w hy Player: Soborki Game: DCSS trunk Server: clan Filename: 2025-04-24.07:00:07.ttyrec Time: (1745478007) Thu Apr 24 09:00:07 2025 y hI [?1051l[?1052l[?1060l[?1061hy h!KV)0[?7h[?25l[?1cy hYoy hvvy hcWelcome, Soborki. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Shapeshifter{ h~{ hD{ h~Welcome, Soborki the Troll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Draconian Shapeshifter} hYg} hs~Welcome, Soborki the Troll Berserker. You have a choice of weapons.  a - short sword(-2 apt)  b - mace (-1 apt)c - hand axe(-2 apt)  d - spear(-2 apt)  e - falchion(-2 apt)  f - claws (+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help} h } h} h5Soborki the DuckerTroll of Trog *.....Health: 22/22 ========================Magic: 0/0AC: 4Str: 24EV: 9Int: 3 SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 spearNothing quivered## ### .#. ##.#.#.#} hTd#.@.##.#.#.## .#. ### ##} hK} h@Welcome, Soborki the Troll Berserker.} hUVBelow lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...} h+Trog says: Kill them all!} hJ} hC~ hF,Press ? for a list of commands and other information.~ hE/~ h 2[ _Found a staircase leading out of the dungeon. h4 h h h hcQuiver which action? ([-] to clear)  a - Abil: Berserk [*/%] inventory [^] all abilities[!] focus mode: off|on hw  h Soborki the DuckerTroll of Trog *.....Health: 22/22 ========================Magic: 0/0AC: 4Str: 24## ##EV: 9Int: 3 # .#. #SH: 0Dex: 9#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.# h va) +0 spear# .#. #Nothing quivered## ##Welcome, Soborki the Troll Berserker.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Trog says: Kill them all!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h8  h  h؉  h  h |Save game and exit? Y - Yes  h ' N - No h6  h1N Soborki the DuckerTroll of Trog *.....Health: 22/22 ========================Magic: 0/0AC: 4Str: 24## ##EV: 9Int: 3 # .#. #SH: 0Dex: 9#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#a) +0 spear# .#. # hO Nothing quivered## ##Welcome, Soborki the Troll Berserker.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Trog says: Kill them all!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  Okay, then. hO  hS  hQW . _ h4Inventory: 2/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 animal skin (worn) h%  hֻSoborki the DuckerTroll of Trog *.....Health: 22/22 ========================Magic: 0/0AC: 4Str: 24## ##EV: 9Int: 3 # .#. #SH: 0Dex: 9#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#a) +0 spear# .#. #Nothing quivered## ##Welcome, Soborki the Troll Berserker.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Trog says: Kill them all!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. h h h h hj hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting h2.4   4.2  -2               h b - Axes   1.3   1.4  -2      c + Polearms2.4   4.2  -2   hl     d - Staves   1.3   1.4  -2       e - Unarmed Combat   0.0   1.0   0   hA                     f - Armour   0.0   1.4  -2      g + Dodging2.4   4.2  -2       h - Stealth   0.0   2.4  -5                           h!X                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hkw  h&~  h+ zSoborki the DuckerTroll of Trog *.....Health: 22/22 ========================Magic: 0/0AC: 4Str: 24 h *## ##EV: 9Int: 3 # .#. #SH: 0Dex: 9#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#.#.#.#a) +0 spear# .#. #Nothing quivered## ##Welcome, Soborki the Troll Berserker.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Trog says: Kill them all!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. h 4 h  h  h6S- _#.###.g#....####.. ......# #..#.###.# #.#@# ##.## ##.#.## #.#.#.##.#.<.#.##.#.#.#.#^#g   goblin (asleep)#.###.#.###.##.# ## ## #.##..# 3.0 (3  A goblin comes into view. It is wielding a +0 club..gg hXK===4.0 (4 hO^( _The goblin shouts! h... ..# . ..# ##. ..# ... .g#####.. .......# ##..##.###.#.# ##.#.##.#.#<.#.# .#.#.#^###.#.###.##.# ## ## #.#.g---5.0 (1 hEQ  hX *.g hY B---6 h_  hJd g _You reach to attack! You closely miss the goblin. h  You hit the goblin.  The goblin is heavily wounded. hX ^0---=7 h;  h 9 _The goblin hits you with a +0 club. hE  You closely miss the goblin.The goblin is heavily wounded. hF `1=--8 hCK  h_O L _The goblin misses you. h  You closely miss the goblin.The goblin is heavily wounded. h W18---9 h  h 9 _The goblin hits you with a +0 club. h2  You closely miss the goblin.The goblin is moderately wounded. h,4 k6-----10.0 (1.0) h:  h< 9 _The goblin hits you with a +0 club. h `  You barely miss the goblin. h§ d7=-9 (0.9 h  h a _The goblin is moderately wounded. h!  You hit the goblin but do no damage.The goblin is moderately wounded. h#x8==1.9 (1.0 ht( he,S _The goblin barely misses you. h  You closely miss the goblin.The goblin is moderately wounded. h'U6--2 h0O _The goblin hits you with a +0 club. hy  You puncture the goblin!  You kill the goblin! h 1) hn7=-83.8 (0.9 h hW _Trog accepts your kill. hv74 hn< h@H _No target in view! h4 hA hH _No target in view! hF#4 h& h(H _No target in view! h4 h hH _No target in view! hPT4 h[^ _No target in view! h]5 h5 h6 h8 h=8== _9== hG?20== h? hA91 hdD[== h{L2=== _No target in view! _HP restored. h   You see here a +0 club. _== h#. #.#.###.......##.# ##.## ##.#####.##.###.#.###.#......# #.#.#.#.#.######### #.#.<.#.## #.#.#.#.#^# ###.#.###.##.# ##.## #.##. #..#-33.8 (20.0)###.# ...# #.. #..# ....#.. .###... >### # -4.8 (21 hO _Found an escape hatch in the floor. hk 4 h0 hN4  hN5 h&6:_No target in view! h _#.###.#.###.#......# .#.#.#.######### .<.#.## #.^# #.###.#.###.###.# ##.## #.##. #.#.###..#### #.###.#....... ..# ##@.# # ..# #.........#.. ###.#####g... >### ## g   hobgoblin (asleep)  5.8 (1.0)  A hobgoblin comes into view.g.g==6.8 (2 _The hobgoblin shouts! hC  _A hobgoblin is nearby! hlv#.###.#.###.#......# #.#.#.#.#.# #.#.<.#.## #.#.#.#.#^# #.###.#.###.## #.# ##.## #.# #. #.#.###..##.###.#.#..# ##.@# # ..# #.g.#.. ###.#####.... .>### ###g.--7.8 (1 _ hv.#.#.#.######### <.#.## #.#.#.#.#^# #.###.#.###.###.# ##.## #.# #. #.#.###..##### #.###.#.......# ..# ##..#####.# hh  ..# #...@..g...##.. ###.#####..#... ..># ## #####  h3g. hA--8 h h h  You reach to attack! You puncture the hobgoblin!  You kill the hobgoblin! hA.  h"/259 hB h(W _Trog accepts your kill. hF4 h hH _No target in view! hu hW4 h0  h h:_No target in view! h~ h4 h  hu h:_No target in view! haI J hvb H _No target in view! hf  _No target in view! h F  _No target in view! h  h  h̬  hy  h3 Q h Q hd Q h  h  ho  hD  h  h  h?  h  hx 4 h}  h  hA 4 h  h%  h[4 h` hc h4 h h h<3 h= h@ ht hN$ _ hy n h  h&, h h h, hJ h hQ, h9!n hc$, hU _You now have 7 gold pieces. #.###.#.......# ..#####..#####.## ..##..#..........# #.. #..###.#####..# ... #.....># ## #..# #..#  #..#  #@.#  .$............. ....S.######... ...... #..........S   ball python (constriction, asleep)...#.## 48.8 (9  A ball python comes into view.Found 8 gold pieces.S.S)==9.8 (10.0) hVR[11;76H _The ball python hisses angrily. h6 R  You reach to attack! You hit the ball python. h: [.S  h; ;--50.0) hi>  h@ f _The ball python is moderately wounded. h  You puncture the ball python!  You kill the ball python!† h hg33=-1 h  h h93_Trog accepts your kill. hh h3 h4 hw9, h<  h> h>:_No target in view! h h| _No target in view! hY _No target in view! h hŊ h hJH _No target in view! h 4 h^ _No target in view! h{ _No target in view! hF3 hG huK hN hO$ _ hVX hW h([f _ You see here a ball python corpse. h^ h_ _ h` hc hf, hTh hk ho, hp hs hv, hw hz h|, h| h, h+ hOL _You now have 15 gold pieces (gained 8). h3 h hD h h h h h h he h h h\ h hr h5 hЖ hj h} hM #.# ##.## # #.# #. #.#.###. ..S #.###.#.. ... ..#####..# #.# #..##..#.... h#.#####..##..###.#.##......#.....>##.####.##.###..#..######..?..@...# #..#..#- #....#..#.###..#..# #.......#......#..###.. #....#.........†....... #.#.#####......######.. h #... ..........#S   ball python (constriction, asleep) ### ####......# #......##...##.# hz0643.0) hF-5.8 (14 h hݮ^ _A ball python comes into view. hS #.# ##.##  #.# #.  ..S  ...  #.#  #.# #.#> #.####.##.# #..?..@...#   #....#..#.#  #.......#.. #....#.........†. #.#.#####. #... ..........#  ### ####......#  #......#    h #.# ##.##  #.# #.  ..S  ...  #.#  hl#.# #.#> #.####.##.# #..?..@...#   #....#..#.#  #.......#.. #....#.........†. #.#.#####. #... ..........#  ### ####... #....  h hM h@ hb _A ball python is nearby! hC  #.###.#.###.# ##.## ##.# #. #.#.###S #.###.#..... ..#####..# ....###..##..###. #.##......#.....>#.####@##.######?......# .#..#.###..#..# .....#......#..###...#.........†......#.#####......######..#... .........### ####.......SS)6.0) _ h, huG #.#.#.#.#^# h4 #.###.#.###. h=R# ##.## # h##.## #. #.#.### hF. h #.###.#.. hk.S. ..#####..# .... h###..##..###. #@##......#.....>#.####.##.#######..?......# #....#..#.####.......#......#..####....#.........†..... hq #.#.#####......######..... ......### ### h hA. hS h h h7 hR hn hdG  You reach to attack! .SYou hit the ball python but do no damage.=8 _The ball python bites you but does no damage. h9 _You barely miss the ball python. The ball python closely misses you. hJ>R  You hit the ball python.  The ball python is severely wounded.70 _The ball python barely misses you. he  You puncture the ball python!  You kill the ball python!† hDPoker 411 _Trog accepts your kill. hM h P h#W hc$  heX_No target in view! h~l hs^ _No target in view! ht hzw h}^ _No target in view! h~~ h؁ h^ _No target in view! hq hE hޒ^ _No target in view! h hW hC _No target in view! h{ h$ hY h hq<  h#>  hC  hLG  h1  h  h  h  h _ h+  h $ _ h0 , h , h  h  hs , h;  hA  hj  h@  h  h #.# #.# ##.# ##.## #. #.#.# ... #.###. ... ..##### #.# #..##..# hC ## #†#####..##..#.. #.##....#.####.##.###..#..##..@......# #..#..# - #....#..#.###..#..#  #.......#......#..## #....#.........†.... #.#.#####......##### #..............# h  ###.#####......# #.# #......# #...##.# h 25.8 (4 hp >-6.8 (5 h  h a _c - a scroll labelled ENOLOCSA OHISU h #.#.#.#r# #.# #.###.# #.# #.# #.####.## #. #.#.. ... #.## #.. ... ..# #.# #.# #..########.# #†#####..##..#.....@# #.##......#..#.####.####.##.###..#.. #.........# #..#.. #....#..#.###..# #.......#......#.. #....#.........†.. r[40 hem   quokka (asleep) #.#.#####......###.......####.#####......#9.8 (380.8 (4 h hY _A quokka comes into view. h8  #r# #.#  #.# #.# #.#  #.####.## #.  #.. ...  #.. ...  #.# #.#  ######.# #† #.....@#  #.####.# #...  #... #.... #....#† #.#.## #....    hh @ #r# #.#  #.# #.# #.#  h ~ #.####.## #.  #.. ...  #.. ...  #.# #.#  ######.# #† #.....@#  #.####.# #...  #... hi \#.... #....#† #.#.## #....  h  h  hl  h ] _A quokka is nearby! h  #.#.<.# #.#.#.r #.###.# h  #.# #.# ##.####.## #. #.. #.. ... ..### .# ######@# #†#####..#.....# #.##....#.####.####.##.##.......# ..#..#.###....##...#...†..#.######## hi %........ h  h n.rr hk 21.8 (1 _ h  h  h#.#.#.) #.#.< #.#.#.. #.###.#r# #.# #.# ##.####.## #. #......) #........ ..### .# ######.# #†#####..##......# #.##....#.####.####.##.##.....# ..#..#.###.....##...#...†..#.######## h, h~.r2 hmQ _Found a short sword and a long sword. ho hxX.r hy&3 hk hg _You reach to attack! You closely miss the quokka. h2D=4 h': h = _You barely miss the quokka. The quokka closely misses you. hn<5 hu hx _You closely miss the quokka. The quokka closely misses you. h <6 h hz _You closely miss the quokka. The quokka barely misses you. hUT  You completely miss the quokka.The quokka bites you but does no damage. htU&7 h)\ h_T _The quokka closely misses you. hy  You puncture the quokka!  You kill the quokka! hy† h /588 h^  hC W _Trog accepts your kill. h3> 4 hC  hF H _No target in view! h3  hF  h  hQ H _No target in view! hC% 4 hu-  h1 H _No target in view! h  hӧ  h  h H _No target in view! h&  hn'  h-  h1 H _No target in view! hT 4 h'  h C _No target in view! h/  hJ  h  h$  h,;  h;  h<  h?  hB  hG : _ hSI a _ You see here a quokka corpse. hJ  hmK  _ hL  hO  hQ , hR  hT  hV  hGW  h] , h` #.# ##.## # .# #.###.#.####.# .# #.#. hRa #)# .# #.#.<.#.# .# #.#.#.#.#^#.# #.# #.###.#.###.# #.# #.# ##.## #.####.####.. #.##....@..)...( #.###.#- h&b B92.8 (4 #†.............### #.####.#####..##..#.######.# #†#####..##..####......# #.##......#.....>#.####.####.##.###..#..#####.........# #..#..# #....#..#.###..#..# #.......#......#..###. h7h [-3.8 (5 hFm  hp % _Found 6 stones. h  h  h  h5  h  h'  h0   h5  hK You see here a +0 short sword. h  hU  h{ _ h  h("  h2*  h +  h5  hD , hr ` h  hZ  hڶ  h"  h  h  h  h  h  h  h1  hz  h  hO  hm  hI f... #..####.#  h ]#.. #.......#  h } ..# ##).######  h; _# #.###.#.#######.#  h _#. #.#.###.......#  hw #.# ##.## ##.#####.#  h ..# #.###.#.###.#......#  h .# #.# #.#.#.#.#.#########  hb )# #.# ##.#.@.#.##  h 106.8 ( h 13.0)  h0 .# #.# ##.#.#.#.#^#  h .# #.# ##.###.#.###.##  h .# #.# #.## ##.## #.#  h Y.####.####..###.#.###..#####  h .......)...(.#.###.#.......#  hi l†.............#####..#####.##  h F.####.#####..##..#..........#  hO ~.# #†#####..##..###.#####..# h , hB   h  h ]_There is a staircase leading out of the dungeon here. h%  _You can't go down here! hr huAre you sure you want to leave the Dungeon? This will make you lose the game! Y - Yes  N - No h& hO;... #..####.#Soborki the Poker#.. #.......#Troll of Trog *.......# ##).######Health: 22/22 ========================# #.###.#.#######.#Magic: 0/0#. #.#.###.......#AC: 4Str: 24 ho<S#.# ##.## ##.#####.#EV: 9Int: 3 ..# #.###.#.###.#......#SH: 0Dex: 9 .# #.# #.#.#.#.#.#########XL:  1 Next: 58% Place: Dungeon:1  hZ=d)# #.# ##.#.@.#.##Noise: ---------  Time: 106.8 (0.0) .# #.# ##.#.#.#.#^#a) +0 spear .# #.# ##.###.#.###.##Nothing quivered  hH>.# #.# #.## ##.## #.# .####.####..###.#.###..##### .......)...(.#.###.#.......# †.............#####..#####.## .####.#####..##..#..........# .# #†#####..##..###.#####..# _No target in view! _You see here a quokka corpse.  h5?_Found 6 stones. _You see here a +0 short sword. _There is a staircase leading out of the dungeon here. _You can't go down here! hWB hI hT h