Y&h Player: TCC Game: DCSS 0.33 Server: clan Filename: 2025-05-15.16:46:17.ttyrec Time: (1747327577) Thu May 15 18:46:17 2025 [&hA [?1051l[?1052l[?1060l[?1061h[&hG)0[?7h[&h[?25l[?1c[&h-[&h[&hWelcome, TCC. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll r - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Ice Elementalist[&hv[&h Q [&hs TCC the ChillerGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 7EV: 12Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded[&het @Cast: Freeze[&h&x r #####[&h y  #@.~♣ #..♣♣ #≈.♣ [&hy #♣.. ..♣ ~.. ♣.♣# !~[&h:~ [&hT Welcome, TCC the Gnoll Ice Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.[&h> [&h Press ? for a list of commands and other information.  Found a bubbling puce potion.[&h4 q _Found a staircase leading out of the dungeon.\&hI\&hT   Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting0.0   0.2  +8   + Spellcasting 4.8   1.2  +8          \&ho+ Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes0.0   0.2  +8   + Hexes0.0   0.3  +6  + Polearms0.0   0.2  +8   + Summonings0.0   0.3  +6  + Staves0.0   0.2  +8   + Necromancy0.0   0.3  +6  + Unarmed Combat 0.0   0.2  +8   + Forgecraft0.0   0.3  +6  + Throwing0.0   0.2 \&h" +8   + Translocations 0.0   0.3  +6      + Alchemy0.0   0.3  +6  + Short Blades 0.0   0.2  +8   + Fire Magic0.0   0.3  +6  + Long Blades0.0   0.2  +8   + Ice Magic7.0   2.8  +6  + Ranged Weapons 0.0   0.2  +8   + Air Magic0.0   0.3  +6      + Earth Magic0.0   0.3  +6[\&hn37m  + Armour0.0   0.2  +8      + Dodging4.4   1.2  +8   + Invocations0.0   0.2  +9  + Shields0.0   0.2  +8   + Evocations0.0   0.2  +8  + Stealth4.0   1.2  +8   + Shapeshifting 0.0   0.3  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|cost\&h \&h!   TCC the Chiller Gnoll Health: 13/13 ======================== Magic: 6/6======================== AC: 2Str: 7 EV: 12Int: 14 SH: 0Dex: 12 #####XL:  1 Next:  0% Place: Dungeon:1 #@.~♣Noise: ---------  Time: 0.0 (0.0) #..♣♣-) Nothing wielded #≈.♣Cast: Freeze #♣.. ..♣ ~.. ♣.♣# !~Welcome, TCC the Gnoll Ice Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ?\&h% *[37m for a list of commands and other information.  Found a bubbling puce potion. _Found a staircase leading out of the dungeon.\&hF 3\&h" \&hA \&h \&h| _\&h\&hR\&h \&h \&hO\&h\&h \&h%!\&h#\&h&,\&h>(\&h3~ ##### #<.~♣ #..♣♣ #≈.♣♣ #♣..♣ ♣..♣# ♣~..+\&h94A ♣♣.♣#  ♣@~#  +##   \&h9+7.0 (7\&h:+8.0 (8\&h<\&h?R _c - a bubbling puce potion]&h]&h"]&h]&hd]&hy _You open the door.]&h3]&h|]&h@  There is an open door here.]&h%:..♣♣#≈.♣♣♣..♣ ♣..♣# ♣~..+♣♣. ♣.~# #'###@# 10.0 (]&h&2.0)#..# #...#....#.....#......#.......####>....]&h+]&h,+1.0 (3]&h0]&h5; _Found a stone staircase leading down.]&h3]&h]&h]&h E≈♣.. ♣..♣#~..+♣.♣# ♣.~##'###.# #......................g....g   goblin (asleep)###>..... #.####]&h$Q02.0 (1]&h]&hu _A goblin comes into view. It is wielding a +0 dagger.]&h]&h]&h(]&h] _A goblin is nearby!]&h7  #♣..♣  ♣..♣# ♣~..+  ]&hU ♣♣.♣#  ♣.~#  #'##  ##.#  #..##+##.## #..@....... #. #. #.]&h6 >g #.. ####>  #.#### .# ]&h ]&h -3 _]&h" ]&h[% ]&h V ♣..♣# ♣~..+  ♣♣.♣#  .~#  #'##  ##.# # #..##+##.### #........... #.# #.# #.g #.. ####>  ##.#### ]&h ?.#  ]&h[ ]&h 7  The goblin shouts!]&hA ig...rr   quokka (wandering)g   goblin===4 _A quokka comes into view.]&h ♣~..+  ♣♣.♣#  .~#  #'## # ##.# .# #..##+##.#### #............ #.#  #.#  #......g..... #.. ####>r  ##.####... .#  #.#  #.# ]&hk,]&h]&hg.....Jr.J   endoplasm (wandering)r   quokka (wandering)g   goblin---5Freeze]&h]&h] _An endoplasm comes into view.^&h|^&h^&h^&h>(gr..J..^&h)1----=--6^&hw1^&h6w _You barely miss the goblin. The goblin hits you with a +0 dagger.^&hZ;  You freeze the goblin.^&h}^Y  You kill the goblin!^&h^^&hoc)r..J....Jr^&h5----17Freeze^&hà^&h^ _The endoplasm quivers.^&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^&h< 4^&h^&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^&hT ^&h.V ^&h~] ^&hzl D  ♣~..+  ♣♣.♣#  ♣.~# # #'## .#  ^&h\n ##.# .#  #..##+##.# #. #.#  #.....@r..J#  #.! #. ####>. ##.####. #.# .. ^&hn W#.# .. #.# .. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^&h(r ^&hMx "J.^&hx 7/13 ------------8^&hy Freeze^&hP} ^&h/ _Found a fizzy silvery potion. The quokka bites you. _You see here a +0 dagger.^&h@ ^&h ^&h ^&h ^ _You are too injured to fight recklessly!^&h  _You are too injured to fight recklessly!_&h& _You are too injured to fight recklessly!_&h- _You are too injured to fight recklessly!_&hT _You are too injured to fight recklessly!_&h9F _&h I Wield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons_&hI sa - a +0 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip `&hg ♣~..+TCC the Chiller  ♣♣.♣#Gnoll  ♣.~# #Health: 7/13============------------  #'## .#Magic: 5/6====================----  ##.# .#AC: 2Str: 7  #..##+##.#####EV: 12Int: 14  #.............SH: 0Dex: 12  #..........#XL:  1 Next: 10% Place: Dungeon:1  #.....@r.J.#Noise: =--------  Time: 18.0 (0.0)  #............!-) Nothing wielded  #.............Cast: Freeze  ####>.........  ##.####`&h [40m....  #.# ....J   endoplasm  #.# ...r   quokka  #.# ..  _You see here a +0 dagger. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!are too injured to fight recklessly!  d - a +0 dagger (weapon)5 (0.5d) +0 dagger _The quokka bites you.`&h6  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`&h?  ♣~..+ TCC the Chiller ♣♣.♣# Gnoll ♣.~# #  Health: 7/13============------------ #'## .#  Magic: 4/6================-------- ##.# .#  AC: 2Str: 7 #..##+##.#####  EV: 12Int: 14 #.............  SH: 0Dex: 12 #..........#  XL:  1 Next: 10% Place: Dungeon:1 #.....@r.J.#  Noise: =--------  Time: 18.5 (0.0) #............!  d) +0 dagger #.............  Cast: Freeze ####>.........  ##.####....  #.# ....  J  `&h endoplasm #.# ...  r   quokka #.# ..  _The quokka bites you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)`&h ♣~..+ TCC the Chiller ♣♣.♣# Gnoll ♣.~# #  Health: 7/13============------------ #'## .#  Magic: 4/6================-------- `&h1T##.# .#  AC: 2Str: 7 #..##+##.#####  EV: 12Int: 14 #.............  SH: 0Dex: 12 #..........#  XL:  1 Next: 10% Place: Dungeon:1 #.....@r.J.#  Noise: =--------  Time: 18.5 (0.0) #............!  d) +0 dagger #.............  Cast: Freeze ####>.........  ##.####....  #.# ....  J   endoplasm #.# ...  r   quokka #.# .. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`&hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka. ♣~..+ ♣♣.♣# ♣.~# #  #'## .#  ##.# .#  #..##+##.#####  #.............  #..........#  #.....@rJ..#  #............!  #.............  ####>......... ##.####.... #.# ....  #.# ...   #.# ..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze[4`&hO0m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is severely wounded.5---9.5 (1`&h+ _The quokka bites you.a&hKN  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a&h ♣~..+ TCC the Chiller ♣♣.♣# Gnoll ♣.~# #  Health: 5/13=========--------------- #'## .#  Magic: 3/6============------------ ##.# .#  AC: 2Str: 7a&hG #..##+##.#####  EV: 12Int: 14 #.............  SH: 0Dex: 12 #..........#  XL:  1 Next: 10% Place: Dungeon:1a&h1 #.....@rJ..#  Noise: =--------  Time: 19.5 (0.0) #............!  d) +0 dagger #.............  Cast: Freezea&h ####>.........  ##.####....  #.# ....  J   endoplasm a&h#.# ...  r   quokka #.# ..  _The quokka bites you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a&h#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)a&h1s ♣~..+ TCC the Chiller ♣♣.♣# Gnoll ♣.~# #  Health: 5/13=========--------------- #'## .#  Magic: 3/6============------------ ##.# .#  AC: 2Str: 7 #..##+##.#####  EV: 12Int: 14 #.............  SH: 0Dex: 12 #..........#  XL:  1 Next: 10% Place: Dungeon:1 #.....@rJ..#  Noise: =--------  Time: 19.5 (0.0) a&hm5#............!  d) +0 dagger #.............  Cast: Freeze ####>.........  ##.####....  #.# ....  J   endoplasm #.# ...  r   quokka #.# .. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  You freeze the quokka.a&h6a&h?7 ♣~..+ ♣♣.♣# ♣.~# #  #'## .#  ##.# .#  #..##+##.#####  #.............  #..........#  #.....@J...#  #............!  #.............  ####>......... ##.####.... #.# ....  #.# ... #.# ..a&ho4320.5 (1a&hOva&ha{onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  You freeze the quokka. _You kill the quokka!a&h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a&h  ♣~..+ TCC the Chiller ♣♣.♣# Gnoll ♣.~# #  Health: 5/13=========--------------- #'## .#  Magic: 2/6========---------------- ##.# .#  AC: 2Str: 7 #..##+##.#####  EV: 12Int: 14 #.............  SH: 0Dex: 12 #..........#  XL:  1 Next: 30% Place: Dungeon:1 #.....@J...#  Noise: =--------  Time: 20.5 (0.0) #............!  d) +0 dagger #.............  Cast: Freeze ####>.........  ##.####....  #.# ....  J   ena&h Tdoplasm #.# ...  #.# ..  _You kill the quokka!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)a&h!  ♣~..+ TCC the Chiller ♣♣.♣# Gnoll ♣.~# #  Health: 5/13a&h -=========--------------- #'## .#  Magic: 2/6========---------------- ##.# .#  AC: 2Str: 7 #..##+##.#####  EV: 12Int: 14 #.............  SH: 0Dex: 12 #..........#  XL:  1 Next: 30% Place: Dungeon:1 #.....@J...#  Noise: =--------  Time: 20.5 (0.0) #............!  d) +0 dagger #.............  Cast: Freeze ####>.........  ##.####....  a&hA#.# ....  J   endoplasm #.# ...  #.# .. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm!a&h\ ♣~..+ ♣♣.♣# ♣.~# #  #'## .# a&h* ##.# .#  #..##+##.#####  #.............  #..........#  #.....@†...#  #............!  #.............  ####>......... ##.####.... #.# ....a&h5 #.# ... #.# ..a&hxGc41.5 (1Freezea&hOa&hcUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm! _You kill the endoplasm!b&hi3b&hTb&hb&hXb&hj6==b&hb&hb&h,b&hb&hb&h$,b&hb&hb&hYl3====b&h'b&heb&hu7===b&hb&hSb&hb&hJb&hb&hG N ♣♣.♣#  ♣.~# ..#  #'## #.#  ##.# #.#  #..##+##.#####  #.............  #..........# b&h + #......†...#######  #............@...# -  #.......#  ####>... ##.####.......#### #.# #.......# #.# #.......# b&hM #.# #.......# ######### b&h*+8.5 (7b&hE-9.5 (8b&hab&hZ _e - a fizzy silvery potionb&h1 3b&hw3 b&h6 b&h/@ =====b&h+A b&hC b&hF b&h6G T8==b&hG b&hI b&hK ,b&hM b&hN b&hP ,b&hIQ b&hR b&hWT b&hT b&hU b&hV b&h@X b&hX 9====4====b&hY b&hZ b&hR\ b&h-] b&h] b&h^ b&h ` b&h` b&hOa b&hHb b&hc b&hVd b&hd b&he b&htg b&h[h O======b&hh b&hj b&hak b&hk R10/13==b&hl b&hm b&ho b&ho b&hp b&hp b&h=r b&hr b&hPs b&ht b&hMu b&hu b&h`v b&h&x b&hy b&h?z l1====b&hz b&h,| b&h} b&h~ P5====b&h~ b&h b&h b&hX b&hρ b&hT b&h b&h b&h b&h b&hi b&h :==b&hp b&h b&h b&h k2======b&h# b&hQ b&h b&h b&h} b&h b&hߒ b&hT b&hȓ b&h b&h> b&hӖ b&hP b&h[ b&h b&h :==b&h b&h̝ b&hg b&h L3==b&ht b&hn 1 _HP restored.b&h b&h N6====b&h b&h 4 _Magic restored.b&hk b&h b&hU b&h  ...........### ##########...# # ###.# # #.### # #...# # ###.### #...# ∆ ###.#  #@#  #.#  #.#  #..b&h  ###  ∆∆  You pick up a book of Displacement and begin reading...b&h 057.5 (28.0)b&h ,8.5 (29b&h b&h  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.b&h~W Z##########... # ###. #.###...##.### #...# ∆##.#  0.0).##. #.([ #...==9.5 (1 _Found 5 stones and a ring mail.b&hY  ### #.###..##.### #...# ∆##.#  ..###..# #.# ([g #.#g   hobgoblin (asleep) ..# .#0====60.5 (1b&hi r _A hobgoblin comes into view.c&hy #.### #...#  ###.### #...# ∆###.#  #.# #.# #.####.@.#### #.# ([g#.#..# 1c&h9V#...# ###.### #...# ∆###.#  #.# #.# #.####...####......#.# #...... ([g#...... ##.##....g. .#...... .# g 2 hobgoblins (asleep)#......#...... ##c&hk  A hobgoblin comes into view.c&hcc&hg.g.ggc&hE====2c&hc&hA _The hobgoblin shouts! x2; You hear a shout!c&h###.### #...# ∆###.#  #.# #.# #.####...###..# #......#@# #......#(g.##.....g###.##...... .#...... .##...... ..    hobgoblin#...... ## c&hc&hi=---3Freezec&h&c&hO _The hobgoblin misses you.c&h c&h{ B---4c&h c&h _You barely miss the hobgoblin. The hobgoblin closely misses you.c&h >  You freeze the hobgoblin!c&h F[c&h : 5----65Freezec&h= c&hH@ M _You kill the hobgoblin!c&hc&hc&h c&hG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d&hPh4d&hjd&h?o _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d&hId&hd&hd&h$ _d&hp Q  You see here 5 stones.d&h5 _d&h"d&hA  You see here a +0 ring mail.d&hd&h> _d&h?d&hZd&hAP----d&hDd&hq!d&hw#,d&h$d&he&d&h(,d&h#*d&h@-d&h3c #.# #.### #...####..#......#.####......#([.d&h4 #.....g###.#...... #..#...... #-#...g..............#......####+######.  g   hobgoblin (wandering) d&hL,71.5 (6d&hMS.gd&hN4==2.5 (7d&hcRd&h0U+ _The hobgoblin shouts!d&hqrd&h s d&hs#.#d&ht d&hu#.###d&h4v d&hv#...##d&hhw d&hx8###..# .### d&hR&([.# #.##  #..#  ##@# #....g.............  #......####+######. d&he>  #.# #.### #...## ###..# .### ([.# #.##  #..#  ##@# #....g.............  #......####+######.   _A hobgoblin is nearby!d&hm d&h  d&h #.#d&h  d&h #.###d&hy  d&hf #...##d&h " ###..# d&h0 .### ([.# #.##  #..#  ##@#d&h ~ #....g.............  #......####+######. d&h 3d&hzz  #.# #.### #...## ###..# .### ([.# #.##  #..#  ##@# #....g.............  #......####+######.   _A hobgoblin is nearby!d&h F #.### #...## ###..##......#.### #......#([.# #.....g###.## #...... #..# #......####.###### #....g....@........ #......####+######. ..g--3.5 (1 _d&h  You freeze the hobgoblin!e&hC1,e&h^: K†.KKK 2 kobolds (missiles, 1 wandering)  You kill the hobgoblin!e&hO85----e&hOW86Freezee&hUe&hYz _A kobold comes into view. It is wielding a +0 short sword.e&h4e&h$e&h%e&h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e&h m #.### #...########..# #......#.### #......#([.# #......###.## #...... #..# #......####.###### #.....K. #......####+######.e&h #K......#+##e&h e&h @K.e&h q1==----7Freezee&h* e&h _The kobold completely misses you. _You see here a hobgoblin corpse.e&h`R  You freeze the kobold! )K   kobold (missile)  You kill the kobold!(((((f&h84R.)@..f&hK==4--------98Freezef&hQf&hn _The kobold throws a stone. The stone closely misses you.f&h; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f&h 4f&hf&he _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f&hlg #.### #...## #..# #......#.### #......#([.# #......###.## #......# #..# #......####.###### #.....@†. #.K....####+######. #........#+#..#. ...# .........######.K-9 _ _Items here: ( ) = †.f&hSzr #.### #...## #..# #......#.### #......#([.# #......###.## #......# #..# #......####.###### #....@)†.f&hH #..K...####+######. #...#+#.....####. ...... #. ....... ....... ######f&h&f&h*(f&h2c.=80 f&h?7Q_The kobold throws a stone. The stone hits you but does no damage.f&h ; #.### #...## #..# #......#.###f&h W #......#([.# #......###.## #......# #..# #......####.###### #...@.)†.f&h|  #..K...####+######. #.. ......#+#.....#.####. ......# #. ...... .. ...... .. ######f&he f&h 41Freezef&h f&h5 T _The kobold closely misses you.f&h ;  You freeze the kobold!f&h D)f&h f&h #.###TCC the Chiller#...##Gnoll#######..#f&h> Health: 12/13 ======================--#......#.###Magic: 3/6============------------#......#([.#f&h AC: 2Str: 7#......###.##EV: 12Int: 14#......# #..#SH: 0f&hv :Dex: 12#......####.######XL:  1 Next: 100% Place: Dungeon:1#...@.)†...........Noise: =--------  Time: 82.5 (1.0)f&h #..)...####+######.d) +0 dagger#.........Cast: Freeze......#+#.....f&h #.####. ......# #. ........ ........ ###### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) f&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Items here: ( ) = †. _The kobold throws a stone. The stone hits you but does no damage. _The kobold closely misses you.You freeze the kobold! _You kill the kobold!f&hl @You have reached level 2!f&ht /  --more--g&h17/19=-7------2 0% Freezeg&h9;J _g&h(Ig&h': _8=g&hB #.### #...## #######..# #......#.### #......#([.# #......###.## #......# #..# #......####.###### #.....@†.. -#..)...####+######. #......... g&hWCk......#+#.....#.####. ......# #. ........ ........ ######  f - a ring of magical power  Things that are here:g&h]I4.5 (24===-5.5 (3g&h8Ng&h3QZ _a +0 club; 3 stones; a kobold corpseg&hc g&h1g g&hk g&hl g&hEp g&hx g&h} g&h~ i9===g&h( g&h@ g&hՇ g&h` ;===g&h@ g&h 7 _You open the door.g&hi g&h g&h g&h @  There is an open door here.g&h; g&h  _g&h\ g&hB g&h g&h& :==g&h g&hG g&h- g&h g&h g&hT Xg&h\ g&h[ g&h߸ P5====g&h$ g&hҼ g&hs ,g&hC g&h g&h g&hF g&h g&h g&h g&h g&h g&h& g&h g&h ====6===g&h Xg&h g&h Q===g&hD! g&h" g&hZ$ ,g&h% g&h& g&h' ,g&h( g&h}* g&h+ ,g&h?, g&h- g&h. g&h]/ g&h/ g&h0 g&h2 g&h3 g&h3 g&h4 g&h27 d7====g&h7 g&h9 g&h: ,g&h< ,g&h> ,g&h? g&hKA g&hB g&h4C g&hC g&hE g&hF g&hxG <====g&hAH g&hJ g&h5N ,g&hO g&hQ g&hS ,g&hU g&hV g&hAZ ,g&h[ g&h] g&hh_ ,g&h` g&hEc g&he ,g&hDg g&hi ,g&hj g&hNm u _e - 2 fizzy silvery potions (gained 1)g&hn 3g&hLp g&hq g&hNs ,g&hs g&hu g&hv g&hv g&hw g&hy 7 _You open the door.g&hj{ 3g&h{ g&h9~ @  There is an open door here.g&h 5 _g&h g&h g&h ,g&hv g&h g&h g&h g&hv g&h8 g&hs g&h g&hD g&h g&hr g&h g&hE g&h g&h" g&h g&h g&hڏ g&h g&hf g&h֑ g&h g&h &∆ ###. #h...#. #... #. #... #. #.. ∆ #. ... ###### #.# #..... #.# #..... #@# #..... #.# #..... g&h #.# #..... #.# #..... #.# #..).. #.# #..... h   jackal (asleep) #.# ......#' #.# #.####.#.#####'## # #..#.#.g&h 1136.5 (51.0)g&h ,7.5 (52g&h g&hp Y _A jackal comes into view.g&h6  ∆ #h...  #...  #...  #.. ∆  ...  #.#  #.#  #@#  #.#  #.#  #.#  #.# #..) #.#  #.# ' #.# g&h @. #####'## # .g&h q ∆ #h...  #...  #...  #.. ∆  ...  #.#  #.#  #@#  #.#  #.#  #.#  #.# #..) #.#  #.# ' #.# . #####'## # . _A jackal is nearby! ∆ #h... g&hu #...  #...  #.. ∆  ...  #.#  #.#  #@#  #.#  #.#  #.#  #.# #..) #.#  #.# ' #.# . #####'## # .h&h ∆ #h...  #...  #...  #.. ∆  ...  #.#  #.#  #@#  #.#  #.#  #.#  #.# #..) #.#  #.# ' #.# . #####'## # .h&h4h&h0h&h] _A jackal is nearby!h&hM #..∆...##h........h h&h##..r ∆ #....#####..#.##.......hhh 3 jackals (asleep).h&h{r   rat (asleep).'#.#.h&hSh&hV8.5 (1.0) _2 jackals and a rat come into view.h&hE$@############.## #########..∆.. ##h............ #...h....h&hw%c#######..r.[... #.#.............. ######.) #..... ......#'h&h-h&h/&9h&h9h&h?* _Found a kite shield.h&hYut#.# #.......# #...# ######### ###.### ########## #...#∆#h.h&hy.# ###.##h##.##........##.# #...h....##.########..r.[...# #..#.......@......# #######.#####.######## #.#.# #.#.# #.#.# #.#.# #.#.# #.....)#.# h&hon #..)#.#  #......40Freezeh&h{j   You freeze the rat!  You kill the rat!..hhh.†hhh1 wandering)h&h1w i6----4===1h&hw 0Freezeh&hQ} h&h * _The jackal barks! x2i&h, ######### ###.## ########## #...∆ #........# ###. #.h......# #. #.hh.....# #. #........# #.#######..†.[...# #. #..............# ###### .#####@######## #..... #.# # #.# # #.# # #.# # #.# # #.# #..).. #.#&hԛ40m #.. #.#......#'...hhhh2 _The jackal barks!i&ho ########## #...∆........## ..# ...h......#######hh†.[...#..............# ###### .#####.######## #..... #@# ).......#'#.####.#.h...hh---3j&hj&hj&h0j&h΍j&hp.hh.hj&hP---4Freezej&hɢj&h^j&h  You freeze the jackal.  The jackal is heavily wounded.The jackal misses you.j&hl5-------=5j&hj&h> _The jackal bites you but does no damage.j&h$ ;  You freeze the jackal!j&hv j&h 5. 2j&h {20/204-------126j&h j&h1 J _You kill the jackal!j&hj  You freeze the jackal.  The jackal is almost dead.The jackal bites you but does no damage.j&h l3-------7j&h j&h T _The jackal closely misses you.j&hx  You freeze the jackal!.   jackalj&h(2-------208 _You kill the jackal!k&h  You freeze the jackal.  The jackal is almost dead.k&hk&hdB1-------k&h9k&hk&hW _The jackal completely misses you.k&h};  You freeze the jackal.k&hX g†k&h){---950Freezek&h0k&h{4J _You kill the jackal!k&hn4k&hk&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k&hA M######### ###.## #########..∆..# ##....... #........#######..†.[...# #.#..............# ######.#####@#########.##.....#.#-1 _k&h(  _You see here a jackal corpse.k&hO #.# #.......# #...# ######### ###.### ########## #...#∆#.# ###.##.# #.##.# #.# #........# #.########..†.[...# #..#.......@......# #######.#####†######## #.#.# k&h g#.#.# #.#.# #.#.# #.#.# #.....)#.# #..)#.#  #......k&h k&h G-2 _k&h k&h k&h_#.# #.# #.###  #.# #.......# #...# ######### ###.###  ########## #...# ∆#.# ###.# #.# #.# #.# #.#  #........# #.#########..@.[...# #...#..............# #######.#####†######## #......##.# #......##.# #......##.# #......##.# #......##.# #.....)†#.# #..)...#k&h3ck&hc&3k&hgk&h>kp _You see here a rat corpse.l&hI#.# #.# #.### #.# #.# #...# # ###.### # #...# ∆∆ #.# ###.# #.# #.# #.# #.# #.# #.########..†@[...# #...##.# #..#####†# #......#.#.# #......#(#.# #......##.# #......# #.# #......##.# #.....)†.#.# #..)...#l&hMl&hON-4 _l&h4Xl&hMY.# #.# #.### .# #.# #...# # ###.### # #...# ∆ ∆ #.# ###.# #.# #.# #.# #.# #.# #.### #######..†.@...# #...##.# #..#.#####†# #......#.##.# #......#([#.# #......##.# #......# ##.# #......##.# #.....)†.#.# #..)...#l&hl&h&5l&hl&hT _You see here a +0 kite shield.l&h.l&hc/&6l&hI@ _g - a +0 kite shieldl&h 3l&h l&hS l&h l&h l&h l&h ,l&h l&h l&h k2===l&h l&h5 l&h l&h^ l&h l&h l&hx l&h l&h l&h l&h ,l&h4 l&hz l&h l&h ;===l&h( l&h$ l&h Z #.# #.......# # ######### # ####### ∆ #........#  #....... #....... #....... #######..†.....#  #.@............#  #.#####†##  ... #.# ..... #.# #....... #.# l&hi ....... #.# g   goblin (asleep)g...... #.# .#####. #.# # #.# l&ht ,64.5 (8l&h +5.5 (9l&h l&h  s _A goblin comes into view. It is wielding a +0 club.l&h.  #.#       ∆         #######..†.....#  l&h@0 ^#.@............#  #.#####†##  ... #.#  ..... #.#  ....... #.#  ....... #.#  g...... #.#  .#####. #.#  #.# l&h  #.#       ∆         #######..†.....#  l&h[ #.@............#  #.#####†##  ... #.#  ..... #.#  ....... #.#  ....... #.#  g...... #.#  .#####. #.#  #.# l&h l&h l&h2 l&hh ] _A goblin is nearby!l&h R #.#       ∆         #######..†.....#  #.@............#  #.#####†##  ... #.#  ..... #.#  ....... #.#  ....... #.#  g...... #.#  .#####. #.#  #.# m&hYj #.#       ∆         #######..†.....#  #.@............#  #.#####†##  ... #.#  ..... #.#  ....... #.#  ....... #.#  g...... #.#  .#####. #.#  #.# m&h(hJm&hz  #########  ########## ∆ #........# #.# #.# #.########..†.....# #..............# #@#####†######## .........# #.# .........# #.# .........# #.#..# #.#g.......# #.# #.#####.## #.##. #.# #.# #.#.. _A goblin is nearby!6.5 (1 _m&h<2 ##########∆ #........# #.# #.# #.########..†.....##. #..............###...###.#####†########.......@..# #.# .# #.#.# #.#.# #.#g.# #.###.#####.## #.# #. #. #.# # .# #.#. #.##m&h9m&hCbg.gm&hDE0===7m&hLm&hQ( _The goblin shouts!m&h\∆ #........##  #.##. #.##.# #.##.. #######..†.....##... #..............####...###.#####†########..........# #.# #.# #.##m&h`0.# #.##...g......# #.##....# #.####.####### #.# #. #.# #.# # .# #.# .# #.#######'## #m&hwm&h݀,g...m&h0---8m&hm&hʇm&h  ∆ #.   #. #.   #. #.   #.## #.  m&hel #... #######..†.....   #... #....   ###...###.#####†   #.# #.#   #.# #.#   #....g.....# #.#   #.# #.#   #.# #.#   ###.#####.## #.#   #. #.# #.#   # .# #.#   .# #.#  m&h!I #####'##m&h16-----=--9Freeze _The goblin hits you with a +0 club.m&h9 m&h: 7=----3====70m&h_> m&h@ _You hit the goblin but do no damage. The goblin closely misses you.m&hr  You freeze the goblin.  The goblin is moderately wounded.m&h 5--2----1m&hI m&h 9 _The goblin hits you with a +0 club.m&h{  You freeze the goblin.  The goblin is moderately wounded.m&h| a1-------2m&h m&h S _The goblin barely misses you.n&h ;  You freeze the goblin!n&h2)n&h=--0------333Freezen&hBJ _You kill the goblin!n&hZ4n&h bn&hfK _You are out of magic!n&h03n&hAn&hP n&h$ n&h3P _n&h<n&hK6=n&hUn&h n&hn&h'n&hn&h3!n&h#O---n&h%n&h8(n&h0) #.# #.......#   #.# #.......#  n&h1J #.# #.......#   #.# #########  n&h2 #.##### ######   #....)# #   #.....# #.....   # #.....  n&h3  #@### #.....-7.5 (4 n&hZ6f #...# #######..†..   #...# #...........   ###...###.#####†####   #..........# #.#   #..........# #.#   #....).....# #.#  #..........# #.#  #..........# #.#n&h=n&he>E-8.5 (5n&hECn&hF$ _Found a sling.n&h]8In&hU<n&hOC7==n&hDn&hGa1===n&h In&hKn&hBN,n&hzPn&hRn&hU,n&hWn&h/Zn&h]n&hn]h8==n&h`n&h?dn&hfQ===n&hin&hkn&h)nn&hnn&h?on&hpn&hr,n&hsn&hun&hwn&h2x9=n&h3yn&h{n&ha9=n&hTn&hn&hf,n&hn&hVn&hn&hU2===n&hn&hn&h*,n&hn&hn&hn&h>j20===n&hn&hn&h ;===n&h,n&hn&hn&hn&hn&hn&h+:==n&hn&hn&h\L #....).....# #.#  #..........# #.#  #..........# #.#  ###.#####.## #.#  #.# #.# #.#  #.# .# #.#  n&h#.# .# #.#  #.##### #####'##  #...@.# #......#  #####.# #......#   w# #......#   .# #......#  ## #......#  #.#......# w   dart slug (asleep)  PP...#+##  ....P##.#  P.PPP #.#n&h096.5 (18.0)n&h,7.5 (19n&hn&h\ _A dart slug comes into view.n&hx8 j #....) #.#  #... #.#  #... #.#  ###. #.#  #.# #.# #.#  #.# .# #.#  #.# .# #.#  #.#####   #...@.#   #####.#   w#   .#   ##         P.PPP #.# n&hK ; #....) #.#  #... #.#  #... #.#  ###. #.#  #.# #.# #.#  #.# .# #.#  #.# .# #.#  #.#####   #...@.#   #####.#  w#  .# ##  P.PPP n&h 4n&h n&h ` _A dart slug is nearby!n&hω  #....) #.#  #... #.#  #... #.#  ###. #.#  #.# #.# #.#  #.# .# #.#  #.# .# #.#  #.##### n&hs R  #...@.#   #####.#   w#   .#   ##         P.PPP #.# n&hQ0o #....) #.#  #... #.#  #... #.#  ###. #.#  #.# #.# #.#  #.# .# #.#  #.# .# #.#  #.#####   #...@.#   #####.#  w#  .# ##  P.PPP n&h5v _A dart slug is nearby!o&h1w #..........# #.#  #....# #.# o&hw ###.#####.## #.#  #.# #.# #.#  o&hx|#.# .# #.#  #.# .# #.# # #.##### #####'#o&hy# #.....# #......#  o&hz?#####@# #......#  #w# #......#  ..# #......# o&hzC ### #.o&h{o PP...#+##  ....P##.o&h{# P.PPP #.# o&h)|Y. #.##########o&hCo&h@8.0)Freeze o&h _o&hFo&ho&hsd ww    You freeze the dart slug.o&hl\1---=9o&h  You freeze the dart slug.o&hj.o&h1---501Freezeo&hXo&h<M _You kill the dart slug!o&ho&ho&h3o&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o&h 3o&h2 o&h o&hΣ o&h $ _o&hn o&hԳ ,o&h o&hz o&h O---o&h o&h o&h ,o&h o&h o&hj ,o&hH o&h o&h? ,o&h o&h o&h ,o&h o&h^ o&h k2===o&h o&h~ o&h\ ,o&h o&h o&h ,o&h o&h o&h ,o&h o&h o&hO Q===o&h o&h  o&hF ,o&h o&hb o&h] ,o&h o&h/! o&h" o&h# ,o&hp% o&h& o&hN' o&h' o&h^) o&h* o&h|+ o&h+, o&hU. o&h/ o&hR0 V3====o&h2 o&h[3 o&h^8 o&h8 o&h9 o&h< o&h"F Bo&hH o&hcK ,o&h*N o&hS o&h [ R====o&hc ,o&hj   #.........# #.#....  #.#P.PPPPPPP PP...#  #.#P.P...P.....P##.#  #.#P.PPP.PPP.PPP #.#  #.#P.........P #.#  #.#PPPPP.P.P P #..  #.#P.....P... ## o&hHl  #.#PPP.PPPPP.   #..@.....P. -24.5 (23.0)  #.#P.PPP.PP   #..P...P   ###PPP.PP ##..... ......o&hl   [#####  ## o&h2t o&ht F-5.5 (24o&hPy o&h{ # _Found a robe.o&hD o&hQ o&h o&h[ o&hu o&h Bo&h ,o&h o&h o&h ,o&h o&h o&hb ,o&h o&h o&hs ;4o&h  *===o&h o&h  #.#P.........P #.#### #.#PPPPP.P.P P #..... #.#P.....P... ##### #.#PPP.PPPPP.  #........P..  #.#P.PPP.PP  #..P...P.P  ###PPP.PPPPPPP  ###.30.5 (5.0) #......... #[#######. ###      o&h o&hX o&hn$ j _Key pressed, stopping explore.o&h$% o&h:* o&ha5 H _No target in view!o&h=3o&h$o&h*o&h4o&hP;: _o&hV>p&h},p&h,p&h3,p&hp&hp&h\Q===p&h!p&h%p&h;),p&h/,p&h4,p&hc6p&hA9p&hQ=,p&h}?p&hpBp&hHBp&h2Ip&h Kp&hKp&hLp&hNp&hQf5====p&h8Sp&h"V,p&hWp&h[@ _You now have 7 gold pieces.p&h_Ip&hPdBp&h%u====p&hp&h&6===p&hp&hc,p&h1p&h  #.#P.P...P.....P##.#   #.#P.PPP.PPP.PPP #.#   #.#P.........P #.  #.#PPPPP.P.PPP.P #....  #.#P.....P...P.P######  #.#PPP.PPPPP.P.P..  #........P...P...  #.#P.PPP.PPP.P.P  #..P.@.P.P.....P#51.5 (21.0)  ###PPP.PPPPPPPPP# p&hT###.........#.#  ...........# #[#######.#.# ### #####p&h&p&hbp&hpj _Key pressed, stopping explore.p&hp&hNp&hH _No target in view!p&hp&hp&hp&hH _No target in view!p&hp&hp&hop&hTH _No target in view!p&hM$3p&hs)p&hp1p&h8p&hg9$ _p&h?p&hEp&hM,p&hQp&h*Wp&h[Q===p&h,`p&hdp&hSi,p&hmp&hqp&hv,p&hzp&hp&h`p&hp&h/p&hp&h,p&h~,p&hq,p&h p&hUp&hyp&hN7====p&hp&hp&h,p&h<p&htp&h,p&h====p&h,p&h'p&h p&hm ,p&h p&h p&hC Bp&h$ p&hI( ,p&hC, p&h0 p&hS3 ,p&h16 p&h9 p&h= ,p&h!@ p&hQC p&h\F ,p&hLI p&h+L p&hNO ,p&hQ p&hT p&h#V ,p&hW p&h)Z p&h[ ,p&h$] p&h1_ p&hU` p&h` p&hja p&hb p&hSd p&hd p&hde p&hf p&hMh p&hh p&hKi p&hbj p&hk p&hl p&hl p&h}m p&hwn p&h o p&hvo p&hp p&h>q p&hq p&h>r p&hr p&hs p&hVt p&ht p&hu p&hv p&h#w p&hx p&hx p&hy p&hqz p&hz p&h{ p&h| p&hd} ,p&h~ p&h p&h> p&h p&hj p&h p&h% p&h p&hA p&hm p&h p&hp p&ḣ p&h p&hP ,p&hw p&h p&hƍ Bp&h[ p&h ,p&h p&hِ p&hn ,p&hi p&h\ p&h ,p&hϔ p&h p&hR ,p&h p&hg p&h ,p&h p&hٚ p&h ,p&hl p&hS p&h ,p&h" p&h p&h ,p&h~ p&ha p&h ,p&h p&h p&hX p&hީ p&h p&h֫ p&ho ,p&hS p&hݮ ,p&h; ,p&hh Bp&h p&hж Xp&h Xp&hO Bp&hJ p&h p&h 4...# ...### ...# ...# #+## ...### # ...#.. # #....#g# ############.####.# .............# .# #################.# ................@.# ###########..#######  #.........  #.######## #.# ###########.#g   hobgoblin (asleep) ............# ###########.# ###307.5 (568.5 (57 _A hobgoblin comes into view.p&h$|    ## # .. # #.# .#########.# ................@.###..#######  #..  #.  #.#.#.....# ###p&h    ## .. #.# .#########.# ................@.#p&h ##..#######  #..  #. #.#.#..... ###p&h p&h p&h p&h#  # #....#.# # #....### ..# #....# +###....###  #....#..  #....#g# ###########.####.# ............# #.# ################@# .................# ##########..####### #.........#.#p&h$ D####### #.# ##########.# ...........# ##########.# _A hobgoblin is nearby!p&h[* p&h, 89.5 (1.0) _p&h/ p&h2 q&h[xq&hy.q&h~z#q&hv{.q&h|## q&h} ..q&h~D# +####q&h\S.. #....#g ###########.### ............# ################ .................# ##########..#######q&h........####### ########## ..........q&hOq&hY 10q&hKq&hҜq&hè _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q&hA#...#.#######..#.## ..# +#####.. #....#g ###########.### ............# ################ ................. ##########..#######........q&hLB_####### ##########q&hHq&hI>1Freeze _q&hHNq&hTQq&hI  You freeze the hobgoblin.†q&hIj6----8=2Freeze _You kill the hobgoblin!q&hT  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q&h* _  You see here a hobgoblin corpse.q&h _q&hmq&h=q&h6,q&hq&hAq&hq&hP----q&hq&hq&hdq&hq&hq q&h",q&h1#q&h$q&h`, # #..#.#.#.......#  #....#.#.......#  q&h-##...#.#######.# #......# # #....#.#  #....### q&h-5#....# #....##########..## #....#.....@......>-8.5 (6 q&hf.O#....#†############.####.# # #.##.# ............# #####..q&h=/#.........  #.########q&h4q&hN5E-9.5 (7q&hT:q&hD@; _Found a stone staircase leading down.r&h|r&h}r&hE~r&hr&hr&hr&hӏ7====r&h2,r&ha,r&hr&hI,r&hbr&hGh====r&hGr&hr&hVr&hr&hr&hBr&hr&h_r&hҪ,r&hr&hr&hr&hr&h0r&h,r&hr&hR  There is a stone staircase leading down here.r&hr&h r&hC4_r&h>,r&hr&hr&h,r&hr&hqr&h,r&hc nr&h.,r&hr&hB'#.......# r&hn.#.......# #g# r&h\.#.......# #.##.# r&h$.#.......# #.##.# r&h4k.#######.# #.##.# r&h>.# #.# #.##.# r&h7.# #.## #.##.# ## #..# #.##.#  ##.###.##@# #########..##.#..##### ............>........... †####################### .## g   hobgoblin (asleep) .# .# ### 35.5 (16.0)  A hobgoblin comes into view.r&h @`.ggr&h<^v==6.5 (17 _The hobgoblin shouts!r&h#U #.# #.##g# #.##.# #.##.# #.# #.##.# #.## #.##.# #..# #.##.# ##.###.##@#..##.#..##### .......>..... †############ #r&hx #.# #.##g# #.##.# #.##.# #.# #.##.# #.## #.##.# #..# #.##.# ##.###.##@#..##.#..##### .......>..... †####### _A hobgoblin is nearby!r&hX.. ' #.g......##### .# ##..#  ##.###.##.# #########..##.#..##### ............>........... †####################### .#.g--7.0) _r&hX U####+######. .. ' .......g##### .# ##..#  ##.###.##.# #########..##.#..##### ............>........... †#######################.g--8r&h] M)†..........####+######. .. ' .......#####g .# ##..# ##.###.##.#g   hobgoblin#17----=9Freezer&h C _The hobgoblin hits you.r&hU  r&hW  r&hW You freeze the hobgoblin!r&hf r&hg .r&hh r&h r&hw 8r&h# =---r&h· 6r&hw ----r&h 66r&hlj 40r&hy Freezer&h r&h r&hҔ  r&h r&hO )_You kill the hobgoblin!r&h s&h  _No target in view!s&h4s&hs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)s&h.3s&hӖs&h1s&hs&h5$ _s&hns&hs&h,s&h[s&hs&h n9==----s&h=20==7====# # ..h......# ......... .### ...........## ....... ##..# ........#.### .......$.#([.# ........#######.###.## #.@......#-.# #..# #........# ..####.###### #........# .)†...........##.####### ..####+######. #.# #.# h   jackal (asleep) '#.......# #...s&hE.....# #.#.......# #.##.# 50.0)  A jackal comes into view.s&h hhhh 2 jackals (1 wandering)  The jackal barks!==1.5 (11s&h o _A jackal comes into view.s&hyj ..h...... ..h...... ......... ........# ........# .......$#([.# ........#######  #.@......#  #..# #........#  #........# .)†##.#######  #.# #.# #.# #.# #.##.#s&hG. ..h...... ..h...... ......... ........# ........# .......$#([.# ........#######  #.@......#  #..# #........#  #........# )†##.####### #.# #.# #.# #.# #.##. _There are monsters nearby!s&h(t .# ∆ #.#.h.......# #.#.h....... #.# h....... #.#.....##.# ###..# ..#.#.###$# .#([.# .......@.#######.###.#########..#.# #..# #..# ...####.###### #........#)†...........##.###########+######. #.#h 3 jackals (2 wandering) ...# #.# #'#.# #.# #.#.# #.#s&h .h.h--2.5 (1.0)s&h s&h~ Y _A jackal comes into view.s&h ### ...# ∆ #.##.# #.....#  #.# #...hh......#  #.# #..#  #.### #...........  #...## #....h....# ####..# #..#.#.####$# .#([.##.........#######.###.#########........#.# #..# #.#..####.###### #........#)†...........##.####### )...####+######. #.# ....# #.# .#'#.# #.#..h.h.hs&h z======--3Freezes&h s&hB t&ht   You closely miss the jackal.The jackal barks! x2  The jackal misses you....h.hhh===4 _The jackal stops to sniff the ground.t&ha  You freeze the jackal.  The jackal is lightly wounded.t&ht&ht&h,t&hU...hhht&h`6------5t&hxt&hεS _The jackal barely misses you.t&hdL;  You freeze the jackal!t&hNY  You kill the jackal!t&h*V5. 2t&hs19--5-------75--t&hrt6t&h}t&h+ _The jackal bites you.t&h;  You freeze the jackal!t&h: .   jackal  You kill the jackal!t&h֒t&h7----4-------83t&h 7t&hKt&h t&hs\_The jackal bites you. The jackal misses you.t&h;  You freeze the jackal!t&hOE†t&h3-------918Freezet&ht&hEJ _You kill the jackal!t&hċ t&hÌ t&hL t&h  t&h t&hݣ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)u&h _-- _You now have 13 gold pieces (gained 6).8=---u&hg4===u&hu&hu&hu&hwh9==u&hu&hu&hu&hu&hku&h`u&hSu&h$u&h===u&h?u&hu&hWu&hu&hVu&hwu&h u&hu&hu&h1;20===v&hXv&hx v&h!v&h] v&h3P># v&h #.#  ..#  #.# v&h] #.#  #.####.#  #......#  ######@.# - v&h# g.### # ....# ### ..........## ∆ #...........# #.# #...........# g   goblin (asleep) #.# #...........# v&hn"#.# #...........# #.### #...........# v&h<# v&h#71v&h$ 3.0)  v&hF%GA goblin comes into view. It is wielding a +0 club.v&h,&v&hu'v&h(-v&h(%2.5 (14v&h-v&h7; _Found a stone staircase leading down.v&h n ># #.# ..# #.# #.# #.####.#v&hn #......# ######@.# # g........### # #######....#  ..........#  ∆ .....#  ......# v&h6o ......#  #...........#  ...# v&h& ># #.# ..# #.# #.# #.####.# #......# ######@.# g........###  #######....#  ..........# ∆ .....# ......#  ......# #...........# . _A goblin is nearby!v&hJ8 ># #.# ..# #.# #.# #.####.# #......# ######@.# # g........### # #######....#  ..........#  ∆ .....#  ......#  ......#  #...........#  ...# v&h{ ># #.# ..# #.# #.# #.####.# #......# ######@.#v&h|5 g........###  #######....#  ..........# ∆ .....# ......#  ......# #...........#v&h}; .v&hv&hv&h4v&h] _A goblin is nearby!v&hL>##.# ..# #.# #.##.####.# #......#########..# ##.g.....@..### .#########....# .### ..........# ...# ∆ #...........# ##.# #...........#  #.# #...........#  #.# #...........#  #.### #...........#  #...## #..###3.0) _v&hL v&hX w ># #.# ..# #.# #.# # #.####.# # #......# ##..##+.g.### ..##....# #.### ..........# #...# ∆ #.....##.# #.....# #.# #.....# #.# #.....# #.### #.....#  #...## #.###v&hY ∆v&hZ v&h\ v&h] ==v&h^ 5v&h_ ====v&h` 4v&hf v&hk v&h" ># #.# ∆ ..# #.# #.# ## #.####.# .# #......# .# #..# .### +.g.###.# #....##.### ....#  #...# ∆ #...#  ###.# #..# #.# #.#  #.# #.#  #.### #.#  #...## #.###5w&hA ># #.# ∆ ..# #.# # #.## #.####.# ..# #......# #.# #..# #.### +.g.### #...# #....##.### ...# #...# ∆ #.#  ###.# #.# #.# #.#  #.# #.#  #.### #.#  #...## #.###6w&h<& ># #.# ∆ ..# #.# ## #.# .### #.####.#.# #......# ##.# #..#  #.### +.g.###  #...# #....#  ###.### ..#  #...# ∆ #.#  ###.# #.# #.# #.#  #.# #.#  #.### #.#  #...## #.###7w&hjS ># #.# ∆ ..# #.## #.# ..### #.####.# #...# #......##.# #..# #.### +.g.### #...# #....# ###.### .#  #...# ∆ #.#  ###.# #.# #.# #.#  #.# #.#  #.### #.#  #...## #.###====8Freezew&ht ~  You freeze the goblin.)w&h} 4----5=9Freeze _You kill the goblin!w&hȟ | _No target in view!x&hcv _  Things that are here:  a +0 club; a goblin corpse _x&hoXx&hp  ># #.# ∆ ..# #.### #.#..### ### #.####.# ###...# #... #......#  ###.# #....##..# #.### #..>.'@)........###-82.5 (3 #...# #....x&hq##....# ###.###... ..# ## #...#.? #..# .# ###.#. #..# .# .# #..# .# #.# #..# .# #.### #..# x&hzr.# #...## #..### _You open the door.x&htY _Found an escape hatch in the floor.x&hYx&hjx&hcx&hx&hDx&h&A---- _x&h' x&hK: There is an open door here.x&hj2I5==== _x&h@6,x&h7x&hF#.# #.# ##########.# #.# ........### ####.# #.####.# #######...# #....# #......# ###.# #....#########..# #.### #..>.'.)........### #...# #....#########....# ###.###....# ..........# ###### #...#.@..##...........#- .....# ###.#....##...........# .....# #.#######....# .....# #.# #....# .....# #.### #....# .....# #...## #..###  .....# #######..# #.....†...# ###### #......#.####..# #......#&hHm([.##.........### x&hQJ+7.5 (5x&hpKJ====8.5 (6x&hPx&hTc _h - a scroll labelled TENIAZ HOLOCAx&hIx&hnx&hXx&h,x&hx&hx&hXx&h,x&hx&hb,x&hM6===x&h_x&hEBx&h,x&h  #.....(...  #.........  #.........  ##........#  .........+ >#  #........# #.#  #..$...... ..#  #@# #.# 95.5 (7 ####### #.# #.# .### ####.# #.####.# #####...# #....# #  ###.# #....#########..# #.### #..>.'.).### #...# #....#########....# ###.###....# . #####....##..x&h 6.5 (8 _Found 2 stones.y&hަIy&hתy&hۯ,y&hR}===y&hy&hry&hiy&hny&hqL _You now have 19 gold pieces (gained 6).y&hc#.g........##...?##.....(....##..#.. y&hU####..# ............+ ># #...@....## #.#  #.............#  ##.#####.####.# y&h1V #.# # #.# ....### ####.# #.####.# ###...# #....# ## g   hobgoblin (asleep)###.# #....###y&h7..##.### #..>.'.)..###  #...# #....#########....#y&hc9.5 (3400.5 (4 _A hobgoblin comes into view.y&hy&h~Read which item? Scrolls  h - a scroll labelled TENIAZ HOLOCA [!] read|quaff[?] describe selectedy&h y&h y&h 4TCC the Chiller#.g........#Gnoll#...?......#Health: 20/20 ========================#.....(....#Magic: 6/7y&h 6====================----#..........#AC: 2Str: 7#...........EV: 12Int: 14####........#SH: 0Dex: 12............+ >#y&hy XL:  2 Next: 95% Place: Dungeon:1#...@....## #.#Noise: ---------  Time: 400.5 (0.0)#.............#d) +0 dagger##.#####.####.#Cast: Freeze #####y&h6 #.# # #.# ....### ####.# #.####.# ###...# #....# #......#g   hobgoblin (asleep)###.# #....#########..##.### #..>.'.)........####...# #....#########....# y&h A_Found an escape hatch in the floor. _There is an open door here. _h - a scroll labelled TENIAZ HOLOCA _Found 2 stones. _You now have 19 gold pieces (gained 6). _A hobgoblin comes into view.y&h_ P  Okay, then.y&h y&hw y&h . _z&ha ... #.g..# #...?......# #.....(....# ## #....#####.# .....+ >######..## #.# #.............# ##.#####.####.# ###### #.# # #.# .....### ####.# #.####.# ####...# #....# #......####.# #....#########..# #.### #..>.'.)........###z&hz&h21.5 (1 _z&hD z&h`z&h-z&hY4Q....####.#z&h%5 ...z&h6 g..?..(# ...###### z&h8.....+ >###### #............ ##.#####.### ######  # .....### ####z&hA#### ####.. #....###.# #....#########..#z&h J<2z&hMz&hx..... .###....####.#... g..?..(# ...####### .....+ >###### #............z&hy ##.#####.### ######  .# .....### ######## ####.. #....z&hz&hۀ&3z&hz&h9z&hpY....r. . ..... .###....####.#... g..?..(# ...####### .....+ >###### #............ ##.#####.###z&hwqr   rat (asleep) ######  .# .....### ########z&hzz&h{W7====4z&hz&hnV _A rat comes into view.z&hR g####### #.....r. . ....... .###.....####.#.... g..?..(# ...#######.....z&h? + >###### #............ ##.#####.### ######  .# z&h R5z&h z&hU ####### #r. . ....... .###.......####.#..... g..?..(# ...#######.....+ >###### #............ ##.#####.###z&hL z&h 46Freezez&h z&hE z&h w >  You freeze the hobgoblin.z&hJ~ \  You kill the hobgoblin!z&h .r†r   ratz&h" z&hZ TCC the ChillerGnoll########Health: 20/20 ========================....... .Magic: 6/8==================------......r .###AC: 2Str: 7.......####.#..EV: 12Int: 14.............SH: 0Dex: 12z&h X#.†........#XL:  2 Next: 104% Place: Dungeon:1#..@?......#Noise: ===------  Time: 407.5 (1.0)#.....(....#d) +0 dagger#..........#Cast: Freeze#...........#####........##.............+ >#r   rat#####........## #.##.............###.#####.####.# _A hobgoblin comes into view. _Okay, then. _A rat comes into view.You freeze the hobgoblin.  You kill the hobgoblin! _The rat squeaks loudly.z&h k _A rat comes into view.  z&hݦ You freeze the hobgoblin.  You kill the hobgoblin! _The rat squeaks loudly.  Your Spellcasting skill increases to level 5!You have reached level 3!z&h /  --more--{&h%  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {&h-5/259--------63 2% Freeze _You feel clever. x2|&h{####### #. . r .###.......####.#....... |&hd-†@.?..(# ...####### .....|&h>+ >###### #............|&hJ|&hPF.r|&h7---8 _|&h |&h |&hj |&h:---|&h|&h-' ####### # . . .###r####.#.......|&hf/^ #####.†..?..(# ...#######.....+ >###### # _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|&h5|&hZ7<=9Freeze|&h;|&h(?Q _The rat closely misses you.|&h&8  You freeze the rat!|&h01.|&hs[5-----410Freeze _You kill the rat!|&hh i Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce2% 3b - Ozocubu's ArmourIce2% 3  c - Summon Ice BeastIce/Summoning10% 3  d - Lesser BeckoningTranslocation19%2  e - Maxwell's Portable Piledriver Translocation36% 3  f - Teleport OtherTranslocation36% 3 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}&hZ}&h%}&hTCC the ChillerGnollHealth: 25/25 ========================Magic: 5/9=============-----------########AC: 2Str: 7....... .EV: 12Int: 16....... .###SH: 0Dex: 12.......####.#..XL:  3 Next:  4% Place: Dungeon:1.......@.......Noise: =--------  Time: 410.5 (0.0)#####.†........#d) +0 dagger#...?......#Cast: Freeze#.....(....##..........##...........#####........##.............+ >######........## #.#Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 }&h._You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The rat closely misses you.You freeze the rat! _You kill the rat!}&h/Memorise Ozocubu's Armour, consuming 3 spell levels and leaving 8? Y - Yes  N - No}&h }&h, +}&h TCC the ChillerGnollHealth: 25/25 ========================Magic: 5/9=============-----------########AC: 2Str: 7....... .EV: 12Int: 16....... .###SH: 0Dex: 12.......####.#..XL:  3 Next:  4% Place: Dungeon:1.......@.......Noise: =--------  Time: 410.5 (0.0)#####.†........#}&h0 d) +0 dagger#...?......#Cast: Freeze#.....(....##..........##...........#####........##.............+ >######........## #.#Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The rat closely misses you.You freeze the rat! _You kill the rat!-1.5 (1}&h }&h  }&h i_This spell is dangerous to cast!}&h [-2.5 (2}&h }&h +3.5 (3}&h6 ,}&h* +4.5 (4}&h }&h _You start memorising the spell. You continue memorising. x3}&h' }&h }&hH c _You finish memorising. Spell assigned to 'b'.~&h4~&h= Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce2% 3b - Summon Ice BeastIce/Summoning~&h 10% 3  c - Lesser BeckoningTranslocation19%2  d - Maxwell's Portable Piledriver Translocation36% 3  e - Teleport OtherTranslocation~&h36% 3 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~&hg ~&h{TCC the ChillerGnollHealth: 25/25 ========================Magic: 5/9=============-----------########AC: 2Str: 7....... .EV: 12Int: 16....... .###SH: 0Dex: 12.......####.#..XL:  3 Next:  4% Place: Dungeon:1.......@.......Noise: ---------  Time: 414.5 (0.0)#####.†........#d) +0 dagger#...?......#Cast: Freeze#.....(....##..........##...........#####........##.............+ >######........## #.# _The rat closely misses you.You freeze the rat! _You kill the rat! _[0;10~&h;1mThis spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.~&hb~&hMemorise Frozen Ramparts, consuming 3 spell levels and leaving 5? Y - Yes  N - No~&h[ ~&h TCC the ChillerGnollHealth: 25/25 ========================Magic: 5/9=============-----------########AC: 2Str: 7....... .EV: 12Int: 16....... .###SH: 0~&hB Dex: 12.......####.#..XL:  3 Next:  4% Place: Dungeon:1.......@.......Noise: ---------  Time: 414.5 (0.0)#####.†........#d) +0 dagger#...?......#Cast: Freeze#.....(....##..........##...........#####........##.............+ >######........## #.# _The rat closely misses you.You freeze the rat! _You kill the rat! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.~&h ]6===5.5 (1~&h ~&hC o _This spell is dangerous to cast!~&h +6.5 (2~&h, ~&hy A7.5 (3~&h ~&hX ~&h +8.5 (4~&hJ  _You start memorising the spell. You continue memorising. x3~&h ~&h ~&h# c _You finish memorising. Spell assigned to 'c'.&ht&hAz Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 10% 3b - Lesser BeckoningTranslocation19%2  c - Maxwell's Portable Piledriver Translocation36% 3  &h|d - Teleport OtherTranslocation36% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h &h6 &h_ TCC the ChillerGnollHealth: 25/25 ========================Magic: 6/9================--------########AC: 2Str: 7....... .&h EV: 12Int: 16....... .###SH: 0Dex: 12.......####.#..XL:  3 Next:  4% Place: Dungeon:1.......@.......Noise: ---------  Time: 418.5 (0.0)#####.†........#d) +0 dagger#...?......#Cast: Freeze#.....(....##..........##...........#####........##.............+ >######........## #.# _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.&h &h% $&h Memorise Summon Ice Beast, consuming 3 spell levels and leaving 2? Y - Yes  N - No&hzD&hzTCC the ChillerGnollHealth: 25/25 ========================Magic: 6/9================--------########AC: 2Str: 7....... .EV: 12Int: 16....... .###SH: 0Dex: 12.......####.#..XL:  3 Next:  4% Place: Dungeon:1.......@.......Noise: ---------  Time: 418.5 (0.0)#####.†........#d) +0 dagger#...?......#Cast: Freeze#.....(....##..........##...........#####........##.............+ >######........## #.# _This spell is dangerous to cast! _You start memorising the spell. [40&h=mYou continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.9.5 (1 _This spell is quite dangerous to cast!20.5 (21.5 (32.5 (4&hM _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.&hY&hVZ&h+],&hl_&h_$ _&hEi7==&ht########....... ........ .####.####.#..#.........######.†........# ## #.....(....# #..........# #...........#####.###......+ >######.## #.# #....# ##.#####.####.#4.5 (25.5 (3&hy&h|c _i - a scroll labelled NILAYRE EMAVO&hlx &h;y &h &h H _No target in view!&h I&h &h &h $ _&h* X&h &h &h &hj :==&h$ &h &h= ,&h &h &h:" ,&h$ &h% &h' ,&h( &ha* &h, ,&h, &hU/ &h1 c8===&h12 &h#4 &h6 ,&h6 &h8 &hz9 &h : &h: &h< &he> ,&h-? &h@ &hB Q===&h%C &hD &hE &hEF &hF &hG &hjI ,&h!J &hRK &hL &hMM &hM &hN &hO &h>P ,&h+Q &hS c9===&hp &hs &h1| K #### ############# ...# #.........@.# ...# #.#########.# ...####.#..# .# &h| ...........# ∆ .. #.†........# .## #..........# .# b   bat (asleep) #.....(....# b# #..........# .# #............&h 042.5 (17.0)&h˄ ,3.5 (18&h &hM V _A bat comes into view.&h  ### ############# ..# #...........# # #.#########@# ####.#..# #.# .......# ∆... †........# ##.## ....# #.# .....(....# #b# ..........# #.# .. #.. .#####&h 14.0)&h* &h &hbK  ############# #...........# #@# #.# ∆... .† ##.## #.#(....# #b# #.# #..&h  ############# #...........# #@# #.# ∆...†&h  ##.## #.#(....# #b# #.# #..&hd &h{ &hh &h Z _A bat is nearby!&hTe ### ############# ..# #...........############.#..# ........#...).........†#.####.#######. #(b.... #..##### ###+ >#&hj&hk&5&h{o&hq$ _Found a spear.&h ### ############# ..# #...........############.#..#.####.#######........#...).@.......†####.#######.# #.# (b.... #..##### ###+ >### #.===6&h&hӛ&h44&hT&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hTA ### ############# ..# #...........############.#..#.####.#######........#...).........†#.####@####### ..# #.# (b.... #..##### ###+ >### #..... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h7K&h 8  You freeze the bat!&hK 2.&h,k 8---68Freeze&hYp &hts G _You kill the bat!&h 4&h  &h B_No target in view!&h]  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h6 u _&hF ---&hgN X&h P &hQ ,&hoR &hS &hU ,&hV &hW &hX &hY M9===&hY &hZ &h[ &h \ ,&h"] &h^ &h^ &h_ &h` &h` &ha &hb &h$d &hd &hZe ;===&hg B&h"h ,&hbi &hj &hk &hk &hl &hm &hyn &ho &hp &hq &hzr &hr &h2t &hgu &hu &hnv &hw &hx &hDy &hy &hz &h| &h| &h } &h ~ &h &h &h &h &hՃ B&h &h_ &h &hv &hő &h@ =  You see here a +0 spear.&h &hU  _&h &h n&h &hJ &h &h &he ,&h &hX &h̬ ,&hJ &h &h= &h± &h| &h &h &h6 &hڶ &h &hU &h޺ &h &h& &h ,&h@ &h? &h/ ,&h &h &h ,&h} &hD &h( ........# #.#########.#........####.#..#.####.#######................#...).........  ######.†........#.####.####### &h ]#..........#.# #.# # #.....(....#.# #.# # #..........#.# #.####### #............# #........  #####....... #########&hA h-  .............'..l>#  #####........####.# #.............# ##.#####.####.# # #.# #.# #.#l   frilled lizard (asleep) ### ####.# #.####.## #....# #......# #.# #....#########..#&h J 84.5 (36.0)  You open the door.&h F-5.5 (37&h &hf a _A frilled lizard comes into view.&h    ..####.#..#  ..........#...).  .†........#.####. #..........#.# #.#  #.....(....#.# #.#  #..........#.# #. #............# #........  #####.......@#####  .............'..l>#  #####........####.#  #.............#  ##.#####.####.# # #.# #.# #.#   #.####.#   #......#   &hK    ..####.#..#  ..........#...).  .†........#.####. #..........#.# #.#  #.....(....#.# #.#  #..........#.# #. #............# #........  #####.......@#####  .............'..l>#  #####........####.#  #......... ##.#####.# #.# #.# #.#   #.#  #.. &hjT4&hf{ _A frilled lizard is nearby!&h|    ..####.#..#  ..........#...).  .†........#.####. #..........#.# #.#  #.....(....#.# #.#  #..........#.# #. #............# #........  #####.......@#####  .............'..l># &h #####........####.#  #.............#  ##.#####.####.# # #.# #.# #.#   #.####.#   #......#   &hƨ    ..####.#..#  ..........#...).  .†........#.####. #..........#.# #.#  #.....(....#.# #.#  #..........#.# #. #............# #........  #####.......@#####  .............'..l>#  #####........####.#  #......... ##.#####.# #.# #.# #.#   #.#  #.. &hK _A frilled lizard is nearby!&h6}.####.#..#.####.########........#...)..........&h~&######.†..#.####.####### #..........#.# #.# #.#.....(....#.# #.# #.#..........#.# #.#######.#.....# #.........#####.&h,f###### ##########........l># #########.#  #......# &huM##.#####.####.#.# #.# #.## ####.# #.####.# .# #....# #......#&h# #....#########..# .### #..>.'.)........###&h&h586.5 (1.0) _&hd&hQ _There is an open door here.&h.####.#..#.####.#.........#...).#######.†........#.####.#.##..........#.# #.# #.##.....(....#.# #.# #.##..........#.# #.#.##......# #.######.###### #.'@.l># #####.####.# #.......# ##.#####.#.# #. ####.# #.####.# # #....# #. # #....###### &hG  The frilled lizard hisses angrily.&hl.l==7Freeze&hn&hs _The frilled lizard unfolds its giant frill.&hC  You freeze the frilled lizard!&hIE†&h8---8-8Freeze&h&hqR _You kill the frilled lizard!&h{O - _No target in view!&h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hw 4&hHz &h} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h[ 3&hV] &hRa &hkc &h d $ _&h[i V  There is an open door here.&hYo K _&hq &hs ,&hu &h1w &h|y O---&hz &h9} &h ,&hv &h &h ,&hj &h &h ,&h &h &h c9===&h &hA &h ,&hS &h^ &h &h &hd &hS &h &hy &hN &hѪ &h' Q===&h &h &h ,&he &hd &h &h ,&hU &hx &h ,&h> &h] &h ,&h &h\  ........####.#.. ...... ######.†........ # #.......... #. #.....(....&hq  ##S. #.......... ..g.. . ##........ ..............'.- ####........## #### ...## #.......... ...# . ##.#####.## ...############ #.# #.# ..............### ####.# #.## g   hobgoblin (asleep) &h ...##########...# #....# #... S   ball python (constriction, asleep) ...# ###.# #....######## ...# #.### #..>.'.).....&h/ K 5046.0)  You open the door.&h F-5.5 (17&h &h _A hobgoblin and a ball python come into view. _Found a potion of magic.&h{w † #  #. ( &hP2##S.  ..g..  ......########. ......'@..............'. ......########. ...##  .  #.# #.#     &hL ###.#  #.### #..>.'.)&h*Y † #  #. ( ##S.  ..g..  ......########. ......'@..............'. ......########. ...##  .  #.#      ###.#  #.### #..>.'.)&ha&hd&hZl&hrd _There are monsters nearby!&h/ † #  #. ( ##S.  ..g..  ......########. ......'@..............'. ......########. ...##  .  #.# #.#    &hj0V  ###.#  #.### #..>.'.)&h † #  #. ( ##S.  ..g..  ......########. ......'@..............'. ......########. ...##  .  #.#     &h ###.#  #.### #..>.'.)&h,&h&hF&hCd _There are monsters nearby!&h7 .####.##.... #b... ######.† #g... # #.... #.....(#S... #.g... # #.#. ..@...............'.#.#.### #.# ... ##.#####..####### #.# #.#.### ####.# #..#...# #....# #g   goblin (.# ###.# #....b   bat (asleep).#&h9 #.### #..>.'.)S   ball python (constriction, asleep)&hMG6.0)&hP&hV _A hobgoblin and a ball python come into view. _Found a potion of magic. _There are monsters nearby!There are monsters nearby! _A bat and a goblin come into view.There is an open door here.&h^ .# #.# ###### ####.# #....# ....... #b...# ######.† #g...# #..... #....# #.....(####S...# # ....g...# #. ##&hM########. ...'....... ........######## ######..#### #.........# ..... #.#####.############ #.# #.............### ####.# #.##########...# #....# #..#&h###.# #....######&h&h..Sgb.gggb&hA`wandering)Swandering)&hqE====7&h&h> _The goblin shouts! The hobgoblin shouts!&hب  .# #. ###### .####. #....#  #....# ######.† #....# # #Sg..# #.....(#b...# ##.# ###.....g@.##..' ##.## #.....#### #.# #..... ##.#####.##### #.# #.### ####.# #.#...# #....# #.# ###.# #....&h &h b.!.gS&ha 1----=---8Freeze&h &hu - _The hobgoblin hits you.&h >  You freeze the hobgoblin.&h &h &hg &h- \  You kill the hobgoblin!&h z....gbSg   b   batS   ball python (constriction)&h 2=---8---12---9&h& _ _The bat misses you.&hq  You freeze the bat.  The bat is moderately wounded.&h&h- b. The bat hits you but does no damage. The goblin closely misses you.The ball python closely misses you. The ball python grabs you.7------ 2 10Constr &h0&hq4_ _The ball python constricts you.&h;  You freeze the goblin.&h &h< .b The goblin is moderately wounded.The ball python bites you but does no damage.  The ball python constricts you. The goblin hits you with a +0 club.&h 18----6-----1&hU&hc: _The bat hits you but does no damage.&heb  You freeze the goblin.  The goblin is heavily wounded.  The bat barely misses you.The ball python bites you but does no damage.&hr.b16------5-----2&hKv _The ball python constricts you. The goblin hits you with a +0 club.&h&h#&h &hL#^ _You are too injured to fight recklessly!&h &h&h&h^ _You are too injured to fight recklessly!&hו&h,&h&hs^ _You are too injured to fight recklessly!&h &h &h &h8 ^ _You are too injured to fight recklessly!&h. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&h&h&hP _You don't know that spell.&hѲ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  ........# #. TCC the Chiller ###### ........####. Gnoll #....# ............. Health: 16/25 ===============--------- #....# ######.†..... Magic: 4/9==========-------------- #....# #....... AC: 2Str: 7 #....# #.....(. EV:  2 Int: 16 #####!...# #....... SH: 0Dex: 12 #.....g.b# #....... XL:  3 Next: 12% Place: Dungeon:1 ### #.....S@.########....... Noise: =--------  Time: 512.5 (0.0) ... .........'.............. d) +0 dagger # #........########....... Cast: Freeze ####### #.....#### #....... Constr ......# #..... #&h #.##### ......############ #.# # g   goblin .................### ####.# # b   bat ......##########...# #....# # S   ball python (constriction) ......# ###.# #....##### _You don't know that spell.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)&h,9M ........# #. TCC the Chiller ###### ........####. Gnoll #....# ............. Health: 16/25 ===============--------- #....# ######.†..... Magic: 4/9==========-------------- #....# #....... AC: 2Str: 7 #....# #.....(. EV:  2 Int: 16 #####!...# #....... SH: 0Dex: 12&h< #.....g.b# #....... XL:  3 Next: 12% Place: Dungeon:1 ### #.....S@.########....... Noise: =--------  Time: 512.5 (0.0) ... .........'.............. d) +0 dagger # #........########....... Cast: Freeze ####### #.....#### #....... Constr ......# #..... ##.##### ......############ #.# # g   goblin .................### ####.# # b   bat ......##########...# #....# # S   ball python (constriction) ......# ###.# #....#####Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the goblin.&h}=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  You freeze the goblin.  You kill the goblin!&hE?  The bat hits you but does no damage. The ball python barely misses you.&hT    ######  #....#  #....# &h$U4† #....#  #....# ( #####!...#  #.....b..#  #.....S@.#&h*Xd .........'..... #........###### #.....####  #..... ######### #.# # b   bat  # S   ball python (constriction)   ###.#  The ball python constricts you. The ball python bites you.&hvj4--43.5 (1&h|&h_ _The ball python constricts you.&h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hz ........# #. TCC the Chiller ###### ........####. Gnoll #....# ............. Health: 14/25 =============----------- #....# ######.†..... Magic: 3/9========---------------- #....# #....... AC: 2Str: 7 #....# #.....(. EV:  2 Int: 16 #####!...# #....... SH: 0Dex: 12 #.....b..# #....... XL:  3 Next: 14% Place: Dungeon:1 ### #.....S@.########....... Noise: =--------  Time: 513.5 (0.0) ... .........'.............. d) +0 dagger # #........########....... Cast: Freeze ####### #.....#### #....... Constr ......# #..... #&h{#.##### ......############ #.# # b   bat .................### ####.# # S   ball python (constriction) ......##########...# #....# # ......# ###.# #....##### _The ball python constricts you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)&h  ........# #. TCC the Chiller ###### ........####. Gnoll #....# ............. Health: 14/25 =============----------- #....# ######.†..... Magic: 3/9========---------------- #....# #....... AC: 2Str: 7 #....# #.....(. EV:  2 Int: 16 #####!...# #....... SH: 0Dex: 12 #.....b..# #....... XL:  3 Next: 14% Place: Dungeon:1 ### #.....S@.########....... Noise: =--------  Time: 513.5 (0.0) ... .........'.............. d) +0 dagger # #........########....... Cast: Freeze ####### #.....#### #....... Constr ......# #..... ##.##### ......#&hj\########### #.# # b   bat .................### ####.# # S   ball python (constriction) ......##########...# #....# # ......# ###.# #....#####Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  You freeze the bat!   ######  #....#  #....# † #....#  #....# (&h+ #####!...#  #.....)..#  #.....S@.# .........'..... #........###### #.....####  #..... ######### #.# # S   ball python (constriction)     ###.# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  You freeze the bat!  You kill the bat!&hQo10----64.5 (1&h\z _The ball python bites you. The ball python constricts you.&hMg  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hG@ Z ........# #. TCC the Chiller ###### ........####. Gnoll #....# ............. Health: 10/25 =========--------------- #....# ######.†..... Magic: 2/9=====------------------- #....# #....... AC: 2Str: 7 #....# #.....(. EV:  2 Int: 16 #####!...# #....... SH: 0Dex: 12 #.....)..# #....... XL:  3 Next: 16% Place: Dungeon:1 ### #.....S@.########....... Noise: =--------  Time: 514.5 (0.0) ... .........'.............. d) +0 dagger # #........########....... Cast: Freeze &hD ####### #.....#### #....... Constr ......# #..... ##.##### ......############ #.# # S   ball python (constriction) .................### ####.# # ......##########...# #....# # ......# ###.# #....##### _The ball python bites you. The ball python constricts you.Casting: Freeze (safe; 1% risk of failure)  &hQ KConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)&h=V +&h`  &ha V........# #. TCC the Chiller&hb  &hNd N###### ........####. Gnoll&hLe  &hTf #....# ............. Health: 10/25 =========---------------&hg  &hi j#....# ######.†..... Magic: 2/9&hRj E=====-------------------&hk  &hm [#....# #....... AC: 2&hn -Str: 7&ho  &hq f#....# #.....(. EV:  2 &h+r -Int: 16&h  #####!...# #....... SH: 0Dex: 12 #.....)..# #....... XL:  3 Next: 16% Place: Dungeon:1 &h; ### #.....S@.########....... Noise: =--------  Time: 514.5 (0.0) ... .........'.............. d) +0 dagger # #........########....... Cast: Freeze ####### #.....#### #....... Constr ......# #..... ##.##### ......############ #.# # S   ball python (constriction) .................### ####.# # ......##########...# #....# # ......# ###.# #....#####Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python!&h    ######  #....#  #....# † #....#  #....# ( #####!...#  #.....)..#  #.....†@.# .........'..... #........###### #.....####  #..... ######### #.#        ###.#  &h޺ 12 85.5 (1Freeze&h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python! _You kill the ball python!&h .# # .# # ###### #### #....# ....... #....# ######.† #....# #..... #....# #.....( #####!...# # #.....@..# # #### #.....†..######## .... ..'...... .# .#........######## .####### #.....#### #.......# #..... #.################ #.#............### ####.#.##########...# #....#-6&h&h0  Things that are here: _a +0 club; a bat corpse; a goblin corpse&h #########  .#  .#  ###### ### #....# ....... #....# ######.† #....# #..... # #....# # # #####@...# # #  #.....)..# # ##### #.....†..######## ..... ...'...... ..# ..#........################ #.....#### #......# #.....# #.############### #.#............### ####.#&h 11=3===-7 _&h&h&h+8.5 (2&h &ha _b - 2 potions of magic (gained 1)&h 3&h. &h &h$ 2=====&h~% &h* X&h}+ ,&h, &h/ &h+1 O=&h1 &h3 &h85 3=4==&h5 &h^7 &h'8 &h8 ,&hu: &h0; ,&h; &h< &h= &h{> ,&h? &h@ &hBA {4====&hA &hC &hD &hD ,&hE &hG &hG &hZH &h$I &hBJ &hJ &hK &hL &hM &h7N ^5==&hN &hO &hQ &hQ O5===&hR &hS &hT &hjU ,&hV &hW &hOX ,&h5Y &hZ &hZ ^6==&hj[ &hZ\ &h;] &h] Q===&h _ &h ` &h` ,&ha &hb &hlc ,&h6h &hh 97&hi Q==&hk &hl ,&h &h? &hgA &hA &hB &hC &hlE &h F &hF &h W 4&hO^ 2 &h a G_You open the door.&hk   There is an open door here. &hUn J_&ho &hp &hq &hs &h(u &hu &hw &hx &hsz &h{ &h| &ht~ &h &hd &he &h &h} &hT &hU &hވ &hk &h‹ &hČ &hM &h &hΐ &hϑ &hU &h &h &h &h &h &h5 6.#.#......#&hޡ #....#.#....... &h $.#.#......#&h1 3J##...#.#######. &hڣ $.#.#......#&h _.#......# #. &h6 .#.#......# .#....#.# #. &h ##.#......# .#....### # &h ##.#......# .#....# ## &hD dPPPP...#'## .#....########## &h _...P##.#.########.#....#.... &h {.PPP##.#........@.#....#†######## &h q.P.P #.############.####.# &h PP.P #..............# #.# &h۬ CP.P####################.#&h #P.P.....................#&h: &h P...#############..####### J   endoplasm (asleep) .&h P.P..# #.........P#.# #.######## PPPP#.# #.#&hM &h 609.5 (9&h 1.0)&h &h" &10.5 (92&h2 &h  &h W_An endoplasm comes into view.&hc &hj b..# ..# J#..# .# ..# .# ..# .# ..# .#....# '## .#.########.#........@.#....#† #.############   #.#   &hk      #.# &h3..# ..# J#..# .# ..# .# ..# .# ..# .#....# '## .#.########.#........@.#....#† #.############   #.#     &hOJ&ha _An endoplasm is nearby!&h1..# ..# J#..# .# ..# .# ..# .# ..# .#....# '## .#.########.#........@.#....#† #.############   #.#         #.# &h@..# ..# J#..# .# ..# .# ..# .# ..# .#....# '## .#.########.#........@.#....#† #.############   #.#      _An endoplasm is nearby!&h$6..# ..# J#..# .# ..# .# ..# .# ..# .#....# '## .#.########.#........@.#....#† #.############  &h% #.#         #.# &hf}..# ..# J#..# .# ..# .# ..# .# ..# .#....# '## .#.########.#........@.#....#† #.############   #.#     &h #.#####'## # #..#.#.#.# #.#......# #.#....#.#.......# #.#......# #J##...#.#######.# #.#......# #.#......# #.# #.#......# #.#....#.# #.# #.#......# #.#....### #.. #.#......# #.#....# ##. PPP...#'## #.#....########## ..P##.#.########@#....#.......... PPP##.#..........#....#†######### P&h;.P #.############.####.# P.P #..............# #.# P.P####################.# P.P.....................# P...#############..####### P.P..# #......... ..P#.# #.######## _An endoplasm is nearby!&h&h81.5 (1.0) _&ht&h,&h:q #.# .#######'##&ha.#.......J##...#.######..###. #.#...... PPP...#'## &h]3######### ..########.......... PPP##.#..........#....#†#####################.### #..............# &h>####################P.....................#..#############..####### P.P.........&h&h=&2&h&h&h ......#' #.# ######'##.#.......J##...#.######..###. #.#...... PPP...#'## ######### ..########.......... PPP##.#..........#....#†#####################.### #..............# ####################P.....................#..#############..#######3&hyf&htg&hk&ho _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h  #...........#' #.# ######'##.#.......&h yJ##...#.######..###. #.#...... PPP...#'## ######### ..########.......... PPP##.#..........#....#†#########&h ############.### #..............# ####################P.....................#&h &hy -4 _&h &h &hײ &h &h  &h; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h#)...####+#####...........#' #.# ######'##.#.......J##...#.######..###. #.#...... PPP...#'## ######### ..########.......... PPP##.#..........#....#†#####################.### #..............# ####################5 _&h&h/ &h ...&h%2...)†.......&h#&hL #..)...####+##&h###...........#' #.# ######'##.#.......J##...#.######..###. #.#...... &hR7PPP...#'## &h)######### &h"0..########.......... PPP##.#..........#....#†#####################.### #..............# &h %&h%6&h&Freeze&h-&hN4 &hP5_&h6=is nearby! &h6_&h7You can't see any susceptible monsters within range! (Use Z to cast anyway.) &hn8 You freeze the endoplasm!&h>&h?.&hG@ &h&h8&h---&h22&hx=&hG 7&h!Freeze&hj"&hq(&h,C &hD&hsF)_You kill the endoplasm!&hG&h;1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hrX &h߅:_No target in view!&hp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hP _---&hUX&h"V&hX&h[,&ha]&h`&h.cM9===&hc&he&hh&hel,&h p&hDt&hw&hw&hz&h|&h,&h&h&h׉&h;===&hI&hU&  &h3bThings that are here:  a +0 club; 3 stones; a kobold skeleton&hz&h _&h&h5g  You see here a hobgoblin skeleton.&h&h} _&hx&h&h8&h&h&h$&hޱ,&hm&hH&h,&h&hy&h'&h&h&h&h6,&h&he&h &h&h&hD&h7&h&h&h&h&h&h&h&h&hy&h &h&h&h,&h&h&h,&h&hQ,&h&h&h&h&h&ho&h&h&h*&h&h&hn&h&hd&h,&hD&h|&h,&h[&h&h&hF&h&h&hK,&h&h(&hf,&hB&h&h&h4,&hX&h&hM&h&h &h &hY ,&h &h&h&h&h&h&&h,&h&h&hc&h,&h&hB,&h&h&h%,&hO&h&h# &h &he!&h"&h#&h%,&hp&&h'&h'&h(&h)&he*&h?+&h+&h,&h7-&h-&h.&h/&h0&h1&hV2&h3&hO4&h4&hu6&hX7&h7,&h8&h9&h:,&h;&h<&h}=&h>&h?&h@&h@&h;A&hVB&h=C&hC&hbD&hE&hF&h!G,&hH&hI&hKJ&hJ&hK&hL&hGM,&hN&heP&h6Q,&hR&h T&hT&h`U&hV&hW&h9X,&hhY&hCZ&hZ,&h[&h\&hY],&ha^&hh_&h`,&h`&ha&hcb,&h}c&hd&h:e&he&hf&hg&h6h&hh&h7j&hk&h)l,&hm&hn&hao&h$p&hq&hDs&hs&ht&hHv&hhw,&hx&hx&hy&hLz,&h{&h},&h,&h&h&h&h&h&h&ha&hv&h@,&h&h&hL&h&hw&h &h&h7&h&h&hn&h,&h`&hq&h ,&hE&hJ,&hޝ&h&h&h5&h֠&h&hX&h-B&h&h&h9&hί&h&h&h&h5&h.&hW&h&h&hݷ&h&h&h/&h&hռ&hj&h&h&h&h&h5&h&h(&h&hQ&h{&h&h2,&h&hg&h&h&ht&h&hS&h&h&h&h,&h&h&h9&h&h&h~&h&h&h^&h&hU&h"&h[&h&h,&h&h&hh,&h&h,&hW&h&h&h_,&h &h2,&h&h&h&h&hR&h&h&hP,&hb&hV &h ,&h &hE,&h&h9&hY,&h(&h}&h&h.,&h&h1&h&hY&h?#&hB$,&h%&h'&h.&h@0&hi1,&h22&h4&h5&h/6&h6&h 9&h*:&h;,&h}=&h>,&h?&hB&hBC,&h3D&hF&hG&hzH,&hJ&hK&h6L,&hPg  You see here a hobgoblin skeleton.&h\Q&h6R _&h;S&hT&hU&hV&hZW&hY&hZ,&h[&h~&hO+   There is a stone staircase leading down here. _[40&hǒ m&hA g[m&h  #.........# #...........#  #.........# #.#########.# ####.........####.#..#.####.### ....#.................#...)...... ....########.÷........#.####.### ....# #..........#.# #.# ....# #.....(....#.# #.# ....# #..........#.# #.### .)..# #....@.......# #.....-80083.0) .†..########........###### ##### ....'...............'.÷.># ....########......[39&h ;49m..####.# .#### #.............## ##.#####.####.# #### #.# #.# #.# ...### ####.# #.####.# ##...# #....# #......#-&h/ &h T _Key pressed, stopping explore.&h@ I&hX P _&h &h X&h X&h X&h X&h &h$ ,&h &hp &h ,&h &hp &h ,&h &h &h ,&h &hH &h! ,&h;" &h|& &h$( ,&h( &h, &h- ,&hg. &h 2 &h}3 ,&hu4 &h7 &h~9 ,&h: &h= &hI? ,&h? &hD &hE ,&hF &hJ &hK ,&hL &hPP &hQ ,&hR &h7V &hW ,&hyX &h[ &h] ,&h] &h` &hb ,&hec &hkf &hg ,&hZh &hCk &h~l ,&hm &hp &hSq ,&hsr &ht &hv ,&hv &hhy &hz ,&h7{ &h} &h~ ,&h; &h &h; ,&hσ &h &h ,&h &h &h &h/ &hNj &h &h ,&hI &h &h B&h &h ,&h &hj &h] ,&hF &h &h &hi ,&h &hڠ &h ,&hX &hQ ,&h ,&hӧ ,&h &h r'#.......# #.##.# .#.......# #.##.# .#.......# #.##.##.......# #.##.########.# #.##.#&hů # #.# #.##.# # #.## #.##.# ## #..# #.##.# ##.###.##@#38.5 (38.0) #########..##.#..############## ........>.................# ÷############################.# #.....# #.##.###.# #.# .# #.# #.# #.# .# #.# #.# #.######.# #.# #.#&h5 &h: &hl T _Key pressed, stopping explore.&ht I&h P _&h. &h X&h &h ,&h &h> &h &h ,&h R  There is a stone staircase leading down here.&h 5 _&h &hP &h ,&h &h &h; &h ,&h &hx ,&h6 &h &h &h7 ,&h &h &hb ,&h &h &hv ,&h &h+ ,&h &h  &h  &h ,&h* &h &h ,&h &h2 &h ,&hA &h/ &h ,&h There is a stone staircase leading down here. _Key pressed, stopping explore. _There is a stone staircase leading down here.  You see here a hobgoblin skeleton.&h &hI  _&h &h &h &hF ,&h &h &h ,&h &ha &h ,&hy &h+ &h ,&h &h &h ,&h &h &hp! ,&h" &h# &h$ &h% &h% &h& &h|' &h( &h( &h) &hW* &h* &h+ &h, &h>- &h- &h. &h/ &h0 ,&h1 &ht2 &h 3 ,&hN4 &h75 &h5 ,&h 7 &h7 &h8 ,&h9 &h: &h:; ,&h< &h= &h> &h? &h@ &hZA &h B &hB &hC &hE &hE &h'F &hG &hH &h|I &h J &hK &hM &h%N &hN &h6Q &hQS ,&hT &hW &hZ ,&h"] &h*` &he ,&hh &hl &hq ,&ht &h z #########.####.#......# #.#  #...####.#......# #.#  #.#P.PPPPPPPPPPP...#'## #.#  #.#P.P...P.....P##.#.########.#  #.#P.PPP.PPP.PPP##.#..........# &h  #.#P.........P.P##.############  #.#PPPPP.P.PPP.P##.............  #.#P.....P...P.P################.#PPP.PPPPP.P@P...............79.5 (41  #........P...P...######.  #.#P.PPP.PPP.P.P..# #.  #..P...P.P.....P#.# #.  ###PPP.PPPPPPPPP#.# #.  ###.........#.#.############.  #...........#..............  #[#######.#.##############.  ### ##### ##&h V[39;49m &h &hԙ  _There is a stone staircase leading down here. _Key pressed, stopping explore. _There is a stone staircase leading down here. _You see here a hobgoblin skeleton. _Done exploring.&hR &hS &hW &h { ..............0.0)..&h &h| E _Done exploring.&hp&h&hؘ,&h &h'&h&h+&h_ &h&h7_Done exploring.&hWhere to? (? - help)  D - Dungeon &h &h [?25h[?0c #########.####.#......# #.# TCC the Chiller&h #.........####.#......# #.# Gnoll#.#P.PPPPPPPPPPP...#'## #.# Health: 25/25 ========================#.#P.P...P.....P##.#.########.# Magic: 9/9========================#.#P.PPP.PPP.PPP##.#..........# AC: 2Str: 7#.#P.........P.P##.############ EV: 12Int: 16#.#PPPPP.P.PPP.P##............. SH: 0Dex: 12#.#P.....P...P.P############### XL:  3 Next: 22% Place: Dungeon:1#.#PPP.PPPPP.P@P............... Noise: ---------  Time: 879.5 (0.0)#........P...P...#&h ############. d) +0 dagger#.#P.PPP.PPP.P.P..##. Cast: Freeze#..P...P.P.....P#.##.###PPP.PPPPPPPPP#.##.###.........#.#.############. #...........#.............. #[#######.#.##############. ### #######  _There is a stone staircase leading down here. _You see here a hobgoblin skeleton. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) &h$ [?25l[?1c&h42&h&hj&h]&h/ _&h+,&hv.,&h3&h8&ho=,&hA&hF&h"MB&hmO&haQ&hR&hR&hXX&hZ&h[&hc\&h]&hI_&ha`,&h>a&hb&hc,&hd&h&f&h+g&hh,&hi&hj,&hek&hl&h2n,&h"o&hHp&hVq,&hVr&h.. ...#   ##.# b... # ...#.# .##. .#B   giant cockroach (asleep) .. #. ..b   bat (asleep) .ß #.   _There are monsters nearby!&hYy )......## ....... ## #....# #...##.### #............B #....<#.....<..!#..#@.#.#..##.>......# &h{ ##.#.b #.....##.##. ... #. ....ß #. .#.. &h< &h 89.2 (1.0) _&hF&hTH  ....... ...... ## #....# #  ...#....###.###  #............B  #....<#.....  #...<..!....  #..#@.#.#..#  #.>......# ##.#.b...# #.....#.# ##.##. .# ... #. .. ..ß #. .# .. #. .#&hP  ....... ...... ## #....# #  ...#....###.###  #............B  #....<#.....  #...<..!....  #..#@.#.#..#  #.>......# ##.#.b...# #.....#.# ##.##. .# ... #. .. ..ß #. .# .. #. .# &h&h&h6&hrd _There are monsters nearby!&h`H  ....... ...... ## #....# #  ...#....###.###  #............B  #....<#.....  #...<..!....  #..#@.#.#..#  #.>......# ##.#.b...# #.....#.# ##.##. .# ... #. .. ..ß #. .# .. #. .#&h  ....... ...... ## #....# #  ...#....###.###  #............B  #....<#.....  #...<..!....  #..#@.#.#..#  #.>......# &h##.#.b...# #.....#.# ##.##. .# ... #. .. ..ß #. .# .. #. .# &hv&h &h&hd _There are monsters nearby!&he ....... ......##.#....# # ...#....###.### #............B #....<#...... #...<..!....#...#..#..#.#..##.>...@..#  ##.#.b...# #.....#.# ##.##.#.# ... #....ß #.#.##b   bat. #.#.#&hPq`[40m##. #.#20Freeze _  . ...... ##.#....# #  ...#....###.###  #............B  #....<#.....  . #...<..!....  #...#..#..#.#..#  #.>...@..#  ##.#.b...#  #.....#.#  ##.##.#.#  ... #....  ..ß #.#.##  ... #.#.#  ##. #.#&hR@  . ...... ##.#....# #  ...#....###.###  #............B  #....<#.....  &h. #...<..!....  #...#..#..#.#..#  #.>...@..#  ##.#.b...#  #.....#.#  ##.##.#.# ... #.... ..ß #.#.##  ... #.# ##. #.# &h&h&h &h|Z _A bat is nearby!&h  The helpless bat fails to defend itself.  You impale the bat!!.&hZz51Freeze &h2A_You kill the bat!&heE4&hL&hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hT  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h4  _No target in view!&h- ......## ...... . ...... ##.#....# # ...#....###.### #............B  #....<#..... . #...<..!.... #...#..#@.#.#..##.>......# ##.#.....# #.....#.###.##.#.#. #.... B   giant cockroach (asleep)ß #.#.#... #.#.###. #.#0&hW2.2 (1 _&hL&......## ........ ........ ##.#....# # ...#....###.#####............B #....<#... #...<@.!.....#...#..#..#.#..###.>......# ###.#...##.....#.###.##.#.# . #....ß #.#.##... #.#.#B..B[39;4&h)9m3&h*&hM-&hI ......## ........ ........ ##.#....# #  ...#....###.####  #..........B...  #....<#......  . #...<@.!.....  #...#..#..#.#..##  #.>......# #  ##.#.....# #.....#.# ##.##.#.# ... #.... ..ß #.#.## ... #.#.#&h  ......## ........ ........ ##.#....# #  ...#....###.####  #..........B...  #....<#......  . #...<@.!.....  #...#..#..#.#..##  #.>......# #  ##.#.....# #.....#.# ##.##.#.# ... #.... ..ß #.#.#[39;&hɦ49m ...  _A giant cockroach is nearby!&h)......## #........ ......... .###.#....# .# ...#....###.##....B.#....<#.. #...<.@!.#...#..#..#.#..##.>......#.# #&h##.#.....#..#.....#.#.#.##.##.#.#####... #......ß #.#.## &h&htL.B&h5-4 _&hA&h&hu......## ## ........ .. ........ .# ##.#....# .# ...#....###.#####<#.........#....<#.B.....$. #...<..@.#...#..#..#.#..##.>......#.# ## ##.#.....#..#.....#.#.#.##.##.#.##### ... #......ß #.#.##  <Found 10 gold pieces. Found a stone staircase leading up.[39;&hU,49m=5Freeze&h&&hp _The giant cockroach bites you but does no damage. _You see here a smoky clear potion.&h,  You freeze the giant cockroach!†&hF8---96Freeze _You kill the giant cockroach!&hR &hS &hW &hZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h# 3&h& &h1 &hB Y0-7.2 (1&hE &h>J X _j - a smoky clear potion&h3&h0&hX&hO  You see here a giant cockroach corpse.&h _&h&h !&h[#&h$9---&h$&h%&h!),&h)&h+&h/,&h/&h1&h7p   ......######  ............  ........ ..#  ##.#....# #.# ##  ...#....###.#####<####.#  &h8 #......................  #....<#.†....@$#  -32.2 (5#...<...........#  ...#..#..#.#..####.#  #.>......#.#.## )# &hf9o##.#.....#.... # #.....#.#.#...   ##.##.#.######   ... #....    ..ß #.#.##  &h:E &h>&hd?+3.2 (6&h*C&hrE# _Found a mace.&h 3&h &h&hy9===&h74 _Magic restored.&hI&ha &hg%M _You now have 29 gold pieces (gained 10).&h+3&h,&h(0&h@3B&h5&hN9&hx:;===&h;&hD>&hA,&hB&h+E&hF&hG&hH&hQ  You see here a +0 mace. _&hS,&hzT&hV&hW,&hX&hZ&h[,&h\&h]&h_,&hE`&hb&had&h e&he&hf&hh&hki&hj&hj&hl&h5m&hm&hn&hVp&hq&hq&h s&ht&h_u&h v&hv&hx&h{y&h*z&hz&h|&h|,&h}&h&h,&h&hc&h#,&h&h&h,&h@&h&h,&h&h&hf,&h&h,&h4&h#&hw&h9,&h'&hј&h,&hК&h%&h,&h&h|&h<,&h&hƣ&h,&h&h&h,&h&h6&h,&h&h&h,&h&h&h,&h&h,&hس,&h8&h#...#..#..#.#..#####.>......#.#.## # ##.#.....#.... # ## #.....#.#.#... # #.#####.##.#.######### ###.......##............ ...._...ß.##.#.######### ##.#.#  ##@# #.#.# 68.2 (3&h#5.0) #.####.#.#  #......#.#  ######.#.# #.#.# #.#.# #.#.# #.# #..&hz&h6,9.2 (36&h_&h< _Found a faded altar of an unknown god.&hn4&hr&_&huH _No target in view!&h!I&h&h(f _&h X&h8 ,&h &hV&h,&he&h0&h6 .. #....<#.†.. .....#...<...... .#...#..#..#.#.. &h.##.>......#.#. . ##.#.....#.... ##. #.....#.#.#..## #.#####.##.#.....###.......##........>......@_...ß.##.#.#####73.2 (4.0)#######........#.#.#&h%#.##.####.#.# ####.####.#.##......#.#######.#.#  #.#.# #.#.# #.#.#&h 8_&h +4.2 (5&h#&_&h\&9 _Found an escape hatch in the floor.&h_ _No target in view!&h.. #....<#.†......#...<..#...#..#..#.#..#.##.>......#.#.#. ##.#.....#.... ##. #.....#.#.#.## #.#####.##.#.#....###.##.>....ß.##.#.##........#.#.# ##.##.####.#.# # 5.2 (1 _ _There is a faded altar of an unknown god here.&h _No target in view! _There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Cheibriados or (c) Wu Jian, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.&ha &hbb &hh +.. #....<#.†... TCC the Chiller.....#...<....... Gnoll.#...#..#..#.#..# Health: 25/25 ========================.##.>......#.#.## Magic: 9/9========================. ##.#.....#.... AC: 2Str: 7##. #.....#.#.#... EV: 12Int: 16## #.#####.##.#.###### SH: 0Dex: 12&hj e....###.......##......... XL:  3 Next: 29% Place: Dungeon:2>.......@...ß.##.#.###### Noise: ---------  Time: 975.2 (0.0)#######........#.#.#d) +0 dagger##.##.####.#.#Cast: Freeze####.####.#.##......#.#######.#.##.#.##.#.##.#.# _No target in view! _There is a faded altar of an unknown god here.  This altar belongs to (a) Ignis, (b) Cheibriados or (c) Wu Jian, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.&h@n  Ignis accepts your prayer!Ignis welcomes you!&hbw /  --more--&hx   of Ignis *****.6.2 (1 _&hp 3&hr &hs &hz &h{ &h| &h} &hn~ ,&hh &h B&h &h  ............ .(. ........ ..# ..###.#....# #.# # #.#...#....###.##.#.#.#..............#.... #....<#.†&h  ......#...<....... #.#...#..#..#.#..# #@##.>......#.#.80.2 (4 #.###.#.....#....##.# #.....#.#.#...## #.#####.######....###.......##.........>......._...ß.#############........##.##.#######.###&hI 9_&hR +1.2 (5&h &h % _Found 8 stones.&hI&hk&hݱn&h9X&h3,&h&hX&h-&h,&h&h&h&hK&h&h&h,&hI&h &h ### #.######... #.w....#.##### ∆ # #@....... #.#.####### # #.#.#.....##.#  ###............ .....#........&h? .........(.......... ..# w   dart slug (asleep) #######...###.#....# #.# #.#.#...#....###.#.#.#.#...........&heL∆93.2 (12.0)&h6,4.2 (13&h&h=\ _A dart slug comes into view.&hr^∆ ### #.######... #.w..@.#.######$####........  #.#.####### #&hZ #.#.#.....##.# ###....##### .....#....... .........(.......... ..#######...###.#....# #. #.#.#...#....###&h^&hL15.0)&hA&h+ _Found 14 gold pieces.&hYO 2 ∆&hOP  ### #.######... #.w.@..#.##### #$####. #.#.# # #.#.#.....##.# ###.... .....#. ...(.  #...###.#....# # #.#.#...#....###&hR &h W &hW S.ww&hX 46Freeze&h"[ &h\ &h*  You freeze the dart slug.  The dart slug is severely wounded.&h'0 t  The dart slug launches a dart at you.&h &hN g2---8---&hY '=7&h &h& - _The slug dart hits you.&h  You hit the dart slug but do no damage.You bite the dart slug, but do no damage.The dart slug is severely wounded.&h &8&h &h O _The dart slug misses you.&h>  You freeze the dart slug.&hi.&h ---7------359Freeze _You kill the dart slug!&hm&hl _Your Invocations skill increases to level 1!&h&h&h)&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h3&h5,&hӺ| _&h3=&h$O---&h&h,&h&hM _You now have 43 gold pieces (gained 14).&h~4==&h&hD&hc8===&h\&hN&h1,&h&h&h&h,&hg&h~5==&h=&h1 _HP restored.&hu&h?Q===&hz&h&h,&hg&h&hx,&h&hw# .......S.. ########.# #.....@..# -#.########## #.######... #......#.######.#####.#.####### # S   adder (wandering) #.#.#.....##.#.............######.....#................. 1012.2 (13.0)  An adder comes into view.)=-3.2 (14&h2V _Found a mace. The adder moves out of view.&hAX&hY3&h]&hh]...###+#.w............) ... #.# #......@.# #.### #.######... #....#.&hel####.#.# # w   ribbon worm (asleep)#.#.#.....##.####.#.....#.&hm,0.0)&hn&h?wSS   adder (wandering)&hx+4.2 (1&h&h.^ _A ribbon worm comes into view.&h7  .. .###+#.  w....S.  .......  ....)  ...  ########.# #......@.# #.##########        &h' n #       &hL  .. .###+#.  w....S.  .......  ....)  ...  ########.# #......@.# #.##########     &h   #     &h &h &h &h d _There are monsters nearby!&h( y### #.. #.###+#.#w....S#........#....).# #......#########@# #........# #.###########.######...#......#.######.####........ &h ####.#.####### #  #.#.#.....##.####...######&h :S.&hB ]9===5 _&hx &hM &hd"## . .###+#w...S....) #@.....########.###+##........# ############........#.#####.####........ ####.#.#######  #.#.#.....##.#&h?$&h(U.S&h)&6&h-&h/&h#  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h@ %TCC the ChillerGnoll of Ignis *****.###Health: 25/25 ========================#.. .&hAB MMagic: 6/9================--------#.###+#..AC: 2Str: 7#w.......EV: 12Int: 16**...S...SH: 0Dex: 12**...).#XL:  3 Next: 35% Place: Dungeon:2*@***..#Noise: ---------  Time: 1016.2 (0.0)&hkC #######****#+##d) +0 dagger#......***Cast: Freeze#.###########.######...#......#.#####w   ribbon worm (asleep)#.####........S   adder (wandering)&hvG ####.#.####### ##.#.#.....##.# _A ribbon worm comes into view. _There are monsters nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate&h=TCC the ChillerGnoll of Ignis *****.###Health: 25/25 ========================#.. .Magic: 6/9================--------#.###+#..AC: 2Str: 7#w.......EV: 12Int: 16#....S...SH: 0Dex: 12#....).#XL:  3 Next: 35% Place: Dungeon:2#@.....#Noise: ---------  Time: 1016.2 (0.0)########.###+##d) +0 dagger#........#Cast: Freeze#.###########.######...#......#.#####w   ribbon worm (asleep)#.####........S   adder (wandering)####.#.####### ##.#.#.....##.# _&h\e[40mThere are monsters nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.&hLw#.......S#...S#@...#.##..#w  catching breath)SS 2 adders  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The adder hisses angrily.  An adder comes into view. freezes the ribbon worm!&hǾ #`#`#```#The ribbon worm expels a string of sticky webbing.&h:&h^&hi#......S.#....#@.S#.##.#&hko==7.2 (1Ramparts &h[tf###.###&h}W _The stream of webbing misses you.&h` M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hm The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No&h*&h&hTCC the ChillerGnoll of Ignis *****.###Health: 25/25 ========================#.. .Magic: 6/9================--------#.###+#..AC: 2Str: 7#w.......EV: 12Int: 16#......S.SH: 0Dex: 12#....).#XL:  3 Next: 35% Place: Dungeon:2#@.S...#Noise: ==-------  Time: 1017.2 (0.0)########.###+##d) +0 dagger#........#Cast: Freeze#.##########Ramparts #.######...#......#.#####w   ribbon worm (catching breath)#.####........SS&h[39;49m 2 adders####.#.####### ##.#.#.....##.#The wall freezes the ribbon worm!  The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.&hc####.#######&h. _&hF,&hH&hPt.#w....S.##@S.# --8.2 (1Freeze&h:Y ####.## The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _The wall freezes the adder. The wall freezes the ribbon worm!&h  The wall freezes the adder. The adder seems to slow down. The adder bites you.  You are poisoned.&ht7#w.....#....S#.###(1 slow)&h~4======-=-9Pois Ramparts &ht#####&h, _The adder poisons you!&h;  You freeze the adder.  The adder is heavily wounded. #S)##.###(catching breath)  The adder seems to slow down. You feel sick. The wall freezes the ribbon worm. ##`#`#`#`#The ribbon worm expels a string of sticky webbing.&hc *  The stream of webbing misses you. The wall freezes the adder.##....#@SS#.#.2---5=====---20###.### _The adder seems to slow down. The adder barely misses you.&h> :  You freeze the adder!&h  You kill the adder!You feel sick. The wall freezes the ribbon worm!&h ^  You kill the ribbon worm!&h L.##@S.#.##S   adder (slow)&h~. 6---4------701  Your Staves skill increases to level 1!  Your Ranged Weapons skill increases to level 1!  Your Throwing skill increases to level 1!Your Armour skill increases to level 1!&h0 Your Shields skill increases to level 1!  Your Unarmed Combat skill increases to level 1!&h4 U##&h>7 k _Your Evocations skill increases to level 1!&ha  You freeze the adder!  The adder is severely wounded.You feel sick. The wall freezes the adder!&h)j##@†#.##&h-3-----972Freeze&hz##.###&h I _You kill the adder!&h##.###&h&h}####&h; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hqa####.##&hc&hrg<##&hzxC##&hJz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h}J&h&h.y  The frozen ramparts melt away as you move.&hٮW1-&hI _You feel sick.&h0--&h|3 _You feel sick.&hm3  You feel sick.&h19--4==&h&h߽j _You are no longer poisoned.&hb20=&h&h=&h,&h&he&h,&h&h&h-P==&hU&h&hO=&hl&h&h&hK1=&h<&h7 _You open the door.&h3&hv&hO&hC,&h&h&hl2##+#########...# #.....#...# #.###+#...# #.........# #.........# #....).#@## -&h#x.†....#.#  ########.###'##.##........# #.##.  #.##########.##.#  #.#####l.# l   frilled lizard (asleep)#......##.#  #.####...........  ####.#.####### #&hj033.2 (11.0)&hlf5===-4.2 (12&h&ha _A frilled lizard comes into view.&h|_  ##+## #...# #...# #.###+#...# #.........# #.........# #....).#@## #.†....#.#  #.#   #.##.#  #.#  .#  #.#  ...   #&h  ##+## &h~ #...# #...# #.###+#...# #.........# #.........# #....).#@## #.†....#.#  #.#   #.##.#  #.#  .#  &h y#.#  ...   &h &hJ &h &h e _A frilled lizard is nearby!&hL  ##+## #...# #...# #.###+#...# #.........# #.........# #....).#@## #.†....#.#  #.#   #.##.#  #.#  .#  #.#  &hO <...   #&hM  ##+## #...#&h H #...# #.###+#...# #.........# #.........# #....).#@## #.†....#.#  &h\ #.#   #.##.#  #.#  .#  #.#  ...   &h &h &h &hx  &h4 W_A frilled lizard is nearby!&h F ##+## &h #...# #...# #.###+#...# #.........# #.........# &h #....).#@## #.†....#.#  #.#   #.##.#  #.# &h r .#  #.#  ...   #&hG  ##+## #...# &h #...# #.###+#...# #.........# #.........# #....).#@## #.†....#.#  #.#   #.##.#  &h#.#  .#  #.#  ...   &hH&h&h=&h-e _A frilled lizard is nearby!&hw##+#########........###+...............#....).#.##.†....#@#  ########.###'#&hR........# #.#########......l.....#.##########...........###.#.########.# #.#.#.....##.&h&hZ{l.l&hm2===5.0)&h&hI8 _The frilled lizard hisses angrily.&h3d##+#########........###+........#....#).#.#†....#.#  &he########.###'#........# #.##########.##l.............#.##########...........###.#.########.# #.#.#.....###.............######&hmkl.-6Freeze&h&h&h&h˄\1-=7&h&hx _You closely miss the frilled lizard. The frilled lizard bites you.&h &h.= You freeze the frilled lizard.&h&hrB†&h+&hU##+##TCC the Chiller#######...#Gnoll of Ignis *****.#.....#...#Health: 21/26 ===================-----#.###+#...#Magic: 4/9==========--------------#.........#AC: 2Str: 7#.........#EV: 12Int: 16#....).#.##SH: 0Dex: 12#.†....#.#XL:  3 Next: 100% Place: Dungeon:2  ########.###'##@#&hVNoise: =--------  Time: 1038.2 (1.0)  #........# #.##†#d) +0 dagger#.##########.##.#Cast: Freeze  #.######........##......#.######.##.####...........  ####.#.########.##.#.#.....##.####.............###### _A frilled lizard is nearby! _A frilled lizard is nearby! _A frilled lizard is nearby! _The frilled lizard hisses angrily. _You closely miss the frilled lizard. The frilled lizard bites you.  You freeze the frilled lizard.&h{ &h3_You kill the frilled lizard!You have reached level 4!&h/  --more--&h(N6/3211-----84 0% Freeze _You feel stronger.&ho [?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) &h  [?25l[?1c&h2!quit&h=:  --more--&hv&h[Inventory: 10/52 slots &hHand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)g - a +0 kite shield Jewellery (go to first with "=)f - a ring of magical power Scrolls (go to first with ?)h - a scroll of identify {unknown} &h o i - a scroll of blinking {unknown} Potions (go to first with !)  b - 2 potions of magic  c - a potion of curing {unknown}  e - 2 potions of heal wounds {unknown}  j - a potion of moonshine {unknown}&hbGoodbye, TCC.57 TCC the Chiller (level 4, 26/32 HPs)Began as a Gnoll Ice Elementalist on May 15, 2025.Was a High Priest of Ignis.Quit the game on level 2 of the Dungeon.The game lasted 00:01:09 (1039 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.36158184 RepoMan PoWr-27 escaped with the Orb8.32963854 RepoMan FeSh-27 escaped with the Orb9.30032968 RepoMan ReAl-27 escaped with the Orb  10.28001477 puimuR OnDe-27 escaped with the Orb  11.21620769 EnegeticOc VSFi-27 escaped with the Orb  12.19685091 BnniBaAl-27 escaped with the Orb  13.17910792 glosham ReAE-27 escaped with the Orb  14.17491541 kuniqs TeFE-27 escaped with the Orb&h K [?25h[?0c [?1051l[?1052l[?1060l[?1061l