v:&hr  Player: Tisa Game: DCSS trunk Server: clan Filename: 2025-05-15.19:03:18.ttyrec Time: (1747335798) Thu May 15 21:03:18 2025 y:&hst [?1051l[?1052l[?1060l[?1061hy:&hzV)0[?7h[?25l[?1cy:&hNTrunk doesn't count for the tournament, you want 0.33. Play trunk anyway? (Y/N)Y - Yes  N - Noy:&h y:&h y:&h Trunk doesn't count for the tournament, you want 0.33. Play trunk anyway? (Y/N)Y - Yes  N - No Uppercase [Y]es or [N]o only, please.{:&hn {:&hf| {:&h Welcome, Tisa. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist {:&h) d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tengu{:&h׃ hy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - Barachi{:&hV 'A - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character{:&hք ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Fighter}:&hy}:&h}:&hWelcome, Tisa the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help}:&h4 Tab - Mountain Dwarf Fighter}:&hg }:&hLs }:&hw Welcome, Tisa the Mountain Dwarf Fighter. You have a choice of weapons.a - rapier(-2 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)e - long sword(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help}:&hz !Tab - flail~:&h5:&hv:&hNTisa the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================:&hrAC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9:&hcXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quivered:&hi:&h^E#### ###PPP♣P♣♣P##♣..@...PP##..........##+##P...##+#:&h##++##:&h#:&hWelcome, Tisa the Mountain Dwarf Fighter.Will you be the one to retrieve the majestic Orb of Zot from the depths?:&h:&h?SPress ? for a list of commands and other information.:&hV:&hY[ _Found a staircase leading out of the dungeon.Z<&hJZ<&hb<&h 3<&h <&h <&h <&h] | _<&h <&hg B<&h <&h <&hz ,<&h <&h[ / _You open the door.<&hg <&h <&h  <&h X<&h 8There is an open door here.<&h9 <&h  _<&h <&h <&hS ,<&h <&h <&h   There is an open door here. _<&h-# <&h}# <&h$ <&h+% <&h% <&hf' <&h( <&hD) <&h* <&h+ <&h - <&h- <&hv. <&h2 <&h6 ,<&h8 <&hj@  ####### ###PPP♣P♣♣P###P♣..<...PP##..........#'##P@..##+#15.0 (15.0)#.P##''## #P♣.#....# #####P.........<&h@ .P...♣P..♣.......(....♣P..)♣ _You open the large door.<&hB W _Found 8 stones and a short sword.<&h#I<&h&<&hQ.P _<&h1E  There is a large open door here.<&h35 _<&h5<&h%8<&h:,<&h<<&h?<&hC,<&hE<&h_H<&h Ou####### ####PPP♣P♣♣P###P♣..<...PP##..........##'##P...##+# <&hO#.P##''## #P♣.#....# #####P...#######........@...PP#.♣P...♣P..♣....♣..♣.......(.P...P♣.....♣P..)♣♣........P.####...#...#..K   kobold (asleep).###...##..##. K#.# ..<&hsR19.0 (4.0)<&hXrKK.<&hY,20.0 (5<&h4^<&h^az _A kobold comes into view. It is wielding a +0 short sword.<&hES4<&hw\<&hk] _A kobold is nearby!<&hˬ  ## ##PPP♣  #P♣..<  #..........#  #'##P...##+#  #.P##''## #P♣.#....# #####P...#######  ........@...PP#  .♣P...♣P..♣....♣  ..♣.......(.P...  P♣.....♣P..)♣♣...  .....P.......  ####...#...#..  .###.K.##..#  #. .#.# .. <&h<  ## ##PPP♣  #P♣..<  #..........#  #'##P...##+#  #.P##''## #P♣.#....# <&h=#####P...#######  ........@...PP#  .♣P...♣P..♣....♣  ..♣.......(.P...  P♣.....♣P..)♣♣... .....P...... ####...#...#..  .###.K.##.. #. .#.# .. <&hC4<&hH<&hK] _A kobold is nearby!<&h  ## ##PPP♣  #P♣..<  #..........#  #'##P...##+#  #.P##''## #P♣.#....#<&h #####P...#######  ........@...PP#  .♣P...♣P..♣....♣  <&hFz..♣.......(.P...  P♣.....♣P..)♣♣...  .....P.......  <&h####...#...#..  .###.K.##..#  #. .#.# .. <&hf<&h  ## ##PPP♣  <&hBJ#P♣..<  #..........#  #'##P...##+#  #.P##''## #P♣.#....# <&hK #####P...#######  ........@...PP#  .♣P...♣P..♣....♣ <&h3 ..♣.......(.P...  P♣.....♣P..)♣♣... .....P......<&h ####...#...#..  .###.K.##.. #. .#.# .. <&hS4<&hs _A kobold is nearby!<&h)  ## ##PPP♣  #P♣..<  #..........#  #'##P...##+#  #.P##''## #P♣.#....# #####P...#######  ........@...PP#  .♣P...♣P..♣....♣  ..♣.......(.P...  P♣.....♣P..)♣♣...  .....P.......  <&h*####...#...#..  .###.K.##..#  #. .#.# .. <&hU   ## ##PPP♣  #P♣..<  #..........#  <&h> #'##P...##+#  #.P##''## #P♣.#....# #####P...#######  ........@...PP#  <&h .♣P...♣P..♣....♣  ..♣.......(.P...  P♣.....♣P..)♣♣... .....P......<&h 7 ####...#...#..  .###.K.##..<&hi  #. .#.# .. <&hm 4<&hV <&h ] _A kobold is nearby!<&h M##PPP♣P♣♣P##P♣..<...PP..........'##P...##+.P##''## #P♣.#....####P...####### ............PP♣P...♣P@.♣....♣.♣.......(.P...P♣.....♣P..)♣♣<&h?NW .....P....... #####...#...#.. .###.K.##..##. .#.# ... . .# ##<&hP<&h\:K.<&h-`21.0 (1 _<&hj<&hy* P♣..<...PP..........'##P...##+.P##''## <&hY#P♣.#....####P...####### ............PP##♣P...♣P..♣....♣.♣.....@.(.P...P♣.....♣P..)♣♣ .....P.......# ###.#...##.K   kobold#.. ..<&hS<&hd`K.2<&h<&h<&h0..........'##P...##+.P##''## #P♣.#....####P...####### ............PP##♣P...♣P..♣....♣<&h.♣.......(.P...P♣.....♣P@.)♣♣... .....P..K....# #####...#...#..#  ...###...##.##. .#.# ... #. .# ##.. ..#<&h<&h.=3<&hݭ<&hŴ= _The kobold hits you but does no damage.<&hh8 C4.3 (1.3<&h< <&h#? y _You barely miss the kobold. The kobold hits you but does no damage.<&hE 8  You hit the kobold.<&h D)<&h XTrooper 85.6<&h <&h"" J _You kill the kobold!<&h 4<&h <&hH | _No target in view!<&h1 <&h H _No target in view!<&hO= 4<&h}B <&hmD H _No target in view!<&hV 4<&h\ <&hr H _No target in view!<&hÙ <&h <&h: <&h | _No target in view!<&hî <&hư C _No target in view!<&h[ 4<&hf <&hg <&h <&h <&hd <&hJ <&hЂ4<&h<&h<&hvQ<&huJ<&hX<&h0Q<&h<&h}<&hs<&hm<&hA<&hB<&hK<&hO<&h<&h,<&h<&h: '##P...##+.P##''## #P♣.#....####P...####### ............PP##♣P...♣P..♣....♣<&h{.♣.......(.P...P♣.....♣P..)♣♣ .....P..@....# #####...#...#..# <&h2H ...###...##..##. #b   bat (asleep)#. b.#<&h(0.0<&h"<&h<&hktbb.-6.6 (1<&h<&hds _A bat comes into view.You see here a +0 short sword.<&h%   #.P##''## #P♣.#....# #####P...#######  ............PP##  .♣P...♣P..♣....♣  ..♣.......(.P...  P♣.....♣P..)♣♣...  .....P..@....# #  ####...#...#..#  ...###...##..#  ##. #.#.# ...  #. b# ##  .. .. #. .. #. ..# <&hI;  <&hѸ #.P##''## #P♣.#....#<&hV #####P...#######  ............PP## <&hٹ .♣P...♣P..♣....♣  <&h]..♣.......(.P...  P♣.....♣P..)♣♣...  <&hp.....P..@....# #  ####...#...#..#  ...###...##..#  ##. #.#.#  #. b#  .. .. #. .. #. ..# <&hN-<&h2p _A bat is nearby!<&h{   #.P##''## #P♣.#....# #####P...#######  ............PP##  <&h|.♣P...♣P..♣....♣  ..♣.......(.P...  P♣.....♣P..)♣♣...  .....P..@....# # <&h1}N ####...#...#..#  ...###...##..#  <&h}##. #.#.# ...  #. b# ##  .. .. #. ..<&h.~? #. ..# <&h?    #.P##''## #P♣.#....# #####P...#######  ............PP##  <&h .♣P...♣P..♣....♣  ..♣.......(.P...  P♣.....♣P..)♣♣...  .....P..@....# # <&h  ####...#...#..#  ...###...##..#  ##. #.#.# <&h:  #. b#  .. .. <&h #. .. #. ..# <&h& 4<&h/ <&h2 Z _A bat is nearby!<&h <&h( l   #.P##''## #P♣.#....# #####P...#######  ............PP##  .♣P...♣P..♣....♣  ..♣.......(.P...  P♣.....♣P..)♣♣...  .....P..@....# #  <&h ####...#...#..#  ...###...##..#  ##. #.#.# ...  #. b# ## <&hA . .. .. #. ..<&h ? #. ..# <&hJ    #.P##''## #P♣.#....# #####P...#######  ............PP##  .♣P...♣P..♣....♣  ..♣.......(.P...  P♣.....♣P..)♣♣...  .....P..@....# #  <&hva ####...#...#..#  ...###...##..#  ##. #.#.#  #. b#  .. .. #. .. #. ..# <&hb Z _A bat is nearby!<&h2 +.P##''## #P♣.#....####P...####### ............PP##♣P...♣P..♣....♣.♣.......(.P...<&h54 }P♣.....♣P..)♣♣... .....P..)....# #####...#@..#..#  ...###...##..###. #.#.# ... #. b# ##.. ..##. ..##<&h4 <&h5 <&h; (b.<&h< .=7<&hA <&hC : _The bat hits you but does no damage.<&h  You barely miss the bat. The bat hits you but does no damage. x28.8 (1.2<&hJ<&hv _The bat closely misses you. The bat hits you but does no damage.<&h  You closely miss the bat. The bat barely misses you.<&h.30.2 (1.4<&h<&h2V _You block the bat's attack. The bat hits you but does no damage.<&h{  You miss the bat. The bat hits you but does no damage.<&h=-1.5 (1.3<&h'<&h* _The bat closely misses you. The bat barely misses you.<&h<&hx  You hit the bat but do no damage. The bat hits you.<&h/b.<&hW8--2.8<&he<&h / #.P##''## #P♣.#....# #####P...####### .....PP## .♣P...♣P..♣....♣#<&hU..♣.......(.P...P♣.....♣P..)♣♣......P..)....# # ####...#.@b#..# <&h...###...##..# ##. #.#.# ... #.#.....##.#..# #.#..##.#..# _The bat hits you but does no damage.<&h<&hY<&hL'.b<&h#,30<&h9<&hQ _The bat closely misses you.<&hSs#P♣.#....####P...####### ............PP##♣P...♣P..♣....♣#.♣.......(.P....P♣.....♣P..)♣♣.... .....P..)....# # ####...#...#..#  ...###..@####. #.#b# ... #.#.# ##<&hs .....##.#..# #.#..## #...<&h\u<&hv<&h2}&b.<&h~`7---4<&h'<&h' _The bat hits you.<&h  #P♣.#....# #####P...####### ......PP## .♣P...♣P..♣....♣# ..♣.......(.P.... P♣.....♣P..)♣♣....<&h# .....P..)....# # ####...#...#..# ...###b@.##..# ##. #.#.# ... #.#.# ## ..... ##.#..# #.#..# #.#..##.#...<&h$<&h&<&h.<&h/@-5<&h6<&h9' _The bat hits you.<&h/5  You hit the bat.<&h1.<&h 6167.2 (1.4<&h <&hn G _You kill the bat!<&hk  _No target in view!<&h <&h <&h <&h3 <&hx f _<&h <&hC <&h= K8=<&h <&h& <&h <&h <&h <&h <&h <&ha <&h <&h <&h^ <&h i9===<&h <&h  <&h8 +_HP restored.<&h2 <&h <&h <&hr <&hf <&hH <&h <&h <&h <&h <&h <&h  <&h f==<&h <&h2. " _You open the door.<&hV   There is an open door here. _<&hY n<&hT[ <&hld <&hi <&hn  #..##.#..# #.#..# )#.#..# ..#.#... ...#... ...J#... .....#..# ..?...##################.......@................-########################  J   endoplasm (asleep) <&hp  73.2 (36.0)  An endoplasm comes into view.<&hw /. <&hy F-4.2 (37<&h} <&h E _Found a sling. The endoplasm moves out of view.<&hE<&h'F<&hH<&hxL<&he #..##.#......... #.#...)..... #.#....... #.#...... #.J. #.. #...?..................J   endoplasm0.0).J5.2 (1<&hp<&h" .......  .).....  .......  ....... ....... ......J ...?...######## .......@....... ###############<&h% .......  .).....  .......  <&hɩ....... ....... ......J ...?...######## <&hD|.......@....... ############### <&h% <&h <&h!<&h<&hq<&ha _An endoplasm is nearby!<&hM #......##..##.#.......# #.#).....# #.#.##.#.# #..#<&hNr #....J# #.?..@################........................########################<&h\D=6<&hc`<&hb7 _You block the endoplasm's attack.<&hU ;  You hit the endoplasm.<&h /. <&h^I 6337.5 (1.3<&hQ <&hU M _You kill the endoplasm!<&h! 4<&hb <&hx H _No target in view!<&h 4<&ht ^ _No target in view!<&hf$ <&h&% <&h6. <&hB _No target in view! _No target in view!<&h 4<&ht <&h H _No target in view!<&hBd4<&hj<&hlC _No target in view!<&h<&h<&hd<&h<&h~-<&h-<&hx5<&h@8<&hL4<&hݼ<&hE<&h`KQ<&h[ #.# #..##.#.# #.#.).....# #.#.# #.#r.# #.# #.# #S....?.@.#r   quokka (asleep)S   ball python (constriction, asleep)0.0  A quokka and a ball python come into view.<&ht..r..SrS)-8.5 (1<&hK _The ball python hisses angrily.<&h3 .........#  .........#  ...).....#  .........#  ..r......#  .........#  .........#  ..S..?.@.# ............... ###############<&hh .........#  .........#  ...).....#  .........#  ..r......#  .........#  .........#  ..S..?.@.# ...............<&hir ###############  <&hr<&h_s1-<&hn|<&hd _There are monsters nearby!<&ho .........#  .........#  ...).....#  .........#  ..r......#  .........#  .........#  ..S..?.@.# ............... ###############<&h .........#  .........#  ...).....#  .........#  ..r......#  .........#  .........#  ..S..?.@.# ............... <&h\m###############  <&h4<&h:<&hKd _There are monsters nearby!<&hm .........#  .........#  ...).....#  .........#  ..r......#  .........#  .........#  ..S..?.@.# ............... ###############<&h R .........#  .........#  ...).....#  .........#  ..r......#  .........#  .........#  ..S..?.@.# ............... ###############  <&h <&h <&h! <&h* d _There are monsters nearby!<&h_  #.###.# #......##..##........# #.#...).....# #.#..<&h6` .##.#..r......# #.# <&hc #......@..# #..S..?...##############.......................########################<&he <&hMn .r.S<&ho -9 _<&h8x <&hz <&hc #. #######... #.###.# #....##..##...........# # #...).....# # #.........## #...r.....# #.# #.........#  #...S.?...############# #......................#######################<&h<&h<&h_{.rS.<&h'80<&h<&hh<&h9  You sock the quokka!<&hn5 .  You kill the quokka!The ball python closely misses you. The ball python grabs you.  The ball python constricts you. The ball python bites you.<&h6-----1 50=1.9 (1.4Constr <&h<&h-_ _The ball python constricts you.<&hX  You closely miss the ball python.The ball python bites you but does no damage.<&hdYJ----3.2 (1.3<&hi<&h _The ball python constricts you.You thump the ball python!<&hAD† <&hG 8 84.6 (1.4<&h!<&hO _You kill the ball python!<&h`R4<&hZ<&h>_H _No target in view!<&h4<&h<&hH _No target in view!<&hہ4<&h<<&h^ _No target in view!<&h<&hv<&hH _No target in view!<&h Y4<&hN`^ _No target in view!<&h4<&h7<&hr K _No target in view!<&ha <&h <&h <&h1 <&h <&hZ <&hf <&h$ <&hW% <&h5 <&h 4<&h <&hI 4<&hN <&hQ <&hd 4<&h( <&h <&ho 3<&h  _7=<&h_ n<&h <&h7 ,<&h <&h ~8==<&h <&h ,<&h X<&h^ <&h <&h} <&hx O=<&h <&h b9==<&hO <&h1 <&h B<&h <&h ,<&h <&h a...........# #............#. # #...)  #. . †.############-..................############# <&h v98.6 (14.0)-9.6 (15<&h[! <&h# a _e - a scroll labelled TAL YJYN HIUGI<&h<&h<&hN<&h<&h<'f==<&h/  You see here a ball python corpse. _<&hn/<&h<1,<&hw2<&h4<&h5<&h"<&hc$<&h(<&h(-<&h-<&h.0<&hX4<&h8<&hp9<&hi;<&hg><&hPA<&hA<&hE<&hG<&hJ<&hGK<&hSM<&hR<&hU<&hV<&hW<&h6Z<&h\<&ht]<&h^<&hb<&hhrX<&h͕ %...#   #...##+#.#  #...#....#  # #...#....#  #.##...#....# .## $....+....######... #...#............# #.@.#............# 110.6 (11.0) ##.......#  #...#.#...).....# #...#.#.........##...#.#.........##...#.#.........# #...#.#....†....# #...#.#.........## +...+.#........... [<&hVw37m1.6 (12 _Found a quill talisman.<&hW<&hQX<&hX<&hZ<&h\,<&h@h<&hi,<&hj<&hPm,<&hn<&hkpA _You now have 12 gold pieces.<&hq3<&hr<&ht<&hIv,<&hw<&hx<&hy,<&hz<&h8|<&h},<&h~<&h<&h;    #########  #.......   #l........   ........#   ...%...#   #'##...##+#.#   #@##...#....#  <&hX #.##...#....#  .##...#....#  ......+....######  ###...#....   #...#.......... l   frilled lizard (asleep)   ##.............   #...#.#...)...   #...#.#<&h 20.6 (9.0)  You open the door.  A frilled lizard comes into view.<&h `.ll<&h6=1.6 (10.0) <&h<&hG8 _The frilled lizard hisses angrily.<&hdt #########  #.......  #.........  l.......#  ...%...#  #'#  #@#  #.#  #.#  #....<&heV ####. #.. <&hdi #########  #.......  #.........  l.......#  ...%...#  #'#  #@#  #.#  #.#  #.... ####.#..<&h { _A frilled lizard is nearby!<&hnz  .########......#..........#l.......##....%...# #+#...##...#....#......+....##########.....###..........).l-2.0) _  .  #########..  #..........  #..........  #........#  #.l..%...#  #@#  #.#  #.#  #.#  #.. ###  _There is an open door here.<&h.  #########..  #..........  #..........  #........#  #.l..%...#  #@#  #.#  #.#  #.# #.. ###- _A frilled lizard is nearby!<&hr=3.9 (1.3 _You miss the frilled lizard. You block the frilled lizard's attack.<&h8  You hit the frilled lizard.†<&hhCovered665.2 _You kill the frilled lizard!<&hX _No target in view!<&hu<&h| _No target in view!<&hz<&h <&h<&h^ _No target in view!<&h*<&h$<&hK(H _No target in view!<&h& _No target in view!<&hd;4<&h?<&hBC _No target in view!<&hw4<&h@<&h\4<&hd<&hg<&h4<&h7<&h<&h6q 4<&ht <&hcv <&h 4<&h <&h6 <&hͅ 4<&h& <&h <&h _<&h <&hk P _<&h ,<&h$ <&h <&h+  . ..b #########.... <&h =#............ #....@....... - #........##.#  <&h #.†..%...#  ###'##...##+#.# #.##...#....#<&hX  #.##...#....# b   bat (asleep) #.##...#....# .# <&h #......+....######.. ####...#............<&h -7.2 (2.0<&h <&hȶ <&h .bb-8.2 (3<&h <&h S _A bat comes into view.<&h&  ..  ...  #########....  #............  #....@...b...  #........##.#  #.†..%...#  ###'##...##+#.#  #.##...#....#  #.##...#....#  #.##...#....#  #......+<&hY ..  ...  #########....  #............  #....@...b...  #........##.#  #.†..%...#  ###'##...# #.##...# #.##...#....#  #.##...#....#  #......+<&h<&h1<&hE<&hZ _A bat is nearby!<&h. ..  ...  #########....  #............  #....@...b...  #........##.#  <&h:#.†..%...#  ###'##...##+#.#  #.##...#....#  #.##...#....#  #.##...#....#  #......+<&h ..  ...  #########....  <&hRH#............  #....@...b...  #........##.#  <&h#.†..%...#  ###'##...# #.##...# <&h9#.##...#....#  #.##...#....#  #......+<&h4<&hp _A bat is nearby!<&hm  ..  ...  #########....  #............  #....@...b...  <&hn#........##.#  #.†..%...#  ###'##...##+#.#  #.##...#....#  #.##...#....#  <&h_nP#.##...#....#  #......+<&hf ..  ...  #########....  #............  #....@...b...  #........##.#  #.†..%...#  ###'##...# #.##...# #.##...#....#  #.##...#....#  #......+ _A bat is nearby!<&he......#.#.#.b.#........##.#+#.†..%...# ###'#.###.##...#....# #.##...#....# .##......+....######.####...#.#b..=9.2 (1 _The bat barely misses you.<&h 7  You thump the bat!<&hƕ k†<&hݵ 77530.6 (1.4<&hɾ <&h G _You kill the bat!<&hXK 4<&h0R <&hU H _No target in view!<&h <&h <&h <&hP H _No target in view!<&h _No target in view!<&h4<&h<&hH _No target in view!<&hT<&hU<&h5c<&hl| _No target in view!<&h>wV _No target in view!<&hM<&haN<&h{T<&hJW<&hQ<&hn4<&hPv<&hz<&h4<&h<&h<&hI<&h<&h<&h<P _<&hf,<&h<&h <&h",<&h$<&h&<&h#*,<&hE,<&h/<&h8#......##......#..#........#.......#........b#..... #....#########.<&h=9#.........@....## -#......†.......# <&h9#........##.#+###.†..%...# .####'##...##+#<&h9.##.##...#....# b   bat (asleep)<&hF: #.##...#....##.##...#....# .###......+....######...<&h:!<&h'?-4.6 (4.0<&hK@<&h@<&hH?.bb<&hJE-5.6 (5<&hcP<&hSS _A bat comes into view.<&h   #......#..  #.........  #.........  #.........  <&hp#.....b...  #.........  #########.........  #.........@....##  #......†.......#  <&hξy#........##.#+##  #.†..%...# .# ###'##...##+#.#  #.##..<&h+u  #.##.  #.##. .##   <&h<&hcV   #......#..  #.........  #.........  <&hwW#.........  #.....b...  #.........  #########.........  #.........@....##  <&hnXt#......†.......#  #........##.#+##  #.†..%...# .# ###'##...##+#<&hY #.##..  #.##. #.##.  <&hiJ<&hklZ _A bat is nearby!<&h,+   #......#..  #.........  #.........  #.........  #.....b...  #.........  #########.........  #.........@....##  #......†.......#  #........##.#+##  #.†..%...# .# ###'##...##+#.#  #.##.. <&hx #.##.  #.##. .##   <&h~ .   #......#..  #.........  #.........  #.........  #.....b...  #.........  #########......... <&h  #.........@....##  #......†.......#  #........##.#+##  #.†..%...# .# ###'##...##+# #.##..  #.##. #.##.  <&h! 4<&h <&h5 Z _A bat is nearby!<&h| &#......#.#......##.#.#.......<&h6} #.....b #..##########..@.......#<&h} #........#####......†.......# <&h} K#........##.#+###.†..%...##.# P<&hZ~ ###'##...##+#.# #.##...#....<&h~ ##.##...#....# .##<&h <&h. <&hˈ (.b<&hf 3=6.6 (1<&hW <&h( P _The bat barely misses you.<&h7  You thump the bat!<&hv1.<&h!6838.0 (1.4<&h&<&h1(G _You kill the bat!<&h̼ _No target in view!<&h_G _No target in view!<&h4<&h<&hx^ _No target in view!<&h<&hn<&h>H _No target in view!<&h*4<&h<&hOH _No target in view!<&h;4<&h"<&hw%@ _No target in view!<&h Q<&h0 Q<&h^} 3<&h~ <&h_ <&hۅ <&h" P _<&h}  _You open the door.<&hV <&hS <&h ,<&h_ <&hO <&hj <&h <&h <&h <&h <&h <&hd <&h <&h <&hï ,<&h <&hW ,<&h_ <&hڵ <&hL ,<&h <&hS <&h ....g ##...# ....# + #. #...#+ ####.##.... #......#...# ##### #......#..@###### ##PPP♣P- #<&h &.....# #P♣..<. #..........####.# #...... #........# #'##P.. #..........#####..# #.P##'' #..........+ #P♣.#... g   hobgoblin (asleep) #######..........# #####P.. .............##### ....... .....†.......# .♣P...♣<&h 049.0 (11.0)<&h a.gg<&h_ G-50.0 (12<&h <&hS \ _A hobgoblin comes into view.<&h  ..... ##..g# ....# #...+ <&h #. #...#+ #.... #...#  #..@######  #...............# #P♣..< #..........####.#  #...............#  #..........#  #..........+ ........# ....##### †.......# <&h)  ..... ##..g# ....# #...+ <&h* #. #...#+ #.... #...#  #..@######  #...............# #P♣..< #..........####.# <&h>+  #...............#  #..........#  <&h+ #..........+ ........# ....##### †.......# <&h1 <&h 2 <&h7 <&ha; ` _A hobgoblin is nearby!<&hr e ..... ##..g#<&h _ ....# #...+ #. #...#+ #....<&h U #...#  #..@######  <&h y#...............# #P♣..< #..........####.#  #...............#  #..........#<&h  #..........+ ........# ....##### †.......# <&h ..... ##..g# ....# #...+ <&h8#. #...#+ #.... #...#  #..@######  #...............# #P♣..< #..........####.#  #...............#  #..........#  #..........+ ........# ....##### †.......# <&hQ"<&h#<&hG<&hI` _A hobgoblin is nearby!<&hM####.# .....<&h##..g....# #...+  #. #...#+# ####.##.....#  ######....#...###### ##PPP♣P.............# #P♣..<#..........####.# #.........g   hobgoblin.<&h=.........#####<&hg<&hF.g<&h81.0) _<&ha<&hu<&hzcM ...####.## ......##.......g# #...+  #. #...#+ ####.##..@..# ## ######..#...###### ##PPP♣P#...............# #P♣..<...#g   hobgoblin........#.g2<&ht<&h### ... ####.#<&h` ## ........##......# #..g+  #. #..@#+# ####.##..... ## ######.#...###### ##PPP♣P..........<&h bP♣..<........####...........# #'##P...#####..# #.P##'' +<&ho $P♣.#.<&hs <&h _6----=3<&h <&h - _The hobgoblin hits you.<&hO ;  You hit the hobgoblin.<&hƖ i.<&hs <&hX Tisa the Trooper###Mountain Dwarf...Health: 16/19 ====================----####.#Magic: 1/1========================## .....AC: 6Str: 18...##...#EV: 8Int: 8<&h ......#SH: 4Dex: 9#...+XL:  1 Next: 100% Place: Dungeon:1#. #..@#+#Noise: =--------  Time: 154.4 (1.4)####.##.....#a) +0 flail#......#...###<&h ###### Nothing quivered#......#...###### ##PPP♣P#...............# #P♣..<.#..........####.# #...... #...............# #'##P.. #..........#####..# #.P##'' #..........+#P♣.#...  _You open the door. _A hobgoblin comes into view. _A hobgoblin is nearby! _A hobgoblin is nearby! _The hobgoblin hits you.  You hit the hobgoblin.<&hN _You kill the hobgoblin!You have reached level 2!<&hE /  --more--<&h E22/262/22 0% <&h$<&h&4 _<&h <&h <&h <&h <&h _3=<&h ,<&h <&h ,<&h <&h ,<&h <&h 9=<&h <&h <&h 94<&h` (=<&h <&h ,<&h <&hG <&h <&h <&h& <&h <&h <&h <&h h5==<&h <&ha ,<&h <&hH ,<&h <&h* ,<&h <&h <&h h6==<&h <&h <&hI <&h <&h <&h +#'∩+-70.4 (16.0) _You open the door.<&hD# [ _Found Zoisti Manku's Weapon Emporium.<&hI>3<&h0@<&hPC<&hG: _<&hQ  There is an open door here. _<&h*V<&h[Welcome to Zoisti Manku's Weapon Emporium! What would you like to do?  a - 1643 gold the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3}b -  112 gold 4 boomerangs  c -  28 gold a +0 dagger  d -  28 gold a +0 dagger  <&h[+e -  504 gold 4 silver javelins  f -  21 gold a +0 sling  g -  7 gold 5 stones You have 12 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list<&hj <&hrp <&ht fTisa the TrooperMountain Dwarf###Health: 26/26 ========================...Magic: 2/2========================#####.#AC: 6Str: 18## ......EV: 8Int: 8...##...#SH: 4Dex: 9#......#+#XL:  2 Next:  0% Place: Dungeon:1#...'@+Noise: ---------  Time: 172.4 (2.0)#. #...#+#<&hu Ga) +0 flail####.##.....#Nothing quivered#......#...###########......#...###### ##PPP♣P♣♣#...............# #P♣..<... #..........####.# #........ #...............# #'##P...# #..........#####..# #.P##''##  _You kill the hobgoblin! _You have reached level 2! _You open the door. _Found Zoisti Manku's Weapon Emporium. _There is an open door here.  There is an entrance to Zoisti Manku's Weapon Emporium here.<&h[x <&h} D _<&h <&h l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting<&h 3.5   3.4  +1   j - Spellcasting   0.0   1.4  -2          b + Maces & Flails 2.6   2.1  +2       c - Axes   1.5   0.7  +2       d - Staves   1.3   0.8  +1  <&hH      e - Unarmed Combat   0.0   1.0   0                      <&h f + Armour3.4   3.4  +1       g - Dodging   0.0   1.7  -3      h + Shields3.4   3.4  +1      <&hz  i - Stealth   0.0   1.4  -2                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [[0;10;<&hO 1m!] training|cost|targets<&hRop - Conjurations   0.0   1.2  -1  q - Hexes<&h0.0   1.0   0   d - Polearms   0.0   1.0   0   r - Summonings0.0   1.4  -2   e - Staves   1.3   0.8  +1   s - Necromancy0.0   0.8  +1  <&hRf - Unarmed Combat   0.0   1.0   0   t - Forgecraft0.0   0.7  +2  g - Throwing0.0   1.4  -2   u - Translocations   0.0   1.4  -2         v - Alchemy0.0   1.4  -2  h - Short Blades4  -2   w - Fire Magic0.0   0.7  +2   i - Long Blades   0.0   1.2  -1   x - Ice Magic0.0   1.2  -1  j - Ranged Weaponsy - Air Magic0.0   1.7  -3  z - Earth Magic0.0 [40<&hm  0.8  +1   k + Armour 3.4   3.4  +1  l - Dodging0.0   1.7  -3   0 - Invocations0.0   0.6  +3   m + Shields 3.4   3.4  +1   1 - Evocations0.0   0.8  +1  n - Stealth0.0   1.4  -2   2 - Shapeshifting   0.0   1.4  -2  useful|all<&hJ? 0 + Invocations 0.0<&h 0 * Invocations   0.0<&hl<&hwr<&h)~Tisa the TrooperMountain Dwarf###Health: 26/26 ========================...Magic: 2/2========================#####.#AC: 6Str: 18## ......EV: 8Int: 8...##...#SH: 4Dex: 9#......#+#XL:  2 Next:  0% Place: Dungeon:1#...'@+Noise: ---------  Time: 172.4 (0.0)#. #...#+#a) +0 flail####.##.....#Nothing quivered#......#...###########......#...###### ##PPP♣P♣♣#...............# #P♣..<... #..........####.# #........ #...............# #'##P...# [40<&h~m#..........#####..# #.P##''##  _You kill the hobgoblin! _You have reached level 2! _You open the door. _Found Zoisti Manku's Weapon Emporium. _There is an open door here. _There is an entrance to Zoisti Manku's Weapon Emporium here.<&h<&h`<&h_<&h <&h&[Welcome to Zoisti Manku's Weapon Emporium! What would you like to do?  a - 1643 gold the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3}b -  112 gold 4 boomerangs  c -  28 gold a +0 dagger  d -  28 gold a +0 dagger  e -  504 gold 4 silver javelins  f -  21 gold a +0 sling  <&h'g -  7 gold 5 stones You have 12 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list<&hbuy|examineexamine item[Enter] describe<&h@The +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3}. A sword made of one huge piece of crystal. Legend says it was the Shining One's gift to a worshipper. This blade is notorious for inducing bloodthirsty rage in both the wielder and all of their followers. Base accuracy: -2 Base damage: 14 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 7.5 XLs. Damage rating: 24 (Base 14 x 97% (Dex) x 105% (Skill) + 10 (Ench)). Holy:It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage:It berserks you when you make melee attacks (+20% chance). rN+:It protects you from negative energy. EV+3:It affects your evasion (+3). If you switch to wielding this weapon: Your EV would increase by 3.0 (8.1 -> 11.1).<&hQSWelcome to Zoisti Manku's Weapon Emporium! What would you like to do?  a - 1643 gold the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3}  b -  112 gold 4 boomerangs  c -  28 gold a +0 dagger  d -  28 gold a +0 dagger  e -  504 gold 4 silver javelins  f -  21 gold a +0 sling <&hQ g -  7 gold 5 stones <&hQYou have 12 gold pieces. [Esc] exit [!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe [A-G] put item on shopping list<&hZ <&h <&h/ Tisa the TrooperMountain Dwarf###Health: 26/26 ========================...Magic: 2/2========================#####.#AC: 6Str: 18## ......EV: 8Int: 8...##...#SH: 4Dex: 9#......#+#<&h 8XL:  2 Next:  0% Place: Dungeon:1#...'@+Noise: ---------  Time: 172.4 (0.0)#. #...#+#a) +0 flail####.##.....#Nothing quivered#......#...###########......#...###### ##PPP♣P♣♣#...............# #P♣..<... #..........####.# #........ #...............# #'##P...# #..........#####..# #.P##''##  _You kill the hobgoblin! _You have reached level 2! _You open the door. _Found Zoisti Manku's Weapon Emporium. _There is an open door here. _There is an entrance to Zoisti Manku's Weapon Emporium here.<&hB <&h5 <&h_ <&hE <&h3<&h^ <&h <&h B<&h0You have reached level 2!You open the door. _Found Zoisti Manku's Weapon Emporium. _There is an open door here. _entrance to Zoisti Manku's Weapon Emporium here. _You open the door.<&h!I<&h+  There is an open door here. _<&h-,<&hA.<&h.<&h0<&h32,<&h2<&h4<&h5<&h(6<&h6<&h8<&h> ##. .# #.. .#.############.#..... .....g.........#####.####@..####.<&h>##.....................##...#.##....###. #......#'#......... .##...'∩+....###.. #. #...#+##...# # g   goblin (asleep)<&h4?@####.##.....##....  #......#...######..# ####### ##  #......#...######.####PPP♣P♣♣P##<&hA+9.4 (7<&hmG[.gg<&hG,80.4 (8<&hL<&hPs _A goblin comes into view. It is wielding a +0 club.=&hE S ## . .# #  .. .#.####  ..########.#.....  ......g........  #@..####.  ##..................  ...##...#.##....###.  #'#.........  ∩+....###..  #. ##...# #  #....  ###..#  ##  =&h.  ## . .# #  .. .#.####  ..########.#.....  ......g........  #@..####.  ##..................  ...##...#.##....###.  =&h. #'#....... ∩+....###.. #. ##...# #  #....  ###..#    =&h 3 4=&h6 =&h 9 ] _A goblin is nearby!=&hB ## . .# #  .. .#.####  ..########.#.....  ......g........  #@..####.  ##..................  ...##...#.##....###.  #'#.........  =&hC∩+....###..  #. ##...# #  #....  ###..#  ##  =&h ## . .# #  .. .#.####  ..########.#.....  ......g........  #@..####.  ##..................  ...##...#.##....###.  #'#....... ∩+....###.. #. ##...# #  #....  ###..#    =&h] _A goblin is nearby!=&hS ## . .# #  .. .#.####  ..########.#.....  ......g........  #@..####.  ##..................  ...##...#.##....###.  #'#.........  ∩+....###..  #. ##...# #  #....  ###..#  ##  =&hh*t ## . .# #  .. .#.####  ..########.#.....  ......g........  #@..####. =&h- ##..................  ...##...#.##....###.  #'#....... ∩+....###.. #. ##...# #  #....  ###..#    =&hh24=&h8=&h;] _A goblin is nearby!=&hfS ## . .# #  .. .#.####  ..########.#.....  ......g........  #@..####.  ##..................  ...##...#.##....###.  #'#.........  ∩+....###..  #. ##...# #  #....  ###..#  ##  =&hK| ## . .# #  .. .#.####  ..########.#.....  ......g........  #@..####.  ##..................  ...##...#.##....###.  =&hK#'#....... ∩+....###.. #. ##...# #  #....  ###..#    =&h4=&h =&h#] _A goblin is nearby!=&h= 9  You sock the goblin!=&hG e)=&he =3=1.7 (1.3=&hj =&hl J _You kill the goblin!=&h93=&h:=&h==&h@=&hSA=&hhF,=&h"HB=&hGK=&hM,=&hN=&h#Q=&h1S,=&hT=&hV=&hhX,=&hY=&h]=&h^,=&h`=&hb=&h?d=&hd=&hye=&hHg=&hh,=&hi=&hk=&hl,=&hm=&hp=&hv#.#. ######. .... #. ...## #. ....  .#..#####.) .......@# -90.7 (9.0 =&hdw........#####  ............# # ........###.#.##### ...########.#.....# .. ......)......... #####.####...####.# ##.................. ...##...#.##....###.=&h7|^-1.7 (10.0) =&h=&h' _Found a hand axe.=&hMs=&hat=&hXy=&h =&hIX=&h,=&h[,=&hK#. #. ##.######. #.#..... # #.#...##.. #.#.B######.#.@######.............)...=&h^........#.....###..#####.#............# #........###.#.##### B   giant cockroach (asleep)...########.#.....#..)#####.####...####.#=&hB13.7 (2.0)=&hzmB.B=&h+4.7 (3=&h˫=&hb _A giant cockroach comes into view.=&h^ #. #. #  #.######.  #.#..... #  #.#...##..##  #.#.......B.  #.@######  .............)...  ........#.....###  ........#####.#  ....... #  .......  ...###  )   =&h=e  #. #. #  #.######.  #.#..... #  #.#...##..##  #.#.......B.  #.@######  .............)...  ........#.....###  ........#####.# ....... # .......  ...### ) =&he 4=&hm =&hap f _A giant cockroach is nearby!=&h ` #. #. # =&hK h #.######.  #.#..... #  #.#...##..##  =&h #.#.......B.  #.@######  .............)...  =&h q........#.....###  ........#####.#  ....... #  =&hJ T.......  ...###  )=&h ?   =&hy  #. #. #  #.######.  #.#..... #  #.#...##..##  #.#.......B.  #.@######  .............)...  ........#.....###  ........#####.# ....... # .......  ...### ) =&h J=&hΒ f _A giant cockroach is nearby!=&h_EF#.  #. ##.######. #.#..... # #.#...##..## #.#..@....B..######.#..######.............)... .#.....###.#####.#......# # ........###.#.#####=&hE...########.#.....#.........).........=&hF=&hJ4B.=&h1K25.7 (1 _=&hEO=&hQ=&hXW#. #. # #.######. ##.#..... .# =&hr[#.#...##..##.##.#...@..B...#######.#..######..#.............)... .#...#####.#............# # .........### =&h[=&hvB.6=&h.#..#. .##. .# #.######.## #.#.......# #.#...##..##.# #.#....@B....# ######.#..######..# .............)... ...........................# # ..... =&hӉD=7=&h==&hG _The giant cockroach bites you but does no damage.=&hli  You barely miss the giant cockroach.=&hS-8.9 (1.2=&h=&h"J _The giant cockroach bites you but does no damage. x2=&hhA  You hit the giant cockroach.=&hj1.=&h810200.2 (1.3=&h=&hJS _You kill the giant cockroach!=&hd =&hd =&hXj =&hFt ^ _No target in view!=&hu =&hc{ =&h H _No target in view!=&h" 4=&h& =&hO( H _No target in view!=&h  _No target in view!=&hc 4=&hi =&hJm H _No target in view!=&hL =&h =&hT =&h =&h =&h $ _=&hz n=&h =&h =&hB =&h =&h< =&h ,=&h =&h =&h ,=&h =&h =&h =&h} =&h =&h. =&ht ,=&h =&h} =&hh =&h ,=&h =&hW =&h ,=&h! =&hG" =&h # ,=&h]% =&h& ,=&h( =&h) =&h* ,=&h+ =&h- =&h-/ ,=&h0 =&h1 =&h2 =&ht3 =&h3 =&ht5 =&h6 =&ho7 =&h7 =&h9 =&hi; =&h; =&hU< =&h= =&hi? =&h&@ =&h@ =&h>B =&hC =&hQD =&hD =&hPF =&hG =&hMH =&hH =&huK =&h R #. #.# #.##.######.###.# #.#.......##.# #.#...##..##.# #.#..........# #####.#..######..# ............)....# .......#.....###.# .......#####.# #@# - =&hR ...........# # #....g... .......###.#.########... ..########.#.....# ........)......... ####.####...####.# g   hobgoblin (asleep) ......... ##...#.##....###. .....#'#=&hW 19.2 (19.0) _No target in view! _ A hobgoblin comes into view.=&hT] g.g===20.2 (20=&ha =&hnc = _The hobgoblin shouts! You hear a shout!=&hbs #. #.# #.#  .###.#  ..##.#  ..##.#  ......##..#)....##.# #@# # #...g.... ######... )=&hc,=&h #. #.# #.#  .###.#  ..##.#  ..##.#  =&h......##..#)....##.# #@# # #...g.... ######... )=&hv4=&h=&h` _A hobgoblin is nearby!=&hٍT #. #.# #.#  .###.#  ..##.#  ..##.#  ......##..#)....##.# #@# # #...g.... ######... )=&hK=&hp$ #. #.# #.#  .###.#  ..##.#  ..##.#  ......##..#)....##.# #@# # #...g.... ######... )=&hF)4=&h,=&h.` _A hobgoblin is nearby!=&hU? #. #.# #.#  .###.#  ..##.#  ..##.#  ......##..#)....##.# #@# # #...g.... ######... =&hH`)=&h] #. #.# #.#  .###.#  ..##.#  =&h^..##.#  ......##..#)....##.#=&hv^B #@# # #...g.... ######... )=&h^=&hXc4=&h$g=&hGi` _A hobgoblin is nearby!=&h̖#.######.###.# #.#.......##.# #.#...##..##.# #.#..........# ####.#..######..# ...........)....# #.....###.# g=&hH#####.# #.####.......# # #.@.g.....###.#.################.#.....# .....).... ###.####...####.# =&h-K................ #...#.##....###. g   goblin (wandering) ....#'#......... #...'∩+....###..=&h  A goblin comes into view. It is wielding a +0 club.=&h=&hX .g.=&hy  The goblin shouts!=&h9-1.2 (1.0)=&h=&h3 _The goblin moves out of view.=&hf  You hit the hobgoblin.  The hobgoblin is almost dead.=&hn g g   goblin=&ho V--2.5 (1.3=&h V _The hobgoblin hits you but does no damage.=&h ;  You hit the hobgoblin.=&h$=&hp4g.†g   goblin=&hMX7-3.8=&hT=&hZWM _You kill the hobgoblin!=&hF#.######.###.# #.#.##.# #.#...##..##.# #.#...# .#..######..# )....# .#.....###.# ..#####.# #.####g.=&h# # #..@.###.#.########. #.#.....# ..#). #  =&h=&h(.g=&h4-40=&h$=&hK  #.######.###.#  #.#.##.#  #.#...##..##.#  #.#.# ..#..######..# #.#)....# ...#.....###.# ..#####.# #.####.=&hq# # #..†@g.###.#.########..#.....# ...#). #.#.####...####.# # _You see here a hobgoblin corpse.=&hl  rr   rat (wandering)A rat comes into view.=5=&hh=&h S _The goblin barely misses you.=&hW9  You sock the goblin!=&huY,=&hA^.)...rr   rat=&h207.2 (1.4 _You kill the goblin!=&h"x#.######.###.# #.#.##.# ... #.#...##..##.# .. . #.#.# .. ..#..######..# ##.#.#=&h#F)....# ...#.....###.# ..#####.# #.####.# # #..†.@...r.###.#.########..#.....# #...#). .#.# .####...####.# . #=&h$ ..#.##....###. ..#'#. ... =&h% =&h (=&h54r.=&h$64-80=&hU1 .######.###.# .#.##.# .....# .#...##..##.# .....# .#.# ..... .#..######..# ###.#.#)....# ##.#.....###.# ..#####.# #.####.# # #..†.)@.r.###.#.########..#.....# ##...# ####...####.# ...# ...# #.##....###. .... #'#. .#...  Things that are here: _a +0 club; a goblin corpse=&h`r.-9 _=&hq=&h=&h6=30.5 (1.3=&h=&h3u _You closely miss the rat. The rat bites you but does no damage.=&hb1.8 _You closely miss the rat. The rat bites you but does no damage.=&h58' .....#  .....#  .....  ###.#.### )....# ##........  .........  #.####........  # #..†.)@r...... ######........  ##...#### ) .#.#  ...#  ...#  ....  .#... '∩=&hYp .....#  .....#  .....  ###.#.### )....# ##........  .........  #.####........  # #..†.)@r...... ######........  ##...#### )=&h+d .#.# ...# ...#  ... .#..∩=&h4=&h=&hZ _A rat is nearby!=&hc .....#  .....#  .....  ###.#.### )....# ##........  .........  #.####........  # #..†.)@r...... ######........  ##...#### =&h^) .#.#  ...#  ...#  ....  .#... '∩=&h .....#  .....#  .....  ###.#.### )....# ##........  .........  #.####........  # #..†.)@r...... ######........  ##...#### ) .#.#=&h  ...# ...#  ... .#..∩=&hD=&h=&h=&hrZ _A rat is nearby!=&hp' .....#  .....#  .....  ###.#.### )....# ##........  .........  #.####........  # #..†.)@r...... ######........  ##...#### ) .#.#  ...#  ...#  ....  .#... '∩=&ho  .....#  .....#  .....  ###.#.### )....# ##........  .........  #.####........  # #..†.)@r...... ######........ =&hO  ##...#### ) .#.# ...# ...#  ... .#..∩=&h 4=&h1 =&h Z _A rat is nearby!=&h ' .....#  .....#  .....  ###.#.### )....# ##........  .........  #.####........  # #..†.)@r...... ######........  ##...#### ) .#.#  ...#  ...#  ....  .#... '∩=&hf  .....#  .....#  ..... =&hIh  ###.#.### )....# ##........  .........  #.####........  # #..†.)@r...... ######........  ##...#### )=&hqi  .#.# ...# ...#  ... .#..=&hj I∩=&ht =&hu =&h{ =&hK _You closely miss the rat. The rat bites you but does no damage. _A rat is nearby!=&hN o _A rat is nearby!  You thump the rat!=&h 1.=&h) 043.1=&h.0 =&h4 G _You kill the rat!=&h/3=&h$=&h!=&h)B=&h+=&h.=&h/=&h0=&hp4=&h&8=&h8=&hM:=&hh==&h?,=&hkA=&h E=&hVG,=&hH=&hRL=&h3N,=&hO=&hQ=&hS,=&h;U=&hdW=&h Y=&hY=&hZ=&hE]=&h7_,=&h`=&hb=&hd,=&hf=&hg=&h0jB=&hk=&hk=&h~l=&hm=&hm=&hn=&h3o=&ho=&hq=&hq=&hr=&hs=&hs=&hu=&hu=&h v=&hv=&hw=&hx=&hy=&hz=&h{=&h(|=&h|=&h}=&h~=&h[=&h=&h=&h=&h=&h=&hۄ=&h=&hh=&h=&h=&hˆ=&h=&h\=&h=&h=&hy=&h=&h =&h=&h=&h=&h5=&hB=&hœ=&h`=&hH=&hP=&hӖ=&hU=&h=&h,=&hF=&h=&h,=&h@=&hF=&hG=&h=&h"=&hӥ=&hN,=&h=&h+=&h,=&h=&hH=&h,=&hر=&h=&hc,=&h=&h{=&h#=&h=&h=&ha=&hp=&hߺ=&hL=&h=&h},=&h=&h=&h9=&h=&h=&hc=&h,=&h=&h=&h=&h=&hY=&h=&hN=&h=&h=&hf=&h=&haX=&hm=&h=&h=&h=&h=&h ,=&h=&h}=&hp=&hG =&h =&hM=&h@=&h=&h=&h=&hc=&h=&h^=&hS"=&h#=&h$=&h'=&h,=&h-=&hJ/=&h1=&h3=&h4=&h6=&h6:=&hw<=&hB==&h>=&hA=&hWC=&h D=&hG=&hSJ=&hLL=&h M=&h#N=&hP=&hQ=&hcR=&hT=&hqW=&hY=&hY=&h*`=&hsb,=&hc=&hc=&he=&hf=&h6g,=&hh=&hi,=&hj=&hk=&hl,=&hjm=&hen=&hno=&hp,=&h3q=&hwh.<...PP# #.#.# ..# #...##### #P...##+# #.......# ##''## #..####.# #....# ##..## .# #P...########..# .##### .......PP###.##..... =&hx.♣P..♣....♣#.#..># .(.P.....#@# -91.1 (58.0).♣P..)♣♣....##.# ..P..)....###....# #...#...#..#####.# ...#####.# #.#.##........# .###.#.##.######## ........#.# ..##.#..#.#=&h|\-2.1 (59=&hA=&hD; _Found a stone staircase leading down.=&hd3=&h(=&h=&h,=&h=&h=&h,=&h,=&h=&hB=&h>=&h,=&hE=&h=&hB=&ha=&h=&hVB=&hB=&h=&hZ,=&h=&hj=&h,=&h9=&h#=&h==&h=&hA=&h=&hO,=&h=&h) =&h ,=&h =&hK =&h=&hB=&hr##.......#  .+ .>#  ####.....# #.#  .######### #.#  ..# #.#  ..## #.#  # #.#  .=&hL#.# #.#  #####  308.1 (16....#  ####.# # ###.# #### ##..##.#####.... ###.##.......####   .♣#.#..>######   #.###   .##.#  =&hE =&h@=&h,9.1 (17=&h =&h%"; _Found a stone staircase leading down.=&hG =&haa   There is a stone staircase leading down here.=&hGd =&hOe  =&he _=&h g =&h~i =&h?k =&hl =&hl =&ho =&hdp =&h"q =&hr =&hCt =&hu =&hv =&h =&h B=&h =&hQ =&h B=&h .. #  ....##  ..#####...#  #.# #...#####  .# #.......#  ## #.......#  ....###.......######### #.............+@.....># =&h #..#..####.....#######.# ##.....######### #.#  ###....# #.#  ####...## #.# ♣P####...# #.#PP# #.#.# #.## #...######.# ##+# #.......##.#=&hߚ ...#.....................'22.1 (13#.....#####=&hߞ =&hl M======3.1 (14=&h S _As you open the door, it creaks loudly!=&hK =&h\L =&hM =&hP =&h{R =&hS =&hZ l  There is an open door here.=&h^ K _=&h` =&ha =&ha =&he =&h;f ,=&hw =&h~y =&hz =&h{ =&h~ =&h. =&h =&h =&hT =&h܇ ,=&h =&h =&hl =&h =&h =&h) =&h =&h =&h =&h =&h: =&h֙ =&h) =&h =&h X=&h =&h =&h =&h =&h =&h =&h =&h =&h ,=&hT =&hI =&h ,=&h =&h #####.# #.####..........## # #..†.)..........####.#.########..........### #####.#.....#####...#####...# .=&h ..)..............#.# #...##### ####...####.####....# #.......#...........### #.......# #.##....###...........###.......# #'#.@.#.............'------ '∩+....###..##++##..#..####.....# #+##...# # ##.....######### .. ###....# ######..# ####### ####...## ######.####PPP♣P♣♣P####...# .....# #P♣..<...PP# #.#.# ####.# #..........# #...##### .....# #'##P...##+# #.......#=&hZ 40.1 (17''#P..#♣PP###=&hv9 ======1.1 (18 _As you open the large door, it creaks loudly!=&hKN_=&hlB=&ho=&h=&h֮,=&h=&hh=&h=&h=&h$=&h>=&h=&h=&h=&h8=&h=&h^=&h=&h=&h=&h=&h]=&h=&hn=&h=&hZ =&h=&h(_You now have 18 gold pieces (gained 6).=&h=&hg=&h=&h'=&hR(=&h*=&h8J=&h";=&ho<,=&h==&h>=&hW@,=&h@=&hD=&hE,=&hF=&hH=&hMI,=&hI=&hK=&hwL=&hL=&hyM=&hN=&h P=&hP=&h Q=&hR=&hT=&hT=&hJU=&hX=&hY,=&hZ=&h5\=&h],=&hm^=&h `=&h`=&hxa=&ha=&hc=&h#e=&he=&hef=&hh=&h$j=&hj=&hk=&hp=&hs,=&heu=&hw=&h$z,=&h|=&h~=&h,=&h~=&h=&hu,=&he=&hŎ=&h,=&hZ=&hE=&h,=&h=&hs=&h ,=&h=&hl=&h=&h-=&h=&h@=&h,=&h=&hD=&hm,=&ha=&hi=&hT=&hȮ=&h;=&h=&h;,=&h=&hε=&h0,=&h:=&h=&h^=&h=&h=&h<=&hZ,=&h=&h=&h,=&h$=&h5=&h=&h=&h=&h=&h-=&h=&h<=&h=&h=&h`=&h=&h[=&h=&hE=&h=&h##...........##..#####.# #.###....###.# #.#.##........# #...+......#.###.#.##.######## ...##....#.#........#.# ##....#.#..##.#..#.# ...#######.#..##.#..#.# # #.#..##.#..#.### ...# #.#..##.#......# ...# #.#...#@#......# ------ =&h...# #.#####.#......# ...# #.. ..#..#'### .##################.# ......................################## =&h =&hT403.1 (62------=&h %4.1 (63=&h=&hHe _f - a scroll labelled LESHRYPT AS TUH=&hJ=&h?H _No target in view!=&h  _No target in view!=&h 4=&h: =&h5!  =&h! :_No target in view!=&hb  _=&h ,=&hH =&h =&h =&h) =&h =&ht ,=&h) =&h =&h ,=&h =&h =&ho ,=&hL =&h6 =&h ,=&h =&h7 =&h ,=&h =&h =&h ,=&h =&h =&hm X=&h ,=&h =&hm =&h ,=&h =&h =&hP ,=&hZ =&hV" =&h;% ,=&hF( =&h, =&h1 ,=&hz6 =&h; =&h> ,=&hqA =&hE =&hI ,=&hN =&hP E  There is a large open door here.=&hfS =&h T  _=&hJ[ X=&h\ =&h^ =&h` ,=&hb =&hc =&hJe =&he =&hf =&hi =&hk ,=&h3m =&hu 7 _You open the door.=&hw 3=&h>y =&h| =&h~ ,=&hp =&h =&h ,=&h6 =&h @  There is a large open door here. _=&h+ =&h B=&h =&h ,=&hv =&h =&h ,=&ht =&h =&h ,=&h =&hl =&h =&h =&h" =&h =&h ,=&h: n=&h =&h ,=&h =&hD =&h: ,=&h =&h =&h ,=&h =&h. =&h# =&h =&h& =&hk =&he =&h=&h=&h=&h=&h=&h=&hU=&h=&h,=&h=&hO =&h =&hY =&hW  _There is a large open door here. _You open the door. _There is a large open door here. _You open the door.=&hm =&h =&hv=&hv _There is a large open door here. _You open the door. _There is a large open door here. _You open the door.  There is an open door here.=&h-=&h _=&hM=&h7=&hJ=&h=&hP=&h=&h=&h=&h=&h=&h=&hm=&h=&h =&h"=&h"=&h!#=&h$=&h%=&hq&=&h&=&h)=&h*,=&h^+=&h,=&h-,=&hW.=&h/=&h0=&h91=&h1=&h2=&h4,=&h5=&h7=&hB8=&h8=&hK9=&h,;=&h;=&hy<=&h<=&h>=&hD\ ........#.....# ........#####.# . ............# # .. ........###.#.# ... ...########.#.. ..>. .........)..... ..... ######.####...## .....!###............... .......@..##...#.##....#62.1 (58 =&h]E#########......#'#...... #.##...'∩+....## #.##...#+##...#. #####.##.....##..... #......#...######..##......#...######.###...............#.##..........####.#.#=&hHB3.1 (59=&hYL=&h5N; _Found a stone staircase leading down.=&hH2 .#.........#. .#####.)...#. .# ....# .###.#..... ...#.#.>... .).. ######.####....!###..##...#.##....0.0)#......#'# #.##...'∩+.... #.##...#+##...# #####.##.....## #......#...######..  #......#...######.#  #.......#.#  #....####.#.# =&h&|4.1 (1 _Found a dagger.=&hK'=&h'=&h/)=&h8-=&h/=&h4X=&h|5=&hI6=&h;K ..#. .#........#. #####)...#. .....### ........###.#.....## ...########.#>.... .........).....# ######.#######.....................##...#.#############......#'#.... #.##...'∩+.... #.##...#+## #####.##.....##. #......#...######. ##...######. #......#.6.1 (27.1 (3=&hN=&h+QQ _g - a ruby potion=&hT3=&h^B=&h_=&hg,=&hh,=&hk=&hp=&h{@ #.#...# #.# # #$# ######.#...... #.# ..#.# .#...#.# ........###)...#.# .# ........###.###...########>...............).........########.####=&h||5.........###........S............##...#.##############......#'S   ball python (constriction, asleep) #.##...'∩+... #.##...#+##.. #####.##.....##..=&hǀ{ 9.1 (2  A ball python comes into view.=&h݁=&h|S.S)=&h,70.1 (3=&h=&h65 _The ball python hisses angrily.=&h .... #.#  .... #$#  ..... #.#  ......#.#  ......#.# =&h/ ..)...#.#  ........##  .......@.# .....>.........) .........###### ..S......# .......... ########### ∩=&h 7 .... #.#  .... #$#  ..... #.# =&ho  ......#.#  ......#.#  ..)...#.#  ........##  .......@.#=&h  .....>.........) .........###### =&hR ..S......# .......... ########### =&h L∩=&hؠ =&h) =&hh =&h˰ b _A ball python is nearby!=&h ,.... #.# #.#......#$# ######.#..#...#.# .............#.# #..#.# .###)...#.# ...........## =&h ###..###...########>@..............).....########.####S......###.....................##...#.###############......#' =&h #.##...'∩+ #.##...#+#######.##.....## #......#...#####=&h =&h G.S=&hB" 21.1 (1 _=&h) =&h, =&hb...#$# ######.#.#.# ...........#.# #.#.# .##)...#.# ...#.........## ###..###...#####>...............)#......@...########.#####....S.....###.........#..............##...#.################......#' #.##...'∩+ #.##...#+#######.##.....## #......#...#### #......#...S.2=&hC:>  You sock the ball python!=&h?g†=&h_=7=3.3 (1.2=&hle=&h*hO _You kill the ball python!=&h=&h@=&hC=&hH _No target in view!=&ht4=&hG|=&hH _No target in view!=&h(4=&h.=&h2H _No target in view!=&h4=&h=&h^ _No target in view!=&hp=&h=&hH _No target in view!=&hle4=&hum=&hpC _No target in view!=&h=&h=&h8=&hS!=&h=&h=&h=&h=&hI=&h=&h: _=&h=&hB=&hR=&hB=&hn=&h=&hA,=&h=&h=&h?,=&hF=&h,=&hb=&hI _You now have 27 gold pieces (gained 9).=&h/=&h=&hy=&ha=&h-=&h=&hr=&h ,=&h=&h=&ht,=&ha=&hG=&h,=&h=&h=&hS ,=&h =&h =&h: ,=&h =&hT =&h ,=&h =&h =&h ,=&h =&h =&hV ,=&h6 =&h =&h ,=&h =&h =&h9 =&h =&hy =&h? =&h ,=&h =&h =&h ,=&h =&h B=&h =&h =&h7 ,=&h =&h =&h =&h =&h =&h! =&h/" =&h4# =&h$ =&h% =&h% =&h$& =&h{' =&h( =&h&) =&h) =&h[+ =&hs, ,=&h- =&h. =&h/ =&h}0 =&h1 =&h2 =&hk4 =&h"5 =&h66 =&hg7 =&h8 =&hd9 =&h : =&h; =&hA ,=&hKB =&hF =&hG ,=&hH =&hJ =&hL ,=&hN =&h^ =&hb B=&hg X=&h`h =&hi =&hcj =&hk =&h`q =&h,s ,=&htt =&hw =&hx ,=&hz =&h| =&h~ ,=&h =&h =&h ,=&hE =&h =&hk ,=&h =&hq =&hZ ,=&h =&h =&h ,=&h =&h =&hP =&h =&h =&h =&h ,=&h =&h٣ =&hJ ,=&h =&h =&hӨ =&hB =&h© =&h} =&hL =&hϬ =&hS =&h =&h( ,=&h =&h" =&h2 =&h =&h9 =&h =&hն =&h\ =&h =&h =&h =&h =&h =&h =&h =&hĿ =&h =&h$ =&h1 o #.# #.#.J###+###.# #.##.# #.#..#.##########.#..........#.##...............#.##....#....#.##..............)...#.##.............#.......@.##..........-#.=&h Y..###...#########......>...............).#.....†....########.####..........###..........#..............##...#.##. J   endoplasm (asleep)##############......#'#.. #.##...'∩+.. #.##...#+##.=&hr 533.3 (60.0)  An endoplasm comes into view.=&h ?.JJ=&h6 F-4.3 (61=&hM =&hr ^ _The endoplasm quivers.=&h7 : #.# #. .###+###.# #. .J.....#.# #. .......#.#. ........#.#....... ........#.#.#.. ........#.#. ....)...#.#. #.......@.#.. #..........###... #......>........) #.....†....#### #..........# #........... ############# ∩=&h ? #.# #. .###+###.# #. =&h .J.....#.# #. .......#.#. ........#.#....... ........#.#=&h @.#.. ........#.#. ....)...#.#.=&hz  #.......@.#.. #..........###... #......>........=&h7 ) #.....†....#### #..........# =&h #........... ############# ∩=&h =&hF =&he =&h) a _An endoplasm is nearby!=&h  #.# #. .###+###.# #. .J.....#.# #.=&hr e .......#.#. ........#.#....... ........#.#.#.. =&h? n........#.#. ....)...#.#. #.......@.#.. =&h o#..........###... #......>........) #.....†....#### #..........#=&hګ i #........... ############# ∩=&h #.# #. .###+###.# #. .J.....#.# #. .......#.#. ........#.#....... ........#.#.#.. ........#.#. ....)...#.#. #.......@.#.. #..........###... #......>........) #.....†....#### #..........# #........... ############# ∩ _[40=&h:'5mAn endoplasm is nearby!=&h~: #.# #. .###+###.# #. .J.....#.# #. .......#.#. ........#.#....... ........#.#.#.. ........#.#. ....)...#.#. #.......@.#.. #..........###... #......>........) #.....†....#### #..........# #........... ############# ∩=&hO #.# #. .###+###.# #. .J.....#.# #. .......#.#. =&hQY........#.#....... ........#.#.#.. ........#.#. ....)...#.#. #.......@.#.. #..........###... #......>........) #.....†....#### =&hT#..........# #........... ############# ∩=&h]=&h]=&hc=&hga _An endoplasm is nearby!=&h v} #.# #.###. #.# #.##.###+###.# #.#J.....#.# #.#.. .#.##########.#.. .#.##.... .#.##...#. ........#.##....## ....)..@#.##............ #..##.......... #..........###...####### #......>...............) #.....†....########.#### ####......... #..............##...#.################......#'# #.##...'∩+=&h=&hЂ*.J=&h85.3 (1.0) _=&hƎ=&hJ=&h i  #.# #.# ## #.# #.##... #.# #.###.###+###.# #.#......#.# #.#J....#.##########.#.#.##..#.##....@.#.###.....)...#.##..###.......... #..........###...###### #......>............... #.....†....########.### ####......... #..............##...#.###############......#'#.J.6=&hE =&h  =&h 4 #.##########.# =&h  =&h  =&h<  #.#=&hw ( #. =&h ### #.# #.#   ... #.# #.#  =&h `###.###+###.# #.#  #.#.# #.#  #.........#.##########.# =&h #.....J...#.##.  #.#.##.  #.........#.## =&h' .....)...#.##.  #####.......... =&h   #..........###...#####   #......>..............   #.....†....########.##   ####........ =&h ]  #..............##...#.=&hY ;==&h 7=&h =&h(  =&h) =&h^* )_You block the endoplasm's attack.=&h  You barely miss the endoplasm.The endoplasm freezes you.=&hv _1-----8.6 (1.3=&h3 =&hj S _You are frozen.  You sock the endoplasm!=&h_ S.=&h =&ho C2=----=&h) *319.9=&he =&h M _You kill the endoplasm!=&h" =&h =&h =&h- $ =&h X_No target in view!=&h =&h H _No target in view!=&h9=&h|:=&hE>=&h4BH _No target in view!=&hk4=&h+=&h\H _No target in view!=&h==&h=&h!=&h$H _No target in view!=&h%=&h=&h8=&h0C _No target in view!=&h74=&h<=&hS=&hVQ=&hB J=&hIf =&h|  _3===&h =4=5===&h 6===&hi ==&h 4=&h =&h =&h =&h{ =&h ,=&h =&h =&h6 =&h =&h =&h =&h. ,=&hI =&h+ =&h ,=&h =&h =&h( ,=&h =&hk b =&h      ###  #.######## ########  #.....@..# #=&hb -  #.######.# #.######  #.# r. #.#  =&h Q ##.########## #.#  #.........# #.#  #########.###+###.# r   rat (asleep)  #.........#.#=&hT   #.........#.######  #.........#.##....=&h' 076.9 (37.0)=&h zr.r=&h F-7.9 (38=&hw =&h  ### #.########  #.....@..#  #.######r# =&h ) #.# .. #.#  ##.## #.#  #.........# #.#  .  #....  #..... . _A rat comes into view.=&h  ### #.########  #.....@..#  #.######r#  #.# .. #.#  ##.##  #.........#  .  #.... #..... .  ### #.########  #.....@..#  #.######r#  #.# .. #.#  ##.## #.#  #.........# #.#  .  #....  #..... . _A rat is nearby!=&h: 1 ### #.########  #.....@..#  #.######r#  #.# .. #.#  ##.## =&h; Q #.........#  .  #.... #..... .=&h? 4=&h5E =&hI Z _A rat is nearby!=&hZ^  ### #.########  #.....@..#  #.######r#  #.# .. #.#  ##.## #.#  #.........# #.#  .  #....  #..... .=&h ### #.########  #.....@..#  #.######r#  #.# .. #.#  ##.##  #.........#  .  #.... #..... .=&h4=&h=&hqZ _A rat is nearby!=&h^ ### #.########  #.....@..#  #.######r#  #.# .. #.#  ##.## #.# =&h< #.........# #.#  .  #....  #..... .=&hI_ ###=&hJ} #.########  #.....@..#  #.######r#  #.# .. #.# =&hL ##.##  #.........# =&hM .  #.... #..... .=&hrW=&hMX=&hlp _A rat is nearby!=&ha   ###  #.# # #......@.# #. #.######r# #.# #.# ... #.#  ##.######## #........=&hb  #.###+###.#  #.... #.........#.# #.........#.##.=&h"iO=8.9 (1.0)=&hm=&hoP _The rat barely misses you.=&h9  You closely miss the rat. The rat closely misses you.=&h9 .80.3 (1.4=&h< =&h? P _The rat barely misses you.=&h C1.6 (1.3=&h* =&h x _You completely miss the rat. The rat bites you but does no damage.=&hN >2.9=&hS =&h^ _You hit the rat but do no damage. The rat completely misses you.=&hL 6  You sock the rat!=&h j.=&h;044.2=&h$=&hG _You kill the rat!=&h4=&h9=&hɢ^ _No target in view!=&h=&hr=&hyH _No target in view!=&h[ _=&hk=&h=&h,=&hJ=&h@=&h,=&h=&h4=&h4,=&h@=&h7 _You open the door.=&h=&h9=&h=&h@  There is an open door here.=&h25 _=&h=&hf=&h,=&h=&hV=&h,=&h=&hX=&hR,=&hyn=&h=&h=&hQ=&h=&h=&h,=&h =&h=&h_=&h=&h=&h=&h,=&h=&h=&h*,=&ho=&h{-=&h/=&h1B=&h3=&hu4=&h7=&h8=&hX:=&hU;,=&h;=&h==&h?,=&h?=&hA=&h~B=&h C=&hC=&hE=&hF=&h*G=&hG=&hI=&hJ=&hiK=&hK=&h N=&hO,=&hP=&h!S=&hT,=&hrU=&hW=&h(Y,=&hOZ=&hn\=&h ^,=&h^=&h4a=&hb,=&hc=&he=&hHg,=&hh=&hHj=&hk,=&hql=&hn=&ho,=&hzp=&hmr=&his=&hs=&ht=&h"w@  There is an open door here.=&hhx=&hx _=&hny=&hz=&h{,=&h||=&h~=&h =&h=&h0=&h{=&h,=&h*=&h =&h,=&h=&hՌ=&h=&h=&hl=&h=&h=&h=&h=&hx=&h%=&h=&h=&hM=&h=&h~=&h!=&h՟=&hZ=&hԡ=&hc=&h=&h,=&hɧ=&hw=&h,=&hK=&h=&h=&hq=&h=&h$=&h,=&h,=&hǴ=&hW=&h=&hT=&h{=&h =&h=&h _No target in view! _You open the door. _There is an open door here. _You open the door.=&hU3=&hY=&h _You open the door. _There is an open door here. _You open the door.  There is an open door here.=&hE5 _=&h=&h=&h=&hH,=&h=&ht=&h,=&h=&ho=&h,=&hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.=&h?3=&h=&hThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.=&h=&h[ _=&h=&h=&h,=&h=&hb=&h=&h],=&hl=&hj=&h=&hc=&hB=&h,=&h}=&h=&hX=&h,=&h=&hx=&hF=&h,=&h=&h=&h&=&h=&h=&hC=&h=&h==&h=&h=&h%=&h=&h=&h=&h=&h=&hJ=&h=&h=&h =&h=&h=&h ,=&h*=&h&=&h;,=&h=&h=&hrB=&h=&h ,=&hb =&h =&h" =&h =&h =&h =&h,=&h^=&h=&hu,=&h7=&h=&h,=&h=&hU=&h<,=&h=&hV=&h,=&h=&h =&h!=&h"=&h"#=&h$=&h\%=&h%=&h&=&h'=&h(=&h~)=&h *=&h\+=&h,=&h-=&h-=&h3K #.###...#####################  #.# #########  #.# #...#  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.#######.#.#  #.........#.#######  ###########.@.....# - #######.#  =&h4 =&h9w678.2 (94.0)-9.2 (95=&h;=&h> _You open the door. _There is an open door here. _You open the door. _There is an open door here. _h - a scroll labelled FOPOGG VONU=&hNP=&hQ=&hQ=&hS=&h^Z=&h `n=&h`=&hKa=&hb=&hc=&hd=&hSe=&he=&h[.###...##### .# ######### .# #...# .# #.#.# .# #.#.# .# #.#.# .#######.#.# =&h0.........#.####### ##########......@# 84.2 (5.0)#######.# #.##.##.##.####=&h=&h_ _Partly explored, can't reach some places.=&h=&hI=&h=&h#2.....0=&hԴ=&h^=&h׻_ _Partly explored, can't reach some places.=&h3=&h=&h%=&hi-,=&h1 =&h2Q_Partly explored, can't reach some places.=&hQ =&hL 3=&h J=&h _ _Partly explored, can't reach some places.=&h J=&h6 H _No target in view! =&h =&hWhere to? (? - help)  D - Dungeon  =&h =&hV.###...########################## Tisa the Trooper .# #########Mountain Dwarf .# #...#Health: 26/26 ======================== .# #.#.#Magic: 2/2======================== .# #.#.#AC: 6Str: 18 .# #.#.#EV: 8Int: 8  =&h.#######.#.#SH: 4Dex: 9 .........#.#######XL:  2 Next: 34% Place: Dungeon:1 ##########......@#Noise: ---------  Time: 684.2 (0.0)#######.#a) +0 flail#.#Nothing quivered#.# =&hI#.##.#### _h - a scroll labelled FOPOGG VONU _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _No target in view! =&hc =&h# =&hC$ =&hp%$ _ =&h+ =&hu, =&h,, =&h- =&h21 =&h1, =&hZ2 =&h6 =&h6, =&hJ7 =&h&; =&h;, =&hR< =&h @ =&h@, =&h}A =&h0E =&hE =&hF, =&hJ =&hKB =&hO =&h3P, =&hP =&hkT =&h U =&hU, =&hY =&hZ, =&h>[ =&h^ =&h_, =&h!` =&hc =&hkd, =&hd =&hh =&hi, =&hj =&hm =&hn =&ho, =&hr =&hs, =&hft =&h?x =&hx, =&hy =&h} =&h@~, =&h~ =&h =&h-, =&h =&h =&h , =&h =&h =&hN, =&h֍ =&h =&h*, =&hܓ =&hۖ =&h} =&h, =&hܛ =&hy, =&h =&h =&h:, =&h =&hԥ =&ha =&h , =&h =&h =&h , =&h =&h =&h7, =&ho =&h% =&hû, =&h =&h, =&h? =&hI =&h =&h, =&h =&h, =&hH =&h @  There is an open door here. =&h_ =&h' _ =&h =&h =&h, =&h[ =&hz =&h, =&h =&h =&hw, =&h  =&h =&h\, =&h~ =&h =&h, =&h =&hw =&h3, =&h =&h =&h}, =&h =&h =&h, =&h =&h  =&h# , =&h  =&h} =&h, =&h =&h =&h, =&hg =&h  =&hZ, =&h6 =&h =&hn =&h =&ht  =&h" =&h#, =&h*$ =&h' =&h:(, =&h( =&h+@  There is an open door here. =&h- =&hy- _ =&h. =&hn0 =&h1, =&hz2 =&h4 =&hk6, =&h7 =&hX9 =&h:, =&h; =&h= =&h>, =&h? =&hA =&h)C, =&hD =&hyF =&hG =&h(H =&hH =&hJ =&hK =&h5L =&hL =&h/N =&hSO =&h P =&hP =&hQ =&hR =&hS =&hT =&hU =&hV =&h.W =&hW =&hX =&hY =&h)Z =&hZ =&he[ =&hQ\ =&h\ =&hi] =&h(^ =&h3_ =&h_ =&hK` =&h a =&ha =&hb =&hc =&hc =&hd =&hne =&he =&hf =&h&h =&hh =&h:i =&h|j =&hk =&hYl =&hl =&hUn =&ho =&hep =&hp =&hr =&hu, =&hu =&hw =&h]y, =&hWz =&h |Y  There is a stone staircase leading down here. =&h} =&h~ =&h)$ _ =&h! =&hb2 =&h =&h  You climb downwards.  The kobold shouts!  The endoplasm quivers. =&h =&h> =&hާ _The rat squeaks loudly. x2  Found a trident.  There is a stone staircase leading up here. =&h_[  =&hh  ... .. ### #.# #.. ... r.K ... #.# #.# #.# =&hi <......... ..#.#.#.#.#)#.. .............# #===755.0 (70.8).............#..#.#.#.#.#.##.J.......#.# #.# #.# =&hl #.. ... ..#J   endoplasm## #.# ##K   kobold (missile)..rrr 2 rats =&h5v  =&h { d _There are monsters nearby!!=&h ... ..### #.#.# #.. #.....r.K .#.#.#.#.# #.#...........!=&h!X..#.#.#.#.#)#.. .............##.#(#<#.#.##.......@......##.#.#.#.#.## .J....... #.#.#.#.#.#..........# ## #.#.# #.## ....r ..##. .# ##   rat!=&hX!=&hv...rJ.r.!=&h _rr 2 rats!=&hA;---6.0 (1.0)!=&h(G!=&hJ) _Found 4 boomerangs.!=&h  You hit the endoplasm.  The endoplasm is almost dead.!=&hc !=&hm !=&h A.rK. K   kobold (missile)r   rat!=&h 5-=--7.3 (1.3!=&h !=&h$ - _The endoplasm hits you.!=&h<  You sock the endoplasm!!=&h!=&h,!=&hv D..K.rK   kobold (missile)r   rat!=&h0K-418.6!=&h 6!=&hX8M _You kill the endoplasm!"=&hY### #.#.# #.. #........ . #.#.#.#.# #.##.....r.....#.#.#K#.#)#.................#....#.#(#<#.#.##............#"=&hb[ ...#.#@#.#.#.##................#.#r#.#.#.#.. #...........# ## #.#.#.### .........#rr 2 rats #.#.# #.## ... .."=&h_"=&h`"=&ha"=&h7.r#.Kr.K   kobold (missile)rr 2 rats-90"=&hp 5  You hit the rat."=&h †   ratYou kill the rat!"=&h L(((("=&h "=&h" .r(.@."=&h2 l6=4=60.9 (1.3"=&hU?  _The kobold throws a stone. The stone barely misses you."=&hzq  ... ### #.#.# #.#............... #.#.#.#.#.#.#.##...........  ...#.#.#.#.#)#........rK......#.#(#<#.#.#.......@......."=&hr #.#.#.#.#.##......†...........#.#.#.#.#.#..##...........# ## #.#.#.#.#.........#.#.# #.##... .."=&hAw "=&h J.K"=&h 4-10"=&h< "=&h #=&hlf9  You sock the kobold!#=&hj#=&hx .rr   rat  You kill the kobold!#=&hY=8=3.2 (1.3#=&h:#=&hh; _The rat bites you but does no damage.#=&h{C4.4 (1.2#=&h#=&hu _You closely miss the rat. The rat bites you but does no damage.#=&hw5  You hit the rat.#=&hƂC)#=&hc6515.7 (1.3#=&h¨#=&h/G _You kill the rat!#=&h: 4#=&h? #=&h0B H _No target in view!$=&hNN3$=&hP$=&h=W$=&hk\$=&h"c: _$=&h}d$=&h o$=&hlu#............. .#.#.#.#.#.# .# ...)#.....#.)#<#.#.## $=&hv..#. - ##....## ### ..B .B   giant cockroach (wandering).. ... ..  $=&h8z,60$=&hAB.$=&hUE-7.7 (2$=&h$=&h$ $=&h_A giant cockroach comes into view. _You see here a rat corpse.$=&h   #.#.#.#.#.#.#  .##............  ....#.#.#.#.#)#..  ...............#  ....#.#)#<#.#.##  ...............#  ....#.#.#.#.#.##  .......@.......  ....#.#.#.#.#.#  ..##...........#  # ##.#B#.#.#.##  ...........#  .# #.#.#.#.##  .. ... ....  .. #.# #. $=&h   #.#.#.#.#.#.#  .##............  ....#.#.#.#.#)#..  ...............#  ....#.#)#<#.#.##  ...............#  $=&hs....#.#.#.#.#.##  .......@.......  ....#.#.#.#.#.#  ..##...........#  # ##.#B#.#.# .......... .# #.#.#.#.##  .. ... .... .. #.# #. $=&hԦ$=&h$=&h$=&hKf _A giant cockroach is nearby!$=&h`t#   #.#.#.#.#.#.#  .##............  ....#.#.#.#.#)#..  ...............#  ....#.#)#<#.#.##  ...............#  ....#.#.#.#.#.##  .......@.......  ....#.#.#.#.#.#  ..##...........#  # ##.#B#.#.#.##  ...........#  .# #.#.#.#.## $=&h:uf .. ... ....  .. #.# #. $=&h    #.#.#.#.#.#.#  .##............  $=&hF l....#.#.#.#.#)#..  ...............#  $=&hnI....#.#)#<#.#.##  ...............#  ....#.#.#.#.#.##  .......@.......  ....#.#.#.#.#.#  ..##...........#  # ##.#B#.#.# .......... .# #.#.#.#.## $=&hP .. ... .... .. #.# #. $=&h$=&hi$=&h $=&h$f _A giant cockroach is nearby!$=&hU   #.#.#.#.#.#.# $=&hn .##............  ....#.#.#.#.#)#..  ...............#  $=&hri....#.#)#<#.#.##  ...............#  ....#.#.#.#.#.##  $=&h.......@.......  ....#.#.#.#.#.#  ..##...........#  $=&hs|# ##.#B#.#.#.##  ...........#  .# #.#.#.#.##  $=&ha.. ... ....  .. #.# #. $=&h^    #.#.#.#.#.#.#  .##............  ....#.#.#.#.#)#..  ...............#  $=&h` ....#.#)#<#.#.##  ...............#  ....#.#.#.#.#.##  .......@.......  ....#.#.#.#.#.#  ..##...........#  # ##.#B#.#.# .......... .# #.#.#.#.##  .. ... .... .. #.# #. $=&h}g $=&h4h $=&hm $=&hp f _A giant cockroach is nearby!$=&h #.#.#.#.#.# .##...............#.#.#.#.#)#...............# ....#.#)#<#.#.#..................#.#.#.#.#.#...†....... $=&h ;....#.#@#.#.#.#..##...........## ##.#B#.#.#.# ..............# #.#.#.#.#.... ... .... ... #.# #.#.. ... ..$=&hZ $=&h pB.B$=&h 28.7 (1 _$=&h $=&h %=&hUr  You hit the giant cockroach but do no damage.%=&hV5=9.9 (1.2%=&h\%=&h?_\ _The giant cockroach barely misses you.%=&h| A  You hit the giant cockroach.%=&h2.%=&h6YShield-Bearer871.1%=&hAi _You kill the giant cockroach!%=&hI4%=&h3%=&h_H _No target in view!%=&hU%=&hV%=&he^ _No target in view!%=&hC%=&h%=&h8%=&h^ _No target in view!%=&h@%=&h%=&hNH _No target in view!%=&hy%=&hz%=&h%=&hH _No target in view!%=&h4%=&h2 %=&hqC _No target in view!%=&h4%=&h%=&h6%=&h7%=&hK>%=&h@%=&h14%=&h%=&h>%=&h? 4%=&hFD %=&hF %=&h4 4%=&hw %=&h %=&hP 4%=&hX %=&h\ %=&h-n I%=&hp %=&hw M.##................#.#.#.#.#)#................# ..#.#)#<#.#.#...................#.#.#.#.#.#......†....... #.#.#.#.#.#%=&hy ##...@.......#0.0# ##.#.#.#.#.# ...............#.#.#.#.#.##.......... #.#.#... ## .) ..%=&h I-2.1 (1%=&h %=&h _Found a rapier.%=&h> 3%=&h %=&h %=&h %=&h,  ...#.#.#.#.#)#.................# ...#.#)#<#.#.#.................#.#.#.#.#.#.......†....... ...#.#.#.#.#.#%=&hK ..##...........## ##.#@#.#.#.#- #................#.#.#.#.#.#........J#.#...J   endoplasm (wandering)....... ..%=&h Q03.1 (1%=&h %=&h ] _An endoplasm comes into view.&=&h. )#..  ...............#  ....#.#)#<#.#.##  ...............#  ....#.#.#.#.#.##  .......†.......  ....#.#.#.#.#.#  ..##...........#  # ##.#@#  #............#  ....#.#.#.#.#.##  ...............  ....# #.# #J#.#  .... ... ....  &=&h^.## .). ...  ... .. &=&h׸ )#..  ...............#  ....#.#)#<#.#.##  ...............#  ....#.#.#.#.#.##  .......†.......  ....#.#.#.#.#.#  ..##...........#  # ##.#@#  #............#  ....#.#.#.#.#.##  ............ ....# #.# #J# .... ... .... &=&hi[15;9H .## .). ... ... .. &=&h4&=&h&=&ha _An endoplasm is nearby!&=&h˪c )#..  ...............#  ....#.#)#<#.#.##  ...............#  ....#.#.#.#.#.##  .......†.......  ....#.#.#.#.#.#  ..##...........#  # ##.#@# &=&h:' #............#  &=&h....#.#.#.#.#.##  ...............  ....# #.# #J#.#  .... ... ....  .## .). ...  ... .. &=&hH )#..  ...............#  ....#.#)#<#.#.##  ...............#  ....#.#.#.#.#.##  &=&htJ.......†.......  ....#.#.#.#.#.#  ..##...........#  # ##.#@#  #............#  ....#.#.#.#.#.##  ............ ....# #.# #J# .... ... ....  .## .). ... ... .. &=&hsU&=&hV&=&h_&=&hda _An endoplasm is nearby!&=&h0 )#..  ...............#  ....#.#)#<#.#.##  ...............#  ....#.#.#.#.#.##  .......†.......  ....#.#.#.#.#.#  ..##...........#  # ##.#@#  #............#  ....#.#.#.#.#.##  ...............  ....# #.# #J#.#  .... ... ....  .## .). ...  ... .. &=&h# )#..  ...............#  ....#.#)#<#.#.##  ...............#  ....#.#.#.#.#.##  .......†.......  ....#.#.#.#.#.#  ..##...........#  # ##.#@#  #............#  ....#.#.#.#.#.##  ............ ....# #.# #J# .... ... .... &=&h[15;9H .## .). ... ... .. &=&hĻ&=&ha _An endoplasm is nearby!&=&hC...............# ....#.#)#<#.#.## ...............# ....#.#.#.#.#.## .......†....... ....#.#.#.#.#.# ..##...........## ###.#.#.#.#.##  #.....@......# ....#.#.#.#.#.## ............... ....#.#.#.#J#.#.........[3&=&h9;49m......#### .)... ...  ....... ..#... ... ..#&=&h@&=&hJ.J4 _The endoplasm quivers.'=&h....#.#)#<#.#.## ...............# ....#.#.#.#.#.##........†........ ....#.#.#.#.#.# ..##..........# ###.#.#.#.#.##  #............# ....#.#.#@#.#.## ..........J....# ....#.#.#.#.#.##...............####..)... ... #..........##....#..........#=5 _The endoplasm barely misses you.['=&h*m'=&h<1<  You sock the endoplasm!'=&h82.'=&h^6656.5 (1.4'=&h@d'=&hfM _You kill the endoplasm!'=&h4'=&h'=&h| _No target in view!'=&hw'=&hH _No target in view!'=&hJ'=&hH _No target in view!'=&h4'=&hH5'=&h?'=&hCH _No target in view!'=&h;4'=&h3'=&h[^ _No target in view!'=&h'=&h'=&hC _No target in view!'=&hQ'=&h'=&hk '=&h'=&h1'=&h'=&h'=&h'=&hI'=&h+'=&h@,'=&hP5'=&h#9'=&h4'=&h'=&h'=&hW4'=&h`'=&hm'=&h_n'=&h%s'=&h\u'=&h4'=&hQ'=&h'=&h̬'=&h`'=&h'=&hf'=&he= '=&h> '=&h@ '=&hL '=&h4Q '=&hQ $ _'=&hZ ,'=&h] ,'=&h_ '=&hc '=&hO B'=&hM '=&hx ,'=&h '=&h= '=&h ,'=&h '=&h7 '=&h '=&h_ '=&h$ '=&h '=&hv '=&hǒ '=&h '=&h '=&h '=&h '=&hӗ '=&h '=&h ,'=&h '=&h '=&hN ,'=&hΟ '=&h '=&h ,'=&h+ '=&hm '=&hϦ ,'=&hH '=&hʩ '=&h ,'=&h '=&h '=&h: ,'=&h '=&h '=&h ,'=&h! '=&h3 '=&h '=&h '=&h` '=&h '=&h ,'=&h '=&h3 '=&hw ,'=&h '=&hA '=&h ,'=&h7 '=&h4 '=&h ,'=&hU '=&h '=&h '=&h= '=&h '=&h '=&h ,'=&h '=&h '=&h ,'=&h7 '=&h '=&hJ ,'=&h '=&h '=&h '=&h5 '=&h '=&h '=&h2 '=&h '=&h '=&h '=&h ,'=&h '=&h- '=&h ,'=&h '=&h '=&hb ,'=&hl '=&h '=&hY ,'=&h '=&h '=&h $ ...............# ....#.#.#.#.#.## #...............# ..####..).......# #.. #..........# .. #....# ..##.#..........###.....## '=&h #..@.####...#..##- ..g....#.######.....# .......#....#####.#.# .......####..####...### ....... ##...###....#....... ###........# g   hobgoblin (asleep)....S.. #####....# S   ball python (constriction, asleep)......[ #....##....#'=&h 6806.5 (30.0) _'=&hF s A hobgoblin and a ball python come into view.  Found a kite shield.'=&h '=&h '=&h .gSg.S)'=&hT 6===7.5 (31'=&h '=&h" K _The hobgoblin shouts! The ball python hisses angrily.'=&h  .....#  ....#.#.#.#.#.##  #...............#  ..####..).......#  #.. #..........#  .. #..........#  ..##.#..........###  #.................##  #..@.#..##  ...g...#.#..#  .......#.....#  .......####...###  ....S.. ##...###....#  ....... ###........#  .......   ......[    '=&h .....#  ....#.#.#.#.#.##  #...............# '=&hڱ5 ..####..).......#  #.. #..........#  .. #..........#  ..##.#..........###  #.................##  #..@.#..##  ...g...#.#..#  .......#.....#  .......####... ....S.. ##...###... ....... ###........#  .......   ......[  '=&h'=&h'=&h'=&hhd _There are monsters nearby!(=&h< .....#  ....#.#.#.#.#.##  #...............#  ..####..).......#  #.. #..........#  .. #..........#  ..##.#..........###  #.................##  #..@.#..##  ...g...#.#..#  .......#.....#  .......####...###  ....S.. ##...###....#  ....... ###........#  .......   ......[    (=&h; .....#  ....#.#.#.#.#.##  #...............#  ..####..).......#  #.. #..........#  .. #..........# (=&hy ..##.#..........###  #.................##  #..@.#..##  ...g...#.#..#  .......#.....#  .......####... ....S.. ##...###... ....... ###........#  .......   ......[  (=&h:4(=&h(=&hd _There are monsters nearby!(=&h_ .....#  ....#.#.#.#.#.##  #...............#  ..####..).......#  #.. #..........#  .. #..........#  ..##.#..........###  #.................##  #..@.#..##  ...g...#.#..#  .......#.....#  .......####...###  ....S.. ##...###....#  ....... ###........#  .......   (=&h[G......[    (=&hmA" .....#  ....#.#.#.#.#.##  #...............#  ..####..).......#  #.. #..........#  .. #..........#  ..##.#..........###  #.................##  #..@.#..##  (=&hsB...g...#.#..#  .......#.....#  .......####... ....S.. ##...###... ....... ###........#  .......   ......[  (=&hH4(=&hAO(=&hQd _There are monsters nearby!(=&hwE ......#.....#.#.#.#.#.##.#...............#.####..).......# #..# #....## ...#...#.##.#..### #....## #.@..####...#..##.g...#.######.....#(=&hF.#....#####.#.#.####..####...####....S... ##...###....##.# ###........##.. #####....##......[# #....#  #....#(=&hdI(=&hJ(=&h[R].gS..(=&hvSB---8.5 (1.0) _(=&h[(=&h](=&h 2 .# .....#.#.#.#.#.## .#......# ...####..).# #..###.## ...#.#.##.#.### #.## #@...####...#..##.g..#.######.....#(=&hA .#....#####.#.##......S.####..####...#. ##...###.... #.#. ###. #.. #####.... #......[# # #.... #....(=&h (=&hs :S.(=&hT P=--9(=&h  (=&h 7 _You block the hobgoblin's attack.(=&h~ <  You sock the hobgoblin!(=&hڥ (=&h †S.S   ball python (constriction)(=&ha ~ 7210.7 (1.2 _You kill the hobgoblin!(=&h (=&h l _Your Invocations skill increases to level 1!(=&h]f  You closely miss the ball python. The ball python barely misses you.The ball python closely misses you.The ball python bites you but does no damage.(=&h!g-2.0 (1.3(=&hm(=&hp9 _You block the ball python's attack.(=&hz(=&h(=&h O5-3.3(=&h(=&h#q _You barely miss the ball python. The ball python bites you.)=&h=MI  You barely miss the ball python. The ball python closely misses you.The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.)=&hwN}-1 4.6Constr )=&h#X)=&h\_ _The ball python constricts you.)=&hi >  You sock the ball python!)=&hS)=&hM r†r   rat (wandering)You kill the ball python!)=&hI5p6= 8 55.9)=&h;a)=&h(l ....#.#.#.#.#.## ...............# ....#.#.#.#r#.## .#.........# ...####..)#  #..###.# ## ...#.# ....##.#### #.....@...........##  #####....####...#..## ......††.#.######.....# ...#....#####.#.#)=&hl#..####..####...#####. ##...###....##.#. ###........##... #####....##......[# ##....# _A rat comes into view.)=&hp)=&hvg.rr)=&hw4=60)=&h|)=&h~- _The rat squeaks loudly.)=&h  #............# ....#.#.#.#.#.## ............# .....#.#.#.#.#.## .#..........r....# ...####..)#  #..###.# ## ...#.# ....##.#### )=&hB #.................##  #####....####...#..## ......††.#.######.....#.........#....#####.#.##..####..####...### ##.. ##...###....##.#. ###........##... ####)=&h)=&hL.r)=&hN/--7)=&h!)=&h)# ###.#.#.#.#.## ###............# ....#.#.#.#.#.## ...............# ....#.#.#.#.#.## )=&hY+.#...............# ...####..).r.....#  #..###.# ## ...#.# ....##.#### #.................##  #####....####...#..##......††.#.######.....#.........#....#####.#.# #..####..####...#####.. ##...###....##.#. ###........#)=&h?-)=&h2K.r)=&h)3A--8)=&h7)=&h9)=&h65  You hit the rat.)=&hC.)=&hbZ=9=20.2 (1.3)=&h)=&hG _You kill the rat!)=&h4)=&h@)=&h^ _No target in view!)=&hR)=&hD)=&hH _No target in view!)=&h%4)=&hs0^ _No target in view!)=&h4)=&h)=&hH _No target in view!)=&h'R4)=&hV)=&hP]| _No target in view!)=&h!a)=&hb@ _No target in view!)=&hg4)=&hP)=&h)=&hI)=&hH| _)=&hBB)=&h)=&h ,)=&h)=&hF)=&h,)=&h)=&h)=&h2,)=&h )=&h[)=&h)=&ho)=&h)=&h)=&hy,)=&h)=&h=)=&hé,)=&h)=&hA)=&h)=&h2)=&h)=&h<)=&hK)=&h)=&h*)=&hK)=&hĵ)=&h:)=&h)=&h)=&h,)=&h)=&h)=&hE,)=&h)=&h)=&h,)=&hc)=&h )=&h_,)=&h)=&h[)=&h,)=&h )=&h)=&h)=&h{)=&h)=&h)=&h)=&hF)=&h)=&h7)=&h,)=&h)=&h)=&h,)=&h)=&h)=&h@)=&h)=&hH)=&h)=&hl)=&h)=&hv)=&h)=&h)=&h )=&h=)=&h.....####.........#.#.#..............#.......... #.##......#...####..)..#.....###.###..###........#.#.###.####...#..... ................##.#..... .......#.######..............#....##########....## ...$....††.#.##- ###.#....##..........#...)=&h ...#..### #........#### ## #.# ##........ # #. #.......#. #. #......... #......[ # )=&hv43.2 (23.0)-4.2 (24)=&h)=&h_ _i - a scroll labelled YTUEREA ASME)=&h I)=&h3 )=&h X)=&hg ,)=&h~ )=&h )=&h ,)=&hk )=&h )=&h,  .....####.........................##....#.##......#...#####....#.....###.###..### #......#.#.###.####...# <............##.# ....#.######.. .##....#....)=&h]- u####.. $.....$@.............††.7.2 (3.0) .#.###.#....##. ...#..### #........ #.####.## ##.......# #.# #....... #.# #.......#.# #......[..#)=&h5 A8.2 (4)=&h8 )=&h: 9 _Found a stone staircase leading up.)=&h )=&hh )=&h )=&h )=&h ,)=&h X)=&h6 _You now have 31 gold pieces (gained 4).)=&h )=&h% )=&h )=&h B)=&hy )=&h )=&h ,)=&h )=&h )=&h ,)=&h1 )=&hm )=&h < .....####... .. ..... ... #....#.##...... #.# #....#.....###.## #.###......#.#.###.##)=&h O #.#<...............#.# #............#.##### #.⌠.#..##....#....##### #..@.........55.2 (7 #...#.###.#....###..........#..### ##....###.####.## ##..###. #.# #.# #.. .. .# #.# #) #.. ## #.# #... ..#)=&h )=&h +6.2 (8)=&h )=&h. 2 _Found a club.)=&h +7.2 (9)=&h )=&h > _You now have 44 gold pieces (gained 13).)=&h3*3)=&h,)=&h2)=&h?X)=&hE,)=&hG)=&hJ)=&hN,)=&hP)=&hU)=&hY,)=&h*[)=&h^)=&ha,)=&hc)=&he)=&heg,)=&h.i)=&hi)=&hnk,)=&h7l)=&hOn)=&hno)=&ho)=&h]p)=&h}q)=&hBs)=&hs)=&ht)=&hv)=&h"w)=&hw)=&hx)=&hWy)=&hz)=&h={)=&h{)=&h|)=&h~)=&h}~)=&h~)=&hЀ)=&h,)=&h")=&hm)=&h)=&h)=&hv)=&hd)=&h)=&h)=&ht)=&h\)=&h)=&h)=&h)=&h)=&h)=&h6)=&h)=&hG)=&h:)=&hœ)=&h,)=&h)=&h)=&h)=&h)=&h)=&h)=&h&,)=&h3)=&h1)=&h›,)=&h)=&h)=&hs)=&h؞)=&hp)=&ht)=&h)=&h)=&h*)=&h<)=&h)=&h2)=&ht)=&h)=&hc)=&h)=&hl)=&hܫ)=&hr)=&h)=&hk)=&hI,)=&h+)=&h=)=&hf,)=&h)=&h^)=&h,)=&h')=&h)=&hX)=&hS)=&h)=&h)=&h)=&h)=&h&)=&h)=&h|,)=&h)=&h)=&h,)=&h)=&h\)=&h,)=&h)=&h)=&hA,)=&h)=&h)=&hB,)=&h9)=&hE)=&h .....###.###..###..........# .#.#.###.####...#..........# .............##.#..........### ....#.######.................## .#....##########....####...#..## ...............††.#.######.....# .#....##..........#....#####.#.# .#..######........####..####... )=&h##.## ##.....@...###...###)=&hNT95.2 (38.0)  #.##.......#..####.....#.##.........$..######... ##.##......[#.## # #.... #..########.......#..# #.... ..................# >.# ###.#  ###########........# .# ...  )=&h7$#########.. .. ... .. )=&hl%)=&h%%6.2 (39)=&h+)=&hX/ )=&h/)=&hv0-_Found a stone staircase leading down.*=&h_*=&h`*=&hUl$ *=&hm:_No target in view!*=&hxb 3*=&he *=&hi *=&hm *=&hn $ _*=&hzv ,*=&hw ,*=&h'z *=&h} *=&h ,*=&hӂ *=&hŅ *=&h ,*=&hM *=&h ,*=&h *=&h M _You now have 57 gold pieces (gained 13).*=&hA 3*=&h *=&hN *=&hd ,*=&h *=&h* *=&h ,*=&h *=&hب *=&hɪ ,*=&h/ *=&h *=&h ,*=&hձ *=&h *=&hӵ *=&h> *=&h *=&h *=&h *=&h *=&h̻ *=&hH *=&hʾ *=&h6 *=&h *=&h| X*=&h *=&hI *=&h *=&h` *=&h *=&h *=&h *=&h *=&h+ *=&h *=&h *=&h *=&hh *=&hR *=&hA *=&h *=&h ....###...###....#  .....#..####........#  .....######....#  [#.##.### #....#  .*=&hN u....#..#...####....#  ##>.##...####.##  ..####..#....#  #####..... ##......#   *=&h L###### ###@...#   ######     *=&h       *=&hc f    *=&h .914.2 (18*=&h ,5.2 (19*=&h *=&hd , _j - an amulet of faith*=&h *=&hL *=&h *=&h( *=&h *=&h *=&h n*=&h# *=&he *=&h *=&h. *=&h* *=&h *=&h *=&hW *=&h *=&h *=&h *=&h *=&h *=&h$" *=&h" *=&hV# *=&h$ *=&h& *=&h' *=&h' *=&hJ) *=&h+ *=&h+ *=&h-, *=&h- *=&hK/ *=&h/ *=&hy0 *=&h7 *=&h-9 ,*=&h: *=&h? R  There is a stone staircase leading down here.*=&h)A *=&hA  _*=&hB *=&hDE *=&h8G ,*=&hVH *=&hJ *=&h M ,*=&htN *=&hQ *=&hS ,*=&hV *=&hX *=&hZ *=&h2[ *=&h0\ *=&h5_ *=&h` *=&h*a *=&h%b *=&he *=&hj B*=&hkk *=&hWm *=&hm *=&hn *=&hr g  You see here a ball python corpse.*=&hu *=&hv  _*=&hyw *=&h~y *=&h({ ,*=&h| *=&h~ *=&hH *=&h *=&hX *=&hہ *=&hg *=&h *=&ho *=&h *=&h} *=&h *=&h *=&hC *=&hы *=&h) *=&h *=&h *=&h| ,*=&h *=&h *=&hY *=&h *=&h< *=&h *=&h2 *=&h *=&h *=&h *=&h *=&h[ *=&h *=&ho *=&h *=&hm *=&h *=&h! *=&ha *=&h *=&h\ *=&h *=&hA *=&h *=&h" *=&h *=&ẖ  #.#.#.#.#.# ........# .##.......... ........## ....#.#.#.#.#*=&hR  .........##............. ........S......#.#)#<#.# .......... ............. .........##....#.#.#.#.#*=&hi  ..................†..... .......@##.....#.#.#.#.#.......#.....##............ ...####....#####.#.#.#.#...##. ##.#.####..............#. #.........#.#.#.#.#..#... #.................. S   ball python (constriction, asleep).....####.........#.#.#.#.#.................#.............#....#.##......#...####..).....*=&h } 46.2 (31  A ball python comes into view.*=&hv k.SS)*=&hټ 4=7.2 (32*=&h *=&h 5 _The ball python hisses angrily.+=&hz ........# .## ........## .. .........##. ...........)#< ........S. .... .........##.... ..................† .......@# .......#.....# ... ...####....### ...##. ##.#.##  #.....  #...... ...  #...  .)+=&h ........# .## ........## .. +=&h.........##. ...........)#< ........S. .... .........##....+=&h ..................† .......@# .......#.....# +=&hG%... ...####....### ...##. ##.#.## +=&h  #.....  #...... +=&h...  #...  .)+=&h}+=&h:+=&h+=&h L _A ball python is nearby!+=&h!+=&hoT ........# .## ........## ..+=&h< .........##. ...........)#< ........S. .... .........##.... ..................† +=&hx.......@# .......#.....# ... ...####....### ...##. ##.#.##+=&hPB  #.....  #...... +=&hK...  #...  .)+=&h5 ........# .## ........## .. .........##. ...........)#<+=&h5 ........S. .... .........##.... ..................† +=&h.......@# .......#.....# ... ...####....###+=&h ...##. ##.#.## +=&hy #.....  #...... +=&hٓg...  #... +=&h>B .)+=&hx+=&h+=&h+=&hb _A ball python is nearby!+=&hn+< ........# .##+=&h, ........## .. .........##. ...........)#< ........S. .... .........##.... +=&h,^..................† .......@# .......#.....#+=&hI-? ... ...####....### ...##. ##.#.## +=&h-F #.....  #...... ... +=&hV., #...  .)+=&h.+=&h&, +=&h........# .## ........## .. .........##. ...........+=&h)#< ........S. .... .........##.... +=&h&..................† .......@# .......#.....# +=&h%... ...####....### ...##. ##.#.## +=&hb #.....  #...... +=&h...  #...  .)+=&h+=&h+=&h_+=&hb _A ball python is nearby!+=&h0.......... #.#.#.#.#.# .##..........## ....#.#.#.#.###....................#.#)#<#.#S...............##....#.#.#.#.#..........†......##.....#.#.#.#.# .......#.....##......... ...####....#####.#.#.#.###. ##.#.####............#......#.#.#.#.#..#... #.................. .....####.........#.#.#.#.#...........#........+=&h<+=&h,D.S-8.2 (1.0) _+=&hD+=&hF,=&h; _A ball python is nearby! _is nearby! _A ball python is nearby!  You barely miss the ball python. The ball python barely misses you.  The ball python grabs you. The ball python constricts you.  The ball python bites you but does no damage.5--1 =9.5 (1.3Constr  _The ball python constricts you.,=&h0]=  You hit the ball python.,=&hgQ†,=&hh,=&hI 8 8250.7 (1.2,=&hى,=&hO _You kill the ball python!,=&h ,=&h ,=&hv,=&hH _No target in view!,=&hd,=&h,=&h",=&h^ _No target in view!,=&h,=&hE,=&hVH _No target in view!,=&hB,=&h&E,=&h*I,=&h[ ,=&hGbB_No target in view!,=&h? 4,=&h ,=&hH _No target in view!,=&h _No target in view!,=&h ,=&hn!,=&h;",=&hk$,=&hp* _6=,=&h/1 _HP restored.,=&h23,=&hJ5,,=&h#7,,=&h,8,=&h>:,=&h<,=&hq<,=&h=,=&h?,=&hXI=,=&hRRX,=&hS,=&hV,=&hV,=&hW,=&hY,=&h` ## .# [## .(# ..## ## ... ....... ..####.#.#.# #.#....... #.##............. ......... #@##.#.#.#.#.#.# -9.7 (9.0........# #.##............ ........###....#.#.#.#.#)#,=&ha......##...............#............#.#)#<#.#.##......................#.....†.##....#.#.#.#.#.##...................†........ ##.....#.#.#.#.#.##,=&hf_-60.7 (10.0) ,=&hSk,=&hn) _Found a scale mail.,=&h*P3,=&hS,=&h!W,=&hbX,=&h"m:### ...# ...[## .....(#,=&ho >..<...## ## ... .. ..... #.@### #.#..1.0)  #.. #.##.# ........# #.##....................###....#.#.#.#.#)#..... ..... ....... .##....#. ,=&hcy,=&hz+2.7 (2,=&ht,=&h;a _Found an escape hatch in the ceiling. Found a stone staircase leading down.,=&h/ ,=&hA ,,=&h ,,=&h ,=&h0 ,=&h ,,=&h ,=&hx 1,=&h& ,=&h a _k - a throwing net,=&h 4,=&h ,=&h ,=&h  ####....##[......[###..........## ,=&h< c ...?>..@...## ## ...  r........#..####.#.#.# # .........##.##.......... Throw: throwing net .........##.##.#.#.#.#.#,=&h  ........###.##........ ........###....#.#.#.#.# r   quokka (asleep) .........##............. ...............#.#)#<#.# ........................,=&h$ !,=&h v 8.7 (6  A quokka comes into view.,=&h n.rr,=&h% +9.7 (7,=&h ,=&h? _Found an embroidered hat. _There is an escape hatch in the ceiling here.,=&hP E ##,=&hQ  ...#### .......## [......[###  ..........##  ...?>..@...## ## ... ,=&h.R  .r.......#..#  .........##.# .........#,=&hR V ........## ........# ......... .........,=&hOS +)#<,=&h  ## ...#### ,=&hX >.......## [......[###  ..........##  ...?>..@...## ## ...  .r.......#..#,=&h   .........##.# .........# ........##,=&hN  ........# ......... .........)#<,=&h ,=&hc ,=&h ,=&h ] _A quokka is nearby!,=&h ## ...#### .......## [......[###  ..........##  ...?>..@...## ## ...  .r.......#..#  .........##.# .........# ........## ........# ......... .........)#<-=&h(c ## ...#### .......## [......[###  ..........##  ...?>..@...## ## ...  .r.......#..#  .........##.# .........# ........## ........# ......... .........)#<-=&h1-=&h-=&h"-=&h(] _A quokka is nearby!-=&h| ## ...#### .......## [......[###  ..........##  ...?>..@...## ## ...  .r.......#..#  .........##.# .........# ........## ........# ......... .........)#<-=&h$ ## ...#### .......## [......[###  ..........##  ...?>..@...## ## ...  .r.......#..#  .........##.# .........# ........## ........# ......... .........)#<-=&hZ ##.#####.##.[......[###(-=&hּ*..##.?>.@<...## ## ....r.#..####.#.#.# .##.##.##.##.#.#.#.#.-=&hJ".###.##.###....#.#.#.#..##.......#.#)#<#. -=&hue_A quokka is nearby!-=&hFr.-=&h,70.7 (1-=&h-=&hP% _Found 8 stones.-=&hV ##....######.##.[......[###.(.##.r?>@.<...## ## ...#.#..####.#.#.##.##.###.##.##.#.#.#.##.###.###.###....#.#.#.#.###.......#.#)#<# -=&hQX -=&h"] N.r>-=&h] &1-=&h4e -=&h l ##### #....######.###..[......[####.(.##.r@..<...## ## .#-=&h .#..####.#.#. #.##.## #.##.##.#.#.#. #.###.## #.###....#.#.#..###......#.#)#< -=&h -=&h .=2-=&h -=&hb _The quokka bites you but does no damage. _There is a stone staircase leading down here.-=&h&  You closely miss the quokka. You block the quokka's attack.4--4.1 (1.4-=&h+ _The quokka bites you.-=&h*-=&h+-=&h,&5.4 (1.3-=&h7-=&h> -=&h>-=&h:?f_You closely miss the quokka. You block the quokka's attack. x2.=&h(6.7 _You closely miss the quokka. You block the quokka's attack..=&h:  You closely miss the quokka.5=-7.9 (1.2.=&h> .=&h@.=&hmA0_The quokka bites you but does no damage..=&h .=&h, .=&h&You closely miss the quokka..=&h.=&h.=&h!9.1.=&h.=&h0 .=&h".=&h@ .=&hI_The quokka bites you but does no damage. x2  .=&hBYou hit the quokka.  .=&h3The quokka is severely wounded..=&h4.=&h .=&h'80.5 (1.4.=&hx.=&h .=&h.=&h)_You block the quokka's attack. x2.=&h .=&h .=&h<You sock the quokka!.=&h.=&h?.=&h_.=&h&.=&hқ.=&h~ .=&h#.=&h.=&h<6.=&h?/==.=&hc9.=&hY 1.9.=&h.=&hh .=&h}.=&hu&_You kill the quokka!.=&hZ.=&hNs.=&ht.=&hu.=&h{.=&hԄ .=&h.=&h":_No target in view!.=&h.=&h.=&h .=&h .=&h.=&h':_No target in view!.=&h.=&hf.=&hg.=&h*.=&h0 .=&h}1.=&h02:_No target in view!.=&h~.=&h~.=&hi.=&h.=&hz .=&h?.=&h:_No target in view!.=&hQ.=&h n.=&hn.=&hu.=&h܀ .=&h.=&h :_No target in view!.=&h .=&h.=&hq.=&h .=&h"=_No target in view!.=&h#.=&h$.=&hd'.=&h+.=&hV0.=&h8: _.=&h A ##### #....##### ##.## #..[......[####.(.=&hA.###......@>..<...## ## -#.#.#..####.#.# #.##.## #.##.##.#.#.# #.###.##.=&hD #.###....#.#.# ..## ##......#.#)# _ l - a scroll labelled WENEIN RODIDUATOFI.=&hoK,20.=&hLE-3.9 (2.=&hS.=&hVS _You see here a quokka corpse..=&hj3.=&h,.=&hP,.=&hݢ=.=&h ######  #....#####  ####  #..[@.....[###  ##.(..........## †>..<...## ###..#..####. #...##.### #...##.# #.###.## ####....#..##.=&h ###### #....##### ##.## #..@......[### ##.(....## #......†>..<...##  #.#.#..####. #..#.##.## #. #.##.##.#.. #.###.##.. #.###....#. .##.=&hg56.9 (3.=&h{w _You see here a +1 hat of stealth..=&h9 3.=&h .=&h$ .=&h& .=&h7' $ _.=&h+  .=&h, 5 You see here 8 stones..=&h3 a _.=&h@8 X.=&h(: ,.=&ht; .=&h> .=&h@ ,.=&hA .=&hC .=&hE .=&h,F .=&hG .=&hJ .=&hL ,.=&hN .=&hP .=&hAR .=&hR .=&hT .=&hV .=&h] k##........###..[......[#####.(..........###......†>..<...###.#..........#.. #..#..........##.. ##.##..........##..S..###..##.........###.#....@###.........###.###.........##..=&hr^  ##...##............. ...## ........... #..## .......†.## #.. ............ S   ball python (constriction, asleep) ... ........##.. ###. .......#.... ... ...####....#.=&hMc | 94.9 (8  A ball python comes into view..=&hc .=&hi ..SS)5.9 (9.=&hn .=&hrp 5 _The ball python hisses angrily..=&h9    #..[[###  ##.( #......†>..< ##.# #.. . ##.# ...S###..# #....@# ###.......... ##...##.... ...## ... #..## † #..  ...  ###.  ... /=&hb   #..[[###  ##.( #......†>..< ##.# #.. . ##.#/=&h ...S###..# #....@# ###.......... ##...##.... ...## ... #..## /=&h† #..  ...  ###.  ... /=&hX 4/=&h$/=&h9'b _A ball python is nearby!/=&h   #..[[###  ##.( #......†>..< ##.# #.. . ##.# ...S###..# #....@# ###.......... ##...##.... ...## ... #..## † #..  ...  /=&h7###.  ... /=&hln   #..[[###  /=&hn)##.( #......†>..< ##.#/=&hp #.. . ##.# ...S###..# #....@# ###.......... ##...##.... ...## ... #..## † #..  ...  /=&hqa###.  ... /=&hVv/=&hv/=&h|/=&h(~b _A ball python is nearby!/=&h!   #..[[###  ##.( #......†>..< ##.# #.. . ##.# ...S###..# #....@# ###.......... ##...##.... ...## ... #..## † #..  ...  ###.  ... /=&h$   #..[[###  ##.( #......†>..< ##.# #.. . ##.# ...S###..# /=&h%o#....@# ###.......... ##...##.... ...## ... #..## † #..  ...  ###.  ... /=&h-/=&h./=&h;5/=&hb8b _A ball python is nearby!/=&h ##.## #..[......[### ##.(. #......†>..<.../=&hq ##.#.# #..#.##.# ##.##.##.S###..##.### #...@.###.### ###/=&h.## ##...## ...## . #..## .†.## #..# J   endoplasm (asleep) ...J .##. S   ball python (constriction) ###.. .# ... ...####..../=&h/=&h/=&h.SJJ.6.9 (1/=&h/=&h ] _An endoplasm comes into view./=&h  ##.## #..[......[ ##.(. #......†>..< ##.#.#. #..#..## ##.##..###..##./=&h  #.S@..###. ###. ##...## ...## . #..## .†. #.J#  .... .## ###.. .# ... ...####/=&h /=&h#  .S   ball python (constriction)  The ball python barely misses you. The ball python grabs you./=&h -1 =7Constr /=&h /=&h _ _The ball python constricts you./=&h6  You barely miss the ball python.The ball python bites you but does no damage./=&h|@'J/=&h@J   endoplasmS   ball python (constriction)/=&hA-9.1 (1.2/=&hI/=&hL_ _The ball python constricts you./=&h T  You sock the ball python!/=&h#2.J./=&h# 0=&hX 8 931000.4 (1.3) _You kill the ball python!0=&h0=&h(1.70=&h0=&h  _You hit the endoplasm but do no damage. The endoplasm closely misses you.You sock the endoplasm!0=&hTj.0=&h(063.00=&h00=&h8c _You kill the endoplasm!0=&hZ90=&h?0=&hAH _No target in view!0=&h0=&h+0=&hƒ0=&hH _No target in view!0=&h0=&h0=&h"0=&h%H _No target in view!0=&h40=&h 0=&h׷H _No target in view!0=&hH30=&h=L0=&hM0=&h/Q: _0=&hQ0=&hcW0=&h\ ##..# #..[......[ ##.(## #......†>..<..< ##.#.... #..#...#### ##.##...###..##.. #@....###..-40 ###. ##...## ...##  #..## .......† #..#  .... .. ###.. .......# ... ...####0=&he0=&hKfE-5.0 (20=&hm0=&hp9 _Found a stone staircase leading up.0=&h#30=&h0=&hQ0=&h0X0=&hO #....### ##.. #..[ ##.(.......### #......†>0=&h|R#..< ##.##.... #..##### ##.##S......@.###..##......##.....###..... ###......... ##...##0=&hU..# ...## .. #..## S   adder (asleep) #..#  .... .###.. .......0=&h!0=&h 6.0 (1  An adder comes into view.0=&h..SS7.0 (20=&h50=&h/ _The adder hisses angrily.0=&h #..[ ##.( ### †> #..<  #....  ......####  0=&h+..S....@.# ......##.....# ..... ###..... .... ##...# ..# ...##  . #..##  #..#  ....  ###.. 0=&h3  #..[ ##.( ### †> #..<  #....  ......####  ..S....@.# ......##.....# ..... ###..... .... ##...# ..# ...##  0=&hb4 . #..##  #..#  ....  ###.. 0=&h7 0=&h^8 0=&h; 0=&h> ] _An adder is nearby!0=&h  #..[ ##.( ### †> #..<  #....  ......####  ..S....@.# ......##.....# ..... ###..... .... ##...# ..# ...##  . #..##  #..#  ....  ###.. 0=&h Q #..[ ##.( ### †> #..<  #....  ......####  ..S....@.# ......##.....# ..... ###..... .... ##...# ..# ...##  . #..##  #..#  ....  ###..  _An adder is nearby!0=&hE  #..[ ##.( ### †> #..<  #....  ......####  ..S....@.# ......##.....# ..... ###..... .... ##...# ..# ...##  . #..##  #..#  ....  ###.. 1=&h #..[ ##.( ### †> #..<  #....  ......####  ..S....@.# ......##.....# ..... ###..... .... ##...# ..# ...##  . #..##  #..#  ....  ###.. 1=&h 1=&h 1=&h( 1=&h( #....1=&hU)* ##1=&h)6 #..[1=&h*6 ##.(1=&h+, ######1=&h+O #......†>1=&h,x #..<.. ##.#1=&h,X.#..... #..#1=&h'-R.#### ##.##1=&h-.S...@..###..##1=&h:.].##.....###1=&h.8.. ###1=&hR/U... ##...##1=&h/.##.# ...## 1=&hl0Y. #. #..## 1=&h0Z. #. #..# 1=&h16.. .... 1=&h20 ###.. 1=&h29_An adder is nearby!1=&h31=&hB1=&h6H1=&hH1.S1=&hfI1=&hJ1=&hK"8.0 (1 1=&hK _1=&hfO1=&hQ1=&h@+\ #.... ## #..[ ##.( ####### #......†> #..<..# ##.#.#.....# #..#.#### ##.##.S.@...###..##.##.....###.####.# ##...##.##.## ...## .. #. #..## .. #. #..# .. .. ....  ###.. .S91=&h11=&hk31=&hy  You sock the adder!  The adder is severely wounded.1=&h6=10.3 (1.31=&h1=&h { _The adder bites you but does no damage. The adder closely misses you.1=&hI  You barely miss the adder.The adder is heavily wounded.1=&h5J(1.61=&hQ1=&hGV _The adder barely misses you. The adder completely misses you.1=&hX  You hit the adder.  The adder is severely wounded.1=&h)-2.8 (1.21=&h1=&h"S _The adder closely misses you.1=&hi  You miss the adder.The adder is severely wounded.1=&hTk -4.1 (1.31=&h@n 1=&h?p @ _The adder bites you but does no damage. x21=&h 8  You sock the adder!1=&h7 q†1=&h 1=&h #....## Tisa the Shield-Bearer##...... Mountain Dwarf#..[.... Health: 26/26 ========================##.(..... Magic: 2/3================--------########......†> AC: 6Str: 18#..<..# ##.#...... EV: 8Int: 8..#.....# #..#...... SH: 4Dex: 9........#### ##.##...... XL:  2 Next: 141% Place: Dungeon:21=&hG ......†@...###..##...... Noise: =--------  Time: 1015.4 (1.3)........##.....###...... a) +0 flail........####............ Throw: throwing net........# ##...##..........##.## ...## ......... #. #..## ..... ... #. #..# ..... .. .. .... ..... ###.. .....  _The adder closely misses you.You miss the adder.The adder is severely wounded. _The adder bites you but does no damage. x2  You sock the adder! _You kill the adder!  The adder is severely wounded. _The adder bites you but does no damage. x2  You sock the adder! _You kill the adder!Your Maces & Flails skill increases to level 3![21=&h :3;2HYou have reached level 3!1=&h /  --more--2=&h6  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 3=&hl31/312/4------------3=&hm120321% 3=&hr3=&h2uU _You feel stronger. x23=&hR _3=&h& : _3=&h 3=&h 3=&h :----3=&h 3=&h ,3=&h 3=&h ,3=&h 3=&h ,3=&h 3=&h ,3=&h 3=&hM 3=&h 3=&hg 3=&h' 3=&h 3=&hB 3=&h 3=&h 3=&h| 3=&h\ 3=&h R3======3=&h 3=&h ,3=&hY 3=&h~ 3=&h  3=&h 3=&h 3=&hG 3=&h 3=&h 3=&h >======3=&h 3=&hO 3=&h 3=&h 3=&h ,3=&h 3=&h 3=&hn 3=&h 3=&hP 3=&h 3=&h5 3=&h 3=&h 3=&hk! 3=&h" 3=&h%# 3=&h# 3=&h0% 3=&h% P4======3=&h<& 3=&h) 4 _Magic restored.3=&hl+ 33=&h, 3=&h- 3=&hv/ ,3=&h0 3=&h1 3=&h3 ,3=&h3 3=&h5 3=&h:6 3=&h6 >======3=&hZ7 3=&hL9 3=&hz: 3=&h; 3=&h; 3=&h|A 3=&h%C ...#.....# #..#..............#### ##.##.......†....###..##..........##.....###.........####.....3=&h4D y.........# ##...##.....##.## ...## ..... #.### #..## .... #@..# #..# -........ ####..###.. r ..# ... ...# .... ...##. #### ....#. r   rat (asleep)..#... .....##.. ......3=&hH x 43.4 (28.0)  A rat comes into view.3=&hXM .The rat squeaks loudly.3=&hM 6===4.4 (293=&hP 3=&hS 0 _The rat moves out of view.3=&h7s 33=&hkt 3=&hv 3=&hux 3=&hҀ X3=&h]3=&h .### ##.#...†....###..........##.....#.........####...............# ##...##.....##.## ...## ..... #.### #..## ......#...###..# .......@........---5.4 (13=&h$.0)r####..###. ..# ... ...#.....##.r   rat... #....#.##..3=&h:---3=&h$3=&h*(Z _A rat is nearby!3=&hT   .......†.. ......... ......... .........#  .....##.## ...##  3=&hk..... #.### #..##  ......#...###..#  .......@........  ....r####..###..  .... ..# ...  ... ....   .. ####   .  ..  ... 4=&hh@   .......†.. ......... ......... .........#  .....##.## ...##  ..... #.### #..##  ......#...###..#  .......@........  ....r####..###..  .... ..# ...  ... ....  .. ####  .  ..  ...  _A rat is nearby!4=&hy   .......†.. ......... ......... .........# 4=&hb .....##.## ...##  ..... #.### #..##  ......#...###..#  4=&h.......@........  ....r####..###..  .... ..# ... 4=&hF ... ....   .. ####  4=&h< .  .. 4=&h( ... 4=&h4   .......†.. ......... ......... .........#  .....##.## ...##  ..... #.### #..##  ......#...###..#  .......@........  ....r####..###..  .... ..# ...  ... ....  .. ####  .  ..  ... 4=&hZ _A rat is nearby!4=&h .#### ##.##........†....###..##.........##.....###........####.......# ##...##4=&h..##.## ...## .##.### #..## .#...###..# . .r####..###.. .. ..# ... ...... ...4=&hg. ...##.... #### ....#... ..#...# ..... ..  ... #....#.##4=&hD4=&her.6 _4=&h4=&h4=&h 6  You sock the rat!4=&h i.4=&h! =3=7.8 (1.44=&h- 4=&h G _You kill the rat!4=&hG 4=&h H 4=&hM 4=&h3Q H _No target in view!4=&h 4=&hN 4=&h 4=&h H _No target in view!4=&h` 4=&hra 4=&hg 4=&hk H _No target in view!4=&h; 4=&h- 4=&h ^ _No target in view!4=&h44=&h_4=&hH _No target in view!4=&h44=&h<"4=&h$%@ _No target in view!5=&hoJ5=&hȁX5=&h35=&h5=&h5=&h 5=&h + .#### ##.##.....†....###..##.......##.....###......####......# ##...##.##.## ...## .##.### #..## .#...###..# .. .####..###.. .. ..# ... ..5=&h,. .... ...##....# #### ....#...@# ..#... @   Sigmund (polearm, wandering)##.. ........ ..  ... #....#.##5=&h 9[0.0-8.8 (15=&h95=&hA@x _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.5=&hw/   .........† ....... ....... ...........#  .......##.## ...##  .......##.### #..##  ........#...###..#  .......@..........  5=&h*0.......####..###..  ....... ..# ...  ....... ....  ......# ####  ....@#  5=&h0T###.. ... ..  ... 5=&h   .........† ....... 5=&hK....... ...........#  5=&h.......##.## ...##  .......##.### #..##  ........#...###..#  .......@..........  .......####..###..  ....... ..# ...  ....... ....  ......# ####  ....@#  ###.. ... ..  ... 5=&h7N-5=&h5=&h\ _Sigmund is nearby!5=&hw   .........† ....... ....... ...........# 5=&h7h .......##.## ...##  .......##.### #..##  ........#...###..#  5=&h3u.......@..........  .......####..###..  ....... ..# ... 5=&h"s ....... ....  ......# ####  ....@#  5=&hT###.. ... ..  ... 5=&hAY   .........† ....... ....... ...........#  5=&hY.......##.## ...##  .......##.### #..##  5=&hLZ........#...###..#  .......@..........  5=&hZ.......####..###..  ....... ..# ...  ....... .... 5=&h1[ ......# ####  ....@#  5=&h[q###.. ... ..  5=&h*\-... 5=&hb5=&hb5=&hIi5=&hIl\ _Sigmund is nearby!5=&h_)    .........† ....... ....... ...........#  .......##.## ...##  .......##.### #..##  ........#...###..#  .......@..........  5=&h) .......####..###..  ....... ..# ...  ....... ....  ......# ####  ....@#  ###..5=&hi* B ... ..  ... 5=&h    .........† ....... ....... ...........#  .......##.## ...##  .......##.### #..##  ........#...###..#  .......@..........  .......####..###..  ....... ..# ...  ....... ....  ......# ####  ....@#  ###.. ... ..  ...  .†....###..##.....##.....###.....####..........# ##...##.##.## ...## .##.### # ..#...###..# ........... ####..###.. 5=&h |[10;17H.# ..# ... .. .... ...##$### #### ....##....@ ..#.####.. . ... .. ...#.. ... #....#.# #.# #....#.. _Sigmund is nearby!  Found 6 gold pieces.@.@)===9 _Sigmund shouts!8=&h.S8=&hn^Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  k - a throwing net (quivered) 8=&h2_Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)j - an amulet of faith Scrolls (go to first with ?) 8=&h ` e - a scroll labelled TAL YJYN HIUGI  f - a scroll labelled LESHRYPT AS TUH  h - a scroll labelled FOPOGG VONU  i - a scroll labelled YTUEREA ASME  l - a scroll labelled WENEIN RODIDUATOFI Potions (go to first with !)d - 2 potions of might 8=&ha< g - a ruby potion:=&h"<:=&hC:=&hJ.........†....###..##.. Tisa the Shield-Bearer............##.....###.. Mountain Dwarf............####........ Health: 31/31 ========================............# ##...##.. Magic: 4/4========================:=&hK........##.## ...## . AC: 6Str: 20........##.### #..## . EV: 8Int: 8.........#...###..# . SH: 4:=&hLDex: 9................... . XL:  3 Next: 23% Place: Dungeon:2.......@####..###.. . Noise: ===------  Time: 1049.8 (0.0):=&hL........# ..# ... . a) +0 flail......... .... ...## Throw: throwing net$....@.### #### ....##.....#..#..:=&h M####...... @   Sigmund (polearm)... .. .........#.. ... #....#.#:=&hM"#.# #....#.. _Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _Sigmund is nearby! _Sigmund is nearby! :=&h0N_Sigmund is nearby!Found 6 gold pieces. _Sigmund shouts!:=&h.T:=&hT:=&hZ:=&hY];=&h;=&hDrink which item? Potions  d - 2 potions of might  g - a ruby potion [!] read|quaff[?] describe selected<=&hP<=&h(<=&h\.........†....###..##.. Tisa the Shield-Bearer............##.....###.. Mountain Dwarf............####........ Health: 31/31 ========================............# ##...##.. Magic: 4/4========================........##.## ...## . AC: 6Str: 20........##.### #..## . EV: 8Int: 8.........#...###..# . SH: 4Dex: 9................... . XL:  3 Next: 23% Place: Dungeon:2.......@####..###.. . Noise: ===------  Time: 1049.8 (0.0)........# ..# ... .[3<=&h9;49m a) +0 flail......... .... ...## Throw: throwing net$....@.### #### ....##.....#..#..####...... @   Sigmund (polearm)... .. .........#.. ... #....#.##.# #....#.. _Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _Sigmund is nearby! _Sigmund is nearby! _Sigmund is nearby!Found 6 gold pieces. _Sigmund shouts!@.---50.8 (1Might  _You feel very mighty all of a sudden.<=&hR ...##.....###...... ##...####.## ...## #.### #..## .#...###..# ..........####..### ..# ...@.........##$......#####.#### ....#.....# ..#..###..  .. ... .....#... #....#.###.# #.#. #.###......# ww   ribbon worm (wandering)  Sigmund hits you with a +0 scythe.28---=--1 _A ribbon worm comes into view.>=&h*&  You hit Sigmund.  Sigmund is moderately wounded.>=&hN/w. w>=&h0r22-------3.1 (1.3>=&h7>=&h:8 _Sigmund hits you with a +0 scythe.>=&h,c  You sock Sigmund!  Sigmund is severely wounded.>=&h8hl  Sigmund casts a spell at you.>=&h9>=&h]>=&hjw>=&h-.>=&h>=&h14>=&hu.----------->=&h4=>=&h54.5 (1.4>=&h!>=&h$ >=&hp%>=&h& _The magic dart hits you!?=&hz  (catching breath)  You hit Sigmund.  Sigmund is almost dead.Sigmund hits you with a +0 scythe.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.?=&h?=&h!?=&h?=&h -------?=&ht 4 ?=&hX 0 ?=&h{-?=&h.5.9throwing net?=&hñCHeld ?=&h ?=&h"?=&h _You are caught in a web!?=&h  You struggle to detach yourself from the web.  ......... ............#  ........##.## ...##  ........##.### #..##  .........#  .........  ........#  .......@# ..# ...  ......@w........  $......#####.####  #.....#  ####.. ... ..  .#.. ...  ##.# #.# Sigmund gestures at you while chanting.@=&h ......... ............#  ........##.## ...##  ........##.### #..##  .........#  .........  ........#  .......@# ..# ...  ......@w........  $......#####.####  #.....#  ####.. ... ..  .#.. ...  ##.# #.#   The magic dart hits you!@=&hA @=&hN * * * LOW HITPOINT WARNING * * *The ribbon worm bites you.  You die...@=&h@=&h-1@=&h----------@=&h -@=&h9@=&h  @=&h&--more--@=&hC=&hFC=&h;NInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  k - a throwing net (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)C=&heOMj - an amulet of faith Scrolls (go to first with ?)e - a scroll of silence {unknown}  f - a scroll of amnesia {unknown}  h - a scroll of fear {unknown}  i - a scroll of blinking {unknown}  l - a scroll of noise {unknown} Potions (go to first with !)d - a potion of might  g - a potion of berserk rage {unknown}C=&hU 8C=&hqo C=&hr SGoodbye, Tisa.37 Tisa the Shield-Bearer (level 3, -1/31 HPs)Began as a Mountain Dwarf Fighter on May 15, 2025.Slain by a ribbon worm (6 damage)... on level 2 of the Dungeon.The game lasted 00:02:48 (1035 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orb  14.59156768 CurlyBrace BaIE-27 escaped with the OrbD=&h$K [?25h[?0c [?1051l[?1052l[?1060l[?1061l