I&h  Player: ThermosAquaticus Game: DCSS 0.33 Server: clan Filename: 2025-05-16.05:42:33.ttyrec Time: (1747374153) Fri May 16 07:42:33 2025 L&h [?1051l[?1052l[?1060l[?1061hL&hdV)0[?7h[?25l[?1cL&hO$L&h*L&hR8Welcome, ThermosAquaticus. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf ForgewrightM&h_ M&h7 M&h ThermosAquaticus the Tinkerer Mountain DwarfHealth: 14/14 ========================M&h VMagic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0M&h6 jDex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerM&h| QCast: Kinetic GrapnelM&h  .......#  M&hd e##..~~~≈  ~≈≈~≈≈~  ~≈≈.. #....M&h  #...# #..# M&h u#@# ### M&h. F  M&hq m     M&h E M&h M&h Welcome, ThermosAquaticus the Mountain Dwarf Forgewright.Are you destined to find the legendary Orb of Zot, or to die trying?M&h M&hX Press ? for a list of commands and other information.M&h[ M&h] [ _Found a staircase leading out of the dungeon.O&hC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   0.7  +2   h + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0                       d - Armour  O&h!h[34m 0.0   0.8  +1      e + Dodging1.3   3.4  -3      f + Stealth1.4   2.8  -2                                                       &hj0m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsP&h2 e * Dodging   1.3P&hP&hi e - Dodging   1.3P&h9  f * Stealth   1.4P&hʘ p f - Stealth   1.4Q&hVQ&hQ&h[\  ThermosAquaticus the Tinkerer .......#   Mountain Dwarf##..~~~≈   Health: 14/14 ========================~≈≈~≈≈~   Magic: 3/3========================~≈≈..Q&h  AC: 2Str: 12#....  EV: 10Int: 15#...#  SH: 0Dex: 8#..#  XL:  1 Next:  0% Place: Dungeon:1#@#  Noise: ---------  Time: 0.0 (0.0)###  a) +0 hammer  Cast: Kinetic Grapnel        Welcome, ThermosAquaticus the Mountain Dwarf Forgewright.Q&h1Are you destined to find the legendary Orb of Zot, or to die trying?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Q&hQ&hQ&hcQ&hSQ&h# 3Q&h Q&hJ Q&ht Q&h $ _Q&h Q&hϴ Q&h' Q&h Q&h Q&h ,Q&h Q&hi Q&h ,Q&h Q&h Q&h AYou enter the shallow water.Q&h 8Water Q&h Q&h F _Moving in this stuff is going to be slow.Q&h <Q&h Q&h Q&h 0Q&h Q&h- Q&h ,Q&h@ Q&hw ,Q&h> Q&h A _You now have 10 gold pieces.Q&h 3Q&h Q&h Q&h ,Q&hM Q&hU Q&h& Q&h Q&h Q&h Q&h Q&h Q&hd Q&h Q&h Q&h Q&h Q&h Q&h Q&h Q&ha Q&hL Q&h7 Q&h Q&h Q&h Q&h Q&hn Q&h Q&h Q&h Q&h Q&h Q&hJ Q&hd Q&h Q&h Q&h Q&h Q&h/ Q&h Q&h Q&h Q&h Q&ha Q&hH Q&h< Q&h ,Q&h Q&h Q&h Q&ha Q&hS Q&hK Q&h Q&h Q&h Q&hz ,Q&h Q&hi Q&h ,Q&h Q&hd Q&hT ,Q&h Q&h" Q&ha# Q&h# Q&h!$ Q&h% Q&h3& Q&h& Q&h& Q&h' Q&h( Q&h$) Q&h) Q&hj* Q&h+ Q&h+ Q&hC, Q&h- Q&h2. Q&h. Q&h0 ,Q&hm1 ,Q&h1 Q&h2 Q&h"4 ,Q&h4 Q&h5 Q&h6 Q&ho7 Q&h7 Q&h8 Q&h9 Q&h: Q&h: Q&hf; Q&hy< Q&h< Q&hR= Q&h> Q&h? Q&h? Q&h? Q&h@ Q&hB Q&htB Q&hqD ,Q&h0E Q&hE Q&hE Q&hLG Q&hM  #  .  #####.## ....... J.....#.  ########.##  ..........#  #######.###  #.# Q&hN WJ   endoplasm (asleep) #.#  #.#  #.# Q&hlS 041.6 (41.6)Q&hT ,2.6 (42Q&h|W Q&hY ] _An endoplasm comes into view.R&h8  #. #. #. #.R&h8  #J  #. #.###R&hX9  .# .J.....#.#R&h9   ########.## R&h: ^ ....#  R&h_: r#.###  #.# R&h: VJ 2 endoplasms (asleep) #.#R&h;   #.#  #.# R&h~D R&hG 13.6 (1.0)R&hG Kinetic GrapnelR&hL R&hP ] _An endoplasm comes into view.R&h/ #.  #.#  #.# R&h E #.#  #J#  #.# #######.### R&h ..........# J....@#.# R&hC ~#########.##  ..........# R&h #######.###  #.#   #.# R&h3 #.#  #.#  #.# R&h R&h &4R&h R&h7 S&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S&h1y #. ThermosAquaticus the Tinkerer  #.# Mountain Dwarf #.# Health: 14/14 ======================== #.# Magic: 2/3================-------- #J#S&hy$ AC: 2Str: 12 #*# EV: 10Int: 15 #######*###  SH: 0Dex: 8 S&hz*.......*..#  XL:  1 Next:  0% Place: Dungeon:1 ..J....@#.#  Noise: ---------  Time: 44.6 (0.0) #########.##  a) +0 hammer ..........#  Cast: Kinetic Grapnel S&hmz#######.###  #.# #.# JJ 2 endoplasms (asleep) S&hz#.# #.# #.# _An endoplasm comes into view.S&h{Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineS&hk{DAim: an endoplasm (asleep, 100% to hit)S&h#.  ThermosAquaticus the Tinkerer #.#  Mountain Dwarf#.#  Health: 14/14 ========================#.#  Magic: 2/3================--------#J#  AC: 2Str: 12#*#  EV: 10Int: 15#######*###  SH: 0Dex: 8.......*..#  XL:  1 Next:  0% Place: Dungeon:1..J....@#.#  Noise: ---------  Time: 44.6 (0.0)#########.##S&h  a) +0 hammer..........#  Cast: Kinetic Grapnel#######.### #.# #.#  JJ 2 endoplasms (1 asleep, 1 grapneled)#.# #.# #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead.S&h S&h8.J..S&hb3=5.6 (1S&hHS&h  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead. _The endoplasm quivers.T&h65T&h5. #J# #######.##.....@..#..J.....#.# T&h 6u#########.#..........#######.###T&h8T&h=R.JJJT&h?.-6T&hDT&hGT&hR[  The grapnel guides your strike. You hit the endoplasm.T&hAW\  You kill the endoplasm!T&hXT&h^h...J   endoplasmT&h{=8=8.0 (1.4T&h/T&h^ _The endoplasm quivers.T&h`  Casting: Kinetic Grapnel (safe; 3% risk of failure)  T&hU&hA1J...U&h1C+9.0 (1U&hGU&hJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  U&hgKPress: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is lightly wounded.U&h2y  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U&h8   ThermosAquaticus the Tinkerer  #.# Mountain Dwarf #.# Health: 14/14 ======================== #.# Magic: 0/3------------------------ #.# AC: 2Str: 12 #.# EV: 10U&h Int: 15 #.# SH: 0Dex: 8 #######.###  XL:  1 Next:  8% Place: Dungeon:1 .....J*@..#  Noise: =--------  Time: 49.0 (0.0) ........#.#  a) +0 hammer #########.##  Cast: Kinetic Grapnel ..........#  #######.###  #.# J   endoplasm (grapneled) #.# #.# #.# _The endoplasm is lightly wounded.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, grapneled, 98% to hit)V&hV  ThermosAquaticus the Tinkerer #.#  Mountain Dwarf#.#  Health: 14/14 ========================#.#  Magic: 0/3------------------------#.#  AC: 2Str: 12#.#  EV: 10Int: 15#.#  SH: 0Dex: 8#######.###  XL:  1 Next:  8% Place: Dungeon:1.....J*@..#  Noise: =--------  Time: 49.0 (0.0)........#.#  a) +0 hammer#########.##  Cast: Kinetic GrapV&h5nel..........# #######.### #.#  J   endoplasm (grapneled)#.# #.# #.# Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.V&hKV&hN.J50.0 (1Kinetic GrapnelV&hRV&h{T*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (lightly wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is severely wounded.V&h \  The grapnel guides your strike. You sock the endoplasm!V&h"i.V&h 251.4 (1.4 _You kill the endoplasm!W&h'IW&hBW&h$.1================W&hXW&h,W&hlW&hm,W&hW&hLW&h ,W&h7,W&hW&hW&h,W&hPW&hc2========W&h_,W&hW&h,W&hw W&h "W&h #,W&h$W&h%@========W&hf&W&h',W&hr(W&hF*,W&h!+W&h,,W&h-W&h/,W&h0W&hi2,W&hG3W&h%5,W&h6W&h7,W&h8W&h:W&h;c3========W&h>4 _Magic restored.W&h@W&hA3W&h[CW&hD,W&hEW&h)GW&hH,W&hIW&hJW&hLW&hfMV========W&h5OW&hP,W&hQW&h3SW&hT,W&hUW&hVW&hjXW&hGY,W&h4[W&h\,W&h]W&h_W&hG*... ..#[... #.#  #@# -91.4 (40.0) #.#  #.#  #.#  #.# #.# #.# #.# #.# -2.4 (41 _Found a robe.W&h QW&h XW&h W&h ,W&h W&h$ W&h ,W&hd W&hL W&h ,W&h W&h{ W&h W&hk W&hD W&h W&h W&h? W&h W&h W&h ,W&h W&h W&h ,W&h2 W&h W&h1 ,W&hO W&h W&hI ,W&h| W&h- W&h ,W&h9 W&h W&hc  #.....# #.....######## #............# #...........# #...........# ..........# ###.###...........## .......@........[..# W&h$ w.#.###............# ............# ###########.# #.# #.# w   dart slug (asleep) #.# #.# #.#W&hb 1106.4 (14.0)W&hK ,7.4 (15W&h} W&h \ _A dart slug comes into view.X&hw X&hy X&h| X&h ~ Y&hzTY&h@VY&hmYY&h2nY&hV  #.....# #.....# #..# #.# #.# #.##.###.##...[..#.w.#.###............# #...# ##.# #.# #.#  #.# Y&hSW s #.#  #.#Y&hY Y&h\ qw.wY&h^ 18.0)Y&ha Y&hc Y&h" ~ #.....# #.....## #......# #....# #...## #..##.###.##.w.[..##...#.###.#. # #..# ########.#  #.# #.#  #.# Y&hҪ s #.#  #.#Y&he Y&h =9Kinetic GrapnelY&h Z&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z&h  ThermosAquaticus the Tinkerer  #.....#  Mountain Dwarf #.....########  Health: 14/14 ======================== #............#  Magic: 2/3================-------- #...........#  AC: 2Str: 12 #...........#  EV: 10Int: 15 # #...........#  SH: 0Dex: 8 #####.###...........##  XL:  1 Next: 25% Place: Dungeon:1 ...w***@..........[..#  Noise: ---------  Time: 109.4 (0.0) Z&h#...#.###............#  a) +0 hammer . # #............#  Cast: Kinetic Grapnel ############.#  #.#  #.#  w   dart slug #.#  #.#  #.# _A dart slug comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)Z&h*1ThermosAquaticus the Tinkerer #.....#Mountain Dwarf#.....########Health: 14/14 ========================#............#Magic: 2/3================--------#...........#AC: 2Str: 12#...........#EV: 10Int: 15# #...........#SH: 0Dex: 8#####.###...........##XL:  1 Next: 25% Place: Dungeon:1...w***@..........[..#Noise: ---------  Time: 109.4 (0.0)#...#.###............#a) +0 hammer. # #............#Cast: Kinetic Grapnel############.##.##.#w   dart slug (grapneled)#.##.##.#&h<18;2HCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.Z&hRmZ&h}nI.w..Z&hNp4=10.4 (1Z&h9y onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is moderately wounded.Z&h#. #.....##. #.....###. #............##. #...........##. #.....# #. #...##.###.##.w.[..##...#.###.#Z&hN#.. #. #...## #. ###########.##. #.##. #.#.. #.#.. #.#  #.#Z&hZ&hU:.wZ&h.-1Z&hZ&h[&hZ\  The grapnel guides your strike. You sock the dart slug![&hcE†[&hf 50=2.8 (1.4Kinetic Grapnel _You kill the dart slug![&h0[&h,k _Your Forgecraft skill increases to level 5!\&h 3\&hb \&h! \&h" $ _\&h& \&hx' \&h( \&he( \&h) ,\&h$* \&hn+ ,\&ha, \&h- \&h . \&hn. \&h/ \&h0 \&h0 \&h1 \&h+2 T3========\&h2 \&h4 \&h5 \&hb6 \&h6 \&h9 e  You see here a dart slug corpse.\&hO: \&h:  _\&h; \&h= \&h> ,\&h? \&h@ \&hA @========\&h\B \&hB \&hE \&hHF ,\&hF \&hH \&hI ,\&hPJ \&h(L \&hnM \&hM \&hbN \&hQQ \&hT B\&h]V B\&hV \&h$X \&hqY \&hY \&h`Z \&h\ \&h|] \&h] \&hg^ \&h_ \&h:a \&ha \&h4b \&hc \&he \&hhe \&hf \&hTg \&hh ,\&hi \&hx ,\&hWy \&hZ| L _You now have 17 gold pieces (gained 7).\&h} 3\&hX~ \&h \&h4 ,\&h \&h6 \&h \&h \&h \&h \&hh ,\&h \&h \&h ,\&h~ \&hk \&h \&h \&h \&h \&h #.....#....##.....#.##.###.....+....... #.##.....#....## #............##### ................... .....######.####### #####\&h ..... #..# .......... #@## .....-42.8 (30.0).... #....# ######.....>..... .........##### ####.........\&hR #..#.( \&h \&h) F-3.8 (31\&h> \&h$ K _Found 5 stones. Found a stone staircase leading down.]&h3]&hk]&h]&h ...#.##.###...+.......#.##.....#....## ...........#####.............######.####### #####]&h #..# .....####.## #...@# #####0.0)#.....>......[.... .... .....########## ####....]&h}4.8 (1 _Found a buckler.]&h 3]&h ]&h- ]&h ]&hj ]&h ]&hN ,]&h ]&hW ]&h ,]&hA ]&h ]&h ]&h ]&h ]&h ]&h" ,]&h# ]&h% ]&hp' ,]&h( ]&h+ ]&h- ,]&hE/ ]&h1 R  There is a stone staircase leading down here.]&h3 ]&h 4  _]&h<5 ]&h6 ]&hV8 ,]&hT9 ]&h< ]&h(D = #.....#....# #. #.....#....# #. #.....#.##.### # #. #.....+....... #. #.##.....#....## ##.##............#####  ......................  .#......######.#######  .......@.# #..# ]&hD  .........####.## g........#....######## ####.....>......[..... #.......########### #.......#g   hobgoblin (asleep) #.......#####....##.(..#]&hZK } 50.0)  A hobgoblin comes into view.]&hP \.gg]&hMR 5==5.8 (11]&h V ]&hsX + _The hobgoblin shouts!^&hh Q#. #.....#....## #. #.....#.##.####? #. #.....+....... #.. #.##.....#....####.##........###...........#######.#######...# #..# .####.##g.......#....#############.....>......[..... #.......########### #.......# #.# ####....# #(..# #....#^&hrk ^&h=o t  Found a scroll labelled WYXULO MOIGY.^&hy gr..r   quokka (wandering)g   hobgoblin^&h^{ Q--6.8 (1.0)Kinetic Grapnel^&h ^&h Y _A quokka comes into view._&h # #. #.....#.##.### #?# #.##.....+....... #.. #.##.....#....######.##........###............#######.#######...# #..# g......####.##r...#....########g#####.....>......[..... #.......########### #.  #.# ####....#_&h : #.(..#g 2 hobgoblins (1 wandering) #....#  #....#_&hk  A hobgoblin comes into view._&h_&h_&h$_&h'.g.r.g.rg_&h/==7_&hy_&h5+ _The hobgoblin shouts!_&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._&hC # #. #.....#.##.###  ThermosAquaticus the Tinkerer  #?# #.##.....+.......  Mountain Dwarf #.. #.##.....#....##  Health: 14/14 ======================== ####.##............##### Magic: 2/3_&h================-------- ........................ AC: 2Str: 12 ...#......######.####### EV: 10Int: 15 _&h@...........# #..#  SH: 0Dex: 8 ...........####.##  XL:  1 Next: 50% Place: Dungeon:1 _&hR.g.r.g*@...#....######## Noise: ==-------  Time: 157.8 (0.0) .#####.....>......[..... a) +0 hammer #.......########### Cast: Kinetic Grapnel #.......#  #.......#  ####....#  r   quokka #.(..#  gg 2 hobgoblins #....#  #....# _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)_&h # #. #.....#.##.### ThermosAquaticus the Tinkerer #?# #.##.....+....... Mountain Dwarf#.. #.##.....#....##Health: 14/14 ========================_&h ####.##............##### Magic: 2/3================--------........................ AC: 2Str: 12...#......######.####### EV: 10Int: 15...........# #..#SH: 0Dex: 8...........####.##XL:  1 Next: 50% Place: Dungeon:1.g.r.g*@...#....######## Noise: ==-------  Time: 157.8 (0.0).#####.....>......[..... a) +0 hammer#.......########### Cast: Kinetic Grapnel#.......#_&h #.......#####....#r   quokka#.(..#gg 2 hobgoblins (1 grapneled)#....##....#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin._&h _&hm _&h _&hz .g.r.g_&h 3-8.8 (1_&h _&h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _&h V_The hobgoblin is heavily wounded.`&hM \  The grapnel guides your strike. You sock the hobgoblin!`&h`&hl`&h`&h!`&h..g.r   hobgoblin`&h&/ 66`&h]'w-60.2 (1.4 _You kill the hobgoblin!`&h.`&h70m _Your Spellcasting skill increases to level 2!`&hӾ`&h^#?# #.##.....+....... #.. #.##.....#....## ####.##............#####................. ...#######.####### ..... #..# .####.## ....g.r....#....########.#####..@..>......[..... `&hٿ #.......########### #.# ####....# #.(..# #....# `&h"`&h~`&h`&hP\.g†r`&hO+-1`&h0 _`&h`&h`&h ,#?# #.##.....+. #.. #.##.....#....## `&h ####.##.....##### .. ...#......######.# .# #..# .`&h 5####.## .....g†....#....# .#####.r.@.>......[..... #.`&h # #.# `&h #.(..# #....# #....# `&hY `&h) `&hc s.g.r`&h ~9/14 ---------=2`&h `&h Q _The quokka attacks as it pursues you! The quokka bites you.`&h16#?# #.##.....+. #.. #.##.....#....## ####.##.....##### ... ...#......######.# .# #..# .####.## ......g....#....# .#####..r.@>......[..... #.# #.# #.(..# #....# `&h-3`&h3`&h;U†g.r`&h<D-3a&h_a&h%a&h[#?# #.##.....+. #.. #.##.....#....## ####.##....##### .. ...#......######.# #.# #..# ..####.## .......†g...#....# #.#####...r.@......[..... #.#a&hS #.# #.(..# #....# a&h͇,a&hčk.g.ra&ht10/14==--------4a&ha&hc _There is a stone staircase leading down here.a&hNr#?# #.##.....+. #.. #.##.....#....## ####.##....##### ..... ...#......######.# #...# #..# ...####.## .......†....#....# #.#####..g.r>[..... .#.#a&hvOa ##.# #.(..# #....# a&hc&hc&htQ#?# #.##.....+.......ThermosAquaticus the Tinkerer #.. #.##.....#....##Mountain Dwarf####.##............#####Health: 11/14 ==================------........................c&hMagic: 0/3------------------------...#......######.####### ## AC: 2Str: 12...........# #..#.. EV: 10Int: 15...........####.##.. SH: 0Dex: 8......†....#....######## ## XL:  1 Next: 100% Place: Dungeon:1.#####...†.>@.....[..... . Noise: =--------  Time: 168.6 (1.4)#.......########### # a) +0 hammer#.......#Cast: Kinetic Grapnel#.......#####....##.(..&hx0m##....##....##....#Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)  The kinetic grapnel hits the quokka.  The quokka is almost dead. _The quokka closely misses you.The grapnel guides your strike. You hit the quokka.c&h _You kill the quokka!You have reached level 2!c&h./  --more--d&h6j5/20=52 0% d&h8k4 _d&h0o#?# #.##.....+. #.. #.##.....#....## ####.##...##### .......... ...#......######.####### #.....# #..# ....####.## .......†....#....# #.#####...†.>.@....[..... .#.# ##.# #.#####....##.(..##....##....# 6=-90 _d&hlP ?#?# #.##.....+. #.. #.##.....#....## ####.##....##### ......... ...#......######.####### #.....# #..# .....####.## .......†....#....# #.#####...†.>..@...[..... .#.# ##.......# #.......#####....##.(..##....##....# 1====-70d&h #?# #.##.....+. #.. #.##.....#....##  ####.##....#####  .........  ...#......######.####### #.# #..# .....####.## .......†....#....# #.#####...†.>...@..[..... .#.# ##.......# #.......#####....##.(..# 1e&h#?# #.##.....+. #.. #.##.....#....## e&ht####.##...##### ........ ...#......######.# # .e&h# #..# . .####.## . e&h2^......†....#....# # .#####...†.>....@.[..... .#.e&h# ##.......# #...e&hS....# e&he&h&2e&he&hIe&hU#?# #.##.....+. ##.. #.##.....#....## e&hzV#.##.##### # #e&hV#......######.# ## #..# .e&h9W####.## .†....#....#e&hW# #####...†.>.....@[..e&hWR#.###.......# e&hZ8e&h`e&hbB=3e&hHie&hke&h#?# #.##.....+. #. #.. #.##.....#....## #..##.##### #. #. .#......######.# #e&h`.# #..# .####.## .†....#....##...†.>.e&h_M..#.###.e&h# ##.# #####....# e&h##.(..# # #....# #e&hH #....# # #....# # e&hԬe&hbe&hT7=====e&h4e&h\e&h3P _You see here a +0 buckler.f&hf&hf&h5f&hof&h& _d - a +0 bucklerg&h g&h Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) g&h Armour (go to first with [)  b - a +0 robe (worn)d - a +0 buckler[?] describe selected [!] equip|wield|wear[tab] equip|unequip h&hB h&hF h&hL #?# #.##.....+.......#. ThermosAquaticus the Tinkerer #.. #.##.....#....###. Mountain Dwarf ##.##............######. Health: 17/20 ====================---- ......................#. Magic: 1/5h&hN C====-------------------- .#......######.####### #######. AC: 2Str: 12 .........# #..#........ EV: 10Int: 15 .........####.##........ SH: 0Dex: 8 ....†....#....########## ######## XL:  2 Next:  0% Place: Dungeon:1 ####...†.>......@....... ....... Noise: ---------  Time: 175.6 (0.0)#.......############# ####### a) +0 hammer#.......## Cast: Kinetic Grapnel#.......######....###.(..##h&h  #....## #....## #....##  _The quokka closely misses you.The grapnel guides your strike. You hit the quokka. _You kill the quokka! _You have reached level 2! _You see here a +0 buckler. _d - a +0 buckler  You start putting on your armour.6.6 (17.6 (28=8.6 (39.6 (480.6 (5 3 _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler.i&hui&hv3i&hnxi&hO2=====9==i&hi&hi&hJi&hi&hi&hi&hEi&hi&h =====i&hi&hi&h?i&hei&h+=i&hi&hi&hw i&hi&hW%_You start resting.i&hi&hi&h$6.6 (6i&h"i&h20i&h==i&h$7.6 (7i&hi&h i&hi&hZ_HP restored.i&hӗ?==3==========i&hi&hi&hi&hpi&hi&hi&hi&h;4i&h=====i&h6i&h i&hi&hi&hͫi&hsi&h!i&h.i&hٰi&hi&hqi&hi&hi&h9 =====i&hi&hi&hi&hɸi&h2i&hͻi&h}i&hgi&hi&hi&hi&hyi&h(i&hi&hi&hNi&h`i&hi&hi&hi&h i&hi&h=%_You start resting.i&hi&hGi&h213.6 (2i&hq 6.0)i&hdi&h5i&h=====i&h+%4.6 (27i&hi&hW i&hi&hn_Magic restored.j&hj&h3j&hj&h;,j&hOj&h\j&hj&hkS=====j&hj&hбj&hڲ,j&hj&hj&hE,j&hEj&hܹj&hL,j&hj&hwR  There is a stone staircase leading down here.j&hj&hW _j&hj&hj&hY,j&hj&hLj&h,j&hzj&hRj&h',j&hBj&hAj&h,j&hj&hj&h,j&hj&hCj&h$j&hj&hz,j&hPj&hj&h-,j&hj&hv #.... #. ###+##... .## #........ ..# #.......^ ..# .##......... ..## #.##.....# ..# #.##.....# #.# #.##.....#.##. #@###.##.....+ #..##.##.....#.... .#.####.##............ ....................... ......#......######.## ..............# #..#  ..............####.## j&h .##......†....#....### ...#####...†.>........j&h,31.6 (1j&h,2.6 (18j&hj&hb _e - a scroll labelled WYXULO MOIGYk&h,M#.##  #.##. ##+##..## ....# ^##..# .#..##... #.##.##+ #..##.##.....#.....#.####.##............#.... ......†....3.0)l&h%-l&h-l&h1.l&h/l&hr1l&h|8l&h;l&hs<l&h<l&h=l&h?l&hFo ####### ...#.l&hrG  ...# #.##..b # ...# #...#.##. ...# ###+##......## ...# #l&huHz....##...# #.......^...#.##.....## #.##.....#.#..# #.##.....# ##.# #.##.....#.# #.###.##.....+.. l&hI#..##.##.....# .#.####.##........... b   bat (asleep) ..................... ......#......######.#l&hIa ........# #..#l&hBQ+6.6 (3l&hZA7.6 (4l&hk\@ _A bat comes into view.l&h\l&hz  _A bat is nearby!m&h ###### ...# #.. ...# #.##.b # ...# ##.##. ...# ###+##m&h......### ...# #.#......##...# #.#...#.##.......## #.##.....#..# #.##.....#.#.# #.##.....# #.###.##.....+ #..##.##.....# .#.####.## .................... ######.m&h m&h"..bbm&h$L8.6 (1Kinetic Grapnel _m&hT'm&h(m&h (m&hU  ##### ...# #.. ## ...# #.## .. #. ...# ###.##. ...# ###+##....b..### ...# ##....@.##...# #....#..#..#...#.##.....# #..##..## #.##.....##.. ##..# #.##.....##.. ##.# #.##.....##.# #.###.##.....+m&h #. #..##.##.....##.#.####.## ............m&h m&hߡ m&h #..bm&h .=9m&h m&h 1 _You block the bat's attack.o&h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o&h+  ThermosAquaticus the Tinkerer   Mountain Dwarf ##### Health: 20/20 ======================== ...# #.... Magic: 4/5o&h,===================----- . ## ...# #.##. AC: 2Str: 12 .. #. ...# #.. EV: 10Int: 15 ###.##. ...# ###+##. SH: 3Dex: 8o&h-* .......### ...# #...... XL:  2 Next:  0% Place: Dungeon:1 #...b@.##...# #...... Noise: =--------  Time: 239.6 (0.0) o&hq.....#..#..#...#.##...... a) +0 hammer # #..##..## #.##.....# Cast: Kinetic Grapnel #.. ##..# #.##.....# #.. ##.# #.##.....# o&hE/#.# #.###.##.....+ b   bat #. #..##.##.....# #.#.####.##......... ................... _You block the bat's attack.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  o&h/9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)p&h{ThermosAquaticus the Tinkerer Mountain Dwarf##### Health: 20/20 ========================...# #.... Magic: 4/5===================-----. ## ...# #.##. AC: 2p&hStr: 12.. #. ...##.. EV: 10Int: 15###.##. ...# ###+##. SH: 3Dex: 8.......### ...# #...... XL:  2 Next:  0% Place: Dungeon:1#...b@.##...# #...... Noise: =--------  Time: 239.6 (0.0)....#..#..#...#.##...... a) +0 hammer# #..##..## #.##.....# Cast: Kinetic Grapnel#.. ##..# #.##.....##.. ##.# #.##.....##.# #.###.##.....+ b   bat (grapneled)#&hȵm. #..##.##.....##.#.####.##............................Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.p&hAonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat.  The bat is moderately wounded.b..40.6 (1 _The bat completely misses you.q&h. .. ...# #.. ### ...# #.## .. #.. ...# ##.##.# ...# ###+##.b..### ...# # #...@..##...# #.#..#..#...#.#### #..##..## #.##..... #..###..# #.##..... #... ##.# #.##..... #.#. #.###.##..... #. . #..##.##..... #.#.####.## .b1 _The bat hits you but does no damage.q&h u U  The grapnel guides your strike. You hit the bat.q&h| k†q&hQ n33.0 (1.4Kinetic Grapnelq&h q&h G _You kill the bat!r&h9r&hr&hhr&hr&hFr&h r&hr&hpr&hr&hTr&hr&h=r&hr&hr&hbr&hr&h4r&hr&hr&h9O5=====r&hr&hlr&hr&h)r&hr&hr&hr&hUr&hr&hr&hr&hOr&hr&hCr&hr&h&======r&hr&hr&h +>r&hx   ### ...# #..... ######...# #.# .. #........# #####.##.####...# ###+#.......@.### ...# #-55.0 (12.0)#####......##...# # .....#..#..#...#.##r&h G####.#..##..## #.### #..###..# #.## #... ##.# #.## #.#. #.###.## #.#.# #..##.###.#.####.##r&hr&h!-r&hv%6.0 (13r&hr&h _Found a stone staircase leading down. _You see here a bat corpse.r&h r&h_ r&h r&h r&hX : _r&h nr&ha r&hf ###...... #.......##>...... ......#?.......# ...# ........#######...#....K...##........# #######@##.####...# ###.........†.### ...# ########......##...# #Kinetic Grapnelr&h? a .....#..#..#...#.######.#..##..## #.###..###..# #.##K   kobold (missile, asleep)... ##.# #.##...#.# #.###.##...# #..##.##..r&h 8.0 (2.0)  A kobold comes into view. It is wielding a +0 short sword.r&h +9.0 (3r&h r&ht d _Found a scroll labelled TISOHI XUTU.s&hW  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s&hPz  ThermosAquaticus the Tinkerer  ###...... Mountain Dwarf #....... Health: 20/20 ======================== ##>...... Magic: 4/5===================----- s&hB.........# AC: 2Str: 12 ?.......# ...# # EV: 10Int: 15 ........#######...# # SH: 3Dex: 8 s&h2....K**.##........#  XL:  2 Next:  3% Place: Dungeon:1 #######@##.####...# ### Noise: ---------  Time: 259.0 (0.0) .........†.### ...# #.. a) +0 hammers&h #######......##...# #.. Cast: Kinetic Grapnel .....#..#..#...#.##.. ####.#..##..## #.##.. #.#..###..# #.##.. K   kobold (missile, asleep) #.#... ##.# #.##.. #.#.#.# #.###.##.. #.#.#.# #..##.##..Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)s&hThermosAquaticus the Tinkerer ###......Mountain Dwarf#.......Health: 20/20 ========================##>......Magic: 4/5s&h===================-----.........# AC: 2Str: 12?.......#...# # EV: 10Int: 15........#######...# # SH: 3Dex: 8s&h]....K**.##........#XL:  2 Next:  3% Place: Dungeon:1#######@##.####...# ### Noise: ---------  Time: 259.0 (0.0).........†.### ...# #.. a) +0 hammers&h#######......##...# #.. Cast: Kinetic Grapnel.....#..#..#...#.##..####.#..##..## #.##..#.#..###..# #.##.. K   kobold (missile, grapneled)#.#... ##.# #.##..s&hp#.#.#.# #.###.##..#.#.#.# #..##.##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The kinetic grapnel hits the kobold.s&h0Os&hpPH.K.s&hQ4=60.0 (1s&hTVs&hMX  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The kinetic grapnel hits the kobold. _The kobold is heavily wounded.t&hk #..####### ###........ #...t&h@l###>....... #..#?.# ...# t&hlW#........#######...##.....K@.##........# ########.##.####...# ##t&hm@ .........†.### ...# ########......##...# # .....#..#..#...#.######.#..##..## #.##t&hm #.#..###..# #.## #.#... ##.# #.## #.#.#.# #.###.##t&htt&htY16-----1t&hWyt&h{@ _The kobold hits you with a +0 short sword.t&h:Z  The grapnel guides your strike. You thump the kobold!t&hDe)t&h;dn62.5 (1.5Kinetic Grapnelt&hit&hlJ _You kill the kobold!t&hj 3t&h t&hp nt&h} t&hu o7=----t&h t&h C8==5===========9=t&h 20=== _HP restored. ##r#  #..####### ###..# #...# ###>.........# #....  #?.# ...# #.....@..#######...#- #.....)..##........# ########.##.####...# # .........†.### ...# ########......##...# # .....#..#..#...#.## r   rat (asleep)####.#..##..## #.##&hS 39;49m #.#..###..# #.## #.#... ##.# #.##t&h / 78.5 (16.t&hc I0)  A rat comes into view.t&h Q.rrt&hM t&hI 5==9.5 (17t&h t&h! - _The rat squeaks loudly.u&hl  #..#.#  #.r######## #.##>.#.....# ? ...#######.....)..##..... ########.##.####.........†.### #######......##...# .....#..#..#...####.#..##..####..r--80.0)Kinetic Grapnelu&hBk  Casting: Kinetic Grapnel (safe; 3% risk of failure)  u&hlm\Confirm with . or Enter, or press ? or * to list all spells.u&h$=  ThermosAquaticus the Tinkerer  #.. Mountain Dwarf ##.# Health: 20/20 ======================== u&h=#..#######  Magic: 4/5===================----- ###.r......#  AC: 2Str: 12 u&hs>#...*......#  EV: 10Int: 15 ###>..*......#  SH: 3Dex: 8 #.....*......#  XL:  2 Next:  6% Place: Dungeon:1 #?....@..# ...#  Noise: ---------  Time: 280.5 (0.0) #........#######...#  a) +0 hammer u&h>#.....)..##........#  Cast: Kinetic Grapnel ########.##.####...# # .........†.### ...# # #######......##...# # r   rat u&hG?.....#..#..#...#.## ####.#..##..## #.## #.#..###..# #.## _The rat squeaks loudly.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  u&h?9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)v&h <+v&h4=  ThermosAquaticus the Tinkerer  #.. Mountain Dwarf ##.# Health: 20/20 ======================== #..#######  Magic: 4/5===================----- ###.r......#  AC: 2Str: 12 #..........#  EV: 10Int: 15v&h?2 ###>.........#  SH: 3Dex: 8 #............#  XL:  2 Next:  6% Place: Dungeon:1 #?....@..# ...#  Noise: ---------  Time: 280.5 (0.0) #........#######...#  a) +0 hammer #.....)..##........#  Cast: Kinetic Grapnel ########.##.####...# # .........†.### ...# # #######......##...# # r   rat .....#..#..#...#.## ####.#..##..## #.## #.#..###..# #.##Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  v&hg@Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.v&hE- v&hE#.. ##.# #..#######  v&hPF###........#  #...*......#  ###>..*......#  v&hF$#.....*......#  #? ...#  #.v&hG  #.  ##  v&hbI†.### ...#  ...  .....#..  ..##..##    v&htJ/ v&hzv&h41....v&hv&h[n10=1.5 (1Kinetic Grapnelv&hv&hronfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  v&hFPress: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!v&hI: 3v&h; v&h C nv&hC v&hN v&hP ,v&h*R v&hpT ,v&hU v&hW ,v&hY v&h[ ,v&hN] v&h^_ ,v&h` v&h/c e5=====v&hd v&hg v&hi ,v&hj v&hPm v&h7o ,v&hp v&hr v&ht ,v&h/ ====== #.. ##.# #..####### ###........# #..........# ###>.........# #.....# #@.......# ..- #........#######.. #.....)..##....... ########.##.####.. .........†.### .. #######......##.. .....#..#..#.. ####.#..##. #.#..###..976.0)-8.5 (17v&hј a _f - a scroll labelled TISOHI XUTUw&hW  There is a stone staircase leading down here. _w&hMkw&hʄw&hχBw&hn,w&h:w&hw&h+w&h̪w&hw&hP w&h_You open the door.w&hw&h4w&h,w&h w&h w&hThere is an open door here.w&h]w&h w&h4_w&hw&htw&hw&h,w&hw&hw&h;w&hw&hw&hw&h,w&hBw&hXw&hw&h,w&hw&hw&h,w&hw&hw&h,w&hw&h-,w&hw&h|M _You now have 32 gold pieces (gained 15).w&h 3w&h w&hA w&h,w&hw&h3w&hw&hX,w&hw&h,w&hxw&hKw&h2w&hw&htw&h<w&h,w&hf w&h!w&h#w&h$w&h$w&h%w&hO'w&h'w&h~(w&h)w&h+w&h,w&h,w&h-w&h/,w&h0w&h2w&h4,w&h5w&hLvw&hFOw&hOw&hPw&hRw&hTw&hUw&hUw&hWw&hYw&h6Zw&hZw&h}]w&hP_w&h_w&h`w&hWbw&hKdw&hdw&huew&hgw&ho#.# #####.###.######...#.#w&ho#......##+#'#.##.............# #.............# ##.#....###...# #.#.....~..#.# w&hr#.#.#...~..#.#######.#@##..≈..#......+ 345.5 (4#.#.##.#≈##..###### ..#.##.#≈##.## .## #≈#..########.# ###........##.# #....##.####>.........##[##............##........#####w&huw&h-w,6.5 (48w&hzw&hk}- _Found a leather armour.x&hx&h_ Xx&h ,x&hn!x&h"x&h4$,x&h$x&hK&x&h',x&h(x&hk)x&hm*x&h*x&hk+x&h7,x&h-,x&h.x&h/x&h:0x&h0,x&h.2x&hr3x&h3x&hn4x&h5x&hh7x&h7x&hN8x&h9x&h;,x&h<x&h>x&h@,x&hAx&hoCx&hD,x&hEx&hGx&hHx&hIx&h}Ix&hJx&h5Lx&hLx&hMx&hJNx&h+P,x&hPx&hQx&hRx&htSx&hSx&hTx&hUx&hVVx&hVx&hXx&hYx&hYx&hZx&h[x&hB\x&h\x&h=]x&h(^x&h%_x&h_x&h"`x&h`x&hax&hbx&h@cx&hcx&hex&he,x&hfx&hgx&hNh,x&hix&hj,x&hmL _You now have 36 gold pieces (gained 4).x&ho3x&hox&hpx&h r,x&hrx&hsx&htx&h_u,x&hvx&hny,x&hyzx&h{x&h|,x&hO}x&h~x&hJx&h,x&hMx&hx&h,x&hx&hx&hFx&hdBx&hcx&hyx&hx&hOx&hx&h4x&hx&hx&h^x&hnx&hx&hsx&h x&hP#......##+#'#..........................#.#....###.. #.#.....~..# #.#.#...~..#.######.#.##..≈..#......+ ##############.#.##.#≈##. ...............#@##.#≈##.## ################.####≈#..# #.# ###........#.>.l   frilled lizard (asleep)#.##.#l##........#######.....)..##....x&h-95.5 (49x&hll.6.5 (50x&hx&h1a _A frilled lizard comes into view.x&h1 .......#.#....### #.#.....~..#.#.######.#.##..≈..#......+ ##############.#.##.#≈##..###### ...............#.## ################@####≈#..####### #.# ###..........###>[##...l####.######)..##....#######.##.###l.7.5 (1.0)Kinetic Grapnely&h\;  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y&h+y #.............#  ThermosAquaticus the Tinkerer  #.............#  Mountain Dwarf ##.#....###...#  Health: 20/20 ======================== #.#.....~..#.#  Magic: 4/5===================----- #.#.#...~..#.######  AC: 2Str: 12 #.#.##..≈..#......+  EV: 10Int: 15 ##############.#.##.#≈##..######  SH: 3Dex: 8 y&h}{...............#.##.#≈##.##  XL:  2 Next: 10% Place: Dungeon:1 ################@####≈#..#######  Noise: ---------  Time: 397.5 (0.0) #*# ###........#  a) +0 hammer #*# #..........#  Cast: Kinetic Grapnel #*####>.........#  #l##............#  #.##........#####  l   frilled lizard #.##........###### #.##.....)..##.... ########.##.### _A frilled lizard comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)y&h: y&h#.............#  ThermosAquaticus the Tinkerer  #.............#  Mountain Dwarf ##.#....###...#  Health: 20/20 ======================== #.#.....~..#.#  Magic: 4/5===================----- #.#.#...~..#.######  AC: 2Str: 12 #.#.##..≈..#......+  EV: 10y&hInt: 15 ##############.#.##.#≈##..######  SH: 3Dex: 8 ...............#.##.#≈##.##  XL:  2 Next: 10% Place: Dungeon:1 ################@####≈#..#######  Noise: ---------  Time: 397.5 (0.0) #.# ###........#  a) +0 hammer #.# #..........#  Cast: Kinetic Grapnel #.####>.........#  #l##............#  #.##........#####  l   frilled lizard #.##........###### #.##.....)..##.... ########.##.###Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.y&h-6  y&h #.....  ##.#..  y&h i#.#..     y&h#    #*#   #*#   #*####>y&h #[ #.#y&h  #.#  y&h#.#)   y&h^5...y&hqt3=8.5 (1Kinetic Grapnely&hwy&h]y'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  y&hrzAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!y&h.  #.#....### .~..########..≈..#......+ ##############≈##..###### ..............## ################.####≈#..####### y&hP <#@# ###..........###>..#.........†.### y&h a-9y&h9A #.#....### .~..########..≈..#......+ ##############≈##..###### ..............## ################.####≈#..####### #.# ###..........###>[##...... #######......# -400y&h%:y&h;z&h{P  .~..#z&hG|w#######..≈..#......+ ##############≈##..###### ..............z&h|## ################.####≈#..####### #.# ###........z&hC}..###>[##....z&h}####.##.....#..#.. z&h$~z&h7z&h/&1z&hz&hzz&h+ #######..≈..#......+ ##############≈##..###### ..............## ################.####≈#..####### #.# ###..........###>....######..####.#..##. z&hs0&2z&h5z&h9+  Things that are here: z&ht9t_a +0 leather armour; a frilled lizard corpsez&ht 3 _g - a +0 leather armour{&h>Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 buckler (worn)g - a +0 leather armour[?] describe selected [!] equip|wield|wear[tab] equip|unequip |&hT #.#.#...~..#.###### ThermosAquaticus the Tinkerer #.#.##..≈..#......+ Mountain Dwarf ##############.#.##.#≈##..###### Health: 20/20 ======================== ...............#.##.#≈##.##Magic: 4/5===================----- ################.####≈#..####### AC: 2Str: 12#.# ###........# EV: 10Int: 15#.# #..........# SH: 3Dex: 8#.####>.........# XL:  2 Next: 13% Place: Dungeon:1#@##............# Noise: ---------  Time: 403.5 (0.0)#.##........##### a) +0 hammer[11;1|&h9 I6H#.##........###### Cast: Kinetic Grapnel#.##.....)..##......#########.##.###... .........†.### .## #######......# .......#..#.. ####.#..##. Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!Things that are here: _a +0 leather armour; a frilled lizard corpse _g - a +0 leather armour|&h\ J|&h |&h A4.5 (1|&h4 |&h $5.5 (2|&h |&hX |&h |&h $6.5 (3|&h. m7.5 (4|&h: 5=====8.5 (5|&h0? 0 _You start removing your armour. You continue removing your +0 robe. x5|&hHN   You finish removing your +0 robe.  You start putting on your armour.|&hO +9.5 (6|&h'V |&h[ |&hn[ ,10.5 (7|&h` |&hf |&hi +1.5 (8|&hm |&ht |&hu I=====2.5 (9|&hz |&h E3.5 (10.0)|&h~ |&h 5 3 9 |&h4 [_You continue putting on your +0 leather armour. x5|&hЊ |&h |&hʑ c _You finish putting on your +0 leather armour.}&h3}&hY}&h}&h: _}&hn}&h+}&h...............#.##.#≈##.## ################.####≈#..####### #.# ###........ #.# #..........# >.........†##.....##..####.##........######)..##............#########.##.###B........ .†.}&hw.......##########......#....... .....#..#......... ####.#..##. B   giant cockroach (asleep)....... #.#..###..... #.#... # #.#.#.#}&ht15.5 (2.0)}&huB.B}&h+6.5 (3}&h}&hb _A giant cockroach comes into view.}&h;#################.####≈#..####### #.# ###........# #.# #..# #.####>.# #†##...# #.####### #.##.#############.##.....)..##.....B....@.#########.##.##.............†.##########........ .....#..#..# ####.#..##.# #.#..## r   quokka (asleep).# #.#... B   giant cockroach####...r. #.#.#.  #.#.#.#}&hB.B}&h^B7.5 (1Kinetic Grapnel}&hV}&hPY _A quokka comes into view.~&h~E  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~&h4#################.####≈#..####### ThermosAquaticus the Tinkerer  #.# ###........# Mountain Dwarf #.# #..........# Health: 20/20 ======================== #.####>.........# Magic: 4/5~&h{===================----- #†##............# AC: 3Str: 12 #.##........##### EV: 9Int: 15~&h #.##........##### SH: 3Dex: 8 ########.##.....)..##... XL:  2 Next: 13% Place: Dungeon:1~&h( ...B***@.#########.##.## Noise: ---------  Time: 417.5 (0.0) ~&h....................†.## a) +0 hammer ........##########...... Cast: Kinetic Grapnel ......... .....#..#. ~&h........# ####.#..## ........# #.#..## r   quokka (asleep) ~&h........# #.#...  B   giant cockroach ####...r. #.#.#.# #.#.#.# ~&h5_A quokka comes into view.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0;1~&h0;1mKinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)~&hy:[#################.####≈#..####### ThermosAquaticus the Tinkerer #.# ###........# Mountain Dwarf#.# #..........# Health: 20/20 ========================#.####>.........# Magic: 4/5===================-----#†##............# AC: 3Str: 12#.##........##### EV: 9Int: 15#.##........##### SH: 3Dex: 8~&hu<########.##.....)..##... XL:  2 Next: 13% Place: Dungeon:1...B***@.#########.##.## Noise: ---------  Time: 417.5 (0.0)....................†.## a) +0 hammer........##########...... Cast: Kinetic Grapnel......... .....#..#.........# ####.#..##........##.#..## r   quokka (asleep)........##.#... B   giant cockroach####...r.#.#.#.##.#.#.# _A quokka comes into view.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)~&hk~&h ~&hkI..B.~&h3=8.5 (1~&h~&hGC  Casting: Kinetic Grapnel (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (74% to hit) _The kinetic grapnel hits the giant cockroach but does no damage.~&hΛ  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h4#################.####≈#..####### ThermosAquaticus the Tinkerer  #.# ###........# Mountain Dwarf #.# #..........# Health: 20/20 ======================== #.####>.........# Magic: 3/5&hv==============---------- #†##............# AC: 3Str: 12 #.##........##### EV: 9Int: 15 #.##........##### SH: 3Dex: 8&h ########.##.....)..##... XL:  2 Next: 13% Place: Dungeon:1 .....B*@.#########.##.## Noise: =--------  Time: 418.5 (0.0) ....................†.## a) +0 hammer ........##########...... Cast: Kinetic Grapnel &h......... .....#..#. ........# ####.#..## ........# #.#..## r   quokka (asleep) ........# #.#...  B   giant cockroach ####...r. #.#.#.# &h@#.#.#.# _The kinetic grapnel hits the giant cockroach but does no damage.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hRAiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)&h~D#################.####≈#..####### ThermosAquaticus the Tinkerer #.# ###........# Mountain Dwarf#.# #..........# Health: 20/20 ========================#.####>.........# Magic: 3/5==============----------#†##............# AC: 3Str: 12&hD#.##........##### EV: 9Int: 15#.##........##### SH: 3Dex: 8########.##.....)..##... XL:  2 Next: 13% Place: Dungeon:1.....B*@.#########.##.## Noise: =--------  Time: 418.5 (0.0)&h1E....................†.## a) +0 hammer........##########...... Cast: Kinetic Grapnel......... .....#..#.........# ####.#..##........#&hE#.#..## r   quokka (asleep)........##.#... B   giant cockroach####...r.#.#.#.##.#.#.# &hE_The kinetic grapnel hits the giant cockroach but does no damage.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  &hVFtPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)&h&hr.B9.5 (1&h&hCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  &hAim: a giant cockroach (74% to hit) _The kinetic grapnel hits the giant cockroach but does no damage.&h  You hit the giant cockroach but do no damage.The giant cockroach bites you but does no damage.21.0 (1.5&h&h\ _The giant cockroach barely misses you.&h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hÏ#################.####≈#..####### ThermosAquaticus the Tinkerer  #.# ###........# Mountain Dwarf #.# #..........# Health: 20/20 ======================== #.####>.........# Magic: 2/5=========--------------- #†##............# AC: 3Str: 12 #.##........##### EV: 9Int: 15 #.##........##### SH: 3Dex: 8 ########.##.....)..##... XL:  2 Next: 13% Place: Dungeon:1 ......B@.#########.##.## Noise: =--------  Time: 421.0 (0.0) ....................†.## a) +0 hammer ........##########...... Cast: &hKinetic Grapnel ......... .....#..#. ........# ####.#..## ........# #.#..## r   quokka (asleep) ........# #.#...  B   giant cockroach ####...r. #.#.#.# #.#.#.# _The giant cockroach barely misses you.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)&h|#################.####≈#..####### ThermosAquaticus the Tinkerer #.# ###........# Mountain Dwarf#.# #..........# Health: 20/20 ========================#.####>.........# Magic: 2/5=========---------------#†##............# AC: 3Str: 12#.##........##### EV: 9Int: 15#.##........##### SH: 3Dex: 8########.##.....)..##... XL:  2 Next: 13% Place: Dungeon:1......B@.#########.##.## Noise: =--------  Time: 421.0 (0.0)....................†.## a) +0 hammer&h}&[30X........##########...... Cast: Kinetic Grapnel......... .....#..#.........# ####.#..##........##.#..## r   quokka (asleep)........##.#... B   giant cockroach####...r.#.#.#.##.#.#.# _The giant cockroach barely misses you.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)&hUR  Casting: Kinetic Grapnel (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach but does no damage.&h*+2.0 (1&h(&h)] _The giant cockroach closely misses you.&h<  You barely miss the giant cockroach.The giant cockroach bites you but does no damage.&h>-3.4 (1.4&hA&hC\ _The giant cockroach barely misses you.&h/&h-4.9 (1.5&h &h _You barely miss the giant cockroach. You block the giant cockroach's attack.&h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hEm#################.####≈#..####### ThermosAquaticus the Tinkerer  #.# ###........# Mountain Dwarf #.# #..........# Health: 20/20 ======================== #.####>.........# Magic: 1/5====-------------------- #†##............# AC: 3Str: 12 #.##........##### EV: 9Int: 15 #.##........##### SH: 3Dex: 8 ########.##.....)..##... XL:  2 Next: 13% Place: Dungeon:1 ......B@.#########.##.## Noise: =--------  Time: 424.9 (0.0) ....................†.## a) +0 hammer ........##########...... Cast: [39;4&ho9mKinetic Grapnel ......... .....#..#. ........# ####.#..## ........# #.#..## r   quokka (asleep) ........# #.#...  B   giant cockroach ####...r. #.#.#.# #.#.#.# _You barely miss the giant cockroach. You block the giant cockroach's attack.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)&h@#################.####≈#..####### ThermosAquaticus the Tinkerer #.# ###........# Mountain Dwarf#.# #..........# Health: 20/20 ========================#.####>.........# Magic: 1/5====--------------------#†##............# AC: 3Str: 12#.##........##### EV: 9Int: 15#.##........##### SH: 3Dex: 8########.##.....)..##... XL:  2 Next: 13% Place: Dungeon:1......B@.#########.##.## Noise: =--------  Time: 424.9 (0.0)....................†.## a) +0 hammer[11;1&hyC0H........##########...... Cast: Kinetic Grapnel......... .....#..#.........# ####.#..##........##.#..## r   quokka (asleep)........##.#... B   giant cockroach (grapneled)####...r.#.#.#.##.#.#.#Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach.&hAim  Press: ? - help, Shift-Dir - straight line: a giant cockroach (74% to hit)  The kinetic grapnel hits the giant cockroach.  The giant cockroach is heavily wounded.giant cockroach bites you but does no damage.&h+5.9 (1&h7&h|] _The giant cockroach closely misses you.&h8 a  The grapnel guides your strike. You hit the giant cockroach.&h? E†&h)T Y207.3 (1.4Kinetic Grapnel&hT &hY &h\ S _You kill the giant cockroach!&hf...............#.##.#≈##.## ################.####≈#..####### #.# #### #.# #..# #.####># #†##....# #.##.#####  #.##........##############@##.....)..##..........†..#########.##.#............†.###.##########......#.. .....#..#...# ####.#..##..# #.#..###........# #.#... ####...r.2=====-80&h?M##############.###### ...............#.##.#≈##.## ################.####≈#..########&h4H #..####>†....#  ...##############.##.....)..##.........†..#########.##....................†.###.......###... .. . ....... &h0&hf!-&h9&h&h&h) TM .≈..#......+ ##############.###### ...............#.##.#≈##.## ################.####≈#..######&h^* ## #..####>†....#  ...##############.##.....)..##..........†..#########.##.###&h~, w.. ..........&h{/ &h0 '30&h3 &h4 &h3&hH&h=====&h&h,&h'&h,&hw&h,&h&hK,&hm &hc ,&h &h ,&h&hg3=====&h(&h{,&h&h&hS=====&h'&h'&h)&h**&h*&h,&h-&h.&h/&h"0&h0&h2&h3Q4=====&h3&h5,&h6&h8&h8&hX9&hu;&h;&hF<&h<>&h>======&h?&hA&h"B&hB&hD&hE&hE&h&G&hG&h1H&hI&h/J&hJ&hNB&hP&hsP&hP&hY_ _You start resting.&h<`060.3 (30.0)&hUa^5=====1.3 (31&hd&h f% _Magic restored.&h5 ##############≈##..###### ..............## ################.####≈#..####### &h@6#.# ###..........###>†##....#############&h6{)..##..........†..#########.##.###&h6F......&h&7..............##.#... # &hl<&h=12.3 (1.0)&h@&hA&h  ..............## ################.####≈#..####### #.# ###..........###>†##....#############)..##..........†..#########.##.###&h! ...................†.......###.............####...r.#.#.#.#&hl &h &3&h9 &h\ &h  ################.####≈#..####### #.# ###..........###>†##....#############)..##..........†.@#########.##.###..............†&h ##########......r   quokka (asleep)###...r#.#.#.#&hw &h &4&hJ &h &hO( #.# ###..........###>†##....&h(#############)..##..........†..#########.##.###..@...........†##########....... .....#..#..# ####.#..## #. ####...r.#.&h.# #...)  ##&h(/&h~1F=====5&h5&h7$ _Found a sling.&hZD #.# #..# #.####>.# #†##...# #.####### #.##.#############.##.....)..##... ......†..#########.##.## ....................†. ##########...... .....l......#..#. .##########.#..## &h{[.# #.#..## .# #.#... ####...r. #.#.#. #...). #.#.#.# l   frilled lizard (asleep) #..... #.#.# ....&hc&h,e&6&hj&hla _A frilled lizard comes into view.&hЇQ#.####># #†##....# #.##.##### #.##.#########.##.....)..##..........†..#########.##.###..............†.#.##########..........l......#..#.##########.#..#.# #.#..#.# #.#... ####...r. #.#.#.# #...). #.#.#.# #.....  #.#.##.... ......&hS7Kinetic Grapnel&h&h &h&h&h&h|n _Sorry, you're not good enough to have a special ability.&h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hm}4&h &hP _You don't know that spell.&hI#.####>.# #†##.# #.##.##### #.##.#########.##.....)..##.......†..#&hJ.##.#...†.### .#......#.l......#..#..#.#.#..##..&hJv.# #.#..###.........# #.#... #####...r. #.#.#.# ##...). &hKq#.#.#.# # l   frilled lizard (asleep)#..... #.#.####.... ..&hW&h7[-8 _&hic&hd&ho  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h #.####>.........#  ThermosAquaticus the Tinkerer  #†##............#  Mountain Dwarf #.##........#####  Health: 20/20 ======================== #.##........####### Magic: 4/5===================----- ########.##.....)..##..... AC: 3&hӆStr: 12 ......†..#########.##.#### EV: 9Int: 15 ....................†.###  SH: 3Dex: 8 ........##########......## XL:  2 Next: 20% Place: Dungeon:1 .........@**l......#..#..# Noise: ---------  Time: 468.3 (0.0) ........##########.#..##.. a) +0 hammer ........# #.#..###. Cast: Kinetic Grapnel ........# #.#... ## ####...r. #.#.#.# # #...). #.#.#.# # l   frilled lizard (asleep) #..... #.#.### #.... ...... ...... _You don't know that spell.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of&hB failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)&h #.####>.........#  ThermosAquaticus the Tinkerer  #†##............#  Mountain Dwarf #.##........#####  Health: 20/20 ======================== #.##........####### Magic: 4/5===================----- ########.##.....)..##..... AC: 3Str: 12 ......†..#########.##.#### EV: 9Int: 15 ....................†.###  SH: 3Dex: 8 ........##########......## XL:  2 Next: 20% Place: Dungeon:1 .........@..l......#..#..# Noise: ---------  Time: 468.3 (0.0) ........##########.#..##.. a) +0 hammer ........# #.#..###. Cast: Kinetic Grapnel .....&hqd...# #.#... ## ####...r. #.#.#.# # #...). #.#.#.# # l   frilled lizard (asleep) #..... #.#.### #.... ...... ......Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The kinetic grapnel hits the frilled lizard.&hڮ >  #†    #####) ......† .....†.###  .....### .........@**†.... .....### ........#  ........#   ####...r.   #...).      #....    &hi1'..&hHt4=9.3 (1Kinetic Grapnel&h5M&hOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!&ha&hߐ&h &hW&h&6 #.####>.# #†##.# #.##.##### #.##. ########.##.....)..## ......†..#.##. ...†.### .#...... .†......#..#.. .#.#..##&h'K ..# #.#..### ........# #.#...  ####...r. #.#.#.# #...). #.#.#.# r   quokka (asleep) #..... #.#.## #....  &h[*&h*&h.r.r&h1F-70Kinetic Grapnel&ht5&h6&hv  #†##...# #.####### #.##.#############.##.....)..##... ......†..#########.##.## ....................†. .##########...... .....†......#..#.&h G ##########.#..## r# #.#..## ..# #.#...  ####..... #.#.#. #...). #.#.#.# #......&hs  #.#.# J   endoplasm (asleep) #....J. .... r   quokka #......#  &h l  An endoplasm comes into view.&h# .=1&h &h W _The quokka completely misses you.&hg4  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hrW #†##............# ThermosAquaticus the Tinkerer  #.##........##### Mountain Dwarf #.##........##### Health: 20/20 ======================== ########.##.....)..##... Magic: 3/5==============---------- ......†..#########.##.## AC: 3Str: 12&h{ ....................†.## EV: 9Int: 15 ........##########...... SH: 3Dex: 8 ............†......#..#. XL:  2 Next: 24% Place: Dungeon:1 &h.......@##########.#..## Noise: =--------  Time: 471.3 (0.0) .......r# #.#..## a) +0 hammer ........# #.#...  Cast: Kinetic Grapnel ####..... #.#.#.# #...). #.#.#.# #...... #.#.# J   endoplasm (asleep) #....J. .... r   quokka #......# .... .... _The quokka completely misses you.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)&hJ. #†##............# ThermosAquaticus the Tinkerer  #.##........##### Mountain Dwarf &hQ#.##........##### Health: 20/20 ======================== ########.##.....)..##... Magic: 3/5==============---------- &h......†..#########.##.## AC: 3Str: 12 &hWr....................†.## EV: 9Int: 15 ........##########...... SH: 3Dex: 8&h ............†......#..#. XL:  2 Next: 24% Place: Dungeon:1 &h.......@##########.#..## Noise: =--------  Time: 471.3 (0.0) .......r# #.#..## a) +0 hammer &h........# #.#...  Cast: Kinetic Grapnel ####..... #.#.#.# #...). #.#.#.# #...... #.#.# J   endoplasm (asleep) #....J. .... r   quokka #......# .... ....Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)  The kinetic grapnel hits the quokka.&h\ #† &hO#.# #.# ########.#)&h3 ... ...&hP† ...### ...&h8?†.. ... &h.......†#  ...   &hҷR###   &h  #......  #....J. &hnh #......# &h<&hpTm312.3 (1Kinetic Grapnel&h%Z&h7\Sonfirm with . or Enter, or press ? or * to list all spells.&h\Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (64% to hit)  &h\iThe kinetic grapnel hits the quokka. _You kill the quokka!&heb.############.#)..##.........†..#########.##.##..............†##########......&h....†......#..###########.#..## .. ####.....#.#&h+" #...)...... J.## ......#+&hZ!&h#.-3&h(&hm,s _You see here a quokka corpse.&h 4########.#)..##.........†..#########.##.##..............†##########..........†......#..###########.#..##†# . ####......##.# #...)..#..... J.##. ......# #+###&hl&h-a-4Kinetic Grapnel _&h4&h,'&h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h_~p #.##........##### ThermosAquaticus the Tinkerer  ########.##.....)..##... Mountain Dwarf ......†..#########.##.## Health: 20/20 ======================== ....................†.## Magic: 2/5=========--------------- ........##########...... AC: 3Str: 12 &h~............†......#..#. EV: 9Int: 15 ........##########.#..## SH: 3Dex: 8 .......†# #.#..## XL:  2 Next: 31% Place: Dungeon:1 &h9.......@# #.#...  Noise: ---------  Time: 474.3 (0.0) ####...*..# #.#.#.# a) +0 hammer #...*..# #.#.#.# Cast: Kinetic Grapnel&h #....*... #.#.# #....J.##. .... #......# # .... J   endoplasm (asleep) #......+ .... #......# .... .##. _You see here a quokka corpse.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)&hH #.##........##### ThermosAquaticus the Tinkerer &h ########.##.....)..##... Mountain Dwarf......†..#########.##.## Health: 20/20 ========================....................†.## Magic: 2/5=========---------------........##########...... AC: 3&h  Str: 12............†......#..#. EV: 9Int: 15........##########.#..## SH: 3Dex: 8.......†#&ha >#.#..## XL:  2 Next: 31% Place: Dungeon:1.......@##.#... Noise: ---------  Time: 474.3 (0.0)####...*..##.#.#.# a) +0 hammer&h #...*..##.#.#.# Cast: Kinetic Grapnel#....*...#.#.##....J.##.&h =....#......# #.... J   endoplasm (grapneled)#......+....#......#.....##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is severely wounded.&h &h [.)J.&h 3=5.3 (1&h &h  Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  &h 'Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is severely wounded. _The endoplasm quivers.&h#######)..##.........†..#########.##.##..............†##########..........†......#..###########.#..##†# .###. ####...@..##.# #...).J.... ..##.# .... #+ #..## ..J.-6&h[\  The grapnel guides your strike. You sock the endoplasm!&hXe\)&hxv7=7.8 (1.5Kinetic Grapnel&h&hPM _You kill the endoplasm!&h$ G ......†..#########.##.##..............†##########..........†......#..###########.#..##†# .###. ####......#.#&h] L ......# ##.# ....#........##... &h &h 4-80&h &h N _You see here a +0 sling.&h&h&h&h&h &h&h%3&h=====&h&h&h&h6&h&h&hI&h&h&h8&h&h"&h"&hF# =====&h#&h$&h&&h'&h(&h*&hr+&h,&h.&hR/&h-1&hR3&h3&h>5&h27&h7&h9&h ;&h;&h =&h8?&h?&h@4&hMA=====&hA&h.C&hE&hE&hG&hI&hI&hJ&hL&hM&hN&hQ&h~R&hR =====&hJS&hT&hg&hg&hj&hl&hm&hlo&h&hY&h &h&h&h)&h &h&h&h1&hΗ&h%&hL &há &h9- &h;_You start resting.&h &h&h500.8 (2&h 2.0)&h&h5&h]=====&hɮ%1.8 (23&h&h= &h&h_Magic restored.&h_&hthB&h=====&h؆X&h,&h&h&h,&h&h&h&h`&h&hw&h՗,&h&h&h,&h&h&h,&h &h&h-,&h&hC&hǬ,&hL&h1&h,&hٴ&h&hK,&hʺ&h7 _You open the door.&h&h&h*&h@  There is an open door here.&h&h _&ht&h &h........####.# #.#... ##.####&h "##.# #.#.#.# #.#...)..##.# #.#.#.# ##.........# #.#.#####......##.# .......&hJ#......######.. ......#'....... .......#......######.. .......&h .......+ .##....18.8 (17.........###### ...##&hi.........# ... ........# .....#....#&hJ...#....#.. #....##..[. &h&h,9.8 (18&hv&h- _Found a leather armour.&h&h"$  &hld........####.# #.#... ##.# ####......##.# #.#.#.# #.###...)..##.# #.#.#.# #..#&h$#.........# #.#.####.##.#......##.# .....#......######..........#....#......'.............&hm#......######....................@'.....##......†24.8 (5.0).........######........#####..&hL.........# ...0... #..........# ..... #.....#....# ...&h#.....#....# ..###.. #....# &he.#..[. _You open the door.&hK _Found 3 flux baubles.&hX-B _  There is an open door here. _&hU/&h%1,&h32&hz8&hI:,&hd;&h>&h?,&hA&hDA  You see here 3 flux baubles.&hF&hwG _&hH&hJ&hL,&hZN&hlP&hYR,&hS&h.Y&h [,&hh\&ho^&h_,&ha&hb&h]d,&hye&h'g&hh,&hi&hk&hm,&hn&hp&hq,&hr&hs&ht,&hu&hv&h\w,&h x&h!y&h2z,&h {&h|&h},&h}&h~&h,&hÀ&hӁ&hɂ,&h&h&hz,&h)&h&h,&h&h:&h=,&hʎ&h1&ha,&h&h &h,&hɔ&h&h5,&h&hL&hT&h՚&h&h&hv&h&h&ha&h,&hQ&hH&h,&hտ&h&h,&h&hk&hB,&h&h(&h&h'&h&hn&h&hQ&h&hp&h,,&h&h&hl..#.# #'#.# #. #.#.## ....# ##.#+##.#... ....# #.........####. &h#...# #.............J ..#.# #.............. ..#.######.............. ..#......+........ ##..######......@..# #.##. ##.## ####.##.### #. #..####### #.##.# #.# #........# ##.##.# #.# # .........# #...#.# #.# # .........# #...#.# #.# #. J   endoplasm (asleep) .........# #...#.# ########.###. .....##### #...#.# #.......†.... .....#######...# #.##...#.###.&h%062.8 (38.0)&hD,3.8 (39&h&h] _An endoplasm comes into view.&hk##.# .#.# #. .# '#.# #. #.#.## # ##.#+##.#... ...# #.####...# #.J#.# #.#.######. .#......+.......@....... ..######.........###### #.##.## ####.##.####.##. ..####### #.##.# #.##..# ##.##.# #.# #.# #...#.# #.# #.# #...#.# #.# #....# #...#[3&h;7m.# ########.######## #...#.# #.......†....4.8 (1.0)&ho.# #.# #.#.# #.# #.#.# #.# #. #.#.## # ##.#+##.#... # #.####...# #.J #.# #. #.######.....+....... ..######.........####### #.##. .## ####.##.####.##. .####### #.##.# #.##..# ##.##.# #.# #.# #...#.# #.# #.# #...#.# #.# #....# #...#.# ########.###[40&hqm&h[r&ht&5&hNx&hy&h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h~0 &hr2 &h5 &h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h\x.# .#  .. .# #.#.# .# #.#.# &h],# #. #.#.## . .# ##.#+##.#... # #.####.. .# #.J &hs].# #. .######.....+........ &h]k####.........#########.##. ## ####.##.####.##. ####### #.##.# &h__#.##..# ##.##.# #.# #.# #...#.# #.# #.# #...#.# #.# #.&h`&hjJ.J6Kinetic Grapnel _&h2q&hԩ  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hvX.# ThermosAquaticus the Tinkerer .# .. Mountain Dwarf .# #.#.# Health: 20/20 ======================== .# #.#.# Magic: 4/5===================----- .# #. #.#.## ..  AC: 3Str: 12 &h.# ##.#+##.#... ...  EV: 9Int: 15 .# #.........####....  SH: 3Dex: 8 .# #...........*J....  XL:  2 Next: 37% Place: Dungeon:1 &hf.# #.........@*......  Noise: ---------  Time: 566.8 (0.0) .######.................  a) +0 hammer ......+.................  Cast: Kinetic Grapnel .######.........#########.##..... &hH## ####.##.### #.##..... ####### #.##.# #.##..... J   endoplasm ......# ##.##.# #.# #.... ......# #...#.# #.# #.... ......# #...#.# #.# #.... &h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  &hlvPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)&h ?.#ThermosAquaticus the Tinkerer .#..Mountain Dwarf &hs?.##.#.#Health: 20/20 ======================== .##.#.#Magic: 4/5===================----- &h?P.# #. #.#.## ..AC: 3Str: 12 .# ##.#+##.#... ...EV: 9Int: 15 &h@.# #.........####....SH: 3Dex: 8 .# #...........*J....XL:  2 Next: 37% Place: Dungeon:1 &ht@.# #.........@*......Noise: ---------  Time: 566.8 (0.0) .######.................a) +0 hammer ......+.................Cast: Kinetic Grapnel &h@.######.........#########.##..... ## ####.##.####.##..... ####### #.##.##.##..... J   endoplasm (grapneled) &hA!......# ##.##.##.# #.... ......# #...#.##.# #.... ......# #...#.#&hhA#.# #....Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line&hWCbAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.&hF&h0...J&h|3=7.8 (1&h&honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. &h V_The endoplasm is heavily wounded.&h(# # .. # #.#.# # # #.#.# .. # #. #.#.## .. # ##.#+##.#... . # #.####. # #. # #.J.....# ######.#&h+. ######.#.##.....# # ####.##.### #.##.....# #.##.# #.##.# ##.##.# &hK#.# #.# #...#.# #.# #.# #...#.# #.# #.&h i  The endoplasm freezes you.&hb15-------8&h&h;% _You are frozen.&h{\\  The grapnel guides your strike. You sock the endoplasm!&hai.&hw6=-----44=70.2 (1.4Kinetic Grapnel&hL{&h|M _You kill the endoplasm!&h &hI  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft6% 2 &h  b - Launch Clockwork Bee Forgecraft12% 3  c - Forge Blazeheart Golem Fire/Forgecraft 75% 4  d - Forge Lightning Spire Air/Forgecraft 75% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h%=&hsC&hJ6#&hJ_ThermosAquaticus the Tinkerer #..Mountain Dwarf ##.#.##Health: 16/20 ===================----- ##.#.#..&hK#Magic: 4/5===================----- # #. #.#.## ...AC: 3Str: 12 # ##.#+##.#... ....EV: 9Int: 15 # #.........####.....SH: 3&hhLDex: 8 # #..................XL:  2 Next: 44% Place: Dungeon:1 # #..........@......#Noise: =--------  Time: 570.2 (0.0) ######.................#a) +0 hammer &h=Mg.....+..................Cast: Kinetic Grapnel ######.........#########.##.....# # ####.##.####.##.....# ###### #.##.##.##......  .....# ##.##.##.# #.....&hiN  .....# #...#.##.# #.....  .....# #...#.##.# #..... The kinetic grapnel hits the endoplasm. _The endoplasm is heavily wounded.The endoplasm freezes you. &hN_You are frozen.  The grapnel guides your strike. You sock the endoplasm! _You kill the endoplasm!&h$U&hV$&h&WMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes  N - No&h&hX2#ThermosAquaticus the Tinkerer #..Mountain Dwarf ##.#.##&h2Health: 16/20 ===================----- ##.#.#..Magic: 4/5===================----- # #. #.#.## ...AC: 3Str: 12 &hN3# ##.#+##.#... ....EV: 9Int: 15 # #.........####.....SH: 3Dex: 8 &h3B# #..................XL:  2 Next: 44% Place: Dungeon:1 # #..........@......#Noise: =--------  Time: 570.2 (0.0) ######.................#&hW4wa) +0 hammer .....+..................Cast: Kinetic Grapnel ######.........#########.##.....# # ####.##.###&h4H#.##.....# ###### #.##.##.##......  .....# ##.##.##.# #.....  &h<5^.....# #...#.##.# #.....  .....# #...#.##.# #..... The kinetic grapnel hits the endoplasm. &h5 _The endoplasm is heavily wounded.The endoplasm freezes you. _You are frozen.  The grapnel guides your strike. You sock the endoplasm! _You kill the endoplasm!&h83-1.2 (1&h#=&hG&hkH[-2.2 (2&hK&hM+3.2 (3&hmP&hS _You start memorising the spell. You continue memorising. x2&h4V&hX&hZc _You finish memorising. Spell assigned to 'b'.&hO"3&hX#&h$&h+7= _&hi,,&h1-&h5`8==5=====&hb6&h6&h>8&h8N======&hW9&h:&h;K9=&h;&h=,&h=&hN?,&h<@&hA,&hB&h6D&hDj20===&h:E&hG1 _HP restored.&hN ..   #.#.# ##&hN #.#.#  #. #.#.##  ##.#+##.#...  #.####  #..87.2 (14.0)  #..&h0O#' #####.# ....+.........>####.........#########.  ####.##.####.##.....## &hO##### #.##.# #.##..# ##.##.# #.# #.# #...#.# #.# #.&hd&hf,8.2 (15&hFj&hFl; _Found a stone staircase leading down.&h 3&h &h &hI &hL &h` P==&h &h &h ,&h &h 7 _You open the door.&h 3&h &h @  There is an open door here.&hH &h  _&hT &h &h5 ,&h &h &h &h &h &hc &h &h} &h &h( &ho &h &h, &h &h ,&hg &h &h ,&h &h&h&h&hy&h@  There is an open door here.&h\&h _&hd&h &h" ,&h &h_ &hG&hg&h&h<&h{,&hR&h &hj,&h&h&hZ,&hc &h "&hD#,&h$&h%&h'',&h'&h)&h*&h"+&h+&hY-&h.,&h/&h1&h&2&h2&h2&h)4&h?5&h5&h5&hf8@  There is an open door here.&h9&h7: _&h:&h<&h<,&ha=&h?&h3@,&h@&hB&hB&h9C&hC&hD&hE&h@F&hF&hG&hH&h,I&hI&hJ&h L&hL&h"M&hO&hO&hBP&hP&hQ&hR,&hS&hV,&hjV&hsXM _You now have 50 gold pieces (gained 14).&hdY3&hY&h3[&h[,&h\&hJ^&h^&hE_&h_&hc&hc,&hHd&he&hg,&hug&hh&hi&hi&h\j&hk&hJm,&hm&ho&hp&hbp&hp&h4r&hs,&hKt&hu&hv&h/w&hw&h y&h;z&hz&h({&h|&hz~,&hb&hۀ&h,&h &h{&h&h &h&h&h&ht&h&h&hz&h &hp&hx&h&h&hE&hG&hh&hȒ&h&&h"&h!&h&hޕ&hH&h,&h&h&h,&h&hf&h,&h&h$&hI,&hߩ&h(&hܬ,&hr&h&hA&h&h&h&h˳&h+&h&h(&h,&h&hS&h&h &hl&h&hѾ,&h5&h&h,&h/&h&h&h&hr&h&hn&h;####.##.####...#.####+##...#.# ## ......÷.####...#.##........#.# ####......##...#.##.......^#.# .....#..#..#...#.##..........# ####.#..##..####.##.....#....##.#..###..# #.##.....#....##.#...###.# #.##.....#.##.####.#.#.# #.###.##.....+.......&h#.#.#.# #..##@##.....#....#####.#.#.####.##......#####  #........................ ##..........#......######.####### ....................# #&h *..# ##..................####.## g   hobgoblin (wandering) .'.....##......÷....#....######## ##........#####g..÷.>...... &hp #....0...# #.......###########&h.654.2 (66&h,5.2 (67&h&h\ _A hobgoblin comes into view.&h&h &hT&h^&h<......÷.##..... ####.......^ .....#..#..#...#... ####.#..##..####.#  #..# #..###.# #..#.##.####.# #.###.##.....+........##.##.....#....##  #####.##@...........#####................... #...#......######.####### ...........# #..# ##....####.# .'.....##......÷....#....######## ##........#####g..÷.>............  #....0...# #.......###########.#&h&hQOgg.&h|:==6.2 (1.0)&h_&h{+ _The hobgoblin shouts!&h$#####......##...#.##^#.# ......#..#..#...#.##....# #####.#..##..####.##.....#....# # #.#..###..# #.##.....#....# # #.#...###.# #.##.....#.##.### # #.#.#.# #.###.##.....+....... # #.#.#.# #..##.##.....#....## # ###.#.#.####.##........## # #.................. ##########.###### .....&h%..# #..# ###...####.## ..'.....##......÷g...#....####### ###........#####...÷.>...........  #....0...# #.......########## #........# #.#  #.# #.#&h(&hj,>g.&hQ/F--7Kinetic Grapnel&h3&h55&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hǸ #####......##...#.##.......^#.#  ThermosAquaticus the Tinkerer ......#..#..#...#.##..........#  Mountain Dwarf #####.#..##..####.##.....#....#  Health: 20/20 ======================== # #.#..###..# #.##.....#....#  Magic: 4/5===================----- # #.#...###.# #.##.....#.##.### AC: 3Str: 12 # #.#.#.# #.###.##.....+....... EV: 9Int: 15 # #.#.#.# #..##.##.....#....##  SH: 3Dex: 8 # ###.#.#.####.##............#### XL:  2 Next: 44% Place: Dungeon:1 # #.............@................ Noise: ---------  Time: 657.2 (0.0) ###..........#..*...######.######[&h] 37m a) +0 hammer .................*...# #..#  Cast: Kinetic Grapnel ###..............g...####.## ..'.....##......÷....#....####### ###........#####...÷.>........... g   hobgoblin  #....0...# #.......##########  #........# #.......#  #........# #.......# _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)&h  $&h #####......##...#.##.......^#.#ThermosAquaticus the Tinkerer ......#..#..#...#.##..........#Mountain Dwarf #####.#..##..####.##.....#....#Health: 20/20 ======================== # #.#..###..# #.##.....#....#Magic: 4/5===================----- # #.#...###.# #.##.....#.##.### AC: 3Str: 12 # #.#.#.# #.###.##.....+....... EV: 9Int: 15 # #.#.#.# #..##.##.....#....## SH: 3Dex: 8 # ###.#.#.####.##............#### XL:  2 Next: 44% Place: Dungeon:1 &h] # #.............@................ Noise: ---------  Time: 657.2 (0.0) ###..........#..*...######.###### a) +0 hammer .................*...# #..#Cast: Kinetic Grapnel ###..............g...####.## ..'.....##......÷....#....####### ###........#####...÷.>........... g   hobgoblin&hځ P#....0...# #.......###########........# #.......##........# #.......# _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)&h &hV.g..&h#3=8.2 (1&h &h  &h 1 Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit) _The kinetic grapnel hits the hobgoblin but does no damage.&hKZ  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h [4#####......##...#.##.......^#.#  ThermosAquaticus the Tinkerer ......#..#..#...#.##..........#  Mountain Dwarf #####.#..##..####.##.....#....#  Health: 20/20 ======================== # #.#..###..# #.##.....#....#  Magic: 3/5==============---------- # #.#...###.# #.##.....#.##.### AC: 3Str: 12 # #.#.#.# #.###.##.....+....... EV: 9Int: 15 &hO]# #.#.#.# #..##.##.....#....##  SH: 3Dex: 8 # ###.#.#.####.##............#### XL:  2 Next: 44% Place: Dungeon:1 # #.............@................ Noise: =--------  Time: 658.2 (0.0) ###..........#..*...######.###### a) +0 hammer ................g....# #..#  Cast: Kinetic Grapnel ###..................####.## ..'.....##......÷....#....####### ###........#####...÷.>........... g   hobgoblin  #....0...# #.......##########  #........# #.......#  #........# #.......# _The kinetic grapnel hits the hobgoblin but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [&h]40mKinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)&h0 h#####......##...#.##.......^#.#ThermosAquaticus the Tinkerer ......#..#..#...#.##..........#Mountain Dwarf #####.#..##..####.##.....#....#Health: 20/20 ======================== # #.#..###..# #.##.....#....#Magic: 3/5==============---------- # #.#...###.# #.##.....#.##.### AC: 3Str: 12 # #.#.#.# #.###.##.....+....... EV: 9Int: 15 &h 3 # #.#.#.# #..##.##.....#....## SH: 3Dex: 8 # ###.#.#.####.##............#### XL:  2 Next: 44% Place: Dungeon:1 # #.............@................ Noise: =--------  Time: 658.2 (0.0) ###..........#..*...######.###### a) +0 hammer ................g....# #..#Cast: Kinetic Grapnel ###..................####.## ..'.....##......÷....#....####### ###........#####...÷.>........... g   hobgoblin (grapneled)#....0...# #&h3 [40m.......###########........# #.......##........# #.......#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.&h= &hͶ ig. &h +9.2 (1&h &h3 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is severely wounded.&h   The grapnel guides your strike. You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.&h.60.7 (1.5&h &h7 _You block the hobgoblin's attack.&hA  You barely miss the hobgoblin.The hobgoblin is heavily wounded.&ha818---&h!2.2&h&hn _The hobgoblin hits you. The hobgoblin barely misses you.&h  You closely miss the hobgoblin.The hobgoblin is moderately wounded.&h -3.6 (1.4&h` &hf @ _The hobgoblin hits you but does no damage.&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h$&h#####......##...#.##.......^#.#  ThermosAquaticus the Tinkerer &hjt......#..#..#...#.##..........#  Mountain Dwarf &h#####.#..##..####.##.....#....#  Health: 18/20 =====================--- &h# #.#..###..# #.##.....#....#  Magic: 2/5&h M=========--------------- &h# #.#...###.# #.##.....#.##.### AC: 3&h,Str: 12 &h# #.#.#.# #.###.##.....+....... EV: 9&h,Int: 15 &h# #.#.#.# #..##.##.....#....##  SH: 3&hwDex: 8 # ###.#.#.####.##............#### XL:  2 Next: 44% Place: Dungeon:1 # #.............@................ Noise: =--------  Time: 663.6 (0.0) ###..........#..g...######.###### a) +0 hammer .....................# #..#  Cast: Kinetic Grapnel ###..................####.## ..'.....##......÷....#....####### ###........#####...÷.>........... g   hobgoblin  #....0...# #.......##########  #........# #.......#  #........# #.......# _The hobgoblin hits you but does no damage.  &h6Casting: Kinetic Grapnel (safe; 3% risk of failure)  &hMConfirm with . or Enter, or press ? or * to list all spells.&h1Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 74% to hit)&h#####......##...#.##.......^#.#ThermosAquaticus the Tinkerer ......#..#..#...#.##..........#Mountain Dwarf #####.#..##..####.##.....#....#Health: 18/20 =====================--- # #.#..###..# #.##.....#....#Magic: 2/5=========--------------- # #.#...###.# #.##.....#.##.### AC: 3Str: 12 # #.#.#.# #.###.##.....+....... EV: 9Int: 15 # #.#.#.# #..##.##.....#....## SH: 3Dex: 8 # ###.#.#.####.##............#### XL:  2 Next: 44% Place: Dungeon:1&h # #.............@................ Noise: =--------  Time: 663.6 (0.0) ###..........#..g...######.###### a) +0 hammer .....................# #..#Cast: Kinetic Grapnel ###..................####.## ..'.....##......÷....#....####### ###........#####...÷.>........... g   hobgoblin (grapneled)#....0...# #.......###########........# #.......##........# #.......#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderat&h\ely wounded, 74% to hit)  The kinetic grapnel hits the hobgoblin.&h^uonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 74% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is severely wounded.4.6 (1 _The hobgoblin barely misses you.&h  The grapnel guides your strike. You thump the hobgoblin!.&h= 9=516.0 (1.4Kinetic Grapnel &h G_You kill the hobgoblin!&hE9U ......#..#.... #####.#..##..#### # #..# ..###....#.##.####.# #.###.##.....+.........##.##.....#....## ###.#.#.####.##............####.................. ##....#######.###### .....# #..# ###.###.##.......##........# ####....#-70&h!3=====20==========4=====&h=====&h|&hȨ&h2&h&hn&hҶ&hh&h&hG&h޺&h&h&h&h߿&h&ha&h5&h:=====&h&h&h5&h&h&h&h&h&h0&h&h&h&h9&h&h&h&h&h =====&h,&h. &h &hBYou see here a hobgoblin skeleton.&h&h &hB_&h&h&h7&h&h>&hD&h&&h&h&h &h&hr&h&h>&h&h&h&h&h&hB&h&h &hx &h &hb&hE&h&hv&h&h`&h&h&h&h&h&h&h! &h "&hn")_You now have 62 gold pieces (gained 12).&h#&h$&h$&h&&hq(&h*&h.&h 0&hT2&hv4&h 5&hK6&h8&h{:&h;&h|<&h>&h@&h:A&hB&hD&hF&hKG&hH&hK&h M&hM&hN&h/Q&hR&hS&hT&hW&hX&hVY&hZ&h\&h^&h_&hH`&h4b&hc&hgd&he&h=g&hh&hpi&hlj&h7l&hm&h@n&h@o&hp&hir&hr&ht&hu&hv&hw&hx&hz&hC|&h|&h}&hu&h݀&h}&h{&h&h.&h΅&h&h҉&h׋&hm&h?&h&h&h&hR&h&h&h&hj&hՖ&h/&hʘ&h&h&h&h&hn&h&h&h&hr&h&hߤ&ht&h>&h&h?&h&h&h &h3&hɭ&h&h&h&h&ho&h&h&h&hL&h&h &hϹ&h&h&h'&h&h&hֿ&h&h&hc&h(&h&h5&h&h7&h`&h&h&h&h&h&h_&hP&h&h2&h=&h4&h`&h&h&h&h&hR&h &h&h&h&hv&h&h&h&hX&h&h &h&h&h &h>&h&h&h&hR&h&h&h&h&h{&hN&h&h&h&h&h &h&h!&h&h&h&h&h&hA &h &h; &h* &hL&h&hf&hq&hL&h&h&h&h9&h&hu&h&hD&h &h\!&ha"&h $&h&&h&&h'&h)&hG+&h+&h-&h3 &h4&h 5_You open the door.&h6&hK7&h7&h8&h ;&h<&ha=&hz>&h@&hA&hB&hC&hF&hG&hH&hI&hJ&hpL&hM&h N&hO&hQ&hR&h/S&hYU&hW&hW&hX&hZ&h \&h\&h]&ht_&h`&ha&hb&hd&h\f&hf&hg&hi&hj&hok&hQl&h6n&ho&hqp&hq&hs&hju&hv&h4w&hy&hz&h9{&h]|&h~&h&h)&hD&h&h/&h&h΅&h7&ho&h&hډ&h:&ho&h&hٍ&ha&h&h6&h&h&h&h|&hK&hҝ&h&h&hl&h(&h&hC&h&h&hϧ&hh&h:&h&h&h,&hܮ&h&h&h&h&hP&h&h&h0&hd&h&hκ&hF&h^&h&h&h&h&hx&hJ&h&h&h~&hK&h&h&h&hN&h&h&h&h&h&hP&h&h&h&h2&h&h&h&h&h&hq&h&h&h&h&h&hZ&h&h&h*&hk&h&h&h4&hn&h&h&hJ&h&h`&hV&h&h&h&h{&h*&h&h&h&h&h&he&h= &h &hQ&h &h&h&hK&h&h&h&h&hh&hA&h_!&h"&h,#&h#&h'&h(&h-&h.&h~2&h3&hf4&h6&h<&h9>&hL?&hS@&hM&hO&hO&hP&hV&h_X&hX&hY&h_&ha&hBb&h"c&hYl&hm&hn&hnp&h)s&h`t&ht&hu&h*y&h`z&hz&h{&hu&h&h`&h?&h}&h&hh&hE&h&h&h&h&h&hד&hr&hC&hS&h&h#&h&ha&hn&h&hۡ&hͤ&h&h&hq&h&h]&h&h&hа&h &h&hz&hB&h&h#&h&h]&h&h&h&h&h4&h&h&h&h&h~&h&h&h&hD&hu&h&hR&h&hX&h&hl&h &hT&hp&hT&h&hL&h &h| &h-There is a stone staircase leading down here.&h&h &h_&h`&h]&h:&h&h4&h&h&h3&h&h&h&h0&h&h &hz&h&h&hF$&h)&h)&hb+&h|1&h4&h5&h7&h<&h>&h@&h G&hJ&hL&heM&hN&hRQ&h/S&hS&h/U&hX&hZ&h#[&h\&h^&h`&hda&hb&he&h+g&hg&hFi&h}k&hjm&hn&hro&hq&hRt&ht&h|v&hHy&hC{&h{&hV}&h&hҁ&ho&h&h&h߈&h&h&h:&h.&hˏ&hH&h\ &h &hPThere is an open door here.&h—&h &h_&h&hӜ&h&hZ&hߠ&h&h&hY&h\&hd&h(&hĬ&h&hH&h9&hز&hO&h&h &h&h/&hÿ&h&hK&h&h'&h&hX &hF#.........# ###.#.#.#&h? &hp#......##.# #........&h% &hP#......######........&h &h{E#......'.............&h &hc\####......######........&h &hD<...............'.....##.&h &hE<..........######........&h &hD&hs..# #....0&hK &hi.......@..# #........&h2-&h85&h 90.0)&h~ &hi.....#....# #........&hd &h$~...#....# #........&hG &h_~.. #....# #........&hTH #..[.# ### ###### #......  #......  #......  ####### &h&ha&h8&hl 1&h&h &h&h._Found a faded altar of an unknown god.&hp  #.# ###.#.#. #......##.# # #......###### #......'#......######.............'.....##..######...# #....0.# #.#....# #~$~...#....# #~_~.. #....# #~~~ #..[.# ###.. ###### ## # # _9.0 (1.0)_&hRn #.# ###.#.# #......##.# # #......###### #......'.#......#######....'.....#.#######.# #....0#&hp.# #.#....# #.~$~...#....# #.~_~...#....# #.~~~..##..[.# ###...g ###### #g   hobgoblin (asleep)#.... #....##### #.... &hEv&h|rg.g&h>60Kinetic Grapnel&h]9_&h\ _A hobgoblin comes into view.&h/1  #.# ###.#.   #......##.# #   #......######   #......'.   ######......######   #.'.....   #.######   #&h1.# #....0   #.# #  #&h21.#....# #  #.~$~...#....# #  &hZ2#.~_~...#....# #  #.~~~.g##..[.# ###  &h2#...... ###### #  #.... # &h2  ##### #   &h5&h>k_~..g.&hq@&1&h:H&hI&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hV  #.........# ###.#. ThermosAquaticus the Tinkerer  #......##.# #..... Mountain Dwarf #......######..... Health: 20/20 ======================== #......'.......... Magic: 4/5===================----- ######......######..... AC: 3Str: 12 #................'..... EV: 9Int: 15 #...........######..... SH: 3Dex: 8 #...........# #....0 XL:  2 Next: 51% Place: Dungeon:1 #.....@.....# #..... Noise: ---------  Time: 861.0 (0.0) #......*#....# #..... a) +0 hammer #.~$~..*#....#&h; X #..... Cast: Kinetic Grapnel #.~_~..g#....# #..... #.~~~..##..[.# ###... #...... ###### #... g   hobgoblin ###.... #... ##### #... #### _A hobgoblin comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)&h #.........# ###.#. ThermosAquaticus the Tinkerer  #......##.# #..... Mountain Dwarf  #......######..... Health: 20/20 ========================  #......'.......... Magic: 4/5===================-----  ######......######..... AC: 3&hStr: 12  #................'..... EV: 9Int: 15  #...........######..... SH: 3Dex: 8  #...........# #....0 XL:  2 Next: 51% Place: Dungeon:1  #.....@.....# #..... Noise: ---------  Time: 861.0 (0.0)  #......*#....# #..... a) +0 hammer  #.~$~..*#....# #..... Cast: Kinetic Grapnel  #.~_~..g#....# #.....  #.~~~..##..[.# ###...  #...... ######[30&htxG#... g   hobgoblin (grapneled)  ###....#...  ######...  ####Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  &hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.&h&hU.g.&h3=2.0 (1&hw$9_&h&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is almost dead.&hK0 &h5 eg._&h6 .-3&hq; &h< &hP[  The grapnel guides your strike. You hit the hobgoblin.&hVh†&hqqv8=4.4 (1.4Kinetic Grapnel&hv&hxM _You kill the hobgoblin!&h ##.# #....####'.....###########..........'###### #....0#.&hI#.#....#~$~...#....#_...#.##&h9  &hc8_&hH4-50&h"&hv _You see here a hobgoblin corpse.&hL   #......##.# #   #......######   #......'  ######......######   #.'   #&h <.######   #.# #....   ##.# #  &h  #†#....# #   #.~$~...#....# #  &h<  #.~_~...#....# #   #.~~~..##..[.# ###  &h  #......####### #   ###....# #  &hð  ###### #    &h 8_&h G-6 _&h &h  #......##.# #  #......######  #......'  ######......######  #.'  #.######  #.# #  ##&h.# #  #....@.†#....# #  #.~$~...#....# #  #.~_~...#....# #  #.~~~..##..[.# ###  #......####### #  ###....# #  ###### #   &h7_&h&7&h$&hY&h&hh &hT #......##.# #&h$  #......######  #......'  ######......######&h  #.'  #.######  #&hK.# #  ##.# #  #...@..†#....# #&hvp  #.~$~...#....# #  #.~_~...#....# # &hwx #.~~~..##..[.# ###  #......####### #  ###....# #  ###### #   &hJ&h &h8&h&hy&hG  #......######  #......'.... ######......######  #..........'  #######  #.# # #.# #  †#....# #  #.~@~...#....# #  #.~_~...#....# # &h #.~~~..##..[.# ##  #......#######  ###....# &hK ######   &hr&A  You enter the shallow water.&hHHA9Water  _Moving in this stuff is going to be slow.70.4 (2 _You now have 63 gold pieces (gained 1).&h  '.....############..........'###### #......†#..~~~...~~..##..[#.....####### &h4 TWater &h &h g5=====2.0 (1.6&h &hB L  You now have 64 gold pieces (gained 1).&h +3.0 (2&h &h D _There is a faded altar of an unknown god here.&h H  You now have 64 gold pieces (gained 1). _There is a faded altar of an unknown god here.  This altar belongs to (a) Kikubaaqudgha, (b) Qazlal or (c) Sif Muna, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.&h P  Okay, then.&ha &hq &hF . _&h &h  &h &h! &h$ A  You enter the shallow water.&h( VWater &h%+ N _Moving in this stuff is going to be slow.&h- <&hx5 =====&h 7 &h: &h= ,&hq? &hC &hE &h F &h+H &hL &hP &hYP &hR &hU &hqX &hX &hY[ &h^ &hna &ha &hGc &hf &h[h &hh &hPj &hm &h,o &h|o &hp &hs &hu &hu &hkw &h { &h@} &h} &h &h &h ,&h &hЉ &h ,&h׎ &h &h ,&h &h@ &hu ,&hU &h6 &hĩ ,&h &h &h ,&h. &h &h ,&hV &h ,&h( &h    #.## ######.##... ###### ...... ######  ....†.  #...........#######  #..........÷#....#   #.@.........####.# 93.6 (20.6)&h F  ########......##.#   #...)..##.#  #.........#  #......##.# #......#####  #......'....  ######......#####  #................  _You now have 74 gold pieces (gained 10).&h &h &hc _ _Partly explored, can't reach some places.&h&hLevel 1 of the Dungeon<>>>_(Press ? for help)#.####>.........# #...#.##.# #...........#&h#†##............# #...#.# ########.###...........###.##........##### #...#.# #....................[..##.##........#######...#.# #.##...#.###............#############.##.....)..##........#.# #.#....#.# #............#&hE#............#########.##.####...#.####'##...#.# ############.##.......................÷.####...#.##........#.##.#&h#...........##########......##...#.##.......^#.##.##...............†......#..#..#...#.##..........##.##...........##########.#..##..####.##.....#....##.#&h֚[#..........÷#....# #.#..###..# #.##.....#....##.##.@.........####.# #.#...###.# #.##.....#.##.##############.#&h########......##.# #.#.#.# #.###.##.....'.................#.##...)..##.# #.#.#.# #..##.##.....#....############.#.##.........# ###.#.#.####.##............#############.#.#&h*~#......##.# #........................................#.##......######..........#......######.#################.####......'.......................# #..# #.............#######......######..................####.## #...........#.##................'.....##......÷....#....####################.###...........######........#####...÷.>..........................##...........# #....0...# #.......######################.#####...........# #........# #.......##.#&hL################≈#..####### #.##..# ####.##.#   #.... #.# #..# ##>.........#  #.# #  &h;#†.......# ########.### #.##........#####  #....................[. #.#####&h%j #.####...........###########.##.....)..##..... #.#....#.# #...........#########.##.#####'##...#.# ###########............÷.####...&hi...#.##########......##.....^#..............†......#..#..#........# ...........##########.#..##..##....# #..........÷#...&hױ.###..#  #.@.........####.# #.#...###.# #.##.....#.##.########&h8 #.#.#.# #.###.##.....')..##.# #.#.#.# #..##.##.....#.....#.# ...# ###.#.#.####.##............#############.#.#  .# .............&h#.#  #######..........#......######..###  #'...............# #..# #&h A# ##########..................####.## #...........#.#  #................'.....##......÷....#....####################.##&h&h$u #.##.... ThermosAquaticus the Tinkerer  ############.##.... Mountain Dwarf #............###### Health: 20/20 ======================== #.................. Magic: 5/5======================== #...........####### AC: 3&h!&Str: 12 #...............†.. EV: 9Int: 15 #...........####### SH: 3Dex: 8 #..........÷#....# XL:  2 Next: 58% Place: Dungeon:1 #.@.........####.# Noise: ---------  Time: 893.6 (0.0) ########......##.# a) +0 hammer #...)..##.# Cast: Kinetic Grapnel #.........# #......##.# &h:'#......#####  #......'....  ######......#####  #................ convert or escape to cancel. _Okay, then.You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 74 gold pieces (gained 10). _Partly explored, can't reach some places.&hH(&h0,&h1$ _&h6X&hY7&h:&h<,&h2=&hg@&h-B,&hB&hE&hjG,&hH&hBOX&h Q&hR,&hU&hV&hsW&hW&hX&h>[&h\,&h]&h0`&ha,&hb&hd&h8f,&hg&hnX&hoo&hbq,&hs&hv,&h~y&h{&hi|&h},&h~&hӀ&h#,&h&hՄ&h&h7&hȆ&hi&h&h&h&he&h&h&hk&h,&hn&h\&h,&h&h&h",&h)&hĨ&hs,&hm&ha+ #.#.....~..#.# #.. #.#.#...~..#.######.. #.#.##..≈..#......+...... #########.#.##.#≈##..###### ..........#.##.#≈##.## ####. ###########.####≈#..####### #.## #.# ### ##. #.# #.# #...# #.####@.........# #...#918.6 (25.0) &hA#÷##............# #...# #.##........##### #...# #.##........#######...# ###########.##.....)..##........# ............#########.##.####... .......................÷.####...# ...........##########......##... ...............†......#..#..#...#&hN&hy _There is a stone staircase leading down here.&h5&h7&hf;&hv?&hD89.6 (1.0) _&hE&hS    .#   .#   &hT # .# #.   #. ##.# ..   #.##.r##.#  ####....>[..#  ............#  2&hdT  #@#  #.#  &hT ...  ...##   ##..#  &h U u#..#  r   rat (asleep) #..#  &hYU #..#   &hV &hZ "r&h~Z 1r&h .20.3 (1.7&h0 Kinetic Grapnel&h& &h _You climb downwards.  Found a pair of boots. Found a stone staircase leading down. _There is a stone staircase leading up here.&h  &h,Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hq   ThermosAquaticus the Tinkerer  &h  .# Mountain Dwarf .# Health: 20/20 ======================== &h # .# #.  Magic: 4/5===================----- #. ##.# ..  AC: 3Str: 12&h  #.##.r##.#  EV: 9Int: 15 &h ####....*[..#  SH: 3Dex: 8 .......*....#  XL:  2 Next: 58% Place: Dungeon:2 &h$ t#@# Noise: ---------  Time: 920.3 (0.0) #.# a) +0 hammer&h  ... Cast: Kinetic Grapnel ...##&h8  ##..# #..# r   rat &h z#..# #..# _There is a stone staircase leading up here.  &h: Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&h 4Aim: a rat (74% to hit)&h6 &  ThermosAquaticus the Tinkerer  .# Mountain Dwarf .#&h ' Health: 20/20 ======================== # .# #.  Magic: 4/5===================----- #. ##.# ..  AC: 3Str: 12&h>  #.##.r##.#  EV: 9Int: 15 ####....>[..#  SH: 3Dex: 8 ............#  XL:  2 Next: 58% Place: Dungeon:2 #@# Noise: ---------  Time: 920.3 (0.0) #.# a) +0 hammer ... Cast: Kinetic Grapnel ...## ##..# &h #..# r   rat #..# #..#&h ]Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  &h8 Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.&hq  .#  .# &h  # .# #.  #. ##.# ..  &h #.##.†##.#  ####....*[..#  .......*....#  &hn #@# #.# ... ...## &h . ##..# #..# #..#&h   #..#    &h{ I>.&hݑ u62=1.3 (1Kinetic Grapnel&hy &hl 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  &h— Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!&h M# .# &ho # .# #.. ##.# .. #.##.†######....>[.......@....#&h #######<###.##.#... ...##&h} Y# #..#&hW &h .-2&h& &h &h x   ### &h Q ..#   #.#  # #.# #.&h_? #. ##.# ..  #.##.†##.#  &hU####....@[..#  ............#  #######<###.# &h#.# # ...  ...## &h ##..#  #..#  #..#  &hh&h3&h; @-3&h} &h=c _There is a stone staircase leading down here.&h  ###  ..# &hZ  #.# # # #.# #.# &h#. ##.# ..  #.##.†##.#  ####....>@..# &h .#  #<###.# &h2 #.# .#  ... . &hħ...## .# ##..# # #..# &hQ^ #..#  &ho4 _ _You see here a +0 pair of boots.&h&h &5&h"&h$, _h - a +0 pair of boots&h'&h*Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  d - a +0 buckler (worn) &h*9 g - a +0 leather armour (worn)b - a +0 robe  h - a +0 pair of boots[?] describe selected [!] equip|wield|wear&h*y[tab] equip|unequip &h &h &hq S  ThermosAquaticus the Tinkerer   Mountain Dwarf###  Health: 20/20 ========================..#  Magic: 4/5===================-----&h #.# #  AC: 3Str: 12# #.# #.#  EV: 9Int: 15#. ##.# ..  SH: 3Dex: 8#.##.†##.#  XL:  2 Next: 62% Place: Dungeon:2####....>@..#  Noise: ---------  Time: 925.3 (0.0)............#  a) +0 hammer#######<###.#  Cast: Kinetic Grapnel#.# .# ... . ...## .#  &h= '##..# #  #..#  #..#  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _You kill the rat! _There is a stone staircase leading down here. _You see here a +0 pair of boots. _h - a +0 pair of boots&h &h &h &hC f  You start putting on your armour.&hy A6.3 (1&h~ &h +7.3 (2&hp &h &hi +8.3 (3&h &hV &h +9.3 (4&hW &h &h ,30.3 (5&h &hg 4 _You continue putting on your +0 pair of boots. x5&h &hK &h@ b _You finish putting on your +0 pair of boots.&hN(3&h(&h/5===== _Magic restored.&hZ0&h/C&hD,&h,E&hF&h H,&h{H&hI&hKS=====&hoL&hN&hQO&hP,&hR&hT&hpT&hT&hIV&hW&h;X&hX&hY&h[&h\&h\&h ^&haB&hb&hc&hCd&hd&he&hg&h;i&h3j&hk&hm&hn&hn&ho&hq,&hVr&hy          ####   ..#   #.#   #@#   &hyQ#.#   ### #.#  ..# #.#  #.# #.#  # #.#####.####  #. ##.##.......#  #.##.†##.#####.#  ####....>...# #  You pick up a book of Minor Magic and begin reading...&hVr44.3 (14.0)5.3 (15&hlX _You add the spells Magic Dart, Blink and Call Imp to your library.&h 3&h&hI&heM########.b..... #.### #.# ..b   bat (asleep)......####&h~,0.0)&h&hr&h...bb6.3 (1Kinetic Grapnel&hV _A bat comes into view.&h}  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hM  ThermosAquaticus the Tinkerer   Mountain Dwarf  Health: 20/20 ======================== &hGP8 Magic: 4/5===================-----  AC: 4Str: 12  EV: 9Int: 15 ######### SH: 3Dex: 8 ....b**.# XL:  2 Next: 62% Place: Dungeon:2 #@# Noise: ---------  Time: 946.3 (0.0) #.# a) +0 hammer #.#&hR Cast: Kinetic Grapnel ### #.# ..# #.# #.# #.# b   bat # #.#####.####  #. ##.##.......#  #.##.†##.#####.# _A bat comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  &h,T9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)&ha  ThermosAquaticus the Tinkerer   Mountain Dwarf  Health: 20/20 ========================&hv  Magic: 4/5===================-----  AC: 4Str: 12  EV: 9&heInt: 15 ######### SH: 3Dex: 8&hǫ ....b...# XL:  2 Next: 62% Place: Dungeon:2 &hH#@# Noise: ---------  Time: 946.3 (0.0) #.#&h a) +0 hammer #.# Cast: Kinetic Grapnel &h### #.# ..# #.# &hq#.# #.# b   bat # #.#####.####  &hӭ#. ##.##.......#  #.##.†##.#####.# Casting: Kinetic Grapnel (safe; 3% risk of failure)  &h6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&hUAim: a bat (60% to hit)  The kinetic grapnel hits the bat.&hT &hc###  .....**.#  &hij#@#  #.#  #.# &h3^ ### #.#  ..# #.#  #.# #.#  # #.####   #. .....#   #.##.†  &h8(...&hSK^5=7.3 (1Kinetic Grapnel&hK&h7N&h)P'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  &hPAim: a bat (60% to hit)  The kinetic grapnel hits the bat. _You kill the bat!&h> )  &h    ########## .......@.# &h ########.#  #.#  &h^ A#.#  ### #.#  ..# #.# &h ^ #.# #.#  # #.#####.####  #. ##.##.......# &h &h .-8&h &h &hYq5==========&hb#&h$&h &&h(&h+&h,&h-&h/&h:2&hB3&h4&h7&hH&hJ&h]O&hUP&hR&hW&h[&h\&hwg&hj&hn&h&o&hp&hvs&h_w&h|x&h;z&h|&h&h&h&h &hF&hT&h&h&h&h&h=&hN........########### &hW#...........# &hW#.#########.# &h]&#.#&h'/#.# &h&#.#&hƣ/#.# &hU#.##### #.# #.....# #.# &h1 &hԦ|#.###.# #.#  &hs#@# #.#####.#### -&h &hd#.###.##.......# &hPz#.##.†##.#####.# &h####....>...# #&h ............# #######<###.# #.# #.# ... ... ...####.#&h~$73.3 (2&h1 5.0)&h&hɳ%4.3 (26&h&h &h;&hػX_i - 3 scrolls labelled XIUPSY JIDGHORU&hA &hbK n&hM ,&hwM &hO &hO ,&hP &h R &hS ,&hS &hT &hU &hEV &hV &hW &hY ,&hY &h7[ &hS\ &h\ &h] &hh^ &h_ &h_ &hR` &h_a &hb &hb &hEc &hd &hj  ### #.# # ..# #.###&h0k  #.# #.##. #.# ######.... #.# #......... #.# #.#######< #.#####.#######.##...............................93.3 (19&hk `######.######...... #.# #.. #.#.## #.# #.. #.#.[ #.# #.. # ### &hm m #.# ... &ho &hq ,4.3 (20&ht &hu # _Found a robe.&h3  ...###.##.######.........# #.#######<.#####..###.......................#######.######0.0)#...........# #.# #.###.#.###>#5.3 (1&hp Q _Found a stone staircase leading down.&ht.. #.# #..........#. #.# #.#######<##. #.#####.#######.##.###.......#.#.................######.#.#######.######..##...........# #.# #..##.###.#.###># #.# #..##.#.@.# #.# #..# #.###.# #.#  #. ... ... #. ...#.. .....#. .S.... S   adder (asleep)....###&hzi....#8.3 (3&h'@9.3 (4 &h &h04_An adder comes into view. &hG_You see here a +0 robe.&h@ #. #.# #.#######<###. #.#####.#.# #.###................ #.#...#######.#.#######.######..# #...........# #.# #..# #.###.#.###># #.# #..#  #.#.[.# #.# #..# #.###@# #.# #. #........ #. #...###.# .. ......#. ..S #.....#####....##.##S.S=1000.3 (1.0)Kinetic Grapnel _T&h he adder hisses angrily.&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h *#S.3----------=1 _You shape a spike launcher from a nearby wall.&h( 2*&h&hl`&hS2*&ht$  You miss the adder. The rocky spike misses the adder.The rocky spike skewers the adder.&hA SThe adder is moderately wounded.2.8 (1.5 _The adder closely misses you. The adder bites you but does no damage.&ha t * You hit the adder.&h,  &h - l`  The adder is almost dead.&h  &h SThe rocky spike misses the adder. The adder barely misses you.&h -4.2 (1.4&h &h S _The adder closely misses you.&hMl *You miss the adder.&hr `  The adder is almost dead.&h9*&hRa'`&hf;S&hj(5.6&h&&hA _The rocky spike misses the adder. x2; The adder closely misses you.&h8 7  You hit the adder.&h H†&hQ &h #. #.# #.#######<## ThermosAquaticus the Tinkerer #. #.#####.#######.# Mountain Dwarf#.###................ Health: 20/20 ========================#.#.................## Magic: 3/5==============----------#####.#.#######.######..# AC: 4Str: 12#...........# #.# #..# EV: 9Int: 15#.###.#.###># #.# #..# SH: 3Dex: 8#.#.[.# #.# #..# XL:  2 Next: 110% Place: Dungeon:2#.###@# #.#Noise: =-------- [&hc d37m Time: 1007.0 (1.4)#. #†.......a) +0 hammer#. #...###.#Cast: Kinetic Grapnel.. ......#. .......#.....#####....##.##..  The rocky spike misses the adder. The adder barely misses you. _The adder closely misses you.You miss the adder.The adder is almost dead. _The rocky spike misses the adder. x2; The adder closely misses you.You hit the adder.&h - _You kill the adder!You have reached level 3!&hy /  --more--&hr  &hsYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? &h 6/263/6--7&h K3 5% Kinetic Grapnel&h &h6 S _You feel clever. x2&h --4====&h&hB&hR====&h0&hC ,&h &h ,&hC &h2,&h'&hp/.5========&hh0,&h6X&h6&h6&h7&h9,&h:&h<&h =&h=&hD #- _You start resting.&hvJ031.0 (24.0)&hLe6====-2.0 (25&hO&hxQ% _Magic restored.&hWm&h'p` Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft9% 3b - Magic DartConjuration28%1  c - Blink&hpTranslocation41% 2  d - Call ImpSummoning41% 2 &h8q e - Forge Blazeheart Golem Fire/Forgecraft 67% 4  f - Forge Lightning Spire Air/Forgecraft 67% 4 3 spell levels left &hq^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h &h&hw&h#. #.# #.#######<## ThermosAquaticus the Tinkerer #. #.#####.#######.# Mountain Dwarf#.###................ Health: 26/26 ========================#.#.................## Magic: 6/6&h{========================#####.#.#######.######..# AC: 4Str: 12#...........# #.# #..# EV: 9Int: 17#.###.#.###># #.# #..# SH: 3Dex: 8#.#.[.# #.# #..# XL:  3 Next:  5% Place: Dungeon:2&h#.###@# #.#Noise: ---------  Time: 1032.0 (0.0)#. #†.......a) +0 hammer#. #...###.#Cast: Kinetic Grapnel.. ......#. .......#.....#####....##.##..  You have reached level 3!Your experience leads to an increase in your attributes!&hpIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You start resting. _Magic restored.&hߥ&hXMemorise Launch Clockwork Bee, consuming 3 spell levels and leaving 0? Y - Yes  N - No&h &h$ :#. #.# #.#######<## ThermosAquaticus the Tinkerer #. #.#####.#######.# Mountain Dwarf#.###................ Health: 26/26 ========================&h c#.#.................## Magic: 6/6========================#####.#.#######.######..# AC: 4Str: 12#...........# #.# #..# EV: 9&hInt: 17#.###.#.###># #.# #..# SH: 3Dex: 8#.#.[.# #.# #..# XL:  3 Next:  5% Place: Dungeon:2#.###@# #.#&hBNoise: ---------  Time: 1032.0 (0.0)#. #†.......a) +0 hammer#. #...###.#&hCast: Kinetic Grapnel.. ......#. .......#.....#####....#&hx5#.##..  You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 &hI_You start resting. _Magic restored.&h[+3.0 (1&h&h!_ _This spell is quite dangerous to cast!&h"&h)A4.0 (2&hD0&h2+5.0 (3&h:&h0B&hD+6.0 (4&hN _You start memorising the spell. You continue memorising. x3&hP&h_y _You finish memorising. Spell assigned to 'c'.&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 2.4   4.2  -2           b - Maces & Flails   0.0   0.7  +2   i + Forgecraft5.4   4.2  +2   c - Unarmed Combat   0.0   1.0   0                       d - Armour  &h[34m 0.0   0.8  +1       e - Dodging   1.3   3.4  -3       f - Shields   0.0   0.8  +1       g - Stealth   1.4   2.8  -2                                          [39;49&hm                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h:&h8&h#. #.# #.#######<## ThermosAquaticus the Tinkerer #. #.#####.#######.# Mountain Dwarf#.###................ Health: 26/26 ========================#.#.................## Magic: 6/6========================#####.#.#######.######..# AC: 4Str: 12#...........# #.# #..# EV: 9Int: 17#.###.#.###># #.# #..# SH: 3Dex: 8&h?#.#.[.# #.# #..# XL:  3 Next:  5% Place: Dungeon:2#.###@# #.#Noise: ---------  Time: 1036.0 (0.0)#. #†.......a) +0 hammer#. #...###.#Cast: Kinetic Grapnel.. ......#. .......#.....#####....##.##.. _You feel clever. x2 _You start resting. _Magic restored. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.&h&h&h&h&hC _  You see here an adder corpse.&hE&h>F _&hwG&hI&h~K,&hL&hN&hP,&hQ&hS&hU,&hV&hIX&h'Z&h[,&h\&h^&h$_&hd`&hFa&hc,&hd&hf,&h#g&hiM _You now have 85 gold pieces (gained 11).&hk3&hk&hm&hm,&hn&hp&hr,&hxs&hzu&h|#.#.[.#.# #.# #..# #.###.#.###.####. #†.........#.###...###.##&hc|}............### ## #.##..........# ..## #.....####.# ....# ##....####.#...... #.##.....@......#48.0 (1&h|62.0)#.##..###.##....##. #... ... .##.###... ..&h }} #.##. .. #.# .[ . ... ....# ##&h&hX,9.0 (13&hɇ&h# _Found a robe.&h &h= ##.#.###># #.# #..#  #.#.[.#.# #.# #..##.###.#.###.###  #. #†.........  #.###...###.##  &h U............### ####  #.##..........##...## #.....####.#.....#####....####.#.&h F#.##............###.##..###.##....# #. #....... #.#.###.###... .....&h #.##.......g   goblin (asleep)#.# .[.g...... .....# ##&h 50.0)  A goblin comes into view. It is wielding a +0 dagger.&hs dgg.&hE! 4==1.0 (2&h& &h) ( _The goblin shouts!&h)t.#.[.#.# #.# #..# #.###.#.###.### #. #†......... #.###...###.## ............######## #.##.##...  #.....####.#.....###.##....####.#.........&htl.##........@...### #.##..###.##....# #. #.......##.#.#  ##.###... ..... #.##..g...#.# .[.....#... ...## #..# ##&hu+## &hmv&h|,g.&h@K--2.0 (1Kinetic Grapnel&h&hf&h  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h <#.#.[.#.# #.# #..#  ThermosAquaticus the Tinkerer #.###.#.###.### Mountain Dwarf #. #†......... Health: 26/26 ======================== #.###...###.## Magic: 5/6&h ====================---- ............########  AC: 4Str: 12 #.##..........##...##  EV: 9Int: 17  #.....####.#.....###.  SH: 3Dex: 8  ##....####.#.........  XL:  3 Next:  5% Place: Dungeon:2  #.##........@...###  Noise: ---------  Time: 1052.0 (0.0)  #.##..###.##*...#  a) +0 hammer &hb ^ #. #.......##*#.#  Cast: Kinetic Grapnel ##.###... g.... &h  #.##........  #.# .[.....#  g   goblin&h B ... ...## #  ..# #### &h  _The goblin shouts!  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)&hF#.#.[.#.# #.# #..#ThermosAquaticus the Tinkerer #.###.#.###.###Mountain Dwarf #. #†.........Health: 26/26 ======================== #.###...###.##Magic: 5/6====================---- ............########AC: 4Str: 12 #.##..........##...##EV: 9Int: 17#.....####.#.....###.SH: 3Dex: 8##....####.#.........XL:  3 Next:  5% Place: Dungeon:2#.##........@...###Noise: ---------  Time: 1052.0 (0.0)#.##..###.##*...#a) +0 hammer#. #.......##*#.#Cast: Kinetic Grapnel##.###... g..[39;4&hI9m..#.##........#.# .[.....#g   goblin (grapneled)... ...## #..# ####Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin.&h&h4.g.&h3=3.0 (1&h&&h'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  &h|Aim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin. _The goblin is moderately wounded.&h/&h4(g.&h@6.-4&h:&h;&hY  The grapnel guides your strike. You sock the goblin!&hD)&hCv7=5.4 (1.4Kinetic Grapnel&h.&h:J _You kill the goblin!&h &hT   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 2.4   4.2  -2           b - Maces & Flails   0.0   0.7  +2   i + Forgecraft5.4   4.2  +2   c - Unarmed Combat   0.0   1.0   0          &h H             d - Armour   0.0   0.8  +1      &h 5 e - Dodging   1.3   3.4  -3       f - Shields   0.0   0.8  +1       g - Stealth   1.4   2.8  -2  &h                 &h                     &h n                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h &h &h* *#.#.[.#.# #.# #..#ThermosAquaticus the Tinkerer #.###.#.###.###Mountain Dwarf #. #†.........Health: 26/26 ======================== #.###...###.##&h Magic: 5/6====================---- ............########AC: 4&h Str: 12 #.##..........##...##EV: 9Int: 17&hl f#.....####.#.....###.&h JSH: 3Dex: 8##....####.#.........XL:  3 Next:  7% Place: Dungeon:2#.##........@...###Noise: =--------  Time: 1055.4 (0.0)&hu N#.##..###.##)...#a) +0 hammer#. #.......##.#.#&h TCast: Kinetic Grapnel##.###... .....#.##........#.# .[.....#&h ... ...## #..# ####Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin. _The goblin is moderately wounded.The grapnel guides your strike. You sock the goblin! _You kill the goblin!&h &h &h &h &hg3&hh&hpn&hp&hr,&ht&hev,&hw&hy,&h{&h}d6====&h~&h&h,&h&h &h,&hx&hS&h,&h[&h^&hȔR====&h&hO&hR,&h&h:&h,&h&h&hf........##...##  ...####.#.....###.. ...####.#.........[ ##............###.# ##..###.##)...# .# #  #.......##.#.###.##.# ##.###..............#   #.##........####   #.##.[....@##  -67.4 (1&ht2.0) ........##.#   ..########$#  # #.#   #.#   #.#    #.#    #.#     &h&hF-8.4 (13&hF&hW) _Found a chain mail.&h2I 3&hJ &hL &hsS X&hT ,&hV &h*Y ,&hAZ &h] L _You now have 91 gold pieces (gained 6).&h_ 3&h>a &hc &he &hf &h9h &hi &h>l ,&hm &ho &hq ,&hs &h:u &hPw ,&hz &h} &h ,&hM &h &h &h &h &hȈ &h݊ &hB &h, &h &h &hI &h &h B  You see here a +0 chain mail.&h &h>  _&hz &ht &hܞ &hW &h &h &h &h &h &hG &h ,&h &h &h ,&h &hA &h$ X&hL ,&h &h6 &h ,&h) &h &h ,&h &hn &h ,&h &h &hL ,&h &hq &h &hE ,&hO B&h &h &h ,&h6 &h X&h &h: &h &h. &h &h B&hO &h &h+ ,&h &hP &h &he &h? &h &h &h &hv &hB &h &h &hk &h6 &hK &h &hA &h &h &h ,&hl &hp &h ,&h  &h< &h &h4 &h &h!! &hJ% &h% &h& &h@( ,&h( &h) &h+ ,&h, &h- &h. &h. &h/ &h0 &h92 ,&h3 &hc4 &h5 &h[6 &h6 &h!8 &hx9 &h9 &hu: &hJ> &h? ,&h~@ &hB &h,D ,&hD &hF &h:H &hH &h&I &hJ &hIL &hL &hGM &hcO &hP &hWQ &hQ &hS &hjU &hU &hbV &hX &hBY &hY &h8Z &hK\ &h] &h^ &h^ &hu` &ha &hXb &hb &hd &h~f &hf &hg &hj &hhm ,&hn &hPq &h|s ,&hu &h`w &hSy ,&hz &h| &hZ &h &h" &h &h ,&hW &hM &h &h &h &h &hƒ &hE &h5 &h &h &h &h̘ &hu &h+ &h &hx &h8 &hP &h &hm &h &hѥ &hL &h &h &ha &hܪ &h &h &h ,&h߱ &h &h< ,&hB &h &hY ,&hȻ &h[ &ht ,&h/ &h &h &hz &h &h &h ,&h &h &h# ,&h &h &h &h ,&h &hs ,&h &h &h &hM &h &h &h &hL &h &h &hH &h &h2 &h &h &h &h &h &h &h &h &h &h &hv ,&h &h &h@ &h &ha &h B&h &h &h? &h &hW &h &h &hT &h &h" &h ,&h$ &h  #.######## #. #.#  #. #.#  #. #.#  #. #.#  #. #.#  #. #.#  #. #.#   #@#  &hz ,156.4 (88 #.............  ........######.  ##%####### &h> &h ,7.4 (89&hZ &hF 0 _Found an inkwell talisman.&he&hM##........#######.########......#. #.#  #.....................######.##%##&h&h9#8.4 (1&h.0)&h &h &hxM.......##........###############. &hYy#.# #................###&h|&h}&9&h &h&h# WM###.###.##.[...........##........###############.#.##&h* =60&h, &hH. &hS 5M&h T #.# #.##..###.###.##.[...........##........###############.#.#&h &h &1&h &h &h3M##.###...# #.# #.##..###.###.##.[...........##........###############.#&h44#.###&h7&h8&2&hS;&h<&h M.......##.#.####.###.###...&h# #.# #.##..###.###.##.[...........##........###############.##...#&h&h&hV3&h&h&hjEM###.##)...# .......##.#.####.###.###...&hE#.# #.# #.##..###.###.##.[...................##........###############.##....&hZI&hJ&4&h6M&hN&h..........#####.##)...# .......##.#.#####.###...#.# #.# #.##..#.###.###.##.[...................##........###############. #.#&hC5&hA##....####.#...#.##............###.#.##..###.##)...# #.#.##.......##.#.####.###.###....#.# #.# #.##...&hA#.###.###.##.[.....##.......##.###.@......########.##.#########.##.# #.##.# #.##.# #.##.# #.##.# #.##.# &hC4#.# 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#.###.###...# #.# #.# #.##.#### #.###.###.##.[.....## #.##.# ##.##.# #.######## #.# 6&hc#.....####.#.....###..#.#  ##....####.#.........[#.# #.##............###.##.# #.##..###.##)...# #.##.# #.##.......##.#.###.##.# #.###.###...# #.# #.# #.##.#### #.###.###.##.[.....## #.##.# ##.##.# #.######## #.# 7&h5o#..........##...## #..#.#  #.....####.#.....###..#.#  ##....####.#.........[#.#  #.##............###.##.#  #.##..###.##)...# #.##.#  #.##.......##.#.###.##.#  #.###.###......#  #.# #.# #.##...## #.###.###.##.[.@...# #.......##.#  ##........########.#  #.#########.#  #.# #.#  #.# #.#   #.# #.#  [&hoD37m #.# #.#   #.# #.#   &hq&hs&8&hry&h/{&h{M .###########..#.#  ..........##...## #..#.#  .....####.#.....###..#.#  #....####.#.........[#.#  #.##............###.##.#  #.##..###.##)...# #.##.#  #.##.......##.#.###.##.#  #.###.###......#  #.# #.# #.##...## #.###.###.##.[.....# #.......##.#  ##........########.#  #.#########.#  #.# #.#  #.# #.#  #.# #.# [4&h N 0m #.# #.#  9&h #..#.#  ##...## #..#.#  ####.#.....###..#.#  ....####.#.........[#.#  .##......###.##.#  .##..###.##)...# #.##.#  .##.##.#.###.##.#  .###.###.#  .# #.# #.##.####  .###.###.##.[.....##  .##.#  #.########.#  #.# #.#  #.# #.#  #.# #.#  #.# #&h .#  #.# #.#  80&hyG#..#.#  ##...## #..#.#  ####.#.....###..#.#  ####.#.........[#.#  ##......###.##.#  ##..###.##)...# #.##.#  ##.##.#.###.##.#  ###.###.#  # #.# #.##.####  ###.###.##.[.....##  ##.#  .########.#  .# #.#  .# #.#  .# #.#  .#[40&hnJ5m #.#  .# #.#  1&h=D###.######.......#.#  ###########..#.#  ....##...## #..#.#  ####.#.....###..#.#  ..####.#.........[#.#  #............###.##.#  #..###.##)...# #.##.#  #&h#> .......##.#.###.##.#  ##.###......#   #.# #.##...## ##.###.##.[.....#&h> .....##.#  .......########.#  #########.#  # &h@N#.#  # #.#  # #.#  &h#E&hF&2&h~J&hK&hQ&h M............#### .###.....###########..#.....##...## #..####.. ..####.#.........[..........#####.##)...# #.##.# #.......##.#.###@##.# ##.###......  #.# #.##........#### ##.###.##.[.....## # #.&hL &h &3&h &h &h (M###.######..# ............#######.....##########.....##...## #..####..# ..####.#.........[..........#####.##)...# .......##.#.###.##.# ##.###..............##.# #.##........#### &h .[..... ###.&hK &h &4&h. &h &hM #.# ###.######..# # .............#######.....##########.....##...## ....###..# ..####.#.........[#..........#####.##)...# .......##.#.###.## ##.###..............# ...##. .####.&h&h3&5&h&h[&hь$M> #.# ###.######..# # .............#######.....##########.....##...## ###.. ..####.#........@[#..........###.#####.##)...# #.......##.#.###.##.#&hj> .#.&h&h&6&h&h&h6# #.# #..# #.#.#  # #.# #..# #.#.#  ###.######..# #.#.#  ####.#.#  ###.######.......#.#  ##..#.#  ##...## #..#.#  .####.#.....###..#.#  .####.#.#.#  .###.##.#  ..###.##)...# #.##.#  .##.#.###.##.#  #.###......#  #.# #.##........####  #.###.##.[.....##  ##.#  #.# &h;[17;28H 7 _You see here a +0 chain mail.&hd{8 _j - a +0 chain mail&ho&hX&h,&h;&hv&h,&h&h &hj,&h2&h&h+&h&hL&h&h,&hO&h&hu,&hb&h&h&h&h,&hN&h&h5,&h&h&h&h,&h&h,B&h&h&h,&h;B&hB&ht&h{&h<B&h,&h&h&hf&h&hg &h &h &h &h &h&hP,&hY&h&hD,&h#&h+&h,&h&h&h,&h &h"&h'$,&hV%&h&&hj(&h(&hn)&hL,&h-,&h/&h0&h2,&h63&hS5&h7,&h8&hY:&h;,&h<&h!?&hQA,&hB&hxE&hH,&hI&hK&h...# #.#  #@# #.# -78.4 (33.0) #.# #.#  #.# #.#  #.# #.#&hmr #.#######.#####.##.............# #.........######.# ####%###### #.# ########.##.# &hv\-9.4 (34&hxy&h:{; _Found a stone staircase leading down.&hZX3&hX&hZ&h`X&hb #.###.###. #.# #.# #. #.###.### .#........ #.####### #.#_..####### #.#.....>.@.# #.#80.4 (1.0)....####.# #.## #.# #.# #&hbc^.# #.# #.# #.# #.#######.###### #.##............. #.........######. ####%###### #.&hf&hzg+1.4 (2&h j&hk: _Found a glowing silver altar of Zin.&h]  #.###.### #.# #.# # #.###.### # ## #.. #.#._..# #.#.>@..# #.#.####.# #.#.## #.# #.# #.# #.# #.# #.# #.#. #.## #..###### ####%###### #2.4 (1&h7 #.###. #.# #.#  #.###. # ### #... #.#._..# #.#.@...# #.#.####.# #.##.### #.# #.#  #.# #.#  #.# #.# #.#. #.## #. ####%######3 _There is a stone staircase leading down here.&hv #.###. #.# #.# #.###.# ##. ##.#.. #... #.#._..# #.#>...# #.#.####.# #.#.#.#### #.# #.#  #.# #.#  #.# #.# #.#. #.## #.  ####%######4 _&hcq H #.###. #.# #.# #.###. #. ## #.### ###.#.... #... #.##..._..# #.##.>...# #.##.####.# #.#.#.##### #.# #.## #.# #.#  #.# #.# #.#. #.## #.  ####%######5&h0_&h1,&h5n&h6&h8,&h8&hb<&hA"#. #.### #. #.#. . #. #.<. #.#.#### ## ..#.#....#&hdB # #.......# #. #..._..####### #. #........>...# #. #...@...####.# #.8.4 (3&hcD.....#.##### #.# #.# #. #.# #. #! #.# #.#. #.#######.#. #.##......#. #. ####%##########.#&hZG&hI+9.4 (4&hL&hO9 _Found a stone staircase leading up.&h  ## #. #... ..#.# #. <.##.#.#### ## ..#.#....# # #.......# # #..._..####### # #........>...# # #.......####.# #.....#@##### #.# # ..## #.# #.# # #!# #.# # #.# #.####### #.# #.##.... #.# #..&h [40m #.# ####%#### #.# ########.# .........#90.4 (1&h!r e .. ..#.#<.##.#.##### ..#.#....  #... #..._..########........>...#.......####.....#.##### ## #@#  #!.######.. ##########1&h/T <.##.#.##### ..#.#....#  #.......# #..._..########........>..........####.....#.##### ## #.# .#####.....###&h4&h5&2&h9&ht?&hk@&h@$3.4 (2&h-&hBP _k - a red potion&hM&hN&h\N&hqO&hP&h5Q&h.V&h/W&hW&hW&hX&hZ&hZ&hW[&h\&hE^&h^&h^&h `&hva&ha&h%b&h!c&hwd&hd&h(e&he&h3g&hg&hg&h i&hj&hj&hwk&hl&hm&hn&h p,&hp&h;q&hq&hr&hs&hCt&ht&hu&hv&h*w&hw&h_y&h}z&hz&hG{&h|&h}&h&h&hv&hV(&h ..  # ####### #.# #. .....?.###.####.# r.....K.......#.# ....... .<.##.#.#### #......##...#.#....# &h"#......@...#.......# ####..###...#..._..#. ##.##........>Kinetic Grapnel#..####.##.......#####..........#.##### &h@#.......##.#.# # r   quokka (asleep)##########.#.# # K   kobold (asleep) #.#.# ##.#.##&h| &hژ308.4 (15.0)  A kobold and a quokka come into view.&h,,9.4 (16&hמ&he _Found a scroll labelled PULLAOMUESCH.&hX\ .. #.### #.# #..?.###.####.#.r.....K.......#.#...<.##.#.#### #......##...#.#....# #....#.# ####..###...#..._.. #.. ##.##.> #..####.##....... #..........#.##### #.......##.#.#  ####.#.#  #.#.# #.#.#&h`&ha&hGb&hg.......KrrK&h#h*&h*iP====10.0) &ho&hRp( _The kobold shouts!&h4  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hd  ThermosAquaticus the Tinkerer  ..  Mountain Dwarf #.#  Health: 26/26 ======================== ######### #.# #.  Magic: 5/6====================---- ......?.###.####.#  AC: 4Str: 12 ...............#.#  EV: 9Int: 17 .......K..<.##.#.####  SH: 3Dex: 8 #.r...*##...#.#....#  XL:  3 Next: 10% Place: Dungeon:2 #.....@....#.......#  Noise: ====-----  Time: 1310.4 (0.0) ####..###...#..._..#### a) +0 hammer[11;&h13H #.. ##.##........>. Cast: Kinetic Grapnel #..####.##.......### #..........#.#####  #.......##.#.#  r   quokka ##########.#.#  K   kobold #.#.#  #.#.# _The kobold shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (70% to hit)&h4tThermosAquaticus the Tinkerer ..Mountain Dwarf#.#Health: 26/26 ========================######### #.# #.Magic: 5/6====================----......?.###.####.#AC: 4Str: 12...............#.#EV: 9Int: 17.......K..<.##.#.####SH: 3Dex: 8#.r...*##...#.#....#XL:  3 Next: 10% Place: Dungeon:2#.....@....#.......#&hڀ4Noise: ====-----  Time: 1310.4 (0.0)####..###...#..._..#### a) +0 hammer#.. ##.##........>. Cast: Kinetic Grapnel#..####.##.......####..........#.######.......##.#.#r   quokka##########.#.#K   kobold#.#.##.#.# _The kobold shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (70% to hit)&h&hJ&ha..r..K&h`=---1.4 (1&h] &h B  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (70% to hit) _The kinetic grapnel hits the kobold but does no damage.&h!,&h%U..r&h's1--------2.8 (1.4&h+&hZ-u _You barely miss the kobold. The kobold hits you with a +0 whip.&hA  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  ThermosAquaticus the Tinkerer  ..  Mountain Dwarf #.#  Health: 21/26 ===================----- ######### #.# #.  Magic: 4/6================-------- ......?.###.####.#  AC: 4Str: 12 ...............#.#  EV: 9Int: 17 ..........<.##.#.####  SH: 3Dex: 8 #.....K##...#.#....#  XL:  3 Next: 10% Place: Dungeon:2 #....r@....#.......#  Noise: =--------  Time: 1312.8 (0.0) ####..###...#..._..#### a) +0 hammer #[39;49&hm.. ##.##........>. Cast: Kinetic Grapnel #..####.##.......### #..........#.#####  #.......##.#.#  r   quokka ##########.#.#  K   kobold #.#.#  #.#.# _You barely miss the kobold. The kobold hits you with a +0 whip.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (70% to hit)&hf K#@&h ^##@*&h&hpThermosAquaticus the Tinkerer &h!..Mountain Dwarf#.#Health: 21/26 ===================-----######### #.# #.Magic: 5/6====================----......?.###.####.#AC: 4Str: 12...............#.#EV: 9&hInt: 17..........<.##.#.####SH: 3Dex: 8#.....K##...#.#....#XL:  3 Next: 10% Place: Dungeon:2#....r@....#.......#Noise: =--------  Time: 1312.8 (0.0)&h}####..###...#..._..#### a) +0 hammer#.. ##.##........>. Cast: Kinetic Grapnel#..####.##.......####..........#.######.......##.#.#r   quokka##########.#.#K   kobold#.#.##.#.# _You barely miss the kobold. The kobold hits you with a +0 whip.  &hCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.&h&hK&h:&h. _&ha&h.. #.# ## #.# #. ......?.###.####.# ........#.# ...<.##.#.#### #.....K##...#.#....# #....r.@...#.# ####..###...#..._..#&h.#.. ##.##.>.#..####.##.##...#.##### ##.......##.#.# #####.#.# ##.#.# ##.#.# #&h &h6.r&h2&he17----3.8 (1&h&h^  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  &hPress: ? - help, Shift-Dir - straight line _Okay, then. _The kobold hits you with a +0 whip.&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h 8*&h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the quokka.&h r#The quokka is almost dead.&h 9/26 -----------3--------=&h_ 4&hV&hO _The kobold hits you with a +0 whip. The quokka bites you.&h&.. #.# ######### #.# #. ......?.###.####.# ...............#.# ....<.##.#.#### #.....K##...#.#....# #.....r.@..#.# ####..###...#..._..##.. ##.##.>.#..####.##.####.#.&hDc...#.##### #.#.##.#.# #.#.#.# #.#.#.# #.#.#.# #.&h.*&h`&h&h&hy%.Kr -5&h,&h/X _The rocky spike misses the quokka.&h 8  You hit the quokka.&h *†K   kobold&h b `  You kill the quokka!&hg 8*&hP@  The rocky spike misses the kobold. The rocky spike skewers the kobold.&h*D S&h &)&h 10/26=--------------6-7.2 (1.4Kinetic Grapnel&hX &hS J _You kill the kobold!&h 3&h, &h &h :11&hK n==4====&h &hB ,&hc &hY ,&hn =====&h8 i2=&hN &h ,&h< &h ,&h &h ,&h &hF" &h" ^3==&h# &h% f5====&h* X&hG, ,&h- &h0 a4=&hX2 &h3 &hV4 <====&h5 &h8 ,&h(9 &h: ,&h < &h> &h> S5=&hG &hM -# _You start resting.&hS 039.2 (22.0)&hU f6====-40.2 (23&hX &hZ % _Magic restored.&hO3&h&h6==&h,&h&hbh====&ht7==&h2 &h@ ,&h &hB&h,&h(&hpO=&h"8=&h$&h&,&h '&h119==&h3,&h4&h620==&h 9&h&;,&h<&h\>,&h?&hA,&hB&hD&h.Eh1==&hE&hG,&hKB&hM&hN,&hP&hiS2==&hU,&hV&hX,&h[[&hJf3==&hDg,&hah&hj,&hl&hmO=&h2o&hpa4=&h*r&hs,&ht&hv,&hw&h,z,&h{&h}~5==&h~&h,&h&h,&h)&h%,&h&hW_ _You start resting.&h~-82.2 (42&h5w6==3.2 (43&hI&h" _HP restored.&hK .. #.# ######### #.# #. ......?.###.####.# ...............#.# ....<.##.#.#### #......##...#.#....# #.....)@...#.# ####..###...#..._.. #.. ##.##&hGNa.> #..####.##.#### #....#.##### # #.##.#.# # #.#.# # #.#.# # #.#.# #&hrSG4.2 (1.0)&hX&hYs _You see here a quokka corpse.&hh 3&hi &h^m &ho &ho $ _&ht ,&hv ,&hcw &hy &h{ O=&hB} &h: &h> ,&hP &h% ~ ..  #.# ######### #.# #. .@.###.####.# ...............#.# #..........<.##.#.#### ###......##...#.#....##.....)†...#.......#####..###...#..._..###&h U #..# ##.##........>#..####.##.......###..........#.#####&h +8.2 (4&hy +9.2 (5&h &h b _l - a scroll labelled PULLAOMUESCH&h3&h&h&hKX&h!,&h&h&h,&h&h&hH&h&hc&hz&h&hy&h&hd&h&h:&h&h&hB&h&h,&hT&h X&h&h,&hn&h&h,&h&hT&hY&h&hN&h;!&h"&h#&h#&hM%&h&&h'&h'&h)&hN*&h*&hI+&h,&h.,&h)/&h8 #. #†....#.##.###...###.#..........#.##.##......#.##.....##.# ##....##.# #.##..########.######### #.##..#.........@....... #.##..#.####...######### #.###. &h9##### #.# #.### #.# #. ....###.####.# #.###. ...........#.# #..... ......<.##.#.#### ##.... ....##...#.#....# #.# ...)†...#.......# #.# #..###...#..._..####### #.#m - 2 amethyst potions&h=1406.2 (17.0)&h?,7.2 (18&hB&hG3 _You see here a +0 chain mail.&hz3&h&ht&hDn&h&h&h/&hY,&hC&h<&h,&ho&h&ha,&hd&h&h &h &h&h&h&hT&hQ&hz&h&h5&hw&hy,&h&h&h,&h&ht&h&h'&h&h &h!&h?"&h"&h$&h&&hy&&h@'&hI)&h*&h3+&hH,&h/.&h/&h0&h0&hs2&h4&hg4&h@5&h6&hR8&h8&h9&h\;&h'=&h=&hx>&h,A,&hkB&hEN _You now have 104 gold pieces (gained 13).&h7G3&hDH&hI&hAK,&h L&hM&hP,&h`P&hQ&hYS,&hvT&hV&hsW,&h9X&h+Z&h[&h\&h\&h^&h_&h_&h`&hFc&hd,&he&hg&hh,&hi&hGk&hl&hl&hm&hn&h9p&hp&h2q&hr&hs&hEt&ht&hu&h2w&hw&hw&hz&hz&h'{&h{&h|&h}&h}&h\~&h4&h*&h&h&hǁ&h &h&h݃&h˄&hɅ&h(&h&hb&h&h&hx&h[&h` #g# #.# #.# #.#  ... &hߑ####.##########  #.............#  #@# #.#  #.###### #.# ### &hD#......# #.# #. ######.# #.# #.# #.# #.#####.# #.###....&hLg   goblin (asleep) #.#.......... #####.#.#######.# #..........&hD.# #.#&h-46.2 (39&hd,7.2 (40&ho&hs _A goblin comes into view. It is wielding a +0 club.&h2..g##.## ... ###.##########...@........#.##.####### .#####&h4O##.......######.# #.# .# #.#####.#.### #.#..........####.#.######&h&h18.2 (1.0)&h&hB&h] ....##..g #.# #######.###.#..........$.# ####@#########...........#.##.####### # #.#######......#####  #.#####.### #.#..........  Found 13 gold pieces..gg===9Kinetic Grapnel _The goblin shouts!&hoG  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  .... ThermosAquaticus the Tinkerer  &hV ### Mountain Dwarf ..# Health: 26/26 ======================== #.# Magic: 5/6====================---- &h #g# AC: 4Str: 12 #*# EV: 9Int: 17 &h (#######*###.#  SH: 3Dex: 8 .......*..$.#  XL:  3 Next: 16% Place: Dungeon:2 &h ####@##########  Noise: ===------  Time: 1449.2 (0.0) #.............#  a) +0 hammer #.##.########.#  Cast: Kinetic Grapnel # #.###### #.# ### #......# #.# #.. ######.# #.# #.# g   goblin #.# #.#####.# #.###........ #.#.......... _The goblin shouts!  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)&h8.... ThermosAquaticus the Tinkerer ###Mountain Dwarf..#Health: 26/26 ========================#.#Magic: 5/6====================----#*#AC: 4Str: 12#*#EV: 9Int: 17#######*###.#SH: 3Dex: 8.......*..$.#XL:  3 Next: 16% Place: Dungeon:2####@##########Noise: ===------  Time: 1449.2 (0.0)#.............#a) +0 hammer#.##.########.#Cast: Kinetic Grapnel# #.###### #.# ####......# #.# #..######.# #.#&h~[m #.# g   goblin#.# #.#####.##.###........#.#.......... _The goblin shouts!  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)&hU.g..--50.2 (1  Casting: Construct Spike Launcher (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (70% to hit) _The kinetic grapnel misses the goblin.&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hH .... ThermosAquaticus the Tinkerer  ### Mountain Dwarf ..# Health: 26/26 ========================&h #.# Magic: 4/6================-------- #.# AC: 4Str: 12 #g# EV: 9Int: 17 #######*###.#  SH: 3Dex: 8 .......*..$.#  XL:  3 Next: 16% Place: Dungeon:2 ####@##########  Noise: =--------  Time: 1450.2 (0.0) #.............#  a) +0 hammer #.##.########.#  Cast: Kinetic Grapnel # #.###### #.# ### #......# #.# #.. ######.# #.# #.# g   goblin[1&hCK &hm#.# #.#####.# #.###........ #.#.......... _The kinetic grapnel misses the goblin.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)&h +&h`  &hu c.... ThermosAquaticus the Tinkerer &h  &hH ###&hս C Mountain Dwarf&h  &h ..#&h  Health: 26/26 ========================&h*  &h #.#&h> J Magic: 4/6&h E================--------&hQ  &h C#.#&h^ G AC: 4&h .Str: 12&h ? #g# EV: 9Int: 17 #######.###.#  SH: 3Dex: 8 ..........$.#  XL:  3 Next: 16% Place: Dungeon:2 ####@##########  Noise: =--------  Time: 1450.2 (0.0) #.............#  a) +0 hammer #.##.########.#  Cast: Kinetic Grapnel &hM e# #.###### #.# ###&h  &hc D#......# #.# #..&h  &hx k######.# #.# #.# g   goblin&h  &h #.# #.#####.#&h  &h #.###........&h  &h #.#..........&hh Casting: Kinetic Grapnel (safe; 3% risk of failure)  &h MConfirm with . or Enter, or press ? or * to list all spells.&h }Aiming: Kinetic Grapnel (safe; 3% risk of failure)  &hD ;Press: ? - help, Shift-Dir - straight line&h? KAim: a goblin, wielding a +0 club (70% to hit)  &h $The kinetic grapnel hits the goblin!&h  ### ..# #.# #.# #)# #######*###.#  .......*..$.#    &hD }.....#  ####.#  #  #.#   #.#  ######.# #.#  #.#      &hg ,..&h 371.2 (1&hz 9Kinetic Grapnel&h¢ &hR 9MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (70% to hit)  &hҨ lThe kinetic grapnel hits the goblin! _You kill the goblin!&hY5====&hNR====&h&hR,&hh&h,&h&h,&hʭ&h ,&h<&h*,&h\&h996&h+====&hI&h޹4 _Magic restored.&h3&h&h/&hп,&h&hL&hs&h&ht&h<====&h&h&hN _You now have 117 gold pieces (gained 13).&h3&h&he&h,&h&h&h,&h9&h&h&hR&h&h5&h&h&h&h&h&h&h&h&h<&h&h%&ha&h&h&h&h&h&h&h6&h!&h&hw&h&h>&h1&h&h&h,&hT&h&h&h&h &hf&h=&h.&h&h&h`&hu&h&h*&hC&hw,&h&hU &h ,&h &h &h &h &h5 &h/ &h  &hc &h &h &h &hm &h &h' &h_ &h &hf &h &h &hJ &h &h &h= &h &h- &hW &h &h &ht &h &h &h4 &h &h &h_ &h &hc &h &h &hJ! &h# &h7% &h& ,&h' &h( &h* &hj* &h+ &h, &h. &hl. &h/ &hf0 &h1 &h2 &h2 &h3 &h)5 &h5 &h6 &h7 &h8 &hQ9 &h9 &h:; &h< &h< &h|= &h> &h? &hY@ &h@ &hA &hB &hG &hG &hI &hJ ,&hJ &hL &hiM &hM &hN &hO &hO &hKP &hP &hQ &hR &hR &h1S &hT &hU &hyU &hU &hV &hW &hY B&hZ &h[ &hx[ &h] &h0^ &h^ &h^ &h_ &ha &h]a &ha &hb &hc &hd &h^d &hIe &hvf &hf &h+g &hh &h/i &hi &hi &hk &h)l &hl &hl &hm &h o &hdo &ho &hBs &hdt ,&ht &h &h &hQ &h &h? &h &hr &hެ &h? &h &hF &h &h߱ &h9 &hԲ &h <  You see here a +0 club.&h2 &hi K _&h. ,&h &hi &hr &hξ &hm &h &h &hT &h &h* &h &h &h &h &h ,&h &h &h ,&h] &h &h ,&h &h &h &h ,&h &h ,&h6 &h &h ,&h8 &hn &hM 5&h  ##### ###...##########&h# .......@.........# #####-555&h 04.0).####...########.# #....&h  ##.## #.# #.### #. #)# #.#&hq #. #######.###.#[ ............# &h ## #######.###### #... #.##.#######&h/ &hP &h F-65&h &h ( _Found a ring mail.&hŮ # #####!..###...##########................# #### .####.@.########.# #... ##.## #.# #.## #. #)# #.#  #.# #######.###.# #[. ............# ### #######.###### #.......... #.##.###### #.##.&h &hܶ &h4 17.0)&h &h ] _Found a fizzy emerald potion.&hY # #####!..###...##########..................# #### .####...########.# #... ##@## ## #.# )# #.# #######.#########.##......# &h^&hL`&8&hhc&hd&h # #####!..###...##########..................# #### .####...########.# #... ##.## ## #@# &h_2)# #.# #######.##[. ...........##.......#######.# &h&h&h&9&h<&hj&h # #####!..###...##########..................# #### .####...########.# #... ##.## ## #.# &h)# #.# #######.##[.............##########.#######.####### #.# &h&h&'60&h&hy&h`l4 &hl# #####!..###...##########..................# #### .####...########.# #... ##.## ## #.# )# #.# ########.##.............##########.###### #..........#.##.# &hu&h=w&hw1&h{&h~R _You see here a +0 ring mail.&h" z2 _n - a +0 ring mail&h; Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  d - a +0 buckler (worn)  g - a +0 leather armour (worn)  h - a +0 pair of boots (worn)b - a +0 robe  j - a +0 chain mail  n - a +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip &hs&h{&hހpThermosAquaticus the Tinkerer &h# #####Mountain Dwarf!..###...##########Health: 26/26 ========================..................# #### Magic: 6/6========================.####...########.# #... AC: 4Str: 12##.###.# #.## EV: 9Int: 17&h_|#.##)# #.# SH: 3Dex: 8#.#########.###.# XL:  3 Next: 17% Place: Dungeon:2#@..............# Noise: ---------  Time: 1562.2 (0.0)###########.###### a) +0 hammer#.......... Cast: Kinetic Grapnel#.##.#######.##.#############.##......# #.......#######.# #.####### #.#&h #.##.#  _You now have 117 gold pieces (gained 13). _You see here a +0 club. _Found a ring mail. _Found a fizzy emerald potion. _You see here a +0 ring mail. _n - a +0 ring mail&h؉&h&h)&h&he &h^ You start removing your armour.&h+3.2 (1&hH&hA4.2 (2&h&h&h4+5.2 (3&h&h&h}+6.2 (4&h&h$&h+7.2 (5&hP&h 110 _You continue removing your +0 leather armour. x5&h&h&hW  You finish removing your +0 leather armour.  You start putting on your armour.&hF+8.2 (6&h6&h&h~+9.2 (7&h9 &hN&h,70.2 (8&h(&h"&h#+1.2 (9&h/(&hw.&h0/2.2 (10.0)&h4&h6- 6&h67^ 8 _You continue putting on your +0 ring mail. x5&h8&h==&h?^ _You finish putting on your +0 ring mail.&h &h0!&h"&h$&h'&h+P _&h-,&h.&h[0&h2,&h3&h5&h7,&h8&h:&h<,&h>&h@&hC,&hqD&hsF&huH,&hI&hK&hM&hZN&hUO&h4R&h[P&h\*#.######## ##### #.....!@.###...#########80.2 (8&hj\x.0)#####...................&h\#...####...##########.## ##.## #.#. #.# #)#. #.#########.&h]%. #...........## ###########.&h]H #....&h-d&h=f+1.2 (9&hfk&hn. _Found a scarab talisman.&hq #.# ##### #.....@..###... #####...... #...####...# ##.## ##.## # #.# #.# # #.# #.# %.# # ### # #&hp&h+2.2 (1&h&h\;%&h;+3.2 (2&hF9%&hZ _o - a fizzy emerald potion&hV&hKW&hW&hyY&h [&hh[&hz`n&ha&h d,&hXe&hg&hh,&hi&hJk&hl&hl&hm&h+o&hp&hp&hq&hr&hv,&hNw&hy&h]{,&h|&h~&hT,&h7&hĂ&h&hz&h&h~&h&hI&h܈&h&h&h&h&h&h&h?&h&h&h&h`&hْ&hU&hњd        &h2  ####   #..@......#  &h #w#######.#  # #.## Kinetic Grapnel   #........##  &h֝6 #####.......   #...w   ribbon worm (wandering)   ##.##   #.#  #.#  m - 3 amethyst potions (gained 1)&h097.2 (14.0)&h,8.2 (15&hh&h ^ _A ribbon worm comes into view.&h_  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h   ThermosAquaticus the Tinkerer   Mountain Dwarf  Health: 26/26 ======================== &hA i Magic: 5/6====================----  AC: 6Str: 12  EV: 8&h" Int: 17  SH: 3Dex: 8 ###########  XL:  3 Next: 17% Place: Dungeon:2&h  #.*@......#  Noise: ---------  Time: 1598.2 (0.0) #w#######.#  a) +0 hammer &h\ # #.######## # Cast: Kinetic Grapnel #........### #####....... &h9 #...#### w   ribbon worm (wandering) ##.## # #.#  #.# &h _A ribbon worm comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  &ho Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 92% to hit)&h  ThermosAquaticus the Tinkerer  Mountain Dwarf  Health: 26/26 ========================  Magic: 5/6&hZ ====================----  AC: 6Str: 12  EV: 8Int: 17  SH: 3Dex: 8  &h ###########XL:  3 Next: 17% Place: Dungeon:2  #.*@......#Noise: ---------  Time: 1598.2 (0.0)  #w#######.#&h =a) +0 hammer  ##.######## # Cast: Kinetic Grapnel  #........###  &h #####.......  #...#### w   ribbon worm (grapneled)  ##.## #  #.#  &h #.#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&h9 Aim: a ribbon worm (wandering, hasn't noticed you, 92% to hit)  The kinetic grapnel hits the ribbon worm.&hiXw.&hlp&htB=9.2 (1&hv&hwLonfirm with . or Enter, or press ? or * to list all spells.&hwAiming: Kinetic Grapnel (safe; 3% risk of failure)  &h&xTPress: ? - help, Shift-Dir - straight line  &hxeAim: a ribbon worm (wandering, hasn't noticed you, 92% to hit)  &h@y2The kinetic grapnel hits the ribbon worm. &hy#_The ribbon worm is lightly wounded&hz .&h|  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h"d# g###g   hobgoblin (wandering)You shape a spike launcher from a nearby wall.3--------=600 _A hobgoblin comes into view. It is wielding a +0 whip.&h"         #  #.w.@.....#  #g#######.#  # #.# # #........###. #####. #...####. ##.## # #.# # #.# #g.w.g--1&h  *   The grapnel guides your strike. You sock the ribbon worm!&h  The ribbon worm is heavily wounded.The rocky spike skewers the ribbon worm.&ht &h | `  The ribbon worm is severely wounded.&h1b &hi .gw(catching breath)  The rocky spike misses the ribbon worm.&hvl `````The ribbon worm expels a string of sticky webbing.&h <@....&h 6==2.6 (1.4&h* &h W _The stream of webbing misses you.&hix *You barely miss the ribbon worm.&h)  The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm!&hAg   hobgoblin&h9+&h.G.g&h{GW--------254.1 (1.5&hJ&hLO _You kill the ribbon worm!&h~u **&hI  You completely miss the hobgoblin. The rocky spike skewers the hobgoblin.&h &h  The hobgoblin is lightly wounded.  The rocky spike skewers the hobgoblin but does no damage.&h+o gThe hobgoblin is lightly wounded.&h,h16----------5.6&h0&h2? _The hobgoblin hits you with a +0 whip. x2&h@v *You barely miss the hobgoblin.&ht  The hobgoblin is lightly wounded.  The rocky spike skewers the hobgoblin!&h-S&hq8$&hX5n87.0 (1.4Kinetic Grapnel&hY9&h <M _You kill the hobgoblin!&h          #  #...#  #.#######.#  # #.#   #.###  #####  #...####  ##.##   #.#  #.##7=-----------80  You now have 120 gold pieces (gained 3).  Things that are here:4====--9.0 (2 _a +0 whip; a hobgoblin corpse&hO _&h$p n8======19==5=====20=&h:u ====&hv ,&hy &hy &h[z 1&hz /==&h;{ &h]| &h} &h~ &h &h &h &ĥ &hW &h &hB &hË  &hG &h 2&h= .== &h ;_You start resting.&h# &h &h 28.0 (1&h 9.0)&hu &h 6&h ====&hE %9.0 (20&h &hޟ  &h &h5 _Magic restored.&hB=3=====4==5===&hF_ _You start resting.&hJ-45.0 (16&hJZ6=6.0 (17&hxM&hO" _HP restored.&h3&h5&h`&hk&h&h&h,&h&h\&h<&h9=&hn&h&h &h&h&hY&h&h&hq&h&h&h.&h&,&hI&h&h4&hz&h&h&h^&h&h&hU&h&h&h&hj&h&hR&h&h&h&h&hF&h&hZ&hN&h&h;&h1&h,&hN,&h&h=&hW,&h&he&he,&h&h&hu&h&hQ&h&h&hG&h&h&h &h&h&h&h&h-&h&h&h &hu&h&hv&h&h&hc&hJ&h:&h&h&h&h&h&&h}&h[&h &h" &h &h &h &h% &h &h&h #.#   #.# #.##   #.##   #.#&h V#   #.##   #.##   ########.# #   &h_Dr.....!@.# #   .###.##### #    &h"     #    r   quokka (asleep)  &hn,73.0 (2&h.rr&h,4.0 (28&h!&h#Y _A quokka comes into view.&h  #.#   #.#   #.#   #.#   #.#   #.#   #.#  #.#  #.r....@..#  #.###.#####  #       .r5.0 (1.0)Kinetic Grapnel _You see here a red potion.&h{0&h3S.r&h4&6&h/7&h8\ _k - 2 red potions (gained 1)&ht  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h #.#  ThermosAquaticus the Tinkerer  #.#  Mountain Dwarf #.#  Health: 26/26 ======================== #.#  Magic: 5/6====================---- #.#  AC: 6Str: 12 #.#  EV: 8Int: 17 #.#  SH: 3Dex: 8 #########.#  XL:  3 Next: 28% Place: Dungeon:2 #...r**@..#  Noise: ---------  Time: 1676.0 (0.0) #.###.#####  a) +0 hammer # Cast: Kinetic Grapnel  r[&hm   quokka _k - 2 red potions (gained 1)  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)&h*7 &h+#.#ThermosAquaticus the Tinkerer  #.#Mountain Dwarf  #.#Health: 26/26 ========================  #.#Magic: 5/6====================----  #.#AC: 6Str: 12  #.#EV: 8Int: 17 &h, #.#SH: 3Dex: 8  #########.#XL:  3 Next: 28% Place: Dungeon:2  #...r**@..#Noise: ---------  Time: 1676.0 (0.0)  #.###.#####a) +0 hammer &h.5 #Cast: Kinetic Grapnel    r   quokka    _k - 2 red potions (gained 1)  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)&h&hZ.r.&hY3=7.0 (1&hI&h?:  Casting: Construct Spike Launcher (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (67% to hit) _The kinetic grapnel hits the quokka but does no damage.&h>  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h * #.#  ThermosAquaticus the Tinkerer  #.#  Mountain Dwarf &hڛ #.#  Health: 26/26 ======================== #.#  Magic: 4/6================-------- #.#  AC: 6Str: 12 #.#  EV: 8Int: 17 #.#  SH: 3Dex: 8 #########.#  XL:  3 Next: 28% Place: Dungeon:2 #....r*@..#  Noise: =--------  Time: 1677.0 (0.0) #.###.#####  a) +0 hammer &h- Z# Cast: Kinetic Grapnel  r   quokka _The kinetic grapnel hits the quokka but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)&h * #.#  ThermosAquaticus the Tinkerer  #.#  Mountain Dwarf &hP #.#  Health: 26/26 ======================== #.#  Magic: 4/6================-------- #.#  AC: 6&h Str: 12 #.#  EV: 8Int: 17&h  #.#  SH: 3Dex: 8 &hx #########.#  XL:  3 Next: 28% Place: Dungeon:2 &h #....r.@..#  Noise: =--------  Time: 1677.0 (0.0) #.###.#####  a) +0 hammer&hV A # Cast: Kinetic Grapnel  r   quokkaCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (67% to hit)  The kinetic grapnel hits the quokka.&h #.# #.# #.# #.# #.# #.# #.#  ###  #.....*@..#  #.#  #&hn 9..&h m328.0 (1Kinetic Grapnel&hq &hW MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (67% to hit)  The kinetic grapnel hits the quokka. _You kill the quokka!&hs  #.#  #.#  #.#  #.# &h #.#  #.#  #.#  #.#  #.....@...#  #.###.#####  #. ##     &h&hv.-9&h&h!&he&h[3&hB&hN&h[&h&h=,&h&hP &hk f5====&h &h &h. &h=&h&hs&h&h%&h&h&h<====&h/&h&h%&h&h&hi&h&h&h&hB&hY&h&h&h&hF&h&hC!&h"N6====&h7#&hz%4 _Magic restored.&h '&h'&hE(&h)&h +&h+&h4,&h-&h9/&h/&hb0&h1&h4&h4<====&hg5&h6&h78&h8&h`9&h:&h<&h<&h@=&h->&h?&h:@&h@&hCB&hE&hkF&hG&hyH&h%I&hK&hL&hL&h>M&hN&hO&htP&hQ&hR&hVT&h U&hU&h]&ha,&hYb&hc&hd&h5e&hf&hg&hh&h!i&hVj&hk&hxl&h;m&hn&hp,&hq&h4z&hz&hX&hp,&h&h&h,&h&h&h&hM&h(&h &hB&h&h~&hs&h&h&h&h&hǝ,&h,&h\&h&h&hQ&h&h&hI&h&h^&hs,&hh  There is an open door here. _&hU&hB&h&h&h &hս,&h,&h+&h&hB&h%&h,&h&hj&h&h #.# #.......# #.# #.####### #.# #.# #.# #.# #########.# #.# #.........# #.# #.###.############## #.# #.# #..#≈≈≈≈≈≈≈≈≈≈≈# #.##### #.# ##.'........@.≈# #.....#- #.# ###≈♣♣♣♣♣♣♣♣.≈# #####.# #.# #≈.. .≈##.#Kinetic Grapnel #.# #≈.♣♣ .≈##.# #.# #≈.♣.S#&hU#.# #.######≈.♣.≈##.#S   ball python (constriction, asleep) #......#≈.♣.≈##.# ########≈.♣.≈##.# ########.###&h 737.0 (58.0)  A ball python comes into view.&h(&htS≈S)&hJ=8.0 (59&h5 _The ball python hisses angrily.&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hb #.# #.......# ThermosAquaticus the Tinkerer  #.# #.####### Mountain Dwarf #.# #.#  Health: 26/26 ======================== #.# #.#  Magic: 5/6====================---- #########.# #.#  AC: 6Str: 12 #.........# #.#  EV: 8Int: 17 #.###.############## #.#  SH: 3Dex: 8 #.# #..#≈≈≈≈≈≈≈≈≈≈≈# #.#####  XL:  3 Next: 32% Place: Dungeon:2 #.# ##.'........@.≈# #.....#  Noise: =--------  Time: 1738.0 (0.0) #.# ###≈♣♣♣♣♣♣♣♣*≈# #####.#  a) +0 hammer #.# #≈.. S≈# #.#  Cast: [&h~#mKinetic Grapnel #.# #≈.♣♣ .≈# #.# #.# #≈.♣ .≈# #.# #.######≈.♣ .≈# #.#  S   ball python (constriction) #......#≈.♣ .≈# #.# ########≈.♣ .≈# #.#  ########.### _The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)&hc6 #.# #.......# ThermosAquaticus the Tinkerer  #.# #.####### Mountain Dwarf #.# #.#  Health: 26/26 ======================== #.# #.#  Magic: 5/6====================---- #########.# #.#  AC: 6Str: 12 #.........# #.#  EV: 8Int: 17 #.###.############## #.#  SH: 3Dex: 8 #.# #..#≈≈≈≈≈≈≈≈≈≈≈# #.#####  XL:  3 Next: 32% Place: Dungeon:2 #.# ##.'........@.≈# #.....#  Noise: =--------  Time: 1738.0 (0.0) #.# ###≈♣♣♣♣♣♣♣♣.≈# #####.#  a) +0 hammer #.# #≈.. S≈# #.#  Cast: &h8[40mKinetic Grapnel #.# #≈.♣♣ .≈# #.# #.# #≈.♣ .≈# #.# #.######≈.♣ .≈# #.#  S   ball python (constriction) #......#≈.♣ .≈# #.# ########≈.♣ .≈# #.#  ########.###Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)  The kinetic grapnel hits the ball python.&hb? #.#  #.#  #.# #.#  #.# #.#  #.# .........# #.# .###.###### #.# .# #..  .# ##.'....  .# ###≈♣♣♣♣♣♣♣♣*≈#  .# #≈.. †≈# #.# .# #≈.♣♣ .≈# .# #≈.♣ .≈# . .≈# #.#  #. .≈#  .≈# [17;2&h]AT1H  &h'.&hl39.0 (1Kinetic Grapnel&h&h['onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  &hAim: a ball python (79% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!&h&1#.# #.####### #.# #.# #.# &h{2{#.# ########.# #.# .........# #.# .###.############## #.# .# #..#≈≈≈≈≈≈≈≈≈≈≈# #.##### .# ##.'..........≈# #.....# .# ###≈♣♣♣♣♣♣♣♣@≈# #####.# .# #≈.. ♣†≈# #.# .# #≈.♣♣ ♣.≈# #.# .# #≈.♣ ♣ &h25.######≈.♣ ♣ ......#≈.♣ ♣.≈# #.# ######≈.♣ ♣.≈# #.#  ♣.≈# ########.#####.........[..&h7&hT9/-40&ht<&h=&h^&h&hV&h9&h&hV&h&hV,&hخ&h&h&h&h0&h&hH&hԵ&hE&h&h&h N6====&h&h&h1&h &hƾ&hg  You see here a ball python corpse.&h&h _&hT&h&h&h&h&h&h&h<====&hj&h&h&h&h&h &h&h&h&hcX&h#B&hD&h&h&h&h &hn&h&h&h&hM&h&h&hG&hB&h&h&h_&h&h&&h&h&h~&h,&h&h&h/,&h&h2,&h &h&h'; #.# #.########.# #.........# #. &h(#.###.############## #. #.# #..#≈≈≈≈≈≈≈≈≈≈≈# #. #.# ##.'..........≈# #. #.# ###≈♣♣♣♣♣♣♣♣.≈# ## #.# #≈.....g.♣†≈#  &hH)#.# #≈@♣♣ ♣.≈# - #.# #≈.♣ ♣.≈#  #.######≈.♣ ♣.≈#  #......#≈.♣ ♣.≈# ########≈.♣ ♣.≈&h)# #≈.♣♣♣♣♣♣♣.≈# ##### g   goblin (asleep) #≈.........≈# #....#≈≈≈≈≈≈≈≈≈≈≈# #.################ #.#&hq/- 68.0 (2&h/j8.0)  A goblin comes into view. It is wielding a +0 dagger.&h4[g.g&h5M===9.0 (29Kinetic Grapnel&h2:&hB( _The goblin shouts!&h+  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h?6 #.# #. ThermosAquaticus the Tinkerer  #########.# #. Mountain Dwarf #.........# #. Health: 26/26 ======================== #.###.############## #. Magic: 5/6====================---- #.# #..#≈≈≈≈≈≈≈≈≈≈≈# #. AC: 6Str: 12 #.# ##.'..........≈# #. EV: 8Int: 17 &h#.# ###≈♣♣♣♣♣♣♣♣.≈# ## SH: 3Dex: 8 #.# #≈.***g..♣†≈#  XL:  3 Next: 33% Place: Dungeon:2 #.# #≈@♣♣ ♣.≈#  Noise: ===------  Time: 1769.0 (0.0) #.# #≈.♣ ♣.≈#  a) +0 hammer #.######≈.♣ ♣.≈#  Cast: Kinetic Grapnel &h#......#≈.♣ ♣.≈#  ########≈.♣ ♣.≈#  #≈.♣♣♣♣♣♣♣.≈# ##### g   goblin #≈.........≈# #.... #≈≈≈≈≈≈≈≈≈≈≈# #.### ############# #.# _The goblin shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)&h*m #.# #. ThermosAquaticus the Tinkerer  #########.# #. Mountain Dwarf #.........# #. Health: 26/26 ======================== #.###.############## #. Magic: 5/6====================---- #.# #..#≈≈≈≈≈≈≈≈≈≈≈# #. AC: 6Str: 12 &h,#.# ##.'..........≈# #. EV: 8Int: 17 #.# ###≈♣♣♣♣♣♣♣♣.≈# ## SH: 3Dex: 8 #.# #≈....g..♣†≈#  XL:  3 Next: 33% Place: Dungeon:2 #.# #≈@♣♣ ♣.≈#  Noise: ===------  Time: 1769.0 (0.0) #.# #≈.♣ ♣.≈#  a) +0 hammer #.######≈.♣ ♣.≈#  Cast: Kinetic Grapnel #......#≈.♣ ♣.≈#  &hV########≈.♣ ♣.≈#  #≈.♣♣♣♣♣♣♣.≈# ##### g   goblin #≈.........≈# #.... #≈≈≈≈≈≈≈≈≈≈≈# #.### ############# #.# Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin.&hf #.#  #####  #.........#  #.###.###  #.#   #.#   #.# ♣♣♣.≈#  &h#.# #≈.***)..♣†≈#  #.# #≈@♣♣ ♣.≈#  #.# #≈.♣ ♣.≈#   ♣.≈#   ♣.  ♣. #≈.♣.≈#  #≈.........≈#  #&ho=   &hw(...&hEv5--70.0 (1Kinetic Grapnel&hً&hTonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!&hm :#.# &hn P#.# #.# #.##########.# #.##.........# #.##.###.############## #.##.# #..#≈≈≈≈≈≈≈≈≈≈≈# #.##.# ##.'..........≈# #..#.# ###≈♣♣♣♣♣♣♣♣.≈# ####.# #≈.@..)..♣†≈# &h;q )#.# #≈.♣♣♣♣♣.♣.≈# #.# #≈.♣ ♣.≈# #.######≈.♣ ♣.≈##......#≈.♣ ♣.≈#########≈.♣ ♣.≈##≈.♣♣♣♣♣♣♣.≈# ###### #≈.........≈# #..... #≈≈≈≈≈≈≈≈≈≈≈# #.#### &hv &hw P---1&h{ &h} &hf&h&h&h &h&h&h&h~&h\&h1!&h!&h~"&hZ)B&h)B&hv+&h),&hJ-&h!/&h/&h~1&hV2&h2N6====&h.4&h6&h8&h9&h9&h'@&h@&h"A&hBD &hD8 You see here a +0 dagger.&hE&hF&h%G<==== _&hI&hI&hxK&hK&hL&hN&h3P&hP&hdQ&hS&h8U&hU&hLV&hW&hLY&hY&hsZ&h\&hz]&h]&h^&h`&hPh&hkB&hw&h&h&h&h,&h|&h-N _You now have 142 gold pieces (gained 22).&h3&hw&h'&h,&h&h&h,&h$&hX&h &hW,&h&h$&h),&h&h&h,&h&hf&hs,&hR&h&h,&h &h&hF,&ha&h&h&h|&h&h[&hm,&hC&h>  You see here a +0 dagger.&hW&h _&h`&h&h,&h&h&h3,&h&h&h,&h&h&h ,&h &h7&hf,&h)&h&h,&h&hk&h,&h&h &h ,&h!&h$&h&,&h'&h*&h9.,&hS/&h2&h3,&h4&h8&hR9,&hs:&h=&hF?,&h}@&hsC&hD,&hE&hH&h1J,&hK&hRN&hzO,&hP&htS&hT,&hU&hWX&hY,&hcZ&h]&h^,&h_&hUb&hc,&hd&h1g&h[h,&h>i&hk&h,m,&h n&hqg  You see here a ball python corpse.&h2s&hs _&hOt&hv&h x,&hy&ha{&h|,&h}&h&h,&h&h&h,&h3&h&h,&h<&h&h,&h&h&h,&h'&h&hЧ&h.&h&h&hc,&h&hPX&hp@  There is an open door here.&h}&h _&hϺ&hk&hL&hȽ&h)&h&h&h&h&h^&h|&h&hR&h&h &hm&h&h&h&hF&h&h6&hB&h&h&h&h&h&hz&h&h&h*&h&hW&h&h&ho&h&h &h&h&h{&h&h&hx&h&h&hr&h&h5&h@&h&h+&h&h&hH&h&h&h&ht&h&h#&h&&h&h &ht&h&h&h&h&h&h&h&h&h&hr&h&h &h&h{&h&h&h&hw&h&h&h &h~&h&h&hs&h&hG &h{ &hv &h &h^ &hl &hg&h&hO&hc&ht&h&ha&h&h&h&h&h&h,&h&h~  Things that are here:  a +0 whip; a hobgoblin skeleton&h&hN _&h&h] &hy!,&h"&h#&hn$&h$&h[%&h<'&h(&h),&h*&h+&h,&h,&h-&h/&ht/&h/&hY1&h2&h3&h3&h6&hq7,&h8&hF:&h-;,&h0<&hh=&h|>&h>&h`?&h@&hA&h+B&hB&hC&hD&hYE&hE&hnG&hKH&hH&h$I&h9J&hWK&hK&h+L&hJM&hkN&hN&h@O&hcP&hQ&hQ&h]R&hT&hU&h0V&hV&h!]D  You see here a scarab talisman.&ha^5 _&hR_&h`&h9a&ha&h b&hc&h:d&hd&h e&hf&h\g&hg&hKh&hi&hj&hj&h`k&hl&hm&hFn&hn&ho&hp&h^q&hq&hr&hs&hVt&ht&hIv&h=w,&hw&hy&h)z&hz&hz&hj|&h}}&h}&hR~&h&h1,&h&h &h,&hڌ&h&h,&ho&hZ&hq,&h&he&hY,&h&h&h,&h~&h&h,&hp&h&h&h&hZ&h:&ha,&h4&hD  You see here a scarab talisman.&hԷ&hK _&hq&hU&h,&h]&h;&ho,&h&h&h,&h&h&h,&h&h&h,&h&h&h,&h&hH&hv,&hP&h&h,&h&h&h&h&h&h&h&hs&hX&h&h6&h&h&h&h&h:&h&h8 &h &h;&h&h`&h= &h!&hW",&h(X&h9*&h,&h.,&h//&h1&h2,&h-4&h>6&hf7,&h 8&hK:&hh;,&h@<&h>>&h6?,&h?&hEB&hPC,&h*D&hE&h\F&hF&h$G&hH&h{I&hI&hCJ&hK&h]L&hL&h%M&h+O&hO&h)P,&hQ&hR&hR&h\S&hT&hyU&hU&hBV&h|W&hKX&hX&hY&hDZ&h[&hw[&h[&h]&h]&h6^&h^&h`&h`&h>a&ha&hb&hc&h d&hd&he&h{f&hf&hDg&hh&hVi&hi,&h`k&h%l&hl&hl&h)n&hn&ho,&hDq&hr&hwr&hr&ht&hu&hv&hv&hLy&hzB&h|&h},&h~&h&h&,&h݂&h؄&h&h(&h&hu&hʼn&h,&hŊ&h&h,&hc&hb&h&h&h&h&h&hP&h&hޚ&h,&h&h&h,&h/&h5&h6,&h˨&h(&h&hx&h0&h&h7,&h&h{&hӴ&h9&h&hZ&hݹ&hRn&h &h&h"&h&hM&h&hZ&h5,&h,&hh&h&ho&h/&hF,&h&hh&h&h&ho&hy&hM&h&h&h&h&h)&h&h_&h)&h&h&h&h,&h;&h&hg&h&h/&h&h&hM&h&hk&h7&h&h&h &h&h3&h&hw&h=&h&h&h&h&h&h&h&h(,&h&hm&h&h(&h&hy&h&h4&h&h&h"&h&hA&h&h&h&h"&h&h&hq&h&h}&h &hO &h &h &h&h&h?&h&h&hc&h&h&h&h&h&h+&hh&h&h&h&h &h&h( &h!&h#&h#&h $&hM  #..........<.#  #. ###......##..   #< #.....)†...#.   #. ####..###..   #. #..# ##.#   #. #..####.#   #. #.......   #.##### #.......   #.@...# ##########-2004.0 (233.0)   #####.# #  #.# #  #.# #  ##.## &h*Q[33G#  #...######### #   #...........   #...#######.....   ##### ##54&h$ZO _Found a stone staircase leading up.&h/ 3&h1 ,&h2 &h3 &h8 &h9 &h: ,&hG; &h; &h< &h@ &hKA &hF &hG &hFH ,&hVJ &h K ,&hL &hN B&hO &hP &h2Q &hQ ,&hqS &hT &hT ,&hV &hW ,&hX &h@Z &hQ[ &h\ ,&h^ &hd &hd ,&hUe &hf &hg &hmh ,&hLj &hj ,&h_k &hl &hm &hn ,&heo &hIp &hp ,&hr &hs ,&hs &ht &hu &hyv &hv &hw &hx &hAy ,&h# &hЀ ,&hS &hK &h& &hƒ ,&hQ X&hЇ &hx &h ,&h &hh ,&hҋ &h &h\ &hލ ,&h X&h &h B&h &h ,&h ,&h &h; &hř &hR n&h &hq ,&h" &h9 &h ,&h &h &h &h &h &h &h &h1 &h &hW &hc &h &hH &h! &h &h ,&h &h &h ,&hk &h, &h ,&hG  #..........#.##### #.# ## #.......##.#.# #.# .# ##########.#.# #.# # .##.#.# #.###### .##.#.# #.##..... .##.#.# #........ .###.#.# ####%#### ..######### #.#.###########.# &hW ..........####.#@............# 52.0 (47.0) ..#######......############### ### ########  &h &hP [ _Done exploring.&h? &hF Level 2 of the Dungeon <<<>>>_(Press ? for help)#≈.♣♣♣♣♣♣♣.≈# ########.#########.# #.##..###.##)...# #.##.##≈.........≈# #.........[........# #.##.......##.#.###.##.##≈≈≈≈≈≈≈≈≈≈≈# #.####...########### #.###.###..............############### #.# #.###&hUG #.# #.# #.##........#####.# #........###.####.##.###.###.##.[.....###.# #...............#.##...............##.##.# #..........<.##.#.######........########.##.# ###......##...#.#....#&hG s#.#########.##<# #.....)†...#.......##.##.##.# ####..###...#..._..####### #.##.#&h)H b#.##..# ##.##........>...# #.##.##.##..####.##.......####.# #.##.##.#&h@&hZ &hj  #..........#.##### #.# # ThermosAquaticus the Tinkerer ## #.......##.#.##.# # Mountain Dwarf .# ##########.#.##.# # Health: 26/26 ======================== .##.#.##.####### Magic: 6/6======================== .##.#.##.##..... AC: 6Str: 12 .##.#.##........ EV: 8&hk EInt: 17 .###.#.#####%#### SH: 3Dex: 8 ..######### #.#.###########.#XL:  3 Next: 35% Place: Dungeon:2 ..........####.#@............#Noise: ---------  Time: 2052.0 (0.0) ..#######......###############a) +0 hammer ### ########Cast: Kinetic GrapnelThings that are here: _a +0 whip; a hobgoblin skeleton _You see here a scarab talisman. _You see here a scarab talisman. _Found a stone staircase leading up. _Done exploring.&hm 3&hp &h|q &h=r $ _&hw &hx &hy ,&hEz &h { &h{ &hl| &h| &h{} &h~ ,&h &h &h &hҁ ,&h &h ,&h &h &h+ &h &h &h &h &hh &h &h &h &h% &h &h^ &ha &hɏ &h@ &h &h &hq &h &h &hr &h &hT &h' ≈≈# #.####...########### #.###.## #.# #.###  #.# #.# .###.####.#  #.###.# .........#.#  #....... ....<.##.#.####  ##. ..##...#.#....#  #.##### .)†...#.......#  #.# ###...#..._..####### #.# &hK # ##.##........@...# #.# 66.0 (14.0)####.##.......####.# #.# .........#.##### #.# #.# ......##.#.##.# #.# ########.#.##.# #.##.#.##.#######.######.#.##.##...........#.#.##.........######.#.#####%######&h- &h] c _There is a stone staircase leading down here.&h &h &h$ &h &h 87.0) _&h &hM% #.####. 3 .......@.......  ########.#####.  .#  .# .. #+ &hN&hQ&hd+7 (1.7&hB&h} _You climb downwards. _There is a stone staircase leading up here.&h'&h&h&h.&h&h$ _&hc,&h,&hv&h&h{,&hu&h[&h;&h&h"&h&h&h&h&hn&h&h<,&h7 _You open the door.&hY3&h&h@  There is an open door here.&hw&h _&h&h&h B&h &h &hr&h&h7 _You open the door.&hrM.......<........&h########.#####.####.##...###..#..##.###'###+###+#.#..#.......# # #..#.......# +..@###+###+ #..#.+ &hgr#.. S#Kinetic Grapnel+## .##+S   ball python (constriction, asleep)#&h  78.7 (11.0)  A ball python comes into view.&hz'S?S)&hQ),9.7 (12&h4-&h#0 _Found a scroll labelled XADWEO IHITUN. _There is an open door here.&hU  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h^x .......<........  ThermosAquaticus the Tinkerer  ########.#####.#  Mountain Dwarf ###.# Health: 26/26 ======================== #...## Magic: 5/6====================---- #..#..# AC: 6Str: 12 #.###'###+###+  EV: 8Int: 17 #.#..#.......#  SH: 3Dex: 8 # #..#.......#  XL:  3 Next: 35% Place: Dungeon:3 +..@###+###+  Noise: ---------  Time: 2079.7 (0.0) #..#S+ a) +0 hammer #.. &hz ?# Cast: Kinetic Grapnel +## .# .# .+ S   ball python (constriction) ## _There is an open door here.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)&h.......<........ThermosAquaticus the Tinkerer ########.#####.#Mountain Dwarf###.#Health: 26/26 ========================#...##Magic: 5/6====================----#..#..#AC: 6Str: 12#.###'###+###+EV: 8Int: 17#.#..#.......#SH: 3Dex: 8# #..#.......#XL:  3 Next: 35% Place: Dungeon:3+..@###+###+Noise: ---------  Time: 2079.7 (0.0)#..#S+a) +0 hammer&h #.. ?#Cast: Kinetic Grapnel+## .#.#.+S   ball python (constriction, grapneled)##Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (79% to hit)  The kinetic grapnel hits the ball python.&hrPress: ? - help, Shift-Dir - straight line  Aim: a ball python (79% to hit)  The kinetic grapnel hits the ball python.  The ball python is heavily wounded.  The ball python closely misses you. You block the ball python's attack.ball python bites you but does no damage.&ht4=80.7 (1&h9y&h|X _The ball python barely misses you.&hR ]  The grapnel guides your strike. You hit the ball python.&hYZ F†&hk n72.1 (1.4Kinetic Grapnel&ho &hr O _You kill the ball python!&hx########.#####.#  ###.# #...##..#..# #.###'###+###+#.#..#.......# # #..#.......#  +..'###+###+ #..#@+ #..#?# +##+.#  #.##.++## &hJ&h4-30&h9&h x _You see here a ball python corpse.&h _ 3&h_ &ha : _&h6i &hwj ,&hHk &hCp 6====&hp &hNs 4 _Magic restored.&ht &hu &hu &hN|   ###.# ...###..#..###'###+###+#..#.......# #..# +..'###+###+#..#†+ #-+##+.&h| ) #&h ,90.1 (7&h +1.1 (8&h: &hU c _p - a scroll labelled XADWEO IHITUN&h&h&hd&h&h!  You see here a ball python corpse.&h*#R====&h$&hB) M########.#####.###.#  #...#.#..# ###'###+###+.#..## #..#.......#+..'###+###+'...+&h)13.1 (2#..#.#...#+##+.# _.##.# .#&h+8+ _You open the door.&hV,\ _Found a hide-covered altar of Uskayaw.&ha3&h&h&hn&h$$ _&h  There is an open door here. _&ha&ho&hY,&h&h  ###.# ...###..#..###'###+###+#..#.......# #..# +..'###+###+#..#†'...+ #...#6.1 (3+##'.#._.# .)#.#...##..#.+...++. +###+###.&hB# _You open the door.&h/F _Found a trident.&h&hr&hf&h&hB #...###..# #.###'###+###+ #.#..#.......# # #..#.# +..'###+###+ #..#†'...+  #..#.#...#&hԠ +##@.#._.# #.)#.#...##..#.+...+Kinetic Grapnel +..+###+##&hU; #.g #..g   goblin (asleep) ###&hl _0ggA goblin comes into view. It is wielding a +0 dagger.&h5===7.1 (1&h|8_&h8k _The goblin shouts! _There is an open door here.&h3  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hg  #...## ThermosAquaticus the Tinkerer  #..#..#&h f Mountain Dwarf #.###'###+###+  Health: 26/26 ======================== #.#..#.......#  Magic: 5/6&h ====================---- # #..#.......#  AC: 6Str: 12 &hM +..'###+###+  EV: 8Int: 17 #..#†'...+  SH: 3Dex: 8&h  #..#.#...#  XL:  3 Next: 37% Place: Dungeon:3 +##@.#._.#  Noise: ===------  Time: 2097.1 (0.0)&h  #.*#.#...#  a) +0 hammer #.*#.+...+  Cast: Kinetic Grapnel&h'  +.*+###+##  #.g #..&ho  g   goblin ### _There is an open door here.  &h Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line&h NAim: a goblin, wielding a +0 dagger (70% to hit)&hC#...##ThermosAquaticus the Tinkerer #..#..#Mountain Dwarf#.###'###+###+Health: 26/26 ========================#.#..#.......#Magic: 5/6====================----# #..#.......#AC: 6Str: 12+..'###+###+EV: 8Int: 17#..#†'...+SH: 3Dex: 8#..#.#...#XL:  3 Next: 37% Place: Dungeon:3+##@.#._.#Noise: ===------  Time: 2097.1 (0.0)#.*#.#...#a) +0 hammer#.*#.+...+&hŨ*Cast: Kinetic Grapnel+.*+###+###.g#..g   goblin (grapneled)###Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin.&h[&&hT+`_).g.&h-4--8.1 (1&hk28_&h4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (70% to hit)  The kinetic grapnel hits the goblin. _The goblin is moderately wounded.&h #..# #.###'###+###+ #.#..#.......# # #..#.# +..'###+###+ #..#†'...+  #..#.#...# +##'.#._.# #.@#.#...# #..#.+...+ +.g'###+## #..#. #..#.. ###+ ## &h &h| Sg. &h P---9&hͣ 8_&h P _You see here a +0 trident.&hX  The grapnel guides your strike. You hit the goblin.&hXD)&h x9=100.6 (1.5Kinetic Grapnel&hn&hJ _You kill the goblin!&h###'###+###+..#.......#  +..'###+###+#..#†'...+ #.#...#+##'.#._#.)#.#..+...++..'###+###..#.. ...##+ ##+# _-10  Things that are here: _a +0 dagger; a goblin corpse&hP  _6==== &h1 G_You open the door.&h 3&h$   There is an open door here.==== _&h>' &h) ,&h, &hS/ &h1 ,&h3 &h7 &h 9 &h]9 &h: &h> &hA ,&hDD &hJG &hSI ,&hJ &h:N 7 _You open the door.&hP &hJQ &hS &hW @  There is an open door here.&h_Z &hZ  _&hR\ &h` &hId &hd &hhf &hh &hk ,&hSm &hp &hs &hs &hu &hx $ &h,y _You open the door.&hl| 3&hh~ &h JYou open the door. _There is an open &he >door here. _You open the door. _There is an open &h Hdoor here. _You open the door.  There is an open door here.&h &h  _&h: &h@ &h &h؍ &h| &h4 There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.&h You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _&h &h5 &hf ,&h &h lThere is an open door here. _You open the door. _There is an open &hf Odoor here. _You open the door. _There is an open door here. _&h You open the door.&h &hܰ &h &h lYou open the door. _There is an open door here. _You open the door&h d. _There is an open door here. _You open the door.  There is an open door here.&h &h  _&h &h &hF ,&h &hg &hH B&h [There is an open door here. _You open the door. _&h uThere is an open door here. _You open the door. _There is an open door here. _You open the door.&h 3&h &h [You open the door. _There is an open door here. _&h uYou open the door. _There is an open door here. _You open the door.  There is an open door here.&ht &h  _&hj &h &h &h &hc &hV &hl &h &h &h &h &h &h~ &h &hb &h &h5 &h &h &he &h &h" &h &h &h &hP &h &h &h &h/ &h4 ,&h &h &hE &h &h( &h &h &h &he &hG &h &h> &h &h> &h &h5 &h &h &h &hy &h &h &h .g ##  #. #.# #. #.. ########.. #. #.# &h.<........ #. #.# ##.#####.# #. #.# ##.##.##.####### ...###.@.........&hM - .#..#####.####### ###'###+###+ #..........# #..#.......# ###...####.# &ht#..#.......# ##.#.#.### +..'###+###+ +.........g   goblin (asleep) #..#†'...+.# ##.#.#.### &hH #..#.#...#.# ##....## +##'.#._.#.+##+..#.##&hj&h47.6 (4&h 6.0) _&h{There is an open &hdoor here. _&h~You open the door&h . _&h{There is an open &hMdoor here. _&hYou open the door&h* . _&hThere is an open &hR door here. &h H A goblin comes into view. It is wielding a +0 club.&h0!&h&&h&.&h& g&h^' g&h'&h4(&h)&h9*==&h*8.6 (47&h.&h4 &h65&h5_The goblin shouts!&h #.#  ... ## #g##.# #.##.. #########.. #.##.# ..<........ #.##.##.#####.# #.##.# ###. #@##.####### #...## #........... ..#..# ####.####### .###'###+###+ #..........# .#..#.# ###...####.# .#..#.......# ##.#.#.### .+..'###+###+ +......... .#..#†'...+.# ##.#.#.### .#..#.#...#.# ##....##&h;&h&h!&.g&h1n--9.6 (1.0)Kinetic Grapnel&h  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  ThermosAquaticus the Tinkerer  #.# Mountain Dwarf ... ##  Health: 26/26 ======================== #.##.#  Magic: 5/6====================---- #g##..  AC: 6Str: 12 #########.. #*##.#  EV: 8Int: 17 ..<........ #*##.#  SH: 3Dex: 8 ###.#####.# #*##.#  XL:  3 Next: 39% Place: Dungeon:3 ###.# #@##.#######  Noise: ---------  Time: 2149.6 (0.0) #...## #...........  a) +0 hammer ..#..# ####.#######  Cast: &h [37mKinetic Grapnel .###'###+###+ #..........# .#..#.......# ###...####.# .#..#.......# ##.#.#.###  g   goblin .+..'###+###+ +......... .#..#†'...+.# ##.#.#.### .#..#.#...#.# ##....## _The goblin shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)&h]|ThermosAquaticus the Tinkerer #.#Mountain Dwarf... ##Health: 26/26 ========================#.##.#Magic: 5/6====================----#*##..AC: 6Str: 12 #########.. #*##.#EV: 8Int: 17 ..<........ #*##.#SH: 3Dex: 8 ###.#####.# #*##.#XL:  3 Next: 39% Place: Dungeon:3 ###.##@##.#######&h&Noise: ---------  Time: 2149.6 (0.0) #...###...........a) +0 hammer ..#..#####.#######Cast: Kinetic Grapnel .###'###+###+ #..........# .#..#.......# ###...####.# .#..#.......# ##.#.#.###g   goblin .+..'###+###+ +......... .#..#†'...+.# ##.#.#.### .#..#.#...#.# ##....## _The goblin shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)&h&&h,l.g..=50.6 (1&h2j  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (70% to hit) _The kinetic grapnel misses the goblin.&ho  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h   ThermosAquaticus the Tinkerer  #.# Mountain Dwarf ... ##  Health: 26/26 ======================== #.##.#  Magic: 4/6================-------- #.##..  AC: 6&hStr: 12 #########.. #g##.#  EV: 8Int: 17 ..<........ #*##.#  SH: 3Dex: 8 ###.#####.# #*##.#  XL:  3 Next: 39% Place: Dungeon:3 ###.# #@##.#######  Noise: =--------  Time: 2150.6 (0.0) #...## #...........  a) +0 hammer ..#..# ####.#######  Cast: Kinetic Grapnel .###'###+###+ #..........# .#..#.......# ###...####.# .#..#.......# ##.#.#.###  g   goblin .+..'###+###+ +......... .#..#†'...+.# ##.#.#.### .#..#.#...#.# ##....## _The kinetic grapnel misses the goblin.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel &h(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)&hThermosAquaticus the Tinkerer #.#Mountain Dwarf... ##Health: 26/26 ========================#.##.#Magic: 4/6================--------#*##..AC: 6Str: 12 #########.. #*##.#EV: 8Int: 17 ..<........ #*##.#SH: 3Dex: 8 ###.#####.# #*##.#XL:  3 Next: 39% Place: Dungeon:3 ###.##@##.#######Noise: =--------  Time: 2150.6 (0.0) #...###...........a) +0 hammer &hr..#..#####.#######Cast: Kinetic Grapnel .###'###+###+ #..........# .#..#.......# ###...####.# .#..#.......# ##.#.#.###g   goblin .+..'###+###+ +......... .#..#†'...+.# ##.#.#.### .#..#.#...#.# ##....## _The kinetic grapnel misses the goblin.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)&h&h8..g.&h+1.6 (1&h&h Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (70% to hit) _The kinetic grapnel misses the goblin.&hU  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h   ThermosAquaticus the Tinkerer  #.# Mountain Dwarf ... ##  Health: 26/26 ======================== #.##.#  Magic: 3/6============------------ #.##..  AC: 6Str: 12 #########.. #.##.#  EV: 8Int: 17 ..<........ #g##.#  SH: 3Dex: 8 ###.#####.# #*##.#  XL:  3 Next: 39% Place: Dungeon:3 ###.# #@##.#######  Noise: =--------  Time: 2151.6 (0.0) &h #...## #...........  a) +0 hammer ..#..# ####.#######  Cast: Kinetic Grapnel .###'###+###+ #..........# .#..#.......# ###...####.# .#..#.......# ##.#.#.###  g   goblin .+..'###+###+ +......... .#..#†'...+.# ##.#.#.### .#..#.#...#.# ##....## _The kinetic grapnel misses the goblin.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)&h   ThermosAquaticus the Tinkerer  #.# Mountain Dwarf ... ##  Health: 26/26 ======================== #.##.#  Magic: 3/6============------------ #.##..  AC: 6Str: 12 #########.. #.##.#  EV: 8Int: 17 ..<........ #g##.#  SH: 3Dex: 8 ###.#####.# #.##.#  XL:  3 Next: 39% Place: Dungeon:3 &hI ###.# #@##.#######  Noise: =--------  Time: 2151.6 (0.0) #...## #...........  a) +0 hammer ..#..# ####.#######  Cast: Kinetic Grapnel .###'###+###+ #..........# .#..#.......# ###...####.# .#..#.......# ##.#.#.###  g   goblin .+..'###+###+ +......... .#..#†'...+.# ##.#.#.### .#..#.#...#.# ##....## Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)  The kinetic grapnel hits the goblin!&h  #.# ... ##  #.##.#     < #)##.#  #*##.#    ......  ######  . ##  †  &h\ &.&h6u m412.6 (1Kinetic Grapnel&hx &hd{ MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (70% to hit)  The kinetic grapnel hits the goblin! _You kill the goblin!&hp`3&ha&hg&hh&hOj,&hk&hl,&hem&hn&h]o&ho&h*q&hqP4====&hGr&hs&hgt&ht&hv&hv&hcw&hx&h"y&hy&h{&h{<====&h|&h},&h~&h&hZ&hҀ&h'&h&h&h&h&hq&h؆&hP&hȇ&h-&hP5====&hG&h&hT&hɌ&hf&h̎&hD&h&h$&h&h&hp<====&h&hd&hڕ&hU&h&h&h&h&h&h&hٜ&h<&hɝ&hR&hɟ&hG&h&hAN6====&hܢ&h&h,&hO,&h,&h&hY<  You see here a +0 club.&hR5 _&hB&h&h ====&h#### # ..# .# #$# .# .######.##$#  ........@.## -84.6 (32.0) .[####.##.#  #.##..# ########.. #.##.#.#<........ #)##.#  ##.#####.# #.##.# ##.# #.##.####### ...## #........... ####.##&hS######&h&h<F-5.6 (33&hL&h# _Found a robe.&h5^&h*_&h,&h&h&hB&hͽ&hn&h?&h&h&hQM _You now have 150 gold pieces (gained 8).&h3&h,&h,&hc&h&h&h;&h/,&h/ _You now have 163 gold pieces (gained 13).&h&h,&h&hX&h&h,&h&h&h,&hI &h &hf &h &h &hQ &h*,&h&h&hH&h&hb&h;&h,&hs&h n&hP!,&h!&hW#&h&X&hx(&h(&hX)&h+&h,&hE-&h-&h.&h/&he0&h0&h1&h2&hZ3&h3&h4&h5&h<n&h}=&ho>&h}?&h?&hp@&h=CB&hC&hD&hE&hLF&hF&hSH&h%I&hI&h2J&h=K&hOL&hL&h=M&hZN&h]O&hO&hMP&h6Q&hUR&hR&hOS&hYn&ha#.###.#.## #.#.# #.##.###.#####.#.# ....## ##........# #.##.###.........# #.##..#.######.#.# #.##.#.## #.#.# #)##.### #.#.# #.##.# #.#.# #.##.####### #.#@# 219.6 (34 #........... ..#.# ####.####### ###.# ..........# #.# ###...####.# #.#.#.### #.# +......... #.. ##.#.#.### #.( ##....##&hrd&he-20.6 (35&hi&hk% _Found 7 stones.&h^&h{_&h`&haf&hl&hn&ho,&hp&h&r&hs,&hYt&hu&hdw&hw&h\x&hy&h<{&h{&h4|&hu}&h~&h\&h&hȁ&h_&hŃ&h^&hh;  You see here 7 stones.&h &hq _&h&h&h,&hȍ&hH&h,&hc&h&h^&hƔ&hB&h˖&h'&h&h&ht&h&hf&h6&h&h&hk&h&hܢ&hK&h&h*&h&h.#.#.### #.######## ........ #......... .#.#.### #.(.###### ....## ## .#.## #.######.. .#.# #........ .#.. #.###### .####  #  .....g. ########Kinetic Grapnel  g   goblin (asleep) &h1&h 36.6 (16  A goblin comes into view. It is wielding a +0 club.&h\.gg&hK====7.6 (17&hݺ&h( _The goblin shouts!&hG  &hCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h.#.#.### #.########  ThermosAquaticus the Tinkerer ........ #.........  Mountain Dwarf .#.#.### #.(.######  Health: 26/26 ======================== ....## ##..# Magic: 5/6====================---- .#.## #.######..# AC: 6Str: 12 .#.# #.........# EV: 8Int: 17 .#.. #.#######.# SH: 3Dex: 8 .#### #.# XL:  3 Next: 41% Place: Dungeon:3 ## #@# Noise: ====-----  Time: 2237.6 (0.0) ......g.# a) +0 hammer ######### Cast: [39;&h449mKinetic Grapnel  g   goblin _The goblin shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)&h).#.#.### #.########ThermosAquaticus the Tinkerer ........ #.........Mountain Dwarf .#.#.### #.(.######Health: 26/26 ======================== ....####..#Magic: 5/6====================---- .#.## #.######..#AC: 6Str: 12 .#.# #.........#EV: 8Int: 17 .#.. #.#######.#SH: 3Dex: 8 .#####.#XL:  3 Next: 41% Place: Dungeon:3 ###@#Noise: ====-----  Time: 2237.6 (0.0)......g.#a) +0 hammer#########Cast: Kinetic Grapnelg   goblin (grapneled)Casting: Kinetic Grapnel [3&h9;49m(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)  The kinetic grapnel hits the goblin.&hmP&hcSiAim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (70% to hit)  The kinetic grapnel hits the goblin.  The goblin is moderately wounded.  &hTHA scorpion comes into view.&haYss   scorpiong   goblin (grapneled)&hZ`=---8.6 (1&h(^&hR`= _The goblin hits you but does no damage.&h Y  The grapnel guides your strike. You sock the goblin!&h &h" _.s...) &hC `2---40.1 (1.5&hC 9Kinetic Grapnel&hG &hI J _You kill the goblin!&ho  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No &hV &h.#.#.### #.########  ThermosAquaticus the Tinkerer ........ #.........  Mountain Dwarf .#.#.### #.(.######  Health: 26/26 ======================== ....## ##..# Magic: 2/6 &hX========---------------- .#.## #.######..# AC: 6Str: 12 .#.# #.........# EV: 8Int: 17 .#.. #.#######.# SH: 3 &h*Dex: 8 .#### #.# XL:  3 Next: 42% Place: Dungeon:3 ## #@# Noise: =--------  Time: 2240.1 (0.0) &hVS..s...).# a) +0 hammer ######### Cast: Kinetic Grapnel &h  s   scorpion _You kill the goblin! &hCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion &hc$ &ho.#.#.### #.########  ThermosAquaticus the Tinkerer ........ #.........  Mountain Dwarf .#.#.### #.(.######  Health: 26/26 ======================== ....## ##..# Magic: 2/6========---------------- .#.## #.######..# AC: 6Str: 12 .#.# #.........# EV: 8Int: 17 .#.. #.#######.# SH: 3Dex: 8  &h=.#### #.# XL:  3 Next: 42% Place: Dungeon:3 ## #@# Noise: =--------  Time: 2240.1 (0.0) ..s...).# a) +0 hammer ######### Cast: Kinetic Grapnel  s   scorpionCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion  You lock target on the scorpion and prepare to deploy your bee. &h #.    &h?   ##..#  ...#  &h #.# #@# ....s.).#  &hC   &h!g=1.1 (1Kinetic GrapnelWinding  &hr! &h% &h'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move target  &h~)Aim: a scorpion  You lock target on the scorpion and prepare to deploy your bee. _(Press . to continue winding your bee.) &h &hP.s &hY--2.  &h &h@ _You continue winding your clockwork bee... &hR &hL.s &hl--3..  &h@ &h@ _You continue winding your clockwork bee... &h / y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the scorpion. &h™ h2----=4  &h  &h . _The scorpion stings you.&h9#...####.# #.# #.#.### #.######## ................ .#.#.###.(.###### ....## ##.# #.######..# #........... #.#######. .#### ## #y......s.#########&h@  You swap places. The scorpion stings your clockwork bee.&h,E<5&hG= _Your clockwork bee stings the scorpion.&h   The scorpion misses your clockwork bee.Your clockwork bee stings the scorpion but does no damage.  The scorpion closely misses your clockwork bee.&h a3=---6&h &hd _Your clockwork bee barely misses the scorpion.&hL  Your clockwork bee stings the scorpion but does no damage.&hN_3====7&hNQ&hhS= _The scorpion stings your clockwork bee.&h  **   dormant clockwork bee (minion)Your clockwork bee stings the scorpion.  Your clockwork bee winds down and falls to the ground.&h &8&h &h" E _The scorpion stings your dormant clockwork bee.&h&hZ?&h@&hA&hOB&hC&hD&hE&hE&hDG&hG;===&hH&hJ&hnJ&h#K&hL&h M&hM&hrO&hO&hP&hMR&hR&hdS&hT&h[UM7===&hV&h?X&hX&hY&h9[&hV],&h ^&hu^&h3_&h`&h?a;===&hb&hc&hd&hd&h5f&hf&hQg&hh&hQi&hj&hk&hl&hl&hs . _Your dormant clockwork bee falls apart.&hw1301.1 (41.0)&hx\8===2.1 (42&h|&h}% _Magic restored.&hA.#.#.### ####### ........ #......... .#.#.###(.###### ....## #..# #.## #.###### #........ #.########## ##  ......)######## &heE&h~F13.1 (1.0)&hI&hK&hT........ #......... &h#.#.#.### #.(.###### #....## ##..# #.## #.######..# #.#.# #.........# &h#.#.. #.#######.#.#### #.# ### .#######.# .......@.##########&h&h$&4&h)&h;M _You see here a +0 club.&hl&h5m&hm&h -3.1 (3 _*&h*&hީn             †'...+  #. #.#  _.#.'##+  #.#.)#5@#  #.#.)#..#  *&h#'..'  ..#..####  ...#..#  +###'###   #.   ##  Grinder hits you.16---------=== 8  3 =4.1 (4*&hί8_*&h$R _You can act again.,&h####'###+###+###..........# ..#.......#..###...####5##.#.#.+..'###+###+..+.........,&h$#..#†'...+.#J.##.#.#.###.#...#.#..##....## +##'.#._.#.'##+..#.## #.#####.)#.#...#.#5.##.#.#####......)#.+...'.#.,&h,....#.#####'..'###'###'..'..#####.#.# #..#.......#..#### #.#.#####.....#..# #........##'###+###'############.#####........# #..............# ########## ############### ,&h07_,&hp2-5.1 (1.0,&h8,&ho=: _Grinder hits you but does no damage.,&hXv#.#..#.......#..###...####.# #. #.#..#.#.5##.#.#.###.# #. #.+..'###+###+..+..........# #. #.#..#†'...+.#J.##.#.#.###.# #. ,&h(Y`#.#..#.#...#.#..##....## #.# # #.+##'.#._.#.'##+..#.## #.##### #.#.)#.#...#.#5.##.#.#####....... #.#.)#.+...'.#..##.#.....#.###### ,&hZ #.'..'###'###'..@..#####.#.# #.#..#.......#..#### #.#.###### #.#..#.......#..# #......... #.###'###+###'############.###### #.........# #..............# ########### ################ ,&h],&haB§,&h[cg-6Kinetic Grapnel,&hf8_,&hwih _Grinder blinks! _There is an open door here.-&hW m.#..#.#..###...####.# #.# .#..#.#.5##.#.#.###.# #.# .+..'###+###+..+...# #. .#..#†'...+.#J.##.#.#.###.# #.( .#..#.#...#.#..##....## #.# ##. .+##'.#._.#.'##+..#.## #.######. .#.)#.#...#.#§.##.#.#####. .#.)#.+...'.#..##.#.....#.# .'..'###'###'..'@.#####.#.# # .#..#.#..#### #.#.# -&h\X a.#..#.......#..# #.) .###'###+###'###.# .# #. #-&h] $..'-&h0_ G-7 _-&hb 7_-&h}d .&hz&###'###+###+###..........# #.# #..#.#..###...####.# #.# #..#.......#.5##.#.#.###.# #.## +..'###+###+..+..........# #... #..#†'...+.#J.##.#.#.###.# #.( #..#.#...#.#..##....## #.# ##. .&h+##'.#._.#.'##+..#.## #.###### #.)#.#...#.#..##.#.#####......... #.)#.+...'.#..##@#.....#.#######. '..'###'###'..'..#####.#.# #. #..#.......#..#### #.#.#######. #..#.......#..# #.........). ###'###+###'############.######## ........# #..............# ######### ################.&h.&h55   Grinder.&h7=--6===8.&hF.&h/&h  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0&h00&h1$0&h52The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No1&h 1&hy ###'###+###+###..........# #.#  ThermosAquaticus the Tinkerer #..#.......#..###...####.# #.#  Mountain Dwarf #..#.......#.5##.#.#.###.# #.## Health: 17/33 ============------------ +..'###+###+..+..........# #... Magic: 3/8=========--------------- #..#†'...+.#J.##.#.#.###.# #.(. AC: 6Str: 13 #..#.#...#.#..##....## #.# ##.. EV: 8Int: 17 +##'.#._.#.'##+..#.## #.######.. SH: 3Dex: 8 #.)#.#...#.#..##.#.#####......... XL:  4 Next: 55% Place: Dungeon:3 #.)#.+...'.#..##@#.....#.#######. Noise: ---------  Time: 2368.1 (0.0) '..'###'###'..'..#####.#.# #. [31&h 3ma) +0 hammer #..#.......#..#### #.#.#######. Cast: Kinetic Grapnel #..#.......#..# #.........). ###'###+###5############.######## ........# #..............#  5   Grinder ######### ################  _There is an open door here.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Grinder (lightly wounded)2&hDt ###'###+###+###..........# #.#  ThermosAquaticus the Tinkerer #..#.......#..###...####.# #.#  Mountain Dwarf #..#.......#.5##.#.#.###.# #.## Health: 17/33 ============------------ +..'###+###+..+..........# #... Magic: 3/8=========--------------- #..#†'...+.#J.##.#.#.###.# #.(. AC: 6Str: 13 #..#.#...#.#..##....## #.# ##.. EV: 8Int: 17 +##'.#._.#.'##+..#.## #.######.. SH: 3Dex: 8 #.)#.#...#.#..##.#.#####......... XL:  4 Next: 55% Place: Dungeon:3 #.)#.+...'.#..##@#.....#.#######. Noise: ---------  Time: 2368.1 (0.0) '..'###'###'..'..#####.#.# #. [32&hyv 3ma) +0 hammer #..#.......#..#### #.#.#######. Cast: Kinetic Grapnel #..#.......#..# #.........). ###'###+###5############.######## ........# #..............#  5   Grinder ######### ################ Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Grinder (lightly wounded)  You lock target on Grinder and prepare to deploy your bee.2&h{ Z #.#  #.#   † #.( #.# _ )2&hk| )  5.# )'  2&h| %  2&ha ~==9.1 (1Kinetic GrapnelWinding 2&h 2&h3 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  2&h Aim: Grinder (lightly wounded)  You lock target on Grinder and prepare to deploy your bee. _(Press . to continue winding your bee.)2&hJ( 6_2&h) 2&h- 2&h<0 0 _Unknown command.2&h0 3&h0 _You continue winding your clockwork bee...*3&h  #.# ##. #.# #.# ... †3&h !#.# #.(##....## #.# _..#.## )#.#)#*##'..'..# ..#..#### 3&h #5.# )#' #   3&h@ VGrinder gestures at you.3&h #.# ##. #.# #.# ... †#.# #.(3&h##....## #.# _3&h ..#.## )#.#)#*##'..'..#3&h ..#..#### #5.# )3&hl#' #  3&hf 3&hC  Pain shoots through your body!4&h(_@9/33 --------70. 4&hG,4&h.V _* * * LOW HITPOINT WARNING * * *5&h5&hUJ_.5&h--1Kinetic Grapnel.. 5&h5&h4@ _You continue winding your clockwork bee...6&ht_*55   Grinder*   dormant clockwork bee (minion)10/33=-----2Kinetic Grapnel_ _Without a target, your clockwork bee falls to the ground.7&hS..#.......#..###...####5##.#.#.# +..'###+###+..+........... #..#†'...+.#J.##.#.#.###(.#...#.#..##....## #. +##'.#._.#.'##+..#.## #.#### #.)#.#...#.#..##.#.#####.......)#.+...'.#..##.#.....#.####### '..'###'###'..'*@#####.#.# #..#.......#.5#### #.#.######..#..# #.........)##'###+###'############.######## ........# #..............# ######### ###############_5.(ally target)38&h$_=4_ _Grinder hits your dormant clockwork bee but does no damage.:&h yy   :&h!L2---:&h&:&h( _You wind your clockwork bee back up and it locks its sights upon Grinder!;&hx  Your clockwork bee barely misses Grinder.;&hG&5;&h;&hOY _Your clockwork bee stings Grinder. Grinder hits your clockwork bee.;&h _Your clockwork bee barely misses Grinder.  Grinder hits your clockwork bee.;&h o1==6;&h _ _Your clockwork bee stings Grinder but does no damage.<&h  Your clockwork bee stings Grinder!3===7 _Grinder closely misses your clockwork bee.<&hH _Your clockwork bee completely misses Grinder.  Grinder closely misses your clockwork bee.<&h&8<&h%<&h2(K _Your clockwork bee stings Grinder but does no damage.<&h< _**   dormant clockwork bee (minion)Your clockwork bee stings Grinder but does no damage.  Your clockwork bee winds down and falls to the ground.<&hP&9<&hf<&h> _Grinder hits your dormant clockwork bee.=&hy yy   =&h L2---=&h< 7_=&h_  _You wind your clockwork bee back up and it locks its sights upon Grinder!>&h5 _Your clockwork bee barely misses Grinder. x2  Grinder says, "There's only one good use for a tongue: cutting it out.">&h6Z2=80>&h:>&h =` _Grinder closely misses your clockwork bee.?&hp _ Your clockwork bee stings Grinder! Grinder misses your clockwork bee.?&h&1?&h77_?&ho8 _Your clockwork bee stings Grinder!@&h w _Your clockwork bee closely misses Grinder.@&h{&2@&h*@&hI _Grinder hits your clockwork bee but does no damage.@&h  Your clockwork bee stings Grinder but does no damage.  Grinder completely misses your clockwork bee.@&h/?---3@&h[@&hD8 _Your clockwork bee misses Grinder.@&h G  Your clockwork bee stings Grinder.@&h 'y   clockwork bee (minion) @&h\ @&h #..#.......#..###...####.# #.# ThermosAquaticus the Fabricator #..#.......#.5##.#.#.###.# #.## Mountain Dwarf +..'###+###+..+..........# #... Health: 13/33 =========--------------- #..#†'...+.#J.##.#.#.###.# #.(. Magic: 2/8======------------------ #..#.#...#.#..##....## #.# ##.. AC: 6Str: 13 +##'.#._.#.'##+..#.## #.######.. EV: 8Int: 17 #.)#.#...#.#..##.#.#####......... SH: 3Dex: 8 #.)#.+...'.#..##.#.....#.#######. XL:  4 Next: 337% Plac@&h3 $e: Dungeon:3 '..'###'###'..'y@#####.#.# #. Noise: ---------  Time: 2384.1 (1.0) #..#.......#..#### #.#.#######. a) +0 hammer #..#.......#..##.........). Cast: Kinetic Grapnel ###'###+###'############.######## ........# #..............# ######### ################y   clockwork bee (minion) _Grinder hits your clockwork bee but does no damage.  Your clockwork bee stings Grinder but does no damage.  Grinder completely misses your clockwork bee. _Your clockwork bee misses Grinder.  Your clockwork bee stings Grinder. _Grinder dies! -  Grinder completely misses your clockwork bee. _misse  Your clockwork bee stings Grinder. _Grinder dies!Your Forgecraft skill gained 2 levels and is now at level 8!You have reached level 5!@&h /  --more--B&h0B&h6#..#.......#..###...####.# #.# ThermosAquaticus the Fabricator #..#.......#.5##.#.#.###.# #.## Mountain Dwarf +..'###+###+..+..........# #... Health: 15/38 =========--------------- #..#†'...+.#J.##.#.#.###.# #.(. Magic: 2/9B&h8=====------------------- #..#.#...#.#..##....## #.# ##.. AC: 6Str: 13 +##'.#._.#.'##+..#.## #.######.. EV: 8Int: 17 #.)#.#...#.#..##.#.#####......... SH: 3Dex: 8 #.)#.+...'.#..##.#.....#.#######. XL:  5 Next: 127% Place: Dungeon:3 '..'###'###'..'y@#####.#.# #. Noise: ---------  Time: 2384.1 (1.0) #..#.......#..#### #.#.#######. a) +0 hammer #..#.......#..##.........). Cast: Kinetic Grapnel ###'###+###'############.######## ........# #..............# #########B&h]9 ################y   clockwork bee (minion)Grinder completely misses your clockwork bee. _Your clockwork bee misses Grinder.  Your clockwork bee stings Grinder. _Grinder dies!Your Forgecraft skill gained 2 levels and is now at level 8!You have reached level 5!B&h9e  You have reached level 6!B&h@/  --more--B&h 8/4510--64% Kinetic Grapnel_B&h 4 _C&hqz C&h{ C&h{ C&h9 C&h 1_C&hǏ *0*   dormant clockwork bee (minion)You start resting.C&h +5.1 (1C&h4 C&h L _Your clockwork bee winds down and falls to the ground.D&hT3D&hUD&hJ]3===D&h]D&hZ`T19=D&h`D&haD&hc,D&hdD&h gD&hg;===D&h iD&hDk,D&hwlD&hnD&h>oL20=D&h=pD&hMr,D&hsD&hu,D&hwD&hyD&hz1=4==D&h{D&hW _You start resting.D&h3D&hD&hΥD&h[D&hD&hS,D&hD&h 92D&h;===D&h$D&h2D&hD&hD&hD&hD&hD&hTD&h˴D&hD&hD&h3=5===D&hD&hD&h%D&hD&hfD&hȻD&hHD&h4D&hD&hD&hD&h~_4====D&hD&h)D&hD&h D&hD&hWD&hD&h D&hjS5=D&hD&hD&hhN6==D&hD&hD&hBD&hD&hD&h,D&ha6=D&hD&hXP==D&hD&h,D&hD&h,D&hD&hi7=D&hD&hD&h-D&hD&hD&hN7==D&hwD&hqD&hK8=D&h^D&hD&hD&hSD&h:D&hD&hD&hD&h:==D&hD&h8D&hS9=D&h'D&h?D&hD&hD&h8D&hD&h D&hD&h`O8===D&hD&hD&hE_30==D&hD&hD&hOD&hD&hD&h9D&hD&hD&ht;===D&hD&hD&hyK1=D&hD&hD&h{D&hD&hD&hD&hD&h D&h}32=9==D&hD&h[D&hD&h2D&h&D&hD&hD&h,D&hSD&h 3===4= . _Your dormant clockwork bee falls apart._444.1 (59.0)10/10===5.1 (60D&h!7_D&hc$% _Magic restored.E&hb(E&h(E&hp)E&h+E&h25=E&h2E&h 3E&h4E&h5;===E&h=6E&h 8E&h8E&h,9E&h:E&h;K6=E&h8<E&h>E&hK?E&h?E&hAE&h.BE&hBE&hDE&h"EE&hEE&hZGE&hHU7=E&hHE&hJE&h8KE&hKE&hM,E&hoNE&hBPa8=E&hPE&hR,E&hRE&hT,E&hyTE&hU,E&hw #.'..'###'###'..@..#####.#.# #.#..#.#..#### #.#. #.#..#.......#..# #. #.###'###+###'###. #.# #..## ##E&hO 6 _There is an open door here.E&hE  #.#..#.#..###...####.# #  #.#..#.#.5##.#.#.###.# # E&hF n #.+..'###+###+..+.# #  #.#..#†'...+.#J.##.#.#.###.# #  #.#..#.#...#.#..##....## #.#  #.+##'.#._.#.'##+..#.## #. E&hUG > #.#.)#.#...#.#..##.#.#####  #.#.)#.+...'.#..##.#.....#.  #.'..'###'###'.@'..#####.#.#  #.#..#E&hG .#..#### #.#.  #.#..#.......#..# #  #.###'###+###'####. E&hH  #.# #..#  # ###E&hV C7 _E&hvY E&hf[ F&hi3F&hF&hF&h=F&hRF&h,F&hF&h)@  There is an open door here.F&hF&hD _F&hF&hF&h,F&hxF&h+F&h,F&hF&hF&h,F&h/F&h5F&hV,F&hF&hF&h,F&heF&h47 _You open the door.F&h3F&hF&h@  There is an open door here.F&hF&h _F&hF&hF&h- .######.##.###.### ..........## ##.... ..[####.##.###..... #.##..#.#### F&h#.##.#########.. #.##.#.## .......<........ #)##.### ########.#####.# #.##.#  ###.# #.### #.##.#######  F&h: #...## #..@## #...........98.1 (11.0)  #..#..# #.>#..# ####.#######  #.###'###+###'###....F&h##  #.#..#.......#..###...####.#  #.#..#.......#..##.#.#.###.#F&h #.+..'###+###+..'..........# #.#..#†'...+.#..##.#.#.###.# #.#..#.#...#.#..##....## #.#F&ha #.+##'.#._.#.'##+..#.## #.## F&hRF&h,9.1 (12F&hF&h; _Found a stone staircase leading down.G&hb G&h G&hC G&hIG&hG&hBG&hQ,G&hG&hR  There is a stone staircase leading down here.G&h!G&hL" _G&hl#G&h(G&h),G&h*G&hl,G&h-,G&h//G&h0G&h'2,G&h74G&hFG&hHI,G&hJG&hLG&hN,G&hnPG&hSG&hU,G&hvWG&hYG&h[,G&h\G&h_G&h`G&hb,G&h onG&h~G&hG&hw )#  .# ..  G&h+2+#  ♣.  .♣  ♣♣.♣  G&h♣@♣♣ 516.1 (17 ♣♣.♣♣  ♣...♣♣ ##### ###G&hT ♣.P..♣ #...# ##.# ##..## ##.G&hy #....######.##.### ####............## # .........[####.##.###G&hޓ .........## #.##..#.G&hG&hȚ,7.1 (18G&h9G&hcE _Found a hammer. Found a runed translucent door.H&h$QH&h^### j)# ..#.. +#♣♣. .♣ ♣♣@♣ ♣.♣♣ H&h^\♣♣.♣♣♣...♣♣ ##### #♣.P..♣ #...# ##.####..## ###.###.#.# j   Crazy Yiuf (asleep) #....######.##.###.H&ha####............## .[####.##.###.H&hfH&hNjh.H&hk18.0)H&hnH&hq( _Crazy Yiuf shouts!H&h" M##)#.. +#H&h# ♣♣.♣ ♣@♣♣♣.♣.♣♣ ♣♣.♣♣H&h H&hn &9H&h H&h I&h`\|##### #..)# #...#j.. #+# ♣♣@♣♣.♣♣♣.♣ ♣.♣♣♣♣.♣♣♣...♣♣ ##### ### j   Crazy Yiuf♣.P..♣ #...# ##.####..## ###.###.#.## #....######.##.###.#I&hbI&hfL.jI&hg'20I&h=kI&hcmp _Crazy Yiuf says, "Mama snockshim chair!"J&hkrTThermosAquaticus the Fabricator Mountain DwarfHealth: 45/45 ========================#####Magic: 10/10 ========================#..)#AC: 6Str: 13#...#EV: 8Int: 17.j.SH: 3Dex: 8#+#XL:  6 Next: 14% Place: Dungeon:3♣♣@♣Noise: ---------  Time: 2520.1 (0.0)♣.♣♣a) +0 hammer♣♣.♣J&huCast: Kinetic Grapnel♣.♣♣♣♣.♣♣♣...♣♣ ##### ###j   Crazy Yiuf♣.P..♣ #...# ##.####..## ###.###.#.###....######.##.###.# _There is a stone staircase leading down here. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts! _Crazy Yiuf says, "Mama snockshim chair!"Press: ? - help, v - describe, . - travelThe floor.J&hU@♣A tree.K&h e@♣The floor.K&h]qc+@A runed translucent door.K&hj+Crazy Yiuf shouts! _Crazy Yiuf says, "Mama snockshim chair!" K&h+  Press: ? - help, v - describe, . - travel  Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (fire blocked by a runed translucent door)  The floor.M&h/ThermosAquaticus the Fabricator Mountain DwarfHealth: 45/45 ========================#####Magic: 10/10 ========================#..)#AC: 6Str: 13#...#EV: 8M&hInt: 17.j.SH: 3Dex: 8#+#XL:  6 Next: 14% Place: Dungeon:3♣♣@♣Noise: ---------  Time: 2520.1 (0.0)♣.♣♣a) +0 hammerM&h1♣♣.♣Cast: Kinetic Grapnel♣.♣♣♣♣.♣♣♣...♣♣ ##### ###j   Crazy Yiuf♣.P..♣ #...# ##.####..## ###.###.#.###....######.##.###.# _Crazy Yiuf shouts! _Crazy Yiuf says, "Mama snockshim chair!"Press: ? - help, v - describe, . - travelHere: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (fire blocked by a runed translucent door)  The floor.M&hM&h. _M&h" g##### #..)# #...# .j. #+#♣♣.♣ ♣@♣♣♣♣. ♣.♣♣ ♣♣.♣♣ ♣...♣♣ ##### ### ♣.P..♣ #...# ##.## ##..## ###.###.#.# #....######.##.###.####............## #.1.1 (1 _N&hV3N&hN&hN&h",N&hXN&hN&hAN&hrN&h,N&hN&h N&h N&h N&hvN&hnN&h@N&h*N&hTN&h(N&h2)7♣♣.♣N&h)A♣.♣♣N&h]*2♣♣.♣♣N&h*♣...♣♣ ##### ###N&h+♣.P..♣ #...# ##.#N&h,c##..## ###.###.#.N&hL-M#....######.##.###N&h-#[.#####............## #N&hc.|#.....@....[####.##.###N&h.$9.1 (8N&hs/i#...........## #.##..#.N&h/#.##.#########..# #.##.#.#N&h0.......<........# #)##.###N&h1C########.#####.## #.##.N&h1"#N&h 2g###.# #.### #.##.#N&h2_#...## ##...## #.......N&h3#..#..# #.>#..# ####.###N&h8L#.###'###+###'###.......N&h;N&h;%30.1 (9N&h?N&hYB N&hBN&hlC_Found a ring mail.O&h 3O&h O&h O&h XO&h ,O&h O&h O&hK ,O&h O&h O&hY ,O&hU O&hP O&h< ,O&hb O&h O&h ,O&h O&h_ O&h ` ♣♣.♣.. ♣.♣♣#.. ♣♣.♣#..# ♣.♣♣ ##...# ♣♣.♣♣ ....#.# ## ♣...♣♣ ######.....#$# ♣.P..♣ #... #.......# ##..## ###.$..@# #....######.O&h!  #..r#[.#####.......... #! ##..........[###Kinetic Grapnel #...........## #. #.##.#########..# #.#.......<........# #)# r   quokka (asleep)#######.#####.## #.# ###.# #.### #.# #...## ##...## #..O&he$ v 6.1 (6  A quokka comes into view.O&h8) r.rO&h) +7.1 (7O&h. O&h0 V _Found a purple potion.P&hS   P&h BCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P&h T ♣♣.♣  ThermosAquaticus the Fabricator  .. ♣.♣♣  Mountain Dwarf #.. ♣♣.♣  Health: 45/45 ======================== #..# ♣.♣♣  Magic: 9/10P&ht =====================--- ##...# ♣♣.♣♣  AC: 6Str: 13 ....#.# ## ♣...♣♣ ##### EV: 8Int: 17 #.....#$# ♣.P..♣ #...# SH: 3Dex: 8P&h  #.......# ##..## ###.# XL:  6 Next: 14% Place: Dungeon:3 #..$r*@# #....######.# Noise: ---------  Time: 2537.1 (0.0) #...#[.#####........... a) +0 hammer #! ##..........[####.# Cast: Kinetic Grapnel #...........## #.# #.##.#########..# #.# .......<........# #)# r   quokka ########.#####.## #.# ###.# #.### #.# #...## ##...## #.. _Found a purple potion.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)P&h 9 ♣♣.♣  ThermosAquaticus the Fabricator  .. ♣.♣♣  Mountain Dwarf P&hR 1#.. ♣♣.♣  Health: 45/45 ======================== #..# ♣.♣♣  Magic: 9/10=====================--- ##...# ♣♣.♣♣  AC: 6Str: 13 ....#.# ## ♣...♣♣ ##### EV: 8Int: 17 P&h #.....#$# ♣.P..♣ #...# SH: 3Dex: 8 #.......# ##..## ###.# XL:  6 Next: 14% Place: Dungeon:3 #..$r.@# #....######.# Noise: ---------  Time: 2537.1 (0.0) P&h 5#...#[.#####........... a) +0 hammer #! ##..........[####.# Cast: Kinetic Grapnel #...........## #.# #.##.#########..# #.# .......<........# #)# r   quokka ########.#####.## #.# ###.# #.### #.# #...## ##...## #..Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)  The kinetic grapnel hits the quokka!P&h  ♣♣.♣  .. ♣.♣♣  #.. ♣♣.♣  #..# ♣.♣♣  P&h_ d##...# ♣♣.♣♣  ....#.# ##   #.   P&h #.   #..$.*@#  #. P&h0 #! ##..........[     <P&h ! #)    ###.# #.###  P&h X    P&hd '..P&h~ t5=8.1 (1Kinetic GrapnelP&h: P&h@ onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (69% to hit)  The kinetic grapnel hits the quokka! P&h ?_You kill the quokka!Q&h3Q&h7Q&h,Q&hŒQ&hyQ&h],Q&hÖQ&h,Q&h֙Q&h,Q&hQ&hQ&hdJ10/10===Q&hQQ&hɥ4 _Magic restored.Q&h 3Q&hQ&hUQ&h,Q&hWQ&h0Q&h;,Q&h|Q&h);===Q&hɶQ&hqQ&hN _You now have 189 gold pieces (gained 12).Q&h3Q&hLQ&h Q&h,Q&hQ&hQ&h,Q&hQ&hQ&h],Q&hQ&h,Q&hQ&hN _You now have 202 gold pieces (gained 13).Q&h53Q&hQ&hQ&h,Q&hQ&hv{ #..# ♣♣.♣   #..# ♣.♣♣   ###...## ♣♣.♣♣  Q&h > .....#.#### ♣...♣♣   #.....#.# ♣.P..♣   #.......# ##..##   #......## #....##   #...#[.#####......  Q&h #@#.##..........[-   #...#..##   #.##.#########..#   .......<........#   #########.#####.#Q&h=#   ###.# #.##   #...## ##..   #..#..# #.>#..   #.###'###+###'Q&h0568.0)Q&hF-7.1 (19Q&hQ&hS _q - a purple potionR&hIF3R&hQGR&hDJR&hpTBR&hUR&hmX,R&hYR&h[R&h^,R&h_R&hGcR&heR&hKfR&hWgR&hiR&hkR&hOlR&h^mR&hgoR&hRR&hR&h_R&hR&h,R&hR&hqR&h,R&hR&hhR&hR&h?R&hڣR&hR&hG,R&hBR&hDR&hƲ!   ## #@  #.  #.#. R&h/ #.. .### ..#### ♣♣R&hN  .... ♣. # #..# ♣♣ R&hp #..# ♣.♣ .####...## ♣♣. .......#.#### ♣.. #.####.....#.# ♣.P  #.# #.......# ##. #.# #......## #.. @   Terence (asleep) #.#[.#####. #.# #.#.##....... R&h{#.# #...#........R&h* 74.1 (17  Terence the Veteran comes into view. He is wielding a +0 short sword.R&ht.@@R&h5==5.1 (18R&hR&h% _Terence shouts!T&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  T&hn\Confirm with . or Enter, or press ? or * to list all spells.T&hD B[34m ## ThermosAquaticus the Fabricator  #.#. Mountain Dwarf #@#. Health: 45/45 ======================== #.T&h . Magic: 7/10================-------- .### AC: 6Str: 13 ..#### ♣♣ EV: 8Int: 17 #.. .... ♣. SH: 3Dex: 8 #.# #..# ♣♣. XL:  6 Next: 15% Place: Dungeon:3 T&hG W#@# #..# ♣.♣ Noise: ==-------  Time: 2575.1 (0.0) #.####...## ♣♣. a) +0 hammer #.......#.#### ♣.. Cast: Kinetic Grapnel #.####.....#.# ♣.P #.# #.......# ##. #.# #......## #.. @   Terence #.# #...#[.#####. #.# #.#.##....... #.# #...#........ _Terence shouts!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T&h nAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Terence, wielding a +0 short sword and wearing a +0 scale mailV&h? ## ThermosAquaticus the Fabricator  #.V&h?#. Mountain Dwarf #@#. Health: 45/45 ======================== #.. Magic: 7/10================-------- .### AC: 6Str: 13 ..#### ♣♣ EV: 8Int: 17 #.. .... ♣. SH: 3Dex: 8 #.# #..# ♣♣. XL:  6 Next: 15% Place: Dungeon:3 V&hV#@# #..# ♣.♣ Noise: ==-------  Time: 2575.1 (0.0) #.####...## ♣♣. a) +0 hammer #.......#.#### ♣.. Cast: Kinetic Grapnel #.####.....#.# ♣.P #.# #.......# ##. #.# #......## #.. @   Terence #.# #...#[.#####. #.# #.#.##....... #.# #...#........V&h}Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Terence, wielding a +0 short sword and wearing a +0 scale mail  You lock target on Terence and prepare to deploy your bee.V&h  #. #. #@ .##V&h   #.. ....  #.# #..#  #@# #..#        #.#   #.#   #.# #...#[ #.# #. #.# #.V&h@[6.1 (1Winding V&hV&heonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail  You lock target on Terence and prepare to deploy your bee. _(Press . to continue winding your bee.)X&hbf.@X&h!s--7Kinetic Grapnel. X&hpX&hG@ _You continue winding your clockwork bee...X&hQ%.@--8.. X&h'(@ _You continue winding your clockwork bee...X&ho i  With a metallic buzz, your clockwork bee launches itself at Terence.X&hSv + .X&hv %@y(ally target)y   clockwork bee (minion)Terence screams, "I hate armataurs! They have no honour!"X&hw .9X&h{ X&h,} @ _Your clockwork bee closely misses Terence.Z&h!O  Your clockwork bee closely misses Terence.Z&hX"/=80Z&h%Z&h(` _Terence closely misses your clockwork bee.Z&h  Your clockwork bee stings Terence.  Terence hits your clockwork bee but does no damage.Z&h &1Z&h: N _Your clockwork bee stings Terence![&h^G  Your clockwork bee stings Terence.[&hh)y   clockwork bee (minion)[&hp24-2Kinetic Grapnel[&hK[&hC _Terence dies![&h+ ###. .#.##  #..####..#♣)....... ♣.y# #..# ♣.♣.####...## ♣♣.......#.#### ♣...####.# ♣.P..# ##....## #..# #...#[.#####.# #.#.## **   dormant clockwork bee (minion)You swap places.8===-3 _Your clockwork bee winds down and falls to the ground.\&hda= ##\&h_bd .#.##  ##..####..#♣....... .####..#\&hd♣.*# #..# ♣.♣####...## ♣♣......#.#### ♣..###.# ♣.P.# ##...## #...#[.#####\&hGj\&hk&4\&hn\&hr  Things that are here: _a +0 short sword; a +0 scale mail; the human corpse of Terence^&hʱ^&hxPick up what? 17/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Armour (select all with [)b - a +0 scale mail Carrion the human corpse of Terence [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]_&h  b + a +0 scale mail[Enter] accept (1 chosen)_&h_&ho_&he ThermosAquaticus the Fabricator  #.Mountain Dwarf #.## Health: 45/45 ======================== #.#. Magic: 8/10===================----- #.#. AC: 6Str: 13 _&hr#.. EV: 8Int: 17 #.### SH: 3Dex: 8 #..####..#♣♣ XL:  6 Next: 24% Place: Dungeon:3 #@.......♣. Noise: ---------  Time: 2584.1 (0.0) #.####..#♣♣. a) +0 hammer _&h#*# #..#♣.♣ Cast: Kinetic Grapnel #.####...## ♣♣. #.......#.#### ♣.. #.####.....#.# ♣.P *   dormant clockwork bee (minion) #.# #.......# ##. #.# #......## #.. #.# #...#[.#####.Your clockwork bee stings Terence. _Terence dies!You swap places. _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 short sword; a +0 scale mail; the human corpse of Terence_&h_&h+5.1 (1_&h_&h) _r - a +0 scale mail`&h`&hEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  d - a +0 buckler (worn)  h - a +0 pair of boots (worn)  n - a +0 ring mail (worn)b - a +0 robe  g - a +0 leather armour  j - a +0 chain mail  r - a +0 scale mail Floor Items ([,] to select) Hand Weaponsa +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip c&hc&hc&h-$ ThermosAquaticus the Fabricator  #.Mountain Dwarf #.## Health: 45/45 ======================== #.#. Magic: 8/10===================----- #.#. AC: 6c&hZStr: 13 #.. EV: 8Int: 17 #.### SH: 3Dex: 8 #..####..#♣♣ XL:  6 Next: 24% Place: Dungeon:3 #@.......♣. Noise: ---------  Time: 2585.1 (0.0) #.####..#♣♣. a) +0 hammer #*# #..#♣.♣ Cast: Kinetic Grapnel #.####...## ♣♣. #.......#.#### ♣.. #.####.....#.# ♣.P *   dormant clockwork bee (minion) #.# #.......# ##. #c&h2.# #......## #.. #.# #...#[.#####. _Terence dies!You swap places. _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 short sword; a +0 scale mail; the human corpse of Terence _r - a +0 scale mailc&hc&hc&h6c&hd  You start removing your armour.c&hA6.1 (1c&hc&hR+7.1 (2c&hc&hZc&hc&hA$8.1 (3c&hc&h#c&h%c&h&$9.1 (4c&h*c&h1c&hd3c&h3%90.1 (5c&ha7c&hA9 c&h9 c&hf:1c&h:10 c&h;T_You continue removing your +0 ring mail. x5c&hq=c&h=c&hAc&hF c&hpG  c&hG-You finish removing your +0 ring mail.  c&hH+You start putting on your armour.c&hIc&hKc&hK$1.1 (6c&h"Rc&hWc&hXc&hmY9c&hY==c&hZ$2.1 (7c&h^c&hvs _You continue putting on your +0 scale mail. x3c&hz'.c&h#{Cc&hO|+3.1 (8c&hc&h; _Your dormant clockwork bee falls apart.4.1 (9c&hc&h c&h{/5.1 (10.0)c&h6c&h 7 7 _You continue putting on your +0 scale mail. x2c&hc&hc&hA_ _You finish putting on your +0 scale mail.d&hOX;Drop what?18/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 hammer (weapon) Armour (select all with [)  d - a +0 buckler (worn)  h - a +0 pair of boots (worn)  r - a +0 scale mail (worn)b - a +0 robe  g - a +0 leather armour  j - a +0 chain mail  n - a +0 ring mail Scrolls (select all with ?)  e - a scroll labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTU  i - 3 scrolls labelled XIUPSY JIDGHORU  l - a scroll labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN Potions (select all with !)  c - a potion of magic  k - 2 red potions  m - 3 amethyst potions  o - a fizzy emerald potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]f&h (1 turn)  a - a +0 hammer (weapon)  b + a +0 robe[Enter] accept (1 chosen)f&hv:2 turns)  b + a +0 robe  g + a +0 leather armour2h&hK3  g + a +0 leather armour  n + a +0 ring mail3h&hh&h٫4 ThermosAquaticus the Fabricator  #.Mountain Dwarf #.h&hO## Health: 45/45 ======================== #.#. Magic: 9/10=====================--- #.#. AC: 7h&h2Str: 13 #.. EV: 7Int: 17 #.##h&h# SH: 3Dex: 8 #..####..#♣♣ XL:  6 Next: 24% Place: Dungeon:3 #@.......♣. Noise: ---------  Time: 2595.1 (0.0) #.####..#h&hѮ4♣♣. a) +0 hammer #.# #..#♣.♣ Cast: Kinetic Grapnel #.####...## ♣♣. #.......#.#### ♣.. #.####.....#.# ♣.P  #.# #.......# ##.  #.# #......## #..  h&hA#.# #...#[.#####. You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 scale mail. x3 _Your dormant clockwork bee falls apart. _You continue putting on your +0 scale mail. x2 h&hJ_You finish putting on your +0 scale mail.h&hh&h۳h&h.h&hVA6.1 (1h&h8 _You drop a +0 robe.h&h\h&h$7.1 (2h&hh&hB _You drop a +0 leather armour.h&h+8.1 (3h&hh&hpZ _You drop a +0 ring mail.h&h3w 3h&h(x h&hy h&hy h&h} 10/10===h&ha~ h&h h&h# h&h h&hE h&h h&hO h&h̃ h&h8 h&h h&h h&hv h&h  h&h U Items here: ) [[[ †.h&h; h&hŒ h&h5 Q=== _h&h[ h&hc h&h h&hY h&h h&h] h&h h&hl h&h@ h&hy h&h] ,h&hu h&h٘ h&h] h&hә h&h h&h h&hd h&hٜ h&h h&h h&h h&h4 h&hV h&h h&h% h&h h&h h&h h&h h&h h&h h&hݮ h&hZ h&hޯ h&hy h&h h&h| h&h h&h h&hp h&h h&hq h&hw h&h h&h6 h&h h&h h&hZ h&hϽ h&hS h&hE h&h h&h` h&h h&h ,h&h| h&h& h&hw h&h h&h h&h N _You now have 213 gold pieces (gained 11).h&h (h&hl - .. ##.. #  ... .#  #..###.###  h&h@ ##......w.  .......#  ......#   #.# #.@##.#   h&h 9#.# #.....# #####  #.# ##.##.# #..)# Kinetic Grapnel #.# ####.# # #...# #.# #....##.# .. h&h #.## #.......# #+# w   dart slug (asleep) #..####..###### ♣♣.♣ ##[........#.# ♣.♣♣ #.####..#..# ♣♣.♣h&h 1620.1 (22.0)h&h 9w.h&hR >wh&h h&hP %1.1 (23h&hQ h&h \ _A dart slug comes into view.i&hR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i&hq   ThermosAquaticus the Fabricator  ... Mountain Dwarf ##.. #  Health: 45/45 ======================== i&hPr ... .#  Magic: 9/10=====================--- #..###.###  AC: 7Str: 13 i&hr ##.....w..  EV: 7Int: 17 .....*.#  SH: 3Dex: 8i&ht  ... #..*..#  XL:  6 Next: 24% Place: Dungeon:3 #.# #.@##.#  Noise: ---------  Time: 2621.1 (0.0) #.# #.....# #####  a) +0 hammer #.# ##.##.# #..)#  Cast: Kinetic Grapnel #.# ####.# # #...#  #.# #....##.# ...  #.## #.......# #+#  w   dart slug #..####..###### ♣♣.♣  ##[........#.# ♣.♣♣  #.####..#..# ♣♣.♣ i&h_u _A dart slug comes into view.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i&hu Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)i&hh ThermosAquaticus the Fabricator ...Mountain Dwarf##.. #Health: 45/45 ========================... .#Magic: 9/10=====================---#..###.###AC: 7Str: 13##.....w..EV: 7Int: 17.....*.#SH: 3Dex: 8... #..*..#XL:  6 Next: 24% Place: Dungeon:3#.# #.@##.#Noise: ---------  Time: 2621.1 (0.0)#.# #.....# #####a) +0 hammeri&h'k #.# ##.##.# #..)#Cast: Kinetic Grapnel#.# ####.# # #...##.# #....##.# ...#.## #.......# #+#w   dart slug (grapneled)#..####..###### ♣♣.♣##[........#.# ♣.♣♣#.####..#..# ♣♣.♣Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.i&h i&hy T.w.i&h 3=2.1 (1i&h i&h onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is heavily wounded.j&hy... ... # ###.. .# .... .# ..###.###.#####......... ........w.# j&h8zp... #..@..# #.# #..##.# #.# #.....# ##### #.# ##.##.# #..)##.# ####.# # #...##.# #....##.# ... #.## #.......# #+##..####..###### ♣♣##[........#.♣j&h~j&h%-j&hU 3j&h@j&hj&h  The grapnel guides your strike. You hit the dart slug.  The dart slug is almost dead.j&h 5=4.6 (1.5j&hw j&h A _The dart slug bites you but does no damage.k&hY;  You hit the dart slug.k&h_k&hR`>†k&h{zi66.1Kinetic Grapnelk&h\k&h%M _You kill the dart slug!k&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l&h:l&h< Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork Bee Forgecraft3% 3 Select a spell to cast[!]/[I] toggle spell headersm&hThermosAquaticus the Fabricator ...Mountain Dwarf... #Health: 45/45 ========================###.. .#Magic: 9/10=====================---.... .#AC: 7Str: 13#..###.###.#EV: 7Int: 17####.........SH: 3Dex: 8........†.#XL:  6 Next: 26% Place: Dungeon:3... #..@..#Noise: =--------  Time: 2626.1 (0.0)#.# #..##.#a) +0 hammer#.# #.....# #####Cast: Kinetic Grapnel#.# ##.##.# #..)##.# &hom####.# # #...##.# #....##.# ...#.## #.......# #+##..####..###### ♣♣.♣##[........#.# ♣.♣♣The dart slug is almost dead. _The dart slug bites you but does no damage.  You hit the dart slug. _You kill the dart slug!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m&hThermosAquaticus the Fabricator ...Mountain Dwarf... #m&hqHealth: 45/45 ========================###.. .#m&hMagic: 9/10=====================---.... .#AC: 7Str: 13#..###.###.#EV: 7Int: 17####.........SH: 3Dex: 8........†.#XL:  6 Next: 26% Place: Dungeon:3... #..@..#Noise: =--------  Time: 2626.1 (0.0)#.# #..##.#a) +0 hammer#.# #.....# #####Cast: Kinetic Grapnel#.# ##.##.# #..)##.# ####.# # #...##.# #....##.# ...#.## #.......# #+##..####..&hCm###### ♣♣.♣##[........#.# ♣.♣♣The dart slug is almost dead. _The dart slug bites you but does no damage.  You hit the dart slug. _You kill the dart slug!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m&h%  m&h+Okay, then.m&hm&hm&h3. _m&h  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration36% 1b - BlinkTranslocation50% 2  c - Call ImpSummoning50% 2  d - Forge Blazeheart GolemFire/Forgecraft54% 4  e - Forge Lightning SpireAir/Forgecraft54% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exito&h 8o&hP<o&h@ThermosAquaticus the Fabricator ...Mountain Dwarf... #Health: 45/45 ========================###.. .#Magic: 9/10o&h9A"=====================---.... .#AC: 7Str: 13#..###.###.#EV: 7Int: 17####.........SH: 3Dex: 8o&hA........†.#XL:  6 Next: 26% Place: Dungeon:3... #..@..#Noise: =--------  Time: 2626.1 (0.0)#.# #..##.#a) +0 hammer#.# #.....# #####o&hBBCast: Kinetic Grapnel#.# ##.##.# #..)##.# ####.# # #...##.# #....##.# ...#.## #.......# #+#o&hB#..####..###### ♣♣.♣##[........#.# ♣.♣♣ _The dart slug bites you but does no damage.  You hit the dart slug. _You kill the dart slug!Casting: Kinetic Grapnel (safe; 1% risk of failure)  o&h-CConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.o&h&QMemorise Forge Blazeheart Golem, consuming 4 spell levels and leaving 1? Y - Yes  N - Nop&hg p&h? ThermosAquaticus the Fabricator ...Mountain Dwarf... #Health: 45/45 ========================###.. .#Magic: 9/10=====================---.... .#AC: 7Str: 13#..###.###.#EV: 7Int: 17####.........SH: 3Dex: 8p&h: ........†.#XL:  6 Next: 26% Place: Dungeon:3... #..@..#Noise: =--------  Time: 2626.1 (0.0)#.# #..##.#a) +0 hammer#.# #.....# #####Cast: Kinetic Grapnel#.# ##.##.# #..)##.# ####.# # #...##.# #....##.# ...#.## #.......# #+##..####..###### ♣♣.♣##[........#.# ♣.♣♣ _The dart slug bites you but does no damage.  You hit the dart slug. _You kill the dart slug!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.p&h 3-7.1 (1p&h# p&h]+ y _This spell is extremely dangerous to cast!p&h0 E-8.1 (2p&h'4 p&h: p&h= _10/10===9.1 (3p&hB p&hI p&heL ,30.1 (4p&hQ p&hZ p&h|] +1.1 (5p&hZb p&hf _You start memorising the spell. You continue memorising. x4p&hRj p&h%o p&hKr c _You finish memorising. Spell assigned to 'd'.q&hcq&hy  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   3.1   5.7  -2  q&h         b - Maces & Flails   0.0   0.7  +2   i + Forgecraft8.3   6.4  +2   c - Unarmed Combat   0.0   1.0   0   j - Fire Magic   0.0   0.7  +2                   d - Armour   0.0   0.8  +1      q&h2 e - Dodging   1.3   3.4  -3       f - Shields   0.0   0.8  +1       g - Stealth   1.4   2.8  -2          q&h@                        q&h                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetss&hK_> j + Fire Magic 0.0s&hfThermosAquaticus the Fabricator ...Mountain Dwarf... #Health: 45/45 ========================###.. .#Magic: 10/10 ========================.... .#AC: 7Str: 13#..###.###.#EV: 7Int: 17####.........SH: 3Dex: 8........†.#XL:  6 Next: 26% Place: Dungeon:3... #..@..#Noise: ---------  Time: 2631.1 (0.0)#.# #..##.#a) +0 hammer#.# #.....# #####Cast: Kinetic Grapnel#.# ##.##.# #..)##.# ####.s&h\[34m# # #...##.# #....##.# ...#.## #.......# #+##..####..###### ♣♣.♣##[........#.# ♣.♣♣Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.s&hB 3s&h_C s&huE s&hnG s&hH $ _s&hM {  You see here a dart slug corpse.s&hM 5 _s&hN s&hP s&hFR s&hR s&hYS s&hU s&hrV s&hV s&hW s&hX s&hY s&h]Z s&hZ s&h\ s&h] s&h^ s&h^ s&h ` s&h}g  ...## ## #.....## #.#. ...... #.#.##.....##....#....  ...... ..######..###.# >..$...@....#7.1 (6 ######..###.###.### ####............. ........†.######. ... ####....s&h;h .# #.# #..##.# #.# #.....# ##### #.# ##.##.# #..)# #.# ####.##.# #...#s&hl s&hn +8.1 (7s&hq s&hs ; _Found a stone staircase leading down.t&hnFt&hYH3t&hKt&h RXt&hVBt&hzYt&ho[,t&h\t&hb^t&h`,t&hat&het&hNft&hft&hiM _You now have 221 gold pieces (gained 8).t&h l3t&hlt&hnt&hp,t&hxqt&hst&hut&hvt&hvt&hyR  There is a stone staircase leading down here.t&h{t&hq| _t&hZ}t&ht&hj,t&h,t&hjt&h,t&ht&hGt&hDt&ht&hEt&ht&ht&h,t&ht&ht&h,t&h?t&hHt&hnt&h,t&h/t&h{t&h,t&ht&ht&ht&hZt&ht&hft&ht&hkt&h't&hk        ##   #.   #.   #.########. t&h9 #..@....?..  #..###$...w   #..# ###   #..# # ...#  #..# #.####.....##  #..# #.#.. ......w   ribbon worm (asleep)  #..# #.#.##.....  #..###....#....  #.............#t&hw056.1 (18.0)t&hw.wt&h,7.1 (19t&h8t _A ribbon worm comes into view.u&hZ(     ##  #.  #.  #.#.# #...@...?. #..###$..w.# #..# ## #.. #.. #..# #.#.. ......  #.. #.. #..w.8.0)Kinetic Grapnelu&hx  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u&ht V #(catching breath)You shape a spike launcher from a nearby wall. `````The ribbon worm expels a string of sticky webbing.u&h K.@.$.8/10 -----==9 _The stream of webbing misses you.v&h      ##  #.  #.  #.########.#  #.?...  #..###$.w..#  #..# #####  #..# # ...#  #..# #.####.....##  #..# #.#.. ......  #..# #.#.##.....  #..###....#....   #.#--60Kinetic Grapnelv&h3  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v&hv&h9--v&h=v&h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v&h   ThermosAquaticus the Fabricator   Mountain Dwarf  Health: 45/45 ========================  Magic: 7/10================-------- ## AC: 7Str: 13 #. EV: 7Int: 17 #. SH: 3Dex: 8 v&h #.########.#  XL:  6 Next: 26% Place: Dungeon:3 #..@....?...  Noise: ---------  Time: 2660.1 (0.0) #..###$.w..#  a) +0 hammer #..# #####  Cast: Kinetic Grapnel #..# # ...#  #..# #.####.....##  #..# #.#.. ......  w   ribbon worm (catching breath) #..# #.#.##.....  #..###....#....  #.............# Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linew&h8w&hh ThermosAquaticus the Fabricator  Mountain Dwarf w&hHealth: 45/45 ======================== Magic: 8/10===================----- ##AC: 7Str: 13 #.EV: 7Int: 17 #.SH: 3Dex: 8 #.########.#XL:  6 Next: 26% Place: Dungeon:3 w&hv#..@....?...Noise: ---------  Time: 2660.1 (0.0) #..###$.w..#a) +0 hammer #..# #####Cast: Kinetic Grapnel #..# #...# #..# #.####.....## #..# #.#.. ......w   ribbon worm (catching breath) #..# #.#.##..... #..###....#.... #.............#Confirm with . or Enter, or press ? or * to list all spells. w&h-_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linew&h؛XOkay, then.w&hw&hV. _w&h w&hE ;w.w&h L1.1 (1Kinetic Grapnel _w&h w&h w&h   Caw&h sting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x&h3  ThermosAquaticus the Fabricator   Mountain Dwarf  Health: 45/45 ======================== x&h4 Magic: 7/10================-------- ## AC: 7Str: 13 #. EV: 7x&h6Int: 17 #. SH: 3Dex: 8 #.########.#  XL:  6 Next: 26% Place: Dungeon:3 #..@**..?...  Noise: ---------  Time: 2661.1 (0.0) #..###*w...#  a) +0 hammer #..# #####  Cast: Kinetic Grapnel #..# # ...#  #..# #.####.....##  #..# #.#.. ......  w   ribbon worm (catching breath) x&h7#..# #.#.##.....  #..###....#....  #.............# _Okay, then.x&h8Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linex&h{8RAim: a ribbon worm (catching its breath, 92% to hit)x&h ThermosAquaticus the Fabricator  Mountain Dwarf Health: 45/45 ======================== Magic: 7/10================-------- ##AC: 7Str: 13 #.EV: 7Int: 17 #.SH: 3Dex: 8 #.########.#XL:  6 Next: 26% Place: Dungeon:3 #..@**..?...Noise: ---------  Time: 2661.1 (0.0) #..###*w...#a) +0 hammer #..# #####Cast: Kinetic Grapnel #..# #...# #..# #.####.....##x&h[1K #..# #.#.. ......w   ribbon worm (catching breath, grapnel…) #..# #.#.##..... #..###....#.... #.............#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, 92% to hit)  The kinetic grapnel hits the ribbon worm.x&hM=x&hAX..w.x&hB3=2.1 (1x&hWGx&hIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (catching its breath, 92% to hit)  The kinetic grapnel hits the ribbon worm. _The ribbon worm is moderately wounded.x&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x&h (  ThermosAquaticus the Fabricator   Mountain Dwarf  Health: 45/45 ========================  Magic: 6/10==============---------- ## AC: 7Str: 13 #. EV: 7Int: 17 #. SH: 3Dex: 8 #.########.#  XL:  6 Next: 26% Place: Dungeon:3 x&h3 #..@**..?...  Noise: =--------  Time: 2662.1 (0.0) #..###w....#  a) +0 hammer #..# #####  Cast: Kinetic Grapnel #..# # ...#  #..# #.####.....##  #..# #.#.. ......  w   ribbon worm (catching breath, grapnel…) #..# #.#.##.....  #..###....#....  #.............# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, grapneled, 92% to  hit)x&h{ ThermosAquaticus the Fabricator  Mountain Dwarf Health: 45/45 ======================== Magic: 6/10==============---------- ##x&he|oAC: 7Str: 13 #.EV: 7Int: 17 #.SH: 3Dex: 8 x&h}#.########.#XL:  6 Next: 26% Place: Dungeon:3 #..@**..?...Noise: =--------  Time: 2662.1 (0.0) #..###w....#a) +0 hammer #..# #####Cast: Kinetic Grapnel #..# #...# #..# #.####.....## x&h`#..# #.#.. ......w   ribbon worm (catching breath, grapnel…) #..# #.#.##..... #..###....#.... #.............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, grapneled, 92% to  hit)  The kinetic grapnel hits the ribbon worm.x&h+x&hVa.w$x&h+3.1 (1x&hOx&h+MAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a ribbon worm (moderately wounded, catching its breath, grapneled, 92% to  hit)  The kinetic grapnel hits the ribbon worm. _The ribbon worm is heavily wounded.y&hYK 1*y&hm w  The rocky spike skewers the ribbon worm.y&h y&hj pw.grapneled)y&h? &4y&h y&hd d _The ribbon worm is severely wounded.z&h  The grapnel guides your strike. You sock the ribbon worm!†z&h_f5.6 (1.5Kinetic Grapnelz&hz&hZO _You kill the ribbon worm!z&h<      ##  #.  #.  z&h)? =#.########.#  #...@...?...  #..###$....#  #..# #####  #.. #.. #.. #.. #.. z&hC z&hE e7==-60z&hH z&hYL x _You see here a ribbon worm corpse.{&hEV     ##  #.  #. {&hXU #.########.# #...†@..?. #..###$....# #..# .#####  #..# #.# #..# #.# #..# #.# #..# #.# #..###.. {&h `{&h|dG-7 _{&hv{&h Q    ## #. . #. .. #.########.### #...†...?..... #..###@....##  #..# #.#####  #..# #.# ...# #..# #.####.....# #..# #.#.. . #..# #.#.##..... #..###....#.... #.............# ##.#####..###.#{&h{&h&8{&h{&ht8#{&hQ+9.6 (2{&h/{&hl ? _You now have 235 gold pieces (gained 14).{&he      ##   #.  . #. ..  #.########.#### #...†..@?.....# #..###.....##.# {&hU#..# #.#####  #..# #.# # #..# #.####.....## #..# #.#.. . #..# #.#.##. #..###....#.... #.............#{&h{&h1I==70.6 (1{&hB{&h"{&hE |     ## ### #. ... #. ..  #.#.####  #...†...@.....#  #..###.....##.#  #..# #.#####  #..# #.{&hBH  #..# #. #..# #. #..###. {&hJ {&hbL &1{&h`O {&hUU {&hV +2.6 (2{&hqY {&h(\ d _b - a scroll labelled EZUCATE SIURCH|&h3|&h|&h|&h^e8===|&h|&hQ,|&h|&h,|&h|&hQ,|&hj|&h|&h);===|&h|&hE!,|&h!|&h $|&h$|&hZ%|&ho',|&h6(|&h *|&h*L9==|&h+|&h.,|&h/|&hR1|&h1|&h2|&h4|&h+5|&h:|==|&h7;|&hK<,|&h>,|&h?|&hA|&h9B|&hB|&hD|&hnEQ10/10===|&hF|&h H|&h/J|&hJ|&h:K|&h=M|&hDO|&h P|&hP|&hR|&huT|&hU|&hU|&hW|&h]}===|&ht_|&h `|&h`|&hpb|&hgd,|&h*e|&hg|&hi|&hi|&h@j|&hk|&h1n|&hn,|&hZz|&hA{|&h{,|&h}|&h|&h,|&h%|&hx|&h%|&h|&h |&h|&hG|&hʇ|&h|&h|&h|&hH|&h|&h|&h:,|&h|&h#.########.####### #...†.........# #..###.....##.# #..# #.######.### #..# #.# #.....# #..# #.####.....## #..# #.#.........# #..# #.#.##......# #..###....#.....@# |&h#.............##....ooo. ##.#####..###.########.#Kinetic Grapnel  #>...........#  #######..###.###.###  ####............. o   orc wizard (asleep)  ........†.######. oo 2 orcs (asleep) ... ####.....# #.###.#|&hs 708.6 (36.0)  2 orcs and an orc wizard come into view.|&h/|&h|&hd  The orc shouts! x2; The orc wizard shouts! You hear a shout! x2|&h|&hQ ooooopriestoo 2 orc wizardso   orcAn orc priest comes into view. It is wielding a +2 hand axe of freezing.An orc wizard comes into view. It is wielding a +0 dagger.The orc moves out of view.|&h:6===9.6 (37|&h|&h^, _The orc priest shouts!&hDL  #.#.#  #...†.........#  #..###.....##.#  #..# #.######.###  #..# #.# #.....#  #..# #.####.....##  #..# #.#...#  #..# #.#.##......#  #..###....#....@.#  #.##....oooo  ##.#####..###.########.#  #>.#  #..###.###.### ####.oo 2 orc wizards .†.######.o   orc  ... ####.....#  #.# #..##.#&h1O ,&hR &h4S &he {o.   orc wizardo 2 orcs--10.6 (1.0)Kinetic Grapnel&hJ #.#.# #...†...# #..###.....##.# #..# #.######.###&htN #..# #.# #.....# #..# #.####.....## #..# #.#.# #..# #.#.##......# #..###....#...@..# #.##....ooo. ##.#####..###.########.# #>...........# #..###.###.### ####....... .†.######.&hPJ   orc ... ####.....#  #.# #..##.#&hjR&hXNoo.&h!ZP---1&h_&h`&h #...†.........#  #..###.....##.# #..# #.######.### #..# #.# #.....# #..# #.####.....## #..# #.#.........# #..# #.#.##......#&hF #..###....#......# #............@##...oo.o. ##.#####..###.########.# #>...........#  #######..###.###.### ####............. ........†.######.... ####.....# #.# #..##.#&h #.# #.....# #####&h(&h+@-2&h&h&h.[N ###.....## #.######.### #.....###.........#&hw\.#.##......###....#......#...........##...oo.o.#.#####..###@########.# #>...........# ######..###.###.####.&h\..##.# ##.##.# #..)#&ht&hz&3&h&hP&h$o  #.######.### #.....####.........###......##....#................##...oo.o.#.#####..###.########.# #>..........@# &ho?######..###.###.### ####..............†.##...#..##.##.##.# ####.##.# #...#&ht&h"v&4&hy&he{&h׺ F  #.....####.........##.....##....#............##...oo.o.#.#####..###.########.# #>...........# ######..###@###.### ####.....................†.######.###.##.##.# #....##.# ...&h R5&hp &h2#..# #.####.....##..# #.#.........# #..# #.#.##......# #..###....#......# #.............##...oo.o.##.#####..###.########.# >...........# #######..###.###.#### ####......@......#........†.######.#... ####.....# #.# #..##.##.# #.....# ######.# ##.##.# #..)##.# ####.##.# #...##.# #....##.#&hP3 ...#.## #.......# #+#6&h &h, #..# #.####.....##  #..# #.#.........#  #..# #.#.##......#  #..###....#......#  #..##...oo.o.  ##.#####..###.########.# #>....# ..#..###.###.#### &h u####.# .†.######.#  ... ####.....#  #.# #..##.#  #.# #.....  #.# ##.##.  #.# ####.##.  #.# #....##. &h &h &h 7&h3 &h &hH7  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h#8/10 -----==8&h&hD _You shape a spike launcher from a nearby wall.&hxW&hX/--9&hE\&h]&h= &hi oo   orc&h Y--20Kinetic Grapnel&h)" &h# &h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h2U #..# #.####.....## ThermosAquaticus the Fabricator  #..# #.#.........# Mountain Dwarf  #..# #.#.##......# Health: 45/45 ========================  #..###....#......#&hU Magic: 7/10================--------  #.............##...oo.o.  AC: 7Str: 13  ##.#####..###.########.#  EV: 7Int: 17  #>...........# ..  SH: 3Dex: 8  #######..###o###.####  XL:  6 Next: 26% Place: Dungeon:3 ####......*@.....#  Noise: ---------  Time: 2720.6 (0.0) ........†.######.#  a) +0 hammer &hX_ ... ####.....# Cast: Kinetic Grapnel  #.# #..##.#  #.# #.....# #####  #.# ##.##.# #..)#  o   orc  #.# ####.##.# #...#  #.# #....##.# ...  #.## #.......# #+# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (81% to hit)&hk #..# #.####.....##ThermosAquaticus the Fabricator #..# #.#.........#Mountain Dwarf#..# #.#.##......#Health: 45/45 ========================#..###....#......#Magic: 7/10================--------#.............##...oo.o.AC: 7Str: 13  ##.#####..###.########.#EV: 7Int: 17#>...........# ..SH: 3Dex: 8#######..###o###.####XL:  6 Next: 26% Place: Dungeon:3####......*@.....#Noise: ---------  Time: 2720.6 (0.0)........†.######.#a) +0 hammer... ####.....#Cast: Kinetic Grapnel  #.# &hv* #..##.##.# #.....# ######.# ##.##.# #..)#o   orc#.# ####.##.# #...##.# #....##.# ...#.## #.......# #+# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (81% to hit)&h\&hK]&hse"ooo   orc wizardo   orc&hmf3=1.6 (1&hk&hme  Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 scale mail (81% to hit) _The kinetic grapnel hits the orc but does no damage.&h**&h  You hit the orc but do no damage. The rocky spike skewers the orc.&h&&h  The orc is lightly wounded.  The rocky spike skewers the orc.&h  The orc is heavily wounded. ooo 2 orc wizardsThe orc hits you but does no damage. The orc closely misses you.*&h a    orc wizardThe orc wizard mumbles some strange words.The orc wizard flickers and vanishes!&h08{&hZ6==3.0 (1.4&h&hh _Deactivating autopickup; reactivate with Ctrl-A.&hlkq *You closely miss the orc.&h:&`&hj  The orc is heavily wounded.&h o{o 2 orcsThe orc closely misses you.&hk8*&h oo 2 orcs  The orc wizard mumbles some strange words.&h &h* 8{&h* -4.5 (1.5&h5/ &hB1 ; _The orc wizard flickers and vanishes!&h D^ *You hit the orc.&hB j  The orc is heavily wounded.&h3^&h-&h,&hB {The rocky spike skewers something. x2; The orc closely misses you.&hNc8===--6.0&hZ&h: _The orc hits you but does no damage.&h &hj*You barely miss the orc.&h+  The orc is heavily wounded.The rocky spike skewers the orc but does no damage.&hctj  The orc is heavily wounded.&hSz.o   orc&h`|V=-7.4 (1.4&hM&hY: _The orc hits you but does no damage.&h+ 5  You hit the orc.&h &h o)#o   orc priest&h  *You kill the orc!A magic dart appears from out of thin air!&h &h &h[ &h &h .o.)o   orc&h o39----7-8.9 (1.5&h &hZ  _The magic dart hits you. Something hits you but does no damage.&hO&h oo   orc priest&h o   orcYou barely miss something.  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!&h݀&h1=30.4&h&h _The puff of flame hits something. Something hits you but does no damage.&h5 &h@ .o   orc  You closely miss something.&hLE J  You hear some strange, mumbled words.&h g  Something tries to affect you, but you resist.&hO &h 8*&h J  You hear some strange, mumbled words.&hB 8@&hFC %===&hC  0 1.8 (1.4Kinetic GrapnelConf &h#O &hR Q _You are confused.&h$?  You barely miss something.&h(J  You hear some strange, mumbled words.&hz40=---3.2&hh&h,n _Something tries to affect you, but you resist.&h&h&hK39-9&h@==-40&h)(&h+ &h~+b_You bump into the rock wall. Something hits you.&h&hoo   orc priesto   orc&h#@-5&h&h &hau_You bump into the rock wall. Something hits you but does no damage.&hD &hE &hK &hYN Y _You're too confused to cast spells.&h &h .o   orc&h @-6&h &h p _You bump into the rock wall. Something hits you.&h_&ha&hag  You completely miss something. Something hits you but does no damage.&hi587.7 (1.5&hSoi _Something hits you.&h  &h; ; You're too confused to move!&hP 8 oo   orc priesto   orcYou feel less confused.&h v== 3 80Kinetic Grapnel&h| &h% &h(  &h-) X_Something hits you but does no damage.&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h8*&h }  You shape a spike launcher from a nearby wall.  The rocky spike skewers something.&hg  Reactivating autopickup.&hm &h &h &h ..##o)o   orc&h_& r97-----34=9&h$+ &ho- 6 _You feel a bit more experienced.&h^e &h$f &hf*&h&g`Deactivating autopickup; reactivate with Ctrl-A.&h.i&hD@&h&h&`&hz o)o   orc priesto   orcYou hit something. The rocky spike skewers something. &h  &h ,You hear some strange, mumbled words.  &h-A puff of flame appears from out of thin air!&h{2---41.1 (1.4 _The puff of flame hits you!&hDK **&h|! b  You barely miss something. The rocky spike skewers something!&h& g  Reactivating autopickup.&hv ,&hs X20----------8===--The orc priest calls down the wrath of Beogh upon you.Beogh smites you!  You hear a shout!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)&h /  --more--&h= |.o.o&h07 432.6 (1.5Beogh _&hEL k _Your Fire Magic skill increases to level 1!&ht**&h `&h **&h  You barely miss the orc. The rocky spike misses the orc.The rocky spike skewers the orc.&hw m  The orc is moderately wounded.&hk} .oo1=------4.1&h &h! u _The orc hits you but does no damage. The orc barely misses you.&h9p *You barely miss the orc.&h`  The orc is moderately wounded.The rocky spike skewers the orc!&hp)&h&h:  #..# &h֩x  #..#   #..#       ##&h˪h###.#  #>...# ..  ..###.###.####  ####......*@.....#  ........†.######.#  ... ####.....# &h #.# #..##.#  #.# #.....# #####  #.# # #..)#  #.#  #...#  #.#  ...  #.##  #+# You kill the orc!The orc priest mumbles some strange prayers to Beogh against you.&h& #..#   #..#   #..#       #####.#  #>...# ..  ..###.###.####  ####......*@.....#  ........†.######.#  ... ####.....#  #.# #..##.#  #.# #.....#   #.# # #..)#  #.#    #.#    #.##  #+ .oBeogh smites you!&h68/45 -------4=5.6&h l _* * * LOW HITPOINT WARNING * * *&h?**&h:  You closely miss the orc priest. The rocky spike skewers the orc priest.&hU&ho  The orc priest is lightly wounded.  The rocky spike skewers the orc priest!&h&h]  The orc priest is almost dead.A hobgoblin comes into view.&hygog   hobgoblin&hS===-7.0 (1.4&h&h'W _The orc priest barely misses you.&h  #You barely miss the orc priest.The orc priest is almost dead.9---------8.4 _You block the orc priest's attack.&hS  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h$ #You shape a spike launcher from a nearby wall.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"&h&hKd&hdh6-----=90&hkj&h9wl _The orc priest looks satisfied for a moment.&h&%  &h% r*You closely miss the orc priest.&h  The orc priest is almost dead.The rocky spike skewers the orc priest.&h g   hobgoblin&h .gYou kill the orc priest!&h&h:10/45=7==---5650.9 (1.5&hG&h4@ _The hobgoblin hits you but does no damage.&h ;  You hit the hobgoblin.&hr C)&h n-2.3 (1.4Kinetic Grapnel&h &hz M _You kill the hobgoblin!&h &h_ &h &h &hJ &h B&h &hO &h f1===&h$ &he &h &h &h &h &hl &h &h_ I2=&h &h &hi O8===&hw &h< &h &h &h &h &h &h &hs S3=&h &h} &h ;===&hk &hM n&h &hg _4=&h?! &hx# ,&h % &h,' b9==&h( &h#+ |5==&h, &h. ,&h@0 &h)3 ,&h4 &h/7 P==&h8 &h; i6=&h= &h=@ ,&hB &hD ,&hF &hM #-- _You start resting.&hS 075.3 (23.0)&h=U h10/10===-6.3 (24&h5Y &hL[ % _Magic restored.&h&hj&h&h&&hI7=&hB&hV&hV&h&h&hg===&h&hVS8=&h&h&ho&h_&h&h&h&h&huT19=&h{&h{&h&h&h8,&h&h&h&h &hI&hL20=&hX&h &hy &h &h &hM &hY&hG&hS1=&h&h3&h&h&h&hN&h&h&hFK2=&h&h&h&h &h/#&h#&h$&h&&h*'&h(&h+&h~+S3=&h,&hV/&h/&h0&h3&hv3&h4&h7&h7&h?9&hY;&h;K4=&h<&h>&h[?&hb@&hB&hB&hC&hF&hFS5=&h`H&hJ&hJ&h L&hBN&hN&hO&hQ&hR&h6S&hU&hVK6=&hEY&h[[&h[&h\&h_&ho_&h|`&hb&h$c&h/d&hf&hfS7=&h@h&hAj&hj&hk&hm&hm&ho&hq,&hr&ht&h uK8=&hYv&hx,&hz&h|&h|&h~&hZ&h>#9&h0=&hӅ&hx&hވ&h&h&h{&h&h$&h30==&hX&h%1=32=&h&hc,&h3=&hd,&h"&h,&h&h1,&h&hra4=&h&h,&hm&h,&h@&ht,&hp&h/k5=&h&h,&he&h,&h&ha6=&h*&h,&h,&h!,&h&h,&h&h2k7=&h&h,&h&h&,&h&h ,&h+ &h^a8=&h &h,&h&h,&h&hk9=&h=&hN,&h&h!,&h#&h\'&hZ+,&hA,b40=&hF1=&h/K,&hMa2=&hO&hb&h t3=&h0v&h!y,&hZ{&h}~&h=K4=&hK&h%,&h͆&h ,&h[&hʋ,&h/&hi . _You start resting.&h2880.3 (104.0)&hw5==15&h8 _HP restored.&h0 #..# #.####.....## #..# #.#.........# #..# #.#.##......# #..###....#......# #..##...oo.o. ##.#####..###.########.# #>&h=1....# .. #..###.###.#### ####......@......# .######.# ... ####.....# #.# #..##.# #.# #....&h1 .# ##### #.# ##.##.# #..)# #.# ####.##.# #...# #.# #....##&h2.# ...  #.## #.# #+#&h7&hT912.0)&h<&hD _Items here: ))))) [[[[ †.&hP&hNFPick up what? 16/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 dagger  d - a +0 dagger  e - a +2 hand axe of freezing Armour (select all with [)f - a +0 leather armour  g - a +0 robe  h - a +0 robe  i - a +0 scale mail &hCarrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&h &h &h  #..# #.####.....##ThermosAquaticus the Fabricator #..# #.#.........#Mountain Dwarf#..# #.#.##......#Health: 45/45 ========================#..###....#......#Magic: 10/10 ========================#.............##...oo.o.AC: 7Str: 13##.#####..###.########.#&he SEV: 7Int: 17#>...........# ..SH: 3Dex: 8#######..###.###.####XL:  6 Next: 56% Place: Dungeon:3&h ####......@......#Noise: ---------  Time: 2882.3 (0.0)..........######.#a) +0 hammer... ####.....#Cast: Kinetic Grapnel#.# #..##.#&hT N#.# #.....# ######.# ##.##.# #..)#&h #.# ####.##.# #...##.# #....##.# ...#.## #.......# #+# &h c_You start resting. _Magic restored. _You start resting. _HP restored. _Items here: ))))) [[[[ †.  Okay, then.&h &h: &h &h* . _&h Pick up what? 16/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 dagger  d - a +0 dagger  e - a +2 hand axe of freezing Armour (select all with [)f - a +0 leather armour  g - a +0 robe  h - a +0 robe  i - a +0 scale mail Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&h  e + a +2 hand axe of freezing[Enter] accept (1 chosen)&h #..# #.####.....##ThermosAquaticus the Fabricator #..# #.#.........#Mountain Dwarf#..# #.#.##......#Health: 45/45 ========================#..###....#......#Magic: 10/10 ========================#.............##...oo.o.AC: 7Str: 13##.#####..###.########.#EV: 7Int: 17#>...........# ..SH: 3Dex: 8#######..###.###.####XL:  6 Next: 56% Place: Dungeon:3####......@......#Noise: ---------  Time: 2882.3 (0.0)..........######.#a) +0 hammer... ####.....[40&hm#Cast: Kinetic Grapnel#.# #..##.##.# #.....# ######.# ##.##.# #..)##.# ####.##.# #...##.# #....##.# ...#.## #.......# #+# _You start resting. _Magic restored. _You start resting. _HP restored. _Items here: ))))) [[[[ †. _Okay, then.3.3 (1_Magic restored. _You start resting. _HP restored. _Items here: ))))) [[[[ †. _g - a +2 hand axe of freezing&hO &hS pEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +2 hand axe of freezing &hrV Armour (go to first with [)  d - a +0 buckler (worn)  h - a +0 pair of boots (worn)  r - a +0 scale mail (worn)j - a +0 chain mail Floor Items ([,] to select) Hand Weaponsa +0 cluba +0 daggera +0 cluba +0 dagger Armoura +0 robea +0 leather armoura +0 robea +0 scale mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip &h&h̳  #..# #.####.....##ThermosAquaticus the Fabricator #..# #.#.........#Mountain Dwarf#..# #.#.##......#Health: 45/45 ========================#..###....#......#Magic: 10/10 ========================#.............##...oo.o.AC: 7Str: 13##.#####..###.########.#EV: 7Int: 17#>...........# ..SH: 3Dex: 8#######..###.###.####XL:  6 Next: 56% Place: Dungeon:3####......@......#Noise: ---------  Time: 2883.3 (0.0)..........######.#a) +0 hammer... ####.....[40&hS [m#Cast: Kinetic Grapnel#.# #..##.##.# #.....# ######.# ##.##.# #..)##.# ####.##.# #...##.# #....##.# ...#.## #.......# #+# _Magic restored. _You start resting. _HP restored. _Items here: ))))) [[[[ †. _Okay, then. _g - a +2 hand axe of freezing  You unwield your +0 hammer.  Your +2 hand axe of freezing glows with a cold blue light!4.3 (1g) +2 hand axe (freeze) _g - a +2 hand axe of freezing (weapon)&h  #..# #.####.....## #..# #.#.........# #..# #.#.##......# #..###....#......# #...##...oo.o. ##.#####..###.##.# #>....# .. #######..###.###.#### ####)......# .######.#&h  ... ####.....# #.# #..##.# #.# #.....# ##### #.# ##.##.# #..)# #.# ####.##.# #...# #.# #....##.# ...  #.## #.# #+#&h &h &5&h &hx &hM9M  ###.....#... #.#.##.###....#......# .............##...oo.o.##.#####..###.########.#>...........# .. #######..###@###.#######)..... .....#####.#... ####.....##.#&hљ&h&6&h&h M#####.## # ###.....#....... #.#.##.###....#......# .............##...oo.o.##.#####..###.########.#>..........@# .. #######..###.###.#######......)................######.####.##.#7&hKM##.....##.# #####.## # ###.....##........ #.#.##.....###....#......# .............##...oo.o.##.#####..###@########.#>...........# .. #######..###.###.#######......)......#...##...#..##.##.#8&hv- M.†........##.....##.# #####.##  ###.....##.#.........# #.#.##......####....#......# ............@##...oo.o.##.#####..###.########.#>...........# .. #######..###.###.#####...#&h[3 &hp5 &9&h9 &h0; &h:g&hX&h,&h&h,&h,&hC&h&h,&hN&h#&h&h#&hբ&hc&h&hc&h&h&h,&h&h&h,&h.&hQ&h,&h%&hj&h,&h&h5&hJ&hü&h;&h&h5....# #..# .##.# #..# .# ###.### #..# .# #.....# #..# .. #.....## #..# .# .......# #..# .# #......# #..####.###### #......####......# ....##..........@.# 9034.0) ###.########.####.# ....# ## .# &h>###.###.####..# .# ....)......#..# .# ....######.#..# .# ....# #### (# .##.# ## &h&hD,4.3 (15&h&h{) _Found 2 boomerangs.&h]V&hV&hfW&h=Y&hZ&h_n&h1`&haj&h~#### ...### ....... ###### ### ...# #..# #.. ##.# #..# #.# #.### #..# #.# .....# #..# #<..## #..# #@# 8.3 (4.0) ......# #..# #.# ..# #..####.###### ......####............###......####.# ##.##.####.## #.......# #.# ##.###.####..# #.#)......#..# #.#9.3 (5 _Found a stone staircase leading up.&hI&h&hGB&hݽ&h),&hJB&h,&h,&h&hB&h&hB&h&h%B&hm&h,&h(&h/&hd,&h &h0&hP&h5,&h&h,&h^&h&hl  ### #..  ###########.###.## #..# #.........@.......22.3 (13.0) #..# #.########.##..... #..# #.########.# #.< #..# #.......<... #..# #.##########...# #.# ## #..####.######............#.....####.#3.3 (14 _Found a stone staircase leading up.&hC;&hUD&h:E&h%F,&hF&hZH&hI&hJ&hpJ&hK&h-L&hL&h M&hM&hO&hO&hO&hP&hR&hR&hR&hS&hT&hKU&hU&h$W&hX&hY&hsY&h,[ &h[J There is a stone staircase leading up here.&ha\&h\ _&hL]&hf^&h_&h_&hg`&h*a&h#b&hb&hc&hqc&hd&h)e&he&hf&hg&h8h&hh&hTi&htj&hj&hSk&hl&hcm&hm&hCn&h#o&hsp&hp&hSq&hr&h^s&hs&h>t&ht&hv&hv&hyB&hz,&hp{&h|&h~},&hX~&hV&h,&h&h&h,&hm&he&h,&h4&h&hR,&h&h,&h&hX&h{,&h'&h$&h0,&hՏ&h&hˑ,&hr&h&h ,&h&h&h,&hR&h&h1,&hϚ&h›&hۜ,&h&h\&hR,&h&h&hϡ,&hz&h&&h<,&hk&hQ&hȧ,&h&hO&h,&h%&h&h^,&h&h&h,&hϰ&h&h,&hb&h]&hx,&hV&h&hR,&h &hڹ&h1,&h&h&hٽ,&h&h~&hX&h,&h,&hh,&h&h&hl,&h&h &ht,&h&h&h$&h,&h&h&hp,&h &hB&h&h&ha,&hQ&h,&h'&h&h&hp,&hF&h&h.,&h-&h"#......# ######.# #.# ##.## #...## #.###.#### ... #....#  ###K###.##.#   #..@###.#   #..## #.#   #.# #.#  Kinetic Grapnel #. #.#  # #.# #  #.#  K   kobold (missile, asleep) ##.# # &hj #  &h3 &hK81.3 (58K)A kobold comes into view. It is wielding a +0 whip.The kobold shouts!&h9((&h|'..&h====2.3 (59 _The kobold throws a stone. You block the stone.&h(  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h( #......# ThermosAquaticus the Fabricator  ######.# Mountain Dwarf #.# Health: 45/45 ======================== ##.## Magic: 9/10=====================--- #...## AC: 7Str: 13 #.###.####  EV: 7Int: 17 ... #....#  SH: 3Dex: 8 ###K###.##.#  XL:  6 Next: 56% Place: Dungeon:3 #**@###.#  Noise: ====-----  Time: 2982.3 (0.0) #..## #.#  g) +2 hand axe (freeze) #.# #.#  Cast: Kinetic &hԭGrapnel #. #.#  # #.# ##.#  K   kobold (missile) ##.# ##_The kobold throws a stone. You block the stone.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (72% to hit)&h #......# ThermosAquaticus the Fabricator  ######.# Mountain Dwarf #.# Health: 45/45 ======================== ##.##&h Magic: 9/10=====================--- #...## AC: 7Str: 13 #.###.####  EV: 7Int: 17 ... #....#  SH: 3Dex: 8 ###K###.##.#  XL:  6 Next: 56% Place: Dungeon:3 &h#..@###.#  Noise: ====-----  Time: 2982.3 (0.0) #..## #.#  g) +2 hand axe (freeze) #.# #.#  Cast: Kinetic Grapnel #. #.#  # #.# ##.#  K   kobold (missile) ##.# ##Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (72% to hit)  The kinetic grapnel hits the kobold!&h  #......#  .# &h'  #.#  ##.##  #...##    &h ... #....#  ###).#  #**  #..## #.#  &h! #.# #.#  #. #.#  # #.# #.#  #&h #.#   #  # &h'..&hD7=---&ha]3.3 (1Kinetic Grapnel&h&hSonfirm with . or Enter, or press ? or * to list all spells.&h kAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (72% to hit)  The kinetic grapnel hits the kobold! &h?_You kill the kobold!&h #......#  ######.#  #.#  ##.##  #...## ###.###.####  ... #....#  ###)###.##.#  #.@.###.#  #..## #.#  #.## #.#  #. #.#  #. #.# .##. #.# .##. #.# .#.. .# &h&h@Q----4&h<$&h #......#  ######.#  #.#  ##.## ##...##&h}  ###.###.####  ... #....#  ###)###.##.#  #@..###.#  #..## #.#  #.## #.#  #.# #.#  #.# #.# &h#.# #.# #.# #.# #.# #.# #.# ... #.# &h&h[@-5&h&h#&h0#.# #.######  #......# ######.#  #.  ##  ##...##  ######.###.#### #......# #....# ###@###.##.# #...###.#  #..## #.#  #.## #.# #.# #.# &h#.# #.# .#.# #.# #.# .#.# #.# #.# .#.#...&h&h&6&h&h_  Things that are here: _a +0 whip; 4 stones; a kobold corpse&h]3&h&h&hof _&hU10/10=== _Magic restored.&hB&h9&hQ===&h}&h&h&h&hk&hx&hgX&hZ&h&h&h&h&h&h[ &hS &h &hl&h&h&h&h&h@&h&hY&h&h&hz&h&h?&h!&h"&h'&hA(&hy)&h,&hk/&h0&h0&h3&h,6&h6&h7&h9&h<&h<&he=&hF" &hG+#.####)###.##.# #.# ##...###.# #.# #..## #.##.# #.## #.##.# #.# #.##.# #.# #.##.#.# #.# #.# #.##.#.# #.#####.### #.##.#.##..@....... #.#.########.### #.#.# ###.#.# ......# ......# ###.&hG#.#  #.#.#  #.#.#&hJ23006.3 (20.0)&hK,7.3 (21&hM&hOd _n - a scroll labelled CACKEM CO XATO&hm23&h2&h4&hj:&h;,&hU<&h=&h>&h0?&h?&h@&hVB,&hB&hD&hE&hF&hlF&h+G&hFH&hH,&hI&hJ&h|K,&hsL&hM&h-N,&h/&h/&h 1&hV2&h2&h3&h5&hVn  You see here 2 boomerangs. _&hY,&h?Z,&h`n&h`&hTcB&hsgX&hln&hHx&hr&hj&h~&hB&h&h,&h&hu&h&hf&hƦ,&hB&hB&hc&hЩ&hO&h!&hd&h&hN&h&hK&h&h6&h&h:,&h&h&h &h&h"&hu&hٻ&hX&h&h&h,&h&hs&hF,&h&h&h>&hB&h&h\&h&hq&hD&h&hu&h2&h"&h&hF&h&h&hB&h&h,&hS&h&hC B&h^  Items here: )))) [[[[ ÷.&h]&h _&h^&h&h&h6&h &h"&hC$,&h@%&h'&hT),&h*&h+&h-&h4.&h.&h0&h2&h}2&h3&h4&hb6&h6&ht7&h8&h9&h:&h:&hT;&h<&hA=&h=&h@C&hkD,&hD&h,F&h]G,&hG&hI&hJ,&hJ&hO&hP,&hQ&hR&hT,&hT&ht&h-v,&h|&h"~&h,&h]&h&h&h&h&h&h&&h,&hL&h,&h!&h&h ,&h&h&h,&hȗ&hՙ&h,&h&h&h,&h&h&h!,&h&h)&h,&h&h&hq,&h6&hJ&h&h&h&h&h&h&h&h&h,&h&&hп&hN,&h&h&h&hv&h &h&h$&h&hO&h&hX&h&hY&h&h&h&h &hP  There is a stone staircase leading up here.&h&h _&h&h>&h,&h&h&h,&h&h&h,&h&hZ&h,&h&h&hC,&h&h1&hv,&h&h&hL,&h&h&h8,&hd&hw&h,&h&h &h,&h &h &h ,&hJ&h&h,&h:&hv&hG,&h&h&h ,&hw&hN&<  You see here a +0 robe.&h(&hT) _&h*&hm,&h .,&h$/&h1&h2,&h}3&hx5&h8,&h :&h;&he=,&h>&hb@&hA,&hB&huD&hF&hrF&hMG&hH&h5J&hJ&hK&hpL&hM&hN&hO&h:P&hQ&hQ&hwR&hS&hT&hX&hY&hZ&h[,&h\&h]&h^&h_&h_&h:`&ha,&hb&hc&h$d&hd&h e&he&h(g&hg&h*h&hi&hnj,&hj&hk&hNm&hm&h7n&hUo&hwA#.......# #.#######.#0# #. #.#.# #. #.#.# #.#####. #### ### #.#.# #....... ...# ##.## #.#.# #######. ##.###.#.## #.#.# #. &hxJ##.##.###.#####.#.# #. .....## ##......@.# #.228.3 (221.0) ##.##.###.........# #.#.##..#.######.#.##.  #.##.#.## #.#.########.  #)##.### #.#.##.......  #.##.#.#.##.######  #.##.#########.#.##.##..............#.##.#####.###########.##.#&h}&h ,92&h&h+ _Found 2 flux baubles.&hv3&hx&hh}&h:;###.####### #.# #.##.......#># #.# #.########.#0# #.# #.##.#.# #.# #.# &ḣ#.#.# #.#####.# ### ### #.#.# #........ &hĈ;..# ##.## #.#.# #######.# #.###.#.## #.#.# #.# #.##.###.#####.#@# #.#0.0) ....## ##..# &h#.# #.##.###.........# #.# #.##..#.######.#.#  #.# #.##.#.#.#.# #######.# &hmK#)##.### #.#.# #....... #.##.# #.#.# #.####### #.##.#########.#.# #.# #..............#.# #.#&hB30.3 (1&h&h; _Found a stone staircase leading down.&h ? 3&h@ &hiB &hH &h9I &hJ &h/L ,&hL &hUN &hO ,&hcP &hQ &hR &hfS &hS &h/U &hW &hX &hX &hT[ A  You see here 2 flux baubles.&h\ &hb]  _&h] &h` R  There is a stone staircase leading down here.&hb &hc  _&hc &he &hf &hTg &hg &hi &hk ,&hn ,&hq B&h>u  _You now have 254 gold pieces (gained 7).&h(z &h &hg &h &h &h &h &h &h2 ,&h; &hh &h ,&hߒ &hI ,&hǔ &h &hܘ ,&h\ &hu &h &h ,&h˜ &hx &h ,&h؞ &h &h ,&hv X&h &h$ &h ,&h1 &h- ,&hD &hc B&h &h &hn ,&hD &h &h &hw ,&h &h ,&hC &h &h &h &hX &h ,&hn &h &h ,&h &h &h3 ,&h &hG &hp ,&h &h &h[ ,&h &h &h ,&h &h &ht ,&h' &h, &h ,&h &hM R  There is a stone staircase leading down here.&h &h  _&h &h A  You see here 2 flux baubles.&h$ &h  _&hd &h &hQ ,&h &hT# &hN% ,&h& &h+ &h- ,&h. &h1 &h4 ,&h\5 &h7 &he9 ,&hb: &h< &h> ,&h"? &hA &hJC ,&hMD &h{F &hG ,&hH &hJ &hDL ,&h;N &hWP &h"R &hR &hS &hMU &h5W ,&hY &hh[ &h,] ,&hK^ &ht` &ha ,&h\b &hHd &he ,&hmf &h#h &hi &hj &h|j &h l &h]m &hm &hn &h5p &hq &hr &hr &h9t &hv &h~ S## ♣.♣♣ #.......#># .# ♣♣.♣ #######.#0# ## ♣.♣♣  #.#.# ♣♣.♣♣  #.#.# ## ♣...♣♣ ##### ### #.#.# &h" .# ♣.P..♣ #...# ##.## #.#.# # ##..## ###.###.#.## #.#.# # #....######.##.###.#####.#.# ####....g......@## ##........# .....[####.##.###.........# .........## #.##..#.######.#.# ######..# #.##.#.## #.#.# <........# #)##.### #.#.#.#####.## #.##.# #.#.# g   hobgoblin (missile, wandering) #.### #.##.&h' n#########.#.# ..## ##...## #..............#.## #.>#..# ####.###########.#&h܆ 092.3 (62.0)&hd ,3.3 (63&h1 &hd \ _A hobgoblin comes into view.&h.C.## ♣.♣♣ #.#># #.# ♣♣.♣ #.#0## ♣.♣♣ #.#.#&h[F ♣♣.♣♣ #.#.## ♣...♣♣ ##### ### #.#.# #.# ♣.P..♣ #...# ##.## #.#.# ..# ##..## ###.###.#.## #.#.# .## #....######.##.###.#####.#.# .#####....g.## ##........#.[####.##.###.#.## #.##..#.######.#.##..# #.##.#.## #.#.# .<.# #)##.### #.#.# ##.#####.## #.##.# #.#.# ##.# #.### #.##.#.#.#.## ##...## #...&hI..#.# .#..# #.>#..# ####.#.#&hHY gg)The hobgoblin shouts!&hq<(((((&h .....==4.3 (1.0) _The hobgoblin throws a stone. The stone hits you but does no damage.&h< #.## ♣.♣♣ #.#># .#.# ♣♣.♣ #.#0## ♣.♣♣ #.#.# # ♣♣.♣♣ #.#.## ♣...♣♣ ##### ### #.#.# .#.# ♣.P..♣ #...# ##.## #.#.#.# ##..## ###.###.#.## #.#.# ..## #....######.##.###.#####.#.# [.#####....g.## ##.# #.[####.##.###.#.## #.##..#.######.#.##..# #.##.#.## #.#.# ..<.# #)##.### #.#.##.#####.## #[&h&? 40m.##.# #.#.##.# #.### #.##.#.#.# #...## ##...## #...#.# ..#..# #.>#..# ####.#.#.g--5Kinetic Grapnel&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hM#.## ♣.♣♣ #.......#># ThermosAquaticus the Fabricator .#.# ♣♣.♣ #######.#0# Mountain Dwarf #### ♣.♣♣#.#.# Health: 45/45 ======================== # ♣♣.♣♣#.#.# Magic: 9/10=====================--- &hRN'#### ♣...♣♣ ##### ### #.#.# AC: 7Str: 13 .#.# ♣.P..♣ #...# ##.## #.#.# EV: 7Int: 17 ...# ##..## ###.###.#.## #.#.# SH: 3Dex: 8 ..## #....######.##.###.#####.#.# XL:  6 Next: 57% Place: Dungeon:3 [.#####.....g***@..## ##........# Noise: ---------  Time: 3295.3 (0.0) #..........[####.##.###.........# g) +2 hand axe (freeze) ...........## #.##..#.######.#.# Cast: Kinetic Grapnel &hP#########..# #.##.#.## #.#.# ..<........# #)##.### #.#.# ###.#####.## #.##.# #.#.# g   hobgoblin (missile) ###.# #.### #.##.#########.#.# #...## ##...## #..............#.# ..#..# #.>#..# ####.###########.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 plate armour, wearing an amulet of the acrobat  and quivering stones (87% to hit)&h y#.## ♣.♣♣#.......#># ThermosAquaticus the Fabricator .#.# ♣♣.♣#######.#0# Mountain Dwarf #### ♣.♣♣#.#.# Health: 45/45 ======================== &h u# ♣♣.♣♣#.#.# Magic: 9/10=====================--- #### ♣...♣♣ ##### ### #.#.# AC: 7Str: 13 .#.# ♣.P..♣ #...# ##.## #.#.# EV: 7Int: 17 ...# ##..## ###.###.#.## #.#.# SH: 3Dex: 8 &h' ..## #....######.##.###.#####.#.# XL:  6 Next: 57% Place: Dungeon:3 [.#####.....g***@..## ##........# Noise: ---------  Time: 3295.3 (0.0) #..........[####.##.###.........# g) +2 hand axe (freeze) ...........## #.##..#.######.#.# Cast: Kinetic Grapnel #########..# #.##.#.## #.#.# ..<........# #)##.### #.#.# ###.#####.## #.##.##.#.# g   hobgoblin (missile) ###.# #.### #.##.#########.#.# #...## ##...## #..............#.# ..#..# #.[&h q37m>#..# ####.###########.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 plate armour, wearing an amulet of the acrobat  and quivering stones (87% to hit)&h~G &h4P I.g..&h)Q 3=6.3 (1&hY &h ] onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, wearing a +0 plate armour, wearing an amulet of the acrobat  and quivering stones (87% to hit) _The kinetic grapnel hits the hobgoblin but does no damage.&hdv  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hRC&hDE&hcL&hYQP _You don't know that spell.&hԌ &h &h &h F _Unknown command.&h< &h[ Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h*[#.## ♣.♣♣ #.......#># ThermosAquaticus the Fabricator .#.# ♣♣.♣ #######.#0# Mountain Dwarf #### ♣.♣♣#.#.# Health: 45/45 ======================== # ♣♣.♣♣#.#.# Magic: 8/10&h===================----- #### ♣...♣♣ ##### ### #.#.# AC: 7Str: 13 .#.# ♣.P..♣ #...# ##.## #.#.# EV: 7Int: 17 ...# ##..## ###.###.#.## #.#.# SH: 3Dex: 8 ..## #....######.##.###.#####.#.# XL:  6 Next: 57% Place: Dungeon:3 &h֏[.#####......g**@..## ##........# Noise: =--------  Time: 3296.3 (0.0) #..........[####.##.###.........# g) +2 hand axe (freeze) ...........## #.##..#.######.#.# Cast: Kinetic Grapnel #########..# #.##.#.## #.#.# ..<........# #)##.### #.#.# &hm###.#####.## #.##.# #.#.# g   hobgoblin (missile) ###.# #.### #.##.#########.#.# #...## ##...## #..............#.# ..#..# #.>#..# ####.###########.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &hnPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 plate armour, wearing an amulet of the acrobat  and quivering stones (87% to hit)&h#.## ♣.♣♣#.......#># ThermosAquaticus the Fabricator .#.# ♣♣.♣#######.#0# Mountain Dwarf #### ♣.♣♣#.#.# Health: 45/45 ======================== # ♣♣.♣♣#.#.# Magic: 8/10&h===================----- #### ♣...♣♣ ##### ### #.#.# AC: 7Str: 13 .#.# ♣.P..♣ #...# ##.## #.#.# EV: 7Int: 17 ...# ##..## ###.###.#.## #.#.# SH: 3Dex: 8 &h/..## #....######.##.###.#####.#.# XL:  6 Next: 57% Place: Dungeon:3 [.#####......g**@..## ##........# Noise: =--------  Time: 3296.3 (0.0) #..........[####.##.###.........# g) +2 hand axe (freeze) ...........## #.##..#.######.#.# Cast: Kinetic Grapnel #########..# #.##.#.## #.#.# ..<........# #)##.### #.#.# &h###.#####.## #.##.##.#.# g   hobgoblin (missile) ###.# #.### #.##.#########.#.# #...## ##...## #..............#.# ..#..# #.>#..# ####.###########.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 plate armour, wearing an amulet of the acrobat  and quivering stones (87% to hit)&hXL&h@RH.g.&hR+7.3 (1&h.X&h Zonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, wearing a +0 plate armour, wearing an amulet of the acrobat  and quivering stones (87% to hit) _The kinetic grapnel hits the hobgoblin but does no damage.&hB  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ha$&h=#.## ♣.♣♣ #.......#># ThermosAquaticus the Fabricator &h܃z.#.# ♣♣.♣ #######.#0# Mountain Dwarf &hn-#### ♣.♣♣&h #.#.# Health: 45/45 ======================== &hӆZ# ♣♣.♣♣#.#.# Magic: 7/10================-------- #### ♣...♣♣ ##### ### #.#.# AC: 7Str: 13 .#.# ♣.P..♣ #...# ##.## #.#.# EV: 7Int: 17 ...# ##..## ###.###.#.## #.#.# SH: 3Dex: 8 ..## #....######.##.###.#####.#.# XL:  6 Next: 57% Place: Dungeon:3 [.#####.......g*@..## ##........# Noise: =--------  Time: 3297.3 (0.0) #..........[####.##.###.........# g) +2 hand axe (freeze) &hx...........## #.##..#.######.#.# Cast: Kinetic Grapnel &he#########..# #.##.#.## #.#.# &hN..<........# #)##.### #.#.# ###.#####.## #.##.# #.#.# g   hobgoblin (missile) ###.# #.### #.##.#########.#.# #...## ##...## #..............#.# &hG..#..# #.>#..# ####.###########.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 plate armour, wearing an amulet of the acrobat  and quivering stones (87% to hit)&hm#.## ♣.♣♣#.......#># ThermosAquaticus the Fabricator .#.# ♣♣.♣#######.#0# Mountain Dwarf #### ♣.♣♣&h#.#.# Health: 45/45 ======================== # ♣♣.♣♣#.#.# Magic: 7/10================-------- #### ♣...♣♣ ##### ### #.#.# AC: 7Str: 13 .#.# ♣.P..♣ #...# ##.## #.#.# EV: 7Int: 17 ...# ##..## ###.###.#.## #.#.# SH: 3&h*Dex: 8 ..## #....######.##.###.#####.#.# XL:  6 Next: 57% Place: Dungeon:3 [.#####.......g*@..## ##........# Noise: =--------  Time: 3297.3 (0.0) #..........[####.##.###.........# g) +2 hand axe (freeze) ...........## #.##..#.######.#.# Cast: Kinetic Grapnel #########..# #.##.#.## #.#.# ..<........# #)##.### #.#.# ###.#####.## #.##.##.#.# g   hobgoblin (missile) ###.# #.### #.##.#########.#.# #...## ##...## #..............#.# &h[17d..#..# #.>#..# ####.###########.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wearing a +0 plate armour, wearing an amulet of the acrobat  and quivering stones (87% to hit)&h5,&h5G.g&h8+8.3 (1&h@&hC?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  &hBDAim: a hobgoblin, wearing a +0 plate armour, wearing an amulet of the acrobat  and quivering stones (87% to hit) _The kinetic grapnel hits the hobgoblin but does no damage.&haK &h$L \3--9.6 (1.3&h,R &hgT m _You closely miss the hobgoblin. The hobgoblin hits you.&h301.0 (1.4 _You hit the hobgoblin but do no damage. The hobgoblin closely misses you. x2&hFl  You hit the hobgoblin but do no damage.&h(2.4&hx&h.@ _The hobgoblin hits you but does no damage.&hSx  &hy  &hy 0You hit the hobgoblin. You freeze the hobgoblin.&h &h. (&h &hF &hς &hV &hك &h &hJ 4&h =-&h 8&h ===&h˛ !3.8&hX #Kinetic Grapnel&hڜ &h* &h  &h> &hɥ )_You kill the hobgoblin!&hL &hg.#.## ♣.♣♣ #.#>.#.# ♣♣.♣ #.#0 .#### ♣.♣♣ #.#. ## ♣♣.♣♣ #.#. .#### ♣...♣♣ ##### ### #.#. ..#.# ♣.P..♣ #...# ##.## #.#..# ##..## ###.###.#.## #.#..## #....######.##.###.#####.#. #[.#####.@...## ##. ##.[####.##.###. #...## #.##..#.######.#. .#..# #.##.#.## #.#..<.# #)##.### #.#.#.#####.##&h[40m #.##.# #.#.  ###.# #.### #.##.#.#. ##...## ##...## #...#. #..#..# #.>#..# ####.#.-40  s - an amulet of the acrobat  Things that are here:&h-5.8 (2 _3 stones; a +0 plate armour; a hobgoblin corpse&h3&hi&h 5=====&h ,&h &h,&h&h1O=&hf&hb9==&h&hq,&h&h,&h&hU ,&h!&h$&h$:==&h G&hCJ&hK&hL&hO&hP&heR&hU&hV&hdX&h+[&h\&h]&h`&h10/10===&hsX&h?B&h&h7&h&hԲ&h3&h&h===&h&hr&h0&h&hT&hw&h&hU&h &h&hA&ha&h&hS&h&h&h_&h&h5&h&hr&hO&hx&h|&h2&h&h&h&h&hG&h5&h &h&h>_Crazy Yiuf shouts!&hO&hw&h/&h&hu&h&h&hC&h&hp&h &h &h &hA&h&hm..........######.#..###.# #.# &hJ######.....# ######..(# #.# &h=# #..##.#&hhH##### #.# &h &h}5#.....# #####&h +#.# &h &h(a##.##.# #..)# #.# &hf ####.##.# #...# #.# &hPz #....##.# .j. #.### &h# #.......# #+# #...# #&h}###..###### ♣♣@♣ ###.#&h 34&h|9.0) ..#.## ♣.♣♣ # ####..#..#.# ♣♣.♣ ### # #..#.#### ♣.♣♣ ####...## ♣♣.♣♣ ......#.#### ♣...♣♣ ##### ### j   Crazy Yiuf ####.....#.# ♣.P..♣ #...# ##.## #.......# ##..## ###.###.#.##&h  #......## #....######.##.###.#&h[!&h%&h'&h; ######.....# ######..(# #.# #..##.# ##### #.# #.....# ##### #.# # ##.##.# #..)# #.# # ####.##.# #...# #.# # #....##.# .j. #.## ## #.......# #+# #... .####..###### ♣♣.♣ ###. [........#.## ♣@♣♣ #. .####..#..#.# ♣♣. ## .# #..#.#### ♣.♣♣ .####...## ♣.♣♣ .......#.#### ♣...♣♣ ##### ### .####.....#.# ♣.P..♣ #...# ##.## .# #......&h D.# ##..## ###.###.#.# .# ## #....######.##.###. .# #...#[.#####........(...## #.5.8 (1.0)&h$i ## #..## #### # ...# ##### #.##.# #..)##.... ... # ##...# #+#.. &h%.####..###### ♣♣.♣## [........#.## ♣.♣♣ .####..#..#.# ♣♣@♣ # #..#.#### ♣.♣ ###...## ♣♣.♣♣ .# #.#.##..........[####.##.###. &hD*&h*&6&h#/&h^0&h6&h8Level 3 of the Dungeon <<<>>>_(Press ? for help) #...#####......)......#..# #.# #.###.##### ######.#  #..............######.#..###.# #.##.#....##.#  #...######.....# ######..(# #.###.###.###.## &hN ##.## #..##.###### #.#### #.###...##  #.# #.....# ######.##.# ######.###.####  &h#.# ##.##.# #..)##.##.# #......# #....#  #.# ####.##.# #...##.##.# #.####)###.##.#  #.# #....##.#  ... #.### ######.# #.# ##...###.#  #.## #.......#  #+# #...# #......# #.# #..## #.#  #..####..###### ♣♣.♣###.#######.###### #.# #.## #.#  &h!##[........#.## ♣.♣♣#.......#>##.# #.# #.#  #.####..#..#.# ♣♣@♣#######.#0##.# #.# #.#  #.# #..#.#### ♣.♣♣#.#.##.# #.# #.#  #.####...## ♣♣.♣♣#.#.##.#####.#####.#  #.......#.#### ♣...♣♣ ##### ### #.#.##.............#  #.####.....#.# ♣.P..♣ #...# ##.## #.#.########.#######  #.# #.......# ##..## ###.###.#.## #.#.##.#  #.# #......## #....######.##.###.#####.#.##.#  #.# #...#[.#####........(...## ##........##.#  #.# #.#.##..........[####.##.###.........##.#  #.# #...#...........## #.##..#.######.#.##.#  #.####.##.#########..# #.##.#.##[&h 39;49m #.#.########.#  #...........<........# #)##.### #.#.##.......#&ha? #.# #....##.#  ...  #.#######.# #.# ##...###.# #.## #  #+#  #...#.#.##..## #.# #&hb~..###### ♣♣.♣ ###.#######.###### #.# #.## #.# ##[........#.## ♣.♣♣ #.......#># #.# #.# #.# #.####..#..#.# ♣♣@♣  #######.#0# #.# #.# #. #.# #..#.#### ♣.♣♣  #.#.# #.# #.# # #.####...## ♣♣.♣♣  #.#.# #.###&hce #.......#.#### ♣...♣♣ ##### ### #.#.# #............ #.####.# ♣.P..♣ #...# ##.## #.#.# #######.###### #.# #.......# ##..## ###.###.#.## #.#.# #.# #.# #......## #....######.##.###.#####.#.  #...#[.#####........(...## ##........ #.##..........[####.##.###........  #...#...........## #.##..#.##### #.#####.######..# #.##.#.########.#..........<........# #)##.### .......#############.#####.## #.##.# #.###### ###.# #.### #[&he6P ##...## ##...## #........#.# #..#..# #.>#..# ##########.# #.###'###+###'###..........#  #.#..#.......#..###...####.# #.# #.#..#.#..##.#.#.###.# #.########.#&h&h,b## #..##.#&h##### #.# ThermosAquaticus the Fabricator # #.....# ######.# Mountain Dwarf # ##.##.# #..)##.# Health: 45/45 ======================== # ####.##.# #...##.# Magic: 10/10 ======================== # #....##.# ...&h#.## AC: 7Str: 13 ## #.......# #+##... EV: 7Int: 17 &h.####..###### ♣♣.♣###. SH: 3Dex: 8 [........#.## ♣.♣♣&h~!#. XL:  6 Next: 57% Place: Dungeon:3 .####..#..#.# ♣♣@♣## Noise: ---------  Time: 3336.8 (0.0) .# #..#.#### ♣.♣♣g) +2 hand axe (freeze) .####...## ♣♣.♣♣&hCast: Kinetic Grapnel .......#.#### ♣...♣♣ ##### ### .####.....#.# ♣.P..♣ #...# ##.## .# #.......# ##..## ###.###.#.#&h  .# #......## #....######.##.###.  .# #...#[.#####........(...## ##  .# #.#.##..........[####.##.###.&h You hit the hobgoblin. You freeze the hobgoblin. _You kill the hobgoblin!s - an amulet of the acrobat  Things that are here: _3 stones; a +0 plate armour; a hobgoblin corpse _Crazy Yiuf shouts!&h&h^ &hnB&h&h,&h7&h{&h,&h&h&h,&h! &h!&h#,&hb%&hb'&hg),&h*&h,&h.,&h<0&h2&h4,&h,6&hF8&hG:,&h;&h=&h?,&h$A&hUC&hvE,&hF&haI&hJK,&h M&hN&hP,&hR&hyT&hV,&hW&h4Y&hZ,&h[&hcG #...#[.#####........(...## ##..  #.#.##..........[####.##.###... &hc #...#...........## #.##..#.### ###.##.#########..# #.##.#.## .........<........# #)##.### ########.#####.## #.##.#  ###.# #.### #.##.###### ##...## ##...## #.........&h d #..#..# #.@#..# ####.####51.8 (15.0) #.###'###+###'###.......... #.#..#.......#..###...####. #.#..#.......#..##.#.#.###. &he#.+..'###'###+..'.......... #.#..#†'...+.#..##.#.#.###. #.#..#.#...#.#..##....##  #.+##'.#._.#.'##+..#.## #. #.#.)#.#...#.#..##.#.##&h+l9_&hFnP _You kill the hobgoblin!  s - an amulet of the acrobat  Things that are here: _3 stones; a +0 plate armour; a hobgoblin corpseCrazy Yiuf shouts! _There is a stone staircase leading down here.&h935_&h4&h9&h[?9_&hwG82.0) _&hI9_&hBz   ..#   <.#   #.#   #.#   #.#   #.#   #.#  4 #@#   #.#   ###       &h       &h&h8<&h+-3.5 (1.7&h'/&h3 _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.&h&hRead which item? Scrolls  b - a scroll labelled EZUCATE SIURCH  e - a scroll labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTU  i - 3 scrolls labelled XIUPSY JIDGHORU  l - a scroll labelled PULLAOMUESCH  n - a scroll labelled CACKEM CO XATO &h p - a scroll labelled XADWEO IHITUN [!] read|quaff[?] describe selected&hv &h &h   ThermosAquaticus the Fabricator ..#  Mountain Dwarf<.#  Health: 45/45 ========================#.#  Magic: 10/10 ========================&h #.#  AC: 7Str: 13#.#  EV: 7Int: 17#.#  SH: 3Dex: 8#.#  XL:  6 Next: 57% Place: Dungeon:4#@#  Noise: ---------  Time: 3353.5 (0.0)#.#  g) +2 hand axe (freeze)###  Cast: Kinetic Grapnel &h ;          _3 stones; a +0 plate armour; a hobgoblin corpse &h _Crazy Yiuf shouts! _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.&h  As you read the scroll labelled XIUPSY JIDGHORU, it crumbles to dust.  It is a scroll of enchant armour.&h /  --more--&hه&hlEnchant which item? Armour  d - a +0 buckler (worn)  h - a +0 pair of boots (worn)  r - a +0 scale mail (worn)j - a +0 chain mail[?] describe selected&h8O &h}R &hV   ThermosAquaticus the Fabricator ..#  Mountain Dwarf<.#  Health: 45/45 ========================#.#  Magic: 10/10 ========================#.#  AC: 7Str: 13#.#  EV: 7Int: 17#.#  SH: 3&hX KDex: 8#.#  XL:  6 Next: 57% Place: Dungeon:4#@#  Noise: ---------  Time: 3353.5 (0.0)#.#  g) +2 hand axe (freeze)###  Cast: Kinetic Grapnel           _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.  As you read the scroll labelled XIUPSY JIDGHORU, it crumbles to dust.  It is a scroll of enchant armour.&hD^ &h^ 384.5 (1&h a &hc E _Your +0 pair of boots glows green for a moment.&hV .<<.###&hY &hZ &5&h\ &hT^ &hTGM..<.<#.# &hJ&hGL&6&hQ&hDm@M#.#.#.<.#<# &hq&hr&7&h@u&hjw&h&~M #.#.##.&h<#.# &hȂ&h&8&h*&h&hw &h Mh ##.#.#.#<#.# h   howler monkey (asleep)&hU &h  &h hhA howler monkey comes into view.The howler monkey howls!&h (========&h 9&h &h| y _The howler monkey hoots and howls with incredible vigour!&h |.h #. ##.#..#<##.<.###&h (catching breath)The howler monkey hoots and howls with incredible vigour!&h'60&h&h'- _You hear an angry hiss.&he  #.#  #.#  #h#  #. ##.##  ...#  #..#  #@.#  #<.# &hfz#.#  #.#  #.#  #.#  #.#&hjf  #<#  #.# &hxh&h0lg.h&hBm^--------1Kinetic Grapnel&ho&hq&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h #(catching breath)You shape a spike launcher from a nearby wall.  The howler monkey hoots and howls with incredible vigour!&h'u8/10 -----========2&h&h`- _You hear an angry hiss.&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hj(  ThermosAquaticus the Fabricator  #.# Mountain Dwarf #.#&h Health: 45/45 ======================== #.# Magic: 7/10================-------- #h# AC: 8Str: 13 ##*## EV: 7Int: 17 &hlA.*.# SH: 3Dex: 8 #*.# XL:  6 Next: 57% Place: Dungeon:4 #@.# Noise: ========-  Time: 3362.5 (0.0) #<.#&hR g) +2 hand axe (freeze) ##.# Cast: Kinetic Grapnel #.# #.# #.# h   howler monkey (catching breath)&hKb #.# #<# #.# _You hear an angry hiss.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 75% to hit)&h  ThermosAquaticus the Fabricator &h#.#  Mountain Dwarf#.#  Health: 45/45 ========================#.#  Magic: 7/10================--------#h#  AC: 8Str: 13##*##  EV: 7Int: 17.*.#  SH: 3Dex: 8#*.#  XL:  6 Next: 57% Place: Dungeon:4#@.#  Noise: ========-  Time: 3362.5 (0.0)#<.#  g) +2 hand axe (freeze)&hK##.#  Cast: Kinetic Grapnel#.# #.# #.#  h   howler monkey (catching breath, grapn…)#.# #<# #.# Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 75% to hit)  The kinetic grapnel hits the howler monkey!&h&g&hmh&hp..h.=-------3.5 (1&hronfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (catching its breath, 75% to hit)  The kinetic grapnel hits the howler monkey! _The howler monkey is moderately wounded.&hfN&hNPq.hgrapneled)&hQU--------4&hS&hU&hi * The grapnel guides your strike. You hit the howler monkey.  You freeze the howler monkey.&h8  The howler monkey is severely wounded.The rocky spike skewers the howler monkey.&h &h  The howler monkey is almost dead.The rocky spike skewers the howler monkey.&h9 S&h <†&h- 8 73==&h|- 5.8 (1.3Kinetic Grapnel _You kill the howler monkey!&h?2 &h5 k _Your Fire Magic skill increases to level 2!&hM## #.# w...###.##......#.<##.# w   dart slug (wandering)#.w--60 _A dart slug comes into view. _You see here a howler monkey corpse.&h   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h-- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h(  ThermosAquaticus the Fabricator  #.# Mountain Dwarf #.# Health: 45/45 ======================== #.# Magic: 6/10==============---------- #.# AC: 8Str: 13 ## #.# EV: 7Int: 17 .w..###.## SH: 3Dex: 8 #.......# XL:  6 Next: 73% Place: Dungeon:4 #@.# Noise: ---------  Time: 3366.8 (0.0) #..# g) +2 hand axe (freeze) #<.#[39;4&h*9m Cast: Kinetic Grapnel ##.# #.# #.# w   dart slug #.# #.# #<#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&hur  ThermosAquaticus the Fabricator #.#  Mountain Dwarf#.#  Health: 45/45 ========================#.#  Magic: 7/10================--------#.#  AC: 8Str: 13## #.#  EV: 7Int: 17.w..###.##  SH: 3Dex: 8#.......#  XL:  6 Next: 73% Place: Dungeon:4#@.#  Noise: ---------  Time: 3366.8 (0.0)#..#  g) +2 hand axe (freeze)#<&hAn[37m.#  Cast: Kinetic Grapnel##.# #.# #.#  w   dart slug#.# #.# #<# Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. _&hu  .#  #.#  #.#  #.#  #.# S## #. ..w..###.## #....@..# #.####†.#  #..#  #<.# #.#  #.# S   adder (wandering) #.# w   dart slug #.#  #.#   An adder comes into view. .SS  The adder hisses angrily. ````The dart slug l&hpz,aunches a dart at you.&h....=7.8 (1 _The slug dart hits you but does no damage.&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ho &h; &h &hv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hV   ThermosAquaticus the Fabricator  .# Mountain Dwarf #.# Health: 45/45 ========================&h / #.# Magic: 6/10==============---------- #.# AC: 8Str: 13 #.# EV: 7Int: 17&hb  .## #.# SH: 3Dex: 8 .Sw..###.##  XL:  6 Next: 73% Place: Dungeon:4 &h #....@..#  Noise: =--------  Time: 3367.8 (0.0) #.####†.#  g) +2 hand axe (freeze) #..#  Cast: Kinetic Grapnel #<.#  ##.#  #.#  S   adder #.#  w   dart slug #.#  #.# Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&hS&h4  ThermosAquaticus the Fabricator .#  Mountain Dwarf#.#  Health: 45/45 ========================#.#  Magic: 7/10================--------#.#  AC: 8Str: 13#.#  EV: 7Int: 17.## #.#  SH: 3Dex: 8.Sw..###.##  XL:  6 Next: 73% Place: Dungeon:4#....@..#  Noise: =--------  Time: 3367.8 (0.0)#.####†.#  g) &h57+2 hand axe (freeze)#..#  Cast: Kinetic Grapnel#<.# ##.# #.#  S   adder#.#  w   dart slug#.# #.# Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. _&h*|.# #.#  #.#  #.#  #.#  .## #.#  .Sw..###.#  #.......#  #.####@.#   #..#  #<.#  ##.#  .#  #.#  #.#  #.#  #<#  &h3&h:-8.8 (1 _&h/&hrz _You see here a howler monkey corpse.&h &h; &h c.Sw&h 8=====-9 _&hI&h'&heT  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &hh&h&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h  .# ThermosAquaticus the Fabricator  #.# Mountain Dwarf #.# Health: 45/45 ======================== #.# Magic: 7/10================-------- #.# AC: 8Str: 13 .## #.# EV: 7Int: 17 ..Sw.###.## SH: 3Dex: 8 #.......# XL:  6 Next: 73% Place: Dungeon:4 #.####@.# Noise: ---------  Time: 3369.8 (0.0) #..# g) +2 hand axe (freeze) #<.&h # Cast: Kinetic Grapnel ##.# #.# #.# S   adder #.# w   dart slug #.# #<#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h&hH.#  ThermosAquaticus the Fabricator #.#  Mountain Dwarf#.#  Health: 45/45 ========================&h)}#.#  Magic: 8/10===================-----#.#  AC: 8Str: 13.## #.#  EV: 7Int: 17&h..Sw.###.##  SH: 3Dex: 8#.......#  XL:  6 Next: 73% Place: Dungeon:4#.####@.#  Noise: ---------  Time: 3369.8 (0.0)#..#  g) +2 hand axe (freeze)#<.#  Cast: Kinetic Grapnel##.# #.# #.#  S   adder#.#  w   dart slug#.# #<# &h[Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h:Okay, then.&h+&hC&h]. _&h&h&hi..Sw&hM70.8 (1Kinetic Grapnel _&h)&h" &h' @S.&h) &1&h+ &h- &hI&hK&h &h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Sorry, you're not good enough to have a special ability.&hA{   &h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h .# ThermosAquaticus the Fabricator  #.# Mountain Dwarf #.# Health: 45/45 ======================== #.# Magic: 7/10================-------- #.# AC: 8Str: 13 .## #.# EV: 7Int: 17 ....S###.## SH: 3Dex: 8 #.w***..# XL:  6 Next: 73% Place: Dungeon:4 #.####@.# Noise: ---------  Time: 3371.8 (0.0) #..# g) +2 hand axe (freeze) #<.[&h'}40m# Cast: Kinetic Grapnel ##.# #.# #.# S   adder #.# w   dart slug #.# #<# _Sorry, you're not good enough to have a special ability.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hΆAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)&h8.#  ThermosAquaticus the Fabricator #.#  Mountain Dwarf#.#  Health: 45/45 ========================#.#  Magic: 7/10================--------#.#  AC: 8Str: 13&hR.## #.#  EV: 7Int: 17....S###.##  SH: 3Dex: 8#.w***..#  XL:  6 Next: 73% Place: Dungeon:4#.####@.#&h&I  Noise: ---------  Time: 3371.8 (0.0)#..#  g) +2 hand axe (freeze)#<.#  Cast: Kinetic Grapnel##.# &h#.# #.#  S   adder#.#  w   dart slug#.# #<#&h7 _Sorry, you're not good enough to have a special ability.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hNAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)&hB&hD&hIW..S.&h2K3=2.8 (1&hPN&hP;  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit) _The kinetic grapnel hits the dart slug but does no damage.&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h 6 .# ThermosAquaticus the Fabricator  #.# Mountain Dwarf #.#&h  Health: 45/45 ======================== #.# Magic: 6/10==============---------- #.# AC: 8&h Str: 13 .## #.# EV: 7Int: 17 &hs ~.....###.## SH: 3Dex: 8 #.w*S*..# XL:  6 Next: 73% Place: Dungeon:4 #.####@.#&h[ , Noise: =--------  Time: 3372.8 (0.0) #..# g) +2 hand axe (freeze) #<.# Cast: Kinetic Grapnel &h@ ##.# #.# #.# S   adder #.# w   dart slug #.#&h  #<# _The kinetic grapnel hits the dart slug but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&hq ;Aim: a dart slug (100% to hit)&hM.#  ThermosAquaticus the Fabricator #.#  Mountain Dwarf#.#  Health: 45/45 ========================#.#  Magic: 6/10==============----------#.#  AC: 8Str: 13.## #.#  EV: 7&hlInt: 17.....###.##  SH: 3Dex: 8#.w.S*..#  XL:  6 Next: 73% Place: Dungeon:4#.####@.#  Noise: =--------  Time: 3372.8 (0.0)#..#  g) +2 hand axe (freeze)&h1#<.#  Cast: Kinetic Grapnel##.# #.# #.#  S   adder (grapneled)#.#&hkM  w   dart slug#.# #<# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &hPress: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the adder!&h*I&hI&hN.w.S#&hP+3.8 (1&hR&hUMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (100% to hit)  The kinetic grapnel hits the adder! _The adder is heavily wounded.&h o  The grapnel guides your strike. You slash the adder! You freeze the adder.&hw &hB .w†w   dart slug&hC, 565.2 (1.4&h/ &hH2 I _You kill the adder!&hY:  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  .# ThermosAquaticus the Fabricator  #.# Mountain Dwarf #.# Health: 45/45 ======================== #.# Magic: 5/10============------------ #.#&hσ Y AC: 8Str: 13 .## #.# EV: 7Int: 17 .....###.## SH: 3Dex: 8 #...w*..# XL:  6 Next: 76% Place: Dungeon:4 &h #.####@.# Noise: =--------  Time: 3375.2 (0.0) #..# g) +2 hand axe (freeze) #<.# Cast: Kinetic Grapnel ##.# #.# #.#&h#  w   dart slug #.# #.# #<# _You kill the adder!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)&h` .#  ThermosAquaticus the Fabricator #.#  Mountain Dwarf#.#  Health: 45/45 ========================#.#  Magic: 5/10============------------#.#  AC: 8Str: 13.## #.#&h   EV: 7Int: 17.....###.##  SH: 3Dex: 8#...w*..#  XL:  6 Next: 76% Place: Dungeon:4#.####@.#  Noise: =--------  Time: 3375.2 (0.0)#..#&hC   g) +2 hand axe (freeze)#<.#  Cast: Kinetic Grapnel##.# #.# #.#&h J  w   dart slug (grapneled)#.# #.# #<# &h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.&h'<†&h;)+6.2 (1&h+&he-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is heavily wounded.&h .#  #.#  #.#  #.#  #.#  .## #. .....###.##  #...w@..# &h#.####†.#  #..#  #<.# #.#  #.#  #.#  #.#  #.# &h"&h&7&h-&h _The dart slug closely misses you. _You see here an adder corpse.&h)7  The grapnel guides your strike. You slash the dart slug!  You freeze the dart slug..&h]Z 6==78.6 (1.4Kinetic Grapnel _You kill the dart slug!&hO3&hO&hcZ&h\P==&h]&ha`,&ha&hc,&hd&hg,&hh&hkd7==&hEl&hn,&hro&hq,&hYr&ht,&hu&hw&h[x:==&hzB&h{&h~,&h~&h,&h&he8===&h&h,&h&h",&hĊ&h ,&h&hߏQ===&h&h,&h&h,&h>&h,&h&h"b9==&h"&hw,&h&h,&hI&h,&hܧ&hP==&h[&h,&h6&h,&h&hE,&h(&hC,&h&hh - _You start resting.&h1410.6 (32.0)&hkh10/10===-1.6 (33&h&h% _Magic restored.&hI3&h&h&h &h&h&hv ### .# .. #.# >. #.# #. #.# &hi #. #. #.# ##..##.## #.# ...###.##  #.@..†..# 3.6 (2.0)&h #.####†.# #. #..# #. #<.# #. ##.# #. #.# #. #.# #. #.#  #.# &h1&h+4.6 (3&h&h; _Found a stone staircase leading down.&he3&hj&h&h===&h&h&h&h,&h&h&h`,&h&hS&h̾,&hS&h\&h9,&hS&h&h,&h&hF&h,&h'&h=&h&h&h&h-&h,&h&h&h,&hN&h#&hb,&h#&h&h,&h&h  ######### .#  .......# #.#  ....>.# #.#  #...#.# #.#  &h#..##.# #.#  ######..##.## #.#  #@..........###.##&h ######.###....†..# ...# #.####†.# #.##.# #.# #..#&hZD # #.# #.# #<.# #.# #.# ##.# &hD#.# #.# #.# #.# #.# #.# #.# #.#&h027.6 (13.0)&h,8.6 (14&h&hQ _t - a grey potion&h &h 3&h| &h] &h n&h &h) &h> ,&h &h &h ,&h &h &hM ,&h &ha &h ,&h &h &h ,&h, &h &h ,&hL &h &h ,&hP &h &h ,&h &hc &h ,&h &hy &h" ,&h# &h$ &h' ,&h/( &h) &h- ,&h- &h$/ &h1 ,&hO2 &h4 &h+6 ,&h6 &h8 &h: ,&hH; &he= &h\@ ,&h@ &hB &hE ,&hF &h0H &hJ ,&hK &hM &h U ##.##.# #.# #<#..##.# #.# ########.###.# #.# ##.#......###.# #.# ##............# #.# ###.##......### #.# ##......# ##......# ##@.....# &hEW .j...........# .j..#.....#### #> #.....#.......###...##.jj 2 gnolls (1 polearm, asleep)#...# ..#...# .. &h_ 48.6 (20  2 gnolls come into view.Found a stone staircase leading down.&h*` &hUb 6  The gnoll shouts!&h}h .j.jjjjj 3 gnolls (1 polearm, 1 missile, 1 wa…)&hj 5==9.6 (21&ho &hv _A gnoll comes into view. It is wielding a +0 club and quivering a throwing net.&h+O .##.# #.# #..##.##.# #.# #<. #..##.# #.# ##. ######.###.# #.# #.#.#......###.# #.# #.#............# #.# #.##.##......### #.# #.#......# #<#.@....# #. ## ##..j..........# ..j.#.....#####j #.....#.......###...##.#...# ..#...# ..--50.6 (1.0)[9;1&hQ 7H&h`#....# #.####†.#.##.# #.# #..###.##.# #.# #<.# #..##.# #.# ##.# ######.###.# #.# #.##.#......###.# #.# #.##......# #.# #.###.##......### #.# #.##..@...# #<##......# #. ## ###..j..........#..j.#.....#####j #.....#.......###...##.#...# ..&h-V[39;49m--1&h<|######.###....†..# #....# #.####†.# .##.# #.# #..# ##.##.# #.# #<.#  #..##.# #.# ##.#  ######.###.# #.# #.# #.####.# #.# #.# #......# #.# #.# &h|?##.##...@..### #.# #.# #......# #<# #......# #.#  ## ###..j..........#..j.#.....#####j #.....#......&hV_.###...##.&h&hWkjj   gnoll&ḣ&2&h &hō&h+j#...........###.## ######.###....†..# #....# #.####†.# #.##.# #.# #..# ##.##.# #.# #<.#  #..##.# #.# ##.#  ######.###.# #.# #.# #.####.# #.# #.# #......# #.# #.# ##.##......### #.# #.# #......# #<# #......# #.&h# ## ###..j..j.......# ..j.#.....#####j #.....#.......&h&h;&h•Yjj 2 gnolls (1 polearm)&h&3&h&h̝&hl#.###.## ######.###....†..# #....# #.####†.# #.##.# #.# #..# ##.##.# #.# #<.# #..##.# #.# ##.# ######.###.# #.# #.# #.#......###.# #.# #.# #.# #.# #.# ##.##......### #.# #.# #......# #<# ..j..jj......# ..j.##j # &h}j.4&h#.###.## ######.###....†..# #....# #.####†.# #.##.# #.# #..# ##.##.# #.# #<.# #..##.# #.# ##.# ######.###.# #.# #.# &h#.#......###.# #.# #.# #.# #.# #.# ##.##......### #.# #.# #......# #<# #......##j.....#..j...j......# ..j.#.....#####j #.....# &h&h&h&hq}.j.j&h&5&h̚&hޜ&h ######..##.## #.# #...........###.## ######.###....†..# #....# #.####†.# .##.# #.# #..# ##.##.# #.# #<.#  #..##.# #.# ##.#  ######.###.# #.# #.# #.#......###@# #.# #.# #......# #.# #.# ##.##......### #.# #.# #......# #<##......# #.# #.j....#[4&hk 0m ###..j....j.....#..j.#.....#####j #.....#j..j6&h &h &h c  #####..##.## #.# ...........###.#######.###....†...###† .#< #..# #######......###............##.##......### #.# #.......<..j.   gnoll ( #.....###....j......j.####&hie&h_s.jj 2 gnolls (1 polearm)j.7&hG.  #####..##.## #.# ...........###.#######.###....†...###† .#< #..# ##########............##.##......### #.# #...<.j.. #..j...###.........&h&h&8&h&hY&h M....>.  #####..##.## #.# ...........###.#######.###....†...&h |###† .#< #..# #######.#......###.# #.# #.#&h_ &h &9&hn &h7 &h;M..........>. #..##.# #####..##.## #.# ...........###.#######.###....†.&hv#...###† .#< #..#######.###.# #.# #.#&h&h'60&h&hJ&hnsM######### ..........>. #..##.# #####..##.## #.# ...........###.#######.###....†.#...###† #.#.#<#..##.# #.# ##.#&hv&hy{j   gnollj&h}&1&h&hڂ&hO ######### ..........>.  ######..##.## #.# #...........###.#######@###....†...###† #.#.#< #..# ##########....&h j.##.### #.# #.&h &h" &h j&h .&hf &h 2&h[ &hP &hF######### .# .......# #.# ....>.# #.# #...#.# #.#  #..##.# #.# ######..##.## #.# #......@....###.## ######.###....†..# #....# #.####†.# #.##.# #.# #..###.##.# #.# #<.# #..##.# #.# ##.#  ######.###.##.####j##......&h<j.&h<3&h&h:######### .# .......# #.# ....>.# #.# #...#.# #.# #..##.# #.# ######..##.## #.# #.###.## &hR######.###....†..# #....# #.####†.# #.##.##.##.&h#..##.# #.# ##.#######.###j#.#......###. &h&h&4&hx&h&h6########## .# .......# #.# ....>.# #.# #...#.# #.# #..##.# #.# ######..##.## #.# #.###.## ######.###....†..# &h#....# #.####†.# #.##.# #.###.##.# #.##..##.# #.#######.###j# #.#  #.#......###.# #.# &h&h&5&h'&h&h   ######### .#  .......# #.#  ....>.# #.#  &hs #...#.# #.#  #..##.# #.#  ######..##.## #.#  #.&h ###.##  ######.###....†..#  &hL \#....# #.####†.#  #.##.# #.# #..#  &h K##.##.# #.# #<.#  #..##.# #.# ##.#  &h  ######.###j# #.# #.#    #.#......###.# #.# #.#  &hM   #.# #.# #.#   &hf$ &h% &6&h( &h* &he ######### .# .......# #.#  >.# #.#  #...#.# #.#  #..##.# #.#  ######..##.## #.#  #...........###.## ######.###.@..†..#   #....# #.####†.#  #.##.# #.# #..#  ##.##.# #.# #<.#  #..##.# #.# ##.#  ######.###j# #.# #.#  .#......###.#[39;4&hj9m #.# #.#  ......# #.# #.#  ##### #.# #.#  &hj&hMl&7&ho&hIq&hDr= ######### .#  .......# #.#  ....>.# #.#  #...#.# #.#  #..##.# #.#  ######..##.## #.#  #.###.##  ######.###..@.†..#  &htq#....# #.####†.#  #.##.# #.# #..#  ##.##.# #.# #<.#  #..##.# #.# ##.#  ######.###j# #.# #.#  #......###.# #.# #.#  # #.# #.#  .##......### #.# #.#  &h͞&h&h8&h.&h&hS # .#  .# #.#  ....>.# #.#  #...#.# #.#  #..##.# #.#  ######..##.## #.#  #.###.##  ######.###...@†..#  #....# #.####†.#  #.##.# #.# #..#  ##.##.# #.# #<.#  #..##.# #.# ##.#  .###j# #.# #.#  ......###.# #.# #.#  # #.# #.#  ##......### #.#[37&hU;m #.#  jj   gnoll9&hy  # .#  .# #.#  ....>.# #.#  #...#.# #.#  #..##.# #.#  ######..##.## #.#  #......j....###.##  ######.###....@..#  #....# #.####†.#  #.##.# #.# #..#  ##.##.# #.# #<.#  #..##.# #.# ##.#  .###j# #.# #.#  ###.# #.# #[4&h 0m.#  # #.# #.#  #......### #.# #.#  .j70 _You see here an adder corpse.&hf  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h!   ThermosAquaticus the Fabricator  ######### .# Mountain Dwarf .......# #.# Health: 45/45 ======================== ....>.# #.# Magic: 7/10================-------- #...#.# #.# AC: 8Str: 13 #..##.# #.# EV: 7Int: 17  ######..##.## #.# SH: 3Dex: 8  #.......j...###.##  XL:  6 Next: 77% Place: Dungeon:4 &h# t ######.###....@..#  Noise: ---------  Time: 3470.6 (0.0)  #....# #.####†.#  g) +2 hand axe (freeze)  #.##.# #.# #..#  Cast: Kinetic Grapnel  ##.##.# #.# #<.#  #..##.# #.# ##.# ####.###j# #.# #.#  j   gnoll .....###.# #.# #.# .........# #.# #.# #......### #.# #.# _You see here an adder corpse.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail&h  ThermosAquaticus the Fabricator  ######### .# Mountain Dwarf .......# #.#&h+ Health: 45/45 ======================== ....>.# #.# Magic: 7/10================-------- #...#.# #.# AC: 8Str: 13 #..##.# #.# EV: 7Int: 17  ######..##.## #.# SH: 3Dex: 8  #.......j...###.##  XL:  6 Next: 77% Place: Dungeon:4  ######.###....@..#  Noise: ---------  Time: 3470.6 (0.0) &h7? #....# #.####†.#  g) +2 hand axe (freeze)  #.##.# #.# #..#  Cast: Kinetic Grapnel  ##.##.# #.# #<.#  #..##.# #.# ##.# ####.###j# #.# #.#  j   gnoll .....###.# #.# #.# .........# #.# #.# #......### #.# #.# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail  You lock target on the gnoll and prepare to deploy your bee.&h&h   .#   #.#  ....>.# #.#  &h! #.#   #.#   #.#  j.j     &h"!   #.# #..#   #.# #<.#  &h$ #.# ##.#  #.# #.# j 2 gnolls (1 polearm) #.# #.#  #.# #.#  #.# #.# &h%d==1.6 (1Winding &h+&h/.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  &h/=Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 flail  You lock target on the gnoll and prepare to deploy your bee. _(Press . to continue winding your bee.)&h+s.j.j--2Kinetic Grapnel.  _You continue winding your clockwork bee...&h~\&h]&hqc~.j.j&hdl--3.. &h.# #.#  #...#.# #.# &hXE #..##.# #.#  ######..##.## #.#  #.j.###.##  ######.###..j.y@.#  &hG#....# #.####†.#  #.##.# #.# #..#  ##.##.# #.# #<.#  #..##.# #.# ##.#  .###j# #.# #.#  ###.# #.# #.#  # #.# #.#  ......### #.# #.#  &hpI&hI&h Q .jjy†You swap places.&hIR&5&hV&hXa _The gnoll barely misses your clockwork bee.&h"  # #.#  .# #.#  ....>.# #.#  #...#.# #.#&h  #..##.# #.#  ######..##.## #.#  #.j###.##  ######.###..jy@..#  #....# #.####†.#  #.##.# #.# #..#  ##.##.# #.# #<.# &hM #..##.# #.# ##.# #.###j# #.# #.# .###.# #.# #.# .# #.# #.# #......### #.# #.# &hL&hS .jYour clockwork bee stings the gnoll. The gnoll misses your clockwork bee.&h.=6&h&h5 _Your clockwork bee stings the gnoll. _You see here an adder corpse.&h &h &7&h &h/ _Your clockwork bee misses the gnoll. The gnoll misses your clockwork bee.&h!  Your clockwork bee stings the gnoll.  The gnoll hits your clockwork bee with a +0 flail!&h"`8====8&h&&hV): _Your clockwork bee stings the gnoll.&h] I  Your clockwork bee stings the gnoll.&h T  The gnoll dies!&hf &hU } j.j*jdistracted)*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.&hm 881--9&h &h s _A gnoll comes into view. It is wielding a +0 flail.&h& yy   &h' c7-----&ho+ &h- _You wind your clockwork bee back up and it locks its sights upon the gnoll!&h  Your clockwork bee stings the gnoll but does no damage.  Your clockwork bee barely misses the gnoll.&hn.jjally target)&hQ_1---=80&h&h4"C _The gnoll hits you from afar with a +0 spear.&hw &h>  Your clockwork bee stings the gnoll. The gnoll barely misses you.Your clockwork bee stings the gnoll!&h .j)   gnoll (&h g51Kinetic Grapnel&h &h E _The gnoll dies!&h!&h!&hO'z.j.y.&h(E-2Kinetic Grapnel&h,&h/&h. &h|9 y) The gnoll barely misses your clockwork bee.&h: J----3&h:? &hDB : _Your clockwork bee stings the gnoll.&hY   # #.#  .# #.#&h   ....>.# #.#  #...#.# #.# &hR  #..##.# #.#  ######..##.## #.# &h  #.###.##  ######.###jy)@†..#&h$  #....# #.####†.# &h #.##.# #.# #..#  ##.##.# #.# #<.#&h  #..##.# #.# ##.# #.###j# #.# #.#&ha .###.# #.# #.# &h.# #.# #.# #......### #.# #.# &h **   dormant clockwork bee (minion)&h wYour clockwork bee stings the gnoll.  Your clockwork bee winds down and falls to the ground.&hJ!`2=--4&he'&h+P _The gnoll hits your dormant clockwork bee with a +0 flail!&h2=&h=&h&hr&hd  # #.#  .# #.#  ....>.# #.# &h" #...#.# #.#  #..##.# #.#  ######..##.## #.#  #.###.##  ######.###j*@.†..#  #....# #.####†.#  #.##.# #.# #..#  ##.##.# #.# #<.#  #..##.# #.# ##.# #.###j# #.# #.# #......###.# #.# #.# .# #.# #.# &h.##......### #.# #.# &hg ==5&h&h$$ _The gnoll hits your dormant clockwork bee with a +0 flail!  Things that are here: _a +0 spear; a +0 flail&hP yy   &hP O6--&hT &hV _You wind your clockwork bee back up and it locks its sights upon the gnoll!&h> &h5? Your clockwork bee barely misses the gnoll.Your clockwork bee misses the gnoll.&h?_7==-6&hC&hEa _The gnoll barely misses your clockwork bee.&hQ I  Your clockwork bee stings the gnoll!&h )y   clockwork bee (minion)&h 9--7Kinetic Grapnel&h &h E _The gnoll dies!&h  # #.#  .# #.#  &h ....>.# #.#  #...#.# #.#  #..##.# #.#  ######..##.## #.#  #.###.##  ######.###)y)@†..#  &h \#....# #.####†.#  #.##.# #.# #..#  ##.##.# #.# #<.#  #..##.# #.# ##.#  .###j# #.# #.#  ......###.# #.# #.# &hB $ # #.# #.#  ##......### #.# #.#  &hO **   dormant clockwork bee (minion)3=-8&h &h* L _Your clockwork bee winds down and falls to the ground.&hkm  # #.#  .# #.#  ....>.# #.#  #...#.# #.#  #..##.# #.#  ######..##.## #.#  #.###.## &h n  ######.###)*@.†..#  #....# #.####†.#  #.##.# #.# #..#  ##.##.# #.# #<.#  #..##.# #.# ##.# &h"#.###j# #.# #.# #......###.# #.# #.# .# #.# #.# .##......### #.# #.# 9  Things that are here: _a +0 spear; a +0 flail&h9pb ######### #.# ...# #.#  ....>.# #.#  #...#.# #.#  #..##.# #.#  ######..##.## #.#  #..........@###.## ######.###)*).†..#  #....# #.####†.# &hwr #.##.# #.# #..#  ##.##.# #.# #<.#  #..##.# #.# ##.#  ######.###j# #.# #.# ####.# #.# #.# .....# #.# #.# &hz&h|K==90 _&h&hą&h  ######### #.#  .......# #.# &h! ....>.# #.#  #...#.# #.#  #..##.# #.# ######..##.## #.#  #...........###.##  ######.###@*).†..#  #....# #.####†.#  #.##.# #.# #..# #.##.# #.# #<.#  #..##.# #.# ##.# ######.###j# #.# #.# #.#......###.# #.# #.# #......# #.#&hJ[40m #.# ##.##&hp### #.# #.# &ht&hT4=1&h&h &h Things that are here: _a +0 flail; a gnoll corpse&h   ######### #.#  .......# #.#  ....>.# #.#  #...#.# #.#   #..##.# #.#  ######..##.## #.#  &hn#..........@###.##  ######.###)*).†..#  #....# #.####†.#  .##.# #.# #..#  ##.##.# #.# #<.#   #..##.# #.# ##.#   ######.###j# #.# #.#  .####.# #.# #.#  ......# #.# #.#  &hY&h-2 _&h&h;&h9 ######### #.# .......# #.#  >.# #.#  #...#.# #.#  #..##.# #.#  ######..##.## #.#  #...........###.## ######.###)*@.†..#   #....# #.####†.#  &hV#.##.# #.# #..#  ##.##.# #.# #<.#  #..##.# #.# ##.#  ######.###j# #.# #.#  #......###.# #.# #.#  .....# #.# #.#  .##### #.# #.#  &h &hh&3&h*&hi  Things that are here: _a +0 spear; a +0 flail&hR&h4Pick up what? 20/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 spear [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&h  a + a +0 flail[Enter] accept (1 chosen)&h&h&h#&h@h  ThermosAquaticus the Fabricator ######### #.#  Mountain Dwarf.......# #.#&hع  Health: 44/45 =======================-....>.# #.#  Magic: 7/10================--------#...#.# #.#  AC: 8Str: 13#..##.# #.#  EV: 7Int: 17######..##.## #.#  SH: 3Dex: 8#...........###.##&hd  XL:  6 Next: 89% Place: Dungeon:4######.###)*@.†..#  Noise: ---------  Time: 3493.6 (0.0)#....# #.####†.#  g) +2 hand axe (freeze)#.##.# #.# #..#  Cast: Kinetic Grapnel##.##.# #.# #<.# #..##.# #.# ##.#&h ######.###j# #.# #.#  *   dormant clockwork bee (minion) #......###.# #.# #.# ...........# #.# #.# .##......### #.# #.# Things that are here: _a +0 spear; a +0 flail  Things that are here: _a +0 flail; a gnoll corpseThings that are here: &h7_a +0 spear; a +0 flail&h&h+4.6 (1&hW&h &h!_u - a +0 flail&hg3&hB&h&h&0&h5=8===5.6 (1&hV&h U _You start resting. HP restored.&h&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   3.1   5.7  -2           b - Maces & Flails   0.0   0.7  +2   j + Forgecraft&h*8.8   6.4  +2   c - Axes   0.0   0.7  +2   k + Fire Magic2.4   2.1  +2   d - Unarmed Combat   0.0   1.0   0          &h             e - Armour   0.0   0.8  +1       f - Dodging   1.3   3.4  -3  &hԸ     g - Shields   0.0   0.8  +1       h - Stealth   1.4   2.8  -2                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [[0;1&hJ^0;1m?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&hѨ&h&h$&hN  ThermosAquaticus the Fabricator ######### #.#  Mountain Dwarf.......# #.#  Health: 45/45 ========================....>.# #.#  Magic: 8/10&h|===================-----#...#.# #.#  AC: 8Str: 13#..##.# #.#  EV: 7Int: 17######..##.## #.#  SH: 3Dex: 8#...........###.##  XL:  6 Next: 89% Place: Dungeon:4######.###)*@.†..#  Noise: ---------  Time: 3495.6 (0.0)#....# #.####†.#  g) +2 hand axe (freeze)#.##.# #.# #..#  Cast: Kinetic Grapnel##.##.# #.# #<.# #..##.# #.# ##.# ######&h.###j# #.# #.#  *   dormant clockwork bee (minion) #......###.# #.# #.# ...........# #.# #.# .##......### #.# #.# Things that are here: _a +0 flail; a gnoll corpseThings that are here: _a +0 spear; a +0 flail &h}U_u - a +0 flail _You start resting. HP restored.&h&h&h|&hL&hR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&h  Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft3% 3 d - Forge Blazeheart GolemFire/Forgecraft34%4 Select a spell to cast[!]/[I] toggle spell headers&hg &h &hD +&hY !  ThermosAquaticus the Fabricator ######### #.#  Mountain Dwarf.......# #.#  Health: 45/45 ========================....>.# #.#  Magic: 8/10===================-----#...#.# #.#  AC: 8Str: 13#..##.# #.#  EV: 7Int: 17######..##.## #.#  SH: 3Dex: 8#...........###.##  XL:  6 Next: 89% Place: Dungeon:4######.###)*@.†..#&he   Noise: ---------  Time: 3495.6 (0.0)#....# #.####†.#  g) +2 hand axe (freeze)#.##.# #.# #..#  Cast: Kinetic Grapnel##.##.# #.# #<.# #..##.# #.# ##.# ######.###j# #.# #.#  *   dormant clockwork bee (minion) #......###.# #.# #.# ...........# #.# #.#&hR } .##......### #.# #.# Things that are here: _a +0 spear; a +0 flail _u - a +0 flail _You start resting. HP restored.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h- &h +&h L  ThermosAquaticus the Fabricator ######### #.#  Mountain Dwarf.......# #.#  Health: 45/45 ========================....>.# #.#  Magic: 8/10===================-----#...#.# #.#  AC: 8Str: 13#..##.# #.#  EV: 7Int: 17######..##.## #.#  SH: 3&h .Dex: 8#...........###.##  XL:  6 Next: 89% Place: Dungeon:4######.###)*@.†..#  Noise: ---------  Time: 3495.6 (0.0)#....# #.####†.#  g) +2 hand axe (freeze)#.##.# #.# #..#  Cast: Kinetic Grapnel##.##.# #.# #<.# #..##.# #.# ##.# &h <######.###j# #.# #.#  *   dormant clockwork bee (minion) #......###.# #.# #.# ...........# #.# #.# .##......### #.# #.# Things that are here: _a +0 spear; a +0 flail _u - a +0 flail _You start resting. HP restored.  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h>  &h J Okay, then.&h &hY &h . _&hV&hV&hX&h^&h_$ _&hrf&h'g,&hfi&hNp,&hr&hw,&hy&h=&h&h`&h&h$ &hBe_Your dormant clockwork bee falls apart.&h&h&h &h&h&h#L9==&h&h&h&h&h&h&hd&h&hc&h &h&hM:==&h&h&h;&h/&h&he&hf&h&ha&hY&h&h-Q10/10===&h^&h4 _Magic restored.&h&hW&hQ&h,&h&h&h~&h&hQ&h&h&ht&h\&h;===&h&h&h&h&h&h&h&h\&h@&h&h6&h&h&h &h &h}&hq&hE&hQ&h&h&h&h6&h&hi&h0&h &h &h!&h7#&h%&h>+&h+&h-&hS0,&h1&h5,&h5&h88M _You now have 263 gold pieces (gained 9).&h:3&h`;&h=&h&h&h!&h ,&h &h &h&h0&h&hW&h~%&h #  ≈≈  §≈≈ ######### #.# ≈≈≈≈ ####.......# #.#  ###≈≈ #........>.# #.#  ..########.#...#.# #.#  >......@...#..##.# #.# 530.6 (35.0)&h ..##########..##.## #.#  ###≈≈ #...........###.## ≈≈≈≈ ######.###).).†..# ≈≈§ #....# #.####†.# &hx≈§ #.##.# #.# #..# ##.##.# #.# #<.#  #..##.# #.# ##.#  ######.###.# #.# #.#&hE &h!l§≈§§§≈&h#,1.6 (36&h'&hH* &h*;_Found a staircase to the Ecumenical Temple.&hi0######≈≈≈≈≈§≈≈§≈≈ # #.#≈§§####.# #.##≈≈≈#........>.# #.#.########.#...#.# #.#.>....#..##.# #.#.##########..##.## #.##≈≈≈#.....###.&h1≈§≈§§≈######.###).).†..≈§§≈§≈≈ #....# #.####†.≈§≈§≈§ #.##.# #.# #..# # ### ##.##.# #.# #<. #..##.# #.# ##. ######.###.# #.# #.&h58≈§≈≈≈≈§§§≈≈≈≈≈###&h:12.6 (1.0)&h>&hI@&h..##≈#≈§≈≈§≈≈# # #.≈§§####.# #.#≈≈≈#.>.# #.#...########.#...#.# #.#.>.#..##.# #.#...##########..##.## #.#≈≈≈#.###.≈§≈≈≈≈≈######.###).).†&hj1≈§§§≈≈≈≈# #....# #.####†≈§≈≈≈≈# #.##.# #.# #####.##.# #.# #< #..##.# #.# ## ######.###.# #.# #&h5U#####§§≈≈§≈§≈§§§§§≈≈§§≈§§§§§§§≈§≈≈≈###&h7&3&hE;&hZ=&h|Yq##########≈§§≈≈≈≈≈#≈§≈§≈§§§≈# # #≈§§≈≈§§≈§####.# #§#####≈§≈#.>.# #≈#...########.#...#.# #§#.>.#..##.# #&hZ{§#...##########..##.## #≈#####≈≈≈#.###§≈≈≈######.###).).†§≈§§§§≈§≈# #....# #.####≈≈≈≈§≈≈≈≈# #.##.# #.# # ###########.##.# #.# # #..##.# #.#  ######.###.# #.#&h`=####≈§≈#§§§≈≈§§§≈#§§§§≈§≈≈≈≈§§≈§#&hAc&4&hf&h_h&h/I r ########## ≈§§§≈≈≈≈≈#≈§§§≈≈§§§≈# # ≈§§≈≈§§§§####.# ≈§#####§§§#.>.# §≈#...########.#...#.# ≈§#.>.#..##.# ≈#...##########..##.## ≈§#####≈≈≈#.≈§§§§≈≈≈######.###).).≈§≈§≈≈§≈§≈# #....# #.&h J §≈≈§§≈§≈≈≈# #.##.# #.## #####.##.# #.# #..##.# #.#  ######.###.# #.#&hP b######§≈§§§§§§§§§≈≈≈§§§#§§§≈≈≈§§§≈§§≈≈§§§§§&h*S ≈≈§§≈≈# ####5&hV &hX &hMh ########### §≈§§§§§§≈≈# §§§§≈≈≈§§§# # §§§≈≈≈§§§≈####.# §§#####§§§#.>.#≈§§#...########.#...#.#≈#.>.#..##.#§≈≈#...##########..##.##≈#####≈≈≈#.≈§§§§§≈≈≈######.###).)≈§§§§§§≈§≈# #....# #.§≈≈§§≈≈≈≈≈# #.##.# #.# # ###########.##.# #.#  #..##.# #.#  ######.###.# #.#&hw#########≈§§§§§≈≈≈≈§#≈≈§§§≈§≈≈§≈§≈§≈≈≈§§§≈§≈≈≈§≈§§≈≈§≈§≈§≈§§≈§§§≈≈###&h&6&h}&h&hs# ############≈§§§§§≈≈≈≈§##≈≈§§§≈§≈≈§≈# ##§≈§≈≈≈§§§≈≈####.##§≈≈#####§§≈#.>.##§≈§#...########.#...#.##≈§≈#.>.#..##.##§≈≈#...##########..##.#≈≈§#####≈≈≈#.#≈≈≈§§§§≈≈§≈######.###).#≈≈≈§≈§≈§§≈≈# #....# #.#§§≈§§§≈≈≈≈≈# #.##.# #.# &hlv# # #####.##.# #.#  #..##.# #.#  ######.###.# #.# &h}############≈§≈§≈≈§§§§≈≈≈§≈§≈§≈≈#§§≈≈§§≈§≈≈#&h&7&h&h. ############# #≈≈§§§§≈≈≈≈§# #§≈§≈≈§§§§≈≈#  #≈≈§≈§≈§≈≈≈≈####. #§§≈#####§≈≈#.>. #≈§§#...########.#...#. #§≈≈#..#..##. #§§≈#...##########..##. #≈≈§#####≈≈≈# #≈≈≈§§§§≈≈§≈######.###) #≈≈≈§≈§≈≈§≈≈# #....# #. #§≈≈§§§≈≈≈≈≈# #.##.# #. ### ###########.##.# #. #..##.#[&h139;49m #. ######.###.# #.&h6#########§§≈§≈§#§≈≈§§≈§≈≈§§≈≈≈≈§§≈≈§§#&h70#≈§§#####≈§§≈≈≈§≈§≈≈≈≈≈≈§≈≈≈§####&h:&8&h=&hAi _There is a staircase to the Ecumenical Temple here.&h&6 #######≈≈≈#≈≈≈≈≈§§≈≈≈≈§≈≈#§§≈≈§§≈§§§≈§#§§§≈≈§§≈≈≈§§§###########9 _&hg % &hy c#######...## &h X#.....#### &hL |#.._.....##&h #.........#####......_.....## #.............#### Temple#.._.......@.....## #.................#### &h #......_......._.....## &h #.....................#&hn #.._......._......._..#&h: #.....................#&h #......_......._...&h #.................####&h  &hf #.._......._.....##You climb downwards. Welcome to the Ecumenical Temple! Found six altars.&h &h66__&h 1_&hGM.40.3 (1.7&hRR____&hU _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.&hd o#####...## #.....#### #.._.....## #.........#### #......_.....## #.............#### #.._.......<.....## #.........@.......#### #......_......._.....## #.....................#&h4 1 #.._......._......_..# #.....................# #......_......._..## #.................## #.._......._.....## #......##&h C__&h ,10&h ____&h ( _Found five altars.&hl ##...##.....####_.....##.......####...._.....##...........####_.......<.....##...............####...._..@...._.....##..................._......._......._&hm_.........#####......_.....##&hqB__&hu&2&h5y____&hz&h v #.....#### #.._.....## #.........#### #......_.....##&h  #.............#### #.._.......<.....## #.................#### #......_......._.....## #........@............#&hM ; #.._......._......._..# #.....................# #......_......._.....## #.................## #.._......._.....## #.............##&h #......_.....## #.........##&h 9_&h &3&h ______&h 8 _Found a broken altar of Ashenzari.&h _.....##.......####....._.....##............####_.......<.....##...............####....._......._.....##...................._.....@._......._......................_......._.....#_.....####&hmF#.._.....##&h_____&h&4&h#_&hXp____&hZ&h &hM M .......####....._.....##............####_.......<.....##...............####....._......._.....##...................._......._......._......@..........&h ....._......._.....#................#### _....###.....####&h% "_&hi% &h( &5&hh+ _&h+ `___&hb- 9 _Found a bloodstained altar of Trog.&h K _.....##............####_.......<.....##...............####....._......._.....##...................._......._......._......................_.@....._.....#................#### &h _......._.....## .#####...##&h c___&h$ &6&h1 H__&h| &hm .......####_.......<.....##...............####....._......._.....##...................._......._......._......................_......._.....#.......@........#### _......._.....## &h̕...........#### ...######&hqc___&h{&7&hןT__&h&h% #.._<.....## #.................#### #......_......._.....## #.....................#&h #.._......._......._..# #.....................# #......_......._# #.................## #.._....@.._.....##  #.............## #......_.....##  #.........## #.._.....## #.....## ##...## ### &ha___&h&8&h T__&hd&hU w #..........#### #......_......._.....## #.....................#&h1 #.._......._......._..# #.....................# #......_......._# #.................## #.._......._.....##  #......@......## #......_.....##  #.........## #.._.....##&h/w #.....## ##...## ### &hS__&h&9&hZ___&h&h  __.....##...................._......._......._......................_......._.....#................#### _......._.....## ...........#### .....@.....## ........#### _.....## _____50__ _There is a broken altar of Ashenzari here.&h P  You kneel at the altar of Ashenzari.&h /  --more--&h'&hBAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. &h2 Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religion&hM#......_......._.....## ThermosAquaticus the Fabricator #.....................# Mountain Dwarf#.._......._......._..# Health: 45/45 ========================#.....................# Magic: 10/10 ========================#......_......._.....## AC: 8Str: 13#.................####EV: 7Int: 17#.._......._.....##SH: 3Dex: 8#.............####XL:  6 Next: 89% Place: &hkTemple#......@.....##Noise: ---------  Time: 3550.3 (0.0)#.........####g) +2 hand axe (freeze)#.._.....##Cast: Kinetic Grapnel#.....######...####### _There is a staircase back to the Dungeon here. _Found five altars. _Found a broken altar of Ashenzari. _Found a bloodstained altar of Trog. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari.  Ashenzari welcomes you!  --more--&hG Z___&hK Z of Ashenzari ......1.3 (1&h!P v___&hER  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.&h n#....#### #......_......._.....## #.....................# #.._......._......._..# #................ &h #......_......._.....#.................#####.._......._.....#.......@.....#####......_.....&h= #.........#####.._.....#.....######...#####&hD 9_&h &2&h ____&hH &h #.._<.....## #.................#### #......_......._.....## #.....................# #.._......._......._..# #................ #......_......._.....#.................#####.._.....@._.....#.............#####......_.....#........#####.._.....#....######...#####[40&h) cm___3&h+ l___&h &h#......#### #.._.......<.....## #.................#### #......_......._.....## #.....................# #.._......._......._..# #.....................# #......_......._.....&hT#.........@.......#####.._......._.....#.............#####......_.....#........#####.._.....#....######...#####&h.d___&hJ&4&hYC__&h&hbz M_.....## ...........#### _.......<.....## ...............#### ...._......._.....#................._......._......._...................&hz ...._..@...._.....##...............####_......._.....###.............####..#&h4 K__&h@ &5&h] |____&h &hv M...#### ...._.....## ...........#### _.......<.....## ...............#### ...._......._.....#................._......._......._.......@...........&h_x ...._......._.....##...............#####.._......._.....##.###&h{ P__&h+~ &6&h= ____&h  &hڢM_.....## .......#### ...._.....## ...........#### _.......<.....## ...............#### ...._......._.....#................._......@_......._......................._......._.....###.................####_....#____7___ &h 5[13d_ &h#.....#### #.._.....## #.........####  &h#......_.....## #.............#### #.._.......<.....## #.................#### #......_......._.....## #..........@..........# #.._......._......._..# #.....................# #......_......._.....#................ &ht3####.._......._.....#............#####......_.....#....####___8___ &haK##...## #.....#### #.._.....## #.........#### #......_.....## #.............#### #.._.......<.....## #.................#### #......_....@.._.....## #.....................# #.._......._......._..# #.....................##......_......._.....#............ &hM.....#####.._......._.....#............#####......_.....__9__ _Found an ornate altar of the Wu Jian Council. &hћ ### ##...##  #.....## #.._.....##  #.........## #......_.....##  #.............## #.._.......<.....##  #..........@......## #......_......._.....## #.....................# #.._......._......_..# #.....................# #......_......._.....##  &h#.................#### #.._......._.....## #........####_____60____ &h M ##### #...## ...####  &hdj_.....## ......#### ..._.....## ...........#### _.......@.....## ..............#### ..._......._.....##.....................#_......_.....## &hV_1__ _There is a staircase back to the Dungeon here. &h~____ &hI &h_____ &hM _You can't go down here! &h_________2 __ &hM &h! &hc &hؤ############# &hL &hȥJ#≈≈≈≈≈≈≈≈≈≈≈# &h= &h^#≈≈≈≈≈≈≈≈≈≈≈# ######## &h1 &h^#≈≈≈≈≈≈≈≈≈≈≈####....... &h' &h#≈≈≈#####≈≈≈#........>. &h% &h#≈≈≈#...########.#...#. &h&Dungeon:4 &h &h#≈≈≈#.@..........#..##. &h &h #≈≈≈#...##########..##. &h &h {#≈≈≈#####≈≈≈#.......... &h &hi#≈≈≈≈≈≈≈≈≈≈≈######.###) &h &h#≈≈≈≈≈≈≈≈≈≈≈# #....# #. &h| #≈≈≈≈≈≈≈≈≈≈≈# #.##.# #.  ###############.##.# #.  #..##.# #. &h/  &hY &hϱ9######.###.# #. &hC.  &hȲ &h &h &h &h)X§≈≈≈≈≈§≈§ &h § &h § &h §§ &h_ § &hѾ &h &h*&3.8 (2.5 &h? &h  &h  &h#6_You climb upwards. Welcome back to the Dungeon!  &h[_There is a staircase to the Ecumenical Temple here. &h I &h  &h  &h P _ &h , &h  &h  &h' , &h  &h  &h1  &h  &h   &h  &h$  &h  &h  &h  &hA$ B &hE%  &h( , &hS)  &h*  &h, , &h-  &h%/  &h1  &h&2  &h2  &h4  &h7 , &h7  &h9  &h> , &hzQ  &hcT  &hX  &hZ  &h-\  &h$_  &hd  &hd  &h"f  &h?h  &hk  &hHl  &hm  &hGp  &hs  &h=t  &hu  &hw  &hQz  &hz  &hT|  &h~  &ha  &h  &hw  &h   &h0  &h Things that are here:  &h $a +0 flail; a gnoll corpse &h  &h  &h  &h3 _ &h  &hƓ  &h  &h^  &hc  &h  &h͟  &ht  &hڡ  &hɣ  &hɦ  &hn  &hΨ  &hϪ  &h  &hK  &hƯ  &hf  &h)  &hη  &h9  &h^  &h  &h  &h  &hJ  &ht  &h  &h  &hO  &h  &h  &h  &h  &h  &h~  &hY  &h  &h(  &h  &h  &h  &h  &h|  &h\  &h  &hj  &h  &h  &h^  &h+  &h  &h  &h  &h  &ho  &hH  &hS  &hh  &h  &h  &hX  &h  &h  &h  &hi  &h  &h  &hg  &h  &h  &h  &h  &h  &hU  &h  &h  &hI  &h  &h  &ha  &h  &h#  &h  &h  &h&  &h  &h0  &h  &h  &h"  &h}#  &hU$  &h%  &h(  &hS)  &h*  &h4,  &h.  &h/  &he0  &h1  &h4  &h)5  &h5  &hQ7  &h:  &hY;  &h<  &hl=  &hS@ , &h@  &hB  &hD , &huD  &hE  &h(H , &hH  &hI  &hK , &hSL  &hM  &hO  &hXP  &hP  &hcQ  &hS , &h T  &hMU  &h1W , &hW  &hY  &hZ  &h*[ , &h\  &hc_ , &h_  &h`  &hgc , &hc  &hd  &hf , &hbg  &hh  &hj , &hck  &hl  &hn , &hn  &hMp  &hdr , &hr  &hTt  &hv  &h]z  &hz  &h{  &h} , &hX~  &h  &h , &hj  &hă  &h , &hh  &h  &h , &h]  &h  &h , &h$  &hh  &h , &h>  &h , &hS  &h) M _You now have 272 gold pieces (gained 9). &hW  &h  &h  &hX  &h9 , &h  &h  &h , &hr  &hc  &h , &hg  &h  &hި , &h\  &h[  &h , &h  &h֭  &h  &h .....#### #.# .....##.# ...... #.#  #...##. #.#  #...# .. #.# #...# .. #.#  #.#  #.############   #.#.@........#   #.#.########.#   &h  #.#. #.#  Kinetic Grapnel #.#g #.#   #.#. #.#   #.#. #.#   g   goblin (asleep) #.#. #.#  #.#..#  #.####.#   &hf 638.8 (75.0)  A goblin comes into view. It is wielding a +0 dagger of speed. &hW bg.g &h K====9.8 (76 &h  &h ( _The goblin shouts! &h R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &ho .....#### #.# ThermosAquaticus the Fabricator .....# #.# Mountain Dwarf of Ashenzari ...... ...... #.# Health: 45/45 ======================== #...##. #.# Magic: 9/10=====================---  &h #...# .. #.# AC: 8Str: 13 #...# .. #.# EV: 7Int: 17 #.# SH: 3Dex: 8 #.############  XL:  6 Next: 89% Place: Dungeon:4 #.#.@........#  Noise: ====-----  Time: 3639.8 (0.0) #.#*########.#  g) +2 hand axe (freeze) #.#g #.#  Cast: Kinetic Grapnel #.#. #.#  #.#. #.#  &h! D#.#. #.#  g   goblin #.#. #.#  #.#. #.#  #.##########.# _The goblin shouts!  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger of speed (72% to hit) &hD.....#### #.# ThermosAquaticus the Fabricator .....# #.# Mountain Dwarf of Ashenzari ...... ...... #.# Health: 45/45 ======================== #...##. #.# Magic: 9/10=====================--- #...# .. #.# &heE AC: 8Str: 13 #...# .. #.# EV: 7Int: 17 #.# SH: 3Dex: 8 &hE#.############  XL:  6 Next: 89% Place: Dungeon:4 #.#.@........#  Noise: ====-----  Time: 3639.8 (0.0) &h-Fa #.#.########.#  g) +2 hand axe (freeze) #.#g #.#  Cast: Kinetic Grapnel &h)H #.#. #.#  #.#. #.#  #.#. #.#  g   goblin #.#. #.#  #.#. #.#  #.##########.# Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger of speed (72% to hit)  The kinetic grapnel hits the goblin. &h2Mt #.# #.# #.# #.# .. #.# .. #.# #.# #. &hM#####  #.....#  #.#*########.#  #.#) #.#  &hN #.#. #.#  #.#. #.#  #.#. #.#  &hN #.#. #.#   #.#. #.#   #. &h OV.#   &h'. &hi=---40.8 (1Kinetic Grapnel &h &h.onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger of speed (72% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!&h_#.....# #.# .. #.# ##...##. #.#  #...# .. #.#  #...# .. #.#  #.#  #.############  #.#..........#  #.#@########.#  #.#)# #.#  #.#.# #.# &hw #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.. #.#  #.##########.#  #............# &h----1&hn 3 ....... ##...##.  #...# .. ..############..........######## .##############   -2  Things that are here: _a +0 dagger of speed; a goblin corpse&h.o  _&h[t &hv ,&hzw &hz g10/10===&h${ &h} 4 _Magic restored.&h 3&h{ &h &he ,&h ,&h B&h_ &hU  #.############ #.#..........# #.#.########.##)##.#.# #..# #.# 51.8 (9......<########..........############&hؗ &h M===2.8 (10.0)&h &hB 9 _Found a stone staircase leading up.&h.3&h&h'&h,&h,&h,&h&h&h;,&h,&h&h,&h&h]&h,&h&h.&h,&h&h  Things that are here:  a +0 dagger of speed; a goblin corpse&ha&h _&h$&hL&h,&h&h0&h,&h&h&h,&h&h&hU,&h{&h_&h|,&h| &hB &h ,&h&h&h,&h&h&hD,&h&h/&h,&h&h&h,&h&h!&h#,&h $&h%&h',&h^'&h)&h*,&hB+&h,&h.,&hB/&h0&h2,&h4,&h6,&h7&h8&h:,&hR;&hg=&h?,&h@&hnB&hE,&hF&hG&hI,&hJ&hL&hVO,&hVP&hQ&h1T,&h)U&hV&h8Y,&h8Z&h\&h],&hr^&hv`&hb,&hc&h=n&hn&hp&hr,&hs&ht&hw,&h`x&hhz&h|,&h}&h&h,&h&h&h͆,&hՇ&h&hZ,&h5&h&h},&h~&h &hl,&hr&h&hޚ,&h՛&hV&hl,&hq&h&h,&h&hp&h,&h&h,&hϭ,&ḫ&h&h,&h&h&he&h&h&h3&hԹ,&hM&h&h},&h߽&h=&hV,&h&h&h,&hJ&h&h&,&h&h.&hd,&h&h&h,&h&hE&h,&h&h&h,&hQ&h&hR,&h&h&h+,&h&hZ&h=,&hn&h&h,&h&h&h,&h"&h&hZ,&h&h[=  You see here a +0 spear.&h&h, _&hy&h&h ,&hD &hd  You see here an adder skeleton.&h##  §# .%#  §# ######### #.#  ≈####.......# #.#  §#........>.# #.  #####.#...#.# #.  ......#..##.# #.  #######..##.## #.  &h§#...........###@##  718.8 (66 §######.###).).÷..#  ≈# #....# #.####÷.#  §# #.##.# #.# #..#  ####.##.# #.# #<.#  #..##.# #.# ##.# ###.###.# #.# #.# ....###.# #.# #.# ........# #.# #.# &h+ :%&h!,9.8 (67&h%&h?(. _Found a medusa talisman.&hq3&hr&h"u&hU}X&h,&hb&h&h,&h?&h(&hW&hX&hx&hA&hۗ,&hc&h&h,&hS&h&h,&h&hD  You see here a medusa talisman.&hz&h _&h&h(&hڴ,&h&hV&hܺ,&hȻ&hu&hP ..########### ≈≈≈§# )......@...%# 29.8 (10 ≈§≈§§# ############.# §≈≈≈≈####.......# #.# &hV ##≈≈§#........>.# #.# .########.#...#.# #.# ..........#..##.# #.# .##########..##.## #.# ##§§§#...........###.## §§≈§§######.###).).÷..# &h&h-30.8 (11&h&&hE$ _Found a spear.&h&h)&hE&h&h&h>#B&hD&hE&hG&h|J&hP&hQ&hjS&hV&hZ&h[&h]&hQ`&hrd&hYe&hf&h{i&h-n&h o&hyp&hys&hv&hv&hw&hy&h|&ho}&h~&h&h@&h&h &h&h&h&h<&hM&h&h&hƒ&h&hI&h&h&h&h{&h&hL&h&hx&h&hQ&h5&hì&hd&h&h&hr&h&h&h&h&hֹ&h&hG&hÿ&hv&h~&h &h1_You open the door.&h&h&h&h &h:: There is an open door here.&hW&hA &h_&h&h&he&h&h&hP&h&hf&hC&h7&h&h&h&h&h&h&h&hK&h&h[&h,&h&h#&h&h&h"&hw&h&h&h&hH&h&h&h&h_&h&h&h &h &hY&h{&hA&h1&h&h&h;&h&ha&hD&h&h &h4!&h"&hw#&h%&h&&he'&h^)&h+&h<,&h -&hd.&h>1&h1&h2&h3&h+6&h6&h7&hoJ&hM&hM&hN&hO&hR,&h S&hT&h6V,&hV&hW&hY,&hZ&hy[&h],&h0^&h+_&ha,&ha&hb&h`d,&he&he&hg&h8h&hh&hj&hl,&hm&hB 7====8======&hvj k9====10/10===&hk &h[m &hq &hq &hr &hHt &h|v &hw &hx &hy &h} &h~ &h &h8 &h &h !&hw  &h N########### &hP <#.........#&h F##.######.#&h- O#.# #.#&h e #.# #.&h d #.# #&hv Y #.# &h܌ *######.########&hA --&h. 7..............#&h O♣~........#####.#&h .~P..&h ?......# #.#&h /..........&h '##&h E....+####.&h\ .# S   adder (wandering)&hΑ `♣.... #.........#&h= ~...S #.........#&h  &h 6#.######...&hd  &hژ &h9 814.2 (2&h 9.0)  &h -An adder comes into view.&hy &h &h~ S&h !&hS S&h .&h &h ===&hs %5.2 (30&h &h  &h &hp !_The adder hisses angrily.&hl #########........##.#####... #.# ######.########..............♣~........####~P........# #.# ..........#####'#....+###♣..S~.... #.........#S.6.2 (1.0)&h &hޮ &hڃ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h#S.8/10 -----==7Kinetic Grapnel&h&hD _You shape a spike launcher from a nearby wall.&h2&hM#########........##.####### #.# ######.########...............#..&hfS   adder..##♣....&h &hS&h9.&h,&--&h 8&h&h_&h.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h   ThermosAquaticus the Fabricator  &hr  Mountain Dwarf of Ashenzari ......  Health: 45/45 ======================== ###########  Magic: 7/10================-------- #.........#  AC: 8Str: 13 ##.######.#  EV: 7&h Int: 17 #.# #.#  SH: 3Dex: 8 #.# #.#  XL:  6 Next: 93% Place: Dungeon:4 &h #@# #.#  Noise: ---------  Time: 3818.2 (0.0) #*# #.#  g) +2 hand axe (freeze) #*######.########  Cast: Kinetic Grapnel #*..............# &hͧ / ♣S........#####.#  ~P........# #.#  S   adder ..........#####'## ....+####.........# &h ♣.... #.........# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&h 8Aim: an adder (63% to hit)&hThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 45/45 ========================###########Magic: 7/10================--------#.........#AC: 8Str: 13##.######.#EV: 7Int: 17#.# #.#SH: 3Dex: 8#.# #.#&hQPXL:  6 Next: 93% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3818.2 (0.0)#*# #.#g) +2 hand axe (freeze)#*######.######## Cast: Kinetic Grapnel#*..............#♣S........#####.#~P........# #.# S   adder (grapneled)..........#####'##....+####.........#♣.... #.........#Casting: Construct Spike Launcher (safe; 1% risk of failure)  &h%_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  The kinetic grapnel hits the adder.&h.(&h(&h=..S.~&h/3=9.2 (1&h3&h6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (63% to hit)  The kinetic grapnel hits the adder. _The adder is moderately wounded.&hn3*&h/ !`&h1/ &h,4 <S.&h4 '20&h"8 &h]: W _The rocky spike misses the adder.&h *slow)  The grapnel guides your strike. You hit the adder.  The adder seems to slow down. You freeze the adder.&h  The adder is heavily wounded.The rocky spike skewers the adder!&hS&h'.&h+v6=1.5 (1.3Kinetic Grapnel&h/&h)2I _You kill the adder!&h< ###########.........#.###### #.# &h#######.########..................##♣....~.... #.........# &h1a--20&h&h1 3&hP2 &h9 X&hh< O8===&h< &h? ,&h@ &hB ,&hFC &hcE ,&h0F &hH Q===&h_I &hK ,&hL &h:O ,&hQ &h8S ,&h7T &hW b9==&hX &hm[ ,&h\ &h0_ ,&h` &hc ,&h]d &hh P==&hui &hl ,&hUn &hsq ,&hr &hu ,&hQv &hy g10/10===&h$z &h{ &h?~ ,&h( &hƀ &h &hފ ############.........#.. #.# # #.# ..######.########..............#--♣~........#####.~P........# #..........'&h2 ##.....+####.........#O.♣.... #.........# O   ogre (wandering)~~~~.... &hz ~~~ ###### #.######... #. #...&h` 0419.0)&h ,2.5 (20&hږ &h x _An ogre comes into view. It is wielding a +0 giant club.&h [M#########........##.#####..# #.# ######.########......♣~###~P........# #.#.. O.~~~ ~~~ ###### &h&hJ13.5 (1.0)&h+ &h &h ###########.........#.###### #.# #####.########..............♣~#####~P ..~.O   ogre (wandering)~~O~~~ #######. #...&h,&hW$ OOr~~r   quokkaThe ogre shouts!&hM=====4&hG&hY _A quokka comes into view.&h?3 #########........##.##### #.# ######.########......♣~###&h4  ~P #.# ...........#####'# .....+####. ~O♣ r~~~.... #.........# &h}4 ~~~ ###### #.######... &hT6 &h= OO   ogre.&h@ /--5&hF &hH &hDM#########........##.##### #.# ######.########..............♣~........#####.#....... O#.~.... OO   ogre.--6&hI#########........##.##### #.# ######.########........♣~...### ~P........# #.#  .O.........#####'# .....+### ~.♣&h&h:O.&hQ&7&h&hd&hM  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hh/ &hG4 d#O~&hJ5 |8/10 -----==8Kinetic Grapnel&hK8 &h}: D _You shape a spike launcher from a nearby wall.&h=#########........##.####### #.# ######.########.&hZ>.....♣O..### ~P.. #.# ...........#####'# .....+###&hKA&hGDO~&hH/--9&hGM&hO&hh##########........##.####### #.######.########O.....♣~### ~P.. #.# ...........#####'#&hi,&hqnO.r   quokkar&h!oB--50&hs&ht&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hB  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 45/45 ========================  Magic: 7/10================--------  AC: 8Str: 13 ###########  EV: 7Int: 17 #.........#  SH: 3Dex: 8 ##.######.#  XL:  6 Next: 96% Place: Dungeon:4 #@# #.#  Noise: ---------  Time: 3850.5 (0.0) #*# #.#  g) +2 hand axe (freeze) &h#*# #.#  Cast: Kinetic Grapnel #*# #.#  #O######.########  #...............#  O   ogre &h ♣~........#####.#  r   quokka rP........# #.#  ...........#####'## &h\_You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&hQAim: an ogre, wielding a +0 giant club (89% to hit)&h E  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......Health: 45/45 ========================Magic: 7/10================--------AC: 8Str: 13###########EV: 7Int: 17#.........#SH: 3Dex: 8##.######.#XL:  6 Next: 96% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3850.5 (0.0)#*# #.#g) +2 hand axe (freeze)#*# #.#Cast: Kinetic Grapnel&h #*# #.##O######.#########...............# O   ogre (grapneled)♣~........#####.# r   quokkarP........# #.#...........#####'##Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (89% to hit)  The kinetic grapnel hits the ogre.&hg[ ,&h` ..O.r~&ha 3=1.5 (1&he &h)g onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (89% to hit)  The kinetic grapnel hits the ogre. _The ogre is lightly wounded.&h4e  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 45/45 ========================  Magic: 6/10==============----------  AC: 8Str: 13 ###########  EV: 7Int: 17 #.........#  SH: 3Dex: 8 ##.######.#  XL:  6 Next: 96% Place: Dungeon:4 #@# #.#  Noise: =--------  Time: 3851.5 (0.0) #*# #.#  g) +2 hand axe (freeze) #*# #.#  Cast: Kinetic Grapnel #O# #.#  &hA6#.######.########  #...............#  O   ogre (grapneled) ♣r........#####.#  r   quokka ~P........# #.#  ...........#####'## _The ogre is lightly wounded.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (grapneled, 89% to hit)&h+&h &hJ_ ThermosAquaticus the Fabricator &h &hW Mountain Dwarf of Ashenzari ......&h>mHealth: 45/45 ========================&h9Magic: 6/10&hE==============----------&hU-AC: 8&h.Str: 13&h&###########&hs-EV: 7&h.Int: 17&h<#.........#&hP-SH: 3&hcDex: 8##.######.#XL:  6 Next: 96% Place: Dungeon:4#@# #.#Noise: =--------  Time: 3851.5 (0.0)#*# #.#g) +2 hand axe (freeze)#*# #.#Cast: Kinetic Grapnel#O# #.##.######.#########...............# O   ogre (grapneled)♣r........#####.# r   quokka&hm~P........# #.#&hH...........#####'##&hRCasting: Kinetic Grapnel (safe; 1% risk of failure)  &hMMConfirm with . or Enter, or press ? or * to list all spells.&hN}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &hF;Press: ? - help, Shift-Dir - straight line&h;[Aim: an ogre, wielding a +0 giant club (grapneled, 89% to hit)  &h"The kinetic grapnel hits the ogre!&h &h3&h.&h(O&h.&hĔ&hB$2.5 (1&h˘&hЛ&h&h MConfirm with . or Enter, or press ? or * to list all spells.&hƝ}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &hITPress: ? - help, Shift-Dir - straight line  &heAim: an ogre, wielding a +0 giant club (grapneled, 89% to hit)  &h8+The kinetic grapnel hits the ogre! &hT_The ogre is moderately wounded.&hw53* &hF  The rocky spike skewers the ogre. &hB &hcC &hrHO.r~ &hI&3 &hqM &hP\ _The ogre is heavily wounded. &h  * The grapnel guides your strike. You hit the ogre. You freeze the ogre. &h  The ogre is severely wounded.The rocky spike skewers the ogre! &hph &h9  The ogre is almost dead.The rocky spike skewers the ogre. &h=r   quokka &h(W  You kill the ogre! &h3 &hYg)r. &hR &hv  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......Health: 45/45 ========================Magic: 6/10==============----------AC: 8Str: 13###########EV: 7Int: 17#.........#SH: 3Dex: 8##.######.#XL:  6 Next: 130% Place: Dungeon:4#@# #.#Noise: ==-------  Time: 3854.9 (1.4)#)# #.#g) +2 hand axe (freeze)#.# #.#Cast: Kinetic Grapnel#r# #.##.######.#########...............# r   quokka♣ &hod~........#####.#~P........# #.#...........#####'##The rocky spike skewers the ogre!  The ogre is almost dead.The rocky spike skewers the ogre.  You kill the ogre! _The quokka twitches its whiskers.Your Forgecraft skill increases to level 9!.  &hLYou kill the ogre! _The quokka twitches its whiskers.Your Forgecraft skill increases to level 9!  Your Fire Magic skill increases to level 3! have reached level 7! &h/  --more--!&h_50/501-75%  _"&h &  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."&h  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 50/50 ========================  Magic: 5/11==========--------------  AC: 8Str: 13 ###########  EV: 7Int: 17 #.........#  SH: 3Dex: 8 ##.######.#  XL:  7 Next: 15% Place: Dungeon:4 #@# #.#  Noise: ==-------  Time: 3854.9 (0.0) #*# #.#  g) +2 hand axe (freeze) #*# #.#  Cast: Kinetic Grapnel"&h #r# #.#  #.######.########  #...............#  r   quokka ♣~........#####.#  ~P........# #.#  ...........#####'## _You have reached level 7!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)"&h8"   ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......Health: 50/50 ========================Magic: 5/11==========--------------AC: 8Str: 13###########EV: 7Int: 17#.........#SH: 3Dex: 8##.######.#XL:  7 Next: 15% Place: Dungeon:4#@# #.#Noise: ==-------  Time: 3854.9 (0.0)#*# #.#g) +2 hand axe (freeze)#*# #.#Cast: Kinetic Grapnel#*# #.#"&h$ #*######.#########...............# r   quokka♣~........#####.#~P........# #.#...........#####'## _You have reached level 7!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)"&h "&h_ n)r.."&hc e6===-5.9 (1"&h "&h @  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (69% to hit) _The kinetic grapnel misses the quokka.#&h   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#&hL>  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 50/50 ========================  Magic: 5/11==========--------------  AC: 8Str: 13 ###########  EV: 7Int: 17 #.........#  SH: 3Dex: 8 ##.######.#  XL:  7 Next: 15% Place: Dungeon:4 #@# #.#  Noise: =--------  Time: 3855.9 (0.0) #&h#*# #.#  g) +2 hand axe (freeze) #r# #.#  Cast: Kinetic Grapnel #.# #.#  #.######.########  #...............#  r   quokka ♣~........#####.#  ~P........# #.#  ...........#####'## _The kinetic grapnel misses the quokka.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)#&h4  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 50/50 ========================  Magic: 5/11==========--------------  AC: 8Str: 13 ###########  EV: 7Int: 17 #.........#  SH: 3Dex: 8 ##.######.#  XL:  7 Next: 15% Place: Dungeon:4 #@# #.#  Noise: =--------  Time: 3855.9 (0.0) #&h#)# #.#  g) +2 hand axe (freeze) #r# #.#  Cast: Kinetic Grapnel #.# #.#  #.######.########  #...............#  r   quokka ♣~........#####.#  ~P........# #.#  ...........#####'##Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)  The kinetic grapnel hits the quokka.#&h       #@# #.#  #*# #.#  #†# #.#  #.#   #.. #&h~- ♣~.  ~P.    #&h$ ')#&h5 d6.9 (1Kinetic Grapnel#&hm9 #&h; MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (69% to hit)  The kinetic grapnel hits the quokka. _You kill the quokka!$&hg$&hF*  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   3.1   5.7  -2           b - Maces & Flails   0.0   0.7  +2   j + Forgecraft9.0   7.4  +2  $&hP c - Axes   0.0   0.7  +2   k + Fire Magic3.2   2.8  +2   d - Unarmed Combat   0.0   1.0   0                       e - Armour   0.0   0.8  +1       f - Dodging   1.3   3.4  -3      $&h g - Shields   0.0   0.8  +1       h - Stealth   1.4   2.8  -2                                                      $&h.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%&h%&h%&h  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......Health: 50/50 ========================Magic: 5/11%&h==========--------------AC: 8Str: 13###########EV: 7Int: 17#.........#SH: 3Dex: 8##.######.#%&hdXL:  7 Next: 15% Place: Dungeon:4#@# #.#Noise: =--------  Time: 3856.9 (0.0)#)# #.#g) +2 hand axe (freeze)#†# #.#Cast: Kinetic Grapnel%&h#.# #.##.######.#########...............# ♣~........#####.# ~P........# #.# ...........#####'## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)  The kinetic grapnel hits the quokka. _You kill the quokka!%&h%&h_%&h%&hS%&hD  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&&h&&h% &&h:Your spells (cast)&&hType&&hFailure Level &&h* a + Kinetic Grapnel&&hForgecraft&&h<1% 1 &&h9b - Construct Spike Launcher&&hForgecraft&&h+R1%2  c - Launch Clockwork Bee Forgecraft&&h`2% 3 d - Forge Blazeheart GolemFire/Forgecraft28%4 Select a spell to cast[!]/[I] toggle spell headers&&h &&h   ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......Health: 50/50 ========================Magic: 5/11==========--------------AC: 8Str: 13###########EV: 7Int: 17#.........#SH: 3Dex: 8##.######.#XL:  7 Next: 15% Place: Dungeon:4#@# #.#Noise: =--------  Time: 3856.9 (0.0)#)# #.#g) +2 hand axe (freeze)&&h #†# #.#Cast: Kinetic Grapnel#.# #.##.######.#########...............# ♣~........#####.# ~P........# #.# ...........#####'## Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)  The kinetic grapnel hits the quokka. _You kill the quokka!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&&hv   ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......Health: 50/50 ========================Magic: 5/11==========--------------AC: 8Str: 13###########&&h EV: 7Int: 17#.........#SH: 3Dex: 8##.######.#XL:  7 Next: 15% Place: Dungeon:4#@# #.#&&hF DNoise: =--------  Time: 3856.9 (0.0)#)# #.#g) +2 hand axe (freeze)#†# #.#Cast: Kinetic Grapnel#.# #.#&&hB #.######.#########...............# ♣~........#####.# ~P........# #.# ...........#####'## Press: ? - help, Shift-Dir - straight lineAim: a quokka (69% to hit)  The kinetic grapnel hits the quokka. _You kill the quokka!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&&hƖ P  Okay, then.&&h &&h &&hŜ . _&&h" ############.........&&h-O#.###### #.# ##†..........+####.........#&&hD &&h&&h 1-7.9 (1 &&h  _&&h &&hs _You see here a +0 giant club.'&ho-6==='&h|/Q==='&h0'&h2,'&h3'&h6,'&h7'&h9,'&h:'&ho<,'&h='&h?d7=='&h@'&hB,'&hC'&hE,'&hG'&hH,'&hJ'&h,LP=='&h M'&h7O,'&h,P'&hmR'&hR'&hhS'&h+V'&hV'&h"W'&hY'&hYN8=='&hxZ'&h],'&h]'&h`,'&h/a'&h)c,'&h;d'&hQf'&hf:=='&hg'&hi,'&hj'&hl,'&hm'&ho,'&hXp'&hr'&hsE9=='&ht'&hu,'&hv'&h-y,'&hZz'&h|,'&h}'&hP=='&h'&h2,'&hH'&hi,'&h'&hÉ,'&h݊'&hό,'&h'&hf10/11=='&h '&hג,'&h'&h7,'&hO'&hʙ,'&h'&heP=='&h'&hѠ,'&h'&h,'&h'&hg,'&h'&h #- _You start resting.'&hc1904.9 (47.0)'&h\1===5.9 (48'&h'&h% _Magic restored.'&h(8 = ###########.........#.###### #.# ).#####.########....+#~.♣.... #.........# '&h= '&h? 16.9 (1.0)'&hB '&hD s _You see here a quokka corpse.'&h  ###########.........#.###### #.# )†#####.########..................##♣....r~~~.... #.........# '&h '&h -7 _'&ha '&h (&h3(&hn(&h!(&h[,(&hæ,(&h(&hӨ;===(&h<(&h$(&h\ (&h{ You enter the shallow water.Water (&hյ(&h (&hxH_Moving in this stuff is going to be slow.(&h (&h(&h(&h'(&h(&hP!(&hR(&h (&h>(&h(&h(&h(&hzB(&h~(&h(&h(&h(&h(&h(&h(&h(&hM(&h(&h:(&h M _You now have 276 gold pieces (gained 4).(&hA  You enter the shallow water.(&h@Water (&h#(&hN _Moving in this stuff is going to be slow.(&h.e#~~~~~♣~~♣♣##.######.#####~~~~P~~~~~♣~#...............~..~~~~~~♣♣~........####........~.~~~P........#......................####~..~~....~.....+####......~~~~♣P..~.♣....# #......~~~P~~~~~~~~....# #......~≈≈~~P~~~@♣###### #.#####20.1 (12.2)(&h)~~~~~~P~~♣.....[# #. ~~~~~~~~~♣#####.. #######..~~~♣~~~♣ #≈≈≈≈≈§...♣♣♣♣♣♣. #≈≈≈≈≈§... . #§§§≈≈≈ . #§≈≈## #§≈≈#.. #≈≈≈#.>(&h#(&h(.1.7 (13.8(&ho+(&h.( _Found a ring mail.)&h#)&h5)&h*@A  You see here a +0 ring mail.)&hC)&h^D _)&hF)&hTW)&hX)&hI[)&hj^)&h^)&hQ`)&hRe%  )&heThere is an open door here.)&hh)&h|i _)&h'k)&hm)&hp)&hRq)&h%s)&hu)&hx)&hx)&hgz)&h|)&h)&h)&h%)&h )&h)&h)&h4)&h+)&h)&hj)&h)&h)&hՓ)&h=)&hS)&h..~~~♣~~~♣####...#.#≈≈≈≈≈§§≈≈≈§...♣♣♣♣♣♣....'...'.#≈≈≈≈≈§≈§≈§§#)&h4z... ....####...###§§§≈≈≈§≈≈≈≈ . #...# #§≈≈#####≈≈§# )&hS#...# #§≈≈#...# #...# #≈≈≈#.> )&h7S#...###≈§§#...##### #....$#≈§§#####§§§# )&hT#.@...#≈§≈§≈≈§§≈§§ #.....#≈§§§≈§≈§§≈≈# ###...#≈§§≈§≈≈≈≈§§)&hР ...############# ....# )&h͡....# ##### ##### #.#....)&hO@....#.##..)&hK/39.3 (17.6)&hs-40.3 (18)&h)&h` _v - a scroll labelled HUREONYPUE*&h*&h*&h6*&h*&hQ,*&htX*&h*&h*&h *&h^*&hI*&h,*&h*&h0N _You now have 290 gold pieces (gained 14).*&hZ3*&hT*&hʩ*&hH,*&h׬*&h.*&h... ....####...###§§§≈≈≈§≈≈≈≈# . . #...# #§≈≈#####≈≈§#. #...# #§≈≈#...#####*&h, #...# #≈≈≈#.>.......#...###≈§§#...##.....#≈§§#####§§§##.....#≈§≈§≈≈§§≈§§#.....#≈§§§≈§≈§§≈≈# ###@..#≈§§≈§≈≈≈≈§§#  #...############# .....# ......# ...##### #.#.....g... #....... h   hound (asleep)h.... ##.##g   goblin (asleep)...... #... #...*&h\ 6.3 (6.0)  A hound and a goblin come into view.*&h*&h g.g   goblin.  *&ht^The hound barks! The goblin shouts! You hear an angry hiss.  The hound moves out of view.*&hL===7.3 (7Kinetic Grapnel*&h*&h?- _You hear an angry hiss.+&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+&h... ....####...###§§§≈≈≈§≈≈≈≈## ThermosAquaticus the Fabricator  . . #...# #§≈≈#####≈≈§#. Mountain Dwarf of Ashenzari ...... #...# #§≈≈#...###### Health: 50/50 ======================== #...# #≈≈≈#.>....... Magic: 10/11 =====================--- #...###≈§§#...###### AC: 8Str: 13 #.....#≈§§#####§§§#. EV: 7Int: 17 #.....#≈§≈§≈≈§§≈§§## SH: 3Dex: 8 #.....#≈§§§≈§≈§§≈≈#  XL:  7 Next: 15% Place: Dungeon:4 ###@..#≈§§≈§≈≈≈≈§§#  Noise: ===------  Time: 3947.3 (0.0) #+&hh[35m*..############## g) +2 hand axe (freeze) *....# # Cast: Kinetic Grapnel *.....# ###### g..##### #.#..... .... #....... g   goblin ..... ##.##... ...... #... #... _You hear an angry hiss.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)+&h]e... ....####...###§§§≈≈≈§≈≈≈≈## ThermosAquaticus the Fabricator  . . #...# #§≈≈#####≈≈§#. Mountain Dwarf of Ashenzari ...... #...# #§≈≈#...###### Health: 50/50 ======================== #...# #≈≈≈#.>....... Magic: 10/11 =====================--- #...###≈§§#...###### AC: 8Str: 13 #.....#≈§§#####§§§#. EV: 7Int: 17 #.....#≈§≈§≈≈§§≈§§## SH: 3Dex: 8 #.....#≈§§§≈§≈§§≈≈#  XL:  7 Next: 15% Place: Dungeon:4 ###@..#≈§§≈§≈≈≈≈§§#  Noise: ===------  Time: 3947.3 (0.0) #[40+&hhm...############## g) +2 hand axe (freeze) .....# # Cast: Kinetic Grapnel ......# ###### g..##### #.#..... .... #....... g   goblin ..... ##.##... ...... #... #...Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)  The kinetic grapnel hits the goblin!  . . #...#  #...#  #...# >     #* *....#  *  )  ....  .....   ......  [1+&hjp7;29H #... +&h[...hh   houndJJ   endoplasm (wandering)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (72% to hit)  The kinetic grapnel hits the goblin!  You kill the goblin!+&h=+&hK6--8.3 (1+&hH  +&h +&hG 9_An endoplasm comes into view.+&h +&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,&h\... ....####...###§§§≈≈≈§≈≈≈≈## ThermosAquaticus the Fabricator  . . #...# #§≈≈#####≈≈§#. Mountain Dwarf of Ashenzari ...... #...# #§≈≈#...###### Health: 50/50 ======================== ,&h]#...# #≈≈≈#.>....... Magic: 9/11===================----- #...###≈§§#...###### AC: 8Str: 13 ,&ha#.....#≈§§#####§§§#. EV: 7Int: 17 #.....#≈§≈§≈≈§§≈§§## SH: 3Dex: 8 #.....#≈§§§≈§≈§§≈≈#  XL:  7 Next: 16% Place: Dungeon:4 ###@..#≈§§≈§≈≈≈≈§§#  Noise: =--------  Time: 3948.3 (0.0) #*..############## g) +2 hand axe (freeze) *....# # Cast: Kinetic Grapnel *.....# ###### h..##### #.#..... .... #....... h   hound J.... ##.##... J   endoplasm (wandering) ...... #... #... ,&hc[39;49m_An endoplasm comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (69% to hit),&hT... ....####...###§§§≈≈≈§≈≈≈≈## ThermosAquaticus the Fabricator . . #...# #§≈≈#####≈≈§#. Mountain Dwarf of Ashenzari ......#...# #§≈≈#...###### Health: 50/50 ========================#...# #≈≈≈#.>....... Magic: 9/11===================-----,&h#...###≈§§#...###### AC: 8Str: 13#.....#≈§§#####§§§#. EV: 7Int: 17#.....#≈§≈§≈≈§§≈§§## SH: 3Dex: 8#.....#≈§§§≈§≈§§≈≈# XL:  7 Next: 16% Place: Dungeon:4,&h###@..#≈§§≈§≈≈≈≈§§# Noise: =--------  Time: 3948.3 (0.0)#*..############## g) +2 hand axe (freeze)*....## Cast: Kinetic Grapnel*.....#######h..##### #.#.........#....... h   hound (grapneled)J....##.##... J   endoplasm (wandering)......#...#...Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (69% to hit)  The kinetic grapnel hits the hound.,&hƆonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (69% to hit)  The kinetic grapnel hits the hound.  The hound is moderately wounded.,&h...).,&h ),&hjd9.3 (1Kinetic Grapnel,&h(,&h^ _The endoplasm quivers.,&hrU  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,&hU ,&h) ,&h #hh   hound (grapneled),&h| ,&hl y7----=50Kinetic Grapnel,&h,&h D _You shape a spike launcher from a nearby wall.-&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-&h $-&h7 |... ....####...###§§§≈≈≈§≈≈≈≈## ThermosAquaticus the Fabricator  . . #...# #§≈≈#####≈≈§#. Mountain Dwarf of Ashenzari ...... #...# #§≈≈#...###### Health: 50/50 ======================== #...# #≈≈≈#.>....... Magic: 6/11=============----------- #...###≈§§#...###### AC: 8Str: 13 #.....#≈§§#####§§§#. EV: 7Int: 17 -&h #.....#≈§≈§≈≈§§≈§§## SH: 3Dex: 8 #.....#≈§§§≈§≈§§≈≈#  XL:  7 Next: 16% Place: Dungeon:4 ###@..#≈§§≈§≈≈≈≈§§#  Noise: ==-------  Time: 3950.3 (0.0) #*..############## g) +2 hand axe (freeze) -&h) Vh....# # Cast: Kinetic Grapnel ......# ###### )..##### #.#..... .... #....... h   hound (grapneled) ..... ##.##... ...... #... #... -&h b_You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, grapneled, 69% to hit)-&h1 ... ....####...###§§§≈≈≈§≈≈≈≈## ThermosAquaticus the Fabricator . . #...# #§≈≈#####≈≈§#. Mountain Dwarf of Ashenzari ......-&hj1 #...# #§≈≈#...###### Health: 50/50 ========================#...# #≈≈≈#.>....... Magic: 6/11=============-----------#...###≈§§#...###### AC: 8Str: 13-&h1 #.....#≈§§#####§§§#. EV: 7Int: 17#.....#≈§≈§≈≈§§≈§§## SH: 3Dex: 8#.....#≈§§§≈§≈§§≈≈# XL:  7 Next: 16% Place: Dungeon:4-&h 2 a###@..#≈§§≈§≈≈≈≈§§# Noise: ==-------  Time: 3950.3 (0.0)#*..############## g) +2 hand axe (freeze)h....## Cast: Kinetic Grapnel-&h\2 y......#######)..##### #.#.........#....... h   hound (grapneled).....-&h2 ##.##.........#...#...Casting: Construct Spike Launcher (safe; 1% risk of failure)  -&h2 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, grapneled, 69% to hit)  The kinetic grapnel hits the hound.-&h߸ 9*-&h* -&h  Aiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line: a hound (moderately wounded, grapneled, 69% to hit)  The kinetic grapnel hits the hound.  The hound is moderately wounded.rocky spike skewer-&h-&h: Ch.-&h 3-1.3 (1-&h1-&h^ _The hound is severely wounded..&h5- *The grapnel guides your strike. You hit the hound but do no damage..&hW  The hound is severely wounded.The rocky spike skewers the hound..&hKS.&hw'..&hw22=2.6 (1.3Kinetic Grapnel.&h..&hbI _You kill the hound!.&h w . . #...# #§≈≈#####≈≈§#. ...######≈≈≈#.>.......##≈§§#...######.&h ..#≈§§#####§§§#.#.....#≈§≈§≈≈§§≈§§###.....#≈§§§≈§≈§§≈≈# ###.≈§≈≈≈≈§§ #@..##############.&hb .....J.....# ......#####....)..##### #.#............ ....#.##J   endoplasm...&h w #######j.&h8 6*.&hG K  The rocky spike skewers the endoplasm..&h= S.&h~ '..&h@ 4-30.&hQ .&h{ M _You kill the endoplasm!/&hK  #...# #§≈≈#...##### #...# #≈≈≈#.>...... #...###≈§§#...##### #.....#≈§§#####§§§ #.....#≈§≈§≈≈§§≈§§# #.....#≈§§§≈§≈§§≈≈ ###...#≈§§≈§≈≈≈≈§§#...#####...#############.......@....# .#####)..##### #.#......... #..: ##.##... #########.. # ... #..j....../&h /&hJ O--4/&h /&h + _Found a book of Fire.0&h830&h:0&h`Bz7==0&hE,0&hG0&hM,0&hP0&hU,0&hW0&h^0&h^:==0&h`0&hkB0&hLm0&hm0&ho0&h#u,0&hz0&hE;80&h)==0&h,0&h60&h0&h20&h\0&h0&h0&h0&h0&h.0&hP==0&h0&he,0&hc0&hq,0&h0&h8,0&hi0&h,0&h0&h1b9==0&h0&h],0&h0&h,0&h0&h ,0&hK0&h*0&h:==0&h0&h,0&h0&hP,0&h0&h,0&h0&hf10/11==0&h0&h,0&h)0&hr,0&h0&h,0&h#0&htP==0&h0&h,0&hF0&h,0&hQ0&h5,0&h 0&h% c1===0&hr0&h"0&h,0&hq0&h0&hc0&h'##≈§§..#≈§§#####§§§#..#≈§≈§≈≈§§≈§§§≈§≈§§≈≈## ###§≈§≈≈≈...#####...############............# .........# ).@##### #.#....-# #.........:.. ##.##.... #########...?..#  ......'S   ball python (constriction, wandering) ......#..j......0&hj(S....#..j.#....#j #....0&h0089.6 (35.0)0&hi3-90.6 (360&hk80&h:^ _A ball python comes into view.0&hg..#≈§§#####§§§≈§≈≈§§≈§§≈§≈§§≈≈## ###≈§≈≈≈≈§§...#####...############.........# .....######)..##### #.#......@.# .:.....# ##.##......# ########...?..# ......'#..j....S##..$..##j  .0&hl9  Found 5 gold pieces.0&h0n0&htaSS).0&hkxH1.6 (1.0)Kinetic Grapnel0&h}0&hq5 _The ball python hisses angrily.1&hf1&hDg#.....#≈§≈§≈≈§§≈§§##.....#≈§§§≈§≈§§≈≈# ## ###...#≈§§≈§≈≈≈≈§§# ...#####...#############............# .....# ######.....)..##### #.#..............###### #........# ##.##......# #.########...?..# #. #S.....'. #..j.......#..j.....1&hgK.......#..j.###..$..##j #......# ..###...#1&hi1&hoS1&hxo.1&hp%===1&hq21&hu1&hwR _You see here a book of Fire.1&h9  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1&h  #.....#≈§≈§≈≈§§≈§§## ThermosAquaticus the Fabricator  1&hb P#.....#≈§§§≈§≈§§≈≈#  Mountain Dwarf of Ashenzari ...... ## ###...#≈§§≈§≈≈≈≈§§#  Health: 50/50 ======================== 1&ha ...#####...############## Magic: 10/11 =====================--- ............# # AC: 8Str: 13 ............# ###### EV: 7Int: 17 .....)..##### #.#..... SH: 3Dex: 8 .........###### #....... XL:  7 Next: 22% Place: Dungeon:4 ........@.....# ##.##... Noise: ---------  Time: 3992.6 (0.0) ........*.....# #... g) +2 hand axe (freeze) ########S..?..# #... Cast: Kinetic Grapnel #......'. #..j .......#..j....... .......#..j.#..... S   ball python (constriction) ##..$..##j #..... .....# ......1&h [1K ###...# _You see here a book of Fire.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (81% to hit)1&h $ #.....#≈§≈§≈≈§§≈§§## ThermosAquaticus the Fabricator  #.....#≈§§§≈§≈§§≈≈#  Mountain Dwarf of Ashenzari ...... ## ###...#≈§§≈§≈≈≈≈§§#  Health: 50/50 ======================== 1&h ...#####...############## Magic: 10/11 =====================--- ............# # AC: 8Str: 13 ............# ###### EV: 7Int: 171&h  .....)..##### #.#..... SH: 3Dex: 8 1&h" .........###### #....... XL:  7 Next: 22% Place: Dungeon:4 ........@.....# ##.##... Noise: ---------  Time: 3992.6 (0.0) ..............# #... g) +2 hand axe (freeze) ########S..?..# #... Cast: Kinetic Grapnel #......'. #..j .......#..j....... .......#..j.#..... S   ball python (constriction) ##..$..##j #..... .....# ......1&h  ###...#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1&h Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (81% to hit)  1&hU )The kinetic grapnel hits the ball python.1&hK    ##   ...#####1&h  ....  ....1&h K  ....  1&h| ....##  ....1&h .#  ........*.....# 1&hD  ########†..?..#  .'. 1&h T .#. .......#1&h  ##..$..##j 1&ho |  .....#  1&h O  1&hc| 1&h C .K   kobold (wandering) ##..$..##j #..... ..K..# ...... ###...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (81% to hit)  1&h܆ iThe kinetic grapnel hits the ball python.  You kill the ball python!1&h{ l=3.6 (1Kinetic Grapnel1&hś 1&hǡ s _A kobold comes into view. It is wielding a +0 whip.2&h(#.....#≈§§§≈§≈§§≈≈# ## ###...#≈§§≈§≈≈≈≈§§# #...#####...###############............# #......# ######......)..##### #.#...............###### #....:.....# ##.##.# #.########†..?..# #...j #......'.. #..j2&hy.......#..j..........#..j.#.....#####..$..##j #.....#..K..# ..#.....# ###...## #...#2&hv2&hB_KK.2&hv.=42&h_2&h( _The kobold shouts!2&hO/?## ###...#≈§§≈§≈≈≈≈§§# #....#####...###############.............# #.......# ######.#.....)..##### #.#......#.........###### #....:.....# ##.##......# #.########†.@?..# #...j #......'..# #..j...........#................#....#.....########..K..##j  #.....# ....... #.....# ###...##2&h1#.#.### #...# . 2&h8NK$2&h%:F--5Kinetic Grapnel2&hS@2&hB3&h:3&h <f Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.3&h~3&h3&hВ## ###...#≈§§≈§≈≈≈≈§§# #. ThermosAquaticus the Fabricator ...#####...###############. Mountain Dwarf of Ashenzari ..................##.. Health: 50/50 ========================............#######.# Magic: 10/11 =====================---.....)..##### #.#......# AC: 8Str: 13.........###### #......... EV: 7Int: 17........:.....# ##.##..... SH: 3Dex: 8..............##..... XL:  7 Next: 22% Place: Dungeon:4########†.@?..##...j. Noise: ---------  Time: 3995.6 (0.0)[10;13&hP14H#......'..# #..j.. g) +2 hand axe (freeze).........#............ Cast: Kinetic Grapnel.......K...#....#.....########..$..##j #.....##.....# ....... K   kobold#.....# ###...##.#.#.### #...# .#...#Press: ? - help, Shift-Dir - straight lineAim: a ball python (81% to hit)  The kinetic grapnel hits the ball python.  You kill the ball python! _A kobold comes into view. It is wielding a +0 whip. _The kobold shouts!  Okay, then.3&hD _3&hn ## ###...#≈§§≈§≈≈≈≈§§# #. ThermosAquaticus the Fabricator  ...#####...###############. Mountain Dwarf of Ashenzari ...... ............# #.. Health: 50/50 ======================== ............# ######.# Magic: 9/11===================----- .....)..##### #.#......# AC: 8Str: 13 .........###### #......... EV: 7Int: 17 ........:.....# ##.##..... SH: 3Dex: 8 ..............# #..... XL:  7 Next: 22% Place: Dungeon:4 ########†.@?..# #...j. Noise: ---------  Time: 3995.6 (0.0) 3&h#..*...'..# #..j.. g) +2 hand axe (freeze) .....*...#............ Cast: Kinetic Grapnel .......K...#....#.....## ######..$..##j #.....#  #.....# .......  K   kobold #.....# ###...##. #.#.### #...# . #...# _The kobold shouts! _Okay, then.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (72% to hit)3&hl 3&hir ## ###...#≈§§≈§≈≈≈≈§§# #. ThermosAquaticus the Fabricator ...#####...###############. Mountain Dwarf of Ashenzari ..................##.. Health: 50/50 ========================............#######.# Magic: 10/11 =====================---.....)..##### #.#......# AC: 8Str: 133&ht .........###### #......... EV: 7Int: 17........:.....# ##.##..... SH: 3Dex: 8..............##..... XL:  7 Next: 22% Place: Dungeon:4########†.@?..##...j. Noise: ---------  Time: 3995.6 (0.0)#......'..# #..j.. g) +2 hand axe (freeze).........#............ Cast: Kinetic Grapnel.......K...#....#.....########..$..##j #.....##.....# ....... K   kobold#.....# ###...##.#.#.###[39;3&h/u Z49m #...# .#...# _The kobold shouts! _Okay, then.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (72% to hit)3&h{  _Okay, then.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin3&hs} e  Aim: a kobold, wielding a +0 whip (72% to hit)  Okay, then.3&h 3&h . _4&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4&h7 4&h:## ###...#≈§§≈§≈≈≈≈§§# #. ThermosAquaticus the Fabricator  ...#####...###############. Mountain Dwarf of Ashenzari ...... ............# #.. Health: 50/50 ======================== ............# ######.# Magic: 9/11===================----- .....)..##### #.#......# AC: 8Str: 13 .........###### #......... EV: 74&hQInt: 17 ........:.....# ##.##..... SH: 3Dex: 8 ..............# #..... XL:  7 Next: 22% Place: Dungeon:4 ########†.@?..# #...j. Noise: ---------  Time: 3995.6 (0.0) 4&h$G#..*...'..# #..j.. g) +2 hand axe (freeze) .....*...#............ Cast: Kinetic Grapnel .......K...#....#.....## ######..$..##j #.....#  #.....# .......  K   kobold #.....# ###...##.4&h #.#.### #...# . #...# _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (72% to hit)4&h## ###...#≈§§≈§≈≈≈≈§§# #. ThermosAquaticus the Fabricator ...#####...###############. Mountain Dwarf of Ashenzari ..................##.. Health: 50/50 ========================............#######.# Magic: 9/11===================-----.....)..##### #.#......# AC: 8Str: 13.........###### #......... EV: 7Int: 17........:.....# ##.##..... SH: 34&hDex: 8..............##..... XL:  7 Next: 22% Place: Dungeon:4########†.@?..##...j. Noise: ---------  Time: 3995.6 (0.0)#..*...'..# #..j.. g) +2 hand axe (freeze).....*...#............ Cast: Kinetic Grapnel.......*...#....#.....########.*$..##j #.....##.....# ....... K   kobold#.....# ###...##.#.#.### #...# .#...# _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [34&h{7mKinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (72% to hit)4&h4&hț\.K..4&h23=6.6 (14&hԢ4&h\T  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (72% to hit) _The kinetic grapnel misses the kobold.5&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5&h ## ###...#≈§§≈§≈≈≈≈§§# #. ThermosAquaticus the Fabricator  5&h...#####...###############. Mountain Dwarf of Ashenzari ...... ............# #.. Health: 50/50 ======================== ............# ######.# Magic: 8/11=================------- 5&hp.....)..##### #.#......# AC: 8Str: 13 .........###### #......... EV: 7Int: 17 5&h........:.....# ##.##..... SH: 3Dex: 8 ..............# #..... XL:  7 Next: 22% Place: Dungeon:4 5&h)########†.@?..# #...j. Noise: =--------  Time: 3996.6 (0.0) #..*...'..# #..j.. g) +2 hand axe (freeze) .....K...#............ Cast: Kinetic Grapnel 5&h}...........#....#.....## ######..$..##j #.....#  #.....# .......  K   kobold #.....# ###...##.5&hY #.#.### #...# . #...# _The kinetic grapnel misses the kobold.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (72% to hit)5&hDG## ###...#≈§§≈§≈≈≈≈§§# #. ThermosAquaticus the Fabricator ...#####...###############. Mountain Dwarf of Ashenzari ..................#5&hG\#.. Health: 50/50 ========================............#######.# Magic: 8/11=================-------5&h'H.....)..##### #.#......# AC: 8Str: 13.........###### #......... EV: 75&hH%Int: 17........:.....# ##.##..... SH: 3Dex: 85&hHx..............##..... XL:  7 Next: 22% Place: Dungeon:4########†.@?..#5&h:I#...j. Noise: =--------  Time: 3996.6 (0.0)#..*...'..# #..j.. g) +2 hand axe (freeze)5&hI.....K...#............ Cast: Kinetic Grapnel...........#....#.....########..$..##j #.....#5&hI#.....# ....... K   kobold (grapneled)#.....# ###...##.#.#.### #...# .5&hL#...#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (72% to hit)  The kinetic grapnel hits the kobold.5&h<5&h@K.5&h-+7.6 (15&h5&hMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 whip (72% to hit)  The kinetic grapnel hits the kobold. _The kobold is moderately wounded.5&h q  The grapnel guides your strike. You slash the kobold! You freeze the kobold.5&h 2)5&h- f9.0 (1.4Kinetic Grapnel5&h4 5&hy6 J _You kill the kobold!6&hR## ###...#≈§§≈§≈≈≈≈§§# #.#...#####...#.#......# #..#.....# ######.#.....)..##### #.#......#.###### #..:.....# ##.##..# #.##†..@..# #...j.#..)...'..# #..j.#.#..6&h#....#.....#######..$..##j .#.....# .#.....# ###...##. #.#.### #...# .. #...# . 6&h6&hd%-6&hΑ400006&h'6&h 6&hc#96&h?==-1.0 (26&h6&hp _n - 2 scrolls labelled CACKEM CO XATO (gained 1)6&h I6&hD 6&h 6&hu 6&h ,6&h 6&h 6&h[ 6&h 6&h] 6&h :==6&h? 6&h 6&ho 6&hx 6&h 6&h 6&hR 6&hj ,6&h 6&hT 6&h 6&h 6&hp 6&h P10/11==6&hi 6&h 6&h{ 6&h 6&h, 6&h 6&h` 6&h 6&h ll   iguana (wandering)6&hk 6&hL 012.0 (11.0)6&h ,3.0 (126&h" 6&h% Z _An iguana comes into view.7&h_6(...#####...###############.#............# #..#.# ######.##.....)..##### #.#......#.........###### #......:.....# ##.###......# #......#########†.....##.# #...j..# 7&h6#..).@.'..# #..j...##.........#.............#...#....#.....##########..$..##j l#.....# #.....# ..7&hF7#.....# ###...##.#.#.### #...# .#.#. #...# 7&h9Q==4.0)7&h8i 7&hi ............# #..##..# ######.###......)..##### #.#......###..........###### #.......:.....# ##.####......# # #......# ########†.....##.# #...j..#  ##..)...'..# #..j...# 7&h;j #........@#.............# ...#....#.....#### ######..$..##j l#.....#  #.....# ..#.....# ###...###.#.### #...# .#.#. #...# # ..7&hs 7&hu &57&hz 7&h{ 8&hc8&hPM#####...###############.. #.........# ######)..##### #.####.###### #......:##.##......... #.########†.....##8&hd.j ##..)..@'..# #..j #........................#....#.....##########..$..##j..#.....#...### ..8&h8&hjj   gnoll (missile, wandering)8&h&68&h8&hT9&h=  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9&hBoS  You shape a spike launcher from a nearby wall.9&ho9&hAw9&hw;#jll   iguana (wandering)j   gnoll (missile)9&hy'8/11 9&h_z=----==79&h9&h' _The gnoll shouts!:&hJ  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:&hE :&hG :&hM :&hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.):&h! 4 ...#####...###############.##. ThermosAquaticus the Fabricator  ............# #..##. Mountain Dwarf of Ashenzari ...... :&h!  ............# ######.###. Health: 50/50 ========================  .....)..##### #.#......###. Magic: 7/11===============---------  .........###### #............ AC: 8Str: 13  ........:.....# ##.##......## EV: 7Int: 17  ..............# # #......#  SH: 3Dex: 8  ########†.....##.# #...j..#  XL:  7 Next: 22% Place: Dungeon:4 ##..)..@'..# #..j...#  Noise: ==-------  Time: 4017.0 (0.0) :&h*" d#.........#....j........#  g) +2 hand axe (freeze) ...........#....#l....####  Cast: Kinetic Grapnel ######..$..##j..#.....#  #.....# ........  #.....# ###...##.  l   iguana (wandering) :&h# X#.#.### #...# ..  j   gnoll (missile) #.#. #...# ..  # ..Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;&h3v;&h~ ...#####...###############.##. ThermosAquaticus the Fabricator ............##..##. Mountain Dwarf of Ashenzari ..................#######.###. Health: 50/50 ========================.....)..##### #.#......###. Magic: 8/11=================-------.........###### #............ AC: 8Str: 13........:.....# ##.##......## EV: 7Int: 17..............# # #......# SH: 3Dex: 8;&h6########†.....##.# #...j..# XL:  7 Next: 22% Place: Dungeon:4##..)..@'..# #..j...# Noise: ==-------  Time: 4017.0 (0.0)#.........#....j........# g) +2 hand axe (freeze)...........#....#l....#### Cast: Kinetic Grapnel######..$..##j..#.....##.....# ........#.....# ###...##.l   iguana (wandering)#.#.### #...# ..j   gnoll (missile)#.#.#...# ..;&hy[17;12H# ..Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;&h:Okay, then.;&h;;&h;&h. _;&hs llThe iguana hisses angrily.;&hy (((((The gnoll throws a throwing net. The throwing net hits you.;&h ;&h '....jl.j   gnoll;&h 9==== 3  0 -8.0 (1;&h0 -Held ;&h ;&h 6 _You become entangled in the net!<&huLjl.--9 _You struggle against the net.<&h` $jl.-20Kinetic Grapnel _You tear a large gash into the net.=&hB=&hB =&hjl..oo   orc (wandering)You shred the net and break free!=&h =&huD 7  3 1=&h=&hx _An orc comes into view. It is wielding a +0 short sword.=&hw  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=&h  ...#####...###############.##. ThermosAquaticus the Fabricator  ............# #..##. Mountain Dwarf of Ashenzari ......  ............# ######.###. Health: 50/50 ========================  .....)..##### #.#......###. Magic: 8/11=================-------  .........###### #............ AC: 8Str: 13  ........:.....# ##.##......## EV: 7=&h Int: 17  ..............# # #......#  SH: 3Dex: 8  ########†.....##.# #...j..#  XL:  7 Next: 22% Place: Dungeon:4 ##..)..@*..# #..j...#  Noise: ---------  Time: 4021.0 (0.0) #.........#*jl..........#  g) +2 hand axe (freeze) ...........#....#.....####  Cast: Kinetic Grapnel ######..$..##j..#.....#  =&h; 7#.....# ..o.....  #.....# ###...##.  l   iguana #.#.### #...# ..  j   gnoll #.#. #...# ..  o   orc (wandering) # .. _An orc comes into view. It is wielding a +0 short sword.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  =&h Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (81% to hit)=&h{  ...#####...###############.##. ThermosAquaticus the Fabricator ............##..##. Mountain Dwarf of Ashenzari ..................#######.###. Health: 50/50 =========================&h4} C.....)..##### #.#......###. Magic: 8/11=================-------.........###### #............ AC: 8Str: 13........:.....# ##.##......## EV: 7Int: 17..............# # #......# SH: 3Dex: 8########†.....##.# #...j..# XL:  7 Next: 22% Place: Dungeon:4##..)..@*..# #..j...# Noise: ---------  Time: 4021.0 (0.0)#.........#*jl..........# g) +2 hand axe (freeze)=&h~ <...........#....#.....#### Cast: Kinetic Grapnel######..$..##j..#.....##.....# ..o.....#.....# ###...##.l   iguana#.#.### #...# ..j   gnoll (grapneled)#.#.#...# .. o   orc (wandering)# ..=&h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (81% to hit)  The kinetic grapnel hits the gnoll.=&h =&hv =&h =&h> 'jl....o.o=&h 3=2.0 (1=&hT =&h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (81% to hit)  The kinetic grapnel hits the gnoll. _The gnoll is heavily wounded.?&h?&h"f Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.?&h?&h ?&h ...#####...###############.##. ThermosAquaticus the Fabricator ............##..##. Mountain Dwarf of Ashenzari ..................#######.###. Health: 50/50 ========================.....)..##### #.#......###. Magic: 8/11=================-------.........###### #............ AC: 8Str: 13........:.....# ##.##......## EV: 7Int: 17..............# # #......# SH: 3Dex: 8?&h########†.....##.# #...j..# XL:  7 Next: 22% Place: Dungeon:4##..)..@'jl# #..j...# Noise: =--------  Time: 4022.0 (0.0)#.........#.............# g) +2 hand axe (freeze)...........#....#.....#### Cast: Kinetic Grapnel######..$..##j..#.....##.....# .o......#.....# ###...##.l   iguana#.#.### #...# ..j   gnoll (grapneled)#.#.#...#[40?&h{m .. o   orc# ..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (81% to hit)  The kinetic grapnel hits the gnoll. _The gnoll is heavily wounded.?&hP  Okay, then.?&h?&h$?&h&. _?&hnf ...#####...###############.##. ThermosAquaticus the Fabricator  ............# #..##. Mountain Dwarf of Ashenzari ......  ............# ######.###. Health: 50/50 ========================  .....)..##### #.#......###. Magic: 7/11===============---------  .........###### #............ AC: 8Str: 13  ........:.....# ##.##......## EV: 7Int: 17  ..............# # #......#  SH: 3Dex: 8  ########†.....##.# #...j..#  XL:  7 Next: 22% Place: Dungeon:4 ##..)..@*jl# #..j...#  Noise: =--------  Time: 4022.0 (0.0) #.........#.............#  g) +2 hand?&hg_ axe (freeze) ...........#....#.....####  Cast: Kinetic Grapnel ######..$..##j..#.....#  #.....# .o......  #.....# ###...##.  l   iguana #.#.### #...# ..  j   gnoll (grapneled) ?&hg'#.#. #...# ..  o   orc # .. _The gnoll is heavily wounded. _Okay, then.?&hjAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, grapneled, 81% to hit)?&hGC ?&hO ' ?&hP ...#####...###############.##. ThermosAquaticus the Fabricator ............##..##. Mountain Dwarf of Ashenzari ..................#######.###. Health: 50/50 ========================?&hhQ .....)..##### #.#......###. Magic: 8/11=================-------.........###### #............ AC: 8Str: 13........:.....# ##.##......## EV: 7?&hV Int: 17..............# # #......# SH: 3Dex: 8########†.....##.# #...j..# XL:  7 Next: 22% Place: Dungeon:4##..)..@'jl# #..j...# Noise: =--------  Time: 4022.0 (0.0)#.........#.............# g) +2 hand axe (freeze)...........#....#.....#### Cast: Kinetic Grapnel######..$..##j..#.....##.....# .o......#.....# ###...##.l   iguana#.#.###?&hX R[m #...# ..j   gnoll (grapneled)#.#.#...# .. o   orc# .. _The gnoll is heavily wounded. _Okay, then.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, grapneled, 81% to hit)?&h)[ _Okay, then.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  ?&h[ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (heavily wounded, grapneled, 81% to hit)  Okay, then.?&h\ ?&hb ?&hd . _@&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@&hwp ...#####...###############.##. ThermosAquaticus the Fabricator  ............# #..##. Mountain Dwarf of Ashenzari ......  ............# ######.###. Health: 50/50 ========================  .....)..##### #.#......###. Magic: 7/11===============---------  .........###### #............ AC: 8Str: 13  ........:.....# ##.##......## EV: 7Int: 17  ..............# # #......#  SH: 3Dex: 8  ########†.....##.# #...j..#  XL:  7 Next: 22% Place: Dungeon:4 ##..)..@*jl# #..j...#  Noise: =--------  Time: 4022.0 (0.0) #.........#.............#  g) +2 hand@&hq9 axe (freeze) ...........#....#.....####  Cast: Kinetic Grapnel ######..$..##j..#.....#  #.....# .o......  #.....# ###...##.  l   iguana #.#.### #...# ..  j   gnoll (grapneled) #.#. #...# ..  o   orc # .. _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, grapneled, 81% to hit)@&hbZf ...#####...###############.##. ThermosAquaticus the Fabricator  ............# #..##. Mountain Dwarf of Ashenzari ......  ............# ######.###. Health: 50/50 ========================  .....)..##### #.#......###. Magic: 7/11===============---------  .........###### #............ AC: 8Str: 13  ........:.....# ##.##......## EV: 7Int: 17  ..............# # #......#  SH: 3Dex: 8  ########†.....##.# #...j..#  XL:  7 Next: 22% Place: Dungeon:4 ##..)..@'jl# #..j...#  Noise: =--------  Time: 4022.0 (0.0) @&h ]#.........#.............#  g) +2 hand axe (freeze) ...........#....#.....####  Cast: Kinetic Grapnel ######..$..##j..#.....#  #.....# .o......  #.....# ###...##.  l   iguana #.#.### #...# ..  j   gnoll (grapneled) #.#. #...# ..  o   orc # ..Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, grapneled, 81% to hit)  The kinetic grapnel hits the gnoll!@&h+b    .  .....)..#####  ...  ..:  ... #   #†   ##..)..@*$l#   #.......  .......#.  ######.#@&hEd/ # .o. #.....# ###  #.#.### #...# .. o   orc #.#. #...#  # ..@&hk,@&h'l..o.@&hp343.0 (1@&h@&h+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (heavily wounded, grapneled, 81% to hit)  The kinetic grapnel hits the gnoll! _You kill the gnoll!A&h'  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A&h, ...#####...###############.##. ThermosAquaticus the Fabricator  ............# #..##. Mountain Dwarf of Ashenzari ......  ............# ######.###. Health: 50/50 ========================  .....)..##### #.#......###. Magic: 6/11=============----------- A&h. .........###### #............ AC: 8Str: 13  ........:.....# ##.##......## EV: 7Int: 17  ..............# # #......#  SH: 3Dex: 8  ########†.....##.# #...j..#  XL:  7 Next: 24% Place: Dungeon:4 ##..)..@*l.# #..j...#  Noise: =--------  Time: 4023.0 (0.0) #.........#.............#  g) +2 hand axe (freeze) A&hI1L...........#....#.....####  Cast: Kinetic Grapnel ######..$..##j.o#.....#  #.....# ........  #.....# ###...##.  l   iguana #.#.### #...# ..  o   orc #.#. #...# ..  # .. _You kill the gnoll!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)A&h9 ...#####...###############.##. ThermosAquaticus the Fabricator ............##..##. Mountain Dwarf of Ashenzari ..................#######.###. Health: 50/50 ========================.....)..##### #.#......###. Magic: 6/11=============-----------.........###### #............ AC: 8Str: 13........:.....# ##.##......## EV: 7Int: 17..............# # #......# SH: 3Dex: 8########†.....##.# #...j..# XL:  7 Next: 24% Place: Dungeon:4##..)..@*l.# #..j...# Noise: &hS0m=--------  Time: 4023.0 (0.0)#.........#.............# g) +2 hand axe (freeze)...........#....#.....#### Cast: Kinetic Grapnel######..$..##j.o#.....##.....# ........#.....# ###...##.l   iguana#.#.### #...# ..o   orc#.#.#...# ..# .. _You kill the gnoll!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)A&h18*A&h#  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (81% to hit)  The kinetic grapnel hits the iguana but does no damage.  The rocky spike skewers the iguana.A&hl$o.4.0 (1A&h1A&h A&h>A&h&_The iguana is lightly wounded.A&h * (slow)You hit the iguana. The iguana seems to slow down. You freeze the iguana.A&hO'  The iguana is heavily wounded.The rocky spike skewers the iguana.o   orcB&h'o.B&hzD9=5.3 (1.3 _You kill the iguana!B&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B&hm  ...#####...###############.##. ThermosAquaticus the Fabricator  ............# #..##. Mountain Dwarf of Ashenzari ......  ............# ######.###. Health: 50/50 ========================  .....)..##### #.#......###. Magic: 5/11==========--------------  .........###### #............ AC: 8Str: 13  ........:.....# ##.##......## EV: 7Int: 17  ..............# # #......#  SH: 3Dex: 8  ########†.....##.# #...j..#  XL:  7 Next: 29% Place: Dungeon:4 ##..)..@*$.# #..j...#  Noise: ==-------  Time: 4025.3 (0.0) #.........#o............#  B&h  g) +2 hand axe (freeze) ...........#....#.....####  Cast: Kinetic Grapnel ######..$..##j..#.....#  #.....# ........  #.....# ###...##.  o   orc #.#.### #...# ..  #.#. #...# ..  # ..Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (78% to  hit)B&h ' B&h ...#####...###############.##. ThermosAquaticus the Fabricator B&h3 &............#B&hū \#..##. Mountain Dwarf of Ashenzari ......B&hS D............#B&h ######.###. Health: 50/50 ========================B&h~ .....)..##### #.#......###. Magic: 5/11B&h D==========--------------B&h .........###### #............ AC: 8B&h+ -Str: 13B&h ........:.....# ##.##......## EV: 7B&hH -Int: 17B&hm ..............# # #......# SH: 3B&h ,Dex: 8B&hҲ ]########†.....##.# #...j..# XL:  7 Next: 29% Place: Dungeon:4B&h} O##..)..@*$.# #..j...# Noise: ==-------  Time: 4025.3 (0.0)B&h$ #.........#o............# g) +2 hand axe (freeze)B&h˴ ...........#....#.....#### Cast: Kinetic GrapnelB&hT E######..$..##j..#.....##.....# ........#.....# ###...##.o   orc#.#.### #...# ..#.#.#...# ..# ..Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (78% to  hit)B&h;Uo.B&h<e6===-6.3 (1B&hBB&hDonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (78% to  hit) _The kinetic grapnel hits the orc but does no damage.C&h+#-7.7 (1.4 _You closely miss the orc. The orc hits you but does no damage.C&h  You hit the orc. You freeze the orc.  The orc is moderately wounded.C&h x9.1 _The orc hits you but does no damage.D&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D&h8*D&h{  You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc.D&h #oThe orc is heavily wounded.D&hUo4-----=300D&hD&h[: _The orc hits you but does no damage.D&h$ * You hit the orc. You freeze the orc.D&h t `  The orc is severely wounded.D&ho~ 8*D&h\  The rocky spike misses the orc. The rocky spike skewers the orc!D&h%c )D&h 8)D&hA o301.5 (1.4Kinetic GrapnelD&h D&h  G _You kill the orc!D&h9...#####...#.##.#.# #..##.#......# ######.###.#.....)..##### #.#......###.#.###### #.#.:.....# ##.##......#.# # #......# ##†.....##.# #...j..# ##..)...@$.# #..j...# #.#.# .#....#.....#### ######..$..##>#.....# .##.....# .####...##.#.#.### # --20D&h:D&h>  There is an open door here.  Things that are here: _a +0 short sword; a +0 leather armourE&h...#####...#.##.#  .# .##..##.#  .# .# ######.###.#  .....)..##### .#.#......###.#  .###### .#.#  .:.....# .##.##......###  ..# .# #......#  #†.....##.# #...j..# ##..)...)@.# #..j...# #.#.# ..#....#.....#### ######..$..##>..#.....##.....#.....#.#.### .# #...# &h="4m..#.#. .# --3 _E&h,N  You now have 305 gold pieces (gained 15).5==---4.5 (2 _You see here a +0 club.F&h~ ...#####...#.##.# .# .# #..##.# .# .# ######.###.# .....)..##### .#.#......###.# .###### .#.# .:.....# .##.##......### ..# .# #......# #†.....##.# #...j..# ##..)...@).# #..j...# #.#.# ..#....#.....#### ######..$..##>..#.....# #.....# .#........ #.....# .####...##. #F&hɚ[m.#.### .# #...# .. #.#. .# #...# ..  # ..F&hF&hR+5.5 (1F&hKF&hCYou now have 305 gold pieces (gained 15). _You see here a +0 club.  There is an open door here.  Things that are here: _a +0 short sword; a +0 leather armourF&hCJ ...#####...#.##. .# .# #..##. ......# .# ######.###. .....)..##### .#.#......###. .###### .#. F&hE8.:.....# .##.##...... .# .# #......# ##†.....##.# #...j..# ##..)..@)).# #..j...# #.#.# .#....#.....#### ######..$..#>..#.....#F&hMG4 #.....# .#........ #.....# .####...##. #.#.### .# #...# ..  #.#. .# #...# ..  # ..F&hlTF&hX-6 _F&hXcF&heF&h} 3F&h F&h BF&h6 P==F&h F&h ,F&h F&h ,F&h F&h ,F&hX F&hY ,F&hu F&hV e6===F&h F&h ,F&ho F&hA ,F&hE F&hC ,F&h F&hr Q===F&hG F&h ,F&h F&h ,F&h F&h ,F&hW F&h8# d7==F&h% F&hI( ,F&h+ F&hk. ,F&h0 F&h3 ,F&hP5 F&h19 P==F&h; F&h= ,F&h@ F&hB ,F&hF F&hJ ,F&hK F&hN d8==F&h^P F&h,S ,F&hT F&heX ,F&h%Z F&h\ ,F&h^ F&hta P==F&hdc F&hf ,F&hh F&hk ,F&hYm F&ho ,F&hq F&h#u F&hu F&hw F&h){ b9==F&h[} F&hW ,F&h$ F&ḧ́ ,F&h F&h։ ,F&h F&hl P==F&h F&h ,F&hH F&hۙ ,F&h{ F&h ,F&hß F&h f10/11==F&h F&h ,F&hM F&h ,F&hӭ F&h ,F&hR F&h P==F&hŷ F&h ,F&hY F&hV ,F&h] F&h ,F&h F&h # _You start resting.F&h( 083.5 (47.0)F&h \1===4.5 (48F&h F&h % _Magic restored.G&h 3G&h"G&h^%G&h.BG&h.G&h1,G&h3G&h36G&h8,G&h:G&h|>Q===G&hi@G&hDM _You now have 310 gold pieces (gained 5).G&hG3G&hIG&hNG&hQ,G&hSG&hVG&hZ,G&h\G&hQ`G&hGc,G&h?eG&h lg  You see here a ball python corpse.G&ho5 _G&hqG&hftG&hv,G&hxG&h  #.....#≈§≈§≈≈§§≈§§## #.....#≈§§§≈§≈§§≈≈#  ### ###...#≈§§≈§≈≈≈≈§§#  ...#####...############## ............# .# # ............# .# #### .....)..##### .#.#..... ....G&h5#### .#...............@.....# .##.##... ......# .# #... ########†.....##.# #... ####..)...)).# #..j##.........#.........#............#....#..... ..######.....##>..#.....  #.....# .#.......  #.....# .####...# You pick up a book of Fire and begin reading...G&h-94.5 (10G&hȌ,5.5 (11G&hG&h\ _You add the spells Foxfire, Plasma Beam and Starburst to your library.H&h3H&hnH&htH&h_XH&h,H&hΝH&hlH&hr #...# #≈≈≈#.>.... #...###≈§§#...### #.....#≈§§#####§§ #.....#≈§≈§≈≈§§≈§ #.....#≈§§§≈§≈§§≈ ##### ###...#≈§§≈§≈≈≈≈§ .....#####...########### ......# .#  .# .# ###7.5 (2.0) [)..##### .#.# ...........###### .#.................# .##.##................# .# ###########†.....##.# # ####..)...)).# ###........#............#....#..H&hH&h>+8.5 (3H&hH&h)- _Found a leather armour.I&hnI&hxnI&hzI&h{I&h|I&h~I&h[,I&hI&hiI&hI&hI&haI&hI&hI&h^I&hI&hRI&hKI&hI&hI&hI&h,I&hàI&hI&h...♣♣♣♣♣♣....'... ....####.... . . #.....#....J.#....... ### #... +.###### #...$## #... #.....# #... ####........###### ### #.............##### #................... #........ #........[......)..# J   endoplasm (asleep)#...................#.....I&hn. #........I&hܵ1110.5 (12.0)I&h[.JJI&h,1.5 (13I&hxI&h] _An endoplasm comes into view.J&h"  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J&hEJ&hGJ&h MJ&hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)J&hcX  ...♣♣♣♣♣♣....'... ThermosAquaticus the Fabricator  ... ....####... Mountain Dwarf of Ashenzari ...... . . . #... Health: 50/50 ======================== ..#... Magic: 10/11 =====================--- ..J#... AC: 8Str: 13 .... ### #... EV: 7Int: 17 ..... +.###### #... SH: 3Dex: 8 .....$#......# #... XL:  7 Next: 30% Place: Dungeon:4 #.....@.....# #... Noise: ---------  Time: 4111.5 (0.0) ####........###### ###. g) +2 hand axe (freeze) J&hZ ]#.............#####. Cast: Kinetic Grapnel #................... #................... #........[......)..# J   endoplasm #................... #................... #...................Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineK&hd\K&hf...♣♣♣♣♣♣....'... ThermosAquaticus the Fabricator ... ....####... Mountain Dwarf of Ashenzari ........ . #... Health: 50/50 ========================..#... Magic: 11/11 ========================..J#... AC: 8Str: 13.... ####... EV: 7Int: 17..... +.#######... SH: 3Dex: 8.....$#......##... XL:  7 Next: 30% Place: Dungeon:4K&hi%#.....@.....##... Noise: ---------  Time: 4111.5 (0.0)####........###### ###. g) +2 hand axe (freeze)#.............#####. Cast: Kinetic Grapnel#...................#...................#........[......)..# J   endoplasm#...................#...................#...................Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineK&h*t:Okay, then.K&hYwK&h}K&h. _K&h ...♣♣♣♣♣♣....'..g#. ... ....####.... . . #.#'## #.J... #...### #..+.###### #.$#......# # #....@......# #K&h. ####........###### ### #.......##### #... #. #.[......).. #g   hobgoblin (asleep) # #K&h`k  A hobgoblin comes into view.K&hK&h.g.JgK&hoK==2.5 (1Kinetic GrapnelK&hK&h+ _The hobgoblin shouts!K&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K&hغ $ ...♣♣♣♣♣♣....'.. ThermosAquaticus the Fabricator  ...#. ... ....####.. Mountain Dwarf of Ashenzari ...... ..g.. . . #.. Health: 50/50 ======================== ...#'##K&h [#.. Magic: 10/11 =====================--- .......#.. AC: 8Str: 13 K&hl #....J..### #.. EV: 7Int: 17 .....*.+.###### #.. SH: 3Dex: 8 ......*#......# #.. XL:  7 Next: 30% Place: Dungeon:4 K&hq ;#....@......# #.. Noise: ==-------  Time: 4112.5 (0.0) ####........###### ### g) +2 hand axe (freeze) #.............##### Cast: Kinetic Grapnel #.................. #.................. #........[......).. J   endoplasm #.................. g   hobgoblin #.................. #.................. _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)K&hZ &...♣♣♣♣♣♣....'.. ThermosAquaticus the Fabricator ...#. ... ....####.. Mountain Dwarf of Ashenzari ........g... . #.. Health: 50/50 ========================...#'###.. Magic: 10/11 =====================---.......#.. AC: 8Str: 13K&hA ~....J..####.. EV: 7Int: 17.....*.+.#######.. SH: 3Dex: 8......*#......##.. XL:  7 Next: 30% Place: Dungeon:4K&h #....@......##.. Noise: ==-------  Time: 4112.5 (0.0)####........###### ### g) +2 hand axe (freeze)#.............##### Cast: Kinetic Grapnel#..................#..................#........[......).. J   endoplasm (grapneled)#.................. g   hobgoblin#..................#..................Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.K&hx K&hOz K&h .g.J$K&h 3-3.5 (1K&hb K&h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. K&h Y_The endoplasm is moderately wounded.L&h/  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L&hal ...♣♣♣♣♣♣....'.. ThermosAquaticus the Fabricator  ...#. ... ....####.. Mountain Dwarf of Ashenzari ...... ..... . . #.. Health: 50/50 ======================== ..g#'###.. Magic: 9/11===================----- .......#.. AC: 8Str: 13 .......### #.. EV: 7Int: 17 .....J.+.###### #.. SH: 3Dex: 8 ......*#......# #.. XL:  7 Next: 30% Place: Dungeon:4 #....@......# #.. Noise: =--------  Time: 4113.5 (0.0) ####........###### ### g) &h u22m+2 hand axe (freeze) #.............##### Cast: Kinetic Grapnel #.................. #.................. #........[......).. J   endoplasm (grapneled) #.................. g   hobgoblin #.................. #.................. _The endoplasm is moderately wounded.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, grapneled, 98% to hit)L&h]u ' ...♣♣♣♣♣♣....'.. ThermosAquaticus the Fabricator  ...#. ... ....####.. Mountain Dwarf of Ashenzari ...... ..... . . #.. Health: 50/50 ======================== ..g#'###.. Magic: 9/11===================----- .......#.. AC: 8Str: 13 .......### #.. EV: 7Int: 17 .....J.+.###### #.. SH: 3Dex: 8 L&hXx ......$#......# #.. XL:  7 Next: 30% Place: Dungeon:4 #....@......# #.. Noise: =--------  Time: 4113.5 (0.0) ####........###### ### g) +2 hand axe (freeze) #.............##### Cast: Kinetic Grapnel #.................. #.................. #........[......).. J   endoplasm (grapneled) #.................. g   hobgoblin #.................. #..................Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.L&h{  ...#. ...  ..... . .  ..g#'## ....... ...  ......###  ......*#......#  #..#  #..######  ... ... ... #........[)L&h} g   hobgoblin #......... #.........L&h L&h .g.$L&ht +4.5 (1L&h L&hA ?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm!M&hrv ..~~~♣~~~♣####... ...♣♣♣♣♣♣....'#. ... ....####... . . #.#'### #g...#  #.###  #..+.###### #.......@#......# #####...# #.##########  ##### # #.. #[) # #M&hM&h.M&hSgM&hM&hM&h_-M&h 5M&hM&h M&hpM&h D_You see here 10 gold pieces.M&h0  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&hJ; ..~~~♣~~~♣####. ThermosAquaticus the Fabricator  ...... ...♣♣♣♣♣♣....'. Mountain Dwarf of Ashenzari ...... ....#. ... ....####. Health: 50/50 ======================== ...... . . #. Magic: 8/11=================------- ....#'### #. AC: 8Str: 13 ........# #. EV: 7Int: 17 .....g..### #. SH: 3Dex: 8 ......*.+.###### #. XL:  7 Next: 30% Place: Dungeon:4 .......@#......# #. Noise: ---------  Time: 4115.5 (0.0) ####...........# #. g) +2 hand axe (freeze) M&h>!####........###### ## Cast: Kinetic Grapnel #.............#### #................. #................. g   hobgoblin #........[......). #................. #................. _You see here 10 gold pieces.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit)M&h..~~~♣~~~♣####. ThermosAquaticus the Fabricator ...... ...♣♣♣♣♣♣....'. Mountain Dwarf of Ashenzari ..........#. ... ....####. Health: 50/50 ========================....... . #. Magic: 8/11=================-------....#'####. AC: 8Str: 13........##. EV: 7Int: 17.....g..####. SH: 3Dex: 8......*.+.#######. XL:  7 Next: 30% Place: Dungeon:4.......@#......##. Noise: ---------  Time: 4115.5 (0.0)####...........##. g) +2 hand axe (freeze)####........######M&hz[39;49m ## Cast: Kinetic Grapnel#.............#####.................#................. g   hobgoblin (grapneled)#........[......).#.................#.................Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (78% to hit)  The kinetic grapnel hits the hobgoblin.M&hU.g=6.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (78% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is severely wounded.M&hR  The grapnel guides your strike. You hit the hobgoblin.  You freeze the hobgoblin.†M&hv 7.9 (1.4Kinetic Grapnel _You kill the hobgoblin!N&h> ~~~~~~~~~♣#####... .. ..~~~♣~~~♣#####...... ...♣♣♣♣♣♣....'#....#. ... ....####+...... . . ##....#'### ##.#  ##........###  ##.+.###### #.......$#......# ######...........# ####........######  #### # #.. #[) #-80 _You see here a hobgoblin corpse.N&h D#... .. ..~~~♣~~~♣####.#...... ...♣♣♣♣♣♣....'.#....#. ... ....####.+...... . . #.#....#'### #.#........# #.#.####.#......†.+.#######.#.#......# #.#####...........# #. ####........###### # #.............####....#.#.[)#...#.-9 _9==20.9 (2 _You now have 320 gold pieces (gained 10).N&hފuN&hN&hɒN&hE:==N&hN&h,N&hON&h,N&hN&h,N&hN&h,N&hN&hwN&hP10/11==N&h[N&h3N&hN&hN&h1N&hN&hCN&hN&h#N&hN&hN&hC:==N&h.N&hN&hAN&hʴN&hN&hN&hN&hBN&hN&h.N&hZN&hM1===N&hN&hN&hN&h9N&hN&h}%  N&h@You see here a hobgoblin corpse.N&hN&h% _N&h N&hN&hN&h-N&hN&h0N&hHQ===N&hN&h@  There is an open door here.N&hN&h _N&hN&hN&hN&h N&hN&h)N&hoN&hN&hN&hN&hN&hDN&h5N&heN&h,N&h N&h`N&h,N&hN&hN&h ,  N&h^ ..~..~~~~~~♣♣~.. #..[.........~.~~~P.. .................... #♣~P~~..~~....~.....+# #♣~~~~~~~~~♣P..~.♣....# ~~~~~~~~P~~~~~~~~....# #♣~~~~~≈≈~~P~~~~♣######N&h e #.~~♣~~~~~~~P~~♣.....[######...♣♣@~~~~~~~~♣#####.477.0)#...........~~~♣~~~♣####..#............♣♣♣♣♣♣....'...#....#.##.....####...+..............?.. . ##....#'########### ##........# #..#........### ##......†.+.###### #You enter the shallow water.  Moving in this stuff is going to be slow.N&hN&hZd8.9 (28Water N&hN&h- _Found a leather armour.P&hL4P&hNP&hQP&h~[MP&h\P&ha0P&hdP&heP&hg,P&hiP&hkP&h0n,P&hoP&hqP&hs,P&huP&h+x,P&h'yP&h} _b - 2 scrolls labelled EZUCATE SIURCH (gained 1)P&h3P&hP&hP&h,P&h!P&hP&hƊ,P&hP&hP&hD,P&h<P&hJP&h̗,P&hP&hP&h,P&hkP&hLP&h,P&hզ,P&h,P&h5P&hP&h  You enter the shallow water.Water P&hP&hN _Moving in this stuff is going to be slow.P&h4P&hMP&h[P&hl ##♣♣♣♣♣♣♣♣ # ##...#~~~~~♣~~♣♣## .>...~~~~P~~~~~♣~# #..#...~..~~~~~~♣♣~ #..[.........~.~~~P .................. #♣~P~~..~~....~.... #P&h`1~~♣P..~.♣.. ♣~~P~~~~~~~~66.1 (17.2 #♣~~~~~≈≈~~P~~~~♣### #.~~♣~~~~~~~P~~♣. #####...♣♣~~~~~~~~~♣#### #...........~~~♣~~~♣#### #............♣♣♣♣♣♣....' #....#.###..........####P&h{. +...................# # #....#'######## #P&hP&h.7.7 (18.8P&hQ _Found a stone staircase leading down.Q&h=4Q&hEQ&hWQ&hSQ&hdQ&h7Q&hQ&h^Q&h[0Q&hzQ&hFQ&h0,Q&hDQ&hEQ&h,Q&hNQ&h3R  There is a stone staircase leading down here.Q&hQ&hC _Q&h[Q&hQ&h,Q&hQ&h Q&h ,Q&h Q&hQ&h,Q&hQ&hQ&hC,Q&hqQ&hQ&h5,Q&hQ&hQ&hf,Q&h Q&h Q&h\",Q&h"Q&h$Q&h&Q&hS',Q&h )Q&h/*Q&h*,Q&h+Q&h,Q&hd-,Q&h(.Q&hJ/Q&h/,Q&hR1Q&h2Q&h#3,Q&h47 _You open the door.Q&h6Q&h/73Q&h9@  There is an open door here.Q&h);5 _Q&h;Q&h!>Q&hc?,Q&h?Q&h9AQ&hB,Q&hCQ&hCQ&hwE,Q&hFQ&hGQ&hlI,Q&h:JQ&hL= _You open the large door.Q&hM3Q&h\NQ&hPE  There is a large open door here.Q&hQQ&hR _Q&hSQ&hUE  There is a large open door here.Q&hrWQ&h\X _Q&hYQ&hYQ&hT[,Q&h#\Q&hI^,Q&h_Q&hNc _You now have 333 gold pieces (gained 13).Q&hdQ&hgXQ&hhQ&hJj,Q&hkQ&hYoQ&hp,Q&hqQ&hLsQ&ht,Q&huQ&h`wQ&hy,Q&hyQ&h|Q&hn},Q&hB~Q&h7 _You open the door.Q&hQ&h3Q&h@  There is an open door here.Q&hKQ&hB _Q&hQ&hQ&hX,Q&h*Q&hQ&h,Q&hQ&h]XQ&hFQ&hLQ&h5Q&hQ&hQ&hQ&h,Q&hQ&h'Q&hخ,Q&hQ&hQ&h,Q&h3Q&hQ&h,Q&hοQ&hQ&h,Q&hQ&h Q&hw,Q&hQ&hQ&h.,Q&h8Q&hnQ&h9,Q&hKQ&hQ&h*,Q&hDQ&h{Q&h.,Q&hQ&hQ&h,Q&hPQ&hQ&h,Q&hQ&hQ&h,Q&hQ&h5Q&hZ,Q&hQ&hQ&h.,Q&h$Q&hQ&h,Q&hvQ&h Q&h ,Q&he Q&hoQ&h,Q&h9Q&hQ&hQ&hmQ&hQ&h!Q&h$,Q&h&Q&h*i  You see here a ball python skeleton.Q&h-Q&h. _Q&h/Q&h2Q&hg5,Q&h6Q&h8Q&hz=,Q&h>Q&hAQ&hC,Q&hBEQ&hGQ&hH,Q&hKQ&hvLQ&h/U>#......................# .# ##........[......)..##### .#.##...................###### .#.#........................# .##.#........................# .# Q&h5V###################÷.....##.#  ####..)...)).#  ####.........#... #.@..........#....#239.5 (71#...######.....##>..#... #.....# .# #... #.....# . #... #.#.### .# #... #.#.# .# #... #...# #.(. ..### .Q&h[Q&h:]-40.5 (72Q&hbQ&hd' _Found 6 javelins.R&h R&h!R&hi%R&hd*R&hz.R&h//R&h8BR&h8R&hD:R&h@R&hB,R&h_ER&hFR&hYJ,R&hLR&hgNR&h0Q,R&hTR&h}VR&hb ###################÷.....##.#  ####..)...)).# R&h,c ####.........#.. ###...#... R&hYe#...######.....##>.. #...# §§#.....# .#.#...# ß§§#.....# .###...#≈>§§#.#.### .# #..@'≈≈§§#.#.# .# 5.5 (5.0) #...######...#  #.(.. ..###  #.....  #...... ######## R&hlR&hp+6.5 (6R&huR&h]xY _Found a stormy altar of Qazlal. Found an escape hatch in the floor.S&h3S&hTS&hiS&hS&hS&h:S&hS&hS&h%S&hS&hIS&hS&hS&h4S&hS&hpS&h S&hS&hS&hWS&hS&h,S&hS&hS&h,S&hJS&h%S&hT,S&hS&h[S&ho,S&hS&h1S&h,S&hS&h S&h S&h0 S&hOS&hS&hG,S&h4S&h"  There is an open door here.  Things that are here:  a +0 short sword; a +0 leather armourS&h#'S&h' _S&h*S&h/<  You see here a +0 club.S&h6K _S&h9S&h;,S&hf=S&h?S&hC,S&hpES&hHS&hJ,S&hKS&h NS&hOS&h*PS&hQS&hQSS&hUS&hUS&hVVS&hYS&h[,S&h ]S&h^S&h`,S&haS&hzcS&he,S&hfS&hLhS&hjS&hjS&h=kS&hoS&hcq,S&hrS&htS&hv,S&hwS&hzS&h|,S&h}S&hS&h,S&h_S&hfS&h,S&hS&h!S&hd,S&hΎS&hS&h ,S&hړS&hS&h\,S&hS&hTS&hS&hxS&hS&hS&h#######.#............# #.# .....##.##.##......### #.# # .....##.##.##......# #.# #<# .....##.##.##......# #.# #.# S&hF.)...)).##.##......# #.# ### .....#.............# #.# .....#....#.....#### #.# .....##>..#.....### #.# .....##.#.......@.# #.# 82.5 (S&h'36.0) .....##.####...##.# #.# .#.####.# #...# ... #.# .#.# #.# #...# ....# #.# ...# #.. .'...' .$..# #.# S&hP.### ###...##....# #.######## ###...# [...# #.#....... ##...# ##### #.#.###### ##.#)#S&hұS&h,3.5 (37S&hS&hȻ) _Found a scale mail.T&hxJT&haKT&hLT&hMT&hHOT&hOT&hTXT&h~UT&hVT&hXT&hYT&h4ZT&h[T&hG]T&h]T&h_^T&h_T&hfaT&haT&h|bT&hdT&heT&hfT&hmjN _You now have 347 gold pieces (gained 14).T&hkT&h$lT&hlT&htXT&hcuE  There is a large open door here.T&hwT&hw _T&hxT&hp{E  There is a large open door here.T&hF}T&h} _T&h~T&hށT&hڃ,T&h؄T&h>T&h,T&hT&hT&hG,T&h T&hT&he,T&hET&hT&hD,T&h̲T&h;T&h׹,T&h\T&h/T&hr,T&hT&hT&h,T&hT&hT&h,T&hT&hT&hG,T&hT&h<  You see here a +0 club.T&hlT&h _T&h5T&h`There is a large open door here. _There is a large open door here.see here a +0 club.  n  Things that are here:  a +0 short sword; a +0 leather armourT&hET&h _T&h"T&hTT&hx,T&h,T&hT&h,T&h[T&hwT&h ,T&h T&hXT&hT&h>,T&hT&h"T&hQ%,T&h 'T&h},T&h.,T&hp0T&h4T&hG6,T&h7T&h:T&h<,T&h=T&h@T&h}B,T&hCT&hFT&h[H,T&hIT&hKT&hM,T&hOT&hQT&hXT,T&hTT&h9WT&hX,T&hgYT&hG\T&hu^,T&h_T&hbT&h&d,T&hYeT&hgT&hi,T&hkT&hmT&hko,T&hpT&hrT&h u,T&huT&hyxT&h-z,T&hT{T&h}T&h,T&hQT&hT&hل,T&hT&hT&h,T&hT&h~T&h},T&hΐT&hsT&h,T&hT&hOT&h`,T&hŜT&hT&h  You enter the shallow water.Water T&hT&h̨N _Moving in this stuff is going to be slow.T&hT&hT&hT&h[T&h7T&hqT&hT&h90T&hܾT&hT&h,T&heT&hnT&hT,T&h[T&h/T&hz,T&hT&h9T&h,T&h T&hKT&h,T&h`T&huT&h,T&hT&hT&hU,T&hT&hT&h,T&h9T&hfT&h BT&h XT&h T&h T&hh T&hD T&h T&h ,T&hh T&h* T&ht ,T&h T&h% T&h' ,T&h>) T&h- T&h/ ,T&h1 T&h5 T&h7 ,T&h9 T&hE= T&hT@ ,T&h B T&hzE T&h I  You enter the shallow water.Water T&hJ T&h O N _Moving in this stuff is going to be slow.T&hQ 4T&hS T&hV T&hW 7T&h?Y T&h[ T&h] 0T&h _ T&ha T&h^c ,T&hVd T&h g T&hh ,T&hi T&hl T&hVn ,T&ho T&hs T&hMu ,T&h*v T&hx T&hz ,T&h{ T&he~ T&h ,T&h\ T&h߃ T&h ,T&h T&h/ T&h ,T&hp T&h o~~~~~♣P..~.♣....# #.........# ~~~P~~~~~~~~....# #.........#### ~≈≈~~P~~~~♣###### #.######...... ~~~~~~P~~♣.....[####.# #...... ~~~~~~~~~♣#####....#############.~~~♣~~~♣####...#.#≈≈≈≈≈§§≈≈≈§#.♣♣♣♣♣♣....'...'.#≈≈≈≈≈§≈§≈§§##T&h1 z.......####...###§§§≈≈≈§≈≈≈≈##........# #..@# #§≈≈#####≈≈§#.366.9 (83.4 ########### #...# #§≈≈#...###### #...# #≈≈≈#.>....... ## #...###≈§§#...###### .###### #.....#≈§§#####§§§#. ......# #.....#≈§≈§≈≈§§≈§§##  ......# #.....#≈§§§≈§≈§§≈≈#  ......###### ###...#≈§§≈§≈≈≈≈§§#  ...........#####...############## T&h T&hզ T&h _ _Partly explored, can't reach some places.V&htV&hsLevel 4 of the Dungeon <<<>>>>>_(Press ? for help)#.##..[.........~.~~~P........# #.##.##..........................#####'####'### #♣~P~~..~~....~.....+####.........##....# #♣~~~~~~~~~♣P..~.♣....# #.........##....# ♣~~~~~~~~P~~~~~~~~....# #.........##########....# #♣~~~~~≈≈~~P~~~~♣###### #.######..........##....# #.~~♣~~~~~~~P~~♣.....[####.# #..........#V&hЁ##'#######...♣♣~~~~~~~~~♣#####....#############.....#############'###...........~~~♣~~~♣####...#.#≈≈≈≈≈§§≈≈≈§#...)..........%##....#............♣♣♣♣♣♣....'...'.#≈≈≈≈≈§≈§≈§§###############.##....#....#.###..........####...###§§§≈≈≈§≈≈≈≈####.......# #.##....'...................# #..@# #§≈≈#####≈≈§#........>.# #.##....#....#'############## #...# #§≈≈#...########.#...#.# #.##....#........##...# #≈≈≈#.>..........#..##.# #.##....#........####...###≈§§#...##########..##.## #.##....#......†.+.#######.....#≈§§#####§§§#...........###.###....#........#......##.....#≈§≈§≈≈§§≈§§######.###).).÷..##....#####...........##.....#≈§§§≈§≈§§≈≈# #....# #.####÷.##....# ####........###### ###...#≈§§≈§≈≈≈≈§§# #.##.#V&ha|[40m #.# #..########.............#####...###############.##.# #.# #<.##......................# #.#.# #..##.# #.# ##.##......................# #.#.######.###.# #.# #.##........[......)..##### #.#.#......###.# #.# #.#V&h #....'..........# #..@# #§≈≈#####≈≈§#........>.# #.#V&h #....#....#'############## #...# #§≈≈#...########.#...#.# #.#....#........# #...# #≈≈≈#.>..........#..##.# #.#........### #...###≈§§#...##########..##.## #.#......†.+.###### #.....#≈§§#####§§§#...........###.##........#......# #.....#≈§≈§≈≈§§≈§§######.###).).÷..#####...........# #.....#≈§§§≈§≈§§≈≈# #....# #.####÷.#V&h ....# ####........###### ###...#≈§§≈§≈≈≈≈§§# #.##.# #.# #..##### #.............#####...###############.##.# #.# #<.# #......................# #.#.# #..##.# #.# ##.# #............# #.#.######.###.# #.# #.# #V&h '[......)..##### #.#.#......###.# #.# #.# #...................#######.#............# #.# #.# #........................##.##.#### #.# #.# #........................##.##.##......# #.# #<# V&h #############÷.....##.##.##......# #.# #. ####..)...)).##.##......# #.# ## ####.........#.............# #.#  ###............#....#.....####   ##.....##>..#.....###   #...# ≈≈§#.....##.#.........#   V&hs #...#≈ß.≈#.....##.####...##.###  #...#≈>_≈#.#.####.# #...##... X&h  ##### #÷# #.# #...##♣♣♣♣♣♣♣♣ #.# #.############...#~~~~~♣~~♣♣##.######.########......>...~~~~P~~~~~♣~#...............##.########..#...~..~~~~~~♣♣~........#####.# #.# #..[...~.~~~P........# #.# #.# #................#####'###'### #♣~P~~..~~....~.....+####.........#....#[39;49m #♣~~~~~~~~~♣P..~.♣....# #.........##....# ♣~~~~~~~~P~~~~~~~~....# #.........######### #....# #♣~~~~~≈≈~~P~~~~♣###### #.######..........# #....# #.~~♣~~~~~~~P~~♣.....[####.# #....# ##'#######...♣♣~~~~~~~~~♣#####....#############.....########### ##'###...........~X&h~~♣~~~♣####...#.#≈≈≈≈≈§§≈≈≈§#...)..........%# #....#............♣♣♣♣♣♣....'...'.#≈≈≈≈≈§≈§≈§§###############.# #....#....#.###..........####...###§§§≈≈≈§≈≈≈≈####.......# #.# #....'...................# #..@# #§≈≈#####≈≈§#........>.# #.# #....#....#'############## #...# #§≈≈#...########.#...#.# #.##....#........# #...# #≈≈≈#.>..........#..##.# #.##....#........### #...###≈§§#...##########..##.## #.##....#......†.+.###### #.....#≈§§#####§§§#...........###.###....#........#......# #.....#≈§≈§≈≈§§≈§§######.###).).÷..##....#####...........# #.....#≈§§§≈§≈§§≈≈# #.###÷.#X&h zO>>Z&hpj%>>Z&hJ #....'...................# #..@# #§≈≈#####≈≈§#........>.# #.##....#....#'############## #...# #§≈≈#...########.#...#.# #.#....#........# #...# #≈≈≈#.>..........#..##.# #.##........### #...###≈§§#...##########..##.## #.#....#......†.+.###### #.....#≈§§#####§§§#...........###.###....#........## #.....#≈§≈§≈≈§§≈§§######.###).).÷..##....#####.Z&hK # #.....#≈§§§≈§≈§§≈≈# #....# #.####÷.#....# ####........###### ###...#≈§§≈§≈≈≈≈§§# #.##.# #.# #..###### #.............#####...###############.##.# #.# #<.# #......................# #.#.# #..##.# #.# ##.# #......................# #.#.######.###.# #.# #.# #........[......)..##### #.#.####.# #.# #.#Z&h.L  #...................#######.#............# #.# #.# #........................##.##.##......### #.# #.# #........................##.##.##......# #.# #<# ###################÷.....##.##.##......# #.# #.#Z&hL  ####..)...)).##.##......# #.# ### ####.........#.............# #.#  ###............#....#.....#### #.#  #...######.....##>..#.....### #.#  Z&hN f#...# ≈≈§#.....##.#.........# #.#  #...#≈ß.≈#.....##.####...##.#### #.#  #...#≈>_≈#.#.####.# #...##. [&ht[&h~~~~~♣P..~.♣....# #.........#ThermosAquaticus the Fabricator ~~~P~~~~~~~~....# #.........#### Mountain Dwarf of Ashenzari ...... ~≈≈~~P~~~~♣###### #.######...... Health: 50/50 ======================== ~~~~~~P~~♣.....[####.# #...... Magic: 11/11 ======================== ~~~~~~~~~♣#####....#############. AC: 8Str: 13 ..~~~♣~~~♣####...#.#≈≈≈≈≈§§≈≈≈§#. EV: 7Int: 17 ...♣♣♣♣♣♣....'...'.#≈≈≈≈≈§≈§≈§§## SH: 3Dex: 8 [&hѤr..........####...###§§§≈≈≈§≈≈≈≈## XL:  7 Next: 30% Place: Dungeon:4 ..........# #..@# #§≈≈#####≈≈§#. Noise: ---------  Time: 4366.9 (0.0) ########### #...# #§≈≈#...###### g) +2 hand axe (freeze)#...# #≈≈≈#.>....... Cast: Kinetic Grapnel ###...###≈§§#...###### .#######.....#≈§§#####§§§#. ......##.....#≈§≈§≈≈§§≈§§##  ......##.....#≈§§§≈§≈§§≈≈#[&h  ......###### ###...#≈§§≈§≈≈≈≈§§#  ...........#####...##############  _a +0 short sword; a +0 leather armour  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places.[&h[&h[&hx[&hP _[&hU,[&h[&h[&h,[&h[&h2[&h,[&h[&hL[&h,[&h[&h[&h,[&h[&hl[&h6,[&h@[&ht[&h],[&hW[&h@[&hs,[&h[&hs[&h,[&hP[&h[&h,[&h{[&h-[&h{,[&h[&h[&h,[&hK[&h [&h,[&h[&hm[&h,[&h[&h [&h$,[&h>([&h+[&h/,[&h2[&h6[&hc@B[&hD  There is an open door here.  Things that are here:  a +0 short sword; a +0 leather armour[&hG5 _[&hI[&hK[&hM,[&h[O[&hRQ[&hoS,[&hT[&h]G.....)..##### #.#.###.# # .........#######.#...# ..............##.##.##......### # ..............##.##.##......# # ########÷.....##.##.##......# #  ####..)...)).##.##......# #  ####.........#.............# ##[&h^ ....#....#.....#### ######.....##@..#.....### #87.9 (21.0) ...# ≈≈§#.....##.#.........# ...#≈ß.≈#.....##.####...##.#### # ...#≈>_≈#.#.####.# #...##....# ..'≈≈≈≈#.#.# #.####...##....# #######...# #....'...''....# (........### ######...##....# #[&h4_...## #...##[...# ## #... [&ha[&hSg[&hic _There is a stone staircase leading down here.]&hL 7_]&h< ]&h~ :_]&h̩ 8_]&h* 88.9 (1.0) _]&hr :_]&h        .########   ........#   ........#   ........#   .....!..#  5 ......?@#   ........#   ........#   ...)....#   ........#   #########        ]&h 4]&h4 ]&h4-9.7 (1.8]&hl9]&hG= _You climb downwards.  Found a scroll labelled MEATSEY HICA, an emerald potion and a sling. _There is a stone staircase leading up here._&h'_&hRead which item? Scrolls  b - 2 scrolls labelled EZUCATE SIURCH  e - a scroll labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTUi - 2 scrolls of enchant armour  l - a scroll labelled PULLAOMUESCH  n - 2 scrolls labelled CACKEM CO XATO _&h( p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE [!] read|quaff[?] describe selecteda&ht  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 50/50 ========================.########  Magic: 11/11 ========================........#  AC: 8Str: 13........#  EV: 7Int: 17........#  SH: 3Dex: 8.....!..#  XL:  7 Next: 30% Place: Dungeon:5......?@#  Noise: ---------  Time: 4389.7 (0.0)........#  g) +2 hand axe (freeze)........#  Cast: Kinetic Grapnel...)....# ........# a&hw#########        Things that are here: _a +0 short sword; a +0 leather armour _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled MEATSEY HICA, an emerald potion and a sling. _There is a stone staircase leading up here.  Okay, then.a&hza&h|. _a&hga&hG  # #.# #.# #.# #.# #.....!..# #......@<# .# #.# #...)....# #.#a&he #    a&ha&haa&h,90.7 (1 _a&ha&hH a&hG +1.7 (2a&hF a&hP b _w - a scroll labelled MEATSEY HICAa&hq   #   #.######## a&hrj #.#  #.#  #........#  #..#  #<# ..# .#........#  #...)....#  #........# ##########   a&hva&h"y+2.7 (1a&h(|a&ha&hЄ+3.7 (2a&ha&h a&hPO_x - an emerald potionb&h}  # #.######## #........#  #.#  #.#  #.#  #.<# b&h5 ...#  .##  #...)....#  #........#  ##########      b&h,A4.7 (1b&hx.b&h0b&hZ   #  #.#  #.#  #.#  #.#  #.#  #.#  .#  .#.#  #...)....#  #.#  #  b&h~] ,   b&h^ b&h` &5b&hxc b&he a _There is a stone staircase leading up here.c&h c&hN Read which item? Scrolls  b - 2 scrolls labelled EZUCATE SIURCH  e - a scroll labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTUi - 2 scrolls of enchant armour  l - a scroll labelled PULLAOMUESCH c&hަ | n - 2 scrolls labelled CACKEM CO XATO  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA [!] read|quaff[?] describe selectede&hGe&hRKe&hO  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......#  Health: 50/50 ========================#.########  Magic: 11/11 ========================#........#  AC: 8Str: 13#........#  EV: 7Int: 17#........#  SH: 3Dex: 8#........#  XL:  7 Next: 30% Place: Dungeon:5e&hP#.......@#  Noise: ---------  Time: 4395.7 (0.0)..........#  g) +2 hand axe (freeze).#........#  Cast: Kinetic Grapnel#...)....# #........# ##########        Found a scroll labelled MEATSEY HICA, an emerald potion and a sling. _There is a stone staircase leading up here. _Okay, then. e&hS_w - a scroll labelled MEATSEY HICA _x - an emerald potion _There is a stone staircase leading up here.e&hZ  As you read the scroll labelled EZUCATE SIURCH, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.e&h]+6.7 (1e&h_e&hra. _It was a scroll of fear.f&hmf&h5Read which item? Scrolls  b - a scroll of fear  e - a scroll labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTUi - 2 scrolls of enchant armour f&h l - a scroll labelled PULLAOMUESCH  n - 2 scrolls labelled CACKEM CO XATO  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA [!] read|quaff[?] describe selectedh&hXh&h>h&h  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......#  Health: 50/50 ========================#.########  Magic: 11/11 ========================#........#  AC: 8Str: 13#........#  EV: 7Int: 17h&h#........#  SH: 3Dex: 8#........#  XL:  7 Next: 30% Place: Dungeon:5#.......@#  Noise: ---------  Time: 4396.7 (0.0)..........#  g) +2 hand axe (freeze).#........#h&h  Cast: Kinetic Grapnel#...)....# #........# ##########         _w - a scroll labelled MEATSEY HICA _x - an emerald potion _There is a stone staircase leading up here.  As you read the scroll labelled EZUCATE SIURCH, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.h&h  As you read the scroll labelled CACKEM CO XATO, it crumbles to dust.  It is a scroll of identify.h&h/  --more--h&hl kIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTU  l - a scroll labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA Potions (select first with !)  k - 2 red potions  m - 3 amethyst potions  o - a fizzy emerald potion  q - a purple potion  t - a grey potion  x - an emerald potion[?] describe selectedj&h׽j&hj&h(  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......#  Health: 50/50 ========================#.########  Magic: 11/11 ========================#........#  AC: 8Str: 13#........#  EV: 7Int: 17#........#  SH: 3Dex: 8#........#j&hD  XL:  7 Next: 30% Place: Dungeon:5#.......@#  Noise: ---------  Time: 4396.7 (0.0)..........#  g) +2 hand axe (freeze).#........#  Cast: Kinetic Grapnel#...)....# #........# ##########         _There is a stone staircase leading up here.  As you read the scroll labelled EZUCATE SIURCH, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled CACKEM CO XATO, it crumbles to dust.  It is a scroll of identify.j&hj&h+7.7 (1j&hj&hW _m - 3 potions of curingk&hOVk&hW Read which item? Scrolls  b - a scroll of fear  e - a scroll labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTUi - 2 scrolls of enchant armour  l - a scroll labelled PULLAOMUESCHn - a scroll of identify  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA [!] read|quaff[?] describe selectedl&hc)  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......#  Health: 50/50 ========================#.########  Magic: 11/11 ========================#........#  AC: 8Str: 13#........#  EV: 7Int: 17#........#  SH: 3Dex: 8#........#  XL:  7 Next: 30% Place: Dungeon:5#.......@#  Noise: ---------  Time: 4397.7 (0.0)..........#  g) +2 hand axe (freeze).#........#  Cast: Kinetic Grapnel#l&h,T...)....# #........# ##########        As you read the scroll labelled EZUCATE SIURCH, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled CACKEM CO XATO, it crumbles to dust.  It is a scroll of identify. _m - 3 potions of curingIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTU  l - a scroll labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA Potions (select first with !)  k - 2 red potions  o - a fizzy emerald potion  q - a purple potion  t - a grey potion  x - an emerald potion[?] describe selectedm&h  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......#  Health: 50/50 ========================#.########  Magic: 11/11 ========================#........#  AC: 8Str: 13#........#  EV: 7Int: 17#........#  SH: 3Dex: 8#........#  XL:  7 Next: 30% Place: Dungeon:5#.......@#  Noise: ---------  Time: 4397.7 (0.0)..........#  g) +2 hand axe (freeze).#........#  Cast: Kinetic Grapnel#m&h?...)....# #........# ##########        As you read the scroll labelled EZUCATE SIURCH, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled CACKEM CO XATO, it crumbles to dust.  It is a scroll of identify. _m - 3 potions of curing  As you read the scroll of identify, it crumbles to dust.8.7 (1m&hm&hJ m&hm&h-_k - 2 potions of attractionm&hKn&hot   #  #.#  #.#  #.#  #.#  #.#  #<#  .#  .#.#  #...)....#  #.#  #    9n&h| #.  #.########  #........#  #.#  #.#  #.# #<# ...#  .#.#  #...)....#  #........#  ##########    400n&h{ w#.  #.########  #........#  #.#  #.#  #.# ###<# ...#  .#.#  #...)....#  #........#  ##########     1n&h!  #.  #.#  #.#  #.#  #.#  #.#  ###.<#  #.#  .#.#  #...)....#  #.#  #      2o&hC########.......##<... .# .########3 _You see here a +0 sling.o&h[   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   3.1   5.7  -2           b - Maces & Flails   0.0   0.7  +2   j + Forgecraft9.2   7.4  +2   c - Axes   0.0   0.7  +2   k + Fire Magic3.6   2.8  +2   d - Unarmed Combat   0.0   1.0   0      &hN\ ;22H                 e - Armour   0.0   0.8  +1       f - Dodging   1.3   3.4  -3       g - Shields   0.0   0.8  +1       h - Stealth   1.4   2.8  -2                          o&h_                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsp&h8 #.########  ThermosAquaticus the Fabricator #........#  Mountain Dwarf of Ashenzari ......#........#  Health: 50/50 ========================#........#  Magic: 11/11 ========================#........#  AC: 8Str: 13###.......<#  EV: 7Int: 17#..........#  SH: 3Dex: 8.#........#  XL:  7 Next: 30% Place: Dungeon:5#...@....#  Noise: ---------  Time: 4403.7 (0.0)#........#  g) +2 hand axe (freeze)##########&hm m  Cast: Kinetic Grapnel          As you read the scroll labelled CACKEM CO XATO, it crumbles to dust.  It is a scroll of identify. _m - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _k - 2 potions of attraction _You see here a +0 sling.q&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q&h q&h L Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraftq&h 1% 2  c - Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft26%4 Select a spell to cast[!]/[I] toggle spell headersr&h6 #.########  ThermosAquaticus the Fabricator #........#  Mountain Dwarf of Ashenzari ......#........#  Health: 50/50 ========================#........#  Magic: 11/11 ========================#........#  AC: 8Str: 13###.......<#  EV: 7Int: 17#..........#  SH: 3Dex: 8.#........#  XL:  7 Next: 30% Place: Dungeon:5#...@....#  Noise: ---------  Time: 4403.7 (0.0)#........#  g) +2 hand axe (freeze)##########&hة m  Cast: Kinetic Grapnel           _m - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _k - 2 potions of attraction _You see here a +0 sling.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.########  ThermosAquaticus the Fabricator #........#  Mountain Dwarf of Ashenzari ......#........#  Health: 50/50 ========================#........#  Magic: 11/11 ========================#........#  AC: 8Str: 13###.......<#  EV: 7Int: 17#..........#  Sr&h| H: 3Dex: 8.#........#  XL:  7 Next: 30% Place: Dungeon:5#...@....#  Noise: ---------  Time: 4403.7 (0.0)#........#  g) +2 hand axe (freeze)##########  Cast: Kinetic Grapnel           _m - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _k - 2 potions of attraction _You see here a +0 sling.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _r&h I _r&hd ,r&hC r&h. r&h r&h r&h ,r&h r&h r&h% ,r&hZ r&h r&h ,r&h] r&h r&h r&hq r&h r&h r&h> r&h ,r&h r&h r&hf ,r&h #) .#  .#### .#  ....#.#   .....#   ....# #.#  #...# #.########  #...# #........#  #@.# #........# 15.7 (12.0) #..# #........#  #..# #........# ##.###.......<######.#..........##.......#........#....###.###...)....#.. #.# #........##.# ##########&h 949m6.7 (13r&h r&h % _Found a dagger.s&hҲ3s&hs&hqs&hs&hs&h,s&h=s&h1s&h,s&hMs&hs&hs&hs&hs&hTs&hqs&hs&hs&hs&hys&h s&hs&hqs&h .#  .!  .#  .. .. #. .... #) .# .....#.#####.# .......@...#.# ....g#.......# ... ####....# #.# Kinetic Grapnel. ##...# #.####### #...# #........ ##..# #........ g   Ijyb (wand, asleep) s&hw4#..# #........ #..# #........ ##.###.......<s&h 23.7 (7.0)gg)Okay, then. _Found a dagger.  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carryinga wand of polymorph.  Found an emerald potion.  Ijyb shouts!s&hls&h%r s&hs J====4.7 (8s&h x s&h} : _Ijyb zaps a wand. You easily resist.u&hj.# .! ## .#..###. ........ #.# .#...S.#)# .#...#.#####.#.......#.# ....g#@......# ... ####....# #.# . ##...# #.###### #...# #....... ##..# # #..# #S   adder (wandering) #..# # ##.########.#..  An adder comes into view..g.S.g   Ijyb (wand)S   au&hdder==--5.7 (1 _The adder hisses angrily.u&hGI  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u&h  You shape a spike launcher from a nearby wall.  The adder closely misses you.u&h.#S   adderu&ho9/11 -------6u&hou&h _Ijyb screams, "Me yet to meet anyone who can outsmart wand!"v&h Qw&h.# .! # # .#. .###. ... ..... #.# .# ......#)# .# ......#.#####.# ......S.....#.# .....#.# ... ####....# #.# . ##...# #.##...# #.##..# #.w&hZ#..# #.#..# #.##.###.<#####.#.w&hw&h:gSg   Ijyb (wand)S   adderw&h.-7w&h7w&hb _The adder attacks as it pursues you! The adder bites you but does no damage.w&h6 w&h* You hit the adder. You freeze the adder.w&h  The adder is moderately wounded.The rocky spike skewers the adder!w&h )w&h w&h K.gw&h =2=9.1 (1.4w&hS( w&h^- I _You kill the adder!x&hKr**x&hd;  You closely miss Ijyb.x&h gThe rocky spike skewers Ijyb but does no damage.30.4 (1.3x&hx&hQ _Ijyb completely misses you.x&hd l *You hit Ijyb. You freeze Ijyb.x&h 5 F `  Ijyb is lightly wounded.x&hs gThe rocky spike misses Ijyb.  Ijyb screams, "You look like good test subject!"x&h x&hD x&hE F-----1.7x&hBI x&hsK r _Ijyb barely misses you. Ijyb zaps a wand. You easily resist.y&h"c *You barely miss Ijyb.y&hm  Ijyb is lightly wounded.  The rocky spike skewers Ijyb.y&hJry&h<  Ijyb is moderately wounded.The rocky spike skewers Ijyb.y&h gIjyb is moderately wounded.3.1 (1.4y&h*y&hkM _Ijyb barely misses you.y&hLJ   You hit Ijyb. You freeze Ijyb.  Ijyb is heavily wounded.10/11==-4.4 (1.3y&hEM7 _Ijyb hits you but does no damage.y&h~>  * You hit Ijyb. You freeze Ijyb.y&h  Ijyb is severely wounded.The rocky spike skewers Ijyb.y&hʖz&h&q `  Ijyb is severely wounded.z&hu8gz&h8s  The rocky spike misses Ijyb. Ijyb hits you with a +0 dagger. Ijyb zaps a wand.z&h4z&h95d48-=5.8 (1.4z&h9z&ht<( _You easily resist.z&h5 z&h#You hit Ijyb but do no damage.Ijyb is severely wounded.z&hw#9z&hQ--7.2z&h z&hz&h)_Ijyb hits you but does no damage.z&ht  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{&h8*{&hzx  You shape a spike launcher from a nearby wall.  The rocky spike skewers Ijyb.{&h> g#Ijyb is severely wounded.*{&h<  Ijyb zaps a wand. You turn into a tree.  Your +0 scale mail and +1 pair of boots meld into your body.{&hQ:♣{&hV74/758/11 ----23 2 =80Tree {&h+[{&h]6 _Your roots penetrate the ground.{&h'C  You hit Ijyb. You freeze Ijyb.{&he){&hy7-9.5 (1.3Kinetic Grapnel{&h  {&hI D _You kill Ijyb!|&hI I -- _You start resting.400|&h. 5=-1.5 (2 _HP restored.}&h2Y9==--===10/11==}&h.>X}&h@,}&hCC}&h)D}&h-H}&hJ}&hK}&hOL==}&hL}&h'O}&hQ}&hR}&h8T}&hV}&hfW}&hY}&h[}&hf\}&h^}&hof }&hCg!}&hg# }&hh;_You start resting.}&h[i}&ho}&hfq57.5 (1}&hr 6.0)}&h@t}&ht1}&hu===}&hJv%8.5 (17}&h]{}&h }&h}&h_Magic restored.}&h*=== _You start resting.Tree }&h}&hB}&h+}&h}&hO}&hM}&h}&h}&h}&h8}&h}&h}&h }&h!}&h@72.5 (14 _Your transformation is almost over.You feel less wooden.}&h}&hD"50/50}&h 8}&h 7 }&hP3.5 (15}&h}&h}&hj }&h1}&hF_Your +0 scale mail and +1 pair of boots unmeld from your body.}&h˂ d .# .! # # .#. .###. ... ..... #.# .# ......#)# .# ......#.#####.# .#.# .....#.# ... ####....# #.# . ##...# #. #...# # ##..# # #..# # #..# # ##.###. #####.#4.0)  n - a wand of polymorph (12)  Things that are here:5.5 (2 _a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb&h  You see here a +0 dagger. _&hB&h&h% .# .. .# .## #.# .. ...# #.## ....# #.!###..... ###.#...# ###..@..# 80.5 (5.......#.## .# .......#)# .# .......#.#####.#>............#.#.......#)......# .......####....# #.# ....... ##...# #.#####..... #...# #&h)&hE*$1.5 (6&h.&h1 &hW2&h3+_Found an escape hatch in the floor.&h|;  _x - 2 emerald potions (gained 1)&h@ &hA &h5q x&her &hs ,&h}t &hu &h+w ,&hw &h y &h1z &hz ,&h} &h2~ &h~ ,&h &h &hG ,&h &hÄ ,&ho &h &h &h &h6 &h &hے 8&h ### #.(#######. #. ......... ##..#######.....##...........@.....#506.5 (25.0)##......#######... #......## #..####..#&hO .. ##.##. #.. ##.# ########.####.#.............# .#&h3 &h ,7.5 (26&h &hs J _Found 4 large rocks.&h3&hb&h&hP,&hQ,&hY ####  .(...####  # #...(#######. #. #...8.5 (1&h.0).#######.....##.................# ##......#######... #........ #..####.....##. #.&h|.# ##.# #&h[&h+9.5 (2&h&h2 _Found 3 curare-tipped darts.&h ####  f.(...####  # #..@(#######. #. ####......... ##..########...........##......#######.. #......##..f   sleepcap (dormant) #..####.. .. ##.##. #..#.ff10.5 (1&hIq _A sleepcap comes into view.&hQ&hOu.#####.f(...#### # #.@.(#######. #. ####. ##..#######.....## ...# ##......#######&hgPn... #......## ..  #..####..#  .. ##.##  . #..#&hQ&h6UF.f&hV=1Kinetic Grapnel&hY&hT[&hN O###### ....f..@#### ##.####...(#######. #. ####......... ##..#########...........##......#######...&hO  #......##.. #..####.. .. ##.##&hQ &hT L(f&hvU &2&h)Y &hZ &hG  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hB8*&h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the sleepcap.&hY#.f&h=`t9/11 -----==3&hQ6 _The sleepcap is lightly damaged.&h| *You hit the sleepcap. You freeze the sleepcap.&hƟ  The sleepcap is lightly damaged.  The rocky spike skewers the sleepcap.&h\ &h  The sleepcap is moderately damaged.The rocky spike skewers the sleepcap!&hm  &hn &hn f&hto 4The sleepcap is heavily damaged.&hp &hmq &h r &4.9 (1.4&hv &hhy  &h'z &hz B_The sleepcap releases spores at you but does no damage. x2&hյ * You hit the sleepcap. You freeze the sleepcap.&h0  The sleepcap is almost destroyed.The rocky spike skewers the sleepcap but does no damage.&h? fThe sleepcap is almost destroyed.&h#-6.2 (1.3&h &h U _The sleepcap barely misses you.&h*U  You slash the sleepcap! You freeze the sleepcap.&h/1.&h 42-7.5Kinetic Grapnel _You destroy the sleepcap!&h&hk _Your Fire Magic skill increases to level 4!&hu##...#######....(.@.#####.####...(#######. #. ####. ##..#..## .....# ##......#######...  #......## ..  #..####..#  .. ##.##&hR&hz-------80 _&h&hv&hh  ## #...######&h8j U #....(@..#### ###.####...(#######. #. ####. ##..#....## .....#  ##......#...  #......## ..  #..####..#  .. ##.##&hzq &hr !-&h+s 9&hu &h&w &h>- ### #...###### #....@...#### ###.####...(#######. #. ####. ##..#.....##  .#  ##......#...  #......## ..  #..####..#  .. ##.##&h0&hH1&h1 20&h!5&h9Y _You see here 3 curare-tipped darts.&h&hY10/11==1&h&h/ _y - 3 curare-tipped darts&hi  &h]Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hq&h Your spells (cast)TypeFailure Level &h a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2  c - Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft22%4 &h.Select a spell to cast[!]/[I] toggle spell headers&hUThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 50/50 ========================Magic: 10/11 =====================---AC: 8Str: 13EV: 7Int: 17###SH: 3Dex: 8#...######XL:  7 Next: 42% Place: Dungeon:5#....@...####Noise: ---------  Time: 4521.5 (0.0)###.####...(#######.g) +2 hand axe (freeze)#. ####.........Cast: Kinetic Grapnel##..#######.....##.................###......#######...#......##..#..####..#.. ##.## _You destroy the sleepcap! _Your Fire Magic skill increases to level 4! _You see here 3 curare-tipped darts. _y - 3 curare-tipped darts  Casting: Construct Spike Launcher (safe; 1% risk of fai&h%Xlure)  Confirm with . or Enter, or press ? or * to list all spells.ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 50/50 ========================Magic: 10/11 =====================---AC: 8Str: 13EV: 7Int: 17###SH: 3Dex: 8#...######XL:  7 Next: 42% Place: Dungeon:5#....@...####Noise: ---------  Time: 4521.5 (0.0)###.####...(#######.g) +2 hand axe (freeze)#. ####.........Cast: Kinetic Grapnel##..#######.....##.................###......#######...#......##..#..####..#.. ##.## _You destroy the sleepcap! _Your Fire Magic skill increases to level 4! _You see here 3 curare-tipped darts. _y - 3 curare-tipped darts  Casting: &hZzConstruct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _&hQ 3&h` &h &h:$ _&h&h&h,&h&h,&hn&h,,&h)&h,&h &hN"&h"M1===&h}#&hP&4 _Magic restored.&h(3&h*)&h*&h+,&he,&h0.&hO/,&h0&h2&hk3&h4;===&h4&h6&ho7,&hS8&hi:&h;&h <&h>&h>&h?&h|@&hA&hJB&hC&h!D&hD&hUF&hG&hH&hH&hJ&hK&hO&hO&hP&h;R,&hR&hU&hX,&h%Z&h[&h],&hU^&h`&ha,&hb&hDd&he&h!f&hf&hi&hi&hZj&hj&hk&h(m&hm&hQn&ho&hp&hq&hr&h's&hu,&hu&hw&h"y&hy&hMz&h{&h/###.####...(#####.## ####........######..#######....#....................#########......########......## ##..####..#&h1| #######..## ##.## #...@...## #..#49.5 (28.0) ##...#### ##.# ........ #######.#####$####... .............. ##... ..#######.##. ...# #...  .... ###.&hQ  .##.( #.  ### &h͈&hn-50.5 (29&hT&h- _Found 6 poisoned darts.&hV3&h@&h&h,&hX&h',&h&hV&h&h&h,&hͰ&hڲ&hS,&hƶ&h&h,&hq&hO,&h]&hN _You now have 365 gold pieces (gained 18).&h3&hc&hJ&h,&h&h&hL,&h&h ###.####...^.. #.## ####.. ...######..####### .. #...##?#. #########......&h...... ##......#......### ##..####..........#######..## ##.....$#@#.......## #.♣.♣..#.##...#### ## ♣.............####......#.####........# ##......####........ ...##.&h3#!##.##### ....#: #. .##.(..###&h|-60.5 (10&h,1.5 (11&h&hm6 _z - an amulet of guardian spirit&h(3&h})&hf+&ha-,&h5n&h7,&h[9&hB _You now have 379 gold pieces (gained 14).&h7C&hD,&hE&hH&hI,&hJ&hNM&hV ########## ##### ###........# #... ..........# # ........o# ###.# .^......# #.#... .........######..#.... #...# #..............##@#.## #########............# ##.....$.......### ##..###..........#######..## #..♣.....#.#.......&hX## #..♣♣.♣..#.##...####o   orc (asleep) #. ♣♣.............### .. ......#.####......... ........# ##......&h\ 7.5 (6.0)  An orc comes into view. It is wielding a +0 hand axe.&hao.o&h"cL===8.5 (7Kinetic Grapnel&hxg&hp _The orc shouts! _You see here 2 scrolls labelled WYXULO MOIGY.&hNj  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h   ThermosAquaticus the Fabricator  ########## #####  Mountain Dwarf of Ashenzari ...... ###........# #...## Health: 50/50 ======================== ..........# #..... Magic: 10/11 =====================--- .......o.# ###.## AC: 8Str: 13 .^...*..# #.## EV: 7Int: 17 ... ...*.....######..# SH: 3Dex: 8 .... #.*.# #.......... XL:  7 Next: 42% Place: Dungeon:5 .....##@#.## #########.. Noise: ===------  Time: 4568.5 (0.0) ...........# ##.. g) [0;10;&h 1m+2 hand axe (freeze) ...$.......### ##..# Cast: Kinetic Grapnel ###..........#######..## #..♣.....#.#.......##  #..♣♣.♣..#.##...####  o   orc #. ♣♣.............### .. ......#.####....... .. ........# ##...... _You see here 2 scrolls labelled WYXULO MOIGY.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit)&h^ThermosAquaticus the Fabricator ########## ##### Mountain Dwarf of Ashenzari ......###........# #...## Health: 50/50 ========================..........# #..... Magic: 10/11 =====================---.......o.# ###.## AC: 8Str: 13.^...*..##.## EV: 7Int: 17... ...*.....######..# SH: 3Dex: 8.... #.*.# #.......... XL:  7 Next: 42% Place: Dungeon:5&hf.....##@#.## #########.. Noise: ===------  Time: 4568.5 (0.0)...........###.. g) +2 hand axe (freeze)...$.......### ##..# Cast: Kinetic Grapnel###..........#######..###..♣.....#.#.......###..♣♣.♣..#.##...####o   orc#. ♣♣.............###.. ......#.####......... ........# ##...... _You see here 2 scrolls labelled WYXULO MOIGY.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel[0;10&hgm (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit)&h&he.o..&hR4--9.5 (1&h&h[i  Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit) _The kinetic grapnel hits the orc but does no damage.&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hߕ   ThermosAquaticus the Fabricator  &h ########## #####  Mountain Dwarf of Ashenzari ...... ###........# #...## Health: 50/50 ======================== ..........# #..... Magic: 9/11===================----- .........# ###.## AC: 8Str: 13 &h .^...o..# #.## EV: 7Int: 17 ... ...*.....######..# SH: 3Dex: 8 .... #.*.# #.......... XL:  7 Next: 42% Place: Dungeon:5&h  .....##@#.## #########.. Noise: =--------  Time: 4569.5 (0.0) ...........# ##.. g) +2 hand axe (freeze) ...$.......### ##..# Cast: Kinetic Grapnel&h  ###..........#######..## #..♣.....#.#.......##  #..♣♣.♣..#.##...####  o   orc #. ♣♣.............###&h[  .. ......#.####....... .. ........# ##...... _The kinetic grapnel hits the orc but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit)&h ; ThermosAquaticus the Fabricator ########## ##### Mountain Dwarf of Ashenzari ......###........# #...## Health: 50/50 ========================&hH< s..........# #..... Magic: 9/11===================-----.........# ###.## AC: 8Str: 13.^...o..##.## EV: 7Int: 17... ...*.....######..# SH: 3Dex: 8&h> .... #.*.# #.......... XL:  7 Next: 42% Place: Dungeon:5.....##@#.## #########.. Noise: =--------  Time: 4569.5 (0.0)...........###.. g) +2 hand axe (freeze)...$.......### ##..# Cast: Kinetic Grapnel###..........#######..###..♣.....#.#.......###..♣♣.♣..#.##...####o   orc#. ♣♣.............###.. ......#.####......... ........# ##...... _The kinetic grapnel hits the orc but does no dam&h5A age.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit)&h &h ^.o.&h ,70.5 (1&h' &hf Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit) _The kinetic grapnel hits the orc but does no damage.&hA:  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h%r   ThermosAquaticus the Fabricator  ########## #####  Mountain Dwarf of Ashenzari ...... ###........# #...## Health: 50/50 ======================== ..........# #..... Magic: 8/11=================------- .........# ###.## AC: 8&hptStr: 13 .^......# #.## EV: 7Int: 17 ... ...o.....######..# SH: 3Dex: 8 .... #.*.# #.......... XL:  7 Next: 42% Place: Dungeon:5 .....##@#.## #########.. Noise: =--------  Time: 4570.5 (0.0) ...........# ##.. g) +2 hand axe (freeze) ...$.......### ##..# Cast: Kinetic Grapnel ###..........#######..## #..♣.....#.#.......##  #..♣♣.♣..#.##...####  o   orc #. ♣♣.............### .. ......#.####....... .. ........# ##...... _The kinetic grapnel hits&hDu the orc but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit)&h|?+&hUThermosAquaticus the Fabricator ########## ##### Mountain Dwarf of Ashenzari ......###........# #...## Health: 50/50 ========================..........# #..... Magic: 8/11=================-------.........# ###.## AC: 8Str: 13.^......##.## EV: 7Int: 17... ...o.....######..# SH: 3Dex: 8.... #.*.# #.......... XL:  7 Next: 42% Place: Dungeon:5.....##@#.## #########.. Noise: =--------  Time: 4570.5 (0.0)...........###.. &h / ########## ##### ThermosAquaticus the Fabricator  ####........# #...# Mountain Dwarf of Ashenzari ......&h? 5 . ............# #.... Health: 50/50 ======================== ..............# ###.# Magic: 6/11=============----------- .......^......### #.# AC: 8Str: 13 &h? ................######.. EV: 7Int: 17 ..... #.).# #......... SH: 3Dex: 8 &h@ ......##.#.## #########. XL:  7 Next: 43% Place: Dungeon:5 .....f*@....# ##. Noise: =--------  Time: 4599.4 (0.0) &hA U....$.......### ##.. g) +2 hand axe (freeze) ####..........#######..# Cast: Kinetic Grapnel #..♣.....#.#.......##&haB W #..♣♣.♣..#.##...####  #.. ♣♣.............## f   sleepcap .. ......#.####......&hB ! ... ........# ##..... #.#........ ...## _The kinetic grapnel hits the sleepcap but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  &hE ?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)&h ########## ##### ThermosAquaticus the Fabricator ####........# #...# Mountain Dwarf of Ashenzari ....... ............# #.... Health: 50/50 ========================..............# ###.# Magic: 6/11=============-----------.......^......### #.# AC: 8Str: 13................######.. EV: 7Int: 17..... #.).# #......... SH: 3Dex: 8......##.#.## #########. XL:  7 Next: 43% Place: Dungeon:5.....f*@....###. N&hw oise: =--------  Time: 4599.4 (0.0)....$.......### ##.. g) +2 hand axe (freeze)####..........#######..# Cast: Kinetic Grapnel#..♣.....#.#.......###..♣♣.♣..#.##...#####.. ♣♣.............## f   sleepcap (grapneled).. ......#.####......... ........# ##.....#.#........ ...##Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  The kinetic grapnel hits the sleepcap.&h4g8*&h(<] Aim  Press: ? - help, Shift-Dir - straight line: a sleepcap (100% to hit)  The kinetic grapnel hits the sleepcap.  The sleepcap is lightly damaged.rocky spike skewer&h.f600.4 (1 _The sleepcap is moderately damaged.&h59 *The grapnel guides your strike. You hit the sleepcap but do no damage.&h  The sleepcap is moderately damaged.The rocky spike skewers the sleepcap.&h&hd  The sleepcap is moderately damaged.The rocky spike skewers the sleepcap.&h48-  rocky spike skewers the sleepcap.sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.&h/  --more--&h-% &hb  ......#  . ......#  ........#  .......^......###  ............. ..... #.).#  ......##.#.##  ......*@....#  ....$.......###  ####..........# #..♣.....#.# #..♣♣.♣..#.#  #.. ♣♣..... .. ......#.# ... ........#   &hD&h&h] 2  0 =1.8 (1.4&h&h &h(   ......#  . ......#  ........#  .......^......###  ............. ..... #.).#  ......##.#.##  ......f@....#  &hX4....$.......###  ####..........# #..♣.....#.# #..♣♣.♣..#.# #.. ♣♣..... .. ......#.# ... ........#   _The sleepcap releases spores at you but does no damage.&hp &hM The sleepcap releases spores at you! You wake up.  You are engulfed in a cloud of soporific spores!&h34-------- 7  3 2.8 (2&h &hd) _You are unaffected.&h * You hit the sleepcap. You freeze the sleepcap.&h@  The sleepcap is severely damaged.The rocky spike skewers the sleepcap.&h fThe sleepcap is severely damaged.&hy5-------7==4.1 (1.3&hg#&h%M _The sleepcap releases spores at you but does no damage.&h@~ *You hit the sleepcap but do no damage.&h_  The sleepcap is severely damaged.The rocky spike skewers the sleepcap.&h fThe sleepcap is almost destroyed.&h!(5.4&h9&hߨM _The sleepcap releases spores at you but does no damage.&hY S  You hit the sleepcap. You freeze the sleepcap.&h e.&h q8-6.7Kinetic Grapnel&h &ht O _You destroy the sleepcap!&h+r36===7=8==8===9=9==&hh40===1=10/11==&hra2=&he&h^n&hY&h@&hf3===&h&hW&h&he&h&hL&hÿ&hHB&h&hK4=&h&hy ##.-- _You start resting.&h036.7 (30.0)&hd1===-7.7 (31&h&h6% _Magic restored.&hF # #######........# #.................# #.............# ###......^......### #..............######.. #.).# #.##.#.## #...@.....# ##.$.......### ###..........#.. #..♣.....#.#. #..♣♣.♣..#.##...#### #.. ♣♣...... .........#.#### .........[39;4&hf9m...# ## #.#. ...8.7 (1.0)&h # #........# #.........# #.........# ###..^......### #...........######.##.).# #.##.#.## ..@......# [.....$.......### ###..........# #..♣.....#.#. #..♣♣.♣..#.##... #..♣♣♣... .........#.#### ............# ## #.#. ...[3&hA9;49m5=9 _Found a ring mail.&hu ########........# #..................# #.......# ##&hw?^......### ..........######.).# #.......##.#.## #######........# [.....@.......##########..........##### &hi#..♣.....#.#..... #..♣♣.♣..#.##...## #..♣♣♣............ .........#.####............# ##&hI  ##.#........  . #!##.##### &h &h'40&h&h>&h!I===1.7 (2&h&&h!)> _You now have 387 gold pieces (gained 8).&hlID6=7=8=&hb,&hhi&hk,&hnm&hp,&hr&hiu&havU9=&hw&hqz,&hc|&h~,&h[&hb50=&h&hW1 _HP restored.&h#&h&h&h]&h&hH&h"&hӛ&h|&h;&h{&h-&h&hn9=&h&h&h&hڬ&h&h&h>&h&h˳&h2&h^&h-&h&h&h(&h\&h(&hs&hb&h+&h &hli_x - 3 emerald potions (gained 1)&hr&h-&h&h. &h*#######....#######. #..♣.....#.#.......# #..♣♣.♣..#.##...## ##..♣♣♣.............# ##.........#.####..... #............# ## ##.##.#........ ... #.....#.##.##### .... #.##.# .##. #.....$.?....# #.....####.### #..... ##.....####.##.#&hW[37m.  You pick up a book of Burglary and begin reading...&h0676.0)&h?,8.7 (27&h&hp  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.&hs 3&h &h| &h ,&h  _You now have 397 gold pieces (gained 10).&h ,&h &h ,&hY &h } _l - 2 scrolls labelled PULLAOMUESCH (gained 1)&h I&h &h ,&h* &h: &hC ,&hz &hN &hR ,&h &h &h1 ,&h^ &h &h ,&h &h &h_ ,&h &h &h &hr &h ,&h{ &h! &h &h1 #.......##.# .##.(. #............# ### #.....####.### #..... #.##..... #.#####.# ###.#####.. #. #.........# #. ##.....#### #. ##@##.#  &h  #.# .#   #.# .  #.# . #.# ## #.# #.# #.#&hP$ -82.7 (14&h% ,3.7 (15&hY( &h) b _A - a scroll labelled GESTUPPAIREM&hQ 3&hR &hS &hT &hZ &h[[ &hc\ &h8] ,&h] &h(_ &h_ ,&h` &hza &hWb &hc ,&hc &hd &he ,&hFg &hh ,&hh &hi &hj &hDk ,&hl &hm &hCn ,&hQo &hQp &h q ,&h[r &h]s &ht ,&hLu &hv &hnw ,&hzx &hz B&hS{ &hN| &h} ,&h]~ &hN &h, ,&h &h &hU ,&hȅ &h &h ,&h} &hs &hD ,&he &hn &hC ,&h &h &h ,&hƑ &h &h̓ ,&hw &hA ,&h &h` &hs ,&h &h &h &hI &h* &h &hѨ &h &hQ &hѬ &h ,&h &h &ha ,&hҴ &h ......#.####............# ........# ##......#######.# #........ ...##. #...# #.##.#####.# ....# ## ###.## ..##.#...... .##.(. .## #..### .......# #.# ### ..## ###.#.. ####.### #...#######...###.....##.# ##................#.###.# #....@.##.........#)####.#####...###.............#.###.........# ####...>..........##.....####### #..........#)..##.##.# #...######.........#####.##.###...#.............. ##.##...#...#.####...&hV [m.....#.####.......# #####..###.# ###....####.#&h .711.7 (28&h ,2.7 (29&h &hh a _B - 3 scrolls labelled LURHIVIDDU&h' 3&h) &h+ &h . ,&h63 ,&h-5 &h5 &h6 &h8 &h9 &h]: &h; &h< &h > &h> &h`? &h.B &hzC ,&hxD &hF &hH ,&hWI &hZL &hM ,&hO &hP &hDR ,&h2S &hT &hV ,&hW &hr[ &h\ ,&h!^ &h_ &ha ,&hb &hYf &hg ,&hh &hyj &hk ,&hTm &h]p &hq ,&h)s &h@u &hv ,&hx &hy &h &h &h &hG &h C  You see here 6 poisoned darts.&h> &h  _&h &hr &h ,&h] &he &h ,&hܘ &h &hZ ,&hȞ &h &h ,&h &hN &hL ,&h4 &hȭ &h ,&h &h &hx ,&h% &h &h ,&h &h &h ,&h^ &h &h5 &h &hk &h &h ,&hJ &h@ &h ,&hf &h &h7 &h &h &h &h &hV &h &hp &hA ,&h' ##### #..........#)# #...######..........# #.##..............# ##...# #.##..#.####.........# #...# #.......# #####..#### ##..# #... #....## ##.## #..# #. #...## #..# #..# #... #..... ##.# ##.###... #...### #@# #####.#.....47.7 (35 #...# #..>......##.... ##### #####........###.### ##..#..### #.# #. ##...... #.# [&hp !14;17H .###... #.# .. ... ..# ## .. ... ###&h[B8.7 (36&hz&h); _Found a stone staircase leading down.&h 3&h &h &h &h1 &h ,&h &hI &h ,&h &h? &h! &h" ,&hl# &h)% ,&h% &hf( &h* ,&h* &h, &h- &h. &hj/ &hi0 &h1 &h2 &h]3 &h94 &h~5 &h)6 &h6 &h7 &h9 &h9 &h: &h; &h< &h= &hg> &h#@ &hA ,&hmC } _A - 2 scrolls labelled GESTUPPAIREM (gained 1)&hnD &h-E 3&hXF &hUG &hH ,&hH &hI &hJ ,&hqK &hL &hNM ,&h`N &hO &hYP ,&hQ &hR &hS ,&hT &hU &hV ,&hW &hX &hY ,&hZ &h[ &h\ ,&h] &h^ &hf_ ,&h` &ha &hb &hhc &hpe &h*f &hf &hi N _You now have 409 gold pieces (gained 12).&hOk 3&h l &h(n &ho ,&hyp &hir &h. #...#  #.. #####  #.. ..####### #.# #.......# ##.########.. #...# #. #...# #######.## #.@.######.......# 97.7 (49 #...#......#######  &h0 #.....###### ...####...##...##...##...######&h &hx ,8.7 (50&hٺ &h ; _Found a stone staircase leading down.&hJ3&hK&hM&hM&h+S&hDT,&hT&h{V&h(W,&hW&hX&h[B&h[&h\&hd],&h^&h_&h`,&hb&h:c&hc,&hfR  There is a stone staircase leading down here.&hfl}#. ##.##.# #...##### #.##.###...#..... #.##...#...#.###.. #.####.......# ... #.# ###....## .... #.# #...## ..... #.# #..... ......###.# #...### .......@>.# #...# 806.7 (8.0)&hgm>.....##..########## ..... #..........######.... #.########.......... ##.## #######... #...##.. . #...# #######.#  #...######.......#  #...#......####### &hvq&h^s+7.7 (9&hHv&h6x; _Found a stone staircase leading down.&hD3&hP&h$&hn&hL&h&h&h&h`&h&h!&h&h&hM&hm&h&h&h&h_&h&h&h&h&h&h&h&h&h&hf&h&h,&h&hB&hM _You now have 418 gold pieces (gained 9).&h3&h%&hA&hK,&h&h&h X&h&hw&hD&hA&hV,&h6&h&h&h&h&h"&h$&h%&h&&hh)&hg+&hU,&hE-&h.0&h1&h1&h4N _You now have 428 gold pieces (gained 10).&h6&hc7&hh8&h:&hW<&h&=&h>&hA&hB&hC&hD&hF&hvI&hGJ&h;K&h&M&h>O&hP&hQ&hR&h U&hU&hV&h\Y&hZ[&h.\&h ]&h^&h`&ha&hb&hd&hlf&hg&hh&hbj&h(l&hl&hm&ho&hBq&h3r&hs&hWt&hu&hw,&hxy&h {&h|,&h}&h&h,&h&h8&hΈ&h&hǎ&h_&hT&h$&h&h&h&h&hř&h,&h&hŞ&hl&ha&h3&h&h&h,&h&h&h,&h&hf&hm,&h.&hI,&hh&h&h&h,&ha&h+&h4,&h<&h&h,&h&h&h0,&h/&h&h,&h&hZ&hk,&h8&h4,&h&hK&h&h:&h&h&h&h&hl&h)&hM,&h#&h1&hV,&h&h&h&h,&hi&hX&h,&h&h&h,&hD&h9&h,&h&h&h,&h&h&hL,&h[&hl&h+,&h&h,&h>&h^&h,&h&h &hF,&h,&h5 B&hX &hP &h ,&h"&h,&h&h&h,&h&h&h&hY,&h&h &h,&h^&h8&h,&hv &hV!&h",&h#&h$&hD%,&h&&h',&h(&h)+R  There is a stone staircase leading down here.&hd-K _&h.&h/&h0,&h 2&h=3&h3,&hJ5&h`6&h"7,&hQ8&hk9&h+:,&hm;&h<&hN=,&h>&h?&hq@,&hA&hC&hC,&hE&hF&hF,&hG&hI&hI,&hJ&hL,&hM&hM&hN,&hoO&h T&h\U,&heV&hX&hQY,&h$Z&h[&h\&h],&h,_&hP`&h(a&ha&hb&h............#.##.# .......#)......##.. .......####....###. .......# ##...# #.########&h2916.7 (109.0)&hغ-7.7 (110&h&h2 _C - a wand of mindburst (15)&h3&hC&h6&h&h,&h"X&h#&hE&,&hu'&h)&h+,&h-&h.&h0,&hk1&h3&h5,&h6&h[9&h:,&h;&h!=&h>,&hu?&hzA&hTB,&hxC&hE&hF&hG,&hNX&hO&h(P&hP&hdS,&h[##.........##.....## . ..........## ##.#######... #.. ..## #.... #.# #..# #... #.# #&h*]#.## ##....#.#  #..# ......#.#  ##.# #......@.29.7 (12.0) ###.####.#....#.#..#..#... #.##.# #####.#########.# <.. # #...# #....# #.. ## ###.## #....### ##### #..###......### ###.#...##.#..###.....####.##.#&hwb&hd-30.7 (13&hh&hk9 _Found a stone staircase leading up.&hk 3&hl &hn &hv y## . ....##. #######... #.. ## #.... #.#   #.# &hox ## ##....#.# ..# ......#.### ##.# #........ ##.####.#....#.#0.0) ........#... #.##.# ####.#########.# <..  #...# #....# ##...###.## #....######.. #..###......## <###.#...##.#..##.....####.##.#....#.## &hi} &hl A1.7 (1&h 9 _Found a stone staircase leading up.&hv&h3&hH&h  There is a stone staircase leading up here. _&h,&hK,&h,&h,&h&hYB&h&h,&h&h&hV #.... #.   #... #.#   ##....#.#   ......#.###   #........##  ....#.#..#  ..#... #.##.###  ######.##<..####  &h.# #....####...@#  9.7 (8## #....#######. ..###......## ..<..# #.#...##.#..# ......#  ....####.##.##......#  .#.## #.##.##......#   )# #.##.##<.....#   .#.#####.##.#########  .##   &h&h,40.7 (9&h&he; _Found an escape hatch in the ceiling.&h>K &hVL 3&hO &h9R &hua B&hc ,&h e &hu P  There is a stone staircase leading up here.&hw &h~x  _&hRy &h{ &hD} ,&hK~ &hG &h\ ,&h &hĄ &h &hކ &h &h &hӉ &h &hr &hq &h &h ,&h &hQ &h &hE &hv &h֕ &h &hT &h &h &h &h &h9 &hў &h &hN &h &h &hd &h &hש &h &h &hG &hn &h &hK &h &h, &h &hK &h &h &h &h &hP &h &hC &h &h &h- &h ,&h@ &h &h &hH &h &h" &hn &h &h &h &h &hc ,&h &h$ &h &hy &h &h &h &ha &h2 &h1 &h &h &hj &h &h5 &h &h &h. &h0 &h &h &h< &h &h &h &h &hw &h! &h &h &hV &h &h &h &hk &h &h& &h@ &h &h &h2 &h ,&h &h? &hA ,&hY&h&hv,&h &hl&h,&hD&h &hf ,&h &h&h-,&h &h&h1,&h&h&h,&h&h8&h8&h&h&hG &h!,&h"&h>%&h&,&h'&hC*&h+,&h,&hu/&h1,&h2&hn4&h5,&h6&h29&h9:&h:&h;&h=&h>&h?&hN@&hiB&hC&hSD&hD&hF&hKH&hH&hI&hyK&hL&h~M&hN&hIP&hQ&hTR&hR&hT&hV,&hX&hZ&h\,&hy^&h}`&ha,&hb&hd&he,&hf&hg&hDh&hh,&hi&hj&hkk,&hul&hhm,&h1n&h/o&h)p&hp,&hbr&h_s&h t&ht&hv&hw,&hy&h&h,&hׂ&h&h ,&h&h~&h|,&h>&ha&ha,&hœ&h&h,&h&h&h&h̝&h&hyh&h; ##########  ##########........#  #.................#  #.....@...........# 5015.7 (75.0) #..........^......###  #...................### #...#.).####.... #...#.#.## ##### #...............#  #.[.............###  ########..........##### #..♣.....#.#.... _Done exploring.&hLjLevel 5 of the Dungeon <<<<>>>>(Press ? for help)########## ###############........# #...###########.................# #........#### ########..##.....@...........# ###.####...(#######........###..........^......### #.## ####.........####...##...................######..#######.....#### #.####.........##.).####......................######.##.........##.#.## #########......#######.....#..##...............###......## #.....#.###.[.............### ##..####..# ##....#.#########..........#######..## ##.## ###....#.##..♣.....#.#.......## #..# #......#.####..♣♣.♣..#.##...#### ##.# &hL#.#........####..♣♣♣.............########.####.#....#.#..###.........#.####..................#....#.##.####............#####......#######.#########.##<..######.##.#..........##...##..## #...# #....####....###.....#.##.#####.##....##..## ###.## #....#######..####.......##.#........##.(....## #..###......###...<..##............####.#######....## ###.#...##.#..##......##.....####.### #...#######...###.....####.##.##......##.....# #.# ###................#.## #.##.##......##.....# #.# ###......##.........#)# #.##.##<.....#&hl B#...................######..#######.....#### #.###.........##.).####......................######.# ...##.#.## #########......#######.....#..# .# ##......## #.....#.## &hm [.....### ##..####..# ##....#.# ##############..## ##.## ###....#.#  #..♣.....#.#.......## #..# #......#.### #..♣♣.♣..#.##...#### ##.# #.#........## ##..♣♣♣.............########.####.#...# ##.####..................#....#.##.###&hp < #........#######.#########.##<..######.##.#..........##...##..## #...# #....####....###.....#.##.#####.##....##..## ###.## #....#######..####.......##.###.(....## #..###......###...<..##...####.#######....## ###.#...##.#..##......##.....####.### #...#######...###......##......#.....# #.# ###................#.## #.##.##......# #.# ###......##.........#)# #.##.##<.....###.#####.#####...###.............#.#####.##.######## #.# #.........### >............#.##.##  #.# ##.....####### #..........#)......##..# #####.# ##.##.# #...#########....###.# ##.....##.###...#..... ##...# #.#######&h` >##.......## #.##...#...#.####.........# #...# #........#&ha#.........# #.####.......# #####..#### ##..# #........##.........# #.# ###....####.###..# #........##.........# #.# #...####### #..##..# #........##.........# #.# #.........### ##.###.###.......<##.........###.# #...#####...####.#########.#..........###..........>.# #...# ###..>......##.......#........##...>.....##..########## #####........###.###...)....##.........##..........####### ##..#..### #.# #........##.........##.########.......########......###.# ##########&h~ >>#.........##.## #######.......#..###...##.#&hr^>>&hb &hx ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 50/50 ========================Magic: 11/11 ========================AC: 8Str: 13##########EV: 7Int: 17##########........#SH: 3Dex: 8#.................#XL:  7 Next: 48% Place: Dungeon:5#.....@...........#Noise: ---------  Time: 5015.7 (0.0)&hz c#..........^......###g) +2 hand axe (freeze)#...................### Cast: Kinetic Grapnel#.........##.).####....#.........##.#.## ######...............##.[.............###########..........##### #..♣.....#.#....  _Found a stone staircase leading up. _Found a stone staircase leading up. _There is a stone staircase leading up here. _Found an escape hatch in the ceiling. _There is a stone staircase leading up here. _Done exploring.&h| 3&h ,&h $ _&hl &h6 &h@ ,&h &hA &h ,&hq &hp &hL ,&h͠ &h# &h¦ ,&h &h} &h ,&h &h &h3 ,&h &h &hZ ,&hU &hͿ &h[ ,&h &h &h ,&h &hw &h ,&hZ &h% &h &h &h &h &h ,&h} &h &h ,&h| &h &h ,&hN &h &hs ,&h6 &h &h ,&h &h5 &h ,&h &hO &hR ,&h7 &h &h& ,&h& &h& &h, &h" &h &h:X&h&h&h&h2&h&hF,&h#&h &hj&h&h&h&h&h"&h#&h$&h&&h+'&h'&ho)&h*&hc+&h,&hz-&h*/&h/&h0&h92&h3&h4&hG5&h;7&h8&h9&h4:&h;&h =&h=&hy>&h?&hA&hA&hrB&h]C&hD&hNE&hE&hF&hgH&hI&hI&hJ&hK&hL,&hM&hO&hO,&hP&hQ&hDR,&hW .# #...######.........####....### .###...#..............# ##...# # ...#...#.####.........# #...# # ##.......# #####..#### ##..# ####....##&hX##.###..# ##...####### #..# #..# ##.........### ##.# ##.####...#####...####.#########.#..#...# ###..@......##.......#53.7 (38.0) ######## #####........###.### ......####### ##..#..### #.# &hRY#####.......########......###.# ########.......#..###...##.##.............#......#########.###########.....#...# ####.......# ##....##### .....####### ##...#&hu[&h]&hF_c _There is a stone staircase leading down here.&hX] &h}^ &ha &h d &hZi N4.7 (1.0) _&hE  ######  #.... #.... ...   ...   #.#   #.#6 #@# &h ..........#  ..........#  ##........# #..####### #.. ... .. &h &h -5.4 (1.7&h2 &h1 } _You climb downwards. _There is a stone staircase leading up here.&hgC 3&hD &h'G &hM &hV^  ######.... #.... ... #.##.##.O.##<###.......@..#Cast: Kinetic Grapnel.&h_ .O   ogre (asleep).&h!f 0.0  An ogre comes into view. It is wielding a +0 giant club.&hj p.OO&h=p K===6.4 (1&hw & _The ogre shouts!&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h` &hf c#.O&hh d9/11 ------7&h{m &hKp D _You shape a spike launcher from a nearby wall.&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hw ######  ThermosAquaticus the Fabricator  #.... Mountain Dwarf of Ashenzari ...... #.... Health: 50/50 ======================== ... Magic: 8/11=================------- ... AC: 8Str: 13 #.# EV: 7Int: 17 #. #.# SH: 3&hXDex: 8 ##...##<###  XL:  7 Next: 48% Place: Dungeon:6 .....O*@..#  Noise: ==-------  Time: 5057.4 (0.0) ..........#  g) +2 hand axe (freeze) &h##........#  Cast: Kinetic Grapnel #..#######  #.. ... O   ogre .. &h2_You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (89% to hit)&hi'B######&h'HThermosAquaticus the Fabricator #....Mountain Dwarf of Ashenzari ......#....Health: 50/50 ========================...Magic: 8/11=================-------...AC: 8Str: 13#.#EV: 7Int: 17#. #.#&h)0SH: 3Dex: 8##...##<###XL:  7 Next: 48% Place: Dungeon:6.....O*@..#Noise: ==-------  Time: 5057.4 (0.0)..........#g) +2 hand axe (freeze)##........#Cast: Kinetic Grapnel#..########.....O   ogre.. _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (89% to hit)&h8*&hx  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant club (89% to hit)  The kinetic grapnel hits the ogre but does no damage.  The rocky spike skewers the ogre!&hT&hG.O&h@3-8.4 (1&h6&ho_ _The ogre is moderately wounded.&hxz *You hit the ogre but do no damage.&h=Z  The ogre is moderately wounded.The rocky spike skewers the ogre.&h&h  The ogre is heavily wounded.The rocky spike skewers the ogre!&ho@ OThe ogre is severely wounded.=9.8 (1.4 _You block the ogre's attack.&h z *You hit the ogre but do no damage.&h  The ogre is severely wounded.The rocky spike skewers the ogre!&hr )&hm &)&hע &h 66&h 61.1 (1.3&h #Kinetic Grapnel&h- &h1 &h1  &h &h $_You kill the ogre!&h &h3&h<&h&h&h8L9==&he&he,&h&h,&h&h,&hj&h&he:==&h,&h,&h&h,&h&h,&h&h,&h&hf10/11==&h&h,&h-&h],&hd&h,&h&h &h :==&h &hL# ,&h[$ &h% ,&h ' &h* ,&h/ &hN2 c1===&h3 &h}7 4 _Magic restored.&h: I&h> b  You see here a +0 giant club.&h? &hZ@  _&hhA &h.C &hE ,&hF &hH &hJ &h{J ;===&hfK &hM &h3P ,&hP &h$T ,&hU &hW &h_ . .... #.#... #.#... ######..... #....##... #....###.#...##....#.............# #.#@##.#-- #.#.##.# #.##...##<####.......)...#.............#.####........# #..########......&hud 087.1 (26.0)&he G--8.1 (27&hSr p _D - a bubbling ruby potion&h>Z 3&hf[ &h] &hf # [..... . ..... #.#...# #.#...#######.....##....# #...##....####.#...##....#.......@......#0.0)###.##.#.##.### #.#.##.#  #.##...##<### #.......)...# ...........#.####........#&hyf  #..####### #..&hfo A9.1 (1&h\p &hr & _Found a buckler.&he 3&hg &hfj &hl ,&hp ,&hr ,&ht &hv &h y ,&hiz &h-| &h~ ,&h &h܁ &h &hQ &h &h &h &h &h &h &h . ># ### .# #.##.# .....###... #.......... #...........#.####[.........95.1 (6.#.####.#..&h #.####.#...#######............#....#.#.####.#...##....# ###.#...##....#&hb  ...............#####.##.#.##.### #.##.#.##.#&hÙ &h +6.1 (7&h &hߠ ; _Found a stone staircase leading down.&h M >## #.##.# .....### #...#.####................#.####.#...### #.####.#...#######........#..&h *#.#&hV &hq +7.1 (1&ho &h7 P _You see here a +0 buckler.&hQY3&hZ&hc]&h+_&hcP _&hBd,&he&hg&hi,&hj&hl&hn,&hp&hr&h}t,&hu&hw&hy,&h{&h}&h,&h&h&hT,&h&he&h,&h&h.&h+,&h&h&hS&h&h'&h&hʔ,&h8&h\&h,&h&h&hœ,&hP&h&h## #. #. ############. ####.........##. #............#######.##.##.........#.......@..##.........#....>##..............####.#..........#....#.##.#..........#.........###.&h(0..........#..#.#........ h   black bear (asleep)h.........#....#..................#.####[....... ...............&h 1114.0)  A black bear comes into view.&hh.h&h۵5==2.1 (15&h&h4 _The black bear growls angrily.&h## #. #. ##### #. ####...# #. #.....# ######.##.##...# ..##.........# ....>## .####.# .#....#.##.#.#.........###..#..#.#...h.#....#...#.####[. &h &h?G.h&hS:--3.0)&hͻ&hd&hM ###. #. ############. ####.........# #. #............# ######.##.##.........# ..........##.........# .........>## .####.# .&hmN #....#.##.# .#.........###....#..#.#..........h#....#.....#.####[&hN t .......#.####.#...###&hR &hX G.h&h[ A--4&h*_ &h` &hl% ###. #. ############. ####.........# #. #............# ######.##.##.........# ..........##...# ...>## .####.# .#....#.##.# .&h:'#.........###....#..#.#.............h#....#...........#.####[  ......#.####.#...###..#.####.#...######&h7(&h-@h.&h50&5&h<4&h5&hL#. #. ############. ####.........# #. #.....# ######.##.##..# ..........##.# ...>## .####.# &hc!..........#@...#.##.# ..........#.........###.......h.....#..#.#.......... ..........#....#............#.####[ ................ ......#.####.#...### ..#.####.#...####### ..........##....# &h&h&6&h&hI&hIM#. ############. ####.........# #. #....# ######.##.##.# ..........##.........# ...................>## .........####.# ..........#....#.##.# .#.@.......###.......h.....#..#.#.......... ..........#....#... .#.####[ ......&hx.#.####.#...### ..#.####.#...#######.............##....#.#.####.#...##....#&h> &hU &7&h &hR &hR#. # #. ####..# #. #.....# ######.##.##.........# .##.........# ........&h.t...>## ........####.# .#....#.##.# .#.###... ....h.....#..#.#. .&h#....#.... .#.####[........ ..#...... &h&h&8&h&h>&h#. # #. ####.........# #. #............# ######.##.##.........# .##.........# ....>## &h!...####.# .#....#.##.# .#.###... ....h.....#..#.#.&hx/ .#....#... .#.####[........&h.........#.####.#...###..#.####.#...#&h!Y.. &h&hNhh   black bear&h&9&h&hb&h &#. # #. ####.........# #. #............#  ######.##.##.........#  .##.........#  .....>##  .h......####.#  .#....#.##.#  .#.###...  &h ....h.....#..#.#.  .#....#..  .#.####[...............................#.####.#...### ..#.####.#.........# &h &h F.h&h# '20&hR' &h) &hM #. # #. ####.........# #. #............# ######.##.##.........# .##.........# .&h q......>## .h.....####.# .#....#.##.# .#.###... ....h.....#..#.#. .#....#. .#.####[............#.####.#...### ..#.####&h+ ].. &h˪ &hA F.h&h &1&hS &hN &h5 #. # #. ####.........# #. #............#  ######.##.##.........#  .##.........#  .......>##  .h....####.#  .#....#.##.#  .#.###...  ....h.....#..#.#.  .#....#.  &ht.#.####[.. ......... .#.####.#...### ..#.####.#...####### .......##....#  .#.####.#...##....#&hе&hF.h&h =2Kinetic Grapnel&h&h&hA0  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h_ ~.h#&ha e9/11 -----==3&h f &hh D _You shape a spike launcher from a nearby wall.&h6H#. # #. ####.........# #. #............# ######.##.##.........# .##.........# .......>## ..####.# .#.h..#.##.# .#.&h9###... ....h.....#..#.#. .#....#. .#.####[............#.####.#...### ..#.####.. &h˚&hMF.h&h)/--4&h&h&hc  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h"C #. ###########  ThermosAquaticus the Fabricator  #. ####.........#  Mountain Dwarf of Ashenzari ...... #. #............#  Health: 50/50 ======================== ######.##.##.........#  Magic: 8/11=================------- ..........##.........#  AC: 8Str: 13 ...................>##  EV: 7Int: 17 &hC...............####.#  SH: 3Dex: 8 ..........#..h*#.##.#  XL:  7 Next: 66% Place: Dungeon:6 ..........#....*@...###...  Noise: ---------  Time: 5124.1 (0.0) ....h.....#..#.#..........  g) +2 hand axe (freeze) ..........#....#..........  Cast: Kinetic Grapnel ..........#.####[........  ......................  .......#.####.#...###  h   black bear ..#.####.#...#######  &h{Da..............##....#  .#.####.#...##....# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (84% to hit)&hY $#. ###########ThermosAquaticus the Fabricator #. ####.........#Mountain Dwarf of Ashenzari ......#. #............#Health: 50/50 ======================== ######.##.##.........#Magic: 8/11=================------- ..........##.........#AC: 8Str: 13 &h A...................>##EV: 7Int: 17 ...............####.#SH: 3Dex: 8 ..........#..h*#.##.#XL:  7 Next: 66% Place: Dungeon:6 ..........#....*@...###...Noise: ---------  Time: 5124.1 (0.0) ....h.....#..#.#..........g) +2 hand axe (freeze) ..........#....#..........Cast: Kinetic Grapnel &h9 a..........#.####[.....................................#.####.#...###h   black bear (grapneled)..#.####.#...#######..............##....#.#.####.#...##....#Casting: Construct Spike Launcher (safe; 1% risk of failure)  &h hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (84% to hit)  The kinetic grapnel hits the black bear.&h\S &hX N..h.&hZ 3=5.1 (1&h8] &hU_ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (84% to hit)  The kinetic grapnel hits the black bear. _The black bear is lightly wounded.&h"l&hm&hZr&hw$#. ###########ThermosAquaticus the Fabricator #. ####.........#Mountain Dwarf of Ashenzari ......#. #............#Health: 50/50 ======================== ######.##.##.........#Magic: 8/11=================------- ..........##.........#AC: 8Str: 13 &hw,...................>##EV: 7Int: 17 ...............####.#SH: 3Dex: 8 ..........#....#.##.#XL:  7 Next: 66% Place: Dungeon:6 ..........#...h.@...###...&hwNoise: =--------  Time: 5125.1 (0.0) ....h.....#..#.#..........g) +2 hand axe (freeze) ..........#....#..........Cast: Kinetic Grapnel ..........#.####[........&h\x>.............................#.####.#...###h   black bear (grapneled)..#.####.#...#######..............##....#.#.####.#...##....#&hxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (84% to hit)  The kinetic grapnel hits the black bear. _The black bear is lightly wounded.&hg}P  Okay, then.&hd&hK&hЄ. _&hu I #. ###########  ThermosAquaticus the Fabricator  #. ####.........#  Mountain Dwarf of Ashenzari ...... #. #............#  Health: 50/50 ======================== ######.##.##.........#  Magic: 7/11===============--------- ..........##.........#  AC: 8Str: 13 &h(!...................>##  EV: 7Int: 17 ...............####.#  SH: 3Dex: 8 ..........#....#.##.#  XL:  7 Next: 66% Place: Dungeon:6 ..........#...h*@...###...  Noise: =--------  Time: 5125.1 (0.0) &h!K....h.....#..#.#..........  g) +2 hand axe (freeze) ..........#....#..........  Cast: Kinetic Grapnel ..........#.####[........  ......................  .......#.####.#...###  h   black bear (grapneled) &h!..#.####.#...#######  ..............##....#  .#.####.#...##....# _The black bear is lightly wounded. _Okay, then.&h["Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, grapneled, 84% to hit)&h#. ###########ThermosAquaticus the Fabricator #. ####.........#Mountain Dwarf of Ashenzari ......#. #............#Health: 50/50 ======================== ######.##.##.........#Magic: 8/11=================------- ..........##.........#AC: 8Str: 13 ...................>##EV: 7Int: 17 ...............####.#SH: 3Dex: 8 ..........#....#.##.#XL:  7 Next: 66% Place: Dungeon:6 ..........#...h.@...###...Noise: =--------  Time: 5125.1 (0.0) ....h.....#..#.#..........g) +2 hand axe (freeze) ..........#...[&h34m.#..........Cast: Kinetic Grapnel ..........#.####[.....................................#.####.#...###h   black bear (grapneled)..#.####.#...#######..............##....#.#.####.#...##....# _The black bear is lightly wounded. _Okay, then.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, grapneled, 84% to hit) _Okay, then.  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (lightly wounded, grapneled, 84% to hit)  Okay, then.[39&h<;49m _&hn  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h)  #. ###########  ThermosAquaticus the Fabricator  #. ####.........#  Mountain Dwarf of Ashenzari ...... #. #............#  Health: 50/50 ======================== ######.##.##.........#  Magic: 7/11===============--------- ..........##.........#  AC: 8Str: 13 ...................>##  EV: 7Int: 17 ...............####.#  SH: 3Dex: 8 ..........#....#.##.#  XL:  7 Next: 66% Place: Dungeon:6 ..........#...h*@...###...  Noise: =--------  Time: 5125.1 (0.0) ....h.....#..#.#.......... [4&hF, 0m g) +2 hand axe (freeze) ..........#....#..........  Cast: Kinetic Grapnel ..........#.####[........  ......................  .......#.####.#...###  h   black bear (grapneled) ..#.####.#...#######  ..............##....#  .#.####.#...##....# _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, grapneled, 84% to hit)&h#. ###########ThermosAquaticus the Fabricator #. ####.........#Mountain Dwarf of Ashenzari ......#. #............#Health: 50/50 ======================== ######.##.##.........#Magic: 7/11===============--------- ..........##.........#AC: 8Str: 13 ...................>##EV: 7Int: 17 ...............####.#SH: 3Dex: 8 ..........#....#.##.#XL:  7 Next: 66% Place: Dungeon:6 ..........#...h*@...###...Noise: =--------  Time: 5125.1 (0.0) ....h.....#..#.#..........g) +2 hand axe (freeze) ..........#....[&hCM40m#..........Cast: Kinetic Grapnel ..........#.####[.....................................#.####.#...###h   black bear (grapneled)..#.####.#...#######..............##....#.#.####.#...##....#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, grapneled, 84% to hit)  The kinetic grapnel hits the black bear.&h*8*&h~ Aim  Press: ? - help, Shift-Dir - straight line: a black bear (lightly wounded, grapneled, 84% to hit)  The kinetic grapnel hits the black bear.  The black bear is lightly wounded.rocky spike skewer&h8.h6.1 (1 _The black bear is moderately wounded.&h * The grapnel guides your strike. You hit the black bear.  You freeze the black bear.&h{ `  The black bear is severely wounded.&h+A8*&hc  The rocky spike misses the black bear. The rocky spike skewers the black bear.&hhh(berserk)The black bear is severely wounded.  The rocky spike misses the black bear. The rocky spike skewers the black bear.  The black bear is almost dead.  The black bear bites you but does no damage.  The black bear claws you.  The black bear claws you but does no damage.&hId49-=7.5 (1.4&h:&hN &h=&hʸ8_The black bear goes berserk!&hF&ho  You hit the black bear. You freeze the black bear.†&h(7 84-8.9Kinetic Grapnel _You kill the black bear!&h _Your Fire Magic skill increases to level 5!&hA #. # #. ####.........# #. #............#  ######.##.##.........#  .##.........#  .......>##  ..####.#  .#....#.##.#  .#....@....###...  ....h.....#..#.#&haBf.  .#....#.  .#.####[.. ........&hB;. .#.####.#...### ..#.####.#...####### .&hC......##....#  .#.####.#...##....#&hX.50=--90 _ _You see here a black bear corpse.&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft17%4 Select a spell to cast[!]/[I] toggle spell headers&htX#. ###########ThermosAquaticus the Fabricator #. ####.........#Mountain Dwarf of Ashenzari ......#. #............#Health: 50/50 ========================######.##.##.........#Magic: 7/11===============---------..........##.........#AC: 8Str: 13  ...................>##EV: 7Int: 17  ...............####.#SH: 3Dex: 8  ..........#....#.##.#XL:  7 Next: 84% Place: Dungeon:6  ..........#....@....###...Noise: ---------  Time: 5129.9 (0.0)  ....h.....#..#.#..........&hdZ[33mg) +2 hand axe (freeze)..........#....#..........Cast: Kinetic Grapnel..........#.####[.....................................#.####.#...###..#.####.#...#######..............##....#.#.####.#...##....#You hit the black bear. You freeze the black bear. _You kill the black bear! _Your Fire Magic skill increases to level 5! _You see here a black bear corpse.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#. ###########ThermosAquaticus the Fabricator #. ####.........#Mountain Dwarf of Ashenzari ......#. #............#Health: 50/50 ========================######.##.##.........#[4&h\0mMagic: 7/11===============---------..........##.........#AC: 8Str: 13  ...................>##EV: 7Int: 17  ...............####.#SH: 3Dex: 8  ..........#....#.##.#XL:  7 Next: 84% Place: Dungeon:6  ..........#....@....###...Noise: ---------  Time: 5129.9 (0.0)  ....h.....#..#.#..........g) +2 hand axe (freeze)..........#....#..........Cast: Kinetic Grapnel..........#.####[.....................................#.####.#...###..#.####.#&h^...#######..............##....#.#.####.#...##....#You hit the black bear. You freeze the black bear. _You kill the black bear! _Your Fire Magic skill increases to level 5! _You see here a black bear corpse.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.&h_&h7eD _&h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   j - Spellcasting   3.1   5.7  -2           b - Maces & Flails   0.0   0.7  +2   k + Forgecraft9.8   7.4  +2   c - Axes   0.0   0.7  +2   l + Fire Magic5.0   4.2  +2   d - Unarmed Combat   0.0   1.0   0       e - Thr&h owing   0.0   1.4  -2   m - Evocations   0.0   0.8  +1                   f - Armour   0.0   0.8  +1       g - Dodging   1.3   3.4  -3       h - Shields   0.0   0.8  +1       i - Stealth   1.4   2.8  -2        [&h m                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h@  l * Fire Magic   5.0&hp l - Fire Magic   5.0&hl> j + Spellcasting 3.1&h!&h&h#. ###########ThermosAquaticus the Fabricator #. ####.........#Mountain Dwarf of Ashenzari ......#. #............#Health: 50/50 ========================######.##.##.........#Magic: 7/11&h===============---------..........##.........#AC: 8Str: 13  ...................>##EV: 7Int: 17  ...............####.#SH: 3Dex: 8  ..........#....#.##.#XL:  7 Next: 84% Place: Dungeon:6  ..........#....@....###...Noise: ---------  Time: 5129.9 (0.0)  &h]....h.....#..#.#..........g) +2 hand axe (freeze)..........#....#..........Cast: Kinetic Grapnel..........#.####[.....................................#.####.#...###&h..#.####.#...#######..............##....#.#.####.#...##....# _You kill the black bear! _Your Fire Magic skill increases to level 5! _You see here a black bear corpse.  &h0 Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&ho&h&h&h&hE &h &h &h &h^ 8== _&h &h &hU &h+ &h &hv &h+ &h &h :==&h &h &h5 &h &h &h~ &h1 &h &hg &h &h! &h>" L9==&h# &h!% &h% &h>& &h( &hW) &h&* &h- &h- &hx. &h0 &h4 $==&h;5 &h5 &h08 &h8 &hL9 &hf< &h< &h= &h? &h`@ &hA &hUC &hC P10/11==&hD &hF &hCG &hG &hI &hJ &hK &hM &hN &hN &hP &haQ :==&h>R &h%T &hT &hEU &h0W &hW &hOX &hF[ &h[ &hd\ &h^ &h^ &h_ &hb &hb M1===&hnc &hf &hh &h[i &h{j &h[l &hen &hn &ho &hPq &hs &h t &ht &huv &h4x &h 4######.##.##.........#&h* ..........##.........#...................>## ...............####.# ..........#....#.##.# ..........#....†....###... ....h.....#..#.#.......... ....#....#.......... ....#@####[........&h  ............ .......#.####.#...### ......#.####.#...####### .................##....# ......#.####.#...##....# S   adder (wandering)... ..####.#...##....# ...S .................# ####.##.#.##.###&h7 058.9 (29.0)&h. J===9.9 (30&h &h2 Y _An adder comes into view.&h  ..........##.# .......f...>## ...............####. ..........#....#.##.# ....J.....#....†....###... ..........#..#.#.......... ..........#....#. ..........#.####[.&h  ........@....... #.####.#...### .#.####.#...######............##......#.####.#...##........####.#...##.... f   sleepcap (wandering)S................... J   jelly (wandering).... #####.##.#.##.## S   adder (wandering) #.##.#.##.#&h:  &h  A jelly and a sleepcap come into view.The adder hisses angrily.&h} &h &h &h &h 8.f.JSf.JS&hU $60.9 (1&h %.0)Kinetic Grapnel&h &hP Z _The jelly quivers.&h( ######.##.##.# ..........##.# ...................>#.......f.......####.# ..........#....#.##.# ..........#....†....###... .....J....#..#.#. ..........#....#.............#@####[................. .#.####.#...### .#.####.#...#######..................##....#......S#.####.#...##....#&h) v.........####.#...##....#........................# ....... #####.##.#.##.### &h* &h|1 S.S   adder&ht4 &1&h(; &h/= &h ?..........##.# ..........>## .f.......####.# .&h ..#....#.##.# .#....†....###.............#..#.#.......... ..........#....#.... ..........#.####[........  ..........@........... #.####.#...### .......#.####.#...#######.......S..........##....#.......#.####.#.........####.#...##....# ........................#.......######.##.#.##.### #.##.#.##.#&hg &h >S..&h &2&h &h&h.##.# ...>## .f.......####.# .#....#.##.# .#....†....###... ..........#..#.#.......... ....#....#.... .#.####[. . .#.####.#...### .......#S####.#...# ..........#..........####.#...##....#................## S.S   adder3&h~  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h' 8*&hd \ `  You shape a spike launcher from a nearby wall.&hn &ht JS#J   jellyS   adder&hu e9/11 -----==4&h  _The rocky spike misses the adder. The adder bites you but does no damage.&h~% * (slow)  You hit the adder. The adder seems to slow down. You freeze the adder.&h  The adder is severely wounded.The rocky spike skewers the adder.&h)&h&h&hZf.J..f   sleepcapJ   jelly&hPS-----66.2 (1.3&h&hnI _You kill the adder!&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hޥ  ..........##.........#  ThermosAquaticus the Fabricator  ...................>##  Mountain Dwarf of Ashenzari ......  .......f.......####.#  Health: 50/50 ========================  ..........#....#.##.#  Magic: 8/11=================-------  ..........#....†....###...  AC: 8Str: 13  ..........#..#.#..........  EV: 7Int: 17  ..........#....#..........  SH: 3Dex: 8  ........f.#.####[........  XL:  7 Next: 86% Place: Dungeon:6 ........J**@..........  Noise: ==-------  Time: 5166.2 (0.0) &h! .......#.####.#...###  g) +2 hand axe (freeze) .......#.####.#...#######  Cast: Kinetic Grapnel ..................##....#  .......#.####.#...##....#  .........####.#...##....#  f   sleepcap ........................#  J   jelly .......######.##.#.##.###  #.##.#.##.# _You kill the adder!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)&h  ..........##.........#ThermosAquaticus the Fabricator ...................>##Mountain Dwarf of Ashenzari .............f.......####.#Health: 50/50 ========================..........#....#.##.#Magic: 8/11=================-------..........#....†....###...AC: 8Str: 13..........#..#.#..........EV: 7Int: 17..........#....#..........SH: 3Dex: 8........f.#.####[........XL:  7 Next: 86% Place: Dungeon:6........J**@..........Noise: ==-------  Time: 5166.2 (0.0).......#.####.#...###g) +2 hand axe (freeze).......#&h9.####.#...#######Cast: Kinetic Grapnel..................##....#.......#.####.#...##....#.........####.#...##....#f   sleepcap........................#J   jelly (grapneled).......######.##.#.##.####.##.#.##.#Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  The kinetic grapnel hits the jelly.&h;o&ho&h>u.f.J.&hu3-7.2 (1&hz&h}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (100% to hit)  The kinetic grapnel hits the jelly. _The jelly is lightly wounded.&h*  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hԉ ..........##.........#  ThermosAquaticus the Fabricator  ...................>##  Mountain Dwarf of Ashenzari ......  .......f.......####.#  Health: 50/50 ========================  ..........#....#.##.#  Magic: 7/11===============---------  ..........#....†....###...  AC: 8Str: 13  ..........#..#.#..........  EV: 7Int: 17  ..........#....#..........  SH: 3Dex: 8  ..........#.####[........  XL:  7 Next: 86% Place: Dungeon:6 .......f.J*@..........  Noise: =--------  Time: 5167.2 (0.0) .......#.####.#...###  g) +2 hand ax&he (freeze) .......#.####.#...#######  Cast: Kinetic Grapnel ..................##....#  .......#.####.#...##....#  .........####.#...##....#  f   sleepcap ........................#  J   jelly (grapneled) .......######.##.#.##.###  #.##.#.##.# _The jelly is lightly wounded.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, grapneled, 100% to hit)&h v ..........##.........#ThermosAquaticus the Fabricator ...................>##Mountain Dwarf of Ashenzari .............f.......####.#Health: 50/50 ========================..........#....#.##.#Magic: 7/11===============---------..........#....†....###...AC: 8Str: 13..........#..#.#..........EV: 7Int: 17..........#....#..........SH: 3Dex: 8..........#.####[........XL:  7 Next: 86% Place: Dungeon:6&h .......f.J*@..........Noise: =--------  Time: 5167.2 (0.0).......#.####.#...###g) +2 hand axe (freeze).......#.####.#...#######Cast: Kinetic Grapnel..................##....#.......#.####.#...##....#.........####.#...##....#f   sleepcap........................#J   jelly (grapneled).......######.##.#.##.####.##.#.##.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, grapneled, 100% to hit)  The kinetic grapnel hits the jelly.&hD8*&h Aim  Press: ? - help, Shift-Dir - straight line: a jelly (lightly wounded, grapneled, 100% to hit)  The kinetic grapnel hits the jelly.  The jelly is moderately wounded.rocky spike skewers the jelly!&h>.f.J8.2 (1 _The jelly is severely wounded.&hm  The grapnel guides your strike. You hit the jelly. You freeze the jelly.&h,&hS..f&hd6929.6 (1.4&hL&h3 I _You kill the jelly!&hI  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hSx ..........##.........#  ThermosAquaticus the Fabricator  ...................>##  Mountain Dwarf of Ashenzari ......  .......f.......####.#  Health: 50/50 ========================  ..........#....#.##.#  Magic: 6/11=============-----------  ..........#....†....###...  AC: 8Str: 13  ..........#..#.#..........  EV: 7Int: 17  ..........#....#..........  SH: 3Dex: 8  ..........#.####[........  XL:  7 Next: 92% Place: Dungeon:6 &hy5..........f@..........  Noise: =--------  Time: 5169.6 (0.0) .......#.####.#...###  g) +2 hand axe (freeze) .......#.####.#...#######  Cast: Kinetic Grapnel ..................##....#  .......#.####.#...##....#  .........####.#...##....#  f   sleepcap ........................#  .......######.##.#.##.###  #.##.#.##.# _You kill the jelly!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)&h8 ..........##.........#ThermosAquaticus the Fabricator ...................>##Mountain Dwarf of Ashenzari .............f.......####.#Health: 50/50 ========================..........#....#.##.#Magic: 6/11=============-----------..........#....†....###...AC: 8Str: 13..........#..#.#..........EV: 7Int: 17..........#....#..........SH: 3Dex: 8..........#.####[........XL:  7 Next: 92% Place: Dungeon:6..........f@..........Noise: =--------  Time: 5169.6 (0.0).......#.####.#...###g) +2 hand axe (freeze).......#.####.#...#######Cast: &hFKinetic Grapnel..................##....#.......#.####.#...##....#.........####.#...##....#f   sleepcap (grapneled)........................#.......######.##.#.##.####.##.#.##.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  The kinetic grapnel hits the sleepcap.&hW98*&h c Aim  Press: ? - help, Shift-Dir - straight line: a sleepcap (100% to hit)  The kinetic grapnel hits the sleepcap.  The sleepcap is lightly damaged.rocky spike skewers the sleepcap!&h7#49-The sleepcap is lightly damaged.  The rocky spike skewers the sleepcap!  The sleepcap is moderately damaged.sleepcap releases spores at you.  &hQYou are engulfed in a cloud of soporific spores!  You fall asleep.&h/  --more--&h+   >##        ......  ....#........  ....#.####[........  ..........*@..........  .......#.####.#...###  .......#           &h>.E  &h&/|  2  0 =70.6 (1 _&h0&h1&h  &hD The rocky spike skewers the sleepcap.&h  &hф    >##        ......  ....#........  ....#.####[........  ..........*@..........  .......#.####.#...###  .......#   &hN       The sleepcap is heavily damaged.&h &hcfThe sleepcap releases spores at you. You wake up.  You are engulfed in a cloud of soporific spores!&h&hu8-7== 7  3 1.6 (2&hÏ&h) _You are unaffected.&h * The grapnel guides your strike. You hit the sleepcap. You freeze the sleepcap.&h8  The sleepcap is severely damaged.The rocky spike skewers the sleepcap.&he< fThe sleepcap is almost destroyed.92.9 (1.3&h? &h?B M _The sleepcap releases spores at you but does no damage.&hh  You slash the sleepcap! You freeze the sleepcap..#&h) 2=-7-4.3 (1.4Kinetic Grapnel _You destroy the sleepcap! _Your Forgecraft skill increases to level 10!&hO _50= _HP restored.-8=====9==&hƳn&h:==&h&hAB10/12==&hn&h&hm,&hl&h)P==&hG&h&,&h&hB&h?,&h&hb1==&h&h&hA&hB&hz&hB&hIP==&h!,&h&hB&h&hkb2==&hS&ho&hF&h&h&h&h,&h&h,&hj&h;&h&hP==&h&hv&h,&h&h&h,&h&hq &h8 ....#....#.......... ..........#.####[........ ...................... ........#.####.#...### ........#.####.#...##### ...................##...&ha ........#.####.#...##... ..........####.#...##... ......--216.3 (42.0) ........######.##.#.##.# ......... #.##.#.##.# .........# ###<# .........# #.......).. .........# ............ .........# .####....... .....<.... #..##### #..-7.3 (43&h &h4#9 _Found a stone staircase leading up.&h I&h &h &h &hҞ &h ,&h &hУ &h &h &h &h &h ,&h[ &h &h &hW &h &hX &h| &h &h &h &h &h &hy &h &hf &h &h &h &h} &h &h &h &h &hd &hF &h5 &h4  .# ) .# .....###.####.......&h <.......# #..#####..##### #.. .....# .... ....###.... &h ]....#.... .#.###.@###.#.# 28.3 (11 #. #...# .# #  ##..# #  .... ...## ....# #.#.# .[ .# &hv &h7 ,9.3 (12&h &hB _Found a troll leather armour.&h -30.3 (13&h &hc _E - a scroll labelled BUTYEL SIEMAE&hb.# ....###.####<.......# #..#####....#### .....# ..............###..............#.#.###..###.#.#  #. #.@.# .#  ##..# #  ..... ....##.... ..#.##.#.# ..&hv.. .[ ... .< ..&h5<&h!11.0)&h$&h&9 _Found a stone staircase leading up.&h##.####.....<.......# #..#####.........#### ......# ..............###&h4............#.###..###.#.#  #. #...# .#  ##@.# # ..............#.#.......##...##.......# ..#l...##.#.# ...#.. .[ .# .F   bullfrog (asleep)F.. .< .. l   iguana (asleep).. ### .#&hw  A bullfrog and an iguana come into view.&h &h.lF.Fl&h&2&h&h0 _The iguana hisses angrily.&h9( ..............###.####............<.......#####...##### #............# ..........##.............#.....#.###..###.#.&hR#. #.@.# .# # ##..# # ..............#.#.......##...# #.......# ..#&hTm.l..##.#.# ...#.. .[ .# ..F. .< ..&hq.. ### .#&h&h&hAF.&hQ&3&h&hH&h# #) .........###.####.......<.......########## #....# ............###..............#....&h&.#.###.@###.#.#. #...# .# # ##..# # .............#.......##...# #.......# ..#l.F##.#.# ..#.. .[ .# .. .< ..&h .&h`1&4&h6&h8&hw M##...##<# #) .........###.####.......&hw <.......########## # ##.......@......#....&hx .#.###..###.#.##. #...# .# ###..# #.&hx L.[ .#&h} &h1 &5&hǃ &hj &h M#.##.##...##<# #&h} >) .........###.####.......<.......########## # ###&h# .............#.....#.###..###.#.##. #...# .# ###&h "#.#.#&hE &h FF   bullfrog&h &6&h&h.&h9######.##.##...##<# #) .........###.####.......<.......#####&hy##### # ###.............#.....#.###..###.#.##. #...# .# # ##..# # .....F.....#. #.......# ..#&h&h&hw&hFll   iguana&h=7Kinetic Grapnel&hc&h&hb..................######.##.#.##.#.# #.##.#.##.# .# #.##...##<##.# #).&hac3# ...............###.####.............<.......# #..######.##### #.. .# .... .###.... &hcs..............#.....#.###..###.#.##. #.F.# .# # ##..# # ......l....&hd\...#.#.##...#&h;f&hf&hllF.l.&hr&8&hx&hz&hq &h! &hj) &hp, &h.####.#...##....#...................######.##.#.##.###.# #.##.#.##.# .# #.##...##<###.# #)...#.# ......#.........###.####.............<...@...# #..#######.&hr##### #.. ....# .... ....###..................#.....#.###.F###.#.# #. #...# .# # ##l.# #.......#&h&h&h(&hRF..&h7 &9&h&h&he.####.#...##....# .........# ........######.##.#.##.### .........# #.##.#.##.# &hw.........# #.##...##<### ...# #.......)...# ..# ...# .###.####.# .....<.# #..# .##### #.. .....# .... .F...........#.###..###.#.#&h#. #..##..# # &hխ&hO`40Kinetic Grapnel&he&h=&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &h &h܆ #FF   bullfrog&hr w0----==1Kinetic Grapnel&h2 &h D _You shape a spike launcher from a nearby wall.&h &h' Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hc(&h ..........####.#...##....#  ThermosAquaticus the Fabricator &h .........................#  Mountain Dwarf of Ashenzari ...... ........######.##.#.##.###  Health: 50/50 ======================== .........# #.##.#.##.#  Magic: 9/12==================------ &hY.........# #.##...##<###  AC: 8Str: 13 .........# #.......)...#  EV: 7Int: 17 .........# .............#  SH: 3Dex: 8 &h.........###.####........#  XL:  7 Next: 97% Place: Dungeon:6 .....<...F@..# #..#######  Noise: ==-------  Time: 5241.3 (0.0) .........##### #..  g) +2 hand axe (freeze) &h............# ....  Cast: Kinetic Grapnel .......F....###....  ..............#....  .#.###..###.#.#  F   bullfrog #. #...# .# # &h ##..# # ..............# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &htPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)&h..........####.#...##....# ThermosAquaticus the Fabricator .........................# Mountain Dwarf of Ashenzari ..............######.##.#.##.### Health: 50/50 ========================.........# #.##.#.##.#Magic: 9/12==================------.........# #.##...##<### AC: 8Str: 13.........# #.......)...# EV: 7Int: 17.........# .............# SH: 3Dex: 8.........###.####........# XL:  7 Next: 97% Place: Dungeon:6.....<****@..# #..####### Noise: [4&h_0m==-------  Time: 5241.3 (0.0).........##### #..g) +2 hand axe (freeze)............# ....Cast: Kinetic Grapnel.......F....###..................#.....#.###..###.#.#F   bullfrog#. #...# .# ###..# #..............# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (72% to hit)&h̀&h5Q  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line: a bullfrog (72% to hit)  The kinetic grapnel misses the bullfrog.  The rocky spike skewers the bullfrog.&h+ ...FThe bullfrog is moderately wounded.2.3 (1 &h1_The bullfrog hits you but does no damage.&h1 *(slow)You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.&h The bullfrog is heavily wounded.The rocky spike skewers the bullfrog.&h|@&h  The bullfrog is severely wounded.The rocky spike skewers the bullfrog!&ha)&hZ&h†ll   iguana&h&h..........####.#...##....# ThermosAquaticus the Fabricator .........................# Mountain Dwarf of Ashenzari ..............######.##.#.##.### Health: 50/50 ========================.........# #.##.#.##.#Magic: 9/12==================------.........# #.##...##<### AC: 8Str: 13.........# #.......)...# EV: 7Int: 17.........# .............# SH: 3Dex: 8&hJ.........###.####........# XL:  7 Next: 110% Place: Dungeon:6.....<...†@..# #..####### Noise: ==-------  Time: 5243.6 (1.3)........l##### #..g) +2 hand axe (freeze)............# ....Cast: Kinetic Grapnel.......F....###..................#.....#.###..###.#.#l   iguana#. #...# .# ###..# #..............# _The bullfrog hits you but does no damage.  You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.The bullfrog is heavily wounded.The rocky spike skewers the bullfrog.  The bullfrog is severely wounded.The rocky spike skewers the bullfrog!&h _You kill the bullfrog!You have reached level 8!&hG/  --more--&h7/573--48 5% iguana _You feel stronger.&ht  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hUN ..........####.#...##....#  ThermosAquaticus the Fabricator  .........................#  Mountain Dwarf of Ashenzari ...... ........######.##.#.##.###  Health: 57/57 ======================== .........# #.##.#.##.#  Magic: 8/13==============---------- .........# #.##...##<###  AC: 8Str: 14 .........# #.......)...#  EV: 7Int: 17 .........# .............#  SH: 3Dex: 8 .........###.####........#  XL:  8 Next:  5% Place: Dungeon:6 .....<...*@..# #..#######  Noise: ==-------  Time: 5243.6 (0.0) ........l##### #..  g) [0;10;1&hQ1m+2 hand axe (freeze) ............# ....  Cast: Kinetic Grapnel .......F....###....  ..............#....  .#.###..###.#.#  l   iguana #. #...# .# #  ##..# # ..............# _You feel stronger.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)&h..........####.#...##....# ThermosAquaticus the Fabricator .........................# Mountain Dwarf of Ashenzari ..............######.##.#.##.### Health: 57/57 ========================.........# #.##.#.##.#Magic: 8/13==============----------&h.........# #.##...##<### AC: 8Str: 14.........# #.......)...# EV: 7Int: 17.........# .............# SH: 3Dex: 8.........###.####........# XL:  8 Next:  5% Place: Dungeon:6.....<...*@..# #..####### Noise: ==-------  Time: 5243.6 (0.0)&h........l##### #..g) +2 hand axe (freeze)............# ....Cast: Kinetic Grapnel.......F....###..................#.....#.###..###.#.#l   iguana (grapneled)#. #...# .# ###..# #..............#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)  The kinetic grapnel hits the iguana!&h(3 &ho7 @l.&h< 3-4.6 (1&h@ &hB onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (81% to hit)  The kinetic grapnel hits the iguana! _The iguana is heavily wounded.&h3 * slow)  The grapnel guides your strike. You hit the iguana.  The iguana seems to slow down. You freeze the iguana.&hi  The iguana is severely wounded.The rocky spike skewers the iguana.&h )&h:†&h*8=6.0 (1.4Kinetic Grapnel _You kill the iguana!&hL  .####.#...##....# .........# ........######.##.#.##.### .........# #.##.#.##.# .........# #.##...##<### ...# #.......)...# ..# ...# .###.####.# .....<...@...# #..# .##### #.. &hK .....# .... ......###.... ..............#.... .#.###..###.#.# #. #...# .# # ##..# #  .#&h &h 5--70&h &hE u _You see here a bullfrog corpse.&hV ................ .######.##.#.##.# ..# #.##.#.##.#  .# #.##...##<## .# #.......)... .# ...... &h4.###.####. .....<...†...# #..##### ........@##### #..  ....# .... ....###.... ......#.... .#.###..###.#.# #. #...# .# # ##..# #..............# .###...#&h&hg9==--8 _&h(&hќ&h 3&hO!&h'&h"),&h`*&h5,P==&h,&h.,&h/&h`1,&h2&h3&h)4&h4&h6&h6R10/13==&hA7&hC9&h9&h@:&h;&h<&h=&h>&h?&h?&hwA&h B:==&hY&h&ht&h&h&h4&h&hk&h&h~&h) &h L1==&hZ &hT &h &hL&h&h6&h&h<&h&hM&h'&h:==&h&h&h&h&&h&hQ&h&hV&hL2==&h&hR &h &hw!&h"&hc#&h#&h%&h,&&h&&hB(&h(:==&hf)&h*&hz+&h,&h-&h.&h.&h0&h 1&h1&h9 # _You start resting.&h(@078.0 (30.0)&hB[3==9.0 (31&hF&hH% _Magic restored.&h ######.##.#.##.# ..# #.##.#.##. .# #.##...##<# .# #.......).. .# .. .###.#### .....<...†...# #..##### .........##### #..  ....# .... .###.... ...#.... .#.###..###.#.#&hbQ #. #...# .# # ##..# #..............# .#.......##...# #.# ..#&hA&h!280.0 (1.0)&hP%&h'&ho .# ..##<......).....##.####<...†...# #..#####....#### ...# ..##..##.###..###.#.# ##....#.l.F##.#.# ..&h &hr&1&h&h&h  ..##<......)....&h .##.####<...†...# #..#####....#### ...# ..##..##.###..###.#.#  #. #...# .# ####.#.#.#.. .[ .# .&hr &hӗ &2&h7 &h &h[ ......).....##.####<...†...# #..#####....#### ...# ..##...#.###.@###.#.#  #. #...# .# # ##..# # &h..[ .#... .< ..&h"%&h:'C==3&h*&hJ,&hoy ...##.####<...†...# #..#####....#### ...# ......###..............#.#.###..###.#.#  #. #.@.# .#  ##..# # ..............#&hq`....##.....#.#....... .< .... ### .#&hxv&hx&4&h|&h}&h^  ##.####.....<...†...# #..#####.........#### ......# ..............###............#.###..###.#.#  #. #...# .#  ##@.# # ..............#.#.......##...##.......#.... ### .#&hd &hf &5&h_j &h=l &h3= &h= \ .....<...†...# #..#### .........##### #..  ............# .... ............###.... ..............#.... .#.###..###.#.# # #. #...# .# #....####..##.#........@.......##&hD> z##...# #.# ..#.....##.#.# ..#.. .[..# .... .<...###..##. ..&hVC &hE &h$F 6&hI &hL &h5&h6 ....#### ...# .....###....#.###..###.#.# #.#. #...# .# ....####..##.#. ...........#..###...&h6  .......##.#.# .... .<... ###.......&h;&h(=&h=7&h@&hbB&hD...# .....###....#.###..###.#.# #.#. #...# .# ....####..##.#. ...........#..###...  .....##.#.# ..#.. .[..# .... ..<.... .###..##...#. ... l   iguana (asleep) #.#l&h&h&hrll.&h2"&8&h%&h'Z _An iguana comes into view.&hg/ ##....#.###..###.#.# #.#. #...# .# ....####..##.#. ...........#..###.  .....##@#.# ..&h1 ..#....[..# .....<..... ...#.###..##.#...#. ... .. # ..l# .....&h76 ?l.&h^: =9Kinetic Grapnel&h> &hG@ &h/  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h5 &h_: X#l.&h4< a1----==90&hg@ &hvB D _You shape a spike launcher from a nearby wall.&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hHA@ ............###....  ThermosAquaticus the Fabricator  ..............#....  Mountain Dwarf of Ashenzari ...... ..#.###..###.#.#  Health: 57/57 ======================== #.#. #...# .# #  Magic: 10/13 ==================------ ....####..##.#.  AC: 8Str: 14 ...............#  EV: 7Int: 17&hA ..#.......##...#  SH: 3Dex: 8 #.......# ..#  XL:  8 Next:  8% Place: Dungeon:6 .....##@#.# ..  Noise: ==-------  Time: 5290.0 (0.0) ..#....[*.# .  g) +2 hand axe (freeze) .......<*....  Cast: Kinetic Grapnel ...#.###.l##.#  ...#. ... ..  # ...#  l   iguana&hDg ....  .....  _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)&h............###....ThermosAquaticus the Fabricator ..............#....Mountain Dwarf of Ashenzari ........#.###..###.#.#Health: 57/57 ========================&h<#.#. #...# .# #Magic: 10/13 ==================------....####..##.#.AC: 8Str: 14...............#&hcEV: 7Int: 17..#.......##...#SH: 3&hDex: 8#.......# ..#XL:  8 Next:  8% Place: Dungeon:6&h.....##@#.# ..Noise: ==-------  Time: 5290.0 (0.0)..#....[*.# .&hBvg) +2 hand axe (freeze).......<*....Cast: Kinetic Grapnel...#.###.*##.#...#. .*. ..# ...#l   iguana......... _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)&h6W&h6^[.l..&ha3-1.0 (1&h:g&h4jd  Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &hjPress: ? - help, Shift-Dir - straight line  Aim: an iguana (81% to hit) _The kinetic grapnel misses the iguana.&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  ............###....  ThermosAquaticus the Fabricator  ..............#....  Mountain Dwarf of Ashenzari ...... ..#.###..###.#.#  Health: 57/57 ======================== #.#. #...# .# #  Magic: 9/13================--------&h j ....####..##.#.  AC: 8Str: 14 ...............#  EV: 7Int: 17 ..#.......##...#  SH: 3Dex: 8 &h9 #.......# ..#  XL:  8 Next:  8% Place: Dungeon:6 .....##@#.# ..  Noise: =--------  Time: 5291.0 (0.0) ..#....[*.# .  g) +2 hand axe (freeze)&h  .......<l....  Cast: Kinetic Grapnel ...#.###..##.#  ...#. ... ..  # ...#  l   iguana ....  .....  _The kinetic grapnel misses the iguana.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)&h ............###....ThermosAquaticus the Fabricator ..............#....Mountain Dwarf of Ashenzari ........#.###..###.#.#Health: 57/57 ========================#.#. #...# .# #Magic: 9/13================--------....####..##.#.AC: 8Str: 14...............#EV: 7Int: 17..#.......##...#SH: 3Dex: 8#.......# ..#XL:  8 Next:  8% Place: Dungeon:6.....##@#.# ..Noise: =--------  Time: 5291.0 (0.0)..#....[*.# .g) +2 hand axe (freeze)&hͰ .......<l....Cast: Kinetic Grapnel...#.###..##.#...#. ... ..# ...#l   iguana (grapneled).........  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)  The kinetic grapnel hits the iguana.&h/ &h3 Al..&h3 +2.0 (1&h6 &hu9 MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (81% to hit)  The kinetic grapnel hits the iguana. _The iguana is moderately wounded.&h5 * slow)  The grapnel guides your strike. You hit the iguana.  The iguana seems to slow down. You freeze the iguana.&h/  The iguana is almost dead.The rocky spike skewers the iguana.&hO)&h49[&hw10=3.3 (1.3Kinetic Grapnel&hz&heJ _You kill the iguana!&hh T ....#.###..###.#.# #.#. #...# .# ....####..##.#. ...............#..#.......##..#.......# .....##.#.# ..&hSi {#....@..# .......<....... #.###..##.#...#.. ..#.#O   ogre (asleep)O####.&hv  An ogre comes into view. It is wielding a +0 giant club.&h{ J .  The ogre shouts!&h} ,40&h &hZ _The ogre moves out of view.  Things that are here: _a +0 troll leather armour; an iguana corpse&h &h : F&hl F   sky beast (wandering)F - a +0 troll leather armour&hD F--5Kinetic Grapnel&h &h. \ _A sky beast comes into view.&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ho [ ..............#....  ThermosAquaticus the Fabricator  ..#.###..###.#.#  Mountain Dwarf of Ashenzari ...... #.#. #...# .# #  Health: 57/57 ======================== ....####..##.#.  Magic: 8/13&hDp ==============---------- ...............#  AC: 8Str: 14 ..#.......##...#  EV: 7Int: 17&hp  ..#.......# ..#  SH: 3Dex: 8 &hp M.....##.#.# ..  XL:  8 Next: 10% Place: Dungeon:6 ..#....@**# .  Noise: ---------  Time: 5295.3 (0.0) &h!q .......<..*F...  g) +2 hand axe (freeze) ...#.###..##.#.  Cast: Kinetic Grapnel ...#. .... .. &hkq  # ...#.  .... #  F   sky beast (wandering) &hq .....  .####.  _A sky beast comes into view.&ht Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (wandering, hasn't noticed you, 69% to hit)&hQ 8..............#....ThermosAquaticus the Fabricator ..#.###..###.#.#Mountain Dwarf of Ashenzari ......#.#. #...# .# #Health: 57/57 ========================....####..##.#.Magic: 8/13==============----------...............#AC: 8Str: 14..#.......##...#EV: 7&hTR Int: 17..#.......# ..#SH: 3Dex: 8.....##.#.# ..XL:  8 Next: 10% Place: Dungeon:6&hR O..#....@**# .Noise: ---------  Time: 5295.3 (0.0).......<..*F...g) +2 hand axe (freeze)...#.###..##.#.&hR ^Cast: Kinetic Grapnel...#. .... ..# ...#..... #F   sky beast&h8S ......####. _A sky beast comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  &hS WConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (wandering, hasn't noticed you, 69% to hit)&h &h &h ..F.OO   ogre&h V9===&h` 6.3 (1&h2 &hu   Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (wandering, hasn't noticed you, 69% to hit) &h E_The kinetic grapnel hits the sky beast but does no damage.&h_YH## ..............#......#.###..###.#.#.#. #...# .# #....####..##.#. ..............#.......##...#.......# ..#...##@#.# ...#....†..# .....<..F......#.###..##.#...#. .... ..# O..#.  #.....####.F.O.-7&hЯ  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h ............###....  ThermosAquaticus the Fabricator &h&H ..............#....  Mountain Dwarf of Ashenzari ...... ..#.###..###.#.#  Health: 57/57 ======================== &h{#.#. #...# .# #  Magic: 8/13==============---------- ....####..##.#.  AC: 8Str: 14 &h...............#  EV: 7Int: 17 ..#.......##...#  SH: 3Dex: 8 &hc..#.......# ..#  XL:  8 Next: 10% Place: Dungeon:6 .....##@#.# ..  Noise: ---------  Time: 5297.3 (0.0) ..#....†*F# .  g) +2 hand axe (freeze) .......<.......  Cast: Kinetic Grapnel ...#.###..##.#.  ...#. O... ..  # ...#.  F   sky beast .... #  O   ogre .....  .####. _The kinetic grapnel hits the sky beast but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&h;Aim: a sky beast (69% to hit)&hh............###....ThermosAquaticus the Fabricator ..............#....Mountain Dwarf of Ashenzari ......&h?i..#.###..###.#.#Health: 57/57 ========================#.#. #...# .# #Magic: 8/13==============----------....####..##.#.AC: 8&hi,Str: 14...............#EV: 7Int: 17..#.......##...#SH: 3&hiDex: 8..#.......# ..#XL:  8 Next: 10% Place: Dungeon:6.....##@#.# ..Noise: ---------  Time: 5297.3 (0.0)&hk2..#....†**# .g) +2 hand axe (freeze).......<..**...Cast: Kinetic Grapnel...#.###..##.#....#. O... ..# ...#.F   sky beast.... #O   ogre......####. _The kinetic grapnel hits the sky beast but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (69% to hit)&h}&hm  Confirm with . or Enter, or press ? or * to list all spells.Aim&h92  Press: ? - help, Shift-Dir - straight line: a sky beast (69% to hit)  The kinetic grapnel misses the sky beast.  The rocky spike skewers the sky beast.&hR&heS&h2X7F.&hX:..O.&hY3=8.3 (1&ht]&h_7 _The sky beast is lightly wounded.&hwU  You hit the sky beast. You freeze the sky beast.&h   The sky beast is moderately wounded.The sky beast hits you. The air twists around and strikes you.&ho#O. &hia43------9.6 (1.3&h&hJT _The sky beast hits you. The air twists around and strikes you.&h1  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h `9*&hu3  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ogre!&h #@#OThe ogre is moderately wounded.&hֶ27-------------6---==3000&h&hļ~ _The ogre hits you with a +0 giant club! The sky beast barely misses you.&hV ## ..............#......#.###..###.#.#.#. #...# .# #####..##.#. ......#.#....@..# ..#&h.....##.#.# .#....OF.# ........<.........#.###..##.#....#.. ..##.  #....&h*&hO&h[ &h@ The rocky spike skewers the ogre!&h)[FO.--1&h\&hp_\ _The ogre is heavily wounded.&h x *You closely miss the sky beast.&h } `  The sky beast is moderately wounded.&hu9*&hW'`&h[ FOThe rocky spike misses the ogre. The rocky spike misses the sky beast.22---------=-3.0 (1.4&h&h &hHF_The sky beast hits you. The air twists around and strikes you.&h&hΧ$&h{YDrink which item? Potions  c - a potion of magic  k - 2 potions of attraction  m - 3 potions of curing  o - a fizzy emerald potion  q - a purple potion  t - a grey potion  x - 3 emerald potions &h D - a bubbling ruby potion [!] read|quaff|evoke[?] describe selected&h}&hV&he............# ....ThermosAquaticus the Fabricator ............###....Mountain Dwarf of Ashenzari ....................#....Health: 22/57 =========---------------..#.###..###.#.#Magic: 6/13===========-------------#.#. #...# .# #AC: 8Str: 14....####..##.#.EV: 7Int: 17...............#SH: 3Dex: 8&h..#.......##...#XL:  8 Next: 10% Place: Dungeon:6..#....@..# ..#Noise: ==-------  Time: 5303.0 (0.0).....##F#.# ..g) +2 hand axe (freeze)..#....O..# .Cast: Kinetic Grapnel.......<..........#.###..##.#....#. .... ..F   sky beast# ...#.O   ogre.... #.....The rocky spike skewers the ogre! _The ogre is heavily wounded.You closely miss the sky beast.&h[The sky beast is moderately wounded.The rocky spike misses the ogre. The rocky spike misses the sky beast. _The sky beast hits you. The air twists around and strikes you.&h9*&h2\  You feel better. The rocky spike skewers the sky beast.&hE FThe sky beast is heavily wounded.&hF30===7=4.0 (1&hJK&hM7 _You block the sky beast's attack.&hWw *You barely miss the sky beast.&hˈz `  The sky beast is heavily wounded.&h  OThe rocky spike misses the ogre. The sky beast hits you.&hNx26=---5.4 (1.4&hC&h~ _The air twists around and strikes you. The sky beast closely misses you.&hg * You hit the sky beast. You freeze the sky beast.&h  The sky beast is severely wounded.The rocky spike skewers the ogre!&h&h  The ogre is almost dead.The rocky spike skewers the ogre!&h)&h)k )You kill the ogre!&h#19----=9-6.7 (1.3&h"&hsT _The sky beast hits you. The air twists around and strikes you.&h U  You hit the sky beast. You freeze the sky beast.&h F†&hC t 7/14288.1 (1.4&h zKinetic Grapnel _You kill the sky beast!&hw &hG  &h g_Your Spellcasting skill increases to level 4!&h# ##....#.###..###.#.# #.#. #...# .# ....####..##.#. ...........#..###....# ...##@#.# ....#....)..# .....<....... ...##.#..........####.#20---90 _ _You see here a sky beast corpse.&hFN  ....#.###..###.#.# #.#. #...# .# ....####..##.#. ...............#..#.......##..#.......# .....##†#.# ..#....@..# .......<....... #.###..##.#...#.. ..#.#.####.&hP H-10 _&hR &hU  Things that are here: _a +0 giant club; an iguana corpse&h0 ..#.###..###.#.# #.#. #...# .# ....####..##.#. ............#..#.......##..#.......# ...##†#.# ..#....)..##.#$&h ........ #.###..##.#...#. ....... # #.# .....#..####.. ..&h6 &hb &1&hֶ &h? } _Found 5 gold pieces. _There is a stone staircase leading up here.&h/ &h| !  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   j + Spellcasting 4.1   7.1  -2           b - Maces & Flails   0.0   0.7  +2   k + Forgecraft10.5   8.5  +2  &hV  c - Axes   0.0   0.7  +2   l - Fire Magic   5.0   4.2  +2   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.4  -2   m - Evocations   0.0   0.8  +1                   f - Armour   0.0   0.8  +1       g - Dodging   1.3   3.4  -3  [3&hAW 9;49m     h - Shields   0.0   0.8  +1       i - Stealth   1.4   2.8  -2                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto[37&h Y m|manual mode [*] useful|all skills [!] training|cost|targets&hn  j * Spellcasting   4.1&hNp j - Spellcasting   4.1&h~ &h &hI J..#.###..###.#.#ThermosAquaticus the Fabricator #.#. #...# .# #Mountain Dwarf of Ashenzari ..........####..##.#.Health: 20/57 ========----------------&h m...............#Magic: 7/14============------------..#.......##...#AC: 8&h Str: 14..#.......# ..#EV: 7&h5 Int: 17.....##†#.# ..SH: 3Dex: 8&hߊ ..#....)..##.#$.XL:  8 Next: 28% Place: Dungeon:6.......@.......Noise: ---------  Time: 5311.1 (0.0)...#.###..##.#.g) +2 hand axe (freeze)...#. .......Cast: Kinetic Grapnel# ...#.#.....#.......####...# .. _Your Spellcasting skill increases to level 4! _You see here a sky beast corpse.  Things that are here: _a +0 giant club; an iguana corpse _Found 5 gold pieces. _There is a stone staircase leading up here.&hǎ &h@ &h &h &ht&h Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 12% 1b - Magic DartConjuration32%1  c - Forge Lightning SpireAir/Forgecraft36% 4  d - BlinkTranslocation&hw"43% 2  e - Call ImpSummoning43% 2  f - Ensorcelled HibernationHexes/Ice43% 2  g - PasswallEarth&h 67% 3  h - SwiftnessAir67% 3  i - Plasma BeamFire/Air100% 6  j - Starburst&hConjuration/Fire 100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&hz&h~&h@..#.###..###.#.#ThermosAquaticus the Fabricator #.#. #...# .# #Mountain Dwarf of Ashenzari ..........####..##.#.Health: 20/57 ========----------------...............#Magic: 7/14============------------..#.......##...#AC: 8Str: 14..#.......# ..#EV: 7Int: 17.....##†#.# ..SH: 3Dex: 8&h..#....)..##.#$.XL:  8 Next: 28% Place: Dungeon:6.......@.......Noise: ---------  Time: 5311.1 (0.0)...#.###..##.#.g) +2 hand axe (freeze)...#. .......Cast: Kinetic Grapnel# ...#.#.....#.......####...# .. _Your Spellcasting skill increases to level 4! _You see here a sky beast corpse.  Things that are here: _a +0 giant club; an iguana corpse _Found 5 gold pieces. _There is a stone staircase leading up here.&hP  Okay, then.&h&h&h. _&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h.&hx# Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2  c - Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft&hO13%4 Select a spell to cast[!]/[I] toggle spell headers&hb &h..#.###..###.#.#ThermosAquaticus the Fabricator #.#. #...# .# #Mountain Dwarf of Ashenzari ..........####..##.#.Health: 20/57 ========----------------...............#Magic: 7/14============------------..#.......##...#AC: 8Str: 14..#.......# ..#&hΉEV: 7Int: 17.....##†#.# ..SH: 3Dex: 8..#....)..##.#$.XL:  8 Next: 28% Place: Dungeon:6.......@.......Noise: ---------  Time: 5311.1 (0.0)...#.###..##.#.g) +2 hand axe (freeze)...#. .......Cast: Kinetic Grapnel# ...#.#.....#.......####...# .. _a +0 giant club; an iguana corpse _Found 5 gold pieces. _There is a stone staircase leading up here. _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...#.###..###.#.#ThermosAquaticus the Fabricator #.#.&h[m #...# .# #Mountain Dwarf of Ashenzari ..........####..##.#.Health: 20/57 ========----------------...............#Magic: 7/14============------------..#.......##...#AC: 8Str: 14..#.......# ..#EV: 7Int: 17.....##†#.# ..SH: 3Dex: 8..#....)..##.#$.XL:  8 Next: 28% Place: Dungeon:6.......@.......Noise: ---------  Time: 5311.1 (0.0)...#.###..##.#.g) +2 hand axe (freeze)...#.&h\ .......Cast: Kinetic Grapnel# ...#.#.....#.......####...# .. _a +0 giant club; an iguana corpse _Found 5 gold pieces. _There is a stone staircase leading up here. _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _&h9&hC  Skill  Level Cost  Apt Skill  Level Cost  Apt &h3 a - Fighting   0.0   0.8  +1   j - Spellcasting   4.1   7.1  -2           b - Maces & Flails   0.0   0.7  +2   k + Forgecraft10.5   8.5  +2   c - Axes   0.0   0.7  +2   l - Fire Magic   5.0   4.2  +2   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.4  -2   m - Evocations   0.0   0.8 [39;4&h69m +1                   f - Armour   0.0   0.8  +1       g - Dodging   1.3   3.4  -3       h - Shields   0.0   0.8  +1       i - Stealth   1.4   2.8  -2                     &h8[40m                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&hv &h..#.###..###.#.#ThermosAquaticus the Fabricator #.#. #...# .# #Mountain Dwarf of Ashenzari ..........####..##.#.Health: 20/57 ========----------------...............#Magic: 7/14============------------..#.......##...#AC: 8Str: 14..#.......# ..#EV: 7Int: 17.....##†#.# ..SH: 3Dex: 8..#....)..##.#$.XL:  8 Next: 28% Place: Dungeon:6.......@.......Noise: ---------  Time: 5311.1 (0.0)...#.###..##[39&h{;49m.#.g) +2 hand axe (freeze)...#. .......Cast: Kinetic Grapnel# ...#.#.....#.......####...# .. _Found 5 gold pieces. _There is a stone staircase leading up here. _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&hi&h&h&h&h} 3&h &h &hx c8=&h: &h 71&hף &hʦ ,&h &hH ,&h &h &h e2==&h &h~ ,&h> &h( ,&h &h &hg 3=9==&hW &h@ ,&h &hc ,&h7 &h> ,&h &h &hE q24===&h) &h ,&h &hN &h &h &h &h 5=10/14==&hU &h ,&h &h ,&h &h) ,&h &h L6==&h &h &hS,&h5&h,&h&h &hf =7=&h D1=&h&hW,&h3&h,&h&h,&h&h!&hu!]8==&h#&h&,&h(&h+,&h}-&h0&hD1l9=2==&h1&hj3&h$6,&h8&h:,&h<&hA,&hkD&hG&hG_30===&hI&hL,&hN&htQ,&hWS&hV&hY1=3==&hX[&hH^&h^&h_&ha,&hb&he,&h:f&hht2===&h+i&h}k,&hl&hn,&hp&hqO3&h\s&hz_ _You start resting.&h054.1 (43.0)&h[4==5.1 (44&hJ&hc% _Magic restored.&h'b3&h c&h;j4=&hl,&hVm&h)oP==&h{p&hr,&hqs&hu&hvK5=&hv&h\y,&hnz&h:|,&hs}&hMi6=&h&h,&h&h,&hZ&h9,&hz&ha7=&h&hȐ,&h&h,&hT&hzi8=&hɘ&h,&h&h,&h&h,&h&hģ&h;K9=&hv&hU,&h&hF,&hg&hP40&h&h=,&hT&hŴ,&h&h,&h.&hyd41=&h&h,&h&h/,&h&hm2=&h&h,&h&hZ,&h&ha3=&hU&hF,&h&h,&h&h,&h&hk4=&h&hB,&h^&h,&h&h;5&hQ&h#,&h?&h,&h&h8,&hf&ha6=&h1&h&,&hw&hG,&h&hk7=&h&hT,&h&h,&h&h ,&h &h a8=&h&h,&h!&h&hN&h*&h&h\U9=&h9&h&h{&h&h&hE&h&hp!,&h"&h%b50=&h&&hp(,&h)&h+,&h,&h.k1=&h/&h1&h42&h2&hG5,&h6&hh8;2&h9&h;&h <&h<&h>,&h@&hB,&h C&hrEa3=&hF&hH,&hI&hvK,&hL&hNk4=&hP&h7R&hR&hU&hW,&hY&hZ,&h\&h]a5=&h^&h`,&ha&hc,&hd&hf&hgU6=&hg&hLj,&hzk&h-m,&hZn&hp,&hq&hy_ _You start resting.&h.436.1 (81&hc7=7.1 (82 _HP restored.&h 6............#......#.###..###.#.# #.#. #...# .# #....####..##.#. ...............# ..#.......##...# ..#.......# ..# .....##†#.# .. &h) ..#....)@.##.#$........<.......>...#.###..##.#.....#. #.......# #...#.# .......#.......#.####...# ..&hG &hs 18.1 (1.0)&h &h ; _Found a stone staircase leading down.&hrG..#.###..###.#.# #.#. #...# .# # ....####..##.#. ...............#..#.......##...# ..#.......# ..# .....##†#.# .. ..#....)..##.#$.........<.@.....>....#.###..##.#......#. #....... &ht # #...#.# . ......#..##.####.#.# .. &hzw&hy&9&h1}&h&h^/=..#.###..###.#.# #.#. #...##.#.# .......####..##.#.# ..................# ......#.......##...#.......#.......##...#..........##†#.##.......#..#....)..##.#$....# .......<.....@.>..# 42.1 (3...#.###..##.#.......#. #.............# #..&h6.#.#.......)......#....................?####.####.......##.# ........&h-C:3.1 (4&h F &hF&h"G_Found a whip.&h3&h`&hB&h&hI,&h&h M _You now have 433 gold pieces (gained 5).&h93&h&hR  There is a stone staircase leading down here.&hf&h _&h}&h&h%,&h&h &h,&h&h&h,&hJ&hR&h/,&hW&h%+.......##...#.... &h&i..##†#.##.......# &h-6....)..##.#.....# ....<.......>..#### #.###..##.#.......# #. #.............# # #...#.#.......#### )......#..........# ......@###.####.####.......# #  #.# #........  #........##..#.....# ##......#########&h0,51.1 (8&h2+2.1 (9&hf9&h3<. _G - a scroll of identify&h> &h dRead which item? Scrolls  b - a scroll of fear  e - 3 scrolls labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTUi - 2 scrolls of enchant armour  l - 2 scrolls labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA  A - 2 scrolls labelled GESTUPPAIREM  B - 3 scrolls labelled LURHIVIDDU  E - a scroll labelled BUTYEL SIEMAEG - a scroll of identify [!] read|quaff|evoke[?] describe selected&hF &hJ &hO .......##...#.....#ThermosAquaticus the Fabricator ..##†#.##.......#Mountain Dwarf of Ashenzari ...... ....)..##.#.....#Health: 57/57 ======================== ....<.......>..####Magic: 14/14 ======================== #.###..##.#.......#AC: 8Str: 14 #. #.............#EV: 7Int: 17 # #...#.#.......####SH: 3Dex: 8&hQ )......#..........#XL:  8 Next: 28% Place: Dungeon:6.............@###.#Noise: ---------  Time: 5452.1 (0.0)###.####.......# #g) +2 hand axe (freeze)#.# #........Cast: Kinetic Grapnel#........##........#.........###......########## _HP restored. _Found a stone staircase leading down. _Found a whip. _You now have 433 gold pieces (gained 5). _There is a stone staircase leading down here. _G - a scroll of identify&hT &hY Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTU  l - 2 scrolls labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA  A - 2 scrolls labelled GESTUPPAIREM  B - 3 scrolls labelled LURHIVIDDU  E - a scroll labelled BUTYEL SIEMAE Potions (select first with !)  o - a fizzy emerald potion  q - a purple potion  t - a grey potion  x - 3 emerald potions  D - a bubbling ruby potion[?] describe selected&h &h &h .......##...#.....#ThermosAquaticus the Fabricator ..##†#.##.......#Mountain Dwarf of Ashenzari ...... ....)..##.#.....#Health: 57/57 ======================== &h ....<.......>..####Magic: 14/14 ======================== #.###..##.#.......#AC: 8Str: 14 #. #.............#EV: 7Int: 17 # #...#.#.......####SH: 3Dex: 8)......#..........#XL:  8 Next: 28% Place: Dungeon:6.............@###.#Noise: ---------  Time: 5452.1 (0.0)###.####.......# #g) +2 hand axe (freeze)#.# #........Cast: Kinetic Grapnel&h #........##........#.........###......########## _HP restored. _Found a stone staircase leading down. _Found a whip. _You now have 433 gold pieces (gained 5). _There is a stone staircase leading down here. &h _G - a scroll of identify&h! ]  As you read the scroll of identify, it crumbles to dust.&hS% +3.1 (1&h+ &hi0 4 _x - 3 potions of enlightenment&h 3&h&hJ&hX&h,&h &h&h,&h&h&h #.......##...#.....#..##†#.##.......# .#....)..##.#.....#..<.......>..#### ..#.###..##.#.......# ..#. #.............#  # #...#.#.......#### )......#..........# ..###.# ###.####.......###.# #.# #.....# #..####  #..# ..#####......##  &h&*##&hc 7.1 (4  Ashenzari invites you to partake of a vision and a curse of beguiling andranged combat.&h/  --more--&hE&hJ& _&hWL&hO &h &h. Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Bglg/Range) &ho0% [?] toggle between ability selection and description. &h.3Nescribe what? &h3] Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Beguiling: Hexes and Translocations. Ranged Combat: Ranged Weapons and Throwing. Range: N/A This ability costs: nothing.&he Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Bglg/Range) 0%  &h~[?] toggle between ability selection and description.&h1&h&h.#.......##...#.....#ThermosAquaticus the Fabricator ....##†#.##.......#Mountain Dwarf of Ashenzari ...... .#....)..##.#.....#Health: 57/57 ======================== ......<.......>..####Magic: 14/14 ======================== ..#.###..##.#.......#AC: 8Str: 14 ..#. #.............#EV: 7Int: 17# #...#.#.......####SH: 3Dex: 8)......#..........#&hVXL:  8 Next: 28% Place: Dungeon:6...........@..###.#Noise: ---------  Time: 5457.1 (0.0)###.####.......###.#g) +2 hand axe (freeze)#.# #...........#Cast: Kinetic Grapnel#........#####........#..........#####......########## _There is a stone staircase leading down here. _G - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _x - 3 potions of enlightenment  Ashenzari invites you to partake of a vision and a curse of beguiling and _ranged combat.&hP  Okay, then.&h&h,&h. _&h3&h&hk&h&h$ _&h&h&h&h#,&h&h&h,&h&h#X&h&h,&h#&h3&hh&h&h&hd&h9&h&hT&hb&h &h;!&hB"&h#&h%,&hl'&h(&h$*&h*&h+&hs-&h.,&hz/&h2&ht2&h2&h4; _q - 2 purple potions (gained 1)&h%=&h>,&h@&hN&hV&h,[&h\,&h^&h`&ha,&hb&hd&hkf&hf&h*h&hFi&hj&hfk&hl&hm&hetX&hv,&hw&h y&hz&hU{&h=|&h'~&hP&hĀ&h&h&h ,&h[&h &h,&h&hI&h&h?&h&h&h"&h&hv&h&h&h;&h&h,&h<&h&h;,&h&h{&h &hi&h&h&h&h &h&h&hr,&h&h!&h,&h&h[&hR,&h8&h&h,&h&h3&h:,&hs&h&h,&h&h&hz,&h&h&hy,&h&h&h+,&h&hh  You see here a black bear skeleton.&h$&h _&h&h&h,&h8&h7&h,&h&h#&h,&h2&h&h,&hz&h! &h ,&h&h&hP,&h&h&h,&h&!n&h"&hA$,&h$&hb&&h"'&h'&h(&h')&hJ*&h*&h"+&h/,&hc-&h-&hI.&h/&h/&h0&h1&ht3&hv4,&h4&h?6&hf7,&h7&h9&h:,&h:&h <&h=,&h>&h?&hQA&hA&h#B&hC&h0E&hE&hF&h:Ln&hL&hCM&hM&hO&hQ&haQ&hQ&h7S&hT&hT&hsU&hV&h X&hzX&hX&h\&h],&hY^&h`&h.b,&hb&hd&h!f,&hf&hBi&h7k,&hl&hn&h q,&hdr&hst&hTv,&hw&hy&h}{,&h|&h&h&h&h&h2&hp,&h&h&hڌ,&h &h&h,&h&hn ..................#....#. ..................#....÷. ..................#..#.#.&hU ..................#....#. ..................#.####[ ......................... &h..................#.####. ............#.####. ............... ..................#.####. ..............####...........................######..&hE.......# #. ............# #. ..................#####. .........#..... &hկ1540.1 (83.0)&hٲ,1.1 (84&h&h. _G - a wand of flame (12)&h-&h&hM"n&h-&hA7&hLv&hM&hP,&hQ&hT&hV,&hpX&hO[&hu],&h^&hga&hk .............. ..................... ###.#.....#.###..## ######.###.#.#.# #...# #?.............####..##. #.....#.. #.... ##....... &h}k(##....... ##†#.## ..#####....).. #&hk"<.... .....#...#.###..## #.....#...#. #.... #..!..# ..# #...&h;lDo   orc wizard (asleep) #.....# .. )...... o   orc (asleep) #..oo.# ....... &htn3###.####&h#u 61.1 (20  An orc and an orc wizard come into view.The orc is wielding a +2 heavy falchion.&h*v&h|oooo..&hs5==2.1 (21&h&h, _The orc wizard shouts!&h g...................... ###.#.....#.###..#######.###.#.#.# #.#?.......####..###.....#........&h X..#.... #........##.............##†#..####....)..##&h #............<.... ...#.###..##...#...#..&hT V!..# ..# #...#oo.# .. )#.....# .......&h &h &hj Soo..&h :--3.1 (1.0)&h &h &h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h,&h4p#oo!.&hY`2----==4&h-Z _You shape a spike launcher from a nearby wall.&h1 @.###............................. ###.#.....#.###..######.###.#.#.# #.?.....####..##.....#.... #......#&h~ #...............##†#..####....)..###............<.... ....###..###..oo.#...#..!..# ..# #...#.. )&h &h <o.&h< *****The orc wizard casts a spell at you.&hy B.....&h| ]3---5&h &h| . _The magic dart hits you.&h*o  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&hfN-&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hZ ...................### ThermosAquaticus the Fabricator  ..................... Mountain Dwarf of Ashenzari ...... ..................... Health: 53/57 ======================-- ..................... Magic: 11/14 ==================------ ###.#.....#.###..###. AC: 8Str: 14 ######.###.#.#.# #...##. EV: 7Int: 17 #?.............####..##. SH: 3Dex: 8 #.....#................. XL:  8 Next: 28% Place: Dungeon:6 #.... #@.....#.......##. Noise: =--------  Time: 5565.1 (0.0) ......#......#.......##. g) +2 hand axe (freeze) ......[39;49&hm..........##†#.##. Cast: Kinetic Grapnel ..####.......#....)..##. #............<..... ..o..#...#.###..##. o   orc wizard #...o.#...#. #..... o   orc #..!..# ..# #...#. #.....# .. )......Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h &hB +&h =...................### ThermosAquaticus the Fabricator ..................... Mountain Dwarf of Ashenzari ......&hQ ..................... Health: 53/57 ======================--..................... Magic: 12/14 ====================----###.#.....#.###..###. AC: 8Str: 14######.###.#.#.# #...##. EV: 7Int: 17&hn #?.............####..##. SH: 3Dex: 8#.....#................. XL:  8 Next: 28% Place: Dungeon:6#.... #@.....#.......##. Noise: =--------  Time: 5565.1 (0.0)......#......#.......##. g) +2 hand axe (freeze)................##†#.##. Cast: Kinetic Grapnel..####.......#....)..##.#............<.......o..#...#.###..##. o   orc wizard#...o.#...#. #..... o   orc#..!..# ..# #...#.#..&h! ...# .. )......Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h :Okay, then.&h &h7 &h . _&h,&h&h(ooo 2 orc wizards (1 wandering).o&hJ-6.1 (1Kinetic Grapnel&hƫ&h`z _An orc wizard comes into view. It is wielding a +0 dagger.&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  &h\Confirm with . or Enter, or press ? or * to list all spells.&h ...................### ThermosAquaticus the Fabricator  ..................... Mountain Dwarf of Ashenzari ...... ..................... Health: 53/57 ======================-- ..................... Magic: 11/14 ==================------ &ho###.#.....#.###..###. AC: 8Str: 14 ######.###.#.#.# #...##. EV: 7Int: 17 #?.............####..##. SH: 3Dex: 8 #.....#................. XL:  8 Next: 28% Place: Dungeon:6&ho #.... #@.....#.......##. Noise: ---------  Time: 5566.1 (0.0) ......#*.....#.......##. g) +2 hand axe (freeze) .......*........##†#.##. Cast: Kinetic Grapnel&hё' ..####.*.....#....)..##. #.o..........<..... ..o..#...#.###..##. oo 2 orc wizards (1 wandering) #.....#...#. #..... o   orc&h1* #..!.o# ..# #...#. #.....# .. )......Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h2Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 heavy falchion and wearing a +0 leather armour (78%  to hit)&h e...................### ThermosAquaticus the Fabricator ..................... Mountain Dwarf of Ashenzari ........................... Health: 53/57 ======================--..................... Magic: 11/14 ==================------###.#.....#.###..###. AC: 8Str: 14######.###.#.#.# #...##. EV: 7Int: 17&h #?.............####..##. SH: 3Dex: 8#.....#................. XL:  8 Next: 28% Place: Dungeon:6#.... #@.....#.......##. Noise: ---------  Time: 5566.1 (0.0)......#*.....#.......##. g) +2 hand axe (freeze)&hH .......*........##†#.##. Cast: Kinetic Grapnel..####.*.....#....)..##.#.o..........<.......o..#...#.###..##. oo 2 orc wizards (1 wandering)&h )#.....#...#. #..... o   orc (grapneled)#..!.o# ..# #...#.#.....# .. )......&h ~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 heavy falchion and wearing a +0 leather armour (78%  to hit)  &hz !The kinetic grapnel hits the orc.&h( bAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +2 heavy falchion and wearing a +0 leather armour (78%  &h* to hit)  The kinetic grapnel hits the orc.  The orc is severely wounded.&h.3 ,&htX 3..oo.oo.==7.1 (1 &h_ &_The orc wizard shouts!&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h ...................### ThermosAquaticus the Fabricator  ..................... Mountain Dwarf of Ashenzari ...... ..................... Health: 53/57 ======================-- ..................... Magic: 10/14 =================------- ###.#.....#.###..###. AC: 8Str: 14 ######.###.#.#.# #...##. EV: 7Int: 17 #?.............####..##. SH: 3Dex: 8 #.....#................. XL:  8 Next: 28% Place: Dungeon:6 #.... #@.....#.......##. Noise: ==-------  Time: 5567.1 (0.0) ......#*.....#.......##. g) +2 hand axe (freeze) ......&hS[m.*........##†#.##. Cast: Kinetic Grapnel ..####.o.....#....)..##. #.o..........<..... .....#...#.###..##. oo 2 orc wizards #....o#...#. #..... o   orc (grapneled) #..!..# ..# #...#. #.....# .. )......Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 heavy falchion and wearing a +0 leather armour  (severely wounded, grapneled, 78% to hit)&h%r ...................### ThermosAquaticus the Fabricator  ..................... Mountain Dwarf of Ashenzari ...... ..................... Health: 53/57 ======================-- ..................... Magic: 10/14 =================------- ###.#.....#.###..###. AC: 8Str: 14&hX(j ######.###.#.#.# #...##. EV: 7Int: 17 #?.............####..##. SH: 3Dex: 8 #.....#................. XL:  8 Next: 28% Place: Dungeon:6 #.... #@.....#.......##. Noise: ==-------  Time: 5567.1 (0.0) ......#......#.......##. g) +2 hand axe (freeze) ................##†#.##. Cast: Kinetic Grapnel ..####.o.....#....)..##. #.o..........<..... .....#...#.###..##. oo 2 orc wizards &ht)#....o#...#. #..... o   orc (grapneled) #..!..# ..# #...#. #.....# .. )......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 heavy falchion and wearing a +0 leather armour  (severely wounded, grapneled, 78% to hit)  The kinetic grapnel hits the orc.&hp0m  ............ ............ ........... .# &h2j.#.#  #?... ... #.... .# *.....# *........##† ).....#....) ......< .....#...# #....o#...#. &h3 #..!..# ..#   .. )&h..o..o.&h2Y49-8.1 (1&h  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +2 heavy falchion and wearing a +0 leather armour  (severely wounded, grapneled, 78% to hit)  The kinetic grapnel hits the orc. _You kill the orc!&h[  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h & ...................### ThermosAquaticus the Fabricator  ..................... Mountain Dwarf of Ashenzari ...... ..................... Health: 54/57 ======================-- ..................... Magic: 9/14===============--------- ###.#.....#.###..###. AC: 8Str: 14 ######.###.#.#.# #...##. EV: 7Int: 17 #?.............####..##. SH: 3Dex: 8 #.....#................. XL:  8 Next: 29% Place: Dungeon:6 &h h#.... #@.....#.......##. Noise: =--------  Time: 5568.1 (0.0) ......#*.....#.......##. g) +2 hand axe (freeze) .......*........##†#.##. Cast: Kinetic Grapnel ..####.o.....#....)..##. #............<..... ....o#...#.###..##. oo 2 orc wizards #.....#...#. #..... #..!..# ..# #...#. #.....# .. )...... _You kill the orc!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)&h# ...................### ThermosAquaticus the Fabricator ..................... Mountain Dwarf of Ashenzari ........................... Health: 54/57 ======================--..................... Magic: 9/14===============---------###.#.....#.###..###. AC: 8Str: 14######.###.#.#.# #...##. EV: 7Int: 17#?.............####..##. SH: 3&h%Dex: 8#.....#................. XL:  8 Next: 29% Place: Dungeon:6#.... #@.....#.......##. Noise: =--------  Time: 5568.1 (0.0)......#*.....#.......##. g) +2 hand axe (freeze).......*........##†#.##. Cast: Kinetic Grapnel..####.o.....#....)..##.#............<.........o#...#.###..##. oo 2 orc wizards (1 grapneled)#.....#...#. #.....#..!..# ..# #...#.#.....# .. )......Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ?&hV&h or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)  The kinetic grapnel hits the orc wizard.&ho&hL&hu.o)o.&h+9.1 (1&hM&h=$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)  The kinetic grapnel hits the orc wizard. _The orc wizard is moderately wounded.&h&h`{ Ability - do what?CostFailure &h Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Bglg/Range)&ho0% [?] toggle between ability selection and description.&h&h &h3`...................### ThermosAquaticus the Fabricator ..................... Mountain Dwarf of Ashenzari ........................... Health: 54/57 ======================--&h..................... Magic: 9/14===============---------###.#.....#.###..###. AC: 8Str: 14######.###.#.#.# #...##. EV: 7Int: 17&h#?.............####..##. SH: 3Dex: 8#.....#................. XL:  8 Next: 29% Place: Dungeon:6#.... #@.....#.......##. Noise: =--------  Time: 5569.1 (0.0)&h;......#......#.......##. g) +2 hand axe (freeze).......o........##†#.##. Cast: Kinetic Grapnel..####.).....#....)..##.&h8w#..o.........<..........#...#.###..##. oo 2 orc wizards (1 grapneled)#.....#...#. #.....#..!..# ..# #...#.&hFF#.....# .. )......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit)  The kinetic grapnel hits the orc wizard. _The orc wizard is moderately wounded.&h)P  Okay, then.&h&hD _&h ! ...................### ThermosAquaticus the Fabricator  ..................... Mountain Dwarf of Ashenzari ...... ..................... Health: 54/57 ======================-- ..................... Magic: 8/14=============----------- ###.#.....#.###..###. AC: 8Str: 14 ######.###.#.#.# #...##. EV: 7Int: 17 #?.............####..##. SH: 3Dex: 8 #.....#................. XL:  8 Next: 29% Place: Dungeon:6 #.... #@.....#.......##. Noise: =--------  Time: 5569.1 (0.0)&h  ......#*.....#.......##. g) +2 hand axe (freeze) .......o........##†#.##. Cast: Kinetic Grapnel ..####.).....#....)..##. #..o.........<..... .....#...#.###..##. oo 2 orc wizards (1 grapneled) #.....#...#. #..... #..!..# ..# #...#. #.....# .. )...... _Okay, then.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, grapneled, 72% to hit)&h&he)...................### ThermosAquaticus the Fabricator ..................... Mountain Dwarf of Ashenzari ........................... Health: 54/57 ======================--..................... Magic: 9/14===============---------###.#.....#.###..###. AC: 8Str: 14######.###.#.#.# #...##. EV: 7Int: 17#?.............####..##. SH: 3Dex: 8#.....#................. XL:  8 Next: 29% Place: Dungeon:6&h#.... #@.....#.......##. Noise: =--------  Time: 5569.1 (0.0)......#......#.......##. g) +2 hand axe (freeze).......o........##†#.##. Cast: Kinetic Grapnel..####.).....#....)..##.#..o.........<..........#...#.###..##. oo 2 orc wizards (1 grapneled)#.....#...#. #.....#..!..# ..# #...#.#.....# .. )...... _Okay, then.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wear&hiing a +0 robe (moderatelywounded, grapneled, 72% to hit)&h?  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, grapneled, 72% to hit)  Okay, then.&ha&h&hi. _&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hh 0 ...................### ThermosAquaticus the Fabricator  ..................... Mountain Dwarf of Ashenzari ...... ..................... Health: 54/57 ======================-- ..................... Magic: 8/14=============----------- ###.#.....#.###..###. AC: 8Str: 14 ######.###.#.#.# #...##. EV: 7Int: 17 #?.............####..##. SH: 3Dex: 8 #.....#................. XL:  8 Next: 29% Place: Dungeon:6 #.... #@.....#.......##. Noise: =--------  Time: 5569.1 (0.0) &h0 ......#*.....#.......##. g) +2 hand axe (freeze) .......o........##†#.##. Cast: Kinetic Grapnel ..####.).....#....)..##. #..o.........<..... .....#...#.###..##. oo 2 orc wizards (1 grapneled) #.....#...#. #..... #..!..# ..# #...#. #.....# .. )......Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, grapneled, 72% to hit)&h `...................### ThermosAquaticus the Fabricator ..................... Mountain Dwarf of Ashenzari ........................... Health: 54/57 ======================--&h ..................... Magic: 8/14=============-----------###.#.....#.###..###. AC: 8Str: 14######.###.#.#.# #...##. EV: 7Int: 17#?.............####..##. SH: 3Dex: 8#.....#................. XL:  8 Next: 29% Place: Dungeon:6#.... #@.....#.......##. Noise: =--------  Time: 5569.1 (0.0)......#*.....#.......##. g) +2 hand axe (freeze)&h .......*........##†#.##. Cast: Kinetic Grapnel..####.*.....#....)..##.#.*o.........<..........#...#.###..##. oo 2 orc wizards (1 grapneled)#.....#...#. #.....#..!..# ..# #...#.#.....# .. )......Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, grapneled, 72% to hit)&hQ&hB+MAim  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, grapneled, 72% to hit)  The kinetic grapnel misses the orc wizard.The rocky spike skewers the orc wizard!&hl,&hyEo.)o..9==70.1 (1 _The orc wizard is severely wounded.&hR| *  The grapnel guides your strike.  You hit the orc wizard but do no damage.&h}U  The orc wizard is severely wounded.The rocky spike skewers the orc wizard.   orc wizard&h&h )o.  You kill the orc wizard!*&h The orc wizard gestures wildly while chanting.&h ;The orc wizard flickers and vanishes!&hkX 9{&hm 5=31==1.5 (1.4Kinetic Grapnel&h w &hy _Deactivating autopickup; reactivate with Ctrl-A.&hT&  &h+Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ho&hp&hu&hw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&hU ...................### ThermosAquaticus the Fabricator  ..................... Mountain Dwarf of Ashenzari ...... ..................... Health: 55/57 =======================- ..................... Magic: 8/14=============----------- ###.#.....#.###..###. AC: 8Str: 14 ######.###.#.#.# #...##. EV: 7Int: 17 #?.............####..##. SH: 3Dex: 8 #.....#................. XL:  8 Next: 31% Place: Dungeon:6 #.... #@.....#.......##. Noise: ===------  Time: 5571.5 (0.0) ......#).....#.......##. g) +2 hand axe (freeze) &hX.......{........##†#.##. Cast: Kinetic Grapnel ..####.).....#....)..##. #............<..... .....#...#.###..##.  #.....#...#. #.....  #..!..# ..# #...#.  #.....# .. )...... Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h9 &h `...................### ThermosAquaticus the Fabricator ..................... Mountain Dwarf of Ashenzari ........................... Health: 55/57 =======================-&hh ..................... Magic: 9/14===============---------###.#.....#.###..###. AC: 8Str: 14######.###.#.#.# #...##. EV: 7Int: 17#?.............####..##. SH: 3Dex: 8#.....#................. XL:  8 Next: 31% Place: Dungeon:6&h #.... #@.....#.......##. Noise: ===------  Time: 5571.5 (0.0)......#).....#.......##. g) +2 hand axe (freeze).......{........##†#.##. Cast: Kinetic Grapnel..####.).....#....)..##.#............<..........#...#.###..##. #.....#...#. #..... #..!..# ..# #...#. #.....# .. )...... Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select &h action, ( or ) - cycleShift-Dir - straight line&h :Okay, then.&h &h &h . _&hQ  ............###.#.....#.###..#########.###.#.#.# #...?.............####.....#&hlz........ #.##......#.......{........##†#..####.).....#....).##.....# ..#.....#....... &h;2*&h&hY2{&hr,-2.5 (1 _The rocky spike skewers something. Something hits you but does no damage.Things that are here: _a +0 dagger; a +0 robe&h( 2*&h7  You closely miss something. The rocky spike skewers something!  Reactivating autopickup.&h] 9)&h s4-3.8 (1.3&h 6 _You feel a bit more experienced.&h@ .###.#.....#.###..#########.###.#.#.# #...#?.............#####.....#........#.... #.##......#)...........##†######....). #............<.......#.....####.#### &hJ1#&hL=6--40&hOS&h1Wi  Things that are here: _a +0 dagger; a +0 robe&hz ###.#.....#.###..#########.###.#.#.# #...?.............####.....#.........!#.##......#).....##†#..#####....). #............<....#.....#...#.###..##..#.....##.# # &h<t==--5&h&h _Found a bubbling sapphire potion.  Things that are here: _a +2 heavy falchion; a +0 leather armour &hN &hO &hjQ &h U &h!\o10/14== _ &h_ &h`K7= &hc &hf, &hUi &h*m, &ho &hwP== &hz &h &h2= &h& &hq, &h &h &hK1= &h &h, &h &hB, &hm &h), &h] &hO= &hF &h, &hƩ &h, &hܮ &hb2== &hr &h, &h &hy, &hq &h, &h &h &hcWW   phantom (wandering) &hy938.0)==4.8 (19 &hp _A phantom comes into view.!&h. .#..................... ###.#.....#.###..###.#######.###.#.#W# #...##.##?......####..##.##.....#.....#....!#......#.......##.......#).....#.......##.!&h .......)..##†#.##...####.).....#....)..##.#.......<.....#.....#...#.###..##.#!&h .#.....#...#. #.....#..!..# ..# #...#.##.....# ... )##.....# #.. ........!&h# R#.....# ###.####.!&h !&h t.WW!&hj 15.0)!&h !&h "&h . ........... ..................... ###.#.....#.###..###. ######.###.#.#.# #...##. #?....W.####..## #.....#............... #....!#......#.......## ......##.......## .......)........##†#.##...####.).....#....)..## #............<..... #.....#...#.###..## #.....#...#. #..... #..!..# ..# #...#. #[39;4"&h!9m.....# ... ) #.....# #.. ......"&hL.W"&h$&6"&h*"&h-i  Things that are here: _a +0 dagger; a +0 robe"&hjR  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#&h ..................... ThermosAquaticus the Fabricator  ..................... Mountain Dwarf of Ashenzari ...... ..................... Health: 57/57 ======================== ###.#.....#.###..###. Magic: 9/14===============--------- ######.###.#.#.# #...##. AC: 8Str: 14 #?.............####..##. EV: 7Int: 17 #.....#.....W........... SH: 3Dex: 8 #....!#......#.......##. XL:  8 Next: 34% Place: Dungeon:6 ......#@.....#.......##. Noise: ---------  Time:#&h 5596.8 (0.0) .......)........##†#.##. g) +2 hand axe (freeze) ..####.).....#....)..##. Cast: Kinetic Grapnel #............<..... #.....#...#.###..##. #.....#...#. #..... W   phantom #..!..# ..# #...#. #.....# ... )...... #.....# #.. ....... _a +0 dagger; a +0 robe  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom#&h  ..................... ThermosAquaticus the Fabricator  ..................... Mountain Dwarf of Ashenzari ...... ..................... Health: 57/57 ======================== ###.#.....#.###..###. Magic: 9/14===============--------- ######.###.#.#.# #...##. AC: 8Str: 14 #?.............####..##. EV: 7Int: 17 #.....#.....W........... SH: 3Dex: 8 #....!#......#.......##. XL:  8 Next: 34% Place: Dungeon:6 ......#@.....#.......##. Noise: ---------  Time:[39;4#&hQ 9m 5596.8 (0.0) .......)........##†#.##. g) +2 hand axe (freeze) ..####.).....#....)..##. Cast: Kinetic Grapnel #............<..... #.....#...#.###..##. #.....#...#. #..... W   phantom #..!..# ..# #...#. #.....# ... )...... #.....# #.. .......Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom  You lock target on the phantom and prepare to deploy your bee.#&h+ \   #? . #....!#....W † #&ho )) <    ..#   ... )  #.. #&hы 10/14====7.8 (1Kinetic GrapnelWinding #&h #&h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a phantom  You lock target on the phantom and prepare to deploy your bee. _(Press . to continue winding your bee.)%&hf%&hQmI.W%&hmY--8. %&hu%&hw@ _You continue winding your clockwork bee...%&h%&h3W.%&hml--9.. %&h%&h@ _You continue winding your clockwork bee...%&h3 %&hm  yW.W  (distracted, ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the phantom.%&h6 9==600%&h %&ho < _Your clockwork bee stings the phantom!&&h;  You hit the phantom.  The phantom is heavily damaged.Your clockwork bee stings the phantom. The phantom hits you.&&h..###.#..............<...†...#...................#####.....................#  .....................## ...................... ###.#.....#.###..###.#######.###W#.#.# #...##.#?.......@.....####..##.#.....#..........&&h 7#....!#.y....#.......##........#)§....#.......##.......)........##†#.##....####.).....#....)..##.#. W  #............<......&&h#.....#...#.###..##.##.....#...#. #&&hJy..&&h6-==-2.1 (1.3&&h&&h4 _The phantom blinks! You blink.'&hKe  You completely miss the phantom.'&h  y.  The phantom is severely damaged.The phantom hits you but does no damage.'&h B-3.4'&hg'&hmO _Your clockwork bee stings the phantom but does no damage.'&ht '&hbu  _ but does no damage.bar  Your clockwork bee barely misses the phantom.  You block the phantom's attack. Your clockwork bee stings the phantom!'&h{ &.'&h5| y   clockwork bee (minion)'&hp  '&hʚ 414.8 (1.4Kinetic Grapnel _The phantom is destroyed!'&h_ '&h l _Your Forgecraft skill increases to level 11!(&hO  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   j - Spellcasting   4.1   7.1  -2           b - Maces & Flails   0.0   0.7  +2   k + Forgecraft11.0   9.5  +2   c - Axes   0.0   0.7  +2   l - Fire Magic   5.0   4.2  +2   d - Unarmed Combat   0.0   1.0   0      (&ho[7;2H e - Throwing   0.0   1.4  -2   m - Evocations   0.0   0.8  +1                   f - Armour   0.0   0.8  +1       g - Dodging   1.3   3.4  -3       h - Shields   0.0   0.8  +1       i - Stealth   1.4   2.8  -2       [34(&h(m                                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets)&hӺ )&h-..................###.# ThermosAquaticus the Fabricator ..............<...†...# Mountain Dwarf of Ashenzari .........................##### Health: 56/57 =======================-.....................# Magic: 10/14 =================-------.....................## AC: 8Str: 14....................... EV: 7Int: 17###.#.....#.###..###.#. SH: 3Dex: 8######.###.#.#.# #...##.#. XL:  8 Next: 41% Place: Dungeon:6#?.......@y....####..##.#. Noise: =--------  Time: 5604.8 (0.0)#.....#[39;4)&hg9m................... g) +2 hand axe (freeze)#....!#......#.......##... Cast: Kinetic Grapnel......#).....#.......##..........)........##†#.##.....####.).....#....)..##.#. y   clockwork bee (minion)#............<.......#.....#...#.###..##.#.#.....#...#. #.......The phantom is severely damaged.The phantom hits you but does no damage.  Your clockwork bee barely misses the phantom.You block the phantom's attack. Your clockwork bee stings the phantom! _The phantom is destroyed! _Your Forgecraft skill increases to level 11!)&h)&h*&h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*&h*&h01 Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft*&h12%4 Select a spell to cast[!]/[I] toggle spell headers*&hI *&hg *&hu ..................###.# ThermosAquaticus the Fabricator ..............<...†...# Mountain Dwarf of Ashenzari .........................##### Health: 56/57 =======================-.....................# Magic: 10/14 =================-------.....................## AC: 8Str: 14....................... EV: 7Int: 17###.#.....#.###..###.#. SH: 3Dex: 8######.###.#.#.# #...##.#. XL:  8 Next: 41% Place: Dungeon:6*&h} #?.......@y....####..##.#. Noise: =--------  Time: 5604.8 (0.0)#.....#................... g) +2 hand axe (freeze)#....!#......#.......##... Cast: Kinetic Grapnel......#).....#.......##..........)........##†#.##.....####.).....#....)..##.#. y   clockwork bee (minion)#............<.......#.....#...#.###..##.#.#.....#...#. #.......Your clockwork bee barely misses the phantom.You block the phantom's attack. Your clockwork bee stings the phantom! _The phantom is destroyed! _Your Forgecraft skill increases to level 11!Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to lis*&h 't all spells.*&h/ $..................###.# ThermosAquaticus the Fabricator ..............<...†...# Mountain Dwarf of Ashenzari .........................##### Health: 56/57 =======================-.....................# Magic: 10/14 =================-------.....................## AC: 8Str: 14....................... EV: 7Int: 17###.#.....#.###..###.#. SH: 3Dex: 8*&h4 ######.###.#.#.# #...##.#. XL:  8 Next: 41% Place: Dungeon:6#?.......@y....####..##.#. Noise: =--------  Time: 5604.8 (0.0)#.....#................... g) +2 hand axe (freeze)#....!#......#.......##... Cast: Kinetic Grapnel......#).....#.......##..........)........##†#.##.....####.).....#....)..##.#. y   clockwork bee (minion)#............<.......#.....#...#.###..##.#.#.....#...#. #.......Your clockwork bee barely misses the phantom.*&h You block the phantom's attack. Your clockwork bee stings the phantom! _The phantom is destroyed! _Your Forgecraft skill increases to level 11!Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*&h P  Okay, then.*&h0 *&hs *&hb . _+&hI3+&h+&h!!+&h3 **   dormant clockwork bee (minion)You start resting. HP restored.+&hO7=1=-5.8 (1+&h6Vb _Your clockwork bee winds down and falls to the ground.,&h[3,&h^,&h`,&hzgX,&hi,&hv==,&hCx,,&h!z,&h|,,&h~,&hib2==,&h,&h,,&hڊ,&hy,,&hW,&hW _You start resting.,&hI,&hP==,&h;,&h3==,&h,&h,,&hi,&hS,,&h",&hs,,&hT,&hxP==,&h,&h/,,&h:,&hv,,&hC,&h+ .- _Your dormant clockwork bee falls apart.,&h025.8 (20.0),&h[4==6.8 (21,&h*,&h"% _Magic restored.-&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   j - Spellcasting   4.1   7.1  -2           b - Maces & Flails   0.0   0.7  +2   k + Forgecraft11.0   9.5  +2   c - Axes   0.0   0.7  +2   l - Fire Magic   5.0   4.2  +2   d - Unarmed Combat   0.0   1.0   0      -&hE[7;2H e - Throwing   0.0   1.4  -2   m - Evocations   0.0   0.8  +1                   f - Armour   0.0   0.8  +1       g - Dodging   1.3   3.4  -3       h - Shields   0.0   0.8  +1       i - Stealth   1.4   2.8  -2       [34-&hm                                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0&hX  k * Forgecraft  11.00&h6p k - Forgecraft  11.01&h = a + Fighting 0.03&h= c + Axes 0.03&h 3&h 3&h ..................###.# ThermosAquaticus the Fabricator ..............<...†...# Mountain Dwarf of Ashenzari .........................##### Health: 57/57 ========================.....................# Magic: 14/14 ========================.....................## AC: 83&h Str: 14....................... EV: 7Int: 17###.#.....#.###..###.#. SH: 3Dex: 8######.###.#.#.# #...##.#. XL:  8 Next: 41% Place: Dungeon:6#?.......@.....####..##.#. Noise: ---------  Time: 5626.8 (0.0)#.....#................... g) +2 hand axe (freeze)3&h #....!#......#.......##... Cast: Kinetic Grapnel......#).....#.......##..........)........##†#.##.....####.).....#....)..##.#. #............<....... #.....#...#.###..##.#. #.....#...#. #.......  _Okay, then.You start resting. HP restored. _Your clockwork bee winds down and falls to the ground. 3&h; _You start resting. _Your dormant clockwork bee falls apart. _Magic restored.3&hN 3&hJ 3&h+ 3&hf 4&hw34&h~y4&h~4&h.,4&h˅4&h4&h ..##.h..............<...†.. ................... .............. ............4&h).. .......... ###.#.....#.###..## ######.###.#.#.# #...#4&h #?.......####..# #.....#4&h #....!#......#.......## ......#).....#.......## .......)........##†#.## ..####.).....#....)..#4&hhNh   howler monkey (asleep). #..< #.....#...#.###..##.4&h֓ #.....#...#. #4&h+7.8 (14&h7t.hh4&he+8.8 (24&h4&hH` _A howler monkey comes into view.5&hn  .#................##................<...†.h........## ....... ...... ................... ###.#.....#.###..### ######@###.#.#.# #...## #?....####..## #.....#........ #....!#......#.##....#).....#.......##5&h ......)........##†#.##..####.).....#....)..##... #............<... #.....#...#.###..##5&h 5&hk h.5&h +9.8 (15&h 5&hV 6&h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6&hz:#6&ha2----==306&h/6&h]D _You shape a spike launcher from a nearby wall.6&h 6&h9 hh   howler monkey6&h F--1Kinetic Grapnel6&hl 6&h 7&hY^7&hfP.h7&hfA--27&hRn7&ho7&hNh * You hit the howler monkey. You freeze the howler monkey.7&h:  The howler monkey is heavily wounded.The rocky spike skewers the howler monkey.7&h 7&hv  The howler monkey is severely wounded.The rocky spike skewers the howler monkey.7&hȦ S7&h* 8.7&hE 8/5845==4.1 (1.3Kinetic Grapnel7&h;K 7&h1M Q _You kill the howler monkey!8&h#>M#..............##.........<...†.........##...................................................... ###@#.....#.###..#8&h*$######.###.#.#.# #.#?.............####..###.....#................#.....#.....# .....#... #........8&h,8&h.R------508&h58&h78&hR .......#.......<...†..............##........................................8&h > ###.#.....#.###..#########@###.#.#.# #...#?.............#####.....#................#.....#.....#.....8&hT#... #........#.....#...#.###..## 8&h8&h!A--68&h&8&h4(8&hFD  .# .......<...† ............# ......... ....... ....... 8&hD y###.#.....#.###..########.###.#.#.# #... #?...@.........####.. #.....#........ #....!#......#8&hD #........#).....#...)........##†#.8&h,E ####.).....#....)... #............<.....#...#.###..# #.....#...#. #...8&hK 8&hM U3==78&hS 8&hbU 8&h  . ............<... ...... .... 8&h ... .. ###.#.....#.###.. ######.###.#.#.# #... #?8&h6 3.####.. #.....# #....!#......#. .8&h j.#).....#..)........##†#..####.).....#....)... #............<.. #.....#...#.###.. #.....#...#. #8&h 8&h۞ &88&h 8&h8 8&h@  .<     ###.#.....#.###..8&hJ ######.###.#.#.# # #?.#### #.....# #....!#......# ..#).....#8&hP ..).##†#.####.).....#....). #....<8&h<. #.....#...#.### #.....#...#. #8&h 18&h2&98&h78&hK9] _Your spike launcher falls apart as you grow too distant to maintain it.9&ht  .<     ###.#.....#.### ######.###.#.#.# # #?.####9&h< #.....# #....!#......# ........#).....# ...).##†9&h ......####.).....#....) ...... #.....< ...... #.....#...#.###9&hm #.....#...#. #9&hI9&h'409&h9&h9&hY  .<     ###.#.....#.### ######.###.#.#.# # #.9&hK #.....# #....!#......# ........#).....# ....).##9&h ......####.).....#.... ......# #. ......# #.....#...#.##9&h7 #.....#...#.9&h79&hC==19&h9&hJ"9&h#+2.1 (29&hc(9&h?*. _H - a scroll of identify:&hhRead which item? Scrolls  b - a scroll of fear  e - 3 scrolls labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTUi - 2 scrolls of enchant armour  l - 2 scrolls labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA  A - 2 scrolls labelled GESTUPPAIREM  B - 3 scrolls labelled LURHIVIDDU  E - a scroll labelled BUTYEL SIEMAEH - a scroll of identify [!] read|quaff|evoke[?] describe selected:&h۲................... ThermosAquaticus the Fabricator ..................< Mountain Dwarf of Ashenzari ......................... Health: 58/58 ========================................... Magic: 13/14 ======================--................... AC: 8Str: 14................... EV: 7Int: 17###.#.....#.### SH: 3Dex: 8######.###.#.#.# # XL:  8 Next: 45% Place: Dungeon:6#@.............### Noise: ---------  Time: 5642.1 (0.0)#.....#........... g) +2 hand axe (freeze)#....!#......#.... Cast: Kinetic Grapnel........#).....#.........:&h.....)........##......####.).....#..........# #..................# #.....#...#.###.....#...#.The rocky spike skewers the howler monkey.  The howler monkey is severely wounded.The rocky spike skewers the howler monkey. _You kill the howler monkey! _Your spike launcher falls apart as you grow too distant to maintain it. _H - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTU  l - 2 scrolls labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA  A - 2 scrolls labelled GESTUPPAIREM  B - 3 scrolls labelled LURHIVIDDU  E - a scroll labelled BUTYEL SIEMAE Potions (select first with !)  o - a fizzy emerald potion  q - 2 purple potions  t - a grey potion  D - a bubbling ruby potion[?] describe selected<&hr................... ThermosAquaticus the Fabricator ..................< Mountain Dwarf of Ashenzari ......................... Health: 58/58 ========================................... Magic: 13/14 ======================--................... AC: 8Str: 14................... EV: 7Int: 17###.#.....#.### SH: 3Dex: 8######.###.#.#.# # XL:  8 Next: 45% Place: Dungeon:6#@.............### Noise: ---------  Time: 5642.1 (0.0)#.....#........... g) +2 hand axe (freeze)#....!#......#.... Cast: Kinetic Grapnel........#).....#.........<&h}.....)........##......####.).....#..........# #..................# #.....#...#.###.....#...#.The rocky spike skewers the howler monkey.  The howler monkey is severely wounded.The rocky spike skewers the howler monkey. _You kill the howler monkey! _Your spike launcher falls apart as you grow too distant to maintain it. _H - a scroll of identify  As you read the scroll of identify, it crumbles to dust.3.1 (1 _q - 2 potions of mutation<&h1 |.<..... ###.#.....#.#########.###.#.#.# #.#..............####.@...#......#....!#......#........#).....#.....)........##†.......####.).....#....).......# #............< .......# #.....#...#.### ....... #.....#...#.  #..!..# ..# # 4==4=&h ......... ###.#.....#.#########.###.#.#.# #.#..............####.....#.............#..@.!#......#..........#).....#.....)........##†#.......####.).....#....)..# #............<..# #.....#...#.###.=&h ....... #.....#...#. #. #..!..# ..# #.#.....# ... )..=&h =&h &5=&h =&hI =&h޻..............###.#.....#.###..#######.###.#.#.# #.#........####.#.....#.#...@!#......#..#).....#..)..##†#..####.).....#....)..# #.<........# #.....#...#.###........ #.....#...#. #...... #..!..# ..# #.#.....# ... ).6>&h9.#...............###.#.....#.###..#######.###.#.#.# #...##........####..##.....#.#....@#......#.#.#).....#.#.).##†#.#.####.).....#....)..#.......# #............<........# #.....#...#.###..#....... #.....#...#. #...... #..!..# ..# #.#.....# ... ).7==8.1 (2>&hP;^ _H - a bubbling sapphire potion>&hÎu>&hӖ,>&hL>&h,>&hݛ>&hY>&h ,>&hX>&hک  Things that are here:  a +2 heavy falchion; a +0 leather armour>&ht ###.#.....#.###..###.######.###.#.#.# #...###..............####..###.....#........###.....#......#.......##...........#).....#.......##............)........##†#.##.>&h.......####.).....#....)..##.......# #.@..........<.....51.1 (3.......# #.....#...#.###..##.>&h....... #.....#...#. #.......... #..!..# ..# #...#. #.....# ... )... #.....# #.. ....... >&hJ#.....# ###.#### #?.0..# #.# # #>&h>&hD+2.1 (4>&h>&h+ _Found 2 flux baubles.@&hR ######.###.#.#.# #...#..............#####.....#........###..#.##..........#).........##†#.####.#....). ##............<....#..@..#...#.###..## @&h\...#. #.... ..... #..!..# ..# ##.....## @&h@&h<+3.1 (1@&hz@&h @&h@&hR= ..............####.....#.........###...#.##..........#)....@&hZ...##†#.#####....). ##............<.........#...#.###..##  #....@&h ..... #..!..# ..# # #.....# ... ).....#.....#@&hP.. @&h#<4@&h@&h@&h$ #........###...###..........#).......##†#.#####....). ##............<.........#...#.###..##  #.... ..... @&h$Q ..# # #.....# ... ).....#.. .##########@&h4%D @&h8.@&hv0&5@&h;7@&hU?@&hA+6.1 (2@&hK@&hMj _H - 2 bubbling sapphire potions (gained 1)@&h !###.....####..........#).....#.## ...)........##†#.######.).....#....)..## .# ##............<... .# #...#.###..## . #.....#...#. #...  #.....# ..# #...# @&h! O#.@...# ... ).... #.....# #..  #.....# ###.### #?.0..# #.# #.....# #.....# #######. ## @&h& @&hL) +7.1 (1@&hb. @&h/ A&h .....)....##†#.####A&h.#....). ##............<.........#...#.###..##  #....A&hB .....  ..# #A&h^  ... ).....A&hă#.. . ###.###?.0A&h. #.# A&h`A&h{&8A&h}A&hsA&h}m ....##†#.A&h'####.#....). ##............<.........#...#.###..##  #....A&h .....  ..# # A&h  ... ).....#.. . ###.###?.0 #.# A&hy... A&hA&hM&9A&h>A&h5####.).....#....).. .# ##............<... .# #...#.###..# . #.....#...#. #...  #.....# ..# # A&he#.....# ... ).... #.....# #..  #.....# ###.## #@.0..# #.#  #.....# A&hM  #.....# ####### # A&ha$A&h&'60A&h`3W1.1 (2A&hVD _I - a scroll of identifyB&h B&h dRead which item? Scrolls  b - a scroll of fear  e - 3 scrolls labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTUi - 2 scrolls of enchant armour  l - 2 scrolls labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA  A - 2 scrolls labelled GESTUPPAIREM  B - 3 scrolls labelled LURHIVIDDU  E - a scroll labelled BUTYEL SIEMAEI - a scroll of identify [!] read|quaff|evoke[?] describe selectedC&hmC&hC&hT.......####.).....#....)..# ThermosAquaticus the Fabricator C&h.......# ##............<... Mountain Dwarf of Ashenzari .............# #.....#...#.###..# Health: 58/58 ========================....... #.....#...#. #... Magic: 14/14 ========================C&h$..... #.....# ..# #... AC: 8Str: 14#.....# ... ).... EV: 7Int: 17C&h?#.....# #.. ..... SH: 3Dex: 8#.....# ###.## XL:  8 Next: 45% Place: Dungeon:6#@.0..##.# Noise: ---------  Time: 5661.1 (0.0)#.....#g) +2 hand axe (freeze)#.....#Cast: Kinetic Grapnel######## _H - a bubbling sapphire potionThings that are here:  a +2 heavy falchion; a +0 leather armour _Found 2 flux baubles. _H - 2 bubbling sapphire potions (gained 1) _I - a scroll of identifyC&hMIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTU  l - 2 scrolls labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA  A - 2 scrolls labelled GESTUPPAIREM  B - 3 scrolls labelled LURHIVIDDU  E - a scroll labelled BUTYEL SIEMAE Potions (select first with !)  o - a fizzy emerald potion  t - a grey potion  D - a bubbling ruby potion  H - 2 bubbling sapphire potions[?] describe selectedD&h .......####.).....#....)..# ThermosAquaticus the Fabricator .......# ##............<... Mountain Dwarf of Ashenzari .............# #.....#...#.###..# Health: 58/58 ========================....... #.....#...#. #... Magic: 14/14 ========================..... #.....# ..# #... AC: 8Str: 14#.....# ... ).... EV: 7Int: 17#.....# #.. ..... SH: 3Dex: 8#.....# ###.## XL:  8 Next: 45% Place: Dungeon:6#@.0..#&hF G#.# Noise: ---------  Time: 5661.1 (0.0)#.....#g) +2 hand axe (freeze)#.....#Cast: Kinetic Grapnel######## _H - a bubbling sapphire potionThings that are here:  a +2 heavy falchion; a +0 leather armour _Found 2 flux baubles. _H - 2 bubbling sapphire potions (gained 1) _I - a scroll of identify  As you read the scroll of identify, it crumbles to dust.2.1 (1 _H - 2 potions of ambrosiaF&h_F&hXF&h]F&h,F&hFF&hF&hw,F&hcF&h(F&h,F&hF&hXF&h; F&h F&h* F&h F&hbF&h,F&hF&hF&h,F&h)F&hF&h~",F&h$F&h*F&h-,F&h%/F&h1F&h44,F&h6F&h5=F&hV@F&h@F&h}BF&hEF&hFG,F&hIF&hKKF&hM,F&hOF&hQF&hAT,F&hVF&hXF&h%[,F&h\F&hcF&hЊF&h,F&h›nF&h+,F&hդnF&hF&hd,F&hF&hůF&h,F&hF&hڴF&hB,F&hSF&hF&h˼,F&h F&hZF&hO,F&hF&h\F&h,F&h/F&h,<  You see here a +0 whip.F&htF&h _F&hF&hF&hl,F&hF&h]F&h,F&h#F&hF&h,F&hmF&hF&h?,F&h`F&hF&h F&hF&hF&hF&h#F&hF&h F&hb#F&h8&F&h&F&h)F&h-F&h/F&h0F&h#3F&hT6F&h+9F&h9F&h;F&h\>F&h@F&hWAF&h!CF&hGF&hJF&h:KF&hMF&hOF&hRF&hRF&hTF&hWF&h}\F&h]F&hg_F&haF&hcF&hdF&h-fF&hiF&h{kF&hlF&hmF&hpF&h.rF&hrF&hwtF&hwF&hyF&hzF&h|F&h~F&hF&h\F&hF&h[F&h1F&hшF&hjF&hF&h|F&hF&hF&hF&hF&h2F&hF&hiF&h,F&hJF&hmX ........... ................... ...................... .................. F&h#................#...............#.................##..........................@...................##.........................#########.#.....##..... ######.###.#.##..... #.................... #.....#....... F&hr....... ###.....#......# ................#).....# ...........)...... F&h1713.1 (51.0)F&h,4.1 (52F&hF&h F&h3L_I - a brown potionG&hxZG&hZG&h[G&h]G&h_G&h9`G&hd,G&heG&hfG&hgG&hPjG&hs......... #... ##... ##....##...............G&huU#....##........ #......#########.# ##...@..# ######.###.# #......# #.............# #.....#...............###.....#.................#)##...........)5   ufetubus (asleep)?.. .......####.)....5 .......# ##...... # #.....#.G&hz 6.1 (2.0)  An ufetubus comes into view.G&h G&h!G&hG&h G&h.G&ht G&h G&hl*The ufetubus shouts!G&hG&h==G&h7.1 (3G&h0G&h[ G&hG&h\'_The ufetubus moves out of view.G&h . #.... # #... #.#....##............... #....##..... #......#########.# ##......# ######.### #..@...# #...............# #.....#.###.....#.........#)##...........)?.. .......####.)5   ufetubus (wandering).... .......# ##.....(5. .......# # . #.....#  An ufetubus comes into view.Found 5 boomerangs.G&hc G&h 5G&hy 5G&h .55 2 ufetubiG&hY .G&h G&h $8.1 (1G&h Kinetic GrapnelG&h G&h~  G&h G&h~ _The ufetubus shouts!H&h?  .... #..... #.#... #..#....##......................#....##..............#......#########.#...##...@..# ######.###.# ## #........# #.....#......###.....#........5............#)........##...........).....?.5 .......####.)....... .......# #.....(.. .# #.....#.H&h 5.5..--9H&h H&h I&h.. ... #..... #.#... #..#....##...................#....##..............#.....@#########.#.....##......# ######.###.# ## #...........# #.....#..5...###.....#...............#).......5##...........).....?.. .......####.)....... .# #.5.5.--20I&hnq.... ... #..... #.#... #..#....##.........#....##..@...........#......#########.#.....###......# ######.###.#.# #......# #........5..# #.....#..5..###.....#......#......#).....#.......##...........).....?.. .####.).....#.5.   ufetubus1I&hI&hI&hz-...... #..... #.#... #..#....##..#....##.#......#.#.....#.##......# ######.###.#.#.#......# #....5.# #.....#............###.....#......#. ...........#).....#. .......##..). ....?.. .####.).....#. I&h,I&h55   ufetubus2I&h)I&h8I&hנ  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I&h; 8*I&h  I&h z You shape a spike launcher from a nearby wall.  The rocky spike skewers the ufetubus!I&h SI&hamI&hs.5##5   ufetubus!I&hԅh2----6==3I&hI&h I&hkF_You kill the ufetubus!J&hE J&hOL :5.J&hM ]5---4J&heQ J&hS m _The ufetubus hits you. The ufetubus closely misses you.K&hXv * You hit the ufetubus.K&h3  The ufetubus is heavily wounded.The rocky spike skewers the ufetubus!K&h7SK&h&.K&hp --=5.5 (1.4Kinetic Grapnel _You kill the ufetubus!K&hhK&h$e _Your Axes skill increases to level 1!L&how  . . . # .... # #... # .#....##  #....## #......###.#.....#L&h ##......# ######.###.#.# #......# # .....# #.....# ...........###.....#......# ...........#).....# .......##.L&hJ.) ....?.. .####.).....#L&hL&h&j6=--60 _L&hL&h?L&hu L&hev L&hzw L&h[y L&h ----L&h L&h L3==L&h̄ L&h L&h U7=L&h} L&hފ ,L&hƌ L&h ,L&hُ L&h L&h h8===L&h L&h4 1 _HP restored.L&h7 L&hP L&hF ,L&h L&hL [4==  .. #... # #... #.#....## ....... #....##... #.....@#########.#-- ##......# ######.###.#. #......# #.......................# #.....# ..###.....# ..........#)..... s   scorpion (wandering) ##.....)..... ....?.. s......####.) ....... .# ##.......L&h 30.0)=7.5 (11L&h [ _A scorpion comes into view.N&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N&h N&hi#ss.N&hk2----==8.5 (1.0)N&hZ _You shape a spike launcher from a nearby wall.N&h>  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N&hS N&h V N&h[ N&hz] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O&hO&h0O&hy\ _Unknown command.O&h!,O&h <s.O&h P--9Kinetic Grapnel _O&hqO&hO&hJ  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O&hT  ..................... ThermosAquaticus the Fabricator  .................... Mountain Dwarf of Ashenzari ...... . #.................. Health: 58/58 ======================== .... #.................. Magic: 11/14 ==================------ #... #.................. AC: 8Str: 14 .#....##.................. EV: 7Int: 17 .......................... SH: 3Dex: 8 #....##.................. XL:  8 Next: 46% Place: Dungeon:6 #.....@#########.#..... Noise: ---------  Time: 5739.5 (0.0) ##....*.# ######.###.#. g) +2 hand axe (freeze)&h 1H #....*.# #............ Cast: Kinetic Grapnel .........*.# #.....#...... .........s.###.....#...... ...................#)..... s   scorpion .......##...........)..... ....?.. .......####.)..... ....... .......# ##....... _Unknown command.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (78% to hit)O&h<..................... ThermosAquaticus the Fabricator .................... Mountain Dwarf of Ashenzari ....... #.................. Health: 58/58 ========================.... #.................. Magic: 11/14 ==================------#... #.................. AC: 8Str: 14.#....##.................. EV: 7Int: 17.......................... SH: 3Dex: 8#....##.................. XL:  8 Next: 46% Place: Dungeon:6#.....@#########.#..... Noise: ---------  Time: 5739.5 (0.0)##....O&h>*.# ######.###.#. g) +2 hand axe (freeze)#....*.# #............ Cast: Kinetic Grapnel.........*.# #.....#...............s.###.....#.........................#)..... s   scorpion (grapneled).......##...........).........?.. .......####.)............ .......# ##.......Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (78% to hit)  The kinetic grapnel hits the scorpion.P&h..s.=40.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (78% to hit)  The kinetic grapnel hits the scorpion. _The scorpion is lightly wounded.P&h   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P&ht ..................... ThermosAquaticus the Fabricator  .................... Mountain Dwarf of Ashenzari ...... . #.................. Health: 58/58 ======================== .... #.................. Magic: 10/14 =================------- #... #.................. AC: 8Str: 14 .#....##.................. EV: 7Int: 17 .......................... SH: 3Dex: 8 #....##.................. XL:  8 Next: 46% Place: Dungeon:6 #.....@#########.#..... Noise: =--------  Time: 5740.5 (0.0) ##....*.# ######.###.#. g) +2 hand aP&hxe (freeze) #....*.# #............ Cast: Kinetic Grapnel .........s.# #.....#...... ...........###.....#...... ...................#)..... s   scorpion (grapneled) .......##...........)..... ....?.. .......####.)..... ....... .......# ##....... _The scorpion is lightly wounded.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, grapneled, 78% to hit)P&hE ..................... ThermosAquaticus the Fabricator .................... Mountain Dwarf of Ashenzari ....... #.................. Health: 58/58 ========================.... #.................. Magic: 10/14 =================-------#... #.................. AC: 8Str: 14.#....##.................. EV: 7Int: 17.......................... SH: 3Dex: 8#....##.................. XL:  8 Next: 46% Place: Dungeon:6#.....@#########.#..... Noise: =--------  Time: 5740.5 (0.0)##P&hF ....*.# ######.###.#. g) +2 hand axe (freeze)#....*.# #............ Cast: Kinetic Grapnel.........s.# #.....#.................###.....#.........................#)..... s   scorpion (grapneled).......##...........).........?.. .......####.)............ .......# ##.......Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, grapneled, 78% to hit)  The kinetic grapnel hits the scorpion.P&h* .s.1.5 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (lightly wounded, grapneled, 78% to hit)  The kinetic grapnel hits the scorpion. _The scorpion is heavily wounded.Q&hQ&h}<s.Q&h.-2Q&hQ&hQ&h{ * The grapnel guides your strike. You slash the scorpion!  You freeze the scorpion.Q&h5u `  The scorpion is almost dead.Q&h6` sThe rocky spike misses the scorpion. The scorpion completely misses you.==3.8 (1.3 _The scorpion stings you but does no damage.Q&h ' Q&hS X*You hit the scorpion but do no damage.Q&hLa  The scorpion is almost dead.The rocky spike skewers the scorpion.Q&hheSQ&h'.Q&h 9/591=525.2 (1.4Kinetic Grapnel _You kill the scorpion!Q&hQ&hi _Your Fighting skill increases to level 1!S&h_S&hS&hS&hO _=S&h%2==S&hS&hS&hWS&hS&hS&h<S&hS&hS&h==S&h!S&hS&hS&hS&h S&h6 S&h S&hS&hS&hWS&hS&hS&hS&h?3S&h==S&h:S&hwS&hS&hvS&hS&h!S&hY"S&h#S&h9&S&h&S&h(S&h+S&h+S&h[,==S&h,S&hu.S&hA1S&h1S&h3S&h5S&h}6S&h 8S&h9:S&h:S&h~;4S&h;==S&hx<S&h=S&hAS&hCS&hDS&h"FS&hHS&h;KS&hKS&hMS&hQS&hRSS&hTS&hkS&hoS&hUrS&h(sS&hs==S&h*tS&huS&hjxS&hzS&h_{S&hnS&hwS&hS&hS&hS&hS&hWS&hS&haS&hS&hbS&hS&h S&hTS&hۙY_l - 3 scrolls labelled PULLAOMUESCH (gained 1)S&hS&h3S&h_S&hS&hS&hmS&hS&hSS&h+S&h<S&hS&h=S&hS&hS&hS&hźS&hwS&hԽS&h_S&hS&hhS&hS&hS&hS&hSS&h S&h,S&h-_G - a wand of flame (32) (gained 20 charges)S&hS&hS&hS&h6S&hS&hBS&hS&h*,S&hS&hS&h^,S&hz S&h!S&h;$S&h%S&h&S&hR*S&h8-S&h.S&h^0S&hd6S&h?7S&h9S&hA S&hAS&hZB%_H - 3 potions of ambrosia (gained 1)S&hyDS&h=ES&hES&hFS&huJS&hLS&hzMS&hOS&hQS&hKTS&hUS&hVS&hYS&h{\S&hC]S&h^S&haS&h[dS&h"eS&hfS&hjS&hhlS&hmS&hnS&hOqS&h.tS&h$uS&hwS&h{S&h}S&hiS&h\S&h$S&hS&hS&hS&h7S&hݑS&hS&hS&hAS&hS&hS&hS&hS&hS&hS&hS&hS&h۵S&hS&hS&hS&hS&hWS&hrS&hVS&hS&hS&hS&hCS&hS&hS&hS&hS&h^S&hS&hS&hFS&hS&h S&h+ S&h S&hS&hP #j#S&h% S&h! S&hP ##.#S&h:% S&h S&hn! S&h S&h! S&h  S&h# S&h S&h/ #S&h@##S&h S&hHb #........##S&h S&hp #@.#....##...S&h--S&h@ S&ht #..#....##.......S&hQ S&h_ #.....S&h^ S&he ####....##..S&he S&h #.#......######S&hp S&h, ####......# ### j   gnoll (asleep)S&h S&h: ######......# #..S&h S&hE S&hn #...........# #..S&hq S&h S&hb #...........###..S&h !S&h S&h S&h3 805.2 (60.S&h 0)  S&hFA gnoll comes into view. It is wielding a +0 club.S&hkS&hS&h  S&h  S&hjS&hkjS&h*9jj 2 gnolls (1 pS&h4olearm, 1 wandering)  S&h#The gnoll shouts! You hear a shout!S&hS&hh==S&h6.2 (61S&hnS&h- S&h.S&h>/O_A gnoll comes into view. It is wielding a +0 spear.S&h/T&hP #j#...... ##j#...... T&h=:. #................... #.... #.......... T&hq#........## #........##. #....##. #.@#....##. #.......... ####....##  #.#......####### ####......#  ######......# #... j   gnoll #...........# #. #.....###. #...............T&hT&h}R.jT&h:--7.2 (1.0)T&hT&hT&h Z ##.#...... . #.j........... #........... #.......... #........## T&h Z#........##. #....##. #..#....##. #..@....... ####....##  #.#......######## ####  ######......# #.... #...........# #. #.###. #.... T&h` 0#.##T&h T&h U.jT&h^ A--8T&h T&h' U&huu ##.#...... . #...... #.j.......... #........... U&hw#........##. #........##. #..#....##. #..#....##. #. ####....##. #.#......# ####......# # ######......# #. #...........# #.....  #.....###.....  #....  #.##. U&hyU&hG.jj   gnollU&h.U&h U&hU&h\9U&h@U&h ##.#...... . #... #.... #..j....... #........##. #........##. #..#....##. #..#....##. #. ####....##. #.#......#. ####......# ######. ######......# #. #...........# #.....# #...........###.....# #........# #.##.j.jjboudaj &hcm  gnoll10Kinetic GrapnelU&hrU&hx _A gnoll bouda comes into view. It is wielding a +0 whip.U&hS  ##.#...... . #..j... #... #... #...j....##. #........##. #..#....##.... #..#....##. #. ####....##. #.#......##.# ####......# ######.# ######......# #. #...........# #.....#. #...........###.....#. #.......#) #.##.)U&h .j.jU&h8 1U&h U&h@ U&hz ##.#...... .   #...   #..j.......   #..   #..##.   #....j...##..... #..#....##.... #..#....##. #. ####....##. #.#......##.#.   ####......# ######.#   ######......# #.   #...........# #.....#.   #...........###.....#.   #.......#).   #.##.)..j&h}40m.j2V&h ##.#...... . #... #......... #...j............ #.##...... #........##..... #..#.j..##... #..#....##. #. ####....##. #.#......#.#. ####......# ######.# V&hO######......# #. #...........# #.....#. #...........###.....#. #.............#). #.##.).V&hV&h.j.jV&h&3V&hV&hU##.#...... .#.................#................#...............#....j...##....#........##...#..#....##..V&h)O#..#..j.##.#.####....##.#.#......#.#.####......# ######.###.######......# #.#...........# #.....#.#...........###.....#.#............#).V&hE#.##.).V&hV&hV&h ..j(swift)  The gnoll picks up the pace!V&h/==4V&hV&h' _You hear a shout!V&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V&h 8*V&hXx  You shape a spike launcher from a nearby wall.  The rocky spike skewers the gnoll!V&h V&h .jj#The gnoll is heavily wounded.V&h5--2----5V&h V&h 8 _The gnoll hits you with a +0 club.W&h*M  You hit the gnoll. You freeze the gnoll.W&h:,W&h.W&h0W&ht6j.j)j  polearm, wandering, swift)W&hLl6--3-6.5 (1.3W&hRW&hTI _You kill the gnoll!W&h5  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X&h] ##.#...... ........ ThermosAquaticus the Fabricator  #.......................... Mountain Dwarf of Ashenzari ...... #..j....................... Health: 56/59 ======================-- #.......................... Magic: 11/14 ==================------ #........##................ AC: 8Str: 14 #........##................ EV: 7Int: 17 #..#..j.##................ SH: 3Dex: 8 #..#...*##................ XL:  8 Next: 53% Place: Dungeon:6 #.......*@................ Noise: =--------  Time: 5816.5 (0.0) ####....##..X&hG^.............. g) +2 hand axe (freeze) #.#......#########.#... Cast: Kinetic Grapnel ####......# ######.###. ######......# #.......... #...........# #.....#.... j   gnoll bouda #...........###.....#.... j   gnoll (polearm, wandering, swift) #...................#)... #.......##...........)... _You kill the gnoll!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (81% to hit)X&h##.#.............. ThermosAquaticus the Fabricator #.......................... Mountain Dwarf of Ashenzari ......#..j....................... Health: 56/59 ======================--#.......................... Magic: 11/14 ==================------#........##................ AC: 8Str: 14#........##................ EV: 7Int: 17#..#..j.##................ SH: 3Dex: 8#..#...*##................ XL:  8 Next: 53% Place: Dungeon:6X&h#.......*@................ Noise: =--------  Time: 5816.5 (0.0)####....##................ g) +2 hand axe (freeze)#.#......#########.#... Cast: Kinetic Grapnel####......# ######.###.######......# #..........#...........# #.....#.... j   gnoll bouda (grapneled)#...........###.....#.... j   gnoll (polearm, wandering, swift)#...................#)...#.......##...........)...Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (81% to hiX&h2t)  The kinetic grapnel hits the gnoll bouda!X&hX&honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (81% to hit)  The kinetic grapnel hits the gnoll bouda!  The gnoll bouda is moderately wounded.X&h0,X&h X&hj.j)j  The gnoll shouts!X&hX&h',=7.5 (1X&hX&hr _A gnoll comes into view. It is wielding a +0 club.X&hh  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Bglg/Range)0% [?] toggle between ability selection and description.X&hQ ##.#.............. ThermosAquaticus the Fabricator #.......................... Mountain Dwarf of Ashenzari ......#..j....................... Health: 56/59 ======================--#.......................... Magic: 11/14 ==================------#........##................ AC: 8Str: 14#........##................ EV: 7Int: 17#..#....##................ SH: 3Dex: 8#..#...j##................ XL:  8 Next: 53% Place: Dungeon:6#.......)@................ Noise: ==-------  TimX&h Xe: 5817.5 (0.0)####....##................ g) +2 hand axe (freeze)#.#......#########.#... Cast: Kinetic Grapnel####......# ######.###.######......# #..........#...........# #.....#.... j   gnoll bouda (grapneled)#...........###.....#.... j   gnoll#...................#)...#.......##...........)...Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (81% to hit)  The kinetic grapnel hits the gnoll bouda!  The gnoll bouda is moderately wounded.The gnoll shouts! _A gnoll comes into view. It is wielding a +0 club.  Okay, then. _X&h ##.#...... ........ ThermosAquaticus the Fabricator  #.......................... Mountain Dwarf of Ashenzari ...... #..j....................... Health: 56/59 ======================-- #.......................... Magic: 10/14 =================------- #........##................ AC: 8Str: 14 #........##................ EV: 7Int: 17 #..#....##................ SH: 3Dex: 8 #..#...j##................ XL:  8 Next: 53% Place: Dungeon:6 #.......*@................ Noise: ==-------  Time: 5817.5 (0.0) ####....##....&h_0m............ g) +2 hand axe (freeze) #.#......#########.#... Cast: Kinetic Grapnel ####......# ######.###. ######......# #.......... #...........# #.....#.... j   gnoll bouda (grapneled) #...........###.....#.... j   gnoll #...................#)... #.......##...........)... _Okay, then.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, grapneled, 81% to hit)Y&h L##.#.............. ThermosAquaticus the Fabricator #.......................... Mountain Dwarf of Ashenzari ......Y&hu i#..j....................... Health: 56/59 ======================--#.......................... Magic: 10/14 =================-------#........##................ AC: 8Str: 14#........##................ EV: 7Y&h Int: 17#..#....##................ SH: 3Dex: 8Y&h E#..#...j##................ XL:  8 Next: 53% Place: Dungeon:6#.......*@................ Noise: ==-------  Time: 5817.5 (0.0)####....##................ g) +2 hand axe (freeze)Y&h+ #.#......#########.#... Cast: Kinetic Grapnel####......# ######.###.######......# #..........#...........# #.....#.... j   gnoll bouda (grapneled)Y&h r#...........###.....#.... j   gnoll#...................#)...#.......##...........)...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, grapneled, 81% to hit)  The kinetic grapnel hits the gnoll bouda.  The gnoll bouda is heavily wounded.Y&hT ,Y&h V Y&h|V Y&h\ .jj.jj 2 gnolls (1 polearm, 1 swift)Y&h] :-8.5 (1 _Y&hb Y&hd Z&h *   The grapnel guides your strike. You hit the gnoll bouda.  You freeze the gnoll bouda.Z&h  The gnoll bouda is almost dead.The rocky spike skewers the gnoll bouda!Z&hfjj 2 gnolls (1 polearm, 1 swift)Z&hTZ&h UZ&hUZ&h+]q...j)Z&hr 9/61=6=9.7 (1.2 _You kill the gnoll bouda!Z&hxZ&h${e _Your Axes skill increases to level 2!Z&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z&hM ##.#...... ........ ThermosAquaticus the Fabricator  #.......................... Mountain Dwarf of Ashenzari ...... #.......................... Health: 59/61 =======================- #.......................... Magic: 9/14===============---------Z&hO #....j...##................ AC: 8Str: 14 #........##................ EV: 7Int: 17 #..#..j.##................ SH: 3Dex: 8 #..#...*##................ XL:  8 Next: 56% Place: Dungeon:6 #.......*@................ Noise: ==-------  Time: 5819.7 (0.0) ####....##................ g) +2 hand axe (freeze)Z&hWR #.#......#########.#... Cast: Kinetic Grapnel ####......# ######.###. ######......# #.......... #...........# #.....#.... jj 2 gnolls (1 polearm, 1 swift) #...........###.....#.... #...................#)... #.......##...........)... _Your Axes skill increases to level 2!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 81% to hit)[&hb3##.#.............. ThermosAquaticus the Fabricator #.......................... Mountain Dwarf of Ashenzari ......#.......................... Health: 59/61 =======================-#.......................... Magic: 9/14===============---------[&h]c#....j...##................ AC: 8Str: 14#........##................ EV: 7Int: 17#..#..j.##................ SH: 3Dex: 8#..#...*##................ XL:  8 Next: 56% Place: Dungeon:6[&h|e#.......*@................ Noise: ==-------  Time: 5819.7 (0.0)####....##................ g) +2 hand axe (freeze)#.#......#########.#... Cast: Kinetic Grapnel####......# ######.###.######......# #..........#...........# #.....#.... jj 2 gnolls (1 polearm, 1 swift)#...........###.....#....#...................#)...#.......##...........)... _Your Axes skill increases to level 2!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 81% to hit)[&hB[&h[&h...j)   gnoll (polearm,[&hi10/14==-20.7 (1[&hT[&h]  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 81% to hit) _The kinetic grapnel hits the gnoll but does no damage.[&h~ ,##.#...... .#...#...........#...........#........##.#........##.#..#....##.#..#...j##.#.).####....##.#.#......#.#.####......# ######.###.#######......# #.[&h@ P#...........# #.....#.#...........###.....#.#.............#).#.##.).[&hR O.j[&h O--1[&h [&h \&h_ ##.#......  #.. #.......... #.......... #........## #.....j..## #..#....## #..#....## #.j ####....## #.#......#.# ####......# ######.###. ######......# # #...........# #.....#j 2 gnolls (1 polearm, 1 swift) #...........###.....# #.............#) #.##.)\&hd**\&hFJG  The rocky spike skewers the gnoll.\&h5l  The gnoll is heavily wounded.\&h ].jj\&h/==2\&h\&h!3 _You block the gnoll's attack.\&hViO  You slash the gnoll! You freeze the gnoll.\&hk\&hsp.j)   gnoll\&hF607-3.9 (1.2\&hߠ\&hI _You kill the gnoll!]&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]&h%H ##.#...... ........ ThermosAquaticus the Fabricator  ]&hH#.......................... Mountain Dwarf of Ashenzari ...... #.......................... Health: 60/61 =======================- #.......................... Magic: 9/14===============--------- ]&hI`#........##................ AC: 8Str: 14 #........##................ EV: 7]&h{IInt: 17 #..#....##................ SH: 3Dex: 8 ]&hII#..#...j##................ XL:  8 Next: 57% Place: Dungeon:6 #.......*@................ Noise: =--------  Time: 5823.9 (0.0) ]&hMJ####....##................ g) +2 hand axe (freeze) #.#......#########.#... Cast: Kinetic Grapnel ]&hJ=####......# ######.###. ######......# #.......... #...........# #.....#.... j   gnoll]&hKx #...........###.....#.... #...................#)... #.......##...........)... ]&hK_You kill the gnoll!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]&hKAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (81% to hit)]&hr##.#.............. ThermosAquaticus the Fabricator #.......................... Mountain Dwarf of Ashenzari ......#.......................... Health: 60/61 =======================-#.......................... Magic: 9/14===============---------#........##................ AC: 8Str: 14#........##................ EV: 7Int: 17#..#....##................ SH: 3Dex: 8#..#...j##................ XL:  8 Next: 57% Place: Dungeon:6#.......*@................ Noise: =--------  Time:[3]&h3n7m 5823.9 (0.0)####....##................ g) +2 hand axe (freeze)#.#......#########.#... Cast: Kinetic Grapnel####......# ######.###.######......# #..........#...........# #.....#.... j   gnoll (grapneled)#...........###.....#....#...................#)...#.......##...........)...Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (81% to hit)  The kinetic grapnel hits the gnoll!]&hs]&h.j4.9 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (81% to hit)  The kinetic grapnel hits the gnoll! _The gnoll is severely wounded.]&h  The grapnel guides your strike. You hit the gnoll. You freeze the gnoll.)#]&h  ]&h 1=86.1 (1.2Kinetic Grapnel _You kill the gnoll!]&h ]&h6 i _Your Fighting skill increases to level 2!^&h`  ##.#......  #................ #............... #.............. #........##... #........##.. #..#....##. #..#....## #. ####....## #.#......#.# ####......# ######.### ######......# # #...........# #.....#^&hTa  #...........###.....# #............#) #.##.)^&hXe ^&hg ;-70 _^&h2k ^&ho p _Items here: )))) [ ††._&h_&h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   2.5  +1   k - Spellcasting   4.1   7.1  -2           b - Maces & Flails   1.2   0.7  +2   l - Forgecraft  11.0   9.5  +2  c + Axes2.2   2.1  +2   m - Fire Magic   5.0   4.2  +2   d - Polearms   1.0   1.0   0     _&h  e - Unarmed Combat   0.0   1.0   0   n - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.4  -2                       g - Armour   0.0   0.8  +1       h - Dodging   1.3   3.4  -3       i - Shields   0.0   0.8  +1       j - Stealth [_&hIm  1.4   2.8  -2                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsb&h c * Axes   2.2b&hSW b&hL] b&hsb J##.#............. ThermosAquaticus the Fabricator #......................... Mountain Dwarf of Ashenzari ......b&hc #......................... Health: 61/61 ========================#......................... Magic: 9/14===============---------#........##............... AC: 8Str: 14#........##............... EV: 7Int: 17#..#....##............... SH: 3Dex: 8#..#....##............... XL:  8 Next: 58% Place: Dungeon:6b&he z#.......@................ Noise: ---------  Time: 5827.1 (0.0)####....##............... g) +2 hand axe (freeze)#.#......#########.#.. Cast: Kinetic Grapnel####......# ######.#########......# #.........#...........# #.....#... #...........###.....#... #...................#).. #.......##...........).. b&hf The kinetic grapnel hits the gnoll! _The gnoll is severely wounded.The grapnel guides your strike. You hit the gnoll. You freeze the gnoll. _You kill the gnoll! _Your Fighting skill increases to level 2! _Items here: )))) [ ††.b&hj b&hm b&hp b&hs c&hM3c&hOc&hQc&h_V10/14== _c&hvXBc&hoZ,c&hK[c&h>]P==c&hr^c&h#`c&h`c&h8ac&hbc&hVcc&hcc&hec&hXfK1=c&h(gc&hhc&hQic&hic&hkc&h;lc&hlc&ho,c&h;pc&hqc&hbr9=c&h2sc&huc&huc&h.vc&hxc&hxc&h+yc&hzc&hV{L2==c&h0|c&hI~c&h~c&hdc&hc&hc&h.c&hc&hkc&h c&hc&h-:==c&hc&hˉc&hEc&hc&hc&hXc&hc&hc&h1L3==c&hc&hc&h-c&hғc&hc&hc&hc&hc&hsc&hc&hc&h::==c&hc&hc&hc&hbc&hc&hc&h;c&hکc&hKc&hc&hc&hL4==c&hkc&hc&hNc&h÷c&hqc&hc&h.c&hc&h|c&hEc&hc&h`c&hc&h)c&h% c&h   .#.#..(.......   .............   #.#............   ##.#............   #....  ..........  c&h.......  ##.....60.1 (33.0)  ........##.....  #..#....##............  #..#....##..............  .......)......  ###....##...........   #.#...######.#   ####......# ######.##   ######......# #......c&hOc&h$==c&h%1.1 (34c&huc&h % _Found 6 stones.c&h 3c&h. c&h c&h c&hz c&hd ,c&hZ c&hE c&h ,c&h c&h c&h <    #>   #......#.   ## #.#.   ..#....^.....   #   #.##.#.#..(   #   #.#@........... 5.1 (4.0)  ##.#............   #...........  #...........  #...........c&hf   #........##. .......##.........  ..#....##..........   #..#....##..c&h c&h +6.1 (5c&h c&hC ; _Found a stone staircase leading down.d&hY _d&h ,d&hY ,d&h d&h7 d&hd d&h d&h ,d&h d&h d&h ,d&hJ d&h d&h( d&h d&h3 d&h_ d&h d&h: ,d&h d&h@ d&h d&h d&h* d&h d&h d&h d&h d&h> ,d&h d&hr d&h[ d&h d&h d&h d&h d&ha d&h d&h( d&hA d&h d&h d&h d&hg ,d&h< d&h d&h ,d&h d&h d&h ,d&h d&h d&h ,d&h! d&h^# d&h$ d&h1% d&h% d&h' d&h/ :    ..# ######  ..## ...  ... ... d&hM0  ..# ...  ..# .....# ...d&h0 , ######..##.+ ... #.....+ ....83.1 (17.0)d&h,1  #.##.....##.+ .... #.#>.........  #.#......#...[ d&h1  ####.#.#.........  #....#....^......  #.##...... d&h 2 ) #.##.#.#..(.......  #................. d&h6 d&hy9 ,4.1 (18d&hF= d&h? ) _Found a chain mail.e&hF   #.....# #   #.....## .   #...... .   )....# .   ....# .   ...# .   #..##.+ .   #.....+ .0.0) #.##.....##.+ .   #.#>... .   #.#......#...[ .   ####.#.#.......... .   #....#....^....... .   #.##........ .   #.##.#.#..&h$P )m(....... .   #...... .5.1 (1 _Found a dagger.f&hE3f&hf&hf&hnf&hf&hWf&hef&h4    ###### #.## ########.....##..#....... #)....#  #...@.#  #.....# ######..##.+  f&ht#...........+ .......  #.##.....##.+ .......  #.#>.......... ....... #......#...[. #...... #....^.......f&h 7.1 (2  A malevolent force fills the Dungeon...f&hh/  --more--g&hT  You fall into a shaft and drop 3 floors!g&h(/  --more--g&hr7g&h<)Generating dungeon...o\\/o/ building the Dungeon \o\h&h(< /o/h&h6< \o\h&hheh&h"ThermosAquaticus the Fabricator $#.Mountain Dwarf of Ashenzari .........Health: 61/61 ========================#.#h&h"Magic: 14/14 ========================#.#AC: 8Str: 14##.##EV: 7Int: 17...SH: 3Dex: 8h&h;####.#####.#XL:  8 Next: 58% Place: Dungeon:9#...@......#Noise: ---------  Time: 5887.1 (2.0)<.......#######g) +2 hand axe (freeze)#########Cast: Kinetic Grapnel _Found 6 stones. h&h_Found a stone staircase leading down. _Found a chain mail. _Found a dagger.  A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!h&hh&hob+9 (2.8h&hxfh&hj _The shaft crumbles and collapses. _Found 14 gold pieces. Found a stone staircase leading up.i&h?$#. ... #.# #.###.## ...####.#####.#..###..........#.<.....@.################# i&hCCi&hD48.9 (1.0 _i&h Gi&hHi&h<k $#. ... #.# #.# ##.### .... ####.#####.#.###.#?.<.########i&h<9i&hi&h1 _Found a scroll of identify.i&h  $#. ... #.# #.# ##.### ....# ####.#####.#.###.#.?.<.########i&h i&h+ '90i&ha i&h j&hLH $#. ... #.# #.# ##.### ....## ####.#####.#.###.#.?.<.#######.#j&h Mj&hbN&1j&hQj&hcSj&h# $#. ... #.# #.# ##.#### ....#. ####.#####.#.###.##..?.<.########.#j&hj&hʡ&2j&hj&hVj&hy7 Z $#. ... #.# #.# ##.### ## .....####.# ####.#####.#$......###.# #..?.<.####### #.#j&h< j&h= &3j&hB@ j&hmC + _Found 13 gold pieces.j&h_k $#. ... #.# #.# ##.### ## .....####.## ####.#####.#.$......###.# #..?..# #.#j&hpj&h#r&4j&hcuj&hwa _There is a stone staircase leading up here.k&hƐ? $#. ... #.# #.# ##.###. ### ....#..####.## ####.#####.#.$......###.# #..?@<.# #.#k&hڔk&h-5 _k&h%k&h›k&hԬ $#. ... #.# #.## ##.###.. ### .....#..####.## ####.#####.#.$......###.# #..@.<.# #.#..##k&hk&h&6k&hZk&hk&h+7.9 (2k&h8k&hT. _J - a scroll of identifyk&h Q$#. ... #.# #.# # ##.### ... ### .... .#..####.## ####.#####.# ...$......###.# #...@<.# #.# .. ##k&h% k&h +8.9 (1k&h k&h^ l&h$#. ... #.# #.# # ##.### ... ### .... .#..####.## ####.#####.# ...$......###.# #....@.# #.# l&hN4.. l&hsl&h&9l&h!l&h~a _There is a stone staircase leading up here.m&hffm&hiRead which item? Scrolls  b - a scroll of fear  e - 3 scrolls labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTUi - 2 scrolls of enchant armour  l - 3 scrolls labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA m&h lx A - 2 scrolls labelled GESTUPPAIREM  B - 3 scrolls labelled LURHIVIDDU  E - a scroll labelled BUTYEL SIEMAEJ - a scroll of identify [!] read|quaff|evoke[?] describe selectedm&hP m&hT m&hYX C$#.ThermosAquaticus the Fabricator ...Mountain Dwarf of Ashenzari ......#.#Health: 61/61 ========================#.#Magic: 14/14 ========================###.###AC: 8Str: 14... ### ....EV: 7Int: 17m&hX G.#..####.## ####.#####.#SH: 3Dex: 8...$......###..........#XL:  8 Next: 58% Place: Dungeon:9#....@.......#######Noise: ---------  Time: 5899.9 (0.0)#.############m&h6Y bg) +2 hand axe (freeze)..Cast: Kinetic Grapnel## _Found 14 gold pieces. Found a stone staircase leading up. _Found a scroll of identify. _Found 13 gold pieces. _There is a stone staircase leading up here. m&hY k_J - a scroll of identify _There is a stone staircase leading up here.m&h] m&ha Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTU  l - 3 scrolls labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA  A - 2 scrolls labelled GESTUPPAIREM  B - 3 scrolls labelled LURHIVIDDU  E - a scroll labelled BUTYEL SIEMAE Potions (select first with !)  o - a fizzy emerald potion m&ha t - a grey potion  D - a bubbling ruby potion  I - a brown potion[?] describe selectedo&h;o&hѝo&h\$#.ThermosAquaticus the Fabricator ...Mountain Dwarf of Ashenzari ......#.#Health: 61/61 ========================#.#Magic: 14/14 ========================###.###AC: 8Str: 14... ### ....EV: 7o&h)*Int: 17.#..####.## ####.#####.#SH: 3Dex: 8...$......###..........#XL:  8 Next: 58% Place: Dungeon:9#....@.......#######Noise: ---------  Time: 5899.9 (0.0)o&h#.############g) +2 hand axe (freeze)..Cast: Kinetic Grapnel## _Found 14 gold pieces. Found a stone staircase leading up. _Found a scroll of identify. _Found 13 gold pieces. _There is a stone staircase leading up here. _J - a scroll of identify _There is a stone staircase leading up here.o&h]  As you read the scroll of identify, it crumbles to dust.o&h-900.9 (1o&hfo&hES _o - a potion of lignificationp&h 4p&h p&h <1p&h p&hQ   #)  .##  .<.   ..#   #.#   #.#  p&h*  #.#####.#  8.......@#  #.#######               p&h p&h p&h -2.7 (1.8p&h p&h _You climb upwards.  Found a glowing dagger. Found an escape hatch in the ceiling. _There is a stone staircase leading down here.q&h .#) #.##<..#.#####.......>q&h} O#.#######q&h5 q&hI 330 _q&hJ q&h.) #.###.<..#.#####........>#.#######q&hq&h &4q&h6q&hr&hZM.) #########.<.#......#.#####........># #r&h`r&hrc&5r&hgr&hDkr&hM.)  #.############.<.....##......#.#####.#####.# r&hr&hԎ&6r&h r&hؕr&hI @M..r&h3J +)  #.############.@.....#......####.#r&hJ #.#####.# r&h8R r&hT &7r&hX r&h] c _There is an escape hatch in the ceiling here.s&h Js&h s&h C8 _s&h ..########## .[.........# 7.......@...# ...o# ...........# ..##########. o   Blorkula the Orcula (dormant) s&h s  A mysterious force pulls you upwards. The hatch slams shut behind you.s&h- aoos&ho c====9.4 (1.7Kinetic Grapnels&h s&h h _Blorkula the Orcula shouts! _Found a helmet.x&hF  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x&hL  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 61/61 ========================  Magic: 11/14 ==================------  AC: 8Str: 14  EV: 7Int: 17x&hf ..##########  SH: 3Dex: 8 .[.........#  XL:  8 Next: 58% Place: Dungeon:7 .......@...#  Noise: ====-----  Time: 5909.4 (0.0) ..........o#  g) +2 hand axe (freeze) ...........#  Cast: Kinetic Grapnel ..##########  .  o   Blorkula the Orcula _Found a helmet.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Blorkula the Orcula, wielding a +0 battleaxe and wearing a +0 robez&h\pThermosAquaticus the Fabricator z&hMountain Dwarf of Ashenzari ......Health: 61/61 ========================Magic: 11/14 ==================------AC: 8Str: 14EV: 7Int: 17..##########SH: 3Dex: 8.[.........#XL:  8 Next: 58% Place: Dungeon:7.......@...#Noise: ====-----  Time: 5909.4 (0.0)..........o#g) +2 hand axe (freeze)...........#Cast: Kinetic Grapnel..##########z&h`O.o   Blorkula the OrculaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Blorkula the Orcula, wielding a +0 battleaxe and wearing a +0 robe  You lock target on Blorkula the Orcula and prepare to deploy your bee.  z&hY(Press . to continue winding your bee.)z&hB9*z&hz(fast)Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Blorkula the Orcula, wielding a +0 battleaxe and wearing a +0 robe  z&hsYou lock target on Blorkula the Orcula and prepare to deploy your bee.  (Press . to continue winding your bee.)  Blorkula the Orcula gestures wildly while chanting.z&hH+9oz&h,===-10.4 (1Winding z&h0z&hR3< _Blorkula the Orcula seems to speed up.{&hV5{&hu>;o.{&h?{----1. {&hD{&hTH@ _You continue winding your clockwork bee...{&h {&h˽ y o.  You continue winding your clockwork bee...{&h {=--2.. {&h\ {&h _You block Blorkula the Orcula's attack. Blorkula the Orcula closely misses you.|&h4 y, ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at Blorkula the  Orcula.  Blorkula the Orcula gestures at you while chanting.|&h@  The puff of frost hits you!|&hŹh53----=3|&h|&h`L _Your clockwork bee closely misses Blorkula the Orcula.~&hM~&h  You hit Blorkula the Orcula. You freeze Blorkula the Orcula.  Blorkula the Orcula is lightly damaged.  Blorkula the Orcula closely misses you.Blorkula the Orcula hits your clockwork bee with a +0 battleaxe.  Blorkula the Orcula bites you but does no damage.  sting~&h ~&h| Blorkula the Orcula gestures at you while chanting.~&hD~&h]Ei0-----4.6 (1.2~&hI~&hL1 _The puff of flame hits you.~&hs~&h"i  Blorkula the Orcula barely misses you.Blorkula the Orcula hits your clockwork bee with a +0 battleaxe.  Blorkula the Orcula hits you with a +0 battleaxe!  Blorkula the Orcula misses your clockwork bee.~&h38------2==5.9 (1.3~&h9~&ho\ _Blorkula the Orcula barely misses you.&h|You block Blorkula the Orcula's attack.  Blorkula the Orcula hits your clockwork bee with a +0 battleaxe!  Blorkula the Orcula bites you but does no damage.  Your clockwork bee misses Blorkula the Orcula.  Blorkula the Orcula hits you with a +0 battleaxe!  Blorkula the Orcula hits your clockwork bee but does no damage.&hš^25----------7.2&h&hG _Blorkula the Orcula bites you but does no damage.&hҟ   You hit Blorkula the Orcula.  Blorkula the Orcula avoids the killing blow by scattering into a rainbow ofbats! b....bbybbbbb 4 vampire bats (1Your clockwork bee locks its sights upon the vampire bat.-8.4 (1.2 _Your clockwork bee barely misses the vampire bat.&h ;...##########[......b............bbyb.#########. Your clockwork bee barely misses the vampire bat.The vampire bat bites you but does no damage. x2  The vampire bat bites your clockwork bee but does no damage.  Your clockwork bee stings the vampire bat!  The vampire bat bites you but does no damage.  Your clockwork bee stings the vampire bat.&h  &h !&hF .&hܕ b&hq !bb.&h Mb..*.&h D*   &h? /dormant clockwork bee (minion)&hۘ SYour clockwork bee winds down and falls to the ground.  &hu 8The vampire bat bites your dormant clockwork bee.  &h The vampire bat bites you.&h &hQ 4&h -----&hr -&h 9&h 0&h4 &h  &hJ &hߨ :_The vampire bat draws vitality from your injuries!&h1 (. _The vampire bat draws vitality from your injuries!  You closely miss the vampire bat.  The vampire bat is severely damaged.  You hit the vampire bat but do no damage.  bites you.  . ..##########  .[.........#  .......bb..#  ......b@b..#  ........*..#  ..##########  .The vampire bat draws vitality from your injuries!&h F . ..##########  .[.........#  .......bb..#  ......b@b..#  ........*..#  ..##########  .    The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *  . ..##########  .[.........#  ......b.b..#  ......b@b..#  ........*..#  ..##########  .The vampire bat draws vitality from your injuries!&h  . ..##########  .[.........#  ......b.b..#  ......b@b..#  ........*..#  ..##########  .  The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *&h b..b.@b..b&hH 15----==20.6 (1.2  &h * * * LOW HITPOINT WARNING * * *The vampire bat draws vitality from your injuries!bites you.  * * * LOW HITPOINT WARNING * * *The vampire bat draws vitality from your injuries! &hE 3_bites you but does no damage. x3&h!  You slash the vampire bat! You freeze the vampire bat.  You destroy the vampire bat!&h"  That felt strangely unrewarding. You barely miss the vampire bat.You closely miss the vampire bat.&h&h&h  . ..##########  .[.........#  ...........#  ......b@b..#  .....b..*..#  ..##########  .  3The vampire bat bites you but does no damage. x2&h2 . ..##########  .[.........#  ...........#  ......b@b..#  .....b..*..#  ..##########  .    The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *  The vampire bat draws vitality from your injuries!....b@b.b4----1.8&hn _The vampire bat barely misses you.&h[&hyy   &hC1--&h&hp  You wind your clockwork bee back up and it locks its sights upon the vampire _bat!&h$B  . ..##########  .[.........#  ...........#  ......b@b..#  ......b.y..#  ..##########  .You hit the vampire bat. You freeze the vampire bat.  The vampire bat is heavily damaged.You hit the vampire bat. You freeze the vampire bat.&h#; . ..##########  .[.........#  ...........#  ......b@b..#  ......b.y..#  ..##########  .    You barely miss the vampire bat. The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *The vampire bat draws vitality from your injuries!  You block the vampire bat's attack. The vampire bat completely misses you.You block the vampire bat's attack.  The vampire bat misses your clockwork bee.&hm by..  &h The vampire bat barely misses you.32==3.0 _The vampire bat bites you but does no damage.&hM  You barely miss the vampire bat.The vampire bat is heavily damaged.&h @ &h . ..##########  .[.........#  ...........#  .....bb@b..#  ......y....#  ..##########  .&h`  . ..##########  .[.........#  ...........#  .....bb@b..#  ......y....#  ..##########  .  &hc  You hit the vampire bat. You freeze the vampire bat. The vampire bat bites you.* * * LOW HITPOINT WARNING * * *The vampire bat draws vitality from your injuries!&hVd &hd &hfe &hyf &hf &hh U  The vampire bat bites you but does no damage. x2&h1j O  Your clockwork bee stings the vampire bat.&heo |b.by.&h p K0--4.2&ht &hv C _The vampire bat bites you but does no damage.&hz; &h#? 6Drink which item? Potions  c - a potion of magic  k - 2 potions of attraction  m - 2 potions of curing  o - a potion of lignification  q - 2 potions of mutation  t - a grey potionx - 3 potions of enlightenment  D - a bubbling ruby potionH - 3 potions of ambrosia  I - a brown potion [!] read|quaff|evoke[?] describe selected&h&hE&hlThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 10/61 ===---------------------Magic: 12/14 ====================----.AC: 8Str: 14..##########EV: 7Int: 17.[.........#SH: 3Dex: 8.....b.....#XL:  8 Next: 58% Place: Dungeon:7.....by@b..#Noise: =--------  Time: 5924.2 (0.0)...........#g) +2 hand axe (freeze)..##########&hCast: Kinetic Grapnel.bbb 3 vampire bats (1 ally target)y   clockwork bee (minion)You hit the vampire bat. You freeze the vampire bat. The vampire bat bites you.* * * LOW HITPOINT WARNING * * *The vampire bat draws vitality from your injuries!  The vampire bat bites you but does no damage. x2  Your clockwork bee stings the vampire bat. _The vampire bat bites you but does no damage.&h}  You are confused.You feel invigorated.&h  The vampire bat bites your clockwork bee but does no damage.  The vampire bat closely misses your clockwork bee.The vampire bat bites your clockwork bee.&h;  The vampire bat completely misses your clockwork bee.Your clockwork bee completely misses the vampire bat.&h&h ..bbby@.The vampire bat closely misses your clockwork bee.&h 3==4==== 0 5.2 (1Kinetic GrapnelConf Ambros &h]&h` _Your clockwork bee misses the vampire bat.&h&hAre you sure you want to stumble around while confused and next to your clockwork bee? Y - Yes  N - No&h&hv,gThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 13/61 =====-------------------Magic: 14/14 ========================.AC: 8Str: 14..##########EV: 7Int: 17.[.........#SH:  0  Dex: 8.......b...#&h2-uXL:  8 Next: 58% Place: Dungeon:7....bby@...#Noise: =--------  Time: 5925.2 (0.0)...........#g) +2 hand axe (freeze)..##########Cast: Kinetic Grapnel.Conf Ambros bbb 3 vampire bats (1 ally target)y   clockwork bee (minion)The vampire bat bites your clockwork bee.  &h-7The vampire bat completely misses your clockwork bee.Your clockwork bee completely misses the vampire bat.The vampire bat closely misses your clockwork bee. _Your clockwork bee misses the vampire bat.Okay, then.&h/&h2&h4. _&hG&hR  The vampire bat closely misses you.The vampire bat completely misses your clockwork bee.&h&hn  The vampire bat bites your clockwork bee but does no damage.  The vampire bat misses your clockwork bee.&h,&h/b..b7=6.2 (1&h~ _Your clockwork bee closely misses the vampire bat.&h,&h}&h  The vampire bat bites you but does no damage.  The vampire bat bites you.  The vampire bat draws vitality from your injuries!  Your clockwork bee misses the vampire bat  The vampire bat bites you.&h&h .b.bThe vampire bat draws vitality from your injuries!&hp20==7&h&h@ _Your clockwork bee stings the vampire bat.&hhJ  The vampire bat bites you but does no damage.  The vampire bat bites you.  The vampire bat draws vitality from your injuries!&hzL N  The vampire bat bites your clockwork bee.&hN w  The vampire bat closely misses your clockwork bee.&hO &hP &hJY b.b.b..&hNZ ]19=8&hia &he g _Your clockwork bee barely misses the vampire bat.&h>  You feel less invigorated.  You feel less confused.The vampire bat closely misses your clockwork bee.&h~?&h@,&h@&hA&hB&hwB&hB&hHuby..b&hzI23== 3 9Kinetic Grapnel&hM&hP` _The vampire bat misses your clockwork bee.&hP  You miss the vampire bat.The vampire bat is heavily damaged.&h  The vampire bat closely misses your clockwork bee.&h,&h&h  The vampire bat closely misses you.The vampire bat bites you but does no damage.&h  The vampire bat completely misses your clockwork bee.Your clockwork bee stings the vampire bat!&hJ...y.b 2&h3c4==30.5 (1.3&h9&h"=S _The vampire bat is destroyed!&hm)  You barely miss the vampire bat.The vampire bat is moderately damaged.Your clockwork bee locks its sights upon the vampire bat.&h),  The vampire bat bites you but does no damage.  The vampire bat bites you.  The vampire bat draws vitality from your injuries!&h,,&hz-&h.&h4 by....bYou block the vampire bat's attack.&h6B31.8&hL<&h>@ _Your clockwork bee stings the vampire bat!&hf  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  &hvg\Confirm with . or Enter, or press ? or * to list all spells.&h{  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 23/61 =========--------------- &h Magic: 13/14 ======================-- . AC: 8Str: 14 ..##########  EV: 7Int: 17 .[...b.....#  SH: 3Dex: 8 ....y.*....#  XL:  8 Next: 58% Place: Dungeon:7 .......@...#  Noise: =--------  Time: 5931.8 (0.0) ....b......#  g) +2 hand axe (freeze) ..##########  Cast: Kinetic Grapnel .  bb 2 vampire bats (1 ally target)  y   clockwork bee (minion)[&ht1K _Your clockwork bee stings the vampire bat!  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (almost destroyed, unrewarding, ally target, 66% to hit)&h5 ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 23/61 =========---------------Magic: 13/14 ======================--.AC: 8Str: 14..##########EV: 7Int: 17.[...*.....#SH: 3Dex: 8....y.*....#XL:  8 Next: 58% Place: Dungeon:7.......@...#Noise: =--------  Time: 5931.8 (0.0)....b......#g) +2 hand axe (freeze)..##########Cast: Kinetic Grapnel.bb 2 vampire bats (1 ally target)y   clockwork bee (minion) _Your clockwork bee stings the vampire bat!  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0;10;1&h 3mKinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (almost destroyed, unrewarding, ally target, 66% to hit)&hR ,&h_   Casting: Launch Clockwork Bee (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a vampire bat (almost destroyed, unrewarding, ally target, 66% to hit)  The kinetic grapnel misses the vampire bat.&h &h# ..ybb.  You block the vampire bat's attack. The vampire bat bites you.  The vampire bat draws vitality from your injuries!&h$ J1-2.8 (1&h, O _You block the vampire bat's attack.&hK  You hit the vampire bat. You freeze the vampire bat.  You destroy the vampire bat!&hk  That felt strangely unrewarding. You miss the vampire bat.The vampire bat bites you.  The vampire bat draws vitality from your injuries!&h#} .b..   vampire bat (Your clockwork bee barely misses the vampire bat.0--4.0 (1.2 _Your clockwork bee closely misses the vampire bat.&h :Drink which item? Potions  c - a potion of magic  k - 2 potions of attraction  m - 2 potions of curing  o - a potion of lignification  q - 2 potions of mutation  t - a grey potionx - 3 potions of enlightenment  D - a bubbling ruby potionH - 2 potions of ambrosia  I - a brown potion [!] read|quaff|evoke[?] describe selected&hCk ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 20/61 =======-----------------Magic: 13/14 ======================--.AC: 8Str: 14..##########EV: 7Int: 17.[.........#SH: 3Dex: 8.....y.....#XL:  8 Next: 58% Place: Dungeon:7....b..@...#Noise: =--------  Time: 5934.0 (0.0)...........#g) +2 hand axe (freeze)..##########Cast: Kinetic Grapnel.b   vampire bat (ally target)y   clockwork bee (minion)You destroy the vampire bat!That felt strangely unrewarding. You miss the vampire bat.The vampire bat bites you.  The vampire bat draws vitality from your injuries!  Your clockwork bee barely misses the vampire&hl & bat. _Your clockwork bee closely misses the vampire bat.  Okay, then. _&h(...##########.[.........# .....y.....# ....b......# ........@..# ..########## . ...yb&h-P-5.0 (1 _&hZ0&h9  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  You shape a spike launcher from a nearby wall.  The vampire bat barely misses you. b.#Your clockwork bee misses the vampire bat.1----==6&h&h &h/&hD_Your clockwork bee closely misses the vampire bat.&hT&hi. ..# .[.# .....# .....by....# .# ..#### . &hl&hm&hEo&h/u&h v..&hv(oy&hwxo   Blorkula the Orcula (cat&hUxching breath)&hx&hz&h%{1&h{=&hI|--&h| 7&h&h &h`  &heThe bats swarm back together and Blorkula the Orcula reappears in a puff of &hB_iridescent mist.&h&he--&hoF _Unknown command.&h  . ..# .[.# .....# ...........# ......oy@..# ..#### .&h q _Unknown command.  Your clockwork bee locks its sights upon Blorkula the Orcula.  Your clockwork bee stings Blorkula the Orcula!  Blorkula the Orcula attempts to avoid another deathblow, but is too exhausted  to transform.  Blorkula the Orcula is destroyed!&h ] )&h m 2=2==--74=8Kinetic Grapnel _A faint prismatic mist rises from Blorkula's broken form and then dissipates.&h$ &h e _Your Axes skill increases to level 3!&h3&h&h82&h  *0*   dormant clockwork bee (minion)You start resting.&h+3-9.0 (1&h~&hL _Your clockwork bee winds down and falls to the ground.&h>3&h@&hkB,&h/GB&hG&hIj3==&hVK&hM,&hpN&h|P,&hQ&hS&hT34=&haTE3==&hDU&hW,&h%Y&hi[,&h\&h`_,&h`&hvW _You start resting.&hw75&hwE===&hy&hz,&h9|&h~,&h&hx 26=.-# &hP_Your dormant clockwork bee falls apart.&h0512.0)&hl[4==2.0 (13&h#&h% _Magic restored.&hZ3&h[&h<^&heX&h3f&h!ha7=&hi&h-kP==&hkl&hn,&hp&hq,&h4s&hvO8&h:x&h)z,&hM{&h},&hp~&hEi9=&h&h-,&h(&h,&h%&hb30=&h݉&h},&h&h",&hK&h,&h!&hi1=&h&hw,&h&hޚ,&hޛ&h&hLK2=&ho&hM,&h&hB&h.34=&ha5=&he&hO6&h[&h,&h&h,&h&h,&h+&hi7=&h&h,&h&h,&h&ha8=&h$&h,&hz&hI,&hT&h&hS9=&h}&h!,&hJ&h,&h&h,&h<&h:40&hg(=&hg&he,&h&h,&h&hO1&h&h,&h&h,&h&h6 &h S2=&h &h ,&h&h,&h&h,&h&h&hK3=&hO&h,&hv&h,&h4&hR i4=&hz!&h2#&h#&h%&h2(,&h1)&h*&h +X45=&hd,&h-,&h/&h0,&h1&hG3,&h4&h6;6&h7&h:,&h\<&h^=,&h>&h2@&h}@K7=&hA&h,&h)&h,&h:&h&hU8=&h &hv ,&h &h,&h&h,&h&h&hB%9&h&hb,&h&h{,&h&hxb50=&h!&h",&hd$&hp&,&h'&hV)&h)U1=&h*&h,,&h.&hv/&h/&h0&h2,&h3&hq5&h5D2=&h6&h8,&h9&h=,&h>&h@k3=&hA&hC,&hD&hSa45=6=&hn7=8=&hY}9&hM&hV,&h&h,&h2&h&hL60=&h,&hM,&h &hl,&h&h,&h`&h+k1=&h&h6,&hi&h,&h&h`_ _You start resting.&h36071.0 (119.0)&h[2=2.0 (120&h&hw" _HP restored.&hG . ..# .[.# .....# ...........# ......)@...# ..# .3.0)&h-N...#.[.#.....#..........#.@....#.# .4  Things that are here: _a +0 battleaxe; a +0 robe&h# ..##########[.........#..........#...@.....#.....)....#....##########....5 _&h ## ..##########[.........#...@......#.........#.....)....#..##########...........#..=6&h{ T#####.... #.....###########....[.@.......#+..............##..............##.........)....##.....###########.....#........#..&h &h &7&h2 &h &h5 ######&hw #..... #..... #.....# #....[.# +.....# #..............# #.).# #.....## &hdž #.....  #.....  #.....  #..&h&hh&8&hA&hǓ&hS: ####### #.....# #.....# #.....# #[37m.....# +.....# #..............# #.)..# #.....### #.....# #.....# #.....#  #..&h`<9&hb&hXeO _You see here a +0 helmet.&h5&hp'80&hŢ&hL% _J - a +0 helmet&h&hȖ4Equip which item?  - - Unarmed Hand Weapons (go to first with ))  g - a +2 hand axe of freezing (weapon)a - a +0 hammer  u - a +0 flail Armour (go to first with [)  d - a +0 buckler (worn)  h - a +1 pair of boots (worn)  r - a +0 scale mail (worn)j - a +0 chain mail  F - a +0 troll leather armour  J - a +0 helmet Jewellery (go to first with "=)s - an amulet of the acrobat  &hOuz - an amulet of guardian spirit[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &h QThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 62/62 ========================Magic: 14/14 ========================#######AC: 8Str: 14#.....#EV: 7Int: 17#.....#SH: 3Dex: 8#.....##########XL:  8 Next: 74% Place: Dungeon:7#....@.........#Noise: ---------  Time: 6080.0 (0.0)+..............#g) +2 hand axe (freeze)#..............#Cast: Kinetic Grapnel#.........)....##.....###########.....##.....##.....##.. _You start resting. _HP restored.  Things that are here: _a +0 battleaxe; a +0 robe _You see here a +0 helmet. &hQ^[23d_J - a +0 helmet&hT&hc1.0 (12.0 (2&hcf&hTk&hn+3.0 (3&hq&h7y&hy+4.0 (4&h}&h&hɃ+5.0 (5&h݆&hp 9 _You start putting on your armour. You continue putting on your +0 helmet. x5&h&h&hʐ[ _You finish putting on your +0 helmet.&h U # #.....# #.....# #.....# #.# +.....# #..............# #&hj .)...# #.....#### &h C #.....#  #.....#  #.....#  #..&hx &h 26.0 (1 _&h &h &hϡ # #.....# #.....# #.....# #.# +.....# #..............# #.)....# #.....&h(#####  #.....#  #.....#  #.....# &hA #..&h&h~&7&h&hW&h #######.....#########.........+#......&h(....)##...<#&h8<&h&8&h&h9 _Found a stone staircase leading up.&h  #######.....#########.........+#..@.......)###############&hI &hn &9&h &h&####### #.....# #.....# #.....########## #..............# +.# #......&h.# #.@.......)....# #.....########## #.....#  #.....# &hp #.....# ##<# ###### &h&h'90&h~&h0&h»e #######.....#########.........+#..........)#########&h& &h&h&1&h&h^&hq#.....# #.....# #.....###########..............# +.# #......# #.........)....# #.....########## &hq#..@..# #.....# #.....# ##...<####&h;r*# &h,v&hx&2&h{&hr}&h #.....# #.....###########..............# +.&h ......# #..............# #.........)....# #.....########## #.....# &hގ Q#...@.# #.....# ##...<# #### &h, &hR &3&h &hY &h "#.....###########..............# +..............# #..............# &hM u#.........)....# #.....########## #.....# #.....# &h #....@# ##...<# #### &h &h &4&h &h &hEy.........+.#..........)######### ## #####&h.G&hH&5&hK&hNa _There is a stone staircase leading up here.&hs6 _&hM  #.....##.. ...  #.&h@N ...  #)....# ...  #.....# ...&hN  #.....# ... &hDO #######..##.+ ...  #...........+ ...&hO  #.##.....##.+ ...6&hHP  #.#@.......... ... &hP~ #.#......#...[. ...  ####.#.#.......... ...&hIQd  #....#....^....... ...  #.##.............. ...&hR  #.##.#.#..(....... ...   #................. ...   ####.#............ ..  ##.#............ .. &hS&h#X&hh-7.5 (2.5&h&h } _You climb upwards. _There is a stone staircase leading down here.&h/_ _&h&&h,&h\X&h ####### #.....# ## ######### #.....##.. ....... #....... ........ #)....# ......... #.....# ... ...... #.....# ?. ...... #######..##.+ ...... #........@..+ ...... #.##.....##.+ ...... #.#>.......... ...... #.#......#...[.D ......  ####.#.#...........  #....#....^.........D[40&h5m   steam dragon (asleep)  #.##.............. ..........  #.##.#.#..(....... .........  #........... .........&h 102.5 (5.0  A steam dragon comes into view.Found a scroll labelled RIDWOSH IBAN.&hR .&hp@The steam dragon hisses angrily.&h+3.5 (6&h&h9 _The steam dragon moves out of view.&h&hڤ&h1# #.....# ########.....##......#............#)....# ....#.....# ..... .#.....# .?. .#..##.+ .&h#.........@.+ .4.5 (1#.##.....##.+ .#.#>.........D .Kinetic Grapnel&hϬ#.#......#...[.. .####.#.#..........#....#....^........D   steam dragon&h%#.##................#.##.#.#..(..........#. .&hq!&h(&h&hc _A steam dragon is nearby!&hA # #.....# ###### #.....##..... #........... #)....# ... #.....# .....  #.....# .?.  #..##.+  #.@..+  #.##.....##.+  #.#>.........D  #.#......#...[..  ####.#.#......... #....#....^....... #.##............... #.##.#.#..(......... #. &h:&h9D.&h-5 _&h_&h &h2  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hj&h _##D.&h `2----==6&h&h{D _You shape a spike launcher from a nearby wall.&hv  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h g ####### ThermosAquaticus the Fabricator  #.....# ############### Mountain Dwarf of Ashenzari ...... #.....##............... Health: 62/62 ======================== #...................... Magic: 11/14 ==================------ #)....# ............... AC: 9Str: 14 &h_ #.....# ..... ......... EV: 7Int: 17 #.....# .?. ......... SH: 3Dex: 8 #######..##.+ ......... XL:  8 Next: 74% Place: Dungeon:6 #........@*.+ ......... Noise: ==-------  Time: 6106.5 (0.0) &hi #.##.....##D+ ......... g) +2 hand axe (freeze) #.#>.......... ......... Cast: Kinetic Grapnel #.#......#...[.. .........  ####.#.#.....................  #....#....^.................. D   steam dragon  #.##.........................  #.##.#.#..(..................  #................. ......... _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (78% to hit)&hz#######ThermosAquaticus the Fabricator #.....# ############### Mountain Dwarf of Ashenzari ......#.....##............... Health: 62/62 ========================#...................... Magic: 11/14 ==================------#)....# ............... AC: 9Str: 14#.....# ..... ......... EV: 7Int: 17#.....# .?. ......... SH: 3Dex: 8#######..##.+ ......... XL:  8 Next: 74% Place: Dungeon:6#........@*.+ ......... Noise: ==-------&h[40m  Time: 6106.5 (0.0)#.##.....##*+ ......... g) +2 hand axe (freeze)#.#>.......... ......... Cast: Kinetic Grapnel#.#......#...[.. .........####.#.#.....................#....#....^.................. D   steam dragon#.##.........................#.##.#.#..(..................#................. ......... _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (78% to hit)&hǃ.D(catching breath)  Casting: Construct Spike Launcher (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (78% to hit)  The kinetic grapnel misses the steam dragon.&h *****  The steam dragon breathes steam at you.&h~w##...§§§@§&h50-----======7.5 (1&h(&h(1 _The ball of steam hits you!&h|~ 6 #.....# ############## #.....##.............. #............ #)....# ..... #.....# .....  #..§..# .?. #######§§##.+ &h ! #........§§.+  #.##....@##D+  #.#>............  #.#......#...[.. ####.#.#...........&hY ] #....#....^..... #.##............. #.##.#.#..(.......  #..................   ####.#&h M.  &h5 &h .....#...............# ........# .....§.# .?..§##.+§§§D.+.&hO D   steam dragon (catching breath)&h y1-----------8&h &hݓ &hT&hu% &hѾxAbility - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Bglg/Range)0% [?] toggle between ability selection and description.&h&h&hhI#.....# ############## ThermosAquaticus the Fabricator #.....##.............. Mountain Dwarf of Ashenzari ......&hp#..................... Health: 51/62 ===================-----#)....# .............. Magic: 11/14 ==================------#.....# ..... ........ AC: 9Str: 14#..§§.# .?. ........ EV: 7Int: 17#######.§##.+ ........ SH: 3Dex: 8#......§§§D.+ ........ XL:  8 Next: 74% Place: Dungeon:6#.##....@##.+ ........ Noise: ---------  Time: 6108.5 (0.0)#.#>............ ........ g) +2 hand axe (freeze)&h3#.#......#...[.. ........ Cast: Kinetic Grapnel####.#.#....................#....#....^.................#.##........................ D   steam dragon (catching breath)#.##.#.#..(.................#.................. ........####.#............ .......Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (78% to hit)  &hThe kinetic grapnel misses the steam dragon.The steam dragon breathes steam at you. _The ball of steam hits you!&h &hNJ Okay, then.&h&hB&h$. _&h"  #.....# ############## ThermosAquaticus the Fabricator  #.....##.............. Mountain Dwarf of Ashenzari ...... #..................... Health: 51/62 ===================----- #)....# .............. Magic: 10/14 =================------- #.....# ..... ........ AC: 9Str: 14 #..§§.# .?. ........ EV: 7Int: 17 #######.§##.+ ........ SH: 3Dex: 8 &hm #......§§*D.+ ........ XL:  8 Next: 74% Place: Dungeon:6 #.##....@##.+ ........ Noise: ---------  Time: 6108.5 (0.0) #.#>............ ........ g) +2 hand axe (freeze) #.#......#...[.. ........ Cast: Kinetic Grapnel ####.#.#.................... #....#....^................. #.##........................ D   steam dragon (catching breath) #.##.#.#..(................. #.................. ........ ####.#............ ....... _The ball of steam hits you! _Okay, then.&h Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (catching its breath, 78% to hit)&h&h+&hv#.....# ############## ThermosAquaticus the Fabricator &h #.....##.............. Mountain Dwarf of Ashenzari ......&h#..................... Health: 51/62 ===================-----&h#)....# .............. Magic: 11/14 ==================------&h#.....# ..... ........ AC: 9&h.Str: 14&h#..§§.# .?. ........ EV: 7&h-Int: 17&h#######.§##.+ ........ SH: 3&h ,Dex: 8&h#......§§§D.+ ........ XL:  8 Next: 74% Place: Dungeon:6&h6,#.##....@##.+ ........ Noise: ---------  Time: 6108.5 (0.0)&he#.#>............ ........ g) +2 hand axe (freeze)#.#......#...[.. ........ Cast: Kinetic Grapnel####.#.#....................#....#....^.................#.##........................ D   steam dragon (catching breath)#.##.#.#..(.................#.................. ........####.#............ ....... _The ball of steam hits you! _Okay, then.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (catching its breath, 78% to hit) &hG_Okay, then. &h Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &h Press: ? - help, Q - select action, ( or ) - cycle&h{Shift-Dir - straight lin&h!e  &h|\Aim: a steam dragon (catching its breath, 78% to hit)  &h.Okay, then.&h&h4&h&h &h_&hs&h  &h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h27: &h?r#.....# ############## ThermosAquaticus the Fabricator  #.....##.............. Mountain Dwarf of Ashenzari ...... #..................... Health: 51/62 ===================----- #)....# .............. Magic: 10/14 =================------- &h7@]#.....# ..... ........ AC: 9&h@.Str: 14&hB #..§§.# .?. ........ EV: 7Int: 17 #######.§##.+ ........ SH: 3Dex: 8 #......§§*D.+ ........ XL:  8 Next: 74% Place: Dungeon:6 #.##....@##.+ ........ Noise: ---------  Time: 6108.5 (0.0) #.#>............ ........ g) +2 hand axe (freeze) #.#......#...[.. ........ Cast: Kinetic Grapnel ####.#.#.................... #....#....^................. #.##........................ D   steam dragon (catching breath)&h[C &hC##.##.#.#..(.................&hbD &hD##.................. ........&hED ####.#............ ....... _Okay, then.&hhHCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (catching its breath, 78% to hit)&hj"#.....# ############## ThermosAquaticus the Fabricator #.....##.............. Mountain Dwarf of Ashenzari ......#..................... Health: 51/62 ===================-----&h#)....# .............. Magic: 10/14 =================-------#.....# ..... ........ AC: 9Str: 14#..§§.# .?. ........ EV: 7Int: 17#######.§##.+ ........ SH: 3Dex: 8#......§§*D.+ ........ XL:  8 Next: 74% Place: Dungeon:6&h #.##....@##.+ ........ Noise: ---------  Time: 6108.5 (0.0)#.#>............ ........ g) +2 hand axe (freeze)#.#......#...[.. ........ Cast: Kinetic Grapnel####.#.#....................#....#....^.................#.##........................ D   steam dragon (catching breath)#.##.#.#..(.................#.................. ........####.#............ ....... _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (catching its breath, 78% to hit)&h8*&hGM Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (catching its breath, 78% to hit)  The kinetic grapnel hits the steam dragon but does no damage.  The rocky spike skewers the steam dragon.&hpv #....#............§D.=9.5 (1&hw: _The steam dragon is lightly wounded.&hp} y *You barely miss the steam dragon.&hM z  The steam dragon is lightly wounded.  The rocky spike skewers the steam dragon.&h &hB  The steam dragon is lightly wounded.  The rocky spike skewers the steam dragon.&h) #.....##..........#....#§.#§..DThe steam dragon is moderately wounded.&h+6=10.6 (1.1&hE2&hD4~ _The steam dragon barely misses you. You block the steam dragon's attack.&hZ *You hit the steam dragon but do no damage.&h+  The steam dragon is moderately wounded.The rocky spike skewers the steam dragon.&h<4 #.#.........DThe steam dragon is moderately wounded.The steam dragon bites you but does no damage.&h˶(1.7&h&h;1 _The steam dragon claws you.&h{ *You hit the steam dragon. You freeze the steam dragon.&hM  The steam dragon is moderately wounded.The rocky spike skewers the steam dragon!&h  DThe steam dragon is heavily wounded.The steam dragon bites you but does no damage.1=3.0 (1.3&h Z _The steam dragon claws you but does no damage.&hՏ * You hit the steam dragon. You freeze the steam dragon.&h,&h,&h;-&h- &h0.&hS 2/6388-5.2Kinetic Grapnel _You kill the steam dragon!Your Fighting skill increases to level 3!&hZe _Your Axes skill increases to level 4!&h########.....# ################.....###........#)....# .......#.....# ..... . #.....# .?. .#######..##.+ .#........@..+ .#.##.....##.+ .#.#>............ . #.#......#...[.. ####.#.#.........#....#....^.......#.##...............#.##.#.#..(..........#........&h3=--60 _&h&h8&h1=4=2==&hi/&h>5&h@,&hE&hF&h)G==&hG&h,J&hL&hiM&hbO&hR&h'S&hS6&h-T=&hT&hV&h7Y&hZ&hZ3&h[==&h[&h]&h`&h`&hc&h$f&hf&hfg7&hg=&h`h&hmj&hm&hm&ho&h1s&hs&hst==&ht&h,y&h}&h1K8=&h&hLJ&h&h'&h# &h? &h-&hr# &h:;_You start resting.&h&h&ha33&h 7.0)&hc&h4&hi==&h%4.2 (18&h0&h &h&h_Magic restored.&h; 9===&h7A &hA 60&hC &hF &h6G &h0I &hL &h>M &hQ &hkX &h2a &ha 1&h;b =&hb &hd &hg &hsh &hj &hm &h&u &hBw &h{{ &hc| &h &h &h &h 2&h =&h| &hS &h &h^ &h &hL &hc &h &h  &h &h %_You start resting.&h0 &h &h &48.2 (14&hj &h 3&hq =&h %9.2 (15&h# &h  &hB &h _HP restored.&h'# #.....# ########.....##......#............#)....# ....#.....# ..... .#.....# .?. .#..##.+ .#.+ .#.##.....##.+ .#.#>............ .#.#......#...[.. .####.#.#..........#....#....^........#.##................#.##.#.#..(..........#. .50.0)&h########.....####################.....##.#........#)....##........#.....##........ #.....##.?......#######..##@+ .#...........+ .#.##.....##.+ .#.#>...... . #.#......#...[.. ..####.#.#..............#....#....^...........#.##..................#.##.#.#..(.1&hMD########.....#####################.....###........#)....##.#.....##... #.....##.@.......#######..##.+++.....#...........+ ...#.##.....##.+ ...#.#>...... . #.#......#...[..  ####.#.#..........#....#....^........#.##........2=3.2 (2 _K - a scroll labelled RIDWOSH IBAN&h_########.....######################.....###........#)....##.#.....##. #.....##.....#######..##.+++...#...........+ .....#.##.....##.+ .....#.#>...........  #.#......#...[.. .... ####.#.#................ #....#....^4.2 (1&h)###########.....#######################.....##....................#........#)....###.....##.#.....##.#######..##.+++#...........+ .#.##.....##.+ .#.#>.............#.#......#...[... ###.#.#............. ....#....^... .##........5&h,#.########.#.....######################.#.....##.....................#........#)....##&h+#.....##.#.....##.  #######..##.+++  #...........+ +.  #.##.....##.+ +.  #.#>............  #.#......#...[.. ##.#.#........... ...#....^........ ##............... ##.#.#..(&h&h&6&h&h&h  #######.....#####################.......................)....##......##..#...#######..##.+++...........+ ##.....##>............&h .................. ................. ............... &h &h &7&h֞ &h &h@ .....######################........................)....##......#######..##.+++...........+ ##.....##>.................#...[.......... .................................  ##.# &htPR8&hQ&h ........................)....##....&h.#######..##.+++...........+ ##.....##.++&h5>.................#...[ ##.#.#......... ##.#.............................&hD &h&hr&9&h¹&h&hќ  #.....## #... #)....##.... #.....##.... #.....##.... #..##.+++ #.+ +&hC  #.##.....##.+++  #.#> #.#......#...[#.#.#.#....^ .## .##.#.#..(#.#  ##.#. &h &h! '60&hY &h &h \++∩+'&h &hi &1&h &h u _You open the door. _Found Huaryn's Magic Scroll Emporium.&h mM######################.......) #.....##....######..##.+++..........+∩+#.....##.++>..........  #.#......#...[ ###.#.#.........................................&hur&hUu-2 _&hy&h{Q _There is an open door here.&h  ####### #.....##################### #.....##.......... #................. #)....##.......... #.....##.......... #.....##.......... #######..##.+++...... #...........+@+...... #.##.....##.++' #.#>..........  #.#......#...[ ####.#.#......... #....#....^...... #.##............. #.##.#.#..(...... #....&hP &h &h -3 _&h &h r _There is an entrance to Huaryn's Magic Scroll Emporium here.&h&hWelcome to Huaryn's Magic Scroll Emporium! What would you like to do?  a -  123 gold a scroll of blinking (unknown)  b -  52 gold a scroll of fear  c -  52 gold a scroll of fear  d -  52 gold a scroll of feare -  26 gold a scroll of identify  f -  39 gold a scroll of teleportation (unknown) You have 433 gold pieces. [Esc] exit&hM[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list&hz  a -  123 gold a scroll of blinking (unknown)  e +  26 gold a scroll of identify After the purchase, you will have 407 gold pieces.[Enter] buy marked items&hY  a +  123 gold a scroll of blinking (unknown)  e +  26 gold a scroll of identify284&hYt  a +  123 gold a scroll of blinking (unknown)  f +  39 gold a scroll of teleportation (unknown)45&h!EY Purchase items for 188 gold? (y/N)&h -  52fear  c -  52 gold a scroll of fear &h+ hc&h [C&h}&hM&hf!#######ThermosAquaticus the Fabricator #.....##################### Mountain Dwarf of Ashenzari ......#.....##................... Health: 63/63 ========================&h"#.......................... Magic: 14/14 ========================#)....##................... AC: 9Str: 14#.....##................... EV: 7Int: 17#.....##................... SH: 3Dex: 8#######..##.+++............... XL:  8 Next: 88% Place: Dungeon:6#...........+@+............... Noise: ---------  Time: 6163.2 (0.0)#.##.....##.++'............... g) +2 hand axe (freeze)#.#>.......................... Cast: Kinetic Grapnel&h$#.#......#...[................ ####.#.#......................... #....#....^......................  #.##.............................  #.##.#.#..(......................  #................................  _You open the door. _Found Huaryn's Magic Scroll Emporium. _There is an open door here. _There is an entrance to Huaryn's Magic Scroll Emporium here.  L - a scroll of identify  A - 3 scrolls of teleportation (gained 1)&hD1Found Huaryn's Magic Scroll Emporium. _There is an open door here. _entrance to Huaryn's Magic Scroll Emporium here.  L - a scroll of identify  A - 3 scrolls of teleportation (gained 1)  M - a of blinking&h2&h8 &h8i_Thank you for shopping at Huaryn's Magic Scroll Emporium!&h5Read which item? Scrolls  b - a scroll of fear  e - 3 scrolls labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTUi - 2 scrolls of enchant armour  l - 3 scrolls labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA  A - 3 scrolls of teleportation  B - 3 scrolls labelled LURHIVIDDU  E - a scroll labelled BUTYEL SIEMAE  K - a scroll labelled RIDWOSH IBANL - a scroll of identify  M - a scroll of blinking [!] read|quaff|evoke[?] describe selected&h&h+&hgC#######ThermosAquaticus the Fabricator #.....##################### Mountain Dwarf of Ashenzari ......#.....##................... Health: 63/63 ========================#.......................... Magic: 14/14 ========================#)....##................... AC: 9Str: 14#.....##................... EV: 7Int: 17#.....##................... SH: 3Dex: 8&h#######..##.+++............... XL:  8 Next: 88% Place: Dungeon:6#...........+@+............... Noise: ---------  Time: 6163.2 (0.0)#.##.....##.++'............... g) +2 hand axe (freeze)#.#>.......................... Cast: Kinetic Grapnel#.#......#...[................ ####.#.#......................... #....#....^......................  #.##.............................  #.##.#.#..(......................  #................................  &h_There is an open door here. _There is an entrance to Huaryn's Magic Scroll Emporium here.  L - a scroll of identify  A - 3 scrolls of teleportation (gained 1)  M - a scroll of blinking _Thank you for shopping at Huaryn's Magic Scroll Emporium!&h&h Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTU  l - 3 scrolls labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA  B - 3 scrolls labelled LURHIVIDDU  E - a scroll labelled BUTYEL SIEMAE  K - a scroll labelled RIDWOSH IBAN Potions (select first with !)  t - a grey potion  D - a bubbling ruby potion  I - a brown potion[?] describe selected&h&h&h3@#######&hTThermosAquaticus the Fabricator #.....##################### Mountain Dwarf of Ashenzari ......#.....##................... Health: 63/63 ========================#.......................... Magic: 14/14 ========================#)....##................... AC: 9Str: 14#.....##................... EV: 7Int: 17#.....##................... SH: 3Dex: 8#######..##.+++............... XL:  8 Next: 88% Place: Dungeon:6#...........+@+............... Noise: ---------  Time: 6163.2 (0.0)#.##.....##.++'............... g) +2 hand axe (freeze)#.#>.......................... Cast: Kinetic Grapnel#.#......#...[................ ####.#.#......................... #....#....[40&h^m^......................  #.##.............................  #.##.#.#..(......................  #................................  _There is an open door here. _There is an entrance to Huaryn's Magic Scroll Emporium here.  L - a scroll of identify  A - 3 scrolls of teleportation (gained 1)  M - a scroll of blinking _Thank you for shopping at Huaryn's Magic Scroll Emporium!&hD &hW As you read the scroll of identify, it crumbles to dust.&hR&h$4.2 (1&hû&hz0 _t - a potion of brilliance&h 3&h &hn &h B&hA @  There is an open door here.&h 5 _&h. 3#...........................#)....##....................#.....##...........#.....##...........#######..##.+++.......#...........+∩+.......#.##.....##.++'.......#.#>..................#.##...[@.......7.2 (3 ###.#.#........... ....#....^....... .##.............. .##.#.#..(....... .................##.#............  ##.#............  # _Done exploring.&h &h6 Level 6 of the Dungeon <<<>>>∩(Press ? for help) ########.##............########### #.....######################.##.##.........##........# #.....##........................##.........##........# #........................................>###........# #)....##.............................####.# #........# #.....##........................#....#.##.# #........# #.....##........................#....÷....###........# #######..##.+++....................#..#.#...............# #...........+∩+....................#....#..........###### #.##.....##.++'....................#.####[.........# #.#>...............................................# #.#......#...[@....................#.####.#...###### &h  ####.#.#..............................#.####.#...#######  #....#....^......................................##....#  #.##..................................#.####.#...##....#  #.##.#.#..(.............................####.#...##....#  #......................................................#  ####.#................................######.##.#.##.### ##.#.................................# #.##.#.##.# #....................................# #.##...##<### #....................................#####.......)...# #....................................#...............# #........##..........................###.####........#&h L>@&h&h(&h;#........................... ThermosAquaticus the Fabricator #)....##.................... Mountain Dwarf of Ashenzari ......#.....##.................... Health: 63/63 ========================#.....##.................... Magic: 14/14 ========================#######..##.+++................ AC: 9Str: 14#...........+∩+................ EV: 7&hInt: 17#.##.....##.++'................ SH: 3Dex: 8#.#>........................... XL:  8 Next: 88% Place: Dungeon:6#.#......#...[@................ Noise: ---------  Time: 6167.2 (0.0) ###.#.#.......................... g) +2 hand axe (freeze) ....#....^....................... Cast: Kinetic Grapnel &h8 .##.............................. .##.#.#..(....................... .................................  ###.#............................ ##.#............................ #............................... M - a scroll of blinking _Thank you for shopping at Huaryn's Magic Scroll Emporium!  &h As you read the scroll of identify, it crumbles to dust. _t - a potion of brilliance _There is an open door here. _Done exploring.&h&h&hP _&h&hu&h&h&h&h> &hi!&h#&hZ&&h&&h'&hF*&hU,&h,&h.&h\0&h`2&h2&h4&h6&h9&he9&h:&hu=&h?&h?&hA&h D&hF&hF&hG&hI&h^K&hK&hL&hHN&hO&h,P&hP&hX &hvX #.....##  #.......  #)....##  #.....##  #.....##  #######..##.+++&hX   #...+∩+  #.##.....##.++'  #.#@..........78.2 (11.0)  #.##...[.&hkYC  ####.#.#  #....#....^  #.##.....  #.##.#.#..(  #......... &h[ ####.#  ##.#&h^&h`c _There is a stone staircase leading down here.&h &h &hp&h&h 89.2 (1.0) _&hT&hJ" &hN#..............#  +......#  #..............#  #.........)....#  #.....##########  #.....# #.....# #.....#7 ##...@# &hNo###### &h&h&hV3.80.7 (2.5&h=7&hA} _You climb downwards. _There is a stone staircase leading up here.&ho 3&hO &h &hj &h $ _&h X&h &h &h- ,&h &h@ &h| ,&h) &hw &h &h& &h &h &hx &h &hJ &h; &hs &h &hH &h? 7 _You open the door.&h &h &hp &h_ &h &h &h &h @  There is an open door here.&h &h8  _&h &h &hI &h &h &hQ 7 _You open the door.&h &hO &h &h@ @  There is an open door here.&hk Q #'#  #.#  #.# #######  #.# #.....#  ###.# #.....# #...# #.....######## #...###............. #..@'.'............. #...###.............#...# #.........)...#...# #.....#########...# #.....##...# #.....#&h *#...# #.....##.[.# ##...<#######&h 93.7 (13.0)  Ashenzari invites you to partake of a vision and a curse of companions andmelee combat.&h! /  --more--&hc &hh & _&hGi &hk &het &hu  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Comp/Melee)0% [?] toggle between ability selection and description.&h&D Nescribe what?&h&h&hThermosAquaticus the Fabricator #'#Mountain Dwarf of Ashenzari ......#.#Health: 63/63 ========================#.# #######Magic: 14/14 ========================#.# #.....#AC: 9Str: 14###.# #.....#EV: 7&hInt: 17#...# #.....######## SH: 3Dex: 8#...###............. XL:  8 Next: 88% Place: Dungeon:7#..@'.'............. Noise: ---------  Time: 6193.7 (0.0)#...###............. g) +2 hand axe (freeze)#...# #.........)... Cast: Kinetic Grapnel#...# #.....#########...# #.....##...# #.....##...# #.....##.[.# ##...<####### _You open the door. _There is an open door here. _You open the door.  There is an open door here.  Ashenzari invites &hcyou to partake of a vision and a curse of companions and _melee combat.&h{P  Okay, then.&hI&h"&hc$. _&hZ&hK\ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Comp/Melee)0% [?] toggle between ability selection and description.&h Nescribe what?&hm  Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Companions: Summonings, Necromancy and Forgecraft. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves &hK Eand Unarmed Combat. Range: N/A This ability costs: nothing.&h}|  Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Comp/Melee) 0%  [?] toggle between ability selection and description.&h&h&hIThermosAquaticus the Fabricator #'#Mountain Dwarf of Ashenzari ......#.#Health: 63/63 ========================#.# #######Magic: 14/14 ========================&hj#.# #.....#AC: 9Str: 14###.# #.....#EV: 7Int: 17#...# #.....######## SH: 3Dex: 8&hT#...###............. XL:  8 Next: 88% Place: Dungeon:7#..@'.'............. Noise: ---------  Time: 6193.7 (0.0)#...###............. g) +2 hand axe (freeze)#...# #.........)... Cast: Kinetic Grapnel&h r#...# #.....#########...# #.....##...# #.....##...# #.....##.[.# ##...<####### &hT_There is an open door here. _You open the door.  There is an open door here.  Ashenzari invites you to partake of a vision and a curse of companions and _melee combat. _Okay, then.&h6P  Okay, then.&h&h:&h. _&h T#'# #.# #.# ####### #.# #.....#&h ###.# #.....# #...# #.....####### #...###............ #...'.' #.@.###... #...# #...) #...# #.....####### #...# #.....# #...# #.....# #...# #.....#&h > #.[.# ##...<# #...# ###### &h  &hF! 24.7 (1 _&h$ &h6' &h .#######.....###..########............'.'...###... )####### #...#&h&h&5&h&h&hQ #######.....###..#######.......'.'### )####### #...#&h&h&6&h&h&h  .....###..#######.......'.'### )####### #...#&h| &hܝ &7&h3 &h &hW  ##..#######.......'.'### )####### [.# ##...<#...#&h\ &h^ &8&ha &hWc &h ..#######.......'.'### )####### [.# ##...<..# ########&hk&h&9&hP&h&h" #.......'.'### )&h####### #...<..# ##### &h&h (200&hy _You see here a +2 leather armour of cold resistance.&h&hmMEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  g - a +2 hand axe of freezing (weapon)a - a +0 hammer  u - a +0 flail Armour (go to first with [)  d - a +0 buckler (worn)  h - a +1 pair of boots (worn)  r - a +0 scale mail (worn)  J - a +0 helmet (worn)j - a +0 chain mail  F - a +0 troll leather armour Jewellery (go to first with "=)s - an amulet of the acrobat  z - an amulet of guardian spirit Floor Items ([,] to select) Armour a +2 leather armour of cold resistance[?] describe selected [!] equip|wield|wear|put on&hy[tab] equip|unequip &hh &h! &h)& #...###............ ThermosAquaticus the Fabricator #...'.'............ Mountain Dwarf of Ashenzari ......#...###............ Health: 63/63 ========================#...# #.........).. Magic: 14/14 ========================#...# #.....####### AC: 9Str: 14#...# #.....#EV: 7Int: 17#...# #.....#SH: 3Dex: 8#...# #.....#&h' XL:  8 Next: 88% Place: Dungeon:7#.@.# ##...<#Noise: ---------  Time: 6200.7 (0.0)#...# ######g) +2 hand axe (freeze)#...#Cast: Kinetic Grapnel#...##...##...######There is an open door here.  Ashenzari invites you to partake of a vision and a curse of companions and _melee combat. &h?( _Okay, then. _Okay, then. _You see here a +2 leather armour of cold resistance.&hm, P  Okay, then.&hN. &hr1 &hw3 . _&hF &h] page down [PgUp|<] page up [Esc] exit[top]&h lL - a +2 leather armour of cold resistance. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 'Of cold resistance': it protects its wearer from cold. &h qIt can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 1.0 (9.0 -> 8.0). Your EV would increase by 2.2 (7.7 -> 9.9). Your spell failure would improve by up to 3% (press '!' for details). You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.&h {Inventory: 39/52 slots Hand Weapons (go to first with ))  g - a +2 hand axe of freezing (weapon)  a - a +0 hammer  u - a +0 flail Missiles (go to first with ()  y - 3 curare-tipped darts Armour (go to first with [)  d - a +0 buckler (worn) &hv = h - a +1 pair of boots (worn)  r - a +0 scale mail (worn)  J - a +0 helmet (worn)  j - a +0 chain mail  F - a +0 troll leather armour  L - a +2 leather armour of cold resistance Jewellery (go to first with "=)  s - an amulet of the acrobat  z - an amulet of guardian spirit Wands (go to first with /)  n - a wand of polymorph (12)  C - a wand of mindburst (15)  G - a wand of flame (32) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&h&h&hM#...###............ ThermosAquaticus the Fabricator #...'.'............ Mountain Dwarf of Ashenzari ......#...###............ Health: 63/63 ========================#...# #.........).. Magic: 14/14 ========================#...# #.....####### AC: 9Str: 14#...# #.....#EV: 7Int: 17#...# #.....#SH: 3Dex: 8#...# #.....#XL:  8 Next: 88% Place: Dungeon:7#.@.# ##...<#Noise: ---------  Time: 6201.7 (0.0)&h #...# ######g) +2 hand axe (freeze)#...#Cast: Kinetic Grapnel&h/<#...##...##...###### _melee combat. _Okay, then. _Okay, then. _You see here a +2 leather armour of cold resistance. _Okay, then. _L - a +2 leather armour of cold resistance&h6&h9&h?&hB&h8&h~Equip which item?  - - Unarmed Hand Weapons (go to first with ))  g - a +2 hand axe of freezing (weapon)&hY2a - a +0 hammer  u - a +0 flail Armour (go to first with [)  d - a +0 buckler (worn)  h - a +1 pair of boots (worn)  r - a +0 scale mail (worn)  J - a +0 helmet (worn)&h&j - a +0 chain mail  F - a +0 troll leather armour  L - a +2 leather armour of cold resistance Jewellery (go to first with "=)s - an amulet of the acrobat  z - an amulet of guardian spirit[?] describe selected [!] equip|wield|wear|put on&hy[tab] equip|unequip &h ~ &h &h #...###............ ThermosAquaticus the Fabricator #...'.'............ Mountain Dwarf of Ashenzari ......#...###............ Health: 63/63 ========================#...# #.........).. Magic: 14/14 ========================#...# #.....####### AC: 9Str: 14#...# #.....#EV: 7Int: 17#...# #.....#SH: 3Dex: 8#...# #.....#XL:  8 Next: 88% Place: Dungeon:7#.@.# ##...<#Noise: ---------  Time: 6201.7 (0.0)#...# ######&hF g) +2 hand axe (freeze)#...#Cast: Kinetic Grapnel#...##...##...###### _melee combat. _Okay, then. _Okay, then. _You see here a +2 leather armour of cold resistance. _Okay, then. _L - a +2 leather armour of cold resistance&h׋  _Okay, then. __You see here a +2 leather armour of cold resistance.Okay, then. _L - a +2 leather armour of cold resistance  Okay, then.&h &h &hБ . _&h&hRead which item? Scrolls  b - a scroll of fear  e - 3 scrolls labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTU&hi - 2 scrolls of enchant armour  l - 3 scrolls labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA  A - 3 scrolls of teleportation &h? B - 3 scrolls labelled LURHIVIDDU  E - a scroll labelled BUTYEL SIEMAE  K - a scroll labelled RIDWOSH IBAN &h M - a scroll of blinking [!] read|quaff|evoke[?] describe selected&h#...###............ ThermosAquaticus the Fabricator #...'.'............ Mountain Dwarf of Ashenzari ......#...###............ Health: 63/63 ========================#...# #.........).. Magic: 14/14 ========================#...# #.....####### AC: 9Str: 14#...# #.....#EV: 7Int: 17#...# #.....#SH: 3Dex: 8#...# #.....#XL:  8 Next: 88% Place: Dungeon:7#.@.# ##...<#Noise: ---------  Time: 6201.7 (0.0)#...# ######g) +2 hand axe (freeze)[0;10&hm#...#Cast: Kinetic Grapnel#...##...##...###### _Okay, then. _Okay, then. _You see here a +2 leather armour of cold resistance. _Okay, then. _L - a +2 leather armour of cold resistance _Okay, then.Enchant which item? Armour  d - a +0 buckler (worn)  h - a +1 pair of boots (worn)  r - a +0 scale mail (worn)  J - a +0 helmet (worn)j - a +0 chain mail  F - a +0 troll leather armour  L - a +2 leather armour of cold resistance[?] describe selected&h#...###............ ThermosAquaticus the Fabricator #...'.'............ Mountain Dwarf of Ashenzari ......#...###............ Health: 63/63 ========================#...# #.........).. Magic: 14/14 ========================#...# #.....####### AC: 9Str: 14#...# #.....#EV: 7Int: 17#...# #.....#SH: 3Dex: 8#...# #.....#XL:  8 Next: 88% Place: Dungeon:7#.@.# ##...<#Noise: ---------  Time: 6201.7 (0.0)#...# ######g) +2 hand axe (freeze)[0;10&hm#...#Cast: Kinetic Grapnel#...##...##...###### _Okay, then. _Okay, then. _You see here a +2 leather armour of cold resistance. _Okay, then. _L - a +2 leather armour of cold resistance _Okay, then.&hc  As you read the scroll of enchant armour, it crumbles to dust.&h4102.7 (1&hQ&hMD _Your +1 pair of boots glows green for a while.&hW &h^Y . Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Comp/Melee)&hY o0% [?] toggle between ability selection and description.&hj &hn &hr n#...###............ ThermosAquaticus the Fabricator #...'.'............ Mountain Dwarf of Ashenzari ......#...###............ Health: 63/63 ========================#...# #.........).. Magic: 14/14 ========================#...# #.....####### AC: 10Str: 14#...# #.....#EV: 7&ht )Int: 17#...# #.....#SH: 3Dex: 8#...# #.....#XL:  8 Next: 88% Place: Dungeon:7#.@.# ##...<#Noise: ---------  Time: 6202.7 (0.0)#...# ######g) +2 hand axe (freeze)#...#Cast: Kinetic Grapnel#...##...##...###### _You see here a +2 leather armour of cold resistance. _Okay, then. _L - a +2 leather armour of cold resistance _Okay, then.As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of boots glows green for a while.&hu &hw Curse which item? (Esc to abort) Hand Weapons (go to first with ))  g - a +2 hand axe of freezing (weapon) Armour (go to first with [)  d - a +0 buckler (worn)  h - a +2 pair of boots (worn)  r - a +0 scale mail (worn) &hw - J - a +0 helmet (worn)&h&hR#...###............ ThermosAquaticus the Fabricator #...'.'............ Mountain Dwarf of Ashenzari ......#...###............ Health: 63/63 ========================#...# #.........).. Magic: 14/14 ========================#...# #.....####### AC: 10Str: 14#...# #.....#EV: 7Int: 17#...# #.....#SH: 3Dex: 8#...# #.....#XL:  8 Next: 88% Place: Dungeon:7#.@.# ##...<#Noise: ---------  Time: 6202.7 (0.0)#...# ######g) +2 hand axe (freeze)&h#...#Cast: Kinetic Grapnel#...##...##...###### _You see here a +2 leather armour of cold resistance. _Okay, then. _L - a +2 leather armour of cold resistance _Okay, then.As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of boots glows green for a while.3.7 (1&h*&hHE _Your +2 pair of boots glows black for a moment.&hj &ho % &hcp % Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.1   3.4  +1   k - Spellcasting   4.1   7.1  -2      &hp      b - Maces & Flails   2.5   0.7  +2   l - Forgecraft  11.3   9.5  +2   c * Axes   4.7   3.5  +2   m - Fire Magic   5.0   4.2  +2  &hs  d - Polearms   2.1   1.0   0       e - Unarmed Combat   0.0   1.0   0   n - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.4  -2                       g - Armour   0.0   0.8  +1       h - Dodging   1.3   3.4  -3       i - Shields [&hCt 39;49m  0.0   0.8  +1      &ht  j - Stealth   1.4   2.8  -2                                      The relative cost of raising each skill is in cyan.  &hOw jSkills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&h#...###............ ThermosAquaticus the Fabricator #...'.'............ Mountain Dwarf of Ashenzari ......#...###............ Health: 63/63 ========================#...# #.........).. Magic: 14/14 ========================#...# #.....####### AC: 10Str: 14#...# #.....#EV: 7Int: 17#...# #.....#SH: 3Dex: 8#...# #.....#XL:  8 Next: 88% Place: Dungeon:7#.@.# ##...<#Noise: ---------  Time: 6203.7 (0.0)#...# ######g) +2 hand axe (freeze)[0;10&h%m#...#Cast: Kinetic Grapnel#...##...##...###### _Okay, then. _L - a +2 leather armour of cold resistance _Okay, then.As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of boots glows green for a while. _Your +2 pair of boots glows black for a moment.&h&h֗&h* #...# #.....#########...###.#...'.'.#...###..#...# #.........)...&h #...# #.....#########...# #.....# #...# #.....# #..@# #.....# #...# ##...<# #...# ###### #...&h X######&h &h +4.7 (1&h7 &h &h5 &h &hD &h &hM##  ###########'.'#.....)...#######.....##...<#...# ###########&h+&h&5&h8&h+&hM ##  ###########'.'#.....)...#######.....#...# ##...<##...#6&h<!M##### ##  ###########'.'#.....)...########...# #.....##...#7&h 3&h &h! &h" ,&h$ &h( n&hv) ,&h) &hL+ &h, ,&hV- &h. &h0 ,&h0 &h1 &h2 &h>3 &h3 &h4 &h5 &hY6 &h6 &h7 &h8 &h69 &h9 &h: &h < &h< &h= &ht> &hHE G...........# ...........# ...........# ...........# ...........# ...........# )..........#  #@#16.7 (9&hE  #.#  #.# ###### #.###.# #.....#...# #.....######## #...###.............&hG  #...'.'............. .###............. &hJ &hL /7.7 (10.0)&hO &h_R j _Found a hand axe. _There is an open door here.&h# 3&h'% &h2( &h- P _&hJ/ &h=1 ,&hx2 &hk4 &h6 ,&h7 &h?: &hQ< ,&h= &h@ &hI    ########'#+#'##   #....#   #....#  ##&hmJ ....#  ....#  ....#  .....#  ....)..@.......#  .......####'####  &hJ h###.... #.#  #.... #.# #######  #.).. #.# #.....#  #..... ###.# #.....# g   Sprozz (asleep)  &hNK y#..... #...# #.....####  #.g... #...###   #...'.'&h.Q 21.7 (4.0)  Sprozz, Inventive Apiarist comes into view. He is wielding a +0 mace and a +4falchion of electrocution.&hW zgg.&hY +2.7 (5&he` &ho ' _Found a shortbow. &h{D #'#+#'##  #.#  #. &h#  ##.#  .#  .#  .#  ....)...@......#  .####'####  ###.... #.#  #.... #.).. #..... ###.# #.....#  #.g... #...# #.....#####  #..... #...###.  #...'.'.  &h &h> &h$3.7 (1 &h &h &h`H#'#+#'## #.# #.# ##.# .# .# .# ....).# .####'#### ###.... #.# #..#.#..... ###.# #.....# #.g... #...# #.....##..... #...###.#...'.'. &hų &hԵ&4 &h &h; #'#+#'## #.# #. &h,< # ##.# .# .# .# ....).# . &h&> y####'#### ###.... #.# #.... #.##.).. #.##..... ###.# #.....# #.g... #...# #.....##..... #...###.#...'.'. &hA  &hGD &5 &hH  &h[J  &h f########'#+#'###.............# #.# ##.# ...# .#  &h .# ....)# .......####@#### ###.... #.#  #.... #.# ########.).. #.# #.....##..... ####.g... #...# #.....#########..... #...###............. &h z #...'.'.#...###. &h &h&6 &hd &hQ _There is an open door here. &hC ..............##...............#...........#)..........#...####'#### &hg###.... #@#  #######)........##...# #.........)...  &h+ &hĚ-7 _ &hp &h &hF J ##...... &hF &#...............#........#.......)............####'### &hH ###.... #.#  #######).....#..... ##.#...##...# #.....########  &hL  &hN &8 &hCR  &hS &hC #...................)&hvE...####'######.... #.#  #######).....#..... ##g... #..#######.###...##...# #.....#&hRQ&hT&9&hd&h&h .......)...####'######.... #.#  #######).....#..... ##g... #..#######&hF.... #...##........#...##...# #.....#&h&h &hD  30&h&h&h )...####'######.... #.#  #######).....#..... ##g... #..#######.#........ #...'.'##...##...# #.....#gg   Sprozz1&h&V  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h ...............#  ThermosAquaticus the Fabricator  ...............#  Mountain Dwarf of Ashenzari ...... ....).....g....#  Health: 63/63 ======================== .......####'####  Magic: 11/14 ==================------ ###.... #.# AC: 10Str: 14 #.... #.# #######  EV: 7Int: 17 #.).. #.# #.....#  SH: 3Dex: 8 #..... ###.# #.....#  XL:  8 Next: 88% Place: Dungeon:7 &h.#.g... #..@# #.....######## Noise: ---------  Time: 6231.7 (0.0) #..... #...###............. g) +2 hand axe (freeze) #...'.'............. Cast: Kinetic Grapnel #...###............. #...# #.........)... #...# #.....######## g   Sprozz #...# #.....#  #...# #.....#  #...# #.....# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Sprozz, wielding a +0 mace and a +4 falchion of electrocution and wearing  a +0 leather armour&h (&hG!  ...............#  ThermosAquaticus the Fabricator  ...............#  Mountain Dwarf of Ashenzari ...... ....).....g....#  Health: 63/63 ========================&h# .......####'####  Magic: 11/14 ==================------ ###.... #.# AC: 10Str: 14 #.... #.# #######  EV: 7Int: 17 #.).. #.# #.....#  SH: 3Dex: 8 #..... ###.# #.....#  XL:  8 Next: 88% Place: Dungeon:7 #.g... #..@# #.....######## Noise: ---------  Time: 6231.7 (0.0) #..... #...###............. g) +2 hand axe (freeze)&h# #...'.'............. Cast: Kinetic Grapnel #...###............. #...# #.........)... #...# #.....######## g   Sprozz&hA$ #...# #.....#  #...# #.....#  #...# #.....# &h$Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  &h$Press: ? - help, Dir - move targetAim: Sprozz, wielding a +0 mace and a +4 falchion of electrocution and wearing  a +0 leather armour  &h6%9You lock target on Sprozz and prepare to deploy your bee.&h>B     ....)..........#  g####   #.# #.... #.#   #.).. #.#    ###.#    #..@#    #...# ) #...#  #...#  #...#  #...# ==2.7 (1Winding   Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Sprozz, wielding a +0 mace and a +4 falchion of electrocution and wearing  a +0 leather armour  You lock target on Sprozz and prepare to deploy your bee. _(Press . to continue winding your bee.)&h&hF'g&hs--3Kinetic Grapnel. &hb#&h& &hU&2_You continue winding your clockwork bee...&hAL &hT F.g&hV l--4.. &h] &h` @ _You continue winding your clockwork bee...&h+&h&hP.gy(ally target)y   clockwork bee (minion)5&h#&h'Y _With a metallic buzz, your clockwork bee launches itself at Sprozz.&h ' .# ....)..........# .......####'#### ###.... #.#  #.... #.# ####### #.).. #g# #.....#.... ###.# #.....# #.g... #.y.# #.....####### #..... #.@.###............ #...'.'... #...###... #...# #...) #...# #.....####### #...# #.....#  #...# #.....#  #...# #.....# #...# ##...<[40&hh)5m#&hL@U y., bee)Sprozz points at you and mumbles some strange words.=6 _Sprozz begins winding a clockwork bee!&haa.# ...............# ....)..........# .......####'#######.... #.# #.... #.# ####### &h).. #g# #.....# #..... ###y# #.....# #.g... #..@# #.....#########..... #...###....#...'.'....#...###.....&h#...# #.........)...#...# #.....#########...# #.....# #...# #.....&h!#&h  Your clockwork bee stings Sprozz.  Sprozz continues winding his clockwork bee....&h&7&h&ho7 _Your clockwork bee stings Sprozz!&hY  Your clockwork bee stings Sprozz but does no damage.&hT2==-&h! 8&h&hD _Sprozz continues winding his clockwork bee....&hh  Your clockwork bee closely misses Sprozz.  Sprozz continues winding his clockwork bee....-9&h&h"7 _Your clockwork bee stings Sprozz.&h  y)y   clockwork bee (minion)y   clockwork bee (minion)With a metallic buzz, Sprozz's clockwork bee launches itself at you.  Your clockwork bee stings Sprozz! Sprozz misses your clockwork bee.==40 _Sprozz hits your clockwork bee with a +4 falchion of electrocution.&h{  **   dormant clockwork bee (minion)Your clockwork bee misses Sprozz.  Sprozz completely misses your clockwork bee.Sprozz misses your clockwork bee. Your clockwork bee stings Sprozz.-1&h &h/ L _Your clockwork bee winds down and falls to the ground.&hľyy   &h_1---&h&hG~ _You wind your clockwork bee back up and it locks its sights upon Sprozz!&h   Your clockwork bee stings Sprozz. x2  Sprozz shouts, "Patent thief! You won't get away with this!"Sprozz hits your clockwork bee with a +0 mace.2&h &h H _Sprozz hits your clockwork bee but does no damage.&h  Your clockwork bee barely misses Sprozz.  Sprozz completely misses your clockwork bee.Sprozz hits your clockwork bee but does no damage.&h* &3&h.&h!? _Your clockwork bee closely misses Sprozz.&he  Your clockwork bee barely misses Sprozz.  Sprozz barely misses your clockwork bee.&h_ &4&hY &hr _ _Sprozz closely misses your clockwork bee.&h  Your clockwork bee stings Sprozz but does no damage.  Sprozz barely misses your clockwork bee.Sprozz completely misses your clockwork bee.&hU2==5&h& &hF7 _Your clockwork bee stings Sprozz.&h~  Your clockwork bee barely misses Sprozz.  Sprozz hits your clockwork bee with a +0 mace.6 _Sprozz barely misses your clockwork bee.&h  gg  distracted, ally target) Your clockwork bee barely misses Sprozz.  Sprozz hits your clockwork bee with a +0 mace.  Sprozz hits your clockwork bee with a +4 falchion of electrocution!=7&h? M _Your clockwork bee stings Sprozz.&h` ggYour clockwork bee closely misses Sprozz.  Sprozz barely misses your clockwork bee.&h -8 _Sprozz misses your clockwork bee.&hi T **   dormant clockwork bee (minion)Your clockwork bee stings Sprozz!  Your clockwork bee winds down and falls to the ground.  Sprozz hits your dormant clockwork bee with a +0 mace.&h K===9&h| &hy a _Sprozz hits your dormant clockwork bee with a +4 falchion of electrocution!&hwayy   &hLcJ1--&h3i&hXl~ _You wind your clockwork bee back up and it locks its sights upon Sprozz!&h   Your clockwork bee stings Sprozz. x2  Sprozz barely misses your clockwork bee.&h /-50&h &h Y _Sprozz hits your clockwork bee with a +4 falchion of electrocution.&h1Rf  Your clockwork bee barely misses Sprozz.  Sprozz closely misses your clockwork bee.Sprozz misses your clockwork bee.-1 _Your clockwork bee stings Sprozz but does no damage.&hoV  Your clockwork bee stings Sprozz.  Sprozz shouts, "Who's been selling my blueprints? Tell me!"Sprozz hits your clockwork bee with a +0 mace.&hW U2==2&hj\ &hh^ _ _Sprozz closely misses your clockwork bee.&hk _ closely misses your clockwork bee.  closely misses Sprozz.  Sprozz hits your clockwork bee w&hith a +0 mace.  Sprozz hits your clockwork bee with a +4 falchion of electrocution.  Your clockwork bee stings Sprozz. &h"0 Sprozz dies!&h&h6.)&hiy   clockwork bee (minion)&h&hi...............#ThermosAquaticus the Fabricator ...............#&hMountain Dwarf of Ashenzari ..........)..........#Health: 66/66 ========================.......####'####Magic: 12/14 ====================----&h@(###.... #.#AC: 10Str: 14#.... #.# #######&hEV: 7Int: 17#.).. #)# #.....#SH: 3&h8}Dex: 8#..... ###y# #.....#XL:  8 Next: 130% Place: Dungeon:7#.g... #..@# #.....######## Noise: =--------  Time: 6253.7 (1.0)&h2#..... #...###............. g) +2 hand axe (freeze)#...'.'............. Cast: Kinetic Grapnel#...###.............#...# #.........)...&h#...# #.....######## y   clockwork bee (minion)#...# #.....##...# #.....#&hM#...# #.....#Sprozz hits your clockwork bee with a +0 mace.  Sprozz hits your clockwork bee with a +4 falchion of electrocution.  Your clockwork bee stings Sprozz.  &hSprozz dies! _The clockwork bee runs out of power.Your Fighting skill increases to level 4!&hYour clockwork bee stings Sprozz.  Sprozz dies! _The clockwork bee runs out of power.&h3Your Fighting skill increases to level 4!  Your base Axes skill increases to level 5! have reached level 9!&h/  --more-- &h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $&h2 71/715-995% Kinetic Grapnel _You feel clever. x2&&hT .# ......# ....)..........# &&hU .####'#### ###.... #.# #.... #.# # #.).. #)# #.....# #..... ###y# #.....# #.g... #.@.# #..... #..... #...### #...'.'&&hV #...### #...# #.) #...# #.....  #...# #.....#  #...# #.....#  #...# #.....#&&hy0**   dormant clockwork bee (minion)-4 _Your clockwork bee winds down and falls to the ground.&&hdn{.# ......# ....)..........# .####'#### ###.... #.# #.... #.# # #.).. #)# #.....# #..... ###*# #.....# #.g... #..@# #.....##..... #...###.#...'.'.#...###.#...# #.).#...# #.....# -5&&h&&h&&h8&&hx  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)'&hc  .# ......# ....)..........#'&hc m .####'#### ###.... #.# #.... #.# #'&hd  #.).. #)# #.....# #..... ###*# #.....# #.g... #.@.# #..... #..... #...### #...'.''&hee O #...### #...# #.) #...# #..... '&hf c #...# #.....#  #...# #.....#  #...# #.....#'&hx C6 _'&hz '&h| (&hW(&hjX(&h](&ha(&ha7-(&hiB(&hKl(&hp(&h{n 55   white imp (distracted)*   dormant clockwork bee (minion) _You start resting.(&h*58.7 (25(&hO+9.7 (3(&h΍(&h\ _A white imp comes into view.)&hĤ.# ......# ....)......5...# .####'#### ###.... #.# #.... #.# # #.).. #)# #.....# #..... ###*# #.....# )&h#.g... #..@# #.....##..... #...###.#...'.'.#...###.#...# #.).#...# #.....##...# #.....# )&h D(ally target))&ha  The white imp gestures at you.The puff of frost hits your dormant clockwork bee.)&hB****.)&h[ ^'..).)&h] c3===60.7 (1)&hHb )&hd ^ _Your dormant clockwork bee is destroyed!)&hc x..)......5..........####'###### ..# ###### #.).. #).... ### g #########..... #...###'.'#.....)...#######)&h )&hr X.5)&h] F--1Kinetic Grapnel)&h )&h _The white imp shouts, "Escape, thou paunchy dizzy-eyed codpiece!"*&h  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*&h ...............#  ThermosAquaticus the Fabricator  *&h...............#  Mountain Dwarf of Ashenzari ...... ...............#  Health: 71/71 ======================== ....)..........#  Magic: 12/15 ===================----- .......####5####  AC: 10Str: 14 ###.... #*# EV: 7Int: 19 *&h#.... #*# #######  SH: 3Dex: 8 #.).. #*# #.....#  XL:  9 Next: 15% Place: Dungeon:7 #..... ###@# #.....#  Noise: ---------  Time: 6261.7 (0.0) *&h-#.g... #...# #.....######## g) +2 hand axe (freeze) #..... #...###............. Cast: Kinetic Grapnel #...'.'............. #...###............. *&h~#...# #.........)... 5   white imp #...# #.....######## #...# #.....#  #...# #.....# _The white imp shouts, "Escape, thou paunchy dizzy-eyed codpiece!"*&hCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (78% to hit)*&h( ...............#ThermosAquaticus the Fabricator ...............#Mountain Dwarf of Ashenzari .....................#Health: 71/71 ========================....)..........#Magic: 12/15 ===================-----.......####5####AC: 10Str: 14###.... #*#EV: 7Int: 19#.... #*# #######SH: 3Dex: 8*&h * #.).. #*# #.....#XL:  9 Next: 15% Place: Dungeon:7#..... ###@# #.....#Noise: ---------  Time: 6261.7 (0.0)#.g... #...# #.....######## g) +2 hand axe (freeze)#..... #...###............. Cast: Kinetic Grapnel#...'.'.............#...###.............#...# #.........)... 5   white imp (grapneled)#...# #.....#########...# #.....##...# #.....#Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white *&h+ >imp (78% to hit)  The kinetic grapnel hits the white imp.*&h: *&hѯ '5.)*&h԰ 3=2.7 (1*&h; *&hи onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (78% to hit)  The kinetic grapnel hits the white imp. _The white imp is moderately wounded.+&h=  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+&hw ...............#  ThermosAquaticus the Fabricator  ...............#  Mountain Dwarf of Ashenzari ...... ...............#  Health: 71/71 ======================== ....)..........#  Magic: 11/15 =================------- .......####'####  AC: 10Str: 14 ###.... #5# EV: 7Int: 19 #.... #*# #######  SH: 3Dex: 8 #.).. #*# #.....#  XL:  9 Next: 15% Place: Dungeon:7 #..... ###@# #.....#  Noise: =--------  Time: 6262.7 (0.0) #.g... #...# #.....######## g) +2 hand axe (freeze) #..... [4+&h}0m#...###............. Cast: Kinetic Grapnel #...'.'............. #...###............. #...# #.........)... 5   white imp (grapneled) #...# #.....######## #...# #.....#  #...# #.....# _The white imp is moderately wounded.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (moderately wounded, grapneled, 78% to hit)+&hG...............#ThermosAquaticus the Fabricator ...............#Mountain Dwarf of Ashenzari .....................#Health: 71/71 ========================....)..........#Magic: 11/15 =================-------.......####'####AC: 10Str: 14###.... #5#EV: 7Int: 19#.... #*# #######SH: 3Dex: 8#.).. #*# #.....#XL:  9 Next: 15% Place: Dungeon:7#..... ###@# #.....#+&hNoise: =--------  Time: 6262.7 (0.0)#.g... #...# #.....######## g) +2 hand axe (freeze)#..... #...###............. Cast: Kinetic Grapnel#...'.'.............#...###.............#...# #.........)... 5   white imp (grapneled)#...# #.....#########...# #.....##...# #.....#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (moderately wounded, grapneled, 78% to hit)  The kinetic grapnel hits the white imp.+&h5+&hE .5)3.7 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (moderately wounded, grapneled, 78% to hit)  The kinetic grapnel hits the white imp. _The white imp is heavily wounded.+&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+&h?f  ...............#  ThermosAquaticus the Fabricator  ...............#  Mountain Dwarf of Ashenzari ...... ...............#  Health: 71/71 ======================== ....)..........#  Magic: 10/15 ================-------- .......####'####  AC: 10Str: 14 ###.... #.# EV: 7Int: 19 #.... #5# #######  SH: 3Dex: 8 #.).. #*# #.....#  XL:  9 Next: 15% Place: Dungeon:7 #..... ###@# #.....#  Noise: =--------  Time: 6263.7 (0.0) #.g... #...# #.....######## g) +2 hand axe (freeze) #..... #+&hi ...###............. Cast: Kinetic Grapnel #...'.'............. #...###............. #...# #.........)... 5   white imp (grapneled) #...# #.....######## #...# #.....#  #...# #.....# _The white imp is heavily wounded.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (heavily wounded, grapneled, 78% to hit)+&hp  ...............#  ThermosAquaticus the Fabricator  +&h&q ...............#  Mountain Dwarf of Ashenzari ...... ...............#  Health: 71/71 ======================== ....)..........#  Magic: 10/15 ================-------- .......####'####  AC: 10Str: 14 ###.... #.#+&hq E EV: 7Int: 19 #.... #5# #######  SH: 3Dex: 8 #.).. #)# #.....#  XL:  9 Next: 15% Place: Dungeon:7+&hq  #..... ###@# #.....#  Noise: =--------  Time: 6263.7 (0.0) #.g... #...# #.....######## g) +2 hand axe (freeze) +&hrr E#..... #...###............. Cast: Kinetic Grapnel #...'.'............. #...###............. #...# #.........)... 5   white imp (grapneled) #...# #.....######## #...# #.....# +&hr  #...# #.....# Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+&hu Aim: a white imp (heavily wounded, grapneled, 78% to hit)  The kinetic grapnel hits the white imp.+&hv ?   +&hxw !.....#  .....#  ....)..........#    +&hw N #.# #.... #.#   #.).. #*#   +&h`x ###@#    #...#   +&hx  #...# ) +&h$y #...#  #...#  #...# +&hU L.)+&h` d4.7 (1Kinetic Grapnel+&hTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (heavily wounded, grapneled, 78% to hit)  The kinetic grapnel hits the white imp. _You kill the white imp!,&hl&M##......).................####'###### ..# ###### #.).. .... ### g... #...# #########..... #...###.............#...#-5  You pick up Sprozz's Volume of Crafting and begin reading...  You add the spell Nazja's Percussive Tempering to your library.-6.7 (2 _Items here: )) [ †.,&h Pick up what? 39/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 mace  b - a +4 falchion of electrocution Armour (select all with [)c - a +0 leather armour Carrion the goblin corpse of Sprozz [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top].&h,.&h13.&hB##.............#ThermosAquaticus the Fabricator ...............#Mountain Dwarf of Ashenzari .....................#Health: 71/71 ========================...............#Magic: 10/15 ================--------....)..........#AC: 10Str: 14.......####'####EV: 7Int: 19###.... #.#SH: 3Dex: 8#.... #.# #######XL:  9 Next: 15% Place: Dungeon:7#.).. #@# #.....#Noise: ---------  Time: 6266.7 (0.0)#..... ###.# #.....#g) +2 hand axe (freeze)#.g... #...# #.....######## .&hKD&[40mCast: Kinetic Grapnel#..... #...###.............#...'.'.............#...###.............#...# #.........)...#...# #.....#########...# #.....#The kinetic grapnel hits the white imp. _You kill the white imp!You pick up Sprozz's Volume of Crafting and begin reading...  You add the spell Nazja's Percussive Tempering to your library. _Items here: )) [ †.  Okay, then..&hF. _/&h_3/&ha/&hd/&h j1= _/&hik/&hu=/&h4w/&hy,/&hz/&h|,/&h}/&hȉ2==/&hЌ,/&h/&hP==/&hq/&h-,/&hH/&hĖ,/&h/&ha3=/&hJ/&h!,/&hx/&h3,/&h8/&hD,/&h/&h/&h9=/&h/&h/&hj/&hV/&h/&h/&hz/&hS/&hְL4==/&h/&hͳ/&h>/&hh/&h@/&h/&h$/&h/&hx/&h¼/&h/&hA:==/&h0/&hN/&h/&h/&h#,/&h'/&hx5==/&ho_You kill the white imp!pick up Sprozz's Volume of Crafting and begin reading...  You add the spell Nazja's Percussive Tempering to your library. _Items here: )) [ †. _Magic restored./&hX/&hks  There is an open door here.== _/&hX/&h/&h/&h/&h/&hj,/&h/&hm/&h/  ########'#+#'##   #.............#   #.............#   ###.............#   #...............#   #...............# /&hba  #...............#   #....)..........   #......@####'###303.7 (37.0)   ####....# #.# /&h]f  #....# #.# #   #.)..# #)# #.....#  #.....####.# #.....#  #.....##...# #.....###   #.....##...###........   #)....##...'.'........    #...###......../&hE /&h%/&h,4.7 (38/&h(= _Found a hand axe.0&h   #.............#  #.# ###.#  #..#  #.#  #....#  #....)..........#  #.......####'####  ####..@.# #.#   #....# #.# #######  #.)..# #)# #.....# ....####.# #.....#  #.....##...# #.....##  #.....##...###.......  #)....##...'.'  #...####...###  #...# #0&hc 0&h 15.7 (1.0)0&h- 0&h 0&h  #.# ###.#  #..# 0&h #.#  #.....#  #....)..........# 0&hh #.......####'####  ####....# #.#   #.@..# #.# ####### 0&h #.)..# #)# #.....# ....####.# #.....#  #.....##...# #.....# 0&h K #.....##...###......  #)....##...'.'  #...####...### 0&h}  #...# #...# #  #...# #.....#0&h90&h &60&h'0&he)1&h ##.....#...#....).....#.......####'######....# #.#  #######)# #.....#.....####...#...#  #...# #.....# 7 _You see here a +0 shortbow.1&h  _1&hm' 1&h) 1&h* 1&h+ 1&hT0 1&h2 1&h3 1&h4 1&hS7 1&h; 1&hx; 1&h= 1&h^@ 1&hB 1&hC 1&hD 1&hG 1&hdJ 1&hJ 1&hlL 1&hO 1&h"R 1&hR 1&hBT 1&hV 1&hX 1&hUY 1&hZ 1&h] 1&hb ,1&h|i ,1&h_v X1&hu 1&h 1&h ,1&h 1&h 1&h* 1&h 1&h 1&hz @  There is an open door here.1&h 1&h  _1&h 1&h 1&h8 1&h 1&hR n1&hi 1&hӵ 1&h 1&hV N _You now have 263 gold pieces (gained 18).1&h 31&h 1&h 1&h ,1&h 1&h 1&h ,1&h 1&h 1&hu ,1&h7 1&hq 1&hX ,1&h 1&h 1&h* N _You now have 275 gold pieces (gained 12).1&h 31&h 1&hq 1&h ,1&h 1&h 1&h ,1&h 1&h 1&h~ B1&h 1&h2 1&hR 1&h 1&hB 1&h! 1&hw$ 1&h& 1&hK' 1&h( 1&hr+ 1&hu- 1&h. 1&hY/ 1&h1 1&h3 1&h04 1&hx5 1&h7 1&h> 1&hi? !1&h?  1&hF@ G.>.... 1&h@  1&hA 4....# 1&hA  1&hA 4....# 1&hYB  1&hB 4....# 1&h1C  1&hC P#..?# 1&h D  1&hqD +1&hD 1&hBE  1&hE ##1&hF  1&h{F  1&hF '##1&h{G  1&hG 43.7 (31&hCH 6.0)1&hH  1&hRI }##.....# 1&hI  1&h(J 2##.1&hJ + 1&hJ  1&hfK #..1&hK !1&h7L  1&hL )#...1&h M 1&hsM  1&hM +#.......1&hGN 1&hN  1&h$O S#.......#1&hO  1&hO y## #.......#1&hgP  1&hP #.. #.......#1&hX 1&h0[ 1&h[ %4.7 (371&h^_ 1&h)b  1&hb 1&hc -_Found a stone staircase leading down.2&h]32&h2&h2&h G####....# ...>.... ......# l....# ....# #..?# +...# # ....# 2&h'.....# Kinetic Grapnel##.#..#.......# l   iguana (asleep)#.......# #.......### #.......#2&h,0.0)2&h~_.ll2&h A5.7 (12&h1 Z _An iguana comes into view.3&h$o####....# ...>.... ......# .....# l...# #..?# +...###...#.#....#.# #.#  #.# #.#  #.### #.# #.. #.#.l63&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3&h 3&h g.l#3&h `3----==73&he 3&h) D _You shape a spike launcher from a nearby wall.4&h  ####....#  ThermosAquaticus the Fabricator  ...>....  Mountain Dwarf of Ashenzari ...... ......#  Health: 71/71 ======================== .....#  Magic: 12/15 ===================----- ....#  AC: 10Str: 14 #..?#  EV: 7Int: 19 +l..#  SH: 34&h Dex: 8 ##*..#  XL:  9 Next: 15% Place: Dungeon:7 ##.@..#  Noise: ==-------  Time: 6347.7 (0.0) ##.....#  g) +2 hand axe (freeze) ##......#  Cast: Kinetic Grapnel #.......#  #.......#  #.......#  l   iguana #.......#  ## #.......#  #.. #.......# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)5&h5b####....#ThermosAquaticus the Fabricator ...>....Mountain Dwarf of Ashenzari ............#Health: 71/71 ========================.....#Magic: 12/15 ===================-----.*..#5&hcAC: 10Str: 14#*.?#EV: 7Int: 19+*..#SH: 3Dex: 8##*..#XL:  9 Next: 15% Place: Dungeon:7##.@..#Noise: ==-------  Time: 6347.7 (0.0)##.....#g) +2 hand axe (freeze)##......#Cast: Kinetic Grapnel#.......##.......##.......#l   iguana#.......### #.......##.. #.......# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)5&h5&h#o  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (81% to hit)  The kinetic grapnel misses the iguana. The stone spike skewers the iguana.5&hT35&h8X...l5&h@:3-8.7 (15&h=5&h@a _The iguana is moderately wounded.5&h x *You hit the iguana. You freeze the iguana.5&h#{  The iguana is heavily wounded.The stone spike skewers the iguana.5&h[ lThe iguana is severely wounded.5&hh 5=9.8 (1.15&h 5&h L _The iguana misses you.5&hM| *You hit the iguana but do no damage.6&hN  The iguana is severely wounded.The stone spike skewers the iguana!6&h)6&h#&.6&h9j650.9Kinetic Grapnel6&h{=6&h?J _You kill the iguana!6&h M####....##...>...........#..? + ## ## ####......##.......#--106&hZ  ####.# ####....###...>.... #......# #.....# #....# 6&h[ #..?# +.@.# #...# # 6&hq[ {###  6&h[ 6&hQ` 6&hAb A--26&he 6&hf 6&hK  #..  ####.# ####....###...>.... #......# #.....# #....# #..@# +...# #...# #### 6&h1L 6&hP 6&hIW T3=36&hMZ 6&hZ^ 6&h&` +4.9 (26&hb 6&hd n _l - 4 scrolls labelled PULLAOMUESCH (gained 1)7&h37&hW7&h=7&h% 7&h!,7&h<"7&h#,7&he$7&hi&b4==7&h&7&h(,7&h)7&hW*7&h*7&h*+7&h,,7&hT-7&h.7&h/:==7&h/7&h07&hi17&h17&h 37&hv37&h37&h5,7&h'67&hv77&h7L5==7&h87&h\:7&hy;7&h;7&hN<7&h=7&h>7&h\?7&h?7&hWA7&hB7&hB7&hC7&hD7&hE7&hoF:==7&hF7&hXH7&hI7&hI7&h^J7&hL7&h3M7&hM7&hN7&hO7&hP7&h4Q7&hQ7&hR7&h1T7&hT7&hU7&hV7&hEW7&hW7&hX7&hIY7&hvZ7&hZ7&hN[7&h~\7&h]7&h^7&h^7&h_7&h$a7&h{a7&ha7&hmc7&h3e,7&he7&hMg7&hi7&hi7&h5j7&hl7&hm7&hn7&hn7&hip7&hq7&h>r7&hr7&hZt7&hu7&h@v7&hv7&hw7&hFy7&hy7&hz7&h|7&h~7&h]~7&h~7&hy7&h(7&h7&h7&h7&hՅ7&h,7&hΆ7&h67&h7&h7&ht7&h7&h######### #........ ####.####### ####....################ #...>...........@?.....5 ##......#########....#####.....# ....###....# 7&h ....###...# ....#+...# ....#5   white imp (asleep)##...# #######....#  ##7&h~ 90.9 (36.0)  A white imp comes into view.7&h_5.57&h5==1.9 (377&h7&hȦ+ _The white imp shouts!8&h # #.. ####.# ....# 8&h8 U...>............@....5.......#....# ##.....# #....#  ##....# #....###...# #....#+...# #....# ##...# ###### 8&h& 8&h >5.8&hQ Q--2.9 (1.0)Kinetic Grapnel8&hē 8&h _You see here a scroll of teleportation.9&h   Casting: Kinetic Grapnel (safe; 1% risk of failure)  9&h \Confirm with . or Enter, or press ? or * to list all spells.9&h   ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 71/71 ========================9&hkN  Magic: 14/15 ======================-- ######### AC: 10Str: 14 9&h#........ EV: 7Int: 19  ####.####### SH: 3Dex: 8 ###....#################  XL:  9 Next: 16% Place: Dungeon:7 ...>............@***5...  Noise: ---------  Time: 6392.9 (0.0) #......#########....####  g) +2 hand axe (freeze) ##.....# #....#  Cast: Kinetic Grapnel  ##....# #....#  ##...# #....#  +...# #....#  5   white imp  ##...# ######  ##....# ##.....# _You see here a scroll of teleportation.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure) 9&hv Press: ? - help, Shift-Dir - straight lineAim: a white imp (78% to hit)9&hVXThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 71/71 ========================9&h;YMagic: 14/15 ======================--#########AC: 10Str: 14#........EV: 7Int: 19####.#######SH: 39&hYDex: 8 ###....#################XL:  9 Next: 16% Place: Dungeon:7 ...>............@***5...9&hqZ_Noise: ---------  Time: 6392.9 (0.0) #......#########....####g) +2 hand axe (freeze) ##.....##....#9&h[Cast: Kinetic Grapnel  ##....##....###...##....#9&h]+...##....#5   white imp (grapneled)##...#########....# ##.....#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (78% to hit)  The kinetic grapnel hits the white imp.9&h9&h/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  9&hAim: a white imp (78% to hit)  The kinetic grapnel hits the white imp.  The white imp is moderately wounded.9&hV..5...FF   sky beast5   white imp (grapneled)9&h(3=3.9 (19&h\r _A sky beast comes into view.9&h+p  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9&heJ   ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ...... 9&hK  Health: 71/71 ========================  Magic: 13/15 ====================---- ######### AC: 10Str: 149&h~K - #........ EV: 7Int: 19  ####.####### SH: 3Dex: 8 9&hL ###....#################  XL:  9 Next: 16% Place: Dungeon:7 ...>............@**5...F  Noise: =--------  Time: 6393.9 (0.0) #......#########....####  g) +2 hand axe (freeze) ##.....# #....#  Cast: Kinetic Grapnel  ##....# #....# 9&hN W ##...# #....#  +...# #....#  F   sky beast  ##...# ######  5   white imp (grapneled)  ##....# ##.....# _A sky beast comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (moderately wounded, grapneled, 78% to hit)9&hgyThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 71/71 ========================Magic: 13/15 ====================----#########AC: 10Str: 14#........EV: 7Int: 19####.#######SH: 3Dex: 8 ###....#################XL:  9 Next: 16% Place: Dungeon:7 ...>............@**5...FNoise: =--------  Time: 6393.9 (0.0) #......#########....####g) +2 hand axe (freeze) ##.....##....#9&hzzCast: Kinetic Grapnel  ##....##....###...##....#+...##....#F   sky beast##...#######5   white imp (grapneled)##....# ##.....#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (moderately wounded, grapneled, 78% to hit)  The kinetic grapnel hits the white imp.9&hX,9&hU~.5...F.9&h`+4.9 (19&h9&h:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (moderately wounded, grapneled, 78% to hit)  The kinetic grapnel hits the white imp. _The white imp is heavily wounded.:&hף  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:&h  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 71/71 ========================  Magic: 12/15 ===================----- ######### AC: 10Str: 14 #........ EV: 7Int: 19  ####.####### SH: 3Dex: 8 ###....#################  XL:  9 Next: 16% Place: Dungeon:7 ...>............@*5...F.  Noise: =--------  Time: 6394.9 (0.0) #......#########....####  g) +2 hand axe (freeze) ##.....# #....#  Cast: Kinetic Grapnel  ##....# #....#:&h.!o[40m  ##...# #....#  +...# #....#  F   sky beast  ##...# ######  5   white imp (grapneled)  ##....# ##.....# _The white imp is heavily wounded.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (heavily wounded, grapneled, 78% to hit):&hV ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 71/71 ========================Magic: 12/15 ===================-----#########AC: 10Str: 14#........EV: 7Int: 19####.#######SH: 3Dex: 8 ###....#################XL:  9 Next: 16% Place: Dungeon:7 ...>............@*5...F.Noise: =--------  Time: 6394.9 (0.0) #......#########....####g) +2 hand axe (freeze) ##.....##....#:&h Cast: Kinetic Grapnel  ##....##....###...##....#+...##....#F   sky beast##...#######5   white imp (grapneled)##....# ##.....#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (heavily wounded, grapneled, 78% to hit)  The kinetic grapnel hits the white imp.:&h ,:&ha g5...F.:&h +5.9 (1:&h :&h NConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (heavily wounded, grapneled, 78% to hit)  The kinetic grapnel hits the white imp. _The white imp is almost dead.;&h%>q  The grapnel guides your strike. You hit the white imp.;&hLCU...F.;&hT.76;&hX;&hZM _You kill the white imp!;&hǓ # #. ####.##....# #...>?...F... ##......#....####  ##.....# #....#;&hF ##....# #....# ##...# #....# +...# #....# ##...# ######  ##....#  ##.....#;&h;&h4F.;&h.-7;&h;&h;&hl  # #. ####.#  ####....#  #...>.?..F....  ##......;&h} #....#### ##.....# #....# ##....# #....# ##...# #....# +...# #....# ##...# ######  ##....#  ##.....#F.-8;&hrT  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;&h ;&h U#F.;&h ^1--==9;&h ;&h D _You shape a spike launcher from a nearby wall.<&h<&h7 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.<&h<&h<&hrThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 71/71 ========================Magic: 11/15 =================-------#########AC: 10Str: 14#........EV: 7Int: 19####.#######SH: 3Dex: 8  ####....#################XL:  9 Next: 17% Place: Dungeon:7  <&h#...>..........@.?F......Noise: ==-------  Time: 6399.9 (0.0)  ##......#########....####g) +2 hand axe (freeze)##.....##....#Cast: Kinetic Grapnel##....##....###...##....#+...##....#F   sky beast##...#########....###.....# _The white imp is almost dead.The grapnel guides your strike. You hit the white imp. _You kill the white imp!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.<&hVP  Okay, then.<&h <&h<&h. _<&h<&hH<&h<&hyF _Unknown command.=&h-p  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=&h : =&h] z ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 71/71 ======================== =&h L Magic: 10/15 ================-------- ######### AC: 10Str: 14 #........=&h0  EV: 7Int: 19  ####.####### SH: 3=&h4 `Dex: 8  ####....#################  XL:  9 Next: 17% Place: Dungeon:7  #...>..........@**F......  Noise: ==-------  Time: 6399.9 (0.0)  ##......#########....####  g) +2 hand axe (freeze)  ##.....# #....#  Cast: Kinetic Grapnel  ##....# #....#  ##...# #....#  +...# #....#  F   sky beast  ##...# ######  ##....#  ##.....# _Unknown command.=&h [Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  =&h uPress: ? - help, Shift-Dir - straight lineAim: a sky beast (69% to hit)=&hd<ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 71/71 ========================Magic: 10/15 ================--------#########AC: 10Str: 14#........EV: 7Int: 19####.#######SH: 3Dex: 8  ####....#################=&hDeXL:  9 Next: 17% Place: Dungeon:7  #...>..........@**F......Noise: ==-------  Time: 6399.9 (0.0)  ##......#########....####g) +2 hand axe (freeze)##.....##....#Cast: Kinetic Grapnel##....#=&he/#....###...##....#+...##....#F   sky beast (grapneled)##...#=&hf########....###.....#Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  =&hahPress: ? - help, Shift-Dir - straight lineAim: a sky beast (69% to hit)  The kinetic grapnel hits the sky beast.=&h=&hH.F.=&h5-400.9 (1=&h_=&honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (69% to hit)  The kinetic grapnel hits the sky beast. _The sky beast is lightly wounded.>&h >&h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>&hUg  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 71/71 ========================  Magic: 9/15==============---------- ######### AC: 10Str: 14 #........ EV: 7Int: 19  ####.####### SH: 3Dex: 8  ####....#################  XL:  9 Next: 17% Place: Dungeon:7 >&h^hE #...>..........@*F.......  Noise: =--------  Time: 6400.9 (0.0)  ##......#########....####  g) +2 hand axe (freeze)  ##.....# #....#  Cast: Kinetic Grapnel  ##....# #....#  ##...# #....#  +...# #....#  F   sky beast (grapneled)  ##...# ######  ##....#  ##.....# _The sky beast is lightly wounded.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, grapneled, 69% to hit)>&hIn ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 71/71 ========================Magic: 9/15==============----------#########AC: 10Str: 14#........EV: 7Int: 19####.#######SH: 3Dex: 8  ####....#################XL:  9 Next: 17% Place: Dungeon:7  #...>..........@*F.......Noise: =--------  Time: 6400.9 (0.0)  ##......#########....####g) +2 hand axe (freeze)##.....##....#Cast: Kinetic Grapnel##....##....###...##....#+...##....#F   sky beast (grapneled)##...#########....###.....#Casting: Kinetic Grapnel (safe; 1% risk of>&hn  failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, grapneled, 69% to hit)  The kinetic grapnel hits the sky beast but does no damage.>&h >&h MF?>&hx +1.9 (1>&h >&h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (lightly wounded, grapneled, 69% to hit)  The kinetic grapnel hits the sky beast but does no damage. _The sky beast is lightly wounded.>&h4 * The grapnel guides your strike. You slash the sky beast!  You freeze the sky beast.?&hf  The sky beast is heavily wounded.The rocky spike skewers the sky beast!?&hJ FThe sky beast is almost dead.The sky beast hits you.?&hZK\0-=2?&h&O?&hQL _The confined air twists around weakly and strikes you.?&hv *You barely miss the sky beast.?&h  The sky beast is almost dead.The rocky spike skewers the sky beast!?&h!?&hhe?&h!f.?&hs{ ?&h2| ?&h|1?&h,}=?&h}22?&h"~ 3?&h~$Kinetic Grapnel ?&h7@_You kill the sky beast!?&h?&h?&h6 ?&hӉ?&hUA_Your Axes skill increases to level 6!?&hΊ?&hV # #. ####.# ####....### #...>.?. ##......#....####  ##.....# #....# ##....# #....###...# #....#+...# #....###...# ###### --4 _?&hX ?&h!Y @&hm# #. ####.# ....#@&h## ...>.. ......#....#### ##.....# #....#  ##....# #....###...# #....#+...# #@&h....###...# ###### @&h+@&h?A--5@&h<@&ha@&h`10/15==6.9 (2@&h@&hsi _A - 4 scrolls of teleportation (gained 1)A&hg3A&h<A&h A&h#===A&hEA&h,A&h~A&hA&hA&hpA&hA&hM1=A&hyA&hA&hA&hHA&hoA&hA&h"A&hA&hA&h>A&hbA&h9=A&hAA&hA&h$A&h}A&hA&hA&hA&hA&hwL2==A&hA&h5A&hA&h@A&heA&hA&hA&hvA&hA&h*A&hYA&h:==A&huA&hA&hA&hPA&h,A&hw3=A&hpA&h,A&hA&h',A&hA&hA&hoA&hA&hA&hn9=A&hA&h' A&h A&h A&h A&h\ A&h A&h A&hiL4==A&hJA&h,A&hBA&hA&h,A&h@A&hsA&h:==A&hnA&hA&hA&huA&hA&h(A&hA&h,A&hA&haA&hL5==A&hN A&h!A&h"A&h<#A&h#A&h$A&h &A&hg&A&h&A&hI(A&h)A&hk)A&h)A&h*A&h',A&h,:==A&h$-A&h.A&h/A&h/A&hE0A&hX1A&hm2A&h2A&h$3A&h8nA&hR9A&h9A&h :A&h;A&h=A&hz=A&h>A&hT?A&h@A&h AA&hAA&hrDA&h@o.B&h@A--5B&hCB&h~EB&h  ########## #......... +........# #........#..#....#####. B&h # #....# #.. # #....# ##.... # #....# #....o... # #....# #........ # ###### #....... # #........ #B&h D .B&h B&h @o.B&h &6B&h B&h B&h  ## #.. +........ .# #........ .#.. .#....#####. .# #....# #... B&h .# #....# ##...o.... .# #....# #........ .# #....# #........ .# ###### #....B&h .... .# #. .# .B&hs B&h @o.B&h &7B&h B&hb B&hO ## #. #. +. #.# #........ ..#.. ..#....#####. ..# #....# #...o..... ..# #....# ##........ ..# #....# #. ..# #....# #. ..# ###### #. ..# #. ..# .o.8C&hT$  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C&h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C&h,  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 71/71 ======================== #########  Magic: 14/15 ======================-- ######### #........  AC: 10Str: 14 #........ +........  EV: 7Int: 19 C&h- #.####### #........  SH: 3Dex: 8 ..###################........  XL:  9 Next: 22% Place: Dungeon:7 ................@............  Noise: ---------  Time: 6458.9 (0.0) ..#########....#####..o......  g) +2 hand axe (freeze) ..# #....# #.........  Cast: Kinetic Grapnel C&h<...# #....# ##........ ..# #....# #........ ..# #....# #........  o   orc ..# ###### #........ ..##........ ..#....... Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineC&h+ C&h @ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 71/71 ========================#########Magic: 15/15 ======================== ##########........AC: 10Str: 14 #........+........C&h} IEV: 7Int: 19 #.########........SH: 3Dex: 8 ..###################........XL:  9 Next: 22% Place: Dungeon:7 ................@............Noise: ---------  Time: 6458.9 (0.0) ..#########....#####..o......C&hj @g) +2 hand axe (freeze) ..##....# #.........Cast: Kinetic Grapnel ..##....# ##........ ..##....# #........ ..##....# #........C&h4 7o   orc ..####### #........ ..##........ ..#.......Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  C&h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineC&h :Okay, then.C&h? C&h C&h . _D&h2  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D&hZK####.o.D&hLe3----==9.9 (1D&hOD&hRD _You shape a spike launcher from a nearby wall.D&h  #  # #.  #.D&h d +. ##.# #D&hX /..#.D&hۛ ..D&h: #....#####.o.D&h .# #....# #..........#D&h  #....# ##..#D&hJ  #....# #..#D&h  #....# #..# ####D&h I## #. ...#D&h] ~ #. ...# .D&hd D&h_ ;o.D&h 0--60D&h D&h D&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D&h?xD&hy9--D&h|D&h. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E&h(  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 71/71 ======================== #########  Magic: 12/15 ===================-----  ######### #........  AC: 10Str: 14  #........ +........  EV: 7Int: 19 ##.####### #........  SH: 3Dex: 8 E&h...###################........  XL:  9 Next: 22% Place: Dungeon:7 ................@.............  Noise: ---------  Time: 6460.9 (0.0) ...#########....#####o........  g) +2 hand axe (freeze) ...# #....# #.........  Cast: Kinetic Grapnel ...# #....# ##........ ...# #....# #........ E&hn...# #....# #........  o   orc ...# ###### #........ ...##........ ...#....... Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineE&hE&hN&ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 71/71 ========================#########E&hCMagic: 13/15 ====================----##########........AC: 10Str: 14  #........+........EV: 7E&hInt: 19 ##.########........SH: 3Dex: 8 ...###################........E&h rXL:  9 Next: 22% Place: Dungeon:7 ................@.............Noise: ---------  Time: 6460.9 (0.0) E&h ...#########....#####o........g) +2 hand axe (freeze) ...##....# #.........Cast: Kinetic Grapnel E&h6 ...##....# ##........ ...##....# #........ ...#E&h (#....# #........o   orc ...####### #........ ...#E&h #........ ...#.......Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineE&hS:Okay, then.E&hE&h^E&h. _E&h{ E&h\ =o.E&h L1.9 (1Kinetic Grapnel _E&h E&h* E&h"  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F&h(  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 71/71 ======================== #########  Magic: 12/15 ===================-----  ######### #........  AC: 10Str: 14  #........ +........  EV: 7Int: 19 ##.####### #........  SH: 3F&ht)Dex: 8 ...###################........  XL:  9 Next: 22% Place: Dungeon:7 ................@***o.........  Noise: ---------  Time: 6461.9 (0.0) ...#########....#####.........  g) +2 hand axe (freeze) ...# #....# #.........  Cast: Kinetic Grapnel ...# #....# ##........ F&h)...# #....# #........ ...# #....# #........  o   orc ...# ###### #........ ...##........ ...#....... _Okay, then.F&h+Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (78% to hit)F&hK&ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 71/71 ========================#########F&hLtMagic: 12/15 ===================-----##########........AC: 10Str: 14  #........+........EV: 7Int: 19 ##.########........SH: 3Dex: 8 ...###################........XL:  9 Next: 22% Place: Dungeon:7 ................@***o.........Noise: ---------  Time: 6461.9 (0.0) ...#########....#####.........F&hMg) +2 hand axe (freeze) ...##....# #.........Cast: Kinetic Grapnel ...##....# ##........ ...##....# #........ ...##....# #........o   orc (grapneled) F&hM...####### #........ ...##........ ...#.......Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineF&hMAim: an orc, wielding a +0 club and wearing a +0 leather armour (78% to hit)  The kinetic grapnel hits the orc.F&h F&hS..o.F&h3=2.9 (1F&h1-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (78% to hit)  The kinetic grapnel hits the orc. _The orc is moderately wounded.F&hD F&h 5o.F&h, .-3F&h F&h F&h$1*G&haE  The rocky spike skewers the orc.G&h1m  The orc is moderately wounded.G&h56fo.G&h7.=4G&h/:G&h<; _The grapnel comes loose from the orc.G&h G&hn*You completely miss the orc.G&h  The orc is moderately wounded.The rocky spike skewers the orc.G&h)G&h8)G&h3==5Kinetic GrapnelG&hD] _You kill the orc!G&h # # #. #. +. .# #. #. . #....#####. # #....# #......... # #....# #....# #....# ##### G&h' E--6G&hy, G&h4  Things that are here: _a +0 club; a +0 leather armour; an orc corpseH&h 5--5   shadow imp (wandering)07.9 (1 _A shadow imp comes into view.H&h^ I&hTe  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I&hA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I&hw  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......I&h  Health: 71/71 ======================== #########  Magic: 12/15 ===================----- ######### #........  AC: 10Str: 14 #........ +........  EV: 7Int: 19 #.####### #........  SH: 3Dex: 8 ..###################5.......  XL:  9 Next: 22% Place: Dungeon:7 ................@............  Noise: ---------  Time: 6467.9 (0.0) I&hy..#########....#####.........  g) +2 hand axe (freeze) ..# #....# #.........  Cast: Kinetic Grapnel ..# #....# ##........ ..# #....# #........ ..# #....# #........  5   shadow imp (wandering) ..# ###### #........ I&h..##........ ..#....... Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  I&hLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI&h I&h٦ ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 71/71 ========================#########Magic: 13/15 ====================---- ##########........AC: 10Str: 14 #........+........EV: 7Int: 19 #.########........SH: 3Dex: 8 ..###################5.......XL:  9 Next: 22% Place: Dungeon:7 ................@............Noise: ---------  Time: 6467.9 (0.0) ..#########....#####.........I&hP yg) +2 hand axe (freeze) ..##....# #.........Cast: Kinetic Grapnel ..##....# ##........ ..##....# #........ ..##....# #........5   shadow imp (wandering) ..####### #........ ..##........ ..#.......Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI&h :Okay, then.I&h) I&h& I&h/ . _J&h #  # #.  #.J&h4 +. ##.# #..#5.J&h)..#....#####..#J&h  #....# #..........# #....# ##J&hs..# #....# #..#J&h٥ #....# #..# ###### #J&hV. ...# #. ...# ..558.9 (1 _J&h   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J&h5= J&h> J&hA J&hHD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)K&hK&h7]5.#K&hG9Kinetic Grapnel _K&hK&h#K&hI  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K&hJ K&h   ThermosAquaticus the Fabricator K&hM o  Mountain Dwarf of Ashenzari ......  Health: 71/71 ======================== #########  Magic: 12/15 ===================-----  ######### #........  AC: 10Str: 14  #........ +........  EV: 7Int: 19 ##.####### #........  SH: 3Dex: 8 ...###################........  XL:  9 Next: 22% Place: Dungeon:7 K&h ................@***5.........  Noise: ---------  Time: 6469.9 (0.0) ...#########....#####.........  g) +2 hand axe (freeze) ...# #....# #.........  Cast: Kinetic Grapnel ...# #....# ##........ ...# #....# #........ ...# #....# #........  5   shadow imp ...# ###### #........ ...##........ ...#....... K&h@ d_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (75% to hit)L&h®L&hThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 71/71 ========================#########Magic: 13/15 ====================----##########........AC: 10Str: 14  #........+........EV: 7Int: 19 ##.########........SH: 3Dex: 8 ...###################........XL:  9 Next: 22% Place: Dungeon:7 ................@)..5.........L&h˶ Noise: ---------  Time: 6469.9 (0.0) ...#########....#####.........g) +2 hand axe (freeze) ...##....# #.........Cast: Kinetic Grapnel ...##....# ##........ ...##....# #........ ...##....# #........5   shadow imp ...####### #........ ...##........ L&h@ ...#.......Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (75% to hit)  Okay, then.L&hL&hL&hL&h. _L&hU################## #........ #........ +. ###.####### #. ....###################.. >.................)..5.#########...@#####....# #....# #....# #....# ##. #...# #....# #. +...# #....# #. #...# ###### #..# #L&hWs..# .#L&h^85.L&h a370.9 (1 _L&heL&h}gM&h_ #########  ######### #.  #........ +. M&hpbZ##.####### #.. ...################### ............@).5.... #########....#####... # #....# #.. ...# #....# # ...# #....# ...# #....# #. # ######M&h c# #.# .......M&hdM&hi35.M&hj&1M&h8oM&hqM&h9Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (75% to hit) _Okay, then.asting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M&h7u1  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari ......  Health: 71/71 ======================== #########  Magic: 12/15 ===================-----  ######### #........  AC: 10Str: 14  #........ +........  EV: 7Int: 19 ##.####### #........  SH: 3Dex: 8 ...###################........  XL:  9 Next: 22% Place: Dungeon:7 ................@*5...........  Noise: ---------  Time: 6471.9 (0.0) M&h8x...#########....#####.........  g) +2 hand axe (freeze) ...# #....# #.........  Cast: Kinetic Grapnel ...# #....# ##........ ...# #....# #........ ...# #....# #........  5   shadow imp ...# ###### #........ ...##........ ...#....... _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (75% to hit)M&hF) ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari ......Health: 71/71 ========================#########Magic: 12/15 ===================-----##########........AC: 10Str: 14  #........+........EV: 7Int: 19 ##.########........SH: 3Dex: 8 ...###################........XL:  9 Next: 22% Place: Dungeon:7 ................@*5...........Noise: ---------  Time: 6471.9 (0.0) ...#########....#####.........g) +2 hand axe (freeze) ...##....# #.........Cast: Kinetic Grapnel ...##....# ##........ ...##....# #........ ...##....# #........5   shadow imp (gM&he/ rapneled) ...####### #........ ...##........ ...#.......Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (75% to hit)  The kinetic grapnel hits the shadow imp.M&h M&ht 95.M&h a3==2.9 (1M&h M&hT MConfirm with . or Enter, or press ? or * to list all spells.Aim  M&h !Press: ? - help, Shift-Dir - straight line: a shadow imp (75% to hit)  The kinetic grapnel hits the shadow imp. _The shadow imp is moderately wounded.N&hs;  N&h  The grapnel guides your strike. You slash the shadow imp!  The shadow imp is almost dead.N&h.-3.8 (0.9N&hN&hGX _The shadow imp closely misses you.N&hcH >  You slash the shadow imp!N&hM C)N&hg f4.9 (1.1Kinetic GrapnelN&hk N&hn N _You kill the shadow imp!O&h7# # #. #. +.O&h .# #. #. . #....#####. # #....# #......... # #....# #....# #....# ##### O&hU`-50O&h  Things that are here: _a +0 club; a +0 leather armour; an orc corpseO&h53 O&h3 O&h4 O&h$7 O&h> = _O&hA ,O&hC O&hF O&heG L4==O&h0I O&hL ,O&h]O O&h=] B==O&h] O&h{_ O&ha O&hLb L5==O&hc O&hg O&hTj O&hj O&hk O&hzn O&hQp O&hp O&hrq O&h>s O&ht ,O&hQv O&hx O&h.z P==O&h{ O&h~ O&h ,O&hE O&hT O&h ,O&h: O&h O&h  _You open the door.O&h BO&hb O&hT ,O&h O&hX O&h ,O&h O&h BO&h¿ O&h O&hc ,O&h O&h O&h ,O&h O&hM O&h ######################.............# O&h4 x +.....'.............+  #######.............# #.............# ..).................# ###### -503.9 (28.0).# #..............# .# ##.............# .# #.............#.# #.............# O&h R#### #.............'. #.............## ........<.?..# O&h 4.9 (29 _Found a stone staircase leading up.P&h/######################.............#  +.....'.+  #######.............# ##.......# ...)...........# #####.......# # #.# # ## # #.# # #. ### #.'. #.###.<.?######..##+###5.9 (1.0)P&hzb ############### #######.............# +.....'.+ #######.# #.# ..).....# ###### # #.# # ## # #.# # #.# ## #.'. #.###.P&hc !<.?######..##+### #..P&hh P&h l &6P&ho P&hmq Q&h #######............. +.....'+ ######## ..).... .##### # #'...#...Q&hwQ&h&7Q&h<Q&hQ&hj +.....'+ ######## ..).... .##### # #'... ####....Q&h Q&h &8Q&h%Q&hQ&hGM ######## ..).... .##### # Q&h2O?### #'... #### <.?..# .>...Q&hSQ&h|V&9Q&h~ZQ&h\9 _Found an escape hatch in the floor.Q&hZ.# .).....# ###### # #.# # ## # #.# # #.####. # #.'.... #.#### .<.?..# #####..##+### Q&h #...........>... Q&hQ&h'10Q&hQ&h$R&hJ .).... ##### # # ###.R&hgK'.... ####  <.@..#  #####..##+## #.. ....R&h}OR&hQ&1R&hTR&hZR&h\+2.9 (2R&h_R&hab _N - 3 scrolls labelled FIUCAYNOMELR&h+Read which item? Scrolls  b - a scroll of fear  e - 3 scrolls labelled WYXULO MOIGY  f - a scroll labelled TISOHI XUTUi - a scroll of enchant armour  l - 4 scrolls labelled PULLAOMUESCH  p - a scroll labelled XADWEO IHITUN  v - a scroll labelled HUREONYPUE  w - a scroll labelled MEATSEY HICA  A - 4 scrolls of teleportation  B - 3 scrolls labelled LURHIVIDDU  E - a scroll labelled BUTYEL SIEMAE  K - a scroll labelled RIDWOSH IBAN  M - a scroll of blinking  N - 3 scrolls labelled FIUCAYNOMEL [!] read|quaff|evoke[?] describe selectedT&hCF.).................#ThermosAquaticus the Fabricator #####..............#Mountain Dwarf of Ashenzari ...... # #..............#Health: 71/71 ======================== # ##.............#Magic: 15/15 ======================== # #.............#AC: 10Str: 14 # #.............####.EV: 7Int: 19 # #.............'....SH: 3Dex: 8#.............####XL:  9 Next: 22% Place: Dungeon:7........<.@..#Noise: ---------  Time: 6512.9 (0.0)#####..##+###g) +2 hand axe (freeze)#..Cast: Kinetic Grapnel.........>.T&hF..Things that are here: _a +0 club; a +0 leather armour; an orc corpse _You open the door. _Found a stone staircase leading up. _Found an escape hatch in the floor. _N - 3 scrolls labelled FIUCAYNOMEL  Okay, then. _T&h|.).# .#####.# .# #.# .# ##.# .# #.# .# #.####. ## #.'.... #T&hŠ.#### .<@...# #####..##+### #.. .... ......>....T&hXe3.9 (1 _T&hV T&h[  There is a stone staircase leading up here. _T&hM\ T&h] T&hB_ ,T&h$` T&hb T&hd ,T&he T&hRg T&hi ,T&hi T&hUk T&h&r #....# ##....# #....# #.............# #....# #.............####. ###### #.............'.... #.............#### ........<....# ######..##+### ######.....#  #....@..####8.9 (5 #........#..>...#.##......#..#T&hr  #......##'# #....... .. #....... ...#......._ ...T&hv 9_T&hx +9.9 (6T&h{ ;_T&h} 7 _Found a burning altar of Makhleb.V&h  .####. #####..'... ...####  <....# ######..##+########.....# .......####...# >...#....#..##._#..^....(._20.9 (1_V&h~% _Found 4 stones.V&hJw4 V&hw}###. #####..'... ...####  <....# ######..##+########.....# .......###.# >.@.#.#....#..##'V&hxX..#...........V&h|8_V&h&1V&h;_V&hV&he V&hֆ  ####'... ...####  <....# ######..##+########.....# .......###.# >...#.#V&hJ *..@.#..##'......_.......#............V&h :_V&h &2V&h V&hz V&h   ####  <....# ######..##+########.....# .......###.# V&h ->...#.....#..##'.........._#......#####.V&hT 8_V&h͟ &3V&h| ;_V&h W&hzW&h3W&hVW&h) .W&h <....# ######..##+### ######.....# #.......#### #..# #..>...#.# #......#.#......##'#####......##.#._#..^....(....c#.........#.c   centaur (wandering)W&h #......######......# .W&h- W&h0_cclauncher)A centaur comes into view.W&h& W&h6(((_.(((The centaur wields a +0 orcbow. The centaur shoots an arrow.W&h^..._....W&h(((_.(((W&h+h..._....W&h.d6----=4.9 (1W&hA48_W&h^=Z _The arrow hits you. The centaur shoots an arrow. The arrow hits you.X&h`}9#.....####........<....######..##+########.....####.....>...#.# ..#..# ##'#####......_.....X&h}^....(....c.....#####......# ..X&h:_X&h((((_..((X&h e...._....X&hm53-------=5X&h,X&hMF _The centaur shoots an arrow. The arrow hits you!X&h4#####'....#.....####........<....######..##+###X&h4#####.....####.....>...#.# ..# X&hB5_##'####.....#......X&h5....._.....^....(....c..X&h5P.......####X&h<:_X&hf?i4=----6X&h"C9_X&hDX&hf M....#### #####....'....#.....####........<....######..##+########.....####......#>..@#.# ..# ##'####............#X&h q._.....#............X&hO :_X&h A--7X&h ;_X&he Y&hFB# #.# ...# #.............####. #### #.............'....#.............####........<....# ######..##+#########.....# #.#####......@.# Y&hMG#..>...#.# #......#..# #......##'#####............##............. Y&hGF   marrowcuda (wandering)#......._...F. c   centaur (launcher)Y&hI#..^....(.c... Y&hO _A marrowcuda comes into view.Y&h...#.# ..###'###F..#..........._.....^....(.cF.c   centaur (launcher)c.5=-----9_[&hc# #..# # ##.......# # #.............# ..# #.............####. ### #.............'....#.............####........<....# ######..##+#########..@..# #.#####........# #..>...#.##......#..##......##F#####............##.............#......._.c..._--30Kinetic Grapnel_[&h*B# #.# # ##.............# # #.............# # #.............####.  #.............'.... #.............#### ........<....# ######..##+### ######...@.# #.#### #........# #..>...#.##......#..##......#.....#.....#._.c..._1_[&h...#...#...###...'....#...'_FF   marrowcuda6=2Kinetic Grapnel_ _You open the door.\&h #####.# # #..............# # ##.............# # #.............#  #.............####. # #.......'....#.............####........<....# ######..##@#########.....# #......F#####.....##..>...#.##......#..# #......##F#####.##......F.3 _There is an open door here.]&hK5..)..]&h.# .#####.# .# .# .# ##.# .# #.# .# #.####. ## #.'....]&hVn#......#### ........<@...# ######..##'### ######..F..# #.......#### #........#]&h2 #..>...#.# #......#..# ###F#### ##]&h#]&h#c]&hc   centaur (launcher)]&h-4 _]&h]&h]&huN .).# ..#####.#.# #.#.# ##.#.# #.#.# #.####.# #.'.... #.#### .@....#]&h@O ######..##'### ######c.F..# #.......#### #........#]&hOq #..>...#.# #......#..# #......##F####  #.#]&hR]&hMZFF   marrowcudac   centaur (launcher)]&h_<(]&h]&h`F.##']&hL5===5]&h]&h _The centaur shoots an arrow. The arrow hits you. _There is a stone staircase leading up here.^&hJ^&h^&hC(^&h|g .  The centaur shoots an arrow. The arrow hits you but does no damage.  The marrowcuda bites you but does no damage.^&hkC(^&hg'.^&hQ&6^&h3^&h   ########  #......#  #.############### ^&h #.######  #.##..###########.##.####........# .......##^&h=F##........#6 ........###........# ^&hr............####.# #........# .......#....#.##.# #........# .......#....÷....##........# .......#..#.#..^&h............# .......#....#..........###### .......#.####[.........# .......................# .......#.####.#...###### _The centaur shoots an arrow. The arrow hits you but does no damage.^&h^&h9j ---8.4 (2.5 _You climb upwards. _There is a stone staircase leading down here.`&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`&hP8*`&h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the marrowcuda.`&h  F#The marrowcuda is moderately damaged.63----==-9.4 (1.0 _The marrowcuda barely misses you.`&h ######.....# ############  #.##...######## ###.##.##F#....>##.....###...#.##.# ..÷....####.#..........#..#######.####[.....................*`&h# _  The rocky spike skewers the marrowcuda but does no damage.`&hj FThe marrowcuda is moderately damaged.`&h*k '40`&h=o `&hq z _The marrowcuda barely misses you. You block the marrowcuda's attack.a&h0e *You hit the marrowcuda.a&h  The marrowcuda is heavily damaged.The rocky spike skewers the marrowcuda.a&h a&h!U  The marrowcuda is heavily damaged.The rocky spike skewers the marrowcuda!a&h FThe marrowcuda is severely damaged.a&h`-1.5 (1.1a&ha&h8 _You block the marrowcuda's attack.a&h { *You completely miss the marrowcuda.a&h  a&h  a&h >The marrowcuda is severely damaged.a&h =The rocky spike skewers the marrowcuda!a&h6 a&h !a&hP a&huQ .a&h,w 7/722520Kinetic Grapnel _You destroy the marrowcuda!b&h.b&h# ########......###############............########## ###.##.##........ .........######.# #....#.#....... b&h?.......#.####.#...######b&heb&h+#8b&hW=------3b&hb&h+c _There is a stone staircase leading down here.b&h 3b&h b&hg 4==b&h K9=b&hN b&h! b&h ,b&h b&h1 ,b&h ==50b&h b&h ,b&h b&h% #-- _You start resting.b&h) ,51.5 (8b&h+ b&h+ S5==2.5 (9b&h1 b&h4 % _Magic restored.c&h=3c&h>c&hD1=c&hHc&hIc&h"K,c&h0Lc&hM52===c&h-Oc&hP,c&h_Qc&hRc&hSc&hSc&hAUc&hU%3c&h}Vc&h Xc&hOXc&h$Yc&hZc&h[,c&h ]c&hR]K4=c&h^c&hV`,c&h-ac&hbc&hbc&hcc&hec&hZeU5=c&hgfc&hgc&hhc&hhc&hMjc&hjc&hgkc&hlc&hm%6c&hEnc&hoc&h pc&hpc&h:rc&hrc&hUsc&htc&htK7=c&h6vc&hw,c&hxc&h%z,c&hD{c&h|,c&h}c&hk8=c&hc&hUc&hc&h}c&hc&h-c&h c&htc&h%9c&hc&hc&h_c&h8c&hԌc&hc&h c&hc&hL60=c&h;c&h,c&hœc&h2,c&h3c&h7c&hU1=c&hԙc&hR,c&hc&ht,c&hc&hc&h]%2c&hEc&hأc&h c&hc&h]c&hc&h|c&hc&h+K3=c&h6c&hc&hc&hc&h,c&hc&hc&hLU4=c&hZc&h³c&h c&hc&hGc&hc&hec&h˸c&h%5c&h c&hsc&h8,c&h3c&h|c&hRc&h,c&hc&h<a6=c&hc&hM,c&hc&h,c&hic&hc&hAN7=c&hc&hc&hc&hc&hc&h9c&hc&hjc&h%8c&hc&hc&hFc&hc&htc&hc&hc&hc&huK9=c&h|c&hc&h#c&hc&hTc&hc&hjc&hc&hV70=c&hc&hyc&hc&hc&hc&h8c&hc&hc&h%1c&hc&h5c&h~c&hKc&hc&hc&hc&h _ _You start resting.c&h31617.5 (65.0)c&hZ2=8.5 (66c&hvc&h" _HP restored.d&h(" d&h$ d&h) d&h4 G9.5 (1.0)d&h: d&h M...).................# ..#####..............# ..# #..............# ..# ##.............# ..# #....# ..# #...####.  #.d&h ...'....  #....#### 7 ....#  d&h~ ######..##'###  ######..F..#  d&h #.......#### #.......d&h .# #..>...#.# c   centaur (launcher) #.c....#..# #......##F#### #............#=d&h d&hW d&hj Bc.d&h] E21.0 (2.5Kinetic Grapneld&hq d&hN } _You climb downwards. _There is a stone staircase leading up here.e&han ).# #####.# # #.# # ##.# # #.e&hMp # # #.####.  #.'.... #.#### .<@...# ######..##'### ######..F..# #.......#####...c....##..>...#.# #......e&hp `#..##...... e&hr e&haw 1.e&hZz p2.0 (1.0Kinetic Grapnel _e&h} e&h g&h  g&hI  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g&hQ g&h1d  #cc   centaur (launcher)You shape a spike launcher from a nearby wall.g&hh +(g&hi '((g&h H<..g&h g&hL 1-3----==3Kinetic Grapnelg&h/ g&h F _The centaur shoots an arrow. The arrow hits you.i&h###### # #.# # ## # #.# # #.####. # #.'....  #.#### .<....# ######..##@### ######.....# #....c..#### #......#..>...#.##......#.#......##F####i&ha#......##.i&hl  Your spike launcher falls apart as you grow too distant to maintain it.i&hN((((i&hy2....i&h{i64----4i&h_|9Kinetic Grapneli&h[i&h _The centaur shoots an arrow. The arrow hits you! _There is an open door here.j&h*..)...# .#####.# .# .# .# ##.# .# #.# j&h.# #.####. ## #.'....#j&hޗ......#### ........<@...#j&h* ######..##'### ######.....#j&hv #....c..#### #......j&h˜..# #..>...# #......#..j&h7# ###F##j&h\Q## ##j&hj&hħi(((((((j&h< ...<@..  The centaur shoots an arrow. The arrow barely misses you.j&hAR(((j&hH<..j&h56-----=5Kinetic Grapnelj&hsj&hwF _The centaur shoots an arrow. The arrow hits you!j&hv.).# ..#####.#.# #.#.# ##.#.# #.#.# #.####.# #.'.... #.#### .@....#j&hw ######..##'### ######.....# #....c..#### #........# #..>...#.# #......#..# #......##F####  #.#j&h_}j&hH((j&h*...j&hWa3----6j&h j&h  _The centaur shoots an arrow. The arrow hits you. _There is a stone staircase leading up here.k&hk&hk&hk&hk&h!H((k&hf,..k&h ((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.k&h,/..k&h .u44--------7k&h1k&h!   ########  #......# k&hb" #.###############  #.######  #.##..###########.##.####........# k&h".......####........#6 ........###........# k&h|#`............####.# #........# .......#....#.##.# #........# .......#....÷....##........# k&hI%.......#..#.#..............# .......#....#..........###### .......#.####[.........# .......................# .......#.####.#...###### _The arrow hits you.k&h%9---k&h+k&h&5=--8.5 (2.5Kinetic Grapnelk&hjk&h5} _You climb upwards. _There is a stone staircase leading down here.l&hbx l&h $l&h Level 6 of the Dungeon <<<>>>∩(Press ? for help) ######## #......# #.############### #.#####.........# l&h ########.##............########### #.....######################.##.##.........##........# #.....##........................##.........##........# #........................................@###........# #)....##.............................####.# #........#l&hZ  #.....##........................#....#.##.# #........# #.....##........................#....÷....###........# l&h #######..##.+++....................#..#.#...............# #...........+∩+....................#....#..........###### l&h #.##.....##.++'....................#.####[.........# #.#>...............................................# #.#......#...[.....................#.####.#...###### l&h B ####.#.#..............................#.####.#...#######  #....#....^......................................##....#  #.##..................................#.####.#...##....#  #.##.#.#..(.............................####.#...##....#  #......................................................#l&h   ####.#................................######.##.#.##.### ##.#.................................# #.##.#.##.#m&h$####.#................................######.##.#.##.#####.#............................# #.##.#.##.##....................................# #.##...##<###m&h#....................................#####.......)...##....................................#......##........##..........................###.###........##.<...†...# #..#########..#....##########..#m&h##..#....##.# #.......)......#######....##.......# #.#......#########.#.....#.###..###.#.# ####......# ######.###.#.#.# #...##.#.## ######......# #####..##.#.# #..# #.....## #.....###.....##.##...#.....# #...#).....#.##...#.....# #.......##)##.#.##### #####.).....#....)..##.#.....# #......# ##<.......>..####m&h  #....(# #.....#...#.###..##.# ##### #.....#...#.# #.............# ## #.....##..#.###...#.#.......###m&h~ m&h ThermosAquaticus the Fabricator ########Mountain Dwarf of Ashenzari ......#......#Health: 45/72 ===============---------#.###############Magic: 13/15 ====================----#.#####.........#AC: 10Str: 14#.##............###########EV: 7Int: 19 ###.##.##.........##........#SH: 3Dex: 8 .......##.........##........#XL:  9 Next: 25% Place: Dungeon:6 ................@###........#Noise: ---------  Time: 6628.5 (0.0) ............####.# #........#g) +2 hand axe (freeze) .......#....#.##.# #........#Cast: Kinetic Grapnel .......#....÷....###........# .......#..#.#...............# .......#....#.m&h u[40m.........###### .......#.####[.........# .......................# .......#.####.#...###### _The centaur shoots an arrow. The arrow hits you. _There is a stone staircase leading up here.  The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. _The arrow hits you. _You climb upwards. _There is a stone staircase leading down here.m&h m&ht m&h i4== _m&h m&h~ ,m&h m&h1 m&h O6m&h. m&hK m&h m&h m&h m&h m&h m&h m&h9 ==m&hm m&h m&hO {7m&h m&h m&hn m&h m&h m&h x5==m&h 4 _Magic restored.m&hq" 98m&h# 0=m&hF% m&h\' m&h( m&hJ) m&hX* m&h/ m&h32 ,m&h4 m&hb9 m&h< m&h`= ^9===m&h? m&hE m&hG ,m&hCJ m&hO m&hR m&hyR m&hS m&hX m&h:[ m&h[ :50m&h] m&ha m&hd m&hd m&he m&hi m&hl m&h:m m&hn m&h~r m&ht m&h+u S1=m&hw m&hz m&h} m&h%~ m&hd &52=m&h 3m&h ,m&h޹ m&h+ m&h\ m&h~ m&hؿ D4=m&hk m&h m&h m&h m&h m&h m&hn ,m&h m&hK m&h m&h U5=m&h m&h m&h ,m&h m&h m&h Bm&h ...#.###..###.#.#.....# .#.#.# #...##.#.#.....# .....####..##.#.#.....# ................#.....# m&h ...#.......##...#.....# ...#.......##...#.....# ......##.#.##.......### #....)..##.#.....# <..#### 61.5 (33.0) m&h| c#...#.###..##.#.......# #...#.# #.............# ##..#.###...#.#.......#### ##.....)......#..........# ##.#.................###.# ##.#.####.####.......###.# ##.#.# #.# #...........# ##.#.# #.# #........####m&h m&h m&h c _There is a stone staircase leading down here.n&hF 6n&h- n&h n&h K7=n&h n&hN n&h n&h^ n&h n&hp n&h n&hy n&h U8=n&h n&h n&h} n&h  n&h n&h n&h~ n&h n&hY %9n&h  n&h n&h n&hy n&h  n&h n&h n&h n&h n&h n&h! n&h\" L60=n&h# n&h$ n&h$ n&h% n&h' n&hb' n&h' n&hd) n&h) U1=n&h* n&h5, n&h, n&hH. n&h/ n&hc/ n&h/ n&he1 n&h1 %2n&h2 n&h4 n&h`4 n&h4 n&hs6 n&h6 n&he7 n&h8 n&h=9 K3=n&h: n&h; n&h; n&h< n&h> n&hv> n&h? n&h@ n&h@ U4=n&hA n&hC n&h~C n&hD n&hE n&hE n&hF n&hG n&hZH %5n&h I n&hJ n&h4K n&hK n&hXM n&hM n&hMN n&hO n&h(P K6=n&hP n&hdR n&hR n&hVS n&hT n&h4U n&hU n&h@W n&hW U7=n&hdX n&hY n&h=Z n&hZ n&h\ n&h\ n&h|] n&h^ n&hZ_ n&h_ n&ha n&ha %8n&hb n&hd n&hbd n&hd n&hsf n&hf n&heg n&hh n&hGi K9=n&h#j n&hk ,n&hm n&hkn ,n&ho n&hp l70=n&hq n&h|s ,n&hHt n&hu n&hv n&hv n&h8x n&hx %1n&hiy n&h{ ,n&h!} n&h~ ,n&h n&h! d .....n&h| O... _You start resting.n&h .711.5 (50n&hf Z2=2.5 (51n&h n&h " _HP restored.o&ho&ho&hs3.5 (1.0)o&h            o&h%    ###  7 #@# o&h   #.#   .$#  o&hܒ ####      o&h0       o&hl   o&h:=o&ho&h-4.3 (1.8o&ho&h _You climb downwards.  Found 10 gold pieces. _There is a stone staircase leading up here.p&h8###<#....$######50 _p&h ###<#.###.#....#####p&hp&hy&6p&h%7.3 (2 _You now have 285 gold pieces (gained 10).p&h}gp&h,p&h[p&hp&hH,p&hp&h)p&hp&h$p&hp&hUp&h,p&h~p&hYp&hp&h(p&hp&hNp&hfp&hp&h(p&h$p&hjp&hp&h)p&h+p&h=p&hBp&hp&hp&hBp&hAp&h!,p&hp&hp&h+p&hp&hp&hXp&hp&h p&hgp&hp&h[ ...5+ ...# ..$# ..# p&hn.. #+#.  #.p&h_  ##.#  #....#.# #####......# #.....######p&h>3 #.##### #.# #<# 5   ufetubus (asleep)#.###.#p&h#.....########p&h~ 32.3 (15.0)  An ufetubus comes into view.p&hp&h|.55p&hp5==3.3 (16p&hp&h* _The ufetubus shouts!q&hO......5#......+........5. .+ ##.#.# q&h6 #....#####...........######.####5 2 ufetubi (1 wandering).# #<.###......q&h-k  An ufetubus comes into view.q&htq&hGq&h0.5$55q&hyH4.0)Kinetic Grapnelq&hq&hn* _The ufetubus shouts!q&htu  An ufetubus comes into view. _The ufetubus shouts!  q&huCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q&hq&hq&h'q&h.5.#5q&hW3----5q&hq&hD _You shape a spike launcher from a nearby wall.r&hsc *You hit the ufetubus.r&hB  The ufetubus is moderately wounded.The rocky spike skewers the ufetubus.r&h<  r&hSThe ufetubus is almost dead.The ufetubus slips past you! You block the ufetubus's attack.r&h1!$r&h`5.5r&h&6r&hr&h? _The ufetubus hits you but does no damage.r&h :  You hit the ufetubus.r&h *.   ufetubusr&h  You kill the ufetubus!The rocky spike skewers the ufetubus!r&h< r&h ].5.r&h& .-7r&h * r&h7, a _The ufetubus is severely wounded.s&h~ *You hit the ufetubus but do no damage.s&h'o  The ufetubus is severely wounded.The rocky spike skewers the ufetubus.s&h2&.s&h=8Kinetic Grapnel _You kill the ufetubus!s&hho M...#........+...............$.............+# #.#.# #....#.# .. ##------9t&hAsM>.....###+.$.......#####+# ##.#.# #--40 _Found a stone staircase leading down.t&h#4====5== _Magic restored.t&h _You now have 297 gold pieces (gained 12).==t&ht&ht&hst&ht&ht&ht&h  t&hw t&h _You open the door.t&h t&ht&hdt&ht&h t&h2 t&hThere is an open door here.t&hBt&h, t&h_t&ht&ht&hot&h t&hL!t&h#t&hg%t&h&t&h$'t&h)t&h/t&h0!.#####..t&h1 t&h1Y.# .. t&h2 t&h^3t&h3t&h4t&h5 t&h50 # t&h,6 t&h6; #..######t&hK7  t&h7 #.>...@.###t&h{8! t&h9;...........#t&h9! t&h;Q...........### t&h;]...........'.# t&h<f...........#.# t&h<Y ...........#.# t&h6=tF   sky beast (asleep)t&h'D F..........#.#   ...........#.#   #######+#.#.#  t&hD58t&hIE 8.0)t&hKt&hKFt&hLLt&hL*.Ft&hQMt&hQPt&hP%9.3 (19t&hlt&h t&ht&h,8_A sky beast comes into view.t&hu&hq# ..       # #..######u&hy #.>.....### ........@..#  ...### .'.#  .#.#  .#.#  .F#.#  ...#.#  #######+#.#.#   u&hU#.#.#.#  u&hu&h@F.u&h 260.0)u&h u&hu&h=x>    u&h yH #+ #..###### #.>.....### ...........#  u&hy.### .'.#  u&hHz.#.#  ..F#.#  u&hz....#.#  .#.#  u&h{#######+#.#.#   #.#.#.#  u&h|L##.#.#.#  u&h}u&hG.Fu&hD&1u&hu&hu&hh <   #+ u&hi #..###### #.>.....### ...........#  .###u&hyj  .'.#  .#.# u&hk  ...F#.#  .....#.# u&hl ` .#.#  u&hl #######+#.#.#   #.#.#.#  ##.#.#.#  #....#.#  u&hn u&h:r G.Fu&ht &2u&hw u&hNz v&h   #+  #..######  #.>.....###  .#  .###  ..#  .#.#  ....F......#.#  .#.#  .#.#  #+#.#.#  #.#.#.#  ##.#.#.#  #....#.#  F.3v&hv&hQ _There is an open door here.v&h2  #+ #..###### #.>.....### ...........#  .### .'.#  .....F.....#@#  ...........#.#  ...........#.#  ...........#.#  #######+#.#.#   #.#.#.#  ##.#.#.#   #....#.#   #####......#   F.F   sky beast4 _v&hi #+..######>.....###.................###.F....'.......# #######+# #...# #.....######  5v&h * #+..######>.....###.............###F....'......# #######+#####.#####  6w&h,  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w&h\#3----==7 _You shape a spike launcher from a nearby wall.w&hx^  ..######>.....###...........###F....'......### #######+# #.#.# #<#  --8x&h6FF   sky beast--9Kinetic Grapnelx&hx&hx&h` F'Fx&hX!'70x&h#x&hF%x&hJ  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x&hӯ< #..###### ThermosAquaticus the Fabricator  #.>.....### Mountain Dwarf of Ashenzari ......  ...........# Health: 72/72 ========================  ...........### Magic: 12/15 ===================-----  ......F....'.# AC: 10Str: 14  ...........#F# EV: 7Int: 19  ...........#*# SH: 3Dex: 8  ...........#*# XL:  9 Next: 25% Place: Dungeon:7  ...........#@# Noise: ---------  Time: 6770.3 (0.0) #######+#.#.#x&h g) +2 hand axe (freeze) #.#.#.# Cast: Kinetic Grapnel ##.#.#.# #....#.# #####......# F   sky beast #.....###### #.##### #.# #<# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (69% to hit)x&hm S#..######  ThermosAquaticus the Fabricator #.>.....###  Mountain Dwarf of Ashenzari .................#  Health: 72/72 ========================...........###  Magic: 12/15 ===================-----......F....'.#  AC: 10Str: 14...........#F#  EV: 7Int: 19...........#*#  SH: 3Dex: 8...........#*#x&h   XL:  9 Next: 25% Place: Dungeon:7...........#@#  Noise: ---------  Time: 6770.3 (0.0)#######+#.#.#  g) +2 hand axe (freeze)#.#.#.#  Cast: Kinetic Grapnel##.#.#.# #....#.# #####......#  F   sky beast (grapneled)#.....###### #.##### #.# #<# Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (69% to hit)  x&h̛ 'The kinetic grapnel hits the sky beast.x&h .F.=1.3 (1x&h% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (69% to hit)  The kinetic grapnel hits the sky beast. _The sky beast is lightly wounded.y&h 2*y&hu  The rocky spike skewers the sky beast.y&h5y&h<L.Fy&h &2y&hy&h y&hhV_The sky beast is moderately wounded.y&h*Y *The grapnel guides your strike. You hit the sky beast.  You freeze the sky beast.y&h' y&h{'v`  The sky beast is moderately wounded.y&h FThe rocky spike misses the sky beast. The sky beast barely misses you.The sky beast hits you.y&hc1-3=y&h.=3.4 (1.1y&hy&hϵL _The confined air twists around weakly and strikes you.z&hU  You hit the sky beast. You freeze the sky beast.z&hF5-4.3 (0.9z&hBz&hka _The sky beast is heavily wounded.z&h=~ *You hit the sky beast. You freeze the sky beast.z&hR  The sky beast is heavily wounded.The rocky spike skewers the sky beast!z&hz&h  The sky beast is almost dead.The rocky spike skewers the sky beast.z&hm Sz&h. :†z&hH 2=30=5.4 (1.1Kinetic Grapnelz&hK z&hM M _You kill the sky beast!z&h M+ .######  #.>.....### .....##F....'.##..........#######+#.#.#.# z&hs z&h 5--60z&h z&h v _You see here a sky beast corpse.{&h?S3{&hT{&h$VV= _{&hV{&h[={&hI\{&h\{&h\{&hn_x4=={&hR`{&h`{&hJa{&hb,{&hKc{&h~d{&he{&he{&hVf{&hf:=={&h)g{&hZh{&hh{&h#i{&h%j{&hj{&hj{&hlb5=={&h>m{&hn{&hp{&hp,{&hQs{&hs,{&hOt{&h{  There is an open door here.{&h|{&h|A== _{&h}{&h({&hp,{&h{&h{&hB{&h{&hB{&h{&h.,{&h{&hk{&h({&hR  There is a stone staircase leading down here.{&hV{&h] _{&h{&h{{&h),{&h{&hJ{&h,{&h*{&h٭............. ......#####..  ......# ..   #+##  #@.###### -- #######.>.....###  #...............# #...............####...............'.##...............#.# #...............#.# #...............#†# #...............#.#{&h#........#........#.......#......#........'802.4 (26.0){&h======3.4 (27 _As you open the door, it creaks loudly! You hear a shout!|&hIM.......?.<|&hV#### ......# #.#..#........##........##...c....#|&h ]##  #..###### ######.>.....###...............#...'c   centaur (launcher, wandering).....................#†|&h )Found a scroll labelled PULLAOMUESCH. Found an escape hatch in the ceiling.  The centaur shouts!|&h&B(|&h.67----4.4 (1.0)Kinetic Grapnel|&h _The centaur shoots an arrow. The arrow hits you. _There is an open door here.|&hNe^....(..............?.<### ......#.#...c.@..#######'###  #..###### ######.>.....##.....#.....##....'...#. .cThe centaur unwields a +0 orcbow.  The centaur hits you but does no damage.=-----5|&h|&h? _The centaur kicks you but does no damage.}&hbj  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}&h #You shape a spike launcher from a nearby wall.  The centaur hits you but does no damage.}&ha 8--3----=--6}&h }&h ? _The centaur kicks you but does no damage.~&h  hit _The centaur kicks you but does no damage.  You hit the centaur. You freeze the centaur.  The centaur is lightly wounded.  ~&h=6-7.5 (1.1~&h _The centaur barely misses you. The centaur kicks you.~&h:  ~&h\You hit the centaur. You freeze the centaur.  The centaur is moderately wounded.~&hJ59----~&hR%80~&h~&hB _The centaur hits you. The centaur kicks you.&h  You hit the centaur. You freeze the centaur.  The centaur is severely wounded.The centaur hits you but does no damage.&h%6----9 _The centaur kicks you. You block the centaur's attack. The centaur kicks you.&h5 M_The centaur kicks you. You block the centaur's attack. The centaur kicks you.  You hit the centaur. You freeze the centaur.  The centaur is severely wounded.The centaur hits you but does no damage.5-----10 _The centaur kicks you.&h?  You hit the centaur. You freeze the centaur.)&h41.6 (1.1Kinetic Grapnel _You kill the centaur!&hTQ`#..^....(..... #..# #.....?.<...# #......#####.# &hQ#......# #.# #.# #.#&h R #.# #....@...#&h`RW ######'### #..###### #######.>.....###&hR #...............# #...............### #...............'.#&hS #.........#.#  #.#.#&hW&hg64==-20  Things that are here: _a +0 orcbow; a centaur corpse&h"7===8= -# &h\Q_You start resting.&h5&h$8.6 (6&h&h5&h==&hj$9.6 (7&h&h &h&h@_Magic restored.&hʂ9&hB&heP==&h{&h&hdL60=&h&h ,&h&hr&h&h&h£B&h&hU1=&h\&h&hx&hܫ&h &hx&h&h&hw%2&h&h&h#&h&h̻&h<&hb&h2&hK3=&h&hs&h&h&h&h_&h&h9&hU4=&hn&h&hY&h&h&hg&h&h&h%5&h&h&h&h&h,&h&hN&hK6=&h&h&h>&h*&h&hb&hi&h&h/U7=&h9&h*&h&hH &h &h9 &h &h &hp %8&h &h* &h &h &h &h# &h &hq &h &hO &h &h) K9=&h &h &hm &h &hv! &h % &h& &h( &hR) V70=&h* &hQ- &h- &hh/ &h1 &h]2 &h3 &h,6 &h6 %1&h:8 &h; &hx; &h< &h? &h"@ &hA &hJ $ &hJ ;_You start resting.&h1Q 061.6 (42.0)&heT 52=&hT %2.6 (43&hX &h[ " _HP restored.&hF&hX&h&hI&h=&h1&h&h&h&h&h("&h$&hN'&h'&h)&hG-&h-&h/&hB4 &h4&hI5Y_l - 5 scrolls labelled PULLAOMUESCH (gained 1)&h~7&h"8&h8&h+:&hC<&h=&hx>&h?&hA&hZC&hC&hD&hF&hH&hH&hI&hK&hM&hN&hO&hR &hR&hS_You open the door.&h2U&hU&hfV&hW&h<\ &h\ &hC]There is an open door here.&hg_&h` &haa_&hb&hd&hcf&h&h < _The wight hits you but does no damage.&hT  ##  ..  #z  #z  #. ### #. .# #.##### .+ #zz@..# .# ####.## .# #.# #.# .# #.# #.# .# #.# #.# .# #.# ####.# .# #.# #....# .# #.# #.#### .####.#######.# zz 3 wights (1 polearm, 1 grapneled)5-2[4&h:W X0m _The wight completely misses you.&h( &hV)The grapnel guides your strike. You hit the wight.  The wight is moderately damaged.3.7 (1.1&hӪ&hp3 _You block the wight's attack.&h l  &hl  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hM8*&h}  You shape a spike launcher from a nearby wall.  The rocky spike skewers the wight.&h>7 z&h?P#The wight is severely damaged.&h @48--0---=&h@40&hF&hgI; _The wight hits you with a +3 halberd!&hrs *You closely miss the wight.&hB  The wight is severely damaged.The rocky spike skewers the wight.&h%i zThe wight is moderately damaged.9--1=---5.6 (0.9 _You block the wight's attack.&h;W{ *You hit the wight but do no damage.&h>  The wight is severely damaged.The rocky spike skewers the wight.&ho zThe wight is severely damaged.=6.6 (1.0 _The wight hits you but does no damage.&h1`r *You barely miss the wight.&h-  The wight is severely damaged.The rocky spike skewers the wight.&hz-7.5 (0.9 _The wight is severely damaged.&he s *You closely miss the wight.&hS  &hT  &hU qThe wight is severely damaged.The rocky spike skewers the wight!&hZ A 2&hZ &h>  &h8 U You destroy the wight!&h #.&hN )z&h  &hd U1/69&h C--7-&h s8.4 _The wight hits you with a +3 halberd! You feel drained.&hY &hF&h &hI_Your Axes skill increases to level 7!&hT&h֊r *You barely miss the wight.&h;f  The wight is severely damaged.The rocky spike skewers the wight!   wight&hY)z&h>2/71 (73--=40=&h(9.5 (1.1&h&hmL _You destroy the wight!&h*  &h m* You hit the wight.&h  The wight is moderately damaged.The rocky spike skewers the wight but does no damage.&h: zThe wight is moderately damaged.&h$I3200&h&h R _The wight barely misses you.&h` *You hit the wight.&hU  The wight is heavily damaged.The rocky spike skewers the wight.&hm zThe wight is severely damaged.&h* -1.6 (1.1&h &h < _The wight hits you but does no damage.&h  { *You hit the wight but do no damage.&h  The wight is severely damaged.The rocky spike skewers the wight.&h! S&h8)&h‹>22==&hui220Kinetic Grapnel&hU&hxL _You destroy the wight!&hI  ##  ..  #.  #.  #. &hJ# #. .# #.##### .+ #)@...# .# ####.## .# #.#&h #.# .# #.# #.# .# #.# #.# .# #.# ####.# .# #.# #....# .# #.# #.#### .####.#.# &h&hK4--3&h&hh _Items here: )) [[.&h@&h C:Pick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 halberd  b - a +3 scimitar Armour (select all with [)c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&hI"&h&&h9+  ThermosAquaticus the Fabricator ##  Mountain Dwarf of Ashenzari ........  HP: 44/72 (73) ==============----------#.  MP: 12/15===================-----#.  AC: 10Str: 14#.  EV: 7Int: 19 #####.  SH: 3Dex: 8 ...#&h,#.#####   XL:  9 Next: 42% Place: Dungeon:7 ...+#)@...#   Noise: ---------  Time: 6923.6 (0.0) ...#####.##   g) +2 hand axe (freeze) ...# #.##.#  Cast: Kinetic Grapnel ...# #.##.#  Drain ...# #.##.# ...# #.# ####.#   ...# #.# #....#   ...# #.# #.####   ...####.#######.#  You hit the wight but do no damage.The wight is severely damaged.The rocky spike skewers the wight. &hQ-_You destroy the wight! _Items here: )) [[.  Okay, then.&h1&h2&h7&hN9. _&h5  ###  ..#  #.#  #.#  #.# # #.# .# #.##### .+ #@)...# .# ####.## .# #.# #.# &h.# #.# #.# .# #.# #.# .# #.# ####.# .# #.# #....# .# #.# #.#### .####.#.# &hy6#&h24.6 (1 _&h&ht  Things that are here: _a +5 war axe; a +0 robe&h,Pick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))  a - a +5 war axe Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&h߫  a + a +5 war axe[Enter] accept (1 chosen)&h&h&h!  ThermosAquaticus the Fabricator ###  Mountain Dwarf of Ashenzari ........#  HP: 44/72 (73) ==============----------#.#  MP: 12/15===================-----#.#  AC: 10Str: 14#.#  EV: 7Int: 19 ######.#  SH: 3Dex: 8 ....#&h#.#####   XL:  9 Next: 42% Place: Dungeon:7 ....+#@)...#   Noise: ---------  Time: 6924.6 (0.0) ....#####.##   g) +2 hand axe (freeze) ....# #.##.#  Cast: Kinetic Grapnel ....# #.##.#  Drain ....# #.##.# ....# #.# ####.#   ....# #.# #....#   ....# #.# #.####   ....####.#######.#  The rocky spike skewers the wight. _You destroy the wight! _Items here: )) [[. _Okay, then.Things that are here: _a +5 war axe; a +0 robe&h&h+5.6 (1&h&hF _O - a +5 war axe&h9Inventory: 41/52 slots Hand Weapons (go to first with ))  g - a +2 hand axe of freezing (weapon)a - a +0 hammer  u - a +0 flail  O - a +5 war axe Missiles (go to first with ()y - 3 curare-tipped darts Armour (go to first with [)  d - a +0 buckler (worn)  h - the cursed +2 pair of boots of Ashenzari's Gloom (worn) {Comp, Melee}  r - a +0 scale mail (worn)  J - a +0 helmet (worn)j - a +0 chain mail  F - a +0 troll leather armour  L - a +2 leather armour of cold resistance Jewellery (go to first with "=)s - an amulet of the acrobat  z - an amulet of guardian spirit Wands (go to first with /)n - a wand of polymorph (12)  C - a wand of mindburst (15)  G - a wand of flame (32) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&hAO - a +5 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 7.7; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 1.8 XLs.  At current training (66%) you reach 16.0 in about 2.6 XLs.  Current attack delay: 1.1. Damage rating: 20 (Base 11 x 110% (Str) x 124% (Skill) + 5 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&hj Inventory: 41/52 slots Hand Weapons (go to first with ))  g - a +2 hand axe of freezing (weapon)  a - a +0 hammer  u - a +0 flail  O - a +5 war axe Missiles (go to first with ()  y - 3 curare-tipped darts Armour (go to first with [)  d - a +0 buckler (worn)  h - the cursed +2 pair of boots of Ashenzari's Gloom (worn) {Comp, Melee}  r - a +0 scale mail (worn)  J - a +0 helmet (worn)  j - a +0 chain mail  F - a +0 troll leather armour  L - a +2 leather armour of cold resistance Jewellery (go to first with "=)  s - an amulet of the acrobat  z - an amulet of guardian spirit Wands (go to first with /)  n - a wand of polymorph (12)  C - a wand of mindburst (15)  G - a wand of flame (32) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&h   ThermosAquaticus the Fabricator ###  Mountain Dwarf of Ashenzari ........#  HP: 44/72 (73) ==============----------#.#  MP: 12/15===================-----#.#  AC: 10Str: 14#.#  EV: 7Int: 19 ######.#  SH: 3Dex: 8 ....##.#####   XL:  9 Next: 42% Place: Dungeon:7 ....+#@)...#   Noise: ---------  Time: 6925.6 (0.0) ....#####.##   g) &hT +2 hand axe (freeze) ....# #.##.#  Cast: Kinetic Grapnel ....# #.##.#  Drain ....# #.##.# ....# #.# ####.#   ....# #.# #....#   ....# #.# #.####   ....####.#######.#   _You destroy the wight! _Items here: )) [[. _Okay, then.Things that are here: _a +5 war axe; a +0 robe _O - a +5 war axe&hy&h}Q  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.9   4.2  +1   k - Spellcasting   4.1   7.1  -2           b - Maces & Flails   4.4   0.7  +2   l - Forgecraft  11.3   9.5  +2  &h'~P c * Axes   7.7   5.7  +2   m - Fire Magic   5.0   4.2  +2   d - Polearms   3.6   1.0   0       e - Unarmed Combat   0.0   1.0   0   n - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.4  -2                      &hk g - Armour   0.0   0.8  +1       h - Dodging   1.3   3.4  -3       i - Shields   0.0   0.8  +1       j - Stealth   1.4   2.8  -2                                      The relative cost of raising each skill is in [36&hрmcyan.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&h8 &h!< &hs@ 4  ThermosAquaticus the Fabricator ###  Mountain Dwarf of Ashenzari ........#  HP: 44/72 (73) ==============----------#.#  MP: 12/15===================-----#.#  AC: 10Str: 14#.#  EV: 7Int: 19 ######.#  SH: 3Dex: 8 ....##.#####   XL:  9 Next: 42% Place: Dungeon:7 ....+&hA #@)...#   Noise: ---------  Time: 6925.6 (0.0) ....#####.##   g) +2 hand axe (freeze) ....# #.##.#  Cast: Kinetic Grapnel ....# #.##.#  Drain ....# #.##.# ....# #.# ####.#   ....# #.# #....#   ....# #.# #.####   ....####.#######.#   _You destroy the wight! _Items here: )) [[. &hdB _Okay, then.Things that are here: _a +5 war axe; a +0 robe _O - a +5 war axe&h8F &h`G &hZJ &hK &h_&hLcuEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  g - a +2 hand axe of freezing (weapon)a - a +0 hammer  &hciu - a +0 flail  O - a +5 war axe Armour (go to first with [)  d - a +0 buckler (worn)  h - the cursed +2 pair of boots of Ashenzari's Gloom (worn) {Comp, Melee}  r - a +0 scale mail (worn)  J - a +0 helmet (worn)&hdPj - a +0 chain mail  F - a +0 troll leather armour  L - a +2 leather armour of cold resistance Jewellery (go to first with "=)s - an amulet of the acrobat  z - an amulet of guardian spirit &hdFloor Items ([,] to select) Armoura +0 robe[?] describe selected [!] equip|wield|wear|put on&hdy[tab] equip|unequip &h&h&h  ThermosAquaticus the Fabricator ###&h5M  Mountain Dwarf of Ashenzari ........#  HP: 44/72 (73) ==============----------#.#  MP: 12/15===================-----#.#&hR  AC: 10Str: 14#.#  EV: 7Int: 19 #####&h`#.#  SH: 3Dex: 8 ....#&h<#.#####   XL:  9 Next: 42% Place: Dungeon:7 ....+#@)...#   Noise: ---------  Time: 6925.6 (0.0) ....#&h####.##   g) +2 hand axe (freeze) ....# #.##.#  Cast: Kinetic Grapnel ....# #.##.#&h  Drain ....# #.##.# ....# #.# ####.#   ....# #.# #....#   ....# #.# #.####   ....####.#######.#   _You destroy the wight! _Items here: )) [[. _Okay, then.Things that are here: _a +5 war axe; a +0 robe _O - a +5 war axe&h&hq6Okay, then.  Things that are here: _a +5 war axe; a +0 robe _O - a +5 war axe  You unwield your +2 hand axe of freezing.  Your +2 hand axe of freezing stops glowing.&h&h5=6.6 (1O) +5 war axe &h &h / _O - a +5 war axe (weapon)&h: &hǚ &hh &h[ B&hۣ &hP &h &hc &h z6=3=&h &h] ,&hd &hz ,&h: &h &h$ :7&hɸ &h8 &h :=&hD &h ,&h &hc &h T8=&h &hE &h M4==&hx &h* &h &h &ho ,&hI &h &h( L9=&h &h] &h ;==&h &h ,&h' &h Q50&h &h# ,&h9 &h5 _ _You start resting.&h 0437.0)&h@ [5==4.6 (18&h &h % _Magic restored.&h4&h&h1=&hH ,&h &h 52===&h &hp,&hA&h&hU&h&h}&h&3&h&h+&h&hc&h&hK&h&h&h!L4=&h&h}&h9$&h%&h&,&h(&hy)l5=&h*&hN,,&h3-&hb/&h/&h1&hn3<6&h5&h6,&hP8&h9,&h;&h<&h =&h=&h?&hD@L7=&h.B&hB&hCC&hD&hE&hF&h"H&ha&haV8=&h]gB&h9h&hi,&hj&h{l<9&h\m&hn&hao&hp&hq&hr&hr&h#t&htM60=&hzu&hv&hXw&hx&hzy&hy&hz&h|&h|V1=&h~&hm&h&h&h.&h&h҄&h݆&h&2&hՈ&hL&h׋&h&h&&h(&h`&hA&h L3=&hr&h&h)&hk&h&h&hb&h,&hĠV4=&h%&h&h{&h&h0&h&h&h&h&h_&h&h&5&h&hҴ&h]&h&h&h!&hz&h&hJL6=&h&hI&h&h"&ha&h&hL&h&h&V7=&h&h&h&h&h&h'&hg&hE&h&8&h>&hM&h&h:&hd&h&h0&hD&hL9=&hZ&hw&h&hA&hZ&h&hC&h&h=W70=&h&h&hg&h&h&h&h&h&he&1&he&h&h&hy&h&h:&h&h I _You start resting.&h*&h /7009.6 (65&h[2=10.6 (66&h%&hh" _HP restored.&h e &hbf &hf &h h &hi &hk &h>l &hcm &hfo &hXq &h r :=&hos &hu &hw &h;x &hWy &h){ &h} &h} &hT &h &h &hb &h &h &h &h# &h+ &h &h &h1 &hA &h; &hΕ &h[ &h_ &h &h &hJ &hX &h &h &h &h &h &hͥ &hX &h &hy &h̩ &hp &h &hѭ &h &h &h5 &hs &h &hb &ho &h &h &h ,&h &h &h &h9 ,&h &h &h &h &hb &h &hi n&h; l  You now have 317 gold pieces (gained 20).&h &h @ _You see here a +0 falchion.&hA 4&h &hd &h\ A #############  ..#.........# # #.#.#######.# #.###.#.# #.#  &h$ #...).#.# #.#  ###############....# #.# ##.............#@#### #.#####33.6 (23'.............+...># #[)...# ##.............####.# ####.## ##.............# #.# #.# ...........# #.# #..............#  #.# #..............# #&h ####.# ##.............# #.#....#  #.............# #.# #.####&hv &h},4.6 (24&hC&h ; _Found a stone staircase leading down.&h#l 4&hWm &hDo &hu &hu &hw &hw &hx &hx &hrz &h &h &h ,&h &h 1 _You open the door.&h @  There is an open door here.&hW &hɲ _&hȳ &hz &h ,&h% &h@ &hټ ,&hD &h &h| ,&h &h &hD ,&h &h &h &h &h ,&h ,&hu &h X&h &h ,&h6 &h &h| ,&h? &hP &h ,&h &hv &h &h? &h &h &h/ &h &h3 &h &h &hs &h  &h &h* &h &hN &h &h/ &h &h &h &h1 &h &h= &h &h ,&hd &hS @  There is an open door here.&h &h _&hO &hN" &h $ ,&h0& &h#( &h) ,&hH+ &h3 &hZ5 ,&h>G &hI &hK &hK &hY &hY ,&hZ &hB] &h^ ,&h_ &ha &hc ,&hc &he &hf &h_g &hh &h&j &h/k &hk &hFl &hn &hxp ,&hq &hs &hhu ,&hv &hx &hy &haz &ha{ &ht} &h~ &h/ &h &h &h &h &h &h &h، ,&h &hh &h &h_ &h &hړ &h6 &h &h_ &h &hU &h &hb &h` @  There is an open door here.&hʞ 6 _&h# &h &h ,&h> &h &h &hF &hϦ &hP &hK &h &hK &h« &hԬ &h: &h &hp &h &h &h &h 7 _You open the door.&h &hG &h &hʸ You open the door. _There is an open door here. _You open the door.  There is an open door here.&h &h _&h5 &h &h ,&h &h &h/ ,&h &h8 &hY &h &h` &h &h ,&h &h There is an open door here. _You open the door. _There is an open door here. _You open the door.&hB 4&hE &h You open the door. _There is an open door here. _You open the door.  There is an open door here.&h &hV _&h &hp &h. ,&h &hN &h &hK &h &h" &h &h &h &h &h &h ,&hW &hm J&h &hH lYou open the door. _There is an open door here. _You open the door&h B. _There is an open door here. _You open the door.&h7 &h &h$ &h! You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.&h &h6 _&h &hv &h ,&h! &h &h  ,&h &h} &h 5..#...#...>...................##......#########........##.....# #.ß...ß...##....# #..........##...# #...⌠...ß...'...# #&h! ..........##...# # .ß...ß...##....#  .......@##.....# 123.6 (89 .......##......#  &hv! ...#...#.......#  .. #...#.......#  ##..#.......# #..#.......#&h!  ## ##.#.......# #.. #_#.......# ##...###.......&hE" "#&h% &h( ,4.6 (90&h+ &h, _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a shadowy altar of Dithmenos.&h &hgD  .......#######   ##.........##.....#  ##...ß...ß...##....#  #.............##...#  _..ß...⌠...ß...'...#  #.............##...#   #...ß...ß...##....#   #.........##.....#   #...@...##......#7.6 (3.0)   #...#...#.......# &h   #...#...#.......#   #?.###..#.......#  .. #..#.......#  #.## ##.#.......#   #_#.. #_#.......#   ###...###.......#   ........#&h#9_&h4&+8.6 (4&hh*9_&h,a _Found an ancient bone altar of Kikubaaqudgha and a sacrificial altar of Ru.&hx  ##..##.....#  ß...ß...##....# ..........##...# _..ß...⌠...ß...'...#  #.............##...#  #...ß...ß.#  #.......#  #..#  #..@#...&hz.#  #...#...#.#  #?.###..#.#  #.. #..#.#  #.## ##.#.#  #_#.. #_#.#  ###...###.#  ........# ########'#+#'####&hT&h+9.6 (1&hp9_&h&hvb ß...ß...##....# ..........##...#  #_..ß...⌠...ß...'...#  #.............##...#  #...ß...ß.#  #.........##.....#  #.......#.#  #...#....#  #.@.#...#.# &h̺J #?.###..#.#  #..# #..#.#  #.## ##.#.#  #_#.. #_#.#  ###...###.#  ........# ########'#+#'####  #.............#&hN&hg'30&h`9_&h&hq p ..........##...#  #_..ß...⌠...ß...'...#  #.............##...#  #...ß...ß.#  #..........#  #.......#  #...#....#  #...#...#.#  #@.###..#.#  #..# #..#&hIr &.#  #.## ##.#.#  #_#.. #_#.#  ###...###.#  ........# ########'#+#'####  #.............#   #.#&hu &hnw &1&hz &h  9_&h +2.6 (2&hЂ 9_&h n _w - 2 scrolls labelled MEATSEY HICA (gained 1)&h24&h&h&h&hj&h,&h*&h&hL&h&hb&h&hB&hp&h&h&h&hQ&h&h&h}&hu&h&h&h&ha&h&h6&h&h&&h&  #_# #.## #### #..# #... #..### .# ####.###...####....##...#...>.....##.......#####.@.......##41.6 (9&h ##...ß...ß...####.............###_..ß...⌠...ß...'##.............####...ß...ß...####.........##.....##.......##......#...#...#.......#&h+&hN/2.6 (10.0)&h&h5 _Found an iron altar of Okawaru.&h4&hX&h&h&h|&hWn&h&h  ## ## #_# h#  #.## #.# ####### &h3#..# h.# #...... #..###..# ####.### #...#...####....#####&hO #...#...#...>.. ##...@...##......##### ##.........##.....#  ##...ß...ß...##....# Kinetic Grapnel&hi, ##.............##...#  #_..ß...⌠...ß...'...#&h ##.............##...# hh 2 howler monkeys (asleep) ##...ß...ß...##....# ##.........## ##.......##&h 4.6 (2.0)  2 howler monkeys come into view.Found a snail-covered altar of Cheibriados.&hJ h.hhh1 catching breath)  The howler monkey howls! x2&hb========5.6 (3&hy _The howler monkey hoots and howls with incredible vigour!&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hO&h&h߸_h.h#&hU3----==------6.6 (1&h&hD _You shape a spike launcher from a nearby wall.&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h֟ c  ThermosAquaticus the Fabricator  ## ##  Mountain Dwarf of Ashenzari ...... #_# _#  HP: 72/72 (73) ======================== #.## #h# ####### MP: 12/15&hӠ ===================----- #..# ..# #...... AC: 10Str: 14 #..###..# ####.##### EV: 7Int: 19 #...#h..####....##### SH: 3Dex: 8 #...#*..#...>........ XL:  9 Next: 42% Place: Dungeon:7 &hd L##...@...##......##### Noise: ==-------  Time: 7146.6 (0.0) ##.........##.....#  O) +5 war axe ##...ß...ß...##....#  Cast: Kinetic Grapnel ##.............##...#  Drain #_..ß...⌠...ß...'...#  ##.............##...#  hh 2 howler monkeys (1 catching breath) ##...ß...ß...##....#  &hy `##.........##.....#  ##.......##......# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (75% to hit)&hF# ThermosAquaticus the Fabricator  ## ##Mountain Dwarf of Ashenzari ......  #_# _#HP: 72/72 (73) ========================  #.## #h# ####### MP: 12/15===================-----  &h #..# ..# #...... AC: 10Str: 14  #..###..# ####.##### EV: 7Int: 19  #...#h..####....##### SH: 3Dex: 8  #...#*..#...>........ XL:  9 Next: 42% Place: Dungeon:7  ##...@...##......##### Noise: ==-------  Time: 7146.6 (0.0)  &h##.........##.....#O) +5 war axe  ##...ß...ß...##....#Cast: Kinetic Grapnel   ##.............##...#Drain   #_..ß...⌠...ß...'...#   ##.............##...#hh 2 howler monkeys (1 catching breath, …) &h##...ß...ß...##....#  ##.........##.....#  ##.......##......#Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (75% to hit)  The kinetic grapnel hits the howler monkey.&h78*&h>Aiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line: a howler monkey (75% to hit)  The kinetic grapnel hits the howler monkey.  The howler monkey is moderately wounded.stone spike skewer&h  The howler monkey is heavily wounded.&h&h.h.h&hzM=========7.6 (1&h&&h$y _The howler monkey hoots and howls with incredible vigour!&h a  The grapnel guides your strike. You slash the howler monkey!&hf &h .h.   howler monkey&h, k ealth: 73/74 -&h 4==-------8.7 (1.1 _You kill the howler monkey!Your life force feels restored.&hP &h S _Your Fighting skill increases to level 5!&h &h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hh  ThermosAquaticus the Fabricator  ## ##  Mountain Dwarf of Ashenzari ...... #_# _#  Health: 73/74 =======================- #.## #.# ####### Magic: 11/15 =================------- #..# ..# #...... AC: 10Str: 14 #..###..# ####.##### EV: 7Int: 19 #...#h..####....##### SH: 3Dex: 8 #...#*..#...>........ XL:  9 Next: 44% Place: Dungeon:7 ##...@...##......##### Noise: ==-------  Time: 7148.7 (0.0) ##.........##.....#  O) +5 war axe&hj[0;10m ##...ß...ß...##....#  Cast: Kinetic Grapnel ##.............##...#  #_..ß...⌠...ß...'...#  ##.............##...#  h   howler monkey ##...ß...ß...##....#  ##.........##.....#  ##.......##......# _Your Fighting skill increases to level 5!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (75% to hit)&h  ThermosAquaticus the Fabricator  ## ##&h Mountain Dwarf of Ashenzari ......  #_# _#Health: 73/74 =======================-  #.## #.# ####### Magic: 11/15 =================-------  #..# ..# #...... AC: 10Str: 14  #..###..# ####.##### EV: 7&h Int: 19  #...#h..####....##### SH: 3Dex: 8  #...#*..#...>........ XL:  9 Next: 44% Place: Dungeon:7  ##...@...##......##### Noise: ==-------  Time: 7148.7 (0.0)  ##.........##.....#O) +5 war axe  ##...ß...ß...##....#Cast: Kinetic Grapnel   ##.............##...#   #_..ß...⌠...ß...'...#   ##.............##...#h   howler monkey (grapneled)  ##...ß...ß...##....#  ##.........##.....#  ##.......##......#&hZ Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (75% to hit)  The kinetic grapnel hits the howler monkey.&h 8*&h NAim  Press: ? - help, Shift-Dir - straight line: a howler monkey (75% to hit)  The kinetic grapnel hits the howler monkey.  The howler monkey is moderately wounded.&h 4stone spike skewer&hX &h*Z  The howler monkey is heavily wounded.Ashenzari invites you to partake of a vision and a curse of cunning and meleecombat.&hl_ /  --more--&h1 R.h&hd3 > -9.7 (1 _&h07 &h8 &ha  The grapnel guides your strike. You slash the howler monkey!&hiG†&h;w6=50.9 (1.2Kinetic Grapnel&h:&hdQ _You kill the howler monkey!&h&hl Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Cun/Melee)0%  H - Shatter the ChainsCursed item0% &hg[?] toggle between ability selection and description.&hkNescribe what?&hכ Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Cunning: Dodging and Stealth. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Range: N/A This ability costs: nothing.&h Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item&h (Boost: Cun/Melee)0%   H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.&hy &hJ~ &h  ThermosAquaticus the Fabricator  ## ##Mountain Dwarf of Ashenzari ......  #_# _#Health: 73/74 =======================-  #.## #.# ####### Magic: 11/15 =================-------  #..# ..# #...... AC: 10Str: 14  &hj #..###..# ####.##### EV: 7Int: 19  #...#...####....##### SH: 3Dex: 8  #...#†..#...>........ XL:  9 Next: 46% Place: Dungeon:7  ##...@...##......##### Noise: ==-------  Time: 7150.9 (0.0)  ##.........##.....#O) +5 war axe  ##...ß...ß...##....#Cast: Kinetic Grapnel   ##.............##...#   #_..ß...⌠...ß...'...#   ##.............##...#  ##...ß...ß...##....#  ##.........##.....#  &h ##.......##......#The stone spike skewers the howler monkey.  The howler monkey is heavily wounded.Ashenzari invites you to partake of a vision and a curse of cunning and melee _combat.The grapnel guides your strike. You slash the howler monkey! _You kill the howler monkey!&h׉ P  Okay, then.&h &h &h . _&h &hٜ Equip which item?  - - Unarmed Hand Weapons (go to first with )) &hʝ  O - a +5 war axe (weapon)a - a +0 hammer  g - a +2 hand axe of freezingu - a +0 flail Armour (go to first with [)  d - a +0 buckler (worn)  h - the cursed +2 pair of boots of Ashenzari's Gloom (worn) {Comp, Melee}  r - a +0 scale mail (worn)  J - a +0 helmet (worn)&h &j - a +0 chain mail  F - a +0 troll leather armour  L - a +2 leather armour of cold resistance Jewellery (go to first with "=)s - an amulet of the acrobat  z - an amulet of guardian spirit[?] describe selected [!] equip|wield|wear|put on&hD y[tab] equip|unequip &h&&hI.&h5 ThermosAquaticus the Fabricator  ## ##Mountain Dwarf of Ashenzari ......  #_# _#&h6%Health: 73/74 =======================-  #.## #.# ####### Magic: 11/15 =================-------  #..# ..# #...... AC: 10Str: 14  #..###..# ####.##### EV: 7Int: 19  &h7#...#...####....##### SH: 3Dex: 8  #...#†..#...>........ XL:  9 Next: 46% Place: Dungeon:7  ##...@...##......##### Noise: ==-------  Time: 7150.9 (0.0)  ##.........##.....#&hp8O) +5 war axe  ##...ß...ß...##....#Cast: Kinetic Grapnel   ##.............##...#   #_..ß...⌠...ß...'...#   ##.............##...#  &h{9##...ß...ß...##....#  ##.........##.....#  ##.......##......#The howler monkey is heavily wounded.Ashenzari invites you to partake of a vision and a curse of cunning and melee _combat.The grapnel guides your strike. You slash the howler monkey! &h:b_You kill the howler monkey! _Okay, then.&hAP  Okay, then.&hE&hK&hM. _&h3&h&h&h 4=2== _&h,&h&hn&h&h&hL===&h&hz,&h_&h,&h&h,&h&hF&hK3=&h&hd,&hG&h&hH&h&hf&h&hb&h&hN9=&h&h &hB &h &hb &h &h] &h&hiL4==&h &h&h&h&h&h&h&h&h&h&h &h:==&ha&h&h|&h&h&h&h&ha!&h!L5==&h{"&h`% &h%._Magic restored.&h&&h;'&h'&h>, &h,c You see here a howler monkey corpse.&h-&h4. _&h.&h1&h72&h2&h_3&h5&h`6&h6:==&h~7&h 9&hq:&h\;&h=&h>>%  &h>DYou see here a howler monkey corpse.&h @&h@ _&hA&hu&h&h&h&h&h&hh&h&h X&h"&h>&h ,&h%&hI&h&h=&h&h&h&h~&h&h&h[&h&h!&hh"&h"&h\#&hn%&h&&h'&hT(&h_*&h+&h,&h,&ha.&h/&h0&h0&hO2&ho3&h3&he4&h$6&h7&h-8&h8&h[:&h~;&h;&hu<&h> &hd?: There is an open door here.&h*@&h@ _&hIA&hB&h D&hD&hE&h~F&hG&h]H&hH&hAJ&hUK&hK&hJL&hM&hN&h O&hO&hP&hR&hsR&hR&h5T&hU&hV&hW&hPX&hlY&hY&h]Z&h[&h\&h]&h]&h^&h_&hP`&h`&h`&h  ##.......##......#   #...#...#.......#   #...#...#.......#   #..###..#.......#  #..#.#..#.......#  #.##.##.#.......#  #_#...#_#.......#  ###...###.......#  #.....@.........# --207.9 (57.0) ########'#+#'####   #.............#  #..........# ##..........# ...............# #...............# #.......... #....)-- _Done exploring.&h &hKInventory: 41/52 slots Hand Weapons (go to first with ))  O - a +5 war axe (weapon)a - a +0 hammer  g - a +2 hand axe of freezingu - a +0 flail Missiles (go to first with ()y - 3 curare-tipped darts Armour (go to first with [)  d - a +0 buckler (worn)  h - the cursed +2 pair of boots of Ashenzari's Gloom (worn) {Comp, Melee}  r - a +0 scale mail (worn)  J - a +0 helmet (worn)j - a +0 chain mail  F - a +0 troll leather armour  L - a +2 leather armour of cold resistance Jewellery (go to first with "=)s - an amulet of the acrobat  z - an amulet of guardian spirit Wands (go to first with /)n - a wand of polymorph (12)  C - a wand of mindburst (15)  G - a wand of flame (32) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&hp ##.......##......#ThermosAquaticus the Fabricator  #...#...#.......#Mountain Dwarf of Ashenzari ......  #...#...#.......#Health: 74/74 ========================  #..###..#.......#Magic: 15/15 ========================  #..#.#..#.......#AC: 10Str: 14  #.##.##.#.......#EV: 7Int: 19  #_#...#_#.......#SH: 3Dex: 8  ###...###.......#XL:  9 Next: 46% Place: Dungeon:7  #.....@.........#Noise: ---------  Time: 7207.9 (0.0)  ########'#+#'####O) +5 war axe  #........[39&hs;49m.....#Cast: Kinetic Grapnel  #.............#  ###.............#  #...............#  #...............#  #...............#  #....)..........# _Okay, then. _Magic restored. _You see here a howler monkey corpse. _You see here a howler monkey corpse. _There is an open door here. _Done exploring.__&h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Cun/Melee)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.&hE6&hf;&h?6 &hE@##.......##......#ThermosAquaticus the Fabricator  #...#...#.......#Mountain Dwarf of Ashenzari ......  #...#...#.......#Health: 74/74 ========================  #..###..#.......#Magic: 15/15 ========================  #..#.#..#.......#AC: 10Str: 14  #.##.##.#.......#EV: 7Int: 19  #_#...#_#.......#SH: 3&hDex: 8  ###...###.......#XL:  9 Next: 46% Place: Dungeon:7  #.....@.........#Noise: ---------  Time: 7207.9 (0.0)  ########'#+#'####O) +5 war axe  #.............#Cast: Kinetic Grapnel  #.............#  ###.............#  #...............#  #...............#  #...............#  #....)..........# _Okay, then. _Magic restored. _You see here a howler monkey corpse. _You see here a howler monkey corpse. &hR_There is an open door here. _Done exploring.&h&hCurse which item? (Esc to abort) Hand Weapons (go to first with ))  O - a +5 war axe (weapon) &hArmour (go to first with [)  d - a +0 buckler (worn)  r - a +0 scale mail (worn)  J - a +0 helmet (worn)&h-s  ##.......##......#ThermosAquaticus the Fabricator &hMu _ #...#...#.......#Mountain Dwarf of Ashenzari ......  #...#...#.......#Health: 74/74 ========================  #..###..#.......#Magic: 15/15 ========================  #..#.#..#.......#AC: 10Str: 14  #.##.##.#.......#EV: 7Int: 19  #_#...#_#.......#SH: 3Dex: 8  ###...###.......#XL:  9 Next: 46% Place: Dungeon:7  #.....@.........#Noise: ---------  Time: 7207.9 (0.0)  &hw H########'#+#'####O) +5 war axe  #.............#Cast: Kinetic Grapnel  #.............#  ###.............#  #...............#  #...............#  #...............#  #....)..........#Your +0 helmet glows black for a moment.  Ashenzari will now identify your possessions.e - 3 scrolls of enchant weapon; f - a scroll of amnesia; l - 5 scrolls of fog  p - a scroll of noise; v - a scroll of torment; w - 2 scrolls of vulnerability  B - 3 scrolls of butterflies; D - a potion of moonshine  E - a scroll of silence; I - a potion of invisibility&h~ G*8.9 (1&hc   Ashenzari will now identify your possessions.e - 3 scrolls of enchant weapon; f - a scroll of amnesia; l - 5 scrolls of fog  p - a of noise; v - a scroll of torment; w - 2 scrolls of vulnerability  B - 3s of butterflies; D - a potion of moonshine  E - a of silence; I - a potion of invisibility _Kimmolation; N - 3 scrolls of brand weapon&h&h8VDrop what?&hC41/52 slots (_ for help) Hand Weapons (select all with ))  O - a +5 war axe (weapon)a - a +0 hammer  g - a +2 hand axe of freezingu - a +0 flail Missiles (select all with ()y - 3 curare-tipped darts Armour (select all with [)  d - a +0 buckler (worn)  h - the cursed +2 pair of boots of Ashenzari's Gloom (worn) {Comp, Melee}  r - a +0 scale mail (worn)  J - the cursed +0 helmet of the Bound Portent (worn) {Cun, Melee}&hj - a +0 chain mail  F - a +0 troll leather armour  L - a +2 leather armour of cold resistance Jewellery (select all with "=)s - an amulet of the acrobat  z - an amulet of guardian spirit Wands (select all with /)n - a wand of polymorph (12)  C - a wand of mindburst (15) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]&h  L - a +2 leather armour of cold resistance Jewellery (select all with "=)s - an amulet of the acrobat  z - an amulet of guardian spirit Wands (select all with /)  n - a wand of polymorph (12)  C - a wand of mindburst (15)  G - a wand of flame (32) Scrolls (select all with ?)  b - a scroll of fear  e - 3 scrolls of enchant weapon  f - a scroll of amnesia  i - a scroll of enchant armour &h& l - 5 scrolls of fog  p - a scroll of noise  v - a scroll of torment  w - 2 scrolls of vulnerability  A - 4 scrolls of teleportation  B - 3 scrolls of butterflies  E - a scroll of silence  K - a scroll of immolation51%&h&h4&h5 n - a wand of polymorph (12)  M - a scroll of blinkingN - 3 scrolls of brand weapon Potions (select all with !)62&h}  r - a +0 scale mail (worn)  J - the cursed +0 helmet of the Bound Portent (worn) {Cun, Melee}j - a +0 chain mail  F - a +0 troll leather armour  L - a +2 leather armour of cold resistance Jewellery (select all with "=)&h s - an amulet of the acrobat  n - a wand of polymorph (12)37&h*Missiles (select all with ()y - 3 curare-tipped darts Armour (select all with [)  d - a +0 buckler (worn)  h - the cursed +2 pair of boots of Ashenzari's Gloom (worn) {Comp, Melee}  J - the cursed +0 helmet of the Bound Portent (worn) {Cun, Melee}18&h+(1 turn)  d - a +0 buckler (worn)  j + a +0 chain mail[Enter] accept (1 chosen)&h2 turns)  j + a +0 chain mail  F + a +0 troll leather armour2&hd&h6 ##.......##......#ThermosAquaticus the Fabricator  #...#...#.......#Mountain Dwarf of Ashenzari *.....  #...#...#.......#Health: 74/74 ========================  #..###..#.......#&hCCMagic: 15/15 ========================  #..#.#..#.......#AC: 10Str: 14  #.##.##.#.......#EV: 7Int: 19  #_#...#_#.......#SH: 3Dex: 8  ###...###.......#&hЭXL:  9 Next: 46% Place: Dungeon:7  #.....@.........#Noise: ---------  Time: 7208.9 (0.0)  ########'#+#'####O) +5 war axe  #.............#Cast: Kinetic Grapnel  #.............#  &hE###.............#  #...............#  #...............#  #...............#  #....)..........#&hAshenzari will now identify your possessions.e - 3 scrolls of enchant weapon; f - a scroll of amnesia; l - 5 scrolls of fog  p - a scroll of noise; v - a scroll of torment; w - 2 scrolls of vulnerability  B - 3 scrolls of butterflies; D - a potion of moonshine  E - a scroll of silence; I - a potion of invisibility _K - a scroll of immolation; N - 3 scrolls of brand weapon&h&h8_&hc_9.9 (1&h*&hKg _ _You drop a +0 chain mail.&hg,10.9 (2&h8_&h&h&hY &h+_You drop a +0 troll leather armour.&hܐ&hjLevel 7 of the Dungeon <<<<>>>>______(Press ? for help)##.............##...####### #.............'............###...ß...ß...##....##.............####.###########.........##.....##........<....# #.###.......##......########..##'### #.##...#...#.......#######.....# #.##...#...#.......##.......#### #.##..###..#.......##........##.##..#.#..#.......#&h>#..>...#.## #.##.##.##.#.......##......#..# #.##_#...#_#.......##......##'#### #.####...###.......##............####'####.....@.........##...................#########'#+#'#####......._...........##.............##..^....(...........##.............##...................####.............#&h#...............<...##...............##......#####........##...............##......# #........##...............######### #........##....)..........##........##.......####'#####........#####....# #.##....)...#&hb#....# #.# #############'###&h&h_ #..# #..# #........'....'.....'># #[)...# #..###..# ####.########....###### ###.## #...#...####....##################.#.#&h #...#†..#...>.................[.................##.###.......##########....#####..............##.###.........###....# #.......#####.###...ß...ß...###....# ##.....##....###.............###....# #.............##.#####_..ß...⌠...ß...'#....# #.......####.#######.#&hQe##.............##.###### #.......'............###...ß...ß...##.#..###########.........##.#.<....# #.###.......##......#######..##'### #.##...#.......######.....# #.#&h #...#.......##### #.# #..###..#.......## #.# #..#.#..#.......#>...#.## #.#&h #.##.##.#.......#..# #.# #_#...#_#.......#......##'#### #.# ###...###.......##............####'## #.....@.........##........... ########'#+#'#####......._........#.............# #..^....(...........&hi&h' >>__&hN  ### ####....##...).#.# #.##_# #_##....# ###############....# #.##.## ##.# ##########....#######.............#.#### #.#####>>&hz"...#...#.......# #.......####..###..#.......# #........# .#.#..#.......##..>...#.## #.###.##.#.......###..# #.#_#...#_#.......####'#### ###...###.......#####'###...@.........##.......# ########'#+#'####&h%#_...........# #.............#  #..^....(...........# #.............#  #.......# ###......#  #...<...# #...............#  ######........# #...#  ## # #...............#  ######## #........#....)..........#  #........##.......####'####  #........#####....# #.#  #....)...# #....# #.# ####### ######'####.)..# #)# #.....# .######...####.# #.....# #######.>.....###....##...# #.....########## #...............#.....##...###..............# #...........&hh&....###)....##...'.'..............# #...............'.#&hk&h ##.......##......#ThermosAquaticus the Fabricator  &hv#...#...#.......#Mountain Dwarf of Ashenzari *.....  #...#...#.......#Health: 74/74 ========================  #..###..#.......#&hMagic: 15/15 ========================  #..#.#..#.......#AC: 10Str: 14  #.##.##.#.......#EV: 7&hBInt: 19  #_#...#_#.......#SH: 3Dex: 8  ###...###.......#XL:  9 Next: 46% Place: Dungeon:7  #.....@.........#Noise: ---------  Time: 7210.9 (0.0)  ########'#+#'####O) +5 war axe  #.............#Cast: Kinetic Grapnel  #.............#  ###.............#  #...............#  #...............#  &h?#...............#  #....)..........#p - a scroll of noise; v - a scroll of torment; w - 2 scrolls of vulnerability  B - 3 scrolls of butterflies; D - a potion of moonshine  E - a scroll of silence; I - a potion of invisibility _K - a scroll of immolation; N - 3 scrolls of brand weapon _You drop a +0 chain mail. _You drop a +0 troll leather armour.&h&h&h&h\&h.,&h,&h6&h\&h&hq&h&h&h&h&h&h&h1&h&h.&h9 &h &h' &h &h&h&h4&h&h&h&h0&h&h&h'&h&h0&h&h!&h!&h"&h$&h%&h@&&h&&hp)&h*&hX+&h+&h.&h/&hX0&h0&h3&h5,&h6&ht8&h9&hI:&hT;&h=&h>&hF?&h?&h1B&hKC&hC&hE&hF&hKH,&hvL,&hM&hM&hhN&h>WX&h8^&h x&h}B&h&h,&hN&h&h,&h*&hō&h,&h &h&h,&h*&hw&h&hP&hN&h&hVEsilence; I - a potion of invisi _K - a of immolation; N - 3 scrolls of brand weapon _You drop a +0 chain mail. _You drop a +0 troll leather armour.  Things that are here:  a +0 leather armour; a +0 club; an orc skeleton&h5 _&hA&h[&h ,&h&h~&h>&h,&hT&hS&hF,&h&h&hJ,&h&hg&h,&h&h&ht&h&h>&hl&h&hT&hk,&h&h@ &h ,&hD &h&h,&h&h&h3,&h&h4&h=,&h&h_!&h#,&hg%&hc)@  There is an open door here.&h+&h{, _&h-&h1&h^3,&h[5&h8&h9,&h:&h'=&h>,&h@&hB&hD,&h^G&h6J&hL,&h9N&hZ&h\&h],&h^&h`&hmb,&ht&ht@  There is an open door here.&hv&h]w _&h1x&hUz&h|,&h@}&h.....#####........# .....# #........# ###### #........#  #........#  #........#  #....)...#  ######'###  #..######  #######.@.....### 76.9 (6&hE6.0) #...............#  #...............### #...............'.# #...............#.# #...............#.# #...............#†#&h #...............#.# #############+#.#.#&h&h&hc _There is a stone staircase leading down here.&hwQ&hLU&hxb&h k&hp87.9 (1.0) _&hu&hC       &hDq       ######## .....# 8  &h>E+   ##   ##   #&hE#  ##  ########  &hFN &hwG&hvJ&h-8.6 (1.7&h@&h} _You climb downwards. _There is a stone staircase leading up here.&h 3&h &h &h &hN $ _&hR &h ,&h &hC &h ,&h &h> &h ,&hW &h 7 _You open the door.&h   There is an open door here. _&h  .#.. ... ##..# ## ....# .. #...#.#.. #########....... #......##...###.. #.<....'.@......<85.6 (7.0&h  #......####.##### #......# ..  #......# # #......# ######## &h &h +6.6 (8&hf &h- 9 _Found a stone staircase leading up.&hX&h&h&h&h$X&h&,&hI'&h7)&h+&h+&h,&hQ/&h2&hw2&h3&hb5&h7&hC8&h8&h:&h<,&h=&h @&h`B,&h/C&hD&hG&hG&hH&hJ&hL,&hM&hP&hR,&hS&hU&hW&h8X&hX&hZ&h],&h^&hh`&ha,&hqs&hu&hmx,&h<{&h|&h],&he&h3&hU&h&h &h&h&hȍ&h&hy&h &hʓ&h&hؕ&h&h&h&h:&h,&h(&h]&h&h(&h&hH&hŤ&hu&hG&h̨&h!&h ,&hD&h&h5,&hJ&h&hѳ&he&hn&h&h,&hq&hͺ&ho,&h&h<,&h&h&h!&h,&hO&hD&h,&h &h,&h&hB&h,&h&hO&hL&h,&h.&h&h3,&hM&h,&hv&h&h&h~,&h&h&hu,&h&h&hE,&h;&hX&h&ho&h &h&h),&h=&ho&h ,&h&h&h,&h&h &h,&h&h-&h,&h&h&h!,&h_&hk&h ,&h1&hF&h,&h+&hB&h,&h &hZ&h&ho&h=&h &hV &h &h &h &h{ &h&h&h5&h&hJ&h!&hv&h&h&hP&h&hc&h&hZ&h&hs&h&h&h&h&h&h&h!&h!&h"&h"&h$&h$&hh&,&hS'&h'&hb(&h!)&hn*&hC+,&h4,&h`-&h-&ht.&h/&h0&h1&h1&hf2&h3&h34&h4&hk5&h6&hZ7&h7&h8&h:&h:,&h;&h=&h=&h->&h`?&h@&h%A&hA&hbB&hC&hkD&hD&hAF&h{G&hK&hL&h^M&hN&h-O,&hP&hQ&hlR,&hS&hT&hpU&hU&hV&hoX&hY,&heZ&h[&hZ\&h\&hv&hpxB&hP~X&h&h~&h&h&hy&h,&h&h&h&&h&hu&h!&h&h&h&h&hO&hٕ&h&ht.. #. #.# #.. #.# .#.^. #.#### .... #....# #.#..##.#....+ &h#...... #.@..# ####..##.###....# .....#....#....# #...#.#.......# ######........#..$.# ....##...###..#.#...# ....'........<#.#.#.# ....####.######.#.#.# ....#...........#.#..&h13726.0)&h`,3.6 (87&h&h0 _j - a scroll of revelation&hh ..#. #.##.. #.# .#.^. #.####... #....# #.#..##.#....+ #...... #....# ####..##.###..@.# .....#....#....# #...#.#.......# #####........#..$.# ...##...###..#.#...#'........<#.#.#.#####.######.#.#.##...........#.#..#.##.######## 4.6 (1.0)&h+a ###...#.^. #.#### ......#.#..##.#....+..... #....#####..##.## .....#.... #...#.#... #####........#..$..#.###..... ...#.##.....###&hs/&h2&5&h4&h7&hwi ##...#.^. #.#### ......#.#..##.#....+..... #....#####..##.## .....#.... #...#.#... #####........#..$ ...##...###..#.#...#..###...### ### ####.#........#6&h6 #...#.^. #.#### ......&h#.#..##.#....+..... #....#####..##.## .....#.... #...#.#... #####........# ...##...###..#.#...#'........<#.#.##.&h1##.#.####.#.#&h֙&h6&7&h&h&h+8.6 (2&hȧ&hh? _You now have 334 gold pieces (gained 17).&h]f 3&h|g &h"i &hbo &ho &hs &h| #.#..##.#....+#...... #....# ####..##.###....#  .....#....#....# #...#.#.......# ###........#....## .##...###..#.#...# .'........<#.#.#.# .####.######.#.#@# #...........#.#...zzzoo#.##.########.....z.z>#Kinetic Grapnel#.##.....############## ###  #.#.####.#.# &h~ zzzzz 5 wights (dormant) ##.#.# #.#.# o   orc priest (asleep) ...#.####.#.# o   orc wizard (asleep) .......&hΌ 80  5 wights, an orc priest and an orc wizard come into view.Found a stone staircase leading down.&h &hK &h, ;  The orc wizard shouts!&h &h &h &h  z..zo.zzzozzzzzowizardo   orc (wandering)An orc comes into view. It is wielding a +0 mace.&h 4==1.6 (3&hB &h, 7 _The orc priest moves out of view.&hА  .... #....##..##.#....+  #...... ####..##.###.....#....#.  #...#.#.......# &hR ###........#....###...###..#.#...'........<###.######.#.#.# ..........#.#..z..zo.########....zzzo># .#.##.....############## ##.#.......   wight  #.#.###&hΒ  ##.#.# #.##&h &h &h z.z.z 2 wights&h 4--2.6 (1&hJ &hv &h q#.^. #.####&hn  .... #....# #.#..##.#....+  #...... #....#####..##.###....#&h o.....#....#....#  #...#.#....... ####........#....##.##...###..#.#.@.#&h_ .'........<#.#.#.#.####.######.#.#.# .#...........#.#.z...zo. .&h .#.##.########...z.zzo># ..#.##.....############## ###.#......&hZ ..#  #.#.####.#.# ###.#.# #.#.#&h &h &h &h) &h: 'zz&h }.zzz 4 wights&h+ A--3&hV&hE &h #.. #.# #.^. #.#### .... #....# #.#..##.#....+  &h0 #...... #....#####..##.###....#.....#....#....#  #...#.#....... #####........#..@.##&hK.##...###..#.#...#.'........<#.#.#.#.####.######.#.#z#.#...........#.#zz...zo.&h.#.##.########....zzzo># 3 ...#.##.....############## ####.#........#  #.#.####.#.#&hΟ&h&h&h&hz.o 2o   orc wizard&h~&4&h(&h־&h}&h #.# #.. #.# #.^. #.#### .... #....#&hP #.#..##.#....+ #...... #....#####..##.###....#.....#....#....# &hi#...#.#....@..# &h(######........#....##.##...###..#.#...#.'........<#.&h1#.#z#.####.######.#.#z#&h'.#...........#.#z....zo..#.##.########....ozzo># &hՓ`....#.##.....############## #####.#........#&hD&h&h&hj&h&hz.zzz 4 wightsz.&h7 &h&5&h=&h#&h#  #.# #.. #.# .#.^. #.#### .... #....# #.#..##.#....+ #...... #....#&h% ] ####..##.###....# .....#....#....# #...#.#.##.#....##.##...###..#.#.z.# <....'........<#.#.#.#.####.######.#.#z#.#...#.#zz...zo.   wight.#.##.########....z.zo>#.#.##.....############## ######.#.#&h~& &h( &h- z.z.z 2 wights&h/ &6&h4 &h6 &h : #.# #.. #.# .#.^. #.#### .... #....# #.#..##.#....+&h  #...... #....# ####..##.###....# .....#....#....# #...#.#.##&hz .#..z.##.##...###..#.#...# .<....'........<#.#&hG .#z#.####.######.#.#.#.#...#.#zz...zo..#.##.########....z.zo># ......#.##.....# #.#.#&h ,&h z.zz 3 wights7&h &ha &h#.. #.#.#.^. #.#### .... #....##.#..##.#....+ #...... #....#&hJ####..##.###....# .....#....#....#&h #...#.#....z..# #########.......@#....## #......##...###..#.#.z.# #.<....'........<#.#.#z# #......####.######.#.#.# #......#...........#.#zz...zo. #......#.##.########....z.zo>#   wight &h^#......#.##.....############## ########....# #.#.####.#.#&h&h 0.&h_8Kinetic Grapnel&h&h $&h4 &h.#.^.### ......#.#..##.#....+..... #....#&h ####..##.###....# .....#....#....#&hx8 #...#.#.......# #########........#....## #......##...###.@#.#.z.&h<....'........<#.#.#z.....####.######.#.#.#######.#.# #.#.#&h&h&zz   wight&hc=9Kinetic Grapnel&hB&h&hz  ......#.#..##.#....+..... #....#####..##.###... .....#....#.. #...#.#..z. &hkz k#########........#....## #......##...###..#.#.z.<....'.......#z.....####.######.#.#............#.#zz...zo.&hz ##.########....z.zo>#....############# ########.#........#  #.#.####.#&hz ]#######.#.# .......#.###&h7~ &hR J.z&hʼn '90&h{ &hg a _There is a stone staircase leading up here.&hXC  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hZ&h[&hd0z.z#z 2 wights3----==1&h h&hjD _You shape a spike launcher from a nearby wall.&hU &h!W &h[ &h] &hd .z1--2&hj &hcL  ######### ####....##_# #_##....##.## ##.# ##########....#&hL#..# #..# #........'....'  #..###..# ####.########....#  #...#...####....#############7  #...#†..#..z@................  ##.......##......#########.... &hNb ##.........##.....# #....  ##...ß...ß...##....# #.... ##.............##...# #.... #_..ß...⌠...ß...'...##.... z   wight ##.............##...######...ß...ß...##....# ##.........##.....# _The wight hits you with a +0 mace.&hND------&hpS&h5-4.1 (2.5&h&hĵ} _You climb upwards. _There is a stone staircase leading down here.&h*  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h 8*&hC \ `  You shape a spike launcher from a nearby wall.&h_ #zThe rocky spike misses the wight. The wight hits you with a +0 mace.&haP: 63/72 (74)--P: 11/15 ---==5.1 (1.0Drain&he&h hQ _You feel drained.&h` *You hit the wight.&hn  The wight is lightly damaged.  The rocky spike skewers the wight!&h&h  The wight is severely damaged.The rocky spike skewers the wight!&h)&hL8)&hVl( ealth: 63/74 ---96.2 (1.1Kinetic Grapnel _You destroy the wight!&h>u _Your life force feels restored.&hI   ### ### #....&hK Z #_# #_# #.... #.## ##.# ##########.... #..# #..# #........'.... #..###..# ####.##.... #...#...####.... #...#†..#..@> ##.##......# ##.##.....# # ##...ß...ß...##....# #  ##.##...# #  #_..ß...⌠...ß...'...# #  ##.##...# &hrK ##...ß...ß...##....#  ##.##.....#&hO &h0S agic: 12/15==---70 _&hU &h_X g  Things that are here: _a +0 mace; a +0 robe&ha Level 7 of the Dungeon <<<<>>>>______(Press ? for help)##################.....#.........##.###.#.#######.########.###.#.# #.#### ####....##...).#.# #.##_# #_##....# ###############....# #.##.## ##.# ##########....#######.............#.#### #.######..# #..# #........'....'.....'.............'...># #[)...##..###..# ####.########....#######.............####.# ####.###...#...####....###################.............# #.##.##...#†..#..@>.................[.................# #.##.###.......##......#########....#####..............# #.##.###.........##.....##....# #..............# #.# ####.###...&hd ...ß...##....##....# ##.............# #.# #....###.............##...##....# #.............# #.# #.#####_..ß...⌠...ß...'...##....# #.............####.#######.###.............##...####### #.............'............###...ß...ß...##....##.............####.###########.........##.....##........<....# #.###.......##......########..##'### #.##...#...#.......#######.....# #.##...#...#.......##.......#### #.##..###..#.......##........##.#&hG@>&hb >#..#.#..#.......##..>...#.## #.##.##.##.#.......##......#..# #.##_#...#_#.......##......##'#### #.####...###.......##............####'###&h, J>>&hCThermosAquaticus the Fabricator ##### Mountain Dwarf of Ashenzari *.....### ####.... Health: 63/74 ====================----#_# #_##.... Magic: 12/15 ===================-----#.## ##.# ##########.... AC: 10Str: 14#..# #..# #........'.... EV: 7Int: 19#..###..# ####.########.... SH: 3Dex: 8#...#...####....############ XL:  9 Next: 49% Place: Dungeon:7#...#†..#..@>............... Noise: ---------  Time: 7397.2 (0.0)##.......[37&hףWm##......#########... O) +5 war axe##.........##.....##... Cast: Kinetic Grapnel##...ß...ß...##....##...##.............##...##...#_..ß...⌠...ß...'...##...##.............##...#######...ß...ß...##....###.........##.....#The wight is severely damaged.The rocky spike skewers the wight! _You destroy the wight! _Your life force feels restored.Things that are here: _a +0 mace; a +0 robe&hk&h&hX4 _&h&h,&hF&h&h&h&h&h&h&h&h &h+&hH_Your spike launcher falls apart as you grow too distant to maintain it.&hH&h&h5&h=&h&hn&hB&h&h&h&h` 6=3=&h &hP &h  ,&h &h &h ,&hB &h &h ;7&hV &h &hy O=&h &h @  There is an open door here.&h &h  _&h &h6 &h a8=&h &h! &hf" b4==&h# &h9& &h' ,&h( &h* &h<, k9=&h{- &h0 @  There is an open door here.&hZ2 &h2  _&h3 &h5 &h7 P==&h7 &h: &hX; <70&hi< &h> &h? ,&h@ &hB &hsD b5==&hE &hH 4 _Magic restored.&hI a1=&hK &hM @  There is an open door here.&hO &hP  _&hR &hU &hvV ,&hW &hY &h4[ |2===&h\ &h_ &h!a ,&ha &hc &h e ,&he &hg &hh &hh &hai &htk &hcl &hl %3&hm &ho &hEq ,&h/s &hYt &hu ,&hw &hy &h: 4= _HP restored.&h 3&h &h &h &h &hԅ &hq &ḧ &h &h &h &h &hR 9=&hq &h+ @  There is an open door here.&h &hܒ  _&h &h7 &ha ,&h &h &h &h &hx &h &hV ,&h &hz -#################  #.....#.........#  #.###.#.#######.#  #.###.#.# #.#  #...).#.# #.# #############....# #.# ............#.#### #.##### ............'...@# #[)...# 438.2 (41.0) ............####.# ####.## .....&h6 # #.# #.# ............# #.# #.# ...# #.# #.# ............# #.# ####.# ...# #.# #....# ............# #.# #.#### .....####.#######.#&h &h٩ &hݫ c _There is a stone staircase leading down here.&hE9.2 (1.0) _&hvu ######## 8 #@.....#  #.####.# &hJx #..  #.## #.# ..# ..# ... &hr&h_+9 (1.7&h<&h} _You climb downwards. _There is a stone staircase leading up here.&h/_ _&h;0&h3,&h3&hJ5&h7,&hH8&hy9&h;,&h.<&h=&h"@,&hx@&hA&hC,&hyD&hE&h*H,&hH&hI&hL,&h[M&hN&hQ,&hSR&hS&hU,&hrV&h X&h^&#########<.....##.####.##......##.###..#&hv^u#.#####.#....##.....@.#....#51.9 (12.0)######..######.....)###.&h^####....#...###&hc&h>e,2.9 (13&h!h&hOr& _Found a +0 club.&h &ho &hF &h< &h X&hK ,&ha &h] &h &hԷ &hm &hZ &h ,&hɽ &h &h9 ,&hD &h &h0 &h &hv &h &hi ,&hn &h &h ,&h &h &h ,&h &h &h ,&h& &h &h ,&hP &h &hQ ,&h &h &h~ ,&h &h &h ,&h2 &h &hX ,&h &h &h ,&h &h &hy ,&h &h# &h ,&h &hI &h ,&h &hI &h" ,&hu &h &h  ,&hb &h &hq ,&h &h  &hK ,&h. &h &ha ,&h &h% &h!" ,&hz" &h# &h% ,&h& &h' &h) ,&h@* &h+ &h- ,&h- &h_/ &h1 ,&h1 &hl3 &h8 ,&h8 &h: &h< ,&h6= &h> &hU@ ,&h@ &hB &hE ,&hE &hF &hI ,&hJ &h)L &hN ,&h?O &hP &hCS ,&hS &h U &hW ,&hW &hcY &h] ,&h] &h_ &h[b ,&hFc &hd &h]g ,&hLh &hi &hk ,&hl &hPn &h6q ,&hr &hs &hv ,&hw &h0y &h{ ,&h| &hl~ &ho ,&ha &h܃ &h ,&h &h &h ,&hȐ &h &h] ,&h_ &hx &hj ,&hm &h& &hȢ ,&h &h &h ,&h &h &h ,&h &h &h ,&h &h &h ,&h &h$ &h ,&h &h &h{ ,&h &h &h ,&h &h &h ,&h &h &h7 ,&h &h &h ,&h( &h &h ,&hJ &h &h ,&hV &h &h ,&hT &h &hT ,&h &h+ &h; ,&h &h &h ,&h &hU &h ,&h[ &h &h ,&h &ha&hC,&h&h&h,&h&h&h ,&h^ &h &h8,&h&h&h,&h&h\&h:,&h&h&hs,&h&h1&h #,&h_#&h$&h',&h&(&h)&ht,,&h,&hc.&hl1,&h1&hh3&h5,&h&6&h7&h9,&hS:&h1<&h]?,&hY@&h B&hD,&hE&hG&hJ,&hJ&hLL&hO,&hP&h*R&hT,&hU&hQW&hOZ,&hA[&h\&h0`,&ha&hob&h'e,&hf&hLh&hl,&hm&hno&hr,&hs&h4|R  There is an escape hatch in the ceiling here.&h&h- _&h?&hԂ&hi,&hf&hT #.# ..#  #.#  #.#  #.#  #.#  &h #)#   #@#######  ######.<.....#  #.......####.#  #.#####.# #.#  &hɏ? #.# #.#  #.#####.# #.#   .......># #.#   #.####### #.#   #.#   &h78 M##..  #.############.<.....##.......####.#  ###&h&hY545.9 (96.9 (94&h&h#} _You see here a +3 dagger of holy wrath.&h  _&h,&h&h&h&hi&h9&hG&hX &h &h!&h:#&hj&&h&&h'&hu)&hI-&h-&h.&h0&h3&hf4&h"5&h6&h`:&h:&h;&hE=&h@&h&h&h&h { ### ############.# )......@.....# 55.0)&h&?############.#  #.#  #.# #.# #)# #.####### ######.<.....# #.......####.#&hB&h/6.9 (10.0)&h&hY$) _Found a +0 trident.&h'i &hi &hk &hn &hv X&hx ,&hy &h{ &h]~ ,&ha &h &hŃ ,&h &h &h ,&hމ &hi &h ,&hK &h &hD ,&h, &h ?  You see here a +0 trident.&hX &hМ  _&h{ &h &h: ,&h* &h` &h ,&h! &hb &hw ,&hH &h &h ,&hL &h &h ,&h &h% &hx ,&h &h &hB ,&h &h &hb ,&h &h &h ,&h &h[ &h_ ,&h &h &h ,&h &h &h C ### #.################ #........)........#.#################.##.# ..#####.# ## .&h .# #.# ####.# #..#.# #.##.# &h* mF   bullfrog (wandering)#.# #.#F.. ... #.#&hW z 75.9 (19  A bullfrog comes into view.&h &h jFF.&hZ 5==6.9 (20&h &h * _The bullfrog croaks.&h!h C###.################.......).........################.#...#####.#........###### ###..#F#.&hh #.#......#.##.# &hnj &hp :F.&hq Q--7.9 (1.0)Kinetic Grapnel&ht &hv &h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hd&hU&h[#F.&hU`3----==8&h.&hdD _You shape a spike launcher from a nearby wall.&h0 ##################.......)........###############..#####.##......@#.######. F##.#.# #.##.#......#.##.#&h[B F.--9&h y * You slash the bullfrog!&hBy `  The bullfrog is heavily wounded.&hu9*&hw  The rocky spike misses the bullfrog. The rocky spike skewers the bullfrog!&h"K&hpu9.&h52==81.0 (1.1Kinetic Grapnel _You kill the bullfrog!&h ###.################.......)........################..#####.......#.######@#&h #.###..#.#&hg &hY"5--20&hN%&hh'&hf &h &h &h[ &h --o   orc (missile, wandering)o&h &0&hw ^----3.0 (1&h x _An orc comes into view. It is wielding a +0 short sword.&h8  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h8  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h  ### ThermosAquaticus the Fabricator  #.################ Mountain Dwarf of Ashenzari *..... #........)........ Health: 74/74 ======================== #.################ Magic: 12/15 ===================----- &hy ~#.# AC: 10Str: 14 #.# EV: 7Int: 19&h  ..#####.# SH: 3Dex: 8 &h ?#.......# XL:  9 Next: 52% Place: Dungeon:8 .######@#&h  Noise: ---------  Time: 7583.0 (0.0) #.# ### O) +5 war axe #.# #.. Cast: Kinetic Grapnel #.# #.# #.# #.# #.# o   orc (missile, wandering) o.. ... #.# #.#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h '&h(,6###ThermosAquaticus the Fabricator #.################ Mountain Dwarf of Ashenzari *.....#........)........ Health: 74/74 ========================#.################ Magic: 13/15 ====================----#.#AC: 10&h},Str: 14#.#EV: 7Int: 19..#####.#SH: 3Dex: 8#.......#&h,XL:  9 Next: 52% Place: Dungeon:8.######@#&h;-#Noise: ---------  Time: 7583.0 (0.0)#.#### O) +5 war axe#.##.. Cast: Kinetic Grapnel#.##.##.#&h-#.##.# o   orc (missile, wandering)o.....#.##.#Confirm with . or Enter, or press ? or * to list all spells. &h/_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h4:Okay, then.&h5&hP9&h;. _&hZT;##################.......)........###############..#####.#&hT#......@#.######. ##.#.# &hU#.##.#o.....#.##.#&h9Y&hC`zo)o.&ha4==4.0 (1&hre&hJh% _The orc shouts!&hF ##################.......)........###############..#####@##.......#.######. ##.#.#.##o##.#......o.4===--5&h\&h9--&h&hEN _There are no items here.&h|&h<o.&h-6 _&h5&h~&h &h <o.&h =7Kinetic Grapnel&h &h &h &hΤ A(((&h*...0--=8&h-&h0I _The orc throws a boomerang. The boomerang hits you.&hh&h`p<o.&hp]1=-==&h=q'-9&hu&h-w&h R(((&hŜ@..=90&h&h s _The orc throws a boomerang. The boomerang closely misses you.&h,> &hF jo.-1&hrJ &hqL &hf-&hnJao#.&h\K2&hL=&h3VV5==-2&hX&h/]&h58  You slice the orc!!&h';f)&hRn=3.1 (1.1Kinetic Grapnel&hW&hYG _You kill the orc!&hE4 ###.################.......)........################..#####.......######. #.###...#.##.# -40  Things that are here: _a +0 short sword; 2 boomerangs&h< &hB= &h> &h B &hF B3 _&hI P==&hJ &hN ,&h#O &hQ ,&hR &h"V a4=&hUW &h~\ 1 _HP restored.&h<` 3&hfa &hb &he ,&hf &hh &h?k ,&h3l &hm &h*p O=&h9q &hr &hv &hv &hw &hHy &hj| ,&hq} &h~ &h ,&h &h &h ,&h &hE &hh ,&hc &hS &h ,&h} &h3 &hř ,&hȚ &h &hC ,&h֟ &h0 &h| &h #.####### #.########### #.# .........#####.# .....##......)# ##...#.######.##..#.## #.# ###...# #.# #.@...# #.#- #...#### #.##.....#.#.# #...## .. ...#..# #....## .##F   sky beast (wandering)&h f. F. .. &h 16117.0)&h ,2.1 (18&h &h  &h &h 8_A sky beast comes into view.&h &h #.##.# ########## #.# .........#####.# .....##......)# ##...#.######.# #..#.## #.# ###...# #.# #..@..# #.# #...#### #.# #.....#. #.# #...## ..#..# #....## .##. F...&h G3.0)&h &h &h  #. #.# ########## #.# .........#####.# .....##......)# ##...#.######.# #..#.## #.# ###...# #.# #.@...# #.# #...#### #.# #.....#. #.# #...## .. ... #..# #.. #.# ..## .##F   sky beast (wandering) . .F ..FF.&h&4&h&h&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hl &h \#F.&hY `3----==5&h Kinetic Grapnel&h8 &h&# D _You shape a spike launcher from a nearby wall.&h #.##.# ########## #.# .........#####.# .....##......)# ##...#.######.# #..#.## #.# &hi ###...# #.# #..@..# #.# #...#### #.# #.....#. #.# #...## ..&h G#..# #F...## .##. ..&h ,..&h &hg h--6Kinetic Grapnel&hE &h &hC  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hU##&hzm1-------==7&h&hD _You shape a spike launcher from a nearby wall.&hB-&h5FF   sky beast&h6F--8Kinetic Grapnel&h9&hP<&h#2*&hK  The metal spike skewers the sky beast.&h^p FThe sky beast is lightly wounded.&h[`/==9&hc&hgW _The sky beast closely misses you.&ha *You barely miss the sky beast.&h&h̢  The sky beast is lightly wounded.  The metal spike skewers the sky beast!&h=' FThe sky beast is heavily wounded.&h( \3-20.2 (1.1&hj, &h. - _The sky beast hits you.&h' &hHQ*You closely miss the sky beast.&hG  The sky beast is heavily wounded.The metal spike skewers the sky beast.&hi FThe sky beast is heavily wounded.&hX2==-1.3&hk&h̦7 _You block the sky beast's attack.&hdp *You miss the sky beast.&h5  The sky beast is heavily wounded.The metal spike skewers the sky beast but does no damage.&h FThe sky beast is heavily wounded.68--20 &h:N_The sky beast hits you. The air twists around and strikes you.&hn w *You barely miss the sky beast.&hsC  The sky beast is heavily wounded.The metal spike skewers the sky beast!&h '.&hF 9-73Kinetic Grapnel _You kill the sky beast!&h &h j _Your base Axes skill increases to level 8!&hKS #.# ########## #.# .........#####.# .....##......)# ##...#.######.# #..#.## #.#&h)M#. ###...# #.##...#.....# #.##### #.##.....#...# #.# #...## .......... #..# #...####.#..## .### . .. .. $.&heU&hW/--4&hZ&h]+ _Found 18 gold pieces.&hl==&hrX&hmr&70&hWs&hva3=&hw&hz,&h|&hAa1=&hd&h,&h&hO=&hˆ&h&h U2=&hR&h,&hb&h.b4==&h0&h;3&h&h,&h&h,&h&h #-- _You start resting.&h40384.0)&h%w4===9.3 (15&h.&hK" _HP restored.&h &hY   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.3   5.0  +1   n - Spellcasting   4.1   7.1  -2           b - Maces & Flails   4.9   0.7  +2   o - Forgecraft  11.7   9.5  +2   c * Axes   9.3   6.4  +2   p - Fire Magic   5.0   4.2  +2  &h>  d - Polearms   4.1   1.0   0       e - Staves   0.1   0.8  +1   q - Evocations   0.0   0.8  +1   f - Unarmed Combat   0.1   1.0   0       g - Throwing   0.0   1.4  -2               h - Short Blades   0.1   1.4  -2       i - Long Blades   0.1   1.2  [39;49&h m-1               j - Armour   0.0   0.8  +1       k - Dodging   1.9   3.4  -3       l - Shields   0.0   0.8  +1      &h  m - Stealth   2.0   2.8  -2              The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&h$ &h% &h[* &h@G +&h"H #.#&hH EThermosAquaticus the Fabricator &h{I S########## #.#&h(J =Mountain Dwarf of Ashenzari *.....&hJ S.........#####.#&hK eHealth: 74/74 ========================&h+L f.....##......)#&hL wMagic: 14/15 ======================--&h N @##...#.######.#&hN -AC: 10&hO .Str: 14&hP h#..#.## #.#&h9Q -EV: 7&hQ .Int: 19&hR #. ###...# #.#&hT ASH: 3Dex: 8#...#.....# #.#XL:  9 Next: 57% Place: Dungeon:8#..@#### #.#Noise: ---------  Time: 7639.3 (0.0)#.....#...# #.#O) +5 war axe#...## ..........Cast: Kinetic Grapnel#..# #...####.#&hU _..## .###&h V .&hV ..&hW ..&hWX 3$.  &h,Y ,The metal spike skewers the sky beast! &hZ (_You kill the sky beast! &hZ E_Your base Axes skill increases to level 8! &h[ 2_Found 18 gold pieces. &hC\ #_You start resting. &h$] #_HP restored.&hb &he &hf &hj &hm &h &h B&h &h$ E5==&h &h 4 _Magic restored.&h &hA &h &h &h8 &h .........#####.# .....##......)# ##...#.######.# #..#.## #.# #. ###...# #.# &h #...#.....# #.#  #...#### #.# #.....#...#####.# #...###.@........ #..#...#...####.# &hx M..###...#.### . #...#.. ..###....#.. #.$. Y   elephant (trample, wandering)## #....#.Y.&h .&hu ,43.3 (4&h/ &h $4.3 (5&h &h` \ _An elephant comes into view.&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&h- Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  &h d - Forge Blazeheart GolemFire/Forgecraft9%4 Select a spell to cast[!]/[I] toggle spell headers&h}Y&h_&hd.........#####.#ThermosAquaticus the Fabricator .....##......)#Mountain Dwarf of Ashenzari *.....##...#.######.#Health: 74/74 ========================#..#.## #.#Magic: 15/15 ========================#. ###...# #.#&hecAC: 10Str: 14#...#.....# #.#EV: 7Int: 19#...#### #.#SH: 3Dex: 8#.....#...#####.#XL:  9 Next: 57% Place: Dungeon:8#...###.@........Noise: ---------  Time: 7644.3 (0.0)#..#...#...####.#&h=faO) +5 war axe..###...#.###Cast: Kinetic Grapnel. #...#....###....#.. #.$.Y   elephant (trample, wandering)## #....#.Y.. &hh_You start resting. _HP restored. _Magic restored. _An elephant comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h܁.........#####.#ThermosAquaticus the Fabricator .....##......)#Mountain Dwarf of Ashenzari *.....##...#.######.#Health: 74/74 ========================#..#.## #.#Magic: 15/15 ========================#. ###...# #.#AC: 10&h_Str: 14#...#.....# #.#EV: 7Int: 19#...#### #.#SH: 3Dex: 8&hj#.....#...#####.#XL:  9 Next: 57% Place: Dungeon:8#...###.@........&hCNoise: ---------  Time: 7644.3 (0.0)#..#...#...####.#O) +5 war axe&hWT..###...#.###Cast: Kinetic Grapnel. #...#....###....&h#.. #.$.Y   elephant (trample, wandering)## #....&h#.Y.. _You start resting. _HP restored. &hC_Magic restored. _An elephant comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hlP  Okay, then.&h &h&h. _&hU  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h+X  You bind the heart of a blast furnace in slag iron.&h&h9Yally target)Yz   wight (wandering)z.9   blazeheart golem (minion)&hi1-------===5.3 (1&h&hs, _The elephant trumpets!&hw^ .....##......)##...#.######. # #. ###.....#.. #...#####.....#...#####.###..........&h^"#...#@.9####.#..###...#.###  #...#..  ..###....#.. #.$..## #.Y..#&h6_ #z....z 2 wights (wandering).z.....&hc&h(e&hf&hf&hjg&hl9.Yz.zzzz 3 wights (1 wandering)z.&hsnG---6Kinetic Grapnel&hs&h|&hs &ht &h9v &h3x &hey &hK .9Yzz.&hP B---7&h &h &h&h&hf&h&hԎVYz. &hT&h&8&h&hT _Your blazeheart golem punches the elephant but does no damage. &h>  &hv?^ The elephant tramples your blazeheart golem but does no damage. &h@ &hA &hqIAz. &hJN-------=9 &h P &hSX _The elephant trunk-slaps your blazeheart golem but does no damage. &h{  The elephant tramples your blazeheart golem!  Your blazeheart golem holds its ground!  The elephant trunk-slaps your blazeheart golem. &h g *z. *  coreThe wight hits your blazeheart golem with a +0 battleaxe!  Your blazeheart golem punches the elephant!! &h- 0==50 &h[  &hՏ v _Your blazeheart golem falls apart, revealing its core! &hH.........#####......##......)##.### #..#.# ####...#.....# #...#### #...#...#####.#.###.@........ &h\ #..#...#...####.#.###...#*###. #...#Yz ..###.zz.#.. #.$.. ##.##..... ....... &h &ho  Your blazeheart core explodes!The fiery explosion engulfs the elephant!  The fiery explosion engulfs the wight!#####) 2 &hO   The wight is destroyed! ☼○Y○☼.    wightThe elephant is engulfed in blazing flames. &h | ]60=======1 &h  &h ' _You hear a croak. &h2IY○°○○zz 2 wights2==-------2 _The elephant is engulfed in blazing flames. &hg{  You slash the elephant!  The elephant is almost dead. &hgAThe elephant is engulfed in blazing flames. &hj &ht○°.°○.z   wight &h 5/7577==-----3 _The elephant dies! &hw°..°zzzzz 3 wights--4 &h# &h &hD ########## #.#....#####.# .....##......)###...#.######.# #..#.## #.# #. ###...# #.##...#.....# #.# #...#### #.# #.....#@..#####.# #...###.......... #..#...#°..####.# ..###...#.###. #...#.° ..###zzz. 2 #.. #.$..## #....# # &h> &h &hk†z).z. &hz"-- &h5 &h &h&h/ #.# ########## #.#....#####.# .....##......)###...#.######.# #..#.## #.# #. ###...# #.##...#.....# #.# #..@#### #.# #.....#...#####.# #...###..........&h_{ #..#...#†..####.# ..###...#.###. #...#z)   wight ..###.z.. #.. #.$..## #....#zzzz 3 wights.&hTeC==6&hir&h#.######## #.# ########## #.# .........#####.# .....##......)# ##...#.######.#  #..#.## #.# &h#. ###...# #.# #...#..@..# #.#  #...#### #.# #.....#...#####.# #...###..........#..#...#†..####.#..###...#z###. #...#zz&h..###....#.. #.$&h&h_7Kinetic Grapnel&h&h&hM [#........).#.######### #.# ########## #.# .........#####.# &hN j.....##......)# ##...#.######.#  #..#.## #.# #. ###.@.# #.# #...#.....# #.#  #...#### #.# &h|N #.....#...#####.##...###..........#..#...#†..#&hN ###.#..###...#z###. #...#zz..###....&hdU &h"W &8&hZ &h\ &hA M#########.......).################## .........#####......##......)##...#.##### #..#@## ####...#.....&hA #...#### #.#.##&hFG &hI T3=9&hL &hpN &hRQ&hj&M## #########.......).################## .........#####......##......)##.### #..#.## ###...##...#.....# #.##......##zz   wight60Kinetic Grapnel&h: ### #.###########........)..#.########## #.# ########## #.# .........#####.# .....##@.....)# ##...#.######.#  #..#.## #.# #. ###...##...#.....# #..z#### #.# &ha; #.....#...#####.##...###..........#..#...#†..####.#&h< &hu> &h> &hD tzz 2 wights&hF &1&hsL &h}N &hE### #.##.).#.##.# ## #.# .#####.# .....##.@....)# ##...#.######.# #..#.## #.# #. ###z.#...#....&h#..z#### #.##.....##...## &h(&h_2Kinetic Grapnel&h&hg### #.##.).#.##.# ### #.# .#####.# .....##..@...)# ##...#.######.# #..#.## #.# &h&hzz   wight&hY=3Kinetic Grapnel&h&h&h1BR### #.##.).#.##.# #### #.# .#####.# &hB.....##...@..)# ##...#z######.# #..#.## #.# #..z#### #.# &hE&hJ;z.&hK&4&hO&hQ&h T  Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &h &h #.zzz 2 wights&h _1---==5&h &ht D _You shape a spike launcher from a nearby wall.&hb&hFd Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.&h&h ThermosAquaticus the Fabricator ###Mountain Dwarf of Ashenzari *.....#.############# Health: 75/75 ========================#........)..... Magic: 11/15 =================-------#.############# AC: 10Str: 14#.#EV: 7Int: 19########## #.#SH: 3Dex: 8.........#####.#XL:  9 Next: 77% Place: Dungeon:8.....##.z.@..)#Noise: ==-------  Time: 7665.3 (0.0)##...#z######.#O) +5 war axe#..#.## #.#Cast: Kinetic Grapnel#. ###z..# #.##...#.....# #.##..z#### #.#zz [4&h 0m2 wights#.....#...#####.##...###..........#..#...#†..####.#The elephant is almost dead.The elephant is engulfed in blazing flames. _The elephant dies!Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  Okay, then.&h&h. _&h(  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h!  ThermosAquaticus the Fabricator  ###  Mountain Dwarf of Ashenzari *.....&hϧk #.############# Health: 75/75 ======================== #........)..... Magic: 10/15 ================-------- #.############# AC: 10Str: 14 #.#  EV: 7Int: 19 ########## #.#  SH: 3Dex: 8 .........#####.#  XL:  9 Next: 77% Place: Dungeon:8 &h.....##.z*@..)#  Noise: ==-------  Time: 7665.3 (0.0) ##...#z######.#  O) +5 war axe #..#.## #.#  Cast: Kinetic Grapnel  #. ###z..# #.#  #...#.....# #.#  #..z#### #.#  zz 2 wights  #.....#...#####.#  #...###..........  #..#...#†..####.# _Okay, then.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 falchion and wearing a +0 robe (78% to hit)&ht^ :ThermosAquaticus the Fabricator ###Mountain Dwarf of Ashenzari *.....#.############# Health: 75/75 ========================#........)..... Magic: 10/15 ================--------#.############# AC: 10Str: 14#.#EV: 7Int: 19########## #.#SH: 3Dex: 8.........#####.#XL:  9 Next: 77% Place: Dungeon:8.....##.z*@..)#Noise: ==-------  Time: 7665.3 (0.0)##...#z######.#&h` eO) +5 war axe#..#.## #.#Cast: Kinetic Grapnel#. ###z..# #.##...#.....# #.##..z#### #.#zz 2 wights (1 grapneled)#.....#...#####.##...###..........#..#...#†..####.#Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 falchion and wearing a +0 robe (78% to hit)  The kinetic grapnel hits the wight.&h 8*&h? Aiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +2 falchion and wearing a +0 robe (78% to hit)  The kinetic grapnel hits the wight.  The wight is lightly damaged.rocky spike skewers the wight!&hM z.zz 3 wights (1 grapneled)1=-6.3 (1 _The wight is heavily damaged.&hX *The grapnel guides your strike. You slash the wight!&hq &hlr The wight is almost destroyed.The rocky spike skewers the wight!&hv5 2&h:x"&h &h&hLz).&h 80=7 _You destroy the wight!Your Fighting skill increases to level 6!&h&h  &h_!d_Your base Axes skill increases to level 9!&h;i  Casting: Kinetic Grapnel (safe; 1% risk of failure)  &hi \Confirm with . or Enter, or press ? or * to list all spells.&h?-  ThermosAquaticus the Fabricator  ###  Mountain Dwarf of Ashenzari *..... &h=#.############# Health: 75/75 ======================== #........)..... Magic: 10/15 ================-------- #.############# AC: 10Str: 14 #.#  EV: 7&hqInt: 19 ########## #.#  SH: 3Dex: 8 &hO.........#####.#  XL:  9 Next: 80% Place: Dungeon:8 .....##zz*@..)#  Noise: ==-------  Time: 7667.3 (0.0) ##...#.######.#  O) +5 war axe &h#..#.## #.#  Cast: Kinetic Grapnel  #. ###z..# #.#  #...#.....# #.#  #..z#### #.#  zz 2 wights  #.....#...#####.#  #...###.......... &h  #..#...#†..####.# _Your base Axes skill increases to level 9!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 plate armour (87% to hit)&h\ThermosAquaticus the Fabricator ###Mountain Dwarf of Ashenzari *.....#.############# Health: 75/75 ========================#........)..... Magic: 10/15 ================--------#.############# AC: 10Str: 14#.#EV: 7&hƥInt: 19########## #.#SH: 3Dex: 8.........#####.#XL:  9 Next: 80% Place: Dungeon:8.....##zz*@..)#Noise: ==-------  Time: 7667.3 (0.0)##...#.######.#O) +5 war axe#..#.## #.#Cast: Kinetic Grapnel#. ###z..# #.##...#.....# #.##..z#### #.#zz 2 wights (1 grapneled)#.....#...#####.##...###..........#..#...#†..####.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 plate armour (87% to hit)  The kinetic grapnel hits the wight.&h=8*&h Aim  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +3 flail and wearing a +0 plate armour (87% to hit)  The kinetic grapnel hits the wight.  The wight is moderately damaged.rocky spike skewer&h2.zz-8.3 (1 _The wight is moderately damaged.&hi *The grapnel guides your strike. You hit the wight.&ho:  &h@  The wight is severely damaged.The rocky spike skewers the wight!&h@ ]   wight&hA &h. &hp &h *.z&h &h &h 3&h. =&h 9&h &h  &ho &h (_You destroy the wight!&h` &hO  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h   ThermosAquaticus the Fabricator  ###  Mountain Dwarf of Ashenzari *..... #.############# Health: 75/75 ======================== #........)..... Magic: 9/15==============---------- #.############# AC: 10Str: 14 #.#  EV: 7Int: 19 ########## #.#  SH: 3Dex: 8 .........#####.#  XL:  9 Next: 83% Place: Dungeon:8 .....##..z@..)#  Noise: ==-------  Time: 7669.3 (0.0) ##...#.######.#  O) +5 war axe #..#.## #.#  Cast: Kinetic Grapnel  #.&hg  ###z..# #.#  #...#.....# #.#  #..z#### #.#  z   wight  #.....#...#####.#  #...###..........  #..#...#†..####.# _You destroy the wight!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (78% to hit)&h\n+&hoEThermosAquaticus the Fabricator &hrp###&hp=Mountain Dwarf of Ashenzari *.....&hvq#.############# Health: 75/75 ========================&hq#........)..... Magic: 9/15&h_You destroy the wight!&hDuCasting: Kinetic Grapnel (safe; 1% risk of failure)  &huMConfirm with . or Enter, or press ? or * to list all spells.&hJv}Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &hv;Press: ? - help, Shift-Dir - straight line&hvw]Aim: a wight, wielding a +0 falchion and wearing a +0 robe (78% to hit)&hl&h7*&h&h  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +0 falchion and wearing a +0 robe (78% to hit)  The kinetic grapnel hits the wight but does no damage.  The rocky spike skewers the wight.&hfc &h"d &hdz&h0e3The wight is lightly damaged.&hf&hg2&hg-&hg%70.3 (1&hl&hrp &hp&hzq._The wight hits you with a +0 falchion.&hGs * You hit the wight.&h  The wight is moderately damaged.The rocky spike skewers the wight!&h|&hw  The wight is almost destroyed.The rocky spike skewers the wight!&h} )&h 8)&h[ ?-6&h/! I1.4 (1.1Kinetic Grapnel&h$ &h' L _You destroy the wight!&h&h"% &h, Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.1   5.9  +1   n - Spellcasting   4.1   7.1  -2           b - Maces & Flails   5.6   0.7  +2   o - Forgecraft  11.7   9.5  +2  &h c * Axes  10.4   7.4  +2   p - Fire Magic   5.0   4.2  +2   d - Polearms   4.7   1.0   0       e - Staves   0.1   0.8  +1   q - Evocations   0.0   0.8  +1   f - Unarmed Combat   0.1   1.0   0  &h     g - Throwing   0.0   1.4  -2               h - Short Blades   0.1   1.4  -2      &h i - Long Blades   0.1   1.2  -1               j - Armour   0.0   0.8  +1       k - Dodging   1.9   3.4  -3  &h^     l - Shields   0.0   0.8  +1       m - Stealth   2.0   2.8  -2              The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&h a * Fighting   6.1&h+ o a - Fighting   6.1&hOThermosAquaticus the Fabricator ###Mountain Dwarf of Ashenzari *.....#.############# Health: 72/75 =======================-#........)..... Magic: 9/15==============----------#.############# AC: 10Str: 14#.#EV: 7Int: 19########## #.#SH: 3Dex: 8.........#####.#XL:  9 Next: 86% Place: Dungeon:8.....##..)@..)#Noise: ==-------  Time: 7671.4 (0.0)##...#.######.#O) +5 war axe#..#.## #.#Cast: Kinetic Grapnel#. ###z..# #.##...#.....# #.##..z#### #.##.....#...#####.##...###..........#..#...#†&hQ[40m..####.#You hit the wight.  The wight is moderately damaged.The rocky spike skewers the wight!  The wight is almost destroyed.The rocky spike skewers the wight! _You destroy the wight!&hV&hX&hV: 310/15==4==&hG 2 &hAH &hH #&hII -- &hI %_You start resting.&hCJ &hAP &hP $9.4 (8&hbR &hR 5&hkS =&hS 1&hT =&hT --&hyU %80.4 (9&hZ &h\  &hV] &h] _HP restored.&h\ ### #. #.) #. #.# #### #.# .#####.# .....##..@...)# ##...#.######.# #..#.## #.#  #. ###z..# #.#  #...#.....# #.#  #..z#### #.#  #.....#...#####.#  #...###.  #..#...#†..####.#1.4 (1&h1j _Items here: ))) [[[.&h"TPick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 falchion  b - a +2 falchion  c - a +3 flail Armour (select all with [)d - a +0 plate armour  e - a +0 robe  f - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] &hThermosAquaticus the Fabricator ###Mountain Dwarf of Ashenzari *.....#.############ Health: 75/75 ========================#........).... Magic: 11/15 =================-------#.############ AC: 10Str: 14#.#EV: 7Int: 19########## #.#SH: 3Dex: 8.........#####.#XL:  9 Next: 86% Place: Dungeon:8.....##..@...)#Noise: ---------  Time: 7681.4 (0.0)##...#.######.#O) +5 war axe#..#.## #.#Cast: Kinetic Grapnel#. ###z..# #.##...#.....# #.##..z#### #.##.....#...#####.##...###..........#..#...#†..####.#The rocky spike skewers the wi &h_ght! _You destroy the wight! _You start resting. _HP restored. _Items here: ))) [[[.  Okay, then. _ &hv  &h|  &h[}  &h} 2 &hd~ == &h~  &hy  &h  &h>  &h  &h  &h  &h;  &h  &h  &h7  &h  &hy  &h == &hx  &h  &h  &h@  &hĠ  &h  &h  &hQ  &h  &hY  &hߪ 3 &h] = &hث  &h\  &h  &ha  &h  &h+  &h  &h  &h5  &h  &hs  &h  &h[  &h = &hx  &h  &h  &h{  &h  &h2  &h  &hr  &h  &h  &h 4 &h) == &h  &h,  &h  &h  &h/  &hK  &h  &h  &h  &hW  &h  &h`  &h/  &h == &h-  &h  &h  &hb  &h  &h  &h  &hi  &hg  &h!  &h  &h  &h ( &h1 _ &h 'You destroy the wight! &hH "You start resting.  &h "_HP restored &hZ .  &h [_Items here: ))) [[[.  &hs %_You start resting. &h  &h  &h 708.4 (2 &h 7.0) &h  &hE 5 &h == &hM %9.4 (28 &h  &h"   &h#  &h$ _Magic restored.!&hhX!&hQrB==!&huB!&hv!&hx!&h{,!&h|!&h!&hB!&hj!&hs,!&h!&h!&hI.....##..)...)###...#.######.##..#.## #.# #. ###...# #.# #...#.....# #.# #...#### #.# #.....#...#####.# #...###.......... #..#...#@..####.#..###...#.### . #...#.) Kinetic Grapnel ..###.... #.. #.$.h ## #....# h   black bear (wandering) #..... ....... !&h# 18.4 (9.0)  A black bear comes into view.!&hh.h!&h=7===9.4 (10.0) !&h!&h _The black bear growls angrily. _You see here an elephant corpse.#&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#&h'O#&h_U[#h.#&h5Wj3-----20.0) #&hZ#&h6]D _You shape a spike launcher from a nearby wall.$&h,,#.........#####......##..)...)##...#.##### #..#.# ####...#.....# #...#### #...#...#####.#.###.@........ #..#...#†..####.#.###...#.###. #...#.h ..###....#.. #.$.. ##.##............$&h.$&h:6h)---1$&hv:$&h<%&hz@3*%&hL  The metal spike skewers the black bear.%&h/%&h@h.%&hO=-2%&h%&h8 _The black bear is lightly wounded.%&hs  You slash the black bear!  The black bear is heavily wounded.%&h qThe black bear bites you. The black bear barely misses you.%&h< _68---=3%&h( %&h / _The black bear claws you.&&h{ * You slash the black bear!&&h  The black bear is almost dead.The metal spike skewers the black bear.&&hU)&&hL;†&&h%b----904Kinetic Grapnel&&hg&&hjN _You kill the black bear!&&h)   .....##..)...)##...#.######. # #. ###.....#.. #...#####.....#...#####.###..........#...#@..####.#&&h v..###...#.###  #...#.) ...#..#.#........&&h#' &&h( /--5&&h, &&h1  Things that are here: _a black bear corpse; an elephant corpse'&hE'&hF'&hG'&hO9=--4=='&hKS,'&hT'&hW'&hW'&hX'&hQ\'&h\'&h]'&h_'&hX`R70==='&h`'&hc'&hk'&h[) 1#-- _You start resting.32.4 (75==3.4 (8'&h'&h% _Magic restored.'&hJ3'&h!L'&hUB'&hlV'&hV'&h2X'&hZa2='&h\'&h_P=='&h`'&hb'&hjhh   black bear (wandering)'&hUp+7.4 (4'&h;r+8.4 (5'&h#w'&hy] _A black bear comes into view.(&h,#.........#####.# .....##..)...)# ##...#.######.#  #..#.## #.# #. ###...# #.# #...#.....# #.#  #...#### #.# #.....#...#####.# #...###..@.....h. #..#...#†..####.#..###...#.###. #...#.)..###....#.. .#.$.. ## .#....#. #............(&hϦ(&h~h.h(&hmc3=9.4 (1(&h(&h(&h-4.#.#####.# .....##..)...)# ##...#.######.# #..#.## #.# (&h4p#. ###...# #.# #...#.....# #.# #...#### #.# #.....#...#####.##...###.h.#..#...#†..####.#..###...#.### (&h4..###....#.. .#.$.. ## ..#....##. #..... (&h6(&h<4h.(&h=>40Kinetic Grapnel(&h@C(&hE(&h(  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(&h (&h R#h.(&h `3----==1(&h (&h D _You shape a spike launcher from a nearby wall.)&h* 1*)&h! v  The rocky spike skewers the black bear!)&h )&h Ch.)&h 64-2)&h )&h b _The black bear is heavily wounded.*&h-Yz * You slash the black bear!*&h"K  The black bear is almost dead.The rocky spike skewers the black bear!*&hP)*&h'&.*&h&o5=3Kinetic Grapnel*&h*&hN _You kill the black bear!*&h"#.#####.# .....##..)...)# ##...#.######.# #..#.## #.# #. ###...# #.# #...#.....# #.# #...#### #.# #.....#...#####.#*&h#...###....@..#..#...#†..####.#..###...#.### . #...#.)..###....#.. .#.$..## ..*&hY#. *&h) *&h /--4*&hP*&h*&he 3*&hg *&h)n 5=----*&hn N _HP restored.*&hjp *&hs b4==*&hju *&hw ,*&hy *&hg| O=*&h} *&hހ ,*&hb *&h' P==*&h *&hB ,*&h *&h} ,*&hԏ *&hԒ b5==*&hܔ *&hi *&hc ,*&hm *&h *&hH *&h *&h *&h *&h2 ,*&h[ *&h *&h P==*&h *&h [  Things that are here:  a +0 battleaxe; a +0 robe*&h 5 _*&h> *&h *&h ,*&h, *&hX ,*&h *&h9 N _You now have 352 gold pieces (gained 18).*&h 3*&h *&h" *&h ,*&hn *&hK *&h ,*&hC *&hi *&hS ,*&h *&h *&hQ ,*&h4 *&h *&h' ,*&h^ *&h* *&h ,*&h< *&h *&h ,*&h *&h ,*&h *&hN M _You now have 361 gold pieces (gained 9).*&h>! 3*&h,# *&h & *&h, *&h- *&h/ *&h7 B*&hVA X*&hA *&hD *&h$L *&hL *&hP *&hU *&hYg *&hg #.......P.... # ...........P...... P.P.## .#####....P...## ....)# # #......P.# P.....#...P...# ..P..#*&hj &####..P..####.P...###..........P.P..##....#..P....P....# #####..P.P.@.....# #--75.4 (31.0) ##.....P...!## # #.#PP..P..### *&hj :#.###.....## .. ......## #.. ..##....#  .. #.... ######## #  .>. .###.#<.....# #  #.####.# #*&hNk E *&h} *&h߂ *&h: %6.4 (32*&hڌ *&h K _Found a +0 spear. Found an escape hatch in the floor.,&h?3,&h<,&h,&htB,&h,&hf,,&h,&hW _Something hits the plant. The plant begins to die.,&h3,&h$,&hD,&h,,&hh,&h,,&h,&hq _m - 3 potions of curing (gained 1),&h,&h3,&h,&he _A nearby plant withers and dies.,&h3,&h4,&h4,&h4,,&h,&h{ ,&h ###....P. #.# #####...P......# # #.# ...............# .# #.# ........P.....P.##.# ###.# .....P....F..P.P.#.# #...# ....P...## #.....). #.### ......P.# #P.....# #.# ....P...# #..P..# #.# ###..P..####.P..@# #.#  #..........P.P..# #.# ,&hx...#..P....P....## #.# ####..P.P.......# #.###.....P....## #.##.#PP..P..## #.# F   bullfrog (wandering)#.###.....# #.#..........# #.##.....##.... #.#,&h 84.4 (8.0)  A bullfrog comes into view.,&ht,&h"t.#FF,&h.%K==5.4 (9Kinetic Grapnel,&h),&hk,< _The bullfrog gives a loud, deep croak!.&h  ##... # ###....P.#. #####...P# ........#  ...P.....P.###.P.......P.P.#.#..P...## #F....).###..P.# #P.....# ....P...# #..P ###..P..####.P..  #..........P.P.. ...#..P....P....## ####..P.P.......##.....P....##PP..P..###.### ..........#.&h .&h&~.F--6.4 (1.&hG.&hS.&h : ## #.#  ##....#. .##.#  ###....P.#. .# #.# ####...P# .# #.# .......# .#  #.# ..P.....P.##.# ###.# ....P.P.#.# #...# P...## #.....)#.###.P.# #PF..#.# .&h w...P...# #..P..##.# ##..P..####.P...# #.# #..........P.P..# ..#..P....P....# ###..P.P.......# #.# ##.....P..#.#PP..P..##.###.&h> .&h" .&h& @..F.&h' A--7.&h, .&h{. .&h #.#  ## #.# #.#  ##....#. #.# #.#  ###....P.#. #.# #.# ###...P......# #.# #.# .......##.#  #.# ..P.....P.##.# ###.# .&h0^....P.P.#.# #...# P...## #.....)#.###.P.# #P..F#.# ..P...# #..P..##.# P..####.P........P.P.. .#..P....P....##.# ##..P.P.......  ##.....P....###.#PP..P..##.&h.&h#:F..&hq$&8.&h(.&hN+/&h#.####.####### #c ##  ##....  ###....P.#. ###...P......# ........ ...P.....P.###.P.......P.P.#..P...## #....F).##..P.# #P.....## ..P...# #..P..## #..P..####.P............P.P.. .#..P....P....##c   centaur (asleep) ##..P.P.......  ##.....P....##/&hh /&hP!/&hc/&h< c/&hlaunch/&h3 er)/&h+A centaur comes into view./&h')The centaur shouts!/&h /&h /&h"(/&h(/&h(/&hv(/&h(/&h(/&h4TThe centaur wields a +0 shortbow. The centaur shoots an arrow./&h`/&hv/&h #.###.####### #c ##  ##...  ###....P.#. ###...P# ....... ...P.....P.###.P.......P.P.#...P...## #.....F.##..P.# #P.....## ..P...# #..P..## #..P..####.P..........P.P.. .#..P....P....## ##..P.P......./&hM/&hN/&hUSh.cF)/&hT0--90/&hX/&h[/&hW'  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0&ha #You shape a spike launcher from a nearby wall.0&h> ((((( The bullfrog hits you. The centaur shoots an arrow.0&h\  ....@The arrow closely misses you. The arrow hits the bullfrog.0&h} ((((( 0&hAoThe centaur shoots an arrow. The arrow barely misses you.0&h> ....0&h)D@The arrow hits the bullfrog!0&h/67---3----==10&hޝ0&h? _The bullfrog hits you but does no damage.0&hv  You barely miss the bullfrog.The bullfrog is severely wounded.0&h 0&h( T (((0&h (( The centaur shoots an arrow. The arrow closely misses you.0&h= ^....@0&h? c8--2.5 (1.10&hD 0&hBG r _The arrow hits the bullfrog. The bullfrog barely misses you.1&hv-<  You slash the bullfrog!1&h0 .c   centaur (launcher)  You kill the bullfrog!1&h`01&h^65(((1&h6(1&hJ8....1&h ((((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.1&hJ8....1&hk5--30Kinetic Grapnel _The arrow hits you but does no damage.1&h6:#.####.#####. .....1&h.......> #.######### #. ## #c ##...  ###....P.#. ###...P# #........## ...P.....P.##.##.P.......P.P.#...P...## #.....).1&hK###..P.# #P.....## ..P...# #..P..## #..P..####.P.. ..........P.P.. .#..P....P....##1&h1&h&(1&hP=((((((1&hA6...@...1&h6E=4Kinetic Grapnel1&h:1&h=o _The centaur shoots an arrow. The arrow barely misses you.1&h  #.####.#####. ............> #.######### #. ## #c ##...  ###....P.#. ###...P1&ha# #........## ...P.....P.##.##.P.......P.P.#...P...## #.....).###..P.# #P.....## ..P...# #..P..## #..P..####.P... ..........P.P..1&h1&h9F.c1&h;(1&ht .1&hu p2------=51&hy 1&h8| F _The centaur shoots an arrow. The arrow hits you.1&hr v#.####  #.####.#####. ............> #.######### ## #. ##...c  ###....P.#. ###...P# #........## ...P.....P.##.##.P.......P.P.#...P...## #.....).##1&h ..P.# #P.....## ..P...# #..P..## #..P..####.P.1&h The centaur unwields a +0 shortbow. The centaur completely misses you.1&h /--61&h 1&hI ? _The centaur kicks you but does no damage.2&h=  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2&h 8*2&h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the centaur.2&hm c##You shape a spike launcher from a nearby wall.  The rocky spike skewers the centaur.  The centaur is moderately wounded.  The centaur hits you but does no damage.  The centaur kicks you but does no damage.centaur hits you but does no damage.2&h_o }2-=-72&h>s 2&hmu ? _The centaur kicks you but does no damage.3&h b *You hit the centaur.3&hnz  The centaur is heavily wounded.The rocky spike skewers the centaur.3&h cThe centaur is severely wounded.The centaur hits you but does no damage.3&hT3=83&hG3&h7T _The centaur barely misses you.3&h ;  You slash the centaur!3&h C)3&h o9-9Kinetic Grapnel3&h 3&h K _You kill the centaur!3&h!M......######  #.####.#####. ............> #.######### ## #. ##...#  ###....P.#. #.# ###...P# ..............##.##.##3&h3}--8003&h:  Things that are here: _a +0 shortbow; a centaur corpse4&h) 34&h* 4&h2 4=-4&h'3 4&h5 ,4&h7 4&hY9 g53=4&h; 4&h[= ,4&h> 4&h@ ,4&hA 4&hCD ,4&hE 4&hG 4&hDH f6==4&hI 4&h>L ,4&hM 4&hO ,4&hQ 4&hS 7=4==4&hT 4&hX ,4&hgY 4&h[ ,4&h] 4&hf_ ;84&hya 4&hc P==4&hzd 4&hg ,4&hi 4&h(l a9=4&hm 4&hEp ,4&hq 4&hy -# _You start resting.4&h~ 0188.0)4&h [5==9.5 (194&h 4&h % _Magic restored.5&h35&h5&h5&hV70=5&hX5&h5&hT5&h5&ha5&hX1==5&h֩5&h/5&h5&hK5&hr5&hܰ5&h5&h 5&hK2=5&h{5&h5&hO5&h5&h 5&hl5&h5&h5&h-U3=5&hQ5&h5&h5&h5&h5&h5&h5&hm5&h5&h5&h5&hz%45&h@5&h)5&h5&hF5&h5&hF5&h5&hv5&hK5=5&h5&h< 5&h+_HP restored.5&h5&h=5&h5&h5&h5&h5&h5&h'5&ha5&h5&ha5&h95&h5&h/9=5&h95&h5&h5&h#5&h5&h5&h5&h5&h5&h5&h5&h 5&h5&h5&h5&hZ 5&h 5&h 5&h5&h5&hx5&h5&h5&hm5&h?5&h=5&hX5&h5&h5&h5&hu!5&h!5&h"5&h$5&h'5&h(5&h:)5&h+5&h.5&h/5&h05&h35&hC65&h65&h&85&hx?5&hB5&h5C5&hD5&hG5&hT\5&he†..####.########...###.#########........# #.# ).#######.#.# #.# .....# ###....#.# #)# 5&h f#....# ###....P.#.# #.# ...#####...P......###.# #....................##.# .............P.....P.##.# ## ..........P.....@.P.P.#.# #. ##5&hsf(P...##'#.....).# #.  #......P.#!.#P.....## #.Kinetic Grapnel  #....P...#>Y#..P..## #.  ####..P..####.P...# #.5&hf_ #..........P.P..# #. Y   elephant (trample, asleep)  ....#..P....P....## #.  #####..P.P.......# #. 5&h ia##.....P....## #.5&hq 54.5 (35  You open the door.  An elephant comes into view.5&hyY.Y)5&h|K====5.5 (365&h@5&hֆ _The elephant trumpets! _Found a potion of brilliance. Found a staircase to the Lair.8&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8&h4  You miscast Forge Blazeheart Golem.  You are very lightly contaminated with residual magic.8&h= @Y.8&hZH 1-----------6.5 (1.0)Contam 8&hTL 8&hO 0 _Nothing appears to happen.9&h! T  Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9&h 9 d 9, ally target)9&h9 9   blazeheart golem (minion)You bind the heart of a blast furnace in slag iron.  The elephant tramples you! You hold your ground!9&h: 63----7/15 -------------===-79&h]B 9&hD  9&hFE 0_You block the elephant's attack.:&hS> :&h> m.............................># .#†..####.########...###.####### .#.# ........# #.# .#.).## #####.#.# #.#.# ###....#.# #)# :&ha? M.#....# ###....P.#.# #.# .#....#####...P......###.# .#.........##.# #....P.@...P.##.# # :&hFA q...........P.....9.P.P.#.# # .#####....P...##Y#.....).# # # #......P.#!.#P.....## # #....P...#>.#..P..## #####..P..####.P...# # #..........P.P..# # ....#..P....P....## ######..P.P.......# #:&hA :&h\N 5  You swap places.:&hU iY' :&hW a4-------8:&h d :&hGf T _Your blazeheart golem punches the elephant but does no damage.;&h .># #†..####.#...###.# #.### ........# #.# #.).## #####.#.# #.# .....# ###....#.# #)# ;&h #....# ###....P.#.# #.# #....#####...P......###.# #.##.# .P..@..P.##.# #P....Y9.P.P.#.# #. #####....P...##'#.....).# #. ;&h #......P.#!.#P.....## #.#....P...#>.#..P..## #.####..P..####.P...# #.#...P.P..# #.....#..P....P....## #.#####..P.P.# #.;&h3R  The elephant tramples you but does no damage.;&h P=--9;&h;&hr6 _You block the elephant's attack.<&h8<&h׳†..####.########...###.####### # .### ........# #.# # .).#####.#.# #.# # ....# ###....#.# #)# #<&hV# ###....P.#.# #.# # ....#####...P......###.# # ..............#.# <&hش# .P.....P.##.# ###P....Y9@P.P.#.# #.. ####....P...##'#.....).# #.#  #......P.#!.#P.....## #.#<&hT#....P...#>.#..P..## #.#####..P..####.P...# #.# #..........P.P..# #.#....#..P....P....## #.#<&h#####..P.P.......# #.# ##.....P....## #.#<&h   The elephant tramples your blazeheart golem but does no damage.  The elephant trunk-slaps your blazeheart golem.<&h/=60<&h$W _Your blazeheart golem punches the elephant!<&h   The elephant tramples your blazeheart golem!  Your blazeheart golem holds its ground!<&hq [5------1<&h <&h9 X _The elephant trunk-slaps your blazeheart golem but does no damage.=&h * *  coreYour blazeheart golem holds its ground! _ but does no damage. =&hû The elephant tramples your blazeheart golem.  Your blazeheart golem holds its ground!  The elephant trunk-slaps your blazeheart golem but does no damage.  Your blazeheart golem punches the elephant.=&h^8=-2=&h=&hv _Your blazeheart golem falls apart, revealing its core!=&h5z#### ........# #.# #. ).#####.#.# #.# #. ...# ###....#.# #)# =&hz #.# ###....P.#.# #.# #.#####...P......###.# #..........#.# #.P.....P.##.# ###.P....Y*.P.P.#.# #... ###....P...##'#.@...).# #.##  #......P.#!.#P.....## #.# #....P...#>.#..P..## #.# ####..P..####.P...# =&h|B#.#  #..........P....#..P....P....## #.# #####..P.P.......# #.#  ##.....P....#.#PP..P..## =&h=&h4k #######)=&h^  Your blazeheart core explodes!=&hX N  The fiery explosion engulfs the elephant!=&h J ○☼○=&h ○Y○○ The elephant is engulfed in blazing flames.=&h N=======3=&h =&h_ K _Your magical contamination has completely faded away.>&h>&h1Z○○○○○°Y 6=-------4 _The elephant is engulfed in blazing flames.>&hp= <  You slash the elephant!>&hI °○°°°.°  You kill the elephant!>&h@J XYou slash the plant! The plant begins to die. You slash the plant!>&hK >&hS ###........# #.##. ThermosAquaticus the Fabricator ).#######.#.# #.##. Mountain Dwarf of Ashenzari *..... >&hV ...# ###....#.# #)##. Health: 66/75 =====================--- ...# ###....P.#.# #.##. Magic: 8/15============------------ ...#####...P......###.##. AC: 10Str: 14 ...................##.##. EV: 7Int: 19 ...........P.°○°.P.##.####. SH: 3Dex: 8 ........P....°°.P.P.#.##... XL:  9 Next: 117% Place: Dungeon:8 ###....P...##'#°@...).##.## Noise: ==-------  Time:>&hX  7865.5 (1.0)#......P.#!.#P.....###.# O) +5 war axe#....P...#>.#..P..###.# Cast: Kinetic Grapnel####..P..####.P...##.##..........P.P..##.#....#..P....P....###.######..P.P.......##.###.....P....###.##.#PP..P..###.# _Your magical contamination has completely faded away. _The elephant is engulfed in blazing flames.  You slash the elephant!  >&h8Y You kill the elephant!You slash the plant! The plant begins to die. You slash the plant! _The plant begins to die.>&hZ  You slash the elephant!  You kill the elephant!  You slash the plant! The plant begins to die. You slash the plant! _The plant begins to die.  >&hu\ sYour base Axes skill increases to level 10!You have reached level 10!>&he /  --more--A&hMq73/838/1610 8% A&hM9Kinetic GrapnelA&h\`J _B&h}.#####.#.# #.# #.# ..# ###....#.# #)# #.## ###....P.#.# #.# #.######...P......###.# #.#.........#.# #.#P.°○°.P.##.# ###.#P....°°.P.P.#.# #...# ##....P...##'#°....).# #.###  #......P.#!.#P.@...## #.#  #....P...#>.#..P..## #.#  ####..P..####.P...# #.#  #..........P  &h4m....#..P....P....#  #####..P.P.......#  ##.....P....#.#PP..P..## #.###.....# B&h .°...†B&hI#6--6 _B&hO)B&h+C&h C&hS T  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.1   5.9  +1   n - Spellcasting   4.1   7.1  -2           b - Maces & Flails   6.3   0.7  +2   o - Forgecraft  11.7   9.5  +2  C&h  c * Axes  11.4   8.5  +2   p - Fire Magic   5.0   4.2  +2   d - Polearms   5.2   1.0   0       e - Staves   0.1   0.8  +1   q - Evocations   0.0   0.8  +1   f - Unarmed Combat   0.1   1.0   0       g - Throwing   0.0   1.4  -2               h - Short Blades C&h [39;49m  0.1   1.4  -2       i - Long Blades   0.1   1.2  -1               j - Armour   0.0   0.8  +1       k - Dodging   1.9   3.4  -3       l - Shields   0.0   0.8  +1       m - Stealth   2.0   2.8  -2      &hU H        The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsD&h3D&hLD&h[.#######.#.# #.##.# ThermosAquaticus the Fabricator ..# ###....#.# #)##.# Mountain Dwarf of Ashenzari *..... ..# ###....P.#.# #.##.# Health: 73/83 =====================--- ..#####...P......###.##.# Magic: 8/16============------------ ..................##.##.# AC: 10Str: 14 D&h..........P..°..P.##.####.# EV: 7Int: 19 .......P.......P.P.#.##...# SH: 3Dex: 8 ##....P...##'#†....).##.### XL: 10 Next:  8% Place: Dungeon:8  #......P.#!.#P.@...###.#Noise: ---------  Time: 7866.5 (0.0)  #....P...#>.#..P..###.#O) +5 war axe####..P..####.P...##.#Cast: Kinetic Grapnel#..........P.P..##.#....#..P....P....###.######..P.P.......##.###.....P....###.##.#PP&h 0m..P..###.##.###.....##.#You slash the elephant!  You kill the elephant!You slash the plant! The plant begins to die. You slash the plant! _The plant begins to die.  Your base Axes skill increases to level 10! _You have reached level 10!D&hLD&hD&hD&hE&hL3E&hgOE&hYQ4E&h8kW _You start resting.E&h|E&h3E&hYE&h c9=E&hE&h ;5E&hE&hؙ,E&h0E&h,E&hlE&h m6=E&hE&h,E&hFE&hh10/16==E&h&E&hĸa7=E&hTE&hK,E&hE&h4,E&hE&h~8===E&hE&hr,E&hE&h ,E&hE&hi91=E&hE&hV,E&hE&hj,E&hE&hWb80=E&hE&h-O=E&hkE&h,E&hE&h k1=E&hE&h'd2==E&hE&hi,E&hE&h$;2E&hm'E&h+,E&h0E&hx5P==E&h7E&hA .... _A nearby plant withers and dies. x2E&hTJ093.5 (27.0)E&hOMZ3=4.5 (28E&h"SE&hU" _HP restored.E&hT 3E&h-W E&h_ w3=E&hb ,E&hd E&hxh ,E&hj E&hn O=E&hq E&hv O=E&hx E&h| ,E&h4 E&h ,E&h E&h b4==E&h] E&hc ,E&h E&h ,E&h E&h E&hc E&h E&h2 E&h :==E&h E&hw E&h E&h[ E&h E&hc E&h E&h^ E&hػ K5=E&h? E&h E&h' E&h E&h E&h E&h` E&h E&h E&h) E&h E&hL 9=E&hS E&h E&hj E&h [39;49mE&h! E&h E6==E&h E&h* 4 _Magic restored.E&h 3E&h E&h E&h E&h E&h E&h8 E&h( ,E&hk E&h E&h E&hb :==E&h E&hC @  There is an open door here.E&h E&hg  _E&h' E&h8 ,E&h E&h K _t - 2 potions of brilliance (gained 1)E&h 3E&h(! E&h'$ @  There is an open door here.E&h%' E&h'  _E&h( E&h+ E&h1 ,E&h/3 E&h5 E&h8 ,E&hk: E&h = E&h@ ,E&hA E&h>D E&hFG ,E&hJI E&hK E&h=O ,E&h=Q E&hS E&hV ,E&hX E&hZ[ E&h _ ,E&h(a E&h c E&he ,E&h'g E&h9i E&hk ,E&hFn E&hp E&hZr ,E&hs E&h7u E&hTw ,E&hx E&hBz E&hD| E&h| E&hW} E&hi ,E&h E&h/ O _e - 6 scrolls of enchant weapon (gained 3)E&h 3E&h| E&h E&hn ,E&h E&hҊ E&h ,E&h` E&hV E&hE ,E&h E&h E&h E&h E&h E&h E&hB E&hϖ ,E&hӗ E&hי ,E&hP E&h E&h E&h E&h E&h E&h͠ E&hW E&h E&h E&h# E&h E&h E&h E&hܧ E&hQ E&hި E&h E&hL ,E&hl E&h E&hs ,E&h E&h E&hM ,E&h۴ E&hj E&h E&h E&h E&h E&h E&h& E&h E&hl E&h\ E&h E&hq E&h E&hi E&h E&hT E&h_ E&h E&h E&h- E&h E&h E&h E&hG E&h E&hb ,E&h E&h E&hM ,E&h E&h E&h ,E&h: E&h E&h ,E&h E&h] E&h E&hz E&h E&ht E&h ,E&h2 E&h E&hM E&h E&hQ E&h E&h, ,E&h# E&h E&h ,E&h_ E&h E&h ,E&h E&h E&h E&hr E&h E&h E&h E&h  E&hw E&h E&h E&h& E&h E&h! E&h" E&h3# E&h# E&h$ E&h& E&h9' E&h' E&h( E&h* E&h+ E&hy+ E&h<2  . # ### .. ##... #. #..# #.# #.##  #.. #.# .# E&h3  .#.^. #.#### ###.#  .... #....# #...#  #.#..##.#...@+ #.## #...... #....# #.# ##.###....# #.# .....#....#....# #.#  #...#.#.......# ###.# ####........#....## #...# ..##...###..#.#...# #.### ..'........<#.#.#.# ##.# ..####.######.#.#.######..E&ha5 ,#E&h8 ######'......972.5 (7######E&ho? E&hmA M======3.5 (79E&hGD E&hF O _As you open the door, it creaks loudly! You hear a shout!G&hG&hG&h#G&hG&hG&hG&hnG&hG&h#,G&hG&hG&hzG&hG&h5G&hBG&h#.....#..z.z ## ###...#..#..# .. ..#..#.....###.. . ###... ....#.#..... #....##...### #.......#  #...# .#.  #..@# . ------ ..####...## ........ ## #.####.# #. #.# #. #..&h3;49m #.#.# #. zz 2 wights (1 polearm, dormant) .#.^. #.#.#### ###. .... #.#....####### #... #.#..##.#....'...... #.##82.5 (9.0)...zzzz)------3.5 (10.0)G&hfG&hu X _2 wights come into view.I&h*<... ## ####zz# .. ..# ...###.. ###. ....#. #..#....##...### ...# ##.  . ..### #........##.####.#.. #.#.#.. #.#..#.^. #.#.###### .... #.#....####### #..#.#..##.#....'...... #.##......#....########I&h,,I&hH1o..z.zI&h3#4I&h3.0)I&hH7I&h9I&h $#..# .. ..# z.z###.. ###. ....#. #..#....##...### ...# ##.  . ..### #.....##.####.#. #.#.. #..#.^. #.#.###### ......####### #..#.#..#'...... #.##.....############..##.## .z5I&h<   z..### ###. .z..#. #..#....##...### ...# ##.  . ..### #....##.####.#. #.#.. #z   wight#........#....#....##.#I&h ,I&h? .z.zz 2 wights (1 polearm)I&h &6I&h I&h J&h8  z...#. #..#.z..##...###... ...# ##.  . ..#### #......##.####.#.#...#.^.#####.J&h 9z   wight#....#...#.#.......####.#J&h:J&h;J&hY<J&hA..z.zz 2 wights (1 polearm)J&hwB&7J&h FJ&hGJ&hs#....##...###z.z. ...# #...##. # . ..####.J&hl #.....##.####.#.#...#.^.##### ......####### #..#.#..##.#....'...... #.##......#....#######J&hv#####..##.###....#  .....#....#....# #...#.#.......### #######........#....##..J&hJ&hJ&h%M...zzJ&h&8J&hEJ&h.N&h|T  Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O&h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O&hO ..zz9 _P&hT  Casting: Forge Blazeheart Golem (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P&hf..zz#4---==90Kinetic Grapnel _You shape a spike launcher from a nearby wall.P&hJ  ...# #...##. . . ..####.zz #.......##.####.#.#...#.^. #.#@###### ......####### #..#.#..##.#....'...... #.##......#....############..##.###....#  .....#.... #...#.#...## #######........#....##.. .....##...###..#.#...##..zz--1Q&h?$,Q&h ,}..z   wightQ&h-A--2Q&h2Q&h4Q&hwQ&hQ&hz.zz 2 wights (1 polearm)Q&h&3Q&hQ&hQ&hm Q&h3 Q&h r.z.zQ&h; B---4Q&h` Q&h R&hŠ1*R&hf  You hit the wight but do no damage. The rocky spike skewers the wight.R&hR&hl  The wight is lightly damaged.  The rocky spike skewers the wight.R&h,V]  The wight is heavily damaged..zz==5.6 (1.1 _The wight closely misses you.R&h r *You barely miss the wight.R&hr  The wight is heavily damaged.The rocky spike skewers the wight.R&h zThe wight is severely damaged.R&hC Z5=60R&h R&hE y _The wight barely misses you. The wight hits you but does no damage.S&h  The wight is severely damaged. _The wight barely misses you. The wight hits you but does no damage.  You hit the wight.  The wight is almost destroyed.  The wight barely misses you.  The wight hits you from afar with a +0 spear.P: 80/81 (83)--7.5 (0.9Drain _You feel drained.S&hP$ r *You barely miss the wight.S&h8  The wight is almost destroyed.The rocky spike skewers the wight.   wight (S&h| n )You destroy the wight!S&h [2-9=S&h 8.6 (1.1S&hn S&h7 S _The wight closely misses you.T&hSo##...####......#..#. #.. #### ........##.####.#. #.#z #.. #.#@#  .#.^#### ### .... #.#....####### #...#..##.#....'...... #.## #.......#....###########..##.##.....#....#  #...#.#.......# ## #######........#....#..-90 _The wight completely misses you.Things that are here: _a +4 falchion; a +0 robeT&hD  Casting: Construct Spike Launcher (safe; 1% risk of failure)  T&h \Confirm with . or Enter, or press ? or * to list all spells.T&h6* 8*T&h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the wight!T&h< z##The wight is heavily damaged.T&h T&h[ 1P: 13/16 ---=T&h 8000T&h T&h < _The wight hits you but does no damage.U&h~s *You closely miss the wight.U&hZ  The wight is heavily damaged.The rocky spike skewers the wight but does no damage.U&h zThe wight is heavily damaged.U&h_75/80-1.5 (0.9U&hnU&hu _The wight hits you with a +0 spear. You feel drained.U&hr *You barely miss the wight.U&h  The wight is heavily damaged.The rocky spike skewers the wight.U&h zThe wight is almost destroyed.U&h! -2.6 (1.1U&h&% U&hq' < _The wight hits you but does no damage.U&hy-9  You slash the wight!U&h7C)U&hyO6/81-4==-11-3U&hOE0Kinetic GrapnelU&hUU&h\XL _You destroy the wight!V&hc[M....#. #.....##...####......##.#. #.. ####. ........##.####.#. #.#@# #.. #.#)#  .#.^#### ###.... #.#....####### #... Drain...##.....#--4  Things that are here: _a +0 spear; a +0 robeV&hz B _7==8=5=9=V&h =V&h V&hZ V&h̛ 80V&h7 V&hX V&hH V&h 6V&h] ==V&hɣ V&h V&h V&hͯ ,V&h V&hu V&h 1V&hô =V&h; V&h V&h{ V&h V&h˿ V&h V&h V&h V&ht V&h ==V&hY V&h V&h V&h V&h V&hb V&h V&h V&h} V&h =V&hW V&h V&h+ V&h V&h\  V&h ..###V&h R###z .. #.....#..V&h ]... ##. ###...#..V&hs h##..# ... ..#..#..V&h |....###.. . ###...V&hY H .....#.V&h #.....V&h5  V&h c#....###... #...#V&h  V&h {#.......# ...# V&h *#..V&h\ ..#. V&h -V&h5  V&h A#...#V&h -. V&h j ..####...# V&h  #V&hh f.....# ##V&h  #.####.#.# #.V&hJ  V&h #.#)# #. z   wight (polearm, dormant)V&h; #.. #.#)# V&h  #.V&h(  .#.^. #.#.###V&h ##.V&h  .... #.#....####### #...V&hx V&hV&h*22V&h 8.0)V&hi V&h .V&hS zV&h  zV&h(")V&hV&h7%3.6 (19V&hlV&h]  V&h V&hR!U_A wight comes into view. It is wielding a +1 heavy spear.V&h!W&hÎ ###... #.....# ..z ##. #####..# ... ..# ....###.. . ###. .....#. #.. #....###... #...###...# ...# # .#.  . ..####... #.......##.####.#.. #.#)#.. #.#).#.^. #.#.###### .... #.#....####### #..#.#..#'...... #.##.z4.0)W&h ..##. #####.z# ... ..# ....###.. . ###. .....#. #.. #....###... #...###...# ...# # .#.  . ..### #.....##.####.#. #.#)#.. #.#).#.^. #.#.######W&hr! .... #.#....####### #..#.#..#'...... #.##.....########W&hW&hK.zW&h&5W&hHW&hX&hx##..# ... ..# ..z.###.. . ###. .....#. #.. #....###... #...###...# ...# # .#.  . ..### #.....##.####.#. X&h+{m#.#)#.. #.#).#.^. #.#.###### ......####### #..#.#..#'...... #.##.....############..##.## X&h".X&h(zX&h9&6X&hyX&h? ....###.. . ###. ..z..#. #.. #....###... #...###...# ...# # .#.  . ..### #....##.####.#. #.#)#.. #.#).#.^. #.#.###### ......####### #..#.#..#'...... #.##.....############..##.###....#  .....#.....z7X&h .....#. #.. #.z..###... #...###......# ...# # .#.  . ..#### #......##.####.#.#.. #.#).#.^. #.#.###### ......####### #..#.#..#'...... #.##......#....####### #.# ####..##.###....#  .....#....#.... #...#.#...##X&h"X&hH.zX&h:&8X&hGX&h/h  Things that are here: _a +0 spear; a +0 robeX&h  #....###... #...###z.....# ...# #...# .#. # . ..####. #.....##.####.#. #.#)#...#.^. #.#.###### ......####### #..#.#..##.#....'...... #.##......#....############..##.###....# X&hE .....#....#....# #...#.#.......### #######........#....##..X&h X&hP -9 _X&h X&hc u  Things that are here: _a +4 falchion; a +0 robeX&hj7  Casting: Construct Spike Launcher (safe; 1% risk of failure)  X&h7 \Confirm with . or Enter, or press ? or * to list all spells.X&h X&h d.z#X&h4---==30 _You shape a spike launcher from a nearby wall.Z&h...# ...# #..z# .#. ... . ..####. #....##.####.#. #.#)#.. #.#)#.#.^. #.#@###### ......####### #..#.#..##.#....'...... #.##......#....####### #.# ####..##.###....#  .....#.... #...#.#...## #######........#....##.. .....##...###..#.#...##Z&hZ&h{Z&hF.zZ&h/--1Z&hZ&hZ&hZ&hF.zZ&h[--2Kinetic GrapnelZ&hZ&hZ&h9 Z&h@ F.zZ&h|H <3Z&hI [&h׵.z---4[&hO ###... #...####.......# ...#..#. #.. #### ........#[&h #.####.#. #.#z# #.. #.#@#  .#.^#### ### .... #.#....####### #...#..##.#....'...... #.## #.......#....#######[&hz ####..##.##.....#....#  #...#.#.......# ## #######........#....#..[&hi1*[&hq  The rocky spike skewers the wight![&hg zThe wight is severely damaged.[&hh/==5[&hFl[&hp _The wight closely misses you.Things that are here: _a +4 falchion; a +0 robe[&h  [&h; 3 You slash the wight![&h ")[&h/ ![&hF [&h 2-5=2-6.7 (1.1Kinetic Grapnel[&h: [&h L _You destroy the wight!\&hdM.....#. #.....###... #...####.......# ...##.#. #.. ####. ........#\&h#.####.#. #.#@# #.. #.#)#  \&hP.#.^#### ###.... #.#....####### #... Drain...##.....#\&h\&h U--70\&hK \&h{ _Items here: )) [[.\&h UPick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 spear  b - a +1 heavy spear Armour (select all with [)c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]]&h.....#.#..... ThermosAquaticus the Fabricator #....###... #...### Mountain Dwarf of Ashenzari *.....#.......# ...#HP: 81/82 (83) =======================-#...#.#.MP: 15/16======================--#...#.AC: 10Str: 14..####...## EV: 7Int: 19.........### SH: 3Dex: 8#.####.#.##. XL: 10 Next: 12% Place: Dungeon:8#.#@##. Noise: ---------  Time: 8037.7 (0.0)#.. #.#)##. O) +5 war axe.#.^.[39]&h;49m #.#.#######. Cast: Kinetic Grapnel.... #.#....####### #... Drain#.#..##.#....'...... #.###.......#....####### #.#####..##.###....##.#.....#....#....##.##...#.#.......####.#Things that are here: _a +4 falchion; a +0 robe  You slash the wight! _You destroy the wight! _Items here: )) [[.  Okay, then. _]&hp  _2=]&h 9#]&ht 40.7 (3  Ashenzari invites you to partake of a vision and a curse of melee combat andintrospection.]&h\ /  --more--_&h7N_&h>S< __&hUa&h۝ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Melee/Self)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.b&hT Nescribe what?c&h Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Introspection: Fighting and Spellcasting. Range: N/A This ability costs: nothing.g&hdv Ability - describe what? CostFailure g&h Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Melee/Self) 0%   H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.g&h*g&hg&h.....#.#..... ThermosAquaticus the Fabricator #....###... #...### Mountain Dwarf of Ashenzari *.....#.......# ...#g&hiHP: 82/82 (83) ========================#...#.#.MP: 15/16======================--#...#.AC: 10Str: 14..####...## EV: 7Int: 19.........### SH: 3Dex: 8#.####.#.##. XL: 10 Next: 12% Place: Dungeon:8#.#@##. Noise: ---------  Time: 8040.7 (0.0)#.. #.#)#g&h#. O) +5 war axe.#.^. #.#.#######. Cast: Kinetic Grapnel.... #.#....####### #... Drain#.#..##.#....'...... #.###.......#....####### #.#####..##.###....##.#.....#....#....##.##...#.#.......####.#You slash the wight! _You destroy the wight! g&hoO_Items here: )) [[. _Okay, then.Ashenzari invites you to partake of a vision and a curse of melee combat and _introspection.g&haP  Okay, then.g&hg&h}g&hf. _j&h"j&h%e Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Melee/Self)0%  H - Shatter the ChainsCursed itemj&h%o0% [?] toggle between ability selection and description.k&hs*k&hX/k&h4.....#.#..... ThermosAquaticus the Fabricator #....###... #...### Mountain Dwarf of Ashenzari *.....#.......# ...#HP: 82/82 (83) ========================#...#.#.MP: 15/16======================--#...#.AC: 10Str: 14..####...#k&hT5`# EV: 7Int: 19.........### SH: 3Dex: 8#.####.#.##. XL: 10 Next: 12% Place: Dungeon:8#.#@##. Noise: ---------  Time: 8040.7 (0.0)#.. #.#)#k&h5p#. O) +5 war axe.#.^. #.#.#######. Cast: Kinetic Grapnel.... #.#....####### #... Drain#.#..##.#....'...... #.##k&h7#.......#....####### #.#####..##.###....##.#.....#....#....##.##...#.#.......####.# _You destroy the wight! _Items here: )) [[. _Okay, then.Ashenzari invites you to partake of a vision and a curse of melee combat and _introspection. _Okay, then.k&h8k&hL:Curse which item? (Esc to abort) Hand Weapons (go to first with ))  O - a +5 war axe (weapon) Armour (go to first with [)  d - a +0 buckler (worn)  r - a +0 scale mail (worn)o&hwMo&hU(.....#.#..... ThermosAquaticus the Fabricator #....###... #...### Mountain Dwarf of Ashenzari *.....#.......# ...#HP: 82/82 (83) ========================#...#.#.MP: 15/16======================--#...#.AC: 10Str: 14..####...## EV: 7o&hVInt: 19.........### SH: 3Dex: 8#.####.#.##. XL: 10 Next: 12% Place: Dungeon:8#.#@##. Noise: ---------  Time: 8040.7 (0.0)o&huV#.. #.#)##. O) +5 war axe.#.^. #.#.#######. Cast: Kinetic Grapnel.... #.#....####### #... Drain#.#..##.#....'...... #.##o&hX#.......#....####### #.#####..##.###....##.#.....#....#....##.##...#.#.......####.# _Items here: )) [[. _Okay, then.Ashenzari invites you to partake of a vision and a curse of melee combat and _introspection. _Okay, then.Your +5 war axe glows black for a moment.o&h4Z*5/85 (866/171.7 (1+5 war axe of the Ensconced Empyrean {Mo&h]o&h_ _Okay, then.  Ashenzari invites you to partake of a vision and a curse of melee combat and _introspection. _Okay, then.  Your +5 war axe glows black for a moment. _Ashenzari will now reveal the unseen.q&hq&hZq&hq&hq&hBc7==q&hjq&hq&hq&hq&h!q&h,q&hiq&hq&h,q&h,q&hq&hR;==q&h*,q&hq&hq&hL ,q&h  . #...#.) ## ..###...q&h####. ...#.....#..z... ##.. ###...#..###..# ...# ..#..#.. ......###...# . ###...q&h& #.....#..#..... #....###... #...####..@....# ...#  q&hz^#...#...# .#.  #...# ..# . ####...# #.. # .........# ..  #.####.#.# . #. z   wight (polearm, dormant) #.#)#  #. #.. #.#)#  #. .#.^. #.#.### ###.q&hZ+7.7 (6q&h!\.zz)q&h$+8.7 (7q&h+q&h3u _A wight comes into view. It is wielding a +0 halberd.r&h## ..###...####....#.....# .z.. ##.. ######..# ...# ..#......###...# . ###. #.....#.. #.. #....###... #...###...# ...# #...# .#. .# ..# . ..####...# #.. #.......# ..##.####.#.# .. #.#) #.. #.#).#.^. #.#.###### ......#######&hE40m #..r&h%.z9.7 (1s&hA####....#.....# ...##.. ######z.# ...# ..#......###...# . ###. #.....#.. #.. #....###... #...###...# ...# #...# .#.   . ..### #.. #.... ..##.####.# . #.#) #.. #.#).#.^. #.#.###### .... #.#....####### #..#.#..#'...... #.##.z50&h;49ms&he ...##.. ######..# ...# ..#....z.###.. ###. #.....#.. #.. #....###... #...###...# ...# ##.   . ..### #.. #..... ..##.####.# . #.#) #.. #.#).#.^. #.#.###### .... #.#....####### #..#.#..#'...... #.##.....########s&hjK.zs&hk&1s&h)ps&hrs&hD###..# ...# ..#......###.. ###. #.z...#.. #.. #....###... #...###...# ...# #s&h#.   . ..### #.. #..... ..##.####.# . s&hi#.#) #.. #.#).#.^. #.#.###### ...s&hS...####### #..#.#..#'...... #.##.....############..##.##s&h# s&hs&hvJ.zs&h|&2s&hs&hs&hE =......### ###. #.....#.. #.. #z...###... #...###.......# ...# ##.   . s&hE %..### #.. #.... ..##.####.# . s&hE _#.#) #.. #.#).#.^. #.#.###### ...s&h?F ...####### #..#.#..#'...... #.##.....########s&hF ####..##.###....#  .....#....s&hP s&hS &3s&h] s&hZa s&h7  #.....#.. #.. #z...###... #...###.......# ...# ##.  s&hX  . ..####...# #.. #........# ..##.####.# .  #.. #.#).#.^. #.#.###### ......####### #..#.#..#'...... #.##......#....####### #.# ####..##.###....#  .....#....#.... #...#.#...##s&h s&hr K.zs&h &4s&h s&h _Items here: )) [[.t&hi #....###... #...###z......# ...# #...##. #...#  . ..####...# #.. #.......# ..##.####.# . #.#) #...#.^. #.#.###### ......####### #..#.#..##.#....'...... #.##......#....############..##.###....#  .....#....#....# #...#.#.......### #######........#....##...z5 _  Things that are here: _a +4 falchion; a +0 robet&hm\.zt&h~J6 _t&hjv t&h} F.zt&h| @7Kinetic Grapnelt&hw t&h+ t&h|X t&hx^ F.zt&h` &8t&hAd t&h>f u&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u&hu&hoe.z#u&h_5---==9u&hu&h2D _You shape a spike launcher from a nearby wall.u&h ...# ...# #...##. ...#  . ..####...# #.. #.... ..##.####.#z# . #.#) #.. #.#).#.^. #.#@###### ......####### #..#.#..##.#....'...... #.##......#....####### #.# ####..##.###....#  .....#.... #...#.#...## #######........#....##.. .....##...###..#.#...## .zThe wight hits you from afar with a +0 halberd.78/83---60 _You feel drained.v&hq##. ...#  . ..### #.. #v&hsw.... ..##.####.# . #.#z #.. #.#).#.^. #.#.###### ......####### #..#.#..#'...... #.##.....####### #.# ####..##.## v&h'x .....#.... #...#.#...## #######........#....##.. .....##...###..#.#...## <....'........<#.#.###.#v&hxv&h~B)zv&h@-1v&hv&h>a _The wight attacks as it pursues you! The wight hits you but does no damage.v&h&...#...#..#. ..# . #####..  .........##.####.#.. v&hY(#.#) #.. #.#z#  .#.^#### ### .... ####### #...#..##'...... #.## #.......##########..##.##.....#....#  #...#.#.......# ## #######........#....#.. .....##...###..#.#.. ###v&h+1*v&hEG  The rocky spike skewers the wight.v&h fz=2v&hS v&h 3 _The wight is lightly damaged.v&h. s * You hit the wight.v&hE  The wight is moderately damaged.The rocky spike skewers the wight.v&hN zThe wight is severely damaged.v&hqO f9-----3.6 (0.9v&htS v&hcV < _The wight hits you but does no damage.w&hT(s * You hit the wight.w&h/  The wight is almost destroyed.The rocky spike skewers the wight.w&h)w&h(8)w&hիt434.5Kinetic Grapnelw&hrw&hL _You destroy the wight!w&h+M###... #...####......#...#..#. #...# ..# . #####..  .........##.####.#.. #.. #.#@#  .#.^w&h#### ### .... #.#....####### #...#..##.#....'...... #.###.......#....####### #.##....#w&h-w&hd6=--5.5 (1.0w&hۛw&hwh _Items here: )) [[.w&h4w&hL5w&h6w&h8w&h>p80 _w&h[?w&hA,x&hx&h*x&h`1==x&hx&h,x&h x&h6 ,x&hx&hsU2=x&hF7==x&hx&hs,x&hx&h,x&hx&h<3x&hx&h!Q==x&h#x&h%,x&h&x&h?*b4=x&h+x&hT2x&h4,x&h5x&h;{  Items here: )) [[.x&h=x&h2> _x&hw?x&hDAx&hC,x&hDx&hFx&hKIP=x&hJx&hmLx&hN,x&hOx&hQx&hT,x&hUx&hQXx&hZ,x&hb\x&h^x&h>`,x&hbx&hjXx&hpXx&hx&hx&hZ,x&hx&hx&hx&hx&hx&h"x&hx&hx&hx&hx&hx&h{x&hx&h#x&h_x&hx&hfx&hۧx&hx&hOx&hɪx&hx&hx&hsx&hx&hx&hx&h"x&hx&hx&hx&htx&hx&hx&hx&hx&hx&hx&hTx&hx&hx&hzx&h>x&hx&h8x&hx&hx&hx&h~x&hx&h"x&hx&hx&hx&hx&hx&hwx&h[x&h9x&hx&hx&hwx&hx&hMx&hx&hJx&hx&hrx&hx&hlx&hx&hx&hx&hzx&hx&hx&hx&hx&h`x&hx&h:x&hx&h#x&hx&hR x&hG_You now have 370 gold pieces (gained 9).x&h0x&hx&h x&hx&h[x&hx&hHx&hx&hx&h?x&hx&h x&h x&h0 x&h x&hAx&hYx&hx&hx&h:x&hx&hx&hx&hr x&h ## #.#. ###.. ..# #.#...#....## ...###...###...# ... .....#.#.....#. ...###...#.#...###. #.#...#..#.#..#... #.#...###...###...###.#...#.......#...# x&hw #..@###...###...##-- ####.#.....#...#.....# ....#...###...###...# ###..#..#...#.#...#.. ......###...#.#...###. ##.....#...#.#...#...x&h  ...#....###...###...# ##.#.......#.#.....## . #...#...#.#...#.You pick up a book of the Moon and begin reading...x&hE%1120.5 (55.0)x&hY',1.5 (56x&h*x&hs,y  You add the spells Passage of Golubria, Silence and Lehudib's Crystal Spear to _your library.y&h;y&h<y&h<y&hz@y&hGy&h#Hy&hJy&h]Ty&hYUy&hZXy&h[y&h1\y&h\y&h]y&h_y&h`y&h`y&hay&hcy&hkdy&hdy&h3fy&hgy&hYhy&hhy&hiy&hjky&hky&hMly&hmy&hDoy&hoy&h)py&hqy&hry&hUsy&hsy&h uy&hvy&h.wy&hwy&huxy&h4zy&hzy&h{y&hu|y&hB~y&h~y&h/y&hZy&hy&hry&hy&h1y&hߊy&hcy&hʋy&h֌y&hy&hy&hy&hy&hʒy&h6y&hy&hܔy&hy&hOy&hǗy&hy&hy&hgy&hߛy&hy&hŞy&h0y&hy&hy&hBy&hy&h4y&hHy&hy&hy&hdy&h~y&hhy&hԪy&hJy&h!y&hy&h}y&hy&hy&h: ##### #### ####...###...y&h8 ###.....#...#. #.#...###...### ##.#..#...#.#...###...###...#.#...######........#...#.#...>......@.###...###...###y&h748.5 (27.#####......#.....#.#... #......###...#.#... #...#.#...#..# #####.#...###...### ##.#...#.......#  #...###...###...  ####.#.....#...#..  ....#...###...### y&hy&h,9.5 (28y&hy&h; _Found a stone staircase leading down.z&hZz&h [z&h[z&h]z&hez&hgz&hh,z&h{iz&hjz&hl,z&hmz&hEnz&hLp,z&hpz&hFrz&ht,z&huz&hvz&hyz&h=z&h z&h6R  There is a stone staircase leading down here.z&hz&h _z&hz&h`z&h,z&hz&h̯z&h,z&hJz&hz&h߶,z&hz&hr,z&hz&hN _You now have 382 gold pieces (gained 12).z&hb4z&hۿz&hFz&h',z&hz&hfz&hX #######........#...  #>........###...  #.#####......#..  #.# #......###.  #.## #...#.#...#..  #..# #####.#...###  ..# ##.#...#  z&hK #..## #...##   #.@.# ####.#.....   #......z....#...###  ##.######..#.   .. ......###...   #.. ##.....#...   ... ...#....### z   wight (dormant)   ##..##.#.......   .... #...#...   #...##..z&h-63.5 (14z&hnz.zz&h F4.5 (15Kinetic Grapnelz&hz&hy _A wight comes into view. It is wielding a +0 short sword.{&h^ _  ####...### {&h? / #######........#..  #>........###...##  #.#####......#.  #.# #......##  #.## #...#.#...#. {&h  #..# #####.#...##  #..# ##.#...#  #@.## #...###.. {&h  #...# ####.#.....  #.....z.....#...## ###.######..#..#  .. ......### #.. ##.....#..{&h}  ... ...#....## ##..##.#... .... #...{&h] {&h  9z.{&hF 15.0){&hq {&hi {&h\k  ##.#.. ####...########........#..>........###...#####.. ...###.## #....#### ##.#...### #...#### ####.#.........z......#...#####.######..#.... ......###.. ##.....#..... ..####..##.#....{&hsp {&hr &6{&h&v {&hw |&hSM #.#...## ##.#.. ####...########........#..>........###...#####.. ...###.## #....#### ##.#...### #...###  #...# ####.#..... Drainz# |&hHZ... |&h|&hz.z   wight|&h&7|&h7|&hT|&h ##..... #.#...## ##.#.. ####...########........#..>........###...#####.. ...###.## #....#### ##.#...### #...#### ####.#........z.......#...#####.######..#.... ......###.. ##.....#..|&h |&h>z.|&h|&8|&h|&h|&hB ######..... #.#...## ##.#.. ####...########........#..>........###...#####.. ...###.## #....# #### ##.#...### #...###z# ####.#................#...#####.######..#.... ......##|&hI|&hz>z.|&h|&9|&h|&h|&hz ### ######..... #.#...## ##.#.. ####...########........#..>........###...#####.. ...###.## #....# ####.# ##.#...#z## #...#### ####.#................#...#####.######..#..|&h||&hv:z.|&hM'70|&hs|&hF|&hA~  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|&h |&h [#z.|&h@ _5---==1|&h |&h D _You shape a spike launcher from a nearby wall.}&h  ### ######..... #.#...## ##.#.. ####...########........#..........###...#######......#.. ...###..## #....z.# ##### ##.#...### #...#### ####.#................#...##}&h}&h: :z.}&hg /--2}&hn}&h&c _There is a stone staircase leading down here.}&hc }&h :z.}&hz H--3 _}&h }&h ~&h3*~&h~&h:0~&h4:z.~&h76.=4~&h&9~&hz;K _The rocky spike skewers the wight but does no damage.~&h 2*~&h  You hit the wight but do no damage. The rocky spike skewers the wight!~&hS zThe wight is heavily damaged.~&hT Q---=5.4 (0.9~&h X ~&hZ S _The wight closely misses you.~&h)t *You closely miss the wight.~&hz  The wight is heavily damaged.The rocky spike skewers the wight.&h&= zThe wight is almost destroyed.&h>V2-6.3&hOA&hY? _The wight hits you with a +0 short sword.&h;s *You barely miss the wight.&hw `  The wight is almost destroyed.&h=_ zThe rocky spike misses the wight.78--6=7.2 _The wight hits you with a +0 short sword.&hei9  You slash the wight!&hkof)&h9/85-5-8.1Kinetic Grapnel&hn&h1L _You destroy the wight!&h #######..###....#...####.#..#..####...##&h3l#######........>........###...#######......#.....# #......#####.#...#Drain&hzZ##...  ###.######..#..#..&hD &h&hV--9.1 (1.0&h&h n  Things that are here: _a +0 short sword; a +0 robe&h'o _80=7==1&h2===&h&hB,&h0&hE,&h'&hl3=&h&h,&h&h,&h&h<4&h&h,&h&h>,&h&hsb5=&h&hp&hg,&hT&h&h,&h&hK&hF,&h&hU&hwP=&h&hJ&h$,&h-&h&h,&h&h>&h,&h&h&h,&h&h&h&h&h&h)&h=,&h &h8&h,&h&h!&h,&hX &h &h ,&h&hJ&hY,&h&hk7&hK:&h:&hC .................###...#.#.. ########...###.....#...#. #..............#....## #.########..##.#.......#.#.. #.....#...#...# #..####...##..#.&hD #..####...####...# #..# #. ##@####.#.# #....##&hPD-216.1 (37.0) #.....##.#)# #....#  &hD#.#...[#.#)# ######  #.#.^..#.#.####  . .....#.#....######&hD2 ###.#..##.#....'..... #.......#....######&h$E ####..##.### .....#....#....#&hN&hP,7.1 (38&hU&h)W& _Found a +0 robe.&h########...###.....#...#.#.#..............#....###...####.########..##.#.......#.#... #.....#...#...#.#.#..####...##..#.#.#..####...####..#.........# #....####.####.#.# #....##...@.##.#)# #....# #.#...[#.#)# ###### #.#.^..#.#.#### . .....#.#....#######&h_###.#..##.#....'...... #.......#....###########..##.###....#.....#....#...#.#.......#&h&h18.1 (1.0)&h&h&h4| 4&h} &h& &h_ X&h ,&h^ &h &h ,&h &h &hњ ,&h; &hܝ &h ,&h6 &h֢ &h& ,&h &h &h ,&h &hn &hh ,&h &h˳ &h ,&h &hŹ &hs ,&h &h. &h ,&h &h &h ,&h &h &h ,&hH &h &h ,&h &h &h^ ,&h &h &h ,&h &h& &hH ,&h] &h B&h &hR &h ,&h &h &h ,&h &hC &h ,&hA &h9 &h ,&hX &hi &h ,&hf &h &h ,&hd &h &h &h ,&h &h} &h &h &h3 &hS ,&h &h&h,&h&h&h,&h&h&hr ,&h &h &h ,&h!&h &h,&hQ&h&hK,&h&h&hQ&h,&h&h)&h,&h&h&h,&h#&h$,&h%&hu&&h'&h,&h,&h-&h/,&h0&hA1&hZ3,&h3&h&5&h6,&hF7&hk8&hJ:,&h:&h<&h=,&h`>&h?&hB&hB,&hC&hE,&hCF&hvG&hI,&hI&hK&hL,&hrM&hN&hP,&hP&hQ&hjS,&hT&hU&hyV,&h'W&hX&hY,&hZ&h[&h\,&hq]&h^&h_,&h`&hb&h^jR  #..# #####.#  #..# ##.#..  #..## #...## &hkc #...#######.#  #...........#  #############.######  #......................##  ##.###########...###.....  #.# #.@............#... &hk #.# #.########..##.#...  #.# #. #.....#...  #.# #. #...  #.####. #..####  #...##K #......... K   kobold brigand (missile, asleep) &h-l ###.##. ###.####.#. K   kobold (asleep)  #.##K #.....##.#)  #.# #.#...[#.#)&hs. 71.1 (5&hXt3.0)  A kobold brigand and a kobold come into view.The kobold brigand is wielding a +0 whip and quivering poisoned darts.&h"u&hw &hw9 The kobold brigand shouts!&hG|!K&h|.K)KKK 2 kobolds (1 missile, 1 wandering)K&hz~5==2.1 (54&hKinetic Grapnel&hT&hs _A kobold comes into view. It is wielding a +0 whip.&h=  #..# ##.#  #..## #...#  #...#######.#.  #...........#  #############.######..#  #......................#  ##.###########...###....  #.# #..............#  #.# #@########..##.#  #.# #.# #.....#  #.# #.# #..####  #.####K# #..####  #...##.# #.....  ###.##K###.####.#  #.##K# #.....##.#  #.##.# #.#...[#.#  #.# ######.#.^..#.#  The kobold shout&hs!K.KK.KK 3 kobolds (2 missiles, 1 wandering)K3.1 (1.0) _A kobold comes into view. It is wielding a +0 club.&h# #...#.#######.#........#############.######......................##.###########...###.... #.# #..............#########..## #....K######...##K....##.##K###.####.# #.##......K#...[.#######.#.^............&hҾ KK.K.K)The kobold shouts!&hp&4&h&h#= _The kobold hits you but does no damage.&h 8  You hit the kobold.&h &hm &hޘ bKKK.&h; 5-5.0 (0.9&h &h5 a _The kobold is moderately wounded.&h]Q  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hf:#&hhU5---=&hi6.0 (1.0&hm&hpD _You shape a spike launcher from a nearby wall.&h  ##.#.## #...######## #.........############.######..#.......................###.###########...###..#.............#@########..##....&h  #K######.. #........###.##K##.##....# #.#...[&hD H#.#######.#.^&h &h R  The kobold brigand attacks as it pursues you!&h| [KK.&h .-7&h &h [ _The kobold brigand barely misses you.&h~B  You slash the kobold brigand!&h ##K. &hPThe kobold brigand is heavily wounded.&hL/==8&h?&ht< _You block the kobold brigand's attack.&h} *You closely miss the kobold brigand.&h  `  The kobold brigand is heavily wounded.&hE &hM KK.  The rocky spike misses the kobold brigand.&hN \3--9&hLS &hU A _The kobold brigand hits you with a +0 whip.&h} *You closely miss the kobold brigand.&h  The kobold brigand is heavily wounded.The rocky spike skewers the kobold brigand.&h[$ KThe kobold brigand is severely wounded.&hv%K----80&h *&h-[ _The kobold brigand barely misses you.&h>} *You closely miss the kobold brigand.&h  The kobold brigand is severely wounded.The rocky spike skewers the kobold brigand!&hKKK 3 kobolds (2 missiles)&hM,&hN&hzT@K.&hm ealth: 84/86 -71 _You kill the kobold brigand!&hr&h4ui _Your life force feels restored.&h t *You barely miss the kobold.&hP  The kobold is moderately wounded.The rocky spike skewers the kobold!&hd W 2 kobolds (&h|Q m )You kill the kobold!&hT 9(&hS 9)&h 3agic: 16/17=2&h &h D _The kobold throws a stone. The stone hits you.&hFy# #...#.#######.#........#############.######......................##.###########...###.... #.# #..............##.########..###@# #....K######K#..##.....#####.####.# .....#...[######.#.^.. ..........&hNQ&hQ.-3&hU&h_ _The kobold closely misses you.Things that are here: _a +0 dagger; a +0 whip; 7 poisoned darts&h&hR[4-9 (0.9&h&hp _You barely miss the kobold. You block the kobold's attack.&h, &h, -4.9 (1.0&h1 &h3 z _You closely miss the kobold. The kobold hits you but does no damage.&h &hF I=5.8 (0.9&hf &h y _You barely miss the kobold. The kobold hits you but does no damage.&h8  You hit the kobold.&hk&hӣ.   kobold (missile)&hN556.6 (0.8&h:&hFJ _You kill the kobold!&hT&hp(7.4&h&hQ _You barely miss the kobold.&hI:  You slash the kobold!&hPu#)&hh7==8.4 (1.0Kinetic Grapnel&h~o&h\rJ _You kill the kobold!&hH .#######.#........#############.######......................##.###########...###.... #.# #..............#.########..##)# #....######.#&h......#..  #.# #######.#..##.# &h &h .-9&hw&h6k _Items here: ( )) †.&hY6= _&hu==&hxZ  Items here: ( )) †.&hz&h5{ _&h}&h,j  Things that are here:  a +0 dagger; a +0 whip; 7 poisoned darts&h&h@= _&h4&h&h݌,&h&hĔ&h,&hI&hך&h&h&h&h&h&hb&h &h&hɩ,&hΪ&hr&h&h&hN&hg&h^&h&h&h&hB,&h&h&hC,&h&h&h,&hc&h|&hnB&h&hH,&h&h^&hB&h5&hp&h&hj&h&hf,&h&h&hB&h&h;,&hp&h&h,&h!&h&h,&h&h&hz&h&h7&h:&h~B&hf&h &hn&h&h&hm&h&hK&hh &h &ht &h &hn&h&h1&h&h&h&h-&h&h&h&hG&h8 &h!&h#,&h$&hq&&h(,&h)&h+&h.,&h/&h1&hi4,&h5&h7&h:,&h<&hz>&h@,&hWC&hCE&hG,&hI&h+K&hOM,&hN&hP&hR,&hS&hU&hW,&hbY&h[&h_,&h`&h[b&hd,&h$e&hBo&hyq,&hCs&hu&hw,&hy&h|&h3~,&h&h&h2,&h&h&h,&hي&h&h܎,&hH&h@&hC,&hZ&hp&hT,&hY&h.[  Things that are here:  a +0 battleaxe; a +0 robe&h5 _&h&hl&h,&ha&h&h,&h&h,&hn,&h &h&h,&h&hV&h,&h&h&h,&h&h&h,&h&hE&h,&h&h\&h:,&hR&h4&h[,&h&h&h,&hV&h&h.&h)&h&h' &h ,&h$ &h&hH,&h&h&h,&h&h&hK,&hp&h&h ,&h!&h#&h%,&hp&&h(&h+*,&h*&hS-&h/,&h0&h;7 _You open the door.&hu>3&h?&hA&hD,&hE&hG@  There is an open door here.&h_J&hJ _&hK&hM&hnO,&hbP&h/R&hT,&hU&hW&h*Z,&h[&hP]&h8_,&he`&hg.#####..P.P.......# #.# ## ##.....P....## #.# # #.#PP..P..## #.# # ##.###.....# #.# # #..........#### #.# # #.....##...... #.#  #.....###.... &hg## #.#  #...>.###.###.#<.....# #.#  #.....'....@#.#.####.# #.# - &h9h#.....###.#.# #......# #.#  ####### #.#...#.###..# #.#  #.#####.#....# #.#&hh #.......#....# #.# ######..###### #.# &hh#.....).... #.# ###.#########.# #.............#&hi!&hm1370.4 (81.0)&hn,1.4 (82&h=r&h=t1 _F - a wand of paralysis (6)&h3&h&h&"&hC$,&h(X&h)&h$+&h -,&h.&hj0&h2,&h3&hm5&h7,&h 9&h:&h=,&h?&h@&hB,&hE&hE&hjH,&hI&hM&hP,&hR&hT&h7W,&hbY&h]B&h]&h_&hcb,&h6c&hyd&hf,&hh&hi&hk&hk&hl&hin&hp,&hq&hs&hu,&hv&h y&h{,&hW}&hd+.P....## #.# .......# #.# .P....## #.# ..P..## #.# &h .....# #. .....#############.# ##...............#.#  ###.....########.#.#  ###.###.#<.....#@#.#  88.4 (17 '.....#.#.####.#.#.#  &hZn###.#.#.#......#.#.#  # #.#...#.###..#.#.#  #.#####.#....#.#.#  #.......#....#.#.#   &h######..######.#.#   #.....).....#.#   ###.#########.#  &hE &h"&h&h`E _Done exploring.&h &hLevel 8 of the Dungeon <<<<>>>>>(Press ? for help)  #.# #)##.....#...#...#.#...#.# #....P...#>.#..P..###.#   #.# #)##..####...##..#.#.....# ####..P..####.P...##.#   #.####.#&h3#..####...####...#....# #####..........P.P..##.#   #...##.##.........# #....##...# ##.....#..P....P....###.#   ###.##.# ###.####.#.# #....####.# #..#####..P.P.......##.#   #.##.# #.....##.#)# #....# #.# #.## ##.....P....###.#   #.##.# #.#...[#.#)# ###### #.# #.# #.#PP..P..###.#   #.##.#######.#.^..#.#.#####.###.# ##.###.....##.#   #.##..............#.#....########.#...# #..........#############.#   #.###########.#..##.#....'........#.### #.....##...............#.#   #.##.......#....##########.##.....###.....########.#.#   #.###########..##.###....##.##...>.###.###.#<.....#@#.#   #..............#....#....##.##.....'.....#.#.####.#.#.&h#   ############...#.#.......####.##.....###.#.#.#......#.#.#  #########........#....## #...######## #.#...#.###..#.#.#  #......##...###..#.#...# #.####.#####.#....#.#.#  #.<....'........<#.#.#.# ##.##.......#....#.#.#  #......####.######.#.#.######..#######..######.#.#  #......#...........#.#........###.....).....#.#  #......#.##.########........>#####.#########.#  #......#.##.....###############.............#  ########.#........#&h[#.#.......#####  #.#.####.#.##.#######.#&hL>@&h   ##.###########...###.....#...#.#...#............P.........P.#.##...# &h  #.# #..............#....###...###...#####....P...##'#†....).##.###   #.# #.########..##.#.......#.#.....## #......P.#..#......###.#>>&h,Y &hKZ&h[ &h\^#######........#...#.#...#.....# #.##.#####.# #.#  #>........###...###...###...#### #.##.# #.# #.#  &h(^#)#####......#.....#.#.....#...#####.##############.#####.# #.#  #.# #......###...#.#...###.............................># #.#  #.## #...#.#...#..#.#..#...#÷..####.########...###.####### #.# &h_ #..# #####.#...###...###...#.### #.............# #.##.#  #..# ##.#...#.......#...#.).#############.#.# #.##.#  #..## #...###...###...###.....# ###....#.# #)#&ht#.#  #...#######.#.....#...#.....#....# ###....P.#.# #.##.#  #...........#...###...###...#....#####...P......###.##.#   #############.######..#..#...#.#...#..#....................##.##.#   #......................###...#.#...###.............P.....P.##.####.#>&h6..P....###.#  ThermosAquaticus the Fabricator .......##.#  Mountain Dwarf of Ashenzari **.... .P....###.#  Health: 86/86 ======================== ..P..###.#  Magic: 17/17 ======================== .....##.#  AC: 10Str: 14 .....#############.#  EV: 7Int: 19 ##...............#.#  SH: 3Dex: 8 ###.....########.#.#  XL: 10 Next: 17% Place: Dungeon:8 ###.###.#<.....#@#.#&hm[  Noise: ---------  Time: 8388.4 (0.0) '.....#.#.####.#.#.#  O) +5 war axe of the Ensconced Empyrean {M ###.#.#.#......#.#.#  Cast: Kinetic Grapnel # #.#...#.###..#.#.# #.#####.#....#.#.# #.......#....#.#.#  ######..######.#.#  #.....).....#.#  ###.#########.#  Things that are here: _a +0 battleaxe; a +0 robe _You open the door. _There is an open door here. _F - a wand of paralysis (6) _Done exploring. _&h&hx&hǴ&hõ&hθ&h>,&hM&h&h&h&&h&h&h,&h&h&hK,&h>&h&h&h&hI&h&h(,&h&hG&h,&h&h&h,&hK&h&h,&h'&h&h&h&hX&hn&h&h&h&h!&h&h&hl&h&h{ ,&h} &hB&h,&h&h&hV,&h)&h&h!,&h#&h&&h.+,&hh-&h~0&h3,&h5&h8&h;,&hN=&hi?&hA,&h&h&h,&h&h&h ,&h &h &h,&h&h&hI,&hj&ho  Things that are here:  a +0 shortbow; a centaur skeleton&h&h _&h &hI"&h$,&hW',&hD&hc #.#   #)#   #.#######  ######.<.....#  #.......####.#  #.#####.# #.#  #.# #.# #.# #######.#####.# #.# ................@# #.# 426.4 (38.0) ####...###.####### #.# .......# #.# #.# ###.#.# #.# #.# #....#.# #)# #.# ...P.#.# #.# #.# P......###.# &hg #.# ........##.# #.# P.....P.##.# ###.#  _There is a stone staircase leading down here.&h7.4 (1.0) _&h! $#.  ...  #.#  #.# # ##.### ... ### .... .#..####.## ####.#####.#  ...$......###..........# 9 #....@.......#######  #.############  ..  ## &hn&h"-8.9 (2.5&h&h} _You climb downwards. _There is a stone staircase leading up here.&h˔} _&h|&h&h &h&h*_You now have 395 gold pieces (gained 13).&hK&h%&hY&hݭ&h&ẖ&h &hT &h&hm*_You now have 405 gold pieces (gained 10).&h&hI### ...&h6... #.#&hw##### #.# #.#&h.....###.# ##.###&h .........# ### ....&h #.#...#..####.## ####.###&ht #..............###.......&h6 ##...#..#....<.&h ##&hi## #.@#.#####&h'37.9 (9.0&hX...)......# &h=####.######&h96 #.&h #&hK&h&h&h 8.9 (1&h 0.0)&h&hg &h&ho_Found a +0 sling.&hx&h%9.9 (11&h;&h &h&h1I_p - 2 scrolls of noise (gained 1)&hs  You see here a +0 sling. _&hL&h&h &h#&h$&hw&&hk(&h)&hG*&h,&h.&hS/&h0&h2&h9&h:&hz:&h:&hX; &h; &h<<0### &h<_ # ... &h&= ##.######### #.# &h=_...........###.# &h>~.......@.......# ### &h>##W.###.#...#..####.## #&h? &h?n#..............###&h9@ &h@ ###...#..#....<...&hTAc.######.##..#.#######&hA?.......)......#&hBxW   shadowghast (dormant)&hJG.##.####.######&hBK#.#&hK#.#&h>L&h#Q&hQ48.9 (9&h>R.0)&hW&hW*.W&h X W&h{X&hX&h*[&h[9.9 (1&h\ 0.0)&h{\Kinetic Grapnel&hN`&h-c &hc&h$d:_A shadowghast comes into view.&hd&h޲  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hZQW.###5---==50.0)  _You shape a spike launcher from a nearby wall.&h8  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari **.... &hC_ Health: 86/86 ========================  Magic: 14/17 ===================----- ###  AC: 10Str: 14 # ...  EV: 7Int: 19 &hw##.######### #.#  SH: 3Dex: 8 ...........###.#  XL: 10 Next: 17% Place: Dungeon:9 ....W**@.......# ###  Noise: ==-------  Time: 8450.9 (0.0) ##..###.#...#..####.## # O) +5 war axe of the Ensconced Empyrean {M #..............### Cast: Kinetic Grapnel ###...#..#....<... .######.##..#.####### .......)......#  W   shadowghast .##.####.######  #.#  #.# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &hrPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (78% to hit)&hThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari **....Health: 86/86 ========================Magic: 14/17 ===================-----###AC: 10Str: 14#...EV: 7Int: 19##.######### #.#SH: 3Dex: 8...........###.#XL: 10 Next: 17% Place: Dungeon:9....W**@.......# ###Noise: ==-------  Time: 8450.9 (0.0)##..###.#...#..####.## # O) +5 war axe of the Ensconced Empyrean {M#..............### Cast: Kinetic Grapnel###...#..#....<....######.##..#.#######.......)&hi!......#W   shadowghast (grapneled).##.####.#######.##.#Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (78% to hit)  The kinetic grapnel hits the shadowghast.&ht.W.-1.9 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadowghast (78% to hit)  The kinetic grapnel hits the shadowghast. _The shadowghast is lightly damaged.&hs  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hY A  ThermosAquaticus the Fabricator   Mountain Dwarf of Ashenzari **....  Health: 86/86 ========================  Magic: 13/17 ==================------ ###  AC: 10Str: 14 # ...  EV: 7&h 4Int: 19 ##.######### #.#  SH: 3Dex: 8 ...........###.#  XL: 10 Next: 17% Place: Dungeon:9 .....W*@.......# ###  Noise: =--------  Time: 8451.9 (0.0) ##..###.#...#..####.## # O) +5 war axe of the Ensconced Empyrean {M #..............### Cast: Kinetic Grapnel ###...#..#....<... .######.##..#.####### .......)......#  W   shadowghast (grapneled)&hf  .##.####.######  #.#  #.# _The shadowghast is lightly damaged.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged, grapneled, 78% to hit)&hJ ThermosAquaticus the Fabricator Mountain Dwarf of Ashenzari **....Health: 86/86 ========================Magic: 13/17 ==================------###AC: 10Str: 14#...EV: 7Int: 19##.######### #.#SH: 3Dex: 8...........###.#XL: 10 Next: 17% Place: Dungeon:9.....W*@.......# ###Noise: =--------  Time: 8451.9 (0.0)##..###.#...#..####.## # O) +5 war axe of the Ensconced Empyrean {M#..............### Cast: Kinetic Grapnel###...#..#....<....######.##..#.#######.......)&ht .......#W   shadowghast (grapneled).##.####.#######.##.#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (lightly damaged, grapneled, 78% to hit)  The kinetic grapnel hits the shadowghast but does no damage.&ho8*&hM@ Aim  Press: ? - help, Shift-Dir - straight line: a shadowghast (lightly damaged, grapneled, 78% to hit)  The kinetic grapnel hits the shadowghast but does no damage.  The shadowghast is lightly damaged.rocky spike skewers the shadowghast.&h|.W2.9 (1 _The shadowghast is moderately damaged.&h  The grapnel guides your strike. You slash the shadowghast!.&hz21=3.7 (0.8Kinetic Grapnel _You destroy the shadowghast!&hi&h~R4==&h2&hL5==&h&hŅ&h+&hn&h&h&h :==&h&h&h&h͕&hO&hK6=&h&ho&hϚ&h|&h&h&h&h &h&h &h&h 9=&h&h]&h&hg&h&hR&h&h&hCL7==&h&h߮4 _Magic restored.&hu&hװ&h&h&h&h&h&h&ho&hθ&h&h&h&hT:==&h1&h&h&hU&h&h&hC&h&h#&h&h&h&h&h&&h&hN&h&h&h&h&hn&h&h&h &h~&h&h&h&hN&hI&hs&h,&h&h&h]B&h&h&hp&hj&h&hI,&h&h&h<&h&h&h&hT&h&h&hV&h&h&h&h&h#&h&h&h&h&hL&h=&hN&h&h&h&h5&h&h&h&h&h&ho&hd&h&h*&h&hd&h&h&hP&hr&h&h&hL&hW&h&h&h_&hT &h &h &hk &ha &h &h &h>&h-&hX&h&h7&h&h"&h&h&h&h&h4&h&h&h&hE&h&h,&h_&h&h&h&h&hc ,&h!&h"&h1#&h#&hy$&h%&h &&hj&&h'&h*,&hN+&h,&h{.,&h.&h0&h+2,&h2&h4&h@6&h6&hF7&h8&hm:&h:&hw;&hR=&h>&hX?&h@&hA&hyC&hC&hD&hF&hMP#.# ..##### ## #.# #.#.....c. #.# #.##.#.#. #.# #.# ..... #.# #.#.#.#.#.###.# #.#&hN!.##.####.# #.@........# --.......###.####.# .#.#.#. #.# #.# .. .. #.# #.##. ... #.# #.#.. ###. #.# #.# &h#Oc   centaur (asleep)# #. ..# #.##. ### #.# #.#&hj] c520.7 (67.0)clauncher)A centaur comes into view.The centaur shouts! You hear a bellow! x3&hQa (((((The centaur wields a +0 shortbow. The centaur shoots an arrow.&hN]....@&h04(((&h(&h^v7....&hxV1--===&hay1.7 (68&h[}&hb _The arrow barely misses you. The centaur shoots an arrow. The arrow hits you.&h #.# ..###### ### #.# #.#.....c.# #.# #.##.#.#.# #.# #.# .....# #.# #.##.#.#.#.###.# #.#Y......@.##.####.##.#.#.#..........# .......###.####.#.#.#.#.# #.# #.#.......# #.# #.##.#.....# #.# #.#Y [&h"30m  yak (wandering)...###.# #.# #.#c   centaur (launcher)#.. #.. ..# #.##. ### #.#  A yak comes into view. .c.YoYo   orc warrior (wandering)c   centaur (launcher)The yak bellows!2---2.7 (1.0)Kinetic Grapnel _An orc warrior comes into view. It is wielding a +0 dire flail. _You see here 2 potions of brilliance.&h &h &h 1-&h &h &h:+ y #.# .##### ##.......#Y#.#.#c.>......# #.#.#.#@###.# .Y.....!.##.#####o#.#.#...............###.###.#.#.#.# #.# ....Y 2 yaks (1 wandering)&h, =.#....#...###.# ##.. #.. ..&hF u ooA yak comes into view.Found a stone staircase leading down.  The orc warrior shouts! The yak bellows! You hear a bellow! x2(((((((&hC &h &h; ~  The centaur shoots an arrow. The arrow barely misses you.&h &h  .Y.....@Y.Y....!.#.#.#....Y 3 yaksc   centaur (launcher)&h `  A yak comes into view.&h B(&h S &.&hT ]76-=3&hX &hT[ F _The centaur shoots an arrow. The arrow hits you.&hb ....#.  .. .#####.## .......#.#.#.#c.>Y....@# #.#.#.#.###.# Y.Y....!.##.#####.#.#.#..........o.....###.####.#.#.#&h E   yak....o   orc warrior#.#....c   centaur (launcher)#...###.# #&h$ h  The centaur unwields a +0 shortbow. You block the centaur's attack.&h@ ;  The centaur kicks you.&h% &hg &hا &hШ &h! YY>.YY...Yo.YYYY 5 yaks5----4 _A yak comes into view. x2&hס  You hit the centaur.  The centaur is lightly wounded.  The centaur hits you but does no damage.&hV&h΢&h&h2&h&hSS ..YY.Y.oY. 4 yaksThe centaur kicks you but does no damage.  The centaur hits you.&hI---5&h &h4? _The centaur kicks you but does no damage.&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hL 8*&hV  You shape a spike launcher from a nearby wall.  The rocky spike skewers the centaur!&h  The centaur is heavily wounded.The centaur barely misses you.&hޠ B&hX &h &h+ IY#.#c#>YY.YY.oY 5 yaks&hI ^5---=6&hT &h ? _The centaur kicks you but does no damage.&h b *You hit the centaur.&hl  The centaur is heavily wounded.The rocky spike skewers the centaur.&hpj  The centaur is severely wounded.The centaur hits you but does no damage.&hsk&h^l&hm&h%n&huY.#.#c..YYYY#o.&hv-7.6 (0.9&hq|&hv? _The centaur kicks you but does no damage.&h4 * You hit the centaur.  The centaur is almost dead.&h Z  You hit the yak. The rocky spike skewers the centaur!&h% )&h &h Z  You kill the centaur!&h &h &h .Y#).#Yo&h _ 63---3&h` )8.4 (0.8 _The yak gores you!&h &h k _Your base Axes skill increases to level 11!&h0.. ..#. .. #.# ..######.#### .......#.#.#Y#)#.>..YYY.##.#.#Y#@##......o!.##.####.#.#.#......... .......###.#####.#.#.#.# #.# .......&hӢ: 4 yaks#.#.#...### #.. #.. .&h4&h&h&h5-9.4 (1.0&h@&hY _The orc warrior closely misses you.&hR #. .. #.# ..######.### #.# #.# .......# #.# #.# #.#.#Y#)# #.# #.# .>..YYY.# #.# #.# #.#.#Y#.###.# #.# ......o!@##.####.# #.#.#.#..........# .......###.####.# &h #.#.#.#.# #.# #.#........# #.# #.##.#.....# #.# #.# #...###.# #.# #.# . #.. . #. ##&h &h%  Your spike launcher falls apart as you grow too distant to maintain it.  The orc warrior attacks as it pursues you!&h &h& `.Yo&hu' K----30&h2, &h. X _The orc warrior barely misses you.&hVh W#. .. #.# ..######.### #.# #.# .......# #.# #.# #.#.#Y#)# #.# #.# .>..Y.Y.# #.# #.# &hh #.#.#Y#.###.# #.# ......Yo.##.####.# #.#.#.#..@.......# .......###.####.# #.#.#.#.# #.# #.# ........# #.# #.##.#.....#...###.# #.# #.# Y 5 yaks.. #.. ..# #.#  #. ##&hhi 1  &h^k &hl &hl &hm &ho ,&hu ..Y.#YY.!Yo&hv ^4----1&h| &hK~ &h2#. .. #.# ..# #####.### #.# #.# .......# #.# #.# &h{&#.#.#.#)# #.# #.# .>...YY.# #.# #.# #.#.#.#Y###.# #.# .....Y.!.##.####.# #.#.#.#Yo.# .###.####.# &h#.#.#.#.# #.# #.# ........# #.# #.##.#.....# #.# #.##...###.# #.# #.# #.. #.. ..# #.# #. ### #.# &h&h&h&h3&h+&h&h...Y!Y.Yo 4 yaks&h\6=-2&h&h&hC  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h$8*&h  You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc warrior.&h+}^  The orc warrior is lightly wounded.&hY.YYo#Y 5 yaks&h_4---==3&h&hdB _The orc warrior hits you but does no damage.&h y *You closely miss the orc warrior.&h^w  The orc warrior is lightly wounded.  The rocky spike skewers the orc warrior but does no damage.&h &h &h .!YYo 4 yaksThe orc warrior is lightly wounded.&h [5=4.3 (0.9&hW &h 9 _You block the orc warrior's attack.&h{ * You slash the orc warrior!&hU  The orc warrior is heavily wounded.The rocky spike skewers the orc warrior!&hmj,&hr YYoY 5 yaksThe orc warrior is severely wounded.&hs-5.3 (1.0&h$y&h{B _The orc warrior hits you but does no damage.&h&Ty * You hit the orc warrior.&h$  The orc warrior is almost dead.The rocky spike skewers the orc warrior.&h&:o&hH-6.1 (0.8&h&h_ _The orc warrior is almost dead.&hx *You barely miss the orc warrior.&h2w `  The orc warrior is almost dead.&hq:o&h[6=---&hv9&hs&h _The rocky spike misses the orc warrior. You block the orc warrior's attack.&hqLx *You barely miss the orc warrior.&hiA  The orc warrior is almost dead.The rocky spike skewers the orc warrior but does no damage.&h@ oThe orc warrior is almost dead.58--7.8 (0.9 _The orc warrior hits you with a +0 dire flail!&h x *You barely miss the orc warrior.&h  The orc warrior is almost dead.The rocky spike skewers the orc warrior.&hq )&h: &h: &h; &h j + Armour 0.0&h33> l + Shields 0.0&h &h #.ThermosAquaticus the Cleaver.. #.# ..#Mountain Dwarf of Ashenzari **....#####.### #.# #.#Health: 45/86 ============------------.......# #.# #.#Magic: 15/17 =====================---#.#.#.#)# #.# #.#AC: 10Str: 14.>......# #.# #.#EV: 7Int: 19#.#.#.#.###.# #.#SH: 3Dex: 8.......!.##.####.#XL: 10 Next: 44% Place: Dungeon:9[9;7&h H#.#.#.#..)@......#Noise: ===------  Time: 8556.2 (0.0).......###.####.#O) +5 war axe of the Ensconced Empyrean {M#.#.#.#.# #.# #.#Cast: Kinetic Grapnel........# #.# #.##.#.....# #.# #.##...###.# #.# #.##.. #.. ..# #.##. ### #.##.#The rocky spike skewers the yak.  The yak is heavily wounded. _The yak closely misses you.You slash the yak! _You kill the yak! _Your base Axes skill increases to level 12!&h6 4&h &h2 &h]3&h&h&h96&hX&hra6=&hw&hI&hS7=&h&hv&h&h&hV,&h&h&h]8==&h>&h,&h&h<,&hN&h 9#--- _You start resting.&h ,65.2 (9&h h7==---6.2 (10.0)&hg&hs% _Magic restored.&h$I &hI &hJ &hQ &h R ,&h"S &hS &hT &hV &hpW :50&h] |==&hA_ ,&h` &hb 91&hb =2=34=5=678=9=[39&h U;49m601=62=345=6=&h" ,&hq &h ,&h &h ;7&h &h ,&h &h ,&hx &h! &h]" %8&hr# &h+& ,&h' &h+ B&h- a9=&h/ &h1 ,&h3 &h*6 ,&h<8 &h^B 70=&h9C ,&hD &hF ;1&h^H &h\J ,&hK &hM ,&h>O &hPT a2=&hU &hW ,&hX &h[ ,&h;\ &h[^ &h^ U3=&h_ &h b ,&hc &hf ,&hIg &h\i &hi %4&hj &hl ,&hn &hcp ,&hq &hs &ht %5&h]u &hew ,&hx &h{ ,&hd| &h~ &hx K6=&h &h8 ,&h &h{ ,&hI &hƊ 97&h] 2=&hw &h ,&h &h= ,&h &h &hٚ %8&h &hA ,&h& &h# &h K9=&h &h ,&hQ &h ,&h &h l80=&h &hE ,&h &h ,&h &hQ ;1&h &h ,&hT &hO &h &h &h &h %2&h{ &h0 ,&h &h ,&h &h{ a3=&h &h ,&h3 &h ,&h& &hN k4=&h &h ,&hl &h^ ,&h &h ;5&h8 &hs ,&h &h ,&hv &h _ _You start resting.&hp 16748.0)&hv Z6=59&h[ &hK " _HP restored.&h2f #. .. #.# ..# #####.### #.# #.# .......# #.# #.# #.#.#.#)# #.# #.# .>......# #.# #.#&h #.#.#.#.###.# #.# .!.##.####.# #.#.#.#...# &h/.###.####.# #.#.#.#.# #.# #.# ........# #.# #.# #.#.....# #.&h8A# #.# #...###.# #.# #.# #.. #.. ..# #.#&hd #. ### #.#  #.#&h&h16.0)&hh&hp _Items here: ) [ †††.&h!t &hFv $&hs tPick up what? 41/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dire flail Armour (select all with [)b - a +0 plate armour Carrion a yak corpse a yak corpse a yak corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&h)C#.ThermosAquaticus the Cleaver.. #.# ..#Mountain Dwarf of Ashenzari **....#####.### #.# #.#Health: 86/86 ========================.......# #.# #.#Magic: 17/17 ========================#.#.#.#)# #.# #.#AC: 10Str: 14.>......# #.# #.#EV: 7Int: 19#.#.#.#.###.# #.#SH: 3Dex: 8.......!.##.####.#XL: 10 Next: 44% Place: Dungeon:9#.#.#.#..@.......#Noise: --------- &hC[39;49m Time: 8676.2 (0.0).......###.####.#O) +5 war axe of the Ensconced Empyrean {M#.#.#.#.# #.# #.#Cast: Kinetic Grapnel........# #.# #.##.#.....# #.# #.##...###.# #.# #.##.. #.. ..# #.##. ### #.##.# _You start resting. _Magic restored. _You start resting. _HP restored. _Items here: ) [ †††.  Okay, then. _&hZ #. .. #.# ..# #####.### #.# #.# .......# #.# #.# #.#.#.#)# #.# #.# .>......# #.# #.# #.#.#.#.###.# #.# .!.##.####.# #.#.#.#.@).# .###.####.# #.#.#.#.# #.# #.# ........# #.# #.# #.#.....#&hO[ #.# #.# #...###.# #.# #.# #.. #.. ..# #.# #. ### #.#  #.#7.2 (1 _&h ..#.  .. #.# ..######.### #.# #.# .......# #.# #.# #.#.#.#)# #.# #.# .>......# #.# #.# #.#.#.#.###.# #.# .......@.##.####.##.#.#.#..).......# .......###.####.# #.#.#.#.# #.# #.# ........# #.# #.# &hc#.#.....# #.# #.#..###.# #.# #.##.. #.. ..# #.##. ### #.#8&h%&hu&h+9.2 (2&hK&h7*_&h]Magic restored. _You start resting. _HP restored&hk. _Items here: ) [ †††. &hS._t - 4 potions of brilliance (gained 2)&hq NM.. .#.  .. .#####.## .......#.#.#.#).>......# #.#.#.#@###.# .........##.#####.#.#.#..).............###.####.##....#.....##.. #..80.2 (1&h3M.. ..#.  .. .#####.## .......#.#.#.#).>.....@# #.#.#.#.###.# .........##.#####.#.#.#..).......#....##.##..##...###.#&h6&h9&1&h|>&h7^M##.. .#.  #.. .#####.##........#.#.#.#.>......# #.#.#.#.###.# .........##.####.##......####.#....#.....#&h^&hc&h~e&2&hh&h9m  Things that are here: _a +0 shortbow; a centaur corpse&h3&h&h&h/&h$ _&hy,&h,&h&h&h5,&h&h&hp,&h&h!&h0&h&h&hB&h&hw&hx,&hEX&h&h&h&h&h,&h&hL&h&hX&h,&h&hT _F - a wand of paralysis (13) (gained 7 charges)&h3&h&h&h,&h&h9&ht&h&hj&hs &h &h &h &h&h,&h)&h&hK,&h&h&h!,&hL#&h$&hY&&h&&ha'&h(&hX*&h*&hZ+&hU4\ #..#.#.#.#..).......#   #..........###.####.#   #..#.#.#.#.# #.# #.#  #..........# #.# #.#  ##.#.....# #.# #.#  ##...###.# #.# #.#   ...##..# #.. ..# #.#   .#.#.#..###...### #.#   .#...@........ #.#  &hm9T # ###.####..... #.#   ..# ..... #.#   ### .... #.#   #... #.#   ... #.#   #.#   #.#   #.# 702.2 (20.0)&ha=B3.2 (21&hA+ _P - a potion of might&h3&h)&h&h&h`&h&h,&h&h&h,&h&h&hL,&h,&h/&h$B&h(&h,&h&h&h,&h&h,&h,&h,&h.n&hN&h&h#&h&h&h&hq&h&hn&h,&h&h B&h7&h<n&h=&hBn&hC,&h2G&hG,&hMH&hQLX&hL&h)^&h|`B&h`&hb&hVc&hc,&hu&h#yn&h&h&h&hT #.# #.# #..# #.. #.###### #.# #..# ## #......# #.# #..#### ######.# ... ........ #.# ..# ###.##.# #.# ..# #.#  #.##..# #.#  #.# &hЊ~#@#44.2 (4 #......#  ####.#<#  # &h&hQ,5.2 (42&h&h9 _Found a stone staircase leading up.&h?g&hqF&h=G&h?H&hI&hK&h{L&hM&hO&hqQ&h,R&h7S&hT&hV&hz[&hu\&hB_ &h_ &hd`+There is a stone staircase leading up here.&hnb&hdc &hc_&hd&hf&hh&hh&hi&hGk&ho&h)q&hr&hv&hH&ha&hO&h&h&ha&hE&h&hH&h&h&h&h_&h&h &h&hM&h &h&h&h&hܚ&h̛&h&h&ho&hJ,&h&hʱ&hŲ&hW&h&hƶ&h÷&hz&h&h̼&h&hÿ&h&h[&h&hV&h&h&h&h&h&h&h&h&h&hX&h&hU&h&h&h &h&h&h&h&h&h&hG&h&hi&h\&h&h&hv&h&hx# #.# #.# ... &h# #.######.######### #.# &h# #................###.# &h9# ##...................# ### &h#&hYH#.#####..###.#...#..####. &h#&hv#.# #..# #.............. &h ###### #.# #..# ###...#..#....< &h.....###.#####..######.##..#.#### &hR####.##.........@.....)......#&h%73.2 (28&h}#.##..######.##.####.######&h_#.##..# #.##.# #.#&h#.##..## #.##.# #.#&h{#.##...#####. #.# #.#&h!#.##.......#. #.# #.#&h#......###..< #.# #.#&hX####.#<# ## #.# #.#&h6y#.#.########.# #.#&h&h&hW%4.2 (29&h &h &h&h-_Found an escape hatch in the ceiling.&h &h &h &h &hB &he &hƠ ,&h; &h &h ,&hX &hp &hx ,&h &h. &h ,&h &h &hԺ ,&hV &hy &h ,&h` &h &h ,&h &h &h_ ,&h &h &h ,&h" &hZ &h ,&h) &hu &hw &h &ho &h &h2 ,&h &hm &h ,&h &hs &h2 ,&h &hc &h &h? &h &h &h. ,&h &h? &h ,&h1 &h&h},&h&h* X&h B&h ,&h,&h&h&hfB&hX&h>&h ,&h&h&h,&hY&h7 &h!,&hf"&h$&h%,&hW&&h(&h(,&h)&h-X&h3/,&h/,&h0&h1&h2,&h3&h4,&h75&h6&h7,&h8&h:&h:,&h5;&h;&h<,&h\=&h?B&h[@&h.A&hFB,&hB&h6D&hQ@ .# .# ####### .# #.....# .## # #.###.####....O .# #.# #..@.......$#. .# #.###.######.##... .# #.....# #.# .###########.### #.# .........###.# ##.### .............# ### ....O   two-headed ogre (wandering) ..###.#...#..####.## ####.#####.# ..# #..............###..........# ..# ###...#..#....<.......#######&h&S 813.2 (3  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club.&hlWyO.O&hX5==4.2 (40&h[&he; _The two-headed ogre shouts in stereo!&h &  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hnr  ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 86/86 ========================  Magic: 14/17 ===================----- .# AC: 10Str: 14 .# ####### EV: 7Int: 19 .# #.....# .##  SH: 3Dex: 8 .# #.###.####...O.  XL: 10 Next: 44% Place: Dungeon:9 .# #.# #..@.......$#.  Noise: ==-------  Time: 8814.2 (0.0) .# #.###.######.##...  O) +5 war axe of the Ensconced Empyrean {M .# #.....# #.#  Cast: Kinetic Grapnel .##########&ht[33m#.### #.# .........###.# ##.### .............# ### ....  O   two-headed ogre ..###.#...#..####.## ####.#####.# ..# #..............###..........# ..# ###...#..#....<.......####### _The two-headed ogre shouts in stereo!  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club&h   ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 86/86 ========================  Magic: 14/17 ===================----- .# AC: 10&h Str: 14 .# ####### EV: 7Int: 19 .# #.....# .##  SH: 3Dex: 8 .# #.###.####...O.  XL: 10 Next: 44% Place: Dungeon:9 .# #.# #..@.......$#.  Noise: ==-------  Time: 8814.2 (0.0) &h_ n.# #.###.######.##...  O) +5 war axe of the Ensconced Empyrean {M .# #.....# #.#  Cast: Kinetic Grapnel .###########.### #.# .........###.# ##.### .............# ### ....  O   two-headed ogre ..###.#...#..####.## ####.#####.# ..# #..............###..........# ..# ###...#..#....<.......#######Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  You lock target on the two-headed ogre and prepare to deploy your bee.&h   #.....# .##  O..  #.# $#.    #.....# #.#  .# &h_ 2.# ### .... .  . ###...<&h [5.2 (1Winding &h &h@ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  You lock target on the two-headed ogre and prepare to deploy your bee. &h d_(Press . to continue winding your bee.)&h" &h' :O.&h( &--&h) M6Kinetic Grapnel. &h, &h3. @ _You continue winding your clockwork bee...&hI&h$.&h/O&hl--7.. &h7&h@ _You continue winding your clockwork bee...&h&hL!y@.O.(ally target)y   clockwork bee (minion)&h.8&h&hm  With a metallic buzz, your clockwork bee launches itself at the two-headed _ogre.&h " #.# #.# ####### #.# #.....# .## #.# #.###.####..... #.# #.# #.@y.O.....$#. #.# #.###.######.##... #.#&h  #.....# #.# #.##.### #.#.###.# ##.###..# ### .... #..###.#...#..####.## ####.#####. #..# #......###. #..# ###...#..#....<.&h1 &h i O.  You swap places.&hy .=9&h &h D _Your clockwork bee stings the two-headed ogre!&hr   Your clockwork bee stings the two-headed ogre!  The two-headed ogre hits your clockwork bee but does no damage.  The two-headed ogre hits your clockwork bee with a +0 giant spiked club!5===20 _Your clockwork bee completely misses the two-headed ogre.&hF  Your clockwork bee stings the two-headed ogre but does no damage.  The two-headed ogre hits your clockwork bee with a +0 giant club!!&h .=1&h &h o _The two-headed ogre completely misses your clockwork bee.&h`P  &hP M Your clockwork bee stings the two-headed ogre!&hoQ .-2&hU &hV l _Your clockwork bee closely misses the two-headed ogre.&hK &hL The two-headed ogre completely misses your clockwork bee.The two-headed ogre hits your clockwork bee with a +0 giant spiked club!!&hP&.&h.Q@&hQO--3&hU&h8WV _Your clockwork bee is destroyed!&hv  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hf&h,kS#O.&hk^3---=4&h3p&hrD _You shape a spike launcher from a nearby wall.&h | *You barely miss the two-headed ogre.&hŝ  The two-headed ogre is heavily wounded.The rocky spike skewers the two-headed ogre!&h" O#The two-headed ogre is severely wounded.The two-headed ogre hits you with a +0 giant club!&h;# l56---------5.1 (0.9&h& &h( O _The two-headed ogre hits you with a +0 giant spiked club!&h * You slice the two-headed ogre!!&h  The two-headed ogre is almost dead.The rocky spike skewers the two-headed ogre!&h S&h! 8)&h3 @ 859=&hv4 6.0Kinetic Grapnel _You kill the two-headed ogre!Your Armour skill gained 2 levels and is now at level 2!&h=  _Your Shields skill gained 2 levels and is now at level 2!&h,  .# .# ####### .# #.....# .## .# #.###.####..... .# #.# #..@.......$#. .# #.###.######.##... .# #.....# #.# .##.##&hQ ###..# ### .... ..###.#...#..####.## ####.#####.# ..# #.###.# ..# ###...#..#....<.#&h n4=-----7.0 (1.0 _&h &hs  Things that are here: _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpse&h&h3&h&h&h37---------&h,&h&h 8==&h&h,&h@&h&hB&h&hL&hz9=5==&h&h &h&h&&hu&h&h&h!&h:60&hV&h&h:==&hN&h,&h&hS&hS1=&hs&h+&hK6=&hY&h&h~&h&h&hji 62=#W---W   wraith (wandering) _You start resting.&hq0425.0)&h,3.0 (16&h&hY _A wraith comes into view.&hͦ   &h Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hd4 &h; ##.....WW4---==4.0)&h? &hA D _You shape a spike launcher from a nearby wall.&h &h, "W.&h /--5&h &h< &h{H2 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Shatter the ChainsCursed item&hIo0% [?] toggle between ability selection and description.&h6U&h=V&hO\ThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 62/86 =================-------Magic: 14/17 ===================----- .#AC: 10Str: 14 .########EV: 8Int: 19 .##.....# .##SH: 3Dex: 8 .##.###.####.....XL: 10 Next: 59% Place: Dungeon:9 .##.# #..@....W..$#.Noise: ---------  Time: 8845.0 (0.0) .##.###.######.##...O) +5 war axe of the Ensconced Empyrean {M .##.....##.#Cast: Kinetic Grapnel &h\=.###########.####.# .........###.###.### .............# ### ....W   wraith ..###.#...#..####.## ####.#####.# ..# #..............###..........# ..# ###...#..#....<.......####### &h_6_a +0 giant club; a +0 giant spiked club; a two-headed ogre corpse _You start resting. _A wraith comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.&haP  Okay, then.&hc&hf&hYh. _&hR  ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 62/86 =================------- &h Magic: 13/17 ==================------ .# AC: 10Str: 14 .# ####### EV: 8Int: 19 .# #.....# .##  SH: 3Dex: 8 .# #.###.####.....  XL: 10 Next: 59% Place: Dungeon:9 &hg.# #.# #..@....W..$#.  Noise: ---------  Time: 8845.0 (0.0) .# #.###.######.##...  O) +5 war axe of the Ensconced Empyrean {M .# #.....# #.#  Cast: Kinetic Grapnel .###########.### #.# .........###.# ##.### .............# ### ....  W   wraith &h׎\..###.#...#..####.## ####.#####.# ..# #..............###..........# ..# ###...#..#....<.......####### _You shape a spike launcher from a nearby wall. _Okay, then.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &hGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h &h ThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 62/86 =================-------Magic: 14/17 ===================----- .#AC: 10Str: 14 .########EV: 8Int: 19 .#&h #.....# .##SH: 3Dex: 8 .##.###.####.....XL: 10 Next: 59% Place: Dungeon:9 .##.# #..@....W..$#.Noise: ---------  Time: 8845.0 (0.0) .##.###.######.##...O) +5 war axe of the Ensconced Empyrean {M .#&h |#.....##.#Cast: Kinetic Grapnel .###########.####.# .........###.###.### .............# ### ....W   wraith ..###.#...#..####.## ####.#####.# ..# #..............###..........# ..# ###...#..#....<.......####### _You shape a spike launcher from a nearby wall. _Okay, then.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&h< :Okay, then.&h &h &ha . _&hRM&hR"W.&hST36.0 (1Kinetic Grapnel _&h\&hW  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hk  ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 63/86 =================-------  Magic: 13/17 ==================------ .# AC: 10Str: 14 .# ####### EV: 8Int: 19 .# #.....# .##  SH: 3Dex: 8 .# #.###.####.....  XL: 10 Next: 59% Place: Dungeon:9 .# #.# #..@***W...$#.  Noise: ---------  Time: 8846.0 (0.0) .# #.###.######.##...  O) +5 war axe of the Ensconced Empyrean {M .# #.....# #.#  Cast: &hoKinetic Grapnel .###########.### #.# .........###.# ##.### .............# ### ....  W   wraith ..###.#...#..####.## ####.#####.# ..# #..............###..........# ..# ###...#..#....<.......####### _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (78% to hit)&h(ThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 63/86 =================-------Magic: 13/17 ==================------ .#AC: 10Str: 14 .########&h)kEV: 8Int: 19 .##.....# .##SH: 3Dex: 8 .##.###.####.....XL: 10 Next: 59% Place: Dungeon:9 .##.# #..@***W...$#.Noise: ---------  Time: 8846.0 (0.0) .#&hL+#.###.######.##...O) +5 war axe of the Ensconced Empyrean {M .##.....##.#Cast: Kinetic Grapnel .###########.####.# .........###.###.### .............# ### ....W   wraith ..###.#...#..####.## ####.#####.# ..# #..............###..........# ..# ###...#..#....<.......####### _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (78% to hit)&h&h;..W.&h_a4==7.0 (1&h&h1  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wraith (78% to hit) _The kinetic grapnel hits the wraith but does no damage.&hX  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hN  ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 63/86 =================-------  Magic: 13/17 ==================------ .# AC: 10&h%Str: 14 .# ####### EV: 8Int: 19 .# #.....# .##  SH: 3Dex: 8 .# #.###.####.....  XL: 10 Next: 59% Place: Dungeon:9 .# #.# #..@**W....$#.  Noise: =--------  Time: 8847.0 (0.0) &hώ.# #.###.######.##...  O) +5 war axe of the Ensconced Empyrean {M .# #.....# #.#  Cast: Kinetic Grapnel .###########.### #.# .........###.# ##.### .............# ### ....  W   wraith ..###.#...#..####.## ####.#####.# ..# #..............###..........# ..# ###...#..#....<.......####### _The kinetic grapnel hits the wraith but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (78% to hit)&hVgThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 63/86 =================-------Magic: 13/17 ==================------ .#AC: 10Str: 14 .########EV: 8Int: 19 .##.....# .##SH: 3Dex: 8 .##.###.####.....XL: 10 Next: 59% Place: Dungeon:9 .##.# #..@**W....$#.Noise: =--------  Time: 8847.0 (0.0) .##.###.######.##...O) +5 war axe of the Ensconced Empyrean {M .##.....##.#Cast: Kinetic Grapnel .###########.####.# .........###.###.### .............# ### ....W &hj4[30m  wraith (grapneled) ..###.#...#..####.## ####.#####.# ..# #..............###..........# ..# ###...#..#....<.......#######Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (78% to hit)  The kinetic grapnel hits the wraith.&h&h1:.W.&h8+8.0 (1&h&hxMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a wraith (78% to hit)  The kinetic grapnel hits the wraith. _The wraith is lightly damaged.&h 1*&h+Y r  The rocky spike skewers the wraith.&hJ W.49 _The wraith is moderately damaged.&h *The grapnel guides your strike. You hit the wraith.&h|  The wraith is moderately damaged.The rocky spike skewers the wraith.&hv W  The wraith is heavily damaged.&h3=8 (0.8&hA&hY= _The wraith hits you but does no damage.&h s *You barely miss the wraith.&hd  The wraith is heavily damaged.The rocky spike skewers the wraith.&h W  The wraith is heavily damaged.50.7 (0.9&h1  &h &hd /_The wraith hits you but does no damage.&h8t * You hit the wraith.&h  The wraith is severely damaged.The rocky spike skewers the wraith.&h1w W  The wraith is severely damaged.&h7V5=1.6&h:&h<W _The wraith completely misses you.&h*a *You hit the wraith.&h  The wraith is severely damaged.The rocky spike skewers the wraith.&ho~w W  The wraith is almost destroyed.&h\b61-2.4 (0.8&h&h<* _The wraith hits you.&h s *You barely miss the wraith.&h=  The wraith is almost destroyed.The rocky spike skewers the wraith.&h6&W&h$(3.2&hX&h_ _The wraith is almost destroyed.&h&':  You slash the wraith!&h6,u#.&h.M4=163-4.0Kinetic Grapnel&hQ&hSM _You destroy the wraith!&h@3&hAA&h62-&h&h:&hU&hW3=&h &h ,&hB &h,&h&hr?45&h(?==&h&h7&h&ht,&h&h&hzK5=&h6&h&h+3==&h&h5&hU6=&h`&h&hh K6=&h!&h\",&h@#&hu%&h%7&h~(&h*,&h*&h,O=&h-&h%/;8&h&0&h1,&h2&h; -- _You start resting.&hIB073.0 (19.0)&h0Dc7==-4.0 (20&hI&hL% _Magic restored.&h3&h&hw9=&h,&h&h70===&h{&h&h+&h&h;1&hB&h&h_ ,&h!&h#&h$K2=&h%&h -&h/&h0U3=&hh1&h3&h74&h 5&hn7,&h8&h:&h:;%4&h<&he>,&h?&hA,&hC&hcE&hE%5&hF&hH,&hJ&hK&hgL&hM&h\O&hOK6=&hP&hfR&hR&hgS&hT&hU&hU&hV&hWU7=&h/X&hY&h&Z&hZ&h\&h\&h]&hM^&h^%8&h_&h`&h{a&h>b&h|c&hd&hd&he&h|fK9=&h g&h^h&hh&hoi&hj&hOk&hk&h m&hmV80=&h9n&ho&hYp&hp&h>r&hr&h &hC &h ,&h &h &h ,&h &h© &hc ,&hӭ &h ,&h3 &ht &h &h ,&h &h &h* ,&h: &h &h ,&h9 &h/ &h &hC &h &h9 ,&h &hB &h &h! &h &h &h$ &h &h9 &hc &h &h9 &h &h9 &h{ &h &h &h &h &hC ,&hV &h? &h ,&h &h &h ,&h &h &hZ ,&h &h ,&h &h5 &h ,&h] &hk &h ,&h &h &h &hR &h &h &h &h &h &ho &h &hu &h &h &hw    .[.....  ..#...  # .....  #. #...#  ## #.##...#  . ......  #. #..##  #.#####.@!#.# 81.0 (33 +.##...........#  #.......##...###  &hs h#######.###.##  ####### #.#   #.....# #.#   #.###.####.#   #.# #...##.  #.#####.##.## .# &h &h ,2.0 (34&h &h & _Found a +0 robe.&h .[.....  ..#...  # .....  #. #...# &h ## #.##...#  . #......  #. #..##  #.#####..@#.# &h8Y +.##...........#  #.......##...###  #######.###.## &hR # #.# #.#  #.....# #.# #.#  &h$#.###.####.# #.#  #.# #...##.# #.#  #.#####.##.## .#  &h&hW13.0 (1.0)&hk &h &h% +4.0 (2&h &hS  &h W_D - 2 potions of moonshine (gained 1)&hM3&hO&hP&h.VX&hV,&hW&h`&hb,&hc&he&hg,&hBi&h]k&h m&hm&hn&hp&hr,&hSt&hZv&hx,&hy&h |&h}&h_~&ha&hN&hO&hۃ&h҄&hc ... .# ... ##.# ....## ####...  ..#. ..#... .#  ... #..!# ..#  #.##...##..#  #...[......#  #.@..#....#  #.........#  &h#.##...##.#  ## #.##...##.#  . #.........#  #. ###..##.###  #.#####...#.#  +.##...........#  #.......##...### &h,93.0 (9&hŕ/4.0 (10.0)&hB&h;U _R - a potion of haste&h@ &h Drop what?44/52 slots (_ for help) Hand Weapons (select all with )) &h= F O - the cursed +5 war axe of the Ensconced Empyrean (weapon) {Melee, Self}a - a +0 hammer  g - a +2 hand axe of freezingu - a +0 flail Missiles (select all with ()&h y - 3 curare-tipped darts Armour (select all with [)  d - a +0 buckler (worn)  h - the cursed +2 pair of boots of Ashenzari's Gloom (worn) {Comp, Melee}  r - a +0 scale mail (worn)  J - the cursed +0 helmet of the Bound Portent (worn) {Cun, Melee} &h_ e L - a +2 leather armour of cold resistance Jewellery (select all with "=)s - an amulet of the acrobat  z - an amulet of guardian spirit Wands (select all with /)&h n - a wand of polymorph (12)  C - a wand of mindburst (15)  F - a wand of paralysis (13)  G - a wand of flame (32) &hV w[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]&h3{(1 turn)  i - a scroll of enchant armour  j - a scroll of revelation  l - 5 scrolls of fog &h$| p - 2 scrolls of noise  v - a scroll of torment  w - 2 scrolls of vulnerability  A - 4 scrolls of teleportation  B - 3 scrolls of butterflies  E - a scroll of silence  K - a scroll of immolation  M - a scroll of blinking  N - 3 scrolls of brand weapon Potions (select all with !)  c - a potion of magic  k - 2 potions of attraction  m - 3 potions of curing  o - a potion of lignification  q - 2 potions of mutation  t - 4 potions of brilliance  &h|x - 3 potions of enlightenment  D + 2 potions of moonshine[Enter] accept (1 chosen) [83%&h, &h?   ThermosAquaticus the Cleaver....#  Mountain Dwarf of Ashenzari **.......##.#  Health: 86/86 ========================&hC ....## ####...  Magic: 17/17 ========================..#. ..#... .#   AC: 11Str: 14... #..!# ..#   EV: 8Int: 19#.##...##..#   SH: 3Dex: 8#...[......#   XL: 10 Next: 63% Place: Dungeon:9#.@..#....#  Noise: ---------  Time: 8994.0 (0.0)#.........#  O) +5 war axe of the Ensconced Empyrean {M#.##...##.#  Cast: Kinetic Grapnel## #.##..[39;49&hD m.##.# . #.........# #. ###..##.###  #.#####...#.#  +.##...........#  #.......##...###   _You now have 419 gold pieces (gained 14). _You see here a +0 shortbow. _Q - a potion of heal wounds _Found a +0 robe. _D - 2 potions of moonshine (gained 1) _R - a potion of haste&h3M A5.0 (1&h;O 6 _You drop 2 potions of moonshine.&h }&h &h &hY &h &h &h I _H - 4 potions of ambrosia (gained 2)&h\ &h8 &h4 &h &h &h ,&h &h &h ,&hS &h &hj B&h .&h# X&h- &h 4  ########## .......# ########.# #.. #.#  ..... #.#  ..... ###.## ......#######....#   Y   yak (asleep)......#....#.....#   .Y...... #...##..#   #.##...##..#  &h+8 . 9016.0 (&h8 L21.0)  A yak comes into view.&h9 &hF? YY 2 yaksY.YThe yak bellows! You hear a bellow!&h-A 5==7.0 (22&hD &hf V _A yak comes into view.&hhU############  #..........#  #@########.# ..# #.# ......# #.# .......# ###.##.......#######....#<..Y...#....#.....# .Y..... #...##..#.....#.##...##..# #...[......#&h&h;&hgH  Found a stone staircase leading up.&h&hUY<...YY 3 yaks (1 wandering).W   wraithWY&h6Q--8.0 (1.0)Kinetic Grapnel&h&hb _A wraith comes into view. A yak comes into view.&hQ         ############  &h #.@........#  ########.#   #...# #.#  ......# #.#   .......# ###.##  ...Y...#######....#   2 yaks<...Y..#....#.....#  ......... #...##..#  ..WY...#.##...##..#  &h &h1 &h &hܼ Y.Y.W   wraithW.&hK A--9&hr &h &hԏ       #  #.#  #.#.#  #...# #.#  ......# #.#  ..Y....# ###.##  ....Y..#######....#     yak<......#....#.....#  ..W...... #...##..#  ...Y...#.##...##..#  Y.WW   wraith.20&h\&h)&h3       #  #.#  #.#.#  #...# #.#  ..Y...# #.#  .......# ###.##  ....Y..#....#  <.W....#....#.....#  . #...##..#   ...Y...#.##...##..#   1Kinetic Grapnel&h4&h5&h-  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&hY##Y   yak&hMv5---==2Kinetic Grapnel&h)&h5D _You shape a spike launcher from a nearby wall.&h4  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h+,  ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 86/86 ========================  Magic: 14/17 ===================-----  AC: 11Str: 14  EV: 8Int: 19  SH: 3Dex: 8 ############  XL: 10 Next: 63% Place: Dungeon:9 #.**@......#  Noise: ==-------  Time: 9022.0 (0.0) #Y########.#  O) +5 war axe of the Ensconced Empyrean {M #...# #.#  Cast: Kinetic Grapnel ..Y...# #.#  .......# ###.##  ....Y..#######....#  Y  [39;49&h.m yak <.W....#....#.....#  ......... #...##..#  ...Y...#.##...##..# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)&h?  ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 86/86 ========================  Magic: 14/17 ===================-----  AC: 11Str: 14  EV: 8Int: 19  SH: 3Dex: 8############  XL: 10 Next: 63% Place: Dungeon:9#.**@......#  Noise: ==-------  Time: 9022.0 (0.0)#Y########.#  O) +5 war axe of the Ensconced Empyrean {M#...# #.#  Cast: Kinetic Grapnel..Y...# #.# .......# ###.##  ....Y..#######....#  [39;49&hBmm Y   yak (grapneled)<.W....#....#.....#  ......... #...##..#  ...Y...#.##...##..#  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  The kinetic grapnel hits the yak.&h|..Y&h@3-3.0 (1&h&hAonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  The kinetic grapnel hits the yak. _The yak is lightly wounded.&hmM  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hy   ThermosAquaticus the Cleaver&hGz !  Mountain Dwarf of Ashenzari **....  Health: 86/86 ========================  Magic: 13/17 ==================------  AC: 11Str: 14  EV: 8Int: 19  SH: 3Dex: 8 ############  XL: 10 Next: 63% Place: Dungeon:9 &h>| #.**@......#  Noise: =--------  Time: 9023.0 (0.0) #Y########.#  O) +5 war axe of the Ensconced Empyrean {M #.Y.# #.#  Cast: Kinetic Grapnel ..Y...# #.#  .......# ###.##  ....Y..#######....#  Y   yak <.W....#....#.....#  ......... #...##..#  ...Y...#.##...##..# _The yak is lightly wounded.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h| Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)&hV%  ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 86/86 ========================  Magic: 13/17 ==================------  AC: 11Str: 14  EV: 8Int: 19  SH: 3Dex: 8&hJ&############  XL: 10 Next: 63% Place: Dungeon:9#.**@......#  Noise: =--------  Time: 9023.0 (0.0)#Y########.#  O) +5 war axe of the Ensconced Empyrean {M#.Y.# #.#  Cast: Kinetic Grapnel..Y...# #.# .......# ###.##  ....Y..#######....#   Y   yak (grapneled)<.W....#....#.....#  ......... #...##..#  &h($...Y...#.##...##..#  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  The kinetic grapnel hits the yak!&hp..4.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  The kinetic grapnel hits the yak! _The yak is lightly wounded.&h%  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....&h   Health: 86/86 ========================  Magic: 12/17 ================--------  AC: 11Str: 14  EV: 8&hv Int: 19  SH: 3Dex: 8 ############  XL: 10 Next: 63% Place: Dungeon:9 &hC #.**@......#  Noise: =--------  Time: 9024.0 (0.0) #Y########.#  O) +5 war axe of the Ensconced Empyrean {M #.Y.# #.#  Cast: Kinetic Grapnel&h  ..Y...# #.#  .......# ###.##  ....Y..#######....#  Y   yak (grapneled) <.W....#....#.....#  ......... #...##..#  ...Y...#.##...##..# _The yak is lightly wounded.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, grapneled, 87% to hit)&h7& .  ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 86/86 ========================  Magic: 12/17 ================--------  AC: 11Str: 14  EV: 8Int: 19&h(   SH: 3Dex: 8############  XL: 10 Next: 63% Place: Dungeon:9#.**@......#  Noise: =--------  Time: 9024.0 (0.0)#Y########.#  O) +5 war axe of the Ensconced Empyrean {M#.Y.# #.#  Cast: Kinetic Grapnel..Y...# #.# .......# ###.##  &h( P....Y..#######....#   Y   yak (grapneled)<.W....#....#.....#  ......... #...##..#  ...Y...#.##...##..#  Casting: Kinetic Grapnel (safe; 1% risk of failure)  &h + Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, grapneled, 87% to hit)  The kinetic grapnel hits the yak but does no damage.&h &h &h Y..Y 2 yaks (grapneled)&hԮ +5.0 (1&h &h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, grapneled, 87% to hit)  The kinetic grapnel hits the yak but does no damage. _The yak is lightly wounded.&hyf.*&h:8E  The rocky spike skewers the yak!&h m  The yak is moderately wounded.&h&hYY.1 grapneled)&hl&6&h&h; _The grapnel comes loose from the yak.&hu *The grapnel guides your strike. You slash the yak!&hD  The yak is heavily wounded.The rocky spike skewers the yak!&h &h YWW   wraithThe yak is almost dead.&h b1--=8 (0.8&hQ &h} ( _The yak gores you.&h$^ *You hit the yak.&h  The yak is almost dead.The rocky spike skewers the yak!&hq&hv WY.  The yak is moderately wounded.&hUx73----3==7.7 (0.9&h{&h}( _The yak gores you!&h7  You slash the yak!&hĨ*†   yak&hz~  You kill the yak!The rocky spike skewers the yak.&h8Y&h7 4--47-8.5 (0.8 _The yak is heavily wounded.&hWYour Armour skill increases to level 3!&h&h!h _Your Shields skill increases to level 3!&h&h&  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.2   5.9  +1   n - Spellcasting   5.2   7.1  -2           b - Maces & Flails   7.7   0.7  +2   o - Summonings   0.1   1.4  -2   c - Axes  14.3  10.6  +2   p - Necromancy   0.1   0.8  +1  &h6 d - Polearms   6.4   1.0   0   q - Forgecraft  12.1   9.5  +2   e - Staves   0.2   0.8  +1   r - Fire Magic   5.0   4.2  +2   f - Unarmed Combat   0.3   1.0   0       g - Throwing   0.0   1.4  -2   s - Evocations   0.0   0.8  +1           h - Short Blades   0.3   1.4  -2  [&h40m     i - Long Blades   0.2   1.2  -1              j + Armour3.2   3.4  +1       k - Dodging   2.1   3.4  -3      l + Shields3.2   3.4  +1       m - Stealth   2.2   2.8  -2              The relative c&hMost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&h/ l * Shields   3.2&h>p l - Shields   3.2&h0 &h &h   ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 74/86 ====================----  Magic: 13/17 ==================------  AC: 11Str: 14  EV: 8Int: 19  SH: 4Dex: 8############  XL: 10 Next: 67% Place: Dungeon:9#WY†@......#  Noise: =--------  Time: 9028.5 (0.0)#.########.#  O) +5 war axe of the Ensconced Empyrean {M&h! #...# #.#  Cast: Kinetic Grapnel..Y...# #.# .......# ###.##  ....Y..#######....#   Y   yak<.W....#....#.....#   W   wraith......... #...##..#  ...Y...#.##...##..#  You slash the yak!  You kill the yak!The rocky spike skewers the yak. _The yak is heavily wounded.Your Armour skill increases to level 3! _Your Shields skill increases to level 3!&h$ &h;% &h( &hH* &h6"  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 74/86 ====================----  Magic: 12/17 ================--------  AC: 11Str: 14  EV: 8Int: 19  SH: 4Dex: 8 ############  XL: 10 Next: 67% Place: Dungeon:9 #WY*@......#  Noise: =--------  Time: 9028.5 (0.0)&h #.########.#  O) +5 war axe of the Ensconced Empyrean {M #...# #.#  Cast: Kinetic Grapnel ..Y...# #.#  .......# ###.##  ....Y..#######....#  Y   yak <.W....#....#.....#  W   wraith ......... #...##..#  ...Y...#.##...##..# _Your Shields skill increases to level 3!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)&hi   ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 74/86 ====================----  Magic: 12/17 ================--------  AC: 11Str: 14  EV: 8Int: 19  SH: 4Dex: 8############  XL: 10 Next: 67% Place: Dungeon:9#WY*@......#  Noise: =--------  Time: 9028.5 (0.0)#.########.#  O) +5 war axe of the Ensconced Empyrean {M#...# #.#  Cast: Kinetic Grapnel..Y...# #.# .......# ###.##  ....Y..#######....#[39;&hy =49m   Y   yak<.W....#....#.....#   W   wraith......... #...##..#  ...Y...#.##...##..#  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)  The kinetic grapnel hits the yak but does no damage.&h 8*&h Aim  Press: ? - help, Shift-Dir - straight line: a yak (heavily wounded, 87% to hit)  The kinetic grapnel hits the yak but does no damage.  The yak is heavily wounded.rocky spike skewers the yak.&hU   The yak is heavily wounded..WYYY 2 yaks==9.5 (1 _You hear a bellow!&h  You slash the yak!*†   yak&h  You kill the yak!The rocky spike skewers the wraith.&h{9&W&hL77130.2 (0.7&hP&h)S4 _The wraith is lightly damaged.&h/o  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ha^   ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 74/86 ====================----  Magic: 11/17 ===============---------  AC: 11Str: 14  EV: 8Int: 19  SH: 4Dex: 8 ############  XL: 10 Next: 71% Place: Dungeon:9 #.W*@......#  Noise: ===------  Time: 9030.2 (0.0) #Y########.#  O) +5 war axe of the Ensconced Empyrean {M #...# #.#  Cast: Kinetic Grapnel ..Y...# #.#  .......# ###.##  ....Y..#######....#  Y  [40&h|_ 'm yak <.W....#....#.....#  W   wraith ......... #...##..#  ...Y...#.##...##..# _The wraith is lightly damaged.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (lightly damaged, 78% to hit)&hӢZ  ThermosAquaticus the Cleaver  Mountain Dwarf of Ashenzari **....  Health: 74/86 ====================----  Magic: 11/17 ===============---------  AC: 11Str: 14  EV: 8Int: 19  SH: 4Dex: 8############  XL: 10 Next: 71% Place: Dungeon:9#.W*@......#  Noise: ===------  Time: 9030.2 (0.0)#Y########.#  O) +5 war axe of the Ensconced Empyrean {M#...# #.#  Cast: Kinetic Grapnel..Y...# #.# &h.......# ###.##  ....Y..#######....#   Y   yak<.W....#....#.....#   W   wraith (grapneled)......... #...##..#  ...Y...#.##...##..#  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wraith (lightly damaged, 78% to hit)  The kinetic grapnel hits the wraith.&h%8*&h1WAim  Press: ? - help, Shift-Dir - straight line: a wraith (lightly damaged, 78% to hit)  The kinetic grapnel hits the wraith.  The wraith is lightly damaged.rocky spike skewer&hs,&h5y~YW.5--1.2 (1&hX|&h[~4 _The wraith is lightly damaged.&hxr The grapnel guides your strike. You hit the wraith but do no damage.The wraith is lightly damaged.&hds H--2.0 (0.8&htv &htx = _The wraith hits you but does no damage.&h a *You hit the wraith.&hܔk  The wraith is lightly damaged.  The rocky spike skewers the yak.&hXo YThe yak is lightly wounded.0-8 _The wraith hits you.&ht *You closely miss the wraith.&hʟ  The wraith is lightly damaged.  The rocky spike skewers the yak!&h& YThe yak is moderately wounded.&hz1-3.7 (0.9 _The wraith hits you but does no damage.&h # You slash the wraith!  The wraith is heavily damaged.&hK {2==4.5 (0.8&h = _The wraith hits you but does no damage.&h  You hit the wraith but do no damage.The wraith is heavily damaged.&h\969-5.3&h&h* _The wraith hits you.&h:  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h8*&hz  You shape a spike launcher from a nearby wall.  The rocky spike skewers the wraith.&h1J W#&h2The wraith is severely damaged.The wraith hits you. The wraith drains your vigour!&h35-0--=&h3=6.3 (1.0Slow &h6&h(9\ _You feel yourself slow down.&h8 *&h<You closely miss the wraith.&h  The wraith is severely damaged.The rocky spike skewers the yak.&h.&h  The yak is heavily wounded.The rocky spike skewers the yak but does no damage.&h} YThe yak is heavily wounded.&hنc6--7.5 (1.2&h#&hT _The wraith closely misses you.&hVY| *You hit the wraith but do no damage.&h,  The wraith is severely damaged.The rocky spike skewers the yak!&he YThe yak is severely wounded.The wraith hits you! The wraith drains your vigour!59---8.7 _You feel as though you will be slow longer.&hO v * You slash the wraith!&h  The wraith is almost destroyed.The rocky spike skewers the yak!&h y YThe yak is almost dead.&h l60--=90&hw &h = _The wraith hits you but does no damage.&h>| *You hit the wraith but do no damage.&h &h The wraith is almost destroyed.The rocky spike skewers the wraith!&hΰ)&h0&hz9-.Y&hr:&h] &h^1=-441.0 (1.3 _You destroy the wraith!&hRb&he &hea_Your Armour skill increases to level 4!&h7  You slash the yak!&hg†&h& t8-2.3Kinetic Grapnel&h ] _You kill the yak!&h 1=62==&hc 32=&h &hP B&hq 45=3===6=7==&h b4=&h *--# 61.8 (19.5) _You start resting.8-3.3 (21.0&h &h [ _You feel yourself speed up.&hk&h]&h&h&h=&h\X&hļ&h9==5==&hg,&h&hw&hV70=&h&h,&hG&h&h:==&h&hs&hT%1&h3&h,&h[&h96&h(=&h&h192&h(=&h&h,&hf&h&h,&hz&hg3==&h&h&h&hT&h_ _You start resting.&h-79.3 (16&h\7==80.3 (17&hH &h8% _Magic restored.&h&45==6=7=&h}8&hu&hZ9=&hI&h,&hP80=&hB&he&h=M123=&hTG4=&h,&h&h&h5;5&h,&h&h,&h&h_ _You start resting.&h.115.3 (35&hZ6=6.3 (36&h& &h" _HP restored.&h]        #  #..@.......#  #.#.#  #...# #.#  ......# #.#  .......# ###.##  ....Y..#....# &h_  <......#....#.....#  . #...##..#  ...Y...#.##...##..# &h&h17.3 (1.0)&h_&h  Things that are here: _a yak corpse; a yak corpse; a yak corpse&hQ        &hz$#  #.@†.......#  #.#.#  #...# #.#  ......# #.#  .......# ###.##  .......#######....#  <......#....#.....#  ......... #...##..#  ...Y...#.##...##..# &h&h-8 _&h&hR&h=&hq############  #..†.......#  #@########.# ..# #.# ......# #.# .......# ###.##&hE.......#######....# <......#....#.....# ... #...##..# .#.##...##..# &hJ#...[......#&h &hҜ&9&h&hx E############ #..†.......##.########.#..# #.##.......# #.#..........# ###.##..#######....#&h <......#....#.....#.... #...##..#.#.##...##..#>?..>^#...[......# #.!..#....##&h>  Found a scroll of noise. Found an escape hatch in the floor.&h C=20&h Q _Found a stone staircase leading down.&h; ############..†.......##.#############...# #.......###.##&h<#######..........>###.........#&hZE&hH&1&hN&hR; _Found a stone staircase leading down.&h! ############ #..†.......##.########.######...# #.#####.......# #.#....# ###.#########....#<......#....#.....#.... #...##..###.##...##..#>?..>^#...[......#.....>##.!..#....##)###......... #.##...##.#&h. &h?1 &2&h>5 &h{7 ) _Found a +0 trident.&hK############ #..†.......##.########.######...# #.######.......# #.#.....# ###.##&hMs#######....##..<......#....#.....#....##...##..####.##...##..#....>?..>^#...[......#.....>##.!..#....##)###.........###.# #.##...##.### #.##...##.#&h.W&hm[&3&hd&hf&h3&hw,&h&h&hN,&h:,&h&h&h ,&h&h&h/,&h &h ,&hV&hf _p - 3 scrolls of noise (gained 1)&hE3&h&h&h,&h&h&h1&h&hI&h!&h"&h#&h#&h%&hE'&h'&h`(&h)&h,&hp,&h,&h.&h+/&h/&h2 &h2G_You now have 424 gold pieces (gained 5).&hy4&h4&h5&hz7&hN9,&he:&h <&h=,&h?&h@&hB,&h0D&hE&hG,&huI&hL&h~N,&hO&h5Q&hR,&hT&hU&h(W,&h*X&hFY&hyZ,&h5[&h\&h ^,&h^&h`&ha,&hb&hc&hd,&he&hg&hm ############# #..†..#&hn## ##.####.y#####.# ##### #.######..... &hNn#............ #.#..........#####&hn ####.##..<......#.... y   killer bee (asleep) ..................##. #.######........#.##.&hn ##....>...>^#...[&h1r &hry47.3 (24.0)  A killer bee comes into view.&h s&h[w&hwty[y&hLxC8.3 (25Kinetic Grapnel&h{&hk, _Found a +0 scale mail.&he  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hh]&h^&hde..y#&hfi5---==9.3 (1.0) &h k&hsD _You shape a spike launcher from a nearby wall.&h8######..#######..†..#....y..##.####.[#####@# #####...#  #.######............#.#########.##..<......#......................##&hq#.######........# ##....>...>^#...[.........>##.!..&hA.y&h/-50&h}&hX _The killer bee closely misses you.&h######..#######..†..#.....y.##.####.[#####.# #####...#  #@######...........#..........#########.##..<......#......................###.######........# ##....>...>^#...[.........>##.!..)###..&hl&hF.y&hk-1 _You block the killer bee's attack.&hW &hWt* You slash the killer bee!&h4 &h4 The killer bee is severely wounded.The rocky spike skewers the killer bee!&h8S&h&.&hv9=2.2 (0.9Kinetic Grapnel&h&hN _You kill the killer bee!&hS 8M ######..###### #..†..#.......# ##.####&h .[#####@# ###########..............# #.#..........#####.<..... ......&h &h R-----3.2 (1.0&h &h~ &h_V #####...####### #..†. #.....@.# ##.###&h!`y.[#####.# #####...# #.######.# #....# #.#....#### ####.##..<#... y   killer bee (asleep)&h`Z ..........###.######........#.## ##....>...>^#...&hEk  A killer bee comes into view.  The killer bee buzzes angrily.&h;z y..yyy 2 killer bees (1 wandering)  A killer bee comes into view. x2==4 _The killer bee moves out of view.&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h/ S  You shape a spike launcher from a nearby wall.&h0 &h2 &h$3 &h3 &hN9 #y#yy 3 killer bees (1 wandering)&h: t4--=5Kinetic Grapnel&h> &h@ 4 _The killer bee buzzes angrily.&h81=7.1 (0.9&h&hN _You kill the killer bee!&hh**&hL;`&hc yYou closely miss the killer bee. The rocky spike misses the killer bee.The killer bee stings you.&hb2---9 (0.8&h&hC _The killer bee stings you but does no damage.&hINe *You hit the killer bee.&h  The killer bee is moderately wounded.The rocky spike skewers the killer bee.&h`8 y&hbThe killer bee is moderately wounded.--8.8 (0.9&hkY _The killer bee stings you but does no damage.&hp *You miss the killer bee.&ha  The killer bee is moderately wounded.The rocky spike skewers the killer bee!&h@4 &h4 &h^5y&h52The killer bee is almost dead.&h96&h{7&h7---&hW8-&hq<<9.6 (0.8&h> &hq?&h&@L_The killer bee barely misses you. x2&h* x *You closely miss the killer bee.&hS  The killer bee is moderately wounded.The rocky spike skewers the killer bee!&hM ` yThe killer bee is severely wounded.3=-=60.4 _The killer bee closely misses you. x2&h+<  You hit the killer bee.&h|&h ^.   killer bee&h46 2-&h4J1.2 _You kill the killer bee!&hZ:&h<g _Your Armour skill increases to level 5!&h  You slash the killer bee!†&h+3==3-2.1 (0.9Kinetic Grapnel _You kill the killer bee!&h ## .# #..† #....@..# ##..[#####.# #####...## #.######.# #..# #.#. ####.##..<......# ......... #.######..#. ##....>...>^#4=-3.1 (1.0 _You see here a killer bee corpse.&h@ &h; 5==&hS c -# _You start resting.8.1 (56=4=9.1 (6&h " _HP restored.&hM3&h&hF&h&h&h'&h&hK==&h]&h*,&hm&hrL5==&h&h&h,&h&h&hu&hU&hp&h&h&h&h:==&h&h&hK&hB&hX&h&h&h&hCK6=&h&h,&h&h&hD&hI &hd &h &h &h&h)9=&h&h&h&h&h&hi&h]&h&hQL7==&hy&h4 _Magic restored.&h &h'!&hO"&hY$&h&,&h'&h)&h,,&h-&h"0&h2&h73:==&h4&hC  You see here a +0 scale mail.&hD&h4E _&hhF&hXH&hI&hJ&hJ&hL&hU&hNV,&hMW&hY,&hZ&h.]N _You now have 437 gold pieces (gained 13).&h^3&h_&hIa&hb,&hc&hd&hFf&hf&hEg&h l&hGm,&h8n&ho&hp,&hq&h%s&ht&hpt&hu&hv&hw,&hSx&hy&hz&h {&h{&h }&hR~&h~&hG&hڞ.&hB&h&h,&h&h٤&hi&h&h&h&h̨&h#&h&h&h&h &hu&hc&h,&hn&hq&h~,&h'&h^,&h,&hS&h?,&h&hN&hf,&h&h=&h,,&hԽ&hF&h],&h&ha&hU,&h&h&h,&h&hq&h,&h&h&h,&h&hR&h,&h&h,&hi,&hd&h-&h2,&h%&hk&hB&h1`&hf&hvB&h&h,&hb&hh&h,&h&hJ&h,&h~&h-J&h.&hD0&hr1&h|6&hI7&h8&h :,&h;&h{<&h=,&h>&h?&hA,&hB&h]C&h+E,&hF&h!G&h H,&hH&hI&hnJ,&h&K&hL&h/M,&hM&hP&h]Q,&hQ&h%S&hT,&hT&hU&h V,&hV&h0X&hX,&h`Y&haZ&h[,&h\&h]&h],&h^&hk_&hB`,&h`&hb&hc,&h!d&h2e&hfB&hg&hHh,&hh&h.j&hj,&hk&hl&hSm,&hm&hn&ho,&hWp&h=q&hr,&hr&hs&ht,&h[u&hwv&h}w,&hx&h#y&h€##############...........# #.#########.#  #.# #@#  #.# #.# ######### #.# #.. ...{ ..##.# #.# ##.## #########...#.# #.# #.# #........[ ######.# #.# ##.## ##.######..# #...##.# #.####...###..# #..# .....#.# #.##.........## ##.# .....#.###.##.#...##### [40&h7m#.##&hj2280.1 (111.0)&h&h^&h[ _You sense a monster nearby.&hL M###########............########. .# #.# ######### #.# #.. ...{ ........##.##.##............[..&h ..#.....#.........#&h &h 11.1 (1.0)&h &h &h M###########.........####### #.##.# #########...&hӠ&h&2&hk&h&h˨  # #.# #.#.# #.# #.# #.# #.# # #.# #.. ...{ . #.# #.# ##.## #.. &h0  #.# #.# #.# #.[   ######.# #.# ##.## ##.######..#  ##...##.# #.####...###..# #..# &h &hѭ &3&hG &h &hg # #.# #.#.# #.# #.# #.# #.#  #.# #.. ...{ . #.# #.# ##.## # #.# #.# #.# #.[&hD ######.# #.# ##.## ##.######..  ##...##.# #.####...###..# #..&huA&hB&4&hE&hhG&hTo # #.# #.#.# #.# #.# #.# #.#  #.# #.. ...{  #.# #.# ##.## # #.# #.# #.# #. ######.# #.# ##.## ##.###### ##...##.# #.####...###..# #5&hH # #.# #.#.# #.# #.# #.# #.#  #.# #.. ...{  #.# #.# ##.##  #.# #.# #.# # ######.# #.# ##.## ##.###### ##...##.# #.####...###..# #6&hD4  # #.# #.#.# #.# #.# #.# #.#  #.# #.. ...{  #.# #.# ##.##  #.# #.# #.# # ######.# #.# ##.## ##. ##...##.# #.####...###..#7&hJ'  # #.# #.#.# #.# #.# #.# #.#  #.# #.. ...{  #.# #.# ##.##  #.# #.# #.# # ######.# #.# ##.## ##.  ##...##.# #.####...###..#8&h^* &hG, &hNUj # #.# #.#.# #.# #.# #.# #.#  #.# #.. ...{  #.# #.# ##.##  #.# #.# #.# # ######.# #.# ##.## ##.  ##...##.# #.####...###..#&hsX&hY&9&h[&h\&hG # #.# #.#.# #.# #.# #.# #.#  #.# #.. ...{  #.# #.# ##.##  #.# #.# #.# # ######.# #.# ##.## ##.  ##...##.# #.####...###..#&hӔ&h'90&h&h&hu # #.# #.#.#&h@v #.# #.# #.# #.# &h+x #.# #.. ...{  #.# #.# ##.##   #.# #.# #.# #..  ######.# #.# ##.## ##.#  ##...##.# #.####...###..# &h@|&h ~&1&hU&h5&hr m############# #...........# #@#########.# #.# #.# #.# #.# #.# #.. ...{ #.# #.# ##.## ## #.# #.# #.# #.######.# #.# ##.## ##...##.# #.####...###..#####.....#.# #.##.......&hEu &hXv &2&hzx &hy &hP  #############...........######### #.. ...{#.##.........#.###.##.#...##### &hT &hvV &3&hZ &hd\ &h] #############...........######### #.. ...{# ##.## ###.##.###.........#.##.##.##&hp&h&4&h &h&h[ #############...........######### #.. ...{# ##.## ## #.# #....#.# ##...##...........#&h_&h&5&h&h!&hV #############...........######### #.. ...{# ##.## ##&hX #.# #.#######.## ##..##.# #..#####.#....####&h^&hIc&6&hj&hl&h #############...........######### #.. ...{# ##.## ## #.# #.#######.## ###...###...###.####..#####.### #.####.#&h&h<&7&h&h&hqG  #############...........######### #.. ...{&hH # ##.## ## #.# #.#######.## ###...###...###.#####..............##..........# #.# #.#&h\ <8&h2p &hӿ  ...........######### #.. ...{# ##.## ## #.# #.#######.## ###...###...###.#####..............#....##.##.#...####...##..#.#.#.#)# #.# #.#&hV &h4 &9&h7 &h &hbZ ######### #.. ...{# ##.## ## #.# #.#######.## ###...###...###.#####..............#....##.##.#...#######.........#.## ##...####...>......# #.# #.#&hf&hg(300&hj&h,l&hS  #.. ...{# ##.## ## #.# #.#######.## ###...###...###.#####..............#....##.##.#...#######.........#.##.##.##  ##...##...........# #......####.##.#.#.#.#.###.# #.#1&hh#.# #.# ##.# #.. ...{ .#.# #.# ##.## ####.# #.# #.# #..######.# #.# ##.## ##.###...##.# #.####...###..######.....#.# #.##.........###.........#.###.##.#...##### #.###.......@.#.##.##.## #.# ##...##...........# &h2j##.# #..#####.#....#### #..#####.### #.####.##..........# #.# #.##..#.#.#.#)#...>......# #.##.#.#.#.#.###.# #.##...........##.####.#&h m&h&2&h;&h&hn#.# #.. ...{ ..#.# #.# ##.## #####.# #.# #.# #...######.# #.# ##.## ##.####...##.# #.####...###..# #####.....#.# #.##.........## #.........#.###.##.#...##### #.###...#.##.##.## #.# ##...##..@........# ##.# #..#####.#....#### #..#####.### #.####.# #..........# #.# #.##..#.#.#.#)# #.# #.#&h[14;3H#...>......# ###.#.#.#.#.####...........##.####.##..#.#.#.#..).......#3&h&h.&hJm#.# #.. ...{ .#.# #.# ##.## ##.# #.# #.# #.######.# #.# ##.## ##.###...##.# #.####...###..# #####.....#.# #.##.## #.#.###.##.#...##### #.###.&h5#.##.##.## #.# ##...##.#  ##.# #..#####.#....####  #..#####.### #.####.#  #.# #.# #.#  #..#.#.#.#)# #.# #.#  #...>......# #.# #.#  ##.#.#.#.#.###.# #.#  #.##.####.# &h,&h/&4&h&h`&h(#.# #.# #####.# #.. ...{ ....#.# #.# ##.## ###### #.# #.# #.# #.....####.# #.# ##.## ##.####&h1 ##...##.# #.####...###..#  #####.....#.# #.##.........#.........#.###.##.#...######.###.........#@##.##.#.# ##...##...........# &h##.# #..#####.#....#### #..#####.### #.####.# #..........# #.# #.# &h#..#.#.#.#)# #.# #.# #...>......# #. ##.#.#.#.#.###.# #.# &he?#...........##.####.#&h &hr &5&h&h&hy M ## #.# ####. ...{ ....##.## ######  #.# #..... #### ##.## ##.#### ##...###...###..#### #.##.........##........#.##...#######.........#.##.##.##  #.# ##...##...........# ##.# #..#####.#....#####6&h* M#######  ## #.# ####. ...{ ....##.## ######  #.# #..... #### ##.## ##.#### ##...###...###..#### #@##.........##........#.##...#######.........#.##.##.###.# ##...##...........#.#...#.####.#.# #.##7&hM.........#######  ## #.# ####. ...{ ....##.## ######  #.# #..... #### ##.## ##.#### ##...###...###..#### #.##.........##........#.##...######.###.........#.##.##.###8 &hN3M###########.........#######  ## #.# ####. ...{ ....##.## ######  #.# #..... #### ##.## ##.#### ##...###...###..#### #.##.........###.........#.###.##.#...#####9 &h¿M###########.........#######  ### #.# ####. ...{ ....##.## ######  #.# #..... #### ##.## ##.#### ##...###...###..#####.....#.# #.##.........#####10 &hы M###########.........#######  ######.# ####.......{ ....##.## ######  #.# #..... #### ##.## ##.######...##.# #.####...###..##.. &hՍ &h&1 &h &h3 &hkU############# #...........# #.#########.# #.# #.# #.# #######.## ######.# #.@......w .....#.# #.#####.## ####### #.# #.# #.# #......####.# #.# ##.## ##.##### ##...##.# #.####...###..# #####.....#.# #.##......... &how   Gastronok (asleep) #.........#.###.##.#...##### #.###.........#.##.##.# #.# ##...##...........# &h  Gastronok the Ponderous comes into view. He is wearing the +3 hat of Pondering{ponderous, Will+ MP+10 Int+5}. &hw.w &hP/==2 &h  &h1 _Gastronok gurgles horribly!&h0  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h[9(ally target)9   blazeheart golem (minion)&hK\a3------=3&h(`&hcbI _You bind the heart of a blast furnace in slag iron.&h" *Gastronok waves his eye-stalks in wide circles.&h&hZ@.9&hd67---------4&ho&h &hG_The confined air twists around weakly and strikes you!!&h # #.# #.#.# #.# #.# &hg #.# #.### ##.# #..@9...w.. .#.# #.#####.### ##.# #.# #.# #.######.# #.# ##.## ##.###...##.# #.####...###..# #.....#.# #.##.## # .#.###.##.#...##### .###.#. &h &hª >.9&hT B---5&h &hz &h*&h2jw., paralysed)&hu3p8------6Kinetic Grapnel&h8&h;R _Your blazeheart golem's core grows cold and it stops moving.&hu &h.v E------7&h&z &he{ &h:>v# #.# #.#.# #.# #.# #.# #.###. #&h?$#.# #...@9.w...# .#.# #.#####.###.##.# #.# #.# #.######.# #.# ##.## ##.######.##...##.# #.####...###..# #......#.# #.##.## #&h?#.###.##.#...##### # ###.#.##.##.## # # ##...##.#&h@G #&hC&h H .9)Your blazeheart golem's core flares to life once more.&hIT4=8&h=M&hOO _Gastronok bites your blazeheart golem but does no damage.&h -# #.# #.#.# #.# #.# #.# #.###.# ##.# #....@9w...# .#.# #.#####.###.#.#.# #.# #.# #.[######.# #.# ##.## ##.######.&hT ##...##.# #.####...###..# #......#.# #.##.## ##.#.###.##.#...##### #..#.##.##.## #.  ##...##.# #&h 8 &hr \9==9&h= &h; > _Your blazeheart golem punches Gastronok!&h"m *Gastronok waves his eye-stalks in wide circles.&hg8@&hh$52&hbiF-----=20&hn&h pL _The confined air twists around weakly and strikes you!&hdb 8 &hb /--1&hf &hh > _Your blazeheart golem punches Gastronok.&h **  coreGastronok bites your blazeheart golem!!&h3-----====2&h:&hVv _Your blazeheart golem falls apart, revealing its core!&hт _ # #.# #.#.# #.# #.# #.# #.###.#  #.# #...@.*w...#  #.# #.#####.###.# #.# #.# #.# #. ######.# #.# ##.## ##.######&hń  ##...##.# #.####...###..# ##.....#.# #.##.## ##.#.###.##.#...##### ##.#.##.##.## # # ##...##.# &h &hߙ #####   Your blazeheart core explodes!&h x☼○°w○&h F=======3&h8 &hI = _The fiery explosion engulfs Gastronok!!&hA9 # #.# #.#.# #.# #.# #.# #☼###.#  #.# #..@.○°w...#  #.# #.#####○###. #.# #.# #.# # ######.# #.# ##.## ##.######&h ##...##.# #.####...###..# ##.....#.# #.##.## .#.###.##.#...##### .###.#.##.##.## .# ##...##.#&h&hw○○w○°&hF-------4&h&h> _Gastronok is engulfed in blazing flames.&h0  # #.# #.#.# #.# #.# #.# #○###.#  #.# #.@..○w○...#  #.# #.#####°###. #.# #.# #.# #&hZ  ######.# #.# ##.## ##. ##...##.# #.####...###..##.....#.# #.##.## #.#.###.##.#...##### #.###.#.##.##.## #.# ##...##.#&hX `○°w°.&hO 4=5==-------5&h &hH &hs?T  Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h/°.w.9(ally target)9   blazeheart golem (minion)&he1------===6&h$_ _You bind the heart of a blast furnace in slag iron.&h0A  # #.# #.#.# #.# #.# #.# #°###.#  #.# #@....w....#  #.# #.#####.###. #.# #9# #.# # ######.# #.# ##.## ##. ##...##.# #.####...###..#  #####.....#.# #.##.##  #.#.###.##.#...#####  #.###.#.##.##.##  #.# ##...##.#.9.---7Kinetic Grapnel&hz-9..w..5=---8Kinetic Grapnel&h&h>.9&hk&9&h&h&h{# #.# #.#.# #.# #.# #.# #.###.# ##.# #.@9.w.....# .#.# #.#####.###.##.# #.# #.# #.######.# #.# ##.## ##.#&h|##...##.# #.# #####.....#.# #.##.## #.#.###.##.#...##### #.###.#.# &h=&h>.9&hBF------30&h7&h֓&h}# #.# #.#.# #.# #.# #.# #.###.# ##.# #..@9w.....# .#.# #.#####.###.##.# #.# #.# #.######.# #.# ##.## ##.###...##.# #.####...###..# #.....#.# #.##.## # .#.###.##.#...##### .###.#.   Gastronok bites your blazeheart golem.6==1 _Your blazeheart golem punches Gastronok!&h &h _2=--2&h &h8  &h/m swift, ally target) Gastronok mumbles some strange words.Gastronok puts on a burst of speed!==3 _Your blazeheart golem punches Gastronok!!&h`~7--4!&hG p* *  core  Gastronok mumbles some strange words.puts on a burst of speed!  Gastronok gurgles, "I bet you'll be tasty."bites your blazeheart golem.  ==5 _Your blazeheart golem falls apart, revealing its core!"&h? # #.# #.#.# #.# #.# #.# #.###.# "&hv\ #.# #.@.*w.....#  #.# #.#####.###. #.# #.# #.# # ######.# #.# ##.## ##. ##...##.# #.####...###..##.....#.# #.##.## #.#.###.##.#...##### #.###"&h.#.##.##.## #.# ##...##.#"&h^ ### t)"&h%^  Your blazeheart core explodes!"&hIR○○w"&hJb========6"&hvN"&hQ> _The fiery explosion engulfs Gastronok!!!"&ha # #.# #.#.# #.# #.# #.# #.###.#  #.# #@.○○w.....#  #.# #.#####.###. #.# #.# #.# # ######.# #.# ##.## ##. ##...##.# #.####...###..#  #####.....#.# #.##.##  #.#.###.##.#...#####  #.###.#.##.##.##  #.# ##...##.#"&h|M  Gastronok is engulfed in blazing flames."&hJ○○°"&h"&hcEThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 58/86 ================--------#############Magic: 12/17 ================--------#...........#AC: 12Str: 14#.#########.#"&hEV: 8Int: 19#.##.#SH: 4Dex: 8#.# #######.###.# #### XL: 10 Next: 110% Place: Dungeon:9#.# #@.○○°.....# .... Noise: ---------  Time: 9337.1 (1.0)#.# #.#####.###.###### O) +5 war axe of the Ensconced Empyrean {M#.# #.# #.# #..... Cast: Kinetic Grapnel######.# #.# ##.## ##.######...##.# #.####...###..######.....#.# #.##.........###.........#.###.##.#...######.###.........#.##.##.###.# ##...##...........#Your blazeheart golem punches Gastronok! _["&h'31mYour blazeheart golem falls apart, revealing its core!Your blazeheart core explodes! _The fiery explosion engulfs Gastronok!!!  Gastronok is engulfed in blazing flames. _Gastronok dies!"&h -------  Your blazeheart core explodes! _The fiery explosion engulfs Gastronok!!! "&h Gastronok is engulfed in blazing flames. _Gastronok dies!Your Armour skill increases to level 6!You have reached level 11!"&h/  --more--#&h] #&hH^ 62/92=81 5% Kinetic Grapnel#&ha #&hc 4 _$&h $&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.2   5.9  +1   n - Spellcasting   5.2   7.1  -2          $&h b - Maces & Flails   7.7   0.7  +2   o - Summonings   0.1   1.4  -2   c - Axes  14.3  10.6  +2   p - Necromancy   0.1   0.8  +1   d - Polearms   6.4   1.0   0   q - Forgecraft  12.1   9.5  +2   e - Staves   0.2   0.8  +1   r - Fire Magic   5.0   4.2  +2   f - Unarmed Combat   0.3   1.0   0      $&h g - Throwing   0.0   1.4  -2   s - Evocations   0.0   0.8  +1           h - Short Blades   0.3   1.4  -2       i - Long Blades   0.2   1.2  -1              j + Armour6.7   5.9  +1       k - Dodging   2.1   3.4  -3     $&hi!  l - Shields   3.2   3.4  +1       m - Stealth   2.2   2.8  -2              The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&&h  j * Armour   6.7'&hUp j - Armour   6.7)&h@ | n + Spellcasting   5.2*&hho| q + Forgecraft  12.1-&h :*-&h p q - Forgecraft  12.1.&hP.&hP7 s + Evocations 0.0.&h.&h.&hThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 62/92 ================--------#############Magic: 12/18 ================--------#...........#AC: 12Str: 14#.#########.#EV: 8Int: 19#.##.#SH: 4Dex: 8#.# #######.###.# #### XL: 11 Next:  5% Place: Dungeon:9#.# #@.○○°.....# .... Noise: ---------  Time: 9337.1 (0.0).&h#.# #.#####.###.###### O) +5 war axe of the Ensconced Empyrean {M#.# #.# #.# #..... Cast: Kinetic Grapnel######.# #.# ##.## ##.######...##.# #.####...###..######.....#.# #.##.........###.........#.###.##.#...######.###.........#.##.##.###.# ##...##...........#Your blazeheart core explodes! _The fiery explosion engulfs Gastronok!!!  Gastronok is engulfed in blazing flames. _Gastronok dies!Your Armour skill increases to level 6! _You have reached level 11!.&h.&h.&hƯ.&h.&hs.&hG.&h<.&h1.&hM3=.&h"X.&hv.&h93.&h].&h.&h.&h.&h.&hAK4=.&h.&h.&hJ.&h.&h.&hJ K4=.&h!.&h#.&h)$95.&hj%.&h'.&h.(.&hP).&hJ+.&h+.&hP-.&hz/.&h0g66==.&h1.&h3.&h4.&h5.&hP7.&h7.&h8.&h:.&h;]7=5.&ha<)==.&h|=.&h?.&h:@.&h)A/&h/&h~/&hu/&h/&h+%8/&hs/&h/&h :==/&h /&h /&hC/&hg/&h/&hc9=6=/&hB/&h}/&hl,/&h(/&h,/&hq/&h/&hR V70=/&h!/&h8#/&h#9=/&h$/&h&/&hx'%1/&h3)/&h+/&hg,D7=/&h-/&hP0,/&h1/&hx4/&h5%2/&h36/&h9,/&h:/&h<O=/&h>/&hLAa3=/&hB/&h'K ..[ _You start resting./&h O068.1 (31.0)/&hIP[8==9.1 (32/&hFS/&hHU% _Magic restored./&hO3/&hQ/&hFR/&hV4=/&hX,/&hYY/&h[P==/&h[/&h];5/&h^/&h `/&hu`/&hb/&hc/&h d/&hd/&hPf/&hf%6/&hg/&hi,/&hj/&hl,/&hm/&hoa7=/&h q/&hr,/&hs/&hu/&huU8=/&hav/&hw/&h\x/&hy/&hz/&h {/&h{/&h|/&hy}%9/&h'~/&h/&h&/&h/&h/&h/&h%/&h/&h<&80/&h/&h]/&hՇ/&h/&h%/&h/&h5/&h/&h%K1=/&h܍/&hc/&hޏ/&hr/&h֑/&hU/&h/&h/&hU2=/&h̕/&hY/&h/&hL/&hԙ/&hO/&h/&hF/&h%3/&hu/&h/&hw/&h /&h,/&h/&h;4/&hh/&h,/&hȪ/&ha5=/&h/&h5,/&h/&h±,/&hx/&h/&hU6=/&h0/&h5/&h ,/&h/&h/&h/&h/&h%7/&hB/&h/&h!/&h/&h./&h/&h9/&h/&h(%8/&h/&h/&h/&h/&h/&hy/&h/&h/&h0K9=/&h/&h{/&h/&h|/&h/&hx/&h/&h/&hV90=/&h/&h,/&h/&h/&hm/&h/&h/&h%%1/&h/&hX/&h/&hT/&hw_ _You start resting./&h-421.1 (5/&hZ2=2.1 (53/&h/&h" _HP restored./&h%-# #.# #.#.# #.# #.# #.# #/&h.###.# ##.# #.@..[.....# .#.# #.#####.###.##.# #.# #.# #.######.# #.# ##.## ##.###...##.# #.#/&h #####.....#.# #.# #.#.###.# /&hAp#.###.#.# /&hN/&h13.1 (1.0)/&h{/&h/&h) # #.# #.#.# #.# #.# #.# #.###.# ##.# #..@.[.....# .#.# #.#####.###.##.# #.# #.# #.######.# #.# ##.## ##.###...##.# #.####...###..# #.....#.# #.##.## # .#.###. .###./&h` -#. /&h /&h &4/&hc /&h /&hI# #.# #.#.# #.# #.# #.# #.###.# ##.# #...@[.....# .#.# #.#####.###.#/&h^Jb#.# #.# #.# #.######.# #.# ##.## ##.######.##...##.# #.####...###..# #......#.# #.##.## ## #.###.##.#...##### #  ###./&hJ#.##.##.## #  # ##...##.# # /&hQ/&h=S&5/&hW/&hY0&h# #.# #.#.# #.# #.# #.# #.###.# #0&hC#.# #....@.....# .#.# #.#####.###.#.#.# #.# #.# #.[######.# #.# ##.## ##.######.##...##.# #.####...###..# #......#.# #.##.## ##.#.###.##.#...##### #..#.##.##.## #.  ##...##.# #0&hY0&hԭB=60&h'0&h4  Things that are here:  the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}; the elephant slug _corpse of Gastronok2&h, 2&h. &72&h0 2&h2 z _D - the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}5&hO35&h5&h5&hn5&h5&h5&h$5&h5&h,5&h35&hF5&hQ5&h5&hK5&h]5&h5&h 5&hx5&h5&h! 5&h{ 5&h 5&h5&h:5&h5&h5&h/5&hv,5&h5&h5&h 5&hq 5&h!5&hb%5&h'5&h(5&hN)5&h,5&h.5&h@/5&h{05&h35&ho5,5&h 75&h&:5&h<,5&h=5&h@5&hB,5&hED5&hG5&hI,5&hK5&hM5&hO,5&hQ5&hS5&hU,5&hW5&hZ5&hZ,5&h[5&h]5&h^,5&h_5&ha5&hc5&hc5&hd5&hf5&hg5&hg5&hh5&hj5&hk5&hal5&hm5&hn5&hXy5&hXz5&h1|5&h|5&h}5&h5&h,5&h15&h@5&hH5&h5&hό5&hP  There is an escape hatch in the floor here.5&h5&h _5&hg5&h5&h,5&hИ5&hٚ5&h,5&h5&hҟ5&h_5&h5&hУ5&h`5&h,5&hK5&h5&h,5&h5&hq5&hG,5&hl5&h5&h-5&h5&h=5&h5&h5&hH5&h5&hO5&h5&h5&h5&h5&hV5&h5&hR5&h5&hz#.........>##.!..#....##........)###.........##.....###.# #.##...##.# {##...####.# #.##...##.#5&h-4 ≈######....# #.........# F≈≈≈≈≈####.# ###..##.### ~~...≈####.#####...#.# ......'.##...........#  5&h<#@......##...###  ####.##  ####### #.# #.#  5&h#.....# #.# #.# #.###.####.# #.# #.# #...##.# #.# F   marrowcuda (dormant) #.#####.##.## .# #...........# #.#.###.###.#5&h J 67.1 (40.0)  You open the door.5&hg≈FF5&h2,8.1 (415&h5&h] _A marrowcuda comes into view.7&h #.7&h-..>##.!..#....##.)###.# #.....###.# #.##...##.# {##...####.# #.##...##.# ≈######....# #.# ≈≈≈≈≈≈####.# ###..##.### ~F...≈####.#####...#.# ......'.##..# #.@.....##...### #7&ho.###.## # #.# #.# #.# #...##.# #.# 7&h7&h7&hv7&h\~.F7&h"9.1 (7&hW1.0)7&hV7&h7&h(#.>##.!..#....## #.)###.# #.....###.# #.##...##.# {##...####.# #.##...##.# ≈######....# #.# ≈≈≈≈≈≈####.# ###..##.### ~~.F.≈####.#####...#.# ......'.##.# #.##...### #.###.## # #.# #.# #.# #...##.# #.# 7&h 7&hT.F7&h'707&h7&h7&hm  Casting: Forge Blazeheart Golem (dangerous; 7% risk of failure)  7&h\Confirm with . or Enter, or press ? or * to list all spells.7&h1: 7&hB d.F#7&hE v6---==1Kinetic Grapnel7&hK 7&hmN D _You shape a spike launcher from a nearby wall.8&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8&h7 8&h#.........>##.!..#....##  ThermosAquaticus the Cleaver #........)###.........#  Mountain Dwarf of Ashenzari **.... #.....###.# #.##...##.#  Health: 92/92 ======================== {##...####.# #.##...##.#  Magic: 15/18 ====================---- ≈######....# #.........#  AC: 128&hGStr: 14 ≈≈≈≈≈≈####.# ###..##.###  EV: 8Int: 19 ~~...≈####.#####...#.#  SH: 4Dex: 8 8&hR.....F*.##...........#  XL: 11 Next:  5% Place: Dungeon:9 #**@....##...###  Noise: ==-------  Time: 9471.1 (0.0) #######.###.##  O) +5 war axe of the Ensconced Empyrean {M ####### #.# #.#  Cast: Kinetic Grapnel #.....# #.# #.#  #.###.####.# #.#  #.# #...##.# #.#  F   marrowcuda #.#####.##.## .#  #...........#  #.#.###.###.# 8&h_You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (75% to hit)8&h3*8&hl#.........>##.!..#....## ThermosAquaticus the Cleaver8&hL#........)###.........#8&hs<Mountain Dwarf of Ashenzari **....8&hn#.....###.# #.##...##.#8&h~dHealth: 92/92 ========================8&h}{##...####.# #.##...##.#8&hvMagic: 15/18 ====================----8&h s≈######....# #.........#8&h -AC: 128&h!-Str: 148&h!s≈≈≈≈≈≈####.# ###..##.###8&h!-EV: 88&h"-Int: 198&h#~~...≈####.#####...#.#8&hy#-SH: 48&h#,Dex: 88&h$.....**.##...........#8&h&XL: 11 Next:  5% Place: Dungeon:9#**@....##...###Noise: ==-------  Time: 9471.1 (0.0)#######.###.##O) +5 war axe of the Ensconced Empyrean {M####### #.# #.#Cast: Kinetic Grapnel#.....# #.# #.##.###.####.# #.##.# #...##.# #.#F   marrowcuda#.#####.##.## .##...........##.#.###.###.# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line8&h='4Aim: a marrowcuda (75% to hit)8&h8&hh8&h0.F8&hn ..8&h18&h-8&h+2.1 (18&h8&h( 8&h Casting: Construct Spike Launcher (safe; 1% risk of failure)8&h7Lonfirm with . or Enter, or press ? or * to list all spells.8&hAiming: Kinetic Grapnel (safe; 1% risk of failure)  8&hETPress: ? - help, Shift-Dir - straight line  8&h̷GAim: a marrowcuda (75% to hit) 8&hJ<_The kinetic grapnel misses the marrowcuda.8&h8&hW  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9&h& #.........>##.!..#....##  ThermosAquaticus the Cleaver #........)###.........#  Mountain Dwarf of Ashenzari **.... #.....###.# #.##...##.#  Health: 92/92 ======================== {##...####.# #.##...##.#  Magic: 14/18 ==================------ ≈######....# #.........#  AC: 12Str: 14 ≈≈≈≈≈≈####.# ###..##.###  EV: 8Int: 19 ~~...≈####.#####...#.#  SH: 4Dex: 8 ......F*##...........#  XL: 11 Next:  5% Place: Dungeon:9 #.*@....##...###  Noise: =--------  Time: 9472.1 (0.0) #######.9&h;*u[40m###.##  O) +5 war axe of the Ensconced Empyrean {M ####### #.# #.#  Cast: Kinetic Grapnel #.....# #.# #.#  #.###.####.# #.#  #.# #...##.# #.#  F   marrowcuda #.#####.##.## .#  #...........#  #.#.###.###.# _The kinetic grapnel misses the marrowcuda.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (75% to hit)9&hG*#.........>##.!..#....## ThermosAquaticus the Cleaver#........)###.........#Mountain Dwarf of Ashenzari **....#.....###.# #.##...##.#Health: 92/92 ========================9&hG`{##...####.# #.##...##.#Magic: 14/18 ==================------≈######....# #.........#AC: 12Str: 14≈≈≈≈≈≈####.# ###..##.###EV: 89&hbIInt: 19~~...≈####.#####...#.#SH: 4Dex: 8......F*##...........#XL: 11 Next:  5% Place: Dungeon:9#.*@....##...###Noise: =--------  Time: 9472.1 (0.0)#######.###.##O) +5 war axe of the Ensconced Empyrean {M####### #.# #.#Cast: Kinetic Grapnel#.....# #.# #.##.###.####.# #.##.# #...##.# #.#F   marrowcuda#.#####.##.## .##...........##.#.###.###.# _The kinetic grapnel misses the marrowcuda.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of fail9&hIzure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (75% to hit)9&h,9&hV'.F9&hO+3.1 (19&h9&hACasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 9&h| Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (75% to hit) _The kinetic grapnel hits the marrowcuda but does no damage.:&hn{ * You slice the marrowcuda!!:&hޯ  The marrowcuda is almost destroyed.The rocky spike skewers the marrowcuda.:&h2?:&hA.:&hrj:&hk6:&h_l ==:&hl4.0 (0.9:&hgm#Kinetic Grapnel:&hm:&hs:&hlw :&h7x:&hx-_You destroy the marrowcuda!:&h~y:&hU /5==:&hAZ :&hZ n:&hN[ :&h ] ,:&h] :&hY_ :&h_ :==:&h;` :&ha ,:&hb :&hJd :&hd K6=:&h1e :&hZg ,:&hg :&h*i :&hi :&h.j :&hk :&hk :&hl :&hm :&hVn 9=:&ho :&haq ,:&hsr :&ht a7=:&h_u :&hv ,:&hw :&hMy ,:&h?z :&h| ,:&h| :&h~ :&h~ 9=:&hT :&h :&h7 :&h΁ :&h :&h :&h9 :&hӅ :&h L8==:&hQ :&h 4 _Magic restored.:&h 3:&h :&h :&h ,:&h :&hI :&h :&h :&h :&h @  There is an open door here.:&h> :&h A== _:&hϛ :&h :&h/ ,:&h< :&h :&h֫ O ### ##....>...>^#...[.. ≈≈≈ #.........>##.!..#. ≈.. #........)###...... ≈... #.....###.# #.##...:&h  ≈...F##...####.# #.##... ≈~.~≈######....# #...... ≈~.~≈≈≈≈≈≈####.# ###..## ~♣.♣~~...≈####.#####...#.......@..'.##..........---~♣.♣~~...≈#.......##...#≈~.~≈≈≈≈≈≈#######.###.##Kinetic Grapnel≈~.~≈######### #.# #.#≈...≈ #.....# #.# #.#≈... #.###.####.# #.# F   marrowcuda (dormant)≈.. #.# #...##.# #.#≈≈≈ #.#####.##.## .# #...........#[11;76:&hX H:&h 1501.0 (27.0):&h :&hk g≈FF:&h H---2.0 (28:&hW :&h\ ] _A marrowcuda comes into view.;&h ### ##....>...>^#...[.≈≈≈ #.>##.!..#.≈.. #.)###.≈... #.....###.# #.##...#≈...≈##...####.# #.##...#≈~.~≈######....# #.≈~.~≈F≈≈≈≈####.# ###..##.~♣.♣~~...≈####.#####...#...'.##.~♣.♣~~...≈#.......##...#≈~.~≈≈≈≈≈≈#######.###.## ≈... #.###.####.# #.# ≈.. ≈F3.0 (1.0) ;&h|f d### ##....>...>^#...[.≈≈≈ #.>##.!..#.≈.. #.)###.≈... #.....###.# #.##...#≈...≈##...####.# #.##...#≈~.~≈######....# #.≈~.~≈≈≈≈≈≈####.# ###..##.#~♣.♣~~F..≈####.#####...#.#.'.##.#~♣.♣~~...≈#.##...#≈~.~≈≈≈≈≈≈#######.###.## ≈~≈.≈... #.###.####.# #.# ≈. .F4<&h### ##....>...>^#...[.≈≈≈ #.>##.!..#.≈.. #.)###.≈... #.....###.# #.##...##.≈...≈##...####.# #.##...##.≈~.~≈######....# #.≈~.~≈≈≈≈≈≈####.# ###..##.#~♣.♣~~...≈####.#####...#.# .F..@.##.# ~♣.♣~~...≈#.##...### ≈~.~≈≈≈≈≈≈#######.###.## ≈~.~≈######≈..≈... #.###.####.# #.# ..F5 _There is an open door here.<&hEJ### ##....>...>^#...[.≈≈≈ #.>##.!..#....#≈.. #.)###.#≈... #.....###.# #.##...##.#≈...≈##...####.# #.##...##.#≈~.~≈######....# #.#≈~.~≈≈≈≈≈≈####.# ###..##.#~♣.♣~~...≈####.#####...#.# <&hF.F'@##.# ~♣.♣~~...≈#.##...### ≈~.~≈≈≈≈≈≈#######.###.## ≈~.~≈#####≈...≈... #.###.####.# #.# <&hG<&hH<&h8ND.F<&hN-6 _<&hET<&hU<&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=&h58*=&h!  You shape a spike launcher from a nearby wall.  The rocky spike skewers the marrowcuda!=&ḧ́ F#The marrowcuda is moderately damaged.=&hw_6---==7=&h$=&h9W _The marrowcuda barely misses you.=&hdie *You hit the marrowcuda.=&hL8  The marrowcuda is heavily damaged.The rocky spike skewers the marrowcuda.=&h Q FThe marrowcuda is heavily damaged.The marrowcuda bites you but does no damage.9 (0.9 _The marrowcuda closely misses you.=&hK2w *You barely miss the marrowcuda.>&h  The marrowcuda is heavily damaged.The rocky spike skewers the marrowcuda.>&h; FThe marrowcuda is severely damaged.8.8 _The marrowcuda bites you but does no damage.>&h<o  You slash the marrowcuda!'>&h]---9.6 (0.8Kinetic Grapnel _You destroy the marrowcuda!>&hf 7==8==>&hq  There is an open door here. _>&hs >&hu >&hv >&hx >&h{ >&h} >&h} >&hT~ ==>&h~ >&hO >&ĥ >&h >&h@ >&h >&h >&h >&h5 >&hb >&hQ >&h >&h >&h >&h >&h >&h >&hȗ >&h >&h͛ >&h >&h >&h >&hU >&h >&h^ >&h4 >&h >&h >&h׫ >&hD >&h >&h >&hر >&h6 >&h9 >&h >&hH >&h >&h >&h= >&hk >&hk >&h' >&h >&h >&h >&h >&h; >&h >&h >&hs >&h$ >&hz >&h >&h] >&h9 >&h >&hh >&h >&h >&h >&h  >&hG  >&h There is an open door here.>&h >&hq  >&h _>&h >&h >&h? >&h >&h) >&h! >&h >&h >&h >&h >&h >&h >&h >&h >&h >&ho >&h >&h >&h3 >&h >&hN>&hI>&h>&h>&h>&h>&h >&hW >&h >&h>&hP>&h>&hN>&h>&hi>&h>&ha>&h>&hk>&h>&h>&h>&h' >&h >&h!>&h#>&h$>&h%>&h&>&h(>&hd)>&h*>&h+>&h,>&h>.>&h.>&hH0>&hf3>&h4>&h5>&h6>&h8>&h8:>&h:>&h<>&h=>&h?>&hC>&hE>&hG>&hnM>&hN≈≈≈≈≈#######.###.##  ######### #.# #.#  # #.....# #.# #.#  # #.###.####.# #.#  # #.# #...##.# #.#  # #.#####.##.###.#  #...........##.#  >&hoOc#.#.###.###.##.#  >&hO#.#.# #.# #.##@#  >&hP-->&hP 55.6 (46.>&hQ 0)>&hR#.#.# #.# #.##.#  >&hSe#.#.###.###.#..#  >&hSq###......).##.#.##  >&h1Te)........#.##.#.  >&hTK#####.##...##.#.  >&h@U. >&hUG#.###.###.#.  >&hQV. >&hV#.# #.# #.#(  >&hbW. >&hW,#.###.###>&hgX >&hX/ >&hnY>&h]>&h%_>&h_-->&h3`%6.6 (47>&hd>&hf >&hcg>&hg_Found 4 boomerangs.?&hN ?&hX 2 ?&h\  You see here 4 boomerangs. _?&hGf ?&hh ?&hbi ?&hj ?&h m ?&hn ?&ho ?&hp ?&hr ?&hxt ?&hw B?&hy ?&hy ?&h({ ?&h} ?&h~ ?&he ?&h ?&hs ?&h ?&h˄ ?&h ?&h ?&h ?&hn ?&h ?&h& ?&h# ?&hݐ ?&ha ?&h\ ?&h3 ?&h ?&hJ ?&h ?&h ?&hƠ ?&h ?&h ?&hw ?&h3 ?&h- ?&h ?&h ?&hݫ ?&h׬ ?&h ?&hq ?&h, ?&h( ?&hM ?&h ?&hw ?&hq ?&h% ?&h ?&h ?&h ?&h: ?&h ?&h ?&h# ?&hv ?&hc ?&h ?&hd ?&h ?&h ?&h ?&h+ ?&h ?&h ?&hW ?&h ?&h ?&h ?&h ?&hd ?&h ?&h* ?&h ?&h} ?&h ?&h? ?&h ?&h ?&h ?&h ?&hi ?&h ?&h ?&h ?&h~ ?&h ?&h3 ?&h ?&h ?&h ?&h4 ?&h! ?&h ?&hW ?&hs ?&h> ?&h ?&hQ ?&hj ?&h3 ?&h ?&hE ?&hq ?&hF ?&h ?&hV ?&hf ?&h2 ?&h ?&hJ! ?&hX# ?&h#% ?&h% ?&h\' ?&hf) ?&h9+ ?&h+ ?&h- ?&hE/ ?&h0 ?&h1 ?&h\3 ?&hm4 ?&h5 ?&h6 ?&h7 ?&hG9 ?&h: ?&h^; ?&hU< ?&h= ?&hA ?&hRB ?&hHC ?&hD ?&hJF ?&hG ?&hJ ?&hL ?&hM ?&hN ?&hO ?&hP ?&hNR ?&hS ?&hS ?&hU ?&hV ?&hW ?&hX ?&hfZ ?&h[ ?&h\ ?&h^ ?&h%` ?&hma ?&h&b ?&hc ?&hg ?&hi ?&hi ?&hj ?&hl ?&hFn ?&ho ?&h2p ?&hEv ?&hv ,?&hZw ?&hcx ?&hx ?&hyy ?&hy ?&hmz ?&h{ ,?&h4| ?&h| ?&h} ,?&hw~ ?&hs ?&h& ?&h ,?&hс ?&h ?&hL ,?&hV ?&h+ ?&h ?&hE ?&h݆ ?&h ?&hI ?&h ?&h~ ?&hV ?&h ?&hP ?&h ?&h، ?&hj ,?&hK ?&h ?&h ,?&h ?&h ?&h0 ,?&hw ?&hڔ ?&hZ ,?&h ?&hɗ ?&he ?&h ?&h ?&hښ ?&hZ ,?&h ?&hy ?&h ,?&h+ ?&h ,?&h ?&h ?&h ?&h ,?&h: ?&h# ?&h ?&h ?&h ?&h ,?&h ?&h ?&h ,?&hx ?&hؼ ?&h ?&h; ,?&h ?&h ?&h) ,?&h ?&h ?&hS ,?&h ?&h ?&h( ,?&h ?&h{ ?&h ,?&h ?&hq ?&h ,?&h> ?&h) ?&h ,?&h ?&h ?&hW ,?&h ?&h ?&h ,?&hA ?&h ?&h ?&h ?&h ?&h ?&h4 ?&h ?&h^ ?&hC ?&h ?&h4 ?&h ?&h ?&h> ?&h ?&h" ?&h ?&hv ?&h ?&hK ?&h ?&h ?&h?&h?&hx?&h?&ho?&h?&h?&hO?&h?&h% ?&h ?&h ?&h ?&h3?&h ?&h?&h?&hk?&hQ?&h?&hF?&hv?&h[?&h?&hN?&hw?&h[?&h?&hO?&h?&hs ?&h ?&hj!?&h#?&h$?&h%?&h%?&h'?&h(?&h')?&h)?&h,?&h-?&h71?&h1?&h4?&h96,?&h 7?&h:?&hZ;,?&h<?&h??&hh@,?&hA?&h4D?&h|E,?&hF?&h-I?&hJ,?&htK?&hN?&hO,?&hP?&hS?&hNU,?&h3V?&hY?&hbZ,?&h2[?&hB^?&h_,?&h+a?&h d?&hrjX?&h_k,?&h=l?&ho?&h-q,?&h$r?&h9u?&hv,?&hw?&hlz?&hy{?&hM|,?&h??&h,?&h?&h?&hH,?&h\?&h?&h݉,?&h?&h,  Things that are here:  a +0 giant club; a +0 giant spiked club; a two-headed ogre skeleton?&ho?&h _?&ho?&hB?&hg,?&h?&hf?&h,?&h?&hա?&h,?&hɤ?&h_?&hڨ,?&h?&h?&h,?&hN?&h?&h,?&h/?&hs?&h,?&h'?&he?&h,?&h?&h?&h@,?&hd?&hG?&h,?&h&?&hZ?&hq?&h?&h[?&h?&h?&h?&h?&h<?&hz?&h?&hf?&h?&hU?&h?&h??&h?&h?&hbB?&h5@  There is an open door here.?&h?&h= _?&h?&h?&h ?&h ?&h% ?&h ?&h?&h?&h?&h?&h3?&h?&h?&hB?&hA  You enter the shallow water.?&h[@Water ?&h ?&h'N _Moving in this stuff is going to be slow.?&h(?&h~)?&h*?&h4?&h5?&hy6!?&h7?&h8?&h; ?&hG<C You enter the shallow water.?&h<8Water ?&h8=@&hC!  ####.######........#.## ########....>...>^#... #≈≈≈≈≈#.........>##.!. #@&h"###########≈...≈#........)###... ...........#≈...≈#.....###.# #.## ############≈...≈##...####.# #.## ######≈~.~≈######....# #... #≈≈≈≈≈≈~.~≈≈≈≈≈≈####.# ###. #≈...~~♣.♣@~...≈####.#####.708.8 (152.2) #≈..............'.##....... #≈...~~♣.♣~~...≈#.......##. #≈≈≈≈≈≈~.~≈≈≈≈≈≈#######.### ######≈~.~≈######### #.# # #≈...≈# #.....# #.#[@&h.$39;49m # #### #≈...≈# #.###.####.# # ...# #≈...≈# #.# #...##.# # ##.# #≈≈≈≈≈# #.#####.##.### _Moving in this stuff is going to be slow.@&h%@&ha+@&h'-E _Done exploring.B&h> B&h+ mLevel 9 of the Dungeon <<<<>>>>(Press ? for help)#####.....#.# #.##.........## ##.# #.#..........#######....# #.........#.###.##.#...######.#####.##..<......#....#.....# B&h* #.###.........#.##.##.###....................##...##..# #.# ##...##...........#####.######........#.##...##..# ##.# #..#####.#....############....>...>^#...[......# #..#####.### #.####.##≈≈≈≈≈#.........>##.!..#....## B&h #..........# #.# #.# ###############≈...≈#........)###.........##..#.#.#.#)# #.# #.# #.............#≈...≈#.....###.# #.##...##.##...>......# #.# #.# #.#############≈...≈##...####.# #.##...##.###.#.#.#.#.###.# #.# #.#######≈~.~≈######....# #.........##...........##.####.# #.##≈≈≈≈≈≈~.~≈≈≈≈≈≈####.# ###..##.####..#.#.#.#..).......# #.##≈...~~♣.♣@~...≈####.#####...#.##..........###.####.# #.##≈..............'.##...........##..#.#.#.#.# #.# #.# #.##≈...~~♣.♣~~...≈#.......##...###B&h #..........# #.# #.# #.##≈≈≈≈≈≈~.~≈≈≈≈≈≈#######.###.###.##.#.....# #.# #.# #.#######≈~.~≈######### #.# #.###.##...###.###.# #.# #.#B&hk 9#≈...≈# #.....# #.# #.###...##..# #.....# #.# #.######≈...≈# #.###.####.# #.##.#.#.#..###...#### #.# #.....##≈...≈# #.# #...##.# #.#B&h* #.#...............# #.# #####.##≈≈≈≈≈# #.#####.##.###.##.###.####........# #.# ##..######## #...........##.###...## #........# #.# #.#.##.#.###.###.##.###### #.......## #.# ##.###.#.# #.# #.##.#C&h*@>@D&hRD&hO>>D&hr\>...>E&hv=>>E&h$ E&h; r####.######........#.## ThermosAquaticus the Cleaver########....>...>^#... Mountain Dwarf of Ashenzari **....#≈≈≈≈≈#.........>##.!. Health: 92/92 ======================== ############≈...≈#........)###... Magic: 18/18 ======================== ...........#≈...≈#.....###.# #.## AC: 12E&hq= Str: 14 ############≈...≈##...####.# #.## EV: 8Int: 19######≈~.~≈######....# #... SH: 4Dex: 8#≈≈≈≈≈≈~.~≈≈≈≈≈≈####.# ###. XL: 11 Next:  6% Place: Dungeon:9#≈...~~♣.♣@~...≈####.#####. Noise: ---------  Time: 9708.8 (0.0)#≈..............'.##....... O) +5 war axe of the Ensconced Empyrean {M#≈...~~♣.♣~~...≈#.......##. Cast: Kinetic Grapnel#≈≈≈≈≈≈~.~≈≈≈≈≈≈#######.### Water E&h8@ ######≈~.~≈######### #.# ##≈...≈# #.....# #.# #  #####≈...≈# #.###.####.# #  ...##≈...≈# #.# #...##.# #  ##.##≈≈≈≈≈# #.#####.##.###  _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.E&hA E&hI E&hbK E&hR A _E&hR E&hT E&hkU E&hV E&h[ E&hK] ,E&h^ E&hb E&h[d ,E&he E&hi E&hrk ,E&hl E&h'p E&hr ,E&hgs E&hx @  There is an open door here.E&h2z E&h"{  _E&hH| E&h E&h E&h E&ha E&h E&h ,E&h E&h E&h ,E&h E&hF E&hq ,E&h E&hn E&h ,E&hG E&hq E&h ,E&h E&h E&h ,E&hN E&hH E&h ,E&h E&h E&hɴ ,E&h8 E&h E&hY ,E&h E&h E&h ,E&h; E&hY P  There is an escape hatch in the floor here.E&h= E&h  _E&h E&h E&hm ,E&h E&h E&hB ,E&h E&h E&hs ,E&hc E&h E&ha ,E&h\ E&h E&h] ,E&h E&h E&h8 ,E&h E&h E&h ,E&h E&hk E&h ,E&h E&h E&h E&h E&h E&h E&h E&hI E&h E&hE&hv,E&hYE&hE&htE&h! E&h E&haB  You see here a +0 scale mail.E&h-E&h _E&hE&hE&h!,E&hE&h2E&hd,E&haE&hE&h,E&hE&h!E&hm#,E&h.E&h,1BE&hn3E&hN4BE&h:E&hC;E&hs<E&h[=E&h=E&he>E&h?E&h@E&hOAE&hAE&hVCE&h]DE&hDE&hREE&hFE&hGE&hH,E&hIE&hJE&hKE&hKE&hLE&hME&hR,E&hTE&h}U,E&h VE&hAXE&hY,E&hZE&hT\E&h],E&h^E&haE&h:bE&hbE&hTcE&hSeE&hQfE&hfE&h`gE&hhE&hFjE&hjE&h\kE&hlE&hnE&hnE&hoE&hqE&h;s,E&hdtE&huE&h>w,E&hxE&hyE&hzE&h]{E&h{E&h~E&hE&hOE&hCE&hE&hV,E&hE&h)E&h+,E&hE&hE&hE&hE&hXE&hE&hE&h'E&hE&hE&h&E&hE&h=E&h֤   #####.....#.# #.##..   #.........#.###.##.#   #.###.........#.##.#   #.# ##...##.........   ##.# #..#####.#....   #..#####.### #.####.   #..........# #.# #.#   #..#.#.#.#)# #.# #.#   #...@......# #.# #.#73.4 (64.6) E&h  ##.#.#.#.#.###.# #.#   #...........##.####.#   #..#.#.#.#..).......   #..........###.####.   #..#.#.#.#.# #.# #.    #..........# #.# #.    #.##.#.....# #.# #.   #.##...###.###.# #.E&hnE&htE&hdc _There is a stone staircase leading down here.F&hxF&hzF&hF&hlF&h)84.4 (1.0) _F&hF&hn:     .  ..  #.  #..  #..  #..###  10 #...@#   ###..#   #....   #....#   #>...#   ######        F&h/pF&h-5.1 (1.7F&hF&h _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.G&hG&hoG&hG&hG&hP _G&hXG&hG&hb,G&h&",G&h#G&h$G&h,%G&h'G&h)G&h)G&hB*G&h,G&h*/G&h/G&hF0G&h9nG&h:G&hx;G&h<G&h>G&h J(G&hJ.. # .. .## .# . ..###.### .... ........# ..... #.......# G&h[K6.....##.......# #...........# ......# 83.1 (8.0#..<#.......# ....# #.......# G&hM... ##......#> ##..#### #...<####..###....##....#G&hSG&hX+4.1 (9G&h]G&hd\ _Found a stone staircase leading up and a stone staircase leading down.G&hrF 3G&hjG G&hI G&h,K G&hK G&hO nG&hR  G&hS J There is a stone staircase leading up here.G&hS G&hvT  _G&hU G&hV G&hW G&hhX G&hX G&hkZ G&h[ G&h[ G&hq\ G&h8^ G&h_ G&h` G&h` G&ha G&h1c G&hc G&h,d G&he G&hng G&hg G&h_h G&hj G&hk G&hk G&hol G&hm G&hDo G&ho G&hZp G&hq G&hs G&hs G&ht G&hu G&hpw G&hw G&h`x G&hy G&hY{ G&h{ G&hG| G&h~ G&h} G&h G&hl G&hс G&h? G&hă G&h? G&hF G&h G&hZ G&h^ G&h G&h G&h G&h G&h G&hG G&h G&h? G&hۑ G&h G&h ,G&h6 G&h G&h G&h G&hݙ G&h G&h G&h G&h0 G&h: ....................###.........##.......#.......................##.....G&h ........##.......##............####..#...............#..###..##.........##.####..##..#..<#.....G&h ###.......###.....# #..@.........###....805.1 (21.0)G&h~  #..##...>....# ##..# #.(#.........# #... #..#...##....# ###. #....####....# #..G&h~ s#...# #....# #..#### #....# #>. ### G&h G&h> ,6.1 (22G&ht G&hc - _Found 2 poisoned darts.H&h\H&hH&h>H&hH&h-H&hCBH&h,H&hRH&hZH&h,H&hRH&hzH&h,H&hbH&hTH&h  #....... #.......##+##.. #..................# ###............... ...........###H&h/ #..................##..##.........##.......##.............####..# #..@...#..###..##......##.####..##..#..<..... #...###.......###.... ###............####. #..##...>....## #.(#.........# H&h #..#...##....##....####....##...# #....#H&h=< 11.1 (5.0)  Ashenzari invites you to partake of a vision and a curse of melee combat andcompanions.H&hbG/  --more--I&hN I&h & _I&h I&h! O&h1O&h.2 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneO&h20% G - Curse Item(Boost: Melee/Comp)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.P&hۃNescribe what?Q&h Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Companions: Summonings, Necromancy and Forgecraft. Range: N/A This ability costs: nothing.T&hD" Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Melee/Comp) 0%   H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.V&h V&h Go what? W&hQW&hW&hZ}...... #........ ThermosAquaticus the Cleaver#.......##+##........ Mountain Dwarf of Ashenzari **....#..................#. Health: 92/92 ========================###.................... Magic: 18/18 ========================...........##.......#. AC: 12Str: 14#..................## EV: 8Int: 19W&h..##.........##.......## SH: 4Dex: 8.............####..#.... XL: 11 Next:  6% Place: Dungeon:10#..@...#..###..##... Noise: ---------  Time: 9811.1 (0.0)......##.####..##..#..<# O) +5 war axe of the Ensconced Empyrean {M..... #...###.......### Cast: Kinetic Grapnel.... ###............####.#..##...>....###.(#.........##..#...##....##....####....##...# #....# _There is a stone staircase leading up here. _Found a stone staircase leading up and a stone staircase leading down. _There is a stone staircase leading up here. _Found 2 poisoned darts.  Ashenzari invites you to partake of a vision and a curse of melee combat and _companions.W&h?9Curse which item? (Esc to abort) Armour (go to first with [)  d - a +0 buckler (worn)  r - a +0 scale mail (worn)Z&h? ...... #........ ThermosAquaticus the Cleaver#.......##+##........ Mountain Dwarf of Ashenzari **....#..................#. Health: 92/92 ========================###.................... Magic: 18/18 ========================...........##.......#. AC: 12Str: 14#..................## EV: 8Int: 19..##.........##.......## SH: 4Dex: 8.............####..#.... XL: 11 Next:  6% Place: Dungeon:10#..@...#..###..##... Noise: ---------  Time: 9811.1 (0.0)......##.####..##..#..<# O) +5 war axe of the Ensconced Empyrean {M..... #Z&hB ...###.......### Cast: Kinetic Grapnel.... ###............####.#..##...>....###.(#.........##..#...##....##....####....##...# #....# _There is a stone staircase leading up here. _Found a stone staircase leading up and a stone staircase leading down. _There is a stone staircase leading up here. _Found 2 poisoned darts.  Ashenzari invites you to partake of a vision and a curse of melee combat and _companions.2.1 (1 _Your +0 buckler glows black for a moment.\&hvo\&hD&\&h)\&h0,\&h2$ \&hm3T_A - 5 scrolls of teleportation (gained 1)\&h5\&h5\&hK6\&hM7\&h 9\&h:\&h;\&h<\&hK>\&h@\&h@\&hA\&hC\&hRE\&hF\&hG\&hH\&hJ\&hLK\&hUL\&hN\&hP\&hWQ\&h[R\&hT\&hU\&h{V\&hrW\&hX\&hZ\&hP[\&h@\\&h]\&h_\&h`\&ha\&hic\&hd\&he\&hf\&hNh\&hi\&hj\&hk\&h1m\&ho\&ho\&hp\&hr\&ht\&hu\&hv\&hVx\&hy\&hz\&h{\&h0}\&h~\&h\&h\&h~\&h'\&h\&hՅ\&hy\&h\&hӉ\&h͊\&hF\&h\&h\&h\&h\&h\&ht\&hi\&h\&h\&hy\&hq\&h\&hm\&h\\&hS\&h\&h`\&h\&h\&hԦ\&hw\&h@\&h9\&h֫\&h\&hX\&hR\&h\&h\&h_\&hͶ\&hd\&h\&hb\&h=\&h\&hE\&h\&hs\&h.\&h\&hr\&h\&h\&hC\&h\&hf\&h\&hS\&hA\&h\&h\&h\&h* \&h#\&hp$#.\&h#\&h$#.\&h#..\&h& #..\&h#\&h3%#..\&h#..\&hVq#... { #...\&hG #..# #.\&hyS #./.### ##.##\&h #..@.## #..##\&h . ##....# #.##\&h8 ..####..# #####.# \&hS #...##..# ###.....\&hS,#\&hs #.......####.....##\&hn"#\&hP ###............##\&h"#\&hK###........##\&h"#\&h:3#########\&h # \&hW \&hy\&h52.1 (4\&h 0.0)\&h\&h"\&hj\&h8  \&h \&hg 7_You sense a monster nearby.\&h ]&hJ # #.. # #.. # #.. # #..# # #... { #.. #..## #. #./.### ##. #.@..## #.. . ##....# #. ..####..# #####.#  #...##..# ###.....# #.......####.....### ###............### ###........### ##########]&hL]&hN13.1 (1.0)]&h?Q]&hR]&hk F #.. # #.. # #.. # #.. # #..##  #.# { #. #..##  #.## ##. # #.. . ##....# #.# ..####..# #####.# #...##..# ###.....# #.......####.....######...........######........#############{45.1 (2 _S - a wand of quicksilver (6)^&h?M##. ## { #...# {##  ...### # ##....##.. ##....##.#...^&h9∆^&h+6.1 (1^&h^&hϫ^&h: #.. # ##.. #... # #..# # #..# # #..#  # #..##∆{  #.# { ##..##  # #...# ## ## #. . ##....# #.^&hA;C ..####..# #####. #...##..# ###..... #.......####.....#####....###^&hQ?^&hE&7^&hI^&hJ_&hb3M#..  ##.. ##∆{ ...# {##..##  #...#####.. # .# _&hIf_&hg&8_&hKj_&hk_&h@M #..#..  #...##.. ##∆{ ...# {##..###....#_&hr_&h(&9_&h_&h_&hu _&h# M ##. #..#...  #...#..##.. ##∆{ #...# {##.##._&h$ _&h _&h* 60_&h _&h _&hU/ _&h/ /M ### ##.. #...#...  #...#..##..# #..##∆{#.#.._&h3 _&h4 _&h@5 1_&h?7 _&h^9 `&hv ##### ... #.##..# #..#.#.#..##.#..# #.#..# #.#..##∆{ #.#...# {#.##..## .#...### ###....## #.`&hz9∆`&h8|&2`&h~`&h`&hJ`&h#L`&hN`&hP`&h aM ### ##..# ##....##....  #...####..# ##∆#..##.#.`&h `&h &3`&h `&hn `&h2 ### #..# ###.....# #.#.##..##..#...# #.#..##∆#.#..# #.#..# #.#..##∆{ #.#...# {#.##..## .#`&h:{`&h&4`&h3`&ha&hl(a&h{n ### #..# # ##..@..# ##...#..##.##..##.....#..#...# .3.4..# #.#..##∆.....4! #.#..# ..ßß... #.4   orange demon (reaching, asleep)#..# ..ßß.4. #.a&ho4   hellwing (asleep)#..##∆4.....) #.4   rust devil (asleep)#...# {#... 3   neqoxec (asleep)(…)a&h a&hf_You sense a monster nearby. _a&h=#S - a wand of quicksilver (6) a&h݈f A neqoxec, a chaos spawn, an orange demon, a rust devil and a hellwing come a&hzT into view. a&h2 Found 2 potions of might and a +0 arbalest. a&hʊ6 The neqoxec shouts! The chaos spawn shouts in stereo!a&hGa&ha&hZa&h a&hD a&hד5The orange demon screeches! The rust devil screeches!a&hEa&ha&h; a&h a&h{a&hQ3a&hS.4.4a&h.a&h4a&h4a&hJ)a&hܨ.a&ho4a&h/wandera&hĪ ing)a&h\X...3.4a&h!4,33 2 neqoxecs (1 wandering)A hellwing comes into view. A neqoxec comes into view.====5Kinetic Grapnel4 _The hellwing moves out of view.f&h7J ThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 92/92 ========================Magic: 18/18 ========================AC: 12Str: 14{ ###EV: 8Int: 19###..#SH: 4Dex: 8##....#f&hPK XL: 11 Next:  6% Place: Dungeon:10##..@..## Noise: ====-----  Time: 9865.1 (0.0)#...#..##.... O) +5 war axe of the Ensconced Empyrean {M##..##3....#.... Cast: Kinetic Grapnel#...# ..4.4.# #...#..##∆......! #...#..# ..ßß4.. #... 4   orange demon (reaching)#..# ..ßß... #... 4   hellwing (wandering)#..##∆...3.4) #... 4   rust devil#...# ,#... 33 2 neqoxecs (1 wandering) &h##..##3....#.... Cast: Kinetic Grapnel#...# ..4.4.# #...#..##∆......! #...#..# ..ßß4.. #... 4   orange demon (reaching)#..# ..ßß... #... 4   hellwing (wandering)#..##∆...3.4) #... 4   rust devil#...# ,#... 33 2 neqoxecs (1 wandering) (…)The orange demon screeches! The rust devil screeches!  A hellwing comes into view. A neqoxec comes into view. _The hellwing moves out of view.  Press: ? - help, v - describe, . - travelHere: a neqoxec  The floor.j&h6 3 ..4  You can't see that place.k&h3UThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 92/92 ========================Magic: 18/18 ========================AC: 12Str: 14{ ###EV: 8Int: 19###..#SH: 4Dex: 8##....#XL: 11 Next:  6% Place: Dungeon:10k&h##..@..## Noise: ====-----  Time: 9865.1 (0.0)#...#..##.... O) +5 war axe of the Ensconced Empyrean {Mk&hН##..##3....#.... Cast: Kinetic Grapnel#...# ..4.4.# #...#..##∆......! #...k&ho#..# ..ßß4.. #... 4   orange demon (reaching)#..# ..ßß... #... 4   hellwing (wandering)#..##∆...3.4) #... 4   rust devil#...# ,#... 33 2 neqoxecs (1 wandering) (…)The orange demon screeches! The rust devil screeches!  A hellwing comes into view. A neqoxec comes into view. k&h\_The hellwing moves out of view.  Press: ? - help, . - travelYou can't see that place.k&h8;4k&hܩ. _k&h A{ ### ###..#....#.# #..@#..##...##..##3.... # #...# ..4.4.# # #..##∆......! # #..# ..ßß4.. # #..# ..ßß... # #..##∆...3.4) # #...# , # ##..##  #.#k&h" ={{k&h$ ----6.1 (1Kinetic Grapnel _k&h k&hۦ l&hF  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l&h l&hc 3#3.{3   neqoxecl&h #6l&h, u---==--7Kinetic Grapnell&h0 l&hs D _You shape a spike launcher from a nearby wall.n&h)  You slash the neqoxec!-9 (0.8 _The neqoxec is lightly wounded.o&h2  You closely miss the neqoxec.The neqoxec is lightly wounded.4.{{{∆4   chaos spawno&h.5B-8.7o&h=U44o&hC> _The neqoxec hits you but does no damage.o&h 4 4You hit the neqoxec.  The neqoxec is moderately wounded.o&h; g4*4o&hgm 44The neqoxec gestures at you.Strange energies course through your body.o&hO ,o&h 4.4@#{.{..4   orange demon (reaching)3   neqoxec4   chaos spawn---9.4 (0.7o&h| ]44o&h p _You feel a hidden malignance growing inside you.p&h"G  You hit the neqoxec.  The neqoxec is heavily wounded..434.{.48---=70.2 (0.844 _The neqoxec hits you!p&hX  4 4You slash the neqoxec!  The neqoxec is almost dead.3---1.044 _You hit the chaos spawn.q&h { 44  You closely miss the neqoxec.The neqoxec is almost dead.You hit the chaos spawn.4*4q&hf 44The neqoxec gestures at you.Strange energies course through your body.q&hdSq&h<\ 4344@#{.4   hellwing3   neqoxec4   chaos spawnq&hS^You feel less energetic.The orange demon stings you but does no damage.67----6===-8q&hc94q&heR _The chaos spawn tail-slaps you! The chaos spawn freezes you!q&h  You slash the neqoxec!  You kill the neqoxec!You hit the chaos spawn. The chaos spawn tail-slaps you!  You are poisoned.444..{4   rust devil4   chaos spawnq&h 56===-------7q&h=--8=2.5 (0.7Pois _The chaos spawn poisons you! The orange demon barely misses you.q&h$44 _Your Evocations skill increases to level 1!q&hJRead which item? Scrolls  b - a scroll of feare - 6 scrolls of enchant weapon  f - a scroll of amnesia  i - a scroll of enchant armour  j - a scroll of revelation  l - 5 scrolls of fog  p - 3 scrolls of noise  v - a scroll of torment  w - 2 scrolls of vulnerability  A - 5 scrolls of teleportationB - 3 scrolls of butterflies  E - a scroll of silence  K - a scroll of immolation  M - a scroll of blinkingN - 3 scrolls of brand weapon [!] read|quaff|evoke[?] describe selecteds&hh ThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 56/92 ==============----------Magic: 16/17 ======================--{ ###AC: 12Str: 14###..#EV: 8Int: 19##....#SH: 4Dex: 8##.444.#XL: 11 Next:  8% Place: Dungeon:10#..@#.{##... Noise: ==-------  Time: 9872.5 (0.0)##..##.....#... O) +5 war axe of the Ensconced Empyrean {M#...# ..4.4.# #.. Cast: Kinetic Grapnel#..##∆......! #.. Pois #..# ..ßß4.. #..#..# ..ßß... #.. &hj 0;1m4   orange demon (reaching)#..##∆...3.4) #.. 4   rust devil#...# ,#.. 4   chaos spawn##..###.#You slash the neqoxec!  You kill the neqoxec!You hit the chaos spawn. The chaos spawn tail-slaps you!  You are poisoned. _The chaos spawn poisons you! The orange demon barely misses you. _Your Evocations skill increases to level 1!4{.4 _The chaos spawn poisons you! The orange demon barely misses you. _Your Evocations skill increases to level 1!As you read the scroll of teleportation, it crumbles to dust.feel strangely unstable.  You feel very sick.  You block the chaos spawn's attack. The rust devil hits you.s&hk 4 8 -3.5 (1+1 war axe of the Ensconced Empyrean {MTele Pois Corr (-4) s&hq &4s&hgt _The rust devil corrodes you! The orange demon completely misses you.u&h;{ ###u&h ###..#....#444.# #...#{.##..##.@##..... # #...# ..4.4.# # #..##∆......! # #..# ..ßß4.. # #..# ..ßß... # #..##∆...3.4) # #...# , # ##..##  #. 4 #...####.u&h u&hf Your spike launcher falls apart as you grow too distant to maintain it.u&hu&h u&hh You feel very sick.The rust devil attacks as it pursues you!u&h& u&h.4.444You block the rust devil's attack.  The orange demon attacks as it pursues you!u&h$43u&hJE==---=4u&h $4u&h/4u&h>< _The orange demon stings you from afar!v&hD{ ### ###..###....###..4..#.44#{#..##..##.....#..@# ..4.4.# ###∆......!# ..ßß4...#∆...3.4)v&h9E.# , #..##  #...####4#....##.v&hHGv&hfHv&hHv&hdN.{44#.44v&hOr2------5v&hT[44v&hV$ _You feel sick.w&hM{ ### ###..#....#{.# #.44#..##.#.4##..... # #...# ..4.4.# # #.@##∆......! #w&hO #..# ..ßß4.. # #..# ..ßß... # #..##∆...3.4) # #...# , # ##..##  # #...#### ##....## 4. ##....# #w&hWPw&h%Qw&hQw&hRw&hKW4...4444   hellwingw&hW4   rust devil4   chaos spawnw&hYYe1---6w&hu]44w&h_$ _You feel sick.w&hv-{ ### ###..###....##..4....##.##44##......4.# ..4.4.# #.##∆......! ..ßß4...#∆...3.4).# , #..##  #...#####....##.. ##.....########4w&h,|24w&hʀ...... ............. #............... #.........#.......##+##........# # #..................#.## .# ###.....................###.## ..............##.......#........ ...##...........@......##....... w&hZ...##.........##.......##....... ..............####..#........... ...###......#..###..##.......... .......##.####..##..#..<#....... .......##...###.......###.......# ......#####............###......# .##...# #..##...>....# ##..#### .##...# #.(#.........# #...<w&hw&hO  Your surroundings suddenly seem different.w&h07Kinetic Grapnelw&hw&h$ _You feel sick.y&hӣ...... #....... #. ...... #. #.......##+##.# # #..........#.## .#  ###...........###.### ##.#.# ##.##.# ##.##.##.# ...####..#.# ###......#..###..##..# ##.####..##..#..<###...###....#####... ##...# #..##...>. y&hy&hC398y&hͮy&h$ _You feel sick.y&hCN...... #....... #. ...... #. #.##+##.# # #........#.## .# ###..........###.### ##.#.# ##.##.# ##.##.##.# ...####..#.y&h[D# ###......#..###..##.# ##.####..##..#..<#.##...###.......########..............# #..##...>.... y&hIy&hdLU7==9y&hdPy&h>R$ _You feel sick.y&hGa...... #....... #....... #.  #.##+##.# #  #.#.## .# ...###.### ##.#.# ##.##.# ##.##.##.# ####..#.# ###......#..###..##.# ##.####..##..#..<#..##...###.......###.. ...# #..##...>... y&hfy&hBj^8=-80y&h9ny&h3q$ _You feel sick.y&h y&h ...... #................ #. ...... #. #.......##+##.# # #...........#.## .# #...###.### ..###........# #..y&h !### ..####.# ...####..#...........# ###..###..## ...##.####..##..#..<## y&h !##...###.......###.....######............###....## #..##...>....# ##..##### #.(#.........# #...<## #..#...##....# ###..#y&hĺ 3  You feel sick.y&hC w37=-1y&h y&hT [ _You are no longer poisoned.y&h...... #.  ...... #... .......##+##.# # ...........#.## .# ...###.### .###........# ..##.......# .####.......# .####..#@..........# #y&h#..###..## ..##.####..##..#..<## ##...###.......###.# #####............###.....## #..##...>....# ##..##### #.(#.........# #...<## #..#...##....# ###..# .# #....####....# #....#y&hQ y&hk$38y&h2y&hy&hz&h5...... #. ......##+##..# #..........#.## .# ..###.######........# ..##.......# ##.......##.......# z&hZ####..#.....# #..###..## .##.####..##..#..<## ##...###.......###.......# #####............###......# # #..##...>....# ##..#### # #.(#.........# #.......# ##..####  #.(#.........# #...<#  #..#...##....# ###..#  #....####....# #....#  #...# #...  ##### #....# #>...#z&h#nz&ho&4z&hrz&hJua _There is a stone staircase leading up here.{&hS_{&h`Innate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts.c - Your magical capacity is low. (-10% MP)d - You have hidden genetic defects.~&hS ~&h, ~&h .....##+##........# #ThermosAquaticus the Cleaver ~&hS 7................#.## .#Mountain Dwarf of Ashenzari **.... ...................###.###Health: 38/92 =========--------------- .......##.......#........#Magic: 17/17 ======================== ................##.......#AC:  8  Str: 14 .......##.......##.......#EV: 8Int: 19 .......####..#...........#SH: 4Dex: 8 .....#..###..##..........#~&h& XL: 11 Next:  8% Place: Dungeon:10 ##.####..##..#..@#.......#Noise: ---------  Time: 9884.5 (0.0) ##...###.......###.......#O) +1 war axe of the Ensconced Empyrean {M ####............###......#Cast: Kinetic Grapnel#..##...>....# ##..####Corr (-4) #.(#.........# #...<##..#...##....# ###..###....####....# #....#~&h #...# #....# #....###### #....# #>...# _You feel sick. _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned. _There is a stone staircase leading up here.~&h ~&h ~&h &hd &hf &hj &h4q &hx f9=5.5 (1 _&h~ &h5^ [#####.# #####...# #.# .# #.######.......# #.# .# #....# ###.## .# #.#...#######....# .&h` #####.##..<......#....#.....#.............##...##..# ###.######........#.##...##..# ########....>...>^#...[......#9≈≈≈≈≈#.........@##.!..#....## #≈...≈#.)###...# #≈...≈#.....###.# #.##...##.# #≈...≈##...####.# #.##...##.# #≈~.~≈######....# #.........# ≈≈~.~≈≈≈≈≈≈####.# ###..##.### ~~♣.♣~~...≈####.#####...#.# ...........'.##......&h%a J.....# ~~♣.♣~~...≈#.......##...###&h2b :=&hpg &h -7.0 (2.5&h &h } _You climb upwards. _There is a stone staircase leading down here.&h &hj Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair&hI[?25h[?0c[#####.# #####...# #.#ThermosAquaticus the Cleaver .# #.######.......# #.#Mountain Dwarf of Ashenzari **.... .# #..............# ###.##Health: 39/92 ==========-------------- .# #.#..........#######....#Magic: 17/17 ======================== .#####.##..<......#....#.....#AC:  8  Str: 14 ....................##...##..#EV: 8Int: 19 ###.######........#.##...##..#SH: 4Dex: 8 ########....>...>^#...[......#XL: 11 Next:  8% Place: Dungeon:9 #≈≈≈≈≈#.........@##.!..#....##Noise: ---------[&h|40m  Time: 9887.0 (0.0) #≈...≈#........)###.........#O) +1 war axe of the Ensconced Empyrean {M #≈...≈#.....###.# #.##...##.#Cast: Kinetic Grapnel #≈...≈##...####.# #.##...##.#Corr (-4) #≈~.~≈######....# #.........# ≈≈~.~≈≈≈≈≈≈####.# ###..##.### ~~♣.♣~~...≈####.#####...#.# ...........'.##...........# ~~♣.♣~~...≈#.......##...###You feel sick. _You are no longer poisoned. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  What level of the Lair of Beasts? (default 1, ? - help) &h+ [?25l[?1c&h@ &h@ &hjB &hK &hM &hR n40 _&h^S &hS &hT &hV &hX &hDY 912 &hEZ &h\ 7&h^ ?_You are no longer poisoned. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You are no longer corroded.&h#_ O1&h_ &ha &h d &h{d &hd &hf  &hg Q There is a stone staircase leading up here.&hh &hi &h j $ _&hk &hd 8&hbe &hj &hk 92&hAl &hz _You climb upwards.  There is a stone staircase leading down, spattered with blood here.&h} &hu~  _&h &hτ &h i3=&h &h &h: B&h &h ,&h &h &hn &hݞ K4=&h~ &h[ &hӥ &hV &h& &h" &h B&h6 &h &h0 95&h &h &h &h &hw &h &h &h+ &h &hf &h &hv S6=&h &h &hR &h ,&h &h( &h &h &hx &h &h\ K7=&h &hw &h& &h. &h &h &hM &h &h5 &h &hr &h 98&hl &h &h &h &h &h &h &h, 99&h &h &h^ ,&h &hG &h$ &h &h &h &h &h` T50=&h# &h &h &h$ &h &hY &h &h &h &h &h 1=&hT ,&h &h &h1 ,&h` &h! &h# &hu$ 92&h% &h( &hh* &h* &h+ &h-. &hL0 &h0 &h1 &hG5 &h8 &h8 93&h: &h< &h ? &h? &h@ &hBC &heF ,&h&H &hJ &hM &hM S4=&h+O &hQ &htT &hT &hVV &h%Y &h[ &hX\ &h] &hJ` &hb &hQc K5=&he &hrg &hj &hj &hk &hn &hp &h`q 96&hr &h_u &hnx ,&h:z &h#| &hk~ ,&h &h &h &hj 97&hΆ &h! @  There is an open door here.&h &h{  _&h &hb &h ,&h &hX R  There is a staircase to the Lair here.&hב &h &hu Z8= _&h &h7 &h )Generating dungeon...o\\/o/ building the Dungeon \o\&hv< /o/&h < \o\&hō< /o/&hr< \o\&htbuilding the Lair of Beasts /o/&h"9&hټ#ThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 58/92 ===============---------&hMagic: 17/17 ========================AC: 12Str: 14EV: 8Int: 19SH: 4Dex: 8XL: 11 Next:  8% Place: Lair:1&h\Time: _You are no longer corroded. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down, spattered with blood here. _There is an open door here. _There is a staircase to the Lair here.&h&hzX  You climb downwards. Welcome to the Lair of Beasts!&h8&h&hI _The basilisk hisses angrily.  &hJFound 16 gold pieces.  There is a staircase back to the Dungeon here.&hm&hogl.................$.....................# .......#.#. #........#.#......#.#..@.......Noise: --------- 9940.2 (53.2)#.P..#..##.O) +5 war axe of the Ensconced Empyrean {M#...... ...Cast: Kinetic Grapnel##.####.. ### ##l   basilisk&hu&hM&h_ _A basilisk is nearby!&h&h&h&h&h͞A. &hN1.2 (1.0) _&h##.....# ###....#.# #)# ..#....# ###....P.#.# #.# ..#....#####...P......###.# &h7..#....................##.# ##.............P.....P.##.# ............P.........P.#.# ..#####....P...##'#÷....).# .## #......P.#..#......##Dungeon:8 .# #....P...#@.#..P..## .# ####..P..####.P...# .# #####..........P.P..# .# ##.....#..P....P....## .# #..#####..P.P.......# .# #.## ##.....P....## .# #.# #.#PP..P..## .###.# ##.###.....# .#...# #..........############ &h&h&h!I92.7 (2.5&h&h _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.&hj360&hNwB&hZy&hz&hm{&h_~&hA91&hW&h܂&h&ht&h"&h؇S2=&h&hF&h&h؍&h@&h&h֑&hg&h"K3=&h&h&h&h&h&hG&h&h&h̥94&h|&h,&ha&hh,&h&h+&h25&h&h,&hɱ&h,&h7&h&hǷd66=&h&hn&h&h",&h&h&h\P7=&hҿ&h,&hh&h,&h\&h;8&h&h ,&h &h&hoD9=&h&h(,&h&h,&h&h:70&h=2=&h&h-,&h&h,&h&h;1&hw&h,&he&hy,&h9&h&h2&hq&h,&h&h,&h&h93&hb(=&h&h9,&h&h,&h&&h{k4=&h&hEB&hk,&h&h&hm%5&h&h &hF &h &h&hu%6&h&h,&h&h_&hZ7=&hR",&h#&h9+8=&h,,&he-&h/,&hb0&h2;9&h3&h#6,&h6&h8,&h:&h5;&h;&80&hA<&h>,&h>&h@,&hA&hC&h;DD1=&hD&hTG,&hLH&hI,&hJ&hL&hMN2=&hM&hO,&hfP&hR&h*S%3&hS&hV,&hV&hX,&hY&hl[;4&h9\&hJ^,&h^&h&a,&ha&hd&hwdD5=&hDv&hy&hy&hFz&h9},&h5~&hը6=78&hC~9=90=1&hI _You start resting.&h&h310035.7 (93.0)&hZ2=6.7 (94&h&h" _HP restored.&hߨ 7.7 (1.0)&h[  ...........  .......$..  &h\ ..........  .........  # .......#.  #. #........  #.#......#. Lair:1 #..@....... &h=^  #.P..#..##.  #...... ...  ##.####.. # ## ## =&hb &hy -9.2 (2.5&h &hi _You climb downwards. Welcome back to the Lair of Beasts! _There is a staircase back to the Dungeon here.&h ?..P...$..#..#..## .#.#. #.##.#......#.##..<&h #.P..#..##.##.......... ##.####..##.## ##&h 9{&h| .40.2 (1.0&h &h, V _Found a scroll of vulnerability.&hq....#P.?....P$..#.# &h)r2...# # {#..#. #........# #.##.# #..<........ #.P..#..##.#&hs #..........####..##.## ##&hzT {&hq}&1&h܄&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h b #{&hA _5---==2&h &h D _You shape a spike launcher from a nearby wall.&hH &hVN .ll   basilisk&h,P F--3Kinetic Grapnel&h U &h1 &hl##...##..#.##....#P ..?...P...$#..#.....##...#..#. #..#.#......#.##.l<........#.P..#..##.#..........##.####..##.## ##  The basilisk gazes at you.&h&hA--4&h&h( _You easily resist.&h7 &h=% l.5&hI' &hey * You slash the basilisk!&h :  The basilisk is heavily wounded.The rocky spike skewers the basilisk!&hp lThe basilisk is severely wounded.&h:*&h   4 The basilisk gazes at you.You are slowing down.&hޜ/  --more--&hI&h_8@&h ---==6.1 (0.9Petr _&h&h&h%w *You closely miss the basilisk.&h  The basilisk is severely wounded.The rocky spike skewers the basilisk!&ho)&hqe .You kill the basilisk!&h6=107.3 (1.2Kinetic Grapnel&h&he0 _Your limbs are stiffening.&hlz ##...##..#.#...#....#P.......?....P ..$..# #..&hmE#.. #..#..#. #..# #.##.#..<........#.P..#..##.#.....Petr .#&ht?   #....#P........  ..?............P  ...........$..#  #............# &hv #............#  #.........#..  #. #........#  #.#@.....#.#  #..<........  #.P..#..##.#  #..........  ##.####..##.  ## ##   &h^w     &hhz2 0 --8.8 (1.5Stone &hW~&h&h>F--9.8 (2&h&h'&h,50.8 (3&h͕&h&hXG=1.8 (4&h&h &h+2.8 (5&he&h6&h³+3.8 (6&h&h&h̾Z7==4.8 (7&h'&h(&h+5.8 (8&hm&h &h+6.8 (9&hR&h    #....#P........  ..?............P  &hp...........$..#  #............#  #............#  #.........#..  #. #........#  #.#@.....#.#  #..<........  &h#.P..#..##.#  #..........  ##.####..## ## ## _You have turned to stone.&hT 8  4 7.8 (10.5)&h&hd _You turn to flesh and can act again.&hP ....#P.......?....P ....$..# #..... #..#..#. #..# #.#......##.....P..#..##.#......... ..##==8.8 (1.0) _There is a staircase back to the Dungeon here.&h4 3&hl6 &hJ9 &hA f _&h*Q &hR &hT ,&h]V &h|X &h` v Fl..## .. ..... .... ....# #..###...## ## ##...##..#.#....#..# &h` #....#P..... ..?............P# ...........@..# #............# &hb #............# #.........#..##..#........###.#......#.#l   komodo dragon (asleep)#..<.........F   bullfrog (asleep)#.P..#..##.####..........#&hl 63.8 (5  A bullfrog and a komodo dragon come into view.&hm &h`n &ht ..lFlF&hBw 4==4.8 (6&hh{ &h~ _The bullfrog gives a loud, deep croak! The komodo dragon hisses angrily. _You see here 16 gold pieces.&h ....##... .l... .... F...# #..###...## ####...##..#.#....#..# #....#P............. ..?...P#  .$.. #.# #....# #...#..# #..#........## #.#......#.#&h #..<......... #.P..#..##.### #..........# ##.####..##.&h&h&h..lFF   bullfrog&h<;--5.8 (1 _&hY&hO&h;... ..... .... .l..# #..###F..## ####...##..#.#....#..# #....#P............. ..?...P#  .$.. #....# #.# ##..# #..#........## ##.#......#. #..<......... #.P..#..##.### #..........#  ##.####..##. ## .## #&hV>&h?&h?&h-Gi.lF&hIX--6Kinetic Grapnel&heP&hUR&hLb .... ....#.. #..###l..## ####...##..#.#....#..# #....#P.....F....... ..?............P#  .$.. #....# #.# ##..# #..#........## ##.#......#.# #..<......... #.P..#..##.### #..........# &hb, ##.####..##. ## .## # .#&hQd&hCf&hFko.l.F&hp&7&hv&hy&h .. #..###...## ####...##..#.#l...#..# #....#P............. ..?...F..P#  ..$.. #....# #.# ##..# #..#.@......## ##.#......#.#&hW f #..<......... #.P..#..##.### #..........# ##.####..##. ## .## # &h ?.# &h &h ,&h p.l.F&h C8&h3##...##..#.#....#..#&h{ #....#P.....l....... ..?............P#  ..$.. #.&hF...# #............# #..#..#&h(  #..#........## ##.##. #..<.........&h #.P..#..##.### #..........# ##.####..##. ## .## #&hYP .# &h&h֐&h"S.l.&hF&hۚ&9&h&hw&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ha &h &h( &h .l.F#&h 5---==70 _You shape a spike launcher from a nearby wall.&h&Q&h{  #....#P............. ..?....P#  ..........l$.. #............# #.....# #...#..# #..#.F......## ##.#......#. #.@<......... #.P..#..##.### #..........#  ##.####..##. ### .## # .# .l.F--1&h  You slash the bullfrog!  The bullfrog is heavily wounded.&h .l You hit the fungus. The fungus begins to die. The bullfrog hits you.&hc1-==2.7 (0.9 &h'&h? _The bullfrog hits you but does no damage.&hҥ *You barely miss the bullfrog.The bullfrog is heavily wounded.&hmv `  You slash the fungus! The rocky spike skewers the bullfrog.&h &hy .lFThe bullfrog is heavily wounded.&h$ Z2=3.5 (0.8 &hJ &h| ? _The bullfrog hits you but does no damage.&h * You hit the bullfrog.  The bullfrog is almost dead.&h^  You hit the fungus. The rocky spike skewers the bullfrog.&h' &hZ&h `l.l.&hp|L---14.3&h&hL _You kill the bullfrog!&h÷   &hn Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hO  #....#P.............  ThermosAquaticus the Cleaver ..?............P#  Mountain Dwarf of Ashenzari **.... ...........$..#  Health: 92/92 ======================== &h P 9#............#  Magic: 14/17 ===================----- #............#  AC: 12&hVP Str: 14 #.........#..#  EV: 8&h6Q Int: 19 #..#.l......##  SH: 4Dex: 8&hQ  ##.#*.....#.#  XL: 11 Next: 11% Place: Lair:1 &hQ #.@<.........  Noise: ==-------  Time: 10074.3 (0.0) #.P..#..##.###  O) +5 war axe of the Ensconced Empyrean {M&hHR  #..........#  Cast: Kinetic Grapnel &hR v##.####..##.  ### .## # &hR  .#  l   komodo dragon&h5S . &hS _You kill the bullfrog!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hS Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&hPV >Aim: a komodo dragon (84% to hit)&h.#....#P.............ThermosAquaticus the Cleaver..?............P#Mountain Dwarf of Ashenzari **...............$..#&hHealth: 92/92 ========================#............#Magic: 14/17 ===================-----#............#AC: 12Str: 14&hH F#.........#..#EV: 8Int: 19#..#.l......##SH: 4&h Dex: 8##.#*.....#.#XL: 11 Next: 11% Place: Lair:1#.@<.........&hJ Noise: ==-------  Time: 10074.3 (0.0)#.P..#..##.###O) +5 war axe of the Ensconced Empyrean {M#..........#Cast: Kinetic Grapnel&h G##.####..##.### .## #.#l   komodo dragon (grapneled)&hQ cCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &h Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)  The kinetic grapnel hits the komodo dragon.&hi.l&h3-5.3 (1&h&honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  &hPress: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (84% to hit)  The kinetic grapnel hits the komodo dragon. _The komodo dragon is lightly wounded.&hG * The grapnel guides your strike. You slash the komodo dragon!  The komodo dragon is heavily wounded.&h$  You hit the fungus.  The rocky spike skewers the komodo dragon.&hu  The komodo dragon is severely wounded.&h l.A nearby fungus withers and dies.&h64--------5======6.0 (0.7 &h&h83 _The komodo dragon bites you!!&hn   You slash the komodo dragon!5--------==--7&h#r &ht a _The komodo dragon is almost dead.&h`A  You slash the komodo dragon!&hC.&h4 ==4---7.5 (0.8Kinetic Grapnel _You kill the komodo dragon!&hI&hmk _Your Evocations skill increases to level 2!&hr#....#P. ..?.....P# ...........$..# #.....# #.....# #.........#..# #..#.## ##.#......#.# #..@. #....#..##.### #..........# ##.####..#.### --8.5 (1.0 _ _There is a staircase back to the Dungeon here.&h 3&h] &hX d66=&h &h@ &h &he 7=6=&h| &h n&ht &h4 &h %8&h &h &h 9=&h &hx &h &h &h &h K9=&h &hZ 8 #&h b- _You start resting.&h@ /80.0)&h [7==9.5 (11&h &h % _Magic restored.&h3&h&h70=&h&h,&h&h}!n1==&hS/2&h/&h0&h#1&h4&hp4&he5&h47&h7K3=&h8&h;&h<&h<&h1?&h?&hb@&hB&hBU4=&hD&hF&hXF&h4G&hVI&hI&hJ&hcL&hL%5&hM&hO&h X9 S&heXS   water moccasin (wandering) _You start resting.&h![.105.5 (16&hV_CS.&h"b,6.5 (17&he&hga _A water moccasin comes into view.&h.#...##..#.#....#..##....#P.......?..S...P#....$..#.....# #...#....#........####.##.# .<......... #..##.###..........###.####..##.### .## #.#.SS7.0)&he  &hJCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&h&h^c..S#&h|65---==8Kinetic Grapnel&h&h:D _You shape a spike launcher from a nearby wall.&hQ&h0B.S&h/--9&h&h&hQ_ 2*&h/ 9  &h^0 AThe rocky spike skewers the water moccasin!&h; &h H.S&h ~7==-10&h &h i _The water moccasin is moderately wounded.&h/~ * You slash the water moccasin!&h  The water moccasin is almost dead.The rocky spike skewers the water moccasin.&hX )&h8.&h---5=1.3 (0.8Kinetic Grapnel&h&hR _You kill the water moccasin!&h8=6=9&hX&h$O=&hh80&h&h&h' &h( &h(#&h )-- &h)%_You start resting.&h)&hE0&h0'20.3 (9.0&h3&hk47&h4==&hh5 --&h51.3 (1&he6 0.0)&hN<&h? &h@&h@_Magic restored.&h( 1=2===3&h4 }4&h4 &h\6 &h8 &h9 &h@; &h= &hl> &h> 5&hT? =&h? &h}A &hgD &hE &hF &hoI &h-J &hJ 6&h.K =&hK &hWM &hO &hP &h,R &hT &h]U &hW &hY &hZ &hZ 7&h}\ &h^ &h_ &h)a &hc &hXd &he &hYh &hi &hi 8&h'k &hm &h2n &ho &hcr &h s &ht &hw &hw &hJx 9&hx =&hy &h.{ &h} &h~ &h &h &h &hD &hi &hu &h 90&hh =&h &hB &h &h &h &he &h' &h &hݩ &h &h 1&h &h &h &h0 &h˳ &h &hĸ &h _ _You start resting.&hV -53.3 (32&h Z2=4.3 (33&h &h " _HP restored.&hYkSM .. #..###...## ###...##..#.#....#..##....#P.......?...P#...$#..#.....# #.........#.....####.#......#.# #..<......... #....#..##.###......#&hk15.3 (1.0)&hto&hq&hyM .... ....#  P... #..###...## ##...##..#.#....#..##....#P.......?...P#...$#.&h}..# #...#..#....####.#......#.# #..<..........#&h\##.####.&hW&hM&6&h&h&h33&h&h&h&h&h,&hX&h9=&h&h(&h&h-&h&hD&h&h&h&h&hw&h&h&hc _You now have 453 gold pieces (gained 16).&h&hy&hJ&h9&h&hd &h# &hl#h_w - 3 scrolls of vulnerability (gained 1)&h$&hU%&h%&hL'&h)&h)&h*&h+&h,&h-&hg-&h.&h:0&h0&h1&h1&h\3&h3&h:4&hg5&h6&hP7&h7&h9&h>&h{?1## ..####.. .. .. ##..##..##.. .### ........... ... ##.......... #.. #P...##..###P####.. ######...##..#.#.......##.#.#....#P.....#....@................##..######............#.. ####.........&h?#. #........... ##.........h #..#..... h   black bear (asleep)###.#..... #..<.... #....#..&hB$79.3 (2&h5C 3.0)&hF &h3G.A black bear comes into view.&hI-80.3 (24&h L&hNN7 _The black bear moves out of view.&h ## ..####..  .. ##..##..## .####  ...# ## #..# #P...##...P####..#######...##..#..##.#.#....#P #...@................ ##..######.. #... ####...... #... #..... ..#.. ##... ..h... #..#h   black bear.#.##.. ##.#..... #P. #..< #....#.&h&hIh.&hH1.3 (1.0)Kinetic Grapnel&hh&h; &hpx ## ..####.. ... ##..##..##..#### ....# ##.#..# #P...##..#.P####..#######...##..#.#.##.#.#....#P.#.##..######.#... ####.#... #..h#.. ##....... #..#..#.##.. ##.#.. #P. #..<.#....#.&hy &hz &h~} Jh.&hI &2&h &h &h@@/## ..####.. ... ##..##..##..#### ....# ##.#..# #P...##..###..P####..#######...##..#.#..##.#.#....#P.#.##..######.#... ####.#h.. #...#.. ##....... #..#..#.##.. ##.#. . #P. &h#..<..... #....#..# &h 3Kinetic Grapnel&h^  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&heM#{&h0_5---==4&hc&hZD _You shape a spike launcher from a nearby wall.&h&hh.h   black bear&hF--5Kinetic Grapnel&h &h&h\&haDh.&hbA--6&he&hXg&h]N&h`R6.h&hR&7&hV&hW&h) z * You slash the black bear!&hk  The black bear is heavily wounded.The rocky spike skewers the black bear.&he hh(berserk)The black bear is almost dead.&hlf Q---==8.0 (0.7 &h j &h%l \ _The black bear goes berserk!&h5}x *You closely miss the black bear.&h0h  The black bear is almost dead.The rocky spike skewers the black bear.&homS&h:†&hg67Kinetic Grapnel&h &hX$ &h$&h%*_You kill the black bear!&h&&hG ## ..####..  .. ##..##..## .####  ...# ## #..# #P...##..### .P####..#######...##..#.# .##.#.#....#P #.... ##..###### #... #### #... # ..#.. ## ...... #..# .#.##.. ##.# . #P. #..< #....#..6=--9.7 (1.0 _You see here a black bear corpse.&h _=7== _Magic restored.&hF ==&h!&h4&h&h&h3&h&h&h&h&h"&h"!&h#q ##### ## ..##&h$d###...... ##..#&h$b###....##.#### &h*%.......>. ...# ##...&h+ #..... #..# #P... ##..P####..####### #...@......##.#.#--2023.0) ##..###....† #.. ##..###### .... #...# #### .##.. #...# # # #.. ..#..# ## #........# # ##.#.##..# ##. .. #P.# #&hx.&h.....# ##.. #...... #..# #P ##..P####..####### #..........##.#.# ##..###....†..... #.@# ##..#####5.7 (2.0)#.......>#...# ######.##....#...# ## #..#..#..# ## #........# # ##.#.##..# # ....##P.# .#. .... &h &h" +6.7 (3&h &hD ; _Found a stone staircase leading down.&h\&h6&h(&h&h&h~B&h,&h.&h&h,&h&h2&hS,&h&h&h,&h0&hK&hp,&h&h&hq,&h0&h&hK,&h&h!&h#..##..####..######....#.......>#...# ######.##....#...# ## #..#..#..# ### #........# ##.###.#.##..# ##..P....##P.# #....#.......# &h###..@..P#P### 14.7 (8 ###...## #  #...#   #.#.#&h\  > . .&h [...# .&h&h+5.7 (9&hK&h; _Found a stone staircase leading down.&hKY &hZ &h^[ &h~\ &h^ &hra &h(b &h1c &hue &hBh &hh &hi &hgl &hv  #. #........#  #.###.#.##..#  #..P....##P.#  #....#.......#  ###.....P#P###  ###...## #  &hx ]#...#  ##.#.####  #@......# 9.7 (4 #..#.##.#... P#...#..#.###..##......#..[ .#..##... ...##..# ..&h~ &h ,20.7 (5&h" &hߖ _Found a +0 leather armour. _There is a stone staircase leading down here.&h@&h&h<&h&h&h$ _&hܺ,&hk&h&h'&h&h5&h&h&h&h,&h&h&h,&h&h&h8,&he&hF  You see here a +0 leather armour.&hs##...## # # #...#  ##.#.####  #>......#  #..#.##.# ##.......P# &h|X#...#..#.####..##......F#..[@#.#..# #...#....# #..###...... #.#. ######&h?#..##.# F   cane toad (asleep)#. &h+6.7 (6&huF.F&hw+7.7 (7&h&hj\ _A cane toad comes into view.&h###.....P#P####.###...## ###...# ###.#.#### #>......# #..#.##.# ##.......P# #...#..#.####&hTO#..##@....F..#..[.#.#..####...#....## #..###......#.#. #######.#.##.&h &h &hIF..&hB8.7 (1Kinetic Grapnel&h&h&hg  ###...## #  # #...#  #.#.####  #>......#&h  #..#.##.###.......P# #...#..#.#### #..##...F.... #..[@#.#..### #...#....##  #..###...... #.#. ###### #..# # #. &h &h LF.&h& &9&h &h &h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&h&h:c.#{&hk#5&hNv---==30Kinetic Grapnel&h&hD _You shape a spike launcher from a nearby wall.&h &h F.F   cane toad&h F--1Kinetic Grapnel&h &hd &hd *You hit the cane toad.&h,t  The cane toad is lightly wounded.  The rocky spike skewers the cane toad.&h)y FThe cane toad is lightly wounded.&h,e85--==2.5 (0.8 &h4&h/8/ _The cane toad stings you!&h0y * You slash the cane toad!&hy `  The cane toad is heavily wounded.&h\'F2---3.3 _The rocky spike misses the cane toad. The cane toad stings you.&h >  You slice the cane toad!!&hO C.&h 3----20=4.1Kinetic Grapnel&hi &h M _You kill the cane toad!&h+G###.....P#P####.###...## ###...# ###.#.#### &h#>......# #..#.##.# ##.......P# #...#..#.#### #..##@....... #..[.#.#..####...#....## &h;#..###......#.#. #######.#.##.&h@&hM7---5.1 (1.0&h&hr&h &h &h &h; 46=&h &h ,&h &h a5=&h &h[ ,&h &hr &h 9=&h &h> &h U6=&h: &hI b7==&hλ &h ,&ha &hs ;7&hN &hw ,&h &h! P==&hq &h5 ;8&hW &h. ,&h" &h ,&h &h a9=&h &h ,&h &h ,&h &h :90&h 2=&h &hW &hP &h+ &h1 ,&h &h ;1&h &h ,&h &h &h, K2=&h &h &h ,&h &h &h ,&h &ha &h ,&h7 &h  &hu &h1 9=&h &h &h3 &h &h &hx B&hM &hs &h[ &hU &h &h" ,&h$ &h' &h) ,&h+ &h, &h1/ &h/ &h0 &h2 &h4 ,&h 6 &h8 &h: ,&h< &h> &h@ ,&h_A &hC &hE &hE &hF &hRH &h3J &hJ &hfK &hAN ,&h=O &hQ k _k - 3 potions of attraction (gained 1)&hS 3&hT &hV &hVX &hX &hY &hr5---7.9 (1Kinetic Grapnel&h&hD _You shape a spike launcher from a nearby wall.&h #....#.#####PF...#.## .&h# ##.# # ###.#.P[.###.....## ##@## .........## ###.P## ##.#..#...####.#...#####.....#.##F   bullfrog..#.##.##..........#&h&h&h8.F&h/--8&h&h&hV  &hCasting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h&h.9--&h?&h2P _You don't know that spell.&h&h%&h&hF _Unknown command.&h0>M#.. . #.###P....   #F# . #.#.##.# ###.#.P# #[@# ###.....## ##.## .........## ###.P## ##.#..#...####.#...#####&h}?.#F   bullfrog#..#.#&h[D2*&ht  The rocky spike skewers the bullfrog.&h&hJH.F&h.=9&hɴ&hٷc _The bullfrog is moderately wounded.&h%x * You slash the bullfrog!&hܡ  The bullfrog is severely wounded.The rocky spike skewers the bullfrog!&h)&h( 8.&h_F ---2=50.8 (0.9Kinetic Grapnel _You kill the bullfrog!&h+J &hK k _Your Evocations skill increases to level 3!&h)l KM###.. . #.###P....  &hl  #.# . #.#.## ##@# ###.#.P[.# &h[m ###.....## ##.## .........## ###.P##..##&hm "#.#.#&hw &h { =--1.8 (1.0 _&hρ &h# &h?3&h&ho6=&h&h,&h4&hO=&h,&h,&h!&h,&h&h,&h}L7==&h&h&h ,&hG &h3&hy,&h&h&h,&hs6==&h`;z#..<.........#....#..##.####..........# ##.####..##. ### .## #  .#  # #####.###.. ##..@.......-- #..########S .# ##.##  ###.# #P..#  ..#.# ##.##  #.#.# #.# &hz=S   black mamba (wandering)  #.#.## ##.# ###.#.P# #[.#.....## ##.##&h@ 687.0)  A black mamba comes into view.&hB&hE}S.S&h G,9.8 (18&h.J&hK5 _The black mamba hisses angrily.&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hIu&hv&h9}aS..#&h~k5---==70.0)&h Kinetic Grapnel&h:&hxD _You shape a spike launcher from a nearby wall.&hc  #..<. #....#..##.### #.# ##.####..##.&hjd  ### .## # .# #&hd  #####.###.. ##.@...S.... #..#&hve #. .# ##.## ###.# #P.&he ~.# ..#.# ##.##&hef  #.#.# #.# #.#.## ##.# &hni  ###.#.P# #[.# ##.....## ##.##&hj &hms >S.&ht /--1&h(| &h &h| #..<. #....#..##.### #.# ##.####..##.&hG ### .## # .# # #####.###.. ##@...S..... #..##.&h .# ##.## ###.# #P..# ..#.# ##.## #.#.# #.# &hP. #.#.## ##.# # ###.#.P# #[.# ###.....## ##.##&hK&&h(,&hJ9S....SS   water moccasin (wandering)--2&h>&hlBa _A water moccasin comes into view.&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h #..<......... ThermosAquaticus the Cleaver #....#..##.###  Mountain Dwarf of Ashenzari **.... #..........# Health: 92/92 ======================== ##.####..##. Magic: 14/17 ===================----- ### .## # AC: 12&h OStr: 14 .# EV: 8Int: 19 #  SH: 4Dex: 8&hD #####.###..  XL: 11 Next: 22% Place: Lair:1 ##@*S....S..  Noise: ---------  Time: 10372.8 (0.0) #..########.  O) +5 war axe of the Ensconced Empyrean {M .# ##.## Cast: Kinetic Grapnel  ###.# #P..#  ..#.# ##.##  #.#.# #.# S   black mamba . #.#.## ##.# S   water moccasin (wandering) # ###.#.P# #[.# ###.....## ##.## _A water moccasin comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&h<Aim: a black mamba (63% to hit)&h: #..<.........ThermosAquaticus the Cleaver#....#..##.###Mountain Dwarf of Ashenzari **....#..........#Health: 92/92 ========================##.####..##.Magic: 14/17 ===================-----### .## #AC: 12Str: 14.#EV: 8Int: 19#SH: 4Dex: 8#####.###..XL: 11 Next: 22% Place: Lair:1##@*S....S..Noise: ---------  Time: 10372.8 (0.0)#..########.O) +5 war axe of the Ensconced Empyrean {M.# ##.##Cast: Kinetic Grapnel###.# #P..#..#.# ##.###.#.##.#S   black mamba&hv> [K . #.#.## ##.#S   water moccasin (wandering) # ###.#.P# #[.# ###.....## ##.## _A water moccasin comes into view.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (63% to hit)&h &h *&hƼ S&h  &hվ  Casting: Construct Spike Launcher (safe; 1% risk of failure)&h( onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  &h Aim: a black mamba (63% to hit)  The kinetic grapnel hits the black mamba but does no damage.&hٖ  &hח  &h )The water moccasin hisses angrily.  &h (The rocky spike skewers the black mamba.&ha &h"  &h#  &ho$ #The black mamba is lightly wounded.&h/ &hf0 ?S....S.&h51 &h3 &h4 81&h5 ---&h~6 ==&hX7 3.8 (1&h? &h E  &hF &hF "_The black mamba bites you!&h{ * You slash the black mamba!&h_  The black mamba is heavily wounded.The rocky spike skewers the black mamba.&h#L  The black mamba is heavily wounded.S...S.4.6 (0.8  _The black mamba closely misses you. The black mamba barely misses you.&h y * You hit the black mamba.&h"w  The black mamba is severely wounded.The rocky spike skewers the black mamba.&h  &h7 S..S.The black mamba is almost dead.&hW &h &h ;5.5 (0.9 &h  &h &h 4_The black mamba barely misses you.&h &hx *You barely miss the black mamba.&h܊  The black mamba is almost dead.The rocky spike skewers the black mamba.&hn  The black mamba is almost dead.&h&hOSS..&h 66-------5==6.4&h(&hN,K _The black mamba bites you! The black mamba bites you.&h/ x *You barely miss the black mamba.&hk  The black mamba is almost dead.The rocky spike skewers the water moccasin.&h`p &h q &hy VS.S&hz 4-7.2 (0.8 &h &h\ < _The water moccasin is lightly wounded.&h7 * You hit the black mamba.  The black mamba is almost dead.&h4-r  You slash the water moccasin!  The rocky spike skewers the black mamba!&h3S   water moccasin&hjr .You kill the black mamba!&h 8=-7=8.0 _The water moccasin bites you but does no damage.&h"&hr _Your base Spellcasting skill increases to level 5!&hN  You closely miss the water moccasin.The water moccasin is heavily wounded.&hP.-8&hX&h[< _You block the water moccasin's attack.&h~ * You slash the water moccasin!&h &hy  &h=The water moccasin is almost dead.&hAThe rocky spike skewers the water moccasin!&h&hH!&h8&h5:.&h ;&he&hf7&hg----&hlh-&hi8&hjj=&hCk9.5 (0.7&h0l#Kinetic Grapnel&h&h#?&h?&h:F --# _You start resting.&h.J0944.0)&h|K[8==5.5 (15&h\N&hP% _Magic restored.&h I&hP w3=&hb &h͍ &h; h4===&hP &h ,&h &h ,&hl &h ;5&hI &h B&hџ ,&h" &hϢ &h5 %6&h0 &h ,&hI &hu ,&hZ w7=&hϸ G8=&h{ &h0 ;9&h &h ,&h &h ,&h &hE &h &80&hh &h' &h &h[ &h 1=&hT &h= &h &h] &h &ho &h &h &h U2=&h &h &h &h &hR &h &hf &h= &h %3&hq &h &h &h3 &h &hS &h &h1 45=6=7&h X&h 8&h  &h &h4 &h &hL K9=&h" &h  &ho &h" &hS ,&hg &h l90=&h &h ,&h &hd! ,&hB" &h?$ ;1&h% &h9' ,&h' &h. _ _You start resting.&h2 .449.5 (54&h54 [2=50.5 (55&h'7 &h8 " _HP restored.&hnE&hL  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.2   5.9  +1   n + Spellcasting   6.1   8.5  -2          &hM b - Maces & Flails   7.7   0.7  +2   o - Summonings   0.2   1.4  -2   c - Axes  14.9  10.6  +2   p - Necromancy   0.2   0.8  +1   d - Polearms   6.4   1.0   0   q - Forgecraft  12.7   9.5  +2  &h3P e - Staves   0.3   0.8  +1   r - Fire Magic   5.0   4.2  +2   f - Unarmed Combat   0.3   1.0   0       g - Throwing   0.0   1.4  -2   s + Evocations3.5   3.4  +1           h - Short Blades   0.3   1.4  -2       i - Long Blades   0.3   1.2  -1        [39;4&hP9m       j - Armour   6.7   5.9  +1       k - Dodging   2.1   3.4  -3       l - Shields   3.2   3.4  +1       m - Stealth   2.2   2.8  -2          &h2S.    The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&h^&hf&h p#..<.........ThermosAquaticus the Cleaver#....#..##.###Mountain Dwarf of Ashenzari **....#..........#Health: 92/92 ========================##.####..##.Magic: 18/18 ========================&hQqp### .## #AC: 12Str: 14.#EV: 8Int: 19#SH: 4Dex: 8#####.###..XL: 11 Next: 28% Place: Lair:1##.@........Noise: ---------  Time: 10450.5 (0.0)#..########.&hQr O) +5 war axe of the Ensconced Empyrean {M.# ##.##Cast: Kinetic Grapnel###.# #P..#..#.# ##.###.#.##.##.#.## ##.#&hu###.#.P# #[.# ##.....## ##.##The rocky spike skewers the water moccasin! _You kill the water moccasin! _You start resting. _Magic restored. _You start resting. _HP restored.&hUz&h}&ha&h&h|Q&hcR&hS&hW&hOcX&hf,&hhh&hCk&hn&ht&hu&hx&hmz,&h{&hM}&h6,&h`&h&h,&h_&h&h&h&h|&h&h&h&hz&h&h&ha&h&hh&h+&h&h&h&h|B&h&hH&hÝ&hK&h&h¡&hA&hʢ&h0&h........## ........# ........# #. ......#..# #.# # ........## #..##. ......#.#####....# # <.........l....#.## .# ..#..##.### #..P..#..# ........# #..# &h####..##. ###..##### # .## # ##.# .# #.## ### ##..# #####.###..P###..l   komodo dragon (asleep) ##................. #..########.####.## ##.## #.&hٲ 63.5 (13.0)  A komodo dragon comes into view.&hXk.ll&hB4.5 (14&h7 _The komodo dragon hisses angrily.&hU   #.#..# #.# #..## #..##.#.#####....# # <..........l...#.## .# &h ..#..##.### #..P..#........# #...... ####..##. ###.@##### # .## # ##.#  .# #.## ### ##..&h #####.###..P###..##...................########.####.###.## &h6 *P..&h8 &h L.l&h H5.0)Kinetic Grapnel&hJ &hg &h #.#..# #.# #&h @..## #..##.#.#####....# # <...........l..#.## .# ..#..##.### #..P..#..#......# #........# ####..##. ###..##### # .## # ##@# &h޼  .# #.## ### ##..#####.###..P###..##...................########.####.###.## P..#.#&h &h P.l&hh &6&h &h/ &hP#..# #.# #..## #..##.#.#####....# # <..............#.## . ..#..##.### #l.P..#.......# #...... ####..##. ###..#### # .## # ##.#  .# #@## ### ##..#&hr#####.###..P###..##...................########.####.###.## #.# P..#.# #.# &h1.l7&ho ..## #..##.#.#####....# # &hp<..............#.## . ..#..##.### #..P..#.......# #.l.... ####..##. ###..#### #&hq .## # ##.#  .# #.## ### ##@.######.###..P###..##...................########.####.###.## #.# # ##.##.#&ht&hz.ll   komodo dragon&h~&8&h&hY&h-   &h7. Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hO &h X.l#&h߭ _6---==9&h> &h D _You shape a spike launcher from a nearby wall.&hl ##.#####....# # .<..............#.## .# ...#..##.### #..P..#..#.......# #........# .####..##. ###..##### .## # ##l#  .# #.## &h i### ##..######.###@.P###................... #..########.####.## &hK # ##.## #. # #P..# #.# &h =# ##.## #.# # #. #.# ## ##.# &h #.# P# #[.# .#&h &hP P.l&h 0--70&h &h &h-   Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h{#......#.#####....# #  ThermosAquaticus the Cleaver .<..............#.## .#  Mountain Dwarf of Ashenzari **.... ...#..##.### #..P..#..#  Health: 92/92 ======================== .........# #........#  Magic: 15/18 ====================---- .####..##. ###..#####  AC: 12Str: 14 ## .## # ##.# EV: 8Int: 19 .# #l##  SH: 4Dex: 8 ### ##*.#  XL: 11 Next: 28% Place: Lair:1 &h#####.###@.P###..  Noise: ---------  Time: 10470.5 (0.0) ##.................  O) +5 war axe of the Ensconced Empyrean {M #..########.####.##  Cast: Kinetic Grapnel # ##.## #.# # #P..# #.# # ##.## #.# l   komodo dragon # #.# #.# ## ##.# #.# P# #[.# .# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)&h< #......#.#####....# #ThermosAquaticus the Cleaver .<..............#.## .#Mountain Dwarf of Ashenzari **.... ...#..##.### #..P..#..#&h Health: 92/92 ======================== .........# #........#Magic: 15/18 ====================---- .####..##. ###..#####AC: 12Str: 14 ## .## # ##.#EV: 8&h dInt: 19.##l##SH: 4Dex: 8### ##*.#XL: 11 Next: 28% Place: Lair:1#####.###@.P###..Noise: ---------  Time: 10470.5 (0.0)##.................O) +5 war axe of the Ensconced Empyrean {M#..########.####.##Cast: Kinetic Grapnel # ##.## #.# # #P..# #.# # ##.## #.#l   komodo dragon ##.##.# ## ##.##.# P# #[.#&hі 2.# _You shape a spike launcher from a nearby wall.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (84% to hit)&h 8*&h   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line: a komodo dragon (84% to hit)  The kinetic grapnel hits the komodo dragon but does no damage.  The rocky spike skewers the komodo dragon.&hry J  The komodo dragon is lightly wounded.&h R.l&hF 3=1.5 (1&h &h l _The komodo dragon hisses menacingly.&ht^} * You slash the komodo dragon!&h1  The komodo dragon is moderately wounded.The rocky spike skewers the komodo dragon.&h lThe komodo dragon is moderately wounded.&h4=2.2 (0.7 &h&hE _The komodo dragon bites you but does no damage.&h (z *You barely miss the komodo dragon.&hl  The komodo dragon is moderately wounded.The rocky spike skewers the komodo dragon.&hk lThe komodo dragon is heavily wounded.&ht ,3.0 (0.8 &hژ &hG E _The komodo dragon bites you but does no damage.&hblh *You hit the komodo dragon.&h8  The komodo dragon is heavily wounded.The rocky spike skewers the komodo dragon.&hS lThe komodo dragon is heavily wounded.85--6=8 _The komodo dragon bites you!&hB  You slice the komodo dragon!!&hG†&hw*=31=4.6Kinetic Grapnel _You kill the komodo dragon!&hR ..## #..##. .....#.#####....# # <..............#.## .# #..##.### #..P..#..# .......# #........# ##..##. ###..##### # .## # ##.# .# #.##  ### ##@.# ###.###..P###.. ##.................  #..########.####.## ##.## #.# #P..# #.# ##.##.# #.# #.# # ##.# #.#&hwY &h[ 7---5.6 (1.0&hx` &hc z _You see here a komodo dragon corpse.&h3&h&h6--&h,&h&h;7&h&hK!a7=&h!&hC$,&h$&h*8&h`,O=&h.-&hD/a9=&hi0&h46 #--- _You start resting.&hH;/80.0)&h<[8==6.6 (11&hl@&hC% _Magic restored.&h~&h&h&hY&h90=&h^,&h&h&hX1==&h&hc&h&h&hr,&h&h&h$&h2&h=&h"&h&h>  &h &h  _HP restored.&h&h&h&h%&h$&hn&h&&hx&hY&hE &h#!&h"&h+&h/&h0&h0=&h!1&hf2&h4&h6&h7&h8&h:&h<&h=&he>&h@&hA&hKB&hC&h{D&hG&hH&hXI&hM&hW&h+X&hX&hZ&hZ\&h]&h]&h9_&h`&hVa&h(b&hrc&hd&he&h_f&hg&hi&hMj&hk&hCm&ho&hp&hmq&hr&ht&h.u&hv&hw&hVy&hy&hz&hE|&h}&h_~&h0&h&hX&h&h˃&h|&h&h&h&hZ&hx&h&h &hؐ&h&h!&h&hϕ&hɗ&hn&hl&h!&h&h&h&hT&h&h!&h &hJ##.#.##&hf &hШ@....#.#&h8 &h,#.....#&h &huA#P...### &hr ...... .......h&hnX.....## #....# &h֫.......#&hD(#...# &hl......# #@..# &h<###...## ## ##..# &h#.#....#..# #..#### &h V........... #....&h*# &hy......P# ##.#..# &hqg......## #..##.#&hnh   wolf (asleep) &hRX......# # &hǰI##....# &h/Q......# #. &hH#.##.# &h q....#..# #.# # &h~,#....#&h&h&hq'516.6 (30&h:&h*h.&hh&h&h&h½&h1%7.6 (31&h_&h &hk&h3_A wolf comes into view.&h<&h##.#.##....#.# #.....# #P...## ............h. .....###....# . ##...# # #...# ##...## ## ##@.# .#....#..# #..#### .......... #.....# P# ##.#..### #..##.## # ##....# # #..##.##..# #.# # #....#.## #..##. #.##.#.h8.6 (1.0)Kinetic Grapnel&hę&h+p....#.# #.....# #P...## ............. ##&hp#...h#  ##...# # #...# #...## ## ##..# ....#..# #.@#### .&hp2........ #.....# P# ##.#..# ## #..##&hTq.## # ##....## #. #.##.#&hq#..# #.# # #....#.## #..##. #.##.##.#####....#&hms&hht&hx.hh   wolf&hz&9&hf~&h&hx G#....P...### .............###....# .##...# # #..h# #...## ## ##...#..# #..#### ............#P# #.###..## # ##..... #.##.##..# #.# # #....#..## #..##. #.###.#####....#.........#.##&h |.h20&hx#P...### .............###....# .##...# # #...# #...## ## ##.h.#..# #..#### ............P# ##@#..##&h$]..##.# # ##....#. #.##.##..# #.# # #.....## #..##. #.###.#####....#.........#.## .##.### #..P..#.&h'&h(&h.8.h&h0&1&h5&h7&hg.............###....# .##...# # #...# #...## ## ##.#..# #..#### ......... #.h...#P# #.#..###.@## ##....#. #.##.#&h#..# #.# # #....#..## #..##. #.###.#####....#.........#.## .##.### #..P..#....# #......&hO8.h&hU.=2&hL&hLQ _The wolf barely misses you.&h>%$###....# .##...# # ...# #...## ## ##.#..# #..#### ......... #.....P# ##h##..##.# # ##@...#&h%S. #.###..# #.# # #....#..## #..##. #.##.##.#####....#.........#.## .##.### #..P..#....# #......##. ###..#####P&h'&he+8.h&h,.-3&h1&h4&h/.##...# # ...# #...## ## ##.#..# #..#### ............P# ##.#..###.h##.# # ##.... #@##.#&h6#..# #.# # #.....## #..##. #.##.##.#####....# #.##.#.........#.## .##.### #..P..#....# #......##. ###..#####P .## # ##.# #&h@8.h&h.=4&hr&hcR _The wolf closely misses you.&h # ...# #...## ## ##.#..# #..#### &h ............P# #.###..##.#&h P ##h...#. #.###..# #.# # #@...#&h9! ..## #..##. #.###.#####....# #.##.#.........#.###.##.# .##.### #..P..#....# #......&h! ##. ###..#####P .## # ##.# # #&hj$ &hy. 8.h&h0 &5&hJ6 &h: c _The wolf attacks as it pursues you! The wolf bites you but does no damage. x2&hTD#...## ## ##.#..# #..#### ............P# #.##&hwU..## ##....#. #h##.##..# #.# # #...&h+X..## #..##. #@##.##.#####....# #.##.#.........#.## .##.### #..P..#....# #......##. ###..#####P .## # ##.# # # ### ##†.&hZ&hd8.h&heg&6&hmn&hr< _The wolf bites you but does no damage.&h.#..# #..#### ............P# #.##..##&hl ##.... #.##.##..# #.# # #h...#..## #..##. #.##.##.#####....#.........#.## .##.### #..P..#....# #......&hM##. ###..#####P .## # ##.# # # ### ##†.#####.###..P###..&hЇ&h8.h&h&7&hz&hv _The wolf attacks as it pursues you! The wolf closely misses you.&h   Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hH8*&hn  You shape a spike launcher from a nearby wall.  The rocky spike skewers the wolf!&h. h#The wolf is moderately wounded.&hj1 ^6---=8&h6 &hk: y _The wolf bites you but does no damage. The wolf closely misses you.&h r *You closely miss the wolf.&h  The wolf is moderately wounded.The rocky spike skewers the wolf.&h.t h  The wolf is heavily wounded.&h1&h2%9.4 (0.8 &hi;&h> &hw?&h?._The wolf bites you but does no damage.&hÄk  You slash the wolf!†&h---230.2Kinetic Grapnel&hM&hӜH _You kill the wolf!&h iM## ## ##..# #....#..####........P#.#.# ..## ##....#..# #. #.##.##..# #.# # #....#..## #..##. #@##.#####....# #.#..........#.### .##.### #..P..#..##.#.#--1.2 (1.0 _You see here a wolf corpse.&h%&hr&K7=&h?'&hR*,&h+&h&.,&h.&h1,&h2&h5&hj69=&h7&hb:,&h2;&hKF --# _You start resting.&hK+9.2 (8&hM[8==40.2 (9&hO&hgQ% _Magic restored.&hf3&hf&hi&h=q&hr&hu,&h]v&h=y&h|P==&h_~&h#&hɄ&hP&hڅ&h&hq,&hp&h&hR&hC..#.#....#..# #..####ThermosAquaticus the Cleaver ............. #.....#Mountain Dwarf of Ashenzari **.... ........P###.#..#Health: 92/92 ======================== ........###..##.#Magic: 18/18 ======================== ........# # ##....#AC: 12Str: 14 ........# #. #.##.#EV: 8&hQ6Int: 19 ......#..# #.# ###....#SH: 4Dex: 8 ........## #..##.##†##.#XL: 11 Next: 32% Place: Lair:1 ......#.#####...@# #.##.#Noise: ---------  Time: 10547.2 (7.0) <..............#.###.##.#O) +5 war axe of the Ensconced Empyrean {M ..#..##.#####..P..#..##.#Cast: Kinetic Grapnel ........# #........##.# &hbV####..##. ###..#####P.# # .## # ##.# #.#.##.##### ##†.######.###..P###.. _You kill the wolf! _You see here a wolf corpse. _You start resting. _Magic restored.  You feel a genetic drift.  You occasionally lose the ability to read scrolls when taking damage.&hu/  --more--&hY  _&hc ,&hej ,&huo ,&hq &hs ,&ht &hv &hZ &h! ,&h &h, &h[ &h= 4&h  # #######  #. #. .).##########.#.## .#.##.###.............#.# .........#@#.###. #.....#68.2 (28.0) ..#.#............##P...######.......................... #..##..##.....#######.###....# ...............# ###...# #.............## #...# P...##..###...##### ##..# #...##..#.#....#..### [&h 34m#..#### ....#P..............# #.....#9.2 (29 _Found a +0 flail.&h=^Innate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts.c - Your magical capacity is low. (-10% MP)d - You occasionally lose the ability to read scrolls when taking damage.e - You have hidden genetic defects.&hThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 92/92 ========================Magic: 18/18 ========================AC: 12Str: 14# #######EV: 8Int: 19#. #. .).##########.#.##SH: 4Dex: 8.#.##.###.............#.#XL: 11 Next: 32% Place: Lair:1.........#@#.###. #.....#Noise: ---------  Time: 10569.2 (0.0)..#.#............##P...### O) +5 war axe of the Ensconced Empyrean {M ..####.......................... Cast: Kinetic Grapnel #..##..##.....#######.###....# ...............####...# #.............###...# P...##..###...##### #&hzz#..# #...##..#.#....#..### #..#### ....#P..............# #.....# _You see here a wolf corpse. _You start resting. _Magic restored.  You feel a genetic drift. _You occasionally lose the ability to read scrolls when taking damage. _Found a +0 flail.&hADrink which item? Potions  c - a potion of magic  k - 3 potions of attraction  m - 3 potions of curing  o - a potion of lignification  q - 2 potions of mutationt - 4 potions of brilliance  x - 3 potions of enlightenment  H - 4 potions of ambrosia  I - a potion of invisibility  P - a potion of might  Q - a potion of heal wounds  R - a potion of haste [!] read|quaff|evoke[?] describe selected&hr ThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 92/92 ========================Magic: 18/18 ========================AC: 12Str: 14# #######EV: 8Int: 19#. #. .).##########.#.##SH: 4Dex: 8.#.##.###.............#.#XL: 11 Next: 32% Place: Lair:1.........#@#.###. #.....#Noise: ---------  Time: 10569.2 (0.0)..#.#............##P...### O) +5 war axe of the Ensconced Empyrean {M ..####.......................... Cast: Kinetic Grapnel #..##..##.....#######.###....# ...............####...# #.............###...# P...##..###...##### #&h #..# #...##..#.#....#..### #..#### ....#P..............# #.....# _You see here a wolf corpse. _You start resting. _Magic restored.  You feel a genetic drift. _You occasionally lose the ability to read scrolls when taking damage. _Found a +0 flail.Really quaff the potion of mutation? Y - Yes  N - No&hR&hDCThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 92/92 ========================Magic: 18/18 ========================AC: 12Str: 14# #######EV: 8Int: 19#. #. .).##########.#.##SH: 4Dex: 8.#.##.###.............#.#XL: 11 Next: 32% Place: Lair:1.........#@#.###. #.....#Noise: ---------  Time: 10569.2 (0.0)..#.#............##P...### O) +5 war axe of the Ensconced Empyrean {M ..####.......................... Cast: Kinetic Grapnel #..##..##.....#######.###....# ...............####...# #.............###...# P...##..###...##### ##..# #.&hVQ..##..#.#....#..### #..#### ....#P..............# #.....# _Found a +0 flail.  You feel extremely strange.  You no longer feel a malignance within.You no longer become unable to read scrolls after taking damage.You feel agile.You occasionally lose the ability to read scrolls when taking damage.38120570.2 (1  You feel extremely strange.  You no longer feel a malignance within.become unable to read scrolls after taking damage.feel agile.occasionally lose the ability to read scrolls when taking damage. _You feel your constitution weaken.&h &h Innate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts.c - You are agile. (Dex +4, Str/Int -1)  d - Your body sometimes grows weak upon taking damage.e - Your magical capacity is low. (-10% MP)f - You occasionally lose the ability to read scrolls when taking damage.&h m&hq&h:{IThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 92/92 ========================Magic: 18/18 ========================AC: 12Str: 13# #######EV: 8&hBInt: 18#. #. .).##########.#.##SH: 4Dex: 12.#.##.###.............#.#XL: 11 Next: 32% Place: Lair:1.........#@#.###. #.....#Noise: ---------  Time: 10570.2 (0.0)..#.#............##P...### O) +5 war axe of the Ensconced Empyrean {M ..####.......................... Cast: Kinetic Grapnel #..##..##.....#######.###....# ...............####...# #.............###...# P...##..###...##### ##..# #...##..#.#....#..### #..#### ....#P..............# #.....#You feel extremely strange.  You no longer feel a malignance within.You no longer become unable to read scrolls after taking damage.You feel agile.You occasionally lose the ability to read scrolls when taking damage. _You feel your constitution weaken.[39;4&h 9m&h&hމ&h&hB&hո &h Innate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts.c - You are agile. (Dex +4, Str/Int -1)  d - Your body sometimes grows weak upon taking damage.e - Your magical capacity is low. (-10% MP)&h˼ f - You occasionally lose the ability to read scrolls when taking damage.&h &h &h lThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 92/92 ========================Magic: 18/18 ========================AC: 12[40mStr: 13# #######EV: 8Int: 18#. #. .).##########.#.##SH: 4Dex: 12&hs .#.##.###.............#.#XL: 11 Next: 32% Place: Lair:1.........#@#.###. #.....#Noise: ---------  Time: 10570.2 (0.0)..#.#............##P...### O) +5 war axe of the Ensconced Empyrean {M ..####.......................... Cast: Kinetic Grapnel #..##..##.....#######.###....# ...............####...# #.............###...# P...##..###...##### ##..# #...##..#.#....#..### #..#### ....#P..............# #.....#You feel extremely strange.  You no longer feel a malignance within.You no longer become unable to read scrolls after taking damage.You feel agile.You occasionally lose the ability to read scrolls when taking damage. _You feel your constitution weaken.&h# &h+* &h0 &h2 &h3&hK&hi&hs&hV&hX&h&h{,&h&hv&hp,&h#&h&h&h)&h&h&h,&h&hi&h,&h&h &hV ,&h &h&hX&h*,&hj&h&h,&hn&h&h,&h&h &h_",&h"&h%&hl&,&h8'&h(&hX. ### #### ##.## .).##########.#.## ##.............#@# ..#.#.###..#.....#........##P...### &h....................{#######.###....### ..# #####...## .## #...#&h/# .##### ##..##..### #..####&hO3086.2 (16.0)&h4&h7&h9[ _You sense a monster nearby.&h#&h&hl&h&h+X&h@### #######.## ..).##########.#.##.............#.#..#.#.###..#.....# ...##P..@###&hA ..................h########.###....###.#Kinetic Grapnel# #####...##.## #...###### ##..# h   wolf (asleep)..#..### #..#### ........# #&h=Bo....#P##P..# ##.#..#&hgG17.0)&h*H&hNh..h&h+R+8.2 (2&hG_m _A wolf comes into view.&h6  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*&hR ] `  You shape a spike launcher from a nearby wall.&h &h b#h.&h d6---==9.2 (1&h &h } _The rocky spike misses the wolf. The wolf bites you but does no damage.&h&6*&hm  You barely miss the wolf. The rocky spike skewers the wolf.&hИ h  The wolf is lightly wounded.90.0 (0.8  _The wolf bites you but does no damage.&h1 s *You closely miss the wolf.&h  The wolf is lightly wounded.  The rocky spike skewers the wolf!&hZ h The wolf is severely wounded.&h\ *7 (0.7 &h$b &hHe < _The wolf bites you but does no damage.&hns * You hit the wolf.&h  The wolf is severely wounded.The rocky spike skewers the wolf!&h9>9.&h^---31.5 (0.8Kinetic Grapnel&hc&hOgH _You kill the wolf!&h ### ######. .).##########. ##.............#.# ..#.#.###..#.....# .......##P...#####.......@...########.###....###.#  #####...## ## #...####### ##..### #..####....# #.....#P##P..# ##.#..#####..## #..##.#&hƈ9{&h_E--2.5 (1.0&h&h| 3&hD &hm 7=&h &h &hJ &hF ,&hE &h ,&h &h 9=&hO &h &h: ,&h &hS &h L8==&h &h &h ,&h &h &h` n###  ##.## &h )####.#.## .....#.# #.#.###..#.....# ##P...##### &h< }..@.# -- ######.###....###.# # #####...## h# Kinetic Grapnel &h # #...## .# #### ##..# .. #..### #..#### h#hh 2 wolves (asleep)# #.....# .# &h ##P..# ##.#..# .# &h! w 601.5 (9  2 wolves come into view.&hk# &h# &h ( h.h.hh&hv) K====2.5 (10.0)&h, &h|. ( _The wolf howls! x2&h9 #### ##.## ).###.#.## #....#.# .#.#.###..#.....#.##P...#####..@..##.###....###h# &h:.# #####...## .## #...## h## ##..# .. .#..### #..#### .#&h ;j   wolf.# #.....# .# P##P..# ##.#..# .# ####..## #..##.#&h{=&h?&htG^hh 2 wolves&h;Id=---3.0) &h0Q&h U< _The wolf bites you but does no damage.&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hv 8*&hP |  You shape a spike launcher from a nearby wall.  The rocky spike skewers the wolf.&h   The wolf is moderately wounded.#hh.84---6---=--4&h , _The wolf bites you. x2&ha *You slash the wolf!&ho  The wolf is heavily wounded.The rocky spike skewers the wolf.&hu h  The wolf is severely wounded.&h2f5=--5.2 (0.7 &h&h R _The wolf closely misses you.&h 8  You slash the wolf!&hӴ &hC .   wolf&h* ---46.0 (0.8 _You kill the wolf!&hu &h k _Your Evocations skill increases to level 4!&h &ho* You slice the wolf!!&hp `  The wolf is almost dead.&hޅ&h&h.=8&hb&h _The rocky spike misses the wolf. The wolf barely misses you.&h*6  You hit the wolf.&h8C.&h56=5--7.6Kinetic Grapnel&h:&hz=H _You kill the wolf!&h27=78=9=8==90===&h&}12= _HP restored.&h(3&h)&h+&h3/,&ho0&h1&h3,&h4&h6&h7&h^89=&h9&hA:&h;&h;&h<&h=&h>&h6?&h?&hA&hB&hC&hC&hD&hE&hOF&hF&hG&h?I&hI&hJ&h;K&hL,&hM&hN&h#P&h}P&hP&h8R&hdS&hS&h6T&hQU&hUV&hV&hW&h(X&hAY&hY&hY&hZ&hq\&h\&h$]&h^&h7_&h_&h_&h`&hb&h]b&hb&hc&hd&hNe&he&hf&hg&h)h&hh&hai&hSj&hj&h'k&hl&ho,&ho&hp&hr,&hr&hs&hLu,&hu&hFw&h*x&hx&hx&hz&h|&h&hl&h&h܃,&hZ&hÅ&h߆&h9&h&h!&h&hQ&h֊&hc&hQ&h&h &h@&hW&h&h"&h &hl&hǓ&h5&hb&h&h&h&h&h\,&hݚ&hћ&h&hE&h&h|&h&h;&h&hx&h&h&hN&h5&h&h,&h&h&h&h &h &h,&h&h&h~,&h9&h &h,&h&h&h,&h&h|&h#,&h&h&h,&hs&h&h&h&hL&h&h,&h&h0&h,&h~&hy&h,&h&hG&he#.##.# #.##.# #.# #.#&h  #.# #.##  #.###..# &h!  .##..##  # ### ##.# &h}' ....###.#####..# #### (.......# ---73.6 (66.&h0) .... ...###### ##.# #.P## ##  &h6#       &h        &hE &h&hF-4.6 (67&h&h% _Found 5 stones.&h޵ 3&h &h &h X&h ,&h9 &hZ &h &h9 &h| &h &h ,&h &h &h ,&h &h &h ,&h &h &he ,&hv &h &h ,&h &h &hl ,&h8 &hs &hP ,&hO &h &h ,&h &h &hA ,&hG &h &h( ,&h &h &h ,&h &h &hH ,&h &h &h &h4 &h &h &h| &h &hl &h &h ,&h &h &h  &hx &h &h &h! &hf" &h" &h#$ &h% &h% &hr& &h' &h) ,&h4* &hM+ &h, &h, &hY- &h,. &hG/ &h/ &h$0 &h1 &h2 &h:3 &h3 &h4 &h 6 &h6 &h6 &h-8 &h!: &h}: &h: &h; &hN= &h= &h.> &h? &hA &hvA &hA &hC &hsD &hD &hXE &hH &hI ,&hJ &hK &h M ,&hsM &hO &hP &hP &hP &hR &hkS &hS &hgT &hU &hV &hbW &hiX &hY &hZ &h [ &h[ &h\ &h9^ &h^ &h_ &hg` &ha &h=b &hb &hc &h5e &he &hf &hg &h3i &hi &hAj &hk &hm &hm &h$n &ho &hq &hq &h r &hss &ht &hfu &hv &hx &h'z ,&hz &h}| &h} ,&h]~ &h &h ,&h &h; &h= ,&hӇ &h~ &h ,&h &h &h ,&h &h &ho ,&h &h= &hݙ ,&h &hv &h &h &h &hN &h &h &h0 &h &h ,&h &h &h &h &h #P..# #.# #.####.# #.#  ##.## #.####......# #.# #.# #.##......### #.####.# #.##.##..## ##..##[.# ##.##.###..# #..####.## #..#..##...#### ##.# ###.P## #..##.....###.#####..# #.#...#####.....(..............# .............##.@.....###.###### #.#..###.#######.P##.# ### .## ### #.###.#[&h m  #.#.# #..# ..# ...#.###.# #.# .....##.F ..# F   blink frog (wandering) ###..#.. #......# ..#  729.6 (55  A blink frog comes into view.The blink frog gives a loud, deep croak!  You hear a loud, deep croak!&hG F.FF 2 blink frogsF&h N===30.6 (56Kinetic Grapnel&h &hE ] _A blink frog comes into view.&hc4##.## #.####......# #.# .# #.##......### #.# ##.# #.##.##..## ##..# #[.# ##.##.###..# #..## ##.## #..#..##...#### ##.# ##.P## #..##.....###.#####..# .#...#####.....(..............# ............##.......###.###### #.#..###.#######@P##.# ### #.#.## ### #.###.# &hg.#.# #..# ..# ..#.# ##F# #.#.# #.. ..# ##..# #.. #.. F 3 blink frogs (1 wandering)  ... #F# ..# F.#&hol  A blink frog comes into view.&hq&h-s&ht&h$~F.F.F&h7-1.6 (1.0) &h&hp, _The blink frog croaks.&h+  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h9*&hw  You shape a spike launcher from a nearby wall.  The rocky spike skewers the blink frog!&h&h&h&hq  The blink frog is heavily wounded.&h&he F§#.F.&h= 79----6----2&h &hq E _The blink frog hits you! The blink frog blinks!&hI  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h@N##.## #.####......# #.#  ThermosAquaticus the Cleaver  #.# #.##......### #.##  Mountain Dwarf of Ashenzari **.... ##.# #.##.##..## ##..#  Health: 79/92 ====================---- #[.# ##.##.###..# #..##  Magic: 15/18 ====================---- ##.## #..#..##...#### ##.#  AC: 12Str: 13 ##.P## #..##.F...###.#####..#  EV: 8Int: 18 .#...#####.....*..............#  SH: 4Dex: 12 ............##..*....###.######  XL: 11 Next: 35% Place: Lair:1 #.#..###.#######@P##.# ###  Noise: ==-------  Time: 10732.6 (0.0) #.#.## ### #§###.#  O) +5 war axe of the Ensconced&hn Empyrean {M #.#.# #..# ..#  Cast: Kinetic Grapnel ..#.# ##.# #.# ....# #F. ..# ##..# #.. #..  FFF 3 blink frogs  ... #F# ..#  ..# _The blink frog hits you! The blink frog blinks!  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 61% to hit)&h##.## #.####......# #.#ThermosAquaticus the Cleaver#.##.##......### #.## Mountain Dwarf of Ashenzari **.... &h##.##.##.##..####..# Health: 79/92 ====================---- #[.# ##.##.###..##..## Magic: 15/18 ====================---- ##.## #..#..##...#### ##.#AC: 12Str: 13 ##.P## #..##.F...###.#####..#EV: 8Int: 18 .#...#####.....*..............#SH: 4Dex: 12 ............##..*....###.######XL: 11 Next: 35% Place: Lair:1 #.#..###.#######@P##.# ###Noise: ==-------  Time: 10732.6 (0.0) #.#.## ### #§###.#O) +5 war axe of the Ensconced Empyrean {M #.#.##..&hn[33m# ..#Cast: Kinetic Grapnel ..#.###.# #.# ....##F. ..# ##..##.. #..FFF 3 blink frogs (1 grapneled)...#F# ..#..#Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h0VAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 61% to hit)  The kinetic grapnel hits the blink frog!&h&h&hW&h].(F.&h%F.F.onfirm with . or Enter, or press ? or * to list all spells.&heAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (heavily wounded, 61% to hit)  The kinetic grapnel hits the blink frog!  The blink frog is severely wounded.80-3.6 (1&hߙ&h5, _The blink frog blinks!&hR  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hr ##.## #.####......# #.#  ThermosAquaticus the Cleaver  #.# #.##......### #.##  Mountain Dwarf of Ashenzari **.... ##.# #.##.##..## ##..#  Health: 80/92 ====================---- &h^ #[.# ##.##.###..# #..##  Magic: 14/18 ==================------ ##.## #..#..##...#### ##.#  AC: 12Str: 13 ##.P## #..##.....###.#####..#  EV: 8Int: 18 .#...#####.....(F.............#  SH: 4Dex: 12 ............##..*....###.######  XL: 11 Next: 35% Place: Lair:1 &h #.#..###.#######@P##.# ###  Noise: =--------  Time: 10733.6 (0.0) #.#.## ### #§###.#  O) +5 war axe of the Ensconced Empyrean {M #.#.# #..# ..#  Cast: Kinetic Grapnel ..#.# ##F# #.# &hq g....# #.. ..# ##..# #F. #..  FFF 3 blink frogs (1 grapneled)  ... #.# ..#  ..# &h _The blink frog blinks!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&h Aim: a blink frog (severely wounded, grapneled, 61% to hit)&hy##.## #.####......# #.#ThermosAquaticus the Cleaver&h#.##.##......### #.## Mountain Dwarf of Ashenzari **.... ##.##.##.##..####..# Health: 80/92 ====================---- #[.# ##.##.###..##..## Magic: 14/18 ==================------ &h##.## #..#..##...#### ##.#AC: 12Str: 13 ##.P## #..##.....###.#####..#EV: 8Int: 18 &h.B.#...#####.....(F.............#SH: 4Dex: 12 ............##..*....###.######XL: 11 Next: 35% Place: Lair:1 #.#..###.#######@P##.# ###&h$Noise: =--------  Time: 10733.6 (0.0) #.#.## ### #§###.#O) +5 war axe of the Ensconced Empyrean {M #.#.##..# ..#Cast: Kinetic Grapnel &h..#.###F# #.# ....##.. ..# ##..##F. #..FFF 3 blink frogs (1 grapneled)&h]...#.# ..#..#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hbAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, grapneled, 61% to hit)  The kinetic grapnel hits the blink frog!&hA(&h )&h)&h'5.F.F.&h5UF.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  &h26 Aim: a blink frog (severely wounded, grapneled, 61% to hit)  The kinetic grapnel hits the blink frog!  The blink frog is almost dead.&h7c71--=4.6 (1&h=&h@. _The blink frog hits you!&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hM ##.## #.####......# #.#  ThermosAquaticus the Cleaver  #.# #.##......### #.##  Mountain Dwarf of Ashenzari **.... ##.# #.##.##..## ##..#  Health: 71/92 ==================------ #[.# ##.##.###..# #..##  Magic: 13/18 =================------- ##.## #..#..##...#### ##.#  AC: 12Str: 13 ##.P## #..##.....###.#####..#  EV: 8Int: 18 .#...#####.....(..............#  SH: 4Dex: 12 ............##..F....###.######  XL: 11 Next: 35% Place: Lair:1 #.#..###.#######@P##.# ###  Noise: ==-------  Time: 10734.6 (0.0) #.#.## ### #.###.#  O) +5 war axe of the Ensconced Empyrean {M #.#.# #&hN [40m.F# ..#  Cast: Kinetic Grapnel ..#.# ##.# #.# ....# #F. ..# ##..# #.. #..  FFF 3 blink frogs (1 grapneled)  ... #.# ..#  ..# _The blink frog hits you!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, grapneled, 61% to hit)&hY##.## #.####......# #.#  ThermosAquaticus the Cleaver  #.# #.##......### #.##  Mountain Dwarf of Ashenzari **.... ##.# #.##.##..## ##..#  Health: 71/92 ==================------ #[.# ##.##.###..# #..##  Magic: 13/18 =================------- ##.## #..#..##...#### ##.#  AC: 12Str: 13 &h##.P## #..##.....###.#####..#  EV: 8Int: 18 .#...#####.....(..............#  SH: 4Dex: 12 ............##..F....###.######  XL: 11 Next: 35% Place: Lair:1 #.#..###.#######@P##.# ###  Noise: ==-------  Time: 10734.6 (0.0) #.#.## ### #.###.#  O) +5 war axe of the Ensconced Empyrean {M #.#.# #.F# ..#  Cast: Kinetic Grapnel ..#.# ##.# #.# &h ^....# #F. ..# ##..# #.. #..  FFF 3 blink frogs (1 grapneled)  ... #.# ..#  ..#&hn2Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, grapneled, 61% to hit)  The kinetic grapnel hits the blink frog.&hde  #.#  #.# #.##......### #.##  #.##.##..## ##..#  ##.##.###..# #..##  #.&h9# ##.#  #..#.# .... .....# &h02 ### &h ###   #.F# ..#  ##.#  #F. &h#j #.. #..  2 blink frogs  ... #.#  ..# &h/T9*&h,Aim  Press: ? - help, Shift-Dir - straight line: a blink frog (almost dead, grapneled, 61% to hit)  The kinetic grapnel hits the blink frog.  You kill the blink frog!rocky spike skewer&h .F.F.The blink frog is lightly wounded.&hj67-8-5.6 (1&h/&hG. _The blink frog hits you.&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h: +##.## #.####......# #.#  ThermosAquaticus the Cleaver  #.# #.##......### #.##  Mountain Dwarf of Ashenzari **.... &h  ##.# #.##.##..## ##..#  Health: 67/92 =================------- #[.# ##.##.###..# #..##  Magic: 12/18 ================-------- ##.## #..#..##...#### ##.#  AC: 12Str: 13 ##.P## #..##.....###.#####..#  EV: 8Int: 18 .#...#####.....(..............#  SH: 4&h UDex: 12 ............##.......###.######  XL: 11 Next: 38% Place: Lair:1 #.#..###.#######@P##.# ###  Noise: =--------  Time: 10735.6 (0.0) #.#.## ### #F###.#  O) +5 war axe of the Ensconced Empyrean {M #.#.# #..# ..#  Cast: Kinetic Grapnel ..#.# ##F# #.# ....# #.. ..# ##..# #.. #..  FF 2 blink frogs  ... #.# ..#  ..# _The blink frog hits you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, 61% to hit)&h ##.## #.####......# #.#ThermosAquaticus the Cleaver&hd J#.##.##......### #.## Mountain Dwarf of Ashenzari **.... ##.##.##.##..####..# Health: 67/92 =================------- #[.# ##.##.###..#&h c#..## Magic: 12/18 ================-------- ##.## #..#..##...#### ##.#AC: 12Str: 13 ##.P## #..##.....###.#####..#EV: 8&h Int: 18 .#...#####.....(..............#SH: 4Dex: 12 ............##.......###.######XL: 11 Next: 38% Place: Lair:1 #.#..###.#######@P##.# ###Noise: =--------  Time: 10735.6 (0.0) #.#.## ### #*###.#O) +5 war axe of the Ensconced Empyrean {M #.#.##.*# ..#Cast: Kinetic Grapnel ..#.###F# #.# ....##.. ..# ##..##.. #..FF 2 blink frogs (1 grapneled)...#.# ..#..#Confirm with . or Enter, or press ? or * to list all spells.&h }Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, 61% to hit)  The kinetic grapnel misses the blink frog.The kinetic grapnel hits the blink frog.&h;&h<Press: ? - help, Shift-Dir - straight line: a blink frog (lightly wounded, 61% to hit)  The kinetic grapnel misses the blink frog.The kinetic grapnel hits the blink frog.  &hRThe blink frog is lightly wounded.rocky spike skewers the blink frog!&hW&htd FF.The blink frog is heavily wounded.&hr56---=6.6 (1 _The blink frog hits you!&hm *You slash the blink frog!  The blink frog is almost dead.&h  You slash the fungus! The fungus begins to die.  The rocky spike skewers the blink frog!&hu8 FThe blink frog is heavily wounded.3=7.4 (0.8  _The blink frog hits you but does no damage.&h *You closely miss the blink frog.The blink frog is almost dead.&h0'`&h3  You slash the fungus! The rocky spike misses the blink frog.&hq7qF§F&h94-8.3 (0.9 &h5A&hO _You block the blink frog's attack. The blink frog blinks!&h*[  Casting: Kinetic Grapnel (safe; 1% risk of failure)  &h\ \Confirm with . or Enter, or press ? or * to list all spells.&h ##.## #.####......# #.#  ThermosAquaticus the Cleaver  #.# #.##......### #.##  Mountain Dwarf of Ashenzari **.... ##.# #.##.##..## ##..#  Health: 56/92 ==============---------- &h #[.# ##.##.###..# #..##  Magic: 12/18 ================-------- ##.## #..#..##...#### ##.#  AC: 12Str: 13 ##.P## #..##.....###.#####..#  EV: 8Int: 18 .#...#####.....(..............#  SH: 4&hA 'Dex: 12 ............##....*F.###.######  XL: 11 Next: 38% Place: Lair:1 #.#..###.#######@P##.# ###  Noise: =--------  Time: 10738.3 (0.0) #.#.## ### #§###.#  O) +5 war axe of the Ensconced Empyrean {M &h <#.#.# #.F# ..#  Cast: Kinetic Grapnel ..#.# ##.# #.# ....# #.. ..# ##..# #.. #..  FF 2 blink frogs (1 grapneled)  ... #.# ..# &h K ..# _You block the blink frog's attack. The blink frog blinks!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h *Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, 61% to hit)&h?##.## #.####......# #.#ThermosAquaticus the Cleaver#.##.##......### #.## Mountain Dwarf of Ashenzari **.... ##.##.##.##..####..# Health: 56/92 ==============---------- #[.# ##.##.###..##..## Magic: 13/18 =================------- ##.## #..#..##...#### ##.#AC: 12Str: 13 ##.P## #..##.....###.#####..#EV: 8Int: 18 .#...#####.....(..............#SH: 4Dex: 12 ............##.....F.###.######XL: 11 Next: 38% Place: Lair:1 #.#..###.#######@P##.# ###&hcENoise: =--------  Time: 10738.3 (0.0) #.#.## ### #§###.#O) +5 war axe of the Ensconced Empyrean {M #.#.##.F# ..#Cast: Kinetic Grapnel ..#.###.# #.# ....##.. ..# ##..##.. #..FF 2 blink frogs (1 grapneled)...#.# ..#..# _You block the blink frog's attack. The blink frog blinks!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, 61% to hit)  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1&h|HN% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (almost dead, 61% to hit) _Your line of fire to the blink frog is blocked by a fungus.&hO 3*&h` L  The rocky spike skewers the blink frog!&hU r  The blink frog is severely wounded.&hF &h F.F.&h G79.3 (1&h,&h/B _The grapnel comes loose from the blink frog.&h3 *You closely miss the blink frog.The blink frog is severely wounded.&h b  You slash the fungus! The rocky spike skewers the blink frog.&h &hk &h̩OThe blink frog is almost dead.&h{0F.&hIF&h&h&h44&h[---&h=&h40.0 (0.7 &h_&h &he&h _The blink frog hits you!&h(  You hit the blink frog.  The blink frog is almost dead.You slash the blink frog!&h: .*   blink frogYou kill the blink frog!&h!b  You slash the fungus! The rocky spike skewers the blink frog!&hH*)&huV.†&hP=437Kinetic Grapnel&h&hN _You kill the blink frog!&hB&hC&h7E&hɓ &h &hYou start resting.&h,&hI&hB&h&hLd5---&h&h&h94&h=&h2&h&h[&h$&h6&h%=&h&h&hݱ&h&h&hƺ&hI.&hɻ --&hL#&hƼ&h &h!&h+--&h$6.7 (6.0 &h3_A nearby fungus withers and dies.&hbgAshenzari invites you to partake of a vision and a curse of melee combat and&hQcunning.&h&h  &hi--more--&hQ&h < _&hN &hz &hF&hl Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Melee/Cun)0%  H - Shatter the ChainsCursed item0% &hBg[?] toggle between ability selection and description.&h Nescribe what?&h Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Cunning: Dodging and Stealth. Range: N/A This ability costs: nothing. &h  Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Melee/Cun)0%   H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description. &h~ &hE &h_##.## #.####......# #.#ThermosAquaticus the Cleaver#.##.##......### #.## Mountain Dwarf of Ashenzari **.... ##.##.##.##..####..# Health: 46/92 ============------------ #[.# ##.##.###..##..## Magic: 14/18 ==================------ ##.## #..#..##...#### ##.#AC: 12Str: 13  &hŠ##.P## #..##.....###.#####..#EV: 8Int: 18 .#...#####.....(..............#SH: 4Dex: 12 ............##.......###.######XL: 11 Next: 43% Place: Lair:1 #.#..###.#######@.##.# ###Noise: ---------  Time: 10746.7 (0.0) #.#.## ### #†###.#O) +5 war axe of the Ensconced Empyrean {M #.#.##..# ..#Cast: Kinetic Grapnel ..#.###.# #.# ....##.. ..# ##..##.. #.....#.# ..#..#You slash the fungus! The rocky spike skewers the blink frog! _You kill the blink frog! &h-You start resting. _A nearby fungus withers and dies.Ashenzari invites you to partake of a vision and a curse of melee combat and _cunning. &hP  Okay, then. &h &hy &h. _ &hH &hW  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.2   5.9  +1   n + Spellcasting   6.7   8.5  -2           &h b - Maces & Flails   7.7   0.7  +2   o - Summonings   0.2   1.4  -2   c - Axes  14.9  10.6  +2   p - Necromancy   0.2   0.8  +1   d - Polearms   6.4   1.0   0   q - Forgecraft  12.7   9.5  +2   e - Staves   0.3   0.8  +1   r - Fire Magic   5.0   4.2  +2   f - Unarmed Combat   0.3   1.0   0      &hs g - Throwing   0.0   1.4  -2   s + Evocations4.6   4.2  +1           h - Short Blades   0.3   1.4  -2       i - Long Blades   0.3   1.2  -1               j - Armour   6.7   5.9  +1       k - Dodging   2.1   3.4  -3     [4 &h0m  l - Shields   3.2   3.4  +1       m - Stealth   2.2   2.8  -2              The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets &h &h &h##.## #.####......# #.#ThermosAquaticus the Cleaver#.##.##......### #.## Mountain Dwarf of Ashenzari **.... ##.##.##.##..####..# Health: 46/92 ============------------ #[.# ##.##.###..##..## Magic: 14/18 ==================------  &h%##.## #..#..##...#### ##.#AC: 12Str: 13 ##.P## #..##.....###.#####..#EV: 8Int: 18 .#...#####.....(..............#SH: 4Dex: 12 ............##.......###.######XL: 11 Next: 43% Place: Lair:1 #.#..###.#######@.##.# ###Noise: ---------  Time: 10746.7 (0.0) #.#.## ### #†###.#O) +5 war axe of the Ensconced Empyrean {M #.#.##..# ..#Cast: Kinetic Grapnel ..#.###.# #.# ....##.. ..# ##..##.. #.....#.# ..#..# _You kill the blink frog!You start resting. _A nearby fungus withers and di &hes.Ashenzari invites you to partake of a vision and a curse of melee combat and _cunning. _Okay, then. &hУ &h &h &h| &h\3 &h^ &hFi7 &hk &hqqL5== &hr &hu &hv98 &hw &hz &h5| &hQ} &hr, &h &h> &hL9== &h[ &h9, &h0 &h, &h{ &h}50=6= &hȑ &h, &h” &hj, &hƗ &h &hMK1= &h &hÜ &h[9= &h& &hC, &hO &h &he27= &hr &hq, &hu &h; &h٩93 &h &h &h) &h̭ &hm &h*9= &h &h=i4= &h &h:_ _You start resting. &h\067.7 (21.0) &h[8==8.7 (22 &h &h% _Magic restored. &h &h &hh &hh, &h5= &h, &h &h; &h:== &h &h &h96 &h &h\ &h &h &h , &h &h &h$27 &h &h, &he &h& , &hw  &hw  &h L8= &h &h, &h &h , &h &h &hK9= &h &h# &h &hP &h &h360 &h &h  &h! &h! &h#, &h$ &ha& &h&91 &h' &h'2=3=4566= &hj &h &hqW7= &hB &h,'8 &hX(, &hB9=70=1 &hGg2 &hEI &hI &hMX &hO &hOK3= &hP &hR &hS &h!T &hU &hVU4= &hV &hX &h[Y &hZ &h[ &hf\ &hg5 &henX &hڂ67= &hn8=980 &hU1= &he &hף &hҤ &h{2= &h  &hN &h+ &h &h &h &hQ%3 &h9 &h', &h &h* &h &h &hv &h%4 &h &h# &h &h< &h, &h &h &h2K5= &hr &h, &h &hh &h &h &hY &hU6= &h) &h &hH &h &h &h] &h &h &hR%7 &h= &h &h} &hh &h &h%8 &h &hJ &h &h &h &h &h &h &h$K9= &h+ &h &hJ &h` &h90= &hH, &h &h &h &h &h4 &h%1 &h &h  &h| &h$ &hS, &hp &hV _ _You start resting. &h2875.7 (107.0) &hZ2=68 &hb &hP" _HP restored. &h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.2   5.9  +1   n + Spellcasting   6.7   8.5  -2           b - Maces & Flails   7.7   0.7  +2   o - Summonings   0.2   1.4  -2   c - Axes  14.9  10.6  +2   p - Necromancy   0.2   0.8  +1   d - Polearms   6.4   1.0   0[ &hʭ 39;49m   q - Forgecraft  12.7   9.5  +2   e - Staves   0.3   0.8  +1   r - Fire Magic   5.0   4.2  +2   f - Unarmed Combat   0.3   1.0   0       g - Throwing   0.0   1.4  -2   s + Evocations4.6   4.2  +1           h - Short Blades   0.3   1.4  -2       i - Long Blades   0.3   1.2 [ &h 39;49m -1               j - Armour   6.7   5.9  +1       k - Dodging   2.1   3.4  -3       l - Shields   3.2   3.4  +1       m - Stealth   2.2   2.8  -2              The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power and cross-training are in green.  [[0;10 &h ;1m?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&h|&h&h##.## #.####......# #.#ThermosAquaticus the Cleaver#.##.##......### #.## Mountain Dwarf of Ashenzari **.... ##.##.##.##..####..# Health: 92/92 ======================== &hH#[.# ##.##.###..##..## Magic: 18/18 ======================== ##.## #..#..##...#### ##.#AC: 12Str: 13 ##.P## #..##.....###.#####..#EV: 8Int: 18 &hX.#...#####.....(..............#SH: 4Dex: 12 ............##.......###.######XL: 11 Next: 43% Place: Lair:1 #.#..###.#######@.##.# ###Noise: ---------  Time: 10876.7 (0.0) #.#.## ### #†###.#O) +5 war axe of the Ensconced Empyrean {M #.#.##..# ..#Cast: Kinetic Grapnel ..#.###.# #.# ....##.. ..# ##..##.. #.....#.# ..#..# _cunning. _Okay, then. _You start resting. _Magic restored. _You start resting. _HP restored.&h_&hH&h̓&hh&h#&h/hEquip which item?  - - Unarmed Hand Weapons (go to first with ))  O - the cursed +5 war axe of the Ensconced Empyrean (weapon) {Melee, Self}a - a +0 hammer &h+ g - a +2 hand axe of freezingu - a +0 flail Armour (go to first with [)  d - the cursed +0 buckler "Shackled With Me" (worn) {Melee, Comp}  h - the cursed +2 pair of boots of Ashenzari's Gloom (worn) {Comp, Melee}  r - a +0 scale mail (worn)  J - the cursed +0 helmet of the Bound Portent (worn) {Cun, Melee}  D - the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} &hT L - a +2 leather armour of cold resistance Jewellery (go to first with "=)s - an amulet of the acrobat  z - an amulet of guardian spirit[?] describe selected &h[!] equip|wield|wear|put on[tab] equip|unequip &h>&h&h##.## #.####......# #.#ThermosAquaticus the Cleaver#.##.##......### #.## Mountain Dwarf of Ashenzari **.... ##.#&hY#.##.##..####..# Health: 92/92 ======================== #[.# ##.##.###..##..## Magic: 18/18 ======================== ##.## #..#..##...#### ##.#AC: 12Str: 13 ##.P## #..##.....###.#####..#EV: 8Int: 18 &h.#...#####.....(..............#SH: 4Dex: 12 ............##.......###.######XL: 11 Next: 43% Place: Lair:1 #.#..###.#######@.##.# ###Noise: ---------  Time: 10876.7 (0.0) #.#.## ### #†###.#O) +5 war axe of the Ensconced Empyrean {M #.#.##..# ..#&hCast: Kinetic Grapnel ..#.###.# #.# ....##.. ..# ##..##.. #.....#.# ..#..# _cunning. &h_Okay, then. _You start resting. _Magic restored. _You start resting. _HP restored.&htP  Okay, then.&h&h?&h!. _&hG &hL ThermosAquaticus the Cleaver (MDFw)Turns: 10827, Time: 00:28:54 Health: 92/92AC: 12 Str: 13 XL: 11 Next: 43% Magic: 18/18EV:  8 Int: 18 God: Ashenzari [**....] Gold: 477SH:  4 Dex: 12 Spells: 13/23 levels left rFire . . .&hr O - +5 war axe of the Ensconced Empyrean {Melee, Self} (currCold . . .d - +0 buckler "Shackled With Me" {Melee, Comp} (curse) rNeg . . .r - +0 scale mail rPois .J - +0 helmet of the Bound Portent {Cun, Melee} (curse) rElec .(no cloak) rCorr .(no gloves) SInv + h - +2 pair of boots of Ashenzari's Gloom {Comp, Melee} (cuWill +....(no amulet) Stlth +(no ring) HPRegen 0.35/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting, agile 1, poor constitution 1, low MP 1, inability to read after injury 1&hh##.## #.####......# #.#ThermosAquaticus the Cleaver#.##.##......### #.## Mountain Dwarf of Ashenzari **.... ##.##.##.##..####..# Health: 92/92 ======================== #[.# ##.##.###..##..## Magic: 18/18 ======================== ##.## #..#..##...#### ##.#AC: 12Str: 13 ##.P## #..##.....###.#####..#EV: 8Int: 18 .#...#####.....(..............#SH: 4Dex: 12 ............##.......###.######XL: 11 Next: 43% Place: Lair:1 #.#..###.#######@.##.# ###Noise: ---------  &h1H[40mTime: 10876.7 (0.0) #.#.## ### #†###.#O) +5 war axe of the Ensconced Empyrean {M #.#.##..# ..#Cast: Kinetic Grapnel ..#.###.# #.# ....##.. ..# ##..##.. #.....#.# ..#..# _Okay, then. _You start resting. _Magic restored. _You start resting. _HP restored. _Okay, then.&hS &h-3&hQ&h&h: _&h  You see here a blink frog corpse.&h _&h&h&h ,&h&h:&h,&h&hZ&hq,&hN&h&h ,&h&h&h,&hV&h&hn&h,&h{&h^&h&h,&h &h&h:&h&h&h,&h&hN _You now have 498 gold pieces (gained 21).&h-!3&h!&ha#&h$,&h%&h&&h'&h(&h(&h*&h+&h,,&h-&h\/,&h1,&h3B&h7n&h=&h7E&hN&hPB&hXQ&hjR&h]S&hS,&hBU&hHV&hV,&hX&h+Y&hY&h:Z&h,[&hQ\&h\&h\]&hj^&h_&h`&h`&ha&hb&hBc&hc&hd&he&hzf&hg&hh&hMi&hi&hLj&hWk&hul&hl&h/o&hp&h)r&hr&h3s&h u&hvv&hv&hw&h\y&hz&h9{&h{&hm}&h~&h;&h&h=&h&h&h&hI&h&h&h&h*&hc&h&h.X&h*&h#&hÓ&hx&h,&h&hט&hK&h&h&h,&hL&h֡&h,&hO&h&h&hl&h&h&hl&h&h}&hn&hYD.#.##.#######.# ......P###...... .#..#.######..##### ##......... .# ##.## [.#.#..### ###.# #P..# .#....####. {..#.# ##.## ###........ #.#.# #.# &hHP#.#######.. #.#.## ##.# # #.# ###@#.P# #[.# ##.###.....## ##.##### #...........## ###.P## #.#..####..##.#..#...####.#...###.......#####.#............... .##........#####.##.##.#.#.#..### ..##.###...............###.#.## # .##..#.....####...P.##.P.#.#.# .###...#..## ##.##.#P.....#.#&h1934.7 (58.0)&h~&h&h[ _You sense a monster nearby.&hEM.....#  ## .#.##.# #####.# .&hE.....P# #...... .#..#.##### ..##### ##......... #.# &hF[.#.#..### ###P.. .#....####. {.##.## &hSG###........  .#.#######.. #@#.### #.# ###.#.P&hH[.#  ##.###.....## ##.## #.#### #...........## ###.P##&hH..##.#..#...#......##.#...#&hWI%...P.##.&hU&hX#5.7 (1&hqY.0)&h`&hc&hzM#.###.# .....#  ## .#.##.# #####.# ......P# #...... .#..#.##### ..##### ##......... #.# [.#.#..###.######P.. .#....####....F.##.## ###........  .#.#######.. #.#.### #.# ###.#.P[.# #.# ##.###.....## ##.##......#..#..F   cane toad (asleep)####.#...##......&hk  A cane toad comes into view.&h .FFThe cane toad gives a loud, deep croak!&hS\====6Kinetic Grapnel&h&h7 _You block the cane toad's attack.&h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h #You shape a spike launcher from a nearby wall.&h|6---==--7&h1 &hsB _The cane toad stings you but does no damage.&h..... ### .#.##.#######. ......P##...... .#..#.#####..##### &h8D##..........##.## [.#.#..###.#######P.. .#....####.....F.#.# ###........ #.# #.# .#.#######.. #@#.## # #.## #.# ###.#.P[ ##.###.....##.##### #...........## ###.P##&hL..####..##.#..#...####.#...### ...........#####.#............... .####.##.##.#.#.#..### ..##.###...............###.#.## ##..#.....####...P.##.P.#.#.#&hʃ&hiL.F&h.g----8&hԨ&ho 1*&h3F%  &hFeYou barely miss the cane toad. The rocky spike skewers the cane toad.&hy FThe cane toad is lightly wounded.&h&==&h09.6 (0.9 &h&hVW _The cane toad closely misses you.&hOgy * You slash the cane toad!&h0  The cane toad is heavily wounded.The rocky spike skewers the cane toad.&h^y FThe cane toad is heavily wounded.&h=50-&h&40.4 (0.8 &hj&hx/ _The cane toad stings you.&hΠ w * You hit the cane toad.&hq  The cane toad is severely wounded.The rocky spike skewers the cane toad!&h  FThe cane toad is almost dead.&h D---1.2&h &h B _The cane toad stings you but does no damage.&hv *You barely miss the cane toad.&h  The cane toad is almost dead.The rocky spike skewers the cane toad!&h ,<†&hT1-9-6&hUG9 (0.7Kinetic Grapnel&hZ&hi^M _You kill the cane toad!&hI"M#.###.# .....#  ## .&h##.##.# #####.# ......P# #...... .#..#.##### ..##### ##......... #.# [.#.#..###.######P.. .#....####.......###.## &h#s###........ #@#.# .#.#######.. #.#.### #.# ###.#.P[.# #.# ##.###.....## ##.##......#..#..&h&, ####.#... ## ...... &h]J&h7Ld7=--2.9 (1.0&hS&hWv _You see here a cane toad corpse.&h  _2==&h: =8=&h &h ,&hm &h &h:! 9=&h! &h" &h# &h$ &h& &h|& &h& &h&( &h( L9==&h ) &h+ $ &h+ _Magic restored.&h, &h/- &h- &hD/ &h0 &h 1 &h1 &h-3 &hQ4 &h4 &h]5 &h6 &h7 &hj8 :==&h9 &h> n&hH@ &h@ &hA &hF &hH &h"I &hJ &hFL &hM &hN &h7O &hU &h\ &h] &h_ &hBb &hc ,&hZe &h'g &hg &h.Y&hz O--3&h &h &h! 8# ## ####### #.##.####.###...).#Y.&h #.##.###.#.Y.#.#.###..#.##..#.#..#.#.##P . ...####........ ##..##..##.....#######.###. #...............# #####. .# ##.............## #. .# #P...##..###...##### ##. .#...##..#.#....#..### #. .##.#.#....#P.# #.&h< &h >.Y&hޠ V-4&h &hХ>## ## ####### #.##.####.###...).#.Y.&hԦ#.##.###.#..Y.#.#.###..#.##..#.#..#.#.##P. ...####.......##..##..##.....#&h.###. # #...............# #####. # ##.......## #. # #P...##..###...##### ##. &h#...##..#.#....#..### #. ##.#.#....#P.# #.&h&h>.Y&h'&5&h&h&hu## ## ####### ##..##.####.###...).###.#Y.#.##.###.#...Y.#.#.###..#.##..#.#..#.#.##P....####......##..##..##.....#.###.  #...............# #####.  ##.............## &h#...#  #P...##..###...##### ##..#...##..#.#....#..### #..# #.#.#....#P.# #.&h>.Y&h&6&h &h&h## ## ####### ##.#.##.####.###...).###.#.Y.#.##.###.##....Y.#.#.###..#.##..#.#..#.#.##P....####.....##..##..##.....#.###.#.........# #####...###.......## #...##P...##&h...##..#.#....#..### #..# .#.#....#P.# #.&h&h(>.Y&h&7&h&h&he### # ## ####### ##.#.##.####.###...).##.#.#Y.#.##.###.#.#.....Y.&h#.#.###..#.##..#.#..#.#.##P...#...####....##..##..##.....#.###....##..# #####...###......## #...## &h#P...##...##..#.#....#..### #..# #.#....#P.# #.&h&h,>.Y&h&8&h&h ### # ## ####### ##.##  .##.####.###...).#.#.#Y.#.##.###.#.#&h #......Y.#.#.###..#.....###..#.#..#.#.##P...#...####...##..##..##.....#.###....##...# #####...###.&hu ## #...## ##P...##..###...##### ##..# #...##..#.#....#..### #..# .#....#P.# #.....#&h$ &hO+ >.Y&h/ &9&h6 &h9 &hC  ###  # ## ####### ##.## .##.####.###...).##########.#.## Y.......#.##.###@............#.# .......Y......#.#.###..#.....# ##..#.#..#.#............##P...### &hE p...####.......................... ##..##..##.....#######.###. #...# ##### ##.............## #...## #P #P...##..###...##### ##..# ##...##..#.#....#..### #..####&h#Q &hU '20&h~[ &hi]  &h  ###  # ## ####### ##.## ##.####.###...).#.#.## .#.##.###.#.# #.Y......#.#.###..#.....# ..#.#..#.#............##P...#####.............##..##.....#######.###....###. .....# #####...####. #.....## #...## #P.  P...##..###...##### ##..# ##.  #...##..#.#....#..### #..#####.  &h..YY   yak1 &h" &h}D### # ## ####### ##.## .####.###...).#.#.## #.##.###.#.# .Y....#.#.###..#.....# ..#.#..#.#............##P...# .####..................#  &h...##..##.....#######.###....###.#...# #####...####.# ....## #...## #P.# ...##..###...##### ##..# ##. ...##..#.#....#..### #..#####.# &h &h3e. &h&2 &h$ &h@ &h-di###  ## ####### ##.## .####.###...).#.#.## #.##.###.#.# #.#.###..#.....# #.#..#.#............##P...##### ####.................##..##.....#######.## &hNh..# #####...####.# ..## #...## #P.###..###...##### ##..# ##..###..#.#....#..### #..#####.# &h2qYY   yak &h_u&3 &h} &h &h ]### ## ####### ##.## ####.###...).#.#.## #.##.###.#.# Y..#.#.###..#.....# #.#..#.#............##P...##### ......... ##..##.....#######...# #####...####.#  .Y4 &h  &h *### ## ####### ##.## .###...).#.#.## #.##.###.#.# Y.#.#.###..#.....# .#..#.#............##P...##### ........##.....##### &h ..# #####...####.#  &hc#  &h]& &5 &h-  &h0 !&h(^  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!&h}.Y#7---==6!&hD _You shape a spike launcher from a nearby wall.!&hv ###  ## # !&hG ##.## .###...).#.#.## #.##.###.#.# Y#.#.###..#.....# !&h a#..#.#............##P...##### .......... ..##.....#######.#### #####...####.# !&h !&hK !&h( GY.!&hy /--7!&h !&hC "&h8"&h̭>.Y"&h<A--8"&h"&hH"&h"&h>.Y"&h=9Kinetic Grapnel"&h "&h"&ht Y.YY 2 yaks---30#&h)Y.Y8=1#&h=T,#&hTW.Y...Y#&hU&2#&hXZ#&h[#&hj **#&h#n  You hit the yak but do no damage. The rocky spike skewers the yak!#&h m  The yak is moderately wounded.#&he Z.Y..Y#&hc f84---==3.7 (0.8 #&h #&h ( _The yak gores you!$&hp *You barely miss the yak.$&h  The yak is moderately wounded.The rocky spike skewers the yak.$&hQ YThe yak is moderately wounded.$&h(4.5$&h$&h1 _You block the yak's attack.$&h|q *You closely miss the yak.$&h\  The yak is moderately wounded.The rocky spike skewers the yak.$&h$&h  .Y.YThe yak is moderately wounded.$&hx1---=5.2 (0.7 $&hy$&h( _The yak gores you.$&h^P y *You hit the yak but do no damage.$&h+ v `  The yak is moderately wounded.$&h $&h $&h޺  .YYYY 3 yaks (1 wandering)The rocky spike misses the yak.A yak comes into view.$&hI [79-6.0 (0.8 $&h? $&h ( _The yak gores you.%&hB]  You barely miss the yak.%&h^HY.#Y%&hI]80--8%&h/M%&hO^ _The yak is moderately wounded.%&h[  You hit the yak.  The yak is moderately wounded.%&hf799==-7.6%&h#%&hk( _The yak gores you.%&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%&h 8*%&h{ \ `  You shape a spike launcher from a nearby wall.%&h ,%&h %&hgu.Y..YY#%&hd7---=8.6 (1.0 %&hm %&hU _The rocky spike misses the yak.&&h{` *You slash the yak!&&hmP  The yak is moderately wounded.The rocky spike skewers the yak!&&h1 .Y.YYYY 4 yaks (1 wandering)The yak is heavily wounded.809.3 (0.7  _A yak comes into view.&&hT *YYou slash the yak!&&h  The yak is severely wounded.The rocky spike skewers the yak.&&h1 k  The yak is severely wounded.&&hw3 &&h8 J  The yak gores you but does no damage.&&hC .YYYY#.Y(1 wandering)&&hE -40.1 (0.8 &&hS &&hrW V _A yak comes into view.'&h* *YThe yak bellows!  You hit the yak.'&h  The yak is almost dead.The rocky spike skewers the yak.'&hf  The yak is almost dead.'&h'&hG'&hZ& '&h.Y..YYYYYY 6 yaks (1 wandering)The yak gores you.'&h[76-1.0 (0.9 '&h'&hV _A yak comes into view.'&hO  The yak bellows!  You slash the yak!'&h'&hB,'&h.YYYY..#. 4 yaks'&hx+ ---87 (0.7 _You kill the yak!'&h0'&hq3k _Your Evocations skill increases to level 5!)&h/)&h0)&hz2)&hUD:.YYY)&hHk7=--2.7 (1.0 _)&heR)&h-U)&hr  You slash the yak!  The yak is severely wounded.)&h5==3.6 (0.9 )&h8)&h; _The yak gores you but does no damage.)&h" q *You closely miss the yak.)&h  The yak is severely wounded.The rocky spike skewers the yak!)&hmR )&hY .YYYYThe yak is almost dead.)&ha\ Z8=4.4 (0.8 )&h` )&hvb 1 _You block the yak's attack.*&hy *You hit the yak but do no damage.*&ho `  The yak is almost dead.*&hQ*&h]|YYY 5 yaks*&h`V4-5.2*&h6i*&h[mh _The rocky spike misses the yak. The yak gores you.*&h; 7  You slash the yak!*&h< *&he *&h *&h. u. 4 yaks*&h U=50-6.0*&h *&h G _You kill the yak!+&h.` *You slash the yak!+&h  The yak is heavily wounded.The rocky spike skewers the yak!+&h6%  +&h7FThe yak is severely wounded.+&h<Y.{ 3 yaks+&h=/==8+&hA+&hD1 _You block the yak's attack.+&h9 5  You hit the yak.+&h : _5---7.6+&h,? +&hA W _The yak is almost dead.,&h^ *You hit the yak.,&hr  The yak is almost dead.The rocky spike skewers the yak.,&hMx[ 2 yaks,&h,&h& ,&h %.Y,&h(.{,&h,&h ,,&h,2,&h-=-,&h".%8.5 (0.9 ,&hX,&hwqG _You kill the yak!,&hI ` *You slash the yak!,&h# h  The yak is lightly wounded.  The rocky spike skewers the yak.,&hد  .YY.{The yak is moderately wounded.9.3 (0.8 ,&h  ,&h ,&hL -_The yak closely misses you.,&h_ -&h^ *You hit the yak.-&h  The yak is moderately wounded.The rocky spike skewers the yak.-&hjk%  -&h}lHThe yak is moderately wounded.-&hu`YY.Y -&hv83 yaks-&hx]67--50.0 (0.7 -&h-&hg( _The yak gores you!-&h^S *You hit the yak.  The yak is heavily wounded.-&he`~  You barely miss the yak. The rocky spike skewers the yak!-&h~ YThe yak is severely wounded.-&hp--9==7-&h-&h5c _The yak barely misses you. The yak gores you.-&hz X  You hit the yak.  The yak is lightly wounded.-&h< 4-1.5 (0.8 -&hF -&h N _You barely miss the yak..&hl #You hit the yak.  The yak is moderately wounded.60---2.3 _You hit the yak. The yak gores you but does no damage. The yak gores you!.&hn  You hit the yak.  The yak is moderately wounded.You hit the yak. The yak barely misses you..&hn (3.1.&h0u .&hPx ; _The yak gores you but does no damage./&h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./&hL #You shape a spike launcher from a nearby wall./&hN 56---7---=4.1 (1.0 /&h[V /&hWY N _The yak gores you. The yak gores you but does no damage.0&h) ### ## # ##.## .###...).##########.#.## #.##.###....YY.#.# #.#.###Y.#.....# ..#.#.0&h^* ..##P...##### ..............###.....#######.#### #####...####.# 0&h- 0&h7 †YThe yak attacks as it pursues you! The yak closely misses you.0&hW8 h4---50&h= 0&hA ( _The yak gores you!0&hݚ ###  # ##.## 0&h c.###...).##########.#.## #.##.###....Y†Y.@....#.# #.#.###Y.#.....# #.#....##P...##### 0&h l...............# ##.....#######.###....###.## #####...####.# 0&hѝ 0&h .*0&h E  The rocky spike skewers the yak.0&h [ 2 yaks0&hb0&h!w .Y†You kill the yak!0&h"Jw7-----4-60&hP0&hSQ _The yak closely misses you.1&hr  You slash the yak!  The yak is heavily wounded.1&hoE†Y1&hD-9 (0.8 1&h;1&h1 _You block the yak's attack.1&h p *You barely miss the yak.1&h  1&h  The yak is heavily wounded.The rocky spike skewers the yak!1&h;-8Y1&h0,7.6 (0.7 1&h_:1&hD@1 _The yak is lightly wounded.2&h`  You hit the yak.  The yak is severely wounded.2&h}dc†Y8.32&hmk2&hEo; _The yak gores you but does no damage.2&h 7  You slash the yak!2&h †   yakYou kill the yak!2&h 8=6=9.1 (0.8 _You barely miss the yak. The yak gores you.2&h 2&hT r _Your base Spellcasting skill increases to level 6!3&h  You hit the yak.  The yak is lightly wounded.5--93&he3&h ( _The yak gores you.3&h q * You hit the yak.3&h  The yak is moderately wounded.The rocky spike skewers the yak.3&hW 8Y3&h 1=60.73&h" 3&h& [ _The yak is heavily wounded.4&h*  You hit the yak but do no damage.The yak is heavily wounded.4&h+f3--1.54&hi44&he6( _The yak gores you.4&h4s * You slash the yak!4&h  The yak is severely wounded.The rocky spike skewers the yak.4&h2y YThe yak is almost dead.4&hŒ^4==2.34&h4&h; _The yak gores you but does no damage.4&h  You completely miss the yak.The yak is almost dead.4&h h38---3.14&h, 4&h ( _The yak gores you.5&h_7  You slash the yak!5&hDE†5&h7-9Kinetic Grapnel5&h5&hG _You kill the yak!5&h5&h2  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.2   5.9  +1   n + Spellcasting   7.2   9.9  -2          5&hb b - Maces & Flails   7.7   0.7  +2   o - Summonings   0.2   1.4  -2   c - Axes  14.9  10.6  +2   p - Necromancy   0.2   0.8  +1   d - Polearms   6.4   1.0   0   q - Forgecraft  12.7   9.5  +2   e - Staves   0.3   0.8  +1   r - Fire Magic   5.0   4.2  +2   f - Unarmed Combat   0.3   1.0   0      5&h g - Throwing   0.0   1.4  -2   s + Evocations5.5   5.0  +1           h - Short Blades   0.3   1.4  -2       i - Long Blades   0.3   1.2  -1               j - Armour   6.7   5.9  +1       k - Dodging   2.1   3.4  -3     [45&hY0m  l - Shields   3.2   3.4  +1       m - Stealth   2.2   2.8  -2              The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets7&h`:*7&h p n - Spellcasting   7.28&h8&h8&h_ThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 38/92 =========---------------Magic: 18/19 ======================--AC: 12Str: 13###EV: 8Int: 18 # #########.##SH: 4Dex: 12 .###...).##########.#.##8&hXL: 11 Next: 57% Place: Lair:1 #.##.###.....†††@....#.#Noise: =--------  Time: 11063.9 (0.0) ........#.#.###†.#.....#O) +5 war axe of the Ensconced Empyrean {M .#.#............##P...#####Cast: Kinetic Grapnel 8&h..........................# ##.....#######.###....###.# ........# #####...####.# .......###...## #P.## .###...##### ##..# ##..# .#.#....#..### #..#####.## 8&h_The yak gores you but does no damage.  You completely miss the yak.The yak is almost dead. _The yak gores you.  You slash the yak! _You kill the yak!8&h"8&h&8&h-8&h09&hQ ( ### ## # ##.## #.###...).##########.#.## .#.##.###.....†.#.#.#.#.###†.#.....# ..#.#....##P...#####...............# .##.....#######.###....###.#.# #####...####.# .## #...## #P.## ..###...##### ##..# ##..# ..#.#....#..### #..#####.##9&hX 9&h[ i9=-4.9 (19&ha 9&hff p _You see here a yak corpse.:&h3:&h:&hB6-:&h09==5.9 (1:&h:&h_X _You start resting. Magic restored.:&h 3:&h :&hn 40=:&h ,:&hj :&h+ P==:&h :&h :&h 91:&h :&h :&h :&hC :&h} ,:&h :&h 92:&h :&h@ :&h= :&h :&hn :&h ,:&h :&hO :&h S3=:&h :&h :&h :&hL :&hl :&hB :&h :&h :&h K4=:&h) :&h :&hH :&h :&h( :&h 95:&hY :&h :&hG :&h :&hK :&h :&h| :&h :&hw S6=:&h :&hp :&h :&h :&h :&h\ :&h :&h< :&h K7=:&hn :&h :&hi :&h :&hd:&h:&h:&h:&h[98:&hF:&hR:&h:&hJ:&h(:&h:&h :&h :&h 99:&h :&h :&h :&h :&h :&h :&h :&h:&heT50=:&hB:&h,:&hV:&h:&hd:&h:&h:&h`K1=:&h:&h:&hv:&h:&h:&hn92:&h:&h:&hk:&h:&h:&hb:&h:&h:&h` 93:&h :&h!:&ht":&h":&h $:&h$:&h%:&h&:&h&S4=:&h&:&h (:&h(:&h):&h*:&h*:&h*:&h+:&hS,K5=:&h,:&h).:&h.:&h:&hW?S8=:&h?:&h@:&hjA:&hA:&h[C:&hCK9=:&hSD:&h]E:&hE:&hUF:&hUG:&hG:&hLH:&h*I:&hI:60:&h"J:&hJK:&hK:&hBL:&h!M:&hM:&hN:&h6O:&hO91:&h>P:&h7Q:&hQ:&hR:&hS:&h9T:&hT:&hU:&hVS2=:&hV:&h&X:&hX:&hY:&hY:&h{Z:&hZ:&h[:&hr\K3=:&h\:&h^:&h^:&h _:&h`:&h`:&ha:&hbO4:&hTc:&hd:&h e:&he:&hef:&hf:&h]g:&hZh:&hh95:&hRi:&hfj:&hj:&h^k:&h[l:&hpoN66=:&hp:&hq:&h"r:&hr:&hs:&h&t:&ht:&hu:&huW7=:&hzv:&hw:&h'x:&hx:&hy:&hy:&hxz:&ht{:&h{%8:&hm|:&h}:&h}:&hx~:&hv:&h:&hp:&hʁ:&hGK9=:&hÂ:&h:&hr:&h:&h˅:&hG:&hĆ:&h:&h>V70=:&h:&h͉:&hI:&hNJ:&hċ:&hC:&hԌ:&h:&h1%1:&h:&hʏ:&hH:&hH:&h8:&h:&h1:&h,:&h%2:&h&:&h0:&h:&h*:&h%:&hK3=:&h:&h2:&h:&h+:&h':&h:&h5:&h:&hU4=:&h:&h:&ha:&hۡ:&hA,:&h:&h:&ht%5:&h:&h:&hm:&h:&h:&hf:&h:&h:&h7%6:&h:&h:&hf:&h:&h:&h?:&h::&h<:&hK7=:&h8:&hJ:&hȳ:&hC:&h?:&h:&h7:&h:&hU8=:&h :&hB:&h:&h;:&h:&h:&h(:&h.:&h%9:&h&:&h0:&h&:&h:&h:&h,&80:&h:&h:&h$:&h:&h:&h:&h:&hr:&hK1=:&hk:&h:&h:&h:&h~:&h:&h:&h:&hU2=:&h:&h6:&h:&h/:&h):&h:&h!:&h:&h}%3:&h:&h:&h:&h :&h:&hg:&h:&h:&hY%4:&h:&h:&hi:&h:&h:&h\:&hO:&h:&hwK5=:&h:&h):&h:&h":&h:&h~:&h:&h:&hqU6=:&h:&h:&h:&h :&h:&h%7:&h:&h}:&h:&hv:&h),:&h:&h:&h5%8:&h:&h:&hK:&h:&h:&h:&h:&h:&hK9=:&h:&h:&h:&h:&h:&h4:&h:&h:&hV90=:&h:&hB:&h:&h<:&h:&h:&h:&h :&h%1:&h:&h :&h:&h:&h:&h:&h:&hY # _You start resting.:&h12150.0):&hwZ2=61:&h:&h" _HP restored.<&h <&hN d Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Melee/Cun)0%  H - Shatter the ChainsCursed item<&h? o0% [?] toggle between ability selection and description.>&h >&h >&h YThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 92/92 ========================Magic: 19/19 ========================AC: 12Str: 13###EV: 8Int: 18 ## #########.##SH: 4Dex: 12 #.###...).##########.#.##XL: 11 Next: 57% Place: Lair:1 .#.##.###.....††@.....#.#>&h Noise: ---------  Time: 11216.9 (0.0) .........#.#.###†.#.....#O) +5 war axe of the Ensconced Empyrean {M ..#.#............##P...#####Cast: Kinetic Grapnel ...........................# .##.....#######.###....###.# .........# #####...####.# ........###...## #P.## ..###...##### ##..# ##..# ..#.#....#..### #..#####.##You slash the yak! _You kill the yak! _You see here a yak corpse. _You start resting. Magic restored. _You start resting. _HP restored.>&h >&h Curse which item? (Esc to abort) Armour (go to first with [)  r - a +0 scale mail (worn)?&h ?&h aThermosAquaticus the CleaverMountain Dwarf of Ashenzari **....Health: 92/92 ========================Magic: 19/19 ========================AC: 12Str: 13###EV: 8Int: 18 ## #########.##SH: 4Dex: 12 #.###...).##########.#.##?&h` XL: 11 Next: 57% Place: Lair:1 .#.##.###.....††@.....#.#Noise: ---------  Time: 11216.9 (0.0) .........#.#.###†.#.....#O) +5 war axe of the Ensconced Empyrean {M ..#.#............##P...#####Cast: Kinetic Grapnel ...........................# .##.....#######.###....###.# .........# #####...####.# ........###...## #P.## ..###...##### ##..# ##..# ..#.#....#..### #..#####.## _You kill the yak! _You see here a yak corpse. _You start resting. Magic restored. _You start resting. _HP restored.  Your +0 scale mail glows black for a moment.?&ht S*20/207.9 (1?&hl ?&h4! a _You see here a yak corpse.Magic restored. _You start resting. _HP restored.  Your +0 scale mail glows black for a moment. _Ashenzari will now keep your mind clear.@&h6 @&hϮ @&h @&h- @&hq B@&h _  You see here a yak corpse.@&hZ @&hC  _@&hV @&h  Things that are here:  a yak corpse; a yak corpse@&hL @&h3  _@&hN @&h @&hj ,@&h @&h @&h ,@&he @&hw @&h2 ,@&h @&h @&h{ ,@&h @&h @&h ,@&h @&h @&ha ,@&h @&h @&h ,@&h @&h @&h  ,@&h @&h @&h ,@&hu @&h @&h ,@&hH @&h! @&h# ,@&hC% @&h9' @&h( ,@&hr* @&h- @&h/ ,@&h0 @&h2 @&h3 ,@&h 5 @&h6 @&h+8 ,@&hR9 @&h*; @&hu< ,@&h= @&h? @&hA ,@&hB @&h?D @&hE ,@&hF @&hI @&hK ,@&h\L @&hM @&hO ,@&hP @&hR @&hkS @&hX @&hY @&h[ @&h\ ,@&h] @&h|_ @&h` ,@&ha @&h(c @&he B@&hf @&hh @&hh @&hfi @&hj @&hAl ,@&hTm @&hUp @&hq ,@&hxr @&h8t @&heu ,@&hVv @&hx @&h$y ,@&h!z @&h{ @&h%} ,@&h~ @&h @&h ,@&h @&h @&h ,@&h) @&h @&h ,@&h @&h @&h* ,@&h( @&hҠ @&h) ,@&h% @&hҥ R  There is a stone staircase leading down here.@&hd @&h?  _@&h9 @&h @&hի ,@&h @&hO @&h ,@&h @&h @&hl ,@&hU @&h @&h @&h @&h @&h @&h @&h ,@&hh @&h. @&h @&hw @&h @&h @&h7 @&h @&h @&h ,@&h @&h @&h ,@&h @&h? @&hx ,@&hL @&h+ @&hc @&h ,@&h @&h @&h @&h @&h6 X@&h @&h @&h @&h @&hS @&h ,@&h @&hX @&h ,@&h@ @&h @&h) @&h @&h+ @&h4 @&hL @&h @&h @&h @&ha @&h @&hZ @&hU @&h @&h  @&h @&h @&h ,@&hf @&hy @&h ,@&h @&h @&h7 ,@&hT @&hC @&hn ,@&h3 @&h @&hh ,@&h @&h @&hj! ,@&h" @&h% @&h~' ,@&h( @&h+ @&h0- ,@&h. @&h0 @&hU2 ,@&h3 @&h7 @&hH: ,@&h; @&ht= @&h> ,@&h;@ @&h"B @&hjC @&hC @&hD @&hF @&h>H @&hI @&hI @&hK @&hN @&hfO @&h'P @&hQ @&hS @&hT @&hT @&hbV @&hW @&hnX @&h^Y @&h~Z @&h[ @&hU\ @&h] @&hj^ @&hmc X@&hd ,@&hd @&htf @&hrh ,@&hxi @&hj @&hk @&hRl @&hl @&hm @&hn @&hyo @&ho @&h q @&hr @&hr @&hs @&ht @&hu @&hu @&h v @&hzx @&hy ,@&hz @&h{ @&h} ,@&hJ~ @&h @&h @&h @&h @&h @&h @&h_ @&hބ @&h @&hy ,@&h @&hɉ @&h @&h @&h} @&h @&h| @&h @&h׏ ,@&hߐ @&h\ @&hۑ @&h @&h @&hf @&h @&hĕ @&ho ,@&h( @&h @&h ,@&hd @&h @&hŞ @&hB @&h @&h2 @&h @&hy @&h @&h) @&h @&hb @&hާ @&h# @&hW @&hԪ @&hQ @&h @&h @&h0 @&h @&h+ @&h] @&h۱ @&hr @&h˳ @&h @&hp @&ha @&h @&h @&h- @&h @&h @&h޻ @&h\ @&hټ @&hn @&h @&h @&h @&h @&h @&h @&h @&hb @&h @&h @&h @&h; @&h_ @&h @&h\ @&h @&h @&h% @&h @&h @&h* @&h @&h? @&hv @&h @&h ,@&h @&h @&hw @&h @&h @&h @&h @&h @&h @&h @&h @&h @&h @&h9 ,@&h @&hn @&h] ,@&h @&hz @&hg ,@&h @&h @&h ,@&h; @&h+ @&hK ,@&h @&hR @&h ,@&hX @&h @&h ,@&h@&h@&hs@&hS,@&h@&h @&hf @&hC @&h@&h,@&h@&h@&hl@&h@&h@&h@&h,@&h$@&h{!@&h",@&h$@&h&@&h^(,@&hF)@&h+@&h -,@&hE.@&hc0@&h1,@&hY3@&h}6@&hD8,@&h9@&h;<@&h>,@&h?@&hA@&hC,@&hdE@&hG@&hH@&hgI@&h*J@&hL@&hN,@&hO@&hkQ@&hR,@&hS@&h,V@&hW,@&hHY@&h[@&h\,@&hn]@&h_@&h`@&h^a@&hMb@&hFe@&hf,@&hg@&hJi@&hj,@&hYk@&h9m@&hPn@&hn@&hgo@&hq@&hr@&hs@&hs@&hu@&hv@&hw@&hw@&h$y@&hz@&hz@&h{@&h:}@&h~@&h@&h@&h@&h@&hw@&h@&h}@&hʆ@&hI@&hއ@&hG@&h@&h@&h@&h@&h@&h@&h@&h9@&h@&h@&h@&hZ@&h@&h@&h@&h@&h@&h@&h@&h_@&h@&h@&h@&h@&h@&h@&h@&h@&h,@&h@&h@&hJ@&hT@&h@&hM@&hK@&h4@&h@&h@&h@&h@&hD@&h@&h@&h@&h@&h@&h@&h@&h @&h @&h @&h @&h! @&hX@&h@&h@&hH@&h(@&h@&h@&h@&h@&h@&h@&hB@&h @&h"@&h#@&h$@&h&@&hM(@&hF)@&h*@&h2@&h3@&h4@&h&6@&h9@&h:@&hW>@&h?A&haA&hA&h>A&hA&hA&h ,A&h A&hA&h,A&h^A&h+A&hA&h A&h!A&h$A&h&,A&h*(A&h$,A&h=.,A&h0A&h2A&h@5A&h;6A&h7A&h;A&h[=A&hH>A&hG@A&h*CA&hWEA&hFA&hFHA&hDKA&h#..## # ##.##.#P.....#.# ##.##  #.##..........# #..#  #.P#########..##### #..#  #.## #.#######.##424.9 (207.0)  ##.# ##.###...........## A&h## #..## #...........##### P###...# ###P######.###### ......## ### ##.##.#.## .#######......... ##  ####A&hf...### ###### A&haA&hڿA&hE _Done exploring.B&hhB&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.6   5.9  +1   n - Spellcasting   7.5   9.9  -2          B&h b - Maces & Flails   7.7   0.7  +2   o - Summonings   0.2   1.4  -2   c - Axes  16.3  10.6  +2   p - Necromancy   0.2   0.8  +1   d - Polearms   6.4   1.0   0   q - Forgecraft  13.2   9.5  +2   e - Staves   0.5   0.8  +1   r - Fire Magic   5.0   4.2  +2   f - Unarmed Combat   0.6   1.0   0      B&h g - Throwing   0.0   1.4  -2   s + Evocations5.5   5.0  +1           h - Short Blades   0.6   1.4  -2       i - Long Blades   0.6   1.2  -1               j - Armour   6.7   5.9  +1       k - Dodging   2.8   3.4  -3     &h0m  l - Shields   3.2   3.4  +1       m - Stealth   2.9   2.8  -2              The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsC&hy C&hY C&h ##.#..#...####.#...#####.....(... ThermosAquaticus the Cleaver #####.#...................##..... Mountain Dwarf of Ashenzari ***... #####.##.##.#.#.#..###.#######..# Health: 92/92 ======================== ............###.#.## ### ##÷## Magic: 20/20 ======================== C&h ####...P.##.P.#.#.##..## AC: 12Str: 13 # ##.##.#P.....#.###.## EV: 8Int: 18#.##..........##..# SH: 4Dex: 12#.P#########..######..# XL: 11 Next: 57% Place: Lair:1#.###.@.....########.## Noise: ---------  Time: 11424.9 (0.0)##.###.###...........## O) +5 war axe of the Ensconced Empyrean {M ## #..###...........##### Cast: Kinetic Grapnel P###...####P######.###### ......##### ##.##.#.## .#######......... ######...### ###### _Ashenzari will C&h Wnow keep your mind clear. _You see here a yak corpse.  Things that are here: _a yak corpse; a yak corpse _There is a stone staircase leading down here. _Done exploring.C&hq QE&h E&h E&h߿ D [?25h[?0c [?1051l[?1052l[?1060l[?1061l