%h; Player: Tisa Game: DCSS 0.33 Server: clan Filename: 2025-05-15.14:07:18.ttyrec Time: (1747318038) Thu May 15 16:07:18 2025 %h'h [?1051l[?1052l[?1060l[?1061h%h jV)0[?7h[?25l[?1c%hp %h Tisa the MagicianDjinniHealth: 17/31 =============-----------AC: 2Str: 6EV: 11Int: 22SH: 0Dex: 11XL:  4 Next:  0% Place: Dungeon:2Noise: ---------  Time: 1453.7 (0.0)-) Nothing wieldedCast: Magic DartFly ...#.#.# #..###.#.# #..# ########....# #..# #........#.)### #..# #.######......# ...# #.# ##.###.# #.######.# #†# .........# #.# ########## #@##)#..#.####.#[%h; ^40mWelcome back, Tisa the Djinni Conjurer.%h  _Press ? for a list of commands and other information.%h.lQ%h] _Unknown command.%h/[Inventory: 15/52 slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)h - a ring of see invisible  l - a ring of resist corrosion Scrolls (go to first with ?)  e - a scroll labelled NUUDAF UGROS  f - a scroll labelled EKIANK FOMI  g - a scroll labelled LEILIC YSIWK  j - a scroll labelled REUTTUMIORO  m - a scroll labelled VEPRESEANU  n - a scroll labelled OWINASTRUMIS Potions (go to first with !)  b - 2 amethyst potions  c - a smoky red potion  d - a bubbling silvery potion  i - 2 pink potions  k - a glowing inky potion  o - a clear potion%hO]%hb%hh...#.#.#Tisa the Magician #..###.#.#Djinni %hi#..# ########....#Health: 17/31 =============----------- #..# #........#.)###AC: 2Str: 6 #..# #.######......#EV: 11Int: 22 ...# #.# ##.###.#SH: 0Dex: 11 #.######.# #†#XL:  4 Next:  0% Place: Dungeon:2 .........# #.#Noise: ---------  Time: 1453.7 (0.0) ########## #@#-) Nothing wielded#)#Cast: Magic Dart..#Fly .####.#Welcome back, Tisa the Djinni Conjurer. _Press ? for a list of commands and other information. _Unknown command.%h>j%hn%hPp%ht%h1v%hJ!%h!%h)#%h$%h+8 _%h,%h}-,%h.%h/%hp0T9=%h<1%he:%h;%h;`20==%hb<%h=,%h>%hc@%h@%hyA%hB%hC%hD%h"F%hF_1==%hhG%hH%hUI%hJ%hK%hK%hL%hVN%hN%hO%hP%hQ_2==%hSR%hUB%hw23=4=5==%h{B%h:}%h%hi%h%h%hi6==%hc%h%h%hf%h%h/%h%h?%h%h)%h%hV7=%h%h%h{%hi%h%h%hn%h%h%h%h%h!L8=%h%h)%h%hT%h %h%h%hB%h1%hi9==%h%h%h %h* B%h! %h5$ %h$ %h& %h1 30==%h02 %h4 %h7 %h7 %hE: %h< %h= %h? %hUC %hC i1==%hE %hbJ ) _HP restored.%h!M %htM %hO %h W sThings that are here:  a +0 whip; a kobold corpse%hY %hZ _%hR\ %hl_ %ha ,%hwc %hg %hi %hj :=%hl %h o %hp %hUq %hr %hrv %h[x ,%hy %h$| %hv~ ,%h %h %h̃ ,%h %h %h ,%h %h^ %h? %h %hK %h %hޕ ,%h %h* %hϝ %h1 %h %h %h ,%h2 n%h׳ %hg ,%h %h %h ,%hk %h %h\ %h %h! %h %h ,%h %h %h ,%h %ht %h ,%h %h* #### #............#.# # ###.###########.# # #.# ###)# # #.# #...# #  #### #.### ... ..# #.#%h  .#.## #.#%h  ..# #.# %h3 #.###@..### #.#%h 3#..........###.####.#.....................###..........##########%h ##.###....#### #...#######%h| 0526.7 (73.0)%h ,7.7 (74%h %h c _p - a scroll labelled KYRURO CUASOU%hJZ 4%hs[ %h] %hc X%hzd %hd %he %hg %h0i ,%h~j %hSm %hn ,%ho %hq %hUs ,%h4t %hPv %hw %h,x %hx %hz %hn| %h| %h} %h1 X%h %h< %h %h %hp %hM %h %h %hُ %hƑ ,%h %h %hP %h %hi %h %h ,%h̜ %h %hu %h %h %h %h %h %h %h %h^ ,%h %h %ho ,%h %h_ %h/ %h %he %h %h %h_ %h %h %hf %h %h %h5 %h ,%h %h %h/ %h %h/ %h %h %hp %h %h\ %h %h( %h %hW %h ,%h %hS %h ,%h %h %h, %h %h %h %hC ,%h %h %hX ,%h %h0 %h ,%ht %h %hV ,%h %h8 >  You see here a +0 dagger.%h2 %h _%h. %h: %h\ ,%h %h+ %ho ,%h %hf %ht ,%h %hJ %hL ,%h %h ;  You see here 6 stones.%h! %h" _%h# %h% %h' ,%h( %h* %hW, %h, %h". %hf0 %hf2 ,%h(4 %h6 %h8 ,%hRA n%hTB %hF B%hG %hI ,%hI %hK %h)M %hM %hLN %hP %h{R ,%hS %h#V %hb †..# #.# ...# #.## .g..... ...# #..# ..... ## ...# ##.# ..... .# %h%c ...## #.# ...# .# ....###.# .. .# .....##.# %hc W..# ##.# .....##.###### #..# ########... .....##.##...# #@.# #........#. %hc .............###..# #.######...Magic Dart %h:d T......(...........# #.# ##.# ........###.####.######.# #†# %he #....#### #.............# #.# .....# ###.########### #.# g   hobgoblin (asleep) #..#.##.# ###)# ...).##.##...# ...#### ##.########## #.###%hq ,73.7 (46%ht ,4.7 (47%hN{ %h} \ _A hobgoblin comes into view.%h  _A hobgoblin is nearby! %hZ<1†..# #.# #.## .g.....  #..# .....  ##.# .....  #.# ...#  ...#  #..#  #..#  #@.# #..# (...........# #.# .##.## #†.#### #....... .# ###.#### .# #.# ###)).# #.# .####   %h%†..# #.# #.## .g.....  #..# .....  ##.# .....  #.# ...#  ...#  #..#  #..#  #@.# #..# (...........# #.# .##.## #†.#### #....... .# ###.#### .# #.# ###)).# #.# .####   _A hobgoblin is nearby! %h1†..# #.# #.## .g.....  #..# .....  ##.# .....  #.# ...#  ...#  #..#  #..#  #@.# #..# (...........# #.# .##.## #†.#### #....... .# ###.#### .# #.# ###)).# #.# .####   %h%†..# #.# #.## .g.....  #..# .....  ##.# .....  #.# ...#  ...#  #..#  #..#  #@.# #..# (...........# #.# .##.## #†.#### #....... .# ###.#### .# #.# ###)).# #.# .####   _A hobgoblin is nearby!"%h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   0.0   1.0   0   f * Spellcasting   4.0   0.7  +11         "%h b - Unarmed Combat   0.0   1.0   0   g * Conjurations   4.0   0.7  +11      h * Hexes   4.0   0.7  +11     "%ha1 i * Summonings   4.0   0.7  +11  c - Armour   0.0   1.0   0   j * Necromancy   4.0   0.7  +11 d + Dodging2.5   2.5  +1   k * Forgecraft   4.0   0.7  +11 e + Stealth1.9   2.4  -1   l * Translocations   4.0   0.7  +11      m * Alchemy   4.0   0.7  +11     "%hi2  n * Fire Magic   4.0   0.7  +11      o * Ice Magic   4.0   0.7  +11      p * Air Magic   4.0   0.7  +11      q * Earth Magic   4.0   0.7  +11                              ["%h5i34m   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#%hZR#%h†..# #.#Tisa the Magician ...# #.## .g.....Djinni ...# #..# .....## Health: 31/31 ======================== ...# ##.# ......# AC: 2Str: 6 ...## #.#...#.# EV: 11Int: 22 ....###.#...#.# SH: 0Dex: 11 .....##.##..###.# XL:  4 Next:  0% Place: Dungeon:2 .....##.###### #..# ########... Noise: ---------  Time: 1574.7 (0.0) .....##.##...# #@.# #........#. -) Nothing wielded .............###.#%h׍>[39;49m.# #.######... Cast: Magic Dart ......(...........# #.# ##.# Fly ........###.####.######.# #†# #....#### #.............# #.# .....# ###.########### #.# g   hobgoblin (asleep) #..#.##.####)# ...).##.##...# ...#### ##.########## #.### _You see here a +0 dagger. _You see here 6 stones. _A hobgoblin comes into view. _A hobgoblin is nearby! _A hobgoblin is nearby! _A hobgoblin is nearby!#%he#%hŚ#%hݞ#%h#%h#%h59†..# #.# Tisa the Magician ...# #.## .g.....  Djinni #%h...# #..# *.... ## Health: 30/31 =======================- ...# ##.# .*... .# AC: 2Str: 6 ...## #.# *..# .# EV: 11Int: 22 ....###.# *..# .# SH: 0Dex: 11 .....##.# #*.# ##.# XL:  4 Next:  0% Place: Dungeon:2 .....##.###### #*.# ########... Noise: ---------  Time: 1574.7 (0.0) .....##.##...# #@.# #........#. -) Nothing wielded .............###..# #.######... Cast: Magic Dart ......(...........# #.# ##.# Fly ........###.####[#%hZ37m.######.# #†# #....#### #.............# #.# .....# ###.########### #.# g   hobgoblin (asleep) #..#.# #.# ###)# ...).# #.# #...# ...#### ##.########## #.### _A hobgoblin is nearby! _A hobgoblin is nearby!Cast which spell? (? or * to list) #%hFAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)#%ho 9†..# #.# Tisa the Magician ...# #.## .g.....  Djinni #%hN ...# #..# ..... ## Health: 30/31 =======================- ...# ##.# ..... .# AC: 2Str: 6 ...## #.# ...# .# EV: 11Int: 22 ....###.# ...# .# SH: 0#%h^ Dex: 11 .....##.# #..# ##.# XL:  4 Next:  0% Place: Dungeon:2 .....##.###### #..# ########... Noise: ---------  Time: 1574.7 (0.0) .....##.##...# #@.# #........#. -) Nothing wielded .............###..# #.######... Cast: Magic Dart ......(...........# #.# ##.# Fly ........###.####.######.# #†# #....#### #.............# #.# .....# ###.########### #.# g   hobgoblin (asleep) #..#.# #.# ###)# ...).# #.# #...# ...#### ##.########## #.### _A hobgoblin is nearby!Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.#%h †..# #.# #.## .†.....  #..# *....  ##.# .*... #%h ( #.# *..#  *..#  #*.#  #*.#  #@.#  #%h4 (...........# #.# . #†.####  .#  .# #.# ###)#%hh ! ).# #.#  .####   #%h[H B......#%hs r2=5.7 (1Magic Dart#%h&| #%h3   Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  #%h Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!$%h}4$%h^$%hg1=$%h-$%h$%h,$%hr$%h$%h{#.# †## #.# #.>.# †# ###...### .## #.†.....#  #........$%h## .....## #. ###.# #.$%h .#-9.7 (4  ##.###.###### # $%hM.....##.##...# #..# #........#. Fly .............###..# #.######...(..........# . $%h&..$%hX$%h3F-80.7 (5$%h$%h; _Found a stone staircase leading down.$%hX $%hSY $%hY $%h.] $%h l M#.# ## .†#$%hn ' #.>.# † ###...#### #.†.....### ..# #.......[.# #.......## 0##.  # ##.# .....##.###### #..# ########... Fly .$%hn 6###$%hy| A1.7 (1$%h\ $%h - _Found a leather armour.$%hh 4$%hB $%h $%hU |=$%hv ,$%h $%h3 $%hx ,$%h $%h $%h ,$%h $%h $%h ,$%h" $%h |  You see here a +0 leather armour. _$%h $%hV $%h B$%h $%h ,$%h $%h/ $%h~ ,$%h* $%h $%h $%h! $%h $%hk $%h $%h $%h $%h X$%h $%h6 $%h $%hO $%h $%h $%h1 $%h $%h $%h $%hN $%h $%h$%h`$%h$%hP$%h}$%h$%h $%h$%h$%h< $%h4$%h$%h$%h,$%h$%hW$%h,$%h^$%h$%h$%h $%h$%h#X$%h$>  You see here a +0 dagger.$%h8&$%h& _$%h'$%hx)$%h:+$%h+$%h,$%h.$%hC0$%h0$%h1$%h3$%h%5$%h5$%hM6$%h7$%h(9$%h9$%hL:$%h-<$%h*=,$%hH>$%hAA$%hB,$%h D$%hHF$%hG$%hDH$%h$I$%hL$%h}N$%hO$%hO$%h@Q$%h5R$%hR$%h5S$%hT$%h-V,$%hV$%hYX$%htY$%hZ$%hZ$%h[$%h\$%hj]$%hZ^$%h`$%ho,$%h&q$%hxu,$%hAv$%hn{$ $%h}|)_You now have 126 gold pieces (gained 5).$%h~4$%h$%h$%hU$%h$%h$%hq$%hX$%h,$%h,$%h$%hc$%h{$%h $%h{$%hk$%h\$%h$%h$%hX$%hy   You see here a +0 dagger. _ #.#>.....  #.#. ....  #........  #.... ..#  #........   #.....#.#   #......#  641.7 (60.0) ## #$%hN [30m@#  # #.#  # #.## #.#### #.######### #.#.[......######. ...######......#.# .### ######.#.$%h,2.7 (61$%hQ _Found a stone staircase leading down.%%hG%%hJH4%%hsK%%hS%%hHU%%hV%%h"W%%hW%%hY%%hdI### # ##......g# # ........## #.#%%hZe.#>......##....#.###### #......@....... #.....#.#######Magic Dart ##..... ##%%hig######.# .##.# .##.#g   hobgoblin (asleep)..#.#%%hbp05.7 (3.0)%%hw+6.7 (4%%hy%%h{\ _A hobgoblin comes into view.%%hI ##......g# # ........#  # #.......#  #.#>......#  #.#....... #........ #.......#######  #......@.......  #.....#.#######  ##......# ######.# #.# #.# #.# #.# #.#%%hM ##......g#  ........#  # #.......#  #.#>......#  #.#....... #........ #.......#######  #......@....... %%h #.....#.#######  ##......# ######.# #.# #.# #.# #.# %%h%%h%%hv _A hobgoblin is nearby!%%hSG I ##......g# # ........#  # #.......#  #.#>......#  #.#....... #........ #.......#######  #......@.......  #.....#.#######  ##......# ######.# #.# #.# #.# #.# #.#%%h  ##......g#  ........#  # #.......#  #.#>......#  #.#....... #........ #.......#######  #......@.......  #.....#.#######  ##......# ######.# #.# #.# #.# #.# %%h %%h# %%h %%h! ` _A hobgoblin is nearby!&%h@ ******g  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.&%hh'.g......0-==7.7 (1 _The hobgoblin shouts!&%h  The magic dart hits the hobgoblin.†*****&%hl?.....&%h29--5-8Magic Dart&%h4&%hM _You kill the hobgoblin!&%h1 - _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&%hJ&%h&%h  _30=&%h8B&%hEw-.Magic Dart...w   ribbon worm (wandering)51.7 (3-2.7 (4 _A ribbon worm comes into view.'%h%] ##....w..# # ......†.#  # #.......#  #.#>......#  #.#....... #........ #.......#######  #......@.......  #.....#.#######  ##......# ######.# #.# #.# #.# #.# #.#'%h: ##....w..#  ......†.#  # #.......#  #.#>......#  '%hݷ=#.#....... #........ #.......#######  #......@.......  #.....#.#######  ##......# ######.# #.# #.# #.# #.# '%h'%h'%h'%hb _A ribbon worm is nearby!'%h] ##....w..# # ......†.#  # #.......#  #.#>......#  #.#....... #........ #.......#######  #......@.......  #.....#.#######  ##......# ######.# #.# #.# #.# #.# #.#'%hjHU ##....w..#  ......†.#  # #.......#  #.#>......#  #.#....... #........ #.......#######  #......@.......  #.....#.#######  ##......# ######.# #.#'%hJ" #.# #.# #.# '%h` _A ribbon worm is nearby!'%h] ##....w..# # ......†.#  # #.......#  #.#>......#  #.#....... #........ #.......#######  #......@.......  #.....#.#######  ##......# ######.# #.# #.# #.# #.# #.#'%hw ##....w..#  ......†.#  # #.......#  #.#>......#  #.#....... #........ #.......#######  #......@.......  #.....#.#######  ##......# ######.# #.# #.# #.# #.# '%h4'%h!x _A ribbon worm is nearby!'%h ******w  The magic dart hits the ribbon worm.'%h<'%hG.w.....29-=3.7 (1'%hI'%hP9 _The ribbon worm is lightly wounded.'%hw [ *****'%hX T The magic dart hits the ribbon worm.'%hrI .w....-4'%h N '%hAP c _The ribbon worm is heavily wounded.'%hY ****The magic dart hits the ribbon worm but does no damage.'%h !  The ribbon worm is moderately wounded. ....  A bat comes into view.'%h- T8-5'%h '%hD 0 _The bat moves out of view.'%h ****The magic dart hits the ribbon worm.(%h (%h2 h.w...(%h_7--6(%h(%hc _The ribbon worm is heavily wounded.(%hT ***The magic dart hits the ribbon worm.(%h(%h(%h(%hb.w..(%hT6-7(%h(%hSc _The ribbon worm is heavily wounded.(%h\ **The magic dart hits the ribbon worm but does no damage..w.8 _The ribbon worm is heavily wounded.(%h| *The magic dart hits the ribbon worm.(%h'L .(catching breath)  The ribbon worm is heavily wounded.(%hS `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.(%h&.(%h5- 5 9Held (%h (%h. _You are caught in a web!(%h * The magic dart hits the ribbon worm.(%h &.(%h” `4--60(%hؙ (%h d _The ribbon worm is severely wounded.(%h3  The magic dart hits the ribbon worm.†*(%hH R.(%hV 3--111Magic Dart(%h e _You kill the ribbon worm!(%hJ(%h (%h*(%hG_You can't see any susceptible monsters within range! (Use Z to cast anyway.))%hT 4= _)%h,)%h)%hp)%hb-3.7 (2Magic Dartb   bat (wandering))%h$N-)%hZ _A bat is nearby!)%h^`M ##.......# # ......†.#  # #...b...#  #.#>......#  #.#....... #......†. #.......#######  #......@.......  #.....#.#######  ##......# ######.# #.# #.# #.# #.# #.#)%h ##.......#  ......†.#  )%hY# #...b...#  #.#>......#  #.#....... #......†. #.......#######  #......@.......  #.....#.#######  ##......#)%h ######.# #.# #.# #.# #.#)%h~ )%hb)%h )%h)%h%Z _A bat is nearby!)%h?lM ##.......# # ......†.#  # #...b...#  #.#>......#  #.#....... #......†. #.......#######  #......@.......  #.....#.#######  ##......# ######.# #.# #.# #.# #.# #.#)%h  ##.......#  ......†.#  # #...b...#  #.#>......#)%hi   #.#....... #......†. #.......#######  #......@.......  #.....#.#######  ##......# ######.# #.# #.# #.# #.# )%h )%h )%hy )%h Z _A bat is nearby!)%h # ##.......# # ......†.#  # #...b...#  #.#>......#  #.#....... #......†. #.......####### )%h  #......@.......  #.....#.#######  ##......# ######.# #.# #.#)%h$ ` #.# #.# #.#)%hC{  ##.......#  ......†.#  # #...b...#  #.#>......#  #.#....... )%h| ,#......†. #.......#######  #......@.......  )%h| #.....#.#######  ##......# ######.# #.# #.# #.# #.# )%h{ )%hR )%h )%h Z _A bat is nearby!)%hjp A  The magic dart hits the bat.)%ht >.**)%hv 0**)%hF i...†.)%h[3-2=4.7 (1Magic Dart)%h)%hG _You kill the bat!*%h*%hT*%h*%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*%hq**%hs2*%h6*%ha9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*%h˂*%h<*%h*%h*%h% _*%h֊4=*%hn*%h֋*%hɌ*%hݎ,*%h5*%h,*%h*%h*%hi5==*%h*%h*%h *%he*%hF*%hҜ*%h*%h*%h*%h*%hТ*%h[i6==*%h*%hH*%hŦ*%h*%hq*%hj*%hs*%hV*%hӭ*%h*%h*%h+V7=*%h\*%hI*%hƴ*%h*%hķ*%hP*%h*%h*%h*%h-*%h*%hE8=*%h*%h*%h^*%h*%ht*%h*%h*%hB*%h-*%hi9==*%h*%h *%h*%h*%hq*%h*%hn*%h*%h>*%h*%h*%h$j30==*%h*%hU*%h*%hW*%h*%h*%hr*%h*%h!*%h*%h+*%hi1==*%h|*%h*%hw*%h&*%h _You struggle to detach yourself from the web.11 *%h*%h9 _The web tears apart.*%h*%hV*%h*%h*%h*%h`:=*%h*%h*%h*%h*%h*%h *%hf.##.#.# ....#.. #. < ...#### #.####.## ...# #.# .### #.# .####.# ##...†.# # # #.......# -99.7 (35.0) # #.#># # #.#.......# # #......†..# .......####### #..............*%h^ #.....#.####### ##......# ### ######.## #.#*%h *%h!H-700.7 (36*%h$*%h&9 _Found a stone staircase leading up.*%hZJ*%h0*%h *%h&X*%hv',*%h )*%h+*%hF-,*%h.*%h1P  There is a stone staircase leading up here.*%h3*%h4 _*%h[5*%h7*%h8,*%h9*%h;*%h=,*%he>*%hdi! _g - 2 scrolls labelled LEILIC YSIWK (gained 1)*%h(j*%hj,*%hNk*%hl*%hm*%hn*%h{n*%h|o*%hqB*%hUr*%hss*%hs*%h5t*%h;u*%h......#*%h& F4.7 (4.0)*%h ' *%h jb.bA bat comes into view.*%h I=5.7 (5*%h : _The bat hits you but does no damage.*%h 6     #.##   :      ######.###.@.....##..b#####.# #<# <###.   #.    #.   #...# #.  ##.## #.†.#  #.# ##  #.# #.#> *%h7      #.##   :      ######.###.@.....##..b#####.# #<# <###.   #.    #.  #...# #.  ##.## #.† #.# ## #.# #.#>*%hC 4*%hG *%htK Z _A bat is nearby!*%hCI}     #.##   :*%h9Jq      ######.###.@.....#*%hNK#..b#####.# #<# <###.   #.    #. *%h1LF  #...# #.  ##.## #.*%hMW†.#  #.# ##  #.# #.#> *%hM+%h^@     #.##   :      ######.###.@.....##..b#####.# #<# <###.   #.    #.  #...# #.  ##.## #.† #.# ## #.# #.#> _A bat is nearby!+%h k  The magic dart hits the bat.+%h[  The bat is severely wounded.+%h`Hb<+%hcY0-6.7 (1+%hRh+%hjQ _The bat closely misses you.+%h%  The magic dart hits the bat..*+%hD.<+%h29--47Magic Dart+%h=] _You kill the bat!+%h+%h&4+%h/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+%h 4+%h +%h +%h j30= _+%h [1==+%h +%hU +%h/ +%h +%h +%h +%hr +%hF +%h +%hʰ +%h +%hz +%h =+%h +%h +%h* +%h +%h B+%h +%h +%h +%hZ +%h +%h +%h +%h +%hq +%hH +%h) +%h +%h +%h +%hR +%h +%h= +%h +%h +%hj +%h +%h +%h +%hK +%h +%h +%h +%h +%h +%h +%h} +%h +%hh +%h3 +%h +%h+ +%h +%h2 +%h +%h +%h +%h +%h +%h" +%h +%h: +%h +%h +%h +%h +%h +%ha +%h +%hn +%h7 +%h +%h# +%h +%h +%h ,+%h +%hn +%h ,+%h +%h n.##  #.##  .###    ##..## ##....## #......# .##....# .###.#.############  -65.7 (28.0) .###............@.#  +%h ..####.##########.#  #.# #<# >#  #.####.## .#  #.......# .#  #.......# .#    #.......# ##    ......†    #......   +%h +%ho F-6.7 (29+%h> +%h ; _Found a stone staircase leading down.+%hI +%h* +%h +%hZ +%h +%hT +%h +%h +%hG +%h R  There is a stone staircase leading down here.+%h +%h* _+%h' +%h +%h  +%h +%h +%h +%h +%h~ +%hr +%hj" +%h$ +%h]% +%hL& +%h) +%h* +%h`+ +%hg, +%h. +%h]/ +%h/ +%h0 +%h1 +%h#3 +%h3 +%h_4 +%h5 +%h6 +%ht7 +%h8 +%hD9 +%hs: +%h; +%hQ< +%hj= +%h> +%h9? +%h? +%h@ +%hCB +%hB +%h|C +%hD +%hF +%hF +%hOG +%h'N +%hjO +%h P +%hP +%h6S +%hoT +%hU +%hU +%hX +%hDY +%hY +%hY[ +%h^ +%h` +%h` ,+%h#d +%hhe +%hf ,+%hsi +%hl B+%hp +%hir ,+%h3s +%h^w +%hx ,+%h0z +%h~ +%h ,+%h +%h +%h ,+%h* +%h* +%h ,+%h +%hȒ +%h ,+%h +%h| +%h ,+%h& +%h +%hŝ ,+%hJ +%h +%h +%h +%h +%h +%hs +%h +%h` +%h[ +%h, +%h +%h +%h +%h٩ +%h +%h +%h- +%h^ ,+%h$ +%h +%h +%h +%h +%h +%h +%h +%h +%hݻ +%h +%hr +%h +%h> +%he +%h +%h] +%h +%hF +%h +%hx +%h +%h ,+%h +%h3 +%h| +%h +%h +%h +%h5 +%h +%hA +%h +%h +%hW +%h +%h% +%h +%h +%h +%h +%h. +%h +%h8 +%h +%h7 +%h +%h +%h +%h +%h +%h +%h< +%hl +%h +%h +%h +%hg +%h +%h +%h$ +%ho +%h +%h +%h +%hM +%h +%hh +%hz +%hd +%h ,+%h +%h +%hz +%h +%h F  You see here a +0 leather armour.+%h +%h _+%h +%hS +%h ,+%h +%h +%h +%hO +%h +%hN +%h +%h +%h +%h +%ha q##>##.#..... ...##......†#####...........#.......##.# #.....#. ÷.###.# ##...... +%h I.## #.# #.####### ######. .# #.# #..g....#  #. .# #.# ###@#  #. +%h1 †## #.# #.>.#  #.Magic Dart ..# #.# ###...### #. ..# #.## #.÷.....######## #. +%h )..# #..# #.......[......######. ..# ##.# #.......######......#. g   hobgoblin (asleep) ..## #.# ###...### ######.#.###.# #...#+%h  #.#. ....##.# ##..# ##.#.+%h | 823.7 (57  A hobgoblin comes into view.+%h$ e.gg+%h% 6===4.7 (58+%h) +%h6+ + _The hobgoblin shouts!+%hGq #>#  ..# † ###  . ÷. #.# #.####### . #.# #...g...# #. #.# ###@# #. †## #.# #.>.# #. #.# ###...### #. #.## #.÷..... #. #..# #.......[....... ##.# #............#. #.# ###...### .#. #...# #.#. ##..# ##.#.,%h #>#  ..# † ###  . ÷. #.# #.####### .,%h' #.# #...g...# #. #.# ###@# #. †## #.# #.>.# #. #.# ###...### #. #.## #.÷..... #. #..# #.......[....... ##.# #............#. #.# ###...### .#. #...# #.#. ##..# ##.#.,%h),%h,%h<,%h` _A hobgoblin is nearby!,%h4q #>#  ..# † ###  . ÷. #.# #.####### . #.# #...g...# #. #.# ###@# #. †## #.# #.>.# #. #.# ###...### #. #.## #.÷..... #. #..# #.......[....... ##.# #............#. #.# ###...### .#. #...# #.#. ##..# ##.#.,%h94 #>#  ..# † ###  . ÷. #.# #.####### . #.# #...g...# #. #.# ###@# #. ,%h<7†## #.# #.>.# #. #.# ###...### #. #.## #.÷..... #. #..# #.......[....... ##.# #............#. #.# ###...### .#. #...# #.#. ##..# ##.#.,%h6>,%h@,%hG,%h=K` _A hobgoblin is nearby!,%h_q #>#  ..# † ###  . ÷. #.# #.####### . #.# #...g...# #. #.# ###@# #. †## #.# #.>.# #. #.# ###...### #. #.## #.÷..... #. #..# #.......[....... ##.# #............#. #.# ###...### .#. #...# #.#. ##..# ##.#.,%h #>#  ..# † ###  . ÷. #.# #.####### . #.# #...g...# #.,%h #.# ###@# #. †## #.# #.>.# #. #.# ###...### #. #.## #.÷..... #. #..# #.......[....... ##.# #............#. #.# ###...### .#. #...# #.#.,%h؃ ##..# ##.#.,%ht,%h,%hv _A hobgoblin is nearby!,%h}5**,%h ".g.0---5.7 (1.0) _The magic dart hits the hobgoblin but does no damage.,%h 3*,%h ,%h A.g,%hE I---6,%h a _The magic dart hits the hobgoblin but does no damage.,%hv%  _A hobgoblin is nearby! _The magic dart hits the hobgoblin but does no damage.  .,%h s  The hobgoblin is moderately wounded.,%h V28--7,%ht ,%h - _The hobgoblin hits you.,%h;R q  The magic dart hits the hobgoblin.,%h q  The hobgoblin is severely wounded.,%h `7---8,%hR ,%h V _The hobgoblin barely misses you.-%hDKG  The magic dart hits the hobgoblin.-%hXU[.-%h&.-%h6-79Magic Dart-%hM _You kill the hobgoblin!-%hQZ-%h]-%hc-%he _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-%h-%hE-%h?-%h-%h7 _-%hI,-%hC-%hS,-%hq-%hb8=-%h -%h,-%h-%h,-%h-%h ,-%h-%h9==-%h-%h: ,-%h@ -%h ,-%h*-%h,-%h-%hd-%h.c30==-%h-%h:,-%hA-%h,-%h/-%h,-%h-%hh-%hMb1==-%h-%h -%h,",-%h@#-%hA%-%hn&,-%hz'-%h(-%h*,-%h$+-%h,-%h--%h-:=-%h.-%h0-%h69..###### #.# #.# #..##### ## #># #.# .......## #. ..# # ....###.#### #. ### # #...# #....# #. #.. #...###.##.# #)-%h9 #.. ...#.÷.###.# #.  ##. #.###.## #.# #.########-50.7 (21.0).#-%h :#.# #.@.....# ..###.# #.# #######.# ...†## #.# #.>.# -%h;#...†..# #.# ###...### #......# #.## #.÷.....## #......# #..# #.......[......## ##.....# ##.# #.......... ##.....## #.# ###...### ####÷....###.# #...#-%h@-%hIBF-1.7 (22-%h_F-%hG% _Found a dagger.-%hkoJ-%hEt-%h|B-%hv}-%h",-%h-%hօ-%h-%h-%h1-%h׌-%h-%h-%h%-%h>  You see here a +0 dagger.-%hf-%h _-%h^-%h$-%hة,-%h-%hX-%h7#..)....##..<..........####.# ......##.########.......# #.# ##.#####.# ###...### #.#  #.# #.# #...# #.####  #.#####.# ##.## #...  #.......# #.# #####  #..###### #.# #..##### #####># .8.7 (7-%h.0)......## #@....# #....###.#### #.##### #. ##...# #....# #.# #. #-%h|#...###.##.# #)# #. ....#.÷.###.# #.# ## .#.###.## #.# #.####### ...# #.# #.# #.......# ...###.# #######.#...†##  #.>.#-%h-%h-%h|E _Done exploring.-%hA 4-%h -%h s0..)....-%hB -%h -%h E _Done exploring.-%h' -%h -%h -%hu9 <-%h; -%hE= E _Done exploring..%h¸4.%h.%h.%h(4.%hE _Done exploring./%h;/%h3DInventory: 16/52 slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)h - a ring of see invisible  l - a ring of resist corrosion Scrolls (go to first with ?)  e - a scroll labelled NUUDAF UGROS  f - a scroll labelled EKIANK FOMI  g - 2 scrolls labelled LEILIC YSIWK  j - a scroll labelled REUTTUMIORO  m - a scroll labelled VEPRESEANU /%hRE n - a scroll labelled OWINASTRUMIS  p - a scroll labelled KYRURO CUASOU Potions (go to first with !)  b - 2 amethyst potions  c - a smoky red potion  d - a bubbling silvery potion  i - 2 pink potions  k - a glowing inky potion  o - a clear potion/%hC/%hH/%h!N##..)....##..<..........####.#Tisa the Magician ......##.########.......# #.#Djinni ##.#####.####...### #.#Health: 31/31 ========================#.# #.##...# #.#### AC: 2Str: 6  #.#####.###.## #..... EV: 11Int: 22  #.......#/%hU#.# #####. SH: 0Dex: 11  #..#######.##. XL:  4 Next: 17% Place: Dungeon:2 ##..##########>##. Noise: ---------  Time: 1858.7 (0.0) ........## #@....##. -) Nothing wielded .....###.#### #.######. Cast: Magic Dart ##...# #....# #.##. Fly ##...###.##.# #)##. ....#.÷.###.# #.### .#.###.## #.# #.######## ...# #.# #.# #.......# ...###.# #.# #######.# ......†## #.##.>.# _Found a dagger. _You see here a +0 dagger. [3/%hjV4m_Done exploring. _Done exploring. _Done exploring. _Done exploring./%hZ/%h\0%hː0%h2ZWhere to? (? - help) 0%hA6 D - Dungeon 0%h0 0%h~ ##..)....##..<..........####.#Tisa the Magician ......##.########.......# #.#Djinni ##.#####.####...### #.#Health: 31/31 ========================#.# #.##...# #.#### AC: 2Str: 6  #.#####.###.## #..... EV: 11Int: 22  #.......##.# #####. SH: 0Dex: 11  #..#######.##. XL:  4 Next: 17% Place: Dungeon:2 ##..##########>##. Noise: ---------  Time: 1858.7 (0.0) ........## #@....##. -) Nothing wielded .....###.#### #.######. Cast: Magic Dart ##...# #....# #.##. 0%h# uFly ##...###.##.# #)##. ....#.÷.###.# #.### .#.###.## #.# #.######## ...# #.# #.# #.......# ...###.# #.# #######.# ......†## #.##.>.# _Found a dagger. _You see here a +0 dagger. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _  You see here a +0 dagger. _0%h$ 0%h% 0%hk' ,0%h( 0%hr+ 0%hM/ B0%h; 0%hb> 0%h@ ,0%hA 0%hD 0%hF ,0%hH 0%h[J 0%htM ,0%h}N 0%hQ _Done exploring. _You see here a +0 dagger.  There is a stone staircase leading down here.0%hR 0%hT 0%hU % _0%hW 0%h53    .....=#   .#...   .#...   ...   ...   #.#   #.#  72.5 (13.8) #@#   #.#   ?..  ##..#  #..#  #?!#    ...#    ...#      _You fly downwards.  Found four items.[0%h639;49m0%h>=0%hJ@a _There is a stone staircase leading up here.1%h _1%h1%h} _n - 2 scrolls labelled OWINASTRUMIS (gained 1)1%h41%h1%h1%h,1%h1%h1%h,1%h11%h ... #.#  #.# # #<# #####.##.##..........######.##..#1%h # #..#!#.........##.##.#...## #.#.....#.##. 1%hx09.5 (7.0)1%hGA 80.5 (8 _q - a scroll labelled ZOH MIZASTREIME1%h7 `1%h B1%ho 1%h 1%h 1%hh q _c - 2 smoky red potions (gained 1)1%h 1%h 1%hD 1%h5 1%hz ,1%h 1%h 1%h 1%h4 1%h| 1%hV 1%ha ,1%h 1%h8 1%hw B1%hu  There is a stone staircase leading up here. _1%h 1%h] =### ##..#.. ....# .....=# #.#...# .####.#...# ....$.....#1%h .........r##  #.# Magic Dart # #<# 1%h #####.##.##..........######.##..#r   rat (asleep)# #..#1%hq  #...........#1%h n 8  A rat comes into view.1%h +9.5 (91%h 1%h * _Found 6 gold pieces.1%h}  ### ##..#  .. ....#  .....=#  #.#...#  .####.#...#  ....$.....#  1%ht B.........r#  #@#  #.#  # #<#  #.##  ...#  #..#  # #..#  #..#   2%h  ### ##..#  .. ....#  .....=#  #.#...#  .####.#...#  ....$.....#  2%h.........r#  #@#  #.#  # #<#  #.##  ...#  #..#  # #..#  #..#   2%hcZ _A rat is nearby!2%h(  ### ##..#  .. ....#  .....=#  #.#...#  .####.#...#  ....$.....#  .........r#  #@#  #.#  # #<#  #.##  ...#  #..#  # #..#  #..#   2%hp ### ##..#  .. ....#  .....=#  #.#...#  .####.#...#  ....$.....#  .........r#  #@#  #.#  2%h{q# #<#  #.##  ...#  #..#  # #..#  #..#   2%h2%h2%h2%hZ _A rat is nearby!2%hBS  ### ##..#  .. ....#  .....=#  #.#...#  .####.#...#  ....$.....#  .........r#  #@#  #.#  # #<#  #.##  ...#  #..#  # #..#  #..#   2%hb2%hi!2%h 2%hv### ##..# 2%h 2%h<5.. ....# 2%h[ .....=#  #.#...#  .####.#...#  ....$.....#  .........r#  #@#  #.#  # #<#  #.##  2%h ...#  #..#  # #..#  #..# 2%h  2%hG42%h 2%h&T_A rat is nearby!2%hJ  The magic dart hits the rat.*†2%hvE&.2%h\i0-8=90.5 (1Magic Dart2%hn2%hrG _You kill the rat!2%h}  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2%heC 2%h~G 2%hN 2%hQX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2%h52%h2%h݊2%h2%hL1=2%hG _HP restored.2%hC2%h2%hv2%hM2%h2%h2%h2%h2%h2%h2%h<2%h2%h2%h0:=2%h2%h>2%h2%hc2%hM _You now have 132 gold pieces (gained 6).2%hk2%h2%hZ2%h2%h2%hR  #.# ..#  #.# ..# ###.##..# S......#  .....=# 2%h# #.#...# ....####.#...# -#........@...# #.#.........†# Magic Dart#####..#.###  #.##.#  #.##<#  #####.##.## S   adder (wandering)..........# #####.##..#  # #..# 2%h4*7.5 (72%hNE-8.5 (82%h%o _An adder comes into view.3%h< #.# ..#  #.# ..#  ###.##..#  S......#  .....=#  # #.#...#  ....####.#...#  #........@...#  #.#.........†#  #####..#.###  #.##.#  #.##<#  #####.##.##  ..........#  #####.##..#  # #..# 3%h{o; #.# ..#  #.# ..#  ###.##..#  S......#  .....=#  # #.#...#  3%hq....####.#...#  #........@...#  #.#.........†#  #####..#.###  #.##.#  #.##<#  #####.##.##  ..........#  #####.##..#  # #..# 3%hy3%h3%hs _An adder is nearby!3%h_ #.# ..#  #.# ..#  ###.##..#  S......#  .....=#  # #.#...#  ....####.#...# 3%h` #........@...#  #.#.........†#  #####..#.###  #.##.#  #.##<#  #####.##.## 3%hqam ..........#  #####.##..#  # #..# 3%h #.# ..#  #.# ..#  ###.##..#  3%h:S......#  .....=#  # #.#...#  ....####.#...#  #........@...#  #.#.........†#  #####..#.###  #.##.#  #.##<#  #####.##.##  3%hF..........#  #####.##..#  # #..# 3%h3%h3%h3%h ] _An adder is nearby!3%h[ #.# ..#  #.# ..#  3%hA###.##..#  S......#  .....=#  # #.#...#  ....####.#...# 3%hԽu #........@...#  #.#.........†#  #####..#.### 3%hX #.##.#  #.##<#  #####.##.##  3%h h..........#  #####.##..#  # #..# 3%hY\ #.# ..#  #.# ..#  ###.##..#  S......#  .....=#  # #.#...#  ....####.#...#  #........@...#  #.#.........†#  #####..#.###  #.##.#  #.##<#  #####.##.##  ..........#  3%h\#####.##..#  # #..# 3%hY`3%hi3%hq3%h,t] _An adder is nearby!3%hQb ***S    3%hb lThe magic dart hits the adder.  The adder is heavily wounded.3%he 3%h< `.S..3%h 3=9.5 (13%h 3%h / _The adder hisses angrily.3%hp C  The magic dart hits the adder!3%hV .**3%hK 1...3%h2t 0-37900Magic Dart _You kill the adder!3%h v 3%hz h _Your Stealth skill increases to level 2!3%hz3%h#3%h3%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4%hE4%h4%h|4%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4%htqJ4%hu4%hg _4%h{4%h4%hZE1=4%hߊ4%h]4%h4%h4%h4%h4%h,4%h4%hڦ4%h۪ ..@#  .#  # #..#  #.##..#  #.##..#   ####.##..#   .........#  - ..@#  # ###.#...#  Magic Dart4%h....####.#...#  #............#  #.#.........†#  #####..#.###  @   Sigmund (polearm, asleep) #.##.#  #.##<# #####.##.## 4%h*5.5 (54%hӴE-6.5 (64%h94%h  Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a _+2 robe of cold resistance. _You see here a ring of protection from fire.4%hO ..@#  #..#  # #..#  #.##..#  #.##..#  ####.##..#  .........#  ........@#  # ###.#...#  4%h)#...#  .....#  .....†#  #####..#.###  #.##.#  #.##<#   4%h ..@#  #..#  # #..#  #.##..#  #.##..#  4%h####.##..#  .........#  ........@#  # ###.#...#  #...#  .....#  .....†#  #####..#.###  #.##.#  #.##<#   4%hH4%h4%h.4%h\ _Sigmund is nearby!4%hp" ..@#  #..#  # #..#  #.##..#  #.##..#  ####.##..#  .........#  ........@#  # ###.#...#  #...#  .....#  .....†#  #####..#.###  #.##.#  #.##<#   4%h9 \ ..@#  #..#  # #..#  #.##..#  #.##..#  ####.##..#  .........#  ........@#  # ###.#...#  #...#  .....#  .....†#  #####..#.###  #.##.#  #.##<#    _Sigmund is nearby!4%h1  ..@#  #..#  # #..#  #.##..#  #.##..#  ####.##..#  .........#  ........@#  # ###.#...#  #...#  .....#  .....†#  #####..#.### 4%h f #.##.#  #.##<#   4%hT N ..@#  #..#  # #..#  4%hU #.##..#  #.##..#  ####.##..#  .........#  4%hV ........@#  # ###.#...#  #...#  .....# 4%hW  .....†#  #####..#.###  #.##.#  #.##<#   4%h] 4%h_ 4%hd 4%hih \ _Sigmund is nearby!4%h[ R ****4%h\ i**@)The magic dart hits Sigmund.4%h @......  Sigmund is lightly wounded.*4%hT 4%hvSigmund gestures wildly while chanting.Sigmund flickers and vanishes!5%h78{5%hA==7.5 (1Magic Dart5%h I5%hN _Deactivating autopickup; reactivate with Ctrl-A.5%hɺ   Tisa the Magician ..{# Djinni #..# Health: 27/31 ====================---- # #..# AC: 2Str: 6 #.##..# EV: 11Int: 22 #.##..# SH: 0Dex: 11 ####.##**# XL:  4 Next: 37% Place: Dungeon:3 ......***# Noise: =--------  Time: 1907.5 (0.0) ......**@# -) Nothing wielded  # ###.#***# Cast: Magic Dart  ....####.#***# Fly  #............#  #.#.........†5%h # #####..#.###  #.##.#  #.##<#  #####.##.## Sigmund flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure)  Press: ? - help, Dir - move target6%hi***@...6%h@****...6%h J****6%h@ `....#......6%hJI ...@ _Deactivating autopickup; reactivate with Ctrl-A.  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure)  Press: ? - help, Dir - move target  There is a wall there.7%h@##7%h ****#********7%h `****....8%hn  Tisa the Magician..{#  Djinni#..#  Health: 27/31 ====================----# #..#  AC: 2Str: 6#.##..#  EV: 11Int: 22#.##..#  SH: 0Dex: 11####.##..#  XL:  4 Next: 37% Place: Dungeon:3.........#  Noise: =--------  Time: 1907.5 (0.0)........@#  -) Nothing wielded# ###.#...#  Cast: Magic Dart[8%hqx22X....####.#...#  Fly #............# #.#.........†# #####..#.###  #.##.#  #.##<#  #####.##.##  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetYou miscast Fulminant Prism.  You are very lightly contaminated with residual magic.******Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure)  Press: ? - help, Dir - move target  You miscast Fulminant Prism.  You are very lightly contaminated with residual magic.  8%hrTNothing appears to happen.  A puff of flame appears from out of thin air!8%h(......4--=8.5 (1Contam  _The puff of flame hits you. You resist.9%h\:I  Tisa the Magician ..{# Djinni #..# Health: 20/31 ===============--------- # #..# AC: 2Str: 69%h;h #.##..# EV: 11Int: 22 #.##..# SH: 0Dex: 11 ####.##**# XL:  4 Next: 37% Place: Dungeon:39%h;N ......***# Noise: ==-------  Time: 1908.5 (0.0) ......**@# -) Nothing wielded  # ###.#***# Cast: Magic Dart 9%h< ....####.#***# Fly Contam  #............# 9%h= #.#.........†# #####..#.###  #.##.#  #.##<#  #####.##.## A puff of flame appears from out of thin air! _The puff of flame hits you. You resist.  Casting: Fulminant Prism (extremely dangerous; 19% risk of failure)  9%h,>cConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure)  Press: ? - help, Dir - move target9%hYi***@...9%hRj ****...9%hu ~****..@9%hz9^****...:%h17**:%h6  Tisa the Magician..{#  Djinni#..#  Health: 20/31 ===============---------# #..#  AC: 2Str: 6#.##*.#  EV: 11Int: 22#.##..#  SH: 0Dex: 11####.##..#  XL:  4 Next: 37% Place: Dungeon:3.........#  Noise: ==-------  Time: 1908.5 (0.0)........@#  -) Nothing wielded# ###.#...#  :%h9A Cast: Magic Dart....####.#...#  Fly Contam #............# #.#.........†# #####..#.###  *   fulminant prism (unaware)#.##.# #.##<# #####.##.## A puff of flame appears from out of thin air! _The puff of flame hits you. You resist.  Casting: Fulminant Prism (extremely dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure)  Press: ? - help, Dir - move target:%hL\********Casting: Fulminant Prism (extremely dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  You conjure a prism of explosive energy!  A puff of flame appears from out of thin air!:%hw......*:%hk18--=9.5 (1:%hI**:%h= _The puff of flame hits you. You resist.;%hY..{##..#.##*#.##.####.#........=# ###.#....####.#..#..........#.........† #####..#.## #.##.# *##<#####.##.##..........;%hD;%hh e.**;%hy1---10;%h8{;%he _Your fulminant prism crackles loudly.;%hJ)#.{# #..#.##*#.##.####.#..............=# ###.#.......##.........#.........† #####..#.## #.##.# .##<*#####.##.##..........#####.##;%hJ];%ha}########;%hR;%h ..{......  Your fulminant prism explodes!;%hg9=-=======1;%h3= _You hear a shout!<%hyV #..# Tisa the Magician # #.{# Djinni #.##..# Health: 15/31 ===========------------- #.##..# AC: 2Str: 6 ####.##..# EV: 11Int: 22 .........# SH: 0Dex: 11 ......***# XL:  4 Next: 37% Place: Dungeon:3  # ###.#***# Noise: =======--  Time: 1911.5 (0.0)  ....####.#**@# -) Nothing wielded  #.........***# Cast: Magic Dart  #.#.......***# Fly Contam  #####..#.### #.##<%hxW[39;49m.# #.##<#  #####.##.##  ..........#  #####.##..# Your fulminant prism explodes! _You hear a shout!  Casting: Fulminant Prism (extremely dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure)  Press: ? - help, Dir - move target<%h#****@..†<%h_****...<%hpu ~****..@<%h^****...=%hJ****=%h ( #..# Tisa the Magician # #.{# Djinni #.##..# Health: 15/31 ===========------------- #.##..# AC: 2=%h Str: 6 ####.##..# EV: 11Int: 22 .........# SH: 0Dex: 11 ........=# XL:  4 Next: 37% Place: Dungeon:3  # ###.#...# Noise: =======--  Time: 1911.5 (0.0)  ....####.#..@# -) Nothing wielded  #............# Cast: Magic Dart  #.#.........†# Fly Contam  #####..#.### #.##.# #.##<#  #####.##.##  ..........#  #####.##..# Your fulminant prism explodes! _You hear a shout!  Casting: Fulminant Prism (extremely da=%h ngerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure)  Press: ? - help, Dir - move target=%h'  #..#  # #..#  #.##..#  #.##..#  ####.##*.#  .........#  =%hl ........=#  # ###.#...#  #..@#  #............#  #.#.........†#  #####..#.###  #.##.#  #.##<# *   fulminant prism (unaware) #.##     =%h Y===----2.5 (1=%h Q**=%h  _You hear a shout!  Casting: Fulminant Prism (extremely dangerous; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure)  Press: ? - help, Dir - move target _You conjure a prism of explosive energy!>%h##.#.####.##*........>%h.......=# ###.#.......####.#.........#† #####..#.## #.##.# #.##<#####.##.##..........#####.## # >%h>%h4*>%hT-------3>%h+8*>%h e _Your fulminant prism crackles loudly.>%ha N # #..#  #.##..#  #.##..#  ####.##*.#  .........#  ........=#  # ###.#...#  ....####.#...#  #.#  #.#.†#  #####..#.###  #.##.#  #.##<#  #####.##.## * ...#  #####.##..#  # #..# >%hq >%hu #######Something hits your fulminant prism!Your fulminant prism explodes!>%h 9.......>%h G======4>%h >%hv < _The blast of energy engulfs something!?%h]# ' # #..# Tisa the Magician #.##..# Djinni #.##..#?%hK$  Health: 11/31 ========---------------- ####.##..# AC: 2Str: 6 .........# EV: 11Int: 22?%h %  ........=# SH: 0Dex: 11 # ###.#***# XL:  4 Next: 37% Place: Dungeon:3?%h% x ....####.#***# Noise: ======---  Time: 1914.5 (0.0) #........**@*#?%h& C -) Nothing wielded #.#......****# Cast: Magic Dart #####..#*###?%h(  Fly Contam  #.##.# #.##<# #####.##.##  ..........#  #####.##..#  # #..# Your fulminant prism explodes! _The blast of energy engulfs something!  Casting: Fulminant Prism (extremely dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure)  Press: ? - help, Dir - move target@%h(_*****@.@%hk K****A%h~# #..#  Tisa the Magician#.##..#  Djinni#.##..#  Health: 11/31 ========----------------A%hh####.##..#  AC: 2Str: 6.........#  EV: 11Int: 22........=#  SH: 0Dex: 11A%h9# ###.#...#  XL:  4 Next: 37% Place: Dungeon:3....####.#...#  Noise: ======---  Time: 1914.5 (0.0)#..........@.#A%h:  -) Nothing wielded#.#.........†#  Cast: Magic Dart#####..#.###  Fly Contam #.##.# A%h#.##<# #####.##.##  ..........#  #####.##..#  # #..#  Casting: Fulminant Prism (extremely dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetYou miscast Fulminant Prism. Energy rips through your body!  You die...A%h^h0/31 --------A%hq/  --more--B%hF B%hP Inventory: 17/52 slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)h - a ring of see invisible  l - a ring of resist corrosion B%hQ Scrolls (go to first with ?)  e - a scroll of blinking {unknown}  f - a scroll of noise {unknown}g - 2 scrolls of identify {unknown}  j - a scroll of vulnerability {unknown}  m - a scroll of teleportation {unknown}B%hQ n - 2 scrolls of poison {unknown}  p - a scroll of fear {unknown}  q - a scroll of acquirement {unknown} Potions (go to first with !)b - 2 potions of invisibility {unknown}  c - 2 potions of heal wounds {unknown}  d - a potion of resistance {unknown}  i - 2 potions of attraction {unknown} B%hR y k - a potion of lignification {unknown}  o - a potion of curing {unknown}D%h^8D%huD%hvaGoodbye, Tisa.66 Tisa the Magician (level 4, 0/31 HPs)Began as a Djinni Conjurer on May 13, 2025.Killed by miscasting Fulminant Prism (11 damage)... on level 3 of the Dungeon on May 15, 2025.The game lasted 00:02:07 (1915 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orb  13.17491541 kuniqs TeFE-27 escaped with the Orb  14.15653413 kuniqs ReWn-27 escaped with the OrbD%hK [?25h[?0c [?1051l[?1052l[?1060l[?1061l