3 hi  Player: Tarias Game: DCSS trunk Server: clan Filename: 2025-04-24.12:50:33.ttyrec Time: (1745499033) Thu Apr 24 14:50:33 2025 3 he [?1051l[?1052l[?1060l[?1061h3 h8V)0[?7h[?25l[?1c3 h3 h43 hwWelcome, Tarias. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Forgewright3 h3 hITarias the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel.....PP♣....##..PP.........##..........♣...#.♣..♣.....PP.....P...P.P.....P.P..P...3 ht..P.P..P♣............P...P...@...P.P.♣...........♣.P....P.....P..........P.P.....♣..♣........♣♣P♣#♣.....♣P.P. #...P♣.. P..P.###...♣ P..P##Options error: Bad allow_self_target value: never (should be false, prompt ortrue) (Tarias.rc:103 h8)Welcome, Tarias the Mountain Dwarf Forgewright.The glorious Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.3 h"  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   0.7  +2   h + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0                       d - Armour  3 h&[34m 0.0   0.8  +1      e + Dodging1.3   3.4  -3      f + Stealth1.4   2.8  -2                                                       [43 h -0m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3 hn e * Dodging   1.33 hS f * Stealth   1.43 hKo e - Dodging   1.33 hp f - Stealth   1.43 h TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets3 h7<[?25h[?0c0 3 hy" 3 hM[?25l[?1c2.0 current training targets, if any.=] set aall targets3 hia-z] setselected target 3 hu<[?25h[?0c0 3 hd [?25l[?1c3 hq 6.0 =] set aall targets3 hd= b + Maces & Flails 0.03 h) a-z] setselected target 3 h+ <[?25h[?0c0 3 hY[?25l[?1c4.0  +2 =] set a3 h[all targets3 h| 3 h# 3 h Tarias the Tinkerer.....PP♣....##Mountain Dwarf..PP.........##Health: 14/14 ========================..........♣...#Magic: 3/3========================.♣..♣.....PP...AC: 2Str: 12..P...P.P.....PEV: 10Int: 15.P..P.....P.P..SH: 0Dex: 8P♣............PXL:  1 Next:  0% Place: Dungeon:1[0;10;3 h 1m...P...@...P.P.Noise: ---------  Time: 0.0 (0.0)♣...........♣.Pa) +0 hammer....P.....P....Cast: Kinetic Grapnel......P.P.....♣..♣........♣♣P♣#♣.....♣P.P. #...P♣.. P..P.###...♣ P..P##Options error: Bad allow_self_target value: never (should be false, prompt ortrue) (Tarias.rc:108)Welcome, Tarias the Mountain Dwarf Forgewright.Th3 h_ ie glorious Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.3 h 3 h; 33 h8& 3 h. 3 h%S : _3 h_ ,3 hvl ,3 h-q 3 h{ 3 hH ,3 h 3 h 3 h ,3 hܑ 3 h 3 h ,3 h@ 3 h 3 h ,3 h 3 hC 3 h] #P♣............P....P...<...P.P..♣...........♣.P.....P.....P...........P.P.....♣...♣........♣♣P♣#♣.....♣P.P...#....P♣...P..P.##.###...♣@P..P##  ##....#.....# ####....... #...$.... ......... #......3 h #..g   goblin (asleep) #........ #.g.....3 h +6.0 (63 h +7.0 (73 h6 3 h u _A goblin comes into view. It is wielding a +0 dagger.3 h }....P...<...P.P.3 h ♣...........♣.P....P.....P..........P.P.....♣.♣........♣♣P♣ #♣.....♣P.P...#....P♣...P..P.#####...♣.P..P##  ##...@#.....# ####........3 h: #...$...............g   goblin (asleep)#.g...............3 h3 hCgg.3 h4==8.0 (13 hl P _The goblin shouts! You hear a shout!3 hy♣...........♣.P....P.....P....3 hO]......P.P.....♣..♣........♣♣P♣ #♣.....♣P.P...#3 h ....P♣...P..P.#####...♣.P..P### ##....#.....#3 h ####@....... #...$.....##g3 hN5..#3 h3 hH#,g.3 ho(F--9Kinetic Grapnel3 hE03 h33 h .♣...........♣.P  Tarias the Tinkerer .....P.....P....  Mountain Dwarf .......P.P.....♣  Health: 14/14 ======================== ...♣........♣♣P♣  Magic: 2/3================-------- #♣.....♣P.P...#  AC: 2Str: 12 ....P♣...P..P.##  EV: 10Int: 15 .###...♣.P..P###  SH: 0Dex: 8 ##....#.....#  XL:  1 Next:  0% Place: Dungeon:1 ####@.......  Noise: ---------  Time: 9.0 (0.0) #*..$[3 h\37m....  a) +0 hammer ..*......  Cast: Kinetic Grapnel ##.g......  #........  #........  g   goblin .........  #........  _The goblin shouts! You hear a shout!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)3 h D .♣...........♣.P  Tarias the Tinkerer .....P.....P....  Mountain Dwarf .......P.P.....♣  Health: 14/14 ======================== ...♣........♣♣P♣  Magic: 2/33 h W================-------- #♣.....♣P.P...#  AC: 2Str: 12 ....P♣...P..P.##  EV: 10Int: 15 .###...♣.P..P###  SH: 0Dex: 8 ##....#.....#  XL:  1 Next:  0% Place: Dungeon:1 ####@.......  Noise: ---------  Time: 9.0 (0.0) 3 h #...$....  a) +0 hammer .........  Cast: Kinetic Grapnel ##.g......  #........  #........  g   goblin .........  #........ Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.3 h2 T   .....P.....P....  .......P.P.....♣  ...♣........♣♣P♣  #♣.3 h *..#  .....##  .######  ..#  ...  #*..$....  ..*...... 3 h[  ##.)...... ... #........ .........3 h B #........ 3 h8 -..3 h`X x8=10.0 (1.0)Kinetic Grapnel3 hRa 3 hNe onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!3 h33 h3 h'3 h;3 hC,3 hE3 h Pn3 hzR3 hU,3 hW3 h3Z,3 h&\3 hX_,3 hMa3 hd,3 hf3 hPnh - _You start resting.3 h[u021.0 (11.0)3 hnwk3========-2.0 (123 h{3 h}% _Magic restored.3 h} .....P.....P.... .......P.P.....♣ ...♣........♣♣P♣ #♣.....♣P.P...# ....P♣...P..P.## .###...♣.P..P### b##....#.....#..$####...........#...................#######.)##..........##...#.........#.#b   bat (asleep)##...[33 hU 3m##.. 4.0 (2.0)  A bat comes into view..bb5.0 (3Kinetic Grapnel _Found 15 gold pieces. _You see here 14 gold pieces.3 h+ 3 h 3 h2 3 h Z _A bat is nearby!3 h"[.....P.....P.... .......P.P.....♣ ...♣........♣♣P♣ #♣.....♣P.P...# 3 h*F....P♣...P..P.## ..###...♣.P..P### ..##....#.....#..$.####.......b.#...$.#######.).# ..3 h֙#.# ###.##.#3 h_3 h3 h (.b3 hV=========6.0 (13 hO3 h: _The bat hits you but does no damage.3 hK  .....P.....P....  Tarias the Tinkerer  .......P.P.....♣  Mountain Dwarf  ...♣........♣♣P♣  Health: 14/14 ======================== #♣.....♣P.P...#  Magic: 2/3================--------  ....P♣...P..P.## .  AC: 2Str: 12  .###...♣.P..P### ...  EV: 10Int: 15 ##....#.....#..$.  SH: 0Dex: 8 ####............  XL:  1 Next:  8% Place: Dungeon:1 #...$@b......  Noise: =--------  Time: 26.0 (0.0) ................##  a) +03 hk - hammer ######.)........#  Cast: Kinetic Grapnel #..........#  #..........#  ..........#.#  b   bat ###..........#  #..........#  _The bat hits you but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)3 h L .....P.....P....  Tarias the Tinkerer  .......P.P.....♣  Mountain Dwarf  ...♣........♣♣P♣  Health: 14/14 ======================== #♣.....♣P.P...#  Magic: 2/3================--------  ....P♣...P..P.## .  AC: 2Str: 12  .###...♣.P..P### ...  EV: 10Int: 15 ##....#.....#..$.  SH: 0Dex: 83 h4 ] ####............  XL:  1 Next:  8% Place: Dungeon:1 #...$@b......  Noise: =--------  Time: 26.0 (0.0) ................##  a) +0 hammer ######.)........#  Cast: Kinetic Grapnel #..........#  #..........#  ..........#.#  b   bat ###..........#  #..........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.3 h    .......P.P.....♣  ...♣........♣♣P♣  3 h #♣.....♣P.P...#  ....P♣.. .  .###...♣ ...  ##....$.  ####....b.......  #...$@.......  .......##  ######.#  #.# #.# ..........#.#  ###..........# #..........# 3 h Z7.0 (1Contam 3 h 3 hg   Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic. _Nothing appears to happen. The bat barely misses you. The bat misses you.3 hX .....P.....P....  Tarias the Tinkerer  .......P.P.....♣  Mountain Dwarf  ...♣........♣♣P♣  Health: 14/14 ======================== #♣.....♣P.P...#  Magic: 1/3========----------------  ....P♣...P..P.## .  AC: 2Str: 12  .###...♣.P..P### ...  EV: 10Int: 15 ##....#.....#..$.  SH: 0Dex: 8 ####....b.......  XL:  1 Next:  8% Place: Dungeon:1 3 hnM#...$@.......  Noise: =--------  Time: 27.0 (0.0) ................##  a) +0 hammer ######.)........#  Cast: Kinetic Grapnel #..........#  Contam  #..........#  ..........#.#  b   bat ###..........#  #..........#  _Nothing appears to happen. The bat barely misses you. The bat misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)3 h#  .....P.....P....Tarias the Tinkerer.......P.P.....♣Mountain Dwarf...♣........♣♣P♣Health: 14/14 ========================#♣.....♣P.P...#3 h$ Magic: 1/3========----------------....P♣...P..P.## .AC: 2Str: 12.###...♣.P..P### ...EV: 10Int: 15##....#.....#..$.SH: 0Dex: 8####....b.......3 h%& 4XL:  1 Next:  8% Place: Dungeon:1#...$@.......Noise: =--------  Time: 27.0 (0.0)................##a) +0 hammer######.)........#Cast: Kinetic Grapnel#..........#Contam #..........#..........#.#b   bat (grapneled)###..........##..........#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.3 h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (60% to hit)  The kinetic grapnel hits the bat.  The bat is severely wounded.3 h 3 h Kb.3 h +8.0 (13 h< 3 h; P _The bat barely misses you.3 h♣...........♣.PP.....P....3 hΌ....P.P........♣........♣♣P♣ #♣.....♣P.P...# ...P♣...P..P.## ..###...♣.P.bP### ..##....#.....#..$####.... #...$..........#######.) #. ..#3 hNN###..........#3 h3 h%3 h$(..b3 hs&93 hۭ3 h9P _The bat barely misses you.3 hb W  The grapnel guides your strike. You thump the bat!3 h .1630.4 (1.4Kinetic Grapnel _You kill the bat!3 h3 h-=.- 3.4 (3.0 _You start resting.- _Your magical contamination has completely faded away.3 h(33 h,3 h=3 h@,3 hB3 h\JB3 hMj2========3 h5P3 hXB3 h^,3 ha3 hf,3 hh3 hlV========3 hn3 hr,3 h$t3 h?w,3 h(y3 h!},3 h3 h,3 h3 h4,3 h3 h,3 hŏ3 h,3 hϔ3 hB3 h#j3========3 h63 h'4 _Magic restored.3 h33 h3 h,3 h3 hlA _You now have 14 gold pieces.3 h_3 heV========3 hC3 h3 h,3 h3 h3 h,3 h63 h3 h3 h3 hV3 h3 h83 h,3 h3 hh,3 h3 h,3 h3 hVM _You now have 29 gold pieces (gained 15).3 h33 hu3 h13 h,3 h3 h3 h,3 h3 h 3 h* ,3 h,3 h ..........♣...#  .♣..♣.....PP......r.#..P...P.P.....P.....# #.P..P.....P.P....... #P♣............P.... ....P...<...P.P.... .♣...........♣.P.! .....P.....P.....## .......P.P.....♣@.# ...♣........♣♣P♣#.#  #♣.....♣P.P...##.#### 3 h....P♣...P..P.##.....# .###...♣.P..P###.....###....#.....#.....# r   rat (asleep)####..........##.............#..........####3 hl% 652.0)  A rat comes into view.Found a brown potion.3 hF+^.rr3 h,5==6.4 (333 h13 hO4- _The rat squeaks loudly.3 hr   ..PP........#  P.....P..r..# ..P.P....... ....P.... <...P.P........♣.P.!..P.....##♣@.#♣#.#  .#### ....# ....#  .....#  3 hss.........#  #.............#   3 h   ..PP........#  P.....P..r..# ..P.P....... ....P.... <...P.P........♣.P.!3 hq..P.....##♣@.#♣#.#  .#### ....#....#  .....#  .........# #.............#  3 h#3 h3 h&"3 h%Z _A rat is nearby!3 hMPP...#.........♣...######♣..♣.....PP......  ..P...P.P.....P..r..#.P..P.....P.P.......# #P♣............P.....#...P...<...P.P......#♣...........♣.P.!...#P.....P....@##....P.P.....♣.. ...♣........♣♣P♣#.#  #♣.....♣P.P...##.####..r   rat.....3 h_#.........#..........#.r--7.4 (1.0)Kinetic Grapnel _3 hG q ..PP.........## Tarias the Tinkerer  ..........♣...#######  Mountain Dwarf  .♣..♣.....PP........#  Health: 14/14 ========================  ..P...P.P.....P.....#  Magic: 2/3================-------- #.P..P.....P.P...r...#  AC: 2Str: 12 #P♣............P.*...#  EV: 103 hI Int: 15 ....P...<...P.P.*....#  SH: 0Dex: 8 .♣...........♣.P*!...#  XL:  1 Next: 16% Place: Dungeon:1 .....P.....P....@## Noise: ---------  Time: 67.4 (0.0) .......P.P.....♣..# a) +0 hammer ...♣........♣♣P♣#.# Cast: Kinetic Grapnel  #♣.....♣P.P...##.#### ....P♣...P..P.##.....# .###...♣.P..P###.....#  r   rat  ##....#.....#.....#  ####.............#  #.............# _A rat is nearby!Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter,3 h M  or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)3 hL + ..PP.........##Tarias the Tinkerer..........♣...#######Mountain Dwarf.♣..♣.....PP........#Health: 14/14 ========================3 hC ..P...P.P.....P.....#Magic: 2/3================-------- #.P..P.....P.P...r...#AC: 2Str: 12 #P♣............P.*...#EV: 10Int: 15 ....P...<...P.P.*....#SH: 0Dex: 8 .♣...........♣.P*!...#XL:  1 Next: 16% Place: Dungeon:1 3 h .....P.....P....@##Noise: ---------  Time: 67.4 (0.0) .......P.P.....♣..#a) +0 hammer ...♣........♣♣P♣#.#Cast: Kinetic Grapnel  #♣.....♣P.P...##.#### ....P♣...P..P.##.....# .###...♣.P..P###.....#r   rat (grapneled)##....#.....#.....#####.............##.............#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.3 h=3 h}J[.r...3 hL3=8.4 (13 hW3 h\onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _The rat is heavily wounded.3 h7K...PP♣....## PP.........## .........♣...######♣..♣.....PP...  ..P...P.P.....P.P..P.....P.P... #P♣............Pr...P...<...P.P...♣...........♣.P@!...#P.....P.....#####....P.P.....♣..# 3 hO...♣........♣♣P♣#  #♣.....♣P.P...##.### ....P♣...P..P.##.... .###...♣.P..P###....##....#.....#.....###3 hXF.r3 hY.-93 h_3 hb3 h>U  The grapnel guides your strike. You hit the rat.3 hc1.3 h25=70.8 (1.4Kinetic Grapnel _You kill the rat!3 h  _No target in view!3 h?33 hE3 h[n3 h]3 he,3 hi3 hp,3 hs3 hw,3 h}z3 h~3 h3 h3 hL,3 h3 h,3 h3 h0h - _You start resting.3 h-8.8 (8.03 hģj3========-9.8 (93 h;3 hiX _Magic restored.3 h3 hش3 hB3 h.....PP♣....## ..PP.........## .♣...# .♣..♣.....PP........# ..P...P.P.....P.....# .P..P.....P.P.......# P♣......P.....# 3 h^P...<...P.P......# ♣.♣.P.@...# P.....P.....##### P.P.....♣..# ♣..♣♣P♣#.# #♣.....♣P.P...##.####P♣...P..P.##.....# ###...♣.P..P###.....###....#.....#.....# 3 h,80.8 (13 h+1.8 (23 h$3 hR _d - a brown potion3 hG33 hs3 h*3 h.X3 h23 h@========3 h[3 h3 h,3 h3 hI3 h",3 hq$3 h&3 h*,3 hV,3 h.3 hX1,3 h633 h53 h-8,3 h93 h<3 hi?,3 hA3 hC3 hF,3 hH3 h%K3 hN,3 hO3 h$i3 hl,3 hm3 h/sB3 hrt3 h} ####### ########.....# .............# .......@.....# .$...........#### .........PP♣....## ......PP.........## ..............♣...###### .....♣..♣.....PP........  ..##..P...P.P.....P.....  .. #.P..P.....P.P.......  #P♣............P..... 3 h096.8 (15.0)3 hI,7.8 (163 ha3 hzZ _e - a bubbling cyan potion3 h33 h3 h3 h3 h@3 hZ3 h3 h3 h*3 h ,3 h3 h3 h@,3 hM3 h3 h,3 h}3 h,3 h3 hL _You now have 31 gold pieces (gained 2).3 h?33 h3 h3 hx,3 h3 h 3 h ,3 h 3 h3 hW,3 h3 hd3 h~,3 h3 h<3 h,3 h3 h 3 h ,3 h!3 h#3 h%,3 hR&3 h['3 h(,3 h)3 h+3 h,3 h-,3 h{.3 h03 h03 h313 h13 hw33 h33 h43 hu53 h63 hl73 h 83 h"93 hb;,3 h8<3 hy=3 hd?3 h@3 h@3 h%3 h#...##..P...P.P.#####...##.P..P.....#......###P♣........#.###.## ....P...<..#...# .♣.........#.#####.....P..... #.##..........P.P. ##....# ...♣....... #.@#### #♣.....♣P.119.8 (22.0)3 h6 #....>.......P♣...P. .....######.###...♣.P. ##.##. ##....#. ... #. ####...# .. #. !. .... ..# ######.) #3 h_ 3 h -20.8 (233 h93 hu; _Found a stone staircase leading down.3 h~3 h#......###P♣...... #.###.## ..< #...# . #.#####.....P..3 h1 #.##....P.P#....# ...♣.##..#####.#♣.....♣P..K###....>.......P♣...P......##.###...♣.P3 hf..##.##.# ##....#... #.# ####....# ..# #.#.. !.......# ..########.) K   kobold (asleep) ## #.. #......3 h11.8 (1.0)3 h+2.8 (23 h43 hu _A kobold comes into view. It is wielding a +0 dagger.3 hSe #......###P♣ #.###.## ....P...< #...# .♣ #.#####.....P #.##..P. ##....# ...♣# ##..#####.#♣.....♣#..K###....>.P♣....######.###...♣.3 hfr#..##.##.# ##.... ... #.# #### ...# ..# ###.. !..  # ..## ######. ## # # 3 hp3 hsB3.8 (1Kinetic Grapnel3 hz3 h~3 h #......###P♣...... Tarias the Tinkerer #.###.## ....P...< Mountain Dwarf #...# .♣....... Health: 14/14 ======================== #.#####.....P... Magic: 2/3================-------- #.##..........P. AC: 2Str: 12 ##....# ...♣..... EV: 10Int: 15 # ##..#####.#♣.....♣ SH: 0Dex: 8 #..K###....>.......P♣... XL:  1 Next: 25% Place: Dungeon:1 ....***@.######.###...♣. Noise: ---------  Time: 123.8 (0.0) #..##.##.# ##.... a) +0 hammer ..3 h|[40m. #.# ####. Cast: Kinetic Grapnel ...# ..# #. ##.. !.. ....... # ..## ######. K   kobold (asleep) ###. #. ... _A kobold comes into view. It is wielding a +0 dagger.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)3 h  #......###P♣...... Tarias the Tinkerer #.###.## ....P...< Mountain Dwarf #...# .♣....... Health: 14/14 ======================== 3 h #.#####.....P... Magic: 2/3================-------- #.##..........P. AC: 2Str: 12 ##....# ...♣..... EV: 10Int: 15 # ##..#####.#♣.....♣ SH: 0Dex: 83 h a #..K###....>.......P♣... XL:  1 Next: 25% Place: Dungeon:1 .......@.######.###...♣. Noise: ---------  Time: 123.8 (0.0) #..##.##.# ##.... a) +0 hammer ... #.# ####. Cast: Kinetic Grapnel ...# ..# #. ##.. !.. ....... # ..## ######. K   kobold (asleep) ###. #. ...Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the kobold.3 h  #.###.## < #...#  #.#### #.##.3 hC #   # ### #..)... ....*** #..3 h   ... #.#  ...# ..#  ##.. !..  # ..##  3 hj # ##  #.  ... 3 h+3 (...3 hwy u33=4.8 (1Kinetic Grapnel3 h} 3 h- onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the kobold. 3 h ?_You kill the kobold!3 h3 h3 h3 h)F _Unknown command.3 hI 3 hJ 3 hK 3 h)P 3 hP $ _3 h[ 3 h_ ,3 h` 3 hd ,3 hvf 3 h"j ,3 h"o 3 hr ,3 h>t 3 hEw ,3 hx 3 h| ,3 h} 3 h ,3 hW 3 h T3========3 h' 3 hU 3 hk 3 h| ,3 h 3 h 3 hr ,3 h 3 h 3 hG  #.#####.....P #.##..........P.P##....# ...♣# ##..#####.#♣.....♣P#..)###....>.......P♣...P.........######.###...♣.P#..##.##.# ##....#.....##.# ####...#...@# #.-##..#.#!........ ....# .....###.#### ######.)Kinetic Grapnel.....## l.#.3 h ..##. ... #= # .. .... l   frilled lizard (asleep) . ###..#.. 3 h_ 373.0)  A frilled lizard comes into view.3 h \ .  The frilled lizard hisses angrily.3 h m=8.8 (14Kinetic Grapnel3 h 3 hi ; _The frilled lizard moves out of view.3 hvNI3 hW`========3 hro  You see here an amethyst potion.3 h.3 hY  #.##..........P#. ##....# ...♣.....# .. ##..#####.#♣ #..)###....>.......P♣... .........######.###...♣. #..##.##.# ##.... .....##.# ####. ...#....###... ###..#.#@........ .....-9.0) ##.....###l#### ######......### .. #.Kinetic Grapnel...##. ... #= # .. . . ###. l   frilled lizard 3 he# -3 h 3 h#e _A frilled lizard is nearby!3 h7#.##.P.P#. ##....# ...♣.# .. ##..#####.#♣.....♣P3 hE#..)###....>.P♣...P.........######.###...♣.P#..##.##.# ##....#.....##.# . ####....#....###...##.##..#.#! .##.....###l#### ######.)......### .. #....##. ... #..= # .. .. ###.#.3 h 3 h;l.3 h.40 _3 h>+3 h -3 h +3 h  3 h!]#.##..........P.P Tarias the Tinkerer3 h " 3 h"\#. ##....# ...♣...... Mountain Dwarf3 hz# 3 h#%# .. ##..#####.#♣.....♣P Health: 14/14 ========================3 h% 3 hG&e#..)###....>.......P♣...P Magic: 2/33 h&D================--------3 hi' 3 h(.........######.###...♣.P AC: 23 h(-Str: 123 h) 3 hR*#..##.##.# ##....# EV: 103 h*-Int: 153 hq+ 3 h#,.....##.# . ####.. SH: 03 h$-,Dex: 83 h. 3 hM/...#....###...# #.. XL:  1 Next: 33% Place: Dungeon:13 h/ 3 h0'##..#.#!@*l..... ........ Noise: ---------  Time: 140.8 (0.0)3 h\1 3 h 2##.....###.#### ######.) a) +0 hammer3 h2 3 h3......### .. #.. Cast: Kinetic Grapnel3 h'4 3 h:4...##. ... #..3 h; 3 hQ<!.= # .. ....3 h< 3 ho=~. ###.. l   frilled lizard3 h?>x #.. _A frilled lizard is nearby!3 hFCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)3 h #.##..........P.P Tarias the Tinkerer #. ##....# ...♣...... Mountain Dwarf # .. ##..#####.#♣.....♣P Health: 14/14 ======================== #..)###....>.......P♣...P Magic: 2/3================-------- .........######.###...♣.P AC: 2Str: 12 #..##.##.# ##....# EV: 10Int: 15 .....##.# . ####.. SH: 0Dex: 8 ...#....###...# #.. XL:  1 Next: 33% Place: Dungeon:1 ##..#.#!@.l..... ........ Noise: ---------  Time: 140.8 (0.0) ##.....###.#### ######.) a) +0 hammer3 h[11;8H ......### .. #.. Cast: Kinetic Grapnel ...##. ... #.. .= # .. .... . ###.. l   frilled lizard #..Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.3 hǴ #. ##....#  # .. ##..3 hN, #..)###....> .. #..#  ... . 3 hε ..#  *†.....  ##.### 3 hF) ......### ..  ...##. ...  .= # .. 3 hW .  3 hE&.3 hgWu41=1.8 (1Kinetic Grapnel3 hE]3 h_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. 3 h$`G_You kill the frilled lizard!3 h@3 h'3 h3 hz3 h%3 h3 ho3 h@3 hVB3 hP3 hY,3 hW3 h3 h3 h-3 hC3 h3 ha3 h3 h3 h3 h3 h3 h3 h3 hT3========3 h3 hd3 h3 B3 h #.##.P. #. ##....# ...♣ # .. ##..#####.#♣.....♣ #..)###....>.P♣... .........######.###...♣. #..##.##.# ##.... .....##.# . #### ...#....###...# # ##..#.#@..†..... - ##.....###.#### ######. ......### .. # ...##. ... # .= # ..  . ### #3 h6[11;76H3 h=3 hB0543.0)3 hNU-5.8 (143 hPV _f - an amethyst potion3 h33 h3 h3 h3 h3 h========3 h,3 h!3 h3 h3 h3 h3 h,3 h3 h.........######.## #..##.##.#  ####.....##.# .  #......#....###...# ####..##..#.#...†..... ...###.....###.#### #............### .. .........##.# ... .......@.##..# .. .........###... . ^..####### #...3 h . #.##. ## 3 hM 262.8 (7.0)3 h +3.8 (83 h{3 h\1 _g - a ring of magical power3 h8mPut on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 3 h63 h~3 h.........######.## Tarias the Tinkerer#..##.##.#Mountain Dwarf####.....##.# .Health: 14/14 ========================#......#....###...#Magic: 3/3========================####..##..#.#...†..... . AC: 2Str: 12#.....###.....###.#### # EV: 10Int: 15............### ..SH: 0Dex: 8.........##.#...XL:  1 Next: 41% Place: Dungeon:1.......@.##..#..Noise: ---------  Time: 163.8 (0.0).........###....a) +0 hammer[3 h733m^..####### #...Cast: Kinetic Grapnel..#.##..##Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard! _f - an amethyst potion _g - a ring of magical power3 hfK  You feel your magic capacity increase.3 h{3/12------------------4.3 (0.53 hĹN _g - a ring of magical power (worn)3 hs <Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  g - a ring of magical power (worn) Potions (go to first with !)  c - a potion of magic  f - an amethyst potion  d - a brown potion  e - a bubbling cyan potion3 hʮ3 hB3 hP.........######.## Tarias the Tinkerer#..##.##.#Mountain Dwarf####.....##.# .Health: 14/14 ========================#......#....###...#Magic: 3/12======------------------####..##..#.#...†..... . AC: 2Str: 12#.....###.....###.#### # EV: 10Int: 15............### ..SH: 0Dex: 8.........##.#...3 hXL:  1 Next: 41% Place: Dungeon:1.......@.##..#..Noise: ---------  Time: 164.3 (0.0).........###....a) +0 hammer^..####### #...Cast: Kinetic Grapnel..#.##..##The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard! _f - an amethyst potion _g - a ring of magical power  You feel your magic capacity increase. _g - a ring of magical power (worn)3 h3 h3 hs3 h 3 h 3 h" 3 h 3 h ,3 hş B3 h? ,3 hۣ 3 hۥ ,3 h 3 hL j4==3 h 3 h ,3 h 3 h 3 h 3 hֲ 3 hC ,3 h6 3 h 3 hN :==3 h] 3 h n3 h 3 hY 3 h ,3 h 5==3 hn 3 h P==3 h 3 hd ,3 h. 3 h ,3 hF 3 h ,3 h 3 h5 j6==3 h 3 h ,3 hi 3 h ,3 hf 3 h ,3 h| 3 h P==3 h B3 h 3 h- 3 h 3 h 3 hO d7==3 h 3 h ,3 hT 3 h ,3 h; 3 h B3 h 3 h[ :==3 h 3 h 3 h/ 3 h 3 h 3 h 3 h 3 h ,3 hF 3 h d8==3 hg 3 hz ,3 h 3 h ,3 h$ 3 hY 3 h 3 h 3 h 3 h] :==3 h> 3 h# 3 h 3 h 3 h ,3 he 3 h@ ,3 h 3 h 3 h G9==3 ha! 3 h# 3 hi# 3 h# 3 hY& B3 h' 3 hh( 3 h( 3 h#+ 3 h+ :==3 h, 3 h- 3 hO. 3 h. 3 h0 ,3 hH1 3 h3 f10/12==3 h5 ,3 h!6 3 h6 3 h 8 3 h8 3 h8 3 h; B3 hE= 3 h= :==3 hC> 3 h? 3 h5@ 3 h@ 3 hB 3 hC 3 hqC 3 h/E 3 hE 3 hF 3 hVH b1==3 hH 3 hJ 3 hK 3 hK 3 hM ,3 hN 3 hO ,3 hiP 3 hvR P==3 hyS 3 hT 3 h)U 3 hU 3 hV 3 hcW 3 hW 3 hY ,3 h_Z 3 h` H ....... 3 hHa ;_You start resting.3 hf 1232.3 (68.0)3 hg [2==3.3 (693 hk 3 hm % _Magic restored.3 h 33 h 3 h 3 ha 3 h 3 h 3 h P==3 h 3 h` ..# #......#....# #..........##.##... #..........##..# #..........###... #..##.^..####### #. #...#....# #. ##.......## . #........#   #..$.@..##   #...#...#   #..##....K. [11;443 h HKinetic Grapnel ... ##..##...... #... #... ..#.. K   kobold (asleep)..##..#...42.3 (9.0)3.3 (10.0)  _A kobold comes into view. It is wielding a +0 short sword.3 h#  ..# #..............### Tarias the Tinkerer ....# #..........##.#  Mountain Dwarf #... #..........##..#  Health: 14/14 ======================== #.. #..........###... Magic: 11/12 ======================-- #..##.^..####### #.. AC: 2Str: 12 #...#....# #. EV: 10Int: 15 ##.......## . SH: 0Dex: 8 #........#  XL:  1 Next: 41% Place: Dungeon:1 #..$.@..##  Noise: ---------  Time: 243.3 (0.0) #...#[39;3 h 49m.**#  a) +0 hammer #..##...*K.  Cast: Kinetic Grapnel ... ##..##...  ... #... #.  .. ..#..  K   kobold (asleep) . .##..#  ...  _A kobold comes into view. It is wielding a +0 short sword.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)3 h^..# #..............### Tarias the Tinkerer....# #..........##.#Mountain Dwarf#... #..........##..# Health: 14/14 ========================#.. #..........###... Magic: 11/12 ======================--#..##.^..####### #.. AC: 2Str: 123 h:#...#....##. EV: 10Int: 15##.......##. SH: 0Dex: 8#........#XL:  1 Next: 41% Place: Dungeon:1#..$.@..##Noise: ---------  Time: 243.3 (0.0)#...#.**#a) +0 hammer#..##...*K.Cast: Kinetic Grapnel... ##..##...... #... #... ..#..K   kobold (grapneled)..##..#...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: 3 hH[40ma kobold, wielding a +0 short sword (asleep, 100% to hit)  The kinetic grapnel hits the kobold.  The kobold is heavily wounded.3 h{3 hO..K.3 h5===4.3 (13 h3 h~  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The kinetic grapnel hits the kobold.  The kobold is heavily wounded. 3 h_The kobold shouts!3 h= ....###.# #... #..........##.#.. #..........###...#..##.^..####### 3 h Q#...#....# #.###.......## .##........# ##..$....## #...#.@.# #..##...K..#... ##..##...#... #... #.r.. ..#.. . .##..# . ... r   rat (wandering)#. .###3 h/ 3 h 3 hD iK..r3 h 0---53 h 3 h} V _A rat comes into view.3 h, _The kobold shouts! _A rat comes into view.grapnel guides your strike.  The rat squeaks loudly.  You hit the kobold but do no damage.  The kobold is heavily wounded.r.r==-6.7 (1.4 _The kobold barely misses you.3 hIa  You closely miss the kobold.3 hN  The kobold is heavily wounded.A kobold comes into view. It is wielding a +0 short sword.3 hRO  The kobold hits you with a +0 short sword.3 hS3 hT3 h&je  A bat comes into view.3 ht r#.  The kobold hits you with a +0 short sword.3 hui0--------8.0 (1.33 h,|3 hN _The kobold moves out of view. The bat moves out of view.3 h S ....# #..........##.#  Tarias the Tinkerer #... #..........##..#  Mountain Dwarf #.. #..........###...  Health: 10/14 =================------- #..##.^..####### #... Magic: 10/12 ====================---- #...#....# #.# AC: 2Str: 123 h  ##.......## .# EV: 10Int: 15 #........# # SH: 0Dex: 8 #..$....##  XL:  1 Next: 41% Place: Dungeon:1 #...#.@K# Noise: =--------  Time: 248.0 (0.0)3 h=  #..##......#  a) +0 hammer ... ##..##r..#  Cast: Kinetic Grapnel ... #... #..  .. ..#.. .  . .##..#  K   kobold3 h  . ...  r   rat #. .###  _The kobold moves out of view. The bat moves out of view.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  3 h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (heavily wounded, 67% to hit)3 h....# #..........##.#Tarias the Tinkerer#... #..........##..#Mountain Dwarf#.. #..........###... Health: 10/14 =================-------#..##.^..####### #... Magic: 10/12 ====================----#...#....##.# AC: 2Str: 12##.......##.# EV: 10Int: 15#........## SH: 0Dex: 8#..$....##XL:  1 Next: 41% Place: Dungeon:1#...#.@K#Noise: =--------  Time: 248.0 (0.0)#..##......#a) +0 hammer[0;13 hc0m... ##..##r..#Cast: Kinetic Grapnel... #... #.... ..#.. ...##..#K   kobold. ...r   rat#. .###Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (heavily wounded, 67% to hit)  The kinetic grapnel hits the kobold but does no damage.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (heavily wounded, 67% to hit)  The kinetic grapnel hits the kobold but does no damage.  The kobold is heavily wounded.3 hjr.9.0 (1 _The kobold completely misses you.3 h} ....# #..........##.#  Tarias the Tinkerer 3 hѠ#... #..........##..#  Mountain Dwarf #.. #..........###...  Health: 10/14 =================------- #..##.^..####### #... Magic: 9/12==================------ 3 h6y#...#....# #.# AC: 2Str: 12 ##.......## .# EV: 10Int: 15 #........# # SH: 0Dex: 8 #..$....##  XL:  1 Next: 41% Place: Dungeon:1 #...#.@K# Noise: =--------  Time: 249.0 (0.0) #..##....r.#  a) +0 hammer ... ##..##...#  Cast: Kinetic Grapnel ... #... #..  3 h .. ..#.. .  . .##..#  K   kobold . ...  r   rat #. .###  _The kobold completely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (heavily wounded, 67% to hit)3 h` x ....# #..........##.#  Tarias the Tinkerer #... #..........##..#  Mountain Dwarf #.. #..........###...  Health: 10/14 =================------- #..##.^..####### #... Magic: 9/12==================------3 h_c  #...#....# #.# AC: 2Str: 12 ##.......## .# EV: 10Int: 15 #........# # SH: 0Dex: 8 #..$....##  XL:  1 Next: 41% Place: Dungeon:1 #...#.@K# Noise: =--------  Time: 249.0 (0.0) #..##....r.#  a) +0 hammer ... ##..##...#  Cast: Kinetic Grapnel ... #... #..  .. ..#.. .  . .##..#  K   kobold . ...  r   rat #. .### 3 h6d Y Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (heavily wounded, 67% to hit)  The kinetic grapnel hits the kobold.3 hh  ....#   #... #......  #.. #.....  #..##.^..#3 hi   #  ##  #.3 hj  #.  )# 3 hvl #  ... ..#  ... #... #.. .. ..#.. . . .##..#r   rat . ... #. .### 3 h 3 hZ ,3 h1 r.bb   bat (wandering)r   rat3 h 55050.0 (13 h>( 3 hT0 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line3 h1 : a kobold, wielding a +0 short sword (heavily wounded, 67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!3 hr" ....# #..........##.#  Tarias the Tinkerer #... #..........##..#  Mountain Dwarf #.. #..........###...  Health: 10/14 =================------- #..##.^..####### #... Magic: 8/12================-------- #...#....# #.# AC: 2Str: 12 ##.......## .# EV: 10Int: 15 #........# # SH: 0Dex: 8 #..$....##  XL:  1 Next: 50% Place: Dungeon:1 #...#.@)# Noise: =--------  Time: 250.0 (0.0) #..##..*r..#  a) +0 hammer[403 h}#m ... ##..##...#  Cast: Kinetic Grapnel ... #... #..  .. ..#.. .  . b##..#  b   bat (wandering) . ...  r   rat #. .###  _You kill the kobold!Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)3 hD....# #..........##.#Tarias the Tinkerer#... #..........##..#Mountain Dwarf#.. #..........###... Health: 10/14 =================-------#..##.^..####### #... Magic: 8/12================--------#...#....##.# AC: 2Str: 12##.......##.# EV: 10Int: 15#........## SH: 0Dex: 8#..$....##XL:  1 Next: 50% Place: Dungeon:1#...#.@)#Noise: =--------  Time: 250.0 (0.0)#..##..*r..#[10;383 hHHa) +0 hammer... ##..##...#Cast: Kinetic Grapnel... #... #.... ..#.. ..b##..#b   bat (wandering). ...r   rat (grapneled)#. .###Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.3 hX3 hr..b.b1=9==1.0 (13 hNonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  3 hPress: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _The rat is moderately wounded.3 h^1$  The grapnel guides your strike. You sock the rat!  You kill the rat!).b3 h==82.4 (1.4 _The bat barely misses you.3 h\ ....# #..........##.#  Tarias the Tinkerer #... #..........##..#  Mountain Dwarf #.. #..........###...  Health: 11/14 ==================------ #..##.^..####### #... Magic: 8/12================-------- #...#....# #.# AC: 2Str: 12 ##.......## .# EV: 10Int: 15 #........# # SH: 0Dex: 8 #..$....##  XL:  1 Next: 58% Place: Dungeon:1 #...#.@)# Noise: =--------  Time: 252.4 (0.0) #..##..*...#  a) +0 hammer ... [3 hc040m##.b##...#  Cast: Kinetic Grapnel ... #... #..  .. ..#.. .  . .##..#  b   bat . ...  #. .###  _The bat barely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)3 h ....# #..........##.#  Tarias the Tinkerer #... #..........##..#  Mountain Dwarf #.. #..........###...  Health: 11/14 ==================------ #..##.^..####### #... Magic: 8/12================-------- #...#....# #.# AC: 2Str: 12 ##.......## .# EV: 10Int: 15 #........# # SH: 0Dex: 83 h; #..$....##  XL:  1 Next: 58% Place: Dungeon:1 #...#.@)# Noise: =--------  Time: 252.4 (0.0) #..##......#  a) +0 hammer ... ##.b##...#  Cast: Kinetic Grapnel ... #... #..  .. ..#.. .  . .##..#  b   bat . ...  #. .### Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.3 hk ....#   #... #......  #.. #.....  #..##.^..#3 h  #  ##  #.  3 hwb#.   *...#  ... ##.†##...#  3 hq... #... #.. .. ..#.. . . .##..# . ... 3 h\#. .### 3 hP '.3 ho m663.4 (1Kinetic Grapnel3 h x 3 h\} onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat. _You kill the bat!3 h23 hO33 h33 h@3 hQ3 hT3 h[3 h=]3 h]23 h^==3 hy_3 hb3 hh3 hLi3 hFq3 hw3 h>x3 hz,3 h3 h-3 hK3 h]K   kobold (missile, wandering)3 h 3 h3 hP 3 h ....# 3 hA 3 hݎ 3 h|#... #......3 hD 3 hӐ 3 hl#.. #.....3 h 3 h 3 h##..##.^..#3 h 3 hM 3 h#...#....# 3 hz 3 h##.......## 3 hޖ 3 h|#........# 3 h  3 h#..$....## 3 h5 3 hؙ)#...#.@)#3 hh$7.4 (43 h 3 h#..##......#  ... ##.†##...#  ... #... #..  .. ..#.. K  3 h). .##..#  . ...  #. .###  _You start resting.3 hBQ ....#   #... #......  #.. #.....  #..##.^..#  #...#....#  ##.......##  #........#  #..$....##  #...#.@)# #..##......#  ... ##.†##...#  ... #... #.. .. ..#..  . .##..#  . ... #. .### - _A kobold is nearby! ....#   #... #...... 3 h[W #.. #.....  #..##.^..#  #...#....#  ##.......##  #........#  #..$....##  #...#.@)# #..##......#  ... ##.†##...#  ... #... #..  .. ..#.. K  . .##..#  . ...  #. .### 3 h ....#   #... #......  #.. #.....  #..##.^..#  #...#....#  ##.......##  #........#  #..$....##  #...#.@)# #..##......#  ... ##.†##...#  ... #... #.. .. ..#..  . .##..#  . ... #. .###  _A kobold is nearby!3 h?o ....#   #... #......  #.. #.....  #..##.^..#  #...#....#  ##.......##  #........#  #..$....##  #...#.@)# #..##......#  ... ##.†##...#  ... #... #..  .. ..#.. K  . .##..#  . ...  #. .### 3 hb ....#   #... #......  #.. #.....  #..##.^..#  #...#....#  ##.......##  #........#  #..$....##  #...#.@)# #..##......#  ... ##.†##...#  ... #... #.. .. ..#..  . .##..#  . ... #. .###  _A kobold is nearby!3 hН ....# #.##.# #... #..........##..# #.. #..........###... #..##.^..####### #... #...#....# #.###.## .# #.# # #..$....## #...#..@# #..##......# ... ##.†##...# ... #... #... ..#.. K.. ..##..# #. ...#. .###3 h QK.9==8.4 (1 _  Things that are here: _a +0 short sword; a kobold corpse3 hG#... #.##.#.. #..........###...#..##.^..####### #...#....# #.####.......## .# #........# # #..$....##  #...#..)#####..##...@..#... ##.†##...#... #... #.K.... ...#.. ... ...##..# # #+#. ... #. .### .K3====9 _3 hY #... #.##..# #.. #...###... #..##.^..# #... #...#....# #.## ##.......## .# #........# # #..$....## #...#..)#### #..##....@.# ... ##.†##...# ... #... ##....#.. ...#.. .K.?. ...##..# .#.#+#. ... ##  Found a scroll labelled ZIELYLL YLOO.K.K)[23;33 h 9H===60Kinetic Grapnel _The kobold shouts!3 h`< #... #..........##..#  Tarias the Tinkerer #.. #..........###...  Mountain Dwarf #..##.^..####### #...  Health: 13/14 ======================-- #...#....# #.##  Magic: 8/12================-------- ##.......## .#  AC: 2Str: 12 #........# #  EV: 10Int: 15 #..$....## SH: 0Dex: 83 h>n #...#..)#### XL:  1 Next: 66% Place: Dungeon:1 #..##....@.# Noise: ===------  Time: 260.4 (0.0) ... ##.†##**.#  a) +0 hammer ... #... ##*...#  Cast: Kinetic Grapnel .. ...#.. K..?  . ...##..# .#.  #+#. ... #  K   kobold (missile) #. .### _The kobold shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)3 h- #... #..........##..#Tarias the Tinkerer#.. #..........###...Mountain Dwarf#..##.^..####### #...Health: 13/14 ======================--#...#....##.##Magic: 8/12================--------##.......##.#AC: 2Str: 12#........##EV: 103 h/ Int: 15#..$....##SH: 0Dex: 8#...#..)####XL:  1 Next: 66% Place: Dungeon:1#..##....@.#Noise: ===------  Time: 260.4 (0.0)... ##.†##**.#a) +0 hammer... #... ##*...#Cast: Kinetic Grapnel.. ...#.. K..?. ...##..# .#.#+#. ... #K   kobold (missile, grapneled)#. .###Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[22;23 h2 HAim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.3 h~ 3 h T..K.3 h 4--1.4 (13 h 3 h5 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)  The kinetic grapnel hits the kobold. _The kobold is heavily wounded.3 h+ #.###...#..##.^..####### #...#....# #.####.......## .# #..# 3 hB,# #..$....##  #...#..)#####..##......###... ##.†##@..#... #...###K...#.. ...#.. ...?. ...##..# .#.. #+#. ... # # #. .### 3 hf.3 h38K.3 ht4P---23 h83 h;3 hiX  The grapnel guides your strike. You hit the kobold.3 h\C)3 h  ? 4==3 h 75=3.7 (1.3Kinetic Grapnel _You kill the kobold!3 h 3 hT k _Your Forgecraft skill increases to level 5!3 h9|3 hQ}3 h3 h#3 h9==3 h3 h+3 h3 h 3 h:==3 h:3 hv,3 h3 h-P==3 hۮ3 he,3 h63 h,3 h3 h>,3 h3 hf10/12==3 h3 h,3 hM3 h0,3 h3 h,3 h,==3 h}3 h:3 hL1==3 h3 h3 h3 h3 h1,3 h3 h3 h3 h3 hP==3 h3 h-,3 h3 h',3 h(3 hD h - _You start resting.3 h087.7 (24.0)3 hc2==-8.7 (253 h3 h% _Magic restored.3 hu  Things that are here:  a +0 short sword; 2 stones _==#...#....# #.## ##.......## #.# .# #........# #.# # #..$....## #.#  #...#..)#### #. #..##......###.##### .. ##.†##.).#.....$ . #...###....## ...#........@# [103 h<;4H...##..####.#.......##+#...... #.####....#.##.### ... ...# #...# #.. #...# #....##...#95.7 (7.0)6.7 (8 _h - a scroll labelled ZIELYLL YLOO3 hr$3 h%3 hT'3 h`-3 h%<3 hN=,3 h>3 hA3 hC3 hD,3 hI,3 h$M,3 htP3 h2Q,3 h7UL _You now have 37 gold pieces (gained 6).3 h7d.......###... . ###.^..####### #... #. .#....# ## #.## .....## #.# .# .....# #.# .# ....## #.# .# #..)#### #.# ##.# #......###.#####..####.K ##.†##.).#......@.......  #...###....####.###### ...#...# .... ..##..####.#.......# #...... #.####....# #.##.### ... .....# K   kobold (missile, asleep)#...# ####..#...# ###....#[39;43 he 9m3 hj-302.7 (63 h{l+3.7 (73 h q3 hwuu _A kobold comes into view. It is wielding a +0 dagger.3 hD   . ^ #...  ## #.##  #.# .#3 h #.# .# #.# .#)#### #.# ##.##.#####..####.K †##.).#......@.......  ...####.####### .# .........#  #.####....#  ... .....#  #...# ####..  #...# ###  ....#3 h:n  . ^ #...  ## #.##  #.# .# #.# .# #.# .#)#### #.# ##.##.#####..####.K †##.).#......@.......  ...####.####### .# ......... #.####....# ... .....#  #...# ####.. #...# ### ....#3 h43 hs _A kobold is nearby!3 h#.###... . ###. #.^..# #... #. #....# ## #.## ## #.# #.# # #.# #.# ## #.# #.# ..)#### #.# ##.# ......###.#####..####.K#.†##.).#....... #...###....####.#.#.##.... ##..####.#.......# ...... #.####....# .##.### ... .....# #...######..#...# ### 3 hn3 hCmK.K)3 h4==4.7 (13 h3 h9 _The kobold shouts! You hear a bark!3 h.###... . ###. .^..# #... #. ....# ## #.## ## #.# #.# # #.# #.# ## #.# #.# )#### #.# ##.# ###.#####..####K.# .†##.).#.# 3 hR...###....####.#.##.##.... ##..####.#.......# #.####....# ##.### ... .....# #...######.. 3 hڑ3 h2(((3 h! ...3 h[#E-5Kinetic Grapnel3 h(3 hw*W _The kobold throws a stone. The stone hits you but does no damage.3 hb3 ..........###... . ###... Tarias the Tinkerer .^..####### #... #... Mountain Dwarf ....# ## #.## Health: 14/14 ======================== ...## #.# #.# Magic: 11/12 ======================-- ...# #.# #.# AC: 2Str: 12 ..## #.# #.# EV: 10Int: 15 .)#### #.# ##.# SH: 0Dex: 8 3 h+7 5.....###.#####..####K.##  XL:  1 Next: 75% Place: Dungeon:1 .†##.).#........@***...#  Noise: =--------  Time: 305.7 (0.0) ...###....####.#######.#  a) +0 hammer .#.........##.... Cast: Kinetic Grapnel ##..####.#.......# ..... #.####....# ##.### ... .....# K   kobold (missile) #...######.. #...# ### ....# _The kobold throws a stone. The stone hits you but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (67% to hit)3 h- ..........###.... ###... Tarias the Tinkerer .^..####### #...#... Mountain Dwarf ....# ## #.##Health: 14/14 ======================== ...## #.# #.#Magic: 11/12 ======================-- ...# #.# #.#AC: 2Str: 12 ..## #.# #.#EV: 10Int: 15 .)#### #.# ##.#SH: 0Dex: 8 .....###.#####..####K.##XL:  1 Next: 75% Place: Dungeon:1 .†##.).#........@***...#3 hF Noise: =--------  Time: 305.7 (0.0) ...###....####.#######.#a) +0 hammer .#.........##....Cast: Kinetic Grapnel ##..####.#.......# ..... #.####....# ##.### ... .....#K   kobold (missile, grapneled)#...######..#...# ###....#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.3 hS3 hT3 h ^ g..Kg   goblinK   kobold (missile, grapneled)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  3 h_Aim: a kobold, wielding a +0 dagger and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is moderately wounded.3 h_+6.7 (13 hme3 h2ju _A goblin comes into view. It is wielding a +0 dagger.3 hE###... . ###. ^..# #... #.# ## #.## ## #.# #.# # #.# #.# ## #.# #.# . )#### #.# ##.# ...###.#####..####g.## †##.).#.K...# ###....####.#.# #.##.... ..####.#.......# #.###.### ... .....# #...######.. 3 hd3 h[J.Kg3 hj.-73 hz3 h3 h 3 )  3 h The grapnel guides your strike. You hit the kobold but do no damage.The kobold is moderately wounded.3 h %=3 h 9.1 (1.43 ho 3 h) V _The kobold barely misses you. x23 h.........###... . ###.... Tarias the Tinkerer ^..####### #... #.... Mountain Dwarf ...# ## #.## Health: 14/14 ======================== 3 h..## #.# #.# Magic: 10/12 ====================---- ..# #.# #.# AC: 2Str: 12 .## #.# #.# .  EV: 10Int: 15 )#### #.# ##.# ...  SH: 0Dex: 8 ....###.#####..####..##  XL:  1 Next: 75% Place: Dungeon:1 †##.).#.........@Kg...#  Noise: =--------  Time: 309.1 (0.0) 3 h|..###....####.#######.#  a) +0 hammer #.........##.... Cast: Kinetic Grapnel #..####.#.......# .... #.####....# #.### ... .....# g   goblin 3 h#...######.. K   kobold (missile) #...# ### ....#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  67% to hit)3 hW(.........###... . ###.... Tarias the Tinkerer ^..####### #... #.... Mountain Dwarf ...# ## #.## Health: 14/14 ======================== 3 h%)..## #.# #.# Magic: 10/12 ====================---- ..# #.# #.# AC: 2Str: 12 .## #.# #.# .  EV: 10Int: 15 )#### #.# ##.# ...  SH: 0Dex: 8 ....###.#####..####..##  XL:  1 Next: 75% Place: Dungeon:1 3 hW*)†##.).#.........@Kg...#  Noise: =--------  Time: 309.1 (0.0) ..###....####.#######.#  a) +0 hammer #.........##.... Cast: Kinetic Grapnel #..####.#.......# .... #.####....# #.### ... .....# g   goblin #...######.. K   kobold (missile) #...# ### ....#Confirm with . or Enter, or press ? or * to list all spells.3 h +Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  67% to hit)  The kinetic grapnel hits the kobold.3 h< . ^ #...  ## #.## #.# #.# #.# #.# #.# #.# . )#### #.# ##.# ... ##### †##.).#.........@)g...# ###.#   ...   #...#  ....#3 h"=g.3 h8310.1 (1  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!raining target 2.0 for Spellcasting reached!3 h)3 hm _Your Spellcasting skill increases to level 2!3 h .........###... . ###.... Tarias the Tinkerer ^..####### #... #.... Mountain Dwarf ...# ## #.## Health: 14/14 ======================== ..## #.# #.# Magic: 9/12==================------ ..# #.# #.# AC: 2Str: 12 .## #.# #.# .  EV: 10Int: 15 )#### #.# ##.# ...  SH: 0Dex: 8 ....###.#####..####..##  XL:  1 Next: 83% Place: Dungeon:1 †##.).#.........@g....#  Noise: =--------  Time: 310.1 (0.0) ..###....####.#######.#  a) +0 hammer #.........##.... Cast: Kinetic Grapnel #..####.#.......# .... #.####....3 h2 # #.### ... .....# g   goblin #...######.. #...# ### ....# _Your Spellcasting skill increases to level 2!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)3 h§.........###.... ###.... Tarias the Tinkerer ^..####### #...#.... Mountain Dwarf ...# ## #.##Health: 14/14 ======================== ..## #.# #.#Magic: 9/12==================------ ..# #.# #.#AC: 2Str: 12 .## #.# #.#.EV: 10Int: 15 )#### #.# ##.# ...SH: 0Dex: 8 ....###.#####..####..##XL:  1 Next: 83% Place: Dungeon:1 †##.).#.........@g....#Noise: =--------  Time: 310.1 (0.0) ..###....####.#######.#a) +0 hammer [113 hod#.........##....Cast: Kinetic Grapnel #..####.#.......# .... #.####....# #.### ... .....#g   goblin (grapneled)#...######..#...# ###....#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.  The goblin is heavily wounded.3--1.1 (1 _The goblin hits you with a +0 dagger.3 h t.........###... . ###.... Tarias the Tinkerer ^..####### #... #.... Mountain Dwarf ...# ## #.## Health: 13/14 ======================-- ..## #.# #.# Magic: 8/12================-------- ..# #.# #.# AC: 2Str: 12 .## #.# #.# .  EV: 10Int: 15 )#### #.# ##.# ...  SH: 0Dex: 8 ....###.#####..####..##  XL:  1 Next: 83% Place: Dungeon:1 3 h †##.).#.........@g....#  Noise: =--------  Time: 311.1 (0.0) ..###....####.#######.#  a) +0 hammer #.........##.... Cast: Kinetic Grapnel #..####.#.......# .... #.####....# #.### ... .....# g   goblin (grapneled) #...######.. #...# ### ....# _The goblin hits you with a +0 dagger.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, grapneled, 67% to hit)3 h3 h.........###.... ###.... Tarias the Tinkerer ^..####### #...#.... Mountain Dwarf ...# ## #.##Health: 13/14 ======================-- ..## #.# #.#Magic: 9/12==================------ ..# #.# #.#AC: 2Str: 12 .## #.# #.#.EV: 10Int: 15 )#### #.# ##.# ...SH: 0Dex: 8 ....###.#####..####..##XL:  1 Next: 83% Place: Dungeon:1 †##.).#.........@g....#Noise: =--------  Time: 311.1 (0.0) ..###....####.#######.#a) +0 hammer [113 had#.........##....Cast: Kinetic Grapnel #..####.#.......# .... #.####....# #.### ... .....#g   goblin (grapneled)#...######..#...# ###....#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, grapneled, 67% to hit)  Okay, then. _3 hQ\MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (heavily woun3 hded, grapneled, 67% to hit) _Okay, then.  The grapnel guides your strike. You thump the goblin!3 hC)3 h/ 912.5 (1.4Kinetic Grapnel _You kill the goblin!3 h3 ho _Your Maces & Flails skill increases to level 1!3 h 33 h 3 h 10/12==== - _You start resting.3 h ,303 h! l4==-4.5 (23 h 3 h " _HP restored.3 hW 33 h Y 3 hh ==3 h,k 3 ht :==3 hcu 3 hx ,3 h+z 3 h% 1==3 hA 3 h 3 hЌ 3 h ,3 h 3 ht P==3 h 3 h ,3 h 3 hJ ,3 h 3 h ,3 h 3 hȥ L2==3 hK 3 hɦ 3 h% 4 _Magic restored.3 h: 3 hҭ 3 hW 3 h  Items here: ( )) †. _3 h ,3 h 3 hj 3 h :==3 h 3 h 3 h 3 hc 3 h 3 h 3 h 3 hR ,3 hg 3 h 3 h ,3 h 3 h 3 h ,3 h 3 h_ 3 h ,3 h 3 h0 3 hi ,3 h 3 hC 3 h 9# #.# #........# .# #.# #........# 3 h # #.# #........# .# ##.# #........# .#####..####..# ..........)....# #### ..####.#######.## ..##.... #..##...... .#.......# ##.@.......#3 hL # ##........ .. .....# ##....... ..######.. .......# ### ......h ..#.......h   jackal (wandering) ..##...... #..... 3 h { 395.0)  A jackal comes into view.3 h sh.h3 h 6==40.5 (263 hK 3 h9 _The jackal barks! You hear a shout!3 hޏ # #.# #.# 3 h[ # #.# #........# # ##.# #........# #####..####..## ........)....# ##########.#######.## #.....3 h .... #..##.. #.......# ##.... ####....# ##. .....# >3 h =######.. .....h# ### ........# #.# ##3 h U ######3 h5 3 h >h.3 hD :--1.5 (1.0)3 hS Kinetic Grapnel3 h 3 hq ; _Found a stone staircase leading down.3 h1K# #.# #........# Tarias the Tinkerer # #.# #........# Mountain Dwarf # ##.# #........# Health: 14/14 ======================== #####..####..## Magic: 11/12 ======================-- .........)....# ######  AC: 2Str: 12 .####.#######.## #.....#  EV: 10Int: 15 ..##.... #..##.......  SH: 0Dex: 8 #.......# ##..........  XL:  1 Next: 91% Place: Dungeon:1 ####....# ##.@**.....  Noise: ---------  Time: 341.5 (0.0) . .....# ##...*h..>  a) +0 hammer[3 hiO=30X .######.. #........  Cast: Kinetic Grapnel .# ### ......... .# #........ .# ##.......  h   jackal #.....#  ######  _Found a stone staircase leading down.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)3 h # #.# #........# Tarias the Tinkerer # #.# #........# Mountain Dwarf # ##.# #........# Health: 14/14 ======================== #####..####..## Magic: 11/12 ======================-- .........)....# ######  AC: 2Str: 12 .####.#######.## #.....#  EV: 10Int: 15 ..##.... #..##.......  SH: 0Dex: 8 #.......# ##..........  XL:  1 Next: 91% Place: Dungeon:1 3 h####....# ##.@.......  Noise: ---------  Time: 341.5 (0.0) . .....# ##....h..>  a) +0 hammer .######.. #........  Cast: Kinetic Grapnel .# ### ......... .# #........ .# ##.......  h   jackal #.....#  ###### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.3 h I #.#  #.# #.. ##.# #..#..##)....# ######  #.....#  3 h ...  ...  ##.@.h.....   ...>  ...  ### ... ... ##....... 3 hM! #.....# ###### 3 h#Z2.5 (1Contam 3 h3&3 h(  3 h;0\Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  You miscast Kinetic Grapnel.are very lightly contam3 h1!inated with residual magic. 3 h1_Nothing appears to happen3 h2 .3 h # #.# #........# Tarias the Tinkerer # #.# #........# Mountain Dwarf # ##.# #........# Health: 14/14 ======================== #####..####..## Magic: 10/12 ====================---- .........)....# ######  AC: 2Str: 12 .####.#######.## #.....#  EV: 10Int: 15 ..##.... #..##.......  SH: 0Dex: 8 #.......# ##..........  XL:  1 Next: 91% Place: Dungeon:1 ####....# ##.@*h.....  Noise: ---------  Time: 342.5 (0.0) . .....# ##.......>  a) +0 hammer [33 h H4m.######.. #........  Cast: Kinetic Grapnel .# ### .........  Contam .# #........ .# ##.......  h   jackal #.....#  ######  _Nothing appears to happen.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)3 hI# #.# #........#Tarias the Tinkerer # #.# #........#Mountain Dwarf # ##.# #........#Health: 14/14 ======================== #####..####..##Magic: 10/12 ====================---- .........)....# ######AC: 2Str: 12 .####.#######.## #.....#EV: 10Int: 15 ..##.... #..##.......SH: 0Dex: 8 #.......# ##..........XL:  1 Next: 91% Place: Dungeon:1 ####....# ##.@*h.....Noise: ---------  Time: 342.5 (0.0) . .....# 3 h;N[33m##.......>a) +0 hammer .######..#........Cast: Kinetic Grapnel .# ### .........Contam .##........ .###.......h   jackal (grapneled)#.....#######Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.3 hY6h.=3.5 (1MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (67% to hit)  The kinetic grapnel hits the jackal. _The jackal is almost dead.3 hX  The grapnel guides your strike. You hit the jackal.3 hJ1.3 h3 h # #.# #........#Tarias the Tinkerer # #.# #........#Mountain Dwarf # ##.# #........#3 h Health: 14/14 ======================== #####..####..##Magic: 10/12 ====================---- .........)....# ######AC: 2Str: 12 .####.#######.## #.....#EV: 10Int: 15 ..##.... #..##.......SH: 0Dex: 8 #.......# ##..........XL:  1 Next: 108% Place: Dungeon:1 ####....# ##.@.......Noise: =--------  Time: 344.9 (1.4) . .....# ##.......>a) +0 hammer .######..#........Cast: Kinetic Grapnel .# ### .........Contam .##........ .###[373 hm.......#.....#######Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal. _The jackal is almost dead.The grapnel guides your strike. You hit the jackal.3 ht _You kill the jackal!You have reached level 2!3 h/  --more--3 h3 h<20/201/14--2 3% Kinetic Grapnel3 h 3 h3 h_3 h 3 hS  Spells (Memorise)TypeFailure Level 4 spell levels left 4 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3 h$DescribMemorise|Describe3 h Hide) Describe|Hide3 hShowa - Construct Spike LauncherForgecraft4%2  b - Launch Clockwork Bee Forgecraft9% 3  c - Forge Blazeheart Golem Fire/Forgecraft 61% 4  d - Forge Lightning Spire Air/Forgecraft 61% 4Hide|Show3 h 4  a - Launch Clockwork Bee Forgecraft9% 3Forge Blazeheart Golemire/Forgecraft61% 4Lightning Spire Air/Forgecraft 33 h1 Forge Blazeheart Golemire/Forgecraft61% 4Lightning Spire Air/Forgecraft 23 h wLightning Spire Air/Forgecraft 13 hw1 3 h)-Memorise)a - Construct Spike LauncherForgecraft4%2  b - Launch Clockwork Bee Forgecraft9% 3  c - Forge Blazeheart Golem Fire/Forgecraft 61% 4  d - Forge Lightning Spire Air/Forgecraft 61% 4MemoriseShow3 h 3 ht # #.# #........#Tarias the Tinkerer # #.# #........#Mountain Dwarf # ##.# #........#3 h Health: 20/20 ======================== #####..####..##Magic: 11/14 ==================------ .........)....# ######AC: 2Str: 12 .####.#######.## #.....#EV: 103 h |Int: 15 ..##.... #..##.......SH: 0Dex: 8 #.......# ##..........XL:  2 Next:  3% Place: Dungeon:1 ####....# ##.@.......3 h {Noise: =--------  Time: 344.9 (0.0) . .....# ##.......>a) +0 hammer .######..#........Cast: Kinetic Grapnel .# ### .........Contam .##........ .###.......#.....#######Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal. _The jackal is almost dead.The grapnel guides your strike. You hit the jackal. _You kill the jackal! _You have reached level 2!3 hס 3 h Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes  N - No3 h# #.# #........#Tarias the Tinkerer # #.# #........#Mountain Dwarf # ##.# #........#Health: 20/20 ======================== #####..####..##Magic: 11/14 ==================------ .........)....# ######AC: 2Str: 12 .####.#######.## #.....#EV: 10Int: 15 ..##.... #..##.......SH: 0Dex: 8 #.......# ##..........XL:  2 Next:  3% Place: Dungeon:1 ####....# ##.@.......Noise: =--------  Time: 344.9 (0.0) . .....#3 ha,[40m ##.......>a) +0 hammer .######..#........Cast: Kinetic Grapnel .# ### .........Contam .##........ .###.......#.....#######Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal. _The jackal is almost dead.The grapnel guides your strike. You hit the jackal. _You kill the jackal! _You have reached level 2!hh   jackal (wandering)-5.9 (1 _hh 2 jackals (wandering)-6.9 (2 _You start memorising the spell. You continue memorising. x23 h9h.h>hhhh 3 jackals===7.9 (3Kinetic Grapnel3 hA _The jackal barks! x33 h3 h:3 hCc _You finish memorising. Spell assigned to 'b'.3 h] s #.#  # #.# #.. # ##.# #..#..##)....# ###### #.## #.....#  #..##.......  ##..........  ##.@....... .  ##....h.h>  #.......h  ### .........  #........  ##.......  #.....#  ###### 3 h ]^ #.#  #.# #.. ##.# #..#..##3 h^)....# ###### #.## #.....#  #..##.......  ##..........  ##.@.......   ##....h.h>  #.......h  ### .........  #........ ##.......  #.....# ###### 3 h?b3 hc3 hg3 hYjd _There are monsters nearby!3 hJ.# #.# #.# .# #.# #........# .# #.# #........# .# ##.# #........# .#####..####..## .........)....# ########.#######.## #.....# ...##.... #..##. .#.......#. .####....#..... .. .....##....h.h>3 hL.######.. #h ..# ### .. ..# #. 2 ..##.......#######3 hN,3 hIO3 hP,3 hP3 hUh.h...h..h 3 jackals3 hKWk2==--8.9 (13 h[3 h]K _Your magical contamination has completely faded away.3 hP## #.###.. #.# #.# #........# #.# #.# #........# #.# #.# #........# #.# ##.# #........# #.#####..####..## #..........)....# ########.#######.## #.....# ....##.... #.@##....... #.#.......#....... #.####....#h.h.... .....##.......>.######.. #.....h...# ### ...# #... ...###............#h.h.h.---93 ha3 hF ### #... # #.........  ## #.###.........  #.# #.# #........#  #.# #.# #........#  #.# #.# #........#  #.# ##.# #........# #3 hF w#.#####..####..## #..........)....# ########.#######@## #.....# .....##.... #..##....... ##.#.......#........  #.####....#h.h....  ... .....##....h..> #...######.. #. 2 #...# ### ......# #.... #...##..3 h9 3 hq 3 hz 3 h h..h.-503 hq 3 h 3 h   Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 h,3 hP3 hw #h.h.3 hy _0---==13 h3 hD _You shape a spike launcher from a nearby wall.3 h?8M....###... ## ##### #... .# #.........# #.  #.# ##.# #........# ##.#####..####..## #..........)...@# #########.#######.## #.....# .....##.... #.h## ##.#.......# ##..h............h   jackal..........3 h=3 hBh.h.h 2 jackals-23 hHb _The jackal misses you.3 hib *You hit the jackal.3 hfPn  The jackal is lightly wounded.  The rocky spike skewers the jackal!3 hUR   jackal3 h3 h'3 h3 hmMhh 2 jackals3 h>10=4.2 (1.33 hp3 hJ _You kill the jackal!3 ha 3 h/ 3 hK 3 h gh.h.3 h `1=---5.53 h 3 hn _You barely miss the jackal. The jackal closely misses you.3 h3 h  h.  You closely miss the jackal. The jackal closely misses you.3 hk18----6.83 h+3 h*m _The jackal bites you. The jackal completely misses you.3 h` #You hit the jackal.  The jackal is lightly wounded.3 h h7----8.2 (1.43 h 3 hP _The jackal barely misses you. The jackal misses you. The jackal bites you. x23 h  You barely miss the jackal. The jackal completely misses you.3 h-9.5 (1.33 hv3 h _The jackal misses you. The jackal barely misses you.3 hb *Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 h; ~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the jackal.3 h #hThe jackal is almost dead.The jackal bites you.3 h 6--9/14 ---=6003 h# 3 h A _The jackal bites you but does no damage. x23 h$M.##..# .. . .....###... ##........### ###### #... .........###........ ## #.###..........  #.# #.# #........#3 h #.# #.# #........# #.# #.# #........# #.# ##.# #........# ###.#####..####.@## ).#..........)..h.# ###### ###.#######h## #.....# ......##.... #..##. ###.#.......#...... #.####....#h.... # ... .....##>  #...######.. #.....  #...# ### .3 h2*3 hƚ  The rocky spike skewers the jackal.   jackal3 h\"h.7=713 hK` _You kill the jackal!3 h 8  You hit the jackal.3 h% F†3 h t10/14==-24-2.8 (1.33 h 9Kinetic Grapnel3 hc 3 h J _You kill the jackal!3 h33 h/3 h8==3 h3 hP==3 h3 h%,3 h3 h 3 hT% #--g   hobgoblin (wandering)g _You start resting.3 h*-7.8 (5.03 h-8.8 (6 _A hobgoblin comes into view.3 h0###... ##........### ##### #... .........###.  ## #.###..........  #.# #.# #........#  #.# #.# #........#  #.# #.# #........#  #.# ##.# #........# #.#####..####..## .#..........)..†@# ###### ....####.#######.## #.....# ..... #..##....... ##.#.......# ##...  #.####....# h....  ... .....# ...> ...######.. ..g #...# [3 h0640m### ......... ....# #.=1=9.8 (13 h 3 h 3 h% 3 h) H _No target in view!3 h3 h3 h3 h H _No target in view!3 h#3 h-3 h3 hH _No target in view!3 hn 33 hp 3 hZu 3 hv R9= _3 h 3 hy O=3 h 3 h& :203 h F===3 h= 3 h 1 _HP restored.3 h\ 3 h 3 h ,3 h* 3 hĞ b2==3 h ,3 h- :==3 h 3 hƤ ,3 h 3 h ,3 hu 3 h P==3 h 3 h ,3 h 3 hU 3 h 3 h 3 h6 3 h L3==3 h| 3 h 3 h 3 hH 3 h 3 hY 3 h 3 h ,3 h 3 h; P==3 hl 3 h$ ,3 h 3 h ,3 h 3 hZ b4==3 h^ 3 h 4 _Magic restored.3 h& 33 h0 3 h 3 h ,3 h 3 h 3 h 3 h 3 h: 3 h 3 h P==3 h6 3 h 3 hV ,3 h4 3 hb 3 h ,#.#...†..... ...### .....###.###########.)..# ...### .........# #..........# #.........###..........# ##..# #...................#.# ###....##........###..........# # #.............###...g......#  #.###...............  #.# #.......@#  #.# #........#  #.# #........# 3 h 8 ##.# #........# ####..####..###### ........)..†.# ###### g   hobgoblin (wandering)###.#######.## #.....# .##.... #..##..........# ##..3 h 096.8 (27.0)3 h =g.3 h ,7.8 (283 h3 h3 h #....###...# #.. #.#...†..... .........####.###.###########.)# ..### .# #.# .# ..###.# ..# #............#.# #....#####..g# #......###..........##.###........#.# #..###.....#.# #........# .!..# #........# .  ##.# #........# ###..####..###### .......)..†.# ###### ###.#######.## # ##.... #..##3 htf  Found a coppery potion.3 h1.3 h-;===8.8 (1.0)3 h7A _The hobgoblin shouts!3 h83 hu;3 hC3 hHH _No target in view!3 hND ....###...# #.# .#...†..... .#### ###.###########.)........# ### .........# #..........# .# .........###..........# ..# #...................#.# ....##..###.g.#  #.###.# #.###..#.# #.###.#.# #..# ..!.Kinetic Grapnel#.# #........# ...  ##.# #........# .....####..###### #.g   hobgoblin).. [33 h+U 7m0.g---9.8 (1 _3 hHm###...# #.# #...†..... ................#### ###.####.)........# ### .........# #..........# # .........###....# # #...................#.# ....##........###..# #.###g.#  #.###..  #.# #.###.  #.# #........# ...!.  3 hI#.# #........# #.. ##.# #........# #....####..###### ###.)..†.# ###### . 3 hS3 hUR=--4003 h]3 h%bV _The hobgoblin barely misses you.3 h{...###...# #.............#  Tarias the Tinkerer #...†..... ................####  Mountain Dwarf ..###.###########.)........#  Health: 20/20 ======================== ### .........# #..........#  Magic: 13/14 ======================-- # .........###..........#  AC: 2Str: 12 .# #...................#.#  EV: 10Int: 15 ....##........###..........#  SH: 0Dex: 8 #.............###g.........#  XL:  2 Next: 24% Place: Dungeon:1  #.###..........@.......  Noise: =--------  Time: 400.8 (0.0)  #.# #........###.......  a) +0 hammer  #.# #........# ...![343 h:m...  Cast: Kinetic Grapnel  #.# #........# #...... ##.# #........# #..... #..####..###### ###..  g   hobgoblin .....)..†.# ###### . #.#######.## #.....# .... #..##....... _The hobgoblin barely misses you.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)3 h ...###...##.............#Tarias the Tinkerer #...†..... ................####Mountain Dwarf ..###.###########.)........#Health: 20/20 ======================== ### .........# #..........#Magic: 13/14 ======================-- # .........###..........#AC: 23 h Str: 12 .# #...................#.#EV: 10Int: 15 ....##........###..........#SH: 0Dex: 8 #.............###g.........#XL:  2 Next: 24% Place: Dungeon:1  #.###..........@.......Noise: =--------  Time: 400.8 (0.0)  #.# #........###.......a) +0 hammer#.# #........# ...!...Cast: Kinetic Grapnel  #.# #........# #...... ##.# #........# #..... #..####..###### ###..g   hobgoblin (grapneled) .....)..†.# ###### . #.#######.## #.....#3 h 8 .... #..##.......Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.3 h, onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead.1.8 (13 h 3 h O _The hobgoblin misses you.3 h[  The grapnel guides your strike. You hit the hobgoblin.3 h{E†3 ho313.2 (1.4Kinetic Grapnel3 h3 h{M _You kill the hobgoblin!3 h 3 h 3 h 3 h 3 h bb   bat (wandering)You start resting.3 hY (0.03 h 3 h N.b3 hU -4.2 (1 _A bat comes into view.3 h '  †..... ....... .)b.......#   #..........# # ..........#  #............#.# .....###..........# .....###†.........#  3 h~ Y.......@.......  #.# #........###.......  #.# #........# ...!...  #.# #........# #......   #.....  ###.. )..†.#  .     3 h p  †..... ....... .)b.......#   #..........#  ..........#  #............#.# .....###..........# .....###†.........#  .......@.......  #.# #........###....... 3 hˆ L #.# #........# ...!...  #.# #........# #......  #..... ###.. )..†.#  .  3 h 3 h - _A bat is nearby!3 hLY  †..... ....... .)b.......#   #..........# # ..........#  #............#.# .....###..........# .....###†.........#  .......@....... 3 h,' #.# #........###.......  #.# #........# ...!...  #.# #........# #......   #.....  ###.. )..†.#  .     3 h|u@  †..... ....... .)b.......#   #..........# 3 hv ..........#  #............#.# .....###..........# .....###†.........#  .......@.......  #.# #........###.......  #.# #........# ...!... 3 hx #.# #........# #......  #..... ###.. )..†.#  .  3 hi3 h:3 h3 hZ _A bat is nearby!3 hT]#.# . ####.# ..###...# #...# .†..... ..........#### .###.###########.)b# # .# #.#  .........###..# # #............3 h_V#.# ...##........###..# .............###..# #.###.... #.# #..###..... #.# #........# #...!.# #.# ##..# #........# #....####..###### ###.. ....)..†.# ###### ...#######.## #.b3 ht^G5Kinetic Grapnel _3 h%k3 hqv _You see here a hobgoblin corpse.3 hC .# ##....#.....#.....# # . ####.....# ###...# #..# .†..... .........#####.###########.)..# # .........# #..b#  .........###.#  #............#.# #####.# ............###†.# .###............ .# #........###..... .# #.# #...! .# #.# ##..# #........# ##....####..###### ###...)..†.# ###### ...[39;3 h[ 49m.bb=6 _The bat hits you but does no damage.3 h ,3 h1 !.b3 hI \4==7.5 (1.33 h 3 h~ _You closely miss the bat. The bat closely misses you. The bat misses you.3 ht3 h,3 h%.b3 h]19--8.9 (1.43 hX3 h!` _You barely miss the bat. The bat hits you.3 hUx# ##....#.....#.....# # . ####......# ###...# ##.# †..... ......#### .##.).#  ...# #.# .###.# #.b....#.# ##.###.# ###†.# ###... # #........###. # #.# #...!. # #.# ##. # #.# ##. ####..###### ####. 3 hW3 h;]%.b3 h^\20==903 hHd3 hJg _The bat closely misses you. The bat misses you.3 hO3 hQ3 h1  You closely miss the bat. The bat closely misses you.3 hi.11.2 (1.33 hv3 hP _The bat barely misses you.3 hB3 h'!b.3 h)J==2.6 (1.43 h13 hP5 _You closely miss the bat. The bat misses you.3 hTr 3 hLs 3 hH #.b.3 h -3.9 (1.33 hF 3 hߍ _You barely miss the bat. The bat misses you. x23 h̥ k.# ##....#.....#.....# .# . ####......# .###...# ##.# ..†..... ......#####.##.).# # ...# #.# .###.# #.#.# ..##.###b.#.###†.# .###... .# #........###. .# #.# #...!...... .# #.# ##. .# #.# ##. .####..###### ####..... ...)..†.# ###### ...3 h !b.3 h I==403 h 3 hZ : _The bat hits you but does no damage.3 h5  You hit the bat.3 h#1.3 hbKn46.2 (1.3Kinetic Grapnel3 hV3 hZG _You kill the bat!3 h3 hݭ3 h?3 h1H _No target in view!3 h3 h3 h%3 h)H _No target in view!3 hY3 h/3 hЂ3 hf3 hM3 h$ _3 hn3 hA3 h,3 hq3 h3 h.,3 hH3 hS6#.###########.)........#  .........# #..........#  .........###...#  #............#.# ........###....# ...###†..# ##......#  3 h#........###....  #..# #.. -  ## ##..  #..# ## ###..###### ####)..†.# ###### . #####.## #.....# ...###  #..##....... . # ##.......... .... # ##....h....3 h.20.2 (4.03 hdE-1.2 (53 h3 hT _i - a coppery potion3 h _3 h2 ;.........# #...# .###.# #...#.# #.###.# ..###†..# #......# .###..........# #.# #...... #.# #0 #.# ##..###### #### )..†.# ###### ......( ####.## #.....# ...####  #..##....... ....##.... ..  h.... .....# ...>3 h7 3 h@ n2.2 (1 _Found 5 poisoned darts.3 h~3 h3 hј3 h3 h3 h(3 h*3 h3 hp3 h3 h73 h3 h3 h3 hؾ3 hD3 h 3 h^3 h3 hO3 h3 h#3 h+3 hd3 h,3 h#3 h3 hV3 h3 h=3 h3 h3 h3 h3 hc3 h3 hT3 h3 hT3 h 3 h63 ho3 h,3 h3 hR3 h,3 h3 h33 h773 h483 hD:3 hB=3 h8@3 h7A3 h#3 h3 hp 3 hh 3 h9 3 hy3 h3 h3 h\3 h3 h3 h3 hR3 h3 h 3 h7"3 h#3 h-3 h//B3 h#33 h4,3 h53 h73 h8,3 h93 h;3 h=,3 h>3 h?3 hEX3 hF3 hVG3 hG3 hI3 hJ3 hK3 h;L3 hO3 hQ,3 h~R3 h?T3 hU,3 hW3 hW3 hY,3 h;Z3 h[3 h\3 h]3 h^3 h_3 ha3 ha3 hhb3 h4c3 hd3 hTe3 he3 hh3 h j,3 hj3 hm3 hCn,3 hn3 hp3 hr,3 hr3 hP==3 h@3 hiE3 hG,3 h3I3 hK3 hN,3 h%O3 hFQ3 hU,3 h.W3 hZ3 h\,3 hT^3 h`3 hdc,3 hd3 hf3 hUi3 h8j3 h9k3 hm7 _You open the door.3 hp33 hp3 hs@  There is an open door here.3 hu3 hv _3 hw3 hhz,3 hG{3 h0L _You now have 53 gold pieces (gained 7).3 h33 hW3 h@  There is an open door here.3 hh5 _3 hZ3 h3 h',3 h3 hX3 h3 h3 hT3 h73 hӛB3 hU3 h'3 h3 h&3 h13 h3 h,3 h3 h3 hR3 h:3 hD,3 h@,3 h3 h3 h,3 hײ3 h3 h,3 h3 h,3 h_3 h3 h,3 hֿ3 h3 h",3 hS3 h?3 h3 h,3 h3 h,3 h3 hg3 h.3 h3 h3 h3 h3 h3 h3 h",3 hn3 hz,3 hH3 h( ##..........###...###....####.  #..##.......#...#.........##..  #.......(......##..####.#.....  #..#+#'#'#'#'#........#.####.. #.#.#.#.#.##.###......... #########......##...##### 3 h#..###.##...#  +#+#+#+#.## #......#  .......@.# ####...# - ..######## #...#  ##### 3 h###r'53.7 (39.0)r   rat (asleep)3 hO  As you open the door, it creaks loudly!  A rat comes into view.3 hg.rr3 hd======4.7 (40Kinetic Grapnel3 h3 h- _The rat squeaks loudly.3 h`m]  You hit the rat.  The rat is heavily wounded.17----=-----6.0 (1.3) _The rat bites you. x23 hO---------7.3 _You barely miss the rat. The rat bites you.3 hY<5  You hit the rat.3 h?D/' 3 hKbi88.6Kinetic Grapnel3 h7f3 hhG _You kill the rat!3 h2  _No target in view!3 hz{ _3 h| $ _3 h 8=3 h ,3 hƍ 3 h ,3 h6 3 hX 3 h O=3 h= 3 h K9=3 hؚ 3 h ,3 h 3 hd ,3 h 3 h\ ,3 h( 3 h 3 h c20===3 h 3 hԫ 3 hP ,3 h 3 hʯ 3 h ,3 h 3 h 3 h׶ ,3 h 3 hb 7 _You open the door.3 h˻ 3 h^ :==3 h* 3 h %  3 hۿ There is an open door here.3 h 3 h{  _3 h 3 h 3 h[ 3 h( 3 h  3 hM G_You now have 63 gold pieces (gained 10).3 h6 3 h 3 h 3 h6 %  3 h There is an open door here.3 h 3 h]  _3 h+ 3 hl 3 hf 3 h 3 h 3 h 3 hi 3 h 3 h 3 h 3 h& 3 h 3 h 3 h 3 h 3 hp 3 h> 3 hQ 3 h 3 h 3 hS 3 h[ 7 _You open the door.3 h 33 h 3 h5 @  There is an open door here.3 h  3 h 4_3 h ,3 h 3 h M _You now have 79 gold pieces (gained 16).3 h 3 hy 3 h 3 h) @  There is an open door here.3 h 3 h  _3 h; 3 h 3 h }  ##.......###..   #..##.......#...#.....   #.......(......##..####   #..#+#'#'#'#'#........#   #.#.#.#.#.##.### 3 h) =  #########......##..   # #r#.#.#.#..###.##..   #..#+#'#'#'#'#.## #.....   #......# ####..-   #.......######## #..   ######### ###Kinetic Grapnel 3 h    r   rat (asleep)    3 h J 88.6 (30.0)  You open the door.3 h F-9.6 (313 h0 3 h< V _A rat comes into view.3 h}  *Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 h63 {  You shape a spike launcher from a nearby wall.  The rocky spike skewers the rat.3 h6 )3 hz U.#3 h 2----51==90.6 (1.0)Kinetic Grapnel3 h 3 h G _You kill the rat!3 h%3 h3 h3 hڧ3 hZ3 hX----3 hb3==3 h3 h|3 h]3 hB3 hͻ,3 h3 h,3 h3 hP==3 h3 hy,3 h3 hX,3 hf3 h3 hE4==3 hW3 h3 h,3 h3 h"3 h`3 h 3 h3 h@9  ##..###...###  #..##.......#...#  #.......(......##..###  #..#+'#.  .##.###  ##......##  # #.#.#.#.#..###.##3 h  #..#+#'#'#'#'#.## #  #......# ####--  #.......## #  ##       3 h###r'6055.0)r   rat (asleep)3 h  As you open the door, it creaks loudly!  A rat comes into view.3 h%g.rr3 hd======6.6 (16Kinetic Grapnel3 h3 h,- _The rat squeaks loudly.3 h ; *Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 hE{  You shape a spike launcher from a nearby wall.  The rocky spike skewers the rat.3 h#)3 h^qQ'#3 h۔2----5==----7.0)Kinetic Grapnel3 h3 hG _You kill the rat!3 h% 33 h$& 3 h1 3 h3 3 hd4 3 h5 :----3 h5 3 h`7 3 h+8 3 h9 3 he: 3 h ; L3==3 h< 3 hM= ,3 h> 3 h*@ ,3 h?A 3 hC ,3 h&D 3 h>E 3 hF :==3 h,G 3 h3 hV@3 h9B,3 hB3 hL # .... # ....  ...  ..  #.## #. ## #..# # .. ##. #.## ##..)###.. ###.@###... ....... #........# #..##.## ####.##.########.....## #.##.##.# #......#.... #.##.##.#####..##..#.# #.##.##.##.....###..... #..#.##..............## #....#####.# #.#...##..........##..#3 h.Q-73.3 (293 hR,4.3 (303 hU3 hAY4 _j - a ring of resist corrosion3 h3 h33 h3 he ###. ####...##........#..S..... .....  ...   #. # #.@# # .. ## ##.## ##..)# ###..###... ....... #........# #..##.## ####.##.########.....## #.##.##.# #......#... S   ball python (constriction, asleep) #.##.##.#####..##..#.#. #.##.##.##.....###..... #..#....##5.3 (1.0)6.3 (23 h3 h^ _A ball python comes into view.3 h  ## .....  ###. ..... #####...###....K #r..........>.#..S...................#...$......#  #@## #.  #..# # .. # ##.## ##..)### ###..###... ....... #........# #..##. ####.##.########.....# #.##.##.# #......#.. K   kobold (asleep) #.##.##.#####..##..#.# r   rat (asleep) #.##.##.##.....###....3 hT)  A kobold and a rat come into view.Found 12 gold pieces. Found a stone staircase leading down.3 h,1 S.S 2 ball pythons (constriction, 1 wande…)r   rat  The kobold shouts!  A ball python comes into view.3 h34==7.3 (13 h^73 hA3 _The kobold moves out of view.3 hW   The rat squeaks loudly. The ball python hisses angrily.J..S.rK.SJ   endoplasm (wandering)SS 2 ball pythons (constriction)K   koboldr   rat8Kinetic Grapnel _An endoplasm comes into view.3 hĢ3 h4,3 hG3 h3 h.J..S..rK.SJ3 hޱ/--93 h3 h^ _The endoplasm quivers.3 h5 n3 hoK 3 hQ .J..S.rK...S3 hR B--803 hpW 3 h"Y 3 h9 *3 hCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 h"  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ball python!3 hx   ball python3 h[,3 h\3 h.^3 he.JS>.r......K.#3 hЀi2----62==13 hE3 hO _You kill the ball python!3 h !## .....###..#####...###..............JS>. ....r.......  .........K# ...$......# #.## #.#@.## .. ##.## ##..)#####..###... ...............# #..##.#####.##.########.....##.##.# #......#..####..##..#.#.....###.....#.##..............#......JSK--23 h3 h,3 h b.J.SK3 hCA--33 h3 h 3 h`1*3 h8q  The rocky spike skewers the kobold.3 hy.rJ.Sr   rat3 h 5==4 _You kill the kobold!3 hݢ2*3 h?~ E  The rocky spike skewers the rat.3 h )3 h: U †You kill the rat!3 h; 3 h........# #.###.## .. ...................# #...# .♣ .........#......@..# #.#####.. .....†...##......#.....g#.##..... ######)###########..#####....# #..# # ..# ##..#####.## ##..)###....>.....###..###... .........######.# g   goblin (asleep)3 h)U #........# #..##.##.#  ####.##.########.....##.#   #.##.##.# #......#....###...#3 h]1717.6 (23.0)3 h_,8.6 (243 h\d3 hg _A goblin comes into view. It is wielding a +1 dagger of draining.3 hV#.# #.#.# #.##.## #......♣#####..# #...##.###.......# #####...##.P...###....# #......###P♣....>........# #.###.## .....# #...# .♣......#.# #.#####...†...##......#.....g#.##.)#####..#####....# .#..# # ..# ##..#####.#♣##.## ##..)###....>.###..###... .........######.##.# #..##.##.# ####.##.#..... 3 h*g.g==9.6 (1.0)3 h28( _The goblin shouts!4 h]#.# #.P#..# #.4 h##.## #......♣.#####.# #...##..P ###.# #####...##.P. #...###.# #......###P♣.>.# #.###.## .# #...# .♣.#.# #.#####.†...##......#....g.#.##.)###..#####....# ...♣#..# ##..# ##..#####.#♣.##.## ##..)###....>.###..###... .........######.##.# #..##.##.# #.##.##..... 4 h'g.4 hG--20Kinetic Grapnel4 h4 hѹ4 hCV#.# #..4 h### #......♣#####..# #...##..P ##.....# #####...##.P.. ...#### #......###P♣. .......># #.###.## ....P.# #...# .♣#####.#.#####...†...##......#.@.g..#.##.... ###)###########..#####....# ...♣  #..# ##..# ##..#####.#♣..##.###..)###....>.......P###..###... .........######.####........# ##..##.##.# ##.##.########.....##.# ..##.# #......#....###...# ##.##.#####..##..#.#...†..... ...4 h 4 hg.4 h*A--14 h4 h"4 h *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin!4 hgQ#)4 h"v2----82==2Kinetic Grapnel4 h` _You kill the goblin!4 h sI4 h xB4 h ----3==4 hW4 h4 h4 h4 h4 hm4 hȬ4 h4 h==4 hp4 hX4 hӴ4 hP4 h-4 hq4 h4 h*4 h4 h4 h44 h==4 h4 h4 hv4 h#4 h --4 h4 h#.4 h/# #.4 hF##........## #......♣..♣ 4 hVf#####..........# #...##..P. #4 h.4 h<....# #####...##.P..P4 h ###.4 h_;...# #......###P♣.4 h1>........# #.###.## ....P.4 hX.# #...# .♣.4 h #.4 hL####.#.#####.....P .4 h2†...##......#..@...#.##.)##..#####....# ...♣.#..# ##..# ##..#####.#♣.##.## ##..)###....>.P♣ ###..###.............######.###. #.####..##.##.# ##. #.##.##.....##.# . # #.##.# #......#....###...# .##.#####..##..#.#...†..... .353.0)--6.6 (14 _You see here a +1 dagger of draining.4 h _==  You see here a +1 dagger of draining. _.........>........# #.###.## ..........# #.#...# .♣. ........#.........####.#.#####. ....†...##......#..)...#.##...... #####)###########..#####....#  #..# ##..# ##..#####.#♣  ##.## ######..)[4 hZ\40m###....>..  ###..###.............######.##  #........####@.##.##.# ##.##.########.....##.# . #.##.##.# #......#....###...# #.##.##.#####..##..#.#...†..... . #.##.##.##.....###.....###.#######.##..............### ....... g   hobgoblin (wandering)...###..........##.# ..........##..........##g.# #.......##..........###....##......407.6 (11 _A hobgoblin comes into view. It is wielding a +0 whip.4 hlk .# #.#...# .♣#..####.#.#####...†...##..)...#.##.... ####)###########..#####....# ...♣  #..# ##..# ##..#####.#♣##.## ######..)###....>.......###..###.............######.####........####..##.##.# ###.##.########.@...##.# . .##.##.# #......#....###...# .##.##.#####..##..#.#...†..... .. .##.##.##.....###.....###.####### ..#.##..............### ........ ....###..........##.# . .#...##..........##g.#[44 ho p0m # .##..##..........###....##. .##..##.^..####### #......g.8.6 (1.0)4 hC#####.#.#####...†...##..)...#.##.... ###)###########..#####....# ...♣  #..# ##..# ##..#####.#♣..##.## ######..)###....>.......P###..###.............######.####........####..##.##.# ##.##.########.....##.# ..##.# #.....@#....###...# ##.##.#####..##..#.#...†..... ... ##.##.##.....###.....###.########.##..............### ..........###..........##g# . #...##..........##..# # ##..##..........###....##. ##..##4 hT.^..####### #...... ##...#....# ### #.###g.9Kinetic Grapnel4 h#c  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.#g.g2----====504 h 4 h4 hr_The hobgoblin shouts!4 h@7*4 hJ0K  The rocky spike skewers the hobgoblin.4 h4 h?g.4 h[=---14 h4 hz7 _The hobgoblin is lightly wounded.4 h2*4 htK  The rocky spike skewers the hobgoblin.4 hS4 hD 9)4 h7h 9=--2Kinetic Grapnel _You kill the hobgoblin!4 h/t 4 h?x o _Your Maces & Flails skill increases to level 2!4 ht 34 h^ 4 h 4 hq $ _4 hO ----4 hՔ b3==4 h 4 h ,4 h* 4 h ,4 h 4 hӟ 4 h 4 hT 4 h 4 h| :==4 hU 4 h8 4 h 4 h 4 h 4 hn 4 h; 4 h2 4 hЮ L4==4 h 4 h 4 h ,4 h` 4 h   Things that are here:  a +0 whip; a hobgoblin corpse4 h 4 hB  _4 h` 4 hb 4 h ,4 hL 4 h9 4 h\ 4 h :==4 h 4 hJ 4 h 4 h= 4 h 4 h 4 hh 4 h 4 h 4 h 4 h: ,4 h) 4 h 4 hJ ,4 h^ 4 h 4 h ,4 hA 4 h< 4 h 4 h 4 h 4 h, 4 h 4 hr 4 hY 4 h 4 hT ,4 hB 4 ho 4 h 4 h ,4 h 4 hW 4 h 4 h 4 h 4 h 4 h 4 h0 4 h& 4 hT 4 h 4 h 4 hZ 4 h ,4 h 4 h 4 h 4 h ,4 hg 4 h ,4 ho 4 h ,4 h ,4 h0 4 h ,4 h 4 h 4 h 4 hI ,4 h 4 h 4 hA! ,4 h" 4 h# 4 h9$ 4 h$ 4 hu% 4 h& ,4 hI' 4 h 2 4 h2 4 h3 ,4 h6 4 h6 4 h7 ,4 h9 4 h: ,4 h; 4 h= 4 h> 4 hl? 4 h @ 4 hB 4 h5D ,4 hE 4 h[I l  You see here a frilled lizard skeleton.4 hJ 4 hK  _4 hxL 4 hN 4 hQ ,4 hR 4 hHU 4 hV ,4 hX 4 hZ 4 h\ ,4 h^ 4 hoa 4 hn 4 hp 4 hs 4 hku ,4 hQw 4 hn{ >  You see here a +0 dagger.4 hn} 4 h~  _4 hS 4 h 4 hT ,4 h 4 h 4 hz 4 h 4 hމ 4 h 4 h 4 hŎ 4 h 4 h 4 hg 4 h 4 h 4 h8 4 h 4 h 4 hX 4 h: 4 h ,4 h 4 h_ 4 h 4 ho 4 h 4 h 4 hܩ 4 hʯ 4 h̰ 4 h 4 h  #K.....## ######## ........## #...... 4 h׼ #..........# #..... #..........# #. #..........# #...... #..........# #....... #..........# #....... ##..# #......♣--  #####..........# #...##  ###..............# #####...##.P ##...###..........# #......###P♣......>........# #.###.### ..................# #.#...# #.♣. K   kobold (missile, asleep) ........#.........####.#.#####... ....†...##......#..)...#.#####[4 h ^46m)###########..#####....##...4 h 1810.6 (58.0)4 h j.KK)4 hM G--1.6 (594 h 4 h s _A kobold comes into view. It is wielding a +0 club.4 h. #......##  ..K.....##  #..........#  #..........#  #..........#  #..........#  #..........#  ##.......@##  .........#  .........# .........# >........# .........#  .........#†...##......#..)).4 h' #......##  ..K.....##  #..........#  #..........#  #..........#  #..........#  #..........#  ##.......@##  4 h.........#  .........# .........# >........# .........#  .........#†...##......#..)).4 hh4 hy4 hs _A kobold is nearby!4 h>K  #......##  ..K.....##  #..........#  #..........#  #..........#  #..........#  #..........#  ##.......@##  .........#  .........# .........# >........# .........#  .........#†...##......#..)).4 h<  #......##  ..K.....##  #..........#  #..........#  #..........#  #..........#  #..........#  ##.......@##  .........#  .........# .........# >........# .........#  .........#†...##......#..)).4 h 4 h5 4 hU s _A kobold is nearby!4 hY ###### ##. ####### #..K# # #.# # #.# # #.# # #.# # ..# #...... ##..## #.... #####...# #...##.  ###......# #####...##. ###...###....# #......###P>........# #.###.###.....# #.#...# #.♣........####.#.##### .....†...##......#..)...#.##...K2.6 (1.0)Kinetic Grapnel _4 h01 ######  ## ###### ##..# # #...K......# # #.# # #.# # #.# # ..# # ### #.... #####.# #...##  ###....# #####...## ####...###..# #......###>.# #.###.###...# #.#...# #........####.#.#####.K34 h4T   Tarias the Tinkerer  Mountain Dwarf ########4 hW  Health: 20/20 ======================== ##......## ###### Magic: 13/14 ======================-- ##........## #..... AC: 2Str: 12 #..........# #..... EV: 10Int: 15 #....K.....# #..... SH: 0Dex: 8 #.....*....# #..... XL:  2 Next: 89% Place: Dungeon:1 #......@...# #..... Noise: ---------  Time: 813.6 (0.0) #..........# #..... a) +0 hammer ##........## #..... Cast: Kinetic Grapnel #####..........# #...##  ###..............# #####...## ####...###..........# #......###4 hX '[40m K   kobold (missile) ...........>........# #.###.###. ....................# #.#...# #. ..........#.........####.#.#####. _A kobold is nearby!Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit) 4 htTarias the TinkererMountain Dwarf########Health: 20/20 ========================##......######## Magic: 13/14 ======================--##........###..... AC: 2Str: 12#..........##..... EV: 10Int: 15#....K.....##..... SH: 0Dex: 8#.....*....##..... XL:  2 Next: 89% Place: Dungeon:1#......@...##..... Noise: ---------  Time: 813.6 (0.0)#..........##..... a) +0 hammer##........###..... Cast: Kinetic Grapnel#####..........##...#####...[ 4 hK40m...........# #####...## ####...###..........# #......### K   kobold (missile, grapneled) ...........>........# #.###.###. ....................# #.#...# #. ..........#.........####.#.#####.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit)  The kinetic grapnel hits the kobold. 4 ha.K 4 ha [=4.6 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (67% to hit)  The kinetic grapnel hits the kobold. _The kobold is severely wounded. 4 h Y  The grapnel guides your strike. You sock the kobold! 4 hge) 4 hno935.9 (1.3Kinetic Grapnel 4 hr 4 hɸJ _You kill the kobold! 4 hS3 4 hV 4 hg 4 hQk, 4 h@m 4 hy&  4 hzB- _You start resting. 4 h-9.9 (4.0 4 h#c4==-20.9 (5 4 hJ 4 h % _Magic restored. 4 htI 4 hR0 4 h"E _Done exploring. 4 h 3 4 h9  4 h~  _Done exploring. 4 hLevel 1 of the Dungeon<>>>^(Press ? for help) ############### ##......############.....# ##........###..............# #..........##..............# #..........##..............#### #.....)....##..........PP♣....## #......@...##.......PP.........## #..........##...............♣...####### ##........###......♣..♣.....PP........# #####..........##...##..P...P.P.....P.....# ###..............# #####...##.P..P.....P.P.......# #####...###..........# #......###P♣............P.....# #...........>........# #.###.###....P...<...P.P......# #....................# #.#...# #.♣...........♣.P.....# #..........#.........####.#.#####.....P.....P.....##### #......†...##......#..)...#.##..........P.P.....♣..# ########)###########..#####....##...♣........♣♣P♣#.# #..###..# ##..#####.#♣.....♣P.P...##.#### ##.## ######..)###....>.......P♣...P..P.##.....# ###..###.............######.## 4 hI#...♣.P..P###.....# #........####..##.##.# ##.# ##....#.....#.....# ####.##.########.....##.# ###..# ####.............# #.##.##.# #......#....###...########.............# 4 hOVO@> 4 hҏ  4 h Tarias the TinkererMountain Dwarf########Health: 20/20 ========================##......######## Magic: 14/14 ========================##........###..... AC: 2Str: 12#..........##..... EV: 10Int: 15#..........##..... SH: 0Dex: 8#.....)....##..... XL:  2 Next: 93% Place: Dungeon:1#......@...##..... Noise: ---------  Time: 820.9 (0.0)#..........##..... a) +0 hammer##........###..... Cast: Kinetic Grapnel#####..........##...#####..............#  4 h #####...## ####...###..........# #......###  ...........>........# #.###.###.  ....................# #.#...# #.  ..........#.........####.#.#####. The grapnel guides your strike. You sock the kobold! _You kill the kobold! _You start resting. _Magic restored. _Done exploring. _Done exploring. 4 h  4 hv : _ 4 h  4 h  4 hO , 4 h-  4 h|  4 h , 4 h  4 h  4 h , 4 h  4 h< #..........###.....)....## #..........## #..........#  4 h ##........## # #####..........# ####..............# ##########...###..........# ##..........# #.###6.9 (6#..........# #.##..........#.........####.#.##......†...##......#..)...#. ########)###########..#####.. #..# ##..# ##..# ##.## ######..)###.... ###..###.............## ####..##.##.# 4 h,  4 h  4 hB c _There is a stone staircase leading down here. 4 hy 4 4 h  4 hJ  4 h;) H7.9 (1 _ 4 h8 ##  ..   4 h29 ######.###  #....$...###   #..........  #........#2 # .h...##.# ... ... g ...## 4 h: ( ##### h   jackal (asleep) g   goblin (asleep)  4 h:  4 hF hghg 4 hF >You climb downwards. 4 h 6==8.6 (1.7 4 hՒ  4 h _The jackal barks! The goblin shouts!  Found 14 gold pieces. _There is a stone staircase leading up here.4 h}  Casting: Kinetic Grapnel (safe; 2% risk of failure)  4 h rConfirm with . or Enter, or press ? or * to list all spells.4 h\ t#.hg.4 h 82----4 h %904 h 4 hb D _You shape a spike launcher from a nearby wall.4 hI.h.ghh 2 jackals (1 wandering)--30Kinetic Grapnel _A jackal comes into view.4 h Dhg..   jackal==1 _The jackal barks!4 h SHIFT4 hQc 4 hd 4 hn 4 hr F _Unknown command.4 h/ CTRL4 h 4 h4 4 h 4 h F _Unknown command.4 hFp ###  .. ######.### #....$...#####...##.......@#.....h.<#...g.##.# .... ...4 hq p.. ...#######4 h s 4 h@u 4 hnv 4 h7~ hg..hh 2 jackals4 h 6--2 _4 hȇ 4 hg 4 hyA4 hB9--4 hG4 hJ4 hEF####  ... ######.### #....$...#### #........@..##.....h..##.#....g..<## #.....##.#4 h=I ...h ...... ...######4 h+J4 h K4 hPh..g.   jackal4 hQC----34 hhV4 hlX4 h pg.hh 2 jackals18---=4.9 (1.3 _You miss the jackal. The jackal bites you.4 hq.   Tarias the Tinkerer  Mountain Dwarf 4 h0 G Health: 18/20 =====================---  Magic: 11/14 ==================------ #### AC: 2Str: 12 ... EV: 10Int: 15 ######.### SH: 0Dex: 8 #....$...####  XL:  2 Next: 93% Place: Dungeon:2 #.......h@..#  Noise: =--------  Time: 834.9 (0.0) #.....g..##.#  a) +0 hammer 4 h1 4.......<## #  Cast: Kinetic Grapnel .....##.# .... h.. ... ...## hh 2 jackals ##### g   goblin4 h46 ? _You miss the jackal. The jackal bites you.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)4 ha Tarias the TinkererMountain DwarfHealth: 18/20 =====================---Magic: 11/14 ==================------####AC: 2Str: 12...EV: 10Int: 15######.###SH: 0Dex: 8#....$...####XL:  2 Next: 93% Place: Dungeon:2#....****@..#Noise: =--------  Time: 834.9 (0.0)#.....g..##.#a) +0 hammer.......<## #Cast: Kinetic Grapnel.....##.#.... h..... ...##hh 2 jackals#####g   goblin _You miss the jackal. The jackal bites you.  Cast4 hXc ing: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)4 h 4 h 4 h  4 hd h Casting: Construct Spike Launcher (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel misses the jackal. The jackal bites you.4 h(D..gh.h.2==5.9 (1 _The jackal closely misses you.4 hyA44 hwB4 hDN _There are no items here.4 h.?  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.4 h/4 h5g##.h<#4 h6^0---=64 h;4 hB?S _The jackal barely misses you.4 h $#### ... ######.### #....$..g#### #.h.@.# #.h##.# .<## .# .....##.# .#4 h! ,.... ... ..... ...## .###### .#.#4 hŠ 4 hr ,4 h= 4 hC C.gh4 h /--74 h 4 hZ 4 ht#### ... ######.### #....$...#### #.4 hLjgh.@# #.h##.# .<###.# .....##.# #.#.... ... ...... ...###.# ##### #.# #.#4 h0.*4 h:H  The rocky spike skewers the jackal.4 h.h=-8 _The jackal is almost dead.4 h8  You hit the jackal.4 hu4 h4 hI[.   jackal4 h+4 h rTarias the TinkererMountain DwarfHealth: 19/20 ======================--Magic: 10/14 =================-------####AC: 2Str: 12...EV: 10Int: 15######.###SH: 0Dex: 8#....$...####4 h ]XL:  2 Next: 100% Place: Dungeon:2#.......g.h@#Noise: =--------  Time: 840.2 (1.3)#........##.#a) +0 hammer.......<###.#Cast: Kinetic Grapnel.....##.# #.#.... ... ...... ...###.#h   jackal##### #.#g   goblin#.#Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall. _The jackal barely misses you.The rocky spike skewers the jackal. _The jackal is almost dead.You hit the jackal.4 h _You kill the jackal!You have reached level 3!4 h4 /  --more--4 h?l  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 4 h724/26=5-73 0% jackal _You feel clever. x24 ht**4 hAr  The rocky spike skewers the jackal.4 hT4 h .ghThe jackal is severely wounded.4 hb5==104 h4 hL _The jackal misses you.4 h&Dt *You closely miss the jackal.4 h9  The jackal is severely wounded.The rocky spike skewers the jackal.g   goblin4 h͏- .g  You kill the jackal!2---32.5 (1.3 _The goblin hits you with a +0 club.4 hd t * You hit the goblin.4 h  The goblin is moderately wounded.The rocky spike skewers the goblin!4 h= )4 hl &)4 hw 1=53.8Kinetic Grapnel4 h| 4 h~ J _You kill the goblin!4 ho4 hp4 hju4 hsH _No target in view!4 h34 h4 h,4 hx3=--=4==2==4 h4 hM ~5==4 h",4 h#P==4 h&B4 hO(,4 h)4 hA #-- _You start resting.56.8 (13.0)6==3=--7.8 (14 _HP restored.4 hI4 h,4 h!===4 h~)4==4 h*,4 h-X4 h 1,4 h4f==4 h56B4 hR84 h:B4 h<b5==4 h?4 hdAg _Magic restored.4 hD4 hsHq  You see here a +0 club. _4 hK,4 hOX4 h4Tf==4 hXX4 h=]B4 hcX4 hfN _You now have 105 gold pieces (gained 14).4 hh34 h8j4 hNl4 h~n,4 hwo4 hq4 hgs,4 ht4 hlv4 hx,4 hy4 hm{4 h},4 hR~4 hH.#..#### ##...## ..... # #...# #.#...# ###. #.#.@.#..... #.........#4 hN #.#####...###.# #......#### ######.### #........#####.........).##........##.#.........<###.#4 h -83.8 (264 h,4.8 (274 h4 hI` _k - a scroll labelled YMO ITUETI4 h34 h|4 hZ4 h)44 h7X4 hI4 hL4 hO4 h=Q4 h~S4 hW4 hmY4 hZ4 h4]4 hf4 hUh4 hi4 hm 4 hn 4 ho-There is a fountain of clear blue water here.4 hcr4 ht5 _4 hv4 hy4 hz4 h)|4 h~4 h54 h_4 h4 hs4 hK4 hu4 h4 h4 h4 h 4 hF .....4 h ....4 hĘ4.# ...4 hU#.⌠ #..4 hN_#. #.### ..#4 hc#.. #.#.# ..#####4 hӛd..# #.⌠.###.......4 h..# #.#.#@.##.. 4 hV#.# #.#.#.....r.4 hl ⌠.###.ß.#.#####4 hמh #.#.#.#.4 h).#4 hؠe ##.####.##4 h#. #.⌠.##.## 4 h[dr   rat (asleep)4 h'#..##.##.4 h֣!#4 h#....#.4 hX,.#4 hH) #.##...###4 h"#4 hp4 h9&99.8 (154 h4 hB'900.8 (164 hȵ4 hɸ 4 h4 hR2_A rat comes into view.4 h  4 h~..... .... .# ## # ... #.⌠ .⌠.#.. #. #.### .#..# #.. #.#.# ...#..# #.⌠.###.#..# #.#.#.@##.. #.# #.#.#.....r.⌠.###.ß.#.##.#.#.#..###.####.###. #.⌠.##.## #..##.##.##....#...##.##...#### 4 hr.r===1.0)Kinetic Grapnel 4 h- 4 h- _The rat squeaks loudly. 4 hs......... .# ## # ... #.⌠ .⌠.#.. #. #.### .#..# #.. #.#.# ...######..# #.⌠.###.......# #.#..##....##..r....⌠.###.ß.#.########.#.#.#..# ##.####.## 4 h#. #.⌠.##.###..##.##.# #....#...##.##...### ####...### 4 h9 4 h3r. 4 h`0---2 4 h 4 h 4 hJ+ }..... .... .# ## # ... #.⌠ .⌠.#.. #. #.### .#..# #.. #.#.# ...###### ..# #.⌠.###.......# ..# #.#.#..##....##.# #.#.#..@r.⌠.###.ß.#.# 4 h- #.#.#.#..# ##.####.## #..##.##.# #....#...##.##...####  4 h@ 3---=--3 _The rat bites you. 4 hJ6  You sock the rat! 4 hE† 4 h;75.1 (1.3Kinetic Grapnel _You kill the rat!!4 hC!4 hO!4 h!4 h_H _No target in view!!4 h( _4=--5==6===!4 h !4 h5  ######  #....###  ####....#### ...  ...........# ...  ####.....#.# ....  #.....#..#.###....  ##...##.##.........  #...##.♣.##.......#  #.@####.####......#-  #..# #.###.#......#  #.#.⌠.###.⌠.#.....#  #. #.###.#.#..#####  ..##.#.#.#...#####  #!4 hVI..# #.⌠.###....... S   ball python (constriction, asleep)  #...###.#.#..##....  .S #.#.#.#.#...†...  ⌠.###.ß.#.##### 41.1 (36.0)  A ball python comes into view.S)S.-2.1 (37 _The ball python hisses angrily."4 h.....######....#### ..............####.....#.# ......#..#.#####...##.##........##.♣.##.#####.#### #.###.#.#.⌠.###.⌠.# #.###.#.#..####.##.#.#.#. #.⌠.###.......S..###.#.#..##.. #.#.#.#.#...† ⌠.###.ß.#.######.#.#.#.#..#"4 h2,"4 h4/."4 h}613.1 (1.0)"4 h39"4 h:#4 hX _No target in view!#4 h 3#4 h+ #4 h( #4 hλ K ####....#### .... ...........# . ####.....#.# .. #4 h) #.....#..#.###. ##...##.##...... #...##.♣#  #..####.###  #..#.#.###.#......#  #.#@⌠.###.⌠#  #..#.###.#.#..#####  #.S##.#.#.#...##4 hR yKinetic Grapnel #..# #.⌠.###....... #...###.#.#..##....# ...#.#..†S   ball python (constriction) ...# ⌠.###.ß.#.###### ##. #.#.#.#.#..# ####.####.###4 hD &0#4 h @S.#4 h# 24.1 (1 _#4 h) $4 h *Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$4 h  You shape a spike launcher from a nearby wall.  The crystalline spike skewers the ball python.$4 h )$4 hP†#$4 hɔ3----8==5Kinetic Grapnel$4 h$4 hO _You kill the ball python!%4 h"%4 h9%4 h;P----%4 h<%4 hQ?,%4 h;@%4 hC%4 hoDE4==%4 h8E%4 h>G,%4 hH%4 hUJ,%4 hK%4 hM,%4 hN%4 hQ:==%4 hQ%4 hR%4 hT,%4 hoU%4 hW,%4 hX%4 h@b .--# _You start resting.%4 hi0572.0)%4 hld5==--8.1 (13%4 hq%4 ht% _Magic restored.%4 h3%4 h%4 h)%4 h%4 h%4 h,%4 h%4 h%4 hK%4 hV:==%4 h%4 h %4 h ,%4 h[ %4 h.%4 h,%4 h%4 h%4 h,%4 h$%4 h*B  There is a dry fountain here.%4 h%4 h  _%4 h!%4 h#%4 h&,%4 h'%4 hK+%4 h.,%4 h0%4 h 3%4 h5,%4 h7%4 h9%4 h><,%4 h=%4 h@%4 h2B,%4 hC%4 hBF%4 hH,%4 hJ%4 h|L%4 hN,%4 hRP%4 hR%4 hT,%4 h0V%4 hW%4 hY,%4 hY%4 h\,%4 hh]%4 h=`u _e - 2 bubbling cyan potions (gained 1)%4 ha3%4 hVb%4 hc%4 hzd,%4 h?e%4 hf%4 hsg,%4 h7h%4 hh%4 hj,%4 hxk%4 hql%4 hm,%4 h~n%4 h>o%4 hSp%4 hq,%4 hr%4 hQs%4 ht%4 ht%4 hu%4 hw,%4 hVx%4 hy%4 hM  #..####.####. #.#..#.#.###.#. .#.#.⌠.###.⌠.# l#.†#.###.#.#..###  #.#..##.#.#.#...###  #.#..###.⌠.###.....  ####.#...###.#.#..##..%4 hp  #.......#.#.#.#.#...†.  #.@.#.⌠.###.ß.#.###  #.####..#.#.#.#.#..#   #........####.####.##   #######.#.##.⌠.##.##  #.#..##.##.#  #.#....#...# l   frilled lizard (asleep)  #.#.##..####  #.#.####.### .#.# #.......#%4 h-84.1 (26%4 h',5.1 (27%4 hǎ%4 h0a _A frilled lizard comes into view.%4 h^ #.#..#. #.#.#. #l#.†#. #.#..##. #.#..###.%4 h] ####.#...###. #.......#.#.† #.@.#.⌠. #.####..#  ..#  .#.#  #.#..#  #.#....#...#  #.#.##...####  #.#.####  #.#.#  %4 h  #.#..#. #.#.#. #l#.†#. #.#..##. #.#..###. ####.#...###. #.......#.#.† #.@.#.⌠. #.####..#  ..#  .#.# #.#..# #.#....#...#  #.#.##.. #.#.#### #.#.#  _A frilled lizard is %4 hy $nearby!&4 h&4 h(.##.♣.##.####.###.#.#.###.#..#.#.⌠.###.⌠.#....l#.†#.###.#.##.#.#.#...### #.#..###.⌠.###...###.#...###.#.#..##.#....@..#.#.#.#.#...†.#.##...#.⌠.###.ß.#.### #.####..#.#.#.#.#..........####.####.#########.#.##.⌠.##.##..##.##....#...#.##...####.#####...##&4 h&4 h#6.1 (1&4 h/.0)Kinetic Grapnel _&4 h&4 h&4 hnH  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.&4 hw.l#l&4 h{`3----==7&4 h‚&4 hi8 _The frilled lizard hisses angrily.&4 h &4 h F.l&4 h; /--8&4 h &4 h '4 h2*'4 hmyP  The rocky spike skewers the frilled lizard.'4 h )'4 h&.'4 h,10=-9Kinetic Grapnel'4 h1'4 h4R _You kill the frilled lizard!'4 hU3 b-90'4 h_[ ----4==== #- _You start resting.'4 hj 1000.1 (10.0)5==1.1 (11'4 hm '4 h0p % _Magic restored.'4 h}3'4 h'4 h'4 h5'4 hQP=='4 hh'4 hB'4 h'4 h,'4 h'4 hN'4 h,'4 h '4 h>'4 h'4 h,'4 h'4 h'4 h,'4 h'4 h,'4 h'4 h'4 h'4 h'4 h'4 h'4 h,'4 h'4 hH'4 h,'4 h'4 hE'4 h[  ...........#   #K#####.....#.#   #.##.....#..#.###  #.##...##.##..  #.#...##.♣.##.....  #.#..####.####....  #.#..#.#.###.#'4 h  #.#.#.⌠.###.⌠.#.  #@#.†#.###.#.#..##  #.#..##.#.#.#...  #.#..###.⌠.###....  ####.#...###.#.#..##.  #.......#.#.#.#.#...†  #.##...#.⌠.###.ß.#.## K   kobold (asleep)  ##.####..#.#.#.#.#..#  #........####.####.##  #######.#.##.⌠.##.'4 h-14.1 (13'4 h ,5.1 (14'4 h'4 hz _A kobold comes into view. It is wielding a +0 short sword.(4 h`   #K#  #.# #.# #.# #.# #.# #.# #@#.† #.# #.# ####.# #.....† #.##.. ##.####  #..   (4 hb   #K#  #.# #.# #.# #.# #.# #.# #@#.† #.# #.# ####.# #.....† #.##.. ##.#### #.. (4 h,g (4 hk(4 hm(4 ht(4 hx] _A kobold is nearby!(4 h%B ####....###.............# K#####.....#.# ..#..#.####...##.##..##.♣.##.###.###.#.#.###.#.#.⌠.###.⌠.#....#.†#.###.#.#.#..##.#.#.#...## #.#..###.⌠.###...###.#...###.#.#..##........#.#.#.#.#...† #.##...#.⌠.###.ß.#.###.####..#.#.#.#.#..........####.####.##(4 hL (4 hN 86.0) _(4 hT (4 hW (4 h|  ######....###.............# K#####.....#.# ..#..#.####...##.##..##.♣.##.###.###.#.#.###.#.#.⌠.###.⌠.#...†#.###.#.#.#.#.#...## #.#..###.⌠.###...###.#...###.#.#..##.......#.#.#.#.#...†(4 h~ #.##...#.⌠.###.ß.#.###.####..#.#.#.#.#..(4 h(4 hf.KK(4 hƍG===7Kinetic Grapnel(4 hΔ(4 hx( _The kobold shouts!)4 ha5####  ######....###............# .#####.....#.# K##.....#..#.####...##.##..##.♣.##.###.###.#.#.###.#.#.⌠.###.⌠.#...†#.###.#.#.#.#.#...## #.#..###.⌠.###...###.#...###.#.#..##.......#.#.#.#.#...† #.##...#.⌠.###.ß.#.##)4 hC)4 h.)4 hYK)4 h\)4 hΤ)4 h ---)4 h 8)4 hL)4 h)4 hS  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..K#3----==-9 _You shape a spike launcher from a nearby wall.*4 h1**4 hH  The rocky spike skewers the kobold.*4 hQ*4 hJj8)*4 hh220Kinetic Grapnel*4 h` _You kill the kobold!+4 h[u----+4 hm]b4==+4 ho^+4 h_,+4 h0t==5==+4 h-w+4 hw,+4 hx+4 hWz+4 h/|,+4 h|+4 h~+4 h+4 h+4 hD+4 hR+4 h P==+4 h+4 h̔4+4 hsB+4 h+4 hZ,+4 hʚ+4 h',+4 hڜ+4 h+4 he+4 h5,+4 hF+4 h+4 hw,+4 h.+4 h+4 hO+4 hW,+4 hW+4 hC+4 hf+4 h,+4 h0+4 hB+4 h,+4 h+4 h+4 h׾,+4 h+4 h`+4 h'B+4 h+4 ht #.#.# #.#...#..... #.#.#.....# .#.#####...###.# .##### .#+4 hm .######.### .#  .#........####  .#.........).#  ##.#........##.#  #.@.......<###.# --58.1 (38.0) #.......##.# #.#  #........... ...  #..........###.# #......##### +4 h# #......# #.# #......# #.....[#+4 h--9.1 (39 _Found a ring mail.+4 h3+4 h+4 h +4 hi  .........# .#.#####...###.#......#### .######.### .#........#### .#...).##.#.##...<###.# 0.0)+4 hw.... ...###.##>.....#+4 hd60.1 (1 _Found a stone staircase leading down.-4 hKX[?25h[?0c  Search for what [? for help]? .4 hP[?25l[?1c2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 robe (worn) Results elsewhere ([,] to cycle)  b - [D:2] a ring mail.4 hg.4 h7o.4 h`y #.#.# #.........# Tarias the Tinkerer #.#.#####...###.# Mountain Dwarf .4 h{'#.#......#### .# Health: 26/26 ======================== #.######.### .# Magic: 15/15 ======================== #.#........####AC: 2Str: 12 #.#.........).#EV: 10Int: 17 ##.#........##.#SH: 0Dex: 8 #.........<###.#.4 hXXL:  3 Next: 12% Place: Dungeon:2 #.@.....##.# #.#Noise: ---------  Time: 1060.1 (0.0) #........... ...a) +0 hammer #..........###.#Cast: Kinetic Grapnel #......##### #.# #......# #.# #......# #.....[# #>.....# _You shape a spike launcher from a nearby wall.  The rocky spike skewers the kobold. _You kill the kobold! _Found a ring mail. _Found a stone staircase leading down.  Search for what [? for help]? armor.4 h.4 hƌ.4 h.4 h). _.4 hD 1 #.#.#####...###.#  #.#......#### .#  #.######.### .#  #.#........####  #.#..).#  ##.#.##.#  #.........<###.#  #.......##.# #.#  .4 hE H#.... ...  #.###.#  #......##### #.#  #......# #.# #......# #.....[# #># #. .4 hJ .4 hL 21.1 (1 _.4 hQ .4 hR /4 hY2/4 hpY3/4 hY4/4 hcY504 h(Y604 h#r _Unknown command.04 hΣ`7 _04 h04 h&804 h04 h04 h Y914 hF$14 h(14 hh/14 h|3F _Unknown command.14 h  #.#......#### .#  #.######.### .#  #.#........####  #.#.).#  ##.#.##.#  14 h6 6#.........<###.#  #.##.# #.#  #.... ...  #.###.#  #......##### #.#  #......# #.#  #......# #.....[# #># #. #######14 h0 )# 14 h% 14 h* .70 _14 h0 14 h2 24 h924 h: 24 h;X#.######.### .# 24 h< 24 h=x#.#........#### 24 h? #.#...).# 24 h]@ ##.#........##.#  #.........<###.#  24 hHBF#.##.###.#  #........  #.###.#  24 hC#....@.##### #.#  #......# #.#  #......#  24 hE#.....[# #># 24 hO#. ######## 24 h0S24 hS124 hX24 hi[24 h^! #.#........####  #.#.........).#  ##.#........##.#  #.........<###.#  #.##.###.#  #........  #....###.#  #......##### #.#  #.....@# #.#  #......#  #.....[#  #># #. ########  224 hQ24 h1 .).#...##...<###............###.######   [>.....  24 h 24 h&324 h24 h24 h#  ###...<###.........###.######   >......  4 _You see here a +0 ring mail.34 hy34 h#<534 h3( _l - a +0 ring mail34 hh34 hIuWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)l - a +0 ring mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 44 h 44 hx ##.#........##.#Tarias the Tinkerer  #.........<###.#Mountain Dwarf  #.......##.###.#Health: 26/26 ========================  #...............Magic: 15/15 ========================  #..........###.#AC: 2Str: 12  #......##### #.#EV: 10Int: 17  #......# #.#SH: 044 hgDex: 8  #......#XL:  3 Next: 12% Place: Dungeon:2  #.....@#Noise: ---------  Time: 1075.1 (0.0)  #>.....#a) +0 hammer  #......#Cast: Kinetic Grapnel  ########      _Found a stone staircase leading down. _Search for what [? for help]? armor _Unknown command. _Unknown command. 44 hØL_You see here a +0 ring mail. _l - a +0 ring mail44 h44 h 44 hs,44 hkW6.1 (144 hp+7.1 (244 h44 hm8.1 (344 hA9.1 (444 h<44 hG,80.1 (544 hk44 h(- 0 44 hu_You start removing your armour. You continue removing your +0 robe. x544 hL44 h44 h  You finish removing your +0 robe.  You start putting on your armour.1.1 (62.1 (744 h44 h$44 h+3.1 (844 h44 h44 h=+4.1 (944 h44 h 44 h/5.1 (10.0)44 hs44 hH 5 9 _You continue putting on your +0 ring mail. x544 hR44 h2 44 h ^ _You finish putting on your +0 ring mail.44 h44 hݝwDrop what?12/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 hammer (weapon) Armour (select all with [)  l - a +0 ring mail (worn)b - a +0 robe Jewellery (select all with "=)  g - a ring of magical power (worn)j - a ring of resist corrosion Scrolls (select all with ?)  k - a scroll labelled YMO ITUETI  h - 2 scrolls labelled ZIELYLL YLOO 44 hPotions (select all with !)  c - a potion of magic  f - an amethyst potion  d - a brown potion  e - 2 bubbling cyan potions  i - a coppery potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]44 h (1 turn)  a - a +0 hammer (weapon)  b + a +0 robe[Enter] accept (1 chosen)54 h54 hհ ##.#........##.#Tarias the Tinkerer  #.........<###.#Mountain Dwarf  #.......##.###.#Health: 26/26 ======================== 54 h| #...............Magic: 15/15 ========================  #..........###.#AC: 5Str: 12  #......##### #.#EV: 9Int: 17  #......# #.#SH: 054 hADex: 8  #......#XL:  3 Next: 12% Place: Dungeon:2  #.....@#Noise: ---------  Time: 1085.1 (0.0)  #>.....#a) +0 hammer  #......#54 h[JCast: Kinetic Grapnel  ########      _l - a +0 ring mail _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.54 hq+6.1 (154 h54 h) _You drop a +0 robe.54 hnT354 hU54 hX,54 hJf54 hg54 h{54 hIB54 h˓,54 h`54 h,54 h54 h!,54 h54 hZ,54 hך54 h,54 h[54 h54 h54 h|54 hϠ54 h&54 h54 h54 hI54 hգ54 h%54 h54 h54 hR54 h54 h&54 hh54 hȩ54 h754 h54 h54 h{54 h˭54 h+54 h54 h54 hF54 h54 h54 h54 hX54 h,54 h54 h,54 h54 hL,54 h54 h,54 ha54 h54 h,54 h54 h ,54 h54 h(54 h54 h54 h_54 h54 hh54 h54 hk54 h54 hS54 h54 h?54 h|54 h54 hg54 h,54 h54 h54 h54 h 54 hd54 h54 hN54 h54 h?54 h254 h%54 h54 h54 h54 h54 hx54 h54 hO54 h054 h ,54 h54 hm54 h54 hY54 h54 h<54 h54 h'54 h54 h54 h54 h54 h~54 h54 h-54 h54 h 54 h 54 h 54 hr 54 h 54 hL 54 h54 h54 hr54 h54 h54 h54 h54 hR54 h54 h54 hw54 h54 h54 h54 h54 h?,54 h54 h54 h=54 h54 hB54 h 54 hi!54 h/"54 h$,54 h&54 h>(,54 h)54 h+,54 h-54 h2X54 h#4,54 h06,54 h@754 h+:,54 h:54 h2=,54 h>54 hA,54 h3B54 h.....# #......# ########54 h t   #.....l...<###.#  #.......  #.......  #.......  #......##### #.#  #......# #.#  #......# #.....@# #>.....# #......# ########54 h ,54 h 54 h 54 h 54 h e _A frilled lizard is nearby!64 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)64 h. _Unknown command.64 hg 64 hj Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a ring of magical power (worn)64 hk j - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 74 hl 74 ho 74 hթ  ##.#........##.#Tarias the Tinkerer  #.....l...<###.#Mountain Dwarf  #.......##.###.#Health: 26/26 ========================  #...............Magic: 15/15 ======================== 74 h3  #..........###.#AC: 5Str: 12  #......##### #.#EV: 9Int: 17  #......# #.#SH: 0Dex: 8  #......#XL:  3 Next: 12% Place: Dungeon:2  #.....@#Noise: ---------  Time: 1170.1 (0.0)  #>.....#a) +0 hammer  #......#Cast: Kinetic Grapnel  ########   l   frilled lizard (wandering)  74 h   _You drop a +0 robe. _You start waiting. _A frilled lizard comes into view. _A frilled lizard is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.74 h J  j - a ring of resist corrosion (worn)74 h j.ll74 h +6 (0.574 h\ 74 hM 8 _The frilled lizard hisses angrily.84 hb   #.........<###.#  #.....l.  #.......  #.......  #......##### #.#  #......# #.#  #......# #.....@# 84 h#>.....# #......# ########84 h+&   #.........<###.#  #.....l.  #.......  #.......  #......##### #.# 84 h/z #......# #.#  #......# #.....@# #>.....# #......# ########84 h~584 hA984 h?84 hBDe _A frilled lizard is nearby!84 hM\ XInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  l - a +0 ring mail (worn) Jewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)  k - a scroll labelled YMO ITUETI  h - 2 scrolls labelled ZIELYLL YLOO Potions (go to first with !)  c - a potion of magic  f - an amethyst potion  d - a brown potion  e - 2 bubbling cyan potions  i - a coppery potion94 hm 94 h] 94 h  ##.#........##.#Tarias the Tinkerer  #.........<###.#Mountain Dwarf  #.....l.##.###.#Health: 26/26 ========================  #...............Magic: 15/15 ========================  #..........###.#AC: 5Str: 12  #......##### #.#EV: 9Int: 17  #......# #.#SH: 0Dex: 8  #......#XL:  3 Next: 12% Place: Dungeon:2  #.....@#Noise: ---------  Time: 1170.6 (0.0)  #>.....#a) +0 hammer  #......#Cast: Kinetic Grapnel  ########   l[3794 h :m   frilled lizard    _A frilled lizard is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.j - a ring of resist corrosion (worn) _The frilled lizard hisses angrily. _A frilled lizard is nearby!94 hl 94 h 94 h 94 h   #.........<###.#  #.....l.  #.......  #.......  #......##### #.#  #......# #.#  #......# #.....@# #>.....# #......# ########:4 h t   #.........<###.#  #.....l.  #.......  #.......  #......##### #.#  #......# #.#  #......# #.....@# #>.....# #......# ########:4 h,:4 h4:4 hT:4 hBe _A frilled lizard is nearby!:4 h .)#.#......<l.##.###.#.........#######.#.....[>......########:4 h:4 hF.l:4 hjL1.6 (1Kinetic Grapnel _:4 h:4 h:4 hcm### ....):4 hc#.#....<..##.###.#l.............##:4 hd#####.#......[>......:4 hBnD########:4 h9p .:4 hp&l:4 hxs&2:4 hz:4 h}:4 h #####.### .#...### ....)#.#..........<###.###.#..........:4 h} l....#######.#......[>......########:4 h :4 h \5-=3:4 h\ :4 h 3 _The frilled lizard bites you.:4 hS]-4.9 (1.3:4 hW:4 hu[p _You miss the frilled lizard. The frilled lizard bites you.;4 h>6.2;4 h( _You miss the frilled lizard. The frilled lizard barely misses you.;4 h$@  You hit the frilled lizard.;4 hմE†;4 hWi47.5Kinetic Grapnel;4 h;4 hJR _You kill the frilled lizard!;4 h;4 h;4 h ;4 h5H _No target in view!;4 h ;4 h Read which item? Scrolls  k - a scroll labelled YMO ITUETI ;4 hC  h - 2 scrolls labelled ZIELYLL YLOO [!] read|quaff[?] describe selected<4 hK <4 h7T <4 h a  #.######.### .#Tarias the Tinkerer  #.#........####Mountain Dwarf  #.#.........).#Health: 25/26 =======================-  ##.#........##.#<4 hd >Magic: 15/15 ========================  #.........<###.#AC: 5Str: 12  #.......##.###.#EV: 9Int: 17  #...............SH: 0Dex: 8  #.....†....###.#XL:  3 Next: 14% Place: Dungeon:2  #.....@##### #.#Noise: =--------  Time: 1177.5 (0.0)  #......# #.#a) +0 hammer  #......#Cast: Kinetic Grapnel  #.....[#  #>.....#  #......#  ########   <4 hg _The frilled lizard bites you. _You miss the frilled lizard. The frilled lizard bites you. _You miss the frilled lizard. The frilled lizard barely misses you.You hit the frilled lizard. _You kill the frilled lizard! _No target in view!<4 hh  As you read the scroll labelled ZIELYLL YLOO, it crumbles to dust.  It is a scroll of identify.<4 hv /  --more--=4 hiIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled YMO ITUETI =4 hDPotions (select first with !)  f - an amethyst potion  d - a brown potion  e - 2 bubbling cyan potions  i - a coppery potion[?] describe selected>4 hY>4 h>4 h/ #.######.### .#Tarias the Tinkerer  #.#........####Mountain Dwarf  #.#.........).#Health: 25/26 =======================-  ##.#........##.#Magic: 15/15 ========================  >4 h#.........<###.#AC: 5Str: 12  #.......##.###.#EV: 9Int: 17  #...............SH: 0Dex: 8  #.....†....###.#XL:  3 Next: 14% Place: Dungeon:2  #.....@##### #.#Noise: =--------  Time: 1177.5 (0.0)  #......# #.#a) +0 hammer  #......#Cast: Kinetic Grapnel  #.....[#  #>.....#  #......#  ########   >4 h1_You miss the frilled lizard. The frilled lizard barely misses you.You hit the frilled lizard. _You kill the frilled lizard! _No target in view!  As you read the scroll labelled ZIELYLL YLOO, it crumbles to dust.  It is a scroll of identify.>4 hh>4 h;a6=-8.5 (1>4 h">4 hU W _e - 2 potions of curing>4 h=# Read which item? Scrolls  h - a scroll of identify  k - a scroll labelled YMO ITUETI [!] read|quaff[?] describe selected?4 hm #.######.### .#Tarias the Tinkerer  #.#........####Mountain Dwarf  #.#.........).#Health: 26/26 ========================  ##.#........##.#Magic: 15/15 ========================  #.........<###.#AC: 5Str: 12  #.......##.###.#EV: 9Int: 17  #...............SH: 0Dex: 8  #.....†....###.#XL:  3 Next: 14% Place: Dungeon:2  #.....@##### #.#Noise: ---------  Time: 1178.5 (0.0)  #......# #.#a) ?4 heb+0 hammer  #......#Cast: Kinetic Grapnel  #.....[#  #>.....#  #......#  ########   You hit the frilled lizard. _You kill the frilled lizard! _No target in view!  As you read the scroll labelled ZIELYLL YLOO, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of curingIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled YMO ITUETI Potions (select first with !)  f - an amethyst potion  d - a brown potion  i - a coppery potion[?] describe selected?4 h;G ?4 h5L 8 #.######.### .#Tarias the Tinkerer  #.#........####Mountain Dwarf ?4 h8M  #.#.........).#Health: 26/26 ========================  ##.#........##.#Magic: 15/15 ========================  #.........<###.#AC: 5Str: 12  #.......##.###.#EV: 9Int: 17 ?4 h P h #...............SH: 0Dex: 8  #.....†....###.#XL:  3 Next: 14% Place: Dungeon:2  #.....@##### #.#Noise: ---------  Time: 1178.5 (0.0)  #......# #.#a) +0 hammer  #......#Cast: Kinetic Grapnel  #.....[#  #>.....#  #......#  ########   You hit the frilled lizard. _You kill the frilled lizard! _No target in view!  As you read the scroll labelled ZIELYLL YLOO, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of curing?4 h][ ]  As you read the scroll of identify, it crumbles to dust.?4 hL^ +9.5 (1?4 hk f _f - a potion of attraction@4 hS@4 hT,@4 hU@4 h(Y@4 h[,@4 h]@4 h`@4 hb,@4 hd@4 hTg@4 hi,@4 hj@4 h oB@4 h p@4 hOq@4 hr,@4 hs@4 ht@4 hBv,@4 h)w@4 h=y@4 huz,@4 hp{@4 h|@4 hzB@4 hSB@4 hA@4 h,@4 hsB@4 h3@4 hB,@4 h@4 hX@4 h*@4 h"X@4 hX@4 h,@4 h@4 h@4 hՓ,@4 hH@4 h?,@4 h"@4 hʗ@4 hX@4 h@4 h@4 h,@4 h@4 h@4 h%,@4 h<@4 hV@4 h,@4 h3@4 h*@4 hç,@4 h'@4 h@4 h,@4 h@4 hĬ@4 ha,@4 hS@4 hA@4 hگ,@4 h߰@4 hԱ@4 ho,@4 h@4 h@4 h,@4 h @4 h@4 h,@4 h@4 h@4 h@4 h/@4 h@4 h@4 h,@4 h@4 h,@4 h6@4 h@4 h&,@4 h@4 h@4 h@4 h,@4 h@4 hb@4 h,@4 h@4 h@4 ht,@4 h@4 h@4 h?,@4 hi@4 hY@4 h,@4 h@4 h@4 h,@4 h@4 h@4 h8,@4 hB@4 h1@4 h,@4 h@4 h@4 hX,@4 hA@4 hq,@4 h,@4 h@4 h6,@4 h@4 h@4 h:,@4 hd@4 h@4 hB,@4 h@4 h,@4 h@4 hb@4 hi@4 h/,@4 h@4 h@4 hG@4 hF@4 h @4 hn@4 h@4 h@4 h1@4 h[@4 h@4 h@4 h@4 h+@4 h@4 ha@4 h@4 h@4 ht@4 h@4 h  ################## @4 h9.................# ################.#  #.#######  #@.......  #.#######  ##  @4 h       @4 hf1234.5 (55.0)@4 h,5.5 (56@4 h@4 hc _b - a scroll labelled BIHESIC DEYHAA4 hm_A4 hA4 h,A4 hf`A4 hOBA4 hA4 hyA4 hg,A4 hA4 hA4 hR,A4 hA4 h,A4 hjBA4 hA4 hVBA4 hIA4 hBA4 hA4 hXA4 hBA4 h"A4 h#,A4 hA4 hXA4 hbA4 h,A4 haA4 hBA4 h,A4 h,A4 hA4 hA4 hBA4 hA4 h1,A4 h,A4 h,A4 hA4 h=A4 hvS.. ...  ....  ..... ......###.......@.......#.......#.#######. #.##.#.# ###############.#.# ..............#? #.# S   adder (asleep) #############.#. #.# #.#########.# A4 hL#...........#A4 h  59.5 (24  An adder comes into view.Found a scroll of identify.A4 hA4 h .rr   rat (wandering)The adder hisses angrily.  A rat comes into view.A4 h|-60.5 (25A4 hnA4 hB2 _The adder moves out of view.B4 h>J . .. r.. .... ..... ......##########  .......@.......#  B4 hK .......#######.#  ######. #.#  #. #.# #. #.# #? #.# #. #.#  #.##.#  #...........# B4 hY . .. r.. .... ..... ......##########  .......@.......#  .......#######.#  ######. #.#  B4 h.#. #.#. #.#? #.# #. #. #.##. #...........B4 hGB4 hB4 h_B4 hZ _A rat is nearby!B4 hr#######.......S....r...........#........#.#.##.# #.# #.# #.###.# #.#.#?# #.#B4 h-S   adder#.#.. #.#r   rat (wandering) #.#########.# #...........#B4 hdB4 hϝB4 h..rSrB4 hQ==1.5 (1.0)Kinetic GrapnelB4 huB4 h- _The rat squeaks loudly.B4 hw ### # ########## #.# #B4 h ......# #rS...#.#.#.#####........ ##########.........#.........#######.#########.# #.# #.# #.# #################.# #.# ................#?# #.# ###############.#.. #.# #.#########.#B4 h/ ,B4 h a..rSB4 hv /--2B4 h< B4 hc D4 h)  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D4 hr ..rS#You shape a spike launcher from a nearby wall.3----==3 _The adder barely misses you.D4 hΔ  ######### ........#  .# # .#.# .#.#####.....rS........ ........##########.........# .#######.# ########.# #.#   ################ ...............#?# #.# ##############.#.. #.#  #.#########.##...........#..D4 hf Sr--4D4 ho R######### ........# ........# # ........#.# D4 hq ........#.##### ... .S## .r.# .#.# #.# #.# #.##.##?# #.# .#.. #.# #.### D4 hu 5*D4 h&Hq  The rocky spike skewers the adder.D4 ha..Sr=-5 _The adder is moderately wounded.E4 h` *You hit the adder.E4 hZu `  The adder is heavily wounded.E4 h8*E4 h E4 h The rocky spike misses the adder. The rocky spike skewers the adder.E4 h_  E4 h` uSThe adder is almost dead.E4 hja d4--=6.8 (1.3E4 he E4 hZh _The adder closely misses you. The rat barely misses you. The adder bites you.E4 h:s *You closely miss the adder.F4 hV  The adder is almost dead.The rocky spike skewers the adder.r   ratF4 hEa .You kill the adder!F4 h[N----378.1F4 hgaQ _The rat bites you but does no damage.F4 h$ 5  You hit the rat.F4 h& F†F4 hH 4==9-9.4Kinetic Grapnel _You kill the rat!F4 h5 ######### ........# ........# # ........#.# ........#.##### ............... ..########## ..........# .@#######.#F4 hY  ########.# #.# #.# #.# ################.# #.# ...............#?# #.# ##############.#.. #.# #.#########.# #...........# #.###########F4 h6 F4 h 5=---700F4 hz F4 h< p _You see here a rat corpse.G4 hG4 hN-G4 hF _Unknown command.G4 hA ........#.#####.......##########.........†###############@#  ##################G4 h2#G4 h-1 _G4 hG4 hG4 h #....####.....................##########.......................†###############.#  ############### G4 hy6...............#?G4 h.G4 hD&2G4 hG4 hG4 hn : ....####................##########..............†###############.#  ############### ...............#? ##############.#..G4 h (#G4 h G4 h! C==3G4 h ' G4 hC+ G4 hu 5 ####............##########...........†###############.#  ############### ............... ##############.#.......# #.#########G4 h@v n  G4 h| G4 h q6==4G4 hDŽ G4 hw G4 h +5.4 (2G4 h G4 hߗ . _h - a scroll of identifyH4 hek....... .##########...........# ..†#######.# ########.# #.#  #.# #.# ###############.# #.# H4 ho+..............#.#######.# #############.#.@.....#.#  #.#########.# #...........# #.##############H4 hsH4 hDvZ5==6.4 (1H4 h|{H4 h~H4 h}F . .## ...# .†#H4 hG '.# #.# #.# #.# #.# #.# #.# H4 hG #.#.# .#.#.# #.#.# H4 h+H F#.# H4 hN H4 hO &7H4 hT H4 h7V I4 h3I4 h_I4 hOI4 h9===I4 h5I4 h,I4 hjI4 hI4 hQBI4 hI4 h#,I4 hI4 hI4 h,I4 h,I4 h BI4 h+I4 hr,I4 h6I4 hXI4 hI4 hQ,I4 hI4 h#I4 hj,I4 hI4 haI4 hJ## #..S... # ..... # ..... #... # ...  #.#  #########.#  ........#@# ........#.# ........#.# ........#.######.........................##########S   adder (asleep).................# ........†#######.# ########.# #.#I4 h 892.0)  An adder comes into view.I4 hj.SSI4 h-90.4 (13I4 hgI4 hs/ _The adder hisses angrily.J4 h   Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J4 h g.S#J4 h[ 3----==1.0)Kinetic GrapnelJ4 h J4 h D _You shape a spike launcher from a nearby wall.J4 hR/J4 h/J4 h3J4 h=5N _There are no items here.K4 hK4 hK4 hK4 hN _There are no items here.K4 h" K4 h' P.SK4 h( 6--2 _K4 h+ K4 h- L4 hԔ,L4 h ,L4 hQ .SA quokka comes into view.L4 haA--3L4 hL4 h3 _The quokka moves out of view.L4 h= 1*L4 hZ{  You barely miss the adder. The rocky spike skewers the adder.L4 h L4 hE u `  The adder is heavily wounded.L4 hh :SL4 hk e4--==4.6 (1.2L4 ho L4 hUs l _The rocky spike misses the adder. The adder bites you.M4 hпr *You barely miss the adder.M4 he  The adder is heavily wounded.The rocky spike skewers the adder.M4 hEB SThe adder is almost dead.5=-----5.9 (1.3 _The adder bites you but does no damage. x2M4 h8 *M4 h;You closely miss the adder.M4 h9  The adder is almost dead.The rocky spike skewers the adder.M4 h 8.M4 h4/ j607.2Kinetic GrapnelM4 h3 M4 h9 I _You kill the adder!M4 h3M4 h/M4 h x4==M4 h #--........ _You start resting.806==--9.2 (2M4 h/" _HP restored.O4 h Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee ForgecraftO4 h7% 3  b - Forge Blazeheart Golem Fire/Forgecraft 58% 4  c - Forge Lightning Spire Air/Forgecraft 58% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitP4 h#Tarias the Tinkerer ##......Mountain Dwarf #.....Health: 26/26 ======================== #.....Magic: 14/15 ======================-- #...AC: 5Str: 12 #...EV: 9Int: 17#.#SH: 0Dex: 8#########.#XL:  3 Next: 60% Place: Dungeon:2........#@#Noise: ---------  Time: 1299.2 (0.0)........#.#a) +0 hammer........#.#Cast: Kinetic Grapnel........#.######.........................##########.................#........†#######.#########.# #.#You closely miss the adder.The adder is almost dead.The rocky spike skewers the adder. _You kill the adder! P4 h\_You start resting. _HP restored.P4 hMemorise Launch Clockwork Bee, consuming 3 spell levels and leaving 0? Y - Yes  N - NoP4 h P4 hv #Tarias the Tinkerer ##......Mountain Dwarf #.....Health: 26/26 ======================== #.....Magic: 14/15 ======================-- #...AC: 5Str: 12 #...EV: 9Int: 17#.#SH: 0Dex: 8#########.#P4 h _XL:  3 Next: 60% Place: Dungeon:2........#@#Noise: ---------  Time: 1299.2 (0.0)........#.#a) +0 hammer........#.#Cast: Kinetic Grapnel........#.######.........................##########.................#........†#######.#########.# #.#You closely miss the adder.The adder is almost dead.The rocky spike skewers the adder. _You kill the adder! _You start resting. _HP restored.P4 h< -300.2 (1P4 h2 P4 h u _This spell is quite dangerous to cast!P4 h= 1.2 (22.2 (3P4 h P4 hE P4 ha +3.2 (4P4 h P4 h* _You start memorising the spell. You continue memorising. x3P4 hb y _You finish memorising. Spell assigned to 'c'.Q4 h<  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   2.0   4.2  -2          b + Maces & Flails 2.5   2.1  +2   j + Forgecraft5.6   4.2  +2   c - Axes   1.4   0.7  +2       d - Staves   1.2   0.8  +1       e - Unarmed Combat   0.0  4 h=36m 1.0   0                       f - Armour   0.0   0.8  +1       g - Dodging   1.3   3.4  -3       h - Stealth   1.4   2.8  -2                            4 h?"m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsQ4 h/ Q4 h#Tarias the Tinkerer ##......Mountain Dwarf #.....Q4 hVHealth: 26/26 ======================== #.....Magic: 14/15 ======================-- #...AC: 5Str: 12 #...EV: 9Int: 17#.#Q4 h SH: 0Dex: 8#########.#XL:  3 Next: 60% Place: Dungeon:2........#@#Noise: ---------  Time: 1303.2 (0.0)........#.#a) +0 hammer........#.#Cast: Kinetic Grapnel........#.######.........................##########.................#........†#######.#########.# #.# _You kill the adder! _You start resting. _HP restored. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.Q4 h'Q4 hn*Q4 hH0Q4 hG3R4 h:R4 hl 3R4 h!"R4 h// _5== _Magic restored.R4 h*2R4 hfA,R4 hBR4 h_DR4 hFR4 h6GR4 hhHR4 hLJR4 hLR4 hNM:==R4 hNR4 h+QR4 h\SR4 hU,R4 hWR4 h=YR4 h/ r.......# ###.......##### .............. #..........## #............#..........# #..........# #....@.....#10.2 (7 ###.####...##########.# .#..#.#..#.#..#.# r   quokka (wandering)..#.######.................########## _A quokka is nearby!R4 h { r.......#  ###.......#####  ..............  #..........##  #............  #..........#  #..........#  #....@.....#  ###.####...#  #.# .#  .#        R4 h" N r.......#  ###.......#####  ..............  #..........##  #............  #..........#  #..........#  #....@.....#  ###.####...#  #.# .#  .      _A quokka is nearby!R4 h ########.# r.# ########.... ### #... #.# #....# #..........# ###.####...# #########.# ..# .#.## .#.# .#.# #.###### ...........R4 h `rrR4 h 21.2 (1 _R4 h S4 h.]## .# #########.# # ..# ####r##### #.... # ### # #... # #.# # #.# # #..........# ###.####...# #########.# ..# .#.# .# .#.# .#.# #.######.r2Kinetic GrapnelS4 h;S4 h)..  ######## . ####.......#####....r..##.. #....... ###.####.########...#.rS4 h&3S4 hS4 hS4 hhL  You completely miss the quokka. The quokka closely misses you.S4 hN5=4.5 (1.3S4 hSS4 hFWS _The quokka barely misses you.T4 hni   You hit the quokka.  The quokka is moderately wounded.4--5.8T4 hlT4 hn. _The quokka bites you. x2T4 h  You hit the quokka..5=-47.0 (1.2Kinetic GrapnelT4 h` _You kill the quokka!T4 h)T4 hT4 h9^ _No target in view!T4 hCT4 hT4 hT4 h$H _No target in view!T4 hJ) IT4 h+ T4 hI, $ _T4 hj8 6==T4 h79 T4 h9 T4 hv; T4 h.= ,T4 h= T4 h? T4 hA T4 hB T4 hB T4 haD T4 hF T4 hF 9=T4 hG T4 hI T4 hJ ,T4 hK T4 hM T4 hNO T4 hP T4 hP T4 hsR T4 hT T4 hT T4 hNU T4 hW T4 hX T4 h^Y T4 hY T4 h[ T4 h=] T4 h] T4 hr^ T4 h` T4 hg T4 hi BT4 hBk T4 hl ,T4 hm T4 hun T4 hdo ,T4 ho T4 hHq T4 h"r ,T4 hr T4 ht T4 hy T4 hz T4 hz| BT4 hG} T4 h} ,T4 h~ T4 hT ,T4 hҀ T4 h T4 h, T4 h T4 h% T4 h: T4 h T4 h T4 h T4 h T4 h T4 hJ ,T4 h T4 h T4 h) T4 h T4 h T4 hݏ T4 hZ T4 hԐ T4 hӑ T4 h T4 h T4 h: T4 h T4 hz T4 h T4 hf T4 h T4 hٙ T4 hU T4 h T4 h T4 h+ T4 h T4 hm T4 h# T4 h T4 h T4 h N _You now have 117 gold pieces (gained 12).T4 h [##.(.....# ##......# ..# ......# ..### .....# ..... .....# #### #....#  ##....##.#  ## -50.0 (33.0) #.....####  #.#####  #.# #.T4 hn n# #.# #.# #.# . #.#####T4 h T4 h{ F-1.0 (34T4 h T4 h - _Found 5 poisoned darts.U4 h^U4 h_U4 h+`U4 hcU4 hj .#.g........ ...( ##.. ..###. ...... #####  ##@...##.#.............####.#####..U4 hmg   goblin (asleep).. #.#U4 hq 0.0)  A goblin comes into view. It is wielding a +0 club.U4 hv`.ggU4 hՀP==2.0 (1 U4 hx"_The goblin shouts!U4 h:' #..........  .g.(.....#  ........#  .......#  ......#  .....#  #....#  ##@...##.#  #........#  #.....####  #.#####  #.# #.# #.# #.# U4 h%#.#U4 h- #..........  .g.(.....#  ........#  .......#  ......#  .....#  #....#  ##@...##.#  #........#  #.....#### U4 h. #.##### #.# #.# #.# #.# #.#U4 h4U4 h58U4 h?U4 hC] _A goblin is nearby!U4 hDW &###.g...... .#.......... #.g.( ###.. #...### ##.... ..... ....... #####  ##....##.##............#########g 2 goblins (1 wandering)U4 h^  A goblin comes into view. It is wielding a +0 dagger of holy wrath.U4 hBa U4 hg m.g.ggU4 ho =3Kinetic GrapnelU4 ht U4 h~w ( _The goblin shouts!V4 hlx.# Tarias the Tinkerer .# ####........  Mountain Dwarf .# #....g.....  Health: 26/26 ======================== ## #...(.....#  Magic: 14/15 ======================-- ### #..g......#  AC: 5Str: 12 ..# #...*.....#  EV: 9Int: 17 ..### ##....*....#  SH: 0Dex: 8 ..... ......*....#  XL:  3 Next: 64% Place: Dungeon:2 V4 hp##### #@...#  Noise: ==-------  Time: 1353.0 (0.0) ##....##.#  a) +0 hammer #........#  Cast: Kinetic Grapnel #.....####  #.#####  #.# gg 2 goblins #.# #.# #.# _The goblin shouts!  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)V4 h$.# Tarias the Tinkerer .# ####........  Mountain Dwarf .# #....g.....  Health: 26/26 ======================== ## #...(.....#  Magic: 14/15 ======================-- ### #..g......#  AC: 5Str: 12 ..# #.........#  EV: 9Int: 17 ..### ##.........#  SH: 0Dex: 8 ..... ...........#  XL:  3 Next: 64% Place: Dungeon:2 ##### #@...#  Noise: ==-------  Time: 1353.0 (0.0) ##....##.#  a) +0 hammer #........#  CaV4 hwst: Kinetic Grapnel #.....####  #.#####  #.# gg 2 goblins #.# #.# #.#Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)  The kinetic grapnel hits the goblin.V4 h: ####........  #....g.....  #...(.....#  #..)  #...*  ##....*....#  ......*....#      V4 h..#  ###  #.#g   goblin #.# #.# #.#V4 hV4 h|>.g...V4 hKt6-4.0 (1Kinetic GrapnelV4 heV4 honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (70% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!W4 ho  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W4 hͷN-W4 hW4 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W4 h_? W4 hNE W4 hMQ W4 h(W F _Unknown command.X4 h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X4 h[4X4 hdX4 hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X4 hq .###. ........ .(g ##) ### ## ..... ....... ##### ###.## #....##.##........##.....#########.g-5Kinetic Grapnel _X4 hv.# Tarias the Tinkerer .# #.........  Mountain Dwarf .# ####........  Health: 26/26 ======================== .# #..........  Magic: 13/15 ====================---- ## #...(.....#  AC: 5Str: 12 ### #..).g....#  EV: 9Int: 17 ..# #....*....#  SH: 0Dex: 8 ..### ##.....*...#  XL:  3 Next: 66% Place: Dungeon:2 ..... .......@...#  Noise: ---------  Time: 1355.0 (0.0) ##### ###.###....# X4 hz  a) +0 hammer ##....##.#  Cast: Kinetic Grapnel #........#  #.....####  #.#####  g   goblin #.# #.# #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger of holy wrath (70% to hit)X4 h .# Tarias the Tinkerer .# #.........  Mountain Dwarf .# ####........  Health: 26/26 ======================== .# #..........  Magic: 13/15 ====================---- ## #...(.....#  AC: 5Str: 12 ### #..).g....#  EV: 9Int: 17 ..# #.........#  SH: 0Dex: 8 ..### ##.........#  XL:  3 Next: 66% Place: Dungeon:2 ..... .......@...#  Noise: ---------  Time: 1355.0 (0.0) ##### ###.###....#  a) +0 hammer ##4 h ;49m....##.#  Cast: Kinetic Grapnel #........#  #.....####  #.#####  g   goblin #.# #.# #.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger of holy wrath (70% to hit)  The kinetic grapnel hits the goblin. #.........  ####........  #..........  #.  #..).)....#  #....*....#  ##.....*...#  ...  ###    . ## #.##### #4 h ;49m.# #.# #.#X4 hf +..X4 hq 7=6.0 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger of holy wrath (70% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!Y4 hc4==Y4 h==Y4 hǹBY4 hh - _You start resting.Y4 hPY4 h(60.0)Y4 hY4 h5Y4 hr@==-7.0 (11Y4 hY4 h Y4 h[Y4 hW_Magic restored.Y4 h@ ... .... #..# #..:.......# #... ..# ####......... .. #............ ## #...(.....# #### #..).)....## #.# ...### ##.........# ...... ............# ###### ####.###....##. ##....##.## #........# #.....#### #.#####  #.#78 Y4 h^ M...: ### ........... .(. ###) ### ##...... ...... ............#.######9.0 (2.0)70.0 (3Y4 hɍ } _You see here a +0 dagger of holy wrath.Z4 h,3_Z4 hB== _Z4 h,LZ4 hOZ4 hVXZ4 h_$  ###  . . .. #########Z4 h_.. # ... #.........# .#  #...## Z4 h#b? #..## ####..## #............# #...(..##.# ####..).)....# # ..##.........# ..### ##.........# ..... ............#  You pick up a book of the Moon and begin reading...Z4 hf+5.0 (5Z4 hi+6.0 (6Z4 hlZ4 hny  You add the spells Passage of Golubria, Silence and Lehudib's Crystal Spear to _your library.]4 hA,]4 hj-]4 hV0]4 h 9]4 hL]4 hO]4 hc{]4 h$K...# #..# #..# #..###### #.......j # #########. #........]4 h #.........##### #.........#  #...  ####.........# ]4 hb #............# j   gnoll (polearm, asleep)  #...(.....##.#  #..).)....##.#  #...# ]4 h,#]4 h 81.0 (5  A gnoll comes into view. It is wielding a +0 halberd.]4 h4.jj)==2.0 (6]4 hO _The gnoll shouts! You hear a shout!^4 hh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^4 h"^4 h$^4 h(^4 h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_4 hj.--3.0 (1 __4 hE_4 h_4 h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._4 hF W--  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_4 h5_4 hB9_4 h@`4 h[onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. `4 h>_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.`4 h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`4 h\7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`4 hN j.4Kinetic Grapnel _`4 h a4 hZ  Tarias the Tinkerer ...# Mountain Dwarf #..# Health: 26/26 ======================== #..# Magic: 14/15 ======================-- #..######  AC: 5Str: 12a4 h #........  EV: 9Int: 17 #...*j...  SH: 0Dex: 8 #########.**.....  XL:  3 Next: 67% Place: Dungeon:2 #........@......#  Noise: ---------  Time: 1384.0 (0.0) #.........#####.#  a) +0 hammer #.........# Cast: Kinetic Grapnel #.........#  ####.........#  #............# j   gnoll (polearm)  #...(.....##.#  #..).)....##.#  #.........# # _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or prea4 h)ss ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (79% to hit)a4 h}Tarias the Tinkerer...#Mountain Dwarf#..#Health: 26/26 ========================#..#Magic: 14/15 ======================--#..######AC: 5Str: 12#........EV: 9Int: 17#...*j...SH: 0Dex: 8#########.**.....XL:  3 Next: 67% Place: Dungeon:2#........@......#Noise: ---------  Time: 1384.0 (0.0)#.........#####.#a) +0 hammer#.........#Cast: Kinetic Grapnel#.........#####.........##............#j   gnoll (polearm, grapna4 hUeled)#...(.....##.##..).)....##.##.........# #Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (79% to hit)  The kinetic grapnel hits the gnoll.a4 h|....j=5.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (79% to hit)  The kinetic grapnel hits the gnoll. _The gnoll is heavily wounded.b4 hDD...#######......#########...j...............#....@#####.#. .###...(.....##).)....#...##b4 hxKV.jb4 hM.-6b4 hTb4 hDVc4 h ######..........#########..................j....######.#c4 hW ^ ###...(.....##).)....#.......#....c4 hYc4 h/j.j   gnoll (polearm, grapneled)c4 h@-7c4 h>Ec4 hFc4 hy *Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c4 h}  You shape a spike launcher from a nearby wall.  The rocky spike skewers the gnoll.c4 h8o j#The gnoll is heavily wounded.c4 hq _2---==8c4 hx c4 h{ V _The gnoll completely misses you.d4 h=Z#####........#########.............j.....####### ###...(.....##).)....#d4 h[t.......#.....####.###d4 hzb6*d4 hd:q  The rocky spike skewers the gnoll.d4 h!  The gnoll is almost dead..j)d4 ht/--9d4 hQd4 h= _The grapnel comes loose from the gnoll.e4 h ######.. #....########..............j#####.# ###........e4 h5.(.....#).).... . ##.............##.#e4 h1*e4 h p  The rocky spike skewers the gnoll.e4 h8)e4 h/91==e4 h 90e4 h#Kinetic Grapnele4 he4 he4 hn e4 hDe4 h%_You kill the gnoll!e4 he4 hb~EM. ######.... #........########......j........######.# ####.........#j   gnoll (polearm, wandering)......##.#  A gnoll comes into view. It is wielding a +0 spear.e4 hۋj.)3=--1e4 h<i _The gnoll shouts! _You see here a +0 halberd.f4 h& ...# #..# #..# #..######  #........  #........  #########.....j..  #...............#  f4 hӑ)#........@#  #.........# #.........#  ####.........#  #............#  #...(.....##.#  #..).)....##.#  #.........##.#  f4 h]+ ...# #..# #..# #..######  #........  #........  #########.....j..  #...............#  #........@#  #.........# f4 hR-#.........#  ####.........#  #............#  #...(.....##.#  #..).)....##.#  #.........##.#  f4 h3f4 h6f4 h2=f4 h@\ _A gnoll is nearby!g4 h  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g4 h The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - Noi4 h. i4 h69 i4 h< The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes i4 h= f N - No Uppercase [Y]es or [N]o only, please.k4 hk4 hk4 h&The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No Uppercase [Y]es or [N]o only, please.l4 hDxl4 h5 ...# Tarias the Tinkerer #..# Mountain Dwarfl4 he~ #..# Health: 26/26 ======================== #..######  Magic: 10/15 ================-------- #........  AC: 5Str: 12l4 h #........  EV: 9Int: 17 #########.....j..  SH: 0Dex: 8 l4 hU#...............#  XL:  3 Next: 91% Place: Dungeon:2 #........@#####.#  Noise: ==-------  Time: 1391.0 (0.0) #.........#l4 hQ a) +0 hammer #.........# Cast: Kinetic Grapnel  ####.........#  #............#  #...(.....##.# j   gnoll (polearm)  #..).)....##.#  #.........##.#  ##.........##.# _A gnoll is nearby!Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spearm4 h ...# Tarias the Tinkerer #..# Mountain Dwarf #..# Health: 26/26 ======================== #..######  Magic: 10/15 ================-------- #........  AC: 5Str: 12 #........  EV: 9Int: 17 #########.....j..  SH: 0Dex: 8 #...............#  XL:  3 Next: 91% Place: Dungeon:2 #........@#####.#  Noise: ==-------  Time: 1391.0 (0.0) #.........# a) 4 hXm+0 hammer #.........# Cast: Kinetic Grapnel  ####.........#  #............#  #...(.....##.# j   gnoll (polearm)  #..).)....##.#  #.........##.#  ##.........##.#Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear  You lock target on the gnoll and prepare to deploy your bee. ...# #..# #..#       ...  j..#       m4 h![K    #...(  #..)    2.0 (1Kinetic GrapnelWinding onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear  You lock target on the gnoll and prepare to deploy your bee. _(Press . to continue winding your bee.)m4 h   You continue winding your clockwork bee... Jjj.j 2 gnolls (1 polearm)J   endoplasm (wandering)A gnoll comes into view. It is wielding a +0 club.--3.  _An endoplasm comes into view.o4 h   You continue winding your clockwork bee...  The endoplasm quivers..Jjj...jj 3 gnolls (2 polearms, 1 wandering)J--4.. o4 h  _A gnoll comes into view. It is wielding a +0 spear.p4 h( *, 1…)y   clockwork bee (minion)p4 h  With a metallic buzz, your clockwork bee launches itself at the gnoll.  The rocky spike skewers the gnoll.p4 hxL 4  The gnoll is moderately wounded.  The gnoll shouts!J..j..jyjally target)==5 _The gnoll barely misses you.r4 h1 #..# #..# #..###### #........ #.#########.....J..r4 hMU #..........j..jj# #)#####.# #y#  #..#####.# #....# #...(.....##.# #..).)....##.#   gnoll (polearm, #.........##.#y   clockwork bee (minion)#.##.#...##.#r4 hr4 hr4 hr4 h jJ.j.y#.J   endoplasmy   clockwork bee (minion)r4 hG r4 hD/--6r4 h7r4 h| s4 hue s4 hul #..#Tarias the Tinkerer#..#Mountain Dwarf#..######Health: 26/26 ========================#........s4 hr Magic: 10/15 ================--------#........AC: 5Str: 12#########....J...EV: 9Int: 17#.........j...jj#SH: 0Dex: 8#........y#####.#XL:  3 Next: 91% Place: Dungeon:2#.......@.#Noise: ---------  Time: 1396.0 (0.0)#.........#a) +0 hammer####.........#Cast: Kinetic Grapnel#............##...(.....##.##..).)....##.#j   gnoll (polearm, ally target)#.........##.#J   endoplasm##.........##.#4 hu my   clockwork bee (minion)............##.#The rocky spike skewers the gnoll.  The gnoll is moderately wounded.The gnoll shouts! _The gnoll barely misses you.Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s4 hmw s4 hx s4 h3 s4 h X  The gnoll is moderately wounded.The gnoll shouts! _The gnoll barely misses you.  Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There are no nearby walls to construct a spike launcher in.t4 h>#..# #..#######........ #........ #########....J... #.........j...jj# #.y#####.# #.# #.# ####.# #....# #...(.....##.##..).)....##.##.........##.# ##...##.# y   clockwork bee (minion)......##.#####.###....#t4 hY  Your clockwork bee barely misses the gnoll.The gnoll barely misses your clockwork bee.7.0 (1 _Your clockwork bee stings the gnoll.u4 h} ######.. #.....########....J....j...jjy#####.# ###.........(.....#).).... . ##.u4 h7............##.#u4 hUt  Your clockwork bee completely misses the gnoll.u4 hҟjj 2 gnolls (1 polearm, 1 ally target)u4 h1-----1==8u4 h¦u4 hC _The gnoll hits you from afar with a +0 spear.u4 hD 9 *u4 h$ Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u4 hW }  You shape a spike launcher from a nearby wall.  The rocky spike skewers the gnoll.u4 hAb a  The gnoll is heavily wounded.  #..# #..# #..######  #........  #........  #########.J  #.........  #........y#  #........@# #.........#  ####.........#  #............#  #...(.....##.#  #..).)....##.#  #.........##.# J   endoplasm  .....##.# y   clockwork bee (minion)  Your clockwork bee closely misses the gnoll.u4 h  #..# #..# #..######  #........  #........  #########.  #.........  #........y#  #........@# #.........#  ####.........#  #............#  #...(.....##.#  #..).)....##.#  #.........##.#  .....##.#    The gnoll hits you from afar with a +0 spear!u4 hq   * * * LOW HITPOINT WARNING * * *Your clockwork bee stings the gnoll.J)#   gnoll (polearm)#..#Tarias the Tinkerer#..#Mountain Dwarf#..######Health: 12/26 ===========-------------#........Magic: 9/15==============----------#........AC: 5Str: 12#########.Jj.J...EV: 9Int: 17#.........)...jj#SH: 0Dex: 8#........y#####.#XL:  3 Next: 116% Place: Dungeon:2#........@#Noise: ==-------  Time: 1399.0 (1.0)#.........#a) +0 hammer4 hx 0m####.........#Cast: Kinetic Grapnel#............##...(.....##.##..).)....##.#j   gnoll (polearm)#.........##.#J   endoplasm##.........##.#y   clockwork bee (minion)............##.#The gnoll is heavily wounded.Your clockwork bee closely misses the gnoll.The gnoll hits you from afar with a +0 spear!  * * * LOW HITPOINT WARNING * * *Your clockwork bee stings the gnoll. _The gnoll dies!  The gnoll hits you from afar with a +0 spear!  * * * LOW HITPOINT WARNING * * *  Your clockwork bee stings the gnoll. _The gnoll dies!Your Maces & Flails skill increases to level 3!You have reached level 4!  --more--w4 h6/33--------6----84 9% w4 h!8gnoll (polearm)w4 hɏP _You feel clever.x4 h}< x4 h = x4 hI Z .Jy), ally target)  Your clockwork bee locks its sights upon the gnoll.  Something hits your clockwork bee but does no damage.--400x4 hL x4 hO b _The gnoll closely misses your clockwork bee.y4 h12*y4 hUu  The rocky spike skewers the endoplasm.y4 hCs  The endoplasm is moderately wounded.y4 h8e .J Your clockwork bee closely misses the gnoll.Something hits your clockwork bee.The gnoll closely misses your clockwork bee.=-1y4 hOy4 h: _Your clockwork bee stings the gnoll.z4 h v *You barely miss the endoplasm.z4 h( C  The endoplasm is moderately wounded.The rocky spike skewers the endoplasm.y   clockwork bee (minion)z4 hrC *) *   dormant clockwork bee (minion)The endoplasm is moderately wounded.The rocky spike skewers the endoplasm.  You kill the endoplasm!  Your clockwork bee stings the gnoll!  Your clockwork bee winds down and falls to the ground.gnoll hits your dormant clockwork bee but does no damage.7=10=2.2 (1.2z4 hW } _Something hits your dormant clockwork bee but does no damage.|4 h-*|4 hP2jj 2 gnolls (1 polearm, 1 ally target) |4 h45O---30|4 hQ|4 hSP _The gnoll hits your dormant clockwork bee with a +0 spear.}4 h.j--4 _The gnoll hits your dormant clockwork bee but does no damage.~4 h`2*~4 h^DG  The rocky spike skewers the gnoll.~4 hδo  The gnoll is moderately wounded.~4 htV.j~4 h!c10/16===5~4 h)~4 hP _The gnoll hits your dormant clockwork bee with a +0 spear.4 h[ #..# Tarias the Tinkerer #..# Mountain Dwarf 4 hf\#..######  Health: 17/33 ============------------ #........  Magic: 9/16=============----------- #........  AC: 5Str: 12 #########..j.J...  EV: 9Int: 18 4 h\"#.........*...jj#  SH: 0Dex: 8 #........j#####.#  XL:  4 Next: 10% Place: Dungeon:2 #........@#4 h]P Noise: =--------  Time: 1405.2 (0.0) #.........# a) +0 hammer  ####.........# Cast: Kinetic Grapnel  #............# 4 h"^ #...(.....##.#  #..).)....##.# jj 2 gnolls (1 polearm, 1 ally target)  #.........##.# *   dormant clockwork bee (minion)  ##.........##.# 4 h_ ............##.# _The gnoll hits your dormant clockwork bee with a +0 spear.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 79% to hit)4 hF [#..#Tarias the Tinkerer#..#Mountain Dwarf#..######Health: 17/33 ============------------#........Magic: 9/16=============-----------#........AC: 5Str: 12#########..j.J...EV: 9Int: 18#.........*...jj#SH: 0Dex: 84 hJ #........j#####.#XL:  4 Next: 10% Place: Dungeon:2#........@#Noise: =--------  Time: 1405.2 (0.0)#.........#a) +0 hammer####.........#Cast: Kinetic Grapnel#............##...(.....##.##..).)....##.#jj 2 gnolls (1 polearm, 1 ally target, 1…)#.........##.#*   dormant clockwork bee (minion)##.........##.#............##.#Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 79% to hit)  The kinetic grapnel hits the gnoll.4 hx 8*4 hԲ Aiming: Kinetic Grapnel (safe; 1  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (moderately wounded, 79% to hit)  The kinetic grapnel hits the gnoll.  4 h rThe gnoll is moderately wounded.rocky spike skewer4 h@  #..# #..# #..######  4 h=E #........  #........  #########..  #.........  #........*#  #........@# #.........#  ####.........#  #............# 4 hH  #...(.....##.#  #..).)....##.#  #.........##.#  .....##.#  The gnoll is severely wounded.The gnoll hits your dormant clockwork bee with a +0 spear.4 h4 l #..# #..# #..######  #........  #........  #########..  #.........  #........*#  #........@# #.........#  ####.........#  #............#  #...(.....##.#  #..).)....##.#  #.........##.#  .....##.#   jThe gnoll hits you with a +0 club.4--=6.2 (14 hc l _* * * LOW HITPOINT WARNING * * *4 h8 #)  The grapnel guides your strike. You hit the gnoll.  The gnoll is almost dead.The gnoll hits your dormant clockwork bee with a +0 spear.4 h:5-7.5 (1.34 h@D4 h&HS _The gnoll closely misses you.4 h  *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h \ `  You shape a spike launcher from a nearby wall.4 hd j# The rocky spike misses the gnoll.The gnoll hits your dormant clockwork bee with a +0 spear.7---=80 _The gnoll hits you but does no damage.4 h7` *You hit the gnoll.4 h  The gnoll is almost dead.The rocky spike skewers the gnoll but does no damage.4 h@j The gnoll is almost dead.rocky spike skewers the gnoll but does no damage.  The gnoll is almost dead.  The gnoll hits you but does no damage.  The gnoll hits your dormant clockwork bee but does no damage.gnoll hits your dormant clockwork bee with a +0 spear!4 h$Cd5--9.7 (1.24 hjK4 hN< _The gnoll hits you but does no damage.4 h  #..# Tarias the Tinkerer #..# Mountain Dwarf #..######  Health: 15/33 ==========-------------- #........  Magic: 6/16=========--------------- #........  AC: 5Str: 12 #########..j.J...  EV: 9Int: 18 #.........*...jj#  SH: 0Dex: 8 #........j#####.#  XL:  4 Next: 10% Place: Dungeon:2 #........@# Noise: ==-------  Time: 1409.7 (0.0) #.........# a) +0 hammer  ####.........#4 h< [11;34H Cast: Kinetic Grapnel  #............#  #...(.....##.#  #..).)....##.# jj 2 gnolls (1 polearm, 1 ally target)  #.........##.# *   dormant clockwork bee (minion)  ##.........##.#  ............##.# _The gnoll hits you but does no damage.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 79% to hit)4 h #..# Tarias the Tinkerer #..# Mountain Dwarf 4 h|6#..######  Health: 15/33 ==========-------------- #........  Magic: 6/16=========--------------- #........  AC: 5Str: 12 4 hD#########..j.J...  EV: 9Int: 18 #.........*...jj#  SH: 0Dex: 8 #........j#####.#  XL:  4 Next: 10% Place: Dungeon:24 h #........@# Noise: ==-------  Time: 1409.7 (0.0) #.........# a) +0 hammer 4 h܃ ####.........# Cast: Kinetic Grapnel  #............#  #...(.....##.#  #..).)....##.#4 hքL jj 2 gnolls (1 polearm, 1 ally target)  #.........##.# *   dormant clockwork bee (minion)  ##.........##.#  ............##.#Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h\Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 79% to hit)  The kinetic grapnel hits the gnoll.4 h^m #..# #..# #..######  #........ 4 hqC   #####  #....  #........)  #....4 h #....  ####....  #.......4 h̙m  #...(...  #..).)....##.#j   gnoll (polearm,  #.........##.#  .....##.#  4 h<$(b.b   bat (wandering)*   dormant clockwork bee (minion)Aiming: Kinetic Grapnel (safe; 1  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club (almost dead, 79% to hit)  The kinetic grapnel hits the gnoll.  You kill the gnoll!  A bat comes into view.4 h8=23-10.7 (14 h>4 hAS _The gnoll hits your dormant clockwork bee but does no damage.4 h|. ######.....4 hsL #...b....########..j......*.....######.# ###.........(.....#).).... . ##.bb7=-1 _The gnoll barely misses you.Things that are here: _a +0 club; a +0 halberd; a gnoll corpse4 h~ yy   6-4 h^ 4 hf _You wind your clockwork bee back up and it locks its sights upon the gnoll!4 h ######..........#########..j.............by.....#)#####.## ###...(.....##).)....#.......#....*4 h  The rocky spike skewers the bat.y   clockwork bee (minion)4 hm?  You kill the bat!Your clockwork bee stings the gnoll!4 h @4 h&L)†)yy   clockwork bee (minion)4 hf 382Kinetic Grapnel _The gnoll dies!4 hgITraining target 6.0 for Forgecraft reached!4 h:n4 hpk _Your Forgecraft skill increases to level 6!4 hh>. ######.... #........########..).....†).....######.#y ###.........(.....#).).... . ## **   dormant clockwork bee (minion)You swap places.6=-34 h9C4 hF _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 club; a +0 halberd; a gnoll corpse4 h?]. ###### #...########..).....).....#)#####.#* ###.........(.....#).) 4 hhh8 4 hrG-4 _4 h{4 hWp _You see here a bat corpse.4 h...# #..# #..# #..##.##.#..).#.†@.....# #.)#####.# #.*# #.#####.##.# #...(.....##.##..).)....##.# -5 _ _You see here a +0 spear.4 h###r ...# #..# #..# #..####### #.## #....#########....#.†).....#..#.4 h[;)#####.##.*# # #..#####.# r   rat (asleep)#............# *   dormant clockwork bee (minion)#...(.....##.##..).)4 he  A rat comes into view.4 hs{.r#rlly target)4 h/==64 h64 hm _The rat squeaks loudly. _You see here a +0 spear.4 hq } ###. ..r# #..# #..# #..#######  #........##  #..........  #..@.......  #........†).....#..  #........)#####.#  4 hr #........*# #  #.........#  ......#  ......#  #...(.....##.#  #..).)4 hG  ###. ..r# #..# #..# #..#######  #........##  4 h #..........  #..@.......  #........†).....#..  #........)#####.#  #........*# # #........  ......#  ......#  #...(.....#  #..).)4 hs 4 h 4 h*0 p _A rat is nearby!4 h0: ###. ..r# #..# #..# #..####### #........## #...#########..). #........†#.. #4 h; g.)#####.#  #.*# # #..#####..# #....# #...(.....##.# #..).)....##.# #.........##.#4 hD= 4 hE F.r4 hI w7==--7 _4 hP 4 hU N _You see here a +0 spear.4 h0l--4 hgl ###. ...# #.r# #..# #..#######  #........##  #..........  #########..).......  #........†@.....#..  #........)#####.#  4 h3i#........*# #  #.........#  .......#  .......#  #...(.....##.#  #..).)....##.#  4 hv ###. ...# #.r# #..# #..#######  #........##  #..........  #########..).......  4 h#........†@.....#..  #........)#####.#  #........*# #  #.........  .......  .......#  #...(.....##.#  #..).)....##.  4 h4 h 4 h4 hZ _A rat is nearby!4 h ###. ...# #.r# #..# #..#######  #........##  #..........  #########..).......  #........†@.....#..  #........)#####.#  #........*# #  4 h#.........#  .......#  .......#  #...(.....##.#  #..).)....##.#  4 h \ ###. ...# #.r# #..# #..#######  #........##  #..........  4 h #########..).......  #........†@.....#..  #........)#####.#  #........*# #  #.........  .......  .......#  #...(.....##.#  #..).)....##.  4 h1 4 h/ 4 h 4 h Z _A rat is nearby!4 h, O ...# #.r# #..# #..####### #........## #...#########..). #........†#.. #.@#####.#  #.*# # #..# ####.# #...# #...(.....##.# #..).)....##.# #.........##.###.##.#4 h 4 h K.r4 h a7=8 _4 hs 4 h> @ _A rat is nearby! __A rat is nearby!  Things that are here: _a +0 club; a +0 halberd; a gnoll corpse4 hpyy   6- _You wind your clockwork bee back up and it locks its sights upon the rat!4 h  #..# #.r# #..####### #........## #...#########..)....... #........†).....#.. #.)#####.#  #4 hT y# # #..# ####.# #....# #...(.....##.# #..).)....##.# #.........##.##.##.#...##.#4 hU 4 h 4 h g.ry.4 h -9 _4 h. 4 h 4 h>b #..#  #..#  #r.#######  #........##  #..........  #########..).......  #........†y.  #........)#  #.......@.# #  #.........# ####.........# #............# #...(.....##.# #..).)....##.# #.........##.#  ##.........##.#  4 hB #..#  #..#  #r.#######  #........##  #..........  #########..).......  #........†y.4 hD  #........)#  #.......@.# #  #.........# ####.........# #............# #...(.....##.# #..).)....##.# #.........##.#  ##.........##.#  4 h6Q4 hU4 ha4 h\kZ _A rat is nearby!4 h{ ...# r.####### 4 h E## #.......########..).....†y.....#..)#####.4 h 1# ###.........(.....##).)  ##4 h 4 hD 4 hp 4 hN L.ry4 h 0)4 h H20Kinetic Grapnel _4 hF 4 h$###. . ..####### r## #y..########..).....†).....#..)#####.# ###.........(.....##).) 4 hG  Your clockwork bee stings the rat!4 h†y   clockwork bee (minion)4 h8==91Kinetic Grapnel4 hY4 hNC _The rat dies!4 hq###. ...# #..# #..# #..# #†.## #y. #..). #.).....#.. #.)#####.# #.# # #.####.#.# #..).)....##.# **   dormant clockwork bee (minion)-24 h 4 h 4 h&=_Your clockwork bee winds down and falls to the ground. 4 hb_You see here a bat corpse.4 hd 7=9=4 h] ,4 h[ {=4 hM T20=4 hQ 4 h B4 hB  4 hC g_You start resting.4 hD 4 hF 84 hH 1==4 hN ,4 hQ 4 hf ,4 hg 4 hl m1==4 h\q 4 hr 4 hv 4 hz 4 h{ 4 h| ==4 h} 4 h 4 h҅ 4 h 4 hn 4 h 4 hǏ 4 hR 24 h %==4 hp 4 hx 4 h 4 h 4 h> 94 hʙ =4 hO 4 h 4 hQ 4 h 4 h 4 h 4 h 4 h 4 h 4 hB K3=4 h 4 h; 4 h 4 h =4 h 4 h 4 h 4 hr 4 h 4 h0 4 h 4 h "10/164 h- ==4 h 4 h 4 hp 4 hY 4 h 244 h{ =4 h 4 h" 4 h 4 h 4 h 4 h; 4 h 4 h 4 h2 4 h 4 h ==4 h: 4 h 4 h) 4 h 4 h 54 h /==4 h 4 h 4 h 4 ho 4 hh 4 h 4 h~ 4 h 14 h =4 h 4 h" 4 h 4 h 4 h\ 4 h 4 hf 4 h 64 h =4 h 4 hu 4 h 4 h 4 h 4 hC 4 h 4 h =4 h0 4 h* 4 h 4 h 4 h 4 hS" 4 h!# 4 h# 74 hJ$ =4 h$ 4 h& 4 ho) 4 h:* 4 h* 24 hp+ ==4 h+ 4 h- 4 h0 4 hP1 4 h3 4 h_6 4 h"7 4 h<9 4 h; 4 h< 4 hn= 84 h> /==4 h> 4 h@ 4 hF 4 hF 4 hG ==4 hH 4 hJ 4 h(P 4 h/Q 4 hVS 4 h[ 4 h[ 4 h\ 34 h>] =4 h] 4 h` 4 he 4 hg 4 hh 94 hUi /==4 hi 4 h/m 4 h%r 4 hr 4 hv 4 h 4 h 4 h~ 4 h 4 h 4 h 2=4 hї 4 h 4 h 4 h* 304 hĜ =4 hQ 4 h 4 h 4 hv 4 h| 4 hX 4 h$ 4 hë 44 hQ ==4 h 4 h, 4 h 4 h 4 hǴ 4 h 4 hd 4 h 14 h =4 h 4 h/ 4 h 4 h 4 h 4 h 4 h 4 h ==4 h 4 h 4 h 4 h 4 h 4 hw 4 h@ 4 h 24 hi /==4 h 4 h 4 h1 4 h 4 h 54 h =4 h 4 h 4 h 4 h 4 h 4 hm 4 h' 4 h 4 h  4 hC 4 hQ .4 h  4 h :_Your dormant clockwork bee falls apart.4 h 4 h 4 h 80.7 (54 h% 8.0)4 h 4 h 34 h /==4 h? %1.7 (594 h 4 ht  4 h 4 h _HP restored.4 hX34 h@]4 hu~=4 h04 hL6==4 h4 h4 _Magic restored.4 h&4 h9=4 h4 hS=  You see here a +0 spear.4 h4 hi _4 hw4 h4 hۢ4 hr4 h4 h4 h4 ho:==4 h4 h4 h4 hL4 h4 h4 h<,4 h 4 h4 ho,4 h4 hT4 hQ,4 h4 h4 h###. ...# #..# #..# #..####### #†.......#####  #............# #########..)....@....# 92.7 (11 #........†).....#....# #........)#####.#....# 4 h #.........# #.#....[.. #.........# #.###.#### #.........# ... .# ..........# ... # .(.....##.# ....# ).)....##.# ##.#4 h{4 h,3.7 (124 hP4 hO( _Found a ring mail.4 h;4 hE4 h4 h4 h:4 h-B4 hi...##..# #..# #..########†.......#####4 h#............# #######..).........# .......†).....#....# .......)#####.#.@..# 4.0) .# #.#....[...[ .# #.###.#####. .# ... .# .# ... .# .....##.# ....# .# )....##.# ##.## .#....##.# #.# .# .....##.#4 h4 h+5.7 (24 h4 h, _Found a pair of boots.4 h̤ 34 h 4 h 4 h 4 h 4 h n4 h 4 h 4 h 4 h 4 h 4 hD ,4 h( 4 ht A  You see here a +0 ring mail.4 h 4 h  _4 h 4 hB 4 hI ,4 h 4 h 4 h, ,4 h 4 hP 4 hp ,4 h= 4 h E  You see here a +0 pair of boots.4 h 4 h  _4 h 4 h 4 h .# ### .# #...# .####### #.#.# .......##### #.#.# ...........# #.#.#  .).........# #.#.#  ).....#....# #.#?#  #####.#....####.#.###### 4 h # #.#....[...[@....... 504.7 (9 # #.###.#####.#.###### # ... #.# <......  # ... #.# ###.###.# # ....##.# ... .# # ##.###.# #.# #   # #.# #.# #.#    # #.# #.#    # #.#  4 h 4 h" /5.7 (10.0)4 h@& 4 h6( 9 _Found a stone staircase leading up.4 h(.# ### .# #...#4 h) .# #.#.# †.##### #.#.# .# #.#.# .)4 h+.# #.#.# †).....#....# #.#?# )#####.#....####.#.###### .# #.#....[.... 4 h,.# #.###.#####.#.###### .# ... #.# <...... .# ... #.# ###.###.# .# ....##.# ... .# 4 h_.g.# ##.###.# #.# # .# #.# #.# #.# .# #.# #.# .# #.#4 h@4 hD16.0)4 h[l _You see here a +0 pair of boots.4 hR74 h, _m - a +0 pair of boots4 h 4 h| ~Wear or take off which item? Armour (go to first with [)  l - a +0 ring mail (worn)m - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 4 hz4 h4 h8..####Tarias the Tinkerer ..##...#Mountain Dwarf ..########.#.#Health: 33/33 ======================== †.......##### #.#.#Magic: 16/16 ======================== 4 h3............# #.#.#AC: 5Str: 12 ..).........# #.#.#EV: 9Int: 18 †).....#....# #.#?#SH: 0Dex: 8 )#####.#....####.#.######XL:  4 Next: 39% Place: Dungeon:2 .# #.#....[...@........Noise: ---------  Time: 1507.7 (0.0) .# #.###.#####.#.######a) +0 hammer .# ... #.# <......Cast: Kinetic Grapnel .# ... #.# ###.###.# .# ....##.# ... [4 h(40m.# .# ##.###.# #.# # .# #.# #.# #.# .##.# #.# .##.# _Found a pair of boots. _You see here a +0 ring mail. _You see here a +0 pair of boots. _Found a stone staircase leading up. _You see here a +0 pair of boots. _m - a +0 pair of boots4 h^4 h'4 h4 hܭf  You start putting on your armour.4 h^A8.7 (14 hȻ4 h+9.7 (24 h4 h4 h,10.7 (34 h4 h(4 h+1.7 (44 h4 h4 hi+2.7 (54 h4 h 6 _You continue putting on your +0 pair of boots. x54 h4 h4 hb _You finish putting on your +0 pair of boots.4 h34 h4 h4 h4 hB4 hun4 h4 h6,4 h4 h4 h04 h4 hy,4 h4 h'4 h4 h4 hK,4 h 4 hS,4 h 4 h& ,4 h 4 h,4 h4 h,4 hQ4 hF,4 h4 h,4 h4 h,4 h4 hd 4 h 4 h!4 h $,4 hR%4 h&,4 h=(4 h)4 h8*4 h*4 h,,4 h-4 h0,4 hC24 h3,4 h)54 h6,4 h84 h94 h3:4 h:4 h<,4 h=4 hX?4 h?4 h@4 h,4 h4 hj,4 h4 hN,4 h4 h! ,4 h/ 4 h 4 hR 4 h$ 4 h,4 h4 hC4 h4 h4 h.4 h:4 h;,4 h9AB4 hA4 hC4 h"D4 hD4 hF,4 hG4 h\I,4 hJ4 h/L,4 h}M4 hO,4 hP4 hbR4 hR4 hS4 hvU,4 hV4 h#X4 hX4 hY4 h[4 h$\4 h\4 h%_4 h_4 hS`4 hb4 h~b4 hAc4 h e4 he4 hff4 hh4 hh4 hXi4 hk,4 hZl4 h}n,4 ho4 hoq,4 hr4 ht4 h'u4 hpv4 hNx4 hx4 hy4 h{4 h }4 h}4 h4 h4 h4 hn4 h4 hσ4 h4 h4 h4 hi4 h4 h4 hP4 h͋4 hَB4 h 4 h,4 h4 hV,4 h4 h&,4 h4 hs4 h4 h4 hF4 h̟4 hk4 h4 h4 h]4 h;4 h4 hB4 hʫB4 hX4 h,4 hϯ4 hB4 hB4 h1,4 hk4 h8J4 hB4 h,4 hB4 hS4 h,4 h) 611.7 (99.0) _You start waiting.2.7 (100.0) _Done waiting.4 hu4 h®  #   # #####  # #...#  ####### #.#.#  ....##### #.#.#  ..........# #.#.#  ).........# #.#.#  .....#....# #.#@#  ####.#....####.#.######   #.#....[.............  #.###.#####.#.#######  ... #.# <......   ... #.# ###.###4 h.#     ....##.# ... .#    ##.###.# #.# #    #.# #.# #.#  5.7 (3.0)6.7 (44 h4 ha _n - a scroll labelled TIALEL RERR4 h 34 h4 h4 h5-4 h0,4 h34 hE64 h94 h:4 h@<4 h>4 h@,4 hB4 hF4 hI,4 hK4 hL4 hN,4 h&P4 hbR4 h>T,4 hU4 h(X4 hZ,4 h0\4 h,^4 h`,4 ha4 h e4 hf,4 hh4 hj4 hl,4 hn4 hjq4 h9s,4 ht4 hv4 htx4 h y4 h\z4 hi|4 h~,4 h4 hI  There is a stone staircase leading up here. _4 h,4 h-4 hQ,4 hӡ4 h4 h4 h,,4 h٬4 h4 h]4 hծ4 hV4 h˰4 h4 h4 h4 h 4 h4 h4 hM4 hg4 h4 h4 h4 h4 h4 hd4 h 4 hE4 hy4 h4 hu4 h4 h4 h_4 h4 h4 hr,4 hA4 hP  There is a stone staircase leading up here.4 hX4 h _4 h4 hW4 h,4 h4 h"4 h,4 h4 h_4 h,4 h4 he4 h,4 h4 h>4 h4 h`4 h4 h4 h4 h4 hx4 h>4 h$4 h4 hd4 h4 h,4 h4 h4 h,4 h 4 hJ4 h4 hU,4 hm4 h@4 h,4 h4 h4 h$,4 hR4 h4 h,4 h4 h}4 h,4 h4 h,4 hX4 h4 h{,4 h4 h4 hs4 h,4 h>4 h4 hN,4 hR4 h#4 h,4 h4 h,4 hq4 h;4 h4 h,4 h 4 h 4 h- ,4 h{ 4 hR 4 h ,4 h4 h4 hF,4 hZ4 h,4 h,4 h 4 h,4 hP4 hf4 hV   4 hX            ##########   #.@......#  78.7 (64 h2.0) ##### #.#####.##   #...# #. #.#  ## #.#.# #[ #.#  .##### #.#.# #. #.#  .....# #.#.# #. #.#  .....# #.#.# #. #.#  #....# #.#.# .. #.#  #....####.#.#########.#  4 h>"4 h#,9.7 (634 h)? _Found a chain mail.4 h34 hͭ4 h4 h 4 h4,4 hd4 hο4 h,4 h"4 hBB  You see here a +0 chain mail.4 h4 h _4 hV4 h74 h ,4 h4 h<4 h4 hN4 h04 h4 h,4 h4 h^4 h4 h,4 h:n4 hB4 h4 h~,4 h4 hWB  You see here a +0 chain mail.4 h4 h` _4 h|4 h~4 hB,4 h4 hG4 h,4 h4 h4 h,4 h4 h4 hG,4 h4 h 4 h ,4 h 4 h 4 hh,4 h4 h4 h4 hW4 ho,4 hB4 h 4 hB4 h4 h",4 h"4 h$4 h:&4 h&4 h'4 hO,B4 ho-4 h.4 h0,4 h 24 h(44 hv6,4 h]74 he94 h;4 h;4 h<4 h n4 h,4 h4 hg 4 hB 4 h 4 hl 4 hn4 h4,4 he,4 h)#X4 hh$4 h2%4 h%4 h&4 h(4 h;)4 h)4 hO+4 h[-4 h.4 hP04 h14 h$34 h34 h}44 h54 h64 hq7,4 h84 h94 h.:,4 hX;4 h<4 h`=,4 h>4 h;@,4 h@4 hA4 hB4 hC,4 h~D4 hE4 hRF,4 hH4 h)I4 hI,4 hK4 h(L4 hL,4 hM4 hN4 hO,4 hP4 hQ4 hTR,4 hpS4 h Z##.###.#.#.#.#.#.#  #.# #.#.#.#.#.#.# #.#.#.#.#.#.# #.#.#.#.#.#.# #.#.#.#.#.# #.#...#.#.# #.#####.#.# 4 h\#.......#.# #########@# 727.7 (48 ...>....#  ######### 4 ho^4 hE_,8.7 (494 ha4 hQc; _Found a stone staircase leading down.4 hn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? 4 h [?25l[?1c4 hf 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 chain mail4 hALevel 2 of the Dungeon<<>>(Press ? for help) ###. ########## ...##........# #..###### #.#####.#########..##...# #.# #.##....#  ### #..########.#.# #[# #.########....####  .... #†.......##### #.#.# #.# #.##.............#  .... 4 hM#............# #.#.# #.# #.##.#####.....#.#  ..... #########..).........# #.#.###.# #.##.##.....#..#.###..... #........†).....#....# #.#.#...# #.##.##...##.##.......... #........)#####.#....####.#.#########.##)#...##.♣.##.......# #.........# #.#....[................##.#..####.####......##.........#  #.###.#####.#.############.#..#.#.###.#......#####.........#  ... #.#..<......##.#.#.⌠.###.⌠.#.....##............#  ... #.#.###.###.##.#.†#.###.#.#..######...(.....##.#  ....##.#.#.....#.##.#..##.#.#.#...#######..).)....##.#  ##.###.#.#.#.#.#.##.#..###.⌠.###.......##.........##.# #.# #.#.#.#.#.#.#####.#...###.#.#..##....###   ##.........##.#   #.#.#.#.#.#.##.......#.#.#.#.#...[334 hMm†......   ............##.##.#.#.#.#.#.##.##...#.⌠.###.ß.#.########   ####.###....#  #.#.#.#.#.###.####..#.#.#.#.#..##. ##....##.##.#...#.#.##........####.####.### #........##.#####.#.########.#.##.⌠.##.###.....#####.......#.#4 hg Tarias the TinkererMountain DwarfHealth: 33/33 ========================Magic: 16/16 ========================AC: 6Str: 12EV: 9Int: 18SH: 0Dex: 8XL:  4 Next: 39% Place: Dungeon:2Time: _There is a stone staircase leading up here. _Found a chain mail. _You see here a +0 chain mail. _You see here a +0 chain mail. _Found a stone staircase leading down.  Search for what [Enter for "armor", or ? for help]? chain4 hQ 4 h 4 h % _4 h7! 44 h# B4 h=% 4 h& ,4 h' 4 h* B4 h+ 4 h, 4 hY. 4 h2/ ,4 h0 4 h:2 ,4 h3 4 h3 4 h4 4 h5 ,4 h8 4 h9 4 h9 4 hd: 4 h; 4 h= 4 h> 4 h> 4 hZ@ 4 hA 4 hyB 4 h*C 4 hfD 4 h0F 4 h8G 4 hG 4 h I 4 hfJ 4 hJ 4 hqK 4 hL 4 h}N 4 hN 4 hO 4 hP 4 hQ 4 h[R 4 hR 4 hS 4 h U 4 hU 4 hV 4 hW 4 hX 4 h4Y 4 hY 4 hZ 4 h[ 4 hJ\ 4 h\ 4 h] 4 h^ 4 h|_ 4 h` 4 h` 4 hDb 4 hb 4 hTc 4 h&d 4 hLe 4 hCf 4 hf 4 hg 4 hGj ,4 hj 4 h1l 4 h]m ,4 hm 4 hEo 4 h&p 4 hp 4 h9q 4 hq 4 hBs ,4 hs 4 ht 4 hzv 4 hv 4 hw 4 hGx 4 hny 4 hy 4 hz 4 hF{ 4 h| 4 h} 4 h} 4 ha~ 4 h 4 h 4 h 4 hS 4 h 4 h 4 h 4 hV 4 h3 ,4 hΆ 4 hۇ 4 h ,4 h# 4 h 4 hf 4 h 4 h| 4 h? 4 hl 4 h 4 hv 4 hE 4 hs 4 h 4 h 4 h f    ##########  #........#  ##### #.#####.##  #...# #.# #.#  ####.#.# #@# #.#   Noise: --------- 1765.7 (37.0) 4 h N..##### #.#.# #.# #.#   a) +0 hammer ......# #.#.# #.# #.#   Cast: Kinetic Grapnel ......# #.#.###.# #.#  .#....# #.#.#...# #.#  .#....####.#.#########.#    .#....[................#    .###.#####.#.###########    .. #.#..<......#  4 h 4 h 4 h_ S _You see here a +0 chain mail.4 hg 4 hx 16.7 (1.0)4 h 4 hp ) _o - a +0 chain mail4 h4 hInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  m - a +0 pair of boots (worn)  l - a +0 ring mail (worn)o - a +0 chain mail Jewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)h - a scroll of identify  b - a scroll labelled BIHESIC DEYHA  n - a scroll labelled TIALEL RERR  k - a scroll labelled YMO ITUETI Potions (go to first with !)  f - a potion of attraction  e - 2 potions of curing  c - a potion of magic  d - a brown potion  i - a coppery potion4 huo - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 3.0 (6.0 -> 9.0). Your EV would decrease by 4.1 (9.3 -> 5.2). Your spell failure would worsen by up to 6% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” 4 h$ -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.4 hH 4 hbI-Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  m - a +0 pair of boots (worn)  l - a +0 ring mail (worn)  o - a +0 chain mail 4 h J+Jewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)  h - a scroll of identify  b - a scroll labelled BIHESIC DEYHA  n - a scroll labelled TIALEL RERR 4 hJ k - a scroll labelled YMO ITUETI Potions (go to first with !)  f - a potion of attraction  e - 2 potions of curing  c - a potion of magic  d - a brown potion  i - a coppery potion4 hd d - a brown potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ 4 hV“Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.4 htInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  m - a +0 pair of boots (worn)  l - a +0 ring mail (worn)  o - a +0 chain mail Jewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)  h - a scroll of identify  b - a scroll labelled BIHESIC DEYHA  n - a scroll labelled TIALEL RERR  k - a scroll labelled YMO ITUETI Potions (go to first with !)  f - a potion of attraction  e - 2 potions of curing  c - a potion of magic  d - a brown potion  i - a coppery potion4 h  4 hL4 h4 hk  Tarias the Tinkerer  Mountain Dwarf  Health: 33/33 ========================  Magic: 16/16 ========================##########   AC: 6Str: 12#........#   EV: 9Int: 184 hS##### #.#####.##   SH: 0Dex: 8#...# #.# #.#   XL:  4 Next: 39% Place: Dungeon:2 ####.#.# #@# #.#   Noise: ---------  Time: 1766.7 (0.0) ..##### #.#.# #.# #.#   a) +0 hammer 4 hJ......# #.#.# #.# #.#   Cast: Kinetic Grapnel ......# #.#.###.# #.#  .#....# #.#.#...# #.#  .#....####.#.#########.#    .#....[................#    .###.#####.#.###########    .. #.#..<......#   _You see here a +0 chain mail. _You see here a +0 chain mail. _Found a stone staircase leading down. _Search for what [Enter for "armor", or ? for help]? chain _You see here a +0 chain mail. _o - a +0 chain mail4 h4 h?4 hi4 h4 h 4 h Drop what?15/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 hammer (weapon) Armour (select all with [)  m - a +0 pair of boots (worn)  l - a +0 ring mail (worn)o - a +0 chain mail Jewellery (select all with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (select all with ?)h - a scroll of identify  b - a scroll labelled BIHESIC DEYHA 4 h  n - a scroll labelled TIALEL RERR  k - a scroll labelled YMO ITUETI Potions (select all with !)  f - a potion of attraction  e - 2 potions of curing  c - a potion of magic  d - a brown potion  i - a coppery potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]4 hE(1 turn)  a - a +0 hammer (weapon)  o + a +0 chain mail[Enter] accept (1 chosen)4 hQ 4 hb   Tarias the Tinkerer  Mountain Dwarf  Health: 33/33 ========================  Magic: 16/16 ========================##########   AC: 6Str: 12#........#   EV: 9Int: 18##### #.#####.##   SH: 0Dex: 84 he #...# #.# #.#   XL:  4 Next: 39% Place: Dungeon:2 ####.#.# #@# #.#   Noise: ---------  Time: 1766.7 (0.0) ..##### #.#.# #.# #.#   a) +0 hammer ......# #.#.# #.# #.#   Cast: Kinetic Grapnel ......# #.#.###.# #.#  .#....# #.#.#...# #.#  .#....####.#.#########.#    .#....[................#    .###.#####.#.########### 4 hg 8   .. #.#..<......#   _You see here a +0 chain mail. _You see here a +0 chain mail. _Found a stone staircase leading down. _Search for what [Enter for "armor", or ? for help]? chain _You see here a +0 chain mail. _o - a +0 chain mail7.7 (14 hk 4 ho / _You drop a +0 chain mail.4 hR Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  m - a +0 pair of boots (worn)  l - a +0 ring mail (worn) Jewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)h - a scroll of identify  b - a scroll labelled BIHESIC DEYHA  n - a scroll labelled TIALEL RERR  k - a scroll labelled YMO ITUETI Potions (go to first with !)  f - a potion of attraction  e - 2 potions of curing  c - a potion of magic  d - a brown potion  i - a coppery potion4 h=<  Tarias the Tinkerer  Mountain Dwarf  Health: 33/33 ========================  Magic: 16/16 ========================##########   AC: 6Str: 12#........#   EV: 9Int: 18##### #.#####.##   SH: 0Dex: 8#...# #.# #.#   XL:  4 Next: 39% Place: Dungeon:2 ####.#.# #@# #.#   Noise: ---------  Time: 1767.7 (0.0) ..##### #.#.# #.# [404 h@'m#.#   a) +0 hammer ......# #.#.# #.# #.#   Cast: Kinetic Grapnel ......# #.#.###.# #.#  .#....# #.#.#...# #.#  .#....####.#.#########.#    .#....[................#    .###.#####.#.###########    .. #.#..<......#   _You see here a +0 chain mail. _Found a stone staircase leading down. _Search for what [Enter for "armor", or ? for help]? chain _You see here a +0 chain mail. _o - a +0 chain mail _You drop a +0 chain mail.4 h4 hRead which item? Scrolls  h - a scroll of identify  b - a scroll labelled BIHESIC DEYHA  n - a scroll labelled TIALEL RERR 4 h k - a scroll labelled YMO ITUETI [!] read|quaff[?] describe selected4 hK  Tarias the Tinkerer  Mountain Dwarf  Health: 33/33 ========================  Magic: 16/16 ========================##########   AC: 6Str: 12#........#   EV: 9Int: 18##### #.#####.##   SH: 0Dex: 8#...# #.# #.#   XL:  4 Next: 39% Place: Dungeon:2 ####.#.# #@# #.#   Noise: ---------  Time: 1767.7 (0.0) ..##### #.#.# #.# [404 h`m#.#   a) +0 hammer ......# #.#.# #.# #.#   Cast: Kinetic Grapnel ......# #.#.###.# #.#  .#....# #.#.#...# #.#  .#....####.#.#########.#    .#....[................#    .###.#####.#.###########    .. #.#..<......#   _You see here a +0 chain mail. _Found a stone staircase leading down. _Search for what [Enter for "armor", or ? for help]? chain _You see here a +0 chain mail. _o - a +0 chain mail _You drop a +0 chain mail.Identify which item? (\ to view known items) Scrolls (select first with ?)  b - a scroll labelled BIHESIC DEYHA  n - 4 h\rWa scroll labelled TIALEL RERR  k - a scroll labelled YMO ITUETI Potions (select first with !)  d - a brown potion  i - a coppery potion[?] describe selected4 h+4 h4 h  Tarias the Tinkerer  Mountain Dwarf  Health: 33/33 ========================  Magic: 16/16 ========================##########   AC: 6Str: 12#........#   EV: 9Int: 18##### #.#####.##   SH: 0Dex: 8#...# #.# #.#   XL:  4 Next: 39% Place: Dungeon:2 ###4 h#.#.# #@# #.#   Noise: ---------  Time: 1767.7 (0.0) ..##### #.#.# #.# #.#   a) +0 hammer ......# #.#.# #.# #.#   Cast: Kinetic Grapnel ......# #.#.###.# #.#  .#....# #.#.#...# #.#  .#....####.#.#########.#    .#....[................#    .###.#####.#.###########    .. #.#..<......#   _You see here a +0 chain mail. _Found a stone staircase leading down. _Search for what [Enter for "armor4 h", or ? for help]? chain _You see here a +0 chain mail. _o - a +0 chain mail _You drop a +0 chain mail.4 hd#]  As you read the scroll of identify, it crumbles to dust.4 h3$+8.7 (14 h&4 h(Z _d - a potion of resistance4 hw?I4 h@4 hA4 hP44 hQ4 hR,4 hS4 hU4 hV4 hdW,4 hY4 hZ4 hQ[,4 h]4 h^4 hd_,4 ha4 hb,4 hHc4 he4 h4 hA4 hC,4 h|E4 hG4 hJ,4 hK4 h@M4 hN,4 hlP4 hQ4 heS4 hS4 hT4 hU4 h(W,4 hW4 h5Y4 h@Z4 hZ,4 h]4 hV^,4 h^4 h_`4 ha4 ha,4 hb4 hc4 hAd,4 he4 hAf,4 hf4 hh4 h2i,4 hi4 hj4 hrk4 hl,4 hl4 hm4 hxn,4 h-p4 hp,4 hpq4 hSr4 hBs4 hs,4 ht4 hu4 hHv,4 h3w4 hKx4 hx,4 hy4 hz4 hL{,4 h6|4 h#}4 h},4 h~4 h4 h$,4 h4 h>4 h؆,4 h<4 h,4 h~4 h,4 h;B4 h 4 h4 h,4 h@4 h4 h,4 hE4 h4 h,4 h94 h*4 h,4 h#4 h 4 h,4 h&4 h4 h,4 h4 h4 h,4 hӣ4 hȤ4 hd,4 h(4 h4 h,4 h4 h٪4 ho,4 h4 h4 h`,4 hů4 h4 h4 h#4 h4 h4 hs4 h'4 h4 hJ,4 h4 h4 hV,4 h4 h4 h"4 h4 h4 h4 h4 h:4 h44 h4 h,4 h4 h4 h3,4 h24 hQ4 h4 h?4 h4 hr4 h,4 h4 h4 h,4 hJ4 h4 h,4 h)4 h4 h,4 hB4 h4 h4 h$4 h4 h4 h]4 h4 h4 h4 h4 h=4 h4 hY4 h&,4 h+4 h 4 h ,4 h 4 h 4 h 4 hb,4 h4 hL,4 h4 h4 hy4 hB4 hMB4 h4 h*,4 h4 h4 hv4 h~,4 h4 h4 h,4 h4 hf 4 h!,4 h!4 h"4 h#,4 h%4 h+,4 h,4 hj-4 h`.,4 h.4 h/4 h92B4 h3,4 h4,4 hx54 h[6,4 h74 h74 h84 h\9,4 hI:4 h+;4 h;,4 h<4 h=4 h>,4 h?B4 h|@4 hBA4 h"B4 hB,4 hC4 haEB4 hxF4 hAG,4 hH4 hI4 hVp ### #.### #####  #...# #...# #.#.########.#.# #.#..........#.# #@############.#907.7 (102.0) #.....[........# #############..# #..# ### #..### ## .... #÷....  .# .... #.....  .# ..... #########..)..  .###..... #........÷)... 4 hjY4 hGZ,834 hX^4 hq`- _Found a leather armour.4 hs34 ht4 hz4 h{,4 h4 h4 h~4 h,4 hc4 h?4 h4 hǑ4 h4 hXF  You see here a +0 leather armour.4 h?4 hʡ _4 h4 h4 h,4 hG4 h4 hȫ,4 h74 hJ4 h-4 hα4 hn4 hB4 h,4 hp4 hH4 h,4 h4 h4 h,4 h04 h4 h,4 h4 h#X4 ha  You see here a rat skeleton.4 h 4 h _4 hP4 h4 hn,4 h4 hA 4 h} ,4 hf4 ha  You see here a bat skeleton.4 h4 h _4 h4 h   Things that are here:  a +0 club; a +0 halberd; a gnoll skeleton4 hE4 h _4 h94 h 4 h",4 h$4 hU&4 h(4 h.)4 h)4 hp04 h2,4 h44 hP84 h:,4 h=4 h@4 h#D,4 hF4 hEI4 hK,4 hM4 hO4 hR,4 hS4 h V4 hX,4 hZ4 h]4 ha,4 hd4 hqg4 hj,4 hm4 hRq4 h>....# #.........# #.# ....##.........#####.# ....#####.........##..... ....##............##..... ######...(.....##.##..... #######..).)....##.#####.# .....##.........##.# #.# #....### #####.........##.# #.# .†...... .......@......##.# #.# 4 h######## ######.###....##.# #.# ##. ##....##.# #.# ##. #........# #.# #. #.....#### #. #. #.##### #.# g   goblin (asleep) #. #.# #.# #g #.# #.# # #.# #.#4 h&338.7 (30.0)4 hV_gg.4 hw,9.7 (314 hn4 hu _A goblin comes into view. It is wielding a +0 dagger.4 h S .#  #......... ####......... #........... #...(.....# #..).)....# #.........##.#  #####.........##.# .† .......@......##.#  ######.###....##.# # #. ##....##.# # #. ...#  #.   #.   #g #.#  #. #.# ##.# 4 hC  .#  #......... ####......... #........... #...(.....#4 hE S #..).)....# #.........##.#  #####.........##.# † .......@......##.#  ######.###....##.#  #. ##....##.#  #. ...#  #.   #.   #g #.#  #. #.# #.# 4 hQ 4 hU 4 h` 4 he ] _A goblin is nearby!4 hM .# #..#####..#####..##.....# #....## .##### #...(.....##.## .###### #..).)....##.##### ......# #.........##.# #. ##....#########.........##.# #. ..†.....................##.# #. .4 h ######## ######@###....##.# #. .# #.###....##.# #. ## #.##........# #. #.##.....#### #. #.##.##### #. #g##.#  #. #.##.# #. ## #.##.# #. .# #.# #.4 hB 4 h1 4 hF3 g4 h4 .4 h6 4 h8 C40.7 (1.0)Kinetic Grapnel 4 hA _4 hE 4 hH###............ .####(.....###).)....##.##### .............##.# ##....#########......... ..†..................... .######## ######.###.... #....... # ### #g##.##### .##.# ## .g.14 hɢ4 h ... .####(.....###).)..### .......... ##....#########..... ..†................ .######## ######.### #....... # g### #.##.#####  ## .###.####=2 _The goblin hits you but does no damage.4 h6 2-4.0 (1.34 h6 p _You miss the goblin. The goblin hits you with a +0 dagger.4 h1   You hit the goblin.  The goblin is severely wounded.3=5.34 h2 4 h4 = _The goblin hits you but does no damage.4 h  You hit the goblin but do no damage.The goblin is severely wounded.4 h$ -6.5 (1.24 h 4 hQ = _The goblin hits you but does no damage.4 h$ 8  You hit the goblin.4 h1. =)4 h / )4 hLM 1407.74 h>N 9Kinetic Grapnel4 hX 4 h~ J _You kill the goblin!4 h J4 h H _No target in view!4 h34 h4 h4 h4 h~$ _4 hJ  Things that are here:  a +0 dagger; a goblin corpse= _4 hI!B4 h!4 h#,4 h$4 h,*4 hR,,4 h-4 h04 h2,4 h34 h54 h74 h84 h194 hM:4 h;4 h<4 h<4 hu=4 hk>4 h?,4 h+@4 h'A4 hA,4 hB4 hC4 hID,4 hE4 hRL! #.##.# # #  #.##.# # ### # #.##.# ## .. #.##.# # #4 hL.# ... #.##.# # #.###. ... #.##.##### # #..... j. #.##.....# # ....##.##.######.# #######.##..@.# #.# #....-.# ##############.# ######.# ...............# 4 haOKinetic Grapnel ###.# .#######.......##### ).#.# .....................#.# ########..........## j   gnoll (missile, asleep) #.#.# #............ #.#.# #..........###...##..........#4 hS 58.7 (11.0)  A gnoll comes into view. It is wielding a +0 club and quivering 2 throwingnets.4 hQT4 hZ[ .jj4 h.\jj 2 gnolls (1 missile, 1 wandering)  The gnoll shouts!===9.7 (124 h+a4 hjs _A gnoll comes into view. It is wielding a +0 flail.4 h?  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.4 h,4 hE.j##j   gnoll (polearm)4---====60.0) 4 h4 h _The gnoll shouts! You hear a shout! _A gnoll comes into view. It is wielding a +0 spear.4 h;#.##.######. #.##.# #. #.##.# #. 4 hh## # #.##.# #. .# .. #.##.# #. .# ... #.##.# #. .###. ... #.##.##### #.... #.##.....# #. ...# 4 hp#j##@######.# ###### ##.# #....# #.# #.......# ##############.# #######  .# .........# ##.# .############ .#.# .........4 h2G. .#.# ########.## .#.# #..#.# #.###4 h4 h~----1Kinetic Grapnel4 h4 h2 _The gnoll moves out of view.4 h iM#)##.....######## ##   ...  ###. ... ####4 h 7.... #@##.....# ..#j##.######.# ###### ## #....# #.# #.......# ##############.# #######4 h 4 h C----24 h 4 h 4 hx 4 h sjj   gnoll (polearm)4 h =3Kinetic Grapnel4 h 4 h 4 h~##)##.....#### #. Tarias the Tinkerer #.##.##### #. Mountain Dwarf 4 h~#.##.# #. Health: 33/33 ======================== #.##.# #. Magic: 13/16 ===================----- ## # #.##.# #. AC: 6Str: 12 .# .. #.##.# #. EV: 9Int: 18 .# ... #.##.# #. SH: 0Dex: 8 .###. ... #.##.##### #. XL:  4 Next: 40% Place: Dungeon:2 4 hw..... .. #@##.....# #. Noise: ---------  Time: 1963.7 (0.0) ...# #j##*######.# ######. a) +0 hammer ##.# #..j.# #.# #...... Cast: Kinetic Grapnel  .# ##############.# #######  .# ...............# ##.# .#######.......#####  j   gnoll (polearm) .#.# .................... 4 h#j.#.# ########..........## .#.# #............ _The gnoll moves out of view.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (79% to hit)4 hKd ##)##.....#### #. Tarias the Tinkerer#.##.######. Mountain Dwarf#.##.##. Health: 33/33 ========================#.##.##. Magic: 13/16 ===================----- ####.##.##. AC: 6Str: 12 .#.. #.##.##. EV: 9Int: 18 .#... #.##.##. SH: 0Dex: 8 .###. ... #.##.######. XL:  4 Next: 40% Place: Dungeon:2 ....... #@##.....##. Noise: ---------  Time: 1963.7 (0.0) ...##j##*[4 hie 40m######.# ######. a) +0 hammer ##.##..j.# #.# #...... Cast: Kinetic Grapnel.# ##############.# #######.# ...............# ##.# .#######.......#####j   gnoll (polearm, grapneled) .#.# .................... .#.# ########..........## .#.##............Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (79% to hit)  The kinetic grapnel hits the gnoll.4 h L .  The gnoll is lightly wounded.4 h- 3=4.7 (14 hx 4 h R _The gnoll barely misses you.4 h  #.##.#####  ### ....##. ...#### ..... ......#  #j##@######.# ##### ###.jj.# #.# #.....  ##############.# #######...............# ##############jj 2 gnolls (1 polearm, 1 grapneled) .#.##..........###4 h2*4 hrG  The rocky spike skewers the gnoll.4 h,4 hS.jj4 h".=54 hc4 h!] _The gnoll is heavily wounded.4 hk *)  The grapnel guides your strike. You sock the gnoll!4 hk  The gnoll is almost dead.The rocky spike skewers the gnoll!   gnoll4 h 9*4 h  You kill the gnoll!The rocky spike skewers the gnoll.4 h_! 4 h* % .j.j)j 2 gnolls (1 missile)  The gnoll is moderately wounded.4 h+R e4==546.9 (1.24 hX 4 h[ R _The gnoll barely misses you.4 ho a *You hit the gnoll.4 hm  The gnoll is heavily wounded.The rocky spike skewers the gnoll.4 h* 4 h .jjThe gnoll is heavily wounded.4 h a26------8.2 (1.34 h 4 h 9 _The gnoll hits you with a +0 flail!4 hrk #.##.##### #. Tarias the Tinkerer #.##.# #. Mountain Dwarf #.##.# #. Health: 26/33 ==================------ ## # #.##.# #. Magic: 13/16 ===================----- .# .. #.##.# #. AC: 6Str: 12 .# ... #.##.# #. EV: 9Int: 18 .###. ... #.##.##### #. SH: 0Dex: 8 ..... .. #.##.....# #. XL:  4 Next: 54% Place: Dungeon:2 ...# #.##@######.# ######. Noise: ==-------  Time: 1968.2 (0.0) ##.# #.jj)# #.# #...... a) +0 hammer  .# #########[404 hlm#####.# ####### Cast: Kinetic Grapnel  .# ...............# ##.# .#######.......##### .#.# ....................  jj 2 gnolls (1 missile) .#.# ########..........## .#.# #............ .#.# #..........### _The gnoll hits you with a +0 flail!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 79% to hit)4 h#.##.######. Tarias the Tinkerer#.##.##. Mountain Dwarf#.##.##. Health: 26/33 ==================------ ####.##.##. Magic: 13/16 ===================----- .#.. #.##.##. AC: 6Str: 12 .#... #.##.##. EV: 9Int: 18 .###. ... #.##.######. SH: 0Dex: 8 ....... #.##.....##. XL:  4 Next: 54% Place: Dungeon:2 ...##.##@######.# ######. Noise: ==-------  Time: 1968.2 (0.0) ##.#[404 hm#.jj)# #.# #...... a) +0 hammer.# ##############.# ####### Cast: Kinetic Grapnel.# ...............# ##.# .#######.......##### .#.# ....................jj 2 gnolls (1 missile, 1 grapneled) .#.# ########..........## .#.##............ .#.##..........###Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 79% to hit)  The kinetic grapnel hits the gnoll.4 h0P#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (heavily wounded, 79% to hit)  The kinetic grapnel hits the gnoll.  The gnoll is almost dead.20-----9.2 (1 _The gnoll hits you with a +0 flail.4 hN'  The grapnel guides your strike. You hit the gnoll..jj   gnoll (missile)4 h 1=---68-70.4 (1.24 h1 4 h& I _You kill the gnoll!4 hThe grapnel guides your strike. You hit the gnoll. _You kill the gnoll!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.1---10Contam 4 hm _Nothing appears to happen. The gnoll barely misses you.4 h"Z  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Construct Spike Launcher. Nothing appears to happen.4 hr19--9/16 ------24 h4 h8 _The gnoll hits you with a +0 club.4 h    #.##.#  #.##.#  # #.##.#  .. #.##.#  ... #.##.#  ... #.#  .. #.#  #.##@#4 h a  #..j)# #.#  .# #########  .#            Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.4 hZ&   #.##.#  #.##.#  # #.##.#  .. #.##.#  ... #.##.#  ... #.# 4 h2\ .. #.#  #.##@#  #..j)# #.#  .# #########  .#        4 hvcz #The gnoll hits you with a +0 club.4 he6----8----=34 h3k4 hHnV _* * * LOW HITPOINT WARNING * * *4 h|R#)##.....######## ##   ...  ###. ... #.##.####.... #@##.....# ..#.##.######.# ###### ## #..j)# #.# #......##############.# #######  .......4 h6U# #############..........#########..4 hZ4 h_ (The gnoll throws a throwing net. The throwing net hits you.4 h%9.4 hw 4 -4Held 4 h;4 hF _You become entangled in the net! _You see here a throwing net.4 h> 4 hJ <j)4 hL O--54 hT 4 hX 3 _You struggle against the net.4 hs/2*4 h   You tear a large gash into the net. The rocky spike skewers the gnoll.4 h #)  #.#  #.##.# 4 hrn #.##.#  # #.##.#  .. #.##.#  ... #.##.#  ... #.#  .. #@#  #.##*#  #..))# #.#  .# #########  .#         4 h2U The gnoll is moderately wounded.4 hcq#)  #.#  #.##.#  #.##.#  # #.##.#  .. #.##.#  ... #.##.#  ... #.#  .. #@#  #.##*#  #..))# #.#  .# #########  .#      4 hy{ jThe gnoll hits you with a +0 club.4 h12-----==6 _* * * LOW HITPOINT WARNING * * *4 h 2*4 h%g  You rip the net and break free! The rocky spike skewers the gnoll.4 h7 jThe gnoll is heavily wounded.3=---4 h94 9 74 hD@4 hR _The gnoll barely misses you.4 h #.... #)##.....######## ##   ...  4 h[ /###. ... #@##.####.... #.##.....# ..##j######.# ###### ## #..))# #.# #......##############.# #######  ....... #############........4 h 8..#########4 h 3*4 h5q  The rocky spike skewers the gnoll.4 h 4 h j.The gnoll is severely wounded.4 h?.-84 hR4 hK#b _The gnoll attacks as it pursues you! The gnoll closely misses you.4 h}$4 hV1## #.##........# #. Tarias the Tinkerer ##)##.....#### #. Mountain Dwarf #.##.##### #. Health: 13/33 =========--------------- #.##.# #. Magic: 7/16==========-------------- #.##.# #. AC: 6Str: 12 ## # #.##.# #. EV: 9Int: 18 .# .. #.##.# #. SH: 0Dex: 8 .# ... #.##.# #. XL:  4 Next: 68% Place: Dungeon:2 .###. ... #@##.##### #. Noise: =--------  Time: 1978.4 (0.0) 4 h2..... .. #j##.....# #. a) +0 hammer ...# #.##.######.# ######. Cast: Kinetic Grapnel ##.# #..))# #.# #...... Contam  .# ##############.# #######  .# ...............#  j   gnoll (missile) ##.# .#######.......##### .#.# .................... .#.# ########..........## Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club and quivering a throwing net (severelywounded, 79% to hit)4 h|( ###.##........# #. Tarias the Tinkerer ##)##.....#### #. Mountain Dwarf#.##.######. Health: 13/33 =========---------------#.##.##. Magic: 7/16==========--------------#.##.##. AC: 6Str: 12 ####.##.##. EV: 94 h, Int: 18 .#.. #.##.##. SH: 0Dex: 8 .#... #.##.##. XL:  4 Next: 68% Place: Dungeon:2 .###. ... #@##.######. Noise: =--------  Time: 1978.4 (0.0) ....... #j##.....##. a) +0 hammer ...##.##.######.# ######. Cast: Kinetic Grapnel ##.##..))# #.# #...... Contam .# ##############.# #######.# ...............#j   gnoll (missile, grapneled) ##.# .#######.......##### .#.# .................... .#.# ########..........##Confirm with . or Enter, or press ? or *4 h-  to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club and quivering a throwing net (severelywounded, 79% to hit)  The kinetic grapnel hits the gnoll.4 hc 9*4 h Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 club and quivering a throwing net (severelywounded, 79% to hit)  The kinetic grapnel hits the gnoll.  The gnoll is almost dead.rocky spike skewer4 h; )4 h 9)4 h" 82=9.4 (1  The gnoll is almost dead.  The rocky spike skewers the gnoll. _You kill the gnoll!raining target 4.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 4!You need to enable at least one skill for training.4 h) /  --more--4 hxQ 4 hT C  Skill  Level Cost  Apt Skill  Level Cost  Apt 4 h3W  a - Fighting   0.0   0.8  +1   i - Spellcasting   2.0   4.2  -2           b - Maces & Flails   4.0   3.5  +2   j - Forgecraft   6.0   4.9  +2   c - Axes   2.3   0.7  +2       d - Staves   2.1   0.8  +1       e - Unarmed Combat   0.0   1.0   0      4 h6Y                  f - Armour   0.0   0.8  +1       g - Dodging   1.3   3.4  -3       h - Stealth   1.4   2.8  -2              4 h=\                                         You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets4 ht-> f + Armour 0.04 hQe TargetTarget--  --  --  --  --  --  --  --  4 hf =--  --  a-z] set[-] clear selected targetcost|targets4 h =[?25h[?0c0 4 h~ [?25l[?1c4.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets4 h= a + Fighting 0.04 hva-z] setselected target4 h0<[?25h[?0c0 4 hv [?25l[?1c3.0  +1 =] set aall targets4 h4 h:4 hu###.##........# #. Tarias the Tinkerer ##)##.....#### #. Mountain Dwarf#.##.######. Health: 13/33 =========---------------#.##.##. Magic: 7/16==========--------------#.##.##. AC: 6Str: 12 ####.##.##. EV: 9Int: 18 .#.. #.##.##. SH: 0Dex: 8 .#... #.##.##. XL:  4 Next: 82% Place: Dungeon:2 .###. ... #@##.######. Noise: ==-------  Time: 1979.4 (1.0) .......4 hw1[39;49m #)##.....##. a) +0 hammer ...##.##.######.# ######. Cast: Kinetic Grapnel ##.##..))# #.# #...... Contam .# ##############.# #######.# ...............# ##.# .#######.......##### .#.# .................... .#.# ########..........##The gnoll is almost dead.The rocky spike skewers the gnoll. _You kill the gnoll!Training target 4.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 4!You need to enable at least one skill for training.4 hLKinetic Grapnel4 h4 h. _4 hz  )### 4 h#.##.#####  ### ....##. ...#### ..... .. #@##.....#  #.##.######.# ##### ##.))# #.# #.....#Contam .#.##............4 h 4 hڗn8==--80 _4 hW4 hTt #h - a throwing net4 h԰u14=--1.4 (24 h4 hL- _You see here a +0 club.4 h  #.##.#####  ### .4 h...##. ...#### ..... .. #)##.....#  #.##@######.# ##### ###..))# #.# #..... 4 h ##############.# #######Contam .#.##..........###4 h4 h+2.4 (14 h<4 h4 hT Y  ### ....##. ...#### ..... .. #)##.....#  #.##.######.# ##### ###..)@# #.# #.....  ##############.# #######...............# Contam ...##..........#4 hX 4 hZ &34 h] 4 h7a  Things that are here: _a +0 spear; a gnoll corpse4 h   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h 4 h 4 hB P _You don't know that spell.4 hl 4  You start resting.== _Your magical contamination has completely faded away.4 hJ5=9=6==4 hI7==10/16==4 hn4 hA8====4 h!4 h4 hM4 h4 h4 h4 h4 h4 h14 hk=4 h4 hW4 h!4 h4 h.94 h=4 h4 hN4 hC4 h4 h04 h4 h4 h,4 h4 h=4 h{4 h4 h*4 h4 hy204 h=4 hQ4 hu4 h4 h4 h24 h==4 h 4 h4 h@ 4 h 4 h 4 h4 h4 h4 hv4 h4 h14 h%==4 hS4 h4 h4 h^4 h==4 h,4 h4 hp4 h4 hn4 h!4 ht"4 h#4 h&4 h&4 hT'24 h'%==4 h<(34 h(=4 h )4 h*4 h,4 h-4 h/4 h14 hh84 h94 h;4 hp<4 h=4 h@4 h@4 h8A34 hA=4 h5B=4 hB4 hD4 hF4 hF4 h\H4 hNJ4 hJ4 hgL4 hYP4 h Q4 hQ44 hQ==4 hmR4 hS4 hU4 h~V4 hV244 hsW=4 hW4 h[Y4 hL[4 h[4 h[]4 h`4 hca4 h c4 h_e4 hAf4 hf==4 h_g4 hh4 h$k4 hk4 h{l54 hl/==4 hpm4 hZo4 hq4 h\r4 hr54 hrs=4 hs4 hu4 hw4 hx4 hwz4 h|4 hX}4 hA4 hr4 h14 h64 h*=4 h4 h4 h4 h4 h@=4 h4 hf4 hЎ4 hj4 h4 h4 hw4 h4 hK 4 h› 4 h-74 h= 4 h;_You start resting.4 h4 h4 hq2032.4 (44 hަ 8.0)4 hX4 hԨ64 hF==4 h%3.4 (494 h4 h 4 h4 h_Magic restored.4 hF =8===4 h 9==4 h 4 hß 4 hz 4 h 4 h 4 hA 4 h 4 h 4 h, 4 h 4 hѯ 4 hS 304 hհ =4 hN 4 h 4 h 4 h 4 h 4 h 4 h 4 h" 4 h+ 4 h׽ 4 hg 4 hd 4 hN 4 h 14 h3 =4 h 4 h< 4 h8 4 h 4 hG 4 hW 4 h 4 hh 4 hZ 4 h 4 h 4 h 4 h 4 h 24 h} /==4 h 4 hw 4 h 4 h 4 h| 4 h 4 h= 4 h 4 h 4 h 4 h, 4 h  4 h) 4 h %_You start resting.4 h 4 h 4 h &56.4 (234 hk 4 h 34 hQ /==4 h %7.4 (244 hb 4 h  4 h. 4 h _HP restored.5 h Q5 h  You see here a +0 flail. _# #.##.# ###. #.##.# .### ### #. #.##.# ..# .... #. #.##.# .# .....#. #.##.# .###. ...#. #.##.##### #..... ... #)##.....# ..# #.##.######.# ##### .###.# #.@))# #.# #9.0) ## .# ##############.# # .# ..# ####.# .#######.......##### .).#.# .. ##.#.#[405 h;m ##..## ##.#.# #.. ##.#.# #..### .....# #..#5 h 5 h.# #.##.##### . #..#.##.# ### #..#.##.#### ##### #..#.##.# ....# #..#.##.# ..#.# ......#..#.##.# .#.###. ..[...#..#.##.######..... .........#)##.....# .....# #@##.######.# ####60.4 (1 ..###.# #..))# #.# #... ### .# ##############.# #### .# ........#####.# .############ ..).#.# ..........  .##.#.# ########## #.#.# #...  5 h'###.#.# #.### 5 h5 hhG=1.4 (25 h$5 h&( _Found a ring mail.5 h5 hLX5 h X5 hE,5 h5 h<5 h5 hB5 h5 hN5 h,5 h5 h|5 ha5 h|.†#.###.#.#..##### #...(..##.#.#.#...###### #..). .#..###.⌠.###.......# #.... .#...###.#.#..##....#########.....#.#.#.#...†.................#.⌠.###.ß.#.######## ######.## ##..#.#.#.#.#..######### #.##..####.####.##....)... #.## ##.#.##.⌠.##.###@# #)79.4 (18.0)  #.#..##.##.# #.# #.#..#.##  #.#....#...# #.# #.#..#.  #.#.##...#### #.# #.#..#.##  #.#.#####...###.########.#..#.##  #.#.# #.......#.##..#.##  #.#.# #.#...#.#....#..#.##  #.#.# #.#...#.###....[...#..#.##  #.#.# #.#...#...............#)5 hy5 h-80.4 (195 h@ _Found a short sword.5 h5 h5 h5 hB5 h C  You see here a +0 short sword.5 hZ5 h _5 h5 he5 h,5 h`5 hC  You see here a +0 short sword.5 h5 h _5 hF5 h 5 hl,5 h,5 he!,5 h!5 h$5 h&,5 h'5 h*5 h+,5 h-5 h/5 h0,5 h>25 h45 hE=5 h>5 hA5 hB,5 hC5 hE5 hF,5 heH5 hrJ5 hK,5 hM5 h"O5 hP,5 hQ5 hS5 hVU,5 hV5 hX5 hZ,5 h[5 hD]5 h&^,5 h_5 h(a5 ha5 hb5 hb5 hd5 hJe5 he5 hQf5 hg5 hh5 hh5 h\i5 hxj5 hlk5 hk5 h/l5 hNm5 hpn5 hn5 h6o5 h\p5 hdq5 hq5 h)r5 h3s5 ht5 ht,5 hu5 hw,5 hw5 hrx5 hMy5 hy5 hz5 h/~5 h,5 h5 h25 h,5 h!5 hʅ5 h߆,5 hۇ5 h&5 hh5 h5 h5 h5 h5 hd5 h5 ha  You see here a rat skeleton.5 h5 hĜ _5 h5 h5 h,5 h+n5 h٭5 h,5 hز5 h5 h,5 h5 h5 h0,5 hN5 h5 h;,5 h5 h5 h,5 h5 hu5 h5 hW5 h:5 h,5 h5 h5 h,5 h5 h5 h,5 h5 h5 h,5 hI _You now have 127 gold pieces (gained 10).5 h5 h"5 h`5 hh5 hh5 h/5 h$=.#..#.##.##### #.# ....#)##.....# #.# ###.##.######.# ######.#  #..))# #.# #......# #############.# ######## ...........######.......### ...................... #####.........@######### 193.4 (113.0) #...............>.  #..........#######  #.......... #.......... ###.####... #########.# #...# ........#.# #[375 h2Om... ........#.#44 _Found a stone staircase leading down.5 h.5 hB5 hED5 hCFB5 hG5 hI,5 hJ5 hL5 hN,5 hO5 hQR  There is a stone staircase leading down here.5 h T5 _5 hrU5 hW5 hhY,5 hUZ5 h~]5 h_,5 ha5 h4d5 hf5 hg5 hh5 hm5 hzd###.# ######.#   #.# #......#   ## ....# ....############ ## ....... .# .......##########.# ......>.....#.### .......#########@.....# 206.4 (12.0) .......# ## .......# #......# ####...# #......# # #...# #......# # #...# #.$..[.# #...# #......# # ##### #.)....# ######5 hLB7.4 (135 h5 h0' _Found a falchion.!5 h  #.# #......# ##.# ######## ...# ###############.............# ###########.#.#.....>.....#.############......# # #.@....# # #......# ###...# #......#    #...# #.$..[.#  #...# #......#  ##### #.)....##### ####.### ......!5 h!5 h18.0)!5 h6*"5 hź#.# ######## ..#.################.#.............#.###########.#.# ....>.....#.############......# # #......# # #..@...# ##...# #......#  #...# #......#  #...# #.$..[.#  #...# #......#  ##### #.)....# #### ####.### ..... .# ######"5 hY9"5 h.#.# .###############.# .............#.# ##########.#.# ....>.....#.############......# "5 hx# #......# # #......# #...# #...@..# ...# #......# #...# #.$..[.# #...# #......# ##### #.)....# ### ####.### .... #.# ######.# ....#"5 h "5 h'10"5 h"5 h#"5 hp 9###############.# .............#.# ##########.#.# "5 h3s 0....>.....#.############......# # #......# # #......# # #......# ...# #....@.# ...# #.$..[.# ...# #......# "5 hu _###[39;49m #.)....# ####.### ... #.# #####.# ...# #. ##.#"5 h "5 h &1"5 hB "5 h "5 h,  ..............##########.....>.....#.############...... $.... ###)#.  #.#"5 h "5 h &2"5 h "5 h! _You see here the +3 leather armour of the Gusle {rElec rCorr}.$5 h$5 hv&3$5 hB$5 h1| _o - the +3 leather armour of the Gusle {rElec rCorr}$5 hh $5 h( )Wear or take off which item? Armour (go to first with [)  m - a +0 pair of boots (worn)  l - a +0 ring mail (worn) $5 h  o - the +3 leather armour of the Gusle {rElec rCorr}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %5 h %5 h %5 h W..............#.#Tarias the Tinkerer ...##########.#.#Mountain Dwarf ........>.....#.###Health: 33/33 ======================== ...#########......#Magic: 16/16 ======================== ...##......#AC: 6Str: 12 %5 h ...##......#EV: 9Int: 18 ...##......#SH: 0Dex: 8 ...##......#XL:  4 Next: 82% Place: Dungeon:2 ...##.$..@.#Noise: ---------  Time: 2213.4 (0.0) ...##......#a) +0 hammer #####.)....#Cast: Kinetic Grapnel ######.### ...%5 hƻ #.# #####.# ...##. ##.##.  #.# _You now have 127 gold pieces (gained 10). _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a falchion. _You see here the +3 leather armour of the Gusle {rElec rCorr}. _o - the +3 leather armour of the Gusle {rElec rCorr}%5 h %5 h %5 h %5 h6 d  You start removing your armour.%5 hW A4.4 (1%5 h %5 hj +5.4 (2%5 h %5 h %5 h +6.4 (3%5 h7 %5 h: %5 h3 +7.4 (4%5 h %5 h; %5 h5 +8.4 (5%5 h %5 h 110 _You continue removing your +0 ring mail. x5%5 h %5 h %5 h8  You finish removing your +0 ring mail.  You start putting on your armour.%5 hj +9.4 (6%5 h %5 h6 %5 hS! ,20.4 (7%5 h$ %5 h) %5 h'+ +1.4 (8%5 h. %5 h42 %5 h4 +2.4 (9%5 h6 %5 h: %5 h|< /3.4 (10.0)%5 hQA %5 hB 7 _You continue putting on the +3 leather armour of the Gusle {rElec rCorr}. x5%5 hD %5 hG %5 hVI } _You finish putting on the +3 leather armour of the Gusle {rElec rCorr}.&5 hM&5 hEjInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()  h - a throwing net Armour (go to first with [)  m - a +0 pair of boots (worn)  o - the +3 leather armour of the Gusle (worn) {rElec rCorr}&5 h'l - a +0 ring mail Jewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)  b - a scroll labelled BIHESIC DEYHA  n - a scroll labelled TIALEL RERR  k - a scroll labelled YMO ITUETI Potions (go to first with !)  f - a potion of attraction  e - 2 potions of curing  c - a potion of magic  d - a potion of resistance  i - a coppery potion'5 hl - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 1.0 (7.0 -> 6.0). Your EV would decrease by 1.0 (10.3 -> 9.3). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.)5 h Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()  h - a throwing net Armour (go to first with [)  m - a +0 pair of boots (worn)  o - the +3 leather armour of the Gusle (worn) {rElec rCorr}  l - a +0 ring mail Jewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)  b - a scroll labelled BIHESIC DEYHA  n - a scroll labelled TIALEL RERR  k - a scroll labelled YMO ITUETI Potions (go to first with !)  f - a potion of attraction  e - 2 potions of curing  c - a potion of magic  d - a potion of resistance  i - a coppery potion*5 h l - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 *5 hc It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 1.0 (7.0 -> 6.0). Your EV would decrease by 1.0 (10.3 -> 9.3). Your spell failure would worsen by up to 1% (press '!' for details). *5 h You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ *5 h; “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.+5 h3U+5 h+[+5 h1a[..............#.#Tarias the Tinkerer ...##########.#.#Mountain Dwarf ........>.....#.###Health: 33/33 ======================== ...#########......#+5 hakMagic: 16/16 ======================== ...##......#AC: 7Str: 12 ...##......#EV: 10+5 hbInt: 18 ...##......#SH: 0Dex: 8 ...##......#+5 hlbXL:  4 Next: 82% Place: Dungeon:2 ...##.$..@.#Noise: ---------  Time: 2223.4 (0.0) ...#+5 hb#......#a) +0 hammer #####.)....#Cast: Kinetic Grapnel ##+5 h.....#.###Health: 33/33 ======================== ...#########......#Magic: 16/16 ======================== ...##......#AC: 7Str: 12 ...##......#EV: 10Int: 18 ...##......#SH: 0Dex: 8 ...##......#XL:  4 Next: 82% Place: Dungeon:2 ...##.$..@.#Noise: ---------  Time: 2224.4 (0.0) ...##......#a) +0 hammer #####.)....#Cast: Kinetic Grapnel ######.### ...#,5 h(E [40m.# #####.# ...##. ##.##.  #.# _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on the +3 leather armour of the Gusle {rElec rCorr}. x5 _You finish putting on the +3 leather armour of the Gusle {rElec rCorr}. _You drop a +0 ring mail.,5 hI ,5 hL ,5 hQ ,5 hR ,5 hS3,5 h,5 h)O _You now have 137 gold pieces (gained 10).,5 hH,5 hN,5 hr,5 h ,5 hx,5 hF,,5 hG,5 h,5 h,5 h,5 h,5 h,5 h,5 hX,5 h,5 hB,5 hwX,5 h ,5 h,5 h,5 hE,5 h,5 hr,5 h,5 hR,5 h;,5 h,5 h,5 h,5 h,5 h,5 hw,5 h5,5 h ,5 hf ,5 h ,5 ha ,5 h ,5 h- ,5 h ,5 hK ,5 h,5 hy,5 h,5 h,5 h,5 h,5 hL,5 h,5 h7,,5 h,,5 h,5 h,5 h,5 hh,5 hC,5 h,,5 h6,5 h,5 hw,5 h,5 h,5 h,5 h,5 h,5 hq,5 h-5 h,-5 h-5 h-5 h-5 h-5 h-5 h -5 hX",-5 hI#-5 h%-5 h5&-5 h&-5 h'-5 h(-5 hB*,-5 h*-5 h+-5 h-,-5 h--5 h.-5 h0B-5 h1-5 h2B-5 h5-5 h5B-5 h+7-5 hb8,-5 h8-5 ha:-5 h;,-5 h<-5 h6=-5 hl>B-5 h?-5 hBn-5 hC,-5 hD-5 hnE,-5 hE-5 hF-5 hqHB-5 hI-5 hNJ,-5 h]L,-5 hL,-5 hpM-5 hnN-5 hUO-5 hO,-5 hWQ-5 hRB-5 h"VX-5 hW,-5 h=X,-5 hY-5 hkZ,-5 hZ-5 h[-5 h\-5 hUc-5 heX-5 hn-5 ho-5 h8pB-5 h'q-5 hr-5 hr,-5 hs-5 ht-5 h#u,-5 hR#.# #.# #.# #.# #.# #.# #.##### #.# ########### #.....# #.# #.........# #####.# ######.# #.#######.#  #.# #......# #.#.#####.# #####.# ###########.#.......#...# #......@...#.#######351.4 (127.0)...###############.# ....................#.# .........##########.#.# ..............>.....#.### .........#######-5 h5##......#......# #......# .........# #......# #.####...##......#-5 h3-5 h<E _Done exploring.-5 hjI-5 hM.............#..........#.0.0)... ..............>.....#.... .. _Done exploring.-5 hz 3-5 hr{ -5 hd  _Done exploring..5 h(.5 h-Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()  h - a throwing net .5 h5Armour (go to first with [)  m - a +0 pair of boots (worn)  o - the +3 leather armour of the Gusle (worn) {rElec rCorr} Jewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)  b - a scroll labelled BIHESIC DEYHA  n - a scroll labelled TIALEL RERR  k - a scroll labelled YMO ITUETI Potions (go to first with !)  f - a potion of attraction  e - 2 potions of curing  c - a potion of magic  d - a potion of resistance  i - a coppery potion/5 hf[  g - a ring of magical power (worn)/5 h>05 h15 hl #.##.#Tarias the Tinkerer #.##.#Mountain Dwarf #.##.#Health: 33/33 ======================== #.######.# ###########Magic: 16/16 ======================== #.....##.# #.........#AC: 7Str: 12 #####.# ######.# #.#######.#EV: 10Int: 18#.# #......# #.#.#####.#SH: 0Dex: 8 #####.# ###########.#.......#XL:  4 Next: 82% Place: Dungeon:2 ......# #......@...#.#######Noise: ---------  Time: 2351.4 (0.0) ......###############.#a) +0 hammer ....................#.#Cast: Kinetic Grapnel .........##########.#.# ..............>.....#.### .........#########......# .........##......# .........##......# #.15 hv*####...##......# _You drop a +0 ring mail. _You now have 137 gold pieces (gained 10). _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.6 h: 6 h:< 6 h> 6 h@ 6 h 6 h Level 2 of the Dungeon<<<>>>(Press ? for help)#.#..##.##.## #.##.#..#.##.######.# #.#########.##.#....#...# #.##.#..#.##.##.# #......>....##.#.##...#### #.##.#..#.##.##.# ##############.#.#####...###.########.#..#.##.##.##.#.# #.......#.#........#..#.##.##.##.#.# #.#...#.#..........#..#.##.##.#6 h #.#.# #.#...#.###....[...#..#.##.######.# ############.#.# #.#...#...............#)##.....##.# #.........##.#.# #.........##########.##.######.# ######.# #.#######.##.#.#####...###.##..))# #.# #......# #.#.#####.##.#......#### #.# ###############.# ###########.#.......##.######.### #.# #...............# #......@...#.########.#........####.# #.#######.......###############.##.#.........).#.# #.............................#.###.#........##.#.# #########..........##########.#.##.........<###.#.##...............>.....#.####.......##.###.#.##..........#########......##................##..........##......##.....†....###.####..........##......##......##### #.#6 h ###.####...##......##......#######.###########.# #...##......##......#.......##........#.# #...##....[.##.....[#.########........#.# #...##......#6 hU O@>6 h/6 h06 hcS#.##.#Tarias the Tinkerer #.##.#Mountain Dwarf #.##.#Health: 33/33 ======================== #.######.# ###########Magic: 16/16 ======================== #.....#6 hT#.# #.........#AC: 7Str: 12 #####.# ######.# #.#######.#EV: 10Int: 18#.# #......# #.#.#####.#SH: 0Dex: 8 #####.# ###########.#.......#6 hTtXL:  4 Next: 82% Place: Dungeon:2 ......# #......@...#.#######Noise: ---------  Time: 2351.4 (0.0) ......###############.#a) +0 hammer ....................#.#Cast: Kinetic Grapnel 6 hW9.........##########.#.# ..............>.....#.### .........#########......# .........##......# .........##......# #.####...##......# _You drop a +0 ring mail. _You now have 137 gold pieces (gained 10). _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.6 hX6 hgb6 hc6 hrd$ _6 hJm6 h(n,6 hn6 hp6 hTqB6 hrs6 ht,6 ht6 h[v6 hv,6 hw6 hfy6 hz,6 hz6 h{6 h|6 h`},6 h~6 h~6 h>,6 hj6 h,6 h86 h<6 h 6 h,6 h>6 h,,6 h͈6 h6 h؊,6 h6 hs6 h26 hэ,6 h6 h6 h_,6 hp6 h86 hے,6 h 6 h6 h,6 hӖ6 hv6 hN,6 h6 h6 h}6 h,6 h.6 h%6 h¢,6 h]6 h6 h,6 hb6 h{,6 h:6 hv6 h6 h,,6 h6 h6 h*,6 hr6 hҲ6 h6 hO6 h6 hص6 hw,6 h6 h6 hp,6 hY6 h96 hջ,6 h{)##.....# #.# #.........# .######.# ######.# #.#######.# )# #.# #......# #.#.#####.# #######.# ###########.#.......# ........# #..........#.####### #.......#########.# ................#.# ..........##.#.# #..............#.### 82.4 (36 hj1.0) #................# ## #......# #..# #......# ###.####...# #......# ###.# #...# #......#6 h#.# #...# #....[.##.# #...# #......# ..#.# ##### #.)....#6 h_6 h6 hZc _There is a stone staircase leading down here.6 hMM 6 h/O 6 hQ 6 hf d3.4 (1.0) _6 h˸.   #.#   #.#   #.#   #.#  6 hW #.#   .######.###   ..........#  3 #@#   #.#   #.#   #w#   #.#   #.#   w   ribbon worm (asleep) #.#   #.#    6 h746 hrOww6 h76D4.2 (1.8Kinetic Grapnel6 h<6 h B _Done exploring. _Done exploring. __There is a stone staircase leading down here. _You climb downwards. _up6 hc #.#.######.###..........# 6 h #<# w....6 h I50 _6 h 6 hl 6 h̬   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#w.4---==6 _You shape a spike launcher from a nearby wall.6 hh  #.# Tarias the Tinkerer #.# Mountain Dwarf #.# Health: 33/33 ======================== #.# Magic: 13/16 ===================----- #.# AC: 7Str: 12 .######.###  EV: 10Int: 18 ..........#  SH: 0Dex: 8 #<# XL:  4 Next: 82% Place: Dungeon:3 #@# Noise: ==-------  Time: 2386.2 (0.0) #w# a) +0 hammer #.# Cast: Kinetic Grapnel #6 hr o.# #.# #.# w   ribbon worm #.# ... _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (92% to hit)6 hn #.#  Tarias the Tinkerer#.#  Mountain Dwarf#.#  Health: 33/33 ========================#.#  Magic: 13/16 ===================-----#.#  AC: 7Str: 12.######.###  EV: 10Int: 18..........#  SH: 0Dex: 8#<#  XL:  4 Next: 82% Place: Dungeon:3#@#  Noise: ==-------  Time: 2386.2 (0.0)#w#  a) +0 hammer#.#  Cast: Kinetic Grapnel[406 hr m#.# #.# #.#  w   ribbon worm (grapneled)#.# ...  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (92% to hit)  The kinetic grapnel hits the ribbon worm.6 h[ 9*6 h  Aiming: Kinetic Grapnel (safe; 1  Press: ? - help, Shift-Dir - straight line: a ribbon worm (92% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is lightly wounded.rocky spike skewer6 h68.4 (1.2Kinetic Grapnel _You kill the ribbon worm!6 h6 h36 hk-6 h0b4==6 h|A6 hF6 hH6 h$N,6 h^,6 h[hB6 h~==5=6 h6 he=6 h16 h #-- _You start resting.6 h1404.4 (16.0)6 hYd6==--5.4 (176 h6 h% _Magic restored.6 hG6 h36 hv6 hk6 h   There is a stone staircase leading up here. _6 h6 h6 h6 h/P==6 h6 h,6 h6 h6 h,6 hT6 h6 hw6 hE,6 h6 hb,6 h.6 h6 h_6 h96 h:6 h>6 h,6 h6 h6 h......... .######<#. #.#. #†#. #.#.  #.#.#   #.#.#  #.#.## #.#@.# 10.......#.# <...... .# .#####. .# 6 hK#. .# #. .# #. .# #. .#  6 hB6 h,6.4 (116 h6 h:9 _Found a stone staircase leading up.6 hKY6 hm  There is a stone staircase leading up here. _6 hJw6 hTe #.#  #.#  .######.###  ..........#  .######<#.#  ## #.#.#  #h #†#.#  #.#### #.#.#  #.@..# #.#.#  ####.# #.#.#  #.# #.#.## Kinetic Grapnel #####.######.#..##.............#.##.###..<......#.# h   hound (asleep) ###.#####.#.# #.# #.#.##.# #.#.#6 hw34.4 (185.4 (19 _A hound comes into view.6 h *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h8 hYou shape a spike launcher from a nearby wall.  The rocky spike skewers the hound.  The hound is lightly wounded.6 h[6 h:5  The hound barks!6 h6 h#6 h.h#bb   bat (wandering)6 h4---====6.0) 6 h#6 h%V _A bat comes into view.6 h #.#  Tarias the Tinkerer #.#  Mountain Dwarf .######.###  Health: 33/33 ======================== ..........#  Magic: 13/16 ===================----- .######<#.#  AC: 7Str: 12 ## #.#.#  EV: 10Int: 18 #. #†#.#  SH: 0Dex: 8 #h#### #.#.#  XL:  4 Next: 86% Place: Dungeon:3 #b@..# #.#.#  Noise: ====-----  Time: 2436.4 (0.0) ####.# #.#.#  a) +0 hammer #.# #.#.##  Cast: Kinetic Grapnel #####.######.#..#  #.............#.#  6 hC#.###..<......#.#  h   hound ###.#####.#.#  b   bat (wandering) #.# #.#.#  #.# #.#.# _A bat comes into view.Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 64% to hit)6 h} #.#Tarias the Tinkerer#.#Mountain Dwarf.######.###Health: 33/33 ========================..........#Magic: 13/16 ===================-----.######<#.#AC: 7Str: 12###.#.#6 h- sEV: 10Int: 18#.#†#.#SH: 0Dex: 8#h#### #.#.#XL:  4 Next: 86% Place: Dungeon:3#b@..# #.#.#6 h\ Noise: ====-----  Time: 2436.4 (0.0)####.# #.#.#a) +0 hammer#.# #.#.##Cast: Kinetic Grapnel#####.######.#..##.............#.##.###..<......#.#h   hound###.#####.#.#b   bat (grapneled)#.# #.#.##.# #.#.#Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 64% to hit)  The kinetic grapnel hits the bat.6 h 8*6 hGm  Aiming: Kinetic Grapnel (safe; 1  Press: ? - help, Shift-Dir - straight line: a bat (wandering, hasn't noticed you, 64% to hit)  The kinetic grapnel hits the bat.  The bat is moderately wounded.rocky spike skewers the hound.6 hc hb  The hound is heavily wounded.The bat hits you but does no damage. The hound bites you but does no damage.6 hM `==--7.4 (16 h 6 h : _The bat hits you but does no damage.6 h< r *You barely miss the hound.6 hʼn  The hound is heavily wounded.The rocky spike skewers the hound.6 h 6 h  The hound is severely wounded.The rocky spike skewers the hound.6 h b   bat (grapneled)6 h\~ X  You kill the hound!6 hf 6 h <†6 hb 6 h .#.#Tarias the Tinkerer#.#Mountain Dwarf.######.###Health: 35/35 ========================..........#Magic: 13/16 ===================-----.######<#.#AC: 76 hf 3Str: 12###.#.#EV: 10Int: 18#.#†#.#SH: 0Dex: 8#†#### #.#.#XL:  4 Next: 129% Place: Dungeon:3#b@..# #.#.#Noise: ==-------  Time: 2438.6 (1.2)####.# #.#.#a) +0 hammer#.# #.#.##Cast: Kinetic Grapnel#####.######.#..##.............#.##.###..<......#.#b   bat (grapneled)###.#####.#.##.# #.#.##.# #.#.#The rocky spike skewers the hound.  The hound is severely wounded.The rocky spike skewers the hound.  You kill the hound! 6 h _The bat misses you.Your Fighting skill increases to level 1!6 hV GYou kill the hound! _The bat misses you.  Your Fighting skill increases to level 1!  Your Armour skill increases to level 1! have reached level 5!6 h /  --more--6 h h40/407-55% 6 h 6 h 4 _6 hZV  The grapnel guides your strike. You thump the bat!.6-9.8Kinetic Grapnel _You kill the bat!6 h 36 h< 6 hU =4=6 h3 ,6 h 6 h O=6 h\ 6 h ,6 h 6 h" ,6 h 6 h b5==6 h 6 h ,6 hW 6 hM ,6 h 6 h ,6 h 6 h7 P==6 h 6 h ,6 h- 6 h a6=6 hG 6 hk ,6 h 6 h ,6 hP 6 h ,6 h$ 6 h O=6 h 6 h ,6 h 6 h. ,6 h 6 h b7==6 h 6 h 6 h ,6 h 6 h 6 h a #.# #.# #.#  .######.### ..........# .######<#.# ####.# #.#.# #..>.# #†#.# #@#### #.#.#--62.8 (23.0)6 h{  #....# #.#.#####.# #.#. #.# #.#.## #####.######.#..# #.............#.##.###..<......#.####.###6 h ~##.#.#  #.# #.#.#6 h 6 h F-3.8 (246 hN 6 h _Found a stone staircase leading down. _You see here a hound corpse.6 h!T _==  There is a stone staircase leading down here. _6 h(6Z6 hN6 hs+ _You now have 148 gold pieces (gained 11).6 hˆ6 hr. .. .. .# .#..#  .#..# ##########.#..# #........@:#..# #.###.#######..# ##.## #..# #..# #..##..# #..###.#####..# r   rat (asleep)#.........#############..#####...........###..# ####..........6 h  503.8 (40  A rat comes into view.  The rat squeaks loudly. .rrwandering)A rat comes into view.==4.8 (41 _The rat moves out of view.6 h#####... r.. ..r #.# #.#..#  #.#..# 6 hӠ##########@#..# ........:#..# #.###.#######..# ##.##..# #..##..# #..# r 2 rats (1 wandering)##.#####..##.........#########6 hpa####..#####...........###6 hE6 h6 h2p.r..r6 hݰQ--5.8 (1.0)Kinetic Grapnel6 h.6 h6 hs`   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 hRa 6 h@l .rr#r5---==66 hn 6 hq D _You shape a spike launcher from a nearby wall.6 hyR 2*6 h> E  The rocky spike skewers the rat.6 hHE o   rat6 h 6 h L.r6 h .-76 h 6 h G _You kill the rat!6 hN {#####.........# r# #@##########. #.........:#.###.#########.#..# #.#####..#.........###########*6 h^ E  The rocky spike skewers the rat.6 h )6 hDC:†6 hBTo7=8Kinetic Grapnel6 h[\6 h`G _You kill the rat!6 h=6 hT}---6=6 h,W6 hh= #-- _You start resting.17.8 (97==--8.8 (10.0)6 h6 h?% _Magic restored.6 hm 36 h+~ 6 h7 z#####..... ...  ... #.##†#..#.#..###########.#.........#.###.###### ##.## # ##..#####...........### #..# ####........... You pick up a book of Sloth and begin reading...20.8 (2.0)6 h +1.8 (36 h@   You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.6 h6 hT Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 47% 4  b - Forge Lightning Spire Air/Forgecraft 47% 4 2 spell levels left 6 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6 hDescribMemorise|Describe6 hF Hide) Describe|Hide6 hShowLeda's Liquefaction Alchemy/Earth 88% Passage of Golubria Translocation 88%  c - PetrifyAlchemy/Earth 88% 4  d - Metabolic Englaciation Hexes/Ice99% 5  e - SilenceHexes/Air99% 5  f - Lehudib's Crystal Spear Conjuration/Earth 100% 8Hide|Show6 h cMemorise)Forge Blazeheart GolemFire/Forgecraft47% Forge Lightning SpireAir/Forgecraft47% MemoriseShow6 hB #####Tarias the Tinkerer.....Mountain Dwarf...Health: 40/40 ========================...Magic: 17/17 ========================#.#AC: 7Str: 12#†#..#EV: 10Int: 18#.#..#SH: 0Dex: 8##########.#..#XL:  5 Next: 17% Place: Dungeon:3#.........@#..#Noise: ---------  Time: 2521.8 (0.0)#.###.#######..#a) +0 hammer##.## #..#Cast: Kinetic Grapnel#..# #..##..# #..###.#####..##.........#############..#####...........### #..# ####...........  _You kill the rat! _You start resting. [376 h\ gm_Magic restored.  You pick up a book of Sloth and begin reading...  You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.  Okay, then. _6 h  _  You see here a rat corpse. _6 h:6 hM;6 h<6 h= 6 h=6 h.>6 h]F ########## #.@......>36.8 (15.0) #.######## #.#  #.## #.#.. #.#########.#######...................#######...........#####7.8 (166 hRQ _Found a stone staircase leading down.6 h4 6 h@/6 h16 h4,6 h56 h66 h89B6 h3<6 h>B6 h)CR  There is a stone staircase leading down here.6 hE6 h.F5 _6 hoG6 hH,6 hI6 hJ6 hK,6 hyL6 hM6 hd^6 h^,6 hn_6 ha6 hc,6 hd6 hf6 hh,6 h}i6 hGk6 hl,6 hkm6 h+o6 hpp6 hp6 hcq6 hr6 hs6 h_t6 ht6 h[u6 hv6 h@w6 hw6 hRx6 hJz6 hz6 h\{6 h(|6 h}6 h-~,6 h46 h6 h,6 h6 h,6 h6 h6 h6 h,6 hֈ6 h*6 h,6 h6 h6 hB,6 hz6 h6 h@,6 h6 hĒ6 h[,6 hr6 h6 hr,6 hӗ6 h-6 h,6 hŚ6 h/6 h,6 h6 hA6 h,6 h6 hg6 h,6 h6 h/6 h,6 h6 h06 h6 h6 h6 h6 h,6 h6 h6 h,6 h@6 hh6 h6 hK6 hK6 hն6 hQ6 h6 h6 hK6 hź6 h)6 h&6 h6 h6 hy6 h6 h66 h6 h6 h6 h 6 h,6 h6 h6 hi,6 h\6 h6 h ,6 h6 h|6 h,6 h6 he6 hW,6 hb6 h6 hZ6 h6 h^6 h6 hO,6 h`6 h6 h6 h6 hX6 h6 h~6 h6 h6 h.6 h6 h~6 hr6 h6 hN6 h6 h6 h6 h`6 h6 h86 hS6 h6 h/6 h6 h6 h 6 hk6 h+6 hI#.# #.# #.#.## #.######.######.#..#  #.............#.# #.###..<......#.# ###.#####.#.# 6 h'#.# #.#.# #.# #.#.# #.# #.#.#  ..# #@#.#  96.8 (596 h#.#..>....#  #.#.###.### #.# #.#  #.# 6 h  ..#    ###   6 hi      6 h6 hO,7.8 (606 h6 h; _Found a stone staircase leading down.6 hO'I6 h*6 h,6 h`-6 hK<6 h?6 h0@6 h@6 hB6 h....# ###.. #.#.###.### ......####.#.# #.#  #....@.....###.# .................# #########.########  #.# #.# #.# o   orc (asleep) #.##.##.#6 hgp611.8 (142.8 (156 h,s _An orc comes into view. It is wielding a +0 dagger.6 hYx   #.# #.#.#  #.# #.#.#  ## #.# #.#.#  o. .#.#  #. #.#..>....#  ###.. .###  ......####.#.# #.#  #....@.....###.#  .................#  #########.########  #.#  #.#  #.#  #.#  #.#  #.# 6 h.    #.# #.#.#  #.# #.#.#  ## #.# #.#.#  o. .#.#  #. #.#..>....#  ###.. .###  ......####.#.# #.#  #....@.....###.#  .................#  #########.########  #.# #.# #.#  #.# #.# #.# _An orc is nearby!6 h  ###.#####.#.#..g #.# #.#.##.. #.# #.#.# ###..# #.# #.#.# o.... ..#####.#.# #... #.#..>....#.###... #.#.###.###.####.#.# #.# #...@......###.#.........#.#.# #.# #.# #.# #.#g   hobgoblin (asleep)  #.#  #.#3.0) _A hobgoblin comes into view.6 h@ 4#.###..<......#.###. ###.#####.#.# ..g #.# #.#.# #.. #.# #.#.####..## #.# #.#.#o..... ..#####.#.# #...# #.#..>....##.###...# #.#.###.####......@####.#.# #.##.######.# ..................##.#########.######## #.# #.# #.#  #.#  #.#6 hB =4Kinetic Grapnel6 h 6 hǝ #.......#.# #.###..<......#.#.##.# ###.#####.#.# ..g# #.# #.#.# #..# #.# #.#.####..#####.# #.#.#o...... ..#####.#.# #...# #.#..>....# #.###.@.# #.#.###.### #.......####.#.# #.##.###..........###.# ..................##.#########.######## #.# #.#  #.#  #.#6 hD6 h۪6 hô.g.oog6 h:*6 h3[====56 hM _The hobgoblin shouts! The orc shouts! You hear a shout!6 h#.######.######.#..# #.......#.# #.###..<......#.#.##.# ###.#####.#.# ...# #.# #.#.##. #.g# #.# #.#.#....###..#####.# #.#.##...o.o........#####.#.# #@..# #.#..>....# #.###...# #.#.###.### #.......####.#.# #.##.###..........###.# ..................##.#########.########o 2 orcs (1 wandering) #.#  #.#  #.#  An orc comes into view. It is wielding a +0 club.6 h[37mThe orc shouts!  The orc misses you..go.oo 3 orcs (1 polearm)66 hH6 ht _An orc comes into view. It is wielding a +0 trident.6 hvt  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.6 hs J..ooog#J   endoplasmg   hobgoblinThe orc hits you but does no damage.6 h25---==--76 h6 h] _An endoplasm comes into view.6 hl  #.............####..<.##.# ###.##### ...# #.# #. #J...###..######...ooog.......#### #...# #.#..>...#.######.###.......####.#.# #.# #.###..........## .................#.#########.#######o   orc#.#.o.ogo 2 orcs----86 h6o6 hA\  #.###..<......#..##.# ###.#####.#. ...# #.# #.#.#. #..# #.# #.#. J...###..#####.# #.#. #...o.o........#####.#. #og.# #.#..>....#.###...# #.#.###.# #...@...####.#.# #.#  #.###..........###.# ..................##.#########.######## #.# #.#   orc #.#  #.#  #.#*6 h=( o  The rocky spike skewers the orc.6 h 6 h ,6 h .o.ogo 2 orcs6 hź O=-96 h 6 hV \ _The orc is severely wounded.6 h #.###..<......# .##.# ###.#####.# ...# #.# #.####. #..# #.# #.#.....###..#####.# #.# #...o..........#####.#.. #o..# #.#..> #.###og.# #.#.###.6 hڃ #.####.#.# #.# #.###.###.##......# #.#########.#  #.# #.#   orc #.#  #.#  #.#6 h 7*6 hQc%`6 hX6 h  The rocky spike misses the orc. The orc attacks as it pursues you!6 h=6 h.o.ogo 2 orcs6 hw20 _The orc hits you but does no damage.6 h t *You completely miss the orc.6 h  The orc is severely wounded.The rocky spike skewers the orc.6 hSL 8*6 h+  The orc is almost dead.The rocky spike skewers the hobgoblin.6 hd  The hobgoblin is heavily wounded.6 hog---=2.0 (1.26 hf _The orc barely misses you.6 h=R.*6 hR$  You closely miss the orc. The rocky spike skewers the orc.6 h˥6 h6 h?ogoo 3 orcs (1 polearm)6 hͳ(3.26 hq _The orc is heavily wounded.6 hN~q *You closely miss the orc.6 h3  The orc is heavily wounded.The rocky spike skewers the orc.6 h;  The orc is almost dead.og.o39-6=4.4 _The orc barely misses you. The orc hits you with a +0 club.6 h %  6 h You hit the orc.6 h- L*) 26 h "6 hÉ  You kill the orc!The rocky spike skewers the orc.   orc (6 hD l  You kill the orc!6 h Jg.J   endoplasmg   hobgoblin6 hs8 40=20-5.6 _The orc misses you.6 hBd  You closely miss the hobgoblin.6 hRJ #)J  The hobgoblin is heavily wounded.The orc hits you from afar with a +0 trident.35----6.86 htV _The hobgoblin hits you but does no damage.6 h *Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the endoplasm!g   hobgoblin6 h #.  You kill the endoplasm!6 hN 3-----4---1=70 _The orc hits you but does no damage. The hobgoblin hits you.6 hF #.###..<...... .##.# ###.#####.#### ...# #.# #. ###... #..# #.# #. .....###..#####.# #. #...o..........#####. ... #...# #.#..> #.###)..# #.#.###. #.@.g...####.#.# #. #.###o.###. #....... #.#########.#. #.##K #.##. #.#.. #.#K   kobold (missile, wandering)  #.#*6 hD'Y  A kobold comes into view. It is wielding a +0 short sword.The rocky spike skewers the hobgoblin.K   kobold (missile, wandering)6 ho.K.6 h.--2-8 _You kill the hobgoblin!6 h]#.###..<......#.##.# ###.#####.##### ...# #.# #.####... #..# #.# #.#.....###..#####.# #.##...o..........#####.#... #...# #.#..>.#.###)..# #.#.###.##..@o...####.#.# #.##.###.###.##.......##.#########.##K#. #.# #. #.#.. *6 h*o  The rocky spike skewers the orc.6 h) oThe orc is heavily wounded.4==9 _The orc hits you but does no damage.6 h85  You hit the orc.6 hDC)6 h1dS=5==-6 hdp4-31.0 (1.2Kinetic Grapnel6 ho] _You kill the orc!6 h^ #.###..<...... .##.# ###.#####. #### ...# #.# #. ###... #..# #.# #. .....###..#####.# #. #...o..........#####. ... #...# #.#..> #.###)..# #.#.###. #.@.)...####.#.# #. #.###.###. #....... #.#########. #. #.# #. #.#K   kobold (missile, wandering) #K #.# .. #.#  #.#K[146 h ;38HK).=20 _The kobold shouts!6 hC=#.###..<......#.##.# ###.#####.##### ...# #.# #.####... #..# #.# #.#.....###..#####.# #.##...o..........#####.#... #...# #.#..>.#.###)..# #.#.###.##..@)...####.#.# #.##.###.###.##.......##.#########.##.#K #.##... --36 hd:#.###..<......#..##.# ###.#####.#.#### ...# #.# #.#.###... #..# #.# #.#......###..#####.# #.#.#...o..........#####.#.... #...# #.#..>.#.###)..# #.#.###.##...@...####.#.# #.# #.###.###.# #......6 hD# #.#########. 6 h5=--46 hk _Items here: )) [ †.6 h#.............#.# #.###..<......#.# .##.# ###.#####.#.# #### ...# #.# #.#.####... #..# #.# #.#.#.....###..#####.# #.#.##...o..........#####.#.#... #...# #.#..>....#.###@..# #.#.###.####...)...####.#.# #.# #.###..........###.# #..................##.#########.#########. #.##K#..6 hW*#6 h*J==5 _6 h6 hs  Things that are here: _a +0 dagger; a +0 leather armour6 hX #.###..<......#..##.# ###.#####.#.#### ...# #.# #.#.###... #..# #.# #.#. .....###..#####.# #.#. #...o..........#####.#. ... #...# #.#..>.... #.###)..# #.#.###.# #...@...####.#.# #.#  #.###..........###.# #..................# #.#########.######## #. #.6 h]M# #K #.# #. #.# .. #.# #.#6 hC6 _6 h6 hk _Items here: )) [ †.6 hK6 h`Pick up what? 14/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  6 hөub - a +0 trident Armour (select all with [)c - a +0 leather armour Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]6 h] 6 h 6 h6 #.###..<......#. Tarias the Tinkerer.##.# ###.#####.#. Mountain Dwarf#### ...# #.# #.#. Health: 35/40 =====================---6 h ###... #..# #.# #.#. Magic: 15/17 =====================---.....###..#####.# #.#. AC: 7Str: 12#...o..........#####.#. EV: 10Int: 18... #...# #.#..>.... SH: 0Dex: 8#.###)..# #.#.###.## XL:  5 Next: 24% Place: Dungeon:3#...@...####.#.# #.# Noise: ---------  Time: 2636.0 (0.0)#.###..........###.# a) +0 hammer#..................# Cast: Kinetic Grapnel#.#########.#########.#.##K#.##.#.#..6 h:# R#.##.# _The kobold shouts! _Items here: )) [ †.  Things that are here: _a +0 dagger; a +0 leather armour _Items here: )) [ †.  Okay, then.6 h$ 6 h& 6 h* 6 h, . _6 h6 hK66= _6 h",6 h>6 hI8.0 (2KKinetic GrapnelK   kobold (missile)6 hL6 h@T6 h_XY_Items here: )) [ †.  Things that are here: _a +0 dagger; a +0 leather armour _Items here: )) [ †. _A kobold is nearby!6 h\0G < .##.#  #### ...# #.#   #..# #.#  ..#####.#  ..... ... #...# #.#..> #.###)..#  #...@...# #.#  #K###.......  #...........  #.#########.  #. #.#  #K #.#  #. #.#  .. #.#  #.# 6 hE < .##.#  #### ...# #.#   #..# #.#  ..#####.#  ..... ... #...# #.#..> #.###)..#  #...@...# #.#  #K###.......  #...........  #.#########. #.  #K #.#  #.  ..  #.#6 h6 h{6 h] _A kobold is nearby!6 h  #.###..<......# .##.# ###.#####.# #### ...# #.# #.# ###... #..# #.# #.# .....###..#####.# #.# #...o..........#####.# ... #...# #.#..> #.###)..# #.#.###. #..@)...####.#.# #.# #K###.###.# #......# #.#########.#  #.6 h { #.# #K #.#  #. #.#  .. #.#  #.#6 h 6 h 8K.6 h7 29.0 (1 _6 h 6 hc 6 h]f #Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.4---==406 h|h6 hj= _The kobold hits you but does no damage.6 h^]  You hit the kobold but do no damage. The kobold hits you but does no damage.7=-1.2 (1.2 _The kobold barely misses you.6 hG#.###..<......#..##.# ###.#####.#.#### ...# #.# #.#.###... #..# #.# #.#......###..#####.# #.#.#...o..........#####.#.... #...# #.#..>.#.###)..# #.#.###.##.K.@...####.#.# #.# #.###.###.# #......# #.#########. #K #.# .K--20 _Items here: )) [ †.6 hTJ#.###..<......#.#.##.# ###.#####.#.##### ...# #.# #.#.####... #..# #.# #.#.#.....###..#####.# #.#.##...o..........#####.#.#... #...# #.#..>....##.###)..# #.#.###.##..K)@..####.#.# #.# #.###.###.# #.....# #.#########.##. #.##K #.# *6 h6 h8K=3 _The rocky spike skewers the kobold but does no damage.6 hPU #.###..<......#. .##.# ###.#####.#. #### ...# #.# #.#. ###... #..# #.# #.#.6 hYm .....###..#####.# #.#. #...o..........#####.#. ... #...# #.#..>.... #.###)..# #.#.###. #..K@...####.#.# #.# #.###6 he.###.# #.....# #.#########.# #. #.# #K #.#  #. #.# 6 h .. #.#  #.#6 h**6 hH  The rocky spike skewers the kobold.6 h)6 hLN8)6 ha=5==-5=46 hc9Kinetic Grapnel6 hr _You kill the kobold! _Items here: )) [ †.6 h\36 h6 h޽86 h)6 h#6 h:==6 h6 hE6 h9K9=6 h6 ha6=6 h"X6 hB6 he --# _You start resting.6 h,52.2 (86 h40==--3.2 (96 h;6 h" _HP restored.6 hF2=6 h9;=7== _Magic restored.  Items here: ( ) [ †. _==6 hi6 hy#.# #.# ####.# .# #.# #.#  .. #.######.## #. #...... #. #.###..< #[ .##.# ## #. ##### ...# # ##.###...# #..# #. #..@.....###..#####.70.2 (17.0) #..###.............. #.. #...###...## #. #.. #.#.###)..# #. #.. #.#..))...####. #.. #.#.###........  ... [46 hD0m#.#............  ... ..#.#########.# ###.# #.# 1.2 (18 _Found a ring mail.6 h>_6 h\6 h~n6 h6 h(x6 h #. #..# #.# K.##..#####..# #.# #.##.........###. #.###............# #.# ######.####### #.# #.# # #.# #.####### #.# #....... #@###### #.####### #......# #.. ######.# #.####### #.# #.# #.###.## #.##...# K   kobold (asleep) #....[36 h84m..# ####...# ##### 705.2 (34  A kobold comes into view. It is wielding a +0 short sword..KK==6.2 (35 _The kobold shouts!6 h& #.####. #...##..#####..# K##...#####............######.######.# .####### #.........###### #.#######......# #........######.# #.#######.# #.#.###.#.##....####...6 h6 hx6 hF.K6 hQ--7.2 (1.0)Kinetic Grapnel6 hA6 h\6 hk.####. ..##..#####..# .##.###K###............######.###### ####### #........###### #.#######......# #........############ #.# #.###...6 hPu.K--86 h4w6 h  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 hq .K#5---==9 _You shape a spike launcher from a nearby wall.6 h 8  You hit the kobold.6 hN C)6 h-10.4 (1.2Kinetic Grapnel6 h 6 h6 h&_You kill the kobold!6 h 6 h$d-6 h*H _No target in view!6 hA---6 hQ6=6 hAR,6 hIS6 h{U,6 hV6 hY6 hz[H=6 hX^,6 h5`6 hg #- _You start resting.6 hm/20.0)6 hn6 ho\7==-1.4 (116 hr6 ht% _Magic restored.6 hŧ[  You see here a +0 short sword. _==6 h6 hB6 hn6 hB6 hD,6 hC6 hM _You now have 167 gold pieces (gained 7).6 h36 h6 h6 hu,6 hH6 h6 h,6 h6 hG,6 h,6 h2 _You now have 178 gold pieces (gained 11).6 h6 h @6 h ##  .#  .# b#########.#### .......@.#..... ..#####...# ###...### #.......#######.6 hyr#............##..#.......####.##..... b   bat (wandering)###...### #.###....#...# #.# ########## #)6 hB,#6 hk-38.4 (176 hgK.b6 h,9.4 (186 h6 h@ _A bat comes into view.6 h6 h  ##  .#  .#  .#########.####  .b.....@.#.....  ..#####...#  ###...###  #.......  #............ #.......####. ###...### #. #...# #.#  ##### #)# 6 hqc  ##  .#  .#  .#########.####  .b.....@.#.....  ..#####...#  ###...###  #....... #............ #.......####. ###...### #. #...# #.#  ##### #) _A bat is nearby!6 h.~ ## .# .##.#.#####.b.#.....#..#####...# ###...### #.......#. #............##.. #.......####.## ###...### #.### #...# #.#  ##### #)#...bb40.0)Kinetic Grapnel _6 hv9 ## .# .# #.#.#### #....b@...#..... #..#####...# ###...### #.......#. #......##.. #.......####.## ###...### #.### #...# #.#  ##### #)#=1 _The bat hits you but does no damage. The bat barely misses you.6 h?:  You hit the bat but do no damage. The bat barely misses you. The bat hits you.6 hI> \39-2.6 (1.26 h4@ 6 hC I _The bat misses you.6 h ,6 ht 6 h (3.86 h` 6 h _You completely miss the bat. The bat closely misses you.6 h 6 hԛ  6 hOYou hit the bat.  6 hNThe bat is moderately wounded. 6 h;JJ   endoplasm (wandering)b   batThe bat hits you but does no damage. The bat barely misses you.An endoplasm comes into view.40=5.0 _The bat hits you but does no damage.6 hs  The endoplasm quivers.You hit the bat.6 h6 h6 hw†@.J..J6 h L=66.26 h6 h.G _You kill the bat!6 hs## .# .# #.#.#### #....†.@J.#..... 6 hu#..#####...# ###...### #....#......##..##.......####.##.###...### #.###.#...# #.# # 6 h7 6 h !,706 h'6 h+@ _The endoplasm hits you but does no damage.6 h  *Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the endoplasm.6 hYX.#6 h`45---=8Kinetic Grapnel6 hd76 h5:M _You kill the endoplasm!6 h6 h6 hP6 hH _No target in view!6 hι _No target in view!6 h؃6 h---6=6 h6 h,6 h6 hx,6 h6 h ,6 h6 hO=6 h6 h,6 h6 hŧ,6 hY6 h --# _You start resting.6 h`602.0)7==--1.2 (136 h/6 h% _Magic restored.6 hH I6 hN 6 h\ 6 h_ 6 hb 6 hKc 6 hl ==6 h'o 6 hp ,6 h]q 6 h~r 6 hs ,6 h;t 6 h!u 6 hmv 6 hv ,6 hw 6 hy 6 hy 6 hy 6 h{ 6 h5 ##W# .......@..# #########.# 6 hJ !#.#########.########....†....#........#..#####...###########...###W   phantom (dormant)#.......#######.#............##..6 h 3#.......####.##......6 h7 19.2 (8.0)6 h s.WW6 h ,70.2 (96 h| 6 h Z _A phantom comes into view.6 hE}   .##########  .W.....@..#  #########.#  6 h- .#  #....†....#.  ...     6 h} .##########  .W.....@..#  #########.#  .#6 h4  #....†....#. ...   6 h 6 hI"6 h9'6 h++^ _A phantom is nearby!6 h? .#6 h .W....@...#.#.# #.#.# #....†....#. #..#####...# ###...### 6 h #.#. #.##.. #.####.##6 h6 h.W1.2 (1Kinetic Grapnel _6 h  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h(c#.W6 hu5---==26 hAD _You shape a spike launcher from a nearby wall.6 h' # Tarias the Tinkerer  Mountain Dwarf  Health: 40/40 ========================  Magic: 14/17 ===================-----  AC: 7Str: 12  EV: 10Int: 18  SH: 0Dex: 8 ..##########  XL:  5 Next: 26% Place: Dungeon:3 ....W**@...#  Noise: ==-------  Time: 2772.2 (0.0) .#########.#  a) +0 hammer #.#########.#######  Cast: Kinetic Grapnel #....†....#........  #..#####...########  ###...###  W   [336 hBmphantom #.......#######.  #............##..### #.......####.##..... _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (67% to hit)6 h] x# Tarias the TinkererMountain DwarfHealth: 40/40 ========================Magic: 14/17 ===================-----AC: 7Str: 12EV: 10Int: 18SH: 0Dex: 8..##########XL:  5 Next: 26% Place: Dungeon:3....W**@...#Noise: ==-------  Time: 2772.2 (0.0).#########.#a) +0 hammer#.#########.#######Cast: Kinetic Grapnel#....†....#........#..#####...###########...###6 h` W   phantom (grapneled)#.......#######.#............##..####.......####.##.....Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (67% to hit)  The kinetic grapnel hits the phantom.6 hw 6 hk H.W.6 h 3-3.2 (16 ha 6 h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (67% to hit)  The kinetic grapnel hits the phantom. _The phantom is lightly damaged.6 h.*6 hss  The rocky spike skewers the phantom.6 hW6 hG.W6 h@-46 h!6 h#b _The phantom is moderately damaged.6 h *The grapnel guides your strike. You hit the phantom.6 hR  The phantom is moderately damaged.The rocky spike skewers the phantom.6 h9 6 hI  The phantom is heavily damaged.The rocky spike skewers the phantom.6 h[;o  The phantom is severely damaged.6 h^Q##..##########W@.§....#.#.###.# #.###.#######  #....†....#........  #..#####...######## ###...###  #.......#######. #...##.. #.......####.##6 h 8.6 h4d39-=5.4 (1.26 h` _The phantom hits you. The phantom blinks! You blink.6 hݛ# ..#..########## ......W.@§....# ..#.#.# #.#.# ###...### #.##..##.####.##.6 h6 h(H.W@.6 hd40=--606 h6 h6 hi<a# ..#..########## .W.@....# ..#.#.# #.#.# ###...### #.##..##.####.##..W5==--76 h ## ..#..########## .W.@...# ..#.#.# #.#.# ###...### #.##..##.####.##.*6 h s  The rocky spike skewers the phantom.6 h 6 h! G.W6 h" .=86 h$ 6 hD' ` _The phantom is almost destroyed.6 hG #You barely miss the phantom.The phantom is almost destroyed.9.6 (1.2 _The phantom barely misses you.6 hAp *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the phantom.6 h #WThe phantom is almost destroyed.=3---=800 _The phantom completely misses you.6 h f## ..#..########## .W.@..# ..#.#.# #.#.# ###...### #.##..##.####.##.6 h' .*6 hny I  The rocky spike skewers the phantom.6 h~ P6 h &.6 hA' 2/4282-1Kinetic Grapnel _You destroy the phantom!Your Fighting skill increases to level 2!6 h,6 hH0g _Your Armour skill increases to level 2!6 h%4=--=5====6 h6=6 he,6 h$6 h=6 h46 h6 h 6 h6 h6 h 6 h3 6 h#6 hK(-- 6 h;_You start resting.6 h6 h_6 h802.6 (6 hm 21.0)6 h6 h76 h==6 h-6 h%3.6 (226 h6 h 6 hk6 h_Magic restored.6 hL ==.....#.....#..#.. ! #.. ....#..########## _......@........#8.6 (5.0) ....#.#########.# . #.#########.####### #....†....#........ #..#####...######## ###...### #.......####### #...... #.......####.##9.6 (6 _Found a broken altar of Ashenzari.6 h36 h16 h6 h6 h,6 h16 h* 6 hK ,6 h 6 hb6 h{=   6 h> 6 ho? 6 h? 6 h@/ ..... 6 hfA 6 h%CD#### .#..#  6 hDr..$ ...#   ###.####..#   ##.....##..#   #...!@..#..#   #.......#..########## 6 hE 6 h>F#....._............... 6 hF 6 hG#.#.......#.#########.# 6 h,H 6 hH|# #.......#.###6 hxI .## 6 hJ 6 hJr##.....##....†....#... 6 haK 6 hL###.####..#####...  ... ..## ###...# 6 hhM 6 hN\#### ### #.......6 h%\6 hq 14.6 (5  A malevolent force fills the Dungeon...  --more--6 h>S  You fall into a shaft and drop 1 floor!6 h/  --more--6 ht  The shaft crumbles and collapses.  You hear the sound of rushing water.6 hW/  --more--6 h| ##........##. #...........# #..........## #$..........# #....(......# .##...........# ..............#4 #......@......# ##.....##  ##..........#  #... ##..<......# #........... ###.)....... ##.....### <6 h5.3 (5.7  The shaft crumbles and collapses.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found 7 stones, 12 gold pieces and a dagger. _Found a stone staircase leading up.6 h6 h&jInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()  h - a throwing net Armour (go to first with [)  m - a +0 pair of boots (worn)  o - the +3 leather armour of the Gusle (worn) {rElec rCorr} Jewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)  b - a scroll labelled BIHESIC DEYHA  n - a scroll labelled TIALEL RERR  k - a scroll labelled YMO ITUETI Potions (go to first with !)  f - a potion of attraction  e - 2 potions of curing  c - a potion of magic  d - a potion of resistance  i - a coppery potion6 h56 hj;6 hBTarias the Tinkerer##........##.Mountain Dwarf#...........#Health: 42/42 ========================6 hC#..........##Magic: 17/17 ========================#$..........#AC: 7Str: 12#....(......#EV: 10Int: 18.##...........#SH: 0Dex: 8..............#6 h>D6XL:  5 Next: 82% Place: Dungeon:4#......@......#Noise: ---------  Time: 2815.3 (0.0)##...........##a) +0 hammer##..........#Cast: Kinetic Grapnel6 hD#..........###..<......##...........###.).......##.....###The shaft crumbles and collapses.  6 hgE6You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found 7 stones, 12 gold pieces and a dagger. _Found a stone staircase leading up.6 hM6 h&R6 hKW6 h+Y6 hm6 hƱRead which item? Scrolls  b - a scroll labelled BIHESIC DEYHA  n - a scroll labelled TIALEL RERR  k - a scroll labelled YMO ITUETI [!] read|quaff[?] describe selected6 h0S6 h;]6 hnTarias the Tinkerer##........##.Mountain Dwarf#...........#Health: 42/42 ========================#..........##Magic: 17/17 ========================#$..........#AC: 7Str: 12#....(......#EV: 10Int: 18.##...........#SH: 0Dex: 8..............#XL:  5 Next: 82% Place: Dungeon:4#......@......#Noise: ---------  Time: 2815.3 (0.0)##...........##a) +0 hammer##..........#Cast: Kinetic Grapnel#..........###..<......##...........###.).......##.....###The shaft crumbles and collapses.  [46 hn$0mYou hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found 7 stones, 12 gold pieces and a dagger. _Found a stone staircase leading up.6 h>9 ********,,,,,,,****,****** ##******,,* ##* **,,,,,**## ,,>***,,*## 6 h7,*** ***,## ** *,********,,***########6 h#******###,,,,,**###,,,,,,*#####*****,**6 h< **,,,,** **,,** As you read the scroll labelled BIHESIC DEYHA, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal.6 h+6.3 (16 h6 h 4 _It was a scroll of revelation.6 h# 8 *,,,,,, *,,* ***######*,** ****#######.** * ****,,*####..#* ***,,,## ,,,>***,,####$....# *,*** ***.###....(......# *** *..##6 h( .# .# **..# *,.##**#.##..###..<##****....*).......,,,,,,#######.....###*****6 h #################.###################6 h &76 h` 6 h%*,,,,****,,,*** **,** ** *,,,,,,o## *,,* ***######*,** ****#######.** ****,,*####..#* ,***,,,,,*#####,,>***,,####$....#,*** ***.###....(......#*** *..##.# *.# * ..#  .##* ####.## ####....## o   orc (asleep) #####..<##****** #####....*).......,,,,,,*  An orc comes into view. It is wielding a +0 short sword..oo6 hKV[37m==8 _The orc shouts!6 hR <*** ***,,* **,,**,,,,**##...### **,** * *,,,,,,.......## *,,* ***#####.....o.###*,** ****#######.** *** ****,,*####..#****,,,,,*#####,,>***,,####$....#,*** ***.###.@..(......#*** *..##.# *#..#  #..# .## ####.## ####....## #####..<##**** #####.....o--9Kinetic Grapnel6 hI6 h I****** *,,*,*** *##..* **,,**,,,,**##...### **,** *,,,,,,. *,,* ***#####.......###*,** ****#####....o...##.**  *** ****,,*####..#*  *,***,,,,,*#####,,>***,,####@....#,*** ***.###....(......#*** *..##.#*#.....# ##...# ##.## ####..## ####....## #####..<##****o.--20 _You see here 12 gold pieces.6 h86 h?`o.16 hFU _You now have 190 gold pieces (gained 12).6 hd ,,,** *,,* **,,,**,**,,,*** *##..* **,,***,,,,**##...### **,** **,,,,,,.......## *,,* ***#####.###*,** ****#####..o.....##.** *** ****,,*####.#* 6 he *,***,,,,,*####.## **,,,>***,,####.#  **,*** ***.###....(......# *** *..##.# *#.....###..6 hsf ..####.## ####..######..#######..<......##*6 hj 6 hms U.o6 hv &26 h| 6 h~ 7 hƤ*******,,,** *,,* **,,,**, Tarias the Tinkerer **,,,*** *##..* **,,*** Mountain Dwarf **,,,,**##...### **,** * Health: 42/42 ======================== *,,,,,,.......## *,,*  Magic: 16/17 ======================-- ***#####.......###*,**  AC: 7Str: 12 ****#####........##.**  EV: 10Int: 18 *** ****,,*####..o........#*  SH: 0Dex: 8 *,***,,,,,*####..*.......##  XL:  5 Next: 82% Place: Dungeon:4 **,,,>***,,####.@.........#  Noise: ---------  Time: 2822.3 (0.0)  **,*** ***.###....(......#  a) +0 hammer  *** *.7 hV.##...........#  Cast: Kinetic Grapnel *#..............#  ##.............#  ###...........##  o   orc ####..........##  ####..........##  #####..<......##****** _You now have 190 gold pieces (gained 12).  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (76% to hit)7 hf*******,,,***,,* **,,,**, Tarias the Tinkerer**,,,*** *##..* **,,*** Mountain Dwarf**,,,,**##...### **,** * Health: 42/42 ========================*,,,,,,.......## *,,*7 hxMagic: 16/17 ======================--***#####.......###*,**AC: 7Str: 12****#####........##.**EV: 10Int: 18 *** ****,,*####..o........#*SH: 0Dex: 8 *,***,,,,,*####..*.......##XL:  5 Next: 82% Place: Dungeon:4 **,,,>***,,####.@.........#Noise: ---------  Time: 2822.3 (0.0)  **,*** ***.###....(......#a) +0 hammer*** *..##...........#Cast: Kinetic Grapnel*#..............###.............####...........##o   orc (grapneled)####..........######...7 h)2.......#######..<......##******Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (76% to hit)  7 h!The kinetic grapnel hits the orc.7 h^7 hdX.o.7 he3=3.3 (17 hi7 hkonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (76% to hit)  The kinetic grapnel hits the orc. _The orc is severely wounded.7 h U  The grapnel guides your strike. You hit the orc.7 h e)7 h n34.5 (1.2Kinetic Grapnel7 hC 7 h G _You kill the orc!7 hZU * *##..* *,**##...### **,** ,,,,,,.......## *,,* ***######*,** ****#####..** ** ****,,*####...#* ,***,,,,,*####.)## ,,>***,,####... *** ***.###..@.(# * *..##...........#  *#....# *##..# *##### *### ####.## #####..<##******#####.....,,,,,7 h7qg-507 ho ,**##...### **,** ***,,,,,,.......## *,,* ***######*,** ****#####..** * ****,,*####...#* *,,,,,*####.)## ,,>***,,####... *** ***.###....(# * *..##...@.......#  *#....# **### *,### *######.## o   orc (wandering)#####..<##******#####...o.,,,,,**#######.),7 h.  An orc comes into view. It is wielding a +0 dagger.7 h yoo.7 hs /==67 h 7 hQ 6 _The orc shouts! You hear a bark!7 heS,,,,,,.......## *,,* ***######*,** ****#####..**  ****,,*####...#* *,,,,,*####.)## ,,>***,,####... *** ***.###....(# * *..##...........# * *#....# ***## *,,### ***###########..<o.....##******#####...........,,,,,#######.),*....###*****,*o.--7Kinetic Grapnel7 h+  *,,,,,,.......## *,,* * Tarias the Tinkerer ***#####.......###*,**  Mountain Dwarf  ****#####........##.**  Health: 42/42 ========================  ****,,*####...........#*  Magic: 15/17 =====================--- **,,,,,*####.)........##  AC: 7Str: 12 ,,>***,,####...........#  EV: 10Int: 18 ,*** ***.###....(......#  SH: 0Dex: 8 ** *..##...........# * XL:  5 Next: 83% Place: Dungeon:4 *#.......@......# *** Noise: ---------  Time: 2827.5 (0.0) ##......*......# *,, a) +0 hammer ###.....*[37 hS4 9;49m.....## *** Cast: Kinetic Grapnel ####....*.....##  ####....o.....##  #####..<......##******  o   orc #####...........,,,,,**  #######.).......,,,,,,*  #######.....###*****,** _The orc shouts! You hear a bark!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (76% to hit)7 hB*,,,,,,.......## *,,* * Tarias the Tinkerer***#####.......###*,**Mountain Dwarf****#####........##.**Health: 42/42 ========================7 h****,,*####...........#*Magic: 15/17 =====================--- **,,,,,*####.)........##AC: 7Str: 12 ,,>***,,####...........#EV: 10Int: 18 ,*** ***.###....(......#SH: 07 hDex: 8 ** *..##...........#* XL:  5 Next: 83% Place: Dungeon:4*#.......@......#*** Noise: ---------  Time: 2827.5 (0.0)##......*......#*,, a) +0 hammer###.....*.....##*** Cast: Kinetic Grapnel####....*.....######....o.....#######..<......##******o   orc (grapneled)#####...........,,,,,**#######.).......,,,,,,*#######.....###*****,**Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? -7 he help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (76% to hit)  The kinetic grapnel hits the orc.7 hA..o.=8.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (76% to hit)  The kinetic grapnel hits the orc. _The orc is heavily wounded.7 hM**#####.###*,* *#.##.**  ****,,*####...#* **,,,)## ,,>***,,####...*** ***.( ** *..##.....* *#...** ##,,##**###....o# ##.....#..<.******##.....,,,,,**##.), #######.....###*****,** **,,,,** ,,**o.6=-97 h7 h]7 hT V  The grapnel guides your strike. You sock the orc!7 h f)7 hz w4=30.7 (1.2Kinetic Grapnel7 he 7 h G _You kill the orc!7 hf2****#####..** ****,,*####...#* *,,,,,*####.)## ,>***,,####... *** ***.###....(# * *..##...........# ** *#....# ***,## *,,,#)@....## ****#.....##  ####..........## #####..<......##******#####.....,,,,,#######.) ###.....####****,** * *#....## **,,****,,**,,,**,7 hg-107 hS _ ****#####.##.**  ****,,*####.#* **,,,,,*####.).##,>***,,####7 hT >.# ,*** ***.###....(......#* *..##.#  *#.# *** ##.# * ###.....@.....##  ####.##7 hU  ####..........##  #####..<......##******  #####.,,,,,** #######.).,,,,,* #######.....####****,** 7 hV *#....## **,, *,,,,,,** **,,,**7 hfc 7 hdi @-27 hp 7 hu s  Things that are here: _a +0 dagger; a +0 leather armour7 hT ****,,*####...#* *,,,,,*####.)## ,>***,,####... *** ***.###....(# * *..##...........# ** *#....# ***,## *,,,#).....## ****###  ####..........## #####..<......##******#####......,,,,#######.)*###.....####****,** * *#....## **,,****......** **,,,**,*,***,,,**,,7 h]7 h_`I=3 _7 ho7 h^ ,,,,,*####.)## >***,,####... ** ***.###....(#  *..##...........# *** *#....7 h\_Q# ***,,## *,,,#).....## *****#.....##  7 h `####......@...## #####..<......##******#####.......,,,#######.)*7 h`###.....#####***,** ** *#....## **,,***,*......** **,,,**,,#......,*****,,,**,, *** ****** *,7 h\a),,,,,****,,*7 hn7 hQs&47 h{7 h}7 hK ***,,####... * ***.###....(# *  *..##...........# *****#....# ***,,,## *,,,#7 h>N ).....## ******#.....##  ####..........## #<...@..##******#####........,,#######.) *###.....######**,** *** *#....## **,,***,,*......** **,,,**,,*#......,*****,,,**,,,* ** ****** #......,,,,,,,****,,** ,****,,,,***,** *,7 h[ 7 he U7==57 hAs 7 h `,,####.#  ***.###....(......# **..##.# ****,*#.# ***,##.# *,###.....).....## *####.## *####..........## #####..<....@.##****** *#####.** *#.).* *#######.....#,** ***,*#....## **,,***,,*#......** **,,,**,,*#......,*****,,,**,,,*  ****** #......,****,,** ****,,,,***,** *,,,*67 he s*.###....(# *** *..##...........# ****,>*#....# ***,,,,## *,,,#).....## *******#.....##  ####..........## #<......#######***#####....7 hh ......*,#######.) **,....########,** ***, *#....## **,,***,,**#......** **,,,**,,**#......,*****,,,**,,,* ****** #......,,,,,,,****,,** * ***,,,,**#....,,,,,,,,** *,,,*** ,,,,,,,,,,,** **,,,,,7 hx <77 h| 7 h1 7 h0 *..##...........# ****,>,*#.....# ***,,,,,,#.# *,,,#).....## *******#.....##  ####..........## ,#<......########**,#####..........*,,#######.) **,*....########.** ***,** *#....## **,,***,,** #......** **,,,#......,*****,,,**,,,*  ****** #......,,,,,,,****,,** ** **,,,,**#....,,,,,,,,** *,,,***, ,,,,,,,,,,,,,,** **,,,,,,,,,**87 h*..##.# ****,>, *#....# ***,##....# *,###.....).....## *,####..## **,####..........## *,#####..<......# **,#####.## *,,*#.).# **,*#.....#.#* ***,** *#....## **,,***,,** #....#... ****** #......,****,,** ***,,,,**#....,** *,,,***,,** **,,,,,**** *,,,,**hh   jackal (wandering)==97 hQ 7 hS_A jackal comes into view.7 h/..##.# ****,>, #.......# ***, ##......# *,* ###.....).....## *,,,* ####...## **,,* ####..........## *,,* #####..<......# **,,* #####.## *,,* #.).h.# **,**  #.....#.#* ***,** *#....## **,,***,,** #..  #......,****,,** * ,,,,**#....,** *,,,***,** **,,,,,* 7 hE8I.h7 h;'407 h B7 hE7 h47 h7 h}*..##.# ****,> *#.......# ***  ##......# *,  ###.....).....## *,,,  ####...## **,,  ####..........## *,,  #####..<......# **,,  #####7 hX.## *,,  #.).# **,** #.....#h#* ***,** *#....## **,,***,,** #......** **,,,**,,**  #......,*****,,,**,,,** #......,****,,** *,,,,**#....,** *,,,***,** **,,,,, ,** *,,,,**7 hA7 hh.h==1 _The jackal barks! 7 ht *..##.# ****,>  *#....# *** ##....# * ###.....).....## * ####..## ** ####..........## * #####..<......# ** #####.## *,, #.).h.# **, #.....#.#* ***,** *#....## **,,***,,** #......** **,,,**,,** #......,*****,,,**,,,*  ****** #......,****,,** *,,,,**#....,** 7 hKg *,,,***,** **,,,,, ,** *,,,,**h..--2Kinetic Grapnel 7 h 7 h/  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.#5---==3 _You shape a spike launcher from a nearby wall. 7 hA *..##.# ****,> *#..# *** ##..# * ###.....).....## * ####.## ** ####..........## * #####..<......# ** #####.## * #.).h....# **, #.....########.#* ***, *#....## **,,***,,** #......** **,,,**,,** #......,*****,,,**,,,* ****** #......,****,,**  7 htDz[40m*,,,,**#....,** *,,,***....,** **,,,,,,** *,,,,h.. 7 h.ML--4 7 hW*..##.# ****,>,*#..# ***,##..# *,###.....).....## *,####.## **,####..........## *,#####..<......# **,#####.## *,#.).....@h......# **,*#.....########.#* ***,**#....## **,,***,,** #.....#....  ****** #......,****,,** *,,,,**#....,** *,,,***,....,** **,,,,,*** *,,,,** 7 hnr  The rocky spike skewers the jackal. 7 h@ hThe jackal is almost dead.==5 _The jackal bites you but does no damage. 7 h-{8  You hit the jackal. 7 hτg† 7 hW5-6.9 (1.2Kinetic Grapnel _You kill the jackal! 7 h *..##.# ****,> *#..# *** ##..# * ###.....).....## * ####.## ** ####..........## * #####..<......# ** #####.## * #.)....@.†......# **, #.....########.#* ***, *#....## **,,***,,** #......** **,,,**,,** #......,*****,,,**,,,* ****** #......,****,,** 7 h  *,,,,**#....,** *,,,***,....,** **,,,,,,** *,,,,-----70 7 h?@  *#...#***,,,, ##.# *, ###.....).....## ******* ####..........## * ####..........##  #####..<......######## #####..........##  #######.)†......# ** #######....@########.#* * *# **,,***, #......**, #......,***, * ****** #......,,,,,,,****,,** ****,,,,**#..... *,,,* ,,,,,,,,,....... **,,,,...,,,,,,,** *******,,** **,,,,-8 7 hG [11;76H 7 hMJ ] _Your spike launcher falls apart as you grow too distant to maintain it. 7 h  7 h  7 h  7 h  7 hg~ ##.# *, ###.....).....## ****** ####..........##  ####..........##  #####..<......######## #####..........##  #######.)†......# 7 hT^ #######.....########.#* * *# **,,***, #......#*, #.......#**, ** ****** #.........,,,,****,,** ,****,,,,**#..........,,** *,,,* ,,,,,,,,,,.............#* **,,,........** * *,,**...####.,** ** *,,*****,,,,* **,,* 7 h( 7 h 7 hK6 7 h= 7 h9 7 h 7 h" 7 h #.....).....#*****#..... .#..<.########..........#####.)......†......# * #######.....########.#* ** ##....## **,,***,,#....@.#* **,,,**,,*.#****,,,**, ** ******..h,,,****,,*..h   jackal (wandering).....#.$..# *,** *,,,*****,,,,** **,,*,,*** 7 h  A jackal comes into view.Found 10 gold pieces. 7 h6"xh.h 7 h,^===50Kinetic Grapnel 7 hI.' _The jackal barks! 7 ht [#.....##  ####..........## #<......########*#####................* 7 h8u #######.)......† **....########.#* ***, ##....## **,,***,,#..**,,,**,,** 7 hfw d#.***,,,**,,,* * ****** #.h....****,,** **,,,,**#....#* *, ,,,,,,,,,...## **,,,,..,**,,,,.####..** **, ,,****,,.....#.$..# **.,***,, ,** *,,,#####....#*,,*** ,* *,,,* *,,,,,,,, 7 hx  7 hb{  7 h h.---1 7 h=--3.1 (1.2 _You barely miss the jackal. The jackal closely misses you. 7 hf ^  You hit the jackal.  The jackal is lightly wounded. 7 hag D=4.3 7 hm  7 hcp W _The jackal closely misses you. x27 hf7   You hit the jackal.  The jackal is severely wounded.0--5.5 _The jackal bites you. The jackal barely misses you.7 h= ? *Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You shape a spike launcher from a nearby wall.  The rocky spike skewers the jackal.#†7 h--5-6=60Kinetic Grapnel _You kill the jackal!7 h|&7 hRogM.....)******.*.....  <######## ..........## #######.)......†......# **#######.....########.#* ***,#....## **,,***,,## **,,,**,,** .†#****,,,**,,, * ****** ....****,,** ****,,,,**#............#* *,,,**#######....#1=--77 hʉ}  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3----==87 hZ _You shape a spike launcher from a nearby wall.7 hlP#.....##  ####..........## #<......########**#####................*,#######.)......† **,....########.#* ***,7 hemq ##....## **,,***,,**#......## **,,,**,,** #......@#****,,,**,,,* ****** #.............#***,,** * ***,,,,**#.7 h n..## *,,,*** ,,,,,,,,...## **,,,,,..* *,,,,* ,**,,,,.7 hn####..#* **,,,,* ,****,,.....#.$..# *#..***,,,,,* ** *,,,#####....#*,,*** 7 hHo{* *,,,* *,,,,,,*,,,,,,7 hIy7 h|/--97 h{7 hs _You see here a jackal corpse.7 hh####.## ,#<......########**,#####................*,,#######.)......† **,*....########.#* ***,** ##....## **,,***,,** #......## **,,,**,,** 7 h#......†#####...**,,,*  ****** #.......@.....#***,,** ** **,,,,**#.## *,,,***, ,,,,,,,...## **,,,,,..* *,,,,** **,,,,.####..#* * 7 h@g****,,.....#.$..# *#..#**,,,,,* * *,,,#####....#*,,***,,,  *,,,* *.....,*,,,,,,  **,** *,,,**,7 h͵_--60 _7 h}7 h7 h: #<########**,#####................*,,*#######.)† **,**....########.#* ***,**  ##....## **,.***,,** 7 hP#......## **...**,,** #......†#####...#*,,,* ****** #.............#***,,** *** *,,,,**#.## *,,,***,, ,,,,,,...7 h#z## **,,,,,**..* *,,,,** *,,,,.####..#* **,,,,**,,.....#.$..# *#..#**,,,,,***  *,,,#####....#*7 h\f,,***,,,,  *,,,* #.....,*,,,,,,**,** #...#*,.,* *,,,***,7 hD7 h9 q2==17 h7 h #####..........*,,** #######.)†# **,** ....########.## ***,**  ##....## *#..#**,,** #......## *#...#*,,** #......†#####...#*,,,* ***** #.............#***,,** **** ,,,,**#.## *,,,***,,, ,,,,,...## **,,,,,***..* *,,,,** .####..#* **,,,,* *,,.....#.$..# *#..#**,,,,,****  *,,,#####....#*,,***,,,,,*,,,* #.....,*.,,,,,**,** #...#*,.,* *,,,***,,****,*,*[39;47 h /9m *,*,,#---2 _Your spike launcher falls apart as you grow too distant to maintain it.7 h#.)† **,** 7 h?L....########.## ***,** * ##....## *#..#**,,** *#..*#...#*,,** *#......†#####...#*,,,* * **** #.............#***,,** ***** ,,,**#.## *,,,***,,,...7 htj## **,,,,,****..* *,,,,** .####..#* **,,,,* * *,,.....#.$..# *#..#**,,,,,***** *,,,#####....#*,,***,,,,, *,,,* #.....,*.,,,,, **,** #...#*,.,* *,,,***,,****,<*,* *7 hYU,*,, **,* ,7 hʿ7 h<T4=37 ho7 hp7 h ....########.## ***,** *,  ##....## *#..#**,,** *#..*#...#*,,** *~#......†#####...#*,,,* *∩ *** #.............#***,,** *****~ ,,**#..## *,,,***,,,*~...## **,,,,,****~..,,,,** *~....####@.#* **,,,,* *~.....#.$..# *,,,,,*****~ ,,,#####....#*,,***,,,,,*~ ,,,* #.....,*.,,,,,,,,,,,** #...#*,.....,* *,,,***,,****,< *,* *,*,,, *,* ,,,. ,,* ,47 h$I ##....## *#..#**,,** ***#..*#...#*,,** *~#......†#####...#*,,,* *∩* ** #.............#***,,** *****~* 7 h}K,**#..## *,,,***,,,*~*.............## **,,,,,****~* ,......,,,,** *~* ,...####..## **,,,,* *~* ,.....#.$..# *,,,,,*****~*#####....#*,,***,,,,,*~** #.....,*..,,,,,,,,,,, ,** #...#*,...... ,* *,,,***,,****,< ,* *,*,,.7 h|L, ,* ,,,. ,* ,,,,,,.*********,,,,,7 hIY7 h\B=57 h?h7 h%il _You hear the slow rusting of a drain nearby.7 hQ#..*#...#*,,** *~* #......†#####...#*,,,* *∩* * #.............#***,,** *****~* #..## *,,,***,,,*~* ,.............## **,,,,,****~* ...,,,,** *~* .####..## **,,,,* *~* .....#.$..# *,,,,,*****~* #####....#*,,***,,,,,*~* ,* #.....,*7 h.....,,,,,,,, ** #...#*,.......* * *,,,***,,****.<,,* * *,*,..,,* * ,..* * ,,,,...* *********,,,,,,,,...,,,,,,,,,7 h2R67 h 7 hg#......## *#...#*,,** *~*  #......†#####...#*,,,* *∩*  #....#***,,** *****~* #..## *,,,***,,,*~* .....## **,,,,,****~**,...## *,,,,** *~**,####..## **,,,,* *~*#.$..# ##..##*,,,,,*****~* * #####....#* ##.@#,,***,,,,,*~* * #.....,** ##.*  #...#*,,** #.7 h*  *,,,***,,***#.  **,,,***,,,*..  **,,,***,,,..*  **,,,**,,,..*,,,,,,...*7 hu=77 hl #......†#####...#*,,,* *∩* #.......#***,,** *****~* #.## *,,,###,,,*~**** ..## **,....****~**,,.....#* *~**,####..## *#....# *~*#.$..# #....,*****~* *, ####....#*..###..,,,*~***  #.....,*.......,,,,,,*  #...#*,.* *  *,,,***,,***#.<,,* **,*..,,* *..* *,...*** B   giant cockroach (asleep) *******,,,,...., ,,,,,,,,,,...B,7 h BB.8 _A giant cockroach comes into view.7 h......†#####...#*,,,* *∩* .....#***,,## *****~* * ...## *,,.###.,,*~*## **.....#***~**,...## *....#* *~**,####..## *#....# *~***,#.$..# ##..###....,*****~* *,....#* ##..#..###...,,*~****,#.....,** ##.* *,#...#*,,** #.* *,*,,,***,,***#.<,,* *,**,,,***,,,#.* *,**,,,***,..* *,**,,,**..***,,,,....B.*,.[7 h*9;17HB.5==9Kinetic Grapnel7 hOvv†#####...#*,,,* *∩* #***,.## *****~* *..## *,..###.,,*~*****,.## **.....#***~**,..## *....#* *~**,,,^####..## ##....# *~***, .#.$..# ##..###....,**#**~* *,....#* ##..#..###....,*~****, #.....,** ##.* *, #...#*,,** #.* *, *,,,***,,***#.<,,* *, **,,,***,,,#.7 hx:* *,**,,,***,...B.* *,**,,,**.***,,,,.*,.7 h/~>B...7 h"'707 hB7 h7 h †#####...#*,,,* *∩* #***,.## *****~* *## *,..###.,,*~*****,## **.....#***~**,## *....#* *~**,,,^,####..## ##....# *~***, #.$..# ##..###....,*###*~* *, #....#* ##..#..###.....*~****,,* .....,** ##.* *, ...#*,,** #.* *, ,,,***,,***#.<,,* *, *,,,***,,,#..B.* *, **,,,***,.* *,**,,,**.***,,,,.*,.$B...1 _Found 10 gold pieces.7 haeX†#####...#*,,,* *∩* #***,.## *****~* *## *,..###.,,*~*****,## **.....#***~**,## *....#* *~**,,,^,####..## ##....# *~***, 7 hh=.$..# ##..###....,#####~* *, ....#* ##..#..###.....#~****,,*,,** ##.* *,#*,,** #.* *,,,****,,***#..B.<,,* *,,,* ,,,***,,,#.* *,,,* *,,,***,.* *,,,* **,,,**.***,,,*,,,.*,,,,*.$.7 hvj7 hrhB.<7 hUu&27 h^|7 h9 _Found a stone staircase leading up.7 hBm7 hn7 hr7 hSt7 h-w †#####...#*,,,* *∩* #***,.## *****~* *## *,..###.,,*~*****,## **.....#***~**,## *....#* *~**,,,^,####..## ##....# *~***, 7 hx Z$..# ##..###.....#####~* *,,,,,*#* ##..#..###.....#~****,,*,*,** ##.* *, .#*,,** #...B.* *,,,* ,***,,***#.<.,* *,,,*~***,,,#.* *,,,*~ ,,,***,.* *,,,*~ *,,,**.***,,,*~,,,.*,,,,*.$.7 hz 7 hU }B.==37 hW 7 h ## *** *~* †#####...##..,* *∩* **#..## *****~* *******...###.,,*~*****,,,,*## *#.....#***~**,,,,,....## #....#* *~**,,,^ ..####..## ##....# *~***,,,,,,,# ##..###.....#####~* *,,,,,*#* ##..#..###@....#~****,,*,** ..,** ##....B* *,,,,,, #*,,** #...* *,,,**+ ***,,***<..* *,,,*~ ,***,,,#* *,,,*~, ,,***,* *,,,*~> ,,,*****,,,*~~ *,,,....,*,,,,***................$..7 h-.BJ   endoplasm (wandering)JB   giant cockroach7 h&47 h7 hx] _An endoplasm comes into view.7 hъ## *#...#*,,** *~* †#####...##..,* *∩* #**#..## *****~* ****** ## #...###.,,*~*****,,,,*## *#.....#***~**,*7 hڌ## #....#* *~**,,,^, .7 h=####..## ##....# *~***, .7 h# ##..###.....#####~* *,,,,,* .#* ##..#..###.@...#~****,,*,* .,** ##.....B.# *, *,,** #.# *,,,**+,,***#.<..# *,,,*~ ***,,,#.# *,,,*~, ,***,.# *,,,*~>_**.J#**,,,*~ ,,,.*,,,,*.$..,7 hԥ7 hǧ7 h7 hB7 hٳ.7 h״.7 hʵJ7 h7 hq7 h57 h67 h7 h2  *#...#*,,** *~* #####...##..,* *∩* #**#..## *****~* ****** ## #...###.,,*~*****,,,,** ## *#.....#***~**,*## #....#* *~**,,,^, ####..## ##....# *~***, # ##..###.....#####~* *,,,,,* #* ##..#..###B.@..#~****,,*,* ,** ##.# *, ,,** #.# *,,,**++* *,,***#.<..# *,,,*~,,,#.# *,,,*~,,~ ***,.# *,,,*~>_~ ,**.#**,,,*~.J..*,,,,*.$..,  The giant cockroach attacks as it pursues you!.[407 h4 3mBB   giant cockroach.0--6==67 h9  7 h> ._The giant cockroach bites you.7 h  *#...#*,,** *~* ...##..,* *∩* #**#..## *****~* ****** ## #...###.,,*~*****,,,,** *## *#.....#***~**,*## #....#* *~**,,,^,..## ##....# *~***,  ##..###.....#####~* *,,,,,* * ##..#..###.B.@.#~****,,*,* ** ##.# *, ,** #.# *,,,**++* ,,***#.<..# *,,,*~~~~* *,,,#.# *,,,*~,,~*,.# *,,,*~>_~* **.#**,,,*~~~~* ,.*,,,,* ,.$..,.B-77 hO ###...##..,* *∩* * ....#**#..## *****~* ****** *## #...###.,,*~*****,,,,** **## *#.....#***~**,,,,*,#....#* *~**,,,^,,,,,,,, ##..## ##....# *~***,,,,  #.....#####~# *,,,,,*****..###..B..#~##**,,*,*.........@...# *,,,,,,,,,,.# *,,,**++***#.<..# *,,,*~~~~*,,#....# *,,,*~,,~*,...# *,,,*~>_~*, *..#**,,,*~~~~*, ..*,,,,******, .$.....,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,****7 h  .BThe giant cockroach attacks as it pursues you!7 hi38---=87 hJ _The giant cockroach bites you.7 hx I...##..,* *∩* *,#**#..## *****~# ****** *,## #...###.,,*S#****,,,,** **, .## *#.....#***~#*,***,## #....#* *~#*,,,^, #..## ##....# *~#**, ##..###.....#####~# *,,,,,*****,##..#..###.....#~##**,,*,*  ##.B.@..# *, * #.7 h # *,,,**++**, ***#.<..# *,,,*~~~~*,#.# *,,,*~,,~*, ,.# *,,,*~>_~*, .#**,,,*~~~~*,, S   adder (asleep)*,,,,******,, B   giant cockroach$.....,****,7 h B7 hd F ~S.BS  An adder comes into view.9=97 h s _The giant cockroach closely misses you.7 hce*#...#*,,** *~* *, #...##..,* #∩# *,**#..## ****#~# ****** *,7 hzh#...###.,,#~#****,,,,** ## *#.*#~#*,,,,,,,,*** .## #....#* #S#*,,,^ ..## ##....# #~#**,,,,,,,,,,, #..###.....#####~# *,,,,,*****,,, ##..#..###.....#@##**,,*,*******  ##.B...# *,,,,,,,,,,  #...# *,,,**++**, **<..# *,,,*~~~~*, ,## *,,,*~,,~*,,*# *,,,*~>_~*,,*#**,,,*~~~~*,,*....*,,,,******,,* ..............$.....,,,,7 hlr  You enter the shallow water.  Moving in this stuff is going to be slow.7 h'n7 hHo7 htf~S.B7 hXv=-80Water 7 hz7 h}, _Found a glowing drain.7 h:  You miss the adder. The adder bites you but does no damage.7 hM<5=1.7 (1.27 hY@7 hbB _The giant cockroach misses you. The adder barely misses you.7 h *Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 h#  You shape a spike launcher from a nearby wall.  The rocky spike skewers the giant cockroach.7 h-;  #BThe giant cockroach is severely wounded.7-5-=20 _The giant cockroach bites you. The adder bites you.7 h#t * You hit the adder.7 h  The adder is moderately wounded.The rocky spike skewers the giant cockroach.7 hۚ)7 hQW8*7 h  You kill the giant cockroach!The rocky spike skewers the adder.7 hԄ S†The adder is heavily wounded.7 h c8-83.9 (1.27 h-  _The adder closely misses you. The adder bites you but does no damage.7 h1*7 h[y  Your unstable footing causes you to fumble your attack.  The rocky spike skewers the adder.7 h SThe adder is almost dead.5.17 h7 hD= _The adder bites you but does no damage.7 hk *You miss the adder.7 h  The adder is almost dead.The rocky spike skewers the adder.7 hb@ 8~7 hh m956.3Kinetic Grapnel7 hn 7 hZr I _You kill the adder!7 htM *#..#**,,** ** *#...#*,,** #~ #...##..,* #∩# .#**#..## ****#~# ****** .## #...###.,,#~#****,,,,** ** ## *#.....#**#~#*,,,,,,,,*** .## *,,,^ ..## ##....# #~#*,,,,, #..###.....#####@# *,,,,,, ##..#..###.....#~##**,,*,*******#......†..# *,,,,,,,,,  .......*++* **#............<..# *,,,*~~~~*,,,... .............7 h(|9=---7.9 (1.67 hM7 hY IM###.## ***,** *,****  *#..#**,,** ## *#...#*,,** #~ 7 hh[ #...##..,* #∩# .#**#..## ****#~# ****** .## #...###.,,#~#****,,,,** ** ## *#.....#**#~#*,,,,,,,,*** .## *,,,^ ..## ##....# #@#*,,,,, #..###.....#####~# *,,,,,, ##..#..###.....#~##**,,*,*******#.†..# *,,,,,,,,,#...............# *,,,**++**,,,.7 h^ i ............#7 hf 3#7 hzh _6=--9.57 h n 7 hGp 7 hvVM....# **,** *,, ###.## ***,** *,****  *#..#**,,** ## *#...#*,,** #~ #...##..,* #∩# .#**#..## ****#~# ****** .## #...###.,,#~#****,,,,** ** ## *#.....#**#~#*,,,,,,,,*** .## *,,,^ ..## ##....# #~#*,,,,, #..###.....#####~# *,,,,,, ##..#..###.....#~##**,,*,*******, Water .<..#.....#40=91.17 h\7 hXM## *,,***,,** ***** ....# **,** *,, ###.## ***,** *,****  *#..#**,,** ## *#...#*,,** #~ #...##..,* #∩# .#**#..## ****#~# ****** 7 h3.## #...###.,,#~#****,,,,** ** ## *#.....#**,,,,,*** .## *,,,^ ..## ##....# #~#*,,,,, #..###.....#####~# *,,,,,*****,,, Water ....#7 h 7 h (2.77 h7 hY7 hLM#### *,,***,,****,,,## *,,***,,** ***** ....# **,** *,, ###.## ***,** *,****  *#..#**,,** ## *#...#*,,** #~ #...##..,* #∩# .#**#..## ****#~# ****** .## #...###.,,#@#****,,,,** ** ## *#.....#**#~#*,,,,,,,,*** .## *,,,^ ..## ##....# #~#**,,,,,,,,,,,,, Water ..7 h>7 h s1=4.37 h? M *,,* **,,,,, #### *,,***,,****,,,## *,,***,,** ***** ....# **,** *,, ###.## ***,** *,****  *#..#**,,** ## *#...#*,,** #~ #...##..,* #∩# .#**#..## ****#@# ****** .## #...###.,,#~#****,,,,** ** ## *#.....#**#~#*,,,,,,,,*** .## *,,,^ ..## ##....# #~#**,,,,,,,,,,,,,...=5.97 h M**,,*  *,,* **,,,,, #### *,,***,,****,,,## *,,***,,** ***** ....# **,** *,, ###.## ***,** *,****  *#..#**,,** ## *#...#*,,** #~ #...##..,*  .#**#..## ****#~# ****** .## #...###.,,#~#****,,,,** ** ## *#.....#**#~#*,,,,,,,,*** .## #....#* #~#*,,,^,,,,,,,,,,..7 h 7 h _7==7.57 h 7 hL T _There is a glowing drain here.7 h@G7 hH7 hQ7 hi2==807 ho ~~.~  r..#  ~..  #~~##  ~..#   #~~#  #~.# a Sewer #∩@#  #.~# #~~# ~..# #~~## ~~rrr 2 rats (asleep) ~~~# ~.~~ _HP restored.  The world spins around you as you enter the gateway.=== rr1 asleep)You enter a sewer!7 hk7===9.2 (1.77 h"7 h` _The rat squeaks loudly.  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.7 h 3~~.~ r..# ~..#~~## ~..#~~.∩∩.~#~..#~~#~~r~~~#rr 3 rats (1 wandering, 1 asleep)~.~~~.r##7 hD  You enter the shallow water.  Moving in this stuff is going to be slow.  A rat comes into view.7 hF7 hG7 hQ.rr.rrr.7 hTP-9000Kinetic Grapnel7 hV8Water 7 h\\b _The rat squeaks loudly. x2; You hear a loud squeak. x27 hS  ...# r..#~~## ~..#~~.∩∩.~~#~..r##~~. .~~~#.~r~~ #~..######~rr~r.---1.8 (1.67 h  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #r~You shape a spike launcher from a nearby wall.5---==20 _The rat closely misses you.7 h^ Y ~rYour unstable footing causes you to fumble your attack.-4.0 (1.2 _The rat closely misses you. 7 h{s8~~.~ ...#~.. #~~#r..~~.∩∩#.@# #~~.r #~~## 7 h=tY #r~. .~~~# .~.~~~..###### 7 hw 7 hx 7 h7y 7 h~rr.r~ 7 hV--5.6 (1.6 7 h 7 hK 7 h0 2* 7 h  Your unstable footing causes you to fumble your attack.  The rocky spike skewers the rat. 7 h Q 2 rats 7 hF  7 h  7 h2 V  You kill the rat! 7 hљ V~r†r~r   river ratrrr 2 rats 7 h 6==6.8 (1.2 7 hU r _A river rat comes into view.!7 h~~.~ ...#~.. #~~#~..~~r∩@#.~# #~†#~r. #~~## #~~. .~~~# .r.~~~..##!7 h c rr.rr 2 river rats (1 wandering)~The rat closely misses you.6=---8.4 (1.6 _A river rat comes into view. _There is an empty arch of ancient stone here.!7 h\3*!7 h)   You closely miss the rat. The rocky spike skewers the rat.!7 h7 o   rat!7 h  You kill the rat!~r†r~!7 hE 6-9.6 (1.2 _The rat closely misses you. The rat bites you but does no damage."7 hs  You barely miss the rat."7 h ~rr~r  The river rat squeaks loudly. You hear a loud squeak."7 h1=10.8"7 h"7 hsP _The rat barely misses you.#7 hw  You hit the rat.#7 hc .r†#r~r 3 river rats (1 wandering)r~~#  You kill the rat!#7 h 0-2.0#7 h#7 hS\ _A river rat comes into view.$7 hǍ ~~.~ ...## r..# #~~## ~..# #~~# #~†# #@∩# #.~# #r†#  #~..# #~~## #~~.# 2 river rats .r~~## .~.~~  #~..##$7 hH~rr~$7 h%q=--30$7 h$7 hj _There is a gate leading back out of this place here.$7 h@.  _A river rat comes into view. _There is a gate leading back out of this place here.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.$7 h7 ?~r$7 h9 5-=4Contam $7 hn? $7 h:C q _Nothing appears to happen. The river rat barely misses you.%7 h  Casting: Construct Spike Launcher (safe; 2% risk of failure)  %7 h\Confirm with . or Enter, or press ? or * to list all spells.%7 h(Y .r#%7 h)DYou shape a spike launcher from a nearby wall.%7 h*`3----=%7 h}+ 5%7 h1%7 h4A _The river rat bites you but does no damage.&7 h̖ ~~##~~.~ ...#~..# #~~#~..#r~#@†∩∩&7 h r~ #~†.. #~~## #~~. .r~~## .~.~~&7 hٟ j *You enter the shallow water.&7 h} |  Moving in this stuff is going to be slow.  The stone spike skewers the river rat.&7 h s  The river rat is moderately wounded.&7 h; Hrr.&7 h 6Water  _The river rat closely misses you.'7 h d *You hit the river rat.'7 hRy  The river rat is moderately wounded.The stone spike skewers the river rat.'7 hg9*'7 h7  The river rat is severely wounded.The stone spike skewers the river rat!'7 hWU  '7 h{V  '7 hmW 5The river rat is heavily wounded.'7 hX '7 ha '7 hc r'7 hc r'7 hd r'7 hIe ;r 3 river rats (1 wandering)'7 hXg '7 h"h 36'7 hh ----'7 hi &7.2 (1.2'7 hq '7 ht  '7 hGu '7 hv e_The river rat barely misses you. x2; The river rat bites you.(7 h^ *r  The river rat squeaks loudly.  You hit the river rat but do no damage.(7 h  The river rat is severely wounded.The stone spike skewers the river rat.(7 h  The river rat is almost dead.rr~28--------=8.4 _The river rat bites you. x2; The river rat completely misses you.(7 h  You sock the river rat!*∩ 2(7 hD  You kill the river rat!The stone spike skewers the river rat but does no damage.(7 hW x  The river rat is severely wounded.(7 hk\ Frr~(7 h:d +(7 he Tarias the Tinkerer~~##Mountain Dwarf~~.~Health: 28/42 ================--------...##Magic: 13/17 ==================------(7 hrh ~..#AC: 7Str: 12#~~##EV: 10Int: 18~..#SH: 0Dex: 8#r~#XL:  5 Next: 103% Place: a Sewer#@†#Noise: ==-------  Time: 2919.6 (1.2)#∩∩#a) +0 hammer#.~#Cast: Kinetic Grapnel#r†#Contam Water #~..#(7 hi #~~##rr 2 river rats#~~.#.r~~##.~.~~The river rat is almost dead. _The river rat bites you. x2; The river rat completely misses you.You sock the river rat!  You kill the river rat!The stone spike skewers the river rat but does no damage.  The river rat is severely wounded.(7 hl ' (7 h*o - _The river rat bites you but does no damage.  You have reached level 6!(7 h   (7 hG --more--(7 h~ *7 h 34/508-6 1%  _*7 hN  You hit the river rat but do no damage. r~The river rat is severely wounded.The river rat barely misses you.4=-20.8 _Your magical contamination has completely faded away.+7 hs *You hit the river rat but do no damage.+7 h  The river rat is severely wounded.The stone spike skewers the river rat.+7 hU   river rat+7 hp`†r.+7 hT55=2.0+7 h+7 hM _You kill the river rat!+7 h6   Tarias the Tinkerer ~~## Mountain Dwarf ~~.~ Health: 35/50 ================-------- ...## Magic: 13/18 =================------- ~..# AC: 7Str: 12 #~~## EV: 10Int: 18 ~..# SH: 0Dex: 8 #†~# XL:  6 Next:  5% Place: a Sewer #@†# Noise: ==-------  Time: 2922.0 (0.0) #r∩# a) +0 hammer #.~# [+7 h4E *33mCast: Kinetic Grapnel #~†# Water  #~..# #~~## r   river rat #~~.# .r~~## .~.~~ _You kill the river rat!Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (73% to hit),7 hƛ+,7 h3Tarias the Tinkerer,7 hȞ'~~##,7 h)Mountain Dwarf,7 hF[~~.~,7 hHealth: 35/50 ================--------,7 h...##Magic: 13/18 =================-------~..#AC: 7Str: 12#~~##EV: 10Int: 18~..#SH: 0Dex: 8#†~#XL:  6 Next:  5% Place: a Sewer#@†#Noise: ==-------  Time: 2922.0 (0.0)#r∩#a) +0 hammer#.~#,7 h=Cast: Kinetic Grapnel,7 hb>#~†#,7 h"Water ,7 hݦS#~..#,7 h3#~~##,7 hMkr   river rat (grapneled),7 h K#~~.#,7 hé4.r~~##,7 h| .~.~~,7 h@Casting: Construct Spike Launcher (safe; 2% risk of failure)  ,7 huMConfirm with . or Enter, or press ? or * to list all spells.,7 hA}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  ,7 h;Press: ? - help, Shift-Dir - straight line,7 h:Aim: a river rat (73% to hit)  ,7 hf'The kinetic grapnel hits the river rat.,7 h5,7 h6*,7 h7,7 h7. Aiming: Kinetic Grapnel (safe; 1  Press: ? - help, Shift-Dir - straight line: a river rat (73% to hit)  The kinetic grapnel hits the river rat.  The river rat is moderately wounded.stone spike skewers the river rat!,7 h( rThe river rat is almost dead.29---3.0 (1 _The river rat bites you.,7 hZ #  Your unstable footing causes you to fumble your attack.  The river rat misses you.-4.2 (1.2,7 hgW _The river rat bites you but does no damage.-7 hd #Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.-7 hf1---=50-7 h޵-7 hQA _The river rat bites you but does no damage.-7 h 2*-7 hg f `  Your unstable footing causes you to fumble your attack.-7 h 9*-7 hѸ  The stone spike misses the river rat.The stone spike skewers the river rat but does no damage.-7 h8   ~~## ~~.~ ...## ~..# #~~## ~..# #†~# #@†# #*∩# #.~# #~†# #~..# #~~## #~~.# .r~~## .~.~~The river rat is almost dead.The grapnel comes loose from the river rat.-7 h7 ~~## ~~.~ ...## ~..# #~~## ~..# #†~# -7 h #@†# #*∩# #.~# #~†# #~..# -7 hR#~~## #~~.# .r~~## .~.~~-7 hq rThe river rat bites you.-7 hp5----6.4 (1.2-7 h$l _* * * LOW HITPOINT WARNING * * *.7 h3x *You closely miss the river rat..7 h;  The river rat is almost dead.The stone spike skewers the river rat..7 h+).7 h%;∩.7 h -2==-97.6Kinetic Grapnel _You kill the river rat!.7 h 6==.7 h* 73=8==.7 h:  r4=#--r   rat (wandering) _You start resting.38.6 (11.0)--9.6 (12.7 h$J l _A rat comes into view./7 h-'; ~r##~~.~ ...## ~..#~~## ~..#†~~†∩.~~†#~..~#~.~~#~..##/7 h)/7 h.~rr   rat (wandering)/7 h00h9=41.2 (1.6)/7 h6/7 hB8  There is a gate leading back out of this place here. _You see here a river rat corpse./7 hP ~~## ~~r~ ...## ~..# #~~## ~..# #†~# #~†# #@∩# #.~# #~†# #~..# #~~## #~~.# .r~~## .~.~~ /7 hW_  ~~## ~~r~ ...## ~..# #~~## ~..# #†~# /7 h` O#~†# #@∩# #.~# #~†# #~..# #~~## #~~.# .r~~ .~.~~ /7 he /7 hf /7 hNk /7 hm Z _A rat is nearby!07 h}.rr==20 _The rat squeaks loudly.07 hk( .r=--317 hh17 hu~.r30=--4Kinetic Grapnel17 hC7<517 h;17 h=17 h}~r5==617 h  #Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1=3---==717 h D _You shape a spike launcher from a nearby wall.27 hVh.~ ...## ~..#~~## r..#†~~†27 hYo∩∩#@~#~†#~..#~~##~~.#.~~~#.~.~~#~..#####27 hZ27 ha{~r--827 hd27 hf37 h$x6†37 hy~r--937 h;37 h37 hN _There are no items here.37 hO _There are no items here.37 h4 ~~.~ Tarias the Tinkerer ...## Mountain Dwarf ~..# Health: 31/50 ==============---------- #~~## Magic: 12/18 ================-------- ~..# AC: 7Str: 12 #†~# EV: 10Int: 18 #r†# SH: 0Dex: 8 #*∩# XL:  6 Next:  9% Place: a Sewer #@~# Noise: ---------  Time: 2949.2 (0.0) #~†# a) +0 hammer #~..#37 h8[m Cast: Kinetic Grapnel #~~## #~~.# .~~~## r   rat .~.~~ #~..## #### _There are no items here.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (76% to hit)47 h|~~.~Tarias the Tinkerer...##Mountain Dwarf~..#Health: 31/50 ==============----------#~~##Magic: 12/18 ================--------~..#AC: 7Str: 12#†~#EV: 10Int: 18#r†#SH: 0Dex: 8#*∩#XL:  6 Next:  9% Place: a Sewer#@~#Noise: ---------  Time: 2949.2 (0.0)#~†#a) +0 hammer#~..#Cast: Kinetic Grapnel#~~###~~.#.~~~##r   rat.~.~~#~..##[17;47 h<}11H#### _There are no items here.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (76% to hit)47 h:∩47 h4=50.2 (147 h47 h%J _The kinetic grapnel hits the rat but does no damage.47 hj  ~~.~ Tarias the Tinkerer ...## Mountain Dwarf ~..# Health: 31/50 ==============---------- 47 h #~~## Magic: 11/18 ==============---------- ~..# AC: 7Str: 12 #†~# EV: 10Int: 18 #r†# SH: 0Dex: 8 #*∩# XL:  6 Next:  9% Place: a Sewer #@~# Noise: =--------  Time: 2950.2 (0.0) #~†# a) +0 hammer #~..# Cast: Kinetic Grapnel #~~## #~~.# .~~~## r   rat .~.~~ #~..##[47 hI 1K #### _The kinetic grapnel hits the rat but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  47 hѽ oPress: ? - help, Shift-Dir - straight lineAim: a rat (76% to hit)47 h  ~~.~ Tarias the Tinkerer ...## Mountain Dwarf ~..# Health: 31/50 ==============---------- #~~## Magic: 11/18 ==============---------- ~..# AC: 7Str: 12 #†~# EV: 10Int: 18 #r†# SH: 0Dex: 8 #∩∩# XL:  6 Next:  9% Place: a Sewer #@~# Noise: =--------  Time: 2950.2 (0.0) #~†# a) +0 hammer #~..#[347 h 9;49m Cast: Kinetic Grapnel #~~## #~~.# .~~~## r   rat .~.~~ #~..## ####Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (76% to hit)  The kinetic grapnel hits the rat. ~~.~ ...## ~..# #~~## ~..# #†~# #~†# #*∩# #@~# #~†# #~..# #~~## #[0;147 hV m0;1m~~.# .~~~ .~.~~ #~.. ####47 h|B T~∩47 hS 2=1.2 (1Kinetic Grapnel47 hV 47 hX G _You kill the rat!57 hI57 hI57 h r2==r   river rat (wandering)  You start resting.57 h&057 hd-2.2 (1 _A river rat comes into view.67 h67 hv!h.rr67 h$/==367 h+67 h03 _The river rat squeaks loudly.67 h 67 h P.r67 hF ]3=--467 h2  _The river rat twitches its whiskers.77 hC77 hG:~r77 hxIu==--5Kinetic Grapnel77 h M77 hN77 hE 77 hO v.r677 h6V 87 hLa ~~.~ Tarias the Tinkerer ...## Mountain Dwarf ~..# Health: 33/50 ===============--------- #~~## Magic: 11/18 ==============---------- ~..# AC: 7Str: 12 #r~# EV: 10Int: 18 #*†# SH: 0Dex: 8 #*∩# XL:  6 Next:  9% Place: a Sewer #@~# Noise: ---------  Time: 2956.2 (0.0) #~†# a) +0 hammer #~.87 hb#.# Cast: Kinetic Grapnel #~~## #~~.# .~~~## r   river rat .~.~~ #~..## #### _The river rat twitches its whiskers.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (73% to hit)87 h~~.~Tarias the Tinkerer...##Mountain Dwarf~..#Health: 33/50 ===============---------#~~##Magic: 11/18 ==============----------~..#AC: 7Str: 12#r~#EV: 10Int: 18#*†#SH: 0Dex: 8#*∩#XL:  6 Next:  9% Place: a Sewer#@~#Noise: ---------  Time: 2956.2 (0.0)#~†#a) +0 hammer#~..#Cast: Kinetic Grapnel#~~###~~.#.~~~##r   river rat.~.~~#~[487 hVH0m..###### _The river rat twitches its whiskers.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (73% to hit)87 h-87 h"†r∩#=7.2 (187 h(M  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (73% to hit) _The kinetic grapnel hits the river rat but does no damage.87 h  ~~.~ Tarias the Tinkerer ...## Mountain Dwarf ~..# Health: 33/50 ===============--------- #~~## Magic: 10/18 =============----------- ~..# AC: 7Str: 12 #†~# EV: 10Int: 18 #r†# SH: 0Dex: 8 #*∩# XL:  6 Next:  9% Place: a Sewer #@~# Noise: =--------  Time: 2957.2 (0.0) #~†# a) +0 hammer #~..[4087 h m# Cast: Kinetic Grapnel #~~## #~~.# .~~~## r   river rat .~.~~ #~..## #### _The kinetic grapnel hits the river rat but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (73% to hit)97 hJ~~.~Tarias the Tinkerer...##Mountain Dwarf~..#Health: 33/50 ===============---------#~~##Magic: 10/18 =============-----------~..#AC: 7Str: 12#†~#EV: 10Int: 18#r†#SH: 0Dex: 8#*∩#XL:  6 Next:  9% Place: a Sewer#@~#Noise: =--------  Time: 2957.2 (0.0)#~†#a) +0 hammer97 hL#~..#Cast: Kinetic Grapnel#~~###~~.#.~~~##r   river rat (grapneled).~.~~#~..######Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (73% to hit)  The kinetic grapnel hits the river rat.97 hR97 hA~r4=1=8.2 (197 h)97 h7 _The river rat is lightly wounded.97 h  *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.97 hd  You shape a spike launcher from a nearby wall.  The stone spike skewers the river rat.97 h r#The river rat is moderately wounded.97 h 3-9/18 --=997 h 97 h . _The river rat bites you.:7 h՜   The grapnel guides your strike. You hit the river rat.  The river rat is heavily wounded.:7 h۞6-60.4 (1.2:7 h:7 hhA _The river rat bites you but does no damage.:7 h$  *You hit the river rat but do no damage.:7 h  The river rat is heavily wounded.The stone spike skewers the river rat but does no damage.:7 h( rThe river rat is heavily wounded.4:7 he C==1.6:7 h :7 hy V _The river rat barely misses you.;7 h?w * You hit the river rat.;7 hw  The river rat is severely wounded.;7 h<The stone spike skewers the river rat.;7 ha rThe river rat is almost dead.;7 h(2.8;7 hs;7 hA _The river rat bites you but does no damage.;7 h  *You hit the river rat but do no damage.;7 h  The river rat is almost dead.The stone spike skewers the river rat.;7 h );7 hIK :∩;7 hCc =--134.0Kinetic Grapnel;7 hfk c _You kill the river rat!<7 h,Si510/18=36==<7 hS<7 hUM1=<7 h{U<7 hU<7 h~W<7 hXW7=<7 h|X<7 h.Z,<7 hZ<7 h]<7 h]<7 h^<7 hb<7 hc2=<7 hc<7 hGe<7 heD8=<7 hf<7 hh<7 hhN2==<7 h i<7 hk,<7 hk<7 hYm<7 hmN9=<7 h+n<7 hp,<7 hp<7 hs<7 h r#--r   rat (wandering) _You start resting.<7 h`080.0 (16.0)<7 h+d==--1.0 (17<7 h<7 hQV _A rat comes into view.=7 h_pH  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.=7 h`~r#r0---===2.0)Kinetic Grapnel _The rat squeaks loudly.=7 hw40=1=-----3=7 h5~r---4>7 hrY5>7 h# >7 h( N†r>7 h?* &6>7 h- >7 ho/ ?7 h##~~.~ ...#?7 hY~..# #~~#~..†~?7 hr†#@∩#.~ #~†#~.. #~~## #~~. .~~~##?7 hA .~.~~~..##?7 h6?7 h^Q1==?7 hF'=7?7 h?7 ha  You shape a spike launcher from a nearby wall. _The rat squeaks loudly. _The rat barely misses you.  There is a gate leading back out of this place here.  Things that are here: ?7 hOn_a river rat corpse; a river rat corpse?7 h" C8.2 (1.2?7 h" ?7 hp } _You hit the rat but do no damage. The rat splashes around in the water.@7 h0W.~ ...## ~..#~~## ~..#†~r†∩∩#@~#~†#~..#~~##~~.#.~~~#.~.~~#~..#####~r2==-90@7 hǞ # You hit the rat.  The rat is severely wounded.2==90.4 (1.2 _The rat barely misses you.@7 hk$  You barely miss the rat.The rat is severely wounded.1.6 _The rat closely misses you.A7 hc  You closely miss the rat.The rat is severely wounded.A7 h_(2.8A7 hA7 h; _The rat bites you but does no damage.A7 h  ~~.~ Tarias the Tinkerer ...## Mountain Dwarf ~..# Health: 42/50 ====================---- #~~## Magic: 11/18 ==============---------- ~..# AC: 7Str: 12 #†~# EV: 10Int: 18 #~†# SH: 0Dex: 8 #r∩# XL:  6 Next: 13% Place: a Sewer #@~# Noise: =--------  Time: 2992.8 (0.0) #~†# a) +0 hammer #~..#7 h 34H Cast: Kinetic Grapnel #~~## #~~.# .~~~## r   rat .~.~~ #~..## #### _The rat bites you but does no damage.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 76% to hit)A7 hW ~~.~ Tarias the Tinkerer ...## Mountain Dwarf ~..# Health: 42/50 ====================---- #~~## Magic: 11/18 ==============---------- ~..# AC: 7Str: 12 #†~# EV: 10Int: 18 #~†# SH: 0Dex: 8 #r∩# XL:  6 Next: 13% Place: a Sewer #@~# Noise: =--------  Time: 2992.8 (0.0) #~†# a) +0 hammer #~..#7 h9;49m Cast: Kinetic Grapnel #~~## #~~.# .~~~## r   rat .~.~~ #~..## ####Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 76% to hit)  The kinetic grapnel hits the rat. ~~.~ ...## ~..# #~~## ~..# #†~# #~†# #∩∩# #@~# #~†# #~..# #~~7 h4m## #~~.# .~~~ .~.~~ #~.. ####B7 h~B7 h)33.8 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (moderately wounded, 76% to hit)  The kinetic grapnel hits the rat. _You kill the rat!B7 h B7 h֭2==4===B7 h5=3=B7 hnB7 h޿6==B7 h1XB7 h\7=4=B7 hBB7 h5XB7 h 8==B7 h@XB7 h9=5==B7 h B7 hLh - _You start resting.B7 h3017.8 (24.0)50===-8.8 (25B7 h}8 _HP restored.C7 hf:6===C7 hL7== _You start resting.C7 hf32.8 (148==3.8 (15 _Magic restored.D7 h KD7 hyiInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()  h - a throwing net Armour (go to first with [)  m - a +0 pair of boots (worn)  o - the +3 leather armour of the Gusle (worn) {rElec rCorr} D7 h }Jewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)  n - a scroll labelled TIALEL RERR  k - a scroll labelled YMO ITUETI Potions (go to first with !)  f - a potion of attraction  e - 2 potions of curing  c - a potion of magic  d - a potion of resistance  i - a coppery potionF7 h2tF7 hIwF7 hہ~~.~Tarias the Tinkerer...##Mountain Dwarf~..#Health: 50/50 ========================#~~##Magic: 18/18 ========================~..#AC: 7Str: 12#†~#EV: 10Int: 18#~†#SH: 0Dex: 8#∩∩#XL:  6 Next: 13% Place: a Sewer#@~#Noise: ---------  Time: 3033.8 (0.0)#~†#a) +0 hammer#~..#Cast: Kinetic Grapnel#~~###~~.#.~~~##.~.~~#~..######The kinetic grapnel hits the rat. _You kill the rat! 7 h37m_You start resting. _HP restored. _You start resting. _Magic restored.F7 h4 F7 h7 3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.8   2.5  +1   j - Spellcasting   2.0   4.2  -2           b - Maces & Flails   4.0   3.5  +2   k - Forgecraft   6.0   4.9  +2  F7 h:  c - Axes   2.3   0.7  +2       d - Staves   2.1   0.8  +1       e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.4  -2                      g + Armour2.8   2.5  +1       h - Dodging   1.3   3.4 7 h; m -3       i - Stealth   1.4   2.8  -2                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all7 hl= `m skills [_] enhanced|base level  [!] training|cost|targetsH7 hP H7 h.V H7 hZ ~~.~Tarias the Tinkerer...##Mountain DwarfH7 h.[ ;~..#Health: 50/50 ========================#~~##Magic: 18/18 ========================~..#AC: 7Str: 12#†~#EV: 10H7 h[ Int: 18#~†#SH: 0Dex: 8#∩∩#XL:  6 Next: 13% Place: a Sewer#@~#Noise: ---------  Time: 3033.8 (0.0)#~†#a) +0 hammer#~..#Cast: Kinetic Grapnel#~~##H7 h] #~~.#.~~~##.~.~~#~..######The kinetic grapnel hits the rat. _You kill the rat! _You start resting. _HP restored. _You start resting. _Magic restored.H7 h-d 4H7 he H7 hQg I7 hy3I7 hzI7 h}I7 hB I7 hȂ; You enter the shallow water.I7 h Water  _Moving in this stuff is going to be slow.I7 h  You enter the shallow water.Water  _Moving in this stuff is going to be slow.I7 h4I7 hQI7 hjI7 hI7 hI7 h8I7 hI7 hM,I7 hI7 hI7 h,I7 hKI7 hI7 hZ7I7 hI7 hI7 hʺ0I7 hI7 hSI7 h\A  You enter the shallow water.I7 h@Water I7 hI7 hF  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterI7 h4. _Moving in this stuff is going to be slow.I7 h4I7 h5I7 hI7 hc,I7 hI7 hAI7 hI7 h8I7 hI7 hI7 hWI7 h!I7 hhI7 hpI7 h0I7 hI7 hI7 h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.I7 h> ~~## ~~.~~.~ ##.~ ...## #~~. ~..###~~ ##~~###~~. .~#~..##~~# ~.!##†~##..#.~~?!#~†##.@'~~r?∩#∩∩##~~#.~~!(#.~#.~##~~[##~†#Kinetic Grapnel#...# ~~#~..# ##~~## ##~~## #~~~###~~.#r   hell rat (asleep) ##I7 h[40m~~..~~~## #~~.~.~~# ###~..###57.4 (23.6) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You open the door.r~r8.4 (24 _A hell rat comes into view.Found six items. _Found a gate leading back out of this place.K7 h-  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K7 h-  ~~##  Tarias the Tinkerer ~~.~~.~  Mountain Dwarf ##.~ ...##  Health: 50/50 ======================== #~~. ~..#  Magic: 15/18 ====================---- ##~~ ##~~##  AC: 7Str: 12 #~~. .~#~..#  EV: 10Int: 18 #~~# ~.!##†~#  SH: 0Dex: 8 #..#.~~?!#~†#  XL:  6 Next: 13% Place: a Sewer #.@'~r~?∩#K7 h0 ∩∩#  Noise: ---------  Time: 3058.4 (0.0) #~~#.~~!(#.~#  a) +0 hammer #.~##~~[##~†#  Cast: Kinetic Grapnel #...# ~~#~..#  ##~~## ##~~##  #~~~###~~.#  r   hell rat ##~~..~~~##  #~~.~.~~#  ###~..### _Found a gate leading back out of this place.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hell ratM7 h  ~~##  Tarias the Tinkerer ~~.~~.~  Mountain Dwarf ##.~ ...##  Health: 50/50 ======================== #~~. ~..#  Magic: 15/18 ====================---- ##~~ ##~~##  AC: 7Str: 12 #~~. .~#~..#  EV: 10Int: 18 #~~# ~.!##†~#  SH: 0Dex: 8 #..#.~~?!#~†#  XL:  6 Next: 13% Place: a Sewer #.@'~r~?∩#∩∩# 7 hM 7m Noise: ---------  Time: 3058.4 (0.0) #~~#.~~!(#.~#  a) +0 hammer #.~##~~[##~†#  Cast: Kinetic Grapnel #...# ~~#~..#  ##~~## ##~~##  #~~~###~~.#  r   hell rat ##~~..~~~##  #~~.~.~~#  ###~..### Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hell rat  You lock target on the hell rat and prepare to deploy your bee. ~~##    M7 h} ##.~ ...##  #~~. ~..#  ##~~   #~~.   #~~#   †#  #.@'r~~?∩#∩∩#  .~#  ~†#  #...# ~~#~.  ##~ ~.#  ##~~..~~  ==9.4 (1Winding onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a hell rat  You lock target on the hell rat and prepare M7 h  }to deploy your bee. _(Press . to continue winding your bee.)N7 hN7 h!<r~N7 h#Z--60. N7 ho/N7 h2@ _You continue winding your clockwork bee...N7 h O  You continue winding your clockwork bee...N7 h z=-1.. N7 h N7 h @ _The hell rat bites you but does no damage.O7 h#n  With a metallic buzz, your clockwork bee launches itself at the hell rat.O7 hb-y(ally target)y   clockwork bee (minion)O7 h.^46--2O7 h6O7 h&9- _The hell rat bites you.P7 hq *Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P7 hX  You shape a spike launcher from a nearby wall.  The stone spike skewers the hell rat.P7 h2 r# The hell rat is moderately wounded.P7 hs5^3---=3P7 h\CP7 hZFv _The hell rat misses you. Your clockwork bee stings the hell rat.Q7 hv *You closely miss the hell rat.Q7 h  The hell rat is severely wounded.The stone spike skewers the hell rat.Q7 hGQ7 h*  The hell rat is almost dead.The stone spike skewers the hell rat.Q7 hF.y   clockwork bee (minion)Q7 h *'*   dormant clockwork bee (minion)You kill the hell rat!Q7 h1I 7/51--4=--24.6 (1.2Kinetic Grapnel _Your clockwork bee winds down and falls to the ground.  Training target 3.0 for Fighting reached!  Q7 hQYour Fighting skill increases to level 3!Q7 hQ7 hfg _Your Armour skill increases to level 3!Q7 h ~~## ~~.~~.~ ##.~ ...## #~~. ##~..# ##~~ ~##~~## #~~. ~.~#~..# #~~##~.!##†~# #.*#.~~?!#~†# #..@~~~?∩#∩∩# #~~#.~~!(#.~# #.~##~~[##~†# #...#~~~#~..###~~##.##~~###~~~###~~.Q7 h # ##~~..~~~###~~.~.~~# Q7 h Q7 h D8--50 _Q7 h Q7 h g _There is an open door, spattered with blood here.R7 h18~~## ~~.~~.~ ##.~ ...## #~~. ##~..# ##~~ #~##~~## #~~. ~.~#~..# R7 h#~~##~.!##†~# #.*#.~~?!#~†# #..'@~~?∩#∩∩# #~~#.~~!(#.~# #.~##~~[##~†# #..##~~###~~~###~~.# R7 hrR7 h$  You enter the shallow water.--6Water R7 h1R7 h2? _Moving in this stuff is going to be slow.R7 h ~~## ~~.~~.~ ##.~ ...## #~~. ##~..# ##~~##~##~~## #~~.#~.~#~..# #~~##~.!##†~# #.*#.~~?!#~†# #..'~@~?∩#∩∩# #~~#.~~!(#.~# #.~##~~[##~†# #...#~~~#~..# ##~~##~~~###~~.# R7 h R7 hU -8.2 (1.6R7 h S7 hvh[~~## ~~.~~.~ ##.~ ...## #~~.###~..# ##~~##~##~~## #~~.#~.~#~..# #~~##~.!##†~# #.*#.~~?!#~†# #..'~~@?∩#∩∩# #~~#.~~!(#.~# #.~##~~[##~†# #...#~~~#~..# #~~~###~~.# 9==9.8S7 hlS7 hmS7 hCu~~## ~~.~~.~ ##.~ ...## #~~.###~..# ##~~##~##~~## #~~.#~.~#~..# #~~##~.!##†~# #.*#.~~?!#~†# #..'~~~@∩#∩∩# #~~#.~~!(#.~# S7 hw#.~##~~[##~†# #...#~~~#~..# #~~~###~~.# S7 h}&#S7 h`5==71.4S7 h50=2.4 (2 _n - 2 scrolls labelled TIALEL RERR (gained 1)S7 h1 !~~.~~.~##.~ ...##~~.###~..##~~##~##~~##~~.#~.~#~..##~.!##†~.*#.~~?!#~†.'~~~.∩#∩∩~~#.~~@(#.~.~##~~[##~†..#~~~#~..#~~##.##~~# #~~~###~~.##~~..~~~# #~~.~.~~###~..## #####3.4 (1.0S7 h= S7 h+C S7 hE +4.4 (2S7 hVL S7 htN Y _b - a fizzy yellow potionT7 h!##.~ ...##~~.###~..##~~##~##~~##~~.#~.~#~..~~##~.!##†~.*#.~~?!#~†.'~~~.∩#∩∩~~#.~~.(#.~.~##~~@##~†..#~~~#~..#~~##.##~~# #~~~###~~.##~~..~~~# #~~.~.~~# ##~..## ##### ==5.4 (1 _You see here a +0 ring mail.T7 h- ~~.~~.~ #.~ ...# #~~.###~..# #~~##~##~~#~~.#~.~#~..~~##~.!##†~*#.~~?!#~†..'~~~.∩#∩∩~~#.~~@(#.~~##~~[##~†...#~~~#~..##~~##.##~~##~~~###~~.##~~..~~~##~~.~.~~###~..########.T7 h61=6=6T7 h T7 hBT7 hɓ9_Your dormant clockwork bee falls apart.T7 hJT7 h4 M ~~## ~~.~~.~ #.~ ...# #~~.###~..# #~~##~##~~#.#~.~#~..~~##~.!##†~#.~~?!#~†..'~~~@∩#∩∩~~#.~~.(#.~~##~~[##~†#...#~~~#~..#7T7 h UM ~~## ~~.~~.~ #.~ ...# #~~.###~..# #~~##~##~~#.#~.~#~..~~##~.!##†~..#.~~@!#~†..'~~~.∩#∩∩~~#.~~.(#.~#.~##~~[##~†#8T7 h T7 h% T7 h $9.4 (2T7 hx T7 h  T7 hr T7 h __n - 3 scrolls labelled TIALEL RERR (gained 1)T7 h#[M ~~## ~~.~~.~ #.~ ...# #~~.###~..# #~~##~##~~#.#~.~#~..~~##~.@##†~..#.~~.!#~†..'~~~.∩#∩∩#~~#.~~.(#.~#.==80.4 (11.4 (2T7 h%p _l - a glowing clear potionU7 h3< ~~##~~.~~.~##.~ ...##~~.###~..##~~##~##~~##~~.#~.~#~..##~..##†~..#.~~@!#~†..'~~~.∩#∩∩~~#.~~.(#.~.#~~.~.~~#2.4 (1U7 h. D~~## ~~.~~.~ ##.~ ...## #~~.###~..# ##~~##~##~~## #~~.#~.~#~..# #~~##~..##†~# #..#.~~.@#~†# #..'~~~.∩#∩∩# #~~#.~~.(#.~# #...#~~~#~..###~~##.##~~## 7=3U7 h4 A4.4 (2U7 hv: g _p - a blue potionV7 hm3V7 hoV7 hpvBV7 h==V7 hZV7 h_ _You start resting.V7 hל+8.4 (4V7 hdZ8==9.4 (5V7 hVV7 h% _Magic restored.X7 haInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()  h - a throwing net Armour (go to first with [)  m - a +0 pair of boots (worn)  o - the +3 leather armour of the Gusle (worn) {rElec rCorr} Jewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)  n - 3 scrolls labelled TIALEL RERR  k - a scroll labelled YMO ITUETI Potions (go to first with !)  f - a potion of attraction  e - 2 potions of curing  c - a potion of magic  d - a potion of resistance  p - a blue potion  i - a coppery potion  b - a fizzy yellow potion  l - a glowing clear potiono - the +3 leather armour of the Gusle (worn) {rElec rCorr}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. If you take off this armour: Your AC would decrease by 6.4 (7.5 -> 1.1). Your EV would increase by 0.5 (10.3 -> 10.8). Enchanting this artefact any furX7 hRuther is beyond even your skills. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.Y7 h5J Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()  h - a throwing net Armour (go to first with [)  m - a +0 pair of boots (worn)  o - the +3 leather armour of the Gusle (worn) {rElec rCorr} Y7 hKJewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)  n - 3 scrolls labelled TIALEL RERR  k - a scroll labelled YMO ITUETI Potions (go to first with !)  f - a potion of attraction  e - 2 potions of curing  c - a potion of magic  d - a potion of resistance  p - a blue potion  i - a coppery potion  b - a fizzy yellow potion  l - a glowing clear potionY7 hY7 hY7 hpTarias the Tinkerer~~##Mountain Dwarf~~.~~.~Health: 51/51 ========================##.~ ...##Magic: 18/18 ========================#~~.###~..#AC: 7Str: 12Y7 hW ##~~##~##~~##EV: 10Int: 18#~~.#~.~#~..#SH: 0Dex: 8#~~##~..##†~#Y7 hRXL:  6 Next: 23% Place: a Sewer#..#.~~.@#~†#Noise: ---------  Time: 3089.4 (0.0)#..'~~~.∩#∩∩#Y7 hTa) +0 hammer#~~#.~~.(#.~#Cast: Kinetic Grapnel#.~##~~[##~†##...#~~~#~..#Y7 h##~~##.##~~###~~~###~~.###~~..~~~###~~.~.~~# _Your dormant clockwork bee falls apart. _n - 3 scrolls labelled TIALEL RERR (gained 1) _l - a glowing clear potion Y7 h_p - a blue potion _You start resting. _Magic restored.Y7 h!Y7 heY7 hY7 hZY7 h 3Y7 h Y7 ha Y7 h Y7 h ln - 3 scrolls labelled TIALEL RERR (gained 1) _l - a glowing clear potion _p - a blue _You start resting.Magic restored.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.Y7 h 0Y7 h Y7 hM V  There is an open door, spattered with blood here.Y7 h Y7 hx  _Y7 h0 Y7 h Y7 h A  You enter the shallow water.Y7 hC @Water Y7 h Y7 h N _Moving in this stuff is going to be slow.Y7 h <Y7 hx! Y7 h# Y7 h%  You enter the shallow water.Water Y7 h' Y7 h ) N _Moving in this stuff is going to be slow.Y7 h* <Y7 h+ Y7 h. Y7 h/ 0Y7 hS0 Y7 hz9  #####  ###~~~### #~~.~~.~# ##.~@~...##102.2 (12.8) #~~.###~..#Y7 h':  ##~~##~##~~## #~~.#~.~#~..# #~~##~..##†~# #..#.~~..#~†# #..'~~~.∩#∩∩# #~~#.~~.(#.~# #.~##~~[##~†#Y7 h; Y7 hj@ Y7 hA E _Done exploring.Z7 hY3Z7 hZ7 h)0.0).~.~##~...#.~~..'Z7 h5  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.Z7 hZ7 h%A sewer∩∩∩(Press ? for help)  #####  ###~~~###  #~~.~~.~#  ##.~@~...##  #~~.###~..#  ##~~##~##~~##  #~~.#~.~#~..#  #~~##~..##†~#  #..#.~~..#~†#  #..'~~~.∩#∩∩#  #~~#.~~.(#.~#  #.~##~~[##~†#  #...#~~~#~..#  ##~~##.##~~##  #~~~###~~.#  ##~~..~~~##  #~~.~.~~#  ###~..###  #####    [7 hT$Q@∩[7 h[7 hTarias the TinkererMountain DwarfHealth: 51/51 ========================Magic: 18/18 ========================AC: 7Str: 12#####EV: 10Int: 18###~~~###SH: 0Dex: 8#~~.~~.~#XL:  6 Next: 23% Place: a Sewer[7 h##.~@~...##Noise: ---------  Time: 3102.2 (0.0)#~~.###~..#a) +0 hammer##~~##~##~~##Cast: Kinetic Grapnel#~~.#~.~#~..##~~##~..##†~##..#.~~..#~†##..'~~~.∩#∩∩##~~#.~~.(#.~##.~##~~[##~†#You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring.[7 h3[7 h+[7 h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.  You enter the shallow water.[7 h@Water [7 h  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.  You enter the shallow water. _Moving in this stuff is going to be slow.[7 h9X[7 h[7 hN _Moving in this stuff is going to be slow. _Done exploring.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water [7 hr _Done exploring.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[7 hR[7 hOQ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water [7 h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.[7 h <[7 h[7 h6 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a rat corpse.[7 h\5 _[7 hY[7 h ###~~~####~~.~~.~###.~.~...###~~.###~..###~~##~##~~###~~.#~.~#~..# [7 h #~~##~..##†~# #..#.~~..#~†# #..'~~~.∩#@∩# 13.0 (10.8)#~~#.~~.(#.~# #.~##~~[##~†# #...#~~~#~..###~~##.##~~###~~~###~~.###~~..~~~###~~.~.~~####~..##[7 hy#  There is a gate leading back out of this place here.  Things that are here:[7 h[7 h [7 hL | _a river rat corpse; a river rat corpse[7 hqQ 4.0 (1.0) _[7 h  **,,* *,,,,,,,,* *,,* **,,,,,,,,* #### **,,***,,****,,,* ...## *,,***,,** ***** ....# **,** *,,* ###.## ***,** *,******#..#**,,** ### *,, *#...#*,,** #~# *,,Dungeon:4 #...##..,* #@# *,, ..#**#..## ****#~# ****** *,, .## #...###.,,#~#****,,,,** **,, ## *#.....#**#~#*,,,,,,,,***,,, .## #....#* #~#*,,,^,,,,,,,,,, ..## ##....# #~#**,,,,,,,,,,,,,  #..###.....#####~# *,,,,,*****,,,  ##..#..###.....#~##**,,*,*******, ##............[7 h3 ..# *,,,,,,,,,,,, [7 h& [7 h +8 (1.8[7 hF [7 h } _Welcome back to the Dungeon! _There is a collapsed entrance here.]7 hULevel 4 of the Dungeon <<<>>>>(Press ? for help)*#..............#***,,,,,,,,,,,,,,,,,,,****** *,,,*##.............#*,,,,,,,,,****,,,,,,,,**,,**###.....).....##*******,,,* **,,,,,,,**,,*####..........##**,,* *,,,,,,,,***,**####..........##*,,* **,,,,,,,,***,**#####..<......########**,,***,,****,,,***,**#####................## *,,***,,** *******,**#######.)......†......# **,** *,,***,**#######.....########.## ***,** *,****** **,*##....## *#..#**,,** ###*,,** ***#......## *#...#*,,** #~#*,,,**#......†#####...##..,* #@#*,,,,*********** ****** #.............#**#..## ****#~# ****** *,,,,,,,,***,,,,****,,,,**#............## #...###.,,#~#****,,,,** ]7 h [34m**,,,,,,****,,,,,,,,,,,,,,.............## *#.....#**#~#*,,,,,,,,***,,,,,****,,*,,,,,,,,,,...............## #....#* #~#*,,,^,,,,,,,,,,,***,****,,**,,,,..........####..## ##....# #~#**,,,,,,,,,,,,,,*****,* *,,****,,.....#.$..# ##..###.....#####~# *,,,,,*****,,,,,,,****,* *,** *,,,#####....#* ##..#..###.....#~##**,,*,*******,,,,,,,****,* **,* *,,,* #.....,** ##............†..# *,,,,,,,,,,,,,,***,,,****,* *,,* **,** #...#*,,** #...............# *,,,**++**,,,,** ****,,**,* *,** *,* *,,,***,,***#............<..# *,,,*~~~~*,,,** *****,***,* *,* **,,,***,,,#................# *,,,*~,,~*,,**]7 hpe ###.....).....#****,,,* ** ,,*### **,,* *#..... *,,* **, **,**#..<######**,,****,,,* **,**#.......## *,,***,,** ***** **,**##.)......†......# **,** *,,*  **,** #######.....########.## ***,** *,** **** **,* ##....## *#..#**,,** ### *,,** * #. *#...#*,,** #~# ,,,**......†#####...##..,* #@,,*********** ******.......#**#..## **********,,,,,***,,,,****,,,,**......## #...###.,,#~#****,,,,** **,,,,,,]7 hˎ*,,,,,,,,,,,,,,..## *#.....#**#~#*,,,,,,,,***,,,,,***,,*,,,,,,,,,,... #....#* #~#*,,,^,,,,,,,,,,,******,,**,,,,.####..## ##....# #~#**,,,,,,,** *,,****#.$..# ##..###.....#####~# *,,,,,*****,,,,,,,*** *,** *,,,#####....#* ##..#..###.....#~##**,,*,*******,,,,,,,*****,* *,,,* #.....,** ##............†..# *,,,,,,,,,,,,,,***,,,****,,* **,** #...#*,,** #...............# *,,,**++**,,,,** ****,,*,** *,* *,,,***,,***<*~~~~*,,,** ***,* *,* **,,,***,,,#.~,,~*,,**,,,,* * **,,,***,....>_~*,,*,,,,* **,,* **,,,**...*~~~*,,* *****]7 h]7 h**,,* *,,,,,,,,*Tarias the Tinkerer*,,* **,,,,,,,,*Mountain Dwarf ####**,,***,,****,,,*Health: 51/51 ======================== ...## *,,***,,** *****Magic: 18/18 ======================== ....# **,** *,,*AC: 7Str: 12 ###.## ***,** *,***** EV: 10Int: 18  ]7 h*#..#**,,** ###*,, SH: 0Dex: 8 *#...#*,,** #~#*,, XL:  6 Next: 23% Place: Dungeon:4 #...##..,* #@#*,, Noise: ---------  Time: 3114.8 (0.0) ..#**#..## ****#~# ****** *,, a) +0 hammer .## #...###.,,#~#****,,,,** **,, Cast: Kinetic Grapnel ## *#.....#**#~#*,,,,,,,,***,,, .## #....#* #~#*,,,^,,,,,,,,,, ..## ##....# #~#**,,,,,,,,,,,,,  #..###.....#####~# *,,,,,*****,,,  ##..#..###.....#~##**,,*,*******, ##............†..#]7 h[40m *,,,,,,,,,,,,  _You see here a rat corpse.  There is a gate leading back out of this place here.  Things that are here: _a river rat corpse; a river rat corpse _Welcome back to the Dungeon! _There is a collapsed entrance here.]7 h  There is a gate leading back out of this place here.ings that are here: _a river rat corpse; a river rat corpseWelcome back to the Dungeon! _There is a collapsed entrance here.  You enter the shallow water.Water ]7 h _Moving in this stuff is going to be slow.]7 hB]7 h]7 h,]7 hZ]7 hE]7 h,]7 h]7 h]7 h*#..#**,,** ### *,, *#...#*,,** #~# *,, #...##..,* #.# *,,#**#..## ****#~# **,, .## #...###.,,#~#****,,,,** **,, *#.....#**#~#*,,,,,,,,***,,, .## #....#* #~#*,,,^,,,,,,,, ]7 hZ..## ##....# #~#**,,,,,,,,,,,###.....#####@# *,,,,,*****, ##..#..###.....#~##**,,*,*******  ##...............# *,,,,,,,,,,  #...............# *,,,**++ **#............<..# *,,,*~~~~* ]7 h>,#..........J.....# *,,,*~,,~*,,* J   endoplasm (wandering) ..................# *,,,*~>_~*,,* ..................#**,,,*~~~~*,,* .......*,,,,******,,*]7 h{.22.2 (7.4]7 h]7 h0dJ.J]7 hG3.8 (9.0Kinetic Grapnel]7 h*]7 h& ^ _The endoplasm quivers.^7 h *#...#*,,** #~ #...##..,* #. ..#**#..## ****#~# ****** .^7 hF## #...###.,,#~#****,,,,** * ## *#.....#**#~#*,,,,,,,,***, .## #....#* #~#*,,,^,,,,,,, ..## # #~#**,,, #..###.....#####~# ***** #^7 hA#..#..###.....#@##**,,***  ##...............# *,,,,,,,,,,, .....J...# *,,,**++** **......<~~~~ ,#........,,~*,,* .....>_..*~~..*,,,,*****$.....,,,,,,,,,,,,,^7 h^7 h,J.^7 h-5.4 (1.6^7 h^7 h, m #Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.^7 h. e6---==60^7 h2 ^7 h5 @ _The endoplasm hits you but does no damage._7 h3  *#..#**,,** ## *#...#*,,** #~ #...##..,* #.# .#**#..## ****#~# ****** .## #...###.,,#~#****,,,,** ** ## *#.....#**#~#*,,,,,,,,*** .## *,,,^ ..## ##....# #~#*,,,,, #..###.....#####@# *,,,,,, ##..#..###.....#~##**,,*,*******#......J..# *,,,,,,,,,  .......*++* **#......<~~~*,,, ,#...,,.. >_.#**,,,*~~~~.....*,,,,******,,*J.--8.0 (1.6`7 h2*`7 h8  You hit the endoplasm but do no damage. The rocky spike skewers the endoplasm.`7 hk&;~`7 hG==9.2 (1.2Kinetic Grapnel`7 hKM _You kill the endoplasm!`7 h; *#...#*,,** #~ #...##..,* #. ..#**#..## ****#~# ****** .## #...###.,,#~#****,,,,** * ## *#.....#**#~#*,,,,,,,,***, .## #....#* #~#*,,,^,,,,,,, ..## # *,,, #..###.....#####~# ***** ##..#..###.....#@##**,,***  ##...............# *,,,,,,,,,,, .........# *,,,**++**....Water ................ ..............$.....,,,,,,,,,,,,, `7 h M--30.8 (1.6`7 hF `7 h `7 h K #...##..,* #. ..#**#..## ****#~# ****** .## #...###.,,#~#****,,,,** * ## *#.....#**#~#*,,,,,,,,***, .## #....#* #~#*,,,^,,,,,,, ..## # *,,, #..###.....#####~# ***** ##..#..###.....#~##**,,***  ##.............@.# *,,,,,,,,,,, .**++** **<~~~~Water .....$.... ,,,,,,,,,,,,,,,,,,,,,,,,,,****,,, `7 h `7 h i7=----2.4`7 hɵ `7 h `7 hî#...##..,* #.# *.#**#..## ****#~# ****** * ..## #...###.,,#~#****,,,,** ** .## *#.....#**#~#*,*** ..## #....#* #~#*,,,^ #..## ##....# #~#** ##..###.....#####~# *,,,,,*****  ##..#..###.....#~##**,,*,* ##..@..# * * #.# *,,,**++***#.<..# *,,,*~~~~* ,,#.# *,,,*~,,~*,, ,.# *,,,*~>_~*,,.#**,,,*~~~~*,,.*,,,,******,,.$.....,****`7 hX30`7 h ] _Your spike launcher falls apart as you grow too distant to maintain it.a7 hmX#...##..,* #.# *.#**#..## ****#~# ****** *.## #...###.,,#~#****,,,,** ** ..## *#.....#**#~#*,***.## #....#* #~#*,,,^#..## ##....# #~#**  ##..###.....#####~# *,,,,,***** ##..#..###.....#~##**,,*, * ##.@...# * ** #.# *,,,**++** ,***#.<..# *,,,*~~~~*,#.# *,,,*~,,~* *,.# *,,,*~>_~* *.#**,,,*~~~~*.*,,,,******.$.....,****a7 h4sa7 hau&4a7 h/ya7 hza7 h@ ....#**#..## ****#~# ******## #...###.,,#~#****,,,,** *## *#.....#**#~#*,,,,,,,,***,.## #....#* ^,,,,,,, a7 hA##..## ##....# #~#**,,,  ##..###.....#####~# ***** ##..#..###.....#~##**,,** * ##...............# *,,,,,,,,,, ** **++** ,***<a7 hC3~~~~ ,,,#..,, ,,,,,,,,,..............,,,,,****, *,,,* **a7 hGa7 hJ&5a7 hrNa7 h.Pa7 h?| #**#..## ****#~# ****** *,## #...###.,,#~#****,,,,** **, .## *#.....#**#~#*,a7 hI j***,## #....#* #~#*,,,^, #..## ##....# #~#**, ##..###.....#####~# *,,,,,*****,##..#..###.....#~##**,,*,*  ##.....# *, * #.# *,,,**++**, ***#.<..# *,,,*~~~~*,#.# *,,,*~,,~*, ,.# *,,,*~>_~*, .#**,,,*~~~~*,*,,,,******,$.....,.,,,,,****,*,,,* **,a7 h a7 h B=6a7 h a7 h b7 h ## #...###.,,#~#****,,,,** * .## *#.....#**#~#*,,,,,,,,***, ..## #....#* #~#*,,,^,,,,,,, #..## ##....# *,,, ##..###.....#####~# *****  ##..#..###.....#~##**,,*** ##...............# *,,,,,,,,,,, * .**++** ***~~~~ ,,#..,, ,..>_ ,,,,,,,,,..............*,,,* **, ****,,,***,,* **8==7 _There is a stone staircase leading up here.e7 h4e7 hge7 h~Y8 _e7 h# #..##.#  #..#e7 hB#.# #####..##.# ........########### #.# ..#####...........######.### ..# ####.................# ..# #.######.######<#.# ..# #.# ####.# #.#.# 3 ..# #.# #..@.# #†#.# #.# #.# #÷#### #.#.# e7 hb#.# #.# #....# #.#.# #.# #.# ####.# #.#.#  .## #.# #.# #.#.##  ..# #.######.######.#..# e7 hR #.# #.............#.#  #.# #.###..<......#.#  #[# .##.# ###.#####.#.#e7 hn;==e7 he7 h^-9.9 (2.5e7 hhe7 ho} _You climb upwards. _There is a stone staircase leading down here.e7 h{  _e7 h ^  You see here a hound skeleton. _e7 hJ Be7 h= e7 h e7 hY e7 h# e7 h e7 h  There is a stone staircase leading up here. _e7 h e7 h ,e7 h e7 h, e7 h ,e7 h e7 h e7 hƵ ,e7 h e7 h e7 hL ,e7 h e7 hG e7 h ,e7 hn Xe7 h e7 h e7 hq ,e7 h\ e7 h e7 h# ,e7 hK e7 h. e7 h Xe7 h e7 ha ,e7 hf e7 h, Be7 hV e7 h[ e7 h ,e7 hL e7 h e7 h ,e7 h Xe7 h$ e7 h@ e7 h۬ Be7 h e7 ht ,e7 h۲ e7 h e7 h ,e7 h8 e7 hп ne7 h ,e7 h e7 h Be7 h ,e7 hI e7 h e7 h e7 h e7 h e7 h ,e7 h ,e7 h e7 h ,e7 hk e7 h e7 h>,e7 he7 he7 he7 h@e7 he7 he7 he7 hAe7 he7 he7 h e7 h ,e7 h e7 h e7 hr e7 h e7 h.e7 hre7 he7 h.e7 hie7 he7 h!e7 he7 he7 he7 h2e7 he7 he7 h,e7 he7 he7 he7 hIe7 he7 he7 he7 hO e7 h e7 h!e7 h"e7 h#e7 hn#e7 h$e7 h%,e7 h&e7 hC(e7 h)Be7 hn+e7 h,Be7 h.,e7 h0,e7 h2Be7 h-3e7 hy4e7 ht5,e7 h6e7 h6e7 h<8e7 h8e7 hY9e7 h:e7 h$<e7 h~<e7 h=e7 h~>e7 h!@e7 h{@e7 hAe7 hrCe7 hCe7 h#De7 hDe7 hCFe7 hGe7 hGe7 hmIe7 hwJe7 hK,e7 h$Me7 hOe7 hRBe7 h\Ue7 hWBe7 hYe7 h\Be7 h[_e7 h`a,e7 hdce7 hee7 hfe7 hPge7 hhe7 hje7 hl,e7 hGn,e7 hp,e7 hqe7 h1tBe7 hv,e7 hTxBe7 hye7 h"|Be7 h}Be7 hC~e7 h #..# ## ...# #.. ###.##.# #.# .##.# #.# ##.# .# .#  #.# . .#  #+###.# #  #.@...# .########## ####..# #[ ..........# ##.# #.# #### #########.# #.# ##.###... #########.#########.# #........ ...†....#...........# #..###...  .#####...#########..# #..# #...  ## ###...### #..# #..# #.#. e7 h # #.......#######..# #..# #.#. #P#.#...###ß...'229.9 (90.0)======30.9 (91 _As you open the door, it creaks loudly!g7 hu3g7 hxg7 hyg7 h #..# #P_ ## ...# #.. #.. ###.#. #.# #.# #.# ..#g7 h ..# #.# #.# ..# ###ß# #.# .## ..# ...# #.# ..# ..#g7 hB #'###.# #.# ..# #@....# #.#0.0)g7 hH.# ####..# #[#.# ##.# #.# .#.#g7 h߄ #.# ##.### .#.#.# #.†....#g7 h@..# #..### ..#####...#..# #..# #.. g7 h..## ###...### #..# #..# #.# ## #.#..# #..# #.#g7 hEg7 h܏b------1.9 (1g7 hGb_ _Found a faded altar of an unknown god.g7 hc 3g7 hi ng7 h   There is an open door here. _ _You open the door.  There is an open door here. _g7 hv Xg7 h Bg7 h   There is a faded altar of an unknown god here.g7 h?  _g7 h- Bg7 h' g7 h  _You open the door.g7 hn  There is an open door here. _g7 h g7 h ,g7 hI g7 h N _You now have 204 gold pieces (gained 14).g7 h 3g7 h4 g7 h+ g7 h y _You open the door.g7 h 3g7 h g7 hH g7 hz  #†#..##. #.#..## #. ##########.#..# #.####. #..........#..# .......#.###.#######..# ........# ##.## #..# ........# #..# #..#g7 h  ..S.....# #..# #..# #@######.#####..#------ #.....#.........## g7 hm #ß###.##..#####... #...#.##..# #### ##.#.#.##..# # ##..#.'.##..# # S   ball python (constriction, asleep) g7 hn #####P_P#####...# # #.'.#..##.. ###.#  . #.#.#.###.# #.# g7 h 65.9 (34.0)  A ball python comes into view.g7 hv y.SS)_g7 hp C6.9 (35Kinetic Grapnelg7 h g7 hq x _The ball python hisses angrily. _There is an open door here.i7 hg= ######.#..# #.# #†#..# #.# #.#..# # #.###########.#..#i7 h> H##.####.##..........#..##.###.#######..#.# ##.## #..#i7 h> #......# #..# #..#....S..@.# #..# #..##......#'######.#####..####.###.....#.........#i7 h? # #ß###.##..#####.. #...#.##..# ## ##.#.#.##..#  ##..#.'.##..i7 hz? # #####P_P#####...# #.'.#..##.. ###.#i7 hB i7 h=D i7 h`L <..Si7 hN 87.9 (1.0) _i7 h(V 9_i7 hY i7 hB *_  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j7 h3M  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ball python.j7 hV.#j7 h,6---==8Kinetic Grapnelj7 h?9_j7 hO _You kill the ball python!k7 hU k7 hV k7 hwX k7 hp] k7 h` k7 ha k7 hs   There is an open door here. _k7 hO~ --- k7 h+ f_Your spike launcher falls apart as you grow too distant to maintain it.k7 h k7 h 3k7 h̄ k7 h? k7 h K7=k7 h k7 ha k7 h k7 h k7 h@ k7 hې k7 h- k7 h k7 h@ k7 hh @  There is an open door here.k7 ha k7 h  _k7 hm k7 h k7 h k7 h 9=k7 hQ k7 hf k7 h k7 h< k7 h k7 h; k7 hH k7 h L8==k7 hy k7 h 4 _Magic restored.k7 h/ k7 h k7 hV k7 h? .........# #..# .........# #..# #......#'######.########.###.....#....... # #ß###.##..#####.. #...#.##..# ## ##.#.#.##..#  ##..#.'.##..# k7 hǸ < #####P@P#####...# --813.0) #.'.#..##.. ###.# .. #.#.#.###.# #.# .##.#P..# #.# #.# .##.###ß# #.# ## .##.....# #.# ..# .######'###.# #.# .# #.....# #.# .########## ####..# #[#k7 h 9--k7 h k7 h d _There is a faded altar of an unknown god here.m7 h+6 _Magic restored. _ faded altar of an unknown god here.  This altar belongs to (a) Ashenzari, (b) Xom or (c) Trog, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.o7 h  Okay, then. _o7 hY _o7 hc(==o7 h7  There is an open door here. _o7 h29,o7 hq;,o7 h2=,o7 h >,o7 h'CXo7 hD@  There is an open door here.o7 hIFo7 hF _o7 hGo7 hfo7 hkno7 hl,o7 hrno7 hbwno7 hyo7 h}Bo7 h ..  #.# ##.### o7 hd#!# ....... #.# . #.# .. #...o7 hL#.# ... ##########.# #.# #.....S..# #.# # #@# #.########### ##.####.##......... #####.......#.###.#####Kinetic Grapnel #............## ##.## #.##.........# #..# #.........# #..#S   ball python (constriction, asleep) ##......#'######.### ####.###.....#..... #.# #ß###.o7 h.##..##o7 hКZ307.9 (268.9 (27o7 hdo7 h^ _A ball python comes into view.p7 h_H  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.p7 h.S.#S)p7 hHi6---==9.9 (1.0) p7 hO p7 h5 _The ball python hisses angrily.r7 hZt#.###.####!.......... #. #############.# #.# r7 h[......S.# #.# #.############@####.##.........#####.......#.###.#####............## ##.## ##.........# #.. #.........##......#'######.### ####.###.....#.....r7 h\ #.# #ß###.##..##...#.##..#r7 h^r7 h:hF.Sr7 h}i/-10r7 hqr7 ht[ _The ball python barely misses you. x2r7 h =  You hit the ball python.r7 h" 1.r7 hB 4-2.1 (1.2Kinetic Grapnelr7 hF r7 h@I O _You kill the ball python!s7 hBM .. .##.####! .. #..... #.# ... ############.#........# #.#  #@# #.########### ##.####.##.........####.......#.###.######............## ##.###...#..#'# . .# s7 hbJ-30s7 his7 hpks7 h3s7 hs7 hO---s7 h 7=s7 hiBs7 h=s7 h( #- _You start resting.s7 hT+,20.1 (7s7 h-Z8==1.1 (8s7 h2s7 h5% _Magic restored.t7 h3t7 h t7 hKt7 h%t7 hgBt7 ht7 hP==t7 ht7 ht7 h,t7 ht7 h(t7 ht7 h1t7 h#t7 hW. .   ##.## #  ... ..  #.# ##.### ....... #.#  #.# .. #..... #.# ... #############.# #.# #........# #.# ########.# #.####.####.##....#####.......#.###.###7.1 (68.1 (7t7 hY _q - a fuming white potiont7 h3o t7 h^q 3t7 hv t7 h dM##.t7 h $ #.#  #######.####### # ..............< .. ##.####0.# ..#.# .. #.....t7 h .. ..#.#t7 h t7 hV z9.1 (1 _Found a stone staircase leading up.u7 h6u7 h3u7 hu7 h[,u7 h u7 hf### ..# #.# #.# u7 hd/ #.# #######.########## .........@....<.... #######.###...#####.#######.# S......u7 hRaKinetic Grapnel#.# ........#.# .. .## #....... #.# ... # ######.# S   ball python (constriction, asleep)#######.# #.# u7 hQ$#†........# #.# #.########.# #.###########.#u7 h,31.1 (2u7 hRS.Su7 h,)u7 h+2.1 (3u7 h[u7 h^ _A ball python comes into view.v7 h((  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#S.6---==3.1 (1 _You shape a spike launcher from a nearby wall.v7 h K * v7 h .You hit the ball python.v7 h  The ball python is moderately wounded.The rocky spike skewers the ball python.v7 h Sv7 h{z &.v7 hˮ f4.3 (1.2Kinetic Grapnelv7 h8 v7 he  v7 hF v7 hG A_You kill the ball python!w7 h _No target in view!w7 hv---7==w7 h@y,w7 h) #..--. _You start resting.w7 h43.3 (9.08==--4.3 (10.0)w7 hw7 h% _Magic restored.w7 hA_w7 hw7 h\P==w7 h####..###.# ##.# ##.# ########.############..............<....########.###...#####.####### #.##@................ #.##.................#.##.....#####.###...## ######.########.# ##.## #†#........# #.# #.#.#.# #.###########.#. ##.####.##..........#........#.###.#.w7 h \8.3 (4.0)9.3 (5w7 hw7 h#_ _r - a scroll labelled URAHU KIEx7 h_x7 hx7 hiBx7 hUnx7 h6x7 h}x7 hx7 h)x7 hMx7 hs  ########   #........   #.######   #.#   #.#   ##########.######   #.................   #.#######   #@# #.# #   #.# #.# #   #.# #.#x7 ho{ #   #.# #.# #   #.# #.#######   #.# #........ g   hobgoblin (asleep)   #.# #######   #g# ##  x7 h 85.3 (36.0)  A hobgoblin comes into view.gg.==6.3 (37x7 hx7 h+ _The hobgoblin shouts!x7 h9 J #........ #. #.#  #.#  ####. #.......... #.# #@# #.#  #.# #.#  #.# #.#  #.# #.#  #.# x7 h  #.#  #g#  #.# x7 hn> s#........#.#.# #.#  ####.x7 h!@  #.......... #.# #@# #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #.#  #g#  #.# x7 hlB x7 h-C x7 hG x7 hEN ` _A hobgoblin is nearby!x7 h{M.........#######.# .##########.######..................########.#######.# #.# #####.......g #######. #####.....x7 hu~x7 h:g.x7 h[--7.3 (1.0)Kinetic Grapnel _x7 hix7 h^y7 hO####### ##########.######.................########.####### #.# #####g........ ####### #####.....##g.--8y7 hy7 hG  ##########.######.................########.#######y7 h P #.# g#####........ ####### #####.....## y7 hd D=9y7 hë y7 hZ O _The hobgoblin misses you.y7 hj3 90.5 (1.2 _You closely miss the hobgoblin. The hobgoblin misses you.y7 h ;  You hit the hobgoblin.y7 h j.y7 h a1.7Kinetic Grapnely7 h y7 h M _You kill the hobgoblin!y7 h y7 h y7 hK y7 h H _No target in view!y7 h{  _No target in view!z7 h93z7 hO;,z7 h,@ _z7 h iz7 hF #.# ##... #.# ### #.# #.## #.# #.#   ###.####### ## #.........##S #.' #....###@....... #.- #.######..#..### #. # ..$......# #.# ###.####..# #.. ##.....##..## #...z7 h!...#..#S   adder (asleep) #.......#..########## #....._...............# #.#.......#.#########.#z7 h۵E 409.7 (18.0)  An adder comes into view..SS-10.7 (19z7 h`E _The adder hisses angrily.|7 hA{ #.#  #.#  #.# #.# #.# #.# |7 h{###.#######  #.........##.  #@....S..  #..#..###  # ..$......#  |7 hw~###.####..#  ##.....##..#  #...!...#..#  #...#  #....._   |7 hD #.#  #.#  #.# #.# #.# #.# ###.#######  #.........##.  #@....S..  #..#..###  # ..$......#  ###.####..#  ##.....##..#  #...!...#..#  #...# #....._  _An adder is nearby!}7 h`  . ####. .#..###.##########.........##..'#....###.....S.#######@.#..###.....$......#  .####.####.......##S   adder..#..  # #.......#.#########.###}7 hq .1.0) _~7 hK>   #.#   #.#   #.#   #.#  ###.########  #.........##. #. #....###........ #.  #.######..#.S### #.  #.....$@.....#  #.  #.####.####..# #.  ##.....##..# ##  #...!...#..#  #.......#..########## #....._...............# S   adder  #.#.......#.#########.#~7 hA   #.#.......#.#.##  ###....†....#....S2Kinetic Grapnel~7 hB ~7 hoH 7 h   #.#  #.#  #.#  #.#  ###.#######   #.........##. #  #....###........ #  #.######..#..### #  #.....@....S.# #  #.####.####..# #  ##.....##..#   #...!...#..#  #.......#..#  #....._.....#  #.#.......#.#.#  #.#.......#.##. [37 hn 9;49m ##.....##....†....#S..37 hM 7 h Q _You see here 3 gold pieces.7 h1   #.#  #.#  #.#  #.# 7 hB H ###.#######   #.........##.   #....###........   #.######..#..###   #....@$..S...#   #.####.####..#   ##.....##..#  7 h 0 #...!...#..#  #.......#..  #....._.....7 h= .  #.#.......#.##.  #.#.......#.##.  ##.....##....†....#7 h 6S.7 hX C4 _7 hҭ 7 h"  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 h+,#S.6---==57 h07 h7D _You shape a spike launcher from a nearby wall.7 h7 h}47 h7 h  #.#  #.#  #.#  #.#  ###.#  #..##.  #....###........  #.######..#..###  #...@.$S.....#  #.####.####..# 7 h [ ##.....##..#  #...!...#..#  #.......#..  #....._.....  #.#.......#.#  #.#.......#.# 7 has ##.....##....†....#7 h,7 h!mS$.--67 h7 h" #.#  Tarias the Tinkerer #.#  Mountain Dwarf #.#  Health: 51/51 ======================== #.#  Magic: 15/18 ====================---- ###.#######  AC: 7Str: 12 #.........##.  EV: 10Int: 18 #....###........  SH: 0Dex: 8 #.######..#..###  XL:  6 Next: 24% Place: Dungeon:3 #...@S$......#  Noise: ---------  Time: 3416.7 (0.0) #.####.####..#  a) +0 hammer ##.....##..#  Cast: Kinetic Grapnel #...!.7 h5j[m..#..#  #.......#..######## #....._.............. S   adder #.#.......#.######### #.#.......#.######### ##.....##....†....# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)7 hΔ  #.#Tarias the Tinkerer #.#Mountain Dwarf #.#Health: 51/51 ======================== #.#Magic: 15/18 ====================---- ###.#######AC: 7Str: 12 #.........##.EV: 10Int: 18 #....###........SH: 0Dex: 8 #.######..#..###XL:  6 Next: 24% Place: Dungeon:3 #...@S$......#Noise: ---------  Time: 3416.7 (0.0) #.####.####..#a) +0 hammer ##.....##..#Cast: Kinetic Grapnel #...!...#..# #.......#..######## #....._[7 h m0;10m.............. S   adder (grapneled) #.#.......#.######### #.#.......#.######### ##.....##....†....#Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)  The kinetic grapnel hits the adder.7 h 8*7 hp  Aiming: Kinetic Grapnel (safe; 1  Press: ? - help, Shift-Dir - straight line: an adder (60% to hit)  The kinetic grapnel hits the adder.  The adder is moderately wounded.rocky spike skewer7 hK SThe adder is severely wounded.7 hL 4==7.7 (17 hQ 7 hPT K _The adder misses you.7 hƎW  The grapnel guides your strike. You hit the adder.7 hi.7 h8-8.9 (1.2Kinetic Grapnel7 hu 7 h7 h%_You kill the adder!7 h7 hrJ #.#  #.#  #.#  #.#  ###.#7 hJ  #..##.  #....###........ 7 h]K #.######..#..###  #....@$......#  #.####.####..#  7 hK##.....##..#  #...!. #.......#..#7 hLv #....._...... #.#.......#.#. #.#.......#.#7 hsL. ##.....##....†....#.7 hRRF--7 hR%907 h-X7 hD  #.#  #.#  #.#  #.#  ###.####### # #.........##. # #....###........ # #.######..#..### # #.....@......# # #.####.####..# # ##.....##..# # #...!...#..# #.......#..# #....._......# #.#.......#.##.# #.#.......#.##.# ##.....##...7 h G.†....#.7 h 7 hI ]6=-207 h 7 h 7 hk +1.9 (27 h 7 hA > _You now have 207 gold pieces (gained 3).7 h- ###.########.........##.#....###.......#.######..#..###...........# #.####@####..# ##.....##..##...!...# ##..### ##.....##..  7 h.X###.####..#####...## 7 h47 h5+2.9 (17 h:7 h  ###.########.........##.#....###.......######..#..####............# #.####.####..# ##..@..##...!...# .#########..#.###.###  ... ..## ###...## 7 h<37 h,7 h@% ###.########.........##.#....###.......######..#..###...........# ####.#### ##.....###...@...# .#########7 h]#....._...............#...  #### ### #....... 7 h X=47 hx(7 h,l _Your spike launcher falls apart as you grow too distant to maintain it.7 h1+5.9 (27 h137 h4\ _f - 2 potions of attraction (gained 1)7 h e ###.########.........##.#....###.......######..#..###...........# ####.#### ##.....##....... ##########....._...............#.......#.##############  #....... 7 h 7 hs +6.9 (17 h 7 h 7 h  .........##.#....###.......######..#..###...........# ####.#### ##.....##....... #...###########..............#.......#.##########..##  #....... 7=77 h- 7 h ` _There is a broken altar of Ashenzari here.7 h B  Unknown command. _Press < or > to pray at altars.7 hI   You kneel at the altar of Ashenzari.  --more--7 h7 hmHAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)7 hAAshenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. 7 hNAshenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religion7 hD  #.........##.# Tarias the Tinkerer  #....###........# Mountain Dwarf  #.######..#..#### Health: 51/51 ========================  #............## Magic: 17/18 ======================--  #.####.####..## AC: 7Str: 12  ##.....##..## EV: 10Int: 18  #.......#..#SH: 0Dex: 8  #.#.......#..########## XL:  6 Next: 28% Place: Dungeon:3  #.....@...............# Noise: ---------  Time: 3427.9 (0.0)  #.#.......#.#########.#7 hێ  a) +0 hammer  #.#.......#.#########.# Cast: Kinetic Grapnel  # ##.....##....†....#..  ###.####..#####...##  .... ..## ###...##   ##### ### #.......   #.......   #.......  _Your spike launcher falls apart as you grow too distant to maintain it. _f - 2 potions of attraction (gained 1) _There is a broken altar of Ashenzari here.  Unknown command. _Press < or > to pray at altars.  You kneel at the altar of Ashenzari. _7 hK37 h7 h7 h@, _7 hk8==7 h#.####.####..# # ##.....##..# #.#.......#..#  #.#.......#..#########....._...............#.#.......#.#########.#.#.......#.#########.## ##.....##....†....#.. ###@####..#####...#b...## ###...############## #.......#..... #....... b   bat (asleep)#...# #####36.9 (9...bb[7 h539;49m==7.9 (10.0)Kinetic Grapnel _A bat comes into view.7 h-^ }  # ##.....##..#   #.#.......#..#   #.#.......#..#########  #....._...............  #.#.......#.#########.  #.#.......#.#.  # ##.....##....†....#.  #.####.####..#####...# #...b@......## ###...  ############# #...... #  #  ###...#  #...  #####  =8.0)  _The bat misses you.7 h[%5  You hit the bat.7 h_,3†7 h(Qg40.1 (1.2Kinetic Grapnel7 hV7 hYG _You kill the bat!7 h _No target in view!7 ha _  You see here a bat corpse. _7 h7 hI7 hv7 h,7 h7 h7 h"7 h7 hR7 hD X7 h 7 h ,7 h 7 hH7 hI7 h7 h7 h7 h7 h/7 h7 h7 hB7 heX7 h7 h7 hN7 h7 h7 h!7 hf!7 h!7 h#7 h%$7 h$7 h5%7 hn&7 h~'7 h'7 h+B7 h+7 h6,7 h-7 h'.7 h.7 h/7 h/7 h*1,7 h17 h3B7 h47 h67 h77 hc77 h77 h87 h:,7 h:7 h;7 h<7 h<7 hQ=7 h)>7 h?7 h?7 h?7 hA7 hGB,7 hB7 h D7 hE7 heE7 hE7 hF7 hG7 hG7 hEH7 hLI7 hKKB7 hL7 hM,7 hN7 hN7 hP,7 hP7 hR7 h T,7 hT7 hU7 hV7 hNW,7 hX7 h3Z7 hZ7 h[7 hKan7 hb7 h c7 hc7 he7 hf7 hf7 hg7 hi7 hGk7 hk7 hKl7 hm7 ho,7 hQp7 hq7 hes,7 h#t7 h_u7 hv,7 h:w7 hqx7 hRy7 hy,7 h.~7 hB7 h7 hl,7 h7 hs7 hL,7 h̉7 h7 h7 hy7 h7 hM7 hܖ7 hϘ7 h7 hw7 h7 h7 hO7 h7 hM7 h7 h/7 h7 h47 h7 h,7 h7 h7 he,7 h!7 hq7 h7 h27 h7 h7 h},7 h,7 hm7 hB7 h7 h7 hq,7 h7 hԻ7 hN7 hļ7 h7 hҾ7 hM7 h7 hJ7 h7 h7 h7 hk7 h\7 h7 h7 h7 hh7 h7 h7 h7 h7 h,7 hM7 h7 h,7 h07 h7 hK,7 h7 h?7 h,7 h^7 ht7 h,7 h7 h7 h,7 h7 h7 h7,7 h7 h7 hg,7 h7 h 7 h2,7 h7 hr7 h,7 h%7 hxA  You see here a +0 ring mail.7 h7 hz _7 h7 h? 7 h B7 h7 h,7 hx7 h7 h,7 h7 hq7 h7 h7 h 7 h"7 hw*n7 h+7 h80n7 hH17 h27 h 37 h37 hr57 h67 h77 h77 h297 hh7 hi,7 hZk7 hl,7 hm7 h;o7 hip,7 hOq7 hr7 ht,7 hnu7 hv7 hx,7 hy7 hz7 h|,7 h2}7 hh~7 h}7 h7 h7 h7 hf,7 h7 h7 hc,7 hr7 h^" #.##.........# #..# #..# ###.###......#'######.#####..# ....# ####.###.....#......... .#### #.# #ß###.##..##### .# #.# #...#.##..# ####. .# #.###.#.#.##..# #.# .# #.##..#.'.##..# #.# .# #####P_P#####...# # .# #.'.#..##@..###.# #7 h-545.1 (105.0) .# #.#.#.###.### #.# #.# ## #.#P..# #.# #.# #.# #.###ß# #.# #.## #.# #.....# #.# #..# # #####'###.# ##.# #.#  #.....# #.# #.#  ######## ####..# #[# #.#  .......###.# #.# #####.. 7 h8-7 h֞7 hJE _Done exploring.7 h^I7 hmN.... ..... .7 hn. .. .. .. .. ..0.0) ..### #..# #..# #.....7 hn...[..7 h|q _Done exploring.7 h 7 h5 (Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Missiles (go to first with ()  h - a throwing net Armour (go to first with [)  m - a +0 pair of boots (worn) 7 h - o - the +3 leather armour of the Gusle (worn) {rElec rCorr} Jewellery (go to first with "=)  g - a ring of magical power (worn)  j - a ring of resist corrosion (worn) Scrolls (go to first with ?)  n - 3 scrolls labelled TIALEL RERR  r - a scroll labelled URAHU KIE  k - a scroll labelled YMO ITUETI Potions (go to first with !)  f - 2 potions of attraction  e - 2 potions of curing  c - a potion of magic  d - a potion of resistance  p - a blue potion 7 h# - i - a coppery potion  b - a fizzy yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7 h 7 h+ 7 h  #.##.........# #..# #..#Tarias the Tinkerer ###.###......#'######.#####..#Mountain Dwarf ....# ####.###.....#.........#### Health: 51/51 ======================== 7 h .#### #.# #ß###.##..#####..... Magic: 18/18 ======================== .##.# #...#.##..# ####.. AC: 7Str: 12 .##.###.#.#.##..##.# EV: 10Int: 18 .##.##..#.'.##..##.# SH: 0Dex: 8 .# #####P_P#####...##.# XL:  6 Next: 28% Place: Dungeon:3 .# #.'.#..##@..###.##.# Noise: ---------  Time: 3545.1 (0.0) .# #.#.#.###.### #.##.# a) +0 hammer ## #.#P..# #.# #.##.# Cast: Kinetic Grapnel#.###ß# #.# #.## #.#7 h #.....# #.# #..# #.######'###.# ##.# #.# #.....# #.# #.#  ######## ####..# #[# #.#  .......###.# #.# #####..  _You kill the bat! _No target in view! _You see here a bat corpse. _You see here a +0 ring mail. _Done exploring. _Done exploring.7 h 7 hB 7 hV 7 h 7 h7 hLevel 3 of the Dungeon <<<>>>__(Press ? for help) #.######.......#.###.#######..##..#  #.##............## ##.## #..##.##  7 h#.##.##.........# #..# #..##.#  #.##.##.........# #..# #..##.#  7 hA#.#####.###......#'######.#####..##.#  #.##....# ####.###.....#.........########### #.#  #.##.#### #.# #ß###.##..#####...........######.###  #.##.##.# #...#.##..# ####.................#  #.##.##.###.#.#.##..##.######.######<#.#  #.##.##.##..#.'.##..##.# ####.# #.#.#  ###.########.# #####P_P#####...##.# #..>.# #†#.#  ####.........##.# #.'.#..##@..###.##.# #÷#### #.#.#  #....###........# #.#.#.###.### #.##.# #....# #.#.# 7 h  #.######..#..#### #.#P..# #.# #.##.# ####.# #.#.#  #............##.###ß# #.# #.## #.# #.# #.#.##  #.####.####..#7 h#.....# #.# #..# #.######.######.#..#  #.##.....##..######'###.# ##.# #.##.............#.#  #.#.......#..##.....# #.# #.##.###..<......#.#  #.#.......#..########## ####..# #[# #.##.# ###.#####.#.# 7 h #....._...............###.# #.# #####....# #.# #.#.#  #.#.......#.#########.##.# ##.###...###..# #.# #.#.#  7 hy.#.#.......#.#########.#########.# #........###..#####.# #.#.#  #.##.....##....†....#...........# #..###..............#####.#.#7 h####.#'######..##....# ####.###.....#.........#############.#### #.# #ß###.##..#####...........######.####.# #.# #...#.##..# ####.................#7 h_.# #.###.#.#.##..# #.######.######<#.## #.##..#.'.##..# #.# ####.#.#.####.########.# #####P_P#####...# #.# #..>.# #†#.####.........##.'.#..##@..###.# #.# #÷#### #.##....###.......#.#.#.###.### # #....# #.#.######..#..####.#P..# #.# ##............# .###ß# #.# #.## #.#.##.####.####..# ....# #.# #..######.######.#..###.....##..# ####'###.# ##.##.............#.#..... #.....# #.##.###..<......#.###..########## ####..# #[#.# ###.#####.#....._...............# # #.#7 h #####....# #.# #.#.......#.#########.# ##...###..# #.# ##########.#########.# #........###..#####.# ##.....##....†....#.........#..###.............####.####..#####...#########..# #..# #...###...####.#..>.....†.......## ###...### #...# #.#.###[..# #.#.###.############## #........# #.#..[[....##.##.....##..#####..# #.#.###..###.#7 hrN7 hV} #.##.........# #..# #..#Tarias the Tinkerer ###.###......#'######.#####..#Mountain Dwarf ....# ####.###.....#.........#### Health: 51/51 ======================== .#### #.# #ß###.##..#####..... Magic: 18/18 ======================== .##.# #...#.##..# ####.. AC: 7Str: 12 .##.###.#.#.##..##.# EV: 10Int: 18 .##.##..#.'.##..##.# SH: 0Dex: 8 .# #####P_P#####...##.# XL:  6 Next: 28% Place: Dungeon:3 .# #.'.#..##@..###.##.# Noise: ---------  Time: 3545.1 (0.0) .# #.#.#.###.### #.##.# a) +0 hammer [0;107 him## #.#P..# #.# #.##.# Cast: Kinetic Grapnel#.###ß# #.# #.## #.##.....# #.# #..# #.######'###.# ##.# #.# #.....# #.# #.#  ######## ####..# #[# #.#  .......###.# #.# #####..  _You kill the bat! _No target in view! _You see here a bat corpse. _You see here a +0 ring mail. _Done exploring. _Done exploring. _7 hJ7 hB7 h_7 hӳn7 h˺7 hMX7 h7 h7 h,7 hG7 h7 hD,7 h7 h7 h,7 h7 hm7 hB7 hM7 h,7 ha7 h 7 h7 h,7 h7 h7 h,7 hX7 h7 hB7 h7 h-,7 h7 h!7 h ,7 h,7 h7 h.7 h%,7 h7 h,7 h,7 hS7 h ,7 h!7 h"7 h %7 hV',7 h')7 h+7 h+.,7 h 07 h6No target in view! _You see here a bat corpse.a +0 ring mail. _Done exploring. _ Items here: ( ) [ ÷.7 hD87 h8 _7 h7:7 h?Y  Items here: )) [ ÷.7 hA7 h9B _7 hD7 h;G7 hH,7 hJ7 hL7 h O,7 hMP7 h.R7 hjT,7 hV7 h.X7 hZ,7 hM[7 h^]7 hz_,7 h`7 hb7 hd7 h4e7 he7 hVh7 hi,7 hj7 hdl7 hnB7 h4o7 h}pB7 hr7 h tB7 hxn7 h~,7 h7 h####.######.#..#   #.##.......#.#   #.##.###..<.#   #.##.# ###.#####.#.#  7 h###....# #.# #.#.#  ..###..# #.# #.#.#   ..###..#####.# #.#.#   .............#####.#.#   ..###...####.#..@....#   92.1 (47.0) #.###[..# #.#.###.###   #..[[...####.#.# #.#   #.###..........###.#  #..................#  #.#########.########  #.##.# #.# #.# #.# #.# 7 h7 hc _There is a stone staircase leading down here.7 h7 hw7 hh7 h7 h%83.1 (1.0) _7 h7 hC,,,>***,,####...........# *,*** ***.###....(......# *** *..##...........#  *#..............#** ##.............#*, ###.....[.....##** ####..........##  ####..........## 4 #####..@......########  #####................##  #######.)......†......#  #######.....########.## ##....## *#..# 7 h'#......## *#...# #......÷#####...## ****** ****** #.............#**# *,,,,****,,,,**#............## #7 h7 hz-4.6 (2.57 hA7 h)} _You climb downwards. _There is a stone staircase leading up here.7 h_Read which item? Scrolls  n - 3 scrolls labelled TIALEL RERR  r - a scroll labelled URAHU KIE  k - a scroll labelled YMO ITUETI [!] read|quaff[?] describe selected7 hh7 h7 hE,,,>***,,####...........#Tarias the Tinkerer *,*** ***.###....(......#Mountain Dwarf *** *..##...........#Health: 51/51 ========================*#..............#** Magic: 18/18 ========================##.............#*, AC: 7Str: 12###.....[.....##** EV: 10Int: 18####..........##SH: 0Dex: 8####..........##XL:  6 Next: 28% Place: Dungeon:4#####..@......########Noise: ---------  Time: 3594.6 (0.0)#####............7 h/D....## a) +0 hammer#######.)......†......# Cast: Kinetic Grapnel#######.....########.####....## *#..##......## *#...# #......÷#####...##  ****** ****** #.............#**#  *,,,,****,,,,**#............## #  _Done exploring. _Items here: ( ) [ ÷. _Items here: )) [ ÷. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.7 h&f  As you read the scroll labelled TIALEL RERR, it crumbles to dust.7 h)b5.6 (1Tele 7 h-7 hd1~ _You feel strangely unstable. It was a scroll of teleportation.7 h7 h~Read which item? Scrolls  n - 2 scrolls of teleportation (cancels current teleport)  r - a scroll labelled URAHU KIE  k - a scroll labelled YMO ITUETI [!] read|quaff[?] describe selected7 h7 h7 h+,,,>***,,####...........#Tarias the Tinkerer *,*** ***.###....(......#Mountain Dwarf *** *..##...........#Health: 51/51 ========================*#..............#** Magic: 18/18 ========================##.............#*, AC: 7Str: 127 h###.....[.....##** EV: 10Int: 18####..........##SH: 0Dex: 8####..........##XL:  6 Next: 28% Place: Dungeon:4#####..@......########Noise: ---------  Time: 3595.6 (0.0)#####................## a) +0 hammer#######.)......†......# Cast: Kinetic Grapnel#######.....########.## Tele ##....## *#..##......## *#...# #......÷#####...##  ****** ****** #.............#**#  *,,,,****,,,,**#............## #7 h[37m  _Items here: )) [ ÷. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled TIALEL RERR, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.7 h b.b..bb...bb.bbbbbbbb.bbb@bbbbbbbbb)bbbAs you read the scroll labelled URAHU KIE, it crumbles to dust.7 hR+6.6 (17 hnb.b..bb...bbb7 hbbbbb.bbb@bbbbbbbbb)bbb7 hZ _You hear the flapping of tiny wings. It was a scroll of butterflies.7 h:x Read which item? Scrolls  n - 2 scrolls of teleportation (cancels current teleport)  k - a scroll labelled YMO ITUETI [!] read|quaff[?] describe selected7 h7 h7 h(,,,>***,,####...........#Tarias the Tinkerer *,*** ***.###....(......#Mountain Dwarf *** *..##...........#Health: 51/51 ========================7 h"*#....b.b..b....#** Magic: 18/18 ========================##.............#*, AC: 7Str: 12###.....b...b.##** EV: 10Int: 18####.b.bbb....##SH: 0Dex: 8####..bbbbb.b.##XL:  6 Next: 28% Place: Dungeon:4#####bb@bb....########Noise: ---------  Time: 3596.6 (0.0)#####bbbbbb..........## a) +0 hammer#######b7 h%)bb....†......# Cast: Kinetic Grapnel#######.....########.## Tele ##....## *#..##.b....## *#...# #......÷#####...##  ****** ****** #.............#**#  *,,,,****,,,,**#............## #  _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled TIALEL RERR, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled URAHU KIE, it crumbles to dust. _You hear the flapping of tiny wings. It was a scroll of butterflies.7 h0p b.b..b..............b...b.b.bbb....bbbbb.bbb@bb..bbbbbb.b)bb.........bAs you read the scroll labelled YMO ITUETI, it crumbles to dust.7 h:8 .###....(......# ***,,, ..##...........# ****,>,,, #....b.b..b....# ***,,,,,,,, ##.............# *,,,,,,,,, ###.....b...b.## *******,,,* ####.b.bbb....## **,, ####..bbbbb.b.## *,,* #####bb<bb....######## **,,* #####bbbbbb.....@....## *,,** #######b)bb....÷......# **,**#######.....########.## ***,** ##....## *#..#**,,** #.b....## *#...#*,,**#......÷#####...##..,* ***** #.............#**#..## **** ,,,,**#............## #...###.,, ,,,,,.............## *#.....#**A profound silence engulfs you. It w7 hdBYas a scroll of silence.bbbbbb7 h$R[.bbbbb..b.b.bbbbSilenced 7.6 (17 h*h3bbbbb.bbbbb _Your surroundings suddenly seem different.7 h# 7 h0 7 h 7 h7 h?7 h7 h 7 h 7 hG7 h7 h7 h7 h7 hX 7 hr$7 hl'7 h+7 hg.7 h47 hL;7 hN<7 hmA7 hE7 hM7 hO7 hQ7 hS7 hU7 hW7 h'Z7 h \7 h8^7 hP`7 hb7 hd7 hf7 hi7 hj7 hl7 ho7 h#q7 h s7 hu7 h$w7 hQy7 hD{7 he}7 hd7 h|7 h7 hA7 h7 h7 h7 h7 h7 h7 h7 h7 h˚7 h7 h;7 hE7 h77 hA7 hT7 h(7 h 7 h7 h7 h7 h7 hb7 h7 h7 h7 hU7 ho7 h7 h7 h7 h#7 hp7 h7 h7 h7 h7 h7 h7 h7 h7 hd7 h7 h]7 h7 h7 h7 h7 h7 h 7 hU 7 h^ 7 h7 h7 h7 hj7 h7 h7 h7 h!7 h$7 h'7 h)7 h,7 h.7 h7 h!7 h7 hf"7 h&7 h(7 hX*7 h37 hm67 h87 h;7 ht=7 h@7 hB7 h.F7 hH7 hJ7 hfM7 h`P7 hR7 h_U7 hX7 h[7 h^7 h`7 hb7 he7 hf7 hh7 hk7 h0n7 hNp7 hcr7 ht7 hv7 h y7 h/{7 h7 h7 hE7 h/7 hؤ7 h7 h7 h7 hˮ7 h7 h7 hi7 h7 h(7 h(n7 h7 h,7 h7 h7 hh7 h,7 h7 h7 h7 h7 h~7 hO 7 h"7 h#7 h%7 h2'7 h(7 h*7 hu,7 h#.7 h/7 h17 h<37 h47 h67 h97 h(;7 h<7 h]>7 h@@7 hB7 hC7 h`E7 hF7 hI7 hI7 hJ7 hM7 hN7 hLP7 hR7 hS7 hU7 hV7 h!Y7 hvZ7 h\7 h_7 h`7 hb7 hd7 he7 h^h7 h}i7 hj7 hEl7 h&n7 hp7 hr,7 hs7 hv7 h,47 hǕX7 hO7 h!B7 h7 hX7 h7 h7 h7 ht7 h7 hQW b..b...bbbbb.bbb@....bbbbb.b.....5b..bb5   shadow imp (distracted) _You start waiting.600.0)7 h7 h7 hj.b.bbbbbbbb.b.bbb.b÷b5bbbb.58.6 (117 hbbbbbbbbb.bbbb.b÷bbbb _A shadow imp comes into view.7 h(  ****,>  [ . .b.b.## <..bbbb######## .bbbb.b@....## ).bbb.b÷b.....# **,**  bbb########.##   ##..b.##   #.b....##   ÷     7 h(  ****,>  [ . .b.b.## <..bbbb######## .bbbb.b@....## ).bbb.b÷b.....# **,**  bbb########.##   ##..b.##  #.b....##  ÷     bbbbbbbbb.bbb.b÷bbbbb7 h`bbbbbbbbbbbb.b÷bbbbb7 h͜a _A shadow imp is nearby!7 hN|(  ****,>  [ . .b.b.## <..bbbb######## .bbbb.b@....## ).bbb.b÷b.....# **,**  bbb########.##   ##..b.##   #.b....##  7 hQ\ ÷     7 h F( 7 h ; ****,>7 h a  [ . .b.b.## <..bbbb######## 7 h; m.bbbb.b@....## ).bbb.b÷b.....# **,**  bbb########.##   7 h ##..b.##  #.b....##  ÷  7 hF    7 h bbbbbbbb.bbbb.b÷bbbb7 hP (b7 h 7 h xbbbbb7 hd Dbbbb.bbbb.b÷bbbbb7 h a _A shadow imp is nearby!7 h(  ****,>  [ . .b.b.## <..bbbb######## .bbbb.b@....## ).bbb.b÷b.....# **,**  bbb########.##   ##..b.##   #.b....##   ÷     7 h,7 hzG(  ****,>  [ . .b.b.## <..bbbb######## .bbbb.b@....## ).bbb.b÷b.....# **,**  bbb########.##   ##..b.##  #.b....##  ÷     7 hKgbbbbbbbbb.bbbb.b÷bbbb7 hL7 hGSbbbbbbbbbbbb.b÷bbbbb7 hBVa _A shadow imp is nearby!7 h>C(  ****,>  [ . .b.b.## <..bbbb######## .bbbb.b@....## ).bbb.b÷b.....# **,**  bbb########.##   ##..b.##   #.b....##   ÷     7 h((  ****,>  [ . .b.b.## <..bbbb######## .bbbb.b@....## ).bbb.b÷b.....# **,**  7 h"bbb########.##   ##..b.##  #.b....##  ÷     7 h[bbbbbbbb.bbbb.b÷bbbbb7 h7 h!bbbbbbbbbb.bbbb7 ha _A shadow imp is nearby!7 h(  ****,>  [ . .b.b.## <..bbbb######## .bbbb.b@....## ).bbb.b÷b.....# **,**  bbb########.##   ##..b.##   #.b....##   ÷     7 hg (  ****,>  [ . .b.b.## <..bbbb######## 7 hi .bbbb.b@....## ).bbb.b÷b.....# **,**  bbb########.##   ##..b.##  #.b....##  ÷     7 hu qbbbbbbbb.bbbb.bbbbb7 hu 7 h~ bbbbbbbbb.bbbb.b÷bbbbb7 h a _A shadow imp is nearby!7 h[7 h..bbbbbbbbb.@.bbbbbbb.b.bb9.6 (1.0)7 hvbbbbbbbbb.@.bbbbbbb.bb7 h _is nearby! _The shadow imp completely misses your butterfly.7 hl,7 hs7 hW7 hk,7 h,7 h7 h;7 h 7 h 7 h 7 hP ,7 h5 7 h 7 h7 h7 hO,7 h=7 h 7 h7 h(7 h,7 h,7 h7 h~,7 h$B7 h7 h]) bbbb..bbbb..@b.bbbbbb÷.b.b.7 hp*'107 h4bbbbbbbb..@bbbbbbb÷.bbb7 h7c _The shadow imp closely misses your butterfly.7 h!% X7 h2& 7 h& 7 hF' 7 hT( 7 h( 7 h) 7 h0* 7 h* 7 hi+ 7 hl, 7 hA. ,7 h'0 7 h1 7 h1 7 h33 B7 h3 7 he4 7 h5 7 h5 7 hP6 7 h7 7 h7 7 h-8 7 h8 7 h:< 7 hJ b..bbbbb7 hBK jb..bbbb@..5b..b÷bb.bbb7 hK 2b7 hvL &17 hT bbbbbbb..bbbbb..b÷bbbbbb7 hV f _Your butterfly disappears in a burst of colours!7 hw7 h7 hz,7 hW7 hX,7 hn7 hz7 h7 h7 h7 hU  The shadow imp hits your butterfly.  Your butterfly dies!b.b..bb.bbbbb..b5bbbbbb.b.bb.2b.bbbbbbbbb5bbbbbb.bbb7 hJf _Your butterfly disappears in a burst of colours!7 hB7 h,7 h B7 hZ n7 h7 hB7 h  .bbb..bb.bbbb..@b...5bbbb÷b...bb.  Your butterfly disappears in a burst of colours!37 hk;bbbbbbbb..@bbbb÷bbb _The shadow imp misses your butterfly.7 hR7 h,7 hY7 h7 h,7 hd,7 htn7 h"b.b.bbb5bb..@.b.bbbb÷...bbb7 h&47 hbbbbb5bb..@.bbbbb÷...bbb7 ho7 h B7 h X7 h 7 h X7 h  B7 h  " .b..bbbb5b.b.@..bbbbb.÷bb....  Your butterfly disappears in a burst of colours!57 h \bbbbb5b.bbbbb.÷bb7 h [ _The shadow imp misses your butterfly.7 h"y 7 hy ,7 h{ ,7 h{ 7 h@| 7 h7} ,7 h~ ,7 hS ,7 h 7 hT 7 h< 7 h 7 hl 7 h[ 7 hԃ 7 hr 7 h 7 hj 7 hB 7 hK 7 h 7 h 7 h 7 hB 7 h$ 7 h 7 h ,7 h 7 hF 3bb.b.bbbb5.b.@b..bbb.÷..bbbb67 h bb.bbbb5.b.@bbbb.÷..bbbb7 h7 h 7 hg7 h!Your butterfly disappears in a burst of colours!The shadow imp misses your butterfly.  The shadow imp hits your butterfly.  Your butterfly dies!b.bb.bbbb5.b.@.bbb.b.÷b.b.bb..b7bbb.bbbb5.bbb.b.÷b.b.bbb _Your butterfly disappears in a burst of colours!7 h2*.###....(......# *** *..##.# ****,> *#....b.b..b....# ***  ##.......# *,  ###.....[...b.## *,,,  ####.b.b......## **,,  ####..bb...b..## *,,  #####bb<..bb.b# **,,  #####bbb.bbb5.b@.....## *,,  #b)bbb.b.÷b.b.b.# **,** #.b...#.## ***,** ##..b.## 7 h);[34m*#..#**,,** #......## *#...#*,,** #......÷#####...##..,** #...#**#..## *,,,,**#.## #...###.,.## *#.....#7 hE7 hR7 hYHb..b..b.bb..5bbb.b.bbb.b...bbbb.(unsilenced)87 h_b..bbbb..5bbb.b.bbb.bbb7 h(a7 h& *.###....(......# ***  *..##......b....# ****,>  *#....b......b..# *** ##......# * ###.....[.....## * ####.b.......b## ** ####..b.b..b..## * #####bb<....b.# ** #####bb..bb..5@b.....## *,, #.bb.b.bbb.b....# **, #bbbb.#[407 h m.## ***,** ##....## *#..#**,,** #......## *#...#*,,** #......÷#####...##..,*  ****** #....#**#..## *,,,,**#....## #...###.,.## *#.....#7 h ,7 ht b.b...b...b...bbb.bbbb5@b.).bbbb.bb.b....b46---9bbbb...bbb.bbbb5@bbbbb.bbbb _You swap places. The shadow imp hits you.7 hk m  You hit the shadow imp but do no damage.7 h8{ 7 h ,7 h 7 hf ,7 h ,7 h ,7 h ,7 h 7 h 7 h ,7 h ,7 h 7 hː 7 hP ,7 hˑ 7 hI ,7 h 7 ho ,7 h ,7 h 7 h ,7 h 7 h ,7 h ,7 h 7 h ,7 h 7 h ,7 h 7 h ,7 h ,7 h 7 h ,7 h  ..bbbbb.bb.bb......bb5@.bbb...b..7 h bb.b.  Your butterfly disappears in a burst of colours! x37 h֦ .20.8 (1.27 h bbbb.bb.bbbbbbb.b7 h X _The shadow imp closely misses you.7 h H  You hit the shadow imp.7 hQ  The shadow imp is moderately wounded.7 hW7 h_.b.bbb.b.b..b..bbbb.b..5@bb....b.÷b....bb 2.07 heb.bbb.b.bbbbbb.b..5@bb....bbbb7 hkP _The shadow imp misses you.7 hK  You barely miss the shadow imp.The shadow imp is moderately wounded.7 h\7 hc]7 h],7 h^,7 h_,7 h_7 h(`,7 h`,7 ha7 hb,7 hdn7 hd,7 h0e,7 he,7 hf,7 hgX7 hi  Your butterfly disappears in a burst of colours! x27 hvj,7 hZk7 hlX7 hmB7 hJn,7 htX7 hvbbb......bbbbbb.b.b.....bb.....b7 h}wa...b..7 hwb7=--3.27 h~bbbbbbbbb.b.bb.5@bb.....bb7 hP _The shadow imp misses you.7 hV  You barely miss the shadow imp.The shadow imp is moderately wounded.7 h. ,7 h ,7 h B7 h 7 hV 7 h/ ,7 h 7 h 7 hs ,7 hߏ 7 hL 7 h B7 hΑ ,7 h: 7 h ,7 h5 7 h ,7 h u  Your butterfly disappears in a burst of colours!7 h' ,7 h 7 h 7 hۗ B7 hH 7 h ,7 h< 7 hÙ 7 h; 7 h ,7 hӢ ..b.bbb.bbbb<....b7 h ;bbb..5@.)b...bbb...4.47 h _b.bb7 h bbbbbbbbb...bb7 hc X _The shadow imp closely misses you.7 hne  You closely miss the shadow imp.7 h7 h7 h7 hn7 h,7 h ,7 h,7 h)  The shadow imp is moderately wounded.7 h n7 hB7 h[,7 h,7 h,7 h7 hf+#...b..bb.bbbb.b..bb...bb.b...bb.bb5.6bbb.bbbb.b..bbb.b...bb.bb _The shadow imp hits you but does no damage. x27 h8i=  You sock the shadow imp!7 h|~]  You kill the shadow imp!7 h7 hF7 h<7 hԦ,7 hا7 hB7 h;7 hV7 h«7 h7,7 h7 h,7 h7 h7 h,7 h7 ho,7 h7 hT,7 hȰ7 h47 h,7 h5bb..b.b..b.<.b.b..b.b..7 hb......÷....bb...b7 hi8=326.87 hbbb..bb.bb.bb7 hLbbb7 hdi _Your butterfly disappears in a burst of colours! x47 h\7 h7 h7 h׵W  You start resting.7 h#7 h$7 h,7 hx7 h1,7 hP,7 h7 h,7 h7 h 7 h(7 hIl7 hhsb...bbb...b.b....bb.bb--------- )....b.7 h 8.8 (2.0 _Your butterfly disappears in a burst of colours! x2  Your hearing returns.7 h7 h/b.bb........b.b..b.b...b.9=9.8 (3bbbbbb _Your butterfly disappears in a burst of colours! x37 hc 37 hg 7 h;} 7 h 7 h} B7 h ,7 h 7 h x _Your butterfly disappears in a burst of colours! x27 h/ 7 h 7 h 7 h 7 h\ 7 h 7 h 7 hg 7 h 7 h 7 h3 7 h 7 h 7 hE 7 h 7 hd 7 h 7 h 7 h u _Your butterfly disappears in a burst of colours!7 h 7 hB7 hl7 h7 h+ 7 hn 7 h37 h7 h u _Your butterfly disappears in a burst of colours!7 h 7 h!7 hT#7 h$7 h&7 h'7 hd*7 h+7 he-7 hS/l50=7 h17 h<u _Your butterfly disappears in a burst of colours!7 hG7 hI7 hUK7 hM37 h8P7 h!Tx _Your butterfly disappears in a burst of colours! x27 hyV7 h:Z7 h\37 h_7 h#z2x2  HP restored.1=7 h!{7 hou _Your butterfly disappears in a burst of colours!7 hr37 hԅ7 h7 h,7 h_7 h7 h' ##.......#*,,,, ###.....[.....## ****** ####...##  ####..........##  #####..<......########  #####7 hR..........##  #######.)......÷......# * #######.....########.## *** ##...@## *#..#* #......## *#...#*, #......÷#####...##.., ** ****** #.............#**#..## ,****,,,,**#............## #...# ,,,,,,,,,,.............## *#... r   quokka (wandering) ,,,,,,,,,...............## #...,,**,,,,....r.....####..## ##... *,,****,,.....#.$..# ##..###....7 h,38.8 (97 hrr.7 h/9.8 (10.0)7 h7 hY _A quokka comes into view.7 h0V  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 hp u ##.............# *,,,,, Tarias the Tinkerer ###.....[.....## ****** Mountain Dwarf 7 h ####..........##  Health: 51/51 ======================== ####..........##  Magic: 15/18 ====================---- 7 h] #####..<......########  AC: 7Str: 12 #####................##  EV: 107 h Int: 18 #######.)......÷......# * SH: 07 h dDex: 8 #######.....########.## *** XL:  6 Next: 32% Place: Dungeon:4 ##...@## *#..#**,, Noise: ---------  Time: 3639.8 (0.0) #......## *#...#*,,* a) +0 hammer #......÷#####...##..,* Cast: Kinetic Grapnel ** ****** #.............#**#..## ,****,,,,**#............## #...# ,,,,,,,,,,.............## *#... r   quokka ,,,,,,,,,....r..........## #... *,,**,,,,..........####..## ##... *,,****,,.....#.$..# ##..###.... _A quokka comes into view.7 hU Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka7 h6 ##.............# *,,,,, Tarias the Tinkerer ###.....[.....## ****** Mountain Dwarf ####..........##  Health: 51/51 ======================== ####..........##  Magic: 15/18 ====================---- #####..<......########  AC: 7Str: 12 #####................##  EV: 10Int: 18 #######.)......÷......# * SH: 0Dex: 8 #######.....########.## *** XL:  6 Next: 32% Place: Dungeon:4 ##...@## *#..#**,, Noise: ---------  Time:[7 hEm 3639.8 (0.0) #......## *#...#*,,* a) +0 hammer #......÷#####...##..,* Cast: Kinetic Grapnel ** ****** #.............#**#..## ,****,,,,**#............## #...# ,,,,,,,,,,.............## *#... r   quokka ,,,,,,,,,....r..........## #... *,,**,,,,..........####..## ##... *,,****,,.....#.$..# ##..###....Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka  You lock target on the quokka and prepare to deploy your bee.             ÷          r . 7 hI $..# ==40.8 (1Winding 7 hI7 hILXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a quokka  You lock target on the quokka and prepare to deploy your bee. _(Press . to continue winding your bee.)7 h7 hFr..7 h@s--1Kinetic Grapnel. 7 hץ7 h;@ _You continue winding your clockwork bee...7 hU 7 h^ )r7 h^ .7 h_ l--2.. 7 hf 7 hi @ _You continue winding your clockwork bee...7 hyr.(ally target)y   clockwork bee (minion)3 _With a metallic buzz, your clockwork bee launches itself at the quokka.7 hP  You hit the quokka but do no damage. Your clockwork bee stings the quokka!.y   clockwork bee (minion)7 h+n=5.0 (1.2Kinetic Grapnel7 h57 h@8F _The quokka dies!7 hZ 37 h 7 h! b6=...7 h *0.0*   dormant clockwork bee (minion)You start resting.7 h. I-6.0 (17 hA L _Your clockwork bee winds down and falls to the ground.7 h5I7 h67 hAn7 h