CÂg…¥ “ Player: Syneil Game: DCSS trunk Server: clan Filename: 2025-02-28.19:53:39.ttyrec Time: (1740772419) Fri Feb 28 20:53:39 2025 FÂg&ú [?1051l[?1052l[?1060l[?1061hFÂg!üV)0[?7h[?25l[?1cFÂgMFÂgüaƒWelcome, Syneil. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf ForgewrightFÂgŠ FÂgr‹ FÂgz­ ›Syneil the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Turn: 0 (0.0)a) +0 hammerFÂgæ­ ICast: Kinetic GrapnelFÂg®´ ‘#+#####.##### ..#.#.. ##? .#.#. .##..#...#..#####.....####+.....@.....+####.....#####..#)..#..##. .#.#. .## ..#.#.. #####.####FÂgµ K#+#FÂgòÕ FÂg;ä hWelcome, Syneil the Mountain Dwarf Forgewright.FÂgŠç FÂg|D ïThe incredible Orb of Zot lies far below, as if waiting for you to find it.Found a short sword and a scroll labelled ORCHOM LEJOBEIN.FÂg7I FÂg§L FÂg2P ƒ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   0.7  +2   h + ForgecraftFÂgœR 4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0                       d - Armour   0.0   0.8  +1      e + Dodging1.3   3.4  -3      f + Stealth1.4   2.8  -2                  Âg’S 9;49m                                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  FÂgU ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJÂg±Ïn g - Spellcasting   1.7 b + Maces & Flails 0.0 h - Forgecraft   4.8 e - Dodging   1.3 f - Stealth   1.4JÂgj »TargetTarget--  --  --  --  --  --  --  -- JÂgö ! a-z] set[-] clear selected targetcost|targetsKÂgÕ°<[?25h[?0c0 MÂgën [?25l[?1cMÂgqs÷6.0  +2 current training targets, if any.=] set aall targetsMÂg¯2 Syneil the TinkererMountain Dwarf#+#Health: 14/14 ========================####.####Magic: 3/3========================# ..#.#.. #AC: 2Str: 12#? .#.#. .#EV: 10Int: 15#..#...#..#SH: 0Dex: 8####.....####XL:  1 Next:  0% Place: Dungeon:1+.....@.....+Noise: ---------  Turn: 0 (0.0)####.....####a) +0 hammer#..#)..#..#Cast: Kinetic Grapnel#. .#.#. .## ..#.#.. #####.#####+#Welcome, Syneil the Mountain Dwarf Forgewright.The incredible Orb of Zot lies far below, as if waiting for you to find it.MÂg9 øFound a short sword and a scroll labelled ORCHOM LEJOBEIN. _Found a staircase leading out of the dungeon.MÂgHb ;NÂgx} 3NÂg NÂgÕ NÂgµƒ NÂgU„ $ _NÂg¥Ž XNÂgE NÂg©” NÂg˜ ,NÂg]š NÂg«ž NÂg%¡ ,NÂgý¢ NÂgq± õ #+# ####.#### ##..#.#..## #@#.#.#.#.# #..#...#..# ####.....####NÂg4²  +.....<.....+ ####.....#### #..#)..#..##.#.#.#.#.###..#.#..######.####NÂg¶ )4 (4NÂg· )5 (5NÂgCº NÂgܼ ] _d - a scroll labelled ORCHOM LEJOBEINPÂg6ç3PÂgÜèPÂg,ëPÂg¾íPÂgÿPÂgXBPÂgðPÂg°PÂg ,PÂgð PÂgb PÂgã PÂgÎO _You open the door.PÂgU3PÂgDPÂgŠ`  There is an open door here.PÂg§PÂg@ _PÂgc,PÂgA,PÂgPÂgíPÂgj,PÂgp PÂgÀ#BPÂgÌ%,PÂgõ&,PÂgà'PÂgr)PÂg#+,PÂgD,PÂg·.,PÂgh/PÂgM6nPÂg×7PÂg·8,PÂg>9PÂg;PÂg!<,PÂgŸ<PÂgñ=PÂgè>PÂg^?PÂgß?PÂg‘@PÂg•APÂg1BPÂg£BPÂg;CPÂg9DPÂgÑDPÂgFEPÂgGPÂg¹GPÂgOHPÂg¾HPÂg„IPÂgKPÂg®K,PÂg¼LPÂg«MPÂgMNPÂg±NPÂgaOPÂgOPPÂg×PPÂgAQPÂgçQPÂgÔRPÂg\SPÂgÄSPÂggTPÂgSUPÂgèU,PÂgÒVPÂg½WPÂgUX,PÂgïYPÂg¦ZPÂgP[,PÂg1]PÂgh†      ##### #######  #...########.....##  #..................  #.@.########.....##33 (28.0)  ##.## #....##.  PÂgˆll #.. ###.##.#   ##.? #.##..   ... #.####   .... #.'...    ..... #.####    ...... #.##..    #..#.# PÂgƒrV4 (29PÂgTtd _Found a scroll labelled IKASIC ANKO.PÂgÙº 3PÂgü» PÂgY¾ PÂgÀ ,PÂg†Ä ,PÂg1Æ ,PÂg È PÂgFÊ PÂgóÑ ¤   ############   #...########.....####   #...................#   #...########.....####   ##.####### #....##..   #.......#####.##.#.#  PÂgoÒ \ ##.@.....# #.##..#.   #.........# #.####.   #.........# #.'.....   #.........# #.####..   PÂg_Ø ó#.........# #.##..#) #.........# #..#.#.# g   hobgoblin (asleep) ##.......## #..##..# r   rat (asleep) r.g#...#### #.... PÂg¼ã † 6 (2.0)  A rat and a hobgoblin come into view.PÂg–ç |  The rat squeaks loudly. The hobgoblin shouts!PÂgè PÂg[é PÂgÄï grgb   bat (wandering)..br   ratPÂgQò 2==7 (3PÂgfø PÂg Å _A bat comes into view. _You see here a scroll labelled IKASIC ANKO.RÂgßÓ  e - a scroll labelled IKASIC ANKOrg....b.--8 (1 _The rat twitches its whiskers.SÂgöUõ       ##### #######   #...########.....##   #...................   #...########.....##  ##.####### #....##..   ####.##   ##SÂgWË #.##..#   #.# #.####   #.# #.'..   #.# #.####.   #...# #.##.   #.rg......# #..#.#.  ##....b..## #..##..  ......... #...##SÂg XSÂgæXSÂg•YSÂgÛ]¥rg..r   rat.SÂg‚`A--9SÂg•eSÂg{fSÂgHÍ Á        ##### #######   #...########.....##  #.................. SÂg}Î 7 #...########.....## ##@####### #....#  ####.##  ## #.##.  #..# #.####  #..# #.'.. SÂg‰Ï È #..# #.###  #rg.# #.##..  #...# #..#.# #### #..##.SÂgœÑ SÂg5× ?g.SÂg—Ù '40SÂg@Ü SÂg6Þ TÂg%àÊ        ##### #######  #...########.....### #................... #..#.# ##.####### #....##.. #.......#####.##.# ##.......# #.##.. #.........# #.#### #.........# #.'....  #.g.......# #.####.  #r........# #.##..#  #.. #..#.#. TÂgÜâTÂgrä&1TÂgBçTÂgu÷TÂgk®i         ##### #######  #...########.....####   #...@...............   #...########.##   ##.####### #....##..#   #.......#####.##.#   ## #.##..   #.# #.#### #...# #.'.... #.g# #.####.. #r# #.##..#)TÂg¡±&2TÂg ¶TÂgm¸TÂg<s ##### #  #...#.....####  #.#+ #...#.....####. ##.####### #....##..#. #.......#####.##.#.#. ##.# #.##..#. #.# #.####. #.# #.'.....< #.g.# #.####. #r.# #.##..#).3UÂgO%y##### # #...#.....#### #.#+##...#.....####.###.# #....##..#.##.#####.##.#.#.###.# #.##..#.#.# #.####.#.# #.'.....<.#.g.# #.####.#r.# #.##..#).UÂg'-<4UÂgã3UÂg•vUÂgw3UÂgƒšUÂg ŒÆgKinetic Grapnelg   hobgoblinUÂgÛk 6 (2 _You start waiting.UÂgˆ«v _A hobgoblin is nearby!VÂgé"VÂgõ*:g.VÂg-07 (1 _VÂgð2VÂg”5VÂg& W* (grapneled)VÂgåƒ VÂg,… VÂg3Œ y.grr   ratVÂgÄ e2--------=8VÂg” VÂg$˜ g _The kinetic grapnel hits the hobgoblin.WÂgG…  The grapnel guides your strike. You hit the hobgoblin.WÂgÚ ,WÂg7'žr.r   ratWÂg¶É4169 (1.4WÂg+ÐWÂg£ÔW _You kill the hobgoblin!WÂgàß ]  You miscast Kinetic Grapnel.You are very lightly contaminated with residual magic.1----------------50 (1.0Contam WÂg?æ WÂg%ë – _Nothing appears to happen. The rat closely misses you.XÂg;p  The kinetic grapnel hits the rat.XÂgHg†XÂgÀ¾XÂgKâ°0----------------251Kinetic GrapnelXÂg¯éXÂgyí XÂgÛîC_You kill the rat!XÂg¦se--------XÂg„Œç- 5 (5 _You start resting.-6XÂg$°‹ _Your magical contamination has completely faded away.YÂg§Æ3YÂg?ÇYÂgnÎ 1========YÂg¾ÐBYÂgÿÑYÂgŽÒ,YÂgnÖ,YÂg¤========2================83 (27.0)3========4 (28 _You start resting.YÂgM„ 3YÂgú… YÂg`Š YÂgñ– BYÂgå› e  You see here a hobgoblin corpse.YÂg©ž YÂg¤Ÿ  _YÂgÇ  YÂg¶¢ YÂg_¥ ,YÂgo¦ YÂgM© YÂgb± K     ############  #...########.....##   #....†.............  YÂg² ï #...########.....##   ##@####### #....##.   #.......#####.   ##.......# #.##..YÂg´² mKinetic Grapnel   #...b.....# #.###   #.........# #.'  YÂg¤µ Ì #.........# #.#### b   bat (wandering)   #r........# #.##..   #.........# #..#.#   ##.......## #..##.YÂg|· /7 (3.0)YÂg¸ YÂgw¹ YÂg”¾ O.bYÂgÜÀ L========8 (4YÂgêà YÂgÀÅ ZÂg.‡L****ZÂgÁZÂg¦ ZÂgW ZÂgîIb....bZÂgh2--------=9 (1ZÂgZÂgßY _The kinetic grapnel misses the bat.[Âg§ž[Âg>Ÿ[Âg¦8 [Âgº¦[3--90 (1.4[Âgµª[Âg²¬½ _You hit the bat. The bat barely misses you. The bat hits you.[Âg] ¶  The kinetic grapnel hits the bat..[Âg¡ [ÂgÓ®'.[Âgo¶9 4==1----------------331 (1.0Kinetic Grapnel _You kill the bat![ÂgÓº[Âg®½y _Your Maces & Flails skill increases to level 1!\Âg¾O3\ÂghQ\ÂgyR,\ÂgEX ==--------\ÂgýZX\ÂgI\,\Âg]\ÂgT^\Âg_,\Âg`,\Âg3a\Âgib\ÂgÈy\Âg‘{\Âg'~j2========\Âgý~\Âgù€,\Âg´‚\Âgû†B\Âg§Äð========\ÂgðÅB\ÂgìÉB\Âg.ÌB\ÂgÌÍ,\ÂgžÏ,\Âg¦Ð,\ÂgHÒ,\ÂgóÓ\ÂgÊÜd.†..-\Âgã/112 (21.0)\Âgæi3========-3 (22\Âgçè\Âg­0H _You start resting.\Âg™ ############ #...########.....#### #....†..............#+ #...########.....####. ##.####### #....##..#. #.......#####.##.#.# ##.......## #.##..#.. #...@.....# #.####..5 (2.0) #...# #.'.....< #.........# #.####. #.........# #.##..#). #.........# #..#.#.# ##.......## #..##..#. ......... #...####. #\ÂgÕžû[39;49m+#>..#+#.# #.... #+ ##.#.6 (3 _Found a stone staircase leading down.\ÂgF3\ÂgO,\ÂgA&Ä========\Âge'\Âg³(\Âg‘)\ÂgO*\Âg+\Âgá,,\ÂgÇ-\Âg/\Âgx0,\Âgv1\Âgq3\Âg¶6B\ÂgÑ:X\Âg¶?  _You open the door.]ÂgÀÁ  There is an open door here. _]Âg| š]ÂgÓ  There is a dry fountain here. _]ÂgB _You open the door.  There is an open door here.]Âgg%å _]ÂgL<°]ÂgBKn _You open the door.  There is an open door here.]Âg´T#.........# #.####.....#####.........# #.##..#)..#..##.........# #..#.#.#.#.#.#  ######.......## #..##..#.#..##  #.............# #...####.####  #.###'#>..#+#.# #.... #+# ##.##.##.### ##.#.# ##...###...#####...# +..⌠..'..⌠..'@..# 38 (22.0)##...###...####.....! ##.## ##.## ##..# ### ### # ]Âgñ]V9 (23]Âg¾eZ _Found a smoky grey potion.]Âg€ ]ÂgŒÐ ........# #.##..#)..#..# ........# #..#.#.#.#.#.# .......## #..##..#.#..## ........# #...####.#### #>..#+#.# #.+# ##.##.### ##.#.# .###...#####...# # . ..'..⌠..'...#..###.#.... .###...####.....@....# ## ##.## #.##..##.#...# # ### ####..# #  #..#...#.....##.....##.###47 (8.0)8 (9 _f - a smoky grey potion[3]Âg›Ù 7m^ÂgSç ^Âgôùn^Âg¤°^ÂgX^Âg\^Âg´,^Âg`^Âg}^Âga(,^Âg +^Âgé+^ÂgÈ-^Âg41^ÂgP3^ÂgZ4^Âg~:,^Âg =B^ÂgõJ„^ÂgSOB^ÂgR^ÂgBU,^ÂgY,^Âg¹\B^ÂgÕ^^ÂgN`^Âg¯a^ÂglX^Âgöl^Âgªm,^Âg[n^Âg?o^Âgp^ÂgÎp,^ÂgNr^Âgs,^Âg±s^Âg¡t^Âgu^Âgv,^Âgx^Âg¿x,^Âgny^Âg;z^Âga{^Âg|,^Âg¼}^Âg“~^Âg',^Âgp€^ÂgŸ^ÂgP‚,^Âg6„^Âg…^ÂgA†,^ÂgŸ‡^Âg‰^Âg¸‰,^Âg.Œ^ÂgÆ’â # #.# ###^Âgƒ“&..#..## ####...# #.#.# ##### #......###..# .....###.##.....b.#### #....... .....+ ###.....#.###. ..#### ##.##...... .#..# ###..##.##.... ^Âg”ü#.#.# #...###.# ..... #..## #.### #.. ....b   bat (asleep) #### ##.# ... ... # ###..# .... ... # #####...##^ÂgXœ.80 (32.0)^Âg(ž*1 (33^Âg%¢^ÂgU¤V _A bat comes into view._Âg±þ“####  ...#  ...# ..## ####...# .#.# ##### #......##. #..# .....###.##.....b.#### #......+ ###.....#.###.#### ##.##...... #..# ###..##.##..... .#.# #...###.# ... ..## #.### #.. ... ##.# ... #... ###..# ...  #####...##2 (1.0)_Âg_ÂgK _Âg`µ #.#### ....#  #...# ## ####...# . #.# ##### #......##. ..# .....###.##.....b.# #### #.#+ ###.....#.###..# #### ##.##...... ..# ###..##.##..... #.# #...###.# ....## #.### #.. ..... ##.# ... ##....###..# .... ..... _ÂgáÄ <3_Âg©Ò `ÂgP J# .#### ....#  #...# . ## ####...# .. .# ##### #......##.# .....###.##.....b.#  #.# + ###.....#.###..#  ##.##...... # ###..##.##..... .# #...###.##....... ## #.### #.......... J   endoplasm (asleep) ##.# ....##..... b   bat (asleep)###..# .... `ÂgÓÂ4Kinetic Grapnel _An endoplasm comes into view.`Âg®¿ p  The kinetic grapnel hits the bat.`ÂgYà a*.**`ÂgF 0....`Âgb^ ½2--------50=5Kinetic Grapnel`Âgb Q _You kill the bat!aÂgcŽÏ J# .#### ....## #...# . .## ####...# ... #.# ##### #......##.... ..# .....###.##aÂgé ¨.## #.#.+ ###.....#.###..## ##.##.......# ###..##.##..... #.# #...###.##....... .## #.### #..........# ##.# ....##..... ###..# .... ..... #####...##aÂgÒªD-6aÂgR­aÂgįaÂg aÂg aÂgp aÂgc „aÂgn T--------aÂgÒ aÂgy aÂg aÂgP aÂg1 ,aÂg= aÂg’ aÂg aÂgø aÂgý! aÂg›" aÂgV# aÂgn% aÂgÎ% aÂgŠ& aÂg|( aÂg) aÂgÍ) aÂgÈ+ aÂg5, aÂg- aÂg8 6-aÂgé? .96 (10.0)aÂg¡C a3========7 (11aÂgûG aÂg+K H _You start resting.bÂg CMJ# ### . ##   .## ####...# .. #.# ##### #......##.... bÂg{C]..# .....###.## #### #............ ...+ ###.....#.###..# #### ##.##...... .#......bÂg„D„........ .....bÂgíGbÂg‚J/8 (1.0)bÂgÄLbÂghNbÂgX—2J#  .#### ....# # #...# . ..## ####...# ... .#.# ##### #..@...##.... #..# .....###.##.# .#### #..............# ....+ ###.....#.###..# .#### ##.##... ...# ###..##.##...# #...###.##.... ..## #.### #...... ### ##.# ....##.....bÂgX˜bÂgyš&9bÂg2bÂg*ŸcÂg,cÂgž-cÂgð0cÂg'3cÂg##...#.. #J# ..####  ....# ##  #...# . # ####@..# ... # ##### #......##.... ..# .....###.##.......# #### #..............#..+ ###.....#.###..#### ##.##...... ..J   endoplasm (asleep).# ###..##.##..... . #.# #...###.##....... ..### #..........Âg÷ VH200Kinetic GrapneldÂgWyÓ ####. ..#.. #J# #..### #. ##   .## ####...# #.# ##### #......##.... ..# .....###.##.......# #### #..............# ...+ ###.....#.###..# #### ##.##...... .. .##..##.##....... #...###.##========1dÂg*¿ ‘ **J  grapneled)  dÂg%À QThe kinetic grapnel hits the endoplasm.dÂg~D dÂglJ V.J.2dÂgDK @--------=2dÂgîM dÂgˆP L _The endoplasm quivers.eÂg, eÂg§ q.J-3eÂgí#(eÂgô$f1------=4 (1.3eÂgQ*eÂg.¸  The grapnel guides your strike. You hit the endoplasm. The endoplasm hits you. _x2fÂgd¢K (grapneled)fÂg—' fÂgS( z1----------------5 (1.0fÂgz- fÂgD. ¨ _The kinetic grapnel hits the endoplasm. The endoplasm barely misses you.gÂgãÚ¶  The grapnel guides your strike. You hit the endoplasm..gÂg/Ø Ú666 (1.3Kinetic Grapnel _You kill the endoplasm!hÂg‡Æÿ2==------------hÂgúÏ™==2========3==hÂgÀÐ@========hÂgbÑ,hÂg×$-hÂgŒÜ.16 (10.0)hÂgoÞ‰4====-7 (11hÂgøàhÂgí]H _You start resting.hÂg¤±%==hÂgëÅd24 (7.0)hÂgÈhÂgÈ3hÂgËQ========5 (8hÂgÎ hÂg¯ÎhÂg3Ï$_You start resting.hÂgÉÏhÂg1x ========hÂg ‰ Ž #########.# #..@...## 35 (10.0) #.####..#  .. ##.## ### #? #..#### ..#+# .. ##....# ###.#### .# ##...# . ..#.#..## ####...# ... #.#.#.#.# ##### #......##.... .#...#..# .....###.##.......#hÂg‚˜ hÂgT· £6 (11 _Found a scroll labelled JEUTWILLAX.iÂg(Ó±iÂg³Þ #########.##......#####.####..# #### #...# ##.## ...####iÂg!ß  #@### #..#### ......#+#........# ##....# ...####.####..#### ##...# ..##..#.#..## ####...# . .##.#.#.#.#.# ##### #......##.. iÂg…ßÐ.##..#...#..# .....###.##.......  .####.....#### #..............  .'.....<.....+ ###.....#.###.. ###.....#### ##.##...... ..iÂgñßE iÂgã043 (7.0)iÂgGä)4 (8iÂg†æiÂglè` _g - a scroll labelled JEUTWILLAXiÂgš~ ·iÂgµ„ XiÂgV Q#########.# #......####.####..# ###### #...# ##.## iÂgò‘ .....####...######.### #..####.....#+#.....@..# ##....#6 (2####.####..#### ##...#.##..#.#..##) ##...# ##.##.#.#.#.#.#. ##### #......##  #.##..#...#..#. .....###.##...  #.####.....#### #.....  #.'.....<.....+ ###.....#.###  #.####.....#### ##.##......  #.##..#)..#..##..##.##..iÂg·— iÂgƒ™ )7 (3iÂg¶ iÂg  $ _Found a spear.jÂg½3jÂgŒ¾jÂgÇÂjÂgtÅ,jÂg¶ÌXjÂg'ÎjÂg;ÑjÂg6Ô,jÂg5ÖjÂgá=  You see here a +0 spear.jÂgôãjÂgÿä _jÂgþînjÂgÉòjÂg¶ô,jÂg(÷jÂg¢ùjÂgBjÂg=  You see here a +0 spear.jÂgš5 _jÂgÕjÂg+jÂgÛ`jÂg,jÂg jÂg÷%BjÂgj&jÂg(jÂgR),jÂgŒ*jÂgà/=  You see here a +0 spear.jÂg}1jÂgæ1 _jÂgè2jÂgI4jÂg6,jÂgš6jÂgŒ8jÂg&9jÂg»9jÂg":jÂg"<jÂg(=,jÂg">jÂg<@jÂguA,jÂgqBjÂgúCjÂgOE,jÂgUFjÂgÜGjÂgíHjÂgUIjÂgéIjÂguKjÂg¼LjÂg$MjÂg·MjÂg%OjÂg.PjÂg–PjÂg,QjÂgôQjÂg*SjÂg–SjÂg+TjÂgUjÂg=VjÂg§VjÂg=WjÂgVXjÂgªYjÂgZjÂg©ZjÂgÉ[jÂg]jÂg|]jÂg^jÂgº_jÂg¢`jÂgajÂg­ajÂg†cjÂgãdjÂgOejÂgæejÂgFgjÂgÂhjÂg-ijÂgÄijÂgljÂgin,jÂgÕnjÂgrjÂgdt,jÂgŸujÂgxjÂg„ã....+.# ###.....#.###..# .###### ##.##.......... jÂgÄ%#..# ###..##.##....... .#.# #...###.##....... ..## #.#####.......... ### ##.###.....##.....  ###..##.............  #####...##............l ##.#jÂgd…i....... ....##............. #.......#.............. ...###.................. .### ................... jÂg†.# ...##............... l   frilled lizard (asleep) .. ###.#...........#.... .# ..# ..######.###### .#jÂgœ–.80 (33.0)jÂgo™*1 (34jÂgï jÂg&¥a _A frilled lizard comes into view.kÂg"—[+.# ###.....#.###..# ###### ##.##.......... ..# ###..##.##....... #.# #...###.##....... ## #.#####..........  ##.###.....##..... ###..##.... #####...##......l..##.##. #.#.###. ### . # ...##. . ###.#.#. kÂg«—Í# ..# ..######.# #kÂg6žkÂgô¢/2 (1.0)kÂg©¨kÂgþªkÂgU Í+.# ###.....#.###..#  ##.##........# ###..##.##..... .# #...###.##.... ## #.#####...... ##.###.....##.###..##....##.l. .##.##. .#. .###. .  ...##.  ###.#.#.  ..# ..######.#. .ll3Kinetic GrapnelkÂgmV b _The frilled lizard hisses angrily.lÂgÏø_+.# ###.....#.###..#  ##.##....... # ###..##.##.... # #...###.##........♣ #.#####...........♣  ##.###.....##......♣###..##.♣...##.♣##.l...♣##.#. ###. # ....##. ###.#.#...# ..######.#######.l.4lÂg® {  The kinetic grapnel hits the frilled lizard.lÂg&² P*†lÂgÚ5 &.lÂgE §2--------75=5Kinetic GrapnellÂgDI lÂg•K \ _You kill the frilled lizard!nÂgáí 3nÂgñî nÂgãñ nÂgü «#.####..............# +.# ###.....#.###..##### ##.##......  ###..##.##...♣  #...###.##........♣ .#####...........♣  ##.###♣  ###♣ ##...##.....♣ ##...†....♣ # .....# ##....b   bat (asleep) ...#.b ##.#...........#......  ..# ..######.#######..nÂgê) Ã0-6 (1 _A bat comes into view.oÂg(+ *#.####.# .+.# ###.....#.###..###.# ##.##...... # ###..##.##...♣ # #...###.##........♣ # #.#####...........♣ ##.###.....##......♣ ###..##.♣#...##.♣.##...†....♣.##..#.#. # .  ...##.b#.#.#.  ..# ..######.#..-7oÂgé --------oÂg‹õ oÂg±ø oÂg û #95 (8oÂg þ oÂg˜þ 3oÂg°ÿ ;========6 (9oÂgŽoÂg  oÂg[ oÂgè $_You start resting.oÂgãpÂgΠ+.# ###.....#.###..###. ### ##.##.............  ###..##.##...♣  #...###.##........♣  #.#####...........♣  ##.###.....##......♣  ###..##..............♣ ##...##..♣ .....##.†....♣ ##.......#.. ##.....  .. ...##b b   bat (asleep) ##.#..#  ..# ..######.####### 7 (1pÂgà %## ##.##.............  ###..##.##.♣ #...###.##..♣ #.#####.....♣ ##.###.....##♣ ###..##..............♣ #...##..♣ ....##.†....♣♣###.......##.. #..... .. ..##b #.#..#pÂgÝ ¹. ..# ..######.####### .. .pÂg« pÂgÜ &8pÂg  pÂgD qÂg—·ó ###..##.##♣ #...###.##.♣ #.#####.....♣  ##.###.....##♣ ##..##..............♣ ...##..♣ ...##.†....♣♣###.......##.... .##b#..#.$ .# ..######.####### #.. .#. .9qÂg“Ñ` _Found 8 gold pieces.qÂg$ „#...###.##.♣  #.#####....♣ ##.###.....##♣ #..##..............♣ ..##..qÂgÆ$ é♣ ##.†....♣♣###.......##♣#..qÂgJ% r... ##b #..#qÂgÉ% $.$ # ..######.#######...... #.. .qÂgG& >#. . .qÂg,0 qÂgÑ6 b========300Kinetic GrapnelqÂg®> qÂg‰A rÂg“§Æ  The kinetic grapnel hits the bat.***.rÂg?$/....rÂg¯P„ 2--------91=1Kinetic Grapnel _You kill the bat! _Your Maces & Flails skill increases to level 2!sÂg5Œk---------sÂgõ&õ12 (11.0)3========-3 (12 _You start resting.sÂg(Il##..............♣ #...............♣ ..........†....♣♣# ..##♣+♣#............................#$######.####### #.. # #. . ##... #...#S   ball python (constriction, asleep) #.....##...#[.S 5 (2.0)  A ball python comes into view.S)S.6 (3 _Found a pair of boots.tÂgºö ..♣ .†....♣♣# .......##♣+♣## .......#..#...$ ######.#######..@...  #.. #.#. ....# ####...##.....#S#...#[...#.....#tÂg• TS.tÂg L========7 (1tÂgŒ Kinetic GrapneltÂgc tÂgÎ uÂgËCl*** , grapneled)uÂg?¾uÂg'¿uÂg,ÅY.S..uÂgWÇe2--------=8uÂg€ÍuÂgDÔi _The kinetic grapnel hits the ball python.vÂgÓÆ›S.-9vÂg¥½  The grapnel guides your strike. You hit the ball python..vÂg®$vÂgØ°Ñ...............♣Syneil the Tinkerer ..........†....♣♣#Mountain Dwarf .................##♣+♣##Health: 14/14 ======================== ........................Magic: 2/3================-------- .......................#vÂg²çAC: 2Str: 12 ........................EV: 10Int: 15 ........................SH: 0Dex: 8 ........#.........$.....vÂg³sXL:  1 Next: 100% Place: Dungeon:1 ######.#######..@.......Noise: =--------  Turn: 320 (1.3)#..#..........a) +0 hammer#. ............#Cast: Kinetic GrapnelvÂg;´####..........#...#......#.....#....#...#[.....#.....#.... _Your Maces & Flails skill increases to level 2! _You start resting.vÂgõ¸.A ball python comes into view. _Found a pair of boots. _The kinetic grapnel hits the ball python.The grapnel guides your strike. You hit the ball python. vÂg{¼T_You kill the ball python!vÂg«Â@You have reached level 2!vÂgoÓ  vÂgÂâ(--more--vÂgüÆ 20/202/4----2 0% Kinetic Grapnel _wÂgâ·Å _wÂgÏ»,wÂg|¾wÂgSÜœ♣ ...♣ †....♣♣# ♣##♣+♣## ###.....# ......#.........# - ####.#######...# #.. ## #. .....######..........##...#......##.....#....#wÂgðÜ´#...#[.....##.....#....wÂgÊã+2 (2.0wÂgÚçC-3 (3wÂg2îwÂgñQ _You now have 8 gold pieces.wÂg{² 3----wÂg³ ,wÂgó´ wÂg¸ wÂgL º..................###................wÂgÔ Ê.......# #.........# ####.#######..........#  #.. ###..........#  #. wÂg\à â.....# ####.... #...# wÂgáà #.....#..#[.....#.... #.....#g   hobgoblin (asleep).##g ..# .##wÂg,Æ D# #..wÂgÓ &6wÂg Ý wÂg¶Ý "7 (4wÂg9æ wÂgøñ \ _A hobgoblin comes into view.xÂgõÓÜ###...# #... ####.#######.....  #.. ###..... ............# ####.......... #...#..#xÂgNÕH.#[......#...... #.....#..##g ..# .## . # #.. ## ..#xÂg|ÞxÂg„â^3======8 (1xÂg+ëxÂg$ìyÂgd|Û....# #.... ####.#######  #.. ###. .....# ####.... #...##....@#....##[....#......#.....#..##g...# .## #. #.. ##  #. ..## #..yÂgýƒsg.gyÂgƒ‰G===9Kinetic GrapnelyÂgÅyÂgÈ™Ó _The hobgoblin shouts! You hear a shout! You hear an angry hiss.yÂg: L****yÂg=¹ yÂg¿¼ n  The kinetic grapnel misses the hobgoblin.yÂgîÈ [g..gg 2 hobgoblins2--------30yÂgýÏ $ yÂg|Ð N_A hobgoblin comes into view.zÂgvJ*(1 grapneled)zÂgK,‡g.g.1--------------1 _The kinetic grapnel hits the hobgoblin.zÂgÿ9 †  The grapnel guides your strike. You sock the hobgoblin!zÂg³; zÂgO< zÂg÷B Œ[g.   hobgoblinzÂgáe 362 (1.3zÂg¸i zÂgl W _You kill the hobgoblin!{ÂgunÈ# #.... ####.#######..#  #.. ###.# ............# ####.......... #...#.....##...#@.....#{Âgpªg....#......#.....#..##....#..##. #. #...## #. ..# #  #.. ..#{Âgày{Âg˜Œ.g-3 (1.0{Âg¼ž™  Things that are here: _a +0 pair of boots; a hobgoblin corpse{Âgùð {Âgnõ 1.{Âg±÷ y-4Kinetic Grapnel{Âg—ú {ÂgÇü , _h - a +0 pair of boots|Âg¨9#  #...............#  .#..........#  #.. ###..........#  #. ............##  ####..........#  #...#......#  #.....#....#  #...#†@....#  #.....#....#  ......#.....##  ..##....#..##  . #..#...##  #....#.[40|ÂgG~m#   #. #...#  #. ..#.#    gg   hobgoblin------5Kinetic Grapnel}Âg¯T\* (grapneled)}Âgû§îg..0------=6Kinetic Grapnel}ÂgŸª}Âg8¬g _The kinetic grapnel hits the hobgoblin.}ÂgçŽ …  The grapnel guides your strike. You hit the hobgoblin.}ÂgA” g†}Âg•¶ 4137 (1.3}ÂgZÅ }ÂgÍ  }ÂgÏÍ }Âg„Î 3_You kill the hobgoblin!}Âg'Ï ~Âg€ lWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)h - a +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip ÂgÙ Âgƒ`.....................#  Syneil the Tinkerer .....#...............#  Mountain Dwarf ###.#######..........#  Health: 20/20 ========================#.. ###..........#  Magic: 0/4------------------------#. ............##  AC: 2Str: 12####..........#  EV: 10ÂgéInt: 15#...#......#  SH: 0Dex: 8#.....#....#  XL:  2 Next: 13% Place: Dungeon:1#...#†@....#  Noise: =--------  Turn: 337 (0.0)#.....#....#  a) +0 hammer......#.....##  Cast: Kinetic Grapnel..##....#..## . #..#...## #....#.#  #. #...#  #. ..#.# [40Âg»m   Things that are here: _a +0 pair of boots; a hobgoblin corpse _h - a +0 pair of boots _The kinetic grapnel hits the hobgoblin.The grapnel guides your strike. You hit the hobgoblin. _You kill the hobgoblin!ÂgÂg².-8Âg`#Âg»/f  You start putting on your armour.ÂgV0C-9 (1Âge8Âg >Âg?[1======40 (2ÂgfCÂgèLÂgO)1 (3ÂgÉRÂg^Âg‚`)2 (4Âg:bÂg=iÂgqºll   frilled lizard (wandering)ÂgÑs)3 (5ÂgyÂg—{‡ 3 _You continue putting on your +0 pair of boots. x5Âg"„1Âg‡l _You finish putting on your +0 pair of boots.’Âgûµ "##  ##.#######....#  #.. ###..........#  #. ............##   ####..........#   #...#......#  #.....#....#  #...#†.....#  #.....#@...#  ......#.....## ’Âg–·  .l##....#..##  . #..#...##   #....#.#  #..#...#  #....#.#   #. ..#     ’ÂgxÄ ’ÂgFÅ Q======4 (1 _’Âg¶Ê ’ÂgÍ “Âgð¨ #.########  .. ###.#  . ............##   ####   #...#......#  #.....#....#  #...#†.....#  #.....#....#  ......#...@.##  .l##....#..##  . #..#...##   #....#.#  #..#...#  #....#.#  #.. ...#“Âg¨¸ i  ... .#   ll   frilled lizard (wandering)“ÂgDè C5“Âg[þ i  ###..........# . ............##  ####..........#  #...#......#  #.....#....#  #...#†.....#  #l....#....#  #...@.##  .l##....#..##  . #..#...##  #....#.#  #..#...#  #....#.#  #.. ...#  ... .#“Âgd‹   ###..........#  ............##  ####..........#  #...#......#  #.....#....#  #...#†.....#  #l....#....#  #...@.##  .l##....#..##  . #..#...##  #....#.#  #..#...#  #....#.#  #.. ...#  ... .#“ÂgD¶ Ú _A frilled lizard is nearby!”Âgç..#......#  .#######..#  ###..........#  ............##  ####..........#  #...#......#  #.....#....#  #...#†.....#   #l....#..@.#  ......#... .l##....# . #..#...# #....#.#  #..#...#  #....#.#   #..#...#  ... .#  6 _”Âg1.•Âgç.#  .......#  #######..#  ###.#  ............##  ####..........#  #...#......# •ÂgÄI #.....#....#  #...#†....@#   #l....#....#  ......#... .l##....# . #..#...# #....#.#  #..#...#  #....#.#  #..#.. •Âg?•Âg "¸ll   frilled lizard (wandering)•Âg%&7•ÂgJ•ÂgÃL•Âg Ï n ........# ........#  ###..........#  ............##  ........#  #...#......#  #..l..#....#  #...#†....@#  #l....#....#  #.....##  .l##....#..##  . #..#...##  #....#.#  #..#...#  #....#.#   •Âgþf j ........# ........#  ###..........#  ............##  •Âgžj ç........#  #...#......#  #..l..#....#  #...#†....@#  #l....#....#  #.....##  .l##....#..##  . #..#...##  •ÂgÌm ‰#....#.#  #..#...#  #....#.#   •Âgu •Âgy •Âgm •ÂgŠ e _A frilled lizard is nearby!–ÂgÕp ... ...# ..#......# .#######..# . ###..#  ..# ####....#  #...#......#  #..l..#..@.#  #...#†.....#  #l....#....#  ......#.....##  .l##....#..## . #..#...##  #....#.#   #..#...#   #....#.#  –Âg-t …8 _—Âg˃### ... ..# ..#.....# #.#######.# .. ###..# . ..# ####....#  #...#...@..#  #.....#....#  #...#†.....#  #.....#....#  ......#.....##  .l##....#..## . #..#...##  #....#.#  #..#...# ll  [3—Âg"‡©9;49m frilled lizard (wandering)9Kinetic Grapnel—ÂgF—Âg—Âg*Ž‡...# # #.####### .. # . ...## ####...l...... #...#..#...#†...#......#.....#l##....#..##  #..#...##  #....#.# ..#....#.ll=50 _The frilled lizard hisses angrily.˜ÂgBà ð  The kinetic grapnel hits the frilled lizard..**˜ÂgŠ= ,...˜Âg¨X Ù71Kinetic Grapnel _You kill the frilled lizard!™Âg©¡3™Âgi£™Âgœ¯„™Âg ±,™Âg‡³™Âgìµ,™ÂgÈ·™Âgpº,™Âgf¼™Âg-¿™Âg¾¿™Âg„À™Âg,Â,™Âg3ÙÂg½Å,™Âg²Æ™Âg”È,™ÂgŠÉ™ÂguË,™ÂgTÌ™Âg>În2======™Âg¹Ï™Âg\Ñ,™ÂgÍÒ™ÂgÈÓ™ÂgíÔ,™ÂgêÖ,™ÂgØ™ÂglÙT======™ÂgüÚ™ÂguÜ,™ÂgnÝ™ÂgFß,™Âgxà™Âg/â,™Âg€ã™Âgóä,™ÂgÔå™Âg§ç,™Âgãè™Âg–ê,™Âgåë™Âg‡í™ÂgFîR3======™Âgï™Âgð,™Âgñ™Âgßò,™Âgåó™Âg*õ,™Âg ö™Âgo÷™Âg#ø>======™ÂgÓø™ÂgÙù,™Âg¯ú™Âgü™Âg‘ü™Âg›ý™Âgœþ™Âg ÿ™Âgÿ™Âgà™ÂgS™Âg>™Âg™Âgÿ™Âg„™ÂgÔ™ÂgD™ÂgÇ™Âg($-™Âg.83 (32.0)™ÂgXe4======-4 (33™Âg‚™ÂgÕH _You start resting.™Âgò I™ÂgÔó ™Âgžö ™Âg½þ n™Âg‘ÿ ™ÂgŒ ™ÂgJ ,™Âgä ™ÂgT ™Âg: ™Âgå >======™Âgˆ ™Âg# ™ÂgR ,™Âg ™Âg¯ ™ÂgB ™Âgè ™Âg ™Âgß ™Âgr ™Âg; ™Âgà ™ÂgV ™Âg8 ™Âgß ™Âg† ™ÂgS ™ÂgÍ ™Âgt! ™Âg" ™ÂgH# ™Âg³$ ™Âgr% ™Âg& ™Âgä& ™Âga( ™Âgï( ,™Âgò) ™Âg+ ™ÂgÇ+ ,™Âg#- ™Âg#. ™Âg½. ,™ÂgX1 ™Âgi2 ,™Âgø2 ™Âgä4 ™Âg6 ,™Âg‘6 ™Âg78 ™Âg69 ™ÂgÍ> ™Âg—? ™Âg`@ ™Âg˜A ,™ÂgÕB ,™ÂgeD ,™Âg¥E ,™ÂgñF ,™Âg¢G ™ÂgËH ™ÂgƒI ,™Âg$J ™Âg¾K ™ÂgM ;[3™Âg²M 7m™ÂgZN ™ÂgjO ,™ÂgP ™ÂgBQ ™ÂgšÂgAšÂgßAšÂgTCšÂgešÂgãešÂg‡fšÂg€gšÂgh šÂg£h šÂg4i3### šÂgÊi šÂgbjR ######.# ##########šÂgùj šÂg$lf......## #........#šÂgºl šÂgSmf.####..# #........#šÂg«o # ##.## #@.......# # #..#### #........# # ##....# #........# ## ##...# #........# ####...# #........###### #......##..........### ....###.##.......#####.....####........# #..♣♣♣..##  ###.....#.###..###..♣♣ ♣♣..##šÂgÔršÂggs24 (7šÂgðs.0)šÂgëušÂg„v"5 (8šÂgzyšÂgF| šÂgã|šÂgs}B_i - a scroll labelled LOIKUO ETIFRIPLEšÂgü}šÂgük šÂg#m šÂg>n šÂg›p šÂgºr šÂgž| „šÂgù‰ nšÂg…— ššÂgø› šÂgƒž ,šÂg#  šÂg=£ šÂgÿ¤ šÂg¤¥ šÂgE§ šÂg/« BšÂgÌ« šÂg†® šÂgi° ,šÂgn± šÂgê² šÂgB´ ,šÂgµ šÂgܶ šÂgT¸ ,šÂg#¹ šÂg®º šÂgU¼ ,šÂg¾ ,šÂgè¿ šÂggÀ ,šÂg”Å šÂg»Ç šÂgMÈ šÂgÞÈ šÂg Ð XšÂg+Ó šÂg8× ,šÂgÙ šÂg™Ý šÂgá ,šÂgçâ šÂgMç šÂgé ,šÂgpë šÂgýë šÂg®í ,šÂg`î šÂghð šÂgìñ šÂg¥ò šÂg`ó šÂgqö šÂgIù ,šÂgçú šÂgÔý šÂg” ,šÂg< šÂgc šÂg9 ,šÂgK šÂg_ šÂgþ ,šÂgq šÂgà šÂgC ,šÂg… šÂg šÂgp ,šÂgÁ šÂg4 šÂg( XšÂg-, ª.##.........♣♣ ♣♣..# .##........♣♣♣♣.# ...........♣♣.# ...##......♣ ###+### ♣.# ...........♣ #.....# ♣.# ...........♣ ..ß.. ♣.# ......†....♣♣# l.. #♣♣. .............##♣'♣## .............@....#.. ...................###.# .......................#  Kinetic Grapnel ....................####  ....#...............#  .#######..........#   l   frilled lizard (asleep) #.. ###..........#  #šÂg®, . ............##   ####..........#  šÂgÆ4 h 52 (27.0)  You open the door.šÂg:7 *3 (28šÂgÙ: šÂgî< a _A frilled lizard comes into view.›Âg·õ{  The kinetic grapnel hits the frilled lizard.›ÂgHv†*›ÂgQ|&'›Âg[¬3------20=4 (1.0)Kinetic Grapnel›Âg=•›Âgã™\ _You kill the frilled lizard!›ÂgHý _›ÂgvM.....♣♣ ♣♣..#..♣♣ ♣♣. .##.♣♣♣........♣ ##......♣ ###+##.♣♣#.....#♣♣.# .....♣÷#..ß..#÷♣.#†....♣♣#.†...#♣♣......##♣@♣##..0.....#..###.## .......................# #..........##-5 (1 _Found two gnoll skeletons. _There is an open door here.œÂg›àœÂgcáœÂg,âœÂgåœÂg¦çœÂg§è$ _œÂgï„œÂgÐðh------œÂgôœÂg/ù,œÂgŒúœÂg¶Ú #######.....## ..# ##..♣♣♣..## .#.###..###..♣♣_♣♣..## ..♣♣P.♣♣♣..# .##..œÂgSŸ.♣♣P♣.P♣♣♣. .##♣♣ P..PP ♣♣♣ ..P ♣.# ##......♣ ###'### ♣.# ♣♣#..@..#♣♣.# -9 (4..♣÷#..ß..#÷♣.#œÂgȆ....♣♣#.†...#♣♣.. .............##♣'♣##....# .....................#..# ...................###.##  ............œÂg¥ö ...........## ...........# _You open the door.œÂg¶ p _Found a faded altar of an unknown god.Âg$£_Âg+«Âgà¬$ _ÂgŒ¹Âg°½`  There is an open door here.ÂgÊÂg3Ë _ÂgòÎÂgÓÂgÁØ,Âg@ÝÂgâá`  There is an open door here.ÂgdåÂgVæ _ÂgóçÂg ëÂgfîÂgïP4======Âgäþ„ÂguBÂg¹"ñ  There is an open door here. _======ÂgH:úÂgŸJ·.....##.................##♣'♣##..#..........................# ##............................###  .................... ...##...................## ##.#....#...............#  ..# ..######.#######..........#  #..#######..........#  #.#..@.............## 77 (18.0) $.....######..........#  ###.# #...#......#  # #.....#....# #...#†.....# #.....#....# ......#.....## .l##....#..## . #..#...##ÂgŠ[‹8 (19 _Found 16 gold pieces.žÂgGHï..##..##♣'♣##..#............... .###............ ## .....  ...##......  ###.#...#....... ..# ..######.#######.. #..#######.. #.#@......#9 (1.0)..$.....######..##.### #...#...... #> #.....#....# #...#†..... #.....#.... ......#.....#  .l##....#..##  . #..#...##80 (2žÂgDb{ _Found a stone staircase leading down.žÂgv¼3žÂg¾žÂgñÀžÂgOËšžÂgÀÍžÂgdÓBžÂgPÔžÂg€Ö,žÂg˜×žÂghÙžÂgžÛ,žÂgÝÝžÂgGðq#.......#....... #.#...###....... #.#.### ......... #.#.# ...##.... #.... ###.#.....# ....# ..# ..######.####### ....# #. #..####### #.... #...#####.#..#.....@.....######..... #...#####.### #...# #. #># # #.# #...#† ### # ......#.  .l##....  . #..#.  #.... žÂgñ)5 (5žÂg0ò)6 (6žÂg³ôžÂg÷^ _You now have 24 gold pieces (gained 16).žÂg…ë žÂgÄì 3žÂg(ð žÂgEö XžÂgû Ã..#.......# .##.#...###..... .##.#.### ...... .##.#.# ...##.. .##.... ###.#.....#..# ..#...######.#######..# #... #..####### ###.... #...#####.# #.....###### #...#####.### #..žÂgØû @ #..l #># #Kinetic Grapnel#... #.# #...#### ### # ...... l   frilled lizard (asleep) .l##.. . #.. #..žÂg˜ ° 7 (1  A frilled lizard comes into view.The frilled lizard hisses angrily.žÂg ~l.lžÂg 2==8 (2žÂg…  _The frilled lizard unfolds its giant frill.ŸÂgvÚF***ŸÂgff{ l..  The kinetic grapnel misses the frilled lizard.3-------9 (1 _The frilled lizard misses you.ŸÂg®= e  The kinetic grapnel hits the frilled lizard.ŸÂgD> ŸÂgqA ?†ŸÂgèA )ŸÂgMÅ ŸÂgÄç ŸÂgŽè 2ŸÂgnë ¸------------4-90Kinetic GrapnelŸÂgöó ŸÂgø  ŸÂgôø ŸÂgÈù 8_You kill the frilled lizard!ŸÂgI  ÂgÉû›------ ÂgÀ8##..#.#..## #.##### ..####.#### ##.###.....## ...#.#+# ###..##.....#...# #####...##.......###.###.......##..........† #..###.#.........##..............#.......#..............##.#...###......... ##..##.#.####...@.............-  #..##.#.#.K...##................##.....###.#...........#.. .........# ..#...######.####### #........# #...# #..####### ##.###.... #...#####.#.K   kobold (asleep)#...........#######..†#####.### ##...# Âg\… #># #6 (6-7 (7 _A kobold comes into view. It is wielding a +0 whip.¡Âgs‡##.#### ##.###.....##.#+# ###..##......... #.#...# #####...##....###.###.......##..†###.#...##.. ........#.......#.. #..##.#...###.......##.#.####....##.#.#.K...## ...##.....###.#...# ........# ..#...######.######## #...# #..#.###.... #...#####.#........ #...........######. #..†#####.### #. #...# #># #. #...# #.# #. ¡Âgµw¡ÂglF8 (1¡ÂgŽS 3¡Âg V ¡Âg^Y ¡Âgða ~3======¡ÂgÂf ¡Âg²h ¡Âg9l ,¡ÂgÛn ¡Âg0r ,¡Âg–t ¡Âg—x T======¡ÂgÖ{ ¡ÂgÀ~ ,¡Âg ¡Âgr„ ,¡Âg‡ ¡ÂgÙŠ ,¡Âgû‹ ¡ÂgÃŽ ,¡Âgq ¡ÂgA“ ,¡Âg• ¡ÂgÓ— ,¡Âg¢™ ¡Âgž¤ ¡ÂgY« /509 (11.0)¡Âgú­ ^4======10 (12¡Âg=² ¡Âg{´ H _You start resting.¡Âg`ì{..#.#..## #.#####....###.#### ##.###.....## ...#.#+# ###..##. .#.#...# #####...##...###.###.##† #..###.#.........## .........#.......#¡Âg¼îã#..##.#...####..##.#.####...  #..##.#.#.K...##.  ...##.....###.#...........#.....# ..#...######.#.......# #...# #..####### ##.###.... #...#####.#....... K   kobold (asleep) #...........###### #..†#####.### # #...# #># #¡Âgtò¡Âg—ø[.KK¡Âg úP===1 (1.0)Kinetic Grapnel¡ÂgH¡ÂgÊR _The kobold shouts!¢ÂgÕ_Í.##..#.#..## #.#####.####.#### ##.###.....##.#.#+# ###..##.. #.#.#...# #####...##.. #...###.###.##.¢Âgƒ`ä.† .#..###.#...##.#.......# .##..##.#...####..##.#.#### #..##.#.#..K..## ...##.....###.#...# ¢Âg6aý .# ..#...######. ##.# #.##...# #..  ##.###.... .. #...#####.#..# #...... #..†#####.##¢Âgdb¦# #...# #>#¢Âgc¢ÂgžmjK.---2¢ÂgYw¢Âg’ W* (grapneled)¢ÂgT¬ ¢Âg¼¯ :.K¢Âg± ƒ3------=--3¢Âg» ¢ÂgÓÀ d _The kinetic grapnel hits the kobold.¥Âg‰›  The grapnel guides your strike. You hit the kobold.)74 (1.2Kinetic Grapnel _You kill the kobold!¦Âg‘ 3¦ÂgO“ ¦ÂgI˜ ¦ÂgX¡ n¦Âg¢ ¦ÂgØ¢ ¦Âgܤ ¦Âgö¦ ¦Âgš§ <------¦Âga¨ ¦Âg¬ ¦Âg*® ,¦Âgô¯ ¦Âg.² ¦Âgz´ ,¦Âg±µ ¦Âgü· ¦Âgº ¦Âg¹º ¦Âg» ¦ÂgÅ¿ ¦Âg ,¦Âg¡Ã ¦Âg™Æ ¦ÂgéÏ ¼####..........#....... ## #.##..##.#...###......... # ####..##.#.####.)... #..##.#.#.....##. ...##.....###.#... .........# #..#...######.# ##........####.##...# #..# ##.###........##...#####.# #....@..###..- ¦ÂgôÐ Ð......##..# #..†#####.## .##.. ##.# #...# #>#  ... #.# #...# #.# .J# #.# ##### ### . #..J   endoplasm (asleep) ### ¦ÂgØ ,21 (7.0¦ÂgªÙ C-2 (8¦Âg8Ý ¦Âgàß ] _An endoplasm comes into view.§Âgt.####.#.# .## #.##..##.#...### ## ####..##.#.####.) #..##.#.#.....## ...##.....###.# .# #..#...######. ##.####.##...# #.. ##.###........##...#####.# #...@...###+......##..# #..†#####.#.##..# ##.# #...# #># .... #.# #...# #.#.J#. #.# ##### ###. #. #... . ###[40§Âgøyœm.#4======3 (1§Âg3§ÂgóÅÊ#.## #.##..##.#...###... ### ####..##.#.####.) #..##.#.#.....## ...##.....###.........# #..#...########........####.##...#  ##.###........##...##### #####.........§Âg¦Év+.....@##..# #..†##### #.##..####.# #...# #> ..... #.# #...# #....J#.. #.# ##### #. #.. #.. ... ####.. ##..§Âg“Ò§Âg–Ø=4Kinetic Grapnel§ÂgÔݧÂgäߨÂgnžç ***J  grapneled)  The kinetic grapnel hits the endoplasm.¨Âg ¨Âg‡ 9..J.¨Âg4 a3------=5¨Âg: ¨ÂgÂ" L _The endoplasm quivers.©Âg–oÝ ### ####..##.#.####.) #..##.#.#.....## ...##.....###..........# #..#...#######........####.##...#  ##.###........##...##### ####.......###....... +......##..# #..†##### #.##.@####.# #...# # #..J..# #.# #...# ##....#..# #.# ##### # #... #.. .... ###>. .#...# ©ÂgIr # ##...# #####©Âg\u©Âgâ|$J.J©Âgô}.-6©Âg\ƒ©Âg…e _Found a stone staircase leading down.©Âg°-(©ÂgŽ/d18---=7 (1.3©Âg¹:Ä _The grapnel guides your strike. You hit the endoplasm. The endoplasm hits you.©Âg®g –  You hit the endoplasm..©ÂgÊ} ¢9=--348Kinetic Grapnel©ÂgÈ‚ ©Âg]… W _You kill the endoplasm!ªÂgóâªÂgµãªÂgWäªÂgcèªÂgÂïÀ------ªÂgòªÂgºó,ªÂgHôªÂgµ÷ªÂgQùªÂgìù9=ªÂgvúªÂgÿªÂg÷M20==ªÂg¨ªÂg-ªÂgªÂg;,ªÂgcªÂg# ªÂg’ f4======ªÂgz ªÂgªÂgº,ªÂgÒªÂg¿ªÂgKf==ªÂg&ªÂg ,ªÂg¨ªÂgDªÂg­ªÂg)>======ªÂg³ªÂg!ªÂg¹!,ªÂgÏ"ªÂgi,K _You open the door.  There is an open door here. _ªÂgZ-ªÂg-.,ªÂg©.ªÂg0ªÂgð0ªÂgj1ªÂgã1ªÂgi3ªÂg4ªÂg|4ªÂgö4ªÂg¾5ªÂgï6,ªÂgj7ªÂga:ªÂg;,ªÂgÏ;ªÂg¬=W _You open the door.ªÂgë>3ªÂgg?ªÂg}hú  There is an open door here. _You open the door.  There is an open door here. _ _You open the door.You open the door.  There is an open door here. _You open the door. _There is an open door here.You open the doorªÂgÝir.  There is an open door here.ªÂgþpw _ªÂg£qªÂgÐsªÂgƒu,ªÂg|vªÂgäxªÂg{,ªÂg6|ªÂgó}ªÂgË,ªÂg‚€ªÂg…ªÂg´†,ªÂg⇪Âg‰‰W _You open the door.ªÂgÕ‹3ªÂgMŒªÂgÆP _You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.  There is an open door here.ªÂgI‘ªÂgÆ‘ _ªÂgI’ªÂg–“ªÂg°”,ªÂg,•ªÂgÇ–ªÂgÅ—,ªÂg˜ªÂgkšªÂgZ›,ªÂgÞ›ªÂg‹žªÂg€ŸªÂg( ,ªÂg!¢There is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here.You open the doorªÂg ¢.ªÂge£ªÂg ¤ªÂg†¤ªÂg˧BYou open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.  There is an open door here.ªÂg“©ªÂgª _ªÂg¯ªªÂgB¬ªÂg ­,ªÂg¾­ªÂg7¯ªÂgú¯ªÂgŠ°,ªÂg0²ªÂgزªÂgp³,ªÂgU´ªÂgNµªÂgàµ,ªÂgƶªÂgÇ·ªÂgp¸ªÂgs¹ªÂg½There is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here.  ªÂgc¿3ªÂg꿪ÂgâÁW _You open the door.ªÂg(Ã3ªÂg¬ÃªÂg Ç-There is an open door here.You open the door. _There is an open door here.  _You open the door.  There is an open door here.ªÂgÉȪÂgvÉ _ªÂgñɪÂgæʪÂgÌ,ªÂgÆ̪ÂgΪÂgæΪÂgwÏ,ªÂgѪÂgÜѪÂgwÒ,ªÂggÓªÂgbÔªÂg]Ö,ªÂgFתÂg‰Ø,ªÂgAÙªÂgÅÚW _You open the door.ªÂgöÛ3ªÂg¹ÜªÂgûß-There is an open door here.  _You open the door. _There is an open door here.You open the door.  There is an open door here.ªÂgá5 _ªÂg­áªÂgãªÂg»ãªÂgNä,ªÂg‡åªÂg>æªÂgËæ,ªÂgèªÂgÀèªÂgPé,ªÂgêªÂgëªÂgÂë,ªÂg¢ìªÂg—íªÂg%î,ªÂgcïªÂgëô)  #.# #.....#.....#..  #.# ###...###...###  #.###.##.##.##.##.##  #.##...#'#...###...  #.'.....'..⌠..+..⌠..  #.##...###...###...  #.###.## ##.## ##.#   #.##### ### ##  ªÂgIö #..@.#-  ####.+  .#  .#  .#  ..r   rat (asleep)  #r  ªÂgyû.90 (62.0)ªÂg#üD-1 (63ªÂgåþªÂgçV _A rat comes into view.«ÂgR9È #.# ###...###...###.. #.###.##.##.##.##. #.##...#'#...###...#' #.'.....'..⌠..+..⌠..' #.##...###...###...## #.###.## ##.## ##.#  #.##### ### ##  #....#  ####@+  #.#  #.#  #.# #.. ##r   «Âgò^b2 (1.0)«ÂgÐC»##.##.##.##.##.##...#'#...###...#''.....'..⌠..+..⌠..##...###...###...###.## ##.## ##.# #.##### ### ## #....# ####.+ #@#.#r ## «Âg£J«ÂgÚRr.r===3Kinetic Grapnel _The rat squeaks loudly.¬Âg™C**  rat (grapneled)¬Âg‚½¬ÂgþÃO.r.¬Âg·Åb3--------4¬ÂgKˬÂg…Îa _The kinetic grapnel hits the rat.¬Âgbã ¬Âgjê :r.¬ÂgÆë P---5¬Âg"ñ ¬Âgòó ¬Âg˜ ±  The grapnel guides your strike. You hit the rat..¬Âgƒ t7=6 (1.2Kinetic Grapnel¬Âg ¬ÂgJ  ¬Âgß C_You kill the rat!­ÂgÔ%3­Âgó&­Âgl(­Âg/B­ÂgW0­Âg‚8…M ###...###...###.#.##.##.##.##.##.##...#'#...###...#'.....'..⌠..+..⌠..'...###...###...###.###.##.##.## ##.##.#####...### ###....#.....#####@'.....+­Âg®;—-.#....g#...##  #.# .###g   hobgoblin (asleep)#­ÂgG 7 (1.0  You open the door.A hobgoblin comes into view.­Âg,Nrg.g­Âg PQ------==8 (2­ÂgªS­ÂgïUU _The hobgoblin shouts!­ÂgµÙ y #.# ###...###...###. #.###.##.##.##.##.##.# #.##...#'#...###...#'# #.'.....'..⌠..+..⌠..'. #.##...###...###...# #.###.##.##.## ##.# # #.#####...### ##  #....#.....# ­Âg€Ú ö ####.@...g.+  #.#.....#  #.##...##  #.# #.## #.. ## ##.  ##­ÂgjÛ   ­ÂgÉÝ ­Âg³ä 4g.­Âg%æ I--9 (1Kinetic Grapnel­ÂgÎì ­Âg'ó Q _There is an open door here.®ÂghŒ®ÂgÓ3g.®Âgµ•J--600 _®Âgš®Âg ®Âg2ù 4****®ÂgQw ®ÂgV| 4g...®Âgw} i2------=1®Âgß ®ÂgÅ„ _ _The kinetic grapnel misses the hobgoblin.¯ÂgKÙv  The kinetic grapnel hits the hobgoblin.¯ÂgÆÜE†¯Âg³^¯Âg)‚©1------------442Kinetic Grapnel¯Âg€‡¯ÂgÇŠW _You kill the hobgoblin!¯Âgt± t #.# ###...###...###...# #.###.##.##.##.##.##.# #.##...#'#...###...#'#. #.'.....'..⌠..+..⌠..'. #.##...###...###...###. #.###.##.##.## ##.# # #.#####...### ## # #....#.....#  ####.'@....+  #.#.....#  #.##...##  #. #.. ## ##.   -3 _You see here a hobgoblin corpse.°ÂgêTu2============3======°ÂgõZî======°ÂgÍ[°Âg\bò°ÂgœdB°Âgoe°Âgl6-°Âg p.25 (22.0)°Âgdq]4======6 (23°Âg}t°ÂgWvH _You start resting.°ÂgÁ ™ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4  d - Forge Lightning Spire Air/Forgecraft 63% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit±ÂgZ"  #.# ###...###...###...# Syneil the Tinkerer  #.###.##.##.##.##.##.## Mountain Dwarf  #.##...#'#...###...#'#. Health: 20/20 ========================  #.'.....'..⌠..+..⌠..'.. Magic: 4/4========================  #.##...###...###...###. AC: 3Str: 12  #.###.##.##.## ##.# ## EV: 10Int: 15  #.#####...### ## # SH: 0Dex: 8  #....#.....#XL:  2 Next: 44% Place: Dungeon:1  ####.'@....+±Âg§$¨[33mNoise: ---------  Turn: 626 (0.0)  #.#.....#a) +0 hammer  #.##...##Cast: Kinetic Grapnel  #.# #.##  #.. ##  ##. ## _There is an open door here. _The kinetic grapnel misses the hobgoblin.The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin corpse. _You start resting.Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 1? Y - Yes  N - No±Âg{ ±ÂgÍ m  #.# ###...###...###...# Syneil the Tinkerer  #.###.##.##.##.##.##.## Mountain Dwarf  #.##...#'#...###...#'#. Health: 20/20 ========================  #.'.....'..⌠..+..⌠..'.. Magic: 4/4========================  #.##...###...###...###. AC: 3Str: 12  #.###.##.##.## ##.# ## EV: 10Int: 15  #.#####...### ## # SH: 0Dex: 8±Âg³ Q  #....#.....#XL:  2 Next: 44% Place: Dungeon:1  ####.'@....+Noise: ---------  Turn: 626 (0.0)  #.#.....#a) +0 hammer  #.##...##Cast: Kinetic Grapnel  #.# #.##  #.. ##  ##. ## _There is an open door here. _The kinetic grapnel misses the hobgoblin.The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin corpse. _You start resting.±Âg× )7 (1±Âgÿ ±Âgþ' ±Âg³. ?8 (2±Âg¶7 U9 (3±ÂgÚ= ¨ _You start memorising the spell. You continue memorising. x2±ÂgD ,±ÂgE w _You finish memorising. Spell assigned to 'b'.²Âguñ²Âg*ó²Âg(ô²Âg÷²Âg¶ù²ÂgßP _²ÂgÍB²Âg ²Âgò,²ÂgвÂg€ ²Âg& ,²Âg& ²Âg¾²Âg²Âg,²ÂgôW _You open the door.²Âgð3²Âgå²Âgp`  There is an open door here.²Âg[!²Âg|"5 _²Âg%²Âg"&²Âg',²Âgj)²Âg.+²Âgð+,²Âgû-²Âgà.,²ÂgÐ1X²ÂgŠ2²Âgw5²ÂgÝ6,²Âg‹7²Âgà8W _You open the door.²Âgo:3²Âg<²Âgí?`  There is an open door here.²Âg¯A²Âg«B _²ÂgžC²ÂgQE²ÂgG²ÂgzH,²ÂgwJ²ÂgVL²ÂgLM,²Âg`P²ÂgàRB²ÂgÛT²Âg«V²Âg¬W,²ÂgaX²ÂgÇbW _You open the door.²ÂgZd²ÂgCe3²Âg{jæYou open the door. _There is an open door here.You open the door. _There is an open door here.You open the door²ÂgQk\.  There is an open door here.²Âg\l²ÂgHm _²Âg¨n²Âg¹p²Âg«w'.###...###...###..###...# ##.##.##.##.##.##..###### #...###...#'#...##.# ..⌠..+..⌠..'.....'.# ²ÂgVzë#...###...###...#### ##.##.##.##.##.##.# .###...###...### .# ..#.....#.....###.# ..'.....'.....'.@.# ..#.....#.....##.## .###...###...##..# Kinetic Grapnel ## ##.## ##.##S.## # ### ###..# ..# S   ball python (constriction, asleep) ²ÂgJ{e##. # ²Âg#‚.50 (21.0)²Âg–„*1 (22²Âg·²ÂgÌ‹> _There is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here.A ball python comes into view.²Âgl–ñ **S  grapneled)  The kinetic grapnel hits the ball python.²Âg•+²Âgì1Â.S.3------==2 (1.0)²Âg|5²Âgï7_ _The ball python hisses angrily.³Âg± ³ÂgL¹ :S.³Âg¾ E--3³ÂgøÅ ³Âg1B ˆ  The grapnel guides your strike. You sock the ball python!³Âg™S F†³ÂgLh ]51=-4 (1.3³ÂgÑh 9Kinetic Grapnel³Âg^m ³ÂgÛp Y _You kill the ball python!´Âg@ü3´Âgüü´Âgþ´ÂgÉÿ´Âg• ,´Âgl ~------´ÂgG È  You see here a ball python corpse. _´Âg+ ,´ÂgV ´ÂgÓ ,´Âgx ,´ÂgN X´Âg] X´Âg· Ó _You open the door.4======´Âg1D   There is an open door here. _====== _You open the door.  There is an open door here. _  There is an open door here. _´Âg¶„ You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.There is an open door here.You open the door. _There is an open door here.You open the door.  There is an open door here. _You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.There is an open door here.You open the door. _There is an open door here.You open the door.  There is an open door here. _´Âg¼    #   #.  ´ÂgOû  #[   #.# #+# ### #  ..## ##.## ##.## ##  ..###...###...###.  ###..#.....#.....#..  #..@.+.....'..♣..'..-705 (51.0)  #.####.....#.....#..  #.# ###...###...###.  #.###.##.##.##.##.##  #.##...#'#...###...#  #.'.....'..⌠..+..⌠..   #.##...###...###...#   #.###.##.##.##.##.##   #.#####...###...###. -6 (52 _You open the door. _There is an open door here.You open the door. _There is an open door here.Found´Âgþ  a leather armour.µÂgÁµÂg‰µÂgȵÂgÍ µÂgö ,µÂgÀBµÂg},µÂg¶µÂgÞBµÂgZµÂgMµÂgèµÂgì µÂg]$µÂgš&,µÂgd(µÂg˜-µÂgx: ### ##  ##  ..  .#  ##. #   #.. .##   #.##K..##   #['.....+   #@## #+# ###   #..## ##.## ##.##   ##..###...###...##Kinetic Grapnel  ###..#.....#.....  #....+.....'..♣..'  #.####.....#.....# K   kobold (missile, asleep)  #.# ###...###...##  #.###.##.##.##.##.  #.##...#'#...###..µÂgR>[11;76HµÂgžT; K11 (5.0)K)  You open the door.A kobold comes into view. It is wielding a +0 dagger.The kobold shouts!µÂglWA(((µÂgÜO'.@µÂgâÜH====2 (6µÂg»àµÂg\çª _The kobold throws a stone. The stone closely misses you. _Found 7 gold pieces.¶ÂgK~7**¶ÂgV-Œ$'K3------=---3 (1 _The kinetic grapnel hits the kobold but does no damage.¶Âg( 5*¶Âg²‘ ¶Âgq– 7K.¶Âgý– R2------------¶Âg…— )---4¶Âg,› ¶Âg\ m _The kinetic grapnel hits the kobold but does no damage.·ÂgV°©  You closely miss the kobold. The kobold hits you but does no damage.·Âgi±+5 (1.3·Âgði _The kobold barely misses you.·Âg^ð L , grapneled)·ÂgÀ• D1------------6 (1.0 _The kinetic grapnel hits the kobold. The kobold hits you but does no damage.¸Âgàž– )  The grapnel guides your strike. You hit the kobold but do no damage.¸ÂgÀŸ+7 (1.2¸Âg@£¸Âg;¥S _The kobold barely misses you.¹ÂgýÕ  The kinetic grapnel hits the kobold.)¹Âg”5Ù0------------88 (1.0Kinetic Grapnel¹Âg>8T _You kill the kobold!¹Âgø  ##.## ##. ### ### ##  ..  .#  ##. #  #.. .##  #.##$..##  #[@.....+  #.##...#+# ###  #..##.##.## ##.##  ##..###...###...## ###..#.....#.....#. #....+.....'..♣..'. #.####.....#.....#. #.# ###...###...### #.###.##.##.##.##.#¹Âgñ D-9¹Âgô" ¹Âgì7 ñ  There is an open door, spattered with blood here.Things that are here: _a +0 dagger; 4 stones; a kobold corpseºÂg¸$  ##.## ##.  ###   ##  ..ºÂg‰º  .#  ##.# #  #.. .##  #.##$..##  #@).....+  #.##...#+# ###  #..##.##.## ##.##   ##..###...###...  ###..#.....#.....#  #....+.....'..♣..'  #.####.....#.....#  #.# ###...###...  #.###.##.##.##.##.ºÂg’źÂguÇH-20 _ºÂgŸÍºÂg*ÖW _You see here a +0 leather armour.»Âg ´ 1 _j - a +0 leather armour½ÂgÁI8Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  h - a +0 pair of boots (worn)  b - a +0 robe (worn)j - a +0 leather armour Scrolls (go to first with ?)  e - a scroll labelled IKASIC ANKO  g - a scroll labelled JEUTWILLAX  i - a scroll labelled LOIKUO ETIFRIPLE  d - a scroll labelled ORCHOM LEJOBEIN Potions (go to first with !)  c - a potion of magic  f - a smoky grey potionj - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would decrease by 0.5 (10.8 -> 10.3). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace† -William Blake, “Auguries of Innocenceâ€, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.¿Âg ¿Âg;¿Âg(Õ ##.## ##. Syneil the Tinkerer ¿Âg„### ## Mountain Dwarf  ##Health: 20/20 ========================  ..Magic: 0/4------------------------  .#AC: 3Str: 12  ##.# #EV: 10Int: 15  #.. .##SH: 0Dex: 8  #.##$..##XL:  2 Next: 58% Place: Dungeon:1  #@).....+Noise: ---------  Turn: 721 (0.0)  #.##...#+# ###a) +0 hammer  #..##.##.## ##.## Cast: Kinetic Grapnel  ##..###...###...##¿Âg@©  ###..#.....#.....#  #....+.....'..♣..'   #.####.....#.....#   #.# ###...###...##   #.###.##.##.##.##.  _You kill the kobold!There is an open door, spattered with blood here.Things that are here: _a +0 dagger; 4 stones; a kobold corpse _You see here a +0 leather armour. _j - a +0 leather armour¿Âg-R2¿Âgr>U3 (1¿ÂgE¿ÂgÓFZ1======4 (2¿ÂgJ¿Âg_P¿ÂgùQ)5 (3¿Âg”U¿Âg$\¿Âg])6 (4¿Âgc¿Âgçh¿Âg€j)7 (5¿ÂgŒm¿Âgõq¼ 1 _You start removing your armour. You continue removing your +0 robe. x5¿Âgýs¿Âgw¿Âgÿ€  You finish removing your +0 robe.  You start putting on your armour.¿Âg¼ƒJ======8 (6¿Âgc†¿Âg¿ÂgùŽ)9 (7¿Âg$’¿Âgߘ¿Âg|š*30 (8¿Âgò¿ÂgN¦¿Âgù§)1 (9¿Âg«¿Âg‚Ç¿ÂgõÈ-2 (10.0)¿ÂgTÓ¹ 4 _You continue putting on your +0 leather armour. x5¿Âg°×¿Âg^Ûm _You finish putting on your +0 leather armour.ÀÂgå6| ##.## ##.# ### # ##  ..  .#  ##.# #  #.. .##  #.##$..##  #.@.....+  #.##...#+# ###  #..##.##.## ##.## # ##..###...###...# ###..#.....#.....#. #....+.....'..♣..'. #.####.....#.....#. #.# ###...###...# #.###.##.##.##.##.#3 (1.0) _  There is an open door, spattered with blood here.Things that are here: _a +0 dagger; 4 stones; a kobold corpseÀÂgjÓ ##.## ##.# ### ###  ##  ..  .#  ##.# ##  #.. #.##  #.##$..##  #.)@....+  #.##...#+# ### #ÀÂg)lv #..##.##.## ##.## # ##..###...###...###. ###..#.....#.....#. #....+.....'..♣..'. #.####.....#.....#. #.# ###...###...###. #.###.##.##.##.##.#ÀÂg–pÀÂgs-4 _ÀÂg‚wÀÂgnyÀÂgR) — ##...###.. ##.## ##. ### ### ##  ..  .# ÀÂg€* a ##.# ##  #..##.##  #.##@..##  #.).....+  #.##...#+# ### #+ #..##.##.## ##.##  ##..###...###...## ###..#.....#.....#. #....+.....'..♣..'. #.####.....#.....#.. #.# ###...###...###..ÀÂgB. ÀÂg”/ #2ÀÂg,0 >======5ÀÂgä2 ÀÂg¼: ÀÂg&< ÀÂg¾< "6 (2ÀÂgÊ> ÀÂgÛ@ ] _You now have 31 gold pieces (gained 7).ÁÂg:·ÁÂg?¬======ÁÂg!@ÁÂg°@,ÁÂg¯AÁÂg7C,ÁÂgæCÁÂg¥E,ÁÂgSFÁÂgÐG,ÁÂgHÁÂgLJ,ÁÂgýJÁÂg7LÁÂgåLR3======ÁÂgoMÁÂg¤NÁÂg-OÁÂgÚOÁÂgãPÁÂg¢QÁÂg0RÁÂg*SÁÂgTÁÂg³TÁÂg{UÁÂgXT======ÁÂgšX,ÁÂg}YÁÂgo[ÁÂg\ÁÂg©\ÁÂgË]ÁÂgV^ÁÂg_ÁÂg/`ÁÂgÝ`ÁÂghaÁÂgÀbÁÂgŽcÁÂgBdÁÂg•eÁÂgDfÁÂgÐfÁÂg‰mÁÂg0q.56 (20.0)ÁÂgbr]4======7 (21ÁÂgfuÁÂgbwH _You start resting.ÁÂg¨hã ## ##.##  # ###  ##ÁÂg×i6  ..  .#  ##.#### #..##. #.##.. #.)..@..+  #.##...#+# ### #+# #..##.##.## ##.## ##.#ÁÂg¢j½ ##..###...###...###.. ###..#.....#.....#.. #....+.....'..♣..'. #.####.....#.....#. #.# ###...## #.###.##.##.##.##.##.#ÁÂgØrÁÂgïu/8 (1.0)ÁÂg¥{ÁÂg~ÁÂg¸F Z ##.## ##.## # ### ### # ##  ..  .#  ##.####  #..##.##  #.##...##  #.)...@.+  #.##...#+# ### #+#  #..##.##.## ##.## ##.# ##..###...###...###...# ###..#.....#.....#. #....+.....'..♣..'. #.####.....#.....#. #.# ###...###...###...# #.###.##.##.##.##.##.#ÁÂgàP ÁÂgS &9ÁÂgZ ÁÂgk_ ÁÂgJŒ Ý ##.## ##.## #. ### ### # ##  ..  .#  ##.#### # #..##.##  #.##...##  #.)....@+  #.##...#+# ### #+#  #..##.##.## ##.## ##.##  ##..###...###...###...# ###..#.....#.....#.....# #....+.....'..♣..'.....+ #.####.....#.....#.....# #.# ###...###...###...# #.###.##.##.##.##.##.##.60ÁÂg@ ÁÂg(™ ÂÂg Í###...##'..⌠..+#...####ÂÂgʈ]======1ÂÂgšŒÂÂgöŽH _You open the door.ÂÂg² v  There is an open door here.ÂÂgSÉ  _ÂÂg²Ë ,ÂÂg†Ò ¯ _You open the door.ÂÂg Ó 3ÂÂgÍÓ ÂÂgÍ× ¾open the doorThere is an open door here.You open the door. _There is an open door here.You open the doorÂÂg]Ø \.  There is an open door here.ÂÂgqÙ ÂÂgþÙ  _ÂÂg‰Ú ÂÂg/Ü ÂÂgÝ ÂÂg§Ý ÂÂg2Þ ÂÂgÏß ÂÂg#á ,ÂÂgóá ÂÂg&æ ÂÂgßè BÂÂg( ÂÂg] ,ÂÂgX ÂÂg¥ ÂÂg´ ÂÂgh ÂÂgõ ÂÂgÉ "There is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.ÂÂg 3ÂÂg ÂÂg¡E ÂÂg£F pYou open the door. _There is an open door here.ÂÂgàH ËYou open the door. _There is an open door here.You open the door.  There is an open door here.ÂÂg6K ÂÂgrM  _ÂÂgbP ,ÂÂgÅR ÂÂgU ÂÂgÔX ,ÂÂgÓ[ ÂÂg2q šÂÂg­v ÂÂg5x ÂÂg@{ ÂÂg ÂÂgo‚ ÂÂg… ÂÂg‹‡ ÂÂgæ‰ ÂÂg¡Œ ÂÂg~ ÂÂgV’ ÂÂg2• ÂÂg~š ÂÂg œ ,ÂÂg²¥ ÂÂg0© ÂÂg¾´ nÂÂg¥¹ ÂÂg>¼ ÂÂgø½ ÂÂgþ¾ ÂÂg4À ÂÂgI ÂÂgwÄ ÂÂgRÅ ÂÂg‚Æ ÂÂgìÈ ÂÂgøË ÂÂg=Í ÂÂg‹Î ÂÂg[Ð ÂÂgûÑ ÂÂgÕÒ ÂÂg­× ,ÂÂgìï ÂÂg ù ###'#>..#+#.# #....#.#+# ##  ##.##.##.### ##.#.#...# #####... ##...###...#####...###.###....... +..⌠..'..⌠..'...#..###.#......... ##...###...####..........#.......  ##.## ##.## #.##..##.#...###...  ### ### ####..##.#.####.).. #.#..##.#.#.....## +@...##.....###.#. #.........####..#.  ### ### ###........####.##.  ##.## ##.## ##.##.###........##. ##...###...###...#####.......###. '..⌠..'..⌠..'.....'......##..# #. +#...###...#+#...##.##..####.# #. .##.##.##.##.##.###.....# #.# #. ..###...###.ÂÂgŸù z..###....#..## #.# ##ÂÂgEú #ÂÂgîú ##.ÂÂg’û ,##...ÂÂg:ü -#.....ÂÂgý +.....'ÂÂgèý ¿99 (38.0)#:....##...##.#ÂÂg‘ ÂÂgs M======800 (39ÂÂg ÂÂg×$ › _As you open the door, it creaks loudly! _Found My Sojourn through Swampland.ÃÂgÅû3ÃÂg»üÃÂgLÿÃÂg ÃÂgÝ$ _ÃÂgÃÂg `  There is an open door here.ÃÂgŹ _ÃÂgP,ÃÂg˜ÃÂgÃÂg,ÃÂg ÃÂg[ÃÂgü ÃÂg­!ÃÂgØ"ÃÂgA:’  ##.##.##.### ##.#.#...# ## ##...###...#####...###.### +..⌠..'..⌠..'...#..###.# ##...###...####...# ÃÂg"; ##.## ##.##.##.##..##.# ### ###...####..##.#.## ## #.....#.#..##.#.# .. +.....'....##..... .# #@....#.........##------ .#### ### ###...###........## .##.## ##.## ##.##.##.##.###.... ##...###...###...###...#####.... ÃÂgÕ;z).....'..⌠..'..⌠..'.....'......## ##...#+#...###...#+#...##.##..###.##.###.....####....#..## #..#.....#.....#.....#.....#...#You pick up My Sojourn through Swampland and begin reading...ÃÂgÎJþ6 (6.0)------7 (7  You add the spells Mercury Arrow and Eringya's Surprising Crocodile to your _library.ÃÂgAà ÃÂgûå 3ÃÂgßæ ÃÂgfò V####(###.r.##..r..+.....'.....'.....Kinetic Grapnelrr 2 rats (asleep)ÃÂgC ’ 0  You open the door.2 rats come into view.ÃÂgj <  The rat squeaks loudly.ÃÂg„ ÃÂg< ÃÂgÙ ÃÂgu ÃÂg¥ ì.rhhrhh 2 jackals (wandering)rr 2 rats (1 wandering)ÃÂgŒ 3===8 (1ÃÂgB ÃÂgA “ _A jackal comes into view. x2 _Found 8 stones.ÆÂg~ Ò#.###'#>..#+#.# #....#.#+#  ##.##.##.### ##.#.#...# ####...###...#####.##+..⌠..'..⌠..'...#..###.#..##...###...####..........###.##(##.##.##... ###..r###...##### ###.hhr.#.....#.#..##.#.# ..+.....'@....'....##..... #.....#.....#..## ###...###...###........## .##.## ##.##.##.##.##.##. ##...###...###...###...#####..... ).....'..⌠..'..⌠..'.....'...... ##...#+#...###...#+#...##.##..### .##.##.##.##.##.##.##.###.....# ..###...###...###...####ÆÂgD ÆÂg?Ž ,ÆÂg ÆÂg ™ Ë..h.rhrhhrÆÂg™š E====9ÆÂg~£ ÆÂg"§ m _The jackal barks! x2; The rat squeaks loudly.ÇÂgHS 3*ÇÂg'D ­  You shape a spike launcher from a nearby wall.  The rocky spike skewers the rat.ÇÂg^p Q   ratÇÂgq ÇÂgŸ Î.h..hr#ÇÂg+- 2------------62==--10 _You kill the rat!ÈÂgäJ _  You hit the rat.ÈÂgŠ_ P*†ÈÂg6di `  You kill the rat!ÈÂgÚÚ8*ÉÂgsZÉÂg÷ËŽ.hhÉÂg¥äB 5---ÉÂg¬å»1 (1.3 _The rocky spike misses the jackal. The rocky spike skewers the jackal.ÉÂg6ïÉÂg@òy _Your Maces & Flails skill increases to level 3!ÊÂgÄ« **ÊÂgº¢   You barely miss the jackal. The rocky spike skewers the jackal.   jackalÊÂg ÊÂg+# & ÊÂgë# S†hYou kill the jackal!ÊÂgœ6 ÊÂgO7 `19--72=2ÊÂg¬; ÊÂg> K _The jackal bites you.ËÂg‹X**ËÂgukà  You hit the jackal but do no damage. The rocky spike skewers the jackal!ËÂgËÚ:†ËÂg€çg93Kinetic GrapnelËÂg#ìËÂgAîT _You kill the jackal!ÌÂg€l0.020==--------------4 (1 _You start resting.ÌÂg€sIÌÂg®tÌÂg›uÌÂg"|„ÌÂgÔ}ÌÂgâ€P==ÌÂgÔ‚ÌÂgG…h3======ÌÂg.‡ÌÂg±‰,ÌÂg’‹ÌÂg*Ž,ÌÂgÌÂgœ‘ÌÂgb’ÌÂg6“ÌÂg(•ÌÂg –>======ÌÂgì–ÌÂgø˜ÌÂgæ™ÌÂg›ÌÂg&ÌÂg žÌÂgåžÌÂgÒ ÌÂg¬¡ÌÂg¢ÌÂgp¤ÌÂgѦ,ÌÂg#¨ÌÂgä¨ÌÂgõ©ÌÂg¬ÌÂgª¬ÌÂgô­ÌÂgš¹J--#ÌÂg¸Â.29 (15.0)ÌÂg Å^4======30 (16ÌÂgÌÌÂgœÏH _You start resting.ÌÂg~- 3ÌÂgÎ/ ÌÂgì4 ÌÂgæ> BÌÂgðK   There is an open door here.Things that are here:  a jackal corpse; a jackal corpse; a rat corpseÌÂgEN 5 _ÌÂg‹O ÌÂgöY _  You see here a rat corpse.ÌÂgÑ[ ÌÂgÛ\  _ÌÂg¸] ÌÂg/_ ÌÂg±` ÌÂg_a >======ÌÂgúa ÌÂg\c ÌÂgÖd ÌÂghe ÌÂgf ÌÂg4g ÌÂg£h ÌÂg6i ÌÂgÑi ÌÂg¦m ÌÂg×t W  #.###'#>..#+#.# #....#.   ##.##.##.### ##.#.#.   ...#####...##   +⌠..'...#..##   ...####.....   ##.##.##(##.##..# ÌÂgqv T  ...####..   ##....#.#..#   ...'@...††.....'....#   .##.....   ##.####.S###....Kinetic Grapnel   #...##.##   #....####   #.)...⌠'.. S   ball python (constriction, asleep)   #.##...#+#...###...#+#...##.   #..##.###..   #####....ÌÂgÝ| £ 6 (6.0)  You open the door.A ball python comes into view.ÌÂgƒ vS.S)ÌÂgu„ 1=7 (7ÌÂg¼ˆ ÌÂg¡Š _ _The ball python hisses angrily.ÍÂg§¨ `** , grapneled)ÍÂg’/ ,ÍÂgD9 dS.. ÍÂgy: \3------8 (1ÍÂg B ÍÂgõD i _The kinetic grapnel hits the ball python.ÎÂgGˆ  The grapnel guides your strike. You sock the ball python!ÎÂgÊ"i'ÎÂgw>m829 (1.3Kinetic GrapnelÎÂgHÎÂg1LY _You kill the ball python!ÎÂgÑŸ 3ÎÂgì  ÎÂgÊ£ ÎÂg£« BÎÂgϬ `  There is an open door here.ÎÂgZË ! _------ÎÂg¦ã òÎÂgï÷ ¯ _You open the door.  There is an open door here.4====== _ÎÂg” ÎÂgQ [====== _You open the door.ÎÂgÙ 3ÎÂgy ÎÂgJ `  There is an open door here.ÎÂgÁ 5 _ÎÂgO" ÎÂgÊ% ÎÂg_' ,ÎÂg( ÎÂgäP ˆThere is an open door here.You open the door. _There is an open door here.You open the door. _There is an open door here.   dry fountain here. _  There is an open door here. _ÎÂgxU ,ÎÂg_ º  There is a dry fountain here.ÎÂg?`  _ÎÂgÉx ß  There is an open door here. _ÎÂgõy ,ÎÂg{ ÎÂgÎ °ÎÂgcˆ °ÎÂg°‰ ÎÂg‹ BÎÂgmŒ ÎÂgD ÎÂgó ,ÎÂgÖ ÎÂgÕ ÎÂgs‘ ,ÎÂg*“ ÎÂgh” ÎÂg• ÎÂg˜• ÎÂgŒ– ÎÂg¹— ÎÂg_˜ ÎÂgê˜ ÎÂg‘š ÎÂg3œ ÎÂgÄœ ÎÂgv ÎÂg  ÎÂg ¡ ,ÎÂgµ¢ ÎÂgˆ¤ ÎÂgê¥ ,ÎÂg±¦ ÎÂg–¨ ÎÂgª ,ÎÂg¾« ÎÂgr­ BÎÂg}¯ ,ÎÂgÊ° ,ÎÂgͱ ÎÂg…² ÎÂg<³ ,ÎÂgÔ³ ÎÂgÑ´ ÎÂgѵ ÎÂgx¶ ,ÎÂgq· ÎÂgd¸ ÎÂg¹ ,ÎÂgñ¹ ÎÂgêº ÎÂg» ,ÎÂgr½ ÎÂg†¾ ÎÂg1¿ ,ÎÂgnÁ ÎÂg†Â ÎÂg-à ,ÎÂgfÄ ÎÂg©Å BÎÂg¹Ç ÎÂg²Ê XÎÂgqÌ BÎÂgˆÍ ÎÂg‘Î ÎÂg<Ï ,ÎÂg8Ð ÎÂg/Ñ ÎÂgëÑ ,ÎÂgüÒ ÎÂg}Ü ###.......###...........######.. ......##..# #..†### #.. .##..####.# #...# #># #... .....# #.# #...# #.# #... ..#..## #.############# # ..#...# #........... . ...... ......# ###....#.## ..# .l##.. ..#...# ##.#....#$.... . #.. ###...# #...##@....... #..-96 (57.0) .###### ###.###..##.## # .# ### ### # .##.. ##.. ###ÎÂg°Ý J[m#ÎÂgWà ÎÂg­á D-7 (58ÎÂgå ÎÂgLç  _There is an open door here. dry fountain here.n open door dry fountain here.n open door _Found 12 gold pieces.ÐÂgÞÍ........##...#####.#...........###...........######... ...##..# #..†#####.### #...#####.# #...# #># #.....# #.# #...# #.# #...#†# #.################# #.....## #.........................# ###....#.##....## .l##....# ...# ##.#....#. . #.. ...# #...##..........# #....# #### ###.###..##.####. #.. ### #### ###....# #..# ... . [1ÑÂgfã6d900 (3.0)1 (4 _You now have 43 gold pieces (gained 12).„Âg; „Âg{l D [?25h[?0c [?1051l[?1052l[?1060l[?1061l