hNH Player: Tarias Game: DCSS trunk Server: clan Filename: 2025-04-24.11:30:36.ttyrec Time: (1745494236) Thu Apr 24 13:30:36 2025  hAC [?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, Tarias. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant hD -u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll hlD :r - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character hD ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Forgewright hg hi  h ) sTarias the TinkererMountain Dwarf hz) Health: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15 h) SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel hf- *###+## h- #ß...###.....+#@...ß######## hM1 oOptions error: Bad allow_self_target value: never (should be false, prompt or h1 +true) (Tarias.rc:108) h<4 QWelcome, Tarias the Mountain Dwarf Forgewright. h4 ]It is said that the Orb of Zot exists deep within this dungeon. h6  hś  hL Press ? for a list of commands and other information. hݣ  h! [ _Found a staircase leading out of the dungeon. h2 h4  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   0.7  +2   h + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0   h                     d - Armour   0.0   0.8  +1      e + Dodging1.3   3.4  -3      f + Stealth1.4   2.8  -2                                  [3 h{9;49m                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  e * Dodging   1.3 h  f * Stealth   1.4 hgco e - Dodging   1.3 hp f - Stealth   1.4 hc g * Spellcasting   1.7 h[p g - Spellcasting   1.7 h h * Forgecraft   4.8 hWp h - Forgecraft   4.8 h@ = b + Maces & Flails 0.0 h:FTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h$<[?25h[?0c0  h$ [?25l[?1c6.0  +2 current training targets, if any.=] set aall targets h<> h + Forgecraft 4.8 h$ a-z] setselected target h( <[?25h[?0c0  h˨ [?25l[?1c h 6.0 =] set aall targets hb{Tarias the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12###+##EV: 10Int: 15#ß...##SH: 0Dex: 8#.....+XL:  1 Next:  0% Place: Dungeon:1#@...ß#Noise: ---------  Time: 0.0 (0.0)#######a) +0 hammerCast: Kinetic GrapnelOptions error: Bad allow_self_target value: never (should be false, prompt ortrue) (Tarias.rc:108)Welcome, Tarias the Mountain Dwarf Forgewright.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. hM _ _You open the door.  There is an open door here. _ hc _You open the door.  There is an open door here. _ h h hS h hj h\ h , h  h h, hm#.#..+###.#~#.#ß.##.# ###'## #ß...#####+#### #.....'...@...+ #<...ß####ß#### ####### ~♣~### ## h8..♣ ♣...~♣~........?...#'#'12.0 (12.0) h hM======3.0 (13 hq hX _You open the door. _There is an open door here. _As you open the large door, it creaks loudly! _Found a scroll labelled BUEWINLALUER. h' _  There is a large open door here. _  There is a large open door here. _ h #♣ .♣♣# ♣~.. ..~♣#.##... ...##.##... ♣ ...#..++...♣ß♣...+###.##...~♣~...#~#.##......... ß.#♣~....@..~♣------ #.##♣♣.....♣♣###'## ###'####ß...#####'#####.....'.......+#<...ß####ß########### ~♣~### ## h17.0 (4.0) h> J------8.0 (5 h hb _d - a scroll labelled BUEWINLALUER h! _ hf"  h"  h0  h(3 B h3  h5 = _You open the large door. h7  hI8  h8  hG= [  There is a large open door here. h=  _ h]>  h?A E  There is a large open door here. hC  h@F 5 _ hH  h L B hlO  hQ  h:R  hT  h[ = _You open the large door. h{ N###+### #+### #♣♣.....♣♣##.#~ ♣~.......~♣#.ß .##.........##.# # .##...~♣~...##.###≈## .++...♣ß♣...''..@'..# .##...~♣~...##.###≈.# .##.........##.# ..#Kinetic Grapnel .#♣~.......~♣#.ß g# .##♣♣.....♣♣##.#~ # '## ###'### #+### g   hobgoblin (asleep) ..#####'#### ...'.......+ ..ß####ß#### 28.0 (10.0)  A hobgoblin comes into view.g.g===9.0 (11 _The hobgoblin shouts! You hear a loud squeak. _There is a large open door here. h hr h h0` _A hobgoblin is nearby! h≈#≈####+### #+###≈##♣♣.....♣♣##.#~ ≈#♣~.~♣#.ß ≈# ##.##.# ≈# ##...~♣~...##.###≈## ++...♣ß♣...''..'@..# ##...~♣~...##.###≈.# ##...##.# ≈g.# #♣~.......~♣#.ß ≈#.# ##♣♣.....♣♣##.#~ ≈B.# ## ###'### #+###≈# #B   giant cockroach (wandering)#####'#### ≈#g   hobgoblin'.+ ≈#  g..g   hobgoblin  A giant cockroach comes into view.[37 hm---30.0 (1.0) _The giant cockroach moves out of view. _There is a large open door here. h P#≈# #≈# ###+### #+###≈# #♣♣.....♣♣##.#~#≈# ♣~.~♣#.ß ♣≈# .##.# #≈#  hY ...~♣~...##.###≈## ...♣ß♣...''..''@.# ...~♣~...##.###≈g# .##.# #≈..# ♣~.~♣#.ß ♣≈#.#♣♣.....♣♣##.#~#≈..# ###'### #+###≈#B# B   giant cockroach (wandering) #####'#### #≈# #g   hobgoblin'.+ # h B≈#  h  h4! P=--1 h%  h ) V _The hobgoblin barely misses you. h+!  You hit the hobgoblin. BrB r   rat  The hobgoblin is severely wounded.A rat comes into view.2.4 (1.4 _The hobgoblin closely misses you. hzl  You hit the hobgoblin but do no damage. h  hp  The hobgoblin is heavily wounded. hHBr.. hl(3.8 h h@ _The hobgoblin hits you but does no damage. h8  You completely miss the hobgoblin.  The hobgoblin is heavily wounded. h:Ar. h<[1------5.2 hB hZEn _The hobgoblin hits you. The hobgoblin barely misses you. h{ ;  You hit the hobgoblin. hd}  h  h Br.r   rat h n2==----166.6 h  hI M _You kill the hobgoblin! hMR  You barely miss the giant cockroach. The giant cockroach closely misses you.1--8.0 _The giant cockroach bites you. hKo   #≈# #≈#   #+###≈##≈# ♣≈# #≈#.##.###≈##.''..''@.#.##.###≈B# #≈r.#  ♣≈#.# #≈..# #  #+###≈#.#   #≈# #  #≈#You hit the giant cockroach.  The giant cockroach is heavily wounded. hD  #≈# #≈#   hD  #+###≈##≈# ♣≈# #≈#.##.###≈##.''..''@.#.##.###≈B# hE ' #≈r.#  ♣≈#.##≈..#  hZF A #+###≈#.#  #≈# #  #≈# hYO F  The giant cockroach bites you. x2 h(Q 7/14 --------9.4 hUV  hY V _* * * LOW HITPOINT WARNING * * * h! h% h` h^ _You are too injured to fight recklessly! hiP  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.40.8 _The giant cockroach barely misses you. h  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded. hm8=-----2.2 hW hX _The giant cockroach misses you. x2 h  #≈# #≈#   #+###≈##≈# ♣≈# #≈#.##.###≈##.''..''@.#.##.###≈B# #≈r.#  ♣≈#.# #≈..# #  #+###≈#.#  #≈# #  #≈#You closely miss the giant cockroach.The giant cockroach is moderately wounded. hf #≈# #≈#   #+###≈##≈# ♣≈# #≈#.##.###≈##.''..''@.# h0a.##.###≈B# #≈r.#  ♣≈#.##≈..#  #+###≈#.#  #≈# #  hJ #≈# h\  The giant cockroach bites you.  * * * LOW HITPOINT WARNING * * * h^7-3.6 h hG _The giant cockroach bites you but does no damage. h7R  You hit the giant cockroach.  The giant cockroach is heavily wounded. hS(5.0 hY h\] _The giant cockroach closely misses you. hDW  You hit the giant cockroach. hZr.r   rat h h8 h= h33 h! 6.4 h h{  h h/_You kill the giant cockroach! h? h%` #≈# #≈#   #+###≈##≈# ♣≈# #≈#.##.###≈##.''..''@.#.##.###≈r# #≈..#  ♣≈#.# #≈..# #  hѧ #+###≈#.#  #≈# #  #≈# hum #≈# h2v<#≈#   #+###≈##≈# ♣≈# #≈#.##.###≈##.''..''@.#.##.###≈r# hv #≈..#  ♣≈#.##≈..#  #+###≈#.#  hIw #≈# # #≈# h{q  You closely miss the rat. The rat bites you. h}^7-7.8 h( hXV _* * * LOW HITPOINT WARNING * * * h\  #≈# #≈#   #+###≈##≈# h|]  ♣≈# #≈#.##.###≈##.''..''@.#.##.###≈r# #≈..#  ♣≈#.# #≈..# #  h] #+###≈#.#  #≈# #  #≈# h, #≈# #≈#   #+###≈##≈# ♣≈# #≈# h}-.##.###≈##.''..''@.#.##.###≈r# #≈..#  ♣≈#.##≈..#  #+###≈#.#  #≈# # h/I #≈# h2  You barely miss the rat. The rat closely misses you. The rat bites you. h4j6---9.2 hA7 hg9V _* * * LOW HITPOINT WARNING * * * h 7==50.6 _You closely miss the rat. The rat barely misses you. h1  #≈# #≈#   #+###≈##≈# ♣≈# #≈#.##.###≈##.''..''@.#.##.###≈r# #≈..#  ♣≈#.# #≈..# #  #+###≈#.#  #≈# #  #≈#You hit the rat but do no damage. The rat bites you but does no damage. hO  #≈# #≈#   #+###≈##≈# ♣≈# #≈#.##.###≈##.''..''@.#.##.###≈r# #≈..#  ♣≈#.##≈..#  #+###≈#.#  #≈# # #≈#  The rat bites you.4------2.0 _* * * LOW HITPOINT WARNING * * * h-"=  You hit the rat.  The rat is moderately wounded.3.4 _The rat barely misses you. h̴  #≈# #≈#   #+###≈##≈# ♣≈# #≈#.##.###≈##.''..''@.#.##.###≈r# #≈..#  ♣≈#.# #≈..# #  #+###≈#.#   #≈# #  #≈#You hit the rat.  The rat is severely wounded. hW #≈# #≈#   #+###≈##≈# ♣≈# #≈#.##.###≈##.''..''@.#.##.###≈r# #≈..#  ♣≈#.##≈..#  #+###≈#.#  #≈# # #≈#  The rat bites you.3-------4.8 _* * * LOW HITPOINT WARNING * * * hE b  You barely miss the rat.The rat is severely wounded.6.2 _The rat completely misses you. The rat barely misses you. hGx#  You barely miss the rat.The rat is severely wounded.7.6 _The rat barely misses you. h 5  You hit the rat. h F† hM 6418.9 (1.3 h8 9Kinetic Grapnel h"  hi% G _You kill the rat! hr3 hht h;4= hG5=== hv, hU hU, h2 h, hd h hP== h hєT6== hÕ h hɗ, h h, h^ hX, h h4v7==== h h, h, h h) hڧ, h= h P== hH hS8= h h h@, h h h2 h hز, ht hMu9=== h h;, h hF, h hD, hv hF:== h h׾ hh10/14== h% h, h$ h, h0 h, h hk1=== h hm h', hx h0, hs h,, h hO= h hb2== h hM, hPB h h, h h:== hY hM h"L3== h h h, h h, h, h h"h - _You start resting. h1103.9 (45.0) h4====-4.9 (46 h h" _HP restored. hp a#≈# #≈#  ###+### #+###≈# ♣♣.....♣♣##.#~#≈# ~.~♣#.ß ♣≈# .##.# #≈# ...~♣~...##.###≈## ...♣ß♣...''..''.@# ...~♣~...##.###≈†# . h)r ##.# #≈..# ♣♣.....♣♣##.#~#≈..#  ###'### #+###≈#.#'#### #≈#.# '.+ #≈#.#  hu  hw 15.9 (1.0) hy  h{  hX #≈####+### #+## ♣♣.....♣♣##.#~ ~.......~♣#.ß ♣ ..##.# # hZ:~♣~...##.###≈##♣ß♣...''..''..~♣~...##.###≈......##.# #≈..# ~~♣#.ß ♣≈#.##≈ .# # ~♣~# hOb hd&6 hj hjp  Things that are here: _a giant cockroach corpse; a hobgoblin corpse ht ###+### #+## ♣♣.....♣♣##.#~ ~.......~♣#.ß ♣ ..##.# #~♣~###≈##♣ß♣...''..''..~♣~...##.###≈†##... #≈@.# ~~♣#.ß ♣≈# ♣♣.....♣♣##.#~#≈.#≈ ..## ## h  hf$-7 _ hq' h) h ###+### #+###≈# ♣.....♣♣##.#~#≈#  h .......~♣#.ß ♣≈# .##.# #≈#  h ~♣~...##.###≈#♣ß♣...''..''..#  hO ~♣~...##.###≈†#.....##.# #≈..#  h ~♣#.ß ♣≈#@# ♣.....♣♣##.#~#≈..#  h ###'### #+###≈#.# ###'#### #≈# hh .# .......+ #≈# hǢ .# ###ß#### #≈#.#  h# i ~♣~# #≈#..  h ## ##  #..  hE v==8 h%t ♣.....♣♣##.#~ .......~♣#.ß ♣.##.# #~♣~##≈##♣ß♣...''..''..~♣~...##.###≈†##... #≈..~♣#.ß ♣≈# ♣.....♣♣##.#~#≈. ###'### #+###≈## #..$ hG. h^0&9 h`4 hh7+ _Found 12 gold pieces. hA .......~♣#.ß ♣.##.# #~♣~##≈##♣ß♣...''..''..~♣~...##.###≈†##... #≈..~♣#.ß ♣≈# ♣.....♣♣##.#~#≈. ###'### #+###≈## # .......+ #....10 hI] 0 .##.# #~♣~##≈##♣ß♣...''..''..~♣~...##.###≈†##... h^  #≈..~♣#.ß ♣≈# ♣.....♣♣##.#~#≈. ###'### #+###≈## .......+ ###ß####.#..#. h{e  hgg &1 hl  h^n  hO~♣~##≈##♣ß♣...''..''..~♣~...##.###≈†##... #≈..~♣#.ß ♣≈# ♣.....♣♣##.#~#≈. ###'### #+###≈## .......+ ###ß####  ~♣~# .  ## # ... ..$.....##..#.#!#.#2 hR hY\ _Found a lumpy golden potion. h♣ß♣...''..''..~♣~...##.###≈†##... #≈..~♣#.ß ♣≈# ♣.....♣♣##.#~#≈. ###'### #+###≈## .......+ ###ß####  ~♣~# ....### # #...#.# ..$......####..###.!###..#[3 _Found a plate armour. h, ~♣~...##.###≈†#.....##.# #≈..# ~♣#.ß ♣≈#.# ♣♣##.#~#≈..# ##'### #+###≈#.# '#### #≈#.# ......+ #≈#.# # ##ß#### #≈#.##.##  hF E ~♣~# #≈#.@...# ## ##  #...#.#  ...$... ###.....##.#####..##. ###.!#.####..#[#.. ...#.# h  h &4 hg  h  h!4 ... #≈..~♣#.ß ♣≈#♣♣##.#~#≈.  h6k##'### #+###≈## # ......+.# ##ß######.##  ~♣~# .... ## # #.@.#.# .......$...####.....##. ...#.## #.## h> hoB&5 hH h*K h ~♣#.ß ♣≈#♣♣##.#~#≈.  h ##'### #+###≈#.# ## .# ......+. ##ß######.##  ~♣~# ####≈#.....# ## ## ≈≈≈≈≈#...# .......@...#####.....#####..#.# . ###.####. h h&6 hs he h3+7.9 (2 h h2 _You now have 12 gold pieces. hI♣♣##.#~#≈..# #'### #+###≈#.# .#'#### #≈#.# .# .....+ #≈#.# .# #ß#### #≈#.##.# ~♣~# ####≈#.....# # ## ≈≈≈≈≈#...#.#  ...........# .####...@.## .#####..#.# . ###.!#.#  ###..#[#.. ...#.### ##.## hmK.# ###. .## #. .# hO hQ+8.9 (1 hi] h'### #+###≈#.# .# '#### #≈#.# .# ....+ #≈#.# .# ß#### #≈#.##.# ♣~# ####≈#.....#  ## ≈≈≈≈≈#...#.#  ...........# .####.....## .#####..#@# . ###.!#.#  ###..#[# .. ...#.### ##.##.# ###. .## #. ..# ... h% h)&9 h- h{/ hq # ....+ ß######.## ♣~# ####≈#.....  ## ≈≈≈≈≈#...#.# ...........#####.....#####..#.#  ###.! hPr .#[.. ...#...# h{ h}'20 h hb  ....+ ß#####.##.##  h ♣~# ####≈#.....#  ## ≈≈≈≈≈#...#.# ..........####.....##..#.#  ###.! ... ...#. hD x## ##.#...# h  h &1 h  h U _You see here a +0 plate armour.! h! h&2! h]! h+ _e - a +0 plate armour! h 7M'#### ....+#.# .# ß#### #≈#.##.## ♣~# ####≈#.....### ≈≈≈≈≈#...#...............#######...! ### .. ...## ##.##.#...#3! h@hM #+## '#### ....+# .# ß#### #≈#.##.# ♣~# ####≈#.....### ≈≈≈≈≈#...#.#! ha..........###.....#######...! ###.. ...#.#..#! h! h&4! ht"! h$! hjM...♣♣##.#~#≈..#  #+###≈#. '####. ....+# .# ß#### #≈#.##.# ♣~# ####≈#....## ≈≈≈≈≈#...#.#..........####....@#######... ###.!###..#.#...! hl&5! hzp! hr! h^..~♣#.ß ♣≈#.# ....♣♣##.#~#≈..# .# #'### #+###≈#.# .# #'#### #≈#.# .# .....+ #≈#.# . #ß#### #≈#.##.## ~♣~# ####≈#.....# # ## ≈≈≈≈≈#...#.#! h'a ........@..# .####.....## .#####..#.#. ###.!#.# ###..#.# .. ...#.### ##.#.# ###. #.## #. ..#! h j! hn&6! hxu! hWx! hG ♣♣##.#~#≈..# .# ##'### #+###≈#.# .##'#### #≈#.# .# ......+ #≈#.# .# ##ß#### #≈#.##.##  ~♣~# ####≈#.....# ## ## ≈≈≈≈≈#...#.# ...........# .##### .#####..#. . ###.!#.# ###..#.#.. ...#.### ##.##.# ###. #.# # #. ..# ...[4! h< E0m7! hҙ  ##'### #+###≈## ......+ ! h2 ##ß#### #≈#.##.##  ~♣~# ####≈#.....# ## ## ≈≈≈≈≈#...#. ..........####.....##.#####.@#.# . ###.!#.# .#.##.. ! hC *..#! hˤ ! h &8! hB ! h) ! hGD # ......+ ##ß#### #≈#.##.##  ~♣~# ####≈#..... ## ## ≈≈≈≈≈#...#.# ...........#.####.....##.#####..#.#   .....##.##.#....#9! hI! hL,30.9 (2! h:S! hWY _f - a lumpy golden potion! h}! hKInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)e - a +0 plate armour Scrolls (go to first with ?)  d - a scroll labelled BUEWINLALUER Potions (go to first with !) ! hj c - a potion of magic  f - a lumpy golden potion! he - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 8.0 (2.0 -> 10.0). Your EV would decrease by 9.2 (10.8 -> 1.6). Your spell failure would worsen by up to 9% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. ! hd Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)  ! hU e - a +0 plate armour Scrolls (go to first with ?)  d - a scroll labelled BUEWINLALUER Potions (go to first with !)  c - a potion of magic  f - a lumpy golden potion ! hIj ! h[o ! hx##'#### #≈#.# .#Tarias the Tinkerer ......+ #≈#.# .#Mountain Dwarf ##ß#### #≈#.##.##Health: 14/14 ========================~♣~# ####≈#.....#Magic: 3/3======================== ## ## ≈≈≈≈≈#...#.#AC: 2Str: 12...........#EV: 10Int: 15.####.....##SH: 0Dex: 8.#####..#.# ! h{XL:  1 Next: 41% Place: Dungeon:1. ###.@#.#Noise: ---------  Time: 130.9 (0.0)###..#.#a) +0 hammer......#.#Cast: Kinetic Grapnel#####.##.#.#####. #.#. # #. ..#.. ...#. ..#...# _Found a lumpy golden potion. _Found a plate armour. _You now have 12 gold pieces. _You see here a +0 plate armour. _e - a +0 plate armour _f - a lumpy golden potion ! h4 ! h؉ ! h؍ ! h'o ! hqWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn) ! hrrye - a +0 plate armour[?] describe selected [!] equip|wield|wear[tab] equip|unequip ! h7  ! h:##'#### #≈#.# .#Tarias the Tinkerer ......+ #≈#.# .#Mountain Dwarf ##ß#### #≈#.##.##Health: 14/14 ========================~♣~# ####≈#.....#Magic: 3/3======================== ## ## ≈≈≈≈≈#...#.#AC: 2Str: 12...........#EV: 10Int: 15.####.....##SH: 0Dex: 8.#####..#.# ! h<XL:  1 Next: 41% Place: Dungeon:1. ###.@#.#Noise: ---------  Time: 130.9 (0.0)###..#.#a) +0 hammer......#.#Cast: Kinetic Grapnel#####.##.#.#####. #.#. # #. ..#.. ...#. ..#...# _Found a lumpy golden potion. _Found a plate armour. _You now have 12 gold pieces. _You see here a +0 plate armour. _e - a +0 plate armour _f - a lumpy golden potion ! h@ ! h B! h! h! hR1.9 (12.9 (2! h! h"! hn+3.9 (3! h#! hy'! h])+4.9 (4! h-! hP0! hy1+5.9 (5! h 4! hx5 0 ...# _You start removing your armour. You continue removing your +0 robe. x5! hu7! h :! hA  You finish removing your +0 robe.  You start putting on your armour.6.9 (6! hD! h}7.9 (78.9 (8! hǟ9.9 (940.9 (10.0) 1 1 _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.! h3! h! h! h! h3$ _! h7! h! h! hJ ...........# .####.....## #.#####..#.# #.#####..#.# #.#####..#........##.#####.##.#.#####.##.#! h3#. # #@...##.####...........#####....#### .....# #..### #..# g   hobgoblin (asleep) #..# #g.# ! hc 4.9 (4.0)  A hobgoblin comes into view.! h gg.==5.9 (5! h1! hX+ _The hobgoblin shouts!! h    .####.....##  #..#.#  #..#.#  #..#.#  ...#.#  #.##.#  #.##.#  #. # #@...#  #.####.........  ..#####....####  .....#  #..###  ! h* r#..# #g.# #..#! h   .####.....##  #..#.#  #..#.#  ! he#..#.#  ...#.#  #.##.#  #.##.#  #. # #@...#  #.####.........  ..#####....####  .....# #..### #..# #g.# ! hW#..# ! h5#! he%! h)! hk-` _A hobgoblin is nearby!! h####.....##.#####..#.# #.#........#.#####.##.####.##.##.#####....#####.####.@.........#####....#### .....# ##..##g.g.--6.9 (1Kinetic Grapnel _! hY#.#####..#.# .#####..###.........#.##.#####.##.####.##.#.#####....#######...........#####@...####! h4.........# .######..## #g.#.! h! h:g.! htA--7! he! hC! h M.##.........#.##.#####.##.###.#####....#####.####...........#####....####.......@...# ######g.## #..# #..#r   quokka (wandering)r  A quokka comes into view.rr.=8 _The hobgoblin completely misses you.! hV+  You hit the hobgoblin.†r..#! hS@ 5850.3 (1.4 _You kill the hobgoblin!Your Maces & Flails skill increases to level 1! _Your Forgecraft skill increases to level 5!! hc.........#.##.#####.##.###.#####....#####...........#####....####.........# .######@.### #..# r.r.-10 _ _You see here a hobgoblin corpse.! h. c.......#.#####.##...####...........#####....####...........# ! h .######†.### #@.# r.! hc ! h> .=2! h] ! h^! > _The quokka bites you but does no damage.! h7   You hit the quokka.  The quokka is almost dead.The quokka bites you but does no damage.0-------3.6 (1.3 _The quokka bites you.! hƻ8  You hit the quokka.! h2.! h-1=------754.9Kinetic Grapnel! h! hJ _You kill the quokka!! hR! h:! hb! h'H _No target in view!! hq t=2==3======! h0 = - _You start resting.67.9 (13.0)4==-8.9 (14 _HP restored.! h_! h#.#####.##...####...........#####....####.........# ######†.## #..# 0.0).>9.9 (1! h5; _Found a stone staircase leading down.! h3! h ! h! hs,==! hn,! h@! h8! h,! hR! hS! h.######†.## #..#  #..#  #..#  #..#  #..#  #..# #.K...>######.#Kinetic Grapnel#! hF ..### K   kobold (asleep) ! h ,74.9 (5! h\.KK! h+5.9 (6! h! hz _A kobold comes into view. It is wielding a +0 short sword.! ha #..#  #..# #..# #..# #..# #..# #..##.####..##..K.@>.# ######.## #. ..# ###! hbe.K6.9 (1! hqf! hi! hL! hW5=8.3 (1.4! hЬ! h} _You closely miss the kobold. The kobold hits you but does no damage. x2! h0 z  You sock the kobold!) ! h 839.6 (1.3Kinetic Grapnel _You kill the kobold!! h'! h*! h .! h0H _No target in view!! hD& _! h/! h0! h3! h5,! h\7! h9! h|;,! h<! h>! h@,! hXA! hB! hUD,! h*E! hG! hI,! hSK! hM! hO,! hP! hR! hT! h}T! hU! hWV! hW! h7X! hX! hY! hZ! h[! h[! h\! h]! hn^! h^! h_! ha,! hb! h@c! h]d! hd! h>e! hzf! hyl #..# #..# ! hemK#..# #..# #.####..# #...).>.# ########.##K.############...####.##.....$@..............#-########...###### ##### K   kobold (asleep)! hr 95.6 (16.0)  A kobold comes into view. It is wielding a +0 club.! h8v_.KK! h&x5==6.6 (17! hqz! hL~( _The kobold shouts!! haT #.. #.. #.. #.. #.####.. #...).>. #..#...####.# #K....@...............# #...###### #####! hvm! htB.K! hvQ--7.0)Kinetic Grapnel! h|! h~R _You see here 11 gold pieces.! hQ O # # # # #.#### #...).>#! h 1 #.#...#...####. #.K..@$. ! h Y#... #####! h" ! h) >.K! h%, H--8 _! ho8 ! h  # # # # #.#### #...). #. # #...#...#### #..K@.$ #... #####! h1------=9 _The kobold hits you with a +0 club.! h8! h l2==----201.0 (1.4! h! h} _You closely miss the kobold. The kobold hits you but does no damage. x2! h! ha\1--2.3 (1.3! h! h$v _You closely miss the kobold. The kobold hits you with a +0 club.! h ! h (3.6! h ! h| _You hit the kobold but do no damage. The kobold hits you but does no damage.! h8 m2==4.9! hJ  _You barely miss the kobold. The kobold hits you but does no damage.! hC6.3 (1.4! h! h | _You barely miss the kobold. The kobold hits you but does no damage. x2! h#! h-7.6 (1.3! h! h _You hit the kobold but do no damage. The kobold hits you but does no damage.! h\8  You hit the kobold.! hA) ! h'j918.9Kinetic Grapnel! h! hJ _You kill the kobold!! h] ! hd B ! he :_No target in view!! hA3! hC! hX3====! hZ,! h\! h&`,! heb! h!mh - _You start resting.! h*u.12.9 (4.0! hv4====-3.9 (5! h{! h~" _HP restored.! h! h! hґ! h! h! hM _You now have 23 gold pieces (gained 11).! hūP==! h_! h֯! h,! h! hL! h,! hθ! h|  Things that are here:  a +0 club; a kobold corpse! h5 _! h! h! hY,! h! hv! h}! h! h! h! h! h! h! h!! h,! hg! ha! h! h-! h! h! h! ho! h! h! h! h$! h! h! h^! h! hW! h~! h! h! h! h~! h! hf! h]! h[! h! h!! h! h! h.......#.##..#.###.##.###..$ #....## ..##.#####...###### .................g. . #.@.# ## ######..###.... ............# ######..#####! h#..##..#g   hobgoblin (asleep)#..###..##.##...########..! h~ 31.9 (18.0)  A hobgoblin comes into view.! hmg.g! h5==2.9 (19! h ! h%+ _The hobgoblin shouts!! h|.... #.##.. #.###.# #.####..$ #.#....## ..#.#####...#..g..##..@# ## ######..###.... ............# ######..######..##..# #..###..# #.#! he#...# #.! hg8g.! hYQ--3.0)Kinetic Grapnel! h! h~! hk#.#### ......... #.##.. ! hGm#.# ##.# #.#####..$ #.# ......## ..####.#####...######## ...............@.g..... .##### ####...########! hVn|######..###................#######..######..# #..#..! hwo###..# #.###! hq! h;w0g.! hDxA--4! h! h߁! h~I  You hit the hobgoblin.  The hobgoblin is moderately wounded.=6.3 (1.4 _The hobgoblin hits you but does no damage. x2! h <  You hit the hobgoblin.  The hobgoblin is severely wounded.7.6 (1.3 _The hobgoblin hits you but does no damage.! h>=  You thump the hobgoblin!! hAGg†! hJ! h|QJ#.#### Tarias the Tinkerer...... Mountain Dwarf...#.#### Health: 14/14 ========================#..#.#### Magic: 3/3========================##.#! h$Sm#.#### AC: 10Str: 12####..$#.#### EV: 1Int: 15......##! h'T..#### SH: 0Dex: 8.#####...######## ...... XL:  1 Next: 108% Place: Dungeon:1! h@U%.........@†...... .##### Noise: =--------  Time: 239.0 (1.4)####...########a) +0 hammer######..###....Cast: Kinetic Grapnel! hSV............#######..######..##..##..#! hOW##..##.### The hobgoblin is moderately wounded. _The hobgoblin hits you but does no damage. x2  ! h4XYou hit the hobgoblin.  ! hUYThe hobgoblin is severely wounded. _The hobgoblin hits you but does no damage.  You thump the hobgoblin!! hR[ _You kill the hobgoblin!You have reached level 2!! hkd/  --more--! h20/204/42 3% Kinetic Grapnel _! h _! h  #. #.## #. #### .... ... #. #.. #. ##.#####.# #. .#####..$...B.# #.## ## ..-.#####...######## .... ..........†...... .### #####...######## ######..###................#B   giant cockroach (asleep)######..##### #..# #..#400! h AB.B-1.0 (2Kinetic Grapnel _A giant cockroach comes into view.! hL  ####  ...  #..  ##.#####.#  ! hKQ s.#####..$..B..#  .......@##  .#####...#  ..........†  #####...########  ######..###....  ............#  ######..#####  #..# #..#! h 5 ####  ...  #..  ##.#####.#  .#####..$..B..#  .......@##  .#####...#  ..........†  #####...### ######..## ............#  ######..# #..# #..#! h ! h ! hl ! h f _A giant cockroach is nearby!! h[.##.##.# #.########........ #.#.. #.# ##.#####.# #.#.#####..@..B..# #.#........####### ..###.#####...######## ...............†...... .#######...##############..###................#######..##### B..2.0 (1 _ _You see here 9 gold pieces.! h  You hit the giant cockroach.  The giant cockroach is almost dead.! hhf18---=3.3 (1.3! h ! hp4 _The giant cockroach bites you.! h`x  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.9=--4.6 _The giant cockroach bites you but does no damage. x2! hF  You barely miss the giant cockroach.The giant cockroach is severely wounded.! h (5.9! h ! h$ ` _The giant cockroach completely misses you.! h, A  You hit the giant cockroach.! h4 1.! hP\ 107.3 (1.4Kinetic Grapnel _You kill the giant cockroach!! h _No target in view!! h>3! hA! hB! hmD$ _! hZU:20=== _You now have 32 gold pieces (gained 9).! hV3! hW! hY! hZ! h[,! hY^! hZ_P==! hb`! ha! htc,! h}d! h)f! hig,! h}h! hj! hk! hk,! hm! hn,! hco! hQp! hq! hor,! h{s! ht! hu,! hv! hix,! hUy! hIz! hd{! hg|,! h}! h ! h,! h-! hB! h! h,! h! hۊ! h&,! h! h<#<...ß####ß#### #≈#.##.#######≈ ~♣~# ####≈#.....≈##### ≈≈≈≈≈#...#.#..#...........#..# .####.....##..# # #.#####..#.#..# ####.#####..#.#..#######.#####..#. #.###########..#........#.- #..............#.#####.#####.##. #.######.........# ###.#####.##.###.#####.### #.#####.....#####........# #.####..............####### ..#####....#.#####...######! hZ## ...........#..........†...... .######†.########...#########..#! h065.3 (18.0)! hF-6.3 (19! h! h<] _g - a bubbling coppery potion! hi 3! hk ! hm ! hz ! hY} ,! h B! h ! h; B! h@ ! h] ,! hT ! h ! hO B! h B! h ! h= ! h ! hЕ ! hі ! hۘ ! hך ,! h ! h ! h ,! h{ ! h B! h ! h ! h ,! hū ! he ! hH B! h ! hf ,! hn ! h ! hɶ ,! hN ! h*  #..#######.#####..#.# #####..#..............#.# .............#.#####.#####.##.# ######.........#####.#####.##.# ##.#####.#######.#####....## #####........# #####.####........ .......####### #.##..#####....## #####...########.##...........# .........†......@...######†.### ####...########.#### #..# ####..###.......# #..# ! h ...........# ## ..# #####..##### #..#  #..#..#  #..##..#  #..##..# ##..# #.####..#! hW o82.3 (163.3 (17! h/ V _h - an amethyst potion! h{! h=h  You see here a hobgoblin corpse. _! h! hB! h ! h! h! h,! hz! h! hj! h2! h ! h! h! h! h! h/* #..# .....# #..# #..... #..## #..#.###########..#. ! h'+#..#..............#. #..#.######. #?.#.# ##.#####. #..#.#####.# #..@........####### ! hl,-##.#.#####...####### #.#..........†.....Kinetic Grapnel #.#######...####### #g ######..###..... ! h-w#. ............#### g   goblin (asleep) ## ######..#####  #..#! hz5.302.3 (19! h7bg.g! h9,3.3 (20! h=! h]Bs _A goblin comes into view. It is wielding a +0 club.! hR 7 .....# #..#   #..... #..#   #..#.###########..   #..#..............#   #..#.######.   #?.#.# ##.#####.#   #..#.#####........   #...........#######   ##@#.#####...######   #.#..........†....   #g#######...######   #.#######..###....   #..............###   #########..#####   #..#   #..#   #..#! h >g.! h 14.3 (1.0)! h ! h @  You hit the goblin.)3=5.6 (1.3Kinetic Grapnel _You kill the goblin!! h! h ! h! h`H _No target in view!! hE3! h! h! h! h$ _! h! h! hv   #..   #.#  #..   #.### #..   .....# #..   #..... #   #..#.######.   #..#......   #..#.######.......  ! h  #@.#.# ##.- ..#.#####....  ........  #.#.#####...#####   #)#...†...   #.######...#####  #.#######..###...  #..............##  #########..#####! h&-8.6 (3.0! htE-9.6 (4! h.! hd _i - a scroll labelled YFID SAFEDECUY! h ..++ #(.# #####.# #... .# ~#.# ... .. ß.#♣~ #.. .# #.##♣♣ #.. .####.. ###'## # #..#....... #ß...### #......... ' # #<...ß##20.6 (11.0) ###[ ! hW40m #######≈ .# ≈ .#.#  #.#.# # #.#.####   #......###. #  ###.    #..#.########### 1.6 (12 _Found 4 stones. ! hp3 ! h ! h ! h6 ! hQ ! h ! h5 ! hM ! h, ! hm, ! h, ! h  ! hq  ! hF ! h ! h ! h ! h, ! hX ! h ! ha    #.g#  #  #..#  ♣  ! h"E #..#.# #.##  #....# #.##  #..#.# ..++  #(.#.## ###. #### ~#.## #.@.#..... ß.#♣ ##....# ≈ #.## ..####..≈###'## .#.......≈#ß... #.........≈#.....  ##.#######≈#<...ß g   goblin (asleep)  #.### ######  #...# .#.# ! h9h 8.6 (7.0)  A goblin comes into view. It is wielding a +0 club..gg==9.6 (8 _The goblin shouts!!! h ...? .#g#  ♣#.#..##.##..#.#  ..++(.#.## ##..#### ~#.##...#..... ß.#♣##....#### ≈ #.....####..≈###'#..#.......≈#ß...###.........≈#.....##.#######≈#<...ß########..g--30.6 (1Kinetic Grapnel _Found a scroll labelled ITIOVY LOAKHLI.!! hK{. ....? .# #.#.#.. ♣g#...##.##!! h..#.#  ..++(@#.## ##..#### ~#.##...#..... ß.#♣##....#### ≈ #...####..≈###'#..#.......≈#ß...###.........≈#.....##.#######≈#<...ß########!! h&!! h!! hg.gg 2 goblins (1 wandering)!! h<A--1!! h3!! h _A goblin comes into view. It is wielding a +2 dagger of draining.!! h+ # .. g...? .#  #.##.. ♣.#.#g..##.##.@#.#  ..++(.#.## ##..#### ~#.##...#..... ß.#♣##....#### ≈ #...####..≈###'#..#...ß...###.........≈#.....##.#######≈#<...ß!! h  !! h7 1 The goblin shouts!!! h K.gg!! h8 !! h /==2!! h! !! h = _The goblin hits you but does no damage."! h "! h#+.g"! he19---3.9 (1.3"! h"! hv _You closely miss the goblin. The goblin hits you with a +0 club."! h,"! h-.g"! hsB-5.2"! h"! h} _You closely miss the goblin. The goblin hits you but does no damage. x2"! h[ "! h׮ +.g"! hn X20==6.5"! h "! hy z _You closely miss the goblin. The goblin hits you but does no damage.#! h2%  #! h93fYou barely miss the goblin. The goblin hits you but does no damage. x2#! h14P: 19/19 (20)==7.8#! h4 Drain#! hGg _You feel drained.$! h #.... . . ? .##..# #.##... ♣# #.##gg.#.#.#..++(@#.#####.##.....#### ~#..... ß.#♣#....#### ≈ #.## #....####..≈###'$! h #.......≈#ß...#.......... ##.#######≈#<...ß #.### ######$! h *.g$! h 4-80$! h' $! h! %! h| .g  You hit the goblin but do no damage. The goblin completely misses you.8/18=40.2 (1.4Drain  _The goblin hits you but does no damage. x2; You feel drained.&! h}{ &! h You hit the goblin but do no damage. The goblin completely misses you. _The goblin hits you but does no damage. x2; You feel drained.  You hit the goblin.  The goblin is moderately wounded.The goblin hits you but does no damage.  with a +2 dagger of draining.5/17---1.5 (1.3 _You feel drained.&! hk 8  You hit the goblin.&! h* )   goblinYou kill the goblin!&! h 6=--72.9 (1.4Drain &! hg &! h  &! h &! h k_The goblin hits you but does no damage. You feel drained.'! hk  You hit the goblin but do no damage. The goblin hits you but does no damage.  You feel drained.The goblin hits you with a +2 dagger of draining.4/14===4.2 (1.3Drain  _You feel drained.'! hc  You barely miss the goblin.The goblin hits you with a +2 dagger of draining.0/13------5.6 (1.4 _You feel drained.'! h 8  You hit the goblin.'! hg e)'! h 4-------206.9 (1.3Kinetic Grapnel'! h~ '! h J _You kill the goblin!(! hy   #..... .  .... .  ...? .#   #..# #.#(! hz   #..#...   #..#.# #.  #....# #.# (! h\{ #@)#. ..+  #(.#.## ###.  #.....#### ~#.# (! h{ #...#..... ß. #....#### ≈ #.  #....####..≈###'  #..#.≈#ß (! h|........≈#.... #.#######≈#<...(! h(! h=4-70(! hd(! h{ _You see here a +2 dagger of draining.(! hA   #..... .  .... .  (! h ...? .#  #..# #.# # #..#... ♣ #..#.# (! h #.# #....# #.# #)@#.# ..+(! h  #(.#.## ###.# #.....#### ~#.# #...#..... ß.#♣ ##....#### ≈ #.# #....####..≈###'# #..#.......≈#ß...# ##.........≈#. ##.#≈#<...ß(! hn 1=-8 _(! h (! hO M _You see here a +0 club.)! h")! hw)! h" )! h :=)! h )! h )! hQ M2==)! h)! h)! h)! h)! h)! hh)! h)! h)! h")! hT)! h)! h|;==)! h)! hP!)! h]"M3==)! h#)! h%)! hb&)! h')! h))! h6*)! h_+)! h-)! hR.)! hp/)! hy6_ _You start resting.)! h=0613.0))! h8?y4====2.9 (14)! hC)! hE" _HP restored.)! hܴ   #..... .  .... .  ...? .#  #..# #.#   #..#...   #..#.# #.  #....# #.  #@)#.# ..  #(.#.## ###.  #.....#### ~#.  #...#..... ß.#  ##....#### ≈ #.  #....####..≈###'  #..#.......≈#ß...  ##.........≈#  ##.#≈#[3)! hQP4m<...)! hS13.0))! h\)! h_{ _You see here a +2 dagger of draining.)! h )! hK &4)! h )! h Q _j - a +2 dagger of draining*! h Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  j - a +2 dagger of draining[?] describe selected [!] equip|wield|wear[tab] equip|unequip ,! hқ Tarias the Tinkerer #..... .Mountain Dwarf .... .HP: 14/14 (20) ======================== ...? .#MP: 4/4======================== #..# #.#AC: 10Str: 12 #..#...EV: 1Int: 15 #..#.##.# SH: 0Dex: 8 #....##.# XL:  2 Next: 20% Place: Dungeon:1 #@)#.#..+ Noise: ---------  Time: 364.9 (0.0) #(.#.#####.# a) +0 hammer #....[3,! h4m.#### ~#.# Cast: Kinetic Grapnel #...#..... ß.# Drain  ##....#### ≈ #.# #....####..≈###'#  #..#.......≈#ß...  ##.........≈#....  ##.#######≈#<...  _You see here a +2 dagger of draining. _You see here a +0 club. _You start resting. _HP restored. _You see here a +2 dagger of draining. _j - a +2 dagger of draining  Okay, then. _,! h 4,! h ,! h ,! h ,! hu % _,! h+ n,! h X,! h ,! h< ,,! h5 ,! hP ,! h ,,! h ,! h ,! h ,,! h ,! h      . ##########. #......... . #.....#.##.. #...........  #...........  #...@.,! h$ <  ##..###.#  #♣ #..#... ♣~ #..#.# #.##. #....# #.##. #.)#.# ..++. #(.#.## ###.## #.....#### ~#.## #...#..... ß.#♣~,! h*! ,70.9 (6,! h" +1.9 (7,! h & ,! h' d _k - a scroll labelled ITIOVY LOAKHLI-! h-! h-! h-! h-! hY _You open the large door.  There is a large open door here. _  There is a large open door here. _-! h-! h  #... .$. #..###.. #########..#≈≈≈ ............≈####### .....#.##...≈#>...ß# ............≈#..... ............≈# ... .....#.##...≈###'# ###+### #+## #..###.##...≈#~#@##♣♣.....♣♣##.#~92.9 (21.0) #..#...##...≈♣♣ß.#♣~.......~♣#.ß #..#.######.≈#~#.##.........##.# #....# #.≈###.##...~♣~...##.## #.)#.# #..''..++...♣ß♣...''..' #(.#.## #.≈###.##...~♣~...##.## #.....#####.≈#~#.##.........##.# #...#.......≈♣ ß.#♣~.......~♣#.ß ##....#####.≈# #.##♣♣.....-! hR,♣♣##.# _You open the door. _Found an escape hatch in the floor.-! hX. 4-! ha/ -! h2 -! h64 -! h5 % _-! hE   There is an open door here. _-! hF -! h>I ,-! hI -! hL -! hM -! h0N -! hN -! hQ 7 _You open the door.-! hbR -! hR -! h}S -! h{W @  There is an open door here.-! hY -! hbZ _-! hZ -! hb n-! hc -! h1d -! he -! hf -! hbh ,-! hi -! hk -! hm ,-! hHn -! hto -! hp -! huq -! hq -! hCs -! ht -! h[u -! hu -! h-! h-! h,-! h -! h' -! h -! hw -! h -! h-! h3-! h-! hj-! hb-! h-! h-! h-! h3-! h,-! h-! h-! h-! hj-! h-! h-! hB-! h-! h;-! h -! hf -! h!!-! h:"-! h"-! h=#-! h$-! h%-! hW&-! h&-! h'-! h(-! h2)-! h)-! hR*-! hT+-! h+,-! h--! h.-! h.-! h'/-! h/-! h0-! hg1-! h1-! h2-! h3-! h4,-! hb5-! ha6-! h7,-! h8-! h>ß####ß...⌠# ....'.....#≈# #b# +#####...ß#≈# #.# +### ##'###≈# #.# ♣♣##.#~#≈# #.# ~♣#.ß♣♣≈# #.# .##.#~#≈# #.# ♣~...##.###≈## #.# ß♣...''..''..# #@# -! h@s♣~...##.###≈÷###.# .....##.#~#≈..##.# ....~♣#.ß♣♣≈#.##.# ...♣♣##.#~#≈..##.# '### ##'###≈#.##.#b   bat (asleep) '#####...ß#≈#.##.# ....+.....#≈#.##.# ß####ß....#≈#.##.-! hC-453.9 (6-! hC-! h8D-! hG].bb-! h=HF4.9 (62Kinetic Grapnel-! hK-! hMV _A bat comes into view..! h8C ....'.. #.#..ß#≈# #.# ##'###≈# #.#.#~#≈# #b#.ß♣♣≈# #.#.#~#≈# #.#. #.#..''..# #@#.###≈÷###.#.#~#≈..##.#.ß♣♣≈#.##.#.#~#≈..##.# ##'###≈#.##.#.ß#≈#.##.#.##.#.##.##.! h ....'.. #.#..ß#≈# #.# ##'###≈# #.#.#~#≈# #b#.ß♣♣≈# #.#.#~#≈# #.#. #.#..''..# #@#.###≈÷###.#.#~#≈..##.#.ß♣♣≈#.##.#.#~#≈..##.# ##'###≈#.##.#.ß#≈#.##.#.##.#.##. _[0;10.! h ;;1mA bat is nearby!.! h0' RM♣~# ###### ß####ß...⌠# #g ....'.....##...ß +### ##'##.♣♣##.#~#≈# #b~♣#.ß♣♣ .....##.#~#≈# ♣~...##.###≈# ß♣...''..''..# #. ♣~...##.###≈÷###..##.#~#≈..##. ....~♣#.ß♣♣≈#.##.#.#~#≈..##.g   hobgoblin (asleep)'###≈#.##..ß#≈#.##..##.#  A hobgoblin comes into view. .g.bg  The hobgoblin shouts! You hear a shout!==5.9 (1.0) _The bat hits you but does no damage..! hk  You barely miss the bat. The bat hits you but does no damage. x2.! hlL.g.! hUnd3---7.2 (1.3.! hu.! hx' _The bat hits you./! hL=K  You hit the bat./! huCR.g./! hXE /! hec64==/! hdQ4-8.5/! hg/! h#j1 _You kill the bat!/! hj/! h  ## ♣~# ####### . ß####ß...⌠# ....'.....##...ß +### ##'##.♣♣##.#~#≈# #g~♣#.ß♣♣ ..~#≈# ♣~...##.###≈# ß♣...''..''..# ♣~##≈÷#.##.#~#≈..~♣#.ß♣♣≈# ...♣♣##.#~#≈. ##'## '#####...ß.g-90/! h[` D  You hit the hobgoblin.  The hobgoblin is heavily wounded.=60.9 (1.4 _The hobgoblin hits you but does no damage./! h  You hit the hobgoblin.  The hobgoblin is almost dead.2.2 (1.3  _The hobgoblin hits you but does no damage. x2  You closely miss the hobgoblin.The hobgoblin is almost dead.==3.5 _The hobgoblin hits you but does no damage./! hm  You hit the hobgoblin.  The hobgoblin is almost dead./! ho gg 2 hobgoblins (1 wandering)  The hobgoblin hits you but does no damage./! h(4.8/! h!/! h\ _A hobgoblin comes into view.0! hO  You closely miss the hobgoblin.The hobgoblin is almost dead.The hobgoblin shouts!0! h0! h .gg  The hobgoblin hits you but does no damage.0! h5=6.2 (1.40! h)0! hV _The hobgoblin barely misses you.0! h  You closely miss the hobgoblin.The hobgoblin is almost dead.0! h 0! h  l.gl   frilled lizard (wandering)The hobgoblin hits you but does no damage.0! h{ 5-7.5 (1.30! h$ 0! h( a _A frilled lizard comes into view.1! hX  You closely miss the hobgoblin.The hobgoblin is almost dead.The frilled lizard hisses angrily.1! hY1! h`.l.gl1! hTbG-8.9 (1.41! hg1! hk@ _The hobgoblin hits you but does no damage.1! h1  You hit the hobgoblin..l.   hobgoblin1! h23170.31! hI!1! h#M _You kill the hobgoblin!1! h   You hit the hobgoblin. .l The hobgoblin is severely wounded.1.71! h< 1! h @ _The hobgoblin hits you but does no damage.2! h fl  You hit the hobgoblin but do no damage.2! hdr .lThe hobgoblin is heavily wounded.The hobgoblin hits you.2! hs\3--3.0 (1.32! hx2! h{@ _The hobgoblin hits you but does no damage.2! h  You barely miss the hobgoblin.The hobgoblin is heavily wounded.4.4 (1.4 _The hobgoblin hits you but does no damage.  You barely miss the hobgoblin.  The hobgoblin is heavily wounded.hit the hobgoblin but do no damage.5.8 _The hobgoblin hits you but does no damage.2! h~  You hit the hobgoblin.  The hobgoblin is severely wounded.4==7.1 (1.3 _The hobgoblin hits you but does no damage. x2  You hit the hobgoblin..ll   frilled lizard78.4 _You kill the hobgoblin!2! hGq1------9.72! h2! h/x _You closely miss the frilled lizard. The frilled lizard bites you.2! hDta  You miss the frilled lizard.2! huf2==----81.02! h{2! h}I _The frilled lizard bites you but does no damage. x22! h$  You closely miss the frilled lizard.2.32! h&2! h-F _The frilled lizard bites you but does no damage.2! h]i  You closely miss the frilled lizard.2! hX^-3.7 (1.42! h~b2! h9eF _The frilled lizard bites you but does no damage.2! h  You barely miss the frilled lizard. The frilled lizard bites you.2! h~9/14 (20) -----5.0 (1.32! h2! h'F _The frilled lizard bites you but does no damage.2! hi  You closely miss the frilled lizard.2! h?o10/14 (20)==---6.32! h~2! hF _The frilled lizard bites you but does no damage.2! h@  You hit the frilled lizard.2! hE†2! h*4m417.6Kinetic Grapnel2! h82! h:R _You kill the frilled lizard!2! hy2! hy2! h΃^ _No target in view!2! h42! hU2! hH _No target in view!2! h^ 2! h_ 2! hvd 2! hg H _No target in view!2! h 2! h 2! hF 2! hf H _No target in view!2! h 2! h 2! hΏ 2! h H _No target in view!2! hS 2! h/ 2! h 2! h C _No target in view!2! hU2! hV42! hVY2! hIZ% _2! hk1===2===2! hnB2! ho,2! hJp2! h)q2! hqJ==2! h0s2! hsM3==2! ht2! hBu,2! hv2! h3w,2! hx2! hx,2! hy2! h{z2! hM{z4====2! hw|2! hC~B2! h _ Things that are here:  a frilled lizard corpse; a hobgoblin corpse; a hobgoblin corpse2! h2! hS6 _2! h 2! h!,2! h2! h2! h2! h@;==2! h2! h2! h,2! h@2! hn2! h,2! h2! hf2! h2! h}2! h2! hJ2! h2! hv2! hĞ2! h2! h2! h%2! h2! h2! h2! h.2! h2! h2! h2! h2! h}2! hի2! h2! h2! hi2! hm ##  2! h6X##.# #####...## ......... #...#...#### .......@...#-516.6 (29.0) >###....##.#2! hZ #.#.. .###.#.. ........ # ## ≈≈≈≈....## ~♣~# #######≈#....# #ß####ß...⌠#≈####.# .....'.....#≈# #.#2! h2! hF-7.6 (302! h2! hWJ _Found a stone staircase leading down.2! hD,8.6 (312! h2! hua _l - a scroll labelled UDEOWA PEPP3! h M3! hrP#####.########...##..........# ##...#...#### #...........#.>###....##.# . #.#..##@# 27.6 (9.0).###.#..##....>...........########## # ≈≈≈≈....## # #######≈#....###ß...⌠#≈####.# ..'.....#≈# #.####...ß#≈# #.# ## ##'###≈# #.#8.6 (10.0) _Found a stone staircase leading down.3! hX 3! hg   There is a stone staircase leading down here. _3! hUk X3! h|l 3! hl 3! hfm 3! hm 3! ho 3! hap ,3! hp 3! hbr 3! h-s 3! hs ,3! h'u 3! hv 3! hv 3! h,w 3! hx 3! hy 3! hy 3! h/z 3! h 3! hy 3! h 3! h 3! hb 3! hS 3! hS 3! h 3! h1 3! h* 3! h! 3! h 3! h 3! h 3! h 3! h B3! h ..##.######### ..##....>.... ..##########.# ..## #.# ...# #.# # 3! h ##.# #.# .##.# #.# .##.# #.#####.##.# #....@.##.# #######.#  #†#3! h J# Kinetic Grapnel  #.#.#  #.#.#  #.# .#J   endoplasm (asleep) 3! h ##.# .#.##.#3! h֗ | 47.6 (19  An endoplasm comes into view.3! he AJ.J3! hZ ,8.6 (203! h= 3! h ^ _The endoplasm quivers.4! h6##.# ##....>....# #.# ## #.# # #.# ## .# #.# #.# #.# #.# #.# #.# #.#####.# #.# #.....@# #.# #J# #†# #.# #.# #.# #.# ..# #.# ..# .# ..#.# .!. #.#1------=9.6 (1.0) _Found a golden potion. The endoplasm hits you.4! he o  You thump the endoplasm!.4! hz r851.0 (1.4Kinetic Grapnel4! hf~ 4! h/ M _You kill the endoplasm!4! h _No target in view!5! hv _2==----3======4==#########.#  # #.#  # #.# ## # #.# #.# # #.# #.#  # #.#####.#  # #......##  # ######[5! hHK40m#.##  #  ## -64.0 (13.0)   # . # .. # .. # ...!   # .....#    # ....)#    #   -5.0 (14 _Found a quarterstaff.5! hm  #.# ##  #.# #.#  #.# #.#   #.#####.# ##  #......## #.#  #######.###.#  ##.#.#  ##.##  #.@.# 6.0) #.....#  #.......#  #.......!.#  #.....  #........)#   ##.^.....## 5! hE k[40m  ##..[..##    ==7.0 (2 5! hՐ _Found a robe.6! h6! hM6! h6! hSH _No target in view!6! hd 46! hf 6! hZi 6! hu  _6! hv 6! hf} B6! hه #.#####.# #......## #######.##  ##.   ##.## 6! h| 8  ##...##  ##.....##  #....... #...... #.........#  6! h #........)#  ##.^.....##  ##..[..##  ##...##  6! h .##  #.   6! h ,70.0 (36! h +1.0 (46! hq 6! h~ S _m - a golden potion7! hh#G #......## #.#  #######.##  ##.#  ##.## ..## ....## ....## ....#  #.#  #)#  ##.^.....##  ##..[  ##.  #.##  l   frilled lizard (asleep) #.    l.     0  A frilled lizard comes into view.ll.7! h/y2.0 (1 _The frilled lizard hisses angrily.7! h ?  #.#  .###.#  ##.#.#  ##.##  ##...##  ##.....##  ##.......##  #.........#  #......@..#  #........)#  ##.^.....##  ##..[..##  ##...##  #.##  #l ..7! hp%   #.#  .###.#  ##.#.#  ##.##  ##...##  ##.....##  ##.......##  #.........#  #......@..#  #........)#  ##.^.....##  ##..[..##  ##...##  #.##  #l .. _A frilled lizard is nearby!7! hN j #######.##  ##.#  ##.## ..## ..## 7! hN ..##  ..#  #...#  #)#  ##.^.....## 7! h\O 7 ##..[  ##.  #.#  #l   .. 7! hP :###  7! hQ 7! h6X <l..7! h[ G3Kinetic Grapnel _7! hw 8! h1} ##.  ##.## ..## ..## ..##  ..# 8! hS2 #.#  #)#  ##.^.@...##  ##..[  ##. # #l# # #.  #8! h3 .. #### #   8! h48! h-::l.8! h;&48! h@8! h~A8! hi ##.###...####.....####.......##..)##.^.....## ##..@..##  ##.l.## # #.###  .### 8! h.=58! h 8! h _The frilled lizard bites you but does no damage. _You see here a +0 robe.8! hK i  You closely miss the frilled lizard.8! hM -6.3 (1.38! hfR 8! hX F _The frilled lizard bites you but does no damage.9! h#Y  You completely miss the frilled lizard.7.6 _The frilled lizard bites you but does no damage.9! hp  You hit the frilled lizard.†9! h518.9Kinetic Grapnel _You kill the frilled lizard!9! hp _No target in view!9! hz  _#.#.........# #.# #.........# #.# #........)# #.# ##.^.....## #.# ##..[..## #.# ##.†.## #.## #.### ...# #########.#  .#.# r......@..#  - ...# ######### ..##  .#  .#.#  r   rat (asleep)9! ht  #.# #.# #.# 83.9 (5.0  A rat comes into view..rr==4.9 (6 _The rat squeaks loudly.:! h     )#  ##.^  ##..[..##  ##.†.##  #.###  #########.#  .r.....@..#  ########### :! h8r     )#  ##.^  ##..[..##  ##.†.##  #.###  #########.# :! h\ .r.....@..#  ########### :! h:! h:! h›:! h8Z _A rat is nearby!:! h(#.# #.# ##.# #.# ##.# #.)# ##.# ##.^.....## ##.# ##..[..## ##.# ##.†.## ##.## #.###.##.#.#.# ..r....@...#.##.## .#.# .#.# .#.# .#.# ##.# ##.#.r--5.9 (1Kinetic Grapnel _;! h.##.# #.# .##.# #.# .##.# #.)# .##.# ##.^.....## .##.# ##..[..## .##.# ##.†.## .##.## #.###.##.#.#.#.r.#.# .#;! hl.## ..#.# ..#.# ..#.# ..#.# .##.# .##.#;! hF;! h!>.r;! hLB^--6;! h&.##.# #.# #.##.# #.# ..##.# #.)# #.##.# ##.^.....## #.##.# ##..[..## #.##.# ##.†.## #.##.## #.### #.....##.# #...#.# #.....r@.....#.# #.#.## #..#.# #..#.# #..#.# ...#.# #.##.# #.##.#;! h]=7 _The rat bites you but does no damage.;! hN;! h-9.2 (1.3;! h ;! h _You hit the rat but do no damage. The rat bites you but does no damage. x2;! hm6  You sock the rat!;! hAE†;! hEm590.5Kinetic Grapnel;! h;! hG _You kill the rat!;! h;! h;! h ^ _No target in view!;! h;! hǽ;! h^ _No target in view!;! hW#;! ho$;! h);! h9+H _No target in view!;! h _No target in view!;! hdJ;! h8g;! h_i;! hIt _  You see here a rat corpse. _;! hvB;! hYzB;! h{;! hK|;! hb~;! h~;! h;! hV;! h;! h;! hl;! hM;! h;! h/;! h‰;! h.;! h,;! h;! h;! h;! h;! hd,;! h~;! h6;! h,;! hB;! hd;! h,;! hs;! h#;! h,;! h*;! h;! hl,;! h;! he;! h,;! hZ;! h;! hK,;! hf;! hD;! h۱,;! hb;! h4;! h,;! h2;! h5;! h;! hT;! hE;! hP;! hԺ;! hx;! he;! h;! h;! h;! h;! h;! hD;! h;! h;! h;! hE;! h;! h;! h;! h;! h5;! hZ;! h;! h;! h;! h;! h,;! hg;! hg;! hG,;! h;! h;! h;! h;! h;! h;! h;! hs;! h;! h;! hS;! h;! h;! hs;! h;! h(;! h;! h5;! hm;! h;! h;! h  Things that are here:  a +0 short sword; a kobold skeleton;! h-;! h _;! hY;! h;! h~,;! h;! h;! h;! h;! h;! hL;! h,;! h2;! h\;! hu,;! h6;! h;! h<,;! h ;! h;! h;! hO;! h;! h;! hK ;! h ;! h* ;! hX;! h;! h....####### #.##..#####....#### ####...########.#..#......†..........######÷.### ####...########.#### #.. ####..###.......# #..# ..........####### #..# ####..##### #..#  #..# # #..#  #..# #.@....# #..#- ;! h #..# #.####.# #..#  ##..#B #.####..#Kinetic Grapnel  #...####### #. #...).>.#  #.......... .. ########.##  #...############...####.#B   giant cockroach (asleep)  ###..)..................#  ##############...###### #####;! hG1632.5 (42.0);! h! B.B  A giant cockroach comes into view.;! hL#4=3.5 (43;! h-] _The giant cockroach bites you but does no damage.;! hA  You hit the giant cockroach.;! hF†;! hIv624.8 (1.3)Kinetic Grapnel;! hW;! hS _You kill the giant cockroach!,...ß####ß###=! h : #............≈# #............≈#=! hAf #.....#.##...≈###'##  .##...≈# #..#..=! h #.# #K#=! h, #.. ##.# #... ..  #..###....  =! hp#......$..  #.@#  #..#=! h?f ## ##  ..... #~♣~#  #.##...≈#> =! h#............≈# #............≈# #.....#.##...≈###'##  =! h.##...≈# #..#..=! ho=! h=! hh=! h] _A kobold is nearby!=! h@0;.K# #..#.## . .###......$.. #..###.... #########..#≈≈≈≈≈≈ ## #.......≈####### #~♣~# .#.##...≈#>...ß####ß###.........≈#.....'................≈#ß...##.....#.###'## ###+#####..####~#.##♣♣.....♣=! h2=! hM4=! hH;r.Kr   rat (wandering)=! h;=! h=,--5.8 (1=! h>(.0)Kinetic Grapnel=! h$F=! hH =! hHP_A rat comes into view.=! h4$ ..r.# #K. #.#####....###........$ #..###.... #########..#≈≈≈≈≈≈ ## #.......≈####### #~♣~##.##...≈#>...ß####ß###.....'..............≈#ß...##.....##'## ###+###.r.Kr==6=! h(  =! hC) =! h* _The rat squeaks loudly.=! h =! h4 ##=! h .=! hщ .=! h r## #.. #K#####.......###......$. #..###.... =! h #########..#≈≈≈≈≈≈ ## #.......≈####### #~♣~# #.##...≈#>...ß####ß###.....'..............≈#ß...##=! h =! h .r-7 =! hK 7_The kobold hits you but does no damage.=! h  =! hu  .rYou miss the kobold. The kobold hits you but does no damage.3---9.1 (1.3=! hz =! h]  =! h =! h +_The kobold hits you with a +0 whip.=! hR{ 8  You hit the kobold.=! h| =! hc .rr   rat=! h 510.4 _You kill the kobold! _Your Maces & Flails skill increases to level 2!=! h 0-------1.7=! h j _You hit the rat but do no damage. The rat bites you.=! hd=! hhd1=----3.0=! hn=! hq _You hit the rat but do no damage. The rat bites you but does no damage. x2=! h=  You hit the rat.  The rat is severely wounded.=! h(4.3=! h=! hP _The rat barely misses you.>! h65  You hit the rat.>! he)>! h~l85.6Kinetic Grapnel>! h>! hc] _You kill the rat!>! h0>! ht>! h[H _No target in view!>! h8>! h9>! h>>! h@H _No target in view!>! hԯ>! h<>! hٽ^ _No target in view!>! h>! h| _No target in view!>! h _No target in view!>! h&+ _No target in view!>! h: Q?! hLN @M##. ####### #......##@#####......?! hgP ###.......$..#..###........?! h}X ?! h"] ;-60 _?! hId ?! h$k _ Things that are here: _a +0 whip; a rat corpse@! h<J@! h\2===@! h3====@! hI-==@! h - _You start resting.25.6 (9@! h4==6.6 (10.0) _HP restored.C! hC! h17.0)C! hԉC! h"# _n - a +0 whipD! h VInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)n - a +0 whip  j - a +2 dagger of draining Armour (go to first with [)  e - a +0 plate armour (worn)b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled BUEWINLALUER  k - a scroll labelled ITIOVY LOAKHLI  l - a scroll labelled UDEOWA PEPP  i - a scroll labelled YFID SAFEDECUY Potions (go to first with !)  c - a potion of magic  h - an amethyst potion  g - a bubbling coppery potion  m - a golden potion  f - a lumpy golden potionD! h&n - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 5.7 XLs.  At current training (50%) you reach 12.0 in about 7.3 XLs.  Current attack delay: 1.0. Damage rating: 6 (Base 6 x 105% (Str) x 104% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.R! hQx } Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  n - a +0 whip  j - a +2 dagger of draining Armour (go to first with [)  e - a +0 plate armour (worn)  b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled BUEWINLALUER  k - a scroll labelled ITIOVY LOAKHLI  l - a scroll labelled UDEOWA PEPP  i - a scroll labelled YFID SAFEDECUY Potions (go to first with !)  c - a potion of magic  h - an amethyst potion  g - a bubbling coppery potion  m - a golden potion  f - a lumpy golden potionS! hi - a scroll labelled YFID SAFEDECUY. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.S! h_[ 4 Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  n - a +0 whip  j - a +2 dagger of draining Armour (go to first with [)  e - a +0 plate armour (worn)  b - a +0 robe S! h] ZScrolls (go to first with ?)  d - a scroll labelled BUEWINLALUER  k - a scroll labelled ITIOVY LOAKHLI  l - a scroll labelled UDEOWA PEPP  i - a scroll labelled YFID SAFEDECUY Potions (go to first with !)  c - a potion of magic  h - an amethyst potion  g - a bubbling coppery potion  m - a golden potion  f - a lumpy golden potionT! h$ a - a +0 hammer (weapon). A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 2.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 6.5 XLs.  At current training (50%) you reach 14.0 in about 8.2 XLs. T! h \ Current attack delay: 1.3. Damage rating: 8 (Base 8 x 105% (Str) x 104% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun', (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Y! hyf Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  n - a +0 whip  j - a +2 dagger of draining Armour (go to first with [)  e - a +0 plate armour (worn)  b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled BUEWINLALUER  k - a scroll labelled ITIOVY LOAKHLI  l - a scroll labelled UDEOWA PEPP  i - a scroll labelled YFID SAFEDECUY Potions (go to first with !)  c - a potion of magic  h - an amethyst potion  g - a bubbling coppery potion  m - a golden potion  f - a lumpy golden potionZ! h٦d - a scroll labelled BUEWINLALUER. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.[! h$ Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  n - a +0 whip  j - a +2 dagger of draining Armour (go to first with [)  e - a +0 plate armour (worn)  b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled BUEWINLALUER  k - a scroll labelled ITIOVY LOAKHLI  l - a scroll labelled UDEOWA PEPP  i - a scroll labelled YFID SAFEDECUY Potions (go to first with !)  c - a potion of magic  h - an amethyst potion  g - a bubbling coppery potion  m - a golden potion  f - a lumpy golden potion[! h#[! h '[! hg+wTarias the TinkererMountain Dwarf###HP: 14/14 (20) ========================#..MP: 4/4========================#.#AC: 10Str: 12#.#EV: 1Int: 15#.#######SH: 0Dex: 8#........XL:  2 Next: 68% Place: Dungeon:1##@#####..Noise: ---------  Time: 727.6 (0.0)#.........a) +0 hammer#..###....[! h,+Cast: Kinetic Grapnel#......$..Drain #..###....##########..#≈≈≈≈≈≈ ## ## #............≈####### #~♣~# #.....#.##...≈#>...ß####ß### #............≈#.....'.......  _No target in view!  Things that are here: _a +0 whip; a rat corpse _You start resting. _HP restored. _n - a +0 whip[! hY/[! h0[! hk3[! h\4\! h VInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)n - a +0 whip  j - a +2 dagger of draining Armour (go to first with [)  e - a +0 plate armour (worn)b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled BUEWINLALUER  k - a scroll labelled ITIOVY LOAKHLI  l - a scroll labelled UDEOWA PEPP  i - a scroll labelled YFID SAFEDECUY Potions (go to first with !)  c - a potion of magic  h - an amethyst potion  g - a bubbling coppery potion  m - a golden potion  f - a lumpy golden potion\! h \! h \! h Tarias the TinkererMountain Dwarf###HP: 14/14 (20) ========================#..MP: 4/4========================#.#AC: 10Str: 12#.#EV: 1Int: 15#.#######SH: 0Dex: 8#........XL:  2 Next: 68% Place: Dungeon:1##@#####..Noise: ---------  Time: 727.6 (0.0)\! h #.........a) +0 hammer#..###....Cast: Kinetic Grapnel#......$..Drain #..###....##########..#≈≈≈≈≈≈ ## ## #............≈####### #~♣~# #.....#.##...≈#>...ß####ß### #............≈#.....'.......  _No target in view!  Things that are here: _a +0 whip; a rat corpse _You start resting. _HP restored. _n - a +0 whip\! h7 \! h \! h# \! h ]! hj]! huDrop what?14/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 hammer (weapon)n - a +0 whip  j - a +2 dagger of draining Armour (select all with [) ]! hy6 e - a +0 plate armour (worn)b - a +0 robe Scrolls (select all with ?)  d - a scroll labelled BUEWINLALUER  k - a scroll labelled ITIOVY LOAKHLI  l - a scroll labelled UDEOWA PEPP  i - a scroll labelled YFID SAFEDECUY Potions (select all with !)  c - a potion of magic  h - an amethyst potion  g - a bubbling coppery potion  m - a golden potion  f - a lumpy golden potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]]! h (1 turn)  a - a +0 hammer (weapon)  n + a +0 whip[Enter] accept (1 chosen)^! hL2 turns)  n + a +0 whip  j + a +2 dagger of draining2_! hC~Tarias the TinkererMountain Dwarf###HP: 14/14 (20) ========================#..MP: 4/4========================#.#AC: 10Str: 12#.#EV: 1Int: 15#.#######SH: 0Dex: 8#........XL:  2 Next: 68% Place: Dungeon:1##@#####..Noise: ---------  Time: 727.6 (0.0)#.........a) +0 hammer#..###....Cast: Kinetic Grapnel#......$..Drain #..###....##########..#≈≈≈≈≈≈ ## ## #............≈####### #~♣~# #.....#.##...[3_! h4m≈#>...ß####ß### #............≈#.....'.......  _No target in view!  Things that are here: _a +0 whip; a rat corpse _You start resting. _HP restored. _n - a +0 whip_! h8.6 (1 _You drop a +2 dagger of draining._! h:9.6 (2_! h_! h_! h _! hg_! h_You drop a +0 whip.`! h4`! h`! hm`! hʹ`! hͺ,`! h,`! h"`! h`! hdB`! h _You now have 42 gold pieces (gained 4).`! hB`! h~`! h`! h`! h8`! h,`! h `! h`! h,`! hM`! hJ `! h!,`! h!"`! h#`! h$,`! hx%`! h&`! h7(`! h(,`! h*`! h+`! h+,`! h -`! hH.`! h.,`! h0`! h1`! h2,`! h4`! h5,`! h5`! h7`! h$8`! h8,`! h:`! h#;`! h;`! hK<`! h+=`! h)>`! h>`! hQ?`! hV@`! hrA`! hA`! hB`! hC`! hD`! hpE`! h'F`! h;G`! h7H`! hH`! h3I`! h=J`! h-K`! hK`! h(L`! hL`! hM`! h\N`! hN`! h{b`! hwJ`! h`! hu`! h]`! h`! h4`! h5B`! h`! h,`! hu`! h`! h`! h,`! h*`! h`! h3,`! h9`! h `! h,`! h`! ht`! h,`! h `! h`! hj,`! hR  There is a stone staircase leading down here.`! h `! h _`! h:`! h`! h`! h],`! h`! h`! h),`! h-`! h`! h,`! h`! hK`! h,`! h`! h`! h,`! h`! h,`! h`! hY`! h%`! h,`! h`! h`! hy,`! h\`! hA`! h,`! h`! hk`! h,`! h`! h `! h ,`! h `! h `! hJ ,`! h% `! h`! h',`! h`! h`! hS,`! h`! hI`! h,`! h4`! h,`! h`! h`! hQ`! h6,`! h`! h ,`! h!`! h_#`! h$,`! h$`! h%`! h&,`! h'`! h.`! h/,`! h0`! h4`! h4,`! hh6`! ho8`! h9,`! h:`! hd;`! hV<,`! h#=`! hz>`! h ?`! h?,`! hA`! hB,`! hUC`! hD`! hE,`! h'F`! hG`! hIH`! hH,`! hXJ`! hLK`! hK,`! hrM`! h\N`! hN,`! h\P`! hQ`! hR,`! htS`! hST`! hT,`! h:V`! hW`! hW,`! hX`! hY`! hlZ,`! h[`! h\`! hc],`! h^`! h_`! h``! ha`! ha`! hb`! h\c,`! hd`! he`! h"f,`! h|g`! heh`! hh,`! hakR  There is a stone staircase leading down here.`! hl6 _`! hm`! hn`! ho,`! h/p`! hq`! hGr,`! hr`! hs`! hmt`! ht,`! hVv`! hv`! hpw,`! htx`! hSy`! hy,`! h#{`! h|`! h|`! h2}`! h}`! h,`! h`! hɁ`! hׂ,`! h؃`! hօ`! hi,`! h `! h4`! h`! h}`! h`! h`! hА,`! hܑ`! h`! h,`! h`! h`! hZ,`! h`! hΡ`! hB`! hE`! h,`! hШ`! hp`! h,`! hí`! h߯`! h8,`! h`! hd`! h,`! hƶ`! h`! h),`! hG`! h`! h|,`! h`! h   Things that are here:  a frilled lizard skeleton; a hobgoblin skeleton; a hobgoblin skeleton`! hTb _`! hB`! hz`! hJ`! h`! h7`! h,`! h`! h`! hX`! h`! h{`! h`! h`! h`! h0`! h7`! h`! hK`! h`! h`! hr`! h`! h`! h<,`! h`! h`! h`! hP`! h`! h`! h`! h`! h'`! hH`! hr`! h`! h`! h`! h,`! h`! h`! hC ,`! h `! h`! h9,`! h`! h`! hB`! hB`! h,`! h0`! h`! h,`! h`! h`! hf`! h`! hv `! h!`! h"`! ht#`! h#`! hJ%`! ho&`! h'`! h'`! h(`! h *`! h*`! h,,`! h-`! h6.`! h!/`! h/`! h1`! h1`! h2`! h.3`! h;4`! h4`! hP5`! hV6`! h7`! h 8`! h8`! hm9`! h;,`! h<`! h<`! h=,`! hO>`! hn?`! hl@`! h@`! hA`! h@B`! h;C`! hC,`! h2E`! h*F`! hF,`! hG`! hH`! hpI,`! hJ`! hxK`! hK`! hyL`! hHR`! hR`! hIS`! hS`! h[`! h\,`! h5]`! h%_`! h_,`! h``! h|f`! hg`! hh`! h{i`! hj`! hj`! hl,`! hm,`! ho,`! hp,`! hq`! hr,`! h`s`! ht`! hu`! hv`! hv`! hjw`! hx,`! hy`! hz`! h^{`! h{`! he|`! h~`! hs,`! h`! h?B`! hDž`! h8`! hr,`! h`! h,`! h/,`! h`! hs,`! hh`! hג`! h&`! hĔ`! hl`! hF`! h0`! hї,`! h`! hyB`! hQ`! h,`! hˠ,`! h`! hX`! h`! hV,`! h`! h`! h,`! hT`! h,`! h2`! hkn`! h,`! hm`! hq`! h`! h`! h`! h`! h`! h`! h`! h.`! h`! h`! hb`! h`! h`! h,`! h`! h`! h,`! h`! h`! h,`! h`! h,`! hr`! h1`! h, `! h ,`! h `! h,`! hF`! h `! h,`! hN`! h`! h,`! h`! hG`! h ,`! h6!`! hg#`! h%,`! h&`! h9(`! hp),`! h*`! hw5`! h.7`! h+8,`! h8`! h:`! h;,`! h4<`! h=`! h>`! h.?`! h?`! hgA`! haB,`! h,C`! hEE  There is a large open door here.`! h7G6 _`! h H`! hRJE  There is a large open door here.`! hK`! hK _`! h(L`! hM`! h2N`! hN,`! h%Q`! hSB`! hT= _You open the large door.`! hV4`! hV`! hYE  There is a large open door here.`! hRZ`! hZ _`! h_[`! hZ]E  There is a large open door here.`! h^`! h<_ _`! h_`! h/a`! ha`! h}b`! hc`! hd`! hPe`! he`! hmf`! hg`! hTh`! hh`! h|i`! h\j`! h]k`! hk`! hl`! hLnE  There is a large open door here.`! hCo`! ho _`! hgp`! h rE  There is a large open door here.`! hr`! hs _`! h>t`! h#.≈###.##...~♣~...##.###≈## #.##..''..''...♣ß♣...''..''..# #.##.≈###.##...~♣~...##.###≈÷###.# ###.≈#~#.##.........##.#~#≈..##.# ....≈♣ ß.#♣~.......~♣#.ß♣♣≈#.##.# ###.≈#~#.##♣♣.....♣♣##.#~#≈..##.# ##..≈###'## ###'### ##'###≈#.##.# ....≈#ß...#####'#####...ß#≈#.##.# `! h....≈#.....'....@..+.....#≈#.##.#97243.0) ####≈#<...ß####ß####ß....#≈#.##.##≈#######≈#~♣~#≈#######≈#.....#≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈#...#.#.# #..# #####...........#.# #..# #####.####.....# ### #.# #..# #####.#####..#.# ..###.# #..# #####.#####..#. ......# #..#######.#####..#.#`! hd`! h`! h _ _Partly explored, can't reach some places.a! ha! h4a! h(..''..''...........a! h(...'. ..'..0.0)..a! hl)_................. ..###...a! h*9.......a! h5 _There is a large open door here. _Partly explored, can't reach some places.a! h$  _Partly explored, can't reach some places.b! h  b! h9% Level 1 of the Dungeon<>>>>(Press ? for help) ##..###.##...≈#~#.##♣♣.....♣♣##.#~#≈# #.########.###.##  #..#...##...≈♣♣ß.#♣~.......~♣#.ß♣♣≈# #÷###.#.##  #..#.######.≈#~#.##.........##.#~#≈# #.###.## b! h/  #....# #.≈###.##...~♣~...##.###≈## #.###...##  #.)#.# #..''..''...♣ß♣...''..''..# #.###.....##  #(.#.## #.≈###.##...~♣~...##.###≈÷###.###.......##  #.....#####.≈#~#.##.........##.#~#≈..##.##.........#  #...#.......≈♣ ß.#♣~.......~♣#.ß♣♣≈#.##.##.........#  ##....#####.≈#~#.##♣♣.....♣♣##.#~#≈..##.##........)#  #....####..≈###'## ###'### ##'###≈#.##.###.^.....##  #..#.......≈#ß...#####'#####...ß#≈#.##.###..[..##  ##.........≈#.....'....@..+.....#≈#.##.###.†.##  ##.#######≈#<...ß####ß####ß....#≈#.##.###.###  #.### #≈#######≈#~♣~#≈#######≈#.....# ############.#  #...# #≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈#...#.# #.....†....b! h&3 ^..#  #.#.#  #.# #..# #####...........# #.############  #.#.# #.# #..# #####.####.....## #.#  #.#.#### #.# #..# #####.#####..#.# #.#  #......###.# #..# #####.#####..#.# #.#  ###........# #..#######.#####..#.# #.#  #..#.###########..#..............#.# #.#  #..#..............#.#####.#####.##.# #.#  #..#.######.........#####.#####.##.# #.#b! hq ! #..###...........##.###........##########.###########..#≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈....##.#b! ht #............≈#######≈#~♣~#≈#######≈#...#.# ###.....#.##...≈#>...ß####ß####ß...⌠#≈####.# ##.###............≈#.....'.......'.....#≈# #.# ##.#.###............≈#ß...#####+#####...ß#≈# #.#####.###b! h[ q.###.....#.##...≈###'## ###+### ##'###≈# #......## ##.###..###.##...≈#~#.##♣♣.....♣♣##.#~#≈# #######.###.##..#...##...≈♣♣ß.#♣~.......~♣#.ß♣♣≈# #÷ ##.#.###..#.######.≈#~#.##.........##.#~#≈#  ##.###....# #.≈###.##...~♣~...##.###≈##  ##...###.)#.# #..''..''...♣ß♣...''..''..# ##.....###(.#.## #.≈###.##...~♣~...##.###≈÷###.# ##.......###.....#####.≈#~#.##.........##.#~#≈..##.# #.........#b! ho #...#.......≈♣ ß.#♣~.......~♣#.ß♣♣≈#.##.# #.........###....#####.≈#~#.##♣♣.....♣♣##.#~#≈..##.# #........)##....####..≈###'## ###'### ##'###≈#.##.# ##.^.....###..#.......≈#ß...#####'#####...ß#≈#.# b! h> ##..[..####...≈#.....'....@..+.....#≈#.# ##.†.####.#######≈#<...ß####ß####ß....#≈#.##.## #.####.### #≈b! h ≈#~♣~#≈#######≈#.....#############.##...# #≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈#...#.#.....†......##.#.#  #.# #..# ..........#b! h )############c! h#.#.#### #.# #..# #####.#####..#.# #.# #......###.# #..# #####.#####..#.# ###..# #..#######.#####..#.# #.# #..#.###########..#..............#.# #..#..............#.#####.#####.##.#c! h #..#.######.........#####.#####.##.# #..#.# ##.#####.#######.#####....#####.# #..#.#####........# #####.####...........# #...........####### #.##..#####....####### ##.#.#####...########.##...........# #)#..........÷..........######÷.###c! h;[ #.#######...########.#### #..# #.#######..###.......# #..# #..............####### #..# #########..##### ..##..# ######## #..#c! h #..# #......# #..# #..# #†####.# #..# ##..# #.# #.####..# #...#########.# #...).>.# #.............##.#c! h# #...############...####.# ###..)...........#c! h)c! hK< #.≈###.##...~♣~...##.###≈## #.# Tarias the Tinkerer#..''..''...♣ß♣...''..''..# #.# Mountain Dwarf#.≈###.##...~♣~...##.###≈÷###.# HP: 14/14 (20) ======================== ###.≈#~#.##.........##.#~#≈..##.# MP: 4/4======================== ....≈♣ ß.#♣~.......~♣#.ß♣♣≈#.##.# AC: 10Str: 12 ###.≈#~#.##♣♣.....♣♣##.#~#≈..##.# EV: 1Int: 15 ##..≈###'## ###'### ##'###≈#.##.# SH: 0Dex: 8 ....≈#ß...#####'#####...ß#≈#.##.# XL:  2 Next: 68% Place: Dungeon:1 ....≈#.....'....@..+.....#≈#.##.# Noise: ---------  Time:! hB>40m 972.6 (0.0) ####≈#<...ß####ß####ß....#≈#.##.# a) +0 hammer#≈#######≈#~♣~#≈#######≈#..... Cast: Kinetic Grapnel#≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈#...#. Drain #.# #..# #####...........#.# #..# #####.####.....#  ### #.# #..# #####.#####..#.#  ..###.# #..# #####.#####..#.#  ......# #..#######.#####..#.#  _There is a large open door here. _There is a large open door here. _There is a large open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.c! h:Ac! hyBc! hC% _c! h~L0 _Partly explored, can't reach some places. _ There is a large open door here. _  There is a large open door here.c! hN6 _c! h;Oc! hQc! hR,c! hSc! hUc! hW,c! hWc! hZc! h0[,c! h[c! h1^c! ha_,c! h_c! hc _Partly explored, can't reach some places. _There is a large open door here.  c! hdc! hSe _c! hRfc! hhT _There is a large open door here.  c! hic! hj _c! h(kc! hlc! hmc! hn,c! hpc! hIqc! hq,c! htT _There is a large open door here.  c! hvc! hv6 _c! huyOThere is a large open door here.  c! hz6 _c! h|c! h}c! ha,c! h1c! hg_  You see here a hobgoblin skeleton.c! h܆c! h _c! hdc! hҊc! hc! hN,c! hc! hݐ,c! hΑc! hc! h',c! hٖc! hc! h,c! hc! hc! hc! h`,c! hwc! hc! hp,c! hc! hc! h[c! h"c! hc! h7,c! hc! h;c! hiBc! hc! hc! hƳc! hKc! hyc! hc! hIc! hηc! hc! hc! hc! h c! h]c! h,c! hc! hc! hZ,c! hc! hc! hc! h-c! hc! hc! hc! h,c! h!c! h.c! h?  You see here a hobgoblin skeleton. _c! h>,c! h2######.#### #..# .......# #..# .####### #..# #..# ######## #..# #......# #..# #†####.# #..# #.# #.####..# ######.# #...).@.#1017.6 (45.0) .......#########.## #########...####.# .................# #########...###### #####  _You see here a hobgoblin skeleton. _There is a stone staircase leading down here.e! hTe! h Read which item? Scrolls  d - a scroll labelled BUEWINLALUER  k - a scroll labelled ITIOVY LOAKHLI  l - a scroll labelled UDEOWA PEPP e! h" i - a scroll labelled YFID SAFEDECUY [!] read|quaff[?] describe selectedf! hf! hf! h-######.#### #..#Tarias the Tinkerer .......##..#Mountain Dwarf .########..#HP: 14/14 (20) ======================== ###..#MP: 4/4========================######## #..#AC: 10f! hLStr: 12#......# #..#EV: 1Int: 15#†####.# #..#SH: 0Dex: 8#.# #.####..#XL:  2 Next: 68% Place: Dungeon:1 ######.# #...).@.#Noise: ---------  Time: 1017.6 (0.0) .......#########.##a) +0 hammer f! h#########...####.#Cast: Kinetic Grapnel .................#Drain #########...########### _There is a large open door here. _There is a large open door here. _There is a large open door here. f! h_You see here a hobgoblin skeleton. _You see here a hobgoblin skeleton. _There is a stone staircase leading down here.f! h  As you read the scroll labelled BUEWINLALUER, it crumbles to dust.  It is a scroll of identify.f! hs/  --more--f! hn Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled ITIOVY LOAKHLI  l - a scroll labelled UDEOWA PEPP  i - a scroll labelled YFID SAFEDECUY Potions (select first with !)  h - an amethyst potion  g - a bubbling coppery potion  m - a golden potion  f - a lumpy golden potion[?] describe selectedh! hg######.#### #..#Tarias the Tinkerer .......##..#Mountain Dwarf .########..#HP: 14/14 (20) ======================== ###..#MP: 4/4========================######## #..#AC: 10Str: 12#......# #..#EV: 1Int: 15#†####.# #..#SH: 0Dex: 8#.# #.####..#XL:  2 Next: 68% Place: Dungeon:1 ######.# #...).@.#Noise: ---------  Time: 1017.6 (0.0) .......#########.##a) +0 hammer #########...####.#Cast: Kinetic Grapnel h! h.................#Drain #########...########### _There is a large open door here. _You see here a hobgoblin skeleton. _You see here a hobgoblin skeleton. _There is a stone staircase leading down here.  As you read the scroll labelled BUEWINLALUER, it crumbles to dust.  It is a scroll of identify.8.6 (1 _h - a potion of brillianceh! hK\ Read which item? Scrolls  k - a scroll labelled ITIOVY LOAKHLI  l - a scroll labelled UDEOWA PEPP  i - a scroll labelled YFID SAFEDECUY [!] read|quaff[?] describe selectedi! h i! h2 i! h7 ######.#### #..#Tarias the Tinkerer .......##..#Mountain Dwarf .########..#HP: 14/14 (20) ======================== ##i! h #..#MP: 4/4========================######## #..#AC: 10Str: 12#......# #..#EV: 1Int: 15#†####.# #..#SH: 0Dex: 8i! h= ,#.# #.####..#XL:  2 Next: 68% Place: Dungeon:1 ######.# #...).@.#Noise: ---------  Time: 1018.6 (0.0) .......#########.##a) +0 hammer #########...####.#Cast: Kinetic Grapnel .................#Drain #########...########### _You see here a hobgoblin skeleton. _You see here a hobgoblin skeleton. _There is a stone staircase leading down here.  As you read the scroll labelled BUEWINLALUER, it crumbles to dust.  It is a scroll of identify. _h - a potion of brilliancei! h[ i  As you read the scroll labelled ITIOVY LOAKHLI, it crumbles to dust.i! hz 9.6 (1Tele Drain  _You feel strangely unstable. It was a scroll of teleportation.j! hRead which item? Scrolls  l - a scroll labelled UDEOWA PEPP  i - a scroll labelled YFID SAFEDECUY [!] read|quaff[?] describe selectedj! h j! h  j! h ######.#### #..#Tarias the Tinkerer .......##..#Mountain Dwarf .########..#HP: 14/14 (20) ======================== ###..#MP: 4/4========================######## #..#AC: 10Str: 12#......# #..#EV: 1Int: 15#†####.# #..#SH: 0Dex: 8#.# #.####..#XL:  2 Next: 68% Place: Dungeon:1 ######.# #...).@.#Noise: ---------  Time: 1019.6 (0.0) .......#########.##a) +0 hammer #########...####.#Cast: Kinetic Grapnel .......j! h 6..........#Tele Drain #########...########### _There is a stone staircase leading down here.  As you read the scroll labelled BUEWINLALUER, it crumbles to dust.  It is a scroll of identify. _h - a potion of brilliance  As you read the scroll labelled ITIOVY LOAKHLI, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.j! h $  As you read the scroll labelled UDEOWA PEPP, it crumbles to dust.  You hear a loud clanging noise!j! h$ N=========20.6 (1j! h6* j! hT+ / _It was a scroll of noise.k! hXk! h{ZRead which item? Scrolls  i - a scroll labelled YFID SAFEDECUY [!] read|quaff[?] describe selectedk! h~k! huk! h######.#### #..#Tarias the Tinkerer .......##..#Mountain Dwarf .########..#HP: 14/14 (20) ======================== ###..#MP: 4/4========================k! h ######## #..#AC: 10Str: 12#......# #..#EV: 1Int: 15#†####.# #..#SH: 0Dex: 8#.# #.####..#XL:  2 Next: 68% Place: Dungeon:1 ######.# #...).@.#Noise: =========  Time: 1020.6 (0.0) .......#########.##a) +0 hammer #########...####.#Cast: Kinetic Grapnel .................#Tele Drain #########...########### _h - a potion of brilliance  As you read the scroll labelled ITIOVY LOAKHLI, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled UDEOWA PEPP, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.k! hN  As you read the scroll labelled YFID SAFEDECUY, it crumbles to dust.  It is a scroll of enchant weapon.k! h/  --more--l! hEnchant which weapon? Hand Weapons  a - a +0 hammer (weapon)[?] describe selectedl! ḧ l! h l! hu Z######.#### #..#Tarias the Tinkerer .......##..#Mountain Dwarf .########..#HP: 14/14 (20) ======================== ###..#MP: 4/4========================######## #..#AC: 10Str: 12l! h #......# #..#EV: 1Int: 15#†####.# #..#SH: 0Dex: 8#.# #.####..#XL:  2 Next: 68% Place: Dungeon:1 ######.# #...).@.#Noise: =========  Time: 1020.6 (0.0) .......#########.##a) +0 hammer #########...####.#Cast: Kinetic Grapnel .................#Tele Drain #########...########### _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled UDEOWA PEPP, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled YFID SAFEDECUY, it crumbles to dust.  It is a scroll of enchant weapon.l! h ---------1.6 (11l! há l! hc < _Your +0 hammer glows red for a moment.l! hT --------- _Unknown command.m! hm! h-Level 1 of the Dungeon<>>>>(Press ? for help) ###........# #..#######.#####..#.# #.#  #..#.###########..#..............#.# #.#  #..#..............#.#####.#####.##.# #.#  m! hnr#..#.######.........#####.#####.##.# #.#  #..#.# ##.#####.#######.#####....#####.#  #..#.#####........# #####.####...........#  #...........####### #.##..#####....#######  ##.#.#####...########.##...........#  #)#..........÷..........######÷.### m! h0 #.#######...########.#### #..#  #.#######..###.......##..#  #..............########..#  #########..######..#  m! h.#..######### #..#  #..##......# #..#  #..##†####.# #..#  ##..#m! h#.# #.####..#  #...#########.# #...).@.#  #.............#########.##  #...############...####.#  ###..)..................#  ##############...######  #####m! h #.#######.# #..............# #.........#######.#####...#...#### ##)#####....####...........# #...........>###....##.# #..###......####........# #.#..##.####m! hİ##### #...........####.##.###.###.#..##....>....# #..###...........##.###........####.###########..#≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈....##.##............≈#######≈#~♣~#≈#######≈#....#.# ####.....#.##...≈#>...ß####ß####ß...⌠#≈####.#m! he#.# ##.###............≈#.....''.....#≈# #.##.# ##.#.###............≈#ß...#####+#####...ß#≈# #.##.#####.###.###.....#.##...≈###'## ###+### ##'###≈# #.##......## ##.###..###.##...≈#~#.##♣♣.....♣♣##.#~#≈# #.########.###.##m! h#..#...##...≈♣♣ß.#♣~.......~♣#.ß♣♣≈# #÷###.#.###..#.######.≈#~#.##.........##.#~#≈# #.###.###....# #.≈###.##...~♣~...##.###≈## #.###...###.)#.# #..''..''...♣ß♣...''..''..# #.###.....###(.#.## #.≈###.##...~♣~...##.###≈÷###.###.......###.....#####.≈#~#.##.........##.#~#≈..##.##.........##...#.......≈♣ ß.#♣~.......~♣#.ß♣♣≈#.##.##.........#m! h@##....#####.≈#~#.##♣♣.....♣♣##.#~#≈..##.##........)##....####..≈###'## ###'### ##'###≈#.##.###.^.....##m! hm! h######.#### #..#Tarias the Tinkerer .......##..#Mountain Dwarf .########..#HP: 14/14 (20) ======================== ###..#MP: 4/4========================######## #..#AC: 10Str: 12#......# #..#EV: 1Int: 15#†####.# #..#SH: 0Dex: 8#.# #.####..#XL:  2 Next: 68% Place: Dungeon:1 ######.# #...).@.#Noise: ---------  Time: 1021.6 (0.0) .......#########.##a) +1 hammer #########...####.#Cast: Kinetic Grapnel .......m! h*..........#Tele Drain #########...###########You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled YFID SAFEDECUY, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 hammer glows red for a moment. _Unknown command.m! hD.........######÷.### #####.#### #..# .....# #..# ######..# # #..# ######## #..# #......# #..# #†####.# #..#  #.# #.####.@# #####.# #...).>.# ......#########.# ########...####.# ................# ########...###########m! hd #...........####.##.###.###.#.  #..###...........##.###....... ####..#≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈... .......≈#######≈#~♣~#≈#######≈#.. #.##...≈#>...ß####ß####ß...⌠#≈### .......≈#.....'.......'.....#≈# .......≈#ß...#####+#####...ß#≈# #.##...≈###'## ###+### ##'###≈# #.##...≈#~#.##♣♣@....♣♣##.#~#≈# ..##...≈♣♣ß.#♣~.......~♣#.ß♣♣≈# m! hl######.≈#~#.##.........##.#~#≈# # #.≈###.##...~♣~...##.###≈## # #..''..''...♣ß♣...''..''..# #.≈###.##...~♣~...##.###≈÷##  .#####.≈#~#.##.........##.#~#≈..#  .......≈♣ ß.#♣~.......~♣#.ß♣♣≈#.#  .#####.≈#~#.##♣♣.....♣♣##.#~#≈..# m! hm! hOm! h@2.6 (1 _It was a scroll of noise.  As you read the scroll labelled YFID SAFEDECUY, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 hammer glows red for a moment. _Unknown command. _Your surroundings suddenly seem different.m! hJ _You can't go down here!n! h0 n! h@ :Level 1 of the Dungeon<>>>>(Press ? for help) ##)#####...........####...........#  #................##....>###....##.#  #..###......####........# #.#..##.#########  #...........####.##.###.###.#..##....>....#  #..###...........##.###........##########.#  ##########..#≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈....###.#  n! h5#............≈#######≈#~♣~#≈#######≈#....##.# ###  #.....#.##...≈#>...ß####ß####ß...⌠#≈####.##.# ##.##  #............≈#.....'.......'.....#≈# #.##.# ##.#.##  #............≈#ß...#####+#####...ß#≈# #.##.#####.###.##  #.....#.##...≈###'## ###+### ##'###≈# #.##......## ##.#  ##..###.##...≈#~#.##♣♣@....♣♣##.#~#≈# #.########.###.##  #..#...##...≈♣♣ß.#♣~.......~♣#.ß♣♣≈# #÷###.#.##  #..#.######.≈#~#.##.........##.#~#≈# #.###.##  #....# #.≈###.##...~♣~...##.###≈## #.###...##  #.)#.# #..''..''...♣ß♣...''..''..# #.###.....##  #(.#.## #.≈###.##...~♣~...##.###≈÷###.###.......##  #.....#####.≈#~#.##.........##.#~#n! h2[R≈..##.##.........#  #...#.......≈♣ ß.#♣~.......~♣#.ß♣♣≈#.##.##.........#  ##....#####.≈#~#.##♣♣.....♣♣##.#~#≈..##.##........)#  #....####..≈###'## ###'### ##'###≈#.##.###.^.....##  #..#.......≈#ß...#####'#####...ß#≈#.##.###..[..##  ##.........≈#.....'.......+.....#≈#.##.###.†.##n! h"\>@p! hB  #.#######.# #..............#  #.........#######.#####...#...####>>p! h p! hP/p #...........####.##.###.###.#. Tarias the Tinkerer#..###...........##.###....... Mountain Dwarf ####..#≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈... HP: 14/14 (20) ======================== .......≈#######≈#~♣~#≈#######≈#.. MP: 4/4======================== #.##...≈#>...ß####ß####ß...⌠#≈### AC: 10Str: 12 .......≈#.....'.......'.....#≈#EV: 1Int: 15 .......≈#ß...#####+#####...ß#≈#SH: 0Dex: 8 p! h1;#.##...≈###'## ###+### ##'###≈#XL:  2 Next: 68% Place: Dungeon:1 #.##...≈#~#.##♣♣@....♣♣##.#~#≈#Noise: ---------  Time: 1022.6 (0.0) ..##...≈♣♣ß.#♣~.......~♣#.ß♣♣≈#a) +1 hammer ######.≈#~#.##.........##.#~#≈#Cast: Kinetic Grapnel # #.≈###.##...~♣~...##.###≈## Drain # #..''..''...♣ß♣...''..''..# ## #.≈###.##...~♣~...##.###≈÷##  .#####.≈#~#.##.........##.#~#≈..#  p! h1.......≈♣ ß.#♣~.......~♣#.ß♣♣≈#.#  .#####.≈#~#.##♣♣.....♣♣##.#~#≈..# As you read the scroll labelled YFID SAFEDECUY, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 hammer glows red for a moment. _Unknown command. _Your surroundings suddenly seem different. _You can't go down here!p! h2p! hR? _p! hU  There is a large open door here. _  There is a large open door here.p! hB[6 _p! hV\p! hE],p! ho  There is a large open door here. _p! hv  There is a large open door here. _p! h5xBp! hzp! h{,p! h>|p! hg~p! hvp! hb,p! h$p! hp! h,p! h1Bp! hp! hp! h#,p! hӌp! hp! hp! h,p! hcp! h ,p! hEp! h(p! hp! hp! hip! hp! h1Bp! hp! h,p! hrp! hp! h"p! hp! hp! hp! h,p! hp! hܨp! h.,p! hp! hEp! h,p! hp! hp! hp! h,p! hp! hp! hp! hMp! hp! hǸp! hrp! hp! hŻp! h,p! hp! hp! hM,p! hp! hp! hp! hy,p! hp! h,p! hp! h{p! h6,p! hp! hp! hp! h,p! hp! hS,p! hp! hp! hBp! hKp! h p! h,p! hp! hp! h,p! hp! hBp! hdp! h,p! hLp! h,p! h,p! hp! hp! h|p! h*,p! h~ ##### ....#### ###.###.##  #.# ###########...## ###.# #..............# #######.#####...#...#### ..........####...........# ..........##....@###....##.# 64.6 (42.0)...####........# #.#..##.###### .....####.##.###.###.#..##....>.. ..........##.###........######### ≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈....##p! h}###≈#~♣~#≈#######≈#....#..ß####ß####ß...⌠#≈####.#'.......'.....#≈# #.#..#####+#####...ß#≈# #.#p! hp! hwp! h`c _There is a stone staircase leading down here.p! hUh 4p! h"m p! ht p! h) N5.6 (1.0) _p! he #.#. #...#  ....  ...## #  # #...#.#  ###.#...#.###~≈  .......≈ 2 .......@..#  ....#.##.>....~  # # ..#..~~  ..# ~.≈  ... ~ #.#. .... .. .. q! h6.3 (1.7 _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.q! h?q! h@4q! hCq! h{Fq! h{G% _q! h*Vq! h]8#...# .##.... .#....##.## #...#.# ≈###.#...#.###~≈~..............≈~.......<..##..~~....#.##.>....~~q! h_# # #@.#..~~≈b......# ~.≈~........... ~~~...#.###.#...~~......~≈..# ......~b   bat (asleep)... .#.~.≈~#......≈≈q! h,e-8.3 (2.0q! hfq! hfq! hj[...bbq! hmE9.3 (3Kinetic Grapnelq! hooq! hqV _A bat comes into view.r! h0 #.... .# ....##.## #...#.# ≈###.#...#.###~≈~ ..............≈~ .......<..##..~~ ....#.##.>....~~ ##..#.##..#..~~≈ ......b@..# ~.≈~.......~~~~#.###.#...~~... ....~≈~ ..# ......~.... .#.~.≈~# .....≈≈ # ..r! hBJ=70.3 (1r! h P _The bat hits you but does no damage.r! hy5  You hit the bat.r! h1.r! h.721.6 (1.3Kinetic Grapnelr! h#G _You kill the bat!r! h$! r! hH" 4r! h$ r! h% r! h& ,r! h7 ....##.#  # #...#.# ≈ ###.#...#.###~≈~.  ..............≈~.  .......<..##..~~.  ....#.##.>....~~.  ##..#.##..#..~~≈~  ..........#.~.≈~.  ...@..~~~~.  -20....#.###.#...~~.  ...... .....~≈~~  . ..# #.......~.  .... ...#.~.≈! h9 0m~.  .#. ........≈≈.   # ##......≈≈(    #### .#≈≈     r! h< E-3.6 (2r! hM? r! hA % _Found 3 stones.s! hF4s! hHs! hKs! hXs! h\,s! h]s! h`s! hxc,s! hes! hhs! hj,s! hbks! hms! ho,s! hps! h}ss! hvs! hpws! h3xs! h:  .......<..##..~~.  ?.....#.##.>....~~.  ##.##..#.##..#..~~≈~  #............#.~.≈~.  #..............~~~~.  .......#.###.#...~~.  # ..............~≈~~ s! h #...#..#.##.......~.  #......@.....#.~.≈~.  ....#............≈≈.  # #....##......≈≈(  #.$.######..#≈≈#  ...... ..#≈≈# .##.... ..#. ...... .#.......  You pick up a book of the Earth and begin reading...s! hN80.6 (71.6 (8  You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and _Permafrost Eruption to your library.s! h ?.....#.##.>....~~.##.##..#.##..#..~~≈~ #............#.~.≈~.#..............~~~~.........#.###.#...~~. #...............~≈~~ #...#..#.##.......~. #............#.~.≈~. ....#.@..........≈≈. # #....##......≈≈( #.$.######..#≈≈#...... ..#≈≈###....# ..# ....... .#K   kobold (asleep) ........ ##K..#s! h !###s! h 0  A kobold comes into view. It is wielding a +0 short sword.Found a short sword.s! h6 KK)==2.6 (1s! hJ ( _The kobold shouts!t! hqlt! hv:K.t! hz/--3t! h[t! h u! h Tu! hVu! h^K.J   endoplasmJK   koboldu! h`[--4Kinetic Grapnelu! hhu! hj] _An endoplasm comes into view.u! h+vK.J..5u! h##.##.#..~~≈~............#.~.≈~.##........~~~........#.###.#... #...............~≈~~u! h #...#..#.##.......~.#............#.~.≈....#............≈≈# #.@..##......≈≈( #.$.######..#≈≈#...K... ..##....## #. .J..... # ........ ##)..#### #...u! h+#u! h,u! hjJK.J..u! h&6u! hCv! hv! hQ(J.v! h#5=7.9 (1.3v! hv! hy _You barely miss the kobold. The kobold hits you but does no damage.v! hR a  You closely miss the kobold.v! hC  J.  The endoplasm jiggles.v! h1 (9.2v! hM v! h = _The kobold hits you but does no damage.w! h\;  You hit the endoplasm.  The endoplasm is severely wounded.  The endoplasm freezes you.  You are frozen.  The kobold hits you with a +0 short sword.  The endoplasm hits you but does no damage.9/14 (20) ---------90.5 _The kobold hits you but does no damage.w! h,  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm hits you but does no damage.w! h(1.8w! h>w! hi= _The kobold hits you but does no damage.x! hB"  You sock the endoplasm! .K   kobold  You kill the endoplasm!x! hU`93.1 _The kobold hits you but does no damage.x! h& 8  You hit the kobold.x! hD$x! he110/15 (20)=--------824.4Kinetic GrapnelDrain x! h5J _You kill the kobold!y! h9............#.~.≈~.#.......~~~........#.###.#... #...............~≈~~#...#..#.##.......~.............#.~.≈....#.....≈≈# #....##......≈≈( ######..#≈≈#...............##..##....#####..# #. ........ # ... .##)..####.... #...# #..-50  You now have 58 gold pieces (gained 16).y! h-6.4 (2 _You see here a +0 short sword.y! h Jy! h By! h O=11=y! h2 y! he =y! h< y! h c2==y! h y! h7 ,y! h y! h ,y! h y! h ,y! h y! hJ 3===y! h y! hB ,y! h Xy! h' ,y! h< y! h P=y! h+ y! ho c4==y! h y! hm y! h  y! h( y! hh ,y! h y! h ,y! h y! h3  _You start resting.110.0)5====7.4 (21y! hS: 8 _HP restored.z! h0Jz! hqz! hz! h)z! h,z! hz! h1z! h Q==z! hoz! hBz! hz! hz! hBz! h$z! h%,z! hez! hz! hn ,z! hC z! h z! h,,z! h4z! hz! h2Bz! hs #.#. ##  .# #...# .#  #.# #.... .#  ... ....##.#  #.# #.#...#.#  z! h#.###.#...#.###~≈ ................≈#.#####........<..##..~#.....@.....#.##.>....~####.##..#.##..#..~~ #............#.~.≈ #.###..............~~~ #..........#.###.#...~#.###...............~≈  #...#..#.##.......  #............#.~.≈ .......#............≈ z! h -27.4 (10z! h!,8.4 (11z! h-$z! h&d _d - a scroll labelled KAR MUOB TANNAz! h 4z! hb z! hv z! h] Xz! h 78 ) #. ##.# #...# z! h |.##.... ..## ... ....##.# ....$ #.# #.#...#.# ......##.###.#...#.###~≈ #..........≈9.4 (1.0)z! hv % #.#####........<..##.. #...........#.##.>....~....####.##..#.##..#..# #............#.~.≈#.###..............~~~ .....#. .......z! h %..#..#.z! h. z! h= ,30.4 (2z! h z! h5 # _Found a mace.{! h{! h* _You now have 65 gold pieces (gained 7).{! h,{! hx{! hͣ{! hmB{! hB{! hX{! h,{! hB{! hf7 _You open the door.{! hU;#.# #.# #### ... ≈#..g  #.# ~...  ....~.# ###.#.~ .) ...# ####.# #.#. ....###@## #..#.# #...# .........# #..#.###.... {! h##+#.....###...........# #.........##.# #.#... #.........##.###.#... ######+#....... g   goblin (asleep) #.#####........< #..#.## ....####.##..#.##41.4 (11.0)g.g2.4 (12 _A goblin comes into view. It is wielding a +0 club. _There is an open door here.|! h #.# #.# ####  ... ≈#.g.  #.# ~...  .. ....~.#  ....###.#.~ .)  .........#  #.#.  #@##  #...#  .........#   ##+#.....# #.........##.#  #........ ######+#.... #.###<|! h #.# #.# ####  ... ≈#.g.  #.# ~...  .. ....~.#  ....###.#.~ .)  .........#  #.#.  #@##  #...# |! h .........#   ##+#.....# #.........##.#  #........ ######+#.... #.###<|! h:|! h|! h{|! h] _A goblin is nearby!|! h.. #. ... #.# ## ...# #.# ≈#####......#≈#.g.. #..#.#.~..... .....~.###. ....###.#.~.....) ........@# ####.# #.#. ....###'## #..#.# #...# .........# #..#.###.... ##+#.....###...........###.........##.# #.#...##.........##.###.#...#######+#......#.#####..<.#...........#.##. (launcher)The goblin unwields a +0 club. The goblin wields a +0 sling. ((((T|! h he goblin shoots a sling bullet.|! hW.~..|! h9=3.0)|! h|! h9C _The sling bullet hits you but does no damage.}! hQ.. #. ... #.# ## ...###.# ≈#####......#≈#.g..# #..#.#.~.... .. #.....~.###.# ....###.#@~.....) .........#≈####.# #.#. #....###'##≈#..#.# #...# ..........#≈#..#.###.... .##+#.....###...........##.#.........##.# #.#...#.#.........##.###.#...#######+#......#.#####..<.}! h Z}! h']H-4Kinetic Grapnel}! hb}! he}! h.. #. ... #.#### ...###.##≈####...#......#≈#.g..#}! h #..#.#.~.....# .. #.....@.###.# ....###.#.~.....). .........#≈####.###.#. ##....###'##≈#..#.# #...# .#.........#≈#..#.###.... .###+#.....###...........##.##...##.# #.#...#.##.........##.###.#...#.#######+#......}! hTr  You enter the shallow water.  Moving in this stuff is going to be slow.}! h͠ ((The goblin shoots a sling bullet.}! ht''..}! h|*w==5Water Drain }! h-}! hn0C _The sling bullet hits you but does no damage.}! h# d.. #. .... #.#### ...###.##≈####....#......#≈#.g..#  #..#.#.~@....# .. #.....~.###.# ....###.#.~.....). .........#≈####.###.#. ## ....###'##≈#..#.# #...# .#}! h$ .........#≈#..#.###.... .# ##+#.....###...........##.##...##.# #.........##.###.#...#.##}! h+ }! h. (The goblin shoots a sling bullet.}! hx .  The sling bullet hits you but does no damage. (The goblin shoots a sling bullet.}! hF &.}! hH >=7.0 (1.6}! hO }! hS C _The sling bullet hits you but does no damage.~! hs..~.. #. ..~! hXK... #.#### ....###.##≈####.#......#≈#.g..# #..#.#.~.@...# .. #.....~.###.# ....###.#.~.....). .........#≈####.###.#. ## ....###'#.........#≈#..#.###.... .# ##+#.....##~! hB#..#.##.###.#...#.#~! h The goblin unwields a +0 sling. The goblin wields a +0 club.~! h d4----80~! h~! hv9 _The goblin hits you with a +0 club.~! hD~! ho5==--9.3 (1.3~! h~! hHz _You closely miss the goblin. The goblin hits you but does no damage.~! h3 9  You sock the goblin!~! h e)! hD_650.6Kinetic Grapnel _You kill the goblin! _No target in view!! h . .~.. #. ... #.#### ...###.##≈####......#......#≈#.@..#  #..#.#.~.....# .. #.....~.###.# ....###.#.~.....). .........#≈####.###.#. ##....###'##≈#..#.# #...# .#.........#≈#..#.###.... .###+#.....###...........##.##.##.# #.#...#.#-10 _  Things that are here: _a +0 club; a +0 sling! h~g~~..#..........~.S.. #.......#... #.#### ...... ...###.##≈####...... #......#≈#.)..# #.#.~...@.# .. #.....~.###.# ....###.#.~.....)..........#≈####.###.#. ##....###'##≈#..#.# #...# .#.........#≈#..#.###.... .# g   goblin (asleep)##+#.....###...........##.# S   ball python (constriction, asleep) #.........##.# #.#...#.##.[17;16! hH##.###.#...#.###~≈  A goblin and a ball python come into view..g.SgS)==2 _The goblin shouts! The ball python hisses angrily.! h{%~.~~..#..g..... #....~.. .. #......S.# ... #.#### ....... ...###.##≈####...... #......#≈#.)..# #.#.~.....#  .. #.....~.###@#  ....###.#.~.....)......  ! h.........#≈####.###.#.# ##....###'##≈#..#.# #...# .#  .........#≈#..#.###.... .#  ##+#.....###...........##.#  #.........##.# #.#...#.# ≈#.##.###.#...#.###~≈~######+#...................≈~! h! h)+.g! h8L==--3! hu! h! h ........ #.g..~..  .. #......S.#  ! h= ... #.#### .......  ...###.##≈####...... #......#≈#.)..# # #.#.~.....# .# .. #.....~.###.##..#### ....###.#.~.....@....... .........#≈####.###.#.## ## ....###'##≈#..#.# #...# .# ! hh .........#≈#..#.###.... .# ##+#.....###...........##.#  #.........##.# #.#...#.# ≈#.##.###.#...#.###~≈~. ######+#...................≈~.  #.#####<..##..~~. ! h ! h .gg   goblin! h A--4! h$ ! h|( M _You see here a +0 mace.! h- ~.~~..# ........ #....~.. .. #. .g...S.# ... #.#### ..........###.##≈####..........#≈#.)..# #  #..#.#.~.....# .#  .. #.....~.###@##..#### ! h/ ....###.#.~.....).......  .........#≈####.###.#.## ##  ....###'##≈#..#.# #...# .#  .........#≈#..#.###.... .###+#.....###...........##.#  #.##.# #.#...#.# ≈ #.........##.###.#...#.###~≈~######+#...........≈~! h+,! h.gSS   ball python (constriction)! hG5Kinetic Grapnel _! h! h/! hwP........#....~.. #......S.#. #.#### .g..... ###.##≈####.S #......#≈#.)..# # #..#.#.~.....# .#.. #.....~.###.##..####..###.#.~....@)............#≈####.###.#.## #####'##≈#..#.# #...# ......##....##+###...........## ....##.# #.#...≈###~≈~#####+#................... #.#####<..##..~.g.! hLLS6! h! h! hO#....~.. #......S.#. #.####.. ###.##≈####g #......#≈#.).S# # #..#.#.~.....# .#.. #.....~.###.##..####! hkSn..###.#.~.....)............#≈####@###.#.## #####'##≈#..#.# #...# ......##....##+###...........## ....##.# #.#...≈###~≈~#####+#................... #.#####<..##..~..........#.##.>..! hyT! hU! h[L.gS! h\&7! h9c! hRe! h .. #......S.#. #.####.. ###.##≈#### #......#≈#.).g# # #..#.#.~.....# .#.. #.....~.###S##..####..###.#.~.....)............#≈####.###.#.## ##! hQ ###'##≈#..#@# #...# ......##....##+###...........## ....##.###.#...≈###~≈~#####+#................... #.#####<..##..~..........#.##.>......####.##.#..~~≈! hP ! hn ! h; R.g.S! h! &8! hX) ! h+ ! ht. #.####.. ###.##≈#### #......#≈#.)..# # #..#.#.~....g# ... #.....~.###.##..####..###.#.~....S)............#≈####.###.#.## #####'##≈#..#.# #...# ......##....##+###...........## #.........##.###.#...≈.....##.####~≈~#####+#................... #.#####<..##..~..........#.##.>......####.##.#..~~≈# #............#.~.≈~! htx.g.S9! h! h3(! hu)! h)>.g.S60! h@! hqF  You hit the ball python.  The ball python is heavily wounded. .g The ball python bites you but does no damage. x2-8 =1.9 (1.3Constr Drain  _The ball python grabs you. The ball python constricts you.! hj.  You barely miss the ball python.The ball python is heavily wounded.The ball python bites you but does no damage.! h3(3.2! h<! hD_ _The ball python constricts you.! h5 _The ball python constricts you.  The ball python bites you but does no damage.4.5! h9! he<_ _The ball python constricts you.! hL  You closely miss the ball python.The ball python is heavily wounded.The ball python bites you but does no damage.! hM (5.8! h$R ! hT _ _The ball python constricts you.! h{>  You sock the ball python!! h! h%7.g! huNC 1 97.1! hV! hZO _You kill the ball python!! hj  You hit the goblin.)938.4Kinetic Grapnel _You kill the goblin!! hJ\ ]M #. S.# #.#### ....###.##≈####......#......#≈#.)..#  #..#.#.~.....# .#  #.....~.###.##..#######.#.~.....)....... .....#≈####.###.#.## ####'# #...#....≈#..#.###....  ##+#.....###...........# .....##.##! h(_  ≈#.........##.###.#...#.###~≈~#+# #.##! h8f ! hh 4-90! hp ! h4w  Things that are here: _a +0 dagger; a ball python corpse! h4! h<! h! hhn! h! h,! hl! h,! hP! hf,! h! h,! h-! h,! hR! h,! h ! h,! h\! h,! h! h,! hG! h,! h! h! ho! h'! hO! h ! h! h! hJ! h! h! h! h! h ,! h ! h ! hp ! h ! h! h! hq! h! h! h! h! h1! h! h0! h! h! h,! h! h ,! h,"! h$,! h%! hi(,! h)! h+,! h -! h/,! h 0! h;2,! hq3! h5,! h6! h9,! h3<! h=,! h?! h@,! hB! hD,! h(E! hpG,! hH! huJ! hK! h! hrW .. #.   ...  ..g....  #......  ! ht)..# #  ..# .#  .. ##.##  ..)  #.# ##  ! h9v#@# #...# .#  #.# .#  ...  ##.##  #.#  ! h)x... #..< ...>! h"! h~! h! h` _A hobgoblin is nearby!! h  #....~.. #. .....S.# #.#### ..g...###.##≈####......#......#≈#.)..# # #..#.#.~.....# .#  #.....~.###.##..####! h ###.#.~.....)....... .....#≈####@###.#.## ####'#)# #...#....≈#..#.###....  ##+###...........#  ≈.........##.###.#...#.###~######+#...........≈#####........<..## #.........>....~~! h ! h `.gg! h\ :==1.4 (1.0)! hk A _The hobgoblin shouts!! h...... #....~.. #. S.# #.#### ..! hf...###.##≈####g.....#......#≈#.)..# # #..#.#.~.....# .#  #.....~.###.##..#######.#.~....@)....... .....#≈####.###.#.## ####'#)# #...#....≈#..#.###....  ##+! hF###...........##.# ≈.........##.###.#...#.###~######+#...........≈#####........<..##! h! h$.g--2Kinetic Grapnel! h ~.~~..#...... #....~.. #. .....S.# #.#### ....###.##≈####......#......#≈#.).g# # #..#.#.~.....# .#  #.....~.###@##..#######.#.~.....)....... .....#≈####.###.#.## ####'#)# #...#....≈#..#.###....  ##+###...........#  ≈.........##.###.#...#.###~######+#...........≈! h! hF.g! hA--3! hY! hQ  You hit the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin hits you but does no damage.! h_S f3----=4.7 (1.3! hZ ! h\ - _The hobgoblin hits you.! h   You barely miss the hobgoblin.The hobgoblin is moderately wounded.! hc4==--6.0! hz ! h @ _The hobgoblin hits you but does no damage.! hG  You hit the hobgoblin.  The hobgoblin is severely wounded.! hI(7.3! hM! hFP@ _The hobgoblin hits you but does no damage.! hOYou hit the hobgoblin.  The hobgoblin is severely wounded.  You barely miss the hobgoblin.  .! hPX2---8.6! hW! h([@ _The hobgoblin hits you but does no damage.! h ;  You hit the hobgoblin.! hW O.! hJ ! ho ! h ~.~~..#Tarias the Tinkerer........! h sMountain Dwarf#....~..HP: 13/15 (20) ====================----.. #......S.#MP: 4/4! h e========================... #.#### .......AC: 10Str: 12...###.##≈####......EV: 1Int: 15#......#≈#.)..# #SH: 0Dex: 8#..#.#.~.....# .#XL:  2 Next: 100% Place: Dungeon:2  .. #.....~.###@##..####Noise: =--------  Time: 1239.9 (1.3)  ....###.#.~.....).......a) +1 hammer.........#≈####.###.#.## ##Cast: Kinetic Grapnel  ....###'##≈#..#)# #...# .#Drain ! h .........#≈#..#.###.... .###+#.....###...........##.##.........##.###.#...#.# ≈ #.........##.###.#...#.###~≈~ ######+#...................≈~! h \  _The hobgoblin hits you but does no damage.  You barely miss the hobgoblin.The hobgoblin is severely wounded.The hobgoblin hits you. _The hobgoblin hits you but does no damage.  You hit the hobgoblin.! h N _You kill the hobgoblin!! h @You have reached level 3!! h /  --more--! h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ! h8/21 (26=5/573 0% Kinetic GrapnelDrain ! h! h S _You feel clever. x2! hTg Spells (Memorise)TypeFailure Level 4 spell levels left 7 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit! h? DescribMemorise|Describe! h Hide) Describe|Hide! hShowa - Construct Spike LauncherForgecraft13%2  b - Launch Clockwork Bee! hJForgecraft26% 3  c - Forge Blazeheart Golem Fire/Forgecraft 95% 4  d - Forge Lightning Spire Air/Forgecraft 95% 4  e - Leda's Liquefaction Alchemy/Earth 100% 4  f - Lee's Rapid Deconstruction Earth100% 5  g - Permafrost Eruption Ice/Earth100% 6Hide|Show! h 4Launch Clockwork Bee 26% 3  b - Forge Blazeheart Golem Fire/Forgecraft 95% 4Lightning Spire Air/Forgecraft Leda's Liquefaction lchemy/Earth ! hD 100%  e - Lee's Rapid Deconstruction Earth100% 5Permafrost Eruption Ice/Earth6 6! hְ   a - Forge Blazeheart Golem Fire/Forgecraft 95% 4Lightning Spire Air/Forgecraft Leda's Liquefaction lchemy/Earth 100%  d - Lee's Rapid Deconstruction Earth100% 5  e - Permafrost Eruption Ice/Earth100% 6 5! h&Lightning Spire Air/Forgecraft Leda's Liquefaction lchemy/Earth 100%  c - Lee's Rapid Deconstruction Earth100% 5  d - Permafrost Eruption Ice/Earth100% 6 4! hv sLeda's Liquefaction lchemy/Earth 100%  b - Lee's Rapid Deconstruction Earth100% 5  c - Permafrost Eruption Ice/Earth100% 6 3! hMemorise)  a - Construct Spike Launcher Forgecraft13% 2  b - Launch Clockwork Bee Forgecraft26% 3Forge Blazeheart GolemFire/Forgecraft95% 4  d - Forge Lightning Spire Air/Forgecraft 95% 4MemoriseShow! h4 ! hl7\~.~~..#Tarias the Tinkerer........Mountain Dwarf#....~..HP: 18/21 (26) ====================----.. #......S.#MP: 5/5========================... #.#### .......AC: 10Str: 12...###.##≈####......EV: 1Int: 17#......#≈#.)..# #SH: 0Dex: 8#..#.#.~.....# .#! h>:XL:  3 Next:  0% Place: Dungeon:2  .. #.....~.###@##..####Noise: =--------  Time: 1239.9 (0.0)  ....###.#.~.....).......a) +1 hammer.........#≈####.###.#.## ##Cast: Kinetic Grapnel....###'##≈#..#)# #...# .#Drain .........#≈#..#.###.... .###+#.....###...........##.##.........##.###.#...#.# ≈ #.........##.###.#...#.###~≈~ ######+#...................≈~ You hit the hobgoblin. _You kill the hobgoblin!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2! hGMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes  N - No! h|! hE~.~~..#Tarias the Tinkerer........Mountain Dwarf#....~..HP: 18/21 (26) ====================----.. #......S.#MP: 5/5========================... #.#### .......AC: 10Str: 12...###.##≈####......EV: 1Int: 17#......#≈#.)..# #SH: 0! h:Dex: 8#..#.#.~.....# .#XL:  3 Next:  0% Place: Dungeon:2  .. #.....~.###@##..####Noise: =--------  Time: 1239.9 (0.0)  ....###.#.~.....).......a) +1 hammer.........#≈####.###.#.## ##Cast: Kinetic Grapnel....###'##≈#..#)# #...# .#Drain .........#≈#..#.###.... .###+#.....###...........##.#! hޏ#.........##.###.#...#.# ≈ #.........##.###.#...#.###~≈~ ######+#...................≈~ You hit the hobgoblin. _You kill the hobgoblin!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2! hn;-40.9 (1 _! h! hfq-1.9 (2! h! h+2.9 (3! hܫ! hz _You start memorising the spell. You continue memorising. x2! h! h! hc _You finish memorising. Spell assigned to 'b'.! h! hq Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft26% 3  b - Forge Blazeheart Golem Fire/Forgecraft 95% 4  c - Forge Lightning Spire Air/Forgecraft 95% 4 2 spell levels left 3 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit! hI ! h H~.~~..#Tarias the Tinkerer........Mountain Dwarf#....~..HP: 18/21 (26) ====================----.. #......S.#MP: 5/5========================... #.#### .......AC: 10Str: 12...###.##≈####......EV: 1Int: 17#......#≈#.)..# #SH: 0Dex: 8#..#.#.~.....# .#XL:  3 Next:  0% Place: Dungeon:2  .. #.....~.###@##..####Noise: ---------  Time: 1242.9 (0.0)  ....###.#.~.....).......! h a) +1 hammer.........#≈####.###.#.## ##Cast: Kinetic Grapnel....###'##≈#..#)# #...# .#Drain .........#≈#..#.###.... .###+#.....###...........##.##.........##.###.#...#.# ≈ #.........##.###.#...#.###~≈~ ######+#...................≈~ You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.! hnP  Okay, then.! hv! h ! hj . _! h;! h?  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   1.7   2.8  -2          b + Maces & Flails 2.2   2.1  +2   j + Forgecraft5.4   4.2  +2   c - Axes   1.2   0.7  +2       d - Staves   1.1   0.8  +1       e - Unarmed Combat   0.0  ! hSH[40m 1.0   0                       f - Armour   0.0   0.8  +1       g - Dodging   1.3   3.4  -3       h - Stealth   1.4   2.8  -2                            [4! hW0m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets! hA TargetTarget--  --  6.0  6.0 ! h3 --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets! hx<[?25h[?0c0 ! hB [?25l[?1c2.0 current training targets, if any.=] set aall targets! hd~.~~..#Tarias the Tinkerer........Mountain Dwarf#....~..HP: 18/21 (26) ====================----.. #......S.#MP: 5/5========================... #.#### .......AC: 10Str: 12...###.##≈####......EV: 1Int: 17#......#≈#.)..# #SH: 0! hqDex: 8#..#.#.~.....# .#XL:  3 Next:  0% Place: Dungeon:2  .. #.....~.###@##..####Noise: ---------  Time: 1242.9 (0.0)  ....###.#.~.....).......a) +1 hammer.........#≈####.###.#.## ##Cast: Kinetic Grapnel....###'##≈#..#)# #...# .#Drain .........#≈#..#.###.... .###+#.....###...........##.##.........##.###.#...#.# ≈ #.........##.###.#...#.###~≈~ ######+#...................≈~ Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You start memorising the spell.! h.[39;49m You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Okay, then.! hs  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   1.7   2.8  -2          b + Maces & Flails 2.2   2.1  +2   j + Forgecraft5.4   4.2  +2   c - Axes   1.2   0.7  +2       d - Staves   1.1   0.8  +1       e - Unarmed Combat   0.0  [! hv36m 1.0   0                       f - Armour   0.0   0.8  +1       g - Dodging   1.3   3.4  -3       h - Stealth   1.4   2.8  -2                            [37! h|"m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets! hĨ! h0! hn~.~~..#Tarias the Tinkerer........Mountain Dwarf#....~..HP: 18/21 (26) ====================----.. #......S.#MP: 5/5========================... #.#### .......AC: 10Str: 12...###.##≈####......EV: 1Int: 17#......#≈#.)..# #SH: 0Dex: 8! h#..#.#.~.....# .#XL:  3 Next:  0% Place: Dungeon:2  .. #.....~.###@##..####Noise: ---------  Time: 1242.9 (0.0)  ....###.#.~.....).......a) +1 hammer.........#≈####.###.#.## ##Cast: Kinetic Grapnel....###'##≈#..#)# #...# .#Drain .........#≈#..#.###.... .###+#.....###...........##.##.........##.###.#...#.# ≈ #.........##.###.#...#.###~≈~ ######+#...................≈~ Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You start memorising the spell. You continue mem! h۸orising. x2 _You finish memorising. Spell assigned to 'b'. _Okay, then.! hM4! hh! h! hV+ 4! h- ! h. ! h/ S9= _! h= 20! hB ==! hC ! hF ,! hg ! hrm ,! hn ! h6 P=! h ! h ! h/ M1==! hz ! h\ 1 _HP restored.! hա ! h M~.~~..#.......! hͮ  ##....~.. #. .....S.# #.#### ..g....###.##≈####......#......#≈#.)..#  #..#.#.~....@# .# ! h { #.....~.###.##..#######.#.~.....)....... Kinetic Grapnel.....#≈####.###.#.## #....###'##≈#..#)# #...# .#g   goblin (missile, wandering)! h5 _#.#! h \510.0)3.9 (11! h   A goblin comes into view. It is wielding a +0 dagger and quivering poisoned _darts.! h8-C.. #........? .~.~~..#... ......... .##....~..# #. ........# #.#### ..g....##...###.##≈####........#......#≈#.).@#  #..#.#.~.....# .#  #.....~.###.##..####! h9###.#.~.....)....... .....#≈####.###.#.## ####'#)# #...#....≈#..#.###....  ##+###...........##.# ≈  Found a scroll labelled IVVUTA SI SUAM.! hR.gg)====4.9 (1.0)! hY! hZ( _The goblin shouts!! h   You sock the goblin!)1=---6.2 (1.3Kinetic Grapnel _You kill the goblin!! h$! hm:---! h! hH _No target in view!! ha4! h! h2! h(! heB== _! h  Things that are here:  a +0 dagger; 6 poisoned darts; a goblin corpse! h! h _! h,! h{,! h! h! h ,! h ! h! h,! h! h ! h,! h! h>! h,! h"! hH-F.. #..##.. ..####..... ........... ......... ...  ! h02#.##.#...##.###... .......... #.###.....#........ .......@...~.~~..#.- #.###.............. #........##....~..# .. #.#..###.........# ... #.####......... ...###.##≈####)....... #......#≈#.)..##..### #..#.#.~.....# .# .. #.....~#..####! hP4.63.2 (7.0! h6E-4.2 (8! h;! h<d _i - a scroll labelled IVVUTA SI SUAM! h> ! h.  .. ...  .. #.#  .> ... #...##.#####.. ............. #..   #.. #...# .. #..##@..###.. 70.2 (6..####.. .................  ................. #.##.#...##.###... ..................#.###.....#..................~.~~..#. #.###..............1.2 (7! h:9 ; _Found a stone staircase leading down.! hG4! h! h!! h -! h.! h3! h>? .. # #. #.##.. ### ...... ... ......# #.### ! h?......> .... ..###...##.#####.. h......@......... .####............ #..##...###.. .. #..##...###.. ..####............ .................h   jackal (asleep)! hZ ................. #.##.#...##.###... .... 4.2 (3  A jackal comes into view.  The jackal barks! You hear a bark!hhhh 2 jackals (1 wandering)! h~==5.2 (4 _A jackal comes into view.! h}. ... #. #..#.##.. ###. ....###.### ......>..... ..###...##.#####...hh..####..... #..##...###.. .. #..##...###.. ..####............ ................. ................ #.##.#...##.###...  .h.hhhh 3 jackals--6.2 (1Kinetic Grapnel _A jackal comes into view.! hӣ . ...# #. #..##.##..# #####.. .... .......###.### ......>..... ..###...##.#####...h.hh..####. #..##...###.. .. #..##...###.. ..####........... ................. ................. #.##.#...##.###...  ...hh.hhh 4 jackals (1 wandering)--! h [9;65H7 _A jackal comes into view.! h R  Cast which spell? (? or * to list) ! h  Tarias the Tinkerer . ...# Mountain Dwarf #. #..# HP: 21/21 (26) ======================== ###.##..# #####  MP: 4/5===================----- ......... ....  AC: 10Str: 12 .......###.###  EV: 1Int: 17 ......>..... .  SH: 0Dex: 8 ...###...##.#####..  XL:  3 Next:  1% Place: Dungeon:2 ...hh.h@...........  Noise: ---------  Time: 1277.2 (0.0) h..####............  a) +1 hammer #..##! h.[39;49m...###..  Cast: Kinetic Grapnel .. #..##...###..  Drain  ..####............  .................  hhhh 4 jackals (1 wandering) .................  #.##.#...##.###...  .................. _A jackal comes into view. _A jackal comes into view.Cast which spell? (? or * to list) Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)! h` e h@#! h[b {h@#Aim: a jackal (70% to hit)! he  Tarias the Tinkerer . ...# Mountain Dwarf #. #..# HP: 21/21 (26) ======================== ###.##..# #####  MP: 4/5===================----- ......... ....  AC: 10Str: 12 .......###.###  EV: 1Int: 17 ......>..... .  SH: 0Dex: 8 ...###...##.#####..  XL:  3 Next:  1% Place: Dungeon:2 ...hh.h@...........  Noise: ---------  Time: 1277.2 (0.0) h..####............  a) +1 hammer #..##[3! ho7m...###..  Cast: Kinetic Grapnel .. #..##...###..  Drain  ..####............  .................  hhhh 4 jackals (1 wandering) .................  #.##.#...##.###...  .................. _A jackal comes into view.Cast which spell? (? or * to list) Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)  The kinetic grapnel hits the jackal. . ...# #. #..# ###.##..# #####  ... ....  ..###   .  ...#####..  ...hh..@...........  h.........  ..###..  ! ht.. ..###..  . ......... h 3 ......... #.##.#...## ! h&  Cast which spell? (? or * to list) Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)  The kinetic grapnel hits the jackal.  You kill the jackal!! he,! h+! h.h.h.hh! h<5==8.2 (1! hZ ! h{ ' _The jackal barks!! h## ...# . ...# #. #..# ####.##..#######.... .............###.### ......>..... . ...###@..##.#####......h.h...h.####............#. #..##...###.. .. #..##...###..####...... .......... .................#.##.#...##.###h.h.-9! h, A _The jackal bites you but does no damage. x2! h  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! hΣ  Tarias the Tinkerer ## ...# Mountain Dwarf . ...# HP: 21/21 (26) ======================== #. #..# MP: 3/5==============---------- ####.##..#######  AC: 10Str: 12 .......... ....  EV: 1Int: 17 .........###.###  SH: 0Dex: 8 .........>..... .  XL:  3 Next:  5% Place: Dungeon:2 ...###@..##.#####..  Noise: =--------  Time: 1279.2 (0.0) ....h.hh............  a) +1 hammer ...[4! hn0m.####............  Cast: Kinetic Grapnel #. #..##...###..  Drain  .. #..##...###..  ..####............  hhh 3 jackals .................  .................  #.##.#...##.###... _The jackal bites you but does no damage. x2  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)! hTarias the Tinkerer## ...#Mountain Dwarf. ...#HP: 21/21 (26) ========================#. #..#MP: 3/5==============----------####.##..#######AC: 10Str: 12.......... ....EV: 1Int: 17.........###.###SH: 0Dex: 8.........>..... .XL:  3 Next:  5% Place: Dungeon:2...###@..##.#####..Noise: =--------  Time: 1279.2 (0.0)....h.hh............a) +1 hammer....####............Cast: Kinetic Grapnel#. #..##...###..Drain .. #! hVj[40m..##...###....####............hhh 3 jackals (1 grapneled)..................................#.##.#...##.###...Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)  The kinetic grapnel hits the jackal.! hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (70% to hit)  The kinetic grapnel hits the jackal.  The jackal is heavily wounded..h80.2 (1 _The jackal bites you but does no damage. x3! h'}   You barely miss the jackal.1.5 (1.3 _The jackal bites you but does no damage.! hV  You miss the jackal.The grapnel comes loose from the jackal.2.8 _The jackal bites you but does no damage.! hC  _Sorry, you're not good enough to have a special ability.! hm  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! h6R! hT4 Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft9% 1 b - Construct Spike LauncherForgecraft13%! hkV2 Select a spell to cast[!]/[I] toggle spell headers! h=! h~! h UTarias the Tinkerer## ...#Mountain Dwarf. ...#HP: 21/21 (26) ========================#. #..#MP: 3/5==============----------####.##..#######AC: 10Str: 12.......... ....EV: 1Int: 17.........###.###SH: 0Dex: 8.........>..... .XL:  3 Next:  5% Place: Dungeon:2...###@..##.#####..Noise: =--------  Time: 1282.8 (0.0).....hhh............a) +1 hammer! h'....####............Cast: Kinetic Grapnel#. #..##...###..Drain .. #..##...###....####............hhh 3 jackals..................................#.##.#...##.###...You miss the jackal.The grapnel comes loose from the jackal. _The jackal bites you but does no damage. _Sorry, you're not good enough to have a special ability.  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! hTarias the Tinkerer## ...#Mountain Dwarf. ...#HP: 21/21 (26) ========================#. #..#MP: 3/5==============----------####.##..#######AC: 10Str: 12.......... ....EV: 1Int: 17.........###.###SH: 0Dex: 8.........>..... .XL:  3 Next:  5% Place: Dungeon:2...###@..##.#####..Noise: =--------  Time: 1282.8 (0.0).....hhh............a) +1 hammer....####............Cast: Kinetic Grapnel#. #..##...###..Drain .. #..##.! h&..###....####............hhh 3 jackals..................................#.##.#...##.###...You miss the jackal.The grapnel comes loose from the jackal. _The jackal bites you but does no damage. _Sorry, you're not good enough to have a special ability.  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! h9*! hy~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the jackal.! hSM 2! h #†You kill the jackal!The jackal bites you but does no damage. x2! h̞19/22----1----------8=3.8 (1! h! hQ+ _The jackal bites you.! h|v 2*! hmJ  You barely miss the jackal. The rocky spike skewers the jackal.! h 9*! h  The jackal is almost dead.The rocky spike skewers the jackal.! h r   jackal! hR †hYou kill the jackal!The jackal bites you.! hNp r8-----125.1 (1.3! h.t ! h+v > _The jackal bites you but does no damage.! h '## ...# . ...# #. #..#! hJ ####.##..####### .......... ....#.........###.###.......>..... .#....###...##.#####........†@h............####.##. #..##...###.. .. #..##...###.. ..####............ ................. .........#.##.#...##.###... ..................! h.*! hVH  The rocky spike skewers the jackal.! h8 )! h&.! h%p660Kinetic Grapnel! h^! hP _You kill the jackal! _You see here a jackal corpse.! h:= 4! h9> ! h&@ b9=! hH I----------2=====! hI P=! hJJ ! h1K ! hK M20=! hL ! h}M ! hNN T=====! h`P ,! h@Q ! h/R ! hR ,! hT ! heU x1==! hV ! h|W ,! hX ! hzY ,! hZ ! h[ ,! hc #-- _You start resting.! hOi 0993.0)! h'l 2===3=====--300.1 (14! h!p ! hr " _HP restored.! h{! h4! h! h>! hx*=======! h+! h-! h.! h/! h81,! h\2! h3! h5! h6! h&O! hP! hT,! hiV! hW4! h7ZC=====! h],! hr_! heB! hnX! hq! h)uM=====! h! ht ! h4`_You start resting.! h&21.1 (21! h'! h5! h=====! h%2.1 (22! hY! h ! h! h}_Magic restored.! hY ## ...# . ...# #. #..######.##..########.......... ....#.........###.###........>..... .#....###...##.#####...@†..####.#.. #..##...###..#... #..##...###..# ..####.  .  .  #.##.#...##.###...  .3.1 (1.0) _You see here a jackal corpse.! h<  Casting: Construct Spike Launcher (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! h@u Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft9% 1  b + Construct Spike Launcher Forgecraft13% 2 Select a spell to cast[!]/[I] toggle spell headers! h8~Power Damage Range Noise 80% 1d74 Almost silent40% 2d4N/A Quiet ! h ! h ! h$ @## ...#Tarias the Tinkerer. ...#Mountain Dwarf#. #..#! h& wHP: 22/22 (26) ========================#####.##..#######MP: 5/5========================#.......... ....AC: 10Str: 12##.........###.###EV: 1Int: 17...........>..... .SH: 0Dex: 8! hj ##....###...##.#####..XL:  3 Next: 16% Place: Dungeon:2.......@†.............Noise: ---------  Time: 1323.1 (0.0)......####............a) +1 hammer###.. #..##...###..Cast: Kinetic Grapnel#... #..##...###..Drain # ..####..............................................! h] #.##.#...##.###..................... _HP restored. _You start resting. _Magic restored. _You see here a jackal corpse.  Casting: Construct Spike Launcher (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! h ! h! ## ...#Tarias the Tinkerer. ...#Mountain Dwarf#. #..#HP: 22/22 (26) ========================! h& #####.##..#######MP: 5/5========================#.......... ....AC: 10Str: 12##.........###.###EV: 1Int: 17...........>..... .SH: 0Dex: 8##....###...##.#####..XL:  3 Next: 16% Place: Dungeon:2.......@†.............Noise: ---------  Time: 1323.1 (0.0)......####............a) +1 hammer###.. #..##...###..Cast: Kinetic Grapnel#... #..##...###..Drain # ..####..............................................#.##.#...##.###..................... _HP restored. _You start resting. _Magic restored. _You see here [40! h' ma jackal corpse.  Casting: Construct Spike Launcher (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! hf ! h ! h ! h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)! h   Casting: Construct Spike Launcher (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! h P  Okay, then.! h ! hy ! he . _! h3! h Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +1 hammer (weapon) Armour (go to first with [)  e - a +0 plate armour (worn)b - a +0 robe Scrolls (go to first with ?)  i - a scroll labelled IVVUTA SI SUAM  d - a scroll labelled KAR MUOB TANNA ! hWHPotions (go to first with !)h - a potion of brilliance  c - a potion of magic  g - a bubbling coppery potion  m - a golden potion  f - a lumpy golden potion! hh ! hn ! hv ## ...#Tarias the Tinkerer. ...#Mountain Dwarf#. #..#HP: 22/22 (26) ========================#####.##..#######MP: 5/5========================#.......... ....AC: 10! hzy Str: 12##.........###.###EV: 1Int: 17...........>..... .SH: 0Dex: 8##....###...##.#####..XL:  3 Next: 16% Place: Dungeon:2.......@†.............Noise: ---------  Time: 1323.1 (0.0)......####............a) +1 hammer###.. #..##...###..Cast: Kinetic Grapnel#... #..##...###..Drain # ..####..............................................#.##.#...##.###.....................Casting: Construct Spike Launcher (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ! hyz Casting: Construct Spike Launcher (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.! h@~ ! h1 ! h ! h ! hVZ! h_ Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft9%1  b + Construct Spike Launcher Forgecraft! hFb13% 2 Select a spell to describe[!]/[I] toggle spell headers! h}  Kinetic Grapnel Weaves a thin kinetic filament around the caster's melee weapon and launches theother end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the casterperforms against them to strike with perfect accuracy and a small slaying bonus.Level: 1School: ForgecraftFail: 9%Power: 80%Damage: 1d7 (max 1d8) ! h Accuracy: ++++Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.! hy< Your spells (describe)TypeFailure Level  a - Kinetic GrapnelForgecraft9% 1  b + Construct Spike Launcher Forgecraft13% 2 Select a spell to describe[!]/[I] toggle spell headers! h! ! h ! h ## ...#Tarias the Tinkerer. ...#Mountain Dwarf! h/ #. #..#HP: 22/22 (26) ========================#####.##..#######MP: 5/5========================#.......... ....AC: 10Str: 12! hf ##.........###.###EV: 1Int: 17...........>..... .SH: 0Dex: 8##....###...##.#####..XL:  3 Next: 16% Place: Dungeon:2.......@†.............Noise: ---------  Time: 1323.1 (0.0)......####............a) +1 hammer###.. #..##...###..Cast: Kinetic Grapnel#... #..##...###..Drain # ..####..............................................#.##.#...##.###.....................! hֻ Casting: Construct Spike Launcher (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Construct Spike Launcher (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.! h ! h ! h ! hh ! h6^ ## ...# . ...# #. #..# #####.##..# #.......... ....#.........###.###.......>..... .#....###...##.#####..†..####! hk.#... #..##...###.. #... #..##...###.. #...####.#.... #.... #.#.##.#...##.###...  . ! h! h 24.1 (1 _! h! h_ ## ...# ......# #.##..# #####.##..# #.......... ....#.........###.###......>..... .#....###...##.#####...††..####.#...# #..##...###.. #...# #..##...###.. #...####. #..... #..... #.#.##.#...##.###... 5! h%! hS% ~ ## ...# ......# #.##..# #####.##..####### #.... .... ####.........###.### ......>..... .####....###...##.#####! h& .††.####.#####...# #..##...### #...# #..##...### #...#### #.... #.... #.#.##.#...##.### ! h+ ! h. &6! h&3 ! h4 ! h3K ......# #.##..######.##..####### #.......... ....####..###.### ......>.....#.####....###...##.#####..........††..........####.#.#####...# #..##...### ! hNb#...# #..##...### #...####......... #...... #..... #.#.##.#...##.### ................#.###.....#! h;Q! hS&7! hHX! hZ! h^! hp! h<! hW! hC  ......# #.##..# #####.##..# #. .... ####...###.### .......>.....#.####....###...##..††.#####.#####...# #..##... #...# #..##... #...#### #..... #...... #.#.##.#...##.### ........ #.###.....#8! hO 6 ......#! h4Q  #.##..# #####.##..# #. ..... ####.###.###.. .............>.....! hT .##.####....###...##..††.####.##.#####...# #..##... #...# #..##... #...#### #..... #...... #.#.##.#...##. ....... #.###.....#! h1^ ! ha &9! hEk ! h" ......# #.##..# #####.##... #.. ....#.# ####..###. .. .....>.....! hu".##.####....###...##..††.#####.##.#####...# #..##... #...# #..##... #...#### #.... #..... #.#.##.#...##.  #.###.....#! h! h'30! h! hW! hg ......# #.##..#. #####.##... #....  #.## ####..! hk.###.. .........>.##.####....###...##..††.#####.##.#####...# #..##.. #...# #..##... #...####... #.. #. #.#.##.#...##.  #.###.....#! h! h&1! h! h$! hv ......##. #.##..#! hu . #. #####.##.. .. .. #.......... . #.##.####.........###... .........>.##.####....###...##..††#.#####.##.#####...# #..## ... #...# #..##! hV ..... #...####.... #..... #...... #.#.##.#...##....##.  #.###.....#! h<2! hֲ! hm ......# #.# #.##..## . #.# #####.##..#... ..# #. #..#.##.####.........###. ..........>.##.####....###...##.†† #.#### ###.##.#####...# #..## ...# #...# #..##! ho ...... #...#### ........ # ......... # ......... #.#.##.#... ....##....  #.###.....! hr! ht&3! hw! hx! hI4! hJ! hL! hGY,! ha! hg! hz! h{q#.. #.# #####.##..###! hS}#... ..# #.......... .! h~x#..#.##.####.......! hcS............! h7>.! h@g.....##.####....###...! hU.................††...! h #..............####....! h####.##.#####...# #..##! h..! hˆb# #...# #..##! hh##!........##...####....! hsT#..........##...........! hLP#..........##.......! hJ...........##.#.##.#...#! hU.....##......! hhJ   endoplasm (asleep)! h#.#.. ...#### #.###.....! h6.J... .... ! h ! hV ! hC ! hP ! hM4  ! h&1An endoplasm comes into view.! h! h! hGJ! h! hJ! h .! hĩ! h$5.1 (2! h6! hŷ ! hԸ! h:_The endoplasm quivers.! h}! h  #.. #.#  #... ..#   #..#.##.# .........> .....##.### ..........†† #....... ####.##.#  .......@# #...#  ##!........# #..........# #..........# ...........# .....##..... #J#.. ...####  ..... .... ! hoWh #.. #.#  #... ..#   #..#.##.# .........> .....##.### ..........†† #....... ####.##.#  .......@# #...#  ##!........# #..........# #..........# ...........# .....##..... #J#.. ...####  ..... .... ! h?_w _An endoplasm is nearby!! hH #... ..# #.......... ##..#.##.######.............>.......##.####....###...# .................††.... #.....#########.##.#####...# #..#.........#####...# #.. ##!...@....##...####... #..##...... #.##..##.#.##.##.....##................##J#.. ...####.#.###...... .... ....##.##. .### #.### #...[37! h)KmJ.! hML6.1 (1Kinetic Grapnel _! hR! hFT! hz #..#.##.##### .............> ......##.####....###.. .................††... #.....##########.##.#####...# #..........#####...# #.. ##!........##...####.. #..##...... #.###..##.#.##.###..J..##............ ##.#.. ...####.#.### ...... .... ....###.##. .### #.### #$ #. #..... #.#..###! h RJ...7! h @ _Found 8 gold pieces.! h  Casting: Construct Spike Launcher (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! ho  ##..#.##.####.........# Tarias the Tinkerer ......................> Mountain Dwarf ......##.####....###... HP: 22/22 (26) ======================== .................††... MP: 4/5===================----- #..............####.. AC: 10Str: 12 ######.##.#####...# #.. EV: 1Int: 17 ..........#####...# #.. SH: 0Dex: 8 ##!........##...####.. XL:  3 Next: 16% Place: Dungeon:2 #....@.....##......... Noise: ---------  Time: 1337.1 (0.0) #...*......##......... a) +1 hammer #....[30! h mJ.......##.#.##.#.. Cast: Kinetic Grapnel ##.....##............... Drain  ##.#.. ...####.#.###... ...... .... ........ J   endoplasm ###.##. .### #.###... #$ #. #....... .. #.#..### _Found 8 gold pieces.  Casting: Construct Spike Launcher (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)! h##..#.##.####.........# Tarias the Tinkerer......................> Mountain Dwarf......##.####....###... HP: 22/22 (26) ========================.................††... MP: 4/5===================-----#..............####.. AC: 10Str: 12######.##.#####...# #.. EV: 1Int: 17..........#####...# #.. SH: 0Dex: 8##!........##...####.. XL:  3 Next: 16% Place: Dungeon:2#....@.....##......... Noise: ---------  Time: 1337.1 (0.0)#...*.! hR.....##......... a) +1 hammer#....J.......##.#.##.#.. Cast: Kinetic Grapnel##.....##............... Drain ##.#.. ...####.#.###......... .... ........ J   endoplasm (grapneled)###.##. .### #.###...#$ #.#......... #.#..###Casting: Construct Spike Launcher (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.! hyJ.=8.1 (1onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is lightly wounded.! h" ]  The grapnel guides your strike. You thump the endoplasm!! h( j.! hf: q99.4 (1.3Kinetic Grapnel! hB ! hF M _You kill the endoplasm!! h:  - _You start resting.47.4 (8.05=====-8.4 (9 _Magic restored.! hx@=====! h.! hU,! hn! h,! hJ",! h#! h/*B! h+! h+! hV,! h.,! h/! h1,! h2! hJ! hB! hCE! hHB! h.L,! h5M,! h#N! hSB! hd! h.f,! hg! hh! hi! hk,! hl! h{n,! ho! hsw! hx,! hy! h{,! h~! h[,! h! hk,! h! h,! h! h,! h! hH,! ht! h0! h! h! hp,! h! hB! h^! h9! h! h,! h! h! hğ! hB! h#! hT! h! hΦ! hn! h! hЩ! h,! h! h! h ! h! h,! h! ha! h! h,! hX! h.! h! h! hE! h! h! h! hx,! h! h3! h! h! h5! h! h! hw! h:! h! h B! h! hK,! h! h,! h! ho! hg! h! h,! h! h,! h!! h,! hr! hg,! hj! h! h`! h ! h! h! h)! h&k 447.4 (99.0) _You start waiting.! hg08.4 (100.0)! h! h# _Done waiting.! h4! h! h! h! hC! hb& #... ..# #. ##..#.##.####. ................. ......##.####....### .................†† ! hF#..............#####.######.##.#####...# .....####...#  ##@........##...### #..........## #...##.... #.....##.#.## ##.....##.........! h- ##.#......####.#.### ............ .. ###.##.#..### #.####$ #. #....51.4 (3.0)! h+2.4 (4! hg _j - a puce potion! hl4! h! hI! h|! hn! h,! h! hz! h/B! hB! ho! h! h,! h! hB! h _You now have 73 gold pieces (gained 8).! hx! h! h,! ho! h! h,! h!! h! h&B! h! hB! h! h,! h! h`! hS! h/,! hP! hP! h),! h! h ..#####.##.#..### #.####.##.##.. #.#####.# .# .# .. #.#..###+.....######## ... #.####.######........ ...###.##≈###.####### ##≈#. #.###########..#.#.~.. #............#.....~.##.###@.......###.#.~..71.4 (19.0)#+# #.............#≈## ###'##≈# ....#≈! hH ?...#####+#.....###.....# #...............# #...........# ######+#.. #.###! hY2.4 (20 _Found a scroll of noise.! h J! hS ! h ! h ! h# ! hZ ! h ,! h ! hf B! ha ,! hX X! h ,! h ! h" ! h$ ,! h& ! h) ! h~+ ,! hd- ! h/ ! hr1 ,! h2 ! h5 ! h 8 ,! h9 ! h< ! h> ,! h? ! hH [ #.............. #....?...#####+# #........# #.. #........# #.. +........# ## #........#  +........#  #.#  #.# ! hK ##+#######  ! h9M -84.4 (12! hN ,5.4 (13! hQ ! hbS S _k - a yellow potion! hB7J! h:! hm<,! hwH _You open the door.  There is an open door here.! hJ6 _! hQX! hR! hT! hU! h$V! hX7 _You open the door.! hZ! h[! h  There is an open door here.! h! h _! h\n! h7 _You open the door.! h4! h! hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.! h޲! h _! h! hѵ! h! h,! hK! h! h,! hǼ! h,! h! h! h! h,! h! h! h,! h! h! h[B! h%,! h! h! h,! h! h! h! h,! h=! hr! h+! h ! h! hX! h! hX! hB! h ! h ,! h ! h! h,! h! hJ,! h]! h@,! h<,! h! h! h,! h-! h,! h! h! h !! h!,! hT#! h[$! h0%,! h<&! hb'! hD(,! h)! h+! h\,,! h-! h.! h{/,! h0! h1! h2,! h3! h4! h5,! h6! h7! h8,! h;! h=! hb! hxd! h7h! hj,! hl! h?n! ho! hes! hgt! hw! hx,! hz! h|! h~,! h! h! h,! h…! h ......##.#### #.. ...........! h#. #.# #.........#.. ##.######.##.######.. .............#####.#.#.##.# ##.........##.#.#....###..........##.#.# #...#..........##.###.####@#............##.##........##.....##.......! hב!...##....########.#......####...............................#####....#####.##.#..####.#....# #.##.##..#.#....#####.# .# .# .. #......+.....######## ...! hߒ #......######........ ... ! h.539.4 (54! h˚-40.4 (55! h! h  _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _l - a scroll of identify! h+ ! h> ! hVA B! hC ,! h}Y ,! h\ ### #..# #... #..########..###### ........... ... # #.#.<.......# #.##..####.# #@.# #.##.......#55.4 (1 #..####.##..#.##.# +.......... #..####.##.# +..# #............ #..# #.####....... #..###.######.##.# #................#[39;4! hc 9m #.#.##.####....6.4 (16! h O _Found a stone staircase leading up.! h{! hs}4! h^! hS! h͂,! h) #### #..## #... #..# ########..###### ........ # #...<....@..# #.##..####.7.0)##.#...#..# #.##.......#...#..####.##..#.###..>+..........#...#..#######...+..# #....#...#..# #.####......###.#..###.######.##. #.........! h.! h+8.4 (2! hН! h; _Found a stone staircase leading down.! h. 4! hP0 ! h'2 ! h/C ! hsD ! hE ,! hF ! hH ! h0J ! hiK ,! hmM ! hN ! hO ,! hOQ ! hPR ! h#S ,! hT ! hU ,! hyV ! h=W ! h X ,! hX ! hdZ B! hi\ B! h:^ B! hw` X! hsc n! hJe B! hg B! hj n! hl ,! hl ! hm ! hn ,! hKo ! hq ! hq ! hr ,! h,u X! h5v ! hw ! hw ,! hAy ! hz ! hz ,! h{ ! h| ! h} ,! hO X! h+ ! h ! h ,! h ! h$ B! h ! h ,! hA ! hŠ B! h ! h ! h B! hr ! hۏ ,! hڐ ! hё ! h ,! hғ ! h ! h B! h X! h ! h ! h ! h ####### ## ###.##..#########.###### ................@....... 602.4 (44.0) ###.....#########.###### ........# .# ###.##..# .# ###.##..####### .. .............. .. ........###.### .#% ........>..... ... ...###...##.#####..3.4 (45 _Found a quill talisman.! h  ####### ### ##.##..#########.####### ........................ ##.....#########.####### .......# #.# .##..# #.# ##.##..####### #7.0) ....................###.#####.#%.# .......>..... ....... ..###...##.#####....###††....[..####................# #..##...###....#### #..##...###..8.4 (5 _F! hy:#ound a troll leather armour.! hU ! h. n! hP ! h l###.##..#########.####### ......................... ###.....#########.####### ........# #.# ###.##..# #.########.##..##......................#### ........###.#####.#%. ........>........11.4 (3###...##.#####....####††.............[....####...................# #..##...###....##### #..##...###....#.####......#! h .................%...................! h 9%! h~ +2.4 (4! h ;%! h . _Found a medusa talisman.! h s........................ ##.....#########.####### .......# #.# ##.##..# #.#######.##..#########........ ....................#### ###.#####.#%.#### >................###...##.#####@...#### ††.............[..... ! h ####..............# #..##...###....#### # #..##...###....#####..............#...............%..... #.##.#...##.###...! h ! h +3.4 (1! h ;%! hÝ ! h #.....#########.####### ......# #.# #.##..# #.####### #.##..#########........ ...................#### ###.#####.#%.#### >................ ###...##.#####....#####††............@[......####.# #..##...###....###### #..##...###....# ####..............#...............%..........##.#...##.###...#.## ...............%4%! h ! hm.....#.# # ! h;#.# .##..# #.####### .##..###........ .....#### ###.#####.#%.#### >......... ###...##.#####....#††.. ####. # #..##...###....# # #..##...###....# ....%..... ##.#...##.###...#.##. ! h! h&5! h;9%! h! ] _You see here a +0 troll leather armour.! h$5%! hd! hD! h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)! h a _! h n! h+ ! h0 n! h X! hs ,! h ! hW ! h ,! h ! hw ! hB ,! h ! h ! h ,! h ! h[ ! hh ,! h ! h ! h3 B! h! ! hF# ,! h$ ! h' ! h) ,! h) ! h+ ! h- ,! h/ ! h/ ! h1 ,! hW2 ! hE3 ! h4 ,! h4 ! h.6 ! h6 ,! h7 ! h: ! h; ! hmA ,! hD X! hG X! hJ ! hM B! h"N B! hN ! h_P ! h3Q ,! hQ ! hR ! hS ,! hT ! h9V ! hX B! hnZ B! h\ ,! h,_ B! ha B! hd ! hg ! hi ,! hEk ! hJm ! h|o ,! hp ! h~w ! hy ,! h{ ! h} ! h$ ,! h) ! hL ! h` ,! h ! h ! h ,! hr ! h ! h ,! hP ! h, ! hݘ ,! h ! hy ! hm ,! h ! h- ! ha ,! h ! h ! h ,! h ! h{ ! h ,! h+ ! h: ! h ,! h$ ! h ! h ,! hB ! h ! h ,! h ! h, X! h ! h ,! h ! h ! h ,! hK ! h ! h ,! h ! h ! h B! h ! h ,! h ! h   You enter the shallow water.Water Drain ! h ! h N _Moving in this stuff is going to be slow.! h 4! h' ! h ! h 8! h ! h ! h ! h ! hx ! h ! h[ ! h ! hi L _You now have 81 gold pieces (gained 8).! h ! h ! h7 ! h ! h7 ! h ! h ! h  ! h" ,! h^ ! h ! h ! h ! hD ! h= ! h ,! h ! h ! ha ,! h ! h ! h ,! h{ ! h ! hQ" ,! h$ ! h' ! h* B! h. ! h@1  You enter the shallow water.Water Drain ! h4 ! h5 N _Moving in this stuff is going to be slow.! h7 =! hX; ! h= B! hA ,! hE B! hdI B! hL ,! hP B! hT X! hX X! h\ ! h] ,! h^ ! h` ! h b ,! hc ! he ! h[i X! hn ! hjt n! h{  .................#≈≈ ###..##....#####..##≈≈≈  #............#..####≈#  #...............# ##  .##)..####....#   .. #...# ###..#   .. #...# #..#   #..#   #@.#  97.2 (81.8) ...[.....#   .#########                  ! h 8.2 (82! h. - _Found a leather armour.! h! hG! h/! h;! h! h! h,! h? ! hE#! h%,! h'! h*! h-,! h+0! h7F  You see here a +0 leather armour.! h9! h: _! h;! hD>! hp@,! hjB! hD! hF,! hH! h K! h~M,! hP! hS! hU,! hW! hY! h[,! h]! hW`! hb,! hd! hf! hh,! hj! hn! hq,! hq! hRs! h5t,! hRu! hv! hiw,! h>x! hy! hz! h~{! h5|! h }! h(~! h! h! hs! h(! h݁,! hڂ! hă! h{,! h! h! ht,! h! h! h{,! hʋ! hnj! h,! h%! hݏ! h,! h! hÒ! hy,! hǔ! h! hq,! h! h! h9,! hs! hx! h.,! ht! h! hJ,! hr! h! hI,! hΤ! h?##...#.).### .r.. ............ #..# ###..##....## ...# #.......... #..# #.......... ! h}#..# .##)..### #.####..######.. #...# ............... #...# #.@######.# #.#.#  #.........# #.#.### #..##########.....[#.####...............###.........#######.###########..########.# r   rat (asleep)#........##.###.########.#######! h8x 728.2 (30.0  A rat comes into view.! hf.rr! h5==9.2 (31! hT! hx- _The rat squeaks loudly.! h3jM#.##... ## #.r# #...#.).###..... .............#.r# ###..##....##.#.......... #..# .##)..####.####..######.........@....... #..#.####..###### ........# #.#.####..##########.....[ Drain ..............###! hk3..r   quokka (wandering)##..##.##.#! hn! hq! hxu.r.r! hvU--30.2 (1.0)Kinetic Grapnel! h{! ht~Y _A quokka comes into view.! hn ...... ...##.##... ### #..# #...#.).###....r. ............! hs.#..# ###..##....##..r#.......... #..# .##)..####.####.@######................. #..#.####..######. .......# #.#.### #..##########.....[#.####...............###.........##########..######........! hv! hx! hǃ.r.r! hA--1! h#! hȍ! h܇ #..... .... ....... ....##.##... #.##.#..# #...#.).###....... ............#.#.r# ###..##....##....r# #.......... #.@# .##)..####.####..######................. #..#.####..###### .......# #.#.### #..##########.....[#.####...............###.........###########..######.r=2 _The rat barely misses you.! h9e! hs .rYou barely miss the rat. The rat bites you but does no damage.  The quokka bites you but does no damage.! hw\1--3.5 (1.3! ha}! h`( _The rat bites you.! hso :  You barely miss the quokka. The quokka bites you.  The rat bites you but does no damage.--4.8 _The quokka bites you but does no damage.! hg  You closely miss the quokka. The rat bites you but does no damage.! h(6.1! h ! h> _The quokka bites you but does no damage.! h  quokka bites you but does no damage.  You hit the quokka.  The quokka is moderately wounded.The quokka bites you but does no damage.  7.3 (1.2 _The rat bites you but does no damage.! h  You barely miss the quokka.The quokka is moderately wounded.The quokka bites you but does no damage.! h -8.6 (1.3! h ! h ; _The rat bites you but does no damage.! h tM The quokka is moderately wounded.. The rat bites you but does no damage.0-9.9 _The quokka bites you but does no damage.! h9K   You sock the quokka! †r   rat  You kill the quokka!2341.2 _The rat bites you but does no damage.! h C  You hit the rat.†52.5Kinetic Grapnel _You kill the rat!! h:  _No target in view!! h  _No target in view!! h4! h! h?!H _No target in view!! ho! h̕! h*! hH _No target in view!! hw! h! h/! h0H _No target in view!! hH@! hB! hJ! hM@ _No target in view!! h! h! h! h:! hX1= _=2==! hw! h1 _HP restored.! h4! h! hb  You see here a quokka corpse.! h! h _! hr! hC! h7,! h! h! hQ==! hF ! hT ! h ,! h;! hVO! hq..#........#....####.## #.#........# # # #.##'####### #.###..... #. #.# ## ###### #......... #. #.# . ....# #.### #. #.# # #. #.#.## # #...#. .. #.# #.#.###.#..##.####.# ##............#..# #≈.≈..@.....##.###...#.-#.# #≈.≈#.##.#..##.###...#. #≈ ≈................... ≈≈≈#.##.#..######..##.##....! h|[40m......# #.....####.##.#††# #.....  ......#..# .##)  ##.####..######.. #.  ................ #. 58.5 (16.0)-9.5 (17 _n - a green potion! hHG ! hJ ! h L ! hP ! h:T ! hV ! hq ! hv ,! h ! hM <! hI ! hE ! h| ! hA ,! h0 ! h ! h\ ! h ,! he ! h8 ! h ,! h5 ! h ! h ,! h ! h ,! h ! h4 B! h6 ! h 7 _You open the door.! h 4! h ! hY %  ! h! There is an open door here.! hW 6 _! h ! h} B! hB ! h0 ! h ! h ! h ! hW ! hY ! h ,! h] ! hX ! h  ,! hi ! h ! h B! h ,! h ! h ! h ! h ,! h ! h% #...#....##...................##.#.##.#...##.### ..##.....##................. #####.#......####.#.###.....# .................<...........~.~~ #####.##.#..####.##.###......... # #.##.##....#.##........## ! h' #####.# .# .##...##.#..###...... +.....#########.@.# #.####......805.5 (46 ######............###.##≈####).. # #.##########......#≈#.)..###.###########..#.#.~...#............#.....~.###.###.###........###.#.~.....)####+###.............#≈####.####...............###'##≈#..#)# ##....................#≈#..#.###! h+ ! hz- ,6.5 (47! h1 ! h2 9 _Found a stone staircase leading up.! h! h'4! h ! hZ! h! h,! h! h! h ! h3,! hm! h! h,! h! hE! h,! h! he,! h`! h! h! h,! h! hK,! h! h! h! hO,! h! h@,! h! h! h,! h! h! hw! hP,! h! h,! hZ! h'! h; ! h ,! h P  There is a stone staircase leading up here.! h ! h6 _! h! h,! h! h ! h,! h! h ! h!! h",! hj%! h&,! hj'! hK*! hK! hL! hP,! hQ! hXS! hPZ! hR],! h_! hc! hf,! hi! hk! hn,! hLq! ht! hw,! hz! hA~! hf! hG! h! h ! h,! h! h8! hȕ,! h.! h! ho,! hy! h! h!,! h! hl! hܤ,! hΥ! hȨ! h,! h! h! hܭ! h! hZ! h! h,! hh! hٴ! h;! h! hշ! h! hk! h7,! h! h|,! hI! hf! h,! ho! h! h,! hP! hB! hR! ho! hp! h<,! h! h]! h',! h! h,! hh! h! hz,! h! h! h;,! h! h! h,! hD! h! h! h! h! h! h~! h1! h! h ,! h,! h-X! h  You see here a quill talisman. _! h! h!! h"! h6#,! h$! h%! h>&! h&! h'! h(! ho)! h#*! h*! h+! hp,! h-! h7! hg8! h69! h9! h=! hb>! h@?! h?! h_C! h! h>,! hv@7 _You open the door.! hA! hB=! hEE@  There is an open door here.! hF! hiG6 _! hI! hI,! hJ! hvK! hzL! hEM,! hN! hO,! hrP! hbQ! hR! hZS,! hT! hU! h\! h]! h(^! hM_,! hp`! ha! hb,! h^c! h9d! h!e,! hXf! hAg! h+h! h-i,! hk! hl,! hm! hn! ho! hp,! hr! hs! ht,! hpu! htv! h_w,! hsx! hy,! hz! h{! h|! h},! h! h,! h! hk! h؅B! hj! h! h,! h! h! h\B! h6X! hϹB! h! h׻! hB! hB! h! h! h! h,! h! h! h,! h3X! hX! h,! hl,! h! h! hk,! h! h! h,! h=M[! hTm! hU,! hV,! heYX! h^Z! h`! ha,! hb! hc! hrd! h}fB! hIg! hh,! hi! hRj,! h1k! h,m! hm,! hn! ho! hp,! hr! hr! hs,! hNt! h u! hu,! hv! hFw! hx! hx,! hy! hz! hw{,! h4|! h}! h},! h#! h,! h! hb! h6! h,! h! h,! hƅ! h! hb,! h<! h! h! hȊ,! hԋ! h! h,! h! h! hږB! hw! ha! h! hʟ,! h! hN! h$! hޢ,! hz! hܥ! h! hJ! hG! h! h~! h5! hx! h,! h! h2! h,! h! hk! hݹ! h! h~! h! hJ! h! h! h! hT! h#! h! h! h8! h! h! h;  #...##.#..#.#####  #...! h .....'  #...##.##  #.#.##.#.#..###.#  #.#.##.#.#..# #.#  #.#.##.#.#..# #.#  #........#..# #.#  ####.##.###..###.#! hi  #@##.##.# #......#  #.##.##.###..#####  #.##.............  #.#####.###..#####  #.......###..#  #........##..#  #.#####.###..#  #.# #.#   #.# #.# ! h32055.9 (249.4)! h-6.9 (250! h! h^c _o - a scroll labelled HOCYMO ROAGEO! h7 ! hW ! h7z D  There is an open door here. _! h? ! h ! h X! h n! h ! h n! h B! h ,! h$ B! h: ! h ! h' ! h _You open the door.  There is an open door here. _! h! h! h! h,! h;! h,! h! hw! hp,! h@! h\T! hBg! hq! h6s! h#t! hu,! h}! h~! h,! h! h?! h,! h8! h!B! hx! h! hD,! h! h5! h,! h8! hD! hW! h,! h|,! h=! h! h! h,! h! h! hq,! h! h6! h! h! h! h! h,! h! h:! h,! h$! hܭ! h,! hL! h! hS! h ,! h! h! hn,! hV! h)! h,! hI.# #..# #.# ########.##.#÷÷# .# #..# #.# #...........#..# .###.## #.# #.######.####..## .....# #.# #.##.............. ! h=####.# ###≈# #.######.####..##  #.#####..≈# #.# #.# #.....  #...##...≈# #.# #.# #..##  ###......≈# #.######.####..... ####~..≈# #@..............#150.9 (94.0) ##~.≈# #############.. ###≈# # ## ##. ###      ! h! h_ _Partly explored, can't reach some places.! hN~ ! h 4! h ..................0.0) _Partly explored, can't reach some places.! hLevel 2 of the Dungeon<<<>>>(Press ? for help)#.#.##.#.#..# #.##.# ########### #..........#.###.#...~~....# #........#..# #.##.# #.........# #.###...............~≈~~~..# ####.##.###..###.##.# #.#.###.#.###.# #...#..#.##.......~...## #.##.##.# #......##.# #.#.###.#..##.###............#.~.≈~...# #.##.##.###..######.# ##...................#............≈≈..## #.##................# #≈.≈........##.###...#....##......≈≈(###.#####.###..######.# #≈.≈#.##.#..##.###...#.).######..#≈≈###.......###..# #.# #≈.≈.............................#≈≈# #........##..# #.# #≈≈≈#.##.#..######..##....#####..##≈≈≈ #.#####.###..#! h! #.# ##..........# #............#..####≈##.# #.# #..# #.# ########.##.#÷÷# #...............#  ###.# #.# #..# #.# #...........#..# #..##)..####....##.#####.###.## #.# #.######.####..######...#...# ###..##...........# #.# #.##...................##...# #..##.#########.# ###≈# #.######.####..######.###.#.# #..##.##.#####..≈# #.# #.# #.........# #.#.######..#####...##...≈# #.# #.# #..##########.....[.....####......≈# #.######.####...............#############~..≈# #@..............#######.#######~.≈# #############..########.####≈#[22;! hL$m44H#........##.# ####.########.#######! h..........#####........# #.#.........##.###.#...#.###~≈~.~###.#........'........# #.######'#....≈~.. #...##.#..#.#####........# #.# #.#####........<..##..~~..~. #...##.#..'........# #.######.....#.##.>....~~....# #...##.#........#........# #####.##..#.##..#..~~≈~...# #.#.##.#.#..###.#........# #########.# #............#.~.≈~..~.# #.#.##.#.#..# #.##'####### ...........~~~~..~.# #.#.##.#.#..# #.# ########### ##.###.#...~~....# #.#..# #.# #.........# #.###...............~≈~~~..####.##.# #.#.###.#.###.# #...#..#.##.......~...###.#....##.# #.#.###.#..##.###.~.≈~...##.##.###..######.# ##............#............≈≈..##................# #≈.≈........##..##......! h≈≈(#######.###..######.# #≈.≈#.##.#..##.###...#.).######..#≈≈##......###..# #.# #≈.≈.............................#≈≈# .......##..# #.# #≈≈≈#.##.#..######..##....#≈≈≈ .#####.###..# #.# ##..........# #............#..####≈##.# #.# #..# #.# ##.#÷÷# #........#  ###.# #.# #..# #.# #.#..# #..##)..####....##.#####.###.## #.# #.....#...# ###..##...........# #.# #.##...........##...# #..##.#########.# ###≈# #.######.####..###.#.# #..##.##.#####..≈# #.# #.# #.........# #.#.###! hL####..#! h ! h .# #..# #.# ########.##.#÷÷#Tarias the Tinkerer .# #..# #.# #...........#..#Mountain Dwarf .###.## #.# #.######.####..### HP: 22/22 (26) ======================== .....# #.# #.##.............. MP: 5/5======================== ####.# ###≈# #.######.####..### AC: 10Str: 12#.#####..≈# #.# #.# #..... EV: 1Int: 17#...##...≈# #.# #.# #..### SH: 0Dex: 8###......≈# #.######.####.....! h , XL:  3 Next: 25% Place: Dungeon:2####~..≈# #@..............## Noise: ---------  Time: 2150.9 (0.0)##~.≈# #############..### a) +1 hammer###≈##..... Cast: Kinetic Grapnel####.### Drain ###     _o - a scroll labelled HOCYMO ROAGEO _There is an open door here. _You open the door. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.! hC ,! h ; _! hU ! h n! h~ ! h' ! h n! hO ,! h ! h% ! h# ! h) X! h . X! hA2 X! h5 B! h27 ! h9 ! h7; ,! hA< ! h> ! h@ ! h@ ! hA ! hC ! hE ! hUF ! h1G ! h3I ! hJ ! hK ! htL ! hN ! hLP ,! hQ ! hT ! hW B! h[ B! h` X! h i ! h r ! hs ! ht ,! hv ! hC #≈####.###.#.##≈#  #≈#..#)# #...###.# #≈##  #≈#..#.###....##.# ##≈≈###  ###...........##.# #~≈≈..###  ....##.###.#...#.# #~≈≈....#  ....##.###.#...#.###~≈~.~#.#  '#...................≈~....#  .##.....<..##..~~..~.#  ...........#.##.@....~~....#  86.9 (36.0) ..####.##..#.##..#..~~≈~...#  #.# #............#.~.≈! h[ [36m~..~.#  #.###..............~~~~..~.#  #..........#.###.#...~~....#  #.###...............~≈~~~..#  #.# #...#..#.##.......~...##  #.###............#.~.≈~...# ........#............≈≈..##  _There is an open door here. _You open the door. _There is an open door here. _Partly explored, can't reach some places. __There is a stone staircase leading down here.! h^! hl`! hdi,! h4uN7.9 (1.0) _! hD #####  ....#  ....#  ....#  ##.r..# 3 #@....#  #r....#  #.....#  #...?.#  #.....# ........rr 2 rats (asleep) #.##..... #.# .####  rrrrYou climb downwards.! hf====8.6 (1.7Kinetic Grapnel! ho! h  _The rat squeaks loudly. x2; You hear a shout!  Found a scroll labelled FEUTOU SEFYUK. _There is a stone staircase leading up here.! h}! h4.r=---9.9 (1.3 _You closely miss the rat. The rat bites you but does no damage.! hX! hZE---91.2! ha! hfw _You barely miss the rat. The rat bites you but does no damage. x2! hL7  You thump the rat!! h †   ratYou kill the rat!! h_! h062.5! h! h ; _The rat bites you but does no damage.! hL 5  You hit the rat.! hY 1.! hs l83.8Kinetic Grapnel! h{ ! h G _You kill the rat!! h ! hS ! h ! h H _No target in view!! hxr  _No target in view!! hb ! h ! h ! h H _No target in view!! hX ! h^ ! h|c ^ _No target in view!! hȲ  _No target in view!! h3  _No target in view!! h"V4! h X! hZ! h^! heX#######....# #....# #....# ##....# #<....# #†@...# #.....# #...?.# #.....# ........##.##g   goblin (wandering)#.# .####.. g0.0-4.8 (1 _A goblin comes into view. It is wielding a +0 dagger.! h ######  #....#  #....#  #....#  ##....# ! hOi #<....#  #†@...#  #.....#  #...?.#  #.....#  ........  ##.##.....  #.# .####.  .. g. ! hvP ######  #....#  #....#  #....#  ##....#  #<....# ! h #†@...#  #.....#  #...?.#  #.....#  ........ ##.##.....  #.# .####. .. g. ! h! h8-! h ! h] _A goblin is nearby!! hi #######....# #....# #....# ##....# #<....# #†....# #..@..# #...?.# #.....# .........###.##! h*n ".# .####.#.. g. #### .#! ho ! ht ! hO gggg 3 goblins (1 wandering)gg! hk &5! h ! hd x _A goblin comes into view. It is wielding a +0 dagger. x2! hG######....! h<6#<†.?............####.##.....!# #.# g####.#.. g. g   hob (### g# ggg 3 goblins (1 wandering) g.! hY  A hobgoblin comes into view.Found a lumpy golden potion.! hvI  The goblin shouts! You hear a shout!! ha! h4! h)! hg.g   Robin (polearm, wandering)gg   hob.ggg 2 goblins! hFI==6Kinetic Grapnel! hA! h  _Robin of the Strong Arm comes into view. They are wielding a +0 spear of venom.! hS ....#<†...?..............[.#####.##g....!# #.# g####.! h .. .. ### g##  .gg 2 hobgoblins (1 wandering)g  A hobgoblin comes into view.Found a ring mail.  Robin shouts! You hear a shout! x2  A hobgoblin comes into view.g.g.g.g)gggggg 4 goblins (1 wandering)7 _A goblin comes into view. It is wielding a +0 dagger.! h[-  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! h/@! hS#....#Tarias the Tinkerer#....#Mountain Dwarf#....#HP: 22/22 (26) ========================##....#MP: 5/5========================#<....#AC: 10Str: 12#†....#EV: 1Int: 17#.....#SH: 0Dex: 8#...?.#XL:  3 Next: 28% Place: Dungeon:3#..@..#Noise: ==-------  Time: 2197.8 (0.0)! hV.......g.....[.a) +1 hammer#####.##.g...!#Cast: Kinetic Grapnel#.# .####.#Drain .. g. #### .##g   Robin (polearm)gggg 2 hobgoblinsgggggg 4 goblins (1 wandering)Found a ring mail.  Robin shouts! You hear a shout! x2  A hobgoblin comes into view. _A goblin comes into view. It is wielding a +0 dagger.Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! hTd! he! hp! hsq _There are no nearby walls to construct a spike launcher in.! hݙ/ #....# #....##....# #<....# #†....# #.....# #...?.#######.....####.......@g.....[.#####.##.g...!# #.# .####.# .. g. #### .## gggg 2 goblins gg ! hF! hg.1---8.8 (1! h! hqQ _The goblin hits you with a +0 dagger.! h8-! h,! h! hX  Casting: Construct Spike Launcher (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! h)  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.! hw! h ! h*/gg..gg 3 goblins3-----------9Contam Drain ! h ! hi*_Nothing appears to happen.! h  Casting: Construct Spike Launcher (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! h^\\  You shape a spike launcher from a nearby wall.g##gg   hobggg 3 goblins2==1--------------------==200 _The goblin hits you but does no damage. x2! hP  #....##....# #<....# #†....# #.....# #...?.########.gg..####........g.....[. .#####@##g....!# #.# .####.# ... g. ######.##  gg ggggg 3 s ! h 7*! h'  The rocky spike skewers the goblin. 2! h$ ! h ! h ! h ..ggg.g   hobgoblingg 2 goblins! h9 730-1! h@ ! hD J _You kill the goblin!! h>5*! h8  You barely miss the goblin. The rocky spike skewers the goblin!   goblin! h 28*! hb `  You kill the goblin!! h2xhgg)! hY2=3.1 (1.3 ! hz_The rocky spike misses the goblin. The goblin hits you but does no damage." h5*" hv  You barely miss the goblin. The rocky spike skewers the hobgoblin!g    " hS" h [L $)gg   Robin (polearm)g   goblinYou kill the hobgoblin!" hn054.4" hu" hkx= _The goblin hits you but does no damage." h1*" hk  You closely miss the goblin. The rocky spike skewers the goblin." hH' " he gggg  You kill the goblin!" hkg.)$ggggg 2 hobgoblinsg   goblin (wandering)==----------75.6 (1.2 _Robin throws the goblin at you!" h]-Z *g" h.YThe goblin shouts!  You hit the hobgoblin." h  The hobgoblin is severely wounded.The rocky spike skewers the hobgoblin." hu   hobgoblin" h" h\  You kill the hobgoblin!" h" hYW .g..g" h{A hobgoblin comes into view.Robin completely misses you." h0o41====6.8" h6" hK _Your magical contamination has completely faded away." hD7*" h*m  The rocky spike skewers Robin." h=" h  Robin is moderately wounded.Robin roars a battlecry!" h" hv7 .g$ggg.g 2 hobgoblins (1 strong)(strong)The goblin goes into a battle-frenzy!" hJ,70" hn" h' _You hear a shout!" h!1*" h`" h'.7*" h   You completely miss the goblin. The rocky spike misses the goblin.The rocky spike skewers Robin." h" hYou completely miss the goblin. The rocky spike misses the goblin.The rocky spike skewers Robin.  Robin is heavily wounded.  A goblin comes into view. It is wielding a +0 dagger.The hobgoblin hits you but does no damage.goblin hits you but does no damage. Robin hits you but does no damage." hAg$g.g   hobgobling 2 goblins (strong)==============--9.1 (1.3Pois Drain " h͜" hQ _You are poisoned." h'8  You hit the goblin." hY  You kill the goblin!" hb  You feel very sick." h( )$gg#g.g 2 hobgoblins (1 strong)   goblin" hCRobin hits you but does no damage." ht18-----2=====" hY2---10.3 (1.2" h" hy  " h 2_The hobgoblin hits you but does no damage." h7  You barely miss the hobgoblin. You feel sick.  Robin says, "Bow before me, strongest of all the hobgoblins!"Robin hits you but does no damage.  You are more poisoned.    ##....#  #<....#  #†....#  #.....#  #...?.#  #######.....####  #......)$gg....[.  .#####@#!#  #g#   .g. g. #  #####.##  gg  gg The hobgoblin hits you. The hobgoblin completely misses you." hϗy   ##....#  #<....#  #†....#  #.....#  #...?.#  #######.....####  #......)$gg....[.  .#####@#!#  #g#   .g. g. #  #####.##  gg gg  " hE gRobin hits you from afar with a +0 spear of venom.  * * * LOW HITPOINT WARNING * * *" h11============-------------1.6 (1.3Pois " hä" hf" hV _You are more poisoned." h z    ##....#  #<....#  #†....#  #.....#  #...?.#  #######.....####  #......)$gg....[.  .#####@#!#  #g#   .g. g. #  #####.##  gg  gg You hit the hobgoblin." hA    ##....#  #<....#  #†....#  #.....#  #...?.#  #######.....####  #......)$gg....[.  .#####@#!#  #g#   .g. g. #  #####.##  gg gg   _You hit the hobgoblin.  The hobgoblin is severely wounded.  You feel extremely sick.Robin hits you but does no damage. .   hobgoblinYou are more poisoned.4/22 (26) ---------------2.9 _The hobgoblin hits you but does no damage.[9;1" h 7H" hWDrink which item? Potions  h - a potion of brilliance  c - a potion of magic  g - a bubbling coppery potion  m - a golden potion  n - a green potion  f - a lumpy golden potion  j - a puce potion  k - a yellow potion [!] read|quaff[?] describe selected " hM#....#Tarias the Tinkerer##....#Mountain Dwarf#<....#HP: 4/22 (26) ====--------------------#†....#MP: 2/5=========---------------#.....#AC: 10Str: 12#...?.#EV: 1Int: 17#######.....####SH: 0Dex: 8#......)$g.....[.XL:  3 Next: 42% Place: Dungeon:3.#####@##.....!#Noise: =--------  Time: 2212.9 (0.0)#g# .####.#a) +1 hammer.g. g. #Cast: Kinetic Grapnel#####.##Pois Drain ggggg " hz   Robin (polearm)g   hobgobling   goblin (strong)The hobgoblin is severely wounded.* * * LOW HITPOINT WARNING * * *You feel extremely sick.Robin hits you but does no damage.  You are more poisoned. _The hobgoblin hits you but does no damage.  It was a potion of might.  You feel very mighty all of a sudden.You die... " h|\0----Might Pois Drain  " hQ^ " hv/  --more-- " h: " h?Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +1 hammer (weapon) Armour (go to first with [)  e - a +0 plate armour (worn)b - a +0 robe  " hw@Scrolls (go to first with ?)  o - a scroll of blinking {unknown}  i - a scroll of fear {unknown}  d - a scroll of fog {unknown}l - a scroll of identify Potions (go to first with !)f - a potion of ambrosia {unknown}  h - a potion of brilliance  m - a potion of curing {unknown}  n - a potion of heal wounds {unknown}j - a potion of invisibility {unknown}  c - a potion of magic  k - a potion of moonshine {unknown}" hy8" h" h3TGoodbye, Tarias.45 Tarias the Tinkerer (level 3, 0/22 (26) HPs)Began as a Mountain Dwarf Forgewright on Apr 24, 2025.Succumbed to Robin's poison... on level 3 of the Dungeon.The game lasted 00:04:59 (2167 turns). 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