%hu Player: TCC Game: DCSS 0.33 Server: clan Filename: 2025-05-15.14:27:14.ttyrec Time: (1747319234) Thu May 15 16:27:14 2025 %hz [?1051l[?1052l[?1060l[?1061h%hV)0[?7h[?25l[?1c%h%h%hWelcome, TCC. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi Ice Elementalist%h2 %h %h` TCC the ChillerBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 9EV: 11Int: 15SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded%h @Cast: Freeze%h# 2+####.##+.@>.+###.##+#%h() %h, Welcome, TCC the Barachi Ice Elementalist.The heart of this dungeon contains the sublime artefact, the Orb of Zot.%hy/ %h Press ? for a list of commands and other information.%h %h ? _Found two stairs.%h_%h.e  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   f + Spellcasting 2.1   3.0   0          %hi b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.8   3.5  +2                   c - Armour   0.0   0.7  +2      d + Dodging2.1   2.5  +1      e + Stealth1.7   2.0   0                      %hkx                                     %hl                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  %h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h7 d * Dodging   2.1%h  e * Stealth   1.7%hzo d - Dodging   2.1%h!Fo e - Stealth   1.7%h  g * Ice Magic   4.8%hT %heTCC the ChillerBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 9EV: 11Int: 15+#SH: 0Dex: 12###.##XL:  1 Next:  0% Place: Dungeon:1%h +.@>.+Noise: ---------  Time: 0.0 (0.0)###.##-) Nothing wielded+#Cast: FreezeWelcome, TCC the Barachi Ice Elementalist.The heart of this dungeon contains the sublime artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found two stairs.%h[%hѴ%h%h0%h%hR %h %h("%h#%h$$ _%h)There is a stone staircase leading down here. _%h*%h,%h/%h0,%ht4/ _You open the door.%h73%h9%hCu  There is an open door here. _%hRE%hH%hO###.#.....#.## ########§§....# ##.......#≈§≈§...##...≈≈≈≈..§§≈≈≈..§...≈≈≈≈≈≈.≈≈≈≈≈§.....≈≈≈≈≈≈)≈≈≈≈≈.§..@.≈≈≈≈≈≈.5.8 (5.8%hXP≈≈§≈..##'#..≈≈≈≈...... ###.##......#.. +.<>.+..########.## .##+# .##%hXTO≈...%hU-7.0 (7.0%hPX%hjZ' _Found a hand axe.%hA%h\%h%hr%h%hB%h8%h%hi%h%h%h%h%hc%hH.§§....# ##.......##≈§≈≈...##...≈≈≈≈..#§§≈§≈§.....≈≈≈≈≈≈.#≈≈≈≈§......≈≈≈≈≈≈)# ≈≈≈≈≈......≈≈≈≈≈≈.# ≈≈§≈..##'#..≈≈≈≈..# .... ###.##......## .. +.<>.+..#####  ###.##@.# 10.6 (3.6) #+#...#  .....#  .)......########## %hg1.8 (4.8 _Found a sling.%h3%h%h%h2,%h,%h,%h%hv%h,%h%hy%h,%hV%h,%h,%h%h %h^%h%h%h{%h,%h%h%h,%h%%h%h|,%h%h.%h,%h, %h %h%hu%hW%hE%hI,%h%h%h,%h%h3%h!,%h%h9 %h%...≈≈≈≈≈≈)# . ...≈≈≈≈≈≈.# #. '#..≈≈≈≈..# >. .##......## .# %h&>.+..##### .# .##..# .# +#...# .# .....############.# ................28.6 (16.8) ################## %h+D9.8 (18.0%h[.%hD0; _Found a stone staircase leading down.%h3%h%h%hc≈≈≈≈≈≈)# # . ≈≈≈≈≈≈.# .#. #..≈≈≈≈..# g>. %h\##......## #.# .+..##### #.# ##..# #.# #...# #.# #.# ............@#  g   hobgoblin (asleep)%hp0.0)31.0 (1.2%h\ _A hobgoblin comes into view.%h$. #)# ..≈≈≈≈≈≈.#..≈≈≈≈..g>. ##......## .+..##### ## #...# ############ ................. ##################%h%hȚ(2.2%h7%h(%hy.≈≈≈≈. .. #.)# ..≈≈≈≈≈≈.#..≈≈≈≈..g>. ##......## .+..##### ## #...# ############ ................. ##################%h%h(3.4%hJ%hz %hė #.......## . .#.≈≈≈≈..# .. ...# . #.)# .# .. ..≈≈≈≈≈≈.#..≈≈≈≈..g>. ##......## .+..##### ## %h) #...# ############ ................. ##################%h %h (4.6%hΫ %hN %h ######## .. #.......## .. .##.≈≈≈≈..# .. ...# #. #.#)# #.# .. ..≈≈≈≈≈≈..#.#..≈≈≈≈..g>. ##......## .+..##### #%h # #...# ############ ................. ##################%h >5.8%h %h%hN%hdO%h6U%hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h}  # ######### .. #.......## .. .##.≈≈≈≈..# .. ... #.#)# #.# .. ..≈≈≈≈≈≈.# #..#.#..≈≈≈≈..# #g>.# %h-##......## .+..##### ## #...# ############ ................. ##################%h&s7.0Freeze _%hrg>  You freeze the hobgoblin.%hpE†%h'2--------2=80Freeze%h|%hM _You kill the hobgoblin!%hh%h%h%hj%h8%h%,%h:R  There is a stone staircase leading down here.%hEv#.. l.. ..  .#....> h# ####### ... gr .. %h....## .. .. .##..# .. . .. ≈≈≈≈≈≈.# #. .#.#≈≈≈≈≈≈)# #.##..# .≈≈≈≈≈≈.# #..#.# ..≈≈≈≈..# #†>- #......%h##.# +..######.# # #.## #.#############.# h   jackal (asleep) ................# g   goblin (asleep) #################l   frilled lizard (asleep)r   rat (asleep)%h 9.2 (1.2  A frilled lizard, a rat, a jackal and a goblin come into view.Found a stone staircase leading down.%h%h%hx%h%h ..hl.> ...hwandering)%hl   frilled lizard  The frilled lizard hisses angrily.%hH-40.4 (2.4%hO%hN _The rat moves out of view. The goblin moves out of view.%hCX .#..... .##...g..h .. .#..l.> .# %h{GE######## ...g.. .. .....## ..... .##.≈≈≈≈..# .... ...# #. .#.#)# #.##..#≈≈≈≈≈≈.# #..# ..≈≈≈≈..†>. #......## ##.## %h`K+..##### # ############gg 2 goblins (wandering) ................l   frilled lizard #################%hQ%hT%h%Y%h[%h^%h_%hƒ.gh.g..glrg 3 goblins (wandering)r   rat1.6 (1.2 _A goblin comes into view. It is wielding a +0 dagger. x2%hw#..h#.#..... .##....gh. .. #.#g...> .# ######## ...gl.. .. .....## ..... .##.≈≈≈≈..# ...r ..#.%hv#.#)##@.#≈≈≈≈≈≈.# #..#.## ..≈≈≈≈..# #†>. #......## ##.## +..##### #h 2 jackals (1 wandering, 1 asleep) ############ ................%h+h  A jackal comes into view.%h%h/%h)I  The goblin shouts! The jackal barks!%h%h%h(%h %h%h%h%h5 ...gg.gl.r   jackal (wandering)ggg  A jackal comes into view.%h`--------==2.8Freeze%h %h 6 _The jackal moves out of view. x2%h%h%hJ%h%h4%h....hg.g.glh%he1-----30%h%h!a _You barely miss the rat. The rat bites you.%h(  You freeze the rat.  You kill the rat!%hq%hJh>...g.g.glh(wandering)%hY1--------3-4%h%hY _A jackal comes into view.%hC  You freeze the frilled lizard.%ha  You kill the frilled lizard!%h%h,%h%h%h_%hm.hhh...g.%hqghhh 3 jackals (1 wandering) 2%h2==--0----------------4%h95Freeze%h]%h2' _The jackal barks!%hW  #.###...#.#....> h# ######## ....... h. .......## ..... .##≈≈≈≈..# ..g. ..# .≈≈≈≈≈≈.# #.#g#.# )##...#@## ..≈≈≈≈..# #†>.# #......## ##.# +..##### #.# #..# hh 2 jackalgg 2 goblins #################h..h h.g†gh 3 jackals (1 wandering)9/13 ------7.0 (1.2%h  %h%hS_The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.%hJ  #....... .. #.#....> .# ######### ....... .........## ....h h##≈≈≈≈..# ...g ..#≈≈.# #.#†#.#.≈≈≈≈≈≈)# #.##g.#.≈≈≈≈≈≈.# #..#.## #..≈≈≈≈..# #†@.# ##......## ##.## .+..### #. ##..#  #.#.# #.#.############.#   jackal..............#   goblin ################## [3%hA9;49m.hgg 2 goblins-8.2 _There is a stone staircase leading down here.%h2r N-%h~ B%h5 L.h%h ~6-----------=90%h %h b  ##.   #..   #.#   %h= Z#.#   #.#   #.#  %h  #.#   #g#  %h 2 #@#   #.# %hk t    %hε       g   goblin%h  #  #. #.# _The goblin hits you with a +0 dagger.%h K-------------%h %h ~1========-9 (1.7Freeze%h. %h } _You climb downwards. _There is a stone staircase leading up here.%h %hX5--=500%h%hSw _You barely miss the goblin. The goblin hits you with a +0 dagger.%hEN  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h9  ##. TCC the Chiller #.. Barachi #.# Health: 5/13=========--------------- %h #.# Magic: 0/3------------------------ #.# AC: 2Str: 9 #.# EV: 11%h Int: 15 #.# SH: 0Dex: 12 #g#%h*  XL:  1 Next: 40% Place: Dungeon:2 #@# Noise: =--------  Time: 50.9 (0.0) #.#%h  -) Nothing wielded #.# Cast: Freeze #.# #.#%h  #.# g   goblin #.# %hF !#.# #.# _You barely miss the goblin. The goblin hits you with a +0 dagger.  Casting: Freeze (safe; 2% risk of failure)  %h JConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)%ho ##. TCC the Chiller #.. Barachi #.# Health: 5/13=========--------------- #.# Magic: 0/3------------------------ #.# AC: 2Str: 9 #.# EV: 11Int: 15 #.# SH: 0Dex: 12%hq #g# XL:  1 Next: 40% Place: Dungeon:2 #@# Noise: =--------  Time: 50.9 (0.0) #.# -) Nothing wielded #.# Cast: Freeze #.# #.# #.# g   goblin #.# #.# %hq#.#Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin!%hw ##.  #..  #.#  #.#  #.#  #.#  #.#  #)# %hw\ #@#  #.#  #.#  #.# %h9x #.#  #.#   %hy#.#   #.#   #.#  %h8O51.9 (1Freeze%hkonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin! %h@_You kill the goblin!%h%hj _Your Ice Magic skill increases to level 5!%h.#)<-3.1 (1.2 _%h%hx\#)<.%hz7-%h{!4.3%h}%h%hEnH)<.%h#s%hs_6==5.5%h[w%h΀%hm 3%hr %h) %hj X%h ,%hϣ %hn %h B%hѩ %hI u7===%hk %h] %hӯ ,%hX %hX %h) p1========%h %h ,%h _8===%h %hu %h ,%h %hܻ %hǽ B%hm %h %ho V========%h 9====%h' %h3 %h ,%h %hX %h ,%h %h %h ,%hN %hn %hM 10/13====%h %hD %h ,%hq %h %h %ho T2========%h %h %h n%h l1====%hE %h %h %h# %h %hK %h; l========%hT  #..#  #.##  #.#  #.#  #.#  #.#  #.# ##.######.# ........@.# ##.########%h ` %h 080.7 (25.2)%hB ,1.7 (26%h} %h Z _c - a metallic blue potion%h2====3==== _HP restored.%hgr<. #..# #. #.## #. #.# #. #.# #. #.# #. #.# ## #. #.# .....##.######.#  #.....# 6.5 (4.8) ####.######## #. #.#.#...## 3========7.7 (6.0%h O _Found a stone staircase leading up.%hR 3%hl %hI %h] %h %h P==%hX %h %hx ========%hI %h/ ,%h' %h %h ,%h %h %ht ,%h_ %h %hQ ,%h %hy %h/ ......g# ##.#....... <.# #..#...... #.# #.##..... #.# #.##... #.# #.##.. #.# #.# .. #.# #.#######.# #.#....##.######.####...........#####.#########.###.# #.#%h g   hobgoblin (asleep) #.# ..####%h 098.5 (10.8)%h .9.7 (12.0%h%h\ _A hobgoblin comes into view.%h^T#..#...# # #.g#.# ##..#.## <.# #....#.## #.# #.#........#.###.# #.#....#.##.# #.##.......#.#.# #.# #........##.# #.# #######@#######.# #.#..............##.######.#########.####...........# #.# ####.######## #.. #.#### #.#  #.# #.# ..#%hg%hh/100.9 (1.2%hm%hp%h) .###### #..#...# #  .g#.# ##..#.## <...#.## ..#.###.#.###.# #..@.....# #######.#######.# ..............##.##############.####...........# ####.########..####.gg==2.1%h4 A _The hobgoblin shouts!%hc .###### #..#...# #  .#.## ##.g.#.## <....#.## ....#.###.#.###. #........# #######.#######.# ..............##.##############.####...........# ####.########..###%h F.g%h 1--3.3%hǍ %h %hM.###### #..#...# #  #.## ##.#.## <..g.#.## .....%h#.###.#.##.#. #........########.#######.# #.#g   hobgoblin%h %hu%hF.g%hfQ--4.5Freeze%h%ha%h[v%hv4=50%hz%h| _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.%h7F  You freeze the hobgoblin.  %h!The hobgoblin is lightly wounded.%h]2--------6%h?%hE O _The hobgoblin misses you.%hcf   You freeze the hobgoblin.  The hobgoblin is heavily wounded.2--1----------------7 _The hobgoblin hits you.%hC  You freeze the hobgoblin.  The hobgoblin is severely wounded.0----------------8Freeze%hW _The hobgoblin closely misses you.%h5J%h7K _You are out of magic!%h>  You barely miss the hobgoblin.The hobgoblin is heavily wounded.%hU3==9%h9%h@ _The hobgoblin hits you but does no damage.%he  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.%hf '10%hm %h?q W _The hobgoblin closely misses you.%h"  %hβ  You barely miss the hobgoblin.The hobgoblin is heavily wounded.%hu U2--1%h( %hڽ - _The hobgoblin hits you.%h^Q  You closely miss the hobgoblin.The hobgoblin is heavily wounded.1------------2 _The hobgoblin hits you.%h8DM _The hobgoblin hits you.  You closely miss the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin hits you.  You barely miss the hobgoblin.  The hobgoblin is heavily wounded.9/13 ------3 _The hobgoblin hits you.%h  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.8------4%h %h!- _The hobgoblin hits you.%h  You hit the hobgoblin.  The hobgoblin is severely wounded.%h6&5%h<%hP?@ _The hobgoblin hits you but does no damage.%hh  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.%hj &6%ho %hq @ _The hobgoblin hits you but does no damage.%h  You barely miss the hobgoblin.The hobgoblin is severely wounded.%hw &7%h %hʼ W _The hobgoblin closely misses you.%h  You closely miss the hobgoblin.The hobgoblin is severely wounded.%h9==1========8Freeze%h%hrV _The hobgoblin barely misses you.%h  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.%hN5-------9%h%hF!- _The hobgoblin hits you.%hA  You closely miss the hobgoblin.The hobgoblin is severely wounded.%hUC'20%h?H%hmKW _The hobgoblin closely misses you.%hNd  You barely miss the hobgoblin.The hobgoblin is severely wounded.%he&1%h#h%hIjW _The hobgoblin closely misses you.%h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  #. TCC the Chiller #. Barachi .#######. Health: 5/13=========--------------- #..#...# # #. Magic: 0/3------------------------ ........#.## ##. AC: 2Str: 9 .........#.## <.# #.. EV: 11Int: 15 ..........#.## #.# #.# SH: 0Dex: 12 ........g..#.###.# #.# XL:  1 Next: 50% Place: Dungeon:2 #...@...#.##.# #.# Noise: =--------  Time: 121.5 (0.0) #.#.......#.#.# #.# -) Nothing wielded #........##.# #.# Cast: Freeze #######.#######.# #.# ..............##.######.# ########.####...........# g  %h  hobgoblin #.# ####.######## #.. #.#  ### #.# _The hobgoblin closely misses you.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)%h{  #. TCC the Chiller #. Barachi .#######. Health: 5/13=========--------------- #..#...# # #. Magic: 0/3------------------------ ........#.## ##. AC: 2Str: 9 .........#.## <.# #.. EV: 11Int: 15 ..........#.## #.# #.# SH: 0Dex: 12 ........g..#.###.# #.# XL:  1 Next: 50% Place: Dungeon:2 %h ]#...@...#.##.# #.# Noise: =--------  Time: 121.5 (0.0) #.#.......#.#.# #.# -) Nothing wielded #........##.# #.# Cast: Freeze #######.#######.# #.# ..............##.######.# ########.####...........# g   hobgoblin #.# ####.######## #.. #.#  ### #.# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin.%hN _ .###### #..#...# #  ........#.##  .........#.## <.#  ..........#.## #.#  ...........#.###.#  #...@...#.##.#  #.#.......#.#.#  #........##.#  #######.#######.#  %h 8... #.# #.#  #..  ### %hv6==72.5 (1Freeze%hh%h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin!%hG  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#%h%h%hP _You don't know that spell.%h> %h %h %h %h %h f _%hk ,%h %h ,%h %hd %h u7===%h %h %hi ,%h %h %h ,%h %hU %h4 p1========%h %h6 %h u8===%h %hJ %h ,%h %h %h_ ,%ht %h %hK %h 9========%hb %h %h #.# #.#  #)# # #<# #. #.# ####.######## #.# ..... ###.# #.# .....#...(# #.# ...ß........#@# #.# -35.7 (13.2)...........#.## #.# ....ß.....#.## #.# .........#.## ...ß....#.## #.#..#.####### #.#.######.#......# #.##..#...#.####### #.#........#.##  ##.#%h %h 9====-6.9 (14.4%hM$ %h) 4 _Found 5 stones.%hU* ,7.9 (15%h- %h / d _d - a scroll labelled RUISOJY OWIURI%hA3%hD%hH%h$M%h$VB%h4X,%hZ%h^%hb%h^cp10/13====%hke%h h%hk%h/lT2========%h"n%hq%hs,%ht%hv%hxl1====%h8y%hhz%h~;  You see here 5 stones.%h _========2====%h,B%hE%h3====%hj3========%h]%h64 _Magic restored.%h7%h%h%h!;  You see here 5 stones.%h%hi _%h%hL%h %h:==%h(%h%h%hh9========%hX%h %hA%hX%hb%h ##.  #..  #.#  #.#  %h_>###.####### #.#  #.......@..# #.# 65.5 (27.6 .###.......# #.#  #######.# #)#  # #.# #<# #. #.#  ####.########## #.#  ..............###.#  .............#...(#  %ho...ß........#.###.##.#%h#%h.6.7 (28.8%h4%h; _Found a stone staircase leading down.%h%h%hv%h}%h%h%h%hD%h,%h%h%h,%h%h%h,%h5%h%ha,%h%h%h,%h%h%h[,%h%h%h,%h%h%h-,%hd%hNR  There is a stone staircase leading down here.%hg%hq _%h%h%hB%h %h<%h: %h,%h%h%h'%h%h%h%h!%hZ"%h$%hY&%h?(%h(%h)%h+%hy/%h70%h91%h2%hT5%h6%h8%h9%hZ<%h=%h>%hVF%hPM#.#.#.### #. ###%h,N... #. ..#..##. #.#... #.# #.###.########### #.#%hO #.........# #.#>....##.#########.## #.### #g #######.#>###.## %hQ#. #......###...... #. #.#####.#.###... #. ###.## #### g   hobgoblin (asleep) #. #... /. #.## .. ####.#########%h&W} 97.9 (31.2  A hobgoblin comes into view.%hnX.9.1 (32.4%hf\%h*_x _Found a gold wand. Found a stone staircase leading down.%hU #.# #.#### #.#### ... #.# ..# ..##.# #.# .... #.##.###.########### #.#%hV #...............# #.#>....##@#########.## #.# ## #g########.#>###.# #.##......###..... #.##.#####.#.###..%hW! #.# ###.## ### #.# #...#  /.# #.### ... ####.######## ... .............%h8hx gg  The hobgoblin shouts!%hkj`====200.3 (1.2)Freeze%hiq%htO _The hobgoblin misses you.%h3>  You freeze the hobgoblin.%hj.%h2--------9=---10Freeze%h%h;M _You kill the hobgoblin!%hQ ###### ..... ..## ....#.###.############...............>....##.#########.#### .#>## #.##......###.....#####.#.###... ............. ----2.5 (1.2%h6 ###### ..... ..## ....#.###.###########..............>....##.#########.#### .#>## #@##......###.....#####.#.### ###.## ###..ß.. ...ß........# -3.7%h{%h%hbD  ..... ..## ....#.###.###########..............>....##.#########.#### .#>## #.##......###.....#####.#.### ###.## ###...# .%h..ß......... ...........#. %h0%h(4.9%hW%hG%h  ..## ....#.###.###########..............>....##.#########.#### .#>## #.##......###.....#####.#.### ###.## ###...# /##.... ####.########..... ........................ß... ...ß#..............#......ß.........ß.....#.#%h _--------6.1%h %h %hf  ....#.###.###########..............>....##.#########.#### .#>## #.##......###.....#####.#.### ###.## ###...# ......./####........ ####.########........... ................................ß.......ß#................#.#.....ß.........ß.....#.#.#...................#.#%hq T7.3%hFt %hG)#.###.########### #. #...............# #.>....##.#########.## #. ## #.#>###. #.##......###.... #.##.#####.#.###.### #.# ###.## ##......###.# #...# ........@.# #.#####..........####.#######.......................ß.......ß#..........#.....ß...ß#......##.#....ßß8.59.5 (2%h&. %h/%h/#_e - a wand of polymorph (5)%h _There are no items here.%ho #...............# #>....##.#########.## # ## #.>### #.##......###..# #.##.#####.#.####.####. #.# ###.## #......###.# #...# .....##.# #.### .##....####.######..............#ßß#..#.....ßß##.#..... ##.#....ßß ##.#...#..#.#.. 10.7 (1 _%hj%h>2 >....##.#########.##  ###. #.># #. #.##......###..# #. #.##.#####.#.##.#.####. #.# ###.## ........###.# #...#  .....##.# #.####..##....####.#####...............##ßß#.. #.#.....ßß ##.#..... ##.#....ßß ##.#...#..#.#..  #.######...######.#.1.9%h7 %h4  ###.# #.>## #.# #.##......###.#. #.# #.##.#####.#.#.#.####.# #.# ## ........###.# #..............##.# #.###.#..##....####.#####.............. ##ßß #.#.. #.#.....ßß ##.#..... ##.#....ßß ##.#...#..#.#..  #.######..%hˁ [40m.##### # #.#..#..3========3.1%h# #.# #.##......### #. #.# #.##.#####....#.####.# #.# ##.#........###.# #................##.# #.####.#..##....####.### #............. ##.#ßß #.#.. #.#.....ßß ##.#..... ##.#....ßß ##.#...#..#.#..  #.######...##### # %hx#.#..#.. .......4.3%hR#.##. #.# #.##.#####.%h+S...#.####.# #.# ###........###.# #...#..............##.# #.##.#..##....####. #............%hS ##.#ßß #.#%hJT(.. #.#.....ßß ##.#....%hTG. ##.#....ßß ##.#...#..#.#.. %hV$ #.######...##### # #.#..#.. ....... %he[%h}\(5.5%hf%hs%h========%h,%hc%hc%hyS##.#..##..........####.#..#..................... #.#.................. #.#........ß.......ß... #.#...%h ....... #.#.....ßß ##.#.. ##.#. ##@#...#..#.#.. 9.1 (3.6%h2O#......#.######...############# #.. #.#..# .... .... %h(..... ..... ...... ....... .[... ....#.##. .##.##. #.#.#%hCD20.3 (4.8%ht%h, _Found a pair of boots.%ha 3%hd %h~i %hr B%hMs %h #.#.......................#.#..ß.......ß.........ß.........ß.##.#...........##.#....ß.......ß....#.#...#..#.#.. ..#%h #......#.######...######.########.#@..# #.#..#...#1.5 (1.2 #.#................. #.#................#.#.............%hȂ #.#.......[......#.#.......#.##...##.##.#.......#.#. .##.#.###.(......## ## ######.#.######## ######%h %h -2.7 (2.4%hG %hm % _Found 6 stones.%h%h%h^ _No target in view!%h_ 'ßß..ßß#.....#ßß....##..#.#.. ..##......#.######...#############.#...#..#.#..#... #.#..@...........#.#..#.#..#.#.......[#.#.......#.##...##.##.#.......#.#. .##.##.(## ## ######..######## #######.# .........3.9 (1.2 _%h+ ..ß..ß.....##..............#ß.......ß....###..#.#.. ..#.###......#.######...######.#..#######.#...#..#.#..#...#.## #.#..............#.#..#.#..#.#.......[#.#.......#.##...##.##.#.......#.#. .##.##.(## ## ######..######## #######.## ...........########.##5.1%h ß.........ß.....##..............#ß.......ß....#.#####..#.#.. ..#.###......#.######...######.#...#######.#...#..#.#..#...#.### #.#..............#.#..#.#..#.#.......[#.#.......#.##...##.##.#.......#.#. .##.###.(## ## ######..######## #######.### ............########.### #.#6.3%h#..............#.##ßß....#.## ###..#.#.. ..#.###......#.######...######.#....#######.#...#..#.#..#...#.#### #.#.............. #.#..#.#..#.#.......[#.#.......#.##...##.##.#.......#.#. .##.#.##.(......## ## ######..######## #######.#### .............########.#### #.# #..%h>7.5%h %h %hi%hbt4%hw%hg/ 9 ##.#.........#. ##.#....ß.......ß....#.##%h3  ###.#...#..#.#.. ..#. #......#.######...######.# #######.#...#..#.#..#...#. #.#.#.## #.#.#. #.#.#. #.#..# #.#.#.##...##.#.%h5 I #.#.......#.#. .##.#.# ##.(......## ## ###### #.######## #.  #. #.#  #..%hoD %hF (8.7%hO %hV V _You see here a +0 pair of boots.%hj %hm Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armour%hsy va +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h\%h.a%hf1##.#...................#.# TCC the Chiller##.#....ß.......ß....#.## Barachi###.#...#..#.#.. ..#.### Health: 13/13 ========================#......#.######...######.#... Magic: 3/3========================#######.#...#..#.#..#...#.### AC: 2Str: 9%hpf#.#.................#.## EV: 11Int: 15#.#...................#.# SH: 0Dex: 12%hfs#.#.....................#. XL:  1 Next: 90% Place: Dungeon:2#.#.......@...............# Noise: ---------  Time: 228.7 (0.0)#.#.......#.##...##.#....... -) Nothing wielded#.#.......#.#. .##.#.#...... Cast: Freeze%hg##.(......## ## ######......#.###############.###............########.####.##.. %hog_e - a wand of polymorph (5) _There are no items here. _Found a pair of boots. _Found 6 stones. _No target in view! _You see here a +0 pair of boots.%hUl%hm _%hq%hvf  You start putting on your armour.%hx+9.7 (1%hhX30.7 (2%h<%h<%h+1.7 (3%h7%h%h֜+2.7 (4%hc%h%hK+3.7 (5%h%h* 3 _You continue putting on your +0 pair of boots. x5%h%h%hBb _You finish putting on your +0 pair of boots.%hQ 3%h} %h %h %h $ _%h X%h} %hɣ %h5 ,%h" %h %h8 ,%h %h %h ,%h %hշ %h ,%h %h %h ,%hb %h %hA ,%h %hB %h| ,%h %h 7 _You open the door.%h0 3%h %h %hB ,%h %hV %hT ,%hZ %h n%h %h .#........ß.......ß........#.###. #.#.......................#.## #.#.#.....ß.........ß.....#.## #.%h A##.#...................#.## #####.#....ß.......ß....#.## #...###.#...#..#.#.. ..#.####### .....#.######..S######.#. #####.#...#..#.#..#...#.####### #.#...#.## #.#............#.## <.##.#..............#.## #.# #.#.......................#.###.# %h .#.......#.##...##.#.......#.##. #.......#.#.##.##.#.#.......#.#.# S   ball python (constriction, wandering) .(......######'######........##. .######## #.########.#######.##...............##.#%h 049.1 (15.4)%h /50.3 (16.6%hD %h ^ _A ball python comes into view.%h#.............#...( .#..ßß.#.## #.#.......................#.##.#.....ß..ß.....#.##  ##.#...................#.## ###.#....ß.......ß....#.## #...  ###.#...#..#.#.. ..#.######### .....#.######..S######.#...... #####.#...#..#.#@.#...#.####### #.#.#.##  #.#.#.## <  #.#.......#.## #.#.................#.# .#.#.##...##.#.......#.# #..#.##.##.#.#. .(......######'######........ .################.#####%h\.1.5 (1.2)%h %h~ %hˊ %hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hF %h %h˼ %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h 3%ho %hd %h ..................###...................#..ß.......ß........#.###...................#.## # ..ß.........ß.....#.## #...............#.## ### ..ß.......ß....#.## #..  ###.#...#..#.#..# ..#.######## %h ......#.######..@######.#......# ######.#...#..#S#..#...#.####### #.#.................#.## Freeze  #.#........... <.  #.#..... #.  #.#....................#. S   ball python (constriction, wandering)#.......#.##...#.#.#.#.#.##.##.#.#.#. #.(......######'######........##.%h5 (0.0%hT %h O.S%h g2.7 (1.2Freeze _%h  %h#...........  #.#ß.......ß##  #.#.........  #.#.....ß.........ß  ##.#..................# ##.#....ß.......ß....#.## #. ###.#...#..#.#..# ##### #......#.######...######.#...... #######.#...#..#@#..#...#.####### #.#.................#.## .......S..........#.## <.........#.## #....#.####.##...##.#.......#.###.#.##.##.#.#.......#.# ##.(......######'######........##  #.######## #[39 %h;49m.########.#######S.3.9Freeze %h+SS) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)can't see any susceptible monsters within range! (Use Z to cast anyway.)  You closely miss the ball python.  The ball python hisses angrily.  The ball python closely misses you. The ball python grabs you.  The ball python constricts you. The ball python bites you. %h:11---- 1 ===40Constr  %hA3_ _The ball python constricts you. %h  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The ball python completely misses you. %h?2----------5Contam Constr  %h %h\_ _The ball python constricts you. %hڠ @  You freeze the ball python. %h h† %h  %h #.#...........................#.. TCC the Chiller#.#........ß.......ß........#.## Barachi#.#.......................#.## Health: 11/13 ====================----#.#.....ß.........ß.....#.##Magic: 1/3========----------------##.#...................#.## ## AC: 3Str: 9##.#....ß.......ß....#.## #. EV: 11Int: 15###.#...#..#.#..# ..#.####### SH: 0Dex: 12 #......#.######...######.#......# XL:  1 Next: 100% Place: Dungeon:2 ###### %hv #.#...#..#@#..#...#.####### Noise: =--------  Time: 256.9 (1.0)#.#........†........#.##-) Nothing wielded#.#...................#.## < Cast: Freeze#.#.....................#.## # Contam #.#.......................#.####.#.......#.##...##.#.......#.##  #.#.......#.#.##.##.#.#.......#.#  ##.(......######'######........## #.######## #.########.#######  _The ball python constricts you.You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The ball python completely misses you. _The ball python constricts you.You freeze the ball python. %h _You kill the ball python!You have reached level 2! %hҸ /  --more--!%hb7/19=1/5!%h------------2 0% Freeze!%h!%h\4 _!%ht4!%h+!%h!%h!%h% _!%h,!%h,!%h!%h>!%h,!%h(!%h!%h8==----!%h!%hjZ _Your magical contamination has completely faded away.!%h!%h !%h !%hN !%h ,!%h[ 2=====9===!%hX !%h# !%h$ S=====!%h;/ ==!%h\1 !%hm3 ,!%h4 !%h6 !%h*8 ,!%h$9 !%h: !%h< ,!%h5= !%h> !%hI@ !%h@ Q3=====!%hA !%hE !%hWG ,!%h8H !%hPJ !%hK ,!%hL !%hN !%hP ,!%hQ !%hS !%hU S=====!%hU !%hW !%h{Y ,!%hZ !%h\ !%h^ ,!%hW_ !%ha !%hb ,!%hc !%he !%huf ,!%h g !%h%j !%hĉ  ##.#........... ##.#.............. ##.#.......#.##...# #.#.......#.#.##.## ##.(......######' #.######## #.## #.# #... #.# ### #@#- .K.#  #.##.#####  K   kobold (wandering)  86.9 (30.0)  A kobold comes into view. It is wielding a +0 short sword..KK4=======8.1 (31.2 _The kobold shouts!"%h..##.## #.#..## ##.(......######' #.######## #."%hp #.# #.. #.# #####.##.###.# ...K....@.##.##.#####"%h"%hƒMS...KS   ball python (constriction, wandering)"%h :--9.3 (1.2)"%h̗"%hv^ _A ball python comes into view."%h:f ##.# ##.#.#.## #.#.#.#.##. ##.(......######' #.# #. #.# ## #.# #.##.###.##S...K..@..#.#.##.######"%hg"%hi"%hi"%hnd..S..K"%hboD--90.5"%hs"%ht"%h#. ##.##. ##.#.#.###. #.#.#.#.##.# ##.(......######.. #.# ##J #.# # #. #.#  ###.##.###.# #..S..K@...#"%hG.#.##.##### #.#.#..!J   endoplasm (wandering)#.S   ball python (constriction, wandering)..K   kobold.."%hl  An endoplasm comes into view."%hed  Found a black potion."%hO  The kobold hits you with a +0 short sword."%h9J.r.Sr   rat (wandering)"%h}n7---=1.7Freeze"%ha"%hRV _A rat comes into view."%hI;  You freeze the kobold."%hY  You kill the kobold!"%h"%hg"%h̗@.J.r.S)JS)r   rat"%h8=--3-----420Freeze"%hܼt _The endoplasm quivers.#%hY#%h^#. ##.#.#. ##.#.#.##.#. #.#.#%hb_#.#.##..# ##.(......######'.. #.# #.#J #.# #%hdax#.#. #.# ####.##.###.# #..r.S).@..# ...#.##.##### #. #.#..! S   ball python (constriction)#. r   rat....#%h#c#%hg#%hg#%hjh#%hpi#%hx#J#%hyZ..r)SJ   endoplasmS   ball python (constriction)r   rat#%h=z#%h$|<-3.9 (1.2Freeze#%h#%hv#%h_ #%h >.r#%hL 4=40#%h #%h2 Y _The ball python closely misses you.#%h  You freeze the ball python.  The ball python is moderately wounded.The ball python bites you but does no damage.#%ho2----------5#%h}o _The ball python closely misses you.$%hs,@  You freeze the ball python!$%h.$%hR/$%h7.Jrr   rat$%h2H9===1----------86$%hO$%hSO _You kill the ball python!$%h4 $%h2 You freeze the rat.$%h$%h9)J$%h; $%h!0$%hB|---------127Freeze$%h$%hG _You kill the rat!$%h4$%h]!$%hN&K _You are out of magic!$%hs4$%hy$%hK _You are out of magic!$%h3  You hit the endoplasm but do no damage.The endoplasm freezes you.$%hV5 4-------1====8Freeze$%h; $%h@ % _You are frozen.$%h'  You hit the endoplasm but do no damage.The endoplasm freezes you.10------------9$%h$%hE  You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen.  You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen.%%hTThe endoplasm freezes you. _You are frozen.  You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen.  You hit the endoplasm but do no damage.%%h#l1=----300%%hȋ%%hL> _You are frozen.  You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen.  You hit the endoplasm but do no damage. _The endoplasm hits you but does no damage.%%hX+1 _You hit the endoplasm but do no damage. The endoplasm barely misses you.%%h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%%h  #. ##.#............ TCC the Chiller #. ##.#.......#.##.. Barachi #. #.#.......#.#.##. Health: 11/19 =============----------- .# ##.(......######' Magic: 0/5------------------------ .. #.######## #. AC: 3Str: 9 #J #.# #. EV: 11Int: 15 #. #.# ## SH: 0Dex: 12 ###.##.###.#  XL:  2 Next: 12% Place: Dungeon:2 %%h #.....)J@..#  Noise: =--------  Time: 301.9 (0.0) ...#.##.#####  -) Nothing wielded #. Cast: Freeze #. #. .! J   endoplasm #. .. .. %%h G_You hit the endoplasm but do no damage. The endoplasm barely misses you.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)%%h*  #. ##.#............ TCC the Chiller #. ##.#.......#.##.. Barachi #. #.#.......#.#.##. Health: 11/19 =============----------- .# ##.(......######' Magic: 0/5------------------------ .. #.######## #. AC: 3Str: 9 #J #.# #. EV: 11Int: 15 #. #.# ## SH: 0Dex: 12 ###.##.###.#  XL:  2 Next: 12% Place: Dungeon:2 #.....)J@..#  Noise: =--------  Time: 301.9 (0.0) ...#.##.#####  -) Nothing wielded #. Cast: Freeze #. #. .! J   endoplasm #. .. ..Casting:%%hc,  Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.%%h 0 y #.  #.  #.  .# ##.( ..   #J #.#  #. #.#  ###.##.###.#  #.....)†@..#  ...#.##.#####  #. #. #. .! #. .. ..%%h#.###.## #........... *%hN.#.##...## #..@..#9.6 (1.2) .#.#.#.#.#####.....# ##...............###*%hP.#.#.######### ........## ######.##### *%hR*%h2S.60.8 (2.4*%hU*%hW; _Found a stone staircase leading down.*%h*%h _ # ##. #....# ###### # ### ...... K####.# ..... ...#.# ####*%h#.### ## #.# $..# ..# #.# ####>##.## ...... .#.##...## #.....###### .#.#.#.#.#####.....# ##...............#####*%hjK   kobold (missile, asleep)*%h-2.0 (1.2*%h]-3.2 (2.4*%h$*%hz _A kobold comes into view. It is wielding a +0 short sword.*%h 2##### #.# #.# ### #.# #.. ..# ####### # #.####. #K####.#...... ...#.# .#####.# #.#.###*%h^ ### #.# #.@$..# ...# #.# #.....#####>.#.###*%h  #........... ..#.##...## #.....###### ..#.#.#.#.#####.....#*%h ...............### #####.#.#.######### .........## #######.##*%hg" VKK)*%h( :((((((((*%h) *%h i...@$.*%h ..*%h_ 5=4.4 (1.2*%hڼ *%h n _The kobold throws a stone. The stone closely misses you.+%hn..# #.. #. ###### #. #. ### #. #.. .. ######## # #.#+%h##. #K####.# )....... #....#.# .#####.# #@#.###### #.# #..$..# ...# #.# #.....#####>.#.### #............#.##...## #.....###### ...#.#.#.#.#####.....#...............### +%h a######.#.#.######### ..........##+%h+%h& H.K#+%h b5=====-5.6+%h+%h+%hW"##.# #.# #### ...# #.. # ####### # # ### # #.. . ######### # #.## .. #.####.# .)....... #.K@.#.# .#####.# ####.#.###### #.# #..$..# ...# #.# #.....#####>.#.### #............#.##...## #.....###### ....#.#.#.#.#####....+%h.# .####...............#########.#.#.#########+%h+%hV>=6.8Freeze+%h+%h= _The kobold hits you but does no damage.+%hOX70+%hW _You closely miss the kobold. The kobold barely misses you.+%hl;  You freeze the kobold!+%hrC)+%h`4-----98+%h 0Freeze+%hY+%htJ _You kill the kobold!+%h +%h +%hD +%h +%hA +%h +%h +%h ,+%h[ +%h Q-----+%h +%h M _You now have 20 gold pieces (gained 11).+%h5 3+%hJ +%h +%h ,+%h +%h +%h +%h +%h +%h B+%hg +%h +%h +%h O5=====+%h +%hi +%h +%hA +%h +%h +%h ,+%h  +%h[ +%h ,+%hb +%h +%h S=====+%h +%h" +%h X+%h ,+%hT +%h\ ,+%h +%hs +%hM +%h ,+%h +%h +%hj$ +%h% +%h% +%hb& +%h' +%h' +%hs( +%h) +%h* +%h=+ +%hG, +%hR- +%hu. +%h]/ +%h/ +%h)1 +%h[2 +%h2 +%h[3 +%h4 +%h5 +%h36 +%h6 +%h7 +%h+9 +%h9 +%h#: +%hz; +%h< +%hA= +%h= +%hI? +%h@ +%h@ +%hA +%hB +%h+D +%hD +%hOE +%hG ,+%h%H +%hH +%hJ +%h}K +%hK +%hWL +%hM +%hO +%hnO +%hO +%hhT  Things that are here:  a +0 short sword; 4 stones; a kobold corpse+%hU +%hFV  _+%h W +%hpY +%hZ +%hZ +%h[ +%h] +%h^ ,+%h_ +%ha +%ha +%hXb +%hb +%hnd +%hWe +%he +%h?f +%hg +%hh +%h#i +%hi +%hk +%hm ,+%hn +%h p +%h.q ,+%hq +%hws +%hzt +%ht +%h?w ,+%h)y ,+%hz +%h} +%h ,+%h +%hg +%h ,+%hg +%hU +%h +%h +%h +%h +%h ,+%h +%h0 ,+%hS +%h p _b - 2 potions of magic (gained 1)+%h 3+%h +%h +%h ,+%h +%h; +%h4 +%h +%h/ +%ḥ +%h +%h +%h +%h +%h   Things that are here:  a +0 dagger; a stone _+%hn +%hy +%h& +%h +%h +%hV +%h +%hK +%h B+%h +%h +%h> +%h +%h +%h/ ,+%hM +%h +%hL ,+%hV +%h +%h1 +%h +%h +%hf +%h ,+%h +%h +%h +%he +%h +%h +%h +%h +%h} +%h +%h +%h +%h +%h +%h, +%h +%h +%h +%h +%h +%h +%h +%h +%h@ +%h +%h +%h +%h` +%h +%h +%hK B+%h +%h +%hG +%h +%h +%hk +%h +%h) +%h +%h +%hW +%h +%h +%h +%h +%hm +%hP +%h& +%h +%h +%h +%h +%h +%hc +%hK +%h- +%h ,+%h +%h ,+%h* +%h ! +%h" +%hk" +%h" +%h$ +%h$ +%h2% +%h% +%h& +%h' +%h*( +%h( +%h* +%h+ +%h(, +%h, +%hT4 +%h%6 +%h7 +%h= +%h> +%h> +%hm? +%h@ +%hHB ,+%hB +%hC +%hE +%hAF +%hF +%haI B+%h=J +%hK +%hP X+%hQ +%hUR +%hS +%h!U +%hbV ,+%h/W +%h(Y +%hZ ,+%h[ +%h[ +%h\ ,+%hE] +%h] +%h_ ,+%h_ +%h` +%hNj 4+%hik +%hl +%hm ,+%hm +%hn +%hp ,+%hp +%h=w +%hy B+%hy +%h{ +%hx{ +%h{ +%h| +%h} +%h ~ +%ht~ +%hI +%h6 +%h +%h +%hͅ +%h +%hb +%hLJ +%hQ +%hJ ,+%h +%h +%h ,+%hs +%hّ +%h ,+%h[ +%h +%hݖ ,+%h{ +%h# +%h B+%hɝ +%h; +%h +%h +%hC +%hP ,+%h +%h +%h ,+%hv +%h +%h ,+%h +%h +%h ,+%h +%h B+%h +%h +%h +%hZ +%hô +%h +%h +%h +%hX +%hf +%h +%h +%h +%h +%hɾ +%hC +%hڿ +%hE +%hr ,+%h +%h +%h +%h +%hT +%h +%h +%hO +%h +%hX +%h[ +%h +%h( +%h +%h~ ,+%hL +%h ,+%h +%hA +%h +%h ,+%h +%h +%h: +%h` +%h{ +%h +%h B+%hB+%h+%h X+%h+%hp,+%h+%h+%h+%h,+%h9%B+%h+X+%h-+%h=0+%hr1+%h03+%h5+%hQ?+%h? +%hQ@9###.# #.+%h.A +%hB`#.# #.# #.##..+%hC +%hCl#.##.# #.# #.##.+%hDy#...#.####.# #.##.+%hvD9..#........###.##.+%hE9#..............##.#+%hF +%hG|..######.#..##..........+%hzG +%hH.S......#................ #@#...............-+%hI ##.#........ß..... ##################.#............. #...............###.#.....ß...... #.########..##### ##.#........... +%hLl#.# #..##### ##.#....ß..... S   adder (asleep) #.# #......######.#...#..#.# #.# #.#####......#.######... #.# #.# #######.#...#..#.#+%hQ+%hR 542.4 (173+%h S .6)+%hS+%hjT-+%hT(3.6 (174.8+%hrZ+%h\ +%h]+%h^5_An adder comes into view.+%h9_+%h ###.#  #.# #.#  #.##.# #.#  #...#.####.#  ..#....... #....... ..######.#..##... .S......#........ #@# ##.##.# #...........#.# #...##### ##.# #.# #..##### ##.# #.# #......######.# #.# #.#####......#.# #.# #.# #.,%h ###.#  #.# #.#  #.##.# #.#  #...#.####.#  ..#....... #....... ..######.#..##... .S......#........ #@# ##.##.#...........#.#...##### ##.#.# #..##### ##.#,%h.# #......######.#.# #.#####......#.#.# #.# #.,%h,%h,%hN,%h] _An adder is nearby!,%h  ###.#  #.# #.#  #.##.# #.#  #...#.####.#  ..#....... #....... ..######.#..##... .S......#........ #@# ##.##.# #...........#.# #...##### ##.# #.# #..##### ##.# #.# #......######.# #.# #.#####......#.# #.# #.# #.,%h` ###.#  #.# #.#  #.##.# #.#  #...#.####.#  ..#....... #....... ..######.#..##... .S......#........,%h #@# ##.##.#...........,%hX#.#...##### ##.#.# #..##### ##.#.# #......######.#.# #.#####......#.#,%h(.# #.# #.,%h,%h>,%h{,%h<] _An adder is nearby!,%hG >....##. ###.# #.### #.# #.# #.##. #.##.# #.# #.##. #...#.####.# #.##. ..####.##. #..............##...######.#..##..#.S.....@##########..,%h ##.ß  ##################..  #...............###.ß  #.########..##### ##.#.....  #.# #..##### ##.#....ß....  #.# #......######.#...#..#  #.# #.#####......#.######..,%hN4.8 (1.2) _,%h{,%h%,%h >....##. ###.# #. #.# #.# #.## #.##.# #.# #.## #...#.####.# #.## ..#........###.## #.....##.######.#..## #.S....@.# #.# ##.#.ß ,%h5##.# #.###.#.....ß #.#..##### ##.# #.# #..##### ##.#....ß #.# #......######.#...#..# #.# #.#####......#.######,%h ,%h (6.0,%h| ,%h ,%h ,%hS ,%h ,%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.),%h  >....##. ###.# #. #.# #.# #. #.##.# #.# #. #...#.####.# #. ..#........###.## #.....######.#..## #.S...@..# #.# ##.#.ß #.# #.###.#.....ß #.#..##### ##.# #.# #..##### ##.#....ß #.# #......######.#...#.. #.# #.#####......#.######,%h ,%h ,%hH l..SS,%h u=7.2 _The adder hisses angrily.-%hj` >....##. ###.# #. #.# #.# #. #.##.# #.# #. #...#.####.# #. ..#.###.## #..######.#..## #...S@...# #.# ##.#.ß #.# #.###.#.....ß #.#..##### ##.# #.# #..##### ##.#....ß #.# #......######.#...# #.# #.#####......#.-%hc-%hj8.4Freeze _The adder closely misses you.-%hq The adder hisses angrily. _The adder closely misses you.  You freeze the adder.  The adder is moderately wounded.  The adder barely misses you. The adder bites you.  You are poisoned.-%hr8=======--4-----90Pois -%hy-%hz, _The adder poisons you!-%h4  You freeze the adder.  The adder is heavily wounded.5=====------3----------50 _You feel sick. The adder bites you.-%h:  You freeze the adder.-%hg .You kill the adder!-%h 4-----2----------71Freeze-%h% $ _You feel sick.-%h4- _You can't see any susceptible monsters within range! (Use Z to cast anyway.).%hN13- _You feel sick.- _You feel sick.  You feel sick.1--- _You are no longer poisoned.-----r# .# >...# ##.# #.# .# #.##.# ##.# #...#.# #.. ..# #.#####.## #...#......@.######.#..##-#######........##########.#...... ##.# ##################.#... #.............%hj<...###.#r   rat (asleep) #.########..##### ##.#... #.# # ##.#.. #.# #......######.#. 6.2 (4.8  A rat comes into view.2==--7.4 (6.0 _Found a gnarled jewelled staff..%h  r#  .# > .#  .# #.#  .#   ##.#  #..  #.#####.##  #......@.# #######........# #########.   #.#   #.# .%h r#  .# > .# .%h .# #.#  .#   ##.#  #.. .%hҜ5 #.#####.##  #......@.# #######........#.%h #########.   #.#   #.# .%hä.%h].%h.%hFZ _A rat is nearby!.%h  _You are too injured to fight recklessly!.%h~  _You are too injured to fight recklessly!/%h ..r #>.. ##  .# #.##.# #.# #...#.#### #..# ..##.#####@## #...............######.#..#########........#.#########.#. ##.#.#################.#...............###.#.########.#.##### ##.#.3=====8.6 (1.2 _/%h ...  #.. #.##r#  ##.# >...#.#  ###.##.# #.# #.#.# #.##.# #.###.# #...#.####.# #.@# ..##/%h#.#####.## #........#........######.#..#########........#..#########.#.. ##.#..##################.#..#...............###.#..#.########..##### ##.#../%h/%hET  The rat squeaks loudly. You hear an angry hiss./%h*l|rl   frilled lizardr   rat/%h1==9.8/%hp/%h a _A frilled lizard comes into view./%h) /%h /%h /%h 0%hY....l ..#| #r>.... ##   #.##.# ##@# #...#.#### #..# ..#######.## #...............######.#..#########........#.#########.#. ##.#.#################.#...............###.#.0%hZ0%h!\B0%h*c.l.r--61.00%hRd0%hl0%hn... ... ..#l #>..... ##r#   #.##.# ##.# #...#.#### #..# ..#######.## #...............######.#..#########........#.#########.#. ##.#.#################.#.0%hr0%h{L|l0%hb}3====-2.2Freeze0%h Q _The rat bites you but does no damage.0%hOKA.l=====30 _You closely miss the rat. The rat misses you.0%hQ] 0%h&^ \2-40%hd 0%hh j _You hit the rat but do no damage. The rat bites you.0%h߁ 0%h &50%h 0%h4 u _You closely miss the rat. The rat bites you but does no damage.0%h(0%h*\3=60%hL00%h3} _You hit the rat but do no damage. The rat bites you but does no damage.1%h1%hB1%ht _You are too injured to fight recklessly!1%hn41%h{t _You are too injured to fight recklessly!1%h41%hx1%h-^ _You are too injured to fight recklessly!1%hG  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1%hI ... ...  TCC the Chiller ... .. Barachi ... Health: 13/19 ================-------- #.. #.# Magic: 2/5=========--------------- #|# #.. AC: 3Str: 9 #.# >.... EV: 11Int: 15 #l# ###.# SH: 0Dex: 12 #r# #.# #.# XL:  2 Next: 79% Place: Dungeon:2 #@# #.##.# #.# Noise: =--------  Time: 566.2 (0.0) ##.# #...#.####.# g) +0 short sword #..# ..#........# Cast: Freeze #.#####.## #........... #........######.#..##.... #######........#......... l[1%hӺ37m   frilled lizard #########.#........ r   rat ##.#....... ##################.#...... _You are too injured to fight recklessly!  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)2%h ... ...  TCC the Chiller ... .. Barachi ... Health: 13/19 ================-------- #.. #.# Magic: 2/5=========--------------- #|# #.. AC: 3Str: 9 #.# >.... EV: 11Int: 15 #l# ###.# SH: 0Dex: 12 #r# #.# #.# XL:  2 Next: 79% Place: Dungeon:2 #@# #.##.# #.# Noise: =--------  Time: 566.2 (0.0) ##.# #...#.####.# g) +0 short sword #..# ..#........# Cast: Freeze #.#####.## #........... #........######.#..##.... #######........#......... l  [39;42%h9m frilled lizard #########.#........ r   rat ##.#....... ##################.#......Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat!2%hPo ... ...  ...  ... #..  #|#  #.# > #.#  #l# #.#  #@#   ##.#  #..#  #.##  .. #######. ##2%h?837.2 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat! _You kill the rat!2%hb  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2%h ... ...  TCC the Chiller ... .. Barachi ... Health: 13/19 ================-------- #.. #.# Magic: 1/5====-------------------- #|# #.. AC: 3Str: 9 #.# >.... EV: 11Int: 15 #.# ###.# SH: 0Dex: 12 #l# #.# #.# XL:  2 Next: 83% Place: Dungeon:2 #@# #.##.# #.# Noise: =--------  Time: 567.2 (0.0) ##.# #...#.####.# g) +0 short sword #..# ..#........# Cast: Freeze #.#####.## #........... #........######.#..##.... #######........#......... l  [39;42%h9m frilled lizard #########.#........ ##.#....... ##################.#...... _You kill the rat!Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)2%hְ ... ...  TCC the Chiller ... .. Barachi ... Health: 13/19 ================-------- #.. #.# Magic: 1/5====-------------------- #|# #.. AC: 3Str: 9 #.# >.... EV: 11Int: 15 #.# ###.# SH: 0Dex: 12 #l# #.# #.# XL:  2 Next: 83% Place: Dungeon:2 #@# #.##.# #.# Noise: =--------  Time: 567.2 (0.0) ##.# #...#.####.# g) +0 short sword #..# ..#........# Cast: Freeze #.#####.## #........... #........######.#..##.... #######........#......... l  [42%h\0m frilled lizard #########.#........ ##.#....... ##################.#......Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.2%h" 2%h9... ... 2%hk 2%h... 2%h| 2%h ...2%h 2%h6#.. 2%h(a #|#  #.# > #.#  #†# #.#  #@#   ##.#  #..#  #.##  .. #######. ##     2%hc78.2 (1Freeze2%h2%h@ Honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  2%h nYou freeze the frilled lizard. _You kill the frilled lizard!2%hUG "M##.#### #... ... ..#| #>..... ##   #.##.# #.# #...#.#####..# ..#........###2%hU a-9.4 (1.22%h*X  2%hX m_You see here a frilled lizard corpse.3%hM  ###### #... .... ..#| #>.... ##†#   #.##.# ##.# #...#.####.#.14=2=====-70.6 _3%h M  ###### #...##... ......# ..#| #>..... ##†# #.# #.##.# #.##3%h3%hD(1.83%h3%h"3%haM  ##.# ### #...##... #.........##.#### ........^# #>..... ###†#3%hbZ#.# #.#3%h@l3%hl(3.03%h5q3%hZut _You see here a staff of earth.4%h14%htWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  g - a +0 short sword (weapon) Floor Items ([,] to select) Magical Staves 4%hta staff of earth[?] describe selected [!] equip|wield|wear[tab] equip|unequip 4%h^- 4%hF3 4%h: .#TCC the Chiller.#Barachi.#Health: 14/19 =================-------###.####Magic: 2/5=========---------------#...##... AC: 34%hx< Str: 9#...... EV: 11Int: 15...##.####SH: 0Dex: 12#........^ #.# XL:  2 Next: 87% Place: Dungeon:2#@##.. Noise: ---------  Time: 573.0 (0.0)#.#>.... g) +0 short sword#.####.# Cast: Freeze#†#4%h? F#.# #.##.# #.##.# #.###.# #...#.####.# #..# ..#........# #.#####.## #........... #........######.#..##.... Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard! _You see here a frilled lizard corpse. _You see here a staff of earth.4%hC P  Okay, then.4%hD 4%hSI 4%hK . _4%h4.0 (1 _j - a staff of earth5%h KD5=5%hW`....# #  #.#  ##.# ##.# ### #...[ ...#.# ..#.@.##.####. 6.4 (2.4##........^. #.#.###.##### #..#.# #>....#.####.#7.6 (3.6 _Found a robe.5%hT35%hgU5%hW5%hZ5%hx[i6===5%hc5%hie5%h#fQ3=====5%hg5%hh5%hj,5%hk5%h$n5%ho5%hri7===5%hs5%hv5%hx,5%h z5%h|5%hr~5%h ======5%h5%h5%h5%h;5%h5%hՆ5%h-5%hh8==5%h5%hN5%hr,5%hÏ5%hБ5%h",5%h5%h5%h[5%h3i9===5%h5%h65%hl5%hAQ4=====5%h5%h5%h}5%hk5%hM _You now have 30 gold pieces (gained 10).5%hc35%hʶ5%h5%h5%hs:==5%h5%hI5%h5%h======5%h5%h5%h,5%h5%h5%h,5%h5%hY5%h&,5%h.5%h5%h~,5%hJ5%hT5%h5%hO5=====5%hX5%h5%hB,5%h 5%h5%h,5%hB5%h5%h[=====5%h5%h5%h,5%h,5%h,5%h 5%h9 5%hj ,5%h= 5%hi X5%hO 5%hY ,5%h2 5%h 5%h4 ,5%h 5%h 5%h ,5%h 5%h 5%h ,5%h 5%h 5%h5 B5%hw 5%h ,5%hy 5%h 5%h ,5%h 5%h 5%h ,5%h 5%h 5%h B5%h@" 5%h# ,5%h$ 5%h% 5%h|& ,5%h' 5%hy( 5%hs) ,5%hk* 5%hT+ 5%hr, ,5%ho- 5%h0 5%h2 ,5%h2 5%h5 5%h|6 ,5%h]7 5%h+9 5%hS: ,5%h[; 5%h= 5%h> ,5%ha@ 5%hA 5%hB ,5%hC 5%hgE 5%hF ,5%hG 5%h'I 5%h'J ,5%h K 5%hL 5%hM ,5%hN 5%hvP 5%hQ ,5%hR 5%hUT 5%hU ,5%hV 5%hW 5%hX ,5%hY 5%hZ 5%h[ ,5%h ] 5%h7^ 5%h4_ ,5%hN` 5%ha 5%hb ,5%hc 5%hd 5%hf ,5%hvg 5%hh 5%hi ,5%hj 5%hn n5%hWp ,5%hLq 5%h.r 5%hVs B5%ht 5%hu ,5%hv 5%hw 5%hx 5%h #.# #.# #.# #..>....##.###.# #.# #.# .####.# #.###.# #†# #.# #.# #.# #.###.# #.# #.##.##.# #.# #.###.# ##.# #.#...#.####.# #.###.# #..# ..#........###.###.#####.## #..............###........######.#..##.......#######......@.#..............#########.#............. ##.#........ß.##################.#.......#...............###.#.....ß....#.########..##### ##.#......... S  5%hY [m adder (wandering)#.##..##### ##.#....ß...#.##......######S#...#..##.##.#####......#.######.655.4 (77.8)5%h AS.5%h .6.6 (79.05%hӉ 5%ho Y _An adder comes into view.5%hkI Q#.# #.# #.# #..>....##.##.# #.# #.# .####.# #.##.# #†# #.# #.# #.# #.##.5%hQJ #.# #.# #.##.##.# #.# #.##.#.# ##.# #.#...#.####.# #.##.#.# #..# ..#........###.##.#.#####.## #.....##.#........######.#..##.#######.......@#.#.#.##.#.ß.##.#.#.###.#.....ß.#.#..##### ##.#.5%hK #.# #..##### ##S#....ß.#.# #......######.#...#..#.#.# #.#####......#.######.5%h`L 5%hP @S.5%hQ 17.8 (1.2)5%h|U 5%hW 6%hä#.# #.# #.# .####.# #.##.# #†# #.# #.# #.# #.##..#.# #.# #.##.##.# #.# #.##.##.# ##.# #.#...#.####.# #.##.##.# #..# ..#........###.##.##.#####.## #......##.##........######.#..##..........########........#........ #########@# ß ################. #...............ß #.########..##### ##S. #.# #..##### ##.#....ß #.# #......#####..#.# #.# #.#####......#.######.. #.# #.# #######.#...#..#.#6%h6%h5CS.6%h(9.06%h6%h6%hah#.# #†# #.# #.# #.# #.##... #.# #.# #.##.##.# #.# #.##.## #.# ##.# #.#...#.####.# #.##.# #.# #..# ..#........###.##.# #.#####.## #..............##.# #........######.#..##..........# #######........#....... #########.# ß 6%hjS#################S. ...............###.ß .########..##### . .# #..##### ß .# #......#####..#.# .# #.#####......#.######.. .# #.# #######.#...#..#.# .# #####.###### ##.#........†..6%hs SSThe adder hisses angrily.6%huuA===60.2Freeze6%hy6%h|R _The adder barely misses you.6%hC_  You freeze the adder.  The adder is lightly wounded.6%h؛7---4-------106%h6%hk _The adder completely misses you. The adder bites you.6%h  (slow)You freeze the adder.  The adder is moderately wounded.6%h 8=--3------------26%h 6%h 3 _The adder seems to slow down.6%h :  You freeze the adder!6%hN r†6%hͣ 6%h y#.# #†# #.# #.# #.# #.##... TCC the Chiller #.# #.# #.##.##.# #.# #.##.## Barachi 6%h #.# ##.# #.#...#.####.# #.##.# Health: 18/19 ======================-- #.# #..# ..#........###.##.# Magic: 2/5=========--------------- #.#####.## #..............##.# AC: 3Str: 9 #........######.#..##..........## EV: 11Int: 15 #######........#................. SH: 0Dex: 12#########.#................ XL:  2 Next: 141% Place: Dungeon:2##@#........ß...... Noise: =--------  Time: 663.2 (1.0) #################†#.............. 6%h g) +0 short sword ...............###.#.....ß....... Cast: Freeze .########..##### ##.#............ .##..##### ##.#....ß...... .##......######.#...#..#.#.  .##.#####......#.######...#  .##.# #######.#...#..#.#.  .# #####.###### ##.#........†.. The adder is lightly wounded. _The adder completely misses you. The adder bites you.  You freeze the adder.  The adder is moderately wounded. _The adder seems to slow down.  You freeze the adder! _You kill the adder!You have reached level 3!6%h /  --more--7%h[  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 8%hYC23/24=7--------7320% Freeze _You feel clever. x28%h 38%h 8%h8%h48%h$ _8%h8%hh4==8%h8%h48%hyO---8%h8%h8%h ,8%h!8%h,3=====8%h0.8%h.,8%h/8%h38%h5,8%h78%h88%h:R====8%h<8%h\=8%h>,8%h?8%hzA8%hC,8%hD8%hE8%hF8%h`G8%hH8%hJR  There is a stone staircase leading down here.8%h^L8%hL _8%hM8%hS4===8%h^U,8%h!W8%hCY8%hZ,8%h0\8%hj^8%hn_,8%h `8%ha8%hbQ===8%hic8%he8%hj#####..# #.< #..# #.#  ###..########.#  #..........##.####.#..#####.##.# ###[........##.# .. 8%h@k.....#..####..##.######.# #.# #.####..# #.....# #.# .....^..# #.###@########### #.#-86.0 (22.8).#####.####...............# #.# 8%hk#.#####..>....##.#########.## #.# #.##....####.###.########.#>###.# #.##.##.# #.# #.##......### #.##.##.# #.# #.##.#####.#.###.. #.#...#.####.# #.##.# ###.## ### 8%h9lR#...#........###.##.# #...# ###..............##.# #.###8%ho8%hapH-7.2 (24.08%hs8%hru9 _Found a stone staircase leading up.8%hE38%hF8%hJ8%hP8%hS|5====8%hT8%h~U8%hV,8%hgW8%h2Y8%h8Z,8%hZ8%ht\8%h^]8%h]8%h_^8%h2_8%h`8%ha<====8%ha8%h_b8%hc8%hAd8%hd8%he8%h g8%hg,8%h@nB8%hn8%h[p8%hrc6===8%hr8%ht8%hu8%hv8%h4w8%hJx8%hy8%hC~8%h8%hU8%hÁ,8%h8%h58%h8%h,;===8%h8%hD8%h,,8%h8%h8%h8%h8%h8%h8%h8%h8%h8%hk7====8%hk8%h,8%hi8%h_8%h8%h`8%h(8%h@8%h̞8%hA8%hb8%hR8%h<====8%ho8%hTP  There is a stone staircase leading up here.8%hw8%h _8%h8%h8%hƪ,8%hN8%h8%h8%h,8%h8%h8%hP8%hñ8%h8%hͳ8%h,8%hյ8%hж8%hN8%h8%hl8%hj8%h1,8%hƻ8%h8%h38%h8%hѿB8%h8%h8%h8%h8%h8%hy8%h,8%hR8%h<8%h78%h8%h*8%h8%h8%h~8%h8%h8%h8%h}8%h8%hl8%hf8%h]8%h8%hJ8%h8%h8%h,8%h8%h8%h;8%h8%hf8%h8%h8%hq8%hO8%hx,8%h8%hy8%hl8%h8%hV8%h8%h 8%h,8%h8%h8%h,8%h18%h8%h,8%h8%h8%h ,8%h8%h8%h8%h8%h8%h8%hx,8%h8%h8%h8%h8%hX8%hk8%h8%h\8%h B8%h L _You now have 38 gold pieces (gained 8).8%h 38%h 8%hh 8%h ,8%h 8%hm 8%h9 ,8%h 8%h 8%h ,8%hr 8%h[ 8%h ,8%hy 8%h 8%h ,8%h 8%h! 8%h" ,8%h$ 8%h& 8%h-( ,8%hK* 8%h, 8%h- ,8%h / 8%h 2 8%h3 ,8%h4 8%h= n8%h> ,8%h? 8%hD  Things that are here:  a +0 dagger; a goblin skeleton8%hmF 8%h4G  _8%h`J 8%h_  There is a stone staircase leading up here. _8%h6e X8%hk n8%hn ,8%hp 8%hr 8%h+t ,8%hYu 8%hGw 8%hpx 8%hx 8%hz 8%h?| 8%h} 8%h0~ 8%h 8%h( 8%h| 8%h 8%hq 8%h 8%hM 8%h 8%h? 8%h 8%h9 8%h 8%h 8%h 8%h 8%hR 8%hI 8%hr 8%h 8%h 8%h 8%h 8%h 8%h 8%hl 8%h5 8%h% 8%h 8%h 8%hĘ 8%h 8%h0 8%h 8%hj 8%hQ 8%h͜ 8%h5 8%hٝ 8%h[ ,8%hڟ 8%h 8%h 8%h& ,8%h 8%h 8%hz ,8%hf 8%hI 8%hɦ ,8%hƧ 8%h B8%h 8%h 8%h 8%hm 8%h 8%h 8%hծ ,8%h 8%hq 8%h ,8%h۱ 8%h² 8%h@ ,8%h- 8%h 8%h 8%h B8%h! 8%h 8%h 8%h; ,8%hܻ 8%h 8%h% ,8%h 8%hɿ 8%h 8%h> 8%h 8%hk 8%h_ 8%h 8%hC 8%h 8%h 8%hs 8%h 8%h 8%h 8%h 8%hk 8%h? 8%hM 8%h 8%h0 8%h 8%h" ,8%h 8%h O...........#.## #.# #.# ....ß.....#.## #.# #.# .........#.## ###.# #.# ...ß....#.## #...# #.# #..#...#.########## #.# .######.#......# #.# #..#...#.####### #.# ........#.## #### ##.# ....#.## #<@# #..# 810.6 (123.4) ..........#.####.# #.## 8%h ...........#.###.# #.# .##.#.......#.##.# #.##.#.#.......#.#.# #.######........##.# #.#######.#######.# #.# ......##.######.######.####...........#8%h 8%h< 8%h E _Done exploring.8%h 38%ha 8%h .........0.0)....................8%h, 8%h [ _Done exploring.:%h5u3:%h@v:%h_x:%hKz:%hn{$ _:%hD<.#.## #.# #.#.ß.....#.## #.# #.#.#.## ###.# #.#:%h.ß....#.## #...# #.# .#..#...#.# #.# ..######.#......# #.# .#..#...#.# #.# †.#.## #### ##.#.#.## #@.# #..#.#.####.# #.##.#.###.# #.# ..##.#.#.##.# #.# .##.#.#.#.#.# #.# '######.##.# #.# .#.#######.# #.#.##.######.##.####..:%h_H.........#:%hq 1.8 (1.2 _There is a stone staircase leading up here.:%h^:%h:%hG:%hS:%h&320 _:%h:%h 7:%hÿ ~ .# #########  ...#.#.#.#.### #  #............)  :%hs #.#.......#.#  #..........# 1 #.#....@..# :%h ##########..........# ###.#.......## .≈≈≈≈..#.....hg...#:%h z.≈≈≈≈≈≈.###.#.#÷#g## ..≈≈≈≈≈≈)# ###.##h.# hh 2 jackals ..≈≈≈≈≈≈.# #..#.## :%h gg 2 goblins #..≈≈≈≈..# ##†>#......## ##.##:%h :%hd :%h :%hg :%h :%h, :%h :%h :%hY hg.h.g..h 3 jackalsh:%h9 4.3 (2.5Freeze _Done exploring. _Done exploring. _You climb upwards.  Found a sling. _down here.;%hgN ;  You freeze the jackal.;%hO ;%hP i  The jackal is almost dead.;%h=Q ;%hQ ;%hiY hgh...hhh 4 jackals (1 wandering).;%hZ f6----=5.3 (1.0;%h<` ;%hb > _The jackal bites you but does no damage.=%h=%h"=%h=%h=%hG,=%h0,=%hx  The jackal barely misses you. The jackal bites you.=%h )hhg.h.=%h} T3-6=%h=%hV  ............#.## #.# #.# .....ß.....#.## #.# #.# ..........#.## ###.# #.# ....ß....#.## #...# #.# .#..#...#.########## #.# ..######.#......# #.# .#..#...#.####### #.# †........#.## #### ##.#2 ..........#.## #@h# #..# ...........#.####g# #.## .....#.###.# #.###.#.......#.##.# #.# .##.#.#.......#.#.# #.# '######........##.# #.#   jackal .########.#######.# #.#   goblin ...............########.########.####...........# _The jackal bites you but does no damage.------7.8 (2.5 _You climb downwards. =%hˌ X_There is a stone staircase leading up here.>%h,;  You freeze the jackal.>%h;8 †g   goblin>%h/9T  You kill the jackal!>%hHW1--5---5=8.8 (1.0>%hfX>%h;[; _The goblin hits you with a +0 dagger.>%h  You freeze the goblin.  The goblin is heavily wounded.>%h f4-------9>%h >%hL = _The goblin hits you but does no damage.>%h ;  You freeze the goblin!>%h D)>%h` 2=-3-------720Freeze>%h' >%h J _You kill the goblin!>%hm>%hwn>%h)r>%hs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?%hrq?%hCs Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce4% 3b - Ozocubu's ArmourIce4% 3  c - Summon Ice BeastIce/Summoning17% 3 6 spell levels left ?%hEu^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@%h% @%h- @%h4 ............#.## #.# #.#TCC the Chiller .....ß.....#.## #.# #.#Barachi ..........#.## ###.# #.#Health: 22/24 ======================-- ....ß....#.## #...# #.#Magic: 3/7==========-------------- .#..#...#.########## #.#AC: 3Str: 9 ..######.#......##.#EV: 11@%h6 Int: 17 .#..#...#.########.#SH: 0Dex: 12 †........#.## #### ##.#XL:  3 Next: 27% Place: Dungeon:2 ..........#.## #@†# #..#Noise: =--------  Time: 820.8 (0.0) ...........#.####)# #.##g) +0 short sword ............#.###.# #.#Cast: Freeze ..##.#.......#.##.# #.# .##.#.#.......#.#.# #.# '######........##.# #.# .########.#######.# #.# ...............##.######.# #########.####...........#You freeze the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You freeze the goblin! _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@%h@ @%hB Memorise Ozocubu's Armour, consuming 3 spell levels and leaving 3? Y - Yes  N - NoA%hn............#.## #.# #.#TCC the Chiller .....ß.....#.## #.# #.#Barachi ..........#.## ###.# #.#Health: 22/24 ======================-- ....ß....#.## #...# #.#Magic: 3/7==========-------------- .#..#...#.########## #.#AC: 3Str: 9 ..######.#......##.#EV: 11Int: 17 .#..#...#.########.#SH: 0Dex: 12 †........#.## #### ##.#XL:  3 Next: 27% Place: Dungeon:2 ..........#.## #@†# #..#Noise: =--------  Time: 820.8 (0.0) ...........#.####)# #.##g) +0 short sword ............#.###.# #.#%häX11;38HCast: Freeze ..##.#.......#.##.# #.# .##.#.#.......#.#.# #.# '######........##.# #.# .########.#######.# #.# ...............##.######.# #########.####...........#You freeze the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You freeze the goblin! _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-1.8 (1 _This spell is quite dangerous to cast!-2.8 (24===3.8 (3A%h,A%h&Y3=4.8 (4A%h(A%h _You start memorising the spell. You continue memorising. x3A%hA%hA%hc _You finish memorising. Spell assigned to 'b'.A%hц Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce4% 3b - Summon Ice BeastIce/Summoning17% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitA%hl ............#.## #.# #.#TCC the Chiller .....ß.....#.## #.# #.#Barachi ..........#.## ###.# #.#Health: 23/24 =======================- ....ß....#.## #...# #.#Magic: 4/7=============----------- .#..#...#.########## #.#AC: 3Str: 9 ..######.#......##.#EV: 11Int: 17 .#..#...#.########.#SH: 0Dex: 12 †........#.## #### ##.#XL:  3 Next: 27% Place: Dungeon:2 ..........#.## #@†# #..#Noise: ---------  Time: 824.8 (0.0) ...........#.####)# #.##g) +0 short sword ............#.###.# #.#Cast: FreezeA%h|m = ..##.#.......#.##.# #.# .##.#.#.......#.#.# #.# '######........##.# #.# .########.#######.# #.# ...............##.######.# #########.####...........#You freeze the goblin! _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.A%hp $A%hq dMemorise Frozen Ramparts, consuming 3 spell levels and leaving 0? A%h@w IY - Yes  N - NoB%h'B%hR............#.## #.# #.#TCC the Chiller .....ß.....#.## #.# #.#Barachi B%h..........#.## ###.# #.#Health: 23/24 =======================- ....ß....#.## #...# #.#Magic: 4/7=============----------- B%hd.#..#...#.########## #.#AC: 3Str: 9 ..######.#......##.#EV: 11Int: 17 B%h".#..#...#.########.#SH: 0Dex: 12 †........#.## #### ##.#B%hXL:  3 Next: 27% Place: Dungeon:2 ..........#.## #@†# #..#Noise: ---------  Time: 824.8 (0.0) ...........#.####)# #.##B%h9g) +0 short sword ............#.###.# #.#Cast: Freeze ..##.#.......#.##.# #.# B%hj.##.#.#.......#.#.# #.# '######........##.# #.# .########.#######.# #.# ...............##.######.# B%hb=#########.####...........#You freeze the goblin! _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) B%h A_This spell is quite dangerous to cast! B%h_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.B%h+5.8 (1B%hsB%h4u _This spell is quite dangerous to cast!B%hA6.8 (2B%hB%hi+7.8 (3B%hB%h] _You start memorising the spell. You continue memorising. x3B%h<Y4=8.8 (4B%hdB%h9 _HP restored.B%hB%h B%hBc _You finish memorising. Spell assigned to 'c'.C%h99.8 (1 _C%h .# #########  ...#.#.#.#.### #  #............)  #.#.......#.#  #.......h..# 1 #.#....@.h# ##########......g...# ###.#.......## .≈≈≈≈..#.......h..#.≈≈≈≈≈≈.###.#.#÷#.## ..≈≈≈≈≈≈)# ###.##..# hhh 3 jackals (1 wandering) ..≈≈≈≈≈≈.# #..#.## g   goblin #..≈≈≈≈..# ##†>%h4m#......## ##.##=  You climb upwards. The jackal misses you. .hh.hhhThe goblin hits you but does no damage. The jackal closely misses you.C%hr3-=31.3 (2.5FreezeC%hC%h _The goblin hits you with a +0 dagger. _There is a stone staircase leading down here.C%h%  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D%hThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - NoD%hTCC the ChillerBarachiHealth: 23/24 =======================-.# #########Magic: 4/7=============-----------...#.#.#.#.### #AC: 3Str: 9#............)EV: 11Int: 17#.#.......#.#SH: 0Dex: 12#.......h..#XL:  3 Next: 27% Place: Dungeon:1#.#....@..#Noise: =--------  Time: 831.3 (0.0) ##########......gh..#g) +0 short sword #.......##.#.....h.##Cast: Freeze ...≈≈≈≈..#..........# ..≈≈≈≈≈≈.###D%hi..#.#÷#.## ..≈≈≈≈≈≈)# ###.##..#hhh 3 jackals (1 wandering) ..≈≈≈≈≈≈.# #..#.##g   goblin #..≈≈≈≈..# ##†>.# ##......## ##.##The goblin hits you but does no damage. The jackal closely misses you. _The goblin hits you with a +0 dagger. _There is a stone staircase leading down here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.D%hD%h D%hy_D%h@E%h ).# ######### #...#.#.#.#.##### #.....) #.#.......#.# #.h..# #.#....>..##  ##########......gh..# ##.......##.#.....h## #...≈≈≈≈..#..........#.≈≈≈≈≈≈.###.#.#÷#.##.≈≈≈≈≈≈)# ###.##..# .≈≈.# #..#.## '#..≈≈≈≈..# ##†>.#h.ghE%h =...h-2.5 (1.2_The goblin hits you with a +0 dagger. _There is a stone staircase leading down here.asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Found a trident.E%hy#. ).# ######### #...#.#.#.#.##### #.....) #.#..@....#.# #......h...# #.#...gh..##  ##########...#  ##.......##.### ##...≈≈≈≈..#..........#.≈≈≈≈≈≈.###.#.#h#.##.≈≈≈≈≈≈)# ###.##..# ..≈≈.# #..#.##  The jackal barks!  The jackal bites you but does no damage.hgh..>hh%h{S40m÷4=5================3.7 _The jackal completely misses you.E%hp  #. ).# ######### #...#.#.#.#.##### #...@........) #.#...h...#.# #....gh....# #.#....>## ##########...# ##.......##.#.......####...≈≈≈≈..#......h...#.≈≈≈≈≈≈.###.#.#÷#.##.≈≈≈≈≈≈)# ###.##..#hgh...h.3E%h| [79G--4.9 _The jackal closely misses you. The jackal bites you.E%hQ #. #).# ######### #...#.#.#.#.##### #..@.h.) #.#.gh....#.# #..# #.#....>..## # ##......h...# .# ##.##.#.##.##...≈≈≈≈..#..# §.....≈≈≈≈≈≈.###.#.#÷#.##.≈≈≈≈≈≈)# ###.##..#E%hRE%hcVJ  The jackal attacks as it pursues you!E%hYM  The jackal bites you but does no damage.E%hfnh.h.E%hgk0-----6.1E%hrE%h!u; _The goblin hits you with a +0 dagger.F%h#..#... #. #).########### #...#.#.#.#.##### #.@.hh.) #.#.g.....#.# #....h.....# #.#....>..## ## ##...# ..# ##.##.#.##.##...≈≈≈≈..#...# ≈§.....≈≈≈≈≈≈.###.#.#÷#.## §......≈≈≈≈≈≈)# ###.##..#F%hehh.gh.F%h(1=--7.3 _The jackal attacks as it pursues you! The jackal misses you. x2F%hby## ... #.# ... #.# #).########### #...#.#.#.#.##### #@.hh.) #.#gh.....#.# #....# . #.#....>..## .## ##......#.# ##.##.#.......## ≈...##...≈≈≈≈..#..........# §≈§.....≈≈≈≈≈≈.###.#.#÷#.## ≈§......≈≈≈≈≈≈)# ###.##..#hgh%h~m.h.19--====8.5 F%hF%h-_The goblin hits you with a +0 dagger.F%h###...#.#... #.# ).########### #.@.#h#.#.#.########.gh.........) #.#h.# #..........# ..#.#....>## #.## ##########....# 2 ....# ##.......##.#.# ≈≈...##...≈≈≈≈..#..........#≈§.....≈≈≈≈≈≈.###.#.#÷#.##g..h-9.7G%hOS  Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G%h)The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - NoG%h 4H%h)TCC the ChillerBarachi###Health: 19/24 ===================-----...Magic: 2/7======------------------#.#AC: 3Str: 9..*EV: 11Int: 17#**SH: 0Dex: 12#*****########XL:  3 Next: 27% Place: Dungeon:1**@g*h#.#.#.#####Noise: ---------  Time: 839.7 (0.0)*****h.........)g) +0 short sword#***......#.#Cast: Freeze .#*h........# ..#.#....>..## #.## ##########..........#hh 2 jackals ....H%h %# ##.......##.#.......##g   goblin ≈≈...##...≈≈≈≈..#..........# ≈§≈§.....≈≈≈≈≈≈.###.#.#÷#.## _The jackal attacks as it pursues you! The jackal misses you. x2 _The goblin hits you with a +0 dagger.  Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateH%hKTCC the ChillerBarachi###Health: 19/24 ===================-----...Magic: 2/7======------------------#.#AC: 3Str: 9...EV: 11Int: 17#.#SH: 0Dex: 12#).###########XL:  3 Next: 27% Place: Dungeon:1#.@g#h#.#.#.#####Noise: ---------  Time: 839.7 (0.0)###..h.........)g) +0 short sword#.#.......#.#H%hNCast: Freeze .#.h........# ..#.#....>..## #.## ##########..........#hh 2 jackals ....# ##.......##.#.......##g   goblin ≈≈...##...≈≈≈≈..#..........# ≈§≈§.....≈≈≈≈≈≈.###.#.#÷#.## _The goblin hits you with a +0 dagger.  Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.H%hj^  Casting: Frozen Ramparts (quite dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the jackal. x2; The wall freezes the goblin.H%h`Y  You kill the goblin!H%hi..#.####.@)#.###hh.#...h 3 jackalsH%hx9==40.7 (1Ramparts H%h#####H%hE _The wall freezes the jackal but does no damage.H%hY 8  You hit the jackal.H%hp }  You kill the jackal!The wall freezes the jackal.H%hq Y  You kill the jackal!H%hw ~###.@)####.h.   jackalH%h_ 20=37-1FreezeH%hې ########H%hb 2 _The wall freezes the jackal.H%hH%hYour frozen ramparts will break if you move. Continue? Y - Yes  N - NoI%huI%hTCC the ChillerBarachi###Health: 20/24 ====================----...Magic: 2/7======------------------#.#AC: 3Str: 9...EV: 11Int: 17#.#I%hSH: 0Dex: 12#).###########XL:  3 Next: 37% Place: Dungeon:1#.@)#.#.#.#.#####Noise: =--------  Time: 841.7 (0.0)###.h..........)g) +0 short sword#.#.......#.#Cast: Freeze .#..........#Ramparts ..#.#....>..## #.## ##########..........#h   jackal ....# ##.......##.#.......## ≈≈...##...≈≈≈≈..#..........# ≈§≈§.....≈≈≈≈≈≈.###.#.#÷#.##You hit the jackal.  You kill the jackal!TheI%hh wall freezes the jackal.  You kill the jackal! _The wall freezes the jackal.  Okay, then.I%hp####### _I%hR#######I%hC###I%hW#.@)##I%hF _Unknown command.I%htI%h x  The wall freezes the jackal but does no damage.  The wall freezes the jackal.I%h:# ####.@)###..#I%hML <41-2.7 (1I%h

..##J%hJ%hU_4===3.3 (9.6J%hJ%h% _Found a helmet.J%h'C_J%hI3==J%h-M,J%hOJ%h7RJ%hU,J%hWJ%h/]J%haJ%ha4=====J%hcJ%hf1 _HP restored.J%hh3J%hiJ%hlJ%hrn,J%h!pJ%ht>  You see here a +0 helmet.J%hvJ%h_w _J%hxJ%hyJ%h{O=J%h|J%h~J%h=J%hP5====J%hJ%hƄJ%hՆ,J%hJ%hJ%h,J%hGJ%h"J%hl,J%h>J%hJ%hR====J%hJ%hJJ%h#.............K......g... # #######.####..........##.......##.##.......##[##### g   hobgoblin (asleep) #.......##.....# K   kobold (asleep) ##.###########.### #. #...#J%h%068.9 (15.6)J%h/70.1 (16.8J%hJ%hۮh _A hobgoblin and a kobold come into view.J%h+ # .. ... .... ....K ......#### g........# #@# #.# #.####  .....#  ..##.#  #.......##[#####  #.......##.....#  ##.###########.###  #. #...# J%hO+} # .. ...J%hW.o .... ....K ......#### g........# #@# #.# #.####  ..... ..##. #.......##[#####  #.......##.....#  J%hm1##.###########. #. J%h6J%h7J%hq?J%hCd _There are monsters nearby!K%h###+#....#....K ######g......@.##########.# #.#  #######.#### #..........# #.......##.#  #.......##[##### #.......##.....K%hn##.###########.###K%h%K%h81.3 (1.2) _K%hK%hML%h #### #.... +.... #..... #....K# #......#### #g.# #.# #.# #.#### #..........# #.......##.# #.......##[##### #.......##.....# ##.###########.###L%hL%hL%h.K.ggKL%h?U====2.5FreezeL%hL%h> _The hobgoblin shouts! The kobold shouts!L%h^  You hit the kobold.  The kobold is severely wounded.L%hZ.g L%h2--6====---30L%hL%h9 _The kobold hits you with a +0 club.L%h  You freeze the kobold.).gL%h5---3---4Freeze _You kill the kobold!L%h L%h L%h L%hy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L%h   ###### #..... +..... #..... #.....## #.....)#### #...g.@...# #.# #.#  #.####  #.# #.##.#  #.##[#####  #.##.....#  ##.#.### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L%hj :.gL%hf 3=--5.7 (1.2Freeze _L%hv M%h>  You freeze the hobgoblin!M%hE†M%hC4-------7=60Freeze _You kill the hobgoblin!M%h^ _No target in view!M%h>4M%hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M%he m###### #..... +..... #..... #.....## #.....)#### #....†.@..# #.# #.# -7.9 (1.2 _M%h N-M%hu M%h9 ###### #..... +..... #..... #.....## #.....)#### #....†..@.# #.# M%h L#.# #.#####..........##.......##.##.......##.......###.######M%h M%h s4==9.1M%h? M%h M%h&m4M%htM%hN%hM#######..... +..... #..... #.....###.....)#####....†....# #########@#  #.# #######.#####..........##.......##.##.......##[######.......##.....###.###########.###. #...#N%hRN%hS)80.3N%hGaN%hB` ######.....+..#........##.....)####....†....###############.####.............##....##.####.##----1.5N%hrN%hy` .....+###)####†....###############@#####..........##.......##.##...##..###).###### 2.7N%h+..... #..... #.....###.....)#####....†....# #########.#  #.# #######.#####.......@..# #.##.# #.##[######.##.....###.###########.###. #...# # ###.# #).#########..)#.#.=5====3.9N%hdJN%hseN%hmK 7+..... #..... #.....## #.....)#### #....†....# #.# #.# #.#### #.# #.##.# #.......##[##### #.......##.....###.###########.####. #...# # ###.## #).###..)#.#.#.N%hT N%hV (5.1N%ho` N%hb N%h #..... #.....###.....)#####....†....# N%h W#########.#  #.# #######.#####..........# #.......##@# N%h j#.......##[######.......##.....# ##.###########.###. #...## ###.#N%h@  #).###########..)#.#.#.#.......N%h` N%h (6.3N%hr N%h` N%hT ##)####†....###############.####................######.....##.###########.#####.#...... 7.5 _You see here a +0 helmet.O%h0Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 pair of boots (worn) Floor Items ([,] to select) Armoura +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip O%hPO%hO%h% #.....##TCC the Chiller#.....)####Barachi#....†....#Health: 24/24 ========================#########.#Magic: 5/7O%hz=================-------#.#AC: 3Str: 9#######.####EV: 11Int: 17#..........#SH: 0O%hÔ;Dex: 12#.......##.#XL:  3 Next: 47% Place: Dungeon:1#.......##@#####O%h&Noise: ---------  Time: 887.5 (0.0)#.......##.....#g) +0 short sword##.###########.###Cast: Freeze#.O%ho#...#####.###).######### ##..)#.#.#.# ###........O%h  ##.#......  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  O%h?You freeze the hobgoblin! _You kill the hobgoblin! _No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a +0 helmet.O%hAO%h  _O%hfO%hO%hYA8.5 (1O%hXO%hɭ+9.5 (2O%hMO%hO%h,90.5 (3O%h O%hpO%h+1.5 (4O%hO%h-O%h+2.5 (5O%hAO%h 4 _You start putting on your armour. You continue putting on your +0 helmet. x5O%hO%h-O%h0[ _You finish putting on your +0 helmet.O%h3O%hYBO%h>"6=== _O%h)XO%h5*,O%h1-O%h 2O%h2,O%hG4O%h$6O%hT8Q===O%h9O%hN=O%h=,O%h6?O%h@O%hoC,O%h6DO%hFO%hkM7====O%hMO%huQ4 _Magic restored.O%hOS3O%hSO%hvUO%hV,O%hKWO%hXO%hZ,O%hZO%hW\O%h\]O%h]<====O%hc^O%h_O%haO%haO%h bO%hbcO%hdO%h|e,O%hfO%hqhO%hhO%h@iO%hjO%h[lO%hlO%hEmO%h/sXO%hsO%h=v,O%h'wO%hyO%hz,O%hp{O%hO}O%h,O%hO%hvO%h,O%hO%hO%hv,O%h O%hO%h+O%h{O%hO%hO%h-,O%hnO%hO%h ###...# #...#.### ####### ##.§§....####...... #..≈≈≈≈...##...≈≈≈≈ #.≈≈≈≈≈≈......≈≈≈≈≈ #.§≈≈≈≈§......≈≈≈≈≈ #.≈≈≈§≈§......≈≈≈≈≈ #..≈≈§§§.##'#..≈≈≈≈ O%h##@.....###.##..... !.b...........+.<>.+..### ..#..$.....#..###.##..# #.######.#...##+#...# #.. .........###......)........ b   bat (asleep)....#############.# .#O%hާ ###.....§≈§922.5 (30.0)  A bat comes into view.O%h.3.7 (31.2O%hO%h$o _Found a smoky coppery potion and 9 gold pieces.P%h #...#.### #######.......####..... #..≈≈≈≈...##...≈≈≈ #.§≈≈≈≈≈... #.§≈≈≈≈§...... #.≈≈≈§≈§......# #..≈≈§≈§.##'#..#..#..###...§..###.##....#!.b....@......+.<>.+..###..#..$.....#..###.##..#  #.######.#...##+#...# # ............## ......)....... ....########## ##.# .# P%hT[m...§≈.≈≈≈≈≈≈..≈≈§..≈≈.....bb4.9 (1.2)P%h+ #...#.###  ##.......# #..§≈≈≈... #.≈≈≈≈≈≈.. #.≈≈≈≈≈≈.. #.≈≈≈≈≈§.. # #..≈≈≈≈..# #..#..###......# #!....b.@......+.<> #..#..$.....#..#  #.######.#  # ... ..... ....## ##.#  .# P%h  #...#.###  ##.......# #..§≈≈≈... #.≈≈≈≈≈≈.. P%h #.≈≈≈≈≈≈.. #.≈≈≈≈≈§.. # #..≈≈≈≈..# #..#..###......# #!....b.@......+.<> P%h #..#..$.....#..#  #.######.#  # ... ..... ....## ##.# .# P%hP%h5P%hsP%hZ _A bat is nearby!P%h #...#.###  ##.......#### #..§≈≈≈...##... #.≈≈≈≈≈≈...... #.≈≈≈≈≈≈......# #.≈≈≈≈≈§...... #. #..≈≈≈≈..##'#.. #..#..###......###.## #!....b.+.<>.+.. #..#..$.....#..###.##..# #.######.#...##+#...# # .... ......) .... ##.#  .#§.b3-=6.1Freeze _The bat hits you. The bat hitP%hB s you but does no damage.P%h} J  You freeze the bat.  The bat is severely wounded....≈≈.≈≈≈.§§≈§.§§§§§..b 6----70Freeze _The bat barely misses you.P%hω 4P%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q%hDr _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q%h}#...#.### ###.####.#..§≈≈≈...##...≈#.≈≈≈≈≈≈......≈#.≈§§≈≈≈......≈# #.§≈§§≈≈......≈#. #.§§§§§..##'#..≈#..#..###...§..###.##.#!.+.<>.+..##..#..$..b..#..###.##..# #.######.#...##+#...# # ....#......).....###.# ##..#≈..§≈≈≈≈≈§§≈.≈≈b.... 8.3 (1.2Freeze _The bat hits you but does no damage. The bat completely misses you.Q%he8  You freeze the bat.Q%hLm...#.#......≈≈≈≈≈≈≈≈≈§≈§≈≈§§≈.≈§§§.Q%hG.4=5-------5090Freeze _You kill the bat!Q%hQ%hQ%h Q%hF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q%hȑ4Q%hQ%hvH _No target in view!Q%h 3Q%h Q%h Q%hV x# ##.......####...... #..≈≈≈≈...##...≈≈. #.≈≈≈≈≈≈...#. #.≈≈§≈§≈......#. #.≈≈§§≈≈......K. #.. #..≈§§§..##'#..#..#..###......###.##... #!.............+.<>.+..# #..#..$@....#..###.##.. #.######.#...##+#...# # ............# ......)...... ....######### ##.# K   kobold (asleep) .# Q%h z≈.§§.≈§§§0Q%h 6-30.5 (1.2Q%h Q%h s _A kobold comes into view. It is wielding a +0 club.R%h # ##....... .. #..≈≈≈≈.. . #.≈≈≈≈≈≈ #. #.≈≈§≈ #. #.≈≈ K. #.. #..≈§§≈§. #..#..###...§§.# #!.............+.<> #..#..$@....# #.######.# #   ##.#  .# R%h!y # ##....... .. #..≈≈≈≈.. . #.≈≈≈≈≈≈ #. #.≈≈§≈ #. #.≈≈ K. #.. #..≈§§≈§. R%h"zH#..#..###...§§.# #!.............+.<> #..#..$@....# #.######.# #   ##.#  .# R%hN-R%hR%hf] _A kobold is nearby!R%h{ #### ##.......#### .... #..≈≈≈≈...##... ... #.≈≈≈≈≈≈......# #.. #.≈≈§≈§≈........ #.. #.≈≈§§§§......R%h"|.K.. #.. #..≈§§≈§.##'#.. #..#..###...§§.###.## #!.......+.<>.+.. #..#..@.....#..###.##..R%h|= #.######.#...##+#... # . ......) ....R%h}s ##.#  .#R%h~R%h"q.≈≈≈.K§≈§§§§K1.7 _ _You see here 9 gold pieces.R%h` #...#.### ### #######.......####......##..##... ...##.≈≈≈≈≈≈...... # #..##.≈≈§≈§≈......#.. #..##.≈≈§§§§......K. #..##..§≈§§§.##' #..#..###..§§§.###.## #!..§..+.<>.+R%h#..#..$.....#..###.##... #.######.#...##+##. #. ......#. ......)..........#######..##.####.#R%hϙR%h!.≈≈K.§..R%hɩ/2.9 _R%hR%hR%h  #...#.### # #######.#####. ....##..≈≈≈≈...##.. ...##.≈≈≈≈≈≈......##. #..##.≈≈§≈§≈...... #... #..##.≈≈§§§§...... .... #..##..§≈≈≈§.##'# #K.#..###...§..###.## #!R%h& r.+.<>.+ #..#..$.....#..###.## .... #.######.#...##+# #... #.. ##. #.# ......).. ... ....## ... ##.# #### .#R%h+ R%h]( s.§..KR%he* `=---4.1R%h3 R%ho4 R%h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)S%h,_ #...#.###  ## #######.#### #.! ....##..≈≈≈≈...## ... ...##.≈≈≈≈≈≈ ##.# #..##.≈≈§≈§≈ #...# #..##.≈≈§§§§ ....##..##..§≈≈≈§.##'# #..#..###.§....###. #!K.+.<>. #..#..$.....#..###. ....##.######.#...##+# #...# #..  ##.# #.## ......) ... ... .... ### S%h_... ##.# #### .#S%h .§Found 2 smoky coppery potions. The kobold hits you with a +0 club.S%hm2--=5.3FreezeS%hTS%hT _The kobold closely misses you.S%h#G . You freeze the kobold.  The kobold is severely wounded.S%hO,60S%h.]m _The kobold completely misses you.S%h;  You freeze the kobold.S%ḥ1)S%h4----27FreezeS%hS%hJ _You kill the kobold!S%hS%hXS%h6S%hS%h3=-S%h<  You see here a +0 club.S%hhS%h _S%hS%hQ  #...#.###  ### #######....... #.!. ....##..≈≈≈≈...# ... ...##.≈≈≈≈≈≈ ##.# ##..##.≈≈§≈§≈ #...#.#..##.≈≈§§§§ ....##..##..§≈≈≈§.# #..#..###......## #@)...+.<- #..#..$.....#..## ....##.######.#...# #...#:#..  ##.# ##.## ......) ... ... .... #### ... ##.# #### .#S%hS -9.7 (2.4S%h=T F-40.7 (3S%h` S%h Z _l - a smoky coppery potionS%hb IS%hA% S%hI2 E ### #######.......###.!. ....##..≈≈≈≈... ... ≈≈≈≈≈≈...S%h3 6##.# ##§≈§...#.#..##.≈≈§§§§ ....##..##..§≈≈≈§.## #..#..###......#.)......+.<.#..$.....#..###0.0#.....##.######.#...#[#...#:#.. .......##.# ##S%h> S%h=F 4==----1.9 (1.2S%h&H S%hK ( _Found a ring mail.S%he; 3S%h*= S%hA S%hH XS%hJ ,S%hK S%h#S a ... ...##.≈≈≈≈≈≈....#.# ##..##.≈≈§≈§≈....#...#.#..##.≈≈§§§§.....##..##..§≈≈≈§.##' #..#..###......### #.)............+.<>#..###..#..$.....#..###.#.....##.######.#...##+#[#...#@#.. ........##.####.## ......). ... ... ....####S%hS "#### ... ##.# #### #  You pick up a book of Conjurations and begin reading...S%hX -4.3 (2.4S%h8Y +5.3 (3S%h\ S%h^ e _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library.T%hT%h# T%h T%h6T%hT%h2=5====T%h 8,T%hX=T%h=T%h)AT%hHUT%hYT%hYT%h9dT%h]jT%h%oT%hqR====T%htT%h|vT%hwT%hxT%h{T%h|T%h3~T%hw T%hT%h`(_You now have 47 gold pieces (gained 9).T%h|T%hT%hT%hT%h֎T%hT%hT%hPT%hÖT%h%T%hКT%h@6T%h===T%hT%hƞT%hСT%hT%h?T%hT%hT%hT%hT%hgT%h4T%h ##.##  ###...#  #...#.####### #######.......##.!. ....##..≈≈≈≈..... ...##.≈≈≈≈≈§.. ##.####..##.≈≈§≈≈≈. #!#...#.#..##.≈≈§§≈≈.. #...@.##..##..§§§≈..##..###..#..###.§§...##..b #.).......§....+.#. #..###..#........#..###.....##.######.#...##[#...#.#.. ...... b   bat (asleep)##.####.## ......... ... ....###### ...##.#T%h059.5 (14.2)T%hT%h+T%hT%h`b.bT%h;=60.7 (15.4FreezeT%hT%hV _A bat comes into view.U%hJ  ##.##    ####  #.!.  ...  ##.#### #!#...#.# #..b@.# #..###..# ... #.)... #. ..#..... #.....##.#### #[#...#.#..  ##.####.##  ... ...  #### ... ##.# U%h  ##.##    ####  #.!.  ...  ##.#### #!#...#.# #..b@.# U%hm ##..###..# ... #.)... #. ..#..... #.....##.#### #[#...#.#..  ##.####.##  ... ...  #### ... U%h U%h U%hE U%h Z _A bat is nearby!U%h|8  You freeze the bat.U%h33†U%h5---4=1.7 (1.0)FreezeU%hLU%hU%hEG _You kill the bat!V%hgV%h_hV%hmV%ho _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%hSX _V%hZ,V%h_BV%hRaV%hqc,V%h^eV%h}gV%hky6===V%hn,V%h _l - 3 smoky coppery potions (gained 2)===V%h*nV%h6BV%hb  #. ##. ###.. # #############.####.........##..≈≈≈#............##.≈≈≈≈ #.####.####..##.≈≈§≈#. #@#...#.#..##.≈≈§§- ##..†..##..##..§§§ #..###..#..###.§§ .....# #.).......§..#..###..#..... #..##.....##.######.# #. #[#...#.#..  # ###.####.## ..  ... ... .. 73.5 (11.8)-4.5 (12 _m - a blue potion; n - a scroll labelled YZXOUS PYSI TOIV%hK3V%hV%h͉V%hp7====V%h֠V%h8#...##############...####.........##..≈≈≈V%h`o#............##.≈≈≈≈#.####.####..##.≈≈§≈#. #.#...#.#..##.≈≈§§#. ##..†..##..##..§§§#[.#..###..#..###.§§.#...@.# #.).......§..6.9 (2.4)#..#..###..#........##..##...Cast: Freeze#..#. ###.###..#####. ...#V%h7#####V%hC8.1 (3.6V%hxV%hű+ _Found a tower shield.V%hg 3V%h V%hڋ V%h   #...   #############  V%h  ####.........##..   #............##.  V%h ##.####.####..##.≈≈§   #..#.#...#.#..##.≈≈  V%h $ #..##..†..##..##..   #[.#..###..#..###.§§  V%h  #..@..# #.).§  V%h{  #..#..###..#.   #..##.....##.######. V%h  #..#[#...#.#..  V%h  #.. ###.####.##  V%h=  #.. ..... ... . l   frilled lizard (asleep)  ### #####.l...   ##### V%h  V%h (0.0V%h -9.3 (1.2V%h' V%h a _A frilled lizard comes into view.V%h V%h V%h  V%hy ########V%h  ####...... #........ ##.####.## #..#.#...# #..##..†. #[.#..# #..@..# #.) #..#..# #..##.... #..#[#...#.#..  #.. ###.####.##  #.. ..... ...  ### #####.l...  ##### V%hd ######## ####...... #........ ##.####.## #..#.#...# #..##..†. #[.#..# #..@..# #.) #..#..# #..##.... #..#[#...#.#..  #.. ###.####.##  #.. ..... ...  ### #####.###V%hh V%hJm V%hJp e _A frilled lizard is nearby!W%h-W%hW%hW%h} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W%h #############. ####.........##..≈≈≈ #............##.≈≈ ##.####.####..##.≈≈§ #..#.#...#.#..##.≈≈§ #..##..†..##..##..§§ #[.#..###..#..###.§§. #.....# #.).......§.. #..#@.###..#.# #..##.....##.######.# #..#[#...#.#.. . #.. ###.####.## . #.. ..... ... . ### #####.l... # ##### %hp&KW%h]080.5 _W%h%W%hW(W%h####.........##..≈≈≈≈#............##.≈≈##.####.####..##.≈≈§#..#.#...#.#..##.≈≈§#..##..†..##..##..§§§≈#[.#..###..#..###.§§..#.....# #.).......§..#..#..###..#.##..##@....##.######.#.#..#[#...#.#.. ...W%hɴ#..####.####.## .#.. ..... ... .### #####.l... ## #####  W%hvW%hG====1.7W%h(W%hW%h3 W%h W%h W%h3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W%h #....##.≈≈≈≈≈§##.####.####..##.≈≈§#..#.#...#.#..##.≈≈§#..##..†..##..##..§§§≈.#[.#..###..#..###.§§...#.....# #.).......§..#..#..###..#.##..##.....##.######.#.#..#[#@..#.#.. ...#..####.####.## .W%h #.. ..... ... .### #####.l... ## #####  .W%h b2.9 _W%hJ 4W%h W%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W%h Z##.####.####..##.≈≈§≈≈≈.#..#.#...#.#..##.≈≈§§≈≈.#..##..†..##..##..§§§≈..#[.#..###..#..###.§§...##.....# #.).......§....+#..#..###..#........#..##..##.....##.######.#.#..#[#...#.#.. ...#..####@####.## .W%h M#............... ....##########.l...## ##.# ###### .# W%h W%hf /4.1 _W%h W%hd W%h.W%hjW%hM( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X%h$#..#.#...#.#..##.≈≈§§≈≈.#..##..†..##..##..§§§≈..##[.#..###..#..###.§§...###.....# #.).......§....+.#..#..###..#........#..###..##.....##.######.#.#..#[#...#.#.. ...#..####.####.#### .#.......@........ ....###########.l...### ##.#  ###### .# X%h X%h/5.3 _X%hX%h}X%hd#..#.#...#.#..##.≈≈§§≈≈.#..##..†..##..##..§§§≈..##[.#..###..#..###.§§...##.....# #.).§....+.<#..#..###..#.#..#X%h##..##.....##.######.#...##..#[#...#.#.. .#..####.####.##### ......)#.....##.l...#### ##.# X%hW####### .# X%hܚX%h,66.5FreezeX%h2X%hX%hC  You freeze the frilled lizard.X%hOD† X%h/6----6=70FreezeX%h/X%ha2R _You kill the frilled lizard!X%h( X%hʼ X%h X%hw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y%hX[?25h[?0c  Search for what [? for help]? Y%hv6 [?25l[?1c6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn)  b - [carried] f - a +0 pair of boots (worn)  c - [carried] k - a +0 helmet (worn) Results elsewhere ([,] to cycle)  d - [D:1] a ring mailY%hS9 De - [D:1] a tower shield  f - [D:2] a robeZ%h}Z%hZ%h #..#.#...#.#..##.≈≈§§≈≈... TCC the Chiller#..##..†..##..##..§§§≈..## Barachi#[.#..###..#..###.§§...### Health: 24/24 ========================#.....# #.).......§....+.< Magic: 6/7Z%he====================----#..#..###..#........#..### AC: 4Str: 9#..##.....##.######.#...## EV: 11Int: 17#..#[#...#.#.. ....... SH: 0Dex: 12#..####.####.##### ......) XL:  3 Next: 56% Place: Dungeon:1#........@........ ....### Noise: =--------  Time: 987.5 (0.0)#########.†...#### ##.#g) +0 short sword#######.#Cast: Freeze _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You freeze the frilled lizard. _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z%h؇Z to cast anyway.)  Search for what [? for help]? armorZ%hZ%h;Z%hZ%h. _Z%h n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? [%hƵ [?25l[?1c[%h[%h$[%h\8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] g - a +0 short sword (weapon)  b - [carried] j - a staff of earth Results elsewhere ([,] to cycle)  c - [D:1] a +0 club (1 further duplicate)d - [D:1] a sling (1 further duplicate)  e - [D:1] a +0 trident  f - [D:1] a hand axe  g - [D:1] a +0 dagger (3 further duplicates)  h - [D:2] a +0 short sword[%h{T [%hW [%hq] #..#.#...#.#..##.≈≈§§≈≈... TCC the Chiller#..##..†..##..##..§§§≈..## Barachi#[.#..###..#..###.§§...### Health: 24/24 ========================#.....# #.).......§....+.< Magic: 6/7====================----#..#..###..#........#..### AC: 4Str: 9#..##.....##.######.#...## EV: 11Int: 17#..#[#...#.#.. ....... SH: 0Dex: 12[%h^ #..####.####.##### ......) XL:  3 Next: 56% Place: Dungeon:1#........@........ ....### Noise: =--------  Time: 987.5 (0.0)#########.†...#### ##.#g) +0 short sword#######.#Cast: Freeze _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You freeze the frilled lizard. _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [? for help]? armor  Search for what [Enter for "armor", or ? for help]? weap[%hRh 4[%hq D _\%ht\%hRead which item? Scrolls  d - a scroll labelled RUISOJY OWIURI \%h n - a scroll labelled YZXOUS PYSI TOI [!] read|quaff|evoke[?] describe selected\%h.r \%h{ \%hQ #..#.#...#.#..##.≈≈§§≈≈... TCC the Chiller#..##..†..##..##..§§§≈..## Barachi#[.#..###..#..###.§§...### Health: 24/24 ========================#.....# #.).......§....+.< Magic: 6/7====================----#..#..###..#........#..### AC: 4Str: 9#..##.....##.######.#...## EV: 11\%hن qInt: 17#..#[#...#.#.. ....... SH: 0Dex: 12#..####.####.##### ......) XL:  3 Next: 56% Place: Dungeon:1#........@........ ....### Noise: =--------  Time: 987.5 (0.0)\%h} r#########.†...#### ##.#g) +0 short sword#######.#Cast: Freeze _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You freeze the frilled lizard. _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [? for help]? armor _Search for what [Enter for "armor", or ? for help]? weap\%h< n  Okay, then.\%hɘ \%h2 . _\%h \%h \%h• \%h f _\%hT B\%hs \%h \%hi \%h \%h 7====\%h p====\%h \%h B\%hx \%h ,\%h* \%h; \%h? ,\%ht \%h \%h \%h| \%h \%hu \%h ###..#........#..###.##..# ....##.######.#...##+#...# ...#.#...................##### #.####.######......)............. .................############# \%h /###.†...########.######## #.# #.# #@#-1006.7 (19.2) #....>...# ### \%h! \%h>" H-7.9 (20.4\%hQ% \%h`' 9 _Found an escape hatch in the floor.]%hDl3]%h m]%hwo]%hvX]%hw,]%hx]%hz]%h{,]%hu|]%h}]%h7]%h]%h`]%h]%h,]%hC]%h.P  There is an escape hatch in the floor here.]%h]%h} _]%hR]%h]%h,]%h]%h]%hё]%h;]%hے]%hK]%h,]%h+,]%h˜,]%h؝]%h]%h,]%h]%hĤ]%h,]%h]%h]%hF,]%h]%h]%h,]%hv]%hr]%hqn]%h]%h]%hտ]%h,]%h,]%h]%h^]%h]%hn]%h]%hX7≈§§.##'#..≈≈≈≈..# ##†>###.##......## ##.#+.<>.+..##### #.# .###.##..# #.# #...##+#...# #.# ...........############.# .....)..................# ...###################### ##.# #.......@.......r#.# #.###############.# #.#  #.######.##....>...###########r   rat (asleep) 29.5 (21.6  A rat comes into view.]%hr.r==30.7 (22.8 _The rat squeaks loudly.]%hd §§.##'#..≈≈≈≈..# ##†>.# ###.##......## ##.## ]%he P+.<>.+..##### #.# ..###.##..# #.# ...##+#...# #.# #.# ).# #.# #........r. #.# #.# #.# #.# #.######.# #....>...# ]%hf 1# ]%hh ]%h?n 4r.]%ho :--1.9 (1.2)]%h}t ]%hnv ]%h .##'#..≈≈≈≈..# ##†>.# ###.##......## ##.## +.<>.+..##### #.# ###.##..# #.# ##+#...# #.# #.# ).# # .# #.r...r .# #.# .# #.#  ]%h r   quokka (wandering)r   rat]%h# ]%h ]%h7  r.....r   rat  A quokka comes into view.]%h C--3.1]%h8 ]%hP 3 _The quokka moves out of view.^%h).##'#..≈≈≈≈..# ##†>.# ###.##......## ##.## +.<>.+..##### #.# ###.##..# #.# ##+#...# #.# #.# ).# ## #.r. # #.# # #.#  ^%hX/nr.=4.3Freeze^%h;>Q _The rat bites you but does no damage.^%hY8  You freeze the rat!^%h?E†^%h\6----85^%hl90Freeze^%h&^%hG _You kill the rat!^%h^%h^%h^%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^%hz ^%hc| ^%h8} ^%h ^%h ^%hX _  You see here a rat corpse.^%h ^%h  _^%h[ ^%hٗ ^%hϜ ^%h ^%h ^%h ^%h; V----7====^%h K====## #.#  #.#  #.#  ######.# .........# ############ ....†..........# ########.#  #@# - #....r... ########.#  r   quokka (wandering)49.7 (14.4). -50.9 (15.6^%hb^%hc^%hAd^%hag^%h7o ######## ......... ################## ......†.......... ^%hp ################. #.#####r.#.......######## ^%hpr   quokka (wandering)^%hs,0.0)^%hy/. ^%h7C2.1 (1.2^%hE_%hM _No target in view!_%h _No target in view!_%h __%h. ~#.# .# #.# #.# .# ..# # ..#  $.# .†..........# ..# .# r.# #.#####..#  #.....@..#  ########.#  #     r   quokka (wandering)   6.9 (4.8.rr2--=8.1 (6.0Freeze _Found 5 gold pieces. The quokka bites you._%h  You hit the quokka.  The quokka is moderately wounded._%hF--9.1 (1_%h_%h+ _The quokka bites you.`%h  You freeze the quokka.  The quokka is severely wounded.`%hpX6----60`%h`%hS _The quokka barely misses you.`%h!9;  You freeze the quokka.`%hEy†`%hNa5-------621Freeze`%hg`%hJ _You kill the quokka!`%h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`%h]6 < _3=`%h>  You see here a quokka corpse. _`%hE ---4==`%hgH `%hI ,`%hI `%hM L _You now have 52 gold pieces (gained 5).`%hX 2#.##..#.#  #..#.##.#  †>#   ##.##   #.# .#   #.# .#   #.# .########.#  `%hY ###.# b.........#  ....# #@.#  - ############ #..#  †..........# #..#  ##########.# #..# #.#####†.# #........# b   bat (asleep)########.# .# .# `%h"_ +8.1 (7`%h_ `%h` `%hta `%he Z....bb`%he e6===-9.3 (8.2`%hh `%hk V _A bat comes into view.`%hg V .#  .# †>.# .#  ##.## .#  #.# .#  #.# .#  #.# .########.#  ....b.....#  #@.#  #..# † #..#  #..#  #†.#  ...#  ##.#  .#  .# `%h  .#  .# †>.# .# `%h= # ##.## .#  #.# .#  #.# .# `%h&  #.# .########.#  ....b.....#  #@.#  #..# † #..#  #..#  #†.#  ...#  ##.#  .#  `%h 2.# `%h `%hY `%h `%h Z _A bat is nearby!a%hx.#.#÷#.##  #.##..# .#  #..#.## .# †>.# .#a%h)> #.## .#  #.# .#  #.# .# a%h #.# #.########.# ####.# #....b..@..# .....# #.#######..# a%hC############# #..# .†..........# #..# ###########.# #..# a%hύn #.#####†.#  #........# ########.#  .# a%hca%hva%h..ba%hB=70.5 (1Freezea%h}a%h5I _The bat misses you.a%h*  You hit the bat.  The bat is severely wounded.a%hH=10a%ha%h% _The bat closely misses you. The bat barely misses you.a%h|8  You freeze the bat.a%hk†a%h5---42Freezea%ha%hG _You kill the bat!a%hG ;a%hO ---a%hV 6===a%hVX ,a%hY a%h[ a%h&d Y.....# ##la%hd  ..>..## #..  ......# #.# a%he P .....##.#  ......#.#  .#÷#.##..# a%hKf  .##.#.#  ..#.## #.# a%h3g  #†>.# #@#  - ##.## #.#   #.# #.#  a%hg 4 #.# #.#   #.# #.########.#  a%hh {##.# #......†...#  l   frilled lizard (asleep) ...# #.#######..#  ########### #..#  ..........# #..# a%hi a%h=r -9.7 (7.2a%hs H-80.9 (8.4a%h z a%h a _A frilled lizard comes into view.b%h#.# #....#l>..#..# ......##÷#.##.##.. ..#.## #†>.. ##.##.. #.  ########. ##.....†. ...# #.###### ##########b%h`2.1 (1.2b%hZ 4b%h b%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b%h ...) #.# #....#l>..#..# .....# ########÷#.## ........b%h` ##.. ..#.## #†>. ##.##  ######## ##b%h z.....†. ...# #.######b%h c===3.3 _b%hD b%h c%hM#.#.#####...) #.# #....#l>..#..## .....# ########÷#.## ........##..# ####### ..#.## #†>. ##.##  ######## ##.....†.c%hc%h(4.5c%hc%hc%h###### #.#.#####...) #.# ##....#l>..#..## .....# ########÷#.## ........##..# ####### ..#.## #†>. ##.##  ########c%hc%h(5.7c%hG#c%h%c%hСV ###### c%h#.#.#####...) ###.# ##.....#l.>..#..## .....# ########÷#.## ........##..# ####### ..#.## #†>. ##.## c%hG  The frilled lizard hisses angrily.c%hk.llc%hǯ1==6.9c%hc%hs _The frilled lizard unfolds its giant frill.c%hl% ###### ##.#.##### #.#...) ##...#.# ##.......#...>..#l.#.## .....# ########÷#.## ........##..# ####### ..#.## #c%hpmK†>. ##.##c%huc%hw>-8.1Freezec%hzc%hx}T _The frilled lizard misses you.c%h C  You freeze the frilled lizard!c%hջ g†c%h v6-90Freezec%h c%hZ c%h R _You kill the frilled lizard!d%hId%h'Xd%hj  You see here a frilled lizard corpse.d%hd%h _d%h(d%hd%h ,d%hq d%h d%hd%hnd%h-d%hEd%hBd%hd%hR d%h"d7====d%h#Bd%h-$d%h%d%hM+d%hf-R====d%h{2nd%h~50           ###   +.#   #@#  - d%h5+### ###.#  .) ###...#  # ###...###   ##...###   d%hB66#†.###   #.##   #.#  d%h6W#######.#  d%h7 -104.7 (15.6)  As you open the door, it creaks loudly!d%hy@/  --more--d%hK 3♣♣.♣.♣.≈♣♣♣♣♣.≈.......'d%h1 d%h> ======5.7 (16 _e%h& ..≈ ♣.≈  ♣.≈  ♣.≈  ♣.≈  ♣.≈  e%hƭ0♣.≈ ♣♣♣♣♣♣.≈### ........@.#  ≈≈≈≈≈≈≈≈#.# #### #########.# ..) ###...# .# ###...### #e%hXi ##...### # #†.### # #.## # #.# e%hAe%hR------6.9 (1.2)e%he%hQ _There is an open door here.e%h2 ≈.≈#  ..≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣♣♣♣♣♣.@### .........'.#  ≈≈≈≈≈≈≈≈≈#.# ##### ##########.# ..) ###...# .# ###...### .# ##...### # #†.### .# #.## e%h e%h!u------8.1Water e%h&e%hK*/ _You enter the deep water.e%h  #+##  ≈.≈#  ..≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈# e%h  ♣.≈#  ♣@≈#  ♣♣♣♣♣♣.≈###  .........'.#  ≈≈≈≈≈≈≈≈≈#.# ##### ##########.# e%h ....) ###...# .# ###...### ..# ##...### # #†.### e%hb e%h( 09.3e%h e%hu e%hXa M#+#≈.♣♣ ♣.≈#  ♣♣♣♣♣♣.≈##.........'.#  e%ha V## e%hg e%h[i )10.5e%hm e%ho f%h!M#+#≈.♣♣ ♣.≈# ♣♣♣♣♣♣.≈###  #####.#f%hcf%h(1.7f%hf%hf%hI.M##+#≈.♣♣♣.≈#  f%h+..#f%h^f%hU(2.9f%hf%h>f%hO M###+#≈≈.♣♣f%hu ♣.≈#  f%h8 [4.1f%h{ GM########+#≈≈≈≈≈≈≈≈........♣♣.≈#  f%h? f%h (5.3f%h f%h g%h     #########+## ≈≈≈≈≈≈≈≈≈.≈# ........@.≈# g%hv .♣♣♣♣♣♣♣♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣♣♣♣♣♣.≈###  .........'.# g%hg%hd(6.5g%hg%hG      #+## ≈.≈# .≈# g%hG#≈.♣♣♣♣♣♣♣♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣♣♣♣♣♣.≈###  ...'.# g%h6Lg%hM(7.7g%hOg%hsQg%h      #+## #≈.≈# +.≈# #≈.♣♣♣♣♣♣♣♣.≈#  ♣.≈#  ♣.≈# g%h ♣.≈#  ♣.≈#  ♣.≈#  ♣♣♣♣♣♣.≈###  .'.# g%h$[8.9g%hYQ       #+##  #≈.≈#  +.≈#  #≈.♣♣♣♣♣♣♣♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣♣♣♣♣♣.≈###  .'.# 20.1g%hZg%h_g%h q       #+##  #≈.≈#  +.≈#  #≈.♣♣♣♣♣♣♣♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣♣♣♣♣♣.≈###  .'.# 1.3g%hP z       #+##  #≈.≈#  +.≈#  #≈.♣♣♣♣♣♣♣♣.≈# # ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣♣♣♣♣♣.≈###  .'.# 2.5h%h:       #+##  #≈.≈#  +.≈#  #≈.♣♣♣♣♣♣♣♣.≈#  #≈ ♣.≈# # ♣.≈#  ♣.≈#  ♣.≈#  ♣.≈#  ♣♣♣♣♣♣.≈###  .'.# 3.7h%hh%h       #+##  #≈.≈#  +.≈#  #≈.♣♣♣♣♣♣♣♣.≈#  #≈. ♣.≈#  #≈. ♣.≈# #≈. ♣.≈# #≈. ♣.≈# #≈. ♣.≈# #≈. ♣♣♣♣♣♣.≈### #≈. .'.# 4.9h%h.G     ###########+##  #≈≈≈≈≈≈≈≈≈≈.≈#  +...........≈#  #≈@♣♣♣♣♣♣♣♣.≈#  #≈.♣ ♣.≈#  #≈.♣ ♣.≈#  #≈.♣ ♣.≈#  #≈.♣ ♣.≈#  #≈.♣ ♣.≈#  #≈.♣ ♣♣♣♣♣♣.≈### # #≈.♣.........'.# ########### #≈.≈≈≈≈≈≈≈≈≈≈#.# 6.1h%h= ###########+##≈≈≈≈≈≈≈≈≈≈.≈+..........#≈.♣♣♣♣♣♣♣♣ ♣ .)#.#.#.#.######+###########.#   7.3h%h_F M##########+##≈≈≈≈≈≈≈≈≈≈+..........♣♣♣♣♣♣♣#≈.♣♣.≈#  h%h'M h%hM (8.5h%hS h%hV h%hC+ ###########+##  #≈≈≈≈≈≈≈≈≈≈.≈#  +@..........≈#  #≈.♣♣♣♣♣♣♣♣.≈#  #≈.♣ ♣.≈#  #≈.♣ ♣.≈# #≈.♣ ♣.≈# #≈.♣ ♣.≈# #h%h+ #≈.♣ ♣.≈# #≈.♣ ♣♣♣♣♣♣.≈### #≈.♣.........'.#h%h2h%h3(9.7h%hc8h%h:i%h##.#.'#......######i%h.300 _You open the door.i%h a#.#...#.#.#. #.##+## #.#i%h[≈.≈# #..≈# #......#≈.♣♣♣♣♣♣♣♣.≈# ########≈.♣ ♣.≈# #≈.♣ ♣.≈# #≈.♣ ♣.≈# #≈.♣ ♣.≈# ## #≈.♣ ♣.≈# .# #≈.♣ ♣♣♣♣♣♣.≈### .## i%hQe#≈.♣.'.#i%hސi%h-1.9 (1.2i%hi%hRQ _There is an open door here.i%h  #..# #... #..# ## ...#.. #..#. #...i%h Q #..  #.###########+## #@#≈≈≈≈≈≈≈≈≈≈.≈# #.'...........≈#i%h  #......#≈.♣♣♣♣♣♣♣♣.≈#########≈.♣ ♣.≈# #≈.♣ ♣.≈# i%hK m# #≈.♣ ♣.≈# #  #≈.♣ ♣.≈# ### #≈.♣ ♣.≈#i%h  .. #≈.♣ ♣♣♣♣♣♣.≈### i%h i%h /3.1 _i%hs i%h j%h=j%hXj%hj%hj%h",j%hj%hțj%hԞ,j%hj%hj%h,j%hj%hj%h1,j%hj%hrj%h.,j%hfj%hj%hC,j%h)j%hj%he,j%hjj%hj%h,j%hj%hj%h,j%hBj%hX ##  .#  .# .## .#####.###.# #.....@..# #.##.##..#  # #..#######  #.........###..####### #....#... #.#..#.###.# j%h#.#........# # #..#.#####j%h046.3 (13.2)j%hP,7.3 (14j%huj%h5W _o - 2 lumpy red potionsj%hz_j%h(j%hj%hnj%hj%h,j%hj%hj%h,j%h.j%h>j%hj%hj%hbj%hj%hj%h}j%hj%hTj%hj%h>j%hj%hj%hj%hj%hPj%hcj%h,j%hXj%hj%h,j%hj%hj%h,j%hj%hEj%h,j%haj%hj%h5,j%hj%hj%hj%hLj%hj%hj%hj%hTj%hj%hj%h,j%hj%h-j%h j%h' j%h j%h{ j%h j%h j%ht j%hj%hj%hGj%hj%hj%hj%hNj%hj%hj%h j%hj%hj%hj%hL,j%hj%hD j%h=!,j%h!j%h#j%h#j%h\$j%h$j%h%j%h',j%h'j%h()j%h*j%h*j%hY+j%ha,j%h-j%h .j%hz.j%h/j%h0j%hO1j%h1j%h2j%h3j%hi4j%h4j%h5j%hH7j%h7j%h.8j%h9j%h:j%hE;j%h;j%h<j%h@>j%h>j%h?j%h<@j%hAj%h3C,j%hCj%hDj%hnEj%hEj%h5Gj%h7Hj%hHj%hIj%h)Jj%hQKj%hKj%h1Lj%hFMj%hsNj%hNj%hSOj%hLPj%hQj%hQj%hkRj%hSj%h%Uj%hUj%hVj%hWj%hXj%hYj%htYj%hfZj%h~[j%h[j%hG\j%h<]j%hO^j%h^j%h_j%h7`j%hLaj%haj%hbj%hBcj%hdj%hdj%hIej%h{fj%hgj%hgj%h>hj%hij%h>jj%hjj%hjj%hkj%hmj%hpmj%hmj%hnj%hpj%hVpj%hpj%hqj%hsj%hbsj%hsj%htj%hv,j%h wj%hRxj%hyj%h zj%hnzj%h|j%h{~,j%hHj%hj%h,j%hj%h2j%h,j%h+j%hj%h,j%hj%hܐj%hs### ..# #.#################.#...............###### #.#.##############...?...#.#.#########l............J#####.#.#.###...........#... ....###.####### ..#.# j%hcHJ   endoplasm (asleep) l   frilled lizard (asleep)  ######j%hx0213.3 (66.0j%h.4.5 (67.2j%hۣj%hJq _An endoplasm and a frilled lizard come into view.k%hh ### ..# #.# #.#..............###.#..?...#.#.##l.....J#####.#.#.###...... .....#... .... ###.####### ..  #. #b#.b   bat..l   frilled lizard (asleep)#. ######k%h  A bat comes into view.The frilled lizard hisses angrily.l.J.#####b.Jbl5.7 (1.2)Freeze _The endoplasm quivers.k%hWXk%h.l.J.b..=60Freezek%h3k%h l _You miss the bat. The bat hits you but does no damage.k%h&+a### ..# #.############## #.#.............##########.#.############....l?...#.#.#########  #..J................. ..#####@#.#.###..........b....#... ....#...####.####### ... #. #.# #.# ..# #.####### #.##.....k%h,k%h.k%ht/k%h/k%h07N.l.Jk%h8[3-7.9 (1.2k%h<k%h?' _The bat hits you.k%hLDp### ..# #.############# #.#............##########.#.########### .....l...#.#.  #...J....................#####.#.#.###.............b@...#... ....#...####.####### .... #.#  #.# #.# ..#b   bat #.####### #.##..... ..+.....k%hJk%hK69.1Freezek%hEOk%hQ _The bat misses you. The bat closely misses you.k%hC  You hit the bat.  The bat is severely wounded.k%h -200k%hW k%hv _The bat completely misses you. The bat misses you.k%h 8  You freeze the bat!k%hp k%h J.J   endoplasmk%h_ 54=k%h X6----81k%h9 k%h G _You kill the bat!l%hs>  You freeze the endoplasm!l%hul%h%zl.l   frilled lizardl%hʞm5-------722l%hT0Freezel%h l%hީM _You kill the endoplasm!l%h-### ..# #.############## #.#.............##########.#.###.....?...#.#.#########  #......l............. ....#####@#.#.###...... ............#... .... .#...####.####### ....#.##.##.# ..##.########.##l%h%.....l%hl%hk1---3.3 (1.2Freezel%hK#l%h%6 _The frilled lizard bites you. x2l%h'@  You hit the frilled lizard.l%h/1.l%hR---540Freezel%hWl%hZR _You kill the frilled lizard!l%h-l%h-l%h1l%h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l%h l%h l%h l%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l%h< _l%h< l%hA 2=-- _l%hK l%hU F ###  ..#  #. #.#..........###########.#.######### #......@...#.#.#########- #.##.................... #....#####.#.#.###...... #............#... ....#.#...####.####### ...... #.## #.# #.# ..#l%hZ 7.9 (3.6-8.9 (4l%ho] c _p - a scroll labelled CUJIET OLUNOYm%h83m%h9m%h<m%hG3==6===m%hHm%hJm%hWM,m%hNm%hPm%h0T~4==m%hUm%hEWm%hXm%hm-7.3 (8.4m%hom%hHr( _Found a ring mail.m%h 3m%h m%h m%h9 {=m%h m%h G7====m%h m%h m%h ,m%h m%h m%hL ,m%h m%h m%hP ,m%h: m%h m%h R====m%hF m%h m%h ,m%h m%h m%h ,m%h Xm%h m%h47 _You open the door.m%h3m%hvm%h Xm%hm%hP,m%hm%hm%h{m%h,m%hm%hm%hm%h$m%hm%h!m%hd#m%hw$m%h$m%hw%m%h&m%h(m%hk*,m%h--m%h.,m%h/m%h1m%hi8  #. #.# ############.#. #..........#.#. #.##.. #....#####.#.#.### #............#...  #.#.#...####.#######  #...@.....##.# ###.#####.##.# #. #.##.# #l m%h9v#[...##. ####.########.. #.##.....# l   frilled lizard (asleep).? #..'.....#.. ####.....#... #.....#m%h= 59.9 (22.6)  A frilled lizard comes into view.Found a scroll labelled INAIVEDDAO.m%h^B~l.lm%hC8==61.1 (23.8m%hFm%hH8 _The frilled lizard hisses angrily.n%h #.#....############.#.### #..........#.#. #.##........# #....#####.#.#.####.#............#... #.#.#...####.####### #.........##.#  ###@#####.##.#n%hD #l# #.##.# #.# #[...# #.# ####.####### ... #.##..... .?. #..'..... ... ####.......# #..... .)..# #.....n%hm  Found a trident.  The frilled lizard bites you but does no damage.n%hSG-2.3 (1.2)Freezen%hn%h[ _The frilled lizard barely misses you.n%hp@  You hit the frilled lizard.n%hoh†n%hj 7-30Freeze _You kill the frilled lizard!n%h. n%h? j _Your Ice Magic skill increases to level 6!n%h1 n%h n%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n%hi n%h n%h n%hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n%hIn%hn%hn%h $ _n%hn%hj  You see here a frilled lizard corpse.n%hn%h _n%hn%hnn%h#.##..........# #....#####.#.#............#... #.#.#...####.########.........##.# ###.#####.##.#  #†# #.##.#  #.# #[.. #@# ####.#######-..........# #.##.....n%h]........?.# #..'.........b.....# ####...............# ######.)..# #b   bat (asleep)#....# #....÷########## n%h.t5.7 (2.4-6.9 (3.6n%h n%hV _A bat comes into view.o%hfz #.# # #.. #.#..  #.#.# #....  ###.#  #†#   #.# #[...#  #@#  ..........#  ........?.#  ....b.....#  ..........#  ######.)..#  #....# #....÷ ###### o%hIL #.# # #.. #.#..  #.#.# #....  ###.#  #†#   #.# #[...#  #@#  ..........#  ........?.#  ....b.....#  ..........#  ######.)..#  #....# #....÷ ######  _A bat is nearby!o%h /# #....#####.#.#.## #.#............#... #.#.#...####.###### #.........##.#  ###.#####.##.## #†# #.##.#####.# #.# #[...#.......##.## ####.######........@..# #.##....o%h{ ?.# #..'b.....# ####.......# ########.)..# # #....# # ###### ##### ###o%h> o%h% 48.1 (1.2 _o%h8 o%hw o%h   #.#............#..   #.#.#...####.#####   #.........##.#  # ###.#####.##.#  #. #†# #.##.#  #####.## #.# #[...#  .......##.## ####.#####  #.....# #.##...  #?.# #..'  #.....b.....# ####  #...........# #  ########.)..# #   #....# #   ###### ####   ##   #.o%h- b.b=9.3Freeze _The bat hits you but does no damage.o%h8  You freeze the bat.o%hi.o%hb6----9700Freezeo%hSo%hG _You kill the bat!p%hH3p%hp%hp%hXp%h,p%hp%h4 O #.#..#...  #.#.#...####.## #.........##.# p%h 6 # ###.#####.##.#  #. #†# #.##.#  p%hD #####.## #.# #[...#  #.......##.## ####.## #..# #.##.. p%h Z#.........@.# #..'..- #..# ####.. #..p%h. # #.. ##.)..# #.. p%h #....# #....÷ ###### ## ##p%h F #..p%hr2.7 (2.4-3.7 (3p%hp%h'` _q - a scroll labelled INAIVEDDAOp%h 3p%h: p%hʏ p%hћ |----p%h ,p%h< p%hK p%h̦ ,p%hw 7========p%he Xp%h p%h" p%h` p%h p%h p%h p%h p%hG p%h p%h p%h p%h) p%h p%h p%h p%h` p%h p%h p%hz p%h9 p%hl p%h p%h p%h  _You open the door.p%hj p%hI  p%h  p%h There is an open door here.p%hA > _  There is an open door here. _p%hE p%hcG p%h#H p%hAI p%hK p%hL p%hM p%hN p%hiP p%hNR p%h S p%h/T p%hU p%hW p%hX p%hZ p%h[ p%h"] p%h] p%h^ p%h}` p%h(c p%hd p%he p%h5g p%hh p%hi p%htj p%hk p%hm p%h%o ,p%hp p%hgr p%hs p%h8t p%hu p%h2w p%h p%h? p%h p%h p%h{ p%hs p%hN p%hO p%h p%h p%h p%h p%h[ p%hy p%h p%h p%h p%h p%h np%h( ,p%h p%h p%hx p%h߸ p%h@ p%he p%h_ p%hû p%h% p%h p%h p%hs p%hվ p%hX p%hZ p%h p%h} p%ha p%hW p%h p%h p%h p%h p%h] p%h p%h p%h p%h p%hh p%h9 p%h9 p%h p%h p%h p%h p%hb p%h p%h p%h p%h\ p%h p%h p%h p%h p%hW p%h3 p%h3 p%h p%h p%h p%h p%hc p%h p%h% p%h ,p%h p%h p%h ,p%h@ p%h p%h p%h p%h p%hh p%ha p%h p%hO p%h< p%hF p%h p%h$ p%h: p%hR p%h p%h. p%h2 p%h p%h5 p%h p%hs p%h p%h p%h p%h p%hp p%h p%h p%h p%h ,p%hh p%h p%h ,p%h p%h p%hb ,p%h p%h p%h| ,p%h p%h p%h6 p%h p%h^ p%h p%h p%h< p%h p%h p%h p%h| p%h! p%h" p%h$ p%hK% p%h% p%hj' p%h) p%h) p%h<* p%h+ p%h- p%h). p%h. p%h70 p%h1 p%hu2 p%h3 p%h4 p%h6 p%h'7 ,p%h38 p%h; Xp%h< Bp%h= p%h> ,p%h? p%hE@ p%h_A ,p%hA p%hB p%hC p%hD ,p%hE p%hF p%hgG ,p%h~H p%hI ,p%hPJ p%hK p%h M ,p%hM p%hN p%h5P p%hP ,p%hT ,p%h5U ,p%hV p%hX p%hX p%hfk vp%h® #####.# # #.# # #.######## # #........# # ########.#################### # #.#................... ############.#.########### #..........#.#.########## #.##......@........ 397.1 (123.4) #....#####.#.#.###......# #............#...+ .....+ #.#...####.####### ....# ........##.# .... %h 0m#.#####.##.# .(. #†# #.##.#.. #.# #[...#. #.## ####.########8.3 (124.6p%h ; _Found 6 stones.q%h&q%h*Read which item? Scrolls  d - a scroll labelled RUISOJY OWIURI q%hs+% n - a scroll labelled YZXOUS PYSI TOI  p - a scroll labelled CUJIET OLUNOY  q - a scroll labelled INAIVEDDAO [!] read|quaff|evokeq%h@,G[?] describe selectedr%h` #####.#TCC the Chiller # #.#Barachi # #.########Health: 24/24 ======================== # #........#Magic: 7/7======================== # ########.#################### AC: 4Str: 9 ##.#................... EV: 11Int: 17 ############.#.################## SH: 0Dex: 12 #..........#.#.##########XL:  3 Next: 79% Place: Dungeon:1 #.##............@........Noise: ---------  Time: 1398.3 (0.0) #....#####.#.#.###......#g) +0 short sword #............#...+ .....+Cast: r%h 1[40mFreeze #.#...####.####### ....# ........##.#.... #.#####.##.#.(. #†# #.##.#.. #.# #[...#. #.## ####.######## _You kill the bat! _q - a scroll labelled INAIVEDDAO _You open the door. _There is an open door here. _There is an open door here. _Found 6 stones.r%h P  Okay, then.r%hќ r%h D _r%h!.#  #.#  #.#  #........#  #.# #.#..#.# .#.#.# .##.... r%h"....#####.#.#.###......# .#...+......+ .#...####.#......###.# .... .#####.##.# .$...(.# †# #.##.# .......# .# #[...# ######. .## ####.# ##r%h?+r%h1,-9.5 (1.2r%h2r%h5+ _Found 14 gold pieces.s%hLd #.# #.#########........# ########.###################### #.#..................... ##########.#.#################### .........#.#.############ ##................ ...#####.#.#.##### #.......#...+......+ #...####.#######......# .....##.# #... #####.##.# #.$...(.## # #.##.# #.......# # #[...# #######... ## ####.######## ### #.##.....#400.7s%hp;#.#########........#  ########.####################### #.#...................... #########.#.##################### ........#.#.############# #s%h9ri................... ..#####.#.#.##### ##.......#...+.@....+  ####.#######......# .....##.# #.... ####.##.# #.$...(.##  #.##.# #.......#  #[...# #######...####.######## #### #.##.....# # #..'s%h%zs%h5{(1.9s%hs%hs%hw .......#######.####################### #.#...................... #########.#.##################### ........#.#.############# #................... ..#####.#.#.##### ##........#...++  ####.########..##.# .... ####s%h?$...(.### # ####.....#s%hs%hs(3.1s%hܣs%h]s%h<  #######.####################### #.#...................... #########.#.##################### s%hb= ........#.#.############# #................... ..#####.#.#.##### ##........#...++  ####.###########..##.# .... ####s%h= $...(.##  ......# . ##.....##s%hjB s%h0C (4.3s%hF s%hdH s%h `  #.#...................... s%h #########.#.##################### ........########### #................... s%hI ..#####.#.#.##### ##........#...+s%h p+  ####.###########..##.# s%h߇ ~.... ####(.##.  s%h$ ......# [..######....s%h V# ##.....)####s%h s%h (5.5s%hn s%hӝ s%h +6.5 (2s%h' s%h > _You now have 66 gold pieces (gained 14).t%h]EM########.####################### #.#...................... ######################### .#.#.############### #....................t%h]4#####.#.#.#######.......#...++ ####.########## ......... ###(.##..##.......# #[...# #######....#t%h^7.7 (1t%hpN #........#########.###################### #.#..................... ##########.#.################## .#.#.############# # ##.................. .#####.#.#.###......###........#...+......+ #...####.########### ......##.# #.......... #####.##.# #.....(.##. # #.##.# #.......# #[...# #######.... ## ####.######## #### .# #.##.....# .# #..'.....# .# ####.....t%hTt%hT(8.9t%hMYt%hZt%hnc#.###...'t%hErt%h2v,90t%hyt%h{( _You open the door.t%h #.######## #........#########.##################### #.#.................... ###########.#.################## ..#.#.############# ##........................ #####.#.#.###......## ............#....+ #...####.########### t%hP.......##.# #.......... .#####.##.# #.....(.##. †# #.##.# #.......# .# #[...# #######....# ####.######## #### ..# #.##.....# ..# #..'.....#t%ht%ȟ.11.1 (1.2t%ht%hΒQ _There is an open door here.t%hP R#.# #.# #.##.#..#.##.#.#### # ##... .#####.#.#.###......## ##...'+ #...####.#######......#### ##.# #. #####.##.# #.....(.##. # #.##.# # # #[...# #######.... ## ####.# #### t%h E2.3 _t%h+ t%hQ t%h #.#  #.#  #.##.#..#.##.#.## # #...t%h  .#####.#.#.###......## ##...'.@....+ ...####.#######......#### ##.# #.t%h .##.# #.....(.##.  ####.# ####t%h 3 t%h t%h (3.5t%h t%h t%h #........# ########.######################## #.#....................... ########.#.###################### .......#.#.############# ................ ... t%h .#####.#.#.##### ###.......#...'......+  ####.#######..@...####.##.# #.t%hS ...# ###.##.# #.....(.##.#  #.##.# #.......##[...# #######....t%h ####.######## #### #.##.....# #..'t%h U ####t%h; t%hֈ (4.7t%hɌ t%h t%h|^ .# .##.#..#.##.#.## #... . #####.#.#.###......## ##...'......+ ####.#######...@..#### ##.# #.# .##.# #.....(.##.# 5.9t%hbt%hdu%h\# .##.#..#.##.#.### #..... ..#.#.###......## ##...'......+ ####.#######....@.#### u%h ##.# #.# # #.##.# #.....(.##.# # #.##.# #.# # u%h(~#[...# #.... # ####.# #### ##.##.....# # u%hLu%h(7.1u%hUu%h_u%h9/####### ......# #####.###########################  #.#.......................... #####.#.#####################.#.############# ###### ..................... ###.#.#.###......######## ......#...'.....@+ ###.#######......####  .##.# #..........# # .##.# #.....(.##.##. .##.# #.......# #. [...# #######.... #. ###.######## #####.#.##.....# ###..'8.3######'.....#####.#90 _You open the door.u%h͌ # .##.#..#.##.#.##### #.... ..#.#.###......#u%h ##...'......# .#......#####.# ##.# #..........# # ##.# #.....(.##.# u%h#. ##.# #.......# #.# ...# #.... #.#u%h.# #### #.#.##.....# # u%hu%h.20.5 (1.2u%hu%hQ _There is an open door here.v%hYv%hpZv%hg`v%hmv%hD......# #####.###########################  #.#.......................... #####.#.######################### ....#.#.############# .................. ...... ###.#.#.###......####### ###### ......#...'......'.....# ###.############.# .##.# #..........# ## .##.# #.....(.##.# #. .##.# #.......#  # [...# #######.... #. ###.######## #### #.  #.##.....#  ## #..'.....#  ####.....#v%hE1.7 _v%htv%h̸v%h #####.###########################  #.#.......................... #####.#.######################### v%hջ....#.#.############# ....................... ###.#.#.########## ###### ......#...'v%hZ'.....# ###.############.# .##.# ....# ##v%hۼ(.##...# #.....##v%hv%h (2.9v%hv%h%v%hJ #.#......................... ######.#.######################## .....#.#.############# v%h(K.................. ..... ####.#.#.########## ##### v%hK=.......#...'......'.....# ####.#######......#####.# ..##.# #..........# # v%hL#.##.# #....@(.##.# #.##.# #.......#  # #[...# #######.... # ####.######## ##### #  #.##.....#  # #..'.....#v%hSM ####.....# #.....## #.....)####v%h Sv%h3Uv%hyV(4.1v%hg\v%h^v%h J#####.#.######################### ....#.#.############# ................ ...... ###.#.#.########## ###### v%ho ]......#...'......'.....# ###.#######......#####.# .##.# #....# ## .v%h T##.# #.....(.##.# #. .##.# #.....@.# #. v%h q[...# #######....!...#. ###.######## #####...#.  #.##.....# v%h k##..'.....#####v%hl #.....##.....)#####....÷....#v%hx v%h (5.3v%hm v%hv  .#.##.#.##### #..... ..#.#.###......####### ##...'......'.....# v%h .#######......#####.# ##.# #...# # ##.# #.....(.##.# v%h #. ##.# #.# #.# ...# #....!.v%h #.#.# ######.#.#.##.....# w #  ####.....# w   dart slug (asleep) _Found a fizzy puce potion.v%h ,wwv%h! v%h (6.5v%h v%ha \ _A dart slug comes into view.v%h{ q..#.#.############# ................ ........ #.#.#.########## ######## ....#...'......'.....# #.#######......#####.# # #.# #....# #### #.# #.....(.##.# #... #.# #.......####.#### #.## ..# #######.@..!..... #.# #.######## ######.#... #.##.....# w. #### #..'.....# ####  #.....##.....)#####....÷....##########.#v%hg~ v%h >w.v%h (7.7v%hi v%h X#.#.############# #.......... . .#.#.###......# #.#...'......'.....# #. .#......#####.# #. .# #..........# ####. .# #.....(.##.# #. .# #.####.##.##. .v%h # #######..@.!.#.##. .# ######..w... #. .##.....# .... # ..'.....# .w#.....# ##.....## # ww 2 dart slugs (1 asleep)#.....)#### # v%hȭ k  A dart slug comes into view.v%hز >w.v%hW (8.9v%h v%h u _The dart slug briefly extends its eye-stalks.v%hɀj#.#.# #.#. . #.#.###......# #.##...'......'.....# #.# #......#####.# #.# # #..........# ####.# # #.....(.##.# ##. v%h*# #.####.##.##.# # #######...@!.w.#.##.# # ######.#....# ##.....# ..# .'.....# ...w.#......# ##..#.#.....## .#. v%h3v%h;v%hǏ3w.v%h)30.1v%hv%hw%h:.#.# #.# . .#.###......####### #.# .#...'......'.....# #.# ......#####.# #.#  #....#.#####.# w%h#.....(.##.#.# #. #.####.##.##.# #######....@w......# #.##.# ######.# #....# #.....# .......# # '.....# .....w.w%h#. #.....# #####.#.# #.....## .#.# #.....)#### .# # #....÷....# # #.# #w%hnw%h `````The dart slug launches a dart at you.w%hlJ....@w%hn61.3Freezew%huw%hx _The slug dart misses you. _You see here a fizzy puce potion.w%h.w%h.,20w%h;3w%h4W _r - a fizzy puce potionw%h  You hit the dart slug.  The dart slug is moderately wounded.w%h5 t  The dart slug launches a dart at you.w%hP w%hn T2--=w%h 3w%h w%h - _The slug dart hits you.x%hu>  You freeze the dart slug!x%h2.w   dart slug (x%h 6----854Freeze _You kill the dart slug!x%hx%hm _Your Spellcasting skill increases to level 3!x%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x%hҬ .............. ............ #.########## ########.### #...'......'.....# #.# #####......#####.# #.# #  #....#.# ####.####.....(.##.#.# #.......#.......####.####### #.##.#########............# #.##.##. ###### ####### #....##. .....# #.# #######. .....# #.....w... #... .....# ######..#.# .....# #.#. .....)##### #. ....÷....#  #. ########.# #. #.# #.w.w-x%h [9;65H5.5 (1.2 _The dart slug briefly extends its eye-stalks.x%hg  . .###......####### #.###. ...'......'.....# #.# #.......#####.# #.# #.#.x%hh #.# ####.###.#.....(.##.#.# #.#.####.#x%hoi  #.##.##.#######.# #.##.##. ######.x%hUj # #....##.# #.# #.# x%hk #....w.#.# ######.#.#.x%hk ## .#.#.)#### ... # #.÷....# x%hl .. #.#.# . #.##.# #.'x%hm x%hp x%hw >w.x%hx B-6.7x%h x%h3 x%h: /########## ########.###.# ..'......'.....# #.# #.# ###......#####.# #.# #.#  #....#.# ####.###.##.....(.##.#.# x%h {#........##.......####.####### #.##.##..########............# #.##.##..# #### ####### #....##. ...# #..@w...# #######..## #........... #....## #######.#..## #.#.)##### #..#÷....#  #.## ######.# #.#≈ #.# #.'. ######.#####......#≈x%h@ x%hp t  The dart slug launches a dart at you.x%h`x%hbw3=-=7.9Freezex%h mV _The slug dart hits you but does no damage.x%h12e  You hit the dart slug.x%h3I----80x%h:x%h=a _The dart slug is heavily wounded.y%h  You freeze the dart slug.  The dart slug is severely wounded.y%hV5---9y%h{y%hA _The dart slug bites you but does no damage.y%h$>  You freeze the dart slug!y%h4i.y%hʳ4-------9140Freezey%hy%hM _You kill the dart slug!y%h .'......'.....# #.# #.# ##......#####.# #.# #.#  #....#.# ####.###.#  #.....(.##.#.# #........#  #.......####.####### #.##.##..#  #######............# #.##.##..# ### ####### #....##.... ..# #.#########..### #..... #....#.# ######g #.#..#.# #.#....)##### #..# .÷....#  #.## #####.# #.#≈≈ g   hobgoblin (asleep)  #.# #.'.. #####.#####......#≈. .........# ########≈.y%h0 y%hU wg.gy%h 4==-2.1 (1.2y%h y%h@ \ _A hobgoblin comes into view.y%hSd 7'......'.....# #.# #.# ......#####.# #.# #.# #.#.# ####.###.# #.....(.##.#.# #.# #.y%he r####.# #.##.##..# #....# #.##.##..# ######.# #....##. .y%he # #.#..# .# #.y%hgf ##....#. .# ######.....g.##.#..#.# .## .......##.#. .y%h g ')#### .......## #..#.# ÷....# .......# #.#.# y%hEj ........ #.#≈J   endoplasm (asleep)#.# ...J.... #.'.g   hobgoblin.#### ######......#≈.♣# ########≈.♣y%hvn y%h'o y%hy >g.y%h6{ c5====-3.3y%hf y%h ] _An endoplasm comes into view.y%h s......#####.# #.# #.# ....#.# ####.###.# .....(.##.#.# y%h #........# .......####.####### #.##.##..# #####............# #.##.##..#### # ####### #....##...... # #.y%hh #########..#### # #.g...##....#... # ######@......##.#..#.## # #.##.#...... y%h )#####.## #..#.## ....# #.# #.#### y%h& P###.# #.. #.#≈≈≈≈  #.# #...J#.'.... ###.###########......#≈.♣♣ y%h .......#  ########≈.♣##.#  #≈.♣y%h] y%h H.gy%h (4.5y%h y%hz%h9/N#####.# #.# #.# #.# ####.###.# (.##.#.# #.# ####.# #.##.##..# ....# #.##.##..# z%h?P ######.z%hB# #....##. #.#########..# z%h)E#.##....#...  ######.@g....##.#..#.# # #.##.#. #### #.## #..#.#z%hF# #.# #.#.# #. #.#≈#.# #...J......#.'..#### #......#≈.♣z%hPd# ##### z%hJRz%hHS>=5.7Freezez%hRYz%hbO _The hobgoblin misses you.z%h  You freeze the hobgoblin.  The hobgoblin is severely wounded.z%h{=4----60z%hz%h@ _The hobgoblin hits you but does no damage.z%hrP >  You freeze the hobgoblin!z%h#W E†z%ham 3-------57Freezez%hmr z%ht M _You kill the hobgoblin!z%h[A ...#.# ####.###.# (.##.#.# #........# .####.####### #.##.##..# ####............# #.##.##..######  ####### #....##........ #.#########..#######......##....#... ######..†....##.#..#.###. #..@....##.#........ ####.## #..#.#### ..# #.# #.#### #.# #...#.#≈≈≈≈≈≈ #.# #...J#.'...... #.###########......#≈.♣♣♣♣ .....#  ########≈.♣##.#  #≈.♣##.#####-8.9 (1.2z%hG N-z%hI z%h L _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z%h:z%h@(.##.#.# z%h:1#........# z%h.####.####### #.##.##..# z%hIp###............# #.##.##..####### z%h- ######z%h8# #....##.........z%hN + #.z%h] ,#########..#######z%h`#............##....#... z%h######..†....##.#..#.###.# #.......##.#........# ###.## #..#.##### .# #.# #.#### .# #...#.#≈≈≈≈≈≈≈ .# #...J#.'....... .###########......#≈.♣♣♣♣♣ ....#  ########≈.♣ ##.#  #≈.♣##.#######.....z%h;z%h 50.1 z%hR _z%hk"z%ho${%h\r..####.####### #.##.## ###............######  ######....##......... #.......#########..#######...........##....#... #####..†#..#.###.# #........ ## #..#.#### . #.###...#.#≈≈≈≈≈≈≈J'.......#########......#≈.♣♣♣♣♣ .... #######♣## ####.... #######.###1.3{%h###............######  ######.....##......... #.......#########..#######..........##....#... #####..†#..#.###.# #........ ## #..#.#### .#.#.###...#.#≈≈≈≈≈≈≈J'.......#########......#≈.♣♣♣♣♣ .... #######♣## ####.... #######.### #...♣ ♣♣♣ JJThe endoplasm freezes you.1------2.5Freeze _You are frozen.{%hvv  You hit the endoplasm but do no damage.The endoplasm freezes you.{%hx 0----4====30{%h {%hT % _You are frozen.{%h0  You freeze the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.{%hk118---3---4{%h5{%h6% _You are frozen.|%hx;  You freeze the endoplasm.  The endoplasm is severely wounded.|%hI2-------5 _The endoplasm hits you but does no damage.|%h..  You freeze the endoplasm..###............# #.##.##..####### TCC the Chiller######.......# #....##......... Barachi#.......#########..####### Health: 18/24 ==================------#............##....#...Magic: 1/7===---------------------######..†....##.#..#.###.# AC: 4Str: 9#.......##.#........# EV: 11Int: 17 ###.......## #..#.##### SH: 0Dex: 12 .##.......##.#.######## XL:  3 Next: 100% Place: Dungeon:1 .##...@......#[4|%h22=0m.#≈≈≈≈≈≈≈ Noise: =--------  Time: 1456.5 (1.0) .##..........#.'....... g) +0 short sword .###########......#≈.♣♣♣♣♣ Cast: Freeze ....#########≈.♣ .##.##≈.♣ .##.######≈.♣ .##.....##≈.♣ #######.####≈.♣#...##≈.♣ ♣♣♣ The endoplasm freezes you. _You are frozen.  You freeze the endoplasm.  The endoplasm is severely wounded. _The endoplasm hits you but does no damage.  You freeze the endoplasm. _You kill the endoplasm!You have reached level 4!  --more--|%h"123/308---34 0% Freeze|%h8|%hm<O _You feel agile.}%h}%h}%hN\ _Unknown command.}%hL............# #.##.##..#  ######.......# #....##. #.......#########..# #.....##....#... ######..†....##.#..#.###.# #.##.#.#  #.## #..#.##### # #.}%ht##.#.# # #.#.#≈ # #.#.'. #### #......#≈.♣# ########≈.♣ ##.##### #≈.♣ ##.....# #≈.♣ .### #≈.♣ #...# #≈.♣ ♣}%h}%h<-7.7 (1.2 _}%h}%h}%h##### #....##.........  #.#########..####### #.....##....#... ######..†....##.#..#.###.# #.......##.#........# #.## #..#.##### }%he #.##.#.########## #...#.#≈≈≈≈≈≈≈≈≈ #.#.'......... ###}%hD#######......#≈.♣♣♣♣♣♣♣ ..#  ########≈.♣ #.#  #≈.♣.#####.....# #≈.♣ ###.####≈.♣  #...# }%hi#≈.♣ ♣♣♣♣♣###.##≈.♣......}%hO}%hB-8.9}%h}%h .# #....##. #.#########..# #....}%h ##....#... ######..†....##.#..#.###.# #.##.#.# #.## #..#.##### #.##.#.##.#.#≈#.#.'. #......#≈.♣ .# ########≈.♣ ♣ .# #≈.♣ ♣ .##### #≈.♣ ♣ .....# #≈.♣ ♣.### #≈.♣ ♣#...# #≈.♣ ♣###.## #≈.♣.}%h }%hx W4=60.1}%h }%hl }%h ...........# #.##.##..####### ####.# #....##......... #.#########..########............##....#... }%h ######..†....##.#..#.###.# #.##.#........# #.## #..#.##### #.##.#.###########+#.#.#≈≈≈≈≈≈≈≈≈≈ #..........#.'........... }%hN # #######......#≈.♣♣♣♣♣♣♣♣. # ########≈.♣ ♣. # #≈.♣ ♣. ##### }%hDz #≈.♣ ♣. ....# #≈.♣ ♣. ###.### #≈.♣ ♣.#...# #≈.♣ ♣♣♣♣♣♣}%h T1.3}%h }%hDZ..# #.##.##..# .......# #....##. #.#########..# #.....##....#... ######..†....##.#..#.###.# #.......##.#.# #.......##.#..#.##### #.##.#.#+##.#.#≈.≈#.#.'.≈ #......#≈.♣.≈ ##≈.♣ ♣.≈ #≈.♣ ♣.≈ }%hQ\#≈.♣ ♣.≈# #≈.♣ ♣.≈.### #≈.♣ ♣.≈#...# #≈.♣ ♣♣♣♣♣♣.≈}%h_}%hN`V2===2.5}%hc}%hd~%h##.####### #.##.##..# .........# #.##.##..####### ##.......# #....##.........  #.......#########..########............##....#...  ######..†....##.#..#.###.# #.......##.#........# #.......##.#..#.##### #.......##@#.###########+###.#.#≈≈≈≈≈≈≈≈≈≈.≈##..........#.'...........≈########......#≈.♣♣♣♣♣♣♣♣.≈#########≈.♣ ♣.≈# #≈.♣ ♣.≈# ### #≈.♣ ♣.≈# ..# #≈.♣ ♣.≈# #.### #≈.♣ ♣.≈#~%h~%hDs5==3.7~%h~%hW 2M.#.# #...... ##.###### ..##.##..####### # #....##.........#########..#######...........#...  ######..†#.###.......#.##### ......##.#.###########+#.........#.#≈≈≈≈≈≈≈≈≈≈#..........#.'...........≈######~%ho\ ~%h\ (4.9~%h` ~%hb ~%h M###.### .#.# #........# ##.######.# ..##.##..####### # #....##.........#########..#######........~%h ...#...  ######..†#.###.......#.##### ##.#.###########+##..........#.#≈≈≈≈≈≈≈≈≈≈.≈#.. ~%h ##~%h ~%h (6.1~%hP~%h%hW+M# #.# ###.###.# .#.# #........ ##.###### ..##.##..####### # #....##.........%h+#########..#######...........#...  ######..†#.###.......#.##### #.......##.#.###########+##.%h1%h2F===7.3%hA6%h7%h;..# #.# #.# #.#  #.# #.# %h#.# ####.###.# .# #........# #.####### #.##.##..# ..# #.##.##..####### #.%hgG# #....##......... #.#########..####### #............##.@..#... ######..†....##.#..#.###.# #.##.#........# #.##.#..#.#####.##.#.###########+###...#.#≈≈≈≈≈≈≈≈≈≈.≈##..........#.'...........≈########......#≈.♣♣♣♣♣♣♣♣.≈#########≈.♣ ♣.≈#%h%h`6=8.5%h{%hX%ht4%h}%h%hOy ## ########.###.# .# #.# #.# .#  #.# #.# .# ####.###.# .# #........# %hU| ####### #.##.##..# .# #.##.##..####### .# #....##......... .#########@.####### ............##....#... #####..†....##.#..#.###.# #.##.#........##.##.#..#.######.##.#.###########+###..#.#≈≈≈≈≈≈≈≈≈≈.≈##..........#.'...........≈########......#≈.♣♣♣♣♣♣♣♣.≈#%h;3 [9.7%hY M ............ ## ########.## #.# ####.### #......###### ##.##..####### #....##@........#########..####### ............##....#... #####..†....##.#..#.###.##70.9...#  #.###.# # #.# #.# # #.# #.# # ####.###.# # #........# # #.##.##..# # #.##.##..## #....##.#%h #..#.##....#... ..†....## #.##.#..#.######.##.#.####.#.##.#.'7=3===2.1...#  #.###.#  #.# #.#  #.# #.#  ####.###.#  #........#  #.##.##..# # #.##.##..## #....##[4%hF )0m.###..#.###....#... ..†....##.#..##.##.#...#.##.#..##.##.#.## 3.3%h@N..#  #.###.#  #.# #.#  #.# #.#  %hS  ####.###.#  #........#   #.##.##..#  # #.##.##..#  # #....##.#  ##..#.#  ##....#...  ..†....##.#..#.###.#  #.##.#........#  #.##.#..#.#####   #.##.#.##+##   #.%h#.#≈.≈#   #.#.'.≈#   %h%h(4.5%hC,%h;.%h.#  #.###.#  #.# #.#  #.# #.#  ####.###.#  #........#   #.##.##..#  # #.##.##..#  # #....##.#  ##..#.#  ##....#...  #..†....##.#..#.###.#  #.##.#.#  #.##.#..#.#####  #.##.#.#+##  #.#.#≈.≈#  #.#.'.≈#  8==5.7%h:.#  #.###.#  #.# #.#  #.# #.#  ####.###.#  #.#   #.##.##..#  # #.##.##..#  # #....##.#  ##..#.#  ##....#...  ..†....##.#..#.###.#  .##.#.#  .##.#..#.#####  .##.#.#+##  .#.#≈.≈#  .#.'.≈#  %hk%hC===6.9%h%h%h o#  .###.#  #.# #.#  #.# #.#  ####.###.#  #.#   #.##.##..#  .# #.##.##..#  .# #....##.#  .##..#.#  ##....#...  .†....##.#..#.###.#  ##.#.#  ##.#..#.#####  ##.#.#+##  #.#≈.≈#  #.'.≈#  %h %h; (8.1%h[% %hD' %h҉ #  .###.#  #.# #.#  #.# #.#  ####.###.#  #.#  # #.##.##..# %h:  # #.##.##..#  # #....##.#  ##..#.#  ##....#... # †....##.#..#.###.#  ##.#.#  ##.#..#.#####  ##.#.#+##  #.#≈.≈#  #.'.≈#  %h %h (9.3%h %h< %h#  .###.#  #.# #.#  #.# #.#  ####.###.#  #.#   #.##.##..#   #.##.##..#   #....##.#  ..#.#  ##....#... .# %hh ....##.#..#.###.#.# ##.#.#.. ##.#..#.#####.# ##.#.####+##  #.#≈.≈#  #.'.≈#  %hD%hn9==4%h">===80.5%h%h%hL####.###.#   #.# #.#  #.# #.#  ####.###.#  #........#  #.##.##..#  %h#.##.##..######### #....##..........#  #######..#######@#  ...##....#... #.#  ##.#..#.###.#.#  ##.#........#..  ##.#..#.#####.#  ##.#.###########+##  ..#.#≈≈≈≈≈≈≈≈≈≈.≈#  #.'...........≈#  ##......#≈.♣♣♣♣♣♣♣♣.≈#  %h?%h(1.7%hR%h%hS  #.# ####.## #.......##.##########...##..........######..####### ...##....#... #..#.###.......#..#  %h8T########≈.♣♣.≈#   %hGY%hZ(2.9%h{]%h0_%h ####.## #.......##.##########...##..........######..####### ...##....#... #..#.###.......#....##.#####.##.##%h~#≈.♣♣.≈#   %h%h8t30==4.1%h %hp%hx| ###.###.#  ........#  .##.##..#  .##.##..######### %hF} 3....##..........#  ######..#######.#  ..##....#... #.#  ##.#..#.###.#.####  ##.#........#.@..#  %hc T##.#..#.#####.##.#  ##.#.###########+##  ..#.#≈≈≈≈≈≈≈≈≈≈.≈#  #.'...........≈#  #......#≈.♣♣♣♣♣♣♣♣.≈#  ######≈.♣ ♣.≈#   #≈.♣ ♣.≈#  #≈.♣ ♣.≈#  %h߄ %he F===5.3%h# %h %h %h~ %h %hQ.###.#  #  ##.##..#  ##.##..###  ##..#  ..#.#  .##....#... #.#  .##.#..#.###.#.####  .##.#.#..@.#  .##.#..#.#####.##.#  .##.#.#####+##  #.#≈.≈#  #.'.≈#  ......#≈.♣.≈#  ≈.♣ ♣.≈#  #≈.♣ ♣.≈#  #≈.♣ ♣.≈#  %hW%h(6.5%h%h%hw$......#  #.##..#  #.##..######### ..##..........#  ####..#######.#  ....#... #.#  ##.#..#.###.#.####  %h%##.#........#....#  ##.#..#.#####.##@#  ##.#.###########+##  ...#.#≈≈≈≈≈≈≈≈≈≈.≈#  #.'...........≈#  .#≈.♣♣♣♣♣♣♣♣.≈#  %h%######≈.♣ ♣.≈#   #≈.♣ ♣.≈#  #≈.♣ ♣.≈#  #≈.♣ ♣.≈#  %h+%h,(7.7%hp0%h1%h<  As you open the door, it creaks loudly!  --more--%hk'....≈#♣♣♣.≈#♣.≈#♣.≈#♣.≈#♣.≈# =======80 _%h _Unknown command.%h C #.########## ..##.......... ####..#######....#... #..#.###.#.####......#....#.#####.#############@## ...#.#≈≈≈≈≈≈≈≈≈≈.≈#'...........≈#♣♣♣♣♣#≈.♣♣.≈#   5===------9.9 (1.2 _ _There is an open door here.%h\ ######## ..##.......... ####..#######....#... #..#.###.#.####......#....#.#####.#############'## ...#.#≈≈≈≈≈≈≈≈≈≈@≈#'............#≈.♣♣♣♣♣♣♣♣#≈.♣ ♣♣♣♣♣♣.≈###   %h#{------91.1 _%hS$%hk%hpWhere to? (? - help)  D - Dungeon %hG[?25h[?0c#.##..#########  TCC the Chiller ..##..........#  Barachi ####..#######.#  Health: 30/30 ======================== ##....#... #.#  Magic: 5/8===============--------- ##.#..#.###.#.####   AC: 4Str: 9 ##.#........#....#   EV: 11Int: 17 ##.#..#.#####.##.#   SH: 0Dex: 13 ##.#.###########'##   XL:  4 Next:  0% Place: Dungeon:1 ...#.#≈≈≈≈≈≈≈≈≈≈@≈#   Noise: ---------  Time: 1491.1 (0.0) ...#.'...........≈#   g) +0 short sword .....#≈.♣♣%hK♣♣♣♣♣.≈#   Cast: Freeze ######≈.♣♣.≈#  #≈.♣♣.≈#  #≈.♣♣.≈#   #≈.♣♣.≈#   #≈.♣♣.≈#   #≈.♣ ♣♣♣♣♣♣.≈###    _You feel agile. _Unknown command. _As you open the door, it creaks loudly! _Unknown command. _There is an open door here.  What level of the Dungeon? (default 1, ? - help) %h [?25l[?1c%h43%hu%h%h]%hQWater %h _Unknown command. _As you open the door, it creaks loudly! _Unknown command. _There is an open door here.  %hAqWhat level of the Dungeon? (default 1, ? - help) _You enter the deep water.%h&4%h|%h@%h,%h%hX%h-%hL,%h%hf %h %h P6===%hz%hh%h,%h %hhX%h%h7%h %h%@  There is an open door here.%h&X=== _%h&%h*%h+,%h#,%h(0%h$1,%h1%hQ5%h46,%h6%hz:%h`;c7===%h<%h=@%h%A,%hA%h%E%hCF,%hF%hJ%hL,%hL%hwP%hQQ===%hS%hNV%hW,%h-Y%h\%h@^,%hT_%hb%hc,%he%hh%hjM8===%hxj%h1l%ho%hp,%hp%hs%ht,%huu%h4y%hTz,%hz%h]}===%hɃ%h},%h\%hZ%hg,%h(%h,%h[,%h%hϑ%h;%h_%h%h%hBB%h6%ha,%h%h%h,%h%h{%hɪ,%h%h{d  You see here a quokka skeleton.%h%h _%h%h%h,%h%%h@%h,%h %hK%hT,%h%hu%h,%hA%h%h,%h%h%hP,%h%hh%h8%h%h,%h%h%hs,%h %h$%hT,%h %h%h4%h%h%hP%hb,%h%h %h,%h%hc%h,%hw%h%h*B%ha  You see here a rat skeleton.%h%h _%h%h%hB%h,%hu%h%h,%hB%h%hB,%h:%h%h %h!%h#,%h#%h%%h4',%hF(%h.*%h+,%h~,%h&/%h0,%h1%h3%h?5,%hz6%hB8%h9,%h;%h=P  There is an escape hatch in the floor here.%h?%h@ _%h@%hB%hD,%hE%hG%hI,%h0J%hK%h+M,%hN%hO%hWQ,%hhR%hVT%hEW,%hb%hd%hf%hJg%hh%hj%hSl,%h'n%ho%hr,%hzs%hu%hw%hTx%hy%hz%h|,%h~%h _You open the door.%h3%h%h@  There is an open door here.%hˑ%hY _%h9%h %hʖ,%hї%ho  There is a stone staircase leading down here.%hQ%h˜$ _%h%h8|2%h|%h},%hZ~%hl _You climb downwards.  There is a stone staircase leading up here.%h҅5 _%h%hK%h,%h%hD%h%%h%h%hhB%h%hb%hI%h%h%h_%hl%h̕%h2%h%hИ%h0%h%hZ%hB,%h%h%h%h,%hF%hL%h%h%h%h%h,%hE%h%hX,%h%hY  There is a stone staircase leading down here.%h%h: _%h/%hx;3%hy%hz%hz%h~ _You climb downwards.  Found a stone staircase leading up.  There is a stone staircase leading up here.%h$M ### #.  ..l  %hP #.# #@#610.3 (119.2) #.# #.# ... #.# #..l   frilled lizard (asleep) ... ### %hQ%h U%hgZe _A frilled lizard is nearby!%h&YM.S......≈≈ ≈≈##.≈%h27===---=90%hPC^FreezePois %h8F, _The adder poisons you!%h1 ≈§..≈§ %h92  You are poisoned. _The adder poisons you!  You freeze the adder.  The adder is heavily wounded.%h2 You feel sick. The adder bites you.  You are more poisoned.%hF4 4=======-----6---20%h7 %h; , _The adder poisons you!%hʂ .§<..§ (slow)  You feel sick. The adder bites you.  %hm You are more poisoned. _The adder poisons you!reeze the adder.  The adder is severely wounded.  seems to slow down. You feel sick.%hm k2-------1%h %hW = _The adder bites you but does no damage.%hJ/:  You freeze the adder!%hX7 .≈  You kill the adder!%hR20---5---162Freeze%hV%hZ$ _You feel sick.%h%h8-%h@%h>^ _You are too injured to fight recklessly!%hi..... ..§..≈§§§≈ ≈≈§§≈≈###.≈≈§§§.######.#.§§≈≈§≈ #......<..≈≈≈≈§ #@####.#..§... #.# #.# ##.# #.# #<#  #.# #.# #.# #.# #.. ... #.. #.# #.. #.. #.. ...-3.7 (1.2 _You feel sick.%h  ..§.≈§§§≈≈≈§§≈###.≈≈§§§.######.#.§§≈≈§≈......<..≈≈≈≈§####.#..§...  #.# ##.#<# .##>.# ###%h %hl q19--4.9%hB %h J _Found a stone staircase leading down. You feel sick.%h,  §.≈§§§≈≈≈§§≈###.≈≈§§§.######.#.§§≈≈§≈......<..≈≈≈≈§####.#..§...  #.# ##.#<# .. ...##..#%hm 8--6.1 _You feel sick.%h6f .≈§§§≈≈≈§§≈###.≈≈§§§.######.#.§§≈≈§≈......<..≈≈≈≈§####.#..§...  #.# ##.#<# .. ...# #.#....%h1;3  You feel sick.%h<#6%hA=V------7.3%hEA%hxF[ _You are no longer poisoned.%h( ≈≈§§≈###.≈≈§§§.######.#.§§≈≈§≈......<..≈≈≈≈§####.#..§...  #.# ##.#<# .........###.##.#..#7=-8.5%hv7 ###.≈≈§§§.######.#.§§≈≈§≈......<..≈≈≈≈§####.#..§...  #.# ##.#<# .###.##.........###.## #.. #..#9.7%h3 ######.#.§§≈≈§≈......<..≈≈≈≈§####.#..§...  #.# ##.#<# .###.##........###.##. #.. .g   goblin (asleep)K   kobold (asleep)K..g6===30.9%h;e _A goblin and a kobold come into view.%he n......<..≈≈≈≈§####.#..§...  #.# ##.#<# .###.##.........###.##. #.. .#>.# ###..#....#..#.#K..g####%hr %hw %h gKgK....%h r8====2.1%h %h _ _The goblin shouts! You hear a shout! The kobold shouts! You hear a shout!%h ####.#..§...  #.# ##.#<# .###.##........###.## #.. .#>.# ###..# ....#..#.Kg###%h W.... #### %h %h %h& %h %hD >Kg..%h 1--3.3%h %h %h  %hdCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h" ~#.####.#..§...TCC the Chiller#.# #.# ##.#Barachi#.# #<#%hC# Health: 18/30 ==============----------#.# #.#Magic: 3/8=========---------------#.####.##.%h# 7AC: 4Str: 9#***......EV: 11Int: 17****##.##.%hA$ MSH: 0Dex: 13**** #..XL:  4 Next: 16% Place: Dungeon:3%h$ *@** ...Noise: ---------  Time: 1633.3 (0.0)**** ###g) +0 short sword%h?% ****Cast: Freeze*Kg*#..#.#..###%h% @g   goblin....K   kobold#### _A goblin and a kobold come into view. %h=& 3_The goblin shouts! You hear a shout! The kobold shouts! You hear a shout!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h( .Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate%h1 v#.####.#..§...TCC the Chiller#.# #.# ##.#Barachi#.# #<#Health: 18/30 ==============----------#.# #.#Magic: 3/8=========---------------#.####.##.AC: 4Str: 9%h2 #.........EV: 11Int: 17#..###.##.SH: 0Dex: 13#..# #..XL:  4 Next: 16% Place: Dungeon:3%h2 #@.# ...Noise: ---------  Time: 1633.3 (0.0)#>.# ###g) +0 short sword#..#%h2 ?Cast: Freeze.Kg.#..#.#..###g   goblin%hV3 ....K   kobold#### _The goblin shouts! You hear a shout! The kobold shouts! You hear a shout!  %h3 Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate%h#4 >The walls around you are covered in ice.%hK  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%hL asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the kobold. The wall freezes the goblin.%hT :...#..##..##@.##>.##K.#..).K   kobold%h 8==4.3 (1Ramparts #..#####%h J _You kill the goblin!%hqA  The wall freezes the kobold!%hs%hO~ #..##..##@.###).#g   hobgoblin (wandering)gYou kill the kobold!%h~%hC79--5%h##@.##>.#%ha;#%hߪ\ _A hobgoblin comes into view.%h%h#..###@.##>.#%hH#g.%h[o9=--6%hS#..##..###>.#%h1#%h%hP %h ####g.%hv &7%h b#..##..##@.###).#%h %h%hp#..###g%hP.%h08#..###@.###%h@%h%h8#..##..##@.###.g%hg^4===9%h(###@.##>.#%h %h ,%hw ...#..##..##@.#%hq#>.##).#..).g.gg   goblin (wandering)The frozen ramparts melt away.%hq20==40%h%h$s _A goblin comes into view. It is wielding a +0 club.%h^x ggg%hK_glauncher)The hobgoblin shouts! The goblin shouts! You hear a shout! x4  The goblin unwields a +0 club. The goblin wields a +0 sling.%hgd((((((%h%hy@>)g)%h'...%hm0===1%h%he _The goblin shoots a sling bullet. The sling bullet barely misses you.%h%h #.# ##.#<# .###.##........###.##%hc #.. .#@.# ###).# %h".g)..##..#...####...g #### %hg%hȥ%h Hg.g.%hEE---2.5 (1.2Freeze%h%hc _There is a stone staircase leading down here.%hM  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #.# #.# ##.#TCC the Chiller#.# #<#Barachi#.# #.#Health: 20/30 ================--------#.####.##.Magic: 1/8===---------------------#.........AC: 4Str: 9#**###.##.EV: 11Int: 17**** #..SH: 0Dex: 13**** ...XL:  4 Next: 19% Place: Dungeon:3*@** ###Noise: ---------  Time: 1642.5 (0.0)*g**g) +0 short sword*****Cast: Freeze##..#...#.g##%hp ###....g   hobgoblin####g   goblin (launcher) _There is a stone staircase leading down here.  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.%h #.# #.# ##.#TCC the Chiller#.# #<#Barachi#.# #.#Health: 20/30 ================--------#.####.##.Magic: 1/8===---------------------#.........AC: 4Str: 9#..###.##.EV: 11Int: 17#..# #..SH: 0Dex: 13#..# ...XL:  4 Next: 19% Place: Dungeon:3#@.# ###Noise: ---------  Time: 1642.5 (0.0)%h Q#g.#g) +0 short sword..)..Cast: Freeze##..#...#.g#####....g   hobgoblin####g   goblin (launcher)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  The walls around you are covered in ice.  The wall freezes the hobgoblin.%h ..#..##..##@.##g.#..)..g. %hL! 1==3.5 (1Ramparts %h& q#..##%h, asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading down.  The walls around you are covered in ice. freezes the hobgoblin. _The hobgoblin hits you but does no damage.%hrZ  The wall freezes the hobgoblin!%h#..####)g.g   goblin (launcher)%h21--4Freeze#..##..##%hgM _You kill the hobgoblin!%h##..##@.## %h#o (((((.#(.##(.##(.#The wall freezes the goblin. The goblin shoots a sling bullet.%hS ....#..##..#@)The sling bullet barely misses you.===5%h#..###@.##).#%h' _You hear a shout!%h H6  You hear a shout!%hQ#..##g.#. %hR?-6Freeze%hZ,#..###@.##g.#%h%a2 _The wall freezes the goblin.%hO A  The wall freezes the goblin!%hIY #..##..##@.#)%hx 22=2---7Freeze%ha{ #..####%h J _You kill the goblin!%hq###@.##--%ht#..###@.##).#%hʉ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h^} <# .###.##........###.##..# #.. #..# .#>.# ####@.# #......)..##.####..#..... #..########%hj%hc gg   goblinThe frozen ramparts melt away as you move.%hc2===8.7 (1.2%hϑ%hJ _A goblin comes into view. It is wielding a +0 dagger. _Items here: ))) ††.%h).###.##........###.## #.. %h,.#>.# #########).#.# #.....@)..#####..#.....# #..#######...g#####%h1%h<,g.%h@/9.9 _%h%I%hO%hd ###.##........###.## #.. .#>.# #########).#.# ......).#.####@.#.....# #.g#######..... .#####.##. ##%h gg 2 goblinsA goblin comes into view. It is wielding a +0 dagger.%h ?=51.1Freeze%h j _The goblin closely misses you.%h;  You freeze the goblin.%h%hR ggg   Robingg 2 goblinsThe goblin is severely wounded.Robin of the Strong Arm comes into view. They are wielding a +0 short sword.%h3==1---20%hN%hS _The goblin barely misses you.%hK %hdV %hVYou freeze the goblin!%hZ%h\%hAm%hm)%hdn1gg%hn.%hGo>   goblin%ho%h%h0%h!------%h4%h893Freeze%hc%hg %h%%h&_You kill the goblin!%hJ%h  _You are out of magic!%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hT  _You don't know that spell.%hb#.# #.# #.####.##. #......... #..###.##.#..# #.. #..# ...  #>.# #########).#.# #......@..# #.####..#.....# #.)#######..gg.#####.##.#g   goblin#ggg.g   Robing   hobgoblin (wandering)g   goblin-4.3 (1.2%hX%hG _A hobgoblin comes into view.Things that are here: _a +0 club; a goblin corpse%h #.# #<# #.# #.#  #.####.##. #......... #..###.##. #..# #.. #..# ... #>.# ###%h ######@.#.# #......)..# #.####.g#.....# #.g####### ...g .#####.# #.##%h%h%h g.g.gstrong)(strong)Robin roars a battlecry!The goblins go into a battle-frenzy!4=====5.5%h _The hobgoblin shouts! _Items here: ))) ††.%hv .# ##.#< #.# ####.##......##.##.##..# ... #@.# #########).#.##.....g)..# #.####..#.....##.g####### ..g..  .#####..##%h %h %hj %hS %h g.gg).gg 2 hobgoblins (strong)%hn (6.7%h2 %h _A hobgoblin comes into view. _There is a stone staircase leading down here.%h$4%hv*%h-%h.%h5/%h<1%h7gg..ggg 2 goblins (strong)%h<q1===--70Freeze%h?%hq           ##############  4..J....g@....#  ############.#          J   endoplasm (asleep)   g   goblin   %hZq _The goblin completely misses you.%h-i====--%hq%h5-8.5 (1.8%hU%hc} _You climb downwards. _There is a stone staircase leading up here.%h 5==90 _You closely miss the goblin. The goblin closely misses you.%h^2---60 _You closely miss the goblin. The goblin hits you with a +0 dagger.%hK  You hit the goblin.  The goblin is heavily wounded.%hrL%hMj20----1%hW %hX5_The goblin hits you with a +0 dagger.%h3  You hit the goblin but do no damage.The goblin is heavily wounded.2 _The goblin closely misses you.%h %h You barely miss the goblin.The goblin is heavily wounded.%hӝ=1-%h^3%h%hS _The goblin barely misses you.%h 8  You hit the goblin.%hĴ C)%hq ^54Freeze%h %h J _You kill the goblin!%hk      .# .J....@<....# .#.#        %hp %hw X.JJ%hx 5-5.7 (1.2%h| %h _The endoplasm quivers. _You see here a +0 dagger.%h G%h #.# #....J..@)<....# #.#.#   %h %h %hc .J.%hE e2===-6.9 _%h٧ %h %hu #.# #.....J@.)<....# #.#.#22==8.1Freeze _The endoplasm barely misses you.%h  You hit the endoplasm.  The endoplasm is lightly wounded.90 _The endoplasm barely misses you.%ha  You barely miss the endoplasm.The endoplasm is lightly wounded.%h>d^20-70%hGk%hDp- _The endoplasm hits you.%h  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.  The endoplasm freezes you.%h18---===1%h%h% _You are frozen.%h_  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.%hB h7---2%h %h# - _The endoplasm hits you.%hG  You barely miss the endoplasm.The endoplasm is lightly wounded.%h?H %hH 3%hM %hQ V _The endoplasm barely misses you.%hk  You barely miss the endoplasm.The endoplasm is lightly wounded.%hkg6--4%ho%hq- _The endoplasm hits you.%h f  You hit the endoplasm.  The endoplasm is moderately wounded.3---5 _The endoplasm hits you.%hGj  You hit the endoplasm.. %hWl:4=-3===76Freeze _You kill the endoplasm!%he #.# #.)<....# #.#.#%h%h5-7.3 (1.2%h %h %h W#.# #.)<....# #.#.# %hQ %h B-8.5%h %h %hE2T#.# #.)<....# #.#.# %h 9%h:i5==9.7%h?%hA%htw     #.#  #.<....#  #.#.#             %h%h7E===80.9%h%%hO _You see here a +0 dagger.%h     #.#  #.)@....#  #.#.#         %h(E2.1 _%hX%hw _There is a stone staircase leading up, spattered with blood here.%h 30 _%hU n  #.# #.# ##.#  #.# #<# #.# #.# %h #.####.##. #......... #..###.##. #..# #..  #g.# ... 3 %h r#@.# ###  ######)g#.#  #......)..# #.####..#.....##.)#######%h ...g. g   Robin.#####.# gg 2 hobgoblins#.# #  You climb upwards.%h :=%h %h g.  Level annotation: Robin%h t64====4.6 (2.5%h^ Freeze%h %hL _Robin hits you but does no damage. The hobgoblin closely misses you. _There is a stone staircase leading down here.%hy  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h&#.# #.# ##.#TCC the Chiller#.# #<#Barachi#.# #.#Health: 16/30 ============------------#.####.##.Magic: 1/8===---------------------#.........AC: 4Str: 9#**###.##.EV: 11Int: 17**** #..SH: 0Dex: 13*g** ...XL:  4 Next: 27% Place: Dungeon:3*@** ###Noise: =--------  Time: 1684.6 (0.0)#####**g*.#g) +0 short sword#....*****#Cast: Freeze#.####[37%hu(m..#.....##.g#######.....g   Robin.#####.#gg 2 hobgoblins#.## _There is a stone staircase leading down here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.%h#.# #.# ##.#TCC the Chiller#.# #<#Barachi#.# #.#Health: 16/30 ============------------#.####.##.Magic: 1/8===---------------------#.........AC: 4Str: 9#..###.##.EV: 11Int: 17#..# #..SH: 0Dex: 13#g.# ...XL:  4 Next: 27% Place: Dungeon:3#@.# ###Noise: =--------  Time: 1684.6 (0.0)######)g#.#g) +0 short sword#......)..#Cast: Freeze#.####..#.....##[39%h;49m.g#######.....g   Robin.#####.#gg 2 hobgoblins#.## _There is a stone staircase leading down here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading down.  The walls around you are covered in ice. ..#..##g.##@.##)g#..)..g)gg   %hA[40mgoblinThe wall freezes Robin. Robin hits you but does no damage.  The wall freezes the hobgoblin but does no damage.4-=5.6 (1Ramparts %hߛ%h"#%h:N#@.#%hN#)g#%h%hԣ %hR%h_The hobgoblin hits you.%hr ##g.##@.###### _You are too injured to fight recklessly!%hM  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #.# #.# ##.#  TCC the Chiller #.# #<#  Barachi #.# #.#  Health: 14/30 ===========------------- #.####.##.  Magic: 0/8------------------------ #.........  AC: 4%hcStr: 9 #..###.##.  EV: 11Int: 17 #..# #..  SH: 0Dex: 13 #g.# ...  XL:  4 Next: 27% Place: Dungeon:3 #@.# ###  Noise: ==-------  Time: 1685.6 (0.0) ######)g#.#  g) +0 short sword %h#......)..#  Cast: Freeze #.####g.#.....#  Ramparts  #.)#######  ...g.  g   Robin%h .#####.#  gg 2 hobgoblins %h\#. #  g   goblin #Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%hAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (lightly wounded, 100% to hit)%hO " #.# #.# ##.#  TCC the Chiller #.# #<#  Barachi #.# #.#  Health: 14/30 ===========------------- #.####.##.  Magic: 0/8------------------------ #.........  AC: 4Str: 9 #..###.##.  EV: 11Int: 17 #..# #..  SH: 0Dex: 13 %hAR }#g.# ...  XL:  4 Next: 27% Place: Dungeon:3 #@.# ###  Noise: ==-------  Time: 1685.6 (0.0) ######)g#.#  g) +0 short sword #......)..#  Cast: Freeze #.####g.#.....#  Ramparts  #.)#######  ...g.  g   Robin .#####.#  gg 2 hobgoblins #. #  g   goblin #Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (lightly wounded, 100% to hit)  You freeze Robin.  Robin is moderately wounded.%hOU %hx : Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a  +0 helmet (lightly wounded, 100% to hit)  You freeze Robin.  Robin is moderately wounded.  The wall freezes Robin. Robin hits you with a +0 short sword.  The wall freezes the hobgoblin! #.# #.# ##.#  #.# #<#  #.# #.#  #.####.##.  #...  #..#  #..# #..  #†.# ...  #@.# ###  #.#  #.....g)..#  #.####..#.....#  #.g##### .....   .#####.#[%hz 33mg   hobgoblin #. #  #%hj 3-30-6.6 (1Freeze%h #..##†.###)g#%h M _You kill the hobgoblin!%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h##@.##%h8-%h;##†.###%he _You don't have enough magic to cast this spell.%hK#..###@.##%hQ #..###@.##)g#%hhF _Unknown command.%hD v  You hit Robin.  Robin is heavily wounded.The wall freezes the hobgoblin!  You kill the hobgoblin!  The wall freezes Robin. Robin closely misses you.%hM ##†.##@.##)g#.g)g gg 2 goblins%hb d4=27%h B#..#%h #†.###)g#%hC  %h o_A goblin comes into view. It is wielding a +0 dagger.%h3  You hit Robin.%h%h%hr$#..###)#g.g.gg 2 goblins%h/508%h!#..##†.##%hz E _You kill Robin!%h A  The wall freezes the goblin!%h %h #†.###%h )g)   goblin%h+ 61-9%ht7 #..###@.##))#%h> J _You kill the goblin!%hz%h##†.##g.%hrA-90%hm###%h8%hbA  The wall freezes the goblin!%hGhT#..##@.##)5==31%hdJ#..##†.##@.## _You kill the goblin!%h8#..##†.###%hP:&2%hC#..###%hgJ%h 3 <# .###.##........###.##..# #.. #†.# .#>.# #########@)#.# #.....))..##.####..#.....#######Ramparts #1===3.8 (1.2%h %h/   The wall freezes the goblin!the goblin! _The frozen ramparts melt away as you move. _Items here: ))) ††.%h .###.##........###.## #.. †.# .#>.# #########))#.# #.....@)..#####..#.....# #.)#######5.0 _%h i  Things that are here: _a +0 dagger; a +0 club%hQ%hf #.# #.# #.####.##. #......... #..###.##. #..# #.. #†.# ... #>.# ###%hy" ######))#.# #....@))..# #.####..#.....# #.)####### ..... .#####.# #. #  #%h8 %h ]6=6.2 _%h%h%hdM  #.# #.# #.####.##.%hPN # #... #..###.##. #..# #.. #†.# ...%h#O  #>.# ### ######))#.# #...@.))..#%hO < #.####..#.....# #.)####### ..... .###%hP ##.#  #. # %hQ < #%h#_ %hb (7.4%hij %hWp %h  #.# #.# #.####.##. #. #..###.##. #..# #.. #†.# ... #>.# ### ######))#.# #..@..))..# #.####..#.....## #.)####### ..... .#####.# #. #  #%h %h %h ===%hv !8.6%hX %h %h #.# #.# #.####.##. #. #..###.##. #..# #.. #†.# ... #>.# ### ######))#.# #.@...))..# #.####..#.....# #. #.)##. .....#. .#####.##. #. ##. ##.##7=9.8%hp #.####.##. #......... #..###.##. #..# #..  #†.# ... #>.# #########))#.#  #.....))..# #@####..#.....# #.# #.)####### #.# .....  #.# .#####.# #.##. # #.## #.. ### 701.0%hv%h{%hV  .......###.## #.. †.# .>.# ###%hP######))#.# .....))..####..#.....# #.)######..... .#####.#%h>2.2%h%h%h]p ###.## #.. †.# .>.# #########))#.# .....)).####..#.....# #.)######..... .#####.##. %h[%hUV2===3.4%h`%hS%hI0Q  #.. †.# .>.# #########))#.# .....)).####..#.....# #.)######..... .#####.##.   %h;%h=i8==4.6%hC%hN%hk R†.# .>.# #########))#.# .....)).####..#.....# #.)######..... .#####.##.   . ### %hc E5.8%hޟ z>.# #########))#.# .....)).####..#.....# #.)######..... .#####.##.   .....####.#.# .....###%h %hA (7.0%hp %h[ (######))#.# #.....))..# #.####..#.....##.# #.)####### #.# ..... #.# .#####.##.##.# # #.##.### #.@....#####.#.#  .. .### 9=====8.2%hXl######))#.# #.....))..# #.####..#.....# #.# ##.)# #.# ...... #.# .#####.# #.##.# # #.##.### #..@...# ####.#.# $.. .....#..###..#..#..#.#9.4 %hd$_Found 8 gold pieces.%h.m######))#.# #.....))..# #.####..#.....# #.####.)# #.##...... #.##.#####.# %hn#.##.# # #.##.### #...@..# ####.#.# #$....#.......##..###.#..# # ..#%hw%hy)10.6%h>%h%h? .....)).####..#.....####.)######...... #####.##.##.# #.##.### .....####@#.# #$......#........###..#%h%h}j20==1.8%h% %h  ####..#.....####.)######...... #####.#%h9 8 #.##.### #......####.#.###.# #@......#..##..####...3===3.04.0 (2 _You now have 74 gold pieces (gained 8).%h #.####.)####### #.##...... #.##.#####.##.##.# # #.##.### #......# ####.#.###.# #.......##.##..####.# ..# # #..##..#%hV ;#..# l   frilled lizard (asleep)#..##...%h B#l##%h %hE +5.2 (1%h %h6 a _A frilled lizard comes into view.%h,>#.##...... #.##.#####.##.##.# # #.##.### #......# #####.#.###.# #.......##. ##.@####.# ..# # %hl-P#..# #..# #...#l###.%h"L1=6.4%h#.#####.##.# ##.### .....# ####.#.###.# #.......##....###..####.# #.@#  %hF.l##.%h%h%h<===7.6%h%h%h a #.##.# # #.##.###  #......# # ####.#.###.# #.......## #..# ##..####.# #..# # #@.#  #..# #..# %h  #..# #... #l### #. #.# #.#%ha%hj(8.8%hP%h-!%h Q%h & ## .....# ####.#.###. #.......##....#..#### #..#  .l###.# .l.l22==20.0%hT* %h. 8 _The frilled lizard hisses angrily.%ho.....# ####.#.###. #.......##....#..#### #..#  l....####.##%h:l.%hv4===-1.2Freeze%hT%h%h C  You freeze the frilled lizard!%h 2.%hy/ 3---4=20Freeze%h 0 %h3 R _You kill the frilled lizard!%h %h %h %h  %h} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h} ###.#.###. #.......##.#..#### #..#  ...rl..######..r   quokka (asleep)l   frilled lizard (asleep)r.r-3.4 (1.2 _A frilled lizard and a quokka come into view.%h< #.......##.#..#### #..#  ####..%hj..r.l..###### .## %hؔ%hBUr..%h3==-4.6%h%h1%h.#..#### #..#  %h ####..r...l######.. .%h 5##%h%hl%hb%h%h%t Jr..l..J   endoplasm (wandering)r   quokka%h!'l   frilled lizardThe frilled lizard hisses angrily.%h)65.8Freeze%hi.%hW3] _An endoplasm comes into view.%hN ,%h p.l..J%h P---=60%h %h _You closely miss the quokka. The quokka completely misses you.%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#........#TCC the Chiller##..####.#Barachi#..# #Health: 23/30 ==================------#..#Magic: 0/8------------------------#..#AC: 4Str: 9#**#EV: 11Int: 17****####..SH: 0Dex: 13**r*l..J..XL:  4 Next: 54% Place: Dungeon:3*@*#####..Noise: =--------  Time: 1726.8 (0.0)***g) +0 short sword***Cast: Freeze#*#..####J  %ho[37m endoplasm (wandering)r   quokkal   frilled lizard _An endoplasm comes into view. _You closely miss the quokka. The quokka completely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%ho #........#TCC the Chiller##..####.#Barachi#..# #Health: 23/30 ==================------#..#Magic: 0/8------------------------#..#AC: 4Str: 9#..#EV: 11Int: 17#..#####..SH: 0Dex: 13#.r.l..J..XL:  4 Next: 54% Place: Dungeon:3#@######..Noise: =--------  Time: 1726.8 (0.0)#.#g) +0 short sword#.#Cast: Freeze#.#..####J   endoplasm (wandering)r%hr [m   quokkal   frilled lizardPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The endoplasm quivers.The wall freezes the quokka.  The quokka bites you but does no damage.  The wall freezes the frilled lizard!%hu ..#..##.r...J.#@##.##.#.J %hT 4=5=7.8 (1FreezeRamparts %h #..###.##%hȟ I  The walls around you are covered in ice.  The endoplasm quivers.  The wall freezes the quokka.quokka bites you but does no damage.wall freezes the frilled lizard! _You kill the frilled lizard!%h%h  The wall freezes the quokka. The quokka misses you.The wall freezes the quokka.%h#..#...J.#@##.#%h]b#.# %h 67-8%h6##@##.##.#%h+J _You kill the quokka!%hn%hw%h]x#..##...J.#%hyO--9%he##@##%hY#.#%hd%hQD  The wall freezes the endoplasm!%h#..##....##.#%h1===60-30%h####.## _You kill the endoplasm!%h ###@###%h q5==1%hq ####.##.#%h= %h #..#### #..#  ..#####..#.........#.######..#@# #.#%hɅH#.#..%ha3.0 (1.2%hj _The frozen ramparts melt away as you move.%hg #..#  #####.......%h###### .### %h%hl(4.2%ho%h%h ######.......###### #....###### %h%h{F===5.4%h %h %ha = #..# #..# #..#####.. #......... #.######.. #.#  #.##.###.##...@.# #######%h %h `6=6.6%h %h%hn%hp Spells (Memorise)TypeFailure Level  a - Magic DartConjuration17% 1b - Searing RayConjuration26% 2  c - Summon Ice BeastIce/Summoning 14% 3  d - Fulminant PrismConjuration/Alchemy 86% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h- %hn%hO#..#TCC the Chiller#..#Barachi#..#####..Health: 26/30 ====================----#.........Magic: 1/8===---------------------#.######..AC: 4Str: 9#.#EV: 11Int: 17#.#SH: 0Dex: 13#.###.#%hXL:  4 Next: 60% Place: Dungeon:3#...@.#Noise: ---------  Time: 1736.6 (0.0)#######g) +0 short swordCast: FreezeThe wall freezes the quokka. The quokka misses you.The wall freezes the quokka. _You kill the quokka!The wall freezes the endoplasm! %ht_You kill the endoplasm! _The frozen ramparts melt away as you move.%h P  Okay, then.%h%hM%h`. _%h`9 #..# #..# #..#####.. #..%h> #.######.. #.## #.# #.###.# #..@..# #######%hA%hC47.8 (1.2 _%hyH%hM%h?%h@%h^C%hfH%hjQ k## #..#.. #..##. #..#####..#. #.#. #.######..#. #.#%hR  #. #.# #.###.# #.@...# #######%h,[ %h] (9.0%he %hi %hC R #..# ### #..# ..# #..#  #.# #..#####..%h0  #.# #......... #.# #.######.. #.# #.# #.# #.# #@###.# #.....########%h3 %ho }7=2===40.2%hh# %h& %h[%hb  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   h + Spellcasting 3.2   4.0   0           b - Staves   0.0   0.8  +1   i * Ice Magic   6.4   4.9  +2  %h c - Unarmed Combat   0.0   0.8  +1   j - Earth Magic   0.0   1.0   0           d - Short Blades   0.0   0.8  +1   k - Evocations   0.0   0.8  +1           e - Armour   0.0   0.7  +2      %hE f - Dodging   2.1   2.5  +1       g - Stealth   1.7   2.0   0                                  %hW                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h% %h)#..#TCC the Chiller### #..#Barachi..# #..#Health: 27/30 =====================---#.# #..#####..Magic: 2/8======------------------#.# #.........AC: 4Str: 9#.# #.######..EV: 11Int: 17#.# #.#SH: 0Dex: 13%h:+#.# #.#XL:  4 Next: 60% Place: Dungeon:3#@###.#Noise: ---------  Time: 1740.2 (0.0)#.....#g) +0 short sword#######Cast: FreezeThe wall freezes the quokka. _You kill the quokka!The wall freezes the endoplasm! _You kill the endoplasm! _The frozen ramparts melt away as you move. _Okay, then.%hr.%h/%ht2%h6%hVU Your spells (describe)TypeFailure Level a - FreezeIce1%1  b - Ozocubu's ArmourIce3%3  c + Frozen RampartsIce3% 3 Select a spell to describe[!]/[I] toggle spell headers%h! %hK %h #..#TCC the Chiller### #..#Barachi..# #..#Health: 27/30 =====================---#.# #..#####..Magic: 2/8======------------------#.# #.........AC: 4Str: 9#.# #.######..EV: 11Int: 17#.# #.#SH: 0Dex: 13#.# #.#XL:  4 Next: 60% Place: Dungeon:3#@###.#Noise: ---------  Time: 1740.2 (0.0)#.....#g) +0 short sword#######Cast: FreezeThe wall freezes the quokka. _You kill the quokka!The wall freezes the endoplasm! _You kill the endoplasm! _The frozen ramparts melt away a%h@ Ss you move. _Okay, then.%h %h %hE %h %h Spells (Memorise)TypeFailure Level  a - Magic DartConjuration17% 1b - Searing RayConjuration26% 2  c - Summon Ice BeastIce/Summoning 14% 3  d - Fulminant PrismConjuration/Alchemy 86% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h#V%hm\%hBdn#..#TCC the Chiller### #..#Barachi..# #..#Health: 27/30 =====================---#.# #..#####..Magic: 2/8======------------------#.# #.........AC: 4Str: 9#.# #.######..EV: 11Int: 17#.# #.#SH: 0%heDex: 13#.# #.#XL:  4 Next: 60% Place: Dungeon:3#@###.#Noise: ---------  Time: 1740.2 (0.0)#.....#g) +0 short sword#######Cast: FreezeThe wall freezes the quokka. _You kill the quokka!The wall freezes the endoplasm! _You kill the endoplasm! _The frozen ramparts melt away as you move. _Okay, then.%h0kP  Okay, then.%hl%hr%ht. _%hj\# ##. #####......#####.. ###.#.....########%h+%h41.4 (1.2 _%h %h<%huM##..####.# ##. #####......#####.. ####.....##%h%h(2.6%h>%h%h fM.......##..####.# ##. #####......#####.. #.###.#%h] %h V8=3.8%h %hb %hԵ M#.......##..####.###. .##. #####......#####..#.# #.#5.0%h4pvM####.#.###.# #....... ##..####. ##. #.###.. #####......#####..#.# #.#6.2%hڷ#K#......# ##.####.#.###.#. ###. #........# #. ##..####.# #g #..# # #. #..# #.### #..##.@.# #..# ###.# #..#####.. #.# #......... #.# #.######.. #.# #.# #.# #.#g   goblin (asleep) #.###.#K   kobold (asleep) #.....########  A goblin and a kobold come into view.Found 2 gold pieces.[40%hDm.K$ggK====7.4 _The goblin shouts! The kobold shouts!%hE ! #.#.##.###  #.#......# # #K####.#.###. #.# ## #.# #........# #.# ##..####.# #$# #..# # #g# #..# #@### #..# #...# #..# ###.# #..#####.. #.# #......... #.# #.######.. #.# #.#%h  #.# #.# #.###.# #.....#%h2 %h J.K9==3====---8.6Freeze%h8 L _The goblin misses you.%h;  You freeze the goblin!%h%h.K)K   kobold%h 2---1---90Freeze _You kill the goblin!%hc4%h`%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hR ###.### ......# ###.#.###.# .#K# #........# ##..####.$# ###...# #..# ###.# #..#####.# #.......# #.######.. ###%hU%hX%h`F.K%hUbN-50.8 (1.2Freeze _%hj%h)qO _You see here a +0 dagger.%h;  You freeze the kobold.%hC$%h30==1------2=10Freeze%hX%hJ _You kill the kobold!%hm4%h=x%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hM.####. ###.### ......# ###.#.###.# #........# ##..####.#%h)# ###...# #..#..##%h%hI<-3.0 (1.2 _%h?%hi  You now have 76 gold pieces (gained 2).  Things that are here:%h!-4.0 (2 _a +0 dagger; a kobold corpse%hc %h& -5.0 (1.0%hl, %h3 % _t - a +0 dagger%hs%hz% %hd|= Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   h + Spellcasting 3.2   4.0   0           b - Staves   0.0   0.8  +1   i * Ice Magic   6.4   4.9  +2  %hq c - Unarmed Combat   0.0   0.8  +1   j - Earth Magic   0.0   1.0   0           d - Short Blades   0.0   0.8  +1   k - Evocations   0.0   0.8  +1      %h     e - Armour   0.0   0.7  +2       f - Dodging   2.1   2.5  +1       g - Stealth   1.7   2.0   0      %h                                                        The relative cost of raising each skill is in cyan.  %htThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hoMaces & Flails p - Conjurations   0.0   0.8  +1Axes q - Hexes 0.8  +1d - Polearms0.0   1.0   0   r - Summonings0.0   0.7  +2  e - Staves s - Necromancy1.2  -f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft0.0   0.8  +1  g - Throwing1.0   0   u - Translocations   0.0   0.8  +1         v - Alchemy0.0   0.8  +1  h - Short Blades   0.0   0.8  [0;10;1%h}m+1   w - Fire Magic0.0   0.8  +1  i - Long Blades0.0   0.7  +2   x * Ice Magic   6.4   4.9  +2  j - Ranged Weapons   0.0   1.0   0   y - Air Magic0.0   0.8  +1  z - Earth Magic0.0   1.0   0  k - Armour0.0   0.7  +2  l - Dodging2.1   2.5  +1   0 - Invocations0.0   1.2  -1  m - Shields0.0   0.8  +1   1 - Evocations0.0   0.8  [%h39;49m+1  n - Stealth1.7   2.0   0   2 - Shapeshifting   0.0   1.0   0  useful|all%h7> r + Summonings 0.0%h r * Summonings   0.0%h; %h %hO ..#.##.#####.#TCC the Chiller#.#.##.# #Barachi#.#.##.###Health: 30/30 ========================#.#......# #Magic: 1/8===---------------------#.####.#.###.#AC: 4Str: 9#.# #.......##EV: 11Int: 17%h #.# #........#SH: 0Dex: 13#.# ##..####.#XL:  4 Next: 62% Place: Dungeon:3#@# #..# #Noise: ---------  Time: 1755.0 (0.0)#)# #..#g) +0 short sword#.### #..#Cast: Freeze#...# #..####.# #..#####..#.# #.........#.# #.######..#.# #.##.# #.# _You kill the kobold! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You now have 76 gold pieces (gained 2).  Things that are here: _a +0 dagger; a kobold corpse _t - a +0 dagger%h5 Q%h5 Q###.##...... .####. ###.### ......# ###.#.###.# #.......##..####.†#)# ##..########......#####..%h] %h: -6.2 (1.2%hA %h %h{LM #.####.)##########.##...... .####. ###.### ......# ###.#.###.# #........# ##..####.†##)# #..#2===7.4%hsR%hbM.#..... #.####.)##########.##...... .####. ###.### ......# ###.#.###.# #........# ##..####.#†# #..# #%h%hk(8.6%h%h%h.M....))..# .#..... #.####.)##########.##...... .####. ###.### ......# ###.#.###.# #.......#.# ##..####.#%h5%h?7(9.8%h <%h?%hWM#####))#....))..# .#..... #.####.)##########.##...... .####. ###.### ......# ###.#.###.# ##.# #........#%h?e%hf)61.0%hq%hvw%hM #>.# ########))#....))..# .#..... #.####.)###########.##...... .####. ###.### ......# ###.#.###.# #.# #.......##%hd\===2.2%h %h =M†.# ... #>.# ########))#....))..# .#..... #.####.)#################.##...... ........####. ###.### ......# #.####.#.###.#3.4%h %hY  #..# #.. #†.# ... #>.# ### ######))#.# #.....))..#  #.####..#.....# #.####.)##################.##...... ........@.#.##.#####.##########.#.##.# # #.#.##.###  #.#......# # #.####.#.###. #.# ### #.# #........# #.# ##..####.# #†# #..# #4.6%h %h%h #..# #.. #†.# ... #>.# ### ######))#.# #.....))..# #.####..#..... #.####.)#.##.......#.##.#####.##.#.##.# # #.#.##.### #.#......# # #.####.#.###.# #.# #.## #.# #.# #.# ##..####.# #†# #..# #%ha%h!5.8%h%h%h(v #..# #.. #†.# ... #>.# ### ######))#.# #.....))..# #.####..# #.####.)#.##.......#.##.#####.##.#.##.# # #.#.##.###  #.#......# #  #.####.#.###.# #.# #.##  #.# #.#  #.# ##..####.#  #†# #..# # 3===7.0%h%hp%h6 #..# # #†.#  #>.#  ######))#.# #.....))..# #.####..# #.####.).#.##.......#.##.#####.##.#.##.# # #.#.##.###  #.#......# #  #.####.#.###.# #.# #.# #.# #. #.# ##..####. #†# #..#%h E8.2%h9 #..# # #†.#  #>.#  ######))#.# #.....))..# #.####..# #.####.)#.#.##......#.#.##.#####.#.#.##.#  #.#.##.### #.#......# #.####.#.###. #.# #. #.# # #.# ##..####  #†# #..#9.4%h #..#  #†.#  #>.#  ######))#. #.....)).. #.####..# #.####.) #.#.##...... #.#.##.##### #.#.##.# #.#.##.###  #.#......# #.####.#.### #.# # #.# # #.# ##..  #†# #..#%h%h)70.6%h%h%h u #..# #†.#%h: t #>.# ######))# #.....)) #.####..# #.####.) #.%hg #.## #.#.##. #.#.##.# #.#.##.### %h  #.#......# #.####.#. #.# # #.# #%h  #.# ##..  #†# #..#%h$ %h\( C===1.8%h. %h1 %h[  #.. #†. #>. ######)) #.....)) #.####.. #.####.) #.#.## #.#.##. #.#.##.# #.#.##.###  #.#......# #.####.#. #.# #....  #.# #....  #.# ##..#  #†# #..# 3.0%h. # #† #> ###### #.....) #.####%hz  #.####. #.#.## #.#.##. #.#.##.# #.#.##. #.#...... #.####.#. #.# # #.# # #.# ##.. #†# #..%h%he(4.2%h %h%hݭ # # # ###### #..... #.##### #.#### #.#.## #.#.##. #.#.##.# #.#.##. #.# #.####.# #.# # #.# # #.# ## #†# #%h%h(5.4%h&%hu%hcU## #. ##. #. #. #. #.#.## #.#.##. #.#.##. #.#.##. #.# #.####. #.# # #.# # #.# ## #†# #4===6.6%h[%hHl ### #### #.. #... #.# #. #.# #.## #@#############.## #.............#.###############.#.## #.#.## #.#.. #.#### #.# #%h̕o #.#  #.#%h%h(7.8%h%h֦%h2M######... ############%h 3............#############.#.##%h(;%h<(9.0%hA%hG%h M########. ####%hǩ .......... #############.............#.##%hx )#%h %h߷ )80.2%h %hi %h\ #########.# ######.@.......# #....#.######### #.##.# #.##.#############.##.#.............#.##.#############.#.##.#.#.##%h] 3#.#....#.####.%hMe %hg F===1.4%hk %h########.# ##.# #.#.# #.##.# #.##.#.##.#..#.##.####.#.##.##.#.##.##.#.#.####.#%h]%h(2.6%h%h%hЫ#.#.#.#.#.#†#>#.# ######)#.# #.....)#.# #.####.#.# #.####.#.#.##.#.#.##.##.#.##.# #.#.##.##.#.#.####.#.3.8%hH\#.##.##.#.#.#†.#>.#.# ######)#.# #.....))#.# #.####.#.# #.####.)#.#.##.#.#.##.##%hy.#.##.# #.#.##.##.#......##.####.#.#%h^%hZ5===5.0%h%h%h\\#.# #.##.#..##..##†.##>.##.# ######))##.# #.....)).#.# #.####..##.# #.####.)##.#.##.#.#.##.##.#.##.# #.#.##.### #.#......# #.####.#.#%hc%hd(6.2%hNj%hKo%h N#.# #.##.#..##..# #†.# ##>.# #.# ######))#.#.# #.....)).#.#%hk { #.####..#.#.# #.####.)##.#.##.#.#.##.##.#.##.# #.#.##.### #.#......# #.####.#.#%h %h (7.4%h %h\ %h #.# ##.##.#..##..# ####†.# ..# #>.# ##.# ######))#.##.# #.....))..##.# #.####..#.#.# %h =#.####.)# #.#.##.#####.#.#.##.# #.#.##.### #.#......# #.####.#.###.%hA %h (8.6%h( %h ,#.# #<#.# #.#.#####......#..###. #..# #### #†.# .. #.# #>.# ##########@# ######))#.# #.........# #.....))..# #.######### #.####..#...#.# #.####.)#####.#############.##......#.............#.##.#####.##############.#.##.# ##.#.##.### #.#......# #%h \===9.8%h %h %hYM.< ####...# #..# ####†.# ..  #>.# ##########%h&#####))#.............))..# #.######### #.####..#...%h\91.0%hmQ%h  <.##....### ###†.# .#.#%h a>.# ################))#.# .............))..############..#...#.#......# #%hZ! D %h- %h[/ (2.2%hO5 %he; %hRead which item? Scrolls  d - a scroll labelled RUISOJY OWIURI  n - a scroll labelled YZXOUS PYSI TOI %hV p - a scroll labelled CUJIET OLUNOY  q - a scroll labelled INAIVEDDAO  s - a scroll labelled GOWOUWKOLYSCH [!] read|quaff|evoke[?] describe selected%hO%h%h!L#.# #< TCC the Chiller#.# #. Barachi#.####. Health: 30/30 ========================#...... Magic: 5/8===============---------#..###. AC: 4Str: 9#..# #. EV: 11Int: 17####†.# .. SH: 0Dex: 13#.##>.# ## XL:  4 Next: 62% Place: Dungeon:3#########@# ######))#.# Noise: ---------  Time: 1792.2 (0.0)#.........# #.....))..# g) +0 short sword%h5$#.######### #.####..#... Cast: Freeze#.##.####.)#####.#############.##......#.............#.##.#####.# #############.#.##.# # #.#.##.####.#......# #  _You kill the kobold! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You now have 76 gold pieces (gained 2).  Things that are here: _a +0 dagger; a kobold corpse _t - a +0 dagger%h8i  As you read the scroll labelled RUISOJY OWIURI, it crumbles to dust.%hn:m16------------3.2 (1%hIA%heHQ _Your body is wracked with pain! It was a scroll of torment.%h\^%hB`$%h`Read which item? Scrolls  n - a scroll labelled YZXOUS PYSI TOI  p - a scroll labelled CUJIET OLUNOY  q - a scroll labelled INAIVEDDAO  s - a scroll labelled GOWOUWKOLYSCH [!] read|quaff|evoke[?] describe selected%hr %hvz#.# #< TCC the Chiller#.# #. Barachi#.####. Health: 16/30 ============------------#...... Magic: 5/8===============---------#..###. AC: 4Str: 9#..# #. EV: 11Int: 17####†.# .. SH: 0Dex: 13#.##>.# ## XL:  4 Next: 62% Place: Dungeon:3%h:yL#########@# ######))#.# Noise: ---------  Time: 1793.2 (0.0)#.........# #.....))..# g) +0 short sword#.######### #.####..#... Cast: Freeze#.##.####.)#####.#############.##......#.............#.##.#####.# #############.#.##.# # #.#.##.####.#......# # You now have 76 gold pieces (gained 2).  Things that are here: _a +0 dagger; a kobold corpse _t - a +0 dagger  As you read the scroll labelled RUISOJY OWIURI, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.%hj  As you read the scroll labelled YZXOUS PYSI TOI, it crumbles to dust.%h6===4.2 (1Tele %h%h߈~ _You feel strangely unstable. 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P#PPP#PPP#.##PP#P####. ≈..P#P#P## .... %hf%h(5.8%h %h)%h ).# .# %h.PP##P#P##.#. #PPP#PPP#.# #PP#P####%h. ..P#P#P## .... %h&%h8[7.0%hG ).# .# PP##P#P##.#...# PPP#PPP#.# #PP#P####...#P#P#P## .... %hKK   kobold (missile, wandering)%h%t30==8.2%h%h  A kobold comes into view. It is wielding a +0 dagger and quivering poisoned _darts.%hFx .# .# ###P#P##.#...# #PPP#.# PP#P#..K# P#P#P## .... .. .PPPP# .≈§§§≈ %ho.9.4%hR%h%h2 ~ # .# ## ##P#P##.#...# #PPP#.# #P#...# #P#P## .... K. PPPPP# ..... .# %h &.PPPP# .≈§§§≈ K   kobold (missile, wandering) %h4 %h 1.%h )50.6%h %h %hNM # .# ### P#P##.#...# #PPP#.# #P#...# P#P## ......# ..... ...# P#PP# ..§.. ..# PPPP# .≈§§§≈ ... PPPP# ≈≈§§≈≈ ## %hS(1.8%h W%h^%hJ/ # .# #### P#P##.#...# PPP#.# P#...# #P## .......... # .........# #PP# ..§..K...## .≈§§§≈§§.... 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(Use Z to cast anyway.)%h. #### ...# ##.# #####.###########...# #..............#.# ##############...####### #...).@......# #.........###.# # ....§# # #..≈≈≈§≈≈≈§... # #.≈≈§≈≈≈..§#### # ###.≈≈_....ß.# ######.#.§≈≈≈≈≈..........<..≈≈≈≈≈≈§.# #.####.#..........#%h.§≈≈§§≈.≈≈≈≈...§§§_§...ß.#≈.§§§≈§§§-7.6 (1.2 _%h%h%hI  ### ..# #.# ##### #.###########...# ..............#.# ############...####### ##...)........#  #.......@.###.#  ....#  %h#..≈§≈≈§§≈.... #.≈≈≈≈≈≈...####  ###§§§_§...ß#####.#.≈≈≈≈≈≈.... ......<§§§≈§≈≈≈§.# .####.#........§# .# #.# .##.####.#%h§.§≈§..%h:B-8.8%h%h%hy## .# # ##### .###########...# .............#.# ############...####### ##...)........# #.........###.# ....# #..≈§≈≈§§≈..........#.≈≈§≈≈≈...####.#######§§§_....ß.# ####.#.≈≈≈≈≈≈§... .....<§§§≈§≈≈≈≈.# ####.#.......§..# # #.# .##.####.# # #<# #. #.§≈≈§≈≈.≈%hpk[15;14H.60.0%hdP # ##### ###########...# ...........#.# ###########...####### ##...)........# #.........###.# ....###.######..≈§≈≈§§≈..@........#.≈§≈≈≈≈...####.########§§≈_....ß.# ###.#.≈≈≈§≈≈.... ....<§§≈≈§≈≈≈≈.# ###.#..........#  #.# .##.####.#  #<# #. #.  #.#%haTd§≈≈§%hdv=---1.2%h0#4%h<%hO  ##### ...# ...#.# ...####### ##...)........# #..###.# .###.##..≈§≈≈§§≈.#.≈§≈≈≈≈...####.####§§≈_....ß.# ...#.≈≈≈§≈§.... ...<§§≈≈≈≈§≈≈.# ###.#..........#  #.# .##.  #<# #  #.#§≈≈≈§§2.4%h ##### #...# ..#.# #...####### ##...)........# #...###.# ......§.....###.##..≈§≈≈≈§≈.#.≈§≈≈≈≈§..####.# %h ###§§≈_....ß.# ... .#.≈≈≈§§§.... .....<§§≈≈≈≈§≈≈.# ###### #.#%h -..%hj >3.6%h %h##### ...# #.# ...####### ##...)........# #.........###.#  .###.##..≈§≈≈≈§≈.  #.≈§≈≈≈≈...####.#§§≈_....ß.# #... .#.≈≈≈§§§.... ......<§§≈≈≈≈§≈≈.# ####### .#%ho)§§≈8===4.8%ht##### ...# #.# ...####### ##...)........# #.........###.# .§..###.# #..≈§≈≈§≈≈. #.≈§≈≈≈≈...####.#§§≈_....ß.# #... #.≈≈≈§§§.... ...... <§§≈≈≈≈§≈≈.# .####### #.##. # .##.####.#. # #. #... # ...6.0%h=w%h##### ...# #.# ...#######  ##...)..#  #.###.# ###.# ..≈§≈≈§≈≈. .≈§≈≈≈≈...####.#. §§≈_....ß.# #... .≈≈≈§§§.... ...... §§≈≈≈≈§≈≈.# .####### .##.  .##.####.#.  #. #... ..%h%hw(7.2%h%h%h%h^4##### %h+...# %h*#.# %hE...#%h/ %h*##...).%h~# %h#.%h####.# %h###.#≈§≈≈§≈≈. ≈§≈≈≈≈...####.#.#≈_....ß.# #... %h{%h#!8.4%h%h%h> +##### ...# #.# ...# ...).# .###.# ###.# ≈§≈≈§≈≈. §≈≈≈≈...####.#.# ≈_....ß.# #... ===9.6%h@@ %hi %##### ...# #.# ...# ...).# ###.# ###.# §≈≈§≈≈.b ≈≈≈≈...####.#.# _....ß.# #... ##. b   bat (asleep) %hrp 3%hD %hb %h "70.8%h %h  %h P_A bat comes into view.%h ##### ...# #.# ...# ).# ###.# ###.# ≈≈§≈≈.b....####.#.###. ....ß.# #... ##. b...b2.0%h #####  #...#  #.#  #...#  .).#  ###.#  ###.# §≈≈.b....# ...####.#.###.# ß.# #...  .... ......  §≈≈.# .#  ##.  ####.#.   #...  ..  b.=3.2 _The bat hits you but does no damage.%hS   ...#  .#.#  ...#  ).#  ###.#  ###.#  §≈≈.b.....#  ...####.#.###.#  ß.# #... # .... ......  §≈≈.# .#  ##.  .#.  #...  ..  %ha}.b29-4.4%hj%hAl[ _The bat misses you. The bat hits you.%hF 4%hK %hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h-W   #  #.#  #  .#  ###.#  ###.#  ≈≈.#  ...####.#b###.#  .ß.# #... .#  .... ...... .# ≈≈.# .# .. ##. ## .#.  #...  ..  .30=-5.6 _%h ## .#  .#  .####### .....#  ###.#  ###.############### ≈....................#  ..####.#########@###.#  ß.# #...h....>..#  ... ......h.#.#.#  %h/ h≈.# .####### #b#..  ..##. # ###  #.#.  %h  hh 2 jackals (asleep) #...  b   bat%hO ..    %h   2 jackals come into view.Found a stone staircase leading down.  The jackal barks! You hear a bark!  A jackal comes into view. h...hhh#.#b.hhhh 4 jackals (1 wandering)The bat hits you but does no damage.===6.8 _A jackal comes into view.%h|  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h]##  TCC the Chiller .#  Barachi .#  Health: 30/30 ======================== .#######  Magic: 5/8===============--------- .......#  AC: 4Str: 9 ...###.#  EV: 11Int: 17 ...###.#######*****###  SH: 0Dex: 13 ≈............*******.#  XL:  4 Next: 63% Place: Dungeon:3 ..####.########*@*##.#%hO  Noise: ===------  Time: 1876.8 (0.0) ß.# #...h...h****  g) +0 short sword ... ......hh#**b*  Cast: Freeze ≈.# .####### #*#** ..##.# ### #.#.  hhhh 4 jackals (1 wandering) #...  b   bat..  The bat hits you but does no damage. _A jackal comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%hײm##  TCC the Chiller .#  Barachi .#  Health: 30/30 ======================== .#######  Magic: 5/8===============--------- .......#  AC: 4Str: 9 ...###.#  EV: 11Int: 17 ...###.###############%hx  SH: 0Dex: 13 ≈....................#  XL:  4 Next: 63% Place: Dungeon:3 ..####.#########@###.#  Noise: ===------  Time: 1876.8 (0.0) ß.# #...h...h>..#  g) +0 short sword ... ......hh#.#b#  Cast: Freeze ≈.# .####### #.#.. ..##.# ### #.#.  hhhh 4 jackals (1 wandering) #...  b   bat..  _A jackal comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hVCasting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.%he  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the bat. x2%h%h1%h%h)%h1#####.......#@#.h.hhh..#..#.#.#.#..h%hv5-7.8 (1Ramparts %h######@###%hx G _You kill the bat!%hE%hFB%hXD  The wall freezes the jackal. x2%h}_(####.h.hh†.## 3%h0vX7---8%hZ|####@###.#%hӁJ _You kill the jackal!%h[ %hm %h %h %h D  The wall freezes the jackal. x2%h  Y  You kill the jackal!%h" Q##@#%h# ..h>h.# 2%hB3 h9--9Freeze%h8 ######.#%h= 2 _The wall freezes the jackal.%hV %hh A  The wall freezes the jackal.%hp ######@#.h†.##   jackal%hT c7280Freeze%h_ u#####%hL L##%hA J _You kill the jackal!%h/Vt  The wall freezes the jackal. The wall freezes the jackal!%hW######>#%hs41###%hMJ _You kill the jackal!%h0#######%h6%hX#######%h* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h& l..# #.# %h' .####### .......# ###.# .###.############### %h7) E≈≈....................# ...####.#########.###.# ß.# #........>@.#  .... #.#.# %h(+ y≈≈.# .####### #.#... ...##. #.###.# ##. .. .#  #..... #  ...  ... .... %hB6 K3.0 (1.2%h; %hE  _The frozen ramparts melt away as you move.Things that are here: _a jackal corpse; a jackal corpse; a jackal corpse%h+X.# .#.# .# ).# .###.# .###.####### §≈≈......# ≈...####.#.###.# %h-.ß.# #.@†.# §.... .#.#.# §≈≈.# .####### #.#... .##. #.###.# #.#. ... .#  #... ..# #  .. ...#  ...#  ....# %h Va4.2 _ %h_]_There is a stone staircase leading down here.%h150 _%h #........o.....  #........o.....  #..............  #........o.o...  #..............  +.....(........  #..............  #........!..... 4 #$....@........  ###########.#.#   oooo 4 orcs (asleep) %hf%h%9 K%hK   kobold (missile, wandering)You climb downwards.%h8 _6===6.0 (1.8%h@ %hlH + _A kobold comes into view. It is wielding a +0 dagger.Found 13 gold pieces, 2 blue potions and 4 stones. _There is a stone staircase leading up here.%h #.....K..o.#.o.#.#.o.o.#.+.....(.#.#.!.....##$....<##.#.#.K.oo3 asleep)%hC7.2 (1.2 _%h#%h%#.o......# #....K...o......# #.# #.o......# #.o.....# +.....(.# #. #.!.....#  #$....<.#  #.#.##         .K.o8.4%h*m#.o......#  #.o......#  #...K.#  #.o......#  #.#  +.....(...o.....# #. #.!.....#  #$....<.#  #.#.##  #         The orc shouts! The kobold shouts!%hG .J......ooK%h\Zo.oooo1 wandering)J   endoplasm (K   kobold (missile)An endoplasm comes into view.===9.6Freeze %h;[%h[_The orc shouts!%h#.#  #......J.#  #.o.#  #.o......#  #....K.#  +.....(..o......# #. #.o.....#  #$....<.#  #.#.##  .#  .# ##       The orc shouts!.J.o..K...o.ooJ%hG===90.8%h9%hۏP _The orc barely misses you.%h #.#  #......J#  #.o#  #.....K...o.....#  +.....(.........###  #.........o..  #.o.....#  #$....<........#  ###########@#.##   #.#  ..#  ####        %h ,%h .J..o..K..o%hu .!.oo%hh 2---2.0%h %h %h5......J.....o%h7+.....(K..o.....####........................!.o...# $....<...o....###########.#.## #@# +.###%h9%h:%hr;%h`N%hO%h P%hY..J..o.K..o..o%hYo%hZD---3.2%hp%hNM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hI#...............#  TCC the Chiller#...............#  Barachi#........J......#  Health: 30/30 ========================+.....(..o......###   Magic: 3/8=========---------------#.......K..o.......   AC: 4Str: 9#........!.....#  EV: 11Int: 17#$....<...*o*..#  SH: 0Dex: 13##########*o*.##  XL:  4 Next: 74% Place: Dungeon:4*@*  Noise: --------- %h9[37m Time: 1893.2 (0.0)+***  g) +0 short sword****  Cast: Freeze    oooo 4 orcs  J   endoplasm  K   kobold (missile) The orc shouts! _The orc barely misses you.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%ha #...............#  TCC the Chiller#...............#  Barachi#........J......#  Health: 30/30 ========================+.....(..o......###   Magic: 3/8=========---------------#.......K..o.......   AC: 4Str: 9#........!.....#  EV: 11Int: 17#$....<....o...#  SH: 0Dex: 13###########o#.##  XL:  4 Next: 74% Place: Dungeon:4#@#  Noise: ---------  Time:%hb @[39;49m 1893.2 (0.0)+..#  g) +0 short sword####  Cast: Freeze    oooo 4 orcs  J   endoplasm  K   kobold (missile) The orc shouts! _The orc barely misses you.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%he %hg  _The orc barely misses you.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.%hn %h*t ..J..o.o.o.#o##@#..#####==4.2 (1Ramparts %h} #o##@######%h _The wall freezes the orc! The wall freezes the orc. The orc barely misses you.%hp5  You hit the orc.%hW%h%h-&w  You kill the orc!The wall freezes the orc.%h(,%h-..JKo.#)##@##### 2 orcsK   kobold (missile)%hA4===81-5Freeze%hL#)#### _You kill the orc!%h;>%h"FYour frozen ramparts will break if you move. Continue? Y - Yes  N - No%h'%h ##...............#  TCC the Chiller#...............#  Barachi#...............#  Health: 30/30 ========================%hO +.....(.........###   Magic: 4/8============------------#..........J.......   AC: 4Str: 9#........Ko....#  EV: 11Int: 17%h I#$....<....o...#  SH: 0Dex: 13###########)#.##  XL:  4 Next: 81% Place: Dungeon:4#@#%h   Noise: =--------  Time: 1895.2 (0.0)+..#  g) +0 short sword####  Cast: Freeze%h_   Ramparts    oo 2 orcs  J   endoplasm  K   kobold (missile) %h H_The wall freezes the orc! The wall freezes the orc. The orc barely misses you.You hit the orc.  You kill the orc!The wall freezes the orc. _You kill the orc!Okay, then.%h %h  u#)####%h . _%hq #)##@#######)##@##### You hit the orc.  You kill the orc!  The wall freezes the orc. _You kill the orc! _Unknown command.%h9C.!.Jo)#o#####%hN: %hR;D-6.2 (1Freeze%h_#o##@####%h~ B _The wall freezes the orc but does no damage.%h#S%hW%h bK..J#o##@#####%hbK   kobold (missile)%hc.=7%hEl######%hl%hqX _The wall freezes the orc. x2; The orc hits you but does no damage.%h(^  The wall freezes the endoplasm. The wall freezes the orc.%hw  You kill the orc!The wall freezes the orc.%hڽ%hO  !K)######  %hi9-8Freeze%hP #)##@#####%hG _You kill the orc!%h}D  The wall freezes the endoplasm.%hM  You kill the endoplasm!The wall freezes the kobold.%hH))######%h9--91-9%h#####%h<J _You kill the kobold!%h .#)##@#..#####900%h 4 _The frozen ramparts melt away.%hX L......#......# +.....(..###........................!.....#$....<...))...############@#.## #+..####1.4 (1.2 %h #%h#^_Items here: )) [[ †.%h-  #.#  #.#  #.#  #.#  #......#  +.....(###  #...........  #........!.....#  #$....<...@)...# ###########)#.##  #.#  +..# ####     2.6 _ _Items here: ( )) †.%h)F a .#  #.#  #.#  #.#  #.#  #......#  +.....(###  #...........  #........@.....#  #$....<...))...# ###########)#.##  #.# #  +..# ####    5===3.8 _4.8 (2%hH ] _m - 3 blue potions (gained 2)%hm[?25h[?0c  Search for what [Enter for "weap", or ? for help]? %h6l[?25l[?1c9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn)  b - [carried] f - a +0 pair of boots (worn)  c - [carried] k - a +0 helmet (worn) Results elsewhere ([,] to cycle)  d - [D:4] a +0 leather armour (1 further duplicate)e - [D:3] a +0 animal skin  f - [D:3] a +0 helmet  g - [D:2] a robe  h - [D:1] a ring mail (1 further duplicate)  i - [D:1] a tower shield%h ...............#  TCC the Chiller#...............#  Barachi#...............#  Health: 30/30 ========================#...............#  Magic: 5/9=============-----------#...............#  AC: 4Str: 9#...............#  EV: 11Int: 17+.....(.........###   SH: 0Dex: 13#..................   XL:  4 Next: 91% Place: Dungeon:4#........@.....#  Noise: ---------  Time: 1904.8 (0.0)#$....<...))...#[1%ht 0;32H  g) +0 short sword###########)#.##  Cast: Freeze#.# # +..# ####         _You kill the kobold! _The frozen ramparts melt away. _Items here: )) [[ †. _Items here: ( )) †. _m - 3 blue potions (gained 2)  Search for what [Enter for "weap", or ? for help]? armor _%h%h4Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 pair of boots (worn) %h{ k - a +0 helmet (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h %h %h U...............#  TCC the Chiller#...............#  Barachi#...............#  Health: 30/30 ========================#...............#  Magic: 5/9=============-----------#...............#  AC: 4Str: 9#...............#  EV: 11Int: 17%h +.....(.........###   SH: 0Dex: 13#..................   XL:  4 Next: 91% Place: Dungeon:4#........@.....#  Noise: ---------  Time: 1904.8 (0.0)#$....<...))...#  g) +0 short sword###########)#.##  Cast: Freeze#.# # +..# ####         _You kill the kobold! _The frozen ramparts melt away. _Items here: )) [[ †. _Items here: ( )) †. _m - 3 blue potions (gained 2) _Search for what [Enter for "weap", or ? for help]? armor%hA P  Okay, then.%hf %hO %h  %h _%h %hr #.#  #.#  #.#  #.#  #.#  #.#  +.....(.###  #.  #.#  #$....<...))...#  %hv I#)#.##  #.# #  +..#  ####    %hl %h/ 46.0 (1.2 _%h~ %h~ %hoR #.#  #.#  #.#  #.#  #%h?SK.#  #.#  +.....(.###  #.  #.#  #$....<...))...#  %hS;#)#.##  #.# # +..# #### %h[7.2%h4c #.# #.# #.# #.# #.# +.....(.### #......... ##  #$))...# ###########)#.## #.# #+..# #### 8.4 _There is a stone staircase leading up here.%h #.# #.# #.# #.# #.# +.....(.### #. #.# #$...@<...))...# #)#.## #.# #  +..#  ####%hTE9.6 _%hu%h%h*& #.# #.# #.# #.# #.# +.....(.### #. #.# #$..@.<...))...# #)#.##%h$' #.# #  +..#  ####%hp1%h2)10.8%hH%h=* #.# #.# #.# #.# #.# +.....(.### #. #.# #$.@..<...))...# #)#.## #.# #  +..#  ####2.0%ha  #.# #.# #.# #.# #.# +.....(.### #%hb ,. #.# #$@...<...))...# %hob #)#.## #.# #  +..# %he J ####%hp %hr Z6===3.2%h} %hc %h { #.# #.# #.# #.# #.# +.....(. # #.# #@....<...))...#%h+  #)#.## #.# #  +..#  ####%h %h7 (4.4%h4 %h %h +5.4 (2%h %h > _You now have 89 gold pieces (gained 13).%hfM#...... +.....(##..............<...))...###########)#.###.# #%hJk%hk+6.6 (1%ho%hNq%h_M###'##### #...... +.....(##..............<...))...###########)#.##%h%hF===7.8%h`%h%hv#........##.......'%h=%h,80%hG> _You open the door.%h #...............##.# #.# ##.# ... #.# .....###.# .......'.....(### #.........#.# #.....<...))...# ###########)#.##  #.# #+..##### 20.0 (1.2%hL %h %h6 #.# #.# #.# # #.# ... #.# .....###.# .......'.....(.### #. #.# #.....<...))...# #)#.## 1.2%hE#.# #.# ##.# %h... #.# .....###.# .......'.....(### #......... %h1#.# #...@.<...))...# ###########)#.##  #.# # %hf+..##### %hq%%hp&Y7==2.4%hC,%hj.%hK#.# #.# # #.# ... #.# .....###.# .......'.....(.### #. #.# #....@<...))...# #%h)#.## #.# # %h%h(3.6%hv%h}%hh#.# #.# # #.# ... #.# .....###.# .......'.....(.### #. #.# #.....@...))...# #%h)#.## #.# # %hj%h(4.8%h%ha _There is a stone staircase leading up here.%h%h%h%h&%h`350 _%h%hp  %h4 %h ...#%hN "%h  %hg .#.#%h "%h~  %h  ,...#######%h  %h' @)........#%h  %hB ,.....###.#%h  %hm Z.....###.###############  %h k§≈≈....................#  %h ≈...####.#########.###.#  %h( 3 %h Q..ß.# #...%hq b†.#  %h5 §.... ........#.#.#  §≈≈.# .####### #.#...  ....##.#.###.#  ###.#.... .#  #.....# #  %h ..%h@ ,...#%h  %h / %h@ ,...#%h  %hF / %h -....#%hI  %h . %he /You climb upwards.%h %hH ==%h %h*! %ht %hu &7.3 (2.5%hSy %h}  %hJ~ %h~ C_Level annotation: exclusion: oklob plant %h7 ]_There is a stone staircase leading down here.%h- #..####### )........ .....###.############### §≈≈.................... ≈...####.#########.### ..ß.# #........>†.# §.... ........#@#.#≈≈.# .####### #.#... ....##. #.###.##.......  %h0%h=48.5 (1.2 _%h%h_%hR ..####### )........ .....###.############### §≈≈.................... ≈...####.#########.### ..ß.# #........>†.# §.... ........#.#.#%h) x≈≈.# .####### #@#... ....##. #.###.# ###.#. ...  #.....##  .. ..  #.#.#.....#....#%hu%h(9.7%h%h#%h )........ .....###.############### §≈≈.................... ≈...####.#########.### %h..ß.# #........>†.# §.... .#.#≈≈.# .####### #.#... ....##. #@###.# %hr###.#. #S......#  #........########S   adder (wandering)%ha#...## %hń%hU .An adder comes into view.8===30.9%h%h2 _The adder moves out of view.%hL  .....###.############### §≈≈.................... ≈...####.#########.### %hhM W..ß.# #........>†.# §.... .#.#≈≈.# .####### #.#... ....##. #.#.###.# ###.#. %hM #..@....#  #... .........#### .. #####....# #..#%hN P  %hW %h*Y (2.1%h] %hb %hL  ############## §≈≈.................... ≈...####.#########.### ..ß.# #........>†.# §.... ........#.#≈≈.# .#######S#.#... %hl ....##. #.#.###.# ###.#. ######......  #... ........@##### .. #####....# S   adder (wandering)#.. %h %h %hO g.SS%h 63.3Freeze%h%h%hf   You freeze the adder!  The adder is severely wounded.7---=40%ht. a _The adder misses you.%h]u V  You freeze the adder. %h~ Y You kill the adder!%h~ .%h4 S%h tS   ball python (constriction, wandering)%hO %h %hډ $%ht '.....###.###############%h I  TCC the Chiller %h 4§≈≈....................#%hD <  Barachi %hߌ Y≈...####.#########.###.#%h}   Health: 30/30 ======================== %h ..ß.# #........>†.#%h L  Magic: 6/9%hI M================-------- %h §.... ........#.#.#%hp I  AC: 4%h +Str: 9 %h §≈≈.# .#######.#.#...%h1 I  EV: 11%h ,Int: 17 %h ....##.%h$ z#.#.###.#%h   SH: 0Dex: 13 ###.#. ######.......#  XL:  4 Next: 106% Place: Dungeon:3#... ........@#####  Noise: =--------  Time: 1935.3 (1.0).. #####....#  g) +0 short sword#....#  Cast: Freeze#...S# #..... %hP 8#....#%h   S   ball python (constriction, wandering)%h& 8#...##%h  %h 6#..#%hV  %h +#..%h#  %h 2You freeze the adder!  %h 8The adder is severely wounded. %hh =_The adder misses you.%hӛ 2You freeze the adder.  %h< #You kill the adder! %h I_A ball python comes into view.%h %h  %h %h '_The adder misses you.%hW 1You freeze the adder. %hß = You kill the adder! %h0 :_A ball python comes into view.%h DYour Summonings skill increases to level 1!%h You have reached level 5!%hf %hg   %h- --more--%h %h~? 5/3510----5 3% Freeze _%h#§≈≈.................... ≈...####.#########.### ..ß.# #........>†.# §.... ........#.#≈≈.# .#######.#.#... ....##. #.#.###.# ###.#. ######.......# %h #... .........##### .. #####...@# S..###  %h%h:S.%hSM-6.5 (1.2Freeze _%hå%h%h5@  You freeze the ball python.%h4Dh†%hd5----=70Freeze%hon%huO _You kill the ball python!%h%h%h3%hԴ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h ≈...####.#########.### ..ß.# #........>†.# §.... ........#.#≈≈.# .#######.#.#... %h ....##. #.#.###.# ###.#. ######......  #... .........#### .. #####....# .%h .#.###.# #. ###%h %h <-8.7 (1.2 _%hI %h x _You see here a ball python corpse.%hs;j ..ß.# #........>†.# §.... ........#.#≈≈.# .#######.#.#... ....##. #.#.###.# %h1<###.#. ######......  #... .........#### .. #####....#  #...†......##.###.####.## #.#%h*?p..  %hD%hFh6==-9.9 _%h K%hN%hK.. ........#.#.#  ≈≈.# .#######.#.#... ...##. #.#.###.# ##.#. ######.......#   #... .........#####  .. #####....#   #...†#  #....#####.# #....@.....# #....#.###.#  #...###.#  #..#  #.. ##  #..  #.#  .. %hU   %h?41.1%h%h%hY≈.# .#######.#.#... ..##. #.#.###.# #.#. ######.......#  #%h... .........#####  %h.. #####....#   %h`l#...†#  %h#....#####.# #..........# %h #....#@###.#  #...###.#  #..#  #.. ##  #..  #.#  %h'4..  %h4   %h%h %h(2.3%h%h %h- .##. #.#.###.# .#. ######.......#  ... .........#####  .. #####....#   #...†#  #....#####.# #..........#  #....#.###.#  #...###@#  #..#  %hh- #.. ##  #..  #.# %h- b ..   %h- 6   %h4 %h.5 (3.5%h8 %h@; %hA#. ######.......#  .. .........#####  . #####....#   #...†#  #....#####.# #..........#  #....#.###.#  #...###.##  #..# %h #.. #.##  #.. #..  #.# #.## .. ... ...  .#.  . ..  .. %hO%h r   rat (wandering)r%hr $==%h !4.7%h%hV _A rat comes into view.%h"P... .........#####  #####....#   #...†#  #....#####.#  #..........#  #....#.###.#  #...###.##   #..# ##.#  #.. #@##  #.. #......# %hA #.# #.####..#  .. ... .#  # #.#.# .. .. # .r #.. %h3%h%h+#$l   frilled lizard (wandering)lr   rat (wandering)r.%h#(5.9%hm'%h*a _A frilled lizard comes into view.%h* .. #####....#   #...†#  #....#####.#  #..........#  #....#.###.#  #...###.##   #..# ##.#  #..#..#  #.. #@.....# %hF #.# #.####..#  .. ... .#  ..... # #.#.#.  .. l.#. # r. ..  #.. #.  ## .. %h%h_  The frilled lizard hisses angrily. The rat squeaks loudly.%h%h%h  lrl.rA bat comes into view.%h!1==7.1%h&%h +0 _The bat moves out of view.%h*V v #...†#  #....#####.#  #..........#  #....#.###.#  #...###.##   #..# ##.#  #...###.##..#  #....#......# %hX  #.# #@####..# #............# ...........##..# #.##.#l#.#.#  .. r.#.#.# #.# ..)..... g   goblin (wandering) #.. #.. .. b   bat (wandering) ##. ..b ... l   frilled lizard #. ... .g. r   rat%hGi  A goblin comes into view. It is wielding a +0 dagger.%h k %hl %hxm %ho %hq %hs f  Found a runed scimitar.%hs %h6t %ht %hu %hv %h| S llr#b.b   batll 2 frilled lizards (1 wandering)#. %h[} #. ... ...    A frilled lizard comes into view.%h~ p7==--8.3Freeze%h %h 3 _The goblin moves out of view.%h%  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #...†#  TCC the Chiller#....#####.#  Barachi#..........#  Health: 35/35 ========================#....#.###.#  Magic: 4/10=========---------------#...###.##  AC: 4Str: 9#..# ##.#  EV: 11Int: 17#..**#**##..#  SH: 0Dex: 13#..*****....#  XL:  5 Next:  3% Place: Dungeon:3#.# *@*###..#  Noise: ---------  Time: 1948.3 (0.0)[40%h m#...**l**....#  g) +0 short sword.l.........##..#  Cast: Freeze#.##.#r#b#.# .. ..#.#.# #.# ..).....  b   bat. #.. #.. ..  ll 2 frilled lizards (1 wandering)##. ... ...  r   rat#. ... ... A frilled lizard comes into view. _The goblin moves out of view.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%h%hR#...†#  TCC the Chiller#....#####.#  Barachi#..........#  Health: 35/35 ========================#....#.###.#  Magic: 4/10=========---------------#...###.##  AC: 4Str: 9#..# ##.#  EV: 11Int: 17#...###.##..#  SH: 0Dex: 13#....#......#  XL:  5 Next:  3% Place: Dungeon:3#.# #@####..#  Noise: ---------  Time: 1948.3 (0.0)#.....l......# [40%hȠm g) +0 short sword.l.........##..#  Cast: Freeze#.##.#r#b#.# .. ..#.#.# #.# ..).....  b   bat. #.. #.. ..  ll 2 frilled lizards (1 wandering)##. ... ...  r   rat#. ... ... A frilled lizard comes into view. _The goblin moves out of view.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateCasting: Freeze[%h040m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  A giant cockroach comes into view.%h|  The wall freezes the bat. The bat hits you.  The wall freezes the frilled lizard!%h,%hZ.###...#..#@#...b..l....r.#.B   giant cockroach (wandering)gg   goblin (b   bBl   frilled lizard(…)%h4-4==9.3 (1Ramparts %hI####@#%hpR _You kill the frilled lizard!%hP O  The goblin shouts!  You hit the bat.%h3Z V  You kill the bat!%hf[ %h\ %h ] %hm %hs ###@#r†.l.....gBB.gl   frilled lizard.r   rat%h| /550%hM H##%hF - _You hear an angry hiss.%hM& 5  You hit the rat.%h* %h$+ %h=- %ha9 ####l.....%h9 DgB..%hY 5=-1Freeze%h_ P###%hdc G _You kill the rat!%h9%h;Your frozen ramparts will break if you move. Continue? Y - Yes  N - No%h%%h8#...†#  TCC the Chiller#....#####.#  Barachi#..........#  Health: 35/35 ========================#....#.###.#  Magic: 4/10=========---------------#...###.##  AC: 4Str: 9#..# ##.#  EV: 11Int: 17#...###.##..#  SH: 0Dex: 13#....#......#  XL:  5 Next:  5% Place: Dungeon:3#.# #@####..#  Noise: =--------  Time:[%hT39;49m 1951.3 (0.0)#.l....†.....#  g) +0 short sword...........##..#  Cast: Freeze#.##.#.#.#.#  Ramparts .. ..#g#.# #.# ..).B...  B   giant cockroach. #.. #.. ..  g   goblin##. ... ...  l   frilled lizard#. ... ... You hit the bat.  You kill the bat! _You hear an angry hiss.  You hit the rat. _You kill the rat!Okay, then.##@# %hW-_%h)# %h$ %h0 )##%h0 #@#.lg.%h2 :-2.3 (1 _%h> v#####%hF %h {#####@#.lg.B.-3%h) ####@#%h %h %hQ  You kill the bat! _You hear an angry hiss.  You hit the rat. _You kill the rat!The wall freezes the frilled lizard.%h %hC ####†.g.B.%h4?64Freeze%hr##@#%hR _You kill the frilled lizard!%h=o  The frozen ramparts melt away.%hF2 .###...#..#@#.gB..r   quokka (wandering)B   giant cockroachg   goblin%hFUrA quokka comes into view.%h(H6=5%hM%hkQL _The goblin misses you.%hM  %hM=Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hP#...†#  TCC the Chiller#....#####.#  Barachi#..........#  Health: 35/35 ========================#....#.###.#  Magic: 1/10%h ==----------------------#...###.##  AC: 4Str: 9#..# ##.#%hb4  EV: 11Int: 17#..**#**##..#%h  SH: 0Dex: 13#..*****....#%h.  XL:  5 Next:  6% Place: Dungeon:3#.# *@*###..#%hc  Noise: =--------  Time: 1955.3 (0.0)#...**gB*....#  g) +0 short sword%hm...........##..#  Cast: Freeze#.##.#.#.#.#%hs .. ..#.#.# %h#.# ..).....  r   quokka (wandering). #.. #.. ..  B   giant cockroach##. ... ...  g   goblin#. .r. ... A quokka comes into view. _The goblin misses you.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%hU #...†#  TCC the Chiller#....#####.#  Barachi#..........#  Health: 35/35 ========================#....#.###.#  Magic: 1/10==----------------------#...###.##%h   AC: 4Str: 9#..# ##.#  EV: 11Int: 17#...###.##..#  SH: 0Dex: 13#....#......#  XL:  5 Next:  6% Place: Dungeon:3#.# #@####..#  Noise: =--------  Time: 1955.3 (0.0)#...†.gB.....#  g) +0 short sword...........##..#  Cast: Freeze#.##.#.#.#.# .. ..#.#.# #.# ..)[39;%h ~49m.....  r   quokka (wandering). #.. #.. ..  B   giant cockroach##. ... ...  g   goblin#. .r. ... A quokka comes into view. _The goblin misses you.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%h  The walls around you are covered in ice.  The wall freezes the giant cockroach.  The giant cockroach bites you but does no damage.%h| .###...#..#@#.gB.rr  .%h 2===6.3 (1Ramparts %hZ ###@#%h  Z _The wall freezes the goblin. The goblin hits you but does no damage.%hK %hL; You hit the giant cockroach.%hlN%h_  You kill the giant cockroach!The wall freezes the goblin.%hs#####)†r. %h==7-7Freeze%hm`#@#%hJ _You kill the goblin!%h%h%Your frozen ramparts will break if you move. Continue? Y - Yes  N - No%h%h#...†#  TCC the Chiller#....#####.#  Barachi#..........#  Health: 35/35 ========================#....#.###.#  Magic: 2/10====--------------------#...###.##  AC: 4Str: 9#..# ##.#  EV: 11Int: 17#...###.##..#%hh  SH: 0Dex: 13#....#......#  XL:  5 Next:  7% Place: Dungeon:3#.# #@####..#  Noise: =--------  Time: 1957.3 (0.0)#...†.)†.....#  g) +0 short sword...........##..#  Cast: Freeze#.##.#.#.#.#  Ramparts .. ..#.#.# #.# ..).r...  r   quokka. #.. #.. .. ##.%h< ... ... #. ... ... _The wall freezes the goblin. The goblin hits you but does no damage.  You hit the giant cockroach.  You kill the giant cockroach!The wall freezes the goblin. _You kill the goblin!Okay, then.%hJ~#####%h$#. _%h¡%hf%hK####r.S   ball python (constriction)S%hF3-8.3 (1%h###@#%hA You hit the giant cockroach.  You kill the giant cockroach!  The wall freezes the goblin. _You kill the goblin! _A ball python comes into view.%h d###%h 8-%h #####@#%h F _Unknown command.%h %hU %h #####r.S.%h? -9 _%hP X###%hx %hٛ ,%hv %h= ####@#r.S.%hN '60%h ###@#%h %ht%h:%h%w ####@#r.S.  The wall freezes the quokka but does no damage.  The quokka twitches its whiskers.%h?=1Freeze%h#####@#%hT _The quokka closely misses you.%h=%h{ #####@#S.  The wall freezes the quokka but does no damage.%h&2%hR##%h}S _The quokka barely misses you.%hc%hoA  The wall freezes the quokka.%h[y*#####S).S   ball python (constriction)%hc69-3%hh####%hJ _You kill the quokka!%hMF  The wall freezes the ball python.%h###.%hs-4Freeze%h P###%h/O _You kill the ball python!%h " #####@#%h" %h;) q####%h2 H _No target in view!%ha #####%h %h j####@#%h@? H _No target in view!%h-Z #....#####.#  #..........#  #....#.###.#  #...###.##   #..# ##.#  #...###.##..#  #....#......# #.###.####..# #...†@)†.....# #...........##..# ##.##.#.#.#.#   .. ..#.#.# #.# ..).....  #...#.....  ##.........  #.........  #.. .. 3[0;10%ham===5.5 (1.2 _The frozen ramparts melt away as you move.%h #..........#  #....#.###.#  #...###.##   #..# ##.#  #...###.##..#  #....#......# ##.###.####..# #.###...†.)†.....# #......@....##..#  ##.##.#.#.#.#   .. ..#.#.# #.# ..).....  #...#.....  ##.........  #.........  #......  #..#  %h+%h(6.7%h%h%h  #.######.## #..# ##.##...###.##..#....#....##.###.####..#.###...†.)†... #...........##..##.##.#@#.#.#  #.....#.#.##.##..).....#..#... ...... ........ ....  7.9%h ]###.## #..# ##.#...###.##..#.#....##.###.#####.###...†.)†..... #...........##..##.##.#.#.#.#  #....#.##..)........#. #...#......)#. ##.......... #.................#. ...#............#..... ###.9.1%hG % _Found a dagger.%h3~ #..# ##....###.##..##....#....##.###.#####.###...†.)†... #...........###.##.#.#.#.#  #.....#.#.##..#.##..@........#. #...#)#. ##............. .....###.......#  %h===70.3 _You see here a +4 scimitar.%h)Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  g - a +0 short sword (weapon)t - a +0 dagger Magical Staves (go to first with |)  j - a staff of earth Floor Items ([,] to select) Hand Weapons a +4 scimitar[?] describe selected [!] equip|wield|wear[tab] equip|unequip %hp#..# ##.#  TCC the Chiller#...###.##..#  Barachi#....#......#  Health: 35/35 ========================##.###.####..#  Magic: 3/10=======-----------------#.###...†.)†.....#  AC: 4Str: 9#...........##..#  EV: 11Int: 17##.##.#.#.#.#  SH: 0Dex: 13#.....#.#.##..  XL:  5 Next:  9% Place: Dungeon:3#.##..@........  Noise: ---------[33%h_m  Time: 1970.3 (0.0)#. #...#......)  g) +0 short sword#. ##..........  Cast: Freeze#.......... #.......... #..#.....#.  ...........  #......###.  .......#   _You kill the ball python! _No target in view! _No target in view! _The frozen ramparts melt away as you move. _Found a dagger. _You see here a +4 scimitar.  You unwield your +0 short sword.1.3 (1d) +4 scimitar  _d - a +4 scimitar (weapon)%hSF[?25h[?0c  Enter note: %h?[?25l[?1c%hg%h@. _%hv  Your movement speed is slow. Your attack delay is about 1.4.%h&  Your damage rating with your +4 scimitar is about 16 (Base 12 x 107% (Dex) x _100% (Skill) + 4 (Ench)).%hJ6#..# ##.#  #...###.##..#  #....#......#  ##.###.####..#  #.###...†.)†.....#  #...........##..#  ##.##.#.#.#.#  #.....#.#.##..# #.##.# %hL#. #...#......)# #. ##..........# #..........# #..........# #..#.....#.# ...........# #......###.# .......# .# %hT%h V42.5 (1.2 _%hml%h#..# ##.#  #...###.##..#  #....#......#  ##.###.####..#  #.###...†.)†.....#  #...........##..#  ##.##.#.#.#.#  #.....#.#.##..#  #.##.#  %ho1#. #...#......)#  #. ##....#  #....#  #....#  #..#.....#.#  ...........#  ##......###.#  .......# .#  %h%hȍ\4==3.7%h%h%h #..# ##.#  #...###.##..#  #....#......#  ##.###.####..#  #.###...†.)†.....#  #...........##..#  ##.##.#.#.#.#  #.....#.#.##..#  #.##.#  #. #...#......)#  #. ##...#  #..#  #.#  #..#.....#.#  .#  ##......###.#[39;4%h 9m  .# .#  4.9%h #..# ##.#  #...###.##..#  #....#......#  ##.###.####..#  #.###...†.)†.....#  #....##..#  ##.##.#.#.#.# # #.....#.#.##..#  #.##.#  %h #. #...#......)#  #. ##..#  #.#  #.%hE 8#  #..#.....#.#  ..#  %h ###......###.#  .# .#  %h %h (6.1%h %hFG %h٤ .#...###.##..# #....#......#  ##.###.####..#  %h{ #.###...†.)†.....#  ..........##..#  ##.##.#.#.#.# ..#   #.....#.#.##..#  %h 3#.##...........#  #. #...#)#  #. ##....%h #   #.#  #.#  %h ?#..#.....#.#  ............#  ###......###.#   .......# .#  %h z#.....#  %hu %h (7.3%hƺ %h %h+#....#......#  ##.###.####..#  %hi#.###...†.)†.....#  ..........##..#  ##.##.#.#.#.# ..#  %h #.....#.#.##..#  #.##...........#  #. #...#)#  %hp#. ##....#   #.#  #.#  #..#.....#.#  ............#  ###......###.#   .......# .#  #.....#  #..#.#  %h3%h/B==8.5%h%h%h##.###.####..#  #.###...†.)†.....#  ..........##..#  ##.##.#.#.#.##..#   #.....#.#.##..#  #.##...........#  #. #...#)#  #. ##....#   #.#  #.#  #..#.....#.#  ............#  %h######.#   .......# .#  #.....# .#  #..#.# .#%hN j .... .# %h+%h-(9.7%h2%hs6%hB~#.###...†.)†.....#  ..........##..#  ##.##.#.#.#.##..#   #.....#.#.##..#  #.##...........#  #. #...#)#  #. ##....#   #.#  #.#  #..#.....#.#  ............#  ######.#   .......# #.#  #.....# #.#  #..#.# #[39;49%h~gm.#  .... ..#   ###  80.9%hԺ Q%hWe %he %hj %hDm %h\BQ%hRl #.###...†.)†.....#  #....##..#  ##.##.#.#.#.##..#  #.....#.#.##..#  #.##...#  #. #...#......)#  #. ##.#  #.#  #.#  #..#.....#.#  ....#  ###......###.#  .......# #.#  #.....# #.#  #..#%hr.# #.#  .... ..# .# ### 5===2.1%h%hW #...........##..#  ##.##.#.#.#.##..#  #.....#.#.##..# ##...........# %hY #...#)#  ##....#  #.#  #.#  #..#....@#.# %h9............# ######.#  .# #.# %h' # #.#  #..#.# #.#  #.... ..# # .# ### #.  %h%h(3.3%h%h%h ##.##.#.#.#.##..#  #.....#.#.##..# ##...........#  #...#)#  ##....#  #.#  #.# #..#.....#.# ........@...# ######.#  .%hP.# #.# ##.....# #.#  #..#.# #.#  #.... ..#  # .# ###  #.    %hv%h(4.5%h%h %ho #.....#.#.##..# ##...........#  #...#)#  ##....#  #.#  #.# ###..#.....#.# .............# ######.#  ..%h$s.# #.# ###.....## #.#  #..#.# #.#  #.... ..#  # .#. ###  #.#    # %hgz%h|(5.7%h%h;%hx w##...........#  #...#)#  ##....#  #.#  #.# ####..#.....#.# ..............# #######.# ....# #.# ##### #.#  #..#.## #.#  #.... ..#  # .#. ###  #.#.   . .. # #. ## .# %h F===6.9%h2 %h %hP L #...#)#  ##....#  #.#  #.# ####..#.....#.#  ..............# ########.# .....# #.#  ##### #.#  #..#.## #.#  #..... ..#  # .#.## ###  #.#.#   . ..# # #.# ## .##   8.1%hQ%h&%h6%h%h%h|Fw #. ##.... #.#####..#.....#..............########.....  ####.....## #..#@## ........#%hF#.#.#######  %hRN%hO(9.3%h!V%hY%h  #....#  #....# ####..#.....#.#  ..............# #####......###.# %h  ...........# #.#  ####.....## #.#  #..#.#####.#  #..@.......#  ##.#.#######  #.#.#   .#..# # #.# ## .##  #   %h26==90.5%h1  #..........# ####..#.....#.#  ..............# #####......###.#  ...........# #.#  ####.....## #.#  #..#.#####.#  #..........#  ##@#.#######  #.#.#   .#..#  #.# ## .##  #    1.7%h,  ####..#.....#.............#####......###...........#  ####.....## #..#.#####..........##.#.###### #@#.# #.#..#..# #.##  %hj0 >2.9%ha %h y ..............# #####......###.#  ...........# #.#  ####.....## #.#  #..#.#####.#  #..........#  ##.#.#######  ##.#.#  .# #.S.....###.# #..##### .##  #  S   ball python (constriction, asleep)   A ball python comes into view.%hڡ ..SS)4.1%h< %he 5 _The ball python hisses angrily.%h#####......###.# ...........# #.# ####.....## #.# #..#.#####.# #..........# ##.#.####### ##.#.# ##.#####.#..##...S..@###.#%h"- #..#####.#.## #.# .##%h>.S%hE==5.3%h%h%h{ #####......###.# ...# #.# ####.....## #.# #..#.#####.# #...# ##.#.# ##.#.# ##.#####.#..# #....S@.###.# #..#####.#.##%h+ #.# .# #%h  The ball python barely misses you. The ball python closely misses you.The ball python bites you but does no damage.%h>=6.5Freeze%h%h|Y _The ball python closely misses you.%hW ?  You slash the ball python!%h!^ /. %hJ f107.9 (1.4Freeze%h8 %h O _You kill the ball python!%hx Q #####......###.# .# #.# ####.....## #.# #..#.#####.# #.#%h v ##.#.# ##.#.# ##.#####.#..# #.###.# #..#####.#.##... #.### .#  #%h0 %h f7==-9.1 (1.2%h %h^ %h8 #####......###.# .# #.# ####.....## #.# . #..#.#####.# . #.# . ##.#.## ##.#.# ##.#####.#..# #.###.# #..#####.#.## .... #.# #### .#  #%hu%hqE-2000.3%h %h%h~..#####......###.##..# #.##. ####.....## #.# ..#. #..#.#####.# ..#. #.# ..#. ##.#.# #. ##.#.# ##.#####.#..# #.###.# #..#####.#.## ..... #.# #####. .##. ###%h8">1.5%hY'%h,,%hP ..#####......###.# #...# #.# #.#####.....## #.# #.. #.# #..#.#####.#. #.# #.# #..%h #.# ##.#.# #.# ##.#.# ##.#####.#..# #%h$B.###.# #..#####.#.## .....# #.# #####.# .# #.. # ###%h%hf(2.7%h%h %h| #......# #. #.###### #. ##.. #.# #..#.#####. .... #.# #.......... ##.. #.# ##.#.##### #.# ##.#.# #.#####.#..# #.......###.# #@.#####.#.##..........# #.# %h&#########.# .# #.. # #### %hA%hE==3.9%hC%hT%h}  #.###### # ###.. #.# #..#.##### ..... #.# #........ ###.. #.# ##.#.##### #.# ##.#.# #.#####.#..# #.......###.##########..#####.#.##........@..# #.# ##########.# .# #... # ##### %h (5.1%h %h %h%h%h#%h(%hL#.#####.....## #... #.# #..#.#####. #.# #... #.# ##.#.##.# ##.#.# ##.#####.#..# %hi"#.......###.# #..#####.#.## .# #.# #.# .# #... # #####%hS%h\(6.3%ha %h,#..#.# #..#.#####.# ... #.# #..........# #.. #.# ##.#.####### #.# ##.#.# %h-##.#####.#..# #.......###.# #########..#####.#.## ...........# #.# ##########@# .#  #........# ########## %h/4%h:p8===7.5%h?%h %h% %h %h %hh .. #.# #..........#  #.# ##.#.#######  #.# ##.#.# ##.#####.#..# %h q#.......###.# #########..#####.#.## ...........# #.# ##########.######.#  #.@......# ########## %h %h (8.7%h %h %h 0 #.# #.#  #.# ##.#.# #.# ##.#.# %h 6##.#####.#..# #.......###.# ###..#####.#.## ....# #.# ##.######.# #.# # %hg %h0 (9.9%hl %h %hULQ. #.# #.# .. #.# ##.#.# #.# ##.#.# ##.#####.#..# #.......###.# %hM###..#####.#.## ....# #.# ##.######.# #.# #%h3.5%hp %h %h  #.#####.....## #. ##.. #.# #..#.#####. .... #.# #.......... ##.. #.# ##.#.###### #.# ##.#.# ##.#####.#..# %h %#.......###.# #########..#####.#.## .........@.# #.###########.######.# #........###########%h %hV W9==4.7%h^ %h%ho #.#####.....## ##.. #.# #..#.#####. #.# ##.. #.# ##.#. #.# ##.#.# ##.#####.#..# #.......###.# #..#####.#.## .# #.# #.######.# #........# ##########5.9%h%h #.#####.....## #.. #.# #..#.. #.# ##.. #.# ##.#. #.# ##.#.# ##.#####.#..# #.......###.##..#####.#.##.# #.#.#.######.# #........# ##########%h,%h(7.1%hn%h %h# #.#####.....###.. #.# #..#.. #.# ##.. #.# ##.#. #.# ##.#.# ##.#####.#..# #.......###.##..#####.#.###.# #.##.#.######.# #.#  #%hh[8.3%hk_.# #.#####..... .#####.. #.# #..#.. #.# ##.. #.# ##.#. # #.# ##.#.# # ##.#####.#..# # #.......###.# # #..#####.#.## # #.# #.# #.#.######.# #.#  #==9.5%h%hl .# #.#####..... ..#####.. #.# #..#.. #.# # .######.. #.# ##.#. .# #.# ##.#.# .# ##.#####.#..# .# #.###.# .# #..#####.#.## ## #.# #.# #.#.######.# #.#  #20.7%h #..# #.##### #..#####.. #.# #..#. #. #.# # #.######.. #.# ##.#. #.# #.# ##.#. #.# ##.#####.#.. #.# #.###. ..# #..#####.#.# #.# #.# #.#.######.# #.#  #1.9%h1  #..# #.#####  #..#####.. #.# #..#  #. #.# #  #.######.. #.# ##.#  #.#%h2M #.# ##.#  #.# ##.#####.# ##.# #.###.# #..#####.#.#%h3u #.# #.# #.#.######.# #.#  #%h8%h9\10/10===3.1%h<%h#]%ho# #..# #.##### # #..#####.. #.# #.. # #. #.# # # #.######.. #.# ##. # #.# #.# ##. # #.# ##.#####.##.# #..# #..#####.## #.# #. #.#.######.# #. 4.3%hu.# #..# #.##### .# #..#####.. #.# # .# #. #.# # .# #.######.. #.# ## .# #.# #.# ## .# #.# ##.#####. .###.# #..# #..#####.# #.# # #.#.###### #. #.< ###%h3<%h(5.5%h%h-9 _Found a stone staircase leading up.%h#.# #..#####.. #.# # #.# #......... #.# # #.# #.######.. #.# # #.# #.#  #.# #.# #.##.### #.###.# #...... #.....############..#### ####### #............#  #@##########.#### #.# #...... .<# ########### 6.7%h(Y X.....###### ##.#####..........###########..##### ######............#  #.##########.##### #..............<######r....#### ###r   rat (asleep)===7.9%hb V _A rat comes into view.%h ###### ##.#####..........###########..##### ######............#  #.##########.#########.###.# #..............######r....#### ### %h %h (9.1%h# %h+ a _There is a stone staircase leading up here.%h2 #.# #.######.. #.#  #.# #.# #.#  #.# #.# ##.  #.###.# #  #.....# #####..  # #...# #.##.#.###.# #<# .r....#######%h%hT030.3 _%h%h= #.# #.######.. #.# #.# #.# #.# #.# #.# ##. #.###.# # #.....# ####.. # #..## #.##..#####.###.# #.<# .r....#######%hxr.r%h1==1.5%h%h- _The rat squeaks loudly.%h" #.# #.######.. #.# #.# #.# #. #.# #.# #.# #. ##. #.###.# #. # #.....# #. #.. # #. #.# #. #.#.%h$.#####.###.# #.r...@..<# ).#############%h'%h^.A.r%h/1--2.7%hS6%hB# _Found a club.%ho #.# #.######.. #.# #.# #.# #.# #.# #.# #.# #.# ##. #.###.# #.# # #.....# #.# #.. # #.# #.# #.# #.#..#####.###.# #_.....r.@...<# .).#####.###%hs%hsz:.r%h{Q--3.9Freeze%hU _Found a sparkling altar of Nemelex Xobeh.%h 7  You slash the rat!%h& /. %h m1=5.3 (1.4Freeze%h %h" G _You kill the rat!%h #.# #.######.. #. #.# #.# #.# #. #.# #.# #.# ##. #.###.# #.# # #.....# #.# #.. # #.# #. #.# #.#..#####.###.# #._.<# .).#####.##%h %h!5-6.5 (1.2%hV%h%h #.# #.######.. # #.# #.# #.# # #.# #.# #.# ## #.###.# #.# # #.....# #.# # # #.# ##. #.# #.##....#####.###.# ##._.<# #..).######..###%hK%h"B-7.7%h%h%hM  #.# #.######..  #.# #.# #.#  #.# #.# #.#  #.###.# #.# # #.....# #.# # ####### #.# # #.. #.# #. #....#####.###.#  #._.<#  #..).##### #..##  #%hY E8.9%hg #.# #.######.. ##.# #.# #.# ##.# #.# #.# ##.###.# #.# #.#.....# #.# #.####### #.# #.#.. #.# #.##....#####.###.# ##._.<# ##..).##### #..## #40.1%h)t #.# #.# #.#  #.# #.# #.# #.###.# #.#  #.....# #.# ########### ####### #.# #......... #..# #.# #.######### #....#####.###.#  #._...........<#  #..)#####  #..#########  # %h*(1.3%h0%h 6%hv%h%%hZ%h%h #.# #.# #.# #.# #.# #.#  #.###.# #.#  #.....# #.#  ####### #.# # #..## #.# #. #....#####.###.# #._.<# #..).##### #..## #%hB%hJ>2.5%h%hL E #.# #.# #.# #.# #.# #.# #.###.# #.#%hO  #.....# #.#  ####### #.# # #..## #.# #. #....#####.###.# #._.<# #..).##### #..## #%hU %hnX (3.7%h|] %h` %h 6 #.# #.# #.# #.# #.# #.# #.###.# #.# #.....# #.#  ####### #.# # #..### #.# #. #....#####.###.# #._.<# #..).#####%h  #..## ##%hN %h (4.9%h %h %h" #.# #.# #.# #.# #.# #.# #.###.# #.# #.....# #.#  ####### #.# # #..### #.# #. #....#####.###.# #._.<# #...##### #..##%h#> ###%h.%h.(6.1%ha4%h6M _You see here a +0 club.%h^r#.# #.# #.# #.# #.# #.# #.###.# #.# #.....# #.# ######## #.# #.#..### #.# #.##....#####.###.# #._.<# #..)##### #..## %h 2### %ho(%h)/7.3 _%h0%h4%h:K#.# #.# #.# #.# #.# #.# #.###.# #.# #.....# #.# ######## #.# #.#..### #.# #.##....#####.###.# #._.<# #..).##### #..## ### .%h6R>8.5%hT%hV%hf#.# #.# #.# #.# #.# #.# #.###.# #.# #.....# #.# ######## #.# #.#..### #.# #.##....#####.###.# #._.<# #..).##### #..## ### ..%hm%hn(9.7%h{t%hy%hL #.# #.######.. #.# #.# #.# #.# #.# #.# ##.###.# #.# #.....# #.# ################## #.# #..........#..### #.# #.#########%hL #....#####.###.# #._....<# #..).......######..############%hU %hVV )50.9%h~] %hb %h #.# #.######.. ##.# #.# #.# ##.# #.# #.# ##.###.# #.# #.#.....# #.# #.####### #.# #.#..### #.# #.##....#####.###.# ##._.<# ##..).##### #..## %h| %h (2.1%h %hj %h&A 4%h2B %hE %h #.# #.######.. #.#.# #.# #.# #.#.# #.# #.# %h ##.#.###.# #.# #.#.....# #.# #.# #.# #.#..### #.# #.#.#....#####.###.# #.#._.%h <# ##..).##### #..## ###%h >3.3%h %h %he #.# #......... #.##.# #.######.. #.##.# #.# #.# .##.# #.# #.# ##.##.###.# #.# #.#.....# #.# ###########..######## #.# #............##..### #.# #.##########.##....#####@###.# #..#._....<# ####..).......######..############4.5%hDM#######......#####..  #.#### #........################# ..........### #@# #.##########.#...#####.###.#.._...........<#####..).......#####.####5.7%hCEM..%hFL #######......#####..  #.#### #........################# %h..........### #.# #.##########.#...#####.###...#._...........<####...##%h#%h$%h&(6.9%h*2%h6%hdV M##....... #..########......#####..  #.#### #........################# ..........### #.# #.##########.##....#####.###.##..#%h[%h\(8.1%ha%h3e%hLl%hm%M%hp)# ..###....... #..########..#......#####..  #.#%hr ### #........################# ..........#..### #.# #.##########.#%hQ|,%h.%h(!9.3%hь%hٖ%h M†#.## )# ..###....... #######..#........######..  %h #.#### #........################# #.# #............#%hP %h )60.5%h %ho %h M.# ##..####.#.# †#.## )# ..###....... #######........############.........  #.####%h  #...#.....# #.# ###########..#%h" %h# (1.7%h' %h<+ %hDM........# ##..####.#.# †#.## )# ...###%hu....... ###.# #..#####..# #.........############@........#######  #.##.###.# #.##...%h%hQ(2.9%hG%h%h#{M#........# ##..####.#.# †#.#.### )# ...###........# #..# #######..# #.......@.########.######.........####### #.# #.# #.###.#%h%h(4.1%h%h%hʾ#.####.#.###.##.# #.#.# #.......##.#  #.# #........#.#  #.# ##..####.#.# ##†# #..# #.#.### .#)# #..# #...###.### #..# #.... #...#...# #..# #..# %h#.####.# #..#####.@# #.# #.# #.........####### #.# #.# #.######......... #.# #.# #.# #.#########.##.# #.# #.# ##.###.###.# #.# #....#.....# #.# ###########..######## #.# #............# #..### #.# #.##########.##%h%h(5.3%hL%h %h-%h.%h4%h8%h M......# #.##.. #.###.#.###.##...#....... .# ##..####.#.# #†#.#####.#. .)# ....... ..#####............... ####.# #..#####..# .........########.# #.######......... #.##%h >6.5%h_ %hݽ %h N#.#.##.### ## # #.#......# #.##.. #.####.#.###.##.# %h #. #.# #.##.# #.# #........#.#  #.# ##..####.#.# ## #†# #..# #.#.#####.#%h{  .. #)# #..# #...### #.### #..# #...@........ #.... #...# #..# ##..#######.# #.### ###.# #..#####..# #.# #.# #.........########.# #.######.........#.# #.# #.########.##.# #.# #.# ##.### #.###.# #.# #..... #.....# #.# ###########..### %h %h (7.7%h %h %h,m#.#.##.# #   #.#.##.### ### #.  #.#......# #.##.. #.  #.####.#.###.##.##.  #.# ###.#  #.# #........#.#  #.# ##..####.#.#  #  #†# #..# #.#.#####.#.. .  #)# #..# #. ..##  #.### #..# #............ #...  #...# #..# ##..#######.# #.#####.# #..#####..# #.# %hp#.# #.........####### #.# #.# #.######......... #.# #.# #.# #.######## #.#  #.# #.# #.# ##.## #.###.# #.# #....8.9%hbM..####.##. # #  ###.### ### #.......# #.##.. #.###.#.####.%h[#....... .# ##..####.#.# #†#.#@#####.#.. .)# ..####............ #...#...# #..# ##..#######.# #.###%h?70.1%h%hj M####.##...... . ..####.##. %h # #  ###.### ### #.......# #.##.. #.###.#.####.#....... .# ##..####.#@# #†#.#.#####.#.. .)# #............ ..###.### #..# #............ #...####.%h %hQ (1.3%h %h %h%- M #.####.)########.## ####.##...... . ..####.##. # #  ###.### ### #.......# #.##.. #.###.#.####.#....... .# ##..####.#.# #†#.#####.#.. .#)# #..# #............ ..##.....##..###2.5%h`1 %hM.#.....  #.####.)########.## ####.##...... . ..####.##. # #  ###.### #### #.......# #.##..%hC #.###.#.####.#....... .# ##..####.#.# ##†# #..# #.#.#####.#...#..##%h%hw(3.7%h}%hz%h %h%h%hV%h;4%hS?%hB%ha7M....))..# .#.....  #.####.)########.## ####.##...... . ..####.##. # #  ###.### ########.# #.%h......# #.##........@ #.###.#.####.#.......  #.# ##..####.#.##@   Terence (asleep)#%h%h .  Terence the Veteran comes into view. He is wielding a +0 falchion.%hY(4.9%h8%hN0 _Terence moves out of view.%h ######))#.# #.....))..# #.####..#.....#   #.####.)########.### ###.##...... #.. ..#.##.#####.# ##. #.#.##.# # #.#.##.### ########.### #.#......# #.##.@.......# #.####.#.###.##.######@)# #. #.# #.##.# #.# #........#.# #.# ##..####.#.### #†# #..# #.#.#####.#.. .. @   Terence %h 0#)# #..# #..... ..### #.### #..# #............ #.... #...# #..# ##..#######.# #.###%h %h =@.%h (6.1%h %hM $ _Found a sling.%hOp %h#q O######))#.# %hq #%hpr G#.....))..# %hs #%hs -#.####..#.....# %hut #%hu "#.####.)#%hu  %hav #.###.%hw '.##...... %hw #. .%hx *#.##.#####.# %hy ##.# %h5z K.#.##.# # %hz #. %h{ 3.#.##.### #%h-| P.## #.# %h| .#......# #.##..@...@..# #. # %h} .####.#.###.##.######.)# #. # %h~ +.# #.%hX 5##.# %h 5.# #.%h #.%h= # %h Y.# ##..####.#.# %h # %h †# #..# #.#.#####.#.. . %hH l)# #..# #....%h , ..# %h X.### #..# #....%h + #. %h U...# #..# ##..#%h /.# #.#%h %h %h% %h %h 2@..%h %h !7.3%h %h %hsz######))#.# #. #.....))..# #. #.####..#.....# ##. #.####.)# #.###. #.##...... #. #.##.#####.# ##.##. #.##.# # #. #.##.### #.## #.##. #......# #.##...@@....# #. #. ####.#.###.##.######.)# #. # # #.##.# # # #.#.# # # ##..####.#.# # # #..# #.#.#####.#.. . # #..# #. ..# ### #..# #. #.# #..# ##..#.# #.#%h-{%h/|n1---=8.5Freeze%h#%h9: _Terence hits you with a +0 falchion.%hM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h( ######))#.##. TCC the Chiller #.....))..#%hV) i#. Barachi #.####..#.....#%hO ##. Health: 31/35 =====================--- #.####.)####### #.###.. Magic: 9/10=====================--- #.##......#..... AC: 4Str: 9 #.##.#####.###.##. EV: 11Int: 17 #.##.# ##... SH: 0Dex: 13 #.##.### ########.## #.##. XL:  5 Next: 11% Place: Dungeon:3 #......# #.##...@@....# #. #. Noise: =--------  Time: 2078.5 (0.0) ####.#.###.##.######.)# #. ## d) +4 scimitar # #.......##.## Cast: Freeze # #........#.## # ##..####.#.##### # #..# #.#.#####.#.. .... @   Terence # #..# #............ ..##### ### #..# #............ #...... ..# #..# ##..#######.# #.##### _Terence hits you with a +0 falchion.  Casting: Fro%hR zen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 falchion and wearing a +0 ring mail (100% to hit)%hȥ%h̬######))#.##. TCC the Chiller #.....))..##. Barachi #.####..#.....###. Health: 31/35 =====================--- #.####.)########.###.. Magic: 10/10 ======================== #.##......#..... AC: 4Str: 9 #.##.#####.###.##. EV: 11Int: 17 #.##.# ##... SH: 0Dex: 13 #.##.### ########.## #.##. XL:  5 Next: 11% Place: Dungeon:3 %h3#......# #.##...@@....# #. #. Noise: =--------  Time: 2078.5 (0.0) ####.#.###.##.######.)# #. ## d) +4 scimitar # #.......##.## Cast: Freeze # #........#.## # ##..####.#.##### # #..# #.#.#####.#...... @   Terence # #..# #............ ..##### ### #..# #............ #...... ..# #..# ##..#######.# #.#####Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  [36%h,mPress: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 falchion and wearing a +0 ring mail (100% to hit)  Okay, then.%h]%hٳ%hv%h. _%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hI ######))#.##. TCC the Chiller #.....))..##. Barachi #.####..#.....###. Health: 31/35 =====================--- #.####.)########.###.. Magic: 7/10================-------- #.##......#..... AC: 4%h'" Str: 9 #.##.#####.###.##. EV: 11Int: 17 #.##.# ##... SH: 0Dex: 13 #.##.### ##*****#.## #.##. XL:  5 Next: 11% Place: Dungeon:3 #......# #.##***@@**..# #. #. Noise: =--------  Time: 2078.5 (0.0) ####.#.###.##******#.)# #. ## d) +4 scimitar # #.......##.## Cast: Freeze # #........#.## # ##..####.#.##### # #..# #.#.#####.#...... @   Terence # #..# #............ %hW% [34m..##### ### #..# #............ #...... ..# #..# ##..#######.# #.#####Aim: Terence, wielding a +0 falchion and wearing a +0 ring mail (100% to hit) _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%h######))#.##. TCC the Chiller #.....))..##. Barachi #.####..#.....###. Health: 31/35 =====================--- #.####.)########.###.. Magic: 7/10================-------- #.##......#..... AC: 4Str: 9 #.##.#####.###.##. EV: 11%hjInt: 17 #.##.# ##... SH: 0Dex: 13 #.##.### ########.## #.##. XL:  5 Next: 11% Place: Dungeon:3 #......# #.##...@@....# #. #. Noise: =--------  Time: 2078.5 (0.0) ####.#.###.##.######.)# #. ## d) +4 scimitar # #.......##.## Cast: Freeze # #........#.## # ##..####.#.##### # #..# #.#.#####.#...... @   Terence %h|# #..# #............ ..##### ### #..# #............ #...... ..# #..# ##..#######.# #.##### _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.26----=9.5 (1Ramparts %h#########%h?  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _%hP= freezes Terence. Terence hits you with a +0 falchion.%hPM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ########A film of ice covers your body!  The wall freezes Terence but does no damage.%h 4-------11 80%h #########%hC P _Terence barely misses you.%h ######### You freeze Terence.  Terence is moderately wounded.3----------1%h/##########%h %he_The wall freezes Terence. Terence closely misses you.%hk ########## You freeze Terence.  Terence is severely wounded.The wall freezes Terence but does no damage.2------2##########%hP _Terence barely misses you.%hM M_Terence barely misses you.  You freeze Terence.  Terence is severely wounded.The wall freezes Terence.%hXS ####)##%h} 7=---1-----333Freeze%h #########%h G _You kill Terence!%h" ######%h$ %h- ##########%hA5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hl ))#.# #. .....))..# #. .####..#.....# ##.# .####.)# #.###. .##...... #. .##.#####.# ##.##.# .##.# # #. .##.### ########.## #.##. %hn......# #.##....@....# #. #..#.###.##.######.)# #. ##.  #.##.# ##.  #.#.# #.  ##..####.#.# ####.  #..# #.#.#####.#.. .  #..# #. ..#####. #..# #. #. .# #..# ##..#.# #.#####.Your icy armour cracks and falls away as you move.%h 4 -4.7 (1.2 _The frozen ramparts melt away as you move.Things that are here: _a +0 falchion; a +0 ring mail; the human corpse of Terence%hG))#.# #.))..# #. ####..#.....# ##.# ####.)# #.###...† ##...... #. ##.#####.# ##.##.#. ##.# # %h2##. ##.### #.## #.##.# #.##....)@...# #. #..#.###.##.######.)# #. ##.%h#.##.# .# #.#.#.# ##.%h-##..####.#.# ####.#..# #.#.#####.#.. .#..# #. ..#####. # #..# #. #. %hE# #..# ##..#.# #.#####.%hJ%hI-5.9 _%h<%h%h0 ))#.# .##...#))..# .##...#.....# .###.#.)# .# #.###...†. #...... .# #. #.#####.# .# ##.##.#.# #.# # %hV2 .# #.....# #.### #.## #.##.# #.##....).@..# #. #...# #.#.###.##.######.)# #. ##. #.##.# ..# #. #.#.# #.# #. ##..####.#.# .#####..##..# #.#.#####.#.. .#..# #... ..#####.  #..# #..# #.  #..# ##..#.## #.#####.%h? %hyA 8==2==7.1%h %h ))#.# ..# #...#))..# #.# #....#..#.....# #.# ##.###..)# #.# #.###...†.) ...... #.# #. .#####.# %h /#.# ##.##.#.#. .# # #.# #.....#. .### #.## #.##.# #.##....)..@.# #. #...#. .#.###.##.######.)# #. ##. .##.# ...# #. .#.# #.#.# #. #..####.#.# #. .# ####..#. #..# #.#.#####[40m.#.. . #..# #....... ..#####. #..# #......# #. #..# ##..#######.## #.#####.%hׯ %hu (8.3%hg %h  %hJS %hS %hZ %h-^ %hlM #>.# ###### ##))#. %hmH# ..))..#  #....#.#..... ##.###. ##.)########.###...†.)..... ........ %h3n####.##.##.# # #.# #.....# .### ########@## #.##.... ...# #.##....)....# #. #...# . %hn0#.###.##.######.)# #. # .......##.# ...##....# %hy %hB{(9.5 %h %h> %h.# ###### ##))#.# ..))..#  #....#.#..... ##.###. ##.)########.###...†.).....  %h?........####.##.##.# # #@# #.....# .### ########.## #.##.... ...# #.##....)....# #. #...# .#.###.##.######.)# #. ##....#90.7 %h1,M..# #.†.# ... .##  #>.# ###### ##))#.# ..))..#  #....#.#..... ##.###. ##.)########.###...†.)..... ........####.##.##.# %hw2[ # #.# #.....# .### ########.## #.##.... ...# #.##....)....# #. #...#.##.)## %h7 %h8s9===1.9 %h/? %hA %h M##.##....# #.†.# ... .##  #>.# ###### ##))#.# ..))..#  #....#.#..... ##.###. ##.)########.###...†.)..... ........####.##.##.# # #.# #.....#  %h3 .### ########.## #.##.....# %hĥ  %h (3.1 %hp  %h M......###.##....# #.†.# ... .##  #>.# ###### ##))#.# ..))..#  #....#.#..... ##.###. ##.)########.###...†.)..... ........####.##.##.# .# ##.##.....#.# %h >4.3 %h  %h  %hQFM####.##†......###.##....# #.†.# ... .##  #>.# ### #### ##))#.# ..))..#  #....#.#..... ##.###. ##.)########.###...†.)..... ........ .#####.##.# ##.##.#.#. %hM %hNO30=3===5.5 %h \ %hjH4M %hH #.# .. #####....####.##† %hI......###.##....# #.. .. %hPK?.†.# ... ##. .##  #>.# ###.#...#### ##))#.# #..>....# ..))..#  #....#.#..... ##.###. ##.)########.###...†.) ...... %hK#.# #......... %hY %hn[(6.7 %hu %h; _Found a stone staircase leading down. %h# #.# #<# #. #... ......... # #.# #.# .. #####.... # #.####.##. #...† #......... # #..###.## #.... #..# #.. . #.... #†.# ... ##.  #...#  #>.# ###.#...#### #..# ###))#.# #..>...@.# # ...))..# #.#...##.# #...#..#.....##. #.# ##.### ###.)######## #[ %h40m.####...† #......  #.# #....... #.#####.# #.# ##.##.#.# #.# # #.# #.....# #.### ########.## #.##... ....# #.##....)....# #. #...#7.9 %hMU# #.# #<## #. #... P# #.# #.##. .. ##### ## #.####.##. #... # #.......... # # #..###.##.. # # #..# #.. ... %hMk # #†.# ... ##.# #... #>.# ###.#...#### #..##))#.# #..>..@..# #....))..# #.#...##.# %h N= ##..#.....##.# #.# ##.#.)##. #.# #.###...†#...... . #.# # ##.#####.# ## #.# ##.##.#. # %hvN#.# # #.# #..... ##.### #.## #.##.# #.##....)....# #. #... %hZ1==9.1 %hu_ %h0c %h[ .#.#.# #.##.##.####.#. ###### %h\ # #.# #<##. #. #... .... PP# #.# #.##... ##### P## #.####.##.## # P# #........... # P# #..###.##... %h^  # ## #..# #.. ... # # #†.# ... ##.##  #..  #>.# ###.#..@#### # #####))#.# #..>.....# # .....))..# #.#...##.# #.. .####..#.....##.###.# ##.# .####.)########. #.#### .##...... .. #.# #..... .##.#####.# ### #.# ##.##.# .##.# # #. #. .##.### ########.## #.## %hf  %hm E===100.3 %hFn  %hq  %hH.PPPP#.####.#....§.....##. #.#.#.# #.##.##.####.#. ###### .P## #.# #<##. #.# #... .... #PP# #.# #.##. .# .. ##### PP## #.####.##.##.# # PP# #............# # .P# #..###.##....####... # P## #..# #.............. # ## #†.# ... ##@##  # #>.# ###.#...#### # ######))#.# #..>.....# %hD[39;49m # #.....))..# #.#...##.# #. #.####..#.....##.###.# ## #.####.)########.# #.#### #.##...... ..# #.# #..... #.##.#####.# #### #.# ##.## #.##.# # #. #. %h/!%. %hV"(1.5 %h( %h+ %hM.#......<§§≈≈≈≈§≈≈.# .###### .PPPP#.####.#..........##. P#.#..##.##.####.#. ###### .P##<##. #.# #... ..... #PP# #.# #.##. .# .. ##### #.####.##.## P..........#  %hv.P##.##....#### P## #..# #.....@........ ## #†.#.....##.#####... #>.#.###.#...### ######))#.# #..>.....##.#.#.# # %h8§ %h(2.7 %h  %h#.P#######.#.≈≈§≈§§.... ........ PPP.#......<§§≈§≈§§≈≈.# .#######. PPPP#.####.#..........##. #. #.#.#.# #.##.##.####.#. ###### P## #.# #<##. #.# #... ...... #.# #.##. #.# .. #####. P## #.####.##.##.# #. P# #............# #. #..###.##...@####... #.#..# #............#. # #†.#.....##.#####...) #.  #>.#.###.#...#### . #. #####))#.#[39;4 %hf9m #..>.....# #. .....))..# #.#...##.# . .####..#.....##.###.# ##.# .####.)########.# #.# #.### .##...... ..# #.# #.....2=4==3.9 %h %hn+ _Found a quarterstaff. %h]  %h]  %hf  %hxk  %h}  %h2  %h̭  %h3  %hݹ4 %h %h? %hAPP.#......<§§≈§≈§§≈≈.# .#######.##.####.#..........##. #.# .#.#.# #.##.##.####.#. ######. ## #.# #<##. #.# #... ....... #.# #.##. #.# .. ##### ## #.####.##.##.# #. # #............# .w #. # #..###.##....####..... #. # #..# #.......@........ #.  %hB #†.#.....##.#####...). #.  #>.#.###.#...#### .. #..# ####))#.# #..>.....# #. ....))..# #.#...##.# #. ####..#.....##.###.# ##.## w   ribbon worm (asleep) ####.)########.# #.# #.###...† ##...... ..# #.# ...... ##.#####.# #### #.# ##.##.#. %h- %h≈.ww %hA(5.1 %h %h^ _A ribbon worm comes into view. %h`.#......<§§≈≈≈§§≈≈.# .#.#.#.####.#..........##. #.#. #.#.# #.##.##.####.#. ######. # #.# #<##. #.# #... . # #.# #.##. #.# .. #####. # #.####.##.##.# .# #...†  #..# ...# #.  #..###.##....####...w.. #.  #..# #.#.#†.#.....##.#####...).. #...##>.#.###.#...#### ...# #..# ))#.# #..>.....# .# #...#))..# #.#...##.# #.[1 %hbA4;4H..#.....##.###.# ##.#.)########.# #.# #.###...†. #...... ..# #.# #. #.#####.# #### #.# ##.##.#.#w. %hzE6.3 %h .#......<§§≈≈≈§§≈≈.# .#.#.# P#.####.#.##. #.#.# .#.# #.##.##.####.#. ######.  #.# #<##. #.# #... ...#  #.# #.##. #.# .. ..#####....#  #.####.##.##.# ...# #...†##...# ....## #....##..###.##....####..w.... #.#..# #.#....##†.#.....##.#####...)... #...##>.#.###.#...#### ....## #..# ))#.# #..>.....# ...# #...#))..# #.#...##.# .## #....#..#.....##.###.# # ##.###..)#.#[39;4 %h9m #.# #.###...†.) ...... ..# #.# #. .#####.# #### #.# ##.##.#.#.(catching breath) ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. %h | %hO(... %hЃ3= 5 7.5Held  %hE %hj _You are caught in a web! _There is a web here. %h{\ %h_. %h`w %h`  %hb %hc== %hd8 %hMg 0 %hs %huC _You struggle to detach yourself from the web. %h?  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h.#......<§§≈≈≈§§≈≈.# .#######.#.# TCC the Chiller P#.####.#..........##.#.#.# Barachi .#.# #.##.##.####.#. ######.... Health: 33/35 ======================--#.# #<##. #.# #... ..........# Magic: 1/10==----------------------#.# #.##. #.# .. ..#####....# AC: 4Str: 9  #.####.##.##.# ...# #...†# EV:  5 Int: 17  #............# ....## #....# SH: 0Dex: 13  #..###.##...******...... #..... XL:  5 Next: 33% Place: [ %h40mDungeon:3  #..# #......***@**w..... #....# Noise: ---------  Time: 2108.5 (0.0)  #†.#.....##.#*****..)... #...## d) +4 scimitar#>.#.###.#...#### ....## #..#Cast: Freeze ##))#.# #..>.....# ...# #...## Held ..))..# #.#...##.# .## #....# ##..#.....##.###.# # ##.###. w   ribbon worm ##.)########.# #.# #.###...†.) ...... ..# #.# #......... .#####.# #### #.# ##.##.#.#. _You struggle to detach yourself from the web.  Casting: Freez %he (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA web. %hC.#......<§§≈≈≈§§≈≈.# .#######.#.# TCC the Chiller P#.####.#..........##.#.#.# Barachi .#.# #.##.##.####.#. ######.... Health: 33/35 ======================--#.# #<##. #.# #... ..........# Magic: 1/10==----------------------#.# #.##. #.# .. ..#####....# AC: 4Str: 9  #.####.##.##.# ...# #...†# EV:  5 Int: 17  %h[E#............# ....## #....# SH: 0Dex: 13  #..###.##....####....... #..... XL:  5 Next: 33% Place: Dungeon:3  #..# #.........@..w..... #....# Noise: ---------  Time: 2108.5 (0.0)  #†.#.....##.#####...)... #...## d) +4 scimitar#>.#.###.#...#### ....## #..#Cast: Freeze ##))#.# #..>.....# ...# #...## Held ..))..# #.#...##.# .## #....# ##..#.....##.###.# # ##.###. [0 %hG[;10;1mw   ribbon worm (catching breath) ##.)########.# #.# #.###...†.) ...... ..# #.# #......... .#####.# #### #.# ##.##.#.#.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA web.  The walls around you are covered in ice. %hN##``####ozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  A web.  The walls around you are covered in ice.  The ribbon worm expels a string of sticky webbing.stream of webbing hits you but does no damage. %h ####..### %h==9.5 (1Ramparts Held  %h@t##### %h2 _You are even more entangled. %h, #######(catching breath) ##``####The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. %h6 ####..### %h 0--10 %h i##### %h,   The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are even more entangled.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are even more entangled.%h]########4=11 --1%h#l#######%h F  The stream of webbing hits you but does no damage. _You are even more entangled.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are even more entangled. _The web tears apart.%h%hAYour frozen ramparts will break if you move. Continue? Y - Yes  N - No%hc %h' %h .#......<§§≈≈≈§§≈≈.# .#######.#.# TCC the Chiller P#.####.#..........##.#.#.# Barachi .#.# #.##.##.####.#. ######.... Health: 34/35 =======================-#.# #<##. #.# #... ..........# Magic: 1/10==----------------------#.# #.##. #.# .. ..#####....# AC: 4Str: 9  #.####.##.##.# ...# #...†# EV: 11Int: 17  #............# ....## #....# SH: 0Dex: 13  #..###.##....####....... #..... XL:  5 Next: 33% Place: %h Dungeon:3  #..# #.........@..w..... #....# Noise: ---------  Time: 2111.5 (0.0)  #†.#.....##.#####...)... #...## d) +4 scimitar#>.#.###.#...#### ....## #..#Cast: Freeze ##))#.# #..>.....# ...# #...## Ramparts ..))..# #.#...##.# .## #....# ##..#.....##.###.# # ##.###. w   ribbon worm ##.)########.# #.# #.###...†.) ...... ..# #.# #......... .#####.# #### #.# ##.##.#.#. _You are even more e%hW ntangled.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are even more entangled. _The web tears apart.  Okay, then.########%h . _%hZr####w.####2==2.5 (1 _#######w.##3Freeze######## _The wall freezes the ribbon worm.%h ##### (catching breath)  The wall freezes the ribbon worm!%h ###`````#The ribbon worm expels a string of sticky webbing.%h5####....@###4######## _The stream of webbing misses you.%h2######## %h\5==5%h########%hs _The wall freezes the ribbon worm. The ribbon worm misses you.%hs ?  You slash the ribbon worm!%hɲ #.##%h ==56.9 (1.4Freeze######## _You kill the ribbon worm!%h#......<§§≈≈≈§§≈≈.# .#.#.#. #.####.#.##.## #.#.# #.# #.##.##.####.#...######. #.# #<##. #.# #........# #.# #.##. #.# .....#####....# #.####.##.##.# ....# #...†# #....# #....### #....# #..###.##....####.......# #. #..# #....@.......# #....#. #†.#.....##.#####...)...# #...# #>.#.###.#...#####....### #..# # #))#.# #..>.....# ....# #...# .))..# #.#...##.# #[3%h;7m.## #....#. #..#.....##.###.# .# ##.###.# #.)#.# #.# #.###...†.)† ..# #.# #. #####.# #### #.# ##.##.#.#.#-8.1 (1.2 _The frozen ramparts melt away as you move.%h+......<§§≈≈≈§§≈≈.# .#######.#.#. .####.#.##.## #.#.# .# #.##.##.####.#...######. .# #<##. #.# #........# .# #.##. #.# .....#####....# .####.##.##.# ....# #...†# .....# ##....### #....# ..###.##....####.# #. ..# #.# #....#.# †.#.....##.#####...)...# #...###. >.#.###.#...#####....### #..# # ))#.# #..>.....# ....# #...###. ))..# #.#...##.# ##.## #....#. ..#.....##.###.#[39;%h'49m .# ##.###.# .)#.# #.# #.###...†.)†. ..# #.# #..# #### #.# ##.##.#.#.#.%h%hB-9.3%h%hk%h_V<§§≈≈≈§§≈§§# .#######.#.#. ####.#.§§##.## #.#.###. # #.##.##.####.#...######. # #<##. #.# #........# # #.##. #.# .....#####....# ####.##.##.# .....# #...†# # ##....### #....# .###.##....####.# #. .# #.# #....#.# .#.....##.#####...)...# #...###.# .#.###.#...#####....### #..# ##.#.# #..>.....##....# #...###.# )..# #.#...##.####.## #....#. .#.....##.###.# .# ##.###.# )#.#%h3c[m #.# .#.###...†.)†. ..# #.# ..#.#.# #### #.# ###.##.#.#.#.#≈=3===20.5%h<§§≈≈≈§§≈≈§# .#######.#.#... .#.§§##.## #.#.###.#  #.##.##.####.#...######.# %h #<##. #.# #.......#  #.##. #.# #.....#####....# .##.##.# .....# #...†# # ##....### #....# ###.##....####.# #. # #.# #....#.# #.....##.#####...)...# #...###.# #.###.#...#####....### #..# ##.# #.# #..>.....##....# #...###.# ..# #.#...##.####.## #....#. %hς;#.....##.###.# .# ##.###.# #.# #.# .#.###...†.)†. ..# #.# ..#.#.# #### #.# .###.##.#.#.#.#%h.>1.7%h%h+%h ##.#........§§##.## #.#.###.#  #.##.##.####.#...######.......#  #<##. #.# #..............#####  %hg R#.##. #.# #.....#####....# ##.##.##.# .....# #...†# .........# ##....### #....#####. ##.##....####.......# #..........  #............# #....#.### .....##.###### #...###.## .###.#...#####....### #..# ##.# .# #..>.....##....# #...###.##. .# #.#...##.####.## #....#.....%h! 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Found a white potion. _There is a stone staircase leading up here.%h@%hfA%hB%hF%h:J%h{PP _%hY..S......# .......... #........!# ..........# ........##....w......##.....##.<...######.+%hY.##S   adder (asleep)w   dart slug (asleep)%hc-2.6 (1.2%hd-3.8 (2.4%hl%hoh _An adder and a dart slug come into view.%h-......###S# ... #!# .#..# .#...##.#.......#......w......# #@....# #.....# #.....# #.<...######.+%h7.0.##%hD?C5.0 (1.2%hK%hDM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hG ........###TCC the Chiller...S......#Barachi........... #Health: 35/35 ========================.........!# .#Magic: 2/10====--------------------..........# .#AC: 4Str: 9..........##.#EV: 11Int: 17.............#SH: 0Dex: 13......w**....#XL:  5 Next: 35% Place: Dungeon:4*@....#Noise: ---------  Time: 2145.0 (0.0)**....#d) +4 scimitar**....#Cast: Freeze#*<...######.+.#S   adder (asleep)#%h 6w   dart slug (asleep) _There is a stone staircase leading up here. _An adder and a dart slug come into view.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%h........###TCC the Chiller...S......#Barachi........... #Health: 35/35 ========================.........!# .#Magic: 2/10====--------------------..........# .#AC: 4Str: 9..........##.#EV: 11%h.Int: 17.............#SH: 0Dex: 13......w......#XL:  5 Next: 35% Place: Dungeon:4#@....#Noise: ---------  Time: 2145.0 (0.0)#.....#d) +4 scimitar#.....#Cast: Freeze%h #.<...######.+.#S   adder (asleep)#w   dart slug  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the dart slug.%h<D `##Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the dart slug.  %hOThe dart slug launches a dart at you.%hEc.##%hF4-3=====6.0 (1Ramparts %hR## _The slug dart hits you.%h|   What are your orders?  t - Croak!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.%h3p ,%hr W  You croak for attention! The adder hisses angrily.%hy .S.w##%hcz #S %hL~ 5=======7Freeze%hƁ l###%h 5 _The wall freezes the dart slug.%hj.S###------8%hSJ#%h}U[  You freeze the dart slug!%h V.%hVS%hV.%hhW#%hW!%hXq%hq2%hRr---%hr7%hWs=-----%hs9%h>tFreeze%ht%hx%h^y#%hy#%hCz#%hz%hO} %h}%hn~)_You kill the dart slug!%h~%h .S###-50Freeze%hN,#==1## _The wall freezes the adder. The adder barely misses you.%hֽ %ht`_The wall freezes the adder. The adder barely misses you.%h:You closely miss the adder. %hz The adder is lightly wounded%h .  %hTThe wall freezes the adder. The adder seems to slow down. The adder bites you. %hE You are poisoned. %hK6 The adder poisons you! The wall freezes the adder.%h%h{.%h(#%h #%hX!%hy%h4%h3=====-%h---%h46%h2.4 (1.4%hFreeze%h4Pois Ramparts %h"%ho%h@%#%h%h %h8C_You kill the adder!%h<P###-### _No target in view!%h>&##### _No target in view!%h   The frozen ramparts melt away as you move.2--3=== _You feel sick.1-- _You feel sick.0-%h  %h% C_You feel sick.%h %hv 29%h 4--%h %h  %h. %h _You feel sick.%h1 %h %h 8%h -%h ===%hP %h %h  # . #. .. #. ...%h? ######. .....### ......##............# %h r.........@# .# -..........# .# ..........##.# %h .............# .............########.....##.....##.....#%hI #.<...# _You feel sick.%h| 8.4 (6.0 _You feel sick.  n - a white potion  %h i=-9.4 (7%h %h [ _You are no longer poisoned.%h3%h%h>%ha%h%h%h%h,q94==%h+%h%h#....... #......# # #......# #. #......#  #. #......# ######. #......###........####........o...##...............@# ...%hxn.##.# ..........##.# ..........##.#.............#.............# o   orc (asleep)#######.....##.....##.....#%h[.63.0 (3.6%hq-4.2 (4.8%h %hox _An orc comes into view. It is wielding a +0 short sword.%h ##.#.#######..###........####........o..##............# ......##......#..............#.<...#5.4 (1.2%h< #..#...#...#####...###........####........o......##..................# ......##......#.#.#####.+%hk%hy>6.6%h2%hS  ...#####....###........####........o...%h ...# ##...............####.##.#%h% b30=%hx ;==7.8%h %h %hF N .#####....###........###..o......# ......##..........#........%hF d #######..#%hK %hL (9.0%hQP %hR %h #######........###..o................# ......##.....#.. ####### ##.+%h?70.2%h%hK%h( ........###..o.............# ...##...#.. ####### ####1==5===1.4%h~{ .........# ..##.#.. ####### #<2.6%h .....# .##.#... ####### #<####.+3.8%h3  .###.... ####### #<####.+ #.#2=5.0%h '..+..#..##+%hw `===60%hy %hͷ ( _You open the door.%h;.##.# .##.# ...# ......# #######.....#  #.....###+#.....#..##.<...#..######.@..+ #.#..# ...#..# #.#.+##+#.####%h>%h?-7.2 (1.2%hBC%hFQ _There is an open door here.%h#.##.# ...# ...# #######.....#  #.....###+#.....#..# #.<...#..# #####.'..+  #.#@.# ...#..# #.#.+##+ #.#### %h&%h'/8.4 _%hD*%h+%h{^....#  ...# #######.....#  #.....###+#.....#..# #.<...#..# #####.'..+  #.#..# ...#.@# #.#.+##+ %he#.### # %h`%h3=6==9.6%h(%h%hg $'.##.#.+#800 _You open the door.%h5....#  #######.....#  #.....###+#.....#..# #.<...#..# #####.'..+## #.#..#.+...#..#.##.#.+##@.##.###..#.# %hd6# #.. .+  +.. ###..#..###%h:%h{;-1.8 (1.2%hq>%hAQ _There is an open door here.%h....# ............# #######.....# #.....###+ %h-#.....#..# #.<...#..# #####.'..+## #.#..#.+ ...#..#@# #.#.+##'.# %h#.###..#.# # #..#.++..+###..#..###%h%hq4==3.0 %h _%hr%h%h%(|#+##'...+%h )I==40%h,%h0( _You open the door.%hk 8##.# # ...........# ######.....# #.....###+ #.....#..# #.<...#..# #####.'..+###+## #.#..#.@...+...#..#.#...##.#.+##'.#._.##.###..#.#...## #..#.+...++..+###+## #..###%hC 8_%hB -5.2 (1.2%h 6_%he X _There is an open door here. _Found a hide-covered altar of Uskayaw. %h C_There is an open door here.%hm##.# # # .....# #.....###+ #.....#..# #.<...#..# #####.'..+###+## #.#..#.'@..+ ...#..#.#...# #.#.+##'.#._.# #.###..#.#...## #..#.+...++..+##+###.. %hMn %hAv_6.4 __%hSw%h\#+###+....#...'__5==7==70 _You open the door.%h ]##.# ##.# # .........# ####.....# #.....###+###+###+ #.....#..#.......##.<...#..#.......######.'..+###@## #.#..#.'...+ ...#..#.#...# #.#.+##'.#._.##.###..#.#...## #..#.+...++..+###+## #.._8.6 (1.2_ _There is an open door here.%h1 ##.# ##.# ##.# # ........# ###.....# #.....###+###+###+ #.....#..#.%h # #.<...#..#....@..######.'..+###'###+#.#..#.'...+ ...#..#.#...##.#.+##'.#._.#%hu #.###..#.#...## #..#.+...++..+###+## %h? %hj /9.8 _%h 9_%hâ %hYK H..# ##.# ##.# ##.# # .......# ##.....#  %hL #.....###+###+###+  #.....#..#.#  #.<...#..#.......#  #####.'..+###'###+#.#..#.'...+...#..#.#...##.#.+##'.#._%hN A.##.###..#.#...## #..#.+...++..+###+##%hR %hvT )91.0%hY %h#  ##.#  ##.#  ##.#  #  #  #.....#  #.....###+###+###+  #.....#..#.#  #.<...#..#.#  #####.'..+###'###+  #.#..#.'...+  ...#..#.#...#  #.#.+##'.#._.#   #.###..#.#...#   # #..#.+...+   +..+###+##   _===2.2%h`####...'#__30%ha_ _You open the door.%hEx##...........o ..# ........ ##.# ........ ##.# ....oo.. ##.# ........%h  # ........  .....# ........###### .....# .............# .....###+###+### .....#..#.#..# .<...#..#.......#..#%hѫ ####.'..+###'###+..+ #.#..#.'...+ ..# ...#..#.#...# ..#  ooo 3 orcs (1 polearm, asleep)#.#.+##'.#._.# ##+   #.###..#.#...#    # #..#.+...+  %he  3 orcs come into view.%h%hZ%h%huRo...o.oooooo 4 orcs (1 polearm, 3 wandering)_===4.4 (1.2%h%hh _The orc shouts! _There is an open door here.%h 9###.........  .##........o...  ..# ......o.  .##.# ........  .##.# .....o..  .##.# .....o.. %h:P # ..  # .######  # .........@...#%h)< ###+###+###'###.# ....#..#.......#..#  <...#..#.......#..#  ###.'..+###'###+..+  #.#..#.'...+ ..#     orc%hM=7...#..#.#...# ..#  #.#.+##'.#._.# ##+ #.###..#.#...#  %h+F%hNh.%hPk8===---5.6 _%hDV9_%hW %hrd#...........o .##............ .# ........ .##.# ....o..o .##.# ........ %hf .##.# ........ .# .o .# .###### .# .# .###+###+###'###.# .#..#.......#..# .<...#..#.......#..# #.'..+###'###+..+  #.#..#.'...+ ..# oooo 4 orcs (1 polearm, 3 wandering) ...#..#.#...# ..# %hg+   #.#.+##'.#._.# ##+    #.###..#.#...#   %hnr  Found a scroll labelled INAIVEDDAO. %hp %hr %hs %hz?o....o.o. %h {ooooo)_ %hr|@===6.8Freeze %h %h5( _The orc shouts! x2 %h  What are your orders? t - Croak!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. %h) =  You croak for attention! %h*  %hF+  %hZ2 .o...oo_ %h&3 M======70 %h7  %hV: : _The orc hits you but does no damage. %hSy ...........?  .##............  # .......o  .##.# ........  .##.# ........  .##.# ......oo  # ..  # .o######  %h{  # .#  ###+###+###'###.#  #..#.......#..#  <...#..#.......#..#  .'..+###'###+..+  #.#..#.'...+ ..#     orc...#..#.#...# ..#  #.#.+##'.#._.# ##+  #.###..#.#...#   %hW~  %hJ  %h .o.oo 2 orcs (1 polearm)_ %h݊ N------9.0 (1.2 %h  %hŖ !%hU=.?  ##............  # .......o  ##.# ........  ##.# ........  ##.# ......o.  # ......o.  # .######  # .o.@..#  ###+###+###'###.#  #..#.......#..# # ...#..#.......#..#  .'..+###'###+..+  #.#..#.'...+ ..#     orc ...#..#.#...# ..#  .#.+##'.#._.# ##+  .###..#.#...#  !%hB!o.oo 2 orcs_====-----200.2!%h)F9_!%hH] _The orc attacks as it pursues you! The orc hits you but does no damage.!%h&.?  #.  !%hU# .o  #.# .  #.# .  #.# ......o. !%hSp # ......o.  # .o######  # .o.@.#  ###+###+###'###.#  !%h e#..#.......#..#.#  #..#.......#..#.# #.'..+###'###+..+.# #.#..#.'...+ ..#.# !%hюM#..#.#...# ..#.# #.+##'.#._.# ##+.# ###..#.#...# .# !%h,!%h!%hio.oo 3 orcs (1 polearm)!%hAW3--1.4!%hW9_!%hܬ[ _The orc attacks as it pursues you! The orc hits you with a +0 dagger.!%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!%hT8#...........?  TCC the Chiller #............!%h82  Barachi ..# .......o  Health: 33/35 ======================-- #.# ........  Magic: 5/10============------------ #.# ........!%h09  AC: 4Str: 9 #.# ......o.  EV: 11Int: 17 ..# ......o.  SH: 0Dex: 13 ..# .......o#*****!%h:  XL:  5 Next: 46% Place: Dungeon:4 ..# ........o*o@**  Noise: =--------  Time: 2201.4 (0.0) ..###+###+###******  d) +4 scimitar ..#..#.......#..#**  Cast: Freeze ..#..#.......#..#*# #.'..+###'###+..+.# #.#..#.'...+ ..#.#  ooo 3 orcs (1 polearm) ..#..#.#...# ..#.#!%h:f #.+##'.#._.# ##+.# ###..#.#...# .# _The orc attacks as it pursues you! The orc hits you but does no damage. _The orc attacks as it pursues you! The orc hits you with a +0 dagger.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!%h~D.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate!%hL N#...........?  TCC the Chiller #............  Barachi ..# .......o  Health: 33/35 ======================-- #.# ........  Magic: 5/10============------------ #.# ........  AC: 4!%hL Str: 9 #.# ......o.  EV: 11Int: 17 ..# ......o.  SH: 0Dex: 13 ..# .......o######  XL:  5 Next: 46% Place: Dungeon:4 ..# ........o.o@.#  Noise: =--------  Time: 2201.4 (0.0) ..###+###+###'###.#  d) +4 scimitar ..#..#.......#..#.#  Cast: Freeze ..#..#.......#..#.# #.'..+###'###+..+.# !%h #.#..#.'...+ ..#.#  ooo 3 orcs (1 polearm) ..#..#.#...# ..#.# #.+##'.#._.# ##+.# ###..#.#...# .# _The orc attacks as it pursues you! The orc hits you but does no damage. _The orc attacks as it pursues you! The orc hits you with a +0 dagger.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate!%h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (dangerous; 3% risk of failure)  !%h Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc!!%hO .######!%hz {o).o@.####.#.#. 2_You kill the orc!!%h v8=2.4 (1Ramparts !%h ]#####!%h d###_!%h T _The wall freezes the orc. The orc barely misses you.!%hg !%h !%hf !%hZo######.o.o@.####.##!%h\o 3 orcs (1 polearm)!%h.-3!%hJ*########## _The wall freezes the orc. The orc hits you with a +0 dagger."%hV"%hW"%hcX  The wall freezes the orc. The wall freezes the orc!"%hi.######o)@.#"%hPk#### 2"%hQzW6==50"%h2{e--4Freeze"%h'####.##_"%hBG _You kill the orc!"%h  The wall freezes the orc.  You kill the orc!####)###   orc"%hG==1-5######.#"%h4/ _The wall freezes the orc."%h>  The wall freezes the orc!"%hG##)###.##"%hK"%h.36"%h*######.#_"%h{G _You kill the orc!"%h_#######.#_"%h}T4=7"%h########.#_"%h #%hF#.? #. .# .o #.# . #.# . #.# ......o. .# ......o. .# .###### .# .))@..# .###+###+###'###.# .#..#.......#..#.# .#..#.......#..#.# #.'..+###'###+..+.#  #.#..#.'...+ ..#.# .#..#.#...# ..#.# .#.+##'.#._.# ##+.# .###..#.#...# .# #%h$ #%h# 58.6 (1.2#%hM9_#%h _The frozen ramparts melt away as you move.Things that are here: _a +0 dagger; an orc corpse#%hl#.? .##............ .# .......o .##.# ........ .##.# ........ .##.# ......o. .# ........ .# .###### .# .)@)..# .###+###+###'###.# .#..#.......#..#.# <...#..#.......#..#.# #.'..+###'###+..+.#  #.#..#.'...+ ..#.#  ...#..#.#...# ..#.# #.#.+##'.#._.# ##+.# #.###..#.#...# .# [#%hk}39;49m9.8 __ _Items here: )) ††.#%h_#%h5==#%h"W _HP restored.  You see here a +0 short sword.#%h&#%hP'U7== _#%h)#%h,#%h.,#%h0#%h2#%hT5,#%h6#%h9#%h;O=#%h>#%h6A#%h]C:==#%hD#%hF#%hJ#%hL,#%hzN#%hP#%hR,#%hlT#%hV#%hY#%h_O8===#%h`#%h1c#%hWe,#%h g#%hi,#%h8k#%ho{ _q - 2 scrolls labelled INAIVEDDAO (gained 1)#%hr3#%hs#%h]v#%hzg===#%h}#%h',#%hÅ,#%h,#%h#%h#%hRb9==#%h\#%h#%h,#%h#%h#%hc? .>......  #.......  #.......  #......#  # #......#  #. #......#  #. #......# ######. #......####### #%h{L...####.....@......# 30.0 (20.2).....##............# ........###........# .........##.# #........# .........##.# #........# .........##.# #........# ............# #........# ............# #........############.....# #........)))..##%h#%hf.1.2 (21.4#%h#%hr9 _Found an escape hatch in the floor.#%h3#%h#%hS#%hy B#%h!#%h%P==#%h'#%h*#%h4i #..... ####.. +....>!.#####......>....... . .#%h5_ #   #. # 3.6 (2.4) #. # ######. #......###########............##............#...###........#.##.....###...# .........##...##%hj<#%h=-4.8 (3.6#%hYB#%hE; _Found a stone staircase leading down.$%hݩ$%hRead which item? Scrolls  p - a scroll labelled CUJIET OLUNOY  q - 2 scrolls labelled INAIVEDDAO  s - a scroll labelled GOWOUWKOLYSCH [!] read|quaff|evoke$%hKG[?] describe selected%%h #..... ####TCC the Chiller.. +....>Barachi!.#####....Health: 35/35 ========================..>.......Magic: 9/10=====================---#.......AC: 4Str: 9#.......EV: 11Int: 17#......#SH: 0Dex: 13# #......#XL:  5 Next: 53% Place: Dungeon:4#. #.....@#Noise: ---------  Time: 2234.8 (0.0)#. #......#d) +4 scimitar ######. #......#######Cast: Freeze .......####............# .........##............# ...........%%h .###........# .........##.# #........# .........##.# #........# .........##.# #........# _Items here: )) ††. _HP restored. _You see here a +0 short sword. _q - 2 scrolls labelled INAIVEDDAO (gained 1) _Found an escape hatch in the floor. _Found a stone staircase leading down.  Okay, then. _%%h3%%h,%%h#F +........+..# #........####... +....>...+.!.#####........#..>........... #.... #.......o #......# # #....@.# #. #......# #. #......# %%h ######. #......###########......#.##............#o   orc (asleep).....###........#.##.# #........#.##.# #........#%%h3  An orc comes into view. It is wielding a +0 dagger.%%ho.o%%hL====6.0 (1.2%%h$%%hw% _The orc shouts!%%hE  +........+..#  . #........####  ... +....>...+  .!.#####........#  ..>...........  #..........  #......o.  #......# # #....@.# #. #......#%%hL  #. #......#   #......# #....... #............# ..###........# ##.# #........# #.# #........# %%hk  +........+..#  . #........####  ... +....>...+  .!.#####........#  ..>...........  %%hR #..........  #......o.  #......# # #....@.# #. #......# #. #......#   #......##.......#............# ..###....##.# #.....#.# #......%%h̴ %%hs %%h6 %%h½ [ _An orc is nearby!%%hP 1#.##.# # +.+..# . #........####... +....>...+ .!.######...>%%hQ .##......###......o....... #.....@# # #......# #. #......#  #. #......# ######. #......#######%%hR ####......# ##............#..###........###.# #........#%%hh 10/10====---7.2Freeze%%h`| %%hL P _The orc barely misses you.&%hW  You freeze the orc.  The orc is severely wounded.&%h/1---9/10 ------80&%h&%hY8 _The orc hits you with a +0 dagger.&%hJ={  You freeze the orc.)&%hW 2---8-----59Freeze _You kill the orc!&%hu_&%hfk _Your Summonings skill increases to level 2!&%h &%h &%hH &%h &%h &%h $ _&%h&. 3=&%h7  #.............. #.....<...))... ###########)#.# #........##.# # +........+..# . #........####K..... +....>...+....!.#####..#.......>@..........#- ##+####............## #......)....... #......####### # #......# #. #......# K   kobold (asleep) #. #......#  ######. #......##&%h18 #####  ..###............#&%h*= 42.8 (3.6  A kobold comes into view. It is wielding a +0 dagger.&%hG .KK--=4.0 (4.8&%h+O &%hoj ( _The kobold shouts!'%h_Z <...)) )     .. . #......  .K.... +....>...+  ....!.#####........#  .......>@..........#  ##+####............##  #......).......  #......#######  # #......#  #. #......#  #. #......#   #......#  #....... '%hc2 <...)) )     .. . #......  .K.... +....>...+  ....!.#####........#  .......>@..........#  ##+####............##  #......).......  #......#### # #......# #. #......#  #. #......#   #......#  #.......  # #.....<...))## #)'%h_3+#.... #.##.# .... +.+..#... #........####.K.... +....>...+.!.#####.#.@..##+####....## #......). #......####  # #......# #. #......#  #. #......#  ######. #......#######  .####......# _A kobold is nearby!'%h:.K-5.2 (1.2 _'%h;D'%hSa _There is an escape hatch in the floor here.'%h8 #### #.....<...))####.. #)#..... #.##.#.... +.+..#... #.####.K... +....>...+.!.#####.#>.##+####.## #......). #......##### # #......# #. #......# #. #......# ######. #......####### .####......#'%h'%h"F.K'%h]9==-6.4 '%he _'%hs'%h'%hf # #..........'%h \ ###### #.....<...))######....# ###########)...# #.##.'%hU...+ +.+........###........###K......+....>...+!@#####........#..........>.#####+####......## #......)....... #......####### # #......# #. #......# #. #......# ######. #......#######.K4===7.6Freeze _The kobold closely misses you.'%hx 0 ###### <...)) .######....# ) ...........#  ...........+  ...........### .............+....>...+  .......K@#  ..........>......  #####+####.......  #......)  #......#  # #......#  #. #......#  #. #......#   #......# '%h|L ! ###### <...)) .######....# ) ...........#  ...........+  ...........### .............+....>...+  '%hM .......K@#  ..........>......  #####+####.......  #......) #......# # #......#  #. #......# #. #......#  #......#'%hU 4'%hZ '%h\ ] _A kobold is nearby!'%h.;  You freeze the kobold.'%h2'%h|5<)'%hX8--680Freeze '%hY'%h:Z&_You kill the kobold!'%h^(%h.pJ(%h~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(%hX(%hX(%hH[(%hd(%hh(%hvo: _(%hr  h - 2 black potions (gained 1)  Things that are here:(%hgsh5==(%hu(%hR{$ (%h{=_a +0 dagger; a kobold corpse(%h~3(%hȀ(%h}(%h(%hp8--(%hG(%h7 _You open the door.(%h>b9==(%h(%h(%hu9=(%hі(%hٗ(%h(%hۛ,(%h(%h(%h(%hp(%h5(%h٢(%hi(%hĤ:==(%h(%h(%h (%h{(%h^(%h(%h,(%h(%hr(%h2Q10/10===(%h(%h7(%h4 _Magic restored.(%h\I(%h#.# '#.# # #.# #... #.# ###### #... (%hY$#.######....# #### #...........# #. (%h#...........+ +... #...........###... +@............+...-(%h #.......).#####... #..........>......######'####. #.# #......) #.# #......#  #.# #......#  #.# #......#  #.# #......# (%h9(%hW -63.8 (15.(%hV82)  As you open the door, it creaks loudly!(%h/  --more--(%hj s####+...'####(%h p (%h1v ======4.8 (16 _(%hfx )%h3)%h)%h )%h&  There is an open door here.)%h')%h*(B=== _)%h()%h))%h+,)%h+)%h-)%h-)%hA.,)%hf0)%h1)%h1)%h2)%h47 _You open the door.)%h05)%h5)%h36)%hI9@  There is an open door here.)%h;)%h; _)%h <)%hS>)%h?,)%hH@)%hA)%hlC,)%hx)%h)%h)%hB)%h$)%h)%hP)%h)%h)%h)%hJ,)%h)%h)%h3)%h)%h)%hB)%h,)%h$)%h)%h)%h)%h")%hJ)%h)%h))%h9)%h])%h)%hn)%h)%hU,)%hV)%h)%hu,)%h1)%h)%h.....#...# #...# #...####'##### #...#..............#############...#...........#...............#...........#.############..#........... .##.#.. ... #@.#...........------ )%hf.##.#.# #......###........... .##.#.# #s.......'.....(.. .##.#.# #.S.... #....... .##.#.# ####### #........ .##.#.# ###### #.....<...))... s   scorpion (asleep) .##.#.######....# ###########)#S   ball python (constriction, asleep) .##.#...........# #........##.#  ....#...........+ +........+..#)%h90307.8 (43.0)%hS.S))%hM------9.0 (44.2)%h)%hl _A scorpion and a ball python come into view.)%h H ..... #...# #...# #...#  #...#  #...#  #...............#  #.#..#)%hHL.#.. ... #@.#.#.# #......###.#.# #s.S...(.#.# #...... .#.# ####### .#.#  <...)). ).  ....  )%h> ..... #...# #...# #...#  #...#  #...#  #...............# )%h #.#..#.#.. ... #@.#.#.# #......###.#.# #s.S...(.#.# #...... .#.# ####### .#.#  <...)). ).  .... )%h)%hf)%hl)%hd _There are monsters nearby!)%hș d #...# #...# #...####'##### #...#.............)%h !#############...# #...............# #.############..# #.##.#..........#..# #.##.#.# #.....@### #.##.#.# #s.S.....'.....( #.##.#.# #......###..... #.##.#.# ######## #..... #.##.#.# ###### #.....<...)))%h =.##.#.######....# ###########)# ..##.#...........# #........##.# ....#.+ +.+..# .#####)%h +.###.####)%hO )%h )%h )%h )%h s.S...s)%h J10.2 (1.2)Freeze _)%h )%h )%hpl {  You barely miss the ball python.)%h=p Bs.)%hp 5=1.6 (1.4)%hu )%hw C _The ball python bites you but does no damage.*%h~  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*%h،?#...#TCC the Chiller#...#Barachi#...####'#####Health: 35/35 ========================#...#............. Magic: 7/10*%h================--------#############...#............. AC: 4Str: 9#...............#............. EV: 11Int: 17#.#########**#*.#............. SH: 0Dex: 13 #.##.#.......**s***#............. XL:  5 Next: 56% Place: Dungeon:4 *%h#.##.#.# #....S@*##............. Noise: =--------  Time: 2311.6 (0.0) #.##.#.# #.....****.....(....... d) +4 scimitar #.##.#.# #.....***#............. Cast: Freeze #.##.#.# ######## #............. #.##.#.# ###### #.....<...)).. ..##.#.######....# ###########)#. s   scorpion ..##.#...........# #........##.# S   ball python (constriction) .....#...........+ +........+..# .#####...........###........####You barely miss the ball python. _The ball python bites you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: [3*%h+9;49mFrozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate*%h#...#TCC the Chiller#...#Barachi#...####'#####Health: 35/35 ========================#...#............. Magic: 7/10================--------#############...#............. AC: 4Str: 9#...............#............. EV: 11Int: 17#.############..#............. SH: 0Dex: 13 #.##.#.........s#..#............. XL:  5 Next: 56% Place: Dungeon:4 #.##.#.# #....S@###............. Noise: =--------  Time: 2311.6 (0.0) #.##.#.# #........'.....(....... d) +4 scimita*%hRr #.##.#.# #......###............. Cast: Freeze #.##.#.# ######## #............. #.##.#.# ###### #.....<...)).. ..##.#.######....# ###########)#. s   scorpion ..##.#...........# #........##.# S   ball python (constriction) .....#...........+ +........+..# .#####...........###........####Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the ball python.*%hD###...s#...@#....##*%hozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the ball python.  You kill the ball python!scorpion but does no damage.*%h2---7=2.6 (1Ramparts *%hon####*%h. _The scorpion stings you.*%hjZ ### The wall freezes the scorpion but does no damage. _The scorpion stings you.  You freeze the scorpion!  The scorpion is heavily wounded.. The scorpion stings you.  You are poisoned.*%h[ &26*%h[ ====-------6---3*%hU\ JPois Ramparts *%hf C####*%hi / _The scorpion poisons you!+%h3 ### You freeze the scorpion.  +%hKThe scorpion is severely wounded.+%hi20===--------5----+%hα'-4+%h Y##+%h<\ _You feel sick. The wall freezes the scorpion. The scorpion stings you.+%hr}W###+%h);----+%h>####+%h#+%hW^ _You are too injured to fight recklessly!+%hyC####+%hz+%hm|+%h@##+%hP^ _You are too injured to fight recklessly!+%h@ o####+%hC +%h ######+%h5 F _Unknown command.+%h6  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+%hR #...#  TCC the Chiller #...#  Barachi #...####'#####  Health: 20/35 =============----------- #...#............. Magic: 4/10=========---------------  #############...#............. AC: 4Str: 9  #...............#............. EV: 11Int: 17  #.############..#............. SH: 0Dex: 13 #.##.#.........s#..#............. XL:  5 Next: 57% Place: Dungeon:4 #.##.#.# #.....@###............. Noise: =--------  Time: 2314.6 (0.0) #.##.#.# #........'.....(....... d) +4 scimitar #.##.#.# #......###............. Cast: Freeze #.##.#.# ######## #.............[3+%hX9;49m Pois Ramparts #.##.#.# ###### #.....<...)).. ..##.#.######....# ###########)#. s   scorpion ..##.#...........# #........##.# .....#...........+ +........+..# .#####...........###........#### _Unknown command.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit),%h #...#  TCC the Chiller #...#  Barachi #...####'#####  Health: 20/35 =============----------- #...#............. Magic: 4/10=========---------------  #############...#............. AC: 4Str: 9  #...............#............. EV: 11Int: 17  #.############..#............. SH: 0Dex: 13 #.##.#.........s#..#............. XL:  5 Next: 57% Place: Dungeon:4 #.##.#.# #.....@###............. Noise: =--------  Time: 2314.6 (0.0) #.##.#.# #........'.....(....... d) +4 scimitar #.##.#.# #......###............. Cast: Freeze #.##.#.# ######## #............,%h. Pois Ramparts #.##.#.# ###### #.....<...)).. ..##.#.######....# ###########)#. s   scorpion ..##.#...........# #........##.# .....#...........+ +........+..# .#####...........###........#### Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion. #...#  #...#  #...#  #...#  ..#  ..#  #.############..#........#..# #.....@# #........'.....( #.....[4,%h0m.###..... ######## #.....  #.....<...)) )   onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion.  You kill the scorpion!#...#TCC the Chiller#...#Barachi#...####'#####Health: 19/35 =============-----------#...#............. Magic: 4/10=========---------------#############...#............. AC: 4Str: 9#...............#............. EV: 11Int: 17#.############.[,%h 39;49m.#............. SH: 0Dex: 13 #.##.#..........#..#............. XL:  5 Next: 111% Place: Dungeon:4 #.##.#.# #.....@###............. Noise: =--------  Time: 2315.6 (1.0) #.##.#.# #........'.....(....... d) +4 scimitar #.##.#.# #......###............. Cast: Freeze #.##.#.# ######## #............. Pois Ramparts #.##.#.# ###### #.....<...)).. ..##.#.######....# ###########)#. ..##.#...........# #........##.# .....#...........+ +........+..# .#####...........###........####Aiming: Freeze,%h (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion.  You kill the scorpion! _You feel sick.  Aim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion.  You kill the scorpion! _You feel sick.  Your Ice Magic skill increases to level 7!You have reached level 6!  --more--,%h22/41-1-6 5% Freeze,%h'B##,%h*4 _,%h* ]####,%h], 8-,%hS1 j####,%h5 F _Unknown command.,%hr 4,%h ,%hk@ - _Found a leather armour.,%h,%h,%h,%h ,%h#,%h+1==,%h,,%hC@1===,%hA,%hNB,%h>D,%hI,%htO,%hPN2=,%hS,%hxn  You see here a +0 leather armour. _===3=,%hp,%hq,%hr,%h$u,%h@w,,%hx,%h\{,%hK},%h}N4=,%hp,%h$,%hU,,%h,%hK,%hH,,%h,%h,%hc5=,%hY,,%h,%h,%hÞ,%hH,%h\,%h,%hz,%hh6==,%hN,%h,%hg,,%hի,%h17=,%hU,%h,%hg,,%ho,%hh,%ha8=,%hc,%hO,%h,%h\,%hI,%h@  There is an open door here.,%h,%h _,%h,%h,%hk9=,%h,%h,%h,%h,%hv,%hu,%h,%h,%h,%h,%h~,%h,%h,%h,%h,%h?E40=,%hs,%hO,%h,,%h,%h,%h,,%h,%hN,%h~~1==,%h%,%hP,%h,,%h$ ,%hE7 _You open the door.,%h3,%h>=-%h* -%h4-%h,-%h@&-%h8'-%h1--%h--%h.-%ha0,-%h;-%hh>,-%h>-%hpIX-%hFJ-%h?OB-%h#Q-%h6S,-%hT-%hTW-%hWZ,-%h[-%h'^-%h&`,-%hJb-%he-%ht###'########'#.#  ...............#  ...............#  ...............#  ...............#  ...............#  ...............#  .....(.........####  ................@.#  441.2 (74.2 ..............###.#  .....<...))...# .#  ##########[#.## .#  ........##.#.# .#  ........+..#. <#  ........####. .#  ....>...+ . .[4-%hI0m#  ........# .#  2.4 (75.4 _Found an escape hatch in the ceiling.-%hF3-%hH-%hO-%hVX-%hW-%hGX-%h}Y-%h `-%h5b,-%hc-%he-%hg-%hLh-%hi-%h4m-%h1o-%hp-%hp-%hs-%hu,-%hyw-%h@z-%h.},-%h~-%hw-%hՆ,-%h-%h-%h.,-%h-%h-%h,-%hݖ-%h\-%h,-%hz-%hu-%hl,-%h-%hZ-%ha-%h-%hp-%h-%hQ,-%h-%hͻ-%h,-%hO-%h7 _You open the door.-%ho3-%h-%h@  There is an open door here.-%h5 _-%h,-%h,-%h-%h-%h,-%h-%h(-%h,-%hT-%h-%h;B-%hl-%h,-%hS-%h-%h,-%h9-%h+-%h B-%h-%hE-%h-%h $-%h?.-%h0-%h1,-%hM2-%h3-%h;4-%h4,-%h:6-%h6-%hz7,-%h8-%hk:,-%h:-%hZA-%h;B-%hB,-%hD-%h>F,-%hF-%hH-%h J,-%hJ-%hL-%h{M-%hM,-%hBO-%h!P-%hP,-%hgR-%hS-%hT-%hT-%hU-%h-W-%hW-%hTX-%hY-%hP[-%h\-%h2]-%h_-%ha,-%h!c-%hwe-%hg,-%hi-%hl-%ho,-%h r-%ht-%hw-%h.x-%hz-%h~-%h,-%h-%hC-%h),-%h7-%hR  There is a stone staircase leading down here.-%h-%hU _-%hI-%h-%hU,-%h>-%h-%hU,-%h-%h$-%h;,-%h-%h֯.#..........#..#...............# #.####......###...............# #.# #........'.....(.........## .#.# #......###.................#.# ######## #..............### .#.# ###### #.....<...))...# # .#.######....# ###########[#.## # .#...........# #........##.#.# # .#.....+ +@.......+..#.# # ##.....###........####.# # .'.............+....>...'....# #-%h .......).#####........###### #  #....>...........# #  ######'####............####### # #.# #......)...........# # #.# #......###########.# # #.# #.....-%hF #.###-%hFg 502.2 (59.8  As you open the door, it creaks loudly!-%hJ/  --more---%h l##+.'##-%h -%h n ======3.2 (60 _-%hH -%h] .%h.%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   i + Spellcasting 3.7   4.0   0  .%h}         b - Staves   0.0   0.8  +1   j * Summonings   2.6   2.1  +2  .%h c - Unarmed Combat   0.0   0.8  +1   k * Ice Magic   7.1   5.7  +2       l - Earth Magic   0.0   1.0   0   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   0.7  +2   m - Evocations   0.0   0.8  +1           f - Armour   0.0   0.7  +2       g - Dodging   2.%hGr.1   2.5  +1       h - Stealth   1.7   2.0   0                              .%h a                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.%h[ .%h7 .%h .#..........#..#...............# TCC the Chiller .#.####......###...............# Barachi .#.# #........'.....(.........## Health: 41/41 ======================== .#.# #......###................. Magic: 11/11 ======================== .#.# ######## #..............### AC: 4Str: 9 .%h .#.# ###### #.....<...))...# # EV: 11Int: 17 .#.######....# ###########[#.## # SH: 0Dex: 13 .#...........###........##.#.# # XL:  6 Next:  5% Place: Dungeon:4 .#...........+.'@.......+..#.# # Noise: ======---  Time: 2503.2 (0.0) ##...........###........####.# # d) +4 scimitar .'.............+....>...'....# # Cast: Freeze ##.......).#####........###### ##..........>...........####.%hm ####'####............####### # #.# #......)...........# # #.# #......###########.# # #.# #......##.###  _You open the door. _Found an escape hatch in the ceiling. _You open the door. _There is an open door here. _There is a stone staircase leading down here. _As you open the door, it creaks loudly!.%h( .%h) .%h4 .%h6 /%hb/%h Spells (Memorise)TypeFailure Level  a - Summon Ice Beast/%h0Ice/Summoning 7% 3b - Magic DartConjuration16%1  c - Searing RayConjuration24% 2  d - Fulminant Prism/%h?Conjuration/Alchemy85% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/%h//%h/%hۛ.#..........#..#...............# TCC the Chiller .#.####......###...............# Barachi .#.# #........'.....(.........## Health: 41/41 ======================== /%h#.#.# #......###................. Magic: 11/11 ======================== .#.# ######## #..............### AC: 4Str: 9 .#.# ###### #.....<...))...# # EV: 11Int: 17 /%hx.#.######....# ###########[#.## # SH: 0Dex: 13 .#...........###........##.#.# # XL:  6 Next:  5% Place: Dungeon:4 .#...........+.'@.......+..#.# # Noise: ======---  Time: 2503.2 (0.0) /%h9##...........###........####.# # d) +4 scimitar .'.............+....>...'....# # Cast: Freeze ##.......).#####........###### ##..........>...........#/%h b#######'####............####### # #.# #......)...........# # #.# #......###########.# # /%h#.# #......##.###  _You open the door. _Found an escape hatch in the ceiling. _You open the door. _There is an open door here. _There is a stone staircase leading down here. _As you open the door, it creaks loudly!/%h/%hMemorise Summon Ice Beast, consuming 3 spell levels and leaving 2? Y - Yes /%hO' N - No/%h /%h.#..........#..#...............# TCC the Chiller .#.####......###...............# Barachi .#.# #........'.....(.........## Health: 41/41 ======================== .#.# #......###................. Magic: 11/11 ======================== .#.# ######## #..............### AC: 4Str: 9 .#.# ###### #.....<...))...# # EV: 11Int: 17 .#.######....# ###########[#.## # SH: 0Dex: 13 .#...........###........##.#.# # XL:  6 Next:  5% Place: Dungeon:4 .#...........+.'@.......+..#.# #[/%h[40m Noise: ======---  Time: 2503.2 (0.0) ##...........###........####.# # d) +4 scimitar .'.............+....>...'....# # Cast: Freeze ##.......).#####........###### ##..........>...........########'####............####### # #.# #......)...........# # #.# #......###########.# # #.# #......##.###  _You open the door. _Found an escape hatch in the ceiling. _You open the door. _There is an open door here. _There is a stone staircase leading down here. _As you open the door, it creaks loudly!------4.2 (1[40/%h"m _This spell is dangerous to cast!------5.2 (2/%hu(/%h/A6.2 (3/%h1/%hI7.2 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.0%hd0%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   i + Spellcasting 3.7   4.0   0           b - Staves   0.0   0.8  +1   j * Summonings   2.6   2.1  +2   c - Unarmed Combat   0.0   0.8  +1   k * Ice Magic   7.1   5.7  +2       l - Earth Magic   0.0   1.00%h[34m   0   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   0.7  +2   m - Evocations   0.0   0.8  +1           f - Armour   0.0   0.7  +2       g - Dodging   2.1   2.5  +1       h - Stealth   1.7   2.0   0          0%h)5[37m                                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0%hJ0%hzS0%ho.#..........#..#...............# TCC the Chiller .#.####......###...............# Barachi .#.# #........'.....(.........## Health: 41/41 ======================== .#.# #......###................. Magic: 11/11 ======================== .#.# ######## #..............### AC: 4Str: 9 .#.# ###### #.....<...))...# # EV: 11Int: 17 .#.######....# ###########[#.## # SH: 0Dex: 13 .#...........###........##.#.# # XL:  6 Next:  5% Place: Dungeon:4 .#...........+.'@.......+..#.# #[0%hr40m Noise: ---------  Time: 2507.2 (0.0) ##...........###........####.# # d) +4 scimitar .'.............+....>...'....# # Cast: Freeze ##.......).#####........###### ##..........>...........########'####............####### # #.# #......)...........# # #.# #......###########.# # #.# #......##.###  _There is an open door here. _There is a stone staircase leading down here. _As you open the door, it creaks loudly! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 [0%h{v34m_You finish memorising. Spell assigned to 'd'.1%h1%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   i + Spellcasting 3.7   4.0   0  1%hi         b - Staves   0.0   0.8  +1   j * Summonings   2.6   2.1  +2   c - Unarmed Combat   0.0   0.8  +1   k * Ice Magic   7.1   5.7  +2  1%h     l - Earth Magic   0.0   1.0   0   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   0.7  +2   m - Evocations   0.0   0.8  +1           f - Armour   0.0   0.7  +2       g - Dodging   2.1   2.5  +1       h - Stealth   1.7   2.0   0   [341%hUm                                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets1%h{= a + Fighting 0.02%h7 a * Fighting   0.02%h 2%h 2%h .#..........#..#...............# TCC the Chiller .#.####......###...............# Barachi .#.# #........'.....(.........## Health: 41/41 ======================== .#.# #......###................. Magic: 11/11 ======================== .#.# ######## #..............### AC: 4Str: 9 2%h- .#.# ###### #.....<...))...# # EV: 11Int: 17 .#.######....# ###########[#.## # SH: 0Dex: 13 .#...........###........##.#.# # XL:  6 Next:  5% Place: Dungeon:4 .#...........+.'@.......+..#.# # Noise: ---------  Time: 2507.2 (0.0) ##...........###........####.# # d) +4 scimitar .'.............+....>...'....# # Cast: Freeze ##.......).#####........###### ##..........>...........########'####...[372%hg m.........####### # #.# #......)...........# # #.# #......###########.# # #.# #......##.###  _There is an open door here. _There is a stone staircase leading down here. _As you open the door, it creaks loudly! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.2%h 2%hu 2%h 2%hL532%h'72%hE2%h+I2%h@O: _2%h(_  There is an open door here. _2%hhc2%hd7 _You open the door.2%hg32%hp  There is an open door here. _2%hqwX2%hOX2%hj2%h12%h2%h,2%h2%h" 2%h: There is an open door here.2%h)2%h _2%h2%h2%hޗ,2%hҘ2%hi2%h,2%h2%h2%h2%h2%h2%hۢ2%h=2%hˤ2%h2%h32%h:2%h˲2%h 2%hH2%h˵2%hJ2%h2%h2%hv2%h2%h\2%hӼ2%hE2%hý2%h2%hA,2%h2%h2%hJ,2%h2%h2%h),2%h2%h2%h72%h2%h;2%h2%h,2%hJ2%h2%h,2%h2%h2%h2%h2%h2%h7 _You open the door.2%hH2%h2%hM2%hC2%hn2%h2%hr2%h[There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.2%h2%hE _2%h2%hP2%hw,2%hJ2%hB2%h2%h2%h^2%h2%hd2%h`2%h|2%h2%h2%h2%h92%h2%h\2%h2%h2%h<2%h2%hl2%h,2%hG2%h2%h,2%h>2%h 2%h2%h,2%h2%h,2%hE ,2%h! ,2%h 2%h 2%h 2%h ,2%hN2%h,2%h2%h2%hz,2%h~2%h2%h ,2%h2%h  ## # ########  ###########  #.........#  #.#######.#######  #.##............#  #.##............# #.##.............. 2%h!/#@##.............. .....K...#######+#'###... .#.####### #.....# #... .........# #... ####.....# #... #.....# #... K   kobold (asleep) #.....# #... #.....# #.## #.....# .#2%h&063.2 (56.0)2%h&.4.4 (57.22%h)2%hk/ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A kobold comes into view. It is wielding a +0 whip.3%h?     ###  #.........#  #.#.  #.#.  #.#. #.#......... #@#..... .....K...#' .#.#######              .# 3%h<w     ###  #.........#  #.#.  #.#.3%h/  #.#. #.#......... #@#..... .....K...#' .#.#######              3%h-3%hz3%h] _A kobold is nearby!3%h[| ######## #####  #.........# #.#######.####### #.##............# #.##......# #.##.......###.#####.##.............3%h }#.....K.@.#######+#'####.#.####### #.....# # .........# # ####.....# # #.....# # #.....# # #.....# #.# #.....# . #......3%hł95.6 (13%hd.2) _3%h3%h ? # ### #..# #.#. #.##. #.##. #.## ###.#####.## #.....K@..#######+#'### #.#.# #.....# #3%h ? .# # ####.....# # #.....# # #.....# # #.....# #. #.....# .  #......3%h# 3%h 66.8Freeze3%h 3%h- 3%h ;  You freeze the kobold!3%hL 3%h )3%h 4%h0---6=70Freeze4%hA4%h4%hJ _You kill the kobold!4%hJ4%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4%h2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4%h34%hm4%h4%hJ4%h$ _4%h[R  You see here a +0 whip.4%h ### ###. #..##.. #.#######.#... #.##K.. #.##.. #.## ###.#####.## #....@)...#######+#'##- #.#.####### #.....# # ..#  ####.....# #.....# #.....# K   kobold (missile, asleep) #.....# #.....#  #......4%h -9.0 (1.24%hH-70.2 (2.44%h4%hz _A kobold comes into view. It is wielding a +0 short sword.4%h  #   #.   #..  #...  K..  ..  ###.#####.# #....@)...# #.#.#######   #              5%hz #   #.   #..  #...  K..  ..  ###.#####.# #....@)...# #.#.#######   #         5%h#5%h$5%h 95%hS?] _A kobold is nearby!5%h\#......  #...... # #...... #.# #...... #.#. #...... #.## K.... #.## ... #.## ###.#####.## #...@.)...#######+#' #.#.# #.....# #. .### ####.....#  #.....#5%h_ #.....#  #.....#  #.....#  #......5%h2b5%hOf41.4 (1.2 _5%hk5%h8 #........# #..... #........# ###### #........# ########### #........# #.........#  #......$.# #.#######.###........ #.###.K..... #.###.!...# #.## ###@#####.##........5%h!n #.....)...#######+#'#.#.####### #.....#.#.. .........# #######..... #..... #..... #..... #5%h),5%h-D---2.65%h65%hHl _Found a lumpy red potion and 10 gold pieces.5%hF #(.# # #.# #.... #.# ##### #.# ########### #........# #.........5%hWI #$.# #.#######.# #........# #.##K.....^# #.###.!.@.# #.###.###.#####.##....... #.....)...#######+# #.#.####### # #.#.. ...# ####### # # #5%h3X>3.85%h_5%hb3 _Found 6 darts of disjunction.5%h& #(.# # #.# # #.#  #.#  #.# #. #......$.# #.#. #.# #.## #.K.....^# #.## #.!@..# #.## #.###.#####.### #.....)...#+ #.#.####### # #.#..  # ### #### # # #5%h5%h(5.05%h85%h5%h2 5%hn3 5%hJ  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5%hH9 5%h: 5%hH? 5%h>J |  #(.# # #.# # #.#  #.#  #.# # #......$.# #.# #.# #.## #.K.....^# #.## #.@...# #.##5%hfK  #.###.#####.## #.#.....)...##.#.#.####### ##$#.#.. #.# ### #####. ##. ##. # _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5%hKZ KK)Found 14 gold pieces.  The kobold shouts!5%h{d 1=======6.2Freeze5%hh _The kobold hits you but does no damage. _You see here a lumpy red potion.5%h ;  You freeze the kobold.5%he)6%h0---=---70Freeze6%h0J _You kill the kobold!6%h}--- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6%hv6%h$ 6%hM_o - 3 lumpy red potions (gained 1)6%h36%h6%h6%h,6%h˵6%h6%h$6%h9---6%h6%h:6%hk6%h{6%h?6%hE6%hp6%hF1===6%h6%hN _You now have 112 gold pieces (gained 10).6%hG36%h 6%h 6%hp#....( #....#... #....#... #......##.....!... #......#......... #6%hq[#(.......# #......#........# #.#........# ########......@.# ########### -85.2 (8#........# #.........# #........# #.#######.#........# #.##.......#.).....^# #.##...6%h ##.....### #.##.......#.###.#####.##.......#.#.....)...#######+#'##.#.#.####### #.....#6%h<6%hG-6.4 (9.26%h 6%h"- _Found 4 poisoned darts.6%h336%h6%h6%h&B6%h(6%h,6%h-;===6%h006%h46%h 9,6%hf<6%h/A6%h L4....> #.#.... #.#..[.. #####.# ......... #..(... #....... #.......#.....!........ #............. #......90.0 (3.6(###### #.........# #..........# #######6%hNg.......# ###########........# #...# #........# #.#######.####........# #.##.........#.).....^# #.##.........6%hR6%hS-1.2 (4.86%h)[6%hB]; _Found a stone staircase leading down.6%hOA 36%h.h  _l - 4 smoky coppery potions (gained 1)6%h 6%h  ## #+# .... #.# ##### ....######.##....# #.##.##.......# #.#.##.##...... #.#.##.#.......># #.#.##.##..............# #.#.##.##....[..######.#.##.##..............##.......##.##..........(...##.......##.##..............##..........#..............##......#######........##'...'#.........##......###(.......#########......# ##........# #......# #[39;6%h 49m##+# #.... #.# ##### #.#....######.##....# #.##.#.#.# #.#.##.#.#. #.#.##.#..># #.#.##.#.#.# #.#.##.#.#..@..######.#.##.#.#......##.##.#.#...(...##.##.#.#........##.#.#........##......#####.##.......##......'...'.#........##......#####.#(.##......# #.#.# #......# #6%h -9.4 (8.26%hZ E600.6 (9.46%h _You see here the +1 ring mail of the Ferocious God {rF+ rC+ Str+2}.6%hX 6%ho[ 6%h\ 6%hb 6%hj P _6%hk 6%ho ,6%hr 6%hu R  There is a stone staircase leading down here.6%h;y 6%hz  _6%h| 6%hm 6%h\ ,6%h\ 6%h 6%h 6%h 6%h 6%h 6%ht ,6%h 6%h 6%h ,6%h 6%h/ 6%h. B6%hŵ 6%h/ 6%h 6%h2 6%ha _You open the door.6%h @  There is an open door here.6%h 6%h  _6%h 6%h 6%h ,6%h 6%h/ 6%h ,6%h 6%hn 6%hz ,6%h 6%h 6%h ,6%h 6%h 6%hf 6%h 6%h 6%h 6%h ,6%h 6%h 6%h 6%h 6%hm 6%h ,6%hP 6%h 6%h$< 6%h< 6%hw= 6%h? 6%h6B ,6%hP 6%h"U @  There is an open door here.6%hX 6%h8Y  _6%hh[ 6%h^ 6%hJb ,6%h e 6%hi 6%hl ,6%h-o 6%hr 6%hv ,6%hx 6%h,{ 6%hU} ,6%h~ 6%h8 6%hl ,6%h 6%hC 6%hy ,6%h 6%h 6%h #.... #####.###### #.... #..........#  #...$ #..........#  #...g #..........#  #.... #..........# 6%h  #.... #####'######  #.... #.#######  #....######.##....#  #....@............# # #.................# #6%h A #................>### # ####........# # 6%h ?#.....[# #........##.... g   hobgoblin (asleep) #....(...##.... #..............##.... 6%h `#..............##....6%hJ ~ 37.6 (37.0)  A hobgoblin comes into view.6%h .8.8 (38.26%h֨ 6%h * _Found 6 gold pieces.7%h> #....# ####.##  #....######.###### #....##..........# #...$##..........# #...g##..........# #....##..........# #....######' #....# #.####### #...@######.##....#  #....# 7%h #....#  #....>#######....# #[..##### #.....## #(...## #.##7%h7%h240.0 (1.2)7%h7%h8%h u##### #.....  ####.#####.$g..........#####'  #.############.##....... #...........#..........>######.......# ...[..#####..(8%hD|8%h|(1.28%h8%h8%h ########### #.....  ####.#####.8%hz7$g..........#####'  #.############.##. #..........#..........>######.........#.....[..#####.....8%h8%hy(2.48%hv8%h8%h348%h|88%hG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8%h ########### #.....  ####.#####.$g..........#####'  #.############.## #.................>######.........#......[..#####8%h8%hȯ@3.6Freeze _8%h18%hӴ8%h >  You freeze the hobgoblin!8%h" g†8%h? ]0---7=8%hlA ?40Freeze8%hQD 8%h\M M _You kill the hobgoblin!8%h] 48%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9%h}#M ########### #.....  ####.#####.$..........#####' #....# #.#######.9%hR-5.8 (1.2 _9%h=9%hʼnv _You see here a hobgoblin corpse.9%hM ########### #.....  ####.#####.†..........#....######'######9%h#_-7.0 _9%h$9%h 8.0 (2 _You now have 118 gold pieces (gained 6).9%h; ############# #.........# ####.######...........####'#########..............#9%hA9%h:CG---9.2 (19%h!Z9%hcv _You see here a hobgoblin corpse.9%h?x  ############# #.........# ####.######..........†####'##### #.#.#...........[..##### 50.4 _9%hK 9%h$ 9%h 9%hC 9%h  ############# #.........# ####.######..........†.####'##### #.######.##......#..............##... 1===1.69%hq* ###### #.........# ####.######..........†.####'##### #.######.##................#.......#..........(...##... 2.8:%hp4:%h:%h:%h :%h Level 4 of the Dungeon <<<<>>>^_(Press ? for help)#.##.############.#.##.#####.##.#.#########.##....##.#.####### #.....##.############.#########.#.##....# ####.###...[.................##.#.##....######.####################...####.##.#.##....##..........##...# #.##.#.##....##..........##...####'########'#.##...†##..........##...#...............##....##..........##############...#...............##....######'#######...............#...............##...@# #.#######  #.############..#...............##....######.##....#  #.##.#..........#..#...............##.................# #.#.##.#.####......###...............# #.................# #.#.##.#.# #........'.....(.........#### #................>### #.#.##.#.# #......###..................# ####..............# #.#.##.#.# ######## #..............:%h- ###.# #...........[..######.#.##.#.# ###### #.....<...))...# #.# #..............##.......##.#.######....# ###########[#.## #.# #..........(...##.......##.#...........###........##.#.# #.# #..............##..........#...........'.'........+..#.# #<# #..............##......#####...........###........####.# #.# ##..............##......'...'.............+....>...'....# #.# :%hXG@#;%h:##;%h۳5##;%h;%hX###### #.....#TCC the Chiller#....# ####.##Barachi#....######.######Health: 41/41 ========================#....##..........#Magic: 11/11 ========================#....##..........#AC: 4Str: 9#...†##..........#EV: 11;%hInt: 17#....##..........#SH: 0Dex: 13#....######'######XL:  6 Next:  7% Place: Dungeon:4#...@# #.#######Noise: ---------  Time: 2652.8 (0.0)#....######.##....#d) +4 scimitar#.................#Cast: Freeze#.................##................>#######..............##...........[..##### #..............##... #..........(...##... You freeze the hobgoblin! _You kill the hobgoblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a hobgoblin corpse. _You now have 118 gold pieces (gained 6). _You see here a hobgoblin corpse.;%hC;%h;%h;%h Tn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? <%h [?25l[?1c<%hH<%h81 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] the +1 ring mail of the Ferocious God {rF+ rC+ Str+2}=%hC=%h=%h"u###### #.....#TCC the Chiller#....# ####.##Barachi#....######.######=%hl%Health: 41/41 ========================#....##..........#Magic: 11/11 ========================#....##..........#AC: 4Str: 9#...†##..........#EV: 11Int: 17#....##..........#SH: 0Dex: 13#....######'######XL:  6 Next:  7% Place: Dungeon:4=%h9)a#...@# #.#######Noise: ---------  Time: 2652.8 (0.0)#....######.##....#d) +4 scimitar#.................#Cast: Freeze#.................##................>#######..............##...........[..##### #..............##... #..........(...##...  _You kill the hobgoblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a hobgoblin corpse. _You now have 118 gold pieces (gained 6). _You see here a hobgoblin corpse.  Search for what [Enter for "armor", or ? for help]? artef=%h624=%h6=%h9. _>%hV _Unknown command.>%hH ....# ####.######..........†.####'##### #.######.##....................#..........>######........#.....#..............##... 4.0 (1.2 _>%hu#....######.#######....##..........# #....##.# #...†##.# #....##.# #....######'###### #....# #.##....######.##....# #....@............# ##.# ##...>### ###### # #.[..#######...##....#.(...##.#....##.#.##.5.2?%hZ#....##..........# #....##.# #...†##.# #....##.# #....######'###### #....# #.##....######.##....# #.................# #.#.# #.#...>### #.##### #. #.[..######.#...##.....#.(...##.#....##.#.##.##.##.6.4?%hq?%h?%hɁ!#....##.?%hq# ?%h#....##.?%h# ?%hb9#...†##.?%h# ?%h9#....##.?%hP# ?%hHZ#....######'###### ?%hf#....# #.#?%hF #....######.##....# ##.# #.##.# #.##.>### #.#####.# #.##.[..######.##.##.#.?%hlK(...##.?%h*#.?%h##.?%h`*#.?%h##.?%h+##.?%hK##.?%h?%ht?%hh?%h!7.6?%h?%h?%h+?%h!#....##.?%h# ?%h9#...†##.?%hs# ?%h69#....##.?%h# ?%hˤm#....######'###### ?%h#....# #.#####?%hy#....######.##....# #.?%hEi#.................# #.#.?%h)#.?%hڨ7# #.#.?%hө!#...?%hi>### #.#.?%ht####?%hK0# #.#.?%hB #.?%hR[..######.#.?%h*#.?%h'..##.......?%hm*#.?%h<U(...##.?%h*#.?%hDz"...##.?%h#.##......###.##......'#..?%h:##......#?%h`?%h?%h!8.8?%h?%h?%hSa#....##..........# ?%ho#...†##..........# ?%hIY#....##..........# ?%h#....######'###### ?%hS#....# #.####### #....######.##....# #.##.# #.#.##.# #.#.##.>### #.#.#####.# #.#.##.[..######.#.##.##.##.?%hR(...##.?%h&#?%h*#.?%h##.?%ht*#.?%h$##......#?%hT+##.?%h%##......'.?%h/ #.?%h$##......#?%h?%h?%h?%hW"60.0?%h?%h?%h?%hw#...†##..........# ?%hX#....##..........# ?%h#?%hx#....######'###### ?%hH#?%h#....# #.#######?%h#?%hE#....######.##....# #.##?%h`#.................# #.#.#?%h #.?%h$8# #.#.#?%h #...?%hci>### #.#.#?%h ####?%h;# #.#.#?%h=B #.?%hR[..######.#.#?%h #.?%hE'..##.......#?%hΏz#.(...##.#?%h#....##..#.##......#####.##......'..#..##......####(#########......#?%hU?%hs?%h*!1.2?%h>?%hɫ?%h?%hw#...†##..........# ?%hX#....##..........# ?%hh#?%h.c#....######'###### #.#....# #.####### #.#....######.##....# #.##.#.# #.#.##.#.# #.#.##.#.>### #.#.##.####.# #.#.##.#.[..######.#.##.#.##.##.#.(...##.##.#.##.#.##......###.##......'.#.##......##(.2.4?%h6 #....##..........# ####....######'###### #..#....# #.########.##....######.##....# #.##.##.................# #.#.##.##.# #.#.##.##...>### #.#.##.###### #.#.##.# #.[..######.#.##.##...##.......##.##.(...##.##.##....##...##.##......#######.##......'...' #..##......##### #(#########......#  #..# #......# # ?%h9 ?%h: (3.6?%huA ?%hI #....##..........# ##....######'###### #.#....# #.####### #.##....######.##....# #.##.#.#.?%hK k# #.#.##.#.#.# #.#.##.#.#.>### #.#.##.#.####.# #.#.##.#.#...######.#.##.#.#.##.##.#.#.(...##.##.#.#.##.#.#.##......#####.##.##......'...'.#.##......#####.#(.##......# #.?%hiL w#.# #......# #?%hS ?%hT (4.8?%hZ ?%h^ _You see here the +1 ring mail of the Ferocious God {rF+ rC+ Str+2}.?%hz~ ?%h ,50?%h  _u - the +1 ring mail of the Ferocious God {rF+ rC+ Str+2}@%h@%hB@%hvn@%h/@%h,@%h@%hA@%hm ,@%h4"@%hq%@%hw),@%h+@%h7.@%h00,@%h1@%hh4@%hP6,@%hk8@%h:@%h<,@%h>@%h@@%hB@%h C@%hD@%h?G@%h3I,@%hJ@%hO  Things that are here:  a +0 short sword; 5 stones; a kobold corpse@%hR@%hR _@%h$V@%hW@%hZ,@%h\@%h_@%hb,@%hc@%hf@%hh,@%h~j@%hl@%huB@%hsB@%hN _You now have 132 gold pieces (gained 14).@%h3@%h@%h@%hz,@%h`@%h@%h ,@%h@%h<@%hަ@%h@%h@%hz@%h,@%h̰@%h#@%hK,@%h"@%h@%h|@%hҷ@%h@%hy@%h@%hպ@%h;@%hb@%hz@%h@%h+@%hX@%hh@%hB@%h-@%hr,@%h@%hR@%h#@%ht@%h@%hZ@%hQ,@%h7@%h@%hR@%h@%hB@%h@%h@%hQ,@%h@%h'@%h@%h>@%h@%h@%h@%h@%hg@%h[@%h;@%h@%h@%h`@%h #.#   #.#   @%h #.#   #.# #.# @%h[#.# #.# #.##########  @%h#..@.......[ 714.8 (49.0) ############  @%h]@%h#@%hx.6.0 (50.2@%h$@%h( _Found a ring mail.@%h_@%h,@%h%X@%h@%h@%hʯ,@%hv@%hB@%h ,@%hL,@%h@%hX@%h A  You see here a +0 ring mail.@%ht#.# #.# #.# ###.# ..#.#@%h S##.# .##.# .##.###########.# @%h"a#..........[@.# ######### S   ball python (constriction, asleep) @%hs@%hO225.6 (9.6)@%h/6.8 (10.8)@%hV@%he^ _A ball python comes into view.@%h #.# #.# #.#  #.# ### #.# ... #.# #S# #.# #.# #.# #.# #.###########@# #..........[..# ############### @%h g.SS)@%h" H==8.0 (1.2)Freeze@%hn @%hV 5 _The ball python hisses angrily.@%h ?  You slash the ball python!@%h i.@%h11 e-9.4 (1.4Freeze@%h6 @%h: O _You kill the ball python!A%h&A%hc'8-A%h:*A%h}, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A%hy4A%hA%h΃ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A%h8`3A%hKaA%hcA%heA%he$ _A%hjXA%h kA%hblA%hr## ... #### #.$..#.#######.#$...#.........#.._. -31.8 (2# #..# #.#.###########.##..........[..################ A%hs A%hlw:_A%hPxG-3.0 (3.6A%hQ~A%hځ7 _Found a radiant altar of Vehumet.A%h۶_A%hM  ## ... ####A%h #.$#######.#$..#.....@...#.._.0.0####.#.#..#.$.)# #.# .#.$..#.##.# #####.# ....A%h+###A%h:_A%h-4.2 (1.2A%h:_A%h$ _Found a sling.A%h _ _No target in view!B%hb#.# #.# #.# #.# ##.#.# ....#.# ####.# #.$.#.# #.#.#$...$#.# #.#.._.#.# ####.#.#..#.$.)$#.# # #.##.#.$..$#.# #.# .##.##.# ..#.[..# #######_5.4 _Found 36 gold pieces.B%h#.#  #.# ######.# .... .  #.# #...##.  #.# ....  #.# .###.# .#.$...##.# #.#.#$...$##.# #.#.._..+  #.# ####.#.#..#.$.)$##.# # #.##.#.$..$##.# #.# .##.#.# ..  #.[..# #####_6.6_B%h#.# ...#...... #.# #.. #.# # #.. ##### # #.# #.###.. .... .# #.# B%h.....#...##..# #.# ............. #.# .#####...#######. #.# .........#.$...#. #.# #.#######@#$...$#. #.# #.........#.._..+. #.# ####.#.#..#.$.)$#. #.# # #.##.#.$..$#. #.# #.##.####### #.###########.##......... #..........[..########### ###############B%hd"B%h)(7.8B%h*;_B%h/B%h6; v_B%h2MM### .#...#......   #.. ###### ##.###.. ..... #......#...##..# .............#####...###### ........@#.$...#######.#$...$#.........#.._..+ #.# ####.#.#..#.$.)$#.#B%h;:_B%h<(9.0C%h8_C%hC%h::_C%h;C%hA8_C%hJ78 M. #.#######.### .#...#......  C%hJ` #.. ###### ####.. ..... ..#......#...##..#...............C%hJ.#####..@###### .........#.$...C%hRKm.#######.#$...$# #.# #.........#.._..+.#C%huRC%hDS)40.2C%hY;_C%hZC%hC%h۲C%h;_C%hEC%hX_C%h!;_C%hC%h v_C%h .#  #.....# #......... .# . #.#.....# #.######## .# .##.#.....# .## .# ...#......# .#  #.. # .# # #..######### # .# #.###..#.......# .# .##...##..## .# .........@.......# .# .#####...#######.# .# .........#.$...#.# .# #.#######.#$...$#.# .# #.........#.._..+.# .# ####.#.#..C%h@ #.$.)$#.# .# # #.##.#.$..$#.# .# #.##.#######.# .###########.##.........1.4C%h # #.....# #. # . #.#.....# #.#. # .##.#.....# .# #. # ...#...... #. # #.. #. # # #..### # # #.###..#.......# # .#......#...##..## # .# # .#####...#.# # ...#.$...#.# # #.# # #...#.._..+.# _2.6C%h ;_C%h C%hy W #.....# #. . #.#.....# #.#. .##.#.....# .# #. ...#...... #. #.. #.< # #..######### # #.###..#.......#  C%h .#......#...##..##  .# # .#####...#.# # .#.$...#.# #  #.##  #.........#.._..+.# C%hi / ####.#.#..#.$.)$#.# # #.##.#.$..$#.# C%hK C%hP C%h (3.8C%h ;_C%hM D%h#.....# #.. #.#.....# #.#..##.#.....# .# #....#...... #.#.. #.<.# #..######### ##.###..#.......# .#......#...##..## ..# #..#####...#.# #..#.$...#.# # #.####.........#.._..+.#####.#.#..#.$.)$#.## #.##.#.$..$#.# %h17H_5.0_D%h#.....# #.. #.#.....# #.#..##.#.....# .# #....#...... #.#.. #.<.# #..######### ##.###..#.......# #.#......#...##..## ..# #.#.#####...#.# #.#.#.$...#.# # #.#####.........#.._..+.#####.## #.##.#.$..$#.##.##.#.#.##.#D%h[35m_6.2_D%hz#.....# #.. #.#.....# #.#..##.#.....# .# #....#...... #.#.. #.<.# #..######### #####.#.###..#.......# #.D%he.#......#...##..## ..# #.#..#####...#.# #.#.#.$...#.# #  #.#####  ####.#.# #.##.#.$..$#.##.##.#.#.##..#D%hA'D%h7j7.4_D%h#.....# #.#. #.#.....# #.#.....#.##.#.....# .# #.....#...#...... #.....##.. #.<...## #..######### #####.'#.###..#.......# #.#.#......#...##..## ...#.# #.#.+.#####...#.# #.#.#.$...#.# # # #.#.#$...$#.# + #.#.._..+.# # ####.#.#..#.$.)$#.# ## #.##.#.$..D%h[40m$#.# ##.##.#######.#.##..#_8.6_D%h>8 . #.#.....# #.########.....# .##.#.....# .# #.....#..#...... #.....#.#.. #.<...#.# #..##############.'.#.###..#.......#  #.#. .#......#...##..#...#. ...........# #.#.+ .#####...#######@# #.###. .........#.$...#.# D%h9 `# #. .#######.#$...$#.#  +. .........#.._..+.# #. ###.#.#..#.$.)$#.# #.  # #.##.#.$..$#.# # #.##.#######.# #####.##.........# ...[..############D%h}n [9.8D%hP  # .# # ... .#.. <##############.'.###..#....... #.# .#......#...##..##.. ...........#.#.+# .#####...#########. .........#.$... #######.#$...$ + .........#.._..+##. #######_51.0_D%h /  ... .#.. <##############.'.###..#....... #.# .#......#...##..##.. ...........#.#.+# .#####...#########. .........#.$... #######.#$...$ + .........#.._..+# ###.#.#..#.$.)$#.#...D%h #_2.2E%hX'.#.#_30_ _You open the door.E%h%q #..  #.<...## #..######### #####.' #.###..#.......# #.#.#......#...##..##...#  ...........##.#.+  .#####...#######.# #.##  .........#.$...#.# # # #.#######.#$...$#.# + #.........#.._..@.# # ####.#.#..#.$.)$#.# #  # #.##.#.$..$#%hrr9m.# # #.##.#######.# ######.##.........# ....[..############ ######## 4.4 (1.2 _There is an open door here.E%h # #..######### #####. #.###..#.......# #..#......#...##..##... ...........##.#. .#####...#######.# #.##E%hh* .........#.$...#.# #  #.#######.#$...$#.#  #.........#.._..'.#  ####.#.#..#.$.)@#.#  # #.##.#.$..$#.#  #.##.#######.# #######.##.........# .....[..############ ######### E%h@~_5.6 ___6.6 (2_ _You now have 144 gold pieces (gained 12).E%h  .###..#....... .#......#...##..##............#.######...########........#.$...  #.#######.#$...$ E%h........#.._..'###.#.#..#.$.).# # #.##.#.$.. #.##.###### #######.##........E%hE%h+7.8 (1E%hX:_E%hm :_E%h +8.8 (2E%h :_E%h ? _You now have 156 gold pieces (gained 12).E%h QE%h3 #.###..#.......# # .#......#...##..##  .# #.# .#####...#.# #. .........#.$...#.# # #.#.#$...$#.# #.#.._..'.# ####.#.#..#.$.).#.# # #.##.#.$.@.#.# #.##.#.##.##.# ......%hj;10;1m[..###E%h4_E%hp,60.0 (1E%hr:_E%hF%hѶ #.###..#.......#  .#......#...##..##  .# #. .#####...#.# #. .........#.$...#.# # #.#.#$...$#.# #.#.._..'.# ####.#.#..#.$.).#.#F%h_ # #.##.#.$@..#.# #.##.#.##.##.# .[..###F%hF4_F%hҾ(1.2F%hFF%hF%hiz #.###..#.......# .#......#...##..##  .....# # .#####...#.# #F%hx .........#.$...#.# # #.#.#$...$#.# #.#.._..'.#F%hC ####.#.#..#.$.).#.# # #.##.#.@...#.# #.##.F%h#.##.##.# .[..###F%h2/_2.4_3.4 (2 _You now have 163 gold pieces (gained 7).F%hU4M #..########### #.###....# #......#...##..# ...............#####...###### .........#.$...########.#$...$#.........#.._..'####.#.#..#.@.)# #.##.#..... #.##.####### ##########.##.........#_4.6 (1_5.6 (2 _You now have 174 gold pieces (gained 11).F%hM  .< #..########### #.###....# #......#...##..# ...............#####...###### .........#.$...########.#$...$#.........#.@_..'####.#.#..#...)# #.##.#.....#.##.#######.#6.8 (1_F%h # ...#...... #. # #..  #. # # #..########### # #.###..#....... # .#......#...##..## # .................# # .#####...#######.# # .........#.$...#.# # #.#######.#@...$#.# # #.........#.._..'.# # ####.#.#..#...).#.#F%h  ## #.##.#.....#.# #.##.#######.# ###########.##.........# .........[..############ #############8.0__9.0 (2F%h֪ y_ _You now have 179 gold pieces (gained 5).F%hN .##.#.....# .##. ...#......#. #.. #.< # #..######### ### #.###..#.......#  .#......#...##..##  .................# # .#####...#######.# # .........#.@...#.# #  #.#######.#....$#.#  #.........#.._..'.#  ####.#.#..#...).#.# #%hQO9;49m #.##.#.....#.# #.##.#######.# ##########.##.........# ........[..############ ############_70.2 (1F%h.S8_F%hjT+1.2 (2F%hXF%hHZ? _You now have 194 gold pieces (gained 15).G%h[n.##.#.....# .# #....#...... #.#.. #.<.# #..######### G%hf^##.###..#.......# .#......#...##..## ..# #..#####...#.# #..#..@..#.# # #.#.#....$#.# #.........#.._..'.# ####.# #  G%hfG%hg+2.4 (1G%hl8_G%h!oG%h.##.#.....# .# #....#...... #.#.. #.<.# #..######### ##.###..#.......# #.#......#...##..## ..# #.#.#####...#.# #.#.#...@.#.# # #.#.#....$#.# #.#.._..'.# ####.#  _3.6_G%hG%h 1..#...... #.#.. #.<# #..###############.###..#.......#  #..#......#...##..#G%h ..............# #.#.#####...#######.# #.#.........#.....#.# #  #.#######.#....@#.#   #.........#.._..'.#  ####.#.#..#...).#.#  # #.##.#.....#.# #.##.#######.# #######.##.........# .....[..############ ######### G%h G%h(4.8G%h;_G%h;_G%h`+5.8 (2G%h G%h"? _You now have 206 gold pieces (gained 12).G%hb@  #..  #.<# #..######### ##### #.###..#.......# #.#......#...##..##. ...........##.# .#####...#######.# #.# .........#.....#.# # #.#######.#.....#.#  #.........#.._@.'.# ####.#.#..#...).#.# # #.##.#.....#.# #.##.##G%hC #####.# ########.##.........# ......[..############ ########## _7.0 (1_G%hd  #.. #.< # #..#########  #.###..#.......#  .#......#...##..##  .# #. .#####...#.# #. .#.....#.# # #.#.#.....#.# #.#..@..'.# ####.#.#..#...).#.# # #.##.#.....#.#  #.##.#.# #.##%h m.# .[..###G%h (8.2G%h G%h _ _There is a radiant altar of Vehumet here.H%h}  You kneel at the altar of Vehumet.  --more--H%hOG H%hG Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. H%hqH Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionH%h #..#.<. TCC the Chiller# #..############# Barachi#.###..#.......#Health: 41/41 ========================.#......#...##..##. Magic: 11/11 ========================.................##. AC: 4Str: 9.#####...#######.##. EV: 11Int: 17.........#.....#.## SH: 0Dex: 13#.#######.#.....#.#XL:  6 Next:  7% Place: Dungeon:4#.........#..@..'.H%h [40m#Noise: ---------  Time: 2778.2 (0.0)####.#.#..#...).#.#d) +4 scimitar# #.##.#.....#.#Cast: Freeze#.##.#######.# #########.##.........# .......[..############ ########### _You now have 174 gold pieces (gained 11). _You now have 179 gold pieces (gained 5). _You now have 194 gold pieces (gained 15). _You now have 206 gold pieces (gained 12). _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you!  --more--I%h*  of Vehumet ......9.2 (1 _I%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   0.1   0.7  +2   i + Spellcasting 3.7   4.0   0           b - Staves   0.0   0.8  +1   j * Summonings   2.6   2.1  +2   c - Unarmed Combat   0.0   0.8  +1   k * Ice Magic   7.1   5.7  +2       l - Earth Magic %hu;49m  0.0   1.0   0   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   0.7  +2   m - Evocations   0.0   0.8  +1           f - Armour   0.0   0.7  +2       g - Dodging   2.1   2.5  +1       h - Stealth   1.7   2.0   0        %hym                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJ%hp j - Summonings   2.6K%h> l + Earth Magic 0.0M%hoMaces & Flailsp - Conjurations   0.0   0.8  +1Axes M%h q - Hexes   0.0   0.8  +1d - Polearms0.0   1.0   0   r - Summonings   2.6   2.1  +2e - Staves s - Necromancy0.0   1.2  -1  f - Unarmed Combat8  +1   t - Forgecraftg - Throwing0.0   1.0   0   u - Translocations   0.0   0.8  +1         v - Alchemy0.0   0.8  +1  M%hh - Short Blades   0.0   0.8w - Fire Magic0.0   0.8  +1  i - Long Blades0.0   0.7  +2   x * Ice Magic   7.1   5.7  +2  j - Ranged Weapons   0.0   1.0   0   y - Air Magic0.0   0.8  +1   z + Earth Magic 0.0   1.0   0  k - Armour0.0   0.7  +2  l - DodgingM%h|2.1   2.5  +1   0 - Invocations0.0   1.2  -1  m - Shields0.0   0.8  +1   1 - Evocations0.0   0.8  +1  n - Stealth1.7   2.0   0   2 - Shapeshifting   0.0   1.0   0  useful|allM%h> M%hn #..#.<. TCC the Chiller# #..############# Barachi of Vehumet ......#.###..#.......#Health: 41/41 ========================.#......#...##..##. Magic: 11/11 ========================.................##. AC: 4Str: 9.#####...#######.##. EV: 11Int: 17.........#.....#.## SH: 0Dex: 13#.#######.#.....#.#XL:  6 Next:  7% Place: Dungeon:4#.........#..@..'.M%hu #Noise: ---------  Time: 2779.2 (0.0)####.#.#..#...).#.#d) +4 scimitar# #.##.#.....#.#Cast: Freeze#.##.#######.# #########.##.........# .......[..############ ########### _You now have 179 gold pieces (gained 5). _You now have 194 gold pieces (gained 15). _You now have 206 gold pieces (gained 12). _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you!M%hB 4M%h. N%h=#.. #.<.# #..######### ##.###..#.......# #.#......#...##..## ..# #.#.#####...#.# #.#.#.....#.# # #.#.#.....#.# #.#.._@.'.# ####.#.#..#...).#.# # #.##.#.....#.#  _80.4 (1.2N%h%F#.. #.<.# #..######### #####.#.###..#.......# #..#......#...##..## ..# #.#..#####...#.# #.#.#.....#.# #  #.#.#.....#.#  #.#.._.@'.#  ####.#.#..#...).#.# # #.##.#.....#.#  1.6N%h9#.. N%h #.<...## #..######### #####.'#.###..#.......# #.#.#......#...##..## ...#.# #.#.+.#####...#.# #.#.#.....#.# # # #.#.#.....#.# + #.#.._..@.# # ####.#.#..#...).#.# ## #.##.#.....#.# #  N%hq >2.8N%h _ _There is an open door here.N%h ...#......#.....#. #.. #.<...#.# #..######### #####.'.#.###..#.......# #.#. .##...##..## ...#. .................# #.#.+ .#####...#######.# #.###. .........#.....#.# # #. .#######.#.....#@# +. .........#.._..'.# #. ###.#.#..#...).#.# #.# #.##.#.....#.# ##  #.##.#######.# #####.##.........N%h U# ...[..############ #######_4.0 __N%h+,N%h,N%h-N%h1N%h?O%hO%hd ,O%h O%h O%hXO%hXO%hE!O%h"O%h$O%h&,O%h'O%hIO%hMXO%h+NO%hSPO%hQ,O%hRO%hTO%hV,O%hWO%hYYO%hZ,O%h[O%h?]O%h_,O%h`O%hpcO%hgO%hZO%hO%h9nO%hXO%hknO%hI _You now have 209 gold pieces (gained 3).O%hO%hsO%h ,O%h>nO%hO%ho,O%hO%hO%ht,O%hO%hO%h_,O%h~O%hO%h,O%hDO%h7O%hr,O%hO%h+O%hO%hO%hO%hO%hO%h,O%hO%h,O%hO%hO%h O%hoO%hYO%h]O%hO%h/O%h O%hO%hO%hO%hO%hO%h,O%hO%hO%h/ O%h O%h O%h'O%h)BO%hl,O%h{-,O%h-O%h0O%h=2BO%h4O%h5,O%h27O%h8O%hc9,O%h:O%h1<O%h=BO%h@O%h@,O%hAO%hEBO%hEO%hGO%hH,O%hIO%hKO%hL,O%hMO%hPO%h_R,O%h'SO%hUO%hPV,O%hVO%hXO%h[Z,O%hZO%h\O%h?^,O%h_O%h`O%htb,O%hTcO%h:eO%hf,O%hgO%h*iO%h-k,O%hl,O%hVo,O%hpO%hqO%hsO%h&t,O%huO%h_vO%hLwO%hwO%h}nO%h5~,O%h~O%hqO%h,O%hO%h΂O%hރO%h,O%hO%h ,O%hO%hO%hO%hbO%hNJO%hO%h,O%hXO%hdO%h;O%hO%hO%hXO%h _You open the door.O%hO%hJ _You open the door.  There is an open door here. _O%h;,O%hO%h6O%h}O%h2O%h7 _You open the door.O%h3O%hO%h @  There is an open door here.O%h 5 _O%h4O%hO%h+,O%hO%h^open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.O%hIO%hThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.O%ha _O%hO%hSO%h.O%hPThere is an open door here. _You open the doorO%h(Z. _There is an open door here. _You open the door. _There is an open O%h&&door here. _You open the door.O%hw3O%hbO%hYou open the door. _There is an open door here. _You open the door. _There is an open O%hHdoor here. _You open the door.  There is an open door here.O%hO%h _O%hO%hO%hBO%hO%h,O%hO%h>There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.O%h3O%hO%hXO%h]O%h/ >You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.O%h}3lThere is an open door here. _You open the door. _There is an open O%h3Hdoor here. _You open the door.  There is an open door here.O%h5O%h6 _O%h.7O%h=O%h ?,O%hP@O%hEO%h:G,O%hXHO%hNO%h>You open the door. _There is an open door here. _You open the door. _There is an open door here.   _There is an open door here. _You open the door. _There is an open door here. _You open the door.You open the door. _There is an open door here. _You open the door.  There is an open door here. _O%hBO%hThere is an open door here. _You open the door. _There is an open door here.   _O%hXO%hN,O%hO%hߧThere is an open door here. _You open the door. _There is an open door here.  O%hNa _O%h,O%hkO%hbO%hO%hO%hO%h'O%hXO%h>O%h,O%h7O%h$O%h~,O%hhO%hBO%h,O%hO%h0O%h,O%hO%hO%hO%hO%hO%h`O%h O%h| O%h O%h,O%hO%hO%h,O%h O%hl@  There is an open door here.O%hJO%ha _O%hO%hO%h,O%h O%he#O%hI  There is an open door here. _O%h#SnO%hXnO%h|^]There is an open door here.  O%h3fa _O%hlO%hanO%hLvO%hwO%h$xO%hGyO%hRO%hߓ,O%h%XO%hO%hsBO%hXO%hO%hO%h7,O%hO%hO%h,O%h O%hC O%h"O%h+ XO%h!,O%hCBnO%hcIO%hKJO%hJO%hL,O%hLO%hMO%hO,O%hcQO%htO%hSO%h+XO%hO%hԇO%h:O%hO%hrO%h[O%hO%h%O%h.O%h,O%h{O%hDO%hޔO%hCO%hO%h9O%h ,O%hO%hFO%hO%h\O%h¡O%h%O%h.,O%hO%hQO%h,O%h^O%hO%h,O%hO%hkO%h,O%hvO%hO%hr,O%htO%hO%hs,O%hO%hO%h,O%hO%h*O%h#,O%hO%hXO%h O%h24O%hLO%hV,O%hgO%hl,O%hoO%hqO%h u,O%hwO%hzO%h,O%h4O%hӅO%hj,O%hO%h)O%h,O%hwO%h<O%hO%h`BO%hO%hO%hwXO%h$O%h,O%h/O%h&O%h,O%hO%hO%hD,O%hO%hOO%h,O%h]O%hO%h,O%hO%hO%h,O%hO%hO%he,O%hO%hZO%hs,O%heO%hO%h,O%hO%hIO%h5O%hO%h+O%hO%hO%h&O%hO%hO%hmO%hO%hO%h O%h1 O%h O%hS O%h,O%hgO%hO%h4,XO%h-O%hW/,O%h0O%h>7O%h8,O%hLO%h'N,O%hSO%hAYXO%h ^BO%hJ_O%h[dO%hhe,O%heO%hiO%hj,O%h{kO%hBoO%hp,O%hpO%h\uO%hZv,O%hvO%hzO%h{,O%h4|O%h_O%hL,O%hO%h:O%hBO%hEXO%hO%h.XO%h[O%h,O%hEO%hO%hsO%hO%hIO%hO%hBO%hbO%hO%hO%hdO%h. XO%hz O%hO%h9O%h O%hO%h0,O%hiO%hO%h,O%hO%h"O%h#,O%h$O%hO(O%hz),O%ho*O%h;.O%h/,O%h~0O%h6O%hIJO%h5PXO%hQO%hR,O%h[SO%hUO%hW,O%hWO%h [O%h\,O%hT]O%haO%hb,O%hcO%hg%  O%hhO%hKi _O%hjO%h>mO%hfn,O%h oO%hmrO%hIsO%hvO%hwO%h;zO%h{,O%h|O%hRO%hcXO%h0O%hאO%h,O%hyO%hsO%h͖,O%hDO%hO%h,O%h4O%hO%h,O%hO%hO%hY,O%h"O%hO%h],O%hO%hQO%h,O%hعO%hɼO%h,O%hXO%hnO%hO%h,O%h(O%hO%h,O%hO%h%  O%hO%h _O%hO%hO%h,O%hO%hO%h,O%hXO%hO%h,O%hO%hO%h,O%hO%hO%h,O%hQO%h%  O%h-5 _O%h5O%hO%h,O%hO%hdO%hO%h?O%hW O%hXO%ht   _O%h"O%hO%h7O%h&)#.####### #.#>##.########### ###.##....# #.#.##.#....... ..........# #.#.##.#.####......# ..........# #.#.##.#.# #...... .......>### #.#.##.#.# #......## #.#.##.#.# ####### ........######.#.##.#.# ########.......##.#.######....# ....(...##......@##.#...........#3203.4 (419.4)##..........#...........' ........##......#####...........# ........##......'...'............ ........##......#####.......).### .########## #..........>.%h*>0m  .# #......# ######'####..  .# #########.# #..  .# ############.# #.. O%h1O%h_2/4.6 (420.6O%h9O%hl<3 _Found a stone staircase leading down.P%h- Where to? (Tab - D:3, ? - help)  D - Dungeon P%h P%h1 [?25h[?0c #.####### #.#>##.############. TCC the Chiller ###.##....# #.#.##.#..........#. Barachi of Vehumet ...... P%h ..........# #.#.##.#.####......# Health: 41/41 ======================== ..........# #.#.##.#.# #....... Magic: 11/11 ======================== .......>### #.#.##.#.# #......# AC: 4Str: 9 ........# #.#.##.#.# ######## EV: 11Int: 17 P%h ........######.#.##.#.# ###### SH: 0Dex: 13 ........##.......##.#.######....# XL:  6 Next:  7% Place: Dungeon:4 ....(...##......@##.#...........# Noise: ---------  Time: 3204.6 (0.0) ........##..........#...........' d) +4 scimitar ........##......#####...........# Cast: Freeze ........##......'...'............ ........##......#####.......).### .#########......# #..........>.  .##......# ######'####..  .##########.# #..  .#P%hE  ############.# #..  _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _Found a stone staircase leading down.  What level of the Dungeon? (default 3, ? - help) Q%h [?25l[?1cQ%h3Q%hQ%hQ%h#P _Q%hQ%hB  There is an open door here. _Q%hXQ%h8Q%h,Q%hQ%h:Q%h,Q%hQ%h@  There is an open door here.Q%hnQ%h _Q%h XQ%h Q%h Q%h ,Q%hK Q%h Q%h ,Q%h Q%h Q%h ,Q%h Q%h Q%h ,Q%hN Q%h# @  There is an open door here.Q%h$ 5 _Q%h=& Q%h;( Q%h) ,Q%h* Q%h, Q%hs- ,Q%hW. Q%h0 Q%h1 ,Q%h2 Q%h4 Q%h76 ,Q%hI7 Q%hg9 Q%h: ,Q%h; Q%h= Q%h7? ,Q%h-@ Q%hA Q%h8C Q%hC Q%hOD Q%hF Q%hG ,Q%hH Q%hlJ Q%hK ,Q%hL Q%hN Q%hP ,Q%h Q Q%hf BQ%hg Q%h4i Q%ho Q%hp Q%hr Q%ht Q%hit Q%h u Q%hiv Q%hw Q%hx Q%hx Q%hJz Q%h| ,Q%h} Q%h Q%h̀ Q%h5 Q%h Q%h W  There is a stone staircase leading up here.Q%h Q%hʇ Q%hD $ _Q%hw Q%h  3  You climb upwards. #.P## #.# #<##. #.# #.........PP# #.# #.##. #.# #.....##### PPP## #.####.##.##.# .....# PPP# #............# ##....### # #.P# #..###.##....####.......# P## #..# #..................# ### #†.#.....##.#####...)...#  #>.#.###.#...#####....###  ######))#.# #..@.....##....# 44.3 (39.7)  #.....))..# #.Q%h $#...##.####.## #  #.####..#.....##.###.# #.# #  #.####.)########.# #.# #.#.### ##.##...... ..# #.# #..#.....##.#####.# #### #.# #.###.##.##.# # #.# .## .##.### ########.## # #.##......# #.##....)....# #. # _Level annotation: exclusion: oklob plant _There is a stone staircase leading down here.R%h Where to? (Tab - D:3, ? - help)  D - Dungeon S%h$gS%hh [?25h[?0cS%hli>#.P## #.# #<##. #.# #.......... TCC the Chiller S%hl##PP# #.# #.##. #.# #.....##### Barachi of Vehumet ...... PPP## #.####.##.##.# .....# # Health: 41/41 ======================== PPP# #............# ##....### # Magic: 11/11 ======================== #.P# #..###.##....####.......# # AC: 4Str: 9 .P## #..# #..................# # EV: 11Int: 17 ### #†.#.....##.#####...)...# # SH: 0Dex: 13#>.#.###.#...#####....### #S%hl' XL:  6 Next:  7% Place: Dungeon:3  ######))#.# #..@.....##....# # Noise: ---------  Time: 3244.3 (0.0)  #.....))..# #.#...##.####.## # d) +4 scimitar#.####..#.....##.###.# #.# ## Cast: Freeze#.####.)########.# #.# #.#.###. ##.##...... ..# #.# #..#.... .#.##.#####.# #### #.# #.###.##S%hmI  .#.##.# ##.# .## #..  .#.##.### ########.## # #.##  .#......# #.##....)....# #. #  S%hot_There is an open door here. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: oklob plant _There is a stone staircase leading down here.  What level of the Dungeon? (default 3, ? - help) S%h7 [?25l[?1cS%h5S%hS%h _S%h 4 _You climb downwards.  There is a stone staircase leading up here. _S%h S%h ,S%h S%h S%hD ,S%h S%h S%h? ,S%h S%h S%h ,S%ho S%h S%h! ,S%h" S%he% S%h& ,S%h0( S%hh* S%h+ ,S%h-- S%h/ S%h\1 ,S%h4 S%h6 S%h8 ,S%h: S%h= S%h? ,S%hA S%h D S%hE ,S%hHG S%heI S%h\K ,S%hL S%h*O S%h?Q S%hR S%hqS S%hV S%hY ,S%hZ S%h&` ~  Things that are here:  a +0 dagger; an orc skeletonS%hse S%he  _S%hpi S%hl S%h5q BS%hr S%h{ XS%h| ,S%h~ S%h Y  There is a stone staircase leading down here.S%h S%h P _S%hRF   You climb downwards.  You hear the sound of rushing water.S%hr /  --more--T%h[       ###   #..   ##.##   T%huM...   #.#  5 #@#   #.#   #.#   #.#   #.#   ..#   ###      T%hT%hT%h7273.7 (29.4)  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.T%h  _Unknown command.T%hRead which item? Scrolls  p - a scroll labelled CUJIET OLUNOY  q - 2 scrolls labelled INAIVEDDAO  s - a scroll labelled GOWOUWKOLYSCH [!] read|quaff|evoke[?] describe selectedU%hU%hU%hД  TCC the Chiller  Barachi of Vehumet ......  Health: 41/41 ========================###U%h7Y  Magic: 11/11 ========================#..  AC: 4Str: 9##.##  EV: 11Int: 17...  SH: 0U%hB3Dex: 13#.#  XL:  6 Next:  7% Place: Dungeon:5#@#  Noise: ---------  Time: 3273.7 (0.0)#.#  d) +4 scimitar#.#  Cast: Freeze#.# #.# ..#  ###      You climb downwards.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here. _Unknown command.U%hP  Okay, then.U%h֛U%h$U%h". _U%hg M### #.. ##.##.##.##.......#<#.# U%hk U%hm 44.9 (1.2 _U%h'n U%ho U%h      #  ####.#  # #... #  #.##.##.# #..@....# ####.####  #<#U%h   #.#  #.#  #.#  #.#  ..# ### U%h U%hl (6.1U%h! U%h V%h\  ## #. #. # #. ####.#  #. #... #  #.##.##.#  #.#  ####.####  #<#  #.#  #.#  #.#  #.#  ..#  ### V%hd[7.3V%hs0   ###  #..   #.# #  #.#####.#  #.##... #  #@##.##.#  #.......# ####.####  #<#  #.#  #.#  #.#  #.#  ..#V%hVt V%hjwV%hw(8.5V%hzV%hF}V%ha aM##.  ###... ##.##.#.......#####.#### #V%hh V%hi (9.7V%hn V%hq V%h 5MV%h@ ###.  ###... ##.###.......# #V%hH V%h V%h "80.9V%h V%h V%hA4oM#####.##......# ###... #.##.##.# V%hV:V%h;(2.1V%h@V%h7CW%hyM#####.#......####..####.#.##... # W%hoW%h*(3.3W%hW%hgW%h:Qk       ######.##  #.#  #.####..#  #.#####.#  #.##... #  #.##.##.#  #.......#  ####.####  #<#  #.#  4.5W%hb        ######.##  W%h #.#  #.####..#  #.#####.#  #.##... #  #.##.##.#  W%h #.......#  ####.####  #<#  #.#  W%h W%h (5.7W%h W%h6 W%h       # ######.##  #.#  #.####..#  #.#####.#  #.##... #  #.##.##.#  #.#  ####.####  #<#  #.#  W%h" W%h (6.9W%h W%h W%h*M## .# .# .. .# .# .#  ######.##  #.#  #.####..#  #.#####.#  #.##....#  W%hMD#.##.##.#  #.#  ####.####  #<#  #.#  W%haW%hc(8.1W%hRiW%hmX%hRUp  ###  ..#  #.#  f..  #.#  #.#   #.#  ######@##  #.......#  #.####..#  #.#####.#  #.##....#  #.##.##.#  f   sleepcap (dormant)#.......# ####.#####<# .ff9.3 _A sleepcap comes into view.X%h*##.#.#...f #@# ######.###.......###.###..##.##.......####.####.f90.5FreezeX%h5/X%h 6  You freeze the sleepcap!  The sleepcap is moderately damaged.0---=10X%hQ U _The sleepcap barely misses you.Y%hm  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y%h  TCC the Chiller  Barachi of Vehumet ......###  Health: 41/41 ========================..#  Magic: 7/11===============---------#.#Y%ha1  AC: 4Str: 9***  EV: 11Int: 17***  SH: 0Dex: 13*f*  XL:  6 Next:  7% Place: Dungeon:5*@*Y%hG  Noise: =--------  Time: 3291.5 (0.0)#####***#  d) +4 scimitar#....***#  Cast: Freeze#.####..# #.#####.# #.##....#  f   sleepcap#.##.##.# #.......# ####.#### The sleepcap is moderately damaged. _The sleepcap barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateY%h(  TCC the Chiller  Barachi of Vehumet ......###  Health: 41/41 ========================..#  Magic: 7/11===============---------#.#  AC: 4Str: 9...  EV: 11Int: 17#.#  SH: 0Dex: 13#f#  XL:  6 Next:  7% Place: Dungeon:5#@#  Noise: =--------  Time: 3291.5 (0.0)######.##  d) +4 scimitar#.......#  Cast: Freeze#.####..# #.#####.#%h40m #.##....#  f   sleepcap#.##.##.# #.......# ####.#### Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic.36---2.5 (1Contam onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.are very lightly contaminated with residual magic. _Nothing appears to happen. The sleepcap releases spores at you.Y%h  You freeze the sleepcap.  The sleepcap is moderately damaged.Y%h~ W6--3Y%h Y%h V _The sleepcap closely misses you.Y%h,   You freeze the sleepcap.  The sleepcap is heavily damaged.5-----4Y%hY. V _The sleepcap closely misses you.Y%h$  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z%hL  TCC the Chiller  Barachi of Vehumet ......###  Health: 36/41 =====================---..#  Magic: 2/11====--------------------#.#  AC: 4Str: 9***  EV: 11Int: 17***  SH: 0Dex: 13*f*  XL:  6 Next:  7% Place: Dungeon:5*@*  Noise: =--------  Time: 3294.5 (0.0)#####***#  d) +4 scimitar#....***#  Cast: Freeze%hL4m#.####..#  Contam #.#####.# #.##....#  f   sleepcap#.##.##.# #.......# ####.#### The sleepcap is heavily damaged. _The sleepcap closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateZ%h  TCC the Chiller  Barachi of Vehumet ......###  Health: 32/41 ==================------..#  Magic: 2/11====--------------------#.#  AC: 4Str: 9...  EV: 11Int: 17#.#Z%h  SH: 0Dex: 13#f#  XL:  6 Next:  7% Place: Dungeon:5#@#  Noise: =--------  Time: 3294.5 (0.0)######.##  d) +4 scimitar#.......#  Cast: Freeze#.####..#  Contam #.#####.# #.##....#  f   sleepcap#.##.##.# #.......# ####.#### Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the sleepcap. The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep. %h4,24d --more--Z%hT a ###  ..#  Z%hU #.#  ...  #.#  #f#  #@#  ######.##  #.......#  Z%hnV #.####..#  #.#####.#  .#   .#  .# Z%hW 2 ## Z%hY Z%hlZ  2 =5.5 (1Ramparts Contam Z%hC[ _Z%h[ Z%h{a  ###  ..# Z%hoc J #.#  ...  #.#  #f#  #@#  .##  #.......#  #.####..#  #.#####.# Z%hd } .#  .#  Z%hd .#  ##  The wall freezes the sleepcap but does no damage.Z%hj q#.##f#Z%hj p#@##.#Z%hk _14-------------11 ==Z%h:l =6.5 (2Z%hp #.####.#Z%hs H _The sleepcap releases spores at you!! You wake up.Z%h #.##f###.##f### _Unknown command.Z%h3}  You slash the sleepcap!  You destroy the sleepcap!Z%h9.#@##.#Z%hg\5/42----------19-7.9 (1.4FreezeZ%h_###@##.#Z%hbZ _Vehumet accepts your kill.[%hM##.##.##...#.##@# #.# #####.#......##.####..# 3==---9.1 (1.2[%h|[%hS"j _The frozen ramparts melt away as you move.[%hM## ##.. ..# ##.##.##.##.......#. #.# #####.##.......# #[%hO[%hhE--300.3[%h[%h\[%h Y    ## ###  .. ..# #  #.##.##.# #..@....# ####.####  #.#  #.#  ######.##  #.......#  #.####..#  #.#####.#  #.##....# 6=1.5[%hA [%h. K _Your magical contamination has completely faded away.[%h44[%hJ9[%hG"x  ## #. #.  ###. ###  ... ..# # [%hc# #.##.##.#  #.#  ####.####  #.#  #.#  ######.##  #.......#  #.####..#  #.#####.#  #.##....# [%h)[%h(+(2.7[%hG/[%h"2\%hzj   ###  #..  #.#  #####.####  #.?......# #  #@##.##.#  #.......# ####.####  #.#  #. \%h} ######.##  #.......#  #.####..#  #.#####.# \%hȃ\%hGE==3.9\%hNj\%h2g _Found a scroll labelled WIDINK SAATING.\%h}    ####  #..  #.#   #####.####  #.?.@....# # #####.##.##.#  #.......# ####.####  #.#  #.  ######.##  #.......#  #.####..# \%h7=5.1\%hÐ      ####  #..  #.#  #####.####  #.?@.....# #  #####.##.##.#  #.......#  ####.####  #.#  #.#\%h`   ######.##  #.#  #.####..# \%h˜ \%hd (6.3\%h \%h \%h+( ####  #..  #.#  #####.####  #..# #  #####.##.##.#  #.......#  ####.#### #.# #.# ######.## #.# #.####..#4==7.5\%hK3v18=8.5 (2\%h9z _v - a scroll labelled WIDINK SAATING]%hR[=    ####  #..  #.#  #####.####  #.# #  #####.##.##.#  #.......#  ####.####  #.#  #.#   ######.##   #.#   #.####..#   9.7 (1]%h    ####  #..  #.#  #####.####  #.# #  #####.##.##.#  #.......#  ####.####  #.#  #.#  ######.##  #.#  #.####..#  10.9]%h      #### #..   #.#  #####@####  #........# #  #####.##.##.#  #.......#  ####.#### #.#   #.#  ######.##  #.......#  ==2.1]%h QM########......# #@# #####.#### #........# #####.##.##.# ..## ]%hw ]%h T9=3.3]%hd ]%ht ]%hG         #########  #.@.....#  #.#####.# #####.####  #........# #  #####.##.##.#  #.......#  ####.#### #.#   #.#  ]%h ]%h (4.5]%h ]%h1 ]%h =      ]%h  #  #.#  #.#####.#  #####.####  #........# #  #####.##.##.#  #.......#  ####.####  #.#  #.#  ]%h ]%h ]5==5.7]%h ]%hR ^%h}1    ^%hO_   #  #.#  #.#####.#  #####.#### ^%h #.# #  #####.##.##.#  #.#  ^%h####.####  #.#  #.#  ^%h9^%h_20=6.9^%h"^%h(^%h6       #  #.#  #.#####.#  #####.#### # #.# #  #####.##.##.#  #.#  ####.####  #.#  #.#  8.1^%h9       #  #.#  #.#####.#  #####.#### .#  #.# .#  #####.##.##.#  #.......#  ####.####  #.#  #.#  ^%h:^%h;(9.3^%h>>^%h?^%hM      ######### #.......#  #.#####@#  #####.#####.#  ^%hO@#........##.#  #####.##.##.#   #.......#  ####.####   #.#  #.#  ######.# ^%hQ^%hfR1====20.5^%hT^%hmV^%h  ##########.......#.#########^%h ........####.###.......#  ^%h# ^%h$ (1.7^%h& ^%hD( ^%hx4 J^%h5 ^%hٖ  #########.......#########........^%h ####.## #......##.####..#  ^%h| ^%h (2.9^%hf ^%hˣ ^%h ^%h ^%h ^%hC= #########.......#########........####.## #......####.#####.#####.#  ^%hO@^%hA2=6===4.1_%h8_%hm _You hear the slow rusting of a distant drain._%hq1)  #########  #.......#  #.#####.# #####.#####.#  #........##.#  #####.##.##.#  #.....@.#  ####.####  #.#   #.# ######.##  #.......#  #.####..#  #.#####.#  #.##....# _%h3_%h8E5.3_%hD4_%hI_%hm_%hq6   ###  #.......#  #.#####.#  #####.#####.#  #........##.#  #####.##.##.#  #.#  ####.####  #.#  #.#  ######.##  #.......#  #.####..#  #.#####.#  #.##....# _%hw_%hw(6.5_%h_%hk~ #########  #.......#  #.#####.# #####.#####.#  #........##.#  #####.##.##.#  #.......#  ####@####  #.#   #.# ######.##  #.......#  #.####..#  #.#####.#  #.##....#  #.##.##.# 3=7.7_%h[  #########.......##########.####........####.##.##.# #.......#####.#### #@# .######.####.......#  _%hC_ _%h ` F===8.9_%hb _%h m _%h ^ .......##########.####........####.## #......###.### #.# ######.##.......##..#####.####  30.1_%h # ##########.####........####.## #......###.### #.# .######@###.......##.####..##<#  _%hY4=1.3`%h/#####.#####.#  #........##.#  #####.##.##.#  #.......# `%h2Y ####.####  #.#   #.# ######.##  #....@..#  #.####..#  #.#####.#  #.##....#  #.##.##.#  #.......#`%h[4  ####.####  #<#   #.# `%hB;`%h]=Y7==2.5`%hB`%hF`%hyCE#........##.#  #####.##.##.#   #.......#  ####.####   #.#  #.#  ######.# #.......#  #.####@.#  #.#####.#  #.##....#  #.##.##.#  #.......#  ####.####   #<#  #.#  #.#  `%heKT3.7`%h]`%h>#####.##.##.#   #.......#  ####.####   #.#  #.#  ######.# #.......#  #.####..#  #.#####@#  #.##....#  #.##.##.#  #.......#  ####.####   #<#  #.#  #.#  #.#  5=4.9`%h   #......###.### #.# .######.##.......#########...##.....###.##.#  6.1`%h`( Qa%hs$Qa%hD\ ###.### #.# a%h\.######.##.......########...a%h]#.###......####.####..# a%h#^D a%hriq==7.3a%h8ka%hZ #.#   #.# ######.##  #.......#  #.####..#  #.#####.#  #.##....#  #.##.##.#a%h  #.....@.#  ####.####  #<#   #.#  #.#  #.#  #.#a%hP  ..#  ### a%h*6=8.5a%h4 #.#  #.#  ######.##  #.......#  #.####..#  #.#####.#  #.##....#  #.##.##.#  #.#  ####.####  #<#  #.#  #.#  #.#  #.#  ..#  ### a%hT9.7a%ha%h] #.# ######.##  #.......#  #.####..#  #.#####.#  #.##....#  #.##.##.#  #.......#  ####@####  #<#   #.#  #.#  #.#  #.#  ..#  ### 8==40.9a%hY6 4a%h%7 a%h9 a%h@>  ######.##.......########...#.##.##.##.......#####.#### #@# . a%h> D a%h+C a%hE ^7=2.1a%hF a%hI a _There is a stone staircase leading up here.a%h' .......########...##.....###.### #<#   3.3 _a%h5Db%h7 ########...##.....###.### #<# .  4.5b%hiD####...##.....###.### #<# .b%hj>.###b%h/u8====5.7b%hzvb%hĄb%h50...##.....###.### #<# .........#.###.###.. ##6.9b%hR #.##.##.#  #.......#  ####.####  #<#   #.#  #.# # #.# .#####.##.# #.......@.# ##.###.####  ..  ##     8.1b%h  #.##.##.#  #.......#  ####.####  #<# ### #.# .. #.#  #. #.# #.#####.##.#  #.#  ##.###.####  ...  ####      9=9==9.3b%hZ8 #.##....#  #.##.##.#  #.......# ####.####  #<# #####.#  ..##.#  #.##.# #.#####@##.#  #.........# ##.###.####  ...# #####     b%hD\50.5c%hXc%h]4c%hfc%h###..##.##.......####.#### #<#########o.....c%h_#.#####.##.##.........###.###.#### ...#####o   orc (asleep)c%h0c%hc%hv(1.7c%h] c%h q _An orc comes into view. It is wielding a +0 club.c%haD #.####..#  #.#####.#  #.##....#  #.##.##.# c%hH #.......# ####.####  #<#  ##########.# #o....@.##.#  #.#####.##.# #####.##.#  #.........###.###.#### ...# c%h;KJ##### c%hOLc%hTq.ooc%hV(2.9c%h]c%hbc%hc #.####..# #.#####.# #.##....# #.##.##.# #.# ####.#### #<# ##.#c%hXI #.o..@..##.# #.#####.##.# #.#####.##.# #.........# ##.###.#### ...# #####c%hc%hH.oc%hs30===4.1c%hJc%h c%h m #.####..# #.#####.# #.##....# #.##.##.# #.# ####.#### #<# ##.# #..o@...##.# #.#####.##.# #.#####.##.#  #.#  ##.###.#### ...#  #####27--=5.3Freezec%h c%h 6 _The orc hits you with a +0 club.c%h  c%ho j You slash the orc!  You kill the orc!c%h ")c%hL !c%h f206.7 (1.4Freezec%hm c%h Z _Vehumet accepts your kill.d%h)3, #.####..# #.#####.# #.##....# #.##.##.# #.# ####.####d%hF #<# ##.# #..@....##.# #.#####.##.# #.#####.##.#  #.#  ##.###.####  ...#  #####8=-10/11==-7.9 (1.2  Things that are here: _a +0 club; a +0 leather armour; an orc corpsed%hjLz #.####..# #.#####.# #.##....# #.##.##.# #.# ####.#### #<# ##.# #.@)....##.# #.#####.##.# #.#####.##.#.#.#.###.###.###### ...#  #####-9.1 _d%h\5 #.#####.# #.##....# #.##.##.# #.......# ####.#### #<# ##########.# #..)....##.# #@#####.##.# #.#####.##.# .#.........###.###.###### .....# ##### 60.3d%h t...##.....###.### #<# ##########...)....######.##.#........d%h R..###.###.###..## .....### #### d%hE d%h V9=1.5d%h$ d%h' d%h;  #.##.##.# #.......# ####.#### #<# ##########.# #..)....##.# #.#####.##.##.#####.##.#.........##[.....###.###.####......## .....# #.### ##### d%hg d%h# E==2.7d%h d%h ( _Found a ring mail.d%h4d%h١e%h%GM #.......# ####.#### #<# ##########.# #..)....##.# #.#####.##.##.#####.##.##.#####.#.........##[....@###.###.####.......##.# .....# #.### #.# ##### ##e%h6Ke%hK(3.9e%hOe%hQe%h #.# ####.#### #<# ####.# #..)....##.# #.#####.##.# ##.#####.##.# #.#####.#.# #[...@.###.###.####.##.# .....#.#.###. #.# ######. ###.#.5   ufetubus (asleep)#..5##e%hg  An ufetubus comes into view.e%hNa  The ufetubus shouts! You hear a shout!e%hh555 2 ufetubi5e%h8b30===5.1e%h0r _An ufetubus comes into view.e%h4 #. ####. #<# #.# #..)....##.# #.#####.##.# ##.#####.##.# #.#####.#.# #[..@..###.###.####.##.# .....##..#.###.# #.# #####. # #.# ## #.# #5# #.# .5# ###5.5.1===--6.3f%heZM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f%h#....... TCC the Chiller####.### Barachi of Vehumet ......#<#Health: 30/42 =================-------##########.#Magic: 8/11=================-------#..)....##.#AC: 4Str: 9#.#####.##.#EV: 11Int: 17##.#####.##.#SH: 0Dex: 13#*******#.........#XL:  6 Next: 20% Place: Dungeon:5#***@**###.###.####Noise: ---------  Time: 3366.3 (0.0).....*******# .....#d) +4 scimitar#..#.#**** #.# #####Cast: Freeze. # #*# ###5##.#%h;38H55 2 ufetubi#5#..####The ufetubus shouts! You hear a shout! _An ufetubus comes into view.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatef%h #....... TCC the Chiller####.### Barachi of Vehumet ......#<#Health: 30/42 =================-------f%h ##########.#Magic: 8/11=================-------#..)....##.#AC: 4Str: 9#.#####.##.#EV: 11Int: 17##.#####.##.#SH: 0Dex: 13f%h #.#####.#.........#XL:  6 Next: 20% Place: Dungeon:5#[..@..###.###.####Noise: ---------  Time: 3366.3 (0.0).........##.# .....#d) +4 scimitar#..#.###.# #.# #####Cast: Freeze. # #.# ###5##.#55 2 ufetubi#5#..####The ufetubus shouts! You hear a shout! _An ufetubus comes into view.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate%h $;49mf%h f%h Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  f%h) UThe walls around you are covered in ice.  The ufetubus completely resists.f%h f%h$ .#####...@......##.##5#f%h 0..f%h o==7.3 (1Ramparts f%hs #######f%h $ G _The wall freezes the ufetubus but does no damage.f%hP$G###5####.#5.1--8Freeze##### _The ufetubus resists. The wall freezes the ufetubus.g%h  The ufetubus resists. The wall freezes the ufetubus. The ufetubus misses you.The ufetubus barely misses you. The ufetubus resists.g%h  The wall freezes the ufetubus.  The wall freezes the ufetubus but does no damage.  The ufetubus misses you. The ufetubus closely misses you. The ufetubus resists.g%h9###55##.#. g%hnO=-9g%h#######.#g%h4 _The wall freezes the ufetubus.g%hܤ y#####The ufetubus hits you.completely misses you. but does no damage.ufetubus hits youbarely misses you. The ufetubus completely   but does no damage.g%h g25---70.7 (1.4g%h@ #######g%h۬ _The ufetubus closely misses you. The ufetubus barely misses you.g%h ########g%h g%hq x####g%h ^ _You are too injured to fight recklessly!g%h\#######.#g%hv#####.#g%hʯ^ _You are too injured to fight recklessly!h%hh#M#######.#The ufetubus barely misses you. The ufetubus closely misses you.resists. The wall freezes the ufetubus.closely misses you. The ufetubus barely misses you.  h%hbarely misses you. The ufetubus clos  The ufetubus resists. The wall freezes the ufetubus.h%hD---2.1h%h;#########.#h%hyl _The ufetubus barely misses you. The ufetubus hits you.h%h)z  You slash the ufetubus!  You kill the ufetubus!h%hv7#####.#.#   ufetubus  Vehumet accepts your kill.  The ufetubus completely resists.wall freezes the ufetubus but does no damageh%h7.  completely misses you. The ufetubus closely misses you.The ufetubus completely resists.  The wall freezes the ufetubus but does no damage.h%hOf3-33.5h%hS#######.#h%hUl _The ufetubus barely misses you. The ufetubus hits you.h%hEz  You slash the ufetubus!  You kill the ufetubus!h%h^$ ####..##  Vehumet accepts your kill.h%h=-9==54.9Freezeh%h^D#####.#h%hGm _You hear the slow rusting of a distant drain.i%hLW ####.## #<# ##########.# #..)....##.## #.#####.##.##. ##.#####.##.##.#####.#.........###.###[.....###.###.####........@.##.# .....# i%h ##..#.###.# #.# ##### . # #.# ##  #.#  #.# #.# ..# ### i%hhi%hY4-6.1 (1.2i%hi%h7j _The frozen ramparts melt away as you move.i%h$.. #.......####.#..#<##! ##########.# #? #..)....##.# #. #.#####.##.# #. ##.#####.##.# #.#####.#.........#i%hb& ##.###[@....###.###.####...........##.# .....#.##..#.###.# #.# #####.... #. #.# #### # #.# #.# #.# ..####i%h~1i%h7;i%h<B-7.3i%h Ei%hG _Found a scroll labelled GOWOUWKOLYSCH and a lumpy red potion.i%hd  ... #.## ..# #.... ..#####. ... #< #!# ##########. #?# #..)....##. #.# #.#####.##. #.# ##.#####.##. #@#####.#......... ##.###[.....###.###.### ...........##.# .....# .##..#.###.##.# ##### .... #. #.# #### #. #.### #.# #.# ..#8.5i%hQh j%hDM.#.#....##...#####.... #<!#######?.)...  ##.#####.## #.#####.#......... ##.###[.....###.###.###...........##.# .....##.###.#j%h5===9.7j%hj%hъ1M.....##.#....###...#####.... #<!#######?.)...  ##.#####.## #.#####.#.........##.###[.....###.###.###..#. #.##j%hj%h)80.9j%hj%hCj%h M####..... ####.# ...... .####..#.....#..#.####.... #<j%h\!#######.)...  ##.#####.###.#####.#.........##j%h j%h(2.1j%h*j%h"j%h $6=10/11==3.1 (2j%h*j%h-o _s - 2 scrolls labelled GOWOUWKOLYSCH (gained 1)j%h^M#. ...#.#### ..... ###j%h&..#.# ...... .####.#...#.#..#..#####.#.......# #<#######.)... #.# ##.#####.##.j%hj%h+4.3 (1j%hj%hQj%h+5.3 (2j%hj%hb _o - 4 lumpy red potions (gained 1)j%h j%h Read which item? Scrolls  p - a scroll labelled CUJIET OLUNOY  q - 2 scrolls labelled INAIVEDDAO  s - 2 scrolls labelled GOWOUWKOLYSCH  v - a scroll labelled WIDINK SAATING [!] read|quaff|evoke[?] describe selectedk%hsk%hk%h#.#.... TCC the Chiller#.#####.### Barachi of Vehumet ........... ###.### Health: 26/42 ==============----------..#.# ..k%hT#.##. Magic: 10/11 =====================---.... .##.##. AC: 4Str: 9# #..#..##.... EV: 11Int: 17#.#..#..#####. SH: 0Dex: 13#.......##< XL:  6 Next: 25% Place: Dungeon:5#@# ##########. Noise: ---------  Time: 3385.3 (0.0)#.# #..)....##. d) +4 scimitar#.# #.#####.##. Cast: Freeze#.# ##.#####.##.#.#####.#.........##.###[.....###.###.###...........##.# .....#.k%hF##..#.###.# #.# #####.... #. #.# ##Vehumet accepts your kill. _You hear the slow rusting of a distant drain. _The frozen ramparts melt away as you move. _Found a scroll labelled GOWOUWKOLYSCH and a lumpy red potion. _s - 2 scrolls labelled GOWOUWKOLYSCH (gained 1) _o - 4 lumpy red potions (gained 1)k%hCP  Okay, then.k%hk%hD _k%hM#### ...##.#### ...... ###..#.# .. .... .### #..#....#..#####.#...@...# #<.....###.#### ##########.)...#.# #.#####.##.7=6.5 (1.2 _k%hk%hk%hi M  #### #. ...#####.#### # ..........####....#.#... ..... .#### #..#..#...#.#.@#..#####. #.......# #<.....###.#### ############ #.# #..)....##.k%hFk k%hpl (7.7k%h k%h_R  # #.  #. ## #### #. .. #...######.####.#  #.............####. #.##........#.#...... #.##...s.........# #.## # #@.#..# #.. #.#..#..##### #.......# # .....###.#### ############## #.# #..)....## #.# #.#####.## s   scorpion (asleep) #.# ##.#####.## #.#k%hU ####.#........ ##.###[.....###.###.##k%hmY >8.9k%h] k%h` [ _A scorpion comes into view.l%hrMG #.l%h1N# #. #.   #. ### ### #. ... #..######.####.# #......####. #.......#.#...... #.....s...@.....# #.#.######.#..#..# #.. #.#..#..### #.......#l%hN .....###.#### ###########. #.# #..)....#) #.# #.#####... #.# ##.#####.# # #.#####.#.......l%hUl%hKVj8==90.1l%hYl%h\\$ _Found a flail.l%hZ  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  l%hj[ \Confirm with . or Enter, or press ? or * to list all spells.l%h#.# TCC the Chiller#.Barachi of Vehumet ......#.Health: 28/42 ================--------#. ###### Magic: 7/11===============---------#. ...#.. AC: 4Str: 9.######.####.##.# EV: 11Int: 17........**...####. #.# SH: 0Dex: 13........***#...... #.# XL:  6 Next: 25% Place: Dungeon:5....s***@**...##.# Noise: ---------  Time: 3390.1 (0.0).#####***%h35m*.#..##.. d) +4 scimitar**#*.#..#### Cast: Freeze#*......#.....###.#### #############. #.# #..)....# s   scorpion (asleep)#) #.# #.#####.#.. #.# ##.#####.## #.#####.#....... _A scorpion comes into view. _Found a flail.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatem%hN+m%hN)#.m%hsOT# TCC the Chillerm%hO1#.m%hP4Barachi of Vehumet ......m%hQ1#.m%hQHealth: 28/42 ================--------m%hARC#. ###m%hZ### Magic: 7/11===============---------#. ...#.. AC: 4Str: 9.######.####.##.# EV: 11Int: 17.............####. #.# SH: 0Dex: 13.........#.#...... #.# XL:  6 Next: 25% Place: Dungeon:5....s...@.....##.# Noise: ---------  Time: 3390.1 (0.0).######.#..#..##.. d) +4 scimitar#.#..#..#### Cast: Freeze#.......#.....%h_m40m###.#### #############. #.# #..)....# s   scorpion (asleep)#) #.# #.#####.#.. #.# ##.#####.## #.#####.#....... _A scorpion comes into view. _Found a flail.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate8====1.1 (1Ramparts m%hj;#m%hq _Found a flail.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.m%h   What are your orders? t - Croak!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.m%h #.s#s======2m%h*% p## _You croak for attention!m%h2 |.s##------3#.## _The wall freezes the scorpion but does no damage.m%h3~  A quokka comes into view.m%h^9sr.s##m%h9 r   quokkam%h:r9------4Freezem%h@##.##n%h4 _The wall freezes the scorpion.n%h"Hr#.##n%hKIn%h^S##.##n%h+X^ _You are too injured to fight recklessly!n%hEn###n%hWn%hv###n%h^ _You are too injured to fight recklessly!n%h ###n%h6 \##n%h ^ _You are too injured to fight recklessly!o%hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o%h #.# TCC the Chiller #. Barachi of Vehumet ...... #. Health: 29/42 ================-------- #. ### ### Magic: 7/11===============--------- #. ... #.. AC: 4Str: 9 r######.####.# #.# EV: 11Int: 17 .............####. #.# SH: 0Dex: 13 .........#.#...... #.# XL:  6 Next: 25% Place: Dungeon:5 .......s@.....# #.# Noise: ---------  Time: 3394.1 (0.0) .######.#..#..# #.. d) +4 scimitar #.#..#..# ### Cast: Freeze #.......#  o%h6Ramparts  .....###.#### ######### ####. #.# #..)....# s   scorpion #) #.# #.#####.# r   quokka .. #.# ##.#####.# # #.#####.#....... _You are too injured to fight recklessly!  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)o%hH #.# TCC the Chiller #. Barachi of Vehumet ...... #. Health: 29/42 ================-------- #. ### ### Magic: 7/11===============--------- #. ... #.. AC: 4Str: 9 r######.####.# #.# EV: 11Int: 17 .............####. #.# SH: 0Dex: 13 .........#.#...... #.# XL:  6 Next: 25% Place: Dungeon:5 .......s@.....# #.# Noise: ---------  Time: 3394.1 (0.0) .######.#..#..# #.. d) +4 scimitar #.#..#..# ### Cast: Freeze #.......#  Rampartso%h\O  .....###.#### ######### ####. #.# #..)....# s   scorpion #) #.# #.#####.# r   quokka .. #.# ##.#####.# # #.#####.#.......Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)  You freeze the scorpion.Aiming: Freeze (safe; 1%  Press: ? - help, Shift-Dir - straight line: a scorpion (moderately wounded, 100% to hit)  You freeze the scorpion.  The scorpion is moderately wounded.  The wall freezes the scorpion but does no damage.  #. #. #. #. ###  #. ...  .######.%hxQ40m####.#  ..r..........####.  .........#.#......  .......s@.....#  .######.#..#..#  #.#..#..#  #.......#  .....###.####  ####. #.# #..) #) #.#  .. #.#  # #.#The scorpion stings you! The wall freezes the scorpion.o%hRl2----=5.1 (1o%hW### _The scorpion stings you but does no damage.o%hz  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o%h  #.# TCC the Chiller #. Barachi of Vehumet ...... #. Health: 22/42 ============------------ #. ### ### Magic: 6/11=============----------- #. ... #.. AC: 4Str: 9 .######.####.# #.# EV: 11Int: 17 ..r..........####. #.# SH: 0Dex: 13 .........#.#...... #.# XL:  6 Next: 25% Place: Dungeon:5 .......s@.....# #.# Noise: =--------  Time: 3395.1 (0.0) .######.#..#..# #.. d) +4 scimitar #.#..#..# ### Cast: Freeze #.......#  %h- *mRamparts  .....###.#### ######### ####. #.# #..)....# s   scorpion #) #.# #.#####.# r   quokka .. #.# ##.#####.# # #.#####.#....... _The scorpion stings you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)o%hW  #.# TCC the Chiller #. Barachi of Vehumet ...... o%hZX [#. Health: 22/42 ============------------ #. ### ### Magic: 6/11=============----------- #. ... #.. AC: 4Str: 9 .######.####.# #.# EV: 11Int: 17 ..r..........####. #.# SH: 0Dex: 13 o%h5a z.........#.#...... #.# XL:  6 Next: 25% Place: Dungeon:5 .......s@.....# #.# Noise: =--------  Time: 3395.1 (0.0) .######.#..#..# #.. d) +4 scimitar #.#..#..# ### Cast: Freeze #.......#  Ramparts  .....###.#### ######### ####. #.# #..)....# s   scorpion #) #.# #.#####.# r   quokka .. #.# ##.#####.# # #.#####.#.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)  You freeze the scorpion.  The scorpion is severely wounded.o%hp  #. #. #. #. ###  #. ...  .######.####.#  ...r.........####.  .........#.#......  .......s@.....#  .######.#..#..#  #.#..#..#  #.......#  .....###.####  ####. #.# #..)  #) #.#  .. #.#  o%hs [33m# #.#6.1 (1##.#  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)  You freeze the scorpion.  The scorpion is severely wounded. _The wall freezes the scorpion. The scorpion barely misses you.o%hO  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p%hI #.# TCC the Chiller #. Barachi of Vehumet ...... #. Health: 22/42 ============------------ #. ### ### Magic: 5/11==========-------------- #. ... #.. AC: 4Str: 9 .######.####.# #.# EV: 11p%hInt: 17 ...r.........####. #.# SH: 0Dex: 13 .........#.#...... #.# XL:  6 Next: 25% Place: Dungeon:5 .......s@.....# #.# Noise: =--------  Time: 3396.1 (0.0) .######.#..#..# #.. d) +4 scimitar #.#..#..# ### Cast: Freeze #.......#  Ramparts  .....###.#### ######### ####. #.# #..)....# s   scorpion #) #.# #.#####.# r   quokka .. #.# ##.#####.# # #.#####.#....... _The wall freezes the scorpion. The scorpion barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze p%h,(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)p%h|L #.# TCC the Chiller #. Barachi of Vehumet ...... #. Health: 22/42 ============------------ #. ### ### Magic: 5/11==========-------------- #. ... #.. AC: 4Str: 9 .######.####.# #.# EV: 11Int: 17 ...r.........####. #.# SH: 0Dex: 13 .........#.#...... #.# XL:  6 Next: 25% Place: Dungeon:5 .......s@.....# #.# Noise: =--------  Time: 3396.1 (0.0) .######.#..#..# #.. d) +4 scimitar #.#..#..# ### Cast: Freeze #.......# p%h^ Ramparts  .....###.#### ######### ####. #.# #..)....# s   scorpion #) #.# #.#####.# r   quokka .. #.# ##.#####.# # #.#####.#.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion.  You kill the scorpion! #. #. #. #. ###  #. ...  .######.####.#  .............####.  ....r....#.#......  .......†@.....#  .#####%hd34m#.#..#..#  #.#..#..#  #.......#  .....###.####  ####. #.# #..)r   quokka #) #.#  .. #.#  # #.#p%hz03/43537.1 (1FreezeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  You freeze the scorpion.  You kill the scorpion! _Vehumet accepts your kill.### _Your Fighting skill increases to level 1!p%h p%h .r...##p%h 5-8 _p%h 9#p%h" p%h{ p%h ....#r##p%h 4=6===-9p%h C#p%h q%h  The wall freezes the quokka but does no damage.  The wall freezes the quokka!  You kill the quokka!.#.##=4400q%h='### _Vehumet accepts your kill.q%hu f##q%hz g###q%h~ r%hdR##r%hHer%h j##.##r%hilr%hKQ#. ##. #. #. ### ##. ... #..######.####.# #.#.....####. #.#.#.#...... #.#.......†.@....# #.#.######.#..#..# #.#.#..#..# ##.......# #.....###.#### #####. #.# #..)....##) #.# #.#####.#.. #.# ##.#####.## #.#####.#.r%hUr%hV51.3 (1.2r%h^r%h2cj _The frozen ramparts melt away as you move.r%hǜ #..#. ####. #.  #. ######## #. ...#.....######.####.# #.#....####. #.#.........#@#...... #.##........†......# #.##.######.#..#..# #....#.#..#..# ####. #.......# #<.....###.#### ##########.####. #.# #..)....##.#) #.# #.#####.##... #.# ##.#####.##2.5r%hTr%h #####.## #...#. #####. ##.  r%h #. ########## #. ...#......######.####.# #.#...........@.####. #.####r%hQ ..#.#........ #.##........†......###... #.##.#.######.#..#..# #....r%h Y#.#..#..# ####.# #.......# #<#.....###.#### ##########.#####. #.# #..)....##.#r%h #) #.# #.#####.##.#r%hn5===3.7r%h+r%hJ #........#####.## #....#. ####.#. #.#.  #.#. ######### ###### #. #......<# #.......######.####@# #.####..r%hz ...####. #.#####..#.#........ #.##..........†......###... #.##.##.######.#..#..# #......#.#..#..# ####.## #.......# #<#.....###.#### ##########.#####. #.# #..)....##.#r%h| 7<r%h (4.9r%h) r%h3 9 _Found a stone staircase leading up.r%hy #####.#####........######.##.# #....#. ####.##. #.##.#.##. ######### ######.# #. #.@....<# #.......######.####.####.....#.####...............####. ..#.#####.........#.#........ #.##...........†......###... #.##.##.######.#..#..# #.......#.#..#..# ####.### #.......# #<#.....###.#### ##########.#6.1s%h #........ #####.##. #....#. #### #. #. #. #. #. ######### ######. #. #......<# #.......######.####@####.....#.#### .............####. ..#.##### .........#.#........ #.##.. .......†......###... #.##.## .######.#..#..# #..... #.#..#..# ####.## #.......# #<#.....###.#### ##########.# ####.%h49m #.# #..)....##.#6=7.3s%h  #####.## #..#. #### #. # #. # #. ######### ###### #. #......<# #.....######.####.####.....#.#### ...........@.####. ..#.#### #.#........ #.##.. †......###... #.##.# .######.#..#..# #..... #.#..#..# ####.# #.......# #< .....###.#### ##########.#  %h m####. #.# #..)....##.#  #) #.# #.#####.##.# s%h 7==8.5s%h? s%h } n #####. # #.  #.  #.  #. #########  #. #......<# # .######.####.####.....#. .####. ..#. .#.#. #.## .†......###... #.##.s%h}  .######.#..#..# # #.#..#..# ####. #.......# #< .....###.#### #. ####. #.# #..)....##. #) #.# #.#####.##.s%h s%h% (9.7s%h/ s%h s%h  #####. # #.  #. #. #. #########  #. #......<# # .######.####.####.....#. .####. ..#. .#.#. #.## .†......###... #.## .######.#..#..# # #.#..#..# #### #.......# # .....###.#### # ####. #.# #..)....## #s%h} [m) #.# #.#####.##s%h s%h j7==10.9s%h8 s%hX t%hN.. #####.. # #.  #.t%hO7 #. #. #  #. #......<# # .######.####.####.....#. .####. ..#. .#.#t%h.R. #. .†......###... #. .######.#..#..# # #.#..#..#  #.......#  .....###.####  ####. #.# #..).... #) #.# #.#####.t%h^t%h)`t%h`!2.1t%h"t%hp[ ..#~~ #... ..#~~### ..#~  #...t%hr #.. #.. #.# ######### ## #.# #......<# #. .######@####.####.....#......####. ..#....#.#........ #........†......###... #..######.#..#..# #.t%h:k. #.#..#..### #.......#  .....###.#### ###########. #.# #..)....t%ht%hE==3.3t%hMt%ht%hM##~~#####...~#####t%h)..#~~#.~..######## ## #@# #......<#  .######.####.####.................####. ............#.#........ #.........##..##t%hj..# .#..##t%h8=4.5t%h%M###∩ ~ ..##~~###...####t%h..#~~###~~##..~##...# ######## ## t%hr#.# #......<#  .######.####................####. ..#.....#t%hf.####.#.....#t%ht%hY8==5.7t%h0t%hg, _Found a glowing drain.t%h . ~~. #.####∩~~#  ...##~~# #####...#~~# #....#..#~~# #####..#~~### ##...~~## ##....~###.@..# #.#..######### ### #.####......<# #.######.####.####.....#.#........####. ..#.#..#.#........ #.# ........†......###... #.# ..######.#..#..# #.. .#.#..#..#t%h [[40m ### t%h t%h (6.9t%h9 t%h< u%hn.. ~~.. #... ~~~. #...####∩~~#  #.....##~~# ######...#~~# #.....u%hQ#..#~~# #####.#..#~~### #.#...~~## ###..@.~###....### #.#..######### #### #.####......<# #...######.####.####.....#.#.......####. ..#.#....#.#........ #.#u%h........†......###... #.##..######.#..#..# #...u%hF9=8.1u%h)M #w..# . .#... ~~~...####∩~~ ....##~~#####........#~~# #####..#~~##.~~##~#...### #.#..######### ####.w   ribbon worm (asleep)....u%hu%h*~ww9.3u%hu%h^ _A ribbon worm comes into view.u%h ### ##~..# .. ~w.#... ~~~...####∩~~ ....##~~#####......#..#~~# #####..#@~###.~~##~#...###..######### #### #.####......<# #... .######.####........####. ......#.#.....~wu%h ~==20.5Water u%h u%h 2 _You enter the shallow water.v%h,  #### ##~..#  ~~~..##... ~w~...####∩~~ ....##~~#####..... #####..#~~###.#...~~##v%hnQ###....~#...###..######### #### #.####......<# #... .######.####........####. ..v%hDzv%hW30=1.7v%hv%hv%hо  #### ####  ~~~~..##... ~~w~...####∩~~ ....##~~#####..... #####..#~~##....~~#####....~###....### #.#..######### #### #.####......<# #... .######.####..~w2.9v%hm   v%hn Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v%hlTCC the ChillerBarachi of Vehumet ......#####Health: 30/43 ================--------####~..#Magic: 5/11==========--------------.. ~~~~..### AC: 4Str: 9... ~~~**#. EV: 11Int: 17..####*w**#. SH: 0Dex: 13....#****#####. XL:  6 Next: 54% Place: Dungeon:5#...*@**#..... Noise: ---------  Time: 3422.9 (0.0)#..****#####. d) +4 scimitar#..****###. Cast: v%hr!Freeze#.****#### Water #....~###....###w   ribbon worm#.#..######### #####.####......<# #....######.####.####.....#.## _You enter the shallow water.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.w%h+TCC the ChillerBarachi of Vehumet ......#####Health: 30/43 ================--------####~..#Magic: 5/11==========--------------.. ~~~~..### AC: 4Str: 9w%hx... ~~~~.#. EV: 11Int: 17..####∩w~##. SH: 0Dex: 13....##~~######. XL:  6 Next: 54% Place: Dungeon:5#...#@~##..... Noise: ---------  Time: 3422.9 (0.0)#..#~~######. d) +4 scimitar#..#~~####. Cast: Freeze#...~~#### Water #....~###....###w   ribbon worm#.#..######### #####.####......<# #...w%h .######.####.####.....#.## _You enter the shallow water.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.w%h6=====3.9 (1Ramparts Water w%h(###~~##~~#  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  Some shallow water. _The walls around you are covered in ice.w%h, ##~~##@~###w%h. w%h@7 ##@~##~~#w%h: F _Unknown command.w%h w%h ~~##w## --4Freeze#w~##@~###w%h/ 7 _The wall freezes the ribbon worm.x%h ##w~##@~##~~##x%h 9--x%h;###~~#x%hF _Unknown command.x%h<`##w~##@~###31=5##w~#### _You hear the slow rusting of a drain.x%hB$##@~###x%h/%x%h *##w~###~~##x%h-F _Unknown command.x%h  x%h3 ###~~## (catching breath)You slash the ribbon worm!  The ribbon worm is almost dead.The wall freezes the ribbon worm. ###@~###The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.x%hk 2##w~### 5 ==7.3 (1.4Held Water x%hl ###@~###~~#x%h'o . _You are caught in a web!x%h   The wall freezes the ribbon worm.  You kill the ribbon worm!#†~##@~###x%h ====11 5--80Freeze##†~##@~##~~## x%h T_Vehumet accepts your kill.y%hM## #### ~~#####  ~~~~~~..##... ~~~~~.#..####∩~~# ....##@~######...#~~#....#~~# #####..#~~#.#...~~####....####2--9.5 (1.2 _The frozen ramparts melt away as you move. _You see here a ribbon worm corpse.y%h>## #######~~#####~..# ...~~~~~~~..# #....~~~~~~~.# #####@~~# ##.....##†~# #########...#~~# #...##..#~~# ######..#~~### ##...~~### #....~## #....###  #.#..######### ###y%h g30.7 _y%hK&T _There is a glowing drain here.z%hz%hz%hf&z%h,z%h6I10 _z%h=z%h?R  ##########  #∩.~.~.... a Sewer #@...~..~.  ##########   The world spins around you as you enter the gateway.z%h*l3=7==2.4 (1.7z%hoz%h4s _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.z%hp ############∩@~.~....#∩...~..~.l###########l   frilled lizard (asleep)z%h p  A frilled lizard comes into view.z%hz |l.lz%hD -3.6 (1.2z%h z%h$ 8 _The frilled lizard hisses angrily.{%h###∩.@.~...l.#∩...~..~.#l.4.8Water  _You enter the shallow water.{%h ##∩.~@~..l...~#∩...~..~.#l.6.0 {%h{%h` _##∩.~.@.l....~.#∩...~..~.#{%hb {%hh 0l.{%hj 4===7.2FreezeWater {%hp {%hit 2 _You enter the shallow water.{%h"M  You barely miss the frilled lizard. The frilled lizard bites you.{%hO c1-=8.6 (1.4{%hMm r _The frilled lizard closely misses you.{%h  You hit the frilled lizard.  You kill the frilled lizard!{%h C† {%h2-640.0Freeze{%hg{%hz!Z _Vehumet accepts your kill.|%hF##∩.~.~@.....~.#∩...~..~.....~#|%h!`8==-1.2 (1.2  _You see here a frilled lizard corpse.|%h1##∩.~.~†@....~.#∩...~..~.....~#|%h|%hI-2.4 _|%h|%h|%h##∩.~.~†.@...~...~#∩...~..~.....~~.#|%h |%h V3=3.6|%h|%h ~##∩.~.~†..@..~...~#∩...~..~.....~~.~#4.8|%h` 2##################.#∩.~.~†.....~...~~~|%hL #∩...~..~.@...~~###################|%h [==6.0|%h |%h }%hi^p#.##∩.~.~†.....~...~#∩...~..~..@..~~.~~.#}%ha}%hfv4=7.2}%h{x}%hp#.##∩.~.~†.....~...~#∩...~..~...@.~~.~~.~#8.4}%h#.##∩.~.~†.....~...~#∩...~..~....@~~.~~.~#9==9.6}%h##################.#####∩.~.~†.....~.@.~~~~~#∩...~..~.....~~.~~.~~~#######################50.8}%hD . #.#  #∩.~.~†.....~..@~.  #∩...~..~.....~~.~~.~~~.  #}%hMJ }%huK V5=2.0}%hO }%hQ ~%h<# #.# #∩.~.~†.....~...@. #∩...~..~.....~~.~~.~~~.~ #~%h~%h`3.2Water ~%h~%h 2 _You enter the shallow water.~%h%~#~#~#~#S#~#~# .# ∩.~.~†.....~...~..~ ∩...~..~.....~~.~~.~~~.~.S   adder (asleep)  An adder comes into view.~SS===4.4Freeze~%h.E _The adder hisses angrily.%hq g  (slow)  You freeze the adder.  The adder is moderately wounded.6==8--50%h %h i _The adder seems to slow down. The adder misses you.%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h~#TCC the Chiller~#Barachi of Vehumet ......~#Health: 36/43 ====================----~#Magic: 5/11==========--------------~#AC: 4Str: 9*#EV: 11Int: 17**SH: 0Dex: 13 ##############***S*######XL:  6 Next: 56% Place: a Sewer %h@∩.~.~†.....~.***@***~~..~Noise: =--------  Time: 3455.4 (0.0) ∩...~..~.....*******~~.~.d) +4 scimitar ##############*****######Cast: FreezeWater S   adder (slow) _The adder seems to slow down. The adder misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.%h| ~#TCC the Chiller~#Barachi of Vehumet ......~#Health: 36/43 ====================----~#Magic: 5/11==========--------------~#AC: 4Str: 9~#EV: 11Int: 17~#SH: 0Dex: 13 #################S#######XL:  6 Next: 56% Place: a Sewer ∩.~.~†.....~...~@~~~~~..~Noise: =--------  Time: 3455.4 (0.0) ∩...~..~.....~~.~~.~~~.~.d) +4 scimitar ##############[40%h#m###########Cast: FreezeWater S   adder (slow) _The adder seems to slow down. The adder misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.=6.4 (1Ramparts Water ####S#####  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  Some shallow water. _The walls around you are covered in ice.%h- Some shallow water. _The walls around you are covered in ice.  You freeze the adder.  The adder is severely wounded.  The wall freezes%h$ H the adder.  You kill the adder!%hq #.#### %h]) r7/4460-7Freeze%h. ####.######%h2 Z _Vehumet accepts your kill.%hp% ###.#####%hI& 8-%h) ######%h, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%#~# #~# #~# #~# #~# #~# #~# ##.## .~.~†.....~...~..~ ...~..~.....~~.~~.~~~.~.#####-8.6 (1.2 _The frozen ramparts melt away as you move.%hmW#~# #~# #~# #~# #~# #~# #~# .# ~.~†.....~...~..~~.~..~.....~~.~~.~~~.~.8-9.8%hF #~# #~# #~# #~# #~# #~# #~# .# .~†.....~...~..~~.%h ~..~.....~~.~~.~~~.~.%h" %h$ )61.0%h) %h=, %h (#~# #~# #~# #~# #~# #~# #~# .# ~†.....~...~..~~. ~..~.....~~.~~.~~~.~.2.2%h#~# #~# #~# #~# #~# #~# #~# .# †.....~...~..~~. ..~.....~~.~~.~~~.~.....~%hU%hV9=3.4%hø%h1%h#~# #~# #~# #~# #~# #~# %h#~# .# .....~...~@.~~.~.....~~.~~.~~~.~.....~.%h%%h-'14.6 %hi/%h1%h٩#~# #~# #~# #~# #~# #~# #~# .#~...~.@~~. ~.....~~.~~.~~~.~.....~.~%hi%h&Z6===5.8%h%hY#~# #~# #~# #~# #~# #~# #~# .#~...~..@~. .....~~.~~.~~~.~.....~.~%h40=7.0Water  _You enter the shallow water.%hT #~# #~# #~# #~# #~# #~# #~# .#~...~..~@.~%h ~~.~~.~~~.~.....~.~~.%h@ %h (8.2%hU %he %h #~# #~# #~# #~# #~# #~# #########.################ ...~...~~~~~~~..~~.......~...~~.~~.~~~.~@....~.~~. ##########################%h\%h:19.4 %h%h%h #~# #~# #~# #~# #~# #~##.#.~...~..~~.~ %h~.....~~.~~.~~~.@.....~.~~.#%h-%h1====70.6Water %h%h?2 _You enter the shallow water.%h6 #~# #~# #~# #~# #~# #~##.#.~...~..~~.~ .~.....~~.~~.~~~@~.....~.~~.#1.8 %h   #~# #~# #~# #~# #~# #~##.# †.....~...~..~~.~ ..~.....~~.~~.~~@.~.....~.~~.#%hW `3.0Water %h`%h2 _You enter the shallow water.%h #~# #~# #~# #~# #~# #~# .# .....~...~..~~.%hԲ J~ ~.....~~.~~.~~~@~.....~.~~.  %h %h 2=7==4.2 %h %hS %h !#~# #~# #~# #~# #~# #~# .# %h ~...~..~~.~ ~.....~~.~~.~~~.@.....~.~~.  %h %h `5.4Water %h %h! 2 _You enter the shallow water.%h #~# #~# #~# #~# #~# #~# .# ~...~..~~.~ .....~~.~~.~~~.~@....~.~~.  %h#%h2$16.6 %h&%h~'%h6#~# #~# #~# #~# #~# #~# .# ~...~..~~.~ ~~.~~.~~~.~.@...~.~~.  3=7.8%h%hS%hO#~# #~# #~# #~# #~# #~# .#~...~..~~.~?~~.~~.~~~.~..@..~.~~.!%h%hE==9.0%h%h_ _Found a bubbling puce potion and a scroll labelled VERURO ZAIN.%he#~# #~# #~# #~# #~# #~# .# ~...~..~~.~?~%hV,~~.~~.~~~.~...@.~.~~.!~%hC%hC )80.2%hz&%h(%hp#~# #~# #~# #~# #~# #~# .# ...~..~~.~?~≈~~.~~.~~~.~....@~.~~.!~≈%hp%hvs4==1.4%h~%h #~# #~# #~# #~# #~# #~# .#~..~~.~?~≈# ~~.~~.~~~.~.....@.~~.!~≈#%h= %hd 8==2.6Water %h 2 _You enter the shallow water.%h1#~# #~# #~# #~# #~# #~# .# .~..~~.~?~≈#≈.~~.~~~.~.....~@~~.!~≈#≈%h6%h613.8 %h:%h;%h#~#  #~#  #~#  #~#  #~#  #~# .# ~..~~.~?~≈#≈ .~~.~~~.~.....~.@~.!~≈#≈%h %he `5.0Water %h%h2 _You enter the shallow water.%hH#~# #~# #~# #~# #~# #~# .#..~~.%hX~?~≈#≈ ~~.~~~.~.....~.~@.!~≈#≈%h%hD=6.2%h%hn ~# ~# ~# ~# ~# ~# .#%h9r..~~.~?~≈#≈.~~~.~.....~.~~@!~≈#≈%hy%h {N==7.4 %h%h%hJ # # # # # # #..~~.~?~≈#≈ .~~~.~.....~.~~.@~≈#≈%h» %he (8.6%hU %h A9.6 (2%h %h Z _w - a bubbling puce potion%h d######################### %h }~~~~..~~.......~ .~~~.~.....~.~~..~≈#≈≈≈≈≈ #########################%hU %h [9==90.8 (1%hP %ht 1.8 (2 _x - a scroll labelled VERURO ZAIN%h4%h%h%hs~# ~# ~# ~# ~# ~# ~# .#~..~~%hR.@.~≈#≈≈≈≈≈ ~.~~~.~.....~.~~..~≈#≈≈≈≈≈#%h%hc3.0 (1Water %h%h22 _You enter the shallow water.%hD+#~# #~# #~# #~# #~# #~# #~# #.#~..~~@~.~≈#≈≈≈≈≈ ~%hE ~.~~~.~.....~.~~..~≈#≈≈≈≈≈#%hDJ%h(K14.2 %hN%h)P%h #~#  #~#  #~#  #~#  #~#  #~#  #~# ##.#~..~~.~.~≈#≈≈≈≈≈ %h .~~.~~~.~.....~.~~..~≈#≈≈≈≈≈#%hN%hE==5.4%h%hͫ%h&>Read which item? Scrolls  p - a scroll labelled CUJIET OLUNOY  q - 2 scrolls labelled INAIVEDDAO  s - 2 scrolls labelled GOWOUWKOLYSCH  v - a scroll labelled WIDINK SAATING  x - a scroll labelled VERURO ZAIN [!] read|quaff|evoke[?] describe selected%h%hv%hk #~#TCC the Chiller#~#Barachi of Vehumet ......#~#Health: 44/44 ========================#~#Magic: 9/11===================-----#~#AC: 4Str: 9  #~#EV: 11%hyInt: 17  #~#SH: 0Dex: 13 ##.#########################XL:  6 Next: 60% Place: a Sewer ~~~~~~~..~~.....@.~.~≈#≈≈≈≈≈Noise: ---------  Time: 3495.4 (0.0) .~~.~~~.~.....~.~~..~≈#≈≈≈≈≈d) +4 scimitar ############################Cast: Freeze _Found a bubbling puce potion and a scroll labelled VERURO ZAIN. _You enter the shallow water. _You enter the shallow water. _w - a bubbling puce potion _x - a scroll labelled VERURO ZAIN _You enter the shallow water.%hn  Okay, then.%h%h. _%hr2' #~# #~# #~# #~# #~# #~# #~##.# .~..~~.~.~≈#≈≈≈≈≈ %hd37~.~~.~~~.~.....~.~~..~≈#≈≈≈≈≈#%h%7%hz846.6 (1.2 _%h;%h2=%hA #~# #~# #~# #~# #~# #~# #~##.# ..%h3~..~~.~.~≈#≈≈≈≈≈ ~~.~~.~~~.~.....~.~~..~≈#≈≈≈≈≈#%h%h(7.8%h%h2%h! #~# #~# #~#%h #~# #~# #~# #~##.#.~..~~.~.~≈#≈≈≈≈≈ .~~.~~.~~~.~.....~.~~..~≈#≈≈≈≈≈#%hɶ%h[10/11==9.0%h%h%h #~# #~# #~# #~# #~# #~# #~##.# ~...~..~~.~.~≈#≈≈≈≈≈ ..~~.~~.~~~.~.....~.~~..~≈#≈≈≈≈≈#500.2%hj #~# #~# #~# #~# #~#%h4 #~# #~##.# .~...~..~~.~.~≈#≈≈≈≈≈.~~.~~.~~~.~.....~.~~..~≈#≈≈≈≈≈#%hO%h(1.4%ho%h %h #~# #~# #~# #~# #~# #~# #~##..~...~..~@%h`.~.~≈#.~~.~~.~~~.~.....~.~~..~≈#%h:2.6Water  _You enter the shallow water.%h%;0 #~#%h3<T #~# #~#%h<T #~# #~#%h> #~# #~##..~...%h@~..@~.~.~≈#.~~.~~.~~~.~.....~.~~..~≈#%hG%hRb==3.8%h #~# #~# #~# #~# #~# #~# #~##..~...~.@~~.~.~≈# ~.....~~.~~.~~~.~.....~.~~..~≈#%hN%hE15.0 %h %h%hc #~# #~# #~#%hdN #~# #~# #~# #~##..~...~@.~~%hOe;.~.~≈# .~.....~~.~~.~~~.~.....~.~~..~≈#%hh%hi(6.2%h:l%hm%h #~# #~# #~# #~# #~# #~# #~##. †.....~...@..~~.~.~≈# .%h .~.....~~.~~.~~~.~.....~.~~..~≈#%hw%h1===7.4Water %h%h72 _You enter the shallow water.%h  #~# #~# #~# #~# #~# #~# #~##. ~†.....~...~..~~.~.~≈ ~..~.....~~.~~.~~~.~.....~.~~..~≈%hђ %h@ (8.6%hʙ %h %h> q #~# #~# #~# #~# #~# #~# #~##. .~†.....~...~..~~.~.~ .~..~.....~~.~~.~~~.~.....~.~~..~9.8%h  #~# #~# #~#%hm  #~# #~# #~# #~##. ~.~†.....~...~..~~.~. ..~..~.....~~.~~.~~~.~.....~.~~..%h %h )11.0%h: %h_ %h  #~# #~# #~# #~# #~# #~# #~# #~# ################@################ .~.~†.....~...~~~~~~~..~~.......~ %hbM...~..~.....~~.~~.~~~.~.....~.~~. #################################%h^%hN===2.2%h%h%hJTM. #@# ################.################ .~.~†.....~...~~~~~~~..~~.......~ ...~..~.....~~.~~.~~~.~.....~.~~.##########3.4Water %h%h52 _You enter the shallow water.%hVM.~~. #~# ################.################ %h[.~.~†.....~...~~~~~~~..~~.......~ Water .~~.~#######%h[4.6%h-M~.~~. #~# ################.################ Water #####5.8%hQ* "M###~.~~.#~#Water %h- >7.0%h1 %h2 %hԜ kM###~.~~.#~#8.2%h %h M###~.~~.#~#%h| >9.4%h %h %h:M#####~.~~.#~#%h!%h$)20.6%h'%h/*%hƤyM#######.~~~..~~.#~#1.8%h #################....~~.~~~.~~w~......~~~.~~~.~~.l.%he@w   brain worm (asleep)l   frilled lizard (asleep) #~#%h  A brain worm and a frilled lizard come into view.%h%hG  The frilled lizard hisses angrily.%hM)~lw.lwwandering)ll 2 frilled lizards (1 wandering)%hd03.0%h%ha _A frilled lizard comes into view.%hhu##################l....%h6_~l..~....~~~@~~~.~~w.l#########.####### #~# #~# #~# #~# #~#llasleep) #~# #~#%h8p  A frilled lizard comes into view.%h%h$%h%h,.l~ll.w.ll 3 frilled lizards (1 wandering)%h9(4.2%h'%hv8 _The frilled lizard hisses angrily.%h# .....~~.~~~.~~l~l. ~l...~~~.@~~.~~.w. #.##~# #~##~##~# #~# #~##~#%hW b  You enter the shallow water.  The brain worm's throbbing head pulsates.Something gnaws on your mind!~..ll~~w.w38----9/11 -----5.4Water  _You feel your power leaking away.%hu#.....~~.~~~.~~~~l.~..l.~~~.~@~l~~w..~#.##~# #~# #~##~# #~# #~##~#..ll.~w..l9=---6.6Freeze%h C  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hI:TCC the ChillerBarachi of Vehumet ......Health: 39/44 =====================---Magic: 6/11=============-----------AC: 4Str: 9EV: 11Int: 17########*****######SH: 0%hb=Dex: 13.....~~*******~~...XL:  6 Next: 60% Place: a Sewer~...l~~***@l**w..l~Noise: ---------  Time: 3526.6 (0.0)########*****######d) +4 scimitar**#Cast: Freeze#*#Water #~##~#w   brain worm#~#lll 3 frilled lizards (1 wandering)#~##~# _You feel your power leaking away.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; [3%h?3m2% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.%h TCC the ChillerBarachi of Vehumet ......Health: 39/44 =====================---Magic: 6/11=============-----------AC: 4Str: 9EV: 11Int: 17###################SH: 0Dex: 13.....~~.~~~.~~~~...XL:  6 Next: 60% Place: a Sewer%h ~...l~~~.~@l.~w..l~Noise: ---------  Time: 3526.6 (0.0)#########.#########d) +4 scimitar#~#Cast: Freeze#~#Water #~##~#w   brain worm#~#lll 3 frilled lizards (1 wandering)#~##~#Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateSome shallow water.  The walls around you are covered in ice.  The frilled lizard hisses angrily.  The wall freezes the frilled lizard.%h[ %h #####.~~~..l~~.~@l.~w.l.#.####l%h u==7.6 (1Ramparts Water %h ######.####%ho L  Press: ? - help, Dir - look around, f - activate  Some shallow water.  The walls around you are covered in ice.frilled lizard hisses angrily.wall freezes the frilled lizard. _The frilled lizard completely misses you.%hrThe frilled lizard is heavily wounded.  The brain worm's bulging head throbs.Something gnaws on your mind!  You feel your power leaking away.rd!  You kill the frilled lizard!%hs%hx(###~l~.~@~.w~l.#%hy`# 2%h3---4------9.0 (1.4Freeze%h####.###%hZ _Vehumet accepts your kill.%hu:#####~ll.#.####%h4-----300%h#####.###%h%h  The wall freezes the frilled lizard.  You kill the frilled lizard!%hi  Vehumet accepts your kill.%h#####l†~#.##   frilled lizardYou kill the frilled lizard!  Vehumet accepts your kill.  The frilled lizard unfolds its giant frill.brain worm.  The brain worm's throbbing head pulsates.Something gnaws on your mind!%h!29---2---------1-1%h####.###%h a _You feel your power leaking away.%hxw  The wall freezes the frilled lizard.  You kill the frilled lizard!%hyi  Vehumet accepts your kill.%hR~#####†w~### %hB---2%h#########%h6 _The wall freezes the brain worm.%h"######.##%hk%h######.####%h^ _You are too injured to fight recklessly!%hv %h S##w.%h= e#.####%he n30=3Freeze%h> ######.###%h:( 6 _The wall freezes the brain worm.%hNQ ~########%h?R %hZ ######.###%h^ ^ _You are too injured to fight recklessly!%h######.##%h%hJ#####%h ^ _You are too injured to fight recklessly!%hy####.####%h######.#### _The wall freezes the brain worm. _You are too injured to fight recklessly! _The wall freezes the brain worm. _You are too injured to fight recklessly!%h3 _You are too injured to fight recklessly!  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hH6   TCC the Chiller  Barachi of Vehumet ......  Health: 30/44 ================--------  Magic: 1/11==----------------------  AC: 4Str: 9  EV: 11Int: 17 ###################  SH: 0Dex: 13 .....~~.~~~w~†~~...  XL:  6 Next: 61% Place: a Sewer ~....~~†.~@~.~~...~  Noise: ---------  Time: 3533.0 (0.0) %h : &#########.#########  d) +4 scimitar #~# Cast: Freeze #~# Ramparts Water  #~# #~# w   brain worm #~# #~# #~# _You are too injured to fight recklessly!  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (moderately wounded, 100% to hit)%h- TCC the ChillerBarachi of Vehumet ......Health: 30/44 ================--------Magic: 1/11==----------------------AC: 4Str: 9EV: 11Int: 17###################SH: 0Dex: 13.....~~.~~~w~†~~...XL:  6 Next: 61% Place: a Sewer~....~~†.~@~.~~...~%h1 ONoise: ---------  Time: 3533.0 (0.0)#########.#########d) +4 scimitar#~#Cast: Freeze#~#Ramparts Water #~##~#w   brain worm#~##~##~#Aim: a brain worm (moderately wounded, 100% to hit)  You freeze the brain worm.  The brain worm is heavily wounded.The wall freezes the brain worm!  The brain worm's bulging head throbs.Something gnaws heavily on your mind!18-------0--=4.0 (1Freeze%hc6 #####.####%h9   You freeze the brain worm.  The brain worm is heavily wounded.The wall freezes the brain worm!  The brain worm's bulging head throbs.Something gnaws heavily on your mind! _You feel your power leaking away.%h@  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h######.###%hJ%h#####.##%hEe _You don't have enough magic to cast this spell.%h######.####%h%h z######%hT%F _Unknown command.%h l  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hE #####.##%hMF %hL ######.####%hP e _You don't have enough magic to cast this spell.%h*%h,f####%h,3%h)4E#####%h4k#.###%h5%h9 %hv:%h5;"_Unknown command.%h;%h %hx You slash the brain worm!  You kill the brain worm!%h2 #####%h.~~~..~@~.#.####  Vehumet accepts your kill.%hi -------2--925.4 (1.4%h5 _The frozen ramparts melt away.  Your Fighting skill increases to level 2!Your Spellcasting skill increases to level 4!%h޿%h'l _Your Earth Magic skill increases to level 1!%h ^ # .....~~.~~~.~†~~... ~....~~†.@~~.~~...~ #.# #~# #~# #~# #~# #~# #~# #~#19=-6.6 (1.2 _%h %hDk ^ # .....~~.~~~.~†~~... ~....~~†@~~~.~~...~ #.# #~# #~# #~# #~# #~# #~# #~#-7.8%h)#~.....~~.~~~.~†~~...%h̷r.~....~~@.~~~.~~...~#.# #~# #~# #~# #~# #~# #~# #~#%h%h2`9.0Water %h5%h _You enter the shallow water. _You see here a frilled lizard corpse.%h4#~.....~~.~~~.~†~~...~.~....~@†.~~~.~~...~#.# #~# #~# %h8  #~#  #~#  #~#  #~#  #~#%h<%hz=040.2 _%hA%hD%hQ#.~~.....~~.~~~.~†~~...~.~....@~†.~~~.~~...~#.# #~# #~#  #~# %ha #~#  #~#  #~#  #~#%h6%h<20=1==1.4%h%hc%h o#.~~.....~~.~~~.~†~~...~.~...@~~†.~~~.~~...~#.# #~# #~#  #~#  #~#  #~#  #~#  #~#%h~%%h&02.6%h,%h.%hd #.~~.....~~.~~~.~†~~...~.~..@.~~†.~~~.~~...~#.%h}e # #~#  #~#  #~#  #~#  #~#  #~#  #~#%hBi %hj (3.8%h m %hTn %h7 l#.~~.....~~.~~~.~†~~....~~~~.~.@..~~†.~~~.~~...~#.# #~#  #~#  #~#  #~#  #~#  #~#  #~#%h %h8 ^1=5.0%h %hL %hC~....~~.....~~.~~~.~†~~~.~~~~.~@...~~†.~~~.~~...#. #~#  #~#  #~#  #~#  #~#  #~#  #~#%h %h E==6.2%hr%h %h7!~....~~.....~~.~~~.~†~~!~.~~~~.@....~~†.~~~.~~#. #~#  #~#  #~#  #~#  #~#  #~#  #~#  You enter the shallow water.7.4Water  _Found a bubbling puce potion and a glowing amethyst potion.%hE\~!~....~~.....~~.~~~.~†~~~!~.~~~~@~....~~†.~~~.~~#. #~# #~#  #~#  #~#  #~#  #~#  #~#2==8.6%h#≈~!~....~~.....~~.~~~.~†≈~!~.~~~@.~....~~†.~~~.~~#. #~#  #~#  #~#  #~#  #~#  #~#  #~#2==9.8Water  _You enter the shallow water.%h3 #≈~!~....~~.....~~.~~~.~†#≈~!~.~~@~.~....~~†.~~~.#. #~# #~#  #~#  #~#  #~#  #~#  #~#51.0%h9 %h; %h ≈#≈~!~....~~.....~~.~~~.~≈#≈~!~.~@~~.~....~~†.~~~.#. #~# #~#  #~#  #~#  #~#  #~#  #~#3=2.2%h ≈#≈~!~....~~.....~~.~~~.≈#≈~!~.@~~~.~....~~†.~~~#. #~# #~#  #~#  #~#  #~#  #~#  #~#3.4%hv≈#≈~!~....~~.....~~.~~~≈#≈~!~@~~~~.~....~~†.#. #~# #~#  #~# #~#  #~#  #~#  #~# %h%h6M==4.6%h%h0%hPG≈#≈~!~....~~.....~~.≈#≈~!@.~~~~.~....~~†.#. #~ #~ #~ #~ #~ #~ #~%h.U%hV4=5.8Water %h\%h`2 _You enter the shallow water.%h۳D≈#≈~!~....~~.....~~.≈#≈~@~.~~~~.~....~~†.# # # # # # # #3==7.08.0 (2 _w - 2 bubbling puce potions (gained 1)%h,@#########################...~~..~≈≈≈≈≈#≈~.~.~~~~.~....~~†.########################5=9.2 (160.2 (2 _z - a glowing amethyst potion%hV#≈≈≈≈≈#≈~.@....~~.....~~.~≈≈≈≈≈#≈~.~.~~~~.~....~~†.~#%h\T.#~#~#~#~#~#~%h6%h==1.4 (1Water %hç%h`2 _You enter the shallow water.%hqY#≈≈≈≈≈#≈~.~@...~~.....~~.~≈≈≈≈≈#≈~.~.~~~~.~....~~†.~#.##~##~##~#%h6#~##~##~#%h%hf6=2.6%h>%h%h" r#≈≈≈≈≈#≈~.~.@..~~.....~~.~~~.≈≈≈≈≈#≈~.~.~~~~.~....~~†.~#.# %h% #~##~##~##~#%h3) %h) (3.8%hu. %h0 %h &#≈≈≈≈≈#≈~.~..@.~~.....~~.~~~.~%h$ s≈≈≈≈≈#≈~.~.~~~~.~....~~†.~~~.#.# %h %hC _4==5.0%h %h %hT |#≈≈≈≈≈#≈~.~...@~~.....~~.~~~.~†≈≈≈≈≈#≈~.~.~~~~.~....~~†.~~~.~#.# %hU /%h\ %h] (6.2%hvc %h_e %h #≈≈≈≈≈#≈~.~....@~.....~~.~~~.~†~≈≈≈≈≈#≈~.~.~~~~.~....~~†.~~~.~#%hs V.# %h 7=7.4Water %h 2 _You enter the shallow water.%hw | #≈≈≈≈≈#≈~.~....~@.....~~.~~~.~†~≈≈≈≈≈#≈~.~.~~~~.~....~~†.~~~.~~.#.##~# %hj %hE (8.6%h %h %h64 { #≈≈≈≈≈#≈~.~....~~@....~~.~~~.~†~~. ≈≈≈≈≈#≈~.~.~~~~.~....~~†.~~~.~~. #.##~# %h.< %h= M==9.8%hC %hF %h l#≈~.~....~~.@...~~.~~~.~†~~.#≈~.~.~~~~.~....~~†.~~~.~~..# %hB 8=71.0%h =#≈~.~....~~..@..~~.~~~.~†~~.#≈~.~.~~~~.~....~~†.~~~.~~...~.# %h2 z5==2.2%h #≈~.~....~~...@.~~.~~~.~†~~... #≈~.~.~~~~.~....~~†.~~~.~~...~ .# 3.4%h #≈~.~....~~....@~~.~~~.~†~~... #≈~.~.~~~~.~....~~†.~~~.~~...~ .# 9=4.6%h%h׻%h #≈~.~....~~.....@~.~~~.~†~~... #≈~.~.~~~~.~....~~†.~~~.~~...~ .# #~# %h\%h%hY5.8Water %h%h+52 _You enter the shallow water.%h ≈~.~....~~.....~@.~~~.~†~~... ≈~.~.~~~~.~....~~†.~~~.~~...~ .# #~# %h %h%hܯC==7.0%h%h%h0* ~.~....~~.....~~@~~~.~†~~... ~.~.~~~~.~....~~†.~~~.~~...~ .# %h0#~# #~# %hj5%h5g30=8.2%hc9%h@%h%hj %h.~....~~.....~~.@~~.~†~~... %h.~.~~~~.~....~~†.~~~.~~...~ %h<f.# #~##~##~##~##~#%hl>9.4%h"Water %hZ%h%h2 _You enter the shallow water.%hm ~....~~.....~~.~@~.~†~~... ~.~~~~.~....~~†.~~~.~~...~ .# #~# #~##~##~##~##~#%h%h}6==80.6%h ....~~.....~~.~~@.~†~~... .~~~~.~....~~†.~~~.~~...~ .# #~# #~##~##~##~##~#1=1.8%hE#%hQ ~~.....~~.~~~@~†~~. ~~~~.~....~~†.~~~.~~...~..##~# #~%hJ##~##~##~##~#%hJ%h403.0%h%hC~~.....~~.~~~.@†~~....~.~....~~†.~~~.~~...~.~.##~##~# %hH%hJJ`4.2Water %hM%hP2 _You enter the shallow water.%hF ~~.....~~.~~~.~@~~....~..~....~~†.~~~.~~...~.~..##~# %hs%h%h8v32===5.4%hF%ht _You enter the shallow water. _You see here a frilled lizard corpse.%h ~~.....~~.~~~.~†@~....~.l.~....~~†.~~~.~~...~.~..##~# #~# l   frilled lizard (asleep) %h%htl.l%hݎ(6.6%hʓ%h@a _A frilled lizard comes into view.%hV] .....~~.~~~.~†~@....~l.~ .~....~~†.~~~.~~...~.~..~.##~# #~# l.7==7.8%h]%h%hH. .....~~.~~~.~†~~@...l..~. ~....~~†.~~~.~~...~.~..~l.##~# #~# l 2 frilled lizards (1 asleep) %h %h %h5A frilled lizard comes into view.%h%h%hb %h- %h"The frilled lizard hisses angrily.%h}%h:r%hHl~..l%h.%hml%hF%hhr   rat (wandering)%h%h%h3%h/==%hM!9.0%h%h%h' %h%h2_A rat comes into view.%h%hV%hW0r#%htY~~.~~~.~†~~.@.l~..l.~ %hZ....~~†.~~~.~~...~.~..~.~%h[.# %h\ %h^ %h_+#~# %h`*#~# %ha %hb %hf%h?h%hj%hbn%hv%hwl.~.l~r%hx&r 2 r%hyats (wandering)%hz%h|%h}"90.2%h0~Freeze%hk%h %hɅ%hi2_A rat comes into view.%h%hg%hE  You closely miss the frilled lizard. The frilled lizard bites you.%h0%h.%hKl..r.%h~ r%h %hR %h"r2-=1.6 (1.4%h  %h%hb7_The frilled lizard barely misses you.%h%h%h,%hl~.r~r.3===3.0 _You closely miss the frilled lizard. The frilled lizard barely misses you.%h֗   The rat squeaks loudly.  You hit the frilled lizard.  The frilled lizard is heavily wounded..~r.r.lrr31--==4.4 _The frilled lizard closely misses you. x2; The frilled lizard bites you.%h  You slash the frilled lizard!  You kill the frilled lizard!%hk ,%h6 3 †.r.r~   frilled lizardVehumet accepts your kill.%h8 b8==--5.8%h5 %h8 [ _The frilled lizard barely misses you.%he;|.#~~.~~~.~†~~..@.r.r~.~?~~†.~~~.~~...l.~..~.~!.# #~# #~#   Found a scroll labelled MUQASE ALUI and 2 blue potions.rr..0----7.0 (1.2%ht_ _The frilled lizard bites you. _You see here a frilled lizard corpse.%h{  You barely miss the rat. The frilled lizard bites you.%hd29-8.4 (1.4%h%hِ _The rat bites you but does no damage. The frilled lizard closely misses you.%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hG TCC the ChillerBarachi of Vehumet ......Health: 29/44 ===============---------Magic: 5/12==========--------------AC: 4Str: 9EV: 11Int: 17SH: 0Dex: 13 ##############*****###.##XL:  6 Next: 92% Place: a Sewer ...~~.~~~.~†~***@rr*.~.~?Noise: =--------  Time: 3598.4 (0.0) ...~~†.~~~.~~***l***.~.~!d) +4 scimitar #######.######*****######Cast: Freeze%hMI #~##~##~#l   frilled lizard#~#rr 2 rats#~##~#You barely miss the rat. The frilled lizard bites you. _The rat bites you but does no damage. The frilled lizard closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate%hБ TCC the ChillerBarachi of Vehumet ......Health: 29/44 ===============---------Magic: 5/12==========--------------AC: 4Str: 9EV: 11Int: 17SH: 0Dex: 13 ######################.##XL:  6 Next: 92% Place: a Sewer ...~~.~~~.~†~~..@rr..~.~?Noise: =--------  Time: 3598.4 (0.0) %h ...~~†.~~~.~~...l.~..~.~!d) +4 scimitar #######.#################Cast: Freeze#~##~##~#l   frilled lizard#~#rr 2 rats#~##~#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the rat.  You kill the rat!%h The walls around you are covered in ice.  The wall freezes the rat.  You kill the rat!  Vehumet accepts your kill.%h Vehumet accepts your kill.frilled lizard!frilled lizard!%h #####..@.~....†.~.#####%hl )%h- 3=9.4 (1FreezeRamparts %h ######%h Z _Vehumet accepts your kill.%hB#######.#~~.~~~.~†~~..†@~..~.~?~~~†.~~~.~~...†.~..~.~!~.#######~# 30=--600.6 (1.2 _The frozen ramparts melt away as you move.%hZ.#~~.~~~.~†~~..†.@..~.~?~≈~~†.~~~.~~...†.~..~.~!~≈.# %hPm--1.8Water %hGx%hy2 _You enter the shallow water.%hu.# ~~.~~~.~†~~..†.~@.~.~?~≈# ~~†.~~~.~~...†.~..~.~!~≈#.##~# 6==3.0%h#.#.#.~~~.~†~~..†.~.@~.~?~≈#≈†.~~~.~~...†.~..~.~!~≈#≈%hr=.#  #~#  #~#  #~#  #~#  #~#  #~#%hl1=4.2%h3%hg #.# #.# .# .~~~.~†~~..†.~..@.~?~≈#≈ †.~~~.~~...†.~..~.~!~≈#≈.#  #~#  #~#  #~#  #~#  #~#  #~#5.4Water  %hD ,_You enter the shallow water.%h" ## ## .# r#.# .# ~~~.~†~~..†.~..~@~?~≈#≈ .~~~.~~...†.~..~.~!~≈#≈.# #~# #~# #~# r   rat (wandering) #~# #~# #~#%h( %h( 06.6%h. %h0 V _A rat comes into view.%h/p)##. ## #.## .# .r#.# .#.~†~~..†.~..~.@?~≈#≈ %h`q)~~~.~~...†.~..~.~!~≈#≈ .# ~# ~# ~# ~# ~# ~#%hr%h ~r32===7.8FreezeWater %hkH _You enter the shallow water.%hjsg# #. ## #.## .# .~#.# r#%ht.~†~~..†.~..~.~@~≈#≈.~~...†.~..~.~!~≈#≈ ## ## ###%hu%hUv%hz%hz{c9.0Freeze%hˣ _You see here a scroll labelled MUQASE ALUI.%hb %hW# <r.%h'$ -100%h' %h* a _y - a scroll labelled MUQASE ALUI%h; #. ## #.## . .r# %h& ##############.########## ~.~†~~..†.~..~.~.~≈#≈≈≈≈≈~.~~...† #########################%h %h 3==7==%h] &1.2 (1.2%h'A  _You see here 2 blue potions.%hr~20%h %hV] _m - 5 blue potions (gained 2)%h9n #  ##%h#.## .# r~#.# ###############.##########†~~..†.~..~.@.~≈#≈≈≈≈≈ ~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ .######################### ~# ~# ~# %hE~# ~# ~#%hK<r.%h e3.4 (1.2Water %h8%h)2 _You enter the shallow water.%h # . ###r## .# #.~#.# ################@##########†~~..†.~..~.~.~≈#≈≈≈≈≈ .~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ #.######################### #~# #~# #~# #~# #~#.r4=4.6%h3  #  ##.###.# %h #r@#.# #################.##########†~~..†.~..~.~.~≈#≈≈≈≈≈ †.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ ##.#########################  #~#  #~#  #~#  #~#%h˨ %h ==5.8FreezeWater %h %hn 2 _You enter the shallow water.%h  You strike the helpless rat from behind!  You hit the rat.  You kill the rat!%h!1.%h)<v7.2 (1.4Freeze%hQ@Z _Vehumet accepts your kill.%h ## #.# ## #.###.# #@~#.#####.## ~.~~~.~†~~..†.~..~.~.~≈#≈≈≈≈≈ ~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈#.###%h(#########  #~#  #~#  #~#  #~#%h%h5=8==8.4 (1.2%hs%h%h. % ##  #####.# ##.~#.# ###################.########## ~~†~~..†.~..~.~.~≈#≈≈≈≈≈ ~~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ ####.#########################  #~#  #~#  #~#%hT3 %h4 (9.6%h:7 %h 8 %h f###.##.#..# #.# ##.#  #####.# ##.~#.# ####################.########## .~~†~~..†.~..~.~.~≈#≈≈≈≈≈ .~~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ #####.#########################  #~#  #~#20.8%hQ%hs{3##..~... #.### #~##r# ###r# .#.##@# #.## ## ##.###.#  ##.~#.# ###################.########## ~~.~~~.~†~~..†.~..~.~.~≈#≈≈≈≈≈ rr 2 river rats (asleep) ~~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ ####.######################### %hG %he 2 river rats come into view.%h%hߎD .r%hlrrr  The river rat squeaks loudly. x2; You hear a loud squeak.%h6=====2.0Freeze%h0 _You hear an angry hiss. x2%hξ ## ..~ ...  #.# ## #~### #.#r####r#~.#r##.#~# #.###~## ##.###.# ##.~#.# ##################.########## r   rat (wandering) ~.~~~.~†~~..† ~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ ###.#########################  A rat comes into view.  The rat squeaks loudly.  The river rat attacks as it pursues you!r.#r.rrr 2 river ratsr   rat==3.2%hA _The river rat bites you but does no damage.%hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hQTCC the Chiller##Barachi of Vehumet ........~Health: 36/44 ===================-----...Magic: 5/12==========--------------#.###AC: 4Str: 9#~### #.#EV: 11Int: 17#.#r****#SH: 0Dex: 13#.*r***XL:  6 Next: 93% Place: a Sewer#.*@*Noise: ====-----  Time: 3623.2 (0.0)#*r***d) +4 scimitar#**#**##Cast: Freeze##.###.###.~#.# ##################.##########rr 2 river rats [4%hT0m~.~~~.~†~~..†.~..~.~.~≈#≈≈≈≈≈r   rat ~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ ###.#########################The river rat attacks as it pursues you! _The river rat bites you but does no damage.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate%hLTCC the Chiller##Barachi of Vehumet ........~Health: 36/44 ===================-----...Magic: 5/12==========--------------#.###AC: 4Str: 9#~### #.#EV: 11Int: 17#.#r###.#SH: 0Dex: 13#.#r..#XL:  6 Next: 93% Place: a Sewer#.#@#Noise: ====-----  Time: 3623.2 (0.0)##r#~#d) +4 scimitar#.###~##Cast: Freeze##.###.###.~#.# ##################.##########rr 2 river rats ~.~~~.~†~~..†.~..~.~.~≈#≈≈≈≈≈r  %hP rat ~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ ###.######################### _The river rat bites you but does no damage.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.r###.r..#@##r#.###  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the river rat but does no damage. freezes the river rat.==--4.2 (1Ramparts %h02####@##### _The river rat bites you but does no damage.%h ` _The river rat bites you but does no damage.  You freeze the river rat.  The river rat is heavily wounded.  The river rat closely misses you. The wall freezes the rat.  You kill the rat!%h. $.###r..###r#~####%h 4--4---5%h ####r..###~#%h =###%h Z _Vehumet accepts your kill.%h You kill the rat! _Vehumet accepts your kill.The river rat is severely wounded..  You kill the river rat! #~#@##~##   river rat  Vehumet accepts your kill.The wall freezes the river rat but does no damage.8/45=--8-6######r#### _The river rat closely misses you.%hThe wall freezes the river rat but does no damage. _The river rat closely misses you.%hYou freeze the river rat.  The river rat is almost dead..  You kill the river rat!%h Z####%hM"#†#~##%hP'TCC the Chiller##Barachi of Vehumet ........~%h'Health: 39/46 ====================----...Magic: 3/12======------------------#.###AC: 4Str: 9#~### #.#EV: 11Int: 17#.#.###.#%h(SH: 0Dex: 13#.#~..#XL:  6 Next: 102% Place: a Sewer#.#@#Noise: =--------  Time: 3627.2 (1.0)##†#~#d) +4 scimitar%hy+0#.###~##Cast: Freeze##.###.#Ramparts ##.~#.# ##################.########## ~.~~~.~†~~..†.~..~.~.~≈#≈≈≈≈≈ ~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ ###.#########################The wall freezes the river rat but does no damage. _The river rat closely misses you.You freeze the river rat.  The river rat is almost dead.The wall freezes the river rat.  You kill the river rat! _Vehumet accepts your kill.You have reached level 7!%h3/  --more--%h443/513---7 1% Freeze##~..###~# _%h#Q ##~... .# ##~### #.#%hS?.###.##@..# #.#.## ##†#~#  #.###~#####.# ##.~#.# ###################.########## ~~†~~..†.~..~.~.~≈#≈≈≈≈≈ ~~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈%hmdy  The frozen ramparts melt away as you move.%h}fp-8.4 (1.2Water %hn%hq2 _You enter the shallow water.%h?%h2CZ Your spells (describe)TypeFailure Level  a + FreezeIce1% 1 b - Ozocubu's ArmourIce1%3  c - Frozen RampartsIce1%3  d - Summon Ice BeastIce/Summoning6%3 Select a spell to describe[!]/[I] toggle spell headers%hr %hQTCC the ChillerBarachi of Vehumet ......##Health: 43/51 ====================----..~Magic: 3/13=====-------------------...AC: 4Str: 9#.###EV: 11Int: 17#~### #.#SH: 0Dex: 13#.#.###.#XL:  7 Next:  1% Place: a Sewer#.#@..#Noise: ---------  Time: 3628.4 (0.0)#.#.##d) +4 scimitar##†#~#Cast: Freeze#.###~##Water ##.###.###.~#.# ###################.########## ~~.~~~.~†~~..†.~..~.~.~≈#≈≈≈≈≈ ~~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈The wall freezes the river rat.  You kill the river rat! _Vehumet accepts your k%hill. _You have reached level 7!The frozen ramparts melt away as you move. _You enter the shallow water.%h}%h Spells (Memorise)TypeFailure Level  a - Magic DartConjuration16% 1b - Searing RayConjuration24% 2  c - Fulminant PrismConjuration/Alchemy%h83% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hw%h%h&_TCC the ChillerBarachi of Vehumet ......##Health: 43/51 ====================----..~Magic: 3/13=====-------------------...AC: 4Str: 9#.###EV: 11Int: 17#~### #.#SH: 0Dex: 13#.#.###.#%h *_XL:  7 Next:  1% Place: a Sewer#.#@..#Noise: ---------  Time: 3628.4 (0.0)#.#.##d) +4 scimitar##†#~#Cast: Freeze#.###~##Water ##.###.###.~#.# ###################.########## ~~.~~~.~†~~..†.~..~.~.~≈#≈≈≈≈≈ ~~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈The wall freezes the river rat.  You kill the river rat! _Vehumet accepts your kill. _You have reached level 7!The frozen ramparts melt away as you move. _You enter the shallow water.%h/P  Okay, then.%h0%h7%h9. _%h_b(### ..~ ... #.### #S### #.# #.#.###. #.#~. #@#.## ##†#~# #.###~## ##.###.# ##.~#.# ####################.##########S   adder (wandering) .~~.~~~.~†~~..†.~..~.~.~≈#≈≈≈≈≈ .~~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ #####.#########################%hqfh  An adder comes into view.%hzh%hGi>  The adder hisses angrily.%hpPw~Sw   brain wormS   adder4==9.6 (1.2Freeze%hv%hx] _A brain worm comes into view.%hW  You freeze the adder.  The adder is heavily wounded.%hnnSS 2 adders (1 wandering)  You freeze the adder.  The adder is heavily wounded.  The adder barely misses you.The brain worm's throbbing head pulsates.  Something gnaws heavily on your mind!%hop32-----0------300Freeze%hCx%hza _You feel your power leaking away.%hK  The adder hisses angrily.  You slash the adder!  You kill the adder!%h-%h%ht%h<.#Sw.   adder%h----------3-2.0 (1.4%hC%hZ _Vehumet accepts your kill.%h) ### ..~ ...  #S# ## #w### #.#.#.####.#@..# #.#.## ##†#~# #.###~%h ###.###.# ##.~#. ###################.########## ~~.~~~.~†~~..† ~~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈%hV# %h{$ 3-3.2 (1.2[12;38HWater %hR) %h+ 2 _You enter the shallow water.%h5### ..~ ... #S# ## #w### #.# #.#.###.# #.#~@.# #.#.## ##†#~# #.###~## %h%hFd1=-4.4%h%h%h.%hcww   brain worm%hB50%h%h)SwS   adder4=6%h### ..~ ... #S# ## #w### #.# #.#.###.# #.#~.@# #S#.## ##w#~# #.###~####.###.###.~#.# .### %hB%hS.#w†S=7.6 (1.2Freeze%hm%h X _The brain worm closely misses you.%h| /### ..~ ...  #S# ## #w### #.#.####.#~S.#.#w## ##†#~#%hv G#.###~####.###.#  ##.~#.# ################.########## ~~~.~†~~..†%h ,%h LwS.%h D=8.8%h %h w _The adder attacks as it pursues you! The adder barely misses you.%h~$  You miss the adder. The adder bites you but does no damage.2-40.2 (1.4 _The adder bites you.%he  You slash the adder!  The adder is almost dead.%hfR2===%hg 1.6%hl%ho _The adder closely misses you. The adder misses you.%h *The adder closely misses you. The adder  You slash the adder!  You kill the adder!  Vehumet accepts your kill.You can now gain magical power from killing.  Vehumet offers you knowledge of Foxfire.%h] /  --more--%h;X%hY%h&`].w%h %h %h}-==5-3.0 _%h%h- _Unknown command.%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hP  Okay, then.%h%hy%h. _%hDf  You hit the brain worm.  The brain worm is lightly wounded.%h)^1-4.4%hE _The brain worm bites you.%h4  You slash the brain worm!  The brain worm is heavily wounded.The brain worm bites you but does no damage.=5.8%h %hX _The brain worm closely misses you.%h:G ~  You slash the brain worm!  You kill the brain worm!%hL D.%hl` 2=217.2Freeze%hd %hf Z _Vehumet accepts your kill.%hz>### ..~ ... #S### #w### ##.# #.#.# #.#~.@## #.#.%h ##†#~# #.###~## ##.###.# ##.~#.# #################.########## .~~~.~†~~..†.~..~.~.~≈#≈≈≈≈≈ †.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈%h%h6--8.4 (1.2%hs%h%hA 3### ..~ ... #S### #w### ##.# #.#.# #.#~..## #.# ##†#~# #.###~## ##.###.# ##.~#.# ##################.########## ~.~~~.~†~~..†.~..~.~.~≈#≈≈≈≈≈ ~†.~~~.~~...%hB _†.~..~.~.~≈#≈≈≈≈≈ ###.#########################%hmG %hbH ^3==--9.6%hL %hN %h Q%hQ%hS### ..~ ... #.### #~### ##.# #.#.# #.#~..## #.#. ##@#~# #.###~## ##.###.# ##.~#.# ###################.########## ~~.~~~.~†~~..†.~..~.~.~≈#≈≈≈≈≈ ~~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ ####.#########################  #~#3=50.8 _You see here a river rat corpse.%h?Q%ht###~... #.# ##~### ##.#.###.#~..## #@#.## ##†#~#  #.###~#####.# ##.~#.# ####################.########## .~~†~~..†.~..~.~.~≈#≈≈≈≈≈ .~~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈ #####.#########################2.0 _%hm%h %h -###~... #.# ##~#### ##.#.###.#~..##.#.## ##†#~#  #.###~#####.# ##.~#.# %h #####################.########## ..~~†~~..†.~..~.~.~≈#≈≈≈≈≈ ..~~†.~~~.~~...†.~..~.~.~≈#≈≈≈≈≈%hG %h, (3.2%h %h %hӮ ####~... #.# ##~#### ##.#.###.#~..##.#.## ##†# #.###~#####.# ##.~#.# ######################.########## .~~†~~..†.~..~.~.~≈#≈≈≈≈≈ %hگ {4===4.4%h5 %h %h Y######...~.... #.## ##@#### ##.#.###.#~..##.#.## ##†# #.###~#####.# ##.~#.# #######################.#########%hh%hF`5.6Water %h%h %hv$_You enter the shallow water.%h#################~~~~...~..~.....w~~~~~~.....~..~~~ #@## ##~#### ##.#.###.#~..##.#.## ##†#~# %h\0w   brain worm (asleep) #.###~#####.# ##.~#.#%h%h״>4==%h)6.8%h%h^] _A brain worm comes into view.%h##################.~~~~...~..~.....w%h~~~~~~~.@...~..~~~ #########.####### ##~#### ##.#.###.#~..##.#.## ##†#%h= #.###~#####.#%hՌ%hV5=8.0%h%ha%h(K###################%h .~~~~..@~..~.....w.~~~~~~~.....~..~~~ ##########.####### ##~#### ##.#.###.#~..##.#.## ##†# #.###~##%h%hƏ(9.2%h%h%hL+#~.~~~~.@.~..~.....w~.~.....~..~~~#.# ##  ##~#### ##.#  ##.#.###.# %h?,Q ##.#~..##  ##.#.##  ##†#~#  #.###~##%h/%hO0)60.4%h2%h4%hd #.~~.~~~~@..~..~.....w~.~.....~..~~~#.# ##  ##~#### ##.# ##.#.###.# ##.#~..## ##%he .#.##  ##†#~#  #.###~##%h2i %hi W6==1.6%hil %hm %hF#~.~~.~~~@...~..~.....w.~~.~.....~..~~~%h#.# ## ##~#### ##.#  ##.#.###.#  ##.#~..##  ##.#.##  ##†#~#  #.###~##%hov2.8Water %h$ %hc$_You enter the shallow water.%h#~.~~.~~@~...~..~.....wS.~~.~.....~..~~~#.# ## ##~#### ##.#  ##.#.###.#%hNr ##.#~..## S   adder (asleep)  ##.#.##  ##†#~#  #.###~##%h%hK(4.0%h%hY _An adder comes into view.%h>q#.~~.~~.~@~~...~..~.....w.S.~~.~.....~..~~~#.#  ##~#### ##.  ##.#.###.# ##.#~..##  ##.#.##  ##†#~# #.###~37=5==5.2%hS- #~.~~.~~.@~~~...~..~.....w.S.~~.~.....~..~~~#.#  ##~#### ## ##.#.###. ##.#~..  ##.#.##  ##†#~# #.###~%h8 >6.4%h9 %h|; %h, .~.~~.~~@~~~~...~..~......S.~~.~.....~..#.# ##~####  ##.#.### ##.#~.. ##.#. ##†#~ #.###7.6%h(#########################..~.~~.~~.~~~~...~..~.......S~~~.....~..~##################.###### ##~####  ##.#.# ##.#~. ##.# ##†%h(n #.## ##.%h`,%hN-b8=8.8%h_1%h2%h^h%hDi?~..~.~~.~~.~~~~...~..~~....S.~@.~.....~..#. ##~#### ##.#. ##.#~ ##.# ##† #. ##.%hm%hn%h^ou==70.0Water %hTr%ht2 _You enter the shallow water.%h9S .~..~.~~.~~.~~~~...~..~~....S.@~.~.....~#. ##~ ##.#. ##.# ##. ## #. ##%hY %hR_ >1.2%ha %hc~.~..~.~~.~~.~~~~...~..~S~~....S@~~.~.....~#. ##~ ##.# ##. ## # S   ball python (constriction, asleep) #%h! %h SS  A ball python comes into view.9=6===2.4Freeze _The adder closely misses you. The adder barely misses you.%h+  You slash the adder!  The adder is severely wounded.The ball python hisses angrily.%h-%h7.~S S)%h8[8-3.8 (1.4%hK@%hDR _The adder bites you but does no damage. The adder bites you.%hLV  You miss the adder.  The adder is severely wounded.~.S36--5.2%h^%hm` _The adder bites you. The adder misses you.%h1  You closely miss the adder.  The adder is severely wounded.%hH..S%hY37=6.6%h%hv = _The adder bites you but does no damage.%hܬ   You hit the adder.  You kill the adder! .SS   ball python (constriction)  Vehumet accepts your kill.The ball python bites you but does no damage.%hF === 1 38.0Constr %h z _The ball python grabs you. The ball python constricts you.%h  You slash the ball python!  You kill the ball python!%hP q†%h( 811 9.4Freeze _Vehumet accepts your kill.%hr .~.~..~.~~.~~.~~~~...~..~.~~....@.~~.~.....#. ##~ 7=-80.6 (1.2 _You see here an adder corpse.%h~ ~.~.~..~.~~.~~.~~~~...~...~~...@†.~~.~##. ##~-1.8 _%hs (~.~.~..~.~~.~~.~~~~...~?...~~..@.†.~~.~##. ##%h59=%h~!3.0%h%hlt _Found a scroll labelled WIDINK SAATING and 4 stones.%hC~(~.~.~..~.~~.~~.~~~~...~~?...~~.@..†.~~.~## 4.2%hښ s≈~(~.~.~..~.~~.~~.~~~~...≈~?...~~@...†.~~.~%hu %h[ D=5.4%h %h %hD#≈~(~.~.~..~.~~.~~.~~~~#≈~?...~@....†.~~.~%hL%hM40=6.6Water %h@U%hW2 _You enter the shallow water.%h≈#≈~(~.~.~..~.~~.~~.~~~~≈#≈~?...@~....†.~~.%hO%hv8==7.8%h X≈#≈~(~.~.~..~.~~.~~.~~~~≈#≈~?..@~~....†.~~.%h%hH19.0 %hU%h9%h% \≈#≈~(~.~.~..~.~~.~~.≈#≈~?.@.~~....†.~~.%h %h W1=90.2%hi %hs %hJ ≈#≈~(~.~.~..~.~~.~~.≈#≈~?@..~~....†.~~.1.4%h≈#≈~(~.~.~..~.~~.~~.≈#≈~@...~~....†.~~.==2.62=3.6 (2 _v - 2 scrolls labelled WIDINK SAATING (gained 1)%hs>#≈≈≈≈≈#≈~(~.~.~..~.~~.~~.~≈≈≈≈≈#≈~.@..~~....†.~~.~#4.8 (1%h7.#%hI@≈≈≈≈≈#≈~(~.~.~..~.~~.~~.~≈≈≈≈≈#≈~..@.~~....†.~~.~#9==6.0%hz#≈≈≈≈≈#≈~(~.~.~..~.~~.~~.~≈≈≈≈≈#≈~...@~~....†.~~.~#%h%h53=%h`!7.2%h%h%h.#≈≈≈≈≈#≈~(~.~.~..~.~~.~~.~~~~.≈≈≈≈≈#≈~....@~....†.~~.~#%h4%h5`8.4Water %h>;%h=2 _You enter the shallow water.%h#≈≈≈≈≈#≈~(~.~.~..~.~~.~~.~~~~.≈≈≈≈≈#≈~....~@....†.~~.~#9.6%hm%hn#%h$qW≈≈≈≈≈#≈~(~.~.~..~.~~.~~.~~~~.%hy5≈≈≈≈≈#≈~....~~@...†.~~.~.#%hQ{%h)|4%h|=%h}==%h~!700.8 %h %h%hކ%h=#≈≈≈≈≈#≈~(~.~.~..~.~~.~~.~~~~...~≈≈≈≈≈#≈~....~~.@..†.~~.~.##2.0%h%h%hv #≈≈≈≈≈#≈~(~.~.~..~.~~.~~.~~~~...~. ≈≈≈≈≈#≈~....~~..@.†.~~.~. #.##%h|10/13==3.2%hLM#≈~(~.~.~..~.~~.~~.~~~~...~.%hM#≈~....~~...@†.~~.~.#.###~##%hS%hxT55=%hT!4.4%hY%h[%h[WM#≈~(~.~.~..~.~~.~~.~~~~...~..~#≈~....~~....@.~~.~.#%h6.###~###.%h%h(5.6%hA%hs _You see here an adder corpse.%h]M#≈~(~.~.~..~.~~.~~.~~~~...~..~.#≈~....~~....†@~~.~.....~.###~###.## # 6.8 _%hM#≈~(~.~.~..~.~~.~~.~~~~...~..~.#≈~....~~....†.@~.~.....~..###~###.#.#.#%h%h6===8.0Water %hZ"%h$2 _You enter the shallow water.%hqM#≈~(~.~.~..~.~~.~~.~~~~...~..~. #≈~....~~....†.~@.~.....~..###~###.#.###.#~%hX†#.#%h>9.2%hu%h%hVT ≈~(~.~.~..~.~~.~~.~~~~...~..~. ≈~....~~....†.~~@~.....~..~.###~#### ##.#.###.#~.##.#.##†##.###.#%hX%hY110.4%h_%ha%h ~(~.~.~..~.~~.~~.~~~~...~..~. ~....~~....†.~~.@.....~..~.###~#### ###.#.###.#~.##.#.###†#~#.###.#%h%h7=1==1.6Water %hCH _You enter the shallow water.%h . (~.~.~..~.~~.~~.~~~~...~..~.....w ....~~....†.~~.~.....~..~.# %h ##~#### ###.#.###.##.#~..###.#.###†#~##.###~%hh !##.#%h$) %h+ (2.8%h 2 %h@4 %h4{ A ~.~.~..~.~~.~~.~~~~...~..~.....w ~~....†.~~.~.....~..~~~ .# ###~#### ##.##.#.###.###.#~..###.#.## ##†#~# #.###~###.###.%h %h (4.0%h %h %h .~.~..~.~~.~~.~~~~...~..~.....w ~~....†.~~.~.....~..~~~ %h .# ###~#### ##.###.#.###.# ##.#.## ##†#~# %h0>#.###~###.###.#%h%h`8=5.2%h%h%h ~.~..~.~~.~~.~~~~...~..~.....w ~~....†.~~.~.....~..~~~ .# ## ##~#### ##.# ##.#.###.# ##.#.####†#~##.###~####.###.#%hx==6.4%h:3 ############################# ..~.~~@..~..~.....w ~~....†.~~.~~~~~~~.....~..~~~ ####################.####### ## ##~#### ##.#.###.###.#~.##.#.####†#~##.###~##%h<07.6%h'B%hC ~..~.~~.~~.~~~~.@.~..~.....w ....†.~~.~.....~..~~~ .# ## ##.##.##.%h'DA#.## %hJ%hK9=2==8.8%hN%hO%hߦ_ ..~.~~.~~.~~~~..@~..~.....w ....†.~~.~.....~..~~~ .# ## %hާ&%h%h%h?20.0%hi  ~.~~.~~.~~~~...@..~.....w †.~~.~.....~..~~~ .# ## 1.2Water  _You enter the shallow water.%h  ~.~~.~~.~~~~...~@.~.....w †.~~.~.....~..~~~ .### ##~#### ##.# ##.##.#~..## w   brain worm (asleep)##.#.## %h8 %h5 %h' i50=2.4%h %hK %hyHy .~~.~~.~~~~...~.@~.....w~†.~~.~.....~..~~~S.# ##~ ##.#~..## ##.#.## S   ball python (constriction, asleep)   A ball python comes into view.%hJS~w~.wS)%hK==%hQ73.6%heT %h(U%hU'_The ball python hisses angrily.%hfB  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h/JTCC the ChillerBarachi of Vehumet *.....Health: 50/51 =======================-Magic: 9/13================--------AC: 4Str: 9EV: 11Int: 17SH: 0Dex: 13 ##############*****######XL:  7 Next: 23% Place: a Sewer .~~.~~.~~~~..***@***..S~~Noise: ---------  Time: 3723.6 (0.0) .†.~~.~~~~~~~*******.~w~.d) +4 scimitar ##############*****#######%hCast: Freeze##~#### ##.###.#.###.###.#~..##w   brain worm##.#.##S   ball python (constriction)##†#~##.###~##A ball python comes into view. _The ball python hisses angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h=%haTCC the ChillerBarachi of Vehumet *.....Health: 50/51 =======================-Magic: 12/13 ======================--AC: 4Str: 9%hyEV: 11Int: 17SH: 0Dex: 13 #########################XL:  7 Next: 23% Place: a Sewer %h.~~.~~.~~~~...~.@~....S~~Noise: ---------  Time: 3723.6 (0.0) .†.~~.~~~~~~~.....~..~w~.d) +4 scimitar ###############.##########%hCast: Freeze##~#### ##.###.#.###.###.#~..##w   brain worm##.#.##S   ball python (constriction)##†#~##.###~## _The ball python hisses angrily.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.%hr%h%hv%h. _%hb ~~.~~.~~~~...~..@....S~~∩ †.~~.~.....~..~w~.!.# ##.#~..## ##.#.## %hl  You enter the shallow water. Found a fuming inky potion.%h9S.%hPe4.8 (1.2Water %h%hSB _Found a gate leading back out of this place.%h6  .~~.~~~~...~..~@..S.~~∩# .~~.~.....~..~w~.!#.###~#### ##.# ##.#~..## ##.#.## %hB S.w~The brain worm's bulging head throbs.Something gnaws on your mind!%hD 47-0==----6.0Freeze%h@L %hO a _You feel your power leaking away.%h&  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h vTCC the ChillerBarachi of Vehumet *.....Health: 47/51 ======================--Magic: 7/13============------------AC: 4Str: 9EV: 11Int: 17SH: 0Dex: 13 ##############*****######XL:  7 Next: 23% Place: a Sewer %h ~.~~.~~~~...~***@S*w.~~∩#Noise: ---------  Time: 3726.0 (0.0) .~~.~~~~~~~..*******~~.!#d) +4 scimitar #############******######Cast: Freeze##~#### ##.###.#.###.###.#~..##w   brain worm##.#.##S   ball python (constriction)##†#~##.###~##Something gnaws on your mind! %h2 _You feel your power leaking away.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hTCC the ChillerBarachi of Vehumet *.....Health: 47/51 ======================--Magic: 7/13============------------AC: 4%haStr: 9EV: 11Int: 17SH: 0Dex: 13 #########################XL:  7 Next: 23% Place: a Sewer ~.~~.~~~~...~..~@S.w.~~∩#Noise: ---------  Time: 3726.0 (0.0) .~~.~~~~~~~.....~..~~~.!#d) +4 scimitar #############.###########Cast: Freeze%h U##~#### ##.###.#.###.###.#~..##w   brain worm##.#.##S   ball python (constriction)##†#~##.###~##Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the ball python.  You kill the ball python!Vehumet accepts your kill.%h %h#####..~@†w....~..%hU.#####%h29======7.0 (1FreezeRamparts ######  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the ball python.  You kill the ball python!  Vehumet accepts your kill. _You feel your power returning. The wall freezes the brain worm.%hdYour frozen ramparts will break if you move. Continue? Y - Yes  N - No%hS  %h%hTCC the ChillerBarachi of Vehumet *.....Health: 47/51 ======================--Magic: 9/13================--------AC: 4%hl2Str: 9EV: 11Int: 17SH: 0Dex: 13 #########################XL:  7 Next: 23% Place: a Sewer ~.~~.~~~~...~..~@†w..~~∩#Noise: ==-------  Time: 3727.0 (0.0) .~~.~~~~~~~.....~..~~~.!#d) +4 scimitar #############.###########Cast: Freeze%h~##~#### ##.#Ramparts ##.#.###.###.#~..##w   brain worm##.#.####†#~##.###~##The walls around you are covered in ice.  The wall freezes the ball python.  You kill the ball python!Vehumet accepts your kill. _You feel your power returning. The wall freezes the brain worm.  Okay, then.%h%hR#####%h. _%h&#####w.##### %h'E--8.0 (1Freeze%h#/########%h2P The wall freezes the ball python.  You kill the ball python!  Vehumet accepts your kill. _You feel your power returning. The wall freezes the brain worm. _The wall freezes the brain worm!%h  The wall freezes the brain worm!  You kill the brain worm!Vehumet accepts your kill.%hZ#####†###%h 8/5210/13==39--9%hnXFreeze _You feel your power returning.%h2 #######%hfi _Your Fighting skill increases to level 3!%hg ########## .~~.~~~~...~..~.@...~~∩# ~~.~.....~..~~~.!# .########### %hg ##~#### ##.# %hm %h=o >930.2 (1.2%ht %h_x _The frozen ramparts melt away as you move. _You see here a ball python corpse.%h  ~~.~~~~...~..~.†@..~~∩# .~.....~..~~~.!# .#%h ? %hE %h6 /1.4 _%h %hM %h\G .~~~~...~..~.†.@.~~∩# .~.....~..~~~.!# .# 2.6%h,' ##################### .~~~~...~..~.†...~~∩# ~~~~~~.....~..~@~.!# #########.###########  ##~#### ##.# .#.###.#~..##.##†#~##.###~####.###.#50=1====3.8Water %h(%h22 _You enter the shallow water.%h}t ~~~~...~..~.†...~~∩# .....~..~~@.!# .# ##~#### ##.# ##.#.###.# %hd%hk(5.0%h%hA{ ...~..~.†...~~∩# .....~..~~~@!# .# ##~#### ##.# ##.#.###.# %h%h006.2%h[%h%hY ...~..~.†...~~∩# .....~..~~~.@# .# ##~#### ##.# 1=7.4%ht==8.4 (2 _A - a fuming inky potion%h %h %hi %h %h M #################...~..~.†...~~ ~~~~.....~..~~~.. ######.#############~#### ##.#%h %h +9.6 (1%h{ %h j _There is a gate leading back out of this place here.%h%h-]Read which item? Scrolls  p - a scroll labelled CUJIET OLUNOY  q - 2 scrolls labelled INAIVEDDAO  s - 2 scrolls labelled GOWOUWKOLYSCH  v - 2 scrolls labelled WIDINK SAATING  x - a scroll labelled VERURO ZAIN %h y - a scroll labelled MUQASE ALUI [!] read|quaff|evoke[?] describe selected%hr3 TCC the ChillerBarachi of Vehumet *.....Health: 51/52 =======================-Magic: 11/13 ====================----AC: 4Str: 9EV: 11Int: 17SH: 0Dex: 13 ##################XL:  7 Next: 39% Place: a Sewer ~~...~..~.†...~~@#Noise: ---------  Time: 3739.6 (0.0) ~~~~.....~..~~~..#d) +4 scimitar ######.###########Cast: Freeze##~#### ##.###.#.###.###.#~..####.#.####†#~##.###~## _Your Fighting skill increases to level 3! _The frozen ramparts melt away as you move. _You see here a ball python corpse. _You enter the shallow water. _A - a fuming inky potion _There is a gate leading back out of this place here. [39%h8 ;49m Okay, then. _%hBO%hP%h6i2=40.6 (1%h A ## #######~~#####~..#...~~~~~~~..## ....~~~~~~~.##Dungeon:5 ..####@~~## #.....##~~###### ####...#~~##.... ##..#~~#%h;##### #..#~~#### ##...~~###  %h#....~## #....### #.#..######### ###  _HP restored.%h:=%hW%h>K-1.3 (1.7%hN%hT} _Welcome back to the Dungeon! _There is a collapsed entrance here.%hHv2==Water  _You enter the shallow water.==3== _Magic restored.== #### #### ##### ###~~#####~..#  ###...~~~~~~~..#  #.@....~~~~~~~.# 54.%hH5 (13.2)#........##..####.~~## ####.##..##.....##~~# # #..#####...#~~# #... ##..#~~# ##.# #..#~~### ... ##...~~## ..> #....~## ... #....###5.7 (14.4 _Found a stone staircase leading down.%hڥ#### #### ########~~#####~..####...~~~~~~~..##.##.##......~~~~~~~.##......@.##..####.~~## ####.##..##.....##~~ # #..#####...#~~# #... ##..#~~# ##.## #..#~~### ... ##...~~##  ..> #....~## %hK7 ...# #....###  ..# #.#..#### %h%hI16.9 (1.2)%h%hw%h{%hı%h%h%h  #### #### ##### ###~~#####~..## ###...~~~~~~~..# #.##.##......~.# #.##..####.~~## ####.##..##.....##~~# # #..#####...#~~# #.... ##..#~~# ##.### #..#~~### ... ##...~~## ..># #....~## ...# #....### ..# #.#..%hϝ >8.1%h2 %h/ %h[  ####### #### #####.. ###~~#####~..# #. ###...~~~~~~~..# #.##.##......~.# #%h] .##..####.~~## ####.##..##.....##~~# #. #..#####...#~~#.. #.... ##..#~~#### ##.### #..#~~ ... ##...~~ ..># #....~ ...# #.... ..# #.#..%h` %ha (9.3%he %hh %h.9######## #### #### ..# ###~~#####~..%h0l# #.####...~~~~~~~..#.##.##......~~~~~~~. #........##..####.~~ ####@##..##.....##~~ #.##..#####...#~~# ..##.... ##..#~~#######.### #..#~~# ... ##...~~%h1w ..># #....~ ...# #.... ..# #.#.. #.##%h8%h9)60.5%hV%hY^ #### %hZ#### #### ### ..# ###~~#####~ # #.####. #.##.##......~~~~~~~%hO]~ #..@.....##..####.~~####.##..##.....##~~ #.##..#####...#~~ ..##.... ##..#~~######.### #..# ... ## ..># #.....# #......# #.#..%hbd%hf(1.7%h5l%hyo%h Q%hQ%h@..#.#... ######.#### #### .. ..# ###~~#####~ #. #.####...~ #.##.##...... #.##..####. ####.##..##.....## #.##..#####...# ..##.... ##..# ######.### #..# ... ##... ..># # ...# # ..# #.#%hC%h,D(2.9%hG%hH%hN .#. ... #.# #.#  ... #### ##.#### #### # .....# ###~~##### #.##.####. #@##.##......~~~~ #........##..####.####.##..##.....## #.##..#####...# ..##.... ##..#######.### #..# ... ## ..># #.# #.4.1%h-%h9OM #...#.#  ...  ###.#### #### %h*/#......# ###~~#######...~##.##......~~~~~........##..####.####.##..##.....###%h+%h4(5.3%ho%h5%h M# #...##.##  ... %h o ##.#### #### #..@...# ###~~######.#.##.####...~# #.##.##......~~~~~#........##..####.#%h %h (6.5%h %h %h M .>## .. . ..#. ...... ....# #.# ...##.##.##....# #..........# ###@#### #### .....# ###~~#####.#.##.####...~%hP #.#.##.##......~~~~~#%hT7.7%hX; _Found a stone staircase leading down.%he[M.# .>. ## .. ... .. ..#. ... ... ....# #.# .##.## #...@......# ####.####### #### %h#......# ###~~######.#.##.####...~~~~~~#%h`%ha(8.9%h%h%hM.## .>. ### ..# .. .. #.#.# ... ... ....%h_# #.# ...##.##@##....# .......... ####.####### #### #......# ###~~#####.#.###. #%hC?70.1%h%hL+%h^M .## .>. %hI# ### ..# #. .. .. #..#.#.# #......# .... #@# #.##.##....# #..........# %h`####.####### #### #%h%hh(1.3%h%h5%h M.. .#.## ... .>. ... ### ..#.. .... ... #.#.# #....@.# ....##.##.## ##.## #..........# ######.##%h%h(2.5%hU%h%h U.... #... %hz #..# ..#..# .## ...## ....# #.>. ...###.####..#......#..............#..#.#@# ... #......# ....##.##.## ...# %h* g#.##.##....##..........# ########.####### #### #......# ###~~######.#.##.####...~~#.#.##.##......~~~~~~%h| %h֐ (3.7%h %hf #... .... ##... #..# .. ##..# .### ...## .....# #.>. ...####.####..##......@........#..#.#.#.......s#......#........##.##.##....#####.##.##....##..........# #### s   scorpion (asleep)####.####### #### ####......# ###~~#####~.#.#.##.####...~~~~~~~.%h{ %h (4.9%h %hM[ _A scorpion comes into view.%hJ#.## . #. ..  .. ###..# .### ....###.....# #.>.....####.####.@#.............#..#.#.#s#......#........##.##.######.##.## ..........#######.####### #### ###.....# ###~~#####%hR;>6.1%h@%h%hne ###.### . #. ..  .. ######..# .####.......###..... #.@.....####.####..##...............#..#.#.#.......s......#........##.##.##....#####.##.###..........#######.####### #### ###%hq(7.3%hw%h|c _There is a stone staircase leading down here.%hLu#s.s80 _%h .... ..... .....########+##.%h ..........................................!.........>....................%hy l6................#########.... .%h) 4. %h %h| %h6g -9.1 (1.8%hOs %hz _You climb downwards.  Found a smoky coppery potion. Found a stone staircase leading down. _There is a stone staircase leading up here.%hT  ########+##..!>..<........#########...............%hVY%h[580.3 (1.2 _%hr`%h5c%h$  .  ########+##..!>...<............#########..........%h >1.5%h5 %h %h %M. ... . ########+##.%hh .>.........<..........%h %h (2.7%h %h %hx +3.7 (2%h %h f _l - 5 smoky coppery potions (gained 1)%h6g ..........########+##............>.<.....%h A%hA+4.9 (1%h3E%hBG%h ....########+##............>.<#########.......6.1%hs .########+##............>.#########.. .........%h@T7.3%ha _There is a stone staircase leading up here.%h %h{ ] Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 16% 1b - Magic DartConjuration16%1  c - Searing RayConjuration%h '24% 2  d - Fulminant PrismConjuration/Alchemy83% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h$%h/)%hW-....TCC the Chiller.....Barachi of Vehumet *..........########+##.Health: 52/52 ========================.................%h/&Magic: 13/13 ========================.................AC: 4Str: 9.................EV: 11Int: 17.>...............SH: 0Dex: 13.................XL:  7 Next: 39% Place: Dungeon:6........@........Noise: ---------  Time: 3787.3 (0.0)......#########..d) +4 scimitar.......Cast: Freeze................. _There is a stone staircase leading down here. _You climb downwards.  Found a smoky coppery potion. Found a stone staircase leading down. _There is a stone staircase leading up here. _l - 5 smoky coppery potions (gained 1) _There is a stone staircase leading up here.%h3P  Okay, then.%h4%h7%h9. _%h%hX%h%h!%h)H8.3 (1 _%h ### ##.## #...  .... # #... .. #..# ..  ######..# .### ####5 # #.@s....### #.####..#..... #............... #..#.#.#........ #......#........ ##.##.##....####s   scorpion #.##.##....##..........# ########.####### #### ###[11;38%hAH  You climb upwards. The scorpion closely misses you.%h=9.8 (2.5Freeze _The scorpion barely misses you. _There is a stone staircase leading down here.%hCG  You freeze the scorpion.  The scorpion is moderately wounded.0-2--90.8 (1.0%h%h!. _The scorpion stings you.%h  You freeze the scorpion!  The scorpion is severely wounded.47---1----1 _The scorpion stings you.%h@!  The scorpion is severely wounded..  You kill the scorpion!  Vehumet accepts your kill.%hq†%h7 Frost Mage--2==%h$8532Freeze _You feel your power returning.%h@<%h>j _Your Ice Magic skill increases to level 8!%hi Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 16% 1b - Magic DartConjuration16%1  c - Searing RayConjuration24% 2  d - Fulminant PrismConjuration/Alchemy83% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hZ%ha%hf###TCC the Frost Mage##.##Barachi of Vehumet *.....#...%hhHealth: 47/52 =====================---....#Magic: 12/13 ======================--#... ..AC: 4Str: 9#..# ..EV: 11Int: 17######..# .###SH: 0Dex: 13#.......###.....XL:  7 Next: 53% Place: Dungeon:5# #.@†....###Noise: =--------  Time: 3792.8 (0.0)#.####..#.......%hcjd) +4 scimitar#...............Cast: Freeze#..#.#.#........#......#........##.##.##....#####.##.##....##..........# ########.####### #### ###  _The scorpion stings you.  You freeze the scorpion.  You kill the scorpion!Vehumet accepts your kill. _You feel your power returning. _Your Ice Magic skill increases to level 8!%hoP  Okay, then.%hp%ht%hw. _%h<%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.4   2.8  +2   i + Spellcasting 4.2   5.0   0          %h b - Staves   0.0   0.8  +1   j - Summonings   2.6   2.1  +2   c - Unarmed Combat   0.0   0.8  +1   k * Ice Magic   8.0   6.4  +2      l + Earth Magic1.7   2.0   0   d - Short Blades   0.0   0.8  +1       e - Long Blades   0.0   0.7  +2   m - Evocations   0.0   0.8  +1      %h     f - Armour   0.0   0.7  +2       g - Dodging   2.1   2.5  +1       h - Stealth   1.7   2.0   0                                                  [2%hx0X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hJ%h%h^###TCC the Frost Mage##.##Barachi of Vehumet *.....#...Health: 47/52 =====================---....#Magic: 12/13 ======================--#... ..AC: 4Str: 9%h#..# ..EV: 11Int: 17######..# .###SH: 0Dex: 13#.......###.....%h"XL:  7 Next: 53% Place: Dungeon:5# #.@†....###Noise: =--------  Time: 3792.8 (0.0)#.####..#.......%hd) +4 scimitar#...............Cast: Freeze#..#.#.#........#......#........%h##.##.##....#####.##.##....##..........# ####%h4####.####### #### ### You freeze the scorpion.  You kill the scorpion!%hVehumet accepts your kill. _You feel your power returning. _Your Ice Magic skill increases to level 8! _Okay, then.%hZ%h%h%h%hk %h^p   Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.4   2.8  +2   i + Spellcasting 4.2   5.0   0          %hq  b - Staves   0.0   0.8  +1   j - Summonings   2.6   2.1  +2   c - Unarmed Combat   0.0   0.8  +1   k * Ice Magic   8.0   6.4  +2  %hq     l + Earth Magic1.7   2.0   0   d - Short Blades   0.0   0.8  +1  %hr Q     e - Long Blades   0.0   0.7  +2   m - Evocations   0.0   0.8  +1      %hr      f - Armour   0.0   0.7  +2      %h*s  g - Dodging   2.1   2.5  +1       h - Stealth   1.7   2.0   0  %h*u                                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  %h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h%h%h###TCC the Frost Mage##.##Barachi of Vehumet *.....#...Health: 47/52 =====================---%h....#Magic: 12/13 ======================--#... ..AC: 4Str: 9#..# ..EV: 11%hMInt: 17######..# .###SH: 0Dex: 13#.......###.....XL:  7 Next: 53% Place: Dungeon:5%h2# #.@†....###Noise: =--------  Time: 3792.8 (0.0)#.####..#.......d) +4 scimitar#...............%hCast: Freeze#..#.#.#........#......#........##.##.##....#####.##.##....##..........# ########.####### #### ### You freeze the scorpion.  You kill the scorpion!Vehumet accepts your kill. _You feel your power returning. _Your Ice Magic skill increases to level 8! _Okay, then.%h-%h%h%h%%hy%h] Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 16% 1b - Magic DartConjuration16%1  c - Searing RayConjuration%h24% 2  d - Fulminant PrismConjuration/Alchemy83% 4 4 spell levels left %h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%ht %hy %h} ###TCC the Frost Mage##.##Barachi of Vehumet *.....#...Health: 47/52 =====================---....#Magic: 12/13 ======================--#... ..AC: 4%h~ Str: 9#..# ..EV: 11Int: 17######..# .###SH: 0Dex: 13#.......###.....%h` XL:  7 Next: 53% Place: Dungeon:5# #.@†....###Noise: =--------  Time: 3792.8 (0.0)#.####..#.......d) +4 scimitar#...............Cast: Freeze#..#.#.#........#......#........##.##.##....#####.##.##....##..........# ########.####### #### ### You freeze the scorpion.  You kill the scorpion!Vehumet accepts your kill. _You feel your power returning. _Your Ice Magic skill increases to level 8! _Okay, then.%hq %h҈ Memorise Foxfire, consuming 1 spell level and leaving 3? Y - Yes  N - No%h%h!###TCC the Frost Mage##.##Barachi of Vehumet *.....#...Health: 47/52 =====================---....#%hMagic: 12/13 ======================--#... ..AC: 4Str: 9#..# ..EV: 11Int: 17######..# .###SH: 0Dex: 13%hy#.......###.....XL:  7 Next: 53% Place: Dungeon:5# #.@†....###Noise: =--------  Time: 3792.8 (0.0)#.####..#.......%hd) +4 scimitar#...............Cast: Freeze#..#.#.#........#......#........##.##.##....#####.##.##....##..........# ########.####### #### ### You freeze the scorpion.  You kill the scorpion!Vehumet accepts your kill. _You feel your power returning. _Your Ice Magic skill increases to level 8! _Okay, then.%hf:-3.8 (1 _%h%hw  Vehumet grants you knowledge of Foxfire.%h$k8=-4.8 (2%hF%%h( _You start memorising the spell. You continue memorising.You finish memorising.  You add the spell Foxfire to your library.%hn(%h+%h-L _Spell assigned to 'e'.%h_M ### #.####.... .%hm #. ..  .. #####..# .####......@###.....#.####.>†....#######..#.#...............%hm#.#.#.....#.##.##....####%h0.%h%h-46.0 (1.2 _%h%h%h@ M ### ## ##.###.##..... ..... #. ..  .. ######.@# .###......###.....#.####.>†....####.####..#....................#.........###..%h. %hܢ W3==7.2%h %h. %hl {M ### ##### ##.###....##.......# #........# #....l#..  .. ######..# .####.......###.....#.####.>†....###...l   iguana (asleep).#.#.......#.....%hEm r##.##....##%hu i  An iguana comes into view.%hQw l.l%hYx `9=8.4%hE F _The iguana hisses angrily.%h # #########.....## %h b#........# # #..@..l.# #..#......# ######..###..### #.......###.....%h' #.####.>†....#####.####..#. #........#..#.#.#.#......#........%h %h %h 2l..%h 69.6Freeze%h %hq %h;  You freeze the iguana.  The iguana is lightly wounded.3---2--=8000%hN%h+ _The iguana bites you.%h5  (slow)You freeze the iguana!  The iguana is severely wounded.%ht4=--1----1%h%h4 _The iguana seems to slow down.%h (  You freeze the iguana.  The iguana is almost dead.0----2%h T _The iguana closely misses you.%h(  You freeze the iguana!  You kill the iguana!Vehumet accepts your kill.†%h" [=--9%hS# 93Freeze%h( %h* 4 _You feel your power returning.%hX### ###### ##.###..... ##.# #.# # #...@...#.. #..#......# ######..###..### #.......###.....%h Y#.####.>†....#####.####..#.......#...............#..#.#.#........#......#........#%hlp5-4.8 (1.2 _You see here an iguana corpse.%h### ########.###..... ##.......# #..# # ##†...#.....#..#.@....# ######..###..### #.......###..... #.####.>†....#####.####..#.......%h1#...............#..#.#.#........#......#........###.##.##....#####%h|-6.0 _%h a### #########.###..... ##.......# ##..# #.####...†...#..... #..#......# ######..###@.### #.......###......##.####.>†....####...#.####..#.......#...............#..#.#.#........#......#........###.##.##....#####.##.##....#1==7.2%h%h@  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.5   2.8  +2   i + Spellcasting 4.3   5.0   0           b - Staves   0.0   0.8  +1   j - Conjurations   0.0   0.8  +1   c - Unarmed Combat   0.0   0.8  +1   k - Summonings   2.6   2.1  +2       l - Fire Magic   0.0   0.8  %h+1   d - Short Blades   0.0   0.8  +1   m * Ice Magic   8.1   6.4  +2   e - Long Blades   0.0   0.7  +2   n + Earth Magic1.8   2.0   0           f - Armour   0.0   0.7  +2   o - Evocations   0.0   0.8  +1   g - Dodging   2.1   2.5  +1       h - Stealth   1.7   2.0   0 %h                                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h%hn KoMaces & FlailspAxes q - Hexes 0.0   0.8  +1d - Polearms0.0   1.0   0   r - Summonings2.6   2.1  +2e - Staves %h4#  s - Necromancy   0.0   1.2  -1f - Unarmed Combat8  +1   t - Forgecraft   0.0   0.8  +1g - Throwing0.0   1.0   0   u - Translocations   0.0   0.8  +1         v - Alchemy h - Short Blades   0.0   0.8w - Fire Magic0.0   0.8  +1  i - Long Blades0.0   0.7  +2   x * Ice Magic   8.1   6.4  +2  j - Ranged Weapons   0.0   1.0   0   y - Air Magic0.0   0.8 [37%h% cm +1   z + Earth Magic 1.8   2.0   0  k - Armour0.0   0.7  +2  l - Dodging2.1   2.5  +1   0 - Invocations0.0   1.2  -1  m - Shields0.0   0.8  +1   1 - Evocations0.0   0.8  +1  n - Stealth1.7   2.0   0   2 - Shapeshifting   0.0   1.0   0  useful|all%h %h TCC the Frost MageBarachi of Vehumet *.....### #######Health: 45/52 ====================----##.###.....%h>$ Magic: 11/13 ====================----##.......# #AC: 4Str: 9#........# #.###EV: 11Int: 17#...†...#.....SH: 0Dex: 13#..#......#XL:  7 Next: 59% Place: Dungeon:5######..###@.###Noise: ---------  Time: 3807.2 (0.0)#.......###......#d) +4 scimitar#.####.>†....####...Cast: Freeze#.####..#.......#...............#..#.#.#........#......#........###.##.##....######.##.##....# _The iguana closely misses you.You freeze the iguana!  You kill the iguana!Vehumet accepts your kill. %h% y[m_You feel your power returning. _You see here an iguana corpse.%h^K 4%hR %h{G  Skill  Level Cost  Apt Skill  Level Cost  Apt %hR a * Fighting   3.5   2.8  +2   i + Spellcasting 4.3   5.0   0           b - Staves   0.0   0.8  +1   j - Conjurations   0.0   0.8  +1   c - Unarmed Combat   0.0   0.8  +1   k - Summonings   2.6   2.1  +2  %h     l - Fire Magic   0.0   0.8  +1   d - Short Blades   0.0   0.8  +1   m * Ice Magic   8.1   6.4  +2   e - Long Blades   0.0   0.7  +2   n + Earth Magic1.8   2.0   0           f - Armour   0.0   0.7  +2   o - Evocations   0.0   0.8  +1   g - Dodging   2.1   2.5  +1    %h1   h - Stealth   1.7   2.0   0                                  %h                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hE%h %h TCC the Frost MageBarachi of Vehumet *.....### #######Health: 45/52 ====================----##.###.....Magic: 11/13 ====================----##.......# #AC: 4Str: 9#........# #.###EV: 11Int: 17#...†...#.....SH: 0Dex: 13#..#......#XL:  7 Next: 59% Place: Dungeon:5######..###@.###Noise: ---------  Time: 3807.2 (0.0)#.......###......#d) +4 scimitar#.####.>†....####...Cast: Freeze#.####..#.......#...............#..#.#.#........[40%hw !m#......#........###.##.##....######.##.##....# _The iguana closely misses you.You freeze the iguana!  You kill the iguana!Vehumet accepts your kill. _You feel your power returning. _You see here an iguana corpse.%h[ %h %h %h2 %hC  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hnB%hC%hH%hJP _You don't know that spell.%h{   Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.5   2.8  +2   i + Spellcasting 4.3   5.0   0           b - Staves   0.0   0.8  +1   j - Conjurations   0.0   0.8  +1   c - Unarmed Combat   0.0   0.8  +1   k - Summonings   2.6   2.1  +2       l - Fire Magic   0.0   0.8  [0;10%h ;1m+1   d - Short Blades   0.0   0.8  +1   m * Ice Magic   8.1   6.4  +2   e - Long Blades   0.0   0.7  +2   n + Earth Magic1.8   2.0   0           f - Armour   0.0   0.7  +2   o - Evocations   0.0   0.8  +1   g - Dodging   2.1   2.5  +1       h - Stealth   1.7   2.0   0 %h! [40m                                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|tar%h gets%h%h^%hTCC the Frost MageBarachi of Vehumet *.....### #######Health: 45/52 ====================----##.###.....Magic: 11/13 ====================----##.......# #AC: 4Str: 9%h#........# #.###EV: 11Int: 17#...†...#.....SH: 0Dex: 13#..#......#XL:  7 Next: 59% Place: Dungeon:5######..###@.###Noise: ---------  Time: 3807.2 (0.0)#.......###......#d) +4 scimitar%hRF#.####.>†....####...Cast: Freeze#.####..#.......#...............#..#.#.#........#......#........###.##.##....######.##.##....#%hVehumet accepts your kill. _You feel your power returning. _You see here an iguana corpse.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.%hD%h%hM  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h J%h %  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.5   2.8  +2   i + Spellcasting 4.3   5.0   0           b - Staves   0.0   0.8  +1   j - Conjurations   0.0   0.8  +1   c - Unarmed Combat   0.0   0.8  +1   k - Summonings   2.6   2.1  +2       l - Fire Magic   0.0   0.8  [0;10%h=;1m+1   d - Short Blades   0.0   0.8  +1   m * Ice Magic   8.1   6.4  +2   e - Long Blades   0.0   0.7  +2   n + Earth Magic1.8   2.0   0           f - Armour   0.0   0.7  +2   o - Evocations   0.0   0.8  +1   g - Dodging   2.1   2.5  +1       h - Stealth   1.7   2.0   0 %hg[40m                                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|tar%hmgets%h@ n * Earth Magic   1.8%h4p n - Earth Magic   1.8%h%h%hTCC the Frost MageBarachi of Vehumet *.....### #######Health: 45/52 ====================----##.###.....%h@~Magic: 11/13 ====================----##.......# #AC: 4Str: 9#........# #.###EV: 11Int: 17#...†...#.....SH: 0Dex: 13#..#......#XL:  7 Next: 59% Place: Dungeon:5######..###@.###Noise: ---------  Time: 3807.2 (0.0)#.......###......#d) +4 scimitar#.####.>†....####...%h3Cast: Freeze#.####..#.......#...............#..#.#.#........#......#........###.##.##....######.##.##....#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.%hA %h %h%h-%h3  Your spells (describe)TypeFailure Level  a + FreezeIce1% 1 b - Ozocubu's ArmourIce1%3  c - Frozen RampartsIce1%3  d - Summon Ice BeastIce/Summoning4%3  e - FoxfireConjuration/Fire16%1 Select a spell to describe[!]/[I] toggle spell headers%hW%h^%herTCC the Frost MageBarachi of Vehumet *.....### #######Health: 45/52 ====================----##.###.....Magic: 11/13 ====================----##.......# #AC: 4Str: 9#........# #.###EV: 11%hjhInt: 17#...†...#.....SH: 0Dex: 13#..#......#XL:  7 Next: 59% Place: Dungeon:5######..###@.###Noise: ---------  Time: 3807.2 (0.0)#.......###......#d) +4 scimitar#.####.>†....####...Cast: Freeze#.####..#.......#...............#..#.#.#........#......#........###.##.##....#####%h?kZ#.##.##....#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.%ho%hpp%h0u%hv%h%hʔ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.5   2.8  +2   i + Spellcasting 4.3   5.0   0           b - Staves   0.0   0.8  +1   j - Conjurations   0.0   0.8  +1   c - Unarmed Combat   0.0   0.8  +1   k - Summonings   2.6   2.1  +2       l - Fire Magic   0.0   0.8  %h +1   d - Short Blades   0.0   0.8  +1   m * Ice Magic   8.1   6.4  +2   e - Long Blades   0.0   0.7  +2   n - Earth Magic   1.8   2.0   0           f - Armour   0.0   0.7  +2   o - Evocations   0.0   0.8  +1   g - Dodging   2.1   2.5  +1       h - Stealth   1.7   2.0   0%h.                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|%h̙&[40mtargets%h %h %hǫ TCC the Frost MageBarachi of Vehumet *.....### #######Health: 45/52 ====================----##.###.....Magic: 11/13 ====================----##.......# #AC: 4Str: 9#........# #.###EV: 11Int: 17#...†...#.....SH: 0Dex: 13#..#......#%h3 +XL:  7 Next: 59% Place: Dungeon:5######..###@.###Noise: ---------  Time: 3807.2 (0.0)#.......###......#d) +4 scimitar#.####.>†....####...Cast: Freeze#.####..#.......#...............#..#.#.#........#......#........###.##.##....######.##.##....#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  %hw Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.%h^ %h %h %h %hD### ####### ##.###..... ##.# # #.###.### #...†...#..... #..#......# ######..###.@### #.###......# #.####.>†....####.#.####..#....... .#...............#..#.#.#..#......#..###.##.##....######.##.##....#%h%hb6=8.4 (1.2 _%h%hZ%hՠ#### #########.###..... ##.......# ##..###.####...†...#..... #..#......# ######..###..###.##.......###..@...##.####.>†....####.....#.####..#....... .##...............#..#.#.#........#......#........###.##.##....#####.##.##....##..........# ####9.6%h8 ### ####### ##.###..... ##.......# # #........###.### #...†...#..... #..#......# #######..###..###.# #.###...@..# #.####.>†....####.#.####..#....... #.##......#..#.#.#........#......#........###.##.##....######.##.##....##..........%h %h2 )10.8%hd %h %hq ### ##########.###......###.......# .# #........###.### #...†...#..... #..#......#.#  ######..###..###.#  %hs #.###....@.#  #.####.>†....####.  #.####..#....... ##.##.  #........  #..#.#.#..  #......#.  ##.##.## %hv %h$x `7=2.0%hA{ %ho} %h=$# ######## ###......# ## #.# #........###.####...†...#..... #..#......#.# ######..###..###@# #.......###......# #.####.>†....####....... #.####..#.. .##.##. #........ .# #..#.#.#. .# #......#........#.# ##.##.##....########.##.##....#%h%h(3.2%h%h\%hQ%hRM ### ####### ##.###.....# #.# #........###.#####.†...#.......# #..#...... ######..###..###......###......# #.####.>†....####.......#..#.4.4%hu# ######## ###......# ## #.# #........###.##### #...†...#...@...#  #..#......#.###.#####..###..###.# .......###......# .####.>†....####....... .####..# .##.##. ........ .# ..#.#.#. .# ......#........#.#%hSy%hHz8=2==5.6%h(}%h~%h> ### ######## ##.###......# ##.# #.# #.###.##### #...†...#.# #..#......#.###.# ..###..###.# ####......# ####.>†....#### 6.8%h ### # 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#..##..####. ####.##..##.....## #.##..#####...# ..##.... ##..#%h %h) )50.4%h%h% #.####.>†....####..... #.####..#.......#.##.# #........#.##. #..#.#.#.#.##. #......#.#.##. ##.##.##....######## #.##.##....#  #..........# #### ####@####### #### # #......# ###~~### #.#.##.####...~~~~~ #.#.##.##...... # #........##..####. ####.##..##.....## #.##..#####...# ..##.... ##..#######.###%h* #..#1.6%hJ%hO;%h  #.####..#.......#.## #........#.##. #..#.#.#.#.##. #......#.#.##. ##.##.##....######## #.##.##....#  #..........# #### ####.####### #### #.@....# ###~~### #.#.##.####...~~~~~ #.#.##.##...... #.#........##..#### #.####.##..##.....#.. #.##..#####..... ..##.... ##...# ######.### #.... ... ##.%h (2.8%h# %h;& %h Q%h: %h %h[ %h %h%#.........#.##.##..#.#.#........#.##.##......#........#.##.###.##.##....##########.##.##....# #..........# ########.####### #### ##......# ###~~#####%h#.#@##.####...~~~~~~#.#.##.##...#.#........##..####.#.####.##..##....... #.##..#####.. ..##.... ##..#%hwP.# ######.### #..#.. ... # ..># #.%h>4.0%hk%h1%h4%h%h%h˘%h%h8%hգ%h9  #.####..#.#.##. #...............#.##. #..#.#.#........#.##. #......#........#.##.%h "#.##.##....######### #.##.##....#  #..........# #### ####.####### ####  #.@....# ###~~#### #.#.##.####%h=  #.#.##.##......~~~~ #.#........##..## #.####.##..##.. .. #.##..#####...%h $ .. ..##.... ##.. .# ######.### .. ... ##%h/ %h (5.2%h %h1; #........#.## #..#.#.#.#.## #......#.#.## ##.##.##....######## #.##.##....#  #..........# #### ####.####### #### #......# ###~~### #@#.##.####...~~~~ #.#.##.##......%h; #.#........##..### #.####.##..##..... ... #.##..#####.. ... ..##.... ## .#. ######.### #. .> ... ## .. .. ..># #%h@%hG6.4onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Found a stone staircase leading down.%hdp #.#.#....#....#.##.##....###### #.##.##....# .........# #######.###### #......# ###~~####.##.####...~~~~.............##..######.##.....#..... ..#... ..# ...# # %hq%h(7.6%h$%hӮ%h...#.##.##....######  .....#######.###### #......# ###~~####.##.####...~~~~.............##..######.##...... ###..... ..##.... ##%h...#..######.### .... .># ... ###.... ..#># #..#. %hU%h(8.8%h%h%h2 #.##.##....######  .....#######.######%hE3, #......# ###~~####.##.####...~~~~.............##..######.##...#.......####%h4E?.............##.... ######....#..######.### ...... .># ... ###.####.. #### %h,=%h>)60.0%hD%hQGc _Found a scroll labelled INAIVEDDAO.%hm &   .....#######.###### #......# ###~~####.##.####...~~~~.............##..########.####.##...#....@..####?......##.... ######....#..######.### ##...###### 1.2%h! #..........# #### ####.####### #### #......# ###~~## #.#.##.####...~~~ #.#.##.##...... #.#........##..#######.####.##..##....#####.......##.##..#####.?......##.... #######....#..######.### # #......#.># ... # #.#....#..# ..># # #.......# ...# #.......# ..#  ###..####  #..# %h%[40m.#### #.........2.4%h9 #.# #### ####.# #### #......# ###~~ #.#.##.####... #.#.##.##...... #.#.##.. #####.####.##..###.##.##..#####.?.##.... #....#..######.###  #......#.># ...  #.#....#..# ..>#  # #.......# ...# #.......# ..# ###..#### #..# . #... 3.6%hI #.#  ####.#  #......# ###~~ #.#.##.####... #.#.##.##...... #.#.##.. #####.####.##..###.##.##...?.##.... #....#..######.### #......#.># ...  #.#....#..# ..># #.#.......# ...## #.......# ..# ###..#### #..# . #... 4.8%hj  #.#  ####.#  #......# ### #.#.##.####... #.#.##.## #.#.## #####.####.##..###.##.##...?.##....#....#..######.### #......#.># ... #.#....#..# ..># #.#.......# ...# # #.......# ..# ###..#### #..# . #... 6.0%hA  #.#  ####.#  #......# ### #.#.##.#### #.#.##.## #.#.## #####.####.##..###.##.##...?.##....#....#..######. #......#.># ... #.#....#..# ..># #.#.......# ...# # #.# ..# ###..#### #..# . #... 7.2%hD %hB W #.#  ####.#  #......#  #.#.##.#### #.#.##.## #.#. #####.####.##...#.##.##...?.###....#..######. #......#.># ... #.#....#..# ..> #.#.......# ... # #.......# .. ###..#### #..# . #... 8.4%h݃  #.# ####.# #......#  #.#.##.#### #.#.##.## #.#. #####.####.##...#.##.##..?......?.##.#....#..######. #......#.>#  #.#....#..# .. #.#.......#  # #.......#  ###..#### #..#  #... %h T9.6%h+ d _Found a scroll labelled ZADUKHLIBLA.%h %h>Read which item? Scrolls  p - a scroll labelled CUJIET OLUNOY %h q - 2 scrolls labelled INAIVEDDAO  s - 2 scrolls labelled GOWOUWKOLYSCH  v - 2 scrolls labelled WIDINK SAATING  x - a scroll labelled VERURO ZAIN  y - a scroll labelled MUQASE ALUI %hl[!] read|quaff|evoke[?] describe selected%h6Evoke which item? Wands  e - a wand of polymorph (5) readevoke%h #..........# TCC the Frost Mage####.####### Barachi of Vehumet *.....#......# # Health: 52/52 ========================#.#.##.#### Magic: 13/13 ========================#.#.##.##.. AC: 4Str: 9#.#........ EV: 11Int: 17#####.####.##.. SH: 0Dex: 13..#########.......##.##.. XL:  7 Next: 59% Place: Dungeon:5?......?@............##.. Noise: ---------  Time: 3869.6 (0.0).##########....#..######. d) +4 scimitar#......#.># .. Cast: Freeze#.#....#..#[39;%h 49m ..#.#.......# ..# #.......# . ###..#####..##.... Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Found a stone staircase leading down. _Found a scroll labelled INAIVEDDAO. _Found a scroll labelled ZADUKHLIBLA.  Okay, then. _%h?^%huc]Read which item? Scrolls  p - a scroll labelled CUJIET OLUNOY  q - 2 scrolls labelled INAIVEDDAO  s - 2 scrolls labelled GOWOUWKOLYSCH  v - 2 scrolls labelled WIDINK SAATING  x - a scroll labelled VERURO ZAIN %h d y - a scroll labelled MUQASE ALUI [!] read|quaff|evoke[?] describe selected%hEvoke which item? Wands  e - a wand of polymorph (5) readevoke%h#..........# TCC the Frost Mage####.####### Barachi of Vehumet *.....#......# # Health: 52/52 ========================#.#.##.#### Magic: 13/13 ========================#.#.##.##.. AC: 4Str: 9#.#........ EV: 11Int: 17#####.####.##.. SH: 0Dex: 13..#########.......##.##.. XL:  7 Next: 59% Place: Dungeon:5?......?@............##.. Noise: ---------  Time: 3869.6 (0.0).##########....#..######. d) +4 scimitar#......#.># .. Cast: Freeze#.#....#..#[39;%hӅ49m ..#.#.......# ..# #.......# . ###..#####..##.... Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Found a stone staircase leading down. _Found a scroll labelled INAIVEDDAO. _Found a scroll labelled ZADUKHLIBLA. _Okay, then.  Okay, then.%hp%h%hM. _%hc# fRead which item? Scrolls  p - a scroll labelled CUJIET OLUNOY  q - 2 scrolls labelled INAIVEDDAO  s - 2 scrolls labelled GOWOUWKOLYSCH  v - 2 scrolls labelled WIDINK SAATING  x - a scroll labelled VERURO ZAIN  y - a scroll labelled MUQASE ALUI [!] read|quaff|evoke[?] describe selected%h}K%hV%hc#..........# TCC the Frost Mage####.####### Barachi of Vehumet *.....#......# # Health: 52/52 ========================#.#.##.#### Magic: 13/13 ========================#.#.##.##.. AC: 4%hfQStr: 9#.#........ EV: 11Int: 17#####.####.##.. SH: 0Dex: 13..#########.......##.##.. XL:  7 Next: 59% Place: Dungeon:5?......?@............##.. Noise: ---------  Time: 3869.6 (0.0).##########....#..######. d) +4 scimitar#......#.># .. Cast: Freeze#.#....#..# ..#.#.......# ..# #.......# . ###..#####..##....%h g  _You don't know that spell. _Found a stone staircase leading down. _Found a scroll labelled INAIVEDDAO. %hg_Found a scroll labelled ZADUKHLIBLA. _Okay, then. _Okay, then.%hun  Okay, then.%hx%h+|. _%hn #. ####. #......#  #.#.##. #.#.##.## #.# #####.####.##.#.##.##.?.......##.#....#..###### #......#.>#  #.#....#..#  #.#.#  # #.# ###..#### #..# #...70.8 (1.2 _%h'A1.8 (2%h0 _q - 3 scrolls labelled INAIVEDDAO (gained 1)%h\/ #%h`= ####. #......# #.#.##. #.#.##.## #.# #####.####.##.#.##.##.?.##.#....#.. #......#.>#  #.#....#..# #.#.#  # #.# %ha ###..####  #..#  #...%hi%hnj+3.0 (1%ho%hq%hW K # ####. #......# #.#.##. #.#.##. #.#.^ #####.####..#.##..?.#...#....#.. #......#.>#  #.#....#..#  #.#.# %h  # #.#  ###..####  #..#  #...%hb %h (4.2%h$ %h %hQ  # ####. #...... #.#.##. #.#.##.## #.##.^. #####.####..#.##.#...?.#...#....#..# #......#.>#  #.#....#..#  #.#.#  # #.#  ###..####  #..#  #...5.4%hT %h # ####. # #.#.#### #.#.## ##.. #.##.^.. #####.####.#.## #...? ##...#....#.. ## #......#.>#  #.#....#..#  #.#.#  # #.#  ###..####  #..#  #...%h>6.6%he%hL%h  # ####. # #.#. #### #.#. ##...# #.##.^... #####..%h#. #...? ##...#....#.. ### #......#.>#  #.#....#..# %h? #.#.#  # #.#  ###..####  #..#  #...%h>7.8%h%h/%hFM # ####. # #.#. #### #.#. ##...## #.##.^...# #####.#.#%h . #...? ##...#....#.. #### #......#.> #.#....#.. #.#. # #. ###..  #..#  #...%h%hm(9.0%h"%h%h # #### # #.# ##### #.# ##...## #.#%h.o ####.^...# #####. #.# #... ##...%hQ#....# ##### #......#. #.#....# #.# # # ###.. %hڀu #..#  #...%hɄ%h)80.2%hy%h%h+1.2 (2%h%hĕa _B - a scroll labelled ZADUKHLIBLA%hm %h% Read which item? Scrolls  p - a scroll labelled CUJIET OLUNOY  q - 3 scrolls labelled INAIVEDDAO  s - 2 scrolls labelled GOWOUWKOLYSCH  v - 2 scrolls labelled WIDINK SAATING  x - a scroll labelled VERURO ZAIN  y - a scroll labelled MUQASE ALUI  B - a scroll labelled ZADUKHLIBLA [!] read|quaff|evoke[?] describe selected%h(Q%h[#... TCC the Frost Mage#### Barachi of Vehumet *.....#.. Health: 52/52 ========================#.# Magic: 13/13 ========================######.# AC: 4Str: 9##...###.# EV: 11Int: 17####.^...######.# SH: 0Dex: 13#........#########...... XL:  7 Next: 59% Place: Dungeon:5#...@................ Noise: ---------  Time: 3881.2 (0.0)##...##########....#. d) +4 scimitar######......#. Cast: Freeze#.#....#.#.#......# #......###..###..##... _Found a scro%hcbll labelled ZADUKHLIBLA. _Okay, then. _Okay, then. _Okay, then. _q - 3 scrolls labelled INAIVEDDAO (gained 1) _B - a scroll labelled ZADUKHLIBLA  As you read the scroll labelled INAIVEDDAO, it crumbles to dust.  It is a scroll of identify.%hc/  --more--%h %h$ Identify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled CUJIET OLUNOY  s - 2 scrolls labelled GOWOUWKOLYSCH  v - 2 scrolls labelled WIDINK SAATING  x - a scroll labelled VERURO ZAIN  y - a scroll labelled MUQASE ALUI  B - a scroll labelled ZADUKHLIBLA Potions (select first with !)  c - 2 metallic blue potions  h - 2 black potions  i - an inky potion  l - 5 smoky coppery potions  m - 5 blue potions  n - a white potion  o - 4 lumpy red potions  r - a fizzy puce potion  w - 2 bubbling puce potions  z - a glowing amethyst potion  A - a fuming inky potion[?] describe selected%h)#%h(%hw-#... TCC the Frost Mage#### Barachi of Vehumet *.....#.. Health: 52/52 ========================#.# Magic: 13/13 ========================######.# AC: 4Str: 9##...##%h/S#.# EV: 11Int: 17####.^...######.# SH: 0Dex: 13#........#########...... XL:  7 Next: 59% Place: Dungeon:5#...@................ Noise: ---------  Time: 3881.2 (0.0)##...##########....#. d) +4 scimitar######......#. Cast: Freeze#.#....#.#.#......# #......###..###..##... _Okay, then. _Okay, then. _q - 3 scrolls labelled INAIVEDDAO (gained 1) _B - a scroll labelled ZADUKHLIBLAAs you read the scroll labelled INAIVEDDAO, it crumbles to dust.  It is a scroll of identify.%hb<%h9=+2.2 (1%hA%h/D0 _p - a scroll of revelation%h!Read which item? Scrolls  p - a scroll of revelationq - 2 scrolls of identify  s - 2 scrolls labelled GOWOUWKOLYSCH  v - 2 scrolls labelled WIDINK SAATING  x - a scroll labelled VERURO ZAIN  y - a scroll labelled MUQASE ALUI  B - a scroll labelled ZADUKHLIBLA [!] read|quaff|evoke[?] describe selected%h%h %h~ %#... TCC the Frost Mage#### Barachi of Vehumet *.....#.. Health: 52/52 ========================#.# Magic: 13/13 ========================######.# AC: 4Str: 9##...###.# EV: 11Int: 17####.^...######.# SH: 0%h Dex: 13#........#########...... XL:  7 Next: 59% Place: Dungeon:5#...@................ Noise: ---------  Time: 3882.2 (0.0)##...##########....#. d) +4 scimitar######......#. Cast: Freeze#.#....#.#.#......# #......###..###..##... _Okay, then. _q - 3 scrolls labelled INAIVEDDAO (gained 1) _B - a scroll labelled ZADUKHLIBLAAs you read the scroll labelled INAIVEDDAO, it crumbles to dust.  It is a scroll of identify. _p - a scroll of revelationIdentify which item? (\ to view known items) Scrolls (select first with ?)  s - 2 scrolls labelled GOWOUWKOLYSCH  v - 2 scrolls labelled WIDINK SAATING  x - a scroll labelled VERURO ZAIN  y - a scroll labelled MUQASE ALUI  B - a scroll labelled ZADUKHLIBLA Potions (select first with !)  c - 2 metallic blue potions  h - 2 black potions  i - an inky potion  l - 5 smoky coppery potions  m - 5 blue potions  n - a white potio%h9 n  o - 4 lumpy red potions  r - a fizzy puce potion  w - 2 bubbling puce potions  z - a glowing amethyst potion  A - a fuming inky potion[?] describe selected%hS #... TCC the Frost Mage#### Barachi of Vehumet *.....#.. Health: 52/52 ========================#.# Magic: 13/13 ========================######.# AC: 4Str: 9##...###.# EV: 11Int: 17####.^...######.# SH: 0Dex: 13#........#########...... XL:  7 Next: 59% Place: Dungeon:5#...@................ Noise: ---------  Time: 3882.2 (0.0)##...##########....#. d) +4 scimitar######......#. Cast: Freeze#.#....#.#.#......# #......###..###..##... _Okay, then. [%h ;19d_q - 3 scrolls labelled INAIVEDDAO (gained 1) _B - a scroll labelled ZADUKHLIBLAAs you read the scroll labelled INAIVEDDAO, it crumbles to dust.  It is a scroll of identify. _p - a scroll of revelation  As you read the scroll of identify, it crumbles to dust.3.2 (1 _s - 2 scrolls of immolation%h;%hRead which item? Scrolls  p - a scroll of revelationq - a scroll of identify  s - 2 scrolls of immolation  v - 2 scrolls labelled WIDINK SAATING  x - a scroll labelled VERURO ZAIN  y - a scroll labelled MUQASE ALUI  B - a scroll labelled ZADUKHLIBLA [!] read|quaff|evoke[?] describe selected%h %ho#... TCC the Frost Mage#### Barachi of Vehumet *.....#.. Health: 52/52 ========================#.# Magic: 13/13 ========================######.# AC: 4Str: 9##...###.# EV: 11Int: 17####.^...######.# SH: 0Dex: 13#........#########...... XL:  7 Next: 59% Place: Dungeon:5#...@................ Noise: ---------  Time: 3883.2 (0.0)##...##########....#. d) +4 scimitar######......#. Cast: Freeze#.#....#.#.#......%h# #......###..###..##... _B - a scroll labelled ZADUKHLIBLAAs you read the scroll labelled INAIVEDDAO, it crumbles to dust.  It is a scroll of identify. _p - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of immolation%h%hJIdentify which item? (\ to view known items) Scrolls (select first with ?)  v - 2 scrolls labelled WIDINK SAATING  x - a scroll labelled VERURO ZAIN  y - a scroll labelled MUQASE ALUI  B - a scroll labelled ZADUKHLIBLA %hɸCPotions (select first with !)  c - 2 metallic blue potions  h - 2 black potions  i - an inky potion  l - 5 smoky coppery potions  m - 5 blue potions  n - a white potion  o - 4 lumpy red potions %hB r - a fizzy puce potion  w - 2 bubbling puce potions  z - a glowing amethyst potion  A - a fuming inky potion[?] describe selected%hzD%hH%hc#... TCC the Frost Mage#### Barachi of Vehumet *.....#.. Health: 52/52 ========================#.# Magic: 13/13 ========================######.# AC: 4Str: 9##...###.# EV: 11Int: 17####.^...######.# SH: 0Dex: 13#........#########...... XL:  7 Next: 59% Place: Dungeon:5#...@................ Noise: ---------  Time: 3883.2 (0.0)##...##########....#. d) +4 scimitar######......#. Cast: Freeze#.#....#.#.#......# #......###..###..##... _B - a scroll lab%h>i$elled ZADUKHLIBLAAs you read the scroll labelled INAIVEDDAO, it crumbles to dust.  It is a scroll of identify. _p - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of immolation  As you read the scroll of identify, it crumbles to dust.4.2 (1 _v - 2 scrolls of fog%h  #.#   #..  ##   #.    #.   ### #.   ##...## #.   ####.^...# #####  #..#########  #.##..................  ...##########....#  ##### #......#   #.#....#   #.#   # #.....   ###..#    #..# 5.4 (1.2%h0 Really hop into that teleport trap? Y - Yes  N - No%h %h<  ##. TCC the Frost Mage  #. Barachi of Vehumet *.....  #. Health: 52/52 ========================  ## Magic: 13/13 ========================  # AC: 4Str: 9  # EV: 11Int: 17  ###### SH: 0Dex: 13  ##...### XL:  7 Next: 59% Place: Dungeon:5  ####.@...###### Noise: ---------  Time: 3885.4 (0.0)  #........#########.... d) +4 scimitar  #.##.................. Cast: Freeze  # ##...##########....  ######......%h t  #.#....   #.#....   # #....   ###.. It is a scroll of identify. _p - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of immolationAs you read the scroll of identify, it crumbles to dust. _v - 2 scrolls of fog%h %h . ....................##.... ##..# ##########....#..######.### #..# # #......#.># ... ##. #.#....#..# ..># #.. #.#.......# ...# #.. # #.......# ..# #. ###..#### #. #..########...######. %h} #...#@...$............ ............. #.##....† #.##.######...######.# # #. .. #.# #. #.. .......## #####. #)  You enter a teleport trap! The teleport trap disappears.%hC O  Your surroundings suddenly seem different.%h %h6 -6.6 (1.2%h A _Found 13 gold pieces.%hmg##.... ##..#~....#..######.### #..#~ #......#.># ... ##.#.#....#..# ..># #.#.#.# ...# #.# #.# ..# #.#.###..#### #.##..##...######.##...#.@..$..##.##.†.#.##.######...######.#.# #. ..# #.#.#. .# #... .. .....### ## ####. # #) # %hT7.8%h(%h. 4##.... ##..#~....#..######.### #..#~#......#.># ... ##...~#.#....#..# ..># #.#.#.# ...# #.# #.# ..# #.#.###..#### # #.##..##...######.#%h d#...#..@.$..#.#.##.†.#.##.######...######.#.# #. ..# #.#.#. .# #... ......###.## ####. #.#) #.%h [9.0%h# ... ##...~#.#....#..# ..># #....~#.#.# ...# #....## #.# ..# #.#..####..#### .# #.##..##...######.##...#...@$.%hy .#.##.##.†.#.##.######...######.#..## #. ...# #.#..##. ..# #... .......###.### .#####. #.## #) #.#%h} %hm )90.2%h %h L##.... ##..#~~# ....#..######.### #..#~~##......#.># ... ##...~~##.#....#..# ..># #....~##.#.# ...# #....## #.# ..# #.#..####..#### ..# #.####.#..##...######.####.#...#....@..#.#.#.##.†.#.##.######...######.#..#.# #. ...# #.#..#.#. ...# #... ........###.#### ..#####. #.#..# #) #.#%h( T1.4%h %h$ +2.4 (2%h %h/ ? _You now have 222 gold pieces (gained 13).%hиu##.... ##..#~~# ....#..######.### #..#~~##......#.># ...# ##...~~##.#....#..# ..># #....~##.#.# ...# #....## #.# ...# #.#..####..#### ...# #.####.#..##...######.####.##...#.#.#.#.#.##.†.#.##.######...######.#..#.# #. ...# #.#..#.#. ...# #... .........###.### ..3.6 (1%h######.##..#####...#~~# ..............##.... ##..#~~# ####....#..######.### #..#~~###  #......#.># #...# ##...~~##  #.#....#..# #..># #....~##  #.#.# #...# #....###  %h# #.......# #...# #.#..#######..#### #...# #.####...#..########@..######.####.# #...#...##......#.##.##...................†......##.##.######...######.#..#..#%h\,# #. #...# #.#..#..##. #...# #......... #.........###.###### #...#####. #.#%h%h(4.8%h%h%h` #####.####.##..##.....##~~# #####.##..#####...#~~# .............##.... ##..#~~# ###....#..######.### #..#~~### %h}a#......#.># #...# ##...~~## #.#....#..# #..># #....~## #.#.# #...# #....### # #.......# #...# #.#..#####%haR###..#### #.@.# #.####....#..########...######.####.# #...#..............###..........%h=b....#.#....#.##...................†......##.##.######...######.%hb# #. #...# #.#..#..##. #...# #.......#.. #.........###.####%h:h%h6i(6.0%hn%h;p%hˢ #.#........##..####.~~#  #####.####.##..##.....##~~# ####.##..#####...#~~# ............##.... ##..#~~# #....#..######.### #..#~~### ......#.># #...# ##...~~## .#....#..# #..># #....~## .#.# #...# #....###  #.......# #..@# #.#..#########..#### #...# #.####.....#..########...######.####.# #...#...............#### ..................#.#..... #.##...................†......####.##.######...###### #. #...# #.#..#%hE!..##. #...# #.......#7.2%h M##.##......~~~~~~~. #.#......####.~~##  #####.####.##..##.....# ####.##..#####. ............##.... # ##.######.### #..#~~# ..>.# ##...~#>~ ....### .........######## #...# ....#..########...######.####.####.....##8.4%h %h%}M##...~.##.##......~~~~~~~. #.#......####.~~##  #####.##.....# ####.##..#####. %hD&............##.... # ##.######.### #..#~~# ..>.# ##...~#~ .%h'...### .........#########..#### #...# #.####.....##%h79.6 _There is a stone staircase leading down here.%h4%h}%h%h-59000 _%hƲ%hr3      %hs  ####### 6  ..#   ..#   ..#   )..#  #...[.#  #....$#  #.....# %hs ####+#.  .%ht%hQ{%h-1.3 (1.7%h%h _You climb downwards.  Found a sling, a scale mail and 16 gold pieces. _There is a stone staircase leading up here.%h      ####### #..<..#  %hG#...@.#  #.....#  #..)..#  #...[.# #....$# #.....# ####+#  . .%hE%h42.5 (1.2 _%hB%h)%hE #######..<...)%hGq.[ ..%hU>3.7%hY%h\%h     ####### #..<..#  #.....#  #.....#  #..).@#  %h#...[.#  #....$#  #.....# ####+#  . .. %h%h%h74.9%hV%h1%h o #######..<...).[.$....  ...%h5 %h !6.1%h\%h7%h\0#######..<...).[..###+#. ...........#..#%h~6>7.3%h8%hfH8.3 (2 _You now have 238 gold pieces (gained 16).%h g#######..<...).[.###+#.....# .....#...#..#.#######9.5 (1%h '...#...#...%hk #?..#)..#...#...%h %h, -100%h %h<' _You open the door. _Found a scroll labelled TUOTTEO YFEYRA and a spear.%hDj #######  #..<..#  #.....#  #.....#  #..)..#  #...[.#  #.....#  #.....#  ####@#.....#  #...#.....# #...+.....#  #...#.....#  #?..#.....#  #)..#.....#  #...#.....#  #...#######  #....%h<1.7 (1.2 _ _There is an open door here.%hvh  #..<..#  #.....#  #.....#  #..)..#  #...[.# %h #.....#  #.....#  ####'#.....#  #.@.#.....#  #...+.....#  #...#.....#  #?..#.....#  #)..#.....#  #...#.....#  #...#######  #....   #....2.9 _%hf2 .).[..####'#.....# #...+#? #.....4.1%h6%h   #.....#  #..)..#  #...[.#  #.....#  #.....#  ####'#.....#  #...#.....#  #...+.....#  #@..#.....#  #?..#.....#  #)..#.....#  #...#.....#  #...#######  #....  #.....  #......  #......5.3%h  ).[..####'#.....# #...+#).. #........%h %h (6.5%h_& %hPH 7.5 (2 _q - a scroll labelled TUOTTEO YFEYRA%h #.....#  #..)..#  #...[.#  #.....#  #.....#  ####'#.....#  #...#.....#  #...+.....#  #.@.#.....#  #...#.....#  #)..#.....#  #...#.....# #...####### #.... #..... #...... #.......8.7 (1%h1%h3%h #.....#  #..)..#  #...[.#  #.....#  #.....#  ####'#.....#  #...#.....#  #...+.....#  #..@#.....#  #...#.....#  #)..#.....#  #...... #.......9.9%h;[.####.......#.....#'.....#200 _You open the door.%h%hº%h!%h~%hƳ  #.....#  #.....#  #..)..#  #...[.#  #.....#  #.....#####... ####'#.....#  #...#.....#  #...@.....#  #...#.....#  #...#.....#  #)..#.....# #...#.....# #...####### #.... #..... #%h !%h %h -2.1 (1.2%h %hD Q _There is an open door here.%h0 #.....#  #.....#  #..)..#  #...[.# .. #.....# . #.....#####...  ####'#.....#  #...#.....#  #...'@....#  #...#.....#  #...#.....#  #)..# #...# #...# #.... #..... #......3.3 _%h=l #..<..#  #.....#  #.....#  #..)..#   #...[.# . #.....# .... #.....#####.... ####'#.....#  #...#.@...#  #...'.....#  #...#.....#  #.. #) #...#.....# #...####### #.... #.....4.5%hF%h%hR #..<..#  #.....# # #.....# .# #..)..# ..# %hS#...[.# ...# #.....# ....# #.....#####....  ####'#.....#  #...#..@..#  #...'.....#  %hNT#...#.....#  # %h\%h](5.7%hc%hd%h! #######  #..<..#   #.....# #  #.....# #  #..)..# #  #...[.# #  #.....# ....# #.....#####.....# ####'#...@.#  #...#.....#  #...'.....#  #... #.. #) #...#.....# #...####### #....%h?&%hN'(6.9%h"-%hk/%h_# #######..<..# .....##.....# .....# #.....# .....# #..)..# .....# #...[.# .....# #.....# .....# #.....#####.....# ####'#....@# #...#.....# #...'.....# ### 8.1%hw%hD####### ####### #..<..# #.....# #.....# #.....# #.....# #.....# #..)..# #.....# #...[.# #.....# #.....# #.....# #.....#####@....#####'#.....#######...#.....# #...'.....##...#.....##...#.....##)..#.....##...#.....##...#######9.3%h7 ####### ####### #..<..# #.....# #.....# #.....# #.....# #.....# #..)..# #.....# #...[.# #.....# #.....# #.@...# #.....#####.....# ####'#.....#######...#.....##...'.....##...#.....##...#.....##)..#.....##...#.....#%h \30.5%hT####### ####### #..<..# #.....# #.....# #.....# #.....# #.....# #..)..# #.....# #...[.# #.....# #.....# #.....# #.....#####@....# ####'#.....###### #...#.....#  #...'.....# #...#.....# #...#.....# #)..#.....# #...#.....# #...#######1.7%h(####### ####### #..<..# #.....# #.....# #.....# #.....# #.....# #..)..# #.....# #...[.# #.....# #.....# #.....# #.....#####.....# ####'#....@###### #...#.....#  #...'.....# #...#.....# #...#.....# #)..#.....# #...#.....# #...####### #....2.9%hU # ####### #..<..# #.....# #.....# #.....# #.....# #.....# #..)..# #.....# #...[.# #.....# #.....# #.....# #.....#####.....# ####'#...@.###### #...#.....# #...'.....# #...#.....# #...#.....# #)..#.....#  #...#.....#  #...#  #....4.1%h4  #..<..# #.....#   #.....# #.....#   #.....# #.....#  %h>6 #..)..# #.....#   #...[.# #.....#   #.....# #.....#   #.....#####.....#   ####'#.....######   #...#..@..#   #...'.....#   #...#.....#   #.#.....#   #)..#.....#   #...#.....#  %h7 #...#######   #....   #.....%hB%hPC(5.3%hG%hI%h>   #.....# #.....#   #.....# #.....#   #..)..# #.....#   #...[.# #.....#   #.....# #.....#   #.....#####.....#   ####'#.....######   #...#.....#   #...'.@...#  #...#.....#  #...#.....#  #)..#.....#  #...#.....#  #...#######  #....[40%h|B m  #.....   #......6.5%hg  #.....# #.....#  #..)..# #.....#  #...[.# #.....#  #.....# #.....#  #.....#####.....#  ####'#.....######  #...#.....#   #...'.....#  #...#@....#  #...#.....#  #)..#.....#  #...#.....#  #...#######  #....  #.....  [%hs40m#......  #.......7.7%h%hG4%hO%hQ%hQ%h: #..)...#...[..............#####....###'#.....##### #... #...'#...#).  #........%h"@%huA(8.9%hH%hK%h %h0 %h9 %h %h֡M#......#..)......[........# #.........#####.....####'######...##...'.)  #...#.....#40.1%h%h%h  #.....# #.....# %hH #.....# #.....#  #..)..# #.....# %hB+ #...[.# #.....#  #.....# #.....#  #.....#####.....# ####'#.....######%hӞ  #...#.....#  #...@.....#%he  #...#.....#  #...#.....#%h  #)..#.....#  #...#....%h.#  #...####### %h #...  #...  #...%h%hh(1.3%hg _There is an open door here.%h"  #..<..# #.....#  #.....# #.....#  #.....# #.....#  #..)..# #.....#  #...[.# #.....#  #.....# #.....#  #.....#####.....# ####'#.....######  #..@#.....#  #...'.....#  #...#.....#  #...#.....#  #)..#.....#  #...#.....#  #...#######  #.... %h%2 #....%h'%hS)/2.5 _%hA%hB 4M###### ######<.#..).#...[#.....# #.....#####.....##########.....#'.....# #...#.....#...#..#.##3.7%h@\ g _There is an open door here.%h M###### ######<.).[ #...@.#####.....####'#.....#######...#.....# #...'.....#.....#.....#....#...###4.9 _%hӄM###### ######<.).%h+[ .....#####.....####'#.....###### #...#.....#...'..#...#...#.......#%hQ>6.1%h%hI%h(wFM###### ######<.). .....#####..... ####'#.....######.......#..#....##)..#..%hD%h֑(7.3%h%h}S _You see here a +0 scale mail.%hM###### ######<.)[  #.....#####.....#.......%hLE8.5 _%hE%hX%hM###### ######<.).[ #.....# #.....#..%hJ>9.7%h%hw%hOM###### ######<.). #...[.# #.....#%hP%h%)50.9%h@%h%h A     %h˴ 4   ####### #######  #..@..# #.....# %hi  #.....# #.....#  #.....# #.....#  #..)..# #.....# %h \ #[.# #.....#  #.....# #.....#  #.....#####.....# ####'#..######  #...#....#%h# %h (2.1%h %h a _There is a stone staircase leading up here.%ht%hFu%h|%h̆%hI30 _%h0 #.#.##.####...~~~~~~~..#  #.#.##.##......~~~~~~~.# #.#........##..####.~~## %h #####.####.##..##.....##~~# ##.......##.##..#####...#~~# ............##.... ##..#~~# ##....#..######.### #..#~~### ......#.># #...# ##...~~5 .#....#..## #....~# %h .#.......## #....##  #.......## #.#..######  ###..####.# #.####.....  #..########...######.####.####  #...#................%hP#### .........................#.#..... #.##...................†......###  #.##.######...######.#..#..#%h %h %%h͕4.6 (2.5 _You climb upwards. _There is a stone staircase leading down here.%h  #.#.##.##......~~~~~~~.# #.#........##..####.~~#######.####.##..##.....##~~ ###.......##.##..#####...#~~# ......##.... ##..#~~# ###....#..######.### #..#~~### #......#.># #...# ##...~~## #.#....#..# #..># #....~## #.#.......# #.@.# #....### # #.# #...# #.#..##### ###..#### #...# #.####.... #..########...######.####.### #...#..............................#.#....  #.##............†......##  #.##.######...######.#..#..# # #. %h } #...# #.#..#..#%h %h" 45.8 (1.2 _%h7 %h`  #.#........##..####.~~#######.####.##..##.....##~~ ####.......##.##..#####...#~~# .......##.... ##..#~~# ####....#..######.### #..#~~###  #......#.># #...# ##...~~##  #.#....#..# #..># #....~##  #.#.......# #...# #....###  # #.# #@..# #.#..####  ###..#### #...# #.####... #..########...######.####.## #...#..............................................#.#... #.##......†......#  #.##.######...######.#..#..# [39;49%h m # #. #...# #.#..#..#  #. #...# #.......# %h| %hF (7.0%h %h} %h6  #####.####.##...##~~# ####.......###... .......##.... ## 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(4.6 %hD$  %h'  %h' +5.6 (2 %h)  %h, ? _You now have 253 gold pieces (gained 15). %hF #.## #. #.# #.###### #.# ...# #.#####.####.# #.........# #@##.######.........##.# #####.#####.# # ..# ### %h^^6.8 (1 %h #. #.# #.###### #.# ...# #.#####.####.## #.........#.#####.##.##.######........@.##.# #####.#####.# # ..# ### %h@ %h1(8.0 %h* %h %hD q #.# #.# #.### ##### #.##. ...# #.##. ####.####.# #. #.........##.#####.##.##.#######.##.#.#####.#####.# #. ..### ### %h (9.2 %h  %h  #.# #.# #.# ### ##### #.# #.. ...# #.# #.#####.####.# #.##...# #.#####.##.##.###### #.##.#.#####.#####.# #.. ..# #### ###20.4 %h #.# #.# #.# ### ##### #.# #.. ...# #.# #.#####.####.# #.##.# #.#####.##.##.###### #.##.#.#####.#####.# #... ..# ##### ###1.6 %h %h #.# #.# #.# ### ##### #.# #.. ...# #.# #.#####.####.# #.##.# #.#####.##.##.###### #.##.#.#####.#####.### #... ..# ##### ###2.8 %hyd #.# #.# #.# ### ##### #.# %hd #.. ...# #.# #.#####.####.# #.##.# #.#####.##.##.###### %hFe' #.##.#:.....#####.#####.### #... ..# %heg ##### ### %hrk %hl(4.0 %hr %huS _Found a book of Conjurations. %h #.# #.# #.### ### ##### #.#.. #.. ...# #.##.# #.#####.####.#.. #.##.# #.#####.##.##.###### #.##.#.:.....#####.#####.### #... ..#  ##### ###5.2 %h %h  #. #. #. ## ## ### ##### #. .. .. #.. ...# #. #.##. #.#####.####. ... #.##. #.#####.##.##. #.##.##.:.....#####.#####.### #... ..#  ##### ###6.4 %h]& # # # ## ### ### ##### # .. ..# #.. ...# # #.##.# #.#####.#### ...# #.## #.#####.##.##. #.##.# #.:.....#####.#####.# ## #... ..#  ##### ### %h %hg(7.6 %h %h. %h/## ### ### #####  .. ..# #.. ...#  #.##.# #.#####.## ...# #.##....... #.#####.##.##.### %h2#.#####..........##.# #.:...@.#####.#####.# ######### #... ..# ##### ###  %h8 %hI(8.8 %hlS %h ## ### ### ##### .. ..# #.. ...# #.##.# #.#####. ...# #.## #.#####.##.##. #.#####.##.# %hpm #.:..@..#####.#####.# # #... ..# ##### ### %hU %h )30.0 %hd %h %h ## ### ### ##### .. ..# #.. ...# #.##.# #.#####. ...# #.## %h #.#####.##.##. #.#####.##.# #.:.@...#####.#####.# # #... ..# ##### ### %h>1.2 %h] %hq %hv  ## ### ###  .. ..# #.. ... #.##.# #.#####. ...# #.### #.#####.##.##. #.#####.##. #.:@....#####.#####. # #... .. ##### 2.4 %hM  %hX### ### ### #... ..# #.. #) #.##.# #.######. ...# #.## #. #.#####.##.## #.#####.## #.@.....#####.##### # #...  ##### 3.6 _Found a dagger. _You see here a book of Conjurations. %h : ### ### ### ## #... ..# #.. . #)##.##.# #.#### #.# ...# #.##.. #.# #.#####.##. #@#####.......... #.:.....#####.############# #...  #####4.8 _ %h<@ %hjB %hlM## ### ### ##... .. .)##.#### %h9...# #.##.. #.#####.#######...........:.....#####.############# #... %h! %h#(6.0 %hs+ %h. %hnM### ### ### ##... .. .)##.####...# #.##.. #.#####.#######..........#.:.....#####.##### %h2[7.2 %hv; hM # ###.#### ### ##.......# #.. . %hR< #.####...# #.##.. #.#####.###.#####..........# %hJ  %h5L (8.4 %hQ  %hU O _You see here a +0 dagger. %h  # ####.#### ### ####.@.....# #.. ..#)##.##.# #.######.# ...# #.##...#.# #.#####.##.##.#####..........#.:.....#####.############## #... . ##### # %hw  %hS /9.6 _ %hV  %h  %h?) ...#(#...#.#.# ####.#### ### ##.# #.. .#)##.##.# #.#####.#.# ....# #.##.#.# ###.#####.##.##.#.#####....##.#.:.....#####.#####.### #... .##### #40.8 _Found 9 stones.%h#.# #.. #.# #(# #.. #.# #.#  #.#####@#### ### #####%h##.......# #.. ...##)##.##.# #.#####.##.##....# #.##....#.#####.#####.##.##.##.#####..........##.##.:.....#####.#####.########## #... .. %hP##### ###%h%h](2.0%h&%h%hM#..(#. #@#####.#### ### #####.......# #.. ..#)##.##.# #.#####.###%ha%h(3.2%hʢ%hr%hjM.#..(##. #.####.#### ### #####.......# #.. ...###.##%hP%h(4.4%hW%hmM##.#..# (####.#.!...# #.#####.#### ### #####%hT&%h<.>5.6%hL2] _Found a bubbling puce potion.%h= EM ######.#..# (####.!...#%h b######.#%h %h (6.8%h %h %h*#### ### ##.. ##.# %h+##.# ##.. #.# #(####.# #.@!...# #.###### %h#.# #.#####.##.......# #.. ...# %ht.#)##.##.# #.#####.##.##....# #.##.#.#####.#####.##.##.#%h%h(8.0%hv!%h"%hau#### ### # #.. #.#.# #.#.# ##.. #.# #(####.# #..@...# #.###### #.# #.#####.#.......# #.. ...# #)##.##.# #.#####.##.##....# #.##.#.#####.#####.##.##.#%h=sT9.2%hu%h}v,50.2 (2%h}%hf _w - 3 bubbling puce potions (gained 1)%h[ #### #### # ##.. #.##.# #.#.# ##.. #.# ###(####.# ##...@..# ##.###### ##.# ##.# #####.#### ### ##### ##.# #.. ...# ##)##.##.# #.#####.##.##....# #.##.#.#####.#####.##.##.#%h %hp +1.4 (1%h %hO %h6 H#### #.### ### ##.. .##.##.# .##.#.# .###.. .###.# .# ##(####.# #.#....@.# #.#.###### #.#.# #.#.# #.####.#### ### ##### #.#.%hK 6# #.. ...# #.#)##.##.# #.#####.####.#.##....# #.##.#.#####.#####.##.##.#%h [2.6%h['.... #.# #### #..### ### # ##.#.. ..# #.###.# #.# #....#.# #.# ####.#.. #.# .#.# #.# ##(####@# #.#......# %h(#.##.#######.##.# #.# #.##.#####.#### ### ##### #.##.......# #.. ...# #.##)##.##.# #.#####.####.##.##....# #.##.........%h0%h1(3.8%h:%hK<%hXfM#.##.. .... #.# #### #.## ## . .%h^Y##...####. .# ##(####.#......#.######%hZ5#.#%h^%h%_(5.0%hf%hjM.........#.##.. .... #.# #### #.## ## . .##...####. .# #(####.#......##.##%h8%hR(6.2%hI%h[M#. .##.###[#............#.##... .... #.# #. #### #.## .## . .##...####. .# ##(####.##..%h>%h%h(7.4%h"%h1%h$M  #. #. .##.###[#. ..........%hs#.##...  .... #.# #. #### #.####.## #.....##...#%hQ###. #.# #.###.%hJ%hz(8.6%hϺ%hm%h  #... .#... .. # #... #. # #... .##.####... ..........#.##..#. .. .... # #. ####  ####.### # ## #....@.# #.## #.##.#.# #.. #.##.#.##### #....#.# # #.####.# ## #(####.# #. #......# #. #.###### #. #.#%h^ < #.%h %h (9.8%h %ha %h{ ! ##..... #...# #)  #...... .#... ..  #.....#.. #.  #.....#. .##.##%hj +#...(.. .......WO#.##..# ... .... # #.# ####  ####@### # %h1 ; #......# #.# #.##.#.# #.. #.##.#.### #....#.#%h:  #.####.# # O   ogre (asleep) #(####.# # W   phantom (dormant) #......# # #.###### #%hW  An ogre and a phantom come into view.Found 5 poisoned darts.%h %h ..WOOW%h H====61.0%h %h & _The ogre shouts!%h)yi ########...#####.#......#...# #). .#... ..# #. ..#.. ? .##.###...(... ... .......%h>z#.....#..#.. #.##..#.WO....... .... #@# #### ####.### #......###.##.#.#..##.#.###...#.# .####(####.....%h~  Found 2 scrolls of identify. The ogre completely misses you.%hǬ #.##.######...######.#..#.# #. #...# #.#..#.#. #...# #........ #.........###.##########...#####. #.# ##......#...# #) #.# #........#... .. #.# #.....#.W# #. #.##.....#@.# ? .##.###[..#...(...................#.....#..#..##.##..#.####.§O............. #.#####.# ####. ##### #..####.### .#%h # ##.###......# # #.##.##.##.#.# #......#.##.#.# ####.#The phantom completely misses you. The phantom hits you. The phantom blinks!.§0-----2.2Freeze _You blink.%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#.##.######...######.#..#. TCC the Frost Mage# #. #...# #.#..#. Barachi of Vehumet *.....#. #...# #...... Health: 50/52 =======================-.. #.........###.## Magic: 10/13 ==================------########...#####. #.# AC: 4Str: 9##......#*..# #) #.# EV: 11Int: 17#.....****... .. #.# SH: 0Dex: 13#.....**W*#. #.## XL:  7 Next: 59% Place: Dungeon:5#.....[0;10;1%hm*@** ? .##.###[.. Noise: ---------  Time: 4062.2 (0.0)#...(******............. d) +4 scimitar#....******.##.##..#.### Cast: Freeze##..O*****........ #.#####§# ####. ##### #..######.### .# # ##.## O   ogre#......# # #.##.## W   phantom#.##.#.##......#.##.#.#####.##The phantom completely misses you. The phantom hits you. The phantom blinks! _You blink.  Casting: Freeze (safe; 1% risk of failure) %hq( Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hQ#.##.######...######.#..#. TCC the Frost Mage# #. #...# #.#..#. Barachi of Vehumet *.....#. #...# #...... Health: 50/52 =======================-.. #.........###.## Magic: 10/13 ==================------########...#####. #.# AC: 4Str: 9##......#...# #) #.# EV: 11Int: 17#........#... .. #.# SH: 0Dex: 13#.....#.W##. #.## XL:  7 Next: 59% Place: Dungeon:5#.....#@[%h)T37m.# ? .##.###[.. Noise: ---------  Time: 4062.2 (0.0)#...(................... d) +4 scimitar#.....#..#..##.##..#.### Cast: Freeze##..O............. #.#####§# ####. ##### #..######.### .# # ##.## O   ogre#......# # #.##.## W   phantom#.##.#.##......#.##.#.#####.##The phantom completely misses you. The phantom hits you. The phantom blinks! _You blink.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: [%hU0;10;1mFrozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h(W_....##.W##@.#......O#..#.%hXW.......  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The phantom resists. The wall freezes the phantom.%hdZo==3.2 (1Ramparts %hd ##.W##@.# _The phantom closely misses you.%hB  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hQ ##.W#O.#..#A film of ice covers your body! The wall freezes the ogre. The phantom resists.The wall freezes the phantom.%h7/13 ------11 4%h&###..#%h߳> _The phantom hits you but does no damage.%h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h) #.##.######...######.#..#. TCC the Frost Mage # #. #...# #.#..#. Barachi of Vehumet *..... #. #...# #...... Health: 50/52 =======================- .. #.........###.## Magic: 6/13===========------------- ########...#####. #.#  AC: 11  Str: 9 ##......#...# #) #.#  EV: 11Int: 17 #........#... .. #.#  SH: 0Dex: 13 #.....#.W# #. #.## XL:  7 Next: 59% Place: Dungeon:5 #.....#@.# ? .##.###[.. Noise: ==-------  Time: 4064.2 (0.0) #...(.O................. d) +4 scimitar #.....#..#..##.##..#.### Cast: Freeze ##................ #.###[40%h5@m Ramparts  ##.# ####. ##### #..## ####.### .# # ##.## O   ogre #......# # #.##.## W   phantom #.##.#.# #...... #.##.#.# ####.## _The phantom hits you but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit)%h #.##.######...######.#..#. TCC the Frost Mage# #. #...# #.#..#. Barachi of Vehumet *.....#. #...# #...... Health: 50/52 =======================-.. #.........###.## Magic: 6/13===========-------------########...#####. #.# AC: 11  Str: 9##......#...# #) #.# EV: 11Int: 17%hO #........#... .. #.# SH: 0Dex: 13#.....#.W##. #.## XL:  7 Next: 59% Place: Dungeon:5#.....#@.# ? .##.###[.. Noise: ==-------  Time: 4064.2 (0.0)#...(.O................. d) +4 scimitar#.....#..#..##.##..#.### Cast: Freeze##................ #.### Ramparts ##.# ####. ##### #..######.### .# # #%hD #.## O   ogre#......# # #.##.## W   phantom#.##.#.##......#.##.#.#####.##Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit)  You freeze the ogre.  The ogre is moderately wounded.The wall freezes the ogre. The ogre barely misses you.The wall freezes the phantom but does no damage.1-5.2 (1%hн ###@.##%hF  Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit)  You freeze the ogre.  The ogre is moderately wounded.%h The wall freezes the ogre. The ogre barely misses you.phantom but does no damage. _The phantom barely misses you.%hY  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hS #.##.######...######.#..#. TCC the Frost Mage # #. #...# #.#..#. Barachi of Vehumet *..... #. #...# #...... Health: 51/52 =======================- .. #.........###.## Magic: 5/13=========--------------- ########...#####. #.#  AC: 11  Str: 9 ##......#...# #) #.#  EV: 11Int: 17 #........#... .. #.#  SH: 0Dex: 13 #.....#.W# #. #.## XL:  7 Next: 59% Place: Dungeon:5 %h~#.....#@.# ? .##.###[.. Noise: =--------  Time: 4065.2 (0.0) #...(.O................. d) +4 scimitar #.....#..#..##.##..#.### Cast: Freeze ##................ #.### Ramparts  ##.# ####. ##### #..## ####.### .# # ##.## O   ogre #......# # #.##.## W   phantom #.##.#.# #...... #.##.#.# ####.## _The phantom barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 100% to hit)%h9(%h<#.##.######...######.#..#. TCC the Frost Mage%hn=# #. #...# #.#..#. Barachi of Vehumet *.....%h>#. #...# #...... Health: 51/52 =======================-%h>.. #.........###.## Magic: 5/13%h@=========---------------########...#####. #.# AC: 11  Str: 9##......#...# #) #.# EV: 11Int: 17#........#... .. #.# SH: 0Dex: 13#.....#.W##. #.## XL:  7 Next: 59% Place: Dungeon:5#.....#@.# ? .##.###[.. Noise: =--------  Time: 4065.2 (0.0)#...(.O................. d) +4 scimitar#.....#..#..##.##..#.### [33%h@mCast: Freeze##................ #.### Ramparts ##.# ####. ##### #..######.### .# # ##.## O   ogre%hA#......# # #.##.## W   phantom%h B6#.##.#.#%hB#......%hC#.##.#.#%hC####.##%hD~Aiming: Freeze (safe; 1% risk of failure)  %hD;Press: ? - help, Shift-Dir - straight line%h EAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 100% to hit)  %hEYou freeze the ogre.  %hAF7The ogre is heavily wounded.%hFThe wall freezes the ogre. The ogre closely misses you. The phantom resists.%hG%h{H$6.2 (1%hN%h O#%hO$#%hPN#@.#%hP<#..#%hU#  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 100% to hit)  You freeze the ogre.  The ogre is heavily wounded.The wall freezes the ogre. The ogre closely misses you. The phantom resists. _phantom. The phantom closely misses you.%h3j  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h"  #.##.######...######.#..#. TCC the Frost Mage # #. #...# #.#..#. Barachi of Vehumet *..... #. #...# #...... Health: 51/52 =======================- .. #.........###.## Magic: 4/13=======----------------- ########...#####. #.#  AC: 11  Str: 9 ##......#...# #) #.#  EV: 11Int: 17 #........#... .. #.#  SH: 0Dex: 13 #.....#.W# #. #.## XL:  7 Next: 59% Place: Dungeon:5 #.....#@.# ? .##.###[.. Noise: =--------  Time: 4066.2 (0.0) #...(.O................. d) +4 scimitar #.....#..#..##.##..#.### Cast: Freeze ##...............%hF . #.### Ramparts  ##.# ####. ##### #..## ####.### .# # ##.## O   ogre #......# # #.##.## W   phantom #.##.#.# #...... #.##.#.# ####.## _The wall freezes the phantom. The phantom closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 100% to hit)%he#.##.######...######.#..#. TCC the Frost Mage# #. #...# #.#..#. Barachi of Vehumet *.....#. #...# #...... Health: 51/52 =======================-.. #.........###.## Magic: 4/13=======-----------------########...#####. #.# AC: 11  Str: 9##......#...# #) #.# EV: 11Int: 17#........#... .. #.# SH: 0Dex: 13#.....#.W##. #.## XL:  7 Next: 59% Place: [39%h5g;49mDungeon:5#.....#@.# ? .##.###[.. Noise: =--------  Time: 4066.2 (0.0)#...(.O................. d) +4 scimitar#.....#..#..##.##..#.### Cast: Freeze##................ #.### Ramparts ##.# ####. ##### #..######.### .# # ##.## O   ogre#......# # #.##.## W   phantom#.##.#.##......#.##.#.#####.##Confirm with . or Enter, or p%hjress ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 100% to hit)  You freeze the ogre.  The ogre is almost dead.07.2 (1%ht{#.W###  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 100% to hit)  You freeze the ogre.  The ogre is almost dead. _The phantom resists. The wall freezes the phantom. The phantom hits you.%h/  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h‚ #.##.######...######.#..#. TCC the Frost Mage # #. #...# #.#..#. Barachi of Vehumet *..... #. #...# #...... Health: 50/52 =======================- .. #.........###.## Magic: 3/13=====------------------- ########...#####. #.#  AC: 11  Str: 9 ##......#...# #) #.#  EV: 11Int: 17 #........#... .. #.#  SH: 0Dex: 13 #.....#.W# #. #.## XL:  7 Next: 59% Place: Dungeon:5 #.....#@.# ? .##.###[.. Noise: =--------  Time: 4067.2 (0.0) #...(.O................. d) +4 scimitar #.....#..#..##.##..#.### Cast: Freeze ##................ #.### [3%hj4mRamparts  ##.# ####. ##### #..## ####.### .# # ##.## O   ogre #......# # #.##.## W   phantom #.##.#.# #...... #.##.#.# ####.## _The phantom resists. The wall freezes the phantom. The phantom hits you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 100% to hit)%hkX #.##.######...######.#..#. TCC the Frost Mage # #. #...# #.#..#. Barachi of Vehumet *..... #. #...# #...... Health: 50/52 =======================- .. #.........###.## Magic: 3/13=====------------------- ########...#####. #.#  AC: 11  Str: 9 ##......#...# #) #.#  EV: 11Int: 17 #........#... .. #.#  SH: 0Dex: 13 #.....#.W# #. #.## XL:  7 Next: 59% Place: Dungeon:5 #.....#@.# ? .##.###[.. Noise: =--------  Time: 4067.2 (0.0) #...(.O................. d) +4 scimitar%hm #.....#..#..##.##..#.### Cast: Freeze ##................ #.### Ramparts  ##.# ####. ##### #..## ####.### .# # ##.## O   ogre #......# # #.##.## W   phantom #.##.#.# #...... #.##.#.# ####.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%hnAim: an ogre, wielding a +0 giant spiked club (almost dead, 100% to hit)  You freeze the ogre.  You kill the ogre!%honM ..# %hr# #. #...#  #. #...#  .. #... %hҊ########.. #.#  ##......#...# #) #.#  ...#... .. #.# %hy # #.  #@.# ? [ #...(.)......... #.....#..#..##.# ##................  ##.# ####. #####  ####.### .# # W   phantom%h #......# #  #.##.#.# #.##.#.#####.##  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 100% to hit)  You freeze the ogre.  You kill the ogre!  Vehumet accepts your kill.The wall freezes the phantom but does no damage.%ht 2/54808.2 (1 _The phantom hits you but does no damage.%h####%h i _Your Fighting skill increases to level 4!%hUK ##.W##%hL You slash the phantom!  The phantom is heavily damaged.The wall freezes the phantom but does no damage.%hXM34===9.6 (1.4%hpU##@.##..#%hX> _The phantom hits you but does no damage.%h ....##.W##@.#.).....#..#...... You slash the phantom!  The phantom is almost destroyed.-71.0 _The frozen ramparts melt away. The phantom barely misses you.%ho  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h)f #.##.######...######.#..#. TCC the Frost Mage# #. #...# #.#..#. Barachi of Vehumet *.....#. #...# #...... Health: 53/54 =======================-.. #.........###.## Magic: 1/13=-----------------------########...#####. #.# AC: 11  Str: 9##......#*..# #) #.# EV: 11Int: 17#.....****... .. #.# SH: 0Dex: 13%hpp #.....**W*#. #.## XL:  7 Next: 80% Place: Dungeon:5#.....*@** ? .##.###[.. Noise: =--------  Time: 4071.0 (0.0)#...(******............. d) +4 scimitar#....******.##.##..#.### Cast: Freeze##...*****........ #.#####.# ####. ##### #..######.### .# # ##.## W   phantom#......# # #.##.###.##.#.##......#.##.#.#####.##T%hr +he phantom is almost destroyed. _The frozen ramparts melt away. The phantom barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hl#.##.######...######.#..#. TCC the Frost Mage# #. #...# #.#..#. Barachi of Vehumet *.....#. #...# #...... Health: 53/54 =======================-.. #.........###.## Magic: 1/13=-----------------------########...#####. #.# AC: 11  Str: 9##......#...# #) #.# EV: 11Int: 17#........#... .. #.# SH: 0Dex: 13#.....#.W##. #.## XL:  7 Next: 80% Place: %h&nDungeon:5#.....#@.# ? .##.###[.. Noise: =--------  Time: 4071.0 (0.0)#...(.)................. d) +4 scimitar#.....#..#..##.##..#.### Cast: Freeze##................ #.#####.# ####. ##### #..######.### .# # ##.## W   phantom#......# # #.##.###.##.#.##......#.##.#.#####.##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen%hp Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The phantom resists. The wall freezes the phantom.4==2.0 (1Ramparts ##.W##@.##%hr-onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  %hsThe walls around you are covered in ice.phantom resists. The wall freezes the phantom. _hits you but does no damage.%h##.W##@.#The phantom is almost destroyed.  The phantom completely resists.  The wall freezes the phantom but does no damage.phantom hits you but does no damagcompletely resists.  The wall freezes the phantom but does no damage.-3.4 (1.4##@.# _The phantom hits you but does no damage.%h {  You slash the phantom!  You destroy the phantom!%h .###%h =98-4.8Freeze%hO %h ;#..#%hl #%h 2#..#%hm %h  %h %h 6_Vehumet accepts your kill.%h %h2e # #. #...# #.#..#. #. #...# #........ #.........###.###########...#####. #.# ##......#...# #) #.# #..... .. #.# #.....#..# #. #.####.....#..##?##.##.###[...#...(.).@..............#.....#..#..##.##..#.#####................ #.###.#.######. ##### #..##.####.### .# #[3%he)9;49m ##.##.#......# # #.##.##.#.##.#.# #.#.##.#.# ####.### #....#.# #.#  Your icy armour cracks and falls away as you move.%h?g%hhP 4 -6.0 (1.2%hq%huj _The frozen ramparts melt away as you move.%h K%hK8-%hR%hU%hU # #. #...# #.#..#..##. #...# #.#.. #..###.#########...#####. #.# ##......#...# #) #.# #........#... .. #.# #.....#..# # #. #.##.....#..##?##.##.###[.#...(.).##.....#..#..##.##..#.###.###................ #.###.###.######.###### #..##.#####.### .# # ##.##.##......# .# #.##.##.##.##.#.#[%hc[ 37m .. #.##.##.#.# .. ####.##....#.# ..%h\ %h] U2==7.2%he %hh %hI# #. #...# #.#..#..# #. #...# #.# .. #.........###.#### ########...#####. #.# ##......#...## #) #.# %h#........#... .. #.# ##.....#..# .# #. #.##.....#..##?##.##.###[.#...(.).##.....#..#..##.##..#.###.# %h##................ #.###.# ##.######.#########.### ##......# ##.##.#.# .#.##.#.# .#....#.# .%hW%h(8.4%h%h%hO#.##.######...######.#..#..# # #. #...# #.#..#..# #. #...# #.......# .. #.........###.#### #######...#####. #.# ###......#...## #) #.# #........#... .. #.# #.....#..##.# #. #.######.....#..##@##.##.###[.....%hk3#...(.)..................##.#.....#..#..##.##..#.###.# ###................ #.###.# ##.######.####### #..##.#####.### #.# # #......# #.# #.##.##.##.##.#.# ... #.......##.##.#.# ... ####.####%hG%hH(9.6%hN%h V%hV,80.6 (2%hz\%hY]/ _C - 2 scrolls of identify%h%hYRead which item? Scrolls  p - a scroll of revelation %hU q - a scroll labelled TUOTTEO YFEYRA  s - 2 scrolls of immolation  v - 2 scrolls of fog  x - a scroll labelled VERURO ZAIN  y - a scroll labelled MUQASE ALUI  B - a scroll labelled ZADUKHLIBLAC - 2 scrolls of identify %h[!] read|quaff|evoke[?] describe selected%h&Z%ha%h2j #.##.######...######.#..#..#TCC the Frost Mage# #. #...# #.#..#..#Barachi of Vehumet *.....#. #...# #.......#Health: 54/54 ========================%hj.. #.........###.#### # Magic: 2/13===---------------------########...#####. #.# # AC: 4Str: 9##......#...## #) #.# # EV: 11Int: 17#........#... .. #.# ## SH: 0%hNmDex: 13#.....#..##.# #. #.#####. XL:  7 Next: 98% Place: Dungeon:5#.....#..##@##.##.###[.....# Noise: ---------  Time: 4080.6 (0.0)#...(.)..................##. d) +4 scimitar#.....#..#..##.##..#.###.# # Cast: Freeze##................ #.###.###.######.####### #..##.#####.### #.# # ##.##.##......# #.# #.##.##.##.##.#.# ... #.......##.##.#.# ... ####.####You slash the phantom!  You destroy the phantom! %h3n_Vehumet accepts your kill.Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _C - 2 scrolls of identify%hr%hw5Identify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled TUOTTEO YFEYRA  x - a scroll labelled VERURO ZAIN  y - a scroll labelled MUQASE ALUI  B - a scroll labelled ZADUKHLIBLA Potions (select first with !)  c - 2 metallic blue potions %hx  h - 2 black potions  i - an inky potion  l - 5 smoky coppery potions  m - 5 blue potions  n - a white potion  o - 4 lumpy red potions  r - a fizzy puce potion  w - 3 bubbling puce potions  z - a glowing amethyst potion %hz~ A - a fuming inky potion[?] describe selected%h]x%h%he #.##.######...######.#..#..#TCC the Frost Mage# #. #...# #.#..#..#Barachi of Vehumet *.....#. #...# #.......#Health: 54/54 ========================.. #.........###.#### # Magic: 2/13===---------------------########...#####. #.# # AC: 4Str: 9##......#...## #) #.# # EV: 11Int: 17#........#... .. #.# ## SH: 0Dex: 13#.....#..##.# #. #.#####. XL:  7 Next: 98% Place: Dungeon:5%h[34m#.....#..##@##.##.###[.....# Noise: ---------  Time: 4080.6 (0.0)#...(.)..................##. d) +4 scimitar#.....#..#..##.##..#.###.# # Cast: Freeze##................ #.###.###.######.####### #..##.#####.### #.# # ##.##.##......# #.# #.##.##.##.##.#.# ... #.......##.##.#.# ... ####.####You slash the phantom!  You destroy the phantom! _Vehumet accepts your kill.Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _C - 2 scrolls of identify%hЫ]  As you read the scroll of identify, it crumbles to dust.%h+1.6 (1%hű%hG/ _q - a scroll of summoning%h?Read which item? Scrolls  p - a scroll of revelationq - a scroll of summoning  s - 2 scrolls of immolation  v - 2 scrolls of fog  x - a scroll labelled VERURO ZAIN  y - a scroll labelled MUQASE ALUI  B - a scroll labelled ZADUKHLIBLAC - a scroll of identify [!] read|quaff|evoke[?] describe selected%h %h %h. s #.##.######...######.#..#..#TCC the Frost Mage# #. #...# #.#..#..#Barachi of Vehumet *.....#. #...# #.......#Health: 54/54 ========================.. #.........###.#### # Magic: 2/13%hۼ ===---------------------########...#####. #.# # AC: 4Str: 9##......#...## #) #.# # EV: 11Int: 17#........#... .. #.# ## SH: 0Dex: 13#.....#..##.# #. #.#####. XL:  7 Next: 98% Place: Dungeon:5#.....#..##@##.##.###[.....# Noise: ---------  Time: 4081.6 (0.0)#...(.)..................##. d) +4 scimitar#.....#..#..##.##..#.###.# # Cast: Freeze##.............[37%ho Im... #.###.###.######.####### #..##.#####.### #.# # ##.##.##......# #.# #.##.##.##.##.#.# ... #.......##.##.#.# ... ####.#### _Vehumet accepts your kill.Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _C - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q - a scroll of summoning%hX %h| Identify which item? (\ to view known items) Scrolls (select first with ?)  x - a scroll labelled VERURO ZAIN  y - a scroll labelled MUQASE ALUI  B - a scroll labelled ZADUKHLIBLA Potions (select first with !) %h&  c - 2 metallic blue potions  h - 2 black potions  i - an inky potion  l - 5 smoky coppery potions  m - 5 blue potions  n - a white potion  o - 4 lumpy red potions  r - a fizzy puce potion  w - 3 bubbling puce potions  z - a glowing amethyst potion  A - a fuming inky potion[?] describe selected%h  #.##.######...######.#..#..#TCC the Frost Mage# #. #...# #.#..#..#Barachi of Vehumet *.....#. #...# #.......#Health: 54/54 ========================.. #.........###.#### # Magic: 2/13===---------------------########...#####. #.# # AC: 4Str: 9##......#...## #) #.# # EV: 11Int: 17#........#... .. #.# ## SH: 0Dex: 13#.....#..##.# #. #.#####. XL:  7 Next: 98% Place: Dung%heon:5#.....#..##@##.##.###[.....# Noise: ---------  Time: 4081.6 (0.0)#...(.)..................##. d) +4 scimitar#.....#..#..##.##..#.###.# # Cast: Freeze##................ #.###.###.######.####### #..##.#####.### #.# # ##.##.##......# #.# #.##.##.##.##.#.# ... #.......##.##.#.# ... ####.#### _Vehumet accepts your kill.Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _C - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _q - a scroll of summoning  As you read the scr%holl of identify, it crumbles to dust.2.6 (1 _x - a scroll of enchant armour%h4 M#.##..........................###.##.######...#######..##%h # #.......# .. #.........###.#### ########...#####.##...#####)# ...#........# #.# ## #. #.#####....#..##.##.##.###[.....#%hM C.(.)..................##.#.....#..#..##.##..#.###.# #.......#####%h C3.8 (1.2%h %h %h~M....#.#..... #.##..........................###.##.######...#######..### #.......# .. #.........###.#### ########...#####. ##...#####) ...#.@......# #.# ####.##.##.# #.#####...#..##.##.##.###[.....##...(.)..................##.#..###3==5.0%h@%hc hM #...#.....%h W....#### .....#.#..... %h) #.##..........................###.##.######...#######..#%h J### #.......# .. #.........###.#### ########...#####. %hx ##..@#####)# %h I......#....... ##%hj ...#..##.##.##.# #.#####.#.....#..##.##.##.###[.....#%hT .%h\ %h (6.2%h %h %h9 M########...######.####  #...#........#### .....#.#..... #.##..........................###.##.######...###### #.#..##%hȽ P######.......# .. #.........###.#### #######. #......#...#####)# ......#........# #.# ###.....#..##.##.##.# #.#####.###%h %h (7.4%hz %h %hM## #...# ....########...######.####  #...#........#### .....#.#..... #.##..........................###.##.######...###### #.#..########.......# .. #..@......###.#### ########...#####.##......#...#####) #........#........# #.# ##...#..##.##...#..#..8.6%h%h%hz9M.........######## #...# ....########...######.####  #...#.........#### ......#.#..... #.##..........................###.##.######...###### #.#..########.......# .. #.........###.#### ########...#####.###......#...#####)# #.# #.# . %hu%hE==9.8%h6%h%h#.#.# #...# #....### # #.......# #...# #.#..########..#### #...# #.####.... #..########...######.####.  #...#..............###  ............#.#....#.##..........................## #.##.######...######.#..#..## #. #.@.# #.#..#..# #. #...######.......#  .. #.........###.####  ########...#####.# #.# ##......#...#####)# #.# #........#........# #.# # #.....#.[%hf3Um.##.##.##.# #.#### #.....#..##.##.##.###[.... #...(.)..................#91.0%h9  #.#....#..# #..># #....~##  #.#.# #...# #....###  # #.......# #...# #.#..#######..#### #...# #.####... #..########...######.####. #...#..........## ..................#.#...#.##..........................# #.##.######@..######.#..#..## #. #...# #.#..#..# #. #...######.......# .. #.........###.#### ########...#####.# #.# ##......#...#####)# #.#  #........[33%ha 7m#........# #.#  #.....#..##.##.##.# #.#### #.....#..##.##.##.###[....2.2 %h)  #......#.># #...# ##...~~## #.#....#..# #..># #....~## #.#.# #...# #....# #.......# #...# #.#..######..#### #...# #.####.. #..########...######.####. #...#.....# ...#.#..#.##.........@................ #.##.######...######.#..#..# #. #...# #.#..#.. #. #...######....... .. #.........###.### ########...#####.# #.# ##......#...#####[ %hT 37m)# #.# #........#........# #.#  #.....#..##.##.##.# #.###4==3.4 #......#.># #...# ##...~~ #.#....#..# #..># #....~ #.#.# #...# #.... # #.# #...# #.#.. ###..#### #...# #.#### #..##...######.####. #...#. .#.# #.## #.##.######...######.#..# # #. #. %h9 [39;49m..# #.#..# #. #...###### .. #.........###. #...#####.# #.# ##......#...#####)# #.# #.#........# #.# #.....#..##.##.##.# #.4.6 #......#.># #...# ##...~~ #.#....#..# #..># #....~ #.#.# #...# #.... # #.# #...# #.#.. ###..#### #...# #.#### #..##...######.#### #...# .#.# #.# %h # #.##.######...######.#..# # #. #...# #.#..# #. #...###### .. #.........###. #...#####.# #.# ##......#...#####)# #.# #.#.# #.# #.....#..##.##.##.# #.5.8########....#..######.### #..# #......#.># #...# ## #.#....#..# #..># #.... #.#.# #...# #....# #.......# #...# #.#..###..#### #...# #. #..########...######.### ##[ %h m...#... ...##.##....................... #.##.######...######.#..# #. #...# #.# #. #...######.... .. #.........###. ########...#####.# #. #######)# #. #........#........# #.7.0 %h>n ...................##.... ##..# #########....#..######.### #..# #......#.># #...# ## #.#....#..# #..># # #.#.# #...# #.# #.......# #...# #.#.###..#### #...# #. #..########...######.## ##...#. ...##.##.................... #.##.######...######.## #. #...# #.# #. #...######.. .. #.........### ########...#####.# # #######)# #[0;10 %h U;1m==8.2!%h/b.##.... ##..##....#..######.### #..# # #......#.># #...# ## #.#....#..# #..># # #.#.# #...# # # #.# #...# #.# ###..#### #...# #. #..##...######. ##...# . #.## #.##.######...######.# # #. #...# #.# #. #...######.. .. #.## ########...#####.# ##......#...#####)#9.4!%hݮ##########....#..######.### #.. #......#.># #...# ##. #.#....#..# #..># # #.#.......# #...# # # #.......# #...# # ###..#### #...# #. #..########...######.#.###...#........................##.## #.##.######...###### # #.# #...# #. #.# #...######. ..# #.........# [15;!%h15H ########...#####.# ##......#...#####)#  ..#........# 5==100.6!%h/### #......#.># #...# ## #.#....#..# #..># # #.#.......# #...# # # #.......# #...# # ###..#### #...# # #..########...########.###...#....................... ##.## #.##.######...###### # #.# #...# # #.# #...###### ..# #........ ########...#####.##......#...#####) ..#........!%h@[37m #.....#..##.##.##.1.8!%h Q!%h # #......#.># #...#  #.#....#..# #..>#  #.#.......# #...#  # #.......# #...#  ###..#### #...#  #..########....##.###...# ##.## #.##.######... #. #.# #...# #. #.# #..... ..# ##. ########...##### o   orc priest (asleep)#.##......#...#####o.#.####.....#..##.##.##!%h 3.0 _An orc priest comes into view. It is wielding a +0 whip."%h# #......#.># #...#  #.#....#..# #..># #.#.......# #...# # #.......# #...# ###..#### #...# #..########....##.###...# ##.## #.##.######... #.##.# #...# #.##.# #... .....# # #.##... #.##......#... o.#.# ###.....#..##.##."%h>4.2"%h"%h #.#.>...  ###..### #..########...####..##.###...#......................... ##.## #@##.######...#####.# #...# ###........#.#########...####......o.#..#......###..##.##.# #==5.4#%h,e...  ###..### #..########...####..##.###...#............................#%he ##.##......... #.##.######...#### #...# ###........##.#########...####......o.#.#%hYh.#......###..##.##.# #(.).........#%hq>6.6#%hz#%h }#%ht  ###..### ####...####..##.###...#....................... ##.##... #.##.######...#### #...# ####.......##%h)....####.#########...#### #.##......o.#..#......###..##.##.# #(.)...........#..#..##.##%h#%h^6==7.8#%h#%hk#%hW ###..### ####...####..##.###...#....................... ##.###%h #.##.######...#### #...# #.##.##.#####...@...#....###.#########...#### #.##......o.#..#......###..##.##.# #(.)...........#..#..##.##..............#%h#%hD(9.0#%h #%he#%hV O #..########...####..##.###...#....................... ##.## #.##.######...###### #...# #.##.##.##%h* ###.........####@#########...#### #.##......o.#..#.......###..##.##.##. ##(.)...........#..#..##.##.............. ##.######.######%h# ,#%h+(  The orc priest shouts! You hear a shout! x6  An orc comes into view. It is wielding a +0 short sword.#%h/ o.ooo   orc#%h0 V====10.2Freeze#%h6 #%h= X _The orc priest closely misses you.$%h   You hit the orc priest.  The orc priest is moderately wounded.=---1.6 (1.4$%hf _The orc priest misses you.$%hxX  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$%hf #..########...#### TCC the Frost Mage..##.###...#............. Barachi of Vehumet *.............................. Health: 54/54 ========================##.##................. Magic: 3/13=====-------------------#.##.######...#### AC: 4Str: 9# #*##.# #...#EV: 11Int: 17#*******# #...#### SH: 0Dex: 13#*******# #....... XL:  7 Next: 98% Place: Dungeon:5###*@*########...#### Noise: =--------  Time: 4111.6 (0.0)*o$%h [0;10;1m*#......#...#### d) +4 scimitar*o*........#...... Cast: Freeze.###.....#..##.##.##. #.....#..##.##.## #...(.)......... o   orc priest#.....#..#..##.# o   orc##..............##.######.#####The orc priest is moderately wounded. _The orc priest misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate$%h #..########...#### TCC the Frost Mage..##.###...#............. Barachi of Vehumet *.............................. Health: 54/54 ========================##.##................. Magic: 3/13=====-------------------#.##.######...#### AC: 4Str: 9# #.##.# #...#EV: 11Int: 17#.##.##.# #...#### SH: 0Dex: 13#.......# #....... XL:  7 Next: 98% Place: Dungeon:5####@#########...#### Noise: =--------  Time: 4111.6 (0.0)#o##......#...####$%h [39;49m d) +4 scimitar.o#........#...... Cast: Freeze.###.....#..##.##.##. #.....#..##.##.## #...(.)......... o   orc priest#.....#..#..##.# o   orc##..............##.######.#####Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc priest. The orc priest hits you with a +0 whip.  The wall freezes the orc.  You kill the orc!Vehumet accepts your kill.$%h s..##.##........#@##o#.)#$%h 1--4===2.6 (1Ramparts $%hB ##.###@###$%h} 8  The walls around you are covered in ice. freezes the orc priest. The orc priest hits you with a +0 whip..  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.%%hOVehumet accepts your kill. _You feel your power returning.  You hit the orc priest.  The orc priest is almost dead.The wall freezes the orc priest!  You kill the orc priest!%%h##.###)##%%h 5%%h8#..########...#### TCC the Frost Mage..##.###...#............. Barachi of Vehumet *.............................. Health: 53/55 =======================-##.##................. Magic: 4/13=======-----------------#.##.######...#### AC: 4Str: 9# #.##.# #...#EV: 11Int: 17#.##.##.# #...#### SH: 0Dex: 13#.......# #....... XL:  7 Next: 105% Place: Dungeon:5####@#########...#### Noise: =--------  Time: 4114.0 (1.4)#[%%h-m)##......#...#### d) +4 scimitar.)#........#...... Cast: Freeze.###.....#..##.##.# Ramparts #. #.....#..##.##.## #...(.)......... #.....#..#..##.# ##.............. ##.######.##### Vehumet accepts your kill. _You feel your power returning.  You hit the orc priest.  The orc priest is almost dead.The wall freezes the orc priest!  You kill the orc priest! - _Vehumet accepts your kill.You have reached level 8!  --more--%%h_ 9/61=4-88 2% Freeze##.##### _You feel clever.%%hdA  ..##.###...#....................... ##.## #.##.######...##### #...# #.##.##.#####.......#....####.#########...#### #@##......#.o..)#..#......#o#.###.....#..##.##.##. #oo 2 orcs (1 polearm, wandering)####.### #.#%%hUU  The frozen ramparts melt away as you move.2 orcs come into view.%%hW %%h_X %%h[ 7  The orc shouts!  An orc comes into view. It is wielding a +0 mace. ooo   orc priestoo 2 orcs (1 wandering)An orc priest comes into view. It is wielding a +1 short sword of venom.====5.2 (1.2 _The orc moves out of view. _You see here a +0 whip.&%hEQ.......... ##.## #.##.######...##### #...# .####.........########.#########...####......o#)##......#.o..@#..#......o#.###..##.##.#&%h) #o ## (.)......... ..#..#..##.##..............&%h$  ##.######.##### oopolearm)## #......&%h&%h<,&%h oo.#o.oo 3 orcs (1 polearm, 1 wandering)&%h'5==----6.4 _&%hIj _You see here a +0 short sword.&%hS  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&%h ......................... TCC the Frost Mage##.##................. Barachi of Vehumet *.....#.##.######...#### Health: 59/61 =======================-# #.##.# #...#Magic: 2/14===---------------------#.##.##.# #...#### AC: 4Str: 9#..***..# #....... EV: 11Int: 18#######***########...#### SH: 0Dex: 13......o***#......#...#### XL:  8 Next:  2% Place: Dungeon:5#.oo*@*........#...... Noise: ---------  Time: 4116.4 (0.0)[10&%hɟ ;12H#.#o***.....#..##.##.# d) +4 scimitar#. #.....#..##.##.# Cast: Freeze# #...(.).........#.....#..#..##.###.............. o   orc priest##.######.##### ooo 3 orcs (1 polearm, 1 wandering)####.### #.##......# #.# _You see here a +0 whip. _You see here a +0 short sword.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate'%hE......................... TCC the Frost Mage##.##................. Barachi of Vehumet *.....#.##.######...#### Health: 59/61 =======================-# #.##.# #...#Magic: 2/14===---------------------#.##.##.# #...#### AC: 4Str: 9#.......# #....... EV: 11Int: 18########.#########...#### SH: 0Dex: 13......o#)##......#...#### XL:  8 Next:  2% Place: Dungeon:5#.oo.@#........#...... Noise: ---------  Time: 4116.4 (0.0)#[39;'%he49m.#o###.....#..##.##.# d) +4 scimitar#. #.....#..##.##.# Cast: Freeze# #...(.).........#.....#..#..##.###.............. o   orc priest##.######.##### ooo 3 orcs (1 polearm, 1 wandering)####.### #.##......# #.# _You see here a +0 short sword.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc.  An orc comes into view. It is wielding a +2 hand axe of freezing....#.##)#.oo@'%h t$#o#o###ooo 4 orcs (1 polearm)60==7.4 (1FreezeRamparts #.##)###'%he _The wall freezes the orc. The wall freezes the orc! The orc closely misses you.'%h p  You slash the orc!  You kill the orc!'%h =You slash the orc!  You kill the orc!  Vehumet accepts your kill.   but does no damage.  The orc misses you. The wall freezes the orc!'%h '%h i  Vehumet accepts your kill.'%h #o)o@#.#.##  2'%hW# =3-8.8 (1.4'%h, w####'%h#/ 6 _The wall freezes the orc priest!(%h>d  You barely miss the orc priest.(%hI{You barely miss the orc priest.The orc priest is severely wounded.An orc comes into view. It is wielding a +0 hand axe.barely misses you. The wall freezes the orc priest.  The orc priest hits you with a +1 short sword of venom.(%h'L(%hc  You are poisoned.The wall freezes the orc priest!  You kill the orc priest!(%hu  Vehumet accepts your kill.The wall freezes the orc!  You kill the orc!(%hQeThe wall freezes the orc!  You kill the orc!  Vehumet accepts your kill.The wall freezes the orc!  You kill the orc!  Vehumet accepts your kill.(%h #)))###o   orc(%h)55==--3==7-20.2FreezePois Ramparts (%h#.####(%hӱ[  You kill the orc!  Vehumet accepts your kill.The wall freezes the orc!  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.(%hH(%hKYour frozen ramparts will break if you move. Continue? Y - Yes (%hiK' N - No(%hհ (%hl B......................... TCC the Frost Mage##.##................. Barachi of Vehumet *.....#.##.######...#### Health: 55/61 =====================---(%hR # #.##.# #...#Magic: 3/14=====-------------------#.##.##.# #...#### AC: 4Str: 9#.......# #....... EV: 11Int: 18########.#########...#### SH: 0Dex: 13......)#)##......#...#### XL:  8 Next:  7% Place: Dungeon:5#.o))@#........#...... Noise: =--------  Time: 4120.2 (0.0)#.#.###.....#..##.##.# d) +4 scimitar(%h #. #.....#..##.##.# Cast: Freeze# #...(.)......... Pois Ramparts #.....#..#..##.###.............. o   orc##.######.#########.### #.##......# #.#Vehumet accepts your kill.The wall freezes the orc!  You kill the orc!Vehumet accepts your kill. _You feel your power returning.  Okay, then.(%h (%h g######(%hu . _(%h ##)#.o)@##4-1.2 (1#.###### _You feel sick.)%h=  You feel sick. The wall freezes the orc!  You kill the orc!)%h##)#)##)%hƬf3--2)%h߲#### _Vehumet accepts your kill.)%hH#.######2-4=3)%h#.##)###)%h$ _You feel sick.)%h  .... ##.##.. #.##.######...)%hA  # #.##.# #...# #.##.##.# #... #.......# #.########.#)%h #...#......)#)##......#... #..)@)#.#)%hj  #.#.###.....#..##.##. #. #.....#..##.##.)%h;  #. #...(.)#. #.....#..#..##.?. #### ##.######.  ####.### #.#  #......# #.#)%h y  The frozen ramparts melt away as you move.)%h 84.4 (1.2)%h1 )%hw _Found a scroll of identify. You feel sick.  Things that are here: _a +1 short sword of venom; a +0 leather armour; a +0 mace+%hy+%h)Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +4 scimitar (weapon)g - a +0 short sword  t - a +0 dagger Magical Staves (go to first with |)  j - a staff of earth Floor Items ([,] to select) Hand Weapons a +1 short sword of venoma +0 mace[?] describe selected [!] equip|wield|wear+%hy[tab] equip|unequip +%h$ ........................ TCC the Frost Mage##.##................ Barachi of Vehumet *.....#.##.######...### Health: 52/61 ====================----# #.##.# #...#Magic: 4/14======------------------#.##.##.# #...### AC: 4Str: 9#.......# #...... EV: 11Int: 18.########.#########...### SH: 0Dex: 13#......)#)##......#...### XL:  8 Next:  7% Place: Dungeon:5#..)@)#........#..... Noise: ---------  Time: 4124.4 (0.0)#.[+%h 40m#.###.....#..##.##. d) +4 scimitar#. #.....#..##.##. Cast: Freeze#. #...(.)........ Pois #. #.....#..#..##.?. ##.............## ##.######.########.### #.##......# #.# _Vehumet accepts your kill. _You feel sick.  The frozen ramparts melt away as you move. _Found a scroll of identify. You feel sick.  Things that are here: _a +1 short sword of venom; a +0 leather armour; a +0 mace  You unwield your +4 scimitar.  Your +1 short sword of venom begins to drip with poison!  C - a +1 short sword of venom (weapon)15.4 (1C) +1 short sword (venom) _You feel sick.,%h^( ##.##. #.##.######...### #.##.# #...#  #.##.##.# #...## #.......# #......########.#########...## #......)#)##......#... #..)[)#..#.... #.#@###.....#..##.## #.# #.....#..##.## #.# #...(.)...... #.# #.....#..#..## ?.# ##........... ### ##.######.### ####.### #.# #......# #.# #.##.#.# ...  You feel sick.0-6.6 (1.2 _You are no longer poiso,%h+,!ned.,%h}  #.##.######...### #...# .##.###,%h;........########.#########...###......)#)##...... #..)[)#..#....#.#.###.....#..##.##,%h #@# (.).........#..#..##,%hgJ#.##.#.# ...,%h,%hV1=7.8,%h%,%h',%h<  # #...# .##........########.#########...###......)#)##...... #..)[)#..#....#.###..##.## #.# (.).........#..#..##?.# ##............##....#.# ...9.0,%h .##........########.#########...###......)#)##...... #..)[)#..#....#.###..##.## #.# (.).........#..#..###<...?.# ##............######## ##.######.####.####.#,%h 8<,%h]5==30.2,%h,%h9 _Found a stone staircase leading up.,%hcM  #.......# #.....########.#########...# #......)#)##......#... #..)[)..#... #.#.###.....#..##.# #.# #.....#..##. #.# #...(.)......#.####.# #.....#..#..##<...@.# ##........... ######## ##.######.## ####.### #.#  #......# #.# #.##.#.# ...  #.##.#.# ... #....#.# ... #.####.# #(####.#2=1.42.4 (2 _D - a scroll of identify,%hRead which item? Scrolls  p - a scroll of revelationq - a scroll of summoning  s - 2 scrolls of immolation  v - 2 scrolls of fogx - a scroll of enchant armour  y - a scroll labelled MUQASE ALUI  B - a scroll labelled ZADUKHLIBLAD - a scroll of identify [!] read|quaff|evoke[?] describe selected-%hO -%hY -%hk #.......# #.... TCC the Frost Mage.########.#########...# Barachi of Vehumet *.....#......)#)##......#...# Health: 52/61 ====================----#..)[)#........#... Magic: 5/14========----------------#.#.###.....#..##.# AC: 4Str: 9#.# #.....#..##.# EV: 11Int: 18#.# #...(.)...... SH: 0Dex: 13#.####.# #.....#..#..# XL:  8 Next:  7% Place: Dungeon:5#<...@.# ##........... Noise: ---------  Time: 4132.4 (0.0)#####-%hxn ### ##.######.## C) +1 short sword (venom)####.### #.# Cast: Freeze#......# #.##.##.#.# ...#.##.#.# ...#....#.# ...#.####.##(####.#C - a +1 short sword of venom (weapon) _You feel sick.  You feel sick. _You are no longer poisoned. _Found a stone staircase leading up. _D - a scroll of identify-%hs Identify which item? (\ to view known items) Scrolls (select first with ?)  y - a scroll labelled MUQASE ALUI  B - a scroll labelled ZADUKHLIBLA Potions (select first with !)  c - 2 metallic blue potions  h - 2 black potions  i - an inky potion  l - 5 smoky coppery potions  m - 5 blue potions  n - a white potion  o - 4 lumpy red potions  r - a fizzy puce potion  w - 3 bubbling puce potions -%hct z - a glowing amethyst potion  A - a fuming inky potion[?] describe selected-%h -%hۡ #.......# #.... TCC the Frost Mage.########.#########...# Barachi of Vehumet *.....#......)#)##......#...# Health: 52/61 ====================----#..)[)#........#... Magic: 5/14========----------------#.#.###.....#..##.# AC: 4Str: 9#.# #.....#..##.# EV: 11Int: 18#.# #...(.)...... SH: 0Dex: 13#.####.# #.....#..#..# XL:  8 Next:  7% Place: Dungeon:5#<...@.# ##........... Noise: ---------  Time: 4132.4 (0.0)#-%hԤ ####### ##.######.## C) +1 short sword (venom)####.### #.# Cast: Freeze#......# #.##.##.#.# ...#.##.#.# ...#....#.# ...#.####.##(####.#C - a +1 short sword of venom (weapon) _You feel sick.  You feel sick. _You are no longer poisoned. _Found a stone staircase leading up. _D - a scroll of identify-%h  As you read the scroll of identify, it crumbles to dust.3.4 (1-%h< -%h. 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#####......#.># #...# #:%h^ #.#....#..# #..># #.#.......# #...#  #.#.......# #...# ###### #.###..#### #...# #..... #.# #..########...######.....##.###.@.#......#............#.....###.##..................  #..... #.##.##.######...#####  ####### #.##.##.# #...#  #...# #.##.##.# #...#####.# #.......# #........ .########.#########...# ##### #......)#)###...#####:%h :%h:%hs(3.8:%h:%h%:%h:%h:%h`:%h:%h$rM###########.##..#####.....................##.... # ...##########.######.### ####.:%hg$8>#.# ##....#..>#...... #.#.......:%h$##### #.###..#### #...#  #.# #.@########...#####.##.###...#.......................#.....###.##..................:%hp&Y##.#:%h):%h)(5.0:%h,:%hL.:%hUM #####.####...###########.##..#####.....................##.... # ...##########.######.### ####..:%hU>#.# ##..#>#.......#:%hAV #.#.......###### #.## #...# :%hV #.# #..########...#######.###...#.#.............................#...#:%hVN## :%h]:%h^(6.2:%hd:%ht:%h# M# #.#......## #####.####...#########.##.##..#####.....................##.... # ...##########....#..######.### ####..>.# ##> #.#...@...###### #.###..#### #...#  #.# #..########...######.....##.###...#................ ##7.4:%h~ M#### #.##.##......~~# #.#......## #####.####...#########.##.##..#####.....................##.... # ...##########....#..######.### #####......#.>.# ##> #.#.......##### #.###..#### #...# #..... #.# #..########...#######....#8.6:%hlQ;%hLG #.#.##.##......~## #.#.##..## #####.####.##..##.#########.......##.##..#####.............##.... ##.####....#..######.### #. #......#.># #...# ##.#....#..# #..># ##.#.# #...# ##.#.# #...# ####### #.###..#### #...# ##..... #.# #..##...##.....##.###...#.#...... #.....###.##.... #..... #.##.##.######...# ;%hIQ# #.##.##.# #...# # 9.8;%hI% #.#.##.####...~~ ## #.#.##.##......~~~~ .##  #.#........##..##### #####.####.##..##.....##########.......##.##..#####.....................##.... ##. .##########....#..######.### #.. ###......#.># #...# ##.#.#....#@.# #..># #.#.#.# #...# #. #.#.......# #...# #.###### #.###..#### #...# #.#..... #.# #..########...#######.....##.###...##..............#.....###.##......................... #.##.##.######...######.[9;6;%h>A4H21.0;%hcA#......# ###~~##### #.#.##.####...~~ # #.#.##.##......~~~~~ ##  #.#........##..####. .# #####.####.##..##.....## .#########.......##.##..#####...# ....................##.... ##..#########....#..######.### #..# ##......#.@# #...# ##.#.#....#..# #..># #.#.#.......# #...# #. #.#.......# #...# #.# ###### #.###..#### #...# #.# #..... #.# #..########...######.# #.....##.###...# #............. #.....###.##....................2.2 _;%hD8[40mThere is a stone staircase leading down here.;%hPrM####.####### #### #......# ###~~##### #.##...~ # ##.##......~~~~~ # #.#......####. #####.####.##..##.....# .#########.......##.##..#####. ....................##.... # ###############.### #..# #.>.# #.#>#.#.......# #...# #....## .;%h5w;%h{/3.4 _;%h;%hD 7  #......# ###~~#####.#.##.####...~~~~~~ #....... ##.......##..####. .#####.####.##...##########.......##.##..#####... ....................##.... ## ##########....#..######.###  #.. #...# ##.. #.#.># .....##. #.....###.##..................... 4.6 _There is a stone staircase leading down here.<%hç<%h׭oInscribe which item? Hand Weapons (go to first with ))  C - a +1 short sword of venom (weapon)  d - a +4 scimitarg - a +0 short sword  t - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 pair of boots (worn)  k - a +0 helmet (worn)  u - the +1 ring mail of the Ferocious God {rF+ rC+ Str+2} Magical Staves (go to first with |)  j - a staff of earth Wands (go to first with /)e - a wand of polymorph (5) Scrolls (go to first with ?)p - a scroll of revelation  q - a scroll of summoning <%hr s - 2 scrolls of immolation  v - 2 scrolls of fogx - a scroll of enchant armour  y - a scroll of fear  B - a scroll labelled ZADUKHLIBLA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]<%h^ <%h<. A#......# ###~~##### TCC the Frost Mage#.#.##.####...~~~~~~ Barachi of Vehumet *..... ##.#.##.##......~~~~~ Health: 61/61 ======================== ##<%hr/ #.#........##..####. Magic: 14/14 ======================== .######.####.##..##.....## AC: 4Str: 9 .#########.......##.##..#####...# EV: 11Int: 18 ....................##.... ##..# SH: 0<%h'3 zDex: 13 ##########....#..######.### #..# XL:  8 Next:  7% Place: Dungeon:5 ##......#.@# #...# ##.. Noise: ---------  Time: 4224.6 (0.0)#.#....#..# #..># #.. C) +1 short sword (venom)#.#.......# #...# #.. Cast: Freeze#.#.......# #...# #.# ###### #.###..#### #...# #.# #..... #.# #..########...######.#  #.....##.###...#.................  #................................  #.....###.##.....................  <%hq4 m_D - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _y - a scroll of fear _There is a stone staircase leading down here. _There is a stone staircase leading down here.  Okay, then.<%h06 <%h? <%hQB . _=%h1:  You aren't carrying any pieces of jewellery. _=%hӡ4=%h&^5.6 (1 _=%h>%h ....  ######## ...  ......#  ......#  ......#  #(...#  ###....#####  #........... 6 #..@........  +...........  #...........  #........... ##.....####+ #.....# ....... ........ #.........>%h6.4 (1.8 _You climb downwards.  Found 4 stones. _There is a stone staircase leading up here.>%hߚ >%hp >%h >%hm >%h >%h $ _>%h; ,>%h ,>%hv >%h >%h· ,>%h; >%h ;  You see here 4 stones.>%hv ..## ...... ..... ..... ....############ ...#..........# #...# #...# #o.###(...## ###....######...........#..<........+...........o   orc (asleep)#....#...#.....####+ 30.0 (3.6  An orc comes into view. It is wielding a +0 dagger..oo===1.2 (4.8 _The orc shouts!?%hϼ ...... ...... ..... ..... .... # ... #.# #.# #.# #.o###(...### ###....##### #........... #..<.. +... #... #... ##.....####+o.---2.4 (1.2?%h׏2 ...... ...... ..... ..... .... # ... #.# #.# #..o.# #..###(...## #O ###....#####.. #............. #..<....#. +...........O   ogre (wandering)# #...........o   orc #.......... ##.....####+?%h%  ?%hiAn ogre comes into view. It is wielding a +0 giant spiked club.?%hX O.?%hTOThe ogre shouts!?%hN$57?%ha--====3.6Freeze?%h?%h8 _The orc hits you with a +0 dagger.?%h*  You freeze the orc.  The orc is heavily wounded.O. 8--3--=---40?%h_1?%h|LP _The orc barely misses you.@%h"  You freeze the orc.  You kill the orc!Vehumet accepts your kill.@%h&@%h-R.O@%h)`s--8---5@%hf@%hg4 _You feel your power returning.@%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@%hz...... TCC the Frost Mage...... Barachi of Vehumet *.......... Health: 58/61 ======================--..... Magic: 10/14 =================-------....AC: 4Str: 9############ ...EV: 11Int: 18#..........#SH: 0Dex: 13#..........#XL:  8 Next:  8% Place: Dungeon:6#.*O@**....#Noise: =--------  Time: 4235.6 (0.0)#.*****...##C) +1 short sword (venom)#. ###....#####Cast: Freeze.. #............. #..<........#. +...........@%h*[33mO   ogre# #...........#...........##.....####+Vehumet accepts your kill. _You feel your power returning.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate@%hk...... TCC the Frost Mage...... Barachi of Vehumet *.......... Health: 58/61 ======================--..... Magic: 10/14 =================-------....AC: 4Str: 9############ ...EV: 11Int: 18#..........#SH: 0Dex: 13#..........#XL:  8 Next:  8% Place: Dungeon:6#..O@......#Noise: =--------  Time: 4235.6 (0.0)#..###(...##C) +1 short sword (venom)#. ###....#####Cast: Freeze.. #............. #..<........#. +.........[3@%hp4m..O   ogre# #...........#...........##.....####+ _You feel your power returning.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.=6.6 (1Ramparts ### @%hr Casting: Freeze (safe; 1% risk of failure)@%h/sLonfirm with . or Enter, or press ? or * to list all spells.@%hsasting: Frozen Ramparts (safe; 1% risk of failure)  @%hStZPress: ? - help, Dir - look around, f - activate  @%hu1The walls around you are covered in ice. @%hu _@%h+v? freezes the ogre. The ogre barely misses you.@%hvA%hOd:.# A%hdThe walls around you are covered in ice. _The wall freezes the ogre. The ogre barely misses you.  You freeze the ogre.  The ogre is lightly wounded. freezes the ogrA%hue?e.  The ogre hits you with a +0 giant spiked club!!!A%hdh21--------------9/14 --=====7A%hoA%hrM _Ouch! That really hurt!A%hWH##A%hIYA%h.aC#A%he^ _You are too injured to fight recklessly!A%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B%h##6-------11 ==---8## _A film of ice covers your body!B%hV B%h# {Evoke which item? Wands  e - a wand of polymorph (5) [!] read|quaff|evoke[?] describe selectedC%hC%hC%h...... TCC the Frost Mage...... Barachi of Vehumet *.......... Health: 21/61 ========----------------..... Magic: 6/14==========--------------....AC: 11  Str: 9############ ...EV: 11Int: 18#..........#SH: 0Dex: 13#..........#XL:  8 Next:  8% Place: Dungeon:6#..O@......#Noise: ==-------  Time: 4238.6 (0.0)#..###(...##C) +1 short sword (venom)#. ###....#####Cast: Freeze.. #...........Ramparts .. C%hL#..<........#. +...........O   ogre# #...........#...........##.....####+The ogre hits you with a +0 giant spiked club!!! _Ouch! That really hurt! _You are too injured to fight recklessly!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!C%hP ##Okay, then.C%h:##C%hH. _D%h5  .....  .....  ....  ############ ...  #..........#  #..........#  #..O@......#  #..###(...##  #. ###....#####  .. #........... D%h .. #..<........  #. ..... (very poisoned) # ....  ...   You hit the ogre. The ogre is poisoned.  The ogre is heavily wounded.The wall freezes the ogre.D%h .....  .....  ....  ############ ...  #..........#  #..........#  #..O@......#  D%h##..###(...##  #. ###....#####  .. #...........  .. #..<...... #. .....  # .. . D%h ##The ogre hits you with a +0 giant spiked club!D%h.R10-----9.6 (1D%hYN##D%hV _* * * LOW HITPOINT WARNING * * *E%h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E%h ...... TCC the Frost Mage ...... Barachi of Vehumet *..... .....  Health: 10/61 ===--------------------- .....  Magic: 5/14========---------------- ....  AC: 11  Str: 9 ############ ...  EV: 11Int: 18 #..........#  SH: 0Dex: 13 #..........#  XL:  8 Next:  8% Place: Dungeon:6 #..O@......#  Noise: ==-------  Time: 4239.6 (0.0) #..###(...##  C) +1 short sword (venom) #. ###....#####  Cast: Freeze .. #...........  Ramparts  .. #..<........  #. +....E%h>.......  O   ogre (very poisoned) # #...........  #...........  ##.....####+ Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, very poisoned,  100% to hit)E%h&M ...... TCC the Frost Mage ...... Barachi of Vehumet *..... .....  Health: 10/61 ===--------------------- .....  Magic: 5/14========---------------- ....  AC: 11  Str: 9 ############ ...  EV: 11Int: 18 #..........#  SH: 0Dex: 13 E%h)S#..........#  XL:  8 Next:  8% Place: Dungeon:6 #..O@......#  Noise: ==-------  Time: 4239.6 (0.0) #..###(...##  C) +1 short sword (venom) #. ###....#####  Cast: Freeze .. #...........  Ramparts  .. #..<........  #. +...........  O   ogre (very poisoned) # #...........  #...........  ##.....####+ Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, very poisoned,  100% to hit)  You freeze the ogre!  The ogre is almost dead.You kill the ogre!E%h/  .....  .....  ....  ############ ...  #..........#  #..........#  E%h1l#..)@......#  #..###(...##  #. ###....#####  .. #...........  .. #..<...... #. ... # .. . E%hh6/15=1-40.6 (1FreezeE%hPmC#E%hHp   Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, very poisoned,  100% to hit)  You freeze the ogre!  The ogre is almost dead.E%hpYou kill the ogre! _Vehumet accepts your kill.E%h     ..... ..... .... # ... #.# #..........# #..@.......# #..###(...##E%hC #..###....##### ....#........... .....#..<........ #.....+........... #.....#.....#.....#....##...###.....####+Your icy armour cracks and falls away as you move.E%hE%h1= 4 --1.8 (1.2E%hzE%hi _The frozen ramparts melt away as you move. _Items here: )) ††.F%hX\     .... # ... #.# #..........# #.@).......# #..###(...## #..###....##### ....#.......F%h{.... .....#..<. #.....+. #.....#. #.....#. ##...###.....####+F%hF%hI-3.0 _F%h%F%hF%hG    ############  #..........#  #..........# #..).# #@.###(...## #..###....#####....#............#..F%h<.#.....+... #.....#.  #.....#. ##...###.....####+ #...# #.....#F%h2=4.2F%h<QF%h  ############..........# .....)......###(...#....######.....#...........#..<#..... .......=5.4F%h F%h܆ F%hwu   ############  #..........#  #..........#F%hxx  #..).......# #..###(...######..###....######..@..#........... #.....#..<. #.....+... #.....#.  #.....#. ##...###.....####+ #...# #.....# ..... ....... ..... ..F%h F%h (6.6F%h$ F%h G%hm.############ .#..........# #..........# #..).......# #..###(...## ####..###....######.....#........... #...@.#..< #.....+.... #.....#. ##...###.....####+...# #.....#..... ..#..... .#.....#.G%hG%h'3=7==7.8G%hiG%h@G%h ############ ... #..........# #..........# #..).......# #..###(...## ####..###....######.....#........... G%h#.....#..< #....@+.... #.....#. #.....#.G%hR ##...###.....####+...# #.....#..... ..#..... .#.....#.#####G%hT9.0G%h4G%hi.........#....#........<....'........................#...#......G%hC500G%hG%h( _You open the door.G%h e############ ... #..........# #..........# G%ho #..).......# #..###(...## ####..###....##### G%h #.....#.. #.....#..<. G%h~! #.....@. #.....#. G%h" #.....#.. ##...###.....####+#...# #.....##..... .....G%h^# #..... ........#.....#.........#G%h# U#### ######G%h4 G%h6 c4=1.2 (1.2G%h@ G%hD Q _There is an open door here.G%h  #..........#  #..........# #..).# #..###(...######..###....##### #.....#........... #.....#..<. #.....'...G%h  M #....@#........... #.....#........... ##...###.....####+ #...# #.....#.. ........ #..... ........ #.....#......... ##### ###### G%hh G%h K==2.4 _G%h G%h| G%hؓ #....# #..).# #..###(...######..###....##### #.....#........... #.....#..<........ #.....'...........G%h #.....#........... #...@.#. ##...###.....####+ #...# #.....# .. ........ #..... . #.....#G%h<.. ####### ###### G%hCG%h\(3.6G%hG%hH%hc #..).# #..###(...######..###....##### #.....#........... #.....#..<.. #.....'... #.....#.H%he #.....#. ##.@.###.....####+ #...# #.....# ..#........ #.....#. #.....#.. ####### ###### H%h^kH%h-lq58=4.8H%hoH%hqH%hSH%h  Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0% H%h:g[?] toggle between ability selection and description.I%h#..).......#TCC the Frost Mage#..###(...##Barachi of Vehumet *.....####..###....#####Health: 15/61 =====-------------------#.....#...........Magic: 8/15============------------#.....#..<........AC: 4Str: 9#.....'...........EV: 11Int: 18#.....#...........SH: 0Dex: 13#.....#...........XL:  8 Next: 18% Place: Dungeon:6##.@.###.....####+Noise: ---------  Time: 4254.8 (0.0)#...# #.....#C) +1 short sword (venom)#.....#%h834m........Cast: Freeze#.....#........#.....#.........####### ###### _Vehumet accepts your kill.Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _Items here: )) ††. _You open the door. _There is an open door here.  Okay, then.I%h6. _I%hMgI%hiT Spells (Memorise)TypeFailure Level  a - Magic DartConjuration14% 1b - Searing RayConjuration21%2  c - Fulminant PrismConjuration/AlchemyI%hi80% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitI%h #..).......#TCC the Frost Mage#..###(...##Barachi of Vehumet *.....####..###....#####Health: 15/61 =====-------------------#.....#...........Magic: 8/15============------------#.....#..<........AC: 4Str: 9#.....'...........EV: 11Int: 18#.....#...........SH: 0Dex: 13#.....#...........XL:  8 Next: 18% Place: Dungeon:6##.@.###.....####+Noise: ---------  Time: 4254.8 (0.0)#...# #.....#C) +1 short sword (venom)#.....#%hO 934m........Cast: Freeze#.....#........#.....#.........####### ######Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _Items here: )) ††. _You open the door. _There is an open door here. _Okay, then.  Okay, then. _I%h  ###(...#####..###....#####.....#............<.'...#.I%hȲ ;##...###.....####+ #.@.#  #.....#........I%h. I%h* 46.0 (1.2 _I%h I%h J%h ####..###....#####.....#............<'...##.....###...###.....####+##...## #..@..#.........7.2J%h<J%hס? #..###(...## ####..###....##### #.....#.... #.....#..< #.....'. #.....#. #.....#........... ##...###.....####+##..@###.....# #.....#. #.....#. #.....#.........####### ######J%h5J%hT6=8.4J%hJ%h!J%hܵ QJ%h} M)....... #..###(...## ###..###....#####..#..<'##.....#...........###+##...###.....# ##.....#........9.6J%h M.......)....... #..###(...## ###..###....#####J%h׆ ....#..<'.#...@.#...........##...#####+##...###.....# #.....#........#J%h J%h( u7=60.8J%h K%hc#....# #....# #..).......#  #..###(...## ####..###....##### #.....#........... #.....#..<........ #.....'........... #....@#. #.....#........... ##...###.....####+##...####.....#.....##.....#.........####### ######9==2.0K%h^############ ...#..........# #....# #..).......#  #..###(...## ####..###....##### #.....#.... #.....#..< #.....@........... #.....#........... K%h#.....#........... ##...###.....####+##...###.....##.....#........#.....#........#.....#.........####### ######K%hK%h(3.2K%hZK%hQ _There is an open door here.K%h .############ ...#..........# #..........# #..).......#  #..###(...## ####..###....##### #.....#.... #.....#@.< #.....'. #.....#. #.....#...........K%hA##...###.....####+##...###.....##.....#..#.....#...#.....#.........K%hK%h[8=4.4 _K%h'K%h'!############ ... #..........# #..........# #..).......# #..###(...## ####..###....######.....#........... K%h!#.....#..< #.....'.@.. #.....#. #.....#.K%h!) ##...######+##...###.....##.....#........#.....#..K%h\$r#.....#..#################K%h)/K%h/(5.6K%h4K%h5K%h #..........# #..........# #..).......# #..###(...## ####..###....#####K%h .#.....#........... #.....#..< #.....'.... #.....#. #.....#. ##...######+ ##...###.....##.....#........#.....#.#.....#.################## K%h x==6.8K%hm #..........# #..).......# #..###(...## ####..###....#######.....#............#.....#..<#.....'....#.....#.#.....#.##...######+###...###.....# #.....#........#.....#.#.....#..################### K%h t9=8.0K%h K%h K%h #..).......# #..###(...## ####..###....########.....#............#.....#..<K%hW ##.....'....##.....#.##.....#.#K%h ##...######+# ##...###.....# #.....#........#.....#..#.....#..#################### K%hK%h]10/15==9.2K%hK%hL%hy#..###(...## ####..###....########.....#............# #.....#..<..# L%hґg#.....'............# #.....#.....# #.....#......# ##...######+# ##...###....@# #.....#...........##.....#.L%h\..+#.....#.#################### L%h5L%hF70.4L%h9####..###....########.....#............# #.....#..<.........# #.....'............# #.....#............# #.....#............# ##...######+# ##...###.....##...# #.....#......@....##.....#.+ #.....#.# ################### 201.6L%h*####..###....# #.....#............# #.....#..<.........# #.....'............# #.....#............# #.....#............# ##...###.....####+# ##...###.....##...# #.....#.# #.....#.+ #.....#.# 2.8L%hv-L%h/L%hw ####..###....#  #.....#.#  #.....#..<.#  #.....'...#  #.....#....#  #.....#.....#  ##...###.....####+#  ##...###.....##...#  #.....#.#  #.....#.+  #.....#.#  #L%h L%h5 31=L%h >==4.0L%hI L%h" L%hk ####..###....# #.....#.# #.....#..<.# #.....'.# #.....#.# #.....#...# ##...###.....####+# ##...###.....##...# #.....#.# #.....#.+ #.....#.# #5.2L%hP..###....# .....#.# .....#..<.# .....'.# .....#.# .....#.# ...###.....####+# ...###.....##...# .....#.# .....#.+ .....#.#  1=6.4'......#......#......#######2=70 _You open the door _There is an open door here. _Okay, then. _There is an open door here. _You open the door.M%hQM%h"4M%h$M%hp'M%hKe....#............# ....##..<# ....#'....# ...K+#.#.....##.#.....####.....####+##.....# ...###.....##...#....?.# ....#...........#......##.......##.#......# #################......#  ####### K   kobold (wandering)There is an open door here. _Okay, then. _There is an open door here. _You open the door.  A kobold comes into view. It is wielding a +0 dagger..K8.6 (1.2 _Found a scroll labelled FEOTUSM ITWULE. _There is an open door here.M%hR#.#K....# #..<.#.....# '.#K....+ #.#....K# #.#.....# ###.....####+##.....# ###.....##...#....?.# #.#......# #.'# #.#......# ##......# #KK 3 kobolds (1 missile, wandering)  2 kobolds come into view..K.K....KKKK)==9.8M%hrA _The kobold shouts! x2M%h0M###....#######K....# #....#.....# #..<#K....# '.#.....+ #.#K....# ............#...K.# ###.....####+##.....# ###.....##...#....?.# #...........#.@....# #.'......# ..#...........#......# ###############......# K   kobold brigand (missile, wandering)  A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts...K.K.M%ha2 [33mKKK 4 kobolds (2 missiles, 1 wandering)3==--81.0FreezeM%h  A kobold comes into view. It is wielding a +0 whip and quivering poisoned _darts.N%hD#..###....#######.....#.#.#..K..#.#..<N%h"=.#.K...#.'.#.....+.#.#K....#.#.#.....#.###.....####+##K....#.###.....##...#..K.?.#.#.#@.....#.#.'......#.#.#......####......# N%h#D #N%hN%hN%hSN%huN%hWN%h}..KK.KN%h.K..KK)N%hC--2.2N%hN%hN%h]G  ....#............#.....#.#..<.#..K..#.'...#K....+.#.#.....#.#.#K....###.....####+##.....#.###.....##...#K...?.#..#...........#.K....#.#...........@......#.#.#......# #################......# ######## M...KK.K.K.KK   kobold brigand (missile)2==3.4N%hfO Q _There is an open door here.O%h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O%h<....#............#.....#TCC the Frost Mage ....#..<.........#.....#O%h/@Barachi of Vehumet *..... ....'............#..K..+Health: 23/61 =========--------------- ....#............#K....#Magic: 9/15O%h@==============---------- ....#............#.....#AC: 4O%hAStr: 9 ...###.....####+##K....#EV: 11Int: 18 O%hxA...###.....##..*#*...?.#SH: 0Dex: 13 ....#..........**K.....#O%hAXL:  8 Next: 18% Place: Dungeon:6 ....#..........*@K.....#Noise: ---------  Time: 4283.4 (0.0) ....#........*****.....#O%hwCC) +1 short sword (venom) ##############**#*.....#Cast: Freeze########K   kobold brigand (missile)KKKK 4 kobolds (2 missiles, 1 wandering) _There is an open door here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  O%hEDkPress: ? - help, Dir - look around, f - activateAn open door.O%hwP....#............#.....#TCC the Frost Mage ....#..<.........#.....#Barachi of Vehumet *..... ....'............#..K..+Health: 23/61 =========--------------- ....#............#K....#Magic: 9/15==============---------- ....#............#.....#AC: 4Str: 9 ...###.....####+##K....#EV: 11Int: 18 O%hy...###.....##...#....?.#SH: 0Dex: 13 ....#...........#K.....#XL:  8 Next: 18% Place: Dungeon:6 ....#...........@K.....#Noise: ---------  Time: 4283.4 (0.0) ....#...........#......#C) +1 short sword (venom) #################......#Cast: Freeze########K   kobold brigand (missile)KKKK 4 kobolds (2 missiles, 1 wandering)Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.  The kobold shouts!  The wall freezes the kobold but does no damage.O%h|,O%hWFAn open door.  The walls around you are covered in ice.  The kobold shouts! freezes the kobold but does no damage.  The kobold barely misses you. The wall freezes the kobold.  You kill the kobold!O%h...KK..#K.#)....#.###. 3 kobolds (2 missiles)O%h4==4.4 (1Ramparts O%hi###O%htZ _Vehumet accepts your kill.O%hL####### _You are too injured to fight recklessly!P%h######P%h{^ _You are too injured to fight recklessly!P%h _Vehumet accepts your kill. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  The wall freezes the kobold. The kobold hits you but does no damage.  The wall freezes the kobold!  You kill the kobold!...KK)### 2 kobolds (1 missile)P%hP%h2/-5P%h#P%h$#P%hP%h P%h$P%h6_Vehumet accepts your kill.P%hP%h2###-##P%h$^ _You are too injured to fight recklessly!P%hPV ]####P%hW P%ha C#P%he ^ _You are too injured to fight recklessly!P%hn 7##P%h5 P%h ####P%h ^ _You are too injured to fight recklessly!P%hf _Vehumet accepts your kill. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  The wall freezes the kobold.  You kill the kobold!P%hh,P%hS..KKP%h~ #)#   kobold (P%h%=a-6FreezeP%hK### _Vehumet accepts your kill.Q%h*o F### (#(#The kobold throws a poisoned dart. The poisoned dart hits you!Q%h 5  You are poisoned.).K##5=====7FreezePois Ramparts ####Q%h : _The wall freezes the kobold brigand.R%h!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%hk ....#............#.....#  TCC the Frost Mage ....#..<.........#.....#  Barachi of Vehumet *..... R%hkl ....'............#.....+  Health: 25/61 =========--------------- ....#............#.....#  Magic: 8/15============------------ ....#............#.....#  AC: 4Str: 9 ...###.....####+##.K...#  EV: 11Int: 18 R%hl ...###.....##...#)...?.#  SH: 0Dex: 13 ....#...........#K.....#  XL:  8 Next: 18% Place: Dungeon:6 ....#...........@).....#  Noise: ==-------  Time: 4287.4 (0.0) R%hhm Q....#...........#......#  C) +1 short sword (venom) #################......#  Cast: Freeze R%hm ########  Pois Ramparts   K   kobold brigand (missile)  K   kobold (missile)R%hIn Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%hn 9Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)S%hJS%h....#............#.....#TCC the Frost Mage ....#..<.........#.....#Barachi of Vehumet *..... ....'............#.....+Health: 25/61 =========--------------- ....#............#.....#Magic: 9/15==============---------- ....#............#.....#AC: 4Str: 9 ...###.....####+##.K...#EV: 11Int: 18 ...###.....##...#)...?.#SH: 0Dex: 13 ....#...........#K.....#XL:  8 Next: 18% Place: Dungeon:6 ....#...........@).....#Noise: ==-------  Time: 4287.4 (0.0) ....#...........#.%h40m.....#C) +1 short sword (venom) #################......#Cast: Freeze########Pois Ramparts K   kobold brigand (missile)K   kobold (missile)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 100% to hit)  Okay, then.###### _S%h*N  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S%hX V  A film of ice covers your body!  You feel very sick..K)K## 2-6-----11 8.4 (1Pois S%he #### _The wall freezes the kobold brigand!T%hM  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T%hWN ....#............#.....#  TCC the Frost Mage ....#..<.........#.....#  Barachi of Vehumet *..... ....'............#.....+  Health: 22/61 ========---------------- ....#............#.....#  Magic: 5/15========---------------- ....#............#.....#  AC: 11  Str: 9 ...###.....####+##.....#  EV: 11Int: 18 ...###.....##...#)K..?.#  SH: 0Dex: 13 ....#...........#).....#  XL:  8 Next: 18% Place: Dungeon:6 ....#...........@K.....#  Noise: ==-------  Time: 4288.4 (0.0) ....#...........#......#  C) +1 short sword (venom) #################......#  T%hg HCast: Freeze ########  Pois Ramparts   K   kobold brigand (missile)  K   kobold (missile)Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 100% to hit)U%hT....#............#.....#TCC the Frost Mage ....#..<.........#.....#Barachi of Vehumet *..... ....'............#.....+Health: 22/61 ========---------------- ....#............#.....#Magic: 5/15========---------------- ....#............#.....#AC: 11  Str: 9 ...###.....####+##.....#EV: 11Int: 18 ...###.....##...#)K..?.#SH: 0Dex: 13 ....#...........#).....#XL:  8 Next: 18% Place: Dungeon:6 ....#...........@K.....#Noise: ==-------  Time: 4288.4 (0.0) ....#........%hTAm...#......#C) +1 short sword (venom) #################......#Cast: Freeze########Pois Ramparts K   kobold brigand (missile)K   kobold (missile)Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is severely wounded.You feel sick. The wall freezes the kobold brigand.  The kobold brigand hits you but does no damage.U%hY#(#(heavily wounded, 100% to hit)  You freeze the kobold brigand.  The kobold brigand is severely wounded.You feel sick. The wall freezes the kobold brigand.  The kobold brigand hits you but does no damage.throws a poisoned dart. The poisoned dart hits you!U%hk&)U%h 1===-9.4 (1Pois U%h[###U%h(V _You are more poisoned.U%hv/  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U%hS n....#............#.....#  TCC the Frost Mage ....#..<.........#.....#  Barachi of Vehumet *..... ....'............#.....+  Health: 21/61 ========---------------- ....#............#.....#  Magic: 4/15U%h _======------------------ ....#............#.....#  AC: 11  Str: 9 ...###.....####+##.....#  EV: 11Int: 18 ...###.....##...#)K..?.#  SH: 0Dex: 13 U%h ....#...........#).....#  XL:  8 Next: 18% Place: Dungeon:6 ....#...........@K.....#  Noise: =--------  Time: 4289.4 (0.0) ....#...........#......#  C) +1 short sword (venom) #################......#  Cast: Freeze ########  Pois Ramparts   K   kobold brigand (missile)  K   kobold (missile)Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U%hE dAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 100% to hit)U%hV ....#............#.....#  TCC the Frost Mage ....#..<.........#.....#  Barachi of Vehumet *..... ....'............#.....+  Health: 21/61 ========---------------- ....#............#.....#  Magic: 4/15======------------------ ....#............#.....#  AC: 11  Str: 9 ...###.....####+##.....#  EV: 11Int: 18 ...###.....##...#)K..?.#  SH: 0Dex: 13 ....#...........#).....#  XL:  8 Next: 18% Place: Dungeon:6 ....#...........@K.....#  Noise: =--------  Time: 4289.4 (0.0) ....#...........#......#  C) +1 short sword (venom) #################......# %hW 9m Cast: Freeze ########  Pois Ramparts   K   kobold brigand (missile)  K   kobold (missile)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 100% to hit)  You freeze the kobold brigand.  You kill the kobold brigand!Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 100% to hit)  You freeze the kobold brigand.  You kill the kobold brigand!  Vehumet accepts your kill. ....# <....# ....+ .....# .....# ...####+##.....# ...##...#)...U%hg[ [40m?.# ........#K.....# ........@).....# ........#......# #########......#  ########  U%hz  19/62-5==2690.4 (1 _You feel very sick.U%hz m###U%hv i _Your Fighting skill increases to level 5!V%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V%h׸ ....#............#.....#  TCC the Frost Mage ....#..<.........#.....#  Barachi of Vehumet *..... ....'............#.....+  Health: 19/62 =======----------------- V%hE ....#............#.....#  Magic: 4/15======------------------ ....#............#.....#  AC: 11  Str: 9 ...###.....####+##.....#  EV: 11Int: 18 ...###.....##...#)...?.#  SH: 0V%hk Dex: 13 ....#...........#K.....#  XL:  8 Next: 26% Place: Dungeon:6 ....#...........@).....#  Noise: =--------  Time: 4290.4 (0.0) ....#...........#......#  C) +1 short sword (venom) #################......#  Cast: Freeze ########  Pois Ramparts   K   kobold (missile) _Your Fighting skill increases to level 5!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering poisoned darts (100% to hit)V%h ....#............#.....#  TCC the Frost Mage ....#..<.........#.....#  Barachi of Vehumet *..... ....'............#.....+  Health: 19/62 =======----------------- ....#............#.....#  Magic: 4/15======------------------ ....#............#.....#  AC: 11  Str: 9 ...###.....####+##.....#  EV: 11Int: 18 ...###.....##...#)...?.#  SH: 0Dex: 13 ....#...........#K.....#  XL:  8 Next: 26% Place: Dungeon:6 ....#...........@).....#  Noise: =--------  Time: 4290.4 (0.0) ....#...........#......#  C) +1 short sword (venom) #################......#  Cast: FreeV%hRze ########  Pois Ramparts   K   kobold (missile)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering poisoned darts (100% to hit)  You freeze the kobold!  You kill the kobold!V%h!....# <....# ....+ .....# .....# ...####+##.....# ...##...#)...?.# ........#).....# ........@).....# ........#......# #########......#  ########  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering poisoned darts (100% to hit)  You freeze the kobold!  You kill the kobold!  Vehumet accepts your kill.V%h16-71.4 (1FreezeV%hE## _You feel very sick.W%hr  #..###....#######.....# #....#.....# #..<#.....# '.#.....+ #.#.....# ............#.....# ###.....####+##.....# ###.....##...#)...?.# #...........#@.....# #...').....# ...#...........#......# ################......# ########Your icy armour cracks and falls away as you move.  The frozen ramparts melt away as you move.4-- 4 -2.6 (1.2Pois W%h% W%h- _You feel sick. _Items here: ( )) †.X%hw..###....#######.....# #.#.....# #..<.#.....# '.#.....+ #.#.....# #.#.....# ###.....####+##.....# ###.....##...#)...?.# #.#)@....# #.').....# #.#......# ##......# X%hX%hҔC--3.8X%h: _You feel sick.X%hk#N###....#######.....# #.#.....# #..<.#.....# '.#.....+ #.#.....# #.#.....# X%hp$###.....####+##.....# ###.....##...#)...?.# #.#).@...# #.').....# #.#......# ##......# X%hh1X35.0X%hC8X%h9$ _You feel sick.X%h< ###....#######.....# #.#.....# #..<.#.....# '.#.....+ #.#.....# #.#.....# .....####+##.....# .....##...#)...?.# #.#)..@..# #.').....# #.#......# ###......# 1-6.2 _You feel sick.X%hR% .(...## ....... #....#######.....# ....#.....# ..<#.....# .#.....+ .#.....# ............#.....# .....####+##.....# ##...#)...@.# ....#).....# .').....# ...........#......# ############......#########-5==7.4 _You feel sick. _You feel sick.  D - a scroll labelled FEOTUSM ITWULE  0-8.4 (2X%h) [ _You are no longer poisoned.Y%h Y%h ,Read which item? Scrolls  p - a scroll of revelationq - a scroll of summoning  s - 2 scrolls of immolation  v - 2 scrolls of fogY%h Zx - a scroll of enchant armour  y - a scroll of fear  B - a scroll labelled ZADUKHLIBLA  D - a scroll labelled FEOTUSM ITWULE [!] read|quaff|evokeY%h G[?] describe selectedZ%hz Z%h##(...## .......TCC the Frost Mage ##....#######.....#Barachi of Vehumet *..... ............#.....#Health: 10/62 ===--------------------- ..<.........#.....#Magic: 5/15========---------------- ............#.....+AC: 4Str: 9 ............#.....#EV: 11Int: 18 ............#.....#SH: 0Dex: 13 #.....####+##.....#XL:  8 Next: 27% Place: Dungeon:6 #.....##...#)...@.#Noise: ---------  Time: 4298.4 (0.0) ...........#).....#C) +1 short sword (venom) ...........').....#Cast: Freeze ...........#......# ############%h<39;49m......######### _You feel sick. _You feel sick. _You feel sick.  D - a scroll labelled FEOTUSM ITWULEYou feel sick. _You are no longer poisoned.Z%hn  Okay, then.Z%hZ%h. _Z%hL27M.......# .(...## ....... ##....######.<#+ ............##+## Z%h3#.....##...#)...#) ...........').....#Z%h=Z%hN?49.6 (1.2 _Z%h$FZ%hGZ%h~# .. ......# .. (...## ....... #....#######.....# .#.....# <#.....# #.....+ #.....# ...........#....@# .....####+##.....# ##...#).....# .#)..') .......... ###########......#########Z%haZ%hV1=300.8Z%hmZ%hVZ%h 4Z%h Z%h` Z%hj{ M... ......# ..(...## ........ Z%h{ #....###### ..<#+......##+## .....##...#).....#Z%h Z%h (2.0Z%h* Z%h Z%h*#+##....#....#'....#Z%hZ%hb2=30Z%h:%Z%h(( _You open the door.[%h######  # .. # ... .....# ... (...## ........ #######.....###+## .#.....#....# <#.....#....# #.....@....##.....#....#.....#.....#....#####+##.....########...#).....##).....#').....# .........#......# ##########......#[%hn#[%hN$-4.2 (1.2[%h?/[%h)3Q _There is an open door here.[%hjB .... ##### ........ # .......... # .......... ....# ......... ## ........ #######.....###+## .#.....#....# #.....#@...# #.....'....# [%hC#.....#....# .....#.....#....#####+##.....########...#).....##).....#').....# ........#......#[%hL[%hNb6=5.4 _[%hV[%hX[%h g. .... ####  # . # ..  .. ## ........ #######.....###+## #.....#.@..# #.....#....# #.....'....# #..[%h .....#.....#....#####+##.....########...#)#)')[%hn [%hh T3=6.6[%h [%h [%h S  As you open the door, it creaks loudly![%h! /  --more--\%hF...#####..!...............................'\%h#X\%hXM======70\%hX`\%hd _You hear an angry growl. _Found a metallic blue potion.\%h ..... ...... .... ......#########..! ### .........!..# ...........>..# ..................... ....................## ...................#######.....###@## #.....#....# #.....#....# #.....'....##........#.....#....\%h #####+##.....########...#)#)\%h \%hz * hh   black bear (wandering)Found a metallic blue potion. Found a stone staircase leading down.\%h N------8.8 (1.2\%h \%hh _A black bear comes into view. _There is an open door here.^%hw? ......h.. ......#########..!. #### .........!.......... ...# ...........>..# ...............# ....................# ................... ..#######.....###'## .......#.....#.@..#.#.....#....#.#.....'....#.#.....#....#.#.....#....#####+##.....######.##...#).....#......#^%hK).....#.').....#.hh4===-----10.0^%hU^%h2k4 _The black bear growls angrily.^%hԀ i ......#########..!. #####...!......h... ....#..>..........# ............# ..........# ...........#######.....###'## .......#.....#....#.#.....#@...#.#.....'....#.#.....#....#.#.....#....#####+##.....######.##...#).....# ......#).....#.').....#.#......#^%h L.h^%h 0-1.2^%h׎ ^%h ^%h###### .........!.......... .....# ...........>....h.....# ......................# .................... (...## .........#######.....###'## .......#.....#....# <.#.....#....#.#.....@....#.#.....#....#.#.....#....#####+##.....######.##...#).....#......#).....#.').....#.#......# ##########......#.h7==-[39;4^%h՚9m2.4^%hg _There is an open door here._%hU......#...>..........# .......h......# ............. #(...## ... #....#######.....###'## .......#.....#....#<.#.....#....# ..#.....'....#.#....@#....#.#.....#....#####+##.....######.##...#).....#......#).....#.').....#.#......# ###########......# ########.h53.6 __%hB.# .....# ......h...... ##(...## ....... ##....#######.....###'## ............#.....#....#<.#.....#....# ...#.....'....#.#.....#....#.#...@.#....# #.....####+##.....###### #.....##...#).....# ......#).....#.').....#...#......# ############......# ######## .h4.8_%h_%hW ).# ... ###(...## .....h.#....#######.....###'## ............#.....#....# #..<.#.....#....# '...#.....'....# #.#.....#....# #.#.....#....# ##.....####+##..@..###### ##.....##...#).....# ......#).....# #.').....# #...#......# #############......# ######## _%h .h6.0`%hg.###(...## ... .###....#######.....###h## .#............#.....#....# .#..<.#.....#....# .'...#.....'....# .#.#.....#....# .#.#.....#....# ###.....####+##.....#######.....##...#).@...# .......#).....# .#..').....# .#.....#......##############......# ######## 'h6===7.2`%h.###....#######.....###'## .#............#.....#....# ..#..<.#.....#h...# ..'...#.....'....# ..#.#.....#....# ..#.#.....#....###.....####+##.....###### .###.....##...#).....# ........#)@....#.#...........').....#.#...........#......# ###############......# ########.h8.4`%h.#............#.....#....#.#..<.#.....#....#.'...#.....h....#.#.#.....#....#.#.#.....#....###.....####+##.....###### ..###.....##...#).....# ..#...........#).....#.#...........'@.....#.#.#......# ################......# ######## `%hL'h`%hn8=9.6`%hC _Items here: ( )) †.`%h Qa%hB.#.#.....#....#.#..<.#.....#....#.'.#.....'....#.#.#....h#....#.#.#.....#....#.###.....####+##.....######a%h.###.....##...#).....#.#.#).....#.#.@).....#.#.#......####......#a%hO ##a%h5a%h7L.ha%h&f7=20.8 _a%ha%hQ _There is an open door here.a%h(;.#.#.....#....#.#..<.#.....#....#.'.#.....'....#.#.#.....#....#.#.#...h.#....# #...###.....####+##.....###### #...###.....##...#).....#.#.#).....#.#').....#.#.#......###......# ########.h2.0 _c%hg  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d%h @P  Okay, then.d%hBd%hFd%h H. _d%hgSd%hfX{. 830 _d%h^d%h)dd%he  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e%hک.....#............#.....#....#TCC the Frost Mage .....#..<.........#.....#....#Barachi of Vehumet *..... .....'............#.....'....#Health: 18/62 ======------------------ .....#............#.....#....#Magic: 5/15========---------------- .....#............#.....#....#AC: 4Str: 9 #...###.....####+##.....######EV: 11Int: 18 #...###.....##..**).....#SH: 0Dex: 13 .....#..........***.....#XL:  8 Next: 27% Place: Dungeon:6 .....#..........@**.....#Noise: ---------  Time: 4323.0 (0.0) .....#.......******.....#C) %hI32m+1 short sword (venom) ##############****......#Cast: Freeze######## _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatee%hCe.....#............#.....#....#TCC the Frost Mage .....#..<.........#.....#....#Barachi of Vehumet *..... .....'............#.....'....#e%hDHealth: 18/62 ======------------------ .....#............#.....#....#Magic: 5/15========---------------- .....#............#.....#....#AC: 4Str: 9 e%hE#...###.....####+##.....######EV: 11Int: 18 #...###.....##...#).....#SH: 0Dex: 13 .....#...........#).....#e%h HXL:  8 Next: 27% Place: Dungeon:6 .....#..........@').....#Noise: ---------  Time: 4323.0 (0.0) .....#...........#......#C) +1 short sword (venom) ##################......#Cast: Freeze######## _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatee%hKo==4.0 (1Ramparts e%h-Vv######e%hAZ6 _The walls around you are covered in ice.e%h 5##h####h   black beare%hr/--5e%h ######e%hf%h f%h #)h#####f%hy v6=--6Freezef%h̦ b####f%h 6 _The wall freezes the black bear.g%h(  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g%h@z #### A film of ice covers your body! The wall freezes the black bear!  The black bear bites you but does no damage.9=3-----11 ==7##### _The black bear barely misses you. The black bear closely misses you.h%h<:  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h%hd.....#............#.....#....#  TCC the Frost Mage .....#..<.........#.....#....#  Barachi of Vehumet *..... .....'............#.....'....#  Health: 19/62 =======----------------- .....#............#.....#....#  Magic: 2/15===--------------------- .....#............#.....#....#  AC: 11  Str: 9 #...###.....####+##.....######  EV: 11Int: 18 #...###.....##...#).....#  SH: 0Dex: 13 h%h.....#...........#).....#  XL:  8 Next: 27% Place: Dungeon:6 .....#..........@h).....#  Noise: ==-------  Time: 4327.0 (0.0) .....#...........#......#  C) +1 short sword (venom) ##################......#  Cast: Freeze ########  Ramparts   h   black bear _The black bear barely misses you. The black bear closely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)h%h;z.....#............#.....#....#TCC the Frost Mage .....#..<.........#.....#....#Barachi of Vehumet *..... .....'............#.....'....#Health: 19/62 =======----------------- .....#............#.....#....#Magic: 2/15===--------------------- .....#............#.....#....#AC: 11  Str: 9 h%h|#...###.....####+##.....######EV: 11Int: 18 #...###.....##...#).....#SH: 0Dex: 13 .....#...........#).....#XL:  8 Next: 27% Place: Dungeon:6 .....#..........@h).....#Noise: ==-------  Time: 4327.0 (0.0) .....#...........#......#C) +1 short sword (venom) ##################......#Cast: Freeze########Ramparts h   black bearPress: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 100% to hit)  You freeze the black bear.  The black bear is severely wounded.The wall freezes the black bear.  The black bear bites you but does no damah%h0}6ge.-8.0 (1h%hj######h%h  Aim: a black bear (heavily wounded, 100% to hit)  h%hYou freeze the black bear.  The black bear is severely wounded.The wall freezes the black bear.black bear bites you but does no damage. _clawx2h%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h%hm.....#............#.....#....#  TCC the Frost Mage .....#..<.........#.....#....#  Barachi of Vehumet *..... .....'............#.....'....#  Health: 19/62 =======----------------- .....#............#.....#....#  Magic: 1/15=----------------------- .....#............#.....#....#  AC: 11  Str: 9 #...###.....####+##.....######  EV: 11Int: 18 #...###.....##...#).....#  SH: 0Dex: 13 h%hp.....#...........#).....#  XL:  8 Next: 27% Place: Dungeon:6 .....#..........@h).....#  Noise: =--------  Time: 4328.0 (0.0) .....#...........#......#  C) +1 short sword (venom) ##################......#  Cast: Freeze ########  Ramparts   h   black bear _The black bear claws you but does no damage. x2  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, 100% to hit)i%h$i%hPu.....#............#.....#....#  TCC the Frost Mage i%h.....#..<.........#.....#....#  Barachi of Vehumet *..... i%h.....'............#.....'....#  Health: 19/62 =======----------------- i%hcv.....#............#.....#....#  Magic: 1/15i%hC=----------------------- i%hx.....#............#.....#....#  AC: 11  Str: 9 i%hr#...###.....####+##.....######  EV: 11i%h,Int: 18 i%hr#...###.....##...#).....#  SH: 0i%hDex: 13 .....#...........#).....#  XL:  8 Next: 27% Place: Dungeon:6 .....#..........@h).....#  Noise: =--------  Time: 4328.0 (0.0) .....#...........#......#  C) +1 short sword (venom) ##################......#  Cast: Freeze ########  Ramparts   h   black bearAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (almost dead, 100% to hit)  You freeze the black bear!  You kill the black bear!i%h.Vehumet accepts your kill.i%hi%hi%h i%hL<i%h:#....# i%hp1.'....# i%h<..#....# i%h<...#....# i%h2 ....####+##.....###### i%h ....##...#).....# i%hh .........#).....# i%h v........@†).....# i%h .........#......# i%h: ##########......# i%h  i%h_ @######## i%h i%h{i%h i%hi%hz i%h:i%h;420/63i%hE<4i%h======i%h>38i%h@9.0 (1i%hAFreezei%hCB;Press: ? - help, Shift-Dir - straight linei%hBsAim: a black bear (almost dead, 100% to hit)  i%hC$You freeze the black bear!  i%hDBYou kill the black bear!  i%hE4Vehumet accepts your kill. i%h2F=_You feel your power returning.i%hO{####i%hSj _Your Ice Magic skill increases to level 9!i%hvB######i%hL##### _Unknown command.i%hK ###..###....########'#.##..<.#'..'...# .....#............#.....#....i%h ....####+##.....###### #...###.....##...#).....##).....#....†) .....#...........#. ##################......########i%h \Your icy armour cracks and falls away as you move.i%h i%h Q 4 -30.2 (1.2i%h i%h j _The frozen ramparts melt away as you move.i%hJ M (...## ................ ###..###....########'#.#..<i%h #'' .....#....................####+####### #...###.....##..@#)#).....#i%h †).....# .....#...........#......#....#####i%h i%h B-1.4i%h7 i%h j%h.....#######.......#......#.....#....#...'j%h3$j%h%X1=20j%h)j%h,( _You open the door.j%h j%h j%hj%hj%h  ##....#######.....###'## .....#................<.....'........'#.....#.....#....# #...###.....####'#####....##...#) .....#..........@#)†).....##......#....#####5=======3.6 (1.2j%hk ....#............#.....#....# #..<.#.....#....# '............#.....'....# #..#.....#....# #....#.....#....# j%h x###.....####'##.....###### ...###.....##...#).....# ....#...........#).....# #.).....# #.#......# #################......#  ######## j%h! j%hE (4.8j%hM j%hM  There is an open door here. _You see here a black bear corpse.j%h#..###....#######.....###'## #............#.....#....# #..<...#.....#....# '...#.....'....# #.j%hp..#.....#....# ............#.....#....# ###.....####'##.....#########.....##...#).....# #...........#@.....# #.†).....# ...#...........#......# ################......#########j%h+ j%hq"e2=6.0 _j%hv+j%h5 _Items here: ( )) †.k%h..###(...## ...................###....#######.....###'## #....#.....#....# #..<#.....#....# '.#.....'....# #.#.....#....# ............#.....#....# ###.....####'##.....###### .####...#)@....# #...........#).....# #...........†).....# ..#........... ###############......#########k%hk%hǿ/7.2 _k%hk%hk%h).......# ... ###(...## ................... .###....#######.....###'## #....#.....#....# #..<#.....#....# '.k%hi#.....'....# #.#.....#....# ............#.....#....# ###.....####'##.@...###### ####...#).....# #.#).....# #...†) .#........... ##############......#########k%h[==8.4k%hpk%hk%h[nR.# ..... ).......# ... ###(...## ................... ###....#######.....###'## #....#.....#....# #..<#.....#....# '.k%hyon#.....'....# #.#.....#....# ............#..@..#....# .....####'##.....###### ###...#).....# #.#) #.†)........... #############......#########k%h~X39.6k%hk%hk%h4 # ...> .# .... .......# .... (...## ................... ##....#######.....###'## ....#.....#....# ..<#.....#....# .#.....'....# .#...@.#....# ............#.....#....# .....####'##.....########...#) .#) .†) ........... ############......#########6=40.8k%h x J####### .!.. # ..> # .... ......# ..... (...## ................... #....#######.....###'## .#.....#....# <k%hx #.....#....# #....@'....# #.....#....# ...........#.....#....# .....####'##.....########...#)#)†) .......... ###########......#k%h k%h Q4=2.0k%h k%h: k%h  ..!.......... # ...>......... # ............. # ............. (...## ............. ....#######.....###'## #.....#....# <.#.....#....# #.....@....# #.....#....# #.....#....# k%h G####'##.....########...#).....##).....#.†).....##......###......#k%h  k%h (3.2k%h k%ht Q _There is an open door here.k%h k%h  k%h( ......#########..!. k%h ##### ..........!....k%h`  k%h# ...........>......... k%h}# ..................... k%h{A....# ..........k%h  k%hh## ...................k%h\X#######.....###'## k%h.k%hT#.....#....# k%h i#.....#@...# k%hN#.....'....# #.....#....# .....#.....#....#k%hs"$####'##.....########...#).....##).....#†).....# ........#......#4.4 _k%h*l%h...... ....  #########..!. #### .!.... # .>......... # ..........  ............ ## ...................#######.....###'## #.....#.@..# #.....#....# #.....'....# #.......#.....#....#####'##.....########...#)#)†)5==5.6l%h.....  ...... ....  ......#########..!. ### ..........!.. # ...........>.. # .....................  ..................... ## ...................#######.....###@## #.....#....# #.....#....# #.....'....##........#.....#....#####'##.....########...#)#)6.8 _There is an open door here.l%h' #M...   ... #########..! ##!.l%h >.# .. ..........@........#######.....###'########.....#....# .......#.....#....#.......l%hu l%hz {7==8.0 _l%h l%h/# l%h m M....#########.. ......  .. ... l%hn h#########..! ##!.>.# .. ...................#######.....###'######## .......#.....#....#.....#....#l%ho `.....'.#....l%hx [269.2l%h l%h l%h5M..<..........#########.. .......  .. ... #########..! ##!.>.# .. ................... .#######.....###'########.....'....#.#50.4m%h .. ........<........ ......#########..  ...... ... .... ...m%h ...... .... #########..!. #### !..# ..# . ...# .. ..## ...................#######.....###'m%h=########.#.....#....#.#.....#....#.#.....'....#.#.....#....#m%hpm%h(1.6m%hm%hc _There is a stone staircase leading down here.m%hy .>. .. ........<........ ......#########..  ...... ... ....m%hy  ... ...... .... #########..!. ##### m%hvz..# >..# .m%h{..# ....## ...................#######.....###'########m%h{$.#.....#....#.#.....#....#.#.....'....#m%h}m%hqm%h+7===2.8 _m%hJm%h3.8 (2 _c - 3 metallic blue potions (gained 1)m%h .>. . .<. ......#.. ...... ... ..... ... ...... .... ......#..!.  . # .>. # . # ..## ..#.....###'## #.....#....##.....m%hm%h[8=5.0 (1m%h m%hm%h 0.>. . .<. ......#.. ...... ... ..... ... ...... .... ......#..!.  . # .>. # . # .## .#.....###'##.....#....##.....#....##.....'....#m%h m%h T8=6.2m%h m%hI I.>. . .<. ......#.. ...... m%h ... ..... ... ...... ...........#..!. . .# .m%h| o>.# . .# . ## . #.....###'##.....#....m%h ##.....#....##.....'....#m%h m%h (7.4m%h m%h m%hoG.>. . .<. ......#.. ...... ... ..... ........... ..........#..!. . # .m%hLH>. # . # . .#.....###'##.....#.....#....##...m%h Om%hP^9=8.6m%hSm%hUn%h,a.>. . ..<. .#......#.. ..#...... .....#..... .....#...... ......#......#..!...#  .  .>.  .  .  .#.....###'##...#...#.....'....#=9.8n%h.>..................<............# ......#......# ...... ......# ..... ......# ...... ......# ......#..!...# ..>. ...#.....###'##....#.....#....# 61.0n%h.>...  ....  .<............#  ......##......#  ...... #......#  ..... #......#  ...... +......#  ......#..!...#>.  .#.....###'##.....#....##.....#....##.....'....#30=9==2.2n%h.>... ... .<......# ......##......# ...... #......# ..... #......# ...... +......# ......#..!...#>. .#.....###'##.....#....##.....#....##.....'....#3.4n%hn%hn%h ... >... ........<............# #########......# #......#  #......#  +......# ############# .> ......................... #.....###'############### #.....#...# #.....#....#4.615.6 (2 _c - 4 metallic blue potions (gained 1)o%h4.# ....#>...........<......#.#########......#.. #......# #......#. +.@....# #############.......>..... .......................... ##.....###'############### .#.....#....#==6.8 (1o%h8O ....#  ...#  .>...  ...  .<......#  ......##......#  ...... #......#  ..... #......#  ...... +@.....#  ......##......####....>.................  .....#.....###'## ..#.....#....#o%hƴo%h(8.0o%hLo%hlo%h;#####....................'#######2=10/15==90o%h> _You open the door.o%h1 4o%h3 o%hn5 o%h o%h o%h o%h o%hxk .>. . <# ######### ....... o%hD..'############ .................>................## ..#.....#....#o%h o%h .70.2 (1.2o%h(o%hp%hצ .>... ... <......# #########......# ...... .......#......#  .......#......# ...... .......'......#p%h ......#########......#### ................>....  ... ####.....###'############### ...#.....#....#.#.....#..#.#.....'....#p%h&p%h(1.4p%hp%hp%hI .>.......... ......... .<............# ......#......# ...... p%hI.#......# ..... .#......# ...... p%h:J.'......# ......#......####  p%hJV.  .>p%hJh.  .  p%h9K.... ....#.....###'p%hK####.#.....#....#.#.....#..p%hK`..# ....#.....'....#p%hWp%h>XV3=2.6p%h\p%h_p%h0 . <# #########......# ...... .......#......#  .#......# ...... .'......#p%h< ......#########......#### # ................ # >. p%hZ# .. # p%h. # ..... ######.....###'############### p%hg.....#.....#....#.#.....#....#.#.....p%h'....#.#.....#....#p%hp%hE==3.8p%hp%hsp%hu9 . .<..# ......#......# ...... .#......#p%h, ..... .#......# ...... p%h.'......# ......#......#### ## p%hTn. .# .>. p%he.# . .# . #p%hv# ......#.....###'p%h ######.#.....#....#.#.....#p%h....#.#.....'....#.#.....#....#p%h p%h(5.0p%hp%hp%h4T . .<.# ......#......# ...... .#......# ..... .#......# ...... .'......# ......p%hû#......##### . ..# .>. ..# p%h. ..# . .## . .#.....###'p%h#.#.....#....#.#.....#....#p%hݼ.#.....'....#.#.....#....#p%hp%hr41=6.2p%h/p%h_p%hl  . .<.# ......#......# ...... .#......# ..... .#......# ...... .'......# ......p%h1 I#......##### ..# ...# ..# . ..## . ..#.....###'#.#.....#....#.#.....#....#.#.....'....#.#.....#....#p%h` p%hL (7.4p%hT p%h c _There is a stone staircase leading down here.p%h6Hp%hHp%hKp%hPp%hUI80 _q%h3      ###   #>.   #.#   #####.##   #......#   ##7   ##   #J.....#   ##   ##   ######..   ...J   jelly (asleep)   ...   ....   .....=q%h2c5=9.1 (1.7q%h^7q%hk: _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.q%h~  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r%h TCC the Frost Mage  Barachi of Vehumet *.....  ###Health: 35/63 =============-----------  #>.Magic: 8/15============------------  #.#AC: 4Str: 9  #####.##EV: 11Int: 18  #.....**SH: 0Dex: 13  #.....**XL:  8 Next: 38% Place: Dungeon:7  #....@**Noise: ---------  Time: 4379.1 (0.0)  #J....**C) +1 short sword (venom)  #.....**Cast: Freeze  #.....*#  ######..  %hN37m...J   jelly (asleep)  ...  ....  ..... _There is a stone staircase leading up here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.r%hr%hh TCC the Frost Mage  Barachi of Vehumet *.....  ###Health: 35/63 =============----------- r%h #>.Magic: 11/15 =================-------  #.#AC: 4Str: 9  #####.##r%h^EV: 11Int: 18  #......#SH: 0Dex: 13  #......#XL:  8 Next: 38% Place: Dungeon:7 r%hS #....@.#Noise: ---------  Time: 4379.1 (0.0)  #J.....#C) +1 short sword (venom)  #......#Cast: Freeze  #......#  ######..  ...J   jelly (asleep)  ...  ....  r%hɤ.....  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r%h?$Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  Okay, then.r%hr%hxr%hѯr%hα. _r%h  ##>. #.# ####.#....<J......#######.. . .r%h" r%h$ 580.3 (1.2 _r%h&+ r%h  ##>. #.# ####.#.....<J......#######. r%h r%h0 (1.5r%he r%hG s%h  ###>. #.# #####@##.....<J......#######.s%hs%h:J.Js%h62=======2.7s%hT(s%h .Z _The jelly quivers.s%h} #######.#>.......# #@# #####.###......##.....#.J..<#......#######s%hCs%h#Js%hU.s%h(3.9s%hCs%hs%h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s%h   TCC the Frost Mage  Barachi of Vehumet *.....  Health: 36/63 =============-----------  Magic: 9/15s%h/ 3==============----------  AC: 4Str: 9  EV: 11Int: 18  s%h1 ****####.#SH: 0Dex: 13  *****....#XL:  8 Next: 38% Place: Dungeon:7  *@*Noise: ---------  Time: 4383.9 (0.0)  ####***#s%h C) +1 short sword (venom)  #...***#Cast: Freeze  #..J...#  #....<.#  #......#J   jelly  #......#  #......#  ######.. _Okay, then. _The jelly quivers.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatet%hP  TCC the Frost Mage  Barachi of Vehumet *.....  Health: 36/63 =============-----------  Magic: 9/15==============----------  AC: 4Str: 9  EV: 11Int: 18  ########.#SH: 0Dex: 13  #>.......#XL:  8 Next: 38% Place: Dungeon:7  #@#Noise: ---------  Time: 4383.9 (0.0)  #####.##C) +1 short sword (venom)  #......#Cast: Freeze  #..J...#  #....<.#  #......#J   jelly  #......#  #%hT49m......#  ######.. _Okay, then. _The jelly quivers.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate#####>...#@##.#J...==4.9 (1Ramparts ####@# _The jelly quivers.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.t%h5p)####@##J. 7=--5Freeze#### _The wall freezes the jelly!t%h ####--#####J# _You are too injured to fight recklessly!u%hQ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u%h  TCC the Frost Mage  Barachi of Vehumet *.....  Health: 37/63 ==============----------  Magic: 8/15============------------  AC: 4Str: 9  EV: 11Int: 18 ########.#  SH: 0Dex: 13 #>.......#  XL:  8 Next: 38% Place: Dungeon:7 #@# Noise: ---------  Time: 4385.9 (0.0) #####J## C) +1 short sword (venom) #......# Cast: Freeze #......# Ramparts  #....<.# #......# Ju%h1   jelly #......# #......# ######.. _You are too injured to fight recklessly!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)u%h   TCC the Frost Mage  Barachi of Vehumet *.....  Health: 37/63 ==============----------  Magic: 8/15============------------  AC: 4Str: 9  EV: 11Int: 18 ########.#  SH: 0Dex: 13 #>.......#  XL:  8 Next: 38% Place: Dungeon:7 #@# Noise: ---------  Time: 4385.9 (0.0) #####J## C) +1 short sword (venom) #......# Cast: Freeze #......# Ramparts  #....<.# #......# J  u%h [37m jelly #......# #......# ######..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)  You freeze the jelly!  You kill the jelly! ########.#  #>.......#  #@# #####.## #......# #......# #....<.# #......# #......# #......# ######..v%h l41=6.9 (1FreezeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)  You freeze the jelly!  You kill the jelly! _Vehumet accepts your kill.######@## _Your Spellcasting skill increases to level 5!v%h# #####@##.######.# ###### _Unknown command.######@## ##### _Unknown command.#####@##.# _Unknown command.w%h@o########.# _Unknown command.w%h/~M #########@.......# #.######.#####.#w%hp0....#  #......#...#.#.w%hy5w%h7=-8.1 (1.2w%h6:w%h1@  _Unknown command.Unknown command. _The frozen ramparts melt away as you move.There is a stone staircase leading down here.w%h w%hf 8-w%hT w%h w%h' O890 _w%h x%h ####+## #.....## x%h d#......# #......# #......# 8 #.@# x%h; #..#  .....  .......# .........# ......... ...... ########## x%hx%hx%hM]\9==9 (1.8x%hUax%hd} _You climb downwards. _There is a stone staircase leading up here.x%h0900 _x%h?            ########.#7   #@.......#   #.######.#  #####.##  #......#   #......#   #....<   #..   #......  #......#==x%hS I92.4 (2.5x%h x%h7 } _You climb upwards. _There is a stone staircase leading down here.x%h=`  ########.#>......######.######.## ..........#...x%ha #.#.  ######..x%hPh x%hpj 43.6 (1.2 _x%h"p x%h-r y%h{D ########.#>.......#.######.######@## #......##......##.# y%hV ...4.8y%hg) ########.#>.......###########.## y%h'h#....@.#<  ...y%hly%hm_40=6.0y%hqy%hcsy%hjY ########.#>.......###########.## ......<. y%hޜW ....y%hy%h]10/15==7.2y%hy%hMy%hEx ########.#>.......###########.## ...........  .....y%hEy%hF(8.4y%h=Jy%hTa _There is a stone staircase leading up here.y%h% o########.#>.......###########.## ......<#####..  ......  .......1=9.6 _y%hIM #######>...... #.######.#####.#.  #......#...400.8 _There is a stone staircase leading up here.z%hzz%hz%h"z%hz%hf==10 _z%h ....................... ........<............# ......#########......# ...... .......#......# ..... .......#......# z%h...... .......'......# ......#########......#### #### ......................6 ...# ...................... ...# ...................... ...# ...................... ..## .................... ..#######.....###'############### ........#.....#....# ........#.....#....# ........#.....'....# ........#.....#....#z%h4z%hs[c2=3.3 (2.5z%h az%hcxupdown here. _There is a stone staircase leading up here.up _You climb upwardsz%hdD. _down here.z%hǴ .<# ......########## ...... .......#......# ..... .#......# ...... .'......# ......#########......#### ### ................ ..# .> # . # . ##  #######.....###'###############.....#.....#....##.....#....##.....'....##.....#....##.....#....#z%hC ;1z%hǷ ?=4.5 (1.2 _z%h {%h{%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   5.4   4.2  +2   i + Spellcasting 5.0   6.0   0           b - Staves   0.0   0.8  +1   j - Conjurations   0.0   0.8  +1   c - Unarmed Combat   0.0   0.8  +1   k - Summonings   2.6   2.1  +2       l - Fire Magic   0.0   0.8  {%hZ+1   d - Short Blades   0.0   0.8  +1   m * Ice Magic   9.1   7.4  +2   e - Long Blades   0.0   0.7  +2   n - Earth Magic   1.8   2.0   0           f - Armour   0.0   0.7  +2   o - Evocations   0.0   0.8  +1   g - Dodging   2.1   2.5  +1       h - Stealth   1.7   2.0   0{%h1                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|{%h&[40mtargets{%huVD a * Fighting {%hmw  a * Fighting  i + Spellcasting |%h:|%h#|%h+E........<............#TCC the Frost Mage......#########......#Barachi of Vehumet *........... .......#......#|%h,}Health: 42/63 ================--------..... .......#......#Magic: 11/15 =================-------|%h,>...... .......'......#AC: 4Str: 9......#########......####|%hl- EV: 11Int: 18 ### ............................ SH: 0|%h-,Dex: 13 |%hO...# ...........>................ XL:  8 Next: 41% Place: Dungeon:6 ..# ............@............... Noise: ---------  Time: 4404.5 (0.0) ..# ............................ C) +1 short sword (venom) |%h0.## .......................... Cast: Freeze .#######.....###'############### .......#.....#....# .......#.....#....# .......#.....'....# .......#.....#....# .......#.....#....# _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.|%h8|%h9|%h%@|%hC}%hx Spells (Memorise)TypeFailure Level  a - Magic DartConjuration13% 1b - Searing RayConjuration21%2  c - Fulminant PrismConjuration/Alchemy78% 4 }%hy6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}%he ........<............#TCC the Frost Mage......#########......#Barachi of Vehumet *........... .......#......#Health: 42/63 ================--------..... .......#......#Magic: 11/15 =================-------...... .......'......#AC: 4Str: 9......#########......####EV: 11Int: 18 ### ............................ SH: 0Dex: 13 ..# ...........>................ XL:  8 Next: 41% Place: Dungeon:6 ..# ............@............... Noise: ---------  Time: 4404.5 (0.0) ..# ............................}%h u C) +1 short sword (venom) .## .......................... Cast: Freeze .#######.....###'############### .......#.....#....# .......#.....#....# .......#.....'....# .......#.....#....# .......#.....#....# _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  Okay, then. _}%hEW   Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   5.4   4.2  +2   i + Spellcasting 5.0   6.0   0           b - Staves   0.0   0.8  +1   j - Conjurations   0.0   0.8  +1   c - Unarmed Combat   0.0   0.8  +1   k - Summonings   2.6   2.1  +2       l - Fire Magic   0.0   0.8  [0;10}%h(Z ;1m+1   d - Short Blades   0.0   0.8  +1   m * Ice Magic   9.1   7.4  +2   e - Long Blades   0.0   0.7  +2   n - Earth Magic   1.8   2.0   0           f - Armour   0.0   0.7  +2   o - Evocations   0.0   0.8  +1   g - Dodging   2.1   2.5  +1       h - Stealth   1.7   2.0   0}%h\ [40m                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|[}%h/_ *34mtargets~%h_ p m - Ice Magic   9.1%h > g + Dodging 2.1%hw........<............#TCC the Frost Mage......#########......#Barachi of Vehumet *........... .......#......#Health: 42/63 ================--------..... .......#......#Magic: 11/15 =================-------...... .......'......#AC: 4Str: 9......#########......####EV: 11Int: 18 ### ............................ SH: 0Dex: 13 ..# ...........>................ XL:  8 Next: 41% Place: Dungeon:6 ..# ............@............... Noise: ---------  Time: 4404.5 (0.0) ..# ............................%h C) +1 short sword (venom) .## .......................... Cast: Freeze .#######.....###'############### .......#.....#....# .......#.....#....# .......#.....'....# .......#.....#....# .......#.....#....# _There is a stone staircase leading down here. _There is a stone staircase leading up here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Okay, then.%h.<.# ......#......# ...... .%hi#......# ..... .#......# ...... .'......# ......#......####  . # .>.%h # . # . ## . #.....###'##.....#....##.....#....##.....'....##.....#....##.....#....#%hbf35.7 (1.2 _%h%h%h _.<....# ......#......# ...... .#......# ..... .#......# ...... .'......# ......#......####  . # .>. # . # .  . .....###'#######..#...#.....'....##.....#....##.....#....#%h >6.9%h% %h %h< F.<......# ......#......# ...... .#......# ..... .#......# ...... .'......# ......#......####  .  .>.  .  .  . .....###'######.....#....##.....#....##.....'....##.....#....##.....#....#%h;A %hFB (8.1%hE %hG %h.<............# ......#......# ...... .#......# ..... .#......# ...... .'......# ......#......#### . .>. . . . .....###'#####.....#....##.....#....##.....'....##.....#....##.....#....#%hZ49.3%h%h%.<............#  ......##......#  ...... .#......#  ..... .#......#  ...... .%hZ'......#  ......#......####  >.    . .....###'### #.....'....##..... %hd%hx)10.5%hX%h<%h.<......# ......#########......# ...... .......#......# ..... .......#......# ...... .'......# ......#......####  >.   . .....###'## #.....#....# 2==1.7%h........<............# #########......# .......#......#  .......#......#  .......'......# ############## . >   ......................... #.....###'############### #.....#....# #.....#....# #.....'....# 45=2.9%hL... %hG#<......# #########......#  .......#......#  .......#......#  .......'......# %h#......#>. .....###'# .....#..%hי?..# %hE%h(4.1%hȪ%h}%h .. <......# #########......#  .......#......#  .......#......#  .......'......# #......#>.###'# 6=5.3%h} %h6 %h)f <# ##########  .......#......#  .#......# .......'......# %hg x#########......########................>.###'###################....# '....##....# %ho %hp E==6.5%ht %h %h3h <......# ##......#  .......#......#  .#......#  .......'......# #......#>.###'# %hCv >7.7%hw %hHz %h <............# ##......#  .#......#  .#......#  .'......# #......#>. .###'# %h %hl \73=8.9%h %h %h<....# ......# .#......# .#......# .'......# ......#>.< ###'# %hV?20.1%h&%h ; _Found an escape hatch in the ceiling.%hf6<......# ......# #......# #......# '......# ......##>.<####'# ....# ....# ....# ....# ....#%h=%h>(1.3%hB%hE%hWX.#  ......#  #......#  #......#  '......#  ......#  #  >.<#  #  #  #  #'#  #  #   #   #   #   %hYl8=2.5%h\%h^%h#  ......#  %hT#......#  #......#  '......#  ......#%h  #  .<#  #  %h#  #  '#  #  #  %h#  #  #  %h}%hD=3.7%h %h%h ... ......# ######......# .#......# .#......# .....'......#  ################## ..# ><# .# .# .......................# #'###################### .# .# .# .# %h %ho (4.9%h %hn %h. <.# #......# .#......# .#......# .'......# #......# .# .>.<# .# .# %hY.##'#.#.#.#.#%h%h9=4==6.1%h%hg%h3.. .... .<......# ########......#.#......#.#......# .......'......# #################### ....#><#.#.# .........................# ###'###################### #....# #....# '....#7.3%h1=%h%3... ..<............##......#  .#......#  .#......#  .'......##......#.#.>.<#.#.#.# .###'## .#....# .#....# .'....#8.5%h;+.....................<......# .##......# . .#......# .#......# . .'......# .#......#.#.>%h3.<#.#..#..# ..###'### ..#....# ..#....# ..'....#%h%hW50=9.7%h8%h5........<.....#.##......#. .#......# . .#......#. .'......#.%h#......#.#.>.<#.#...#...#.###'#### ...#....# ...#....# ...'....#%hh%hF==30.9%h)%h%h]A...#..........<......#.#########......#.. .......#......# .#......#. .......'......# #####################...#><#....#....#..........................#.###'###################### ....#....#.#....#1=2.1%hY`%h b%h^ ..#...#..........<......#.#########......#.. .......#......# %hra 6.#......#. .......'...@..# #####################...........#><#.....#.....#..........................#.###'###################### .....#....#%hh %h........<#...............................#25.7%hM ..  ########'#####.#..#.....<......########. .......# ... .......'......#...6.9%hLx #......#  .. #......# ########'##### # # # #...#.<...........@# #########......# .#......#  .......# .......'......######################..#>..<#.==8.1%h ~M ..  ########'####....#..<......########### .. .......#......#..3=9.3%h :#......# #......#  #......#  .. #......# ########'##### # # # # ...# .<............#############......#.#......#  .#......# .......'.######################...#%h \40.5%h M  ..  ########'####.... ...<............####1.7%h<!M  ..  ########'#### ...................#.%hK;4=2.9%h S #......# #......# #......# #......# #......# #......# . .. #......# ########'##%hTy###.#.#.#.#.....#...<......####.#########......# .. .#......# .#......#%hZ%hd\(4.1%h`%hkc%h.9M ..  ########'##### %h:R....................#%h>%hZ?055.3%h5C%hzL%h47M####... ..  ########'###### ....................#%h%h+(6.5%h%h%hf CM ####... ..  ########'#### ....................##%h %h (7.7%h %h %h X  .... #.... #####... #......# #......# #......# #......#%hX # #......# . #...@..# #......#%hX . .. #......# ########'#####....#..%hTY .# ..#.#.%hY B....#%h` %ha V6=8.9%h f %hh %h M. ..... #....####...%hA   .... #......#..%h &..%hx %h )50.1%h %h %ht#.#..... #..... #.#####... #......# #......# #......# #....@.#  %h#......#  #......#   .. #......#########'#####.#.##%h%hQ(1.3%h%hЪ%h%M.#..... #....####...#......#%h%hb`7=2.5%hC%h+.# #.##.#.#. #.#####... #......# #.....@# #......# #......#   .. #......# ########'#####3.7%h4M#+#.#..#...# #....)..#####.......##......#%h%h (4.9%h%hm& _Found a trident.%hQ`M#+. #....)#####.@.....#######......#%h2l8=6.1%h|%h 2.. #.# #.# +.# #.# #.# #.# #.......#  #..@.)..# #####.......# %h. ?#......######%hM1 #......##......##......##......##......# #......#%h: %hD >7.3%hO %h ...#+. #....)####.......#......#######.8.5%h].. ... ... #.# #.# +.# #.# #.# #.# #.......# #....)..# #####.......# #......###### #......# #......# #......# #......#9=9.7%hZsM.....#+.#....)..#..60.9%h}  ... .. ... #.# #.# +.# #.# #.# #.# #.......# #....)..# #####.......# #....###### #......# #......#602.1%h hM.. ......#+#.......#3.3%hQ%h8 %h %h %h %h 9####.>.#...'#...#..#.#%h %h+ ,40%hl %h5 s _You open the door. _Found an escape hatch in the floor.%hy .... .... ... ... .. .. #####.# #.>.#.# #....#%hd #...#.# #...#.# #...#.# #...#.##...#....)..# #####.# #......###### #......#%h%hb1=5.5 (1.2 _%h%hgQ _There is an open door here.%h /#....... ....... ...... ..... .... ... ...#####.# #.>.## #...'.# #...#.# #...##...##...#.....%h ..##...#....)..######.......##......######%h %h /6.7 _%h %h %hCs #.#.#..#... #.... #..... #......#.........#####.# #.>.#.# #...'.# #%h8t #... #...#.......##...#....)..######.......#%h} %hͅ (7.9%ha %h_ %h#################.#.#.#.#.#.#.#...........#####.#####.>.#.# #...'#.#...#..#...#.......##...#....)..#2=9.1%h ##################.#.(#.#.:#.#.%h #.#............#####.######.>.##...'#.#...#..%h#...#.......#%hU?70.3%hpV _Found a book of Party Tricks and 5 stones.%h###################.##.(##.##.:##.##.##.##.......%h`.....#####.#######.>.##...'#.#...#..%h%h.(1.5%h7%h%hR     ##################  #.%hS #  #.(#  #.#  #.:#  #.#  #.#  #.%h/V s#  #...........#  .#####.###### #.>.#.#   #...'.#   #...#.#   #...#.#   %ht l3=2.7%h x %hz %h9      ##################  #.#  #.(#  #.#  #.:#  #.#  #.#  #.#  #...........#  .#####.###### #.>.#.#  #...'.#  #...#.#  %h|C %hD (3.9%hL %hU     #  #.#  #.(#  #.#  #.:#  #.# %hV  #.#  #.#  #.#  .#####.######  #.>.#.#  #...'.#  #...#.#  %h{] %hD^ (5.1%hNc %h#e %hz1    #  #.#  #.(#  #.#  #.:#  #.#  #.#  #.#  #.#  .#####.######  #.>.#.#  #...'.#  #...#.#  %h{ >6.3%h!%h$%h\    #  #.#  #.%h^(#  #.#  #.:#  #.#  #.#  #.#  #.#  .#####.######  #.>.#.#  #...'.#  #...#.......# %h3_( %hBoZ=7.5%ht%hv%hF    #  .#  .(#  .#  .:#  .#  .#  .#  .#  .#####.######  #.>.#.#  #...'.......#  #...#.......#  8.7%hh      #  (#  %hi#  #  #  #  #  #  #####.######  #.>.#.# %h?l #...'.......#  #...#.......#  %h r%h1s(9.9%hx%h\  You pick up a book of Party Tricks and begin reading...%hFB80.9 (2%hqr  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.%h    ################### ..................# (# ..# .# .# .# .# .# ###########  #.>.#.#   #...'.#  #...#.#  #...#.# 2.1 (1%h %h    # #.# #.(# #.# #.# #.# #.# #.# #.#  .#####.######  #.>.#.#  #...'.......#  #...#.......#  #...#.......# %h}%h8(3.3%h%h!%hc{  ################### ..................#  #(#  #..#  #%h+.#  #.#  #.#  #.#%h!  #.#  .###########  #.>.#.#   #...'.#  #...#.......#  #...#.......#  #...#.......# %hA[4.5%h.x   #  #.#  #.(#  #.#  #%hV.#  #.#  #.#  #.#  #.#  .#####.######  #.>.#.# %h #...'.#  #...#.......#  #...#.......#  #...#.......# %h%%h(5.7%h`%hy%h  ################### ..................#  #(#  #%h]..#  #.#  #.#  #.#  #%h$.#  #.#  .########### %h #.>.#.#   #...'.#  #...#%h.#  #...#.#  #...#.#%hq  #...#.# %hB%h!6.9%h%h|################### ..................#  #(#  #..#  #.#  #.#  #.#  #.#%h~  #.#  .###########  #.>.#.#   #...'.#  #...#.#  #...#.#  #...#.#  #...#.#  #...#....)..# %h%hg(8.1%h%h%hV  ###################  #..#  #(#%hE   #.#  #.#  #.#  #.#  #.# #...........# .#####.######  #.>.#%h/ t.# #...'.# #...#.# #...#.# #...#.# #...#.......#%h % %h& (9.3%h, %h/ %he \ # #.# #.(# #.# #%hi h.# #.# #.# #.# #.# .#####.######  #.>.#.#  #...'.# #...#.# #...#%hbj ;.# #...#.# #...#.#%ht %hSv )90.5%h| %h~ %h ###################..................# #(# #..# #.# #.# #.# #.# #.# .########### #.>.#.#  #...'.# #...#.# #...#.# #...#.# #.%h ..#.# #...#)..#%h< %h (1.7%h %h$.# #.# #.(# #.# #.# #.# #.# #.# #.#.#####.###### #.>.#%h.!.# #...'.# #...#.# #...#.# #...#.# #.%h3..#.# #...#....)..#%h6%h8(2.9%h=%h?%h; # #.# #.(# #.# #.# #.# #.# #.# #.#.#####.###### #.>.#%hR=.#  #...'.# #...#.# #...#.# #...#.# #...#.# #...#....)..#%hJ>4.1%hR%h W%h6O # #.# #.(# #.# #.# #.# #.# #.# #.#.#####.###### #.>.#.# #...'.#%h #...#.# #...#.# #...#.# #...#.# #...#....)..#%h%h\(5.3%h%h %h>  # #.# #.(# #.# #.# #.# #.# #.# #.#.#####.######.. #.>.#.......# #...'.......# #...#.......# #...#.......# #...#.......# #...#.......# #...#....)..#%h'P [6.5%h G # #.# #.(# #.# #.# #.# #.# #.# #.#.#####.######.. #.>.#.......#.. #...'.....# #...#......%h) .# #...#.......# #...#.......# #...#.......#  #...#....)..#%h %h (7.7%h %h %h # #.# #.(# #.# #.# #.# #.# #.# #.#.#####.######.. #.>.#.......#... #...'.......#h... #...#.#... #...#.#h   hound (asleep).. #...#.#. #...#.#  #...#....)..#8.9 _A hound comes into view.%hE  #. #.( #. #. #. #. #. #..#####...#.>.#.......#...#...'.#.h......#...#.#.....#...#.#......#...#.#.......#...#.#........#...#....)..#h.h==500.1 _The hound barks!%hw #................. # #. # # # #########........@#####.......####.#.>.#.......# h....#...'.#......#...#.#.#...#.#.#...#.#.#...#.#.#...#....)..#.#####.......#h.--1.3%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#................. TCC the Frost Mage#................. Barachi of Vehumet *.....#................. Health: 63/63 ========================#................. Magic: 12/15 ===================-----#................. AC: 4Str: 9#*................ EV: 11Int: 18**................ SH: 0Dex: 13######*****.............. XL:  8 Next: 41% Place: Dungeon:6.....*h*@*####.......#### Noise: ---------  Time: 4501.3 (0.0)........**.>.#.......#C) +1 short sword (venom)........**%h[0;10m...'.......#Cast: Freeze........*#...#.......#.........#...#.......#.........#...#.......#h   hound.........#...#.......#.........#...#....)..#.........#####.......# _A hound comes into view. _The hound barks!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h˚#................. TCC the Frost Mage#................. Barachi of Vehumet *.....#................. Health: 63/63 ========================#................. Magic: 12/15 ===================-----#................. AC: 4Str: 9#................. EV: 11Int: 18#................. SH: 0Dex: 13########................. XL:  8 Next: 41% Place: Dungeon:6......h.@#####.......#### Noise: ---------  Time: 4501.3 (0.0)%h.........#.>.#.......#C) +1 short sword (venom).........#...'.......#Cast: Freeze.........#...#.......#.........#...#.......#.........#...#.......#h   hound.........#...#.......#.........#...#....)..#.........#####.......# _The hound barks!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.%h1.#.##.....h@#.#.#. %h==2.3 (1FreezeRamparts %hx####  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the hound.%hM ; ### You freeze the hound.  The hound is heavily wounded.The wall freezes the hound. The hound bites you but does no damage.%hF ]1---3%h \##%h o _The wall freezes the hound. The hound closely misses you.%hTA  You freeze the hound!  You kill the hound!Vehumet accepts your kill.%hJ###..#%hg--5-4Freeze%hcnx###%hq4 _You feel your power returning.%h^K # # # # #. #........#########........$.........#####.......###...@.#.>.#.# ..#...'.#..#...#.#..#...#.#.#...#.#%ht_:.#...#.#.#...#....)..#.#####.......#########'##......######%hhy  The frozen ramparts melt away as you move.%hwi=-5.5 (1.2%h4w@ _Found 7 gold pieces.%hl@ #. #. #. #. #......##########....%h.$.........#######..#.>.#.# .#...'.#.#...#.#.#...#.#.#...#.#.#...#.#.#...#....)..#.#####.......#########'##......######%h[O ..#......#%h%hB-6.7%h%h%htO #... #.. #.. #...... #.....#....$.#####..#.>.#.#.#...'.#.#...#.#.#...#.#.#...#.#.#...#.#.#...#....)..#.#####.#..#'##......######.. ..#......#2==7.9%h\%hW #..... #.... #... #.. #.....#.....$.#####..#.>.#..#...'..#...#..#...#..#...#..#...#..#...#....)...#####..#'##......... ..#......#9.1%h # #.... #.... #.... #.... %hE#....+############.....$.#####.#.>.#.#...'%h$.#...#.#...#.#...#.#...#...... .#...#....) ...........#####...... .########'##......#### %h%hF10.3%h}X  # # # # #%hfY  #..#+#.$.#####.#.>.#%h Z .#...'.#...#.#...#%hZ .#...#.#...#.#...#....).#####%h][ w.#'##......%h]g %hxh (1.5%hn %hp %h- - # # # # # #.. #..#+############.....$.#####.#.>.#%h .#...'.#...#.#...#.#...#.#...#.....#...#...........#####....%h %hߚ E==2.7%h %hD %h l # # # # # # #.#+#.$.#####.#.>.#.#...'.#...#.#...#.#...#.#...#.#...#.#####%h %h (3.9%h! %h %hp # # # # # # #.#+#..#####%hq.#.>.#.#...'.#...#.#...#.#...#.#...#.#...#.#####%hzx%hyyV3=5.1%h}%hA6.1 (2%h%h[> _You now have 260 gold pieces (gained 7).%h [o # # # # # # #.#+#%h \.#####.#.>.#.#...'.#...#.#...#.#...#.#...#.#...#.#####%h^%hb%hwiDD   steam dragon (wandering)%hj+7.3 (1%h q%hOt_ _A steam dragon comes into view.%h # # # # # #.. #.#+#.D.#####%h.#.>.#.#...'.#...#.#...#.#...#.#...#.#...#.#####%h%hbH.D%h(8.5%h%h %hn  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hT#...... TCC the Frost Mage#...... Barachi of Vehumet *.....#...... Health: 63/63 ========================#...... Magic: 10/15 ================--------#...... AC: 4Str: 9#...... EV: 11Int: 18..#...... SH: 0Dex: 13.....#+****########...... XL:  8 Next: 45% Place: Dungeon:6......**@***........##### Noise: ---------  Time: 4518.5 (0.0).....D..............#.>.# C) +1 short sword (venom)....................#...' Cast: Freeze%hX5....................#...#....................#...#....................#...# D   steam dragon (wandering)....................#...#....................#...#....................##### _You now have 260 gold pieces (gained 7). _A steam dragon comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h@8 %hwF #...... TCC the Frost Mage#...... Barachi of Vehumet *.....%hH #...... Health: 63/63 ========================#...... Magic: 13/15 ====================----#...... AC: 4Str: 9#...... EV: 11Int: 18..#...... SH: 0Dex: 13.....#+############...... XL:  8 Next: 45% Place: Dungeon:6........@...........##### Noise: ---------  Time: 4518.5 (0.0)%hK D.....D..............#.>.# C) +1 short sword (venom)....................#...' Cast: Freeze....................#...#....................#...#....................#...# D   steam dragon (wandering)....................#...#....................#...#....................##### _A steam dragon comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.%hU %hV %h[ %hn] . _%h5#.#.#.#.#.#... #......#+#..#####......D.%h#.>.#..#...'..#...#..#...#..#...#..#...#..#...#..#####.%h%hùo.DD%hN5=9.7 (1.2%hh%h 6 _The steam dragon hisses angrily.%hs#.#.#.#.#.#... #......#+#..#####.......D.#.>.#..#...'..%h+u#...#..#...#..#...#..#...#..#...#..#####.%hJ(catching breath)%hI *****  The steam dragon breathes steam at you.%h&%h<  .@.#+#......§§@§....D§.§......§§.... . . The ball of steam hits you!!  Edmund the Younger comes into view. He is wielding a +1 flail of holy wrath.40---------=====20.9%hZR6 _Edmund shouts! You hear a shout!%haHd#.#.#.#.#.#... #....@.#+#..§§§@.#####.......D§.§.#.>.#.........§§.#...'..........#...#.........#...#........#...#.......#...#......#...#.....#####.%hQ.§...§§.........1---------4=======----2.1%hdT%huWD _You are engulfed in a cloud of scalding steam.%hs##.#.#.#.#.#... #....@.#+#..§#####.......D§.§.#.>.#.........§.§.#...'..§§.#...#.....#...#.%htF..#...#...........#...#.......#...#..........#####.%h#§....§............-----3.3%hM l#.#.#.#.#.#... #....@.#+###..§§.§.#####..§.#.>.#..%hQ K#...'..#...#..#...#..#...#..#...#..#...#....).#####.%hr] +#+##..@.....§@   Edmund%h_ B-4.5%hg %hk %h#.#.#.#.#.#... #....@.#+#..@.#####..§.#.>.#..#...'..#...#..#...#..#...#..#...#..#...#....)..#####.'.@.2=5.7 #.#.#.#.#.#... #.....  ...@.#'#.  .@.#####..#.>.#..#...'..#...#..#...#..#...#..#...#..#...#....)..#####. _Something unseen opens the door..@==6.9%h#.#.#.#.#.#...... .. #.... ...@.#'#. .@.#####.# .#.>.#.# .#...'.# .%h=#...#.# .#...#.# .#...#.# .#...#.# .#...#....)..# .#####.#%h%hĎB.@%h(8.1%hK%h\%h[ #.#.......#.......#.......#.......%ha\ #..... #...@.#'#.@.#####.##.>.#.# #...'.# #...#.# %hc^ %h` %hSa %h'g D..@D   steam dragon%h%h 3=5==9.3%hn %hp %h[%hB%h %hp%h,#........#.......#......#.....#....#... #..@.#'#.D..@.#####.##.>.#.# #...'.# #...#.# #...#.#%h%,%hm.D..@D   steam dragon%h~)30.5%hS%hh%h ###################.#.#.%h 4#.#.#. #. @.#'############@................D..@%hm #####.......#####.>.#.# #...'%h #...#.# #...#.##...#.......#%h U#...#....)..#%h %h %h; .D..@D   steam dragon%h (1.7%he %h %hQ7DM################# @.#'############..........D..@.....#####.......#### .................#.>.#.......#................%hD%hNED42.9%hK%hN%h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h̿?TCC the Frost Mage################## Barachi of Vehumet *.....#................. Health: 44/63 ================--------#................. Magic: 12/15 ===================-----#................. AC: 4Str: 9%h-#*................ EV: 11Int: 18**................ SH: 0Dex: 13**................ XL:  8 Next: 45% Place: Dungeon:6*@................ Noise: ---------  Time: 4532.9 (0.0) @.#'###########*****............. C) +1 short sword (venom) ........D..@...****###.......#### Cast: Freeze ................*#.>.#.......# .................#...'.......# .................#...#.......# .................#...#.......# .................#...#.......# .................#...#.......# _Something unseen opens the door.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Ente%hr, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h+gTCC the Frost Mage################## Barachi of Vehumet *.....#................. Health: 44/63 ================--------#................. Magic: 12/15 ===================-----#................. AC: 4Str: 9#................. EV: 11Int: 18#................. SH: 0Dex: 13#................. XL:  8 Next: 45% Place: Dungeon:6#@................ Noise: ---------  Time: 4532.9 (0.0) @.#'############................. C) +1 short sword (venom) ........D..@.....#####.....%hg1..#### Cast: Freeze .................#.>.#.......# .................#...'.......# .................#...#.......# .................#...#.......# .................#...#.......# .................#...#.......# _Something unseen opens the door.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate==3.9 (1Ramparts ## _The walls around you are covered in ice.%h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h-######9/15 -----11 4#### _A film of ice covers your body!%hm1 %hCY ###@.##@   Edmund45=--5###%h%h#{Evoke which item? Wands  e - a wand of polymorph (5) [!] read|quaff|evoke[?] describe selected%h$ %h) %h. TCC the Frost Mage################## Barachi of Vehumet *.....#................. Health: 45/63 =================-------#................. Magic: 9/15==============----------#................. AC: 11  Str: 9#................. EV: 11%h/ Int: 18#................. SH: 0Dex: 13#................. XL:  8 Next: 45% Place: Dungeon:6#@................ Noise: ---------  Time: 4535.9 (0.0) @.#'############................. C) +1 short sword (venom) ........D..@...@.#####.......#### Cast: Freeze .................#.>.#.......#Ramparts .................#...'.......# %h0 _.................#...#.......#@   Edmund .................#...#.......# .................#...#.......# .................#...#.......#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate %h02 P_The walls around you are covered in ice.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!%hsI   TCC the Frost Mage ################## Barachi of Vehumet *..... #................. Health: 45/63 =================------- #................. Magic: 9/15==============---------- #................. AC: 11  Str: 9 %hJ A#................. EV: 11Int: 18 #................. SH: 0Dex: 13 #................. XL:  8 Next: 45% Place: Dungeon:6 #@................ Noise: ---------  Time: 4535.9 (0.0) @.#'############*................ C) +1 short sword (venom) %hJ ........D..@...@.#####.......#### Cast: Freeze .................#.>.#.......#  Ramparts .................#...'.......# .................#...#.......#  @   Edmund .................#...#.......# .................#...#.......# .................#...#.......# Confirm with . or Enter, or press ? or * to list all spells. %h*K _A film of ice covers your body!  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +1 flail of holy wrath and wearing a +0 ring mail (willbecome a hound, a ribbon worm, or a centaur, chance to affect: 49%)%hYTCC the Frost Mage################## Barachi of Vehumet *.....#................. Health: 45/63 =================-------#................. Magic: 9/15==============----------#................. AC: 11  Str: 9#................. EV: 11Int: 18#................. SH: 0Dex: 13#................. XL:  8 Next: 45% Place: Dungeon:6#@................ Noise: ---------  Time: 4535.9 (0.0) @.#'############................. C) +1 short sword (venom) ........D..@...*.#[40%he\m####.......#### Cast: Freeze .................#.>.#.......#Ramparts .................#...'.......# .................#...#.......#@   Edmund .................#...#.......# .................#...#.......# .................#...#.......#Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +1 flail of holy wrath and wearing a +0 ring mail (willbecome a hound, a ribbon worm, or a centaur, chance to affect: 49%)%hQ#####hund the hound%h. _A film of ice covers your body!  Aiming: Polymorph  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +1 flail of holy wrath and wearing a +0 ring mail (willbecome a hound, a ribbon worm, or a centaur, chance to affect: 49%)  Edmund evaporates and reforms as a hound!###h).##===6.9 (1Freeze###### _The wall freezes Edmund but does no damage.%h  ### (very poisoned)You hit Edmund but do no damage. Edmund is poisoned. The wall freezes Edmund!%h\ /--7%h& V###%h* : _Edmund bites you but does no damage.%h  _Edmund bites you but does no damage.  You hit Edmund. Edmund looks as sick as possible!  Edmund is almost dead.  You kill Edmund!  %hvVehumet accepts your kill.  You feel your power returning.%hۯU  Edmund returns to his original shape as he dies.%hI%h ####†%h D.##D   steam dragonAn ufetubus comes into view.%h6/6410/15==8--8Freeze%h## _The ufetubus moves out of view.%h}%hEvoke which item? Wands  e - a wand of polymorph (4) %h=[!] read|quaff|evoke[?] describe selected%hx%h%hTCC the Frost Mage################## Barachi of Vehumet *.....#................. Health: 46/64 =================-------#................. Magic: 10/15 ================--------#................. AC: 11  Str: 9#................. EV: 11%hInt: 18#................. SH: 0Dex: 13#................. XL:  8 Next: 48% Place: Dungeon:6#@................ Noise: =--------  Time: 4538.9 (0.0) @.#'############†................ C) +1 short sword (venom) ........D..@...D.#####.......#### Cast: Freeze .................#.>.#.......#Ramparts .................#...'.......# .................#...#.......#D   steam dragon .................#...#.......# .................#...#.......# .................#...#.......#You kill Edmund!Vehumet accepts your kill.You feel your power returnin%hZg.  Edmund returns to his original shape as he dies.  An ufetubus comes into view. _The ufetubus moves out of view.%h1  TCC the Frost Mage ################## Barachi of Vehumet *..... #................. Health: 46/64 =================------- %h%2Y#................. Magic: 10/15 ================-------- #................. AC: 11  Str: 9 #................. EV: 11Int: 18 #................. SH: 0Dex: 13%h3 #................. XL:  8 Next: 48% Place: Dungeon:6 #@................ Noise: =--------  Time: 4538.9 (0.0) @.#'############*................ C) +1 short sword (venom) ........D..@...D.#####.......#### Cast: Freeze .................#.>.#.......#  Ramparts .................#...'.......# .................#...#.......#  D   steam dragon .................#...#.......# .................#...#.......# .................#...#.......# An ufetubus comes into view. _The ufetubus moves out of view.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (%h>4will become a harpy, a bat, or a sky beast, chance to  affect: 49%)%h TCC the Frost Mage################## Barachi of Vehumet *.....#................. Health: 46/64 =================-------#................. Magic: 10/15 ================--------#................. AC: 11  Str: 9#................. EV: 11Int: 18#................. SH: 0Dex: 13#................. XL:  8 Next: 48% Place: Dungeon:6#@................ Noise: =--------  Time: 4538.9 (0.0) @.#'############†................ C) +1 short sword (venom) ........D..@...D.#[0;10%h ;1m####.......#### Cast: Freeze .................#.>.#.......#Ramparts .................#...'.......# .................#...#.......#D   steam dragon .................#...#.......# .................#...#.......# .................#...#.......# _The ufetubus moves out of view.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (will become a harpy, a bat, or a sky beast, chance to  affect: 49%)  Okay, then.#### _%h%%he0###D).##%h1z71=-9.9 (1Freeze%hE#### _The wall freezes the steam dragon.%hf   You hit the steam dragon. The steam dragon is poisoned.  The steam dragon is moderately wounded.The wall freezes the steam dragon but does no damage.##5 (very poisoned)5   ufetubus=40%h( ##### _The steam dragon misses you. x2%h'!  You barely miss the steam dragon. ##.  The steam dragon is moderately wounded.The wall freezes the steam dragon. The steam dragon closely misses you.1### %h+L_The steam dragon misses you.%h> .#.#.##D....##.  You hit the steam dragon. The steam dragon looks even sicker.  The steam dragon is moderately wounded.The frozen ramparts melt away. The steam dragon barely misses you.8=2 _The steam dragon claws you but does no damage.%h8B  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+O5TCC the Frost Mage################## Barachi of Vehumet *.....#................. Health: 48/64 ==================------#................. Magic: 8/15%hP============------------#................. AC: 11  Str: 9#*................ EV: 11Int: 18**................ SH: 0Dex: 13[0;10;1%h!Qm**................ XL:  8 Next: 48% Place: Dungeon:6*@................ Noise: =--------  Time: 4542.9 (0.0) @.#'###########*D***............. C) +1 short sword (venom) ........D..@...****###.......#### Cast: Freeze ................*#.>.#.......# .................#...'.......# %hS.................#...#.......#D   steam dragon (very poisoned) .................#...#.......# .................#...#.......# .................#...#.......#The frozen ramparts melt away. The steam dragon barely misses you. _The steam dragon claws you but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hvTCC the Frost Mage################## Barachi of Vehumet *.....#................. Health: 48/64 ==================------#................. Magic: 8/15============------------#................. AC: 11  Str: 9#................. EV: 11Int: 18#................. SH: 0Dex: 13#................. XL:  8 Next: 48% Place: Dungeon:6#@................ Noise: =--------  Time: 4542.9 (0.0) @.#'############D................ C) +1 short sword (venom) ........D..@...).#####.......#### Cast: [37%hLmFreeze .................#.>.#.......# .................#...'.......# .................#...#.......#D   steam dragon (very poisoned) .................#...#.......# .................#...#.......# .................#...#.......#The frozen ramparts melt away. The steam dragon barely misses you. _The steam dragon claws you but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.#.#.##D...5.##. 5   ufetubus  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the steam dragon![%h|cK  The steam dragon bites you but does no damage.6-=3.9 (1Ramparts #### _The steam dragon claws you.%hj(  You hit the steam dragon.  The steam dragon looks as sick as possible!  The steam dragon is severely wounded.steam dragon looks as sick as possible!  The steam dragon is severely wounded.  The wall freezes the ufetubus but does no damage.  The wall freezes the steam dragon.  You kill the steam dragon!  Vehumet accepts your kill.  You feel your power returning.  An ufetubus comes into view.%h!#5).##55 2 ufetubi5 -9==64-4 _The ufetubus resists. The wall freezes the ufetubus.%hff### _Your Fighting skill increases to level 6!%h  You hit the ufetubus.  The ufetubus is heavily wounded.The ufetubus resists. The wall freezes the ufetubus.##5#†##5.-5%ht####%hv _The ufetubus slips past you! The ufetubus closely misses you. x2%h   _The ufetubus slips past you! The ufetubus closely misses you. x2  You hit the ufetubus but do no damage. The ufetubus is poisoned.  The ufetubus is severely wounded.  You kill the ufetubus!##.###.7==56Freeze### _Vehumet accepts your kill.%hs%h'####55   ufetubus%h )c10/15==-7%h;DI###%h ######.%h @-8%h h###%h %hʡ ####5.##5   ufetubus8=9#####%hJ9###5).## 50Freeze##### _The ufetubus resists. The wall freezes the ufetubus.%hy N####barely miss the ufetubus.  The ufetubus is moderately wounded.wall freezes the ufetubus but does no damage.  The ufetubus barely misses you. The ufetubus misses you. The ufetubus resists.  The wall freezes the ufetubus.  hits you but does no damage.===1##### _The ufetubus closely misses you.%hHp Q##5##†##The ufetubus hits you but does no damage. _The ufetubus closely misses you.  You barely miss the ufetubus.  The ufetubus is heavily wounded.wall freezes the ufetubus but does no damage.  The ufetubus slips past you! The ufetubus hits you.=2#### _The ufetubus hits you but does no damage.%h| Your icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No%h%h/TCC the Frost Mage################## Barachi of Vehumet *.....#................. Health: 48/64 ==================------%hU #................. Magic: 10/15 ================--------#................. AC: 11  Str: 9#................. EV: 11Int: 18#................. SH: 0Dex: 13#5................ XL:  8 Next: 65% Place: Dungeon:6#@................ Noise: =--------  Time: 4552.9 (0.0) @.#'############†................ C) +1 short sword (venom) %hV........D..@...).#####.......#### Cast: Freeze .................#.>.#.......#Ramparts .................#...'.......# .................#...#.......#5   ufetubus .................#...#.......# .................#...#.......# .................#...#.......#You barely miss the ufetubus.The ufetubus is heavily wounded.The wall freezes the ufetubus but does no damage.  %hbThe ufetubus slips past you! The ufetubus hits you. _The ufetubus hits you but does no damage.  Okay, then.%hg####%hO!. _%hThe ufetubus resists. The wall freezes the ufetubus.  The ufetubus hits you but does no damage.  The ufetubus barely misses you. The ufetubus resists.wall freezes the ufetubus.  You kill the ufetubus!  Vehumet accepts your kill.%h#.####%h1=3.9 (1Freeze%h#####%h4 _You feel your power returning.%h ##################..................#.#. @.#'############ ...............).#####%h,####.........#.>.#.......# .........#...'........#.F..%hF   sky beast (wandering)......%hn)Your icy armour cracks and falls away as you move.%h(y  The frozen ramparts melt away as you move.%hתp.FF%h2=== 4 -5.1 (1.2%h,%h޵ _A sky beast comes into view. _You see here the human corpse of Edmund.%h<n[?25h[?0c  Search for what [Enter for "artef", or ? for help]? %h0 [?25l[?1c%h'%h+12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn)  b - [carried] f - a +0 pair of boots (worn)  c - [carried] k - a +0 helmet (worn)  d - [carried] u - the +1 ring mail of the Ferocious God {rF+ rC+ Str+2} Results elsewhere ([,] to cycle)  e - [D:6] a +0 ring mail (4 further duplicates)f - [D:6] a +0 scale mail  g - [D:5] a +0 leather armour (5 further duplicates)  h - [D:3] a +0 animal skin  i - [D:3] a +0 helmet  %haj - [D:2] a robe  k - [D:1] a ring mail (1 further duplicate)  l - [D:1] a tower shield%h %h;T################## TCC the Frost Mage#................. Barachi of Vehumet *.....#................. Health: 48/64 ==================------#................. Magic: 12/15 ===================-----#................. AC: 4%h>Str: 9#................. EV: 11Int: 18#................. SH: 0Dex: 13#................. XL:  8 Next: 65% Place: Dungeon:6 @.#'############@................ Noise: ---------  Time: 4555.1 (0.0) ...............).#####.......#### C) +1 short sword (venom) .................#.>.#.......#Cast: Freeze .................#...'.......# .................#...#.......# ..........F......#...#.......#F   sky beast .................#...#.......# .................#...#.......# .................#...#....)..# _You feel your power returning.  Your icy armour cracks and falls away as you move.The frozen r%hBamparts melt away as you move. _A sky beast comes into view. _You see here the human corpse of Edmund.  Search for what [Enter for "artef", or ? for help]? armor%h4%hr %h3D _%h#n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? %h [?25l[?1c%h24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] C - a +1 short sword of venom (weapon)  b - [carried] d - a +4 scimitar  c - [carried] g - a +0 short sword  d - [carried] j - a staff of earth  e - [carried] t - a +0 dagger Results elsewhere ([,] to cycle)  f - [D:6] a +1 flail of holy wrathg - [D:6] a trident (1 further duplicate)  h - [D:6] a +0 dagger (18 further duplicates)  i - [D:6] a +0 short sword (7 further duplicates)  j - [D:6] a +0 club (7 further duplicates)  k - [D:6] a +0 whip (3 further duplicates)  l - [D:6] a sling (4 further duplicates)  m - [D:6] a spear  n - [D:5] a +0 flail  o - [D:5] a +0 hand axe (2 further duplicates)  p - [D:5] a +0 mace  q - [D:5] a +0 trident (2 further duplicates)  r - [D:5] a +2 hand axe of freezings - [D:5] a flail  t - [D:4] a +0 falchion (1 further duplicate) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc%hX] exit[top]%h|  d - [carried] j - a staff of earthet0 dagger Results elsewhere ([,] to cycle)  f - [D:6] a +1 flail of holy wrath  g - [D:6] a trident (1 further duplicate)  h - [D:6] a +0 dagger (18 further duplicates)  i - [D:6] a +0 short sword (7 further duplicates)  j - [D:6] a +0 club (7 further duplicates)  k+0 whip (3s)  lsling (4  mspear  n5flail  o - [D:5] a +0 hand axe (2 further duplicates)p5] a +0 mace  q5] a +0 trident (2 further duplicates)  r - [D:5] a +2 hand axe of freezingsflail  t4falchion (1 further duplicate)  u3quarterstaff  v - [D:3] a +0 sling  w3] a dagger  x1] a hand axebot%h ################## TCC the Frost Mage#................. Barachi of Vehumet *.....#................. Health: 48/64 ==================------#................. Magic: 12/15 ===================-----#................. AC: 4Str: 9#................. EV: 11Int: 18#................. SH: 0Dex: 13#................. XL:  8 Next: 65% Place: Dungeon:6 @.#'############@................ Noise: ---------  Time: 4555.1 (0.0) ...............).#####.......#### C) +1 short sword (venom) .................#.[%h40m>.#.......#Cast: Freeze .................#...'.......# .................#...#.......# ..........F......#...#.......#F   sky beast .................#...#.......# .................#...#.......# .................#...#....)..#Your icy armour cracks and falls away as you move.The frozen ramparts melt away as you move. _A sky beast comes into view. _You see here the human corpse of Edmund. _Search for what [Enter for "artef", or ? for help]? armor  Search for what [Enter for "armor", or ? for help]? weap%h%h%hj%h. _%h؇  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h/ ################## TCC the Frost Mage#................. Barachi of Vehumet *.....#................. Health: 48/64 ==================------#................. Magic: 9/15==============----------#................. AC: 4Str: 9#*................ EV: 11Int: 18**................ SH: 0Dex: 13**................ XL:  8 Next: 65% Place: Dungeon:6 @.#'###########*@***............. Noise: ---------  Time: 4555.1 (0.0) %h3 ..............*****###.......#### C) +1 short sword (venom) ................**.>.#.......#Cast: Freeze ................*#...'.......# .................#...#.......# ..........F......#...#.......#F   sky beast .................#...#.......# .................#...#.......# .................#...#....)..# _Search for what [Enter for "artef", or ? for help]? armor _Search for what [Enter for "armor", or ? for help]? weap  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hI;################## TCC the Frost Mage#................. Barachi of Vehumet *.....#................. Health: 48/64 ==================------#................. Magic: 9/15==============----------#................. AC: 4Str: 9#................. EV: 11Int: 18#................. SH: 0Dex: 13%h>#................. XL:  8 Next: 65% Place: Dungeon:6 @.#'############@................ Noise: ---------  Time: 4555.1 (0.0) ...............).#####.......#### C) +1 short sword (venom) .................#.>.#.......#Cast: Freeze .................#...'.......# .................#...#.......# ..........F......#...#.......#F   sky beast .................#...#.......# .................#...#.......# .................#...#....)..# _Search for what [Enter for "artef", or ? for help]? armor _Search for what [Enter for "armor", or ? for help]? weap  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  [%hb?I40mPress: ? - help, Dir - look around, f - activate%hHq.#.#.#@....).##.#.F.%h$Jo==6.1 (1Ramparts %hQ######%hGV _Search for what [Enter for "armor", or ? for help]? weap  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.%hȔ %hF ######F.9--7####%h\ %h ###.F%hc A--8%hu######%h%h%hz####F..#.9####%hP@  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h] %hif ##F.##...#%hh 506-----11 ==60Freeze%hp #####%hWr 5 _A film of ice covers your body!%h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hW ################## TCC the Frost Mage #................. Barachi of Vehumet *..... #................. Health: 50/64 ==================------ #................. Magic: 5/15========---------------- #................. AC: 11  Str: 9 %hf#................. EV: 11Int: 18 #................. SH: 0Dex: 13 #................. XL:  8 Next: 65% Place: Dungeon:6 @.#'############@................ Noise: ==-------  Time: 4560.1 (0.0) ...............F.#####.......#### C) +1 short sword (venom) .................#.>.#.......#  Cast: Freeze %h.................#...'.......#  Ramparts .................#...#.......# .................#...#.......#  F   sky beast .................#...#.......# .................#...#.......# .................#...#....)..# _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (100% to hit)%h<################## TCC the Frost Mage#................. Barachi of Vehumet *.....#................. Health: 50/64 ==================------#................. Magic: 5/15========----------------#................. AC: 11  Str: 9#................. EV: 11Int: 18#................. SH: 0Dex: 13#................. XL:  8 Next: 65% Place: Dungeon:6 @.#'############@................ Noise: ==-------  Time: 4560.1 (0.0) ...............F.##%h.S###.......#### C) +1 short sword (venom) .................#.>.#.......#Cast: Freeze %hg>g.................#...'.......#Ramparts .................#...#.......# .................#...#.......#F   sky beast .................#...#.......# .................#...#.......# .................#...#....)..#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (100% to hit)  You freeze the sky beast.  The sky beast is moderately wounded.The wall freezes the sky beast. The sky beast hits you.43---1.1 (1#  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (100% to hit)  You freeze the sky beast.  The sky beast is moderately wounded.The wall freezes the sky beast. The sky beast hits you. _The air twists around and strikes you!%hs  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ################## TCC the Frost Mage #................. Barachi of Vehumet *..... #................. Health: 43/64 ================-------- #................. Magic: 4/15======------------------ #................. AC: 11  Str: 9 #................. EV: 11Int: 18 %h #................. SH: 0Dex: 13 #................. XL:  8 Next: 65% Place: Dungeon:6 @.#'############@................ Noise: =--------  Time: 4561.1 (0.0) ...............F.#####.......#### C) +1 short sword (venom) .................#.>.#.......#  Cast: Freeze .................#...'.......#  Ramparts .................#...#.......# .................#...#.......#  F   sky beast .................#...#.......# .................#...#.......# .................#...#....)..# _The air twists around and strikes you!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 100% to hit)%hBCi################## TCC the Frost Mage#................. Barachi of Vehumet *.....#................. Health: 43/64 ================--------#................. Magic: 4/15======------------------#................. AC: 11  Str: 9#................. EV: 11Int: 18#................. SH: 0Dex: 13%hE#................. XL:  8 Next: 65% Place: Dungeon:6 @.#'############@................ Noise: =--------  Time: 4561.1 (0.0) ...............F.#####.......#### C) +1 short sword (venom) .................#.>.#.......#Cast: Freeze .................#...'.......#Ramparts .................#...#.......# .................#...#.......#F   sky beast .................#...#.......# .................#...#.......# .................#...#....)..#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 100% to hit)  You freeze the sky beast! %hqF*[22d The sky beast is severely wounded.The wall freezes the sky beast. The sky beast hits you.35---5==2.1 (1%hJ:##%hO  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 100% to hit)  You freeze the sky beast!  The sky beast is severely wounded.The wall freezes the sky beast. The sky beast hits you. _The air twists around and strikes you!%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ################## TCC the Frost Mage #................. Barachi of Vehumet *..... #................. Health: 35/64 =============----------- #................. Magic: 4/15======------------------ #................. AC: 11  Str: 9 #................. EV: 11Int: 18 #................. SH: 0Dex: 13 #................. XL:  8 Next: 65% Place: Dungeon:6 @.#'############@................ Noise: =--------  Time: 4562.1 (0.0) ...............F.#####.......#### C) +1 short sword (venom) .................#.>.#.......#  Cast: Freeze .%h................#...'.......#  Ramparts .................#...#.......# .................#...#.......#  F   sky beast .................#...#.......# .................#...#.......# .................#...#....)..# _The air twists around and strikes you!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 100% to hit)%h< ################## TCC the Frost Mage #................. Barachi of Vehumet *..... #................. Health: 35/64 =============----------- #................. Magic: 4/15======------------------ %h?#................. AC: 11  Str: 9 #................. EV: 11Int: 18 #................. SH: 0Dex: 13 #................. XL:  8 Next: 65% Place: Dungeon:6 @.#'############@................ Noise: =--------  Time: 4562.1 (0.0) ...............F.#####.......#### C) +1 short sword (venom) .................#.>.#.......#  Cast: Freeze .................#...'.......#  Ramparts .................#...#.......# .................#...#.......#  F   sky beast .................#...#.......# .................#...#.......# .................#...#....)..# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [39;%h0B49ma sky beast (severely wounded, 100% to hit)  You freeze the sky beast!  You kill the sky beast!%hvF0 ########## #......... #......... #......... #......... %hF#......... #......... #.......................).#####............#.> %h{Gd.........# .........#.........#.........#.........#.........#%h I1)%h]}6/654/16773.1 (1FreezeAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 100% to hit)  You freeze the sky beast!  You kill the sky beast! _Vehumet accepts your kill.%hzjK####%h8k%h[{h _Your Dodging skill increases to level 3!%h-  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.#.#.#@....).##.#.1-----=4 _Your icy armour thickens. The frozen ramparts melt away.%hzV #................ # # # # # # .@.#'############† ................@.#####.......###...#.>.#.......# .#...'.#.#...#.#.#...#.#.#...#.#.#...#.#.#...#....)..#.#####.......#%h?%he7 4 --5.3 (1.2%h%h _Your icy armour cracks and falls away as you move.Things that are here: _a +1 flail of holy wrath; a +0 ring mail; a sky beast corpse%hYC  #....... #...... #..... #.... #... #.. . #. ..@.#'#†).#####..#.>.#.#%hG .#...'.#.#...#.#.#...#.#.#...#.#.#...#.#.#...#....)..#.#####.#%hAQ %hR J--6.5 _%hZ %h\ %h # #...... #...... #...... #...... #.... .. #...@.#'#†.).#####..#.>.#.#.#...'.#.#...#.#.#...#.#.#...#.# .#...#.# .#...#....)..# .#####.# %ht8=7.7%h%h # # # # # #.....  .. #...  ...@.#'#†  .).#####.  .#.>.#.  .#...'.  .#...#.  .#...#.  .#...#.  .#...#.  .#...#....)..  .#####.2==---8.9%hkO # # # # # # .. #.... ...@.#'#†  .).##### .#.>.# .#...' .#...# .#...# .#...# .#...# .#...#....) .#####70.1%h~^ # # # # # # .. # ...@.#'#† .).##### .#.>.# .#...' .#...# .#...# .#...# .#...# .#...#....) .#####9=1.3%hIc%hK  # # # # #%h s # .. # ...@.#'#† .).##### %h .#.>.# .#...' .#...#%hG  .#...# .#...# .#...#%h  .#...#.... .#####%hN %hC (2.5%hx %h %h  # # # # # # .. # .....#'#† .).##### .#.>.# .#...' .#...# .#...# .#...# .#...# .#...# .#####%h %h E==3.7%h %h # # # # # # .. # .....#'#† .).##### .#.>.# .#...' .#...# .#...# .#...# .#...# .#...# .#####%h<%hp403=4.9%hb%h%h\ # # # # # # .. # .....#'#† .).##### .#.>.# .#...' .#...# .#...# .#...# .#...# .#...# .#####6.1%hc%h #. #.. #... #....%hQ #... # .. .' # .....#'#† .).##### .#.>.# %hnq.#...' .#...# .#...# .#...# .#...# .#...# .#####%h%h(7.3%h]%h8%hg#.. ## ##... #. ##... #. ##.... #. # .....#. ##. ...#. ##... .'. ##.....#'#†.)..#.>..#....#...%h~R.#....#....#....#....%h%h^1=8.5%hN%he%hĭ  #... ######### # #... #....... # #.... #...... # #.... #..... ##.....#.... # #.....#... # #.....'..%h  ##.....#'#†.)..#.>.#.#.#.#.#.#%ho .%h %hs D=9.7%hs %h %hT ################... .#...#.. #.......#..#....F..#.#.......# '.......# #.##.....#@############†...).###>F   Jeremiah (polearm, wandering)..F.%h)80.9%h%h   Jeremiah, Barachi Dreamer comes into view. They are wielding a +3 trident of _draining and wearing an orb of energy. _There is an open door here.%hN&#... ######### #.....#... #.......# #.%hO#.... #.......# #.#.... #...F...# #.#.....#.......# #.#.....#.......# #.#.....'.......# #.%hP9##.....#'############†.........@..........).####..#.>..%hP?#....#..#..#.%h'Q.#... .#... .%hQH#### %h [%h\2=4==2.1 _%hc%hf%h#... ### #.#... #.......# #.#.... #.......# #.#.... #...F...# #.#.....#.......# #.#.....#.......# #.#.....'.......# #.##.....#'#†..).#.#.>.#.#...'.#...#.#...#.#...#.#...#.#...#.#3.3%h &#... # #.#... #.# #.#.... #.# #.#.... #...F...# #.#.....#.# #.#.....#.# #.#.....'.# #.##.....#'#†..).#####..#.>.#..#...'..#...#..#...#..#...#..#...#..#...#..#####.34.5%h: #... # #.#... #.# #.#.... #.# #.#.... #...F...# #.#.....#.# #.#.....#.# #.#.....'.# #.##.....#'#†..).#####..#.>.#..#...'..#...#..#...#..#...#..#...#..#...#..#####.5.7%hB=#... # #.#... #.# #.#.... #.# #.#.... #...F...# #.#.....#.# #.#.....#.# #.#.....'.# #.##.....#'#†..).#####..#.>.#..#...'..#...#..#...#..#...#..#...#..#...#..#####.==6.9%h#... # #.#... #.# #.#.... #.# #.#.... #...F...# #.#.....#.# #.#.....#.# #.%hz#.....'.# #.##.....#'#†..).#####..#.>.#..#...'..#...#..#...#..#...#..#...#..#...#..#####.%hn%hE4=5=8.1%h%h" &#... # #.#... #.# #.#.... #.# #.%h]% K#.... #...F...# #.#.....#.# #.#.....#.# #.#.....'.# #.##.....#'#†.  .).#####..#.>.#..#...'..#...#..#...#..#...#..#...#..#...#....).#####.%h_3 %h4 (9.3%h;> %hA %hU #... # #.#... #.# #.#.... #.# #.#.... #...F...# #.#.....#.%hX # #.#.....#.# #.#.....'.# #. ##.....#'#†. .).#####. .#.>.#. .#...'. .#...#. .#...#. .#...#. .#...#. .#...#....). .#####.%hc %hd )90.5%h7l %ho %hyN#... # #. #... #.# #. #.... #.# #. #.... #...F...# #. #.....#.# #. #.....#.# #. %hO.#.....'.# #..........#'#†.).#####.#.>.#.#...'.#...#.#...#.#...#.#...#.#...#....).#####.%hU%hVV5=1.7%hZ%hT\%hZ$... # #. ... #.# #. .... #.# #. .... #...F...# #. .....#.# #. .....#.# #...... .....'.# #.... .....#'#†.%h.&).#####.##.>.#.##...'.##...#.##...#.##...#.##...#.##...#....)..######.#%h0%h1D=2.9%h:%h=%h # #. #.# #....... #.# #....... #...F...# #.......#.%hG4# #.......#.# #.....'.# #...#'#†.).#####.##.>.#.# #...'.# #...#.##...#.##...#....)..######.#%h,%h(4.1%h%hM # #........ #.# #....... #.# #...... #...F...# #.....#.# #....#.# #...'.# #..#'#†..#####.##.>.#.# #...'.# %h$"%hz$c66==5.3%h<@  Things that are here: _a +1 flail of holy wrath; a +0 ring mail; a sky beast corpse%hO #.......# #..#.# #... . #...F...# #.........#.......# #.........#.# #.........'.# #.........#'############†....................).#####.......#####.>.#.# #...'.# #...#.# #...#....)..######.......#  .....########'##......######6.5 _%h .....F... ..#.........'..#'############†...............).#########..#.>. ..'#......#......#47=7.7%hN F. ..#......'.#'############†.............).#########..#.>. ..'#.. #......#8.9%h#jT .#......'#'############†.............).#########..#.>. ..'#... #......#==600.1%hf  '#'############†.............).#########%hԧ ..#.>. ..'#%h o)..... #......#%h %h b8=1.3%h %h %h L.'.# #...#'############†...............).########...#.>.#.# .#...'.#.#...#.#.#...#.#.#...#.#.#...#.#.#...#....)..#.#####.......#  .....########'##......###### ... ...#......# ...#......#....#......#.. ....#......# .... ....#......#%h+ r7=2.5%hZ %h\  #'############†.............).########..#.>. ..'#)####..... %h , .....########'##......#####....#..........#......#%h %h (3.7%h %h  %h .............).########..#.>. ..'#)####.....  .....########'##......##### ... ...#  ....#.....#...... ....... ....%h69=4.9%hKP..#.>. ..'%hQH#)####.....  .....########@##......##### ...'.........  #....S....##....... #...... #...S   adder (asleep)#...#.########'####%h]%hc^(6.1%hh%h]m _An adder comes into view. _There is an open door here.%h...........#...'.#...........#...#.#...........#...#.#...........#...#.#...........#...#.#...........#...#....)..#...........#####.......#  .....########'##......###### ...'......@..#......#  .#....S....#......# #.........#......#.. #.#......# .... #.#......# .... #.#......# .....#.#......# .....########'##.###%hv ..................#%h3_=7.3 _%h%h7%h^ ...#...#.#...#...#.#...#...#.#...#...#.#...#...#....)..#...#####.......# .....########'##......###### ...'.........#......#  .#....S@...#......# #.........#......#.. #.#......# .... #.#......#  .... #.#......# .....#.#......# .....########'##.### ..................#  ....#%hIj %hl 50=8==8.5Freeze%hRt %h(w %hEv SS  very poisoned)  The helpless adder fails to defend itself.  You hit the adder. The adder is poisoned.  The adder is heavily wounded.=90%hH%h^Mz _The adder bites you but does no damage. The adder barely misses you.%h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h:}....................#...#.......# TCC the Frost Mage ....................#...#.......# Barachi of Vehumet *..... ....................#...#.......# Health: 50/65 ==================------ ....................#...#.......# Magic: 7/16==========-------------- ....................#...#....)..# AC: 4Str: 9 ....................#####.......# EV: 11Int: 18 .....########'##......###### SH: 0Dex: 13 ...'.........#......#  XL:  8 Next: 77% Place: Dungeon:6 .#....S@...#......#  Noise: =--------  Time: 4609.5 (0.0) %h;#.........#......#  C) +1 short sword (venom) .. #.........#......#  Cast: Freeze .... #.........#......#  .... #.........#......#  .....#.........#......#  S   adder (very poisoned) .....########'##......###  ........................#  ........................# _The adder bites you but does no damage. The adder barely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, very poisoned, 100% to hit)%h [u....................#...#.......# TCC the Frost Mage ....................#...#.......# Barachi of Vehumet *..... ....................#...#.......# Health: 50/65 ==================------ ....................#...#.......# Magic: 7/16==========-------------- ....................#...#....)..# AC: 4Str: 9 ....................#####.......# EV: 11Int: 18%h\.....########'##......###### SH: 0Dex: 13...'.........#......#XL:  8 Next: 77% Place: Dungeon:6.#....S@...#......#Noise: =--------  Time: 4609.5 (0.0)#.........#......#C) +1 short sword (venom).. #.........#......#Cast: Freeze.... #.........#......#.... #.........#......#.....#.........#......#S   adder (very poisoned).....########'##......###........................#........................#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, very pois%h]oned, 100% to hit)  You freeze the adder.  The adder is almost dead.10.5 (1%ha%h3d  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, very poisoned, 100% to hit)  You freeze the adder.  The adder is almost dead. _The adder closely misses you.%h|  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h(....................#...#.......# TCC the Frost Mage ....................#...#.......# Barachi of Vehumet *..... %h)B....................#...#.......# Health: 50/65 ==================------ ....................#...#.......# Magic: 6/16%h~)=========--------------- ....................#...#....)..# AC: 4Str: 9 ....................#####.......# EV: 11Int: 18 %h).....########'##......###### SH: 0Dex: 13 %h+...'.........#......#  XL:  8 Next: 77% Place: Dungeon:6 .#....S@...#......#  Noise: =--------  Time: 4610.5 (0.0) #.........#......#  C) +1 short sword (venom) .. #.........#......#  Cast: Freeze .... #.........#......#  .... #.........#......#  .....#.........#......#  S   adder (very poisoned) %h ,r.....########'##......###  ........................#  ........................# %hd,_The adder closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h -~Aim: an adder (almost dead, very poisoned, 100% to hit)%h n....................#...#.......# TCC the Frost Mage ....................#...#.......# Barachi of Vehumet *..... ....................#...#.......# Health: 50/65 ==================------ ....................#...#.......# Magic: 6/16=========--------------- ....................#...#....)..# AC: 4Str: 9 ....................#####.......# EV: 11Int: 18 .....########'##......###### SH: 0Dex: 13%h"u ...'.........#......#  XL:  8 Next: 77% Place: Dungeon:6 .#....S@...#......#  Noise: =--------  Time: 4610.5 (0.0) #.........#......#  C) +1 short sword (venom) .. #.........#......#  Cast: Freeze .... #.........#......#  .... #.........#......#  .....#.........#......#  S   adder (very poisoned) .....########'##......###  ........................#  ........................# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, very poisoned, 100% to hit)  You freeze the adder.  You kill the adder!%h'B#.#.#)..# .....########'## %h(o...'.........#  .#....†@...#  #.........#  %h +.. #.........#  .... #.........# .... #.........# .....#.........#%h)< %h< %hA.....########'## .. ..%h/181.5 (1Freeze%h2  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, very poisoned, 100% to hit)  You freeze the adder.  You kill the adder! _Vehumet accepts your kill.%h*.#...#..#...#..#...#...#...#...#...#....)......#####. .....#'##...... ...'.#......# .#....@....#......# #.#......# .. #.#......#  .... #.#......#  .... #.#......#  .....#.#......#  .....#'##......###  ....# .....#%h=K-2.7 (1.2%h{%hs _You see here an adder corpse.%hVI.#...#.#...#.#...#.#...#.#...#....).%hJ..##### .....#'##.......'.#......# .#...@†....#......# #.#......#%hWL .. #.#......#  .... #.#......#  .... #.#......# %hMM .....#.#......#  .....#'##......###  ....#%h{Qq .....#%hZ%hT\I-3.9 _%hg%h .#...#  .#...#  .#...#  ..#...#  ...#...#....)  ....##### .....#'##.......'.#......# .#..@.†....#......# #%hݻ.#......# .. #.#......#  .... #.#......#  .... #.#......# .....#.#......# .....#'##......###  ....#  ....# %h%h2=7=5.1%h%h%h i .#...' .#...# .#...# ..#...# ...#...#.... ...#...#......................#####.....########'##......##......'.@.......#......#%hh ......#....†....#......#.... #.#......#... #.#......#  .... #.#......# .... #.#......# .....#.........#......#  .....########'### .%h %h (6.3%h %hIJ 9 .#...' .......#...# ........#...# .........#...# ..........#...# ....#...# ...#####.#'##.......'.#......#.#....†....#......#.. #.#......#... #.#......#...... #.#......#...... #.#......#.......#%hn .#......#. .....#'##...... ...%h T7.5%h> %h!&n .............#...' .............#...# .......#...# ......#...# .....#...# ....#...# ...#####.#'##........#.......#....†....#........#.#.........#.#..........#.#...........#.#............#.#.............##'##................3=8.7%h*%h49Q _There is an open door here.%h9 ...........#...' ...........#...# ...........#...# ...........#...# .....#...# ....#...# ...######.#'###'.##.#....†....##.#..##.#...##.#.........##.#.........##.#.........##.########'###..=9.9 _%h%hn%hWp .#...# .#...# .#...# .#...# .#...# .##### #########'##... #.'.........# #.#....†....# #.#.........# #.#.........# #.#.........# #.#.........# #.#.........# #.########'## #........... #.%hfd421.1%hC .#... .#... .#... .#... ...### #########'##... #.'.........# #.#....†....# #.#.........# #.#.# #.#.# #%h.#.# #.#.# #.########'## #........... #.. #..%h%h _8==2.3%h %h %hQ  .# .# ..# ...### #########'##.. #.'.........# #.#....†....# #.#.........# #.#.# #.#.# #.#.# #.#.# #.########'## #........... #.. #.. #....>.......%h %hY (3.5%h %h %h/ ..# ...# ....## #########'##. #.'.........# #.#....†....# #.#.........# #.#.# #.#.# #.#.# #.#.# #.########'## #........... #.... #... #....>....... #.....5=4.7%h7o ....# ....# #########' #.'.........# #.#....†....# #.#.........# #.#.# #.#.# #.#.# #.#.# #.########'## #........... #.. # #....> #.... #<%hq(5.9%h(u%h/w%hC . #########'#'.........#....†.#######'#.....................#########. ==7.1%h7%h  #########' #.'......... #.#....†.... #.#......... #.#. #.#. #.#. #.#. #.########' #........... #%hs # #....> #.... #< ######### .+.......#%hQ%h6=9=8.3%h@%h%hr '.........#....†.#######'#.....................#.......# %h%h(9.5%hC%h%h  #....†.#######'#..........%h >...........#.......' %h %h )30.7%h %h %hJ _ #.#.... #.# #.# #.# #.# #.########' #..........%hL u # # #....> #.... #< ######## %hL s.+.........#. %hM i.#. .########%hW %h3Y V7=1.9%hl %hO  #######'.........>.<..############................. %h w=3.1%hT] #######'.........>.<.########.+.........#....####..........#............>.... %h&%ho`8=4.3%h%h%h #######'.........>.<........########%hH.......+.............#........###..........#................. %h%h]10/16==5.5%h%hX%h@ #.# #.######## #.........%h # # #....> #....#######+#<........#######.+.......#.#%h&.###################........ #..........#> #.#. #..).#%h$%h%(6.7%h3%h #........# #........ #..... #.... #... #....> #.#+#.<..+.#.#. # #.#%h .> #.# #..).#%h{%h097.9%h: %h %h Z......##.....##.....#.....#....#...#..#'%hg %h( ,80%h * %h. ( _You open the door.%h(M#...#.........#######.###................................#....>......?....#............########@#...........<...######+...................#.....==40.1 (1.2 _Found a scroll of enchant armour. _There is an open door here.%h9 #......#.##......#.# ......#.#..... #.....##########.....#.#.#..........#....>.....?..@.#.+########'#...........<.. ...................#####%h ...................+ ............# .........#.... .........##### ############. #.#>%hS%h^60=1.3 _%h%h%h  #......#.# #......#.#. ......#.#. #.....#.#..###.....#.#.#.#....>>.....?.@..##+#'#.< ..... ............+ ............# ......# ............ ###.... #.#......>%h %h X1=2.5%h %h ; _Found a stone staircase leading down.%h_ #......#.## #......#.#. ......#.#. #.....#.##..###.....##.##.##.#....>#>.....?@...###+#'#.< ... ....+ .........# ........# ....... #.... #.#.3.7%h'# #......#.#.#. #......#.#.. ......#.# .... #.....#. ##..###.....# #.# #.# #.#....> #>.....@....# ##+#'#. . .+ .# .# . # #.#1=4.9%hA5.9 (2%h@ _x - 2 scrolls of enchant armour (gained 1)%h3" # .....#.# #. #......#.##. #......#.#. ......#.#. .... #.....### ##..###.....# #.# #.#.... #.#....>%h|$A #>..........###+########'#.. .# .+ .# . .........# ############%h#(%h')G=7.1 (1%h-%h.%h]  ..#.# ## .....#.# #. #......#.##.. #......#.#. ......#. .... #.....## ##..###.....# #.# #%h^ .#.... #.#....> #>..........###+########'#. ... . . . .........%hy 22==8.3%h ...... #. ..#. #### .....#. #... #......#.....#... #......#......... ......#...... #.....# ##..###.....# #.# #.#.... #.#....> #>..........###+########'# .   9.5%hۘ\ # ....... # ..# ###### .....# #....#......##....#......#j......... ......#.........# #.....# ##.@###.....# #.# #.#.... #.#....> #>..........###+########'#j   gnoll (polearm, wandering)   %hכ .A gnoll comes into view. It is wielding a +0 spear.%hڜ)50.7%h~%hn2 _The gnoll moves out of view.%h= ## # ........# ##.. ..##... ###### .....##.... #....#......##.....#....#......##..#......#j.......@.# #.....#########..###.....# #...........# #....#.... #..#....> #>..........#j   gnoll (polearm, wandering)##+########'#  .%hV3=1.9%h%h%h, P#... #  # # # # #........# # #.. ..# #... ###### .....# #.... #....#......# #.....#....#......# #..#......#...........###.....#j########..###.....# #...........# #...........#.... #....#....> j   gnoll (polearm, wandering) #>..........###+########'# %h %h h.%h E==3.1%h %h %h8 #.....  #...... #  #. ###### #  #.#..... # #..... ..# #.....###### .....# #.....#....#......# #.....#....#......# #.#......##.###.....#j.##..###.....# #...........# #...........# #...........#.... j   gnoll (polearm, wandering) #>...#.... ##+##'#.... .4=4.3%h\s #...  #...... # .. # # ######.. ##........#...... # #...... ..# #.....###### .....# #.....#....#......# #....@#....#......# #..#......# #...........###.....#...########..###.....#.. #...........# #...# #....# #>..........###+########'#3=5.5%h[ rM#######.... %h>\ V... ... .... ....%h\ ######...#......... . %hR] ##### #....# #....#.%h_ #...........###.....#....#.. .......%hg %hYi (6.7%hVn %h q %h!M.....# #+###...#######.. ... %h%"... .... .....# ######.....##............+ .....# ##### ##..........#......#...#.%h"g. ......%hf%%h+jj   gnoll (polearm, wandering)%h,V5=7.9%h54%h#6%hdj#)..#.....# .....#...#.....# ##+###.....#...####### #..#.... %he#...#..... #....... .....#...... +.....# #.#. ######.....# #.#........#.+ #.#.....@....# ..#.#.....###### .....#.#.....#....#......#.%hAf#.....#....#......#. #..........#......#.#...........###.....#.... j..########..###.....#.... .#.#.... .#.#.... %hwk%h-l(9.1%h]%h4 #...#.....# ##+### #...####### #....  #.... # #..... #  #...... +.....# # #....... ######.....# # #..#..........+ # #.# ..# #....@###### .....# #.....#....#......# #.....#....#......# #..........#......##...........###.....#...########..###.....#j   gnoll (polearm, wandering) j. #...........#...  #.#... #.#...%h %h%hD%h$) j.=60.3%hW#)..#.....# .  #...#.....# ##+####...####### #.  #.... #...#..... #....... .....#...... +.....# #.#. ######.....# #.#........#.+ #.#.....@....# ..#.#.....###### .....#.#.....#....#......#.#.....#....#......#. #..........#......#.#...........###.....#.... j..########..###.....#.... .#.#.... .#.#.... 4==1.5%hHH;#)..#.....# . #...#.....# ##+###. #...# #.. #.... #... #..... #. . #...... +.....# #. #. ######.....# #. #.#.+ #.#.# ..#.#.....###### .....#.#.....#....#......#.#.....#....#......#.#..........#......#.#...........###.....#.j..########..###.....#... #.#.. #.#.=2.7%h...#.....# . )..#.....# . ...#.....# ##+###...... ...####### #.. .... #... ..... #....... ..... ...... +.....# #. . ######.....# #. ........#.+ #.#..........# ..#.#.....###### .....#.#.....#....#......#.#.....#....#......#. #......#.#...........###.....#.j..########..###.....#..#.#.3.9%hQk#.....# ....... ..#.....# .......#.....# ##+###.......# #.... #... #....... . +.....# #. ######.....# #.#.+ #.#.# ..#.#.....###### .....#.#.....#....#......#.#.....#....#......#.#...#......#.#....###.....#.j..##..###.....#... #.#.5.1%h#.....# ....... .#.....# ...... .#.....# ##+###..... .# #... %hxa#........ #....... . +.....# #. ######.....# #.#.+ #.#.# ..#.#.....###### .....#.#.....#....#......#.#.....#....#......#.#..#......#.#.###.....#.j..#..###.....#... #.#.%h%h'E==6.3%hf%h%hw .######....l.#'......#......#.....#....#%hx (...#..#l   iguana (asleep).##%hՁ  You open the door.  An iguana comes into view.%h? ml.l%h ,70%h %h_ 0 _The iguana hisses angrily.%h U#.....# .... #.....# .... #.....# ##+###... # #........ . #....... #....... . +.....########.# ######.....#...l..#.'#.......#.%h> ##.#......#.##.....######......#.##.....#....#......#.##.....#....#......#.##.#......#.##.###.....#.#j..#..###.....#... #...........#.%h %h 8l.%hW [5=8.5 (1.2%h %h Q _There is an open door here.%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h&#.....#................. TCC the Frost Mage #.....#................. Barachi of Vehumet *..... #.....# ##+###................. Health: 65/65 ======================== ####### #...................... Magic: 12/16 ==================------ .#...................... AC: 4Str: 9 ..#....... ............. EV: 11Int: 18 ...+....*#**#####........# SH: 0Dex: 13 .... ######....****l...#........' XL:  8 Next: 78% Place: Dungeon:6 .....#.........*@*.....#........# Noise: --------- %h*~ Time: 4668.5 (0.0)#.......*****.....#........# C) +1 short sword (venom)#.....###**#*.....#........# Cast: Freeze#.....#....#......#........##.....#....#......#........##..........#......#........# l   iguana#...........###.....#........#j..########..###.....#...........#...........#......... _There is an open door here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.%hdq #.....#................. TCC the Frost Mage #.....#................. Barachi of Vehumet *..... #.....# ##+###................. Health: 65/65 ======================== ####### #...................... Magic: 12/16 ==================------ .#...................... AC: 4Str: 9 ..#....... ............. EV: 11Int: 18 ...+.....########........# SH: 0Dex: 13 .... ######.....#..l...#........' XL:  8 Next: 78% Place: Dungeon:6 .....#..........@......#........# Noise: ---------  Time: 4668.5 (0.0)#..%h ........#......#........# C) +1 short sword (venom)#.....######......#........# Cast: Freeze#.....#....#......#........##.....#....#......#........##..........#......#........# l   iguana#...........###.....#........#j..########..###.....#...........#...........#.........Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice..###.#....@.l...#.###.==9.5 (1Ramparts ####[%h 36monfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice. _ freezes the iguana but does no damage.%hv]%h{###l.##--70Freeze#####%h #### You freeze the iguana.  The iguana is moderately wounded.The wall freezes the iguana but does no damage.3-1--=-1### _The iguana bites you.%hE0 * ### You freeze the iguana!  The iguana is severely wounded.The wall freezes the iguana.0---2### _The iguana bites you but does no damage.%h *. but does no damage..  You kill the iguana!  Vehumet accepts your kill.  Vehumet offers you knowledge of Inner Flame.  --more--%h%h###†###%ha -9/16 ---2813Freeze _%h{#####%hn###%hB%hV###%hpF _Unknown command.%hy .#.....# ... .#.....# ... .#.....# ##+###.. .# #........ #....... #....... %hT . +.....##.. ######.....#......#..#.@'†.....#. #....#......#. #.....######......#. #.....#....#......#. #.....#....#......#. #.#......#. #.###.....#. j..#..###.....# .. #...........#%h %h y410/16==-4.7 (1.2%h %h j _The frozen ramparts melt away as you move.%h5V .#.....# .......#.....# ......#.....# ##+###.....# #... #........ #....... . +.....########. ######.....#......#.#.'†.....# #.#......# #.....######......# #.....#....#......# #j....#....#......# #..#......#j   gnoll (polearm, wandering) #.###.....# j..#..###.....# .. #.#%hW %hD_ >j.%hv` B-5.9%hf %hi %hK/%h$5-)..#.....#%h6f .#.....# ##+###.####### #...... #.. # %hy7.. +.....########.. ######.....#......#..#..........'†.....# #.#......#%hg8 #.....######......# #j....#....#......# #.....#....#......# #..........#......##..##.....#j..########..###.....#%h? .. #...........#  #.#%hnL%h&Mj%hM.%hhNj%hO!)%hP%h8Q==%hQ 7.1%hW%hs[ %h;\%h\_The gnoll shouts!%h#Q@ Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire36% 3b - ApportationTranslocation13%1  c - Magic DartConjuration13%1  d - JinxbiteHexes19%2  e - Searing RayConjuration19%2  f - Fulminant PrismConjuration/Alchemy77% 4  g - Alistair's IntoxicationAlchemy98% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hc5 %h]: %hr@ +)..#.....#.............. TCC the Frost Mage ...#.....# ##+###.............. Barachi of Vehumet **.... ...####### #................... Health: 64/65 =======================- ....#................... Magic: 10/16 ===============--------- .....#....... .......... AC: 4%h#A 8Str: 9 ......+.....########...... EV: 12Int: 18 ....... ######.....#......#...... SH: 0Dex: 13 ........#..........'†.....#...... XL:  8 Next: 81% Place: Dungeon:6#.......@..#......#...... Noise: ==-------  Time: 4677.1 (0.0)%hA #.j...######......#...... C) +1 short sword (venom)#.....#....#......#...... Cast: Freeze#.....#....#......#......#..........#......#......#...........###.....#...... j   gnoll (polearm)j..########..###.....#......%hB #..#...........#.......#...........#......You kill the iguana!Vehumet accepts your kill. _Vehumet offers you knowledge of Inner Flame. _Unknown command. %hY 5_The frozen ramparts melt away as you move. _The gnoll shouts!  Okay, then. _%h)#)..#.....# ..... #...#.....# ##+###..... #...# #.. #.... #.. #.....%h*> #....... #...... +.....######## #. ######.....#......# #.#.'†.....# #.#......# #.j...######......# #.....#....#......# #.....#....#......#%h+ #...#......# #....###.....# j..##..###.....# .. #.# . #.#%h*1%h\4%h=>j.%h?k5=--8.3 (1.2 _%h..........#%h 0%h!1(9.9%hS9%h<%h #...#.....# ##+####...####### #.#.... %hG #...#..... #....... .....#...... +.....########.#. ######.....#......#.#........#..........'†.....#.#....))....#......#.#....@######......#.#.....#....#......#.%hd }#.....#....#......#. #....#......#.#...........###.....#.########..###.....#..#...........#..#...........#..#...........#.%h ?91.1%hg %hN %h ;M) .....# ##+########## .. #....... .... +###### ######.....#.#........#..........'†.)....#######.....#....#......#....#..2.3  Things that are here: _a +0 spear; a gnoll corpse%h ]#...#.....# .#)..#.....# .  #...#.....# ##+####...####### #.  #.... #...#..... #........ .....#...... +.....########.#. ######.....#......#.#........#.....@....'†.....#.#....))....#......#.#.....######......#.#.....#....#......#.#.....#....#......#. #..........#......#.#...........###.....#.########..###.....#..#.#.=3.5 _%h%hT%h0%hő%hӪM ?..) .....# ##+########## . #............. +###### ######@....#...#........#..........'†))....#...#.....######......#......%h %hw]10/16==4.7%h%hi _Found a scroll labelled NOSTREM INIUMEAS.%h%>##.#.#..####...)....j%h?..............'j   gnoll (polearm, wandering)%hI7  You open the door.%hJ,50%h]Q%hX` _A gnoll comes into view. It is wielding a +0 spear. _Found a falchion.%h #...'.....# . #...#.....#  ? #...#.....#. . #)..#.....#. . #...#.....#.. ##+### #...#######.. #. #.... .)....j#. #..... #.............. #.%h]3......'.@...########. #..######.....#......#. #........#..........'†.....#.#....))....#......#.#.....######......#.#.....#....#......#..... #.....#....#......#.....  #..........#......#..... #...........###.....#..... %hX%h6.jj   gnoll (polearm, wandering)%h%h46.9 (1.2 _%hڜ%h%h}Ia #...'.....# .  #...#.....# ?  #...#.....#. ..  #)..#.....#.%hJ .  #...#.....#.. ##+###  #...#######.. #  #.... .).....#  #..... ......j# %hJ #.'@....##  #%h&Kq.######.....#......#  #.#..........'†.....# #....))....#......# #.....######......# #.....#....#......#%hSM@ #.....#....#......# #..........#......# #...........###.....#%hUE.j%hQV(8.1%h3{%h{%h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h/ #...'.....#......... TCC the Frost Mage#...#.....#?......... Barachi of Vehumet **....#...#.....#............. Health: 65/65 ========================#)..#.....#............. Magic: 7/16==========--------------#...#.....#.. ##+###............ AC: 4Str: 9  #...#######.. #*................ EV: 12Int: 18  #.... .).....**................ SH: 0Dex: 13  #..... ......***................ XL:  8 Next: 83% Place: Dungeon:6  #...........*j*@[39;4%h;9m....########.... Noise: ---------  Time: 4698.1 (0.0)  #........####***....#......#.... C) +1 short sword (venom)#........#....**....'†.....#.... Cast: Freeze#....))....#......#....#.....######......#....#.....#....#......#.... j   gnoll (polearm, wandering)#.....#....#......#....#..........#......#....#...........###.....#.... _A gnoll comes into view. It is wielding a +0 spear. _Found a falchion.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hM #...'.....#......... TCC the Frost Mage#...#.....#?......... Barachi of Vehumet **....#...#.....#............. Health: 65/65 ========================#)..#.....#............. Magic: 7/16==========--------------#...#.....#.. ##+###............ AC: 4Str: 9  #...#######.. #................. EV: 12Int: 18  #.... .).....#................. SH: 0Dex: 13  #..... .......#................. XL:  8 Next: 83% Place: Dungeon:6  #............j%hBi'@....########.... Noise: ---------  Time: 4698.1 (0.0)  #........######.....#......#.... C) +1 short sword (venom)#........#..........'†.....#.... Cast: Freeze#....))....#......#....#.....######......#....#.....#....#......#.... j   gnoll (polearm)#.....#....#......#....#..........#......#....#...........###.....#....Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The gnoll shouts!  The wall freezes the gnoll.4-====9.1 (1Ramparts %hk###%h|asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.gnoll shouts!wall freezes the gnoll. _The gnoll hits you from afar with a +0 spear.%h#### %hW]=---700%h#### _The wall freezes the gnoll. The gnoll closely misses you.%h6  The wall freezes the gnoll!  You kill the gnoll!#)#%h5=5----1# _Vehumet accepts your kill.%huV###%he8==-2%hm'<##%hZ)%h” \#...#.....# #...'.....# . #...#.....#  ? #...#.....#. . #)..#.....#. . #...#.....#.. ##+### #...#######.. #.. #.... .).....#.. #..... .......#.@............ #....)'.....########. #..######.....#......#. #........#..........'†.....#.#....))....#......#.#.....######......#.#.....#....#......#.#.....#....#......#. #..........#......#.%h˟ %h 53.3 (1.2%h %hV j _The frozen ramparts melt away as you move.%h %h M##'#######.....#'# .' .. %hk / ?. #... #) ......#.. ##+##########..  .)%h Q .......#..................)'###### #........######.....#......#...... .%he ........%h*$ >4.5%h' %h( %hM.....#####..... '. ###'#######.....#'# ' ..  ?.. #..... #) ........#.. ##+##########..  .) .#............. #............)'.....########.....#.....=5.7%h%h<8####+##.....#..[..#....#S...#..'S   water moccasin (wandering)  You open the door.%hK .A water moccasin comes into view.==60%h\%h_u _The water moccasin moves out of view. _Found a ring mail.%hWn^M # .....#####.....# '. ###'######+## ##.....#'#..... '...[..#  .....# ?.....#..... #)%ho #...#..........#.. ##@###.....#######..  .) #..... .......#..................%hF%hN47.9 (1.2 _%h.%h/Q _There is an open door here.%h[.# #.....# #.....#.# #.....# #.....#. ....#####.....# #.....'.. ##'#.....#######+## ##.....#'# ...#.....#........# ...'.....#.....[..# . ...#.....#........# ? ...#.....#........#. )..#.....#. #.@.#. ...#.....#.. ##'###...... ...#######.. #........... .... .).....#........... ..... #.............. ....)'.....########. .######.....#......#. ........#..........'†.....#.#....))....#......#.9=9.1 _%hw ...# #.....# #.....#.#####.....# #.....' ###'#.....#######+## ##.....#' #...#.....#........# ......... #...'.....#.....[..# #...#.....#........# ? #...#.....#........#.. #)..#.....#. #...# #...#.....#.. ##@### #...#######.. #.......... #.... .).....#.......... #..... .......#.......... #.....)'.....######## #######.....#......# #.#..........'†.....# #....))....#......# #.....######......#%h %hц )10.3%h %hq  %h֔ C_There is an open door here.%h6 #####.....# #.....'. ##'#.....#######+## ##.....#'# ...#.....#........# .......... ...'.....#.....[..# .. ...#.....#........# ?. %h9'...#.....#........#...... )..#.....#. #...#...... ...#.....#.. ##'###...... ...#######.. #..@........ .... .).....#. ..... .......#. ............)'.....######## .######.....#......#. .#..........'†.....#. #....))....#......#.#.....######......#.#.....#....#......#.%hD%hE/1.5 _%hN%h#####.....# #.....'. #'#.....#######+## ##.....#'##.....#........# ...'.....#.....[..# ....#.....#........# ?....#.....#........#..... ..#.....#. #...#...#.....#.. ##'###.#.. #. .).....#. .#.)'.....#.######.....#......#.#..........'†.....#.#....))....#......#.#.....######......#.#.....#....#......#.2.7%hQ%h%hK|#####.....# #.....'. '#.....#+########.....#'# .#.....#.#......'.....#.....[..#.....#.....#.#..?.#.....#.#...#.....#. #...#..#.....#.. ##'###.#.. #. .).....#. .#..)'.....#.######.....#......#.#..........'†.....#.#....))....#......#.#.....######......#.#.....#....#......#.%hZ=3.9%h+%h%he%hy# #.....# #.....#. .#####.....# #.....'..... #.....#######+########.....#'#### #.....#........#. '.....#.....[..#.... #.....#.#..? #.....#........#. #.....#. #...#. #.....#.. ##'### #######.. #. .).....#. .#.................)'.....########.#######.....#......#.' .....#..........'†.....#.##....))....#......#.##.....######......#.#%h%h]10/16==5.1%hԉ%hӋ%h J# #.....# #.....#. #####.....# #.....'. .....#+##.....#'# .....#.#. .....#.....[..#. .....#.#..?. .....#.#. .....#. #...#. .....#.. ##'###... #.  .).....#. .#.)'.....#.#######.....#......#..'.#....'†.....#.#.#....))....#......#.#.#.....######......#.#.%hQ%hR(6.3%hOY%hb[%h7 #.....# #.....#.  #.....# #.....#. ####.....# #.....'.......#######+########.....#'#######........#.#.....[..#....#.#..?#........#.#. #...#. %h....#.. ##'### #####.. #..  .).....#.  #...................)'.....########..#########.....#......#........'. ...#..........'†.....#........#.#....))....#......#.#.%hu%h(7.5%h%hj cM..F.  .....# ####.....# #.....'.......######+########.....#'######.%hk [..#...?.... #... ....#.. ##'### #####.. #........................#..# ..%htr %hNs (8.7%hOx %h%z %h+M. #.......#...F..  .....# ####.....# #.....'.......######+########.....#'######.[..#....... #... ....#.. ##'###..................... ..'.#%h[==9.9%h%h%hn,20.9 (2%h%hQf _E - a scroll labelled NOSTREM INIUMEAS%hQ# #.....# #.....#...F # #.....# #.....#... # #.....# #.....# #####.....# #.....' .....#######+########.....#'#####.#........#...................#.....[..#.#........#.#.#.#. #...#.#.. ##'### ######.. #....  .).....# . .......# .)'.....################.....#......#..'..#..........'†.....#........#%h41=2.1 (1%h ...#......###%hX.....' .....#######+########.....#'#####........#..................[.%h) #. ##'## ######.. #.......#..'.##%h.#....))....#......#........#.%h%D %h_>3.3%h[%h%h*.# #.....# #.....# .#####.....# #.....' #.....#######+########.....#'#### #.....#........#................. '.....#.....[..# #.....#........# #.....#.# %h#.....#. #...# #.....#.. ##'### #######.. #.... . .).....#.. .. .......#.%h`)'.....###############.....#......#..'.#..........'†.....#.%h.# #....))....#......#.# #.....######......#.#%h%h%h(4.5%h%h&+%h .#####.....# #.....' '#.....#######+########.....#'### .#.....#........#................ .'.....#.....[..# .#.....#........# .#.....#.# .#.....#. #...# .#.....#.. ##'### .#######.. #.... .. .).....#.. .......#..)'.....##############.....#......#..#..........'†.....#. #....))....#......#. #.....######......#.%h| w #.....#....#......#.%h %hQ (5.7%hf %h8 %h Q%h.4%hW%h0%h].#####.....# #.....' #'#.....#+########.....#' ..#.....#.#..... ..'.....#.....[..#.... ..#.....#.#... ..#.....#.#.. ..#.....#. #...#. ..#.....#.. ##'###.#.. #. .).....#. .#..)'.....#.######.....#......#.#..........'†.....# #....))....#......# #.....######......# #.....#....#......#=6.9%hG%hG%hN%hP%h.#####.....# #.....' ##'#.....#######+#.....#'.#.....#........#.......'.....#.....[..#.......#.....#........#.......#.....#........#.... )..#.....#. #...#...#.....#.. ##'###.#.. #. .).....#. .#.)'.....#.######.....#......#.#..........'†.....# #....))....#......# #.....######......# #.....#....#......#%hSS   water moccasin (wandering)%h0Y2==8.1%h%h%h.# #.....# #.....# .....#####.....# #.....'. %hr###'#.....#######+########.....#' #...#.....#..S.....# #...'.....#.....[..# #...#.....#........#..... %hp`#...#.....#........#..... #)..#.....#. #...#..... #...#.....#.. ##@###..... #...#######.. # %h#.... .).....# #..... .......#............ #.....)'.....######## #.######.....#......# #........#..........'†.....# #....))....#......# #.....######......#%h%h%hD..S%hw(9.3%hK %h %hUC_There is an open door here.%h c [ # .....#####.....# '. ###'#######+########.....#'#.....#....S.'.....#.....[#.....#.....)%hc  #@..#.....#.. ##'###.....#######.. #.......... .)...... %hc .#.................)'###########.....#. #........#..........'†%hUd {.))....#..%hg %hr B.S%hBt 030.5 _%hN %h %hih).[ # .....#####.....# '. ###'######+########.....#'#S'[.%h/k<#.....)#...##........#.. ##'##########.. #.... .).....#..... .#.................)'.....############.....#. #........#..........'†%hl%hn%hvD..S%hw(1.7%h7%ha%h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h"..)..# #.....##.....#. TCC the Frost Mage ...[.# #.....##.....#. Barachi of Vehumet **.... .....# #.....##.....#. Health: 65/65 ======================== .....#####.....##.....'. Magic: 9/16=============----------- ###'#.....#######+########.....#' AC: 4Str: 9 #...#.....#.......S#............. EV: 12Int: 18 #...'.....#.....[..#............. SH: 0Dex: 13 #...#.....#........#............. XL:  8 Next: 85% Place: Dungeon:6 %h$t#...#.....#..***@..#............. Noise: ---------  Time: 4731.7 (0.0) #)..#.....#..******#............. C) +1 short sword (venom) #...#.....#.. #****#............. Cast: Freeze #...#######.. #***............... #.... .).....#.................. #..... .......#.................. S   water moccasin (wandering) #............)'.....########..... #........######.....#......#..... #........#..........'†.....#..... _E - a scroll labelled NOSTREM INIUMEAS %h(_There is an open door here.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h!%h/..)..# #.....##.....#. TCC the Frost Mage ...[.# #.....##.....#. Barachi of Vehumet **.... .....# #.....##.....#. Health: 65/65 ======================== .....#####.....##.....'. Magic: 12/16 ==================------ ###'#.....#######+########.....#' AC: 4%h2Str: 9 #...#.....#.......S#............. EV: 12Int: 18 #...'.....#.....[..#............. SH: 0Dex: 13 #...#.....#........#............. XL:  8 Next: 85% Place: Dungeon:6 #...#.....#.....@..#............. Noise: ---------  Time: 4731.7 (0.0) #)..#.....#...##...#............. C) +1 short sword (venom) #...#.....#.. ##'###............. Cast: Freeze #...#######.. #.................. #.... .).....#.................. #..... .......#.................. S   water moccasin (wandering) %hTA#............)'.....########..... #........######.....#......#..... #........#..........'†.....#..... _There is an open door here.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.%hK%hY. _%hQ.[..####' ###'#.....#######+########' #..........S#.............'[..#.)#...##.#.. ##'########.. #...... .).....#..... .......#......)'.....##############.....#................'† #....))....#.%h \%hn.S2.9 (1.2 _%h{%hH  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#...[.# #.....##.....#. TCC the Frost Mage .....# #.....##.....#. Barachi of Vehumet **.... .....#####.....##.....'. Health: 65/65 ======================== ###'#.....#######+########.....#' Magic: 9/16=============----------- #...#.....#........#............. AC: 4Str: 9 #...'.....#.....[S.#............. EV: 12Int: 18 #...#.....#........#............. SH: 0Dex: 13 %h5%#...#.....#...***..#............. XL:  8 Next: 85% Place: Dungeon:6 #)..#.....#...#*@**#............. Noise: ---------  Time: 4732.9 (0.0) #...#.....#.. #****#............. C) +1 short sword (venom) #...#######.. #***............... Cast: Freeze #.... .).....#.................. #..... .......#.................. #............)'.....########..... S   water moccasin (wandering) #........######.....#......#..... #........#..........'†.....#.....#....))....#......#.....Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Conf%h-irm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hu %h#~ ...[.# #.....##.....#. TCC the Frost Mage .....# #.....##.....#. Barachi of Vehumet **.... .....#####.....##.....'. Health: 65/65 ======================== ###'#.....#######+########.....#' Magic: 12/16 ==================------ #...#.....#........#............. AC: 4Str: 9 %h~ #...'.....#.....[S.#............. EV: 12Int: 18 #...#.....#........#............. SH: 0Dex: 13 #...#.....#........#............. XL:  8 Next: 85% Place: Dungeon:6 %h #)..#.....#...##@..#............. Noise: ---------  Time: 4732.9 (0.0) #...#.....#.. ##'###............. C) +1 short sword (venom) #...#######.. #.................. Cast: Freeze #.... .).....#.................. #..... .......#.................. #............)'.....########..... S   water moccasin (wandering) #........######.....#......#..... #........#..........'†.....#.....#....))....#......#..... _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.%h x _%hB ..####' ###'#.....#######+########' #...#........#.............'.....#.....[S#.....#.......#.... #)#...##. ##@###%hcD######.. #........... .).....#........... .........)'.....##############................'† #....))....#...######..%h(G%hRJ.S%hT44.1 (1.2 _%hZ%h]MCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate _Okay, then. _There is an open door here.%h(Z  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.....# #.....##.....#. TCC the Frost Mage .....#####.....##.....'. Barachi of Vehumet **.... ###'#.....#######+########.....#' Health: 65/65 ======================== #...#.....#........#............. Magic: 9/16=============----------- #...'.....#.....[..#............. AC: 4Str: 9 #...#.....#.....S..#............. EV: 12Int: 18 #...#.....#....**..#............. SH: 0Dex: 13 #)..#.....#...#****#............. XL:  8 Next: 85% Place: Dungeon:6 #...#.....#.. #*@*##............. Noise: ---------  Time: 4734.1 (0.0) [40%hm#...#######.. *****.............. C) +1 short sword (venom) #.... .).....**................. Cast: Freeze #..... .......#*................. #............)'.....########..... #........######.....#......#..... S   water moccasin (wandering) #........#..........'†.....#.....#....))....#......#.....#.....######......#..... _There is an open door here.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.%h.....# #.....##.....#. TCC the Frost Mage .....#####.....##.....'. Barachi of Vehumet **.... ###'#.....#######+########.....#' Health: 65/65 ======================== %h#...#.....#........#............. Magic: 9/16=============----------- #...'.....#.....[..#............. AC: 4Str: 9 #...#.....#.....S..#............. EV: 12Int: 18 #...#.....#........#............. SH: 0Dex: 13 #)..#.....#...##...#............. XL:  8 Next: 85% Place: Dungeon:6 %h[#...#.....#.. ##@###............. Noise: ---------  Time: 4734.1 (0.0) #...#######.. #.................. C) +1 short sword (venom) %h#.... .).....#.................. Cast: Freeze #..... .......#.................. #............)'.....########..... %h#........######.....#......#..... S   water moccasin (wandering) #........#..........'†.....#.....#....))....#......#.....#.....######......#.....Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.%honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.ter moccasin hisses angrily.%hۥ...#S..#@##....#..S%hHslow)10/16====5.1 (1FreezeRamparts %h##@##%ha _The wall freezes the water moccasin. The water moccasin seems to slow down.%hX> ### -6%h@ ;#%hYC _The wall freezes the water moccasin! The water moccasin barely misses you.%hF9 ####You freeze the water moccasin.%h9N9/16 ---%h:7%hGf##@#%hKf _The water moccasin is heavily wounded.%h6W ## You freeze the water moccasin.  The water moccasin is severely wounded.The water moccasin is no longer moving slowly.8---8### _The wall freezes the water moccasin. The water moccasin closely misses you.%heh  You freeze the water moccasin.  You kill the water moccasin!Vehumet accepts your kill.%hv.###%hb 7/67-98%hea9Freeze _You feel your power returning.%h~z#@###%h6i _Your Fighting skill increases to level 7!%h M[ # .....#####.....# '. ###'#######+########.....#'#.....#......'.....#.....[#.......#........).##@..#.....#.. ##'###.....#######.. #.......... .).......... #..... .......#..................#### #-40.3 (1.2%h  _The frozen ramparts melt away as you move.%hh)..# #.....# #.....#.[.# #.....# #.....#.# #.....# #.....#. ....#####.....# #.....'.. ##'#.....#######+########.....#'# ...#.....#........#. ...'.....#.....[..#. ...#.....#.%h$l#. ...#.....#......@.#. )..#.....#...##...#. ...#.....#.. ##'### ...#######.. #..... .... .).....#...... ..... #.............. ....)'.....########. .######.....#......#. ........#..........'†.....#.%h y%hz`9=-1.5%hx%hw78 M. ).%h[ # ....#####.....# '.. ##'######+########.....#'##%h.'[ ... )...##... %h...#.....#.. ##'###..............##%h%hS   adder (wandering)S%hL(2.7%h%%hNY _An adder comes into view.%hp . ).[ # ....#####.....# '.. ##'######+########.....#'##.'[ ... ).##........#.. ##'##########.. # .).....# .......#.................)S######%h&S%h!%hS%h'%h%h !3.9%h%hT %h%h^!_The adder hisses angrily.%h %hO h<..# #.....# %h:#... ####%h@# #.....# #... #. ...# #.....# #.... #. )..# #.....# #.....#. .[.# #.....# #.....#.# #.....# #.....#. ...#####.....# #.....'... #'#.....#######+########.....#'###.....#.......@#.'.....#.....[..#.#.....#.#. %hN..#.....#........#.%hl#.....#...##...#.%hyk#.....#.. ##'###%hhI#######.. #... .).....#... %hF#S.............%h%h#%h4$S%h$.%h&%h&!5.1%h,%h/%hQ%hΉ  As you open the door, it creaks loudly!  --more--%hC####..#..#..#..#..#..'S. =======60 _%hk ##### #######  ### <..# #.....###########... ###.# #.....#.........#... # ....# #.....#.........#.... # .)..# #.....#.........#.....#[.# #.....#....... #.....#.# #.....#..... #.....# ....#####.....#...# #.....'.. ##'#.....#######@########.....#'#.#.....#........#.'.....#.....[..#.#.....#.#.#.....#........# )..#.....#...##...#.#.....#...##S##########.. #.. .).....#..S'[%h 0;10;1m------7.3 (1.2 _There is an open door here.%h3&  ##### ####### ### <########### .#.... )...#[....# ......#.....# ....#####.....#.@.# '.. ##'#######'########.....#'##.....#........#'.....#.....[#....... .#......S )#...##........#...##'##########.. S.10/16==------8.5 _%h8R  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hTCC the Frost Mage ##### ##########Barachi of Vehumet **.... .<..# #.....###########... ### Health: 67/67 ======================== ....# #.....#.........#... #.. Magic: 7/16==========-------------- ....# #.....#.........#.... #.. AC: 4Str: 9 .)..# #.....#*........#.....#.. EV: 12Int: 18 ..[.# #.....**........#.....#.. SH: 0Dex: 13 ....# #.....**.***....#.....#.. XL:  8 Next: 98% Place: Dungeon:6 ....#####.....%h[35m**@** #.....'.. Noise: ---------  Time: 4748.5 (0.0) ##'#.....#####*****######.....#'# C) +1 short sword (venom) ...#.....#.....***#.............. Cast: Freeze ...'.....#.....[..#.............. ...#.....#......S.#.............. ...#.....#........#.............. S   adder )..#.....#...##...#.............. ...#.....#...##'###.............. ...#######.. #................... _As you open the door, it creaks loudly! _There is an open door here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h$TCC the Frost Mage ##### ##########Barachi of Vehumet **.... .<..# #.....###########... ### Health: 67/67 ======================== ....# #.....#.........#... #.. Magic: 7/16==========-------------- ....# #.....#.........#.... #.. AC: 4Str: 9 .)..# #.....#.........#.....#.. EV: 12Int: 18 ..[.# #.....#.........#.....#.. SH: 0Dex: 13 ....# #.....#.........#.....#.. XL:  8 Next: 98% Place: Dungeon:6 ....#####.....#.@.# #..%h...'.. Noise: ---------  Time: 4748.5 (0.0) ##'#.....#######'########.....#'# C) +1 short sword (venom) ...#.....#........#.............. Cast: Freeze ...'.....#.....[..#.............. ...#.....#......S.#.............. ...#.....#........#.............. S   adder )..#.....#...##...#.............. ...#.....#...##'###.............. ...#######.. #................... _As you open the door, it creaks loudly! _There is an open door here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.#.#.....#.@[40%ham.###'##...S.==9.5 (1Ramparts ##.@.###'# _There is an open door here.eeze  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.%hp###.@.###'#######'## _Unknown command.%h=#####S##. --50Freeze####S## _The wall freezes the adder.%hF##.@.###S# =-1%h&'#.@.###S# _The wall freezes the adder. The adder bites you but does no damage.%h{  The wall freezes the adder!  You kill the adder!%h#.@.#'##%hi9-2Freeze%h####'##%hZ _Vehumet accepts your kill.%hi ###'##-###.@.##%h2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hC##.@.##'##%hjD%h#P ###.@.###'#%huR%h6###.@.######%hBt ##### ########## .<..# #.....###########... ### .............. .)#..... ..[...#.#.........#####...# #.....' ##'#.....#######@########'# ...#........#..............'.....#.....[..##.....#......#..#.# .... .).....#................... 3.7 (1.2%h{ _The frozen ramparts melt away as you move. _There is an open door here.%h..<..# #.....###########... ## .....# #.....#.........#... #..# #.....#..#.... #)..# #.....#..#.....# .%hP..[.# #.....#.........#.....#...# #.....#.........#.....#.#####.....#...# #.....' %hD###'#.....#######'########.....#' #...#.....#.....@..#............. #...'.....#.....[..# #...#.....#........# #...#.....#.# #)..#.....#...##...# #...#.....#...##'### #...#######.. #.... %hy #.... .).....#... #..... .......#...%h,%h[f8==4.9 _%h%hQ%h) #.....# #.....#.........#... #.....# #.....#.........#.... # #..)..# #.....#.........#.....# %h- #...[.# #.....#.........#.....# #.....# #.....#...#.....# #.....#####.....#...# #.....' ####'#.....#######'########.....#  #...#.....#........#............  #...'.....#....@[..#  #...#.....#........#  #...#.....#.#  #)..#.....#...##...#  #...#.....#...##'###  #...#######...#....  #.... .).....#...  #..... .......#....  #............)'.....########%h8 %hL: (6.1%h<^ %hKY #.....# #.....#.........#....  #..)..# #.....#.........#.....  #...[.# #.....#.........#.....  #.....# #.....#...#.....  #.....#####.....#...# #.....  ####'#.....#######'########.....  #...#.....#........#........... #...'.....#.....[..# #...#.....#...@....# #...#.....#.# #)..#.....#...##...# #...#.....#...##'### #...#######...#.... #.... .).....#....  #..... .......#.....  #.....[1%h5j`5G.)'.....######## #######.....#......#7.3%hhx #..)..# #.....#.........#.... #...[.# #.....#.........# #.....# #.....#.# #.....#####.....#...# # ####'#.....#######'######## #...#.....#........#..... #...'.....#.....[..# #...#.....#........# #...#.....#.# #)..#.....#...##...# #...#.....#...##'### #...#######...#.... #.... .).....#.. #..... .......#... #.....)'.....######## #######.....#......# #[39;49%hvkm.#..........'†.....#h   black bear (wandering)h8.5%hs _A black bear comes into view.%h #...[.# #.....#.# #.....# #.....#.# #.....#####.....#...# # ####'#.....#######'######## #...#.....#........#..... #...'.....#.....[..# #...#.....#........# #...#.....#.# #)..#.....#.@.##...# #...#.....#...##'### #...#######...#.... #.... .).....# #..... .......# #.....)'.....######## #######.....#......# #h#..........'†.....# #.. #....))....#......#%h%h !yhh.%hG"E==9.7%h/%h #.....# #.....#.# #.....#####.....#...# # ####'#.....#######'######## #...#.....#........#.....%h? #...'.....#.....[..# #...#.....#........# #...#.....#..# #)..#.....#...##...# #...#.....#@..##'###%h #...#######...#.... #.... .).....# #..... .......#%hă #.....)'.....######## #%hh######.....#......# #..#..........'†.....# %hz#.. #....))....#......# #.. #.....######......#%h!?h.%h)60.9%h׳%h%h ###..# ###'#.....#######'####### #...........#......'[..##...#...#%h@ )##..'########@..#..........)..............h....)'.....########......######.....#......%h R......#..........'† .##.. #....))....#..#####'. ....%hd%h,?h.%hX9=2.1%h*%h3  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h-  #.....#####.....#...# #.. TCC the Frost Mage####'#.....#######'########.. Barachi of Vehumet **....#...#.....#........#........ Health: 67/67 ========================#...'.....#.....[..#........ Magic: 6/16=========---------------#...#.....#........#........ AC: 4Str: 9#...#.....#*.......#........ EV: 12Int: 18#)..#.....**..##...#........ SH: 0Dex: 13%hm #...#.....**..##'###........ XL:  8 Next: 99% Place: Dungeon:6#...######*@..#............. Noise: ---------  Time: 4762.1 (0.0)#.......)***..#............. C) +1 short sword (venom)#........h....#............. Cast: Freeze#............)'.....#########........######.....#......##........#..........'†.....# h   black bear.##.. #....))....#......##.. #.....######......#'. #.....#....#......# _There is an open door here. _A black bear comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: [%h 0;10;1mFrozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h  #.....#####.....#...# #.. TCC the Frost Mage%h n####'#.....#######'########.. Barachi of Vehumet **....#...#.....#........#........ Health: 67/67 ========================#...'.....#.....[..#........ Magic: 6/16=========---------------#...#.....#........#........ AC: 4Str: 9%h9 #...#.....#........#........ EV: 12Int: 18#)..#.....#...##...#........ SH: 0Dex: 13#...#.....#...##'###........ XL:  8 Next: 99% Place: Dungeon:6%h #...#######@..#............. Noise: ---------  Time: 4762.1 (0.0)#.......).....#............. C) +1 short sword (venom)#........h....#............. Cast: Freeze#............)'.....########%h7 z#........######.....#......##........#..........'†.....# h   black bear.##.. #....))....#......##.. #.....######......#'. #.....#....#......#Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic.%hy Ah.%h k3.1 (1FreezeContam %hޣ %hl   Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.  You are very lightly contaminated with residual magic. %hƧ "_Nothing appears to happen.%h(g  You freeze the black bear.  The black bear is lightly wounded.  The black bear bites you but does no damage.%hge5--=4%h&v%h# _The black bear barely misses you. The black bear closely misses you.%h/  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,\ , #.....#####.....#...# #.. TCC the Frost Mage####'#.....#######'########.. Barachi of Vehumet **....#...#.....#........#........ Health: 67/67 ========================#...'.....#.....[..#........ Magic: 2/16===---------------------#...#.....#........#........ AC: 4Str: 9#...#.....#*.......#........ EV: 12Int: 18#)..#.....**..##...#........ SH: 0Dex: 13#...#.....**..##'###........ XL:  8 Next: 99% Place: Dungeon:6%h0^ #...######*@..#............. Noise: =--------  Time: 4764.1 (0.0)#.......)*h*..#............. C) +1 short sword (venom)#.............#............. Cast: Freeze#............)'.....######## Contam #........######.....#......##........#..........'†.....# h   black bear.##.. #....))....#......##.. #.....######......#'. #.....#....#......#The black bear bites you but does no damage. _The black bear barely misses you. The black bear closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - l%h^ 5ook around, f - activate%h  #.....#####.....#...# #.. TCC the Frost Mage####'#.....#######'########.. Barachi of Vehumet **....#...#.....#........#........ Health: 67/67 ========================#...'.....#.....[..#........ Magic: 2/16===---------------------#...#.....#........#........ AC: 4Str: 9#...#.....#........#........ EV: 12Int: 18#)..#.....#...##...#........ SH: 0Dex: 13#...#.....#...##'###........ XL:  8 Next: 99% Place: Dungeon:6#...#######@..#............. Noise: =--------%hZ   Time: 4764.1 (0.0)#.......).h...#............. C) +1 short sword (venom)#.............#............. Cast: Freeze#............)'.....######## Contam #........######.....#......##........#..........'†.....# h   black bear.##.. #....))....#......##.. #.....######......#'. #.....#....#......#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the black bear! The black bear bites you.5-=5.1 (1Ramparts Contam %h9 R##%hn onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the black bear! The black bear bites you. _The black bear barely misses you. x2%h ###You hit the black bear.  The black bear is heavily wounded.The wall freezes the black bear. The black bear bites you.2---6%h6t###%hZ _The black bear barely misses you. x2%h 3--.The black bear is poisoned.!  The black bear goes berserk!  --more--%h( ###hh  (berserk, very poisoned) 7 _%h+ {###%h/W! _The black bear goes berserk!  You closely miss the black bear.  The black bear is almost dead.r.  You kill the black bear!%h8#.%h:%h]B #.....#####.....#...# #.. TCC the Frost Mage####'#.....#######'########.. Barachi of Vehumet **....%hB#...#.....#........#........ Health: 63/67 ======================--#...'.....#.....[..#........ Magic: 3/16====--------------------#...#.....#........#........ AC: 4Str: 9#...#.....#........#........ EV: 12Int: 18%hC#)..#.....#...##...#........ SH: 0Dex: 13#...#.....#...##'###........ XL:  8 Next: 110% Place: Dungeon:6#...#######@..#............. Noise: =--------  Time: 4768.1 (1.0)#.......).....#............. C) +1 short sword (venom)%hhEQ#.............#............. Cast: Freeze#............)'.....######## Ramparts Contam #........######.....#......##........#..........'†.....# .##.. #....))....#......# #.. #.....######......# '. #.....#....#......# The wall freezes the black bear! _The black bear goes berserk!You closely miss the black bear.The black bear is almost dead.The wall freezes the black bear.  You kill the black bear!%hF _Vehumet accepts your kill.You have reached level 9!%h'G%hP/  --more--%h_  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %h8/727=209 5% Freeze%h)@##%hS _You feel clever. x2%hX ####'#.....#######'######## #...#.....#........#..... #...'.....#.....[..# #...#.....#........# #...#.....#.# #)..#.....#...##...# #...#.....#...##'### #...#######...#....%h8 #.......).@...# #.......# #)'.....####### #######.....#......%h8 #.#..........'†..... ..##...#....))....#...... #.. #.....######...... '.. #.....#....#.......#.. #.....#....#......%hJ%h*>-9.3 (1.2%h2%hj _The frozen ramparts melt away as you move.%hLj  #...#.....#........#..... #...'.....#.....[..# #...#.....#........# #...#.....#..# #)..#.....#...##...# #...#.....#...##'### #...#######...#.... #.......).....# #..@....# #)'.....###### #######.....#..... #.#..........'† ...##...#....))....#F. #...#.....######F   sky beast (asleep) '...#.....#....#.#...#.....#....#.#...#..........#%h t k  A sky beast comes into view.%hu K-70.5%h} %h K _Your magical contamination has completely faded away.%hb###'#.....#######'####### #...#.....#........# #...'.....#.....[..# #...#.....#........# #...#.....#........# #)..#.....#...##...# #...#.....#...##'### #...#######...# #.# #..#.......... #.....)'.....##### #.######.....##........#..........'†#...##...#....))....##F.. #...#.....#######.. '...#.....#....##. .#...#.....#....#%h)%hV9=1.7%h0%h2Q _You see here a +0 falchion.%h!  #...#.....#........#....   #...'.....#.....[..#   #...#.....#........#   #...#.....#.#   #)..#.....#...##...#   #...#.....#...##'###   #...#######...#....   #.......).....#   #.#   #%h)'.....####   #######.....#...   #.#..........'†   #...##...#....))....#   #F.. #...#.....######   #.. '...#.....#....#   #. .#...#.....#....#   # ..#...#..........#%hE2.9 _%h  %hM+   #...'.....#.....[..#   #...#.....#........#   #...#.....#.#   #)..#.....#...##...#   #...#.....#...##'###   #...#######...#....   #.......).....#  #.......#  #)'.....###   #######.....#..   #.#..........'†   #...##...#....))....#   #F.. #...#.....######   #.. '...#.....#....#   #. .#...#.....#....#   #. ..#...#..........#  [%h- 37m # ###..##%h< 70=4.1%hEY   #...#.....#........#  #...#.....#.#  #)..#.....#...##...#  #...#.....#...##'###  #...#######...#....  #.......).....#  #.......#  #)'.....##  #######.....#.  #.#..........'†  #...##...#....))....#  #F.. #...#.....######  #.. '...#.....#....#  #.. .#...#.....#....#  #. ..#...#..........#  ## ###..##  ..[39;4%h` w9m.########..###%hf F.F4=5.3%h@j %hl %h.).##...##'#########...#.........)...)'.....########...........'†F##))....#.. #.#####%h. '...... .##. ..## ###..### ...########....# #......%h%hR8F.%hS6.5Freeze%h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%  #...#.....#........#.. TCC the Frost Mage  #)..#.....#...##...#.. Barachi of Vehumet **....  #...#.....#...##'###.. Health: 70/72 =======================-  #...#######...#....... Magic: 1/17=-----------------------  %h #.......).....#....... AC: 4Str: 9  #.............#....... EV: 12Int: 20  #............)'.....## SH: 0Dex: 13  #........######.....#. XL:  9 Next:  5% Place: Dungeon:6  #..*F@*..#..........'† Noise: ---------  Time: 4776.5 (0.0)  #..****..#....))....#. C) +1 short sword (venom)  #... #*..#.....######. Cast: Freeze  #.. '...#.....#....#.  #.. .#...#.....#....#.  #.%hZ - ..#...#..........#. F   sky beast  ## ###...........###  ...########..###  ....# #...... _Your magical contamination has completely faded away. _You see here a +0 falchion.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h #...#.....#........#.. TCC the Frost Mage  #)..#.....#...##...#.. Barachi of Vehumet **....  #...#.....#...##'###.. Health: 70/72 =======================-  #...#######...#....... Magic: 1/17=-----------------------  #.......).....#....... AC: 4Str: 9  %h%#.............#....... EV: 12Int: 20  #............)'.....## SH: 0Dex: 13  #........######.....#. XL:  9 Next:  5% Place: Dungeon:6  #...F@...#..........'† Noise: ---------  Time: 4776.5 (0.0)  #...##...#....))....#. C) +1 short sword (venom)  #... #...#.....######. Cast: Freeze  #.. '...#.....#....#.  #.. .#...#.....#....#.  #. ..#...#..........#. F  [40%hm sky beast  ## ###...........###  ...########..###  ....# #...... _You see here a +0 falchion.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.1==7.5 (1Ramparts %hN##%hO  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the sky beast. The sky beast closely misses you.%hf  ## You hit the sky beast but do no damage.The sky beast is lightly wounded.  The wall freezes the sky beast! The sky beast hits you.%hg `59-----8%hZo N##%hsr  %hr ._The air twists around and strikes you!%h+ ## You closely miss the sky beast.The sky beast is heavily wounded.The wall freezes the sky beast. The sky beast hits you.%hv46---------9%hҧ;#%h*< _The air twists around and strikes you!%h _The air twists around and strikes you!  You hit the sky beast. The sky beast is poisoned.  The sky beast is severely wounded.The wall freezes the sky beast!  You kill the sky beast!  Vehumet accepts your kill..%h`-L7----3===1080Freeze## _You feel your power returning.%h   #...#.....#.#  #)..#.....#...##...#  #...#.....#...##'###  #...#...#  #.).....#  #.#  #.)'.....  #.######.....#  #...@....#.'  #...##...#....))....#  #... #...#.....######  #... '...#.....#....#  #....#...#.....#....#  #....#...#.#  #### ###..  ...##..  ....# #4[4%h 0m====-1.7 (1.2 _The frozen ramparts melt away as you move.%hnSN  #...#.....#.#  #...#.....#........#  #)..#.....#...##...#  #...#.....#...##'###  #...#######...# %hT #).....#  #..#.....  #.....)'.....  #..@.....######..... %hT #........#..........  #...##...#....))....  #...##...#.....####  #....'...#.....#....  #....#...#.....#.... %h3U #....#...#.. ########...........  ...########..#%hZ%h[B-2.9%hb`%ha%hv  #...'.....#.....[..  #...#.....#.  #...#.....#........  #)..#.....#...##... %hv #...#.....#...##'##  #...#######...#  #).....#  #..#  #%hLwt.....)'  #........######  #........#.....  #...##...#....))...  #...##...#.....#### %hw #....'...#.....#  #....#...#.....#  #....#...#. ########...........%h8=4.1%htM#.'[...)........#...##'##%h#######).#....)'....###### #........#.......... ..#%h>5.3%h%hfcM####'######'##.'[...)........#...##'#########).#....)' #........######.....%hn%hoh9==6.5%h~%h  gM.....#####.....#...####'######'##.'[...)........#...##'#########).# #............)'....%hq %ho (7.7%h5# %h# %h6 UM .....#####.....#...####'#.....#######'##..'%hD7 [...)........#...##'#########%hN8 ..).. #.............#.....%hBH u5==8.9%hQ %hS %h #.....#####.....#...# ####'#.....#######'## #...#.....#........ #...'.....#.....[..# #...#.....#........# #...#.....#.# #)..#.....#...##...# #...#.....#...##'### %hi#..@#######...#..... #.......).....#. #.............#. #.....)'. #.######. #........#...... #...##...#....)) #...##...#.....##### #....'...#.....#....%h%hF5090.1%hx%h%h,( ###'#.....#######'# #...........'[#.)##.'########...#.........)...%h)/ .)' #....#...#.....#.... %hZ8%h|9(1.3%hnA%h2C%hi^ #...#.....#........#. #...'.....#.....[..#. #...#.....#........#. #...#.....#.#. #)..#.....#...##...#. #...#.....#...##'###. #...#######...#...... #.......).....#. #......#. #.)'.....# #.######.....# #........#..........' #...##...#....))....# #...##...#.....###### #....'...#.....#.... #....#...#.....#....# #....#...#[4%ha0m..........#2.5%hv  #...'.....#.....[..#. %h #...#.....#........#. #...#.....#.#. %hv #)..#.....#...##...#. #...#.....#...##'###. %h #...#######...#...... #.......).....#. #......#. #.)'.....## #.######.....#. #........#..........'† #...##...#....))....#. #...##...#.....######. %hI #....'...#.....#....#. #....#...#.....#....#. #....#...#..........#. ########...##%h %h {1===3.7%h %h %hY  #...#.....#........#. #...#.....#........#. #)..#.....#...##...#. #...#.....#...##'###. #...#######...#...... #.......).....#. #......#. #.)'.....### #.######.....#.. #........#..........'† #...##...#....))....#.. #...##...#.....######. #....'...#.....#....#. #....#...#.....#....#. #....#...#..........#. #######%hZ L#...##  ...########..###.6=4.9%h  ...)....##......##'#########...#.....%h ....)....)'.....#########...@..#..........'†##%hN z))....#...#.######.#%h w#  ....# #.......%h D %h y52=6.1%h} %hX %hX4 %h)....##....##'##%h#######...#.........).....#%h,U......#..)'.....###%hnv######......#..........'†%h#...##))....#.#...#.######....'....%h?3...%h##  ....# #....... %hI%hd(7.3%h %h9%h #...#.....#...##'###.   %h#...#######...#......   #.......).....#.   #......#.   #....)'.....####   %hy#.######.....#...   #........#..........'†   #...##...#....))....#..   %hk#...##.@.#.....######.   #....'...#.....#....#.   #....#...#.....#....#.   %hQ#....#...#..........#.   ########...##    ...########..###.   ....# #.......   ....# #.   . .# #.%h!%hFE8.5%h, #######...#.....#.......)...#....%hu,#.....)'.....#####........######..........#..........'†%h,#...##))....#.#...#.######....'%h -P....#...##%h|-  .# #>....... %hO?x3=9.7%hE%h? #.......)..............)'.....####......######...%hz#........#..........'†#...##))....#....#.#####.'....#....##....%hA.########...####  .# ##+######%hD %h?%h*800.9%h%hk%h #......#. #......)'.....##### #........######.....#.... #........#..........'† #...##...#....))....#.. #...##...#.....######. #....'...#.....#....#. #....#...#.....#....#. #....#..@#..........#. ########...........## ...########..###. ....# #....... %hC....# #. .....# #. ......# #> .......# ##+####### ########. .......%h%h`4=7=2.1%h%h)%h .)'.....######........######.....#....#........#..........'†#...##))....#.#...#..######....'...#......#...#.....#........%h"4#######@..........###.........########.........# #.....................%hn>...#+################. .......%h6T3.3%h[%h8 G .....######.....#....#........#..........'†#...##..))....#....#....#####..'...#.....#.....#...#.....#.#...#......########..###........@######## #.............. %hͦ %h (4.5%h9 %h %h3 m  #........#..........'†   #...##...#....))....#   #...##...#.....######   #....'...#.....#....#   #....#...#.....#....#   #....#...#..........#  %hQ4 v#########...........###  .........########..###  #.# #.....  #.# #  #.# #  #.# #>  #%h4 G.# ##+######  ##########. ......   .   ..   .. %h: %hT; `5=5.7%h@ %hE-  #...##...#....))....#   #...##...#.....######   #....'...#.....#....#   #....#...#.....#....#   #....#...#..........#  #########....##  %h. #.........########..###   #.# #.....   #.# #   #.# #   #.# #>  #%h1.# ##+#####   ##########. .....   .P h   black bear (asleep)  .._   ..h.   ... %hAl  A black bear comes into view.%hCA=6.9%h ZO _Found a bloodstained altar of Trog.%h ~ #...##...#.....######.   #....'...#.....#....#.   #....#...#.....#....#.   #....#...#..........#.   #########.....##   #.........########..###.  %h|\ #.# #.......   #.# #.   #.# #.   #.# #> #.# ##+######   ##########. ......    .P.   .._.   ..h. .   .... .   %h5..... ########%h%h`C  The black bear growls angrily.%hlhhhh 2 black bears (1 wandering).8====8.1%h%hx] _A black bear comes into view.%hh.'...#.....#....#...#........#########...###.........######## #......>#+###############.. ...... .P.P.hh..#....... ............######## ....#.......%h"%h%h%h%h h._   black bear%h(O6--9.3%h %h$P #....#...#.....#....#. #....#...#..........#. #########...## #.........########..###. #.# #....... %h 6#.# #. #.# #. #.# #> #.# ##+####### ##########h....... ....... .P.P.##. . .._..# . ....... . .h.h 2 black bears (1 wandering) .......######### .......#........ .......#.%h*  The black bear growls angrily.  The black bear closely misses you.The black bear claws you but does no damage.%h3h.h%hf5o2-===10.5Freeze%hn<%hZ@/ _The black bear claws you.%h;  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hx #....#...#.....#....#.... TCC the Frost Mage#....#...#..........#.... Barachi of Vehumet **....#########...........###... Health: 52/72 =================-------#.........########..###... Magic: 5/17=======-----------------#.........# #......... AC: 4Str: 9#........*# #......... EV: 12Int: 20#........** #......... SH: 0Dex: 13#........** #>........ XL:  9 Next: 10% Place: Dungeon:6#.....***@* ##+####### Noise: ===------ %hwy 1[m Time: 4810.5 (0.0)#######***h*...... ....... C) +1 short sword (venom)*P.P.##. ....... Cast: Freeze.._..# ........h..... ............... ....... hh 2 black bears.......#########.......#...............#........The black bear claws you but does no damage. _The black bear claws you.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hlH J#....#...#.....#....#.... TCC the Frost Mage#....#...#..........#.... Barachi of Vehumet **....#########...........###... Health: 52/72 =================-------%h&J k#.........########..###... Magic: 5/17=======-----------------#.........# #......... AC: 4Str: 9#.........# #......... EV: 12Int: 20#.........# #......... SH: 0Dex: 13#.........# #>........ XL:  9 Next: 10% Place: Dungeon:6#........@# ##+####### Noise: ===------  Time: 4810.5 (0.0)##########h....... ....... C) +1 short sword (venom)%hJ .P.P.##. ....... Cast: Freeze.._..# ........h..... ............... ....... hh 2 black bears.......#########.......#........%hK M.......#........Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hK The walls around you are covered in ice.  The wall freezes the black bear! The black bear completely misses you.The black bear claws you but does no damage.%hp ..#.#...@####h..h.3-1.5 (1Ramparts #####asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the black bear! The black bear completely misses you.black bear claws you but does no damage. _The black bear misses you.%h?  You freeze the black bear!%hR ##%hI##h%h[.  The black bear is heavily wounded.%hThe wall freezes the black bear! The black bear bites you.  The black bear claws you but does no damage.%h50-4----2%hb###%h:X _The black bear closely misses you.%hl #####-###### _You are too injured to fight recklessly!%hi=t########## _You are too injured to fight recklessly!%hlB^###### ##### _You are too injured to fight recklessly!#### _Unknown command.%h|  You barely miss the black bear.The black bear is almost dead.%h  The wall freezes the black bear! x2  You kill the black bear!%h #####.h.%h x   black bear%hD 1/73---63Freeze %hfF c_Vehumet accepts your kill.%h]I y#####%h!N h _Your Dodging skill increases to level 4!%h(f [####%hf %hm D###%hq F _Unknown command.%hM%hÿ####h.%hi?-4Freeze%hQ#####%hw6 _The wall freezes the black bear.%hU You hit the black bear but do no damage.The black bear is poisoned.  The black bear is heavily wounded.  %hY #####.%hr 2/747/18%h2s ====22=5Freeze _You feel your power returning.%hy f####%h} m _Your Spellcasting skill increases to level 6!%h27#....#...#..........#.#########...###.........########..###.#.# #.......#.# #.#.# #.#.%hc9# ####>#.##....##+##################@................ #.P.P.##...#.._..# .#........ .......##########..#............#....#..)%hC%h0En53=-6.7 (1.2%hvM%hOj _The frozen ramparts melt away as you move.%hҴ #########..###.........########...%hN #.......................# #####>........##....##+#################................. #@P.P.##..._..# ........%h...........#..###(... %hԼX-7.9%h.%hXE .........########......# #..............# #####>..##....##+########%hE Q#########................. #.P.P.##..._..# %h F f.........##########..%hF Y..............)%hdG ...###(.......#######.%hvO %hQ (9.1%hdW %hY %hD...# #..........# #####>##....##+#################................. #.P.P.##..._..##.........%h2#...##########....................)...###(..%h<x#######.. #.....#..%h %h v4=====20.3%h%h2 ..#####>##....##+########%hf4#########................. #.P.P.##.._..##..##.......#........##########....................... #.....#..<... %hFH8=1.5%h  #..# # #..# #####> #..##....##+####### ##########................ #.P.P.## #.._..##.#......######.......#########.#.........#.#..).#..###(########..###.# #.....#..# #.....#..<.# #.....'..52.7%h:W   #.# #####>   #.##....##+######   ##########...............   #.P.P.## %hW   #.._..##  #......  #######  .......%hW u########  #.#.......  #%h.X .#  #.#..)  %h{X #.#..###(  #########..###  %hX #.# #.....#.  #.# #.....#..< %h3\  #.# #.....'..  #.# #.....#%hd %hvf (3.9%hno %hor %h X  #.##....##+#####   ##########..............   #.P.P.##   #.._..##  #...... ########  #.......#######   #.#......   #.#   #.#..)  #.#..###(  #########..###   #.# #.....#.   #.# #.....#..<  #.# #.....'..   #.# #.....#   #.# #.....#5.1%h.  ##########.............  #.P.P.##  #.._..## #...... ########  #.......######  #.#.....  #.#  #.#..)  #.#..###  #########..###  #.# #.....#.  #.# #.....#  #.# #.....'..  #.# #.....#  #.# #.....#  #.# ##...###6==6.3%hOdP  #.P.P.##  #.._..## #...... ########  #.......#####  #.#....  #.#  #.#..)  #.#..##  #########..  #.# #.....#.  #.# #.....#  #.# #.....'  #.# #.....#  #.# #.....#  #.# ##...###  ## ##...###9==7.5%h?h%hF  #.._..## #...... ########  #.......#### %h$l #.#...  #.#  #.#..)  #.#..#  #########..  #.# #.....  #.# #.....#  #.# #.....'  #.# #.....#  #.# #.....#  #.# ##...##  ## ##...  #.# #.....%h%h(8.7%hd%h%h>' ##.......#########.........####...)######## #.....' #........# #.....# %hGv7=9.9%haL%hwN%h_>j ########  #.......###  #.#..  #.#  #.# %hJ? #.#..  #########..%h?  #.# #.....  #.# #..... %h^@ #.# #.....  #.# #..... %h@ #.# #.....  #.# ## %hgA ## ##...  #.# #.....%h-D  #.# #.....  #.# #.....%hK%hL)31.1%h3S%hV%h ........###..####### #... #........# ###### %h%hc8==2.3%h%h%hc " ..####### #...#...# ##########%hlh %hi (3.5%h l %hn %h,|   #.#  #.#  #.#  #########  #.# #..  #.# #  #.# #  #.# #  #.# #  #.# ##  ## ##...  #.# #....  #.# #  #.# #  #.# #####  ########## %h}~ %h^ \10/18=4.7%hM %hՃ %h>   #.#  #.#  #########  #.# #..  #.# #  #.# #  #.# #  #.# #  #.# ##  #%h@ # ##  #.#   #.# #  #.# #  #.# ####  ##########  %hC %hD V9=5.9%hG %hH %hP?; ####### #...## #.7.1%h #.########. #.# #....%h۳ #.# #. #.# #. #.# #. #.# #. #.# # #.## ##.%hf^ #.# #.. #.# #. #.# #. #.# ##### ##########   %h%hwa60=8.3%h%h" %hQ#.......#. #.######## #.# #. #.# #. #.# #. #.# #. #.# #.. #. ##...# %h#.## ##...# #.# #. #.# #. #.# #..... #........# ###### %hG##########   %hy%hS#=%h!9.5%hX%h%hsv #.#..) #.......#..# #.########..# #.# #.....# #.# #.....# #.# #.....' #.# #.....# #.# #.. #. ##...# #.## ##...## #.# #.....# #.# #.....# #.# #..... #........# ####### ##########  1=40.7%hL^ X #.#.... #.#..). #.......#..# #.########..# #.# #.....#. #.# #.....#. #.# #.....'. #.# #.....#. #.# #.....#. #. ##...# #.## ##...## #.# #.....#. #.# #.....#. #.# #.....#. #........# ######## ########## %hv F11.9%ho %hŜ  #.#. #.#.... #.#..).. #.......#..#%h$ 2 #.########..### #.# #.....#. #.%hq # #.....#. #.# #.....'. #.%h # #.....#. #.# #.....#.. %hY #. ##...###. #.## ##...## %h #.# #.....#. #.# #.....#.%h  #.# #.....#.. #........# #########%h> M ##########%h %h (3.1%h %h %h #.####### #.#. #.#....%h=! #.#..)... #.......#..###( #.%h########..### #.# #.....#. #.%h# #.....#..< #.# #.....'. #.%h$# #.....#. #.# #.....#.. #.%hw ##...###. #.## ##...## #.%h# #.....#...  #.# #.....#...%h  #.# #.....#...  %hc#........# ########## %h#>4.3%hZ#%hq%%h #########.......   #.########   #.#.   #.#....   #.#..)....   #.......#..###( #.########..###   #.# #.....#....   #.# #.....#..< #.# #.....'.   #.# #.....#.   #.# #.....#..   #. ##...###.   #.## ##...##   #.# #.....#.   #.# #.....#.   #.# #.....#....%h2==5.5%hIm #########........ #.%hn######### #.#. #.#.... %ho#.#..).... #.......#..###(%hsq #.########..### #.# #.....#.... #.# #.....#..< #.# #.....'. %h7r#.# #.....#. #.# #.....#..%h4s #. ##...###. #.## ##...##%h+t #.# #.....#. #.# #.....#.%hu%hL~%hY2==6.7%h%hz%h 4%hN0 %hA &M #.._..##. ##..########..............#########....#.....#.........#..)..........#..###(#######..###.#..<#.........# #.....'.....%h %h `3=7.9%h$ %h) %h #.P.P.##..._..###########.........#.###########.#.#.#....#.#..)....#.......#..###(#.########..####.# #.....#....#.# #.....#..<#.# #.....'.#.# #.....#.#.# #.....#..#.# ##...###.#.## ##...##9.1%h %h ##########........#.P.P.##..._..###########..........#.############.#.#.%h #....#.#..)....#.......#..###(...##.########..###....##.# #.....#....#..# #.....#..<#..# #.....'.#...# #.....#.#...# #.....#..#.........# ##...###.....#%h %h )50.3%h %hX4#.........##....##+########'###########........#.P.P.##..._..## .#########...........#.#############.#.##.#....##.#..)....#.......#..###(...##.########..###....###.# #.....#....#..# #.....#..<#...# #.....'.#...# #.....#.#.........# #.....#........4==1.5%hH#...#######>..........#.#.........##....##+########'###########........#.P.P.##..._..## .%h3#########............#.############.#.#.#.#.#....#.#.#..).......#.#.......#..###(...###.########..###....####.# #.....#....#.%ha# #.....#..<#...# #.....'.#.........# #.....#.%h%hX3=2.7%h%h%heH#.........# #..#.#...#######>..........#.#.........##....##+########'###########........#.P.P.##..._..## .%hH#########............#.############.#.#.#.#.#....#.#.%hDI#..).......#..#.......#..###(###.########..###....####%hK#.# #.....#....#.# #.....#..<#.# #.....'.%hQ%hRV5=3.9%hX%hl%h #...# #.#.#.........# #..#.#.........#######>..........#.#.........##....##+########'###########........#.P.P.##..._..##  #########............#.############.#.#.#.#.#....#.#.#..).......#...#.......#..###(...##  #.########..###....######.# #.....#....#.# #.....#..<5.1%h~ #.# #.#. #...# #.#. #...# #..#. #...#######>..........#. #.........##....##+########'# ##########........%h #.P.P.##..._..## #########............ #.############. #.#.#. #.#....#. #.#..).......#.... #.......#..###(...## . #.########..###....###### #.# #.....#....%hI %ha (6.3%h %h.########..###.....#. .# #.#. .# #.#. ..# #..#....> ..#######>..........#. .........##....##+########'# %hn#########........#.P.P.##..._..#########............ .############. .#.#. .#....#. .#..).......#.... .......#..###(...## .. .########..###....#######%h%hr6==7.5%hO%h%hH#######...........###.....#.########..###.....#.# #.#.# #.#......%hv# #..#....>#######>..........#. ........##....##+########'# ########........#.P.P.##..._..## ##..... #######......................############.#.#.#....#.#..).......#..........#..###(...## ...%hV4=8.7%h%hm%hǙ...#...#......#. ######...........###.....#.########..###.....#.# #.#.# #.#......# #..#....>#######>..........#. .......##....##+########'# #######........#.P.P.##..._..## . ######...........................############.#.#.#....#..#..).......#....9.9%h`J%h%hx J%h %h S  As you open the door, it creaks loudly!%h /  --more--%hi....##.#..#..#..#>.' 7======600 _%h@.#...#.....#....#......# ....#...#..........#......# #######...........###.....#%h&.########..###.....#.# #...........#.# #...........#....%hQ.# #...........#....>.#######>..........# %h........##....##@########'# ########...... #.P.P.##%h #.._..## ##...... %hP#######..........................############.......#%hW.#.......#...#%h%hN------2.1 (1.2%h %h Q _There is an open door here.%hČ k#....'...#.....#....#......# #....#...#.....#....#......# #....#...#..........#......# ########...........###.....#.########..###.....#.# #.#.# #.#.....# #.#....>.#######@..........# .........##....##'########'# #########................ #.P.P.##......... #.._..##.. ##........ ########.......................############.....#.#8==------3.3 _ _There is a stone staircase leading down here.%h %h Read which item? Scrolls  p - a scroll of revelationq - a scroll of summoning  s - 2 scrolls of immolation  v - 2 scrolls of fogx - 2 scrolls of enchant armour  y - a scroll of fear  B - a scroll labelled ZADUKHLIBLA  D - a scroll labelled FEOTUSM ITWULE  E - a scroll labelled NOSTREM INIUMEAS [!] read|quaff|evoke[?] describe selected%h%h%hl#....'...#.....#....#......#..... TCC the Frost Mage #....#...#.....#....#......#..... Barachi of Vehumet **.... %hs#....#...#..........#......#..... Health: 68/74 ======================-- ########...........###.....#..... Magic: 14/18 ==================------ .........########..###.....#..... AC: 4Str: 9 .........# #...........#..... EV: 12Int: 20 .........# #...........#..... SH: 0%h Dex: 13 .........# #...........#....> XL:  9 Next: 22% Place: Dungeon:6 .........#######@..........#..... Noise: ---------  Time: 4863.3 (0.0) .........##....##'########'#..... C) +1 short sword (venom) #########........................ Cast: Freeze#.P.P.##.................%h_k#.._..##.................##........................  ########.........................  ................############.....  ................#..........#.....  _You feel your power returning. _Your Spellcasting skill increases to level 6! _The frozen ramparts melt away as you move. _As you open the door, it creaks loudly! _There is an open door here. _There is a stone staircase leading down here.%h9P  Okay, then.%h_%h%h. _%h  You aren't carrying any pieces of jewellery. _%h m[?25h[?0c  Search for what [Enter for "weap", or ? for help]? %h [?25l[?1c%h8L %hXO 312 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn)  b - [carried] f - a +0 pair of boots (worn)  c - [carried] k - a +0 helmet (worn)  d - [carried] u - the +1 ring mail of the Ferocious God {rF+ rC+ Str+2} %hO *Results elsewhere ([,] to cycle)  e - [D:6] a ring mail (2 further duplicates)f - [D:6] a +0 scale mail  g - [D:6] a +0 ring mail (4 further duplicates)  %hOP h - [D:5] a +0 leather armour (5 further duplicates)  i - [D:3] a +0 animal skin  j - [D:3] a +0 helmet  k - [D:2] a robe  l - [D:1] a tower shield%hʇ%h%h`#....'...#.....#....#......#..... TCC the Frost Mage #....#...#.....#....#......#..... Barachi of Vehumet **.... #....#...#..........#......#..... Health: 68/74 ======================-- ########...........###.....#..... Magic: 14/18 ==================------ .........########..###.....#..... AC: 4Str: 9 .........# #...........#..... EV: 12Int: 20 .........# #...........#..... SH: 0%h8Dex: 13 .........# #...........#....> XL:  9 Next: 22% Place: Dungeon:6 .........#######@..........#..... Noise: ---------  Time: 4863.3 (0.0) .........##....##'########'#..... C) +1 short sword (venom) #########........................ Cast: Freeze#.P.P.##.................#.._..##.................##........................  ########.........................  ................############.....  ................#..........#.....  _As you open the door, it creaks loudly! _There is an open door here. _There is a stone staircase leading down here. _Okay, then. _You aren't carrying any pieces of jewellery.Search for what [Enter for "weap", or ? for help]? armor%h֕%h`%hw%h.. _%hW4.3 (1 _%hCC .  .  .  .. ## .#  #f #.######.#  #.#........#  #..........####  #....# 7 #>.#  %hE\#.######.#  #  f   sleepcap (dormant) %h_%h\5==5.0 (1.7%hB _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.%hK Q .# .#. . .. ## .# #f #.######.# #.#.# #.#### #.# #>@<.....#%hT  #.######.# ##%hƫ %h ^.ff%h <96.2 (1.2 _%h& %h9 %h/,# . ##. . #.. . ... ## .# #..#.######.# #f#.# #.#### #.# #@.<.....# #.######.# ###%h1%h&:H..f%h;67.4Freeze%h^B%hFc _There is a stone staircase leading down here.%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hy #.TCC the Frost Mage##..Barachi of Vehumet **....#...Health: 69/74 ======================--... ##.#Magic: 12/18 ================--------#..#.######.#AC: 4Str: 9#.#........#EV: 12Int: 20#..........####SH: 0Dex: 13#*f*.........#XL:  9 Next: 22% Place: Dungeon:7*@***....#Noise: ---------  Time: 4867.4 (0.0)****####.#C) +1 short sword (venom)***%h_ Cast: Freezef   sleepcap _There is a stone staircase leading down here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.%hY=#.TCC the Frost Mage##..Barachi of Vehumet **....#...%hZHealth: 69/74 ======================--... ##.#Magic: 12/18 ================--------#..#.######.#AC: 4Str: 9#.#........#EV: 12Int: 20#..........####SH: 0%h]Dex: 13#.f..........#XL:  9 Next: 22% Place: Dungeon:7#@.<.....#Noise: ---------  Time: 4867.4 (0.0)#.######.#C) +1 short sword (venom)###Cast: Freezef   sleepcap  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  The walls around you are covered in ice.%h0^55-%h^h==8.4 (1Ramparts %hbc*#%hco#.###%h!f-onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  %hfA stone staircase leading down.  The walls around you are covered in ice. _ freezes the sleepcap! The sleepcap releases spores at you.%h"' %h ##.###You freeze the sleepcap.  The sleepcap is heavily damaged.%h6-1---9%h### _The wall freezes the sleepcap. The sleepcap misses you.%hե  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  #.  TCC the Frost Mage ##. .  Barachi of Vehumet **.... #.. .  Health: 66/74 =====================--- ... ## .#  Magic: 10/18 =============----------- #..#.######.#  AC: 4Str: 9 #.#........#  EV: 12Int: 20%hɱ #..........####  SH: 0Dex: 13 #.f..........#  XL:  9 Next: 22% Place: Dungeon:7 #@.<.....#  Noise: =--------  Time: 4869.4 (0.0) #.######.#  C) +1 short sword (venom) ### Cast: Freeze  Ramparts   f   sleepcap%hpY _The wall freezes the sleepcap. The sleepcap misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)%h #.TCC the Frost Mage##..Barachi of Vehumet **....#...Health: 66/74 =====================---... ##.#Magic: 11/18 ==============----------#..#.######.#AC: 4Str: 9#.#........#EV: 12Int: 20#..........####SH: 0Dex: 13#.f..........#XL:  9 Next: 22% Place: Dungeon:7#@.<.....#Noise: =--------  Time: 4869.4 (0.0)#.######.#C) +1 short sword (venom)###Cast: FreezeRamparts f%h| [40m   sleepcap  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  Okay, then.##.#####.#### _%h|9Aim: a sleepcap (heavily damaged, 100% to hit) _Okay, then.  You hit the sleepcap.  The sleepcap is severely damaged.  The wall freezes the sleepcap!  You destroy the sleepcap!..## %hʮf=370.4 (1Freeze#.##### _Vehumet accepts your kill.%hp ## . ##. .#...  .... ### .#.#.######.# #.#.# ...#####.@..........##.#>.<.....####.######.####2==-1.6 (1.2 _The frozen ramparts melt away as you move.%hE##.##. . #.... ... ### .# #..#.######.# #........# #...####..# #.#@.<.....# ###.######.#  ### 7-2.8 _There is a stone staircase leading down here.%hs4%hv%h{%h|330 _%h?%hb f ...+  ...# %h  ##[..#  #....# %h} R #....#  #....#  #....#  #....# %h 8 #@...# #......#...# #...... .......#.....# ...##...%hׄ #..... ...# ..##.... ...#o   orc priest (wandering)#).. ...#o   orc wizard (wandering).... ....%h ..[oo .....==%hf n oo%hq hooYou climb downwards.%h 5=4.6 (1.8%hF$ %hm2 - _The orc priest shouts!  %h63 Found a scale mail, a hand axe and a leather armour. _There is a stone staircase leading up here. %hl.M#+ .#[ #<#......#...# #...... .......#....#..##.#)# .... .... %h  %hw  %h  %hao   orc priesto   orc wizardoo8=-5.8 (1.2 _ %h  %h( %hg` sM#+ .#[. #<#......#...#...o   orc wizard...##.....#).o# %hn  %h  %h opriesto   orc wizardoo %hP B-7.0 %hg  %h  %hrv+###[..<#......#.. .........# ...##...... ...# ..#..o . #).o ..... %h. %hj}  The orc wizard gestures at you while chanting. %hT.  You easily resist. o 2 orc priests (1 wandering)o.oAn orc priest comes into view. It is wielding a +0 hand axe.3=8.2 %h= %h>?' _You hear a shout! %hp+###[..#......##...... .......#.....# ...##...#..... ...# ..##..oo . #)..  o 2 orc wizards (1 wandering)...o.o   orc (wandering)o.[o. ..... %h~  An orc and an orc wizard come into view.The orc wizard is wielding a +1 dagger of flaming. %h %h$ o.o.  The orc wizard shouts! %h9+9* %h    orc wizard  The orc wizard casts a spell.The orc wizard flickers and vanishes! %h %hn %h3o..o[{ %hNh9==9.4 %hH %h _Deactivating autopickup; reactivate with Ctrl-A. _There is a stone staircase leading up here. %he  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h ...+TCC the Frost Mage...#Barachi of Vehumet **....##[..#Health: 69/74 ======================--#....#Magic: 10/18 =============-----------#....#AC: 4Str: 9#*...#EV: 12Int: 20**...#SH: 0Dex: 13**...#XL:  9 Next: 23% Place: Dungeon:8*@*..#Noise: =--------  Time: 4879.4 (0.0) %hL #....****..#C) +1 short sword (venom)#.....* *......Cast: Freeze#.....# ...##...#...oo ...# ..##.... ...# .oo 2 orc priests (1 wandering)#).. ...#o   orc wizard..o. ....o   orc (wandering).o[{. ..... _There is a stone staircase leading up here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up. %h:;...+TCC the Frost Mage...#Barachi of Vehumet **....##[..#Health: 69/74 ======================--#....#Magic: 10/18 =============-----------#....#AC: 4Str: 9#....#EV: 12Int: 20#....#SH: 0Dex: 13#....#XL:  9 Next: 23% Place: Dungeon:8#@...#Noise: =--------  Time: 4879.4 (0.0)#......#...#C) +1 short sword (venom)#...... .......Cast: Freeze#.....# ...##...#...oo ...# ..##.... ...# .oo 2 orc priests (1 wandering) %h>#).. ...#o   orc wizard..o. ....o   orc (wandering).o[{. .....  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice. %hXO.#.#.#@...#.. .oo..ooo.{o.[. %hbYo=80.4 (1Ramparts  %hae8# %hgonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covered in ice. _The orc shouts! The orc priest shouts! %hr1  %h:2  %h2  %hZ3  %hy4  %h _###oo..oo.....--1## %hn %h՚d###oo#..oo..) 70--2Freeze#### _The wall freezes the orc wizard! %h  _The wall freezes the orc wizard!  You freeze the orc wizard.  The orc wizard is severely wounded. freezes the orc wizard!  You kill the orc wizard!  Vehumet accepts your kill. %hM  ###)#oo...o   orc  You feel your power returning. The wall freezes the orc priest! %h H## %h< f#### %h` i5=3Freeze %hi R## %hnm b _The orc priest miscasts a cantrip.%h   The wall freezes the orc priest!  You kill the orc priest!Vehumet accepts your kill.%hgS##)%hoo...   orc priest%hI7 2===7-4 _You feel your power returning.%hE####{ _Your Fighting skill increases to level 8!%hk Z###%h 8-%hn F###%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hh&  %hhThe wall freezes the orc priest.  The orc priest calls down the wrath of Beogh upon you.%hh%hX####o{.. 58----==5%hy## _Beogh smites you!%h,###oo#...--6Freeze## _The wall freezes the orc priest.%h4 _Beogh smites you! _The wall freezes the orc priest.  You freeze  The orc priest is almost dead.  The wall freezes the orc priest!  You kill the orc priest!  Vehumet accepts your kill.  The wall freezes something but does no damage.#%hSt#))#%hc----1=--8=-7Freeze%hh####%h9kB _The wall freezes the orc but does no damage.%h1 z###%h8 X###%h< 9=The wall freezes something!  Something hits you but does no damage.%hH /  --more--%hu6O#o)#o   orc 8 _#%hv%hS## .%hA##. .%h`#... .%hi... ### .#%ht#..#.######.#%h d#.#........##..........#####............#7#.#@.<.....# ###.######.# ###  %h\ %h %hf=%h-- %hh %h9The frozen ramparts melt away. You climb upwards.%h%hu%hv2%hw==%h{w-%hw9.9 (2.5%h|%hO %h %h\3_Reactivating autopickup. %hڀ]_There is a stone staircase leading down here.%h|n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? %h% [?25l[?1c%hWQ%h~SD15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn)  b - [carried] f - a +0 pair of boots (worn)  c - [carried] k - a +0 helmet (worn)  d - [carried] u - the +1 ring mail of the Ferocious God {rF+ rC+ Str+2} Results elsewhere ([,] to cycle)  e - [D:8] a +0 leather armour (7 further duplicates)f - [D:6] a +0 ring mail (4 further duplicates)  g - [D:8] a +0 robe  h - [D:6] a +0 scale mail  i - [D:8] a leather armour  j - [D:6] a ring mail (2 further duplicates)  k - [D:8] a scale mail  l - [D:3] a +0 animal skin  m - [D:3] a +0 helmet  n - [D:2] a robe  %hSo - [D:1] a tower shield%h,%h5##.TCC the Frost Mage##..Barachi of Vehumet **....#....Health: 59/74 ===================-----... ### .#Magic: 12/18 ================--------#..#.######.#AC: 4Str: 9#.#........#EV: 12Int: 20#..........####SH: 0Dex: 13#............#XL:  9 Next: 28% Place: Dungeon:7#.#@.<.....#Noise: ---------  Time: 4889.9 (0.0)###.######.#C) +1 short sword (venom)###Cast: FreezeThe wall freezes something! _Something hits you but does no damage.The frozen ramparts melt away. You climb%h7, upwards. _Reactivating autopickup. _There is a stone staircase leading down here.  Search for what [Enter for "armor", or ? for help]? armor%hhAD _%h%h,Read which item? Scrolls  p - a scroll of revelationq - a scroll of summoning  s - 2 scrolls of immolation  v - 2 scrolls of fog%h x - 2 scrolls of enchant armour  y - a scroll of fear  B - a scroll labelled ZADUKHLIBLA  D - a scroll labelled FEOTUSM ITWULE  E - a scroll labelled NOSTREM INIUMEAS [!] read|quaff|evoke[?] describe selected%h%hD%h7Z##.TCC the Frost Mage##..Barachi of Vehumet **....#....Health: 59/74 ===================-----... ### .#Magic: 12/18 ================--------#..#.######.#AC: 4Str: 9%h#.#........#EV: 12Int: 20#..........####SH: 0Dex: 13#............#XL:  9 Next: 28% Place: Dungeon:7#.#@.<.....#Noise: ---------  Time: 4889.9 (0.0)###.######.#C) +1 short sword (venom)###Cast: FreezeThe wall freezes something! _Something hits you but does no damage.The frozen ramparts melt away. You climb upwards. _Reactivating autopickup. _There is a stone staircase leading down here. _Search for what [Enter for "armor", or ? for help]? armor%hP  Okay, then.%h%h#%h. _%hV ## . ##. .#... .... ### .#.#.######.# #.#.# #### #.@..........# #.#>.<.....####.######.####%hNi%hm  You hear some strange, mumbled words.  Deactivating autopickup; reactivate with Ctrl-A.%h==91.1 (1.2{ _Something tries to affect you, but you resist.%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hTCC the Frost Mage##.Barachi of Vehumet **....##..Health: 59/74 ===================-----#....Magic: 9/18============------------... ### .#AC: 4Str: 9#.*#*######.#EV: 12Int: 20#***.......#SH: 0Dex: 13#***.......####XL:  9 Next: 28% Place: Dungeon:7**@*.........#Noise: ==-------  Time: 4891.1 (0.0)******.....#%hfC) +1 short sword (venom)**#**#####.#Cast: Freeze### _Something tries to affect you, but you resist.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hٱ TCC the Frost Mage##.Barachi of Vehumet **....##..Health: 59/74 ===================-----#....Magic: 9/18============------------... ### .#AC: 4Str: 9#..#.######.#EV: 12Int: 20#.#........#SH: 0Dex: 13#..........####XL:  9 Next: 28% Place: Dungeon:7#.@..........#Noise: ==-------  Time: 4891.1 (0.0)#.#>{<.....#%h۳ C) +1 short sword (venom)###.######.#Cast: Freeze###Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes something!  Vehumet accepts your kill.%h '.#..#....#.@.#.#>)###.#asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes something!  Vehumet accepts your kill.  Reactivating autopickup.%h 60302.1 (1Ramparts #####.#%hq 6 _You feel a bit more experienced.%hV##.##. . #.... ... ### .# #..#.######.# #........# #....####.....# #.#@)<.....# ###.######.#  ### %h\%h\?--3.3 (1.2 %hb%hSe _The frozen ramparts melt away as you move. _There is a stone staircase leading down here.%h ## . ##. . #... . ... ### .# #..#.######.# #.#.# #.#### #.# #.#>@<.....# ###.######.# ### %hX %h' `1--4.5 _%hݺ %h~ ~  Things that are here: _a +1 dagger of flaming; a +0 robe%hBuWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  C - a +1 short sword of venom (weapon)  d - a +4 scimitarg - a +0 short sword  t - a +0 dagger Magical Staves (go to first with |)  j - a staff of earth Floor Items ([,] to select) Hand Weapons a +1 dagger of flaming[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h* %h %h H##.TCC the Frost Mage##..Barachi of Vehumet **....#....Health: 61/74 ===================-----... ### .#Magic: 9/18============------------#..#.######.#AC: 4%h ~Str: 9#.#........#EV: 12Int: 20#..........####SH: 0Dex: 13#............#XL:  9 Next: 30% Place: Dungeon:7#.#>@<.....#Noise: ---------  Time: 4894.5 (0.0)###.######.#C) +1 short sword (venom)###Cast: FreezeReactivating autopickup. _You feel a bit more experienced. _The frozen ramparts melt away as you move. _There is a stone staircase leading down here.  Things that are here: _a +1 dagger of flaming; a +0 robe%h P  Okay, then.%h %hů %hɲ . _%hv\## . ##. . #... . ... ### .# #..#.######.# #.#.# #.#### #.# #.#>)@.....# %hM###.######.# ### %h%h 45.7 (1.2 _%h%ha _There is a stone staircase leading up here.%hk## #. ##. .. #... . ... ### .# #..#.######.# #.#.# #.#### #.# #.#>)<@....# %h###.######.# ### %h%hc10/18=6.9 _%h%h%h## ##. ##. #.. #... .. ... ### .# #..#.######.# #.#.# #.%ht#### #.# #.#>)<.@...# ###.######.# ### .%hB%h}V2=8.1%h^ %hC %hB ## ##. ##. #.. #... .. %hD ... ### .# #..#.######.# #.#.# #.#### #.# #.#>)<..@..# ###.######.# ### ..##%hM %hO (9.3%hPW %hZ %hd^ ## ##. ##. ##.. #... #.. ... ### #.# #..#.######.# #.#.%h` S# #.#### #.# #.#>)<...@.# ###.######.# ### #.. ###%hd %h0e *900.5%hqh %h/j %h7##. ##.. #..#.. ... ### #.# #..#.######.# #........# #...####..# #.#>)<.....# ###.######@#  ### ##..# ### 3==1.7%hV#..#.. ... ### #.# #..#.######.# #........# #....####..........# #.#>)<.....# ###.######.### ### ##@.# #### %h%hӡX1=2.9%h%hJ%h_ %h` %hf %hfi %hKd ## ##..#... #..... ### #.#.#.######.# #.#..# ........#### #............#%h"A #.#>)<.....# ###.######@######..#####%h%h[044.1%h%h%h^ ## ##.#. #..#... .... ### #..#.######## #.####%h^...........#.#>)<....@# ###.######.###### ##..#####%hg%h{h(5.3%h6o%hq%h_ ## ##. ## ##..#... #..... ### #.#.#.######.# #.#.# #### #........@...# #.#>)<.....######.######.######..#####6.5%h(M ## ##.#. #..#... .... ### #..#.####### #.####............#>)<.....######.######.####5==7.7%hi QM ## ##.#. #..#... .... ### #..#.####### #.####...........##.#>)<.....####2==8.9%hN M## .. ## ##.#. #..#... .... ### #..#.####### #.####............##6=10.1%hzM ### ... ## ##.##. #...#... .#... ### #..#.#######........# #..........####......##.##1.3%h^### ... #.###. ##...##... #.... ### #.##..#.######.# #.###..#####............##.#>)<.....######.######.###### ##..#2.5%h#### ... #.#  ##. ##.@.##... #..###... ### #.##..#.######.##.#.##...#####............##.#>)<.....######.######.###7==3.7%h###### #....# ##@# ##. ##...# #... #..###... ### #.##..#.########.#.##....#####............##.#>)<.....###%h%hTX3=4.9%hP%h%h %h$ s Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire30% 3b - ApportationTranslocation11%1  c - Magic DartConjuration11%1  d - JinxbiteHexes16%2  e - Searing RayConjuration16%2  f - Fulminant PrismConjuration/Alchemy71% 4  g - Alistair's Intoxication%h Alchemy96% 5 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit %hL  TCC the Frost Mage  Barachi of Vehumet **....  Health: 67/74 =====================---Magic: 13/18 =================-------AC: 4Str: 9EV: 12Int: 20######SH: 0Dex: 13#....#XL:  9 Next: 30% Place: Dungeon:7  #####@#Noise: ---------  Time: 4914.9 (0.0) ##.##...#C) +1 short sword (venom) #...#..###Cast: Freeze... ### #.###..#.######.##.#........##..........#####............##.#>)<.....### _The frozen ramparts melt away as you move. _There is a stone staircase leading down here.  Things that are here: %heg_a +1 dagger of flaming; a +0 robe _Okay, then. _There is a stone staircase leading up here.  Okay, then. _ %hȚ V######  #.@..# ##.#..# ##...#.c.# ... #..###...# ... ### #.## #...##..#.######.# ...#c   centaur (asleep)#.## ...##....#### #...#............# .$.. %h | cclauncher)A centaur comes into view.Found 11 gold pieces.  The centaur shouts! ((The centaur wields a +0 shortbow. The centaur shoots an arrow. %h5N @. ((The arrow barely misses you. The centaur shoots an arrow. %h @.====6.1 (1.2 _The arrow closely misses you.!%hk#######....# ####.#@.# . ##...#.c .!%hl#..###...#  ### #.## ## #..#.######.# ...##........# ...#  #....#### #.....# .$#.#>)<.....### #..!%h<!%h8==---7.3Freeze!%h !%ht _The centaur unwields a +0 shortbow. The centaur misses you. x2!%h2A  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."%hi  TCC the Frost Mage  Barachi of Vehumet **....  Health: 68/74 ======================--Magic: 10/18 =============-----------AC: 4Str: 9EV: 12Int: 20#*****SH: 0Dex: 13#*****XL:  9 Next: 30% Place: Dungeon:7 ####.*@**Noise: =--------  Time: 4917.3 (0.0) .##...**c*#C) +1 short sword (venom) ..#..##**..#Cast: Freeze .. ### #.## ##...# #..#.######.# ...##.#........# ...#c   centaur#...."%h......#### #...#............# .$..#.#>)<.....### #.... _The arrow closely misses you. _The centaur unwields a +0 shortbow. The centaur misses you. x2  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate"%hhI 7  TCC the Frost Mage  Barachi of Vehumet **....  Health: 68/74 ======================--Magic: 10/18 =============-----------AC: 4"%hoJ <Str: 9EV: 12Int: 20######SH: 0Dex: 13#....#XL:  9 Next: 30% Place: Dungeon:7 ####.#@.#Noise: =--------  Time: 4917.3 (0.0) .##...#.c.#C) +1 short sword (venom) ..#..###...#Cast: Freeze "%hL .. ### #.## ##...# #..#.######.# ...##.#........# ...#c   centaur#..........#### #...#............# .$..#.#>)<.....### #....  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the centaur! The centaur hits you. The centaur misses you.The wall freezes the centaur but does no damage."%hM 1---=8.3 (1Ramparts "%hR #########"%h)U asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the centaur! The centaur hits you. The centaur misses you. but does no damage. _The centaur hits you. The centaur misses you.#%h7h #####%hШ#### You hit the centaur.  The centaur is heavily wounded.The wall freezes the centaur. The centaur hits you.#%hqj57-----9#%h#######%hIJ? _The centaur kicks you but does no damage.#%h:m _The centaur kicks you  You hit the centaur. The centaur is poisoned.  The centaur is severely wounded.The wall freezes the centaur. The centaur closely misses you. x2!  You kill the centaur!#%h?S#######@.##.)#-5-20Freeze#######@.### _Vehumet accepts your kill.#%h$#######....# ###.#..## ##...#.@.##..###...#  ### #.## ##.#.######.# #...# #........# #...# #...######..# .$#%h{%#.#>)<.....### #..  ###.######.### ##..#%h *#%h*m1=-1.5 (1.2#%h 2#%h2 _The frozen ramparts melt away as you move.Things that are here: _a +0 shortbow; a centaur corpse#%hY#######....# ###.#..###...#.).# #..###..@#  ### #.## ##.######.# #...# #....... ...#####..# #.$ #.#>)<.....### ##.... ###.######.### ##..  ### ##..# ##8-2.7 _#%h  #######....###.#..####...#.)...###...####### ##.@.# .#.######.# .........#####..3.9#%hŋ ######....###.#..####...#.)...###...####### ##... .#.######.# ...... ..#####...# #...# .$...#>)<.....### ##.....##.######.### ##.....  ### ##..# ##...# ### #... ...5.1#%hu ? ###### #....#  ###.#..# ##...#.).#  #..###...# ### #.##   #.######.# #...#  #........# #..@#  ..######%h  ..# #.$... .#>)<.....### ##...... ##.######.### ###.....#  ### ##..# ##...#   ####    ...#  #  #%h #%h r9==6.3#%h #%h $%h ######....###.#..####...#.)...###...## ##### ##....######.# ......# .#####.@.#...# #.$...##>)<.....### ##......#.#  2==7.5$%h4 ....###.#..####...#.)...###...## ##### ##....######.# ......# .#####...[40m###...# #.@...##>)<.....### ##......# ##.######.### ###.....## ...  60=8.7$%hn;A9.7 (2$%hI? _You now have 271 gold pieces (gained 11).$%h8###.#..# ##...#.).#  #..###...# ## #.## ##...#  .######.# #...#  ........# #...# .###### $%h:~..# #.....### #>)<.....### #.# #.######.### ### # ##..# ##...#   #### #  ...#  #  #     $%hB$%h2E,30.9 (1$%hK$%hVL$%h?c ##...#.).#  #..###...# # #.## ##...#  ####.# #...#  .......# #...# ###### ..# #.....### >)<.....### #. .######.### ### ## ##..# ###...#   #### #  ...#  #  #      1==2.1$%hV ##...#.).#  #..###...##   #.## ##...#  .# #...#  # #...##  ######...###  # #.....###  )<.....### ##......##  ######.### ###.@...#  # ##..# ###...#  #### #...#  ...# ..# ..#  h   howler monkey (asleep) ..  . h $%h~ o  A howler monkey comes into view.$%h hh.$%h 0=3.3$%h $%hlj . _The howler monkey howls!$%h# #..###...# #.## ##...#  ####.# #...#  .....# #...# ######...### ..# #.....### <.....### #. #####.### ###   ##..# ###@..#   ####   ...#  ...#  #..#  ...  ..h# #..#  .##  h.3=-4.5$%hAI#.## ##...#  ###.# #...#  ....# #...# ######...### ..# #.....### ### ##...... ####.### ###   ##..# ###...# ##  $%hI #...#  #...#  ##..#  ..h  ...# #..#  .##  .#  $%hK$%hpL$%hWh.2=-5.7%%hhz9##.# #...#  ...# #...# ######...### ..# #.....### ### ##...... ###.### ###   ##..# ###...# ##    #.@.#  #.h.# %%h8|R ##..#  ...  #...# ##..#  .##  .#  .#  %%hF=6.9%%hmFreeze%%h%%hD _The howler monkey hits you but does no damage.%%hJ....# #...## .######...### ....# #.....### ### ##......## ####.### ###.....#  ##..# ###...##  #### ##...#  #...#  #@h.#  ##..#  #...#  #...#  ##..#  .##  .  .#  # %%hX  The howler monkey hoots and howls with incredible vigour!%%htYh58--=========8.1%%h_%%hb1 _The howler monkey hits you.&%h.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&%h^....# #...##  TCC the Frost Mage ....######...###  Barachi of Vehumet **.... .......# #.....###  Health: 58/74 ==================------ .....### ##......##  Magic: 10/18 =============----------- ####.### ###.....#  AC: 4Str: 9##..# ###**.##  EV: 12Int: 20#####**..#  SH: 0Dex: 13&%h{**..#  XL:  9 Next: 35% Place: Dungeon:7*@h.#  Noise: =========  Time: 4938.1 (0.0)***.#  C) +1 short sword (venom)#*..#  Cast: Freeze#...# ##..# .##  h   howler monkey.# .# # The howler monkey hoots and howls with incredible vigour! _The howler monkey hits you.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate&%h]....# #...##  TCC the Frost Mage ....######...###  Barachi of Vehumet **.... .......# #.....###  Health: 58/74 ==================------ .....### ##......##  Magic: 10/18 =============----------- ####.### ###.....#  AC: 4Str: 9##..# ###...##  EV: 12Int: 20######...#  SH: 0Dex: 13#...#  XL:  9 Next: 35% Place: Dungeon:7#@h.#  Noise: =========  Time: 4938.1 (0.0)[10;1&%h݉6H##..#  C) +1 short sword (venom)#...#  Cast: Freeze#...# ##..# .##  h   howler monkey.# .# # _The howler monkey hits you.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.4-==-------9.1 (1Ramparts &%hb####&%hB-  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the howler monkey! The howler monkey hits you.&%h  _The wall freezes the howler monkey! The howler monkey hits you.  You freeze the howler monkey!  The howler monkey is almost dead.  The wall freezes the howler monkey!  You kill the howler monkey!  Vehumet accepts your kill.&%h #.##&%h 5/75-1=7--------40Freeze&%h} ####&%h 4 _You feel your power returning.'%hpf####'%h?q8-'%h1tO###'%hv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'%h6h######...### ..# #.....### ### ##...... ###.### ###.....#   ##..# ###...# ## ##...#   #...#  #...#  ##@.#  #.. #...#  ##..#   .##  .#  .#  ##    '%h]S-1.3 (1.2'%hj _The frozen ramparts melt away as you move.'%h4u..# #.....### ### ##...... ##.### ###.....#   ##..# ###...# ## ##...#   #...#  #...#  ##..# #. #...#  ##..#  '%h!8.##  #.#  ..#  .##  .  # '%h=='%h?X6-2.5'%hrC'%hE'%h ### ##...... #.### ###.....#  .# ###...# ## ##...#   #...#  #...#  ##..# #...#  #..@#  ##..#  .##  #.#  ..#  '%h #.##  ..  ###    '%h '%h~ (3.7'%hu '%hS '%h  #.### ###.....#..# ###...##  #### ##... ###..## #...## #.##   '%hb Z=4.9'%h! 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or * to list all spells./%h .....#.....#.# ...TCC the Frost Mage..........##.#####Barachi of Vehumet **....######..##.#..Health: 68/75 =====================---#####.#.#Magic: 14/18 ==================------#..#.#AC: 4Str: 9#.**.#EV: 12Int: 20##**##SH: 0Dex: 13****XL:  9 Next: 37% Place: Dungeon:7*@**Noise: ---------  Time: 4982.1 (0.0)*F***C) +1 short sword (venom)/%h #****Cast: Freeze..#* *....#. ..#.... ## ..#F   sky beast.#.. ..##.. ...##..# _A sky beast comes into view. _You see here a +0 leather armour.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0%h#W.....#.....#.# ...TCC the Frost Mage..........##.#####Barachi of Vehumet **....######..##.#..Health: 68/75 =====================---#####.#.#Magic: 14/18 ==================------#..#.#AC: 4Str: 9#....#EV: 12Int: 20##.###SH: 0Dex: 13##[#XL:  9 Next: 37% Place: Dungeon:7#@.#Noise: ---------  Time: 4982.1 (0.0)#F.##C) +1 short sword (venom)#..#.Cast: Freeze..#. ....0%h Xh.#. ..#.... ## ..#F   sky beast.#.. ..##.. ...##..#  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the sky beast! 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######..##.#.. ß##.##$# #####.#.# ..ß.... #..#.# ...... #....#  ..... ##.#####.#.##+# ##[# ß.##.#...###..# ##..@.##†.## #3%h*,#....#..#.# #.......#.....#.#... #......'.....#....#........#.....###..#.......#.#...#.# ..##.....####...#......###...# ###.......#.##ß##........##..3%ho23%h3V3=9.33%h73%h<94%h>.....#.# ...  ..........##.##### ## ######..##.#.. ß##.##$# #####.#.# ..ß.... #..#.# ...... #....#  ..... ##.#####.#.##+# ##[# ß.##.#..@###..# ##....##†.## ##....#..#.# #.......#.....#.#...#'.....#....#........#.....###..#.......#.#...#.# ..##.....####...#......###...# ###.......#.#5000.54%h#########.....ß#........'4===104%h&( _You open the door.4%h7M #.###.#.# #)##.....#.# ... ..........##.##### ## ######..##.#..ß##.##$########..ß........ß#..#...........#.... #..........##.### ####.#.##@# ##[ ##ß.##.#...###.. ##....##†.###......#....#..#.#..#..4%h4%h[6=2.7 (1.24%h4%hQ _There is an open door here.4%h 1M###.♣.♣ #.###.#.# #)##.....#.# ... ..........##.#####4%h  ## ######..##.#..ß##.##$########..ßß#..#..... #.......@..##.### ####.#.##'#.##[ ##ß.##.#...###..##....##....##†.###.4%h} 4%h /3.9 _4%h| 4%h 4%h>  .....#.....#.#♣♣.♣♣## ###. #.###.#.# ♣.♣ .. #.###.#.# #)# .....#.....#.# ...4%h@  ..........##.##### ## ######..##.#..ß##.##$########.#.#ßß#..#.#..#....# .#..........##.### ####.#.##'#.##[# ##ß.##.#...###..# ##....##....##†## ##......#....#..#.#.#.....#.#... #......'.....#...4%hlB |.## ........#.....###..#4%hI F55.14%htO 4%hQ 4%h #..........#........ .....#.....#.#♣♣.♣♣# ###. #.###.#.# ♣.♣ .. #.###.#.# #)# .....#.....#.# ... ..........##.##### ## ######..##.#..4%hmß##.##$########.#.#ßß#..#.#..#....#..#..........##.### ####.#.##'#.##[# ##ß.##.#...###..# ##....##....##†## ##......#....#..#.#.#.....#.#... #......'.....#....##4%h4%hq(6.34%ht4%h 5%h5%hf5%hT5%h5%h,rr #.# .....#.....#.#♣♣.♣♣ ###. #.###.#.# ♣.♣ .. #.###.#.# #)# .....#.....#.# ... .##.##### ## ######..##.#..5%hrM.ß##.##$##.#.#.ß.ß#..#.#.#....#.#5%hLs.##.###. ####.#.##'#.##[# ##ß.##.#...###..# ##....##....##†.## ##......#....#..#.# #.#.....#.#... #......'.....#....##5%hBx5%hyD=7.55%hh}5%h~5%h$ ...#♣♣.♣ #..........#...... .....#.....#.#♣♣.♣ ###. #.###.#.# ♣.♣ .. #.###.#.# #)# .....#.....#.# ...5%h¸0 ..........##.##### ## ######..##.#.. .ß##.##@########.#.#ßß#..#.#..#....#...#..........##.###...####.#.##'#.##[#5%h̻. ##ß.##.#...###..# ##....##....##†## ##......#....#..#.#.#.....#.#...5%hs5%h Q6=75%hz3=8.75%h65%h:5%h$9.7 (25%h5%h? _You now have 282 gold pieces (gained 11).5%h45%h5%h35%h;  ##..... .....#.....#.#♣♣ ###. #.###.#.# ♣. .. #.###.#.# #) .....#.....#.# .. .....#.###### ######..##.#.. 5%hM< "...ß##.##.########.#.#......ß.@......ß#..#.#...#....##.##.#######.#.##'#.##[# ##ß.##.#...###..#5%h= q....##....##†##..#....#..#.# .#.....#.#... #......'.....#....##5%h,B 5%h C d7=10.9 (15%hGG 5%hH 5%hMW  #.# .....#.....#.#♣♣ ###. #.###.#.# ♣ .. #.###.#.# # .....#.....#.#  .##..? ## ######..##.#...ß##.##.#.#.#.ß.ß#..#.#.#....#.#.##.###.####.#.##'#.##[#.ß##ß.##.#...###..#.)##....##....##†.##5%hfY ..##......#....#..#.## #.#.....#.#... #......'.....#....##5%h._ 5%h` (2.15%hd 5%hg C _Found a scroll of enchant armour and a spear.5%h 5%hE 5%h 5%h 6%h* ...#♣ #..........#... .....#.....#.# ###. #.###.#.#  .. #.###.#.#  .....#.....#.#  ..........##.## .? #########..##.#.. ....ß##@##.########.#.#ßß#..#.#..#....#..#..........##.###...####.#.##'#.##[#ß...ß##ß.##.#...###..##..)##....##....##†##..##......#....#..#.#.#..#.....#.#...6%h,6%hq.D=3.36%h?6%hA6%hfB6%hG6%h`I6%h6%h6%hL6%h6%hX7g ##.. .....#.....#.# ###. #.###.#.### .. #.###.#.##ß. .....#.....#.#.#... .....#.#)..?.. #########..##.#..ß.....ß##.##.########.#.#........@ß........ß#..#.#...#....##.##.######.#.##'#.##[##ß...ß##ß.##.#...###..###..)##....##....##†.## #....#....#..#.#..#..#.....#.#... # #......'.....#....## 6%h*;6%h;084.56%hA6%hCl _Found the +5 Force Lance {heavy, knockback}.6%h  #.# .....#.....#. ###. #.###.#. ##+# .. #.###.#. #ß.ß .....#.....#.#.#.... .##.#)..?..# #########..##.##ß.....ß##.##.#.#..ß.ß#..#..#.....#.##.#.####.#.##'#.##[#.#ß...ß##ß.##.#...###..# ##..)##....##....##†.##6%h 2 #..##......#....#..#.# ..#.#.#.....#.#... .## #......'.....#....6%h 6%h W8==5.76%h 6%h 6%hJ 0 #6%hݩ $.# .....#.....# ###. #.###.# ##+# .. #.###.#.. #ß.ß# .....#.....# #.#.... .## #)..?..#####..##.##ß.....ß##.##.#.##.ß.ß#..#.#.#.##.#6%h .####.#.##'#.##[#ß.#ß...ß##ß.##.#...###..#. ##..)##....##....##†.## #..##......#....#..#.# ..#.#.#.....#.# .##. #......'.....#....6%h> 6%h 6%hp !6.96%h 6%h 3)6%h˷ 7%h, #. .....#..... ###. #.###... ##+# .. #.###. .. #ß.ß## .....#..... #.#....# . #)..?..###..##. ##ß.....ß##.##.#. #.ß.ß#..7%h@.#.#.##..##.####.#.##'#.##[ ß.#ß...ß##ß.##.#...###... ##..)##....##....##†.. #..##......#....#..#. ..#.#.#.....#.# .##. #......'.....#7%hL7%hpV9=8.17%h7%h7%h;  #.... .....#...#  ###. #.###... ##+ .. #.###.. #ß.ß## .....#.... #.#....# ......... #)..?..###########..## ##ß...@.ß##.##.######## #ßß#......#..........##..##.......####.#.##'#.## ß.#ß...ß##ß.##.#...###. ...##..)##....##....##†... #..##......#.#). ..#..#.....#.#9.3 _Found an ichor-stained dagger.7%hG    #.... .....#... ####. #.... ##+ .. #.##.. #ß.ß## .....# #.#....# ......... #)..@..###########.. ##ß.....ß##.##.####### #ß..ß# ......#............##.......####.#.##'#.##. ß.#ß...ß##ß.##.#...#### ...##..)##....##....##† ... #..##......#.7%hVU 70===20.57%h/b A1.5 (27%hg V _x - 3 scrolls of enchant armour (gained 1)8%ht^8%h^_8%hd8%hqN _There are no items here.8%hJ   ## .....##.## ###. #. ... ##+## .. #. .. #ß.ß## .....# #.#....#  #).@...##.. ##ß.....ß##.##. #.ß..ß .. .#..##.####.#.##'#.#..ß.#ß...ß##ß.##.#... #....##..)##....##....##..... #..##......#....#8%h(N8%hO22.7 (1 _8%hX8%hZ8%h   # # .....# #.### ###. #. .... ##+## .. #. ..##ß.ß## .....# #.#....#  #)@....## ##ß.....ß##.##. #.ß. . .8%hG.# ....##.####.#.##'##..ß.#ß...ß##ß.##.#... #....##..)##....##.... ..... #..##......#....#8%hc13.98%hza ## #. .# # # .. .....# #.###. ###. # .... ##+## .. # ..##ß.ß## .....# #.#....#  #@.....## ##ß.....ß##.##. #.ß .. ...# ....##.####.#.##' ###..ß.#ß...ß##ß.##.#... #....##..)##....##.... ..... #..##......#....8%hg 8%hbh (5.18%hl 8%hUp _You see here the +5 Force Lance {heavy, knockback}.9%hW ##...... TCC the Frost Mage#....... Barachi of Vehumet **.....##..... Health: 71/75 ======================--# .......# Magic: 18/18 ========================#.###.###. # AC: 4Str: 9.... ##+## .. # EV: 12Int: 20..##ß.ß## .....# SH: 0Dex: 13#.#....# ...... XL:  9 Next: 43% Place: Dungeon:7#@.....########### Noise: ---------  Time: 5025.1 (0.0)##ß.....ß##.##.#### C) +1 short sword (venom)#..........ß.......[9%hX m Cast: Freeze..................................#............##.......####.#.##' ###..ß.#ß...ß##ß.##.#... #....##..)##....##.... ..... #..##......#....  _x - 3 scrolls of enchant armour (gained 1) _There are no items here. _You see here the +5 Force Lance {heavy, knockback}.  Press: ? - help, v - describe, . - travel, g - get itemItem here: the +5 Force Lance {heavy, knockback}.  The floor.:%h@iThe +5 Force Lance {heavy, knockback}. A plain iron lance, imbued with supernatural gravitas via the artifice of the mage Gell. It strikes with a force many times stronger than that imparted by thewielder. Base accuracy: +4 Base damage: 8 Base attack delay: 1.1 This weapon's minimum attack delay (0.7) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 1.8 XLs. Damage rating: 20 (Base [8 + 6 (Hvy)] x 97% (Str) x 114% (Skill) + 5 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are much slower. Knockback: It sometimes drives back enemies it hits. This lance falls into the 'Polearms' category. It has an extended reach (target with [v]). It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 7 of the Dungeon. (g)et.A%hV ~##...... TCC the Frost Mage#....... Barachi of Vehumet **.....##..... Health: 71/75 ======================--# .......# Magic: 18/18 ========================#.###.###. # AC: 4Str: 9A%hFX .... ##+## .. # EV: 12Int: 20..##ß.ß## .....# SH: 0Dex: 13#.#....# ...... XL:  9 Next: 43% Place: Dungeon:7#@.....########### Noise: ---------  Time: 5025.1 (0.0)##ß.....ß##.##.#### C) +1 short sword (venom)#..........ß....... Cast: Freeze..................................#............##.......####.#.##' ###..ß.#ß...ß##ß.##.#... #....##..)##....##.... ..... #..##......#....  _x - 3 scrolls A%hZ of enchant armour (gained 1) _There are no items here. _You see here the +5 Force Lance {heavy, knockback}.  Press: ? - help, v - describe, . - travel, g - get itemItem here: the +5 Force Lance {heavy, knockback}.  The floor.A%hN>+A%hE?##B%h\...... TCC the Frost MageB%hv1#.B%h^...... Barachi of Vehumet **....B%h.#B%h#..... Health: 71/75 ======================--B%hN## ..B%h.....# Magic: 18/18 ========================B%hp?#.###.B%hw###. # AC: 4B%h~-Str: 9B%h .... ##+## .. # EV: 12B%h .Int: 20B%h ..##ß.ß## .....# SH: 0B%h .Dex: 13B%h4 #.#....# ...... XL:  9 Next: 43% Place: Dungeon:7B%hb #@.....########### Noise: ---------  Time: 5025.1 (0.0)##ß.....ß##.##.#### C) +1 short sword (venom)#..........ß....... Cast: Freeze..................................#............##.......####.#.##' ###..ß.#ß...ß##ß.##.#... #....##..)##....##.... ..... #..##......#....  _x - 3 scrolls of enchant armour (gained 1) B%h_There are no items here. B%hD_You see here the +5 Force Lance {heavy, knockback}.  B%hHPress: ? - help, v - describe, . - travel, g - get itemB%h`xItem here: the +5 Force Lance {heavy, knockback}.  B%h The floor.B%hB%hB%hB%h! B%hL"_B%h"B%hD## .#. ..# #.# .. .....#.#.###. ###. #..... ##+## .. #...##ß.ß## .....#.B%hE#.#....# .#)@....##.##ß.....ß##.##.##.ß.......#.....##.####.#.##'####..ß.#ß...ß##ß.##.#...##....##..)##....##....#..... #..##......#....#B%hOB%hXQ46.3 (1.2 _B%h9Z8)B%h\C%hT'D #...### .#. .. .# #......# .. .....#.#.###. ###. #.#.... ##+## .. #.#..##ß.ß## .....##.#@...# .......#).....###########..C%h*##ß.....ß##.##.###### #ß.ß.....................##.......####.#.##'#.###..ß.#ß...ß##ß.##.#...##....##..)##....#C%h4l2=7.5C%hd:C%hz<C%h%##. ##..  #...#...### .#. .. .# #......# .. .....#...#.###. ###. #.#.... ##+## .. #.##..##ß@ß## .....##.#....# .......C%h`).....###########..##ß.....ß##.##.####### #ß..ß#...#............#....##.......####.#.##'#.###..ß.#ß...ß##ß.##.#...#C%hǡC%h%(8.7C%h C%h;C%hcQC%hHu######...##o..#..⌠.#.....#'o   orc (asleep)  You open the door.3=90) _An orc comes into view. It is wielding a +0 club.D%hKa #  ##. ##..  #### #...#...## ##...#. ##o..## . .# ..⌠.. #..... .. #........#...#.###. #..# ###..... ##@##  #.##..##ß.ß###.#....# ......... #).....###########..##ß.....ß##.##.###### #.ßß ..... ......#......... ....##.......####.#.##'#.30.9 (1.2D%hmg _There is an open door here.D%h3.. . #  . ##. ##..  ####. #...#...## ##... #. ##o..## . .##..⌠..# #..... .. #....# .....#...#.###. #.@# ###..... ##'##  #.##..##ß.ß###.#....# ......... #).....###########..#ß.....ß##.##.###### #..ßß ..... ......#.........D%hD%hL2.1 _D%h' . #.#..  .. #  .. ##. ##..  ####. #...#...## ##... #. ##o..## . .##..⌠#..... .. #.@..# .....#...#.###. #..### ###..... ##'##  #.##D%hC( ..##ß.ß##.#....# ......... #).....###########..#ß.....ß##.##.###### #...ßß ......D%hb, D%h2 u.ooD%h3 s4====3.3FreezeD%hA: D%h< % _The orc shouts!D%h= D%h a=---40D%hP _You hit the orc but do no damage. The orc barely misses you.E%hM  You freeze the orc!  You kill the orc!Vehumet accepts your kill.E%hSe)E%h=ir---5FreezeE%hdn9)E%hQq4 _You feel your power returning.E%h M  #.#...#  ... #  ... ##. ##..  ####.# #...#...## ##...#. ##...## . .##.#..... ..##....# .....#...#.###. #..### ###..... ##'## .. #.##............5=-6.5 (1.2  There is a dry fountain here.  Things that are here: _a +0 club; a +0 ring mailF%hM .# #....#  ...# #  ... ##. ##..  ####.# #...#...## ##...#. ##.@.## . .##..)#..... ..##....# .....#...#.###. #..### ###. #.##.....-7.7 _F%h;)F%hrF%h  .# #..#.#......# #... ##. #####.# #...#...### ##...# .......... ##...# .##..@..# ## ..##.......#.###. #..### ###. #.##.....#..........ß........ß# 8.9F%hR F%h   F%h There is a dry fountain here.  Things that are here: _a +0 club; a +0 ring mail _F%h . #...#...# #... ##. #F%h 7####.# #...#...### ##...# .......... ##...# .##..)..# ## ..##.....#.###. #..### ###. #.## .... ##'## .. ...................................# F%h  F%h  040.1 _F%h F%h F%hE ...#..# #... ##. #####.# #...#...### ##...# .......... ##...## .##..)..# ## ..##.......#.###. #.@### ###. #.## .... ##'## ..  ..##ß.ß##...#...#....#.................#..........# F%hSZ=1.3F%hZG%h" ...# #... ##. #####.# #...#...### ##...# .......... ##...## .##..)..# ## ..##....# .....#.###. #..### ###. #.## .... ##@## ..  ..##ß.ß##...#... #.#....#.........##.......####.#.##'#.# 2.5G%h#G%h'ings that are here: _a +0 club; a +0 ring mail  There is a dry fountain here.ings that are here: G%h'c_a +0 club; a +0 ring mail _There is an open door here.G%hd ... ##. #####.# #...#...### ##...# .......... ##...# .##..)..# ## ..##....# .....#.###. #..### ###. #.## .... ##'## ..  ..##ß@ß##...#... #.#....#.).....###########..####.......###..ß.#ß...ß##ß.##.#...### G%h/3.7 _G%hoG%hG%h^b####.# #...#...## ##...# ........ #. ##...##  .##..)..# ## ..##....# .....# #.###. #..### ###. #.# .... ##'## .. #. ..##ß.ß## .....#.. #.#@...# ..... #).....############ß.....ß##.##.##### #..........ß........ß.......#...#####.#.##'#.###..ß.#ß...ß##ß.##.#...# #....##..)##....##....G%hy~4.9)G%h## ##...# .... #. ##...##  .##..)..# ## ..##....# .....# #.###. #..### ###. # .... ##'## .. #. ..##ß.ß## .....#. #.#....# ..... #)@....#############ß.....ß##.##.##### #..........ß.............#....#####.#.##'####..ß.#ß...ß##ß.##.#...# #....##..)##....##.... ..... #....#....6.1G%hG%hG%h7QG%hK QG%h9 #. ##...# .##..)..# ## ..##....# .....##.###. #..### ###.  .... ##'## ..  ..##ß.ß##... #.#.....).....#############ß@....ß##.##.######..........ß................##....######.#.##'#.. ).....#.#.......#..... 7.3H%h52 .##..)..# ## ..##....# .....# #.###. #..### ###. # .... ##'## .. # ..##ß.ß## .....# #.#....# ..... #).....############ß.....ß##.##.#### #.@........ß.................###....#####.#.##' ###..ß.#ß...ß##ß.##.#... #....##..)##....##.... ..... #....#.....).....#..#..... ...##..#......'8.5H%h<# ..##....#  #.###. #..### ###.  .... ##'## ..  ..##ß.ß## ..... #.#....# ..... #).....################ ##ß.....ß##.##....!..ß#..........ß..............###....#####.#.## ###..ß.#ß...ß##ß.##.#.. #....##..)##....# ..... #....#.).....#..#. ...##..#......'# ........#9.7 _Found a metallic blue potion.H%h]W #.###. #..### ### .... ##'## ..  ..##ß.ß## .... #.#....#  #).....###################ß.....ß##.##.....!..ß#..........ß...........###....#####.#.# ###..ß.#ß...ß##ß.##.#. #....##..)##....# ..... #....#).....#..#......##..#......'#... ..#.... .#H%hH%hC)50.9H%h:)H%hH%h$  #.###. #..### ### .... ##'## .. ..##ß.ß##  #.#....#  #).....###ß.....ß##.##..!..ß#.ß.##..##....##.####.#. ###..ß.#ß...ß##ß.##.# #....##..)##....## ......#..##......# ..).....#.#.# ........##..#......' ..#....... .# ..#........+ .#.#H%h (2.1H%h H%h| S # ..##....# ..#.###. #..### ##.... ##'## ..##ß.ß##  #.#....# .. #).....##################ß.....ß##.##ß.....!..ß#ß..............#...##..##....##.......### ###..ß.#ß...ß##ß #....##..)##....## ..##......# ..).....#.# ..##..#......' ..#. .3.3H%he  # ..##....#  #.###. #..###  .... ##'##  ..##ß.ß##  #.#....#  #).....##ß.....ß##.###ß.....!..ß#.ß##.##..##....##.####. #. ###..ß.#ß...ß##ß.## #....##..)##.... ......#..##...... ..).....#.#. ........##..#...... ..#....... .H%hu >4.5H%h- H%h H%h F .##..)..#  # ..##....# #.###. #..### .... ##' ..##ß.ß##  #.#....#  #).....### #############ß.....ß##.# #ßß#....ß #. #.............#.###..##....##.......###.. ###..ß.#ß...ß##ß#. #....##..)### ..## ..).....# ........##..#H%hB H%h (5.7H%h H%h H%h] +6.7 (2H%h H%h+" f _c - 5 metallic blue potions (gained 1)H%hDp .##..)..# # ..##....# #.###. #..### .... ##'## ..##ß.ß## #.#....# #)..... ##ß.....ß##. #ß.ß#.ß # #.# ###..##....##. #.. ###..ß.#ß...ß##ß. #.. #....##..)## #. ......#..###. ..).....#.##. ........##..#H%h4A7.9 (1H%hUI%h(# ..##....# #.###. #..###  .... ##'##  ..##ß.ßI%h#.#....# #).....##################ß.....ß##.#ß........ß#..........ß#........#.####..##....###### #.. ###..ß.#ß...ß##ß.#.. #....##..)##...#. ......#..##..#. ..).#..#. ........##. ..#....... ...I%hDI%h(9.1I%hI%hI%h|a .###. #..## .... ##'##  ..##ß.ß## #.#....).....##################ß.....ß##.ß........ß#..........ß.....#I%hn##..##....###### #.. ###..ß.#ß...ß##ß.#.......#..#........+ ....... I%hI%h|)60.3I%hI%hI%h~\. .... ##'## . ..##ß.ß.#.#....# .#).....###################ß.....ß##.#ß........ß#..........ß..#.....#.####..##.@..##.......#### #.. ###..ß.#ß...ß##ß.#.. #....##..)##...#. ......#..##..#. ..).#..#. ........##.I%h\ ..#.......# .....#........+ .# #.....# #.....##I%h>1.5I%h8)I%hI%hy  ..##ß.ß.#.#....# .#).....####################ß.....ß##.##.#ß........ß#..........ß...#...............#...I%hG{ l........####..##....######.# #.. ###@.ß.#ß...ß##ß.#.. #....##..)##...#. ......#..##..#. ..)#.......##. ........##.' ..#.. ........#..#........+ .#...# ###.....# #.....###..##. ##...#I%h I%h (2.7I%hŏ :)I%h0 I%h #.#....# .#).....#####################ß.....ß##.##.#ß........ß#..........ß...#...............#.............####..##....##.......####.# #.. ###..ß.#ß...ß##ß.I%h #.. #.@..##..)##...#...........#..##......#.#......)#.......#.#...........##.'.#....# ........#.#...#..+ .#...#####.....# #.....####..# ##...#. ##...# .. #ß#.. #ß##I%h I%h$ (3.9I%hs J%h ).....#####################ß.....ß##.##.ß........ß#..........ß......................................###..##....##.......####.# #.. ###..ß.#ß...ß##ß.##.##....##....##..)##....##.#.......@...#..##......).....#.#......##..#'###.## .##J%hZ>5.1J%h:'J%h(J%hh#############ß.....ß##.##. #ß........ß#..........ß... #..................... #....................# ###..##....#####.#J%hAi #...###..ß.#ß...ß##ß.# #....##....##..)##....# #...........#..##......# #..#..# #......#..#......' #....#.......# .J%hi.# #...#.+ ....#####.....# ##J%hiA ##...#..##...#. ##ß#...#ß##?  ## .#J%hj4# J%h~J%h(6.3J%hJ%h_ _Found a scroll of identify. _You see here the +5 dagger "Ischuen" {speed, Str+4 Stlth+}.J%h J%h Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with )) J%hx 4 C - a +1 short sword of venom (weapon)  d - a +4 scimitarg - a +0 short sword  t - a +0 dagger Magical Staves (go to first with |)  j - a staff of earth J%h` LFloor Items ([,] to select) Hand Weapons the +5 dagger "Ischuen" {speed, Str+4 Stlth+}[?] describe selected [!] equip|wield|wear[tab] equip|unequip K%h K%h K%hJ #############ß.....ß##.##. TCC the Frost Mage#ß........ß#..........ß... Barachi of Vehumet **....K%h ?#......................... Health: 75/75 ========================#....................#.... Magic: 18/18 ========================###..##....##.......####.# AC: 4Str: 9#...###..ß.#ß...ß##ß.##. EV: 12Int: 20#....##....##..)##....## SH: 0Dex: 13#...........#..##......# XL:  9 Next: 43% Place: Dungeon:7K%h #......@.....#.#.......# Noise: ---------  Time: 5066.3 (0.0)#...........##..#......' C) +1 short sword (venom)#....#.......# ........# Cast: Freeze#...#........+ .......#.....#####.....# #.....###...# ##...#..##...#...##ß#...#ß##?## .## _a +0 club; a +0 ring mail _There is an open door here. _Found a metallic blue potion. _c - 5 metallic blue potions (gained 1) _Found a scroll of identify. _You see here the +5 dagger "Ischuen" {speed, Str+4 Stlth+}.K%h( AFound a scroll of identify. _You see here the +5 dagger "Ischuen" {speed, Str+4 Stlth+}.  You unwield your +1 short sword of venom.  Your +1 short sword of venom stops dripping with poison. K%h! You feel stronger.  Your hands tingle!13067.3 (1F) +5 dagger "Ischuen" {speed, Str+4 StlthK%h% K%h=( P _F - the +5 dagger "Ischuen" (weapon) {speed, Str+4 Stlth+}L%h #ß........ß#..........ß. #............. #...........# ###..##....##### #...###..ß.#ß...ß##ß.# #....##....##..)##....# #...........#.... #..#.. ##..#...... #....#.......# ..L%h #...#.+ .....#####.....# ## ##...#..##...#. ##ß#...#ß#?  ## .##.L%h L%h-8.5 (1.2L%h{L%hL%hޚ4L%hL%hL%h. #ß........ß#..........ß #.............. #....................# ###..##....##.......#### #...###..ß.#ß...ß##ß. #....##....##..)##.... #.#..## #.#.# #.##..# #....#.#  #...#..+ . .....#####.....# #......# ##...#..##...#.. ##ß#...#ß##.?. ## .##....L%h'P[9.7L%h:F #........... #.........# ###..##....#### #...###..ß.#ß...ß##ß. #....##....##..)##... #...........#.. #..#. ##..# #...@#.......# . #L%h.+ ......#####.....# #. ##...#..##. ##ß#...#ß#? ## ##...#ß.L%hL%h)70.9L%haL%h 4 #....# ###..##....### #...###..ß.#ß...ß##ß #....##....##..)##. #...........#.. #....#. #L%h .....##..# #....#.......# . #.+ #......#####.....# ##L%h(  ##...#..##. ##ß#...#ß#? ## ##ß.....L%h D#....##ß.. ##.L%h L%h% (2.1L%h L%h˲ L%hZ ) ###..##....## #...###..ß.#ß...ß #....##....##..)##.L%h  #...........#.. #.....#. #L%h .....##..# #....#.......# .#.###.+ L%h( #.....@#####.....# # ##...#..##. ##ß#...#ß#L%h #....?.. ## ###ß......L%h W##.....# ##ß..# ##.# .#L%h L%h (3.3L%h# L%h' L%h}  #...###..ß.#ß...ß #....##....##..) #...........#.. #.....#. ##..##. #....#.......# .#.###.+ #......#####.....# # ##...#..##.# ##ß#...#ß #....?..# ## .##  #ß......# ##.....#. ##ß..# . ##.# . .# .##. ##L%hL%h(4.5L%hM%h\ #....##....##..) #...........#.. #..#.## ##..##.. #....#.......# . #.###.+ #......#####.....# # ##...#..##.# ##ß#...# #....?..# ## .## #ß......#  ##. ##ß#.. ##.# ..# .# .###. ## ..5.7M%hI #...........#..## #..#.##. ##. #.. #....#.......# . #.###.+ #......#####.....# # ##...#..# .# ##ß#... #.# ##  #ß......#  ##... ##ß..##...# ##.## ..## .# .###. ## .. ##6.97.9 (2 _G - a scroll of identifyM%hڋM%hfRead which item? Scrolls  p - a scroll of revelationq - a scroll of summoning  s - 2 scrolls of immolation  v - 2 scrolls of fogx - 3 scrolls of enchant armour M%h3 y - a scroll of fear  B - a scroll labelled ZADUKHLIBLA  D - a scroll labelled FEOTUSM ITWULE  E - a scroll labelled NOSTREM INIUMEASG - a scroll of identify [!] read|quaff|evoke[?] describe selectedM%h #...........#..# TCC the Frost Mage## #............#.# Barachi of Vehumet **....##. #...........##.. Health: 75/75 ========================#.. #....#.......# . Magic: 18/18 ========================#.###...#........+ . AC: 4Str: 13##......#####.....# # EV: 12Int: 20##......## ##...#..# SH: 0Dex: 13#.......###ß#... XL:  9 Next: 43% Place: Dungeon:7#....@..### .# Noise: ---------  Time: 5077.9 (0.0)#ß......#F) +5 dagger "Ischuen" {speed, Str+4 Stlth##.....#...M%h 2Cast: Freeze##ß..##...###.## ..##.# .###. ##..##You unwield your +1 short sword of venom.  Your +1 short sword of venom stops dripping with poison.  You feel stronger.Your hands tingle! _F - the +5 dagger "Ischuen" (weapon) {speed, Str+4 Stlth+} _G - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  B - a scroll labelled ZADUKHLIBLA  D - a scroll labelled FEOTUSM ITWULE  E - a scroll labelled NOSTREM INIUMEAS Potions (select first with !)  c - 5 metallic blue potions  h - 2 black potions  i - an inky potion  l - 5 smoky coppery potions  m - 5 blue potions  n - a white potion  o - 4 lumpy red potions  r - a fizzy puce potion  w - 3 bubbling puce potions  z - a glowing amethyst potion  A - a fuming inky potion[?] describe selectedN%h-" N%h&#...........#..# TCC the Frost Mage## #............#.# Barachi of Vehumet **....##. #...........##.. Health: 75/75 ========================#.. #....#.......# . Magic: 18/18 ========================#.###...#........+ . AC: 4Str: 13##......#####.....# # EV: 12Int: 20##......## ##...#..# SH: 0Dex: 13#.......#N%h(##ß#... XL:  9 Next: 43% Place: Dungeon:7#....@..### .# Noise: ---------  Time: 5077.9 (0.0)#ß......#F) +5 dagger "Ischuen" {speed, Str+4 Stlth##.....#...Cast: Freeze##ß..##...###.## ..##.# .###. ##..##You unwield your +1 short sword of venom.  Your +1 short sword of venom stops dripping with poison.  You feel stronger.Your hands tingle! _F - the +5 dagger "Ischuen" (weapon) {speed, Str+4 Stlth+} _G - a scroll of identifyN%h?]  As you read the scroll of identify, it crumbles to dust.N%hA+8.9 (1N%hbFN%hHL _B - a scroll of poisonN%h N%h  Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire30% 3b - ApportationTranslocation11%1  c - Magic DartConjuration11%1  d - JinxbiteHexes16%2  e - Searing RayConjuration16%2  f - Fulminant PrismN%h4 =Conjuration/Alchemy71% 4  g - Alistair's IntoxicationAlchemy96% 5 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitO%h9 #...........#..# TCC the Frost Mage## #............#.# Barachi of Vehumet **....##. #...........##.. Health: 75/75 ========================#.. #....#.......# . Magic: 18/18 ========================#.###...#........+ . AC: 4Str: 13##......#####.....# # EV: 12Int: 20##......## ##...#..# SH: 0Dex: 13#.......###ß#... XL:  9 Next: 43% Place: Dungeon:7#....@..### .# Noise: ---------  Time: 5078.9 (0.0)#ß......#F) +5 dagger "Ischuen" {speed, Str+4 Stlth##.....#...O%h >Cast: Freeze##ß..##...###.## ..##.# .###. ##..##You feel stronger.Your hands tingle! _F - the +5 dagger "Ischuen" (weapon) {speed, Str+4 Stlth+} _G - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _B - a scroll of poison  Okay, then. _P%h?  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   8.4   6.4  +2   i + Spellcasting 6.2   7.0   0           b - Staves   0.0   0.8  +1   j - Conjurations   0.0   0.8  +1   c - Unarmed Combat   0.0   0.8  +1   k - Summonings   2.6   2.1  +2       l - Fire Magic   0.0   0.8  %hB;1m+1   d - Short Blades   0.0   0.8  +1   m - Ice Magic   9.1   7.4  +2   e - Long Blades   0.0   0.7  +2   n - Earth Magic   1.8   2.0   0           f - Armour   0.0   0.7  +2   o - Evocations   0.0   0.8  +1  g + Dodging4.6   4.2  +1       h - Stealth   1.7   2.0   0   %h.Em                                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsS%h o a - Fighting   8.4V%h3> f + Armour 0.0V%h{ V%h i#...........#..# TCC the Frost Mage## #............#.# Barachi of Vehumet **....V%hS ##. #...........##.. Health: 75/75 ========================#.. #....#.......# . Magic: 18/18 ========================#.###...#........+ . AC: 4Str: 13V%hˆ i##......#####.....# # EV: 12Int: 20##......## ##...#..# SH: 0Dex: 13V%hN #.......###ß#... XL:  9 Next: 43% Place: Dungeon:7#....@..### .# Noise: ---------  Time: 5078.9 (0.0)#ß......#V%h (F) +5 dagger "Ischuen" {speed, Str+4 Stlth##.....#...Cast: Freeze##ß..##...###.## ..##.# .###. ##..##Your hands tingle! _F - the +5 dagger "Ischuen" (weapon) {speed, Str+4 Stlth+} _G - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _B - a scroll of poison _Okay, then.V%hN V%hۖ V%h{ V%h V%h V%h V%hx F _Unknown command.W%h2## #........#.##. #...........##.#.. #....#.. #.###...#..+ .W%h2##......#####.....# ###......## ##...#..##.......# ##ß#.#.# W%hS3 ## .###ß#  ##.....#.....#W%h5ß..##...#....## ..##.# .###. ##..### W%hy:W%h;580.1 (1.2 _W%h>@W%hAW%hR JW%hX Y%hñY%hC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.4   6.4  +2   i + Spellcasting 6.2   7.0   0      Y%hCZ     b - Staves   0.0   0.8  +1   j - Conjurations   0.0   0.8  +1   c - Unarmed Combat   0.0   0.8  +1   k - Summonings   2.6   2.1  +2       l - Fire Magic   0.0   0.8  +1   d - Short Blades   0.0   0.8  +1   m - Ice Magic   9.1   7.4  +2  Y%hߵa e - Long Blades   0.0   0.7  +2   n - Earth Magic   1.8   2.0   0          f + Armour0.0   0.7  +2   o - Evocations   0.0   0.8  +1  g + Dodging4.6   4.2  +1       h - Stealth   1.7   2.0   0      Y%h                                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsY%h? > m + Ice Magic 9.1Z%h3 m * Ice Magic   9.1Z%hp m - Ice Magic   9.1Z%h ## #............#.#. TCC the Frost Mage##. #...........##..# Barachi of Vehumet **....#.. #....#.......# .. Health: 75/75 ========================#.###...#........+ .. Magic: 18/18 ========================##......#####.....# #. AC: 4Str: 13##......## ##...#..## EV: 12Int: 20#.......###ß#...# SH: 0Dex: 13#.......### .## XL:  9 Next: 43% Place: Dungeon:7#ß....@.#Noise: ---------  Time: 5080.1 (0.0)##.....#.....#F) +5 dagger "Ischuen" {speed, Str+4 Stlth##ß..##.%h 49m..#...Cast: Freeze##.## ..##.# .###. ##..### _F - the +5 dagger "Ischuen" (weapon) {speed, Str+4 Stlth+} _G - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _B - a scroll of poison _Okay, then. _Unknown command.[%h@ Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire30% 3b - ApportationTranslocation11%1  c - Magic DartConjuration11%1  d - JinxbiteHexes16%2  e - Searing RayConjuration16%2  f - Fulminant PrismConjuration/Alchemy71% 4  g - Alistair's IntoxicationAlchemy96% 5 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[%h [%hik## #............#.#. TCC the Frost Mage##. #...........##..# Barachi of Vehumet **....#.. #....#.......# .. Health: 75/75 ========================#.###...#........+ .. Magic: 18/18 ========================##......#####.....# #. AC: 4Str: 13##......## ##...#..## EV: 12Int: 20#.......###ß#...# SH: 0Dex: 13#.......### .## XL:  9 Next: 43% Place: Dungeon:7[%hG#ß....@.#Noise: ---------  Time: 5080.1 (0.0)##.....#.....#F) +5 dagger "Ischuen" {speed, Str+4 Stlth##ß..##...#...Cast: Freeze##.## ..##.# .###. ##..### _F - the +5 dagger "Ischuen" (weapon) {speed, Str+4 Stlth+} _G - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _B - a scroll of poison _Okay, then. _Unknown command.[%hP  Okay, then.[%h[%h[%h. _[%h[= 2M ......#..## ##........#.#.##...##..##.. #....## #.###...#........+ . ##......#####.....# #.## ##...#..###ß#....## .##ß......# ##.....#.....# ##ß..##...#....##.1.3 (1.2 _[%h> [%hwM##....##..) .....#..## ##.......#.#.[%hr{##........##..##.. #....## #.###...#........+ . ##......#####.....# #.## ##...#..###ß#....## .##ß......# ##.....#.....#.#..##[%hn[%hV(2.5[%h[%hx\%h/M###..ß.#ß...ß##....##..) ....#..## ##......#.#.#........##..##.. #....## #.###...#........+ . ##......#####.....# #.### ##...#..###ß#....## .###ß......#.#.##\%h8>3.7\%h\%h\%h ###..##....##.......#...###..ß.#ß...ß#....##....##..) #.#..### #......#.#..##. #...........##..##.. #.# ..###...#........+ ..###.....# #..### ##...#..##.#.# ##ß#...#ß#.......# ## 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.## # #ß# .. . ##.....#.....## #ß..##...#....## ..##]%h]%h(5.7]%h]%h~]%hp#....................#.###..##....##.......####.#.##'#...###..ß.#ß...ß##ß.##.#.#....##....##..)##....##.#.#..##......#.## #.#.#.#. ##. #.##..#......'. #.. #....#.# .#.#.###...#.+ .#.#. ##......#####.....# #.....####. #......## ##...#..##...# ###. .# #.##ß#...#ß## . .# #. ### .## #. ß......# .. .#. #.....#.....## .# ##ß..##...#... #.  ##.## ..## #6.9]%h^#...........#.###..##....##.####.#.##'##...###..ß.#ß...ß##ß.##.#...##....##....##..)##....##....##.]%h7#..##......#....# ## #..#.#.#. #. #.##..#......'. .. #....#.# .#. #.###...#.]%h9+ .#.#...# #......#####.....# #.....####...# ......## ##...#..##...# ###.]%h[# #.##ß#...#ß## .# #. ####.## #. ......# .. .# . .....#.....## .. ]%hs##. #ß..##...#. ##.## ..##]%h]%h`(8.1]%hW]%hqq#............#...........'........#.....##...#90]%hLv]%h y( _You open the door.]%hּ 8#....................#.###..##....##.......####.#.##'#.#...###..ß.#ß...ß##ß.##.#...##....##....##..)##....##....##.]%h5 6.#..##......#....#. # #..#.#.......#.....# . #.##..#......'.....# . #....#.#.#.....# .###...#..#.#...#. ......#####.....#.#.....####...#.## ##...#..##...## ###.# #.##ß#...#ß### .# #. ####.## #.# .. .# .#.....## .. ##. ß..##...#... .#..## ..## ###]%h ]%h> E100.3 (1.2]%h Q _There is an open door here.]%h.B #..............#.# ###..##....##.......####.#.##'#.##...###..ß.#ß...ß##ß.##.#...##....##....##..)##....##....##†#...#..##......#....#.  #...#.#.......#.....#.  #.##..#......'.....#. ]%h8C  #....#.#.#.....# ###...#.'#.#...#.######.....#.#.....####...#.## ##...#..##...## ###.# #.##ß#...#ß### .# #. ####.## #.# .. #.# .#.....## ... ##. ..##...#... ..#. .## ..## .###]%hI ]%hI /1.5 _]%h8N ]%hFO ^%hO.........#.#..##....##.......####.#.##'#.##...###..ß.#ß...ß##ß.##.#...###.#....##....##..)##....##....##†.#...........#..##......#....#..##.....#.#.......#.....#.##..##..#......'.....#.#....#.#.#.....#...#.'.#.#...#.# #####.....#.#.....####...#.## ##...#..##...## ###.# #.##ß#...#ß### .# #. ####.## ##.# .. #.# .#.....## ... ##. .##...#... ..#. ## ..## .###2.7^%hu.........#.##. #..##....##.......####.#.##'#.##[ #...###..ß.#ß...ß##ß.##.#...###. #....##....##..)##....##....##†.# #.#..##......#....#..#. #......#.#.#.....#.#. #.^%hQ..##..#......'.....#. #....#.#.#.....###. #...#.'.#.#...#.# .#####.....#.#.....####...#.## ##...#..##...## ###.# #.##ß#...#ß### .# #. ####.#### #.# .. #.# . .#.....## ... ##. ##...#... ..#. ..## .###^%h^%h(3.9^%h^%h^%hQ^%h ..........#.## ##..##....##.......####.#.##'#.##  #...###..ß.#ß...ß##ß.##.#...###  #....##....##..)##....##....##†.  #.#..##......#....#..#  #......#.#.#.....#.#  #...##..#......'.....#  #....#.#.#.....### ##...#.'.#.#...#.# .#####.....#.#.....####...#.## ##...#..##...## ###.# #.##ß#...#ß### .# #. ####.#### #.# .. #.# .#.....## ... ## .##...#... ..#. ## ..## .###[40^%h )m5.1^%hF Q###..##....##.......####.#.##'#.  #...###..ß.#ß...ß##ß.##.#...# #....##....##..)##....##....##† #...........#..##......#....#. #............#.#.......#.....#. #^%hP [....##..#......'.....#. #....#.......#...#.....## ###.'#...#. .....#####.....#@#.....####...#.. ##...#..##...## ###..# #.##ß#...#ß### .# #. ####.#### #.# .. #.#  .....## ... ###...#... ..#. ..## .### #  ^%h= ^%h (6.3^%h ^%h ^%hSt3 ^%ht #...###..ß.#ß...ß##ß.##.#...##.##....##..)##....##....##†.......#..##............#.#.......#.....#..##..#......'^%hDu#.......#.........## ###...#..'........#.#...#. ^%huj.....#####.....#.#.....###.## ##...#.@##...## ###.. #.##ß#...#ß### .^%hu ####.#### ####^%he}^%h#~(7.5^%h^%h_%h1Y9 .##....##..)##....##....##†.......#..##.............#.#.....#...##..#......'#.......#.........## ###...#........'........#.#...#. .....#####.....#.#.....###.## ##...#..##...## ###.._%h]r #.##ß#.@.#ß### . ####.#### #.. #.# ..._%hKc_%hd(8.7_%hk_%hn_%h .......#..##...............#.#..#......##..#'#.......#...## ###...#........'#.#...#. .....#####.....#.#.....###.## ##...#..##...## ###.. #.##ß#...#ß### . ####@#### #.. #.# .#.....## ...##...#....######9.9_%h5 5 ......#.#..#....##..#'#.......#...## ###...#........'#.#...#. .....#####.....#.#.....###.## ##...#..##...## ###.. #.##ß#...#ß### . ####.#### #.. #@# .#.....## #....#####...#...?(....#.. #.....#######11.1 _Found 5 stones and a scroll of identify._%h >. #....##..#......'.....# . #....#.......#...#.....# .###...'..#...#. ......#####.....#.####...#. ##...#..##...## ###..# #.##ß#...#ß### .# #. ####.#### #.# .. ###.##  .....## #.@..# ## ß..##...#...?(....#...# #.## ..#####.....###### .## ####### .  .#2.3_%hj . #....#.......#...#..... #.###.'.# #......#####.....#.####...# ##...#..##...## ###._%hl .# ## #.##ß#...#ß### .# #..#. ####.#### #.# ...# ###.##  .....##..#....# ## #ß..##...#...?(.@..#...# ##.## ..#####.....######  .# .## ####### #. . _%hl 2## _%h q _%h r (3.5_%hu _%hw `%hf#.. #....#.#.#  #.###...#.'.#.#... ##......#####.....#.#.....####... #......## ##...#..##...## ###.# ## #.##ß#...#ß### .# #..#. ####.#### # ß......# ...#####.## #.....#.....##..#....# ## ##ß..##...#...?(@...#...#  ##.## ..#####.....###### .# .## #  #. ##  ..#4.7`%h #.. #....#.#.# #.###...#.'.#.#  ##......#####.....#.#.....#### #`%h#......## ##...#..##...## ### #.# ## #.##ß#...#ß### #.# #..#. ####.#### # #ß......#. ...#####.## #.....#.....##..#....#  ##ß..##...#...?@....#...#`%hc ##.## ..#####.....###### .# .## #  #. ##  ..  ###`%hB`%h,(5.9`%h`%hOL _You see here 5 stones.`%h^ #.. #....#.#.# #.###...#.'.#.# ##......#####.....#.#.....####  ##......## ##...#..##...##  #.# ## #.##ß#...#ß###  #.# #..#. ####.####  #ß......#.. ...#####.##  ##.....#.....##..#....#  ##ß..##...#...@(....#...# ##.## ..#####.....###### .# .## #  #. ##  ..  ###7.1 _8.1 (2 _G - a scroll of identify`%h T `%hZ 0Read which item? Scrolls  p - a scroll of revelationq - a scroll of summoning  s - 2 scrolls of immolation  v - 2 scrolls of fogx - 3 scrolls of enchant armour  y - a scroll of fear  B - a scroll of poison  D - a scroll labelled FEOTUSM ITWULE  E - a scroll labelled NOSTREM INIUMEAS`%h|[ G - a scroll of identify [!] read|quaff|evoke[?] describe selecteda%hxa%ha%h #.. #....#.......#.........#.. TCC the Frost Mage#.###...#........'........#.#. Barachi of Vehumet **....##......#####.....#.#.....####. Health: 75/75 ========================##......## ##...#..##...## ## Magic: 18/18 ========================#.......# ## #.##ß#...#ß###AC: 4Str: 13  #.......# #..#. ####.####EV: 12Int: 20  #ß......#.. ...#####.##SH: 0Dex: 13  ##.....#.....##..#....#XL:  9 Next: 43% Place: Dungeon:7##ß..##...#...@(....#...#Noise: ---------  Time: 5118.1 (0.0)##.## ..#####.....######F) +5 dagger "Ischuen" {speed, Str+4 Stltha%h.# .## #######Cast: Freeze#. ##..### _Okay, then. _You open the door. _There is an open door here. _Found 5 stones and a scroll of identify. _You see here 5 stones. _G - a scroll of identifya%h a%h qIdentify which item? (\ to view known items) Scrolls (select first with ?)  D - a scroll labelled FEOTUSM ITWULE  E - a scroll labelled NOSTREM INIUMEAS Potions (select first with !)  c - 5 metallic blue potions  h - 2 black potions  i - an inky potion  l - 5 smoky coppery potions  m - 5 blue potions  n - a white potion  o - 4 lumpy red potions  r - a fizzy puce potion  w - 3 bubbling puce potions  z - a glowing amethyst potion  A - a fuming inky potion[?] describe selecteda%hb&a%h,8 #.. #....#.......#.........#.. TCC the Frost Mage#.###...#........'........#.#. Barachi of Vehumet **....##......#####.....#.#.....####. Health: 75/75 ========================##......## ##...#..##...## ## Magic: 18/18 ========================#.......# ## #.##ß#...#ß###AC: 4Str: 13  #.......# #..#. ####.####EV: 12Int: 20  #ß......#.. ...#####.##SH: 0Dex: 13  ##.....#.....##..#....#XL:  9 Next: 43% Place: Dungeon:7##ß..##...#...@(....#...#Noise: ---------  Time: 5118.1 (0.0)##.## ..#####.....######F) +5 dagger "Ischuen" {speed, Str+4 Stlth%h=:5H.# .## #######Cast: Freeze#. ##..### _Okay, then. _You open the door. _There is an open door here. _Found 5 stones and a scroll of identify. _You see here 5 stones. _G - a scroll of identifya%h@M  As you read the scroll of identify, it crumbles to dust.9.1 (1a%hMa%heP- _D - a scroll of amnesiaa%hQ m#.. #....#.#.#.#.###...#.'.#.#.##......#####.....#.#.....####. ##......## ##...#..##...## # #.# ## #.##ß#...#ß### . #.# #..#. ####.#### # #ß......#.. ...#####.## . ##.....#.....##..#....# ###ß..##...#....@....#...# ##.## ..#####.....###### .# .## #  ..  ###20.3 (1.2a%hU L _You see here 5 stones.a%h#.. #....#.#.#.#.###...#.'.#.#. ##......#####.....#.#.....####. #......## ##...#..##...## ###. .a%hP# ## #.##ß#...#ß### . .# #..#. ####.#### #. ß......#.. ...#####.## . #.....#.....##..#....# a%h׾:# ##ß..##...#....(@...#...#  ##.## ..#####.....###### a%hY.# .## #  .. ###a%ha%hF/1.5 _a%hDa%hb%hT9.. #....#.#.#. #.###...#.'.#.#...# #......#####.....#.#.....####...# ......## ##...#..##...## ###.# ## #.##ß#...#ß### .# #..#. ####.#### #. ......#.. ...#####.## . .....#.....##..#....# ##. #ß..##...#....(.@..#...# ##.## ..#####.....######  .# .## # .. 2.7b%hb%hb%h`] #....#.#..#.....# .###...#.'..#.#...#. ......#####.....#.#.....####...#.## ##...#..##...## ###.# ## #.##ß#...#ß### .# #..#. ####.#### #.#.. ...#####.## .#.....##..#....# ##. ß..##...#....(..@.#...# .## ..#####.....###### .# .## #   b%hb%hi(3.9b%hu$b%h!&b%hm] #....#.#...#.....# ###...#.'........#.#...#.######.....#.#.....####...#.## ##...#..##...## ###.# ## #.##ß#...#ß### .# #..#. ####.#### #.#.. ...#####.## .#.....##..#....# ##. ..##...#....(...@#...# .## ..#####.....###### # .## ####### 5.1b%hob%hpb%hWb%h6b%hb%hb%hC #...........##..#'.....#..  #...#.......## ##...#........'....#...#.# ###.....#.#.....####...### ##...#..##...## #### ## #.##ß#...#ß### ..b%hC # #..#. ####.##### ...#####.## ........##..#...@# ##.......#....(....#...# # ..#####.....######.## #########b%hI b%hJ (6.3b%h2Q b%h{S b%hl b%hm b%hs b%hu b%h| b%h. b%hb%hc%h #....#.#.........#.....### #...#........'..#.#...#.# . ...#####.....#.#.....####...#....## ##...#..##...## ###...# ## #.##ß#...#ß### ..# #..#. ####.#### #c%h= b#.. ...#####.## .. .#.....##..#....###.# ## ##...#....(....#@..# c%ha# ..#####.....######  .## ####### ## c%h'>7.5c%h .c%h0c%h4....#.......#.#.....###. ...#..'.#.#...#.# .#####.....#.#.....####...#. .## ##...#..##...## ###. .# ## #.##ß#...#ß### # . .# #..#. ####.#### .# #. .#.. ...#####.## .. .ß #.....##..#....###.# ##.....# #...#....(....#.@.#  ..#####.....######  .## #  ##8.7c%hn4c%hutc%hvc%h_/#.#.#.....###..##.'.#.#...#.# ..# .#####.....#.#.....####...#. ## ##...#..##...## ###.# # ## #.##ß#...#ß##### .# # #..#. ####.#### #.# #.# #.. ...#####.## #.. .ß. .....##..#....###.# ##.....# ...#....(....#..@# ..#####.....###### .## # ##c%h`c%ha(9.9c%hgc%hic%h4S......##..#'.....#....##.....###..# ........'....#...#.# ..# ###.....#.#.....####...# ##...#..##...## ####.  ## #.##ß#...#ß##### ..#  #..#. ####.#### #.#.#.#.c%h>a#  ...#####.## ##.............ß...##..#....#####.....##.....(....#...###.....############# #c%hc%hg)31.1c%h;c%h}c%h .#.......#.....#.#... ......##..#'.....#....##.....###..# ........'....#...#.# ..# ###.....#.#.....####...#  ##...#..##...## ####. ## #.##ß#...#ß##### ........##. #..#. ####.####.#.#.#.## c%h  ...#####.## ##@............ß.. .##..#....###.#####.##.....##.....(....#...###.....#############c%h c%h (2.3c%hl c%h c%hN/ [#.#.#.....#.#... ##..#......'.....#....## #.#.#.....###..# .'.#.#...#.# ..# .....#.#.....####...#......# ##...#..##...## ###.#.#  #.##ß#...#ß##### # .##. ..#. ####.####.#.#.#.#.# .  ...#####.## ##.ß.. c%h/ C##..#....###.#####.##.....##. #....(....#...## .....###### c%hzh [3.5d%h#.#.#.....#.#... ##..#......'.....#....## .#.#.....###..# '.#.#...#.# ..# .....#.#.....####...#......#  ##...#..##...## ###.#.#  #.##ß#...#ß####### .##.. #. ####.####.#.#.#.#.# .. ...#####.## ##.ß.. ##..#....###.#####.##.....##. ....(....#...## .....###### 4.7d%hw#.#.#.....#.#... ##..#......'.....#....## #.#.....###..# '.#.#...#.##..# .....#.#.....####...#......# ##...#..##...## ###.......#.# #.##ß#...#ß####### ........##.. #. ####.####.#.#.#.#.# .. #####.## ##.ß.. ##..#....###.#####.##.....##. 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#.##....#### ######.....@....# ##...########....# ##.#.#... #....# ##.#### #....###.###... #....##.###...### #....##.##..)..## ####.##..##....#.  #.###.##..###.  %h 40m#......##'###. 2.7 _Found a staircase to the Ecumenical Temple.z%hA # ... #......  #  ⌠ß... .## #  ........ ... #  >.⌠ß...##.# #  .......#.# #..........⌠ß..#.#.# #...........# ## #.##.@..#### ##### #..........# ##...########....# ##.#.#.. #....# ##.#### #....###.###... #....##.###. #....##.##..)..#####.##..##....# #.###.##..###%h,D 40mz%hG >3.9z%hZM z%hN {%hyq\.#...h ...#. ##......   ⌠ß... .##  ........ ...  >.⌠ß...##.#{%hlra  .......#.# ..........⌠ß..#.#.# ........@...# #[...#.##....#### #####{%h>s #..........# ##...########....# ##.#. #....# ##.#### #....###.###... h   hound (asleep) #....##.###...#{%hjv #....##.##..)..####.##..##....{%hTg  A hound comes into view.{%h(5.1{%h {%hn, _Found a pair of boots.{%hA.# #.....#h.. ....#..# ## ###......#.. ... #....⌠ß...#.## ............{%h >.⌠ß...##.# .......#.#..........⌠ß.@#.#.# .............# {%ho.[...#.##....#### ###.... #..........# ##.... #######....# ##.#.# #....# ##.####{%h? #....###.###.. #....##.###. #....##.##..){%h{%h(6.3{%h {%h{%ho<.# #.#.# ##....#.# #h.. .....# #.# ### ####......#... ... ##....⌠ß...#.## ............ >.⌠ß...##.# ...@...#.#....⌠ß..#.#.#.............# [...#.##....#### ####.....#..........# ##...... #######....# ##.#.#### #....# ##.### #....###.### #....##.###.{%hڝ{%h1(7.5{%h8{%hO{%h.# #.#### <.# #.# # #..## #.{%hPh.. ....# #.# ### ###.. #..........#... ... ##....⌠ß...#.####...............{%hd.>.⌠ß.@.##.# ......#.# ..........⌠ß..#.#.# {%h..............#..[...#.##....#### #####.....#..........# ##..{%hV#.... #######....# ##.#.#####....# ##....#{%hӽT8.7{%h;|%h@y  .###<.# ##...#h.. ....# ### ###.. #..........#...  ##....⌠ß...#.####.....@........>.⌠ß...##.###..........⌠ß..#.#.............#..[...#.##....#### ####.#..........# ##....... #######....# ##.#.####.....# ##.####9.9|%h֋ v##.## #######.  .###<.# #...#h.. ....# ### ###.. #..........#...  ##....⌠ß.@.#.####..............>.⌠ß...##.###.......#.#....⌠ß..#.#............# ..[...#.##....#### ####.#..........# ##....... #######....# ##.#.|%h ?81.1|%h |%h[ |%ha  #.######.# ##.## #######.  .###<.# #...#h..# ....# ### ###.. #........@.#... |%hм  ##....⌠ß...#.####...............>.⌠ß...##.###.......#.#....⌠ß..#.#............#..[...#.##....#### ####.#..........# ##...|%h( |%h (2.3|%hC |%h |%hk>......  #.######.# ##.## #######.  .###<.# #.h..# ....# ### ###.. #..........#...  ##....⌠ß...#.####.............>.⌠ß...##.###.......#....⌠ß..#.#............#..[...#.##....#### ####|%h* |%h.63.5Freeze|%h'}%h  hh    The helpless hound fails to defend itself.  You puncture the hound!  The hound is heavily wounded.}%hΎ}%h5=4.2 (0.7}%h}%hY= _The hound bites you but does no damage.}%h ^  You freeze the hound.  The hound is almost dead.7--5.2 (1.0 _The hound bites you but does no damage.}%h  You freeze the hound.  You kill the hound!Vehumet accepts your kill.}%ho!e.}%huN--56Freeze _You feel your power returning.}%h }%h }%h^ }%h> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}%hU #.######.# ###.## ######## .....# #. #......#.# #.##......##<.# #....#...# ##.#.# ...#.# #...# ### ####.. #.#... }%hX` ... ##....⌠ß...#.####. ...................... >.⌠ß...##.###. .........#.# ⌠ß..#.#.# ..............# ..[...#.##....#### ### #.....#..........# ##..}%h[}%h\<-7.4 (1.2 _}%ha}%hlb~%hN-~%h(~%h7+~%hQ~%hR~%h^~%huG ~%hL 4Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 pair of boots (worn)  k - a +0 helmet (worn) ~%hM  u - the +1 ring mail of the Ferocious God {rF+ rC+ Str+2}[?] describe selected [!] equip|wield|wear[tab] equip|unequip %hڨ%h%hiU #.######.#TCC the Frost Mage ###.##########Barachi of Vehumet **.... .....# #. #......#Health: 75/75 ======================== .....# #.##......##Magic: 17/18 ======================-- ...<.# #..........#AC: 4%hOStr: 13 .....# ##..........#EV: 12Int: 20 .....# #...........#SH: 0Dex: 13 .....# #..........# ###XL:  9 Next: 45% Place: Dungeon:7 ####.. #.......@..#...Noise: ---------  Time: 5287.4 (0.0)... ##....⌠ß...#.####.F) +5 dagger "Ischuen" {speed, Str+4 Stlth......................Cast: Freeze........>.⌠ß...##.###.................#.#..........⌠ß..#.#.#..............#..[...#.##....#### ### #[%h$*37m.....#..........# ##..  _The hound bites you but does no damage.  You freeze the hound.  You kill the hound!Vehumet accepts your kill. _You feel your power returning. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hP  Okay, then.%h%h%hy. _%h  #.######.##.## # #.# #. #......#%h* .# #.##......##.<.# #.#.# ##.#.# #....#.# #.# ####.. #.#... ... ##....⌠ß...#.####. ..... %h# .>.⌠ß...##.###. .#.# .⌠ß..#.#.#..#.[...#.##....#### .#.....#..........# ##%h, %h00 48.6 (1.2 _%hx9 %h< %h  #.######.##.## # # #......# #. #......# %h #......# #.##......## #....<.# #.# #......# ##.# #......# #....# #......# #.# ####.. #.#... ... ##....⌠ß...#.####. .... %h! .>.⌠ß...##.##. .#.# .⌠ß..#.#.#..#.[...#.##....#### .#.....#..........# ##%h8 %h W8==9.8%h %h %h *#####.## #. ########  #......# #. #......#  #......# #.##......##  #....<.# #..%h ..#  #......# ##.#  #......# ...#  #......# #...# ###  ######.. #.#... ... ##...@⌠ß...#.####. ...................... >.⌠ß...##.###. .........#.# ⌠ß#.#.# %h .........#[...#.##....#####.....#..........#.#....########....#%h %hn %h "91.0%h8 %h%h 9 #......# #. #......# #......# #.##......## #....<.# #....# #......# ##.# #......# ...# #......# #...# ### ######.. #.#... ....##....⌠ß...#.####. ........@............. >.⌠ß...##.###. .........#.#  ⌠ß#.#.# .........#[...#.##....#####.....#..........#.#....########....####%h= ####.. #....#%h>(2.2%hB%hJD%h! #......# #.##......## #....<.# #....# #......# ##.# #......# ...# #......# #...# ### ######... #.#... #....##....⌠ß...#.####.#......................#>.⌠ß...##.###.#.........#.# ⌠ß..#.#.#.........#[...#.##...#####....#.....#..........##....#....########....##### ####[4%hir0m.. #....# .. #....#%h%h?(3.4%h%hN%h& #....<.# #....# #......# ##.# #......# #...# #......## #...# ### ######....#.#... %hq#....##....⌠ß...#.####. #...................... #>.⌠ß...##.###. #.........#.# .⌠ß..#.#.#.........#%h.[...#.##.#####....#.....#..........# #....#....########....# #### ####.. #....# %h/ ..# #....# ..# #....%h%hE==4.6%h%h6 %h߽ %h :Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  F - the +5 dagger "Ischuen" (weapon) {speed, Str+4 Stlth+}  d - a +4 scimitarg - a +0 short sword  t - a +0 dagger  C - a +1 short sword of venom Magical Staves (go to first with |) %h  j - a staff of earth[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h)s %h{ #....<.# #..........#TCC the Frost Mage#......# ##..........#Barachi of Vehumet **....#......# #...........#Health: 75/75 ========================#......## #..........# ###Magic: 18/18 ========================######....#..........#...AC: 4Str: 13#....##....⌠ß...#.####. EV: 12Int: 20#...................... SH: 0Dex: 13#........>.⌠ß...##.###. XL:  9 Next: 45% Place: Dungeon:7#......@.........#.#Noise: -----%hͅ----  Time: 5294.6 (0.0)............⌠ß..#.#.#F) +5 dagger "Ischuen" {speed, Str+4 Stlth....................#Cast: Freeze........[...#.##....####.#....#.....#..........##....#....########....# #### ####..#....# ..# #....## ..# #....## You freeze the hound.  You kill the hound!Vehumet accepts your kill. _You feel your power returning. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.  Okay, then.%h. _%hWear which item? Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 pair of boots (worn)  k - a +0 helmet (worn)  u - the +1 ring mail of the Ferocious God {rF+ rC+ Str+2}[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h$ #....<.# #..........#TCC the Frost Mage#......# ##..........#Barachi of Vehumet **....#......# #...........#Health: 75/75 ========================#......## #..........# ###Magic: 18/18 ========================######....#..........#...AC: 4Str: 13#....##....⌠ß...#.####. EV: 12Int: 20#...................... SH: 0Dex: 13#........>.⌠ß...##.###. XL:  9 Next: 45% Place: Dungeon:7#......@.........#.#Noise: [3%h4m---------  Time: 5294.6 (0.0)............⌠ß..#.#.#F) +5 dagger "Ischuen" {speed, Str+4 Stlth....................#Cast: Freeze........[...#.##....####.#....#.....#..........##....#....########....# #### ####..#....# ..# #....## ..# #....## You kill the hound!Vehumet accepts your kill. _You feel your power returning. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then. _Okay, then.  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HM #######>...... #.######.# %h/ ;#####@######## .###  #....<.# #..........%h6 %h8 (5.0%h> %hA %h# <M #######.#>.......# #@######.# #####.#########......# #.  #......# #.##......##.# 6.2%hP M #######.......# #.######.# ####.#######  #......# #. #......#....#. ..#.#.%hW >7.4%h %hz c _There is a stone staircase leading down here.%hۀQ%hvJ%hy%hI80 _%h^ ####+## #.....## #......# #......# #......# 8 #.@#  #..#  ..... .......# .........# ......... ...... ########### %hJa%h`h%hn-9.9 (2.5%h%hK} _You climb downwards. _There is a stone staircase leading up here.%hS3%hl%hF%h%hZP _%h~%h%h%h%h%h %h%h%h%h%h%h%h%hQ%h%h %h%hi%h]%h%h%h1%h%hQ%hE   #######%h ..!....  ....F   ...  ####'##  #...@.## #......# #......#  #......#  #.<##.##  #..###  F   bullfrog (asleep) .....   .......# %hc .........# %hH 58.3 (8.4  You open the door.%h+9.3 (9%h0%h _A bullfrog comes into view. _Found a metallic blue potion.%h9. ..###############.......!...................F.......................####@## ..##..........<##.## #..#### .....  ......%h%h560.5 (1.2 _%h%hQ _There is an open door here.%h4     . ..################ .!.........# .F# .........@.......# .######'###.....# #.....## #### #......#  #......#  #......#  #.<##.## #..####  .....  %h' FFThe bullfrog gives a loud, deep croak!%h1--====1.7Freeze%h%he _The bullfrog hits you. The bullfrog misses you.%h5 (slow)You freeze the bullfrog.  The bullfrog is lightly wounded.%h 69--7--=---20%hi %h M _The bullfrog seems to slow down. The bullfrog hits you.%h K  You freeze the bullfrog.  The bullfrog is lightly wounded.  The bullfrog seems to slow down.6------3 _The bullfrog hits you but does no damage.%h l  You freeze the bullfrog.  The bullfrog is lightly wounded.%h_705--4%hd"%h2&V _The bullfrog closely misses you.%hnC  You freeze the bullfrog.  The bullfrog is moderately wounded.The bullfrog seems to slow down.4---5%hOvU _The bullfrog hits you but does no damage.%h   You freeze the bullfrog!  The bullfrog is severely wounded.%h`3---6%h%h@v _The bullfrog seems to slow down. The bullfrog barely misses you.%h &  %h UYou freeze the bullfrog!  You kill the bullfrog!%h' g†%h o12--97%h 0Freeze%h;( %h, Z _Vehumet accepts your kill.%h^ %h_ %hf %h!i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hC+3= _2= _c - 6 metallic blue potions (gained 1)3==%h4=%h%h%h]%h%h%h?%4%h%h%h,,%h%h?5==%hL$ %h _HP restored.%h;%hE5==%he%h%h,%h%h%h ,%h%h %h %hr 9=%h %h %hF%hP==%h%h'....... ....... ...... .....  #...  ..###...#######  ...........#  .......†......#  ..............# -g..###..######'###.....#  ### #.....########  #......# #......# #......# g   Sprozz (wand, asleep) #.<##.## #..#### .....%h;85.5 (17.8)6=-6.7 (19.0%hN  Sprozz, Inventive Apiarist comes into view. He is wielding a +0 mace and a +0 _dagger and carrying a wand of acid.%hNG7 ....... ....... ...... ..... #... ..###...#########  .................  ................†  ........@.........  g..###..######'##  ###         #.<##.##    ..... %h] ....... ....... ...... ..... %hU#... ..###...#########  .................  ................†%h   ........@.........  g..###..######'##%hw  ###    %hkq   #.<%hI  .....%hm%h %h%h8[ _Sprozz is nearby!%h  ........ ........ ....... ........ #...#.###...#..#...†......#...............#.g..###..######'###.....# #### #.....#  #......#  #......# #......#  #.<##.##  #..####  .....%h %h 87.9 (1.2) _%h %h8 %h,0 ......... ......... ......... ....... #...#.###.....†.........g..###..######'###.....## #### #.....  #......#  #......# #......#  #.<##.## %h0y #..####  .....%hh8%h-9(9.1%h=%h?%h  ..........≈ ............ ......... ......#... #...##....###...##.†+#..g..###..######'##### #### #.....  #......#  #......# #......#  #.<##.##  #..####  .....90.3%h %h2 %hKM... ...........≈≈≈ ..........#... ........#.... ...... #.... #...# #....###... # #.† + #..g..###..######'### ##### #### #.....  #......#  #......# #......#  #.<##.##  #..####  .....%hT%hlVD=1.5%h^%ha%hi  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h... ...........TCC the Frost Mage≈≈≈≈ ..........Barachi of Vehumet **....#... ........Health: 75/75 ========================#.... ......Magic: 13/18 =================-------#.... #...#AC: 4Str: 13#....###...############# EV: 12Int: 20#....................... SH: 0Dex: 13#..................†.... XL:  9 Next: 49% Place: Dungeon:8+....**@**.............. Noise: ---------  Time: 5391.5 (0.0)#..g.*****.######'###... F) +5 dagger "Ischuen" {spee%hd, Str+4 Stlth##### #### #.....##### Cast: Freeze#......##......##......#g   Sprozz (wand, asleep)#.<##.###..####..... _dagger and carrying a wand of acid. _Sprozz is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h %h}H... ...........TCC the Frost Mage≈≈≈≈ ..........Barachi of Vehumet **....#... ........Health: 75/75 ========================#.... ......%hMagic: 16/18 =====================---#.... #...#AC: 4Str: 13#....###...############# EV: 12Int: 20#....................... SH: 0Dex: 13#..................†.... XL:  9 Next: 49% Place: Dungeon:8+......@................ Noise: ---------  Time: 5391.5 (0.0)#..g..###..######'###... F) +5 dagger "Ischuen" {speed, Str+4 Stlth%hEz##### #### #.....##### Cast: Freeze#......##......##......#g   Sprozz (wand, asleep)#.<##.###..####..... _Sprozz is nearby!Casting: Freeze (safe; 1% risk of failure)  %h -Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.%h%h%hq%h". _%h~..≈...........≈≈........... #.... ......... #..... ....... #.... #...# #....###... # #.† + #..g..###..######'### ###### #### #.....  #......#  #......# #......#  #.<##.##  #..####  ..... ggbee)Sprozz shouts!  Sprozz casts a spell at you.====2.7 (1.2%h1%hԅ< _Sprozz begins winding a clockwork bee!%h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.....≈...........TCC the Frost Mage≈≈≈≈≈≈...........Barachi of Vehumet **....#.... .........Health: 75/75 ========================%h#..... .......Magic: 13/18 =================-------#.... #...#AC: 4Str: 13#....###...############ EV: 12Int: 20#...................... SH: 0%h93Dex: 13#..................†... XL:  9 Next: 49% Place: Dungeon:8+....*@***............. Noise: ====-----  Time: 5392.7 (0.0)%h#..g******.######'###.. F) +5 dagger "Ischuen" {speed, Str+4 Stlth####** #### #.....#### Cast: Freeze#......##......##......#g   Sprozz (wand, bee)#.<##.###..####.....Sprozz casts a spell at you. %h_Sprozz begins winding a clockwork bee!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h.....≈...........TCC the Frost Mage≈≈≈≈≈≈...........Barachi of Vehumet **....#.... .........Health: 75/75 ========================#..... .......Magic: 13/18 =================-------#.... #...#AC: 4Str: 13#....###...############ EV: 12Int: 20#...................... SH: 0Dex: 13#..................†... XL:  9 Next: 49% Place: Dungeon:8+.....@................ Noise: ====-----  Time: 5392.7 (0.0)%h#..g..###..######'###.. F) +5 dagger "Ischuen" {speed, Str+4 Stlth###### #### #.....#### Cast: Freeze#......##......##......#g   Sprozz (wand, bee)#.<##.###..####.....Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Sprozz but does no damage.%h@4===--3.7 (1Ramparts %h_###%h  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Sprozz but does no damage. _Sprozz continues winding his clockwork bee....%h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #A film of ice covers your body! The wall freezes Sprozz!1----12 --4#### _Sprozz continues winding his clockwork bee....%hg #The wall freezes Sprozz.%hG/--5%h>^##%hED _Sprozz continues winding his clockwork bee....%h=  With a metallic buzz, Sprozz's clockwork bee launches itself at you.  The wall freezes Sprozz!%hP  Sprozz mumbles, "Pollen collection still 41% less efficient. Must improve."%h Qgy...##### )y   clockwork bee (minion)%h R--6Freeze%h `####%h 9 _The wall freezes the clockwork bee.%h*B  You freeze the clockwork bee!%h1 g.### The clockwork bee is heavily damaged.%h`3l0-----=7%h>#### _The wall freezes the clockwork bee. The clockwork bee barely misses you.%h*You freeze the clockwork bee.  The clockwork bee is severely damaged.  The clockwork bee stings you but does no damage.  Sprozz hits you with a +0 mace. Sprozz hits you but does no damage.  .####%hq1--9/18 --8%hi## _You destroy the clockwork bee!%h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ht8p .....≈...........  TCC the Frost Mage ≈≈≈≈≈≈...........  Barachi of Vehumet **.... #.... .........  Health: 71/75 ======================-- #..... .......  Magic: 8/18==========-------------- #.... #...#  AC: 12  Str: 13%h8: #....###...############ EV: 12Int: 20 #...................... SH: 0Dex: 13 #....g.............†... XL:  9 Next: 49% Place: Dungeon:8 %h_9+.....@................ Noise: =--------  Time: 5398.7 (0.0) #.....###..######'###.. F) +5 dagger "Ischuen" {speed, Str+4 Stlth ###### #### #.....#### Cast: Freeze #......#  Ramparts %h9 #......#  #......#  g   Sprozz (wand) #.<##.##  #..#### %hp;i ..... Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 mace and a +0 dagger, wearing a +0 leather armour  and carrying a wand of acid (moderately wounded, 100% to hit)%hI.....≈...........TCC the Frost Mage≈≈≈≈≈≈...........Barachi of Vehumet **....#.... .........Health: 71/75 ======================--#..... .......Magic: 8/18==========--------------#.... #...#AC: 12  Str: 13#....###...############ EV: 12Int: 20#...................... SH: 0Dex: 13#....g.............†... XL:  9 Next: 49% Place: Dungeon:8+.....@................ Noise: =--------  Time: 5398.7 (0.0)#.....###.%hQ.######'###.. F) +5 dagger "Ischuen" {speed, Str+4 Stlth###### #### #.....#### Cast: Freeze#......#Ramparts #......##......#g   Sprozz (wand)#.<##.###..####.....Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 mace and a +0 dagger, wearing a +0 leather armour  and carrying a wand of acid (moderately wounded, 100% to hit)  You freeze Sprozz.  Sprozz is moderately wounded.9==9.7 (1%h[o#####  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 mace and a +0 dagger, wearing a +0 leather armour  and carrying a wand of acid (moderately wounded, 100% to hit)  You freeze Sprozz.  Sprozz is moderately wounded. _Sprozz misses you. Sprozz closely misses you.%h3d  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hm = .....≈...........  TCC the Frost Mage ≈≈≈≈≈≈...........  Barachi of Vehumet **.... %h! m#.... .........  Health: 71/75 ======================-- #..... .......  Magic: 8/18==========-------------- #.... #...#  AC: 12  Str: 13 #....###...############ EV: 12Int: 20 #...................... SH: 0Dex: 13 #....g.............†... XL:  9 Next: 49% Place: Dungeon:8 %h# +.....@................ Noise: =--------  Time: 5399.7 (0.0) #.....###..######'###.. F) +5 dagger "Ischuen" {speed, Str+4 Stlth ###### #### #.....#### Cast: Freeze #......#  Ramparts  #......#  #......#  g   Sprozz (wand) #.<##.##  #..####  ..... %h RCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 mace and a +0 dagger, wearing a +0 leather armour  and carrying a wand of acid (moderately wounded, 100% to hit)%h6O V.....≈...........TCC the Frost Mage≈≈≈≈≈≈...........Barachi of Vehumet **....#.... .........Health: 71/75 ======================--#..... .......Magic: 8/18==========--------------#.... #...#AC: 12  Str: 13#....###...############ EV: 12Int: 20#...................... SH: 0Dex: 13#....g.............†... XL:  9 Next: 49% Place: Dungeon:8%h B _G - a wand of acid (9)%h_≈.⌠.⌠.≈. . ≈.....≈.. ≈≈≈≈≈≈..#...............%ho #..... .....o.#.... #...# #....###...#############..#....)†+.....................#.....###..######'###..####### #### #.....#####......# #......##.<##.%hܰ%ho.911.1 (1.2%h%h........≈.⌠.⌠.≈. .......≈.....≈..........≈≈≈≈≈≈.........#............... #..... ....o.. #.... #...# #....###...##.#....).†.+.#.....###..######'###.####### #### #.....##......# %h%hHV.o%hU4==2.3%h%h%hR _You are too injured to fight recklessly!%hÑ%h(.o30Freeze _%hˤ%h%hI %h %h %h] ^ _You are too injured to fight recklessly!%h  _You are too injured to fight recklessly!%h&4%ht/%h3^ _You are too injured to fight recklessly!%h4 _You are too injured to fight recklessly! _You are too injured to fight recklessly! _ Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ........  TCC the Frost Mage ≈.⌠.⌠.≈. ........  Barachi of Vehumet **.... ≈.....≈............  Health: 39/75 ============------------ ≈≈≈≈≈≈............  Magic: 3/19===--------------------- #...............  AC: 4Str: 13 #..... .......  EV: 13Int: 20 #.... #...#  SH: 0Dex: 13 #....###o..############# XL:  9 Next: 74% Place: Dungeon:8 #......@................ Noise: ---------  Time: 5413.3 (0.0) #....).............†.... F) +5 dagger "Ischuen" {speed, Str+4 Stlth +....................... Cast: Freeze #.....###..######'###... ####### #### #.....##### #.....%h.#  o   orc #......#  #......#  #.<##.## _You are too injured to fight recklessly!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (100% to hit)%hԸ3 ........  TCC the Frost Mage ≈.⌠.⌠.≈. ........  Barachi of Vehumet **.... %h≈.....≈............  Health: 39/75 ============------------ ≈≈≈≈≈≈............  Magic: 3/19===--------------------- #...............  AC: 4Str: 13 #..... .......  EV: 13Int: 20 #.... #...#  SH: 0Dex: 13 #....###o..############# XL:  9 Next: 74% Place: Dungeon:8 #......@................ Noise: ---------  Time: 5413.3 (0.0) #....).............†.... F) +5 dagger "Ischuen" {speed, Str+4 Stlth +....................... Cast: Freeze #.....###..######'###... ####### #### #.....##### #......#  o   orc #......#  #......#  #.<##.## Confirm with . or Enter, or press ? or * to list all spells.Aiming: %h6Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (100% to hit)  You freeze the orc!  You kill the orc!%h%hB ......@.   ........  %h........  ........  .......  #..... ....... %hn #.... #...#  #....###)..##### #......@........ %h #....).............† +............... #.....###..##### ####### ####  %h @   Psyche (wandering)   %h\#.<  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (100% to hit)  You freeze the orc!  You kill the orc!  Vehumet accepts your kill.%h 40=4.3 (1Freeze%hX _Psyche the Insane Magess comes into view. She is wielding a +1 dagger of chaos.%h"4 ......@. ≈.⌠.⌠.≈. ........ ≈.....≈............ ≈≈≈≈≈≈............ #............... #..... ....... #.... #...# #....###).. # #....).† + #.....###..######'### ####### #### #..... #......#  #......#  #......#  #.<##.##%h)K-5.5 (1.2%h,%h .%h_ w≈..∩..≈. ......@. ≈.⌠.⌠.≈. ........ ≈.....≈..... ≈≈≈≈≈≈...... #............... #..... ....... #.... #...# #....###).. # #....).† + #.....###..######'### ####### #### #.....  #......#  #......#  #......#  #.<##.##%hm %h o B-6.7%h^v %hy 5 _Found Gozag's Platinum Reserve.%h A ≈.⌠.⌠.≈... ........ ≈.....≈.... ≈≈≈≈≈≈... #....... #.............  #....# #...# #....###)..########## #.................... #...@)† +....%h M. #.....###..######'### ####### #### #.....## #......  #......#  #......# #.<##.## #..##%h x....'...#>%h %h oo   orc%h 1=4==7.9%h" %h(& _Something unseen opens the door. _Found a stone staircase leading down.%h ≈.....≈.... ≈≈≈≈≈≈.... #...... #.............  #....# #...# #....###)..#########.. #........................#....)†.....o..@..%hK##.....###..######'## > ####### #### #..... #...... #...... #...... #.<## #..##.....%h%h7H'o%h /9.1 _%hQ%hS%h ≈≈≈≈≈≈..... #......... #............. ... #....# #...#.... #....###)..########..... #......................#....).'o.... ....##.@...###..######'# > ####### #### #..... #..... # # #.<## #..##............#37--=20.3Freeze _The orc hits you with a +0 hand axe.%h1B.... ≈≈≈≈≈≈......... #..... #................ #....# #...#.. #....###)....#.#....).'o ....##@....###..######' > # #### # # # # #.<## #..  .....  .#3---1.5 _The orc hits you with a +0 hand axe.%h !#....≈.....≈......≈≈≈≈≈≈≈............. #................#.............#...... #....# #...# ##....###)..######.#.....#....)........@o......................##.....###..######.z..>. ####### #### #..... ##... ##.. #... z   wight (wandering)#. #.<# o   orc# #..#%hE .....%hm  A wight comes into view. It is wielding a +2 battleaxe. z.zzz 2 wights (1 polearm, 1 wandering)The orc misses you.==2.7 _A wight comes into view. It is wielding a +2 trident. _There is an open door here.%h%hEvoke which item? Wands  e - a wand of polymorph (4)%h G - a wand of acid (9) [!] read|quaff|evoke[?] describe selected%h(%h9#....≈.....≈............ TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 33/75 ==========--------------.......#.............Magic: 4/19=====-------------------#...... #....# #...#AC: 4Str: 13#......##....###)..###### EV: 13Int: 20........#................ SH: 0Dex: 13........#....)........... XL:  9 Next: 74% Place: Dungeon:8z.......@o............... Noise: =--------  Time%hs:: 5422.7 (0.0).......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth....>. ####### #### #... Cast: Freeze.z...#...#...#...#..#... zz 2 wights (1 polearm, 1 wandering)#.#.<# o   orc##..#..... _The orc hits you with a +0 hand axe. _The orc hits you with a +0 hand axe.  A wight comes into view. It is wielding a +2 battleaxe.The orc misses you. _A wight comes into view. It is wielding a +2 trident. _There is an open door here.%hCP  Okay, then.%hD%hDK%h\. _%h,5  You hit the orc.%h/m  The orc is moderately wounded.%hB.zz.z) 43.4 (0.7%hpH%hKP _The orc barely misses you.%hv  You hit the orc but do no damage.  The orc is moderately wounded..z.z5=4.1%hP _The orc hits you but does no damage.%hn  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hF -#....≈.....≈............ TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 34/75 ==========--------------.......#.............Magic: 2/19==----------------------#...... #....# #...#AC: 4%h Str: 13#......##....###)..###### EV: 13Int: 20.......*#*............... SH: 0Dex: 13.......***...)........... XL:  9 Next: 74% Place: Dungeon:8..z...**@o............... Noise: =--------  Time: 5424.1 (0.0)......******..###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth...z>. #**#### #### #... Cast: Freeze.....#...#...#...#..#... zz 2 wights (1 polearm)#.#.<# o  %h$ L[37m orc##..#..... _The orc hits you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.%h^ #....≈.....≈............ TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 34/75 ==========--------------.......#.............Magic: 2/19==----------------------#...... #....# #...#AC: 4Str: 13#......##....###)..###### EV: 13Int: 20........#................ SH: 0Dex: 13%hD ........#....)........... XL:  9 Next: 74% Place: Dungeon:8..z.....@o............... Noise: =--------  Time: 5424.1 (0.0).......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth...z>. ####### #### #... Cast: Freeze.....#...#...#...#..#... zz 2 wights (1 polearm)#.#.<# o   orc##..#.....Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.  The wall freezes the orc but does no damage.%h .#..#..z.....##....z. ###%h$ {29-=5.1 (1Ramparts %hT%h|f####%h1asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice. freezes the orc but does no damage. _The orc hits you with a +0 hand axe.%hx)5  You hit the orc.%h8S _The orc hits you with a +0 hand axe.  You hit the orc.  The orc is severely wounded.!  You kill the orc!  Vehumet accepts your kill.%hz:C  You feel your power returning.%hB#.z...@)#z...>zz 3 wights (2 polearms, 1 wandering)%h[3=-8 (0.7Freeze%hb####%hZos _A wight comes into view. It is wielding a +0 spear.%hH%h:Evoke which item? Wands  e - a wand of polymorph (4)G - a wand of acid (9) [!] read|quaff|evoke%hV][?] describe selected%hL %hV#....≈.....≈............ TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 29/75 =========---------------.......#.............Magic: 3/19===---------------------#...... #....# #...#AC: 4Str: 13#......##....###)..###### EV: 13Int: 20........#................ SH: 0Dex: 13........#....)........... XL:  9 Next: 74% Place: Dungeon:8....z...@)............... Noise:%hBcL =--------  Time: 5425.8 (0.0).......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlthz...>z ####### #### #... Cast: Freeze.....#... Ramparts #...#...#..#... zzz 3 wights (2 polearms, 1 wandering)#.#.<###..#.....The orc is severely wounded.The wall freezes the orc!  You kill the orc!Vehumet accepts your kill.You feel your power returning. _A wight comes into view. It is wielding a +0 spear.%hs #....≈.....≈............  TCC the Frost Mage .....≈≈≈≈≈≈≈............  Barachi of Vehumet **.... ...... #...............  Health: 29/75 =========--------------- .......#.............  Magic: 3/19===--------------------- #...... #....# #...#  AC: 4%h0uStr: 13 #......##....###)..###### EV: 13Int: 20 ........#................ SH: 0Dex: 13 ........#....)........... XL:  9 Next: 74% Place: Dungeon:8 ....z..*@)............... Noise: =--------  Time: 5425.8 (0.0) ......*##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth z...>z ####### #### #... Cast: Freeze .....#... Ramparts  #...#... #..#... zz%hu[43mz 3 wights (2 polearms, 1 wandering) #.#.<# ##..# .....%h>vLVehumet accepts your kill.You feel your power returning. _A wight comes into view. It is wielding a +0 spear.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line%hvfAim: a wight, wielding a +2 battleaxe and wearing a +0 robe (71% to hit)%hX? F#....≈.....≈............ TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 29/75 =========---------------.......#.............Magic: 3/19===---------------------#...... #....# #...#AC: 4Str: 13%hA #......##....###)..###### EV: 13Int: 20........#................ SH: 0Dex: 13........#....)........... XL:  9 Next: 74% Place: Dungeon:8....z..*@)............... Noise: =--------  Time: 5425.8 (0.0)......*##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlthz...** ####### #### #... Cast: Freeze...*.#... Ramparts #...#...#..#... zzz 3 wights (2 polearms, 1 wandering, 1…)%hB B#.#.<###..#.....You feel your power returning. _A wight comes into view. It is wielding a +0 spear.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 battleaxe and wearing a +0 robe (71% to hit)  The bolt of acid hits the wight. The acid corrodes the wight!%h B%h `.z..z....z##....>. ##.z%h corroded)30====6.8 (1%h H##%h& %h  _A wight comes into view. It is wielding a +0 spear.  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 battleaxe and wearing a +0 robe (71% to hit)  The bolt of acid hits the wight. The acid corrodes the wight! _The wight is moderately damaged.%hEvoke which item? Wands  e - a wand of polymorph (4)G - a wand of acid (8) [!] read|quaff|evoke[?] describe selected%hc%h%h4#....≈.....≈............ TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 30/75 =========---------------.......#.............Magic: 3/19===---------------------#...... #....# #...#AC: 4%h4Str: 13#......##....###)..###### EV: 13Int: 20........#................ SH: 0Dex: 13........#....)........... XL:  9 Next: 74% Place: Dungeon:8%hɱL.....z..@)............... Noise: ====-----  Time: 5426.8 (0.0).z....z##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth....>. ####### #### #... Cast: Freeze.....#... Ramparts #...#...#..%hl#... zzz 3 wights (2 polearms, 1 corroded)#.#.<###..#..... _A wight comes into view. It is wielding a +0 spear.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 battleaxe and wearing a +0 robe (71% to hit)  The bolt of acid hits the wight. The acid corrodes the wight! _The wight is moderately damaged.%hP #....≈.....≈............  TCC the Frost Mage .....≈≈≈≈≈≈≈............  Barachi of Vehumet **.... ...... #...............  Health: 30/75 =========--------------- .......#.............  Magic: 3/19===--------------------- #...... #....# #...#  AC: 4%hrStr: 13 #......##....###)..###### EV: 13Int: 20 ........#................ SH: 0Dex: 13 ........#....)........... XL:  9 Next: 74% Place: Dungeon:8 %hf.....z.*@)............... Noise: ====-----  Time: 5426.8 (0.0) .z....z##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth ....>. ####### #### #... Cast: Freeze .....%hd#... Ramparts  #...#... #..#... zzz 3 wights (2 polearms, 1 corroded) #.#.<# ##..# .....The bolt of acid hits the wight. The acid corrodes the wight! _The wight is moderately damaged.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 battleaxe and wearing a +0 robe (moderatelydamaged, corroded, 71% to hit)%h *z###%hͦ z*.z####Aim: a wight, wielding a +2 trident and wearing a +0 robe (71% to hit)%h#....≈.....≈............ TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 30/75 =========---------------.......#.............Magic: 3/19===---------------------#...... #....# #...#AC: 4%hlStr: 13#......##....###)..###### EV: 13Int: 20........#................ SH: 0Dex: 13........#....)........... XL:  9 Next: 74% Place: Dungeon:8...*****@)............... Noise: ====-----  Time: 5426.8 (0.0).z....z##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth%h....>. ####### #### #... Cast: Freeze.....#... Ramparts #...#...#..#... zzz 3 wights (2 polearms, 1 corroded)#.#.<###..#.....The bolt of acid hits the wight. The acid corrodes the wight! _The wight is moderately damaged.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 trident and wearing a +0 robe (71% to hit)  The bolt of acid hits the wight!%hP[  The wight is severely damaged.The wight completely resists.%hi]%h~^%hl"z.#z....z......####%hPm<7.8 (1Freeze%hw^##%h{D _The wall freezes the wight but does no damage.%hg %hj Evoke which item? Wands  e - a wand of polymorph (4)%hRk G - a wand of acid (7) [!] read|quaff|evoke[?] describe selected%h %h#....≈.....≈............ TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 30/75 =========---------------.......#.............Magic: 3/19===---------------------#...... #....# #...#AC: 4%hStr: 13#......##....###)..###### EV: 13Int: 20........#................ SH: 0Dex: 13......z.#....)........... XL:  9 Next: 74% Place: Dungeon:8..z....z@)............... Noise: ====-----  Time: 5427.8 (0.0).......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth....>. ####### #### #... Cast: Freeze.....#... Ramparts #...#...#..#... zzz 3 wights (2 polear%hms, 1 corroded)#.#.<###..#.....Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 trident and wearing a +0 robe (71% to hit)  The bolt of acid hits the wight!  The wight is severely damaged.The wight completely resists. _The wall freezes the wight but does no damage.%h #....≈.....≈............  TCC the Frost Mage .....≈≈≈≈≈≈≈............  Barachi of Vehumet **.... ...... #...............  Health: 30/75 =========--------------- %h.......#.............  Magic: 3/19===--------------------- #...... #....# #...#  AC: 4Str: 13 #......##....###)..###### EV: 13Int: 20 ........#................ SH: 0Dex: 13 ......z*#....)........... XL:  9 Next: 74% Place: Dungeon:8 ..z....z@)............... Noise: ====-----  Time: 5427.8 (0.0) .......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth ....>[4%hh0m. ####### #### #... Cast: Freeze .....#... Ramparts  #...#... #..#... zzz 3 wights (2 polearms, 1 corroded) #.#.<# ##..# .....The wight completely resists. _The wall freezes the wight but does no damage.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line%hfAim: a wight, wielding a +2 trident and wearing a +0 robe (severely damaged,  71% to hit)%h *z.#z####%hvF#....≈.....≈............ TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 30/75 =========---------------.......#.............Magic: 3/19===---------------------#...... #....# #...#AC: 4Str: 13%hy#......##....###)..###### EV: 13Int: 20...**...#................ SH: 0Dex: 13.....**.#....)........... XL:  9 Next: 74% Place: Dungeon:8..z....*@)............... Noise: ====-----  Time: 5427.8 (0.0).......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth....>. ####### #### #... Cast: Freeze.....#... Ramparts #...#...#..#... zzz 3 wights (2 polearms, 1 corroded)#.[4%h0z0m#.<###..#..... _The wall freezes the wight but does no damage.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineThe bolt of acid hits the wight!  The wight seems to be corroded for longer.  The wight is almost destroyed.%hw%h  The wight seems to be corroded for longer.  The wight is almost destroyed.The bolt of acid misses the wight. The wight resists.wall freezes the wight.  %hYou destroy the wight!  Vehumet accepts your kill.%h,%h1z @z.....z.#.z...)#@   Psyche (wandering)zzz 3 wights (2 polearms)You feel your power returning. The wight barely misses you.%hF4==78.8 (1Freeze%hr_#####%hhv _A wight comes into view. It is wielding a +0 falchion.%h %h Evoke which item? Wands  e - a wand of polymorph (4)G - a wand of acid (6) [!] read|quaff|evoke[?] describe selected%hR%h\%hq#....≈.....≈....@....... TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 30/75 =========---------------%ht.......#.............Magic: 4/19=====-------------------#...... #....# #...#AC: 4Str: 13#......##....###)..###### EV: 13Int: 20z.......#................ SH: 0Dex: 13......z.#....)........... XL:  9 Next: 77% Place: Dungeon:8...z...)@)............... Noise: ====-----  Time: 5428.8 (0.0).......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth....>. ####### ####%h #... Cast: Freeze.....#... Ramparts #...#...#..#... @   Psyche (wandering)#.#.<# zzz 3 wights (2 polearms)##..#.....The bolt of acid misses the wight. The wight resists.  The wall freezes the wight.  You destroy the wight!Vehumet accepts your kill.You feel your power returning. The wight barely misses you. _A wight comes into view. It is wielding a +0 falchion.%hu #....≈.....≈....@.......  TCC the Frost Mage .....≈≈≈≈≈≈≈............  Barachi of Vehumet **.... ...... #...............  Health: 30/75 =========--------------- .......#.............  Magic: 4/19=====------------------- #...... #....# #...#  AC: 4Str: 13 %h#......##....###)..###### EV: 13Int: 20 z.......#................ SH: 0Dex: 13 ......z*#....)........... XL:  9 Next: 77% Place: Dungeon:8 ...z...)@)............... Noise: ====-----  Time: 5428.8 (0.0) .......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth ....>. ####### #### #... Cast: Freeze .....#... Ramparts  #...#... #..#... @   [%h0;10;1mPsyche (wandering) #.#.<# zzz 3 wights (2 polearms) ##..# .....You feel your power returning. The wight barely misses you. _A wight comes into view. It is wielding a +0 falchion.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 trident and wearing a +0 robe (severely damaged,  71% to hit)%h:  #....≈.....≈....@.......  TCC the Frost Mage .....≈≈≈≈≈≈≈............  Barachi of Vehumet **.... ...... #...............  Health: 30/75 =========--------------- .......#.............  Magic: 4/19=====------------------- #...... #....# #...#  AC: 4Str: 13 #......##....###)..###### EV: 13Int: 20 z.......#................ SH: 0Dex: 13%h  ......z.#....)........... XL:  9 Next: 77% Place: Dungeon:8 ...z...)@)............... Noise: ====-----  Time: 5428.8 (0.0) .......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth ....>. ####### #### #... Cast: Freeze .....#... Ramparts  #...#... #..#... @   Psyche (wandering) #.#.<# zzz 3 wights (2 polearms) ##..# .....Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 trident and wearing a +0 robe (severely damaged%h< ,  71% to hit)  The bolt of acid hits the wight!  You destroy the wight!%h  #....≈.....≈....  ..........  ...... #........  ....  #......  #...#  #..*##) z...**... ......**%h͈ ... ...... .......#### ....>. ####### ####  ..... #... #.. #.#.< 2 wights (1 polearm) #%h;) M@...).####@: a wight, wielding a +2 trident and wearing a +0 robe (severely damaged,  71% to hit)  The bolt of acid hits the wight!  %hL* You destroy the wight!  Vehumet accepts your kill.Psyche shouts!%h2 *###%h# c #####zz 2 wights (1 polearm)  Psyche gestures wildly while chanting.Psyche flickers and vanishes!%h> %hC %h {.z#.z##%hS 31809.8 (1 _Deactivating autopickup; reactivate with Ctrl-A.%h n#####%h, g _Your Armour skill increases to level 3!%htEvoke which item? Wands  e - a wand of polymorph (4)G - a wand of acid (5) [!] read|quaff|evoke[?] describe selected%h%h%hq#....≈.....≈....{....... TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 31/75 =========---------------.......#.............Magic: 4/19=====-------------------%hz#...... #....# #...#AC: 4Str: 13#......##....###)..###### EV: 13Int: 20........#................ SH: 0Dex: 13.z....).#....)........... XL:  9 Next: 80% Place: Dungeon:8....z..)@)............... Noise: ====-----  Time: 5429.8 (0.0).......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth....>. ####### #### #... Cast: Freeze.....#... Ramparts #%h[37m...#...#..#... zz 2 wights (1 polearm)#.#.<###..#.....Vehumet accepts your kill.Psyche shouts!  Psyche gestures wildly while chanting.Psyche flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _Your Armour skill increases to level 3!%hf #....≈.....≈....{.......  TCC the Frost Mage .....≈≈≈≈≈≈≈............  Barachi of Vehumet **.... ...... #...............  Health: 31/75 =========--------------- .......#.............  Magic: 4/19=====------------------- #...... #....# #...#  AC: 4Str: 13 #......##....###)..###### EV: 13Int: 20 ........#................ SH: 0Dex: 13%h= .z....).#....)........... XL:  9 Next: 80% Place: Dungeon:8 ....z***@)............... Noise: ====-----  Time: 5429.8 (0.0) .......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth ....>. ####### #### #... Cast: Freeze .....#... Ramparts  #...#... #..#... zz 2 wights (1 polearm)%hx #.#.<# ##..# .....Psyche flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. %hi2_Your Armour skill increases to level 3!Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (71% to hit)%h! *z####%h #.*##Out of range.%h #..###%hyfz.**.).#...z#### _Deactivating autopickup; reactivate with Ctrl-A. %hx__Your Armour skill increases to level 3!  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (71% to hit)%hL%#....≈.....≈....{....... TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 31/75 =========---------------.......#.............Magic: 4/19=====-------------------#...... #....# #...#AC: 4Str: 13#......##....###)..###### EV: 13Int: 20........#................ SH: 0Dex: 13.z....).#....)........... XL:  9 Next: 80% Place: Dungeon:8....z..)@)%hM- ............... Noise: ====-----  Time: 5429.8 (0.0).......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth....>. ####### #### #... Cast: Freeze.....#... Ramparts #...#...#..#... zz 2 wights (1 polearm)#.#.<###..#..... _Your Armour skill increases to level 3!Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (71% to hit)  Out of range.  Okay, then.##### _%hEM..z...).#.z###5=----30.8 (1 _#####%h]!####%hc&f####%h########%h_:%h;%h^?....).#z..z----1###%h Evoke which item? Wands  e - a wand of polymorph (4)G - a wand of acid (5) [!] read|quaff|evoke[?] describe selected%hIi#....≈.....≈............ TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 31/75 =========---------------.......#.............Magic: 5/19======------------------#...... #....# #...#AC: 4Str: 13#......##....###)..###### EV: 13Int: 20........#................ SH: 0Dex: 13......).#....)........... XL:  9 Next: 80% Place: Dungeon:8...z..z)@)...............[39%hl;49m Noise: ---------  Time: 5431.8 (0.0).......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth....>. ####### #### #... Cast: Freeze.....#... Ramparts #...#...#..#... zz 2 wights (1 polearm)#.#.<###..#..... _Your Armour skill increases to level 3!Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (71% to hit)  Out of range. _Okay, then.%h7 #....≈.....≈............  TCC the Frost Mage .....≈≈≈≈≈≈≈............  Barachi of Vehumet **.... ...... #...............  Health: 31/75 =========--------------- .......#.............  Magic: 5/19======------------------%h\ #...... #....# #...#  AC: 4Str: 13 #......##....###)..###### EV: 13Int: 20 ........#................ SH: 0Dex: 13 ......).#....)........... XL:  9 Next: 80% Place: Dungeon:8 ...z..z*@)............... Noise: ---------  Time: 5431.8 (0.0) .......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth ....>. ####### #### #... Cast: Freeze .....#... Ramparts %h)[34m #...#... #..#... zz 2 wights (1 polearm) #.#.<# ##..# .....Aim: a wight, wielding a +0 falchion and wearing a +0 robe (71% to hit)  Out of range. _Okay, then.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (71% to hit)%h4< #*z###%hϺ#**###%h9* #z*##Aim: a wight, wielding a +0 falchion and wearing a +0 robe (71% to hit)%hY #....≈.....≈............ TCC the Frost Mage.....≈≈≈≈≈≈≈............ Barachi of Vehumet **.......... #...............Health: 31/75 =========---------------%h .......#.............Magic: 5/19======------------------#...... #....# #...#AC: 4Str: 13#......##....###)..###### EV: 13Int: 20........#................ SH: 0Dex: 13%h5 s......).#....)........... XL:  9 Next: 80% Place: Dungeon:8...*****@)............... Noise: ---------  Time: 5431.8 (0.0).......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth....>. ####### #### #... Cast: Freeze.....%h #... Ramparts #...#...#..#... zz 2 wights (1 polearm)#.#.<###..#%hh .....Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (71% to hit)  The bolt of acid hits the wight!  The wight is severely damaged.The bolt of acid hits the wight.%h2 ******###The wight is severely damaged.The bolt of acid hits the wight.  The wight is moderately damaged.  You hear some strange, mumbled words.  A swirling arc of seething chaos appears!  An arc of chaos appears from out of thin air!%h 1  #....≈.....≈.....  .....≈≈≈≈≈≈≈.....  ...... #......*.  .......#.....*.  #...... #...*# #...#  #......##..*.###) ........#.*...... ......).#*...)... ...)....... .......##.....### ....>. ####### ####  ..... #... #.. #.#.< #The arc of chaos hits you. The arc of chaos grounds out. The wight resists.  The wall freezes the wight.%hG #....≈.....≈.....  .....≈≈≈≈≈≈≈.....  %h...... #......*.  .......#.....*.  %hg#...... #...*# #...#  %h#......##..*.###) ........#.*...... ......).#*...)... ...)....... .......##.....### ....>. ####### ####  ..... #... #.. #.#.< #.  The wight hits you from afar with a +0 spear!{%h.%h.%h+.%h.%hu.%h.%hU.z.z)%h5 ####21---====%h $2.8 (1%h%h-##%hZ#%h%h %h%h62_* * * LOW HITPOINT WARNING * * *%h%h2>%hvA:Evoke which item? Wands  e - a wand of polymorph (4)G - a wand of acid (4) [!] read|quaff|evoke%h6B][?] describe selected%h'%h<2%hD8#....≈.....≈............ TCC the Frost Mage.....≈≈≈≈≈≈≈...{........ Barachi of Vehumet **.......... #...............Health: 21/75 ======------------------.......#.............Magic: 5/19======------------------#...... #....# #...#AC: 4Str: 13#......##....###)..###### EV: 13%h]EbInt: 20........#................ SH: 0Dex: 13......).#....)........... XL:  9 Next: 80% Place: Dungeon:8....z.z)@)............... Noise: ====-----  Time: 5432.8 (0.0).......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth....>. ####### #### #... Cast: Freeze.....#... Ramparts #...#...%hE'#..#... zz 2 wights (1 polearm)#.#.<###..#.....A swirling arc of seething chaos appears!  An arc of chaos appears from out of thin air!  The arc of chaos hits you. The arc of chaos grounds out. The wight resists.  The wall freezes the wight.  %hKtThe wight hits you from afar with a +0 spear! _* * * LOW HITPOINT WARNING * * *%hk #....≈.....≈............  TCC the Frost Mage .....≈≈≈≈≈≈≈...{........  Barachi of Vehumet **.... ...... #...............  Health: 21/75 ======------------------ .......#.............  Magic: 5/19======------------------ #...... #....# #...#  AC: 4Str: 13 #......##....###)..###### EV: 13Int: 20 ........#................ SH: 0Dex: 13 ......).#....)........... XL:  9 Next: 80% Place: Dungeon:8 ....z*z*@)............... Noise: [0;10%hl ;1m====-----  Time: 5432.8 (0.0) .......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth ....>. ####### #### #... Cast: Freeze .....#... Ramparts  #...#... #..#... zz 2 wights (1 polearm) #.#.<# ##..# .....The wight hits you from afar with a +0 spear! _* * * LOW HITPOINT WARNING * * *Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (moderately damaged,71% to hit)%h#h A #....≈.....≈............  TCC the Frost Mage .....≈≈≈≈≈≈≈...{........  Barachi of Vehumet **.... %hi ...... #...............  Health: 21/75 ======------------------ .......#.............  Magic: 5/19======------------------ #...... #....# #...#  AC: 4Str: 13%hi  #......##....###)..###### EV: 13Int: 20 ........#................ SH: 0%hj <Dex: 13 %hJk 0......).#....)........... XL:  9 Next: 80% Place: Dungeon:8 ....z.z)@)............... Noise: ====-----  Time: 5432.8 (0.0) .......##.....###..###### F) +5 dagger "Ischuen" {speed, Str+4 Stlth ....>. ####### #### #... Cast: Freeze .....#... Ramparts %hm  #...#... #..#... zz 2 wights (1 polearm) #.#.<# ##..# .....Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (moderately damaged,71% to hit)  The bolt of acid hits the wight! The acid corrodes the wight!  You destroy the wight!%h| 71% to hit)  The bolt of acid hits the wight! The acid corrodes the wight!  You destroy the wight!  Vehumet accepts your kill.%h H #....≈.....≈.....  ........{.  ...... #........  ....  %h3 s#......  #...#  #..##) ...... ......).#....)... %h ...*****... .......##.....### ....>. # ####  .....%h= Y #... #.. #.#.<  #%h  ..... %h %h ..).))###%hg* 73.8 (1 _Vehumet accepts your kill.%hd7 #####%h: m _Your Spellcasting skill increases to level 7!%htG #....≈.⌠.⌠.≈... .##....≈.....≈.....≈≈≈≈≈≈≈......#...........#............. #...... #....# #...# ##......##....###)..#####...#..........)@#....)..).))')..................##.....###..#####>.. ####### #### #........ ##...... # #......%hH #.. #...... #.<#...... #%hui%hjT----5.0 (1.2%h%u%hlxj _The frozen ramparts melt away as you move.%h .##....≈.....≈..........≈≈≈≈≈≈≈...#... .#  #......##....# #...#.##......##....###)..####....#..............).#....).).@)').........##.....###..####%h ,>..######## #### #...... ###......# # #......# # #......# # #......# #. #........%h %h i2=----6.2%h %h h  Things that are here: _a +0 spear; a +0 robe%h | .......≈≈≈≈≈≈≈ .........#... ..# . #......##....# #...#..##......##....###)..###....#.............).#....)).))').....@.##.....###..###>..######## #### ...... #%h' ####.. # #......# ... # #......# ..# # #......# .# # #....... .. #..%h %h M{%h6=7.4 _%h; .........#.... ..#.. #......##....# #...#..##......##....###)..##....#.{..........).#....)).))').......##.....###..##.######## #### .......... ####.... # #......# ... #......# ..# #......# .#  #....... .. #.. . #...  .........# . ........# .. #......# #...#  ...##......##....###) ............%hgC#.{.. ..........).#*...) ........).)**) ..........*# ........@*.# ####  .................  ...##......##....  # #......# ...  #......# ..#  #......# .#  #....... .  #........  #........ You hear some strange, mumbled words.  A swirling arc of seething chaos appears!  An arc of chaos appears from out of thin air!%h4:i .........# . ........# .. #......# #...#  ...##......##....###) ............#.{.. ..........).#*...) ........).)**) ..........*# ........@*.# ####  .................  ...##......##....  # #......# ... #......#  #......# .#  #....... .  #........  #........   The arc of chaos hits you. You feel drained.%hr*****%h^.)'...P: 17/74 (75)--==8.6Drain _* * * LOW HITPOINT WARNING * * * _There is a stone staircase leading down here.%h `%h` %h .8----90 _%h  #.# #.. .  #.. ..  #.! ..  ##$####.###  ###..#....$..  ......... ..  ###.#....#..... 9 #..#  #..####  ...# ....... ###...#.....#...%hi #...!.....# ...### #.....# .. #.....# # #######%h # P: 6/19 =--You climb downwards.%h( %h .40.4 (1.8%h %h J _Reactivating autopickup.Found 24 gold pieces, a lumpy red potion and a bubbling puce potion. _There is a stone staircase leading up here.%h" 1M.#.  .. .. #.! ..  ##$####.######..#....$ #.......###.#.@..#..... #.....<....#..### # ..# ....#.........###..%h #....#.#%h& %h( 41.6 (1.2 _%h5/ %hC2 %hNM###. . .. .. #.! ..  ##$####.#####..#....$ #...@........%h###.#....#..... #.....<....# #.#..#### .........#..#...%h%hTT9=2.8%h %ho%h)-M##.## .. .. .. #.! ..  ##$####.######.@#....$.. #.......##.#....#.... #.....<....###.#..##......###...#%hΑ%h^7=4.0%hn%h%h M... . ##.####.#.............. #.!....... ##@####.######..#....$.. #............##.#....#.....#.....<....###.#..##..#20=5.2%hA6.2 (2%hYU _You now have 294 gold pieces (gained 12).%h9V#. .# ..... %hf#.#.# #.#.# #.#.# # #.#.####.##.#...#.@........ ##.####.###.###..#....$..  #............ ###.#....#........<....###.#..##......###..........#....#.........%hTi%hzj+7.4 (1%hq%h{%h{a1=8.4 (2%h%hۅb _o - 5 lumpy red potions (gained 1)%h h ..... #.#.# #.#.# #.#.# # #.#.####.#. #.......... #. #.##@####.###.###..#....$.. #............###.#....#.....%h/ C #.....<....###.##......# #..........#....#......... ###...#.....#...%h %h: `8==9.6 (1%h %h# %hv #.#.#####.#......................##.####.######.@#....$.. #............###.#....#.....%hi..###.Drain#..##..##...!.....#....%h%hM)50.8%h%h%h,/#.#.# #.#.# ##.#.####.#.#.......... #.......... #.......... ##.####.###. ###..#....$... #....@........###.#....##.....<....###%h#..##......## #.....#....#..###...#.....#.. #...!.....#.#####.....# ...%hp%h[TT   troll (wandering)2=2.0%h %h. X _A troll comes into view.%h#.#.# #.#.# # ##.#.####.#.##....##.........T #.......... ##.####.###.####..#....$.#.###.#....#.#.....<....###..##..##......## ##....#.. ###...#.....#...#...!.....#....#####.....# ...T.3.2%h0%hS#.#.# . ##.#.# !#.# #.#.####.#.# #........T.# #.......... #.......... ##.####.###.####..#....$....##.####.#....#.#.....<....###..##..##......## # #....#....#......... ###...#.....#...#...!.....#....#####.....# ...%hv %hӄi Found a glowing amethyst potion.%hF%h%heo.TT%hSO=====4.4%hr%h9 _The troll shouts! You hear a shout!%h<  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hjs#.#.# . #TCC the Frost Mage#.#.# !#.#Barachi of Vehumet **....#.#.####.#.#HP: 22/74 (75) =======-----------------#..........#MP: 5/19======------------------#..........AC: 4Str: 13%hu#.....*T...EV: 13Int: 20##.*****###.##SH: 0Dex: 13%hg###.******$....#XL:  9 Next: 87% Place: Dungeon:9#...***@*......#Noise: ===------  Time: 5454.4 (0.0)###.#...*****.....%hF) +5 dagger "Ischuen" {speed, Str+4 Stlth#.....<.*.**##..##Cast: Freeze#..##......## #%hDrain#..........#....#.........T   troll###...#.....#...%hVQ#...!.....#....#####.....# ...Found a glowing amethyst potion. _The troll shouts! You hear a shout!  %hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h #.#.# . #TCC the Frost Mage#.#.# !#.#Barachi of Vehumet **....#.#.####.#.#%hC HP: 22/74 (75) =======-----------------#..........#MP: 5/19======------------------#..........AC: 4%h Str: 13#......T...EV: 13Int: 20%hD O##.####.###.##SH: 0Dex: 13###..#....$....#%h XL:  9 Next: 87% Place: Dungeon:9#......@.......#Noise: ===------  Time: 5454.4 (0.0)###.#....#........%hq F) +5 dagger "Ischuen" {speed, Str+4 Stlth#.....<....###..##Cast: Freeze%h #..##......## #Drain#..........#....#.........T   troll%h )###...#.....#...#...!.....#....#####.....# ...%h Found a glowing amethyst potion. _The troll shouts! You hear a shout!  Casting: Frozen Ramparts (safe; 1% risk of failure)  %h Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%h# %h ..####T.#.......@..#......#%h 36=-5.4 (1Ramparts Drain%hQ C##%h  _The troll shouts! You hear a shout!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.%h9  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hn%h####.#..T#%h3----13 -6Freeze%hNU###%h<Q _A film of ice covers your body! The wall freezes the troll.%hC%hwF$%hFsEvoke which item? Wands  e - a wand of polymorph (4)G - a wand of acid (3) [!] read|quaff|evoke[?] describe selected%hR %hz %h} #.#.# . #TCC the Frost Mage#.#.# !#.#Barachi of Vehumet **....#.#.####.#.#HP: 23/74 (75) =======-----------------#..........#MP: 3/19===---------------------#..........AC: 13  Str: 13#..........EV: 13Int: 20##.####.###.##SH: 0%h$ Dex: 13###..#..T.$....#XL:  9 Next: 87% Place: Dungeon:9#......@.......#%h! Noise: ==-------  Time: 5456.4 (0.0)###.#....#........F) +5 dagger "Ischuen" {speed, Str+4 Stlth#.....<....###..##Cast: Freeze#..##......## #Ramparts Drain#..........#....#.........T   troll###...#.....#...#...!.....#....#####.....# ...Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! The wall freezes the troll.%hG i #.#.# . #  TCC the Frost Mage #.#.# !#.#  Barachi of Vehumet **.... #.#.####.#.#  HP: 23/74 (75) =======----------------- #..........#  MP: 3/19%h ===--------------------- #..........  AC: 13  Str: 13 #..........  EV: 13%h( CInt: 20 ##.####.###.##  SH: 0Dex: 13%h a ###..#..T.$....#  XL:  9 Next: 87% Place: Dungeon:9%h  #......@.......#  Noise: ==-------  Time: 5456.4 (0.0) ###.#....#........  F) +5 dagger "Ischuen" {speed, Str+4 Stlth #.....<....###..##  Cast: Freeze #..##......## #  Ramparts Drain #..........# ....#......... T   troll ###...#.....#...  #...!.....#....  #####.....# ... Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! The wall freezes the troll.  %h} Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 71% to hit)%h_a#.#.# . #TCC the Frost Mage#.#.# !#.#Barachi of Vehumet **....#.#.####.#.#HP: 23/74 (75) =======-----------------#........*.#MP: 3/19===---------------------#.......*..AC: 13  Str: 13#......*...EV: 13Int: 20##.####*###.##SH: 0Dex: 13%h`###..#..*.$....#XL:  9 Next: 87% Place: Dungeon:9#......@.......#Noise: ==-------  Time: 5456.4 (0.0)###.#....#........%hbF) +5 dagger "Ischuen" {speed, Str+4 Stlth#.....<....###..##Cast: Freeze#..##......## #Ramparts Drain#..........#....#.........T   troll (corroded)###...#.....#...#...!.....#....#####.....# ...Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! The wall freezes the troll.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 71% to hit)  The bolt of acid hits the troll! The acid corrodes the troll!%h%h.%hJ.%h .%h; N####.%h) C#..T%h %#%h #%h cAiming: Corrosive Bolt %haU Press: ? - help, Shift-Dir - straight line%h : a troll (lightly wounded, 71% to hit)  The bolt of acid hits the troll! The acid corrodes the troll!  The troll is heavily wounded.%hWwall freezes the troll. The troll barely misses you.%h%hC====7.4 (1%hf######%hP1#%h#s _The troll claws you but does no damage. The troll misses you.%h Evoke which item? Wands  e - a wand of polymorph (4)G - a wand of acid (2) [!] read|quaff|evoke[?] describe selected%h#.#.# . #TCC the Frost Mage#.#.# !#.#Barachi of Vehumet **....#.#.####.#.#HP: 23/74 (75) =======-----------------#..........#MP: 3/19===---------------------#..........AC: 13  Str: 13#..........EV: 13Int: 20##.####.###.##SH: 0Dex: 13###..#..T.$....#XL:  9 Next: 87% Place: Dungeon:9#......@.......#Noise: ====-----  Time: 5457.4 (0.0)###.#....[34%h{\m#........F) +5 dagger "Ischuen" {speed, Str+4 Stlth#.....<....###..##Cast: Freeze#..##......## #Ramparts Drain#..........#....#.........T   troll (corroded)###...#.....#...#...!.....#....#####.....# ...Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 71% to hit)  The bolt of acid hits the troll! The acid corrodes the troll!  The troll is heavily wounded.The wall freezes the troll. The troll barely misses you. _The troll claws you but does no damage. The troll misses you.%h- #.#.# . #  TCC the Frost Mage %h#.#.# !#.#  Barachi of Vehumet **.... #.#.####.#.#  HP: 23/74 (75) =======----------------- #..........#  MP: 3/19%h===--------------------- #..........  AC: 13  Str: 13 #..........  EV: 13Int: 20 ##.####.###.##  SH: 0Dex: 13 ###..#..T.$....#  XL:  9 Next: 87% Place: Dungeon:9 #......@.......#  Noise: ====-----  Time: 5457.4 (0.0) ###.#....#........  F) +5 dagger "Ischuen" {speed, Str+4 Stlth #.....<....###..##  Cast: Freeze #..##.....[%h|40m.## #  Ramparts Drain #..........# ....#......... T   troll (corroded) ###...#.....#...  #...!.....#....  #####.....# ... %h The troll is heavily wounded.The wall freezes the troll. The troll barely misses you. _The troll claws you but does no damage. The troll misses you.%hAiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, corroded, 71% to hit)%hX#.#.# . #TCC the Frost Mage#.#.# !#.#Barachi of Vehumet **....#.#.####.#.#HP: 23/74 (75) =======-----------------#........*.#MP: 3/19===---------------------#.......*..%h,!AC: 13  Str: 13#......*...EV: 13Int: 20##.####*###.##SH: 0Dex: 13###..#..*.$....#XL:  9 Next: 87% Place: Dungeon:9#......@.......#Noise: ====-----  Time: 5457.4 (0.0)###.#....#........F) +5 dagger "Ischuen" {speed, Str+4 Stlth#.....<....###..##Cast: Freeze#..##......## #Ramparts Drain#..........#....#.........T%h!   troll (corroded)###...#.....#...#...!.....#....#####.....# ...The troll is heavily wounded.The wall freezes the troll. The troll barely misses you. _The troll claws you but does no damage. The troll misses you.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, corroded, 71% to hit)%h...###.#..T# _The troll claws you but does no damage. The troll misses you.Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight line%hٸN: a troll (heavily wounded, corroded, 71% to hit)  The bolt of acid misses the troll. The wall freezes the troll!  The troll bites you but does no damage. The troll claws you.8.4 (1%hEy#####%h= _The troll claws you but does no damage.%h÷%h:Evoke which item? Wands  e - a wand of polymorph (4)G - a wand of acid (1) [!] read|quaff|evoke%h][?] describe selected%hn%hҼ%h-#.#.# . #TCC the Frost Mage#.#.# !#.#Barachi of Vehumet **....#.#.####.#.#%hZEHP: 23/74 (75) =======-----------------#..........#MP: 3/19===---------------------#..........AC: 13  Str: 13#..........EV: 13Int: 20##.####.###.##SH: 0%hTMDex: 13###..#..T.$....#XL:  9 Next: 87% Place: Dungeon:9#......@.......#Noise: ====-----  Time: 5458.4 (0.0)###.#....#........F) +5 dagger "Ischuen" {speed, Str+4 Stlth#.....<....###..##Cast: Freeze#..##......## #Ramparts Drain%h#..........#....#.........T   troll (corroded)###...#.....#...#...!.....#....#####.....# ...Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, corroded, 71% to hit)  The bolt of acid misses the troll. The wall freezes the troll!  The troll bites you but does no damage. The troll claws you. _The troll claws you but does no damage.%h #.#.# . #  TCC the Frost Mage #.#.# !#.#  Barachi of Vehumet **.... #.#.####.#.#  HP: 23/74 (75) =======----------------- #..........#  MP: 3/19===--------------------- #..........  AC: 13  Str: 13 #..........  EV: 13Int: 20 ##.####.###.##  SH: 0Dex: 13 ###..#..T.$....#  XL:  9 Next: 87% Place: Dungeon:9 #......@.......#  Noise: ====-----  Ti%hwme: 5458.4 (0.0) ###.#....#........  F) +5 dagger "Ischuen" {speed, Str+4 Stlth #.....<....###..##  Cast: Freeze #..##......## #  Ramparts Drain #..........# ....#......... T   troll (corroded) ###...#.....#...  #...!.....#....  #####.....# ... The bolt of acid misses the troll. The wall freezes the troll!  The troll bites you but does no damage. The troll claws you. _The troll claws you but does no damage.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, corroded, 71% to hit)%h #.#.# . #  TCC the Frost Mage #.#.# !#.#  Barachi of Vehumet **.... #.#.####.#.#  HP: 23/74 (75) =======----------------- #..........#  MP: 3/19===--------------------- #..........  AC: 13  Str: 13 %h#..........  EV: 13Int: 20 ##.####.###.##  SH: 0Dex: 13 ###..#..T.$....#  XL:  9 Next: 87% Place: Dungeon:9 #......@.......#  Noise: ====-----  Time: 5458.4 (0.0) ###.#....#........  F) +5 dagger "Ischuen" {speed, Str+4 Stlth #.....<....###..##  Cast: Freeze #..##......## #  Ramparts Drain #..........# ....#.........%h T   troll (corroded) ###...#.....#...  #...!.....#....  #####.....# ... _The troll claws you but does no damage.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, corroded, 71% to hit)  The bolt of acid hits the troll!  You kill the troll!%h #.#.# . #  #.#.# !#.#  .#.#  *.# %h e *..  *...  ##.####*###.##  ###..#..*.$....#  #...#  ###....  #...###..##  #..## #  #.... ....#. ###...#.... #...!....%h u #####.....# %hm...####.†#  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight line%hÖ'Aim: a troll (severely wounded, corroded, 71% to hit)  The bolt of acid hits the troll!  You kill the troll!  Vehumet accepts your kill.%h %hɞ#.#.# . #TCC the Frost Mage#.#.# !#.#Barachi of Vehumet **....#.#.####.#.#Health: 23/75 =======-----------------#..........#Magic: 3/19===---------------------#..........%h])AC: 13  Str: 13#..........EV: 13Int: 20##.####.###.##SH: 0Dex: 13###..#..†.$....#XL:  9 Next: 100% Place: Dungeon:9#......@.......#Noise: ====-----  Time: 5459.4 (1.0)###.#....#........%hСF) +5 dagger "Ischuen" {speed, Str+4 Stlth#.....<....###..##Cast: Freeze#..##......## #Ramparts #..........#....#.........###...#.....#...#...!.....#....#####.....# ...Aim: a troll (severely wounded, corroded, 71% to hit)  The bolt of acid hits the troll!  You kill the troll!Vehumet accepts your kill. _The now-empty wand crumbles to dust.  Your life force feels restored.You kill the troll!  Vehumet accepts your kill. _The now-empty wand crumbles to dust.  Your life force feels restored.  Your Dodging skill increases to level 6!You have reached level 10!%ht/  --more--%hV5/822010 0% %h7######%h4 _%h#####%h%hx#####%hqF _Unknown command.%h #.#.# .. #.#.# .. # #.#.# !#.# #.#.####.#.# #..........##.......... #..........  ##.####.###.## %hj###..#..@.$....#  #..............# ###.#....#............<....###..####..##......## .##....# #....#.......###...#.....#...#...!.....#....  Your icy armour cracks and falls away as you move.%h#%h%6 4 ----60.6 (1.2%hE-%hH4 _The frozen ramparts melt away as you move. _You see here a troll corpse.%hh%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.4   6.4  +2   i + Spellcasting 7.2   8.0   0           b - Staves   0.0   0.8  +1   j - Conjurations   0.0   0.8  +1   c - Unarmed Combat   0.0   0.8  +1   k - Summonings   2.6   2.1  +2       l - Fire Magic   0.0   0.8  +1  [3%h2 4m d - Short Blades   0.0   0.8  +1   m - Ice Magic   9.1   7.4  +2   e - Long Blades   0.0   0.7  +2   n - Earth Magic   1.8   2.0   0          f + Armour3.9   2.8  +2   o - Evocations   0.0   0.8  +1  g + Dodging6.0   5.9  +1       h - Stealth   1.7   2.0   0      [%h m                                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hW #.#.# ..TCC the Frost Mage#.#.# .. #Barachi of Vehumet **....#.#.# !#.#Health: 26/82 =======-----------------#.#.####.#.#Magic: 3/20===---------------------#..........#AC: 4Str: 13#..........EV: 13Int: 20#..........SH: 0Dex: 13##.####.###.##XL: 10 Next:  0% Place: Dungeon:9###..#..@.$....#Noise: ---------  Time: 5460.6 (0.0)#..............#F) +5 dagger "Ischuen" {speed, Str+4 Stlth###.#....#.........Cast: Freeze#.....<....[%h\ N40m###..####..##......## .##..........# #....#.........###...#.....#...#...!.....#....Your Dodging skill increases to level 6! _You have reached level 10! _Unknown command.Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _You see here a troll corpse.%h_%h= Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire28% 3b - ApportationTranslocation10%1  c - Magic DartConjuration10%1  d - JinxbiteHexes14%2  e - Searing RayConjuration14%2  f - Fulminant PrismConjuration/Alchemy67% 4  g - Alistair's IntoxicationAlchemy95% 5 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h #.#.# ..TCC the Frost Mage#.#.# .. #Barachi of Vehumet **....#.#.# !#.#Health: 26/82 =======-----------------#.#.####.#.#Magic: 3/20===---------------------#..........#AC: 4Str: 13#..........EV: 13Int: 20#..........SH: 0Dex: 13##.####.###.##XL: 10 Next:  0% Place: Dungeon:9###..#..@.$....#Noise: ---------  Time: 5460.6 (0.0)#..............#F) +5 dagger "Ischuen" {speed, Str+4 Stlth###.#....#.........Cast: Freeze#.....<....[%h 40m###..####..##......## .##..........# #....#.........###...#.....#...#...!.....#....Your Dodging skill increases to level 6! _You have reached level 10! _Unknown command.Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _You see here a troll corpse.  Okay, then. _%h#.#.# ... #.#.# .. # #.#.# !#.# #.#.####.#.# #..........# #.......... #.......... ##.####.###.## ###..#..†@$....# #.# ###.#....#.#.....<....###..##..##......## ..##..........# ##....#.......###...##...!....%hS[40m.#....4=1.8 (1.2 _%h<#.#.# ... #.#.# .. # #.#.# !#.# #.#.####.#.# #..........# #.......... #.......... ##.####.###.## ###..#..†.@....# #.# ###.#....#.#.....<....###..##..##...#....# .##....#......... .###...#.....#... .#...!.....#......%h]%h(3.0%h`%hP%h5E74.0 (2%h%h? _You now have 306 gold pieces (gained 12).%h:' ..... .. #.#.# ... #.#.# .. # #.#.# !#.# #.#.####.#.# #..........# #..........# #.......... ##.####@###.## ###..#..†......# #......#  ###.#....#........... #.....<....###..##### #..##......## .%h ;2.# #..........# .## ....#......... .%h=###...#.....#... .%hD%h{E+5.2 (1%hJ%hL%hF \M#. .#...... ...#.# ... #.#.# .. #%ho .#.# !#.#.####.# #.....@....#  ##.####.###.####..#..†......##..............#.#........%h ...#####............%hO %hS p8==6.4%h8 %h %hڵ \M ...#. .# ...?..... ...#.# ... %hi l#.#.# .. ##.#.# !#.#.####.# #..........#  ##.####.###.####..#..†......#......#.........###......#..##%h %h1 U5==7.6%h %h 2 _Found 3 scrolls of identify.%h M ...#. .# ...?..... ..... %h#.# .. ##.#.# !#.##.####.# #..........# ##.####.###.###...##....%hE%h(8.8%h?%h^%h%h_%hB%h%h@%hA%hF%hI%h=s=.......O... #. .# #...? ..... .... #.#.# ... %hw#.#.# .. # #.#.# !#.# #.#.####.#.# #.# #.# #.# ###..#..†......##..............# O   Erolcha (wandering)###.#....#........%h.x...#.....<....###..##### %h%hk.O%h\9=70.0%h%hV _Erolcha the Cunning comes into view. She is wielding a +0 giant spiked club.%h.#. .....#. .# ##O..?..... ..#.#.# #... #.#.# #.. # #.#.# #!#.# #.#.####@#.# #.# #.# #..........# ##.####.###.#####..#..†......#  #..............####.#....#..............<....###..#####%hܕ%hi.%hO%hi%h%h!1.2%h%h%h. ####...##........# .......#. .# ##...?.#..... .O....#..#...# #.#.####.#.##..........##..........# #......... ##.####.###.###..#..†# #.......###.#....#...........%hA1 %hXA O.OO   two-headed ogre (wandering)%hA O   Erolcha%hC n30==2.4Freeze%h;L %hWW 8  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club. _You see here a glowing amethyst potion.%hM  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h####..O#TCC the Frost Mage.#......Barachi of Vehumet **...........#Health: 30/82 ========----------------.......Magic: 2/20==----------------------#. .# ##...?.#AC: 4Str: 13..... **....#EV: 13Int: 20%h#.#.# **...#SH: 0Dex: 13#.#.# *O**#XL: 10 Next:  0% Place: Dungeon:9#.#.# *@*.#Noise: ---------  Time: 5472.4 (0.0)%hD#.#.###***.#F) +5 dagger "Ischuen" {speed, Str+4 Stlth#......***.#Cast: Freeze#..........##..........#%hM##.####.###.##O   two-headed ogre (wandering)###..#..†......#O   Erolcha#..............#%hL###.#....#........... _+0 giant club. _You see here a glowing amethyst potion.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  %h"Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%hu +%h. ####..O#TCC the Frost Mage.#......Barachi of Vehumet **...........#Health: 30/82 ========----------------.......%h/ Magic: 2/20==----------------------#. .# ##...?.#AC: 4Str: 13..... ......#EV: 13Int: 20#.#.# #....#SH: 0Dex: 13#.#.# #O..#XL: 10 Next:  0% Place: Dungeon:9#.#.# #@#.#Noise: ---------  Time: 5472.4 (0.0)#.#.####.#.#F) +5 dagger "Ischuen" {speed, Str+4 Stlth#..........#Cast: Freeze#..........##..........###.####.###.##O   two-headed ogre (wandering)###..#..†......#O   Erolcha#............[39%hn2 #;49m..####.#....#...........Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The two-headed ogre shouts in stereo!.O..#.#O..#@##.#...O3===3.4 (1Ramparts ###.#%hJ %hQ onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.two-headed ogre shouts in stereo! _The wall freezes Erolcha. Erolcha closely misses you.%hS%hպ{Evoke which item? Wands  e - a wand of polymorph (4) [!] read|quaff|evoke[?] describe selected%h: %htD %h[P ####...#TCC the Frost Mage.#...O..Barachi of Vehumet **...........#Health: 30/82 ========----------------.......Magic: 3/20===---------------------#. .# ##...?.#AC: 4Str: 13..... ......#EV: 13Int: 20#.#.# #....#SH: 0Dex: 13#.#.# #O..#XL: 10 Next:  0% Place: Dungeon:9%hdR #.#.# #@#.#Noise: ==-------  Time: 5473.4 (0.0)#.#.####.#.#F) +5 dagger "Ischuen" {speed, Str+4 Stlth#..........#Cast: Freeze#..........#Ramparts #..........###.####.###.##O   two-headed ogre###..#..†......#O   Erolcha#..............####.#....#...........Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The two-headed ogre shouts in stereo! %hT V_The wall freezes Erolcha. Erolcha closely misses you.%h^ ###@##Okay, then.%h7g ####.#%hk . _%hg%hgDrink which item? Inventory Items Potions  b - 2 potions of magic  c - 6 metallic blue potions  h - 2 black potions  i - an inky potion  l - 5 smoky coppery potions  m - 5 blue potions  n - a white potion  o - 5 lumpy red potions  r - a fizzy puce potion  w - 3 bubbling puce potions  z - a glowing amethyst potion  A - a fuming inky potion Floor Items ([,] to select) Potions a glowing amethyst potion %h[!] read|quaff|evoke[?] describe selected%hլ%h%h_h####...#TCC the Frost Mage.#...O..Barachi of Vehumet **...........#%hHealth: 30/82 ========----------------.......Magic: 3/20===---------------------#. .# ##...?.#AC: 4%hStr: 13..... ......#EV: 13Int: 20#.#.# #....#SH: 0Dex: 13#.#.# #O..#XL: 10 Next:  0% Place: Dungeon:9#.#.# #@#.#Noise: ==-------  Time: 5473.4 (0.0)#.#.####.#.#F) +5 dagger "Ischuen" {speed, Str+4 Stlth#..........#Cast: Freeze#..........#Ramparts #..........###.####.###.##%hdO   two-headed ogre###..#..†......#O   Erolcha%h\#..............####.#....#...........Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  %hThe two-headed ogre shouts in stereo! _The wall freezes Erolcha. Erolcha closely misses you. _Okay, then.%h #@##.#Okay, then.%h %h[###%h. _%hn  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hR.O##@#0---13 4.4 (1Freeze%h###.#%h&5 _A film of ice covers your body!%ht ###.#You hit Erolcha but do no damage. The wall freezes Erolcha!-5.1 (0.7%h### _Erolcha barely misses you.%hw  You closely miss Erolcha..O##%hxi1=-7 (0.6%h R###%hQ#.#%h, %h9+_Erolcha is lightly wounded.%hDi B  You puncture Erolcha!  %h4j HErolcha is moderately wounded.%hv .O###@##.# %hw 5=6.4 (0.7%h ###.#%h k _The wall freezes Erolcha. Erolcha closely misses you.%h1U ##.#You barely miss Erolcha.%hUL----7.1%h a## _Erolcha is moderately wounded.%hf  You hit Erolcha but do no damage.%hj?O##%h @-8%ha###@##%hO^ _Erolcha is moderately wounded.%hu} =  You barely miss Erolcha.%h  Erolcha is moderately wounded.A centaur comes into view.%hY zc.#..O##@##c   centaur (wandering)%h1 [2=8.5%h? ##@##%h k _The wall freezes Erolcha. Erolcha closely misses you.%h;  The centaur shouts!  You hit Erolcha.  Erolcha is heavily wounded.%h.c#c%h9e1=9.2Freeze%h[###%h* _You hear a shout! x2%h%h"rEvoke which item? Wands %h"  e - a wand of polymorph (4) [!] read|quaff|evoke[?] describe selected%hL %hSO %h@[ m####...#TCC the Frost Mage.#......Barachi of Vehumet **.........c.#Health: 32/82 =========---------------.......Magic: 1/20=-----------------------#. .# ##...?.#AC: 13  Str: 13%h\ ..... ......#EV: 13Int: 20#.#.# #..O.#SH: 0Dex: 13#.#.# #O..#XL: 10 Next:  0% Place: Dungeon:9#.#.# #@#.#Noise: =--------  Time: 5479.2 (0.0)%h\ 0#.#.####.#.#F) +5 dagger "Ischuen" {speed, Str+4 Stlth#..........#Cast: Freeze#..........#Ramparts #..........###.####.###.##O   two-headed ogre###..#..†......#%h] O   Erolcha#..............#c   centaur###.#....#...........A centaur comes into view. _The wall freezes Erolcha. Erolcha closely misses you.The centaur shouts!  You hit Erolcha.  Erolcha is heavily wounded. _You hear a shout! x2%hz  ####...#  TCC the Frost Mage .#......  Barachi of Vehumet **.... %hk .....c.#  Health: 32/82 =========--------------- .......  Magic: 1/20=----------------------- #. .# ##...?.#  AC: 13  Str: 13 ..... ......#  EV: 13Int: 20 #.#.# #..O.#  SH: 0Dex: 13 %h< #.#.# #O..#  XL: 10 Next:  0% Place: Dungeon:9 #.#.# #@#.#  Noise: =--------  Time: 5479.2 (0.0) #.#.####.#.#  F) +5 dagger "Ischuen" {speed, Str+4 Stlth #..........#  Cast: Freeze %h #..........#  Ramparts  #..........#  ##.####.###.##  O   two-headed ogre ###..#..†......#  O   Erolcha %h׃ #..............#  c   centaur  ###.#....#........... _You hear a shout! x2  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant spiked club and wearing a +0 robe (heavilywounded, will become a cane toad, a sky beast, or a crocodile, chance to  affect: 17%)%h4####...#TCC the Frost Mage.#......Barachi of Vehumet **.........c.#Health: 32/82 =========---------------.......Magic: 1/20%hA=-----------------------#. .# ##...?.#AC: 13  Str: 13..... ......#EV: 13Int: 20#.#.# #..O.#SH: 0Dex: 13#.#.# #O..#%hXL: 10 Next:  0% Place: Dungeon:9#.#.# #@#.#Noise: =--------  Time: 5479.2 (0.0)#.#.####.#.#F) +5 dagger "Ischuen" {speed, Str+4 Stlth#..........#%hCast: Freeze#..........#Ramparts #..........###.####.###.##O   two-headed ogre%hı*###..#..†......#O   Erolcha#..............#c   centaur###.#....#...........%hXAiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant spiked club and wearing a +0 robe (heavilywounded, will become a cane toad, a sky beast, or a crocodile, chance to  %h\affect: 17%)  Okay, then.%hi###.#%h. _%h  You hit Erolcha but do no damage.Erolcha is heavily wounded.%h*%h6.c%h.#OO# %h%h$9 (0.7%h'[##%h"k _The wall freezes Erolcha! Erolcha closely misses you.%hLEvoke which item? Wands  e - a wand of polymorph (4) [!] read|quaff|evoke[?] describe selected%h ####...#TCC the Frost Mage.#......Barachi of Vehumet **...........#Health: 32/82 =========---------------....c..Magic: 1/20=-----------------------#. .# ##...?.#AC: 13  Str: 13..... ......#EV: 13Int: 20#.#.# #....#SH: 0Dex: 13%h #.#.# #OO.#XL: 10 Next:  0% Place: Dungeon:9#.#.# #@#.#Noise: =--------  Time: 5479.9 (0.0)#.#.####.#.#F) +5 dagger "Ischuen" {speed, Str+4 Stlth#..........#Cast: Freeze#..........#Ramparts #..........###.####.###.##%h O   two-headed ogre###..#..†......#O   Erolcha#..............#c   centaur###.#....#...........wounded, will become a cane toad, a sky beast, or a crocodile, chance to  affect: 17%) _Okay, then.You hit Erolcha but do no damage.Erolcha is heavily wounded. _The wall freezes Erolcha! Erolcha closely misses you.%h ##.#Okay, then.%h$ ##@##%h2' . _%hv R  ####...#  .#......  .......#  ....c..  #. .# ##...?.#  ..... ......#  #.#.# #....#  #.#.# #OO.#  #.#.# #@#.#  #.#.#  ....#  .....#  #..........#  ##.####.###.##  †......#  ........#  ###.#....#...........   You hit Erolcha.  Erolcha is severely wounded.The wall freezes the two-headed ogre. The two-headed ogre barely misses you.%h" { ####...#  .#......  .......#  ....c..  #. .# ##...?.#  ..... ......#  #.#.# #....#  #.#.# #OO.#  #.#.# #@#.#  #.#.#  ....#  .....#  #..........# ##.####.###.##  †......#  ........#  #........%h E  The two-headed ogre hits you with a +0 giant club!.c###20----=80.6 (0.7%h ###@##.#%ho V _* * * LOW HITPOINT WARNING * * *%h]Drink which item? Inventory Items Potions  b - 2 potions of magic  c - 6 metallic blue potions  h - 2 black potions  i - an inky potion  l - 5 smoky coppery potions  m - 5 blue potions  n - a white potion  o - 5 lumpy red potions  r - a fizzy puce potion  w - 3 bubbling puce potions  z - a glowing amethyst potion  A - a fuming inky potion Floor Items ([,] to select) Potions a glowing amethyst potion [!] read|quaff|evoke[?] describe selected%hn%hL ####...#TCC the Frost Mage.#......Barachi of Vehumet **...........#Health: 20/82 =====-------------------.......Magic: 1/20=-----------------------#. .# ##...c.#AC: 13  Str: 13..... ......#EV: 13Int: 20#.#.# #....#SH: 0Dex: 13#.#.# #OO.#XL: 10 Next:  0% Place: Dungeon:9#.#.# #@#.#Noise: ==-------  Time: 5480.6 (0.0)#.#.####.#.#F) +5 dagger "Ischuen" {speed, Str+4 Stlth#..........#Cast: %hO [40mFreeze#..........#Ramparts #..........###.####.###.##O   two-headed ogre###..#..†......#O   Erolcha#..............#c   centaur###.#....#........... _Okay, then.You hit Erolcha.  Erolcha is severely wounded.The wall freezes the two-headed ogre. The two-headed ogre barely misses you.The two-headed ogre hits you with a +0 giant club! _* * * LOW HITPOINT WARNING * * *  Magic courses through your body. The wall freezes Erolcha.%hV ?c###@##.#%hW 1=20/20=======================-1.6 (1%h] s####%h` Q _Erolcha closely misses you.%h  %hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hir ####...#  TCC the Frost Mage .#......  Barachi of Vehumet **.... .......#  Health: 21/82 ======------------------ .......  Magic: 19/20 ======================--%h& #. .# ##...?.#  AC: 13  Str: 13 ..... ....c.#  EV: 13Int: 20 #.#.# #....#  SH: 0Dex: 13 %hc#.#.# #OO.#  XL: 10 Next:  0% Place: Dungeon:9 #.#.# #@#.#  Noise: =--------  Time: 5481.6 (0.0) #.#.####.#.#  F) +5 dagger "Ischuen" {speed, Str+4 Stlth %h.#..........#  Cast: Freeze #..........#  Ramparts  #..........#  ##.####.###.##  O   two-headed ogre ###..#..†......#  O   Erolcha #..............#  c   centaur %h= ###.#....#........... Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant spiked club and wearing a +0 robe (severely%h2wounded, 100% to hit)%h;,  ####...#  TCC the Frost Mage .#......  Barachi of Vehumet **.... .......#  Health: 21/82 ======------------------ %h1 .......  Magic: 19/20 ======================-- #. .# ##...?.#  AC: 13  Str: 13 ..... ....c.#  EV: 13Int: 20 #.#.# #....#  SH: 0Dex: 13 #.#.# #OO.#  XL: 10 Next:  0% Place: Dungeon:9 #.#.# #@#.#  Noise: =--------  Time: 5481.6 (0.0) #.#.####.#.#  F) +5 dagger "Ischuen" {speed, Str+4 Stlth #..........#  Cast: Freeze #..........#  Ramparts  #..........#  ##.####.###.##  O   two-headed ogre %hE3 ^###..#..†......#  O   Erolcha #..............#  c   centaur  ###.#....#........... Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant spiked club and wearing a +0 robe (severelywounded, 100% to hit)  You freeze Erolcha!  Erolcha is almost dead.%hv< ####...#.#.............#.......##...?.#......##..c.#%hp> #OO.##@##.#..............###.###.#†...... ........##........Press: ? - help, Shift-Dir - straight lineAim: Erolcha, wielding a +0 giant spiked club and wearing a +0 robe (severelywounded, 100% to hit)  You freeze Erolcha!  Erolcha is almost dead.The frozen ramparts melt away.%hK  ####...#  .#......  .......#  .......  #. .# ##...?.#  %h h..... ......#  #.#.# #..c.#  #.#.# #OO.#  #.#.# #@#.#  #.#.#  ....#  .....#  #..........# ##.####.###.##  %h F†......#  ........#  #........%h#   ####...#  .#......  .......#  .......  #. .# ##...?.#  ..... ......#  #.#.# #..c.#  #.#.# #OO.#  %h& O#.#.# #@#.#  #.#.#  ....#  .....#  #..........#  ##.####.###.##  †......#  ........#  #........... %h' The two-headed ogre hits you with a +0 giant spiked club!  * * * LOW HITPOINT WARNING * * *%h  ####...#  .#......  .......#  .......  %h#. .# ##...?.#  ..... ......#  #.#.# #..c.#  #.#.# #OO.#  #.#.# #@#.#  #.#.#  ....#  .....#  #..........# ##.####.###.##  †......#  %h........#  #........%h  .....cThe two-headed ogre hits you with a +0 giant club!  * * * LOW HITPOINT WARNING * * *%h &8*%h( c   centaur  Erolcha gestures wildly while chanting.Erolcha flickers and vanishes!%hENc.%hbF){%hFP1/82 ------%h8GK====2.6 (1%hM%hRQ _Deactivating autopickup; reactivate with Ctrl-A.%hO, Drink which item? Inventory Items Potions  b - a potion of magic  c - 6 metallic blue potions  h - 2 black potions  i - an inky potion  l - 5 smoky coppery potions  m - 5 blue potions  n - a white potion  o - 5 lumpy red potions  r - a fizzy puce potion  w - 3 bubbling puce potions  z - a glowing amethyst potion  A - a fuming inky potion Floor Items ([,] to select) Potions a glowing amethyst potion [!] read|quaff|evoke[?] describe selected%h%ho!%h'####...#TCC the Frost Mage.#......%h)Barachi of Vehumet **...........#Health: 1/82------------------------.......Magic: 19/20 ======================--#. .# ##...?.#AC: 13  Str: 13..... ......#EV: 13Int: 20#.#.# #.c..#SH: 0Dex: 13#.#.# #{O.#XL: 10 Next:  0% Place: Dungeon:9#.#.# #@#.#Noise: ====-----  Time: 5482.6 (0.0)#.#.####.#.#F) +5 dagger "Ischuen" {speed, Str+4 Stlth#..........#Cast: Freeze%h|*#..........##..........###.####.###.##O   two-headed ogre###..#..†......#%h2-c   centaur#..............####.#....#...........* * * LOW HITPOINT WARNING * * *The two-headed ogre hits you with a +0 giant club!  * * * LOW HITPOINT WARNING * * *Erolcha gestures wildly while chanting.Erolcha flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.%h[4P  Okay, then.%h%6%hED _%h/%h  Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0% %hg[?] toggle between ability selection and description.%hщ%h5%h####...#TCC the Frost Mage.#......Barachi of Vehumet **...........#Health: 1/82------------------------.......Magic: 19/20 ======================--#. .# ##...?.#AC: 13  Str: 13..... ......#EV: 13Int: 20#.#.# #.c..#SH: 0Dex: 13#.#.# #{O.#XL: 10 Next:  0% Place: Dungeon:9#.#.# #@#.#Noise: ====-----  Time: 5482.6 (0.0)#.#.####.#.#F) +5 dagger "Ischuen" {speed, Str+4 Stlth#..........#Cast: Freeze#..........##..........#[3%h֞E4m##.####.###.##O   two-headed ogre###..#..†......#c   centaur#..............####.#....#...........The two-headed ogre hits you with a +0 giant club!  * * * LOW HITPOINT WARNING * * *Erolcha gestures wildly while chanting.Erolcha flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _Okay, then.%h ####...#  TCC the Frost Mage .#......  Barachi of Vehumet **.... .......#  Health: 1/82------------------------ .......  Magic: 19/20 ======================-- #. .# ##...?.#  AC: 13  Str: 13 ..... ......#  EV: 13Int: 20 #.#.# #*c*.#  SH: 0Dex: 13 #.#.# #{O*#  XL: 10 Next:  0% Place: Dungeon:9 #.#.# #@#.#  Noise: ====-----  Time: 5482.6 (0.0) #.#.####*#.#  F) +5 dagger "Ischuen" {speed, Str+4 Stlth #......***.#  Cast: Freeze[%h40m #..........#  #..........#  ##.####.###.##  O   two-headed ogre ###..#..†......#  c   centaur #..............#  ###.#....#........... Erolcha gestures wildly while chanting.Erolcha flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _Okay, then.Hop to where?Press: ? - help, Dir - move target%h .c..@#....  Erolcha flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _Okay, then.  Hop to where?Press: ? - help, Dir - move targetThere is a wall there.%h #*************%h( **.***..*%hf r.****%h4..........†.Out of range.%h ************%h;%hYour icy armour will break if you move. Continue? Y - Yes %h' N - No%h4%h-.......TCC the Frost Mage#. .# ##...?.#Barachi of Vehumet **......... ......#Health: 1/82------------------------#.#.# #.c..#Magic: 19/20 ======================--#.#.# #{O.#AC: 13  Str: 13#.#.# #☼#.#EV: 13Int: 20#.#.####.#.#SH: 0Dex: 13#..........#XL: 10 Next:  0% Place: Dungeon:9#.....@....#Noise: ====-----  Time: 5482.6 (0.0)#..........#F) +5 dagger "Ischuen" {speed, Str+4 Stlth##.####[39;4%h'9m.###.##Cast: Freeze###..#..†......##..............####.#....#...........O   two-headed ogre#.....<....###..#####c   centaur#..##......## ..##..........# .##Erolcha flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _Okay, then.Hop to where?Press: ? - help, Dir - move target%hHcYour icy armour cracks and falls away as you move.%h_%h%h...○%hb 4 ----3.6 (1Freeze-Hop %h:○%h _Boing!%h&M.....# .......#. .# ##...?.#%h['..... ......#...##.# #...##.#.# #○#.##.####.# #..........# %h'##.####.###.##-Hop #...%hC(_##....%hK!2----4.8 (1.2%hc .# . #. .# ##...?.# ..... ......# #.#.# #....# #.#.# #...# #.#.# #!#.#%h #.#.####.#.# #.# #.# #.# ##.####.###.##  ###..#..†......# #..............# ###.#....#..... #.....<....###..##### #..##......## ..#%h%hn20==6.0%h%%h#. .#.#.# ##...?.# ..... ..... #.#.# # #.#.# # #.#.# #!#.# #.#.####.#.# #..........# #.# #.###.####.###.#####..#..†......# #..............####.#....#........... #.....<....###..#######......## ..# #....# .##%h%h)%hh*(7.2%h3%h)5%hZ" y#.#.# ##...?.# ..... ..... #.#.# # #.#.# # #.#.# #!#.# #.#.####.#.#%h#  #..........# #.# #.###.####.###.#####..#..†......# #..............####.#....#........... #.....<....###..#######.. ..# #....# .##....#%h$ D... .%h( %hK5 B%hE OO   two-headed ogre%h.G B38.4%hqN %hfQ %h¿ #.#.# ##...?.# ..... ......# #.#.# #....# #.#.# #...# #.#.# #!#.# #.#.####.#.# #......O...# #.# #.# ##.####.###.## ###..#..†......# #.....# ###.#....#. #.....<....###..##### #..##......## ..# #[3%ha#7m..........# .## ....#......... .%h.B%h%h.cOc   centaur%h5(9.6%ho%h%hC ..... ..... #.#.# # #.#.# # #.#.# #!#.# #.#.####.#.# #.......c..# #.....O....# #..........###@####.###.#####..#..†......# #........####.#....#..... #.....<....###..#######......## [34m..#  #..........# .##....#......... . ###...#.....%hM#... . 4=Something hits you!!  --more--%h %hSc.  You die...%hK-25/82 -%hp%h/  --more--%hx]%hibInventory: 32/52 slots Hand Weapons (go to first with ))  F - the +5 dagger "Ischuen" (weapon) {speed, Str+4 Stlth+}  d - a +4 scimitarg - a +0 short sword  t - a +0 dagger  C - a +1 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 pair of boots (worn)  k - a +0 helmet (worn)  u - the +1 ring mail of the Ferocious God {rF+ rC+ Str+2} Magical Staves (go to first with |)  j - a staff of earth %h^j Wands (go to first with /)e - a wand of polymorph (4) Scrolls (go to first with ?)p - a scroll of revelation  q - a scroll of summoning  s - 2 scrolls of immolation  v - 2 scrolls of fogx - 3 scrolls of enchant armour  y - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h %h,%h/%h2Goodbye, TCC.3263 TCC the Frost Mage (level 10, -25/82 HPs)Began as a Barachi Ice Elementalist on May 15, 2025.Was a Believer of Vehumet.Annihilated by Erolcha... wielding a +0 giant spiked club(29 damage)... on level 9 of the Dungeon.The game lasted 00:17:15 (4687 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb%h%h%h$? [?25h[?0c [?1051l[?1052l[?1060l[?1061l