&hF  Player: TCC Game: DCSS 0.33 Server: clan Filename: 2025-05-15.16:42:46.ttyrec Time: (1747327366) Thu May 15 18:42:46 2025 &h [?1051l[?1052l[?1060l[?1061h&h{V)0[?7h[?25l[?1c&h&hx&hWelcome, TCC. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi Ice Elementalist&h9Welcome, TCC the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Barachi Ice Elementalist&h &h0&h[TCC the ChillerGnollHealth: 13/13 ========================&h\Magic: 6/6========================AC: 2Str: 7EV: 12&hU]Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1&h'^Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Freeze&h_&h˩|#.#######....... ##≈≈≈#+....#.?...#..#....≈..@..≈..#.?..≈..⌠..≈..#....#.....#..#≈≈≈ ##≈≈≈## .#. .....≈..)...≈.......#......#Welcome, TCC the Gnoll Ice Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon.&h:Press ? for a list of commands and other information.  Found 4 scrolls labelled LEXOUWNEGU and a dagger.&h@&h5C[ _Found a staircase leading out of the dungeon.&h&hʄ=  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting0.0   0.2  +8   + Spellcasting 4.8   1.2  +8          + Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes&h0.0   0.2  +8   + Hexes0.0   0.3  +6  + Polearms0.0   0.2  +8   + Summonings0.0   0.3  +6  + Staves0.0   0.2  +8   + Necromancy0.0   0.3  +6  + Unarmed Combat 0.0   0.2  +8   + Forgecraft0.0   0.3  +6  + Throwing&h0.0   0.2  +8   + Translocations 0.0   0.3  +6      + Alchemy0.0   0.3  +6  + Short Blades 0.0   0.2  +8   + Fire Magic0.0   0.3  +6  + Long Blades0.0   0.2  +8   + Ice Magic7.0   2.8  +6  + Ranged Weapons 0.0   0.2  +8   + Air Magic0.0   0.3  +6      + Earth Magic0.0   0.3 &hW +6  + Armour0.0   0.2  +8      + Dodging4.4   1.2  +8   + Invocations0.0   0.2  +9  + Shields0.0   0.2  +8   + Evocations0.0   0.2  +8  + Stealth4.0   1.2  +8   + Shapeshifting 0.0   0.3  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|cost&hdTCC the ChillerGnoll#Health: 13/13 ========================.#Magic: 6/6========================######.AC: 2Str: 7.....EV: 12Int: 14. ##≈≈≈#+SH: 0Dex: 12....#.?...#..#XL:  1 Next:  0% Place: Dungeon:1....≈..@..≈..#Noise: ---------  Time: 0.0 (0.0).?..≈..⌠..≈..#-) Nothing wielded....#.....#..#Cast: Freeze≈≈≈ ##≈≈≈## .#. .....≈..)...≈.......#......#Welcome, TCC the Gnoll Ice Elementalist.[&h?19;2HA smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information.  Found 4 scrolls labelled LEXOUWNEGU and a dagger. _Found a staircase leading out of the dungeon.&hۖ Your spells (describe)TypeFailure Level  a - FreezeIce1% 1 Select a spell to describe[!]/[I] toggle spell headers&h &h&hTTCC the ChillerGnoll#Health: 13/13 ========================.#Magic: 6/6========================######.AC: 2Str: 7.....EV: 12Int: 14&h*. ##≈≈≈#+SH: 0Dex: 12....#.?...#..#XL:  1 Next:  0% Place: Dungeon:1....≈..@..≈..#Noise: ---------  Time: 0.0 (0.0)&h|.?..≈..⌠..≈..#-) Nothing wielded....#.....#..#Cast: Freeze≈≈≈ ##≈≈≈## .#&hy. .....≈..)...≈.......#......#Welcome, TCC the Gnoll Ice Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon.&h& Press ? for a list of commands and other information.  Found 4 scrolls labelled LEXOUWNEGU and a dagger. _Found a staircase leading out of the dungeon.&hZ&h&h&h&hZ # .#########...# ....... . ##≈≈≈#+  ....#.@...#..#....≈..<..≈..#?..≈..⌠..≈..#.....#.....#..##≈≈≈###≈≈≈## .#.... ..#..⌠ ≈)...(. ≈......#.#......#§1.0 (1&h&h4 _Found 7 stones.2.0 (2 _c - 3 scrolls labelled LEXOUWNEGU&h} &h &h &h &hD &h# B&h% &hz& &h' &hS  _You open the door.  There is an open door here. _&hy e###.##...####.....## #.......# #.......# ##....... ........## .......@.# #.......##### #............###.......####..###.......######...#J.######.§§.....#J   endoplasm (asleep) . ##§§§#'..# ....#.§§§.#..#.....≈..<..≈..#16.0 (14.0)7.0 (15&h} &h ] _An endoplasm comes into view.&h4&h:&ha _An endoplasm is nearby!&hx###....##..## ..# #.####...##..# .#.##### ......## #.####..###.####...#J.######.§§.....#.. . ##§§§#'..## ....#.§§§.#..#.≈..<..≈..# ..?..≈..⌠..§..#&hpy;.JJ&hz88.0) _&h!&h6 \...##..## ..# #.#.###....##..##.##### .....## #####..###..####...#J######.§§.....#. . ##§§§#'..## ....#.§§§.#..# .≈..<..≈..# ..?..≈..⌠..§..# .....#.....#..#&hD &hDP qJ.9&hI <..## ..## #.##.###.#...##..##.##### .....## #####..####....J####...##....######.§§.....# . ##§§§#'..## ....#.§§§.#..## .≈..<..≈..# ..?..≈..⌠..§..# .....#.....#..# #≈≈≈###≈≈§###.#J.J20Freeze&h  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.&h̹a0------=1&h˽&hĿ% _You are frozen.&hEx  You freeze the endoplasm.  The endoplasm is severely wounded.5----2 _The endoplasm misses you.&h>  You freeze the endoplasm!&he1.&h1==----4--------23Freeze&hb&h]M _You kill the endoplasm!&hn8  ..##g #.# #.###. #...## ..# ....#.##### .....##....#.......####..####..##...# #....######.§§.....#..... . ##§§§#'..## ....#.§§§.#..## .≈..<..≈..# ..?..≈..⌠..§..#g   goblin (asleep) .....#.....#..# #≈≈≈###≈≈§###.# .... ..... .#∆0-4.0 (1&h,C  &hV o_A goblin comes into view. It is wielding a +0 dagger.&h^ {   #g #.......#  #.###.......  #..........##  ∆............#  ....#.......#####  . #............##  ....#.......#  #.....@...#  #....######  ..... .   ...#   .# <  ..?      .... ..... .# &h   #g #.......#  #.###.......  #..........##  ∆............#  ....#.......#####  . #............##  ....#.......#  #.....@...#  #....######  ..... .   ...#  .# < ..?    .... ..... - _A goblin is nearby!&h {   #g #.......#  #.###.......  #..........##  ∆............#  ....#.......#####  . #............##  ....#.......#  #.....@...#  #....######  ..... .   ...#   .# <  ..?      .... ..... .# &h*    #g #.......#  #.###.......  #..........##  ∆............#  ....#.......#####  . #............##  ....#.......#  #.....@...#  #....######  ..... .   ...#  .# < ..?    .... ..... &h'=J&h/U  ### . #.# #g #.# #.###.......# ##...#∆.....#  ....#### . #............## ....#.@.....####..### #.........######...# #....######.§§.....#.... . ##§§§#'..#...##. ....#.§§§.#..##.#. #......≈..<..≈..## . #...?..≈..⌠..§..#. #......#.....#&h2r..# #≈≈≈###≈≈§###.# _A goblin is nearby!&hs&h}n.gg==5&h&hd( _The goblin shouts!&h ###. ### . #.# #. #.# #g###.......##.##....#..)......# &h.......#### . #......## ....#.......####..### #.........######...# #....######.§§.....# ......... ##§§§#'..# ....##......#.§§§.#..# #.#. #......≈..<..≈..##.. #...?..≈..⌠..§..#. #......#.....#..#&h&h+.g&h/--6&h &h@ ' _Found a hand axe.&hB ###.  #. ###. ### .. #.# #. #&h17.# #.###.......##.##g..#).....# &h.......@#.......###......##......## .......#.......&hx###...##.........######...#.. #....######.§§.....#. ......... ##§§§#'..#&h;  ....##......#.§§§.#..# #.#. #......≈..<..≈..#&h~#.. #...?..≈..⌠..§..#&h&h.g==------7Freeze&h &h&hN;  You freeze the goblin.&hHUe)&h2==3----3=8Freeze&h&hiJ _You kill the goblin!&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h&I&hF&h!&h$ _&hLX&h&h&&h&hP4====&h&h3==== _HP restored.&hn&hI&hR====&h&h&hf==&hdB&h{ _c - 4 scrolls labelled LEXOUWNEGU (gained 1)&hU3&h_&h&h!,&h*#&h(B&hP+&h-&h.f5====&h4,&h5&h<#. #.###.......#.#.##........l.##...)..).........#........#.#####......##......##.......#.###..## ...##.........######...###....######.§§............##§≈≈#'..-.##......#.....#..&h=B#.#. #......≈..<..≈..# #... #......≈..⌠..§.. #... #......#.....#.. ...# ###≈≈≈###≈≈≈###. l   frilled lizard (wandering).#.. .....#..... .....# ≈..⌠..≈..)... .&hw=W .≈(....≈......#&h;413.0)&hF-2.0 (14&hw _A frilled lizard comes into view.&h #.   .#.##........l.##  ...)..).........#  ........#.....  ......##......  .......#...... ...##....... ...###....##### .......@....... .......##...... ...#.#. #......≈..< # #... #...... #... #...... &h...# # .#.. .....  ....# )...  .≈( &hbY #.   .#.##........l.##  ...)..).........#  ........#.....  ......##......  .......#...... ...##....... ...###....##### .......@....... .......##...... ...#.#. #......≈..< # #... #...... #... #...... ...# # .#.. .....  ....# )...  .≈(&hjo _A frilled lizard is nearby!&h #.   .#.##........l.##  ...)..).........#  ........#.....  ......##...... &hh .......#...... ...##....... ...###....##### .......@....... .......##...... ...#.#. #......≈..< # #... #...... &h-#... #...... ...# # .#.. .....  ....# )...  .≈( &h_ #.   .#.##........l.##  ...)..).........#  ........#.....  ......##......  .......#...... ...##....... ...###....##### .......@....... .......##...... ...#.#. #......≈..< # #... #...... #... #...... ...# # .#.. .....  ....# )...  .≈(&hc4&h?w{ _A frilled lizard is nearby!&h #. #.# #. #.###.......# .#.##........l.## ...)..)...# ........#.##### ......##......## .......#.......####..###...##.........######...#&hѓ...###..@.######.§§.....#........##§≈≈#'..#.......##......#.....#..#...#.#. #......≈..<..≈..##. #... #......≈..⌠..§..##... #......#.....#..#..# ###≈≈≈###≈≈≈###.##.. .....#..... .#....# ≈..⌠..≈..) .#&h&hL.l&hG83.0) _&h&h+&h"G :.. #.#  #. #.# #. #.###. .#.##..........## ...)..).....l...# ........###### ......##.....## .......#..### &hVI M#...@.....######...# ...###....######.§§.....# ........##§≈≈#'..# .......##......#.....#..#...#.#. #......≈..<..≈..##. #... #......≈..⌠..§..# #... #......#.....#..#..# ###≈≈≈###≈≈≈###.##.. .....#..... .#&hT &h.a L.l&hc &4&hj &h#l &hm #. ### .. #.#  #. #.# #. #.###.&h< K .#.##..........## ...)..).........# ........#..l....##### ......##.....## .......#..### #.........######...# ...###....######.§§.....# &h ........##§≈≈#'..#.......##......#.....#..#...#.#. #......≈..<..≈..# #. #... #......≈..⌠..§..##... #......#.....#..#..# ###≈≈≈###≈≈≈###.#&hx .l====5Freeze&hL &hH &h1q  You hit the frilled lizard but do no damage.&h2.=6&h6&h8\ _The frilled lizard closely misses you.&h3Q,  (slow)  You freeze the frilled lizard.  The frilled lizard is heavily wounded.4----7&hrU&hX< _The frilled lizard seems to slow down.&hLC  You freeze the frilled lizard.&hE†&h:3--------48Freeze&h&hR _You kill the frilled lizard!&h5;&h"<&hjC&hRJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hr3&hx&hw&hN _&h4====&hF&h&h&h&h5&h&h&hAX&h&h&h<====&h&hB&h:..#......##..†.........##.........#.......####...#....##.........######. .....###....######.§§... ∆................##§≈≈#' ........##......#.....# ....#.#..#......≈..<..≈ .#. #....#......≈..⌠..§ #.@..#......#.....#- h.......#####≈≈≈###≈≈≈## .....#..# .....#.....&hU .......## ≈..⌠..≈..)... .....#. .≈(....≈...... ######. #.#.....#...... h   jackal (asleep) ## #.+#≈≈≈##... &hUq55.0 (7-6.0 (8&h&hY _A jackal comes into view.&hBO 2 † &h)Q #.........#..&hX  &hY .#....##....&hqZ . .....###... ∆.........&h[ O ........## ....#.#..#< .#. #....# &h] #.@..# h.......### .....#..#   .......## ) .....#. .≈( ######.  ## &hg 3 &h  † #.........#.. &hZ .#....##.... .....###... ∆......... ........##&h@  ....#.#..#< .#. #....# #.@..# &h h.......### .....#..# &hA  .......## ) &h .....#. .≈( ######. &h| L ##  &h &h &hF &h0 G _A jackal is nearby!&h2 &h w † #.........#.. .#....##.... .....###... &h ∆......... ........## ....#.#..#< .#. #....# #.@..# h.......### .....#..#   .......## )&h: u .....#. .≈( ######.  ##  &hW † #.........#.. .#....##.... .....###... ∆......... ........## ....#.#..#< &hV.#. #....# #.@..# h.......### .....#..#   .......## ) .....#. .≈( ######.  ##  &h-'4&h/&h &h &h, ..#......##..†&h.&h #.........#.......####&h .#....##.........###### .....###....######.§§ ∆.........&h:.##§≈≈# ........##......#..... ....#.#..#......≈..<.. .#. #....#......≈..⌠.. #@...#......#.....&hS Ugh.#####≈≈≈###≈≈≈.#..# .....#.........## ≈..⌠..≈..)...#.# .≈(....≈#####.. #.#.....# ##. #.+#≈≈≈##...g   goblin (asleep)# _A jackal is nearby!&h1&h6+7.0 (1&h&@&h^Hu _A goblin comes into view. It is wielding a +0 dagger.&h #...#.......####..#....##..#.#.....###....######.§§...[................##§≈≈ .........##......#....#....#.#..#......≈..<.h#.#..#....#......≈..⌠.......#....#......#...gh....@..#####≈≈≈###≈≈≈.......#..# .....#.......## ≈..⌠..≈..)#.# .≈(....≈..########.. #.#.....# ##. #.+#≈≈≈##... hh 2 jackals (asleep) #.  #  &h~[0;10;1mA jackal comes into view.8&h; &h&hO_Found a ring mail.&h #.#. ..#....##......... .#.....###....######.§§ ..[.........##§ .........##......#. #....#.#..#......≈..<.h#.#..#....#......≈..⌠.#....#......#.gh.#####≈≈≈###.#..# .....#...## ≈..⌠..≈..).#.# .≈(....≈##.. #.#.....# ##..#.+#≈≈≈##... #.. ###&h&hb&h&h&h&h_..h.hghh1 wandering)g&h &h0===9&hH&hQ' _The jackal barks!&h#&h&h &h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hF#.#.#..#....##.........#.#.....###....######.§§...[.........##§≈.........##......#.. #....#.#..#......≈..<....#.#..#....#......≈..⌠..&hf#....#......#....h.h..@..#####≈≈≈###≈...g....#..# .....#....## ≈..⌠..≈..)..#.# .≈(....≈.#&h%#.. #.#.....#.##..#.+#≈≈≈##... #.. ###&hA&h&h&h;jh...h.g&hj8---60 _&hf&hK&hn]V#.#.####...#....##.........#.#.....###....######.§§...[..........##§≈≈#&h/^.........##......#.. #....#.#..#......≈..<....#.#..#....#......≈..⌠....h....#....#......#.......h..@.#####≈≈≈###≈≈≈#&h`....g...#..# .....#.....## ≈..⌠..≈..).........#.# .≈(....≈.#########.. #.#.....#.##..#.+#≈≈≈##... #.. ###&hhB&h@i&hi&hu..h..h.gh&hw5======-1Freeze&h&h &h&h_The jackal barks!&ha   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hHo&ho&ht&hwP _You don't know that spell.&h  You freeze the jackal!.h...g   jackal&h4----6-2Freeze&h&hJ _You kill the jackal!&hdN-&hg&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h &h &h&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h .h.g.-3 _&hat gh.2--=4Freeze&h*v  &hv &h=w _The jackal bites you.&h{  You freeze the jackal!.gg   goblin&h&h 3--------85&hG &hc&h]&_You kill the jackal!&hK&h,u  You freeze the goblin.  The goblin is heavily wounded.2--------6 _The goblin hits you but does no damage.&h0;  You freeze the goblin.&h4C)&ha--1--------97Freeze&hdJ _You kill the goblin!&hp &hrq &hs &hw &h X&h b3==&hs &h &hg ,&hY &hD &h' l2====&h &h &h ,&hG &h &h &hu :==&h &h &h ,&h ~====&h1 &h &hn ,&h &h &h ,&hķ &h~ &h &h &h$ &h½ &h ,&h &h &h ,&h &hb &hl l3====&h &h &h ,&hb &h! &h_ ,&h} &hC &h B&h &hX &h <====&h &h_ B&h &h &h ,&h^ &h &hO ,&h &hN &h! ,&h &hU A  You see here a +0 ring mail.&h^ 5 _&h &h> &h^ f4====&h &h\ &hN  #. ##.. ..r #. .. #.... ... . ∆ #. #.. .. .## #.##.###.... ....# .#.##... ... .#.###...)..).... ........$..........#..&h'  ......#...#......##..† ......#@#.........#.....- ......#..#....##... .......#.....###....#### ........[.......... .................#........#....#.#..#..... r   rat (asleep)........#.#..#....#......#...........#....#..................)..#####≈≈≈&h 091.0 (24.0)&h' gg   hobgoblin (wandering)r   rat (asleep)&h' F-2.0 (25&hs, &h. _A rat comes into view. A hobgoblin comes into view.&h  #.  ..r #. ..  ... g ∆ #.  .. .## #.# ....# .#.# ... .#.###...)..) ..$.... #...#† #@# #..# .#... ........[.... ............... ........#....#. ........#.#..# .#...........# ..).&h< #.  ..r #. ..  &ho=... g ∆ #.  .. .## #.# ....# .#.# ... .#.###...)..)&h> ..$.... #...#†&h> #@# #..# &hi?.#... ........[.... ............... ........#....#. &h?........#.#..# .#...........# ..).&hI&h.J&hS&hWd _There are monsters nearby!&hB #.  ..r #. ..  ... g ∆ #.  .. .## #.# ....# .#.# ... .#.###...)..) ..$.... #...#† #@# &h#..# .#... ........[.... ............... ........#....#. ........#.#..#&hH .#...........# ..).&hPN #.  ..r #. ..  ... g ∆ #.  .. .## #.# ....# .#.# ... .#.###...)..) ..$.... #...#† #@# #..# .#... ........[.... ............... ........#....#. ........#.#..# .#...........# ..).&h"X&hX&h`&hbd _There are monsters nearby!&h&h &h #. &h?$ &h$-..r #. .. &h% &hG&.... g ∆ #. &h( &h).. .## #.#&hE* &h*....# .#.#&h+ &hE,... .#.###...)..)&h/- &h-&h. ..$....&h/\ #...#† #@# #..#&h= .#... ........[.... ............... ........#....#. ........#.#..# .#...........# ..).&h #.  ..r #. ..  ... g ∆ #.  .. .## #.# ....# .#.# ... .#.###...)..) ..$.... #...#† #@# &ht#..# .#... ........[.... ............... ........#....#. ........#.#..# .#...........# ..).&h&hs&h'&hX  ##S...#. ##...r #. .......g ∆ #. ..... .## #.##.###........# .#.##........#.###...)..)..........$..........#..&h..###..†.#.........##..#....##..........#.....###....####....[........................#......#....#.#S   ball python (constriction, asleep).......#.#r   rat (asleep)#..#....#..... _There are monsters nearby!&h&h.S   ball python (constriction, asleep)r   rat (&h#13.0 (1.0)&h' &h ^ _A ball python comes into view.&h*i #####.#.  #. ##S....#.#. ##r.#. .. #... ∆ #. #.## #.##.###...# .#.##.#.###...)..)........@.$..........#........#...##..†.......#.#.........#.......#..#....##.......&h.........#.....###....###)........[....................##.........#....#.#..# .#.#..#....#&h&h&4&h&h% _Found a dagger.&h6 #$.. ..# #####.#. ..# #. ###.S....#..## #. ##r.#g.. .. #B... ∆ #. #..## #.##.###...# .#.##.#.###...)..)....$....#..#...##..†.#.#.........#.#..#....##.........#.....###....## B   giant cockroach ()........[..g   hobgoblin (wandering)............##S[37&h FPm   ball python (constriction, asleep).#....#.#..#r   rat (asleep)  A giant cockroach comes into view.g..BB====5 _Found 8 gold pieces.&h 4&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h˞  ..... ..  #$..#..#  ####.#.#..# #. ###.S....#g.###. #. ##r.#...... .. #.....∆ #. #B# #.##.###...# .#.##.#.###...)..)....$..........#..#...#.#.#.#.........##..#....##.......#.....###....#)..[..&h ?..........##&hs &h &h; gg...B&hȳ -6 _&h &h &h0.#!... ....... .. #$..#.  ####.#.#g.#  ##.S....#..###. #. ##r.#...... ..........$. #. B..@..## #.##.###..# .#.##..#.###...)..)....$....#..#......#.#.........##..#..... S   ball python (constriction, asleep).#.....###....# r   rat (..)[....&h?&h0d.B7&h&hSh _Found 11 gold pieces and a black potion.&hE&hkH&he &ho_You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hA _## .... .#!... ....... .. #$..#..#  ####.#.#g.#  ##.S....#..###. #. ##r.#...... ...@.....$. #. B....####.#.##.###..# .#.##..#.###...)..)....$....#..#......#.#.........##..#......#.....###....#&h ,&h.gB.g   hobgoblin (wandering)S   ball python (constriction, asleep)r   rat (asleep)&hY>8Freeze _&h&h&hQu  You freeze the giant cockroach.  The giant cockroach is moderately wounded.&hyR  The hobgoblin shouts! The rat squeaks loudly.&h%Y.S...#..r.#g gS)r&hى~3----====9&h(&h͙{ _The giant cockroach misses you. The rat bites you but does no damage.&hD  You hit the giant cockroach.  The giant cockroach is heavily wounded...SB@g&h~=---100.0 (1.0) _The giant cockroach barely misses you. The rat barely misses you.&hZ  You freeze the giant cockroach!&h .Sg   hobgoblinS   ball python (constriction)r   rat  You kill the giant cockroach!The rat barely misses you.TCC the Chiller## ....Gnoll.#!... ..Health: 13/13 ========================..... ..Magic: 3/6============------------#$..#..#AC: 2Str: 7####.#.#..# #. # EV: 12Int: 14##......#..###. #. ## SH: 0Dex: 12......r.#...... .. #. XL:  1 Next: 110% Place: &h[40mDungeon:1......S@g....$. #. #. Noise: =--------  Time: 101.0 (1.0)..........####.#.##.###. -) Nothing wielded...........# .#.##..... Cast: Freeze.........#.###...)..)..............$..........#..........#...#......##.. g   hobgoblin.........#.#.........#.. S   ball python (constriction).........#..#....##..... r   rat..........#.....###....#You hit the giant cockroach.  The giant cockroach is heavily wounded. _The giant cockroach barely misses you. The rat barely misses you.You freeze the giant cockroach!  You kill the giant cockroach!The rat barely misses you. _The hobgoblin hits &hͧ^you but does no damage.  You have reached level 2!&h/  --more--&hOk9/197--2 4% &hcball python (constriction)rat&hD4 _&h&h&h&h,F _Unknown command.&h?  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h01 &h32 &h : &h'? P _You don't know that spell.&h8  You freeze the rat!&hl †  You kill the rat!The ball python misses you. The ball python barely misses you.&h 20/202------82&h &h V _The hobgoblin barely misses you.&h  &hO  &h' You freeze the hobgoblin!&h  &h !&h †&hm sS   ball python (constriction)&hf   &h- kYou kill the hobgoblin!The ball python bites you but does no damage.&hO &h 1&hW "-------&h 16&hZ 3&hc &h  &h &h  -_The ball python misses you.&h &hd 2  , slow)You freeze the ball python.  The ball python is moderately wounded.The ball python seems to slow down. The ball python barely misses you.18---0------ 2 4FreezeConstr &h! &h z _The ball python grabs you. The ball python constricts you.&h&h9&h&hK _You are out of magic!&hJ&hb &h&h=_You are out of magic!&hM =  You hit the ball python.&h[ g†&h &h :12 205&h e _You kill the ball python!&hJ  ###..... .#!... .. ..... .. #$..#..# ####.#.#..# #. #......#..###. #. #......†.#...... .. ##......@.†....$. #. #.####.#.##.###.# .#.##.#.###...)..).$..#.#...#......##.#.#..#.#..#....## .#.....###....-6[&h37m _You see here a ball python corpse.&hI #..#.#..###...... .#!...> .. ..... .. #$..#..#  ####.#.#..# #.  ###......#..###. #.  #†.#...... .. -0 #†.†....$. #. ###.#.##.##...# .#.##.#.###...)..)....$....#...##.#.#.........##....##∆[39;49&h"5m7.0 (1 &hA5_Found a stone staircase leading down.&h------9= .. # ###..##..#. .........#[. #..#.#...#..###............#!...>...  #..........  #@..#..# 9.0 (2 ####.#.#..# #. ###......#..###. #.Cast: Freeze#......†.#...... ..#......†.†....$. #....### ..# .[&huu39;49m .............$.10.0 (3 _Found a robe.1===1.0 (4&h1 _You now have 8 gold pieces.&h$&h:20&hF===&h٧&h#.. ..!  ..# # ###..###. ........#[. #..#.###..###......#@...>... #..........  ###...#..## &h####.#.#..# #.###......#..###. #....†.#....†...............&hͺ+3.0 (2&he+4.0 (3&h&hR _d - a black potion&h 3&h &h &h &hx g===&h &h ==&h 22===### ##  # ∆..##.#  #. #.#..#  #.###....#  #...#...# ## #..@# . ....## ... #....####..##....∆ #. #.............&h? .#[.####..#.#......##..###........... ......#....>...... #............. ###...#..###.. ##&h W21.0 (72.0 (8&h &h Y _e - a fizzy yellow potion&hsh M ### ## ∆..###. #.##.###....# #...#@..# 0## ..#...... ... #..## .....#....####..##....[.......#.............3.0 (1 _Found a scale mail.&h3&h&h#&h&hB&hy&h;===&he&hd &hl,&h%&h&h,&h&hT&h!,&hc#&hc&&h*,&h:&h<&h\?,&h@&h&h&hgV3====&h7&h|&hB&h&h,&h&h&h!,&h%&h")&hb,&h-5====&h.&h.1&h83,&h4&h6&h8,&h9&h<,&h0>&hjAM _You now have 19 gold pieces (gained 11).&h_C3&hD&h G&hkI,&hK&h+p{4===&hC&hT=== _You now have 26 gold pieces (gained 7).&h&h&hB&h &h ###......#..###.#.#..# ###......†.#......#....# #.&hy#......†.†........##.# #.............####.#.##.###..............# #.#.##................#.###...)..)...........................#.&h߭9...........#...#......##...........@.#.#.........#.. ..........#..#....##..... ..........#.....###....# ..)........[............ ....................##..&hDR ...........#....#.#..#.. b   bat (asleep) b..........#.#..#....#.. ....#...........#....#.. ..)..#####&h&h?048.0 (25.0)&h,9.0 (26&h&hWV _A bat comes into view.&hV5 .  #......†.#.....  #......†.†.....  ............####. .............# #. ...........#.###...)..) ................ ...........# .........@.# ..........# ..........# ..)........[ ............. ...........#... b..........#.#. ....#......... )&h  .  #......†.#.....  #......†.†.....  ............####. .............# #. ...........#.###...)..) ................ ...........# .........@.# ..........# ..........# ..)........[ ............. ...........#... b..........#.#. ....#......... ) _A bat is nearby!&h  #......†.#......#....#  #......†.†........##.# #......####.#.##.### ..# #.#.##... #.###...)..) ..............# .#...## ..#.#...# .#..#....##.. ..#.#)..[................###....#.#..#b.#.#..#....#.....#...........#....#......)..#### .####.#..##.&hg O50.0 (1.0) _&h* &hG &hl  #......†.†........##.# ......####.#.##.# ..# #.#.##... #.###...)..) ............ #...## .#.#...# .#..#....##....#.#^...)..[........###....#.#..#b.#.#..#....#.....#...........#....#......)..#######........#..##. #...###.&h r _b.b&h~s Y5====1&hz &hG| &h% #......†.†.##.##.####.#.##.#.# #.#.###.#.###...)..)#.#.#...#......#.#.#..#..#....##.#.....####^...)b.[.#.#....#.#...#.#..#.....#.#......)...####.#..## #.###&hӋ&hB&hE%b.&h<=2Freeze&h=&h: _The bat hits you but does no damage.&htc  You hit the bat.  The bat is moderately wounded.&hd&h!kW.b &hk19--3Freeze&hkq&hOs' _The bat hits you.&ht _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h.&h/&h8&hE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hqb #......†.†.##. #.####.#.##. #..# #.#.## #.#.###...).. #. #.#...#......#.#.##.#..#....##.b.#.....###&h#^...).[.#.#....#.#.#.#..#.#.#..)...####.#.. #.&hʍ,&h#b..&h&4&h,&h: _The bat hits you but does no damage.&hJ 4&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hW &hW &hb &hg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h # #......†.†.## #.####.#.## #.# #.#.## #.#.###...) # #.#...# ##.#.##....b.#..#....##.#.....###.##^...).[#.#....#.# .#.#..#.#&h .#.)...####.#.. #.&h &h &h% S.b &hӟ S====5Freeze&h f _The bat barely misses you.&h8  You freeze the bat!&hk†&h74----56Freeze&h?&hBG _You kill the bat!&h&h&h&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h3&hH&h&h&hr20== _&hN,&h-&h&h,&hԵ&h&hW|----&hd==5====&h&&h&h,&h%&hr&h# #....#..# ##...........#.B ###............#.. #........†......####.##^...)[#................ ##..###.......#&h- #................... #...@..#.......-#........#####..## #....#....#&h## ....#....#........# #.##### B   giant cockroach (asleep)#### # #.. K   kobold (asleep) #.K.....>.  &h &h 62.0 (6  A giant cockroach and a kobold come into view.&h_.BB&hNE-3.0 (7&hr&h; _Found a stone staircase leading down.&h} #  . . #B ..†&h)P #.###.##^...)[ #............ ##..###..... #........... #...@....... #.............. #.............. #..............##  #....#........##  #....#........#  #### #......... #..  &hN#.K.....>. .. &h* #  . . #B ..†&h #.###.##^...)[ #............ ##..###..... #........... &h2#...@....... #.............. #.............. #..............##  #....#........##  #....#........#  &h9#### #......... #..  #.K.....>.  &hL&h&h8z _There are monsters nearby!&hv  #  . . #B ..† #.###.##^...)[ #............ &h  ##..###..... #........... #...@....... #.............. #.............. #..............##  &h #....#........##  #....#........#  #### #......... #..  #.K.....>. .. &h> s #  . .&h  #B ..† #.###.##^...)[ #............&h - ##..###..... #........... #...@....... &h #.............. #.............. #..............##  #....#........##  #....#........#  &h #### #......... #..  #.K.....>.  &h2 &hn &h &h d _There are monsters nearby!&h"  #  . . #B ..† #.###.##^...)[&h  } #............ ##..###..... #........... #...@....... #.............. #.............. #..............##  #....#........##  #....#........#  #### #......... #..  #.K.....>. .. &h՟  #  . . #B ..† #.###.##^...)[ #............ ##..###..... #........... &h L#...@....... #.............. #.............. #..............##  #....#........##  #....#........#  #### #......... #..  #.K.....>.  &hM &h &h &h 0  #. #.#.# ##.....# . ###......&hw * #B #........†# #.###.##^...)#........... ##..###. #. ## #.... #..#### #....&h ..## # #....#.## ..... #....## #.##########......... #..&h #.K.....>. .. _There are monsters nearby!&h` &h g∆.B&h 24.0 (1 _&h} &h &h ## .. #....∆ . #....##. ##....# . ###...... #. #........† #B###.##^...)...... ##@.###... #. ## #...... #...#### #......## #&hl #....#.## .... #....## #.#########......... #..&h-F.B&h S====5Freeze&hӊ&hK&hP _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!  You hit the giant cockroach but do no damage.  The giant cockroach waves its antennae.  The giant cockroach closely misses you.&h.=6&h&hMG _The giant cockroach bites you but does no damage.&hέ  You hit the giant cockroach.  The giant cockroach is heavily wounded.&h&7&h&hG _The giant cockroach bites you but does no damage.&hd D  You freeze the giant cockroach!&hE†&h.24----338Freeze&h4&hZ6S _You kill the giant cockroach!&h&h&hi&hn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hU  _  You see here a giant cockroach corpse. _5==== #†. ### #†#####.. #......... #...r..... #...... #....∆... #... #.## ##.#.@# ###-#.# #........† #.###.##^...) #.†...... ###..###........ #..............r   quokka (asleep) #............# #...................[40&hb m #......####72.0 (4-3.0 (5 _A quokka comes into view.&hL  † ### † #####..  .......  .r.....  .....  ∆...  #.##  #.@#  ##.# † #.###.##^...) #.† ###.&hE  † ### † #####..  .......  .r.....  .....  ∆...  #.##  #.@#  ##.# † #.###.##^...) #.† ###.&h& s _A quokka is nearby!&h\ p † ### † #####..  .......  .r.....  .....  ∆...  #.##  #.@#  ##.# † #.###.##^...) #.† &h/_ K###.&h^ † ### † #####..  .......  .r.....  .....  &he∆...  #.##  #.@#  ##.# † #.###.##^...) #.† ###.&h&h&h &h%] _A quokka is nearby!&h ###.... #. #......† ###.. #†######...## #.........# #..r....... #......... ##?...# # #@## ## #..# ###......#.# #........† #.###.##^...) #.†....##..### #... #...# #....4.0 (1 _Found a scroll labelled UNGIHA TUQADO.&h8 #### .# ###.... #.# #...... ###.. ########...## ##...# ##..r.......# ##..........# ##?.@.# #&h####.## ## #..# ###......#.# #........† #.###.##^...) #.†....##..### #. ##&h;&hE====5&h}$&h .  ###   # ####   .# ###   #.# #   ###..# #  &h/ #######...## #   #...# #   #..r.# #  #.....@....# #  #####?...### #  ####.## ##   #..# ###......  #.# #........†  &h@0v #.###.##^...)   #.†....  ##..###   #.&h;&h<&6&hD&hbF&hp4&h&hw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hv    #   .# ###   #.# #   ###..# #   #...## #   #.# #   #..r.# #   #.# #   #####?...### #   ####.## ##   #..# ###   ##.# #.†  #.###.##^...)  #.†  ###..###   #&h&hn.rr&hNJ>7Freeze _&hJ&hv&h  You freeze the quokka.  The quokka is severely wounded.&h17----4----=8&h5A _The quokka bites you.&hC ;  You freeze the quokka!&h i.&h& 3-------419Freeze&h& &h) J _You kill the quokka!&h &hy &hо &h &hL B&h O ##.###..#..###.#######...## #.............#####@...###- ####.## #&h  #..# ###.#  #............ &hg '80&h e4===-1.0 (2&h &h c _f - a scroll labelled UNGIHA TUQADO&h 3&h&h&hҩ----8=&h&h,&h]&hү&hg===&h&h%&h&h&h&h~&hh9==&h}&h&hM,&hO,&h&h&h&h&h,&hy&hJ&hd&h20===5====&h&hx&h,&h&hl&hd,&h&h&ha,&h&h&he======&h&h&h,&h&h&h,&h&hG # ∆ #. # ∆ #.### #...# ### ## # ##.. ... #..# #..#### #....####..# #..@.$#∆#. #.. #...#...#[.####..#.# ##..# ..##..### #..# .......#....> #.## ### #...... #.# ###...# #.# ####.#.# #.# #### ##.# #†.#&h\97.0 (16.0)8.0 (17&hj _g - a coppery potion&h&hs&h&h&h#&h/$&h),&hc-&h;2&h4&h9&h;M6===&h<&h BM _You now have 38 gold pieces (gained 12).&hN# ∆..#. #.#∆#.###.. #...#..### ####.. ... #..###..#### #....####..##.#.....#)#. #..........#...#@..#[.####..#.#201.0 (3.0)##..##..##..###.......#..# ........#....>&hOd#.## ..#####.........#.# #.# ###...#..##.# .# ####.#.#..##.# ..###......#..###.# #.#......†.#..###..# #......†.†..&hU&h~V+2.0 (4&h![&hg^% _Found a dagger.&h3&h&hy&hn# ∆..##.#. #.#.∆ #.###.#...#...#### ### #...#.##.. #.... #..##.#..####J#....####..##.#.....#)#. #.&h D#...#.@.#[.####..#.#.##..##..##..###.#..##........#....>.#.###..#####.#.# ##.# ###...#..##.# .# ####.#.#..# J   endoplasm (asleep)#.# ..###......#..####.# #.#......†.#....###..# #......†.†....&hu 0  An endoplasm comes into view.&h@.JJ&h'"O3.0 (1Freeze&hE#^ _The endoplasm quivers.&h  #  #.  ∆  ### ###  ##.. #....  #..####.# #.....#J#.  #...#.@.#[ ##..##..# #..##....> #.###..### #.# ##.#  #.# .#   #.# .. ##.# #.†  &h $†.†&h4M  #  #.  ∆  ### ###  ##.. #....  #..####.# #.....#J#.  #...#.@.#[ ##..##..# #..##....> #.###..### #.# ##.#  #.# .#   #.# .. ##.# #.†  †.†&hW J&hY a _An endoplasm is nearby!&hmv  You freeze the endoplasm.  The endoplasm is heavily wounded.&hx^5---=4&hP&hV _The endoplasm barely misses you.&hZ  You freeze the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.&h[17----4-------5&h`&hb% _You are frozen.&h>  You freeze the endoplasm!&he)&h3-------506Freeze&hl%&h)M _You kill the endoplasm!&h_&hn #### ###.# ∆..##.#.. #. #.#..#.∆#.###. #. #...#...##### .# ### #...#.##.. r#.... #..##.#..####.#....####..###.....#@#. #.........&h(#...#...#[.####..#.###..##..##..###......#..##........#....>#.###..#####...........#.# ##.# ###...#..### r   quokka (asleep)#.# #.# ####.#.#..# .# #..###......#..### ##.# #.#......†.#.....&h&0&h 3-7.0 (1&h &h _A quokka comes into view. _You see here a +0 dagger.&h{z  ####  #. #  .. #.  .∆  #.  ### .# ###  &hu| X##.. r#....  #.# #@#.  #...#...#[ ##..##..# #..##...> #.###..# #.# ##.#  #.# #.#   #.# #.. ##.# †&h o ####  #. #  .. #.  .∆  #.  ### .# ###  ##.. r#....  #.# #@#.  #...#...#[ ##..##..# #..##...> #.###..# #.# ##.#  #.# #.#   #.# #.. ##.# †&hu" N-&h$ &h@' ] _A quokka is nearby!&hC  ####  #. #  .. #.  .∆  #.  ### .# ###  ##.. r#....  #.# #@#.  #...#...#[ ##..##..# #..##...> #.###..# #.# ##.#  #.# #.#   &h C#.# #.. ##.# †&hsOR ####  #. #  .. #.  .∆  #. &h$Pf ### .# ###  ##.. r#....  #.# &hP9#@#.  #...#...#[ ##..##..# &h0QQ#..##...> #.###..# #.# ##.#  &hQ#.# #.#   #.# #.. ##.# †&hU&hY&hZ&ha&ho] _A quokka is nearby!&hi #### ##.  ∆..##..  #.#.∆###.... #. #...#...## ####.# ####.# #...#....r#.....# ####@#....####..##&hUj..#)#. #...........#...#[.####..#.####..###......##........#....>##..#####...........&hj##.# ###...#..### ####.#.#..#  #.# #..###......#..###&hu&hw>8Freeze _&h&&h-&h;  You freeze the quokka!&hi.&h8=---2-------8=9Freeze&h&hNJ _You kill the quokka!&h&hq&h+&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hL3&hO&hW&h&e ## #. .. #### ## #. ..# ∆..##.# .. #.#. #.#..# .∆#.#.###....#  #.#. #...#...######.#g####.# #...#.##.....#@....# #..##.#..####.#....####..###.....#)#..#.........Freeze#...#...#[.####..#.###..##..##..###......#..##........#....>g   goblin (asleep)#.###..#####............#.# ##.# ###...#..###.#.#&hOi #.# ####.#.#..# #.&h`s g0gA goblin comes into view. It is wielding a +0 dagger.10.0 (1&hy&h}= _The goblin hits you but does no damage.&h a  ## #. .. #### ##  #. .. #   .. #. #.   .∆#.   #.#.  ####.#g####.#  #@....#  #.#....# #)#..#.... ..#[.####. ##..##..##..&hza  #..##.......> #.###..#####. #.# ##.# ### #.# #.#  &h  ## #. .. #### ##  #. .. #   .. #. #.   .∆#.   #.#.  ####.#g####.#  &h #@....#  #.#....# #)#..#.... ..#[.####. ##..##..##.. #..##.......> #.###..#####. #.# ##.# ### #.# #.#  &h! &hN &ha &h ] _A goblin is nearby!&h;  You freeze the goblin!&hWe)&h |----621Freeze&hm&h?J _You kill the goblin!&h &h&h&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hl8 &h< Read which item? Scrolls  c - 4 scrolls labelled LEXOUWNEGU  f - a scroll labelled UNGIHA TUQADO [!] read|quaff[?] describe selected&h&h&hW!TCC the Chiller##Gnoll#. ..#### ## Health: 18/20 =====================---&h"#. ..# ∆..##.# Magic: 2/7======------------------.. #.#. #.#..# AC: 2Str: 7.∆#.#.###....# EV: 12Int: 14#.#.#...#...### SH: 0Dex: 12####.#)####.# #...#.... XL:  2 Next: 62% Place: Dungeon:1&h$##.....#@....# #..##.... Noise: =--------  Time: 211.0 (0.0)#..####.#....####..##.... -) Nothing wielded#.....#)#..#............. Cast: Freeze#...#...#[.####..#.#.....##..##..##..###..........#..##........#....>..... #.###..#####............ #.# ##.# ###...#..###. &h@&h#.# #.# ####.#.#..# #. A goblin comes into view. It is wielding a +0 dagger. _The goblin hits you but does no damage. _A goblin is nearby!You freeze the goblin! _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h=-P  Okay, then.&h,:b _&h ` ####  #. ...# #### ###. ...# # ∆..##.#. #..# #. #.#..# .∆#.. #.###.... #.#.# #...#...## ####.#@####.# #...# ##.....#.....# #..## #..####.#....####..## #.....#)#..#....... #...#...#[.####..#.##..##..##..###.... #..##........#....> #.###..#####.......... #.# ##.# ###...#..###&hD&h:-2.0 (1 _&h&h|  Things that are here: _a +0 dagger; a goblin corpse&h7,&h/Wield which item (- for none)?  - - Unarmed (current attack) &hF0Floor Items Hand Weaponsa - a +0 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip &hP:&hYTCC the ChillerGnoll####Health: 18/20 =====================---#. ...##### ## Magic: 2/7======------------------#. ...# # ∆..##.# AC: 2Str: 7.. #..# #. #.#..# EV: 12Int: 14.∆#.. #.###....# SH: 0Dex: 12#.#.# #...#...## XL:  2 Next: 62% Place: Dungeon:1####.#@####.# #...#... Noise: ---------  Time: 212.0 (0.0)##.....#.....# #..##... -) Nothing wielded#..####.#....####..##..&h^. Cast: Freeze#.....#)#..#............#...#...#[.####..#.#....##..##..##..###......... #..##........#....>.... #.###..#####........... #.# ##.# ###...#..### You freeze the goblin! _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.Things that are here: _a +0 dagger; a goblin corpse5 (0.5h) +0 dagger _h - a +0 dagger (weapon)&h Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  h - a +0 dagger (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip &h&h &h &h TCC the ChillerGnoll####Health: 18/20 =====================---#. ...##### ## Magic: 2/7======------------------#. ...# # ∆..##.# AC: 2Str: 7.. #..# #. #.#..# EV: 12Int: 14.∆#.. #.###....# SH: 0Dex: 12#.#.# #...#...## XL:  2 Next: 62% Place: Dungeon:1&h ####.#@####.# #...#... Noise: ---------  Time: 212.5 (0.0)##.....#.....# #..##... h) +0 dagger#..####.#....####..##... Cast: Freeze#.....#)#..#............#...#...#[.####..#.#....##..##..##..###......... #..##........#....>.... #.###..#####........... #.# ##.# ###...#..###  _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.Things that are here: _a +0 dagger; a goblin corpse _h - a +0 dagger (weapon)&h P  Okay, then.&h &h &h . _&hG&heRead which item? Scrolls  c - 4 scrolls labelled LEXOUWNEGU &hӞ f - a scroll labelled UNGIHA TUQADO [!] read|quaff[?] describe selected&ht&ho&hTCC the ChillerGnoll####Health: 18/20 =====================---#. ...##### ## Magic: 2/7======------------------#. ...# # ∆..##.# AC: 2Str: 7.. #..# #. #.#..# EV: 12Int: 14&h.∆#.. #.###....# SH: 0Dex: 12#.#.# #...#...## XL:  2 Next: 62% Place: Dungeon:1####.#@####.# #...#... Noise: ---------  Time: 212.5 (0.0)##.....#.....# #..##... h) +0 dagger#..####.#....####..##... Cast: Freeze#.....#)#..#............#...#...#[.####..#.#....##..##..##..###......... #..##........#....>.... #.###..#####........... #.# ##.# ###...#..###  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.Things that are&hH here: _a +0 dagger; a goblin corpse _h - a +0 dagger (weapon) _Okay, then.&h1#e  As you read the scroll labelled LEXOUWNEGU, it crumbles to dust.&h$9=3.5 (1Tele &h-&h1~ _You feel strangely unstable. It was a scroll of teleportation.&hǿ  _Unknown command.&hE4&hG&hK&h Z#M##.  l###  #### ##. . ∆..##.. #..## #. #.#.∆#...# #.###....&h [ #.#@# #...#...## ####.#†####.# #...##.....#.....# #..####.#....####..##... Tele #...##l   frilled lizard (asleep)##.&h^&0&hg .A frilled lizard comes into view.&hl+4.5 (1&hKo&hq; _The frilled lizard moves out of view.&h|W`&h(b)M###..  #.### l #### ##. ...# # ∆..##.. #..# #.#&hb.∆#@..# #.###.... #.#.#....##...#...## ####.#†####.# #...##.....#.....# #..##... Tele ##.#...&hbl   frilled lizard.#....&hm&0&hy #### ## ..... #. ..r.. #. ...... #####.##.....# #..........# #..... #............. #h.....#....##  #....h.#......  #.....#l ..#.#&h+} #...h. . #..J. J   endoplasm (asleep)# ###..# . .#.. r   quokka (wandering).# #h. #. #.. hhhh 4 jackals (asleep) ###.#l   frilled lizard (asleep)&h O  Your surroundings suddenly seem different.&h&hj&h&h.r∆h.h3 asleep)&hӜ35.5 (1&h &hZ _An endoplasm, 4 jackals, a quokka and a frilled lizard come into view.&h#c ####  ## .....  #. ...r.  #. ......  #####.##.....#  #..........#  #.....@..# ∆  #.............  #h.....#....##  #...hh.#......  #.....#l ..#.#  #..... . #..J.  # ###..# . .#..  .# #h. #. #.. &h^  ####  ## .....  #. ...r.  #. ......  #####.##.....#  #..........#  #.....@..# ∆  #............. &h #h.....#....##  #...hh.#...... #.....#l ..#.# #..... . #..J.  # ###..# . .#..  .# #h. #. #.. &h(&h&hEd _There are monsters nearby!&h48 ####  ## .....  #. ...r.  #. ......  #####.##.....#  #..........#  #.....@..# ∆  #.............  #h.....#....##  #...hh.#......  #.....#l ..#.#  #..... . #..J.  # ###..# . .#..  .# #h. #. #.. &h) 5 &hB ####  ## .....  #. ...r.  #. ......  &h #####.##.....#  #..........#  #.....@..# ∆ &h  #.............  #h.....#....##  &hW #...hh.#...... #.....#l ..#.# #..... . #..J. &h] e # ###..# . .#..  .# #h. #. #.. &h  _There are monsters nearby!&hF L####### .....&hCG ;. ....r.....#####.##.....#..........# ##|.......&h0H \h.....#....##...hh.#........#l ..#.# . #..J.###..# .. .#..&hH  #h. #. #. ###.# .. ...&hS %  &hT HFound a gnarled glowing staff.&hYU &hV &hV &hW &hX &h  .r.h..hh...l #..JhJ.rhhhhlwandering)The jackal barks! x2====6Freeze&h t _The endoplasm quivers.&h# ##### ### ..... #.. ...... #.# .....r #####.##.....# #...#  ###|.. #............. #.h..hh#....## #......#...... #.....#. ..#.# #.....#l.#..J. # ###h.#... .#..hhhh 4 jackals  .# #.. .#.. #..l   frilled lizard (wandering) ####.##.# ..[39;49&h,m  The jackal bites you.&h.{r.hhh.....&h5/h..#l..#.J..r   quokkahhhh 4 jackalsl   frilled lizard (wandering)&h067--&h=1T=---7&h7&h:> _The jackal bites you but does no damage.&hCQ . ####### ..... ..... #.# ....r.####.##.....#.@.....# h....##|hh...........##....#......h..#l ..#.# #.....#..#.J ###..#... .#.  . .#.. #..r..hh..h..l...#. .J.---8&hnT &hV L _The jackal misses you.&hy  ######## ..... ..... #.# ..r...#####@##.....#.......# hhh..##|&h ...........#....##h..l#...... .J#.#hhhh 4 jackals #.....#..#...l   frilled lizard (wandering) ###..#... .#..&h  &h &h &hg ,&hQ &h[ hh.h.h..l.#.J.&h &9&h i _The jackal barely misses you.&hOk2 #########........... #@# ..r...#####.##.....#&h8n}#...hh.....# #....h...##|#.............#..h...#....##l.#.J.... ..#.# #.....#..#..&hLo&hsp&hp&hq&hGs,&hs&hK{h.hhh.....#J.l#..&h{/-20&h&h+&hJ  You freeze the jackal.  The jackal is almost dead.&h:K&hSh.Jl#..l&h8Tg8=-=1&hZ&h!]8 _The frilled lizard hisses angrily.&h;  You freeze the jackal.&h &hi &h8 &h &hf1 rl....r   quokka 3  You kill the jackal!&h;&h@V1---702&hSL&hx[T _The jackal closely misses you.&h   You freeze the jackal.  The jackal is almost dead.l.0------3Freeze _The jackal barely misses you.&h  _You are out of magic!&h _You are out of magic!&h4&h&hK _You are out of magic!&hQ4 8  You hit the jackal.&h76 &h7 &h8 &h9 &hC l.JJ   endoplasmr   quokkahh 2 jackalsl   frilled lizard&h;i f=---94&hn &h5q  &hq <_You kill the jackal!&hy  You hit the jackal.  The jackal is severely wounded.&h |J.7-5&h &h i _The jackal bites you. The jackal barely misses you.&hƩ5  You hit the jackal but do no damage. Your bite misses the jackal.The jackal is severely wounded.8=6&hm&hL _The jackal misses you.&ho 8  You hit the jackal.&h &h0 &h &h rJ.   jackal&hk /877&h# &h& J _You kill the jackal!&h  You aren't carrying any items that you can evoke. _&ht &h Drink which item? Potions  b - a potion of magic  d - a black potion  e - a fizzy yellow potion  g - a coppery potion [!] read|quaff[?] describe selected&hx&hį&h<TCC the ChillerGnollHealth: 18/20 =====================---Magic: 0/7------------------------AC: 2Str: 7#####EV: 12Int: 14#####.....SH: 0Dex: 12#.........XL:  2 Next: 87% Place: Dungeon:1#@# ..r...Noise: =--------  Time: 227.5 (0.0)#####h##.....#h) +0 dagger#...lrJ....#&hcCast: Freeze#........##|..#.............#......#....##J   endoplasm#......#......r   quokka#.....#. ..#.#h   jackal#.....#..#....l   frilled lizardYou hit the jackal but do no damage. Your bite misses the jackal.The jackal is severely wounded. _The jackal misses you.You hit the jackal. _You kill the jackal! _You aren't carrying any items that you can evoke.&hP  Okay, then.&h?&hHD _&hdp6--8.5 (1&hl&hn _You barely miss the jackal. The jackal bites you. The jackal misses you.&h  You hit the jackal.  The jackal is lightly wounded.9&hP i _The jackal barely misses you.&hP Z  You hit the jackal. You bite the jackal, but do no damage.The jackal is severely wounded.7=-30&hhS _The jackal closely misses you. The jackal barely misses you.&h. &h &hrYou hit the jackal.&h&h&h &hi!#r&h! J.&hi"gl   frilled lizard&h"!&hSk1===951Freeze&hR` _You kill the jackal!&hZ  You closely miss the quokka. The quokka closely misses you.2&hx&h`b _The frilled lizard hisses.&h7  You barely miss the quokka.The quokka bites you but does no damage.&h%:T6-3&hD&hI+ _The quokka bites you.&h &hS T7=4&h &h _You hit the quokka but do no damage. The quokka barely misses you.&h  &hT.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  TCC the Chiller  Gnoll  Health: 17/20 ====================----  Magic: 0/7------------------------  AC: 2Str: 7 #####  EV: 12Int: 14 #####.....  SH: 0Dex: 12 #.........  XL:  2 Next: 95% Place: Dungeon:1 #@# ..r...  Noise: =--------  Time: 234.5 (0.0) #####r##.....#  h) +0 dagger #...lJ.....#  Cast: Freeze #........##|..  #.............  #......#....##  J   endoplasm #......#......  r [&h330m  quokka #.....#. ..#.#  l   frilled lizard #.....#..#.... _You hit the quokka but do no damage. The quokka barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)&h`TCC the ChillerGnollHealth: 17/20 ====================----Magic: 0/7------------------------AC: 2Str: 7#####EV: 12Int: 14#####.....SH: 0Dex: 12#.........XL:  2 Next: 95% Place: Dungeon:1#@# ..r...Noise: =--------  Time: 234.5 (0.0)#####r##.....#h) +0 dagger#...lJ.....#Cast: Freeze#........##|..#.............#......#....##J   endoplasm#......#......r   quokka#.....#. ..#.#l[39&hghY;49m   frilled lizard#.....#..#....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is almost dead.5.5 (1Freeze&h&h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is almost dead. _The quokka closely misses you.&h% 8  You hit the quokka.&h!' &h1( &h0 J.ll   frilled lizard&h7 &h8A TCC the ChillerGnollHealth: 17/20 ====================----Magic: 0/8------------------------AC: 2Str: 7#####EV: 12Int: 14#####.....SH: 0Dex: 12#.........XL:  2 Next: 104% Place: Dungeon:1#@# ..r...Noise: =--------  Time: 236.5 (1.0)#####J##.....#&hB h) +0 dagger#....l.....#Cast: Freeze#........##|..#.............#......#....##J   endoplasm#......#......l   frilled lizard#.....#. ..#.##.....#..#....Aim: a quokka (100% to hit)  You freeze the quokka.  The quokka is almost dead. _The quokka closely misses you.You hit the quokka. _You kill the quokka!&hC j  The quokka is almost dead. _The quokka closely misses you.  You hit the quokka. _You kill the quokka!Your Spellcasting skill increases to level 5!You have reached level 3!&hJ /  --more--&h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? &h,WK21/25963 2% &h_endoplasm _You feel clever. x2&h*  You hit the endoplasm.  The endoplasm is moderately wounded.&h+ T2=7&h2 &h96 W _The endoplasm closely misses you.&hy  You hit the endoplasm.  The endoplasm is severely wounded.8.4 (0.9&hE~ &h Z _The endoplasm completely misses you.&h  You hit the endoplasm but do no damage.The endoplasm is severely wounded.The endoplasm freezes you.&h _18----9.4 (1.0&h &hH % _You are frozen.&hH;  You hit the endoplasm.&hI&hSl.l   frilled lizard&h kL640.3 (0.9&hytM _You kill the endoplasm!&h  You hit the frilled lizard.  The frilled lizard is heavily wounded.&h9=---1==1.3 (1.0Freeze&h&h[ _The frilled lizard barely misses you.&hI  You miss the frilled lizard.The frilled lizard is heavily wounded.&h/J&2&hM&hSOF _The frilled lizard bites you but does no damage.&h @  You hit the frilled lizard.&h&! F†&hF 83Freeze _You kill the frilled lizard!&hP ##########.............# ..r..#####@##.....#&hQA#..........# #........##|..#...#..#...#.....#..#..# ###..#... .#..&h\R&h:aD-4&hGf&h0k+  Things that are here: &hk_a jackal corpse; a jackal corpse; a jackal corpse&h.5##########..... #......... #.# ...... #####†##.....# #.....@....# #.##|..#..... #......#....###......#......#.....#....#.##.....#..#...# ###..#... .#..# #.. .##..&h&h/===-5 _&ho ###########......#.......#.# ...#####†##.....# #..........# #.##|..#....#......#....##.#......#.......#.....#....#.###.....#..#.....# ###..#...#.#.# #.. .#...#.. ##.# #.# ..&htw k20=6&h2 &h ######.#....B#.##.######†##.....# #.# #.##|.. #.#......#....##.#......#.......#.....#.#.....#..#..... B   giant cockroach (asleep)# ###..#...#.#...  .# #.. .#...#.... &h 7 _A giant cockroach comes into view.&hdX ##############.#....B. #.##.......######†##.....##..# #.##|..# #........#......#....##...#......#.........#.....#....#.## . #.....#..#.....  # ###..#...#.#.... .# #.. .#...#....8&h2######.#...B.#.##.# #####†##.....# #.# #.##|..# #......#......#....##.#......#.........##.....#....#.## .##.....#..#..... # # ###..#...#.#.... &h6&h?LB.B9&h'&h)G _The giant cockroach bites you but does no damage.&hm D  You freeze the giant cockroach!&hOw E†&h 2==1---124.2 (1.0Freeze&h &hL S _You kill the giant cockroach!&h &h9 &hE &h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h&hz&h&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h6{3&h~&h&h&hӹ _&h3==---&hQ&hѾa2===&hb&ha&hB&h)&h~,&h&h&h&h~4==&h===&hU,&h&h&h&h&h_&h&h&h h5==&h&h)&h{,&h&ho&hk3===&hy&h&h,&hD&h&h&hf9=&h&h&h7#.................# #......#....##....# #......#.........## #.....#....#.##..#  #.....#..#.......#  ###..#...#.#.....#  &h#..#.#...#.....#   #.#..#........##   #....#  -706.0) # ......# . >############                 ###.  &hY&hF-1.2 (17&hj &hx ; _Found a stone staircase leading down.&hB3&hzD&hG&h1Q===&hQ&hT&hYX&h=\&h\&hx]&h_&hpb,&hjc&he&hg&hhT4==&hti&hk&h$u&hwR  There is a stone staircase leading down here.&hy&hy _&h/z&h{&h}&hx}:==&h}&h,&ht&h&h&hb,&h&hTW5===&ho&hƑ&h,&hl&h,&h&h&h:,&h&h'&h&h;===&hH&h&h&h&hq&h&hV&h&h!&h6&hU&h&hI&h<&hC&h&h&h&h&hlO6===&hѯ&h߰&hױ&h>&h&h&h&hi&hе&h&h^&h&h,&hs&hQ===&h&hB&h&h6,&h&hC&h,&hn&hn&h&hN7==&hB&h&h&hz&h &hF&h&hg&h&h&hE&h&h1&h+&hS&h:==&h/&h.&ht&h&h@&h&hL&h&hHM _You now have 50 gold pieces (gained 12).&h3&h&h&h,&hT&h2&h\c8===&hE&h&h&h&h&h&h&h&ht&h &hU &h &hU &h &hY&h;===&h~,&hB&hX&hg&h^,&h&&hF(&hm*&h*M9===&h+&hU.4 _Magic restored.&h 4_&h5,&hF7&h8&h:,&h><&h=&h>&hV?;===&h@&h^B&hC,&hE&hF&huH,&hNI&hK&hML&hL&hbM&h4P&hP,&hQ&hbS&hT&h=U&h,V&hZB&hZ&hu\&h\&hM]&h`t _e - 2 fizzy yellow potions (gained 1)&h`&ha&hsa&he&hg,&hBh&h#j&hnk&hk&hQl&hAsn&hs,&hFt&hu&haw&hw&h2x&hny&hQ{,&h{&h}&h&h5&h&h &h,&h &h&h&h&hn&h>&hiX&hB&hԙ&h,&hܞ&h&hy,&hU&hl&h,&h"&h&h,&hX&h&h^,&hW&h&h=,&hl&h&h,&h@&h!&h}&h&h^&hJ&h,&h&h&h&h&hj&h&h&h,&h&h&h,&h,&h,&h`&h #####   #...#   #.#.####   #.#....# ######## #......# #.....## #..##..## #.###.#. ##.@#...#####.###... ##.#.#....##...#... &hs####.#†####.####...#.##.....#.....# #..##.#..####.#....####..##.#.....#)#..#..........#...#...#[.####..#.#..##..##..##..###....... #..##........#....>..&h Z362.2 (913.2 (92&h&hb _j - a scroll labelled UTO DEUNOAZA&h2p3&hq&ht&h {X&h{,&h}&h&hU,&h3&h&h,&h&h)&h,&h&h>  You see here a +0 dagger.&h&h<5 _&h&hI,&hQ&h&hػ&h,&hL&hCB&h}&hB&hF&h2,&hF&h&h&h;&h/&hL&h,&h}&hf&h*&h&h&h~&h ,&h&hN&h,&hF&h<&h|,&h0&h&h,&h&hX&h&B&h8&h,&hS&hQ &h &h: &hq &h&h~,&hO&h&hR,&h&h\&h&hb&h&h*&h&hp&h&h)#####....### #...........####.## ##...........#..# ###............##.# #........÷..... #.###.##^...)...... #.................. ###..###........... #................ #@...........#....#....................#...............### #..............##  #....#........## .. #....#........# #.## K   kobold (asleep) ######......... #.. #.K.....>.  [17&h-ed90.2 (271.2 (28&h/&h1&h$ ####.## ##..# #..# ###...&h###.# #........÷.###.##^...)..#.............###..###...#.......&h)P####..##.....#.#####.## #.#....### ...#....#.# #.#########.&h #..  #.K.....>. .........&h&h12.2 (1.0)&hi&hh #..# ###..#.##.# #........÷.###.##^...)..#.............&hk7###..###..#.......####.##.....#.#####.## #.#....### ...#....#.# #.##########. #.. #.K.....>. .. #...#!&hq&h}l   frilled lizard (wandering)l&h&3&hC&h.^ _Found a bubbling clear potion.&hKm#.# #..÷......# #.###.##^...).............##..### #......####....###### ### ... #.########. #.. #.K.....>......... !..l....&hFM&hXG.l&hY&4&hr_&h.a&hU #.###.##^...).............##..### #......####....###### #....### ..#.... #.#########. #..  #.K.....>.........!...l.....########.l5&h<&h&h^&h&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hj...........##..### #......#####....#...#####....## #....### .. #.########. #..  #.K.....>. .. .......!....l......######## &hrl.6 _&h>4&h=&hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hHa ##..### #......#####......####.## ### .. #.########. #..  #.K.....>. .. .....l. !.......########l.7Freeze _&he &hW ;  You freeze the kobold.&h Y  You kill the kobold!&h7 l).....l   frilled lizard &h 8---4=8Freeze&h &h˹ 8 _The frilled lizard hisses angrily.&h# ###..###.##.#####.#.&h #....#.....####.#.....## #.#....#.## .#....#.# #.#&h' ######.@...l... #.. #.).....>. .. #.#!.#.#&h &h 4l.&h .-9&h# &h! &h-e - _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&ho<h###..###.#.#.#.####.#.#...#....####.#.....## #.#....#.## .#....#.## #.#######..@.l.....#.. #.).....>.... #.#!.#.#l.400Freeze _  You freeze the frilled lizard.  The frilled lizard is heavily wounded.7------=1 _The frilled lizard bites you but does no damage.&h  You barely miss the frilled lizard.The frilled lizard is heavily wounded.2&hͿ _The frilled lizard bites you but does no damage.  You freeze the frilled lizard.†&h6-----63Freeze&hR _You kill the frilled lizard!&h&h&h&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hnX&hY&ht_&hcH _No target in view!&hw&hN Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce2% 3b - Ozocubu's ArmourIce2% 3  c - Summon Ice BeastIce/Summoning&h10% 3 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&hc&hH&hj:###..###.............#. TCC the Chiller#...................#. Gnoll####............#........ Health: 25/25 ========================#........................ Magic: 6/9================--------#...............####..... AC: 2Str: 7#..............## #..... EV: 12Int: 16#....#........## ....... SH: 0Dex: 12&h#....#........## #.###### XL:  3 Next: 16% Place: Dungeon:1######..@†......#..Noise: =--------  Time: 403.2 (0.0)#.).....>....h) +0 dagger#..........Cast: Freeze#!.........#..........###########The frilled lizard is heavily wounded. _The frilled lizard bites you but does no damage.  You freeze the frilled lizard. _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view!&h&hMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 8? Y - Yes  N - No&h.&h!@B###..###.............#. TCC the Chiller#...................#. Gnoll####............#........ Health: 25/25 ========================#........................ Magic: 6/9================--------#...............####..... AC: 2&h]BStr: 7#..............## #..... EV: 12Int: 16#....#........## ....... SH: 0Dex: 12#....#........## #.###### XL:  3 Next: 16% Place: Dungeon:1######..@†......#..Noise: =--------  Time: 403.2 (0.0)#.).....>....h) +0 dagger#..........Cast: Freeze#!.........#..........###########The frilled lizard is heavily wounded. _The frilled lizard bites you but does no damage.  You freeze the frilled lizard. _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view!-4.2 (1&hnK&hCR _This spell is dangerous to cast!-5.2 (2&he\7==6.2 (3&ha&hl7.2 (4 _You start memorising the spell. You continue memorising. x3&hvy _You finish memorising. Spell assigned to 'b'.&hV{&h: Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce2% 3b - Summon Ice BeastIce/Summoning10% 3 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h &h &h ###..###.............#. TCC the Chiller#...................#. Gnoll####............#........ Health: 25/25 ========================&h #........................ Magic: 7/9==================------#...............####..... AC: 2Str: 7#..............## #..... EV: 12Int: 16#....#........## ....... SH: 0Dex: 12#....#........## #.###### XL:  3 Next: 16% Place: Dungeon:1######..@†......#..Noise: ---------  Time: 407.2 (0.0)#.).....>....h) +0 dagger#..........Cast: Freeze#!.........#..........########### _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h ` _No target in view! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.&hX/ &h2 Memorise Frozen Ramparts, consuming 3 spell levels and leaving 5? Y - Yes  N - No&h^L&hp###..###.............#. TCC the Chiller#...................#. Gnoll####............#........ Health: 25/25 ========================#........................ Magic: 7/9==================------#...............####..... AC: 2Str: 7#..............## #..... EV: 12Int: 16#....#........## ....... SH: 0Dex: 12#....#........## #.###### XL:  3 Next: 16% Place: Dungeon:1######..@†......#..Noise: ---------  Time: 407.2 (0.0)#.).....>....h) +0 dagger[3&h|0X#..........Cast: Freeze#!.........#..........########### _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.8.2 (1 _This spell is dangerous to cast!9.2 (210.2 (3&h+1.2 (4 _You start memorising the spell. You continue memorising. x3&hԚy _You finish memorising. Spell assigned to 'c'.&hS&hT&hdda _You can't go up here!&h Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 10% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h &h &h B###..###.............#. TCC the Chiller#...................#. Gnoll####............#........ Health: 25/25 ========================#........................ Magic: 7/9==================------#...............####..... AC: 2&h9 Str: 7#..............## #..... EV: 12Int: 16#....#........## ....... SH: 0Dex: 12#....#........## #.###### XL:  3 Next: 16% Place: Dungeon:1######..@†......#..Noise: ---------  Time: 411.2 (0.0)#.).....>....h) +0 dagger#..........Cast: Freeze#!.........#..........&h .########### _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. &h 6_You can't go up here!&h" Memorise Summon Ice Beast, consuming 3 spell levels and leaving 2? Y - Yes  N - No&hM&hZI###..###.............#. TCC the Chiller#...................#. Gnoll####............#........ Health: 25/25 ========================#........................ Magic: 7/9==================------#...............####..... AC: 2Str: 7#..............## #..... EV: 12Int: 16#....#........## ....... SH: 0Dex: 12#....#........## #.###### XL:  3 Next: 16% Place: Dungeon:1&hmH######..@†......#..Noise: ---------  Time: 411.2 (0.0)#.).....>....h) +0 dagger#..........Cast: Freeze#!.........#..........########### _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _You can't go up here!2.2 (1&huu _This spell is quite dangerous to cast!&hz+3.2 (2&h}&h&hL+4.2 (3&hC&h&h@[8===5.2 (4&h&h _You start memorising the spell. You continue memorising. x3&h&h٣&hAc _You finish memorising. Spell assigned to 'd'.&h3&h&h&h&h$ _&h&hr|  Things that are here:  a +0 whip; a kobold corpse&h&h϶ _&h2&h&hQ,&h&h4........#....####.. #.....## # #....###  #....# #.#### ######...†......#..  #.).....>....  &hN#..........  #@...  #...... ########### &h+8.2 (3&hGI===9.2 (4&h&h[ _k - a bubbling clear potion&ht 3&h &h/ &h~ X&h" ,&h &h &h" ,&h# &hQ) &h-, ,&hO. &hS1 &h4 c9===&h$7 &h9 &h< ,&h(> &hA &hC ,&h>E &hG R  There is a stone staircase leading down here.&hEI &hI  _&hJ &hL &h}M Q===&hM &hO &hJP &hP &h`Q &hR &hS &hT &hjT &hgU &hqV &hV &h+W &h^ &h_ ,&h` &hc &hd ,&h4e &hqh &hk ,&hl &hp &hr ,&ht &h|w &hy ,&h{ &h} &hG ,&h΁ &h] &hD ,&hƇ &h &h ,&h1 &h &hF ,&h &h &h ,&h &hl &h ,&hG &h &h> ,&h &h &h ,&hd &h &h ,&h &hR &hV ,&h &h &h ,&ho &h &h ,&h' &h &h ,&h &h &h ,&h &h l  You see here a frilled lizard skeleton.&h &hf  _&h &h &h ,&h &h &h ,&h &h &h ,&h &h &h ,&h &h &h6 &h &h &h> &hJ &h &hG &hx &h &h &h] &h &h &h; &h &h &hS &h &h &h &h &h. &h &h &h ,&h &hm &h  ,&h# &h &h5 ,&h &h &h& ,&h &h &h" ##..÷.........## .#.......####..### ........######...# ...######........# ........##≈≈≈#'..# ##......#.....#..# .#......≈..<..≈..# .#......≈..⌠..≈..# .#......#...§.#.@# ####≈≈≈###≈§§###.# #.#.....#..... #.# #.≈..⌠..≈..)...#.# #.≈(....≈......#.# #.#.....#......#.#J   endoplasm (asleep) #.+#≈≈≈##... ..# ........#J.# #########[&h# m&h( 0656.0)&h) ,6.2 (47&hQ0 &h1 ] _An endoplasm comes into view.&h\ \.÷.........##...### ..#####...#........##≈≈≈#'..#.....#..#..<..≈..#..⌠..≈..##.@###.# #.#)...#.#(#.##.#&h _ ..# J.#&h'.÷.........##...### ..#####...#........##≈≈≈#'..#.....#..#..<..≈..#..⌠..≈..##.@###.# #.#)...#.#(#.##.# ..# J.#&h-&h .&hj3&h< .#.......####..### ........######... ...######...........##≈≈≈#'. ##.....#.. .≈..<..≈....⌠..≈..#...§.#.. ####≈≈≈###≈§§###&h=.#.....#..... ≈..⌠..≈..)...(....≈...#.....#+#≈≈≈##... . ........# J ########. _An endoplasm is nearby!&hE7§&hF87.2 (1.0) _&hO&h/P&ha.######...######..........##≈≈≈#' &h b##.....# .≈..<..§&hibY⌠..≈#...§.# ####≈≈≈###≈§§###&hb.#.....#..... ≈..⌠..≈..)...(....≈...&h#c~#.....#+#≈≈≈##... . ........# J &h~ce########. ###&hk&hzl&8&hr&hdt&h ######..........##≈≈≈#' ##.....# .≈..<..§⌠..≈#...§.# ####≈≈≈###≈§§###.#.....#..... ≈..⌠..≈..)...(....≈...#.....#+#≈≈≈##... . ........# J ########S. ###S   ball python (constriction, asleep) &h"<9&h%&h &hpP_A ball python comes into view.&h .....##≈≈≈#' ##.....# .≈..<..§⌠..≈#...§.# &hV ####≈≈≈###≈§§###.#.....#..... ≈..⌠..≈..)...(....≈...#.....#&h +#≈≈≈##... . ........# .J ######### #S. ####&h[ !&h &h '70&h &h &h ^##.....# .≈..<..§⌠..≈#...§.# ####≈≈≈###≈§§###.#.....#..... ≈..⌠..≈..)...(....≈...#.....#+#≈≈≈##....... ........######.J ######### #S. ####&h &h &1&h &h &h &h &h &h?  &h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h&h_&h&h .≈..<..§⌠..≈#...§.# ####≈≈≈###§§§###&h.#.....#.§§.. ≈..⌠..≈..)...(....≈.....#.....#......+#≈≈≈##....... ........######.J ######### #S. #### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hl&h&hZ&h.≈.SJJwandering)S)&hT===2Freeze&hlK _The ball python hisses angrily.&h  You freeze the ball python.  The ball python is moderately wounded.The ball python seems to slow down.&h =i.J.J , slow)8----3 _The endoplasm quivers.&hXv@  You freeze the ball python.&h% ..  You kill the ball python!The endoplasm freezes you.&h2---7------8-4 _You are frozen.&h>  You freeze the endoplasm!&h$0. &h3=--6-----225&hp0Freeze&h!&h`M _You kill the endoplasm!&h=&h &h&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hf 3&hT &h &hN &h $ _&h &h^ .#......≈..<..§..# ..#......≈..⌠..≈..#.#......#.....#..##≈≈≈###≈§≈###.#&h #.#.....#......#.##.≈..⌠..≈..)...#.##.≈(....≈......#.##.#.....#......#.# .#.+#≈≈≈##.#-6.######...#&h # #...#  #####&hQ 8-&h &h0 E _Done exploring.&h[ &h[ &hb &h e H _No target in view!&h1~I&h#Z.0&hE _Done exploring.&h(&h&h&hH _No target in view!&hL&hM&h^N&hP&hs4&hz[ _Done exploring.&hi _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!&hdXI&h2 &h3 &h64 $ _&h4 &h ;2&h ,&hЎ &hd   #.#  #.#  ##.# ... ∆ ... ∆ #.#  &h˔ E#.#  #@# 510.0 (33.8) #.#  #.# &h+  #.##.##.##..∆∆..# &h 3_You climb downwards.&hE &h &h a _There is a stone staircase leading up here.&h _&hK.... #.# # #.# .#&hЏ#.###.####..####........$..#..............)1.0 (1.0).<#.##.##..&h@&hL&h@+2.0 (2&h&h,$ _Found a sling.&h }&h B&h &h0 . ..#&h =###. ..#&h+ 1... ...&h 4..# .. &hN s#.# #.# &hֲ # #.# ..#∆ &hZ #.###.####..# &h޳ `###........@..#&ha z..............)....&h #######.####..#.###&h\ &#.# &hٵ W#.# #&hX P#<# ..#&hԶ C#.# ~≈≈≈&hU qK   kobold (missile, asleep)&hӷ H#.# K###&hT H#.# #.&hӸ .#.#&h &hk $6.0 (4&hd &h $7.0 (5&h &hK  &h &hc U_A kobold comes into view. It is wielding a +0 short sword. &h K_You see here 8 gold pieces.&h:g8.0 (1 _You now have 58 gold pieces (gained 8).&h u..####. ...# ... ... ..# .. #.# ##.# # #.# #..#∆#.###.####..# ###...........#####.............@.).....#######.####..#.#### #.# ##.# # #<# ..##.# ~≈≈≈#.# .K####.# ##.#.# .# 9&hIf###. ...# ... #... ..# #.. #.# ##.# # #.# #..#∆#.###.####..# ###...........#####.#....).....#######.####.@#.####  #.# ##.# # #<# ...# #.# #~~≈≈≈#.# #..K####.# ####. #.# .# #..∆20&hpfQ&hJ  ... #... # #.# ##.## #.# #..#∆.###.####..# ###...........#####.#..............)......#######.####..#.####  &h?N C#.# ##@# # <# #...# .# #~~≈≈≈..K######. .##.∆.∆..#&hX &hNY &1&hzd &hh &h} # #.# ##.##..#∆.###.####..# ###...........#####.#..............)......#######.####..#.####  #.# ##.#.# <# #.@.# .# #~~≈≈≈≈#..K#######. .#.∆ ..∆..# &h! <2&h &h) &hx}#.# ##.##..#∆.###.####..# ###...........#####.#.......)......#######.####..#.####  &hN~#.# ##.#.# <# #...####.# #~@≈≈≈≈#..K######.# &hL .#..∆ ..∆..# .   You enter the shallow water.&h+o3FreezeWater &hZU _Moving in this stuff is going to be slow.&h1;  You freeze the kobold.&hD)&hP8---5=4Freeze&ho&hJ _You kill the kobold!&h> 4&hnB &hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hҠ 4&hk &h &h &hۭ + _&ht &hb \  Things that are here:  a +0 short sword; 4 stones&h) &h̺  _&h &h &h ,&h &h6 &h ..............)......#######.####..#.#### #.# ##.#.# #<# #...####  #.# #~~≈≈≈≈# &h ] #.# #..)#### #.# ####.# #.# #.# #.# #@# -#.g:>............∆..#######........ #####...~ ... ..g   hobgoblin (wandering) .&hr 7.6 (3.6  A hobgoblin comes into view. It is wielding a +0 war axe.&h H.g&h\ O----8.6 (4&h &h Q _Found a book of Winter. Found an escape hatch in the floor.&hI &hQJ  ..  #.# ##.#.# #<# #...####  #.# #~~≈≈≈≈#  #.# #..)####  #.# ####.# #.# #.# #.# #@# #..g>............  ∆..#######........  #####...~  &hLk...  ..  . &h   ..  #.# ##.#.# #<# #...####  #.# #~~≈≈≈≈#  #.# #..)####  #.# ####.# #.# #.# #.# #@# #..g>............  ∆..#######........  #####...~ ... ..  .  _A hobgoblin is nearby!&h #######.####..#.#### #.# ##.#.#  #<# #...#### #.# #~~≈≈≈≈# #.# #..)#### #.# ####.#  #.# #.#&h #.#######.###..# #..g>...@........∆..#######. #####...~ ... .. . &h&h|>:g&h49.6 (1.0 _&h/&h&hR V #.####..#.#### #.# ##.#.# #<# #...#### #.# #~~≈≈≈≈#&hT p #.# #..)#### #.# ####.# #.# #.# #.#.###..# #..:g. ∆..#. #####...~ ...  .. .&hWW &hQ\ :>g&h\ '30&h` &htb &hc X #.####..#.#### #.# ##.#.# #<# #...#### #.# #~~≈≈≈≈# #.# #..)#### #.# ####.# #.# #.# #.#.###..# #..:>g&h& Q. ...#. #####...~  ...  .. .&h? &hx ^g.∆&h. &1&h &h &hj9 #.####..#.#### #.# ##.#.# #<# #...#### #.# #~~≈≈≈≈# #.# #..)#### #.# ####.# #.# #.# #.#.###..# #..:g.#...#.# #####...~  ∆ ...  .. .g>&h:V9===2&hAA&hC&h+ &hX, &h/ &h 2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hTj #.####..#.#### #.# ##.#.# #<# #...#### #.# #~~≈≈≈≈# #.# #..)#### #.# ####.# #.# #.# #.#.###..# #..g. #...#. #. #####...~  ∆ ... &hi .. .&h&h6g:&h-3 _&hA&ha _There is an escape hatch in the floor here.&h4&h5&hi9&h?< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hP  #.####..#.#### #.# ##.#.# #<# #...#### #.# #~~≈≈≈≈# #.# #..)#### #.# ####.# #.# #.# #.#.###..# #.g@>. #...#. #.# #####...~#∆ ...  .. .&hX Ig.&hy^ -4 _&h_ &hc T _You see here a book of Winter.&h>V  You pick up a book of Winter and begin reading...&hEW.5&h L&hOO _You add the spell Metabolic Englaciation to your library.&h- 4 #.####..#.#### #.# ##.#.# #<# #...#### #.# #~~≈≈≈≈# #.# #..)#### #.# ####.# #g# #.# #.#.###..# #.@.>. #...&hp1 a#. #.#. #####...~ #∆#. ...#. ..#< .g   hobgoblin (wandering)#.#.&h: &h: ag.<&h; D===6&hB &hF 9 _Found a stone staircase leading up.&ho ..............)......#######.####..#.#### #.# ##.#.#  #<# #...####&h] #.# #~~≈≈≈≈# #.# #..)#### #g# ####.# #.# #.#  #@#######.###..# #...>.... #...#######........ #.#.# #####...~#!#.#...# #.#. #<#. #.##.&h&h8g.&hһ&7&hxr _Found a fizzy yellow potion.&hl4&h&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hr   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.&h# &h .gg======8&hW T _You bark for attention! You hear a bark! x2; You hear a shout!&h+k########.#..............)......#######.####..#.####.# ##.#.# <# #...###&h͙~~≈≈≈≈.# #..)####g# ### #.# #######.###..#  #...>.......#######........#.&hz#####...~#!.# #..<.#&h&hХ&hk=-----9Freeze&h*&hQW _The hobgoblin closely misses you.&h0N>  You freeze the hobgoblin!&h=VC)&h{8---9-----40Freeze&h&hM _You kill the hobgoblin!&h}&hh&h2 &h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h. J ...)......#######.####..#.####  #.# ##.#.# <# #...####.# #~~≈≈≈≈..)###)# ####.# .# ######.###..#..>............#...#######.&h/ n###.##.&h>7 &h7 5-1 _&h> &h? &hM &hN 8-&hX &hw] &h  #######.####..#.####  #.# ##.#.# <# #...####.# #~~≈≈≈≈..)###)# ####.# .# ######.###..#..>............#...########.#.# #####...~#..2&h &hu &hA #.# ##.#.#  #<# #...#### #.# #~~≈≈≈≈# #.# #..)#### #)# ####.#  #.# #.# #.#######.###..####...>............#.@.#######. #.#.# #####...~ #!#.# ... #.#.# .. #.#<# ...#.##.#..#. ##&h˦&hB&3&h@&hi&hF} #<# #...#### #.# #~~≈≈≈≈# #.# #..)#### #)# ####.#  #.# #.# #.#######.###..####...>........... #...####### #@#.# #####&h% #!#.# .. #.#.#  #.#<# ..#.# #.#.. #.### #.#&h&:∆&hG'B---4&h 0&h2&hj5 .# #~~≈≈≈≈..)###)# ####.# .# .#######.###..####...>..............########.# ##### . < &h54.)#&hB&hB&5&hI&h3V9 _Found a short sword.&hV+6.6 (2&h\&h`e _e - 3 fizzy yellow potions (gained 1)&h X[?25h[?0c  Search for what [? for help]? &h1 [?25l[?1c&hA &hB `4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn) Results elsewhere ([,] to cycle)  b - [D:1] a +0 ring mailc - [D:1] a robe  &hlC d - [D:1] a scale mail&h&h&h]#.# #~~≈≈≈≈#TCC the Chiller#.# #..)####Gnoll#)# ####.#Health: 25/25 ========================#.# #.#Magic: 8/9=====================---#.#######.###..# AC: 2Str: 7###...>........... EV: 12Int: 16#...#######....... SH: 0Dex: 12&h#.#.# #####... XL:  3 Next: 29% Place: Dungeon:2#@#.#.. Noise: ---------  Time: 546.6 (0.0)#.#.#. h) +0 dagger#.#<#Cast: Freeze..#.##.#..#.###∆ #.#.)#You freeze the hobgoblin! _You kill the hobgoblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a short sword. _e - 3 fizzy yellow potions (gained 1)  Search for what [? for help]? armor&hJ&h. _&h2n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? &hbg[?25l[?1c10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] h - a +0 dagger (weapon)  b - [carried] i - a staff of air Results elsewhere ([,] to cycle)  c - [D:2] a +0 war axed - [D:2] a short sword  e - [D:2] a +0 short sword  f - [D:2] a sling  g - [D:1] a +0 dagger (2 further duplicates)  h - [D:1] a +0 whip  i - [D:1] a dagger (1 further duplicate)  j - [D:1] a hand axe&h &hť &h #.# #~~≈≈≈≈#TCC the Chiller#.# #..)####Gnoll#)# ####.#Health: 25/25 ========================#.# #.#Magic: 8/9=====================---#.#######.###..# AC: 2&h Str: 7###...>........... EV: 12Int: 16#...#######....... SH: 0Dex: 12&h" k#.#.# #####... XL:  3 Next: 29% Place: Dungeon:2#@#.#.. Noise: ---------  Time: 546.6 (0.0)#.#.#. h) +0 dagger&h #.#<#Cast: Freeze..#.##.#..&h #.###∆ #.#.)# _You kill the hobgoblin! &h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a short sword. _e - 3 fizzy yellow potions (gained 1) _Search for what [? for help]? armor  Search for what [Enter for "armor", or ? for help]? weap&h &h &hr &hJ . _&h4 &hʎ Read which item? Scrolls  c - 3 scrolls of teleportation  f - a scroll labelled UNGIHA TUQADO  j - a scroll labelled UTO DEUNOAZA [!] read|quaff[?] describe selected&h&hk&h[#.# #~~≈≈≈≈#TCC the Chiller#.# #..)####Gnoll#)# ####.#Health: 25/25 ========================#.# #.#Magic: 8/9=====================---#.#######.###..# AC: 2Str: 7###...>........... EV: 12&hInt: 16#...#######....... SH: 0Dex: 12#.#.# #####... XL:  3 Next: 29% Place: Dungeon:2#@#.#.. Noise: ---------  Time: 546.6 (0.0)#.#.#. h) +0 dagger#.#<#Cast: Freeze..#.##.#..#.###∆ #.#.)# _You kill the hobgoblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a short sword. &h2 _e - 3 fizzy yellow potions (gained 1) _Search for what [? for help]? armor _Search for what [Enter for "armor", or ? for help]? weap&hP  Okay, then.&h&h&h. _&h3&hu&hܮ&hI&h'$ _&hE,&hc9===&h&hm4 _Magic restored.&h3&h&h&h,&h&h&h,&h&h&hQ===&hQ&h&h,&h&h&h   #.#######.## ###...>.......##...#######.....#.#.# ####.#.#.#  #.#.#.# ##.#.#<# &hb+.....#.# ##.#.. 53.6 (7#>......# #.### &hR#.#####?# #.##.. .)##. .## ... &h'8... ...&h*A4.6 (8&h0&h; _Found a stone staircase leading down.&hY23&h3&h =X&hA&hB,&hC&hG,&hH&htJx _c - 4 scrolls of teleportation (gained 1)&hM3&hxN&h0P&hpR,&hmS&h9U&hW,&hX&hZ&h`#.#.#.# ###.#.#<# #.....#.# #######.###.#.. #>......# #.###.#####.###.# #....)# #.######...## .......@...# 60.6 (6..######...#  .......> .########.#&haW.#. &hfA1.6 (7&hj&hl; _Found a stone staircase leading down.&h3&h]&h?&hX&h,&hn&hz&h7,&h&h&h`,&h&hH&h,&he&h&h,&h:&h&h),&h&hn&h,&h&h&h,&h&h R  There is a stone staircase leading down here.&h^&h _&h&hK&h,&h&h&h,&h&h&h$,&hw&hs&h~,&h&h &hx,&hk&h&h,&h^&h&hm,&hf&h&h,&h&h= #.....#.# ### #.###.#.. ... . ..# #.### #.. . #.###.# #.# ##. #....)# #.# ..# ##...## #.# #.# .....# #.# #.# ##...######.####.# #.......>.......@# &h #.#########......# #.######..# #.##..... #.##..### #.##..# #.##..# #.##..# ∆&h079.6 (18.0)&ht-80.6 (19&hH&h!S _l - a purple potion&hs4&h &hH _No target in view!&hC&h&h@&hH _No target in view!&h3&hy&h`&h+&hP _&h',&h&h&h-,&h~&h&h ,&h &h&h,&h;&h&h,&hg!&h#&h}',&h(&h*&hY-,&h-&h/&hJ2,&h@3&h <n&h<,&h=&h>&hNA,&hTB&hC&h F,&h,G&h+I&hJ,&hK&hZQJ#####.####. ...>........# ###### ######......# #....# #####..###.#### #.........# #..###.#### &hQS#..# #.#  #..# #.#### #..# #.@..# &hR.#..# #..### #..... #.####.## #.&h\R# ..# ### &hR.∆&hV-94.6 (14&hW,5.6 (15&h Z&h[` _m - a scroll labelled MAET IFOUP&h 3&h &hp &h< &h &hC &h ,&h &h &h &h &h* &h &h ,&h3 &h+ &h1 D #..# #.# # #..# #.#### # #..# #....# #..###..### #.......#####.####.##.......##.# #......&h2  ##..@###602.6 (7.0) #.....(.... #...####### ### &h7 &h9 +3.6 (8&h; &h= % _Found 7 stones.&h3&h&hՁ&h3,&hV&h,&h&h;  You see here 7 stones.&h9&hĔ _&hT&hΖ&h:,&h&hc&h,&h&hq&hK,&h&&h&hY,&hZ&h&h,&h0&hM&h,&h&h7 _You open the door.&h˵3&hض&h@  There is an open door here.&hwK _&hTB&h&h2@  There is an open door here.&h&h _&h,&hL,&hy&hO&h*,&h&h&h,&h&hE&h,&hd&h&h~,&h&h&hX&h&h&h7 _You open the door.&hx&h&h &h@  There is an open door here.&h#&h _&h-&hF&hr.###.#### ........# #..h#  .###.####...# #...#  .# #.# #...# #...#  .# #.####...# #...#  .# #....#...# #...#  .###..###...# #...#  ......# #...# #...#  ####.## #...# #.@.#  &hG..##.# #...# #...#  .....# ##'#####'##  ...#######.##.##. .....(...........# ...###############  h   jackal (asleep) ####   &h 027.6 (24.0)&h,8.6 (25&hu &h open the door. _There is an open door here. _You open the door. _There is an open door here. _A jackal comes into view.&h.<  #.... .###.###........# #..h##.### ### #.... .###..## ...... ####.## #...# #..##.# #...# #......# ##'#####'#########.##.##.&h< ..(........... ...############### ####&hlB &hB 19.6 (1.0)&hF &hG &h #### #.... .###.###........# #..h##.### ### #.... .###..## ...... ####.####.# #...# #.....# ##'#####'#########.##.##..(........... ...############### ####&h &h[ j.hh&ha '30&h &h[ &htsf ####h #.... .###.### ........# #..##.###h ### #.... .###..## &ht...... ####.####.# #...# #.....# ##'#####'##h 2 jackals (1 asleep)#######.##.##..(........... ...###############&hy&h{&h,F.h&h41Freeze&hs&h _There is an open door here. _You open the door. _There is an open door here. _A jackal comes into view.&h2xD=2&hY _You completely miss the jackal. The jackal closely misses you.&hh  You freeze the jackal.  The jackal is moderately wounded.8---3 _The jackal closely misses you. The jackal barely misses you.&h;  You freeze the jackal.&h.h   jackal (&hb7------334Freeze&h&hJ _You kill the jackal!&hy &hj &h &h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h S .####h #.... .###.### ........# ##.### ### #.... .###..## ...... ####.##&h I##.# #...# #.....# ##'#####'#########.##.##..(...........&h &hH 5-5 _&hD &h &h* ...h .####h #.... .###.### ........# ##.###&h ; ### #.... .###..## ...... ####.##h 2 jackals (asleep)##.# #...# #...&h ..# ##'#####'#########.##.##&h &h @-6&h@ &h1 Y _A jackal comes into view.&h[..#...h .####h #.... .###.### ........# ##.### ### #.... .###..## ...... ####.####.# #...# #.....# ##'#####'##&h_&hE&7&hq&h# _Found a robe.&h}#....## [..#...h .####h #.... .###.### ........# ##.### ### #.... .###..## ...... ####.####.# #...# #...&h&hB---8&h&h&hL #..).# ...## .[..#...h .&h####h #.... .###.### ........# ##.### ### #.... .###..## ...... ####.##9&hc ' _Found a hand axe.&hc&h"&hê&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h &h &hF &hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h3   #### #.#.).# ....## .[..#...h .####h #.... .###.### ........# ##.### ### #.... .###..## ......&h7 &h.: ?40Freeze _&h@ &hQC &h~ ;  You freeze the jackal!&hj †   jackal&h 7=1Freeze _You kill the jackal!&h@  _Your Invocations skill increases to level 1!&h{&h&h>&h~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h  ### #.##.).# .....## ..[..##...h .####† #.... .###.### ........# ##.### ### #.... .###..##&hk&h.hh====2Freeze&hX' _The jackal barks!&h+p  You freeze the jackal.  The jackal is heavily wounded.3--6--=---3&h5 _The jackal barely misses you. The jackal bites you.&h   You hit the jackal but do no damage.The jackal is heavily wounded.&h7 SS   ball python (constriction, wandering)The jackal barely misses you.---4&h ^ _A ball python comes into view.&h;  You freeze the jackal.&hPY  You kill the jackal!&h.S†S   ball python (constriction)&hB4=-5-----41=5Freeze &h8*'_The ball python hisses angrily.&hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h.   .   . ### ##.##.) .##... #.#..[..## #.#S...# #.# #@†.# .# ###### #..†# .# #....# #...# ###.#### #...# ........# #...# .###.####...# #...# .# #.# #...# #...# .# #.####...# #...# .# #....#...# #...# -6Freeze&h _[40m _The ball python barely misses you. x2&h @  You freeze the ball python!&h g†&h( 4------3-7Freeze&h!. &h_0 O _You kill the ball python!&h4&h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hT3&h{X&h^&he&h:g$ _&ht,&h{95&h|E==&hs&h{ _HP restored.  You see here a ball python corpse.&h&h%V5=== _&h&hޏ<  You see here a +0 robe.&hГ&h] _&h&h(&hߛ,&h&hޟ&h[O=&h&h&hͭ;===&h&h&h&h,&h&hO&hA,&h&h&h(,&h&h&h7,&hP&h&he6===&h-&h&h,&h9&h&hU,&h&h&h,&h&h?&h&h;===&h&h&hN,&hZ&h&h,&h&h&h,&h&h &h.,&h*&h5@  There is an open door here.&h&hU7== _&h&h &h ,&h &h&h),&h&h&h,&h&h&h&h3==&h&h&h*",&h3#&hR&;  You see here 7 stones.&h(&hB) _&hH*&h+&h/,&h;&h>&hH&hMB&hVR&hS&hGT8&hU===&hU&hW&hPZ&h^&hj_&h`&hc&hNg&hKh&hi&h5l&ho&hXp&hr&ht&hx&hx&hy===&h'z&h|&h}&hC&hY&hx&hN&h&h&h&h&h@,&h&hN&h,&h&hv&hmc9===&h&h&h,&hS&h &hl,&h&h&h,&h`&h/&h&hQ===&h&h,&h2&h &h,&hg&h&h,&h&h&h_,&h&h&h,&h&h &h&h&hp&h&h),&h&h&h,&hQ&h&h&h%&h&h~&h,&h&he&h,&h&h&h>,&h&hk &h ,&h &h[&hw,&h&h?&h&h`&h&h&h,&h &h&h,&h&h&h!,&h"&h#&h%,&h&&h(&hW*,&h+&h<,&h 1X&hj5X&h:&hA&hDX&hoLP#.#######.###..# &hM0###...>.........hb. ###...#######........ ..#.#.# #####...~ .#.#.# .... #.#.#.# .#.. ∆ .#<# # .# . ....#.#####.#####.#  ##.#...........@.# &hN - # #.### #.......######. ##### ###.# #.#.###........ ##.).## .)# #.#....##########.....#### #.####.# ##....[..##.# #.# #.# #....#†...# h   jackal (wandering).######.####.# #...###.†.# b   bat (wandering)....>........# ######...# #..†# #########......# #....#...# #...#&hQG716.6 (69.0)&hR&hS&h6T&h\& &h|\/hh.hhh 3 jackals (wandering)  A bat and a jackal come into view. A jackal comes into view. x2&h|]F-7.6 (70&hb&hd0 _The bat moves out of view.&h>   >.. ..h. &hn? #####...~  ....  .#.. ∆ <# # .# . ##.#####.#.......@.# # #.### #.......######. ##### &h @ #.#.###. ##.).## )# .#  #.####.# ##....[ #.# #.# #....#†.&h@d#.# #...###.†>.# ..# #..†.# ..# &hv   >.. ..h.  #####...~  ....  .#.. ∆ <# # .# . ##.#####.#.......@.# #.### #.......######. #####  #.#.###. ##.).## )# .# #.####.# ##....[ #.# #.# #....#†.#.# #...###.†>.# ..# #..†.# ..#&h3[39;49m &h&hf&h&hd _There are monsters nearby!&hT   >.. ..h.  #####...~  ....  .#.. ∆ &h{Wn<# # .# . ##.#####.#.......@.# # #.### #.......######. #####  #.#.###. ##.).## )# .#  #.####.# ##....[ #.# #.# #....#†.#.# #...###.†>.# ..# #..†.# ..# &h ^   >.. ..h.  #####...~  ....  .#.. ∆ <# # .# . ##.#####.#.......@.#&h  #.### #.......######. #####  #.#.###. ##.).## )# .# #.####.# ##....[ #.# #.# #....#†.#.# #...###.†>.# ..# #..†.# ..# &h &h &h &h d _There are monsters nearby!&hץ ,#.# #.#  #.#######.###..#.  ###...>........hh.. ##...#######......h. .#.#.# #####...~ .#.#.# ..... .#.#.# #.#.. ∆ .&hӧ 0#.#<# # #.# . ...#.#####.#####@# #.#.......#  #.### #.......######. ##### ##.# #.#.###........ ##.).##)# #.#....########..#### #.####.# ##....[..## # #.# #.# #....#†...#######.####.# #...###.†# .....>........# ######...# #..†&h7 A#&h_ &h' ..hh8.6 (1.0) _&h &h &h)# ### #.# #...b##.  #.#######.###..#...  ###...>............. &h j##...#######....hhh.#####...~..... .# .. ∆ .#.#<# # #@# . ...#.#####.##### ##.#.............#  #.### #.......######. ##### ##.###........ ##.).##)....##########.....## ####.&ha"#....[..#b   bat (wandering) #.# #.#†..######.####.# #...###.†.&h/&&h'&hC(&hq)&hg*&ho+&h!3..b.hh 2b&h4&9&h=&h @&h'M.# #..)####)# ###### .#&h) #.# #....##.# #.#######.###..#....#  ###...>...............# ##...#######.....b...~.########hh.hg~..#..............&h*2.# .. ∆ .#.#<# # #.# . ...#.#####.##### &h+##.#.............#.#.hhh 3 jackals (wandering).&h,g   hobgoblin (missile, wandering)#.#&hI.b..~~gh   jackal20&h8K&hN\ _A hobgoblin comes into view.&h&h&h&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hg&hOh&h]q&ht _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h׸&h&h&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h1 J&h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hl ~~≈≈≈≈.# #..)####... )# ###### . #.# #....## #.#######.###..#  ###...>........ ##...#######.........~.#######b..~~g#......@...h....# #.#####.#hh...##.#<# # #.# ...## ...#.#####.#####.# #.# ##.#......# #  #.### #.......######. ##### hh 3 jac&h 'kals (wandering) ##.###........ ##.).## )....##########.....## ####....[..#&h( &h &h &h &h &h" &h+ b...~g~.h..hh&h, .=1&h3 &hh5 : _The bat hits you but does no damage.&hvS&hS&hY&hV\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h6<# #...###~~≈≈≈≈##.#.# #..)####... )# ###### . #.# #....## #.#######.###..#  ###...>.............. ##...#######....b....~.########@..~g~..........h...# #.#####.#.....#.#<# # #.##hh## ...#.#####.#####.# ##. ##.#......# #  #.### #.......######. ##### ##.###........ ##.).## )....##########.....##  The jackal barks![39;4&h T9mb..hh..h..h2 wandering)&hL==2Freeze&ha &h&h~ l_The bat closely misses you. The bat completely misses you.&h03&hE &h&F  &hFYou freeze the bat.  &h*G7The bat is severely wounded.&hGUThe jackal barks! The hobgoblin shouts! You hear an angry hiss.&hI &hMJ &hJ_The bat barely misses you. The bat hits you but does no damage.&hK&hn&hohhg~..h.hhhh 4 jackals (1 wandering)g) 8---====3&hXu &hu&hv5_A jackal comes into view.&h{&h   You freeze the bat!  You kill the bat!  The jackal barks!&h&†.h.h.h#.h&hc3--7------5===-4&h &h&h _The jackal bites you.&h   You freeze the jackal.  The jackal is almost dead.g~h.h.0-----6--------5 _The jackal bites you. The jackal misses you. The jackal barely misses you. x2&hf9 w  You closely miss the jackal.&h< i  The jackal is almost dead.&hN =g.&h5P l18-------6&h[ &h_ b _The jackal bites you. The jackal misses you.&hԛ   You freeze the jackal!  You kill the jackal!  The jackal barely misses you. The hobgoblin hits you.&hX yh†#. 3&h 16----5-----507&h &h W _The jackal closely misses you. x2&h1  _You are too injured to fight recklessly!&hs #.# #~~≈≈≈≈##.# #.# #..)####... #)# ####.# #..### .# #.# #.# #....##.# #.#######.###..#....####...>...............# ###...#######...†.g...~.# &ht..#.#.# #######.hh~~~.. #.#.#.# #.....@†h...... #.#.#.# #.#####.#.....# #.#.#<# # #.##...## ....#.#####.#####.# ##. &hDxY###.#.............# # # #.### #.######. ##### ###.# #.#.###........ ##.).## ...)# #.#....##########.....##.## #.####.# .[..##&hy&hz&h{&h.}&hyh.g..h&hX5-8 _&hߘ&h&h m #.# #~~≈≈≈≈##.# #.# #..)####... #)# ####.# #..### .# #.# #.# #....##.# #.#.###..#....# ###...>........#  ###...#...†h....~.#  ..#.#.# #g..~~~..  #.#.#.# #....@.hh......  #.#.#.# #.#####.#.....# #&h 5#.#.#<# # #.##...##.#.#####.#####.# ##.# .###.#..# # .# #.### #.######. ##### 2 .###.# #.#.###. ##.).## ....)# #.#....#.....## #...## #.####.# ##....[..&h &h[ ,&h &h ' .hhg.hh 3 jackalsThe jackal attacks as it pursues you! The jackal closely misses you.&hn o7=-=9&h1 &h1 > _The jackal bites you but does no damage.&hm  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h; |#.# #~~≈≈≈≈##.#TCC the Chiller#.# #..)####...Gnoll#)# ####.# #..### .#Health: 17/25 ================--------#.# #.# #....##.#Magic: 2/9=====-------------------#.#######.###..#....#AC: 2Str: 7###...>...............#EV: 12Int: 16  ###...#######...†.....~.#SH: 0Dex: 12  ..#.#.# ###****h..~~~..XL:  3 Next: 50% Place: Dungeon:2  &h v#.#.#.# #.***@hg.......Noise: =--------  Time: 729.6 (0.0)  #.#.#.# #.#****h#.....#h) +0 dagger ##.#.#<# # #.##...##Cast: Freeze .....#.#####.#####.# ##.# .###.#.............# # .# #.### #.......######. #####hhh 3 jackals .###.# #.#.###........ ##.).## g   hobgoblin (missile) ....)# #.#....##########.....## #...## #.####.###....[..#The jackal attacks as it pursues you! The jackal closely misses you. &h3 @_The jackal bites you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate&h;)#.# #~~≈≈≈≈##.#TCC the Chiller#.# #..)####...Gnoll#)# ####.# #..### .#Health: 17/25 ================--------#.# #.# #....##.#Magic: 2/9=====-------------------#.#######.###..#....#AC: 2Str: 7###...>...............#EV: 12Int: 16  ###...#######...†.....~.#SH: 0Dex: 12  ..#.#.# #######h..~~~..&h*XL:  3 Next: 50% Place: Dungeon:2  #.#.#.# #....@hg.......Noise: =--------  Time: 729.6 (0.0)  #.#.#.# #.#####h#.....#h) +0 dagger ##.#.#<# # #.##...##Cast: Freeze .....#.#####.#####.# ##.# .###.#.............# # .# #.### #.......######. #####hhh 3 jackals .###.# #.#.###........ ##.).## g   hobgoblin (missile) ....)# #.#....##########.....## #...## #.####.###....[..#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  [3&hF-x6mPress: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic.onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.are very lightly contam&h-?inated with residual magic.  Nothing appears to happen.&h 4&h4[30.6 (1Contam &h;&h=> _The jackal bites you but does no damage.&ht M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &h &ha &h e _You don't have enough magic to cast this spell.&hp &hq &hz &h~ F _Unknown command.&hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hv4&hϭ&he _You don't have enough magic to cast this spell.&h m&hm&hy&hF _Unknown command.&h  #.# #~~≈≈≈≈##.# #.# #..)####... #)# ####.# #..### .# #.# #.# #....##.# #.#.###..#....# ###...>......# ###...#...†.....~.# ..#.#.# #h..~~~.. #.#.#.# #...@.hg. #.#.#.# #.#####h#.....##.#.#<# # #.##...## #.....#.#####.#####.# ##.# #.###.#.# # ..# #.### #.######. ##### #.###.# #.#.###. ##.).## #....)# #.#....#..... ##...## #.####.# ##....[..&h0 .hgh. 2&h T3===1&h &h  &h &h%! 0_The jackal closely misses you.&h! &hɠ L #.# #~~≈≈≈≈##.# #.# #..)####... #)# ####.# #..### .# #.# #.# #....##.# #.#.###..#....# ###...>....# ###...#...†.....~.# ..#.#.# &h #...~~~.. #.#.#.# #..@.hgh. #.#.#.# #.#####.#.....#  ###.#.#<# # #.##...##  #.....#.#####.#####.# ##.# ##.###.#.# #.# #.### #.######. ##### ##.###.# #.#.###. ##.).  #....)# #.#....#.....#...## #.####.# ##....[&h &h &h hh.h 3 jackals&hn &2&h &h z _The jackal attacks as it pursues you! The jackal closely misses you.&hp #.# #~~≈≈≈≈##.# #.# #..)####... #)# ####.# #..### .# #.# #.# #....##.# #.#.###..#....# ###...>&h^.# ###...#...†.....~.# ..#.#.# #h..~~~.. #.#.#.# #.@.h.gh&h. #.#.#.# #.#####.#.....# ###.#.#<# #. #.##...## #.....#.#####.#####.# ##.##.###.#......&h.......# #.# #.### #.......######. #.###.# #.#.###. ##.). #....)# #.#....##...## #.####.# ##....[&hG&h&h&&h&hg&h&hWhg.h†&hi_18=-3&h4&h&h`M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h#.# #~~≈≈≈≈##.#TCC the Chiller#.# #..)####...Gnoll#)# ####.# #..### .#Health: 18/25 =================-------#.# #.# #....##.#Magic: 0/9------------------------#.#######.###..#....#AC: 2Str: 7###...>...............#EV: 12Int: 16###...#######...†.....~.#SH: 0Dex: 12..#.#.# *****##h..~~~..XL:  3 Next: 50% Place: Dungeon:2#.#.#.# **@hg*h†.......Noise: ---------  Time: 733.6 (0.0)&h#.#.#.# *****##.#.....#h) +0 dagger###.#.#<# ** #.##...##Cast: Freeze#.....#.#####*#####.# ##.#Contam ###.###.#.............# # ....# #.### #.......######. #### hhh 3 jackals ###.###.# #.#.###........ ##.). g   hobgoblin (missile)#....)# #.#....##########.... ####...## #.####.###....[ _The jackal closely misses you. _The jackal attacks as it pursues you! The jackal closely misses you.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts [3&hY9;49m(dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate&h?#.# #~~≈≈≈≈##.#TCC the Chiller#.# #..)####...Gnoll#)# ####.# #..### .#Health: 18/25 =================-------#.# #.# #....##.#Magic: 0/9------------------------#.#######.###..#....#AC: 2Str: 7###...>...............#EV: 12Int: 16###...#######...†.....~.#SH: 0Dex: 12..#.#.# #######h..~~~..XL:  3 Next: 50% Place: Dungeon:2#.#.#.# #.@hg.h†.......Noise: ---------  Time: 733.6 (0.0)#.#.#.# #.#####.#.....#h) +0 dagger###.#.#<# #[&hDm. #.##...##Cast: Freeze#.....#.#####.#####.# ##.#Contam ###.###.#.............# # ....# #.### #.......######. #### hhh 3 jackals ###.###.# #.#.###........ ##.). g   hobgoblin (missile)#....)# #.#....##########.... ####...## #.####.###....[Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the jackal.Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the jackal.  &hFYou kill the jackal! hobgoblin!  You kill the hobgoblin!#######.#.@.h.#.####.. 2&h8==4.6 (1FreezeRamparts Contam &hY#####&hN#.##&hK#&hF&h &hČ&hɍ$_The wall freezes the jackal.&h &hY Your frozen ramparts will break if you move. Continue? Y - Yes  N - No&hH[ &h{&h,#.# #~~≈≈≈≈##.#TCC the Chiller#.# #..)####...Gnoll&h#)# ####.# #..### .#Health: 18/25 =================-------#.# #.# #....##.#Magic: 0/9------------------------#.#######.###..#....#AC: 2Str: 7###...>...............#EV: 12Int: 16&h5###...#######...†.....~.#SH: 0Dex: 12..#.#.# #######...~~~..XL:  3 Next: 58% Place: Dungeon:2#.#.#.# #.@.h.h†.......Noise: ==-------  Time: 734.6 (0.0)#.#.#.# #.#####.#.....#h) +0 dagger###.#.#<# #. #.##...##Cast: Freeze#.....#.#####.#####.# ##.#Ramparts Contam ###.###.#.............# # ....# #.### #.......######. #### hh 2 jackals ###.###.# #.#.###........ ##.).#....)[40&hhm# #.#....##########.... ####...## #.####.###....[The wall freezes the jackal.  You kill the jackal!The wall freezes the hobgoblin!  You kill the hobgoblin! _The wall freezes the jackal.  Okay, then.&h1###.###&h. _&hLB&heJ######.@hh..#.###--5.6 (1&h ######.##&h* &h|You kill the jackal!  The wall freezes the hobgoblin!  You kill the hobgoblin! _The wall freezes the jackal. _The wall freezes the jackal. x2&h!  The wall freezes the jackal but does no damage.  The jackal closely misses you. The wall freezes the jackal.&h+n####.@h(#.####   jackal&hRRX62=-6&hY#######.####&hq\J _You kill the jackal!&h!   The wall freezes the jackal. ######.@.#.####You kill the jackal!&h: o9=6-7&h&h@&hF,&h\G&hJI&hK~5==&hN&hwO&hRQ===&hU&hU&h3X,&hY&h`&hJg #~~≈≈≈≈##.#  #..)####... ... ..≈≈.  ####.# #..####.# .≈≈.#  &hh#.# #....##.# ..≈.#  ####.###..#....# ..~.#  ...............# .≈~.#  ####...†.....~.##.~~.###  #######...~~~...≈≈....#  &hjC#...(..†.......@≈~....#  #.#####.#.....##~#....#  #.# #.##...## S# .##  ##.#####.####.# .#  .........# #.## .#  ...######..######   S   ball python (constriction, wandering) .#.###.........##.).##   .#....##########.....##   .####.# ##....[..## You enter the shallow water.&hm- 64.6 (2&hn45.0)  Moving in this stuff is going to be slow.&h~S.5.6 (26FreezeWater &h!&hF^ _A ball python comes into view.&h5) ... ..≈≈.  #..####.# .≈≈.#  #.# #....##.# ..≈.# .#....# ..~.# ......# .≈~.# &h6†.....~.##.~~.###  ..~~~...≈≈....#  #...(..†.......@≈~....#  #.#.....##S#....# &hN8 #.# #.##...## .# .## .###.# .#  #.## .# ..###### ).##  &h.93 [..## &h(8)&h2 ... ..≈≈.  #..####.# .≈≈.#  #.# #....##.# ..≈.# .#....# ..~.# ......# .≈~.# &hp†.....~.##.~~.###  ..~~~...≈≈....#  #...(..†.......@≈~....#  #.#.....##S#....#  #.# #.##...## .# .## .###.# .#  #.## .# ..###### ).##   [..## &hR&h&h^&hb _A ball python is nearby!&hP) ... ..≈≈.  #..####.# .≈≈.#  #.# #....##.# ..≈.# .#....# ..~.# ......# .≈~.# †.....~.##.~~.###  ..~~~...≈≈....#  #...(..†.......@≈~....#  #.#.....##S#....#  #.# #.##...## .# .## .###.# .#  #.## .# ..###### ).##   [..## &h8F) ... ..≈≈.  #..####.# .≈≈.#  #.# #....##.# ..≈.# .#....# ..~.# ......# .≈~.# †.....~.##.~~.###  ..~~~...≈≈....# &h9IT #...(..†.......@≈~....#  #.#.....##S#....#  #.# #.##...## .# .## .###.# .#  #.## .# ..###### ).##   [..## &hEL&hM&hWx _A ball python is nearby!&hԼ @  You freeze the ball python.&h[ h†&h =2---8=6.6 (1.0)Freeze&hU &h O _You kill the ball python!&h;&h<&hD&hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h&h &h&h&h&h3=== _&h&h&hu&h&h^&h&h&h0 ===&hX&h.n&h/&h4&h8&h<&hc=&h>&h@&h{B&h@C&hC4&hDD==&hD&hE&hG&hJ &hhK &hKYou enter the shallow water.&hL&h5M"Water &hM&hN&hQ &hQ&hMR*_Moving in this stuff is going to be slow.&h T&hT&h:U&hcV&hX&hY&hZ&h[&h\&hX_&h`&h`==&ha&hb&h%d &hd&h;eZ_f - 2 scrolls labelled UNGIHA TUQADO (gained 1)&hf&h@g&hg&hh&hj&hk&hl&hm&h*o&hp&hZq&h3r&hs&h@u&hu&hv&hx&hz&hz&hR{5&h|===&h~&h~&hv&h&h&h&h&h}&h(&h &hu&h؊&h&h&h5&h&hf&h===&hc&hA&h3&h&hO&h.&h&h)&h&h؛&h2&h&hS&hk&h&h&hM&hJ&h&h&h&h6&h===&h&hp&h^&h}&hH&hE&h&h&hi&h߽&h\&h~&hn&h===&h&h&hY&h&&h&h,&h$&hh&h,&hJ&h&h,&h{&h&h/&hN7==&hS&hf&h&hl&h&h{&h/&h&hS&h&h}&h&h&hP==&h&hs L _You now have 66 gold pieces (gained 8).&h3&h"&h&h^,&h4&h&h,&h)&hy&h$,&ha&hT&hY&hM8===&hq &h{!&h'( #######   <......### #  .........#..... . #.@.. #-813.8 (47.2) ##..##### # ###. #...# .#&h>(Z # ... #...# .# # ..# #...# .# # #.# ##.#.#####.##########  # #.# #..#.................  #.###.####..#####.###########.  ###...........#####.##########.#&h,7-&h,%4.8 (48&h.&h-19 _Found a stone staircase leading up.&hN,3&h,&h.&hD4&h4&h 6&h]7Q===&h7&h]9&h:&h:,&h;&h=B&hJ&hL&hZN&hSO&hQ&hS&hIa,&hc&he&hfM9===&hg&hvj&hGl,&hl&ho&hp,&hq&hus&hu&h/v,&h@w&hmx&hy;===&hy&h|&h~,&h&h&h,&h&h&h,&h.&h&h‘,&hr&h&h/&hԕ,&h-&h&hj&h&h̚&hsB&hB&h&h&h&h,&hl&hS&h&h_&h&h &h&h&h&h0&h٬,&h&ha&h&h\&hB&hٲ,&ht&hr&h&h@&h&hp&hw&h&hw&h&hT&h&hS&h&h,&he&hD&hf&h&hh&h&h&h &h&hLP  There is a stone staircase leading up here.&h&hq _&h&h &hx,&h&h&h  ...  ##.########### #..@..<......######48.8 (34.0#!.###.........#.... #.. #.#####........ #.. #.# ##..#####. #..###.# #...# #. >.. ...# #...# #. ##.. ..## #...# # #.# #.# ##.#.#####. # #.# #..#.......&hB9.8 (35&hr&h; _Found a stone staircase leading down.&h@W3&hX&hP\&hdB&he&hh,&hbj&hn,&h~o&hso _g - 2 coppery potions (gained 1)&hv3&hx&h"y&hr{,&h"|&hg~&h0,&hڀ&h&h&h;,&h݅&h&h@,&h&hv&h ,&h&h&h,&h&hN&h,&hߐ&hޑ&h,&h&h۔&hn,&hQ&h?&h,&h &h&h,&hě&h&hA,&h8&h &h,&h&h&hY&h&h&h&hI,&h>&hV&hӧ,&hȨ&h&hC,&hN&hQ&h,&hح&h&hR,&hh&h_&hm&hֲ&h&h~&h,&h&h-&h,&h&h&h,&h9&h1&h¼,&hν&hþ&hT,&h.&h!&h(,&h&h&hv,&h}&h&h(,&h"&h&h,&h&h&h,&h$&h5&h,&h&hy,&h&h*&hZ###############............##### #.##########...... #.######## #.#  #@# #.# #.# #.# #.# #.#J   endoplasm (asleep)∆ ..# .J. &h-85.8 (36&h,6.8 (37&h&h] _An endoplasm comes into view.&h]&h}^&h0a&hc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h ###  #............ #.#...... #.#  #.# #@# #.# #.# #.# #.# #.# ∆ ..# .J.&hgjO ###  #............ #.#...... #.#  #.# #@# #.# &hvk#.# #.# #.# #.# ∆ ..# .J. &hp&hgq&hv&he- ##############............#####.##########.......# #######. .∆ . .J.#. _An endoplasm is nearby!&h{&hY^JJ.&h17.8 (1.0)&h&h^ _The endoplasm quivers.&hT##############............###############...... ####### ∆ .J ...##J.8&h; d##############............###############...... ####### J∆ .. ...###&h &h (J.&h 49Freeze&hם &h &h 9  You barely miss the endoplasm.The endoplasm freezes you.3--=90.7 (0.9 _You are frozen.&h.Wp  You freeze the endoplasm!.&h|&h~5/26&h=-&h8&hЁ---&hm72&hy1.7 (1.0&hFreeze &hN Your Staves skill increases to level 1! &h"g Your Ranged Weapons skill increases to level 1!Your Throwing skill increases to level 1!Your Armour skill increases to level 1!  Your Shields skill increases to level 1!Your Unarmed Combat skill increases to level 1!&hk _Your Evocations skill increases to level 1!&hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hv _.......# ## ..-#.K$...#........#.#####...#.### #.#K   kobold (asleep).# 2  A kobold comes into view. It is wielding a +0 dagger.-3.7 (2&h &h?$_Found 6 gold pieces.&h&h&h+&hF _Unknown command.&ht& &h:?#.#  #.# #.# &h7#.# #.# #.#&hA #.# #@# &h0H#.K$....# #........ &hՋK#.#####... #.###  #.#&h{5 #.. ###&h &h+  #.#  #.# &h, D#.# #.# #.# #.# &h, S#.# #@# #.K$....# #........&h .  #.#####... #.### #.# &h. i#.. ### &h5 &hu6 &h= &hSA ] _A kobold is nearby!&hH Q #.#  #.# &hH #.# #.# #.# #.# #.# #@# #.K$....#&h I o #........ #.#####... #.###  #.# &hwI F#.. ###&h ( #.#  #.# #.# #.# #.# #.# #.# #@# #.K$....# #........ #.#####... #.### #.# #.. ### &hq |   #.# ######   #.#   #.#   #.#   #.#   #.#  &h  #.#  #######.#  #.K$..@.#   #............#   #.#####.......   #.####.#   #. #   #..   ###   _A kobold is nearby!&h_ &h 24.7 (1 _&h &h/ &h s  #.#   #.#  &hs #.#   #.#   #.#   #.#   #.#  #.#  #.K$.@..#  #.#   #.#####.  &hwx # #.####.#   #.# #   #..   ###   &h}}&h0~6==---5&h{&h&h-|r  #.#   #.#  #.#  #.#  #.#  #.# &h} #.#  #.# &h~ #.K$@...#  #.#  #.#####.  # #.####.#&h  #.# #  #..   ###&h&%  &h9&h<&6&hԲ&hUo&hLp&hu&h2y _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hJ&hx&h&hS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h  #.#   #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.K@....# &h #.#  #.#####.  #. #.#.# # #.# #  #..   ###  &h &h#>7Freeze _&h_&h Q _You see here 6 gold pieces.&h*j;  You freeze the kobold.&hqC)&hQ7---5=8Freeze&h&hJ _You kill the kobold!&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hܐ _&h =8=== _You now have 72 gold pieces (gained 6).&hJ &h ,&h &hɮ &h &h ;===&hA &hȵ &h ,&h &hv &h ,&h! &h &h ,&h &hL &h &h &h1 &h1 &hl &h M9===&h &h &h ,&h &ha &h &h &h &h &h &hI &h &h\ &h &h} ;===&h &hk &h &h &h &ha  #.#####.......  #.# #.####.# #.# #.# # #.# #..  &h #.# ###  #.#  #.#  #.#### #...@.......- #.#  ##########.#   &hW 19135.0)&h F-4.7 (16&ht &hx ` _n - a scroll labelled ITIMUFEDIF&h3&hǩ&h&h&h,&hR&hض&h,&h&hr&hF #.# #.####.#  #.# #.# #  #.# #..  #.# ###  #.#  #.# # &hV#.##########.# #............#  #........@.#  ##########.#  .#  .# .# .#b   bat (asleep) .# b# &h<18.7 (4.0)&h+9.7 (5&h&hV _A bat comes into view.&h0 #.# #.# # #.# #.. #.# ### #.# ##.# .##.##########.# #............# #..........# ##########@#  #.# #.# #.##.##.# #b##.####20.7 (1&h ]. ## #.##########.#...................# #########b....###>.1&hƸ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h :m## #.#########.............# #########b....####.#>..#2 _&hC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h(h/ #.#########..........# #########b....####.#>..# 3 _&h)r&hJ7&h&8&h8&h:&h< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hC.#########..........# #########b....####.#>..#...#.#&hH&hH-4 _&hK&hBM&hf&h'&h&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h#########..........# #########b....####.#>..#...&h,H##.#...&h>&h?>5Freeze _&h&hh&hɇ   You freeze the bat. .KK   kobold (wandering)You kill the bat!&h &8---7=6Freeze _A kobold comes into view. It is wielding a +0 short sword.&hH 4&hM &hW ..........# #########&hX ..K#####.##>..#... ##.##...# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hZ &h_ 5K.&ha 5-7 _&hf &h;h &hQ   ..# #.# #.# #.# #.# #.# #.# #@# #.# .K.  ##.## #> #.#  ... #..  ##. &hŬ   ..# #.# #.# #.# #.# #.# #.# #@# #.# .K.  ##.## #> #.#  ... #..  ##. - _A kobold is nearby!&h~# ##########...K..#####.##.###>.&hT# #.# .#...##.##... .## &hSKK&h-m2----=8Freeze&h V _The kobold hits you with a +0 short sword.&h-3=---9.6 (0.9 _You hit the kobold but do no damage. The kobold closely misses you.&h;  You freeze the kobold.&h D$&hF7------930.6 (1.0Freeze&hF&hMJ&hLJ _You kill the kobold!&h)p _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h:  _  You now have 77 gold pieces (gained 5).  Things that are here: _a +0 short sword; a +0 ring mail4==---8===&h? 5==&haB &hC &h^D &hE &hF &hH &hnI ;===&hrJ &hL &hT 6==&hU &hX &hZ &h2[ &h[ &h] &hJ_ &h_ &hU` &ha &hb &h1c M9===&hc &he &h g &hg #=&h2h &hh &h\j &hk &hl &hl &hPn &ho &hp &hp &hq &hr &hs ;===&hs &hv &hV}  #.#.# ###.#####.#.# &h} #....#...)..# #######.####.##.### #>......# ##.##.## #.#####.####.....#######&h~ E#....####.........# #.######...##.######.###.?...........#.#.......######...-#.# #####.### #....#.# #.###&h< *#.# #.. #.##.+  #.# #.##.#&h -488.0)  A malevolent force fills the Dungeon...&h^ /  --more--&h   You fall into a shaft and drop 1 floor!  --more--&h p ## &h9   .  #.  .  ..# #.#3 &h /#@# #.# #..  ##.# &h0 .# .#.### &h &hWD9.4 (18.8&hX7 _The shaft crumbles and collapses.&h8b &hh &hh ,&hRi &hj &hj &hk ,&hl &hm ,&hwn &h"o &hp &hq ,&h"r &hvt ,&h u &hv &hzx &hy &hy &hz &h} &h} &h:~ &hr &h &hS ,&hn &h ,&h &h &hІ &h ,&h &h &hNJ ,&h &h &h ,&h &hҎ &hя ,&h &h &hk ,&h &h &h: ,&hD &hx &h ,&h &h #.#####.##.#####.###..........##.#####.#.##.#####.#.##.......#.#########..##.71.4 (22.0..#.##&hu ##<#∆ &hS &hգ ,2.4 (23&h &h 9 _Found a stone staircase leading up.&hC&hUD&hK\ _Unknown command.&hg&hh&h  #<####.....## ##### #.# #.###.# ## ...#..S #.# #.# #.# #. &hoc .... #.##.# #.###.####. ##.# #.@..####..........# ..............#########.####.&h f #.### #.# ###... #<# #..###. #.# #~ S   adder (asleep) ##.##. #.# # ...## #)# .# #.#&hf 098.9 (10.0)&h{ .SS9.9 (11Freeze _An adder comes into view.&h|  (slow)You freeze the adder.  The adder is severely wounded.&h 4--8---=1000.9 (&h &h H _The adder seems to slow down. The adder bites you.&hF &h"&h &hG2You freeze the adder.  &h-The adder is almost dead.&h&h|&h;7&h!------&h51&h &h&hBL_The adder seems to slow down. The adder barely misses you.&h&hԒ:  You freeze the adder.&h{G†&hҮ#..# #.#### TCC the Chiller#..# #.# # Gnoll######..###.# # Health: 24/26 ======================--#....>......# # Magic: 6/9================--------#<####.....## # AC: 2Str: 7#### #.# #.###.# ## EV: 12Int: 16 ...#... #.# #.# #.# #. SH: 0Dex: 12 ....#†##.# #.###.####. XL:  3 Next: 106% Place: Dungeon:2 ##.##.@..####.......... Noise: =--------  [40&h%mTime: 1002.9 (1.0)####................ h) +0 dagger...#########.####. Cast: Freeze#.####.# ###...#<# #..###.#.# #~ ##.##.#.# #. ...###)# ## .##.#The adder is severely wounded. _The adder seems to slow down. The adder bites you.  You freeze the adder.  The adder is almost dead. _The adder seems to slow down. The adder barely misses you.You freeze the adder. _You kill the adder!You have reached level 4!  --more--&hfY 30/327/11---84 3% Freeze _You feel stronger.&h!3&h"&h$&h>&&h8- _&hl/b  You see here an adder corpse.&hQ2&h 3R1= _&h3&h6&h?h# #.....<.. # #..###... # #..# #.# # #..# #.# &h@n# ######..###.# # #....>......# #  #<####.....## ## #####.# #.###.# .....###.# #.# #.# &h8A- .......#†##.# #.###.### ####.#..r#....####....... # ##.#####.............. &hA_. #. ...#########.### # # #.### #.# r   rat (asleep) # ... #<#  .#&hB ##. #.# ####.##. #.#&hK+5.9 (3&h}LM--6.9 (4&hW&hZV _A rat comes into view.&h@< #&h,#..# ##..# #.# # ##....> ##<  ######.#   #.@.##.# #.# #.#  #.#†##.#  ..r#... # # #.#####... .&h #. ...### # # #.### #.#  # ... #<#  .# ##. #.#  #. #.# &h|2<#..# #..# #.#  #....> #<  ######.#   #.@.##.# #.# #.#  #.#†##.#  ..r#... # #.#####... #. ...### # #.### #.#  # ... #<  .# ##.  #. &h&&h&h$p _A rat is nearby!&hj2 .# #..### .# #..# #.# .#&hc3  #..# #. .#######..###.# .# #....>......# .# #<##### .########.# #.###. ......# #...##.# #.# #.#..&h4 | #@#†##.# #.###.## .####.# #......r#....####....... .# # #####.#####..... ..  #. ...#########.## ## # #.### #.&h#5 # # ...  #<#.### #.# #####.# #. #.# ......# # #)#&hh< &hC Y7.9 (1Freeze _&h+I &h 8  You freeze the rat!&h 2.&h h =4=&hN t8Freeze _You kill the rat!&h &h n _Your Shapeshifting skill increases to level 1!&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hr2= _HP restored. #.# #..# #  #.# #..#  #.#######..## &h& #.# #....>..... ##.# #<####..... ...########.# #.###. ........## #...##.# #.# #. ##...........#####.#†##.# #.###.  #.####.# #....@..#....####.....-  #.# # #####.#####....  #.. #.. ...#########  ### ###K#.### #. # ...  #< .# ##.# #. K   kobold (asleep) #######.# #.# #. ........# # # #)  #.&h<*,10.9 (2&h|+E-1.9 (3&h-3&h;u _A kobold comes into view. It is wielding a +0 dagger.&hW&h Spells (Memorise)TypeFailure Level  a - Metabolic Englaciation Hexes/Ice63% 5 3 spell levels left &h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&hH&hQ&hfYM #.##..# # TCC the Chiller#.##..# # Gnoll#.#######..### Health: 32/32 ========================#.##....>..... Magic: 7/11&hZ===============--------- ##.##<####..... AC: 2Str: 8 ...########.# #.###. EV: 12Int: 16 ........###...##.# #.# #. SH: 0Dex: 12 &h[##...........#####.#†##.# #.###. XL:  4 Next:  4% Place: Dungeon:2  #.####.# #....@..#....####..... Noise: ---------  Time: 1011.9 (0.0)  #.# # #####.#####........... h) +0 dagger#..#.. ...#########. Cast: Freeze###&h\]###K#.####.#...#<.###.##. K   kobold (asleep) #######.##.##. ........## ##) ......##.&hG^You freeze the rat! _You kill the rat! _Your Shapeshifting skill increases to level 1! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _HP restored. _A kobold comes into view. It is wielding a +0 dagger.&hMhn  Okay, then.&hun&hp. _&hL Your spells (describe)TypeFailure Level  a + FreezeIce1% 1 b - Ozocubu's ArmourIce2%3  c - Frozen RampartsIce2%3  d - Summon Ice BeastIce/Summoning9%3 Select a spell to describe[!]/[I] toggle spell headers&h# &h( &h-  #.##..# # TCC the Chiller#.##..# # Gnoll#.#######..### Health: 32/32 ========================#.##....>..... Magic: 7/11===============--------- ##.##<####..... AC: 2Str: 8 ...########.# #.###. EV: 12Int: 16 &h/ ........###...##.# #.# #. SH: 0Dex: 12 ##...........#####.#†##.# #.###. XL:  4 Next:  4% Place: Dungeon:2  #.####.# #....@..#....####..... Noise: ---------  Time: 1011.9 (0.0)  #.# # #####.#####........... h) +0 dagger#..#.. ...#########. Cast: Freeze######K#.####.#...#<.###.##. K   kobold (asleep) #######.##.##. ........## ##) ......##. _You kill the rat! _Your Shapeshifting skill increases to level 1! _You can't see any susceptible monsters within range! (Use &h0 Z to cast anyway.) _HP restored. _A kobold comes into view. It is wielding a +0 dagger. _Okay, then.&h3 &ha4 &h7 &hz9 &h' ######..##....>..... #<#### ...########.# #.###.....###...# ##.....#####.#†#  #.####.# #.......#....####.... # #####@#####....... #...#...#############K#.###  # ... <.##.##. ####### ....... )#  . #####.###&h( &h* 22.9 (1 _&h[/ &h_2 &h[&h\&h]b&hvw #.# ######..###. #.# #....>...... #.# #<####.....# ..#######.# #.###.#....####...##.# #.# #.# #....#####.#†##.# #.###.# #.####.# #.......#....####..... #.# # #####.#####....... #.. #.@.#...#########.# ### ###K#.### #.# # ... #<#.# ##.###.# ######.# .# #.# .......# #.# #)##  # #.# ####.####.#  #.#.. ###. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h[3Freeze _&h 0;  You freeze the kobold.&h>f)&h......# .# &h  #<####.....## .#######.# #.###.# ....####...##.# #.# #.# &hd!....#####.#†##.# #.###.# .####.# #.......#....####....... .# # #####.#####....... .. #...#...#########.## ## &h+"C###@#.### #.# - # #...# #<# &h#.# ##.###.# #####.# .#  ......# #.# #)## .# #.# b   bat (asleep) ###.###.# #.##&hv$  #.#.. b####...#.#.# ###...##&h'&5&h(&h(&h.Bbb&h..&hw/@7==-&h0$6.9 (2&h3&h@ _A bat comes into view. _You see here a +0 dagger.&h #....>#<     #.# #.# #####.#†##.#  #..... # #####.### #...# ###@#.### #.#  # #...# #<#  .# ##.## #.#  #.# #.#  #b# #)#  .# #.# &h f .#  #.#.. .#  #.#.#&hr #....>#<     #.# #.# #####.#†##.#  #..... # #####.###&hs  #...# ###@#.### #.#  # #...# #<#  .# ##.## #.#  #.#  #b# #) .# #.# &h7t .#  #.#.. .#  #.#.#&hx &h@y &hT~ &hT Z _A bat is nearby!&hʬ :#....>#<     #.# #.# #####.#†##.#  #..... # #####.### #...# ###@#.### #.#  # #...# #<#  &hs .# ##.## #.#  #.# #.#  #b# #)#  .# #.#  .#  #.#.. .#  #.#.#&heB #....>#<     #.# #.# #####.#†##.#  #.....&hd  # #####.### #...# ###@#.### #.#  # #...# #<#  .# ##.## #.#  #.#  #b# #) .# #.#  .#  #.#.. .#  #.#.# _A bat is nearby!&hV&?<####.....########.# #.###.# .....###... .....#####.#†##.# #.###.## .####.# #.......#....####....... # #####.#####...... .. #...#...#########.## #####)#.### #.#  # #@..# <.#.#. ##### #.# .....b)#  .. ###.####  #.#..###...####...##..#.#.#&h'&h(&h0,b.&h~1A=7.9 (1Freeze&h6&hd9: _The bat hits you but does no damage.&hH  You hit the bat.  The bat is severely wounded. 8 _The bat hits you but does no damage.&hl  You freeze the bat.†&hq6--79Freeze&h&h &hrA_You kill the bat!&h9&h|  You see here a bat corpse. _--&hn&h:*7==&h&hc==&hc,&h X&h,&h,&h X&hz8==&hB&h&h%  You see here a bat corpse. _&h-  You see here a +0 dagger.== _&h9&hB9==&hFX&hH,&hI&hgJ&hK:==&h_L,&hAX&h_* #.#  #.### #.##.  #######.##<  #.).....###### ######  #............###### #...##  #.#####...........#####.#†##.  #.# #.####.####.......#....#.# #.# #@# #####.#####..-#.# #..S........# #...#...#  ######.####.# ###)#.###  ##.# #...#  #.##.# &h3b##†#  #.##########.# #.# S   adder (asleep) #............# . #..........###  #.# ##########.### #.#&hf048.9 (29.0)&hgF-9.9 (30&hj&hWlY _An adder comes into view.&h y #.# #.# #.#  #<  #.)#####  ...######  .......†  #.# #.####.####....  #.# #.# #@# #####.  #.# #..S........# #..  #.# ######.####.# ###)  #.# #.# #...#  #.# #.# ##†##  #.# #.#  ..# #.#  ### #.#   #.# &h  #.# #.# #.#  #<  #.)#####  ...######  .......†  #.# #.####.####....  #.# #.# #@# #####.  #.# #..S........# #..  #.# ######.####.# ###)  #.# #.# #.  #.# #.# ##†  #.# #.#  ..# #.  ### #.   #.&h!  _An adder is nearby!&h. y #.# #.# #.#  #<  #.)#####  ...######  .......†  #.# #.####.####....  #.# #.# #@# #####.  #.# #..S........# #..  #.# ######.####.# ###)  #.# #.# #...#  #.# #.# ##†##  #.# #.#  ..# #.#  ### #.#   #.# &h~ #.# #.# #.#  #<  #.)#####  ...######  .......†  #.# #.####.####....  #.# #.# #@# #####.  #.# #..S........# #..  #.# ######.####.# ###)  #.# #.# #.  #.# #.# ##†  #.# #.#  ..# #.  ### #.   #.&hۂ  #.## #.# #######.# # #.).....############ #............###### #...## #.#####...........#####.#†## #.# #.####.####.......#.. #.# #.####.########.##### #.# #..S.@......# #...#. #.# ######.####.# ###)#.# #.# #.# #...#  #.# #.# ##†## #.##########.# #. #............# &h„[40m#.# #.### #.# ##########.### #.# #.#.. #.# _An adder is nearby!10/11==50.9 (1.0) _&h)k #.#  #.#  #.#  #.).....######  #&hl..###### #... #.#####...........#####.#† #.# #.####.####.# #.# #.####.#.##### #.# #..S.# #...# #.# ######.####.# ###)#. #.# #.# #...# #.# #.&hNmR# ##†## #.#.# #.# #..# #.# #.### #.#  #.### #.#  #.#.. #.#&hwJ1Freeze&hLy&hz&h SS   _An adder is nearby! _An adder is nearby!  You freeze the adder!  The adder is almost dead  The adder bites you. x2  You are poisoned.&h 29===---9/11 --=2Pois &hKB _The adder poisons you!&haK  (slow)  You freeze the adder.  The adder is almost dead.8---8----3&h&h_ &h5&h4_The adder seems to slow down. You feel sick.&h:  You freeze the adder.&hXl .  You kill the adder!&hd7-7----22&h<4Freeze&h&hS$ _You feel sick.&h+ -6- _You feel sick.5=-- _You feel sick.- _You feel sick.  You feel sick.4=8== _You are no longer poisoned.5==&h: 6=&h@ 3&h N 9==&h3Q &hQ &hpS &hV &hX &hY &hZ &h] w7==&hkd &hi &hk I==&hn &hq ,&h^u &hgx &h{ &h ~ ,&h: &h &h &h w8==&h &h &hG &h &h. 3&hp 10/11&h ==&h &hr &h &h &hw B&h &h4 &hפ 9&hx =&h &h &h &hr &h &hf ==&h 30=&h &h ,&h &h &h &h 1&hU @===&hG &h &h &h &h &h &h &hV 1&h" /==&h &h &hT &h &h &h? &h &h &h &hw ===&h: &h &h &h &hB &h &h &h &h &h 2&h /==&h &h:# &hy& &hv) &h* &hN- &h7 &hO9 ,&h9 &h~; &h< ,&hG= &h> &hA &hB 9=&hB &h3E &hG ,&hH &hK &hM ,&hO &h[ #.#.# #.#.#.##.#.# ###.#.#<# ###.#.# #.....#.## ...[..# #######.###.#... .##.### #>......# #.### .##.## #.#####.###.# &h\ .....######## # #....)# ###.........# ...## ##.######.###....# -#.# #........######...#####.# #####.#### #.......>.#.# #.# #.#######.# #.#.. #.##.+ #.# ..#..#&hb 095.9 (41.0)&hEc F-6.9 (42&h\h &hk ` _o - a scroll labelled NUYJECHUHI&h &hvI&h&h,&hw&hj&h&h&h&h&h&h&h&h&h&h&h&h&h&h&h&h&h&h"&h&h ,&h &h&hk&h&h&h&h&h&h&h&h&h&h&hq &hU!&hz"&h$&hO&&h'&h!(&h*&h+&hy.&h/&h(1&h2&h3&h6&h8&h9&h:&h;&hA=&h>&h?&h@&h.B&h&h&h&h&hP&h&h &h] &h] &h$&h &h&h&huh #.+ ####.#&h&#.# &h &h z#....##### #.# &hI# &h+$###..#...## #.# &h$ &h%##..#~~≈≈ #.# &hk& &h'#...#K.[## &h( &hh)b#+#.###....###.####&h* &h*p#...# .........^..####&h^+ &h,p###.###....#######.....&h, &hD.q#...@.# ######&h. &h/4#######&h\0  &hF; K   kobold (missile, asleep) &hD 117.9 (21  A kobold comes into view. It is wielding a +0 dagger.&h/F,8.9 (22&h4M&hS( _Found a ring mail.&h #.+ ####.# #.#  #....##### #.#  ###..#...## #.#  ##..#~~≈≈ #.#  #...#K.[##  #+#.###....###  #...# .........^ ###.###....# #...@.#  #######&h3&ho= #.+ ####.# #.#  #....##### #.#  ###..#...## #.#  &h>j##..#~~≈≈ #.#  #...#K.[##  #+#.###....###  #...# .........^ ###.###....# #...@.#  #######  &hC4&hG&hI] _A kobold is nearby!&h#.. #.# #.# #.+ ####.# #.# #....##### #.# ###..#...## #.# ##..#~~≈≈ #.# #...#K.[## #+#.###....###.##### #...# #.........^..########.###@...#######......#.....#### ##############&hߵ&h89.9 (1.0) _&h&h&ht ^##. #.+&hV ###.# ....##### ###..#...####..#~~≈≈≈ #.# #...#K.[## +#.###....###.##### ...# #@........^..########.###....#######......#.....#### ##############&h &hw '20&h4 &h &h' 4&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hx x#########. #.+###.# ....##### ###..#...#####..#~~≈≈≈≈#.# #...#K.[## +#.###@...###.##### &hx [...# #.........^..########.###....#######...........#### ##############&h  KK)The kobold shouts!&h S====1Freeze&h &h L _The kobold misses you.&h(  You freeze the kobold.  The kobold is severely wounded.&h(*0---=---2&h<S _The kobold hits you but does no damage.&hWE|  You freeze the kobold.) &ho(9/11 -----4---3Freeze _You kill the kobold!&hI4&hM&hZO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hA  _--10/11==&h/ B&hq /==1====== _You open the door.  There is an open door here. _&h~ &h &h v&h͝ X&h B&h &h &h &h &h) &h &hJ X&hR &h ,&h߼ &h` &h &h4 &h &h8 &hw &h &h &h[ &h: &h ,&h &hs B&h &h &h" ,&h &hh ,&h &h &hu &h$ ,&h &h} ,&h+ &hp &hn ,&hA &hv &h ,&h &h &h! ,&h &h &h ,&h &h &h ,&h{ &h &h ,&hT &h+ &hP ,&h &h &h ,&h &h5 &h ,&h &h &h ,&hI &h &hd ,&h &h &h ,&h &h &h &h ,&ho &h# ,&h &h# &h$ ,&hH% &h' &ht( ,&h) &h+ &hl, ,&h - &h/ &hL0 ,&h0 &hi3 &h4 ,&h4 &hB7 &h7 ,&h8 &hY; &hF< ,&h< &h? &h@ ,&hmA &h4D &hqE ,&huF &hAI &hOJ ,&hK &hM &hN ,&hO &hR &hZS &hMY &hY &hb\ &h] ,&h@^ &h` &hb ,&hb &hde &hf ,&hg &h!j &hhk ,&hOl &hsn &ho ,&hp &ht B&hu &hw &hy ,&h{ &h} &hV ,&h &hB &hi ,&hۆ &h &h ,&h &h~ P  There is an escape hatch in the floor here.&h# &h  _&h &h= &hH ,&hś &h{ B&h &hܵ &h X&h B&h  You see here a bat skeleton. _&h &hz &hO &h &h &hM &h@ &h &hd &h &hp B&h n&h &h~ &h &h &h B&h &h&  You enter the shallow water.Water  _Moving in this stuff is going to be slow.&h R&h! &hT 0&h; &h2 &hX &h &h &h`;   You enter the shallow water.Water  _Moving in this stuff is going to be slow.&hg &hm n&h\q X&hu X&hw B&hz B&h{ &h} &h &h[ &h& #.....#.#####.#####.####.# #. ##.###.#.............# #.###.# ...# #.#####.......######..###### ##.###.# #.#.###.........##.).##....)# #.#....##########..... ###...## #.####.# ##....[. ......# #.# #.# #....#†. ###...######.####.# #...###.#.......>......@.# ######...# #.-257.1 (133.2)  #.#########......# #....#...# #.#.# #####..###.####...# ##.# #.........#...# #.#.# #..###.####...# #.#.##..# #.# #...# #.&h   ##.##..# #.####...# #.  ≈#.##..# #....#...# #. #.##..###..###...# #. - _Key pressed, stopping explore.&h I&h&  _&h &h &h n&hq ,&h &h R  There is a stone staircase leading down here.&h &h  _&h) &h &h &he &h &h9 &hx &h ,&h+ &h &h &h? ,&h &h# &h &h &hB &h &h} &h> &h ,&hm &h &h9 ,&h; &hO &h &h &h &h] &hX &h &h~ &h &hZ&h&h&h&hZ,&h&h &h) ,&h0 &h &h&h^&h*&hG&h,&h&h%&h&hA&h&h&h&h&h@&h&h&h&hM &h!&h#&h#&h=$&h%&h{'&h (&h(&h-A  You see here a +0 ring mail.&h0  You enter the shallow water.Water &hY2&h<N _Moving in this stuff is going to be slow.&hc><&h?&h8DV  Things that are here:  a +0 dagger; a stone&hE&hF _&h,G&h8K&hL,&hM&hNP&hR,&hR&hT&hV,&hyW&hZ&hR[,&hg\&hS^&h_,&h`&hb&h5d&hd&he&hjg&hh&hDi&hi&hk&hl&h{m&hLn&ho&hq&hq&hNr&hs&hK{&h}&h ,&h&h\&h&h&h$&h&ht&hE&h&h&h2&h&h&h&h,&h'&hB&h7&hۙ,&hȚ&h&hX,&hQ&h6&h؞,&h&h&h.,&h&hۢ&h},&h&h&hG&hj&hb&h&hN&h&h&hb&h&h&h&h&h&h7&h&hl&h&hµ&h&h,&h&h6&h%,&h"&h&h,&h&h&h%&h&h&h&hW,&h&h&h&h,&hN&hT&h,&h&hm,&h&h7 _You open the door.&h&h3&h@  There is an open door here.&h&h5 _&hO% ####.........# ####.# ##.######.###........ #.# #........ #.# #####.####  #.# #.#  #.## #.#  &hZ#..# #.#  #.'#########.#  #.#@...≈#....##### 323.7 (66.6) ###....≈###..#...### #....≈###..#~~≈≈≈≈ #≈≈≈≈≈##...#).[### ######'#.###....## #...# #...... ###.###....## #.....#### #######&h&hE _Done exploring.&h 3&hH&hVQ....................'..0.0)..#~~..#).[.###.....# #.......###.... _Done exploring.&hQ&h1,&h; &h =&heC7_Done exploring.&hZm[?25h[?0c  Search for what [Enter for "weap", or ? for help]? &hy [?25l[?1c&h6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn) Results elsewhere ([,] to cycle)  b - [D:2] a +0 ring mail (2 further duplicates)c - [D:2] a +0 robe  d - [D:3] a leather armour  e - [D:1] a robe  f - [D:1] a scale mail&h&h{&h!####.........# ####.#### TCC the Chiller##.######.###........ Gnoll#.# #........#### Health: 32/32 ========================&h&#.# #####.####Magic: 11/11 ========================#.##.#AC: 2Str: 8#.###.#EV: 12Int: 16#..##.#SH: 0Dex: 12#.'#########.#XL:  4 Next: 24% Place: Dungeon:2#.#@...≈#....#####Noise: ---------  Time: 1323.7 (0.0)###....≈###..#...### h) +0 dagger&h)r#....≈###..#~~≈≈≈≈ Cast: Freeze#≈≈≈≈≈##...#).[#########'#.###....###...# #......###.###....###.....########### _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "weap", or ? for help]? armor&h3&h4&hZ:&h<. _&h&hO QRead which item? Scrolls  c - 4 scrolls of teleportation  f - 2 scrolls labelled UNGIHA TUQADO  j - a scroll labelled UTO DEUNOAZA  m - a scroll labelled MAET IFOUP  n - a scroll labelled ITIMUFEDIF  o - a scroll labelled NUYJECHUHI [!] read|quaff[?] describe selected&h &h{ &h ####.........# ####.#### TCC the Chiller##.######.###........ Gnoll#.# #........#### Health: 32/32 ========================#.# #####.####Magic: 11/11 ========================#.##.#AC: 2Str: 8#.###.#EV: 12Int: 16#..##.#SH: 0Dex: 12#.'#########.#XL:  4 Next: 24% Place: Dungeon:2#.#@...≈#....#####&h Noise: ---------  Time: 1323.7 (0.0)###....≈###..#...### h) +0 dagger#....≈###..#~~≈≈≈≈ Cast: Freeze#≈≈≈≈≈##...#).[#########'#.###....###...# #......###.###....###.....########### _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "weap", or ? for help]? armor&h  As you read the scroll labelled UNGIHA TUQADO, it crumbles to dust.  It is a scroll of identify.&h/  --more--&hIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled UTO DEUNOAZA  m - a scroll labelled MAET IFOUP  n - a scroll labelled ITIMUFEDIF  o - a scroll labelled NUYJECHUHI Potions (select first with !)  d - a black potion  e - 3 fizzy yellow potions  g - 2 coppery potions  k - a bubbling clear potion  l - a purple potion[?] describe selected&h&h,&hEN####.........# ####.#### TCC the Chiller##.######.###........ Gnoll#.# #........#### Health: 32/32 ========================#.# #####.####&hMagic: 11/11 ========================#.##.#AC: 2Str: 8#.###.#EV: 12Int: 16#..##.#SH: 0Dex: 12#.'#########.#XL:  4 Next: 24% Place: Dungeon:2&h|#.#@...≈#....#####Noise: ---------  Time: 1323.7 (0.0)###....≈###..#...### h) +0 dagger#....≈###..#~~≈≈≈≈ Cast: Freeze#≈≈≈≈≈##...#).[#########'#.###....###...# #......###.###....##&h#.....########### _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "weap", or ? for help]? armor  As you read the scroll labelled UNGIHA TUQADO, it crumbles to dust.  It is a scroll of identify.&h.A4.7 (1&h&hX _j - a scroll of blinking&hK( &h+ Read which item? Scrolls  c - 4 scrolls of teleportation&h, f - a scroll of identify  j - a scroll of blinking  m - a scroll labelled MAET IFOUP  n - a scroll labelled ITIMUFEDIF  o - a scroll labelled NUYJECHUHI [!] read|quaff[?] describe selected&h&{&h<&h؍####.........# ####.#### TCC the Chiller##.######.###........ Gnoll#.# #........#### Health: 32/32 ========================#.# #####.####Magic: 11/11 ========================#.##.#AC: 2Str: 8#.###.#EV: 12Int: 16#..##.#SH: 0Dex: 12#.'#########.#XL:  4 Next: 24% Place: Dungeon:2#.#@...≈#....#####Noise: ---------  Time: 1324.7 (0.0)###....≈###..#...### h) +0 dagger#....≈###..#~~≈≈≈≈ Cast: Freeze#≈≈≈≈≈##...#).&h[#########'#.###....###...# #......###.###....###.....########### _Done exploring. _Done exploring. _Search for what [Enter for "weap", or ? for help]? armor  As you read the scroll labelled UNGIHA TUQADO, it crumbles to dust.  It is a scroll of identify. _j - a scroll of blinking&hגjIdentify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled MAET IFOUP  n - a scroll labelled ITIMUFEDIF  o - a scroll labelled NUYJECHUHI &hlPotions (select first with !)  d - a black potion  e - 3 fizzy yellow potions  g - 2 coppery potions  k - a bubbling clear potion  l - a purple potion[?] describe selected&hR &h[ &h0d S####.........# ####.#### TCC the Chiller##.######.###........ Gnoll#.# #........#### Health: 32/32 ========================#.# #####.####Magic: 11/11 ========================#.##.#AC: 2Str: 8&hg F#.###.#EV: 12Int: 16#..##.#SH: 0Dex: 12#.'#########.#XL:  4 Next: 24% Place: Dungeon:2#.#@...≈#....#####Noise: ---------  Time: 1324.7 (0.0)###....≈###..#...### h) +0 dagger#....≈###..#~~≈≈≈≈ Cast: Freeze#≈≈≈≈≈##...#).[#########'#.###....###...# #......###.###....###.....########### _Done exploring. _Done exploring. _Search for what [Enter for "weap", or ? for help]? armor  As you read the scroll labelled UNGIHA TUQADO, it crumbles to dust.  It is a scroll of identify. _j - a scroll of blinking&h|v ]  As you read the scroll of identify, it crumbles to dust.&hw +5.7 (1&h~ &hӀ 0 _m - a scroll of revelation&h]Where to? (Tab - D:2, ? - help)  D - Dungeon &h&h7*[?25h[?0c&h (####.........# ####.#### TCC the Chiller##.######.###........ Gnoll#.# #........#### Health: 32/32 ========================#.# #####.####Magic: 11/11 ========================#.##.#AC: 2Str: 8&hI#.###.#EV: 12Int: 16#..##.#SH: 0Dex: 12#.'#########.#XL:  4 Next: 24% Place: Dungeon:2#.#@...≈#....#####Noise: ---------  Time: 1325.7 (0.0)###....≈###..#...### h) +0 dagger#....≈###..#~~≈≈≈≈ Cast: Freeze#≈≈≈≈≈##...#).[#########'#.###....###...# #......###.###....###.....###########As you read the scroll labelled UNGIHA TUQADO, it crumbles to dust.  It is a scroll of identify. _j - a scroll of blinkingAs you read the scroll of identify, it crumbles to dust. _m - a scroll of revelation  What level of the Dungeon? (default 2, ? - help) &hN [?25l[?1c&h 3&h% 3&h &h  _ It is a scroll of identify. _j - a scroll of blinking  As you read the scroll of identify, it crumbles to dust. _m - a scroll of revelation  There is an open door here.&h  _&h%  There is a stone staircase leading down here. _&h}3&h   ....###.....#  ..........###...###.#<#  #.#.###.#.#  #....†.[#.#  ......#..#.#  ####. .....#  .. .#..#######  .# .....# #....@....# 51.5 (25.8) # .# #### #.##.##.#.# .##. ..  .... .∆... #.##.#. #.# #. _You climb downwards.&hX#a _There is a stone staircase leading up here. &hz3 &h{ &h~ &hP _ &hX &hy &h ...###.#<#  #.#.###.#.# #....†.[#.#......#..#.####. .....#  .. .#..#############  .# .....# #....<....## .# #### #.##.##.#.## .# #@.......3.5 (2.0)  .. #.......#.## #[......# # #.##......#. #.##.#### #.# .# #.# .# ... &h &h+4.5 (3 &h &h# _Found a robe. &hB 3 &h  &h  &h B &h  &hP , &h  &hf  &h , &hZ  &h  &hA , &h  &hc  &h , &h  &hE  &h , &h  &h  &h$  &h  &h  &h-  &h , &h  &h , &h  &h n _l - 2 purple potions (gained 1) &h 3 &h  &h  &h , &h  &h  &h , &h~  &hq  &hQ , &hD  &h  &h.  &h=  &h  &h  &h  &h:!  &h!  &hF  &hYG  &hJ  &hJ , &hMK  &hL  &hcN , &hN  &h5P  &hQ , &hCR  &h(S  &hT , &hiU  &hrV  &hX , &hX  &hY  &hZ  &h\ , &h+]  &hw^  &h*_ , &hCa  &hb  &hOc  &hc  &hd  &hzf  &hg  &hg  &hh  &hj  &hj  &hk  &htl  &hm  &hn  &ho  &hbp  &hq  &hTr  &hr  &ht  &hu  &h!v  &hv  &hw  &h  #. #.##.# #...## ####.##.##.# #..J#. ...........#### ##...#.#####.......##... ..............##.#.##... ........##..#......... ......##..#..#.##... #.##.......##.##... #$@......#.##.##### #.#####.......# #.......##.#### ..########.# ##. ... #. #.##J   endo &h Iplasm (asleep).. #..#.87.5 (33.0)8.5 (34 _An endoplasm comes into view. &hR% #. #.##.#  #...## .##.#  #..J#. .... ##...#... ........##. .....#...... ......##..#.. #.##....... #$@......# #.#####.......#  #.......  ..  ##. ...  #. #.##  .. #..  #. &h #. #.##.#  #...## .##.#  #..J#. .... ##...#... ........##. ..... &h#...... ......##..#.. #.##....... #$@......# #.#####.......#  #.......  .. ##.  #. #.##  ..  #.  &h!4 &h% &hb(a _An endoplasm is nearby! &he #. #.##.### #... #. #.##.# #...### ####.##.##.#  #..J#.. ...........### &hIf###...#.#####.......##...............##.#.##[..........##..#................##..#..#.## #@##.......##.##.. #$.......#.##.#### #.#####.......# #.......## &h"gU.#### ..########.###.# ... #.. #.## ...#..#. &hp &hq19.5 (1.0) &hx &hN|) _Found a scale mail. &h~ &hb #.##...... ##.# #. #.##.## #... #. #.##.# #...########.##.##.#  #..J#.. ...........######...#.#####.......##......##.#.##[.##..#............@....##..#..#.######...#.##.......##.##.#...#$.......#.##.####...#.#####.......##...#.......##.####......########.#.##.##.# ...#. #. #.. #.## &h<2...#.. &hW &h. &h 90 &h& &h &hn  &ho [......# .. ##......#.## #. .########.##.##.#  #..J#.. .....######...#.#####...........##.#.##[................##..#..####...#.##.......$.......#.##.########.......#...#.......##.#### ......########.# .##.##.#...#. #. ### &hڎ Y1 &h!  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) &hX K...#[......# .. ##......#.## #. .########.##.##.#  #..J#........######...#.#####...........##.#.##[#..#..................##..#.. &hY `####...#.##.......$.......#.##.########.......#...#.......##.#### ......########.# .##.##.#... &h^  &h_ -2 _ &hd  &hf  &h- &h &h% &h3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) &h& .# #.##.... .. #.# #. #[......# .. #.##..... ##.## #. #.##.# #...# #. #.##.# #...########.##.##. #..J#........# ####..@#.#####.......##......##.#.##[ &h$.##..#.................##..#..#.#######...#.##.......##. #...#$.......#.##.## #...#.#####.......# #...#.......##.#### ......########.# &h! &h/[3Freeze _ &h"  JJ  You freeze the endoplasm.  The endoplasm quivers.The endoplasm is severely wounded. &h6$^0---=4 &h~, &h/V _The endoplasm barely misses you. &h8>  You freeze the endoplasm. &h1. &h9/11 -----65Freeze &h &hM _You kill the endoplasm! &hW 3 &hr  &h  &h^ X &h#  &hw%  &hX& 8-- &h4'  &h(  &h~+ , &hb-  &h/  &h0 P10/11== &h"1  &h4 L _You now have 86 gold pieces (gained 9). &hw6  &h;  &h`=  &h @  &hiC , &hE  &h_H  &hK , &hL  &hO  &hS  &hS :== &hV  &hV  &hX , &hY  &h \  &h^ , &ha , &h{ e1=== _Magic restored.=== &h v _k - 2 bubbling clear potions (gained 1) &hـ 3 &h  &hς  &hg  &hҍ n &hm , &h  &h|  &h+ , &hǜ  &h- , &h*  &h L _You now have 92 gold pieces (gained 6). &h  &h%  &h  &h/  &h  &hP  &h 6 &h{&  _You now have 103 gold pieces (gained 11). &h@ ][39;49m &hO  &hQ , &h][ X &h] #.##...# ####....# #.###..# #.##.# #.###..# ###.##.# #......# #......# #..##.## #......# #.################# #.................. #.#...#...#...#...# #..........@......[ -476.5 (81.0)###...#...#...#...# #.......... #################  &h|c  &hDd F-7.5 (82 &hg  &hi - _Found a leather armour. &h4P 3 &hQ  &h-T  &h [ X &he #.###..# ###.##.# #......# #......# #..##.## #......# #.####################....................#.#...#...#...#...#..#.................[._ &h/f ###...#...#...#...#..#............8.5 (1.0)#################### 9.5 (2 &hi  &hl = _Found a white marble altar of Elyvilon. &hh &hR &hb4 &hΦB &h;n &h, &h &h &h, &hn &h^ &hE, &h &haX &h &h, &h &h &hLB &h &hB &h: &h& &h, &h &hB &huB &h{ &h\ &h, &h  &h  &hX , &hb &h- &h &h$ &h &h[+v &h.X &hHh &hXKB &hL &hL, &hM &hS &hfU &hW, &hW &hX &hZ &hK[, &h] &h ^, &h^ &h"` &hKa &h b, &hc &hd &h?e, &hf &hg, &hgh &hi &hj &hk, &hl &h[n &ho, &hp &h3q &hq, &hs &h t &ht, &hv &hf........##..#...........# ........##..#..#.##.....# ...#.##.......##.##.....# ...#........#.##.######## ...#.#####.......# ...#.......##.#### .....########.#########. #.##.#####.........l.. #.##....##.##.##@## #.....#.##.##.....# ####....##.#####.## ####.#.###.#####.# .................# ####.#######.#####l   frilled lizard (asleep) .....# #.# #....# #.# #.##.# #.# &h_1528.5 (49.0) &h,9.5 (50 &hd &ha _A frilled lizard comes into view. &hUv &hw...##.#.##.....# ##..#...........# ....##..#..#.##.....# #.##.##.##.....# #........#.##.#########.#####.......# #.......##.#### ....########.#########.# .##.#####.......@.l..... .##....##.##.##.######.#  &hy.....#.##.##.....# ....##.#####.## ###.#.###.#####.# ................# ###.#######.##### ... &h" &hÄ230.5 (1.0) &hM &hG &hP  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) &h ##.#.##.....# ##..#.# ##..#..#.##.....# #.##.##.##.....# #.#.##.# #.#####.# #.##.#### #.#.# ##.#####.l. ##....##.##.##.######.##.##.##.....# ....##.#####.##.#.###.#####.#.# .#.##### 1Freeze _ &h! C  You freeze the frilled lizard! &h 1. &h 0---7=2Freeze &h &h R _You kill the frilled lizard! &ha4 &h &h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.) &h3 &h &h0 &h  &h$ _ &hn &hX &h &h9--- &hN &h &hC &h &hU &h &h &hZ, &h( &h$ &h, &h &h &h1=== &h, &h &h &h &h, &h &h &h0;=== &h &h &h &h, &h  &h=) .#.##.....# .#  ##.##.....# .#  ##.######## .#  ...# #########.#  #### #.......#K# #########.#####.#.# ..........##.#.#  #.##....@.#  - ....# #.#####.###  ##.## #.# #. # #.. .. ...# ### #### ####   K   kobold (missile, asleep)     &h-.  &h/0453.0) &h(0F-6.5 (14 &h53 &h6z _A kobold comes into view. It is wielding a +0 short sword. &h+ ,#.##.....#  .........# ...  #.##.....# #.#  #.##.....# #.#  #.######## #.#  ..# #########.#   #.......#K#  ########.#####.#.#  ............##.#@#  #.######.##......#  ...# #.#####.### #.## #.# #.#  #.# #.. ..#  ..# ### #### &h  > ###    &h  &hv g.KK) &h# ^====7.0)Freeze &h(  &h ( _The kobold shouts! &hb  You closely miss the kobold. Your bite misses the kobold. &hd 1-=---8 &hj  &hm @ _The kobold hits you with a +0 short sword.&hw  You freeze the kobold!)&h|F2=0---8---9Freeze _You kill the kobold!&he&hf&hj&hm _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h&h`&hi&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h &h23&h&hE&h$ _&h&h[&h&h&h&h &hk=---&h!&h #&h#&h$&h%&h&&ho'&h:(&h8)&h8=1===  Things that are here:  a +0 short sword; 4 stones; a kobold corpse _&hA}===&hB,&heC&hD&hF,&hnG&hR&h5S&hX&htY&h[,&h^&h^N _You now have 115 gold pieces (gained 12).&h``3&ha&h b&hYc,&hc&hd&he,&hf&h1h&hh&h%j,&hEk&hqh#######  <....#  #.## ##  ....... ..  .....#.## #.  ...#.# #.  ......# #[  .##.### ####.#### #.##.# #....@..# &hr-71.5 (22.0).# #.##.##.# ..####### #.##.## ....##.....# #.....# .##.....#.#####..# .........#........# ..#.##.....#######.## .##.##.....# #.# .##.######## #.# &hu&h`vF-2.5 (23&hx&hz( _Found a ring mail.&h 3&h &hu &h &h &h &h ,&hF &h &h? ,&h &h. &hP &h &h &ha &h" ,&h &h &h ,&h5 &h &h ,&hV &hE# A  You see here a +0 ring mail.&h$ &h{%  _&h&& &hn' &h( ,&h* ,&h*, &h, &h- &h1 &h2 ,&h13 &hr5 &h6 ,&h~7 &hr9 &hh: &h; &h; &h= &h(@ &h@ &hCB &hD &hH ,&h &hr &h" ,&h &h &h ,&hd &h &h# ,&h &h &h9 &h &h &h &hb &h &h &h &hU &h &h &h &h ,&h: &h &h: &h &h &h! &h &h &hj &h &h  &h &h &h &h &h ,&h &h B&h &h &ht &h' &h &hQ &h &h &h &h ,&h" ,&h)  ......#..#.#  ####. .....#  # .... .#..########### #.#.#......# #....<... ##.#...# #### #.##.##.# ..l..##.##..... # .... # #.......# #.##.##.# #[......# ..# #.##..... ####.#### #.##.##.# #...# #.##.##.# #...########.##.##.# #...#..............# ####...#.#####.......## l&h*    frilled lizard (asleep) .................##.#.## ..[..........##..#...... #............##..#..#.##&h^2 .617.5 (45&hN3 ,8.5 (46&h9 &h: a _A frilled lizard comes into view.&h #....†.[#.# ......#..#.# ####. .....#  # ......#..########## #.#.#......# #....<..####.#...# #### #.##.##.#....l..##.# #.##....&h  #.......# #....... #.##@##.# #[. #.......# #.##....####.#### #.##.##. #...# #.##.##. #...########.##.##. #...#....... ####...#.#####....... .................##.#.# ..[.##..#.....&h&h19.5 (1.0)&hr&h&hiU #.#.###.#.# #....÷.[#.# ......#..#.# ####.......#  # ......#..######### #.#.#......# #....< ####.#...# #### #.##.###....l..##.# #.## #..@....# # #.##.##.# #[. #.......# #.##..####.#### #.##.##&hj #...# #.##.## #...########.##.## #...#...... ####...#.#####....... .......##.#&hr&ht520Freeze&hy&h{&hP  The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!&hJg†&h_301Freeze&h~&hR _You kill the frilled lizard!&hw&h&h&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h 3&h* &h &h7 &h{ $ _&h(   You see here a frilled lizard corpse.&h^+ &h,  _&h- &h0 &h3 ,&h5 &h: &h/= ,&h> &hLA &hJD &hT " _You open the door. #.#.###.#.# ####....÷.[#.# #.......#..#.# #.####.......# #.......#..+##+## #.#.#......# #.....####.#...# #### .#....†..##.# # #@.##.......# ##..####.##.##.# ##.. #.......# ##.. ####.#### +.o #...# #.. #...######o   orc (asleep)&h~U #.. #...# #.. ####...#.#####. .....&hb 8.5 (7  An orc comes into view. It is wielding a +0 flail.&he }o.o&hlf 5===9.5 (8&h;k &hr h _The orc shouts! _There is an open door here.&h ÷.[ +##+## #.#  #.....####.#...# ####  #.....#....†..##.# &h #@.##.......#  #..###  #..   #.o   +.. #...# &h`\ #..  #..  #.. &h\% ÷.[ +##+## #.#  &h1)#.....####.#...# ####  #.....#....†..##.#  #@.##.......#  #..###  #..   #.o   +.. #...#  #..  #..  #.. &hg>&hA&hJL&hpV&h\ &h#d&hM_An orc is nearby!&hm####....÷.[#. #.......#..#. #.####....... #.......#..#+##+## #.#.#......#  #.....####.#...# ####  #.....#....†..##.# &hM +##'.##.......# #.@####.##.##.#  #..# #.......#  #.o# ####.####  +..+ #...# #..# #...###### #..# #...#...... #..# ####...#.##### +##+.............. ..[##&h`&h<o.&hN---30.5 (1Freeze _&h&h&hF   You freeze the orc.  The orc is moderately wounded.0---=--1 _The orc closely misses you.&h C  You hit the orc but do no damage. Your bite misses the orc.The orc is moderately wounded.24------=2.4 (0.9&h &h) 7 _The orc hits you with a +0 flail!&hʭ You hit the orc but do no damage. Your bite misses the orc.The orc is moderately wounded. _The orc hits you with a +0 flail!  You freeze the orc.heavi  The orc suddenly shouts.22--------9/11 ------3.4 (1.0&hU M _The orc hits you with a +0 flail.&hEd-&hG^ _You are too injured to fight recklessly!&hYZ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hu  ####....÷.[#. TCC the Chiller #.......#..#. Gnoll #.####....... Health: 22/32 ================-------- &hv #.......#..## Magic: 8/11=================------- +##+## #.#.#......#  AC: 2Str: 8 #.....####.#...# ####  EV: 12Int: 16 #.....#....†..##.#  SH: 0Dex: 12 +##'.##.......#  XL:  4 Next: 30% Place: Dungeon:3 #.@####.##.##.#  Noise: =--------  Time: 1633.4 (0.0) #.o# #.......#  h) +0 dagger&hz  #..# ####.####  Cast: Freeze +..+ #...#  #..# #...####### #..# #...#...... o   orc #..# ####...#.##### +##+............... ..[..........##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,  100% to hit)&h  ####....÷.[#. TCC the Chiller #.......#..#. Gnoll #.####....... Health: 22/32 ================-------- #.......#..## Magic: 8/11=================------- +##+## #.#.#......#  AC: 2Str: 8 #.....####.#...# ####  EV: 12Int: 16 #.....#....†..##.#  SH: 0Dex: 12 +##'.##.......#  XL:  4 Next: 30% Place: Dungeon:3 #.@####.##.##.#  Noise: =--------  Time: 1633.4 (0.0) #.o# #.......#  h) +0 dagger #..# ####.####  Cast: Freeze +..+ #...#  #..# #...####### #..# #...#...... o  [39&h 6;49m orc #..# ####...#.##### +##+............... ..[..........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,  100% to hit)  You freeze the orc!&hy V ÷.[  #.#  ###.#...# ####  #....†  +##'.#  #  #.)#   #..#   +..+  #..#  #..#   #..#   +##+  ..[ &h9 <24.4 (1Freeze  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,  100% to hit)  You freeze the orc! _You kill the orc!&h&hN&hU&hg&hr X&hF ,&h2 &h7 _You open the door.&hd23=&h&h @  There is an open door here.&h&h S9== _&hH"&h$&&h(&h)&h*&h3  ####....÷ #..... #.#### #.......#.&h 5 +##+### #.#.#..... #.....####.#...# ##∆ #.....#....†..##.#+##+##'##'.##.......##....@#..###.#-9.4 (5&hN6#+###'#.)# #.......# ..#..# ####.####_..+..+ #...#....#..# #...+###+#..# #...# #..# ####...#.&h7 +##+ ..[.. _You open the door.&h9f _Found a glowing golden altar of the Shining One.&hK _&hb&h@  There is an open door here.&h<4== _&h&hW&hD&h:==&h&h7 _You open the door.&h3&h&h@  There is an open door here.&h&hT _&h&h&hk5=&h&h&h,&hS&h&hf10/11==&h&hL&h~&h$&h&h K6=&hZ ,&hX) _d - 2 black potions (gained 1) _You open the door.==  There is an open door here. _7==  There is an open door here. _1===&h,8==&hu-B&h2===&hj4,&h5&h6&h7k9=&h8&h9&h:,&hk;&h'<&h(=&h=,&h>&h?&hD@,&hLA&hiB&hCL30=&hC&hD&htE&hF,&h!G&h:H&hH,&hJ&hOR       ###########  ### #.........#  .. #.####+##+##+   #< #.##.....#....  &hUQ##.##.####..#.....#....  #.....@.....'##+##'##'#-67.4 (28.0)  ##.##.####.##..#.....#.  ... #..#..#+###'#.  #.### ####..#.....#.  # +..+.._..+.   #..#.....#   #..#+###+#.   ∆ #..# #   +##+ +#&hTB8.4 (29&hW&hX9 _Found a stone staircase leading up.&h>< 3&h= &ha? &h"A &hH 1==&hK &hL ,&hHN &hP &hR ,&hrS &h"U &hW &hbY h2==&hcZ &h5] 1 _HP restored.&hm_ 3&h` &h>c &hif ,&hg &hj &hr , &h;t ######## ## #### #....... #. ..# #.####+#  #. ####<# #.##.... &hu #>##.##.####..#.... .#...........'##+#  #.##.##.####.##..#  #&hx b.# #..#..#+75.4 (7.0)  ####.#### ####..  #.# +..+  #.# #  #.# #..#+ #.# ∆ #..# #.# +##+ #.# &ho #.#6.4 (8 _Found a stone staircase leading down.&hU 4&h[ &h_ H _No target in view!&h54&hV9&h<H _No target in view!&h}u&hV= _&hN&hB~  There is a stone staircase leading down here.&h&hc _&h&h&h&h},&h &hL There is a stone staircase leading down here.&h&h _&hS&h&h$&h &h&h7,&h&h&hy,&h!&h'&h&h6,&hT&h,&h| &h &h6 ,&h &h&h&h,&h&h$,&h &h&h,&hW&h&h&h,&h&hJ&h,&h&h&h,&h &h*"&h",&h$&h3%&h*L #.#&h1+A+##+ #.#  .# .# .# &h+.## #..# ##.#  #@#  #.# #.# &h,B  #.J ∆ # ###  ###   #.. J   endoplasm (wandering)   #.#  #.#&h-W  #.#&h 1099.4 (23.0)&h1.700.4 (24&h5&hk7] _An endoplasm comes into view.&h$. ...#.###..#. #.J ∆###. ## .#...###&h&h5J.&h11.4 (1.0)&h&h&h r##.##.# J....)####.##w..## .#.. .###w   ribbon worm (asleep) &ha J   endoplasm (wandering)&hm  A ribbon worm comes into view.&hWJ...w.wJ&ho!<=2Freeze&hy'&h* _Found a glowing falchion. The endoplasm misses you.&hpg  You freeze the endoplasm.  The endoplasm is lightly wounded.&hׁ&h4w.&h&h0&ho---&h3&h &hj&h~2_The endoplasm hits you but does no damage.&h-;  You freeze the endoplasm!....&hE 9/11 -----44Freeze&hH &hQ M _You kill the endoplasm!&h _No target in view!&h  #.#  #.#  #.# #..#  ##.#### #.#..&hJ  #.#.# #.#w##### #.@...)### ###.##.... ###.  .# # #... .. #.## ###&hm m#.#  #.## w   ribbon worm #.## #.## #...&h 6(catching breath)&h~"  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.&h\ &h  6 -5FreezeHeld &h &h j _You are caught in a web! _There is a web here.&hQ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hƽ #.# TCC the Chiller #.# Gnoll #.## Health: 32/32 ======================== #..# Magic: 8/11=================------- ##.####  AC: 2Str: 8 #.#.. EV:  6 Int: 16 #.#.# SH: 0Dex: 12 #.#w#### # XL:  4 Next: 34% Place: Dungeon:3 #.@...)# ## Noise: ---------  Time: 1705.4 (0.0) ###.##.... ###. h) +0 dagger &hP.# # #... Cast: Freeze .. #.## Held  ### #.## #.## w   ribbon worm (catching breath) #.## #.## #... _There is a web here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)&h9 #.#TCC the Chiller  #.#Gnoll  #.##Health: 32/32 ========================  #..#Magic: 8/11=================-------  ##.####AC: 2Str: 8  #.#..EV:  6 Int: 16  #.#.#SH: 0Dex: 12  #.#w##### XL:  4 Next: 34% Place: Dungeon:3  #.@...)### Noise: ---------  Time: 1705.4 (0.0)  ###.##.... ###. h) +0 dagger  .# # #...&h[37m Cast: Freeze  ..#.## Held  ####.##  #.## w   ribbon worm (catching breath)  #.##  #.##  #...Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)  You freeze the ribbon worm.=6.4 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 100% to hit)  You freeze the ribbon worm. _The ribbon worm is lightly wounded.&h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hj #.#TCC the Chiller  #.#Gnoll  #.##Health: 32/32 ========================  #..#Magic: 5/11==========--------------  &h##.####AC: 2Str: 8  #*#**EV:  6 Int: 16  **#**SH: 0Dex: 12  ***w*#### XL:  4 Next: 34% Place: Dungeon:3  **@***)### Noise: =--------  Time: 1706.4 (0.0)  *****#.... ###. h) +0 dagger  ** # #... Cast: Freeze  **#.## Held  ####.##  #.## w   ribbon worm (catching breath)  #.##  #.##  #... _The ribbon worm is lightly woun&hBded.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA web.&h8U #.#TCC the Chiller  #.#Gnoll  #.##Health: 32/32 ========================  &hW#..#Magic: 5/11==========--------------  ##.####AC: 2Str: 8  #.#..EV:  6 Int: 16  #.#.#SH: 0Dex: 12  #.#w##### XL:  4 Next: 34% Place: Dungeon:3  #.@...)#&hY;## Noise: =--------  Time: 1706.4 (0.0)  ###.##.... ###. h) +0 dagger  .# # #... Cast: Freeze  ..#.## Held  ####.##  #.## w   ribbon worm (catching breath)  #.##  #.##  #...Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA web.  The walls around you are covered in ice.&h6[1-=7.4 (1Ramparts Held &hja#.#.##.#####&hdonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  A web.  The walls around you are covered in ice. _ freezes the ribbon worm. The ribbon worm bites you.&htp #.#####.##  The web tears apart. The wall freezes the ribbon worm.12 =-8#.####.# _The ribbon worm closely misses you.&hnpYour frozen ramparts will break if you move. Continue? Y - Yes  N - No&h+ &h{V #.#TCC the Chiller  #.#Gnoll  #.##Health: 31/32 =======================-  #..#Magic: 5/11==========--------------  ##.####AC: 2Str: 8  #.#..EV: 12Int: 16  #.#.#SH: 0Dex: 12  #.#w##### XL:  4 Next: 34% Place: Dungeon:3  #.@...)### Noise: =--------  Time: 1708.4 (0.0)  ###.##.... ###. h) +0 dagger  .#&hWk # #... Cast: Freeze  ..#.## Ramparts  ####.##  #.## w   ribbon worm  #.##  #.##  #...A web.  The walls around you are covered in ice. _The wall freezes the ribbon worm. The ribbon worm bites you.  The web tears apart. The wall freezes the ribbon worm. _The ribbon worm closely misses you.Okay, then.##.#w#####.##&hZ. _&hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hXX #.# TCC the Chiller #.# Gnoll #.## Health: 31/32 =======================- #..# Magic: 4/11========---------------- ##.####  AC: 2Str: 8 #.#.. EV: 12Int: 16 #.#.# SH: 0Dex: 12 #.#w#### # XL:  4 Next: 34% Place: Dungeon:3 #.@...)# ## Noise: =--------  Time: 1708.4 (0.0) &hY###.##.... ###. h) +0 dagger .# # #... Cast: Freeze .. #.## Ramparts  ### #.## #.## w   ribbon worm #.## #.## #... _Okay, then.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)&h   #.#TCC the Chiller  #.#Gnoll  #.##Health: 31/32 =======================-  #..#Magic: 4/11========----------------  ##.####AC: 2Str: 8  #.#..EV: 12Int: 16  #.#.#SH: 0Dex: 12  #.#w##### XL:  4 Next: 34% Place: Dungeon:3  &hy #.@...)### Noise: =--------  Time: 1708.4 (0.0)  ###.##.... ###. h) +0 dagger  .# # #... Cast: Freeze  ..#.## Ramparts  ####.##  #.## w   ribbon worm (catching breath)  #.##  #.##  #...Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is severely wounded.The wall freezes the ribbon worm.&h ##.#w#####.##: a ribbon worm (moderately wounded, 100% to hit)  You freeze the ribbon worm.  &h The ribbon worm is severely wounded.  The wall freezes the ribbon worm.  The ribbon worm expels a string of sticky webbing.stream of webbing hits you but does no damage.&h &h2 #.#.#####.#&h& 2= 6 9.4 (1Held &hž ##.#w#### &h{ (_You are caught in a web!&hS  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hf #.# TCC the Chiller #.# Gnoll #.## Health: 32/32 ======================== #..# Magic: 3/11======------------------ ##.####  AC: 2Str: 8 #.#.. EV:  6 Int: 16 #.#.# SH: 0Dex: 12 #.#w#### # XL:  4 Next: 34% Place: Dungeon:3 #.@...)# ## Noise: =--------  Time: 1709.4 (0.0) ###.##.... ###. h) +0 dagger .# # #... Cast: Freeze .. #.## Ramparts Held &hPh'[1K ### #.## #.## w   ribbon worm (catching breath) #.## #.## #... _You are caught in a web!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 100% to hit)&h" #.# TCC the Chiller #.# Gnoll #.## Health: 32/32 ======================== #..#&h Magic: 3/11======------------------ ##.####  AC: 2Str: 8 #.#.. EV:  6 Int: 16 #.#.# SH: 0Dex: 12 #.#w#### # XL:  4 Next: 34% Place: Dungeon:3 #.@...)# ## Noise: =--------  Time: 1709.4 (0.0) ###.##.... ###. h) +0 dagger .# # #... Cast: Freeze .. #.## Ramparts Held  ### #.## #.## w   ribbon worm (catching breath) #.## #.## #...Casting: Freeze (safe; 1% risk of failure)  &hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 100% to hit)  You freeze the ribbon worm.&hm #.# #.# #.## #..# ##.####  #.#.. #.#.# #.#.####  #.@...)# &h ###.##.... .# # .. ###     &h~4==910.4 (1Freeze&h#.#.##.#.##&ht####&h\onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&hPAim: a ribbon worm (almost dead, catching its breath, 100% to hit)  You freeze the ribbon worm. _You kill the ribbon worm!&hT #.#.##.#.#####.#######&h> F _Unknown command.&h: ##.#.######12 -1&h #.#.##.#.####&h * _The web tears apart.&h  #.#  #.#  #.##  #..#  ##.####  #.#..  #.#.# # #.#.#### # #..@..)# ##. ###.##.###.# #.# .## #. #.. #.##. #### #.##. #.##. #.# #.# #.-2 _The frozen ramparts melt away as you move.&h{ #.#  #.# ∆   #.##  #..#  ##.####  #.#.. #   #.#.# #   #.#.#### ##.   #...@.)# ##.#   ###.##.###.#   #.# #.### #....#   &h"}#.. # #.##.   #### #.##.#   #.##.   #.###.   #.###.   #.&h&h&3&h&h&hѕ} #.#  #.# &h∆  #.##  #..#  ##.####  #.#.. # #.#.# ##. #.#.#### ##.# #....@)# ##.# ###.##.###.##  #.# ##.#### #....# #.. # #.##..# #### #.##.#. #.##. #.###. #.###. #.&h&h̠C==4&h&h&h5<#.# #.# ∆ #.## #..# ##.#### #.#.. ##.#.# ##.##.#.#### ##.#.#.....@# ##.####.##.###.## ##.####.##### #....##.. .# #.##..#.#### # #.##.#.##.##...#&hڛE#.###..##.###..##......#&h&h&5&h&hX} _You see here a +2 falchion of draining.&hO (&hQ Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  h - a +0 dagger (weapon) Magical Staves (go to first with |)  i - a staff of air Floor Items ([,] to select) Hand Weapons a +2 falchion of draining[?] describe selected [!] equip|wield|wear[tab] equip|unequip &h &h&h#.#TCC the Chiller#.#∆Gnoll#.##Health: 32/32 ========================#..#Magic: 4/11========----------------##.####AC: 2Str: 8#.#..### EV: 12Int: 16&h#.#.###.# SH: 0Dex: 12#.#.######.#. XL:  4 Next: 39% Place: Dungeon:3#.....@###.### Noise: ---------  Time: 1715.4 (0.0)###.##........ ###.## # h) +0 dagger#.####.##### #....### Cast: Freeze#.. .# #.##..#.#### # #.##.#.##.##...#&he; #.###..# #.###..# #......# You freeze the ribbon worm. _You kill the ribbon worm! _Unknown command. _The web tears apart. _The frozen ramparts melt away as you move. _You see here a +2 falchion of draining.&hZ  You unwield your +0 dagger. You sense an unholy aura.&h2}6.4 (1f) +2 falchion (drain)&h&h0!< _f - a +2 falchion of draining (weapon)&hzd  Your movement speed is average. Your attack delay is about 1.2.&h&h   Your damage rating with your +2 falchion of draining is about 10 (Base 8 x 105%_(Dex) x 103% (Skill) + 2 (Ench)).&hy  _5==&h &h ,&h &h &h ==&h! ,&h B&h~ &hm &h3 e6===&h &h &hɔ ,&hƕ &h& ,&h &h &h &h ,&hb &hj &hQ Q===&h4 &hG &hS ,&h &h &hˢ ,&h &h &h ,&hO &h3 &h d7==&hب &hƩ &h{ ,&h@ &h} ,&h2 &h &h &h ,&hа &h &hm P==&h@ &h &h? ,&h &hٶ &h ,&hɸ &h &h &ht &hI &hx &h0 &h &h; &he &h! N8==&h &h &h ,&h &h &ho ,&h{ &hl &h B&h &h &h :==&h &h< 6+..+.._..+..+ #...##..#.....#..# #...#######..#+###+#..# #...#.....∆ #..# #..# ####...#.####+##+ +##+.............. ..[.......... #...........#+##+##+## #####...#.##.#.......#...#........####.### #...#.### #.# ###...#..... ###### ######.# #.......#### .....# #......#### #.##.##.### ####.# #.#######.## #.##.##. ####.# #.# ##.#.###.##.....# ...#.####.# ##.###.##.#####.. ##........####.## ##...#####.#.#&h 048.4 (32.0)&h ,9.4 (33&h &h . _p - a scroll of identify&hFu&hq _You open the door.&h9== &h% &hThere is an open door here.&h&h &h_&h &hf&h&hh&h&h &h &h&h&hM &h&h_You open the door.&h&h&h==&hO&h&h &h  &hW!There is an open door here.&hi#&h9% &h'_&h)&h.&h=1&h96&h8&h<&h @&h+A&h&h &hy &h_ _You open the door.&hM &h&h 10/11&h==&h&h&h&h2You open the door. _&hG!There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.&h7# &h4`_&hDX&hV(There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.==You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open &hN`door here. _#.# #..#.....#..# #..#.# #..#+###+#..# #..#.# ∆ #..#.....#..# #####.# +##+##'##'##+.......#.# . #.....#.....#..[#.# ... #.....#.....##......#.# ....###'##+##'########..#.# .>....#........# #.## #..@####.### #65.4 (16#..# ##### #.# ###..##.######## ######.# #  #.#......# #......#### #.##.  #.#.####.# #.#######.## #.##.  #.#.####.&h?a# #.# ##.#.###.##.  #......#.####.# ##.###.##.##  ###.##........####.## ##...## #.####.#######..##....&h)6.4 (17 _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.&hFyd1===&hj===&h&h&hi,&h),&h*,&h&h&ha&h&hx _c - 5 scrolls of teleportation (gained 1)&hY3&h&h&h,&hӧ&h7 _You open the door.&h&h$&h®&hI@  There is an open door here.&h &hε _&h&h&h,&hJ&h_&h#,&h&h&hr,&h#&h&h&h%&h&hH&h,&h&hZ@  There is an open door here.&hH5 _&h~&h&h,&h&hX&hV&h,&h&h,&h&h;7 _You open the door.&h$3&h`&h[@  There is an open door here.&hu&hs _&h&h9 &h ,&h &h4&h,&h/&hV&h%,&hx&hL&h(,&hN&hm&h,&h",&h:$,&h*%&h&&he(,&hW)&h+You open the door. _There is an open door here. _You open the door. _There is an open &hu,door here.  &hS-&h. _&hn/&h0&h2&hz6&h7&h9&hC ...... ...### #.#.### ####....÷.[ ### #.......# ############.o #.#### ## #.........##.# #....... .# #.####+##+##'### #.#.#.... <# #.##.....#..@..####.#...# ### .####..#.....#.....#....†..##.# .......'##+##'##'##'.##.......# .####.##..#.....#..####.##.##.# .# #..#..#+###'#.)# #.......# ## ####..#.....#..#######.#### o   orc (asleep) #..+..+.&hD._..+..+.# #...####.##..#.....#..#.# #...######....#..#+###+#..#.# #...&hII`802.4 (36 _There is an open door here. _You open the door&h(J. _There is an open door here.  You open the door.  An orc comes into view. It is wielding a +0 morningstar.&hS oo  The orc shouts! You hear a shout!  The orc moves out of view.&hTK====3.4 (37&hlY&hF` _You hear a shout! _An orc comes into view. It is wielding a +0 dagger.&h  ÷.[ ###  #.o  #.#  +##'### <# #..@..# #.....#....† #'##'##'.# .....#..###  #+###'#.)#   ..#..  _..+..+.# #...#  ...#..#.#  ..#.# &h{m  ÷.[ ###  #.o  #.#  &h+##'### <# #..@..# #.....#....† #'##'##'.# .....#..### #+###'#.)#  ..#..  _..+..+.#   ...#..#.#  ..#.# &h&h&h&h[ _An orc is nearby! &hbM###....... ..# #.#.###. .# ####....÷.[ ###o #.......#  ############.o####... ## #.........##.# #.......# .##+##+##@### #.#.#...... <# #.#...####.#...# ### .####..#.....#.....#....†..## .......'##+##'##'##'.##.......#...#..####'#.oo 2 orcs..#......#..#.   orc==--4.4 (1.0) _ &h &hMQ _There is an open door here. &h@ &hB9-- &h6I &hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.) &h &hk &hu &h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) &h"5lM #####....... .. # #.#.###. .# ####....÷.[ &h'7 ###.# #.......#  ############.oo# #.####... ## #.........##@# #.......# .##+##+##'### #.#.#...... <# #.##.....####.#...# ### .####..#.....#.....#....†..##.# &h;#..#oo 2 orcs#..+.. &hh= &hB &hD &h;P~ooo.o 3 orcs &hR=--5Freeze &h] &hd _An orc comes into view. It is wielding a +1 mace of protection. &h,8  You freeze the orc. &h$ .oThe orc is heavily wounded. &h$0--0---=-6 &h &hs _The orc hits you with a +0 dagger. The orc barely misses you. &h 8  You freeze the orc. &hQ . 2 orcs  The orc is severely wounded. &hU $27 &h ~----9/11 -----7 &h  &hN ` _The orc hits you with a +0 dagger. The orc hits you with a +0 morningstar. &h 8  You freeze the orc. &h  &h )ooYou kill the orc! &h j8----438 &hs  &h P _The orc barely misses you.!&h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!&h\.. ## TCC the Chiller!&hW^....###. Gnoll........ Health: 27/32 ====================----...###. Magic: 5/11==========--------------# #.#.###. AC: 2Str: 8*# ####....÷.[ EV: 12Int: 16****# #.......#.. SH: 0!&h_Dex: 12###########**oo# #.####..... XL:  4 Next: 43% Place: Dungeon:3 ## #.........#*@* #.......#.. Noise: =--------  Time: 1808.4 (0.0) !&hwc.# #.####+##+#***## #.#.#...... f) +2 falchion (drain) <# #.##.....#.***.####.#...# ### Cast: Freeze .####..#.....#.....#....†..##.# .......'##+##'##'##'.##.......# .####.##..#.....#..####.##.##.#oo 2 orcs .# #..#..#+###'#.)# #.......# ## ####..#.....#..#######.#####..+..+.._..+..+.# #...#You kill the orc! _The orc barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate!&h^.. ## TCC the Chiller....###. Gnoll........ Health: 27/32 ====================----!&hM`...###. Magic: 5/11==========--------------# #.#.###. AC: 2Str: 8.# ####....÷.[ EV: 12Int: 16###.# #.......#.. SH: 0Dex: 12!&ha############)oo# #.####..... XL:  4 Next: 43% Place: Dungeon:3 ## #.........##@# #.......#.. Noise: =--------  Time: 1808.4 (0.0) .# #.####+##+##'### #.#.#...... f) +2 falchion (drain) <# #.##.....#.....####.#...# ### Cast: Freeze .####..#.....#.....#....†..##.# !&h e.......'##+##'##'##'.##.......# .####.##..#.....#..####.##.##.#oo 2 orcs .# #..#..#+###'#.)# #.......# ## ####..#.....#..#######.#####..+..+.._..+..+.# #...# _The orc barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.!&hi!&hr.###.#o..#@#!&hZs#'#...   orc!&ht8==9.4 (1Ramparts !&h3z####@##!&h|]  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc. x2"&hXr%  You freeze the orc.##)o#@##"&he3=4--6-10  Your Necromancy skill increases to level 1!  Your Translocations skill increases to level 1!  Your Forgecraft skill increases to level 1!  Your Fire Magic skill increases to level 1!  Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!#### _Your Alchemy skill increases to level 1!"&h?  ####@## You freeze the orc.  The orc is severely wounded.The wall freezes the orc but does no damage.6--3-----1"&hH####'# _The orc hits you with a +1 mace of protection."&h>L  You closely miss the orc. You bite the orc, but do no damage.The orc is severely wounded.The wall freezes the orc.###))"&hg##502.6 (1.2Freeze#####@##'# _You kill the orc!$&h/.. ###....###........ ...###.### #.#.###.# .# ####....÷.[# ###.# #.......#..#  ############)@.# #.####.... $&h{# #.........##.#.# #.......#..# # #.####+##+##'### #.#.#...... # #.##.....#.....####.#...# #### ####..#.....#.....#....†..##.#.....'##+##'##'##'.##.......# ####.##..#.....#..####.##.##.# #..#..#+###'#.)# #.......# # ####..#.....#..#######.####$&ha$&hs7=-4==-30$&h$&hZ _The frozen ramparts melt away as you move.Things that are here: _a +1 mace of protection; a +0 leather armour$&h{t  _$&hu ,$&hv $&h{ $&h< #########. [.∆ #. ####...#. .........#. ...###..### #.#.### #.###....÷.[#-5.6 (2$&hv  ###.  ############)).# #.####...... # #.........##.#.# #.......#..# # #.####+##+##'### #.#.#......#.....'##'....#$&h $&h $&h $6.6 (3$&h $&h  $&ho _Found a tower shield.%&hE4%&h %&h H _No target in view!%&hF I%&hVM %&hV   #.# [.) #.# ..  #.# ....### #.#  #.# ...###. #.### #.#.###.%&h]  #@..# ####....÷.[0 ###.# #.#.. #)).# #.#### ## #.##.#.# #.#.. .# #.####+##+##'### #.#.#...... <# #.##.....#.....####.#...# .####..#.....#.....#....†..##.# .'##+##'##'##'.##.# .####.##..#.....#..####.##.##.#%&h^ o8====%&hd :7.6 (1%&hm $ _Found a spear.%&h3%&hA%&ha,%&h*%&h,%&h%&h%&hA%&h%&hv %&h %&hd %&h%&h%&h9=5==%&h^%&h%&h1,%&h/%&hJ %&h(d. .# #.###### ###..## .......#. #..... #.###%&h+h.##.#.. #.#####∆....> #...#########.###[@)#22.6 (5##.## .. ## #.# ....### #.# ...... #.# ...### #.### #.#.###.  #...# ####....÷.[  ###.# ..   ############)).# #.####..... %&h1%&h 2+3.6 (6%&hY6%&h8; _Found a stone staircase leading down.&&h2I&&hh5&&h7,&&hVA30===&&h~DB&&hG&&hIB&&hK&&hV1==&&h"Y{6===&&hc]N _You now have 129 gold pieces (gained 14).&&h_I&&h;a&&hIc,&&hJd&&hf&&hg~2==&&hh&&hAj&&hkQ===&&h;o,&&hpB&&h7sB&&h~vN _You now have 142 gold pieces (gained 13).&&hxO=&&hy&&h{&&h|d7==&&h,&&h:B&&h&&h&&hV&&h#&&h{&&h;&&h&&hƋ&&hЎ&&h&&hZ:==&&h&&h&&h)&&hB&&h,&&h&&h\&&hh,&&h&&h&&h&&h'N8==&&h5&&h&&h,&&hq&&h,&&h,&&h&&hI,&&h&&h&&h/&&h 3==&&h&&hB&&h#&&h&&h&&h,&&h&&h,&&hB&&h&&hW,&&h&&h&&h&&hL9==&&hB&&h&&h,&&h&&h&&h&&h&&hj&&h&&h,&&ho&&h&&h&&h:==&&h&&h&&hK&&h,&&h;&&h5&&h,&&h+&&h &&h ,&&h &&h &&h} f10/11==&&h &&h &&h ,&&h &&h &&h &&h ,&&h" &&hU ,&&h  ,&&h P==&&h &&h &&h ,&&h &&h &&h ,&&h &&h &&h^* 1===&&h, ,&&h- &&h0 &&hw2 B&&h< &&h= ,&&h> &&hA &&hC Q===&&hUE &&hG &&hI &&hyJ &&hK &&hSN &&h P ,&&hQ &&hS &&h&U &&hU &&hV &&h#Y &&hZ ,&&h[ &&h^ &&h` ,&&ha &&hgd &&h>f ,&&hl X&&h^m &&ho &&hp &&hvq ,&&h t &&h|u ,&&hOv &&hx &&hBz ,&&hz &&h} &&h~ ,&&h &&h &&h ,&&h> &&h &&h ,&&hӉ &&h &&h ,&&hώ &&h &&h ,&&hh &&hc &&hN ,&&h* &&hR &&h &&hU &&h &&h &&hܠ &&h &&hM &&h &&hߤ &&h &&h̦ &&h &&h &&h &&hm &&h &&h &&h &&hS &&hU &&h &&h &&hɳ &&h &&h% ,&&h &&hc &&h; &&h ,&&h &&h B&&h} B&&h ,&&h &&hv &&h6 &&h# &&h* &&h ,&&h &&h &&h ,&&h0 &&hX B&&h ~&&h B&&h &&h &&h &&h &&h ,&&h &&hN &&h) ,&&h &&hT &&h5 ,&&h &&hJ &&h% ,&&h &&h4 &&h ,&&h} &&h &&hq #......# #.# #......# ####.# #############....## ............#.....# .#...#...#..#####.#  .........[._# #.# .#...#...#..## #.# ............##J##. #############...@.##.##&&hT  #   J   endoplasm (wandering) &&h 1922.6 (99.0)&&h! -3.6 (100.0)&&h$ &&hY& ] _An endoplasm comes into view.'&h3'&h 5'&h7'&h9'&hf'&h$'&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'&h0 '&ht '&h] '&hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(&h \Q(&h% #......# #.# #......# ####.##....##.#.....# ..#...#...#..#####.#.[._#.. #.# ..#...#...#..##. #.#.##J##.###..@..# ##.#### #.#...##.J4.0) _(&hj(&hή(&hu(&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(&h)(&h,(&h3(&h*8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(&hׅ 4(&h (&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(&h@# #......# #.# # #......# ####.##....##.#.....#(&hA.#...#...#..#####.#.[._#..##.#.#...#...#..##.##.#.##.##.###J@...# ##.#### #.# #.# ..# ###)&h)&hY55Freeze )&h _)&h` )&h )&h [ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ___ You freeze the endoplasm!)&hd1.)&hc0---3=6Freeze)&h)&hM _You kill the endoplasm!)&h!)&h")&h7%)&h' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*&hY*&h[Where to? (Tab - D:3, ? - help)  D - Dungeon *&hv*&h[?25h[?0c# #......# #.#TCC the Chiller # #......# ####.#Gnoll ###############....##Health: 32/32 ======================== ..............#.....#Magic: 10/11 =====================--- ...#...#...#..#####.#AC: 2Str: 8 ...........[._#..##.#EV: 12Int: 16 ...#...#...#..##.##.#SH: 0Dex: 12 ..............##.##.#XL:  4 Next: 53% Place: Dungeon:3 ###############.@...#Noise: =--------  Time: 1926.6 (0.0)##.####f) +2 falchion (drain)#.#Cast: Freeze#.#..#### _You can't see any susceptible monst*&h %ers within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You freeze the endoplasm! _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  What level of the Dungeon? (default 3, ? - help) *&h3 [?25l[?1c*&h+=44*&h=*&h-D*&h8E*&hF/ _*&hK,*&hL,*&hM*&hQ*&hR,*&hS*&hW*&hX,*&hY*&he]*&h^,*&h_*&hHc*&hVd,*&hKe*&hi*&h"k,*&hl*&hp*&hrc1===*&hs*&hx*&hy,*&hAz*&hy}*&h,*&h*&h*&h,*&h*&h*&h*&hH;===*&h*&hC*&h,*&h͎*&h,*&h,*&h*&h*&hҕ,*&h*&hӘ*&h,*&hb*&h*&hw,*&h6*&hL*&h,*&hա*&hp*&h_*&h,*&hަ*&hi*&h+,*&h*&h*&hЬ,*&h*&h*&hx,*&hE*&hJ*&h,*&h*&hʶ*&h*&h]*&hӹ*&h(*&h*&h*&h=*&h*&hF*&h*&h*&h*&h*&he*&hW*&h*&hN*&h *&h*&h*&h*&h*&h*&h*&h;*&h*&h*&h*&h*&h*&h*&hQ*&h*&h*&hr*&h*&h*&h]*&hT*&h*&h<*&h*&hv*&h*&h5:_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You freeze the endoplasm! _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an open door here. _  There is an open door here. _*&hV*&hn*&haB*&hh,*&h/B*&hB*&h*&hAB*&h;,*&h!B*&hK"B*&h$Y  There is a stone staircase leading down here.*&hx%*&h+'P _+&hj4+&hk+&h!n+&ho+&hq+&h| _You climb downwards.  Found a dagger and a trident. Found a stone staircase leading down.  There is a stone staircase leading up here.+&h5+&hAR .....  #...#  #...##  #....  .K..  ∆..#  #.#  #@# -79.4 (52.8)+&hCg #.# ∆∆ ............>..#.....).#K   kobold (asleep)...).....##.......##-+&hPL+&hP] _A kobold is nearby!+&h+&hnjRead which item? Scrolls  c - 5 scrolls of teleportation  j - a scroll of blinkingm - a scroll of revelation  n - a scroll labelled ITIMUFEDIF  o - a scroll labelled NUYJECHUHI+&h9p - a scroll of identify [!] read|quaff[?] describe selected,&hK,&h Q,&hYkTCC the Chiller.....Gnoll#...#Health: 32/32 ========================#...##Magic: 11/11 ========================#....AC: 2Str: 8.K..EV: 12Int: 16∆..#SH: 0Dex: 12,&hZH#.#XL:  4 Next: 53% Place: Dungeon:4#@#Noise: ---------  Time: 1979.4 (0.0)#.# ∆f) +2 falchion (drain)∆ ...Cast: Freeze.........>..#.....).#K   kobold (asleep)...).....##.......## _There is an open door here. _There is a stone staircase leading down here. _You climb downwards.  Found a dagger and a trident. Found a stone staircase leading down.  There is a stone staircase leading up here. _A kobold is nearby!,&h`],&h`qIdentify which item? (\ to view known items) ,&hVaAScrolls (select first with ?)  n - a scroll labelled ITIMUFEDIF  o - a scroll labelled NUYJECHUHI Potions (select first with !)  d - 2 black potions  e - 3 fizzy yellow potions  g - 2 coppery potions  k - 2 bubbling clear potions  l - 2 purple potions[?] describe selected,&h> ,&hOH ,&hU TCC the Chiller.....Gnoll#...#Health: 32/32 ========================#...##Magic: 11/11 ========================#....AC: 2Str: 8.K..,&hU EV: 12Int: 16∆..#SH: 0Dex: 12#.#XL:  4 Next: 53% Place: Dungeon:4#@#Noise: ---------  Time: 1979.4 (0.0)#.# ∆f) +2 falchion (drain)∆ ...Cast: Freeze.........>..,&hvV #.....).#K   kobold (asleep)...).....##.......## _There is an open door here. _There is a stone staircase leading down here. _You climb downwards.  Found a dagger and a trident. Found a stone staircase leading down.  There is a stone staircase leading up here. _A kobold is nearby!,&h2` ]  As you read the scroll of identify, it crumbles to dust.,&hr ,80.4 (1,&h: ,&hM 4 _n - a scroll of enchant armour-&h   -&h Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-&h TCC the Chiller.....Gnoll#...#Health: 32/32 ========================#...##Magic: 8/11=================-------#....AC: 2Str: 8.K**EV: 12-&h6 Int: 16∆***SH: 0Dex: 12***XL:  4 Next: 53% Place: Dungeon:4*@*Noise: ---------  Time: 1980.4 (0.0)*** ∆f) +2 falchion (drain)∆ ***Cast: Freeze.........>..#.....).#K   kobold (asleep)...).....##.......## _n - a scroll of enchant armour  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.-&h* TCC the Chiller.....Gnoll#...#Health: 32/32 ========================#...##Magic: 8/11=================-------#....AC: 2Str: 8.K..EV: 12Int: 16∆..#SH: 0Dex: 12#.#XL:  4 Next: 53% Place: Dungeon:4#@#Noise: ---------  Time: 1980.4 (0.0)#.# ∆-&h,f) +2 falchion (drain)∆ ...Cast: Freeze.........>..#.....).#K   kobold (asleep)...).....##.......##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice.-&h5t....K##.##@##.#...K-&h\7====1.4 (1Ramparts -&h =####.#-&h@1onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covered in ice. _The kobold shouts! You hear a shout! You hear an angry hiss. You hear a shout!.&hv##@##.&h|#.###.#.&hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.).&hj####.#### _You can't see any susceptible monsters within range! (Use Z to cast anyway.).&h   The wall freezes the kobold.)###@##.#.&h+ j4----2.&hI- #.&h. 8#.#.&h/ #.&h0 C#.#.&h5  .&hH7 .&h C <_You kill the kobold!.&hP`PK##.##@#K   kobold----3### _A kobold comes into view. It is wielding a +0 short sword./&h`o .K##@##4###@##.#/&h   The wall freezes the kobold!)###@##.#/&hi .55/&h /&h #/&h C#.#/&hm /&h[  /&h5 /&h <_You kill the kobold!/&h ##.##@##/&h &6/&h ##.##@##.#/&h 0&hy J0&h 78 M.#.l ..... ..#. .B.. #...##.##.#..........).#$.)##@##<#  #.# ∆∆ ... .........>..B   bombardier beetle (wandering)#.....).#l   iguana (wandering)..##.......## 0  The frozen ramparts melt away as you move.An iguana and a bombardier beetle come into view. ∆gg   goblinFound 7 gold pieces.  A goblin comes into view. It is wielding a +0 club.7.4 (1 _The iguana moves out of view.0&h j ...... ∆ #.  g ..... ..  #. #...# .B  .. #...##.  ##.#..... .....). #$.)# #@# #<# #.# ∆  ∆ ... ..... ....>..  #.....).#  ...).....   0&hXV U ...... ∆ #.  g ..... ..  #. #...# .B  .. #...##.  ##.#..... .....). 0&hZ #$.)# #@# #<# #.# ∆  ∆ ... ..... ....>..  #.....).#  ...).... 0&hb 0&hd 0&hl 0&h p d _There are monsters nearby!0&h-Tj ...... ∆ #.  g ..... ..  #. #...# .B  .. #...##.  ##.#..... .....). #$.)# #@# #<# #.# ∆  ∆ ... ..... ....>..  #.....).#  ...).....   1&hӦ ...... ∆ #.  g ..... ..  #. #...# .B  .. #...##.  ##.#..... .....). #$.)# #@# #<# #.# ∆  ∆ ... ..... ....>..  #.....).#  ...).... 1&h%41&hմ1&hd _There are monsters nearby!2&hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2&h%2&h&The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No2&hG 2&hc _TCC the Chiller...... ∆ #.Gnollg ..... ..Health: 32/32 ========================#. #...# .BMagic: 5/11==========--------------.. #...##.AC: 2Str: 82&hRh ##.#.....EV: 12Int: 16.....).SH: 0Dex: 12#$.)#XL:  4 Next: 55% Place: Dungeon:4#@#Noise: ---------  Time: 1987.4 (0.0)#<#f) +2 falchion (drain)#.# ∆Cast: Freeze∆ ............>..B   bombardier beetle (wandering)#.....).#g   goblin...).....##.......##A goblin comes into view. It is wielding a +0 club. _The iguana moves out of view. _There are monsters nearby! _There are monsters nearby!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or2&hi 7 press ? or * to list all spells.2&hj 2&h*{ h.g.BYally target)Y   ice beast (summoned)6===----==8.4 (12&hу 2&h 4 _A chill wind blows around you.3&h6n3&h p3&hq3&h|...YY   ice beast (summoned)3&h}/--93&h-3&h3&h u--903&hO ggY)g   hobgoblin (wandering)g   goblin (ally target)Y   ice beast (summoned)1 _A hobgoblin comes into view.4&h4&h4&h!4&h1g.g#.gY4&hD3\.g4&h4D===24&hj=4&h A4&h4&h4&h4&h)*....Y.)BgB   bombardier beetle4&hS3 _Your ice beast closely misses the goblin.4&hG4&hJ4&hx 4&hdY Your ice beast hits the goblin. Your ice beast freezes the goblin!.$$BY   ice beast (summoned)4&hZ6=4Freeze4&h 4&h4&h"_The goblin dies!4&h4&h  You freeze the bombardier beetle.g.Y (ally target)g   hobgoblinY   ice beast (summoned)5---5 _The bombardier beetle is moderately wounded.5&h 5&h_5&hThe bombardier beetle is moderately wounded.  The bombardier beetle bites you.  Your ice beast hits the bombardier beetle.  Your ice beast freezes the bombardier beetle!5&h5&h.5&hg5&h)5&hpg   hobgoblin (ally target)5&hwY   ice beast (summoned)5&h!5&h_5&h +5&h /TCC the Chiller5&hj...... ∆ #.5&h Gnoll5&h. ..... ..Health: 31/32 =======================-#. #...# ..Magic: 5/11==========--------------.. #...##.AC: 2Str: 8##.#.....EV: 12Int: 16..g..).SH: 0Dex: 12#$Y)#XL:  4 Next: 112% Place: Dungeon:4#@#Noise: =--------  Time: 1996.4 (1.0)#<#f) +2 falchion (drain)#.# ∆Cast: Freeze∆ ............>..g   hobgoblin (ally target)#.....).#Y   ice be5&hast (summoned)5&h[...).....5&h##.......## 5&h^_The bombardier beetle is moderately wounded.5&hs>You freeze the bombardier beetle.  5&hUThe bombardier beetle is moderately wounded.The bombardier beetle bites you.  Your ice beast hits the bombardier beetle.  Your ice beast freezes the bombardier beetle! 5&h L_The bombardier beetle dies!5&h GYou have reached level 5!  5&hU"--more--5&h#5&he 6/37-25 6% Freeze5&hlu J _6&h Your spells (describe)TypeFailure Level  a + FreezeIce1% 1 b - Ozocubu's ArmourIce2%3  c - Frozen RampartsIce2%3  d - Summon Ice BeastIce/Summoning9%3 Select a spell to describe[!]/[I] toggle spell headers6&h+ 6&h36 6&hO TCC the Chiller...... ∆ #.Gnoll. ..... ..Health: 36/37 =======================-#. #...# ..Magic: 5/12==========--------------.. #...##.AC: 2Str: 8##.#.....EV: 12Int: 16..g..).SH: 0Dex: 12#$Y)#XL:  5 Next:  6% Place: Dungeon:4#@#6&hS #Noise: =--------  Time: 1996.4 (0.0)#<#f) +2 falchion (drain)#.# ∆Cast: Freeze∆ ............>..g   hobgoblin (ally target)#.....).#Y   ice beast (summoned)...).....##.......##The bombardier beetle is moderately wounded.The bombardier beetle bites you.  Your ice beast hits the bombardier beetle.  Your ice beast freezes the bombardier beetle! _The bombardier beetle dies! _You have reached level 5!6&h\ 6&hK` 6&h o 6&hvq 6&h 7&hS  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting1.3   0.5  +8   + Spellcasting 5.1   1.5  +8          + Maces & Flails 1.3   0.5  +8   + Conjurations 1.1   0.7  +6  + Axes1.3   0.5  +8   + Hexes1.1   0.7  +6  + Polearms1.3   0.5  +8   + Summonings1.1   0.7  +6[397&h_;49m  + Staves1.3   0.5  +8   + Necromancy1.1   0.7  +6  + Unarmed Combat 1.3   0.5  +8   + Forgecraft1.1   0.7  +6  + Throwing1.3   0.5  +8   + Translocations 1.1   0.7  +6      + Alchemy1.1   0.7  +6  + Short Blades 1.3   0.5  +8   + Fire Magic1.1   0.7  +6  + Long Blades1.3   0.5  [377&hcm+8   + Ice Magic7.1   2.8  +6  + Ranged Weapons 1.3   0.5  +8   + Air Magic1.1   0.7  +6      + Earth Magic1.1   0.7  +6  + Armour1.3   0.5  +8      + Dodging4.7   1.2  +8   + Invocations1.5   0.4  +9  + Shields1.3   0.5  +8   + Evocations1.3   0.5  +8  + St7&hfealth4.3   1.2  +8   + Shapeshifting 1.2   0.6  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|cost8&h TCC the Chiller...... ∆ #.Gnoll. ..... ..Health: 36/37 =======================-#. #...# ..Magic: 5/12==========--------------.. #...##.AC: 2Str: 8##.#.....EV: 12Int: 16..g..).SH: 0Dex: 12#$Y)#XL:  5 Next:  6% Place: Dungeon:4#@#Noise: =--------  Time: 1996.4 (0.0)#<#f) +2 falchion (drain)#.# ∆Cast: Freeze∆ ............>..g [48&h 2m  hobgoblin (ally target)#.....).#Y   ice beast (summoned)...).....##.......##The bombardier beetle is moderately wounded.The bombardier beetle bites you.  Your ice beast hits the bombardier beetle.  Your ice beast freezes the bombardier beetle! _The bombardier beetle dies! _You have reached level 5!8&hg8&h8&h! 8&h"...... ∆ #. 8&h# 8&he$. ..... .. 8&h% 8&h'#. #...# .. 8&hc( 8&h).. #...##. 8&h>+ 8&h,##.#.....8&h- 8&h-/'..g..).8&hw0 8&h1#$Y)#8&h3 8&h4$#@#8&hn5 8&hD6#<#8&h7 8&h7#.# ∆ 8&h8 ∆ ...8&hbA ..... ....>..  #.....).#  ...).....   9&hs ...... ∆ #.  . ..... ..  #. #...# ..  .. #...##.  ##.#..... ..g..). #$Y)# #@# #<# #.# ∆  ∆ ... ..... ....>..  #.....).#  ...)....  _A hobgoblin is nearby!9&h͙8 ...... ∆ #.  . ..... ..  #. #...# ..  .. #...##.  ##.#..... ..g..). #$Y)# #@# #<# #.# ∆  ∆ ... ..... ....>..  #.....).#  ...).....   9&h=s ...... ∆ #.  . ..... ..  #. #...# ..  .. #...##.  ##.#..... ..g..). #$Y)# #@# #<# #.# ∆  ∆ ... ..... ....>..  #.....).#  ...)....  _A hobgoblin is nearby!9&h ....... ...... ∆ #. ..... ...#. #...# ..# .. #...##.#..##.#......####...g..).....##$@)##.#Y##.#<#  #.#.# ∆∆ #.... .... ....>.. #.....).# ...)......g@Y.∆7=-7.4 (1Freeze _You swap places.  Things that are here: _13 gold pieces; a +0 club9&hf  You hit the hobgoblin but do no damage. You drain the hobgoblin.9&h 9&h * lY)l   iguana (distracted)g   hobgoblin (very drained, ally target)Y   ice beast (summoned)The hobgoblin is severely wounded.9&h c6-=8.7 (1.39&h 9&h - _The hobgoblin hits you.:&h  You slash the hobgoblin!.l##.#Y.$lally target)Y   ice beast (summoned)-79.9 (1.2Freeze _You kill the hobgoblin!:&hY 4:&h-:&hb; _You can't see any susceptible monsters within range! (Use Z to cast anyway.):&h ...# ........ .......∆ #. ..... ...#. #...# ..# .. #...##.# ..l##.#Y.....####....@.).....##.#.#$$)####.:&h# #.#.# #.#<# #.#.# ∆∆ #... .....∆ ....>.. #.....).#:&ht:&hZ.##.#.l..Y∆:&hl7=-20000 _:&h:&hW:&h6@ # #... #. #......... #.. #.......? #. #.##....... ... #...#...# ..#. ...#...##.#.##.#......### #l..@Y.).....# ∆ #.#.#$$)####.:&hA Y #.#.#.##.#.#<##.#.#.# ∆ ∆#.#....#....... ∆ ##....>..  #.....).#:&hD :&hqL >.l:&hM @-1:&hYT :&hW B _You swap places. Found a scroll of identify.:&h4:&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.):&h # #......... #. #......... #.. #.......? #. #.##....... ...# #...#...# ..##.. ...#...##.##....##.#......### #.l@.Y.).....# ∆ #.#.#$$)####.# #.#.#.# #.#.#<# #.#.:&h #.# ∆ ∆#.#.... #....... ∆ ##....>..  #.....).#:&h:&h52Y.:&h<=2Freeze:&h:&h9T _The iguana closely misses you.;&h8  You hit the iguana.;&h Y. The iguana is moderately wounded.;&h d6==4.1 (1.2;&h؛;&hOT _The iguana closely misses you.;&hX slow, ally target)  The iguana is moderately wounded. _The iguana closely misses you.  You freeze the iguana!  The iguana is severely wounded.The iguana seems to slow down.  Your ice beast hits the iguana but does no damage.;&hu=5--50;&h#;&h&T _The iguana closely misses you.;&h;  You freeze the iguana.;&h†Y   ice beast (summoned);&ho4----316Freeze;&h` _You kill the iguana!;&hL;&h;&h/;&hU _You can't see any susceptible monsters within range! (Use Z to cast anyway.);&hZ ;&h ;&h H _No target in view!;&h 3;&h ;&h ;&hB ;&h $ _;&h ,;&h, ;&h# ;&h ;&h ;&h j  You now have 149 gold pieces (gained 7).;&h ;&h e _You see here a hobgoblin corpse.;&h z--;&h k  You now have 162 gold pieces (gained 13).;&h h _You see here a +0 club.;&h j5==;&h ;&h C  You see here a +0 short sword.;&h/ ;&h  _;&h ;&h ;&hM ;&h4 ,;&h ;&hb! ;&h# ;&h5& ,;&h' ;&h* ;&h, ;&h. P==;&h}1 ;&h 4 ;&h;@ ;&hPB ,;&hD ;&hG r _Your ice beast disappears in a puff of smoke!;&hI 3;&hK ;&hXN ;&hP ,;&h|R ;&hY ##..###....##### #......######### # #............... #. #......... #.. #.......@.#.. -#.##.......#....... # #...#...#...####..#.. ....#...##.;&hZ k##....##.#......####.†....).....#∆ #.#.#†))####.## #.#.#.# .##.#.#<#;&h ` v193.0)6==-;&h` &20.1 (14;&hd ;&hf . _p - a scroll of identify;&hn3;&h;&h3;&hX;&h;&h,;&ho";&h';&h.B;&h00P==;&hb1;&h"4;&h5,;&h6;&h#8;&h9,;&h:;&h;;&hv=d7==;&hQ>;&h@<&hz,<&h<&h<&hX,<&h0<&h%<&h,<&h<&h f==<&h <&h <&h <&h,<&h<&h<&h,<&hE<&h<<&h7,<&h<&h7<&h!d8==<&h<&h<&h,<&h<&h%.................. ................... ∆ ......#.......## .# ....#.......### .# ..#...####..# <# ..##.## #..# .# # .....### #..# .##.### .).....# #..##### ))####.# #..#...@......#36.1 (16 #.# .# #....######.#.# #<# #..### #.# ∆ #... ...  .... #.## ..>.. ... ...).#.# )......<&h ?<&hq@,7.1 (17<&hC<&h?F9 _Found a stone staircase leading up.<&hl3<&h7<&h<&hY  ....... ∆ .#.......###.# #.......### #.# #...####..# #<# ##.## #..# #.# # ### #..# #.##.# ).....# #..#####.w )####.# #..#...# .# .# #....######.#.# <&h<# #..### .# ∆ #...  #.## w   dart slug (asleep) <&hW0.0)8.1 (1<&hr _A dart slug comes into view.<&h`... ∆ #.# #.# #<# #..# #.# #  #..# #.##.#### ) #..#####.......w ) #..#....@.....#  .# #....######.#.# <# #..###<&hW ∆ #...  #.## .>.. ...).#.#<&h$... ∆ #.# #.# #<# #..# #.# #  #..# #.##.#### ) #..#####.......w ) #..#....@.....#  .# #....######.#.# <# #..### ∆   #.##>.. ).#.#<&h3 _A dart slug is nearby!<&h <&h hRead which item? Scrolls  c - 5 scrolls of teleportation  j - a scroll of blinkingm - a scroll of revelation  n - a scroll of enchant armour  o - a scroll labelled NUYJECHUHI<&hg p - a scroll of identify [!] read|quaff[?] describe selected=&h+=&hg=&h5.................TCC the Chiller .................. ∆Gnoll .....#.......###.#=&hHealth: 37/37 ======================== ...#.......### #.#Magic: 8/12================-------- .#...####..# #<#AC: 2Str: 8 .##.## #..# #.# #EV: 12Int: 16 ....### #..# #.##.####SH: 0Dex: 12 ).....# #..#####.......wXL:  5 Next: 31% Place: Dungeon:4 )####.# #..#....@.....#Noise: ---------  Time: 2038.1 (0.0) .# .# #....######.#.#f) +2 falchion (drain) =&h9<##..###Cast: Freeze .# ∆ #... .. ...### ... #.##w   dart slug (asleep) .>.. ... ..).#.# ...... _You see here a +0 short sword. _Your ice beast disappears in a puff of smoke! _p - a scroll of identify _Found a stone staircase leading up. _A dart slug comes into view. _A dart slug is nearby!=&h)=&h7oIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled NUYJECHUHI Potions (select first with !)  d - 2 black potions  e - 3 fizzy yellow potions  g - 2 coppery potions  k - 2 bubbling clear potions  l - 2 purple potions[?] describe selected=&h?=&hL=&hT .................TCC the Chiller .................. ∆Gnoll .....#.......###.#Health: 37/37 ======================== ...#.......### #.#Magic: 8/12=&hUH================-------- .#...####..# #<#AC: 2Str: 8 .##.## #..# #.# #EV: 12Int: 16 ....### #..# #.##.####SH: 0Dex: 12 ).....# #..#####.......w=&hWXL:  5 Next: 31% Place: Dungeon:4 )####.# #..#....@.....#Noise: ---------  Time: 2038.1 (0.0) .# .# #....######.#.#f) +2 falchion (drain) <##..###Cast: Freeze .# ∆ #... .. ...### =&hX... #.##w   dart slug (asleep) .>.. ... ..).#.# ...... _You see here a +0 short sword. _Your ice beast disappears in a puff of smoke! _p - a scroll of identify =&h5Z_Found a stone staircase leading up. _A dart slug comes into view. _A dart slug is nearby!=&hTh]  As you read the scroll of identify, it crumbles to dust.=&hi+9.1 (1=&hxb _o - a scroll of poison=&hk70 ... ∆ #.###.# #.### #.# #...####..# #<# # ##.## #..# #.# .# ### #..# #.##.####. =&h;.....# #..#####.w. ####.# #..#.....@....# # .# #....######.#.# # #..### #  #.##  >&hZ40>&h .. )##.###.# .##.>&h˻T### #.# .# ...####..# #<# .# .## #..# #.# .# ### #..# #.##.####.# #..#####.w..# #..#.# >&h b .# #....######.#.#  #..### .#  ∆ #... .# ...### ## #.## ).#.# >&h>&h&1>&h>&h& _Found a war axe.>&hc .)# #.###.##.# #.### #.##.# ####..# #<##.# .## #..# #.##.# #### #..# #.##.####..## #..#####.w..#.# #..#.# .# #....######.#.# #..### #.# #∆ #... ..#...### ###  #.## . ... .#.# 2>&h_>&hp .)# #.###.##.# .### #.##.# ####..# #<##.# ## #..# #.##.# .# ### #..# #.##.####..# # #..#####.w..# .# #..#.#  .# #....######.#.# #..### #.#.#  ∆ #... ..#.....### ########.##  ... #.# 9==3>&ha  )# #.###.##.# ### #.##.# ####..# #<##.# # #..# #.##.# .#  #..# #.##.####..# # #..#####.w..# .# #..#.# .# #....######.#.# #..### #.#.# ∆ #... ..#.....### #######  #.## ... .# 4>&h ###########  ......)# .###.##.# .....### #.##.# ##..# #<##.# #  #..# #.##.# .# # #..# #.##.####..# # #..#####w..# # #..#..........###.# # #....######.#.#  #..### #.#.##... ..#..  ...### ####### #.## .. #5Freeze>&h ww  You freeze the dart slug.8--=6>&h7 _The dart slug is lightly wounded.>&h}s  You hit the dart slug.  The dart slug is moderately wounded.>&hy%  >&h{OThe dart slug launches a dart at you.>&hO2----7.3 (1.2 _The slug dart hits you.?&ho:>  You freeze the dart slug!?&hDE†?&hh7----480Freeze?&hRl?&hoM _You kill the dart slug!?&h*  You see here a dart slug corpse.  .#)# .####.##.# ##.##### #.##.# #.....# #<##.# #..# #..# #.##.# #..# ..# #.##.####..# ..#####.......†@.# -..#..###.# ....######.#.# ... #..### #.#.# ..... #... ..#.. .P>...# ..### ####### ......#g   hobgoblin (asleep) ## .g..P.#?&h1 ##..#.#  9  A hobgoblin comes into view.8==-50.3 (2 _Found a staircase to the Ecumenical Temple.?&hQ  .#)# .# ##.##   #... #<##.# #..#  #..# #.##.####..#......†@.#.....###.###.#.# ...  #.#.# .....  ..#.. .P>...#   ......# .g..P.#  ##..#.# ?&h  .#)# .# ##.##   #... #<##.# #..#  #..# #.##.####..#......†@.#.....###.###.#.# ...  #.#.# ..... ..#.. .P>...#  ......# .g..P.# ##..#.#  _A hobgoblin is nearby!?&h l .#)# .# ##.##  ?&hP g #... #<##.# #..#  #..# #.##.####..#......†@.#.....###.###.#.# ...  #.#.# .....  ..#.. .P>...#   ......# .g..P.#  ?&hH 7##..#.# ?&h+  .#)# .# ##.##   #... #<##.# #..#  #..# #.##.####..#......†@.#.....###.###.#.# ...  #.#.# ..... ..#.. .P>...#  ......# .g..P.# ##..#.#  _A hobgoblin is nearby!@&h........ .#.)# #.# ###.##.# ##.##### #.##.# #... # #<##.# #..# ..# #.##.# #..# ..# #.##.####..# ..#####.......†..# ..#..........###@# ....######.#.# #........ ..### #.#.# #......## ... ..#.. ..P>...# .### #######.......# # ##.g..P.#  ###..#.# ..#.#@&h@&hf3=---1.3 (1 _@&hp@&h..)# ####.##.# ##.##### ...  #<#.######.......†..........###.#######..######.#.# #@.......### ##. ..#.. ..P>...# ### #######.... # ##.g..P ###..#  2@&h###.##.# ##.##### ...  #<#.#######.......†....###.#######..######.#.# #........@&hY### ##. ..#.....P>...# ### #######.... # ##.g..P ###..# ..#. # @&h@&h &3@&hv@&h3@&hU ### ...  #<#.####@&hͻ ####.......†....###.#######..######.#.# #........### #.#.####. ..#....@P>...# ### #######.... # ##.g..P ###..# ..#. #..# @&h Y==4@&h @&hx A&h cV.###.##.# ##.## .### #.##.# #... # #<##.# #..# # #.##.# #..# # #.##.####..# #####†..# #..........###.########A&hxd'.######.#.# #...### #.#.###.@....## .. ..#.....P>...# ## #######.......# ##.g..P.####..#.#..#.# ..# #..#.#A&h\oA&hqq4==5A&hwA&h{A&h( ### #.##.# #... # #<##.# #..# # #.##.# #..# # #.##.####..# #####.......†..# #..........###.#########.######.#.# #.......... ### #.#.###......##  ..#.....P@...# A&h ## #######.......#  ##.g..P.# #..#.# #..# # o   orc (wandering)#..# g   hobgoblin (asleep)#.o# A&hp  An orc comes into view. It is wielding a +0 club.A&hG A&hb .googwandering).A&h /==6A&hx A&h( _The orc shouts! _There is a staircase to the Ecumenical Temple here.B&hB&hB&hB&hB&hB&h7o.go.B&h6--7 _B&h^B&hR  ###.....### ##.........## ####....§§.....### #..§....#####....## #..§...##_._##....# #....§##.....##.... #######_....._##... #⌠.⌠.⌠.........##..B&hbTemple #.@.......⌠....⌠#.. #⌠.⌠.⌠.........##.. #######_....._##... #.....##.....##....#...§§.##_._##....##....§..#####....######...........### ##..§.§....#####.....###You climb downwards. Welcome to the Ecumenical Temple! Found four altars.B&hUU=--B&h:_§§§§..§§B&h§§§§.§§§§§§§§§§_....._§§§§§§§§##_§§§§§§§§§§§§§§§B&h^9==8.1 (1.8B&hK§§§§§§B&h,§§§##_§§_§§§§§##_§§§§§§§§B&h _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.J&hW J&hMY Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple K&hIK&hU[?25h[?0c###.....###TCC the Chiller##..§§§....##GnollK&hX####§..§§§.....### Health: 34/37 ======================--#.§§§§.§#####....## Magic: 9/12==================------#.§§§§§##_._##....# AC: 2Str: 8#.§§§§##.....##.... EV: 12Int: 16#######_....._##... SH: 0Dex: 12#⌠.⌠.⌠.........##.. XL:  5 Next: 34% Place: Temple#.@.......⌠....⌠#.. Noise: ---------  Time: 2058.1 (0.0)#⌠.⌠.⌠.........##.. f) +2 falchion (drain)#######_....._K&h\##... Cast: Freeze#..§§§##.....##....#.§§§§§##_._##....##.§§§§§.#####....######§§§§§§.....#####.§§§§....#####.....### _The orc shouts! _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found four altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  What level of the Dungeon? (default 4, ? - help) L&hc [?25l[?1cL&h 5 _L&hDungeon:4_There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found four altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  You climb upwards. Welcome back to the Dungeon!L&hTL&hL&hL&hT,L&h L&hEu _The hobgoblin shouts!  There is a staircase to the Ecumenical Temple here.M&hELM&hjT### #.##.# #... # #<##.# #..# # #.##.# #..# # #.##.####..# #####.......†..# #..........###.######### ..######.#.# #.......... ### #.#.###......## ...#.....P@...# ====60.6 (2.5 ## #######...g...# ##....P.# Freeze###o.#.# #..#.# #..# #M&hUo   orc #..#g   hobgoblin#..# M&hY[M&h^d _There are monsters nearby!M&hQ  You hit the hobgoblin.M&h  h†o.M&hov 5=---1.9 (1.3FreezeM&h} M&h M _You kill the hobgoblin!M&hR M&h8U :---M&h` M&he _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M&h[ M&h M&h M&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N&h>z #<#..###..####.......†....###.######### ..######.#.# #.......... ### #.#.#### . ..#.....P>...# ## #######... ##..o.P ###..# #..#. # N&hG-6=20Freeze _The orc closely misses you. _You see here a hobgoblin corpse.N&h|  You freeze the orc!)N&h8--73FreezeN&hG _You kill the orc!N&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N&hU _9==N&h7== _HP restored.N&huN&hXN&h===N&huN&hN&hN&hpN&hPN&hpN&hN&hN&hN&hN&hN&h 10/12N&hb==N&h+,N&h$N&h&N&h'N&hN&hQN&h*N&h+N&h,N&hN&hN&h N&hN&hN&h_.# #.......... N&hT N&h4-.###......## N&h N&h......P>...#  ...†...#   ##..).P.#  ###..#.#  #..#.#N&h=  #..#.#########   #..#.......@.#  -763.0)#..#########.#  #..# .#   )#   .#      N&h^!       N&h-x==-7.9 (14N&hi1 N&hO2N&hP;_Found a falchion.N&hS IN&h N&h N&h N&h4 1==  You see here a +0 falchion.N&h N&h  _N&h N&ha N&h N&h N&h N&h ==N&h} N&h[ ,N&h N&h N&h N&h N&h N&h N&h N&h N&he N&hT N&h) L2==N&h N&h 4 _Magic restored.N&hg N&h< 3N&h8 ,N&h ,N&h N&h: N&h ,N&h N&hY H #.#N&h%   #.#  #.#  #.#  #.#  #.#  N&h O#.#  o.#  .......@..#  ....#######  .  N&h  o   orc (asleep)   N&hy 91  An orc comes into view. It is wielding a +0 war axe.N&h# x.ooN&h$ R====2.9 (15N&hF( N&hc- % _The orc shouts!N&h%  #.#  #.#  #.#  #.#  #.#  #.#  #.#  .########.#  .o.....@..#  ....#######  .N&h #.#  #.#  #.#  #.#  #.#  #.#  #.#  .########.#  .o.....@..#  ....#######  . _An orc is nearby!O&h|e #.#  #.#  #.#  #.#  #.#  #.#  #.#  .########.#  .o.....@..#  ....#######  .O&h #.#  #.#  #.#  #.#  #.#  #.#  #.#  .########.#  .o.....@..#  ....#######  .O&hY[ _An orc is nearby!O&h)  #.#  #.#  #.#  #.#  #.#  #.#  #.# .#.# #.o....@...# .# #.#       O&hO&hL.oO&h8--3.0) O&h _O&hO&h O&h& Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15)O&h  Temple (1/1) D:4 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($51)HepliaklqanaO&hޒ EKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianO&h TXomYredelemnul ZinThe Shining OneP&hM& #.#  TCC the Chiller#.#  Gnoll#.#  Health: 37/37 ========================#.#  Magic: 12/12 ========================#.#  AC: 2Str: 8#.#  EV: 12Int: 16#.#  SH: 0Dex: 12..########.#  XL:  5 Next: 37% Place: Dungeon:4#..o...@...#  Noise: ---------  Time: 2093.9 (0.0).....#######  f) +2 falchion (drain)#.#  Cast: Freeze    o   orc   _You see here a +0 falchion. &hO, V9d_Magic restored.  An orc comes into view. It is wielding a +0 war axe. _The orc shouts! _An orc is nearby! _An orc is nearby!P&h9  #.#  #.#  #.#  #.#  #.#  #.#  #.# >..#.#  #..o.# .# #.##       .o4.9 (1 _Found a stone staircase leading down.Q&hj,q #.#  #.#  #.#  #.#  #.#  #.# # #.# #>..#.#  #...o@.....# .# #.##. # #. #. #. #. ..  Q&h0k5--=5FreezeQ&h2Q&h;9 _The orc hits you with a +0 war axe.Q&h:8  You freeze the orc.Q&hl@r 55   Grinder (wandering)o   orcThe orc is lightly wounded.  Grinder comes into view.Q&hBU1--6Q&hJQ&hLQ _The orc closely misses you.Q&h$  You freeze the orc.  The orc is moderately wounded.Q&h  5.5 Grinder says, "What is the universe for?"Q&hY 6=-0----7Q&hQ&h Q _The orc closely misses you.R&h{  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R&hNq;#.#  TCC the Chiller#.#  Gnoll#.#  Health: 36/37 =======================-#.#  Magic: 7/12==============----------#.#R&hr  AC: 2Str: 8#.#  EV: 12Int: 16##.#  SH: 0Dex: 12#>..#*****##.#  XL:  5 Next: 37% Place: Dungeon:4#.**o@***..#  Noise: =--------  Time: 2097.9 (0.0)....5*****####  f) +2 falchion (drain)###.#**  Cast: Freeze# #* R&hFu#. #.  5   Grinder#.  o   orc..  Grinder says, "What is the universe for?" _The orc closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateR&hb#.#  TCC the Chiller#.#  Gnoll#.#  Health: 36/37 =======================-#.#  Magic: 7/12==============----------#.#  AC: 2Str: 8#.#  EV: 12Int: 16##.#  SH: 0Dex: 12#>..########.#  XL:  5 Next: 37% Place: Dungeon:4#...o@.....#  Noise: =--------  Time: 2097.9 (0.0)....5..#######  f) +2 falchion (drain)###.##.  Cast: Freeze# #. #R&hgh. #.  5   Grinder#.  o   orc..  _The orc closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.#####.5o@......####..  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  R&h?k'Grinder resists. The wall freezes GrindR&hoer. The wall freezes the orc.0----=8.9 (1Ramparts R&hqR&hr9####R&hs #R&htR&hw R&hyR&hzz+_The orc hits you with a +0 war axe.R&h$ M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R&hACasting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. Grinder completely resists.  The wall freezes Grinder but does no damage.  Grinder hits your ice beast. Your ice beast writhes in agony.  The wall freezes the orc!##)Y###(ally target)Y   ice beast (summoned)R&h4------89Freeze####### _You kill the orc!S&h D #S&h9 ##Grinder completely resists.  The wall freezes Grinder but does no damage.S&h9 m##*##S&h1   #.#  #.#  #.#  #.#  #.#  #.#  # #.#  #>..########.#  #..5)*.....#  ......Y#######  ###.##. # #. #. #. #. ..Grinder gestures at you.S&hpl @You suddenly lose the ability to move! Your ice beast hits Grinder. 1=--- 2 Your ice beast freezes Grinder. Grinder resists.  --more--T&h --100Para Ramparts _T&hG T&hy T&h .5Grinder resists. The wall freezes Grinder.T&h5{ --Your ice beast barely misses Grinder.T&h/  --more--T&h O =1.9 (2Freeze _T&h[ T&h }  Grinder resists. The wall freezes Grinder. Grinder hits you!  You writhe in agony.T&h C 16T&h_ i----------Your ice beast completely misses Grinder.T&h8 /  --more--T&h > =2.9 (3 _T&h T&h q ##>..########.##...5@.....#......Y##########.##.# #.#.#.#...Grinder completely resists.  The wall freezes Grinder but does no damage.T&hP ##>..########.##...5@.....#......Y##########.##.# #.#.#.#...T&h ##>..########.##...5@.....#......Y##########.##.# #.#.T&h̉#.#...Grinder hits you!  * * * LOW HITPOINT WARNING * * *U&h##>..########.##...5@.....#......Y#######U&h|###.##.# #.#.#.#...U&hw*5  #.#  #.#  #.#  #.#  #.# U&hv, #.#  # #.#  #>..########.#  #...5@.....#  ......Y#######  ###.##. # #. #. #.  #. .. U&h. You writhe in agony.  * * * LOW HITPOINT WARNING * * *Your ice beast hits Grinder. Your ice beast freezes Grinder. Grinder resists.U&ha43/37 -------------------5==----12 3.9 (4U&h:}######U&hc?R _You can act again.U&hd#####5U&hejV#####U&hoF _Unknown command.U&h  #######You aren't carrying any items that you can evoke.#### _V&hDrink which item? Potions  b - a potion of magic  d - 2 black potions  e - 3 fizzy yellow potions  g - 2 coppery potions  k - 2 bubbling clear potions  l - 2 purple potions [!] read|quaff[?] describe selectedW&hgW&hW&h#.#  TCC the Chiller#.#  Gnoll#.#  Health: 3/37=-----------------------#.#  Magic: 5/12==========--------------#.#  AC: 2Str: 8#.#  EV: 12Int: 16##.#  SH: 0Dex: 12W&h)#>..########.#  XL:  5 Next: 38% Place: Dungeon:4#...5@.....#  Noise: ==-------  Time: 2103.9 (0.0)......Y#######  f) +2 falchion (drain)###.##.  Cast: Freeze# #.  Ramparts #. #.  5   Grinder (ally target)#.  Y   ice beast (summoned)..  You writhe in agony.  * * * LOW HITPOINT WARNING * * *Your ice beast hits Grinder. Your ice beast freezes Grinder. Grinder resists. _You can act again. &hgw10m_Unknown command. _You aren't carrying any items that you can evoke.W&h########You feel more energetic. You feel less energetic.Grinder completely resists.  The wall freezes Grinder but does no damage.  Grinder hits you!  You die...  Grinder sighs, "Dead already? I want a refund."W&haa-3/37 -W&hYv/  --more--X&hzX&h2Inventory: 15/52 slots Hand Weapons (go to first with ))  f - a +2 falchion of draining (weapon)h - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  i - a staff of air Scrolls (go to first with ?)  c - 5 scrolls of teleportation  j - a scroll of blinkingm - a scroll of revelation  n - a scroll of enchant armour  o - a scroll of poison Potions (go to first with !)  b - a potion of magicd - 2 potions of might {unknown}  e - 2 potions of mutationg - 2 potions of enlightenment {unknown}  k - 2 potions of curing {unknown}  l - 2 potions of haste {unknown}X&hD X&hXF,X&h^X&hdGoodbye, TCC.157 TCC the Chiller (level 5, -3/37 HPs)Began as a Gnoll Ice Elementalist on May 15, 2025.Slain by Grinder (7 damage)... on level 4 of the Dungeon.The game lasted 00:03:18 (2100 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.36158184 RepoMan PoWr-27 escaped with the Orb8.32963854 RepoMan FeSh-27 escaped with the OrbX&hfR9.30032968 RepoMan ReAl-27 escaped with the Orb  10.28001477 puimuR OnDe-27 escaped with the Orb  11.21620769 EnegeticOc VSFi-27 escaped with the Orb  12.19685091 BnniBaAl-27 escaped with the Orb  13.17910792 glosham ReAE-27 escaped with the Orb  14.17491541 kuniqs TeFE-27 escaped with the OrbX&h>K [?25h[?0c [?1051l[?1052l[?1060l[?1061l