%hS Player: Schultz Game: DCSS 0.33 Server: clan Filename: 2025-05-15.06:59:13.ttyrec Time: (1747292353) Thu May 15 08:59:13 2025 %h [?1051l[?1052l[?1060l[?1061h%h G)0[?7h%hW [?25l[?1c%h %h %h, Welcome, Schultz. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oni z - Felid i - Gnollr - BarachiA - Mummy Large, robust, and extremely fond of drinking, Oni make capable brawlers and spellcasters and gain extra benefits from healing potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Oni Gladiator%hWelcome, Schultz the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator  j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Oni Gladiator%h%hw%hmWelcome, Schultz the Gargoyle Fighter. You have a choice of weapons.a - rapier(-1 apt)  b - flail (+0 apt)  c - war axe(-1 apt)d - trident(-1 apt)  e - long sword(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - war axe%h%h %h@%hOSchultz the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quivered%hh ######### #÷÷.....## #÷÷......+ #...÷÷÷.# #÷@÷# #÷..÷÷÷÷# #..÷....÷+ #[...÷.÷## #########%h4Welcome, Schultz the Gargoyle Fighter.Everyone else who sought the Orb of Zot has failed. Will you be different?%h?Press ? for a list of commands and other information.  Found twelve goblin skeletons, six human skeletons and a leather armour. %h&q _Found a staircase leading out of the dungeon.%hz3%h}%h{%h=       #########  #÷÷.....## %h'* #÷÷......+ #..@÷÷÷.# #÷<÷###># %hƔ #÷..÷÷÷÷#  #..÷....÷+ #[...÷.÷## #########   %hA1.0 (1%h%h1 _Found an escape hatch in the floor.%h3%h%h%hX%h ,%h%h1d  You see here a goblin skeleton.%hL%h? _%h%hc  You see here a human skeleton.%h%h _%h%h P  There is an escape hatch in the floor here.%h%h _%h%hd  You see here a goblin skeleton.%hR 5 _%h %h %h ,%h %hm d  You see here a goblin skeleton.%h 3%h %h| 7 _You open the door.%h  3%hn %h @  There is an open door here.%hQ %h  _%hw %h %h ,%h# %h %hc!   #########  #÷÷.....##  #÷÷......+  #...÷÷÷.##  #÷<÷###># ##  #÷..÷÷÷÷#####.######  #..÷....÷'..@......l  #[...÷.÷#####.###### %h# 5 ######### ##  l   frilled lizard (asleep) 2.0 (11.0)%h) l.l3.0 (12%h. %h0 a _A frilled lizard comes into view.%hw }# #÷÷.....####÷÷......+.##...÷÷÷.## .##÷<÷###># .## #÷..÷÷÷÷#####.##..÷....÷'...@....l.%hx W#[...÷.÷#####.## .## .###%hcz %h 4l.%h 14.0)%hɲ %h-E# #÷÷.....### #÷÷......+.# #...÷÷÷.##..# #÷<÷###># #.## #÷..÷÷÷÷#####.##..÷....÷'.l.#[...÷.÷#####.##%hG #.## ..####..%hM3l.%hN&5%hT%hQV%hm #%h  #÷÷.....###  #÷÷......+.#  #...÷÷÷.##..#  #÷<÷###># #.##  #÷..÷÷÷÷#####.##..÷....÷'.....@l.  %h#[...÷.÷#####.## #.## ..####%h%h.=6%h\ _The frilled lizard bites you but does no damage.%hz @  You hit the frilled lizard.%h /. %hZ 517.4 (1.4%hE %hu R _You kill the frilled lizard!%hvp3%hq%hu%h%h,%h҂%hK%h,%hȇ%h%h,%hD,%h,%h%hҔ%h,%h%h%h,%h%h%h%h%h%hc%h%h)%h%hФ%h%h+%h|%hͧ%h%h%%hy%h7%h%h%h%h%h%h%h^%h%h&%h%h%h%h۲%h/%h%hB%h%h%h%h#%h%h%h%hh%h˺%h%h%h%hY%h%h %ho%h޿%h%h= #### ...#### ....+.## ### ÷÷.##..## .... ##>####.## ..... ÷÷÷#####.#########...... ...÷'...........-38.4 (21.0) ÷.÷#####.#########.....) #%h.## ....>#...## ...###### ###%h*\-9.4 (22%h%h I _Found a club. Found a stone staircase leading down.%h%h) %h %hM %hU X%h ,%hM %h; %h ,%h! %hF% %h,  # ### .# +.## #####. #..## ##....#.## ##......# ####.#########.......### '...........".K ####.#########.....).###%h8/ .## ##....>## ...## ##...## #### #####K   kobold (asleep)%hv4 42.4 (3.0)  A kobold comes into view. It is wielding a +0 short sword.Found a stone staircase leading down.%h< {K>K%h= 4==3.4 (4%hD %hL ( _The kobold shouts!!%h4#  .# .## #####.### ..## ##.. .## ##......# .#.# .....@..."K>..#.....).#.## ##....>## !%h6!%h7!%h\AhK.--4.4 (1!%h!J!%hnL!%h.#.#  .# ## #####.### ## ##.. .## ##......# .#.#K.>..#.....).#.## ##....>## !%h!%h5GK"!%hA--5!%h$!%h!%h q.# .# !%h T .#  #####.### ## ##........ .## ##......# .#.#K".>..#.....).# .## ##....>##  #####!%hk !%h .=6!%h$ !%h  !%ht N_The kobold closely misses you.!%hC7.7 (1.3!%h!%hٱq _You closely miss the kobold. You block the kobold's attack."%hb  You sock the kobold!) 29.1 (1.4 _You kill the kobold!#%h 3#%h<n#%hG  You see here a +0 short sword. _#%hK#.# #.# #.#  #####.###  ##........ # ##......# #.......##.)@.>..-#.....).## #%h6L$# ##....>##  ##...## #%hQs51.1 (2.0-2.1 (3#%hU#%hMY1 _e - an amulet of reflection$%h $%h! Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)e - an amulet of reflection Potions (go to first with !)d - 2 potions of might%%hX:e - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ %%h “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.&%h R&%hW&%h:Schultz the Shield-Bearer#.#Gargoyle#.#Health: 14/14 ========================#.#Magic: 1/1========================#####.###AC: 9Str: 19##........EV: 8Int: 8 ###......#SH: 4Dex: 9 #########.......########XL:  1 Next: 20% Place: Dungeon:1 ...............)@.>.....Noise: ---------  Time: 52.1 (0.0) #########.....).########a) +0 flail ###....>##Nothing quivered##...####### _The kobold closely misses you. _You closely miss the kobold. You block the kobold's attack.  You sock the kobold! [21&%h#d_You kill the kobold! _You see here a +0 short sword. _e - an amulet of reflection&%hWf  You start putting on your amulet.&%h#+3.1 (1&%hɫm4.1 (2&%h A5.1 (3&%h&%hA6.1 (4&%h &%hA7.1 (5&%h&%h( 9 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.&%h&%h &%h X _e - an amulet of reflection (worn)%ht 3%hG %h %h f _%h, ^ #.# #.# #.# #.#  #.#  #####.####### ##..........[. ## ##.....@# 8.1 (1 .#.......######## ................)..>..... .#########.....).######## ####....>## ###...#######9.1 (2%h11 %h3 # _Found a robe.%h=3%h%h$%h1X%hS4,%ho7%h=%h6A,%h#D%hH%hIOw#.# #.# #.# #.# #.#  #.#  #####.#########l ##.......@..[.... ##......########## %hOa#######.......######## ............)..>.....#####.....).######## %hQ!##....>## l   frilled lizard (asleep)##...#######%hyU 62.1 (3  A frilled lizard comes into view.%hV%h4\ glg   goblin (wandering)%h\l   frilled lizard  The frilled lizard hisses angrily.%h]$3.1 (4%h&a%hdu _A goblin comes into view. It is wielding a +0 dagger.%h4  _There are monsters nearby!%hz#.# #.# #.# #.# #.# #.# #####.#g.##........@.[..l.##......#.......#  %h{##....>## ##...## %h݂%h%h%b.lgg%h!4==4.1 (1%hf%h( _The goblin shouts!%h]#.# #.# #.# #.# #.# #.# #####.#.##.[.lg..###......#.......# %h##....>## ##...## %h*%h3l.%hI/--5%hK %hS %h{ 4#.# #.# #.# #.# #.# #.# .#####.#...###.l.g..# ##......# .# ##....>## ##...## %h !g.%h O=-6%hI %h { _You block the frilled lizard's attack. _You see here a +0 robe.%h 7.4 (1.3 _You closely miss the frilled lizard. You block the frilled lizard's attack.%h_i  You closely miss the frilled lizard.%hG-8.8 (1.4%h%h~ F _The frilled lizard bites you but does no damage.%h3B  You thump the frilled lizard!%h%h٠%h1> Sg.S   ball python (constriction, wandering)  You kill the frilled lizard!A ball python comes into view.%h-6370.1 (1.3%h%hW _The goblin completely misses you.%h` a  You closely miss the goblin.%h%a %hTi J KSS)K   kobold  The ball python hisses angrily.  A kobold comes into view. It is wielding a +0 club.%hi \3--1.5 (1.4%hmn %h,q ; _The goblin hits you with a +0 dagger.%h$  %h(% 2 You hit the goblin.%h& %h& %h)' %h, %h, .S.KS   ball python (constriction)K   kobold%hL %hM ]4==42.8 (1.3%hQ %h)e J _You kill the goblin!%h  You hit the ball python.  The ball python is severely wounded.%hR K. You block the ball python's attack. x2  The ball python bites you but does no damage.%hW(4.1%h%htY _The ball python closely misses you.%h  You hit the ball python but do no damage.The ball python is severely wounded.%hv(5.4%h`%hC _The ball python bites you but does no damage.%hBLThe ball python is severely wounded. _ You hit the ball python but do no damage.The ball python is severely wounded.  The ball python barely misses you.  %h-6.8 (1.4%h%hX _The ball python barely misses you.%h  You closely miss the ball python.The ball python is severely wounded.The ball python closely misses you. The ball python grabs you.%hL 3---1 8.1 (1.3Constr %h %hΒ _ _The ball python constricts you.%h =  You hit the ball python.%h %h] K.K   kobold%h4s-- 8 59.4%h0D %hNI_You kill the ball python!%h(9  You sock the kobold!%hC)%h6680.8 (1.4%h<%h;J _You kill the kobold!%h  %h %h% %hW) H _No target in view!%h&%hBJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   3.4  +1   j - Spellcasting   0.0   1.2  -1      %h}    b + Maces & Flails 2.1   3.0   0       c - Axes   1.0   1.2  -1       d - Staves   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0                      f + Armour%hQ3.3   3.4  +1       g - Dodging   0.0   1.4  -2      h + Shields3.3   3.4  +1       i - Stealth   0.0   0.7  +2                                          [39;49%h m    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%hT!  b * Maces & Flails   2.1%h %hI %hi .Schultz the Shield-Bearer#.#Gargoyle#.#Health: 13/14 ======================--#.#Magic: 1/1========================#.#AC: 9Str: 19#.#%h SEV: 8Int: 8#.#.SH: 9Dex: 9#####.#########...#%hK BXL:  1 Next: 60% Place: Dungeon:1##..........@)....#Noise: =--------  Time: 80.8 (0.0)##......############a) +0 flail ####.......########Nothing quivered ..........)..>..... ####.....).##########....>####...####### _The ball python constricts you.You hit the ball python. _You kill the ball python!You sock the kobold! _You kill the kobold! _No target in view!%h %hE %hw %hA %hS 3%hT %hZ P _%hY[ b4==%h\ %h` 1 _HP restored.%hc 3%he %hh [  Items here: )) ††.%hxj %h0k  _%hLl %hm %ho ,%hjp %h[r %hs %hSt :==%hju %hw %hx %h%y %h7z %hq~ %h ,%h~ %h< %hք ,%h' %hш %h ,%h %h %hN %h %h %h %h ,%h> %hŖ %hJ ,%h %h %h ,%h %h %h! ,%h %h %hq ,%h %h %h: ,%h %hO %h' ,%h %h %h0  ###.# ###...###### .# # h...# .#.#- ###.%h .###.#.## #.# #........## #.# ###.....#.## #.# #.......#.# #.# #..........%h" th   jackal (asleep) #.# #.......#.# #.# ##.........#####.#########...#.##%h { 98.8 (18.0)  A jackal comes into view.%h .hh==9.8 (19%h %h ' _The jackal barks!%h ..#.#.#.#. ###. .##...###### .# #.h....@....# .#.##.######.###.#.## #.# #..##%hk t #.# ###.....#.## #.# #.......#.# #.# #.. #.# #.......#.# #.# ##. #####.#...#.##h..hh 2 jackals (1 wandering)--100.8 (1 _A jackal comes into view.%hE s ... #.# #.. #.# #.# ###.# .##...###### .# #.h..h.# .#.##.######.###.#.## #.# #%hG E.##  #.# ###.....#.##  #.# #.#.# #.# #.  #.# #.#.#  #.# ##.  #####.#...#.##%hN %hLO %hlP %h?Q %hbX |..h..hh%hY /==1%h` %hd ' _The jackal barks!%h\T%hU %h$V You barely miss the jackal. The jackal closely misses you.%hZH..h%h[5-3.1 (1.3%h_%hb %hg8_The jackal bites you but does no damage.%h^%hi7h.%h-4.4 _You miss the jackal. You block the jackal's attack.%h  You barely miss the jackal. You block the jackal's attack.  The jackal completely misses you. The jackal barely misses you.%h|-5.8 (1.4%h%h4 _You block the jackal's attack.%hq &  %hr You barely miss the jackal. You block the jackal's attack.  The jackal closely misses you. The jackal barely misses you.%hr &7.1 (1.3%hx %h| T _The jackal closely misses you.%h9C _The jackal closely misses you.  You hit the jackal.  The jackal is heavily wounded.The jackal stops to sniff the ground.  The jackal bites you but does no damage. %hq:U The jackal barely misses you.%h:!8.4%h@%h> _The jackal bites you but does no damage.%hT,The jackal closely misses you. The jackal barely misses you. _The jackal bites you but does no damage.  You closely miss the jackal.The jackal barely misses you. The jackal bites you.3--9.8 (1.4 _The jackal barely misses you.%hy/  _The jackal barely misses you.You closely miss the jackal.  The jackal is heavily wounded.. %h0 The jackal bites you but does no damage.9/14 ---------%h1'11.1 (1.3%h7%hU:J _You block the jackal's attack. The jackal bites you.%h_ :  You thump the jackal!%h ; †%hޙ }   jackal  You kill the jackal!%h }Trooper -------82.5 (1.4%h %hQ s _You block the jackal's attack. The jackal closely misses you.%h i  You hit the jackal but do no damage.%h b10/14==3.8 (1.3%h %hŰ A _The jackal bites you but does no damage. x2%hSa  You closely miss the jackal.%hT(5.1%hZ%h^> _The jackal bites you but does no damage.%hue  You closely miss the jackal. The jackal closely misses you.%hg(6.4%hj%hl4 _You block the jackal's attack.%hv  You closely miss the jackal. You block the jackal's attack.%hw(7.7%hH{%h~S _The jackal barely misses you.%h 1===9.1 (1.4%h; %h^ t _You closely miss the jackal. You block the jackal's attack. x2%hCh D20.4 (1.3%h+o %hs t _You closely miss the jackal. You block the jackal's attack. x2%h&  You completely miss the jackal. You block the jackal's attack.%h-1.8 (1.4%h*%h%> _The jackal bites you but does no damage.%hq2===3.2%h%h _You closely miss the jackal. The jackal barely misses you. x2%h  You barely miss the jackal.The jackal bites you but does no damage.%h-4.5 (1.3%h%hoS _The jackal barely misses you.%h=  You hit the jackal.  The jackal is heavily wounded.The jackal bites you but does no damage.%h -5.9 (1.4%h %h 4 _You block the jackal's attack.%hu 8  You hit the jackal.%h C.%h %h' 0Schultz the Trooper...Gargoyle#.#Health: 12/14 ====================----#..Magic: 1/1========================#.#AC: 9Str: 19#.#EV: 8Int: 8###.#.#SH: 9Dex: 9#####.†.###### .# #%h XL:  1 Next: 100% Place: Dungeon:1.......@.....# .#.#Noise: =--------  Time: 127.3 (1.4)#####.######.###.#.##a) +0 flail#.# #........##%hB Nothing quivered#.# ###.....#.###.# #.......#.##.# #..........#.# #.......#.##.# ##.........#####.#########...#.## _The jackal barely misses you.You hit the jackal.  The jackal is heavily wounded.The jackal bites you but does no damage. _You block the jackal's attack.  You hit the jackal.%h3 _You kill the jackal!You have reached level 2!%h^ /  --more--%hT j7/19=2/22 0% %h\ J _%hP3%h%he%h$ _%h%8==%h,%h%h,%hF%h%h59=%hg.“%h BP-5.0 (1 _Ó%hp _You see here a bat corpse.Ó%hÓ%hXh5------=6.2 (1.2Ó%hÓ%hl _You barely miss the hobgoblin. The hobgoblin hits you.Ó%h$ ;  You hit the hobgoblin.Ó%h- E†Ó%hR s6==----127.5 (1.3Ó%h V Ó%hcX M _You kill the hobgoblin!ē%hē%hjē%hē%hBē%hē%h5ē%hē%hG,ē%h,ē%hE7===ē%hcē%hq,ē%h p8==ē%h^,ē%hē%h,ē%hē%h9===ē%hē%hē%hē%hē%hrē%hē%hQē%hē%h?ē%hē%hkē%hē%hb ē%hi"ē%h9) #g.# #.$ #..  ...  #.#  #.#  ###.###  #..@..## - #......#### #.......... #......####ē%h+s#...††......####.#.###### g   goblin (asleep) #......... #.#.###### #.###ē%hc/ 62.5 (15.0)  A goblin comes into view. It is wielding a +0 dagger.ē%h3`.ggē%h4R====3.5 (16ē%h}8ē%h;( _The goblin shouts!ē%h/+ 7..#g$##... #.# ###@### ...## ....####...........#####...††...... ####.#.######........#.######ē%h7- ē%h 1 `.g--4.0)ē%h4 ē%h(6 œ%h$....$###g.#... #@# ###.### #.....## #......####.......#####...††......####.#.######........œ%hFœ%h8.g--5œ%h.... #.$#######..#.......g.# #.# ##.### .....###......#####.......... #......#####...††......####.#.######=6 _The goblin barely misses you.œ%h7.8 (1.3 _You closely miss the goblin. The goblin barely misses you.œ%hI 9.1 _You barely miss the goblin. The goblin hits you but does no damage. x2œ%h 70.5 (1.4 _You closely miss the goblin. You block the goblin's attack.Ɠ%h Ɠ%h"Ɠ%h Ɠ%h0You hit the goblin.  Ɠ%h5The goblin is moderately wounded.Ɠ%hƓ%hWƓ%hV&1.8 (1.3Ɠ%hƓ%h Ɠ%hXƓ%h&_You block the goblin's attack.Ɠ%h?  You hit the goblin.Ɠ%h<)Ɠ%hb63.1 _You kill the goblin!Ɠ%h-#  _No target in view!Ǔ%h _  Things that are here:  a +0 dagger; a goblin corpse _ _You now have 6 gold pieces.Ǔ%h XǓ%h:Ǔ%hǓ%h6( #Ǔ%hL #.##Ǔ%h,L ...#Ǔ%h\.#######..#Ǔ%h$R.......#..#Ǔ%hv.......#..###.#Ǔ%h $..........#.......@..#-g......#..#...#####..#. #..########..#.......).# g   goblin (asleep)#######.## #.# ###.### Ǔ%h=! Ǔ%h!80.1 (7.0  Ǔ%h9"IA goblin comes into view. It is wielding a +0 dagger.Ǔ%h"Ǔ%h'Ǔ%hI( .gǓ%h( gǓ%h/)Ǔ%h)Ǔ%hl*Ǔ%h*==Ǔ%hY+1.1 (8Ǔ%h/Ǔ%hd3 Ǔ%h3Ǔ%h^4_The goblin shouts!Ǔ%h}  #.. #.##  ...#  .#######..#  .......#..#  .......#..###.#  Ǔ%h3~ ...$..........#  .......@..#  .g.....#..#  ...#####..#  . #..#  ..#  ).#  .##  #.#  Ǔ%h  #.. #.##  ...#  .#######..#  .......#..#  .......#..###.#  ...$..........#  .......@..#  .g.....#..#  Ǔ%h %...#####..#  . #..# ..# ).#  .## #.# Ǔ%h 4Ǔ%h Ǔ%h! ] _A goblin is nearby!Ǔ%h-X #.. #.### ...##.#######..#.#..#.#..###.#.$.#...#Ǔ%h#.g.....#..#.#####..#.. #..## #..# .).# #.## #.#  ###.###Ǔ%h*g.g...Ǔ%h ;--2.1 (1 _Ǔ%hݟǓ%hIȓ%hw* #.. #.## # ...##.#..##.#..#.#..###.#.$.#.g.#.#..#.#####..##... #..##.#..## .).#  #.##  #.#  ###.###.g.--3ȓ%hb #..# #.## #. ...# ##.#..##.#..##.#..###.#.$.#.g@.....#.#..#.#####..#.#...# #..# ##.#######..# #..).## #.##  #.#  ###.###=4 _The goblin hits you but does no damage.ȓ%h?i 5.4 (1.3 _You closely miss the goblin. You block the goblin's attack.ɓ%h'6.7 _You barely miss the goblin. The goblin barely misses you.ɓ%h]8  You hit the goblin.ɓ%hC)ɓ%h1208.0ɓ%hɓ%h"J _You kill the goblin!ɓ%h  _No target in view!ʓ%hr3ʓ%htʓ%hxʓ%h-|ʓ%h|$ _ʓ%hBʓ%hYʓ%hM _You now have 19 gold pieces (gained 13).ʓ%h3ʓ%hʓ%hؓʓ%h,ʓ%hԙʓ%h ʓ%h?,ʓ%hTʓ%hܡʓ%hm,ʓ%hYʓ%hʓ%hʓ%hʓ%hʓ%h7ʓ%hL,ʓ%hŭʓ%hʓ%h۰,ʓ%hıʓ%h'ʓ%h'ʓ%hʓ%hʓ%h8ʓ%h7ʓ%hʓ%hʓ%hӸʓ%hC,ʓ%hʓ%hʓ%h,ʓ%hʓ%hʓ%hʓ%hʓ%hʓ%hʓ%h-ʓ%hʓ%hʓ%h ʓ%hhʓ%hʓ%hWʓ%hʓ%hʓ%hXʓ%hʓ%hʓ%hj ## #  .) .### #. ..#.  #. #..#  #. #..#  #.###..#  #.@...# -205.0 (17.0) ###...#  ###.#  #.# #.# #.#ʓ%h< #.# #..#.#######.## #..........#ʓ%h]\-6.0 (18ʓ%hʓ%h0% _Found a dagger.ʓ%hV 3ʓ%h ʓ%hҚ ʓ%h ʓ%h' ʓ%hB ʓ%hy ,ʓ%h ʓ%h4 ʓ%h ,ʓ%h ʓ%hT ʓ%he ʓ%h ʓ%h޷ ʓ%h ʓ%hֽ ,ʓ%h4 ʓ%h >  You see here a +0 dagger.ʓ%h< ʓ%h  _ʓ%h ʓ%h ʓ%h ########)...####.##.....#.#. #.###..##. #.# #..##. #.###..##g #.....#g   hobgoblin (asleep)#. ###...##. ###.# #ʓ%h #.#ʓ%hZ 13.0 (7.0)  A hobgoblin comes into view.ʓ%hs tg.gʓ%h 5===4.0 (8ʓ%h! ʓ%h[ + _The hobgoblin shouts!˓%h$######### #...)...#### #@##.....#. #.##.###..# #.##.# #..# #g##.###..# #.##... #.####...# #.# ###.# ..# #.#  #.#˓%hI˓%h:g.˓%h5---5.0 (1˓%hT˓%h˓%h$ #########...)...######.....#. ###..#g##.# .##.##....### ###..# # J   endoplasm (wandering)g   hobgoblinJYou block the hobgoblin's attack.=--6 _An endoplasm comes into view.˓%hH  The endoplasm quivers.You sock the hobgoblin!˓%hJ ˓%hR X.JJ.˓%hY~ ˓%h/ 9˓%h 7.3 (1.3˓%hێ ˓%h΢ M _You kill the hobgoblin!̓%hW#########...)...######.....#. ###..#̓%h! #....# ## ###J.# .## #..̓%h'̓%hv̓%h(J.̓%h4-80̓%h̓%h̓%hZ#########...)...######.....#. ###..# ̓%h%#....# ##J# ###..# ## ̓%h̹G #..######.#̓%hۻ̓%h(J.̓%h@-9̓%h̓%h̓%h_ #########...)...######.....#. ###..# #̓%hW` .....# J####.# ###..# #.# ̓%h#a u# #..######.#.........̓%ho i  The endoplasm freezes you.̓%hp ;4-------̓%hp 20̓%ht ̓%hw % _You are frozen.̓%h <  You sock the endoplasm!̓%h j.̓%h l5=------37=̓%h 1.7 (1.4̓%h3̓%hM _You kill the endoplasm!͓%hl͓%hm͓%hr͓%hwuH _No target in view!͓%h p͓%hq͓%hv͓%hzH _No target in view!͓%hd _6===7===͓%hs8===9====͓%hd͓%h͓%h ͓%h͓%ha####.# ###.#͓%h3#....# #.##.#.## #.#͓%hԞ_#..#.## #.# ͓%hj###.###.## #.# #.͓%h..# ##.# #.#######.͓%h#.##.###.## #.........͓%hd#.....#.## ##.#######.͓%h5 ##........#.͓%h-͓%h!! ##.........#.͓%h............͓%hGx#.# #......).....͓%hۤd#.# #..........#.͓%ht ..# #......#####. B   giant cockroach (asleep)͓%h^ ... ...#...## #.͓%hfB.#######.#.͓%hB #͓%hק,)͓%h@&48.7 (27.͓%h< 0)͓%hԱ B͓%hg!͓%h1B.͓%h!-͓%h%9.7 (28͓%h.͓%hj ͓%h͓%hT_A giant cockroach comes into view.Γ%hV....# #.#.#.#####.###.###. ..# ##.# #.#######.##.###.## #........Γ%hh#.....#.## ##.####### #.## ##........ ##...)....#.####B. ...#...## .#######.######...# #........)########.Γ%hΓ%hh:B.Γ%h250.7 (1.0)Γ%h>Γ%haΓ%hZw#.#.#.#####.###.###. ..# ##.# #.#######.##.###.## #............#.## ##.####### #.## ##........ ##...)Γ%hM....#.B####.. ...#...## ...#######.######...# #........).########.Γ%hΓ%h!AB.Γ%h1Γ%hΓ%h Γ%h36.#.#####.###.##Γ%h4#. ..# ##.######.##.###.## #............#.## ##.####### #.## ##........ ##...)B....#..####.... ...#...## ....#######.######Γ%h4.....# #........)...########......# ##Γ%hR:Γ%h:.=2Γ%hAr _The giant cockroach barely misses you.Γ%hrh  You barely miss the giant cockroach. You block the giant cockroach's attack.Γ%hMk -4.1 (1.4Γ%ho Γ%h[ ] _The giant cockroach closely misses you.Γ%h C  You thump the giant cockroach!Γ%h2 j.Γ%h &45Γ%h 5.4 (1.3Γ%h Γ%h} S _You kill the giant cockroach!Γ%h Γ%hΓ%h Γ%h H _No target in view!ϓ%hEϓ%hF3ϓ%h[Jϓ%hLϓ%hM$ _ϓ%hUnϓ%hVϓ%hXϓ%h|Yϓ%h?Zϓ%hK_ϓ%hQb,ϓ%hcϓ%h3hϓ%hMk,ϓ%hlϓ%hoϓ%hxL##.###.## #.# ..# ##.# #.#######.##.###.## #...... #.....#.## ##.###### #. #.## ##.......~~ #.. #.# ##...~#..# #.# #.ϓ%hLyy_.~....##.# #)..~....@#.# #.....-60.4 (5.0~~........#########..............#...## #.........#######.#######.........# #......#.........# #########.#.# #.##.......#######.# ϓ%h[-1.4 (6ϓ%hh&_ϓ%hX< _Found a faded altar of an unknown god.ϓ%hu ϓ%h` ϓ%h ϓ%h ϓ%h ϓ%hX  You enter the shallow water.Water  _Moving in this stuff is going to be slow.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.  #~._ϓ%hR.~....##.# #.. #~...~.....#.# #..  #.~~~........####  #..#..............  ##.#.........######  #.#.........#   #.#.........#   #.#.#.....#.#   #@#.##.......   #.# ######.#   #.# #.#   #.#  #.#  #.#g   hobgoblin (asleep)  #  ϓ%h #g#  82.6 (21.2)  A hobgoblin comes into view._gg.==3.6 (22_ _The hobgoblin shouts!Г%hf &..~......~~~........###.#......##.##### #. ..#.#.....#.#.##....... ######.#  g.Г%hb Г%h) :g.Г%h :--4.6 (1.0)Г%h Г%h  Г%h r.~~~........###.#......#######  #.....##....... ######.#  g.Г%h Г%h :g.Г%h A--5Г%h# Г%h ѓ%htv.#......#######  #.....##....... ######.#  g.=6ѓ%hy7 _You block the hobgoblin's attack.ѓ%h<  You sock the hobgoblin!ѓ%hF†ѓ%h6547.9 (1.3ѓ%h#ѓ%h(M _You kill the hobgoblin!ѓ%h=K4ѓ%hOѓ%hRH _No target in view!ٓ%h7 3ٓ%h9 ٓ%h; ٓ%h,> ٓ%h? $ _ٓ%h&I   You see here a hobgoblin corpse. _ٓ%hK ٓ%hM ٓ%hN ٓ%hTO ٓ%hQ ٓ%hR ,ٓ%h_S ٓ%hT ٓ%h)V ,ٓ%hV ٓ%hY ٓ%h&[ ٓ%h[ ٓ%h\ ٓ%he^ ٓ%h a ,ٓ%he ٓ%hg ٓ%hh ,ٓ%hi ٓ%hIk ٓ%hl ,ٓ%h{s ٓ%ht ,ٓ%hu ٓ%htw ٓ%hx ,ٓ%hy ٓ%hs{ ٓ%h} ,ٓ%h} ٓ%h ٓ%h ٓ%h ٓ%h) ٓ%h A  #.#  #.#  #.#   #.#   #.#  ٓ%h  #.#   #.#  #.#  .#- .## ######### #÷÷.....#### #÷÷......+.## #...÷÷÷.##..##ٓ%hI  #÷<÷###>####.## #÷..÷÷÷÷#####.######  #..÷....÷'.......... ٓ%h 1301.9 (14.0)ٓ%ht F-2.9 (15ٓ%h ٓ%h< . _f - a +5 ring of evasionړ%hvړ%h)wړ%hwړ%hyړ%hz,ړ%hnړ%h!ړ%hBړ%h$ړ%h ړ%h,ړ%h8ړ%hړ%hړ%hړ%hBړ%hړ%hړ%hړ%hړ%hړ%h{ړ%hjړ%hړ%hwړ%hnړ%h,ړ%hEړ%h_ړ%hړ%he  You see here a hobgoblin corpse.ړ%h9ړ%h5 _ړ%h¨ړ%hͩړ%h֮,ړ%hړ%hױ,ړ%h?ړ%hkړ%hBړ%hړ%hǶړ%h.ړ%hړ%hړ%hړ%hJړ%hړ%hړ%hړ%hړ%hwړ%hqړ%hyړ%h߿ړ%hړ%hړ%hړ%hړ%hdړ%h.ړ%hI  You enter the shallow water.ړ%h%8Water ړ%hړ%h'N _Moving in this stuff is going to be slow.ړ%h<ړ%h<ړ%hړ%h0ړ%htړ%huړ%hړ%h[ړ%h0ړ%hړ%h,ړ%hړ%hړ%hړ%hEړ%hړ%hړ%h,ړ%hړ%hړ%h,ړ%h:ړ%hړ%h,ړ%hړ%hړ%hړ%h]ړ%hړ%hړ%hړ%hړ%h~ړ%h ړ%h,ړ%hړ%hړ%h=,ړ%hړ%hړ%hړ%hW,ړ%hvړ%hړ%h:,ړ%hVړ%hJړ%h,ړ%h ړ%hړ%h,ړ%hړ%hړ%hl,ړ%h ړ%h ړ%h ړ%h ړ%h ړ%h ړ%h,ړ%hړ%hړ%hc,ړ%hkړ%hSړ%hړ%hEړ%hړ%h"ړ%hړ%h1ړ%h?ړ%hVړ%hړ%hBړ%h/ړ%h8ړ%hړ%h&ړ%hړ%h ,ړ%hB!ړ%hJ"ړ%h#,ړ%h#ړ%hj%ړ%h+#~._.~....##.# #......)......# #~...~.....#.# #..........#..# #.~~~........####......#####..# #..#..............#...## #..# ##.#.........#######.#######..#  #.#.........# #........).#  #.#.........# #########.##  #.#.#.....#.########### #.#  #.#.##.........@......S ###.### ړ%h- #.#.#######.##########. #.....##  #.#.# #.# #......#  #.#.# #.# #.......  #†#.# #.# #......#  #.#.#######.# #...††.. S   ball python (constriction, asleep)  #.#.........# ####.#.#  #.############....  #.# #.#.#ړ%h./54.5 (51.6ړ%h4S.S)5.5 (52ړ%h77_ړ%h(:^ _A ball python comes into view.ۓ%h~._.~....##.# #......)......# ~...~.....#.# #.#..# .~~~.####......#####..# ..#..#...## #..# ۓ%h/.#..#.#..# #.#..# #.).# #.#..# #.## #.#.#.....#.##.# #.#.##..........@....S.####.### #.#.#.#.##.....## #.#.# #.# #......# #.#.# #.# ۓ%h#. #†#.# #.# #......# #.#.#.# #...††. #.#.........# ####.#.# #.# #. #.# #.#.#ۓ%hۓ%hۓ%h+5S..ۓ%hO16.5 (1.0)ۓ%hۓ%hNۓ%h`)._.~....##.# #......)......# ...~.....#.# #.#..# ~~~.####......#####..# #.#...## #..# .#.#.#..# .#.# #.).# .#.# #.## .#.#.....#.# #.# .#.##.S...####.### .#.#.#.##.....## .#.# #.# #......# .#.# #.# #. †#.# #.# #......# .#.#.# #...††. .#.# ####.#.# .# #. .# #.#.#S.7ۓ%h;>_ۓ%h  _ You hit the ball python.  The ball python is severely wounded.The ball python closely misses you. The ball python grabs you.ۓ%h -1 =8.8 (1.3Constr ۓ%h$ 7_ۓ%h{ _ _The ball python constricts you.ۓ%hQ>  You sock the ball python!ۓ%hF#p_.ۓ%hi8H 8 860.0 (1.2ۓ%hY=ܓ%hO _You kill the ball python!ܓ%hg ܓ%h Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  e - an amulet of reflection (worn)f - a +5 ring of evasion Potions (go to first with !)ܓ%h ,d - 2 potions of mightޓ%hIf - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love ޓ%h% To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ޓ%hdޓ%h&nޓ%h?w._.~....##.# #......)......#Schultz the Trooper ...~.....#.# #..........#..#Gargoyle ~~~........####......#####..#Health: 19/19 ======================== .#..............#...## #..#Magic: 2/2======================== .#.........#######.#######..#AC: 9ޓ%hwStr: 19 .#.........# #........).#EV: 13Int: 8 .#.........# #########.##SH: 9Dex: 9 .#.#.....#.############ #.#ޓ%hxGXL:  2 Next: 58% Place: Dungeon:1 .#.##...........@.....####.###Noise: =--------  Time: 360.0 (0.0) .#.#######.##########.##.....##a) +0 flail ޓ%hyt.#.# #.##......### Nothing quivered .#.# #.##......... †#.# #.##......### .#.#######.##...††....ޓ%hG|  .#.........#####.#.###  .############......  .##.#.### You hit the ball python.  The ball python is severely wounded.The ball python closely misses you. The ball python grabs you. _The ball python constricts you.You sock the ball python! _You kill the ball python!ޓ%h _-5 (0.5ޓ%h5 _f - a +5 ring of evasion (worn)ޓ%hm ޓ%hr [Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [) ޓ%hs  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  e - an amulet of reflection (worn) ޓ%ht f - a +5 ring of evasion (worn) Potions (go to first with !)ޓ%ht ,d - 2 potions of mightߓ%hMߓ%hsߓ%hxM._.~....##.# #......)......#Schultz the Trooper ...~.....#.# #..........#..#Gargoyle ~~~........####......#####..#Health: 19/19 ======================== .#..............#...## #..#Magic: 2/2ߓ%hy======================== .#.........#######.#######..#AC: 9Str: 19 .#.........# #........).#EV: 13Int: 8 .#.........# #########.##SH: 9ߓ%hyyDex: 9 .#.#.....#.############ #.#XL:  2 Next: 58% Place: Dungeon:1 .#.##...........@.....####.###Noise: ---------  Time: 360.5 (0.0) .#.#######.##########.##.....##ߓ%hy\a) +0 flail .#.# #.##......### Nothing quivered .#.# #.##......... †#.# #.##......### ߓ%h$|.#.#######.##...††....  .#.........#####.#.###  .############......  .##.#.### The ball python is severely wounded.The ball python closely misses you. 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u 87.2 (13  A rat comes into view.%h frr.%hE 5==8.2 (14%h %h - _The rat squeaks loudly.%hc2 ... # #############............#########. #@# #. ##. .##.# # ..#########.##............#####%h3 r###.### ÷........ # #.############.## ..................%h,5 %h; :r.%h< :--9.0)%hSB %hD %h # #############...........######### #.# ## .### ..#########.##.....r# #.......#####.###.### ÷....... #.# #.############.## .................. #.#########%hr.--90%h3%h%h]#############...........######### #.# ## .### ..####r# #####.##......# #.......########.### ÷....... # %h*!#.############.## .................. #.######.### ### #.#### .#######.#%hCD=1%hϜ%hSQ _The rat closely misses you.%hd%hVf-2.6 (1.4%h+i%hpl _You hit the rat but do no damage. The rat barely misses you.%h%h-3.9 (1.3%h,%hC2 %h3\_You barely miss the rat. You block the rat's attack.%h 5  You hit the rat.%h F†%h- 1705.2%h"1 %h3 G _You kill the rat!%h%h%hr^ _No target in view!%hPW%hX3%h[%h]%h^$ _%hg  You see here a rat corpse. _%hi%hk,%hl%hn%hp,%hq%hs%hu%hov%hnw%hy%h{%ho|%hD}%h%hB%h%h %h%h>%h%h%h%h.%hĊ%h%h<%h.....#### ###. #†# #####.##. ......... ... #.# #........ .....##### ####.###.# #.###.### ..÷÷...... .........# #.# #.# ##.#.##########.##..#####.###.#  #..........# #...............##.#.######.# #............####  #.### #.######.###### ##.##.#...@........#.# -÷.###### #.#.####.#####.#.### ..# #.#.# #.# #...# ######.###.#.## #.## ###.# .# #........###..# [%h40m#.# .# ###.....#.###.# #.# .# #.......#.##.# #.# .# #............# #.# .# ......#.#..####.# #.#507.2 (12.0)-8.2 (13 _k - a fizzy red potion%h %h %hh ,%hG %h| B%h %h %h& %hI' %hf( %h) ,%h) %h6+ %h+ %h5, %h, %hK- %hB. ,%hH/ %hx0 %h1 %h%2 %h2 %h3 %h4 %h_5 %h5 %h6 %h$8 %h8 %h8 %ha: %hp; %h; %hH< %h3> %h5? ,%h@ $ %h A M_k - 2 fizzy red potions (gained 1)%hA %hIB %hB %hC %hD %hD %hhE %h/F %hCG %hG %hH %hH %hI %hJJ %hJ %hK %hL %h M %hwM %hN %h P %hP %hP %hQ %hR %hTS %hS %hT %hU %h7V %hV %hW %hX %h\Y %hY %h[ %h`  #S## ...##%ha  #...##  ....  ...  #.#  #############.# %ha  #............@#  #.###############  #.# #...........#  #.# #.#########.#  #.# #.# %hb   #.# #.# #.#  S   ball python (constriction, asleep)  #.# #.# #.# # %htd m####.# #†# #####.##.#....# #.# #........#36.2 (28%hh j.SS)%hi ,7.2 (29%hl %hn ^ _A ball python comes into view.%h8N  #.## ..S## #...##  .... ... #.#  #######.#  #............@# %hO= #.###############  #.#   #.#   #.# #.# #.#  #.# #.# #.#  #.# #.# #.# # .# #†#  .# #.#  %h #.## ..S## #...##  .... ... #.#  #######.# %h #............@#  #.###############  #.#   #.#   #.# #.#   #.# #.# #.#  #.# #.# #.# .# #†# .# #.# %h4%h%hb _A ball python is nearby!%hJ ? #.## ..S## ##...##........############.............# .##############.# #...........# #.########..%hWN D#  #.# #.# #.# ####.# #†# #####.##%h+O %hT F.S%hV 88.2 (1.0) _%h[ %h] %ho # ##.##  ...## ###...##...S..##...#############............# #############.........#######  #.# #.# #.# %h %h F.S%h>&9%ha%h%h %h You barely miss the ball python. You block the ball python's attack.%h6=40.4 (1.2%h%hX _The ball python barely misses you.%hj>  You sock the ball python!%hE†%h551.8 (1.4%hX%h+O _You kill the ball python!%h5 4%h %h H _No target in view!%h_] 3%h2^ %h` %hb %h*j _  You see here a ball python corpse.%hk  _%h#l %h o %hBp ,%hq %h t %h-u ,%hav %hx %hz ,%h{ %hN~ %h ,%h %hڂ %hr ,%h5 %h %h B%h֋ %hW ,%h %h %hӐ ,%hW %h %h ,%h %h %h %hX %hŖ %h} %hU %h %hW %h= %h %h %h %hm %h   [.#  ..#  ..#  ..#  ..   #########..# %h4 (#.......@..# -55.8 (14.0)###.###.########.# .........## # ###.###...##   #........# %h   #####.†.##    ##.##    ##########.#    %h ...........#  %h \-6.8 (15%h` %h # _Found a robe.%h 3%h%h %h%hc%h%h,%hf%h%hz,%h4%h%h,%h%h%%h%h%h'%h%h%h6%h%h%h%h%h,%hl%hq,%hD%h%h,%h.%h%h,%hM%h%h%hS%h%h X%h@ %h ,%h%h%h,%h8%h!%hB%h%%h'%hj(%h)%h*%h`%hfB%ht%h|n%h}%hn%h}%h,%h%h%h\%hǎ%hF%h}%hD%h%h%hv%h %h%h[%h%h}%h%h%h`%h,%h%h%h_,%h%h%h%h%h %hƲ%hB%hƵ%h%h@5 %hϾs ###  ..#  #.#  ####.#  #....@.....#  %hN[#.########.#  #.#  ##.#  #..#  %h 9#..#  #..#  #[.#  #..# %h-96.8 (40%h,7.8 (41%hN%hc _l - a scroll labelled GORIEC TAPULE%h %h: h%h %h %h ,%h[ %h %h %h %h %h %h# ### ..# #.# %h ##########.# #..........# #.########.# ##..# #.# S..# ##.# #..%hU # #..# . #..#  #..# #[.# %h T#..# S   ball python (constriction, asleep) #..# #..# #..#%h ~ 607.8 (10  A ball python comes into view.%h %h g..SS)%h ,8.8 (11%hb %h 5 _The ball python hisses angrily.%h- ### ..# #.# #.# #..........# #.#.##.#.# #.#.S...@.....# ##.##...# #..#.. #..##%hM1e #..#  #[.# #..#  #..#  #..#  #..#%h7A.S%h719.8 (1.0)%h>=%h?%h  ### ..# #.# #.# #.# #.#.##.#.# #.#.S.# ##.##...# #..#.. #..###.%hX F #..## #[.# #..#  #..#  #..#  #..#%h %h :.S%h '10%h5 %h %h %  You hit the ball python.  The ball python is heavily wounded.The ball python bites you but does no damage.=2.0 (1.2%hF %h  %h %h N_The ball python completely misses you.%h  You barely miss the ball python.The ball python is heavily wounded.The ball python misses you. You block the ball python's attack.3.4 (1.4 _The ball python closely misses you. The ball python barely misses you.%hc _The ball python closely misses you. The ball python barely misses you.  You barely miss the ball python.  The ball python is heavily wounded.You block the ball python's attack. The ball python grabs you.  The ball python constricts you.  The ball python bites you but does no damage. 3 4.8Constr %h%h _ _The ball python constricts you.%h{k  %h;t ? You sock the ball python!%hSu .%hv %hw %hx %hy %hz %hX %h 13 %ho 196.2%hy  %hŷ %h +_You kill the ball python!%h %h %hNLT%hN%hO,%hQ%hR%hS,%h$U%hX%hY,%hZ%h`\%h],%h_%h-a%h_b%h)c%h'd%he%hRg,%hh%hj%hk,%hl%hn%hep,%h0########### #........... #.########## #.# #.. ##%hE1########## #.# #.# .........####.########. # J. #................# ###.##.##.###...######### #.......@.......# -%hZ2#.##.##.###...# .. #.# #..###.. ..# #..# #. ### #..#%h5, # #...J   endoplasm (asleep) #.##.. ######.#####%h6,80%h>;.JJ%h@E-9.5 (2%h F%hTLG _An endoplasm comes into view. %hMr_You see here a ball python corpse.%h@   # #. #.# ## ########## #.# #. #. ........####.#. .# .J.#....%hC t. .##.##.##.###... .##†.# ##.#.##.##.###...# # ... #.# #..## # #.... ..%h?E l# #..# # #.### ### #..# # #. #... ## #.# %hqF Z# #..#.## %hwI %hQ &.J%hS 370.5 (1 _%h*[ %h}^ %h_  You hit the endoplasm..%hQZ==7=1.7 (1.2%hc _You kill the endoplasm!%hSJ%hH _No target in view!%hq3%h%h%h)%h<$ _%hE%h ,%hM%h%h%h,%h%h2,%hT%h%h1,%h9%hs%hG,%h%h%hR,%h%hZ%h,%hi%hz%h%h2,%h:%hF%h,%h]%ha%h,%hS%hO%h%hr%h %hML #.... #.#### ######.# )...#### ############### #.# ....#. ##.............####.##..# .....#...........- %hJ.# #..# .#g#####.##.##.###...### .###..# #.......†.......# .....# #.#.##.##.###...# ##...# #.#....##.# #..##  ###.# #.#.......# #..#g   hobgoblin (asleep)  #.# #.#.####### #..#  #.# #.#.##...  #.# #.#.##.#%h ~ 84.7 (13.0)  A hobgoblin comes into view.%htg.g%hw6===5.7 (14%h%hN+ _The hobgoblin shouts!%h$  # #.# #.# .)...#### # #.# #.....#. .##.####. #.###..# #...g.# #.# #..# #.#.#####.##.##.###... #.###..# #.......†.# #.....# #.#.##.##.###...##...# #.#....##.# #..## ###.# #.#.......# #..# #.# #.#.####### #..# #.# #.#.# #... # #.# #.#.# #.#.g---6.0)%hJ  # #.# #.# ..)...#### # #.# ##.....#...##.####. ##.###..# #....g.##.# #..# #.#.#####.##.##.###... #%h15#.###..# #.......†.# ##.....# #.#.##.##.###...##...# #.#....##.# #..## # ###.# #.#.# #..# # #.# #.#.# #..# # #.#%h #.#.# #... ## #.# #.#.# #.#%hf=--7%h %hO _The hobgoblin misses you.%hd %h %hYou sock the hobgoblin!%h3 %h .%h  %h0%h195%h29.1 (1.4%h8:%hV? %h'A%hDB)_You kill the hobgoblin!%haC%h{%h%h%h.H _No target in view!%h % _%h n%h ,%h %h  %h9 %h %h %hE %h %h %h&  %h=' %h' .#########%h\(  %h( #...)...##### #############%h) K#.##.....#...##............%h*  %h* #.##.###..# #............#.%h8+  %h+ #.##.# #..# #.#.#####.##.##%h,  %h- #.##.###..###.....#.......†%h-  %h3. T#.##.....#@..##.#.#.#.##.##%h. -%hN/  %h/ >#.####...######.#.#.#....# %hw0  ####.# ###.# #.# #.#...... %h1  #....# #.# #.# #.#.#### %h1  #.#.## #.# #.. #.#.%h42 # %h2 #..#.## #.# ##. #.#%hs3 ".#%h4 d###.###.## #.# #....#%h4 ".#%h+5 f...## ##.# #.#######.####.#%h5 %hH6 B.##.###.## #..........#%h%:  #.#  You pick up a book of Spatial Translocations and begin reading...%h: '98.1 (9.0%h; %hF< -%h< 9.1 (1%h`= 0.0) %h@ %hB  %hC %hD W_You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.%h\ C%h ,%h %hy %h= ,%h[ %h %h ,%h %h %h %h  %h- %hG/ %h/ %h0 %h2 %h4 %h4 %h5 %h8 %h9 %ho: %h; %hZ> %h@ %h@ %h0B %hD %hE %hF %hG %hKJ %h L %hL %hN %hP %hQ %hR %hS %hJV %hsX %h*Y %hZ %h` %hb %h>c %hd %hg %hh %h\i %hj %h$m %hn %hJv %hw %hy %h{ %hk| %h} %hh %h %h_ %hG %h %hY %h %h %h %h %h. %h %hʍ %h %h͏ %hŐ %h- %h• %h %h %hU %h] %h3 %h\ %hޢ %h %hV %hx %hݩ %h %h %h  You see here a ball python corpse. _%h%hU%h,%hw%h%h,%h %h%h ,%hE!%hQ%%h&,%h'%h!+%h,,%hb-%h0%h2,%h2%h%6%h7,%h`8%h;%hO=,%hH>%h=@%hA%hB,%hF%hG,%hH%hI%heJ%h5K,%h^M%hN%hN,%h}P%hwQ,%h@R%hS%hT%h@U,%h~V%hbW,%h$X%hQY%h5Z,%h'[%h^\%h9],%h^%h_%h_%h`,%hb,%hc,%h4e%h"f,%hf%hh%hh%hi,%hj%hk,%hl%hom%hnB%ho%hqp%hp,%hq%hr%hys,%ht%hv%hv%hw%hw%hx%h8y%hy%hGz%h7{%h{%h||%hi}%ho~%h~,%h%h%h%h%h%hӃ%h%h<%h'%h%h%h"%hƈ%h%h6,%h0%h %h,%h%ht%h,%h%hА%h\,%hR%h4%h̓,%h8%hӗ,%h\%h%h,%h/%h%h,%h7%h%h7,%h%h%h,%h%h %h%hJ,%hr%hM%h֨,%h%hΪ%hB%hCB%h%h%h,%h%h%h,%h%h"%h%h"%h%h%hE%h%hd%h_%h,%h%h4%hý,%h%h%ho,%hs%he%h,%h;U  There is a stone staircase leading down here. _%h%#.# #.......#.##.# #.# #.#.# #............# #.# #.#.# #.......#.#..####.# #.#.# ##........÷.......# #. ####.#########...#.###..###### # ..........[)....#.## #..####### .....#################........... .....###########....>...######### ....)..>........@######## 821.1 (122.0) %h Z...).############# ...>## ...## #### %h%hE _Done exploring.%hF3%hS%h..............>..0.0)%h?%hb%hE _Done exploring.%hǦ%h_Level 1 of the Dungeon<>>>>_(Press ? for help) #.#.........# #.#####.#.##########.##..#####.###.#  #.########### #.#%h`#..........# #...............#  #.##.##.#.######.# #............####  #.##.##.### #.######.#######.#  #.##.####.##.#............#.#  #.##.# #######.÷.###### #.#.####.#####.#.###  #.##.# #..............# #.#.# #.# #.#...#  #.##.# #.#####.######.###.#.## #.## #.###.#  #.##.# #.# #.# #........###..# #.# #.#  ##.##.####.# #.# ###.....#.###.# #.# #.#  #..##......# #.# #.......#.##.# #.# #.#  #.########## #.# #............# #.# #.#  #########%h#.# #.......#.#..####.# #.#  #÷÷.....#####.# ##........÷.......# #.#  #÷÷......+.#######.#########...#.###..###### #.# %hJ #...÷÷÷.##..####..........[)....#.## #..########.#  #÷<÷###>####.####......#################...........# %h5 #÷..÷÷÷÷#####.#########.......###########....>...##########  #..÷....÷'...................)..>........@########  %hx!#[...÷.÷#####.#########.....).#############  ############.####....>##  #...####...## %h9 ##########%hl^>@%h2 %h+  #.# #.......#.##.# #.# #. Schultz the Trooper#.# #............# #.# #. Gargoyle#.# #.......#.#..####.# #. Health: 19/19 ========================%h+. #.# ##........÷.......# #. Magic: 2/2======================== ####.#########...#.###..###### #. AC: 9Str: 19 ..........[)....#.## #..########. EV: 13Int: 8 .....#################........... SH: 9Dex: 9 .....###########....>...######### XL:  2 Next: 95% Place: Dungeon:1 ....)..>........@########Noise: ---------  Time: 821.1 (0.0) ...).#############a) +0 flail ...>##Nothing quivered ...## %h. ####You pick up a book of Spatial Translocations and begin reading... _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library._You see here a ball python corpse. _There is a stone staircase leading down here. _Done exploring. _Done exploring.%h/ %h1 %h ; %hP= %h#> $ _%huK %hM %hN %hO %hO %hP ,%hU .# ###.....#.###.# #.# #.# .# #.......#.##.# #.# #.# .# #.....# #.# #.# .# #.......#.#..####.# #.# %h1V .# ##........÷.......# #.# #########...#.###..###### #.# .[)....#.## #..########.# #################...........# ###########....@...##########5.1 (4 )..>.........##################### %hW B##%hZ %hn\ _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.see here a ball python corpse%h] . _There is a stone staircase leading down here. _Done exploring. __There is a stone staircase leading down here.%hi0%hv1%h6%h=%h>)6.1 (1 %hF_%hќ #######.### 2 #..@.....$#  #.####....# #%hɝV... # %h^%h%h+9 (1.8%h2%h] _Done exploring. _Done exploring. _You climb downwards.  Found 6 gold pieces. _up%hʧ3%h%h%hɶ.#.### #..<@....$# #.####....# # ....##.#@.%h@   Jessica (asleep)%h^ 0.0  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.%hB ..  Jessica shouts!%h4==7.9 (1%h|%hl0 _Jessica moves out of view.%h 3%hW %hf %h" ##.### #..<.@...$# #.####....# # ......##.#.#..@.. @   Jessica##.##.%h1% &0%h 0 x@.--8.9 (1%hP2 %hh+#.########.####..<.....$# #.####@...# # #......... ##....######.#@#.....##.### .%h %hl%m@.--9%hw)%hA+%h #+##.# #######.####..<.....$# #.####....###### #..@....... ##..@.######.# ......###.### . %h ]. %hi %hz **%hݿ  Jessica points at you and mumbles some strange words.%h^H8@%hI_7---=30%hP%h3T4 _Pain shoots through your body! %h  You hit Jessica.  Jessica is severely wounded. %hk4-------2.3 (1.4 %hr %h6 _Jessica hits you with a +0 club. %h  You closely miss Jessica.  Jessica is severely wounded.Jessica gestures wildly while chanting. %hN@.§ %hzp5=---=3.6 (1.3 %hp %h% _Jessica blinks! %h7  You thump Jessica! %h). %ho %h+Schultz the CoveredGargoyleHealth: 16/20 ===================-----#+#Magic: 2/2========================#.#AC: 9Str: 19#######.###EV: 13Int: 8#..<.....$#SH: 9Dex: 9#.####)...#####XL:  2 Next: 245% Place: Dungeon:2 %hX# #..@.......Noise: =--------  Time: 835.0 (1.4)##....#####a) +0 flail##.#.#Nothing quivered......###.###..   _Jessica hits you with a +0 club.  You closely miss Jessica.  Jessica is severely wounded.Jessica gestures wildly while chanting. _Jessica blinks!  You thump Jessica! %h8 - _You kill Jessica!You have reached level 3! %h /  --more-- %h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %hA b9/24=3/3%hB 10372% %h %h S _You feel clever. x2l%h~ l%h! l%h l%hQ l%h f _l%h l%hP l%h L20=l%h l%h l%h. l%hڎ l%h ,l%h l%h l%h l%h l%h l%h* h1==l%hܗ l%hՙ l%h ,l%h l%h l%h, l%h l%hd l%h l%hq l%h h2==l%h l%h l%h l%h l%h. l%h l%hA l%hª ,l%h l%hG l%h 9=l%h l%h l%h K3=l%hA l%h3 ,l%h l%h2 l%h l%hC l%hº ,l%h l%h l%h> h4==l%h˾ l%hd  l%h +_HP restored.l%h l%hH l%h l%h/ l%h l%hb l%h l%h l%h l%h l%h L _You now have 25 gold pieces (gained 6).l%h l%h 9=l%h= l%h l%h ,l%h l%h l%h ,l%h] l%h l%h' l%h l%hd l%h l%h ,l%h l%h$ l%h l%h+ l%h l%h l%h^ ,l%hW l%h l%h ,l%h{ l%h l%h/ ,l%h l%h l%h l%h l%h l%h l%h ,l%ht l%h l%h+ ,l%h l%h@ l%h l%h* l%h l%h l%h ,l%hz l%h l%h@ ,l%h2 l%hw l%h l%hT l%h l%h ,l%h l%h; M _You now have 36 gold pieces (gained 11).l%h l%h= l%h l%h l%h! l%h l%h l%hz l%h #.########.####..<......#.####)...#######l%h C#............ #.# ##....#######.#[#####.#####.#.###.....#...................# #@#######.#####-77.0 (42.l%h 0) #.........#######. #########......... ##########l%h{ "l%hp# l%h# F-8.0 (43l%h& l%h( # _Found a robe.m%h m%h ,m%hf m%h m%h ,m%h m%h$ m%h ,m%h m%h m%hq ,m%h m%h m%h ,m%h m%h   You see here a +0 robe.m%h_ 5 _m%hH m%hQ m%h1 m%h m%h; m%h m%h+ m%h m%hV m%h m%h m%h m%h m%h m%h m%hP m%h m%h m%he m%h m%h m%h m%h m%hl m%h m%hm m%h6 m%h m%hD m%h  m%hM  .#  ##.# m%h #.#.# ###.?..### ......g.  .....  #..# ##@# # #..##.##.####.# #+# #.........# #.# ####.###########.### #.# #..<......# g   hobgoblin (asleep) #.# #.####)...### #.# #.# #........ #.# #.# ##....###m%h" 5 94.0 (16  m%h FA hobgoblin comes into view.m%h# wg.gm%h# 6===5.0 (17m%h"' m%h* _The hobgoblin shouts! _You see here a viscous coppery potion.n%hs  .#  ##.#  ##.#.#  ###.?..###  .....g..  .....  #..# ##@# # #..# #.##.####.# #+#  #.... #.#  ####.  #.# #..< n%h \ #.# ) #.# #.#  #.# #.# n%h T .#  ##.#  ##.#.#  ###.?..###  .....g..  .....  #..# ##@# # #..# n%hF #.##.####.# #+#  #....  ####. #.# #..<  #.# ) #.# #.#  #.# #.# n%hտ 4n%h n%h ` _A hobgoblin is nearby!o%hV"o%h;#.#  .# #.#  ##.#.# ######.?..###.........g..+#.........##. ##!## #..# #.##.####.# #+##.........# #.#####.###########.### #.# #..<......##.# #.####)...#####.# #.# #.........o%h0%o%h 1$.o%h2Tg---6o%h2.0) _o%h8o%h9o%hm=--7.3 (1.3o%h6o%h _You closely miss the hobgoblin. The hobgoblin barely misses you.o%hx >8.6o%h o%h w _You closely miss the hobgoblin. You block the hobgoblin's attack.p%h8C9.8 (1.2p%hG=p%hL? _You completely miss the hobgoblin. The hobgoblin closely misses you.p%h  You hit the hobgoblin.  The hobgoblin is heavily wounded.p%h^2--901.1 (1.3p%hp%hn _The hobgoblin hits you. The hobgoblin barely misses you.p%h  You closely miss the hobgoblin.The hobgoblin is heavily wounded.p%h (2.4p%hČ p%hR V _The hobgoblin barely misses you.q%hS  You hit the hobgoblin.  The hobgoblin is severely wounded.3.8 (1.4 _The hobgoblin closely misses you.q%hA;  You hit the hobgoblin.q%hHg†q%hp3=-1075.1 (1.3 _You kill the hobgoblin!q%h 3q%h[q%h nq%h q%h,q%hq%h~4==q%h q%h "q%h%,q%h'q%h..# .####.#.#.#######.?..### ............+ #......†..# #..# ##@##-# #.. #.##.####.# #+# #.........# #q%h/.# ####.###########.### #.# #..<......# #.# #.####)...### #.# #.# #........ #.# #.# ##....###q%hE4O10.1 (5.0-q%h4$1.1 (6q%h:8q%hR:\ _m - a viscous coppery potionr%h]r%h^r%h^r%h;rr%h5wr%hpr%h,r%hr%hX9=r%hyr%h@r%hؘr%hBr%h~r%h@r%hr%hr%hQr%hr%hUr%h*r%hr%hӵ r%h̶ r%h,.# r%h{ r%hL,.# r%h F ###.# r%hW##.#.#r%h̻s######.@..###r%hK............+r%hʽ##......†..## r%h#.###..##.#r%h# ##.## .#r%h_# #..# #r%h@#.##.####.# #+#r%h}#.........# #.#r%h?####.###########.###r%hr%h$5.1 (4r%hr%h$6.1 (5r%h r%h r%hr%hA_n - a scroll labelled DERGHI USONYSCHr%hs%hoB3s%hCs%hGGs%hRs%hTs%hW,s%h%Xs%h: #.##.##.##.#+##.# ...###.# ....##.#.# .>...######....###.)...............@'......24.1 (8##......†..##......#.###..##.# .....# ##.###.# ....# #..# #.# ...#.##.#### #+##.........# #.#####.###########.####.# #..<%hrm......# _You open the door. _Found a sling. Found an escape hatch in the floor.t%h|3t%h~t%ht%hk _  There is an open door here.#.# #.# #.# #.# #+## #.# #...#####.# #.....###.#.# ##.>..######....###.).....'@.##......†..##..#.###..##.###......r# ##.###.# #.....## #..# #.# #...###.##.####.# #+## r   rat (asleep)#..####.##### t%h s 5.1 (1  A rat comes into view.t%hϨzr.rt%ho4==6.1 (2t%ht%h- _The rat squeaks loudly.v%hl#.# #.# #.# #.# #+## #.# #...## ###.# ##.....###.#.# ##.>.....#######....###.)..'.v%hmI##......†..##......r.#.###..##.###.## ##.###.# ##.....# #.##.####.# #+## v%h ov%hs9r.v%hx4--7.1 (1v%h~v%hv%h3#.# #.# #.# v%h#.# #+## #.# ##...## ###.# ##.....## ##.#.# ##.>.....#######....###.).#.'.+  ##......†..##.....r...##.###..##.###.#  # #..# #.# #v%h^#.##.####.# #+## v%h;r.v%hɝA--8v%h'v%hnv%h& |#.# #.# #.# #.# ##+## #.# ##...## ###.# ##.....## ##.#.# ##.>.....## ######....###.).# .'...@r....+ ##......†..##.#  #.###..##.###.## v%h  #.##.####.# ##+## v%h v%h .=9v%hB v%h Q _The rat closely misses you.v%h v%h '30.4 (1.3v%h! v%h% _You closely miss the rat. The rat closely misses you.w%h C1.8 (1.4w%hw%hV _You closely miss the rat. The rat closely misses you.w%h}C3.1 (1.3w%hGw%h _You barely miss the rat. You block the rat's attack. The rat misses you.w%h w%h (4.4w%hs w%h t _You barely miss the rat. The rat bites you but does no damage.w%h;w%hѡ-5.6 (1.2w%hw%h"k _You closely miss the rat. You block the rat's attack.x%hx%hh(6.8x%hFx%h _You closely miss the rat. The rat completely misses you.x%h5  You hit the rat.x%hE†x%h 598.1 (1.3x%h(x%hG+G _You kill the rat!y%h y%h y%h 4y%h? Xy%h ,y%h y%h   ...#.# (..#.# ... #.# #.#  #.# #.#  #.# #.#  #.# ##'##  #.# ##.@.## -43.1 (5.0 ###.# ##.....##  ##.#.# ##.>.....## #####....###.)....... ...........'....†....+ #......†..##.........# #.###..##.###.......## # .# ##.....## # #..# #.# ##...## _You open the door. _%h $;49mFound 3 stones.z%h z%hz%hwz%hyz%hLz%h$ _z%h V  There is an open door here.z%h z%h  _z%hfz%hDz%hK#.###### ##.#.... ......( ##......(...... #.#  #@# z%h-5.1 (2 #.# #.#  #.# ##'## #.# ##...#####.# ##.....####.#.# ##.>.....###.).......#.'....†....+.##.........#z%h!A6.1 (3z%h$ z%h!% _Found 6 stones.{%hQ{%hø{%hP{%hٻ{%h{%h{%h{%h1{%hE{%h {%h{%h{%hM{%h{%h,{%he{%h{%h,{%h{%h{%h,{%h{%hh{%h$,{%h@{%h{%h,{%h{%h{%h{%hp{%h{%hi;  There is a shaft here.{%h{%h} _{%hk{%h{%h{%h{%hX{%h{%h{,{%h{%hn{%h,{%hX{%h{%h ,{%h5 {%h{%h,{%h{%h {%hV #.  #.# ###  #.# ##^## {%h! #.######.#.## #####.#.....###.# .........(##.#.## ###......###.## .# #.(...### 64.1 (18.0) .# ##...## #......# .# ##.## #..###.# .#.# #..#  .# #.# #...  .# ##'## #.≈.    .# ##...## #.≈.    .# ##.....## #.≈∩≈    .# ##.>.....##   {%h%B5.1 (19{%h({%h*7 _Found Vaih's Antique Weapon Shop.|%h]V #.# #####^#######.#.#######.#.....###.#.........(##.#.# ###......###.## .# #.(...#####.######...## #.@....# ##.## #..### #.#  bb   bat (asleep)#.≈≈≈.  .###.).......# 0.0)b.≈b6.1 (1|%hx |%hP_A bat comes into view.}%h,O# #####^#######.#.#######.#.....###..........(##.#.# ###......###.## .# #.(...#####.######...## #...... ##.## #.@###.# #.# #.b# ..##'## #.≈.≈##...##≈###.....## #.≈∩≈.##.>.....###.≈≈≈..##.).......###....##..'....†....+.b=7}%h=}%h  }%hG }%h< h_The bat barely misses you. The bat closely misses you.}%h }%h}%h2##^##}%h#####.#.##}%h>#####.#.....###.}%hj.........(##.#.#}%h4 ###......###.## }%h.# #.(...#####.#####}%hy#...## #......# ##.## #..###.# #.#  b.###'## #.≈.≈###...#####.....## #.≈∩≈.##.>.....###.≈≈≈..##.).......###....##..'....†....+ .###.. ##.........#}%h }%h}%h}%h}8}%h}%h }%h}%h: #_You block the bat's attack.}%hj  b.  You barely miss the bat. You block the bat's attack.9.4 (1.3}%h  }%h~ 4_The bat hits you but does no damage.}%h/ b.  You closely miss the bat. The bat hits you but does no damage.70.7 _You block the bat's attack.~%h˰z  You closely miss the bat. You block the bat's attack.~%h,b.~%hZ-2.1 (1.4~%hh~%h: _The bat hits you but does no damage.~%hi ###  ##^##  #.######.#.######.#.....###..........(##.#.##  ###......###.## .(...#####.#######...## #b.....###.####.#~%h{#  #.# #...#  ##'## # ##...## #.≈.≈# ##.....## #.≈∩≈.  ##.>.....###.≈≈≈.. ###.).......###....##.'....†....+ .###..~%h)&B30~%hZ,~%hz/o _The bat barely misses you. You block the bat's attack. x2~%hz ~%hU ~%h .b  You closely miss the bat. You block the bat's attack.~%hd -4.3 (1.2~%h ~%h : _The bat hits you but does no damage.~%h~%hI~%hL~%h".b~%h"-5.6 (1.3~%h~%hs _You barely miss the bat. The bat hits you but does no damage.%h,%h׭Mb.6.9%hg%hq _You completely miss the bat. You block the bat's attack. x2%h5  You hit the bat.%hui.%h 6818.3 (1.4%h%hG _You kill the bat!%h _No target in view!%hx _Welcome to Vaih's Antique Weapon Shop! What would you like to do?  a -  32 gold a daggerb -  32 gold a dagger  c -  48 gold a hand axe  d -  56 gold a long sword  e -  72 gold a runed sling  f -  96 gold a runed spearg -  48 gold a spear  h -  56 gold a trident  i -  56 gold a war axe  j -  40 gold a whip You have 36 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list%hմ %h %h!  ###......###.##  Schultz the Covered # #.(...#####.#####  Gargoyle # ##...## #......#  Health: 24/24 ======================== # ##.## #..###.#  Magic: 3/3======================== # #.# #..##%h5   AC: 10Str: 19 # #.# #...##  EV: 13Int: 10 # ##'## #.≈.≈#  SH: 9Dex: 9 # ##...## #.≈.≈#.####  XL:  3 Next: 81% Place: Dungeon:2 # ##.....## #.≈@≈......  Noise: ---------  Time: 983.3 (5.0) # ##.>.....###.≈≈≈..###.  a) +0 flail ###.).......###....##  Nothing quivered ..'....†....+ .###..# .##.........##%h [37m. ..# .###.......###. ..#   .# ##.....## ## #.#   .# ##...##..   .# ##+##   _You barely miss the bat. The bat hits you but does no damage. _You completely miss the bat. You block the bat's attack. x2  You hit the bat. _You kill the bat! _No target in view!  There is an entrance to Vaih's Antique Weapon Shop here.%h 4%h . _%h~E3%hFG%hK%hN%h!V| _%hX%hmY%hZ%hB[%hT\%h]%h3_,%h`%hdX%he%h;g,%hQh%hi%hj,%htk%hl%hRn,%ho%hp%h@q%hq%hq%h/u%hRv,%hv%h2x%h`yB%h {%h{,%hD|%h`}%h~,%h %hC%hl%h%h$%hb%hل,%h%h%hR%h%h %hZ%hً%h(%h%h׍%h %hV%h̏%hT%h%h %hw%h%h,%h%hԘ%h,%h%h%hL,%h%h%h%h%hآ,%h%h%hM%hS%h|%hʦ%h%h%hE%h%hީ%h\%h%h%h3%h=%h`%h%h%h%h&%ht%hݲ%hг%h%hi%h%h%h+%hz%h%h%h&%ht%h%h%h%hT%h%h%h%h %hV%hR%hv%h%h%h+%hB%h8%hB%h%h ,%h%h%h ,%hs%hu%h%hc%h%h%h%h/%h%hm%h%h%hg%h"%hC%h%h%h%h%h1%h%hE%hY%h%h%h%h"%h%h%h%h&%h9B%h]%h,%h^%h,%hJ%h8,%h9I_You completely miss the bat. You block the bat's attack. x2  You hit the bat. _You kill the bat! _No target in view! _You open the door.%h> %h There is an open door here. _%hF%h@  There is an open door here.%h%hU _%hE%h;%h] ,%hR!%h#%h$,%h%%h'%h+),%h)%h,e  You see here a hobgoblin corpse.%h.5 _%h-0%h^1%h2,%h2%h4%hp5%h5%h$6%h7%h.9,%h9%h:%h<,%hO=%h>%h:@,%h@%h4C%h}D,%hD%hF%hG,%h H%hI%hJ,%h^K%hL%hN%hWN%hN%hP%hSB%hS%heYT #.#  %hY#.#  #.#  #.#  #.#  %h[i# ###.# # ##.# ##.#.# ## ##....##########....###. .......@..............'. ##.....##.##......†..##. #..##. #.##.###..##.### #. #. #.##.###.###.# # #. #.##.##..# #.# .. ..##.##.####.# S   ball python (constriction, asleep) .S ####.........# ## ####.######## #.# #..<%hb 1065.3 (82.0)  A ball python comes into view.%hkSS).6.3 (83 _The ball python hisses angrily.%h  #.# #.### #.#.. #.####.###.##.#..#.####....##########....#.......................'%h j ##....@##.##......†..## #..##.##.##.###..##.## #. #.##.##.###.###.#  #S##.##.##..# #.# .....##.##.####.#%h \ ..#####.........# ### ####.####### #.# #.. #.# #.#%h, %h jS.7.3 (1.0) %hK %h %ha j##..#######.##.#.# ####....##########....##.......................' ##.....##.##......†..## #..#####..###. #S%h###.#  #...# ....########.........### ####.#######. #.# #..#.#%hD=8%h%h>"< _You block the ball python's attack. x2%hz  You barely miss the ball python. You block the ball python's attack. x29.6 (1.3%h%ht X _The ball python barely misses you.%h=  You hit the ball python.%hC h†%hASTrooper370.9%hIF%hIO _You kill the ball python!%h 3%hY %hI %h %h1 %h ,%h %h %h ,%h %h %h ,%h %h %h ,%h1 %h{ %h %hl %h %h %h ,%h %hR %h %h0 %h L _You now have 42 gold pieces (gained 6).%h 3%h %h %h6 ,%h@ %hH %hc ,%h %h %h| ,%h %h %h ,%h %hv %hP %h %h| %h" #.###†##.##.###.###.#.###.##.##.##..# #.#........##.##.####. ###...#####......... #.### ####.#### #.# #.#  #.# #.# ##S####.# #.# #.....@# #.# -#.###### #[##### %h" #...... ####### # # S   ball python (constriction, asleep)   %h& 86.9 (16.0)  A ball python comes into view.%h * j.SS)%h}* F-7.9 (17%hk- %h]/ 5 _The ball python hisses angrily.%hu #.###†##.##.###.### #.###.##.##.##..# # #........##.##.#### ###...#####%h #.### ####. #.# #.#  #.# #.#  #.####.# #.#  #.S..@.# #.# %h #.###### #[ # %h)%h>.S%h08.0) %hE%h;%hz  #.###†##.##.###. #.###.##.##.##..#  #........##.##. ###...##### #.### ####. #.# #.# #.#%h*} 2 #.# #.####.# #.# #..S@..# #.# #.###### #[ # %h@  You block the ball python's attack. x2  The ball python bites you but does no damage.%h1 .=9%hǍ %h6  %h %hؔ 4_The ball python barely misses you.%h %h >  You sock the ball python!%hH g†%hv 6591.3 (1.4%h %hײ O _You kill the ball python!%hZ2 _No target in view!%hw%hkx%hx%hc{%h}%h~$ _%hƅ}  You see here a ball python corpse.%hF%h _%h%hR%h,%h%h%hh,%h%h %hē%h<%h%hB%h)%h4%h%hx%h?%h%hF%h%hš%h͢%h,%h,%h%hg%h? #.###† #.###.##.###+ #........#. ###...###### #. #.### ##.##.# ### #.# #......#...## #.# ........# #.####.# #......@# #..†...# -##b##.#.###.###### .#####...## #........############b   bat (asleep) %h[100.3 (9.0%h̹`b.b%hJG-1.3 (10.0) %hϽ%hV _A bat comes into view.%h  #.###†##. #.###.##. #+ #.%hw B #. ###... # #. #.###  ##.##.##### #.##......#...## #.#.# #.####.#%h!  #....b@.# #..†...# ##.##.#.###.###### .#####...## #........%h o## ####%h %h~ %h( b..%hr( 8=2.0) %h, %h:/ Q _The bat closely misses you.%h" #.###†##. #.###.##. #+# #. #.# ###... ## #.# #.### ##.##.###### #.##......#...## #.#.# #.####.# #..b.@..# #..†...# ##.##.#.###.###### .#####...## #........## ###%hx<3%h%h: _The bat hits you but does no damage.%hNf #.###†## #.###.## #+# # #.# ###...%hgl ## #.#%h'ik #.### ##.##.###### #.##......#...## #.#.# #.####.# #..b@...# #..†...#%humr ##.##.#.###.#######.#####...## #..## ##%ho%hv%hxb%h>y.%hz%h)|4%h%h %hy%h%_The bat misses you.%hr%h6  You sock the bat!%hi.%hr575.6 (1.3%hG%hG _You kill the bat!%h: 4%hq %h H _No target in view!%h _%h%h۩,%hM%hΫ%h,%h%h%h֯,%h]%hq%hͲ%h+%h%hl%h%h%hc%h %h!%h%h%h%h,%h%hJ%hξ%hR%hԿ%h%hF%h%h6%h,%h%h3%h%h%h%hq%h%h%h"##.#.# #.g..b..(.####....##+.........+.............####.....##........ #..##.##. ..... #.###†##. ... #.###.##. #'# #........ #@# ###...###-####.# #.###%h##.##.###### #.######......#.# #.#..............####.#######.......# #..†...#g   hobgoblin (asleep)##.##.#.###.######b   bat (wandering) #.#####...## #........##%h 18.6 (13.0)  You open the door.  A hobgoblin and a bat come into view.%h`%hX%h%h....gbgb%h5==9.6 (14%hl%h7b _The hobgoblin shouts! _Found 8 stones.%h  ##..## ##.#.# #.......(.####....####+.g+..........#.........####....#...b...# #..##.#.....#†#...#%h )###.##........ #.###...### ####.# ## ##.##.######  #####......#...## .............###.####%hu ######.......# #..†...##.##.#.###.###########...##%h %h %h %h V.g.b%h 9-20.0) %h %hP } _The bat hits you but does no damage. _There is an open door here.%h(  You barely miss the bat. The bat hits you but does no damage.%h %h ,%h= X..bg.%h G-1.9 (1.3%h %hu Q _The bat closely misses you.%hyO ...##.#.....## ##..## ##.#.# #(.####....####++..........#.........####....#...b...# #..##.#..g..#†#.@.####.####'##........ ###...### ####.# ### ##.##.######  ######...## ......##.##########.......# #..†...##.##.#.###.######20%h, _The bat barely misses you. The hobgoblin barely misses you.%h=<  You sock the hobgoblin!%h%h6\  You kill the hobgoblin!%h%hp..b†b   bat%hxd3-914.3 (1.4%hc%h' _The bat hits you.%h$%hH&####%h'.##...## ... %h(##.#.....## ###.# %h])...%h*U## ##.#.# %h*'#.%h+J(.####....#####%hK,+.%h,+...........%h-R#.........####.....##.#%hZ.g#.....b.# #..##.##.#%h&/5#..†%ha02#.###†##.#%h1*##...%h1#.###.##.#%h33##'#%hh4#........%hZ6] #.# ###...######.# #.### ##.##.###### #.# #####......#...## #.#.............###.####.#%h:######.......# #..†...#%h<%hZK%hhLb%hM.%hAN%hN5%hO 0%hU%hW %h+X%hX,_The bat barely misses you.%h7Y%h %h !%h M ##+## %h ####%h  #.##...## ...%h ##.#.....## ##%h ..%h V.## ##.#.# %h! #%h<" @(.####....#####%hA# >+.........+............%hE$ M#.....b...####....%hN% #....@..# #..##.%hS& ]##..†..##%h\' †%h]( 6##...##%hZ) ###.##%h_* 4##'##%hy+ ........%h, / ###.%hg. \..#### ####.# ## ##.##.######  ######...## ......%h2 $##.####%h3 %h5 %hc= %h= b.%hb> .%h4? %h? 4%h.@ =%h@ 6%hD %h>G  %hG %hFH #_You block the bat's attack.%h%hZ!%h N # ##+%h! ####%h"M #.##%h#- ...%h$###.# ###.#...........## ##.#.# %h& #...b...(.####....#### +.+.............####.....##......## #..##.##.†..## #.###†##.%h,...## #.###.##.#'## #........ #.####...### ####.# #.### ##.##.###### #.# #####...## #.#%h/%ha9%h;%h <7%hE%hwI %hJ%hJ,_The bat hits you but does no damage.%h# ##+## #### #.##...## ...###.#.....## ##...........## ##.#.# #...b...(.####....####++............####....##.......## #..##.##..†..##†##...#####.####'##........ ###...### ####.# ### ##.##.###### %h%h!%h(%h(.b%h)%he*8%h/%h36 %hT7%hU8-_The bat closely misses you.%h9%hb.9.5 (1.2 _You barely miss the bat. You block the bat's attack.%h># ##+## #### #.##...## ...###.#.b...## ##....## ##.#.# #(.####....####++............####....##.......## #..##.##..†..##†##...#####.####'##........ ###...### ####.# ###.b=300 %hwDj_The bat completely misses you. You block the bat's attack.%h#   You hit the bat.  The bat is severely wounded..b 1.7 (1.2 _The bat hits you but does no damage.%h?  %h  %h You hit the bat.%h\ %h: .%h %hG %h 3%hy 2.9%h3%h %h%hY#_You kill the bat!%h%hI%hu%h=%hH _No target in view!%hC%I%h~(%h+%h5| _%h7%h9%h<%h<%h=%h@%hC,%hD%hnK7 _You open the door.%hfN%hO%h/P%h6U@  There is an open door here.%hYK _%h\%h;dk#.##.# ######.##. ......#  [....   ... %hQf #.#  #@#-8.9 (6.0 #.## ##'## #### #.##...## ...###.#.....## ###.#...........## ##.#.#..#.......(.####....#### +.........+........... #.........####.....##. %h[k%hVlE-9.9 (7%hDp%h}s( _Found a ring mail.%h%h,%hq%h%h\'X%h+,%h.%hi2%h6%h7%h9%hx>%hL@,%hA%hD%hSF,%h5H%hJ%hM,%hvO%hR%hT,%hV%hs]V #.##.# #.# ### #######.##.. ## ..........# .# .....[....# .##.....###.##.#.##...###.## #.##.#@....#%h^##.##...###.## ##'###### #### #.##...%h^###.#...............## ##.#.# ..#.......(.####....#####+.........+.....%h6_s#.........####.....##.##..You pick up Maxwell's Memoranda and begin reading...%h7c'46%h%d+7.9 (8%hg%h&k  You add the spells Maxwell's Portable Piledriver, Magnavolt and Maxwell's _Capacitive Coupling to your library.%h@ %h*F %hG %hmH %hJ ,%hUK %h?N %hN ,%hO %hR %hT ,%h(V %hNX %h6Z ,%h[ %hO] %h_ ,%hT` %hrb %hh M #.# #.###### ########.##...## ...........###.# ......[....# #.# %hi ####.....###.# #.#.##...###.# K#######.#.##.#.....# .......@.#.##...###.#...###.###'###### ### #.##...## ... ###.#.....## ###.# ...........## ##.#.#%hj  ..#.......(.####....# K   kobold (asleep) +.........+........ #..#### ##.......## #..##.%hl 061.9 (14.0)%hmq i.KK%hq ,2.9 (15%hv %hz u _A kobold comes into view. It is wielding a +0 dagger.%hY #.#  #.######  %hz##.##...##  .....###.#  [....# #.#  ####.....###.#  #.#.##...###.#  .#######.#.##.#.....#  .K.....@.# %h ...###.###  #.  ###.  ....  ..#.(%h[J +. #.  %hX #.# %h #.######  ##.##...##  %hw.....###.#  [....# #.# %h ####.....###.#  #.#.##...###.#  %hI .#######.#.##.#.....#  .K.....@.#%h   ...###.###  %h #.  ###.  ....%h~ p  ..#.( %h O+. #.  %hn%h%h%h] _A kobold is nearby!%h  #.# #.###### ########.##...## ...........###.# ......[....# #.# ####.....###.# #.#.##...###.##.#.#.##.#.....#.K....@..#.##...###.#>...###.###'###### # #.##...## %h l ###.#.....## ###. ...........## ##.#. ..#.......(.####.... +...+ #.........#### ##.## #..##%h݉ %hT e.K3%h .0) %hM %h ; _Found a stone staircase leading down.%h> #.# #.###### #.##...## .###.# ......[....# #.# ####.....###.# #.#.##...###.#.#.#.#.##.#.....#%hЭ0.K..@...#.##...###.#.>...###.###'###### .## #.##...##  ###.#.....## ### ...........## ##.# ..#.......(.#### +.........+ #.........#### ##.## #..%h%hd>.K%h<&4%h^%hǼ%h&L #.# #.###### #.##...## .###.# ......[....# #.# ####.....###.# #.#.##...###.##.#.#.#.##.#.....##.....K@....#.##...###.#%hN#.>...###.###'###### #.### #.##...##  ###.#.....##  .....## ##. ..#.......(.#### +...+ #...#### ##.## #..%hWD=5%h]%h`= _The kobold hits you but does no damage.%hK%h-7.2 (1.3%hI _You closely miss the kobold. The kobold misses you.%h9 >8.5%h  _You barely miss the kobold. The kobold hits you but does no damage.%h{8  You hit the kobold.%he)%h0059.8%h6%h8J _You kill the kobold!%hB4%h}I%h:MH _No target in view!%h %he %h& %hl %h %hM : _%h  %hI x Things that are here:  a +0 dagger; a kobold corpse%h %h  _%h %h %hA   #.######  # ########.##...##  . ...........###.#  #. %h [....# #.#  # #.# ####.....###.#  ....> #.#.##...###  #.#.#######.#.##.#....  %hp e #.....).....#.##...##   #.>..@###.###'###### -%h 71.8 (2.0   #.###.# #.##...##  %hv  # #.###.#.....##  .............##  ....#%h7 .(.####  .....+.........+.  ...#.#..####  ....#.##.## #   ##..†..## #%h %h E-2.8 (3%hr %h~ ; _Found a stone staircase leading down.%h:3%hr%hX%hhX%h1X%hX%h  There is a stone staircase leading down here. _%hw%h ,%h %hj%h ,%h5%h%h,%h!%h#%hn$,%h%%hO'%hU(,%h>)%h*%h,%hf,%h -%h/%hI0,%hT1%h2%h14,%hC5%h6%h7%h38%h8%h;%h=,%h>%h@%hBA,%hB%hC%hOE,%hF%hI%hK,%hM%hN%hO,%hP%hR%h}VB%hB\%h]%hV^,%h_%hRb%hc,%h=d%h f%hg,%hg%hi%hAk,%hl%hzn%ho,%hp%hr%h:t,%hHu%hw%hy,%hz%h8}%h~,%hJ%hW%h,%h~%hb%h,%h\%h%h,%h%h%h,%h%h%h,%hM%hC%h,%h%h%h},%hţ%h%h3,%h%h%h,%h2%h%hW%h%h%h%hN,%hL%h%h%h%h%h%h'%h%h%h%h ,%hE%hy%h,%h%hp%h1,%h%h%h,%h%h%h.%h%h%h%h2,%h5%h%h,%h%hw%h*,%h%ha%h%h %h%hY #+# #.# ..#####.# %hY......#)## #..@.##  ...##.....#####  #..............  #.###.#.######%h #.#.# #.#.# . #.# # #.# #.#%h78 M+..#####.# ......#@##  #....## ...##.....######..............#.#.%ha# #.#%h1224.8 (52.0)%h,5.8 (53%h%hw _You see here a +3 dagger of pain.%h(F6.8 (1.0) %h.%h1M _o - a +3 dagger of pain%hE3%hE%hG%h)M%hN%hKP%hR,%hR%hU%hW,%hX%h[%h\,%h]%h`%ha,%hc%hse%hRg,%hh%hzj%hTl%hq%hq%hu%h3x,%hy%h~{%h},%h~%hD,%h1%hL _You now have 50 gold pieces (gained 8).%h3%h%h%h,%h %h%hg,%hO%he%h/,%h.%hf%hc   ####  ...#  ####..#####  #........b  #.......  %h #.#.!.###...   #...@.....#  ####.######   #.#   #.# #+#   ####.##### #.#  #........#####.#b   bat (asleep)  #.##.........#.##  # #..##.###....##  %h`R #......##.....####%hR0415.0)%h2%h%h_.bb%h,2.8 (16%h̭%heV _A bat comes into view.%ho     #####   ...#  ####..#####.. #............ #.....b... #.#.!@###... #.........#  %h͇####.###### #.#  #.# #+# ####.##### #.#  #........#####.# #.##.........#.## # #..##.###....##%hf%hE%.b%h8=3.0) %hݑ%hȓ= _The bat hits you but does no damage. x2%hb l    #  .#####   ....#  ####..##### #..%hm  #.....@b...... #.#.!.###..... #.........#... ####.###### . #.#  #.# #+#  ####.##### #.# #........#####.# #.##.........#.##%h? %hڌ %h %hז &4%hܜ %h I _The bat misses you.%h2@ %h@ %h]F b@.  You hit the bat but do no damage. The bat hits you but does no damage.%hG -6.0 (1.2%hJ %hM 1 _You block the bat's attack.%h   You closely miss the bat. The bat closely misses you.%h-7.3 (1.3%h %hܜV _The bat hits you but does no damage. You block the bat's attack.%h%h_%h".b%h-8.5 (1.2%h%hx _You barely miss the bat. The bat barely misses you.%h  You hit the bat.  The bat is severely wounded.%h$ %h Vb. %h -9.8 (1.3%hl %h v _The bat hits you but does no damage. The bat closely misses you.%h  You closely miss the bat.The bat is severely wounded.51.2 (1.4%h _You block the bat's attack. The bat barely misses you. The bat misses you.%h<  You barely miss the bat.The bat is severely wounded.%h%h>-b.%h4-2.4 (1.2%h'%he _You block the bat's attack. The bat misses you.%h(` 5  You hit the bat.%hh 3†%ho 573.7 (1.3%h %hݑ G _You kill the bat!%h3%h%h %h)%hT*%h1W   #   .#####  ....#.  ####..#####...  %h1f #.....†.......   #.............   #.#.@.###.....-  #.........#...   ####.###### .  %h2! #.#  #.##+#  ####.##### #.#   #........#####.#   #.##.........#.##  %hv3r # #..##.###....##%h9-5.7 (2.0%h9E-6.7 (3%h=%hl@Q _p - a pink potion%h" 3%h %h %h %hU %h ,%h! %h %h ,%h %hX %hK %h1 %h %ho %h~ %h ,%h %h ,%h' %h %hl ,%h %h %h ,%h %hR %hu %h %hd %h %h %hn %h# %h= %hs %h %hc %h/ %hF B%h %h %hW %h %h %h ,%hy %hv %hs      ######.## ## #.).<...# ##.##@# 71.7 (15.0)##.#.#.# #.#....# #...####.###.##.#.#####.....# %h M2.7 (16%h %h ; _Found an escape hatch in the ceiling.%h3%h%h%h B%h!wM  ######.# ## #@).<...# ##.##.####...#.#.#  #.#....#...##.#..%h%>      ######.##  ## #.@.<...#  %h1&##.##.####...# ##.#.#.# . #.#....# #...### ##.#%h&# #.# #.# %h+13.0)%h,+4.7 (2%hp/%h 6 _You see here a +1 falchion of protection.%h5.7 (1 _q - a +1 falchion of protection%hj3%hZ,%h¯%hR  There is an escape hatch in the ceiling here.%h;%h _%h.%h%h%h|%h޶%h{%h%h%hd%h%hr%h,%h%h%h,%h*%h%h,%h%h%h-,%h=%h%h,%h%hu%h%he%hm%h%h%h|%hl%h|%h%hm%h%h%h?%h%h%h%h%h%h%h'%h%h*%h%hV%h%h6%h%h%h?,%h!%hU%h%hA%h  ##.###.########  ######.## ##........  ## #...<...###..######.  ##.##.####...#...## ##.#.#.# ###......# #.#....# #.....##  #...### ####.##  ##.## #.#  #.# #@# 949.0) %h #.# #'#  #.##### ...  #.....# .....  ####..#####.......  #.....†............  #...............(..+  #.#...###..........#  #.........#... _You open the door.%hE _Found 8 stones.%he_%h ######.## ##........## #...<...###..########.##.####...#...## ##.#.#.# ###...... #.#....# #.....#  #...#####.## %hߊ#.## #.#  #.# 0.0)#### #...#....# #.....###.#.#..#.....<.######.###### .%hW5.7 (1%hs| _Found a stone staircase leading up. _There is an open door here.%h;   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   3.4  +1   l - Spellcasting   0.0   1.2  -1           b * Maces & Flails   2.9   3.0   0   m - Necromancy   0.0   1.4  -2   c - Axes   1.5   1.2  -1       d - Staves   1.6   1.0   0       e - Unar%h med Combat   0.0   1.0   0               f - Short Blades   0.0   1.2  -1       g - Long Blades   0.0   1.2  -1              h + Armour3.7   3.4  +1       i - Dodging   0.0   1.4  -2      j + Shields3.7   3.4  +1[37%hj m       k - Stealth   0.0   0.7  +2                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets4%h ######.## ##........Schultz the Trooper## #...<...###..######.Gargoyle##.##.####...#...##Health: 24/24 ======================== ##.#.#.# ###......#Magic: 3/3======================== #.#....# #.....##AC: 10Str: 19  #...### ####.##EV: 13Int: 10  ##.###.#SH: 9Dex: 9#.##.#XL:  3 Next: 97% Place: Dungeon:2#.##@#Noise: ---------  Time: 1295.7 (0.0)#.##### #...#a) +0 flail#.....# #.....#Nothing quivered####..#####.......##.....[4%h *40m†............##...............(..+#.#...###..........##.........#.....<.######.###### . _q - a +1 falchion of protection _There is an escape hatch in the ceiling here. _You open the door. _Found 8 stones. _Found a stone staircase leading up. _There is an open door here.4%h' 4%h 5%h(35%hJ+5%hy05%h35%h;P _5%hw@,5%hA5%hD5%h(F,5%hcG5%h L5%hL5%h_M5%hM5%hP5%hR,5%h7S5%h>X@.### ####.## ## #.# # #.#  ##'## #### ##...## ....# ##.....## ##..#####.......# ....†............ ..............(.@+ 5%hZ#...###..........# ........<.## ##.#######.....##  #.# ##...##  #.# ##+# ##.##### #.# .......#####.# ##.........#.##5%hm###...'......300.7 (5###...5%hTw5%hwL======1.7 (65%h{5%h}= _As you open the door, it creaks loudly!6%h _  There is a stone staircase leading up here.6%h ( _  There is a stone staircase leading up here. _6%h 6%hU 6%h 6%h$ 6%h 6%hx 6%h 6%hP 6%h  6%h<  6%h There is an open door here.6%h% 6%h ]## ####.## 6%h  6%h +#.# 6%h  6%hV 5#.# 6%h  6%h. W##'## 6%h S ##...## 6%h t# ##.....## 6%h g..#####.......## ##6%h ,†..6%hi 9####...#6%h '(..'@.------8.7 (7 ..###....####..#.....<.## >.. .#######.....## . .# ##...## .# ##+## 6%h 6%h| 6%h ------6%hT $9.7 (86%h 6%h  6%h] 6%h -_Found a stone staircase leading down.ϩ%h/ϩ%hϩ%hϩ%h`ϩ%h ####.## #.# #.# ##'##  ##...## # ##.....## #ϩ%hL#####.......## .## †.####...#.#(..'.0###.ϩ%h_<.####.#.....<.## .>. #.....## ...# ϩ%h+# ##...## .<# # ##+## (# ##### #.# ϩ%h1 <# ϩ%hX10.7 (1ϩ%hxI _Found 6 stones. Found a stone staircase leading up.ϩ%hMϩ%h$Zϩ%hcBϩ%hkXϩ%h=mϩ%hmϩ%hOoϩ%hrϩ%h/u,ϩ%hLwϩ%hyϩ%h|,ϩ%h&~ϩ%hϩ%h ,ϩ%hϩ%hXϩ%h,ϩ%hϩ%h\ϩ%hډ,ϩ%h ϩ%hwϩ%h4.# ..# .# #.# '## #.# ..## #.# ...## ####.# ....## ##.##.# #....####...#.#######....(..'..................####.......@.###. 20.0).<.## ##.>....#.# ϩ%h.C## ##...#.#)# ..## #..<#.#.# +## #..(#.#.# .# #...#.#.# .# #...#.#.### #. ....#.##ϩ%h*B1.7 (11ϩ%hϩ%h$ _Found a spear.Щ%h~ IЩ%h؅ nЩ%h+ Щ%h2 BЩ%h Щ%h Щ%h# ,Щ%hY XЩ%hf Щ%h Щ%h̟ ,Щ%h Щ%hg Щ%h ,Щ%h/ Щ%h  #.# ### #.# ...  ####.# #.# # ##.##.# ####..# ####...#.#######.....### '....................... Щ%h ####.........###.#...### # ##.>....#.# #.# .##  ##...#.#)# #@# #  #..<#.#.# #.#  #..(#.#.# #.#  #...#.#.# #.# #...#.#.# #.# #. ....# ... ..# # ..#.Щ%h 89.7 (8.0)Щ%h6 %30.7 (9Щ%h޲ Щ%hJ [ _r - a murky sapphire potionѩ%h/ѩ%hѩ%hѩ%h܊ѩ%h٘ѩ%hѩ%hѩ%hDѩ%hѩ%h4ѩ%h\ѩ%hѩ%heѩ%hgѩ%hѩ%h;ѩ%hѩ%hѩ%hѩ%h.ѩ%hѩ%hKѩ%hѩ%h(ѩ%hѩ%h.ѩ%hKѩ%hѩ%h[ѩ%hѩ%hѩ%hѩ%hѩ%h ѩ%h|ѩ%hѩ%h(ѩ%hѩ%hѩ%hr,ѩ%hѩ%hxѩ%hѩ%hIѩ%hѩ%hkѩ%hѩ%hJѩ%hѩ%hѩ%hѩ%hѩ%hѩ%hѩ%hyѩ%hѩ%hѩ%hѩ%hѩ%hѩ%hѩ%h ѩ%h}ѩ%hѩ%hѩ%hѩ%h2ѩ%hѩ%h ѩ%hѩ%hѩ%h?ѩ%hѩ%hѩ%h"ѩ%hѩ%hѩ%hѩ%hѩ%h,ѩ%hѩ%hѩ%h4e ..#  #.#ѩ%h  ##.### . ....# .. ѩ%hPK#.#.# ...  #.###.#.#### ...  #.##.#........# B. . ѩ%h #........#.##.###.#....###.....#.....@.......###.#.####.###.###..ѩ%hTZ #.#.####.# # #........# ###.##########..# ѩ%hVB   giant cockroach (asleep) #####.....#### .............+###.#...####ѩ%hNѩ%h)052.7 (22.0)ѩ%h @.BBѩ%hx +ѩ%h,3.7 (23ѩ%h ѩ%hub _A giant cockroach comes into view.ҩ%hzd..# #.# ####.### ## #.#....# .###.#.#.# ..#.#.###.#.#### ..... . #.##.#........# ... .. #.#.##.###B#.  ###.....#......###.#.####.###.###.#.#.####.# +# #........####.####..# .....####......+###.#...####ҩ%h|N=4.7 (1.0) ҩ%hdҩ%hZ ҩ%hƒA_The giant cockroach bites you but does no damage.ҩ%h4 ҩ%h" You completely miss the giant cockroach.The giant cockroach barely misses you.ҩ%h&5.9 (1.2ҩ%h7ҩ%hIG _The giant cockroach bites you but does no damage.ҩ%h3 A  You hit the giant cockroach.ҩ%h; 1.ҩ%h> ҩ%h&E J..#Schultz the Trooper#.###Gargoyle##.### ## #.#ҩ%hF |Health: 24/24 ========================....# .###...Magic: 3/3========================#.#.# ..#....ҩ%hF AC: 10Str: 19#.###.#.#### ..... .EV: 13Int: 10 ҩ%hG @#.##.#........# ... ...SH: 9Dex: 9 #........#.##.###.#.....ҩ%hH XL:  3 Next: 102% Place: Dungeon:2  ###.....#......@.......Noise: =--------  Time: 1357.3 (1.4)###.#.####.###.###...ҩ%hyJ a) +0 flail#.#.####.# +#Nothing quivered#........####.##########..# ####.....#### ............+ .###.#...#### _The giant cockroach bites you but does no damage.  You completely miss the giant cockroach.The giant cockroach barely misses you. ҩ%h(K _The giant cockroach bites you but does no damage.  You hit the giant cockroach. _You kill the giant cockroach!ҩ%hL s  The giant cockroach barely misses you. _The giant cockroach bites you but does no damage.  You hit the giant cockroach. _You kill the giant cockroach!Your Maces & Flails skill increases to level 3!You have reached level 4!ҩ%hT /  --more--ө%hxc9/294/4204 1% ө%h&R _You feel stronger.ө%hө%h _ө%h}#.# ####.### ### #.....# ##.###..#.#.# ##...#..#.###.#.####...... .##.#........##........ ........#.##.###.#...##.....#..........  ###.#.####.###@###...#- #.#.####.# #'# ###........# ... ###.######.....####..# ....... ###.....####........bb   bat (asleep) ...........+.........+ ###.#...####.........# # #.##.## 61.3 (4.0  You open the door.ө%h\ө%hq"ө%h%$`b...bө%hW%E-2.3 (5ө%h"+ө%h.V _A bat comes into view.ԩ%h X##.### ### #.## ....# ##.###...##.#.# ##...#.....#.###.#.####.......... .##.#........##......... ........#.##.###.#...... ###...............  ###.#.####.###.###...# ԩ%h  #@# #.......##..b# ##.######.....#####..# #.......# ###.....####..# ...........++ ###.#...##### #.##.## #####ԩ%h ԩ%ht Ub.=3.3 (1ԩ%hΧ ԩ%h _The bat misses you. The bat barely misses you. _There is an open door here.ԩ%hQ  You hit the bat.  The bat is heavily wounded.ԩ%hOS 9 ԩ%hS -4.6 (1.3ԩ%h.W ԩ%hX P _The bat barely misses you.թ%h  You barely miss the bat.The bat is moderately wounded.թ%hV.b5.9թ%h4թ%hT _The bat completely misses you.թ%h,Y ....# ##.###...#.#.# ##...#.....#.###.#.####........ .##.#........##...... ........#.##.###.#.. ###.........  ###.#.####.###.###...# ##'## #.......##.@.# ##.######..b..#թ%h".####..# #.......# ###.....####..# ...........++ ###.#...##### #.##.## ##### ##թ%h.+թ%h1թ%hK3թ%h>V..b60թ%hFթ%hI1 _You block the bat's attack.թ%h: B#.#.# ##...#.....  #.###.#.####.......... ##.#........##......... ......#.##.###.#...... ##.....#...............  ###.#.####.###.###...#  #.#.####.###'## ## #........##...## ###.######..  ####..# #.....b ##.....####........ ..........+.թ%h< + ##.#...####.#  #.##.## ###  #.####   #.# ...##  #.#թ%h? ,թ%hV .b7 _The bat barely misses you.֩%hH#.###.#.####..... ##.#........## .......#.##.###.# ##........  ###.#.####.###.###...# ##'## #.......##...## ##.######.....######..# #....@..# ##.....####....b....# ..........+.........+ ##.#...#####  #.##.## ##### ##.....##  ##...## ##+##b..8 _The bat barely misses you.֩%hL #.###.#.####. .##.#.##..........#.##.###.#......#.....#............... ###.#.####.###.###...# #.#.####.###'## ## #.##...## ###.######.....## ####..# #.##.....####..b......#.+.+ ###.#...####.# # #.##.## ##.## # #.#### ##.....## # #.# ##...## # #.# ##+## # #.#..b9 _You block the bat's attack.֩%h% _You block the bat's attack.bar _The bat barely misses you. _You block the bat's attack.  You closely miss the bat.  The bat is moderately wounded.b.71.1 (1.2 _You block the bat's attack.ש%h#.###.#.####. ##.#.##......... #.##.###.#...... .....#...............  ###.#.####.###.###...# #.#.####.###'## ## #.##...## ###.######.....##  ####..# #....@b.# .....####.# +.+  #.#### ##.....##  #.#.b20 _The bat closely misses you.##.#........## .......#.##.###.# ##........  ###.#.####.###.###...# ##'## #.......##...## ##.######.....######.ש%h`E.# ##.......## ##.....####..# ..........+.....b...+ ##.#...####.........#  #.##.## ##### ## ##...##  ##+##b.3 _You block the bat's attack.ש%hj 6  You sock the bat!ש%ho 4†ש%h 524.5 (1.4ש%ho ש%h G _You kill the bat!ة%h>4ة%hȩة%h-H _No target in view!ة%h _ _You open the door.  There is an open door here. _ة%h ة%h ,ة%hjnة%hBة%hRة%hzة%h Bة%h"ة%h%ة%h'Bة%h2,ة%h2ة%h>ة%hMXة%hOة%hPة%hzZBة%hYfة%hpXة%hq       ###  # ### ##.##  # ##.###...#  # ##...#..... ة%hq' ####...........#### ...##......... - ##.###.#.......####.#ة%h]r .............. #.# ##.###.###...# #.# ة%hr##.###'####.## #.# ...##...### #.#   ####.....## ####.#  ة%hYu#.......## ##.##.##   ##.........####......#  ة%h_ww400.5 (26.0)-1.5 (27ة%hWzة%h|h _s - a scroll labelled VUINOR WIXYMUBBILE٩%h'3٩%h;٩%h٩%h,٩%h2٩%hݕ٩%hrB٩%hX٩%h=٩%hB٩%h٩%hB٩%hK٩%h,٩%hp٩%hȧ٩%hiB٩%hv,٩%hC,٩%h٩%h,٩%hz٩%h°٩%hB٩%h ٩%hn٩%h,٩%hj٩%hf٩%h٩%h2٩%h٩%h,٩%h٩%h,٩%h٩%h"٩%hK,٩%h٩%h٩%hv,٩%h٩%h٩%h,٩%h٩%hY٩%h>B٩%h٩%haB٩%h ٩%hB٩%h٩%hY,٩%h`,٩%hB٩%h٩%h,٩%h٩%hN٩%h,٩%h٩%hp٩%hB٩%h٩%hp٩%h,٩%hB٩%h٩%h_B٩%hy٩%h{٩%h٩%h,٩%h٩%h],٩%h٩%h,٩%h٩%h1٩%ha٩%hB٩%hL٩%hn٩%h٩%hf٩%hG,٩%h٩%hO٩%h٩%h٩%h ٩%h٩%h ٩%hF٩%h٩%h٩%ha٩%h`B٩%h ٩%h ٩%h3 ٩%h ٩%h ٩%h0,٩%h٩%h٩%h,٩%hK٩%hb٩%h,٩%h٩%h٩%hjB٩%h٩%hB٩%h!٩%h$B٩%h &٩%h5'٩%h'٩%h'(٩%hx)٩%h*٩%hN+٩%h+٩%hL.٩%h3####...#.#######.....####........ '.......................+....†... ####.........###.#...####........ ٩%h/5 # ##.>....#.# #.##.## ##.......  ##...#.#)# #.#### ##.....# #..<#.#.# #.###...## #..(#.#.# #.###+##  #...#.#.# #.#   #...#.#.# #@#   #. ....##.........  #..##..... # #..# ...g ... #... ... ##. #.## .. g   goblin (asleep) #. . #. ٩%h: 53.5 (52  A goblin comes into view. It is wielding a +0 club.٩%h@g.g==4.5 (53٩%hD٩%hI( _The goblin shouts!ک%h2u.......................+....† ######.#...####......  ##.>....#.# #.##.## #  ##...#.#)# #.#### ##..<#.#.# #.# ## #..(#.#.# #.# +## #...#.#.# #.#  #...#.#.###.#########. ....##..@......# #..##...g.# ##ک%h4#..# .... .. #... ...# #. #.## ..# #. .##. ###ک%hv7ک%h?'g.ک%h@9--5.5 (1.0) ک%h%Iک%hJKک%hF*+....†....'.###.#...####.###.>....#.# #.##.## ##.###...#.#)# #.#### ##.....## #..<#.#.# #.# ##...## #..(#.#.# #.# ##+## #...#.#.# #.# #...#.#.###.# #. ....##.# #..##..g..#  #..# .. #... .....# . #.## .....##. ..##.# #. ... .### ### #ک%h+ک%hh1)g.ک%h$2A--6ک%h 8ک%h9ک%h o+....†....'. #.###.#...####.# ک%h! ##.>....#.# #.##.## ##.##  ##...#.#)# #.#### ##.....## #..<#.#.# #.# ##...## ک%h /#..(#.#.# #.# ##+## #...#.#.# #.# #...#.#.###.#ک%h | #. ....##....@g...# #..##.....#  #..##.ک%h [ #.........# #.###ک%h# (#. #..##.# #. .## #ک%h;  rr   quokkag   goblinFound a robe.  A quokka comes into view.=7 _The goblin completely misses you.ک%hu ,ک%hT kr.[ک%h &8.8 (1.3ک%h, ک%h } _You completely miss the goblin. The goblin hits you but does no damage.۩%heG۩%hH  You barely miss the goblin. The goblin closely misses you.۩%h^TLr.۩%hU)60.1۩%h^۩%ha4 _You block the goblin's attack.۩%hU۩%hnEr.۩%h(1.4۩%hh۩%h _You closely miss the goblin. The goblin barely misses you.ܩ%h .+....†....' ##.###.#...####.  ##.>....#.# #.##.## ##ܩ%h .## ##...#.#)# #.#### ##.....## #..<#.#.# #.# ##...## #..(#.#.# #.# ##+## #...#.#.# #.# #...#.#.###.# #. ....##...@.gr..# #..##.....# # #..##.[ . #.........### . #.###.....# #. #..##.#ܩ%hB  #. .... .# ## #### #ܩ%h ,ܩ%h \g..rܩ%h 4-20ܩ%h_ ܩ%hp ݩ%h98  You hit the goblin.ݩ%hU@ r. The goblin is heavily wounded.ݩ%h@5=3.6 (1.2ݩ%haHݩ%hJs _You block the goblin's attack. The quokka closely misses you.ݩ%h.+....†....#.###.#...####. ##.>....#.# #.##.## ##. ##...#.#)# #.#### ##.....## #..<#.#.# #.# ##...## #..(#.#.# #.# ##+## #...#.#.# #.# #...#.#.###.# #. ....##..@.g....# #..##r....## #..##.......[. #.........## #. #.###.....# #. #..##.# #. ....ݩ%h[39;49m .# ## #### #ݩ%h,ݩ%h$gr.-40ݩ%hLݩ%hݩ%h9  You sock the goblin!ݩ%h7ݩ%h r.  You kill the goblin!ݩ%hU6---3=5.9 (1.3 _The quokka bites you.ݩ%h+G  You hit the quokka.  The quokka is heavily wounded.7=--7.1 (1.2ݩ%hOb _The quokka misses you.ީ%h  You barely miss the quokka.The quokka is heavily wounded.ީ%h-8.4 (1.3ީ%hީ%hE 7 _You block the quokka's attack. x2ީ%hr9  You sock the quokka!ީ%h1)ީ%hdQ=69.8 (1.4ީ%hc` _You kill the quokka!ߩ%h ߩ%h ߩ%h3 ߩ%h ߩ%h 8=ߩ%hh ߩ%h" ߩ%h. ߩ%h ߩ%h ߩ%hV ߩ%h ,ߩ%hN ߩ%h ߩ%hp h9==ߩ%h ߩ%h ߩ%he ߩ%h ߩ%hc ߩ%h ߩ%h8 ,ߩ%h ߩ%h ߩ%h ߩ%h ߩ%hP ߩ%hX ߩ%hR ߩ%h8 9=ߩ%h ߩ%h# ߩ%hk% ߩ%h & ߩ%h0' ߩ%h) ߩ%h* ߩ%h+ ߩ%h+ ߩ%h- ߩ%h/ ߩ%h/ ߩ%hF0 ߩ%h 3 ߩ%hz4 ,ߩ%h5 ߩ%h7 ߩ%h9 ,ߩ%h: ߩ%h< ߩ%h ? ߩ%h? ߩ%h^B ߩ%h8D ߩ%hF ,ߩ%hG ߩ%hI ߩ%hJ ߩ%h K ߩ%hK ߩ%hM ߩ%hN ߩ%h?O ߩ%hO ߩ%hQ ߩ%hR ߩ%h_S ߩ%hT ߩ%hV ߩ%hW ߩ%hW ߩ%hX ߩ%hZ ߩ%hZ\ ,ߩ%hy] ߩ%h^ ߩ%hQ` ,ߩ%ha ߩ%h^g <  You see here a +0 robe.ߩ%hh ߩ%h0i  _ߩ%hi ߩ%h`k ߩ%hl ,ߩ%hQm ߩ%h5o ߩ%h;p ߩ%hp ߩ%h6q ߩ%h0t ߩ%hu ,ߩ%hw ߩ%hx ߩ%hy ,ߩ%hz ߩ%h| ߩ%h~ ,ߩ%h ߩ%h ߩ%hƂ ,ߩ%hɃ ߩ%h ߩ%he ,ߩ%h ߩ%h͉ ߩ%h ߩ%h ߩ%h ߩ%h} ߩ%h ߩ%hz ߩ%h ߩ%hl ߩ%h ߩ%h ߩ%h ߩ%h` ߩ%h ߩ%h ߩ%h ߩ%h ߩ%hv ߩ%h ߩ%hQ ߩ%h ߩ%hf ,ߩ%hߝ ߩ%h ,ߩ%h Bߩ%hf ߩ%h΢ ߩ%hI ߩ%h ߩ%h ,ߩ%hx ߩ%h֦ ߩ%hg ߩ%h ,ߩ%h ߩ%h Bߩ%hi ߩ%h Xߩ%h ,ߩ%h? ߩ%h° ߩ%h ߩ%h ,ߩ%hI ߩ%h ߩ%h ,ߩ%h ߩ%h ߩ%h ,ߩ%h ߩ%hD ,ߩ%h ߩ%h ߩ%hN ,ߩ%h ߩ%h ߩ%h, ,ߩ%h ߩ%hE ߩ%h@ ߩ%h ,ߩ%h ߩ%h ,ߩ%h ߩ%h ߩ%h ߩ%hL ,ߩ%h ߩ%h ,ߩ%hP ߩ%h Bߩ%h) ߩ%h ߩ%h ߩ%hD ߩ%h ߩ%h8 ߩ%hr ߩ%h ߩ%hW ߩ%h ߩ%h ߩ%h ߩ%h ߩ%h$ ߩ%h ,ߩ%h ߩ%h, ߩ%h^ ,ߩ%h ߩ%h ߩ%h ߩ%h_ ߩ%h ߩ%h ߩ%h ߩ%hD ߩ%h ߩ%h ߩ%hx ߩ%h ߩ%h ߩ%h0 ߩ%h ߩ%h ߩ%h ߩ%h% ߩ%h ߩ%h ߩ%h ߩ%h ߩ%hj ߩ%h ߩ%h ߩ%h ߩ%h  #.###..##.# #............#  #.........# #.############  ########### #.# #.# #.#  #.# ###  #.# ##^## #.######.#.## #####@#.....###.#-537.8 (68.ߩ%h 0)#.........(##.#.## .).###......###.## #.# #.(...#####.##### #.# ##...## #......##.# ##.## #..###.##.# #.# #..###.##.# #.# #...##.##.# ##'## #.≈.≈#.#ߩ%h \-8.8 (69ߩ%h ߩ%h[ # _Found a club.%h_%hoX%h%h%h%h%h,%h8%h%hg,%h%hg%h,%h%h %h ,%h %h%h,%h%h+W  You see here a +0 club. _%hX%h_\B%h~l%h%h_B%h%h!%hp%h.,%hБ%h:%h%hD%h%h%h,%h%hݘ%hř%h,%h%h%hw%hޜ%h:%h:%h%h%h۟%h.%h,%hf%hʤ%h,%h%hz%h%hH%h%h%hF,%h%hKX%h%h,%h%h%hH,%hIJ%h%h,%h*%hj%hM%h,%h%h,%h6%h%h=,%h%h%h,%h%h%h,%h*%hF%h,%h%h%h,%h%h%hJ,%h,%h%hO%h%h%h ,%h%h%h,%h%ho%hd%h%hV%h%h%h*%h%h%hJ%h%h%hB%h,%h%h%h`%h*%hy+,%h@,,%h"3%h3,%h6%hH8X%h9%hv:,%h;%h<%h<,%h;=%h>%h-?,%h?%h@%hA,%hDB%h5H%hI%hIJ%hJ%hK%hL%hL%hCM%hM%hO%h0P%hP%hQ%hR%hTB%hV%hW%h X%hX%hY%hZ%h>[%h[%h^,%h{_%hcq _k - 3 fizzy red potions (gained 1)%hd3%hfe%hf%hOg%hg%h h%hi%hi%h-j,%hk%h+l%hl%hl%hm%hn%ho%hwo%hLp%h r,%hr%hs%ht%hHu%hu%hv%hjw%hw%h ,%hH? %h@ %h@ ,%hA %hB %hC %h|C %hnD %hYE %hE %h,F %hG %hH %hyH %hH %hI %hJ %hK %hK %hL %hM %hBN %hN %hO %hP %hP %h[Q %h,R %hS %hS %hS %hT %hU %hV %hfV %h/W %hX %hX %hX %hY %hZ %h[ ,%hG] R  There is an escape hatch in the ceiling here.%h^ %h^  _%h_ %h_ %h` %h,a ,%hb %hb %hPc ,%h d %hd %hje ,%h4f %hg %hg ,%hjh %h>i %hi ,%hj %hk ,%hxl %hz    ###  ##.##  ##.#.##%h/   .###.###  ######.## ##... ###...<...###..##  ##@##.####...#...##707.8 (169.0)  ##.#.#.# ###......# %h5  #.#....# #.....##  ##...### #.##  ##.## #.#  #.# #.#  #.# ##'##   #.##### ##...##   #.....# ##.....# %h %h E _Done exploring.%h3%h%h.1....<...###....#..0.0).#.... _Done exploring.%hz %hz 3%hY _Done exploring.%hG %h KLevel 2 of the Dungeon <<<<>>>>^∩(Press ? for help)%h #####.##############.#.###........###.###.##########.######.##########.## ##........##.######.### ### ##.######...<...###..######.##.##.......# ##.###...####@##.####...#...## #.#%h #.##.###.#.# ##...#.....####.#.#.# ###......# #.##.##.###.#.####...........#######.#....# #.....## #.##.##.#........##...............###...### ####.## #.###### #........#.##.###.#.......####.###.###.# #......# ####.....#...............## #.##.#%h #.# ######.# ###.#.####.###.###...## #.##.###'###.##.#.####.###'####.## #.##.##### ##...###.##........##...##### #.##.....# ##.....## ####.####.######.....## ####.#####..#####.......## ##.##.# ####..# ##.......## ##.##.###.....†............####...#.#######.....####.........####......##...............(..'.......................+....†....'.........##.#...###..........####.........###.#...####.........####......##.........#.....<.## ##.>....#.# #.##.## ##.......## ##.#.#######.#######.....## ##...#.#)# #.#### ##.....## ###.##.# ##...###..<#.#.# #.###...###.##.###+###..(#.#.# #.###+###.#%hO@>%hФ %h?   Schultz the Trooper Gargoyle %h ###Health: 29/29 ======================== ##.##Magic: 4/4======================== %h ##.#.##AC: 10Str: 20 ##.###.### EV: 13Int: 10 ######.## ##... SH: 9Dex: 9 %h< ####...<...###..## XL:  4 Next:  6% Place: Dungeon:2 ##@##.####...#...## Noise: ---------  Time: 1707.8 (0.0) ##.#.#.# ###......# a) +0 flail%h  #.#....# #.....## Nothing quivered ##...### ####.## ##.###.# #.##.# #.###'##  #.##### ##...##  #.....# ##.....#  _You see here 6 stones. _There is a stone staircase leading up here. _There is an escape hatch in the ceiling here. _Done exploring. _Done exploring. _Done exploring.%h: 3%hw %h %h _%h %h %h` n%h ,%h %h R  There is an escape hatch in the ceiling here.%h! %h  _%h5 %hd %h ,%h< %h7 %h ,%h` %h6 %h ,%h %hO %h ,%h %h] %hC ,%h %hg %h ,%he %h %h ,%h %h %h ,%h %hQ %h" >n escape hatch in the ceiling here. _Done exploring. _There is an escape hatch in the ceiling here.  open door _%hB   There is an open door here. _%hF %hV  #.# ######.# ###.#.##  ##'###.##.#.##  ##...###.# #.....  ##.....## ####.# ###.## ##.......## ##.##.# ####..# ..........####...#.#######..... .......(..'................... ..........####.........###.#. .#.....<.## ##.@....#.# #.##.## 35.8 (28.0) ###.....## ##...#.#)# #.####  ##...## #..<#.#.# #.#  ##+## #..(#.#.# #.# # #.# #...#.#.#%hU[ n #.# #####.##...#.#.###.###### ....#.###.......##...).... ###....#####.######..##.... .##.....####### #.# #..##.... _There is a stone staircase leading down here.%hiF4%hFp%h"z%hz86.8 (1.0) _%h%h ......   . .#..# .  .. ....## .#  ... .... ..  .. ...##.#  .#.#.##.....#.#  ....... 3 .......@.......  .##..B.#....#..  #..... ..#....  ....... ......# ##..... ..#.# # #..... ..#.#B   bombardier beetle (asleep) %hw#..... ..# #%hR %h(...... . %hoBB%hz-7.5 (1.7%h%h } _You climb downwards. _There is a stone staircase leading up here.%hV.. .......## .#..# .... ....## .#.... .... ....... ...##.#.#.#.##.....#.#.<..##..B.#....#.. #.....#..#............#.##........#.# # #........#.# #........# # .........#80 _%hT  You sock the bombardier beetle!  The bombardier beetle is heavily wounded.==9.8 (1.3 _You block the bombardier beetle's attack.%h  You hit the bombardier beetle but do no damage.The bombardier beetle is heavily wounded.%hb 1-41.1%h_ %h W _The bombardier beetle misses you.%hD  You sock the bombardier beetle!%h2.%h  61=2.3 (1.2 _You kill the bombardier beetle!%h%hi _Your Fighting skill increases to level 4!%h  _%h )..... #..# .##..... ........?.....###..#..# . ..........##. .#................................##.#....#.#.##.....#.#%h)r................<.......--....##....#....#....... #.....#..#...................#%h0*.. .##........#.# #.. . #........#.#r   rat (asleep). #........# # %h*T .........#%h1' %hU2@6.3 (4.0  A rat comes into view.%h2dFound a scroll labelled IMYUPI XURR.%h[@f.rr%hA4==7.3 (5%hE%hRH- _The rat squeaks loudly.%hlR . ..... #..# .##.. .........?.....###..#..# . .........##. .#...............<........##.#.#.#.##.....#.#.....r%hS ..<..##....#....#....#.....#..#................#...##.....#.# #.... #........#.#..... #.......# #...... .........#%hV %h_k <.r--8.3 (1%h!m 9 _Found a stone staircase leading up.%h+  ..... #..# .##... .........?.....###..#..# . ..........##. .#.........<..............##.#.#.#.##.....#.#..r.<..##....#....#...#.....#..#.................#.##........#.# #. #........#.#. #........# #. .#.rgg   goblin (wandering)r   rat--9 %h5 o_A goblin comes into view. It is wielding a +0 dagger.%h ..... #..# .##.. ...?.....###..#..# . ......##. .#.......<.......##.#.#.#.##.....#.#..r.<..##....#....#...g.#.....#..#...........#.##..#.# #.##........#.#.##........# #...........#  The goblin shouts! You hear a shout!g.g==50 _The rat barely misses you.%hP ..g  You hit the rat but do no damage. The rat barely misses you.The rat twitches its whiskers.-1.5 (1.2%h[%h1 _You block the rat's attack.%h ,%h' Z g.oo   orc (wandering)g   goblinr   ratYou closely miss the rat. You block the rat's attack.-2.8 (1.3 _An orc comes into view. It is wielding a +0 dagger.%hJ%hLM%hWk.g.oo%hX-4.0 (1.2%ha%hBe _You closely miss the rat. The rat barely misses you.%hV%h\  You barely miss the rat. The rat bites you but does no damage.  %h\]A goblin comes into view. It is wielding a +0 club.%hh.og 2 goblinsg%hi-5.3 (1.3%hq%h!xS _The goblin barely misses you.%hm  You hit the rat.  The rat is severely wounded.%hp  You block the rat's attack. The goblin closely misses you.%h[o..g. 6---6.7 (1.4%h%hW _The goblin hits you with a +0 dagger. You block the rat's attack.%h!..... #..# .##. . .. ...?.....###..#..# . . .....##. .# ...... %h"..<.......##.# .#.#.##.....#.# . ......r.<.%h"w ......g..##....#....#.. ....o....#.....#..#.... .%h$`.......##.....g...##........#.# .##........# # ...........# %hJ%%h#'%h'%h(%h80.r.g.og.%h0h3-----70%hF7%h9K _The rat attacks as it pursues you! The rat bites you.%h0..... #..# .##. .. ........ ...?.....###..#..# . . .........##. .# ........ %h..<..............##.# .#.#.##.....#.# . .......r.<. .g.##....#....#.. .....o...#.....#..#.... .............g...##........##........#.# .##........# # ..# %h%h%hپ%h%h.ro.g..g4---8%h%h%hy..... #..# .##. .. ........ %hn|*...?.....###..#..# . . ........##. .# ............... ..<........##.# .#.#.##.....#.# . ........r.@....<. %h......o.g##....#....#.. ..#.....#..#.... ................#.....g..##........#.# #........##........#.# ........##........# # ..................# %h̓%h,%h%hBgr.o..   goblin%h@-9%h=%h;6 5  You hit the rat.%hz7 %h88 %hU9 %h>A og.gg 2 goblins%h\ >2=60.9 (1.2%hd %hg G _You kill the rat!%h ..... #..# .##. .......... ........ ...?.....###..#..# . . .................##. .# .%h\p............... ..<..............##.# .#.#.##.....#.# . ........og.@...<. .##....#....#.. ...#.....#..#.... ......g...............#........##..#.# #........##..#.# ........##..# #    goblin....#%h%h%h %F.og%h%,10%h,/%h2z _The goblin attacks as it pursues you! The goblin closely misses you.%h-#%h3Mo†%hz4[5=3.1 (1.2%hC%h\ _You closely miss the goblin. The goblin barely misses you.%he..... #..# .##. .......... ........ ...?.....###..#..# . . ...........##. .# ...................... ..<..............##.# .%ha#.#.##.....#.# .o. .........†g.@..<. .##....#....#.. .........#.....#..#.... ......g....##.#.# #........##.#.# ........##.# # %h,%h{%h.o.ggg 2 goblins40%h%hl _The orc attacks as it pursues you! The orc misses you.%h ..... #..# .##. .......... ........ ...?.....###..#..# . . .%h4 .........##. .# ................ ..<..............##.# .#.#.##.....#.# .o. .........†.g.@.<. .g##....#....#.. .........#.....#..#.... ......g...........##..#.# #..##.#.# ........##.# # %h %hl %h% %h b.og..g.g..g%h &5%h p _The goblin attacks as it pursues you! You block the goblin's attack.%h:..... #..# .##. .... ........ ...?.....###..#..# . . .........##. .# ............... ..<..............##.# .#.#.##.....#.# .o. ...g..g.@<. .##....#....#.. .#.....#..#.... ......g........#.##........#.# #[34%h{m..##..#.# .##..# # ..#%hKg.o†g..g%h.-6%hI%h'%h..... #..# .##.  ... ........  ...?.....###..#..# . .  ........##. .#  ..............  ..<..............##.#  .#.#.##.....#.#  .o.  .†g..g.@.  .##....#....#..  .#.....#..#....  ......g........#  .##........#.# #  .##........#.#  .#%hR[33m#........# #  ..........#%hl.o.g..g6==-7%ha _There is a stone staircase leading up here.%ht%h2%h%h'%h^'.g%hh.=8%hZ%h:   #.# ######.# ###.#.## ##'## #.##.#.##%h/" ##...## #.# #.....##.....## ####.# ###.## #### ##.##.# ####..# ....####...#.#######.....## .(..'...................... ..#######.#...##2 %h#O.#.....<.## ##.@....#.# #.##.## ###.....## ##g..#.#)# #.#### ##...## #..<#.#.# #.# ##+## #..(#.#.# #.# # #.# #...#.#.# #.# #####.# #...#.#.###.###### ....#.## #.......##...).... g   goblin ###....## ###.######..##.... .##.....####### #.# #..##.... _The goblin barely misses you. The orc misses you.%h%:=%hn,%h|5-9.6 (2.5%hz%h} _You climb upwards. _There is a stone staircase leading down here.%h0##'# #.# #.#.###...#.# #...... ##..%h1####.# ###.### #..##.##.# ####..# ..###...#.#######.....###%h2(..'.........................####.o###.#...### #.....<.## ##.>....#.# #.##.## #%h>3## ##g@.#.#)# #.####  ##...## #..<#.#.# #.# +## #..(#.#.# #.# .# #...%h3###.# #...#.#.###.####### ...#.##.......##...)..... ##...%h4###.######..##..##### #.# #..##. .%h"8y............## #.# #.....%hS:%hHP.o%h0I6=70.6 (1.0%hZQ%hST _The goblin closely misses you.%h###...##..... ##.....## #####.### #.......## ##.#####..# ..####...#.#######.....###(..'..........................#######.#...### #.....<.## ##.o....#.# #.##.## #.....## ##g..#.#)##  ##...## #.@<#.#.# #.#  ##+## ( #.# . #####.####### ...#.##....##...)..... ##....####.######..##.####### #.# .............##.. ##.#.######...##### >oThe goblin hits you but does no damage. The orc attacks as it pursues you!7=1 _The orc closely misses you.%h[m%h~ ##.....## #####.### #.......## ##.#####..# ..####...#.#######.....###(..'..........................####..###.#...### #.....<.## ##.>....#.# #.##.## #.....## ##go.#.#)##  ##...## #..<#.#.# #.#  ##+## ( #.# . #####.####### ...#.##....##...)..... ##....####.######..##.####### #.# .............##.. ##.#.######...#####  #.#.# #......##..og-2%h H.......## ##.####..# ..####...#.#######.....###(..'.......................%h^ ...####..###.#...### #.....<.## ##.>....#.# #.##.## #.....## ##...#.#)## %h y ##...## #og<#.#.# #.#  ##+## ..( #.# . #####.####### %h O...#.##....##...)..... ##....####.######..##.####### #.# .............##.. %h ##.#.######...#####  #.#.# #......## #####.......%hQ %h %h u..og-%h\ 3%hy- %h1 %h8.##...#.#######.....####(..'.......................+..####.........###.#...####<.## ##.>....#.# #.##.## ## ##...#.#)# #.#### ## #..<#.#.# #.# +## #og(#.#.# #.# .# #...#.#.# #.# ###.# #..@#.#.###.######## ..#.##.......##...)..... #...###.######..##.....# #.##### #.# #..##. ............## #.# #.........# #.#.######...###.# #.###.....# #.#.# #.......# #.###..##.# #.#.# #...##[3%h?3m### #.........# ..#.# ##### ###########..og=4 _The orc attacks as it pursues you! You block the orc's attack.%hh(..'.......................+...#######.#...####<.## ##.>....#.# #.##.## #.....## ##...#.#)## #...## #..<#.#.# #.#  ##+## ( #.# %h)aog#.# ##..#.#.###.######## ..#.##....##...)..... #....####.######..##.####### #.# . ............##.......# #.#.######...##%h### #......######....... .#### ########## ###.#%h8%h%hT..og%hq8==5%h %hw _The orc attacks as it pursues you! The orc completely misses you.%h...#######.#...####<.## ##.>....#.# #.##.## #.....## ##...#.#)## #...## #..<#.#.# #.#  ##+## (#.# #.# .#.# ##og#.#.###.######## ..#.##......##...)..... #....#####@######..##.####### #.# %hO. ............##.......# #.#.######...##### #......######....... .#### ########## ###.#  %hC%h%h4..og-6%h%hK%h| Z<.## ##.>....#.# #.##.## #.....## ##...#.#)## %hc} d#...## #..<#.#.# #.#  ##+## (#.# #.# .#. ###...#.#.###.######## ..#.###.og....##...)..... #....#####.######..##.####### #@# . ............##.......# #.#.######...#####%h}  #......######....... .#### ########## ##   %hD %h? %h .og=7%hЋ %hn y _The goblin attacks as it pursues you! The goblin barely misses you.%hd9  You sock the goblin!%h%hUa.o%h]K38.9 (1.3%hJ _You kill the goblin!%hv%h/xy9==80.1 (1.2%h%h7j _You barely miss the orc. You block the orc's attack.%h9  You closely miss the orc. The orc hits you but does no damage.1.5 (1.4%hx %h 1 _You block the orc's attack.%h%C2.8 (1.3%ẖ%hk _You closely miss the orc. You block the orc's attack.%hT  You hit the orc.  The orc is almost dead.%h-4.0 (1.2%h4!%h$: _The orc hits you but does no damage.%h6  You sock the orc!%hC)%hYQ=65.3 (1.3%h%hyG _You kill the orc!%hm >M...####.........###.#...### .....<.## ##.>....#..## # #.....## ##...#.#)# #.#### ##...##<#.###+##(#.  %ha #...#.#.# #.# ###.# #...#.#.###.####### ..#.## #.......##...)## ###@###### #.....####### ##...... %h+ ............## ... #.#.######...###.# #.###.....#%h J-60%h %h% k  Things that are here: _a +0 dagger; a +0 dagger%hM(..'..............+...####.........###.#...### %h.....<.## ##.>....#..## # #.....## ##...#.#)# #.#### ##...##<#.###+##%h(#.#  .#.# #.# ###.# %hDq#.#.###.####### ..#.## #..@....##...)## ###)###### %h#.....####### ##...... ............## #.# #.........#%h%hzG-7 _%h*%h%hy& M...####...#.#######.....####(..'..............+%h}' ...####.........###.#...### .....<.## ##.>....#..## # #.....## ##...#.#)# #.#### ##...##<##+##(#.#  .#.# #.# ###.# #.#.###.####### %h]( ..#.## .......##...)## ###)###### #.....####### #.# #..##......%h6 <8%h9 %h; %hl M## ##.##.# ####..# ...####...#.#######.....####(..'..............+...####.........###.#...### %h` O.....<.## ##.>....#..## # #.....## ##...#.#)# #.#### ##...##<##+##(   #.# ###.# #.#.###.####### %h ..#.## .......##...) #....#####)######..##.....####%h <9%h %h %h%## ####.# ###.## #%h& ##.##.# ####..# ....####...#.#######.....###(..'.....................####.........###.#...##<.## ##.>....#.# #.##.##%h9(..## ##...#.#)# #.####...## #..<#.#.# #.##+## #.@(#.#.# #.#  #.# #...#.#.# #.# ####.%h* #...#.#.###.###### ...# #.......##...)..... ## ###)######..## ##.....####### #.# #..##..... %h?.............## #.# #......... ##.#.######...###.# #.###.....  #.#.# #.......# #.###..##.%hz%hd'90%h%h ## #.# #.....  ## ####.# ###.## ## ##.##.# ####..# ....####...#.#######.....##(..'............... ..........####.........###.#...## .<.## ##.>....#.# #.##.## %h~T###.....## ##...#.#)# #.####...## #@.<#.#.# #.##+## #..(#.#.# #.# # #.# #...#.#.# #.# #####. #...#.#.###.###### ....# #.......##...)# ###)######..## .##.....####### #.# #..## ..............## #.# #... ###.#.######...###.# #.###...%hc'%h'&1%hz-%h.%hM ##'## #.## ##...## .....  ##.....## #### ###.## #### ##.##.# ####..# ...####...#.#######.....##(..'............. ..........####.........###.#...## .#.....<.## ##.>....#..## %h###.....## ##@..#.#)# #.######...##<  ##+##( # #.##...#.#.# #.#.#%h%<2%hB%h %hUM #.# ####### ##'## .##.## ##...## #......  ##.....## #### ###.## #### ##.##.# ####..# ...####...#.#######.....##(..'............. ..........####.........###.#...## .#.....<.## ##.@....#.%h.## ###.....## ##...#.#)# #.######...##<##+###..(#.#.# #.#.#%h<3%ha%hXc _There is a stone staircase leading down here.%h4 _%h ..... #..# .##.  .......... ........  ...?.....###..#..# . .  .................##. .#  ...............  ..<........##.#  ...#.#.##.....#.#  %hg.......g. 3  .........†.......  .........##....#....#..  .........#.....#..#....  ......g...............#  ........##........#.# #  ........##........#.#g   goblin  ........##........# #  .................. %hR%h%h5=5.8 (2.5%h%h! _You climb downwards. The goblin hits you but does no damage. x2 _There is a stone staircase leading up here.%hE  .. .... ..   #..#..##. .......... ........  ...?.....###..#..# ... ....##. .# ................ ..<..............##.#  #.#.##.....#.# .g. .†.....<....... ..##....#....#.. .........#.....#..#.... g...............# .##........#.#.# [%hF -40m.##........#.# ##........# #..................#%hI %hI -6.8 (1.0%hQ %hV 4 _You block the goblin's attack.%h9(8  You hit the goblin.%h/C)%h^E578.1 (1.3%hJ%hMJ _You kill the goblin!%hQ%hrn%h,%h%h,%h%h%h,%h4%h%h.B%h%hQ,%h%h%h,%h%h.I .#.. #.#.. #...####... #......#..# .. #......#..###..#..# #.................. #.........###..#..##. #................... #...@.....###..#..#- .....................##. ........................%hN ......<..............##. .....#.#.##..... .............)....  .......†.....<....  ......##....#....  ..#.....#..#. %hx809.1 (11.0)-10.1 (12%hz%hha _t - a scroll labelled IMYUPI XURR%h 3%ha %h %hG B.#.. #.#.. #...####.... #......#..# .. #......#..###..#..# #.................. ####..#..## #..........%h w#####.........###..#..#.......@..............##...<.##.#.#.##..........)...†.....<g   hobgoblin (missile, wandering)....##....#...g.#.....#..# ...........%hw z 0.0)  A hobgoblin comes into view.%h jg)g.%h 4==1.1 (1%hP %h- + _The hobgoblin shouts!%hr #...####.... #......#..# .. #......#..###..#..# #.................. ####..#..# #..........#########..#..#.......................#..<#.#.#.##..........)%hMP...†.....<g....##....#..#.....#.......... ## ((((((((The hobgoblin throws a stone.  You block the stone with an invisible shield... and reflect it back!%h @....g..-2%h %h$ \ _The stone barely misses the hobgoblin.%h< #......#..# .. #......#..###..#.. #................. ####..# #.........##########..#......%h=..........<.#.#.##.........)...†.....<g....##....#..#.....#.......## .##%hG@%h+g.--3%hn %h %h{ #......#..###..# #.............. ####..# #.......##########..#≈............∩<.#.#.##.......)g...†.....<.....##....#.#.....#.......##.## .## (((((((Found Ubyothru's Book Shop. The hobgoblin throws a stone.%h>y@.....%h z1@.%hz.=4%h%hlR _The stone barely misses you.%h  #.............. ####..## #........##########..#≈≈.............∩<..#.#.##......g%h †..........##.....#............##.##.## ..%h <5%h m _The hobgoblin closely misses you.%hKH  You hit the hobgoblin.  The hobgoblin is almost dead.6.4 (1.3%hKL%hNW _The hobgoblin closely misses you.%hy  You closely miss the hobgoblin.The hobgoblin is almost dead.7.8 (1.4%h{%h| _You block the hobgoblin's attack. The hobgoblin completely misses you.%h~ <  You sock the hobgoblin!%h P(%h? %h˟ 099.2%h# %hj M _You kill the hobgoblin!%h."%h]54%hX6%ho7%h;%hAWelcome to Ubyothru's Book Shop! What would you like to do?  a -  288 gold My Sojourn through Swamplandb -  336 gold the Papyrus of Constructed Fog  c -  432 gold a Trismegistus Codex  d -  264 gold a book of Air  e -  264 gold a book of Displacement  f -  384 gold a book of Fire  g -  480 gold a book of Spectacle  %hvA h -  264 gold a book of Touch  i -  480 gold a book of the Senses You have 50 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase %hA[/] sort (type)[A-I] put item on shopping list%h buy|examineexamine item[Enter] describe%h# My Sojourn through Swampland. While purporting itself to be the personal account of a famous naturalist, it becomes clear upon reading that this book was compiled from multiple unrelated sources, including notes from a stagehand of a travelling magical circus. The travelogue may be fictitious, but but some of the spell diagrams carefully transcribed in the margins seem quite real. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Mercury Arrow%h$Conjuration/Alchemy 2 no  b - Launch Clockwork Bee Forgecraft3 no  c - Eringya's Surprising Crocodile Summoning4no%hhqWelcome to Ubyothru's Book Shop! What would you like to do?  a -  288 gold My Sojourn through Swampland  b -  336 gold the Papyrus of Constructed Fog  c -  432 gold a Trismegistus Codex %hi d -  264 gold a book of Air  e -  264 gold a book of Displacement  f -  384 gold a book of Fire  g -  480 gold a book of Spectacle  h -  264 gold a book of Touch  i -  480 gold a book of the Senses %htYou have 50 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list%h The Papyrus of Constructed Fog. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Forge Blazeheart GolemFire/Forgecraft4no  b - Maxwell's Capacitive Coupling Air8 yes%h Welcome to Ubyothru's Book Shop! What would you like to do?a -  288 gold My Sojourn through Swampland  b -  336 gold the Papyrus of Constructed Fogc -  432 gold a Trismegistus Codex  d -  264 gold a book of Air  e -  264 gold a book of Displacement  f -  384 gold a book of Fire  g -  480 gold a book of Spectacle  h -  264 gold a book of Touch  i -  480 gold a book of the Senses You have 50 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list%hBO A Trismegistus Codex. A magical book written by a numerologically obsessed wizard. Everything from sentence length to overall organization is structured. It's unclear whether the author thought this was helpful. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Mephitic CloudConjuration/Alchemy/Air 3 no  b - Freezing CloudConjuration/Ice/Air5no  c - Hellfire MortarFire/Earth/Forgecraft7no%h Welcome to Ubyothru's Book Shop! What would you like to do?a -  288 gold My Sojourn through Swampland  b -  336 gold the Papyrus of Constructed Fog  c -  432 gold a Trismegistus Codex  d -  264 gold a book of Air  e -  264 gold a book of Displacement  f -  384 gold a book of Fire  g -  480 gold a book of Spectacle  h -  264 gold a book of Touch  %h i -  480 gold a book of the Senses You have 50 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list%h\ A book of Air. A primer on the elemental magics of Air. The great minotaur hero Vuxhurn, given a copy of this book while trapped atop the tower of a wizard with a particularlyperverse sense of humor, used its pages to construct a rudimentary glider and soared to freedom. %hkStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ShockConjuration/Air 1 no  b - SwiftnessAir3 no  c - AirstrikeAir%h"4no%hWelcome to Ubyothru's Book Shop! What would you like to do?a -  288 gold My Sojourn through Swampland  b -  336 gold the Papyrus of Constructed Fog  c -  432 gold a Trismegistus Codex  d -  264 gold a book of Air  e -  264 gold a book of Displacement  f -  384 gold a book of Fire  g -  480 gold a book of Spectacle  h -  264 gold a book of Touch  i -  480 gold a book of the Senses%h You have 50 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list%hgI A book of Displacement. A book of spells to bring others closer, or sometimes farther, depending on the user's whim. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType%hDCLevelKnown  a - Lesser BeckoningTranslocation2 yes  b - Teleport OtherTranslocation3 no  c - Maxwell's Portable Piledriver Translocation3 yes%h Welcome to Ubyothru's Book Shop! What would you like to do?a -  288 gold My Sojourn through Swampland  b -  336 gold the Papyrus of Constructed Fog  c -  432 gold a Trismegistus Codex  d -  264 gold a book of Air  e -  264 gold a book of Displacement  f -  384 gold a book of Fire  g -  480 gold a book of Spectacle  h -  264 gold a book of Touch  i -  480 gold a book of the Senses You have 50 gold pieces. [Esc] exit%h  [!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list%ha A book of Fire. A book containing advanced spells in the elemental school of Fire, stolen from the secret college of the djinn. Stash search prefixes: {in_shop} {book} %hRMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - FoxfireConjuration/Fire 1 no  b - Plasma BeamFire/Air6no  c - StarburstConjuration/Fire6no%hU<Welcome to Ubyothru's Book Shop! What would you like to do?a -  288 gold My Sojourn through Swampland  b -  336 gold the Papyrus of Constructed Fog  c -  432 gold a Trismegistus Codex  d -  264 gold a book of Air  e -  264 gold a book of Displacement  f -  384 gold a book of Fire  g -  480 gold a book of Spectacle  h -  264 gold a book of Touch  i -  480 gold a book of the Senses %h cYou have 50 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list%h A book of Spectacle. A book covered in glittering sequins. An impromptu lightshow bursts from every page, clearly reserving this book for only the tackiest of wizards. %h Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Dazzling FlashHexes/Fire3 no  b - StarburstConjuration/Fire6no  c - Fulsome FusilladeConjuration/Alchemy8no%hQ Welcome to Ubyothru's Book Shop! What would you like to do?a -  288 gold My Sojourn through Swampland %hT  b -  336 gold the Papyrus of Constructed Fog  c -  432 gold a Trismegistus Codex  d -  264 gold a book of Air  e -  264 gold a book of Displacement  f -  384 gold a book of Fire  g -  480 gold a book of Spectacle  h -  264 gold a book of Touch  i -  480 gold a book of the Senses You have 50 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list %h: A book of Touch.  %hOA book describing spells requiring very close proximity to their target. The author seems to have had a low opinion of their wizardly peers, and spends much of the text describing the hygiene and social etiquette needed to enter close proximity to other sentient beings. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Kiss of DeathConjuration/Necromancy 1 no  b - Confusing Touch %hOoHexes3 no  c - Dispel UndeadNecromancy4no %hWelcome to Ubyothru's Book Shop! What would you like to do?a -  288 gold My Sojourn through Swampland  b -  336 gold the Papyrus of Constructed Fog  c -  432 gold a Trismegistus Codex  d -  264 gold a book of Air  e -  264 gold a book of Displacement  f -  384 gold a book of Fire  g -  480 gold a book of Spectacle  h -  264 gold a book of Touch  i -  480 gold a book of the Senses You have 50 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list %hH A book of the Senses. A scholarly work, describing the senses used by living creatures to perceive theworld around them. A handful of spells are included to demonstrate the principles being described. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel %h]6Known  a - Dazzling FlashHexes/Fire3 no  b - Mephitic CloudConjuration/Alchemy/Air 3 no  c - SilenceHexes/Air5no  d - Curse of AgonyNecromancy5no %h Welcome to Ubyothru's Book Shop! What would you like to do?a -  288 gold My Sojourn through Swampland  b -  336 gold the Papyrus of Constructed Fog  c -  432 gold a Trismegistus Codex  d -  264 gold a book of Air  e -  264 gold a book of Displacement  f -  384 gold a book of Fire  g -  480 gold a book of Spectacle  h -  264 gold a book of Touch  i -  480 gold a book of the Senses You have 50 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list %hx  %hy  %hu  %hS #......#.. Schultz the Trooper## #......#.. Gargoyle. #......... Health: 29/29 ========================≈ %h ≈ #......... Magic: 4/4========================≈.######. #......... AC: 10Str: 20≈.......#######......... EV: 13Int: 10≈≈≈≈≈≈≈≈................ SH: 9Dex: 9........................ XL:  4 Next: 69% Place: Dungeon:3.......@.........<...... Noise: ---------  Time: 1825.2 (6.0)........................ a) +0 flail........................ Nothing quivered............(........................................................... ........................ .......................# ..................# You closely miss the hobgoblin. %h) O[19;2HThe hobgoblin is almost dead. _You block the hobgoblin's attack. The hobgoblin completely misses you.You sock the hobgoblin! _You kill the hobgoblin!There is an entrance to Ubyothru's Book Shop here. %hE  %h  %hԘ . _ %h&_ %h8 %hr$ _ %h , %h0 %h %hh %h: %h(, %h %h %hE! %h! %h# %h( %hc+ %h+ %h, %hD/ %h1, %h`3 %h5 %h:#### .≈ #. ...# .≈.#. ≈≈!# ≈.#  ≈.#.≈ .≈.# ≈.#.. #.# #.≈. ..# ≈.#...#### #.≈.##._#.≈.## #.≈..@###.≈.#......#31 #.≈≈≈≈....≈.# %h_=≈ #.....≈≈≈≈≈.#≈.######......#≈.......#######≈≈≈≈≈≈≈≈.............................∩.........<............ %hx?A2.2 (7 %hB %hdF _Found a glowing golden altar of the Shining One.%hD3%h F%hwH%hS#####  #.$..#### .≈ #.≈≈≈...# .≈.#.≈_.≈≈!# ≈.# ≈.#.≈...≈ #.##.≈.#...# ≈.#...####.#.≈.##@_#.≈.#......#..#0#.≈...###.≈.#......#..# #.≈≈≈≈....≈.#.≈ #.....≈≈≈≈≈.#.#≈.######......#.≈.......########≈≈≈≈≈≈≈≈......∩<%hTA3.2 (1%hZ%h\: _Found a glowing silver altar of Zin.%h$##### #.$..#### .≈ #.≈≈≈...# .≈.#.≈_.≈≈!# ≈.# ≈.#.≈...≈.# ≈.#.. #.#.#.≈.#...# ≈.#...####.#.≈.##.@#.≈.#......#..# #.≈...###.≈.#......#..##.≈≈≈≈....≈.#.%h'≈ #.....≈≈≈≈≈.#.#≈.######......#.≈.#.#≈...∩.<.%h%hڲ4%h%hn _There is a glowing golden altar of the Shining One here.%hOo V  You kneel at the altar of the Shining One.%ht /  --more--%hAThe Shining One Followers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic and underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. Favour - The Shining One is neutral towards you. Granted powers:(Cost)The Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. You and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)You can channel blasts of cleansing flame.(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)The Shining One will bless your weapon with holy wrath... once. [!]: Overview|Powers|Wrath [J/Enter]: join religion%h|%h=%h Schultz the TrooperGargoyle#####Health: 29/29 ========================#.$..####Magic: 4/4========================.≈ #.≈≈≈...#AC: 10Str: 20.≈.#.≈_.≈≈!# ≈.#EV: 13Int: 10≈.#.≈...≈.# ≈.#.. #.#.. SH: 9Dex: 9#.≈.#...# ≈.#...####.... XL:  4 Next: 69% Place: Dungeon:3#.≈.##.@#.≈.#......#..# Noise: ---------  Time: 1834.2 (0.0)#.≈...###.≈.#......#..## a) +0 flail#.≈≈≈≈....≈.#........... Nothing quivered≈ #.....≈≈≈≈≈.#.........##≈.##%h&v####......#...........≈.......#######.........## ≈≈≈≈≈≈≈≈.................. .......................... .......∩.........<........  _You kill the hobgoblin! _There is an entrance to Ubyothru's Book Shop here. _Found a glowing golden altar of the Shining One. _Found a glowing silver altar of Zin. _There is a glowing golden altar of the Shining One here.  You kneel at the altar of the Shining One.  The Shining One welcomes you!%h/  --more--%h %h=  of the Shining One ......5.2 (1 _%h %hB %h Q%h< _h - 2 grey potions (gained 1)%hU%h7 X%h#B%h%%h',%h*%h0X%h`3,%he4%hi7L _You now have 56 gold pieces (gained 6).%h93%h:%hl<%h>%hgB%hhC%hXD%hE%h$F%hG%h_H%hI%hI%hnJ%hSK%hiL%hL%hyM%hN%hO%hjP%hP%hTB%hj~%h%h%h%hdX%hB%hY%h%hnB%h%h*,%h%h%ha%h%h%h%h,%h%h%h%hN,%h%h%h&,%h%h%h%h,%h %h%h$%h%h.%h%h%h%h%hY%h%hU%h%h%h%h%h#n%h*& ###.######≈.......##  #.........≈≈≈≈≈≈≈≈..   #...................   #................∩..   ###.................   #.######.......... %h&  ####...............   #................   #...@######..........93.2 (58.0)   #........)...........   #...........   #........... ..... %h+'  ###.........   #.........   ........#.   ........#  %h+%h ,%4.2 (59%h^J9 _Found a mace.%h3%h%h%hn%h%h%hB%h%h,%h,%h%h5%h%hr%hd%h%hX%h,%h%h%hu,%h %h7%h,%h%h%h%ht%h%hg %h %hV %h %h%h,%hj%hZ%h,%h%h:%h,%h %h%h,%h%h!%h#%h#%hP$%h '%h(,%hE*%h),%h'.,%h/%h1%h2%hb3%h<4%h8t #............  %h`9#.###..###...  #.....  #.....#####..  #.....#%h9' #.....####   ###........####   .......#   ..#....@....#.#   ..#.###[....#  #. #%h:/  # #....#..#  ...###..#  .... .  #.##  #%h7;k.# %ha>a ###..###%hG?..........##### #####...####........##.##.###  #. #........ %h:A#..#..##.####..%hrD-913.2 (1%h] page down [PgUp|<] page up [Esc] exit[top]%hl%hr%hy| #.###..###...Schultz the Trooper #............Gargoyle of the Shining One ...... #.....#####..Health: 29/29 ======================== #.....#%h{Magic: 4/4======================== #.....####AC: 10Str: 20  ###........####EV: 13Int: 10  ..............#SH: 9Dex: 9  ..#.........#.#XL:  4 Next: 69% Place: Dungeon:3  ..#.###@....#Noise: ---------  Time: 1914.2 (0.0) %h*#. #........a) +0 flail # #....#..#Nothing quivered ...###..# .... .. ##.### #.# #..You kneel at the altar of the Shining One. _The Shining One welcomes you! _h - 2 grey potions (gained 1) _You now have 56 gold pieces (gained 6). _Found a mace. _You see here a +2 pair of boots.%hs4%hU%h%h_ %h +5.2 (1%h֨ %hӫ L _u - a +2 pair of boots%hNeGInventory: 21/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  o - a +3 dagger of pain  q - a +1 falchion of protection Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  u - a +2 pair of boots Jewellery (go to first with "=)  e - an amulet of reflection (worn)  f - a +5 ring of evasion (worn) Scrolls (go to first with ?)  i - a scroll labelled ZAXZYTITTI  l - a scroll labelled GORIEC TAPULE  n - a scroll labelled DERGHI USONYSCH  s - a scroll labelled VUINOR WIXYMUBBILE  t - a scroll labelled IMYUPI XURR Potions (go to first with !)d - 2 potions of might  g - 2 glowing golden potions  h - 2 grey potions  j - an amethyst potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h  u - a +2 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.2 (10.6 -> 13.8). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.%h72 #.###..###...Schultz the Trooper #............Gargoyle of the Shining One ...... #.....#####..Health: 29/29 ======================== #.....#Magic: 4/4======================== #.....####AC: 10Str: 20  ###........####EV: 13Int: 10  ..............#SH: 9Dex: 9  ..#.........#.#XL:  4 Next: 69% Place: Dungeon:3  ..#.###@....#Noise: ---------  Time: 1915.2 (0.0) #. #........a) +0 flail # %h4 #....#..#Nothing quivered ...###..# .... .. ##.### #.# #.. _The Shining One welcomes you! _h - 2 grey potions (gained 1) _You now have 56 gold pieces (gained 6). _Found a mace. _You see here a +2 pair of boots. _u - a +2 pair of boots%hw84%h>%hFh - 2 grey potions (gained 1) _You now have 56 gold pieces (gained 6). _Found a mace. _You see here a +2 pair of boots. _u - a +2 pair of boots  You start putting on your armour.%h#KA6.2 (1%hOA7.2 (2%hoT%hWA8.2 (3%haZ%h}]A9.2 (4%h`%hdB20.2 (5%hrg%hh 3 _You continue putting on your +2 pair of boots. x5%h8j%hk%hmb _You finish putting on your +2 pair of boots. %hag _ %hO %h- %h1/ %h/ %h0 %hy2 %h3 %hh4 %hA5 %h6 %h8 %h8 %h9 %h; %h< %h= %hc> %h? %hA %hA %hB %hSE %hF %hiG %h3H %hI %hJ %hK %h|L %hM %hO %hqP %hUQ %hS %hUU %hU %hV %hX %h2[ %h\ %h] %h=` %h|b %hGc %hd %hf %hi %hi %hk %hn %hp %hp %hGr %hs %hu %hAv %h0w %h!y %h.| %h| %h} %h %h %h҆ %h  %h8 %hڊ)_You now have 73 gold pieces (gained 17). %h/ %hX %hH %h %h %h %h %h %h %h %h' %h %h %hE %hƭ ##..#.###....#..#  %hP #..........###..#>##. %h   #.................... ##.##.###.####...... #.##.# #.# ....### #.##.# #.. ...... #.##.# #### ....#  #.##.########....#  #...........48.2 (28.0) %h, ####.######### %h2] #.# .### %hI #.# %h+# %h3 #.# %h3 #.# %hv3 #.. %h3 #.# %h]  %h %h,9.2 (29 %hi %h  %h| %h-_Found a stone staircase leading down. %h0 3 %h  %h  %ha  %hH  %hL  %h , %h}  %hۼ  %h* , %h  %h  %h , %h  %h  %h , %h  %h  %hN  %h  %ht n %h] B %h  %h:  %h  %h  %hp  %h  %h  %ha  %h %h %h5 %h %h %h %h_ %h %h %hJ %h %h' %hx %h %h %hT %hH  %hr!, %h," %hb# %h$, %h%% %hO' %h0, %h 1 %h2 %h44, %h4 %h5 %h!7, %h7 %hV9 %hh@ %hA %hC %hC %hD %hmF %hGO...#.#.###.# ...........# . ..#..#.##..## # ###..#>##...### #... ..............# ...#. ###........##.## #..... ###....###.##..#+#....#. .........#.###.......... ###....#.#.# ###@.......79.2 (30 ###....#...# #.## .......###### #.# #.#. ####.......... ... ..  ##.######## #.. .  #.# ....  #.# ##..  #.# %hOs [..  ..# %hU %hV-80.2 (31 %hZ %hT]# _Found a robe.!%hq g!%hG !%h՚ W# ... !%hɜ {#.# #.. .# #.#.###.# .### ........# .... #.##..## #..#.# ..#>##...### ###.....# ...........# #...#........##.## ##. ....###.##..#+#.@..#... 3.0) ......#.###..........#.#.# ###.......... ....#...# #.##........ ....###### #.##.#.#.... !%hJ 9#.......... ...!%h O...^..... !%he a##.##########..>.!%hߞ .......  !%h Q#.# ......!%h ......  !%h t#.# ##...#.#.##!%h̤ !%hC $4.2 (4!%hM !%h  !%h. !%h -_Found a stone staircase leading down."%hq3"%h"%h"%h"%hP"%h"%h2,"%h"%h "%h ,"%hO "%h"%h,"%h"%h"%h[,"%h"%h"%h,"%hy"%hB"%h~"%h"%h;"%h"%h"%hR"%h"%h!"%h""%hP#"%h#"%h%"%hG&"%h&"%h"'"%h("%h*"%h*"%hK"%hL"%hM,"%hN"%hsP"%hQ,"%hhR"%hS"%hUB"%hV"%hnX,"%hX"%h4Z"%hm[,"%hE\"%h]"%h^"%h^"%h_"%h_"%h`"%h/a"%ha"%hb"%hc"%hOd"%hd"%he"%hf"%hg"%hg"%hi"%hj"%h6k"%hk"%h%n"%hp"%h~p"%hQq"%ht"%hxB"%h{"%h #........#.. ###...............> ... ................... .... .###..###.........# ####....................# .......#...#####........########.......# #........##.....#.......#####........#..###.............########@##.## ##........2008.2 (24.0).....#........# #...#.#.#.....#.#.###..### ###...# .###.....#.#.###.## ##..### .# #.............# #..... .###....#..#.##..## ##..#.#  ......###..#>##...### ###.....#  ....................#[40"%hc4m #...#....  .###.####........##.## ##........ 9.2 (25"%hw"%h~; _Found a stone staircase leading down.#%hgP3#%hP#%hQT#%h[#%h^#%h_,#%h+`#%hb#%hd,#%hd#%hf#%hh#%hYi#%h2j#%h l#%hm#%hWn#%h;o#%hq#%hr#%h"s#%ht#%h+w#%hy,#%hׁn#%h #%hy,#%ht#%hN#%hԍ,#%h#%h&#%h,#%hS#%h,#%hG#%h| _t - 2 scrolls labelled IMYUPI XURR (gained 1)#%h#%h#%h#%h #%hѩ,#%h#%hiX#%hڰ#%h,#%hO#%h;#%h#%h#%h#%h#%hf#%hͺ#%hX#%hѼ#%h#%h#%h#%hs#%h#%h+#%h#%ha#%hA#%h#%h#%h#%h.....................## ..............##..........## ....................#.....[ .......... ........... .. #%h.......>.............. ........@........... 31.2 (22 ###...###.#######....... ...# #...........##.. #...########..........  .##.....#.......... #....#..###...........########.##.## ##..........## #...#.#.#..#.#.###..### ###...##%hB2.2 (23#%hY#%hR# _Found a robe.#%hM 3#%h0 #%h #%h& ,#%h! ,#%h ,#%h #%hR #%hV ,#%h #%h #%h9 ,#%h #%h #%h ,#%h #%h #%hF ,#%h" #%h$ #%h%' ,#%hm( #%h, #%h. ,#%hz/ #%h1 #%hi3 ,#%h>5 #%h6 #%h8 ,#%h9 #%h; #%h= ,#%h> #%hNB #%hM ###.# ....##........# # ..............# [....... .. ...... .............#.# >..............#.#  .............#....## ###.#######..... 43.2 (11 ...##........ ########..............## .....#................ #..###..............#.##.## ##...............# #...#.#.##....## ### ###...#. #)...# # #%hO M #..#%hO ,4.2 (12#%hnT #%haV $ _Found a sling.$%h*4$%h?$%hH _No target in view!$%h\_$%h`$%hg: _$%hj$%h[n$%hEs$%hu$%h$%h`$%h,$%h$%h:$%hB$%h$%h<#.....#..#.... ....w....# $%h##........#.#.# ##........#.# ##........#.# # ...#.#.## $%h..[............................. ......#.#..# ......#.#.........# ........#....##...# ........ .....##...... .......##..###...w   dart slug (wandering)................. ... ...........#.##.... .# .............##....$%h252.2 (8.0)$%hoa.ww$%h+3.2 (9$%h$%h4\ _A dart slug comes into view.%%h>o#..##.....#..#...........w.#.#.#.# ##.# # .#.#.##[.................#.....#.#........# ........#....##...# # ##............##..................##..###........... ...#.#.w4.2 (1%%h%%hZ †.....<.....#..##.....#..#...........#.#.#w.#.# ##.# # .#.#.##[.........#.....# ... ..#....##...# ..# %%h\ ##......................##.....................##..###........ ...%%ha F.w%%hhb &5%%hf %%hMh %%hҡ......)†.....<.....#..##.....#..#..........#..#.# ##w.#.# # .#.#.##[.........#.....#.. ..#....##...# ...# ##.............##.................##..###6&%hR  You hit the dart slug.  The dart slug is heavily wounded.=7.6 (1.4 _The dart slug misses you.&%h=  You thump the dart slug!&%h1.&%hy748.8 (1.2 _You kill the dart slug!&%h 4&%h &%h H _No target in view!'%h _###.#.# .# ...#.#.####.#.............. ............. #.#...#........ #.#.........#....#.#.##.#....##...#....#.#.................... #?.....-.....##..###...#.#.##..'%hƿ[40m#.# # #.### #.#$ #....### ..#....# J   endoplasm (asleep) #)...# ..#....# #.. #.J.. 64.8 (6.0  An endoplasm comes into view.JJ.-5.8 (7'%h '%hX_The endoplasm quivers.'%h - .# ..#.#.####.#. ........... .......... #........ ...#....#.#.##. ...#....#.#.... ............... .......@.?..... ..###...#.#.##. ......#.# # .......## # .......$ ..#....# ..#..J.# #....'%h| .# ..#.#.####.#. ........... .......... #........ ...#....#.#.##. ...#....#.#.... ............... .......@.?..... ..###...#.#.##. ......#.# # .......## .......$ ..#....# ..#..J. #....'%hw _An endoplasm is nearby!(%h ...#.#.####.#........................... .#.#.........#...... .#.#.........#....#.#.##. ...#....##...#....#.#........................... ##....?..... .##..###.@.#.#.##............#.# # #.##.# # ...##.$ ##....####..#....#  #)...# #..#..J.##.. # #....# .... .....# ##..(%h(J.(%h26.8 (1 _(%h(%h0(%hF9.......... ........ .#.#...#.. ..#....#.#.##. ..##........................... ##....?.... ..(%hOI]##..###...#.#.##....... # #.#### # .$ ##....####..#...J##  #)...# #..#.... ##.. # .. . ##.#.....(%hSNJ.7(%hT(%hvU(%hx} 7#.#.........#........ ....#....#.#.##. ..##....(%hI ..................... ##..........?.. ..##..###...#.#.##....... # #.#### # .J$...... ##....####..#....##..... (%hw  #)...# #.. #... ##.. # .. .. . ##.#..... ... ....(%hT i  The endoplasm freezes you.(%h X4-----8(%h (%h % _You are frozen.(%h  You hit the endoplasm.  The endoplasm is severely wounded.(%h6=70.1 (1.3(%h(%h@ _The endoplasm hits you but does no damage.)%hɞ;  You hit the endoplasm.)%h2.)%hl5=----71.4)%h)%hOM _You kill the endoplasm!)%h]I)%hgn)%hh)%hl,)%hIn)%hq)%hrh6==)%h1t)%hw,)%hvy)%h|,)%h~)%h,)%hV)%ho97)%hE==)%h)%h2,)%h͐)%h,)%hP)%hS,)%h)%h)%hřh8==)%hʛ)%h)%h)%h)%h,)%h)%h,)%h)%h>)%h9=)%h|9=)%h1 _HP restored.)%hn#.## #.#.#....#.#.##. ..#....##...#....#.#.... ..................... #...?..... .......##..###...#.#.##. .........#.# # #.##.##.#.##..##........)%hA- #....####..#....##)...# #..#....# #...b #.. # #....# ... ......# #.. ..#..... b   bat (asleep) # ........ ... )%h088.4 (17.0))%h)%h3)%h_b...b)%hF-9.4 (18)%hT)%h _A bat comes into view. _You see here 4 gold pieces.*%hrI.#.#. .#..#....#.#.##. #....##...#....#.#.... ........... .........?..... ##..###...#.#.##. ..#.# # #.##.##.#.##.##.$@..b. ....####..#....##. )...# #..#....# .#. .. # #....# .$ . ......# ##. .. .. ..#..... o. #.o   orc (asleep) ........ .#b   bat *%hJ<...... .. *%hTU  An orc comes into view. It is wielding a +0 dagger.*%hX,*%h`b..o.o=90.0) *%hcf*%hdrO _Found 4 gold pieces. The bat hits you but does no damage.*%h  You closely miss the bat. The bat closely misses you.*%hv.bo.1.7 (1.3*%h9P _The bat barely misses you.*%h *%h *%h Xbo.*%h I=2.9 (1.2*%hC *%h_ n _You completely miss the bat. You block the bat's attack.*%h> ,*%h *%h .b*%h -4.3 (1.4*%h *%h _You closely miss the orc. The bat barely misses you. The orc barely misses you.*%h+%h]  You barely miss the orc. The bat hits you but does no damage.5.5 (1.2 _The bat barely misses you. You block the orc's attack.+%hp +%hcq +%hq +%hz b.  You barely miss the orc. The bat closely misses you. The orc misses you.+%h_{ (6.7+%h +%h Q _The orc closely misses you.+%hp  You hit the orc.  The orc is moderately wounded.b. 7.9+%h+%h#M _You block the bat's attack. You block the orc's attack.,%hxd^  You closely miss the orc.,%hTfm  The orc is moderately wounded.,%hKg,%hpT.b ,%h~r-9.3 (1.4,%hx,%h?|l _The bat barely misses you. You block the orc's attack.,%h5  You hit the orc.,%hm  The orc is moderately wounded.,%h#,%hP.b ,%hY/100.5 (1.2,%h _The bat barely misses you. The orc hits you but does no damage.,%h s  You barely miss the orc.,%h m  The orc is moderately wounded.,%h ..b,%h -1.9 (1.4,%h$ ,%hQ _The bat misses you. You block the orc's attack. The orc closely misses you.-%hj6  You sock the orc!-%hl-%hSnV  You kill the orc!-%ho-%hy).bb   bat-%h593.1 (1.2-%h-%h01 _You block the bat's attack.-%h$#.#....#.#.##. #....##...#....#.#.... ..................... .?..... ##..###...#.#.##. .........#.#.# ##.####.#.##..#.##.$.......####..#....### #..#....##b# . # #....##.$  ......####. ..#..... .. # ........ .# . ..  ## #-%h\B40-%h}-%h _The bat hits you but does no damage. The bat misses you. _You see here a +0 dagger.-%h -%h_ -%h  You barely miss the bat. The bat hits you but does no damage.-%h -5.4 (1.3-%h -%h Q _The bat closely misses you..%h`.%hAa.%hb.%ho>6.7.%ht.%hwk _You closely miss the bat. You block the bat's attack..%h֫.%h.%h5(.b.%h-7.9 (1.2.%h.%hlk _You closely miss the bat. You block the bat's attack./%hn X##.. ....................?...##..###...#.#.##........# .##.##.......##.#.##....##.......$.........####..#....##) #...... . # b ..##...#..... ..## ... .# . .  .. /%h p ## #./%h#,/%h'q$80/%h+/%h51 _You block the bat's attack./%hUzJ/%h|H _No target in view!/%h# u/%h 2..................... .?..... .##..###...#.#.##..#.........#.#.# ..##.####.#.##..#..##.$..........####..#....##).# #..#....##.# # #....##.@....... ......####b ..#..... ..## ........ ..# . ... ..##b   bat ..# ..# /%h Q09.9 (1/%h /%hL _The bat misses you. You block the bat's attack. _You see here 4 gold pieces.0%hy .11.2 (1.3 _You closely miss the bat. You block the bat's attack.0%h  _You now have 77 gold pieces (gained 4).0%h* 30%hZ 0%h 0%h 0%h| 0%h( B0%h >  You see here a +0 dagger.0%hY 0%h8d ##....#.#.##. #....##...#....#.#.... .................. ..?..... ....##..###...#.#.##..#...........#.#.# ..#.#.##.......##.#.##..#....##.......$... ...####..#....##.-4.2 (3.0 ...# #..#....##.#. . # #....##.b....... . ####....... .#..... ..##........... ..# ..b   bat ....... ... . ..## #..#-0%hk 0%hn Z _A bat is nearby!1%hFMp #.#.... ....... .?..... . ###...#.#.##..# ......#.#.# ..# .....##.#.##..#. .....$.......... #@........  #.#....... . # #.b....... . ###....... .  ..##...   ..# .. .  ... ...## #..# 1%h$ #.#.... ....... .?..... . ###...#.#.##..# 1%h......#.#.# ..# .....##.#.##..#. .....$.......... #@........  #.#.......  # #.b.......  ###......  ..##..  ..# ..   .....##1%h1%hb1%hh1%hZ _A bat is nearby!1%h ##.. ....................?..... .##..###...#.#.##..#........# ..##.##.......##.#.##..#...##.......$.........####..#....##) 1%h =#...... . # .b ..##...#..... ..## .....# . .  ...  ..## ## .1%h 1%h 1%hX -..b1%h 3=5.2 (11%h! 1%hR$ : _The bat hits you but does no damage.1%h[..................... .?..... .##..###...#.#.##..# .........#.#.# ..# #.####.#.##..#..##.$.......... ####..#....##). # #..#....##.#  # #....##.@.......  ......####.b.....  ..#..... ..##...  ........ ..# . ... ..## ..# ..# 1%h9,2%hR-b.2%h62%hK2%h1 _You block the bat's attack.2%h5  You hit the bat.2%hD.2%h6807.5 (1.32%hk2%hٷG _You kill the bat!2%h42%h2%hH _No target in view!2%h 2%h: 2%hg 2%h 2%h f _2%h ,2%h 2%hX >  You see here a +0 dagger.2%hC 2%h  _2%h0 2%h 2%h ,2%h& 2%h 7  _You now have 81 gold pieces (gained 4).2%h 9 2%h; ,2%h= 2%h@ ,2%hIB 2%hF _n - 2 scrolls labelled DERGHI USONYSCH (gained 1)2%hiH 32%hI 2%hK 2%h}M ,2%h4N 2%hO 2%h(Q ,2%h R 2%hS 2%hT ,2%hU 2%hKY 2%hZ ,2%hK[ 2%h&] 2%hi^ ,2%h._ 2%ha 2%ha ,2%h c 2%he 2%hf ,2%hh 2%hii ,2%hj 2%hzj 2%hl 2%hn 2%hsn 2%hn 2%hp 2%hq ,2%hr 2%h.t 2%hy t#.# #.# .#..#.##.#.#  . ............#   2%hX4%h@5%h5%h"5%h6 _You open the door.5%h8I5%he  There is an open door here. _###........#..###......########.##.## ##.........#........# #...#.#.##....##.#.###..### ###...#. #)...#.#.#.###.## ##..####....#.......# #....... ..#..#.##..## ##..#.##....# ###..#>##...####+####.....##..... ..............#.@.#....... ###........##.##.##............. ###....###.##..#'#....#...##.#..#....#.###................... ###....#.#.# ###................. ###....#...# #.##........#.#### ..#########.##.#.#....#.# ####.................^.......#  ##.##########..>........###### 5%hs ###+####ggg#+g.g+.gg'59.5 (52gggg 4 hobgoblins (asleep)ggg 3 goblins (asleep)  As you open the door, it creaks loudly!  3 goblins and 4 hobgoblins come into view.The goblin shouts! The hobgoblin shouts! x2; The goblin shouts! x2#.gg#gggg'ggggggg 5 hobgoblins (1 wandering)ggg  The hobgoblin shouts! x2; You hear a shout!  A hobgoblin opens the door.5%h:Q .gg.gggggg 6 hobgoblinsA hobgoblin comes into view.======60.5 (53 _You hear a shout! x2 _A hobgoblin comes into view.6%ho,6%h   You closely miss the hobgoblin.  The hobgoblin hits you but does no damage. 6%h.#..ggggg 5ggg 3 goblinsA hobgoblin comes into view.===---1.9 (1.4)  _The hobgoblin moves out of view.6%h ..########.##.## ##....#........# #...#.#.##....##.#.###..####+####...#. #)## #...#.##..####.........# +.ggg #...........#..#.##..## ggg ##..#.##....# ###..#>##...####g####..... ..............#..g#...#..... #####.##@##....####.##..#'#....#...##.#.. .........#.###................... ###....#.#.# ###......# #.##.#.#### .......#########.##.#.#....#.#  4 ####.................^.......  ##.##########..>........###### #.# #..............g6%h g-----20 _The hobgoblin barely misses you.7%hZ...#........# #...#.#.##....##.#.###..####+####...#. #)## #...#.##..####.........# +.ggg #...........#..#.##..## .gg ##..#.##....# ###..#>##...####g####..... ..............#.gg#...#..... #####.##.##....####.##..#@#....#...##.# .........#.###................... ###....#.#.# ###..........# #.##........#.#### .......#########.##.#.#.# ####.................^......  ##.##########..>........###### #.# #....................###...#.#.##.######7%h[40m7%h.7%hpg7%h'7%h)gg.7%hUg7%h`7%h*---7%h37%h7%h 7%hl7%h C_There is an open door here.7%h gg'.gg 5 hobgoblins=5.1 (1.2 _You barely miss the goblin. The goblin hits you but does no damage.8%h.ggggg 6 hobgoblins6.5 (1.4 _You barely miss the goblin. The goblin barely misses you.8%h)  You sock the goblin!8%hC  You kill the goblin!8%hH8%h\8%h|gg 7 hobgoblins 28%h"8%h9517.7 (1.28%h 8%hr= _The goblin hits you but does no damage.8%hQ g.9.0 (1.3 8%hQ j_You barely miss the goblin. You block the goblin's attack.9%h9%h g3(1 wandering)You hit the goblin but do no damage. The goblin closely misses you.70.2 (1.29%h9%h=u _A goblin comes into view. It is wielding a +0 dagger.9%hj  The goblin shouts!  You thump the goblin!9%h`g.29%h>3==1.5 (1.39%h` _You kill the goblin!9%hv 8  You hit the goblin.9%h  9%hB i  The goblin is almost dead.9%h#1 R.gg9%h1 6--2.9 (1.49%h7 9%h: _The goblin misses you. The goblin barely misses you.:%h|8  You hit the goblin.:%h,:%h'g  goblin:%h^4--4.1 (1.2:%hk:%hJ _You kill the goblin!:%h%  You hit the hobgoblin.  The hobgoblin is severely wounded..g5.4 (1.3:%h:%h@ _The hobgoblin hits you but does no damage.:%hF  You closely miss the hobgoblin.The hobgoblin is heavily wounded.:%h9G-6.6 (1.2:%hQV _The hobgoblin hits you but does no damage.;%h;  You hit the hobgoblin.;%hH;%h;%hX;%h>;%ha g.g 6You kill the hobgoblin!;%h 68.0 (1.4 _The hobgoblin closely misses you.;%hT d  You closely miss the hobgoblin.;%hT -9.2 (1.2;%h] ;%he` @ _The hobgoblin hits you but does no damage.;%h@h  You sock the hobgoblin!;%hZZ'g 5;%h}6980.5 (1.3;%hҁ;%hM _You kill the hobgoblin!<%hֿ}  You completely miss the hobgoblin.<%h] .gThe hobgoblin hits you but does no damage.1.9 (1.4 _You block the hobgoblin's attack.<%h  You hit the hobgoblin but do no damage.3.2 (1.3<%hV _The hobgoblin hits you but does no damage.<%h <%hL -4.4 (1.2<%hu <%h _You completely miss the hobgoblin. The hobgoblin completely misses you.=%h{  You barely miss the hobgoblin. The hobgoblin hits you.=%h]6---5.8 (1.4=%h=%hO _The hobgoblin misses you.=%hI(C7.0 (1.2=%h$.=%h1 _You closely miss the hobgoblin. The hobgoblin closely misses you.=%h 97=%h ?=--8.2=%h =%h, _You closely miss the hobgoblin. The hobgoblin misses you.>%h(  You hit the hobgoblin.  The hobgoblin is heavily wounded.9.5 (1.3>%h M _You block the hobgoblin's attack.>%hW >%hY  >%hTZ0You closely miss the hobgoblin.>%hZ5The hobgoblin is heavily wounded.>%ha\?90.8>%hGe>%h%k >%hls_The hobgoblin closely misses you. You block the hobgoblin's attack.>%h  You hit the hobgoblin.  The hobgoblin is severely wounded.>%h x8==2.0 (1.2>%hl >%hԩ W _The hobgoblin closely misses you.?%h  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.3.2?%hn?%hƕW _The hobgoblin closely misses you.?%h&,  You closely miss the hobgoblin.The hobgoblin is severely wounded.?%h,(4.4?%hz2?%hH47 _You block the hobgoblin's attack.@%h"  You thump the hobgoblin!.g 4 =915.6 _You kill the hobgoblin! _Your Armour skill increases to level 4!@%h.g9=6.9 (1.3@%hc _You closely miss the goblin. The goblin barely misses you. x2@%hC8.1 (1.2@%h@%hdq _You closely miss the goblin. You block the goblin's attack.@%h 8  You hit the goblin.@%h @%hh @%h W'g@%ho 029.3@%hr @%h J _You kill the goblin!A%hf 300.6 (1.3 _You barely miss the hobgoblin. The hobgoblin completely misses you.A%h#d  You hit the hobgoblin.  The hobgoblin is lightly wounded.A%h$I=1.8 (1.2A%hh+A%hK.| _You block the hobgoblin's attack. The hobgoblin completely misses you.A%h.P   You closely miss the hobgoblin.The hobgoblin is lightly wounded.3.0 _You block the hobgoblin's attack.B%h  You barely miss the hobgoblin.The hobgoblin is lightly wounded.B%h(4.2B%h%m _The hobgoblin closely misses you.B%h  You barely miss the hobgoblin.The hobgoblin is lightly wounded.5.4B%hwB%hV _The hobgoblin barely misses you.B%h <  You sock the hobgoblin!B%h B%h< U. 3B%h 056.6B%hj B%hX M _You kill the hobgoblin!C%h('  You hit the hobgoblin.  The hobgoblin is almost dead.7.9 (1.3 _The hobgoblin closely misses you. x2C%hJ2;  You hit the hobgoblin.C%hB4C%h;U. 2C%h\w 79.2 _You kill the hobgoblin!C%haC%h|dh _Your Shields skill increases to level 4!C%hq\ C%h\ .10.6 (1.4C%h` C%hb  _You hit the hobgoblin but do no damage. You block the hobgoblin's attack.D%h   You hit the hobgoblin.  The hobgoblin is heavily wounded.1.8 (1.2D%hD%hx _The hobgoblin barely misses you. You block the hobgoblin's attack.D%h   You barely miss the hobgoblin.The hobgoblin is heavily wounded.D%hr -3.1 (1.3D%hD%hV _The hobgoblin barely misses you.D%hy  You closely miss the hobgoblin.The hobgoblin is heavily wounded.D%hW (4.4D%h D%h 7 _You block the hobgoblin's attack.E%h<  You sock the hobgoblin!E%hE.   hobgoblinE%hp.....#........# #...#.#.##....# Schultz the Trooper ...#.#.###..####+####...#. #)...# Gargoyle of the Shining One ...... ...#.#.###.## #...#.##..####....# Health: 29/29 ======================== E%h...........# +...' #........... Magic: 4/4======================== ..#..#.##..## ... ##..#.##....# AC: 13Str: 20 E%hA###..#>##...####'####.....##..... EV: 13Int: 10 ..............#...#...#.......... SH: 9Dex: 9 E%h###........##.##g##.............# XL:  4 Next: 100% Place: Dungeon:3 ###....###.##..#@#....#...##.#..# Noise: =--------  Time: 2315.6 (1.2) .........#.###................... a) +0 flail E%h###....#.#.# ###................. Nothing quivered ###....#...# #.##........#.#### .......#########.##.#.#....#.# E%h####.................^.......#g   hobgoblin##.##########..>........#######.# #....................#.# #.###...#.#.##.######The hobgoblin is heavily wounded. _The hobgoblin barely misses you.You closely miss the hobgoblin.The hobgoblin is heavily wounded. _You block the hobgoblin's attack.  You sock the hobgoblin!E%h% E%hi_You kill the hobgoblin!You have reached level 5!E%hJ/  --more--F%hyE33/335/55 0% F%hF%hт4 _F%h  You hit the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin hits you but does no damage.F%h -6.9 (1.3F%hs e _The hobgoblin misses you.F%h>  You barely miss the hobgoblin.The hobgoblin is severely wounded.F%h;-8.1 (1.2F%h F%h:@ _The hobgoblin hits you but does no damage.G%h  You closely miss the hobgoblin.The hobgoblin is severely wounded.G%h-9.4 (1.3G%hG%h7 _You block the hobgoblin's attack.G%h~  You barely miss the hobgoblin.The hobgoblin is severely wounded.G%hɐ .20.6 (1.2G%hƖ G%h W _The hobgoblin closely misses you.G%h  You barely miss the hobgoblin.The hobgoblin is severely wounded.The hobgoblin hits you but does no damage.G%h(1.8G%hG%h7 _You block the hobgoblin's attack.H%h  You barely miss the hobgoblin.The hobgoblin is severely wounded.H%hU&3.1 (1.3H%h.H%h\7 _You block the hobgoblin's attack.H%h <  You sock the hobgoblin!H%h e)H%h: =414.5 (1.4H%hE c _You kill the hobgoblin!I%h(I%hI%hԙI%hI%hYI%hI%hI%hީi  Items here: )))) ††††††.I%hoI%h$ _I%h=I%hݮI%hI%hQI%h'I%h@  There is an open door here.I%hI%h϶ _I%hI%hٺI%h,I%hI%hI%h6I%hI%hI%hI%hI%h2I%h_I%h7 _You open the door.I%hI%hI%h,I%h@  There is an open door here.I%hI%h` _I%hI%h,I%hI%h>L _You now have 86 gold pieces (gained 5).I%hI%hVI%hI%hI%hI%hQI%hN _You now have 104 gold pieces (gained 18).I%h3I%h I%h,I%hI%hN _You now have 121 gold pieces (gained 17).I%hI%h=I%h5I%hkI%hjI%hI%h6 I%h ,I%h  I%h _You now have 134 gold pieces (gained 13).I%h @  There is an open door here.I%h I%ho  _I%h I%hx I%h I%h I%h! I%h$ I%hb& I%h& I%h' I%h* I%hn, ,I%h. I%h2 @  There is an open door here.I%hK5 5 _I%h6 I%h9 I%h= BI%heE i  Items here: )))) ††††††.I%hF I%hH 5 _I%hgK @  There is an open door here.I%hL I%hM  _I%hN I%h$Q I%hR ,I%hS I%h ] I%h6_ I%hv` I%h` I%ha I%hd I%he ,I%hf I%hh I%hj ,I%hl I%hn I%hUo I%ho I%hp I%hr I%hs I%hut I%hGu I%hw I%hx I%hy I%hy I%h6| I%h~ ,I%h I%hT I%hN ,I%hw I%hh I%h ,I%hH I%h' I%h ,I%hd I%h I%hў I%h, I%h I%hK I%h ,I%hm I%h I%h{ ,I%h I%hֳ I%h` ,I%h7 I%h I%h I%h I%h? I%h I%hN ,I%hX nI%h4 I%h I%hR I%h I%hn I%h ,I%h) I%hD I%h ,I%h I%h I%h I%h I%h I%h I%h ,I%h I%h I%hK ,I%hv I%h I%h ,I%h I%h I%h I%h I%h{ I%h I%h ,I%hp I%h I%hH ,I%h6 I%hd I%h ,I%h I%h3 I%h ,I%hS I%h8 I%h ,I%h I%hp I%h ,I%h I%h" I%h$ I%h% I%h' I%h|) I%h+ ,I%h- I%h~0 I%h2 ,I%h4 I%hK7 I%h9 I%h : I%h: I%ha> I%h@ I%h@ I%hC I%hL  #.... #.#  ..#.... ..##  ..#....#... # .. ..........# ..#..........####.# ...............## #..##......)..##..... ................@...#.#.# - ###..#..#........ ........##.#.#........## ....................#.#.##.#.#...#..# # .#.##.....#.#...#..#.##.#.#.# ......)....................#.#%hN ,m ÷.....<................# ##....#....#.............#.#.#I%hR 78 M  #.# .#.... ..## .. ..#....#... ..  ###..#..#####.# ..................## ###..#..####..... .........#.#.# ###..#..#.....I%h*T w... ........##.#.#........##.....#.............I%hY w89.5 (65.0)-90.5 (66I%hv_ I%hf { _You see here a +2 dagger of freezing.J%h J%h J%h[ J%h J%h J%h P _J%h ,J%hS J%h^ J%h ,J%h J%hV J%h ,J%h J%h J%h J%h J%h J%hq J%h ,J%h J%h J%hV ,J%h J%hN J%hO ,J%h J%h J%h ,J%hl J%h J%h,J%hXJ%hJ%h,J%h[J%hJ%hi,J%h[ J%hD`J%hXJ%hVJ%h;,J%hJ%hXJ%h ,J%h,!J%hr"J%h#,J%hR$J%h$J%h&,J%h&J%h)J%h&+,J%h,J%h-J%h$0,J%h0J%he6nJ%h7,J%h7J%h4:J%hz;,J%h<J%h)?J%h?,J%h@J%hAJ%hB,J%h!CJ%hBDJ%hDJ%hhE,J%hFJ%h|GJ%hG,J%hIJ%hIJ%heJ,J%hMJ%hN,J%hDOJ%hPJ%hxQ,J%hQJ%hiSJ%hSJ%h`T,J%hUJ%hXXJ%h YJ%hY,J%hZJ%h[J%h)\,J%h]J%h^J%h _J%h_J%h`J%haJ%hbJ%h~bJ%hcJ%heBJ%hfJ%hg,J%hhJ%h~J%h؀J%hhJ%hBJ%h!XJ%hUJ%h;J%hƔJ%hJ%hJ%hJ%hќJ%hJ%hJ%hJ%hJ%hϤJ%hcJ%h|J%h+J%hRJ%hJ%hDZJ%hrJ%h4J%hJ%hJ%hJ%hJ%hmXJ%hoJ%h7,J%hJ%hJ%hC,J%hJ%h J%h,J%hJ%hJ%ht,J%hJ%hJ%hJ%hJ%hJ%hfJ%hXBJ%hJ%hJ%hJ%hJ%hRJ%hJ%hJ%hJ%hJ%h?J%hJ%hJ%hmJ%hvJ%hJ%hJ%hVJ%hJ%hgJ%hyJ%hrBJ%hJ%hJ%h+ ,J%hD J%h J%h J%h J%hJ%hjJ%h,J%hJ%hJ%h*,J%hJ%hJ%h,J%hJ%h"J%h&J%hh',J%h$(J%h\*J%hX+,J%h+J%h-J%h.,J%h/J%h1J%h7nJ%h}:J%h=?nJ%h@J%hAJ%hBK%hK%hK%hK%h/K%h K%h ,K%h K%hBK%hK%hK%hK%hvK%h$ K%hC_You open the door.K%h}3K%h K%hKK%hXK%hK%hNK%hK%hV"K%h#,K%h$K%h%K%hR&,K%h&K%h'K%h(K%h@),K%h=*K%h+K%h+,K%h-K%h.,K%h0,K%h62,K%h2K%h3K%h4,K%hy5K%h6K%h7K%h8,K%h9K%h9K%hg:,K%hBEXK%hIK%h,J,K%hJK%hYNK%h'O,K%hOK%h\SK%hIT,K%hTK%hWXK%hXK%h]nK%h)^K%h>aK%hZdBK%h+lK%h vK%hL%hitmK%hK%hK%h$,K%h;&,K%h'K%h+K%h,,K%h.K%h1K%hb3,K%h4K%h7K%h%9,K%h;K%hJBK%h,C,K%h'FK%hHK%hIK%hJK%h`KK%haOK%h)QK%hQK%hRK%hK[XK%h/^K%h}4K%hłK%h{K%hK%h-,K%h"K%hK%h,K%hK%hK%hז,K%hK%hkK%hK%htK%h~K%hѥXK%hIXK%hnK%hK%h.K%hK%hXK%h,K%haK%hnK%h|,K%h3K%hBK%hK%hK%hS,K%hK%hK%h,K%h)K%hK%h,K%hK%h>K%hBK%hXK%hCK%hK%hK%hK%h,K%h<K%hK%h ,K%h K%h K%h ,K%hK%hpK%hK%hK%hK%h]K%hK%hK%hK%hKK%hK%hK%hK%h>K%hjK%hK%hUK%hK%h K%hY!K%h!K%h'K%h'K%h&(K%h;K%h`<,K%h=K%hJRK%hS,K%hTK%h[K%h\,K%h]K%hocK%hd,K%heK%hiK%hVj,K%hJkK%hnK%ho,K%hoK%h-sK%hs,K%hztK%hxK%hiy,K%hyK%h}K%h},K%h#~K%hK%h́,K%h8K%hK%hDž,K%hK%hxK%h,K%hK%hK%h,K%hŽK%hK%hL,K%hK%h#K%h,K%hIK%hK%h›BK%h)K%hr,K%hK%hK%h2,K%hK%h,K%hK%hK%hfK%h&,K%hK%hoK%hO,K%hܺK%hBK%hK%hK%h,K%hK%hTK%h0,K%hK%hK%h,K%hK%h:K%h,K%hK%hwK%h ,K%hK%h]K%h,K%hK%hK%h,K%hAK%hK%h{,K%h@K%h;K%h,,K%hZK%hHK%hFK%hK%hoK%hK%hK%hQK%hK%hK%hK%h7K%hK%hK%hK%hK%h`K%hwK%huK%hK%hHK%hLK%hUK%hK%hLK%hFK%h!K%hK%hK%hK%hK%h K%hm K%hG K%hd K%h K%h? K%h K%h K%h-K%hK%h0K%hK%hp,K%h"&K%h#,K%h2$K%h%K%h'BK%h)nK%h*,K%h!+K%hD  #.##.# ######....#.#.  #.##.########....#...  #................####  ####.#########.......  #.# ##.#####  #.# #.#  #.# #.#  #.##########.#  #@...........#626.5 (236.0)K%hlEg  #.############  ###      K%hE     K%hFK%hHK%hOJE _Done exploring.K%h K%hX 3K%hq....................K%h:0.0) K%hJ[ _Done exploring.M%h;lM%h?vOLevel 3 of the Dungeon <<<>>>__∩(Press ? for help)#.....#####........#..###..............#.##.......##.#.##..#...........#####........########.##.##.##...............##....................##.#..####..............#........#...#...#.#.##....####..#....##)..........##.#..#M%hvM#..#.........#.#.###..####'####...#.##)...# #..#....##.#.........##.#..##..#.###.....#.#.###.##.#...#.##..####....####..#....##.................##..#.# #.............#..+...'..#.....................####............#..###..#.###....#..#.##..##.#...#.##..#.##....####..#..........##.....####..##..........###..#>##...####'####.....##................###..##.....####..##........................#...#...#.......................................#M%hRw##.##.###.####........##.##)##.............#####.......#....##...#.#####.##.##.# #.####....###.##..#'#....#...##.#..#####..#+#..#....##...#.# #.##.##.# #...........#.###...................................##...#.#####.##.##.# ######....#.#.# ###..............................................##.##.########....#...# #.##........#.########..#.#.##.#..##.#.#.########................#########.##.#.#....#.#M%hyU#..#................#####.#########.................^.......##..###.##.#..##.#.#######.###.##########..>........##########......................##.##.# #....................................##.#########.##.# #.###...#.#.##.###############.##.##.#####.##########.# #....[..#.#.##....##.##.##.##@...........# ######..#.#.......##.##.##.##.#############..#.#.#####.#####.##.############ #########M%h[>@M%hM%hI  #.##.# ######....#.#. Schultz the Trooper  #.##.########....#... Gargoyle of the Shining One ......  #................#### Health: 33/33 ========================  ####.#########....... Magic: 5/5======================== #.###.##### AC: 14M%hvStr: 20 #.##.#EV: 13Int: 10 #.##.#SH: 9Dex: 9 #.##########.#XL:  5 Next:  1% Place: Dungeon:3 #@...........#Noise: ---------  Time: 2626.5 (0.0) #.############a) +0 flail ###Nothing quivered         _Items here: )))) ††††††. _There is an open door here. _You see here a +2 dagger of freezing. _You open the door. _Done exploring. _Done exploring.M%hc3M%hM%hZM%h< _M%hM%hM%h3,M%hM%hM%h,M%h& M%h ,M%hT M%h M%h1 ,M%hM%hnM%h,M%hM%h$M%hM%hF,M%hM%hM%h,M%hM%h,M%h,M%h)M%hM%hE,M%hM%haM%hM%hLM%hM%h' M%h M%h!M%h!M%h;#M%h#M%hZ$M%hP%M%hr&M%h&M%h['M%hw(M%h)M%h*M%h*M%h&-M%h'BM%h'LM%hN #.....# #........##..  #.....#####........#..###.. ####........########.##.##.##.... #..............#........#...#...# #..#.........#.#.###..####'####.. M%hO#..#.###.....#.#.###.##.#...#.##. #..#.# #.............#..+...'..#. #..#.###....#..#.##..##.#...#.##. ..........###..#@##...####'####..420.0) ........................#...#...# #.##.###.####........##.##)##.... #.##.# #.####....###.##..#'#....# #.##.# #...........#.###......... #.##.# ######....#.#.# ###....... #.##.########....#...# #.##.... #................#########.##.#.# M%hP####.#########.................^.M%hTM%hEVc _There is a stone staircase leading down here.N%hON%hON%hTN%hFXN%hY87.5 (1.0) _N%h`N%h<   ...   N%h=#.#   #.#   #.#   #.#   N%hX>v#.#   #######.#  4 .......@#   N%h?#########      N%h?      N%h}@u    N%hfBN%hEN%h-8.2 (1.7N%hUN%hm} _You climb downwards. _There is a stone staircase leading up here.N%he Y _N%h( RN%hg N%h N%h' N%h ,N%ho N%h! N%h ,N%h N%h( N%h N%h[ N%hU N%h$ N%h ,N%h  N%h N%h ,N%h N%hS N%h# N%h$ N%h% N%h#( N%hc+ N%hd, N%h- N%h6 N%h8 N%h9 N%h: N%h<> N%h? N%h@ N%htB N%h D N%h8G N%hH N%hI N%hcK N%hGM N%hIl 4N%hn N%hp N%hq N%hr N%ht N%hv N%h{w N%hx N%hz N%h| N%h} N%h~ N%h N%hO ,N%h N%h N%ḧ N%h N%hL N%hA N%hH N%h) N%hs N%h= N%h: N%h N%h_ N%h9 N%h N%hg N%hW N%h N%h N%hß N%h N%h N%hx N%h* N%h N%hW N%h N%h N%h N%h N%h N%h6 N%h! N%h N%h: N%h N%h N%h N%h N%hϸ N%h N%h» N%h N%hP N%h N%h N%hy N%h. N%hb N%h N%hN N%h$ N%h N%h N%h N%hr N%h N%h N%h N%hs N%h N%hG N%h N%h N%h~ N%h N%h N#.....### N%hS  N%h F##...## N%h  N%h E##.## N%h^  N%h D#.# N%h  N%hA D#.# N%h +#### N%h\ D#.# N%h ... N%hu D#.# N%h  N%h x#.#########.# N%h  N%h y#.@........<# N%h/  N%h E############# N%hP  N%h N%hd N%h N%h N%h< N%hZ N%hl N%h 98.2 (50.N%h 0)N%h| N%h %9.2 (51N%h N%h@ a _w - a scroll labelled EQOTHR FYNAO%h:3O%hȣO%hפO%h+O%hO%hLBO%hO%hO%hpO%hO%h=O%hO%hTO%hIJO%h׳O%h #.....## #.......# #.....##. ##...###. ##.## #.O%h #.# # #.#####. #.#.......@...# #.#704.0).###.#.###.#########.##. #..........<#.< ################O%hO%h+5.2 (6O%h)O%h-9 _Found a stone staircase leading up.O%hNO%hO3O%hCRO%hYO%hZO%h[O%h]O%hs^O%h^O%h'aO%hBg#.# ## #.# ##.### #.#O%hg$ #.# #.#.# #.# #####.#.##### #.............# #.##.###.#.###.#########.#O%hoh.S....#.# #..........<### ######################  S   ball python (constriction, asleep)O%h3n{ 8.2 (3  A ball python comes into view.O%hsj.SS)O%hot+9.2 (4O%hxO%h~ _The ball python hisses angrily. _There is a stone staircase leading up here.P%h0 - #.# ##...#.#.# ##. #.#.# #.# #.#.# #.# #####.#.##### #.# ............# #.##.###.#.###.#.#.#.# #.<# #.S...@<# # #..S10.2 (1 _P%hj3  #.# ## #.#.# ##. #.#.# #. #.#.# #.# #####.#.##### #..............# #.#.###.#.###.#..#.# #.< #...S@.<#  #  The ball python bites you but does no damage.=1 _You block the ball python's attack.Q%h9%  You closely miss the ball python. The ball python barely misses you.2.5 (1.3 _You block the ball python's attack.Q%h2  You barely miss the ball python. You block the ball python's attack.  The ball python barely misses you. You block the ball python's attack. 3 3.8Constr  _The ball python grabs you. The ball python constricts you.Q%h=L =  You hit the ball python.Q%hHd C† Q%h>l V13 5.0 (1.2 Q%hn O _You kill the ball python!Q%h  _No target in view!R%h .#.  .#.# #.#.## #.#.# # #.#.#  ## #####.#.##### # .............# ####.###.#.###.#########>......@.#.# #..........0.0####...†..<# ####################-6.0 (1 _Found an escape hatch in the floor.R%h,#  # #  .#.  .#.#  #.#.#  #.#.  #.# ############.#.##### ...........# -9.0 (3.)...###.###.#.###.####>........#.# #......#####...†..<# ################20.0 (4R%h]2 9 _Found a club.S%hjS%hS%hYS%h:nS%h2S%hS%h,S%h,S%hkS%h&f # # .#. .#.# #.#.# #.#.# #.#.#.S%h'>#####.#.####[..........4.....)...###.###.#.###..#######>........#.# # #####...†..<#  #########S%hF/S%h0+5.0 (5S%h:S%h9>( _Found a ring mail.S%hJIS%hZS%hjS%hxS%h~XS%hS%hS%hևXS%hg,S%h&S%h$S%h,S%hݎS%h`nS%hՖS%hNS%hۗS%hS%h~S%hS%hS%hM,S%hܣS%hMS%h,S%h!S%hکS%h,S%hܫS%h5S%hS%h,S%hS%hiS%h,S%hS%h-S%hǴS%h5S%hصS%hٶS%hqS%hS%h#S%hS%h,S%hѻS%hS%hj,S%hpS%hS%hBS%hS%h S%hS%h9S%h@S%hS%hES%hS%hS%h ,S%hS%hS%htS%hS%h9S%hS%hUS%hS%hS%h S%hS%hS%hkS%hS%h5S%hS%hS%h{,S%haS%h9S%hV,S%hS%hS%hs,S%h6S%hS%hc,S%h|S%hS%h,S%hS%hS%h,S%hS%hS%hS%hS%hS%h% #.# ##.###.#.#############.###...##.[.............##.##.............)...###.#........####.#######>....##.####..# #.# #####.#.# ##.# #.# ###.# ##.## #.# ..####...###.# ......# ..#####...##### #. ##.###.##.##.#g   hobgoblin (asleep)#.##g 65.0 (40.0)  A hobgoblin comes into view.%h- mgg.==6.0 (41 _The hobgoblin shouts!T%h% #.# . #.###...##.[....... ##.##....) #........> ..# #.#  #.# ##.# #.#  #.# ##.## #.#  ..####...###.#  ........@....#  ..#####...#####  #. ##.## #.# #.# #.# #g# #.T%h #.# . #.###...##.[....... ##.##....) #........> ..# #.#  #.# ##.# #.#  #.# ##.## #.#  T%h..####...###.#  ........@....#  ..#####...#####  #. ##.## #.#T%h\ #.# #.# #g# T%h5#. T%h'4T%h"0T%h2` _A hobgoblin is nearby!T%hnj.###...##.[.............##.##.............)...###........####.#######>...#.####..# #.# ##### #.# ##. ####.## ..####...###.#............#####..@#####T%ho#. ##.##  #.# g..T%hRqT%h?z{g.--7.0 (1.0) _T%h{~T%hT%hs #.##.......)...### #........####.#######>.. ##.####..# #.# ##### #.# ##.# #.# # #.# ##.## #.#  ..####...###.# .............#.#####...##### #. ##@##  #. #.# #g# #.# #.# ..# ###T%hx T%h~~ :g.T%ht A--8T%h T%hh T%h y........####.#######>...#.####..# #.# ##### #.# ## ##.## ..####...##............#####...#####. ##.##  #@# g..## T%h D=9T%h T%h* @ _The hobgoblin hits you but does no damage.U%h  You thump the hobgoblin!†370.2 (1.2 _You kill the hobgoblin!U%h( _No target in view!U%h3U%hU%hU%hTU%h$ _U%hf  You see here a hobgoblin corpse. _U%hU%ha,U%h&U%h-U%h,U%hU%hU%h,U%h_U%hսU%hU%hl,U%hmU%h&,U%h@U%hU%hU%hL,U%hU%hTU%h,U%hQU%hAU%h,U%h U%hU%h,U%hU%hU%h,U%hU%hU%h,U%hU%h|U%h0,U%hU%hA #.# ##.# #.#  .#._ #.#.# ##.## #.# .##. ...####...###.# ..### ..............#..... ..#####...######.....#.# ##.## #...#.# #.# U%h #...# #†##.#-84.2 (14.0).# #.#.######.#........########## U%hjU%hF-5.2 (15U%h8_U%h9 _Found a shadowy altar of Dithmenos.V%hC> #........####.## ##....)##.####..# #.# #.......#.# ##.# #.###.#._.#.#.# ##.## #.##..##.##...####...###.####...............##........#####...######.....#.# ##.###..@#.# #.#7.2 (2.0)###...# #†###.# #.# #.# #.# #.##.##........###########V%hFA8.2 (3V%h]I8_V%h6L$ _Found a sling.V%h 3V%h V%h V%hd XV%hr V%h V%h{ V%h V%h ,V%h V%h V%h ,V%h V%ho V%h= ,V%hɱ V%h޳ V%h ,V%h} V%h V%hf ,V%hs V%hݾ V%h ,V%h V%hU V%hB ,V%hl V%h V%h1 V%h V%h V%ho V%h V%h V%hC V%h V%h V%h V%h V%hc V%h V%h@ V%h V%h V%hi V%h V%hh V%h V%h ,V%h7 V%h V%hz V%h V%h V%h; V%h V%h V%h V%h V%h V%h~ V%h V%hX V%h V%hL V%h V%h\ V%h] V%h V%hj V%hq V%h V%hm V%h` V%h V%h ,V%h V%h V%h ,V%h5 V%h V%h ,V%h V%h V%h ,V%h V%hv V%h  ... #.. .. ###  #.## ### #..  ..# # #.. ...  ##.####.# #.# #.# V%h  #.......##)#.# #.#.......#.# #.#813.2 (25.0)...########.###.####..# ######.##...###.####..###.........#..##................##....#######..###.########.#.# #..# #.# ##.###.#.# #..# #.###...##.[.. #######.##.......... V%hV& B4.2 (26V%h, V%h. # _Found a club.W%hl$W%h%W%h&W%h6*W%h04W%h58W%hB]$...###.......##.....j  ...$j. #.... W%h.E## ..j #####...##.## ### #.........@.# # #.. ...##...###.####.# #.# #.### #.......##)#.# #. #..........#.# # #...########.### ##..# .##... j   gnoll bouda (asleep)#.####..###.........#. jj 2 gnolls (1 polearm, asleep)#................##...######..###.########.#W%hU 6.0)  A gnoll bouda and 2 gnolls come into view.Found 20 gold pieces.W%h XQ  The gnoll shouts! You hear an angry hiss. x2W%hQ[h  An adder comes into view.W%h\  A gnoll comes into view. It is wielding a +0 whip.W%hvcFS..jjjjjjjj 3 gnolls (1 polearm)S   adderW%h%dJ====7.2 (3W%h|iW%hHq3 _You block the gnoll's attack.X%hQ........l S..$...## ####............$.j# #..jj#####  ## #..j.....# #####...##@## ### #.........# # #.. ...##...###.####.# ##. #.......##)#.......#.# ...###.# ##..# ######.##... l   iguana (wandering)####..###...#. jjj 3 gnolls (1 polearm)................##... S   adder  %h;mAn iguana comes into view.  The iguana hisses angrily.X%hy  ....$..lS.j, swift)  You block the gnoll's attack.===-8.2 (1 _The gnolls pick up the pace!X%h<.........$..l###.......###.S....... ..$.j# #..j.####### #.jj.....# #####...##.## ### #.. ........@# # #.. ... ##...###.####.# #.# #.# #. #.......##)#.# #.# # #....X%hx  #...########.###.###..# ######.##..j   gnoll (swift)#.####..###.........#S   adder#................##....######..###.########.#.X%h ,X%h X%h.S..jj 2 gnolls (1 polearm, swift)X%hnQ----9X%hf!X%h.$Y%hRY%hpVY%hQ]T.SY%h]25------==-20.5 (1.3Y%hbY%hdw _You closely miss the gnoll. The gnoll hits you with a +0 halberd!Y%h'/ ...$..l###.......### ..  ...$.j# #....####### #Sj......#####...##j## ### #...........# # #.. .##...###@####.# #.# #.# ##. #.......##) # #.......... ########.###.###..# ...#.####..###.........#...........##..#####..###.########.# #..# #.# ##.jj   gnoll boudajj 2 gnolls (1 polearm, swift)S   adderY%h!2u[m-10 _You block the gnoll's attack.Z%hϡ#.......### ..  ...$.j# #.j..####### #Sj......#####...##j## ### #...........# # #.. .##...###.####.# #.# #.# ##. #.@.....##) # ... ########.###.###..# ######.##...#.####..###.........#...........##..#####..###.########.# #..# #.# ##.##...##.[.jSj-2Z%h Z%hըZ%hW_The gnoll attacks as it pursues you! The gnoll completely misses you.Z%h[%hPt #.### ......... ...$.j# #....##### ## #jj......# ### ##...##S## ### #.. ........j# # #.. ... ##...###.####.# #.# #.# ##. #.##)#.# #.# # #.#.# #.# #...#.###.## ##..# ######.##...##.####..###.#..##.........##....#######..###.#.#.##..# #.# ##.###.#.##..# #.###...##.[3[%h w .6m[.jSj 3 gnolls (1 polearm, swift)3[%hy 3 _You block the gnoll's attack.\%hW #.### ......... ...$.j# #....##### ## #jj......# ### ##...##j## ### #.. .......Sj# # #.. ... ##...###.####.# #.# #.# ##. #.##)#.# #.# # #.#.# #.# #...#.###.## ##..##.####..##.........##....# S   adder######..###.#.#.##..# #.# ##.###.#.###..#[\%h [ 0m #.###...##.[..jSj   gnoll (swift)S   adder6-------4]%h>  You hit the adder.  The adder is moderately wounded...jpolearm, swift) =5.7 (1.2 _You block the adder's attack. You block the gnoll's attack.]%h#.### . ...$.j# #....##### ## #jj......# ### ##...##.## ### #.. ...# # #.. ... ##...###j####.# #.# #.# ##. #..S.@..##)#.# #.# # #.#.# #.# #...#.###.## #.####..#........##....# ######..###.#.#.# #..# #.# ##.###.#.##..# #.###...##.[..jS]%h[39;49m60 _The adder attacks as it pursues you! The adder bites you but does no damage.]%hp-#.### . ...$.j# #....##### ## #jj......# ### ##...##.## .# ### #.. .# .# #.. ... ##...###.####.# #.# #.# ##. #..jS.@.##)#.# #.# # #.#.# #.# #...#.###.## ##..#.####.#.......##....# ######..###.#.#.# #..# #.# ##.###.#.##..# #.###...##.[.]%hg3[39;49m jj.jSj   gnoll boudaj   gnoll (polearm, swift)S   adder  The adder attacks as it pursues you! The adder bites you but does no damage.7 _The adder barely misses you.^%hp.. $.j# #....####### #jj......# #####...##.## #.# ### #.. .......j.# #.# #.. ... ##...###j####.# #.# #.#  #...jS..##)#.# #.#  #......@...#.# #.#  #...########.###.###..# ######.##..#.####..###.........#..##................##....#######..###.########.#.#  #..# #.# ##.###.#.######..# #.###...##.[......#######.##.............)^%h^%h/ ..jSThe gnoll attacks as it pursues you! The gnoll closely misses you.^%hT7=8^%hR^%h3 _You block the gnoll's attack.^%hk. ...$.j# #....##### ## #jj......# ### ##...##.## #.# ### #.. .j.# #.# #.. ... ##...###j####.# #.# #.# ##. #.##)#.# #.# # #....jS.@..#.# #.# #...#.###.## ##..# ######.##...## ######..###.#.#.# #..# #.# ##.###.#.##..# #.###...##.[.#.##.).^%h lj.jSl   iguanaj   gnoll (polearm, swift)S   adder  The adder attacks as it pursues you! You block the adder's attack.9 _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.^%hv C. ...$.j# .##....##### .### #jj......# .# ###  ##...##.## #.# .### #..  .j.# #.# .#.. ...  ##...###l####.# .#.# #.# ##. #..j....##)#.# #.# # #.....jS.@.#.# #.# #...#.###.## ##..# ######.##...## ######..###.#.#.# #..# #.# ##.###.#.##..# #.###...##.[.#.##.^%h4 ?).^%h ^%h ^%he ^%h/ ^%hY ^%h .jlj.jSj 2 gnolls (1 polearm, swift)^%h '30^%hE ^%hb X _The gnoll attacks as it pursues you! You block the gnoll's attack._%h^t#.###......... #.. ...$.j# #.#  #....######.# _%hH #jj......##.# ### ##...##.## #.##.### #.. .........# #.##.#.. ... ##...###j####.##.#.# #.#  ##. #..lj...##@#.# #.# # #......jS..#.# #.# #...########.###.##  ##..# ######.##...###.####..###..#..##................##....# _%hj   gnoll (polearm, swift)######..###.########.#.# S   adder#..# #.# ##.###.#.########..# #.###...##.[..._%h_%hD_%h<_%h_%hd..lj..jSj   gnoll boudal   iguana_%hj   gnoll (polearm)S   adder1_%h=_%hD  _The gnoll is no longer moving quickly. The adder misses you. _You see here a +0 club._%hQ  You barely miss the adder.The adder is lightly wounded.  The gnoll picks up the pace!jjj 2 gnolls (1 polearm, swift)S   adder8===2.9 (1.2 _%h_%hfM_The adder bites you but does no damage. You block the gnoll's attack._%h   You hit the adder.  The adder is heavily wounded.  The adder completely misses you. The gnoll barely misses you..j =4.2 (1.3 _The adder misses you. You block the gnoll's attack.`%hD  You miss the adder.The adder is heavily wounded.  You block the adder's attack. The gnoll hits you but does no damage.`%hN..ljl   iguana 1 swift)5----5.5`%h# `%hZ`%hb_The adder bites you.`%h@  You hit the adder.  The adder is heavily wounded.`%hjjj   gnoll boudal   iguanaj   gnollS   adder6----6.7 (1.2`%h `%h33 _You block the adder's attack.`%h! `%h" You barely miss the adder.The adder is heavily wounded.7.9`%hg,`%h//p _The adder barely misses you. You block the adder's attack.a%hq`  You closely miss the adder.a%hul  The adder is heavily wounded.a%h{a%hH059.1a%ha%hō* _The adder bites you.a%hKQ  You miss the adder.The adder is heavily wounded.a%h] .j   gnollS   addera%h2_ 1640.3a%hsw L _You block the adder's attack. x2a%h0?  You barely miss the adder.The adder is heavily wounded.b%h_$ll   iguanaj   gnollS   adderb%h(1.5b%h b%h86 _You block the adder's attack. x2b%h8  You sock the adder!b%hb%h]b%hb%h5.jjj 2 gnolls (1 polearm, 1 swift)b%htb%h11b%h2.9 (1.4b%h0b%hSI _You kill the adder!b%hY:...$..l## ####......... #.....$.j#  #....####b%h1  ## #jj......##.# ### ##...##.### # .........# . ... ##...###j######. #.......##)#...ljjj.#.# #.# ...########.###.## ##..# ######.##...#####..###...#................##....#######..###.##### ##.###.#.########b%hb%hb%hb$j.jj   gnollb%h%4-30b%h-b%h@c%h.......... ...$..l## #.#####......... #.....$.j#  #....####  ## #jj......##.# ### ##...##.### # .........# . ... ##...###j####.##.  ##...##j#..lj.j.#.# #...########.###.## ##..# ######.##...#####..###...#................##...######..###.######c%h1c%h%=jj†22--=4c%hGT _The gnoll bouda hits you with a +0 club.c%h:W......... ......$..l## #.#####......... #.....$.j#  #....####  ## #jj......##.# ### ##...##.### # .........# #.##.#.. ... ##...###j####.##j##...##j#..lj.†.#.# #...########.###.##  ##..# ######.##...#####..###...#................##...c%hJSjj 2 gnolls (swift)c%h]KE====5c%hRc%hV\ _The gnoll picks up the pace!c%h n......... ... ...$..l## #.##.......### #.. .. c%h  ...$.j# #.##....####### #jj......### ##...##.## #.##.### #.. ........... . ##...###j####.##j#.# #.#  ##. #.......##j # lj.j. ########.###.###..# ######.##...###.####..###.........#...........##..#####..###.########.#c%h ,c%h jj 3 gnolls (1 polearm, 2 swift)=---6c%h c%h Y _The gnoll bouda closely misses you.c%h  You sock the gnoll bouda!  The gnoll bouda is heavily wounded.c%hױr--=--8.1 (1.2c%hRc%h> _The gnoll bouda hits you with a +0 club.d%h\    d%hYou sock the gnoll bouda!  The gnoll bouda is almost dead.The gnoll is no longer moving quickly.====d%h!9.3d%h%d%h d%h)N_The gnolls pick up the pace!d%h1 m  You closely miss the gnoll bouda.The gnoll bouda is almost dead.=---50.5 _The gnoll bouda barely misses you.d%hNL  You completely miss the gnoll bouda.The gnoll bouda is almost dead.d%hMI---1.8 (1.3d%hog _The gnoll bouda misses you.e%h̓~  You hit the gnoll bouda.  You kill the gnoll bouda!e%he%hٙe%h*.j.jjj 3 gnolls (1 polearm, swift)e%hR3373.2 (1.4e%he%hX _The Shining One accepts your kill.e%he%hDrink which item? Potions  d - 2 potions of might  g - 2 glowing golden potions  h - 2 grey potions e%hO j - an amethyst potion  k - 3 fizzy red potions  m - a viscous coppery potion  p - a pink potion  r - a murky sapphire potion  v - a cyan potion [!] read|quaff[?] describe selectedf%hPf%h3f%hw ......... ...Schultz the Trooper...$..l## #.#Gargoyle of the Shining One ......#.......### #..Health: 23/33 ================--------......... #..Magic: 5/5========================f%h[...$.j# #.#AC: 14Str: 20#....######.#EV: 13Int: 10  ## #jj......##.# ###SH: 9Dex: 9 ##...##.## #.##.### #..XL:  5 Next: 37% Place: Dungeon:4 .........# #.##@#.. ...Noise: =--------  Time: 2853.2 (0.0) ##...###j####.##j#.# #.#a) +0 flail##. #.......##j#.# #.#Nothing quivered# #.....lj.j.#.# #.##...########.###.####..# ######.##...##jjj 3 gnolls (1 polearm, swift)#.####..###.........#..##................##....#######..###.########.#.#You completely miss the gnof%h ll bouda.The gnoll bouda is almost dead. _The gnoll bouda misses you.You hit the gnoll bouda.  You kill the gnoll bouda! _The Shining One accepts your kill.  You feel very mighty all of a sudden. jj 4 gnolls (1 polearm, 3 swift)  The gnoll hits you with a +0 whip.0--4.2 (1Might f%hSf%h/s _A gnoll comes into view. It is wielding a +0 flail.f%hF  You sock the gnoll!  The gnoll is almost dead.f%hwH 5=5.4 (1.2f%hWN f%hR p _You block the gnoll's attack. The gnoll barely misses you.f%h5  You barely miss the gnoll.The gnoll is almost dead.f%h6v1=--6.7 (1.3f%h?g%hR _The gnoll barely misses you.g%h7  You hit the gnoll.g%hdg%h8K) 3 gnolls (1 polearm, 2g%h(z=45-7.9 (1.2g%hW.g%h0I _You kill the gnoll!g%h 8  You sock the gnoll!g%hKX l  The gnoll is heavily wounded.g%hbZ   ...  ...$..l## #.#   #..   #.. g%hZ k...$.j# #.# #.#  ## #.# ###  #.##.### #..  #.##@#.. ... #j#.# #.#  ##. g%h`[ #j#.# #.#  # †j#.# #.#  ###  ##..#   g%h[ u     The gnoll hits you with a +0 flail!g%h+   ...  ...$..l## #.#   #..   #.. ...$.j# #.# g%h, :#.#  ## #.# ###  #.##.### #..  #.##@#.. ... #j#.# #.#  ##. #j#.# #.#  # †j#.# #.#  ### g%h - v##..#       g%h3 jjThe gnoll hits you from afar with a +0 halberd.g%h04 6/33 -----------=9.1g%hr8 g%h: V _* * * LOW HITPOINT WARNING * * *h%h8  You sock the gnoll!h%h} ) 2 gnolls (1 polearm, 1  You kill the gnoll!h%hz7=----------54-60.3h%hh%h< _The gnoll hits you but does no damage.h%h$ h%h |Drink which item? Potions  d - a potion of might  g - 2 glowing golden potions  h - 2 grey potions  j - an amethyst potion  k - 3 fizzy red potions  m - a viscous coppery potion  p - a pink potion  r - a murky sapphire potion h%h v - a cyan potion [!] read|quaff[?] describe selectedk%hok%hk%hl ......... ...Schultz the Trooper...$..l## #.#Gargoyle of the Shining One ......#.......### #..Health: 7/33=====-------------------......... #..Magic: 5/5========================k%hn...$.j# #.#AC: 14Str: 20#....######.#EV: 13Int: 10  ## #jj......##.# ###SH: 9Dex: 9 ##...##.## #.##.### #..XL:  5 Next: 54% Place: Dungeon:4 .........# #.##@#.. ...Noise: =--------  Time: 2860.3 (0.0) ##...###j####.##)#.# #.#a) +0 flail##. #.......##j#.# #.#Nothing quivered# #.....lj.†j#.# #.#Might #...########.###.####..# ######.##...##jj 2 gnolls (1 polearm, 1 swift)#.####..###.........#..##................##....#######..###.########.#.#k%hF=[18;2HThe gnoll hits you with a +0 flail!  The gnoll hits you from afar with a +0 halberd. _* * * LOW HITPOINT WARNING * * *You sock the gnoll!  You kill the gnoll! _The gnoll hits you but does no damage.k%h-You kill the gnoll! _but does no damage.  It was a potion of attraction.  You feel attractive to monsters.The gnoll hits you from afar with a +0 halberd!  You die...k%h:ke-1/33 -----k%h/  --more--n%hYn%hБInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  o - a +3 dagger of pain  q - a +1 falchion of protection Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  u - a +2 pair of boots (worn) Jewellery (go to first with "=) n%h e - an amulet of reflection (worn)  f - a +5 ring of evasion (worn) Scrolls (go to first with ?)  i - a scroll of torment {unknown}l - a scroll of brand weapon {unknown}  n - 2 scrolls of amnesia {unknown}  s - a scroll of poison {unknown}  t - 2 scrolls of identify {unknown}  w - a scroll of vulnerability {unknown} Potions (go to first with !)d - a potion of might  g - 2 potions of cancellation {unknown}  h - 2 potions of invisibility {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]p%h7 p%h8,p%hRp%h2UdGoodbye, Schultz.174 Schultz the Trooper (level 5, -1/33 HPs)Began as a Gargoyle Fighter on May 15, 2025.Was an Initiate of the Shining One.Slain by a gnoll... wielding a +0 halberd... led by a gnoll bouda(8 damage)... on level 4 of the Dungeon.The game lasted 00:08:01 (2790 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orbp%hUl9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orbq%h q%hq? [?25h[?0c [?1051l[?1052l[?1060l[?1061l