Hibernationo.W.....##   -Star .@.......  T##......   @   Josephine##.##.#   T   troll## ###   WW 2 wraiths (1 ally target)  oouhi37m 2 orc warriors (1 polearm, 1 ally ta(…)_Unknown command.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (ally  target, chance to affect: 57%)Xuh°  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight linXuh+e  Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (ally  target, chance to affect: 57%)  Okay, then.XuhXuh8°Xuh. _Yuh,   Salticid the Spry ##.#....##  Spriggan of Dithmenos ****** ........#  Health: 73/73 ========================Yuh Y # #......$#  Magic: 17/24 =================------- #.#....... AC: 6Str: 3  ....oo.°.# EV: 47Int: 17 #.....S$.##  SH: 5Yuh BDex: 32 ......vvv.#  XL: 14 Next: 69% Place: Orcish Mines:1 #..o@v[#  Noise: ==-------  Time: 17180.5 (0.0) #.....Wvv.#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+}Yuh  oo.......##  Cast: Ensorcelled Hibernation o.W.....## -Star  .@....... Yuh #T##...... @   Josephine ##.##.# T   troll ## ### WW 2 wraiths (1 ally target) Yuh  oo 2 orc warriors (1 polearm, 1 ally ta(…)_Okay, then.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (ally  Yuh %target, chance to affect: 57%)Zuh  Salticid the Spry##.#....##   Spriggan of Dithmenos ******........#   Health: 73/73 ========================# #......$#   Magic: 17/24 =================-------#.#.......   AC: 6Str: 3 ....oo.°.#   EV: 47Int: 17Zuh#.....S$.##   SH: 5Dex: 32......vvv.#   XL: 14 Next: 69% Place: Orcish Mines:1#..*@v[#   Noise: ==-------  Time: 17180.5 (0.0)#.....Wvv.#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}Zuh*oo.......##   Cast: Ensorcelled Hibernationo.W.....##   -Star .@.......  T##......   @   JosephineZuh##.##.#   T   troll## ###   WW 2 wraiths (1 ally target)  oo 2 orc warriors (1 polearm, 1 ally ta(…)Zuh _Okay, then.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (ally  target, chance to affect: 57%)Zuh< ZuhP< Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight linZuh[Re  Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (ally  target, chance to affect: 57%)  The orc warrior resists with significant effort.  The shooting star hits the orc warrior!!ZuhZ~°   orc warrior (polearm)Zuh[~Zuh_  You kill the orc warrior!The shooting star hits the wraith!!Zuh}°○.   wraithZuhZuhZuhӵZuhZuhVZuhZuhZuh;Zuh=Zuh޽ZuhTZuhZuhZuh\  You destroy the wraith!Zuh]ZuhZuhZuh  The orc hits your mana viper with a +0 club.  The shooting star hits the orc wizard!!!Zuh.oS°$vvv○○○ooo...○○...o.WT@ZuhO.ZuhZuh.oS.vv°°°v@°ooo...°°...o.WT@.ZuhX<70--1.5 (1Zuh"h°°°°°Zuh&n8 _You kill the orc wizard! Zuhnh_You now have 17/24 mp.[uh*°°°°°°[uh8--[uhc°°°°[uh,F _Unknown command.[uh}m°°°[uh°°°°° _Unknown command.[uh E  The shooting star hits the orc!![uhT$ )°°°°°°[uhF [uhG [uhnI ,[uhq   You kill the orc!The shooting star hits the wraith!!!.S○°°°°v○@°.oo.vo...T...@o   orc wizard (invisible, ally target)oo 2 orcs (1 polearm, 1 ally target) [uh [uh .S°$...v°@..oo.°...o...T...@[uhx %1[uh٩ 2[uh [uh? L°°[uh) M _You destroy the wraith!\uhV\uh`W\uhW\uhX\uhY\uhZ\uhZ\uhV[\uhj \uhjE The shooting star hits the orc wizard!\uhoo\uho$°o.S○°.)v°.o.T@.o   orc warrior (polearm)   orc\uh\uhW.o.S°).)°..o.T@.\uh߱%3\uhtU°°\uhzN _You kill the orc wizard!]uhF°°]uhd* ###°###°.###]uh**Josephine casts a spell at you.The ghostly flame explodes! The ghostly fireball engulfs you!!]uhֳD°°]uh]uh^`  You feel drained.]uh]uh ....)@.oo.....T.]uhf.(ally target)o 2 orcs (1 polearm)The orc warrior closely misses your mana viper.]uhP: 45/70 (73)---------P: 18/24 =]uh'J====4Drain]uh&]uh" _Your mana viper barely misses the orc.You take 28 damage, and have 45/70 hp.MASSIVE DAMAGE!!]uh]uh/  --more--^uhZG  80% health threshold reached.  --more--^uh  ##.#....##  ........#  # #......$#  #.#.......  .....)...#  #....$.$.##  ...o......#  ^uh7 #S.)@.[#  #..oo.....#  ^uh....T....##  ....@...##  ^uh.........  .##......  ##.##.#  ^uh## ###   ^uh^O ##.#....##  ........#  ^uh P# #......$#  #.#.......  .....)...#  ^uhP#....$.$.##  ...o......#  ^uhvQ#S.)@.[#  #..oo.....#  ....T....## ^uh5T ....@...##  .........  .##......  ##.##.#  ## ###    ^uhTc 65% health threshold reached.^uhIb/  --more--^uh  ##.#....##  ........#  # #......$#  #.#.......  .....)...#  #....$.$.##  ...o......#  #S.)@.[#  #..oo.....#  ....T....##  ....@...##  .........  .##......  ##.##.#  ## ###   ^uh"  ##.#....##  ........#  # #......$# ^uh O #.#.......  .....)...#  #....$.$.##  ...o......# ^uh  #S.)@.[#  #..oo.....#  ^uh ....T....##  ....@...##  ^uh/ .........  .##......  ##.##.# ^uh Z ## ###  ^uh ) ^uh2 / _^uh$?3^uhJ^uhMF _Unknown command._uhW _uh _uh _uh C  Your mana viper bites the orc!_uhG _uh R  The orc dies!_uh  The orc warrior misses your mana viper.The orc hits your mana viper with a +0 trident.  Your mana viper bites the orc!_uhb ))T.@.S   mana viper (summoned)_uhUF Z----5_uhiM R _The orc dies!_uhSH  ..###.........##.........# ##.... ..#...........#..........###..... [..).†...#....#...##......#...... .....#..###..##...........# .)...#.###.._uhH =###.........## .....### ##...)...## ###......## .....#####.........## ##...### .....#..##....# ##### 2 ........#.......@...### _uhjI ..#..........###......# #####.......###.......### ######......# ###.......# ..#.#.......###........## _uhI F..##................#### ..#..................# .......###........#.## .......# #.......####  _uhJ >You climb downwards. Your summoned ally is left behind._uhK x---------=----_uhMb _uh 67.0 (2.5Ensorcelled Hibernation _uh  _Level annotation: Snorg _There is a stone staircase leading up here.`uh* `uh `uh[ `uh `uhm! B`uh$ `uhm% `uh% `uh/ `uh0 7=9=`uh1 `uhp: `uh: `uhX< `uhF `uhG `uh$H `uhLO `uhO K8=`uhQ `uhY `uhZ #=`uhZ `uh[ `uhf `uhwf L20=`uh}h `uhn `uhgo `uhJv `uhx `uhTy 99`uh-{ `uh! `uh `uh `uhʎ `uhE #=`uh `uh͐ `uh `uh- &50`uh V=1=`uh `uh `uhq `uh< `uh B`uhV `uh W1=`uh޵ `uh `uh 9=`uhW `uhn `uh K2=`uh `uh| `uh %2`uh `uh `uh# `uhD `uh. ,`uh `uh O=`uhm `uh a3=`uh `uh `uh K3=`uh `uh `uhx `uh `uh k4=`uh `uh ,`uhT `uhB O=`uh! `uh*- h 5 _You start resting.`uh9< 1215.0 (28.0)`uh%B Y4=6.0 (29`uhG `uhJ _Magic restored.  You regained 9 hp, and now have 55/70 hp. _MP restored: 24auhNauhOauhPauh5]Bauh`6==auh47= 22.0 (6.0) _You start resting.auhx#Drain _Your orb has finished recharging its magic. _You regained 2 hp, and now have 57/70 hp.auh auh auh auh auhh auh" auh϶ auhd auh׾ %8auh auhT ,auh auh ,auh auhn auh K9=auh auhO ,auh auhm ,auh auh auh' O60=auhb auhP ,auh auh} ,auh auh8 ;1auh auh{ ,auh/ auhD auh auh auh auh! auh%" auh( auh) K2=auh* auh1 ,auhx3 auhC: ,auh; auhwC 93auhC 2=auh0E auhJ ,auhL auhS ,auhV auh\ auh] %4auhT^ auhd ,auh2f auhk ,auhLm auhs auht K5=auhdu auh~ G6=auh ,auh Xauh߱ auh %7auhx auh ,auhB auhe auh auh auhu auh K8=auh} auhD auh auhM auh auh auh0 auh auh~ auh4 9auh =auh auh' auh. auh30 auhg2 auh{  _You start resting.63.0 (41.0)70=4.0 (42 _HP restored. _Health restored: 70cuhcuhncuh*cuhcuh75.0 (1.0) _cuhcuh`    ##.#....##   ........#   # #$#   #.#   .....)...#   #....$.$.##   ....o..T..#  1 #..[@.[#   cuh#..[).....#   .........##   ........##   .........   .##@.....   @   Josephine ##.##.#   T   troll ## ###   o   orc warrior (polearm)  You climb upwards.cuh9=cuhcuhcuh  Level annotation: JosephineAn orc priest comes into view. It is wielding a +0 short sword.cuhf//  --more--euheuh  The troll completely misses you. The troll closely misses you.euheuh o.o@.euhHo   orc priest (wandering)The troll completely misses you. The orc warrior completely misses you.The troll completely misses you. The troll misses you.euhntV=6.5 (2.5Ensorcelled Hibernationeuh{euhD _The troll completely misses you. _There is a stone staircase leading down, spattered with blood here.euh  Salticid the Spry ##.#....##  Spriggan of Dithmenos ****** ....o...#  HP: 70/70 (73) ========================euh?e # #......$#  MP: 22/24======================-- #.#....... AC: 6Str: 3  .....)...# EV: 47euhInt: 17 #....$.$.##  SH: 5Dex: 32 .......T..#  XL: 14 Next: 71% Place: Orcish Mines:1 #.o[@.[#  Noise: =--------  Time: 17266.5 (0.0) #..[).....#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+}euh  .........##  Cast: Ensorcelled Hibernation ....@...## Drain ......... .##...... @   Josephine ##.##.# T   troll ## ### o   orc warrior (polearm)euhN   o   orc priest (wandering) _The troll completely misses you. _There is a stone staircase leading down, spattered with blood here.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (chance to affect: 57%)fuh-M fuhPb   Salticid the Spry##.#....##   Spriggan of Dithmenos ******....o...#   HP: 70/70 (73) ========================# #......$#   MP: 24/24========================#.#.......   AC: 6Str: 3 .....)...#   EV: 47Int: 17fuhMd #....$.$.##   SH: 5Dex: 32.......T..#   XL: 14 Next: 71% Place: Orcish Mines:1#.o[@.[#   Noise: =--------  Time: 17266.5 (0.0)#..[).....#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.........##   Cast: Ensorcelled Hibernation....@...##   Drain.........  .##......   @   Josephine##.##.#   T   troll## ###   o   orc warrior (polearm)fuhg   o   orc priest (wandering) _The troll completely misses you. _There is a stone staircase leading down, spattered with blood here.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (chance to affect: 57%)fuhps  _There is a stone staircase leading down, spattered with blood here.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a troll (chance to affect: 57%)  Okay, then.fuht fuh| fuh~ . _guhU9guh1> Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - GloomHexes/Necromancy2%3  e - BlinkTranslocation3%2  f - Summon Mana ViperHexes/Summoning12%5  g - Mephitic CloudConjuration/Alchemy/Air 17%3  h - Cause FearHexes1%4 Select a spell to cast [?] help[Esc] exitiuhqiuhiuh8  Salticid the Spry##.#....##   Spriggan of Dithmenos ******....o...#   HP: 70/70 (73) ========================# #......$#   MP: 24/24========================#.#.......   AC: 6Str: 3 .....)...#   EV: 47Int: 17iuh#....$.$.##   SH: 5Dex: 32.......T..#   XL: 14 Next: 71% Place: Orcish Mines:1#.o[@.[#   Noise: =--------  Time: 17266.5 (0.0)#..[).....#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}iuhBd.........##   Cast: Ensorcelled Hibernation....@...##   Drain.........  .##......   @   JosephineiuhS##.##.#   T   troll## ###   o   orc warrior (polearm)  o   orc priest (wandering)iuh:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (chance to affect: 57%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iuh  Salticid the Spry##.#....##   Spriggan of Dithmenos ******....o...#   HP: 70/70 (73) ========================# #......$#   MP: 24/24========================#.#.......   AC: 6Str: 3 iuh>.....)...#   EV: 47Int: 17#....$.$.##   SH: 5Dex: 32.......T..#   XL: 14 Next: 71% Place: Orcish Mines:1#.o[@.[#   Noise: =--------  Time: 17266.5 (0.0)#..[).....#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.........##   Cast: Ensorcelled Hibernation....@...##   Drain.........  iuh8-.##......   @   Josephine##.##.#   T   troll## ###   o   orc warrior (polearm)  o   orc priest (wandering)iuh)6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (chance to affect: 57%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iuhAim: a troll (chance to affect: 57%) _Okay, then.  iuhD{Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A mana viper appears with a sibilant hiss.  Your shadow mumbles some strange words.iuh` o@viuhv@SEvvv@.(ally target), ally target)o iuhgZ(…)Your orb unleashes a flurry of shooting stars!iuhiuhm:  The orc priest looks braver for a moment.The troll bites you! The troll completely misses you. x2iuh;55------19-----=iuh<J7.5 (1-Star DrainiuhFiuhH] _The orc warrior completely misses you.iuh_IYou take 15 damage, and have 55/70 hp.80% health threshold reached.iuhS/  --more--iuhR ##.#....##  ....o...#  # #......$#  #.#.......  .....)...#  iuhTu#....$.@.##  ......vT..#  #.ov@SE#  #..[).vvv.#  .....@...##  ........##  .........  .##......  ##.##.#  ## ###   iuhJ ##.#....##  ....o...#  # #......$#  #.#.......  .....)...#  #....$.@.##  ......vT..#  #.ov@SE#  iuhZR#..[).vvv.#  .....@...##  ........##  .........  .##......  ##.##.#  ## ###   iuhv _You now have 19/24 mp.juh-juhD/juh;juh>F _Unknown command.juhwjuh(yjuh̃juh)F _Unknown command.juh   Salticid the Spry ##.#....##  Spriggan of Dithmenos ****** ....o...#  HP: 55/70 (73) ==================------ # #......$#  MP: 17/24=================------- #.#....... AC: 6Str: 3  .....)...# EV: 47Int: 17 #....$.@.##  SH: 5Dex: 32 ......vT..#  XL: 14 Next: 71% Place: Orcish Mines:1 #.ov@SE#  Noise: ==-------  Time: 17267.5 (0.0) #..[).vvvjuh <.#  K) +7 Spriggan's Knife {stab, EV+4 Stlth+} .....@...##  Cast: Ensorcelled Hibernation ........## -Star Drain ......... .##...... @   Josephine ##.##.# T   troll (ally target) ## ### o   orc warrior (polearm, ally target)  o   orc priest(…)_Unknown command. _Unknown command.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (ally target, chance to affect: 57%)kuh'  Salticid the Spry##.#....##   Spriggan of Dithmenos ******....o...#   HP: 55/70 (73) ==================------# #......$#   MP: 17/24=================-------#.#.......   AC: 6Str: 3 .....)...#   EV: 47Int: 17#....$.@.##   SH: 5Dex: 32kuh......v*..#   XL: 14 Next: 71% Place: Orcish Mines:1#.ov@SE#   Noise: ==-------  Time: 17267.5 (0.0)#..[).vvv.#   K) +7 Spriggan's Knife {stab, EV+4 Stlth+}.....@...##   Cast: Ensorcelled Hibernation........##   -Star Drain.........  .##......   @   Josephine##.##.#   T   troll (ally target)## ###   o   orc warrior (polearm, ally target)  o kuhJR  orc priest(…)_Unknown command. _Unknown command.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (ally target, chance to affect: 57%)kuhiTasleep, ally target)kuh  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclekuhAShift-Dir - straight line  Aim: a troll (ally target, chance to affect: 57%)  The troll looks drowsy...  The shooting star hits Josephine!!kuh6   Josephine is heavily wounded. ○ Josephine is knocked back. The shooting star hits the troll!!kuhN%  kuhAP^The troll is severely wounded.kuhc kuhd  kuhe!The troll is knocked back.  kuhf(The shooting star hits the orc warrior!!kuh?mkuh+n○kuho)kuhov○kuhpco   orc priestkuhSrpS   mana viper (summoned)kuhskuh  You kill the orc warrior!Your mana viper bites the troll!!!.o°..°@S[°°Ev.v@(ally target)o   orc priest (ally target)S   mana viper (summoned)E   shadow puppet (constriction, summonekuh:128.5 (1kuhkuhiM°°°kuh,kuh kuhA kuhy _The troll dies! kuh(R_You now have 17/24 mp.kuhluhL°°°°°°° _Unknown command.luh¹ °°° The shooting star hits Josephine!!luh8~  Josephine is almost dead.luh,luht,luh.o.[@..S.°.E..°@.v--9° _Josephine is knocked back.muh muh muhR muh ,muh G  The shooting star hits Josephine!!muht %.o..S).°.v○o   orc priest (ally target)S   mana viper (summoned)E   shadow puppet (constriction, summoned)@muh ,muh! .o.ES....°°muh8 ealth: 56/73 4--70 _You kill Josephine!muhD O°°muhH i _Your life force feels restored.nuh9 nuh: ,nuh; nuhH R.oES.nuhI 2...nuhJ pagic: 18/24=1nuhQV nuhjY M _Your shadow fades away.ouh7Iouh8JouhcL  Your shadow puppet hits the orc priest!ouhkP$).SS   mana viper (summoned)E   shadow puppet (constriction, summoned)ouhv==2Ensorcelled Hibernation ouhhouhJ _The orc priest dies!puhFpuhYGpuhJpuh"Ppuh0W;7puhxBpuh5e=puhpuh<K9=puhpuhpuhcK8=puhKpuhA,puhpuḥpuh8puhpuhpuhXe9==puhupuh۽puhQ,puhpuh(v _Your shadow puppet disappears in a puff of smoke!puhpuh3L20=puh:puh s _Your mana viper disappears in a puff of smoke!puh&60puhpuh,puhBpuh,puh,puhpuh ^1==puhwpuhpuh8K1=puhpuh puh puhm puhpuh0U2=puhpuhL,puh puhpuh9=puh6 puh2$puh$J32=puh'puh+,puh.puh3,puhFpuhPa4=puhQpuhPVpuhV9=puh[puhHbpuhbK3=puhgpuhlpuh;mU5=puhqpuh}xpuhxpuh|puhpuhpuhApuhO=puhpuhpuh%6puhpuhBK4=puhpuhpuh*4 _Magic restored.puhpuhpuh0puhK7=puhjpuh,puhpuh_puh9=puhpuhopuhغ`8=puhpuhz _Your orb has finished recharging its magic.puhjpuh puh,puh[puhpuhP%9puhpuhtpuhpuhpuh,puhpuhpuh2E70=puhWpuhpuh$puh%puh,puhpuhpuhlN1=puh\puhM,puh puh,puhpuh;2puhpuh+,puh puh"puhK#puh&puhJ*puh2+D3=puh-puh31 _HP restored.puh73puh:puh@C  You see here a +0 short sword.puhFpuhzG _puhWKpuhRO  You now have 1961 gold pieces (gained 40).puhBSpuhWpuh3`> _You see here a +0 dagger.puhepuh f9=puhjpuhppuhupuhvpuh]zpuhDl  You now have 1985 gold pieces (gained 24).  Things that are here:puh̉puhۍpuhj _a +0 robe; a +0 dagger; an orc corpsepuh3puhpuh puh:,puh]puhجpuh,puhpuhpuh,puh puh puhpuhpuhO _You now have 2014 gold pieces (gained 29).puhipuh puhpuhpuh,puhpuh,puh',puh=puhpuh,puhcpuh puh ,puhzpuhpuh,puhpuhpuh~puh puhpuh+puh,puhpuhpuhpuhcpuhspuh puha!puh!puhz"puh#puhj$puh$puh%puh&puh(,puh(puh#+puh,puh,puh%-puh3puh4puhn5puh5puhm7puh8puh09puh9puh:puh;puh^<puh<puh^>puh=?puh?puh@puh"GpuhsHpuhIpuhIpuhMpuhOpuhPpuheQpuhSpuhVpuhVpuhWpuhZpuh^puh^puhIdpuhjpuhppuhqpuhupuhtpuh,puhpuh9puh'puhpuhpuh˝puh4puhpuh^puh¨puhX,puh}puhƳpuh,puhgpuhҾpuhm,puh puh+puh,puh#puhpuhpuhpuh@,puhpuhpuh ,puh3puhDpuh ,puh puhpuh,puhpuh8puhU,puh#puh9O##.#.......#  ##.....)...## ##.#....[.).##  #.........)..#  ##....#.)[>.[#  ##.##..[).....#  #............##  #.......)...## ##....@......# --352.9 (80.4) #...##......#  ##.####.##.##  ### ######  puhf:      puh?9--puhFpuhH  Done exploring. _Health restored: 73; MP restored: 24quh Iquh6- ..........)...).).quh- Z>.....0.0)quh43 quh: quh; E _Done exploring.ruh \#.#  #.......#  ##.....)...##  ##.#....[.).##  #.........)..#  ##....#.)[>.[#  ##.##..[).....#  #.....##  #......@)...##  ##...........#  #...##......#  ##.####.##.##  ### ######   ruh) ruh4 43.5 (0.6 _ruh; ruh< ruhCM ..#  ###.......#  .#.......#  #.....)...##  ##.#....[.).##  #.........)..#  ##....#.)[>.[#  ##.##..[).....#  ruhM #.. #.......)...##  ##...........#  #...##......#  ##.####.##.##  ### ######   ruh!N !ruhV ruh\ (4.1ruhe ruhm ##.#....##  ..#  #.#  #.#.......#  ruh=n m##.....)...##  ##.#....[.).##  #.........)..#  ...#.)[>.[#  ##.##..[)@....#  #..ruhn E #.......)...##  ##...........#  #...##......#  ##.####.##.##  ruhq ### ######   ruhx ruh~ &7ruh} ruh͌ ##..#....##  ##.#....##  #..#  ##.#  ruh- w##.#.......#  .....)...##  ##.#....[.).##  #.........)..#  ...#.)@>.[#  ##.##..[).....#  ruh #.. #.......)...##  ##...........#  #...##......#  ruh ##.####.##.##  ### ######   ruh ruh (5.3ruh ruhE p  Things that are here: _a +0 plate armour; a +0 flailuuh?T##..#....##  ##.#....##  #.#  ###.#  ##.#.#  ##.....)...##  ##.#....[.).##  #.)..#  uuhU##....#.)[@.[#  ##.##..[).....#  #.##  #.)...##  ##.#  #...##......#  ##.####.##.##  ### ######   uuhleuuh{-9 _uuhuuh uuhTuuh!k_There is a stone staircase leading down, spattered with blood here.uuh% uuh2 uuh@ uuhL uuhR 46.9 (1.0 _uuhY uuhT  ..###.........##.........# ##.... ..#...........#..........###..... [..).†...#....#...##......#...... .....#..###.#...........# .)...#.###..uuhU ##.........## .....### ##...)...## ###......## .....#####.........## ##...### .....#..##....# ##### uuhV 2 ........#.......@...### uuhsV ,..#..........###......# #####.......###.......### ######......# ###.......# uuhV =..#.#.......###........## ..##................#### ..#..................# .......###........#.## uuh`W w.......# #.......####You climb downwards.uuhX uuht uuhL -8.4 (2.5uuh uuh _Level annotation: Snorg _There is a stone staircase leading up here.