&h` Player: ThermosAquaticus Game: DCSS 0.33 Server: clan Filename: 2025-05-16.05:40:27.ttyrec Time: (1747374027) Fri May 16 07:40:27 2025 &hv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c&hX&h&hOWelcome, ThermosAquaticus. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Forgewright&h &h& &h `Welcome, ThermosAquaticus the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer &h Ic - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper&h: v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist &h h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist &hA AForgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes&h dSpace - Change species ? - Help Tab - Mountain Dwarf Forgewright&h&h&hThermosAquaticus the Tinkerer Mountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer&h:QCast: Kinetic Grapnel&h..#.#########..........##.#≈.≈≈≈.≈≈≈....#≈.≈.≈.≈@≈..#≈.≈.≈≈≈.≈.##≈.≈.)>..≈.#≈.≈≈≈.≈≈≈.#....≈.≈...#≈≈≈≈≈.≈≈≈.#.>......≈.#&h≈.≈≈≈≈≈.≈..&h &h Welcome, ThermosAquaticus the Mountain Dwarf Forgewright.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...&h &h3] Press ? for a list of commands and other information.  Found a whip. Found two escape hatches in the floor.&hga &hWc [ _Found a staircase leading out of the dungeon.&h+ &hC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2      &h\     b - Maces & Flails   0.0   0.7  +2   h + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0      &h                 d - Armour   0.0   0.8  +1      e + Dodging1.3   3.4  -3      f + Stealth&hr1.4   2.8  -2                                                                      The relative cost of raising each skill is in cyan.  &hbThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h e * Dodging   1.3&h o e - Dodging   1.3&h  f * Stealth   1.4&h p f - Stealth   1.4&h&h:&h*ThermosAquaticus the Tinkerer Mountain DwarfHealth: 14/14 ========================Magic: 3/3&hޡ========================.AC: 2Str: 12#.#########&h'EV: 10Int: 15..........##.#&hSH: 0Dex: 8≈.≈≈≈.≈≈≈....#&hXL:  1 Next:  0% Place: Dungeon:1≈.≈.≈.≈@≈..#Noise: ---------  Time: 0.0 (0.0)&h6≈.≈.≈≈≈.≈.##a) +0 hammer&hb≈.≈.)>..≈.#Cast: Kinetic Grapnel≈.≈≈≈.≈≈≈.#&hգ....≈.≈...#≈≈≈≈≈.≈≈≈.#&h.>......≈.#≈.≈≈≈≈≈.≈..  &hiWelcome, ThermosAquaticus the Mountain Dwarf Forgewright.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...&h Press ? for a list of commands and other information.  Found a whip. Found two escape hatches in the floor. _Found a staircase leading out of the dungeon.&h&hh&h&h&h P .#.######### #..........##.#≈.≈≈≈.≈≈≈....≈.≈<≈..# ≈≈@≈.##)>..≈.# ≈≈.≈≈≈.≈...≈.≈.#.§§1.0 (1 _&h# &hs.....#.######### #...........##.#≈≈.≈≈≈.≈≈≈....#&hb.≈.≈.≈.≈<≈..# .≈.≈.≈≈≈.≈.##.≈.≈.)>@.≈.#≈.≈≈≈.≈§≈.#.....≈.≈...#≈≈≈≈≈≈.≈≈≈.#..>......≈.#≈≈.≈≈≈≈≈.≈..&h^.≈.≈...§.≈.#.≈.≈≈≈.≈≈≈...#&h§§.#§.§≈§§§§≈§≈§§&h.>..§§≈≈.≈≈≈.≈.≈...§.§≈≈.≈≈≈.≈&h &2&hא&h&h ......#.# #.##.#≈.≈≈≈.≈≈≈....#&hD§.≈.≈.≈.≈<≈..#≈.≈.≈.≈≈≈.≈.##§.≈.≈.)@§§§.#&hy≈.≈≈§.§≈§.#≈....§§§≈§..#≈≈§§.≈.#..>..§§..≈.#≈≈≈.≈≈≈≈≈.≈....≈.≈...§.§.#. ≈≈.≈≈≈.≈≈≈...#&hV z§§§.#.##§§§&h&3&h=&hY _There is an escape hatch in the floor here.&hG ...........#.# #.##.#.≈≈≈.≈≈≈.≈≈≈....#§.≈.≈.≈.≈<§..#≈.§.≈.≈≈≈.≈.##&hH §.≈.≈.@>§§§.#.≈≈≈.≈≈§.§≈§.#.≈....§§§≈§§.#.≈≈≈≈§§§.≈≈≈.#§...>..§§..≈.#≈≈.≈≈≈≈≈.≈§....≈.≈...§§§.#..≈≈§.≈≈≈.≈&heH \≈≈§..#&hYO j.§§§.§§≈.≈§≈§§§.§≈≈§..#§§§≈.#§§≈≈≈.≈≈≈≈≈§§..≈.≈...≈§≈.#≈§&hR &4&h5V &hY x _Found an escape hatch in the floor. _You see here a +0 whip.&h]A ......§..#.§§≈§≈≈≈.≈§≈...&hB i.≈§≈§§.≈.≈§§..#§§§§§@>..≈.#≈§.≈≈§.#.≈≈§.≈≈....>...≈≈≈≈≈.§....≈§§§..≈§§.#§§§≈§.&hE &5&hI &hDL # _d - a +0 whip&h3&h&h&h^&h&h &h.......... ...#.######### #&hH.§.§.§.......##.# .§§≈.§≈≈.≈§≈....# .≈§§.§.≈.≈§§§.# ≈≈§≈§§.≈≈≈§§§## &hu§..≈.≈..>..≈.# .≈≈§§≈≈≈@≈≈≈.# 6&hG.≈....§≈.≈...# §§≈≈≈≈≈≈§§≈≈.# ....>......§§#&hEd§≈≈≈.≈≈≈≈≈§≈......§§§§..≈.≈.#.#.§§§§§§≈.≈§§...# .§>.§§§##&hY _Found an escape hatch in the floor.&h 3&h˝ &hҟ &h &hJ $ _&h ,&h ,&h! &h. &h ,&h԰ &h &h= h .............##.# §§≈≈≈§≈≈≈§≈≈≈....# ≈.≈.§§§§≈.≈§≈.. §§§.≈§≈.≈§≈§≈.# §..≈§§..>§.§§#  .≈≈≈.≈≈≈.§§§.# .≈§§...≈.≈§§.# §≈§§§≈≈≈.≈≈≈.# ..§§§.@§...≈.#9.0 (3 ≈≈≈≈≈.≈§≈§≈.≈....&hۻ N ≈.§§§§§§§§≈.≈.#.# ≈.≈≈≈§§§§.≈≈≈...# .>≈.§ ..≈>....### ≈.≈≈ .≈≈≈.≈≈≈ ≈.§ ≈.≈...≈.≈.§≈ ≈§≈≈≈.≈.#&h ≈§≈≈≈§≈§≈.≈≈≈..§§.≈≈≈.§§≈.≈≈§.≈§#§>§≈.#≈&h@ Q§.≈§§§§§≈§≈≈≈≈.§§≈§..≈§§§§.§.§§§&h ..§≈..≈§§≈§.≈&h /10.0 (4.0)&hB &h 9 _Found an escape hatch in the floor.&h3&h!&h%&h9*,&h~.&h.&h3,&h5&h9&h*=,&h ?&hB&hiG,&h]I&hM&hP&hQ&hS&hLW&h [,&h]&h``&hd,&hf&hi&hn,&hp&h≈....§§>....###§§≈.≈≈≈§§§≈.≈≈≈.#§.≈...≈§≈§.§§§≈.#&h≈.≈≈≈≈§§§§≈§≈§≈.#.....§..@..§§.. ...........$### ............# #..#.#......##...........##..#.#......# B   giant cockroach (asleep)...........# ###.##...B&ha+8.0 (8&h§≈≈≈≈.≈..≈.≈§§≈≈§§§≈.§....§§>§§§§§≈§...§BB.&h+9.0 (9&h=&hb _A giant cockroach comes into view.&hj≈§≈≈≈≈≈.≈≈≈≈≈.≈....≈.≈...≈.§§.§§§≈.#.# ≈≈≈.≈≈≈§§≈≈§§§≈...# &ht)...>§....§§>§§§.### §§≈.≈≈≈§§§≈.≈≈≈.# §.≈...≈§§§.§§§≈.# ≈.≈≈§≈§.§§≈§≈§≈.# .......§...§§§. ..@.$### .# #..#.## #.....#..#.#.........B.# ###.##..... #. &h&h-≈..§≈.§§.§.≈≈≈.§≈≈§§...≈≈.§§§§§≈§§≈§≈§#....§.§..#.....§§B.&hC20.0 (1Kinetic Grapnel&hf&h&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h ≈§≈≈≈≈≈.≈≈≈≈≈.≈....  ThermosAquaticus the Tinkerer  ≈.≈..§≈.§§.§§§≈.#.#  Mountain Dwarf ≈≈§.≈≈≈.§≈≈§§§≈...#  Health: 14/14 ======================== ...§§....§§>§§§.###  Magic: 2/3================-------- §§≈.≈≈≈.§§§.≈≈≈.#  AC: 2Str: 12 §.≈...§§≈§§§§§≈.#  EV: 10Int: 15 ≈.≈≈§≈≈§§§≈§≈§≈§#  SH: 0Dex: 8 ...........§.§..#  XL:  1 Next:  0% Place: Dungeon:1 .......§§@.$###  Noise: ---------  Time: 20.0 (0.0) .........*&h ..#  a) +0 hammer #..#.#...*..#  Cast: Kinetic Grapnel #.........*.#  #..#.#....B.#  ...........#  B   giant cockroach ###.##.....  #. ##.....  _A giant cockroach comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)&hu ≈§≈≈≈≈≈.≈≈≈≈≈.≈....  ThermosAquaticus the Tinkerer  ≈.≈..§≈.§§.§§§≈.#.#  Mountain Dwarf ≈≈§.≈≈≈.§≈≈§§§≈...#  Health: 14/14 ======================== ...§§....§§>§§§.###  Magic: 2/3================-------- §§≈.≈≈≈.§§§.≈≈≈.#  AC: 2Str: 12 §.≈...§§≈§§§§§≈.#  EV: 10&hmInt: 15 ≈.≈≈§≈≈§§§≈§≈§≈§#  SH: 0Dex: 8 ...........§.§..#  XL:  1 Next:  0% Place: Dungeon:1 .......§§@.$###  Noise: ---------  Time: 20.0 (0.0) ............#  a) +0 hammer #..#.#......#  Cast: Kinetic Grapnel #...........#  #..#.#....B.# &hS ...........#  B   giant cockroach ###.##..... &h #. ##..... Casting: Kinetic Grapnel (safe; 3% risk of failure)  &hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  &hdPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach.&h   ≈.  ≈.  &h N...§§....§§>  §§≈.≈  §.≈..  &h≈.≈≈≈§#  .......#    &h~.........*..#  #..#.#...*..#  #.........* #..#.#....† ...........# ###.##..... #. ##..... &h҆≈§.§≈.≈.≈§≈.≈.§...&h.#≈§§≈§§§§§≈§#§≈.§§.§≈.≈§#.≈§§≈≈.§.§................&h+..&ht8=1.0 (1Kinetic Grapnel&h&hyonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach. _You kill the giant cockroach!&hн3&hھ&hxn&hM&h,&h&hG,&hx&h,&h&hw,&h&h[,&h&hc,&h&h,&h&hm,&h&h,&h&h.j3========&h&hD4 _Magic restored.&h;3&hi&h^&h,&hF&h ,&h&h@ _You now have 7 gold pieces.&h ========&h,&h)&h&h,&h&hl&h,&h&h&hP,&h9 &h&"&hL$,&h7%&h&&hT),&hJ*&h+&h.,&h/&h1&h`9*≈.≈§§≈§.≈≈≈§≈.≈.# ..§.............# ............##### ............# #..#.#......# #...........# #..#.#....†.# ...........##########.##....@.......- #. ##.....###### ..&h9 #### J........##.######### J   endoplasm (asleep)# &hbB044.0 (23.0)&hDF-5.0 (24&hQH&hJ] _An endoplasm comes into view.&h&hc ..§.............# ...##### ....#  #..#.#......# #...........# #..#.#....†.# ...........######## ###.##............ #. ##..@..###### #..........&hզ..#####.J.#.######### # &hޮ&h+#6.0 (1&h.0)&h&h&h ..##### .#  #..#.#......# #.....# #..#.#....†.# ...........######## ###.##............ #. ##.....###### #.@.............#####..J.# #.######### #&hy&h&7&h.&h`&h  .#  #..#.#......# #...........# #..#.#....†.# ...........######## ###.##............ #. ##.....######..#.###..........#.....######..J.# #.#.######### # &h &h+ =8Kinetic Grapnel&h &hO &h~  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hK ............#  ThermosAquaticus the Tinkerer  #..#.#......#  Mountain Dwarf #...........#  Health: 14/14 ======================== #..#.#....†.#  Magic: 2/3================-------- ...........########  AC: 2Str: 12 ###.##............  EV: 10Int: 15 #. ##.....######  SH: 0Dex: 8 ..#.###..........  XL:  1 Next:  8% Place: Dungeon:1 #....**@....#####  Noise: ---------  Time: 48.0 (0.0) #..J*.......#  a) +0 hammer #.#.######### &heP  Cast: Kinetic Grapnel #  J   endoplasm (asleep) _An endoplasm comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)&hѭ............#ThermosAquaticus the Tinkerer #..#.#......#Mountain Dwarf#...........#Health: 14/14 ========================#..#.#....†.#Magic: 2/3================--------...........########AC: 2Str: 12###.##............EV: 10Int: 15#. ##.....######SH: 0Dex: 8..#.###..........XL:  1 Next:  8% Place: Dungeon:1#....**@....#####&hiNoise: ---------  Time: 48.0 (0.0)#..J*.......#a) +0 hammer#.#.#########Cast: Kinetic Grapnel#J   endoplasm (grapneled)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is heavily wounded.&h/2&h72J....&h83=9.0 (1&h;&h=   Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.&hD[  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  ............#  ThermosAquaticus the Tinkerer  #..#.#......#  Mountain Dwarf #...........#  Health: 14/14 ========================&h f #..#.#....†.#  Magic: 1/3========---------------- ...........########  AC: 2Str: 12 ###.##............  EV: 10Int: 15 &h O#. ##.....######  SH: 0Dex: 8 ..#.###..........  XL:  1 Next:  8% Place: Dungeon:1 #...J**@....#####  Noise: =--------  Time: 49.0 (0.0) #...........#  a) +0 hammer #.#.#########  Cast: Kinetic Grapnel #  J   endoplasm (grapneled) _The endoplasm quivers.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, grapneled, 98% to hit)&h ............#  ThermosAquaticus the Tinkerer  #..#.#......#  Mountain Dwarf #...........#  Health: 14/14 ======================== #..#.#....†.#  Magic: 1/3========---------------- ...........########  AC: 2Str: 12 ###.##............  EV: 10Int: 15 #. ##.....######  SH: 0Dex: 8 ..#.###..........  XL:  1 Next:  8% Place: Dungeon:1 #...J..@....#####  Noise: =--------  Time: 49.0 (0.0) #...........#  a) +0 hammer #.#.######### [&hJa40m Cast: Kinetic Grapnel #  J   endoplasm (grapneled)Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.   ......#  .....#  ...†.#  ######  ......  #. ######  ..#.....  #....**@....#####  #..#  #.##  # &h (...&h*(n2550.0 (1Kinetic Grapnel&h+&hH.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, grapneled, 98% to hit)  &h.rThe kinetic grapnel hits the endoplasm. _You kill the endoplasm!&h#3&h÷&h,&hX&h,&h&h:,&h&hd,&h6&h,&hj&hC,&h&h,&ht&h,&hw&h;2&h/========&he&h,&h&h,&h&h,&h&hV========&h&h,&h&h,&h&h,&h&h,&h{&h,&h7&h,&h&h,&h&hD,&hC 3========&h ,&hG &h( &h" ,&h &h &h ,&hf &h  &h* V========&h  &h &h ,&h@ &hy &h ,&h &ha &h" ,&h.# &h/% &h&' ,&h' &h;) &h+ ,&h. ,&h1 ,&h1 &hh3 &he6 ,&h87 &h8 &h: ,&h; &h~> &h}D  §.§§..≈.§.§.§§≈. ..##..§§§≈≈≈§§.≈≈≈§≈.≈. ...r. .....§.§........ .... ............#### ... ............#&hD  #.. #..#.#......## #.. #...........##...##.##..#.#....†.#.............####-&hZE e#####.###.##........ ###.###.###.....## #.....#.###............###...........###..#. #...........# r   rat (asleep)#. # #.#.#########&hE Y# ...#.##......&hXM T§§85.0 (35.0)&h.O F-6.0 (36&hR &hT V _A rat comes into view.&h~" §§≈§§≈≈.≈≈≈.§≈≈#.. ...§§§§.§.≈.§.§.§§≈##.§.§.≈≈≈§§.≈≈≈§≈.≈r....§..§.§...............§.....### ................# #...#..#.#......# # #...#...........# #...##@##..#.#....†.# .....................###.#...#####.###...##. ###.###.###.....## #.....#.###...... .....###.# #..#. #...........# #. # #.#.########## ...#.#  Found an emerald potion.!≈.§§..§≈.≈§......rr[9;45&h,H===7.0 (1.0)Kinetic Grapnel _The rat squeaks loudly.&h ...§≈§..§§§>... ...§≈≈≈.≈§≈.≈≈≈.§≈#.. ...!≈.§§.§≈.§.§.§§#..##..§≈.≈§§§§.≈≈≈§≈.≈#..............§............r.......§##........... #.# #.@.#.......... #...##.##..#.#....†.# .....................###.#...#####.###.##.......##. ###.#### #.....#.###...........##.#. #............ # #.#.#########.≈≈≈.§..≈.§§≈≈§.r---8&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hL>+&h... ThermosAquaticus the Tinkerer &h@ &hPAo#. ....≈≈≈.§§≈.≈≈≈.§≈≈ Mountain Dwarf&hB &hT#.. ...!≈.§..§≈.§.§.§§≈ Health: 14/14 ========================&h &hu#..##...≈.§§≈≈§.≈≈≈§≈.≈ Magic: 2/3&hxE================--------&h? &h#............§.§....... AC: 2&h.Str: 12&h &hZ~.............§.....### EV: 10&h.Int: 15&h &h(...r.............#  SH: 0&h-Dex: 8&hD  &h #.*.#..#.#......#  XL:  1 Next: 25% Place: Dungeon:1&h_  &h # #.@.#...........#  Noise: ---------  Time: 88.0 (0.0)&h%  #...##.##..#.#....†.#  a) +0 hammer .....................### Cast: Kinetic Grapnel .#...#####.###.##....... ##. ###.###.###.....# # #.....#.###...... r   rat .....###...........# #..#. #...........# #. # #.#.######### _The rat squeaks loudly.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)&hb ...§≈§..§§§>... ThermosAquaticus the Tinkerer  #. ....≈≈≈.§§≈.≈≈≈.§≈≈ Mountain Dwarf #.. ...!≈.§..§≈.§.§.§§≈ Health: 14/14 ======================== #..##...≈.§§≈≈§.≈≈≈§≈.≈ Magic: 2/3================-------- #............§.§....... AC: 2Str: 12 .............§.....### EV: 10Int: 15 ...r.............#  SH: 0Dex: 8 #...#..#.#......#  XL:  1 Next: 25% Place: Dungeon:1 # #.@.#...........#  Noise: ---------  Time: 88.0 (0.0) #...##.##..#.#....†.#  a) +0 hammer ..............&hc.......### Cast: Kinetic Grapnel .#...#####.###.##....... ##. ###.###.###.....# # #.....#.###...... r   rat .....###...........# #..#. #...........# #. # #.#.#########Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat. > #. ....≈≈≈. #.. ...!≈.§.. #..##...≈.§§≈≈ #... .. ....  #.*  #   †.#   ##.  #     #..#. &hde  #. #  &h&hL§≈.≈&h  ≈&h§&h.&h) .&h&ho33&h=&h9.0 (1&h$#Kinetic Grapnel&h&h#&h+'&h'Lonfirm with . or Enter, or press ? or * to list all spells.&hR(Aiming: Kinetic Grapnel (safe; 3% risk of failure)  &h(TPress: ? - help, Shift-Dir - straight line  &hj)AAim: a rat (74% to hit)  &h)'The kinetic grapnel hits the rat. &h*<_You kill the rat!&h7&h#r3========&hу≈≈≈.≈≈≈§§≈≈.§≈§ .....)...>≈.§.§§§>....#. ..§..≈≈≈.§≈≈.≈≈≈.§≈≈.#.. ...!≈.≈...§.§.§.§§≈.#..##...≈.§≈≈≈≈.≈≈≈§≈.≈#......#............#####..................#  #..@#..#.## -100.0 (11.0)# #...#...........# #...##.##..#.#....†.# .....................####.#...#####.###.##........##. ###.###.###.....### #.....#.###......###.###..#. #...........#...≈≈§.≈&h-1.0 (12 _Found a spear.&h 3&h &he! &ho$ ,&hQ) ,&h, ,&h. &h0 &h3 V========&h]5 &h7 &h: ,&h< &h> &h@ ,&h}B &hM V..≈.≈.§..§§§≈.. ... ≈§≈.≈≈§≈≈≈≈.§§≈ #.. ≈.....§§§..... ##...≈§§≈≈§≈§§§≈≈.##....§.≈.§§§.≈...#....§≈§§.§≈≈§§≈≈.§≈§§§§.>§§..§§§>....#.≈≈§.≈§§.≈≈≈.§≈≈.&hDN >#..#...@≈.§§..§.§.§.§§≈...##...≈.§≈§≈≈.≈≈≈§≈.≈.........§§§..§........ #............ ##..................# #.##...#..#.#......#&h\P ##. #...#...........##...##.##..#.#....†.#............#### &hJU a.≈§≈..≈§..≈.≈§§≈§.≈.≈..&hU .≈§≈§§≈§§≈.≈§≈6.0 (5.0)&h Y +7.0 (6&h ] &h_ U _e - an emerald potion&h3&h=&hD&h&h&h&h,&h&h&h,&h&h"&hh,&hi&h&h,&h&h&h,&h &h &h ,&h &h&h(,&h&h&hj,&h'&h&h,&hg&h &h+,&h&h &h!,&ht"&h}#&h%,&h^&&hm'&h),&h0*&h+&h-,&hW.&hp3,&h4&h5M _You now have 17 gold pieces (gained 10).&h#83&h8&h9&h<,&h=&hC>&h!D  ..≈.≈.§   ≈.. ....≈§≈.≈≈§   ... #...≈§.§..§   ..># ##...≈.≈≈≈≈§   #.##.##....§.≈..§§   #.##.#.....≈§≈.≈≈§   #.##......).§§§§§§   #.##.......≈≈≈§≈≈≈ &hD  #@.#..#...§≈.≈.§.§26.0 (19.0)   ##.#..##..§≈.≈≈§≈≈   #.#..........§§   #.#....§...   #.##.............   #.##.##...#..#.#. &hEZ  #.##.##...#......   #.##.#...##.##..#.#.   #..........&h J&hVK,7.0 (20&h:N&h*P; _Found a stone staircase leading down.&h 3&hw &hܽ &h &h &hI $≈.≈≈≈.≈>.(....K ?# ≈§.>..≈#≈≈≈≈..#($ ≈≈§.≈≈≈≈.....#B# ..≈.≈.≈≈≈.... ....≈§≈.≈≈..... #...≈§.§....># ##...≈.≈≈≈≈#.##....§.≈..§§##.#.....≈§≈.≈≈.##......).§§§§§§#.##.......≈≈≈§≈≈≈  #..#..#...§≈.≈.§.§  ##.#..##..§≈.≈≈§≈≈  #.#..........§§.. B   giant cockroach (asleep).#....K   kobold (asleep)&hC N.##...##.&h  9.0)  A kobold and a giant cockroach come into view.Found 9 stones, 10 gold pieces and a scroll labelled YTHEASUBIU.&h7 ,30.0 (3&h &h ; _Found a stone staircase leading down.&h &h  >.(....K ?# ≈§.>.#≈≈≈≈..#($ ≈≈§.≈≈ ≈.....#B# ..≈.≈.§ ≈≈≈.... ....≈§≈.≈≈ ..... #...≈§.§.. ..># ##...≈.≈≈≈≈#.##.##....§.≈..§.....≈§≈.≈≈.....).§§§§§..≈≈≈§≈≈≈..#..#...§≈.≈.§.§&h #.#..##≈§≈≈ #.#..........§§...#   #.##.##...#...... &h& &h^ &h $1.0 (1&h( &h &hbbM≈.≈≈≈>.(....K ?# ≈§.>..#≈≈≈≈..#($ ≈≈§.≈≈≈≈.....#B# ..≈.≈.≈≈≈.... ....≈§≈.≈≈..... #...≈§.§..&hc{..># ##...≈.≈≈≈≈#....§.≈..§#.....≈§≈.≈≈).§§§§§§##.......≈≈≈§≈≈≈  #..#..#...§≈.≈.§.§#B   giant cockroach (asleep)K   kobold (asleep).#&hCu&h`.KK&hӃ&2&h܊&h&hR. >.(..... ?# ≈§.>.#≈≈≈≈.K#($ ≈≈§.≈≈ ≈.....#B# ..≈.≈.§ ≈≈≈.... ....≈§≈.≈≈ ..... #...≈§.§.. ..># ##...≈.≈≈≈≈#.##.##....§.≈..§.....≈§≈.≈≈.....).§§§§§.≈≈≈§≈≈≈.#..#...§≈.≈.§.§#.#..##≈§≈≈ #.#..........§§...#  #.##.##...#......&h^0&h5K.K&h6&3&h:&h<&h.#≈≈≈≈..#($ ≈≈§.≈≈ ≈....K#B# ..≈.≈.§ ≈≈≈.... ....≈§≈.≈≈ ..... #...≈§.§.. ..># ##...≈.≈≈≈≈#.##.##....§.≈..§.....≈§≈.≈≈.....).§§§§§.≈≈≈§≈≈≈.#..#...§≈.≈.§.§#.#..##≈§≈≈ #.#..........§§...#.##...#..#.#...#.##.#...##.##..#.#&h21&h^6K.K&h7&4&h@;&h=&hu  ≈.....#B# ..≈.≈.§. ≈≈.K.. ....≈§≈.≈≈§≈&h 3 ..... #...≈§.§..§ ..># ##...≈.≈≈≈≈§ &hM I#.##.##....§.≈..§§. #.##.#.....≈§≈.≈≈ #.##......).§§§§§§. &h #.##.≈≈≈§≈≈≈. #.@#..#...§≈.≈.§.§. &h< 1##.#..##..§≈.≈≈§≈≈. .#..........§§..§ #.#.§.. &h #.##. #.##.##...#..#.#..  &h 3#.##.##...#.......  #.##.#...##.##..#.#..  &h` c#.................... &ha' &h) &5&h. &h0 &h&hM  ≈≈≈.K.. ....≈§≈.≈≈§≈ ..... #...≈§.§..§§ ..># ##...≈.≈≈≈≈#.##.##....§.≈..§§......≈§≈.≈≈§§.....).§§§§§§.##.≈≈≈§≈≈≈.#..#...§≈.≈.§.§##@#..##≈§≈≈ #.#..........§§..§&h'.......  ####.#...#####.###.## &h(&hL&6&h&h&h  ..... #...≈§.§..§§ ..># ##...≈.≈≈≈≈#.##.##....§.≈..§§......≈§≈.≈≈§§.....).§§§§§§.##.≈≈≈§≈≈≈#..#..#...§≈.≈.§.§##.#..##≈§≈≈ #@#..........§§..§....#.#.#  #.##.## ###.###.## &h&hKK   kobold&hJ&7&h&hI&hb+  ..># ##...≈.≈≈≈≈#K##.##....§.≈..§§..##.#.....≈§≈.≈≈§§.....).§§§§§§.#.##.≈≈≈§≈≈≈#..#..#...§≈.≈.§.§#.#..##≈§≈≈ #.#..........§§..§....#.##...#..#.#K   kobold#.#  #.##.# #.....#.##&h,&h>2H.K&he3&8&h8&h=:&h,4 Z #.##.##....§.≈..§§.K##.#.....≈§≈.≈≈§§#.##......).§§§§§§.#.##.≈≈≈§≈≈≈.#..#...§≈.≈.§.§#.#..##≈§≈≈ #.#..........§§..§....#.##...#..#.#...K   kobold#.#  #.........###.....&hM6 &h: H.K&hC< &9&h? &hA &h .....≈§≈.≈≈§§#K##......).§§§§§§..##.≈≈≈§≈≈≈.#..#...§≈.≈.§.§#.#..##≈§≈≈ #.#..........§§..§....#.##...#..#.#...#.##.#...##.##..#.#.................###.#...#####.###.## #.##.##  #.............###.....#####..#. &h &h H.K&h '40&hx &h &hr#....§.≈..§§.#.##.#.....≈§≈.≈≈§§.##).§§§§§§K##.......≈≈≈§≈≈≈..#..#..§.§##.#..##..§≈.≈≈§≈≈.§..§.§...........#.# #.##.##...#.....##.#...##.##..#.#....................####.#...### ###.####.# #.....#.##.........##.K1Kinetic Grapnel&ha  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h #.##.##....§.≈..§§. ThermosAquaticus the Tinkerer  &h W#.##.#.....≈§≈.≈≈§§ Mountain Dwarf #.##......).§§§§§§. Health: 14/14 ======================== #.##.......≈≈≈§≈≈≈. Magic: 2/3================-------- #.K#..#...§≈.≈.§.§. AC: 2Str: 12 ##*#..##..§≈.≈≈§≈≈. EV: 10&h-Int: 15 #*#..........§§..§ SH: 0Dex: 8 #*#..........§.... XL:  1 Next: 33% Place: Dungeon:1 #@##.............. Noise: ---------  Time: 141.0 (0.0) #.##.##...#..#.#.. a) +0 hammer #.##.##...#....... Cast: Kinetic Grapnel #.##.#...##.##..#.#.. #.................... ####.#...#####.###.## K   kobold #.##.## ###.###.## #.##.# #.....#.## #.........###..... _Found a stone staircase leading down.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)&h} #.##.##....§.≈..§§. ThermosAquaticus the Tinkerer  #.##.#.....≈§≈.≈≈§§ Mountain Dwarf  #.##......).§§§§§§. Health: 14/14 ========================  #.##.......≈≈≈§≈≈≈. Magic: 2/3================--------  #.K#..#...§≈.≈.§.§. AC: 2Str: 12  ##*#..##..§≈.≈≈§≈≈. EV: 10Int: 15  #*#..........§§..§ SH: 0Dex: 8  #*#..........§.... XL:  1 Next: 33% Place: Dungeon:1  &h#@##.............. Noise: ---------  Time: 141.0 (0.0)  #.##.##...#..#.#.. a) +0 hammer  #.##.##...#....... Cast: Kinetic Grapnel  #.##.#...##.##..#.#..  #....................  ####.#...#####.###.## K   kobold (grapneled)  #.##.## ###.###.##  #.##.# #.....#.##  #.........###.....Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)  The kinetic grapnel hits the kobold.&h&hX.K..&hJ3=2.0 (1&h&h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (67% to hit)  The kinetic grapnel hits the kobold. _The kobold is moderately wounded.&h48  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hR0 #.##.##....§.≈..§§. ThermosAquaticus the Tinkerer  #.##.#.....≈§≈.≈≈§§ Mountain Dwarf #.##......).§§§§§§. Health: 14/14 ======================== #.##.......≈≈≈§≈≈≈. Magic: 1/3========---------------- #..#..#...§≈.≈.§.§. AC: 2Str: 12 ##K#..##..§≈.≈≈§≈≈. EV: 10Int: 15 #*#..........§§..§ SH: 0Dex: 8 #*#..........§.... XL:  1 Next: 33% Place: Dungeon:1 #@##.............. Noise: =--------  Time: 142.0 (0.0) #.##.##...#..#.#.. a) +0 hammer #.#[4&h000m#.##...#....... Cast: Kinetic Grapnel #.##.#...##.##..#.#.. #.................... ####.#...#####.###.## K   kobold (grapneled) #.##.## ###.###.## #.##.# #.....#.## #.........###.....Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, grapneled, 67% tohit)&h #.##.##....§.≈..§§. ThermosAquaticus the Tinkerer  #.##.#.....≈§≈.≈≈§§ Mountain Dwarf #.##......).§§§§§§. Health: 14/14 ======================== &hg#.##.......≈≈≈§≈≈≈. Magic: 1/3========---------------- #..#..#...§≈.≈.§.§. AC: 2Str: 12 ##K#..##..§≈.≈≈§≈≈. EV: 10Int: 15 #.#..........§§..§ SH: 0Dex: 8 #.#..........§.... XL:  1 Next: 33% Place: Dungeon:1 #@##.............. Noise: =--------  Time: 142.0 (0.0) #.##.##...#..#.#.. a) +0 hammer #.##.##...#....... Cast: Kinetic Grapnel #.##.#...##.##..#.#.. #.................... ####.#...#####.###.## K   kobold (grapneled) #.##.## ###.###.## #.##.# #.....#.##&h #.........###.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, grapneled, 67% tohit)  The kinetic grapnel hits the kobold.&hq  #. #.) #.##&h  ##) #* #*      ####.#&h  #.##.##   #.##.#    &h[X,..&hspm413.0 (1Kinetic Grapnel&hv&hyMAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&h{z: a kobold, wielding a +0 short sword (moderately wounded, grapneled, 67% tohit)  The kinetic grapnel hits the kobold. _You kill the kobold!&hn[ M..># ##...≈.≈≈≈≈§§#....§.≈..§§.#.##.#.....≈§≈.≈≈§§#.##).§§§§§§##.......≈≈≈§≈≈≈..#..#..§.§##)#..##..§≈.≈≈§≈≈.§..§.§...........#.#  #.##.##...#.......#.#&h] .-4&h b &hd &h(3&hT&h,&h5X&h?,&hL&h,&hҬ&h2,&h=&hӲ,&hݳ&hM,&hT&h#,&h>&h׽,&h&hh;2&h/========&h&h,&h&hJ,&h&h,&h&hV========&h&hJ&h 3========&hs&h,&h&h&hA&h&h"Y  You see here a +0 short sword.&h*"&h" _&h$&h&&h+&h,*========&hf,&h-&hm1&h7B&h <&h.K*  ≈.≈≈≈.≈ >.(..... ?# ≈§.>..≈ &hKS#≈≈≈≈..#($ ≈≈§.≈≈≈ ≈.....#B# ..≈.≈.§ ≈≈≈.... ....≈§≈.≈≈§&hK ..... #...≈§.§..§  ..># ##...≈.≈≈≈≈§&h2LH #.##....§.≈..§ #.#.....≈§≈.≈≈§&hL$- .&hLu).§§§§§§ .##.......≈≈≈§≈≈≈&hSM ..#..#...§≈.≈.§.§  ##)#..##..§≈.≈≈§≈≈ &hM #.#§§B   giant cockroach (asleep) &hXNi #.#..........§...  #.##.............  #.##.##...#..#.#.&hS071.0 (27.0)&ht``.BB&heC2.0 (28Kinetic Grapnel&hm&hp&h'  §≈.≈.§##......# S.≈≈≈# >.(..... ?# ≈§.>..#.#≈≈≈≈..#($ g ≈≈§.≈≈≈.≈.....#.##.. ..≈.≈.≈≈≈≈...B......≈§≈.≈≈#...... #...≈§.§..#..># ##...≈.≈≈≈≈#....§.≈..§.##.#.....≈§≈.≈≈.).§§§§§§.##.......≈≈≈§≈≈≈..#..#..§.§##)#..##..§≈.≈≈§≈≈.#§g   hobgoblin (asleep).§S   ball python (constriction, asleep)...........  A ball python and a hobgoblin come into view.  The ball python hisses angrily. .b&he+ , ..Bb   bat (wandering)  A bat comes into view.3.0 (1.0) &h+ &ha, K_The ball python moves out of view. The hobgoblin moves out of view.&h+< &h<  &hG=Casting: Kinetic Grapnel (safe; 3% risk of failure)  &h=FConfirm with . or Enter, or press ? or * to list all spells.&hJ>&h §≈.≈.§ ThermosAquaticus the Tinkerer  ##......# .# ≈.≈≈≈.≈ Mountain Dwarf # >.(..... ?# ≈§.>..≈ Health: 14/14 ======================== #.#≈≈≈≈..#(b . ≈≈§.≈≈≈ Magic: 2/3================-------- .≈.....#.##.. ..≈.≈.§ AC: 2Str: 12 ≈≈≈≈..........≈§≈.≈≈§ EV: 10Int: 15 #....B. #...≈§.§..§ SH: 0Dex: 8 #..*# ##...≈.≈≈≈≈§ XL:  1 Next: 41% Place: Dungeon:1 #@##.##....§.≈..§§ Noise: ---------  Time: 173.0 (0.0) #.##.#.....≈§≈.≈≈§ a) +0 hammer &h#.##......).§§§§§§ Cast: Kinetic Grapnel #.##.......≈≈≈§≈≈≈ #..#..#...§≈.≈.§.§ ##)#..##..§≈.≈≈§≈≈ B   giant cockroach #.#..........§§.. b   bat (wandering) #.#..........§... #.##............. _The ball python moves out of view. The hobgoblin moves out of view.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)&h>- §≈.≈.§ ThermosAquaticus the Tinkerer  ##......# .# ≈.≈≈≈.≈ Mountain Dwarf   # >.(..... ?# ≈§.>..≈ Health: 14/14 ========================   #.#≈≈≈≈..#(b . ≈≈§.≈≈≈ Magic: 2/3================--------  .≈.....#.##.. ..≈.≈.§ AC: 2Str: 12  ≈≈≈≈..........≈§≈.≈≈§ EV: 10Int: 15  #....B. #...≈§.§..§ SH: 0Dex: 8  #..*# ##...≈.≈≈≈≈§ XL:  1 Next: 41% Place: Dungeon:1  [9&h/;16H#@##.##....§.≈..§§ Noise: ---------  Time: 173.0 (0.0)  #.##.#.....≈§≈.≈≈§ a) +0 hammer  #.##......).§§§§§§ Cast: Kinetic Grapnel  #.##.......≈≈≈§≈≈≈  #..#..#...§≈.≈.§.§  ##)#..##..§≈.≈≈§≈≈ B   giant cockroach (grapneled)  #.#..........§§.. b   bat (wandering)  #.#..........§...  #.##.............Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach.&h$SbBbS   ball python (constriction)=4.0 (1&hU&hLonfirm with . or Enter, or press ? or * to list all spells.&hAiming: Kinetic Grapnel (safe; 3% risk of failure)  &hTPress: ? - help, Shift-Dir - straight line  &hyMAim: a giant cockroach (74% to hit)  &h3The kinetic grapnel hits the giant cockroach. &hi__The giant cockroach is moderately wounded.&hx'   The grapnel guides your strike. You hit the giant cockroach.  The giant cockroach is heavily wounded.  The giant cockroach barely misses you. The bat misses you..Sb..5.4 (1.4 _The giant cockroach closely misses you.&h-i##......# .# ≈.≈≈≈.≈# >.(..... ?§.>.#.#≈≈≈≈..#($ . ≈≈§.≈≈ .≈.....#.##.. ..≈.≈.§ ≈≈≈≈...S......≈§≈.≈≈ #..b... #...≈§.§.. #..B# ##...≈.≈≈≈≈ #.##.##....§.≈..§.....≈§≈.≈≈.....).§§§§§.≈≈≈§≈≈≈.#..#...§≈.≈.§.§#)#..##≈§≈≈ #.#..........§§..#.#.##...#..#.#...Sb>B-60&hF/&hY,   You barely miss the giant cockroach. .SThe giant cockroach is heavily wounded.3--=7.8 (1.4 _The giant cockroach bites you. The giant cockroach closely misses you.&h  You completely miss the giant cockroach.The giant cockroach is heavily wounded.&hg&hWg   hobgoblin (wandering)&hG2b   bat&hfS   ball python (constriction)&h &hq!!9.2&ht0&h+6G _The giant cockroach bites you but does no damage.&h/  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hU  ##......# .# ≈.≈≈≈.≈ ThermosAquaticus the Tinkerer  # >.(....g ?# ≈§.>..≈ Mountain Dwarf #.#≈≈≈≈..#($ . ≈≈§.≈≈≈ Health: 13/14 ======================-- .≈.....#.##.. ..≈.≈.§ Magic: 1/3========---------------- ≈≈≈≈..........≈§≈.≈≈§ AC: 2Str: 12 #...... #...≈§.§..§ EV: 10Int: 15 #.bS# ##...≈.≈≈≈≈§ SH: 0Dex: 8 #B##.##....§.≈..§§ XL:  1 Next: 41% Place: Dungeon:1 #@##.#.....≈§≈.≈≈§ Noise: =--------  Time: 179.2 (0.0) #.##......).§§§§§§ a) +0 hammer #&h .##.......≈≈≈§≈≈≈ Cast: Kinetic Grapnel #..#..#...§≈.≈.§.§ ##)#..##..§≈.≈≈§≈≈ #.#..........§§.. B   giant cockroach #.#..........§... g   hobgoblin (wandering) #.##............. b   bat #.##.##...#..#.#. S   ball python (constriction) _The giant cockroach bites you but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 74% to hit)&h3$&h35 &h5##......# .# ≈.≈≈≈.≈ ThermosAquaticus the Tinkerer &h`6i  # >.(....g ?# ≈§.>..≈ Mountain Dwarf &h6}  #.#≈≈≈≈..#($ . ≈≈§.≈≈≈ Health: 13/14 ======================-- &hy7 &h8.≈.....#.##.. ..≈.≈.§ Magic: 1/3&h8C========---------------- &h9 &h9≈≈≈≈..........≈§≈.≈≈§ AC: 2&h :,Str: 12 &h: &h;#...... #...≈§.§..§ EV: 10&h;,Int: 15 &h< &h<#.bS# ##...≈.≈≈≈≈§ SH: 0&hg=+Dex: 8 &h= &hl>#B##.##....§.≈..§§ XL:  1 Next: 41% Place: Dungeon:1 &h? &h?#@##.#.....≈§≈.≈≈§ Noise: =--------  Time: 179.2 (0.0) &h(@ &hB#.##......).§§§§§§ a) +0 hammer  #.##.......≈≈≈§≈≈≈ Cast: Kinetic Grapnel  #..#..#...§≈.≈.§.§  ##)#..##..§≈.≈≈§≈≈  #.#..........§§.. B   giant cockroach (grapneled)  #.#..........§... g   hobgoblin (wandering)  #.##............. b   bat  #.##.##...#..#.#. S   ball python (constriction)  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&hB{Aim: a giant cockroach (heavily wounded, 74% to hit)  &h.C-The kinetic grapnel hits the giant cockroach.&hAim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (heavily wounded, 74% to hit)  The kinetic grapnel hits the giant cockroach.  The giant cockroach is severely wounded.hobgoblin shouts!.gg=80.2 (1 _The giant cockroach barely misses you. x2&hbc  The grapnel guides your strike. You thump the giant cockroach!&hd&hffb  You kill the giant cockroach!&h+g&ho|.gS>bg   hobgoblinb   batS   ball python (constriction)&hԉ 58-1.6 (1.4 _The bat closely misses you. x2  Your Spellcasting skill increases to level 2!&h&hk _Your Forgecraft skill increases to level 5!&h=g  You hit the bat.  The bat is moderately wounded.&h6l &hl &hn z  The bat hits you. The ball python closely misses you.&h&o &h(y .gbS &hy B1---- 0 &hNz l-3.0Constr &hk &h z _The ball python grabs you. The ball python constricts you.&h0  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hL ##......# .# ≈.≈≈≈.≈ ThermosAquaticus the Tinkerer  # >.(..... ?# ≈§.>..≈ Mountain Dwarf #.#≈≈≈≈..#($ . ≈≈§.≈≈≈ Health: 11/14 ==================------ .≈.....#.##.. ..≈.≈.§ Magic: 0/3------------------------ ≈≈≈≈..........≈§≈.≈≈§ AC: 2Str: 12 #..g... #...≈§.§..§ EV:  0 Int: 15 #.b># ##...≈.≈≈≈≈§ SH: 0Dex: 8 #S##.##....§.≈..§§ XL:  1 Next: 58% Place: Dungeon:1 #@##.#.....≈§≈.≈≈§ Noise: =--------  Time: 183.0 (0.0) #.##......).§§§§§§ a) +0 hammer #[&hM39;49m.##.......≈≈≈§≈≈≈ Cast: Kinetic Grapnel #..#..#...§≈.≈.§.§ Constr  ##)#..##..§≈.≈≈§≈≈ #.#..........§§.. g   hobgoblin #.#..........§... b   bat #.##............. S   ball python (constriction) #.##.##...#..#.#. _The ball python grabs you. The ball python constricts you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 77% to hit)&h4 +&h  &h+ ##......# .# ≈.≈≈≈.≈ ThermosAquaticus the Tinkerer &h  &h3 _# >.(..... ?# ≈§.>..≈ Mountain Dwarf&h  &h> #.#≈≈≈≈..#($ . ≈≈§.≈≈≈ Health: 11/14 ==================------&h9  &h q.≈.....#.##.. ..≈.≈.§ Magic: 0/3&hJ )------------------------&h  &hg ≈≈≈≈..........≈§≈.≈≈§ AC: 2&h .Str: 12&hh  &h #..g... #...≈§.§..§ EV:  0 &hq .Int: 15&h  &hy #.b># ##...≈.≈≈≈≈§ SH: 0&h -Dex: 8&h~  &h #S##.##....§.≈..§§ XL:  1 Next: 58% Place: Dungeon:1&h  &h #@##.#.....≈§≈.≈≈§ Noise: =--------  Time: 183.0 (0.0)&h  &h* #.##......).§§§§§§ a) +0 hammer&h  &h: #.##.......≈≈≈§≈≈≈ Cast: Kinetic Grapnel&h  &hF #..#..#...§≈.≈.§.§ Constr &hJ  ##)#..##..§≈.≈≈§≈≈ #.#..........§§.. g   hobgoblin #.#..........§... b   bat #.##............. S   ball python (constriction) #.##.##...#..#.#.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 77% to hit)  The kinetic grapnel hits the ball python.&h &h # &h - .# &h8 # >.(..... ?# ≈§.>&h  #.#≈≈≈≈..#($ . &hQ ^ .≈.....#.##.. &h  &hU  &h  &hb { #.b># &h  #†&hp ( &h  &hr )&h ( &hv  &h  &h| @ #.#&h V #.#&h W #.#&h &h~  &hw onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (constricting you, 77% to hit)  The kinetic grapnel hits the ball python.  You kill the ball python!&h &hў N.bg&h 10 664.0 (1Kinetic Grapnel&h &h : _The bat hits you but does no damage.&hye1§≈.≈.§ ##......# ..≈≈≈# >.(..... ?# ≈§.>..#.#≈≈≈≈..#($ . ≈≈§.≈≈≈.≈.....#.##.. ..≈.≈.≈≈≈≈..........≈§≈.≈≈#...... #...≈§.§..#bg># ##...≈.≈≈≈≈#....§.≈..§#.....≈§≈.≈≈).§§§§§§##.......≈≈≈§≈≈≈..#..#..§.§##)#..##..§≈.≈≈§≈≈#§.§...........&hq,&h'V0-5 _The hobgoblin barely misses you. The bat hits you. _You see here a giant cockroach corpse.&h#(##......# .# ≈.≈≈≈.≈# >.(..... ?§.>.#.#≈≈≈≈..#($ . ≈≈§.≈≈ .≈.....#.##.. ..≈.≈.§ ≈≈≈≈..........≈§≈.≈≈ #...... #...≈§.§.. #bg># ##...≈.≈≈≈≈ #†##.##....§.≈..§.....≈§≈.≈≈&h(.....).§§§§§.≈≈≈§≈≈≈.#..#...§≈.≈.§.§#)#..##≈§≈≈ #.#..........§§..#.#.##...#..#.#&h*&h?,&h,&h6J..bg&h8`1========6&h8Kinetic Grapnel&h!B&hDP _The bat barely misses you.&h{l &hX{ b>You closely miss the hobgoblin.&h| 5/14 ----------7.4 (1.4&h &h @ _The hobgoblin hits you with a +0 hand axe.&h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  &h7\Confirm with . or Enter, or press ? or * to list all spells.&h   ##......# .# ≈.≈≈≈.≈ ThermosAquaticus the Tinkerer  # >.(..... ?# ≈§.>..≈ Mountain Dwarf #.#≈≈≈≈..#($ . ≈≈§.≈≈≈ Health: 5/14========----------------&h5 .≈.....#.##.. ..≈.≈.§ Magic: 0/3------------------------ ≈≈≈≈..........≈§≈.≈≈§ AC: 2Str: 12 #...... #...≈§.§..§ EV: 10Int: 15 #.b># ##...≈.≈≈≈≈§ SH: 0Dex: 8 #g##.##....§.≈..§§ XL:  1 Next: 66% Place: Dungeon:1 #@##.#.....≈§≈.≈≈§ Noise: =--------  Time: 187.4 (0.0) #.##......).§§§§§§ a) +0 hammer #.##.......≈≈≈§≈≈≈ Cast: Kinetic Grapnel #..#..#...§≈.≈.§.§ ##)#..##..§≈.≈≈§≈≈ #.#..........§§.. g   hobgoblin #.#..........§... b   bat&hk #.##............. #.##.##...#..#.#. _The hobgoblin hits you with a +0 hand axe.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 hand axe (74% to hit)&h:k> ##......# .# ≈.≈≈≈.≈ ThermosAquaticus the Tinkerer   # >.(..... ?# ≈§.>..≈ Mountain Dwarf &hn  #.#≈≈≈≈..#($ . ≈≈§.≈≈≈ Health: 5/14========----------------  .≈.....#.##.. ..≈.≈.§ Magic: 0/3------------------------  ≈≈≈≈..........≈§≈.≈≈§ AC: 2Str: 12  #...... #...≈§.§..§ EV: 10Int: 15  #.b># ##...≈.≈≈≈≈§ SH: 0Dex: 8  #g##.##....§.≈..§§ XL:  1 Next: 66% Place: Dungeon:1  #@##.#.....≈§≈.≈≈§ Noise: =--------  Time: 187.4 (0.0)  #.##......).§§§§§§ a) +0 hammer  #[40&h$om.##.......≈≈≈§≈≈≈ Cast: Kinetic Grapnel  #..#..#...§≈.≈.§.§  ##)#..##..§≈.≈≈§≈≈  #.#..........§§.. g   hobgoblin (grapneled)  #.#..........§... b   bat  #.##.............  #.##.##...#..#.#.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ho1Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 hand axe (74% to hit)  The kinetic grapnel hits the hobgoblin.&h   .#  # >.(..... ?# ≈§.> #.#≈≈≈≈..#($ .  .≈.....#.##..  ≈≈≈≈.... #......  #.b>#  #g# #@# #.#&h) #.# #.. ##) #.# #.# #.#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, wielding a +0 hand axe (74% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead.&hI  .#  # >.(..... ?# ≈§.> #.#≈≈≈≈..#($ .  .≈.....#.##.. &h ≈≈≈≈.... #......  #.b>#  #g# #@# #.#) #.# #.. ##) #.# #.# #.# &hO  The hobgoblin hits you with a +0 hand axe.&hq2-----8.4 (1Kinetic Grapnel&hw&hG&hV _* * * LOW HITPOINT WARNING * * *&h'[  The grapnel guides your strike. You hit the hobgoblin.&hd4&h`6\  You kill the hobgoblin!&h>u)b   bat&hoU6839.8 (1.4&h[&hN]n _The bat misses you. The bat hits you but does no damage.&h # >.(..... ?§.>..#≈≈≈≈..#($ . ≈≈§.≈≈ .≈.....#.##.. ..≈.≈.§ ≈≈≈≈..........≈§≈.≈≈ #...... #...≈§.§..&h  #.b># ##...≈.≈≈≈≈ #)##.##....§.≈..§.##.#.....≈§≈.≈≈.....).§§§§§.≈≈≈§≈≈≈.#..#...§≈.≈.§.§#)#..##≈§≈≈ #.#..........§§...#.##...#..#.#...&hs &h% &h8 &h. .b -900&h/ &hA &h&.#≈≈≈≈..#($ . ≈≈§.≈≈ .≈.....#.##.. ..≈.≈.§ ≈≈≈≈..........≈§≈.≈≈ #...... #...≈§.§.. #..># ##...≈.≈≈≈≈ #b##.##....§.≈..§&hN.##.#.....≈§≈.≈≈.....).§§§§§.≈≈≈§≈≈≈.#..#...§≈.≈.§.§#)#..##≈§≈≈ #.#..........§§...#.##...#..#.#...&h0#.##.#...##.##..#.#&hv&h4&h8)b&h}h3==---=1&hm&hGI _The bat misses you.&hv  You barely miss the bat. The bat completely misses you.3.2 (1.4&hz &h| T _The bat closely misses you. x2&h>5 c ($ .  .≈.....#.##.. &h5  ≈≈≈≈.. #......  #..>#  #)# #.# &h7 #b#) #@# #..# ##)# #.# #.# #.# #.# #.#&hO { ($ .  .≈.....#.##..  ≈≈≈≈.. #...... &h e #..>#  #)# #.# #b#)&h2  #@# #..# ##)#&h  #.# #.# #.#&h  #.# #.# &hP  You closely miss the bat. The bat hits you.  * * * LOW HITPOINT WARNING * * *&h !2&ha *--4.6&h" &h&  &h|& _The bat closely misses you. The bat barely misses you.&h5  You hit the bat.&hi.&h^3==916.0&h&hMG _You kill the bat!&h3&h&h͉,&hX&hՑp1========&hW&h"}4===&h&hߚ,&h.&h",&h&hV========&h&hg&h9=&hS&hű`5==&h?&h,&h۶&hD,&h&h,&h2&h&h@`6====&ho&hA,&hW&h;T2========&h&h&hB&h4P==&h4&hp7==========&hP==&hA&hi8=&h&h,&h&h,&h&hu,&h&h.u9===&h&h h - _You start resting.&h> 1223.0 (27.0)&hn k3========-4.0 (28&h &h % _Magic restored.&hB3&hv&h Aj==10/14==========1===&hPX&h9=&hH&h &h$ L2==&h- &h,&ht&h-,&h>&hH,&h_&h3====&h&hL"&h"&h#&h&,&h'&hY*,&ha+&h>.P==&h}/&h6_ _You start resting.&h<-45.0 (21&h=[4==6.0 (22&h`A&hC" _HP restored.&h M >.(..... ?# ≈§.>..#.#≈≈≈≈..#($ . ≈≈§.≈≈≈.≈.....#.##.. ..≈.≈.≈≈≈≈..........≈§≈.≈≈#...... #...≈§.§..&hh k#..># ##...≈.≈≈≈≈)##.##....§.≈..§#.....≈§≈.≈≈).§§§§§§##.......≈≈≈§≈≈≈..#..#.&h .§.§  ##)#..##..§≈.≈≈§≈≈.#&h&h17.0 (1.0)&he&h&hmM ##......# ..≈≈≈ >.(..... ?# ≈§.>..#.#≈≈≈≈..#($ . ≈≈§.≈≈≈.≈.....#.##.. ..≈.≈.&h;≈≈≈≈..........≈§≈.≈≈#...... #...≈§.§..#..># ##...≈.≈≈≈≈)##.##....§.≈..§#.....≈§≈.≈≈).§§§§§§##.......≈≈≈§≈≈≈ &h #..#..#...§≈.≈.§.§#.#&h-&h&8&hu&h&h/ 8M§≈.≈.§ ##......# ..≈≈≈# >.(..... ?# ≈§.>..#.#≈≈≈≈..#($ . ≈≈§.≈≈≈.≈.....#.##.. ..≈.≈.≈≈≈≈..........≈§≈.≈≈#...... #...≈§.§..#..># ##...≈.≈≈≈≈#....§.≈..§#.....≈§≈.≈≈).§§§§§§ &h7 #.##.......≈≈≈§≈≈≈#.#&h &hJ 9  Things that are here: _a +0 hand axe; a giant cockroach corpse&h p==50&h@ ' _f - a +0 hand axe&hF` ≈.≈≈≈ . .. §≈.≈.§§ #......# .# ≈.≈≈≈.≈. ##>.(......?# ≈§.>..≈. #.#≈≈≈≈..#($ .. ≈≈§.≈≈≈. ..≈.....#.##... ..≈.≈.§. #.≈≈≈≈..........≈§≈.≈≈§≈ #......# #...≈§.§..§ &hH#..@# ##...≈.≈≈≈≈ ##†##.##....§.≈..§§. #.##.#.....≈§≈.≈≈ #.##......).§§§§§§. #.##.......≈≈≈§≈≈≈. #..#..#...§≈.≈.§.§. ##)#..##..§≈.≈≈§≈≈ #.#.§§..§ #.#..§&hw8§&h&1&h&hwc _There is a stone staircase leading down here.&hkl ...... ##....# .%≈.≈≈≈§≈ ....... .. §≈.≈.§§≈ &h......##.# ≈.≈≈≈.≈.≈ ##>.(......?# §≈§.>..≈.≈ #.#≈≈≈≈..#($ .§.≈≈§.≈≈≈.≈ ..≈.....#.##......≈.≈.§.. #.≈≈≈≈..........≈§≈.≈≈§≈≈ #....@.# #...≈§.§..§ ##..>#.###...≈.≈≈≈≈§§§ ##†##.##....§.≈..§§.≈ #.##.#.....≈§≈.≈≈§§§ #.##......).§§§§§§.§ #.##.......≈≈≈§≈≈≈.≈ #..#..#...§≈.≈.§.§.§ ##)#..##..§≈.≈≈§≈≈.≈[39;49&h4Om #.#.§§..§&hF%..&h&2&h@:%&h . _Found a scarab talisman.&hh ` ..§#.##    .## .......   ##....# .%. ≈.≈≈≈§≈§  &hki % ....... .. §≈.≈.§§≈.   ......##.# ≈.≈≈≈.≈.≈.   ##>.(......?# .≈§.>..≈.≈.   #.#≈≈≈≈..#($ ...≈≈§.≈≈≈.≈§   ..≈.....#.##......≈.≈.§..§   #.≈≈≈≈...@......≈§≈.≈≈§≈≈≈   &hv ##......###...≈§.§..§§§.   ##..>#.###...≈.≈≈≈≈§§§§   ##†##.##....§.≈..§§.≈.   #.##.#.....≈§≈.≈≈§§§≈   #.##......).§§§§§§.§§   #.##.......≈≈≈§≈≈≈.≈≈   #..#..#...§≈.≈.§.§.§.   ##)#..##..§≈.≈≈§≈≈.≈≈%&hz &h>{ 3&h &h 3%&h &h]{M... ... §#.## ... .## .......#....# .%. ≈.≈≈≈§≈§ #....... .. # §≈.≈.§§ ##......##.# .#.≈.≈≈≈#>.(......?#....≈§.>..≈.≈.#.#≈≈≈≈..#($.....≈≈§.≈≈≈.≈..≈.....#@##......≈.≈.§..§&hX^#.≈≈≈≈..........≈§≈.≈≈§≈≈≈##......###...≈§.§..§§§.  ##..>#.###...≈.≈≈≈≈§§§§#..&he"%&h!h0§&hh4&hl&hYm3%&hn&hj" &h.....  ... .....  ... #.# ..§#.### .... #.## ........ ##....# #.%. ≈.≈≈≈§≈§≈ #.......... # §≈.≈.§§≈.≈ ##......##.# .#.≈.≈≈≈.≈.≈.≈ &h|##>.(......?#....≈..>..≈.≈.. #.#≈≈≈≈..#(@.....≈≈§.≈≈≈.≈§ ..≈.....#.##....§§≈.≈.§..§§ #.≈≈≈≈..........≈≈≈.≈≈§≈≈≈≈ ##......###...§..§..§§§.. &h1##..>#.###...≈.≈≈≈≈§§§§≈ ##†##.##....≈.≈..§§.≈.. #.##.#.....≈≈≈.≈≈§§§≈≈ #.##......).§§§§§§.§§§ #.##.......≈≈≈§≈≈≈.≈≈≈&h%§§.&h>j§§§§§.≈§&h&5&hY8%&h|%.§.§§&h)I§§§§§§§≈&ht+6.0 (2&h&h> _You now have 27 gold pieces (gained 10).&h9M ...... ... #.# §#.### .... #.### ........&h;#....###.%. ≈.≈≈≈§≈§ #.......... # §≈.≈.§§ ##......##.# .#.§.≈≈≈.≈.≈.≈#>.(......@#..§.§§.>..≈.≈..#.#≈≈≈≈..#(....§§§§§.≈≈≈.≈..≈.....#.##.....§≈.≈.§..§§#.≈≈≈≈..........§≈≈.≈≈§≈≈≈≈...#... #....§#.##.&hAC§.§§≈§§§§&hE+7.0 (1&hK&hi^%.......§.§.§§≈8.0 (2&h^&h`` _g - a scroll labelled YTHEASUBIU&hpqM## . ... .. .....  #.# ..# ..§#.### .... #.###.... ........#....###.%.... ≈.≈≈≈§≈§ .....## §≈.≈.§§ ##......##@# .#.§.≈≈≈.≈.≈.≈#>.(.......#..§.§§.>..≈.≈..#.#≈≈≈≈..#(......§§§.≈≈≈.≈..≈.....#.##......≈.≈.§..§§.#.. ##..≈##.##.#....§.§.≈9.0 (1&h{ .. #.## # #... .....  ... ........ &h L... #.# ..##..§#.#### .... #.###..............##....###.%....≈≈≈.≈≈≈§≈§≈..........@.## §≈.≈.§§≈.≈.......##.#..#.§.≈≈≈.≈.≈.≈≈##>.(.......#....≈§.>..≈.≈..>#.#≈≈≈≈..#(......≈≈≈.≈≈≈.≈§..≈.....#.##..§§..§.≈.§..§§§#.≈≈≈≈..........≈≈§.≈≈§≈≈≈≈##......###§.§§§.§..§§§...##..>#.###..§≈§≈≈≈≈§§§§≈≈##†##.##..§.≈§≈..§§.≈...&h} .....≈§§.≈.≈&h '60&h~ &h &hԔM##..  ## # # .. ... ........  #.# ..##..§#.#### .... #.###.............#....###.@....≈≈≈.≈≈≈§≈§ .....##.≈.§.≈.§§≈.≈. ##......##.#..#.§.§≈≈.≈.≈.≈≈##>.(.......#....≈§.>..≈.≈..>..≈≈... .#.###...≈.≈≈≈≈..1 _You see here a scarab talisman.&hAf§§§§§≈≈.&hNC&2&hUG&h3I+ _h - a scarab talisman&h 3&h! &h$ &h+ X&h'- ,&hC. &h0 &h2 ,&h3 &h6 &h9 ,&h ; &h< &h?? ,&hs@ &hC &hE ,&hF &h[H &hJ ,&hK &h$N &hP ,&hP &hR &hLT ,&hU &hV &hlY ,&hZ &h[ &h.^ ,&h4_ &hX` &hb ,&hc &h5e &hg &hg ,&hi &hk ,&h}l &hm &ho ,&hSp &hq &h-s ,&hs &ht &hv &hAw &hw &hz &h} ,&h~ &h &h ,&h$ &hۅ &h ,&hۉ &h &h| ,&h &h &h ,&h &hg &h ,&hМ &hڞ &h ,&hD &hs &h ,&h/ &h &h8 ,&h= &h R  There is a stone staircase leading down here.&h &h  _&h߼ &h &h` &h7 &h &h- &hH &h &hF &h &hL &h &h &h &h& &h= &h%  &h F_You now have 34 gold pieces (gained 7).&ho &h &hr &h &h &h &h &h &h" &h &h &h &h &h< &h &hL &h &h& &h &h* &h &hj &h &h &h &h6 &h &h &h &h( &h &h &hb &h &hO &h &h &hD &h &hQ &hY &h &h &h} &h &h &h &h &h  &h &h &hl &h= &h &h* &h &h4# &h# &h"$ &hi% &h>' &h' &h*( &h * &h, &h, &h- &hU. &h0 &hK1 &h1 &hp3 &h5 &h$6 &h6 &h:8 &h: &h: &h; &h< &h> &h? &h@ &hkA &hC &h#D &hD &hVE &hKG &hG &h:H &hH &hYK &hK &hHL &h]M &hT #.##.##..................#.##.##.##...#..#.#......#.##.##.##...#...........#.##.#...##.##..#.#....†.&hPU #.................####.#...#####.###.##.... #.##.## ###.###.###... #.##.####.....#.### #....@....###........ ######..#.# #........ #.## #.#.###### #.# ...#.# &hU .. #...... S# #.####.## S   ball python (constriction, asleep) .##.. #.# .##. #.# &h;b 1317.0 (55.0)&hod ,8.0 (56&hi &hm ^ _A ball python comes into view.&h#.##.##.##...#..#.###.##.##.##...#...........##.##.#...##.##..#.#....†.##........................#####.#...#####.###.## #.##.## ###.###.##.##.####.....#.###.#.........###.......&h######@.#.# #. #.## #.#.########.# ...#.# #.. #......#S# #.####.###.##.. #.# ..##. ...&h&hH9.0 (1.0)Kinetic Grapnel&hd&h&h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hk9 #.##.##.##...#..#.#......# ThermosAquaticus the Tinkerer  #.##.##.##...#...........# Mountain Dwarf &hl#.##.#...##.##..#.#....†.# Health: 14/14 ======================== #........................# Magic: 2/3================-------- ####.#...#####.###.##..... AC: 2Str: 12&hl #.##.## ###.###.###.... EV: 10Int: 15 #.##.####.....#.###.... SH: 0Dex: 8&hbm #.........###.......... XL:  1 Next: 91% Place: Dungeon:1 &hmT######@.#.# #.......... Noise: ---------  Time: 319.0 (0.0) #*## #.#.####### a) +0 hammer #*# ...#.#  Cast: Kinetic Grapnel&hip #*. #......  #S# #.####.##  #.##.. #.#  S   ball python (constriction, asleep) ..##. #.#  ... _A ball python comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)&h#.##.##.##...#..#.#......# ThermosAquaticus the Tinkerer #.##.##.##...#...........# Mountain Dwarf#.##.#...##.##..#.#....†.# Health: 14/14 ========================#........................# Magic: 2/3================--------####.#...#####.###.##..... AC: 2Str: 12#.##.## ###.###.###.... EV: 10Int: 15#.##.####.....#.###.... SH: 0Dex: 8#.........###.......... XL:  1 Next: 91% Place: Dungeon:1######@.#.# #.......... Noise: ---------  Time: 319.0 (0.0)#*##[&h 39;49m #.#.####### a) +0 hammer#*# ...#.#Cast: Kinetic Grapnel#*. #......#S# #.####.###.##.. #.#S   ball python (constriction, grapneled)..##. #.#...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python.  The ball python is moderately wounded.&h{&h0..S. &ht4=20.0 (1&h&hs  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.&hr ...#.#...##.##..#.#....†......................###.#...#####.###.##..... #.##.## ###.##.####.....#.........###......######..#.#  #@## #.#.####### ...#.# S. #.......#.#.####.###.. #..##... ..### ##&h: &h :S.&h .-1&hP &h &h5)]  The grapnel guides your strike. You hit the ball python.&h/F†&hT0&h*4#.##.##.##...#...........# ThermosAquaticus the Tinkerer &h5#.##.#...##.##..#.#....†.# Mountain Dwarf#........................# Health: 14/14 ========================####.#...#####.###.##..... Magic: 2/3================--------#.##.## ###.###.###.... AC: 2Str: 12#.##.####.....#.###.... EV: 10Int: 15#.........###.......... SH: 0Dex: 8######..#.# #.......... XL:  1 Next: 100% Place: Dungeon:1#@## #.#.####### Noise: =--------  Time: 322.4 (1.4)#†# ...#.#a) +0 hammer#.. #......&h7Cast: Kinetic Grapnel#.#.#.####.###.##.. #.#..##.. #.#... ..### ##Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.  The grapnel guides your strike. You hit the ball python. _You kill the ball python!You have reached level 2!&hP?/  --more--&h 20/203/5--2 0% Kinetic Grapnel&h &h 4 _&ho &h_p  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft&hq 4% 2  b - Launch Clockwork Bee Forgecraft8% 3  c - Forge Blazeheart Golem Fire/Forgecraft 58% 4  d - Forge Lightning Spire Air/Forgecraft 58% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h/&hd#.##.##.##...#...........# ThermosAquaticus the Tinkerer #.##.#...##.##..#.#....†.# Mountain Dwarf#........................# Health: 20/20 ========================####.#...#####.###.##..... Magic: 3/5==============----------#.##.## ###.###.###.... AC: 2Str: 12#.##.####.....#.###.... EV: 10Int: 15#.........###.......... SH: 0Dex: 8######..#.# #.......... XL:  2 Next:  0% Place: Dungeon:1#@## #.#.####### Noise: =--------  Time: 322.4 (0.0)#†#&hh[40m ...#.#a) +0 hammer#.. #......Cast: Kinetic Grapnel#.#.#.####.###.##.. #.#..##.. #.#... ..### ##The kinetic grapnel hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.  The grapnel guides your strike. You hit the ball python. _You kill the ball python! _You have reached level 2!&hu&hMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes  N - No&h&h #.##.##.##...#...........# ThermosAquaticus the Tinkerer #.##.#...##.##..#.#....†.# Mountain Dwarf#........................# Health: 20/20 ========================####.#...#####.###.##..... Magic: 3/5==============----------#.##.## ###.###.###.... AC: 2Str: 12#.##.####.....#.###.... EV: 10Int: 15&hf#.........###.......... SH: 0Dex: 8######..#.# #.......... XL:  2 Next:  0% Place: Dungeon:1#@## #.#.####### Noise: =--------  Time: 322.4 (0.0)#†# ...#.#a) +0 hammer#.. #......Cast: Kinetic Grapnel#.#.#.####.###.##.. #.#..##.. #.#... ..### ##The kinetic grapnel hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.  The grapnel guides your strike. You hit the ball python. _You kill the ball python! _You have reached level 2!&h:-3.4 (1 _&h&h&h7[-4.4 (2&h"&h$+5.4 (3&h'&h* _You start memorising the spell. You continue memorising. x2&h+&hP.&h$0c _You finish memorising. Spell assigned to 'b'.&hs  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 2.1   4.2  -2           b - Maces & Flails   0.0   0.7  +2   i + Forgecraft5.1   4.2  +2   c - Axes   0.0   0.7  +2       d - Unarmed Combat   0.0   1.0   0   j - Shapeshifting   0.0   1.4  -2  &hv[7;22H                 e - Armour   0.0   0.8  +1       f - Dodging   1.3   3.4  -3       g - Stealth   1.4   2.8  -2                                      [2&hyk0X                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets &hw h * Spellcasting   2.1 &hp h - Spellcasting   2.1 &h} &h &h#.##.##.##...#...........# ThermosAquaticus the Tinkerer #.##.#...##.##..#.#....†.# Mountain Dwarf#........................# Health: 20/20 ========================####.#...#####.###.##..... Magic: 3/5==============----------#.##.## ###.###.###.... AC: 2 &hUStr: 12#.##.####.....#.###.... EV: 10Int: 15#.........###.......... SH: 0Dex: 8######..#.# #.......... XL:  2 Next:  0% Place: Dungeon:1#@## #.#.####### Noise: ---------  Time: 325.4 (0.0)#†# ...#.#a) +0 hammer#.. #......Cast: Kinetic Grapnel#.#.#.####.###.##.. #.#..##.. #.#... ..### ## _The ball python hisses angrily.  The grapnel guides your strike. You hit the ball python. _You kill the ball python! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _[40 &hamYou finish memorising. Spell assigned to 'b'. &h 3 &h  &h"  &h# $ _ &h(  &h4)  &h+ , &h),  &h. g4===== &hB/  &h1 , &hB2  &h4 , &h5  &h87 , &h7  &hy: S===== &h<  &h= , &h>  &h@ , &hA  &hfC , &hC  &h6F , &hF  &hH , &hI  &hyL , &h M  &hO e5===== &h{P  &hR 4 _Magic restored. &hU 3 &hU  &hiX g  You see here a ball python corpse. &h[  &h\  _ &hq\  &h:^  &hg` , &h`  &hb  &hd S===== &h1e  &h`g  &h.i  &hi , &h/k  &hm , &hEn  &h3p  &hYr , &hr  &h?t  &hv , &hv  &hy  &h<| , &h%}  &h~  &h , &h  &h  &h , &hS  &h'  &h , &hH  &hd  &hx , &hє  &h  &h̙ , &h  &h  &h , &h  &hT  &h5 , &hӣ  &h  &hi , &hD  &h  &h , &hҬ  &h   #.#.#.####.###  ###.##..# #.#  ###...##..####.#  #..............# ######.######.#  #..# &h #..# ##+##..##....@.##...#..# #####.... ...#####. .. . #You pick up a book of Necromancy and begin reading... &h 059.4 (34.0) &h+ -60.4 (35 &h  &h p  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library. &h%#######.######.# #..#  #..# ##+##..# # #......# .# #...#..###..######......# # #...###..# ####@....#4.4 (4.0)(...........###............############### 5.4 (5 _Found 4 poisoned darts. &h3 &hK &h &h &h &h, &hs &hB &h, &h &h &hi, &h &hW &h/, &h &h &h, &h  &h  &hi#..# #. #..# +. ##+##..# #. # #......# #..# #...#..###..# #####......### #...###..# .##w####.....####...?. &h(...........#@...# ##............#### ############## w   dart slug (asleep) &hEzw72.4 (7w &hV+3.4 (8 &h! &hV#\ _A dart slug comes into view.&h#..# #. #..# +.  ##+##..# #. #  #......# #..#  #...#..###..#  #####......### ##...###..# .##w#####.....####...?.(.#.@..# ##...#### ## &hz&h(L.w&h+4.4 (1&h4&h#..# #. #..# +. ##+##..# #. # #......# #..# #...#..###..# # #####......### .# #...###..# #.##.#&hy####.....####...w.  (.#..@.#  ##.#### ### &h&h ```The dart slug launches a dart at you.&h_/...&hw17----=5Kinetic Grapnel&h&h- _The slug dart hits you.&h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hd  #..# #. ThermosAquaticus the Tinkerer  #..# +. Mountain Dwarf ##+##..# #. # Health: 17/20 ====================---- #......# #..# Magic: 4/5===================----- #...#..###..# #  AC: 2Str: 12 #####......### .#  EV: 10Int: 15  #...###..# #.##.##  SH: 0Dex: 8  ####.....####.**w...  XL:  2 Next:  0% Place: Dungeon:1  (...........#..@*# Noise: =--------  Time: 375.4 (0.0)  ##............#### a) +0 hammer  ############## &h  Cast: Kinetic Grapnel  w   dart slug _The slug dart hits you.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)&ho #..# #.ThermosAquaticus the Tinkerer #..# +.Mountain Dwarf ##+##..# #. #Health: 17/20 ====================---- #......# #..#Magic: 4/5===================----- #...#..###..##AC: 2Str: 12 #####......### .#EV: 10Int: 15#...###..# #.##.##SH: 0Dex: 8####.....####.**w...XL:  2 Next:  0% Place: Dungeon:1  (...........#..@*#Noise: =--------  Time: 375.4 (0.0)  ##............####a) +0 hammer##############Cast: Kinetic Grapnelw   dart slug (grapneled)  Casting: Kinetic Grapnel &hr[m(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.&h/...&h&h3$6.4 (1&h&h'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  &hgAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is moderately wounded.&h;U  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hVO ) #..# #. ThermosAquaticus the Tinkerer  #..# +. Mountain Dwarf ##+##..# #. # Health: 17/20 ====================---- #......# #..# Magic: 3/5&h\Q 3==============---------- #...#..###..# #  AC: 2Str: 12 #####......### .#  EV: 10Int: 15  #...###..# #.##.##  SH: 0Dex: 8  ####.....####.**w...  XL:  2 Next:  0% Place: Dungeon:1  (...........#..@*# Noise: =--------  Time: 376.4 (0.0)  ##............#### a) +0 hammer  ############## Cast: Kinetic Grapnel&hS   w   dart slug (grapneled) _The dart slug is moderately wounded.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, grapneled, 100% to hit)&h@  #..# #.ThermosAquaticus the Tinkerer #..# +.Mountain Dwarf ##+##..# #. #Health: 17/20 ====================---- #......# #..#Magic: 3/5==============---------- #...#..###..##AC: 2Str: 12 #####......### .#EV: 10Int: 15#...###..# #.##.##SH: 0Dex: 8####.....####.**w...XL:  2 Next:  0% Place: Dungeon:1  (...........#..@*#Noise: =--------  Time: 376.4 (0.0)  ##............####&h9C =a) +0 hammer##############Cast: Kinetic Grapnelw   dart slug (grapneled)  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, grapneled, 100% to hit)  The kinetic grapnel hits the dart slug.&h &h d.w?.&h Y8=7.4 (1&h &h SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (moderately wounded, grapneled, 100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is heavily wounded.&h4  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h #..# #. ThermosAquaticus the Tinkerer  #..# +. Mountain Dwarf ##+##..# #. # Health: 18/20 =====================--- #......# #..# Magic: 2/5=========--------------- #...#..###..# #  AC: 2Str: 12 #####......### .#  EV: 10Int: 15  #...###..# #.##.##  SH: 0Dex: 8  ####.....####.*w?...  XL:  2 Next:  0% Place: Dungeon:1  (...........#..@*# Noise: =--------  Time: 377.4 (0.0)  ##............#### a) +0 hammer  ############&h## Cast: Kinetic Grapnel  w   dart slug (grapneled) _The dart slug is heavily wounded.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, grapneled, 100% to hit)&hVv #..# #.ThermosAquaticus the Tinkerer #..# +.Mountain Dwarf ##+##..# #. #Health: 18/20 =====================--- #......# #..#Magic: 2/5=========--------------- #...#..###..##AC: 2Str: 12 #####......### .#EV: 10Int: 15#...###..# #.##.##SH: 0Dex: 8####.....####.*w?...XL:  2 Next:  0% Place: Dungeon:1  (...........#..@*#Noise: =--------  Time: 377.4 (0.0)  &hx~##............####a) +0 hammer##############Cast: Kinetic Grapnelw   dart slug (grapneled)  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, grapneled, 100% to hit)  The kinetic grapnel hits the dart slug.&h&hAw..&h+8.4 (1&h &h TConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (heavily wounded, grapneled, 100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is severely wounded.&h7{#####.######.##..# #. ..  #..# +. .#+##..# #. # .# ......# #..# .. ...#..###..# .# ####......### .# #...###..# ##.##.### ####.....####@w.?.... (.....#....###.... ##............#### #&h9I##############&h/@&hC &hD`The dart slug launches a dart at you.&h8@&h&9&he _The slug dart misses you.&hY   The grapnel guides your strike. You hit the dart slug but do no damage.The dart slug is severely wounded.&hZ]6--80.8 (1.4&h&h &hă&h^ _The dart slug bites you.&h] 1  You hit the dart slug but do no damage.The dart slug is severely wounded.--2.2 _The dart slug bites you.&hj  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h#####.######.# ThermosAquaticus the Tinkerer  #..# #. .. Mountain Dwarf  #..# +. .# Health: 16/20 ===================----- &h#+##..# #. # .# Magic: 1/5====-------------------- ......# #..# .. AC: 2Str: 12 ...#..###..# .# EV: 10Int: 15 ####......### .# SH: 0&hEDex: 8  #...###..# ##.##.###  XL:  2 Next:  0% Place: Dungeon:1  ####.....####@w.?....  Noise: =--------  Time: 382.2 (0.0) (...........#....###....  a) +0 hammer &h##............#### #  Cast: Kinetic Grapnel  ##############  w   dart slug _The dart slug bites you.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)&haG#####.######.# ThermosAquaticus the Tinkerer  #..# #. .. Mountain Dwarf  #..# +. .# Health: 16/20 ===================----- #+##..# #. # .# Magic: 1/5====-------------------- ......# #..# .. AC: 2Str: 12 ...#..###..# .# EV: 10Int: 15 ####......### .# SH: 0Dex: 8  #...###..# ##.##.###  XL:  2 Next:  0% Place: Dungeon:1  ####.....####@w.?....  Noise: =--------  Time: 382.2 (0.0) (...........#....###....  a) +0 hammer ##........&h1H....#### #  Cast: Kinetic Grapnel  ##############  w   dart slugCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The kinetic grapnel hits the dart slug.&hM%  #..# #. ..  #..# +. .# #. # .# #..# .. .# .#   &hMq###  ..?.... (... ... #  ### &hN&h&.&hm133.2 (1Kinetic Grapnel&h&h'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  &h;Aim: a dart slug (severely wounded, 100% to hit)  The kinetic grapnel hits the dart slug. _You kill the dart slug!&h3&h&h &h)7=2=====&h&hB&h,&h======8=&h,&h .9==&h &hlQ3=====&h&h,&h&hh - _You start resting.&h 0985.0)&h!20===-9.2 (16&hd&&h|(" _HP restored.&h/6=====&h;==&h &h&h! &hP&h'&h&h&h&hK&h`&h&hQ4=====&h&h&h'&h &h"&hB#&h1$&h'&h(&h)&hn,&h"-======&hk.&hX1&h2&h3&hi6&h7&h8&h:&h;&h<&hU?&h@&h A&hC&htD&hzE&hH&h2I&h:J&hM&h-N&hQO&hV$ &h|W;_You start resting.&h].419.2 (20&h3_95=====&h_&20.2 (21&hc&he% _Magic restored.&h&hF&hg&ho&h&h&hX&h$&h&hu&h &h&h.######.# #..# #. .$.. .# &h#..# +. #..# #..# #. # ..## #..# ... #..###..# #.# #......### #.# &h$$#...###..# ##.##.###.# ####.....####...@.....# .#....###... ..#### ###### ####&h13.2 (3.0)&hK=====4.2 (4&h&hd _i - a scroll labelled OVAESA JONELYM&hz3&h%&h&h&h&hS,&h&h=&h,&h`&h&h,&hU&h&h,&hq&h&h@,&h&h&h,&h,&hL,&h&h L _You now have 43 gold pieces (gained 9).&h 3&ha &h&h,&h=&h&hV,&h&h&h,&h&h&h,&h&h&h,&h &h"&h1$,&h$&h%&h(,&h(&h)&h0+&h+,&h-&h.&h/,&h0&h2&h23,&h4&hz6&h7&hw7&hS8&h6:&h:,&h <&h>,&hC[&hKm§≈≈≈§# §≈...# . .§§≈.#  ...≈.# #. ≈§§≈.... #. .≈.≈.#.# #. .§≈§...# #.## >....####.###..####### .§≈≈.# #.....§§≈.# ######. §≈.≈.# #.# .###.Kinetic Grapnel .....# #.# .# .######[4&hS4m.# S# .##.# ..S   ball python (constriction, asleep) .##.# ## .##.# .##.#79.2 (55.0)80.2 (56 _A ball python comes into view.&hd ≈...# ..§≈.# #. .≈.# #. &he J§§≈.... #. .≈.#.# #. §≈§...# #.## ....####.###..######## §≈≈.# #.............##. §§≈.# ######.##.. &h ≈.≈.# #.##.###.### ....# #.##.# ##### #.##S# &h E# #.##.. # #.#### # #.# # &hW #.# ########## #.#&h$ &h) =S.&h* >S)&h+ :==1.2 (1.0)&h/ &hn2 5 _The ball python hisses angrily.&hn  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h≈...# .. ThermosAquaticus the Tinkerer §§≈.# #. Mountain Dwarf ..≈.# #. Health: 20/20 ======================== §§≈.... #.&hL' Magic: 4/5===================----- ≈.≈.#.# #. AC: 2Str: 12 &hX§≈§...# #.## EV: 10Int: 15 ....####.###..########  SH: 0&h-,Dex: 8 §≈≈.# #.............##.  XL:  2 Next: 13% Place: Dungeon:1 §§≈.# ######.##@.......  Noise: ==-------  Time: 481.2 (0.0) &h~≈.≈.# #.##*###.###  a) +0 hammer ....# #.##S# Cast: Kinetic Grapnel ##### #.##.# # #.##.. # #.#### S   ball python (constriction) # #.# &h;# #.# ########## #.# _The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)&h[≈...# .. ThermosAquaticus the Tinkerer §§≈.# #. Mountain Dwarf ..≈.# #. Health: 20/20 ======================== §§≈.... #. Magic: 4/5===================----- ≈.≈.#.# #. AC: 2Str: 12 §≈§...# #.## EV: 10Int: 15 ....####.###..########  SH: 0Dex: 8 §≈≈.# #.............##.  XL:  2 Next: 13% Place: Dungeon:1 §§≈.# ######.##@.......  Noise: ==-------  Time: 481.2 (0.0) ≈.≈.# #.##.###.###  a) +0 hammer ....# #.##S# Cast: Kinetic Grapnel&hpgr ##### #.##.# # #.##.. # #.#### S   ball python (constriction) # #.# # #.# ########## #.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. .. #. #. #. #. #.######  #....##.  ...  #.##*###.###  #.##.#   #.####   #.#&h...&ht7-2.2 (1Kinetic Grapnel&h&honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!&h֐ 3&h &hٓ ,&hi X&h ,&h &hԛ ,&hM &hr ,&h &hB ,&h &h2 ,&h &h ,&h &h ,&hk &h~ &h O5=====&hu &h &h5 ,&h &hK &hݲ ,&h} &h &h7 ,&h޶ &h &hӹ &h i=====&h ,&h< &h; &h- ,&h &h &h ,&h &h/ &hY ,&h/ &h8 &h (.# #. .# #.## ###.###..######## #  #.............##.#  ######.##........# #.##.###.#### &h ^#.##.# #.#  #.##.###.######## #.##.....S-- #.######.#######. #.# #.#  &h #.# #.##### #.# #.# ....# #.# #.? S   ball python (constriction, asleep) ###.####.# ### ...#.....#.&h "#&h 5008.0)  A ball python comes into view.&h xS.S)&h F-1.2 (19&h_ &h=5 _The ball python hisses angrily.&h# #. # #.## .###..######## #  #..##.#  ######.##........# #.##.###.#### #.##.# #.# #.##.###.##.##......@....S.##.######.#.##.# #.# #.# #.# #.# #.## #.# #.? .####.# ### S..2.0)Kinetic Grapnel&hy   &h,z Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hR<# #. ThermosAquaticus the Tinkerer # #.## Mountain Dwarf &h%=##.###..######## # Health: 20/20 ========================  #.............##.# Magic: 4/5===================-----  ######.##........# AC: 2Str: 12 #.##.###.#### EV: 10Int: 15&h= #.##.# #.# SH: 0Dex: 8 #.##.###.#########  XL:  2 Next: 17% Place: Dungeon:1 #.##......@**S...#  Noise: ---------  Time: 502.2 (0.0) &h8>#.######.#######.#  a) +0 hammer #.# #.# Cast: Kinetic Grapnel #.# #.# #### #.# #.# ...# #.# #.?&h> S   ball python (constriction) ##.####.# ### ..#.....# ##.###### _The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h@Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)&h# #. ThermosAquaticus the Tinkerer # #.## Mountain Dwarf &hnG##.###..######## # Health: 20/20 ========================  #.............##.# Magic: 4/5===================-----  ######.##........# AC: 2Str: 12 #.##.###.#### EV: 10Int: 15 #.##.# #.# SH: 0Dex: 8&h #.##.###.#########  XL:  2 Next: 17% Place: Dungeon:1 #.##......@..S...#  Noise: ---------  Time: 502.2 (0.0) #.######.#######.#  a) +0 hammer #.# #.# Cast: Kinetic Grapnel #.# #.# #### #.# #.# &h֮...# #.# #.? S   ball python (constriction) ##.####.# ### ..#.....# ##.######Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python.&h #. #.## #       #.# #.##.####  #.##......@**....#  #.#####.#  #.# #.# #.#  #.#  #.# #.? &h9(...&hIu20=3.2 (1Kinetic Grapnel&hM&hOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!&hP &h:Z &ha &h g X&h=p 5=====&hpu X&hz n&h{ &h} S=====&h~ &hQ &hU ######.##........# #.##.###.#### # #.##.# #.# # #.##.###.######### #.##.............# #.######.#######.# #.# #.# #.# #.# ###### #.# #@# -174.0) &h .....# #.# #.?)# ####.####.# ###.# ....#.....# ....###### ##.  #.# .#  #.# .  #.#  #.#&h &hҍ F-8.2 (15&h &h ) _Found a long sword.&hVo #.##.###.####  #.##.# #.#  #.##.###.######### #.##.............# #.######.#######.# #.# #.# &h#.# #.# ##### #.# #.### ....# #.# #.@)# ###.####.# ###.# ...#.....# ... ###.###### ###..  #.#  .##.# &h.#.# #  #.#  ##.#&h&hm19.0)&h&h&h,20.2 (2&h&hc _j - a scroll labelled KIATZE XASECE&h &hԲ &h &h &h &h ,&hI B  You see here a +0 long sword.&h &hf  _&h &h &hP ,&h &h &h ,&h &h &h ,&h &h. &h ,&h &hx &h ,&h &h& &hC ,&h &h &h, &h &h3 &h &h ,&h &h( ,&h &h~ p _c - 2 potions of magic (gained 1)&h 3&h &h; &h5 ,&h &hQ &hO ,&h &h &h ,&hs &h &h &hD ,&h &hG ,&h &h &h4 &h ,&h- &h &h[ &h &h &h ,&h &h &h+& &h& &h' &h* &h* &h+ &h, &h. &h+/ &h/ &h 1 &he3 ,&hD4 &h5 &h7 &h<8 &h8 &h8: &h{< ,&hU= &hg> &h.@ ,&h@ &hA &hSC &hC ,&hE &hF &h-G ,&hH &hmJ &hK ,&hCL &hN &hN ,&hO &hQ &h7R ,&hS &hQU &hU ,&hV &hY ,&hY &h[ &hZa n#.##......##.##..######.##..# ##.##..# #..# ####..# .#.# #.....# &ha a#.## #.##.## #.# #.##.# #.# #@##.#55.2 (35.0).# .[..$......# #.####...........#### .......# .######## &hvb ######## ###..&hg &hh ,6.2 (36&hQl &hn # _Found a robe.&h:; #.# #..##### #.# #..# #.#&hS<) #..#.#####..##.# #.....# ##.## #.##.##  #. #.##.  #.# ########.##.# &hO=1 #.# #.[..$.@....##.####...........#### ........##.######## ######## .# .# .# ... ###&hD&hKG17.2 (1.0)&hL&hON&hO 9 #.# #..##### #.# #..# ##.# #..#  ##..#&hgP  ####..#  #.#.# #.....#  ##.## #.##.## #.#&hS  #.##.# #.# #.##.# #.# #.[..$@.....##.####.####.##.# #.# #.# #.# ..#.#&hZ &hQ\ &8&h` &hb &h  #.# #..##### #.# #..# ##.# #..#&hQ< ##..# ####..# #.#.# #.....# ##.## #.##.## #.#&h #.##.# #.# #.##.#&h7  #.# #.[...##.####.####.##.&h_##.##  #.# &h48##.# ...#.#&h5 &hO&9&h6&hq&h,60.2 (2&h"&hD$= _You now have 51 gold pieces (gained 8).&h1 #.#&ha #..##### #.# #..# ##.# #..# ##..# ####..# #.#.# #.....# ##.## #.##.## # #.# #.##.# # #.# #.##.# # #.# #.[.##.####&hn.####.##.# ###.## # #.# ###.# ....#.#&h&hU+1.2 (1&hQ&hS&h:&h&h&h5&h)&hn&h&h&h,&h&hr&h,&h^&h&hb,&h&h]&h,&hJ&h&hW,&h&h5&hg,&h&hm&hh,&h&hu&h,&h&hH&ha,&h&hr&h*,&hp&h&h ,&h &h<&h,&h &h&h0,&h&hO&hR,&h8&h&h!,&h"&h$&h1',&h!(&hI*&h-,&h.&hp0&h2,&h3&ho5&h7,&h8&h:&h<,&h>&h-@&hKB,&hbC&hE&h7G,&h0H&hI&hL,&hM&h#O&hQ,&hR&hZT&hV,&hW&hY&h[,&h\&h]&hD`&h`&ha&h@d&he&hf&h.g&hh&h"k&hk&hm&hHun&hqw,&hx&hqy&h|&h=}&h}&h&hU&h&h&hه&h]&h:&h&hX&h ,&h&h~&hB&h&hϚB&hW7 _You open the door.&h~3&hj&hy&hJz #†#......#.######  #..###..........# #.#.#.####.####.# ###.##..# #.# #.# #&h} ###...##..####.# #.# # #..............# #.# # #######.######.####.#### #..#.#..#.........# #..#.@..#####..##.#601.2 (40.0) ##+##..#.#..# #..##.#### #......#_#..# #......... #...#..###..# ##.##.###. #####......### #.##.# #. #...###..# ##.##.###.  &hN####.....####.........  (...........#....###.....  ##............#### ###### &he&h,2.2 (41&h6_&h _Found a faded altar of an unknown god. _There is an open door here.&h? #..###..........# #.#.#.####.####.####.##..# #.# #.####...##..####.# #.#  #..............# #.#  #######.######.####.####  #..#.#..#.........# #..#.'..#####..##.###+##..#@#..# #..##.### #......#_#..# #........ #...#..###..# ##.##.### #####......### #.##.# # #...###..# ##.##.### ####.....####........&h(...........#....###.... ##.....#### ##### ##############&h&h83.2 (1.0) _&h&h&h e #.#.####.#######.##..# #.# ###..##.............######.######.####.#### #..#.#..#.........&hd 8'..#####..####+##..#.#..# ##......#@#......#..###.##.#######......###  &h &h &4&hy &he  &h ^_There is a faded altar of an unknown god here.&h)' _There is an open door here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Jiyva or (c) Hepliaklqana, but you can't  tell which. &h Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.&hLFP  Okay, then.&hG&hJ&hL. _&hU U  Unknown command.&h &hv &h _Press < or > to pray at altars.&h%I&hb&h#&h" _  There is an open door here.&h#5 _&hY$&hR%&hN',&h'&hR)&h+,&h+&h6&h9,&h,;,&h=,&h>&hq@&h&h&h&h#&h#,&h&h&h) ,&h3 &h &hSX&hAX&h&h&h&h &h",&h#&h&C  You see here 4 poisoned darts.&h)5 _&hL*&h-,&h-&h0L _You now have 59 gold pieces (gained 8).&h23&h3&h6C  You see here 4 poisoned darts.&h&9&hr9 _&hn:&h;&h>,&h ?&hf@&hB,&hC&hD&h&G,&h)H&hwI&hK,&hL&h N&hQP,&hQQ&hR&hT,&h&V&h[W&hqY,&hZ&h\&h!^,&h3_&h`&hmh&hbk,&hfw _You open the door.&h&h &h&h&h&,&hF&h&hx,&h&hҞ&h,&h&ht&h6,&h&hg&hW,&hn&h&h,&hw&h&h&hX&h,&hx&h&h&h,&h~&h&h,&h&h&h$B&h&h ,&h&hS&h&hf&h,&h&h4B&h+ &hj",&h#&h$&h&,&h7'&h(&hQ+,&h,&h6.&h0,&h1&h3&h4,&h~5&h87&hh9,&hs;&h<&hj>,&h ?&h@&h9B,&hB&h,D&hE&hE&h0F&hG&hH&h=I&hI&hqK&hM&hIM&hM&hN&hxP&hP&hQ&hR&hS&hT&hsT&h{U&hW&hOW&hW&hX&hZ,&hg[&h\&hD`B&h`&h}b,&hb&he&hLg&hg&h*h&hs&hyt&ht&h.u&hu&hQw&hw&hx&hy&h_z&hz&h>{&hF}&h.. #.######### ##. ..........##.##. ≈§≈§≈.≈≈§....##. ≈§≈.≈§≈§§..# #? ≈.≈.≈≈≈§§.## #. ≈.≈.§>.§≈§# #> ≈.≈≈≈§§≈§§# #.#### ..§.≈.≈...# #.@..# 89.2 (85.0) &h≈≈≈≈≈.≈≈§.# ####.# §§......≈.###### #.# §§≈≈§≈§.≈......# #.# ≈§≈...≈§≈.#.##.# #.# §§§≈≈.≈§≈...##.# #.## ....≈>.§..####.###..######## # ≈.§≈≈.≈§≈.# #.............##.# ≈.§...≈§≈.# ######.##........#&hՊ&h-90.2 (86&hT&h; _Found a stone staircase leading down.&h% 3&hÞ &hz &h &hs   There is a stone staircase leading down here. _&h &h &h׷ ,&h &h  # .. ..# ## #.# ... #.# ... #.# .#.######### ##.# ...........##.##.# §≈§≈§≈.≈≈§....##.# ≈§≈.≈§≈§§..# #@# §≈.≈.≈≈≈§§.## #.# ≈.≈.§>.§≈§# #># ≈≈.≈≈≈§§≈§§# #.#### ...§.≈.≈...# #...&h .#≈≈≈≈≈.≈≈§.# ####. .§§......≈.###### #.#§§≈≈§≈§.≈......# #.# &hW m§≈§≈...≈§≈.#.##.# .#&h 15.2 (5.0)&h +6.2 (6&hy &hO d _k - a scroll labelled USUGIH ODEUSID &hJ3 &h &h &h &h? &h, &hd &hZ &h, &h  &h &h, &h &h &hH, &h &h &h, &h &h &h, &hD &h &h &h &hQ &h &h, &h &h} &h, &h &h &ho, &h &h: &h, &hx &hZ &h &h9 &h &h &h, &hR &h &h, &h &hL &h, &hB &h &h~ , &h  &h  &h>, &h &h &h8, &h &hw &hM, &h &hn &hj, &h &hW &h , &h &h  &h", &h[# &h$ &h&, &h' &h( &h*, &h* &h, &h., &hJ/ &h6 &hR8, &h8 &h[: &h<, &hz< &h= &hl? &h? &hG@ &hMA &h&C &hC &hC &hD &hG, &hnG &hH &hJ &hK &hL &h~N &hO &hO &h[P &h}Q &hoS, &h#T &hU &hV &hW &hW &hc &he &hKf &hf &hg &hi &hi &hTj &hSk &hwm, &h8n &ho &hq, &hr &h]s &h.u, &hu &hv &hx, &h6y &hAz &h{ &h{ &h| &hk} &h &hi &h &h &h7 &h &h &h &hP &h &h &h҆ &hD &hƈ &h &h &h ############## ######..........@.#746.2 (50.0)  &hH;..........#######.# ######.##.# .# #.##.# .# &h#.##.# .# ######.##.# .#...##.##.# .#≈§....##.# [#  &hN≈§§..####.# &hӕ &hז,7.2 (51 &h &h:# _Found a robe.!&h  3!&h !&h&! !&h, !&h1 X!&h1 !&h3 ,!&h~4 !&h`6 !&h7 !&hA8 !&h8 !&h: !&h< !&h*= !&h= !&h> !&h,A !&hA !&h B !&hF  !&hG 6 You see here a +0 robe.!&hM @#####............# !&hxM .........#######.# #####.##.# #.##.##.# #.##.##.# #.# #####.##.# #.# ...##.##.# #.# ≈§....##.# #[# §§..####.# #@# 55.2 (8.0) !&hM ?§§.## #.# #.# §≈§# #># #.# ≈§§# #.#### #.# ...# #....# #.# ≈§.# ####.# #.#!&h?N q≈.###### #.# #.# .≈......# #.# #(# §≈.#.##.# #.#!&hR !&hS +6.2 (9!&hV !&hX % _Found 3 stones."&h 3"&h_ "&h8 "&h n"&h' "&h "&h< "&h^ ,"&hN "&h "&h "&h "&h "&h* "&hK ,"&h "&hq "&h! ,"&h "&hM "&hd ,"&h "&h ;  You see here 3 stones."&h" "&h[#  _"&h$ "&h)& "&hj( ,"&hC) "&h* "&h, ,"&h- "&h. "&h0 ,"&h1 "&h: n"&hj< "&h< "&h9= "&h|> "&hoA ,"&h?B "&hyS +.# #.#  #.# #.#  #># #.#  #.#### #.#  #....# #.#   #.# ### #.# #.# ..# #.# #(###### #.# #.# #......70.2 (14.0) "&h.T #.# #.## ###### #.###..######## #.............# ######.##....... #.##.###.### #.##.# #.# #.##.###.######### #.##.............#"&hFU "&hKX "&h Z E _Done exploring.#&hI#&hQ1Level 1 of the Dungeon <>>>>>>>>_(Press ? for help) #...####.####..##...#.##########.##.# #.# #....# #.###..........§.......##.##.# #.# #&h#R##....###......≈§§.§≈≈.§§§.≈≈§....##.# #[# #...........##.≈.§.≈.§§≈§§.≈§§..####.# #.# #&hvR##......##.#..#.≈§≈≈≈.§§≈.≈≈≈§§.## #.# #.#  ##>.(.......#....≈§§§.§≈.≈.§>.§≈§# #># #.# #&hR #.#≈≈≈≈..#(.....§§§§.§≈≈.≈≈≈§§≈§§# #.#### #.#  #..≈.....#.##...§§§≈§≈...§.≈.≈...# #....# #.#  ##.≈≈≈≈..........§§≈§§§≈≈≈≈≈.≈≈§.# ####.# #.# #&hU#.##......###...≈.....§§......≈.###### #.# #.# #.###..>#.###...≈.≈≈≈≈§§≈≈§≈§.≈......# #.# #(####### #.# ##†##.##..§.≈§≈.§§≈§≈...≈§≈.#.##.# #.# #......@# #.####.##.#....§§≈≈.§≈§§§≈≈.≈§≈...##.# #.## #######.# #....#.##......).§.§§.....≈>.§..####.###..#########.# ####.#.##.......≈≈≈.§≈≈.§≈≈.≈§≈.# #.............##.# #.#..#..#...§≈.≈...≈.§...≈§≈.# ######.##........# #.##)#..##..§§.≈≈§≈≈§§≈≈≈≈.≈.##.##.###.#### #.##.#......§.......§§.......##.##.# #.# #.##.#...............§...######.##.###.##&haUV######## #.##.##..................##.##.............# #.##.##.##...#..#.#......##.######.#######.# #.##.##.##...#...........##.# #.# #.# #.##.#...##.##..#.#......##&hUp#.# #.# #.#$&h @>@%&h/##.# #.#ThermosAquaticus the Tinkerer #.# #.#Mountain Dwarf#># #.#Health: 20/20 ========================#.#### #.#Magic: 5/5========================#....# #.#AC: 2Str: 12  ####.# #.#EV: 10Int: 15 ### #.# #.#SH: 0Dex: 8 ..# #.# #(#######XL:  2 Next: 20% Place: Dungeon:1 #.# #.# #......@#Noise: ---------  Time: 770.2 (0.0) #.# #.## #######.#a) +0 hammer #.###..#########.#Cast: Kine%&h%=tic Grapnel #.............##.# ######.##........##.##.###.#####.##.# #.##.##.###.##########.##.............# _k - a scroll labelled USUGIH ODEUSID _Found a robe.  You see here a +0 robe. _Found 3 stones. _You see here 3 stones. _Done exploring. _%&h\n%&ho%&h%&hT%&h%&hW%&h%&h-%&h%&h%&hP%&h%&h%&h%&h%&h%&h%&h%&h=%&hn%&h&%&h%&h<%&h%&h%&hC%&h%&h %&h %&h %&h%&h%&h%&h%&hq%&h%&hM%&h%&hu%&h%&h;%&hn %&hX!%&h"%&h$%&hS'%&h'%&hY)%&h?+%&hH.%&h.%&h0%&hH3%&h7%&h8%&h9%&h;%&h>%&hG?%&hD%&hE%&hG%&heH%&h?I%&hJ%&hL%&h5M%&h N%&hEU%&hUO###########.##.# #.# %&h5V..%&hV #.##.# #.# %&hW...%&hW #.##.# #.# %&hX.%&hXb######.##.# #.# %&hYj...§.......##.##.# #.# %&h~Y≈≈.§§§.≈≈§....##.# #[# %&hYt.§§≈§§.≈§§..####.# #.# .%&htZW§§≈.≈≈≈§§.## #.%&hZ#.# %&hd[S§≈.≈.§>.§≈§# #%&h[#.#%&hB\92.2 (2%&h\ 2.0) %&h7]≈≈.≈≈≈§§≈§§# #.#### #.# %&h]...§.≈.≈...# #....# #.# %&h2^§≈≈≈≈≈.≈≈§.# ####.# #.# %&h^x.§§......≈.###### #.# #.# %&hO_≈§§≈≈§≈§.≈......# #.# #(####### %&h_§≈§≈...≈§≈.#.#%&hk`#.# #.# #.......# %&h`Q≈§§§≈≈.≈§≈...##.# #.%&h]aD #######.# %&haA.....≈>.§..####.###..#%&hjb&########.#%&hb%&hd%&hg%&hi %&hjj%&hjU_There is a stone staircase leading down here.%&h 3.2 (1.0) _%&hn %&h-o  %&ho  %&h@p  %&hp C#..  %&h2q  %&hq #.# ##  %&hr  %&hr c#.# ..  %&hs  %&hs #.##. ##  %&hs  %&hgt C#... ..  %&ht  %&hNu #..#.####  %&hu  %&h5v C#........  %&hv 2%&hw  %&hw X#@g......  %&hw  %&h{x ##.#.####  %&hx  %&h^y "...  %&hy  %&hEz b##.#  %&hz  %&h'{ ...  %&h{  %&h| ##.   g   hobgoblin (asleep)%&h|  %&h| .  %&hs}  %&h:~  %&h~  %&h  %&h %&h %&h %&h %&h9 %&h $9 (1.7%&h? Kinetic Grapnel%&hX %&h  %&hQ %&h _You climb downwards. %&h S_There is a stone staircase leading up here.&&h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&&ha  ThermosAquaticus the Tinkerer  #.. Mountain Dwarf #.# ##  Health: 20/20 ======================== #.# ..  Magic: 4/5===================----- #.##. ##  AC: 2Str: 12 #... ..  EV: 10Int: 15 #..#.####  SH: 0Dex: 8 #........  XL:  2 Next: 20% Place: Dungeon:2 #@g......  Noise: ---------  Time: 793.9 (0.0) ##.#.####  a) +0 hammer ... [&&hm Cast: Kinetic Grapnel ##.#  ...  ##.  g   hobgoblin (asleep) .  _There is a stone staircase leading up here.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)&&hN   ThermosAquaticus the Tinkerer  #.. Mountain Dwarf &&hTO #.# ##  Health: 20/20 ======================== #.# ..  Magic: 4/5===================----- #.##. ##  AC: 2Str: 12 #... ..  EV: 10Int: 15 #..#.####  SH: 0Dex: 8&&hUQ  #........  XL:  2 Next: 20% Place: Dungeon:2 #@g......  Noise: ---------  Time: 793.9 (0.0) ##.#.####  a) +0 hammer ...  Cast: Kinetic Grapnel ##.#  ...  ##.  g   hobgoblin (asleep) . Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin.&&hS  #..  #.# ## &&hmT Y #.# ..  #.##. ##  #... ..  ###  &&hT /...  #@†......  ###  ...  ##.#  ... &&hU Q ##.   .        &&hD &&h t7=4.9 (1Kinetic Grapnel&&h &&h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin!'&h, #..  #.# ##  #.# ..  #.##.###  #......  #..#.# #. #<@. ##.#.# ...... ####.### ...  ##.  .    -5 _You see here a hobgoblin corpse.'&h3'&hQ'&hd'&h$ _'&h'&hJ,'&h'&h,'&hz'&h,'&h\'&h,'&h'&ho,'&h'&h'&h'O5====='&h'&h4 _Magic restored.'&h 3'&hD '&h* '&h,'&hy'&h'&h>'&h'&hG'&ha'&h,'&h======'&h0'&h'&h5'&h'&h)'&h>'&h'&h'&h'&hq'&h '&h0!'&hD#,'&h_$'&h$'&hQ%'&h&'&h''&hR('&h('&h)'&h*'&h+'&h+'&h,'&h,.'&h.'&h /'&h0'&hJ1'&h'2,'&hR3'&h 5'&ht5'&h5'&h6'&h'8'&h8'&h9'&h9'&hc;'&h;'&hQ<'&hz='&h>'&hq?'&h?'&h@'&hB'&hB,'&hD'&h8E'&hE'&h+F'&hG'&h?H'&hH'&h5I'&hI'&h_K'&hK'&hPL'&hFM'&hN'&hO'&hwO'&hHP'&hWR,'&hR'&hS'&hHU'&hU'&h_  You see here a bat corpse.)&h?)&h<@ _)&h@)&hB)&hzCS=====)&hC)&hE)&hxG,)&hH)&h=I)&hNr.######.##..#............# #######.##.## ###..##.# ###...###.. ##...### #### ##..### #########†.###### #.....@...........)&huO-445.0)>...###############< )&hS)&hPTF-5.9 (16)&hW)&hYa _Found an escape hatch in the ceiling. Found a stone staircase leading down.)&ho  .######.##..# .# #.##.## ###..##.# ###...###.. ##...### #### ##..### #†.###### #....@....#>...##<#)&h& )&h 16.0))&hq )&h *&h90 .######.##.. . #.##. ###..##.# ###...###.. ##...###  ##..### #†.###### #.*&h;1 #>...# #<#...##*&h{7*&hL9&7*&h<*&h?*&h3*&hA*&h*&h*&h_B*&h*&hR*&h*&h^*&h*&h|B*&h*&ha*&h*&h|*&h:*&hY*&h*&he*&h*&h[*&h*&h*&hb *&hS ,*&h *&h*&h,*&h*&h*&hY .#####...# ##.... #####....# ##....# ####...J# ##....... ##..#########.###########†.###*&h!.......@..#.......#########>...##### #<#.###Kinetic Grapnel #.....# ###.#.##...#J   endoplasm (asleep)#####*&h<-~ 50.0)  An endoplasm comes into view.*&h1A.JJ*&h@3,8.9 (11*&hM8*&h";^ _The endoplasm quivers.+&h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+&h0o .#### ThermosAquaticus the Tinkerer  #...# ..... Mountain Dwarf ##.... ##### Health: 20/20 ======================== #....# ## Magic: 4/5===================-----+&hE #....# ###. AC: 2Str: 12 #....# ##... EV: 10Int: 15 ..J. ##..## SH: 0Dex: 8+&h@ #######*###########†.### XL:  2 Next: 31% Place: Dungeon:2 .......@..#............. Noise: ---------  Time: 858.9 (0.0) +&h#########>...########### a) +0 hammer #<#.###  Cast: Kinetic Grapnel #.....#  ###.#.# +&h #...#  J   endoplasm #####  _The endoplasm quivers.+&hJCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line+&h;Aim: an endoplasm (98% to hit)+&hs.#### ThermosAquaticus the Tinkerer #...#..... Mountain Dwarf##....##### Health: 20/20 ========================#....#+&h3## Magic: 4/5===================-----#....####. AC: 2Str: 12#....###... EV: 10+&hӏInt: 15..J.##..## SH: 0Dex: 8#######*###########†.### XL:  2 Next: 31% Place: Dungeon:2+&ho.......@..#............. Noise: ---------  Time: 858.9 (0.0)#########>...########### a) +0 hammer#<#.###Cast: Kinetic Grapnel+&h #.....####.#.##...#J   endoplasm (grapneled)#####+&hCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line+&hIbAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.+&h".J =9.9 (1+&h#Lonfirm with . or Enter, or press ? or * to list all spells.+&hf$IAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. +&h 'R_The endoplasm is almost dead.+&h  The grapnel guides your strike. You sock the endoplasm!.+&hv0 761.3 (1.4Kinetic Grapnel _You kill the endoplasm!,&h5=====,&h8,&h#....,&hY9#.. .. #####,&hB #..# ##S,&hQ" ,&h#..# ..,&h7  ,&h #..,&h( .#####,&h #...#K...##.## #....# #. #...@# ###-#...#....####... ##...,&h r................ ##..###Kinetic Grapnel#######.###########†.####..........#..............#########>...############ S   adder (asleep),&h#<#.### K   kobold (missile, asleep)#.....####.#.#,&h ,&h ,&h  73.3 (12.,&h 0)  ,&h9An adder and a kobold come into view.,&h,&h,&h$$,&h$.,&hc%S,&h%.,&hj&K,&h&S,&hl',&h'K,&hh(),&h(,&hI+,&h+ =====,&hS,====,&h,%4.3 (13,&h#3,&h8 ,&h9,&h*:5_The kobold shouts! You hear an angry hiss. x2-&hm  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-&h#.... ThermosAquaticus the Tinkerer ##.. .. ##### Mountain Dwarf#..# ##.Health: 20/20 ========================##..# .SMagic: 4/5===================-----#...#...##### AC: 2Str: 12#...#....... EV: 10Int: 15##...K###### SH: 0Dex: 8#...*#### XL:  2 Next: 37% Place: Dungeon:2#. #...@####.. Noise: ====-----  Time: 874.3 (0.0)#...#....####... ##...# a) +0 hammer................ ##..### Cast: Kinetic Grapnel[-&hc12;9H#######.###########†.####..........#..............#########>...############ S   adder#<#.###K   kobold (missile, grapneled)#.....####.#.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.-&honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is heavily wounded..SK=---5.3 (1 _An adder comes into view..&h  The grapnel guides your strike. You sock the kobold!  You kill the kobold!A bat comes into view.bSS 2 addersb   bat (wandering).&h41---6.7 (1.4 _The adder barely misses you..&h5Y  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..&hM*/&h\}  You shape a spike launcher from a nearby wall.  The stone spike skewers the adder./&h,/&h!/&h .S.S#  The adder is lightly wounded./&hs2----------=70/&hM/&hK _The adder misses you./&h s *You closely miss the adder./&hTg l  The adder is lightly wounded.  The stone spike skewers the adder./&h /&h  The adder is moderately wounded.The stone spike skewers the adder./&hF;   The adder is almost dead. /&h< b/&h< SS/&h= Qb   bat/&h= KThe adder completely misses you. The adder bites you./&h1? /&h? 17/&h7@ ----/&h@ &9.1 (1.4/&hE /&h$I  /&hI /&h;J ._The adder barely misses you./&hJ 0&h/k *You miss the adder.0&hP 0&hk`  The adder is almost dead.0&hX SThe stone spike misses the adder. The adder bites you.0&hOYf5------80.50&hn]0&h_ _The adder closely misses you. The adder barely misses you.0&h  You sock the adder!  You kill the adder!0&hl .)b   adderThe bat hits you but does no damage. x2; The adder closely misses you.0&h6=-86-1.9 _The bat misses you.1&h4##.. ..####..# ##. ##..# .. ...#.. .######. .....##.... ######..S)# #. #..b.####....#...@####... ##...#................ ##..##1&hI#######.###########†.#..........#..............#########>...############ #<#.### .....##.# #..1&h1&h1&h<1&hw1&h= 1&h..Sb  The adder attacks as it pursues you! The adder closely misses you.1&h7*----------1&h--201&h1&hP= _The adder bites you but does no damage.2&hI1*2&hK`2&h2&h@2&hr  You closely miss the adder. The stone spike misses the adder. The bat hits you.2&h[FS.b 2&h¢p12-----=4.3 (1.42&hM2&h* _The adder bites you.2&h 1*2&hc  You miss the adder. The stone spike skewers the adder.2&h 2&h  The adder is heavily wounded.The bat barely misses you. The adder misses you.2&h [ SSb.S 2 adders (1 wandering)The bat hits you but does no damage.  An adder comes into view.2&h \3=====5.72&h% 2&h _The adder closely misses you. The bat barely misses you.3&h{  The adder hisses angrily.  You hit the adder.  The adder is almost dead.3&h+3&h  The bat closely misses you. The bat hits you but does no damage.3&h3&hv.S#S3&hb9/20 ----------7.13&h@3&h h _The adder bites you. The adder closely misses you.3&h  You barely miss the adder.The adder is almost dead.3&h] 3&ht 3&hԡ 3&h 3&h ^.S.b3&h B-8.53&hX 3&h^ e _The bat hits you but does no damage. The adder bites you but does no damage. x24&h #..# ## #..# . #...#..#### #...#.4&hu .....#..S. ##### #...)# #. #...S####. #...#....####... ##.4&hԲ .......@.b......# #######.###########† ..........#............. #########>...########### #<#.4&h25### #.....# ###.#.# #...# #####4&h4&h/4&h[^.S.S90 _The bat barely misses you.4&hV##..# .. ...#.. .#####. ....##.... #####...S# #..####....#..S.####... ##...........b...... ##..#########@###########†.#..........#.............#########>...########### #<#.###.....##.#.# #...#### )S.Sb.----=====904&hfX4&h[ 4&h4\4&h\_The bat completely misses you. The bat hits you. The adder closely misses you.4&hG]4&h? #...#.. .######...#. ......##.... #######...)#  #. #...S# ###..#...#....####... ##...#.......Sb....... ##..##########.###########†.##........@.#..............#########>...############ #<#.### #.....####.#.# #...#    adder##### .SS 2 adders-15&htR#...#.. .##...#. .##.... ##...)# ###.#. #....# ###.#...#....####... ##...#.......Sb. ##..### #######S####†.#.#.#>...###<#.### #.....####.#.##...#    adder#####.SS 2 adders-25&h<   Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #...#.. .###### ThermosAquaticus the Tinkerer  #...#. ....... Mountain Dwarf ##.... ####### Health: 9/20==========-------------- #...)# ###. Magic: 2/5=========--------------- #. #....# ###... AC: 2Str: 12 #...#....####... ##...## EV: 10Int: 15 ........b....... ##..###  SH: 0Dex: 8 #######S###########†.##### XL:  2 Next: 86% Place: Dungeon:2 ........S@#............... Noise: ---------  Time: 892.5 (0.0) #########[45&h P0m>...############# a) +0 hammer #<#.###  Cast: Kinetic Grapnel #.....#  ###.#.#  #...#  SS 2 adders #####  _The bat completely misses you. The bat hits you. The adder closely misses you.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 57% to hit)6&hq6&h>+6&h#...#...###### ThermosAquaticus the Tinkerer #...#........ Mountain Dwarf##....####### Health: 9/20==========--------------#...)####. Magic: 3/5==============----------#. #....####... AC: 26&hStr: 12#...#....####... ##...## EV: 10Int: 15........b....... ##..### SH: 0Dex: 8#######S###########†.##### XL:  2 Next: 86% Place: Dungeon:2........S@#............... Noise: ---------  Time: 892.5 (0.0)#########>...############# a) +0 hammer#<#.###Cast: Kinetic Grapnel#.....####.#.##...#SS 2 adders#####Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failu6&h!re)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 57% to hit)  Okay, then.6&hwx _6&h6 #...#. ........##.... ########...)#  ###..#. #....# ###...##...#....####... ##...###........b....... ##..### #######S###########†.######........S.#................#########>@..############## 6&h;8 #<#.### #.....# ###.#.# #...###### 6&h8 6&hE9 6&h9 6&h@ .SThe adder bites you.  You are poisoned.6&hA 8===-=3.5 (1Pois 6&hE 6&hG , _The adder poisons you!7&hG#...#..######.#...#........##.... #######.# #...)#  ####. #....# ###...#...#....####... 7&h.###........b....... ##..### #######.###########†.###### ........S.#@................#########S...################<#.### #.....# ###.#.##...# 7&hk   adder#####7&h7&h4g>S 7&hw7---4Pois 7&h 7&h"$ _You feel sick.7&h:}8#...#.. .######.##...#. .##.... #.##...)# ###..##. #....# ###...##...#....####... ##...### #.b. ##..### #7&hJ.###†.###### .S.#. ##>S..# #<#.### #.....# ###.#.##...# #####7&hр7&hJ7&h7&h7&h..#SSbS 2 addersb   bat7&h-4==========-57&h7&h$ _You feel sick.7&hy#...#.. .######.##.#...#. .##.... #.##.#...)# ###..##.#. #....# ###...###.7&h#...#....####... ##...### #.b. ##..### #.###†.###### .#S. ##Sb..# 7&hA#<#.### #.....# ###.#.##...# ##### 7&h7&h;7&h7&h 7&h       #...)#  #.   7&h      #########†.  #.b@.......  7&h#>S.S########  #<#.### #.....# ###.#.# 7&h5S#...# #####7&hB       #...)#  #.         #########†.  #.b@.......7&h  #>S.S########  #<#.### #.....# ### #...# ##### 7&h7 .bS.SYou feel sick. The bat barely misses you. The adder bites you.3=-----=6 _* * * LOW HITPOINT WARNING * * *8&h#...#.. .######.##.#...#. .##.... #.##.##...)# ###..##.##. #....# ###...###.#...#....####... ##...### #.b. ##..### #.###†.###### .#.b. ##>S.S# #<#.### #.....# ###.#.##...# #####   You feel sick.S.2-------7 _You are no longer poisoned.9&h69&h Drink which item? Potions  c - 2 potions of magic  e - an emerald potion [!] read|quaff|evoke[?] describe selected:&h? :&h #...#...######.##.. ThermosAquaticus the Tinkerer #...#............. Mountain Dwarf##....#######.##.# Health: 2/20==----------------------#...)####..##.# Magic: 4/5===================-----#. #....####...###.. AC: 2Str: 12#...#....####... ##...### ### EV: 10Int: 15........b....... ##..###SH: 0Dex: 8#######.###########†.######XL:  2 Next: 86% Place: Dungeon:2..........#.bS@.............Noise: ---------  Time: 897.5 (0.0)#########>..S###############a) +0 hammer#<#.###Cast: Kinetic Grapnel[:&h%12;11H#.....####.#.##...#SS 2 adders#####b   bat _You feel sick. _You feel sick.  You feel sick. The bat barely misses you. The adder bites you. _* * * LOW HITPOINT WARNING * * *You feel sick. _You are no longer poisoned.  It was a potion of moonshine. You feel tipsy.=8.5 (1Vertigo  _The adder bites you but does no damage. x2>&hR  Casting: Kinetic Grapnel (safe; 5% risk of failure)  >&hS\Confirm with . or Enter, or press ? or * to list all spells.>&h8*>&h_}  You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder.>&h        #...)#  #.         #########†.######  #.b*@.......  #>..S#########  >&h#<#.### #.....# ###.#.# #...# #####The adder is almost dead.>&h & >&h2       #...)#  #.         #########†.######  #.b*@.......  #>..S#########  #<#.### #.....# ## #...# ##### >&h >&h  >&h vS#The adder bites you.>&hi >&h 1-2----------=9>&hи >&h` V _* * * LOW HITPOINT WARNING * * *@&hW?  You hit the adder.  You kill the adder!@&h\@.@&hA b@&hAG   adder@&hB@&hnD@&hN(@&hO#...#..@&h[Pj.######.##.. ThermosAquaticus the Tinkerer @&hiS#...#.@&hHTN............ Mountain Dwarf@&hU##....@&hUa#######.##.# Health: 1/20@&hVD=-----------------------@&hoW!#...)#@&h:Xg###..##.# Magic: 2/5@&h YD=========---------------@&hY1#. #....#@&hZR###...###.. AC: 2@&h[-Str: 12@&h\#...#....####... ##...### ### EV:  5 @&h]-Int: 15@&hV^J........b....... ##..###@&h_-SH: 0@&h_,Dex: 8@&h`b#######.###########†.######@&ho)XL:  2 Next: 131% Place: Dungeon:2..........#..S@.............Noise: =--------  Time: 900.9 (1.4)#########>..b###############a) +0 hammer#<#.###Cast: Kinetic Grapnel#.....#Vertigo ###.#.##...#S   adder#####@&hqb   batThe rocky spike skewers the adder.  The adder is almost dead.The adder bites you. _* * * LOW HITPOINT WARNING * * *You hit the adder.  You kill the adder! - _The bat hits you but does no damage.  You have reached level 3!  --more--A&h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? C&h C&h 6-6-736% C&h C&h &adderC&ha S _You feel clever. x2D&h") **D&h  You barely miss the adder. The rocky spike skewers the adder.D&h bS.  The adder is heavily wounded.The adder bites you.  You die...E&ha-2/26 -E&hH/  --more--E&h E&h` Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)d - a +0 whip  f - a +0 hand axe Armour (go to first with [) E&h  b - a +0 robe (worn) Scrolls (go to first with ?)  g - a scroll of immolation {unknown}  i - a scroll of vulnerability {unknown}  j - a scroll of poison {unknown}  k - a scroll of fog {unknown} Potions (go to first with !) E&h_  c - 2 potions of magic Talismans (go to first with %)h - a scarab talismanF&hf F&h ,F&hU F&h Goodbye, ThermosAquaticus.35 ThermosAquaticus the Tinkerer (level 3, -2/26 HPs)Began as a Mountain Dwarf Forgewright on May 16, 2025.Slain by an adder (4 damage)... on level 2 of the Dungeon.The game lasted 00:01:56 (892 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the OrbF&h 2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.36158184 RepoMan PoWr-27 escaped with the Orb8.32963854 RepoMan FeSh-27 escaped with the Orb9.30032968 RepoMan ReAl-27 escaped with the Orb  10.28001477 puimuR OnDe-27 escaped with the Orb  11.21620769 EnegeticOc VSFi-27 escaped with the Orb  12.19685091 BnniBaAl-27 escaped with the Orb  13.17910792 glosham ReAE-27 escaped with the Orb  14.17491541 kuniqs TeFE-27 escaped with the OrbG&hG&hG&h9G&h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l