h Player: Turtleman12345 Game: DCSS trunk Server: clan Filename: 2025-04-24.08:35:59.ttyrec Time: (1745483759) Thu Apr 24 10:35:59 2025  h| [?1051l[?1052l[?1060l[?1061h h)C)0[?7h h[?25l[?1c h3 hG: hFWelcome, Turtleman12345. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Earth Elementalist h6Welcome, Turtleman12345 the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalist y - Alchemist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Revenant Earth Elementalist hj hd hTTurtleman12345 the DiggerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsCast: Sandblast h.##..#......## (.#.. .##..##..##@.##..# hh.##.... ..#.## #......#.....$.#. hy h؍Welcome, Turtleman12345 the Revenant Earth Elementalist.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... hB hZPress ? for a list of commands and other information.  Found 3 boomerangs and 9 gold pieces. h; h[ _Found a staircase leading out of the dungeon. h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 0.8   1.2  -1      h + Earth Magic3.2   3.4  +1           c - Armour   0.0   1.2  -1  [39;49 hr m    d + Dodging1.7   2.4  -1      e + Stealth2.1   2.1  +2                                                               [3 h 4m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h d * Dodging   1.7 ho d - Dodging   1.7 hi  e * Stealth   2.1 h/o e - Stealth   2.1 hn  h * Earth Magic   3.2 hi xTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected target h ccost|targets hs8<[?25h[?0c0  h1 [?25l[?1c h 78.0  +1  current training targets, if any.=] set aall targets hda-z] setselected target hG <[?25h[?0c0  hL  [?25l[?1c6.0 =] set aall targets h a-z] setselected target  h&<[?25h[?0c0  h"- [?25l[?1c h3'6.0 =] set aall targets h  h  hW Turtleman12345 the DiggerRevenant.Health: 14/14 ========================##..Magic: 3/3========================#....AC: 2Str: 11..## (.EV: 11Int: 14#.. .#SH: 0Dex: 9#..##..# h XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)#..#-) Claws.##..Cast: Sandblast.. ..#.## #......#.....$.#.  Welcome, Turtleman12345 the Revenant Earth Elementalist.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information.  Found 3 boomerangs and 9 gold pieces. _Found a staircase leading out of the dungeon. h  hQ  h/  h  h3 hR h h h$ _ hn ht h, h h h>, h h h8 h h3 hs hw.... #.. ..#....##..##..#..... #<.# #..##..# #..##..# #####..# ..# #....##..##.. #....##..# ..##.@.|...... ...r.....$...####### #. h o..##.....####....###...# #...# r   quokka (asleep) ..... S   ball python (constriction, asleep) S=... h5.0 (5  A ball python and a quokka come into view.6.0 (6 h hb _Found an encrusted moonstone ring. hx(4 h/ h2d _There are monsters nearby! h'n .... #.. ..#  #..#  ..... #<.#  #..##..#  #..##..#  #####..# ..#  #....#  #....##..# ..#  #.@.|...... ...  r.....$...####### #.  ..##.....##  ##....# ##...#  hAou#...# ..... S=... h i .... #.. ..#  #..#  ..... #<.#  #..##..#  #..##..#   h #####..# ..#  #....#  #....##..# ..#  #.@.|...... ...  r.....$...####### #.  ..##.....##  ##....# ##...# #...# ..... S=...  h  h   h%  h* d _There are monsters nearby! hj T .... #.. ..# ....##..##..# ..... #<.# #..##..# #..##..# #####..# ..# #....##..##.. #....##..# ..# hzl - #@..|...... ....r.....$...# #..##.....##  ##....#  ##...# #...# ..... S=...# htr  h2x QSS). hz +7.0 (1 hN K _The ball python hisses angrily. h͈ ....##..##..# ..... #<.#  #..##..## #..##..#..# #####..# ..#... #....##..##.. h=.. #....##..# ..#>#B.#.##...|...... .....r....@$...####### #....##.....## S ##.... ##...# #...# S.... .=...# hB   giant cockroach (asleep) .....S   ball python (constriction, asleep) hw  A giant cockroach and a ball python come into view. h h.BS.BS 2 ball pythons (constriction, 1 asleep) h=78Sandblast hɪ h/; _Found a stone staircase leading down. hw ..... #<.#  #..##.# #..##..#..### #####..#  .... #....##..##..#.... h#..# ..#>#..#.##...|...... .....rB....$...####### #....##.@...##  hS ##....#  ##S #....... h=...## .....#S   ball python (constriction) hÑ h hۜ].B##S. h&9 h; h hy E ..... #<.#  Turtleman12345 the Digger #..##..#  Revenant # #..##..#  Health: 14/14 ======================== ..### #####..# ..#  Magic: 2/3================-------- .... #....##..##..  AC: 2Str: 11 #.... #....##..# ..#  EV: 11Int: 14 >#..#.##...|...... ...  SH: 0Dex: 9  hT ..r.B...$...####### #.  XL:  1 Next:  0% Place: Dungeon:1 ....##.@...##  Noise: ---------  Time: 9.0 (0.0) S ##S...#  -) Claws ##...#  Cast: Sandblast #...#  ......  .=...##  r   quokka (asleep) .....  B   giant cockroach .....#  S   ball python (constriction) _Found a stone staircase leading down.  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to h h& it) h{  ..... #<.#  Turtleman12345 the Digger #..##..#  Revenant # #..##..#  Health: 14/14 ======================== ..### #####..# ..#  Magic: 2/3================-------- .... #....##..##..  AC: 2Str: 11 #.... #....##..# ..#  EV: 11Int: 14 >#..#.##...|...... ...  SH: 0Dex: 9 ..r.B...$...####### #.  XL:  1 Next:  0% Place: Dungeon:1 ....##.@...##  Noise: ---------  Time: 9.0 (0.0) S ##S...#   hy  -) Claws ##...#  Cast: Sandblast #...#  ......  .=...##  r   quokka (asleep) .....  B   giant cockroach .....#  S   ball python (constriction)Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)  The blast of sand hits the ball python. ..... #<.#  #..##..#  # #..##..#  ..### #####..# ..#  .... #....#  [ hs 40m#.... #....##..# ..#  >#....... ...  ..# #.    S ##....#    #...# ...... .=...##  .....  .....#  hS onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (84% to hit)  The blast of sand hits the ball python.  You kill the ball python! h T.B. h+ ?8=10.5 (1.5) ho5  _The giant cockroach waves its antennae. hh..... #<.#Turtleman12345 the Digger#..##..#Revenant##..##..#Health: 14/14 ========================..### #####..# ..#Magic: 1/3========----------------.... #....##..##..AC: 2Str: 11 h"#.... #....##..# ..#EV: 11Int: 14>#..#.##...|...... ...SH: 0Dex: 9..r.....$...####### #.XL:  1 Next:  8% Place: Dungeon:1....##B@...##Noise: =--------  Time: 10.5 (0.0)S ##....#-) Claws##...#Cast: Sandblast#...#.......=...##r   quokka (asleep).....B   giant cockroach.....#Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast [39;49 hԗm(safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (82% to hit)  The blast of sand hits the giant cockroach. hPress: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (82% to hit)  The blast of sand hits the giant cockroach.  The giant cockroach is moderately wounded.You barely miss the giant cockroach.The giant cockroach is moderately wounded. h l  The giant cockroach closely misses you. he)n..rr h)-2.0 (1.5 h1 h8G _The giant cockroach bites you but does no damage. h9 ..... #<.#  Turtleman12345 the Digger #..##..#  Revenant # #..##..#  Health: 14/14 ========================  h9Y..### #####..# ..#  Magic: 0/3------------------------ .... #....##..##..  AC: 2Str: 11 #.... #....##..# ..#  EV: 11Int: 14  h:>#..#.##...|...... ...  SH: 0Dex: 9  hf;U....r...$...####### #.  XL:  1 Next:  8% Place: Dungeon:1 ....##B@...##  Noise: =--------  Time: 12.0 (0.0) S ##....#  -) Claws ##...#  Cast: Sandblast #...#  ......  .=...##  r   quokka .....  B   giant cockroach .....#  _The giant cockroach bites you but does no damage.  Casting: Sandblast (safe; 6% risk of failure)   h<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)   h<Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 82% to hit) h ..... #<.#  Turtleman12345 the Digger #..##..#  Revenant # #..##..#  Health: 14/14 ========================  hԋ..### #####..# ..#  Magic: 0/3------------------------ .... #....##..##..  AC: 2Str: 11 #.... #....##..# ..#  EV: 11Int: 14 >#..#.##...|...... ...  SH: 0Dex: 9 ....r...$...####### #.  XL:  1 Next:  8% Place: Dungeon:1 ....##B@...##  Noise: =--------  Time: 12.0 (0.0) S ##....#  -) Claws ##...#  Cast: Sandblast #...#  ......  .=...##  r  [39; ha49m quokka .....  B   giant cockroach .....# Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hi.Aim: a giant cockroach (moderately wounded, 82% to hit)  The blast of sand hits the giant cockroach! ..... #<.#  #..##..#  # #..##..#  ..### #####..# ..#  .... #....#  #.... #....##..# ..#  >#....... ...  ...# #.  .  S     #...# ...... .=...##  ..... .....#  h1.r h}U253.5 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (moderately wounded, 82% to hit)  The blast of sand hits the giant cockroach! _You kill the giant cockroach! hE ....##..##..#..... #<.#  #..##..# # #..##..# ..### #####..# ..# .... #....##..##..  h;G #.... #....##..# ..# >#..#.##...|...... ... ........##### #.....##r....#S ##....# ##...##...#...... .=...##...........# hJ  hYT Br. hU ,40 h ]  hb` _The quokka attacks as it pursues you! The quokka misses you. _You see here 9 gold pieces. h\k .... #.. ..# ....##..##..#..... #<.#  #..##..# # #..##..# ..### #####..# ..# .... #....##..##.. #.... #....##..# ..# >#..#.##.@.|...... ... .......r$...####### #.....##.....#S ##....###...##...# .......=...##......r h3 c.-5 _ h... ..## #(..... #.. ..# ....##..##..#..... #<.#  #..##..# # #..##..# ..### #####..# ..# .... #....##..##.. #.... #..@.##..# ..# >#..#.##r..|...... ... ........$...####### #.....##.....#S ##....###...# #...#.......=...## h  hBr. h@-6 h h hLO.... #.. ..# ....##..##..# . #<.#  #..##..# # #..##..#..### #####..# ..# .. #....##..##..#.... #.r..##..##..#>#..#.##...@.......... hw........$...####### #. ....##.....## S # ##...#...# ........=...##...... h $.r=7 h32 _The quokka attacks as it pursues you! The quokka closely misses you. _You see here a staff of alchemy. hE  c - a staff of alchemyThe quokka bites you but does no damage. hP2----8 h)! h"+ _The quokka bites you. h .... #.. ..# ....##..##..# ..... #<.# .#..##..# ..# #..##..# ..### #####..# ..# .... #....##..##..  h- j#.... #....##..##..# >#..#.##..r. .$...##. ....##.....## ##...##...# ........=...##  h<  h܏ L.r h .-9 hS  h  hx |.... #.. ..# ....##..##..##...... #<.# ..#..##..##.. # #..##..# ..### #####..##..# .... #....##..##.. #.... #....##..##..# >#..#.##...r. .$...#. ....##.....## S ##....###...##...# ........ .r-20 hReally attack while wielding nothing? Y - Yes  N - No h}_Really attack while wielding nothing? Y - Yes  N - No [Y]es or [N]o only, please. hReally attack while wielding nothing? Y - Yes  N - No [Y]es or [N]o only, please. hk  ht .... #.. ..#Turtleman12345 the Digger....##..##..##.Revenant..... #<.# ... h )Health: 12/14 ====================----#..##..##..Magic: 0/3------------------------##..##..#AC: 2Str: 11..### #####..##..#EV: 11Int: 14.... #....##..##..SH: 0 h Dex: 9#.... #....##..##..#XL:  1 Next: 25% Place: Dungeon:1>#..#.##....r@........Noise: ---------  Time: 20.5 (0.0)........$...#########.-) Claws....##.....##Cast: SandblastS ##....# h ##...##...#r   quokka........=...##...... _You see here 9 gold pieces. _The quokka attacks as it pursues you! The quokka closely misses you. _You see here a staff of alchemy.  c - a staff of alchemyThe quokka bites you but does no damage. _The quokka bites you. h p1=========1.5 (1 h9 Sandblast h  h _You completely miss the quokka. The quokka closely misses you. ha?  You scratch the quokka.  The quokka is moderately wounded. hQ@t8/14 -------2 hD hE. _The quokka bites you. x2 h  You scratch the quokka.  The quokka is almost dead. hm7--------3 h h+ _The quokka bites you. he_  You closely miss the quokka. Your off-hand claw misses the quokka.The quokka is almost dead. h aV5-----4 h%h hk+ _The quokka bites you. h36  .... #.. ..#  Turtleman12345 the Digger ....##..##..##.  Revenant ..... #<.# ...  Health: 5/14========---------------- #..##..##..  Magic: 0/3------------------------  # #..##..#  AC: 2Str: 11  ..### #####..##..#  EV: 11Int: 14  .... #....##..##..  SH: 0Dex: 9  #.... #....##..##..#  XL:  1 Next: 25% Place: Dungeon:1  >#..#.##....r@........  Noise: =--------  Time: 24.5 (0.0)  ........$...#########.  -) Claws  ....##.....## hT  Cast: Sandblast  S ##....# ##...# #...# r   quokka ...... ..=...## ...... _The quokka bites you.  Casting: Sandblast (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 75% to hit) h.... #.. ..#Turtleman12345 the Digger....##..##..##.Revenant..... #<.# ...Health: 5/14========----------------#..##..##..Magic: 0/3------------------------# h-#..##..#AC: 2Str: 11..### #####..##..#EV: 11Int: 14.... #....##..##..SH: 0Dex: 9#.... #....##..##..#XL:  1 Next: 25% Place: Dungeon:1>#..#.##....r@........Noise: =--------  Time: 24.5 (0.0)........$...#########. h -) Claws....##.....##Cast: SandblastS ##....###...##...#r   quokka........=...##......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 75% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic. h{ p5.5 (1SandblastContam  h h)  Aiming: Sandblast (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 75% to hit)  You miscast Sandblast.are very lightly contaminated with residual magic. _Nothing appears to happen. The quokka closely misses you. h <  You scratch the quokka. h C. hk s 416 _You kill the quokka! h  h m _Your Conjurations skill increases to level 1! h  .... #.. ..# ....##..##..##. ..... #<.# ... #..##..##.. # #..##..# ..### #####..##..# .... #....##..##.. #.... #....##..##..# >#..#.##..... .$...#. ....##.....## S ##....# ##...# #...# ...... ..=...##  ......6==-7 _ ha4 h h7n hP h, h h- hC== h? h7Z _Your magical contamination has completely faded away. hT7== hA h, h h6p1======== hw h, hT hu8=== h h, h hV======== hV h, hE hiO= h h~j9== h/ h  h>  h  h  h  h. h h7 h hN hp10/14==== h h`j2======== h hA h hi h h> h hp h:== h  hy" h#n1========= h# h% h& h& h *B hm+ h+ h, h. h/9= h/ hz1 h1L2== h2 ho4 h4 h5 h57 h7 hd8 h9 hm: h(; h_= h=3====3======== hQ? hAQ _Magic restored. hWC hD, h'F hG, hI hJi========== hK hUNb4== hvO hQ1 _HP restored. hkS3 hT hmV hX, hMY h~[ h\ h]] h$^ h_ hsa ha:== hc he, hf h`i@ _You now have 9 gold pieces. hnk3 hm h#..##..##..# h>#..#.##..........................#########.....##.....##  S... ##....#  .... ##...#  #....##...##### #.##.........:.  #..#### -74.5 (47.0) ##..........#  #..........# ............###..........##...........................###...........>  h h,5.5 (48 hO hJ _Found a stone staircase leading down. h_,6.5 (49 h h, _d - a ring of wizardry h^ hbqInventory: 4/52 slots Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  c - a staff of alchemy Jewellery (go to first with "=)d - a ring of wizardry Potions (go to first with !)  h"c@ b - a potion of magic hd - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve by up to 4% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery  hm._________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. hJ hYN hT#.... #....##..##..#Turtleman12345 the Digger>#..#.##..............Revenant............#########.Health: 14/14 ========================....##.....##Magic: 3/3========================S... ##....#AC: 2Str: 11.... ##...#EV: 11Int: 14#....##...#####SH: 0Dex: 9#.##.........:.XL:  1 Next: 41% Place: Dungeon:1#......@...####Noise: ---------  Time: 76.5 (0.0)##..........#-) Claws#..........#Cast: Sandblast[40 hWm............###..........##...........................###...........> _Your magical contamination has completely faded away. _Magic restored. _HP restored. _You now have 9 gold pieces. _Found a stone staircase leading down. _d - a ring of wizardry hZ h\-7.0 (0.5 h ` ha3 _d - a ring of wizardry (worn) h | #.... #....##..##..# >#..#.##...... ............#. ....##.....## S...###....#r....###...# #....##...##### #.##.........:. #.#### ##.# #.#.#.##.# #.r   quokka (asleep) ..S   ball python (constriction, asleep)  ###.>.rr8.0 (1.0 hz o _A quokka comes into view. hu .... #....##..##..###.... #....##..##..#>#..#.##.......................#########......##.....##S....#..r...###...#  #....##...##### #.##...:. ####.# #.# ...#.#### # ....###...........> h.S.rS) h 79Sandblast hC hM _The ball python hisses angrily. You hear a loud squeak. h  .... #....##..##..  Turtleman12345 the Digger ###.... #....##..##..#  Revenant .>#..#.##..............  Health: 14/14 ======================== .............#########.  Magic: 2/3================-------- .....##.....##  AC: 2Str: 11 ..S..###....#  EV: 11Int: 14 ......###...#  SH: 0Dex: 9 hc  #r**.##...#####  XL:  1 Next: 41% Place: Dungeon:1 #.##*@.......:.  Noise: ---------  Time: 79.0 (0.0) #..........####  -) Claws ##..........#  Cast: Sandblast #..........#  .............#  .##..........#  r   quokka # #............  S   ball python (constriction) ...............  ###...........> _The ball python hisses angrily. You hear a loud squeak.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (75% to hit) h + h   h h.... #....##..##..  Turtleman12345 the Digger h.   h T###.... #....##..##..#  Revenant h   h! .>#..#.##..............  Health: 14/14 ======================== h   h b.............#########.  Magic: 2/3 h D================-------- h   h5 .....##.....##  AC: 2 h" DStr: 11 ..S..###....#  EV: 11Int: 14 ......###...#  SH: 0Dex: 9 #r...##...#####  XL:  1 Next: 41% Place: Dungeon:1 #.##.@.......:.  Noise: ---------  Time: 79.0 (0.0) #..........####  -) Claws ##..........#  Cast: Sandblast #..........#  .............#  .##..........#  r   quokka # #............  S   ball python (constriction)  h # ...............  h#   h'$ ###...........>  h$ Casting: Sandblast (safe; 2% risk of failure)   hZ% MConfirm with . or Enter, or press ? or * to list all spells. h% wAiming: Sandblast (safe; 2% risk of failure)   h& ;Press: ? - help, Shift-Dir - straight line h' 7Aim: a quokka (75% to hit)   h' "The blast of sand hits the quokka! h,  hD-   h- -....  hb.  h.   h/ 9###....  h0   h0   h01 8.># h1   hO2   h2 .... hg3   h3   h4 ... h5 <##  h5   h96 .. h6 2#  h\7   h7 ... hz8 3#  h9   h9 '#.## h,: 3#####  h+;   h; r#.###@.......:.  h3<   h< # h1= T.####  h=   h)> # h> J..#  h8?   h8A  hA ...# hzB   hB *.. hF ..# .##..........# S   ball python (constriction) # #........... ............. > h ..S.... h !58=80.5 (1.5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (75% to hit)  The blast of sand hits the quokka! _You kill the quokka! h+ h  hh.... #....##..##..  Turtleman12345 the Digger hp  hPT###.... #....##..##..#  Revenant h,  h.>#..#.##..............  Health: 14/14 ======================== h>  h-v.............#########.  Magic: 1/3 hN========---------------- h  h.....##.....##  AC: 2 h-Str: 11 hw  hZ.....###....#  EV: 11 h4-Int: 14 h   h....S.###...#  SH: 0 h-Dex: 9 h  h#..**##...#####  XL:  1 Next: 58% Place: Dungeon:1 hp  hb#.##.@.......:.  Noise: =--------  Time: 80.5 (0.0) h:  h|#..........####  -) Claws hB  h##..........#  Cast: Sandblast hK  hG#..........#  hN  h?.............#  hR  h.##..........#  S   ball python (constriction) hl # #............  ...............  ###...........> _You kill the quokka!Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit) hּ.... #....##..##..Turtleman12345 the Digger###.... #....##..##..#Revenant.>#..#.##.............. Health: 14/14 ========================.............#########. Magic: 1/3========----------------.....##.....##AC: 2Str: 11.....###....#EV: 11Int: 14....S.###...#SH: 0Dex: 9#..####...#####XL:  1 Next: 58% Place: Dungeon:1#.##.@.......:.Noise: =--------  Time: 80.5 (0.0)#..........####-) Claws##..........#Cast: Sandblast#..........#.[39;4 h9m............#.##..........#S   ball python (constriction)# #...........................###...........>Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)  The blast of sand hits the ball python. hv[lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (84% to hit)  The blast of sand hits the ball python.  The ball python is severely wounded.r.....Sr   rat2.0 (1.5 _A rat comes into view. h+ .... #....##..##..  Turtleman12345 the Digger ###.... #....##..##..#  Revenant .>#..#.##..............  Health: 14/14 ======================== .............#########.  Magic: 0/3------------------------ .....##.....##  AC: 2Str: 11 .....###....#  EV: 11Int: 14 .r....###...#  SH: 0Dex: 9 #....##...#####  XL:  1 Next: 58% Place: Dungeon:1 #.##S@.......:.  Noise: =--------  Time: 82.0 (0.0) #..........####  -) Claws ##..........# [39;49 h4:m Cast: Sandblast #..........#  .............#  .##..........#  S   ball python (constriction) # #............  r   rat ...............  ###...........> _A rat comes into view.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 84% to hit) h .... #....##..##..  Turtleman12345 the Digger ###.... #....##..##..#  Revenant .>#..#.##..............  Health: 14/14 ======================== .............#########.  Magic: 0/3------------------------ .....##.....##  AC: 2Str: 11 .....###....#  EV: 11Int: 14 .r....###...#  SH: 0Dex: 9  hOm#....##...#####  XL:  1 Next: 58% Place: Dungeon:1 #.##S@.......:.  Noise: =--------  Time: 82.0 (0.0) #..........####  -) Claws ##..........#  Cast: Sandblast #..........#  .............#  .##..........#  S   ball python (constriction) # #............  r   rat ...............  ###...........> Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 84% to hit)  The blast of sand hits the ball python! h ....   ###....   .>#  ....  ...##  ...#  .r.#  ######  #.##†@.......:.  #.####  #..#  ..# ....# .##..........# r   rat # #........... ............. > hړ].r h663.5 (1.5Sandblast hyMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (severely wounded, 84% to hit)  The blast of sand hits the ball python! _You kill the ball python! h ### #####..##..# .... #....##..##..####.... #....##..##..#>#..#.##.......................#########..##.....##....#...r...###...#  #...@##...##### #.##†........:. #..#####.# #.# ...# .#### # .....r-40 hc ..### #####..##..# .... #....##..##...####.... #....##..##..#.>#..#.##...#.##.....##.###....#.r..###...# #..@.##...##### #.##†.:. #....#### ##...# #...# ......# .##...# # #.....  ..r-5 _The rat twitches its whiskers. hRj  You scratch the rat.. h 75=6 _You kill the rat! h] _No target in view! hN94 h> hBH _No target in view! hb _No target in view! hs  _1================ h n2================3======== h x  You see here a ball python corpse. _ h V======== h X hw  h\  hp , h  h  h  hl  hx  h  h  h\  h  h  hZ  h  h  h  h: B h=  .... #....##..##.. ####.... #....##..##..#  h= ..>#..#.##.............. ..............#########. ......##.....## ......###....# .......###...#  h> #....##...############.##†........@....... -#..........#######... ##..........# #..........#.............#.##..........#  # #............ h?   ###...........>  You pick up a book of Necromancy and begin reading... h:C 1126.5 (40.0) hID F-7.5 (41 hcG  hI p  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library. hvE 3 h3F  hH  hJ  hR  hS  hrT  hU  hW  hw^ ... #....## .... #....## #.##....  hs` %#########. ##.....## ###....# ###...# ....##...####... .##†........ ....#######.....# #..........# ...#.#Sandblast #..........# ..## ..# b.# #....# ..# h/a b   bat (asleep) #.... ... ... ###  h(p 230.5 (3.0) hq  h\r  hv ?b.b h x +1.5 (4 h^{  hy} V _A bat comes into view. h  h7  Your spells (describe)TypeFailure Level  a + SandblastEarth2% 1 Select a spell to describe[!]/[I] toggle spell headers h^ h h]... #....##..##..Turtleman12345 the Digger .... #....##..##..#Revenant ..#.##..............Health: 14/14 ======================== ..........#########.Magic: 3/3======================== ..##.....##AC: 2Str: 11 ..###....#EV: 11Int: 14 ...###...#SH: 0Dex: 9 ....##...############...XL:  1 Next: 75% Place: Dungeon:1  hwS.##†............@.......Noise: ---------  Time: 131.5 (0.0) ..........#######b....#.-) Claws #..........# ...#.#Cast: Sandblast #..........# ..## ...........# ..# #..........# ..#b   bat #............ ... .............. ### ##...........> _No target in view! _You see here a ball python corpse.  You pick up a book of Necromancy and begin reading...  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library. _A bat comes into view. hn h8 h~ h h'V  .  ############... †............@....... .#######b....#.  ...#.#  ..##  ..#  ..#  ...  ### > hu9    ############... †............@.......  h.#######b....#.  ...#.#  ..## ..# ..#  ... ###> h h hz hZ _A bat is nearby! h... #....##..##.. Turtleman12345 the Digger .... #....##..##..# Revenant ..#.##..............  Health: 14/14 ======================== ..........#########.  Magic: 2/3================-------- ..##.....## AC: 2 hStr: 11 ..###....# EV: 11Int: 14 ...###...# SH: 0Dex: 9 ....##...############...  XL:  1 Next: 75% Place: Dungeon:1 .##†............@.......  Noise: ---------  Time: 131.5 (0.0) ..........#######b....#.  -) Claws #..........# ...#.#  Cast: Sandblast #..........# ..##  h...........# ..# #..........# ..#  b   bat #............ ... .............. ### ##...........> _A bat is nearby!Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit) h_ ... #....##..##.. Turtleman12345 the Digger .... #....##..##..# Revenant  h ..#.##..............  Health: 14/14 ======================== ..........#########.  Magic: 2/3================-------- ..##.....## AC: 2Str: 11  h..###....# EV: 11Int: 14 ...###...# SH: 0Dex: 9 ....##...############...  XL:  1 Next: 75% Place: Dungeon:1 .##†............@.......  Noise: ---------  Time: 131.5 (0.0) ..........#######b....#.  -) Claws #..........# ...#.#  Cast: Sandblast #..........# ..## ...........# ..# #..........# ..#  b   bat #............ ... .............. ### ##...........>Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)  The blast of sand hits the bat. h{    ### hWA... †........... .#######†....#.  ...#.#   h  ..# ... ###> hX h h0 hJ4===== h h h1 hi hm h hh h+, h hR  h ====== h  hV h hb h h3, ha h hL h h hW  h! h# h$O5===== h% h' h) h* hA+ h, h. h/ h"0 h1 h4 h_5 h5 hs7 h9 hz:====== hO; h> hFJ*......# # hS#..#............#............#............... #####.....######.  #.....# #.  #.....# #.########  #.....######.........##.........@######## hPT- ..........#####.......# ###†....#....##.##.##...#...#.####.##. ..#  #..##.# ... ...  #..##.# ... ....J   endoplasm (asleep)  hT #..##.# ... .#......... .... ..J.  ######.. h_1217.0 (46.0) h`F-8.0 (47 h*e h;g] _An endoplasm comes into view.! hܽ#..# ..#...# .......# ####.....######.#  #.....# #.# #.....# #.#########.....######......... ######..........######## .........#####..@....# ##†....#....##.##.##.... ! h #...#.####.##. ..#  #..##.# ... ....  #..##.# ... ..  #..##.# ... ...#...  ....... .... .#..J ######.. .!..#.  #.#! h! h19.0 (1.0)! h! hc _Found a sedimented sapphire potion.! hV..#.# .....# ###.....######.#  #.....# #.# #.....# #.#########.....######......... #####..........######## ........#####.......# #†....#....##.##@##.... #! hX...#.####.##.#...# . #..##.# ......... #..##.# ...#....... #..##.# .....##...#.... ....... ..... b.#..J..# #####.. ... ..!..#.b   bat (asleep)  #.# ... ...#.. ## ! h`! h8c'20! h$h! hEjV _A bat comes into view.! h  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! h ! h ! h ! h2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)" hO _Unknown command." h1.# ##.....######.#  #.....# #.#  #.....# #.#########.....######......... ####..........######## .......#####.......# †....#....##.##.##.... " hإ3...#.####.##.#..@# . ..##.# ..........# ..##.# ....#.. ..##.# .....##...#....# ...... ..... b.#..J..## ####.. ... #..!..#....  #.# ... ....#.. ##" hE#.# .... ... " hϪ" h" h٬" h]b.b" hA1Sandblast _" h" h3" h..............# Turtleman12345 the Digger ##.....######.# Revenant  #.....# #.# Health: 20/20 ========================  #.....# #.########  Magic: 4/5===================-----  #.....######.........  AC: 2Str: 11 ####..........########  EV: 11Int: 14 .......#####.......#  SH: 0Dex: 9 †....#....##.##.##....  XL:  2 Next:  0% Place: Dungeon:1 " h...#.####.##.#..@# .  Noise: ---------  Time: 221.0 (0.0) ..##.# .......b..#  -) Claws ..##.# ....#........  Cast: Sandblast ..##.# .....##...#....# ...... ..... ..#..J..## ####.. ... #..!..#....  J   endoplasm (asleep)  #.# ... ....#.. ##.  b   bat  #.# .... ...  _Unknown command.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)" hf ..............# Turtleman12345 the Digger ##.....######.# Revenant  #.....# #.# Health: 20/20 ========================  #.....# #.########  Magic: 4/5===================-----  #.....######.........  AC: 2Str: 11 ####..........########  EV: 11Int: 14 " h .......#####.......#  SH: 0Dex: 9 †....#....##.##.##....  XL:  2 Next:  0% Place: Dungeon:1 ...#.####.##.#..@# .  Noise: ---------  Time: 221.0 (0.0) ..##.# .......b..#  -) Claws ..##.# ....#........  Cast: Sandblast ..##.# .....##...#....# ...... ..... ..#..J..## ####.. ... #..!..#....  J   endoplasm (asleep)  #.# ... ....#.. ##.  b   bat  #.# .... ... Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ba" h 4t (73% to hit)  The blast of sand hits the bat!" h" _   #.#   #  ## .  †  .  ..........#  ....  ......# ..... .## ... #..!..#....  #.# ... ....#.. ##.  #.# .... ... " h '." h S3=2.5 (1.5" h+   Confirm with . or Enter, or press ? or * to list all spells.ing: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)  The blast of sand hits the bat! _You kill the bat!# h>..............# Turtleman12345 the Digger ##.....######.# Revenant  #.....# #.# Health: 20/20 ========================  #.....# #.########  Magic: 3/5==============----------  #.....######.........  AC: 2Str: 11 ####..........########  EV: 11Int: 14 .......#####.......#  SH: 0Dex: 9 # hA†....#....##.##.##....  XL:  2 Next:  3% Place: Dungeon:1 ...#.####.##.#..@# .  Noise: =--------  Time: 222.5 (0.0) ..##.# ........*.#  -) Claws ..##.# ....#....*...  Cast: Sandblast ..##.# .....##...#*...# ...... ..... ..#..J..## ####.. ... #..!..#....  J   endoplasm (asleep)  #.# ... ....#.. ##.  #.# .... ...  _You kill the bat!Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)# h)..............# Turtleman12345 the Digger ##.....######.# Revenant  #.....# #.# Health: 20/20 ========================  #.....# #.########  Magic: 3/5==============----------  #.....######.........  AC: 2Str: 11 ####..........########  EV: 11Int: 14 .......#####.......#  SH: 0Dex: 9 †....#....##.##.##....  XL:  2 Next:  3% Place: Dungeon:1 ...#.####.##.#..@# .  Noise: =--------  Time: 222.5 (0.0) ..##.# ..........#  -) Claws ..##.# ....#........  Cast: [3# h~9;49mSandblast ..##.# .....##...#....# ...... ..... ..#..J..## ####.. ... #..!..#....  J   endoplasm (asleep)  #.# ... ....#.. ##.  #.# .... ... Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.   #.#   #  ## .  †  .  ........#.#  ...#...  ....#...# ..... ..#.....## ... #..!..#....  #.#[# hOy39;49m ... ....#.. ##.  #.# .... ... ....104.0 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm. _You kill the endoplasm!# h@ 3# hB # hF B# hO n# hQ # hW B# h` # hc ,# h>e # h=g # hg Q4=====# hi # hl ,# hn # hq ,# hr # hQu ,# hv # h} i=====# h B# ht ,# h> # h ,# hq # h8 ,# hL # hݔ e5=====# h # h # h ,# h # h # hä I#.....# #.#  #.....# #.######## #.....######......... ###..........########  ......#####.......###  ....#....##.##.##....  #.####.##.#...#.# .## .##.# ..........#..w#. .# h Y##.# ....#...@....... -##.# .....##...#....#. ... ........#.....## ###.. ....##..!..#....   #.# ... #....#.. ##..  #.# ...... ... #  w   dart slug (asleep) ..#...# ....   #.##.# #  # h| ~w44.0 (20.0)w# h F-5.0 (21# hW # h \ _A dart slug comes into view.$ hE.....# #.#  .....# #.#  .....######..  ...########  #####.......### ##$ hk #....##.##.##...... .#.####.##.#...#.# .##  ##.# ...#..w#. ##.# ....#. ##.# .....##...#....#.  ........#.....##  .. ....##..!..#....  #.# ... #....#...##. #.# ...... .... #. ..#...# ..... #.##.# #...#  $ h$ h?$ h ```````The dart slug launches a dart at you.$ h"[...@...$ h9&B6.0 (1.0)Sandblast$ h,$ h0O _The slug dart misses you.$ hw.....# #.# Turtleman12345 the Digger .....# #.########  Revenant .....######.........  Health: 20/20 ======================== ##..........########  Magic: 4/5===================----- .....#####.......### ##  AC: 2Str: 11 ...#....##.##.##......  EV: 11Int: 14 .#.####.##.#...#.# .##  SH: 0Dex: 9 $ hd##.# ..........#.*w#..  XL:  2 Next: 10% Place: Dungeon:1 ##.# ....#....@**.....  Noise: ---------  Time: 246.0 (0.0) ##.# .....##...#....#..  -) Claws .... ........#.....##  Cast: Sandblast ##.. ....##..!..#....  #.# ... #....#...##...  #.# ...... .... #.  w   dart slug ..#...# .....  #.##.# #...#  _The slug dart misses you.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)$ hA .....# #.#  Turtleman12345 the Digger .....# #.########  Revenant .....######.........  Health: 20/20 ======================== ##..........########  Magic: 4/5===================----- .....#####.......### ##  AC: 2Str: 11 ...#....##.##.##......  EV: 11Int: 14 .#.####.##.#...#.# .##  SH: 0Dex: 9 ##.# ..........#.#w#..  XL:  2 Next: 10% Place: Dungeon:1 ##.# ....#$ h?G [37m....@##.....  Noise: ---------  Time: 246.0 (0.0) ##.# .....##...#....#..  -) Claws .... ........#.....##  Cast: Sandblast ##.. ....##..!..#.... #.# ... #....#...##... #.# ...... .... #.  w   dart slug..#...# ..... #.##.# #...#  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: $ hN Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug.$ h# $ hҰ Bw...$ hѱ 5=7.5 (1.5$ h0 $ hλ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The blast of sand hits the dart slug. _The dart slug is heavily wounded.% h.....# #.# Turtleman12345 the Digger .....# #.########  Revenant .....######.........  Health: 20/20 ======================== ##..........########  Magic: 3/5==============---------- .....#####.......### ##  AC: 2Str: 11 ...#....##.##.##......  EV: 11Int: 14 .#.####.##.#...#.# .##  SH: 0Dex: 9 ##.# ..........#*w.#..  XL:  2 Next: 10% Place: Dungeon:1 ##.# ....#....@*......  Noise: =--------  Time: 247.5 (0.0) ##.# .....##[39;4% h9m...#....#..  -) Claws .... ........#.....##  Cast: Sandblast ##.. ....##..!..#....  #.# ... #....#...##...  #.# ...... .... #.  w   dart slug ..#...# .....  #.##.# #...#  _The dart slug is heavily wounded.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)% h$.....# #.#  Turtleman12345 the Digger .....# #.########  Revenant .....######.........  Health: 20/20 ======================== ##..........########  Magic: 3/5==============---------- .....#####.......### ##  AC: 2Str: 11 ...#....##.##.##......  EV: 11Int: 14 .#.####.##.#...#.# .##  SH: 0Dex: 9 ##.# ..........##w.#..  XL:  2 Next: 10% Place: Dungeon:1 ##.# ....#.% hS...@#......  Noise: =--------  Time: 247.5 (0.0) ##.# .....##...#....#..  -) Claws .... ........#.....##  Cast: Sandblast ##.. ....##..!..#.... #.# ... #....#...##... #.# ...... .... #.  w   dart slug..#...# ..... #.##.# #...#  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: % h%][39;49mSandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The blast of sand hits the dart slug....w9.0 (1.5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The blast of sand hits the dart slug. _The dart slug is almost dead.% hv .....# #.# Turtleman12345 the Digger .....# #.########  Revenant % hv H.....######.........  Health: 20/20 ======================== ##..........########  Magic: 2/5=========--------------- .....#####.......### ##  AC: 2Str: 11 ...#....##.##.##......  EV: 11% hx >Int: 14 .#.####.##.#...#.# .##  SH: 0Dex: 9 ##.# ..........#...#..  XL:  2 Next: 10% Place: Dungeon:1 ##.# ....#....@*w.....  Noise: =--------  Time: 249.0 (0.0) ##.# .....##...#....#..  -) Claws .... ........#.....##  Cast: Sandblast ##.. ....##..!..#....  #.# ... #....#...##...  #.# ...... .... #.  w   dart slug ..#...# .....  #.##.# #...#  % h y _The dart slug is almost dead.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line% hy rAim: a dart slug (almost dead, 100% to hit)% h9+-.....# #.#  Turtleman12345 the Digger .....# #.########  Revenant .....######.........  Health: 20/20 ======================== ##..........########  Magic: 2/5=========--------------- % h-.....#####.......### ##  AC: 2Str: 11 ...#....##.##.##......  EV: 11Int: 14 .#.####.##.#...#.# .##  SH: 0Dex: 9 ##.# ..........#...#..  XL:  2 Next: 10% Place: Dungeon:1 ##.# ....#....@#w.....  Noise: =--------  Time: 249.0 (0.0) ##.# .....##...#....#..  -) Claws .... ........#.....##  Cast: Sandblast ##.. [% h.034m....##..!..#.... #.# ... #....#...##... #.# ...... .... #.  w   dart slug..#...# ..... #.##.# #...#  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug but does no damage.& h4wD.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug but does no damage.  The dart slug is almost dead.& h{ `The dart slug launches a dart at you.& h &.& hba16-----50.5 (1.5& h& h - _The slug dart hits you.& hjS #.# # ##. ..######## ......### ## ##.##...... #.#...#.# .##  ..........#...#..  ....#....@.w.....  .....##...#....#..  ........#.....##  ....##..!..#....  #.# ... #....#...##...  #.# ...... .... #.  ..#...# .....  #.##.# #...#  & h #.# # ##. ..######## ......### ## ##.##...... #.#...#.# .##  ..........#...#..  ....#....@.w.....  .....##...#....#..  ........#.....##  ....##..!..#.... & h #.# ... #....#...##...  #.# ...... .... #.  ..#...# .....  #.##.# #...# & h*& h[& h<& h ` _A dart slug is nearby!& h0 =.....# #.# Turtleman12345 the Digger .....# #.########  Revenant .....######.........  Health: 16/20 ===================----- ##..........########  Magic: 1/5& ha ====-------------------- .....#####.......### ##  AC: 2Str: 11 ...#....##.##.##......  EV: 11Int: 14 .#.####.##.#...#.# .##  SH: 0Dex: 9 ##.# ..........#...#..  XL:  2 Next: 10% Place: Dungeon:1 ##.# ....#....@*w.....  Noise: =--------  Time: 250.5 (0.0) ##.# .....##...#....#..  -) Claws .... ........#.....##  Cast: Sandblast ##.. ....##..!..#....  #.# ... #..[40& h rm..#...##...  #.# ...... .... #.  w   dart slug ..#...# .....  #.##.# #...#  _A dart slug is nearby!Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)& h .....# #.# Turtleman12345 the Digger .....# #.########  Revenant & h! .....######.........  Health: 16/20 ===================----- ##..........########  Magic: 1/5====-------------------- .....#####.......### ##  AC: 2Str: 11 ...#....##.##.##......  EV: 11Int: 14 .#.####.##.#...#.# .##  SH: 0Dex: 9 ##.# ..........#...#..  XL:  2 Next: 10% Place: Dungeon:1 ##.# ....#....@.w.....  Noise: =--------  Time: 250.5 (0.0) ##.# .....##...#....#..  -) Claws .... ........#.....## & h$   Cast: Sandblast ##.. ....##..!..#....  #.# ... #....#...##...  #.# ...... .... #.  w   dart slug ..#...# .....  #.##.# #...# Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug.& h- P #.# # ##. ..######## . ## #. #.# .##  .....#..  ....#....@#......  .....##..  ......#  ....##.  #.# ... #....  #.# ...... .... #.   ..#...# .....   #.##.# #...#     & hv '..& h & h} b242.0 (1.5Sandblast& h & h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug. _You kill the dart slug!' hK7=2=====' h~8==' hX' h{=====' h' h9==' h,' h' hG,' h' h,' h$' hO=' h' h20==3=====' h' ho' h' h' hG' h ' h' h' h{' h' hf=======' h' h,' h' hB' h ' hRy4==========5=====' hwu#.....######......... ###..........######## .#####.......### ## ....#....##.##.##...... #.####.##.#...#.# . ##.# ..........#...#.. #.# ....#............ .##.# .....##...#....#.. .........#@....##  -#.. ....##..!..#...  #.# ... #....#...##...  #.# ....... ....# #.  ..#' hu%...# ......   #.##.# #...#.#   w   dart slug (asleep) .. #.## .   ### .w    91.0 (39.0)ww.-2.0 (40 _A dart slug comes into view.' hh Z .######## .....### ## #.##.##...... #.#...#.# .##  ..........#...#..  ....#............  #...#....#..  #@....##  ....##..!..#.....  #.# ... #....#...##...  #.# ....... ....# #.  ..#...# ......  #.##.# #...#.#  .. #w## .  ### .. ' h~  .######## .....### ## #.##.##...... #.#...#.# .##  ..........#...#..  ....#............  ' h #...#....#..  #@....##  ....##..!..#.....  #.# ... #....#...##...  #.# ....... ....# #.  ..#...# ......  #.##.# #...#.#  .. #w## .  ### .. ' h. ' hk ' h ' hG ` _A dart slug is nearby!' hX#..........########  .....#####.......###### #....##.##.##......  .#.####.##.#...#.##.## . ##.# ..........#...#.. ##.# ....#............  ##.# .....##...#....#..  .... ........#.....##  ##.. ....##..!.@#.....  #.# ... #....#...##... ' he}#.# ............# #.   ..#...#.......  #.##.##.#...#.#  .. .. #w## .. ### #. ..   ## .  ' hƔ' h`D ```' h<W`The dart slug launches a dart at you.' h0....18---=3.0 (1.0) _The slug dart hits you.( h....#####.......###### #....##.##.##...... .# #.####.##.#...#.##.##..# #.# ..........#...#..  #.# ....#............  #.# .....##...#....#..# ... ........#.....##..# #.. ....##..!..#......# #.# ... #....#.@.## #.# ............# #.   ..#...#.......#  #.##.##.#...#.# ( h_[37m .. ..##w## .. #####. .. .#  ## ... #  ###   9=--=====-4Sandblast( h_....#####.......######  Turtleman12345 the Digger ..#....##.##.##...... .#  Revenant #.####.##.#...#.##.##..#  Health: 19/20 ======================-- #.# ..........#...#..  Magic: 4/5===================----- #.# ....#............  AC: 2Str: 11 #.# .....##...#....#..#  EV: 11Int: 14 ... ........#.....##..#  SH: 0Dex: 9 #.. ....##..!..#......#  XL:  2 Next: 24% Place: Dungeon:1 #.# ... #....#.@.##...  Noise: ---------  Time: 294.0 (0.0) #.# .........*..[( h@33m# #.  -) Claws ..#...#..*....#  Cast: Sandblast #.##.##.#.*.#.#  .. ..##w## ..  #####. .. .#  w   dart slug ## ... #  ###  _The slug dart hits you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)( hj#....#####.......######  Turtleman12345 the Digger ..#....##.##.##...... .#  Revenant #.####.##.#...#.##.##..#  Health: 19/20 ======================-- #.# ..........#...#..  Magic: 4/5===================----- #.# ....#............  AC: 2Str: 11 #.# .....##...#....#..#  EV: 11Int: 14 ... ........#.....##..#  SH: 0Dex: 9 #.. ....##..!( h)..#......#  XL:  2 Next: 24% Place: Dungeon:1 #.# ... #....#.@.##...  Noise: ---------  Time: 294.0 (0.0) #.# .........#..# #.  -) Claws..#...#..#....#  Cast: Sandblast#.##.##.#.#.#.# .. ..##w## .. #####. .. .#  w   dart slug## ... # ###  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast [37( h,m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug.( h...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The blast of sand hits the dart slug.  The dart slug is moderately wounded. ```The dart slug launches a dart at you.( h%IS ...  The slug dart hits you.( hN ```The dart slug launches a dart at you.( hh...5----=5.5 (1.5 _The slug dart hits you.( h! \....#####.......######  Turtleman12345 the Digger ..#....##.##.##...... .#  Revenant #.####.##.#...#.##.##..#  Health: 15/20 ==================------ #.# ..........#...#..  Magic: 3/5==============---------- #.# ....#............  AC: 2Str: 11 ( h #.# .....##...#....#..#  EV: 11Int: 14 ... ........#.....##..#  SH: 0Dex: 9 #.. ....##..!..#......#  XL:  2 Next: 24% Place: Dungeon:1 #.# ... #....#.@.##...  Noise: =--------  Time: 295.5 (0.0) #.# .........*..# #.  -) Claws ..#...#..*....#  Cast: Sandblast #.##.##.#.*.#.#  .. ..##w## ..  #####. .. .#  w   dart slug ## ... #  ### [( h 81K _The slug dart hits you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)( h+....#####.......######  Turtleman12345 the Digger ..#....##.##.##...... .#  Revenant #.####.##.#...#.##.##..#  Health: 15/20 ==================------ #.# ..........#...#..  Magic: 3/5==============---------- #.# ....#............  AC: 2Str: 11 #.# .....##...#....#..#  EV: 11Int: 14 ... ........#.....##..#  SH: 0Dex: 9 #.. ....##..!..#......#  XL:  2 Next: 24% Place: Dungeon:1 #.# ... #....#.@.##...  Noise: =--------  Time: 295.5 (0.0) #.# ............# #. ( hE/  -) Claws ..#...#.......#  Cast: Sandblast #.##.##.#...#.#  .. ..##w## ..  #####. .. .#  w   dart slug ## ... #  ### Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The blast of sand hits the dart slug! ##.##...... .# .#...#.##.##..#  ..........#...#..  ....#...  .....###  .........#[4( hR1x0m  ....##...#  ...   .........#..# #.  ..#...#..#....#  #.##.##.#.#.#.#  .. ..##†## ..  #####. .. .#   ## ... #   ###     ( h4...) h'377.0 (1.5Sandblast) h+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)  The blast of sand hits the dart slug! _You kill the dart slug!) h\v  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h=) hB) h}I) hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h6= _) hmX) hX) h) h7==) h,) h) hg4=====) hM) h O=) h ) hQ a8=) hI ) h ) h ) hg ) h S=====) h ) h< ,) h ) h ~9==) h3 ) h  ,) hH ) h9 ,) h! ) h 3 20===5=====) h4 ) h%; X) h< P==) h> ) hA ) hB ,) h8D ) hN ####..........## .###.......###### †....#....##.##.##...... .# ) hQ ...#.####.##.#...#.##.##..# ..##.# ..........#...#.. ..##.# ....#............ ##.# #...#....#..# ...... ......##..# ###.. ....##..@..#......# -  #.# ... #....#...##... #.# .............# #.  ...#...#.......###.##.##.#...#.# .. ..##†##) hQ S ..#####.. .. .#### ... ####) hU 1320.0 (23.0)) h X f=====-1.0 (24) h_ v _g - a sedimented sapphire potion) hh] ) h^ ,) he n) he ) hh B) h~l ) hn ,) hp ) hq ) hs ,) hKt ) hu ) h]w ,) h>x ) hdy ) h{ ,) h} ) h} ) h~ ,) hP ) h ) h ) h ) h ) hԄ ) h ,) hӆ ) h/ ) hf ,) h@ ) hh ) h\ ) hߌ ) hj ) h9 ) h ) hl ) h ) h ) h ) hl ) h ) h ) hؕ ) h[ ) h ) h <) h B) h ) hd ) hY ) h ) h% ) h ) h G......# # #####.#  #.#  #.######## ###  #####......... ..#  ) h e....######## #.#  ####.......######.#  ..##.##.##......@.#  #.##.#...#.##.##..#  ...........#...#..#  .....#............#  .....##...#....#..#  ........#.....##..#    ....##.....#......#    ....#....#...##...#    ..............#.#.#   ) h o47.0 (268.0 (27) h [ _h - a viscous golden potion) h) h3) hcn) h7) h') h,) hW) h) hs,) h&) h.) h,) hm) h) h&B) h) hd,) h) h) hS,) h) h) h,) h) h) h) h!) h) h) h) h*) h) hn) h*,) hn) h) hD,) h) h) h,) hw) h) hm,) h) hA) h~,) h9) h) h) hX) h) hY ) h ) hg ) h ) h) hm) h) hx) h) h) h) h) h) h.............#####.......#########†....#....##.##.##... .....#...#.####.##.#...#.## .....#..##.##............#. ......# #..##.##......#....... ......# ##..##.##......##...#..) hL.. ........#.........#.... ......... ######........##.....#.......> #@##.....#....#...73.0 (25 #.##.............. #.##.....#...#.... #.######.##.##.#..) h #.# #.......##† ... #######.... ...  ###.. (..  ### ) hd") h#,4.0 (26) h&) h(2 _Found 5 atropa-tipped darts.* h$g_* h#lW #######†....#....##.##.##....# #...#.####.##.#...#.####.##............#....#.......##......##...#... ........#.........#... ######........##.....#* hm_> #.##.....#....#.. ......#...#####.##.##.#w   dart slug (asleep)..w..* hLu,0.0)* h}G5.0 (1 * hV_A dart slug comes into view.* h~.# #...#.####.##.#...#.####.##............#.#......###...#.. ........#...#... ######........##.....#> #.##....#.. #.......#...#####.##.##.# #.......##†... #######.... ###.(... ###..w.........ww* hh&6* h* hd+ hի##.##............#.#......##...#.. ........#...#... ######........##.....#> #.##....#.. ......#...#####.##.##.# #.......##†... #######......... ###..(.... ###....w.... #..........############+ h+ hY:w.+ h*77Sandblast+ h+ ha+ hh'c#......##...#.. ...........#... ######........##.....#> #.##....#.. ......#...#####.##.##.# #.......##†#..........#######....#.........?# ####...(w.....# ####..........##.############ + h2-s  Found a scroll labelled ORIRCH OQYH.+ h 0 ```````The dart slug launches a dart at you.+ hl....@..+ h8 _The slug dart misses you.+ hˬ ......# #..##.##......#....... Turtleman12345 the Digger ......# ##..##.##......##...#.. Revenant ........ ........#.........#.... Health: 20/20 ======================== ......... ######........##.....#. Magic: 4/5===================----- ........> #.##.....#....#... AC: 2Str: 11 #.##.............. EV: 11Int: 14 #.##.....#...#.... SH: 0Dex: 9 #.######.##.##.#.. XL:  2 Next: 37% Place: Dungeon:1 #@# #.......##† Noise: ---------  Time: 378.0 (0.0) #....*.....#######.... -) Claws #....*....?# ###.. + hd  Cast: Sandblast #...(w.....# ### #..........#  #..........#  w   dart slug ############  _The slug dart misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)+ hTx U......# #..##.##......#....... Turtleman12345 the Digger ......# ##..##.##......##...#.. Revenant ........ ........#.........#.... Health: 20/20 ======================== ......... ######........##.....#. Magic: 4/5===================----- ........> #.##.....#....#... AC: 2Str: 11 #.##.............. EV: 11Int: 14 #.##.....#...#.... SH: 0Dex: 9 #.######.##.##.#.. XL:  2 Next: 37% Place: Dungeon:1 #@# #.......##† Noise: ---------  Time: 378.0 (0.0) #..........#######.... -) Claws + hy $#.........?# ###.. Cast: Sandblast #...(w.....# ### #..........#  #..........#  w   dart slug ############ + h{ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug!+ h͆ n  ##..##.# ........ ######..>  #@# † #....#.....# #....#....?#  #...(......#  #.# #..........# ############ + h 5...+ h, q51=9.5 (1.5Sandblast+ h51 + h2 ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  + hh3 mThe blast of sand hits the dart slug! _You kill the dart slug!, h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h:, hͺ, h, hr _You can't see any susceptible monsters within range! (Use Z to cast anyway.), h _Unknown command., h3, h;, h, h$ _, hX, hB, hn, hr, h, hV, h', h ,, h2, h,, h, h!e5=====, h, h, h,, h, h, h,, h, h<, h,, h, hw, h S=====, h, h, h[,, h, h, h B, h ........#.........#.....## ######........##.....#....> #.##.....#....#...## #.##.........# #.##.....#...#.......##.######.##.##.#...#.######.######.......##†###.........#.......##......... ###.......-, h#...(......# #########..........##..........############# , h094.5 (15.0), hF-5.5 (16, h, ha _i - a scroll labelled ORIRCH OQYH, hH63, h7, hAX, hhKn, hN,, hO, hR, hU,, hX, hZ, heX, h%g,, hh, h+k, ho,, h'q, hs, h_xX, hx,, hy, hz, h|,, h:}, h`, h߄, h, h!, hD, h, h, hz,, h6, hϓ, h,, h$, h:, h|.###...# #.....#### #....##...############..........# #.##†....................### #..........#######÷....#....##.## ##..........# #...#.####.###..........# #..##.##....... ............# #..##.##......# ##..........######..##.####..............@.......#. ................######........##. ###....>. #.##.....#.. , hǣa #.##........ ....... #.##.....#......... #.######.##. g   goblin (asleep)......g #####.######........... #..........######..........#, hq.410.5 (15, h dgg., hҫ,1.5 (16, h, hs _A goblin comes into view. It is wielding a +0 club., h  †÷   #..# #..#...######..##.#  .......@..............######.......>. #. ....... #. ....... #. ......g #. ....... #####. ....... .... .# , hQ a †÷   #..# #..#...######..##.#  .......@..............######.......>. #. , hzR ....... #. ....... #. ......g #. ....... #####. ....... .... ., h{Z , ho] , he , hg ] _A goblin is nearby!- h †÷   #..# #..#...######..##.#  .......@.......- hY.......######.......>. #. ....... #. ....... #. ......g #. ....... #####. ....... - h\<.... .# - h  †÷   #..# #..#...######..##.#  .......@..............######.......>. #. ....... #. ....... #. ......g #. ....... #####. ....... .... .- h:- h - hC- h>] _A goblin is nearby!- h#" #....##...############........  #.##†....................#####..  #...#######÷....#....##.#  ##..# #...#.####.##.  #....# #..##.##...... ......# #..##.### .##....######..##.##......#  #.............#........######..##  ###>.# #.##..... ........# #.##......# #.##.....#g# #.######.##..######.######...##..........####.##..........# #...(......#- h#- h+tg.2.0)Sandblast _- h .- h/- hw: #....##...############.......... Turtleman12345 the Digger  #.##†....................#####.. Revenant  #..........#######÷....#....##.# Health: 20/20 ========================  ##..........# #...#.####.##.# Magic: 4/5===================-----  #..........# #..##.##....... AC: 2Str: 11 .............# #..##.##......# EV: 11Int: 14 .##..........######..##.##......# SH: 0Dex: 9  #......................#....... XL:  2 Next: 51% Place: Dungeon:1  ...............@######........## Noise: ---------  Time: 412.5 (0.0)  ###...........>*# #.##.....#. -) Claws .......*# #.##....... Cast: - h=[mSandblast .......g# #.##.....#. ........# #.######.## ........######.######... g   goblin ........##..........#### ........##..........#  #...(......# _A goblin is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)- h' #....##...############.......... Turtleman12345 the Digger  #.##†....................#####.. Revenant  #..........#######÷....#....##.# Health: 20/20 ========================  ##..........# #...#.####.##.# Magic: 4/5===================-----  #..........# #..##.##....... AC: 2Str: 11 .............# #..##.##......# EV: 11Int: 14 .##..........######..##.##......# SH: 0Dex: 9  #......................#....... XL:  2 Next: 51% Place: Dungeon:1  ...............@######........## Noise: ---------  Time: 412.5 (0.0)  ###...........>.# #.##.....#. -) Claws ........# #.##....... Cast: Sandblast[12- h;9H .......g# #.##.....#. ........# #.######.## ........######.######... g   goblin ........##..........#### ........##..........#  #...(......# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)  The blast of sand hits the goblin!  #.##†  ÷    ....# #..#....# #..#...##.  ......  ...  ......>##  .......##  .......)#  ...  ........# ........# ........# #...(- h+...- hA5=4.0 (1.5Sandblast- hBonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (77% to hit)  The blast of sand hits the goblin! _You kill the goblin!- h3- h:- h5=====- hb- hB- h+X- h- hr,- h- h- h>- h======- h- h]- h .............# #..##.## .##..........######..##.##. # #......................#... ................######......- h^s ###...........>.# #.## J...........# #.##... ...........)# #.##... ....# #.##### - h....######.###- ......##.............##...- h'########...(.....# ......... #.......J   endoplasm (asleep) ########### - h - hN028.0 (14.0)- h;.JJ- h)F-9.0 (15- h- h] _An endoplasm comes into view.. h   .##..........######  # #............... ................# ###...........>.#  .J..........#  ...........)#  ............#  .......@....# ............# ............# ......########...( .....#  .....  ....  ####. he   .##..........######  # #............... ................# ###...........>.#  .J..........#  ...........)#  ............#  .......@....# ............# ............# ......########...( .....#  .....  ....  #### . hw _An endoplasm is nearby!. h  #.# #..##.## ...# #..##.## .########..##.### #..........# .....######..###... h.>.# #.##J....# #.##....)# #.##...# #..######.####[.##.......##...#......########...(#.....# ##..... #..............##############. h. hm.J30.0)Sandblast. h. h- _Found a leather armour.. hz  #.# #..##.## .# #..##.## .##.######..##.## # #.# . h k.###### ###.>.# #.##.# #.##.J.)# #.##.# #..######..[.###.###......##...( #.....## # #..... # #.....  ####. hw . hƬ #.J.. h &1. h . hκ . h8  #..........# #..##.##. Turtleman12345 the Digger .............# #..##.##. Revenant .##..........######..##.##. Health: 20/20 ======================== . h8 # #......................#. Magic: 4/5===================----- ................######.... AC: 2Str: 11 ###...........>.# #.##. EV: 11Int: 14 ..............# #.##. SH: 0Dex: 9 . h: .............)# #.##. XL:  2 Next: 55% Place: Dungeon:1 .....J*@......# #.### Noise: ---------  Time: 431.0 (0.0) ..............######.### -) Claws .[............##........ Cast: Sandblast #.............##........ ##......########...(.... #.....## #........ J   endoplasm #..... #........ #..... ######### #### _Found a leather armour.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit). h#..........# #..##.##. Turtleman12345 the Digger.............# #..##.##. Revenant.##..........######..##.##. Health: 20/20 ========================# #......................#. Magic: 4/5. hئ===================-----................######.... AC: 2Str: 11###...........>.# #.##. EV: 11Int: 14..............# #.##. SH: 0Dex: 9.............)# #.##. XL:  2 Next: 55% Place: Dungeon:1.....J#@......# #.### Noise: ---------  Time: 431.0 (0.0)..............######.### -) Claws.[............##........ Cast: Sandblast. ho#.............##........##......########...(....#.....###........ J   endoplasm. h~#.....#........#.....#############Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm.. h,. h5'.J. h75=2.5 (1.5. h>/ honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm. _The endoplasm is almost dead./ hY #..........# #..##.##. Turtleman12345 the Digger .............# #..##.##. Revenant .##..........######..##.##. Health: 20/20 ======================== # #......................#. Magic: 3/5==============----------/ h ................######.... AC: 2Str: 11 ###...........>.# #.##. EV: 11Int: 14 ..............# #.##. SH: 0Dex: 9 .............)# #.##. XL:  2 Next: 55% Place: Dungeon:1 ......J@......# #.### Noise: =--------  Time: 432.5 (0.0) ..............######.### -) Claws .[............##........ Cast: Sandblast #.............##........ ##......########...(.... #.....## #........ J   endoplasm #..... #........ #..... ######### #### _The endoplasm is almost dead.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: / h5[39;49mSandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)/ h> #..........# #..##.##. Turtleman12345 the Digger .............# #..##.##. Revenant .##..........######..##.##. Health: 20/20 ======================== # #......................#. Magic: 3/5==============---------- ................######.... AC: 2Str: 11 ###...........>.# #.##. EV: 11Int: 14 ..............# #.##. SH: 0/ hDex: 9 .............)# #.##. XL:  2 Next: 55% Place: Dungeon:1 ......J@......# #.### Noise: =--------  Time: 432.5 (0.0) ..............######.### -) Claws .[............##........ Cast: Sandblast #.............##........ ##......########...(.... #.....## #........ J   endoplasm #..... #........ #..... ######### ####Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  / hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The blast of sand hits the endoplasm!/ h /   .............#  .##..........##### # #............... .......# ###..>.#  .....#  ....)#  .......@......#  .../ h t..# .[...# #....# ##.####...( #.....##  #.....  #.....  ####/ h3 &./ h i624.0 (1.5Sandblast/ h / h' onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (almost dead, 98% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!0 hϔ0 hd,0 hɷ0 h,0 h60 h,0 h0 h,0 h)0 hz,0 h 0 h_g4=====0 h0 h0 h0 hZ0 h,0 h~0 h,0 h0 hS=====0 hC0 h,0 h{0 h,0 h0 h,0 h60 h ,0 hd 0 h,0 h}0 h,0 hi0 he5=====0 h0 h0 h,0 hj0 h"0 h$,0 h%0 h'0 h),0 h*0 h-0 h.0 h/======0 hN00 h20 h40 h40 hL50 h60 h80 hi90 h:0 h;0 hj=0 h >0 h>0 h@0 hA0 h`B0 h C0 hAE0 hF0 hIG0 hG0 h(I0 hJ0 htK0 h..###...#..###......... #...#.###.. #.....# #.. #.....###........ #...#...........b   bat (asleep) #...#####.[ #...# ##......... ##### ##......##0 hK 75.0 (41.0)  A bat comes into view.0 hZ...bb0 h W-6.0 (42Sandblast0 h0 h9 _Found an escape hatch in the floor.0 h  #.... .#.##† ....  ...  ...  #.#  . . #.#  ....###.###.##. ...b...@....... >..###...#..### #...#.## #.....#  #...... #...#........... #...#####.[ #...#  ##### 0 ha 1 #.... .#.##† ....  ...  ...  #.#  0 hUc . . #.#  ....###.###.##. ...b...@....... >..###...#..### #...#.## #.....#  #...... #...#........... #...#####.[0 h g  #...#  ##### 0 hfm 0 hhn 0 hu 0 h4   #....##... #.... .#.##† .......#. ... ..## ... ..##. #.# #... #.# #.##.###.###.##.b..@....>..###...#..#### #...#.### #.....# #0 h O #.....###. #...#.......... #...#####.[ #...# ## ##### ##...... _A bat is nearby!0 h 0 h 0 h ..b0 h 9=7.0 (1.0)0 h5 0 h I _The bat misses you.0 h,T  #....##...# Turtleman12345 the Digger #.... .#.##†...... Revenant .......#.......... Health: 20/20 ======================== ... ..##......... Magic: 4/5===================----- ... ..##......... AC: 2Str: 11 . #.# #............ EV: 11Int: 14 .... #.# #.##......... SH: 0Dex: 9 .....###.###.##......... XL:  2 Next: 62% Place: Dungeon:1 ......b@................ Noise: =--------  Time: 477.0 (0.0) .>..###...#..###........ -) Claws # #...#.###.........[30 hX 9;49m Cast: Sandblast #.....# #......... #.....###......... #...#............. b   bat #...#####.[....... #...# ##........ ##### ##......# _The bat misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)0 h8% #....##...# Turtleman12345 the Digger #.... .#.##†...... Revenant .......#.......... Health: 20/20 ======================== ... ..##......... Magic: 4/5===================----- ... ..##......... AC: 2Str: 11 . #.# #............ EV: 11Int: 14 .... #.# #.##......... SH: 0Dex: 9 .....###.###.##......... XL:  2 Next: 62% Place: Dungeon:1 ......b@................ Noise: =--------  Time: 477.0 (0.0) .>..###...#..###........ -) Claws # #...#.###......... 0 h(o[33mCast: Sandblast #.....# #......... #.....###......... #...#............. b   bat #...#####.[....... #...# ##........ ##### ##......#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)  The blast of sand hits the bat.0 h 27 #.... .#.##† ..... ...  ...  . #.#  .... #.#  ....## .......@....... .>..## #    # #...#... #...#####.[  #...#   #####  1 hVx&.1 hEh58.5 (1.5Sandblast1 h1 honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (73% to hit)  The blast of sand hits the bat. _You kill the bat!1 hk31 hBm1 hy1 h|,1 h~1 ht,1 hρ1 h,1 h1 h,1 h1 h1 h?1 hЊ1 hK5=====1 h1 h1 h 1 h1 h1 h1 h#1 h1 h1 h1 h;1 hɞ1 h1 h1 h9======1 h1 ho1 h,1 hF1 hi1 h<,1 h1 h,1 h#1 h1 h1 hP  There is an escape hatch in the floor here.1 hM1 h _1 h,1 hP,1 h\1 h1 h,1 h1 hp,1 hI1 hM _You now have 22 gold pieces (gained 13).1 h931 h1 h1 h,1 h1 h+1 h21 h1 h 1 hB1 h1 hj1 h1 h.1 h}1 h1 hQ1 h1 h1 h1 h1 h1 h 1 hu1 h1 hd1 h.,1 h1 h1 h,1 hq1 h1 h1 hb1 h1 h1 h~1 hB1 hS1 h1 he1 hJ1 h9,1 h1 h 1 h ,1 h 1 ha 1 hl  #..... . # #.... #. ..### #####....### .## .... #1 h .......#..####.... #...........>#..#.##>........... #.............##.....##. ####....#-513.5 (35.1 h` 0)#. #..........###...##. #......#....##...###. ##......#.##†#..####.......#.1 h #######.#...........###..........###......##..#..........# ##.###....#..........## #.# #.##...1 h 1 h, 1 h F-4.5 (361 h6! 1 h# ; _Found a stone staircase leading down.1 hz 1 h} 1 h ,1 hb 1 h 1 h֍ :.... # .... .# ....##. ..[ .## ..... .... ....... #..#.... .. .. # #..... #.#. ..### #####.....###..## .... #....#........#..####.... #1 hg .........@...>#..#..7.0)....>..........#.............##.....#.#####.........###....# #..........###...# #. #......#....##...## ##. ##......#.##† #..####.......#.########.#...........##.1 h 1 h* +8.5 (41 hS 1 hy # _Found a robe.2 h6.32 h02 h32 hK<X2 hM #.. ....b.. .$ ..#....... .# .... #. ....... .# . ....##. ......[ .####.. ..... ............. #..#.. ... ...### #.... #.#.....### #####....###.@## .... #....#....#..####.... #.............>#..#.##.........>....................#..#.............##.....######.b   bat (wandering)#......#.# 9.5 (1  A bat comes into view.[402 hlPm2 hTi.2 hV,20.5 (22 hZ2 h\F _Found 10 gold pieces. The bat moves out of view.2 h 2 h 2 h 2 hQ 2 h  ## #b.....# .. #.. .2 hC .$ ... ..##..# # .... #....# .. ....##.. ......[..####..# ..... ................ #..##.............### #...... #.#@....### #####..2 h .....###..####.... #....#........#..####.... #....##.............>#..#.##..........>.................#.............##.....#b   bat (wandering)#.#####.........###....##. #..........###...#2 h d. #......#....##...###2 hp <02 h@ 2 h\.bb2 h <1.5 (1Sandblast2 h2 hnT ##  .#......# .. #..  .........$ ...  .........# # ....  ....b....# ..  ......[..####..# .....  ................  .............###  ..... #.#@....###  #..####....  ........#...  .............> ....>..... ..#......  #.#####..  #. #..  #. 3 h ##  .#......# .. #..  .........$ ...  .........# # ....  ....b....# ..  ......[..####..# .....  ................  .............###  ..... #.#@....###  #..####....  ........#...  .............> ....>..... ..#......  #.#####.. #. #.. #. [39;43 h|9m _A bat is nearby!3 hiT ##  .#......# .. #..  .........$ ...  .........# # ....  ....b....# ..  ......[..####..# .....  ................  .............###  ..... #.#@....###  #..####....  ........#...  .............> ....>..... ..#......  #.#####..  #. #..  #. 3 h ##  .#......# .. #..  .........$ ...  .........# # ....  ....b....# ..  ......[..####..# .....  ................  .............###  ..... #.#@....###  #..####....  ........#...  .............> ....>..... ..#......  #.#####.. #. #.. #. 3 h 43 h3 hZ _A bat is nearby!3 hO #.######## ## #.#......# .. #..  .$ ... ..# .........# # .... # ....b....# .. ....##. [..####..# .....  ....# #..# .........@...### # .....###.#.....### #####. .....###..####.... #.... ........#..####.... #....# .............>#..#.##.......>.............# ..#......[33 hU 1G.## #.#####.....# #. #......#...#3 hX\ V..b=23 ha _ _The bat misses you.3 hw   Turtleman12345 the Digger #.######## ##  Revenant #.#......# .. #..  Health: 20/20 ======================== .........$ ... ..# Magic: 4/5===================----- .........# # .... #. AC: 2Str: 11 .........# .. ....##. EV: 11Int: 14 ......[..####..# .....  SH: 0Dex: 9 ........b.......# #..# XL:  2 Next: 65% Place: Dungeon:1 .........@...### #. Noise: =--------  Time: 522.5 (0.0) .....###.#.....### #####. -) Claws .....###..3 h@z [40m####.... #....# Cast: Sandblast ........#..####.... #....# .............>#..#.##..... ....>....................# b   bat ..#.............##.....## #.#####.........###....#  #. #..........###...# _The bat misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)3 h   Turtleman12345 the Digger #.######## ##  Revenant #.#......# .. #..  Health: 20/20 ======================== .........$ ... ..# Magic: 4/5===================----- .........# # .... #. AC: 2Str: 11 .........# .. ....##. EV: 11Int: 14 ......[..####..# .....  SH: 0Dex: 9 ........b.......# #..# XL:  2 Next: 65% Place: Dungeon:1 3 hF .........@...### #. Noise: =--------  Time: 522.5 (0.0) .....###.#.....### #####. -) Claws .....###..####.... #....# Cast: Sandblast ........#..####.... #....# .............>#..#.##..... ....>....................# b   bat ..#.............##.....## #.#####.........###....#  #. #..........###...# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)  The blast of sand hits the bat.3 h w #.######## ##  #.#......# .. #..  .........$ ...  ... # ....  ... ..  ...#..# .....  ................#  3 h l.....  ......###  ....  ...  > ....>... ..#... #.#### #. 3 he&.3 h3:h84.0 (1.5Sandblast3 hB3 hEonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (73% to hit)  The blast of sand hits the bat. _You kill the bat!4 hW4 hM4 h,4 hX4 hn 5=====4 h4 h+B4 hC4 hX4 h4 h"4 h"======4 h!$4 hb&4 hb),4 h\+4 h-4 h04 h04 h24 h8B4 hf=M _You now have 32 gold pieces (gained 10).4 hA34 h,Gn4 hG4 hGI,4 h>J4 hK4 h M,4 hM4 hO4 hmP4 hP4 hUQ4 h?R4 h|S4 hS4 haT4 heU4 hV4 hW4 hW4 hX4 hY4 h'Z4 hZ4 h ]4 h*^,4 h^4 h|`4 hbB4 hd4 h-f,4 hMg4 h!h4 hgi,4 hi4 hm4 hn4 h-o4 ho4 h0q4 har,4 hr4 hct4 hu,4 hv4 hw4 hx4 hy4 h{y4 hz4 h{4 h9|4 h|4 h}4 h;4 h4 h4 h*4 hu4 hނ4 hV4 hR4 h4 h 4 h4 h4 h1,4 he4 h4 h,4 h4 h`4 h̔,4 h4 h>4 h,4 h4 h"4 h ,4 hB4 h4 h,4 h4 h4 h,4 h4 h4 ho,4 h4 h4 h4 hZ4 h4 h4 h.4 h4 hA4 h,4 h4 hM _You now have 44 gold pieces (gained 12).4 h######### ..S.....########  #@........ - #........#  4 h#........# ###### #........##....# #.........#....#######......... S   ball python (constriction, asleep) #####....#..##..##......####### ............##..##(.....##......# #####.....##..##..##....##......#4 h5071.0 (47.0)4 h]f.SS)4 hW-2.0 (48Sandblast4 h4 h}^ _A ball python comes into view.4 h7  ######### ...S....########  #@........  #........# 4 h8  #........#   #........#   #.........  #......... ..##...... ........##(.......4 h =4 h,  ######### ...S....########  4 h! #@........  #........#  4 h #........#   #........   #........  #......... ..##...... ......4 h ..##(.......4 h 4 h 4 h 4 h L _A ball python is nearby!4 h 5 hm######### ....S..@.########.#######... #..# #..# ###### #.# #....# #. #....#######... ######....#..##..##......####### .............##..##(.....##......5 h<..S5 h283.0 (1.0) _5 h5 h)5 h4  Turtleman12345 the Digger  Revenant  Health: 20/20 ========================  Magic: 4/5===================-----  AC: 2Str: 11  EV: 11Int: 14  SH: 0Dex: 95 h'7 .######### XL:  2 Next: 68% Place: Dungeon:1 ......S@.########  Noise: ---------  Time: 573.0 (0.0) .#######.........  -) Claws #........#  Cast: Sandblast #........#  ###### #........#  #....# #.........  S   ball python (constriction) #....#######......... ######....#..##..##......######## .............##..##(.....##...... _A ball python is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5 h :<Aim: a ball python (84% to hit)5 h?Turtleman12345 the DiggerRevenantHealth: 20/20 ========================Magic: 4/5===================-----AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9.#########XL:  2 Next: 68% Place: Dungeon:1...####@.########Noise: ---------  Time: 573.0 (0.0).#######.........-) Claws#........#Cast: Sandblast#........####### #........##....# #.........S   ball python (constriction)#....#######......... ######....#..##..##......######## .............##..##(.....##...... _A ball python is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list al5 hUl spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)5 h[  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (84% to hit)  The blast of sand misses the ball python.  You scratch the ball python.5 hl....5 hq72=4.5 (1.5Sandblast5 hR5 hO _You kill the ball python!5 hq  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 h35 he55 h&85 hj; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5 hZ _Unknown command.6 h:36 h6 h6 h~$ _6 hR6 hu5=====6 h%6 h6 h X6 h7........#########.....########-....#######............ #........#l #........# ###### #........# #....# #.........6 hgl   frilled lizard (asleep) #### #....#######......... ...#######....#..##..##......####....##..##(.....##..6 hL 87.5 (13.0)  A frilled lizard comes into view.Found a talisman of death.6 hf %6 hj8The frilled lizard hisses angrily.6 h^f=====-8.5 (146 h(6 h ; _The frilled lizard moves out of view.6 h###......#.....##.#... #.#.%l. #.######## #.# #....# #.l   frilled lizard# #....#..#....#..##..##......###.##..##(.....##.0.0)l.9.5 (1Sandblast6 h*  ### .... ..... ......#########  6 hL #.......@......#  ......#######..  ...l.   .%..   #######       (6 h0X  ### .... ..... ......#########  .......@......#  ......#######..  ...l.   .%..  #######     (6 h|i  _A frilled lizard is nearby!6 hA.####......#.......6 h91#.#..l.. #.#.%.... #.###### #.# #....# #. ###### #....#6 h2j..#....#..##..##.......##..##(.....##6 h>66 hA>l...7 h-.90 _7 h 7 h 7 h  Turtleman12345 the Digger  Revenant  Health: 20/20 ========================  Magic: 4/5===================-----7 hV ####### AC: 2Str: 11 ....... EV: 11Int: 14 ....... SH: 07 hDex: 9 .......#########  XL:  2 Next: 72% Place: Dungeon:1 .......@.......########  Noise: ---------  Time: 590.5 (0.0) .....l*#######.........  -) Claws7 h# ....... #........#  Cast: Sandblast ..%.... #........#  ######## #........#  7 hr #....# #.........  l   frilled lizard ###### #....#######......... .....#######....#..##..##......## ...................##..##(.....## _A frilled lizard is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (70% to hit)7 hLM  Turtleman12345 the Digger  Revenant  Health: 20/20 ========================  Magic: 4/5===================----- ####### AC: 27 hNStr: 11 ....... EV: 11Int: 14 ....... SH: 0Dex: 9 .......#########  XL:  2 Next: 72% Place: Dungeon:1 .......@.......########  Noise: ---------  Time: 590.5 (0.0) .....l.#######.........  -) Claws ....... #........#  Cast: Sandblast ..%.... #........#  ######## #........#  #....# #.........  l   frilled lizard ###### #....#######......... .....#######....#..##..##......## ...................##..##(.....##Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [397 hO\;49ma frilled lizard (70% to hit)  The blast of sand hits the frilled lizard!7 hR ####### ....... ....... ...7 hT*####  ......  ......########.  .......   ..%....  ########      ( 7 h(..7 hp5=2.0 (1.5Sandblast7 hi 7 hj onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (70% to hit)  The blast of sand hits the frilled lizard! _You kill the frilled lizard!7 hB#########.......##.##.##########.........################..........# ##7 h C#..%....# #.########## #.# #....# #.. ####### #....#######. ......#######....#..##..##7 hCu#...............##..##(.....#######.....##..##..##....7 hmL7 hQ4-307 hT7 hU8 h"######### #.......# #.# #.######### #.........###############..........# ###..%....# #.8 h ######### #. #....# #. ######## #....####### #......#######....#..##..##...............##..##(.....#######.....##..##..##.....# ##.......##..##..##.#8 ht8 h@-48 h8 hK%######### #.......# #.# #.######### #.........################..........# # ##..%.@..# # ######### # #....# # .######## #....####### .#......#######....#..##..## ................##..##(#######.....##..##..##.# ##.......##..##..##.#[..####..#.......##<.##...#.8 he+8 h.&58 h58 h68 hǹ ######### #.# #.#  ##########  #.........#########.#######.......@...# #####..%....# #8 hb|######### # #....# # #.######## #....#######. #.########....#..##..##...............##..##(.#######.....##..##..##.....# ##.8 h)##..##..##.#8 h8 ho&68 h8 h8 h{u ######### #.......# #.# #.######### #.........################..........# # ####.# # ######### # #....# ##.######## #....#######  #.#......#######....#..##..##  .................##..##(  #######.....##..##..##  .# ##.......##..##..##  [..####..#.......##<.##...78 hZy w _You see here a talisman of death.: hFTurtleman12345 the Digger#########Revenant#.......#Health: 20/20 ========================: hR#.......#Magic: 4/5===================-----#.......#########AC: 2Str: 11: h$X#...............#### EV: 11Int: 14#####.......#######..... SH: 0Dex: 9............# #..... XL:  2 Next: 75% Place: Dungeon:1: h~####..@....# #..... Noise: ---------  Time: 597.0 (0.0)######### #..... -) Claws#....# #..... Cast: Sandblast#.######## #....#######.....#.#......#######....#..##..##...: h.......................##..##(.. .........#######.....##..##..##. .........# ##.......##..##..##. : h......[..####..#.......##<.##... The blast of sand hits the frilled lizard! _You kill the frilled lizard! : h_You see here a talisman of death.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a talisman of death.  The floor.: hBA talisman of death. A grey-black vessel, infused with dark power through a sickening ritual. Transforms the user into an undying offence against life itself. Foes struck by user's melee weapons or hands are weakened, slowed, and drained. The user can also heal themself by tormenting living foes nearby; Shapeshifting skill increases the amount healed. Further, the user resists cold, has enhanced : hwillpower, and is immune to poison, miasma, negative energy, and torment. The user also gains some of the more dubious benefits of having an undead body. They are vulnerable to holy damage and Dispel Undead, and cannot consume potions. This talisman is completely useless to you. You found it on level 1 of the Dungeon. Stash search prefixes: {talisman} Menu/colouring prefixes: identified useless_item talisman _________________ : h6(g)et.Q h=Turtleman12345 the Digger#########Revenant#.......#Health: 20/20 ========================#.......#Magic: 4/5===================-----#.......#########AC: 2Str: 11#...............#### EV: 11Int: 14#####.......#######..... SH: 0Dex: 9............# #..... XL:  2 Next: 75% Place: Dungeon:1####..@....# #..... Noise: ---------  Time: 597.0 (0.0)Q h?######### #..... -) Claws#....# #..... Cast: Sandblast#.######## #....#######.....#.#......#######....#..##..##..........................##..##(.. .........#######.....##..##..##. .........# ##.......##..##..##. ......[..####..#.......##<.##... The blast of sand hits the frilled lizard! _You kill the frilled lizard! Q h@_You see here a talisman of death.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a talisman of death.  The floor.Q hTurtleman12345 the Digger#########Revenant#.......#Health: 20/20 ========================#.......#Magic: 4/5===================-----#.......#########AC: 2Str: 11#...............#### EV: 11Q hInt: 14#####.......#######..... SH: 0Dex: 9............# #..... XL:  2 Next: 75% Place: Dungeon:1####..@....# #..... Noise: ---------  Time: 597.0 (0.0)######### #..... -) ClawsQ ht#....# #..... Cast: Sandblast#.######## #....#######.....#.#......#######....#..##..##..........................##..##(.. .........#######.....##..##..##.Q h .........# ##.......##..##..##. ......[..####..#.......##<.##... The blast of sand hits the frilled lizard! _You kill the frilled lizard! Q h_ _You see here a talisman of death.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a talisman of death.  The floor.Q h Q h" Q h . _Q h= 3Q h@ Q hC Q hNE $ _Q hO XQ hR ,Q hT Q hX e5=====Q hZ Q h^ Q ha ,Q hq nQ hfu Q hw ,Q h`x Q hyz Q hB} S=====Q h~ Q h Q h ,Q h Q h Q h ,Q h Q hԋ Q h ,Q h Q h. Q hC ,Q hȔ Q hI Q h ,Q hK Q h؜ Q h ,Q h Q h Q h Q h Q hp Q h  #.......# #.......## #.......## #........######.......###................... #........#####..%....# #.#......# ######### #..Q hs # ###.###.#......#######....# Q h- ................ .........#######.. # ##..... Q h ......[..####..#.... .........####### .......Q h #### #You pick up a book of Minor Magic and begin reading...Q h 1612.0 (15.0)Q hx ,3.0 (16Q h+ Q h X _You add the spells Magic Dart, Blink and Call Imp to your library.R h#3R h$R hT'R ht(R h(R h.XR hj4XR h+5R h7R h9,R h:R h<R h>,R h@R h BR hYCR hCR h~DR hVFR hHR hHR h=IR hJR hKR hmLR hLR hOR h PR hPR hSM _You now have 57 gold pieces (gained 13).R hVIR htWR hX,R h)YR hZR h[R h_\R h\R h_R hoR h{pR h(qR huR hvR hTwR hTxR htR h>R hR hXR hR hsR hR hR hBR hR h},R hR h9XR hQR h~,R hR hR h,R hR hR h,R hR hpR hR hR hR hR hBR hXR hXR hR h(R h/nR h*1,R h1R hJ9XR h:R h;,R h=R h>R hr@,R h:AR hjCR hkDR hDR hER hqGR h*IR hIR h"JR hKR hMR hMR h NR hOR hQR hyQR hRR h2TR hUR hW,R h^[R h\,R h]R h_R h a,R hbR hcR h eR heR hlfR hhR hkR hkR hlR h,oR h(qR hqR hsR hsuR hx,R hyR h|R h,R hπR hHR h,R hR hR h,R hR hR hG,R hnR hR hY,R hR hXR hBR h ######## .......##############..r ######..........@....... #........... #........##........#######..#............... R h7######.........########r   rat (asleep) ..##..##......######### ..##..##(.....### ##..##..##....###R h-76.0 (63R hQ,7.0 (64R h R hV _A rat comes into view.R h#############..r .......@.......  #........#######...  #........# #........  .. . . (.... . S h.############..r .......@.......  #........#######...  #........# #........ ... .(....S h;T.S hS hQS hMS hZ _A rat is nearby!S h:uS ##..r.....#.#...S#........# .#........#...# S   ball S hev1python (constriction, asleep) .##..##......# r   rat (asleep) .##..##(......##..##..S h~S h18.0 (1.0)S hS h/^ _A ball python comes into view.S h$ S h###..r.b.#.#...S.#........# ..#.#.. . .# b   bat ( S hv##..##......# S   ball python (constriction, asleep) ##..##(.....##......# r   rat (asleep) S h5S h^&9S hS hV _A bat comes into view.S h<  S hCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S hS htS h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)S h m ###..r.b..#.#...S.#.# ..#.#.....#. ###.# ..##......# ..##(.....##......# ...b.rS.bS)rwandering)80Sandblast _The ball python hisses angrily.S hC   Turtleman12345 the Digger  Revenant  Health: 20/20 ========================  Magic: 4/5===================-----  AC: 2Str: 11  EV: 11Int: 14 ##########  SH: 0Dex: 9 ....##############......  XL:  2 Next: 75% Place: Dungeon:1 ###.............@**b.r..  Noise: ---------  Time: 680.0 (0.0)  #........#######..S...  -) Claws  #........# .....  Cast: Sandblast  #........#######...... S h  #................. ### ###.........########  b   bat #..##......#########  S   ball python (constriction) #..##(.....##......#  r   rat (wandering) .##..##....##......# _The ball python hisses angrily.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)S htLTurtleman12345 the DiggerRevenantHealth: 20/20 ========================Magic: 4/5===================-----AC: 2Str: 11EV: 11Int: 14 ##########SH: 0Dex: 9 ....##############......XL:  2 Next: 75% Place: Dungeon:1 ###.............@####r..Noise: ---------  Time: 680.0 (0.0)S h@#........#######..S...-) Claws#........#.....Cast: Sandblast#........#######......#................. ### ###.........########b   bat #..##......#########S   ball python (constriction) #..##(.....##......#r   rat (wandering) .##..##....##......# _The ball python hisses angrily.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)T h. asting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)  The blast of sand misses the bat.T h/T h0T h2R  The rat squeaks loudly.T h 9bS.r..rT h:g19--===1.5 (1.5T h>T h&AL _The bat hits you but does no damage. The bat hits you.T hb  Turtleman12345 the Digger  Revenant  Health: 19/20 ======================--  Magic: 3/5==============----------  AC: 2Str: 11  EV: 11Int: 14 ##########  SH: 0Dex: 9 ....##############......  XL:  2 Next: 75% Place: Dungeon:1 ###.............@bS.r...  Noise: ===------  Time: 681.5 (0.0) T h2 #........#######......  -) Claws  #........# .....  Cast: Sandblast  #........#######......  #................. ### ###.........########  b   bat #..##......#########  S   ball python (constriction) #..##(.....##......#  r   rat .##..##....##......# _The bat hits you but does no damage. The bat hits you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)T h  Turtleman12345 the Digger  Revenant  Health: 19/20 ======================--  Magic: 3/5==============----------  AC: 2Str: 11T h  EV: 11Int: 14 ##########  SH: 0Dex: 9 ....##############......  XL:  2 Next: 75% Place: Dungeon:1 ###.............@bS.r...  Noise: ===------  Time: 681.5 (0.0)  #........#######......  -) Claws  #........# .....  Cast: Sandblast  #........#######......  #................. ### ###.........########  b   bat #..##......#########  S   ball python (constriction) #..##(.....##......#  r   rat .##..##....##......# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: SandblastT h[40m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (73% to hit)  The blast of sand hits the bat!##### ###... .......@†S.r...  ..#...   .....  ...   ###S   ball python (constriction)r   rat(T hT heT h]MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (73% to hit)  The blast of sand hits the bat!  You kill the bat!T h<ESr..T hv{ 9--3.0 (1.5 _The ball python bites you but does no damage.T hMT hl _Your Earth Magic skill increases to level 4!T h7   Turtleman12345 the Digger  Revenant  Health: 19/20 ======================--  Magic: 2/5=========---------------  AC: 2Str: 11  EV: 11Int: 14 ##########  SH: 0Dex: 9 ....##############......  XL:  2 Next: 79% Place: Dungeon:1 ###.............@Sr.....  Noise: =--------  Time: 683.0 (0.0)  #........#######......  -) Claws  #........# .....  Cast: Sandblast  #........#######......  #................. ### ###.........########  ST he A   ball python (constriction) #..##......#########  r   rat #..##(.....##......# .##..##....##......# _Your Earth Magic skill increases to level 4!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)T h Turtleman12345 the DiggerRevenantHealth: 19/20 ======================--Magic: 2/5=========---------------AC: 2T h Str: 11EV: 11Int: 14 ##########SH: 0Dex: 9 ....##############......XL:  2 Next: 79% Place: Dungeon:1 ###.............@Sr.....Noise: =--------  Time: 683.0 (0.0)#........#######......-) Claws#........#.....Cast: Sandblast#........#######......#................. ### ###.........########S   ball python (constriction) #..##......#########r   rat #..##(.....##......# .##..##....##......#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)  The blast of sand hits the ball python.T hs uAim  Press: ? - help, Shift-Dir - straight line: a ball python (84% to hit)  The blast of sand hits the ball python.  The ball python is severely wounded.You scratchT hu T hv T h  r.....rrr 2 rats (1 wandering)  You kill the ball python!T h 6824.5 (1.5T h l _A rat comes into view.U h  Turtleman12345 the Digger  RevenantU h&L  Health: 19/20 ======================--  Magic: 1/5====--------------------  AC: 2Str: 11  EV: 11Int: 14 U h##########  SH: 0Dex: 9 ....##############......  XL:  2 Next: 82% Place: Dungeon:1 ###.............@r.....r  Noise: =--------  Time: 684.5 (0.0)  #........#######......  -) Claws  #........# .....  Cast: Sandblast  #........#######......  #................. ### ###.........########  rr 2 rats (1 wandering) #..##......######### #..##(.....##......# .##..##....##......# _A rat comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)U h  Turtleman12345 the Digger  Revenant  Health: 19/20 ======================--  Magic: 1/5====--------------------  AC: 2Str: 11  EV: 11Int: 14 ##########  SH: 0Dex: 9 ....##############......  XL:  2 Next: 82% Place: Dungeon:1 ###.............@r.....r  Noise: =--------  Time: 684.5 (0.0)  #........#######......  -) Claws  #........# .....  Cast: Sandblast  #........#######......  #................. ### U h+###.........########  rr 2 rats (1 wandering) #..##......######### #..##(.....##......# .##..##....##......# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)  The blast of sand hits the rat.U h##### ###... .......@†.....r  ..#...   .....  ...   ###r   rat ((U h)U h'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (82% to hit)  The blast of sand hits the rat.  You kill the rat!U h(U hV/ur..rU hP20==6=6.0 (1.5SandblastU hUU hW- _The rat squeaks loudly.U h[< ? ###.....r.  #.#.  #.# ..  #.#...  #...##.######### r.--70Sandblast  Things that are here: _a ball python corpse; a bat corpseV h  Turtleman12345 the Digger  Revenant  Health: 20/20 ========================  Magic: 0/5------------------------  AC: 2Str: 11  EV: 11Int: 14 #### #######  SH: 0Dex: 9 ...##############.......  XL:  2 Next: 86% Place: Dungeon:1 ##..............@**r....  Noise: ---------  Time: 687.0 (0.0)  #........#######.......  -) Claws  #........# .......  Cast: Sandblast  #........#######.......  #.................##### ##.........#########  rV hȥ[m   rat ..##......######### ..##(.....##......# ##..##....##......# _a ball python corpse; a bat corpseCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)V h+V h V hS Turtleman12345 the DiggerV h  V h= RevenantV hֆ{  Health: 20/20 ========================  Magic: 0/5------------------------  AC: 2Str: 11  EV: 11Int: 14 #### #######  SH: 0Dex: 9 ...##############.......  XL:  2 Next: 86% Place: Dungeon:1 ##..............@..r....  Noise: ---------  Time: 687.0 (0.0)  #........#######.......  -) Claws  #........# .......  Cast: Sandblast  #........#######.......  #.................##### ##.........#########  r   rat ..##......######### V hh..##(.....##......# V h ##..##....##......#V hCasting: Sandblast (safe; 1% risk of failure)  V hCMConfirm with . or Enter, or press ? or * to list all spells.V hډwAiming: Sandblast (safe; 1% risk of failure)  V h Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)  The blast of sand hits the rat!V hV h8V hǎV h^V hV h, ####### ###... .......@##.....  .##...  V hw .......  ...  ######(V h(...V hN/I9=8.5 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (82% to hit)  The blast of sand hits the rat! _You kill the rat!V h 1====V h ====V hg V h BV h V h; ,V h V h V hd W2=====V h V hj ,V h V hp ,V h V h@ V h V hq V h1 V h ======V hۺ V h V hk ,V hɾ BV hп V hy ,V h ,V h V h V h V h V h V h V h0 V h V h Q3=====V h= V h` V h V hD V hc V h ,V h, V h ,V h V hz ======V h2 V h V h ,V h V hY ,V h V h ,V h ,V h V hW V h ,V h V h ,V h V h g4=====V h ,V h V h V h( ,V hN V h ,V h V h ======V h V hc ,V h V h: V h ,V h V hc V h& V h O5=====V h V h\ V h^ V hQ V h V h V h ,V h V h V h ,V h V h V h V hA ======V h V h & . ##### ###....# ..†...#-739.5 (51.0) ......#######....# ......# #....# ......#######....# ......#### .......######## - _Done exploring.W hIW h͛6...0.0)W hrW hԥW hE _Done exploring.W hُ  _Done exploring.W hR8X[?25h[?0c  Search for what [? for help]? Y h+y[?25l[?1c10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 3 boomerangsb - [D:1] a staircase leading out of the dungeon  c - [D:1] a stone staircase leading down  d - [D:1] a +0 club  e - [D:1] a stone staircase leading down  f - [D:1] a leather armour  g - [D:1] 5 atropa-tipped darts  h - [D:1] a robe  i - [D:1] a stone staircase leading down  j - [D:1] an escape hatch in the floorY h Y h Turtleman12345 the DiggerRevenantHealth: 20/20 ========================Magic: 5/5========================AC: 2Str: 11EV: 11Int: 14############SH: 0Dex: 9 #############..........#XL:  2 Next: 89% Place: Dungeon:1 ............†...@......#Noise: ---------  Time: 739.5 (0.0) ......#######..........#-) Claws ......# #..........#Cast: Sandblast ......#######..........# ...............######### .......######### ......######### (.....##......# ##....##......#The blast of sand hits the rat! _You kill the rat! _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? @Y h5 b _Z hhIZ hBJZ hϊE _Done exploring.Z h;3Z h+>Z h_Z hwhZ hiZ hlE _Done exploring.Z h  _Done exploring.Z h7 3Z h Z hD 4Z h Z hW E _Done exploring.[ hx[ h={ZWhere to? (? - help) [ h|6 D - Dungeon [ h3[ h9Turtleman12345 the Digger[ hRevenant[ hmHealth: 20/20 ========================[ h8Magic: 5/5[ h3========================[ hH5AC: 2[ hGStr: 11EV: 11Int: 14############SH: 0Dex: 9 #############..........#[ hXL:  2 Next: 89% Place: Dungeon:1 ............†...@......#Noise: ---------  Time: 739.5 (0.0) ......#######..........#-) Claws ......# #..........#Cast: Sandblast ......#######..........# ...............######### .......######### ......######### (.....##......# ##....##......# _Done exploring. _Search for what [? for help]? @ [ h_Done exploring. _Done exploring. _Done exploring. _Done exploring.[ hB[ h[ h [ h_[ h [ h<[ h[ hB[ hu[ he[ h[ h[ ho[ h[ h[ h [ h,[ h,[ h:[ h[ h ![ h![ h"[ hV)[ h*[ h+[ h,[ h1[ hj8[ hc9[ h:[ h(?[ h4A[ hB[ hC[ hH[ hK[ hL[ hPN[ hR[ hT[ hU[ hjW[ h[[ h][ h^[ hq`[ hd[ hf[ hg[ h@i[ hl[ hBn[ hn[ hYp[ h t[ hcv[ h*w[ hx[ h{[ hY}[ h~[ hm[ hp[ h[ hW[ h̆[ h[ hr[ h0[ h[ h[ hc[ h![ h[ hi[ hݘ[ h[ h[ h[ h[ hW[ hg[ h[ h_[ h[ h2[ h>[ hé[ h[ h[ h[ h[ hد[ h[ h[ hʴ[ h[ h[ h[ h[ hѺ[ h[ h[ hL[ h [ h/[ h[ h[ h[ h[ h[ h[ h[ h[ h[ h|[ h[ h.[ h[ h[ h[ hy[ hB[ hm[ h[ h[ h~[ h[ hy[ h[ h5[ hB[ h[ h<[ h [ hi [ h4There is a stone staircase leading down here.[ h[ h[ h [ h _[ h5 [ hn2[ ho[ hYt,[ hw[ h _You climb downwards.  Found four items. Found a stone staircase leading down.  There is a stone staircase leading up here.[ h7 [ hkE      ####  .?#   #)#   #@#  75.2 (35.7) #?..#   [ hF #  Sandblast .[#   ###r.>..##   ##...##  r   quokka (asleep) ##.##  #.#   [ hI [ hQ [ hU ] _A quokka is nearby!\ h    ####  .?#  #)# #<## ..# ......# .[......# ###r.>..##  ##.\ h  ##  #.  .#  \ h\ h}! 86.2 (1.0) _\ h& \ h) _You see here a scroll labelled JANIRGH VE NYR.\ h   Turtleman12345 the Digger\ h   Revenant  Health: 20/20 ========================  Magic: 4/5===================----- #### AC: 2Str: 11 .?# EV: 11Int: 14 #)# SH: 0\ h Dex: 9 ##<##  XL:  2 Next: 89% Place: Dungeon:2 #@..#  Noise: ---------  Time: 776.2 (0.0) #.*....#  -) Claws .[*.....#  Cast: Sandblast ###r.>..##  ##...##  \ hk ##.##  r   quokka (asleep) #.# .# _You see here a scroll labelled JANIRGH VE NYR.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)\ h6 I  Turtleman12345 the Digger  Revenant  Health: 20/20 ========================  Magic: 4/5===================----- #### AC: 2Str: 11 .?# EV: 11Int: 14 #)# SH: 0Dex: 9 \ h ##<##  XL:  2 Next: 89% Place: Dungeon:2 #@..#  Noise: ---------  Time: 776.2 (0.0) #......#  -) Claws .[......#  Cast: Sandblast ###r.>..##  ##...##  ##.##  r   quokka (asleep) #.# .#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The blast of sand hits the quokka.\ h j ####  .?#  #)#  ##<##  #@..#  #.#....#  \ h, .[#.....#  ###..>..##    ##.##   #.#   .#     \ hG 6...\ hin q96=7.7 (1.5Sandblast\ ht \ hw onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The blast of sand hits the quokka. _You kill the quokka!] h$] h] h] h] h,] hd] h/,] h] h,] h] h,] h] h,] h* ] h ,] h] hA,] h] h,] h] hZ,] h0] h] hwH5=====] h !] h+E - _Magic restored.] ha//80.0)] h#1F-8.7 (11] h4] h6d _j - a scroll labelled JANIRGH VE NYR] h] h] h] h, ] h ,] h ] h/ P  There is a stone staircase leading up here.] h ^      ] hx >  .J.######  g......?#  #  ##<##   #...#  ] h  #......#  .[......# ###..>..## J   endoplasm (asleep)##...## ] h g   goblin (asleep)##.##.#] h 19.7 (1.0)] h" ,90.7 (2] h& ] h;, _An endoplasm and a goblin come into view. _You see here a +0 club.] h,  .J.######  g......?#  #@#  ##<##  #...#  #......#  .[......#  ###..>..##  ##...##  ##.##  #.# ] hw .J.######  g......?#  #@#  ##<##  #...#  #......#  ] h%.[......#  ###..>..##  ##...##  ##.##  #.# ] hb] h2] h] hd _There are monsters nearby!^ hor        #.J.###### .g.....@?# #...####)# # ##<##  #...#   #......#  .[......# ^ h###..>..## ##...## #.## ^ hS^ hݨR=====1.7 (1 _^ h#^ ḫ^ hӍ      .# .#.J.######^ h% .g....@.?# #...####)#  ## ##<##  #...#  #......# ^ h . .[......#  ###..>..##  ##...##  ##.## ^ h^ hN72Sandblast^ h٧^ h^ h  Turtleman12345 the Digger  Revenant  Health: 20/20 ========================  Magic: 4/5===================-----  AC: 2Str: 11  EV: 11^ hQInt: 14 ..# SH: 0Dex: 9 .#.J*######  XL:  2 Next: 96% Place: Dungeon:2 ..g..**@.?#  Noise: ---------  Time: 792.7 (0.0) ##...####)#  -) Claws ## ##<##  Cast: Sandblast #...#  #......#  .[......#  J   endoplasm (asleep) ###..>..##  g   goblin (asleep) ##...##  ##.## _There are monsters nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endo^ h"plasm (asleep, 100% to hit)^ h  Turtleman12345 the Digger  Revenant  Health: 20/20 ========================  Magic: 4/5===================-----  AC: 2Str: 11^ h  EV: 11Int: 14..#  SH: 0Dex: 9.#.J#######  XL:  2 Next: 96% Place: Dungeon:2..g..##@.?#  Noise: ---------  Time: 792.7 (0.0)##...####)#  -) Claws^ ha+## ##<##  Cast: Sandblast#...# #......# .[......#  J   endoplasm###..>..##  g   goblin (asleep)##...## ##.## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.  The endoplasm is severely wounded.^ h5 Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm.  The endoplasm is severely wounded.  ^ h6 KThe endoplasm quivers.^ h7 ,^ h&9 ^ hB g....gJ.g^ h1D 7===4.2 (1.5^ hK ^ h O ( _The goblin shouts!^ hR  Turtleman12345 the Digger  Revenant  Health: 20/20 ========================  Magic: 3/5==============----------  AC: 2Str: 11  EV: 11Int: 14 ..# SH: 0Dex: 9 .#...######  XL:  2 Next: 96% Place: Dungeon:2 ....gJ*@.?#  Noise: ===------  Time: 794.2 (0.0) ##...####)#  -) Claws ## ##<##  Cast: Sandblast #...#  #......#  .[......#  J   endoplasm[3^ hݴ4m ###..>..##  g   goblin ##...##  ##.## _The goblin shouts!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)_ h  Turtleman12345 the Digger  Revenant  Health: 20/20 ========================  Magic: 3/5==============----------  AC: 2Str: 11  EV: 11Int: 14 ..# SH: 0Dex: 9 _ hI.#...######  XL:  2 Next: 96% Place: Dungeon:2 ....gJ.@.?#  Noise: ===------  Time: 794.2 (0.0) ##...####)#  -) Claws ## ##<##  Cast: Sandblast #...#  #......#  .[......#  J   endoplasm ###..>..##  g   goblin ##...##  ##.## Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)  The blast of sand hits the endoplasm!_ hDj ..# .#.  ....g.#@.?#  ##.  ## ##<##  #...#    .[ g   goblin ###..>..## _ hŸ    ##.## _ h6_ hk;(.g._ hG<_ hB  Turtleman12345 the Digger  Revenant  Health: 20/20 ========================  Magic: 3/5_ h:E ==============----------  AC: 2Str: 11  EV: 11Int: 14..#  SH: 0Dex: 9.#...######  XL:  2 Next: 103% Place: Dungeon:2.....g.@.?#  Noise: =--------  Time: 795.7 (1.5)##...####)#  -) Claws## ##<##  Cast: Sandblast#...# #......# .[......#  g   goblin_ hHk###..>..## ##...## ##.## Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)  The blast of sand hits the endoplasm!--Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 98% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!  You have reached level 3!_ hO/  --more--_ h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ` h6/263/6--63 1% Memories (1) Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel clever. x2  You remember electricity coursing through you.  (You can now cast Shock.)  Spell assigned to 'b'. _Your flames flicker hungrily.` h w  Turtleman12345 the Digger  Revenant  Health: 26/26 ========================` h R  Magic: 2/6========----------------  AC: 2Str: 11  EV: 11Int: 16 ..# SH: 0Dex: 9` h=  .#...######  XL:  3 Next:  1% Place: Dungeon:2 .....g*@.?#  Noise: =--------  Time: 795.7 (0.0) ##...####)#  -) Claws ## ##<##  Cast: Sandblast #...#  Memories (1)  #......#  .[......#  g   goblin ###..>..##  ##...##  ##.## _Your flames flicker hungrily.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)` h   Turtleman12345 the Digger  Revenant  Health: 26/26 ========================  Magic: 2/6========----------------  AC: 2Str: 11  EV: 11Int: 16 ..# SH: 0Dex: 9 .#...######  XL:  3 Next:  1% Place: Dungeon:2 .....g.@.?#  Noise: =--------  Time: 795.7 (0.0) ##...####)#  -) Claws ## ##<##  Cast: Sandblast #...#  Memories (1)  #......#  .[......#  g  ` h goblin ###..>..##  ##...##  ##.## Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin! ..# .#.  .....)#@.?#  ##.  ## ##<##  #...#    .[  ###..>..##      ##.##  a hL&.a hwnk37.2 (1.5Sandblasta hva hyonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  a h|Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin! _You kill the goblin!a h4a hpa ha h6na h,a ha hBa h,a ha ha hW3====a ha h,a hEa h:,a ha hS,a ha ha h=====a ha h,,a hMa h,a hua h,a ha h,a h:a h ,a h a h Q4====a hz a h] a hJ ,a h a h ,a h a h] a h  a hX a hh S====a h a hq ,a h a hK# ,a h-% a h' ,a h) a h_+ ,a h!- a h/ ,a h1 a ha4 g5====a hg6 a h8 ,a hD: a h< ,a h> a h@ ,a hB a h!F S====a hH a hJ ,a h'L a hN ,a hP a hoR ,a h~S a hrU ,a hV a hX ,a hGZ a h_\ 96a hN^ B====a h_` a hub ,a hc a he a hg ,a hi a hq z      ..#  .#...######  .....)...@#  -a har ##...####)#  ## ##<##  #...#  #......#  .[......#  ###..>..##  ##...##  a h6s L##.##  a hDw 1835.2 (38.0)a hx F-6.2 (39a h#| a h} b _k - a scroll labelled ISEUFUS ZUBEb hMb hBP Your spells (describe)TypeFailure Level  a + SandblastEarth1% (1%) 1 b - ShockConjuration/Air6% (1%)1 Select a spell to describe[!]/[I] toggle spell headersc hQc h\c hA  Turtleman12345 the Digger  Revenant  Health: 26/26 ========================  Magic: 6/6========================  AC: 2Str: 11  EV: 11Int: 16..#  SH: 0Dex: 9.#...######  XL:  3 Next:  3% Place: Dungeon:2.....)...@#  Noise: ---------  Time: 836.2 (0.0)##...####)#  -) Claws## ##<##  Cast: Sandblast#...#c hk  Memories (1) #......# .[......#  ###..>..##  ##...##  ##.##  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin! _You kill the goblin! _k - a scroll labelled ISEUFUS ZUBEc hZc h.c hc hc h 4c hc hc hBc h<  You see here a +0 club.c hTc hE _c h?c hYP  There is a stone staircase leading up here.c hrc hN _c hc hc h,c hc hc h\ [# ..#.# .#...###### .# .....)....# .#c hY ##...####)# .# ## ##<##.#  ##...#.#  #....@.# 40.2 (4 ...[......# ###..>..## ##...##  ##.##   #.#   #.#  .    c h3z1.2 (5 _Found a robe.c hzc hnc h,c h*c hc h*c h c h c h" c hN! ,c hB ^ c hLD  c hjE You see here a +0 robe.c h'H c hJI  c hI _c hhV ,c h` c h^b c hrg c hm c hzp c hzq c hms c h!v c hx c hy c h{ c h~ c h) c hk c h c h c h c hz c h7 c h~ c h̓ c h c hؖ c h c h c h c h c hK c h c h c h> c h c h- c h c h. c h7 c h c h c h c h c hC c h# c hT c h: c h c h c h c h7 c h c h c h_ c h c h c hS c h c h c h7  c h g# ############ c h ##. #..........# c hR #.<. #.########.# c h ..... #.# #[# c h ,......#.#c hE D#.# c h .#.@.#######.# c h* 62.2 (2c h 1.0)c hp ) #..c h t)....##.# c h ...###...####)##.# c hx # ##.## ##<##.# c h. #.# ##...#.#c h  #.# #......# #...[......# #####..>..####...##c h c hq ,3.2 (22c h c h! 9 _Found a stone staircase leading up.c h^ 4c h c h5 c h{ Xc hD ,c h c h c h ,c h c h c h ,c h c hi c h ,c h; c h c h ,c h c h c h) ,c hV c h P  There is a stone staircase leading up here.c h c hK _c h c hT c h ,c hr c hf c h^ c h) ,c h c h c h c hF c h c hg c h3 ,c hk c h c h ,c hc c hG c h ,c h1 c hH c h ,c h c h c h ,c hD c h c hI ,c h c h c h9 ,c h^ c h c h ,c h c h c h[ ,c h c hJ ###### #####....##.## #.... .... ##.<.###.### #..#####.....##.# ####.............#.###.........#.....#...##w......####.##........)..##.@...#....###...## c h. #.####.###.# ##.## ... #.# #.# #.# # ..### #.# #.# #.# ### #.# #...[ #.# ##### w   ribbon worm (asleep) #.# # #c hQ w80wc h ,4.2 (21c h c h ^ _A ribbon worm comes into view.d hj ### ###  .... ##.##  .... ##.<. #......##.#  ####.............#.##  ..#........... w......####.#) .##.@...# #.####.###.# ##.##  ... #.# #.# #.#  ..### #.# #.# #.#  ## #.# #...[ #.#  d h1o`#.#  #..  ### d h ### ###  .... ##.##  .... ##.<. #......##.#  ####.............#.##  ..#........... d hw......####.#) .##.@...# #.####.###.# ##.##  ... #.# #.# #.#  ..### #.# #.# #.#  ## #.# #...[ #.#  #.#  #.. ###d h/ d h d h d h&b _A ribbon worm is nearby!d h4r ##### ###  .....# ##.## # .....# ##.<.###. #..#####.....##.#d hrs ####.............#.##.#.........#.....#....w......####.##.) .##@....#....###... #.####.###.# ##.##d hs7 ...# #.# #.# #.#  ..#### #.# #.# #.#  ## #.# #... #.#  #.d hu#  #..  ###d hvd h}P.wd h85.2 (1.0) _d hd hd hM g ##### ### ### .....# ##.## #.......# ##.<.###.# #..######. ####.............##...#.........#.....#......w...@.####.##........d h, =.#.r#.##.....#....###...# #.####.###.# ##.# ...# #.# #.# #.# ..#### #.# #.# #.### #.# #.. #.#### r   rat (asleep) #.# #..d hj d h vr.rd h :6Sandblastd h d hW V _A rat comes into view.e hQ ##### ###  .....# ##.## # .....# ##.<.###. #..#####.....##.#.# ####.#.#...#.#.....##...wr.@..####.##.#..#.##.....#....#### #. #.####.###.# ##......# #.# #.# #....#### #.# #.# #..##. #.# ##. #. #.# # #. #.#  #...r hfV-7m7e h8  Turtleman12345 the Digger  Revenant ##### ### ## Health: 26/26 ======================== .....# ##.## #. Magic: 5/6====================---- .....# ##.<.###. AC: 2Str: 11 #..#####.....##. EV: 11Int: 16 #.# ####.............#. SH: 0Dex: 9 ##...#.........#.....#.. XL:  3 Next:  3% Place: Dungeon:2 #...w.r@..####.##....... Noise: ---------  Time: 887.2 (0.0) ..#..#.##.....#....###.. -) Claws # #. #.####.###.# ##.e hN[39;49m Cast: Sandblast .....# #.# #.# #. Memories (1)  ...#### #.# #.# #. .##. #.# #. w   ribbon worm #. #. #.# ## r   rat # #. #.#  #.. _A rat comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)e hzP-Turtleman12345 the DiggerRevenant##### ### ## Health: 26/26 ========================.....# ##.## #. Magic: 5/6e hLR====================----.....# ##.<.###. AC: 2Str: 11#..#####.....##. EV: 11Int: 16#.# ####.............#. SH: 0Dex: 9##...#.........#.....#.. XL:  3 Next:  3% Place: Dungeon:2#...w.r@..####.##....... Noise: ---------  Time: 887.2 (0.0)..#..#.##.....#....###.. -) Clawse hUU# #. #.####.###.# ##. Cast: Sandblast.....# #.# #.# #. Memories (1) ...#### #.# #.# #..##.#.##. w   ribbon worm#. #.#.### r   rat# #.#.##.. _A rat comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)e hk,  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (82% to hit)  The blast of sand hits the rat but does no damage.e hQ.we hc5-=8.7 (1.5e hTe h7a _You barely miss the rat. The rat bites you.e h  Turtleman12345 the Digger  Revenant ##### ### ## Health: 25/26 =======================- .....# ##.## #. Magic: 4/6================-------- .....# ##.<.###. AC: 2Str: 11 #..#####.....##. EV: 11Int: 16 #.# ####.............#. SH: 0Dex: 9 ##...#.........#.....#.. XL:  3 Next:  3% Place: Dungeon:2 #....wr@..####.##....... Noise: =--------  Time: 888.7 (0.0) e h..#..#.##.....#....###.. -) Claws # #. #.####.###.# ##. Cast: Sandblast .....# #.# #.# #. Memories (1)  ...#### #.# #.# #. .##. #.# #. w   ribbon worm #. #. #.# ## r   rat # #. #.#  #.. _You barely miss the rat. The rat bites you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)e h+@   Turtleman12345 the Digger  Revenant ##### ### ## Health: 25/26 =======================- .....# ##.## #. Magic: 4/6================-------- .....# ##.<.###. AC: 2Str: 11 #..#####.....##. EV: 11Int: 16 e haC #.# ####.............#. SH: 0Dex: 9 ##...#.........#.....#.. XL:  3 Next:  3% Place: Dungeon:2 #....wr@..####.##....... Noise: =--------  Time: 888.7 (0.0) ..#..#.##.....#....###.. -) Claws # #. #.####.###.# ##. Cast: Sandblast .....# #.# #.# #. Memories (1)  ...#### #.# #.# #. .##. #.# #. w   ribbon worm #. #. #.# ## r   rat # #. #.#  #.. Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)   hE 36mPress: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)  The blast of sand hits the rat!e hnI  ##### ###  .....# ##.##   ##.< #..#### #.# ... ##.... #....w. ..#..# # #. #.####.###.#   #.# #.#   #.# #.#  .##. #.#  #. #. #.#  # #. e h_L > #..e h e h .wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (82% to hit)  The blast of sand hits the rat!  You kill the rat!e h g1----590.2 (1.5e hF e h 0 _The ribbon worm bites you.e h  Turtleman12345 the Digger  Revenant ##### ### ## Health: 21/26 ===================----- .....# ##.## #. Magic: 3/6============------------ .....# ##.<.###. AC: 2Str: 11 #..#####.....##. EV: 11Int: 16 #.# ####.............#. SH: 0Dex: 9 ##...#.........#.....#.. XL:  3 Next:  5% Place: Dungeon:2 #.....w@..####.##....... Noise: =--------  Time: 890.2 (0.0) ..#..#.##.....#....###.. -) Claws # #. #.####.###.# ##.e h[39;49m Cast: Sandblast .....# #.# #.# #. Memories (1)  ...#### #.# #.# #. .##. #.# #. w   ribbon worm #. #. #.# ## # #. #.#  #.. _The ribbon worm bites you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)f hX]aTurtleman12345 the DiggerRevenant##### ### ## Health: 21/26 ===================-----.....# ##.## #. Magic: 3/6============------------.....# ##.<.###. AC: 2Str: 11f h_#..#####.....##. EV: 11Int: 16#.# ####.............#. SH: 0Dex: 9##...#.........#.....#.. XL:  3 Next:  5% Place: Dungeon:2#.....w@..####.##....... Noise: =--------  Time: 890.2 (0.0)..#..#.##.....#....###.. -) Claws# #. #.####.###.# ##. Cast: Sandblastf hb.....# #.# #.# #. Memories (1) ...#### #.# #.# #..##.#.##. w   ribbon worm#. #.#.#### #.#.##..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm!f h4(catching breath)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm!  The ribbon worm is heavily wounded.  You completely miss the ribbon worm.The ribbon worm is heavily wounded.f hE:  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.f hۼf hv 5 1.7 (1.5Held f hf h. _You are caught in a web!f h  Turtleman12345 the Digger  Revenant ##### ### ## Health: 21/26 ===================----- .....# ##.## #. Magic: 2/6========---------------- .....# ##.<.###. AC: 2Str: 11f hr #..#####.....##. EV:  5 Int: 16 #.# ####.............#. SH: 0Dex: 9 ##...#.........#.....#.. XL:  3 Next:  5% Place: Dungeon:2 #.....w@..####.##....... Noise: =--------  Time: 891.7 (0.0) ..#..#.##.....#....###.. -) Claws # #. #.####.###.# ##. Cast: Sandblast .....# #.# #.# #. Memories (1) Held  ...#### #.# #.# #. .##. #.# #. w   ribbon worm (catching breath) #. #. #.# ## # #. #.#  #.. _You are caught in a web!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, f hkor press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 94% to hit)f hfTurtleman12345 the DiggerRevenant##### ### ## Health: 21/26 ===================-----.....# ##.## #. Magic: 2/6========----------------.....# ##.<.###. AC: 2Str: 11#..#####.....##. EV:  5 Int: 16#.# ####.............#. SH: 0Dex: 9##...#.........#.....#.. XL:  3 Next:  5% Place: Dungeon:2#.....w@..####.##....... Noise: =--------  Time: 891.7 (0.0)..#..#.##.....#....###..  hjo3m-) Claws# #. #.####.###.# ##. Cast: Sandblast.....# #.# #.# #. Memories (1) Held ...#### #.# #.# #..##.#.##. w   ribbon worm (catching breath)#. #.#.#### #.#.##..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm!f h Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (moderately wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm!  The ribbon worm is almost dead.web tears apart.f h-p2=11 3.2 (1.5f hRf hC _The ribbon worm bites you but does no damage.f hW   Turtleman12345 the Digger  Revenant ##### ### ## Health: 22/26 ====================---- .....# ##.## #. Magic: 1/6====-------------------- .....# ##.<.###. AC: 2Str: 11 #..#####.....##. EV: 11Int: 16 #.# ####.............#. SH: 0Dex: 9 f hY ##...#.........#.....#.. XL:  3 Next:  5% Place: Dungeon:2 #.....w@..####.##....... Noise: =--------  Time: 893.2 (0.0) ..#..#.##.....#....###.. -) Claws # #. #.####.###.# ##. Cast: Sandblast .....# #.# #.# #. Memories (1)  ...#### #.# #.# #. .##. #.# #. w   ribbon worm (catching breath) #. #. #.# ## # #. #.#  #.. _The ribbon worm bites you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 94% to hit)f h@  Turtleman12345 the Digger  Revenant ##### ### ## Health: 22/26 ====================---- .....# ##.## #. Magic: 1/6====-------------------- .....# ##.<.###. AC: 2Str: 11 #..#####.....##. EV: 11Int: 16 #.# ####.............#. SH: 0Dex: 9 ##...#.........#.....#.. XL:  3 Next:  5% Place: Dungeon:2 #.....w@..####.##....... Noise: =--------  Time: 893.2 (0.0) ..#..#.##.....#....###.. -) Claws # #. #.####.###.# ##. hE9;49m Cast: Sandblast .....# #.# #.# #. Memories (1)  ...#### #.# #.# #. .##. #.# #. w   ribbon worm (catching breath) #. #. #.# ## # #. #.#  #.. Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm! ##### ###  .....# ##.##   ##.< #..#### #.# ... ##.... #.....† ..#..# # #. #.####.###.#    h0m#.# #.#   #.# #.#  .##. #.#  #. #. #.#  # #.  #..124.7 (1.5SandblastConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!g hE 4g hB g hR" 2====g h# L3=g h# g h% ,g hS& g h' ,g hi( g h * S====g h* g h!- 4==g hg. g h/ g h/ g h 1 g h1 ,g hU3 ,g h4 g h75 g h5 i5==g h6 g hu7 g h8 W3====g h8 g h9 g hR: ,g h; g hQ< ,g h> g h> i6==g h? g hvA 1 _HP restored.g hB =====g hB g hC ,g hD g hE ,g hF g hG g hH :=g h7I g hJ g hJ ,g h)L g hL ,g hBN g hN Q4====g hO g hP ,g hQ g hR g hX g hxY g hZ ,g hn[ g h\ S====g h] g h_ ,g h_ g ha ,g hhb g hc ,g h[d g he ,g h^f g hg ,g hyh g hi g hPj Q5====g hj g hk g hl ,g hm g hn ,g hp ,g hpq g hr g h`s =====g hs g ht ,g hu g hv g hgw ,g hx g hty ,g hz g h{ ,g h} g h} ,g h g h O6====g h g h g hn g ht ,g h g  You see here a ribbon worm corpse.g h #.# ##### ### #.. .....#.## .. .....#<.###<. #l #..#####.....###.#..####.............# ##...#..#g h # #.....†...####.##.......#..#@##.....#....###- #. #.##.####.###.# ##.. .....# #.# #.# #Sandblast.. ...#### #.# #.# #.# .##.# #.# ##. #.# #.# # l   frilled lizard (asleep) # #.# #.# #.# #.. ###g h 937.7 (43.0)  A frilled lizard comes into view.Found an escape hatch in the ceiling.g h i.llg h 4=8.7 (44g hc g hȤ 8 _The frilled lizard hisses angrily.h hOg9 #.# ##### ###  .. .....# ##.##  .. .....# ##.< <. #. #..### #.#.l####..... ##...#........ #.....†...# #@# #. #.#  .. .....# #.# #.#  .. ...#### #.# #.#  .# .##.# #.#  #. #.# #.#  # #.# #.#  #.# #..  ### h h\! #.# ##### ###  .. .....# ##.##  .. .....# ##.< <. #. #..### #.#.l####..... ##...#........ #.....†...# #@# #. #.#  .. .....# #.# #.#  .. ...#### #.# #.#  .# .##.# #.#  #. #.# #.#  # #.#  #.#  ###h h;% _A frilled lizard is nearby!h hc: h h]  Turtleman12345 the Digger #.# ##### ### # Revenant .. .....# ##.## # Health: 26/26 ======================== .. .....# ##.<.### Magic: 5/6====================---- <. #. #..#####.....## AC: 2Str: 11h h #.#.l####.............# EV: 11Int: 16 ##..*#.........#.....#. SH: 0Dex: 9h hG #....*†...####.##...... XL:  3 Next: 12% Place: Dungeon:2 ...#..#@##.....#....###. Noise: =--------  Time: 938.7 (0.0) h hU#. #.##.####.###.# ## -) Claws .. .....# #.# #.# # Cast: Sandblast .. ...#### #.# #.# # Memories (1)  .# .##.# #.# # #. #.# #.# # l   frilled lizard # #.# #.#  #.# #..  ### _A frilled lizard is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (70% to hit)h hX c  Turtleman12345 the Digger #.# ##### ### # Revenant .. .....# ##.## # Health: 26/26 ======================== .. .....# ##.<.### Magic: 5/6====================---- h h3 <. #. #..#####.....## AC: 2Str: 11 #.#.l####.............# EV: 11Int: 16 ##...#.........#.....#. SH: 0Dex: 9 #.....†...####.##...... XL:  3 Next: 12% Place: Dungeon:2 ...#..#@##.....#....###. Noise: =--------  Time: 938.7 (0.0)h h0  #. #.##.####.###.# ## -) Claws .. .....# #.# #.# # Cast: Sandblast .. ...#### #.# #.# # Memories (1)  .# .##.# #.# # #. #.# #.# # l   frilled lizard # #.# #.#  #.# #..  ### Casting: Sandblast (safe; 1% risk of failure)  h h hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (70% to hit)  The blast of sand hits the frilled lizard.h hm  #.# ##### ###  .. .....# ##.##  .. .....# ##.<h h  <. #. #..### #.#.†... ##..#... #....# h h. b#.   ..  #.# #.#  ..  #.# #.#  .# .##.# #.#  #. #.# #.#  # #.#  #.#  h h .###h hy +..h h( l440.2 (1.5Sandblasth hh h h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (70% to hit)  The blast of sand hits the frilled lizard. h hz G_You kill the frilled lizard!i hQi h4i h6====i hi h;i hi h[i h]i h.. .....# ##.## # .. .....# ##.<.##<. #. #..#####.....#i h#.#.†####............. ##...#..........#.....†...####.##.........#..#.##.....#....##...#..#.###.# ## #.....@...# #.# #.# #-........#### #.# #.# .#.#.##.#  # #. #.#  #r   quokka (asleep)#.##.ri h%/50.0)i hrr.i h6F-1.2 (11i ho _A quokka comes into view.i h0  ..##.<.##<..#. #..#####..... #.#.†####.............##...#...#.....#.i h1 #.....†...####.##........#..#.##.....#....###...#..#.##.####.###.# ###.........# #.# #.# ..#####.#.##.#   # #.  # i h>5  .r##..#i h< Dr.i h> E2.2 (1.0)Sandblasti hC i hE i h3A c<..#. #..#####..... #.#.†####.............#...#...#.....#.#.....†...####.##........#..#.##.....#....###..#.####.###.# ###.........# #.# #.# i hB .####.#.#.##@#   # #.  #   #r..##. # i hvE i hN Dr.i haP E====3i hEX i h"[ j hW <..#. #..#####.....## Turtleman12345 the Digger #.#.†####.............# Revenant ##...#.........#.....#. Health: 26/26 ======================== #.....†...####.##...... Magic: 5/6====================---- ...#..#.##.....#....###. AC: 2Str: 11 ...#..#.##.####.###.# ## EV: 11Int: 16 .#.........# #.# #.# # SH: 0Dex: 9 ........#### #.# #.# # XL:  3 Next: 14% Place: Dungeon:2 .#.#.##@# #.# # Noise: ---------  Time: 953.2 (0.0) # #. #*# #.# # -) Claws # #r# #.#  j hu[33mCast: Sandblast #.# #..  Memories (1)  #.# ###  #.. r   quokka ##. . _A quokka comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (75% to hit)j hF <..#. #..#####.....## Turtleman12345 the Digger #.#.†####.............# Revenant ##...#.........#.....#. Health: 26/26 ======================== j h5#.....†...####.##...... Magic: 5/6====================---- ...#..#.##.....#....###. AC: 2Str: 11 ...#..#.##.####.###.# ## EV: 11Int: 16 .#.........# #.# #.# # SH: 0Dex: 9j h ........#### #.# #.# # XL:  3 Next: 14% Place: Dungeon:2 .#.#.##@# #.# # Noise: ---------  Time: 953.2 (0.0) # #. #.# #.# # -) Claws # #r# #.#  Cast: Sandblast #.# #..  Memories (1)  #.# ###  #.. r   quokka ##. .Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (75% to hit)  The blast of sand hits the quokka!j hC <..#.  #.#.†### ##...#..j hڻn #.....†. .. ...  .#. #.# #.#  ... #.# #.#  j h~ #.#  # #. ### #.#  # #.# #.#  #.# #..  #.#  #..j hTL ##. . j h:C...j hYs7=4.7 (1.5Sandblastj hB]j h_MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (75% to hit)  The blast of sand hits the quokka! _You kill the quokka!j h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j hj hڏj hj h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j hMJj h F _Unknown command.j h 4j h j hx j hg % _j h j hB j h ,j h j hi ,j hF j h j hK O6====j h j h j h_ j h" j h@ j h j hR ,j h j h j h ,j h j h j h j h) =====j h j h j h ,j h? j h j h ,j h j h j h ,j h j hY j h ,j h j h> j h ,j h j h j h ,j hi j h j h: j h j hf j hM j h j h= j h j hz j h ,j h j h~ j h c ...#  #.#. ##### # ####... .....# #.# ..............#  .g ..<..#..# #..##.K#.##..#.#.†####...... ###...#......... j h #@.#.....†...####.-#.#####....#..#.##.....#..........#..#.##.####.Sandblast#######..#.........# #..........#### #.#.#.#.##.# #. g   hobgoblin (asleep) #.#.#.##.# #. K   kobold (missile, asleep)#.#.#.##.# #.#.#.#.##.# #.j h 075.7 (21.0)j h#" F-6.7 (22j h & j h) h _A kobold and a hobgoblin come into view.j h) ...#  #.#. #####  # ####...   #.# .....  .g ..<..#..#  ..K#.##..#.#.† #.....## #@.#.....† #....# .....# #######..#...  #.........####  ##.#.#.##.#  #.#.#.##.#  #.#.#.##.#   k h.I ...#  #.#. #####  # ####...   #.# .....  .g ..<..#..#  ..K#.##..#.#.† #.....## #@.#.....† #....# .....# #######..#...  #.........####  ##.#.#.##.#  #.#.#.##.#  #.#.#.##.#   k h:z _There are monsters nearby!k hn # ...#  #.#.# ##### # ####..... .....##.# ..............#  .g ..<..#..# #..####..K#.##..#.#.†####k h#...@.###...#....... #.####..#.....†...### #.#####....#..#.##.... #..........#..#.##.###########..#.........# # #.........#### ##.#.#.##.# # #.#.#.##.# # #.#.#.##.# #k hdk h(k h^k h.k h.#gk h Kk h gk hik hKk h)k h k hke====7.7 (1.0) k hk hW0_The kobold shouts! The hobgoblin shouts!k h(  Turtleman12345 the Digger ##  Revenant ...#  Health: 26/26 ======================== #.#.# #####  Magic: 5/6====================---- # ####..... .....#  AC: 2Str: 11 #.# ..............#  EV: 11Int: 16 . .. ..<..#..# #..### SH: 0Dex: 9 #...#g##..#.#.†####..... XL:  3 Next: 17% Place: Dungeon:2 #K.*@.###...#........ Noise: ====-----  Time: 977.7 (0.0) #.####..#.....†...#### -) Clawsk h[34m #.#####....#..#.##..... Cast: Sandblast #..........#..#.##.#### Memories (1)  #######..#.........# # #.........#### # g   hobgoblin ##.#.#.##.# # K   kobold (missile) #.#.#.##.# # #.#.#.##.# # _The kobold shouts! The hobgoblin shouts!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (82% to hit)k hHR   Turtleman12345 the Digger ##  Revenant ...#  Health: 26/26 ========================k hS  #.#.# #####  Magic: 5/6====================---- # ####..... .....#  AC: 2Str: 11 #.# ..............#  EV: 11Int: 16 . .. ..<..#..# #..### SH: 0Dex: 9 #...#g##..#.#.†####..... XL:  3 Next: 17% Place: Dungeon:2 #K..@.###...#........ Noise: ====-----  Time: 977.7 (0.0) k hT x#.####..#.....†...#### -) Claws #.#####....#..#.##..... Cast: Sandblast #..........#..#.##.#### Memories (1)  #######..#.........# # #.........#### # g   hobgoblin ##.#.#.##.# # K   kobold (missile) #.#.#.##.# #k h^U  #.#.#.##.# #Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (82% to hit)  The blast of sand hits the hobgoblin!k h#[  ##  ...# k h[  #.#.# #####  # ...   #.# ........  . .. ..<..#..#  #...#†k h\ † #K.# #† k h] # # ..  #....... # K   kobold (missile) ##.#.#.##.# k hK^  #.#.#.##.#   k h k hg a.K.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  k h Aim: a hobgoblin (82% to hit)  The blast of sand hits the hobgoblin!  You kill the hobgoblin!k hW 8(k h{ &.k h5 k21=---9.2 (1.5k h k h W _The kobold throws a stone. The stone hits you but does no damage.k h   Turtleman12345 the Digger ##  Revenant ...#  Health: 26/26 ======================== #.#.# #####  Magic: 4/6================-------- # ####..... .....#  AC: 2Str: 11 #.# ..............#  EV: 11Int: 16 . .. ..<..#..# #..### SH: 0Dex: 9 #...#†##..#.#.†####..... XL:  3 Next: 21% Place: Dungeon:2 #.K*@.###...#........ Noise: =--------  Time: 979.2 (0.0) #.####..#.....†...#### -) Claws k h #.#####....#..#.##..... Cast: Sandblast #..........#..#.##.#### Memories (1)  #######..#.........# # #.........#### # K   kobold (missile) ##.#.#.##.# # #.#.#.##.# # #.#.#.##.# # _The kobold throws a stone. The stone hits you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (77% to hit)k hG+k h9Turtleman12345 the Diggerk h##k h#Revenantk h...#Health: 26/26 ========================#.#.# #####Magic: 4/6================--------# ####..... .....#AC: 2Str: 11#.# ..............#EV: 11Int: 16. .. ..<..#..# #..### SH: 0Dex: 9#...#†##..#.#.†####..... XL:  3 Next: 21% Place: Dungeon:2####@.###...#........ Noise: =--------  Time: 979.2 (0.0)#.####..#.....†...#### -) Claws#.#####....#..#.##..... Cast: Sandblast#.......... h^wm#..#.##.#### Memories (1) #######..#.........# ##.........#### # K   kobold (missile)##.#.#.##.# ##.#.#.##.# ##.#.#.##.# # _The kobold throws a stone. The stone hits you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (77% to hit)l h..K80.7 (1.5  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (77% to hit) _The blast of sand misses the kobold.l hZd+l hQu  Turtleman12345 the Digger ##  Revenant ...#  Health: 26/26 ======================== #.#.# #####  Magic: 3/6============------------ # ####..... .....#  AC: 2Str: 11 #.# ..............#  EV: 11Int: 16 . .. ..<..#..# #..### SH: 0Dex: 9 #...#†##..#.#.†####..... XL:  3 Next: 21% Place: Dungeon:2 #..K@.###...#........ Noise: =--------  Time: 980.7 (0.0) #.####..#.....†...#### -) Claws #.#####....#..#.##.l h[ve.... Cast: Sandblast #..........#..#.##.#### Memories (1)  #######..#.........# # #.........#### # K   kobold (missile) ##.#.#.##.# # #.#.#.##.# # #.#.#.##.# # _The blast of sand misses the kobold.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (77% to hit)l h  Turtleman12345 the Digger ##  Revenant ...#  Health: 26/26 ========================l h #.#.# #####  Magic: 3/6============------------ # ####..... .....#  AC: 2Str: 11 #.# ..............#  EV: 11Int: 16 . .. ..<..#..# #..### SH: 0Dex: 9 #...#†##..#.#.†####..... XL:  3 Next: 21% Place: Dungeon:2 #..K@.###...#........ Noise: =--------  Time: 980.7 (0.0) #.####..#.....†...#### -) Claws #.#####....#..#.##..... Cast: Sandblast #..........#..#.##.#### Memories (1)  #######..#.........# # #.........#### # l h K   kobold (missile) ##.#.#.##.# # #.#.#.##.# # #.#.#.##.# #Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (77% to hit)  The blast of sand hits the kobold!l h ##  ...# l h #.#.# #####  # ...   #.# ........  . .. ..<..#..#  l h|-#..† #..) #† # l h# ..  #.......  ##.#.#.##.#   #.#.#.##.#     l hgjl hk32.2 (1.5Sandblastl hƏ` _You kill the kobold!l h"!4l h "l h(l h)l hM*l h*l h,,l hq-l hv/l h!0l h0l he2l h3Q4====l h3l h5l h5l hS6l h7l hp8l h9l ht:l h;l h;l h3=l h======l h#?l h@l hEAl hAl hOCl hCl hDl hFl hFl haGl hHl hkIl hJl hkKl hLl hLl hiNl h)OQ5====l hOl h?Ql hQl hRl h&Tl hTl hUl hVl hWl h2Xl hYl h=Z=====l hZl hM\l h\l hY^l h__l h`l h`l hbl hbl hcl hdl hel hCfl hhl hhl hTil hjl hkO6====l hml hnl hpl hUql h-rl hu  Things that are here:  a +0 short sword; 3 stones; a kobold corpsel hwl h+x _l hxl hzl hm|,l h}l h)l h l h=====l hil hnl hl hJl hl hއl hl hl h:l hl hzl h%l hˏl hIl h,l hl hl h,l hԛl hڝl h,l hl hZl hQ$######## ## ......#.. ...#.##.#.# #.#######... #.#.####.##........ ##.#.#....<..# ##^...#.#...#†##..#. #........###..)..#####.!@.#.#.#.####..#-l hT ##...#.##.#####.... #.###.?#..........# #. #..#######..#.. #. #..# #.....#w #..# ##.#.# w   dart slug (asleep)#. #..# #.#.##. #.#.# #.#.#l h*21018.2 (36.0)l hF-9.2 (37l hl h͹\ _A dart slug comes into view.m h~7 ##  ##### ## ..  ..#.. ...  #.#.# #.# #.#.####.# ##.#.#..........< ##^...#.#...#† #........###..). ##.!@.#.#.#. m ho9##...#.##. #.###.? #.  #. #..#  #w #..#  #. #..#  #. m hVs ##  ##### ## ..  ..#.. ...  #.#.# #.# #.#.####.#m hP ##.#.#..........< ##^...#.#...#† #........###..). ##.!@.#.#.#. ##...#.##. m h#.###.? #.  #. #..#  #w #..#  #. #..#  m h_?#. m hm hm h m hY` _A dart slug is nearby!m hl ##  ##### ## ..  ..#.. ...  m h%#.#.# #.# #.#.####.# ##.#.#..........< ##^...#.#...#† #........###..). ##.!@.#.#.#. ##...#.##. m hQ#.###.? #.  #. #..#  #w #..#  #. #..#  #. m hJ!m h R ## m h$ ##### ## ..  ..#.. ...  #.#.# #.# m hL#.#.####.# ##.#.#..........< ##^...#.#...#† #........###..). m h8##.!@.#.#.#. ##...#.##. #.###.? #.  #. #..#  #w #..#  #. #..#  #. m hm hΐm hm h m hxR_A dart slug is nearby!m h ##### ## ......#.. ... #.##.#.# #.#######...###.##.....##.#.#..........<..###^...#.#...#†##..#........###..)..###.##.!..#.#.#.####..#. ##.@.#.##.#..# #.###.?#...... #..#######..#.. #...w#.#.#.  ...##m h m h qw.wm h M20.2 (1.0)Sandblast _m h m h m h! ..#.. .# #.#.# #.#######.. #.#.####.##....#.#.#..........<^...#.#...#†##..#. #........###..)..## ##.!..#.#.#.####.. ##...#.##.. #@###.?#.......... #.# #..#######..#.m h- #w# #..# #.. #.# #..# ##.# #.# #..# #.#. #.#  #.#. ... #.#. .!# ..# ###m hm h:w.m h&1m hm hT _Found a grey potion.n h&f ..#.. ... #. Turtleman12345 the Digger #.#.# #.#######.. Revenant #.#.####.##....... Health: 26/26 ======================== ##.#.#..........<.. Magic: 5/6====================----n hdw ##^...#.#...#†##..#. AC: 2Str: 11 #........###..)..### EV: 11Int: 16 ##.!..#.#.#.####..#. SH: 0Dex: 9 ##...#.##.#####.... XL:  3 Next: 23% Place: Dungeon:2 #@###.?#.......... Noise: ---------  Time: 1021.2 (0.0)n hX #w# #..#######..#. -) Claws #.# #..# #.... Cast: Sandblast #.# #..# ##.#. Memories (1)  #.# #..# #.#. #.# #.#. w   dart slug ... #.#. .!# ..## ### _Found a grey potion.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)n h ..#.. ...#. Turtleman12345 the Digger#.#.# #.#######.. Revenant#.#.####.##....... Health: 26/26 ========================n hw ##.#.#..........<.. Magic: 5/6====================----##^...#.#...#†##..#. AC: 2Str: 11#........###..)..### EV: 11Int: 16##.!..#.#.#.####..#. SH: 0Dex: 9##...#.##.#####.... XL:  3 Next: 23% Place: Dungeon:2n hC#@###.?#.......... Noise: ---------  Time: 1021.2 (0.0)#w# #..#######..#. -) Claws#.# #..# #.... Cast: Sandblast#.# #..# ##.#. Memories (1) #.# #..##.#.#.##.#. w   dart slug...#.#..!#..#####Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug!n hAim  Press: ? - help, Shift-Dir - straight line: a dart slug (100% to hit)  The blast of sand hits the dart slug!  n hpThe dart slug is severely wounded.You scratch the dart slug.n h2.n hs8=2.7 (1.5Sandblastn hn h3M _You kill the dart slug!n hC$  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _o hw6====78  ## #### ## .. ..#.. ... # #.#.# #.####### #.#.####.##...... ##.#.#..........<..##^...#.#...#†#........###..)..#####.@..#.#.#.####..#-##...#.##...###.?#......######.#.# #..# #....#.# #..#  hm##.#. ... 30.0)-3.7 (11 _l - a sedimented silvery potiono hl====..#.. ... #.#.##.#.# #.#######.....#.#.####.##...........##.#.#..........<..#..# ##^...#.#...#†##..#.#.†###........###..)..###...###....#.#.#.####..#.....†##...#.##.#####....#..#.#.###.@#..........#.# #..#######..#..#.# #..# ##.# #..# ##.#.#.##.# #..# o hs[34m#.#.#.###.# #..# #.#.#.#... ...# #.#.#.#.!# #..###.# ### ..9.7 (6.0)40.7 (7 _m - a scroll labelled XOFEXONUKo ho h~o ho hs o h ,o hXo ho ho hio h o h1o h o h,o h!o h#,o h$o h?'o h),o h*o h,o h.o h/o ho0o h2o h3o h4o hy5o hC7o h8o h"9o h9o h:o h$<o h>Bo h?o hi@o h@o h"Bo hCo h"Do hDo h@Kh ##...#.##.#####.... #.###..#......... #.# #..#######..# o hKd#.# #..# #.... #.# #..# ##.#. #.# #..# # ##.###..# #.#. #.......# # #.@####.# ..##o hwL #..# ###  #... #.### .. ... ... ..$. o hO053.7 (13.0)o h(Q,4.7 (14o hSo hUQ _n - a grey potiono h 4o h? o h o h"& u #.###..#..... #.# #..#######..# #.# #..# #.. #.# #..# ##.# #.# #..# #.##.###..# #.# #.......# #.# #..####.# ..# #@.#  #o h' 0.0) #........  #.######. ..> .... .......$... ..(....o h. o hu5 A5.7 (1o h8 I _Found 3 stones. Found an escape hatch in the floor.o h o h6 o hz o hu o h o h ,o h o h o hm o h o h o h o h1  o hq o h )_You now have 68 gold pieces (gained 11).o h8 o hu 4o h o hN o hH o h o h o h o h o h o h9 o ho ho hqo ho ho h o h o h o ho h9o ho ho ho ho ho hoo hto hao ho h!o h#o h$o h&o h(o h*o h +o hc,o hM.o h0o h1o h#3o h$5o hT;o h<b #......# o h<n##### #......### o h=x#...###..(.....# o h>n#.......######... o h?#...##### ### o h@W##.## o h5A o hA7.# o hB o h[C7.# o hD o hD)# o hsE o h(F73o hF 8.0)o hGJ#....>o hYHY#...####.o hI\##.# #o hI#o hJ!.o hCK*# o hKo hL o hQo hSo hrT%4.7 (19o h+Xo h3[ o h[o h\-_Found a stone staircase leading down.p hp hp hFp h4H _No target in view!p h4p hp hp hp h% _p hRnp hp hp hp hcp hR  There is a stone staircase leading down here.p hdp h _p hp hp h,p hgp hp h/,p hp hp hp h,p h1p h8p h,p hp hEp h,p hp hBp hRp h`,p hp hp hp h,p h?p hYp h,p hp h,p hp h p hp hp hp,p hp h,p hp hp h,p h>p hGp hFp h,p hp hp h,p hp hp h[,p hOp h[ p h7!,p h"p h"p h#,p h$p h%p hG&,p h'p hQ(p h),p h)p h*p h+,p h,p h.,p ht/p h{1p h2p h3,p h4p h7Bp h8p h9p h:p ha;p hl<p hB#.###.######.. #.#...##.#.###..#.####.##.# #.# #.##########..#.....@..!....p hfC#############S  S   ball python (constriction, asleep)p hYG~ 105.7 (31  A ball python comes into view.p hJ}S.S)p hK,6.7 (32p h,Op hQ5 _The ball python hisses angrily.p hB p hL  #.###.  #.#...# #.#.### ..#.# ###.# #.# #.# #.##########..  #.....@..!..S.  #############. p h  #.###.  #.#...# #.#.###p h V ..#.# ###.# #.# #.# #.##########..  #.....@..!..S.  #############. p h# B  p h۠ p h p hϤ p h b _A ball python is nearby!p h<(#.###.######.. #.#...# #.#.### ..#.# ###.# #.# #.# #.#..##......@.!..S.##.#p h*p h+p h/5S..p h1L7.7 (1.0)Sandblast _p h4p h}6q hV#.###.######.. #.#...# #.#.### ..#.# q hV###.# #.# #.# #.#..# #.!S...# #.# q hSXq h[0S.q hE\&8q hZ_q h`q h #.###.######..  Turtleman12345 the Digger #.#...# Revenant #.#.### Health: 26/26 ======================== ..#.# Magic: 5/6====================---- ###.# AC: 2Str: 11 #.# EV: 11Int: 16 #.# SH: 0Dex: 9 #.##########..#  XL:  3 Next: 28% Place: Dungeon:2 #.......@S....#  Noise: ---------  Time: 1108.7 (0.0) #############.#  -) Claws  Cast: Sandblast  Memories (1)   S   ball python (constriction) h 17d _A ball python is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)q hL #.###.######..  Turtleman12345 the Digger #.#...# Revenant #.#.### Health: 26/26 ======================== ..#.# Magic: 5/6====================---- ###.# AC: 2Str: 11 #.# EV: 11Int: 16 #.# SH: 0Dex: 9 #.##########..#  XL:  3 Next: 28% Place: Dungeon:2 #.......@S....#  Noise: ---------  Time: 1108.7 (0.0) #############.#  -) Claws q hcO? Cast: Sandblast  Memories (1)   S   ball python (constriction)Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)  The blast of sand hits the ball python!q h~Qj     q h,R..#.# ###.# #.# #.# #.##.#  #.......@!....#  q hR####.#  q hAq h?30=10.2 (1.5q h6Sandblastq h%q honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  q hAPress: ? - help, Shift-Dir - straight line  Aim: a ball python (84% to hit)  The blast of sand hits the ball python! _You kill the ball python!q hxjq hn,q hpq hyq h{,q h~,q hIq hq hq hq h,q hq h,q hvq hq hӐq hq hȒq hO6====q h9q hѕq hq hnq h q h#.###.######.. #.#...# #.#.### ..#.# q h###.# #.# #.# ##.#..# #..@....# -#.# q hB/20.0)q hpF-1.2 (11q hq hAT _o - 2 yellow potionsr h!====r hr#.# #.# #.###.# #. ......# . #.###.########.# #.# #......... .## #.###.######.. .$# #.#...# # #.####### #.#.### #. #...J.... ..#.# #.###@# ###.# #.....# #.####..##Sandblast#.##..##.##########..##.............#J   endoplasm (asleep)#############.##...##### 9.r hS2 (8.0)  An endoplasm comes into view.J.J30.2 (9 _The endoplasm quivers.r h݂ #.# #. ..#  .## .$# # #.#######  #. #..J.....  #.###@# #.....#  #.# ###..##  #.# #..#  #..#  .....#  ###.# #... #####r hu #.# #. ..#  .## .$# # #.#######  #. #..J.....  #.###@#r h  #.....#  #.# ###..##  #.# #..#  #..  .....#  ###. #... #####r h:r h r hc&r h*a _An endoplasm is nearby!r h @ #.# #. ..#  .## .$# # #.#######  #. #..J.....  #.###@# #.....#  #.# ###..## r h #.# #..#  #..#  .....#  ###.# #... #####r hl  #.# #. ..# r h  .## .$# # #.#######  #. #..J.....  #.###@# #.....#  #.# ###..##  #.# #..#  #..  .....#  ###. #... #####r h r h r h r h a _An endoplasm is nearby!r h% ^.# #.# .# #.# ## ###.# .#. .....# .. r ht( .###.########.# .# #...........## .###.######....$# .#...# # #.########.### #. #.@J...... .#.# #.###.######## ##.# #.....#  #.# ###..##.# #..#  #.##########..#  #.............#  #############.##...r h<. r h/ 3=1.2 (1r h+3 r h^6 V _The endoplasm barely misses you.r hS .# #.# Turtleman12345 the Digger .# #.# ##r hv  Revenant .###.# .#. Health: 26/26 ======================== .....# .. Magic: 5/6====================---- .###.########.# AC: 2Str: 11 .# #...........## EV: 11Int: 16 .###.######....$# SH: 0r h GDex: 9 .#...# # #.#######.  XL:  3 Next: 30% Place: Dungeon:2 .#.### #. #.@J......  Noise: =--------  Time: 1131.2 (0.0) .#.# #.###.########  -) Claws ##.# #.....#r h  Cast: Sandblast  #.# ###..## Memories (1)  #.# #..#  #.##########..# J   endoplasm  #.............#  #############.# #... r h) _The endoplasm barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)r hE.# #.# Turtleman12345 the Digger .# #.# ## Revenant .###.# .#. Health: 26/26 ======================== .....# .. Magic: 5/6====================---- .###.########.# AC: 2Str: 11 r hu.# #...........## EV: 11Int: 16 .###.######....$# SH: 0Dex: 9 .#...# # #.#######.  XL:  3 Next: 30% Place: Dungeon:2 .#.### #. #.@J......  Noise: =--------  Time: 1131.2 (0.0) .#.# #.###.########  -) Claws ##.# #.....# Cast: Sandblast  #.# ###..## Memories (1)  #.# #..#  #.##########..# J   endoplasm  #.............#  #############.# r h`#...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm!r h| #.# #.# ## .#. ..###.# ....## # ##.  #. #.@.......  r h~###    #.#   #.#   #..  ..  ### #...s h>I&.s hk32.7 (1.5Sandblasts h՗s honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm!s h6/4s h0s hl1s h6s h7,s hu8s h*:s h:,s hp<,s h)=s h >s h>,s h@e6====s h~As hBs hCs hD,s hEs hFs htG,s hIs hJ,s h]LM _You now have 78 gold pieces (gained 10).s hwMs hENS====s h^Os hgPs h/Q,s hiRs hSs hBT,s h]Us hVs hLW,s hYs h_!# # #r ######## #.# .>.....# #.# ##.###.# #.#  #.# #.# ##.##  #.# #.# ##...####### ##.###.# #.#..............# #..@# - ##.###.########.##  #.# #...........####.######.....#s hb...####.#######..### #. #.........r   rat (asleep)..#.# #.###.########.# #.....##.####..##s hex 47.7 (15.0)  A rat comes into view.s hhg.rrs hj5==8.7 (16s h>ms h%o- _The rat squeaks loudly.s hJ j #. #r# .> #.# #.#  #.# #.# ##.##  #.# #.# ##...#######  #.#.........  #..@###.##  #.# ....##  #.....#  s hK #.###.   #. #..  ..#.# #  ###.#   #.# s h ( #. #r#> #.#s h { #.#  #.# #.# ##.##  #.# #.# ##...#######  #.#.........  #..@###.##  #.# ....##  #.....# s hE   #.###.   #. #..  ..#.# #s h1   ###.#   #.# s h} s h s h s h> Z _A rat is nearby!t h7 #. #r# .> #.# #.#  #.# #.# ##.##  #.# #.# ##...#######  #.#.........  #..@###.##  #.# ....##  #.....#   #.###.   #. #..t h#8~  ..#.# #  ###.#   #.# t h #. #r#> #.# #.#  #.# #.# ##.##  #.# #.# ##...#######  #.#.........  #..@###.##  #.# ....##  #.....#   #.###.   #. #..  ..#.# #  ###.#   #.# t he6 # . #######r .>.... ##.## #.#  ##.##  #.# ##...####### ##.####.#.@....... .......# #...####### ##.###.########.##  #...........###.######.....#..###.########.#.### #. #...........#.###.##########..... _A rat is nearby!.r--9.0)Sandblast _t he.##### ### ##  #######. t hf5.>....r ##.## #.#  ##.##  #.# #..@####### ##.####.#......... .......# #...####### ##.###.########.##  #...........###.######.....# ..# #.###.########.#.### #...........###.########t h3ht hlF.rt hpnB--50t hGqt hrt h .....######... ..##### ###### .## #.# .# #.# .#  #.######### #.# t h ..>.....# #.# ###.###.# #r #.# #.# ##@##  #.# #.# ##...####### ###.###.##......... ........# ##...####### ###.###.########.## #.# #...........## #.###.######.....#  #.#...# #.###.#######. #.#.### #. #.........t hҦ t h0 .=1t hѭ t hP Q _The rat closely misses you.t h ......######... Turtleman12345 the Digger ..##### ###### Revenant .## #.# Health: 26/26 ======================== .# #.# Magic: 5/6====================---- .# #.# AC: 2Str: 11 .######## #.# EV: 11Int: 16 ..>.....# #.# SH: 0Dex: 9 t h O###.###.# #r# XL:  3 Next: 33% Place: Dungeon:2  #.# #.# ##@## Noise: =--------  Time: 1151.7 (0.0)  #.# #.# ##...#######  -) Claws ###.###.# #.#.........  Cast: Sandblast ........# ##...#######  Memories (1) ###.###.########.##  #.# #...........##  r   rat  #.###.######.....#  #.#...# #.###.#######.  #.#.### #. #......... _The rat closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)t hw9......######...Turtleman12345 the Digger ..##### ######Revenant .###.#Health: 26/26 ======================== .##.#Magic: 5/6====================---- .####AC: 2Str: 11 .###########EV: 11Int: 16 t hy..>.....####SH: 0Dex: 9 ###.###.####XL:  3 Next: 33% Place: Dungeon:2#.# #.# ##@##Noise: =--------  Time: 1151.7 (0.0)#.# #.# ##...#######-) Claws ###.###.# #.#.........Cast: Sandblast ........# ##...#######Memories (1) ###.###.########.###.# #...........##r   rat#.###.######.....##.#...# #.###.#######.#.#.### #. #......... _The rat closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk oft h }x failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)t h3...r  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (82% to hit)  The blast of sand misses the rat. You barely miss the rat.t h\4--3.2 (1.5t ht hd _The rat closely misses you. The rat bites you.u h*,......######... Turtleman12345 the Digger ..##### ###### Revenant .## #.# Health: 24/26 ======================-- .# #.# Magic: 4/6u h ================-------- .# #.# AC: 2Str: 11 .######## #.# EV: 11Int: 16 ..>.....# #.# SH: 0Dex: 9 ###.###.# #r# XL:  3 Next: 33% Place: Dungeon:2  #.# #.# ##@## Noise: =--------  Time: 1153.2 (0.0)  #.# #.# ##...#######  -) Claws ###.###.# #.#.........  Cast: Sandblast u h........# ##...#######  Memories (1) ###.###.########.##  #.# #...........##  r   rat  #.###.######.....#  #.#...# #.###.#######.  #.#.### #. #......... _The rat closely misses you. The rat bites you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)u h"......######... Turtleman12345 the Digger ..##### ###### Revenant .## #.# Health: 24/26 ======================-- .# #.# Magic: 4/6================-------- .# #.# AC: 2Str: 11 .######## #.# EV: 11Int: 16 u h7#X..>.....# #.# SH: 0Dex: 9 ###.###.# #r# XL:  3 Next: 33% Place: Dungeon:2  #.# #.# ##@## Noise: =--------  Time: 1153.2 (0.0)  #.# #.# ##...#######  -) Claws ###.###.# #.#.........  Cast: Sandblast ........# ##...#######  Memories (1) ###.###.########.##  #.# #...........##  r   rat  #.###.######.....#  #.#...# #.###.#######.  #.#.### #. #......... Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  u hU&Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)  The blast of sand hits the rat!u h(y ###### #.# #.# #.#u hn) #.#> #.# #†#  #.# #.# ##@##  #.# #.#        #.# ...  ...  u h;3 #.###   #. u h4u hPk54.7 (1.5Sandblastu hu hbonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (82% to hit)  u haThe blast of sand hits the rat! _You kill the rat!u hM4u hNu h R5=u hY/6==u hD[Bu h\u h\g5====u hL^u h5_,u h7`u haP=u hQbu h+c,u h&du hdS====u hf,u hggu h4hu hi,u hIj,u hku h)lu hl,u hwn,u h_ou hYpu hAqe6====u h`yu h{u h{u h|,u h}u h~u hu h{S====u hu hu h ,u hu hu h,u hÈu h,u h\u hu h,u hu hˎu hu hi,u hfu h,u hu hu hdu h ,u h—u h,u h,u h,u h?u h@u hsu h2u hXu h=u h_Bu hu hȤ,u hu hݦu h,u hu hhu hH,u h9u hu hG,u h!u hǯu h~Bu h3u h1u hس,u hӴu hصu h,u h|u hmu h,u hu hu h!,u hUu h3u hپ,u hu hu h,u hju hNu h,u hu hBu hu hu h,u hu hg_#####.## .....## ###.....#  #.###.#######.  #.# #.........  #.###.########  #..  ###..## ##########> #..# #..@.......-200.7 (46.0) #####..# #.######### .......# #.# ######.#######.#  #.........# ########### u hW\-1.7 (47u hu h; _Found a stone staircase leading down.v hlv h@  There is a stone staircase leading down here. _v h˙v h~v hg   #.#.## .#  #....##r  ##......  ......#  .....  ...  #.#   #@#   #.#   #.#  #.#  #####.#  #.....#  r   rat (asleep)#.#####v hGQ[15;32H #.# ############.# 33.7 (324.7 (33 _A rat comes into view.v h$v h0 #.#.## .#  #....##r  ##......  ......#  .....  ...  #.#  #@#  #.# v h #.#  #.#  #####.#  #.....#  #.#####  #.#.#v hWE #.#.## .#  #....##r  ##......  ......#  .....  ...  #.#  v h[#@#  #.#  #.#  #.#  #####.#  #.....#  #.#####  #.#.#v hbv hJfv hjv hlqZ _A rat is nearby!v h(# ## #.## .# #....##r###.............###......#...#... #.####.......##### #.v h. v hf0 g.rrv h4 O===5.7 (1.0)Sandblastv h4: v ho= - _The rat squeaks loudly.w h8q #.  #.### #  #.#.## .#  #....##. .###.....r  .........## #......# #.. ##.# #.#  #.#  #.#   #.#  #####.#  #.....#  #.#####w h|v4 w h|w hT~.w hErw hw h΃w h ---w h 6w hw hww h  Turtleman12345 the Digger #. Revenant #.### #  Health: 26/26 ======================== #.#.## .#  Magic: 5/6====================---- #....##.  AC: 2Str: 11 .###...... EV: 11Int: 16 ........r##  SH: 0Dex: 9 #....*.#  XL:  3 Next: 35% Place: Dungeon:2 #..@# Noise: ---------  Time: 1236.7 (0.0) ##.## -) Claws #.# Cast:  h;49mSandblast #.# Memories (1)  #.# #.# r   rat #####.# #.....# #.##### _The rat squeaks loudly.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)w hb  Turtleman12345 the Digger #. Revenant #.### #  Health: 26/26 ======================== #.#.## .#  Magic: 5/6====================---- #....##.  AC: 2Str: 11 .###...... EV: 11Int: 16 ........r##  SH: 0Dex: 9 #......#  XL:  3 Next: 35% Place: Dungeon:2 #..@# Noise: ---------  Time: 1236.7 (0.0) ##.## -) Claws #.# Cast: Sandblast #w h[39;49m.# Memories (1)  #.# #.# r   rat #####.# #.....# #.#####Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (82% to hit)  The blast of sand hits the rat! #. #.### #  #.#.## .#    .##  ........†##  #....#.#  #..@#  ##.##  #.#  #.#  #.#  #.#w h  #####.#   #.....#     w h h&.w hc|s7=8.2 (1.5Sandblastw hw honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (82% to hit)  The blast of sand hits the rat! _You kill the rat!w hC w h. w h0 ,w h.K 6====w hN Bw hzQ i====w hR w hEU ,w hW Bw hZ Bw hf^ ,w hQ_ ,w hjb ,w hd Bw hf w h+i Bw h`o Xw hp w h>u Bw hv w hw ,w hy w h| Bw h Bw hʂ ,w hQ ,w h ,w h w h ,w h| u  You see here a rat corpse.w h L _w h w hؑ ,w hB ,w h ,w h] ,w h3 ,w h Xw h ,w hT ,w hע nw h Bw h̥ w h Bw h Bw hn ,w h Xw h ,w h+ ,w h w h w hX w hA ,w h! w he ,w h. w h w hؿ w h ,w hn w h ,w h/ ,w h* Bw h) w h w h ,w ha w h` w hE ,w h( w h& w h ,w h w h w h ,w h w h .#.##. . . . #.  #..#   #...#####.# #....####### #.# ####.......### #.# ## #@...#####...# #.#-87.2 (49.0) .##...#### ###.# #.# .##..###w h #.# #.. .##.# #.###.. .#... #...... .#... #.###.. †##.) #.# ##. .###.. #.# ## ..####### #.# #w hS w h F-8.2 (50w h# w h * _Found a morningstar.w hw h\4w h7w h:w hj,w h nw h`w hOw hGw h P ##..# #...##### #....####### # . ####.......### #######....#####...#  #.###...#### ###.#  #.##.@### #.# 91.2 (3.0)  #.# #.## #.##  #.# ...  #..  #.##...# #.###  #†##.). #.# # ##.## #... #.# #...#########.# #.#......... #) #.# #...####### ..#w h='A2.2 (4w h5(* _Found a short sword.x hI6x hIx#..# ####. #...#### .##K. #....####### ..... ####.......## ######.. ###....#####...  #.##.##...#### ###.  #.##.#..### #.x hO #.##.#.#.## #. #.##...@.#  #.. #.###...## #. #†##.).# #.# ##.## #...# #.#...#########.## #.  #.#......... #) #.# K   kobold (asleep)  ##...####### #. ..# ####.## #. ### ......##  #x h:f5.2 (36.2 (4 _A kobold comes into view. It is wielding a +0 club.y h# #.   #?#..# ### ##.##...#### ##K..# #....####### ...  ..h ####.......####### ...###....#####... #.# #.##...#### ###. #.# #.#..### #. #.# #.#@#.## # #.# #.....# #. #.##...## #. #† #.).# #. ##.## #...# #. ##...#########.## #. h   jackal #.#......... #)# hl~31H #. K   kobold (asleep)  ##...####### #.# .. ######.#y h y h: y hTiA jackal comes into view.7.2 (1Sandblast _Found a scroll labelled NIUROM XODORR.y h?bM ##.   #?#..# y h0e###.##...#### ..# ##K..###....####### #... ...hJ ####.......#######...###....#####..#...#### ## #@#..####.#.#.###.....#.##...###†##.).##.J   endoplasm (asleep)#.#y hsy hv&8y hy h] _An endoplasm comes into view.y hnB # Turtleman12345 the Digger ####. Revenant ##?#..#  Health: 26/26 ======================== ### ##.##...####  Magic: 5/6====================---- ..# ##K..###....#######  AC: 2Str: 11 #... ...hJ ####.......## EV: 11Int: 16  ###### ..*###....#####... SH: 0Dex: 9  #.# #*##...#### ###. XL:  3 Next: 37% Place: Dungeon:2  #.# #@#..### #. Noise: ---------  Time: 1298.2 (0.0)  #.# #.#.#.## #. -) Claws  #.# #.....# #.  h)I U33mCast: Sandblast  #.# ##...## #. Memories (1)  #†# #.).# #.  ##.## #...# #. J   endoplasm (asleep)  ##...#########.## #. h   jackal (asleep)  #.#......... #)# #. K   kobold (asleep)  ##...####### #.# .. _An endoplasm comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)y h k # Turtleman12345 the Digger ####. Revenant ##?#..#  Health: 26/26 ======================== ### ##.##...####  Magic: 5/6====================---- ..# ##K..###....#######  AC: 2Str: 11 #... ...hJ ####.......## EV: 11Int: 16  ###### ...###....#####... SH: 0Dex: 9  #.# #.##...#### ###. XL:  3 Next: 37% Place: Dungeon:2  #.# #@#..### #. Noise: ---------  Time: 1298.2 (0.0)  #.# #.#.#.## #. -) Claws  #.# #.....# #. Cast: Sandblast  #.# #y ho #...## #. Memories (1)  #†# #.).# #.  ##.## #...# #. J   endoplasm (asleep)  ##...#########.## #. h   jackal (asleep)  #.#......... #)# #. K   kobold (asleep)  ##...####### #.# ..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The blast of sand hits the jackal!###.#?#..#  ##.##    ...†J   ..#  #.# ##  #.#   #.#   #.#   #.#   #†# y hgs N #.).#  ##.## #...#  ##.## K   kobold   #)#    #.# y h& Aonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The blast of sand hits the jackal!  You kill the jackal!.J.Jy h" 41=9.7 (1.5 _The endoplasm quivers.z hA# Turtleman12345 the Digger ####. Revenant #z hB#?#..#  Health: 26/26 ======================== ### ##.##...####  Magic: 4/6================-------- ..# ##K..###....#######  AC: 2Str: 11 #... ...†. ####.......## EV: 11Int: 16  ###### ..J###....#####... SH: 0Dex: 9  #.# #*##...#### ###. XL:  3 Next: 41% Place: Dungeon:2  #.# #@#..### #. Noise: =--------  Time: 1299.7 (0.0)  #.# #.#.#.## #. -) Claws  #.# #.....# #. Cast: Sandblast  #.# ##...## #. Memories (1)  #†# # hNFm.).# #.  ##.## #...# #. J   endoplasm  ##...#########.## #. K   kobold (asleep)  #.#......... #)# #.  ##...####### #.# .. _The endoplasm quivers.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)z hp_# Turtleman12345 the Digger ####. Revenant ##?#..#  Health: 26/26 ======================== ### ##.##...####  Magic: 4/6================-------- ..# ##K..###....#######  AC: 2Str: 11 #... ...†. ####.......## EV: 11Int: 16  ###### ..J###....#####... SH: 0Dex: 9  #.# #.##...#### ###. XL:  3 Next: 41% Place: Dungeon:2  #.# #@#..### #. Noise: =--------  Time: 1299.7 (0.0)  #.# #.#.#.## #. -) Claws  #.# #.....# #. Cast: Sandblasz h+it  #.# ##...## #. Memories (1)  #†# #.).# #.  ##.## #...# #. J   endoplasm  ##...#########.## #. K   kobold (asleep)  #.#......... #)# #.  ##...####### #.# ..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm.###.#?#..#  ##.##    ...†.   ...  #.# ##  #.#   #.#   #.#   #.#   #†# #.).#  ##.##  hrlm#...# K   kobold (asleep)  ##.##    #)#   #.# z h(-..z h4301.2 (1.5MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (98% to hit)  The blast of sand hits the endoplasm. _You kill the endoplasm!z hlQ# Turtleman12345 the Digger ####. Revenant ##?#..#  Health: 26/26 ======================== z hR### ##.##...####  Magic: 3/6============------------ ..# ##K..###....#######  AC: 2Str: 11 #... .*.†. ####.......## EV: 11Int: 16  ###### .*.###....#####... SH: 0Dex: 9  #.# #*##...#### ###. XL:  3 Next: 44% Place: Dungeon:2 z hVm #.# #@#..### #. Noise: =--------  Time: 1301.2 (0.0)  #.# #.#.#.## #. -) Claws  #.# #.....# #. Cast: Sandblast  #.# ##...## #. Memories (1)  #†# #.).# #.  ##.## #...# #. K   kobold (asleep)  ##...#########.## #.  #.#......... #)# #.  ##...####### #.# .. _You kill the endoplasm!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)z h/^#Turtleman12345 the Digger ####.Revenant ##?#..#Health: 26/26 ======================== #####.##...####z h_nMagic: 3/6============------------ ..###K..###....####### AC: 2Str: 11 #....#.†. ####.......## EV: 11Int: 16  ######.#.###....#####... SH: 0Dex: 9#.#####...#### ###. XL:  3 Next: 44% Place: Dungeon:2#.#z hc#@#..####. Noise: =--------  Time: 1301.2 (0.0)#.##.#.#.###. -) Claws#.##.....##. Cast: Sandblast#.###...###. Memories (1) #†##.).##.##.###...##. K   kobold##...#########.###.#.#......... #)##.##...####### #.#.. _You kill the endoplasm!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)z hcz hY..K..z h-2.7 (1.5z hmz h3MCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  z h?Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club (asleep, 100% to hit) _The blast of sand hits the kobold but does no damage.z h # Turtleman12345 the Digger ####. Revenant ##?#..#  Health: 26/26 ======================== ### ##.##...####  Magic: 2/6========---------------- ..# ##...###....#######  AC: 2Str: 11 #... ..K†. ####.......## EV: 11Int: 16  ###### .*.###....#####... SH: 0Dex: 9  #.# #*##...#### ###. XL:  3 Next: 44% Place: Dungeon:2  #.# #@#..### #. Noise: =--------  Time: 1302.7 (0.0)  #.# #.#.#.## #. -) Claws  #.# #....z h .# #. Cast: Sandblast  #.# ##...## #. Memories (1)  #†# #.).# #.  ##.## #...# #. K   kobold  ##...#########.## #.  #.#......... #)# #.  ##...####### #.# .. _The blast of sand hits the kobold but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (77% to hit)z h(#Turtleman12345 the Digger ####.Revenant ##?#..#Health: 26/26 ======================== #####.##...####Magic: 2/6========---------------- ..###...###....####### AC: 2Str: 11 #.....K†. ####.......## EV: 11z hInt: 16  ######.#.###....#####... SH: 0Dex: 9#.#####...#### ###. XL:  3 Next: 44% Place: Dungeon:2#.##@#..####. Noise: =--------  Time: 1302.7 (0.0)#.##.#.#.###. -) Claws#.##.....##. Cast: Sandblast#.###...###. Memories (1) #†##.).##.##.###...##. K   kobold##...#########.###.#.#......... #)##.##...####### #.#..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:  hmSandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (77% to hit)  The blast of sand hits the kobold.{ hT{ hV{ hfR..K{ hYh-4.2 (1.5{ hhq{ h*ua _The kobold is moderately wounded.{ h# Turtleman12345 the Digger ####. Revenant { h{##?#..#  Health: 26/26 ======================== ### ##.##...####  Magic: 1/6====-------------------- ..# ##...###....#######  AC: 2Str: 11 #... ...†. ####.......## EV: 11Int: 16  ###### ...###....#####... SH: 0Dex: 9  #.# #K##...#### ###. XL:  3 Next: 44% Place: Dungeon:2 { h #.# #@#..### #. Noise: =--------  Time: 1304.2 (0.0)  #.# #.#.#.## #. -) Claws  #.# #.....# #. Cast: Sandblast  #.# ##...## #. Memories (1)  #†# #.).# #.  ##.## #...# #. K   kobold  ##...#########.## #.  #.#......... #)# #.  ##...####### #.# .. _The kobold is moderately wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (moderately wounded, 77% to hit){ hU # Turtleman12345 the Digger { h[X ?####. Revenant ##?#..#  Health: 26/26 ======================== ### ##.##...####  Magic: 1/6====-------------------- ..# ##...###....#######  AC: 2Str: 11 #... ...†. ####.......## EV: 11Int: 16  ###### ...###....#####... SH: 0Dex: 9  #.# #K##...#### ###. XL:  3 Next: 44% Place: Dungeon:2 { h \ } #.# #@#..### #. Noise: =--------  Time: 1304.2 (0.0)  #.# #.#.#.## #. -) Claws  #.# #.....# #. Cast: Sandblast  #.# ##...## #. Memories (1)  #†# #.).# #.  ##.## #...# #. K   kobold  ##...#########.## #.  #.#......... #)# #.  ##...####### #.# ..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (moderately wounded, 77% to hit)  The blast of sand hits the kobold!{ hj ###.#?#..#  ##.##    ...†.    #.# #)  #.#   #.#   #.#   #.#   #†# #.).#  ##.## #...#   ##.##     #)#     #.#  { h { h" 65.7 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (moderately wounded, 77% to hit)  The blast of sand hits the kobold! _You kill the kobold!| h2========| hb3========| hC4====| hxN====5====| h====6====| h78 M###.. . . ##.   #?#..# ## ##.##...#### ..# ###...###....####### #... ?...†.[####.......########...###....#####..#...#### ##-47.7 (42.0) #.#..####.#.##.....#.###...###.#)#-8.7 (43 _Found a robe.  Things that are here: _a +0 club; a kobold corpse| h~J| hp| h| h% _| h),| h,| h| h==== _i - 2 scrolls labelled ORIRCH OQYH (gained 1)| hGJ| h!X| h| h)e..##.#.#.##.# #.# ....##.#.#.##.# #.. ###.#..###.##.# ### ###.#### ...#.. ..... .#.##. | h####. . . .   #  ###. # ..# ### ##.##...#### ..# ###...###....####### #... #....†.[####.......##########...###....#####...##)##...#### ## #.#  #.#..### #.# #.#.#.## #.# #.....#| h8a57.7 (9.0)8.7 (10.0)| hE| hc _p - a scroll labelled NIUROM XODORR| h ~| h ,| h ,| h- | hy   Things that are here:  a +0 club; a kobold corpse| h  | h _| h | h& | h! | h" | h$ | h-' | h) | h* | h, | hf/ | h1 | h2 | h5 | h8 | h7; | h3< | h9> | h@ | hC | hD | h0J | hzN | hP | hQ | hS | h#W | hY | hQ] | h_ | hd | hg | hfi | hl | hy | h | h | h^ | h | hg | hL | h | hӍ | h| | hv | h | hT | hG | hD | h | h | h | h | h | h | h | h | h | h | h | h | h | h | hװ | hӱ | hw | h޵ | h | h | h | ho | h | h | h | h | h | h | h | h | hF | ha | h | hs | h{ | hx | h | hi | h^ | hZ | h | h | ha | hN 3..........#..#.##.####.###.# | h9  #..#######..#.........# #.# #.# | h ( #.| h |#.........#### #.# #.# | hf ( #.| hZ l##.#.#.##.# #.# | h4 * #..#| hi l#.#.#.##.# #.#| hf ..#| h k#.#.#.##.# #.# | h ....#| h l#.#.#.##.# #.. #| h ##.#| h l..###.##.# ### #| h n##.#####.@.#..| hW 86.7 (28 .....#.#.##. ####. ##.#.# .   #..#.) # #.###.# # ###..#.#..# ### ####...##.##...#### ..######....###...###....####### | h #........####....†.[####.......##| h+ | h ;7.7 (29| h4$  | h*% | hW' _Found a short sword.} hT} hD} h#} hT} h[} hom ## #########  ##} hrvC .. ....<...# .. ... ##.#@######## ###479.7 (92# #.#######...........# ##.# .####.##................# ##.<. .#..........<..#..####..#####.... .#.#...#†##..#.#.÷####........... ....###..)..###...#.........#.... .#.#.#.####..#.........####.##...#.##.#####....#..#.##.....#....# ##..#..........#..#.##.####.###.80.7 (93} hx9 _Found a stone staircase leading up.} h} hR4} hf} h} h} h`n} h<} h\} h,} hP  There is a stone staircase leading up here.} hޠ} h  _} h} h<} h} hJ} h} h} h} hӷ} h&} h} hn} hk} h} h} h} h} hN} hA} h&} h.} h} h} h{} h{} hn} h} h} h} h} hB} hA} hF} h} h} h} h} h} h} h} h} h#} h} h} h} h} h} h,} h} hq} h,} h} h} h,} h`} h,} h+} h1n} hv5X} h7B} hI:} hM>X} h?} hA,} h$K} hQ#........#........#.######.#.####.###.# #.#.####.###.# ##.#.#......} hT#.# ##^...#.#...##.# #........###. #.# ##....#.#.#.# #.# ##...#.##.## #@# #.###..#... #.# #.# #..### #.# #.# #..# Sandblast #.# #.# #..#  l.# #.# #..# ### ##.###..# l   frilled lizard (wandering) #.......# #..####.# #..####.#} hW.516.7 (36} hY,7.7 (37} h\} h^a _A frilled lizard comes into view.} h \ #.......... #.######.. #.# #.. #.# ##.#.#... #.# ##^...#. #.# . #.#  #.#  #@#  #.# #.#  #.# #.# #..#  #.# #.# #..#  } hU l.# #.# #..#  ###        } h"M % #.......... #.######.. #.# #.. #.# ##.#.#... #.# ##^...#. #.# . #.#  #.#  #@#  #.# #.#  #.# #.# #..#  #.# #.# #..#  l.# #.#  ###      _A frilled lizard is nearby!} h #.......... #.######.. #.# #.. #.# ##.#.#... #.# ##^...#. #.# . #.#  #.#  #@#  #.# #.#  #.# #.# #..#  #.# #.# #..#  l.# #.# #..#  ###        ~ hW #.......... #.######..~ hYA #.# #.. #.# ##.#.#... #.# ##^...#. #.# . #.#  #.#  #@#  #.# #.#  #.# #.# #..#  #.# #.# #..#  l.# #.# ~ hZ ###     ~ hjb4~ h5h~ hke _A frilled lizard is nearby!~ ha.######.#.####.##.# #...# ##.#.#.......# ##^...#.#...#.# #........###..# ##....#.#.#.#.# ###.#.# #.###..#... #..#### l### ##.## #.....####......~ h~ h:l.~ h88.7 (1.0) _~ h~ h~ hl #.######.#.####.## Turtleman12345 the Digger #.# #.#.####.## Revenant #.# ##.#.#...... Health: 26/26 ========================~ h #.# ##^...#.#...# Magic: 5/6====================---- #.# #........###. AC: 2Str: 11 #.# ##....#.#.#.# EV: 11Int: 16 #.# ##...#.##.## SH: 0Dex: 9 #.# #.###..#... XL:  3 Next: 46% Place: Dungeon:2 #@# #.# #..#### Noise: ---------  Time: 1518.7 (0.0) #*# #.# #..#  -) Claws #l# #.# #..#  Cast: Sandblast ..# #.# #..#  Memories (1)  ### ##.###..#  #.......#  l   frilled lizard (wandering) #..####.#  #..####.#  #........ _[4~ h$ 0mA frilled lizard is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 70% to hit)~ h6W #.######.#.####.## Turtleman12345 the Digger #.# #.#.####.## Revenant #.# ##.#.#...... Health: 26/26 ======================== #.# ##^...#.#...# Magic: 5/6====================---- #.# #........###. AC: 2Str: 11 #.# ##....#.#.#.# EV: 11Int: 16 #.# ##...#.##.## SH: 0Dex: 9 #.# #.###..#... XL:  3 Next: 46% Place: Dungeon:2 #@# #.# #..#### Noise: ---------  Time: 1518.7 (0.0) #.# #.# #..#  -) Claws #l# #.# #..#  Cast: Sandblast ..#[~ h{34m #.# #..#  Memories (1)  ### ##.###..#  #.......#  l   frilled lizard (wandering) #..####.#  #..####.#  #........ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 70% to hit)  The blast of sand hits the frilled lizard! #.#  #.#  #.# ##^ #.#  #.#  #.#  #.#  #@# #.#  ### #.# #..#  #.# #.# #..#  ..# #.# #..#~ h[37m  ###     ~ hD...~ h>8=20.2 (1.5~ h6Sandblast~ hM ~ hSonfirm with . or Enter, or press ? or * to list all spells.~ h?Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (wandering, hasn't noticed you, 70% to hit)  The blast of sand hits the frilled lizard! _You kill the frilled lizard!~ h ~ h' 6====~ h) ~ h+ ~ h+ ,~ hn- ~ h/ ~ h 0 ,~ h 2 ~ h3 ~ h4 ,~ h7 ~ h 8 ~ h9 =====~ h9 ~ h; ~ h< ~ h= ,~ h_? ~ h-B ~ hC ,~ hD ~ hF ~ h H ,~ hI ~ hpK ~ hL ,~ hN ~ h   #.# #.....   ##....  #.# ##  #.# #.#  #.# #.#  ## #.# #.#  ##.######.# #.#  #.........# #.#  ##@######## ##.-  #.... . #..## #... #..## !... #.... #..... ###.### K   kobold (asleep) #.!?..# #...>.# ~ h: ###K### ##.....#  #......# 39.2 (19.0)  A kobold comes into view. It is wielding a +0 short sword.KK.==40.2 (20 _The kobold shouts!~ h? #.#  #.#  #.#  #.#  #.# #.#  ### #.# #.#  ##.######.# #.#  #.........# #.#  ##@#  #.#  #..  #...  #!...  #.....  #.K?..# #...> ###.###  ht#.# #.# #.# #.# #.# #.#  ### #.# #.#  ##.######.# #.#  #.........# #.#  ##@#  #.#  #..  #...  #!...  #.....  #.K?..# #...> hjx} ###.###  h{ he} hZ h] _A kobold is nearby! h/ #.#  #.#  #.#  #.#  #.# #.#  ### #.# #.#  h1R ##.######.# #.#  #.........# #.#  ##@#  #.#  #..  #...  #!...  #.....  #.K?..# #...> ###.###  h#.# #.# #.# #.# #.# #.#  ### #.# #.#  ##.######.# #.#  #.........# #.#  ##@#  #.#  #..  #...  #!...  #.....  #.K?..# #...> ###.###  _A kobold is nearby! h.`# ## #.## ### #.##.######.#.........##.######## ##.## #@# #........###..$#!....#.......# ###.###K?..# #...>.##.### ##.... .# #.##### h`j htK!--1.2 (1.0)Sandblast hA _Found 18 gold pieces. h5 v ## #.## #####.######........#.######## ##.## h7  #.##### #........###$!.......K###.###!?...>.##.### ##.... .# #.####...###..(.... h8  hQA :K. hB A--2 h^N  hpP  ha * #.# ##... Turtleman12345 the Digger #.# #.## Revenant #.# #.#  Health: 26/26 ======================== ### #.# #.#  Magic: 5/6====================---- ##.######.# #.#  AC: 2Str: 11  hc #.........# #.#  EV: 11Int: 16 ##.######## ##.## SH: 0Dex: 9 #.##### #.... XL:  3 Next: 48% Place: Dungeon:2 #@....# #..## Noise: ---------  Time: 1542.2 (0.0) #*...$# #..## -) Claws #K....# #.... Cast: Sandblast #.....# ###.### Memories (1)  #.!?..# #...>.# ###.### ##.....# K   kobold .# #......#  hf 7.##### #......# #...###..(.... _Found 18 gold pieces.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (77% to hit) hʞ  #.# ##... Turtleman12345 the Digger #.# #.## Revenant #.# #.#  Health: 26/26 ======================== ### #.# #.#  Magic: 5/6====================---- ##.######.# #.#  AC: 2 hϠ Str: 11 #.........# #.#  EV: 11Int: 16 ##.######## ##.## SH: 0Dex: 9 #.##### #.... XL:  3 Next: 48% Place: Dungeon:2 #@....# #..## Noise: ---------  Time: 1542.2 (0.0) #....$# #..## -) Claws #K....# #.... Cast: Sandblast #.....# ###.### Memories (1)  #.!?..# #...>.# ###.### ##.....# K   kobold .# #......# .##### #......# hڤ  #...###..(....Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (77% to hit)  The blast of sand hits the kobold! h #.# #.# #.# #.#  ### #.# #.#   #.#   #.#   h   #  #  ##...$#  #)....#  #  # #...> ###.###  .#   .#####  (  h/ '. haH t50=3.7 (1.5Sandblast haM  hiO !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line   hQ Aim: a kobold, wielding a +0 short sword (77% to hit)  The blast of sand hits the kobold! _You kill the kobold! h?J hB h4 hH6==== h>2(  b - 2 potions of magic (gained 1)  Things that are here: _a +0 short sword; a kobold corpse====  f - 2 glowing white potions (gained 1) _You now have 88 gold pieces (gained 10). hA ##.######.# #.# # #.........# #.# #. ##.######## ##.###. #.##### #...... #.....# #..#### #....$# #..#### #)....# #...... #.....# ###.##### #..@..# #...>.# - ###.### ##.....#  .# #......#  ##### #..... #...###..(.... .#.......######.. #.#...##### ## hH#.##.## # #.#58.7 (15.0)-9.7 (16 _q - a scroll labelled XYNEUG NUTHEUCK hJY4 h[ hg^ hh hmk hl, hn hx _You now have 106 gold pieces (gained 18). hBz4 hX| h,~ h| h hف h. hL hN h hV hW hg hi h؏B hA h, h h hX hܜ, h h h hM hw hq hgB h h #.....# #...>.#  ###.### ##.....#  #.# #......#  #.##### #......### #.#...###..(..... #.#.......######.. #.#...##### ## #.##.##  #@##.#  ##.##.# #...#.######## Sandblast h֯n..#....>.....# S#...####.###.##.##.## #.# #.# S   ball python (constriction, asleep)# #. #.# #.# #.#####.###.# #...........# # h0-73.7 (14 h ,4.7 (15 h h^ _A ball python comes into view. h3"  #.....# #...>.#  ###.###   #.#   #.#####  #.#( #.# #.#  #.##.##  #@##.#  ##.##.#  #...  ..#....>  S#...##  #.##.## #.# #.#  # #. #.# #.#     h# !  h  #.....# #...>.#  ###.###   #.#   #.#####  #.#( #.# #.#  #.##.##  h#  #@##.#  ##.##.#  #...  ..#....>  S#...## #.##.## #.# #.#  # #. #.# #.#      h^  _A ball python is nearby! hJX #.....# #...>.#  ###.###   h #.#   #.#####  #.#( #.# #.#  #.##.##  hW#@##.#  ##.##.#  #...  ..#....>  S#...##  #.##.## #.# #.#  hB# #. #.# #.#     h!  h #.....# #...>.#  ###.###   #.#   #.#####  #.#( #.# #.#  #.##.##  #@##.#  ##.##.#  #...  ..#....>  S#...## #.##.## #.# #.#  # #. #.# #.#      _A ball python is nearby! hVa##.### ##.... #.# #..#######.#...###..(......#.......######...#...##### ##.##.## .##.# ##...#.########...#....>.....#S#...####.####.##.## #.#  #. # #.#####.##.........######.###.#####S.S)5.0) _ hf hh h ###.### ##.....#  Turtleman12345 the Digger #.# #......#  Revenant #.##### #......### Health: 26/26 ======================== #.#...###..(.....# Magic: 5/6====================---- #.#.......######.. AC: 2Str: 11 #.#...##### ## EV: 11Int: 16 #.##.##  SH: 0Dex: 9 #.##.#  XL:  3 Next: 50% Place: Dungeon:2 ##@##.#  Noise: ---------  Time: 1575.7 (0.0) #*..#.########  -) Claws .S.#....>.....#  Cast: h۝ Sandblast #.#...####.###.#  Memories (1)  #.##.## #.# #.#  # #. #.# #.# # S   ball python (constriction) #.#####.###.# # #...........# # #######.###.###### _A ball python is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit) h@ ###.### ##.....#  Turtleman12345 the Digger #.# #......#  Revenant #.##### #......### Health: 26/26 ======================== #.#...###..(.....# Magic: 5/6====================---- #.#.......######.. AC: 2Str: 11 #.#...##### ## EV: 11Int: 16 #.##.##  SH: 0Dex: 9 hBm#.##.#  XL:  3 Next: 50% Place: Dungeon:2 ##@##.#  Noise: ---------  Time: 1575.7 (0.0) #...#.########  -) Claws .S.#....>.....#  Cast: Sandblast #.#...####.###.#  Memories (1)  #.##.## #.# #.#  # #. #.# #.# # S   ball python (constriction) #.#####.###.# # #...........# # #######.###.######Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (84% to hit)  The blast of sand hits the ball python! hG    #.#   #.#####  #.#(          ##  ..>     #.#  # #. #.# #.#          h:/.. hs1=7.2 (1.5Sandblast honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (84% to hit)  The blast of sand hits the ball python! _You kill the ball python! hͩ 6======== h.  hk  h B h+  h , h B h  h>  h , h  hE  h  h  h  h2  h , h  hW  hc  hi , h  hQ  h , h  h , h  h  h  h , h  h  h)  h , hR  hH  hT , h  h  h , h  h  h? , h;  h*  h# , h  h  h , h  h"  h , h  h?  h , h  hX  h? B h8  h$ , h  h  h!  h"  h#  h4H   You see here 3 stones. _ hU  h\ X he^  hz_ , h`  hdb  hUc , hrd  hf  hg , hh  hj  hk , hl  h0n  hGo  hp  hp  hq  hs  ht  ht  hTv  hw , hHy  hz  h~ , hA  hπ  hT , h  h  h , h?  h׉  hM , h  h7  h , h  h  h: , hL  h{ ~ #.# #.# #..#######..#.......  #.# #.# #..# #...# ###.# #.# #..# ##.#.#.##. ....# #.# #..# #.#.#.## ##### ##.###..# #.#.#.##.# ## #.......##### #.#.#.##. .# #..####.#... ..###.##.# .# #..####.#.#########...#.. .# #.......@....... #.#.##. h - .# ###.######.[...... ##.#.##. .# #...>.# ##.###### #..#.)## ## ##.....# .# ##.###.## #......# .# ###..#.#..# #### #......### .#####...##.##.. ...###..(.....######....###...## .......######........####....†.[ ...##### ########....###... h j#.# #.# #..# #.........## ##.# #.# #..# ##.#.#.##.# ...# #.# #..# .#.#.##.# #### ##.###..# #.#.#.##.#  #.......##### #.#.#.##.#  #..####.#... ..###.##.# # #..####.#.#########...#. # #................ #.#.# # ###.######.##.#.##.#  hf w# #...>.# ##.########..#.)### # ##.....# #.# ##.###.##  #......# #.# ###..#.#. ### #......### #.#####...##.##... ..###..(.....######....###...###....######........####....†.[.##### ########....###...###. .## #.#####...##)##... h 1644.2 (67.0) h F-5.2 (68 h  h l _You see here a +2 hat. h  h  h, h| h\ h$  h*K_ hb. h/ h1 hD6 h99 hm: h]< hY? hA hC hE h`H hJ hK hN hOW h3XY# ##...#.##.#####....#..#.##... # hY= #.###..#..........#. hY#  hZd# #.# #..#######..#........ # h[ #.# #..# #.........### h\w#.# #..# ##.#.#.##.#  h`]#.# #..# #.#.#.##.#  h;^b##.###..# #.#.#.##.#  h_z #.......########.#.#.##.#  h_ #..####.#...@....###.##.##  h`V #..####.#.#########...#..#  ha| #................ #.#.##..... hb9###.######.[.......##.#.##.###.  h6dk #...>.# ##.#### heC#.)### ##  he ##.....# #.# ##.###.##  hf #......# #.# ###..#.#..###  hk #......### #.##.##...### ##..(.....######....###...###. hl50.2 (5 hym.0) h3o hp$1.2 (6 ht hw  hw hx@_r - a scroll labelled QOTEIM YSOCEIL hy hQZ h  There is an escape hatch in the floor here. _ hx h hB h  h  You see here a +0 morningstar. _ hB h h, h h%C  You see here a +0 short sword. hU' h( _ h( hB* h+, hu, h7. hF/ h0 h[1 h2 h3 h4 hX5 hW6 h7 hb8 h%9 h= h> hS? h@ hA hB hzC h=D hE hF, h>G hH hI hOJ h K hK hM hM, hO hQ hQ hR hLS hbT hU hU hV h^W, hX hX hY hZ, h[ h\ hC], h=^ h_ h`, ha hb h_c, h\d hOe hf, hg hh hh, ho hp, hbq hs ht, hhu hw hx, hXy h{ hf|, h } h h, hU ht h2, h h= h h hq hJ h h hy h h hZ h hǓ h h, hl hl h' h h; hj h h h hР h hG h h h hi h hV h hΪ hA hW h hѯ h5 h hJ h ho hѶ h hL hC  You see here a +0 short sword. h h _ h h h h h h h, hG h hi, h h/ h, h h h` h, ht  h h?, h0 h h, h h hL!, h# hW% h' hL( hz) h* h+, hq, h_- h"., h. h/ hn0, h01 h1 h2 hx3, h:4 h5 h5, h6 ht7 h78, h8 h!:, h: h; hj< h-=, h > h> h?, h@ hA h_B, hiD, h+E, hF hF hG, hH hr)##...#### ###.# #.#.###.# .#..### #.# #....##.## .#.## #.###......#.## ...# #........†###.# ..## #.###......#.## ).# #.# ##...##.# ..# #.# ##.##### .## #.# #.# )# #@# #.# .# .....J..# #.# .# ...###### #.# Sandblast .######.# .#[13;18 hsH#.....# ###.##### J   endoplasm (asleep) ##.# # ############.# #............#753.2 (102.0)43 _An endoplasm comes into view. h)##...#### ###.#  .### #.#  .## #.# .# #..†###.# ..## #.# ).# #.#  ..# #.#  .## #.# #.# )# #@# #.# .# .....J..# #.# .# ...###### #.# .# .#  ##.# #     hwz )##...#### ###.#  .### #.#  .## #.# .# #..†###.# ..## #.# ).# #.#  ..# #.#   h~ x.## #.# #.# )# #@# #.# .# .....J..# #.# .# ...###### #.# .# .#    hՃ  hc  h6  h a _An endoplasm is nearby! h)##...#### ###.# #.#.###.#  Turtleman12345 the Digger .#..### #.# #....##.##  Revenant .#.## #.###......#.##  Health: 26/26 ======================== ...# #........†###.#  Magic: 5/6====================---- ..## #.###......#.##  AC: 2Str: 11 ).# #.# ##...##.##  EV: 11Int: 16 ..# #.# ##.#####  SH: 0Dex: 9 .## #.# #.#  XL:  3 Next: 51% Place: Dungeon:2 )# #@# #.#  Noise: ---------  Time: 1754.2 (0.0) .# .....J*.# #.#  -) Claws .# ...###### #.#  Cast:  hSandblast .######.#  Memories (1) .##.....# ###.#####  J   endoplasm (asleep) ##.# # ############.#  #............# _An endoplasm is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) h\ )##...#### ###.# #.#.###.#  Turtleman12345 the Digger .#..### #.# #....##.##  Revenant .#.## #.###......#.##  Health: 26/26 ======================== ...# #........†###.#  Magic: 5/6====================---- ..## #.###......#.##  AC: 2Str: 11 ).# #.# ##...##.##  EV: 11Int: 16 ..# #.# ##.#####  SH: 0Dex: 9 .## #.# #.#  XL:  3 Next: 51% Place: Dungeon:2 )# #@# #.#  Noise: ---------  Time: 1754.2 (0.0) .# .....J..# #.#  -) Claws .# ...###### #.#  Cast: Sandblast .#[1 ha 5X#####.#  Memories (1) .##.....# ###.#####  J   endoplasm (asleep) ##.# # ############.#  #............# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm! hf )##...#### ###.#  .### #.#  .## #.# .# #..†###.# ..##  ).# #.#  ..# #.#  .## #.# #.# )# #@# #.#  h/i .# ......#.# #.# .# ... #.# .# .#   hq  hc .. hk0 5=5.7 (1.5Sandblast hr onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm! h-4 h/ h0B hE6 hG7B h18, h9 h9, h: h;e6==== h=, hW hX hV`n..#.#.. #.# #....##.## #.#.#.## #.###......#.## #.....# #..†###.# ##...#### #.###......#.##  #.).#.. #.# ##...##.##  #...# . #. #.# ##.##### ###.## .._ #. #.# #.#  hc(..#)# .....#.###.# #.# ###.# .......@...# #.#-66.7 (11.0)  #.# ###...###### #.#  ##.# ### #####.#  #..# #.....# ##.## #.##### ...# #.#### ############.# #............# ##########>############ hng&_ hib====-7.7 (12 hn8_ hp6 _Found a shimmering altar of Xom. h   Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h\gB__ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  _ h^, h7, hX h~ .###...###....#####...# #.### # ##...##)##...#### ###.# #.#.#  ###..#.#..### #.# #....#  ##.#.#.## #.###...... #.....# #........†# ##...## ######### #.###...... #.).# #.......# #.# ##...## #...####.....#.# #.# ##.#######.##....._@.#.# #.# #.#71.7 (4.0) ......#)#####.....#.###.# #.# #######.# #...........# #.# h * #.# ####...###### #.# ##.###### ###.# #..# #.....###.## #.##### .......# #.#  hV -###.# h:  h  h+ _ h)+ [ _Done exploring. hZL  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration4% (1%) 1b - PasswallEarth4% 3  c - Stone ArrowConjuration/Earth7% (1%)3  d - Soul SplinterNecromancy9%1  e - BlinkTranslocation12%2  f - Call ImpSummoning12%2  g - Grave ClawNecromancy12% (2%) 2  h - Brom's Barrelling Boulder Conjuration/Earth 22% (4%) 4i - Vampiric DrainingNecromancy24% (5%) 3  j - PetrifyAlchemy/Earth 32% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ht ...###...###....#####...# #.### # Turtleman12345 the Digger ##...##)##...#### ###.# #.#.### Revenant###..#.#..####.# #....## Health: 26/26 ========================##.#.#.###.###...... Magic: 6/6========================#.....##........†# AC: 2Str: 11##...## ######### #.###...... EV: 11Int: 16#.).# #.......# #.# ##...## SH: 0Dex: 9#...####.....#.# #.# ##.### XL:  3 Next: 55% Place: Dungeon:2 #######.##....._@.#.# #.# #.#[40 hvy mNoise: ---------  Time: 1771.7 (0.0) ......#)#####.....#.###.# #.#-) Claws #######.# #...........# #.#Cast: Sandblast#.# ####...###### #.#Memories (1) ##.###### #####.##..##.....# ######.###.##### .......##.# ######## ############.# _You kill the endoplasm! _Found a shimmering altar of Xom.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. h  h Memorise Stone Arrow, consuming 3 spell levels and leaving 1? Y - Yes  h ' N - No hA h...###...###....#####...# #.### # Turtleman12345 the Digger ##...##)##...#### ###.# #.#.### Revenant###..#.#..### h#.# #....## Health: 26/26 ========================##.#.#.###.###...... Magic: 6/6========================#.....##........†# AC: 2Str: 11##...## ######### #.###...... EV: 11Int: 16#.).# #.......# #.# ##...## SH: 0Dex: 9#...####.....#.# #.# ##.### XL:  3 Next: 55% Place: Dungeon:2 #######.##....._@.#.# #.# #.#Noise: ---------  Time: 1771.7 (0.0) ......#)#####.....#.###.# #.#-) Claws #######.# #...........#[39; h49m #.#Cast: Sandblast#.# ####...###### #.#Memories (1) ##.###### #####.##..##.....# ######.###.##### .......##.# ######## ############.# _You kill the endoplasm! _Found a shimmering altar of Xom.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. h+2.7 (1 h:_ h: _ _This spell is quite dangerous to cast! h)e3.7 (2_ hn8_ h`+4.7 (3 hH:_ h. c_5.7 (4 hs_ _You start memorising the spell. You continue memorising. x3 h#_ _You finish memorising. Spell assigned to 'c'. h5D 4 h/F  hl T0.... hFu  h w 8_ hx E _Done exploring. hR  h 4 h`  h V_ ht E _Done exploring. h h*b Spells (Memorise)TypeFailure Level  a - Magic DartConjuration4% (1%) 1b - Soul SplinterNecromancy9%1  c - PasswallEarth4% 3  d - BlinkTranslocation 12%2  e - Call ImpSummoning12% h 2  f - Grave ClawNecromancy12% (2%) 2  g - Brom's Barrelling Boulder Conjuration/Earth 22% (4%) 4  h - Vampiric DrainingNecromancy24% (5%) 3  i - PetrifyAlchemy/Earth 32% 4 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hM  hR  h0W ...###...###....#####...# #.### # Turtleman12345 the Digger ##...##)##...#### ###.# #.#.### Revenant###..#.#..####.# #....## Health: 26/26 ========================##.#.#.###.###...... Magic: 6/6======================== hgX #.....##........†# AC: 2Str: 11##...## ######### #.###...... EV: 11Int: 16#.).# #.......# #.# ##...## SH: 0Dex: 9#...####.....#.# #.# ##.### XL:  3 Next: 55% Place: Dungeon:2 #######.##....._@.#.# #.# #.#Noise: ---------  Time: 1775.7 (0.0) ......#)#####.....#.###.# #.#-) Claws #######.# #...........# #.#Cast: Sandblast hZ J#.# ####...###### #.#Memories (1) ##.###### #####.##..##.....# ######.###.##### .......##.# ######## ############.# _Done exploring. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _Done exploring. _Done exploring. h_ u _Okay, then. hPa  he B_ hf . _ hj  h 4 hfX_ hU 8_ h E _Done exploring. hUB4 hC hPjB_ h;s ht&_ hwE _Done exploring. h!__ _Done exploring. hz# 4 h%  hb __ _Done exploring. hJ hu8_ hn h0:_ hE _Done exploring. hSWhere to? (Tab - D:2, ? - help)  D - Dungeon  hR hd0...###...###....#####...# #.### # Turtleman12345 the Digger ##...##)##...#### ###.# #.#.### Revenant###..#.#..####.# #....## Health: 26/26 ========================##.#.#.###.###...... Magic: 6/6========================#.....##........†# AC: 2Str: 11##...## ######### #.###...... EV: 11Int: 16#.).# #.......# #.# ##...## SH: 0Dex: 9#...####.....#.# #.# ##.### XL:  3 Next: 55% Place: Dungeon:2 #######.##....._@.#.# #.# #.#Noise: [34 h&2m---------  Time: 1775.7 (0.0) ......#)#####.....#.###.# #.#-) Claws #######.# #...........# #.#Cast: Sandblast#.# ####...###### #.#Memories (1) ##.###### #####.##..##.....# ######.###.##### .......##.# ######## ############.# _Okay, then. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. h= _ hJJ h/Nn hBPX hQ hTSB hT hVB hW hYB hZ h[, h3] hn^, h_, h` hcB hhn hii, hj hk hm, h;n hho hpB hFr hs, ht hv hbwB hx hyB h+| h<~X h@X h&B hf h]B hB h, hB h8 hB hՍ hXB h hB h¼Done exploring. _ There is a stone staircase leading down here. _ h* hH93 h: h=, h @ h^l _You climb downwards.  There is a stone staircase leading up here. hv$i ### #.. #.# #.# #.# #B# #.# #@# 813.4 (37.7) #.#  ... Sandblast ###.#  .# .# B   giant cockroach .# ##  _A giant cockroach is nearby! hP  Turtleman12345 the Digger ### Revenant #.. Health: 26/26 ======================== #.# Magic: 5/6====================---- #.# AC: 2Str: 11 #.# EV: 11Int: 16 #B# SH: 0Dex: 9 #*# XL:  3 Next: 55% Place: Dungeon:3 #@# Noise: ---------  Time: 1813.4 (0.0) #.# -) Claws ... Cast: Sandblast ###.# hCR9 Memories (1)  .# .# B   giant cockroach .# ## _A giant cockroach is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (82% to hit) hu: hv Turtleman12345 the Digger ### Revenant #.. Health: 26/26 ======================== #.# Magic: 5/6====================---- #.# AC: 2Str: 11 #.# EV: 11Int: 16 #B# SH: 0Dex: 9 #.# XL:  3 Next: 55% Place: Dungeon:3 #@# Noise: ---------  Time: 1813.4 (0.0) #.# -) Claws ... Cast: Sandblast ###.# Memories (1)  .# hw .# B   giant cockroach .# ##Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (82% to hit)  The blast of sand hits the giant cockroach! hy( hwz ### #.. #.# #.# #.# #†# ### #@# #.# ... ###.# h|.# .# .# ##  h&. h]8=4.9 (1.5Sandblast h)fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (82% to hit)  The blast of sand hits the giant cockroach! _You kill the giant cockroach! h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h hZ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h; h h hF _Unknown command. hx4 hz h} h _ h, h hV, h hg, h h4, hؗ h, h0 h<e6==== h7 hƠ4 _Magic restored. h4 hO4 h h h, h hT hY, hj h h===== h ht h h h h| hط, h, h, h hH h> h, h" hF h, h h hM, hU h h, h h hw, hc h h^, h0 hz hC, h\ h h, h hS h, hl h h, h. hy hB, h h h, hz h####.#..# ######.##.. ##......##.###.###.####.#.####..##......#..##.#.##^#..# h/#.###.#.#.###.# ##@...#-42.9 (28.0)..# ##$#.#### .#.# <.. hR hF-3.9 (29 h ht; _Found an escape hatch in the ceiling. h} ha~4 h hd h? h, h  h[N _You now have 123 gold pieces (gained 17). hoJ h h, h h֔ hŕ, hY  There is an escape hatch in the ceiling here. _ h h7 hO, h h hʸB hs h~, hv h h#.#.##^#..# #.###.#.#.## #.# ##....# #  ..# ##.#.# ##. ####.#.# #.## #.#.# #.. ########.#.# #.# # ........<..###.#.# ########......@..#  #######.###  #.# #.# #.##.# g   goblin (asleep)g.#### h  59.9 (16  A goblin comes into view. It is wielding a +0 dagger. hdgg. hr6==60.9 (17 h h( _The goblin shouts! h ^#..#    #.# ##....# #  ..# ##.#.# ##. #.#.# #.## #.#.# #..  #.#.# #.# #  .<..###.#.#  #......@..#  #######.###  #.# #.# #.# #g# ..# ### h} ^#..#    #.# ##....# #  ..# ##.#.# ##. #.#.# #.## #.#.# #..   hX#.#.# #.# #  .<..###.#.#  #......@..#  #######.###  #.# #.# #.# #g# ..# ###  h hц h h  h=O_A goblin is nearby! h J#.###.#.#.##.# ##....# #..# ##.#.# ##. ## ### #.#.# #.###. #.. .########.#.#........<..###.#.########........ #######@### #.# g..##  ho g.SS   adder (wandering)g   goblin h N--1.0)Sandblast h+ $  hY K_An adder comes into view. h, #.###.#.#.## Turtleman12345 the Digger  #.# ##....# # Revenant  ..# ##.#.# ##. ##  Health: 26/26 ======================== ### #.#.# #.###.  Magic: 5/6====================---- #.#.# #.. .  AC: 2Str: 11  ########.#.# #.#.#  EV: 11Int: 16  ........<..###.#.#  SH: 0Dex: 9  ########.........#  XL:  3 Next: 58% Place: Dungeon:3 #######@###  Noise: ---------  Time: 1861.9 (0.0) #*# -) Claws # h#[40m*# Cast: Sandblast #g# Memories (1)  #.# S.# S   adder (wandering) ### g   goblin _An adder comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit) hu #.###.#.#.## Turtleman12345 the Digger  #.# ##....# # Revenant  ..# ##.#.# ##. ##  Health: 26/26 ======================== ### #.#.# #.###.  Magic: 5/6====================---- #.#.# #.. .  AC: 2Str: 11  ########.#.# #.#.#  EV: 11Int: 16  ........<..###.#.#  SH: 0Dex: 9  ########.........#  XL:  3 Next: 58% Place: Dungeon:3 #######@###  Noise: ---------  Time: 1861.9 (0.0) #.# -) Claws #.[40 hmm# Cast: Sandblast #g# Memories (1)  #.# S.# S   adder (wandering) ### g   goblinCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin!   #.#  #  ..#  ##. ##  #.#.# #.###.  #.#.# #.. .  #.#.# #.#.#  .<.  #..    [ h40m### ### #)# #.# S.# ###  hJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin!  You kill the goblin! hL hqP..S.S hsT60=3.4 (1.5 hu/ _The adder hisses angrily. h+ Y #.###.#.#.## Turtleman12345 the Digger  #.# ##....# # Revenant  ..# ##.#.# ##. ##  Health: 26/26 ======================== ### #.#.# #.###.  Magic: 4/6================-------- #.#.# #.. .  AC: 2Str: 11  ########.#.# #.#.#[40m  EV: 11Int: 16  ........<..###.#.#  SH: 0Dex: 9  ########.........#  XL:  3 Next: 60% Place: Dungeon:3 h #######@###  Noise: =--------  Time: 1863.4 (0.0) #*# -) Claws #*# Cast: Sandblast #S# Memories (1)  #.# ..# S   adder ### _The adder hisses angrily.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit) h#U  #.###.#.#.##Turtleman12345 the Digger#.# ##....# #Revenant..# ##.#.# ##. ##Health: 26/26 ======================== ####.#.# #.###.Magic: 4/6================--------#.#.# #.. .AC: 2Str: 11########.#.# #.#.#EV: 11Int: 16........<..###.#.#SH: 0Dex: 9 hX %########.........#XL:  3 Next: 60% Place: Dungeon:3#######@###Noise: =--------  Time: 1863.4 (0.0)###-) Claws###Cast: Sandblast#S#Memories (1) #.#..#S   adder###Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit)  The blast of sand hits the adder. h S.)4.9 (1.5 h  hk MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (70% to hit)  The blast of sand hits the adder. _The adder is heavily wounded. h)5$ hL:% #.###.#.#.## h;Q Turtleman12345 the Digger  h<0 #.# ##....# # hG Revenant  ..# ##.#.# ##. ##  Health: 26/26 ======================== ### #.#.# #.###.  Magic: 3/6============------------ #.#.# #.. .  AC: 2Str: 11  ########.#.# #.#.#  EV: 11Int: 16  ........<..###.#.#  SH: 0Dex: 9  ########.........#  XL:  3 Next: 60% Place: Dungeon:3 #######@###  Noise: =--------  Time: 1864.9 (0.0) #S# -) Claws #.# Cast: Sandblast #)#[4 hK0m Memories (1)  #.# ..# S   adder ### _The adder is heavily wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 70% to hit) hw #.###.#.#.##Turtleman12345 the Digger#.# ##....# #Revenant..# ##.#.# ##. ##Health: 26/26 ======================== ####.#.# #.###.Magic: 3/6============------------#.#.# #.. .AC: 2Str: 11########.#.# #.#.#EV: 11Int: 16........<..###.#.#SH: 0Dex: 9########.........#XL:  3 Next: 60% Place: Dungeon:3#######@###Noise: =--------  Time: 1864.9 (0.0)###-) Claws###Cast: Sandblast###Memories (1)  h###..#S   adder### _The adder is heavily wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 70% to hit) hmS.).  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 70% to hit)  The blast of sand misses the adder. You completely miss the adder.The adder is heavily wounded. h~5-6.4 (1.5 _The adder closely misses you. The adder bites you. h_a #.###.#.#.## Turtleman12345 the Digger  hc  #.# ##....# # Revenant  ..# ##.#.# ##. ##  Health: 25/26 =======================- ### #.#.# #.###.  Magic: 2/6========---------------- #.#.# #.. .  AC: 2Str: 11  ########.#.# #.#.#  EV: 11Int: 16  ........<..###.#.#  SH: 0Dex: 9  ########.........#  XL:  3 Next: 60% Place: Dungeon:3 #######@###  Noise: =--------  Time: 1866.4 (0.0) #S# hg -) Claws #.# Cast: Sandblast #)# Memories (1)  #.# ..# S   adder ### _The adder closely misses you. The adder bites you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 70% to hit) h 2 #.###.#.#.## Turtleman12345 the Digger  #.# ##....# # Revenant  ..# ##.#.# ##. ##  Health: 25/26 =======================- ### #.#.# #.###.  Magic: 2/6========---------------- #.#.# #.. .  AC: 2Str: 11  ########.#.# #.#.#  EV: 11Int: 16  ........<..###.#.#  SH: 0 hI Dex: 9  ########.........#  XL:  3 Next: 60% Place: Dungeon:3 #######@###  Noise: =--------  Time: 1866.4 (0.0) #S# -) Claws #.# Cast: Sandblast #)# Memories (1)  #.# ..# S   adder ###Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 70% to hit)  The blast of sand hits the adder! h 8   #.#  #  ..#  ##. ##  #.#.# #.###.  #.#.# #.. .  #.#.# #.#.#  .<.  #..    #†# #.# #)# #.# ..# ###  h}  hX 6=837.9 (1.5Sandblast h  h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line h6 : an adder (heavily wounded, 70% to hit)  The blast of sand hits the adder! _You kill the adder! h h, hK hx =3======== h}4========5========6====#.#.####..# .....#..#  #.#.##^ hj#..#  #.###.#.#.## #.# ##....# # .# ##.#.# ##. ### # #.#.# #.###.g #.#.# #..#.# ########.#.# #.#@# - ........<..###.#. ########........Sandblast#######.###†##.# g   Ijyb (wand, asleep)#)##.#..# 903.9 (36.0)  Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying awand of acid.g.g)====4.9 (37 _Ijyb shouts! h     ^#..#    #  ##. ### # #.#.# #.###g.  #.#.# #..#.# #.#@#<#.#..# .### #†# #.# #)# #.# ..# hO     ^#..#    h2R #  ##. ###  #.#.# #.###g.  #.#.# #..#.# #.#@#<#.#..# .### #†# #.# #)# #.# ..# hz h" hu hNY _Ijyb is nearby! h" #.#.####..# Turtleman12345 the Digger  #......#..# Revenant  #.#.##^#..# Health: 26/26 ========================  #.###.#.#.## Magic: 5/6====================---- #.# ##....# # AC: 2Str: 11 .# ##.#.# ##. ###  EV: 11Int: 16 # #.#.# #.###g.  SH: 0Dex: 9 #.#.# #..#*# XL:  3 Next: 83% Place: Dungeon:3 ########.#.# #.#@# Noise: ====-----  Time: 1904.9 (0.0) ........<..###.#.# -) Claws ########.........# [ h840mCast: Sandblast #######.### Memories (1)  #†# #.# g   Ijyb (wand) #)# #.# ..#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (82% to hit) hԪ #.#.####..#Turtleman12345 the Digger#......#..#Revenant#.#.##^#..#Health: 26/26 ========================#.###.#.#.##Magic: 6/6======================== #.# ##....# #AC: 2Str: 11 .# ##.#.# ##. ###EV: 11Int: 16 ##.#.# #.###g.SH: 0Dex: 9#.#.# #..#.#XL:  3 Next: 83% Place: Dungeon:3 ########.#.# #.#@#Noise: ====-----  Time: 1904.9 (0.0) ........<..###.#.#-) Claws ########.........#Cast: Sandblast#######.###Memories (1) #†##.#[14;3 h?b8Hg   Ijyb (wand)#)##.#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (82% to hit)  Okay, then. h/J h<. _ h1  Your spells (describe)TypeFailure Level  a + SandblastEarth1% (1%) 1 b - ShockConjuration/Air6% (1%)1  c - Stone ArrowConjuration/Earth6% (1%)3 Select a spell to describe[!]/[I] toggle spell headers hG h #.#.####..#Turtleman12345 the Digger#......#..#Revenant#.#.##^#..#Health: 26/26 ========================#.###.#.#.##Magic: 6/6======================== #.# ##....# #AC: 2Str: 11 .# ##.#.# ##. ###EV: 11Int: 16 ##.#.# #.###g.SH: 0Dex: 9#.#.# #..#.#XL:  3 Next: 83% Place: Dungeon:3 ########.#.# #.#@#Noise: ====-----  Time: 1904.9 (0.0) ........<..###.#.#-) Claws ########.........#Cast: Sandblast#######.###Memories (1) #†##.#[14;3 hj8Hg   Ijyb (wand)#)##.#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (82% to hit) _Okay, then. hJW.....#.##^#.###.#.#.# #.# ##....# # .# ##.#.# ##. ### #  h#.###g.  #..#.# ########.#.# ........<..## ########......... #######.## #†# .#)..## h hK.g hQ----5.9 (1 _ h h  h7  h S Your spells (describe)TypeFailure Level  a + SandblastEarth1% (1%) 1 b - ShockConjuration/Air6% (1%) h~ <1  c - Stone ArrowConjuration/Earth6% (1%)3 Select a spell to describe[!]/[I] toggle spell headers h$ h hF #......#..#Turtleman12345 the Digger#.#.##^#..#Revenant#.###.#.#.##Health: 26/26 ======================== #.# ##....# #Magic: 6/6======================== .# ##.#.# ##. ###AC: 2Str: 11 ##.#.# #.###..EV: 11Int: 16#.#.# #..#g#SH: 0Dex: 9  hv########.#.# #.#.#XL:  3 Next: 83% Place: Dungeon:3 ........<..###.#@#Noise: ---------  Time: 1905.9 (0.0) ########.........#-) Claws#######.###Cast: Sandblast#†#Memories (1) #.##)#g   Ijyb (wand)#.#..####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (82% to hit) _Okay, then. h4 h hm#.###..... #.#.##^#..  #.###.#.#.## #.# ##....# # .# # hq##. ### ##.###.. #..#g# ########.#.# ........<..###.# ########.........#######.###†#.)#.. h(  Ijyb screams, "Me wand stronger than you!" hc3---=6.9 (1 hS I _Ijyb hits you with a +0 club. hZ Your spells (describe)TypeFailure Level  a + SandblastEarth1% (1%) 1 b - ShockConjuration/Air6% (1%)1  c - Stone ArrowConjuration/Earth6% (1%)3 Select a spell to describe[!]/[I] toggle spell headers h  #.#.####..#Turtleman12345 the Digger#......#..#Revenant#.#.##^#..#Health: 23/26 =====================---#.###.#.#.##Magic: 6/6======================== #.# ##....# #AC: 2Str: 11 .# ##.#.# ##. ###EV: 11Int: 16 ##.#.# #.###..SH: 0Dex: 9#.#.# #..#g#XL:  3 Next: 83% Place: Dungeon:3 ########.#.# #.#@#Noise: =--------  Time: 1906.9 (0.0) ........<..###.#.#-) Claws ########.........#Cast: Sandblast#######.###Memories (1) #†##.#[34 hZmg   Ijyb (wand)#)##.#..#Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (82% to hit) _Okay, then.Ijyb screams, "Me wand stronger than you!" _Ijyb hits you with a +0 club. hw  he The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - No h #.#.####..# Turtleman12345 the Digger  #......#..# Revenant  #.#.##^#..# Health: 23/26 =====================---  #.###.#.#.## Magic: 3/6============------------ #.# ##....# # AC: 2Str: 11 .# ##.#.# ##. ###  EV: 11Int: 16 # #.#.# #.###..  SH: 0Dex: 9 #.#.# #..#g# XL:  3 Next: 83% Place: Dungeon:3 ########.#.# #.#@# Noise: =--------  Time: 1906.9 (0.0) ........<..###.#.# -) Claws ########.........# Cast:  hM[39;49mSandblast #######.### Memories (1)  #†# #.# g   Ijyb (wand) #)# #.# ..#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (68% to hit) hrs  #.#.####..#Turtleman12345 the Digger#......#..#Revenant#.#.##^#..#Health: 23/26 =====================---#.###.#.#.##Magic: 3/6============------------ #.# ##....# #AC: 2Str: 11 .# ##.#.# ##. ###EV: 11Int: 16 ##.#.# #.###..SH: 0Dex: 9#.#.# #..#g#XL:  3 Next: 83% Place: Dungeon:3 ########.#.# #.#@#Noise: =--------  Time: 1906.9 (0.0) ........<..###.#.#-) Claws ########.........#Cast: Sandblast#######.###Memories (1) #†##.#[14 hN ;38Hg   Ijyb (wand)#)##.#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (68% to hit)  The stone arrow hits Ijyb! h Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (68% to hit)  The stone arrow hits Ijyb!  Ijyb is severely wounded.  You scratch Ijyb but do no damage.Ijyb is severely wounded. h :* hc 8@ h] J====7.9 (1 h  h d _Ijyb zaps a wand. The bolt of acid misses you. h hThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - No h  hX  #.#.####..# Turtleman12345 the Digger  #......#..# Revenant  #.#.##^#..# Health: 23/26 =====================---  #.###.#.#.## Magic: 0/6------------------------ #.# ##....# # AC: 2Str: 11 .# ##.#.# ##. ###  EV: 11Int: 16 # #.#.# #.###..  SH: 0Dex: 9 #.#.# #..#g# XL:  3 Next: 83% Place: Dungeon:3 ########.#.# #.#@# h  Noise: ====-----  Time: 1907.9 (0.0) ........<..###.#.# -) Claws ########.........# Cast: Sandblast #######.### Memories (1)  #†# #.# g   Ijyb (wand) #)# #.# ..#Casting: Stone Arrow (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (severely wounded, 68% to hit) h%p #.#.####..#Turtleman12345 the Digger#......#..#Revenant#.#.##^#..#Health: 23/26 =====================---#.###.#.#.##Magic: 0/6------------------------ #.# ##....# #AC: 2Str: 11  hqS.# ##.#.# ##. ###EV: 11Int: 16 ##.#.# #.###..SH: 0Dex: 9#.#.# #..#g#XL:  3 Next: 83% Place: Dungeon:3 ########.#.# #.#@#Noise: ====-----  Time: 1907.9 (0.0) ........<..###.#.#-) Claws ########.........#Cast: Sandblast#######.###Memories (1) #†##.#g   Ijyb (wand)#)##.#..#Confirm with . or Enter, or press ? or * to list all spells. htAiming: Stone Arrow (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (severely wounded, 68% to hit)  The stone arrow hits Ijyb. hAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (severely wounded, 68% to hit)  The stone arrow hits Ijyb.  Ijyb is severely wounded.  You barely miss Ijyb.  Ijyb is severely wounded.* h@15--------8.9 (1Sandblast h hIB _Ijyb zaps a wand. The bolt of acid hits you! h ho Ability - do what?CostFailure  f - EnkindleInstant h0% [?] toggle between ability selection and description. h  h;  h  #.#.####..#Turtleman12345 the Digger#......#..#Revenant#.#.##^#..#Health: 15/26 =============-----------#.###.#.#.##Magic: 0/6------------------------ #.# ##....# #AC: 2Str: 11  hD \.# ##.#.# ##. ###EV: 11Int: 16 ##.#.# #.###..SH: 0Dex: 9#.#.# #..#g#XL:  3 Next: 83% Place: Dungeon:3 ########.#.# #.#@#Noise: ====-----  Time: 1908.9 (0.0) ........<..###.#.#-) Claws ########.........#Cast: Sandblast#######.###Memories (1) #†##.#g   Ijyb (wand)#)##.#..#acid (severely wounded, 68% to hit)  The stone arrow hits Ijyb.  Ijyb is severely wounded.You barely miss Ijyb.  Ijyb is severely wounded. _Ijyb zaps a wand. The bolt of acid hits you! h 8* hլ p*#*@* h *###**.#g.** hYm.###.... h[rSandblastEnkindled (1)  hb hEgm _Your flames flare with remembrance! h  #.#.####..# Turtleman12345 the Digger  #......#..# Revenant  #.#.##^#..# Health: 15/26 =============-----------  #.###.#.#.## Magic: 0/6------------------------ #.# ##....# # AC: 2Str: 11 .# ##.#.# ##. ###  EV: 11Int: 16 # #.#.# #.###..  SH: 0Dex: 9 #.#.# #..#g# XL:  3 Next: 83% Place: Dungeon:3 ########.#.# #.#@# h  Noise: ====-----  Time: 1908.9 (0.0) ........<..###.#.# -) Claws ########.........# Cast: Sandblast #######.### Enkindled (1)  #†# #.# g   Ijyb (wand) #)# #.# ..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (severely wounded, 74% to hit) hz ) #.#.####..# Turtleman12345 the Digger  #......#..# Revenant  #.#.##^#..# h{  Health: 15/26 =============-----------  #.###.#.#.## Magic: 0/6------------------------ #.# ##....# # AC: 2Str: 11 .# ##.#.# ##. ###  EV: 11Int: 16 # #.#.# #.###..  SH: 0Dex: 9 #.#.# #..#g# XL:  3 Next: 83% Place: Dungeon:3 ########.#.# #.#@# Noise: ====-----  Time: 1908.9 (0.0) ........<..###.#.# -) Claws ########.........# Cast: Sandblast #######.### Enkindled (1)  #†# h8~ #.# g   Ijyb (wand) #)# #.# ..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (severely wounded, 74% to hit)  The stone arrow hits Ijyb! hp 5     ^#..#    #  ##. ###  hN  #.#.#   #.#.# #..#)# #.#@#<  #†# #.# #)# #.# h+ 3 ..# h Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (severely wounded, 74% to hit)  The stone arrow hits Ijyb!  You kill Ijyb! h"  h+  #.#.####..#Turtleman12345 the Digger#......#..#Revenant#.#.##^#..#Health: 16/26 ==============----------#.###.#.#.##Magic: 0/6------------------------ #.# ##....# #AC: 2Str: 11  h .# ##.#.# ##. ###EV: 11Int: 16 ##.#.# #.###..SH: 0Dex: 9#.#.# #..#)#XL:  3 Next: 146% Place: Dungeon:3 ########.#.# #.#@#Noise: ==-------  Time: 1909.9 (1.0) ........<..###.#.#-) Claws ########.........#Cast: Sandblast h #######.###Memories (0) #†##.##)##.#..#Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of  acid (severely wounded, 74% to hit)  The stone arrow hits Ijyb!  You kill Ijyb! _Your flames quiet as the last of your memories are burnt away. h<  --acid (severely wounded, 74% to hit)  The stone arrow hits Ijyb!  You kill Ijyb! _Your flames quiet as the last of your memories are burnt away.Your Conjurations skill increases to level 2!You have reached level 4! h /  --more-- h0. 20/33=7426% Sandblast h5  hS9 4 _ h#.###.###.###.#.####..#  #......#..# .##^#..# ##.#.#.## ##....# # ##.#.# ##. ########.#.# #.###....... #.#.# #. #######.#.# #.#.# .......<..###.#.# #######.........# #######.####†##.##)##.# hc--10 _ hz   s - a wand of acid (12)  Things that are here:--1.9 (2 hF _a +0 club; a +0 chain mail h hI h, hN&1= h<) hT, h- h. h2, h4 h8 h92==1=== hJ; h> h-@ hA h9F, hH h:L hUM hO hTv3==== hgu hpx, h}y h5{ hP| h} h~ h ht h{ h{O24= hr h h hd hH hBV2=== h( h! h  h܋ ht5== hc hُ h h h h+R=== h, h h hl6= hE-7=3====8======9==4===30====1=[3 hr9;49m2==5====3====== _HP restored.=6======7==== hk[m==== ... ... h` #.# #.! ### ##.# #.. ..#####. #.# #...( #.# 2000.9 (89.0) #.# #. #†####.# #.##...# #<##.#.#..#####.##.#............#.#####..######.#.# ##.#.#1.9 (90 _Found 2 stones. hc hre4 hg hEo hzp h\r h?t, hVu hw h0y h5z hy{ h| h>, hN h, hl h{ _g - 2 sedimented sapphire potions (gained 1) hX` hח<.... .###...##.###.....#.####........###[............ #........  #.....#  #..8.9 (7.0) ##.###.# #.....#######.######......#####.# #.####...(.... h(#.# #.#####.# #.# #.# #†####.# h> hў+9.9 (8 h* hQ _Found a leather armour. Found a stone staircase leading up. h!o4 hp h t hD|78 M######  <.... . ##...# ##.....#.# #######[.. hH}W..).#........##...@.#0##...## ##.### #.....######.#####...#. h~ hBH10.9 (1  h[%_Found a quarterstaff. h^ 4 hCa  hgg  h1j  hUr n h4t  hxw  hy , h{  h~  h , h  h  h> , hd  h: X hP D  You see here a +0 quarterstaff. hO  h| _ h  h  hÜ , h  h  h , h  hե  hp , hh  hT  hX  h2  h  h  hb ##...##.# ##.....#.#  ###........#####  [............).#  #........###.#  ##.....#.# #.#  ##...##.# #.#   hJ ##.###.# #.#  #.....# #@#  ######.#####S....# #......#####.#.#.#  Sandblast#.####...(.....#.#  #.# #.#####.### #  #.# #.# h'   S   adder (asleep)#†####.# #.##...# #<##.#.#   h 021.9 (11.0) hܽ ,2.9 (12 h  h Y _An adder comes into view. hT T ##...##.# Turtleman12345 the Digger  ##.....#.# Revenant  ###........##### Health: 33/33 ========================  [............).# Magic: 6/7====================----  #........###.# AC: 2Str: 11  ##.....#.# #.# EV: 11Int: 16 ##...##.# #.# SH: 0Dex: 9 ##.###.# #.# XL:  4 Next: 26% Place: Dungeon:3 #.....# #@# Noise: ---------  Time: 2022.9 (0.0)  ######.#####S*...#  -) Claws  hX U #......#####.#.#.#  Cast: Sandblast  #.####...(.....#.#  Memories (0)  #.# #.#####.### #  #.# #.# S   adder (asleep)  #†####.#  #.##...#  #<##.#.# _An adder comes into view.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit) h{< ##...##.#  Turtleman12345 the Digger##.....#.#  Revenant###........#####  Health: 33/33 ========================[............).#  Magic: 6/7====================----#........###.#  AC: 2Str: 11 hA ##.....#.# #.#  EV: 11Int: 16##...##.# #.#  SH: 0Dex: 9##.###.# #.#  XL:  4 Next: 26% Place: Dungeon:3#.....# #@#  Noise: ---------  Time: 2022.9 (0.0)######.#####S#...#  -) Claws#......#####.#.#.#  Cast: Sandblast#.####...(.....#.#  Memories (0) #.# #.#####.### # #.# #.#  S   adder#†####.# #.##...# #<##.#.# Confirm hi  with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The blast of sand hits the adder!  The adder is severely wounded. h  h .SAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The blast of sand hits the adder!  The adder is severely wounded.  The adder hisses angrily. h% 6==4.4 (1.5 h  h = _The adder bites you but does no damage. h> ##...##.# Turtleman12345 the Digger  ##.....#.# h* Revenant  ###........##### Health: 33/33 ========================  [............).# Magic: 5/7=================-------  #........###.# AC: 2Str: 11  ##.....#.# #.# EV: 11Int: 16 ##...##.# #.# SH: 0Dex: 9 ##.###.# #.# XL:  4 Next: 26% Place: Dungeon:3 h #.....# #@# Noise: ==-------  Time: 2024.4 (0.0)  ######.#####.S...#  -) Claws  #......#####.#.#.#  Cast: Sandblast  #.####...(.....#.#  Memories (0)  #.# #.#####.### #  #.# #.# S   adder  #†####.#  #.##...#  #<##.#.#  h:_The adder bites you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 70% to hit) h  ##...##.# Turtleman12345 the Digger  h" ##.....#.# Revenant  ###........##### Health: 33/33 ========================  [............).# Magic: 5/7=================-------  #........###.# AC: 2Str: 11  ##.....#.# #.# EV: 11Int: 16 ##...##.# #.# SH: 0 h$HDex: 9 ##.###.# #.# XL:  4 Next: 26% Place: Dungeon:3 #.....# #@# Noise: ==-------  Time: 2024.4 (0.0)  ######.#####.S...#  -) Claws  #......#####.#.#.#  Cast: Sandblast  #.####...(.....#.#  Memories (0)  #.# #.#####.### #  #.# #.# S   adder  #†####.#  #.##...#  #<##.#.#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h%Aim: an adder (severely wounded, 70% to hit)  The blast of sand hits the adder! h.     ###  [...).#  ..  ##.....#.# #.#   #.#   #.#   #@#  ....#    (  #.# #.### #  #.# #.#   #†      #<  h'. hRt39-5.9 (1.5Sandblast hR h9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h)Aim: an adder (severely wounded, 70% to hit)  The blast of sand hits the adder! _You kill the adder! h  hװ  h7  hi  h n hQ  h  hw  h  h  h  h , h  h  he  h  h}  h` N6=== h B h  h  h  h. <=== h\  h , h  ht  h  h  h  h  h)  h  hh  h  h;  h  h  h*  hK O7==== hV  h"!  h"  ha% , h( , h')  h^*  h0  h4 , h 7  hd:  hA>  he? ===== hX@  h\D  hE , h{G  hO  hR , hT  h`  hqa , hfb  hc  he , he  h>g  hh  hi , h>k  hl  hm , hrp ;  You see here 2 stones. hr  hr 6 _ ht  hv , hv  h7x  hcy  hz  h{  hg~  hc , h^  h~  h , h  hՄ  h  hˆ , h  hя G #.....###.###  ######.#####.....#  #......#####.#.#.#  #.####...(.....#.#  #.# #.#####.###.#  #.# #.....#  h |#†##########  #.##..  #<##. -- ..#####.##.#...@....  .........#.######### Sandblast ..######.#.#  # #.#.# .# ######.#.# @   Terence (asleep)  h #.. ##......#.#  #.###.###.###.#.#.####..##.# h 060.9 (35.0) hr F-1.9 (36 hy  h ~ _Terence the Veteran comes into view. He is wielding a +0 mace. hG #.....###.###  Turtleman12345 the Digger ######.#####.....#  Revenant #......#####.#.#.#  Health: 33/33 ======================== hJ#.####...(.....#.#  Magic: 6/7====================---- #.# #.#####.###.#  AC: 2Str: 11 #.# #.# #.....#  EV: 11Int: 16 #†####.# #######  SH: 0Dex: 9 #.##...# XL:  4 Next: 39% Place: Dungeon:3 #<##.#@# Noise: ---------  Time: 2061.9 (0.0)  ..#####.##.#.**@....  -) Claws  hK .........#.#########  Cast: Sandblast  ..######.#.# Memories (0) # #.#.# .# ######.#.# @   Terence (asleep) #.. ##......#.#  #.###.###.###.#  #.#.####..##.#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (asleep, 100% to  hit) h h!#.....###.###Turtleman12345 the Digger######.#####.....#Revenant#......#####.#.#.#Health: 33/33 ======================== h((#.####...(.....#.#Magic: 7/7========================#.# #.#####.###.#AC: 2Str: 11#.# #.# #.....#EV: 11Int: 16#†####.# #######SH: 0Dex: 9#.##...#XL:  4 Next: 39% Place: Dungeon:3#<##.#@#Noise: ---------  Time: 2061.9 (0.0)..#####.##.#...@....-) Claws.........#.#########Cast: Sandblast..######.#.#Memories (0) ##.#.# .# ######.#.#@   Terence (asleep) #.. ##......#.##.###.###.###.##.#.####..##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: [3 h+=9;49mSandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (asleep, 100% to  hit)  Okay, then. h1 h3 h: h>. _ h #.....###.###  Turtleman12345 the Digger ######.#####.....#  Revenant #......#####.#.#.#  Health: 33/33 ======================== #.####...(.....#.#  Magic: 4/7=============----------- #.# #.#####.###.#  AC: 2Str: 11 #.# #.# #.....#  EV: 11Int: 16 #†####.# #######  SH: 0Dex: 9 #.##...# XL:  4 Next: 39% Place: Dungeon:3 #<##.#@# Noise: ---------  Time: 2061.9 (0.0)  ..#####.##.#.**@....  -) Claws  .........#.#########  Cast: San h\dblast  ..######.#.# Memories (0) # #.#.# .# ######.#.# @   Terence (asleep) #.. ##......#.#  #.###.###.###.#  #.#.####..##.#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (asleep, 100% to  hit) hN^ #.....###.###Turtleman12345 the Digger######.#####.....#Revenant#......#####.#.#.#Health: 33/33 ========================#.####...(.....#.#Magic: 4/7=============-----------#.# #.#####.###.#AC: 2Str: 11#.# #.# #.....#EV: 11Int: 16 hb #†####.# #######SH: 0Dex: 9#.##...#XL:  4 Next: 39% Place: Dungeon:3#<##.#@#Noise: ---------  Time: 2061.9 (0.0)..#####.##.#.``@....-) Claws.........#.#########Cast: Sandblast..######.#.#Memories (0) ##.#.# .# ######.#.#@   Terence #.. ##......#.##.###.###.###.##.#.####..##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (asleep, 100% to  hit)  The stone arrow hits Terence! h  h e.@. h 4==2.9 (1 h  hC MAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line: Terence, wielding a +0 mace and wearing a +0 scale mail (asleep, 100% to  hO }hit)  The stone arrow hits Terence! _Terence is almost dead. h!- #.....###.###  Turtleman12345 the Digger ######.#####.....#  Revenant #......#####.#.#.#  Health: 33/33 ======================== #.####...(.....#.#  Magic: 1/7===--------------------- #.# #.#####.###.#  AC: 2Str: 11 #.# #.# #.....#  EV: 11Int: 16 #†####.# #######  SH: 0Dex: 9 #.##...# XL:  4 Next: 39% Place: Dungeon:3 #<##.#@# Noise: ==-------  Time: 2062.9 (0.0)  ..#####.##.#.*@.....  -) Claws  .........#.#########  h1 Cast: Sandblast  ..######.#.# Memories (0) # #.#.# .# ######.#.# @   Terence #.. ##......#.#  #.###.###.###.#  #.#.####..##.#Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (almost dead, 72%  to hit) h  #.....###.###  Turtleman12345 the Digger ######.#####.....#  Revenant #......#####.#.#.#  Health: 33/33 ======================== #.####...(.....#.#  Magic: 1/7===--------------------- #.# #.#####.###.#  AC: 2Str: 11 #.# #.# #.....#  EV: 11Int: 16 #†####.# #######  SH: 0Dex: 9 #.##...# XL:  4 Next: 39% Place: Dungeon:3 #<##.#@# hm Noise: ==-------  Time: 2062.9 (0.0)  ..#####.##.#..@.....  -) Claws  .........#.#########  Cast: Sandblast  ..######.#.# Memories (0) # #.#.# .# ######.#.# @   Terence #.. ##......#.#  #.###.###.###.#  #.#.####..##.#Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (almost dead, 72%  to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic. hrl .###  ######.#...#  #......#.#  #.####...(.....#.#  #.# .###.#  #.# #.# #.....#  #†  h   #<  @......  ###          hc--3.9 (1Contam  h hE0 _Nothing appears to happen. ht #.....###.###  Turtleman12345 the Digger ######.#####.....#  Revenant #......#####.#.#.#  Health: 33/33 ======================== #.####...(.....#.#  Magic: 0/7------------------------ #.# #.#####.###.#  AC: 2Str: 11 #.# #.# #.....#  EV: 11Int: 16 #†####.# #######  SH: 0Dex: 9 #.##...# XL:  4 Next: 39% Place: Dungeon:3 #<##.#@# Noise: ---------  Time: 2063.9 (0.0)  ..#####.##.#.@......  -) Claws  .........#.#########  Cast: Sandblast [ h34m ..######.#.# Memories (0) Contam # #.#.# .# ######.#.# @   Terence #.. ##......#.#  #.###.###.###.#  #.#.####..##.#Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (almost dead, 84%  to hit) h #.....###.###  Turtleman12345 the Digger ######.#####.....#  Revenant #......#####.#.#.#  Health: 33/33 ======================== #.####...(.....#.#  Magic: 0/7------------------------ #.# #.#####.###.#  AC: 2Str: 11 #.# #.# #.....#  EV: 11Int: 16 hi#†####.# #######  SH: 0Dex: 9 #.##...# XL:  4 Next: 39% Place: Dungeon:3 #<##.#@# Noise: ---------  Time: 2063.9 (0.0)  ..#####.##.#.@......  -) Claws  .........#.#########  Cast: Sandblast  ..######.#.# Memories (0) Contam # #.#.# .# ######.#.# @   Terence #.. ##......#.#  #.###.###.###.#  #.#.####..##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (almost dead, 84%  to hit)  The blast of sand hits Terence! h} .###  ######.#...#  #......#.#  #.####...(.....#.#  #.# .###.#  #.# #.# #.....#  #†   hu #<  )......  ###          hg hit74=5.4 (1.5Sandblast hj hMAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Terence, wielding a +0 mace and wearing a +0 scale mail (almost dead, 84%  to hit)  The blast of sand hits Terence! _You kill Terence! hE 4######.#####.....# #......#####.#.#.# #.####...(.....#.# #.# #.#####.###.# #.# #.# #.....# #†####.# ####### #.##...# #<##.#.########..#####.##.#.@................#.##########..######.#.#  #.#.# ######.#.#. ##......#.####.###.###.#.####..##.#  #......#..##.###-60 h  Things that are here: _a +0 mace; a +0 scale mail; the human corpse of Terence hV_ _ _Your magical contamination has completely faded away. h]1====== h2======3======== hD4======5==== h5"b====6======7==== hC*, h-, hj/ h1, h4 hk6 h08 h9 h: h; h< h====== h> h? hF hG hH hJ hJ hK hM h@N hO, hP hQ hR, hS h%U h`V haW hY, hZ, h[ h\ h], h^ h_, h` ha h+i hBj h6n ho ho, hq hdr, h>s ht hdu hBv, hw hw hx, hy hz h{, h| h} ha~, h h hǁ, h hf, hG h hш h, h* hc hC, h0 h, h ho hf hG, h hW, h5 hۜ h h۞ h h\  Things that are here:  a +0 club; a +0 chain mail hW hA_ h hΨ h(, hH h. ḫ, h hl hW, h, hԹ, hú hud  You see here an adder skeleton. h0 h _ h h h, h hU  Things that are here:  a +0 dagger; a goblin skeleton h h6 _ h h h, h4 h/ h  h^ h} he hV, h h h, h h########.#.# #.#.## ........<..###.#.# ########.........#  #######.###  h3#÷#  #.#  #)#.###.######.#  .......@....# -17307.0) (###.   h h,48 hO hh% _Found 8 stones. hr4 hq h" h'X h6 h, h h h h hC h hE hE, h\ h h, hh h$, h h h h h" h2 h$, h0 h h, h h h1 , h  h , h  h  h?  h , hy  h  h , h  h  h , h  h  h , h  h , h  h  h  h} , hY  hX  h4 , h'  h.  hO B h , h  h\  h:! , h"  h"  h#  h$ , h%  hj& , hO'  hW(  h=)  hB* , h6+  h;, , h5-  h.  h/ B h0  h1  h2 , h3  h?5  hj6  hc7  h8  h9C  #. #(..# #. #...# #.##...# #.##...#  hF ..#...# ###..#  #.# #### #@# ....206.4 (32.0) #.# #####.##.##.####.##. #.###############. #................. #################(  hO B7.4 (33 hS  hU % _Found 4 stones. h{ h}4 h hیX h, h h hD, hę h8 h h hI h hq hW hCl _n - 2 grey potions (gained 1) h4 h h hj..# ### .K#.. .. ..##.. #.. #.#( #.#.#.##...# #######....# ..........### #........#.##########.....#### K   kobold (asleep).#.#.# ##13.4 (6.0)4.4 (7 hu _A kobold comes into view. It is wielding a +0 dagger. hc )###  .....# ### .K#.. .. ..#.###......( #. #.#  #.########.. ..#..........###........ #.#######.####....#### h-e  h7i j.KK h} H5.4 (1 h+e.#. ###  .......# ### ....#.. .. K..#.###......( #. #.#  #.######## ..#.....###.......#.##########....####.K6Sandblast h  Turtleman12345 the Digger ....#. ###  Revenant ..... ..#  Health: 33/33 ======================== ### .... #..  Magic: 4/7=============----------- .. ... #.# AC: 2Str: 11 #.##K. #. EV: 11Int: 16 #...* #. SH: 0Dex: 9 #(.*# #. XL:  4 Next: 74% Place: Dungeon:3 #..@# #.# Noise: ---------  Time: 2216.4 (0.0) #...# #.#  -) Claws #######...# ..# h  Cast: Sandblast ..........# ###  Memories (0)  #.........# #.#######.# #### K   kobold #.# .... #.# #### #.# _A kobold comes into view. It is wielding a +0 dagger.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (60% to hit) h*   Turtleman12345 the Digger h : ....#. ###  Revenant ..... ..#  Health: 33/33 ======================== ### .... #..  Magic: 4/7=============----------- .. ... #.# AC: 2Str: 11 #.##K. #. EV: 11Int: 16 #.... #. SH: 0Dex: 9 #(..# #. XL:  4 Next: 74% Place: Dungeon:3 #..@# #.# Noise: ---------  Time: 2216.4 (0.0) h#...# #.#  -) Claws #######...# ..#  Cast: Sandblast ..........# ###  Memories (0)  #.........# #.#######.# #### K   kobold #.# .... #.# #### h X#.#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (60% to hit)  The stone arrow hits the kobold! h ....#. ###  ..... ..#  ### .... #..  .. ...  #.##).  h #...`  #(.`#  #..@#  #...# #.#   ..#   ###  #.... #.#######.#  #.#  #.#  #.# hR-.. h'5==7.4 (1Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (60% to hit)  The stone arrow hits the kobold! _You kill the kobold! h hѷ h hT h 5==== h" hY:==== hA h h{ h, hB h , hD  h  h N6=== h hk, h h h<=== h h h h h h h  h! h" h# h$ h& h#' h!( h) h * h + h,O7==== h- h/ h778 M... #.# ###  ...... ..# #### .....#.. ... ...##.###).#)#.......#( #.--46.4 (29.0). #.#  #.######## h8 ..#..........####.# #.#  h:= h>G--7.4 (30 hB hdE& _Found a trident. h=4 h h hrB h hn, hP h h]#.###### .#......## .#........ . #....#.## ###  #........ ..# #######.....<#.. ..........# #.###.##@.#)##.#9.4 (2.0)#.......#.#(..#.### h$ #.# #...#.# #.## #...#.# .########...#....#..........###### #.........#  #.#######.# # h  hH====50.4 (3 h h5z _Found a stone staircase leading up. _You see here a +0 dagger. hJ hh h#>  #.###### .#......##.#........ ..#....#.##. ###  #......... ..# #######.....<# #.. ........@.# #.##0###.##).#)# #.##.......#  h#...#(..#.###.#...#.# ### #...#.# #.# ########...#.. ..#...#######.........# hH hP+1.4 (1 h h; _Found a stone staircase leading down. hg4 hj hr hsg#. #>  #.###### ..##......##.B. h/N#........ ..##....#.##..###  #.......... ..# #######..@..<# #.. ..........#..##.#####.##).#)#.##.#.# h#.......# ..#...#(..#.### .#.#...#.# .###. B   giant cockroach (asleep) #...#.# . #.# #########...#.. .. h`# #..###### h&0 h+2.4 (1 h  hb _A giant cockroach comes into view. h{ #. #> #.###### .  #......##.B  #........  #....#.##..###  hp #.......... ..#  #..@..<# #..  ..........#..#  ###.##).#)#.#  #.......# ..  #(..#.### .#  #...#.# .#  #...#.# . #.#  #...#.. ..#   ###  h| #. #> #.###### .  #......##.B  #........  #....#.##..###  h~ #.......... ..#  #..@..<# #..  ..........#..#  ###.##).#)#.#  #.......# ..  #(..#.### .#  #...#.# .#  #...#.# . #.#  #...#.. ..#    hc h h͎ hf _A giant cockroach is nearby! h E #. #> #.###### .  #......##.B  #........  #....#.##..###  #.......... ..#  #..@..<# #..  ..........#..#  ###.##).#)#.#  #.......# ..  #(..#.### .#  #...#.# .#  #...#.# . #.#  #...#.. ..#   ###  h  #. #> #.###### .  #......##.B  #........  h Z#....#.##..###  #.......... ..#  #..@..<# #..  ..........#..#  ###.##).#)#.#  #.......# ..  #(..#.### .#  #...#.# .#  #...#.# . #.#  #...#.. ..#    h  h׍  h  h5 f _A giant cockroach is nearby! hM^@#. #>  #.###### .# ..###......##.B....#........ ..###....#.##..###  #...@.........# #######.....<##..# #.. ..........#..# #.#####.##).#)#.# #.#.## h!a6#.......#... #.....#(..#.#####.# .###...#.# #.# #.###. #...#.# #. #.# ##.#######...#.. ..# ## hj hm-3 _ h} h3 8#. .#> .#.###### .# ..##......##.B .#........ ..##....#.##..### #.# # h5 #######.....<##..###.. ##..#..# #.###.####.##).#)#.# #.#.##.......#... #.#(..#.#####.# #.#.##^#...#.# #.# #.###.#.#...#.# #. #.# ##.#...#.. ..# ##. h)8  hB h. hLE &4 hJ  hpL  h h' ht)^ _No target in view! h~I  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h9 h3 h h& _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h{ _No target in view! haj#. #> .. #.###### .##. ..#####......##..... ......#........B.... ..#####....#@##..###  #.............# ###########.....<##..###.. ##.............#..# ## #.#####.##).#)#.# #.#.#####.......#... #......# B   giant cockroach#(..#.#####.# .##^##...#.# #.# #.###.#.# #...#.# #. #.# ##...B.[9;1 hq`7H5Sandblast _ h5  Turtleman12345 the Digger  Revenant .  Health: 33/33 ======================== #. ..  Magic: 4/7=============----------- #> ..  AC: 2Str: 11 #.###### .##. ..#### EV: 11Int: 16 #......##..... ...... SH: 0Dex: 9 #......*B..... ..#### XL:  4 Next: 75% Place: Dungeon:3 #....#@##..###  Noise: ---------  Time: 2255.4 (0.0) #.............# #### -) Claws  #######.....<##..###.. ##... Cast: Sandblast  ........[39; h949m..#..# ## #.###.### Memories (0)  ###.##).#)#.# #.#.#### #.......#... #......# B   giant cockroach #(..#.#####.# #.#.##^# #...#.# #.# #.###.#.# #...#.# #. #.# ##... _No target in view!  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit) h  Turtleman12345 the Digger  Revenant .  Health: 33/33 ======================== #. ..  Magic: 4/7=============----------- #> ..  AC: 2Str: 11 #.###### .##. ..#### EV: 11Int: 16 #......##..... ...... SH: 0Dex: 9 #.......B..... ..#### XL:  4 Next: 75% Place: Dungeon:3 #....#@##..###  Noise: ---------  Time: 2255.4 (0.0) #.............# #### -) Claws  #######.....<##..###.. ##... Cast: Sandblast  ..........# h֧..# ## #.###.### Memories (0)  ###.##).#)#.# #.#.#### #.......#... #......# B   giant cockroach #(..#.#####.# #.#.##^# #...#.# #.# #.###.#.# #...#.# #. #.# ##...Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  The stone arrow hits the giant cockroach! .  #. ..  #> ..  #. .##.  #....  #......`......    #....#  #.###..  ........ ##  ###.## h)  #.......#...  #(..#.#####.# ^  #...#.# #.#    #. #.#   h-8'.. h|Hr7==6.4 (1Sandblast hN hQX  Confirm with . or Enter, or press ? or * to list all spells. hoSing: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (68% to hit)  The stone arrow hits the giant cockroach! _You kill the giant cockroach! h| v hm  h  h B h B hH! B h# , h$  h& g5==== h(  h%3 n h5  h7 , hk: i==== h<  h,? B h=A , hB  hD , hE  hG  hI  h J  hHK  h\L  hN  hR z6=== hT , hhV  h_X  hY , h[ , h^  h_ R=== h`  hb  hd  h e  h(f  h,g  h0h  hQi  hj  hl  hTn , ho  h{q , hr  hs  hhu O7==== h|v  hY} X h  he , h  h  hl  hLJ  hĈ  h ==== hv ###.##...# #.# .# # #.# .# .# #.# ##.##.### #†#. #!.. #.##> #.....#.. #<#.#######@.##......#####.# h --#......##.......... #..................###### #....#.##..####.. #. #.............# S ######.#######.....<##..###.. ##...... S   adder (asleep)  ..........#..##.## #.###.###.#####.##).#)#.#.## #.#.####..##.......#... #......#..# h 089.4 (33.0) h H--90.4 (34 hV  hG Y _An adder comes into view. hm.##...#.# #.###.# ##.# #.# .# #.# ##.##.####†##.#!.......#.##> #.....##<##.#######..##......#####.##......##.@..............#..........######.##....#.##..####... #.##.............# S# ######.# #######.....<##..###.. ##......# ..........#..##.## #.###.###.### ###.##).#)#.#.## #.#.####..##  #.......#... #......#..## #[40 hm(..#.#####.# #.#.##^#..## 1.4 (1.0) hp h #.# #.####.# ##.# #.# .# #.# ##.##.#### #†####. hW #!.......## #.##.#> #.....#...# #<##.#.#######..##......#####.##.#......##...........#.#.........######.#.#....#.##..####...# #.#.#.............# S########.#. ######.....<##..###.. ##......#. .........#..##.## #.###.###.###. ###.##).#)#.#.## #.#.####..##. #.......#... #......#..##.#(..#.#####.# #.#.##^#..##.#...#.# #.###.#.#.## h  h &2 h  h  hw[#.# #.##.# .# #.# ##.# .# #.# ###.##.#### #†##. #!.......## #.##.#> #.....#...## #<##.##.#######..##......#####.##.##......##. ha#.##.######.#.##....#.##..####...## #.#.##.............# S########.#.#.....<##..###.. ##......#.##..##.## #.###.###.###.#.##).#)#.#.## #.#.####..##.##.#... #......#..##.##(..#.#####.# #.#.##^#..##.#...#.# #.# #.###.#.#.# he<3 hj hk h#.# #.####.#.##.# #.# #.#.##.# #.# #.##.##.#### #†####.#. #!.......## #.##.#> #.....#...## #<##.#.#.#######..##......#####.##.#.#......##.#.##.######.#.# #....#.##..####...## #.#.# #.............# S########.#.# .....<##..###.. ###......#.# #..##).#)#.#.## #.#.####..##.# S   adder (asleep) #.#... #......#..##.## [16 hհd#(..#.#####.# #.#.##^#..##... #...#.# #.# #.###.#.#.#####.4Sandblast h  #.# #.####. Turtleman12345 the Digger #.##.# #.# #. Revenant #.##.# #.# #. Health: 33/33 ======================== ##.##.#### #†####. Magic: 4/7=============-----------  #. #!.......## #.##... AC: 2Str: 11  #> #.....#...## #<##.#. EV: 11Int: 16  #.#######..##......#####.##.#. SH: 0Dex: 9  #......##.................#.## XL:  4 Next: 77% Place: Dungeon:3  #............@*....######.#.#  Noise: ---------  Time: 2294.4 (0.0)  #....#.##..####*..## #.#.#  -) Claws  #.............# [30 hs mS########.#.#  Cast: Sandblast ####.....<##..###.. ###......#.#  Memories (0) .......#..##.## #.###.###.###.# #.##).#)#.#.## #.#.####..##.#  S   adder (asleep) #.......#... #......#..##.## #(..#.#####.# #.#.##^#..##... #...#.# #.# #.###.#.#.#####. _An adder comes into view.Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit) h I#.##.####. Turtleman12345 the Digger#.##.##.# #. Revenant#.##.##.# #. Health: 33/33 ======================== hq ##.##.#### #†####. Magic: 4/7=============-----------#.#!.......## #.##... AC: 2Str: 11#>#.....#...## #<##.#. EV: 11Int: 16#.#######..##......#####.##.#. SH: 0Dex: 9#......##.................#.## XL:  4 Next: 77% Place: Dungeon:3#............@`....######.#.# Noise: ---------  Time: 2294.4 (0.0)#....#.##..####`..## #.#.# -) Claws#.............# S########.#.#[39;4 h 9m Cast: Sandblast ####.....<##..###.. ###......#.# Memories (0) .......#..##.## #.###.###.###.# #.##).#)#.#.## #.#.####..##.# S   adder #.......#...#......#..##.## #(..#.#####.# #.#.##^#..##... #...#.# #.# #.###.#.#.#####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The stone arrow hits the adder!  The adder is almost dead. h`  hg X.S. hah  hi 4==5.4 (1 hn  hxr :  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  hs Aim: an adder (asleep, 100% to hit)  The stone arrow hits the adder!  The adder is almost dead. _The adder hisses angrily. h #.# #.####. Turtleman12345 the Digger #.##.# #.# #. Revenant #.##.# #.# #. Health: 33/33 ======================== ##.##.#### #†####. Magic: 1/7===---------------------  #. #!.......## #.##... AC: 2Str: 11  #> #.....#...## #<##.#. EV: 11Int: 16  #.#######..##......#####.##.#. SH: 0Dex: 9  #......##.................#.## XL:  4 Next: 77% Place: Dungeon:3  #............@*....######.#.#  Noise: ==-------  Time: 2295.4 (0.0)  #....#.##..####S..## #.#.#  -) Claws  hn$ #.............# .########.#.#  Cast: Sandblast ####.....<##..###.. ###......#.#  Memories (0) .......#..##.## #.###.###.###.# #.##).#)#.#.## #.#.####..##.#  S   adder #.......#... #......#..##.## #(..#.#####.# #.#.##^#..##... #...#.# #.# #.###.#.#.#####. _The adder hisses angrily.  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 48% to hit) h. #.# #.####. Turtleman12345 the Digger #.##.# #.# #. Revenant #.##.# #.# #. Health: 33/33 ======================== ##.##.#### #†####. Magic: 1/7===---------------------  #. #!.......## #.##... AC: 2 h2Str: 11  #> #.....#...## #<##.#. EV: 11Int: 16  #.#######..##......#####.##.#. SH: 0Dex: 9  #......##.................#.## XL:  4 Next: 77% Place: Dungeon:3  #............@.....######.#.#  Noise: ==-------  Time: 2295.4 (0.0)  #....#.##..####S..## #.#.#  -) Claws  #.............# .########.#.#  Cast: Sandblast ####.....<##..###.. ###......#.#  Memories (0) .......#..##.## #.###.###.###.# #.##).#)#.#.## #.#.####..##.#  S   adder #.......#... #......#..##.## #(..#.#####.# #.#.##^#..##... #...#.# #.# #.###.#.#.#####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; h5C 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 48% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic. h; #.#  #.##.# #.#  #.##.# #.#  ##.##.#### #†  #. #!#  #> ### #<  #.##  .##...   hY?.......@S....#  .##...## #.#.#  ... .## <   ).#)   ( ^ #.# -6.4 (1Contam  hD hGY  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 48% to hit)  You miscast Stone Arrow.are very lightly contaminated with residual magic. _Nothing appears to happen. The adder bites you but does no damage. h #.# #.####. Turtleman12345 the Digger #.##.# #.# #. Revenant #.##.# #.# #. Health: 33/33 ======================== ##.##.#### #†####. Magic: 0/7------------------------  #. #!.......## #.##... AC: 2Str: 11  #> #.....#...## #<##.#. EV: 11Int: 16  #.#######..##......#####.##.#. SH: 0Dex: 9  #......##.................#.## XL:  4 Next: 77% Place: Dungeon:3  #............@S....######.#.#  Noise: =--------  Time: 2296.4 (0.0)  #....#.##..####...## #.#.#  -) Claws  #.............# .#[4 h;0m#######.#.#  Cast: Sandblast ####.....<##..###.. ###......#.#  Memories (0) Contam .......#..##.## #.###.###.###.# #.##).#)#.#.## #.#.####..##.#  S   adder #.......#... #......#..##.## #(..#.#####.# #.#.##^#..##... #...#.# #.# #.###.#.#.#####. _Nothing appears to happen. The adder bites you but does no damage.  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 70% to hit) h#.##.####. Turtleman12345 the Digger#.##.##.# #. Revenant#.##.##.# #. Health: 33/33 ========================##.##.#### #†####. Magic: 0/7------------------------#.#!.......## #.##... AC: 2Str: 11#>#.....#...## #<##.#. EV: 11Int: 16#.#######..##......#####.##.#. SH: 0Dex: 9#......##.................#.## XL:  4 Next: 77% Place: Dungeon:3 h$#............@####.######.#.# Noise: =--------  Time: 2296.4 (0.0)#....#.##..####...## #.#.# -) Claws#.............# .########.#.# Cast: Sandblast ####.....<##..###.. ###......#.# Memories (0) Contam .......#..##.## #.###.###.###.# #.##).#)#.#.## #.#.####..##.# S   adder #.......#...#......#..##.## #(..#.#####.# #.#.##^#..##... #...#.# #.# #.###.#.#.#####. _Nothing appears to happen. The adder bites you but does no damage.  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: hJ&c an adder (almost dead, 70% to hit) hS...  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 1%  Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 70% to hit)  The blast of sand misses the adder. You miss the adder.The adder is almost dead.7.9 (1.5Sandblast _The adder closely misses you. x2 h  You scratch the adder but do no damage.The adder is severely wounded. h,80 h h= _The adder bites you but does no damage. hX  You scratch the adder.† 909 _You kill the adder! _Your Earth Magic skill increases to level 5! h #.# #.####.#.##.# #.# #.##.##.# #.# #.# h) U##.##.#### #†####.##. #!.......## #.##...##> #.....#...## #<##.#.##.#######..##......#####.##.#.)#......##.#.##.....######.#.# #....#.##..####...## #.#.# #.............##.########.#.# .....<##..###...###......#.# #..##.## #.## .##).#)#.#.## #.#.####..##.# .#... #......#..##.# (..#.#####.# #.#.##^#..##...# ...#.# #.# #.###.#.#.#####.# h  h^ 7-300 _ h  h s _You see here an adder corpse. h  h 4 h h% _ hX h, h  h! hy#m1=== h&Z _Your magical contamination has completely faded away. h)4 h,, h/ h{1, h93 h5 h6<=== h08 hd:, h; h?> hj@ h B hK hN, hKQ hSl2=== hV hX, h[ h^, h\a h8c, he hUhR=== hk hm, hdq hs, hw, hy h{, h} h9, hЁ hm3==== h h, h7 hB h, h} hvi==== hB h֖B hB h h4 h hB h#|4=== hB h), hMX h[R=== h h[B h, h h5==== h, h h, hb h, h  h hS==== h, h hj h#, h h, hg h, h , h" h{ hN6=== h h, h h h9, h h, h9 hY<=== hG h], hj hB hn h7==== hM n h% ###### .##(# #...... #.##.# #.####. #.##.# #.# #. #.##.# #.# #. ##.##.#### #†####. #. #!.......## #.##... #> #.....#...## #<##.#. #.#######..##@.....##.#.-65.9 (65.0) #......##.................#.## #.............†....######.#.#  #....#.##..####...## #.#.#  #.......... hv*...##.########.#.# ####.....<##..###...###......#.###.## #.###.###.###.# #.##).#)#.#.## #.#.####..##.# #.......#... #......#..##.#6.9 (66 _Found 3 stones. h4 h h h#X hS==== h ho h, h& h h/B h6O #.#  #.# .. ### #.##(# #. #.##.# #.# #.##.# #.# #.##.# #.# hҴ5##.##.#### #†# #. #@.......## #.# #> #.....#...## #< #.#######..##......#####.# #......##................. #.............†....######. #....#.##..####...## #. #.............##.########.  #######.....<##..###...###......  ...#..##.## #.###.# h6270.9 (4.0) h-+1.9 (5 hi hrS _t - 2 black potions h h` h& h  _You now have 136 gold pieces (gained 13). h6  #######  ......  #... #############.####  #.....@..........#  #.###########.##.#  #....#  #.####  #.# #.# #.# #.# .. #.##(#  You pick up a book of Misfortune and begin reading...  You add the spells Jinxbite, Yara's Violent Unravelling, Enfeeble and Sphinx  Sisters to your library.94.9 (23.0)5.9 (24 _You see here a +0 leather armour. h0  h 4 h  h  hq  h  h] , h  h  ho , h  h  h̽ , h  h  h , h  h  h  hY , h  hW  h , h@  h  h , h}  h  hO , h  hT  h , h  h'  h< , h  h , h  h  h B h  h B h  hQ #.##.#####.##.##.##.##.##.##.# #.# ..#.# #.##(##.# #.##.# h  #.# #.##.# #@# #.##.#....o...# ##.##.#####.#.###.# #........#Sandblast#># #.....#...#.#######..##.....#......##......... o   orc (missile, asleep)#.............†...#....#.##..####...#.............##.# h .410.9 (15 h; ,1.9 (16 hX  h x _An orc comes into view. It is wielding a +0 morningstar. h8 #.#   #.# #.#  #.# #.#  #.# #.#  #.# #.# ..  #.# #.##(#  #.#   #.#   #@#   ....o...#  #.#.###.#  #>#  #.# h.mW#.. #..† #.. hl #.#   #.# #.#  #.# #.#  #.# #.#  #.# #.# ..  #.# #.##(#  #.#   #.#   #@#   ....o...#  #.#.###.#  #>#  #.# hp#.. #..† #.. _An orc is nearby! h,T #.# #.#  #.# #.# #.# #.# #.# #.# .. #.# #.##(# #.# #.##.# #.# #.##.#S#.#.###.# #.##.#.....o.@.##.##.####.#.###.# #........ h.8 #># #.....#.. #.#######..##. #......##... #.......†S   adder ( #....#.##..####o   orc (missile, asleep) #.............#########.....<##..###... h6h  An adder comes into view. h: h Dj..SS hE12.0) hSE _The adder hisses angrily. h p #.# #.#  Turtleman12345 the Digger #.# #.#  Revenant #.# #.#  Health: 33/33 ======================== #.# #.# ..  Magic: 4/7=============----------- #.# #.##(#  AC: 2Str: 11 #.# #.##.#  EV: 11Int: 16 #.# #.##.#  SH: 0 h Dex: 9 .#.#.###.# #.##.#  XL:  4 Next: 90% Place: Dungeon:3 ..S..o*@.# ##.##.### Noise: ---------  Time: 2412.9 (0.0) .#.#.###.# #........ -) Claws #># #.....#.. Cast: Sandblast #.#######..##.... Memories (0)  #......##........ #.............†.. S   adder #....#.##..####.. o   orc (missile, asleep) #.............##. #######.....<##..###...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, S h hift-Dir - straight lineAim: an orc, wielding a +0 morningstar and quivering boomerangs (asleep, 100%  to hit) hp[  #.# #.#  Turtleman12345 the Digger #.# #.#  Revenant #.# #.#  Health: 33/33 ======================== #.# #.# ..  Magic: 4/7=============----------- #.# #.##(#  AC: 2 h\` Str: 11 #.# #.##.#  EV: 11Int: 16 #.# #.##.#  SH: 0Dex: 9 .#.#.###.# #.##.#  XL:  4 Next: 90% Place: Dungeon:3 ..S..o.@.# ##.##.### Noise: ---------  Time: 2412.9 (0.0) .#.#.###.# #........ -) Claws #># #.....#.. Cast: Sandblast #.#######..##.... Memories (0)  #......##........ #.............†.. S   adder #....#.##..####.. o   orc (missile, asleep) #.............##. #######.....<##..###...Confirm with . or Enter, or press ? or * to list h8b all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar and quivering boomerangs (asleep, 100%  to hit)  The stone arrow hits the orc!! he  #.# #.#  #.# #.#  #.# #.#  #.# #.# ..  #.# #.##(#  #.#   hh  #.#   .#.   ..S..)`@.#  .#.  #>#  #..† #... #... < h , h o.S.).o   orc (wandering)  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 morningstar and quivering boomerangs (asleep, 100%  to hit)  The stone arrow hits the orc!!  You kill the orc! h 3==3.9 (1 _An orc comes into view. It is wielding a +0 whip. h #.# #.# #.# #.# #.# #.# #.# #.# ..# #.# #.##(# hڄ#. #.# #.##.#o. #.# #.##.##.#.#o###.# #.##.#.S.)@..# ##.##.#.#.#.###.# #.. #># #.....##. #.#..### #......## #..†. o   orc priest (wandering) #....#.##..####. S   adder #...## o   orc (wandering) #.....<##..### h  An orc priest comes into view. It is wielding a +0 short sword. he, h#.o..Sooo====4 h hŪ< _The orc shouts! The orc priest shouts! h #.# #.#  Turtleman12345 the Digger #.# #.#  Revenant #.# #.#  Health: 33/33 ======================== #.# #.# ..  Magic: 1/7===--------------------- # #.# #.##(#  AC: 2Str: 11 #. #.# #.##.#  EV: 11Int: 16 .o #.# #.##.#  SH: 0Dex: 9 #.#.#.###.# #.##.#  XL:  4 Next: 93% Place: Dungeon:3 .....So@..# ##.##.## Noise: ====-----  Time: 2414.9 (0.0) h#.#.#.###.# #....... -) Claws .. #># #.....#. Cast: Sandblast #. #.#######..##... Memories (0)  # #......##....... #.............†. o   orc priest #....#.##..####. S   adder #.............## o   orc #######.....<##..###.. _The orc shouts! The orc priest shouts!  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (68% to hit) hS{ #.# #.#  Turtleman12345 the Digger #.# #.#  Revenant #.# #.#  Health: 33/33 ======================== #.# #.# ..  Magic: 1/7===--------------------- # #.# #.##(#  AC: 2Str: 11 #. #.# #.##.#  EV: 11Int: 16 .o #.# #.##.#  SH: 0Dex: 9 #.#.#.###.# #.##.#  XL:  4 Next: 93% Place: Dungeon:3 .....So@..# ##.##.## Noise: ====-----  Time: 2414.9 (0.0) #.#.#.###.# #....... -) Claws  h.. #># #.....#. Cast: Sandblast #. #.#######..##... Memories (0)  # #......##....... #.............†. o   orc priest #....#.##..####. S   adder #.............## o   orc #######.....<##..###..Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (68% to hit)  The stone arrow hits the orc! #.# #.#  #.# #.#  #.# #.#  #.# #.# ..  # #.# #.##[4 h0m(#  #. #.#   .o #.#   #.#   .....S)@..#  #.#  .. #>#  #.  #  †  < h h h'Ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (68% to hit)  The stone arrow hits the orc!  You kill the orc! h  .o.Srr   quokka (wandering)The adder bites you. h 1--5==--5.9 (1 h&  h, Y _A quokka comes into view. h#.# #.# #.# #.# #.# #.# #.# #.# .. # #.# #.##(# #. #.# #.##.# .. #.# #.##.# #.#.#o###.# #.##.# ......S.@.# ##.##.##.#.#.###.# #... #># #.....#.#r #.#..##.# #......##.#..†.#....#.##..####.#...[ h34m##.#.....<##..###. h8 h c.o)S h 2=----6 hg hw _The adder attacks as it pursues you! The adder barely misses you. h #.# #.#####.# #.# #.# #.# #.# #.#  #.# #.# .. # #.# #.##(# #. #.# #.##.#  .. #.# #.##.# #.#.#.###@# .##.#  h+ .....o)S..# ##.##.#####.#.#.###.# #........#.. #># #.....##r #.#######..### #......##.#.............†.#....#.##..####.. #.............##.# h , h .o.Srr   quokka (wandering) h O--7 h  hi  hr= ...###   .. (#.  .. #.#.#.###  ......o.S#.##.####.#r#.###....# h?  .. #># #.....#r#######..##S   adder###..................†#.##..####... h7F <S. hH .=8 hnL  h[O R _The adder barely misses you. h #.# #....#  Turtleman12345 the Digger #.# #.####  Revenant #.# #.#  Health: 32/33 =======================- #.# #.#  Magic: 0/7------------------------ #.# #.#  AC: 2Str: 11 #.# #.# ..  EV: 11Int: 16 # #.# #.##(#  SH: 0Dex: 9 #. #.# #.##.#  XL:  4 Next: 95% Place: Dungeon:3 .. #@# #.##.#  Noise: =--------  Time: 2418.9 (0.0) #.#.#.###S# #.##.#  -) Claws ......o...# ##.##.#### Cast: Sandblast h#L#.#r#.###.# #........# Memories (0)  .. #># #.....#... #r #.#######..##..... S   adder # #......##......... #.............†... #....#.##..####... _The adder barely misses you.Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit) h#.##....#Turtleman12345 the Digger#.# h#.####Revenant#.##.#Health: 32/33 =======================-#.##.#Magic: 0/7------------------------#.##.#AC: 2Str: 11#.##.# ..EV: 11Int: 16# #.##.##(#SH: 0Dex: 9#. #.##.##.#XL:  4 Next: 95% Place: Dungeon:3.. #@##.##.#Noise: =--------  Time: 2418.9 (0.0)#.#.#.###S##.##.#-) Claws......o...# ##.##.#### Cast: Sandblast#.#r#.###.# #........# Memories (0) .. # hæI[40m># #.....#...#r #.#######..##..... S   adder# #......##.........#.............†...#....#.##..####...Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit)  The blast of sand hits the adder. h%%Press: ? - help, Shift-Dir - straight line  Aim: an adder (70% to hit)  The blast of sand hits the adder.  The adder is heavily wounded.  You scratch the adder.  The adder is heavily wounded. h& hE+oo   orc priestS   adder h-28---20.4 (1.5Sandblast h30 hi2- _The adder bites you. x2 h T  You closely miss the adder.The adder is heavily wounded. hY g7----10 h \  h^ * _The adder bites you. hZ;  You scratch the adder. hC hKo. h h#.##....#Turtleman12345 the Digger#.##.####Revenant#.##.#Health: 27/33 ===================-----#.##.#Magic: 1/7===---------------------#.##.#AC: 2Str: 11 hy#.##.# ..EV: 11Int: 16# #.##.##(#SH: 0Dex: 9#. #.##.##.#XL:  4 Next: 109% Place: Dungeon:3.. #@##.##.#Noise: =--------  Time: 2422.4 (1.0)#.#.#.###o##.##.#-) Claws......o...# ##.##.#### Cast: Sandblast#.#r#.###.# #........# Memories (0) .. #># #.....#...#r #.#######..##..... o   orc priest# #......##.........#.............†...#....#.##..####...The adder is heavily wounded.  hf_The adder bites you. x2  You closely miss the adder.The adder is heavily wounded. _The adder bites you.  You scratch the adder. _You kill the adder!You have reached level 5! h/  --more-- h /31/388 h b===25 4% Sandblast h  h R _You feel stronger. h #.# #....#  Turtleman12345 the Digger #.# #.####  Revenant #.# #.#  Health: 31/38 ===================----- #.# #.#  Magic: 0/8------------------------ #.# #.#  AC: 2Str: 12 #.# #.# ..  EV: 11Int: 16 # #.# #.##(#  SH: 0Dex: 9 #. #.# #.##.#  XL:  5 Next:  4% Place: Dungeon:3 .. #@# #.##.#  Noise: =--------  Time: 2422.4 (0.0) #.#.#.###o# #.##.#  -) Claws ......o...# ##.##.#### Cast: Sandblast #.#r# hv.###.# #........# Memories (0)  .. #># #.....#... #r #.#######..##..... o   orc priest # #......##......... #.............†... #....#.##..####... _You feel stronger.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (82% to hit) hK #.##....#Turtleman12345 the Digger#.##.####Revenant#.##.#Health: 31/38 ===================-----#.##.# h Magic: 0/8------------------------#.##.#AC: 2Str: 12#.##.# ..EV: 11Int: 16# #.##.##(#SH: 0Dex: 9#. #.##.##.#XL:  5 Next:  4% Place: Dungeon:3.. #@##.##.#Noise: =--------  Time: 2422.4 (0.0)#.#.#.###o##.##.#-) Claws......o...# ##.##.#### Cast: Sandblast#.#r#.###.# #........# Memories (0) .. #># #.....#... h #r #.#######..##..... o   orc priest# #......##.........#.............†...#....#.##..####...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (82% to hit)  The blast of sand hits the orc priest! hI Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword (82% to hit)  The blast of sand hits the orc priest!  The orc priest is heavily wounded.  You closely miss the orc priest.  The orc priest is heavily wounded. hU 0-3.9 (1.5Sandblast hl  h٨ D _The orc priest hits you with a +0 short sword. h  You scratch the orc priest but do no damage.The orc priest is heavily wounded. h,40 h hW _The orc priest barely misses you. h{25----You scratch the orc priest.  The orc priest is severely wounded.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh) hV/  --more-- h9  hq 5Beogh _ h h2 h  You barely miss the orc priest.The orc priest is severely wounded. hj2-----6 h h9D _The orc priest hits you with a +0 short sword. h!0  You scratch the orc priest.  Your off-hand claw misses the orc priest.The orc priest is severely wounded. h6 hр}3=-7 h hQ _The orc priest begins to cast a cantrip, but forgets the words! h3+  #.#   #.#   #.# #.#  #.# #.#  #.# #.#  #.# #.# ..  # #.# #.##(#  #. #.#   .. #@#   #o#   ..#  ##.#  .. #>#  #r #.# # #.. #..†You scratch the orc priest but do no damage.The orc priest is severely wounded.The orc priest calls down the wrath of Beogh upon you. hy #.#   #.#   #.# #.#  #.# #.#  #.# #.#  #.# #.# ..  # #.# #.##(#  #. #.#   .. #@#   #o#   ..#  ##.#  .. #>#  #r #.# # #.. #..†  Beogh smites you!11--------==8 _* * * LOW HITPOIN hh,T WARNING * * * h hnwEvoke which item? Wands  s - a wand of acid (12) [!] read|quaff|evoke[?] describe selected hB hI hKQ#.##....#Turtleman12345 the Digger#.##.####Revenant#.##.#Health: 11/38 ======------------------#.##.#Magic: 0/8------------------------#.##.#AC: 2Str: 12#.##.# ..EV: 11Int: 16 hFT# #.##.##(#SH: 0Dex: 9#. #.##.##.#XL:  5 Next:  4% Place: Dungeon:3.. #@##.##.#Noise: ===------  Time: 2428.9 (0.0)#.#.#.###o##.##.#-) Claws......o...# ##.##.#### Cast: Sandblast#.#r#.###.# #........# Memories (0) Beogh .. #># #.....#...#r #.#######..##..... o   orc priest# #......##.........#.............†...#....#.##..####... _The orc priest begins to cast a cantrip, but forgets the words!You scratch the orc priest but do no damage.The orc pr hWiest is severely wounded.The orc priest calls down the wrath of Beogh upon you.Beogh smites you! _* * * LOW HITPOINT WARNING * * * hp #.# #....#  Turtleman12345 the Digger #.# #.####  Revenant #.# #.#  Health: 11/38 ======------------------ #.# #.#  Magic: 0/8------------------------ #.# #.#  AC: 2Str: 12 #.# #.# ..  EV: 11Int: 16 # #.# #.##(#  SH: 0Dex: 9 #. #.# #.##.#  XL:  5 Next:  4% Place: Dungeon:3 .. #@# #.##.#  Noise: ===------  Time: 2428.9 (0.0) hBsc#.#.#.###o# #.##.#  -) Claws ......o...# ##.##.#### Cast: Sandblast #.#r#.###.# #........# Memories (0) Beogh  .. #># #.....#... #r #.#######..##..... o   orc priest # #......##......... #.............†... #....#.##..####...The orc priest calls down the wrath of Beogh upon you.Beogh smites you! _* * * LOW HITPOINT WARNING * * *Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (severely wounded, 71% to hit) h #.# #....#  Turtleman12345 the Digger #.# #.####  Revenant #.# #.#  Health: 11/38 ======------------------ #.# #.#  Magic: 0/8------------------------ #.# #.#  AC: 2Str: 12 #.# #.# ..  EV: 11Int: 16 # #.# #.##(#  SH: 0Dex: 9 #. #.# #.##.#  XL:  5 Next:  4% Place: Dungeon:3 .. #@# #.##.#  Noise: ===------  Time: 2428.9 (0.0) #.#.#.###o# #.##.#  -) Claws ......o...# ##.##.#### Cast:  h([40mSandblast #.#r#.###.# #........# Memories (0) Beogh  .. #># #.....#... #r #.#######..##..... o   orc priest # #......##......... #.............†... #....#.##..####...Beogh smites you! _* * * LOW HITPOINT WARNING * * *Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (severely wounded, 71% to hit)  The bolt of acid hits the orc priest! h #.#   #.#   #.# #.#  #.# #.#  #.# #.#  #.# #.# ..  # #.# #.##(#  #. #.#   .. #@#   *#   *#  *#  .. #*#  #r #* # #..  #..†    h'_)..>. hV27====9.9 (1 _* * * LOW HITPOINT WARNING * * *  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (severely wounded, 71% to hit)  The bolt of acid hits the orc priest! _You kill the orc priest! hL hm _Your Spellcasting skill increases to level 3! h 2= _1=== h13=====4=2===5==== ha h16== h h, h h hV3=== h h hL7= hy h h hB h h h<=== h h98 hG= h h, h3 h0, h h_9== h h he4=== hW hR, hP hN, h hM20= h h[ h<=== h h  h  h h B h  h* T1= h h*, h, hf5=== h h, h h hL2= h h h, h hR=== h!! h", h# hT%j3= h& ht), h!+B h,f6=== h- h0u4== h>4 h8n h+;, h<s5==== h<> h?, hA, hJC hE, hF hdHj6= hK hS7=== hTB hV hX27== hY hI[R=== h_B ha, h6b h/dn8= hf, hg, hi hjd8=== hq9= hr hs, ht hu hv<=== hw hx hz, h|m30= h,~ h h, h{ h, hB hb1= h h hی, h h h, hi2== h, hE, h h, h, h+ h֜, hӞ hV3= h hN hk, hS hs, hs h, hz hNL4= hخ h h hY, h׻ h1i5== hw h, hq h  hF, hD hn h h hV6= h h, h: h h h h h hx7= h h$ h h h h, h hi8== h h hg, h h  Things that are here:  a +0 short sword; an adder corpse h h _ h' h> h hpB h5=  Items here: ( )) [ †. hU _ h:.# #.# #.# #.#.>#.# #.# #.##.#.# #.# #.#####.#.# #.# #.###.....# #.# #.#####.#.#.###)# #.## ........)...# ##.## #.#.#.#.###.# #.... #...@.# #># #....----53607.0) ###.### #.#######..## #. #......##.... #. #.... hu?G .. #....#.##..## ## #....... #######.....<##..##....#..##.####.##).#)#.#.##----78 _Found a stone staircase leading down. h 4 hR  h  h B hp  hu  h  h  h  h , h  h]  h , h|  hG  h  h   h  h7  hs , h  h  h` , hu  h  h  #.....# #.# ###.#.#.###)# ........)...#  #.#.#.#.###.#  #)#.....# #>#  #.###.### #.##### ###.###.# #.....##.#....##.# #...........@...# #....#.##44.9 (7.0)##.#.####### #........ #######.....<## ...#..## ###.##).#)#.#. ht! ## #(..#.#####. #...#.# # #...#.# hF#  hX$ +5.9 (8 h(  h* # _Found a club. h4 h h h hB h5X h hU #.....# #.# hBK ###.#.#.###)# h"C ........)...#  #.#.#.#.###.#  #)#.....# #>#  #.###.### #. # ###.###.# #..... #.##.#....##.# # #...# #.... #.##.#.####### ## #.# #######.....#.#  hg0...#.#.# ###.##).#)##.# #.......# J   endoplasm (asleep)#.# #(..#.###..J #...#.#  #...#.# h3O7.9 (28.9 (3 h8 h=<  h= h>9_An endoplasm comes into view. h? h^###.#.#.###)........)...#.#.#.#.###)#.....# #># #.###.### #.#####.###.###.# #.....#.##.#....##.#..........##.##.#@#######. # #.# ###### ..........# ###.##).#)# #.......(..#.##..J...#.#.######. h ho+9.9 (1 h h hW........)...#.#.#.#.###)#.....# #># #.###.### #.####.### #.....#.##.#....##............###.##.#.####### hY%. # #@# ###### ..........# ###.##).#)# #.......(..#.##..J...#.# .######...........### hb h/d'50 h~ hO h #.#.#.#.###)#.....# #># #.###.### #.#####.###.###.# #.....#.##.#.... h..........###.#.######. # #.# ###### ..........# ###.##).#)# #.......(..#.##..J...#.#.######.##............##### h h>]J.J hz :1Sandblast h& h-^ _The endoplasm quivers. h, : h/ #.#.#.#.###.#  Turtleman12345 the Digger #)#.....# #>#  Revenant # #.###.### #.#### Health: 38/38 ======================== #.###.###.# #..... Magic: 7/8=====================--- #.##.#....##.# #..... AC: 2Str: 12 #............# #....# EV: 11Int: 16 #.##.#.####### #..... SH: 0Dex: 9 # #.# #######..... XL:  5 Next: 27% Place: Dungeon:3 #@# ..........#. Noise: ---------  Time: 2551.9 (0.0) #*# ###.##).#)# -) Claws #*# #.......# Cast: Sandblast #J# #(..#.###[37 h 8m Memories (0)  h ... #...#.#  ... #...#.#  J   endoplasm ...#######...#..  ##............###  #.........# _The endoplasm quivers.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit) h. #.#.#.#.###.#  Turtleman12345 the Digger #)#.....# #>#  Revenant # #.###.### #.#### Health: 38/38 ======================== #.###.###.# #..... Magic: 7/8=====================--- #.##.#....##.# #..... AC: 2Str: 12 #............# #....# EV: 11 h?1Int: 16 #.##.#.####### #..... SH: 0Dex: 9 # #.# #######..... XL:  5 Next: 27% Place: Dungeon:3 #@# ..........#. Noise: ---------  Time: 2551.9 (0.0) #.# ###.##).#)# -) Claws #.# #.......# Cast: Sandblast #J# #(..#.### Memories (0)  ... #...#.#  ... #...#.#  J   endoplasm ...#######...#..  ##............###  #.........# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm! h5   #)# #>#  # #.  #.###.###.#        # #.#  #@#  ###  h:).#) ###  #.# #( ...  ...  ... ##...  hL5... hs8=3.4 (1.5Sandblast hs h<!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  hDAim: an endoplasm (98% to hit)  The blast of sand hits the endoplasm! _You kill the endoplasm! h h4 h h, h h hY, h hQ h h h h! h h  h- hW hN8=== h h h  h2 h> h h hN, h h  h , hd h hR=== h2 #.....# #.#. #.# ###.#.#.###) #. ... ........)... #. #.# #.#.#.#.### #. #.# #)#.....# #> #. #.# #.###.### #. #. #.###.###.# # #.##.#....##.# ##.@..........# -#.##.#.####### #.#g #.#.# #######.Sandblast#. #.#.# ........#. #.#.# ###.##)# hT7[39;49m. #.#.# #.... g   hobgoblin (asleep)#. #.#.# #(..#.. #.... #...##.... #...# 66.4 (13.0)  A hobgoblin comes into view.  The hobgoblin shouts! h<@g. hM>w   dart slugg   hobgoblinw h?K====7.4 (14 h6Kr _A dart slug comes into view. hu #.....# #. Turtleman12345 the Digger #. #.# ###.#.#.###) Revenant #. ... ........)... Health: 38/38 ======================== #. #.# #.#.#.#.###. Magic: 7/8=====================--- #. #.# #)#.....# #> AC: 2Str: 12 #. #.# #.###.### #. EV: 11Int: 16 #. #.###.###.# #. SH: 0Dex: 9 #.##.#....##.# #. XL:  5 Next: 28% Place: Dungeon:3 #.@..........# #. Noise: ====-----  Time: 2567.4 (0.0) #g##.#.####### #. -) Claws # h[37m. #.#.# #######. Cast: Sandblast #. #.#.# ........ Memories (0)  #. #.#.# ###.##) #. #.#.# #.... w   dart slug #. #.#.# #(..# g   hobgoblin .w #.... #...# #.... #...# _A dart slug comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (82% to hit) h #.....# #. Turtleman12345 the Digger #. #.# ###.#.#.###) Revenant #. ... ........)... Health: 38/38 ======================== #. #.# #.#.#.#.###. Magic: 7/8=====================--- #. #.# #)#.....# #> AC: 2Str: 12 #. #.# #.###.### #. EV: 11Int: 16 #. #.###.###.# #. SH: 0Dex: 9 #.##.#....##.# #. XL:  5 Next: 28% Place: Dungeon:3 #.@..........# #. Noise: ====-----  Time: 2567.4 (0.0) #g##.#.####### #. -) Claws #. #.[ hq40m#.# #######. Cast: Sandblast #. #.#.# ........ Memories (0)  #. #.#.# ###.##) #. #.#.# #.... w   dart slug #. #.#.# #(..# g   hobgoblin .w #.... #...# #.... #...#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (82% to hit)  The blast of sand hits the hobgoblin!   #. #.# ) #. ... ) #. #.#  #. #.# #) #> #. #.#   #. ###.#  ...##.#  ......# [10; h414H #†##.#.#######  #. #.#.#  #. #.#.#  #. #.#.# ) #. #.#.#  #. #.#.# #( .w #....  #.... w.9=---8.9 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (82% to hit)  The blast of sand hits the hobgoblin! _You kill the hobgoblin! h  #. #.# ###.#.#.###   #..... ........)..   #.##.# #.#.#.#.###   #.##.# #)#.....# #   #.##.# #.###.### #   #.##.###.###.# #   #.##.#....##.# #   #............# #   #@##.#.####### #   #.##.#.# #######   #.##.#.# ......   #.##.#.# ###.##   #.##.#.# #...   #w##.#.# [ h 34m#(   ..##.... #...   .###.... #...   ...#######...w. h k----90Sandblast h  h v _You see here a hobgoblin corpse. h/>.... ........)..##.# #.#.#.#.###)#.....# .###.### #.#..............†##.#.###### ######....... ###.##w #....(..##.....# ...########......... h" h(:w. hI+H-70 _ hh: h7= h #..... ........).. Turtleman12345 the Digger h Z #.##.# #.#.#.#.### Revenant #.##.# #)#.....# # Health: 38/38 ======================== #.##.# #.###.### # Magic: 6/8==================------ #.##.###.###.# # AC: 2Str: 12 #.##.#....##.# # EV: 11Int: 16 h*1 #............# # SH: 0Dex: 9 #†##.#.####### # XL:  5 Next: 29% Place: Dungeon:3 #@##.#.# ####### Noise: ---------  Time: 2570.9 (0.0) #*##.#.# ....... -) Claws #w##.#.# ###.## Cast: Sandblast #.##.#.# #... Memories (0)  #.##.#.# #(.. ..##.... #... w   dart slug .###.... #... . ...#######... ##............ _You see here a hobgoblin corpse.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  hS"wPress: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit) h3P #..... ........).. Turtleman12345 the Digger  #.##.# #.#.#.#.### Revenant  #.##.# #)#.....# # Health: 38/38 ========================  #.##.# #.###.### # Magic: 6/8==================------  #.##.###.###.# # AC: 2Str: 12  #.##.#....##.# # EV: 11Int: 16  #............# # SH: 0Dex: 9  #†##.#.####### # XL:  5 Next: 29% Place: Dungeon:3   hS#@##.#.# ####### Noise: ---------  Time: 2570.9 (0.0)  ####.#.# ....... -) Claws  #w##.#.# ###.## Cast: Sandblast  #.##.#.##... Memories (0)  #.##.#.##(..  ..##....#... w   dart slug  .###....#...  . ...#######...  ##............Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug! h h@w. h5=2.4 (1.5 h  hvMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (100% to hit)  The blast of sand hits the dart slug! _The dart slug is almost dead. hYD #..... ........).. Turtleman12345 the Digger #.##.# #.#.#.#.### Revenant #.##.# #)#.....# # Health: 38/38 ======================== #.##.# #.###.### # Magic: 5/8===============--------- #.##.###.###.# # AC: 2Str: 12 #.##.#....##.# # EV: 11Int: 16 #............# # SH: 0Dex: 9 #†##.#.####### # XL:  5 Next: 29% Place: Dungeon:3 #@##.#.# ####### Noise: =--------  Time: 2572.4 (0.0) #w##.#.# ....... -) Claws #.##.#.# ###.## Cast: Sandblast #.# hFG#.#.# #... Memories (0)  #.##.#.# #(.. ..##.... #... w   dart slug .###.... #... . ...#######... ##............ _The dart slug is almost dead.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit) hxr #..... ........).. Turtleman12345 the Digger #.##.# #.#.#.#.### Revenant #.##.# #)#.....# # Health: 38/38 ======================== #.##.# #.###.### # Magic: 5/8===============--------- #.##.###.###.# # AC: 2Str: 12 #.##.#....##.# # EV: 11Int: 16 #............# # SH: 0Dex: 9 #†##.#.####### # XL:  5 Next: 29% Place: Dungeon:3 #@##.#.# ####### Noise: =--------  Time: 2572.4 (0.0) #w##.#.# ....... -) Claws #.##.#.# ###.## Cast: Sandblast #.# hw#.#.# #... Memories (0)  #.##.#.# #(.. ..##.... #... w   dart slug .###.... #... . ...#######... ##............Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug! )#.##.# #.##.# #) #.##.#       #.    #(..##....    .###....    .      hb'. hs313.9 (1.5Sandblast hK  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug! _You kill the dart slug! h5=6====== hN h{Qz7=== h@\ h^R=== hf hhB hSj hk hl]8=== hrn hs, hu, hv, hw h=y h?##.###.###.# #....##.# ...........# †##.#.####### .##.#.# ######.##.#.# ........##.#.# ###.# h. #... #(..-#..##.... ##.###.... #...#. ...#######. ##..........#. #......g   goblin (asleep)#. #.#######.#g#. #. h097.9 (24.0) hd===-8.9 (25 h hs _A goblin comes into view. It is wielding a +0 club. h..............†##.#.######. ######. h........ ###.##. #...##.(#.@##.....# ...########......... #.#######g # h h^gg. h$:==9.9 (1.0) hc h=( _The goblin shouts! hi1  #............#   #†##.#.#######   #.##.#.# #####   h4 #.##.#.# ......   #.##.#.# ###.#   #.##.#.# #..  #.##.#.# #(  #..##.... #   #@###.... #   #.# ...#######  h/7>  #.# ##........   #.# #   #g# #.#######   #..#   ### #  h;   #   # hC(g. hE1--600 hHSandblast hM hQ hI  #............#  Turtleman12345 the Digger #†##.#.#######  Revenant #.##.#.# ###### Health: 38/38 ======================== #.##.#.# ...... Magic: 7/8=====================--- #.##.#.# ###.# AC: 2Str: 12 #.##.#.# #.. EV: 11Int: 16 ##.##.#.# #(. SH: 0Dex: 9 #..##.... #.. XL:  5 Next: 31% Place: Dungeon:3 #@###.... #.. Noise: ---------  Time: 2600.9 (0.0) #*# ...#######.. -) Claws #*# ##........... Cast: Sandblast #g hM W# #........ Memories (0)  #.# #.####### #..# g   goblin #### # # _The goblin shouts!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit) h  #............#  Turtleman12345 the Digger #†##.#.#######  Revenant #.##.#.# ###### Health: 38/38 ======================== #.##.#.# ...... Magic: 7/8=====================--- #.##.#.# ###.# AC: 2Str: 12 #.##.#.# #.. EV: 11Int: 16 ##.##.#.# #(. SH: 0Dex: 9 #..##.... #.. XL:  5 Next: 31% Place: Dungeon:3 #@###.... #.. Noise: ---------  Time: 2600.9 (0.0) h#.# ...#######.. -) Claws #.# ##........... Cast: Sandblast #g# #........ Memories (0)  #.# #.####### #..# g   goblin #### # #Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (77% to hit)  The blast of sand hits the goblin! ho #†# #.##.#.# #.##.#.#     #(     ###  ###  #)#  #.#  #.. ###    h... hus2=2.4 (1.5Sandblast hC h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (77% to hit)  The blast of sand hits the goblin! _You kill the goblin! h! hv$4 h ), h8 h)>B h@, h%C hO8=== hR h6V haX hu[ h:^ hUcB hh|  Things that are here:  a +0 club; a goblin corpse hk hmC=== _ h(o hp hs hu, hv h y hz, h} h h, hL hc, h h h2 h, h1 h h-, h; hě hm, h| h hQ, h h hM, hm h(, h h h] h h? hy hu, h h.; #.##.#.# #######.....< #.##.#.#.> ..........#.. h#.##.#.#.# ###.##).#)#. #.##.#.#.# #.......# ##.##.#.#.# #(..#.### #..##.....# #...#.#  #.###..... #...#.#  #.# #...#######...#..  #.# ##.@..........### -26.4 (24.0) #)# ####.........#  #.########.#######.#  #..........# #.#  ############ #.# #.# #.# #.# h3 #.# h htF-7.4 (25 h h9 _Found an escape hatch in the floor. h? hA4 hB hJ hM hO hfP, hQ hS, hT hU hW hNX, hwY hZ h[ h ] h1^ h`, hDa hsh h'j hk, hZoP  There is an escape hatch in the floor here. hBq h|x _ hy hv| hd, h ht h`, h҈ h hA, hO h hu, h h{ h h h, hz, h hҪ h hڭ h hC h_ h h h& h޷ h hH h ho h۾ h h hkS..........# #....#.##..####...# #.#.####### #.....##.## #.#.###########.....<##..###...## #.#.#.>...........#..##.## #.### #.#.#.######.##).#)#.#.## #.#. #.#.#.# #.......#... #... #.#.#.# #(..#.#####.# #.#. #.....# #...#.# #.# #.### #.....# #...#@# #. #.# #  h:##...#######...#..$..ooo ..###............######### ######.........# ######.#.# ###### .......# #.# ...... ooo 3 orcs (asleep) ######## #.# ######  h 46.4 (19  3 orcs come into view.Found 14 gold pieces. h hoo.oooo hJ===7.4 (20Sandblast h hUA _The orc shouts! x2; You hear an angry hiss. h2b 0  #...#.....<.>........... ..##).#) .# #.......#... .# #(..#.# .# #...#.# #.# .# #...#@# #. #.# .#..$.oo.o ..#  ##..######### ###    #.#  #.#  #.# #.# h j  #...#.....<.>........... ..##).#)  h .# #.......#... .# #(..#.# .# #...#.# #.# .# #...#@# #. #.# .#..$.oo.o ..#  ##..######### ###    #.#  #.#  #.# #.# h+ h h3 hd _There are monsters nearby! ho#.####### #.............##.## .#.####.....<##..###...# .#.#.>...........#..##.## #.###. .#.#.######.##).#)#.#.## #.#. .#.#.# #.......#... #... .#.#.# #(..#.#####.# #.#.# .....# #...#.# #.##  hp.....# #...#.#######. #.# #######...#.@$.oo.o. ..# ..........#########.### ### #####.#######.# ####### ......# #.# ....... ####### #.# ####### #.# #.# ##### h h h h h/oo.o.SS   ball python (constriction)---8.4 (1.0) h7t _A ball python comes into view. h.#.####### #.............##.### Turtleman12345 the Digger .#.###########.....<##..###...### Revenant .#.#.>...........#..##.## #.###. Health: 38/38 ======================== .#.#.######.##).#)#.#.## #.#.# Magic: 5/8===============--------- .#.#.# #.......#... #.... AC: 2Str: 12 .#.#.# #(..#.#####.# #.#.# EV: 11Int: 16 .....# #...#.# #.# #.###. SH: 0Dex: 9 .....# #...#.#######. #.# ## XL:  5 Next: 32% Place: Dungeon:3 #...#######...#.@*oo.o.. ..# # Noise: ---------  Time: 2648.4 (0.0) ##............#########S###  -) Claws  ####.........# hp Cast: Sandblast #####.#######.# ####### Memories (0) ......# #.# ....... ####### #.# ####### ooo 3 orcs #.# S   ball python (constriction) #.# #.# ##### _A ball python comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (68% to hit) h .#.####### #.............##.### Turtleman12345 the Digger .#.###########.....<##..###...### Revenant .#.#.>...........#..##.## #.###. Health: 38/38 ======================== .#.#.######.##).#)#.#.## #.#.# Magic: 5/8===============--------- .#.#.# #.......#... #.... AC: 2Str: 12 .#.#.# #(..#.#####.# #.#.# EV: 11Int: 16 .....# #...#.# #.# #.###. SH: 0Dex: 9 .....# #...#.#######. #.# ## XL:  5 Next: 32% Place: Dungeon:3 #...#######...#.@$oo.o.. ..# # Noise: ---------  Time: 2648.4 (0.0) ##............#########S###  -) Claws  ####.........# Cast:  h [37mSandblast #####.#######.# ####### Memories (0) ......# #.# ....... ####### #.# ####### ooo 3 orcs #.# S   ball python (constriction) #.# #.# #####Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (68% to hit)  The stone arrow hits the orc! #.....<>... ).#)    #(   #.#  ##. #.# `)o.o.. ..# ##S###    #.#  #.#  2 orcs #.#[ hn Q16;12H #.# #.# $o.o.S. hK 3==9.4 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (68% to hit)  The stone arrow hits the orc! _You kill the orc! hj.#.####### #.............##.### Turtleman12345 the Digger .#.###########.....<##..###...### Revenant  h.#.#.>...........#..##.## #.###. Health: 38/38 ======================== .#.#.######.##).#)#.#.## #.#.# Magic: 4/8============------------ .#.#.# #.......#... #.... AC: 2Str: 12 .#.#.# #(..#.#####.# #.#.# EV: 11Int: 16 .....# #...#.# #.# #.###. SH: 0Dex: 9 .....# #...#.#######. #.# ## XL:  5 Next: 33% Place: Dungeon:3 #...#######...#.@*o.o.S. ..# # Noise: ==-------  Time: 2649.4 (0.0) ##............#########.###  -) Claws  ####.........# Cast: Sandblast #####.#######.# ####### Memories (0) ......# #.# ....... ####### #.# #######[ hݍ39;49m oo 2 orcs #.# S   ball python (constriction) #.# #.# ##### _You kill the orc!Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (84% to hit) h+.#.####### #.............##.### Turtleman12345 the Digger .#.###########.....<##..###...### Revenant .#.#.>...........#..##.## #.###. Health: 38/38 ======================== .#.#.######.##).#)#.#.## #.#.# Magic: 4/8============------------ .#.#.# #.......#... #.... AC: 2Str: 12 .#.#.# #(..#.#####.# #.#.# EV: 11Int: 16 .....# #...#.# #.# #.###. SH: 0Dex: 9 .....# #...#.#######. #.# ## XL:  5 Next: 33% Place: Dungeon:3 #...#######...#.@$o.o.S. ..# # Noise: ==-------  Time: 2649.4 (0.0) ##............#########.###  -) Claws  ####.........# hU?[37m Cast: Sandblast #####.#######.# ####### Memories (0) ......# #.# ....... ####### #.# ####### oo 2 orcs #.# S   ball python (constriction) #.# #.# #####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (84% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic. #.....<>... ).#)    #(   #.#  ##. #.# o)o.S.. ..# ##.###    #.#  #.#  #.# #.# hC[1K #.# --50.4 (1Contam  _Nothing appears to happen. hL.#.####### #.............##.### Turtleman12345 the Digger .#.###########.....<##..###...### Revenant .#.#.>...........#..##.## #.###. Health: 38/38 ======================== .#.#.######.##).#)#.#.## #.#.# Magic: 3/8=========--------------- .#.#.# #.......#... #.... AC: 2Str: 12 .#.#.# #(..#.#####.# #.#.# EV: 11Int: 16 .....# #...#.# #.# #.###. SH: 0Dex: 9 .....# #...#.#######. #.# ## XL:  5 Next: 33% Place: Dungeon:3  h]#...#######...#.@o)o.S.. ..# # Noise: ---------  Time: 2650.4 (0.0) ##............#########.###  -) Claws  ####.........# Cast: Sandblast #####.#######.# ####### Memories (0) Contam ......# #.# ....... ####### #.# ####### oo 2 orcs #.# S   ball python (constriction) #.# #.# ##### _Nothing appears to happen.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (84% to hit) h.#.####### #.............##.### Turtleman12345 the Digger .#.###########.....<##..###...### Revenant .#.#.>...........#..##.## #.###. Health: 38/38 ======================== .#.#.######.##).#)#.#.## #.#.# Magic: 3/8=========--------------- .#.#.# #.......#... #.... AC: 2Str: 12 .#.#.# #(..#.#####.# #.#.# EV: 11Int: 16 .....# #...#.# #.# #.###. SH: 0Dex: 9 .....# #...#.#######. #.# ## XL:  5 Next: 33% Place: Dungeon:3 #...#######...#.@o)o.S.. ..# # Noise: ---------  Time: 2650.4 (0.0) ##............#########.###  -) Claws  ####.........# Cast: h$ Sandblast #####.#######.# ####### Memories (0) Contam ......# #.# ....... ####### #.# ####### oo 2 orcs #.# S   ball python (constriction) #.# #.# #####Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (84% to hit)  The blast of sand hits the orc! hv #.....<>... ).#)    #(   #.#  ##. #.# $)o.S.. ..# ##.###    #.#  #.#    orc h#.# #.# #.#  h  hA , h" OoS.. hC =5=1.9 (1.5 hL  h;P MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 hand axe and wearing a +0 ring mail (84% to hit)  The blast of sand hits the orc! _You kill the orc! h (.#.####### #.............##.### Turtleman12345 the Digger .#.###########.....<##..###...### Revenant .#.#.>...........#..##.## #.###. Health: 38/38 ======================== .#.#.######.##).#)#.#.## #.#.# Magic: 2/8======------------------ .#.#.# #.......#... #.... AC: 2Str: 12 .#.#.# #(..#.#####.# #.#.# EV: 11Int: 16 .....# #...#.# #.# #.###. SH: 0Dex: 9 .....# #...#.#######. #.# ## XL:  5 Next: 35% Place: Dungeon:3 #...#######...#.@*oS.... ..# # Noise: =--------  Time: 2651.9 (0.0)  hf2##............#########.###  -) Claws  ####.........# Cast: Sandblast #####.#######.# ####### Memories (0) Contam ......# #.# ....... ####### #.# ####### o   orc #.# S   ball python (constriction) #.# #.# ##### _You kill the orc!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (82% to hit) hl.#.####### #.............##.### Turtleman12345 the Digger .#.###########.....<##..###...### Revenant  h9.#.#.>...........#..##.## #.###. Health: 38/38 ======================== .#.#.######.##).#)#.#.## #.#.# Magic: 2/8======------------------ .#.#.# #.......#...#.... AC: 2Str: 12 .#.#.# #(..#.#####.# #.#.# EV: 11Int: 16 .....# #...#.# #.# #.###. SH: 0Dex: 9 .....# #...#.#######. #.# ## XL:  5 Next: 35% Place: Dungeon:3 #...#######...#.@#oS.... ..# # Noise: =--------  Time: 2651.9 hs(0.0) ##............#########.###-) Claws  ####.........#Cast: Sandblast #####.#######.######## Memories (0) Contam ......# #.#....... ####### #.######## o   orc#.#S   ball python (constriction)#.##.######Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (82% to hit)  The blast of sand hits the orc. hsR hT hh]goS.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  hX_=Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (82% to hit)  The blast of sand hits the orc.  The orc is almost dead.5--3.4 (1.5 h;h h.j7 _The orc hits you with a +0 flail. h.#.####### #.............##.### Turtleman12345 the Digger .#.###########.....<##..###...### Revenant .#.#.>...........#..##.## #.###. Health: 35/38 ======================-- .#.#.######.##).#)#.#.## #.#.# Magic: 1/8===--------------------- .#.#.# #.......#... #.... AC: 2Str: 12 .#.#.# #(..#.#####.# #.#.# EV: 11Int: 16 .....# #...#.# #.# #.###. SH: 0Dex: 9 .....# #...#.#######. #.# ## XL:  5 Next: 35% Place: Dungeon:3  h n#...#######...#.@oS..... ..# # Noise: =--------  Time: 2653.4 (0.0) ##............#########.###  -) Claws  ####.........# Cast: Sandblast #####.#######.# ####### Memories (0) Contam ......# #.# ....... ####### #.# ####### o   orc #.# S   ball python (constriction) #.# #.# #####Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (almost dead,  82% to hit) h .#.####### #.............##.### Turtleman12345 the Digger .#.###########.....<##..###...### Revenant .#.#.>...........#..##.## #.###. Health: 35/38 ======================-- .#.#.######.##).#)#.#.## #.#.# Magic: 1/8===--------------------- .#.#.# #.......#... #.... AC: 2Str: 12 .#.#.# #(..#.#####.# #.#.# EV: 11Int: 16 .....# #...#.# #.# #.###. SH: 0Dex: 9  hkg.....# #...#.#######. #.# ## XL:  5 Next: 35% Place: Dungeon:3 #...#######...#.@oS..... ..# # Noise: =--------  Time: 2653.4 (0.0) ##............#########.###  -) Claws  ####.........# Cast: Sandblast #####.#######.# ####### Memories (0) Contam ......# #.# ....... ####### #.# ####### o   orc #.# S   ball python (constriction) #.# #.# #####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (almost dead,  82% to hit)  The blast of sand misses the orc. The blast of sand hits the ball python! h6 #.....<>... ).#)    #(   #.#  ##. #.# #)..... ..# ##.###    h #.#  #.#  #.# #.# #.#  hcoAim: an orc, wielding a +0 flail and wearing a +0 leather armour (almost dead,  82% to hit)  The blast of sand misses the orc. The blast of sand hits the ball python!  You kill the ball python!  You barely miss the orc.The orc is almost dead. hV_29----4.9 (1.5 h h7 _The orc hits you with a +0 flail! hc .#.####### #.............##.### Turtleman12345 the Digger .#.###########.....<##..###...### Revenant .#.#.>...........#..##.## #.###. Health: 29/38 ==================------ .#.#.######.##).#)#.#.## #.#.# Magic: 0/8------------------------ .#.#.# #.......#... #.... AC: 2Str: 12 .#.#.# #(..#.#####.# #.#.# EV: 11Int: 16 .....# #...#.# #.# #.###. SH: 0Dex: 9 .....# #...#.#######. #.# ## XL:  5 Next: 35% Place: Dungeon:3 #...#######...#.@o)..... ..# # Noise: =--------  Time: 2654.9 (0.0) ##............#########.###  -) Claws  ####.........# Cast: Sandblast #####.#######.# h  ####### Memories (0) Contam ......# #.# ....... ####### #.# ####### o   orc #.# #.# #.# #####Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (almost dead,  82% to hit) hb .#.####### #.............##.### Turtleman12345 the Digger .#.###########.....<##..###...### Revenant .#.#.>...........#..##.## #.###. Health: 29/38 ==================------ .#.#.######.##).#)#.#.## #.#.# Magic: 0/8------------------------ .#.#.# #.......#... #.... AC: 2Str: 12 .#.#.# #(..#.#####.# #.#.# EV: 11Int: 16 .....# #...#.# #.# #.###. SH: 0Dex: 9 .....# #...#.#######. #.# ## XL:  5 Next: 35% Place: Dungeon:3 #...#######...#.@o)..... ..# # Noise: =--------  Time: 2654.9 (0.0) ##............#########.###  -) Claws  ####.........# Cast: Sandblast #####.#######.# hTr W ####### Memories (0) Contam ......# #.# ....... ####### #.# ####### o   orc #.# #.# #.# #####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (almost dead,  82% to hit)  The blast of sand hits the orc! #.....<>... ).#)    #(   #.#  ##. #.# $)..... ..# ##.###    #.#  #.#  #.# #.# #.#   h^ Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (almost dead,  82% to hit)  The blast of sand hits the orc!  You kill the orc! hu76.4 (1.5Sandblast hna _Your magical contamination has completely faded away. h1=== hYi30 h, hJ h, h h h5=== h| hDb1= h h+, h h, hd h , h  h h)2==2=== h h8 h h> h, h hl3= h h!R=== h,# hU%, h& h(, h* h{,b4= h- h^0, h1 h3 h4 h5 hg7 h8V3=== h9 h ; hD<i5== hh= h> h? hA h5C h[D hE hZG hH<=== hI h K hALV6= heM hN hO hQ hWR h}S hU hsW hX ho\7=4=== h] hm_, ha hb, hd hf, hg h%k hBl8===== him hp, hs hv, h6x hYz, h{ h~P= hY hf5=== hƄ h h h h< hf h h h؎ h hT h<=== h h4, hb hԚ, h h", hK hk, h h{f6=== h h, h' h, hέ h h԰ h h h˴<=== h h h h3 h> he h h h hM hd h h h h7N7=== h_ h, h h , h h, h< hR=== h h, h  hU, h hN, h h h h  h- heN8=== h h hI h[ h hl  You now have 150 gold pieces (gained 14). h hW _Items here: )) [[. h4 hQ hH <  You see here a +0 club. h!  h\ C=== _ h  h hm, h5 h h, h hT h~, h h h h h! hG$ h% h& h' h+ h ., h/ h5 h7, h: h; hv=, hb@ hB hC hjFB hK h}M, hyPB hR, hW hlY hb[ h@]B h_ hbX hdB hf hhB hnj hxlB hr htB hWv h xB hy hP{B h~d  You see here an adder skeleton. h6 _ h,, h8, h h< h׉B h h, h hl h, hј h h<, hڞB h h1 hƨ #.....[....# ###....  #.###.##.# [......  #.# #....# #...  #.# #.#### ##...   #.#  ##  #.# ###. ##. .# # #.#####..... # # hl #.##......[. ######. .# #.# #.##@# #......-754.4 (98.0) .# #.# #.##.# #.####. .# #.# #.##.##.# #. .###)# #.##.#.# #. .)...# ##.##.#### #†#### .###.# #........## #.##... .# #># #.....#...## #<##.#. ## #.#######..##......#####.##.#.#......##.................#. hn hβF-5.4 (99 h> hek _Found a pair of gloves. _You see here 3 stones. h h{4 h h< h ; _ hB h* h h!, h# hT& h4(, h) h, h/ h]0 h1 hU3 h5, h6 hN9 hS;, hE= h? hCB hJX hWL hO, hPR hU h W hWX hZ h_[ hU] h^ h` hp #(# #.#  ########.## ##########  ...... ... .<......#  #... ... ##...##.# #########.#### #.# ##.....#.# .[..........# #.#####........### #########.##.# #@..[............)67.4 (12 #....##.# #.#####........### #.#####.# ##.....#.# # #.# #.# ##...##.# # #.# #.###.# ##.###.# # #.#####.....# #.....### #.##......[.# ######.#####. hq[40m #.##(######## #......#####.# #.##.# #.####...(.... hv hw,8.4 (13 h| h~% _Found 5 stones. h  h   h  h#  h(  h@+  hF6 , h= =78 . h@  #(#  #.# #######.############# ...............<..... #....>......# ##...##.# ## #@# ##.....#.# 9.0) ..[......... hC #####.. #########...[............)...##.# #.#####........###.#####.# #.# ##.....#.# ##.# #.# #.# ##...##.# # . ..........[.# hI  hL ,70.4 (2 hS  h W ; _Found a stone staircase leading down. hEj[?25h[?0c  Search for what [Enter for "@", or ? for help]?  h'[?25l[?1c28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a leather armourb - [D:3] a stone staircase leading down  c - [D:3] 5 stones (17 further duplicates in 4 piles)  d - [D:3] a stone staircase leading up  e - [D:3] a pair of gloves  f - [D:3] a +0 leather armour (2 further duplicates)  g - [D:3] a stone staircase leading up  h - [D:3] a +0 mace  i - [D:3] a +0 quarterstaff  j - [D:3] a +0 scale mail  k - [D:3] a +0 short sword  l - [D:3] a stone staircase leading down  m - [D:3] a stone staircase leading up  n - [D:3] 2 boomerangs  o - [D:3] a +0 morningstar  p - [D:3] a +0 whip  q - [D:3] a +0 dagger (1 further duplicate)  r - [D:3] a trident  s - [D:3] a shaft  t - [D:3] a stone staircase leading down  u - [D:3] a +0 club (2 further duplicates)  v - [D:3] a +0 flail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h hITurtleman12345 the Digger#.#Revenant#.#Health: 38/38 ========================#(#Magic: 8/8========================#.#AC: 2Str: 12########.##############EV: 11Int: 16...............<......#SH: 0Dex: 9#....>......# ##...##.#XL:  5 Next: 37% Place: Dungeon:3 #########.#### #@# ##.....#.#Noise: ---------  Time: 2770.4 (0.0) ..[..........# #.#####........### -) Claws #########.##.# #...[............) Cast: Sandblast#....##.# #.#####........### [36 hBO)mMemories (0) #.#####.# #.# ##.....#.# ##.# #.# #.# ##...##.# # #.# #.###.# ##.###.# # #.#####.....##.....### #.##......[.# ######.#####..  _You see here an adder skeleton. _Found a pair of gloves. _You see here 3 stones. _Found 5 stones. _Found a stone staircase leading down.  Search for what [Enter for "@", or ? for help]?  _ h  _  You see here 5 stones. _ hN  _You now have 161 gold pieces (gained 11). h? ########## #......... #.######## #######.# #.......# ###. ##[37 h 2m #.........# .. #......##.# .# #@..##.#  #...# ...  #...# ##.#  #...# #  #.... #.#.##  #.#.# #### #.#.# #.... #.###824.4 (54.0)5.4 (55 _u - a scroll labelled VURYCI TAAGG h(? h<4 hS ha X hG2J h6 _p - 2 scrolls labelled NIUROM XODORR (gained 1) h] h.#.......# ###.####### ########.........# .......#......##.# .#######...##.# ##...# ... #...# ##.# ##...#### # #.r...@# #33.4 (8.0)#.#.##.# ##.#.##.# ##########Sandblast#.#.##.# #.....[...#....... #.########...... #.## r   quokka (wandering)#......# #.# ##....## #.# #.. ..# #.# [13; h38H _A quokka is nearby! hnK         #. #...# ...  #...# ##.#  #...#### #  #.r...@# #.#.##.# #.#.##.#   hM#.#.##.# [ #.......  ...... #.#  #......# #.#  ##....## #.#  .. ..# #.#  h          h#. #...# ...  #...# ##.#  #...#### #  #.r...@# #.#.##.# #.#.##.#  #.#.##.# [ #.......  ...... #.#  #......# #.#  ##....## #.#  .. ..# #.#  h4 h hK] _A quokka is nearby! h;  #.......# # Turtleman12345 the Digger ###.####### ####### Revenant #.........# ....... Health: 38/38 ======================== #......##.# .###### Magic: 7/8=====================--- #...##.## AC: 2Str: 12 #...# ... # EV: 11Int: 16 #...# ##.# # SH: 0Dex: 9 #...#### # # XL:  5 Next: 37% Place: Dungeon:3 #.r***@## Noise: ---------  Time: 2833.4 (0.0) #.#.##.## -) Claws #.#.##.# ########## Cast: Sandblast #.#.##.#  hrK  #.....[... Memories (0)  #....... #.######## ...... #.# # r   quokka (wandering) #......# #.# # ##....## #.# # .. ..# #.# # _A quokka is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 75% to hit) haE #.......# # Turtleman12345 the Digger ###.####### ####### Revenant #.........# ....... Health: 38/38 ======================== #......##.# .###### Magic: 7/8=====================--- #...##.## AC: 2Str: 12 #...# ... # EV: 11Int: 16 #...# ##.# # SH: 0Dex: 9 #...#### # # XL:  5 Next: 37% Place: Dungeon:3 #.r...@## Noise: ---------  Time: 2833.4 (0.0) #.#.##.## -) Claws #.#.##.# ########## Cast: Sandblast #.#.##.# #.....[...[39 hH;49m Memories (0)  #....... #.######## ...... #.# # r   quokka (wandering) #......# #.# # ##....## #.# # .. ..# #.# #Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 75% to hit)  The blast of sand hits the quokka!         #. #...# ...  #...# ##.#  #. #  #.†###@# #.    [   ...... #.#  #......# #.#   hT  ##....## #.#   .. ..# #.#   hK:... hs8=4.9 (1.5Sandblast hm h Sonfirm with . or Enter, or press ? or * to list all spells. h9Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 75% to hit)  The blast of sand hits the quokka! _You kill the quokka! h he4 h, h ht8=== h~=== h hB h B he h", h, hi h!X h7 h= #.#.##.#   #.#.##.# # ## #.#.##.##.# #.....[ #.......#.# #.# #.........# #.#  ##......### #.#  ##....##### #.#  ###......# #.#  #.@.###.# #.# -.......#..>#.# #.# ##.###...#.#.# #.#  #####.#.# #.#  hgA #.....# #.##. #.# ###.#.#.###)# #..... ........)...##.##.# #.#.#.#.###.##.##.# #)#.....# #>#v - a scroll labelled MONANE DAKAHE hFv52.9 (18.0)-3.9 (19 hLB _You see here 2 stones. h  h  h , hr  h B h B hq  h B h , h B h B h B h B hb X h B h  h} X hI B hT B h X h X h? X h$ X h) n h- B h/ , h: J hA  h?F X hM n hW  h[  hX_  hl  hrn B h.t B hw  hky  h| B h B h , hۈ B h B h , hΒ B hЕ B hL  h B hm X hU , h  hҾ  hD  h , hE  h , h , h B h  hH  h B ht X h\  h_ B h? X h0  h B h} , h> , h  Items here: ( )) [ ÷. _ h , h B h%  h9+ h  There is a stone staircase leading down here. hH/ 6 _ h2 , h9 B hW? B hB  hFG B h*L  h_O  haR B h W  h[ B hb  There is a stone staircase leading up here. _ h7i , hYn B hYs B hx , h X h B h B hb , hЕ  hV , h , h5 , h X h B h #.......#...# #......#..###(..#.#####.## ##.#.##^#..#...#.# ##.## ##.###.#.#.####...#.#######.###.## ##....# ####...#..))........## ##.#.# # .......#########.#### #.#.# # .......# #.# #.#.# # ######.# #.##########.#.# ##.# #@..........<..###940.9 (87#.# ############......#.#########.###.# ####### ##.# #.....# ##.###############.###.######...........................#################(###.##### _Done exploring. hJ hR3........0.0) h?[ _Done exploring. hJ h^< h hE _Done exploring. h4 h hOR hQE _Done exploring. h R  h3 [ _Done exploring. hl0[?25h[?0c _Done exploring.  Search for what [Enter for "@", or ? for help]?  h> [?25l[?1c h h O28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 club (2 further duplicates)b - [D:3] a +0 flail  c - [D:3] a +0 hand axe  d - [D:3] a +0 leather armour (2 further duplicates)  e - [D:3] a +0 ring mail  f - [D:3] 8 stones (16 further duplicates in 5 piles)  g - [D:3] a +0 dagger (1 further duplicate)  h - [D:3] a trident  i - [D:3] a shaft   h j - [D:3] a stone staircase leading up  k - [D:3] an escape hatch in the ceiling  l - [D:3] a stone staircase leading down  m - [D:3] a stone staircase leading up  n - [D:3] an escape hatch in the floor  o - [D:3] 2 boomerangs  p - [D:3] a +0 morningstar  q - [D:3] a +0 whip  r - [D:3] a club  s - [D:3] a +0 chain mail  t - [D:3] a +0 mace  u - [D:3] a +0 scale mail  v - [D:3] a +0 short sword [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hP h'Y hb #.......#...# #......#..## Turtleman12345 the Digger#(..#.#####.## ##.#.##^#..## Revenant#...#.# ##.## ##.###.#.#.### Health: 38/38 ========================#...#.#######.###.## ##....#Magic: 8/8========================  hjg####...#..))........## ##.#.# # AC: 2Str: 12 .......#########.#### #.#.# # EV: 11Int: 16 .......##.##.#.# # SH: 0Dex: 9 ######.##.##########.#.# # XL:  5 Next: 38% Place: Dungeon:3#.##@..........<..### Noise: ---------  Time: 2940.9 (0.0)#.#############...... -) Claws#.######## Cast: Sandblast#.## Memories (0) #.######## ##.##.....# # #.###############.###.###### #........................... #################(###.###### hlq  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]?  hwo hq hEx hfz. _ h hN4 h h4 hE _Done exploring. he  hQh Where to? (Tab - D:3, ? - help)  D - Dungeon  h  h  #.......#...# #......#..## Turtleman12345 the Digger#(..#.#####.## ##.#.##^#..## Revenant#...#.# ##.## ##.###.#.#.### Health: 38/38 ========================#...#.#######.###.## ##....#Magic: 8/8======================== ####...#..))........## ##.#.# # AC: 2 hb Str: 12 .......#########.#### #.#.# # EV: 11Int: 16 .......##.##.#.# # SH: 0Dex: 9 ######.##.##########.#.# # XL:  5 Next: 38% Place: Dungeon:3#.##@..........<..### Noise: ---------  Time: 2940.9 (0.0)#.#############...... -) Claws#.######## Cast: Sandblast#.## Memories (0) #.######## ##.##.....# # #.###############.###.###### #........................... #################(###.######  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Searc h@ h for what [Enter for "@", or ? for help]? _Done exploring. hO  ha  h % _ h n hr  h , h  h  h. , he  h6  h  h  h  hK  hM , h  h  h  h  h>  hq  h  h1  hu  h  h , h  h  h  h."  ha#  h %  h'  hS(  h)  h+  h-  h.  h0  h1  h3  h-5  hb6  h 8  h:  h;  h9=  h>  hCA  hB  hD  hPE  h?G  hH  hK , h]   There is a stone staircase leading down here. h_  hPa ; _ h~~4 hM __There is a stone staircase leading down here. _You climb downwards.  Found a robe.  Found two stone staircases leading down.  up h,` hTi&   #.>.^...#   hj......J#   ...>...#   ....[..#   #......#   #......#   +......#   #  59.7 (18.8) #......#   #......#   .......#   .#######   hk..   J   endoplasm (asleep) ..  ...   hm hq htua _An endoplasm is nearby! h #########  #.>.^...#  #......J#  #...>...#  ....[..#  #......#  #......#  +.@....#  #<.....#  #......#  ##  .......#  ..#######  ..  ...  ...  h hY960.7 (1.0) _ hZ_ h` h]3 ;   #########  #.>.^...#   ho9 #......J#  #...>...#  #....[..#  #......#  #..@...#  +......#  #<.....#  #......#  ##  .....#  ..#######  ...  ...   hD  heP :1Sandblast hIX  h)]  h =  Turtleman12345 the Digger  Revenant #########  Health: 38/38 ======================== #.>.^...#  Magic: 5/8===============--------- #......J#  AC: 2Str: 12 #...>.*.#  EV: 11Int: 16 #....*..#  SH: 0Dex: 9 h  #...*..#  XL:  5 Next: 38% Place: Dungeon:4 #..@...#  Noise: ---------  Time: 2961.7 (0.0) +......#  -) Claws #<.....#  Cast: Sandblast #......#  Memories (0)  #......#  .......#  J   endoplasm (asleep) ..#######  ... ... _An endoplasm is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) h "  Turtleman12345 the Digger  Revenant #########  Health: 38/38 ======================== #.>.^...#  Magic: 5/8===============--------- #......J#  AC: 2Str: 12 #...>...#  EV: 11Int: 16 h #....[..#  SH: 0Dex: 9 #......#  XL:  5 Next: 38% Place: Dungeon:4 #..@...#  Noise: ---------  Time: 2961.7 (0.0) +......#  -) Claws #<.....#  Cast: Sandblast #......#  Memories (0)  #......#  .......#  J   endoplasm (asleep) ..#######  ... ...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim:  h6 an endoplasm (asleep, 100% to hit)  The stone arrow hits the endoplasm! #########  #.>.^...#  .#  `.#  #....`..#  #...`..#       hj       .......#  ..#######   ...   ...   h ..[.9==2.7 (1Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The stone arrow hits the endoplasm! _You kill the endoplasm! hG h)J4 hzM, hnO h_W hY, h\ hen hg hzi hj, hDn;6 hoA=== h)s, hjt hkw, hx h{ h|, h<R=== h h h؄, he, h hЊ hd, h#, h^ hd7=== hӒ h, h? h hJ, h hɜ, h]R=== hР h h{, h hߧ, he h, h h, hl hɲd8=== hX4 _Magic restored. hq h hL h h h, h h h`, h h hMR=== hi hL h h h' h', hg h7 _You open the door. ho4 h h@  There is an open door here. h h _ h  hP  There is a stone staircase leading up here. h  h6 _ h h#.......# #...>...# . ####....[..# ...#..##......# .......#......# .......'......# .......#<.....# .......#......# ..####+#@.....# --# #O....# #.....####### #..... +..... #.....  hO   ogre (wandering)#...... #......   h097.7 (35.0) h/H.O hg[--8.7 (36Sandblast hk h  _An ogre comes into view. It is wielding a +0 giant spiked club. h7. #.......#  Turtleman12345 the Digger #...>...#  Revenant . ####....[..#  Health: 38/38 ======================== ...#..##......#  Magic: 5/8 h===============--------- .......#......#  AC: 2Str: 12 .......'......#  EV: 11Int: 16 .......#<.....#  SH: 0Dex: 9 .......#......#  XL:  5 Next: 39% Place: Dungeon:4 ..####+#@.....#  Noise: ---------  Time: 2998.7 (0.0) # #.O***......#  -) Claws #.....#######  Cast: Sandblast #..... Memories (0)  +..... #..... O   ogre (wandering) #...... ht #......Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  85% to hit) hi #.......#   Turtleman12345 the Digger#...>...#   Revenant. ####....[..#   Health: 38/38 ========================...#..##......#   Magic: 5/8===============---------.......#......#   AC: 2Str: 12.......'......#   EV: 11Int: 16.......#<.....#   SH: 0Dex: 9.......#......#   XL:  5 Next: 39% Place: Dungeon:4..####+#@[37 h- m.....#   Noise: ---------  Time: 2998.7 (0.0)# #.O```......#   -) Claws#.....#######   Cast: Sandblast#.....  Memories (0) +..... #.....  O   ogre#...... #......  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  85% to hit)  The stone arrow hits the ogre!  The ogre is heavily wounded. h  h J.O.. hn 5===9.7 (1 hQ  h s  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  85% to hit)  The stone arrow hits the ogre!  The ogre is heavily wounded. _The ogre shouts! h #.......#  Turtleman12345 the Digger #...>...#  Revenant . ####....[..#  Health: 38/38 ======================== ...#..##......#  Magic: 2/8======------------------ .......#......#  AC: 2Str: 12 .......'......#  EV: 11Int: 16 .......#<.....#  SH: 0Dex: 9 .......#......#  XL:  5 Next: 39% Place: Dungeon:4 ..####+#@.....#  Noise: ===------  Time: 2999.7 (0.0) # #..O**......#  -) Claws #..... h[ #######  Cast: Sandblast #..... Memories (0)  +..... #..... O   ogre #...... #...... _The ogre shouts!  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 85% to hit) h6#.......#   Turtleman12345 the Digger#...>...#   Revenant. ####....[..#   Health: 38/38 ========================...#..##......#   Magic: 2/8======------------------.......#......#   AC: 2Str: 12.......'......#   EV: 11Int: 16.......#<.....#   SH: 0Dex: 9.......#......#   XL:  5 Next: 39% Place: Dungeon:4..####+#@[ h[39;49m.....#   Noise: ===------  Time: 2999.7 (0.0)# #..O........#   -) Claws#.....#######   Cast: Sandblast#.....  Memories (0) +..... #.....  O   ogre#...... #......  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 85% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.---3000.7 (1Contam  h hegMAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (heavily wounded, 85% to hit)  You miscast Stone Arrow.are very lightly contaminated with residual magic. _Nothing appears to happen. ho #...>...#  . ####....[..#  ...#..##......#  .......#......#  .'......#  .#<.....#  .#......#  ..####'#......#  # #..O...@....#   #.....#######  #.....  +.....  #.....  #......  #......      ho .O---1 h  h #...>...#  Turtleman12345 the Digger . ####....[..#  Revenant ...#..##......#  Health: 38/38 ======================== .......#......#  Magic: 1/8===--------------------- .......'......#  AC: 2Str: 12 .......#<.....#  EV: 11Int: 16 .......#......#  SH: 0Dex: 9 ..####'#......#  XL:  5 Next: 39% Place: Dungeon:4 # #...O**@....#  Noise: ---------  Time: 3001.7 (0.0) #.....#######  -) Claws #.....[ h)a37m Cast: Sandblast +..... Memories (0) Contam  #..... #...... O   ogre #...... _Nothing appears to happen.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 91% to hit) h!#...>...#   Turtleman12345 the Digger. ####....[..#   Revenant...#..##......#   Health: 38/38 ======================== h-.......#......#   Magic: 1/8===---------------------.......'......#   AC: 2Str: 12.......#<.....#   EV: 11Int: 16.......#......#   SH: 0Dex: 9..####'#......#   XL:  5 Next: 39% Place: Dungeon:4# #...O##@....#   Noise: ---------  Time: 3001.7 (0.0)#.....#######   -) Claws#.....  Cast: Sandblast+.....  Memories (0) Contam #. h.... #......  O   ogre#......   Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 91% to hit)  The blast of sand hits the ogre. h h H.O. h 5=3.2 (1.5 h hJMonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)   hhPress: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (heavily wounded, 91% to hit)  The blast of sand hits the ogre. _The ogre is severely wounded. h  #...>...#  Turtleman12345 the Digger . ####....[..#  Revenant ...#..##......#  Health: 38/38 ======================== .......#......#  Magic: 0/8------------------------ .......'......#  AC: 2Str: 12 .......#<.....#  EV: 11Int: 16 .......#......#  SH: 0Dex: 9 ..####'#......#  XL:  5 Next: 39% Place: Dungeon:4 # #....O*@....#  Noise: =--------  Time: 3003.2 (0.0) #.....#######  -) Claws #.....[4 h 0m Cast: Sandblast +..... Memories (0) Contam  #..... #...... O   ogre #...... _The ogre is severely wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 91% to hit) h#...>...#   Turtleman12345 the Digger. ####....[..#   Revenant...#..##......#   Health: 38/38 ========================.......#......#   Magic: 0/8------------------------.......'......#   AC: 2Str: 12.......#<.....#   EV: 11Int: 16.......#......#   SH: 0Dex: 9..####'#......#   XL:  5 Next: 39% Place: Dungeon:4# #..####@[39;4 hn9m....#   Noise: =--------  Time: 3003.2 (0.0)#.....#######   -) Claws#.....  Cast: Sandblast+.....  Memories (0) Contam #..... #......  O   ogre#......   _The ogre is severely wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 91% to hit) hu hG...O4.7 (1.5SandblastMCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (severely wounded, 91% to hit) _The blast of sand misses the ogre. The ogre barely misses you. hӟ  You scratch the ogre but do no damage.50 h  hƪ ] _The ogre is severely wounded. h+  h You scratch the ogre.  The ogre is almost dead.6 hQg _The ogre barely misses you. h00  You scratch the ogre.  The ogre is almost dead. hT2h1===7Sandblast hb6 h8R _The ogre closely misses you. hCt  You scratch the ogre.  You kill the ogre! h)#...>...#   Turtleman12345 the Digger. ####....[..#   Revenant...#..##......#   Health: 38/38 ========================.......#......#   Magic: 1/8===---------------------.......'......#   AC: 2Str: 12.......#<.....#   EV: 11Int: 16.......#......#   SH: 0Dex: 9..####'#......#   XL:  5 Next: 103% Place:  hJDungeon:4# #.....)@....#   Noise: =--------  Time: 3008.7 (1.0)#.....#######   -) Claws#.....  Cast: Sandblast+.....  Memories (1) Contam #..... #......  #......       _The ogre barely misses you.You scratch the ogre.  The ogre is almost dead. _The ogre closely misses you.You scratch the ogre.  You kill the ogre! _You devour the vestiges of the ogre's existence in your flames.  You have reached level 6!  --more-- hY45/459-6 1% Sandblast hw_ hb4 _ h1 h7 Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - Magic DartConjuration2% (1%)1  c - Soul SplinterNecromancy8%1  d - BlinkTranslocation12%2  e - Call ImpSummoning12%2  f - Grave ClawNecromancy12% (2%) 2  g - JinxbiteHexes12%2  h - Brom's Barrelling BoulderConjuration/Earth12% (2%) 4  i - Vampiric DrainingNecromancy22% (4%) 3  j - PetrifyAlchemy/Earth22% 4  k - Yara's Violent UnravellingHexes/Alchemy87% (43%) 5  l - EnfeebleHexes100% 7  m - Sphinx SistersHexes/Summoning 100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h h h@#...>...#   Turtleman12345 the Digger. ####....[..#   Revenant...#..##......#   Health: 45/45 ========================.......#......#   Magic: 1/9==---------------------- h.......'......#   AC: 2Str: 12.......#<.....#   EV: 11Int: 16.......#......#   SH: 0Dex: 9..####'#......#   XL:  6 Next:  1% Place: Dungeon:4# #.....)@....#   Noise: =--------  Time: 3008.7 (0.0)#.....#######   -) Claws#.....  Cast: Sandblast+.....  Memories (1) Contam #..... #......  #......    h#   The ogre is almost dead. _The ogre closely misses you.You scratch the ogre.  You kill the ogre! _You devour the vestiges of the ogre's existence in your flames. _You have reached level 6! h h"Memorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 2? Y - Yes  N - No h#...>...#   Turtleman12345 the Digger. ####....[..#   Revenant...#..##......#   Health: 45/45 ========================.......#......#   Magic: 1/9==----------------------.......'......#   AC: 2Str: 12.......#<.....#   EV: 11Int: 16.......#......#   SH: 0Dex: 9..####'#......#   XL:  6 Next:  1% Place: Dungeon:4# #. hP....)@....#   Noise: =--------  Time: 3008.7 (0.0)#.....#######   -) Claws#.....  Cast: Sandblast+.....  Memories (1) Contam #..... #......  #......      The ogre is almost dead. _The ogre closely misses you.You scratch the ogre.  You kill the ogre! _You devour the vestiges of the ogre's existence in your flames. _You have reached level 6!-9.7 (1 _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising.-10.7 (2 _Your magical contamination has completely faded away.1.7 (3[ hom2.7 (43.7 (5 _You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. h  h  Your spells (describe)TypeFailure Level  a + SandblastEarth1% (1%) 1 b - ShockConjuration/Air4% (1%)1  c - Stone ArrowConjuration/Earth4% (1%)3  d - Brom's Barrelling BoulderConjuration/Earth12% (2%) 4 Select a spell to describe[!]/[I] toggle spell headers h+#...>...#   Turtleman12345 the Digger. ####....[..#   Revenant...#..##......#   Health: 45/45 ========================.......#......#   Magic: 1/9==----------------------.......'......#   AC: 2Str: 12.......#<.....#   EV: 11Int: 16.......#......#   SH: 0Dex: 9..####'#......#   XL:  6 Next:  1% Place: Dungeon:4# #[ h?40m.....)@....#   Noise: ---------  Time: 3013.7 (0.0)#.....#######   -) Claws#.....  Cast: Sandblast+.....  Memories (1) #..... #......  #......       _You have reached level 6! _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising. _Your magical contamination has completely faded away. _You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. h h? huD  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration2% (1%) 1b - Soul SplinterNecromancy8%1  c - BlinkTranslocation12%2  d - Call ImpSummoning12%2  e - Grave ClawNecromancy12% (2%) 2  f - JinxbiteHexes12%2  g - PasswallEarth1%3  h - Vampiric DrainingNecromancy22% (4%) 3  i - PetrifyAlchemy/Earth 22% 4  j - Yara's Violent Unravelling Hexes/Alchemy 87% (43%) 5  k - EnfeebleHexes100% 7  l - Sphinx SistersHexes/Summoning 100% 7 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h:" h' hk0#...>...#   Turtleman12345 the Digger. ####....[..#   Revenant...#..##......#   Health: 45/45 ========================.......#......#   Magic: 1/9==----------------------.......'......#   AC: 2Str: 12.......#<.....#   EV: 11Int: 16.......#......#   SH: 0Dex: 9..####'#......#   XL:  6 Next:  1% Place: Dungeon:4# #.....)[3 h20m@....#   Noise: ---------  Time: 3013.7 (0.0)#.....#######   -) Claws#.....  Cast: Sandblast+.....  Memories (1) #..... #......  #......       _You have reached level 6! _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising. _Your magical contamination has completely faded away. _You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. hOAMemorise Grave Claw, consuming 2 spell levels and leaving 0? Y - Yes  N - No h# h-C#...>...#   Turtleman12345 the Digger. ####....[..#   Revenant...#..##......#   Health: 45/45 ========================.......#......#   Magic: 1/9==----------------------.......'......#   AC: 2 hEStr: 12.......#<.....#   EV: 11Int: 16.......#......#   SH: 0Dex: 9..####'#......#   XL:  6 Next:  1% Place: Dungeon:4# #.....)@....#   Noise: ---------  Time: 3013.7 (0.0)#.....#######   -) Claws#.....  Cast: Sandblast+.....  Memories (1) #..... #......  #......       _You have reached level 6! _This spell is quite dangerous to hJ_ cast!You start memorising the spell. You continue memorising. _Your magical contamination has completely faded away. _You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. hK24.7 (1 _ hUR hjbA5.7 (2 hd hOk h0mY2===6.7 (3 hp hs _You start memorising the spell. You continue memorising. x2 hu hy h{c _You finish memorising. Spell assigned to 'e'. hM  h& C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 3.3   4.8  -1       hH(      b - Staves   0.0   1.2  -1   h + Conjurations 2.7   3.6  -1   c - Unarmed Combat   0.0   0.8  +1   i - Necromancy   0.0   1.0   0       j - Alchemy   0.0   1.2  -1       k - Air Magic   0.0   1.4  -2   d - Armour   0.0   1.2  -1   l * Earth Magic   5.7   5.0  +1   hE,  e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  +2   m - Evocations   0.0   1.2  -1                                                         h-           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h > j + Alchemy 0.0 h !TargetTarget--  6.0 --  6.0 --  --   h --  --  --  8.0  --  --  --  a-z] set[-] clear selected targetcost|targets h'KX=] set aall targets hEC j * Alchemy   0.0 hp j - Alchemy   0.0 hw > i + Necromancy 0.0 ha-z] setselected target h<[?25h[?0c0 ! h!y " ! h } [?25l[?1c! h 4.0 current training targets, if any.=] set aall targets! h1/ #...>...#   Turtleman12345 the Digger. ####....[..#   Revenant...#..##......#   Health: 45/45 ========================.......#......#   Magic: 2/9=====-------------------.......'......#   AC: 2Str: 12.......#<.....#   EV: 11Int: 16.......#......#   SH: 0Dex: 9..####'#......#   XL:  6 Next:  1% Place: Dungeon:4# #[! hq4 40m.....)@....#   Noise: ---------  Time: 3016.7 (0.0)#.....#######   -) Claws#.....  Cast: Sandblast+.....  Memories (1) #..... #......  #......      You start memorising the spell. You continue memorising. _Your magical contamination has completely faded away. _You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.! h; ! h> ! hD ! hF " hd" hg" h,j" h4m" ho% _" hyX" hv|," h" h," h" h," h" h:," h." h%," h" h:3===" h," hP" h," hԩ" h0B" h" hjR===" h," h;" h," h" h]" h)," h," h," hI" hk4==" h" h," h" hr," h," h" hg==" h" h" h X" h6" h" h" h" h" h" h " h"P5===" h$" ho.B" h 2" h3" h5" h9" h:" h<" h?A" hB<===" hD" hE," hH" hYJ" hK" hMM" hU" htW" hX" h_c" he" h^f" h2j" hk" hm" h*s" htP6===" h8v" h{" h}" hn" h," hV" hR===" hm," h" h," h" h~," h" h," h" h" hڣO7==" hl" hϧ" h" h*" hȯ," hӱ" h" hq" h$" h" hڽ;==" h" h" h1," h" h," hB" h" h" h" hy" h3N8===" h" hW," h" h," hX" hh===" hn" h" h9===" h5Q  You see here a +0 giant spiked club. _===" h9X" h;" h=," hP?" hSA" h C," hD" hL ..####'#......#  # #.....).....#  #.....#######  ## #.....#  #.. +.....# " hN #... ##.....#  #.r.. #......#  #.....#......#  #....'@.....#  ########.##.#  ß.ß#.#  .....#  ß.ß#.#  .##.#   r   quokka (asleep) #      " h|V089.7 (73.0)" hX-90.7 (74" h\" h^Y _A quokka comes into view." hEC   # #.....).....#  #.....#  ## #.....#  #.. +.....#  #... ##.....#  #.r.. #......#  #.....#......#  #....'@.....#  ########.##.#  ß.ß#.#  .....#  ß.ß#.#  .##.#  # " h%c   # #.....).....#  #.....#  ## #.....#  #.. +.....#  #... ##.....#  #.r.. #......#  #.....#......#  #....'@.....#  ########.##.#  ß.ß#.#  .....#  ß.ß#.#  .##.#  # " ho _A quokka is nearby!" h'" h*s Your spells (describe)Type" hI+Failure Level  a + SandblastEarth1% (1%) 1 b - ShockConjuration/Air4% (1%)1  c - Stone ArrowConjuration/Earth4% (1%)3  d - Brom's Barrelling Boulder" h|,dConjuration/Earth12% (2%) 4  e - Grave ClawNecromancy12% (2%) 2 Select a spell to describe[!]/[I] toggle spell headers" h" h" h..####'#......#   Turtleman12345 the Digger# #.....).....#   Revenant#.....#######   Health: 45/45 ========================## #.....#  Magic: 9/9========================#.. +.....#  AC: 2Str: 12#... ##.....#  EV: 11Int: 16#.r.. #......#  SH: 0Dex: 9#.....#......#  XL:  6 Next:  1% Place: Dungeon:4#....'@[39;4" hLy9m.....#  Noise: ---------  Time: 3090.7 (0.0)########.##.#  -) Clawsß.ß#.#  Cast: Sandblast.....#  Memories (1) ß.ß#.# .##.#  r   quokka (asleep)#   _You finish memorising. Spell assigned to 'd'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'. _You see here a +0 giant spiked club. _A quokka comes into view. _A quokka is nearby!" h\# h ..####'#......# ###### #.....).....# ..... #.....#######  ##.... #.....#  #..... +.....#  #.....##.....#  #.r...#......#  #.....#......#  #.....#  #.##.#  ß.ß#.#  .....#  ß.ß#.# .##.#  # .rr1.7 (1Sandblast _ _There is an open door here.# hr# h# ht# h F _Unknown command.# h5 N ..####'#......#  Turtleman12345 the Digger ###### #.....).....#  Revenant ..... #.....#######  Health: 45/45 ======================== ##.... #.....#  Magic: 6/9================-------- #..... +.....#  AC: 2Str: 12# ht  #.....##.....#  EV: 11Int: 16 #.....#......#  SH: 0Dex: 9 #..r*.#......#  XL:  6 Next:  1% Place: Dungeon:4 #...*@......#  Noise: ---------  Time: 3091.7 (0.0) ########.##.#  -) Claws ß.ß#.#  Cast: Sandblast .....#  Memories (1)  ß.ß#.#  .##.#  r   quokka #  _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4%# hڮ [39;49m risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit)# hS ..####'#......#  Turtleman12345 the Digger ###### #.....).....#  Revenant ..... #.....#######  Health: 45/45 ======================== ##.... #.....#  Magic: 6/9================-------- #..... +.....#  AC: 2Str: 12 # h<#.....##.....#  EV: 11Int: 16 #.....#......#  SH: 0Dex: 9 #..r..#......#  XL:  6 Next:  1% Place: Dungeon:4 #....@......#  Noise: ---------  Time: 3091.7 (0.0) ########.##.#  -) Claws ß.ß#.#  Cast: Sandblast .....#  Memories (1)  ß.ß#.#  .##.#  r   quokka # Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, # h(Shift-Dir - straight lineAim: a quokka (56% to hit)  The stone arrow hits the quokka!  # h& ###### #.....)  ..... #.....#  ##.... #.....#  #..... +.....#  #...#  #...#  #..†`..#  # h#...`@......#  ##.#       .##.# # # h^.+..$ h2==2.7 (1Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (56% to hit)  The stone arrow hits the quokka! _You kill the quokka!$ h^4$ h$ h$ h,$ h\$ h,$ h$ hn,$ h$ h,$ h$ h,$ h$ h6$ he7==$ h,,$ h$ h$ h,$ h;$ h,$ hB$ hQ==$ h$ h,$ h$ h,$ h$ h!,$ h*$ h,$ hi$ hd8===$ h$ h,,$ h$ hf,$ h $ h,$ h" $ h R===$ h ,$ hL $ h $ h ,$ h ,$ h` $ h= ,$ h $ hh d9===$ h $ h $ h ,$ h* $ h^ $ h ,$ h $ h $ hq%  .......'......# .......#<.....# .......#......#. ..####'#......#J.########.....).....# .......#.....####### ##.....#.....#$ h<)  #......+.....###.....#--.....#......##..†..#......###....'......#########.##.#ß.ß#.#J   endoplasm (asleep).....#ß.ß#.#.##.#$ h- 1120.7 (28.0)$ h/ G--1.7 (29$ hk3 $ h5 ] _An endoplasm comes into view.$ h  E   <    .   J.########.....)  .......#  ##.....#  #......+  #....@#  #.....#  #..†..#  ##....'  ######        .##.# $ hu N   <$ h     .   J.########.....)  .......#  ##.....#  #......+  #....@#  #.....#  #..†..#  ##....'  ######    $ h 4 .##.#$ h $ ha $ h0 $ h a _An endoplasm is nearby!$ hmx   <    .  $ h J.########.....)  .......#  ##.....#  #......+  #....@#  #.....#  #..†..#  ##....'  ######        .##.# % h) % hD  < % h%   .   J.########.....)  .......#  ##.....#  #......+  #....@#  #.....#  #..†..#  ##....'  ######     .##.#% h7% hڐ _An endoplasm is nearby!% h .#......# .'......# .#<.....# .......#......#.. ..####'#......#.J.########.....).....#........#.....#######% h; ##.....#.....# #...@..+.....# #.....##.....# #.....#......# #..†..#......#....'......#########.##.# ß.ß#.# .....#ß.ß#.#% h% hLV===2.7 (1.0) _% hU% hct ...#..##......# .#......#% h .'......# .#<.....##. .......#......##.. ..####'#......##.J.########.....).....##..........#.....####### ##.@...#.....# #......+.....# #.....##.....# #.....#......# #..†..#......#....'......#########.##.# ß.ß% hO#.# .....#% h% h&3% h% h}% h" ..###[.. ...#..##...... .#...... .'...... .#<..... #. .......#...... #.. ..####'#...... #.J.########.....).....#.....@....#.....#######...##.....#.....### #......+.....# #.....##.....# #.....#......# #..†..#......#....'......#########.##.# ß.ß#.#% hյ:4Sandblast% h% h  ..#####....[.. Turtleman12345 the Digger ...#..##...... Revenant % hՑ .......#...... Health: 45/45 ======================== .......'...... Magic: 6/9================-------- .......#<..... AC: 2Str: 12 #. .......#...... EV: 11Int: 16 #.. ..####'#...... SH: 0Dex: 9 #.J*########.....)..... XL:  6 Next:  2% Place: Dungeon:4 #...**@....#.....###### Noise: ---------  Time: 3124.7 (0.0) #...##.....#.....#  -) Claws ## #......+.....#  Cast: Sandblast #.....##.....#  Memories (1)  #.....#......#  #..†..#......#  J   endoplasm (asleep) #% h2 #....'......#  ########.##.#  ß.ß#.# _An endoplasm is nearby!Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)& h ..#####....[.. Turtleman12345 the Digger ...#..##...... Revenant .......#...... Health: 45/45 ======================== .......'...... Magic: 6/9================-------- .......#<..... AC: 2Str: 12 #. .......#...... EV: 11Int: 16 #.. ..####'#...... SH: 0Dex: 9 #.J.########.....)..... XL:  6 Next:  2% Place: Dungeon:4 #.....@....#.....###### Noise: ---------  Time: 3124.7 (0.0) #...##.....#.....#  -) Claws ## #......+.....#  Cast: Sandblast #.....##.....#  Memories (1)  #& h[m.....#......#  #..†..#......#  J   endoplasm (asleep) ##....'......#  ########.##.#  ß.ß#.# Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The stone arrow hits the endoplasm! [ < #.  #..  #..`#.....) #...``@....# #.#  ## +  #   #..†..# ##....' #######[& h1K & he-....& h==5.7 (1Sandblast& hY;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The stone arrow hits the endoplasm! _You kill the endoplasm!& h} 4& h & h B& hc & h6 ,& h B& h ,& h & h; ,& hœ & h {7==& h ,& h & h/ ,& hќ & h B& hc & h Q==& h & h= ,& h* & hj & h & h ,& h7 & h B& h & hI d8===& h׷ ,& hx & h ,& hu & h B& h & h6 R===& h ,& hy & h$ B& h ,& hr & h ,& h & h@ z9===& h & h & h ,& h & h  ..#####....[#[.... ...#..####..... .......#...... .......'..... .......#< #... .......# #... ..####'# #...##.....)& hP s #...@......#.....--52.7 (27.0) #...##.....#.....# #####......+.....# #.....##.....# #.....#......# #..†..#......# ##....'......# ########.##.#  ß.ß#.#& h & h G--3.7 (28& hj & h ) _Found a chain mail.' h>' hA' hL' hPH _No target in view!' h;' hA' h' h H _No target in view!' h  _===' h5 ' hD: ,' h; ' h= ' h3A ' h"D ' hBF ' hxH ' hK  ' hM ' heN _You open the door.' h8Q ' hR ' hT ' hY  ' h[  ' hW\ There is an open door here.' hP_ ' ha  ' hIf K_' h i ' hj ' hYl ' hn ' hq ' hs ' hwu ' hy ,' h{ ' h~ ,' hʁ ' hy ' h ' h" ' h8 ' hU B' hה ' h ' h ' hd ' h ' h9 ' h& ' hʩ B' hɮ  ' hD ' h˳ @_You now have 174 gold pieces (gained 13).' hx ' h# B' hH ' h ' h ' h ' h ' h ,' h ' h ' h ,' h% M _You open the door.' hH J' h< B' h ,' h' h7 _You open the door.' hx P ' h ' h?1There is an open door here.' h+ ' hKK_' h ' h',' ht' h(,' h0n' h1' h3,' hT4' h5' h<1 #+##+# .5..# ...#' hM> >.##########'#### #........@...# +............# #..#######'### Sandblast#####.....# +...'.....##...#.....# 5   Grinder (asleep)##.##.....# ############+###.#......# #.>.^...#........#......# #.......#' hD 84.7 (31  You open the door.  Grinder comes into view.' hIt.55' hL6===5.7 (32' hWQ' hZr _Grinder shouts! _Found a stone staircase leading down.( hQ   Turtleman12345 the Digger  Revenant  Health: 45/45 ======================== #+##+# Magic: 6/9( h_T ================-------- ....# AC: 2Str: 12 5..# EV: 11Int: 16 *.# SH: 0Dex: 9 #########*####  XL:  6 Next:  2% Place: Dungeon:4 #........@...#  Noise: ===------  Time: 3185.7 (0.0) +............#  -) Claws #..#######'###  Cast: Sandblast #####.....#  Memories (1)  +...'.....#  #...#.....#  5   Grinder ##.##.....# #########( h!_  ###+###.#......# #.>.^...# ........#......# #.......# _Found a stone staircase leading down.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (64% to hit)( h Turtleman12345 the DiggerRevenantHealth: 45/45 ========================#+##+#Magic: 6/9================--------....#( h! AC: 2Str: 125..#EV: 11Int: 16`.#SH: 0Dex: 9#########`####XL:  6 Next:  2% Place: Dungeon:4#........@...#Noise: ===------  Time: 3185.7 (0.0)+............#-) Claws#..#######'###Cast: Sandblast#####.....#Memories (1) +...'.....##...#.....#5   Grinder##.##.....# ############+###.#......# #.>.^...#........#......# #.......#Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to ( h wlist all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (64% to hit)  The stone arrow hits Grinder!( hMU ( hi .5'-6.7 (1( hr ( hw Sonfirm with . or Enter, or press ? or * to list all spells.( hx Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (64% to hit)  The stone arrow hits Grinder! _Grinder is moderately wounded.) h_V  Turtleman12345 the Digger  Revenant  Health: 45/45 ======================== #+##+# Magic: 3/9========---------------- ....# AC: 2Str: 12 ...# EV: 11Int: 16 5.# SH: 0Dex: 9 #########*####  XL:  6 Next:  2% Place: Dungeon:4 #........@...#  Noise: ==-------  Time: 3186.7 (0.0) +............#  -) Claws #..#######'###  Cast: Sandbla) h[st #####.....#  Memories (1)  +...'.....#  #...#.....#  5   Grinder ##.##.....# ######### ###+###.#......# #.>.^...# ........#......# #.......# _Grinder is moderately wounded.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (moderately wounded, 64% to hit)) hTurtleman12345 the DiggerRevenantHealth: 45/45 ========================#+##+#Magic: 3/9========----------------....#AC: 2Str: 12...#EV: 11Int: 165.#SH: 0Dex: 9#########`####XL:  6 Next:  2% Place: Dungeon:4#........@...#Noise: ==-------  Time: 3186.7 (0.0)+............#-) Claws#..#######'###Cast: Sandblast#####.....#Memories (1) +...'.....##...#.....#5   Grinder##.##.....# ############+###.#......) h# #.>.^...#........#......# #.......#Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (moderately wounded, 64% to hit)  The stone arrow hits Grinder!) hb) h\jl>5 ) hm+7.7 (1) h{onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (moderately wounded, 64% to hit)  The stone arrow hits Grinder! _Grinder is severely wounded.) h.J  Turtleman12345 the Digger  Revenant  Health: 45/45 ======================== #+##+# Magic: 0/9------------------------ ....# AC: 2Str: 12 ...# EV: 11Int: 16 >.# SH: 0Dex: 9 #########5####  XL:  6 Next:  2% Place: Dungeon:4 #........@...#  Noise: ==-------  Time: 3187.7 (0.0) +............#  -) Claws #..#######'###  Cast: Sandblast #####..) hO[47m...#  Memories (1)  +...'.....#  #...#.....#  5   Grinder ##.##.....# ######### ###+###.#......# #.>.^...# ........#......# #.......# _Grinder is severely wounded.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 64% to hit)) hTurtleman12345 the DiggerRevenantHealth: 45/45 ========================#+##+#Magic: 0/9------------------------...`#AC: 2Str: 12..`#EV: 11Int: 16>`#SH: 0Dex: 9#########`####XL:  6 Next:  2% Place: Dungeon:4#........@...#Noise: ==-------  Time: 3187.7 (0.0)+............#-) Claws#..#######'###Cast: Sandblast#####.....#Memories (1) +...'.....##...#.....#5   Grinder##.##.....# ############+###.#......#[39;) hp49m #.>.^...#........#......# #.......# _Grinder is severely wounded.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 64% to hit)) hC...5  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Grinder (heavily wounded, 64% to hit)  The stone arrow misses Grinder. You barely miss Grinder.  Grinder is heavily wounded.1---8.7 (1Sandblast) hI' _Grinder hits you.* h1 * h@ @ Ability - do what?CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description.+ h + h4Turtleman12345 the DiggerRevenantHealth: 41/45 =====================---#+##+#Magic: 0/9------------------------....#AC: 2Str: 12...#EV: 11Int: 16>.#SH: 0Dex: 9#########5####XL:  6 Next:  2% Place: Dungeon:4#........@...#+ hNoise: ==-------  Time: 3188.7 (0.0)+............#-) Claws#..#######'###Cast: Sandblast#####.....#Memories (1) +...'.....##...#.....#5   Grinder##.##.....# ############+###.#......# #.>.^...#........#......# #.......#Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 64% to hit)  The stone arrow misses Grinder. You barely miss Grinder.  Grinder is heavily wounded. _Grinder hits you.+ h8*+ h)+ h+m**@****+ h] **5*.@.**...**+ h >...@.......'SandblastEnkindled (1)  _Your flames flare with remembrance!, hZ   Turtleman12345 the Digger  Revenant  Health: 41/45 =====================--- #+##+# Magic: 0/9------------------------ ....# AC: 2Str: 12 ...# EV: 11Int: 16 >.# SH: 0Dex: 9 #########5####  XL:  6 Next:  2% Place: Dungeon:4 #........@...#  Noise: ==-------  Time: 3188.7 (0.0) +............#  -) Claws #..#######'###  Cast: Sandblast #####..., ht %[39;49m..#  Enkindled (1)  +...'.....#  #...#.....#  5   Grinder ##.##.....# ######### ###+###.#......# #.>.^...# ........#......# #.......# _Your flames flare with remembrance!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 75% to hit)- h  Turtleman12345 the Digger  Revenant  Health: 41/45 =====================--- #+##+# Magic: 0/9------------------------ ....# AC: 2Str: 12 ...# EV: 11Int: 16 >.# SH: 0Dex: 9 #########5####  XL:  6 Next:  2% Place: Dungeon:4 #........@...#  Noise: ==-------  Time: 3188.7 (0.0) +............#  -) Claws #..#######'###  Cast: Sandblast #####...- h[39;49m..#  Enkindled (1)  +...'.....#  #...#.....#  5   Grinder ##.##.....# ######### ###+###.#......# #.>.^...# ........#......# #.......#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 75% to hit)  The stone arrow hits Grinder!! #+##+# ....# ...# >.# #########'####  #....  +....  #..##  ....#  +...'. #...#.....# [- h0K ##.##.....#   ....# #.>.^  ...#  - h['onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (heavily wounded, 75% to hit)  The stone arrow hits Grinder!!  You kill Grinder!- ht 2=10839.7 (1SandblastMemories (0)  _Your flames quiet as the last of your memories are burnt away.Your Conjurations skill increases to level 3!Your Necromancy skill increases to level 1! - hxf_Your Earth Magic skill increases to level 6!- h| 4- hY - h F _Unknown command.. hw{ _. h3=. h1==. h!4===. h5== _HP restored.2=====3===. h===. hC. h4==. hO==. hB. h. hbB. hnB. hl5===. h. hNB. h=. h. h ===. h. h6==. h. hs"B. h=)==. h/7==. h6. h;==. h?X. h2D8===. hE. hGB. h[m===9==. h%d. h fg==. hg,. h#i. hjB. hWl. hBn,. hoh10/10===. hmq. hr. ht,. hv. h>x@  There is an open door here.. hz. h{6 _. hD} . h~L There is a stone staircase leading down here.. h/L _. h. hR===. hH. h. h B. hˆ7 _You open the door.. h-. h4. h0@  There is an open door here.. h+........#..............#......#.....##.....# #.....#  #...@.# -- ......#'##+# ..w.. +....#.... #.... ##.>##########'####w   dart slug (asleep). h............# +............# #..#######'###. h1275.7 (86.0). h&G--6.7 (87. h. hs\ _A dart slug comes into view.. hX4S +........  #.......  #.......  #...... #.....# #.....# #.....# #...@.# ......#'##+#  ..w.. +....#  .... #....#  ... ##.>.#  ####'####  ....#  ...#   . hB! +........  #.......  #.......  #...... #.....# #.....# #.....# #...@.# ......#'##+#  ..w.. +....#  .... #....#  ... ##.>. ####'####  .. .. . hQJ. hg` _A dart slug is nearby!. hK ) +.. #.. #. #...... #.....# #.....# #.....# #..@..#.#'##+#.w...+....#...#....#....##.>.##########'#### #.. h-P ....#  +....#  #..#'###. hFS . hV L7.7 (1.0)Sandblast _. hY . hB\ / h+  Turtleman12345 the Digger +.........  Revenant #........  Health: 45/45 ======================== #.......  Magic: 7/10================-------- #......  AC: 2Str: 12 / h#.....#  EV: 11Int: 16 #.....#  SH: 0Dex: 9 #.....#  XL:  6 Next: 83% Place: Dungeon:4 #..@..#  Noise: ---------  Time: 3277.7 (0.0) .....**#'##+#  -) Claws ...w*..+....#  Cast: Sandblast .......#....#  Memories (0)  .......##.>.#  ###########'####  w   dart slug (asleep) #............#  +............#  #..#######'### _A dart slug is nearby!Casting: [39/ h"Z;49mStone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)/ hj_  Turtleman12345 the Digger +.........  Revenant #........  Health: 45/45 ======================== #.......  Magic: 7/10================-------- / h#......  AC: 2Str: 12 #.....#  EV: 11Int: 16 #.....#  SH: 0Dex: 9 #.....#  XL:  6 Next: 83% Place: Dungeon:4 #..@..#  Noise: ---------  Time: 3277.7 (0.0) .......#'##+#  -) Claws ...w...+....#  Cast: Sandblast .......#....#  Memories (0)  .......##.>.#  ###########'####  w   dart slug (asleep) #............#  +............# / h. #..#######'### Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The stone arrow hits the dart slug! +.........  #........  #.......            .....``/ h  ....`  ...#  ...# ###########'# .. .. / hp2..../ hGr4==8.7 (1Sandblast/ h8/ h;:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The stone arrow hits the dart slug! _You kill the dart slug!/ hL4/ h%,/ hn/ h/ hB/ h|8===/ h,/ h/ hR===/ h&/ h,/ h/ h/,/ h/ h c9==/ he/ h ,/ h`/ h,/ hh/ h(B/ hQ==/ h/ h,/ h/ htB/ h),/ h/ hR~10/10===/ h/ hB/ h/ h+......... #. #.. #....... #.....# #.....# #.....########.....#g......@.#'##+#--..+....#g..#....#g..##.>.##############'#### #............#/ hM sg   hobgoblin (asleep) +......#gg 2 goblins (asleep) #..#######'### #####.....#/ h 303.7 (25.0)  2 goblins and a hobgoblin come into view./ h / h / h   .g.g.gg   goblinThe goblin shouts! The hobgoblin shouts!/ hZ 5==4.7 (26/ h / hV 3 _The goblin moves out of view.0 h.###############'#### #............# +.# #..#######'###gggg 4 goblins (3 wandering) #####.....# +...'.....#0 h.s   2 goblins come into view.  The goblin shouts! x2; You hear a shout!0 hV.g.g.g.ggg   Robin (wandering)g   hobgoblingggg 4 goblins (1 wandering)5.7 (1.0)Sandblast0 h _Robin of the Strong Arm comes into view. They are wielding a +0 club.0 hK  #. #. #.....# #.....# #.....##########.....#...........#'##+#ggg.g......+....#.g.g..@...#....#gg..0 hZQ .##.>.################'#### #............# +.# #..#######'### #####.....#g 2 hobgoblins (1 wandering) +...'.....#gggg 6 goblins (3 wandering) #...#.....#0 h7h x  A hobgoblin and 2 goblins come into view.0 hj ,0 h ...g.ggg.gggg1===6 _The goblin shouts! x2; You hear a bark! The hobgoblin shouts! You hear a shout!1 h_#. #..#.......#.....# #.....#  #.....# #########.....# .....#'##+# ...g....@..+....# gggg.g.....#....# gg...g.....##.>.# ###############'#### #+............# #..#######'### #####.....# gg 4 goblins+...'1 h  Robin roars a battlecry!1 hMggg.g...g.gg....g(strong)(strong)-71 h,z _The goblins go into a battle-frenzy!1 hi +.#. #.#.......#.....# #.....#  #.....# #########.....# .........@.#'##+# ..ggg.g....+....# g...g.g....#....# gg.........##.>.# ###############'#####.# gg 2 hobgoblins (strong)+............# gggg 4 #..#######'########g.gg.g..g.g   Robingg 2 hobgoblins (strong)gggg 4 goblins (strong)--81 hE #+.#.#.#.......#.....# #.....#  #.....# #########.@...# 1 hJ .......g...#'##+# ..g.gg.....+....# g.g..gg....#....# g..........##.>.################'#### g   hobgoblin (strong)#.# gggg 4 +............##..#######'###1 hM B1 hGO ,1 hQ 1 hX 'ggg.g.gg..g 2 hobgoblins (strong)-91 hR_ 1 hb 2 hHt+. #.. #.. #....... #.....# #.....# #.....# ##..@..# ......ggg..#'##+# ...g.gg....+....# g.g.#....# g.##.>.######'####    hobgoblin#.....# +....# 2 hFgg.gg.....ggg 2 hobgoblins (strong)102 h2 hDZ +.........#... #........ #....... #.....# #.....# #.....# #########g....# ....g.gg...#@##+#2 h] /.......gg..+....# g.g........#....# g..........##.>.# ###############'#### #............# g   goblin+.##..#######'### #####.....#2 hqd /.2 hf \1Sandblast2 hk 2 ho Q _There is an open door here.2 h #. #........ #....... #.....# #.....# #.....# #########.....# ....g.gg...#'##+#2 h" .......gg..+.@..# g.g........#....# g...##.>.# ###############'#### #............#+.....##..#######'### #####.....#+...'2 h$ 2 h- ggg   hobgoblin (strong)g   goblin (strong)2 h0 A2Sandblast _2 h9 2 h; 3 h#. #....... #.....# #.....# #.....# #########.gg..# ....g.gg...#'##+#.......gg..+....# g.g........#..@.# g...##.>.# 3 h}###############'#### #............# +.....##..#######'###  #####.....# +...'.....##...#3 hB3 h gggg 2 goblins (strong)3 h&33 h3 h3 hd]#. #.....# #.....# #.....#  #########.gg..#  ....g.gg...#g##+#.......gg..+....#  g.g........#....#  g...##.>@#  ###############'#### #............# +............# #..#######'### #####.....# +...'.....# #...###.##.....# #########3 hh,3 hwggg'ggg 4 goblins (strong)43 hg# #...#..g  #########.ggg3 h....g.gg...#'##+#...gg..+.g..  g.g........#...##.>###############@#### #............#+............##..#######'### #####.....+...'.....#...#..... 3#.## ############+###.#..>.^...3 h3 h,3 h*3 hD..g.g3 h#&53 hL3 hQ _There is an open door here.3 hf ..g  #########...g....g.gg...#g##+#...gg..+....  g.g........#..g.##.>###############'#### 3 hj `#........@...#+#..#######'## #####.....#+...'.....#...#.....##.## ############+###.#..>.^.............3 h$p ,3 hr ,3 h^| .gg..ggggg 4 goblins (strong)3 h~ -6 _3 h{ 3 h͆ 4 hB#########..gg....g.gg...#g##+#...gg..+....  g.g........#...#.>g  ###############'#### #............+4 hIf#..#######'## #####.....#+...'.....##...#.....##.########## g   goblin###+###.#..>.^.............+>4 h4 h)4 ho'.g74 h;#########..gg.# ....g.gg...#g##+# .......gg..+....# g.g........#.g..# g...##.>.# ###############g#### #............# +.# #..#######@###  #####.....# +...'.....# #...#.....# 4 h#>8##.##.....# ############+###.#......# #.>.^...# ghobgoblin (strong)........#......# #.......# gg 2 goblins (strong).+......# #...>...##......#####....[..#4 hA,4 hB4 hRD4 h Ngg.g'gg 3 goblins (strong)4 hO&84 hIV4 hZQ _There is an open door here.4 h7; o...g.gg...#g##+#..gg..+.g..# g........#....# ...##.g.# ##############'#### #.........g..# +............# #..#######'###  #####...@.# +...'.....# #...#.....# ##.##.....# ############+###.#......# #.>.^...#........#......# #.......# .+......# #...>...#  2#......#####....[..##[....#####...#....#4 h=> 4 hQ@ ,4 hpB ,4 hJ 'g>g.gg 2 goblins4 h\M -9 _4 hP 4 hR 4 h...gg..+.g.. .g........#...#.> ##############g#### #............+........#..#######'### #####.....+...'#...##.#############+###.#..>.^.............+>   goblin #####....[ #[....#####...#..##....###...........4 h,4 h.gg'ggg   hobgoblin (strong)ggg 3 goblins (2 strong)204 h5 hg........#.g ..#.g ##############'#### #.........g..+...#..#######g### #####.....+...'#...##.#############+###.#..>.^...5 h6#..........+> #####....[ #[....#####...#..##.... 2 goblins (1###.....##...................''5 hR>g.g'g15 hf.#.> ##############g#### #............+..g#..#######'### #####...g.+...'....#...##.#############+###.#..>.^.............+> #####....[ #[....#####...#..##....###.....##...................'....'##<.g.g2 _The goblin no longer looks unusually strong.5 h ##############g#### #............+#..#######g### #####.....+...'...g#...#....#.#############+###.#..>.^.............+> #####....[ #[....#####...#..##...........+####...##..........#......#'g'g.gg   hobgoblingg 2 goblins35 h5 h$5 h b  #........g...+.#..#######'### #####..g..+...'...#...#...g#.##.....# ############+###.#..>.^.............+> #####....[ #[....#####...#..##....###.....##.....................#...##.....####'#......#5 h 5 h% 5 h) 5 h/ .g.g.gg   hobgoblingg 2 goblins5 h &45 h 5 h& 6 h7 +g#..#######'### #####.....6 h=8+...'...g#...#....#.##...g.# #########6 h83###+###.#.....6 hG9g.>.^..........6 h9x...+> #6 hK:####....[ #[....#####...#..##....###.....##..........6 h:r.........'...'..##6 hS;.....####'##...########.....).....#6 h>6 h`A6 hB6 hN_.g.g.g6 hrNg   hobgoblingg 2 goblins6 hO&56 hU6 hW6 hg#..#######g###  #####.....# +...'.....# #...#...g.# ##.##.....# ############+###.#....g.# #.>.^...# ........#......# #.......# .+......# #...>...# #.....@#####....[..# #[....#####...#....# ###.....##..........#......# .........'....'......# ...#...#<+####...##..#......# gg 2 goblins #...##.....####'#......##...########.....)#..........#.....#6 h0jh######6 hq^'g.g.g6 h7rg   hobgoblingg 2 goblins6 h!t&66 h{6 h}6 hΡ #####...g.#  +...'.....#  #...#.....#  ##.##....g# #########  ###+###.#......# #.>.^...#  ........#.....g# #.......#  .+......# #...>...#  #......#####....[..#  #[....#####..@#....#  ###.....##..........#......#  .........'...'......#  ..#.#<.....#  +####...##.#......#   #...##.....####'#......#   gg 2 goblins#...#######6 h#.....).....#  #..........#.....#######  #...##.....#.....#  .g.g.gg   hobgoblingg 2 goblins76 hZ @+...'...g.#  #...#.....#  ##.##.....# #########  6 h ###+###.#.....g# #.>.^...#  ........#......# #.......#  .+.....g# #...>...#  #......#####....[..#  #[....#####...#..##......#  ###.....##......@...#......#  .........'.6 h܍ '......#  .#.#<.....#  +####...##.#......#   #...##.....####'#......#  #...########.....).....#   g#..........#.....#######  #...##.....#.....#  #####......+.....#  6 hk 6 h (.g.6 h &86 h 6 h 6 h2"#...#.....#  ##.##.....# #########  ##+###.#.....g# #.>.^...#  .......#......# #.......#  +......# #...>...#  #.....g#####....[..#  #[....#####...#..##......#  ##.....##..........#......#  ........'.'......#  #.#<.....#  ####...##.#......#   #...##.....####'#......#  #...########.....).....#  #..........#.....#######  #...##.....#.....# 6 h<%  #####......+.....#   #.....##.....#  6 h.dg.gg 2 goblins6 h.1&96 hm=7 h #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant ##+###.#.....g# #.>.^...#  Health: 45/45 ======================== .......#......# #.......#  Magic: 9/10=====================--- .......+.....g# #...>...#  AC: 2Str: 12 .......#......#####....[..#  EV: 11Int: 16  #[....#####..g#..##......#  SH: 0Dex: 9 ##.....##......*...#......#  XL:  6 Next: 84% Place: Dungeon:4 ........'.......@..'......#  Noise: ---------  Time: 3329.7 (0.0) ........#..........#<.....#  -) Claws ####...##.......7 ht...#......#  Cast: Sandblast  #...##.....####'#......#  Memories (0)  #...########.....).....#  #..........#.....#######  gg 2 goblins  #...##.....#.....#  #####......+.....#  #.....##.....# _The goblin no longer looks unusually strong.  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (79% to hit)7 h #...#.....#  Turtleman12345 the Digger##.##.....# #########   Revenant ##+###.#.....g# #.>.^...#   Health: 45/45 ======================== 7 h.......#......# #.......#   Magic: 9/10=====================--- .......+....#g# #...>...#   AC: 2Str: 12 .......#.....######....[..#   EV: 11Int: 16  #[....#####..##..##......#   SH: 0Dex: 9 ##.....##......#...#......#   XL:  6 Next: 84% Place: Dungeon:4 ........'.......@..'......#   Noise: ---------  Time: 3329.7 (0.0) ........#..........#<.....#   -) Claws [17 h!1d####...##..........#......#   Cast: Sandblast#...##.....####'#......#   Memories (0) #...########.....).....#  #..........#.....#######   gg 2 goblins#...##.....#.....# #####......+.....# #.....##.....# _The goblin no longer looks unusually strong.  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (79% to hit)7 h ..g.g=31.2 (1.5  Casting: Stone Arrow (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (79% to hit) _The blast of sand misses the goblin. The goblin barely misses you.7 h #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant ##+###.#.....g# #.>.^...#  Health: 45/45 ======================== .......#......# #.......#  Magic: 8/10===================----- .......+......# #...>...#  AC: 2Str: 12 .......#.....g#####....[..#  EV: 11Int: 16  #[....#####...#..##......#  SH: 0Dex: 9 ##.....##......g...#......#  XL:  6 Next: 84% Place: Dungeon:4 ........'.......@..'......#  Noise: =--------  Time: 3331.2 (0.0) ........#..........#<.....#  -) Claws 7 h͌####...##..........#......#  Cast: Sandblast  #...##.....####'#......#  Memories (0)  #...########.....).....#  #..........#.....#######  gg 2 goblins  #...##.....#.....#  #####......+.....#  #.....##.....# _The blast of sand misses the goblin. The goblin barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (79% to hit)8 hDs- #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant ##+###.#.....g# #.>.^...#  Health: 45/45 ======================== .......#......# #.......#  Magic: 8/10===================----- .......+......# #...>...#  AC: 2Str: 12 8 ht.......#.....g#####....[..#  EV: 11Int: 16  #[....#####...#..##......#  SH: 0Dex: 9 ##.....##......g...#......#  XL:  6 Next: 84% Place: Dungeon:4 ........'.......@..'......#  Noise: =--------  Time: 3331.2 (0.0) ........#..........#<.....#  -) Claws ####...##..........#......#  Cast: Sandblast 8 h$u #...##.....####'#......#  Memories (0)  #...########.....).....#  #..........#.....#######  gg 2 goblins  #...##.....#.....#  #####......+.....# 8 hu #.....##.....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (79% to hit)  The blast of sand hits the goblin.  8 hx4You kill the goblin!8 h~   ##.##.....#  ....g# #.>.^...# .....#  .....# #...>...# ...[..#  #[###...# ......)...#......# ........# ........# ...8 hi...#  ...  ###)  ..#    goblin  .#  .#   8 h#8 h8 h8 h0 g..gg   hobgobling   goblin8 h1-2.7 (1.58 h88 h;&Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (79% to hit)  The blast of sand hits the goblin.  You kill the goblin! _You have harvested enough death to cast Grave Claw an additional time.8 hC #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant ##+###.#.....g# #.>.^...#  Health: 45/45 ======================== .......#......# #.......#  Magic: 7/10================-------- .......+.....g# #...>...#  AC: 2Str: 12 .......#......#####....[..#  EV: 11Int: 16  #[....#####...#..##......#  SH: 0Dex: 9 8 h##.....##......g...#......#  XL:  6 Next: 84% Place: Dungeon:4 ........'.......@..'......#  Noise: =--------  Time: 3332.7 (0.0) ........#..........#<.....#  -) Claws ####...##..........#......#  Cast: Sandblast  #...##.....####'#......#  Memories (0)  #...########.....).....#  #..........#.....#######  g   hobgoblin  #...##.....#.....#  g   goblin  #####......+.....#  #.....##.....# _You have harvested enough death to cast Grave Claw an additional time.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line[23;8 hM2HAim: a goblin, wielding a +0 club (79% to hit)8 hw #...#.....#  Turtleman12345 the Digger##.##.....# #########   Revenant ##+###.#.....g# #.>.^...#   Health: 45/45 ======================== .......#......# #.......#   Magic: 7/10================-------- .......+....#g# #...>...#   AC: 2Str: 12 .......#.....######....[..#   EV: 11Int: 16  #[....#####..##..##......#   SH: 0Dex: 9 ##.....##......#...#......#  8 h XL:  6 Next: 84% Place: Dungeon:4 ........'.......@..'......#   Noise: =--------  Time: 3332.7 (0.0) ........#..........#<.....#   -) Claws ####...##..........#......#   Cast: Sandblast#...##.....####'#......#   Memories (0) #...########.....).....#  #..........#.....#######   g   hobgoblin#...##.....#.....#  g   goblin#####......+.....# #.....##.....# _You have harvested enough death to cast Grave Claw an additional time.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or 8 h*press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (79% to hit)8 hTCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (79% to hit)  The blast of sand misses the goblin. You barely miss the goblin....gg2--4.2 (1.58 hyO _The goblin hits you with a +0 club.8 hp#...#.....#  ##.##.....# #  #+###.#.....g# #.>.^...#  #......# #.#  +......# #...>...#  #......#####....[..#  #[....#####..g#..##......#  #.....##......g...#......#  '.'......#  #.#<.....#  ...##.#......#  #...##.....####'#......#  #...########.....).....#  #.#.....#######  #...##.....#.....#  #####......+.....[48 hA0m#  #.....##.....#  8 h8 hc8 h`H.gg8 h4-508 h8 h9 h1#...#.....#  ##.##.....# #  9 hV2+###.#.....g# #.>.^...#  #......# #.......#  +......# #...>...#  #......#####....[..#  9 h2[....#####...#..##......#  .....##......g...#......#  9 h3'.g.@'......#  #.#<.....#  ...##.#......#  #...##.....####'#......#  #...########.....).....#  #.#.....#######  #...##.....#.....#  #####......+.....# 9 h|6g #.....##.....#  9 h889 h(N9 h\?)gg9 hE^@-69 h2k9 hfn9 h#...#.....#  ##.##.....# #########  ###.#.....g# #.>.^...#  #......# #.......#  +......# #...>...#  #......#####....[..#  ....#####...#..##......#  ##......)...#......#  '.gg.@......#  #.#<.....#  #...##.#......#  #...##.....####'#......#  #...########.....).....#  #.#.....#######  #...##.....#.....#  9 hs#####......+.....#  #.....##.....#  .gg38----=7 9 h_The goblin attacks as it pursues you! The goblin hits you with a +0 club. _There is an open door here.9 h23 #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant ###.#.....g# #.>.^...#  Health: 38/45 ====================---- ....#......# #.......#  Magic: 6/109 h==============---------- ....+......# #...>...#  AC: 2Str: 12 ....#......#####....[..#  EV: 11Int: 16 ....#####...#..##......#  SH: 0Dex: 9 ....##......)...#......#  XL:  6 Next: 84% Place: Dungeon:4 .....'........gg@......#  Noise: =--------  Time: 3337.2 (0.0) .....#..........#<.....#  -) Claws #...##..........#......#  Cast: Sandblast #...##.....####'#......#  Memories (0) #...########.....).....# #..........#.....####### [399 h';49m g   hobgoblin #...##.....#.....# g   goblin #####......+.....#  #.....##.....# _There is an open door here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (79% to hit)9 hD{  #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant ###.#.....g# #.>.^...#  Health: 38/45 ====================---- 9 h} n....#......# #.......#  Magic: 6/10==============---------- ....+......# #...>...#  AC: 2Str: 12 ....#......#####....[..#  EV: 11Int: 16 ....#####...#..##......#  SH: 0Dex: 9 ....##......)...#......#  XL:  6 Next: 84% Place: Dungeon:4 .....'........gg@......#  Noise: =--------  Time: 3337.2 (0.0) .....#..........#<.....#  -) Claws 9 h݀ #...##..........#......#  Cast: Sandblast #...##.....####'#......#  Memories (0) #...########.....).....# #..........#.....#######  g   hobgoblin #...##.....#.....# g   goblin #####......+.....#  #.....##.....#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (79% to hit)  The blast of sand hits the goblin!9 h     #########  #.>.^...#  #.......#  ..# ...# .....# 9 hU k.....# .....g)@......# .....# .....# ..#..# #..# ...####### ....# ....# 9 hA   9 h 9 hp 9 hK #g.gg   Robing   hobgoblin9 h4 e97==8.7 (1.59 hb> 9 hB Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (79% to hit)  The blast of sand hits the goblin! _You kill the goblin!9 h #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant ###.#.....g# #.>.^...#  Health: 39/45 ====================---- ....#......# #.......#  Magic: 6/10==============---------- ....+......# #...>...#  AC: 2Str: 12 ....#......#####....[..#  EV: 11Int: 16 ....#####..g#..##......#  SH: 0Dex: 9 ....##......)...#......#  XL:  6 Next: 84% Place: Dungeon:4 .....'.........g@......#  Noise: =--------  Time: 3338.7 (0.0) .....#..........#<.....# 9 h -) Claws #...##..........#......#  Cast: Sandblast #...##.....####'#......#  Memories (0) #...########.....).....# #..........#.....#######  g   Robin #...##.....#.....# g   hobgoblin #####......+.....#  #.....##.....# _You kill the goblin!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (83% to hit): hWz #...#.....#  Turtleman12345 the Digger##.##.....# #########   Revenant ###.#.....g# #.>.^...#   Health: 39/45 ====================---- ....#......# #.......#   Magic: 6/10: hl==============---------- ....+......# #...>...#   AC: 2Str: 12 ....#......#####....[..#   EV: 11Int: 16 ....#####..g#..##......#   SH: 0Dex: 9 ....##......)...#......#   XL:  6 Next: 84% Place: Dungeon:4 .....'.........g@......#   Noise: =--------  Time: 3338.7 (0.0) .....#..........#<.....#   -) Claws #...##..........#......#   Cast: : h[mSandblast #...##.....####'#......#   Memories (0) #...########.....).....#  #..........#.....#######   g   Robin #...##.....#.....#  g   hobgoblin #####......+.....# #.....##.....# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (83% to hit)  The blast of sand hits the hobgoblin.: hE=Aim  : hTPress: ? - help, Shift-Dir - straight line: h9: a hobgoblin (83% to hit: hk )  : hO/The blast of sand hits the hobgoblin.  : h,?The hobgoblin is moderately wounded.: h!You scratch: h : h: h: hF : h  : h(You kill the hobgoblin!: hRobin says, "A pitiful Revenant like you will never find the ORB!"Robin roars a battlecry!: hk : h : h}.: h'gg: hr): h\ : hf(strong): h]<The hobgoblin goes into a battle-frenzy!: h[1: h?U5==40.2 (1.5 _You hear a shout! x3; hiN #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant ###.#.....g# #.>.^...#  Health: 39/45 ====================---- ....#......# #.......#  Magic: 3/10=======----------------- ....+......# #...>...#  AC: 2; hStr: 12 ....#......#####....[..#  EV: 11Int: 16 ....#####...#..##......#  SH: 0Dex: 9 ....##.....gg*..#......#  XL:  6 Next: 85% Place: Dungeon:4 .....'........**@......#  Noise: ===------  Time: 3340.2 (0.0) .....#..........#<.....#  -) Claws #...##..........#......#  Cast: Sandblast #...##.....####'#......#  Memories (0) #...########.....).....# #..........#.....#######  g   Robin #...##.....#.....# g  [; h39;49m hobgoblin (strong) #####......+.....#  #.....##.....#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (77% to hit); h. #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant ###.#.....g# #.>.^...#  Health: 39/45 ====================---- ....#......# #.......#  Magic: 3/10=======----------------- ....+......# #...>...#  AC: 2Str: 12 ....#......#####....[..#  EV: 11Int: 16 ....#####...#..##......#  SH: 0Dex: 9 ....##.....gg...#......#  XL:  6 Next: 85% Place: Dungeon:4 .....'.........)@......#  Noise: ===------  Time: 3340.2 (0.0) .....#..........#<.....# [39;49; hm -) Claws #...##..........#......#  Cast: Sandblast #...##.....####'#......#  Memories (0) #...########.....).....# #..........#.....#######  g   Robin #...##.....#.....# g   hobgoblin (strong) #####......+.....#  #.....##.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (77% to hit)  The stone arrow hits Robin!; h #    #########  #.>.^...#  #.......#  ..# ...# .....# ..g)`..# .....``@......# .....# .....# ..#..# #..# ...####### g   hobgoblin (strong)....# ....#   !; hg; h.).g..); hj40=9-1.2 (1; hl; hx"  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (77% to hit)  The stone arrow hits Robin! _You kill Robin!< h - _Unknown command.< h,  #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant ###.#.....g# #.>.^...#  Health: 40/45 =====================--- ....#......# #.......#  Magic: 0/10------------------------ ....+......# #...>...#  AC: 2Str: 12 ....#......#####....[..#  EV: 11Int: 16 ....#####...#..##......#  SH: 0Dex: 9 ....##......)...#......#  XL:  6 Next: 89% Place: Dungeon:4 .....'......g***@......#  Noise: ==-------  Time: 3341.2 (0.0) .....#..........#<.....#  -) < hq Claws #...##..........#......#  Cast: Sandblast #...##.....####'#......#  Memories (0) #...########.....).....# #..........#.....#######  g   hobgoblin (strong) #...##.....#.....# #####......+.....#  #.....##.....# _Unknown command.Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (strong, 68% to hit)= h/ #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant ###.#.....g# #.>.^...#  Health: 40/45 =====================--- ....#......# #.......#  Magic: 0/10------------------------ ....+......# #...>...#  AC: 2Str: 12 ....#......#####....[..#  EV: 11Int: 16 ....#####...#..##......#  SH: 0Dex: 9 ....##......)...#......#  XL:  6 Next: 89% Place: Dungeon:4 .....'......g..)@......#  Noise: ==-------  Time: 3341.2 (0.0) .....#..........#<.....#  -) [4= h10mClaws #...##..........#......#  Cast: Sandblast #...##.....####'#......#  Memories (0) #...########.....).....# #..........#.....#######  g   hobgoblin (strong) #...##.....#.....# #####......+.....#  #.....##.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (strong, 68% to hit)  The stone arrow hits the hobgoblin!  You kill the hobgoblin!    #########  #.>.^...#  #.......#  ..# ...# .....# .....# ....```@......# .....# .....# ..[= h3!33m#..# #..# ...####### ....#  ....#      = hI...)= hj902.2 (1Sandblast= h= h  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (strong, 68% to hit)  = hYThe stone arrow hits the hobgoblin!  You kill the hobgoblin! _You have harvested as much death for Grave Claw as you can hold at once.= hkv= h( = h&.n= htg--4.2 (2g   goblin (strong)-- _A goblin is nearby!> hzF##.##.....# #########  ##.#.....g# #.>.^...#  ...#......# #.......#  +......# #...>...#  #......#####....[..#  #####..g#..##......#  ##......)...#......#  > hf'...)'......#  #..........##  ##..........#......#  ...##.....####'#......#  ...########.....).....#  ..........#.....#######  ...##.....#.....#  ####......+.....#   #.....##.....#  #.....#......#  > h> h.g15.2 (1 _ _There is a stone staircase leading up here.> h!)g1==6Sandblast _> h\ ####.(.###.# #.# #.#####.. .......#..>#.# #.# #.##..... ##.###...#.#.# #.# #.##(#### ##.# #####.#.# #.# #.##.# ##.# #.....# #.# #.##.# ###.#.###)# #.##.# ..........)...# ##.##.#### ##.###.#.#.#.###.# #........#3 ##.# #)#.....# #@# #.....#... ##.# #.###.### #.#######..##..... ##.###.###.# #......##......... ##.#....##.# #.............÷....# #....#.##..####... ##.#.####### #.............##.#> h F[15;3H.#.###########.....<##..###...#  ##.#.#.>...........#..##.## ##.##  ##.#.#.######.##).#)#.#.## ##.# ==7.7 (2.5Sandblast _You climb upwards. _There is a stone staircase leading down here.> hg > hڕ > h[ > h > h 2= _> h; > h > hŬ > h: > hӯ > h5 > hu > h: V3=> hϵ > hU ,> h G2==4=> hX > h > h > h Q==> h > h 5==> h > h O _HP restored.> h > h ,> hI > h l3===> h > h P=> h > h > hr > h' > h > h > h > h. > h <===> hy > h ,> hC > h ,> h > hb ,> hu > h ,> h > hK > h U4==> h > h > h > h > h~ > h > h > h, > h > he > h > hY ;==> h, > h > h > h > h\ > h > h > h > h > h > hI > h V5===> h > h ,> h\ > h ,> hr > h ,> hs > h R===> h > h, > h > h! > h" > hm# > h-$ > h% > h& > h& > hL( > h( O6==> h) > h+ > h5, > h, > h]. > h. > h/ > h2 ,> h2 > h6 Q==> h7 > h9 ,> hZ: > h< ,> h= > h> > h#? > h@ > hA ,> hB > hE > hE O7==> hG > hH ,> hI > hK ,> h;M > h9N > hN > huO > hQ Q==> hvR > hS > hrT > h4U > hV > h.W > hW > hrY > hY > hZ > ho\ > h\ P8===> h0^ > hs_ > h_ > h` > hmb > hb > hc > hXe > he > hYl ===> h 9====> h > h2 10/10===> h P 421.7 (74.0) _Magic restored.> h > h > h& E _Done exploring.? h J? h ? h 82.7 (1.0) _? h ? h T.##.....# #########  ##.#.....g# #.>.^...#  ? h= ...#......# #.......#  ...+......# #...>...#  ...#......#####....[..#  ....#..##......#  ##......)...#......#  ....'........g)'......#  ? hO 4 ....#..........#@.....#  ...##..........#......#  ...##.....####'#......#  ...########.....).....#  #.....#######  ...##.....#.....#   g   goblin##......+.....#   #.....##.....#   #.....#......# ? h <===? h ? h& ? hJ H.)g? h A4.2 (2.5Sandblast? h6 ? hD } _You climb downwards. _There is a stone staircase leading up here.@ h4a##.##.....# #########  Turtleman12345 the Digger ##.#.....g# #.>.^...#  Revenant ...#......# #.......#  Health: 45/45 ======================== ...+......# #...>...#  Magic: 7/10================-------- ...#......#####....[..#  AC: 2Str: 12 ...#####...#..##......#  EV: 11Int: 16 ...##......)...#......#  SH: 0@ hbdDex: 9 ....'.........)g......#  XL:  6 Next: 90% Place: Dungeon:4 ....#..........#@.....#  Noise: ---------  Time: 3424.2 (0.0) ...##..........#......#  -) Claws ...##.....####'#......#  Cast: Sandblast ...########.....).....#  Memories (0) ..........#.....####### ...##.....#.....# g   goblin ####......+.....#  #.....##.....#  #.....#......# _There is a stone staircase leading up here.  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  @ hePress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)@ hG<##.##.....# #########  Turtleman12345 the Digger ##.#.....g# #.>.^...#  Revenant ...#......# #.......#  Health: 45/45 ======================== ...+......# #...>...#  Magic: 7/10@ h================-------- ...#......#####....[..#  AC: 2Str: 12 ...#####...#..##......#  EV: 11Int: 16 ...##......)...#......#  SH: 0Dex: 9 ....'.........)g......#  XL:  6 Next: 90% Place: Dungeon:4 ....#..........#@.....#  Noise: ---------  Time: 3424.2 (0.0) ...##..........#......#  -) Claws ...##.....####'#......#  Cast: Sandblast ...########.....).....#  Memories (0) ..........#.....####### ...##.....#.....# g   goblin ####......+.....#  #.....##.....#  #.....#......#Casting: @ hcsStone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The stone arrow hits the goblin!@ hx   #.>.^...#  #.......#  #...>...# #.# ..#.# ..).# @ h3.....))......# .# .# .# .# ## ..# ..#    ...# @ h u     @ h/O @ h;f j==5.2 (1Sandblast@ hm @ hq 9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (60% to hit)  The stone arrow hits the goblin! _You kill the goblin!A hC A h A hA hcF _Unknown command.A hk4A h}nA h| _A hA hbA hngg--gg 2 goblins (wandering)A h+7.2 (2A hBF--8.2 (3A h#A hs _A goblin comes into view. It is wielding a +0 club.A hg   #.>.^...#  #.......#  #...>...# ####....[..# .g#..##......# .)...#......# .....))......# #@.....# #......# #......# .).....# .####### ..# A h7a..#  ...#   A hR^   #.>.^...#  #.......#  #...>...# ####....[..# .g#..##......# .)...#......# .....))......# #@.....# #......# #......# .).....# .####### ..# ..#  ...#    _There are monsters nearby!A h    #.>.^...#  #.......#  #...>...# ####....[..# .g#..##......# .)...#......# .....))......# #@.....# #......# #......# .).....# .####### ..# ..#  ...#   A h|    #.>.^...#  #.......#  #...>...# A ḣ ####....[..# .g#..##......# .)...#......# .....))......# #@.....# #......# #......# .).....# .####### ..# ..#  ...#   A hc A ha A h A hη   #...#.....#  ##.##.....# ######### ###.#.....g# #.>.^...# .#......# #.......# .+......# #...>...# .#......#####....[..# .#####..g#..##......# ##....g.)...#......# .'.........).# ..#..........#<.....# #...##..........#......# #...##.....####'#......# #...########.....).....# A h^ #..........#.....####### ...##.....#.....# #####......+.....#  #.....##.....# _There are monsters nearby!A h A hN A h S...ggA h F9.2 (1Sandblast _A h A h  There is an open door here.  Things that are here: _a +0 club; a goblin corpseB h8z #...#.....#  ##.##.....# ######### +###.#.....g# #.>.^...# B hJ .#......# #.......# .+......# #...>...# .#......#####....[..# [....#####...#..##......# .##......g...#......# .'.....g...@)......# .#B h.#<.....# #...##.#......#  #...##.....####'#......# B h #...########.....).....#  #.#.....#######  #...##.....#.....#  #####......+.....#B hͻ]  #.....##.....# B h%B hB hYg.)B h.30 _B h$B hw  Things that are here: _a +0 club; a hobgoblin corpse; a goblin corpseB h  #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant +###.#.....g# #.>.^...#  Health: 45/45 ======================== .....#......# #.......#  Magic: 4/10=========--------------- .....+......# #...>...#  AC: 2Str: 12 .....#......#####....[..#  EV: 11Int: 16 [....#####...#..##......#  SH: 0Dex: 9 .....##....g.)...#......#  XL:  6 Next: 90% Place: Dungeon:4 ......'.....g***@)......#  Noise: ---------  Time: 3430.2 (0.0) ......#..........#<.....#  -) ClaB hws ##...##..........#......#  Cast: Sandblast  #...##.....####'#......#  Memories (0)  #...########.....).....#  #..........#.....#######  gg 2 goblins (wandering)  #...##.....#.....#  #####......+.....# #.....##.....# _a +0 club; a hobgoblin corpse; a goblin corpseCasting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit)B h #...#.....# Turtleman12345 the Digger B h ##.##.....# #########  Revenant +###.#.....g# #.>.^...#  Health: 45/45 ======================== .....#......# #.......#  Magic: 4/10=========--------------- .....+......# #...>...#  AC: 2Str: 12 .....#......#####....[..#  EV: 11Int: 16 [....#####...#..##......#  SH: 0Dex: 9 .....##....g.)...#......#  XL:  6 Next: 90% Place: Dungeon:4 ......'.....g...@)......#  Noise: ---------  Time: 3430.2 (0.0) ......#..........#<.....#  -) Claws ##...##..........#......#  Cast: B hB[mSandblast  #...##.....####'#......#  Memories (0)  #...########.....).....#  #..........#.....#######  gg 2 goblins (wandering)  #...##.....#.....#  #####......+.....# #.....##.....#Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit)  The stone arrow hits the goblin!      #.>.^...#  ..# ...# #...>...# ...[..# [#.....# .....# ...)```@)......# ......# hEO;49m ......#  ......#  ##).....#  ...#######    goblin  ...#  ....#   B hYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit)  The stone arrow hits the goblin!  You kill the goblin!B h%b.g...gB h5===1.2 (1B hB h( _The goblin shouts!B h > #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant +###.#.....g# #.>.^...#  Health: 45/45 ======================== .....#......# #.......#  Magic: 1/10B h ==---------------------- .....+......# #...>...#  AC: 2Str: 12 .....#......#####....[..#  EV: 11Int: 16 [....#####...#..##......#  SH: 0Dex: 9 .....##.....g*...#......#  XL:  6 Next: 90% Place: Dungeon:4 ......'.....).**@)......#  Noise: ===------  Time: 3431.2 (0.0) ......#..........#<.....#  -) Claws ##...##..........#......#  Cast: Sandblast  #...##.....####'#......#  Memories (0)  #...########.....).....#  #..........#.....#######  g   B h &goblin  #...##.....#.....#  #####......+.....# #.....##.....# _The goblin shouts!  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)B h7"  #...#.....# Turtleman12345 the Digger  ##.##.....# #########  Revenant +###.#.....g# #.>.^...#  Health: 45/45 ======================== B h$ .....#......# #.......#  Magic: 1/10==---------------------- .....+......# #...>...#  AC: 2Str: 12 .....#......#####....[..#  EV: 11Int: 16 [....#####...#..##......#  SH: 0Dex: 9 .....##.....g)...#......#  XL:  6 Next: 90% Place: Dungeon:4 ......'.....)...@)......#  Noise: ===------  Time: 3431.2 (0.0) ......#..........#<.....#  -) Claws ##...##..........#......#  Cast: Sandblast  #...##.....####'#......#  Memories (0)  #...########.....).....# B hJ' | #..........#.....#######  g   goblin  #...##.....#.....#  #####......+.....# #.....##.....#Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The stone arrow hits the goblin!!B h+       #.>.^...#  ..# ...# #...>...# ...[..# [#.....# ...)`...# ...).``@)......# ......# ......#  ......#  B h, ##).....#  ...#######   ...#    ....#     B hö >)..B h 2==-2.2 (1SandblastB h B hb onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (60% to hit)  B h iThe stone arrow hits the goblin!! _You kill the goblin!C h24C h9C hJBC hR,C hWC h],C h"`C heQ==C hgC hj,C hlmC hp,C hrC h6v,C hxC h|l3===C hHC h,C hC h,C hNC h,C h.C hC hR===C hC h,C hƧC h,C hC h[C hRg---g   hobgoblin (wandering)C h[464.0)C hG--7.2 (15C hAC h\ _A hobgoblin comes into view.C hs      #.>.^...#  ..# ...# #...>...# ..#####....[..# [#...#..##......# ...))...#......# ...)...@)......# ........#<.....# ........#......#  ...####'#......#  ####.....).....#  ...#######  ...#  C hH....#   C hfs      #.>.^...#  ..# C hUu...# #...>...# ..#####....[..# [#...#..##......# ...))...#......# ...)...@)......# ........#<.....# ........#......#  ...####'#......#  ####.....).....#  ...#######  ...#  ....#   C h|C h~C hkC h|` _A hobgoblin is nearby!C hn       #.>.^...#  ..# ...# #...>...# ..#####....[..# [#...#..##......# ...))...#......# ...)...@)......# ........#<.....# ........#......#  ...####'#......#  ####.....).....#  C hbo ...#######  ...#  ....#   C h       #.>.^...#  ..# C h5 c...# #...>...# ..#####....[..# [#...#..##......# ...))...#......# C h] 8...)...@)......# ........#<.....# ........#......#  ...####'#......#  ####.....).....#  ...#######  ...#  ....#   C h$ C h0 C h3 ` _A hobgoblin is nearby!C h +...'...g.#  #...#.....#  ##.##.....# ######### #+###.#.....g# #.>.^...# .#......# #.......# .+......# #...>...# ......#...g..#####....[..# #[....#####...#..##......# #.....##.....)).@.#......# C h.'.....)...))......# .......#.#<.....# ###...##..........#......#  #...##.....####'#......#  #...########.....).....#  #..........#.....#######  #...##.....#.....# #####......+.....# C h!C hF.gC h88.0) _C hNC hD hH 1 +...'...g.#  #...#.....#  ##.##.....# # #+###.#.....g# #.>.^...# .#......# #D hC P.# .+......# #...>...# .#....g.#####....[..#  #[....#####...#..##......# #.....##.....))@..#......# .'.....)...))......# .#D h 3.#<.....# #...##.#......#  #...##.....####'#......#  #...##.....).....#  #.#.....#######  #...##.....#.....#  #####......+.....# D hD h7*.g4==9SandblastD h.D h1D h +...'...g.# Turtleman12345 the Digger  #...#.....# Revenant  ##.##.....# #########  Health: 45/45 ======================== ##+###.#.....g# #.>.^...#  Magic: 1/10==---------------------- .......#......# #.......#  AC: 2Str: 12 .......+......# #...>...#  EV: 11Int: 16 .......#......#####....[..#  SH: 0Dex: 9  #[....#####.g*#..##......#  XL:  6 Next: 90% Place: Dungeon:4 ##.....##.....)*@..#......#  Noise: ---------  Time: 3449.2 (0.0) ........'.....)...))......#  -) Claws D hn........#..........#<.....#  Cast: Sandblast ####...##..........#......#  Memories (0)  #...##.....####'#......#  #...########.....).....#  g   hobgoblin  #..........#.....#######  #...##.....#.....#  #####......+.....# _A hobgoblin is nearby!Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)D hC  +...'...g.# Turtleman12345 the Digger  #...#.....# Revenant  ##.##.....# #########  Health: 45/45 ======================== ##+###.#.....g# #.>.^...#  Magic: 1/10==---------------------- .......#......# #.......#  AC: 2Str: 12 .......+......# #...>...#  EV: 11Int: 16 .......#......#####....[..#  SH: 0Dex: 9  #[....#####.g.#..##......#  XL:  6 Next: 90% Place: Dungeon:4 ##.....##.....))@..#......#  Noise: ---------  Time: 3449.2 (0.0) ........'.....)...))......#  -) Claws ........#..........#<.....#  h m Cast: Sandblast ####...##..........#......#  Memories (0)  #...##.....####'#......#  #...########.....).....#  g   hobgoblin  #..........#.....#######  #...##.....#.....#  #####......+.....# Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The stone arrow hits the hobgoblin!     ##.##.....#  ....g# #.>.^...# .....#  .....# #...>...# ...[..#  #[###..` .....)` ........# h_K V7m ........# ........#  ......#  ######.....)   ..#    ..#      ..)1==50.2 (1Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (68% to hit)  The stone arrow hits the hobgoblin! _You kill the hobgoblin!E hJE h,E hBE hE hE hE hcE h6E hE hcE hE hE hXE ha2==E hE h,E h7E h<,E hE h6,E hE huE h;==E hnE hzE hE hYE h,E hE ha,E hE hE hV3===E he#E h*E h*E h-E hJ3E h3E h6E h<E h=E h@E hFE hbG<===E hJE hPE hQE h"UE hZ\E h']E hi`E hhE hiE hmE hsE h?tE htwE h|}E h0E hU4==E h͊E h|E h!E h-g--74.2 (24.0)g   goblin (wandering)E h09--E hq8E ht;] _A goblin is nearby!E h7"     ##.##.....#  ....g# #.>.^...# ....#  .....# #...>...# .....#####....[..#  #[###...#..## .....))@..# .....)...))......# ..........#<.....# ..........#......#  .....####'#......#  ######.....)  ..#  ..#   E hLi     ##.##.....#  ....g# #.>.^...# ....#  .....# #...>...# .....#####....[..# E hJN #[###...#..## .....))@..# .....)...))......# ..........#<.....# ..........#......#  .....####'#......#  ######.....)  ..#  ..#   E hZE h]E hiE hm] _A goblin is nearby!E h "     ##.##.....#  ....g# #.>.^...# ....#  .....# #...>...# .....#####....[..#  #[###...#..## .....))@..# .....)...))......# ..........#<.....# ..........#......#  .....####'#......#  ######.....)  ..#  ..#   E hn 6     ##.##.....#  ....g# #.>.^...# ....#  .....# #...>...# .....#####....[..#  #[###...#..## .....))@..# .....)...))......# ..........#<.....# ..........#......#  .....####'#......#  ######.....)  ..#  ..#   E h°   +...'...g.#  #...#.....#  ##.##.....# # #+###.#.....g# #.>.^...# .#.g....# #.# .+......# #...>...#  .#......#####....[..#  #[....#####...#..##......# #.....##.....)@...#......# .'.....)...))......# .#.#<.....# +####...##.#......#  #...##.....####'#......#  #...##.....).....# h m  #.#.....#######  #...##.....#.....#  #####......+.....# _A goblin is nearby!g.5.2 (1.0) _E h  _Items here: )) [[ †.E hJH #####.....#  +...'.....#  #...#.....# ##.##.....# ######### E hH ###+###.#..g...# #.>.^...#  .#......# #.......# .'......# #...>...# .......#......#####....[..#  #[....#####..@#..##......#  ###.....##.....))...#......#  .'.....)...))......#  .........#E hBJ.#<.....#  +####...##..........#......#  #...##.....####'#......#  #...########.....).....#  #..........#.....#######  #...##.....#.....# E hKE hTF.gE hXA6Sandblast _E hK`E h.^...#  AC: 2Str: 12  ........#....*.# #.......#  EV: 11Int: 16  ........'.....*# #...>...#  SH: 0Dex: 9  .......#.....*#####....[..#  XL:  6 Next: 91% Place: Dungeon:4 F h%1 #[....#####..@#..##......#  Noise: ---------  Time: 3476.2 (0.0)  ###.....##.....))...#......#  -) Claws  .........'.....)...))......#  Cast: Sandblast  .........#..........#<.....#  Memories (0)  +####...##..........#......#  F h#...##.....####'#......#  g   goblin (wandering) #...########.....).....#  #..........#.....#######  #...##.....#.....# _Items here: )) [[ †.  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 79% to hit)F hG #####.....# Turtleman12345 the Digger +...'.....# Revenant #...#.....# Health: 45/45 ======================== ##.##.....# #########  Magic: 3/10F h=======-----------------  ###+###.#...g..# #.>.^...#  AC: 2Str: 12  ........#......# #.......#  EV: 11Int: 16  ........'......# #...>...#  SH: 0Dex: 9  .......#......#####....[..#  XL:  6 Next: 91% Place: Dungeon:4  #[....#####..@#..##......#  Noise: ---------  Time: 3476.2 (0.0) F h5 ###.....##.....))...#......#  -) Claws  .........'.....)...))......#  Cast: Sandblast  .........#..........#<.....#  Memories (0)  +####...##..........#......#  #...##.....####'#......#  g   goblin (wandering) #...########.....).....#  F hD#..........#.....#######  #...##.....#.....# Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 79% to hit)The blast of sand hits the goblin!  +...'.....# #...#.....# ##.##.....#   #...)..# #.>.^...#  F h#....#.#   '.....## #...>...#  #.....#[..#  #[  F h.V#.#  .'.)......#  .#.#<.....#  F h#.#  #...##.....####'#  F h#...########.....)   .#   F h;  F h1...F h=7.7 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 79% to hit)The blast of sand hits the goblin! _You kill the goblin!F h 4F h F h F h ,F h ,F h' F h ,F h8 F h? ,F h F ht k4==F h F hR ,F hl F h ,F h F hh ,F h F h F h ;==F hp F hm ,F h0 F h* ,F h% F hB ,F hr F h 95F h 3===F h F h,F hF h,F h@ F h ,F h/F hR===F hF h,F hF h$,F hC+F h,F hs,F h].F h2;6F hp2*==F hW5F hIMF h^,F hj_F h{`F hGdF h*lF hLmF hqqF hyF hzF h{==F h||F hF hF hˇF hF h,F hF hF hF h!F h,F hF hpe7==F hF h,F hF hF h\F hmBF hF hF hK;==F hF h8,F hTF hd,F hJF h%,F h-8===F hn,F h<F hR===F hF h ,F hF h3,F hF h,F h2"F h&F hk'M9==F h)F h1F h1F h:BF hy;F h?,F h@G hG h;==G hG h ,G h G h$,G hG h,G hG hf,G h!G h$h10/10===G h(G h04 _Magic restored.G h34G hFG hKG hRG hSG hMVG hZG h`G h:bG hHeG hnG hrG htG h[z===G hzG h7}G hLG h>G h G hG h;G hG huG hG hG hG h]G hG hʥ G hr G hThere is an open door here.G hmG h G h_G hܭG hlG h*.......gg..+....#G h G hI"g.g........#.g..#G h G hPg..........##.>.#G h G hD###############'#### G h G hH#............# G h +............#  #..#######'###  #..#####.....#  #..'..@'.....# -540.7 (63.0) .'..#...#.....#  # ##.##.....# ###### ###+###.#...)..# #.>.^. ........#......# #.....G h ........'......# #...>.G h) .......#......#####....[G h G h#[....#####...#..##.... ##.....))...#....G h8-G hG h7T _Key pressed, stopping explore.G hJG hJG hNG h#% _G hhG h^G hG h1G h.@  There is an open door here.G hG hb _G h G hG hBG hG h,G h`G h7@  There is an open door here.G hG h _G h G h%G h)BG h+G h .,G hi/G h7nG h9,G h,;G hR=G h8?G h?G h AG h9BG hD,G hEG hGG hSIBG hKG hN,G h@OG h2QG h7S,G hSG hVG hX,G hPYG hy[G h^,G h__G hPfG hh,G hiG hkG hm,G hnG hpG hqG h+rG hrG hsG huG hivG hvG hwG hyG hzG hzG h{G h}G h?~G h~G hG h,G hG hG h,G hG h;{ _You open the door.  There is an open door here. _G h,G hpG hbG hzG hG hG h~G hBG hG hNG hG hG h9G hG hG h,G hRG hG h,G h]G hG h,G h-G h^G h},G hG h`G h,G hG hG h,G h0G hG hG hG h.G hG hG hG hG hG hG h],G hrG hG h,G hG hG h,G hG hBG h-XG h36 _You open the door. #...##..##.....#######... ##.......#......## #### #........#.......#. #........#.......#.##..##############+##..###..## #.........# #.........# #########@# .........S# ...........# Sandblast ...........+  ...........# ######+#####S   adder (asleep) 94.7 (545.7 (55G h<6 _There is an open door here. _You open the door. _An adder comes into view. _There is an open door here.G hG> ..##..... ....##  #.......#  #....  ##..#####  ##..###..## #.........# #.........# #@# ..........S#  ...........#  ...........+  ...........#  ######+##### G h7 ..##..... ....##  #.......#  #....  ##..#####  ##..###..## #.........# #.........# #@# ..........S#  ...........#  ...........+  ...........# ######+#####  _An adder is nearby!G h ##.......#......## ######........#.......# ..#........#.......# .##..############## +###..###..##.......  #.........#.......#.........#.......#########'#....... ........@.S#.# .+ .# ######+##### S.S  The adder hisses angrily.4-==6.7 (1.0) _The adder bites you.H hgP ##.......#......## ##### Turtleman12345 the Digger #........#.......# .. Revenant #........#.......# .. Health: 44/45 =======================- ##..############## +# Magic: 7/10================-------- ##..###..##.......  AC: 2Str: 12 #.........#.......  EV: 11Int: 16 #.........#.......  SH: 0Dex: 9 #########'#.......  XL:  6 Next: 91% Place: Dungeon:4 ........@S.#  Noise: ==-------  Time: 3596.7 (0.0) ...........#  -) H hi`uClaws ...........+  Cast: Sandblast ...........#  Memories (0)  ######+#####   S   adder _The adder bites you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)H hr##.......#......## ##### Turtleman12345 the Digger#........#.......#.. Revenant#........#.......#.. Health: 44/45 =======================-##..##############+# Magic: 7/10================--------##..###..##.......AC: 2Str: 12#.........#.......EV: 11Int: 16#.........#.......SH: 0Dex: 9#########'#.......XL:  6 Next: 91% Place: Dungeon:4........@``#Noise: ==-------  Time: 3596.7 (0.0)...........#-) Claws...........+Cast: Sandblast...........#Memories (0) ######+H hw#####S   adder _The adder bites you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)H h1S.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineH h: an adder (48% to hit)  The stone arrow misses the adder. You scratch the adder.  The adder is moderately wounded.H h+7.7 (1H hH hR _The adder barely misses you.H h  ##.......#......## ##### Turtleman12345 the Digger #........#.......# .. Revenant #........#.......# .. Health: 44/45 =======================- ##..############## +# Magic: 4/10=========--------------- ##..###..##.......  AC: 2Str: 12 #.........#.......  EV: 11Int: 16 #.........#.......  SH: 0Dex: 9 #########'#.......  XL:  6 Next: 91% Place: Dungeon:4 ........@S.#  Noise: ==-------  Time: 3597.7 (0.0) ...........#  -)  h 4mClaws ...........+  Cast: Sandblast ...........#  Memories (0)  ######+#####   S   adder _The adder barely misses you.Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)H h ##.......#......## ##### Turtleman12345 the Digger#........#.......#.. Revenant#........#.......#.. Health: 44/45 =======================-##..##############+# Magic: 4/10=========---------------##..###..##.......AC: 2Str: 12#.........#.......EV: 11Int: 16#.........#.......SH: 0Dex: 9#########'#.......XL:  6 Next: 91% Place: Dungeon:4........@S.#Noise: ==-------  Time: 3597.7 (0.0)...........#-) Claws...........+Cast: Sandblast...........#Memories (0)  h dm######+#####S   adder  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)  The stone arrow hits the adder!H hbm Aim  Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 48% to hit)  The stone arrow hits the adder!  The adder is almost dead.  You scratch the adder.† 58.7 (1Sandblast _You kill the adder!I h4I hI h^5= _HP restored.I h,I hPBI hI hg=5===I h,I hI hBI h BI h.===I h{6==I h,I hI h,I h_ I h $BI h&g==I h((,I h(I h*,I h+I h-,I h.I h1,I h1I h4{7==I h6I h7,I h9,I h;I h<,I hu=I hD==I h8E,I hFI hGI hPHI hHI h!JI hJP8===I hGKI hLI hAMI hMI hYOI hOI hPI hQI h^RI hRI h;TI hT<===I hUI hWI h-XI hXI hZI h3[I h[I h]I h]I h'^I h_I hY`M9==I h`I h[bI hbI hcI h,eI h fI hfI hDhI hhI hkiI hjI hwk;==I hlI hnI hnI h&oI hpI huI huvI hmx,I hyI h.{,I h{I h}h10/10===I h~I hmI hK...##..########...##......## #######.#.# .#........#.......# ...##..###############+####..###..##.<#...#.#.........#.#########'#@.......--646.7 (48.0)..†.######.I h # .+ ...........#######+#####I hI hbG--7.7 (49I h"I h&9 _Found a stone staircase leading up.I hI hI hԤXI hI hA=== _You open the door.I hڳI h̾  There is an open door here.I h!b _I hw,I hI hI h,I hMI hI h_,I hI hI h,I hhI h\  ##..########## + ##..###..##.......<.  #...#.........  #I h-6...#.........  #########'#.........  .........†.######## ...........#....... ...........'.......I hG .......@...########57.7 (10 ######'#####  ...  #..[.  ####I h# _You open the door. _Found a robe.o hw0V _ ##..###..##.......<.  #.........#... #...#. #########'#. ..........†.########...#.........'......###############@#####  #......S.)..#..[........Sandblast #######..... #####S   adder (wandering) 8.0)  An adder comes into view.Found a dagger.S.S==9.7 (2 _The adder hisses angrily. _There is an open door here.o h% < <.  .#.........  .#.........  #########'#.........  ..........†.#  ............#.......  ............'.......  ............#  #@#####  #.....S..)..  #..[........  #######.....  ##### o h`  <.  .#.........  .#.........  #########'#.........  ..........†.#  ............#.......  ............'.......  ............#  #@#####  #.....S..)..  #..[........  #######.....  #####  _An adder is nearby!o hum5 ##..###..##.......<.  Turtleman12345 the Digger #.........#.........  Revenant #.........#.........  Health: 45/45 ======================== #########'#.........  Magic: 7/10================-------- ..........†.########  AC: 2o hpStr: 12 ............#.......  EV: 11Int: 16 ............'.......  SH: 0Dex: 9 ............########  XL:  6 Next: 95% Place: Dungeon:4 #######@#####  Noise: ==-------  Time: 3659.7 (0.0) #....*S..)..  -) Claws #..[........  Cast: Sandblast #######.....  Memories (0)  #####   S   adder _An adder is nearby!o hqwCasting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)o hy ##..###..##.......<.Turtleman12345 the Digger#.........#.........Revenant#.........#.........Health: 45/45 ========================#########'#.........Magic: 7/10================--------..........†.########AC: 2Str: 12............#.......EV: 11Int: 16............'.......SH: 0Dex: 9............########XL:  6 Next: 95% Place: Dungeon:4#######@#####Noise: ==-------  Time: 3659.7 (0.0)o h!#....`S..)..-) Claws#..[........Cast: Sandblast#######.....Memories (0) #####S   adder  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)  The stone arrow hits the adder!p h^p h_k<S.p hRo,60.7 (1p hOxp h}8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (48% to hit)  The stone arrow hits the adder! _The adder is severely wounded.p h ##..###..##.......<.  Turtleman12345 the Digger #.........#.........  Revenant #.........#.........  Health: 45/45 ======================== #########'#.........  Magic: 4/10=========--------------- ..........†.########  AC: 2Str: 12 ............#.......  EV: 11Int: 16 ............'.......  SH: 0Dex: 9 ............########  XL:  6 Next: 95% Place: Dungeon:4 #######@#####  Noise: ==-------  Time: 3660.7 (0.0) #....S...)..  -) Claws #..[..p h^......  Cast: Sandblast #######.....  Memories (0)  #####   S   adder _The adder is severely wounded.Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)p hy  ##..###..##.......<.  Turtleman12345 the Digger #.........#.........  Revenant #.........#.........  Health: 45/45 ======================== #########'#.........  Magic: 4/10=========--------------- ..........†.########  AC: 2Str: 12 ............#.......  EV: 11Int: 16 ............'.......  SH: 0Dex: 9 ............########  XL:  6 Next: 95% Place: Dungeon:4 #######@#####  Noise: ==-------  Time: 3660.7 (0.0) #....S...)..  -) Claws #..[..p h ......  Cast: Sandblast #######.....  Memories (0)  #####   S   adderCasting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)  The stone arrow hits the adder! <.  .#.........  .#.........  #########'#.........  ...#  ...#.......  ...'.......  ...#    #........)..  h ;12H ...  ...  ##### p hL '.p hr i91.7 (1Sandblastp hy p h| |onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  p h} Aim: an adder (severely wounded, 48% to hit)  The stone arrow hits the adder! _You kill the adder!p h4p hqp h#p hnp h,p hp hBp h,p h p hsl5===p h6p h|,p hp h,p h~ q h"' ===6====7==q hB==8===q hCq hDq hCJ,q hJq hPM,q hNq h QR===q hRq h U,q hVq hX,q h Zq h%\,q h?]q h_c9==q haq h:d,q hseq hg,q hiq hLk,q hlq hoQ==q hpq hr,q h610/10===q hq hq hq hVR===q hۜq hq h֠,q hrq hq h֭g...##--....)..#......#########g   goblin (wandering)q h:1714.7 (53.0)q h"/. q hcG--5.7 (54q hq h}Q _There is an open door here.q h  _q h q h ,q h q h& q h #........#.......# .#.#.......# .##..################ +q h[ ##..###g.##.......<. #.........#......... #.........#......... #########'#......... #.†.## q h #........@...#.......#............'.......#............################'#####.## #........)..##..[........#g   goblin (wandering)#######.....#q h %#######q h 17.7 (2.0)q h G.gq h +8.7 (3q h q h r h     #############  .g##.......<.  ..#.........  ..#.........  #########'#.........  #..........†.#  #........@...#  #............'.......  #............########  ########'#####.##  #........)..#  #..[.  #####   r h\      #############  .g##.......<.  ..#.........  ..#.........  #########'#.........  #..........†.#  #........@...#  #............'.......  #............########  ########'#####.##  #........) #..[.  #####   _A goblin is nearby!r h.R I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r h r h r h! r h( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r h r hۆ r h r hx F _Unknown command.s h### ####........#.......# .############## +#..###.g##.......<...#...........#.########'#......... †.########.....#.........'...................################'#####.#.......)..[...#######.....#######9.7 (1Sandblast _s hLW ##.......#......## #### Turtleman12345 the Digger #........#.......# . Revenant #........#.......# . Health: 45/45 ======================== ##..################ + Magic: 7/10================-------- ##..###.g##.......<.  AC: 2Str: 12 #.......*.#.........  EV: 11Int: 16 #........*#.........  SH: 0Dex: 9 #########*#.........  XL:  6 Next: 99% Place: Dungeon:4 #........@.†.########  Noise: ---------  Time: 3719.7 (0.0) #............# h4m.......  -) Claws #............'.......  Cast: Sandblast #............########  Memories (0)  ########'#####.##  #........)..#  g   goblin (wandering) #..[........#  #######.....#  ####### _Unknown command.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +4 dagger (wandering, hasn't noticed you, 60% to hit)s hT5 ##.......#......## #### Turtleman12345 the Digger #........#.......# . Revenant #........#.......# . Health: 45/45 ======================== ##..################ + Magic: 7/10================-------- ##..###.g##.......<.  AC: 2Str: 12 #.........#.........  EV: 11Int: 16 #.........#.........  SH: 0Dex: 9 #########'#.........  XL:  6 Next: 99% Place: Dungeon:4 #........@.†.########  Noise: ---------  Time: 3719.7 (0.0) #............#.......  -) Clawss hxm[11;7H #............'.......  Cast: Sandblast #............########  Memories (0)  ########'#####.##  #........)..#  g   goblin (wandering) #..[........#  #######.....#  ####### Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +4 dagger (wandering, hasn't noticed you, 60% to hit)The stone arrow hits the goblin!       ########  )##.......<.  `.#.........  `#.........  #########`#.........  s hݕ[34m#....  #....  #...........  #....#######  ##### #........) #..[. ##### s h1..'s h==20.7 (1Sandblast  Confirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +4 dagger (wandering, hasn't noticed you, 60% to hit)The stone arrow hits the goblin! _You kill the goblin!t hqM #...##..#######...### ####........#.......# .############# +#..###.)##.......<........#...............#......########@#......... t h †.#########...'.......#............###########t ht h /--1t ht h!Q _There is an open door here.t hM..... #...##..#######...### ####........#.......# ...################ +#..###.)#<........########'#......... .........†.########...........#.#............'..........####.--2 _t hFM.....'............ #...##..#######...#t hP## ####........#.......# ...################ +#..###.)#<.........########'#......... ....†.#########............#......................####..t h<3t ht ht ht ht h2t ht h0 E +.# #........'...... #...##..##.....##.... #...##..##.....#######.. ##.## ###t h Q #.#.#  #........#.......#  ##..################ ##..###.@##<. #.#. #.........#. #########'#......... #....†.######## #............#. #............'....... #............################'#####.##t h <4t hq t h0  Things that are here: _a +4 dagger; a goblin corpseu h  _8===u hB ===u h u h2 9==u h) u h u h^ ==u h u h u h u h u hx u h}% ,u h& u h%) u h* u hs+ u h- u h4 u hD6 u h8 u h{9 u h%: 10/10u h: ===u hy; u h= u hB u hE u hK u hM u hO u hS u hT u hV u h2Z u h ,u h$ u h @  There is an open door here.u hP u h C=== _u h, u h u hݥ ,u h٧ u hB u h ,u hL u h& u hз ,u h u h u hN ,u h u h u hl u h u h u h` u h u h u h/ u h u h u h u h$ u h u hN u h u h u h9 u h u hd u h u h u h u h u h u h u hl u h u h ,u h u he u h u hK u h u h .#..............## .'..............'# ##.....##................## ##.....#######...##[u h3 ...# #......## ######.....)) #.......# ..'.....). #.......# ......... ################+####...##....... ##.......<......@...#...##.....## .#..................#...########. u h E.#..................#...#. '#..................#...##.....#. ..†.#####################......+. ....#....... #.....##.  ....'....... #.....#..  u hZ !....######## #..†..#..  #####.####....'.. u h= .....######.........'u h 63.7 (39.0)u h u h1 M======4.7 (40u h u h = _As you open the door, it creaks loudly!v h5D  There is an open door here. _v hv h5,v hs&v h*B  You see here a +0 chain mail.v h.v h. _v h/v h2v hg5,v h7v h:v hk=,v hZ?v h-Bv hD,v hFv hDI@  There is an open door here.v h1Kv hK _v h]Lv hRNv hP,v hPv hRv hTv hFUv hVv hsXv h>Zv hZv hh[v h ]v h^v hc_v h5`v h>bv hcv h8dv hev hg$ v hh_You open the door.v hjv hjv hkv hMmv hov hCpv h,qv haD  There is an open door here. _v hWBv hМ,v h _You open the door.  There is an open door here. _v h%v hv hv hUv h}v hA,v hv h+v h,v h:v hv hO,v hIv h|,v h[nThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _t - 4 black potions (gained 2)v hRXv hr7 _You open the door.v h #.. ... #.. ... #.. ... #..v h # #.##############.. ###.###.#.....g.. #J......#....gg #.......#........ ######@#...............------ ..........#####v hVQ# ..........'........#... ....#........'... ..........#..##...##..## ###########+########..## J   endoplasm (asleep)v hK ...................#..'. ..................'..#.  #. #...####...##...##..##v h.802.7 (38v h@K------3.7 (39v huv h4 _An endoplasm comes into view. _There is an open door here.v h+ ...  ...  ...  # #.# ###.###.# #J......# #.......#.... ######@#... ..........# ..........'...... ..........#........'. ..........#..##...##. ###########+##. . .  #. .v h ( ...  ...  ...  # #.# ###.###.# #J......# #.......#.... ######@#... ..........# ..........'...... ..........#........'. ..........#..##...##. ###########+##. . .  #. .v h v h v hc w _An endoplasm is nearby!v h2W ? ... v hX  ...  ...  # #.# ###.###.# #J......#v h[  #.......#.... ######@#... ..........# ..........'...... ..........#........'. ..........#..##...##. v h] X###########+##. . .  #. v h^ .v h c ...  ...  v h C...  # #.# ###.###.# #J......# #.......#.... ######@#... ..........# ..........'...... ..........#........'. ..........#..##...##. ###########+##. . v h .  #. .v hv hG v hv ha _An endoplasm is nearby!w hK # ...# # .... # .... # ... # # #.############## ###.###.#. #J......#...gg#.....@.#.. #######'#.............. ..........############# ..........'........# ..........#........'... ..........#..##...##.. ###########+########..#.#..' ..................'..4.7 (1.0) _w hR # ...## # ....W # .... ## ... # #. #.## ###.###.#.g #J......#.gg #.# w hږ#'# .... ....'..# ....#.' ....#..##...##.. W   phantom (dormant) #####+##.. J   endoplasm (asleep) w hϗ`.#.. .'..w hi  A phantom comes into view.w h%w h.W.JWJw hd:5Sandblastw hw hh^ _The endoplasm quivers.w h\ # Turtleman12345 the Digger ...## # Revenant ..... # Health: 45/45 ======================== ...W # Magic: 7/10================-------- # ... # AC: 2Str: 12 #. #.############## EV: 11Int: 16 ###.###.#...........g. SH: 0Dex: 9 #.......#...........gg XL:  6 Next: 99% Place: Dungeon:4 #.J**@..#............. Noise: ---------  Time: 3805.7 (0.0)w h #######'#............. -) Claws ..........############ Cast: Sandblast ..........'........#.. Memories (0)  ..........#........'.. ..........#..##...##.. W   phantom ###########+########.. J   endoplasm ...................#.. ..................'.. _The endoplasm quivers.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)w hne  # Turtleman12345 the Digger ...## # Revenant ..... # Health: 45/45 ======================== ...W # Magic: 7/10================-------- # ... # AC: 2Str: 12 #. #.############## EV: 11Int: 16 ###.###.#...........g. SH: 0Dex: 9 #.......#...........gg XL:  6 Next: 99% Place: Dungeon:4 w hg #.J..@..#............. Noise: ---------  Time: 3805.7 (0.0) #######'#............. -) Claws ..........############ Cast: Sandblast ..........'........#.. Memories (0)  ..........#........'.. ..........#..##...##.. W   phantom ###########+########.. J   endoplasm ...................#.. ..................'..Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The stone arrow hits the endoplasm!w hj  ...##  .....  ...W  # ...  #.  # # #..`` # w h}k '. #.. .  w h w h q....w h w h # Turtleman12345 the Digger...### Revenant.....# Health: 45/45 ========================....# Magic: 7/10================--------w h v# ...# AC: 2Str: 12#. #.############## EV: 11Int: 16###.###.#...........g. SH: 0Dex: 9#.......#...........gg XL:  6 Next: 100% Place: Dungeon:4w h #....@..#............. Noise: ==-------  Time: 3806.7 (1.0)#######'#............. -) Claws..........############ Cast: Sandblast..........'........#.. Memories (0) ..........#........'............#..##...##.. ###########+########.. ...................#..w h9  ..................'.. Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The stone arrow hits the endoplasm!w h Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (97% to hit)  The stone arrow hits the endoplasm! _You kill the endoplasm!  You have reached level 7!w h /  --more--x hE]50/501-7 0% Sandblast _x h`` #....## #...... #..... #.# ... #.#. #.##.###.###.#.g.#.#.gg.#.#.#x h|b '#.....#....'..#.....#.'.....#..##...##..######+##..#.#..'.'..#x h e x hl WW   phantomx hr J--7Sandblast _x hx x h{ y h-g ! #. Turtleman12345 the Digger ...## #. Revenant ..... #. Health: 50/50 ======================== .... #. Magic: 4/11y h2l ========---------------- # ..W #. AC: 2Str: 12 #. #*##############. EV: 11Int: 16 ###.###*#...........g.. SH: 0Dex: 9 #.....*.#...........gg. XL:  7 Next:  0% Place: Dungeon:4 #.....@.#.............. Noise: ---------  Time: 3807.7 (0.0) #######'#.............. -) Claws ..........############# Cast: Sandblast ..........'........#... Memories (0)  ..........#........'... ..........#..##...##..# W   phantomy hp + ###########+########..# ...................#..' ..................'..# _You have reached level 7!Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (56% to hit)y h #. Turtleman12345 the Digger...###. Revenant.....#. Health: 50/50 ========================....#. Magic: 4/11========----------------# ..W#. AC: 2Str: 12#. #`##############. EV: 11Int: 16###.###`#...........g.. SH: 0Dex: 9#.....`.#...........gg. XL:  7 Next:  0% Place: Dungeon:4#.....@.#.............. Noise: ---------  Time: 3807.7 (0.0)#######'#.............. -) Claws..........############# h >9m Cast: Sandblast..........'........#... Memories (0) ..........#........'.............#..##...##..# W   phantom###########+########..#...................#..'..................'..#Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (56% to hit)  The stone arrow hits the phantom!y h9 y h@ Z.W..y h^D 4==8.7 (1y hH y hL <onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (56% to hit)  The stone arrow hits the phantom! _The phantom is heavily damaged.z h #. Turtleman12345 the Digger ...## #. Revenant ..... #. Health: 50/50 ======================== z h`.... #. Magic: 1/11==---------------------- # ... #. AC: 2Str: 12 #. #W##############. EV: 11Int: 16 ###.###*#...........g.. SH: 0Dex: 9 #.....*.#...........gg. XL:  7 Next:  0% Place: Dungeon:4 #.....@.#.............. Noise: ==-------  Time: 3808.7 (0.0)z hE~ #######'#.............. -) Claws ..........############# Cast: Sandblast ..........'........#... Memories (0)  ..........#........'... ..........#..##...##..# W   phantom ###########+########..# ...................#..' ..................'..# _The phantom is heavily damaged.z h,Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 56% to hit)z h] #. Turtleman12345 the Digger ...## #. Revenant ..... #. Health: 50/50 ======================== .... #. Magic: 1/11==---------------------- # ... #. AC: 2Str: 12 #. #W##############. EV: 11Int: 16 ###.###.#...........g.. SH: 0Dex: 9 #.......#...........gg. XL:  7 Next:  0% Place: Dungeon:4 #.....@.#.............. Noise: ==-------  Time: 3808.7 (0.0) #######'#.............. -) Claws ..........############# Cast: Sandblastz h ..........'........#... Memories (0)  ..........#........'... ..........#..##...##..# W   phantom ###########+########..# ...................#..' ..................'..#Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 56% to hit)  The stone arrow hits the phantom!! ...##  .....  ....  # ...  #. #. ###.###` #.....` #. ## . ... ...#..# h%0H ####+##     ...159.7 (1Sandblastz hw}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (heavily damaged, 56% to hit)  The stone arrow hits the phantom!! _You destroy the phantom!{ h{ h{ h{ h02===={ h8{ h3=={ h{ h({ h@{ h/{ h { h { h { h{ h{ h{ h=={ h{ h{ h&X{ h+B{ h,{ hk.{ h*1{ h72{ hu4{ h6{ h"8{ h84{ h9=={ h:{ h<{ h?{ h@{ hA{ hE{ hF{ hG{ hVJ{ hiK{ hL{ hO{ h*Q{ hR=={ hS{ hU{ hW{ hX{ hFZ{ h]{ h^{ h_{ hb{ hc{ hd{ hg{ hg{ hh5{ hKi=={ hi{ hk{ h%m{ h n{ h.o{ hq{ hr{ hs{ hu{ hv{ hw{ hz{ h{{ h{=={ hZ|{ h}{ h{ h{ h{ h<{ h{ hז{ h{ hj,{ hf6==={ h{ hg,{ h{ h|,{ h${ hݪ,{ h{ hR==={ h{ h,{ h`{ h{ hT,{ he,{ h^{ h{ hܶ,{ hm{ h"O7=={ hù{ h{ h@{ h׻{ h{ hn,{ h,{ h*{ hb{ h ;=={ h{ h{ hg{ h{ h{ h{ h@{ h4{ h{ ht{ h{ h7O8=={ h{ h{ h]{ h{ h{ h,{ h1{ h,{ hr{ h;=={ h{ h{ h,{ h{ h,{ h{ h{ h?{ h>{ hM9=={ h{ h { h,{ hB{ hi=={ h`{ h10/11=={ h=={ hq1==={ h" ==={ h2`{ hsI&{ h|d _You open the door.  There is an open door here. _{ hLj.{ h _You open the door. ########## ######  .......... #.....  .......... +.... ##..#########...######## ##..###....##...#....... .....'......#...@......... -- .....#......#...#......... ##...##....##...#........ Sandblast ##...########...#....... ................#h....## [{ h414d................#.....#h   hound (wandering) ................#.....# ##.##############.....# ##.#...........g...#'##+# 92718.0)  A hound comes into view.h.h===89 _The hound barks! _There is an open door here.| h3?  Turtleman12345 the Digger  Revenant  Health: 50/50 ======================== ########## ###### Magic: 8/11=================------- .......... #..... AC: 2Str: 12 .......... +....| hs EV: 11Int: 16 | h##..#########...########  SH: 0Dex: 9 ##..###....##...#.......  XL:  7 Next: 15% Place: Dungeon:4 | h4!.....'......#...@.........  Noise: ===------  Time: 3928.7 (0.0) .....#......#...#*........  -) Claws ##...##....##...#*.......  Cast: Sandblast ##...########...#h......  Memories (0) ................#.....## ................#.....#  h   hound | hI"................#.....# ##.##############.....# ##.#...........g...#'##+# _There is an open door here.  Casting: Stone Arrow (dangerous; 2% risk of failure)  | h#MConfirm with . or Enter, or press ? or * to list all spells.| h %DAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (56% to hit)| h x  Turtleman12345 the Digger  Revenant  Health: 50/50 ======================== ########## ###### Magic: 8/11=================------- .......... #..... AC: 2Str: 12 .......... +.... EV: 11Int: 16 ##..#########...########  SH: 0Dex: 9 ##..###....##...#.......  XL:  7 Next: 15% Place: Dungeon:4 .....'......#...@.........  Noise: ===------  Time: 3928.7 (0.0) .....#......#...#.........  -) Claws ##...##....##...#..| h......  Cast: Sandblast ##...########...#h......  Memories (0) ................#.....## ................#.....#  h   hound ................#.....# ##.##############.....# ##.#...........g...#'##+# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (56% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic. ###### .. +.....### ..... ...'..... ....h........ ....... .......... | h#A[30m............## .......#.....# .......#.....#########.....#---9.7 (1Contam   Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (56% to hit)  You miscast Stone Arrow.are very lightly contaminated with residual magic. _Nothing appears to happen.| h  Turtleman12345 the Digger  Revenant  Health: 50/50 ======================== ########## ###### Magic: 5/11==========-------------- .......... #..... AC: 2| hStr: 12 .......... +.... EV: 11Int: 16 ##..#########...########  SH: 0Dex: 9 ##..###....##...#.......  XL:  7 Next: 15% Place: Dungeon:4 .....'......#...@.........  Noise: ---------  Time: 3929.7 (0.0) | h.....#......#...#h........  -) Claws ##...##....##...#........  Cast: Sandblast ##...########...#.......  Memories (0) Contam ................#.....## ................#.....#  h   hound ................#.....# ##.##############.....# ##.#...........g...#'##+# _Nothing appears to happen.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (56% to hit)| h Turtleman12345 the DiggerRevenantHealth: 50/50 ======================== ########## ######Magic: 5/11==========-------------- .......... #.....| h hAC: 2Str: 12 .......... +....EV: 11Int: 16 ##..#########...########SH: 0Dex: 9 ##..###....##...#.......XL:  7 Next: 15% Place: Dungeon:4 .....'......#...@.........| h Noise: ---------  Time: 3929.7 (0.0) .....#......#...#h........-) Claws ##...##....##...#........Cast: Sandblast ##...########...#.......Memories (0) Contam ................#.....## ................#.....#h   hound ................#.....# ##.##############.....# ##.#...........g...#'##+#Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (56% to hit)  The stone arrow hi| h ts the hound!| h8  Press: ? - help, Shift-Dir - straight line: a hound (56% to hit)  The stone arrow hits the hound!  | h: The hound is almost dead.You barely miss the hound.  The hound is almost dead.| h-< 5==30.7 (1| hND | h_G S _The hound closely misses you.} h$  Turtleman12345 the Digger  Revenant  Health: 50/50 ======================== ########## ###### Magic: 2/11====-------------------- .......... #..... AC: 2Str: 12 .......... +.... EV: 11Int: 16 ##..#########...########  SH: 0Dex: 9 ##..###....##...#.......  XL:  7 Next: 15% Place: Dungeon:4 .....'......#...@.........  Noise: ==-------  Time: 3930.7 (0.0) .....#......#...#h........  -) Claws ##...##....##...} hd(#........  Cast: Sandblast ##...########...#.......  Memories (0) Contam ................#.....## ................#.....#  h   hound ................#.....# ##.##############.....# ##.#...........g...#'##+# _The hound closely misses you.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 56% to hit)} hn  Turtleman12345 the Digger  Revenant  Health: 50/50 ======================== ########## ###### Magic: 2/11====-------------------- .......... #..... AC: 2Str: 12 .......... +.... EV: 11Int: 16 ##..#########...########  SH: 0Dex: 9 ##..###....##...#.......  XL:  7 Next: 15% Place: Dungeon:4 .....'......#...@.........  Noise: ==-------  Time: 3930.7 (0.0) .....#......#...#h........  -) Claws ##...##....##...} h#........  Cast: Sandblast ##...########...#.......  Memories (0) Contam ................#.....## ................#.....#  h   hound ................#.....# ##.##############.....# ##.#...........g...#'##+# Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 56% to hit)  The stone arrow hits the hound!} hN ###### .. +.....### ..... ...'..... ....} h†........ ....... ...... ............## .......#.....#.......#.....#########.....#} h} h<j211.7 (1Sandblast} h} honfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (almost dead, 56% to hit)  } hfThe stone arrow hits the hound! _You kill the hound!} ha4} h} h,} hCX} hkB} hB} h} h&Y3==} h4} hZ _Your magical contamination has completely faded away.} h]} h } h ,} h } h ,} h! } h } h@ ;==} h X} hD ,} h } hk } h } h } h ,} h! } h'$ } h$ U4==} hq& } h, } h- ,} h. } hs1 } h2 ;==} h2 } h4 ,} hM6 } h58 ,} h9 } hB; ,} ha< } h> } h4? U5==} h@ } hA } hEB } h C } hE } hF ,} hH } h5I } hI } hK } hL ;==} hM } hSO } hO } hP } hR } h@S } hS } hUV } hV } hW } hY } h2Z P6===} h[ } hB] } h] } h^ } h` } h+a } hb } h+d } hd } hue } hg } hg <===} hh } hj } h)k } hk } hm } hun } h o } ht n} hDu } hv } hAw O7==} h4x } hy } htz } h{ } h} ,} h~ } h } h } hD } h } hI ;==} h/ } h } h } hF } h } hH } h } h } h } h } h } hs O8==} h< } hӒ } h_ } h } h } hq } h } h } h+ } h͙ } h } h ;==} h } h } h } h } hL } hբ } hv } hD } hХ } hk } h } ho M9==} ha } hM } h } h } h0 } h } hb } h } h } hV } hK } hִ ;==} h } h& } h } h } h } h ,} h` } h } h˿ } h } hv } h } h } h Q10/11==} h } h n} h7 } h ,} h# } h } hc 4==} h } h ,} h7 } h ,} h@ } h ,} h } h 91} h +===} h } hv } h> } h } h } h } h } h } hl } h } h0 ,} hK } hx } hR } h 5===} h } h } h ,} h% } hR 7 _You open the door.} h 4} h } h  } h : There is an open door here.} h4 } h _} h; } h, } h% ,} h } h } h } hh } h" } h& X} h& @  There is an open door here.} h( } h) _} hY* } h- } hS/ ,} h.0 } hM1 } h2 } hV3 } h;4 } hd5 } h6 } hD7 } hq8 } h9 } h: ,} h; } h< } ha> ,} h> } h@ } hA ,} hB } hE } hF ,} hF } hH } hI ,} hJ } h6L } h`M } hM } hN } hP } hQ } hR ,} hT } hU ,} hQW } hY } hZ } h+[ } h[ } hO^ } hP_ ,} h` } h1b } hKd ,} he } hg } hh } h\i } h>j } hk } ho ,} hp } hBs ,} hs } h{ _You now have 191 gold pieces (gained 17).} h(} ,} h~ } h } h ,} h } h ,} h3 } hh v _h - 2 viscous golden potions (gained 1)} hT J} h= } h\ } h } hܞ } h& } h\ ,} h\ } hߦ } hI } h } h } h° n} hP } h } hw } hٴ } hK ,} h) } h } hD } h# } h } h } h } h } hC } h 7 _You open the door.} h 4} hu } hj @  There is an open door here.} h0 } h _} h{ } h@ } h ,} h } h } h ,} h } h# } h, ,} hQ } h  _q - 2 scrolls labelled XYNEUG NUTHEUCK (gained 1)} h } h } h) } h } h } h } hf } h' ,} h } h } h } h6 } h } hN B} h } h } h } hI } h } h" } h } hc } h- } hz } h. } h } h } h } hH } h } hU } h } h4 } h } h~ } h } hb ,} h} } hy } h* ,} h } hN } h ,} h4 } h< } h ,} h } h } hb ,} h } h } h } h } hU 7 _You open the door.} h } h6 } h } h @  There is an open door here.} h } h _} hl! } hW# } h[$ } h6% } h% } h6         ######  #....#  .# #....+  .# #...@#..#  -- #############....#..#  .........#..##'###..#  .........#.......#..#  .........#.......#..#  ...#.......#..#   .##+##..##..#    ....#####....#..##..#    ....# #....#......#   ###'..#[39;49} h: !m406938.0)} hD d======709} hsW } h=Z = _As you open the door, it creaks loudly!} h J} hī } h+  There is an open door here. _} h^ ,} hv ,} h X} h } h  _You open the door.} hT @  There is an open door here.} h b _} h B} h } h } hp } h } h } h } h } h' } h n} h } h\ } h } h } h } hs } h } h } hn B} hD } h } hZ } h } hF } h } hN } h } h% } h } h. } h } h } hU } hr ,} h4 @  There is an open door here.} h } h _} h } h } h } hT ,} h } h } h } h } h 7 _You open the door.} h 4} h. } h5 There is an open door here. _You open the door. _There is an open door here. _You open the door} h &.  There is an open door here.} h L _} h\ } hS ,} hb } h You open the door. _There is an open door here. _You open the door. _There is an open door here. } h } hH! } h! _} hg" } hr$ } h% ,} hH& } h( } h) } h_* } h* } h8- } h. ,} hD/ } h2 There is an open door here. _You open the door. _There is an open door here.  } h4 } h4 _} hK5 } h7 } h9 ,} h9 } h; } h%= ,} h`> } h? } hA } hA } hlB } hC } hI } hJ } hL } hM } hDN } hN } hOP } hQ } hR } hR } hS } hU } h@Z } hh[ } h|\ } h] } h] } h^ } h_ ,} h}` } ha } hb } hgc } hc } hd } h`g B} hh } hj ,} hdk } hl } hm } hxn } ho } hp } hq } h\r } hr } hs } hAu } hu } hyv } h[w } h2y ,} hy } h{ } h6 #..................#..................#..................#.###.################.###.#............#.......#............ } hڂ f#.......#............ J..#######'#............ .......@.....###########------ .............'........#. .............#........'. .............#..##...##. } hl 3#+############+########. ...................#. J   jelly (asleep) ..................'. #. #...####...##...##. #.########...####...#######'} hÉ 4118.7 (48.0)} h K------9.7 (49} h } h X _A jelly comes into view.~ h%* A # # # #.###. ###.###.# #.#. #.##J..#'#.................#.'.#.#.'.#..##...###+#+# .# .' #. #...####...##...## #.#...####...#~ h , n.JJ~ h. 220.7 (1.0)~ hI2 ~ h4 Z _The jelly quivers.~ hC  # # # #.###. ###.###.#. #.#.. #.#.#.J.#'#..'.#.#.#.#..##...#+#+ . . #. #...####...##... #.#...####....J1Sandblast hq #................ Turtleman12345 the Digger #................ Revenant #................ Health: 50/50 ======================== #.###.########### Magic: 8/11=================-------  h ###.###.#.......... AC: 2Str: 12 . #.......#.......... EV: 11Int: 16 ... #.......#.......... SH: 0Dex: 9 .#..J#######'#.......... XL:  7 Next: 21% Place: Dungeon:4 .....**@.......######### Noise: ---------  Time: 4121.7 (0.0) ...............'........ -) Claws #..............#........ Cast: Sandblast  h8#..............#..##...# Memories (0)  ###+############+####### ................... J   jelly .................. #. #...####...##...# #.########...####...###### _The jelly quivers.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)   h rPress: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit) h?#................ Turtleman12345 the Digger#................ Revenant#................ Health: 50/50 ========================#.###.########### Magic: 8/11=================-------###.###.#.......... AC: 2Str: 12. #.......#.......... EV: 11 hvInt: 16... #.......#.......... SH: 0Dex: 9.#..J#######'#.......... XL:  7 Next: 21% Place: Dungeon:4.....``@.......######### Noise: ---------  Time: 4121.7 (0.0)...............'........ -) Claws#..............#........ Cast: Sandblast#..............#..##...# Memories (0) ###+############+#######................... J   jelly..................#.#...####...##...##.########...####...######Casting: Stone Arrow (dangerous; 2% risk of failure)   hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  The stone arrow hits the jelly! hBk h.J.==2.7 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (100% to hit)  The stone arrow hits the jelly! _The jelly is almost dead. h  #................ Turtleman12345 the Digger #................ Revenant h 1 #................ Health: 50/50 ======================== #.###.########### Magic: 5/11==========-------------- ###.###.#.......... AC: 2Str: 12 . #.......#.......... EV: 11Int: 16 ... #.......#.......... SH: 0Dex: 9 .#...#######'#.......... XL:  7 Next: 21% Place: Dungeon:4 h ; .....J*@.......######### Noise: ==-------  Time: 4122.7 (0.0) ...............'........ -) Claws #..............#........ Cast: Sandblast #..............#..##...# Memories (0)  ###+############+####### h j ................... J   jelly .................. #. #...####...##...# #.########...####...###### _The jelly is almost dead. hd Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit) h$  #................ Turtleman12345 the Digger #................ Revenant #................ Health: 50/50 ======================== #.###.########### Magic: 5/11==========-------------- ###.###.#.......... AC: 2Str: 12 . #.......#.......... EV: 11Int: 16 ... #.......#.......... SH: 0 h/ XDex: 9 .#...#######'#.......... XL:  7 Next: 21% Place: Dungeon:4 .....J.@.......######### Noise: ==-------  Time: 4122.7 (0.0) ...............'........ -) Claws #..............#........ Cast: Sandblast #..............#..##...# Memories (0)  ###+############+####### ................... J   jelly .................. #. #...####...##...# h̏  #.########...####...######Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)  The stone arrow hits the jelly! h F .  ...  .#.'#. ......`@....... ...... #.. h\ ... #..... ######    #.     h+ '.. h< 73.7 (1Sandblast h= ]onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (almost dead, 100% to hit)  The stone arrow hits the jelly! _You kill the jelly! hY4 h'6======7== hCv==8====9====10/11== h==1====== #.. ##.######## #.###.######..........###.###.#.......#.......#.......#g...#.....#.......#>.....#...#######'#...#.........#### #.....'...--#.....#.#.. #.....#..# .. ###+############+#[13;19 hH .............. g   hobgoblin (asleep)#. #...####...# #.########...## +........#........... 75.7 (52.0)  A hobgoblin comes into view.--6.7 (53 _Found a staircase to the Ecumenical Temple. hf ## # .. #..........# #.######## #.###.#####.........###.###.#...#.......#.# hgy.g...#.....#.......#>.....#...#######'#........#.### #...'.....#.#..#.#...#..............#......' ###+############+#.#.#....+ .............. #. #...####... #.########...#### h2m h p17.7 (1.0) h"u hu h3  #+###...##  ## # hz  .. #.........# #.######## #.###.####.........###.###.##...#.......#.#.g...#.....#.......#..>....@#...#######'#.........#.###...#.. hs .'.......#.##.#...#..............#. ....'####+############+ .#.#. ...+. h .......... #. #...#### h  h2 h.gg h8 :8Sandblast h0  h^  h9 #+###... .. # #.# ## .. # h';Q#.# #.######## #.###...........###.###.#.#...#.......#.#.#.....#.#r..>g..@.#...#'# h*<N?......#..#...#...'.....#.##.#.#...# h$=.#. ....'####+# r   quokka (asleep) .#.#. g   hobgoblin ...+.  .. #. #...#### hnh  A quokka comes into view. hG.g h(&9 h hf _Found a scroll labelled HYUDICS XUESK. hΐ #+###...# Turtleman12345 the Digger .. #........ Revenant #.# #........ Health: 50/50 ======================== hґM# .. #........ Magic: 8/11=================------- #.# #.######## #.###.### AC: 2Str: 12 .............###.###.#.. EV: 11Int: 16 .#...#.......#.......#.. SH: 0Dex: 9 .......#.....#.......#.. XL:  7 Next: 27% Place: Dungeon:4 h7r..>.g*@.#...#######'#.. Noise: ---------  Time: 4179.7 (0.0) ?......#...............# -) Claws .#...#.................' Cast: Sandblast ........#..............# Memories (0)  #.#.#...#..............# . ....'####+############ r   quokka (asleep) .#.#. ........... g   hobgoblin ...+. .......... h.. #. #...####. _Found a scroll labelled HYUDICS XUESK.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit) hyg #+###...# Turtleman12345 the Digger .. #........ Revenant #.# #........ Health: 50/50 ======================== # .. #........ Magic: 8/11=================------- hY #.# #.######## #.###.### AC: 2Str: 12 .............###.###.#.. EV: 11Int: 16 .#...#.......#.......#.. SH: 0Dex: 9 .......#.....#.......#.. XL:  7 Next: 27% Place: Dungeon:4 r..>.g.@.#...#######'#.. Noise: ---------  Time: 4179.7 (0.0) ?......#...............# -) Claws h1.#...#.................' Cast: Sandblast ........#..............# Memories (0)  #.#.#...#..............# . ....'####+############ r   quokka (asleep) .#.#. ........... g   hobgoblin ...+. .......... .. #. #...####.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The stone arrow hits the hobgoblin! hhd ..  #.#  # ..  #.# ##  ....# .#..# ....# r..>..` ?..... .#.... ...... #.#... . ....'####+### .#.#.  ...+.  .. #.  h`Z.r.>...r==80.7 (1Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (68% to hit)  The stone arrow hits the hobgoblin! _You kill the hobgoblin! h4G B #+###...#.... #..#.# # # .... # hbK .#.#.#.######## #.###...........###.###.#.#...#.......#.##.#.....#.#.r.>..@..#...#'##?......#..#...#.........#..#.#.#...#.... ....'####+. ..#.#.. .....+..  .. #. #...#### hN  hW T.r h0Z C--1Sandblast ha  hme  h #+### #.... ##..#.# #. #..... #.#.#.#.######## #.###...............###.###.#.#...#.......#.#.#.#.....#.#.r>.@...#...#'#.#?......#.#...#.............#... ##.#.#...# .......'####+....#.#.. .......+..  .. #. #... hӭ.r--2 hs #+###.. Turtleman12345 the Digger #.... #...... Revenant #..#.# #...... Health: 50/50 ======================== . #..... #...... Magic: 5/11==========-------------- ..#.#.#.######## #.###.# AC: 2Str: 12 ...............###.###.# EV: 11Int: 16 ...#...#.......#.......# SH: 0Dex: 9 .#.......#.....#.......# XL:  7 Next: 27% Place: Dungeon:4 hKu.....r*@...#...#######'# Noise: ---------  Time: 4182.7 (0.0) .#?......#.............. -) Claws ...#...#................ Cast: Sandblast ..........#............. Memories (0)  ##.#.#...#............. .......'####+########## r   quokka .....#.#.. ......... .......+.. ........ .. #. #...### _You kill the hobgoblin! hxnCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit) h#+###.. Turtleman12345 the Digger#....#...... Revenant#..#.##...... Health: 50/50 ========================. #.....#...... Magic: 5/11==========--------------..#.#.#.######## #.###.# AC: 2Str: 12...............###.###.# EV: 11Int: 16...#...#.......#.......# SH: 0Dex: 9.#.......#.....#.......# XL:  7 Next: 27% Place: Dungeon:4...````@...#...#######'# Noise: ---------  Time: 4182.7 (0.0).#?......#.............. -) Claws...#...#................[39; hi49m Cast: Sandblast..........#............. Memories (0) ##.#.#...#....................'####+########## r   quokka.....#.#.. ................+............ #.#...### _You kill the hobgoblin!Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit) h, h+2e..>r hI34==3.7 (1 h: h=MCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  h>Aim: a quokka (56% to hit) _The stone arrow misses the quokka. The quokka barely misses you. h[h #+###.. Turtleman12345 the Digger #.... #...... Revenant #..#.# #...... Health: 50/50 ======================== . #..... #...... Magic: 2/11====-------------------- ..#.#.#.######## #.###.# AC: 2Str: 12 ...............###.###.# EV: 11Int: 16 ...#...#.......#.......# SH: 0 hi#Dex: 9 .#.......#.....#.......# XL:  7 Next: 27% Place: Dungeon:4 .....>r@...#...#######'# Noise: ==-------  Time: 4183.7 (0.0) .#?......#.............. -) Claws ...#...#................ Cast: Sandblast ..........#............. Memories (0)  ##.#.#...#............. .......'####+########## r   quokka .....#.#.. ......... .......+.. ........ .. #. #...### _The stone arrow misses the quokka. The quokka barely misses you.Casting: Stone Arrow (dangerous; 2% risk of failure)  h;lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit) hY#+###.. Turtleman12345 the Digger#....#...... Revenant#..#.##...... Health: 50/50 ========================. #.....#...... Magic: 2/11====--------------------..#.#.#.######## #.###.# AC: 2Str: 12...............###.###.# EV: 11Int: 16...#...#.......#.......# SH: 0Dex: 9.#.......#.....#.......# XL:  7 Next: 27% Place: Dungeon:4...````@...#...#######'# Noise: ==-------  Time: 4183.7 (0.0).#?......#.............. -) Claws...#...#............. hb... Cast: Sandblast..........#............. Memories (0) ##.#.#...#....................'####+########## r   quokka.....#.#.. ................+............ #.#...### _The stone arrow misses the quokka. The quokka barely misses you.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (56% to hit) h~ ..>r onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (56% to hit)  The stone arrow misses the quokka. You scratch the quokka.  The quokka is almost dead. h[46--4.7 (1 hf h+ _The quokka bites you. hr_ #+###.. Turtleman12345 the Digger #.... #...... Revenant ha #..#.# #...... Health: 46/50 ======================-- . #..... #...... Magic: 1/11==---------------------- ..#.#.#.######## #.###.# AC: 2Str: 12 ...............###.###.# EV: 11Int: 16 ...#...#.......#.......# SH: 0Dex: 9 .#.......#.....#.......# XL:  7 Next: 27% Place: Dungeon:4 hc.....>r@...#...#######'# Noise: ==-------  Time: 4184.7 (0.0) .#?......#.............. -) Claws ...#...#................ Cast: Sandblast ..........#............. Memories (0)  ##.#.#...#............. .......'####+########## r   quokka .....#.#.. ......... .......+.. ........ .. #. #...### _The quokka bites you.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 76% to hit) h  #+###.. Turtleman12345 the Digger #.... #...... Revenant #..#.# #...... Health: 46/50 ======================-- . #..... #...... Magic: 1/11==---------------------- ..#.#.#.######## #.###.# AC: 2Str: 12 ...............###.###.# EV: 11Int: 16 ...#...#.......#.......# SH: 0Dex: 9 .#.......#.....#.......# XL:  7 Next: 27% Place: Dungeon:4 h  .....>r@...#...#######'# Noise: ==-------  Time: 4184.7 (0.0) .#?......#.............. -) Claws ...#...#................ Cast: Sandblast ..........#............. Memories (0)  ##.#.#...#............. .......'####+########## r   quokka .....#.#.. ......... .......+.. ........ .. #. #...###Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 76% to hit)  The blast of sand hits the quokka! h z #....  #..#.#  . #.....  ..#####  ...... ...... .#.... .....>† .#? h C... ...... ...... ##... .......'####+# .....#.#..   .......+..   h+ .. #.   h!q  h s7-6.2 (1.5Sandblast hH  hS onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 76% to hit)  The blast of sand hits the quokka! _You kill the quokka! hi #+### #.... .. ## #..#.#. #. #...... #..#.#.#.######## #.###................###.###..#...#.......#..#.#.....#.#.....>@....#...#'.#?......##...#...#...............#..# ##.#.#...#. .......'####+ .....#.#..  .......+..  .. #. #... hq hzU--70 h* hs _You see here a quokka corpse. h?G  #+### #.... ... ## #..#.#.. #. #...... #...#.#.#.######## #.####................###.####....#...#.......#.#.#.....# #.....@†....#...#.#?......# #...#...#............#####.#.#...#. .......'####+ .....#.#..  .......+...  .. #. #... hH  ha 2==-8 _ _There is a staircase to the Ecumenical Temple here. hJ h4 h-9 _ h h  ### ### ###  ##.## ##.## ##.##  ##...###...###...## Temple #..@....._....._..#  ##...###...###...##  ##.## ##.## ##.##  h #.# ### #.#  ##.## ##.## # ##...## ##... #.._..# #.._ ##...## ##...#####.## ##.##  You climb downwards. Welcome to the Ecumenical Temple!  Found an ornate altar of the Wu Jian Council and a blossoming altar of Fedhas.== h9_ hpY8=9 (1.7 h9_ h& _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. h{4 h h hʮ; _ hӴ9= h, hl h& h k3== hعc50= h hQ1 _HP restored. h$4 h$ h, h hQ== hQP= h h h, h hw, hB h4== h%B h+ h, h h, h hQ== h@B hz h2, h, hA h$k5== h h h, h, h h#, h h hvQ== hn hU, h^ h, h`, h  h?  6======7====8== hu hJ== hX h hu hH, h h h*c9== h1 , h6! hK"B h+Y== hb;10/11==== h"?1=== h _262.9 (73.0) _Magic restored. h  h: 9_ hE _Done exploring. h44 h5 hd_0.0)_ _Done exploring. h 2 j[?25h[?0c  Search for what [Enter for "@", or ? for help]?  h[?25l[?1c19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a staircase back to the Dungeon Results elsewhere ([,] to cycle)  b - [Temple] a blossoming altar of Fedhasc - [Temple] an ornate altar of the Wu Jian Council  d - [Temple] a hazy altar of Hepliaklqana  e - [Temple] a hide-covered altar of Uskayaw  f - [Temple] a sacrificial altar of Ru  g - [Temple] a shadowy altar of Dithmenos  h - [Temple] a bloodstained altar of Trog  i - [Temple] a burning altar of Makhleb  j - [Temple] an iron altar of Okawaru  k - [Temple] a basalt altar of Yredelemnul  l - [Temple] a broken altar of Ashenzari  m - [Temple] a shimmering altar of Xom  n - [Temple] a shimmering blue altar of Sif Muna  o - [Temple] a sparkling altar of Nemelex Xobeh  p - [Temple] an ancient bone altar of Kikubaaqudgha  q - [Temple] a snail-covered altar of Cheibriados  r - [Temple] a radiant altar of Vehumet  s - [Temple] a stormy altar of Qazlal h8  b - [Temple] a blossoming altar of Fedhas  p - [Temple] an ancient bone altar of Kikubaaqudgha hO  p - [Temple] an ancient bone altar of Kikubaaqudgha  q - [Temple] a snail-covered altar of Cheibriados huThe Ecumenical Temple <_____________________ (Press ? for help) ##...## ##...###...## ##...##  #..⌠..# #.._....._..# #.._..#  ##...## ##...###...## ##...##   hx##.## ##.## ##.####.##  #.# ### ### #.# ### ##+#  ##.## ##.## ##.## ##.####..#  ##...###...## ##...###...##..##  #.._....._..# #.._....._..+.##  ##...###...## ##...###...####  ##.## ##.## ##.## ##.##  ### #.# ### ### #.#  ##.## ##.####.##  ##...###...## ##...##  #.._....._..# #.._..#  ##...###...## ##...##  ##.## ##.## ##.##  # hy## #.# ### #.#  ##.## ##.## ##.##  ##...###...###...##  #.._....._.....⌠..#  ##...###...###...##  ##.## ##.## ##.##  ### ### ### hk h#Turtleman12345 the DiggerRevenantHealth: 50/50 ========================Magic: 11/11 ========================AC: 2Str: 12EV: 11Int: 16SH: 0Dex: 9XL:  7 Next: 27% Place: TempleTime:Memories (0) _There is a staircase back to the Dungeon here. _HP restored. _Magic restored. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]?  h/ _ hE  There is a blossoming altar of Fedhas here. _ hVB hmd hssv h7 h h h  There is a snail-covered altar of Cheibriados here. _ hKo##.## ##.####.####...###...## ##...###.._....._..# #.._..###...###...## ##...####.## ##.####.##### #.# ### #.###.## ##.## ##.####...###...###...###.._.....@.....⌠..#Noise: --------- 4308.9 (46.0)##...###...###...##-) Claws##.## ##.## ##.##Cast: Sandblast### ### ### _There is a radiant altar of Vehumet here. h{N  You kneel at the altar of Vehumet. h/  --more-- h) hGVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religion hכ ##.## ##.####.##Turtleman12345 the Digger##...###...## ##...##Revenant#.._....._..# #.._..#Health: 50/50 ========================##...###...## ##...##Magic: 11/11 ========================##.## ##.####.##AC: 2Str: 12### #.# ### #.#EV: 11Int: 16##.## ##.## ##.##SH: 0Dex: 9##...###...###...##XL:  7 Next: 27% Place: Temple#.._.....@.....⌠..#Noise: ---------  Time:[40 hm 4308.9 (0.0)##...###...###...##-) Claws##.## ##.## ##.##Cast: Sandblast### ### ###Memories (0) _Done exploring. _Search for what [Enter for "@", or ? for help]? _There is a blossoming altar of Fedhas here. _There is a snail-covered altar of Cheibriados here. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you!  --more-- he  h y  of Vehumet ......9.9 (1 _ hҐ B_ h  hKWhere to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple  h3  h}:  ##.## ##.####.##Turtleman12345 the Digger##...###...## ##...##Revenant of Vehumet ......#.._....._..# #.._..# h7; Health: 50/50 ========================##...###...## ##...##Magic: 11/11 ========================##.## ##.####.##AC: 2Str: 12### #.# ### #.#EV: 11Int: 16 h; ##.## ##.## ##.##SH: 0Dex: 9##...###...###...##XL:  7 Next: 27% Place: Temple#.._.....@.....⌠..# h{< Noise: ---------  Time: 4309.9 (0.0)##...###...###...##-) Claws##.## ##.## ##.##Cast: Sandblast### ### ###Memories (0) _Search for what [Enter for "@", or ? for help]?  hF? o_There is a blossoming altar of Fedhas here. _There is a snail-covered altar of Cheibriados here. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you! hwC  h"E , h6L n hhO  hP  hvQ  hnR  hU  hV  hW  hW  hXZ  h[  hy\  h]  hJ`  hna  hXb  hPc  he  hf  hg  hh  hj  hDm  hm  hn  h q  hrr , h_s  hv  hv  hw  hHx  h| X  There is a snail-covered altar of Cheibriados here. h~  h _ h!  h X h3  h? , h,  h>  hNj , hЌ  h  h  h*  hӐ  hђ  hz  h  h  h  h  h  h?  h9  h  h  h  h  h  h  ha  h  h  h  hF  h  h  h  h4  hC  h[  h  hd  h.  hܮ  hv  h , h , hD  h  h  h  h,  h"  h5  hι  hp  hI  h  h  h  h , hn  ht  hT  h , hp  h , h  h  hi  h! , h  h  h , h  hG  hr  h,  h  h , h  h%  h , h  ho  hK  h , h  h  h , h  hv  h3 , h  hM  h , h; P  There is a blossoming altar of Fedhas here. h  h _ h~  h4  h  h , h  h  h , h  h , h  h  hN , h , h , h  h  There is a staircase back to the Dungeon here. hc % _ h  h Dungeon:4 h   #+### #.... ... #.... ## #..#.#.. #.... ... #...... #.... ....#.#.#.######## #.### #................###.### #....#...#.......#...... h  ...#.......#.....#...... #†....#...#######58.4 (48.5) ...#?......#............ #...#...#..........................#...........#####.#.#...#..................'####+######## .....#.#.. ....... .......+... ...... .. #.#...#  _You climb upwards. Welcome back to the Dungeon! hy  hi  h i _There is a staircase to the Ecumenical Temple here. ha hts  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 3.9   4.8  -1           b - Staves   0.0   1.2  -1   h + Conjurations 3.4   4.8  -1   c - Unarmed Combat   0.0   0.8  +1   i + Necromancy1.9   2.0   0       j - Alchemy   0.0   1.2  -1   hy     k - Air Magic   0.0   1.4  -2   d - Armour   0.0   1.2  -1   l * Earth Magic   6.8   5.9  +1   e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  +2   m - Evocations   0.0   1.2  -1                           h~[14;2H                                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hn  hz  hƈ #+### Turtleman12345 the Digger#.... ...#.... Revenant of Vehumet ......## #..#.#..#.... Health: 50/50 ========================... #......#.... Magic: 11/11 ========================....#.#.#.######## #.### AC: 2Str: 12#................###.### EV: 11Int: 16#....#...#.......#...... SH: 0Dex: 9...#.......#.....#...... XL:  7 Next: 27% Place: Dungeon:4#.....@†....#...####### Noise: ---------  Time: 4358.4 (0.0)...#?......#.. h .......... -) Claws#...#...#.............. Cast: Sandblast............#........... Memories (0) #####.#.#...#..................'####+######## .....#.#.. ....... .......+... ...... .. #.#...#  _Vehumet welcomes you! _There is a snail-covered altar of Cheibriados here. _There is a blossoming altar of Fedhas here. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. h`  h  hD  h|  h hi h> h h h% _ h, h  h0#.... ... #...##..#..#.#.. # .....#....... # .....#.#.#.######## # #................###....#....#...#.......#... .....#.......#.....# #.....>†....#...#### ...#@......#......... #...#...#..............######.#.#...#.. .......'####+##### .....#.#... .... .......+...#  .......##.## # #.########. hA,61.4 (3 h14+2.4 (4 h^9 hO;c _w - a scroll labelled HYUDICS XUESK h h+.....#.......  ........#.#.#.######### ....#................##.....#....#...#.......##S.......#.......#.....##......#.....>†....#...##........#.......#...#.....##...#...#........#......@..........##.....#####.#.#...##.... .......'####+###... .....#.#... #.. .......+...##. .......##.## S   adder (asleep)# +###.###### +....... #....... hou[39;49m 4.4 (2  An adder comes into view. .The adder hisses angrily.5.4 (3 _The adder moves out of view. hKE hG4 hK hUX  .....#.  #.........#.#.#.   #.....#........   #.....#....#...# hCY.   #..S.....#.......#.....   #......#.....>†....#...   #........#.#   #.....##...#...#   #.#   #.....#####.#.#...#   #..... .'####+Sandblast   #..... .....#.#...   #.....  h\0.+...#   #....# .##.##S   adder   ##### +###.   +   # hf&0 h8u.S6.4 (1 h| h: ) h<  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 3.9   4.8  -1           b - Staves   0.0   1.2  -1   h + Conjurations 3.4   4.8  -1   c - Unarmed Combat   0.0   0.8  +1   i + Necromancy1.9   2.0   0       j - Alchemy   0.0   1.2  -1    [ h= m   k - Air Magic   0.0   1.4  -2   d - Armour   0.0   1.2  -1   l * Earth Magic   6.8   5.9  +1   e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  +2   m - Evocations   0.0   1.2  -1                           hQ [40m                                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h: h@ hFH .....#.......Turtleman12345 the Digger  #.........#.#.#.####### Revenant of Vehumet ......  #.....#................ Health: 50/50 ========================  #.....#....#...#....... Magic: 11/11 ========================  #........#.......#..... AC: 2Str: 12  #...S..#.....>†....#... EV: 11Int: 16  #........#.......#..... SH: 0Dex: 9  #.....##...#...#....... XL:  7 Next: 27% Place: Dungeon:4   hGK#.....@...........#.... Noise: ---------  Time: 4366.4 (0.0)  #.....#####.#.#...#.... -) Claws  #..... .......'####+# Cast: Sandblast  #..... .....#.#...Memories (0)  #..... .......+...#  #....# .......##.##S   adder  #####+###.#####  +......  #...... _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _w - a scroll labelled HYUDICS XUESKAn adder comes into view.The adder hisses angrily. _The adder moves out of view. hO h|R hKW h-Y h:/  .....#.......  Turtleman12345 the Digger #.........#.#.#.####### Revenant of Vehumet ...... #.....#................ Health: 50/50 ======================== #.....#....#...#....... Magic: 8/11=================------- #........#.......#..... AC: 2Str: 12 #...S..#.....>†....#... EV: 11Int: 16 #....*...#.......#..... SH: 0Dex: 9 #....*##...#...#....... XL:  7 Next: 27% Place: Dungeon:4 #.....@...........#.... Noise: ---------  Time: 4366.4 (0.0) #.....#####.#.#...#.... -) Claws #..... hW@ j[34m .......'####+# Cast: Sandblast #..... .....#.#...  Memories (0)  #..... .......+...#  #....# .......##.##  S   adder ##### +###.##### +...... #...... _The adder moves out of view.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit) h  .....#.......  Turtleman12345 the Digger #.........#.#.#.####### Revenant of Vehumet ...... #.....#................ Health: 50/50 ======================== #.....#....#...#....... Magic: 8/11=================------- #........#.......#..... AC: 2Str: 12 #...S..#.....>†....#... EV: 11Int: 16 #........#.......#..... SH: 0Dex: 9 #.....##...#...#....... XL:  7 Next: 27% Place: Dungeon:4 #.....@...........#.... Noise: ---------  Time: 4366.4 (0.0) h  #.....#####.#.#...#.... -) Claws #..... .......'####+# Cast: Sandblast #..... .....#.#...  Memories (0)  #..... .......+...#  #....# .......##.##  S   adder ##### +###.##### +...... #......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit)  The stone arrow hits the adder!!  You kill the adder! h   #..... #..... #..... #.. h  #......>† #....`...#.... #....`##...#.. #.... #..#. #.....  #.....   #.....  #....#    #####         hj& C... hI  h:T {9==7.4 (1SandblastAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (48% to hit)  The stone arrow hits the adder!!  You kill the adder! _Vehumet accepts your kill. hpb  h`{ k _Your Necromancy skill increases to level 2! hx4 hM{ h~ h% _ h h, h h, h hӕ, h h0 hIc9== h4, h h, hѡ h[, h? h hQ== h, h h}, h< h, h˰ h% h6, hg10/11== h hҶ h, h hO, hͻ h, h hɾ;== h h, hB h11=== _Magic restored.=== _k - 3 scrolls labelled ISEUFUS ZUBE (gained 2) h5%[m h7, h(8 hv9 h!@ h@ hvB, h/C hD hF, htG hLI hJ, hqK hL h,N hO, hQ hR, hGS hT hfV, h/W hW h Y hY, hZ h\ h\, hr^ h_ ha`, ha hc, had hqf hg h]h, hi hOk h.l, hpm hn hro h&p hq hr hs, hu h w hw, hy h{ h{, h"} hE~ h, h" h@ h, h h h, hʆ h! h, h h hw, h h hƏ, h h h, hܓ h3 h, h h hם h hҟ h, h h hT, h hU hC h, h^ h, hӬ hh h @.....# .....+...#........ ....## #..##..###.########.. ....# #..##..###.########..### ....###+##............#........' ....#....+............#........# ....#....#.......#######..##...## ....##..#...##...# .##+###...##  hG....##..#....#...##.w..#.. ....##..#..#.#..@......#.....-- ........#..............#..... ........#.#.#.##########.###.###Sandblast ....#................###.###.#... ....#....#...#.......#.......#... .......#.......#.....#.......#... w   ribbon worm (asleep) .....#.....>÷....#...#######'#... .......#.......#...............## ....##...#...#.................'. h1448.4 (81.0) hG--9.4 (82 h h^ _A ribbon worm comes into view. h0]  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% (1%) 1b - Soul SplinterNecromancy3%1  c - BlinkTranslocation11%2  d - Call ImpSummoning11%2  e - JinxbiteHexes11%2  f - PasswallEarth1%3  g - Vampiric DrainingNecromancy9% (1%) 3  h - PetrifyAlchemy/Earth 16% 4  i - Yara's Violent Unravelling Hexes/Alchemy 86% (41%) 5  j - EnfeebleHexes100% 7  k - Sphinx SistersHexes/Summoning 100% 7 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h hP h%.....# .....+...#............... Turtleman12345 the Digger ....## #..##..###.########..### Revenant of Vehumet ......  h?....# #..##..###.########..### Health: 50/50 ======================== ....###+##............#........'. Magic: 11/11 ======================== ....#....+............#........#. AC: 2Str: 12 ....#....#.......#######..##...## EV: 11Int: 16 ....##..#...##...# .##+###...## SH: 0Dex: 9 ....##..#....#...##.w..#......... XL:  7 Next: 29% Place: Dungeon:4 ....##..#..#.#..@......#......... No h@Cise: ---------  Time: 4449.4 (0.0) ........#..............#......... -) Claws ........#.#.#.##########.###.#### Cast: Sandblast ....#................###.###.#... Memories (0) ....#....#...#.......#.......#... .......#.......#.....#.......#... w   ribbon worm (asleep) .....#.....>÷....#...#######'#... .......#.......#...............## ....##...#...#.................'.You kill the adder! _Vehumet accepts your kill. _Your Necromancy skill increases to level 2! _Magic restored. _k - 3 scrolls labelled ISEUFUS ZUBE (gained 2) _A ribbon worm comes into view.  Okay, then. _ hL# .....+...#. ...## #..##..###.#..# ...# #..##..###.#..###..###+##............#.'.#....+............#.#.#....#.......#######..##...##.##..#...##...# ..##+###...###..#....#...##.w..#. ...##..#..#.#.#. .......#.#......#.#.#.#.###.#.#.........###.###.#..#....#...#.#.#.....#.......#.....#.#...#.....>÷....#...#'#.....#.#.#.##...#...#.'.50.4 (1 _ hyP h[R h֊....# .....+...#................ Turtleman12345 the Digger ...## #..##..###.########..#### Revenant of Vehumet ...... ...# #..##..###.########..###. Health: 50/50 ========================  h_...###+##............#........'.. Magic: 8/11=================------- ...#....+............#........#.. AC: 2Str: 12 ...#....#.......#######..##...##. EV: 11Int: 16 ...##..#...##...# ..##+###...### SH: 0Dex: 9 ...##..#....#...##*w..#.......... XL:  7 Next: 29% Place: Dungeon:4 ...##..#..#.#...@*....#.......... Noise: ---------  Time: 4450.4 (0.0) .......#..............#.......... -) Claws .......#.#.#.##########.###.##### Cast: Sandblast ...#................###.###.#.... Memories (0) ...#....#...#.......#.......#....  h|,......#.......#.....#.......#.... w   ribbon worm (asleep) ....#.....>÷....#...#######'#.... ......#.......#...............### ...##...#...#.................'.. _Okay, then.Casting: Stone Arrow (dangerous; 2% risk of failure)  h2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit) hj....# .....+...#................ Turtleman12345 the Digger ...## #..##..###.########..#### Revenant of Vehumet ......  h...# #..##..###.########..###. Health: 50/50 ======================== ...###+##............#........'.. Magic: 8/11=================------- ...#....+............#........#.. AC: 2Str: 12 ...#....#.......#######..##...##. EV: 11Int: 16  hV...##..#...##...# ..##+###...### SH: 0Dex: 9 ...##..#....#...##`w..#.......... XL:  7 Next: 29% Place: Dungeon:4 ...##..#..#.#...@`....#.......... Noise: ---------  Time: 4450.4 (0.0) .......#..............#.......... -) Claws  h.......#.#.#.##########.###.##### Cast: Sandblast ...#................###.###.#.... Memories (0) ...#....#...#.......#.......#.... ......#.......#.....#.......#.... w   ribbon worm ....#.....>÷....#...#######'#.... ......#.......#...............###  h_...##...#...#.................'..Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hjAim: a ribbon worm (asleep, 100% to hit)  The stone arrow hits the ribbon worm! h_ hfZ...w hg4==1.4 (1 hm hp(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  hq,Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  The stone arrow hits the ribbon worm! _The ribbon worm is heavily wounded. hm b....# .....+...#................ Turtleman12345 the Digger ...## #..##..###.########..#### Revenant of Vehumet ...... ...# #..##..###.########..###. Health: 50/50 ======================== ...###+##............#........'.. Magic: 5/11 hFr ==========-------------- ...#....+............#........#.. AC: 2Str: 12 ...#....#.......#######..##...##. EV: 11Int: 16 ...##..#...##...# ..##+###...### SH: 0Dex: 9 ...##..#....#...##....#.......... XL:  7 Next: 29% Place: Dungeon:4 ...##..#..#.#...@*w...#.......... Noise: ==-------  Time: 4451.4 (0.0) .......#..............#.......... -) Claws .......#.#.#.##########.###.##### Cast: Sandblast ...#................###.###.#.... Memories (0) ...#....#...#.......#.......#.... ......#.......#.....#.......#.... w   ribbon worm ....#.....>÷....#...#######'#.... ......#.......#...............### ...##...#...#.................'..  hv _The ribbon worm is heavily wounded.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 89% to hit) h ....# .....+...#................ Turtleman12345 the Digger ...## #..##..###.########..#### Revenant of Vehumet ......  h U...# #..##..###.########..###. Health: 50/50 ======================== ...###+##............#........'.. Magic: 5/11==========-------------- ...#....+............#........#.. AC: 2Str: 12 ...#....#.......#######..##...##. EV: 11Int: 16 ...##..#...##...# ..##+###...### SH: 0Dex: 9 ...##..#....#...##....#.......... XL:  7 Next: 29% Place: Dungeon:4 ...##..#..#.#...@.w...#.......... Noise: ==-------  Time: 4451.4 (0.0)  hk .......#..............#.......... -) Claws .......#.#.#.##########.###.##### Cast: Sandblast ...#................###.###.#.... Memories (0) ...#....#...#.......#.......#.... ......#.......#.....#.......#.... w   ribbon worm ....#.....>÷....#...#######'#.... ......#.......#...............### ...##...#...#.................'..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 89% to hit)  The stone arrow hits the ribbon worm!  You kill the ribbon worm! h1 !  #..##.. #..##..#...........# h  ..##.#`....#....##.###...>÷ h ?  hD+ '.. hK j302.4 (1Sandblast h{N  hP Z _Vehumet accepts your kill. h h4 hГ, h h, h: ha, h` h hP6=== h h, h hN, hT h, h hR=== hg h7====8====9==== h, h 10/11== h h hJ== h  h  h*1=== h hB h?=== h  h\! hV" h # h# h$ h& h& h' hb( h) ho* h(+ h+ h-, ha. h/ h0 h1, h3 h4 h5, h7 h68, h9 hY: h; h<, h{> hk? h3@ h@ hA hKC, hD h|E hF hrG, hH hI hJ, hM, hzN hU  ######################### hwVb#......#.......#...#.... #......#.......+...#..... #.....##..##..##..###.### #.....##@.##..##..###.###-- #.....###+##...# #.....#....+............ #.....#....#.......###### hnW#.....##..#...##...##...# ##..#....#...# #.....##..#..#.#...... #.........#... #.........#.#.#.######### _You now have 205 gold pieces (gained 14). h=[3518.4 (66.0)'..+..#.#..#...#..#.#... h_ hbM======9.4 (67 hkc he= _As you open the door, it creaks loudly! h4 h h h! h%l  There is an open door here. h8- _ hF2n h3, h6, h$8, h:, h; h=, h> h@, hC, hD, hpG, hH hI h'L, hN hN, hwRB h]Xn hZ h\, h] hp` hi#.........#..............#..#.........#.#.#.##########.##.....#................###.##.....#....#...#.......#....#........#.......#.....#....#......#.....>÷....#...######........#.......#.....#.....##...#...#............#..........@......#.........------33.4 (14#.....#####.#.#...#.#.....# .......'####+######.....# .....#.#... .....#.....# .......+...# ....#....##........##.## # hAj9######.....##+###.######## #...<. +# #........'.. hn hrK------4.4 (15 hv hx9 _Found a stone staircase leading up. h!  h #......#.....>÷....#...########..#.......#............#.....##...#...#..............#.................#.......#.....#####.#.#...#.......#.....#.........'####+####.....#......#.#... #.....#........+...# #....####.## #...#######.....##'###.########...# #...<.+... +........#....Sandblast #.....#..S.#........' #.....#...##...##..## ####+##...##...##..##..S   adder (asleep) ######.......#..... #........#.....#........#..... [4 h 0m9.4 (5.0)  You open the door.40.4 (6 _An adder comes into view. hi #......#.....>÷....#...####### Turtleman12345 the Digger  #........#.......#............ Revenant of Vehumet ......  #.....##...#...#.............. Health: 50/50 ========================  #.................#........... Magic: 8/11=================-------  #.....#####.#.#...#........... AC: 2Str: 12  #.....#.........'####+######## EV: 11Int: 16  #.....#......#.#... ....... SH: 0Dex: 9  hv #.....#........+...# ...... XL:  7 Next: 30% Place: Dungeon:4  #....##......@.##.## #...# Noise: ---------  Time: 4540.4 (0.0)  ######.....##*###.########...# -) Claws #...<.+..* +........#.... Cast: Sandblast #.....#..S.#........'.... Memories (0)  #.....#...##...##..##.... ####+##...##...##..##.... S   adder (asleep) ######.......#..... #........#..... #........#..... _An adder comes into view.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - he h\elp, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit) h #......#.....>÷....#...####### Turtleman12345 the Digger  #........#.......#............ Revenant of Vehumet ......  #.....##...#...#.............. Health: 50/50 ========================  #.................#........... Magic: 8/11=================-------  #.....#####.#.#...#........... AC: 2Str: 12  #.....#.........'####+######## EV: 11Int: 16  #.....#......#.#... ....... SH: 0Dex: 9  #.....#........+...# ...... XL:  7 Next: 30% Place: Dungeon:4  #....##......@.##.## #...# Noise: ---------  Time: 4540.4 (0.0)  ######.....##'###.########...#[ hs40m -) Claws #...<.+... +........#.... Cast: Sandblast #.....#..S.#........'.... Memories (0)  #.....#...##...##..##.... ####+##...##...##..##.... S   adder (asleep) ######.......#..... #........#..... #........#.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The stone arrow hits the adder!  You kill the adder! h  >÷  .#.......#..  ..#...#...  ........  hs ###  #..  #..  #..  #..  .....##` #...<.+..`  #.† #...#  #####      h:-'. h^1==1.4 (1Sandblast  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The stone arrow hits the adder!  You kill the adder! _Vehumet accepts your kill. h-4 h hA h hx hP h~, hβB h h:, hY hM9== h, hh, h h h, h, h h h;== hL h6, h hI h, hH, hn hc h, h  hKg10/11== hq h, h, h h h, h hQ== h(, hR h, h: hp(, h* h+d1=== h., h/, h0 h4@  There is an open door here. h:5 h 6 _ h7 h7 h9, hj: h+>7 _You open the door. h?R=== h@ hn@  There is an open door here. h hE _ h, h0 h, h h7 _You open the door. h  h 4 h @  There is an open door here. h h _ h h= hR h, h3 #.....#####.#.#...#....... #.....#.........'####+#### #.....#......#.#...#  #.....#........'...#  #....##........##.## # h ######.....##'###. #...<.'....+..# #.....#..†.#........' #...##...##..#-- ####+##...##...##..# h######.......# #........# #........# ##..####### ##..###.)## #.........# #.........# hf74.4 (33.0)'..#....#....#...## h*P+....#.... h" h$M======5.4 (34 hR( h* _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _ h*.As you open the door, it creaks loudly! hIp  There is an open door here. _ _You open the door.  There is an open door here. _  There is an open door here. _ _You open the door.There is an open door here. [19 hd_You open the door. _There is an open door here. _You open the door.  There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.   _There is an open door here. _You open the door. _There is an open door here.   _  There is an open door here. _  There is an open door here. _.....#.#.#.##########.###.####### .#................###.###.#...... .#....#...#.......#[3 h 4m.......#... ....#.......#.....#.......#.... ..#.....>÷....#...#######'#...... ....#.......#............... .##...#...#.................'.... .............#..............#.... .#####.#.#...#..@...........------ .#.........'###########+# .#......#.#...#..........Sandblast .#........'...#.h....... ##........##.########...####...## #.....##'###.########...####...h   howler monkey (asleep) #...<.'....+........#............ #.....#..†.#........'... #.....#...##...##..##.....##.....609 _There is an open door here.  You open the door.  A howler monkey comes into view.h.h====--10.4 (35  h_The howler monkey howls!........#.#.......#...#.....#>÷....#...######...#.........................#...........#..@.......'####'#######...#.h.'...#.....##.#######'<.'..#..†.. h'z........#.#.......#...#.....#>÷....#...######...#.........................#...........#..@.......'####'#######...#.h.'...#.....##.#######'<.'..#..†.. _A howler monkey is nearby! hN "........#.#.......#...#.....#>÷....#...######...#.........................#...........#..@.......'####'#######...#.h.'...#.... hR R.##.#######'<.'..#..†.. h 4........#.#.......#...#.....#>÷....#...######...#.........................#...........#..@.......'####'#######...#.h.'...#.....##.####### h '<.'..#..†.. hX  h  h  h d _A howler monkey is nearby! h.....#.#.#.##########.###.####### Turtleman12345 the Digger .#................###.###.#...... Revenant of Vehumet ...... .#....#...#.......#.......#...... Health: 50/50 ======================== ....#.......#.....#.......#...... Magic: 8/11=================-------  h..#.....>÷....#...#######'#...... AC: 2Str: 12 ....#.......#...............##### EV: 11Int: 16 .##...#...#.................'.... SH: 0Dex: 9 .............#..............#.... XL:  7 Next: 31% Place: Dungeon:4 .#####.#.#...#..@...........#..## Noise: ====-----  Time: 4610.4 (0.0) .#.........'####*############+### -) Claws .#......#.#...#.h................ Cast: Sandblast .#........'...#.................. Memories (0) ##........##.########...####...## #.....##'###.########...####...## h   howler monkey #...<.'....+........#............ #.....#..†.#........'............ #.....#...##...##..##.....##..... [18 hvd_A howler monkey is nearby!Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h~?Aim: a howler monkey (64% to hit) h1.....#.#.#.##########.###.####### Turtleman12345 the Digger .#................###.###.#...... Revenant of Vehumet ...... .#....#...#.......#.......#...... Health: 50/50 ======================== ....#.......#.....#.......#...... Magic: 8/11 h?=================------- ..#.....>÷....#...#######'#...... AC: 2Str: 12 ....#.......#...............##### EV: 11Int: 16 .##...#...#.................'.... SH: 0Dex: 9 .............#..............#.... XL:  7 Next: 31% Place: Dungeon:4 .#####.#.#...#..@...........#..## Noise: ====-----  Time: 4610.4 (0.0) .#.........'####`############+### -) Claws .#......#.#...#.h................ Cast: Sandblast .#........'...#.................. Memories (0) ##........##.########...####...## #.....##'###.########...####...## h  h howler monkey #...<.'....+........#............ #.....#..†.#........'............ #.....#...##...##..##.....##.....Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (64% to hit)  The stone arrow hits the howler monkey! haonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  hbAim: a howler monkey (64% to hit)  The stone arrow hits the howler monkey!  The howler monkey is heavily wounded. hu~h.(catching breath) hM=========1.4 (1 h; hry _The howler monkey hoots and howls with incredible vigour! hn .....#.#.#.##########.###.####### Turtleman12345 the Digger .#................###.###.#...... Revenant of Vehumet ...... .#....#...#.......#.......#...... Health: 50/50 ======================== ....#.......#.....#.......#...... Magic: 5/11==========-------------- ..#.....>÷....#...#######'#...... AC: 2Str: 12 ....#.......#...............##### EV: 11Int: 16 .##...#...#.................'.... SH: 0Dex: 9 .............#..............#.... XL:  7 Next: 31% Place: Dungeon:4 .#####.#.#...#..@...........#..## Noise: =========  Time: 4611.4 (0.0) .#.........'####h############+### -) Claws .#......#.#...#.................. h  Cast: Sandblast .#........'...#.................. Memories (0) ##........##.########...####...## #.....##'###.########...####...## h   howler monkey (catching breath) #...<.'....+........#............ #.....#..†.#........'............ #.....#...##...##..##.....##..... _The howler monkey hoots and howls with incredible vigour!Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 64% to hit) h7 .....#.#.#.##########.###.####### Turtleman12345 the Digger .#................###.###.#...... Revenant of Vehumet ...... .#....#...#.......#.......#...... Health: 50/50 ======================== ....#.......#.....#.......#...... Magic: 5/11==========-------------- ..#.....>÷....#...#######'#...... AC: 2Str: 12 ....#.......#...............##### EV: 11Int: 16 .##...#...#.................'.... SH: 0Dex: 9 .............#..............#.... XL:  7 Next: 31% Place: Dungeon:4 .#####.#.#...#..@...........#..## Noise: =========  Time: 4611.4 (0.0) .#.........'####h############+### -) Claws .#......#.#...#.............. h} .... Cast: Sandblast .#........'...#.................. Memories (0) ##........##.########...####...## #.....##'###.########...####...## h   howler monkey (catching breath) #...<.'....+........#............ #.....#..†.#........'............ #.....#...##...##..##.....##.....Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 64% to hit)  The stone arrow hits the howler monkey!  You kill the howler monkey!Vehumet accepts your kill. hʹ ........#.#.......#...#.....#>÷..###..................'####'#######.'.'<.'. .#..†  h Y..  hB '' hql 9==-------2.4 (1Sandblast1 h4o ^ _You devour the vestiges of the howler monkey's existence in your flames. h6====== h7== h+, hd ht, h h, h h6 h== h;8== hg== h, h hn h hdc9== h h h* h hX-== h_C10/11== h>m==1=== hN  There is an open door, spattered with blood here. _ hV=== hjZ, h[, h\ hc he hf hn hp hu  There is an open door here. _ hx hy, hz h } hR~ h h h h hk h h h, hÈ h h hŌ ht hM hő, h h h , hZ h h, h h hٟ h h9 hܢ hҤ h hۦ h h٩ h h: hì hu h% h h8 h hM h* hù@  There is an open door here. hx hA _ h h h , h h( h h^ h, h h h hs hJ@  There is an open door here. h h _ h9 h h, hr h hC h h h h hz h) h) hX, h hq h h hd hR h h| h h h, h h h, hn h h, h h h, h  h  he, h h h, h h hT, h h4 h, hm  h# h%, h& h) h,, h!- h1 h7B h;@  There is an open door here. h> h? _ hE, hF, hH h-K h%M, hN hQ hS, h6U hW hyY, huZ h\ hF^, h^ hXa h c hc, h5f h)g hg, h)kP  There is a stone staircase leading up here. hl hsm _ h/n hp hp hr, ht hv, hw h/z h{ h{| hA} h h h hp h`B hF h h, h8 h@  There is an open door here. h h _ hV hX hj h h h͠ h* h hA h h+ h h< h h h hp h~ hJ h, hR h0 h., h h} h, h h hg hI h h h< h h h h! h, h) h1 h, h+ hoX hzR  There is an open door here. _ hhd#...########.....).....#  ...#..........#.....#######  ...#...##.....#.....#  ########......+.....#   #.....##.....#   #.....##   #..÷..##   ##....'......#   ########@##.#  --------- h#ß.ß#.#   .......#   ...#ß.ß#.#   .....##.##B#   .... ... #   B   giant cockroach (wandering) ### ...   ...     h273725.0) h G--86 h hcb _A giant cockroach comes into view. hda.) .......#.....# .....#.....# ....+.....#  #.....##.....#  hb#.....#......#  #..÷..#......#  ##....'......#  #@##.#  #ß.ß#.#  .......#  ...#ß.ß#.#  .....##.##B#  .... ... #  ### ...  ...   h{.) .......#.....# .....#.....# ....+.....#  #.....##.....#  #.....#......#  #..÷..#......#  ##....'......#  #@##.#  #ß.ß#.#  .......#  ...#ß.ß#.#  .....##.##B#  .... ... #  ### ...  ...  h94 hg| _A giant cockroach is nearby! h ........######## ########......+ h#.....##..#......#.÷..#......##....'......# ########.##.# #ß@ß#...........#.....#ß.ß#.#.....##.##B. ... ## .....    h hB.B   giant cockroach (wandering) hyL9.0)Sandblast _ h5 h? h6c#...##.....#.....#  #######......+.....#   #.....##.....#  #.....#......#  #..÷..#......#  ##....'......#   he######.##.#   ....#ß.ß#.#  ........@..#  .....#ß.ß#B#  .....##.##.#  .... ... #  ### ....   #....  #..... #...    hEf hj;B. hk'40 hn h`p h $..#...##.....#.....#  Turtleman12345 the Digger #######......+.....#  Revenant of Vehumet ...... #.....##.....#  Health: 50/50 ======================== #.....#......#  Magic: 8/11=================------- #..÷..#......#  AC: 2 h9 SStr: 12 ##....'......#  EV: 11Int: 16 ########.##.#  SH: 0Dex: 9 ....#ß.ß#.#  XL:  7 Next: 39% Place: Dungeon:4 ........@*B#  Noise: ---------  Time: 4740.4 (0.0) .....#ß.ß#.#  -) Claws .....##.##.#  Cast: Sandblast .... ... #  Memories (1)  ### .... #.... B   giant cockroach (wandering) h #..... #... _A giant cockroach is nearby!Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 68% to hit) hN$ h..#...##.....#.....#  Turtleman12345 the Digger #######......+.....#  Revenant of Vehumet ...... #.....##.....#  Health: 50/50 ======================== #.....#......#  Magic: 8/11=================------- #..÷..#......#  AC: 2Str: 12 ##....'......#  EV: 11Int: 16 ########.##.#  SH: 0Dex: 9 h;....#ß.ß#.#  XL:  7 Next: 39% Place: Dungeon:4 ........@.B#  Noise: ---------  Time: 4740.4 (0.0) .....#ß.ß#.#  -) Claws .....##.##.#  Cast: Sandblast .... ... #  Memories (1)  ### .... #.... B   giant cockroach (wandering) #..... #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a giant cockroach (wandering, hasn't noticed you, 68% to hit)  The stone arrow hits the giant cockroach.  You kill the giant cockroach! h +.....#  ##.....#  #......#  #..÷    ###  ...  ........@`†#  .... h  ..  .... ... #  ### ....  #....  #.....   #...      hO&. h;==1.4 (1SandblastAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (wandering, hasn't noticed you, 68% to hit)  The stone arrow hits the giant cockroach.  You kill the giant cockroach! _Vehumet accepts your kill. _Your Spellcasting skill increases to level 4! ho4 hep hq h5r% _ hxn h} hv~ h, hb h, h8 h, h hӅ hM9== h+ h h h hЉ hS hي h h0 h h h ;== h h h  h hY hّ hJ h< h hҔ hՕ hV hՖ hN hQ10/11== hM hE hӚ hn hn h h h h9 hß h֠ ho;== h h h h h h< h h hQ h h hN1=== h3 h h, h h hƲ, h h h, h h: h h<=== h h hB h h, h hN h h h hZ h] h ha h h h h h h h3 h h> h; h h/ h9 hz, h& h h h h h h" h h h  hB h h h h^X hq h _You open the door. h0X hE@  There is an open door here. hu h  _ h h h he h hE...............#...##.....#.... .###############......+.... .#..........# #.....##.... .'..........# #.....#..... .#########.###########..÷..#..... ##.## ####....#...##....'..... .)..# #....+...#########.## ....# #....#...#......#ß.ß# ....# #...@#'###...........--87.4 (46.0) ##### ###.............#ß.ß# #.............##.## #.................. #.......######..... #.......# #..... #.......# #..... #.......# #.....######### ###### h9-- hn  hz"E _Done exploring. hY h h h*p'###...........0.0).......... h*y.............. h/ h}3 h5E _Done exploring. h h h h+ h14 h2E _Done exploring. h8  _Done exploring. hU h-Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple hp/ hE.................#...##.....#.... Turtleman12345 the Digger .#####################......+.... Revenant of Vehumet ...... .#..........##.....##.... Health: 50/50 ======================== .'..........##.....#..... Magic: 11/11 ======================== .#########.###########..÷..#..... AC: 2Str: 12 ##.## ####....#...##....'..... EV: 11Int: 16 .)..##....+...#########.## SH: 0 hHZDex: 9 ....##....#...#......#ß.ß# XL:  7 Next: 39% Place: Dungeon:4 ....##...@#'###........... Noise: ---------  Time: 4787.4 (0.0) ########.............#ß.ß# -) Claws#.............##.## Cast: Sandblast#.................. Memories (1) #.......######.....#.......# #..... #.......# #..... #.......# #..... ######### ######  _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. hH hQ h"S hXQ _ h=Y, hZ h ] hn^, h}_ hHb hc, he hg hi, hj hl hm, ho hxq hr h`s hgt hv h/yB h{ h|, h} hM hƁ, hH hS h, h hF hs, h  h hF, h  h h hy h) h h, h hB h, h hŝ h, h~ h hף, h h hF, hn h= hN, h ho hȷ, hչ h h, h h| h, h hi  You see here a +0 giant spiked club. h hz _ hq h h, h hr hW, h3 h h, h( h h, h hG hx, h h& h3, ha  hI  h. , h  h Z  There is a stone staircase leading down here. h  h}  h % _ he  hZ75 hw8 h@W  You climb downwards. h  h _The jelly quivers.Found four items.  There is a stone staircase leading up here. h h% #.........)  #..........  #........#  #.......#  #......##  #.......#  #.......###  #..@....... 820.1 (32.7) #....?....J. #./?### #.....# .........$..#..###.h J   jelly. ##..###^..# hh 2 jackals (asleep)h# ##..  _There are monsters nearby! hf  hao =J. h 81.1 (1.0) _ hU  h  h h h" hr hq4J. h h h. h6h h hh h- h. hT h === h} 2 hSandblast h9! h%  h% hQ&_The jackal barks! x2 hA(  Turtleman12345 the Digger #.........)  Revenant of Vehumet ...... h(#..........  Health: 50/50 ======================== #........#  Magic: 8/11=================------- #.......#  AC: 2Str: 12 #......##  EV: 11Int: 16 h) #.......#  SH: 0Dex: 9 #.......###  XL:  7 Next: 39% Place: Dungeon:5 #..@...J...  Noise: ===------  Time: 4822.1 (0.0) hF, #...*?......  -) Claws #./?.*....###  Cast: Sandblast #.....*.....#  Memories (1)  ......h..$..#  ..###........#  J   jelly . ##.h###^..#  hh 2 jackals #..# ##..  _The jackal barks! x2  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit) h>'  Turtleman12345 the Digger #.........)  Revenant of Vehumet ...... #..........  Health: 50/50 ======================== #........#  Magic: 8/11 hD=================------- #.......#  AC: 2Str: 12 #......##  EV: 11Int: 16 #.......#  SH: 0Dex: 9 #.......###  XL:  7 Next: 39% Place: Dungeon:5 #..@...J...  Noise: ===------  Time: 4822.1 (0.0) #....?......  -) Claws #./?......###  Cast: Sandblast #...........#  Memories (1)  ......h..$..#  ..###........#  J   jelly hG . ##.h###^..#  hh 2 jackals #..# ##.. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)  The stone arrow hits the jackal!  You kill the jackal! #.........)  #..........  #........#  #  #  #  ###  h/I...  #...`?......  #./?.`....###  #.....`.....#  .........$..# ..###........#  . ##.h###^..# h   jackal #..# ##..  h hq h hcJ.....h h`. h<40-3.1 (1 hy  h:  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  hAim: a jackal (60% to hit)  The stone arrow hits the jackal!  You kill the jackal! _Vehumet accepts your kill. hZ0   Turtleman12345 the Digger #.........)  Revenant of Vehumet ...... #..........  Health: 50/50 ======================== #........#  Magic: 5/11==========-------------- #.......#  AC: 2Str: 12 #......##  EV: 11Int: 16 #.......#  SH: 0Dex: 9 #.......###  XL:  7 Next: 40% Place: Dungeon:5 #..@**J....  Noise: ==-------  Time: 4823.1 (0.0) #....?......  -) Claws #./ h(1 ?......###  Cast: Sandblast #...........#  Memories (1)  .......h.$..#  ..###........#  J   jelly . ##..###^..#  h   jackal #..# ##..  _Vehumet accepts your kill.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit) hiTurtleman12345 the Digger#.........)Revenant of Vehumet ......#..........Health: 50/50 ========================#........#Magic: 5/11==========--------------#.......#AC: 2Str: 12#......##EV: 11Int: 16#.......#SH: 0Dex: 9#.......###XL:  7 Next: 40% Place: Dungeon:5#..@``J....Noise: ==-------  Time: 4823.1 (0.0)#....?......-) Claws#./?......###Cast: Sandblast#...........#Memories (1) .......h.$..#..###........#[14; hkS38HJ   jelly. ##..###^..#h   jackal#..# ##..  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  The stone arrow hits the jelly! hb h  hR.J. h0h. h+4.1 (1 h h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  hAim: a jelly (100% to hit)  The stone arrow hits the jelly! _The jelly is almost dead. hC  Turtleman12345 the Digger #.........)  Revenant of Vehumet ...... #..........  Health: 50/50 ======================== #........#  Magic: 2/11====-------------------- #.......#  AC: 2Str: 12 #......##  EV: 11Int: 16 #.......#  SH: 0Dex: 9 #.......###  XL:  7 Next: 40% Place: Dungeon:5 #..@*J.....  Noise: ==-------  Time: 4824.1 (0.0) #....?......  -) Claws #./?[39; h49m......###  Cast: Sandblast #......h....#  Memories (1)  .........$..#  ..###........#  J   jelly . ##..###^..#  h   jackal #..# ##..  _The jelly is almost dead.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit) h&<  Turtleman12345 the Digger #.........)  Revenant of Vehumet ...... #..........  Health: 50/50 ======================== #........#  Magic: 2/11====-------------------- #.......#  AC: 2Str: 12 #......##  EV: 11Int: 16 #.......#  SH: 0Dex: 9 #.......###  XL:  7 Next: 40% Place: Dungeon:5 #..@.J.....  Noise: ==-------  Time: 4824.1 (0.0) #....?......  -) Claws #./?[3 hA7m......###  Cast: Sandblast #......h....#  Memories (1)  .........$..#  ..###........#  J   jelly . ##..###^..#  h   jackal #..# ##.. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)  The stone arrow hits the jelly!!  You kill the jelly! #.........)  #..........  #........#  #  #  #  ###  #..@`......  ...  #[11; hD22H###  #..#  ...# ..###........#h   jackal . ##..###^..# #..# ##..  hg..h. h  65.1 (1 _Vehumet accepts your kill. _Your Earth Magic skill increases to level 7! h }  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h e _You don't have enough magic to cast this spell. hg J h F _Unknown command. hWP  Turtleman12345 the Digger #.........)  Revenant of Vehumet ...... hS#..........  Health: 50/50 ======================== #........#  Magic: 1/11==---------------------- #.......#  AC: 2Str: 12 #......##  EV: 11Int: 16 #.......#  SH: 0Dex: 9 #.......###  XL:  7 Next: 46% Place: Dungeon:5 #..@.......  Noise: ==-------  Time: 4825.1 (0.0) #...h?......  -) Claws #./?......###  Cast: Sandblast #...........#  Memories (1)  ......... h UD$..#  ..###........#  h   jackal . ##..###^..#  #..# ##..  _Unknown command.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (79% to hit) hmTurtleman12345 the Digger#.........)Revenant of Vehumet ......#..........Health: 50/50 ========================#........#Magic: 1/11==----------------------#.......#AC: 2Str: 12#......##EV: 11Int: 16#.......#SH: 0Dex: 9#.......###XL:  7 Next: 46% Place: Dungeon:5#..@.......Noise: ==-------  Time: 4825.1 (0.0)#...#?......-) Claws#./?.#....###Cast: Sandblast#......#....#Memories (1) .......#.$..#..###.. hhq......#h   jackal. ##..###^..##..# ##.. _Unknown command.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (79% to hit) h^0 h...asting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (79% to hit)  The blast of sand misses the jackal. You closely miss the jackal.-6.6 (1.5 h> h _The jackal closely misses you. The jackal barely misses you. h+  Turtleman12345 the Digger #.........)  Revenant of Vehumet ...... #..........  Health: 50/50 ======================== #........#  Magic: 0/11------------------------ #.......#  AC: 2Str: 12 #......##  EV: 11Int: 16 #.......#  SH: 0Dex: 9 #.......###  XL:  7 Next: 46% Place: Dungeon:5 #..@.......  Noise: =--------  Time: 4826.6 (0.0) #...h?......  -) Claws #./?......### [3 h1W7m Cast: Sandblast #...........#  Memories (1)  .........$..#  ..###........#  h   jackal . ##..###^..#  #..# ##..  _The jackal closely misses you. The jackal barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (79% to hit) hЄ: hх Turtleman12345 the Digger #.........)  Revenant of Vehumet ...... #..........  Health: 50/50 ======================== #........#  Magic: 0/11------------------------ #.......#  AC: 2Str: 12 #......##  EV: 11Int: 16 #.......#  SH: 0Dex: 9 #.......###  XL:  7 Next: 46% Place: Dungeon:5 #..@.......  Noise: =--------  Time: 4826.6 (0.0) hڇ#...h?......  -) Claws #./?......###  Cast: Sandblast #...........#  Memories (1)  .........$..#  ..###........#  h   jackal . ##..###^..#  #..# ##.. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (79% to hit)  The blast of sand hits the jackal!!  You kill the jackal! hM  #.........)  #..........  #........#  #  #  #  ###  ...  #....?......  ####  #..#  ...# ..###........# . ##..###^..# #..# ##..  h '. h6) -8.1 (1.5 h) 6Sandblast hm7  hE9 Z _Vehumet accepts your kill. h* h+ hw0 hAB hRG h3`w1== h~l, hw hzQ== h| h, h h^, hx h, h hE, h hla2== hÛ hў, h h, h h, h h;== h h h, h] h hѿ hl h, h hK93 h2== hd h, h h, hh h" h h h1 h h== hn B h3  h h h h  h! h@" h% h7) h4* h*4 h:+== h+ hW. hf2 h 3 hh5 h< h.> hB h6K hK hN hCR hS hS== hT h4V hY hdZ h\ h=` ha hMc hoi hjk hjn h\r ht hw h{ h| h}5 h ~== h~ hp hZ h h h1 h h h hW h hΨ hI;== h3 h hG hP h h^ h hj, h h hP6=== h: hB h=== ha'+7== h-X h1, h4 h-9 h9 h; h>Q== h@ hC, hE hG, h[J hN, h.^...#  .#......# #....K..#  4 .'......# #...@...#  .#......###[..#  .#####...#..###  .##.....))...##  ..'.....)...))#  ..#..........#<.....#   K   kobold  h F.##..........#......#   .##.....####'#......#  .########.....).....#  _You resist with some effort. The kobold hits you with a +0 club.--== h'  h< =7-3.1 (2.5 hU  _You climb upwards. _There is a stone staircase leading down here. hG........# #....# Turtleman12345 the Digger #####'### #....# Revenant of Vehumet ...... ###.....# ###### hd Health: 47/50 ======================-- ..'.....# Magic: 0/11------------------------ ..#.....# AC: 2Str: 12 .##.....# #########  EV: 11Int: 16  hZ.#...)..# #.>.^...#  SH: 0Dex: 9 .#......# #....K..#  XL:  7 Next: 72% Place: Dungeon:4 .'......# #...@...#  Noise: ---------  Time: 5023.1 (0.0)  h.#......#####....[..#  -) Claws .#####...#..##......#  Cast: Sandblast .##.....))...#......#  Memories (1) ..'.....)...))......# ..#..........#<.....#  K   kobold .##..........#......# .##.....####'#......# .########.....).....# _There is a stone staircase leading down here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (79% to hit) hC!........# #....# Turtleman12345 the Digger  h"'#####'### #....# Revenant of Vehumet ...... ###.....# ###### Health: 47/50 ======================-- ..'.....# Magic: 0/11------------------------ ..#.....# AC: 2 h#Str: 12 .##.....# #########  EV: 11Int: 16 .#...)..# #.>.^...#  SH: 0Dex: 9  h$.#......# #....K..#  XL:  7 Next: 72% Place: Dungeon:4 .'......# #...@...#  Noise: ---------  Time: 5023.1 (0.0) .#......#####....[..#  -) Claws  hW'^.#####...#..##......#  Cast: Sandblast .##.....))...#......#  Memories (1) ..'.....)...))......# ..#..........#<.....#  K   kobold .##..........#......# .##.....####'#......# .########.....).....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (79% to hit)  The blast of sand hits the kobold!  You kill the kobold! h,9    h-H      h.)..#   #....)..#      h/T)) )...) .#<.....# ..#......#  h0 ##'#......#  )   h hj=4.6 (1.5Sandblast  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (79% to hit)  The blast of sand hits the kobold!  You kill the kobold! _Vehumet accepts your kill. h 08= hW) 1== h- l9= hy1  h5 , h7  h: , h<  hs\ T50=== _HP restored.=2== h^ B h'b , hj }== hCo , hu X hx , hz  hW| 93 h| 2== h~  h , hS  h  hQ  h  h , hԒ  h ;== h  h  h+ , h<  h , h  h , h+  h , h  h;  hƮ N4== h?  h , hڶ  hd , h  h , hC  h  h ;== h#  h> , h  h- , h  hA , h  h U5== ha  h  h8 , hH  h , h^  h , h  h ;== h+  h:  h , h  h , h  h , h  hX ;6 h A=== h , hp  h< , h   h  hr  h  h  hW <=== h  h  ha  h  h , h  h , h  h , h  hH"  h" O7== h$  h& , h(  h$+ , h -  hB/ , h3  h5 Q== h7  h9 , h;  h= , h&?  h[B , hD  hZF e8== hsH  hJ , hqL  hN , h:P  huS , hU  hkX Q== hZ  h\ , h^  h` , hb  hzf , hh  hj 99 h#k *== hl  hn , hp  hr , hct  hv , hx  hz ;== h.{  h|  h~ , h  h , h  h , h  h< , hy  h Q10/11== h4  hߓ  h , h  h1 , h۝  h , hv  h ;== h  h  h , h  hƬ , hB  hɰ  hI  h  h  h G1=== hv  h X -111.6 (87.0) _Magic restored. h 8- h  hd E _Done exploring. h.# #....# .........# #....# ###'### #....# ####.....# ###### .'.....# ..#.....# #.##.....# ######### #.#...)..# #.>.^...# .#......# #..@.)..# .'......# #...>...# .#......#####....[..# .#####...#..##......# ##.....))...#......# .'.....)...))......# ..#...#<.....# .##..........#......# .##.....####'#......#  h3k2.6 (1.0) _ h3######'#######....#### .# #....# ..........# #....# ###'### #....# #####.....# ###### '...'.....# ..#.....##.##.....# ######### ##.#...)..# #.@.^...# .#......# #....)..# .'......# #...>...# .#......#####....[..# .#####...#..##......# ##.....))...#......# .'.....)...))......# ..#.#<.....# .##..........#......#  h h&3 h hc _There is a stone staircase leading down here. ha J h  h  h 4  h _ h  h   hr  h  hm  h` 4.#  hK  h= 4.#  h1  h. 5..#  h  h _$.#  h  h h>..#  h  h X###...#  h  h ...####.$..<#  h~ 5 hn  hj _.......@...#  h[  hc t#######S...#  ha  h[ :######  hV   h  h  h hS   adder (wandering)  h  h  #... h +)  h 5#..........  h You climb downwards. hh  hP === h0  h   h` ! h <SS  Level annotation: DowanThe adder hisses angrily. hX  hY 48 h(Z - hZ === h^[ 5.3 (1.7 h[ Sandblast h>a  he   h`f 2 Level annotation: Dowan  hf % The adder hiss hg es angrily. h+h  adder bites you hh .  h^i Found 22 gold piec hj es.  hj LFound a stone staircase leading up and a stone staircase leading down.  hCk 9_There is a stone stairca hk se leading up here. h=  Turtleman12345 the Digger .#  Revenant of Vehumet ...... .#  Health: 48/50 =======================- ..#  Magic: 8/11 h:A=================------- $.#  AC: 2Str: 12 >..#  EV: 11Int: 16 ###...#  SH: 0Dex: 9 ...####.$..<#  XL:  7 Next: 72% Place: Dungeon:5 .......@...#  Noise: ===------  Time: 5115.3 (0.0) #######S...#  -) Claws hOBo ######  Cast: Sandblast  Memories (1)   S   adder  h5CF #.........)  #.......... _There is a stone staircase leading up here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hDEAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit) h"v  Turtleman12345 the Digger .#  Revenant of Vehumet ...... .#  Health: 48/50 =======================- ..#  Magic: 8/11=================------- $.#  AC: 2Str: 12 hNy >..#  EV: 11Int: 16 ###...#  SH: 0Dex: 9 ...####.$..<#  XL:  7 Next: 72% Place: Dungeon:5 .......@...#  Noise: ===------  Time: 5115.3 (0.0) #######S...#  -) Claws ######  Cast: Sandblast  Memories (1)   S   adder  #.........)  #..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)  The stone arrow hits the adder!!  You kill the adder! h'z h~ .#  .#  ..#  $.#  >..#  #  ...#  ...  #######....#  h|    )   h '. h [4-6.3 (1Sandblast h h$ h(  Aiming: Stone Arrow (dangerous; 2% risk of failure)  h*GPress: ? - help, Shift-Dir - straight line  Aim: an adder (53% to hit)  The stone arrow hits the adder!!  You kill the adder! _Vehumet accepts your kill. h 9 h50= h _HP restored.9== hQ=== h'610/11==== h 1=== _Magic restored....# ...# ...# ...# >$.#  >..#  ###...# ...####.@..<---40.3 (24.0).......<...########....# ###### #.)--1.3 (25 _Found a stone staircase leading down.2.3 (26 _You now have 228 gold pieces (gained 12). h4 h} hZ hX h h <=== h_ hY h, h ha, h% h h, hV h _You now have 238 gold pieces (gained 10). h h^###.f ##... #.... #...# #...# #...# ...#  #.@.#  #...#  #>..# >..# ###...#...####....<# h~Kf   sleepcap (dormant).......<...#########....# ###### hjr8.3 (6.0)9.3 (7 h[ [ _A sleepcap comes into view. h& ## #.f##... #.... #...# #...# #...# #..@# #...# #...# #>..#  #>..# ###...#...####....<#.......<...########....#50.3 (1 hLM ## ###.f#..#>..#f   sleepcap (dormant)...## h  h &1 hN hv hܯ # ##. ###.f#...#.. #> ###...####....< h׷ hc:2Sandblast h hN h  Turtleman12345 the Digger  Revenant of Vehumet ...... #  Health: 50/50 ======================== ##.  Magic: 8/11=================------- ###.f AC: 2Str: 12 ##..*# EV: 11Int: 16 #...* SH: 0Dex: 9 #..*# XL:  7 Next: 74% Place: Dungeon:5 #..@# Noise: ---------  Time: 5152.3 (0.0) #...# -) Claws #...# Cast: hSandblast #...# Memories (1)  #...# #>..# f   sleepcap (dormant) #>..# ###...# ...####....<# _A sleepcap comes into view.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit) hTurtleman12345 the DiggerRevenant of Vehumet ......#Health: 50/50 ========================##.Magic: 8/11=================-------###.fAC: 2Str: 12##..`#EV: 11Int: 16#...`SH: 0Dex: 9#..`#XL:  7 Next: 74% Place: Dungeon:5#..@#Noise: ---------  Time: 5152.3 (0.0)#...#-) Claws#...#Cast: Sandblast#...#Memories (1) #...##>..#f   sleepcap#>..####...#...####....<#Casting: Stone Arrow (dangerous[ h m; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (dormant, 100% to hit)  The stone arrow hits the sleepcap! h7 h@Z.f.. hCD4==3.3 (1 hJ h/QLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (dormant, 100% to hit)  The stone arrow hits the sleepcap! _The sleepcap is heavily damaged. h(  Turtleman12345 the Digger  Revenant of Vehumet ...... #  Health: 50/50 ======================== ##.  Magic: 5/11==========-------------- ###.. AC: 2Str: 12 ##..f# EV: 11Int: 16 #...* SH: 0Dex: 9 #..*# XL:  7 Next: 74% Place: Dungeon:5 #..@# Noise: ==-------  Time: 5153.3 (0.0) #...# -) Claws hM* #...# Cast: Sandblast #...# Memories (1)  #...# #>..# f   sleepcap #>..# ###...# ...####....<# _The sleepcap is heavily damaged.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit) hqTurtleman12345 the DiggerRevenant of Vehumet ......#Health: 50/50 ========================##.Magic: 5/11 h==========--------------###..AC: 2Str: 12##..f#EV: 11Int: 16#...`SH: 0Dex: 9#..`#XL:  7 Next: 74% Place: Dungeon:5#..@#Noise: ==-------  Time: 5153.3 (0.0)#...#-) Claws#...#Cast: Sandblast#...#Memories (1) #...##>..#f   sleepcap#>..####...#...####....<#Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; [4 h0m2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  The stone arrow hits the sleepcap. h|k.f.. h+4.3 (1 hconfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (heavily damaged, 100% to hit)  The stone arrow hits the sleepcap. _The sleepcap is severely damaged. hKQ   Turtleman12345 the Digger  Revenant of Vehumet ...... #  Health: 50/50 ======================== ##.  Magic: 2/11====-------------------- ###.. AC: 2Str: 12 ##...# EV: 11Int: 16 #..f. SH: 0Dex: 9 #..*# XL:  7 Next: 74% Place: Dungeon:5 #..@# Noise: ==-------  Time: 5154.3 (0.0) #...# -) Claws #...# Cast: [ h^ mSandblast #...# Memories (1)  #...# #>..# f   sleepcap #>..# ###...# ...####....<# _The sleepcap is severely damaged.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit) hm  Turtleman12345 the Digger  Revenant of Vehumet ...... #  Health: 50/50 ======================== ##.  Magic: 2/11====-------------------- ###.. AC: 2Str: 12 ##...# EV: 11Int: 16 #..f. SH: 0Dex: 9 #...# XL:  7 Next: 74% Place: Dungeon:5 #..@# Noise: ==-------  Time: 5154.3 (0.0) #...# -) Claws #...# Cast: Sandblast h[34m #...# Memories (1)  #...# #>..# f   sleepcap #>..# ###...# ...####....<#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic. #  ##.  ###..  #.... #..f# #..@# #...# #...# #...# #...# #>..# #>..[3 hn3m# ###...# <--5.3 (1Contam  _Nothing appears to happen. hg   Turtleman12345 the Digger  Revenant of Vehumet ...... #  Health: 50/50 ======================== ##.  Magic: 1/11==---------------------- ###.. AC: 2Str: 12 ##...# EV: 11Int: 16 #.... SH: 0Dex: 9 #..f# XL:  7 Next: 74% Place: Dungeon:5 #..@# Noise: ---------  Time: 5155.3 (0.0) #...# -) Claws #...# Cast: Sandblast #[39; hK49m...# Memories (1) Contam  #...# #>..# f   sleepcap #>..# ###...# ...####....<# _Nothing appears to happen.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit) hF  Turtleman12345 the Digger  Revenant of Vehumet ...... #  Health: 50/50 ======================== ##.  Magic: 1/11==---------------------- ###.. AC: 2Str: 12 ##...# EV: 11Int: 16 #.... SH: 0Dex: 9 #..f# XL:  7 Next: 74% Place: Dungeon:5 #..@# Noise: ---------  Time: 5155.3 (0.0) #...# -) Claws #...# Cast: Sandblast #[ h40m...# Memories (1) Contam  #...# #>..# f   sleepcap #>..# ###...# ...####....<#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  The blast of sand hits the sleepcap!  You destroy the sleepcap! #  ##.  ###..  #.... #...# #..@# #...# #...# #...# #...# #>..# #>..# ###...#[39;4 h.R9m < h&. h7t80=6.8 (1.5Sandblast hܺ hf  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (severely damaged, 100% to hit)  The blast of sand hits the sleepcap!  You destroy the sleepcap! _Vehumet accepts your kill. hF  h0H 4 hN  h{O , hSP  hR 72 hR @== hvU ? hEV  hY Z _Your magical contamination has completely faded away. hZ 4 h\ , hY]  h_  h0` Q== hZb , hmc  he , hg  hh , hOl , h2m U3== hGn  ho  hp , hs , ht  h7x B hz  h{ ;== h|  h9  hS  h6  h  h  h  hu , hv  h* 4== h4 B hZ  hK , hv == h| X h+  hK , ho k5== hl  hc , h`  h  h , h  h , h  h ;== h  hL  h- , h  h% , h  h , h|  hT P6=== h  h  h  h  h  hu , h  h  h  h R=== h{  h$  h  h  h , h  h , h  hP  h2 e7== h , h  h == h  h  h  hu  h  h  h  h  hx  h;  hA  h  he  h e8== h  h , h  h'  h( Q== h2 ?9== hk3  h4 , hJ5  h17 , h7  hm9 , h:  h ==10/11====1====== h"  hi  hF  h  h5 , h^!  h"  h# , h5$  h%  h' , h'  h,)  hA*  h*  h+  h,  h. , h=0  h0  h3 B h4  hE6  h7 , hN8  h9  h: , hE= R  There is a stone staircase leading down here. h?  h@ 6 _ hCB R  There is a stone staircase leading down here. hC  hD 6 _ hE  hiG , hPH  h|I  hK  hL  hWM  hmO P  There is a stone staircase leading up here. hQ  hR _ hzS  h>U  hW , hY  h[  hq] , hw_  h`  he  hg , hRi  hj  h h'#...##...#. #...#.. #...#..O #>..#.... #>..#.....## ###...#...?...####....<#.......@...<...##-262.8 (106.0)....#######....#. ######  hZO   ogre (wandering) #.........)#.......... h 8- h< h!\ _An ogre is nearby! h  #...###.# #...##... #...##.... #...##..Oo #>..##..... hp R #>..##.....### ###...##...?...####....<##....<...###....#....##.. ######.o   orc (asleep)  #.)  #. h  h h J.O h=E3.0)Sandblast h# _An orc comes into view. It is wielding a +0 flail. hKD; #...#  Turtleman12345 the Digger ##.# #...#  Revenant of Vehumet ...... #... #...#  Health: 50/50 ======================== #.... #...#  Magic: 8/11 haE=================------- #...o #>..#  AC: 2Str: 12 #...O. #>..#  EV: 11Int: 16 #....*### ###...#  SH: 0Dex: 9 hFV #...?.*.####....<#  XL:  7 Next: 80% Place: Dungeon:5 #......@....<...##  Noise: ---------  Time: 5263.8 (0.0) hGp#....#######....#  -) Claws #.. ######  Cast: Sandblast . Memories (1)  hGd O   ogre (wandering)  o   orc (asleep) #.........) #.......... hHCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  86% to hit) hp#...#Turtleman12345 the Digger##.##...# h5Revenant of Vehumet ...... hk3#... h/#...# h)Health: 50/50 ========================#....#...#Magic: 8/11=================-------#...o#>..#AC: 2Str: 12#...O.#>..#EV: 11Int: 16#....`### ###...#SH: 0Dex: 9#...?.`.####....<#XL:  7 Next: 80% Place: Dungeon:5#......@....<...##Noise: ---------  Time: 5263.8 (0.0)#....#######....#-) Claws#..######Cast: Sandblast.Memories (1) O   ogreo   orc (asleep)#.........)[34 h*m#..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  86% to hit)  The stone arrow hits the ogre! hrrAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you,  86% to hit)  hThe stone arrow hits the ogre!  The ogre is severely wounded. hs..oO.  hAMo h5===4.8 (1 h hl% _The orc shouts! hs _ #...#  Turtleman12345 the Digger ##.# #...#  Revenant of Vehumet ...... #... #...#  Health: 50/50 ======================== #.... #...#  Magic: 5/11==========-------------- #.... #>..#  AC: 2Str: 12 #....o #>..#  EV: 11Int: 16 #....O### ###...#  SH: 0Dex: 9 #...?.*.####....<#  XL:  7 Next: 80% Place: Dungeon:5 #......@....<...##  Noise: ===------  Time: 5264.8 (0.0) h #....#######....#  -) Claws #.. ######  Cast: Sandblast . Memories (1)   O   ogre  o   orc #.........) #.......... _The orc shouts!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 86% to hit) h[  #...#  Turtleman12345 the Digger ##.# #...#  Revenant of Vehumet ...... #... #...#  Health: 50/50 ======================== #.... #...#  Magic: 5/11==========-------------- #.... #>..#  AC: 2Str: 12 #....o #>..#  EV: 11Int: 16 #....O### ###...#  SH: 0Dex: 9 #...?...####....<#  XL:  7 Next: 80% Place: Dungeon:5 #......@....<...##  Noise: ===------  Time: 5264.8 (0.0) #....#######....#  -) Claws #.. ######  Cast:  h Sandblast . Memories (1)   O   ogre  o   orc #.........) #..........Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 86% to hit)  The stone arrow hits the ogre!!  You kill the ogre!Vehumet accepts your kill. #...#  ##.# #...#  #... #...#  #.... #...#  #.... #>..#  #....o #>..#  #....)###   #...?.`.####....<#  #.. h <...##  #......#  #..   .  o   orc  )  h:  h@ [.o. h&Z e97-5.8 (12 hd  heg \  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 86% to hit)  The stone arrow hits the ogre!!  You kill the ogre!  hh Vehumet accepts your kill. _You devour the vestiges of the ogre's existence in your flames. h#...# ##.# #...# #... #...# #.... #...# #.... #>..# #..... #>..# #....o### ###...# #...?...####....<# #.<...## #....#....# #.. ###### . )o---6 hN#...# ##.# #...#  h#... #...# #.... #...# #.... #>..# #..... #>..# #....)### ###...# #...?.o.####....<# #. hsm<...## #....#....# #.. ###### .  h  hyO.o hJA--7 h h# #...#  Turtleman12345 the Digger ##.# #...#  Revenant of Vehumet ...... #... #...#  Health: 50/50 ======================== #.... #...#  Magic: 2/11====-------------------- #.... #>..#  AC: 2Str: 12 #..... #>..#  EV: 11Int: 16 #....)### ###...#  SH: 0Dex: 9 #...?...####....<#  XL:  7 Next: 97% Place: Dungeon:5 h.'#......o*@..<...##  Noise: ---------  Time: 5267.8 (0.0) #....#######....#  -) Claws #.. ######  Cast: Sandblast . Memories (2)   o   orc  #.........)  #.......... _You devour the vestiges of the ogre's existence in your flames.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (71% to hit) hkG  #...#  Turtleman12345 the Digger ##.# #...#  Revenant of Vehumet ...... #... #...#  Health: 50/50 ======================== hBH #.... #...#  Magic: 2/11====-------------------- #.... #>..#  AC: 2Str: 12 #..... #>..#  EV: 11Int: 16 hAI  #....)### ###...#  SH: 0Dex: 9 #...?...####....<#  XL:  7 Next: 97% Place: Dungeon:5 #......o.@..<...##  Noise: ---------  Time: 5267.8 (0.0) h#L #....#######....#  -) Claws #.. ######  Cast: Sandblast . Memories (2)   o   orc  #.........)  #..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (71% to hit)  The stone arrow hits the orc!!  You kill the orc! hR  #...#  ##.# #...#  hR }#... #...#  #.... #...#  #.... #>..#  h.S #..... #>..#  #....)### ###...#  hS g#...?..<#  #......)`@..<...##  hMT #......#  #.. ######  .  hT e )   hb &. h j==8.8 (1Sandblast h  h MAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 flail (71% to hit)  The stone arrow hits the orc!!  You kill the orc! _Vehumet accepts your kill. hL4 hO hR hS h^B hr` hf hhU3== hk hq hGr hbu h{ h| h h0 hd h hl h[;== h h h h* hݗ h h hŝ h hJ h= hCU4== h h, h h7, h hɾ, hm hi hQ== h h hc ht--835.0)KK   kobold (missile, wandering)-- h~| h_] _A kobold is nearby! hz #...# ##.# #...# #... #...# #.... #...# #.... #>..# #..... #>..# #....)### ###...# #...?...####....<# hq #......)@...<...## #..K.#....# #.. ###### .  #.)  #. h  h܈{K.K) hO===4.0)Sandblast h  hV( _The kobold shouts! hZ #...#  Turtleman12345 the Digger ##.# #...#  Revenant of Vehumet ...... #... #...#  Health: 50/50 ======================== #.... #...#  Magic: 1/11==---------------------- #.... #>..#  AC: 2Str: 12 #..... #>..#  EV: 11Int: 16 #....)### ###...#  SH: 0Dex: 9 #...?...####....<#  XL:  7 Next: 97% Place: Dungeon:5 #...K***@...<...##  Noise: ===------  Time: 5284.8 (0.0) #....#######....#  -) Claws h! #.. ######  Cast: Sandblast . Memories (2)   K   kobold (missile) #.........) #.......... _The kobold shouts!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (64% to hit) hi- #...#  Turtleman12345 the Digger ##.# #...#  Revenant of Vehumet ...... #... #...#  Health: 50/50 ======================== #.... #...#  Magic: 1/11==---------------------- #.... #>..#  AC: 2Str: 12 h]0 #..... #>..#  EV: 11Int: 16 #....)### ###...#  SH: 0Dex: 9 #...?...####....<#  XL:  7 Next: 97% Place: Dungeon:5 #...K..)@...<...##  Noise: ===------  Time: 5284.8 (0.0) #....#######....#  -) Claws #.. ######  Cast: Sandblast . Memories (2)   K   kobold (missile) #.........) #..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (64% to hit)  The stone arrow hits the kobold!  You kill the kobold! h8 #...#  ##.# #...#  #... #...#  #.... #...#  #.... #>..#  #..... #>..#  #....)### ###...#  #......<#  #...$```@...<...##  #......#  #.. ######  .  )  hH..) h -5.8 (1Sandblast  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (64% to hit)  The stone arrow hits the kobold!  You kill the kobold! _Vehumet accepts your kill. h"2==== h*S3====4== hHu==5====6=== hw===7== hY==8==== h69====10/11== hcm`==1===  Things that are here:  a +0 flail; an orc corpse _ hNqB h-y, hf{R=== h hw  You now have 246 gold pieces (gained 8).  Things that are here: hRp _a +0 short sword; 5 stones; a kobold corpse h9J hH, h* h| _i - 5 scrolls labelled ORIRCH OQYH (gained 1) h՟4 h h h, hQ, h, hȲ h h, hѺ h h2, h hc hF, h ho hR, h h h;, h h h, hm h~ hK, h h h, h h h7, h hs h, hR h h, h h h, h  h  h, h. hC  You see here a +0 short sword. hO h_ hF h  h, h]! hy* #.......####....<# #...)..)....<...## #....#######....# ##...## ######  h+^###....#  ##......#  #.......## #........#########... ##.........).@....... ---#................... #........#########..  h+#.......###......###.......##.......######..<####...You pick up Maxwell's Memoranda and begin reading... hb0238803.0) h1G--94 h 6 h7  You add the spells Maxwell's Portable Piledriver, Magnavolt and Maxwell's _Capacitive Coupling to your library. haj[?25h[?0c  Search for what [Enter for "@", or ? for help]?  hc[?25l[?1c11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a +0 short sword (2 further duplicates)b - [D:5] 5 stones  c - [D:5] a +0 flail  d - [D:5] a stone staircase leading up  e - [D:5] a stone staircase leading up  f - [D:5] a stone staircase leading up  g - [D:5] a stone staircase leading down  h - [D:5] a stone staircase leading down  i - [D:5] an alarm trap  j - [D:5] a +0 dagger  k - [D:5] a curare-tipped dart h!Level 5 of the Dungeon<<<>>(Press ? for help) #......##  #.......# #.......#### ##..<.......##  ##.............  ###.e.......####  ###...O.......# #...K.........#  #...###........#  #..## ##..###^..#  #..# #..#  ##..# #.)# #..#  #..# #..# ##.#  #.. #..# #.   .. #..#    #.)#  ##..#  .##..##  ..##...## ...##....##....###........# #....K...##........#  hTurtleman12345 the DiggerRevenant of Vehumet ......Health: 50/50 ========================Magic: 11/11 ========================AC: 2Str: 12EV: 11Int: 16SH: 0Dex: 9XL:  7 Next: 97% Place: Dungeon:5Time:Memories (2) _i - 5 scrolls labelled ORIRCH OQYH (gained 1) _You see here a +0 short sword.  You pick up Maxwell's Memoranda and begin reading...  You add the spells Maxwell's Portable Piledriver, Magnavolt and Maxwell's _Capacitive Coupling to your library.  Search for what [Enter for "@", or ? for help]?  hOJ hə hpQ _ h hvX h h h, h h h, h hB h h h[B h hF, hE hGP  There is a stone staircase leading up here. hv6 _ h h+ h, h, hB h h(B h hB h hB h hB hB ho h hB hGH ##..<.......####.............###.........########...........##.............##...###........##..## ##..###^..# hR#..# #..# ##..##.@# #..# #..# Noise: --------- 5407.8 (18.0)#..# ##.# #.. -) Claws#..# #.#.. Cast: Sandblast#..##.)###..#.##..## ..##...## ...##....##....#Things that are here: hS h h  _a curare-tipped dart; a +0 dagger; a kobold skeleton hX h؎wPick up what? 24/52 slots (_ for help)  hHand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - a curare-tipped dart Carrion a kobold skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h  b + a curare-tipped dart[Enter] accept (1 chosen) h hh h|f##..<.......## Turtleman12345 the Digger##............. Revenant of Vehumet ......###.........##### Health: 50/50 ========================###...........#Magic: 11/11 ========================#.............#AC: 2Str: 12 h#...###........#EV: 11Int: 16#..## ##..###^..#SH: 0Dex: 9#..# #..# ##..# XL:  7 Next: 97% Place: Dungeon:5#.@# #..# #..# Noise: ---------  Time: 5407.8 (0.0)#..# ##.# #.. -) Claws h`X#..# #.#.. Cast: Sandblast#..#Memories (2) #.)###..#.##..## ..##...## ...# hK#....##....#You add the spells Maxwell's Portable Piledriver, Magnavolt and Maxwell's _Capacitive Coupling to your library. _Search for what [Enter for "@", or ? for help]? _There is a stone staircase leading up here.  Things that are here: _a curare-tipped dart; a +0 dagger; a kobold skeleton h h+8.8 (1 h h. _y - a curare-tipped dart hW& Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% (1%) 1b - PasswallEarth1%3  c - Soul SplinterNecromancy2%1  d - Vampiric DrainingNecromancy6% (1%)3  e - BlinkTranslocation11%2  f - Call ImpSummoning11%2  g - JinxbiteHexes11%2  h - Maxwell's Portable Piledriver Translocation21% 3  i - PetrifyAlchemy/Earth 14% 4  j - Yara's Violent Unravelling Hexes/Alchemy 86% (41%) 5  k - EnfeebleHexes100% 7  l - MagnavoltEarth/Air100% (93%) 7  m - Sphinx SistersHexes/Summoning 100% 7  n - Maxwell's Capacitive Coupling Air100% (100%) 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hHDescribMemorise|Describe h ~ Sphinx Sisters Summons a pair of riddling sphinxes - one guardian and one marauder - to debilitate the caster's enemies with hexes and batter them with violent winds. Spell power increases the sphinxes' durability and the power of their spells. Level: 7 Schools: Hexes/Summoning Fail: 100% Power: 1% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or summons a nameless horror. You can sustain at most two creatures summoned by this spell. hX Spells (Describe)TypeFailure Levela - Magic DartConjuration1% (1%)1  b - PasswallEarth1% 3  c - Soul SplinterNecromancy2% 1  d - Vampiric DrainingNecromancy6% (1%)3  e - BlinkTranslocation 11% 2  f - Call ImpSummoning11% h2  g - JinxbiteHexes11%2  h - Maxwell's Portable Piledriver Translocation21% 3  i - PetrifyAlchemy/Earth 14% 4  j - Yara's Violent Unravelling Hexes/Alchemy 86% (41%) 5  k - EnfeebleHexes100% 7  l - MagnavoltEarth/Air100% (93%) 7  m - Sphinx SistersHexes/Summoning 100% 7  n - Maxwell's Capacitive Coupling Air100% (100%) 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hMHide) Describe|Hide h{ Show Hide|Show h!Memorise)a - Magic DartConjuration1% (1%)1  b - PasswallEarth1%3  c - Soul SplinterNecromancy2%1  d - Vampiric DrainingNecromancy6% (1%)3  e - BlinkTranslocation11%2  f - Call ImpSummoning11%2  g - JinxbiteHexes11%2  h - Maxwell's Portable Piledriver Translocation21% 3  i - PetrifyAlchemy/Earth 14% 4  j - Yara's Violent Unravelling Hexes/Alchemy 86% (41%) 5  k - EnfeebleHexes100% 7  l - MagnavoltEarth/Air100% (93%) 7  m - Sphinx SistersHexes/Summoning 100% 7  n - Maxwell's Capacitive Coupling Air100% (100%) 8MemoriseShow hGE  hM  hZ ##..<.......## Turtleman12345 the Digger##............. Revenant of Vehumet ......###.........##### Health: 50/50 ========================###...........#Magic: 11/11 ========================#.............#AC: 2Str: 12#...###........#EV: 11Int: 16#..## ##..###^..#SH: 0Dex: 9 h] #..# #..# ##..# XL:  7 Next: 97% Place: Dungeon:5#.@# #..# #..# Noise: ---------  Time: 5408.8 (0.0)#..# ##.# #.. -) Claws#..# #.#.. Cast: Sandblast#..#Memories (2) #.)###..#.##..## ..##...## ...##....##....# _Capacitive Coupling to your library. _Search for what [Enter for "@", or ? for help]? _There is a stone staircase leading up here.  Things that are here: _a curare-tipped dart; a +0 dagger; a kobold skeleton _y - a curare-tipped dart hak  hl Memorise Blink, consuming 2 spell levels and leaving 1? Y - Yes  N - No h##..<.......## Turtleman12345 the Digger##............. Revenant of Vehumet ......###.........##### Health: 50/50 ========================###...........#Magic: 11/11 ========================#.............#AC: 2Str: 12#...###........#EV: 11Int: 16#..## ##..###^..#SH: 0Dex: 9#..# #..# ##..# XL:  7 Next: 97% Place: Dungeon:5#.@# #..# #..# Noise: ---------  Time: 5408.8 (0.0)#..# ##.# #.. -) [39;49 h mClaws#..# #.#.. Cast: Sandblast#..#Memories (2) #.)###..#.##..## ..##...## ...##....##....# _Capacitive Coupling to your library. _Search for what [Enter for "@", or ? for help]? _There is a stone staircase leading up here.  Things that are here: _a curare-tipped dart; a +0 dagger; a kobold skeleton _y - a curare-tipped dart9.8 (110.8 (21.8 (3 hU _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'f'. h he  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 4.3   5.9  -1           b - Staves   0.0   1.2  -1   i + Conjurations 3.8   4.8  -1   c - Unarmed Combat   0.0   0.8  +1   j + Necromancy2.7   3.0   0   d - Throwing   0.0   1.2  -1   k - Translocations   0.0   1.2 [39 h&;49m -1       l - Alchemy   0.0   1.2  -1       m - Air Magic   0.0   1.4  -2   e - Armour   0.0   1.2  -1   n * Earth Magic   7.5   6.7  +1   f - Dodging   1.7   2.4  -1       g - Stealth   2.1   2.1  +2   o - Evocations   0.0   1.2  -1        [ h.C39;49m                                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h: > k + Translocations 0.0 h_{TargetTarget--  6.0 --  6.0 --  4.0 --  --  --  --  --  8.0  --  --  --  a-z] set[-] clear selected targetcost|targets h&<[?25h[?0c0  h"  h [?25l[?1c2.0 current training targets, if any.=] set aall targets hA h hJ ##..<.......## Turtleman12345 the Digger##............. Revenant of Vehumet ......###.........##### Health: 50/50 ========================###...........#Magic: 11/11 ========================#.............#AC: 2Str: 12#...###........#EV: 11Int: 16 hW#..## ##..###^..#SH: 0Dex: 9#..# #..# ##..# XL:  7 Next: 97% Place: Dungeon:5#.@# #..# #..# Noise: ---------  Time: 5411.8 (0.0)#..# ##.# #.. -) Claws#..# #.#.. Cast: Sandblast#..#Memories (2) #.)###..#.##..## ..##...## ...##....##....# _There is a stone staircase leading up here.  Things that are here:  hɱj_a curare-tipped dart; a +0 dagger; a kobold skeleton _y - a curare-tipped dart _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'f'. h h hb h h^ hIa Your spells (describe)TypeFailure Level a - SandblastEarth1% (1%) h*b1  b - ShockConjuration/Air3% (1%)1  c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth6% (1%)4  e - Grave ClawNecromancy3% (1%) hb2  f - BlinkTranslocation11%2 Select a spell to describe[!]/[I] toggle spell headers hm h, h ##..<.......## Turtleman12345 the Digger##............. Revenant of Vehumet ......###.........##### Health: 50/50 ========================###...........#Magic: 11/11 ========================#.............#AC: 2Str: 12#...###........#EV: 11Int: 16 hŰ#..## ##..###^..#SH: 0Dex: 9#..# #..# ##..# XL:  7 Next: 97% Place: Dungeon:5#.@# #..# #..# Noise: ---------  Time: 5411.8 (0.0)#..# ##.# #.. -) Claws#..# #.#.. Cast: Sandblast#..#Memories (2) #.)###..#.##..## ..##...## ...##....##....# _There is a stone staircase leading up here.  Things that are here: _a curare-tipped dart; a +0 dagger; a kobold skeleton _y - a curare-tipped dart _You start memorising the spell. You continue memorising. x2 _ h>[39;49mYou finish memorising. Spell assigned to 'f'. h hg h h h4 hQ hn hg _ hyX hO, h h  hH , h  h1C  You see here a +0 short sword. ho h$ _ h h hk, h h h'L#..# #..# ##..# #.)# #..# #..# #..# ##.# #.. #..# #.# ..#..# #.)# # #..# .# #..## ..#  h)L#..@## . #....##... ##........#  ......#.......#.........e   Dowan (wandering)#............#0e.###.......#.## #. h++7.8 (6 h1H.e h3+8.8 (7 hd7 h 9 h #..# #..# ##..#  #.)# #..# #..#  #..# ##.# #..  #..# #.# ..  #..# #.)# #  #..# .#  h #..## ..#  #..@## ...#  #....#  ##........#  #........#  #........#  #...........  #............  #0.e###.......  #.##   h.....#....... h< hs"&3 hn# h*x M##...#  h*.###........# # ##..###^..# .##..# )# #.#..####.#.. )  h@+ ## #...## ...#.#.... _You see here a +0 short sword. h/ h2-4 _ h>N hP 3M #########...# .###........# # ##..###^..# .##..# )# #.#..####.#... )  #..## ..##...5 h M ##..... #########...# .###........# # ##..###^..# .##..#  h -)# #.#..####.#... ) #..#.###.. h  h{ &6 h  h  h MM ##..<## ##..... #########.....# .###........# # ##..###^..# .##..# .#..## h ##.#... #.)###... hE h&7 h2  hg _You see here a +0 short sword. _Dowan is nearby! _Dowan is nearby! _You see here a +0 short sword.  Things that are here: _a +0 dagger; a kobold skeleton hM #.......####  ##..<## ##....... ###..######......# .###........# # ##..###^..# ##..# )# #.#..####.#..#..##... hC8 _ hq hM  #.......####  ##..<## ##............. ###.........#######........# .###........# # ##..###^..# .##..# )# #.#..####..# #.#..#..# hz<9 hm h h #......## #.# .......#### <##  #....  ###.........########...........# #.............#  h x#..@###........# #..## ##..###^..# #..# #..# ##..# #.)# #..# #..# #..# ##.# #..#..# #.#..#..##.)# ##..# .# ht =30 h  h  h3o y#.#......## #. hap # .......#### <##  #....  ############ #...@.........#  hmq u#...###........# #..## ##..###^..# #..# #..# ##..# #.)# #..# #..##..# ##.# #..#..# #.# hQs ..#..##.)# # h,x  hz &1 h  h  hf#.## #......## #.......# #.#### ##..<.## ##. ###.##### ###.# #.# #...###.# #..## ##..###^..# #..# #..# ##..# #.)# #..##. h*?#  h <2 h h h[#.## #......## #.# #.#### ##..<.## ##. ###.##### ###.# #.# #...###.#  h#..## ##..###^..# #..# #..# ##..# #.)# #..#..# ##.##..# #.#  h h3&3 h h hm #......## #. #.######..<.......##...... ###..##### ###... ho D# #...# #...####..## ##..###^#..# #..# ###.)# #..# #..# ##.# #..# #.# ..#..# .##.)# .###..# .# hYt  hv &4 hz  h{  h #. #.######..<.......##...... ###..##### ###...# #....##...####..## ##@.###^..#..# #..# ##.#.)# #..# #..# ##.#  #..# #.# ..#..# .##.)# .###..# ..##..## ..#5 h+#.######..<.......##............. ###..##### ###....# #......## hU #...###........# #..## ##..###^..##..# #.@# ###.)# #..# #..# ##.#  #..# #.# .. #..# #.##.)# #.###..# #..##..## #..##....# hy h&6 h hC h  ##..<.......####.............###...########....# .............#####........## ##..###^..# #..# ##..#) #..#.# ## #..   ...#....##....#7 h6 hy ~ ##......###...########...........# .............#####.## ##..###^..# #..# ##..#) #..#.# ## #..   )#...###........# h4~  h &8 h  hև  hVO  ###.########...........# ......####.## ##..###^..# #..# ##..#)# #..# #..#.# ## #..   )#..###........## 9 hX ###.. ......####.## ##..###^..# #..# ##..#)# #..# #..#.# ## #..   )#..##...##........# h h'40 hr h h#OO ..####.## ##..###^..# #..# ##..#) #..#.# ## #..   )#. hO.###.## ......##........... hS h U&1 hWX hY h #...### #..## ##..###^#..# #..# ###.)# #..# #..# ##.#  #..# #.# .. #..# #.#  #.)# #.##..# #.@# #..## #..# #...## #...# #....##....# ##........##........##........##...........#.e hΒ  hL &2 h  hə  hY  h \  h a  hb  h0 ## ##..###^..# #..# ##..#) #..#.# ## #..   )##..#.## #..##.#........#........#0..###.......3 h{WD  #..# ##..#) #..#.# ## #..   )##..# #.## #..##. hWH#........# #........# ###....#.## #.....# h\ hk^&4 hi h~C  ) #..#.# ## #..   )##..# #.####..##.#........# #........# ##....##....# h0I  hK &5 hoP  hR  hp #..# ##.# #.. #..# #.# .. #..# #.#  #.)# #.## #..# #..# #..## ##..# #...####...# #....##....# ##.......@## #........ #.# #........0..###....... #.## ##.....# .# ##....#  h2C6 h'    )#..# #..####....##....##........## #.......@#  hx...#...######## h h &7 h hK hU  )#...## #..####...#..##....##........# #........# ......##. h...####0..###.## h~ee   Dowan (wandering)8 hڽ hQ )#...## ##..#.####...#.##.#.#........## #.:. #........# .........!.......##.e hR _###0..##### .## ##.....## .# ### hpR 5#####  hW  hJg W.9 hrh  hj n _Found a lumpy red potion and a book of Winter. h hk` ...## ##..#.####..##.#. h #........####.: #........##........! hr......##.####0..##### .## ##.....## .# ##....#  h  h'50 h; h h$Rs#.)# #.## #..# #..# #..## ##..# #...####...# #....##....# #. hX##........####.:#.##.....#.#....!.# ......##0..###..#.## ##.....#.# ##....####### hY h]&1 h c hd h3 #..# #.# #.)# #.## #..# #..# #..## ##..# #...####...# #....##....# #.##........####.:..##........##.....#........#@...!.......##0..###..#.## ##.....#.# ##....#######2 h #..# #.# ..#..# #.# #.)# #.## #..# #..#  #..## ##..# .#...####...# #....##....# #.##.####.:..# #. h' ##@....#........#....!...........##0..###..#.## ##.....# h .# ##....####### h|  h &3 h  h  hRF#..# #.# .. #..# #.# #.)# #.## .#..# #..# ..#..## ##..# ..#...####...# ...##....##....# ##...# ##.####.:..# #.##.@....# #.#....!.## #........## #.......### #0..####.## ##.....## 4 h#..# #.# .. #..# #.# .. hZ#.)# #.## ..#..# #..# ...##..## ##..# #...# hp #...####...# #...# #....##....# ###...# ##. hD~####.:..# #.##..@...# #.#....!.##  h#.......## #.###  #0..###. h(##  #.## ##  .# #  h" h#&5 h-1 hi #..# ##.# #..  #..# #.# .. ####..# #.#  #.)# #.## .  #..# #..# ...#  #..## ##..#  #...####...#  #....##....# ###.  ##.####.@..# #.##......# #........#....!.......## #0..###.. #.## ##.....# .# ##....####### h^| 6  You pick up a book of Winter and begin reading...7.8 (2 h}  h} ~  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library. h*`   .. ### ....)#......# # # h+#.####.#...# .##....# ###...# #........####....#  #..#....!.# h%,........##  #.### ### hv6 h9+8.8 (1 hc@ hB h h0  ....)#..........# # ##.####. hD#...# .##....# ###...# #........####....#  ##..#....@.##........##  #.###  hj#0..#####  h h[&9 hx  he h<,60.8 (2 h< hV _z - a lumpy red potion hZ `#..# #.# .. ### #..# #.# ..... #.)# #.## ..... #..# #..# ...# #..## ##..# #...####...# #....##....# ### ##.####....#  #.#  #. h .#.......## 0..###..# ##.....# # ##....####### h  h= +1.8 (1 h  h  h..# ##.# #.. ..# #.# ...#### ..# #.# ..... .)# #.## ..... ..# #..# ...# ..## ##..# ...####...# ....##....# ### #.####...@# #.# #.#. ......### ..###.. ## ##.....###....####### h h&2 h# h$ ht)# #..# #..# # ##.# #..## # #.# ...##### #.# #..... )# #.## #..... .# #..# #...# ## ##..# ####...# ...##....# ### .####....# .## .# h....### .###.. # ##.....###....# h#<3 hw' h) h8C# #..# ##..# # #..# #..# # ##.# #..## # #.# ...#### # #.# #..... # #.## #..... # #..# #...# ## ##..# ####...# ##....# #######....###  h.D##....### ###..##.....# h L hCO&4 hS h V h: ;##..###^..#  #..# ##..#  #..# #..#  ##.# #..##  #.# ...####  #.# #.....  #.## #.....  #..# #...# # ##..# ####...# ##....# #######....#####.# ...### ##.. h? <5 hB  hC  hM##........# # ##..###^..# ##..# .#..# ##..## #...##### ..##..#    ## ##... ####...# ##...####....# ###...## ......####....###.##6 hD ...## #........#  ##..###^..# #..# ##..# #..# #..# ##.# #..## #.# #...##### #.# #.#.## #...@.#  #..# #...###  ##..# # ###...# ##....# #######....#####.7 hH  h:  h]  hI  h  he  h  h*  h  h  h  h  hD  h  h  h  h  hn  h  h  h_  h!  h  h  h  hD  h  h  h  h  h  h  hJ  h  h  h  h  h ..#######.. #  ### ######### ..###########.......### ......................## ######..........@....... ###.....######..... # ####### ...W. .## ..## W   phantom (dormant) #..## hd k[37m ##..##  #...#####501.8 (34.0)2.8 (35 _A phantom comes into view. h{ ..  # #.......### ...............#...........###.....######. ####### ...W. .!. ## ### .## ..##..## #...#####3.8 (1.0) h[  h]_Found a sedimented sapphire potion. h:"  ..  # #.### #.###.....######.# #...W. ..!. .# ## .### # ..## W.W4Sandblast h&  h 6......... Turtleman12345 the Digger #######.. Revenant of Vehumet ......  Health: 50/50 ========================  Magic: 8/11=================-------  AC: 2Str: 12 # ######### EV: 11Int: 16 ###########.......###  SH: 0Dex: 9 ....................####  XL:  7 Next: 97% Place: Dungeon:5  hĬ *####............@.......  Noise: ---------  Time: 5504.8 (0.0)  ###.....######**.....  -) Claws ####### #.*W...  Cast: Sandblast ..!...  Memories (2) # hޯ ].#### ##.#  W   phantom .### ..## ...##### _Found a sedimented sapphire potion.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (60% to hit) h.........Turtleman12345 the Digger #######..Revenant of Vehumet ......Health: 50/50 ========================Magic: 8/11=================-------AC: 2Str: 12 ##########EV: 11Int: 16 ###########.......###SH: 0Dex: 9 ....................####XL:  7 Next: 97% Place: Dungeon:5 ####............@.......Noise: ---------  Time: 5504.8 (0.0)###.....######``.....-) Claws####### #.``...Cast: Sandblast..!...Memories (2) #.#### ##.#W   phantom .### ..## ...##### _Found a sedimented sapphire potion.  Casting: [39 h;49mStone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (60% to hit) h-' h,Q..W.. h8==5.8 (1  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (60% to hit) _The stone arrow misses the phantom. h$w......... Turtleman12345 the Digger #######.. Revenant of Vehumet ......  Health: 50/50 ========================  Magic: 5/11==========--------------  AC: 2Str: 12 # ######### EV: 11Int: 16 ###########.......###  SH: 0Dex: 9 ....................####  XL:  7 Next: 97% Place: Dungeon:5 ####............@*......  Noise: ==-------  Time: 5505.8 (0.0)  hdf ###.....######.*W....  -) Claws ####### #......  Cast: Sandblast ..!...  Memories (2) #.#### ##.#  W   phantom .### ..## ...##### _The stone arrow misses the phantom.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (60% to hit) h6.........Turtleman12345 the Digger #######..Revenant of Vehumet ......Health: 50/50 ========================Magic: 5/11==========--------------AC: 2Str: 12 ##########EV: 11Int: 16 ###########.......###SH: 0Dex: 9 ....................####XL:  7 Next: 97% Place: Dungeon:5 ####............@`......Noise: ==-------  Time: 5505.8 (0.0)###.....######.``....-) Claws####### #..`...Cast: Sandblast..!...Memories (2) #.#### ##.#W   phantom .### ..## ...##### _The stone arrow misses the phantom.Casting: [0; h3"10;1mStone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (60% to hit) h+ hU.W... h{+6.8 (1 hj h6  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (60% to hit) _The stone arrow misses the phantom. hP ......... Turtleman12345 the Digger #######.. Revenant of Vehumet ......  Health: 50/50 ========================  Magic: 2/11====--------------------  AC: 2Str: 12 # ######### EV: 11Int: 16 ###########.......###  SH: 0Dex: 9 ....................####  XL:  7 Next: 97% Place: Dungeon:5 ####............@*W.....  Noise: ==-------  Time: 5506.8 (0.0)  ###.....######.......  -) Claws ####### #......  Cast: Sandblast ..! hU [0;10m...  Memories (2) #.#### ##.#  W   phantom .### ..## ...##### _The stone arrow misses the phantom.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (60% to hit) h .........Turtleman12345 the Digger #######..Revenant of Vehumet ......Health: 50/50 ========================Magic: 2/11====--------------------AC: 2Str: 12 ##########EV: 11Int: 16 ###########.......###SH: 0Dex: 9 ....................####XL:  7 Next: 97% Place: Dungeon:5 ####............@`W.....Noise: ==-------  Time: 5506.8 (0.0)###.....######.......-) Claws####### #......Cast: Sandblast..!...Memories (2) #.#### ##.#W   phantom .### ..## ...#####Casting: Stone Arrow[40 h m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (60% to hit)  The stone arrow hits the phantom!! ha  hWh 9W. hi +7.8 (1 hn  hq ` _The phantom is severely damaged. hw  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h x h|{ h+}e _You don't have enough magic to cast this spell. hg$ h$ h) hc-F _Unknown command. h,+ !......... Turtleman12345 the Digger #######.. Revenant of Vehumet ...... h, b Health: 50/50 ========================  Magic: 1/11==----------------------  AC: 2Str: 12 # ######### EV: 11Int: 16  h / ###########.......###  SH: 0Dex: 9 ....................####  XL:  7 Next: 97% Place: Dungeon:5 ####............@W......  Noise: ==-------  Time: 5507.8 (0.0)  ###.....######.......  -) Claws ####### #......  Cast: Sandblast ..!...  Memories (2) #.#### ##.#  W   phantom .### ..## ...##### _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 76 h/ % to hit) hB i.........Turtleman12345 the Digger #######..Revenant of Vehumet ......Health: 50/50 ========================Magic: 1/11==----------------------AC: 2Str: 12 ##########EV: 11 hC Int: 16 ###########.......###SH: 0Dex: 9 ....................####XL:  7 Next: 97% Place: Dungeon:5 ####............@W......Noise: ==-------  Time: 5507.8 (0.0)###.....######.......-) Claws hUG 6####### #......Cast: Sandblast..!...Memories (2) #.#### ##.#W   phantom .### ..## ...#####Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 76% to hit)  The blast of sand hits the phantom! h/ Press: ? - help, Shift-Dir - straight line  Aim: a phantom (severely damaged, 76% to hit)  The blast of sand hits the phantom!  The phantom is almost destroyed.  You closely miss the phantom.  The phantom is almost destroyed. h d48--9.3 (1.5 h  h j _The phantom hits you. The phantom barely misses you. hG......... Turtleman12345 the Digger #######.. Revenant of Vehumet ......  Health: 48/50 =======================-  Magic: 0/11------------------------  AC: 2Str: 12 # ######### EV: 11Int: 16 ###########.......###  SH: 0Dex: 9 ....................####  XL:  7 Next: 97% Place: Dungeon:5 ####............@W......  Noise: =--------  Time: 5509.3 (0.0)  hr ###.....######.......  -) Claws ####### #......  Cast: Sandblast ..!...  Memories (2) #.#### ##.#  W   phantom .### ..## ...##### _The phantom hits you. The phantom barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 76% to hit) h[M.........Turtleman12345 the Digger #######..Revenant of Vehumet ......Health: 48/50 =======================-Magic: 0/11------------------------AC: 2Str: 12 ##########EV: 11Int: 16 ###########.......###SH: 0Dex: 9 ....................####XL:  7 Next: 97% Place: Dungeon:5 ####............@####...Noise: =--------  Time: 5509.3 (0.0) h?R###.....######.......-) Claws####### #......Cast: Sandblast..!...Memories (2) #.#### ##.#W   phantom .### ..## ...##### _The phantom hits you. The phantom barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 76% to hit) h?  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a phantom (almost destroyed, 76% to hit)  The blast of sand misses the phantom. You closely miss the phantom.The phantom is almost destroyed.)... ............ .#########.. ## #  ####################...W... ..........#### #######.............§...... # ###.....######....... ######### #...... .## ..!... ..## .#### #..## .# ##..###  ##..##.4--10.8 (1.5Sandblast h:J _The phantom hits you. The phantom blinks! You blink. h}  You scratch the phantom.  You destroy the phantom! hk Y. hv..).........Turtleman12345 the Digger ............Revenant of Vehumet ...... .#########..Health: 45/50 =====================--- ##Magic: 0/11------------------------ #AC: 2Str: 12 #EV: 11Int: 16 #############SH: 0Dex: 9 ...###########.......###XL:  7 Next: 113% Place: Dungeon:5 ................@......####Noise: =--------  Time: 5511.8 (1.0) #######....................-) Claws # ###.....######.......Cast: Sandblast ######### #......Memories (2) .##..!... ..##.#### #..##.# ##..#####..##Aim: a phantom (almost destroyed, 76% to hit)  The blast of sand misses the phantom. h(![37m You closely miss the phantom.The phantom is almost destroyed. _The phantom hits you. The phantom blinks! You blink.  You scratch the phantom.  You destroy the phantom!  h+_Vehumet accepts your kill.You have reached level 8! h'/  --more-- h 51/5728 6%  _ hh6 h8 Your spells (describe)TypeFailure Level  a + SandblastEarth1% (1%) 1 b - ShockConjuration/Air3% (1%)1  c - Stone ArrowConjuration/Earth1% (1%)3  d - Brom's Barrelling BoulderConjuration/Earth6% (1%)4  e - Grave ClawNecromancy3% (1%)2  f - BlinkTranslocation9% hq92 Select a spell to describe[!]/[I] toggle spell headers h h h>..).........Turtleman12345 the Digger ............Revenant of Vehumet ...... .#########..Health: 51/57 =====================--- ##Magic: 0/12------------------------ #AC: 2Str: 12 #EV: 11Int: 16 #############SH: 0 hDex: 9 ...###########.......###XL:  8 Next:  6% Place: Dungeon:5 ................@......####Noise: =--------  Time: 5511.8 (0.0) #######....................-) Claws # ###.....######.......Cast: Sandblast ######### #......Memories (2) .##..!... ..##.#### #..##.# ##..#####..##The phantom is almost destroyed. _The phantom hits you. The phantom blinks! You blink.  You scratch the phantom.  You destroy the phantom! _Vehumet accepts your kill. _You have reached level 8! h94 h, h  hX > Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% (1%) 1b - Soul SplinterNecromancy hj 1%1  c - Call ImpSummoning10%2  d - JinxbiteHexes10%2  e - PasswallEarth1%3  f - Vampiric DrainingNecromancy6% (1%) 3  g - PetrifyAlchemy/Earth 13% 4  h - Maxwell's Portable Piledriver Translocation 17% 3  i - Frozen RampartsIce19% (4%) 3  j - Ozocubu's ArmourIce19% 3  k - Metabolic Englaciation Hexes/Ice85% 5  l - Yara's Violent Unravelling Hexes/Alchemy 85% (41%) 5  m - EnfeebleHexes100% 7  n - MagnavoltEarth/Air100% (93%) 7  o - Sphinx SistersHexes/Summoning 100% 7  p - Maxwell's Capacitive Coupling Air hB 100% (100%) 8 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h h hG..).........Turtleman12345 the Digger ............Revenant of Vehumet ...... .#########..Health: 51/57 =====================--- ##Magic: 0/12------------------------ #AC: 2Str: 12 #EV: 11Int: 16 #############SH: 0Dex: 9 ...###########.......###XL:  8 Next:  6% Place: Dungeon:5 ................@......####Noise: =--------  Time: 5511.8 (0.0) #######....................-) Claws # ###.....######.......Cast: Sandblast ######### #......Memories (2) .##..!... ..##.#### #..##.# ##..#####..##The phantom is almost destroyed. _The phantom hits you. The phantom blinks! You blink.  You scratc hBh the phantom.  You destroy the phantom! _Vehumet accepts your kill. _You have reached level 8!  Okay, then. h h). _ h&3` h6h1== _ hnCR2 hE, h+G hJ h0L hM h}Q hRi3=== hV hiY hZ h\ hp^ h_ h` h d he h:f h4j hk4=2== hho hq hq hr ht hiu hGv hWx hiyL5= huz hE| hD};== h1~ h hց h h hÅ h h{ hȉ6=3== h h3 h hq hT h6 hB h hTL7= h; hD hH;== h+ hb h h h h h h h:= h[ h hU4== h h6 h  h٬ h>B h h. h| hӶ hp;== h  h, h9 h, h h, h| h; hU5== h h h hm h: h h h h7 h  hV he;== h7 h, h h, h h hU6== h h  h h h h, h h ho h[ hW;== h} hn h h hZ h{7== hB h h h h~ hd== hm, h[ h hA h- hB  h  h  hS  h9 O8== h  h h hA h< h h h h h# h h;== hI h h h hj h hl h hb h hX  h O9== h! h" hb# h# ho% h% hu& h' h\( h( h* h`+;== h+ h0- h- h1. h/ hL0 h0 hg2 h|3g10/12== h5 h~5 h6 hl7 h7 hk8 h: h: hz; h< hU=;== h= hN? h? hQ@ hA h4B hB h D hD h"E hGc1== h I hJ, hK hlM, h0N h%P, h/R h S hS;== h@T hU hV hV hLX hX h%Z h~[ h[ h{\ h] hv^M2== h$_ h&a hGb hb hCc hd h3f hf h5g hh hj h:k hk hKm hn hBo;== ho hq hy######..  ######### #########.......### ..................####.. ##......................  ###.....######. -  ####### ##S  #..!.....  #..####..  hmz@#..# # # #.## S   adder (asleep)# #.# .####.. .....# h16090.0) h[F-2.8 (91 h hY _An adder comes into view. h #########.......###.........####.. ...............  #.@.......   ##.......S  #..!.....  #..####..  #..# # ##.## #.# #.. hJ  #########.......###.........####.. ...............  #.@.......   ##.......S  #..!.....  #..####..  #..# ##.## #.# #.. _An adder is nearby! hP 1 #########.......###.........####.. ...............  #.@.......   ##.......S  h #..!.....  #..####..  #..# # ##.## #.# #.. h " h #########.......###.........####.. ...............  #.@.......   ##.......S  #..!.....  #..####..  #..# ##.## #.# #.. _An adder is nearby! hVq..     ##  .### . ......####. #..... ###.....######. # ##.S. #..!. #..####. #..# #  #.##  # #.#  ##### #..  #  S.S3.8 (1.0)Sandblast _The adder hisses angrily. hiM..     ## . .### #. ####. .# .....######...@..S...# # ##. #..!. #..####. #..# # #.##   #.#   #..  #   hJj ho5S. hLp&4 h/u h w h3###.. Turtleman12345 the Digger  Revenant of Vehumet ......  Health: 57/57 ========================  Magic: 9/12==================------ ######### .  AC: 2Str: 12 #######.......### #..  EV: 11Int: 16 ................####....  SH: 0Dex: 9 .......................#  XL:  8 Next:  6% Place: Dungeon:5 ##.....######...@*S....#  Noise: ---------  Time: 5604.8 (0.0)  ####### ##..........  -) Claws #..!.......  Cast: S h7andblast #..####....  Memories (2)  #..# ###  #.## S   adder #.# #### #.. ...# _The adder hisses angrily.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit) hv ###.. Turtleman12345 the Digger  Revenant of Vehumet ......  Health: 57/57 ========================  Magic: 9/12==================------ ######### .  AC: 2Str: 12 #######.......### #..  EV: 11Int: 16 ................####....  SH: 0Dex: 9 .......................#  XL:  8 Next:  6% Place: Dungeon:5 ##.....######...@.S....#  Noise: ---------  Time: 5604.8 (0.0)  hy  ####### ##..........  -) Claws #..!.......  Cast: Sandblast #..####....  Memories (2)  #..# ###  #.## S   adder #.# #### #.. ...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)  The stone arrow hits the adder!  You kill the adder! h } X ######### . .....### #.. ...... .....#  h} `.....#   ...  ...  ...  #..# ###  #.##  #.# hB~  #..   h: '.. h* [7==5.8 (1Sandblast  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (53% to hit)  The stone arrow hits the adder!  You kill the adder! _Vehumet accepts your kill. hG[J he hf, hg h.i, hVj h l hlQ10/12== hm h\p, hLq hr h5s hs hu, hv hx hvx;== hKy hk{, h{ h~ h~~ h hB h h71== hy h h8, he hcB h, h  hE h;== h h hJ h hh, h h, h hc2== h h h, hή h= h, h h, h h{ _g - 3 sedimented sapphire potions (gained 1) h  #. ##########.% ######.......### ##... ...............####....# ...............#  #.....######..........## h ####### ##....  #.... --30.8 (25.0) #..####....# #..# #### #.##  #.#  ####..  ..##.  .##   ##   h hd==--1.8 (26 h h^ _Found a brightly glowing quill talisman. h%4 h^( hQ- h9X hCD #..#  ######### #.%.#  .......### ##...#  ####....#  #  ....######..........##  ##.....(  #....#  2.8 (1.0) hgE#..####....###  #..# #####  #.##  #.#  # #..  # #.  #     hxL hN+3.8 (2 hS hV% _Found 3 stones. h] #   #..#   ######### #.% ### h֞### ### #### ......#  ...######..#####  #### ##......(.  #............##  #..####....###  #..# ###### #.#  #.#   #.  #.   h h+4.8 (1 h h hnj ..  #   #..#   ######### #.% ##### ### #### ......#  ..######..#####  ### ##.(..  #............###  #..####....###  #..# ###### #.# #.#  #. #.  hF hp&5 hY h h #..  ..  #   #..#  ####### ##.% #### ### #### ......#  .######..#####  ## ##...(..  #............###  #..####....###  #..# ###### #.# #.#  #. 6 h  ...  #..  ..  #   ##..#  ######## ##.% ### ### #### .......##  ####..#####  # ##....(..  #............###  #..####....###  #..# ###### #.# #.#  7 hZS ...  ...  #..  ..  #   ##..#  ####### ##.% ### ### #### ......##  #####..#####  ##.....(..  #............###  #..####....###  #..# ###### #.# 8 hM#.# ...#.. .. ## ##. ####### ##.@.#### ###...######....## .....## #####..........#####  . .##9 _You see here the quill talisman of the Wheelwright {rElec rF- Str+3}. h:(  Turtleman12345 the Digger...#   Revenant of Vehumet .........#   Health: 57/57 ========================...   Magic: 12/12 ========================#..   AC: 2Str: 12..   EV: 11Int: 16##.#   SH: 0Dex: 9##..#   XL:  8 Next:  7% Place: Dungeon:5 #########.@.#   Noise: ---------  Time: 5639.8 (0.0) ......### ###...##   -) Claws  h *........####....##   Cast: Sandblast ...............##  Memories (2) #####..........#####  ##............(..   #............###   #..####....###   #..# ######   _Found a brightly glowing quill talisman. _Found 3 stones. _You see here the quill talisman of the Wheelwright {rElec rF- Str+3}.  Press: ? - help, v - describe, . - travel, g - get itemItem here: the quill talisman of the Wheelwright {rElec rF- Str+3}.  The floor. h- The quill talisman of the Wheelwright {rElec rF- Str+3}. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. rElec: h-It insulates you from electricity. rF-:It makes you vulnerable to fire. Str+3:It affects your strength (+3). This talisman is completely useless to you. It is an ancient artefact. You found it on level 5 of the Dungeon.  h*Stash search prefixes: {artefact} {artifact} {talisman} Menu/colouring prefixes: identified useless_item artefact talisman (g)et. hJ  Turtleman12345 the Digger...#   Revenant of Vehumet .........#   Health: 57/57 ========================...   Magic: 12/12 ========================#..   AC: 2Str: 12..   EV: 11Int: 16##.#   SH: 0Dex: 9 hM7##..#   XL:  8 Next:  7% Place: Dungeon:5 #########.@.#   Noise: ---------  Time: 5639.8 (0.0) ......### ###...##   -) Claws ........####....##   Cast: Sandblast ...............##  Memories (2) #####..........#####  ##............(..   #............###   #..####....###   #..# ######   _Found a brightly glowing quill talisman. _Found 3 stones.  hwSf_You see here the quill talisman of the Wheelwright {rElec rF- Str+3}.  Press: ? - help, v - describe, . - travel, g - get itemItem here: the quill talisman of the Wheelwright {rElec rF- Str+3}.  The floor. hA;   Turtleman12345 the Digger...#   Revenant of Vehumet .........#   Health: 57/57 ========================...   Magic: 12/12 ========================#..   AC: 2Str: 12..   EV: 11Int: 16##.#   SH: 0Dex: 9##..#   XL:  8 Next:  7% Place: Dungeon:5 #########.@.#   Noise: ---------  Time: 5639.8 (0.0) ......### ###...##   -) Claws ........####. hM ...##   Cast: Sandblast ...............##  Memories (2) #####..........#####  ##............(..   #............###   #..####....###   #..# ######   _Found a brightly glowing quill talisman. _Found 3 stones. _You see here the quill talisman of the Wheelwright {rElec rF- Str+3}.  Press: ? - help, v - describe, . - travel, g - get itemItem here: the quill talisman of the Wheelwright {rElec rF- Str+3}.  The floor. _ hS hS hU h] h;a hb% _ h_n, h*r, hQs hz h$} h~ h hg hX h<I .# h2   ..#  ...## ## ..>..#####.  ........#  ......#   h....#   ##@.#  43.8 (4 #..##   ##.##   ##..#   ##.%.#   hJ....### ###...##  ......####....##  .............##  ###..........#####   h h+4.8 (5 h6 hM; _Found a stone staircase leading down. h hr4 h h$, hG, h, h h  hY  h, h h"B h h, h, h, hN h h", h# he$ h& h& h' h + h4   #D  #.# ##..# #....## ###....>..#####.#.......@....########......#  ###....#  ##..##  #..##  ##.## D   acid dragon (asleep) ##..#  ####### ##.%.#  ......### ###...##  h9,52.8 (8 h;+3.8 (9 hMA hC_ _An acid dragon comes into view. hǢ    . D   #  ##..# ##....### ####....>.@#####.#h............##.######......# ###....#  ##..##  #..##  ##.## h   hound (asleep) ##..# ######## ##.%.#  h }  A hound comes into view. h .Dh.Dh===4.8 (1Sandblast h i _The acid dragon roars! You hear a shout! x2; The hound barks! h( ..o #.o  #.o  #..  #D#  ##..#  ##....### ### #h...>@.#####.#.##.######......#  ###....#  hp ##..##  #..##  ##.##  ##..# o   orc priest (wandering)# ##.%.# o   orc wizard (wandering)(…) h  An orc priest, an orc and an orc wizard come into view.The orc is wielding a +2 heavy flail. The orc wizard is wielding a +0 dagger ofdraining. h& .h  The orc priest shouts! The orc shouts! hS hP h h h3 h ..o.D.ho   orcThe orc priest looks encouraged for a moment.The orc wizard moves out of view. h/&5 h̬ hծ' _You hear a shout! h  Turtleman12345 the Digger ... Revenant of Vehumet ...... #.. Health: 57/57 ======================== #oo Magic: 9/12==================------ #.. AC: 2Str: 12 #.# EV: 11Int: 16 ##.D# SH: 0Dex: 9 ##...*### ###  XL:  8 Next:  7% Place: Dungeon:5 #..h.>@.#####.#  Noise: ===------  Time: 5655.8 (0.0) ..............##  -) Claws ..## h####......#  Cast: Sandblast ###....#  Memories (2)  ##..##  #..##  D   acid dragon ##.##  h   hound ##..#  o   orc priest ######### ##.%.#  o   orc _You hear a shout!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (71% to hit) hf  Turtleman12345 the Digger...  Revenant of Vehumet ......#..  Health: 57/57 ========================#oo  Magic: 9/12==================------#..  AC: 2Str: 12#.#  EV: 11Int: 16##.D#  SH: 0Dex: 9 hi##...`### ###  XL:  8 Next:  7% Place: Dungeon:5#..h.>@.#####.#  Noise: ===------  Time: 5655.8 (0.0)..............##  -) Claws..######......#   Cast: Sandblast###....#   Memories (2) ##..##  #..##   D   acid dragon##.##   h   hound##..#   o   orc priest ###########.%.#   o   orcCasting: Stone Arrow hj[36m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (71% to hit)  The stone arrow hits the acid dragon!! h h hL h hoo.D.ho   orc wizard(…) h3-6.8 (1 h  hA onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (71% to hit)  The stone arrow hits the acid dragon!! _The acid dragon is severely wounded. h  Turtleman12345 the Digger ... Revenant of Vehumet ...... #.. Health: 57/57 ======================== #oo Magic: 6/12============------------ #o. AC: 2Str: 12 #.# EV: 11Int: 16 ##..# SH: 0Dex: 9 ##...D### ###  XL:  8 Next:  7% Place: Dungeon:5 #...h>@.#####.#  Noise: ==-------  Time: 5656.8 (0.0) ..............##  -) Claws ..######.... h...#  Cast: Sandblast ###....#  Memories (2)  ##..##  #..##  D   acid dragon ##.##  h   hound ##..#  o   orc priest ######### ##.%.#  o   orc wizard(…)_The acid dragon is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, 71% to hit)  Turtleman12345 the Digger ... Revenant of Vehumet ...... #.. Health: 57/57 ======================== #oo[ hk4;34H Magic: 6/12============------------ #o. AC: 2Str: 12 #.# EV: 11Int: 16 ##..# SH: 0Dex: 9 ##...D### ###  XL:  8 Next:  7% Place: Dungeon:5 #...h>@.#####.#  Noise: ==-------  Time: 5656.8 (0.0) ..............##  -) Claws ..######......#  Cast: Sandblast ###....#  Memories (2)  ##..##  #..##  D   acid dragon ##.##  h  h   hound ##..#  o   orc priest ######### ##.%.#  o   orc wizard(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, 71% to hit)  The stone arrow hits the acid dragon!  You kill the acid dragon! ...  #..  #oo  #o.  #.#  ##..#  ##....###  #. .....# ..#..#  ###....#  ##..##  #..## h   hound [ h=34m##.## o   orc priest ##..# owizard ##.%.# o   orc h4, hb, h h oooo..ho 2 orcs (1 wandering)Vehumet accepts your kill.An orc comes into view. It is wielding a +0 hand axe. hv4 187.8 (1 _The hound bites you but does no damage.  Your Conjurations skill increases to level 4! h; huAk _Your Necromancy skill increases to level 3! h   Turtleman12345 the Digger ... Revenant of Vehumet ...... #.. Health: 57/57 ======================== #oo Magic: 3/12======------------------ #o. AC: 2Str: 12 #o# EV: 11Int: 16 ##..# SH: 0Dex: 9 ##....### ###  XL:  8 Next: 18% Place: Dungeon:5 #....h@.#####.#  Noise: ==-------  Time: 5657.8 (0.0)  h` 8..............##  -) Claws ..######......#  Cast: Sandblast ###....#  Memories (2)  ##..##  #..##  h   hound ##.##  o   orc priest ##..#  o   orc wizard ######### ##.%.#  oo 2 orcs (1 wandering) _Your Necromancy skill increases to level 3!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit) h1q **h hB 6*. hOj hs  Turtleman12345 the Digger...  Revenant of Vehumet ......#..  Health: 57/57 ======================== hu#oo  Magic: 6/12============------------#o.  AC: 2Str: 12#o#  EV: 11Int: 16##..#  SH: 0Dex: 9 hx##....### ###  XL:  8 Next: 18% Place: Dungeon:5#....h@.#####.#  Noise: ==-------  Time: 5657.8 (0.0)..............##  -) Claws..######......#   Cast: Sandblast###....#   Memories (2) ##..##  #..##   h   hound##.##   o   orc priest##..#   o   orc wizard ###########.%.#   oo 2 orcs (1 wandering) _Your Necromancy skill increases to level 3!Casting: Stone Arrow [3 hSyR9;49m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then. hk h h h. _ h  h  Your spells (describe)TypeFailure Level a - SandblastEarth1% (1%)1  b - ShockConjuration/Air2% (1%)1  c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth6% (1%)4  e - Grave ClawNecromancy hH 2% (1%)2  f - BlinkTranslocation7%2 Select a spell to describe hV [!]/[I] toggle spell headers h he h@  Turtleman12345 the Digger...  Revenant of Vehumet ......#..  Health: 57/57 ========================#oo  Magic: 6/12============------------#o.  AC: 2Str: 12#o#  EV: 11Int: 16##..#  SH: 0Dex: 9##....### ###  XL:  8 Next: 18% Place: Dungeon:5#....h@.#####.#  Noise: ==-------  Time: 5657.8 (0.0)..............##  -) Claws..######......# [3 hW4m  Cast: Sandblast###....#   Memories (2) ##..##  #..##   h   hound##.##   o   orc priest##..#   o   orc wizard ###########.%.#   oo 2 orcs (1 wandering) _Your Necromancy skill increases to level 3!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. h h h   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h   Turtleman12345 the Digger ... Revenant of Vehumet ...... #.. Health: 57/57 ======================== #oo Magic: 2/12====-------------------- #o. AC: 2Str: 12  h#o# EV: 11Int: 16 ##..# SH: 0Dex: 9 ##....### ###  XL:  8 Next: 18% Place: Dungeon:5 #....h@.#####.#  Noise: ==-------  Time: 5657.8 (0.0) ..............##  -) Claws ..######......#  Cast: Sandblast  h###....#  Memories (2)  ##..##  #..##  h   hound ##.##  o   orc priest ##..#  o   orc wizard ######### ##.%.#  oo 2 orcs (1 wandering) _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way. h **ooo**@ h/   Turtleman12345 the Digger ... Revenant of Vehumet ...... #.. Health: 57/57 ======================== #oo Magic: 2/12====-------------------- #o. AC: 2Str: 12 #o# EV: 11Int: 16 ##..# SH: 0Dex: 9 ##....### ###  XL:  8 Next: 18% Place: Dungeon:5 #....h@.#####.#  Noise: ==-------  Time: 5657.8 (0.0) ..............##  -) Claws ..######......# [39 hb2;49m Cast: Sandblast ###....#  Memories (2)  ##..##  #..##  h   hound ##.##  o   orc priest ##..#  o   orc wizard ######### ##.%.#  oo 2 orcs (1 wandering)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  The orc shouts! h3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  The orc shouts!  You barely miss the hound. h4 h4 hE7  hK8 An orc priest comes into view. It is wielding a +0 whip.The hound bites you but does no damage.  Your boulder barrels into the orc priest! h^>,  h ?L...  #.o  #o.  #oo  #o#  ##.*#  ##...○###  #....h@ ..............# ..######......#   h?###....#  ##..##  #..## (ally target) ##.## o 2 orc priests (1 distracted) ##..#  ##.%.# o (…) h@%= hpA8.8 (1 hF:○ hxMb _The orc priest is heavily wounded. h;... #.o  o. oo o# ##.* ##...○### ### #....h..#####.# ........@.....## ..#######   hu ###....#   ##..##  #..##  ##.##  ##..#  ##########.%.#  .......### ###...##   hV h   Your boulder barrels into the orc priest!  You kill the orc priest! hM/ o*○>h   orc priest  Vehumet accepts your kill. h h{  The orc priest looks satisfied for a moment. h :* h ○○oo 2 orcs*   boulder (minion, rolling)The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! hI h  Deactivating autopickup; reactivate with Ctrl-A.The orc hits your boulder with a +2 heavy flail! hL .o{)°° .......### ###...##  Your boulder is destroyed! h2f4--22-9 h,:?°° h|<* _The hound bites you. h #.o  o {  h)# ##.° ##...°### ### #....>..#####.# .......h......## ..######.@....#    hc,###....#   ##..##  #..##  ##.##  ##..#  #########.%.#  oo 2 orcs  h......### ###...## .####....##   h^ ha h h hO.o... h;#..ho   orc priesto   orc hP--60 h hw _The hound attacks as it pursues you! The hound barely misses you. ho o )# ##.. h> ##....### ### #....>..#####.# ..............## ..######h.....#   ###@...#   ##..##  #..##  ##.##  ##..#  ########.%.#  .....### ###...##   hfo   orc.####....## ......##   hR h h hR ho.o.ho 2 orcs h0h2----1 h! h $* _The hound bites you. h ~o. # ##..  h ##....### ### #....>..#####.# ..............## ..######.h....#   h i ###....#   ##@.##  #..##   h &##.##  ##..#  #######.%.#   h ....### ###...##  .####....##     orc......##  ### h F#####   h  h  hG  hl )o.h h y0-3==2 h  h O _The hound attacks as it pursues you! The hound bites you. hD #)# #.o# ....### ### #....>..#####.#..............## ..######......#  ###h...#  ##..##   ##.## #..# ######%.# .....### ###...## ...####.  ....  ####.#####    ##....(..   h.hh   hound3 h h _The hound barely misses you. h % #)# Turtleman12345 the Digger ##.o# Revenant of Vehumet ...... ##....### ###  Health: 50/57 =====================--- #....>..#####.#  Magic: 0/12------------------------ ..............##  AC: 2Str: 12 ..######......#  EV: 11Int: 16 ###....#  SH: 0Dex: 9 ##h.##  XL:  8 Next: 22% Place: Dungeon:5 #@.##  Noise: =--------  Time: 5663.8 (0.0) ##.## h @ -) Claws ##..# Cast: Sandblast ###### ##.%.# Memories (2) .....### ###...## .......####....## h   hound ..............## ####..........#####  ##............(.. _The hound barely misses you.Casting: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit) hW #)#  Turtleman12345 the Digger##.o#  Revenant of Vehumet ......##....### ###  Health: 50/57 =====================---#....>..#####.#  Magic: 0/12------------------------..............##  AC: 2Str: 12..######.....`#   EV: 11Int: 16###..`.#   SH: 0Dex: 9##`.##   XL:  8 Next: 22% Place: Dungeon:5#@.##   Noise: =--------  Time: 5663.8 (0.0)##.##   hq_ [39;49m -) Claws##..#   Cast: Sandblast ########.%.#   Memories (2) .....### ###...##  .......####....##   h   hound ..............## ####..........#####  ##............(..  _The hound barely misses you.Casting: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit) h @..h  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1%  Press: ? - help, Shift-Dir - straight line: a hound (60% to hit)  The stone arrow misses the hound. You scratch the hound.  The hound is moderately wounded.=4.8 (1Sandblast _The hound barely misses you. he ##.o###....### ###....>..#####.#..............#######  h4 ### ##h.##..## ##@## ##..# ########.% .....### ###...# h[..h   hound. hp.....#............###   h hBT.h hQ_44----5 h hR _The hound attacks as it pursues you! The hound bites you. x2 h...### ### #....>..#####.#..............## ..######......#  ###....#  ##..##  #h.##  hA#.## .# #######%.# ......### ###...## ...####. .... #####..........#####  ##....(..  #....###  #..####....###  h hm'T.h h)O--6 h/ h4 h9 | #....>..#####.#..............## ..######......#  ###....#  ##..##  #..## #h## ..# ########%.# .......### ###...## ...####. .... ######..........#####  ## h_: s....(..  #....###  #..####....###  #..# ######  h;  h<  hA n{.h h}B .=7 hiF  hEH = _The hound bites you but does no damage. hn ..............## ..######......#  ###.{..#  ##..##   #.## h.# #########.%.# .......### ###@..## ...####. .... ######..........#####  ##....(..  #....###  #..####....###  #..# ######  #.##   h..h5----8 hC ..######......#  ###....#  ##..##    hF#.## .#  #########h%.# .......### ###...## ....####. ..... ######....##### ### ##....(..  #...###  #..####....###  #..# ######  #.##   #.  hI hIK hN hYo.ho   orc hf\63=9 hf hj* _The hound bites you. h . ###....# . ##o.##  #..## #.##  h .# #########%.# ###.......### ###h..## .....####.. ...... ###### hT .##### #### ##....(..  #...###  #..####....###  #..# ######  #.##   h g #.  #..  h3  h  h  h .o.h h p1==-70Sandblast h/ 8{ h  h& H. ##..##  #.o## #{## ..# #########%.# ####.......### ###...## .......####.h ...... ###### h p.##### ##### ##....(..  #.###  #..####....###  #..# ######  #.##   #. # #.. # #  hl  h  hY  The hound attacks as it pursues you! The hound barely misses you. h.o{.h  h\2-=1 h h* _The hound bites you. hߨ  #o## {.# #########.%.# #####.......### ###...## .......####. .....h ######....##### ###### ##....(..  # hU.###  #..####....###  #..# ######  #.##   #. ## #.. .# # #   h h, h.o.h h|T3=2 h- h{ _The hound attacks as it pursues you! The hound completely misses you. hT1#.## o.# #########.%.# ######.......### ###...## ........####. .... #.....######h...##### ####### ##............(..  #.###  #..####....###  #..# ######  #.##   #. ### h #.. ..# # #    h  h  h, hk.o.h h&3 h' h+K _The hound misses you. h  ##.##  ##..#  ## ##o%.# #.### ###...## .####....## ...## #.....######.#####  # ##....h.(..  # h 4.###  #..####....###  #..# ######  #.##  #.# # #.. .# #. .## #  h! B h+ .o.h hx- K==-4 h7 8{ h9  h .# #########%.#  h) ########.......### ###o..## .................####.{ #............. ###.....######.#####  ####### ##....(..   h #...h.###  #.@####....###  #..# ######  #.##  # #.  hX O##### #.. ....# #. # ## # hZ P .#   h B h  .o{h.  The hound attacks as it pursues you! The hound bites you.==5 hV  hj S _The hound closely misses you. h=#########%.# #########.......### ###...## ..................####.o ##..........{ hS>  ###.....######....#####  ####### ##......(..  #..h.........###  #..####....###  #@.# ###### # h@ #.##  ## #. .##### #.. .....# #..# ##.. # #. .# #.# hB h&C h D h@Qyo...h hS.-6 h\ h^ hr c#########.......### ###...# ..................####o...## ##.......##  ###.....######....##### ####### ##............(.. #......###h####....### .# ###### ### # h  .#####.....####..###  #..  #.## #. ## h  h3  h- i..h h f38--=7 h  h~ _The hound attacks as it pursues you! The hound bites you. The hound misses you. h!l#########.......### ###...##  Turtleman12345 the Digger ..................####....##  Revenant of Vehumet ...... ##.......................##  Health: 38/57 ================--------  ###.....######..........#####  Magic: 0/12 h------------------------  ####### ##............(..  AC: 2Str: 12 #............###  EV: 11Int: 16 #..####....###  SH: 0Dex: 9 #h.# ######  XL:  8 Next: 22% Place: Dungeon:5 ##@## Noise: =--------  Time: 5677.8 (0.0) ## #.# -) Claws .##### #.. Cast: Sandblast .....# #..# Memories (2) ....## ##.. ..### #..  h   hound ..##. .###. ## _The hound attacks as it pursues you! The hound bites you. The hound mi hsses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 76% to hit) h#########.......### ###...##  Turtleman12345 the Digger  h!;..................####....##  Revenant of Vehumet ...... ##.......................##  Health: 38/57 ================--------  ###.....######..........#####  Magic: 0/12------------------------  ####### ##............(..  AC: 2Str: 12 #............###  EV: 11Int: 16 #..####....###  SH: 0Dex: 9 #h.# ######  XL:  8 Next: 22% Place: Dungeon:5 ##@## Noise: =--------  Time: 5677.8 (0.0) ## #.# -) Claws .##### #.. h$ Cast: Sandblast .....# #..# Memories (2) ....## ##.. ..### #..  h   hound ..##. .###. ##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 76% to hit)  The blast of sand hits the hound!  You kill the hound! hj)  ...####....## ..........##  ......   (..      #†.#  #@## #.# #.. #..#  #..#.#. hЩn hoo   orc h91==59.3 (1.5SandblastAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, 76% to hit)  The blast of sand hits the hound!  You kill the hound! _Vehumet accepts your kill. _Your Translocations skill increases to level 1! hx| -...........####....## ##.......##  ###.....######.....o....##### ####### ##............(.. #....#######....###  hC} y†.# ###### #.## # .#####.#....# h} ##..###  #..  #..# h~  #.. ##  #..  h[  h  h <-800 _ hޕ  h ! h#......##  #.....######.....o....#####   ####### ##............(..   #.....###  #..####....###  #†.# ######  #.## #.##  ####. ....# #..#  ## ##..  .###  .#  ##    #    ..#     ! hV-1! h ! h9! hRt ##.....######.....o###  ####### ##............(.. #######....### †.# ###### .## #######. ....#! h}#..####  ##..#  #..# # #..##.#  ! h! h! hC402! h! h! h " ####### .......(..   #..###  #..####....###  #†.# ######  #.##! h+  #.##  #####..#  ...# #..# ## # ###  #  #  ! hv '   ..#  #  ##   ! h ! h ! h C==3! h ! h" " hJBk #.###  #..####....###  #†.# ######  #.## #.##  ####..#  ..# #..# .## # ##        ..#  #.#  ##     4" hK#..####....###  #†.# ######  #.## #.##  ###..#  .# #..# ## # #      ..#  #.#  #      " h" hI&5" h 8{" h " hW/#†.# ######  #.## #.##  ##.{#  # #..# # #       ..#  ##.#  #       " ha^o.{o   orc41=2==6" he" hg" h5WQ#.## " hW,#o##  #..#   #.{# " hW ##..   " h5X   ..#  ##.# " hX #     " hX,   " h\," h`<.o" hGaC.{" h7d&7" hVh" h(j# hO #†.# ######  #.## # hP #.## # #o. # #.. #{   # #..## h   #..# .# ###   # h  # hb# h=# h# ho.o.o 2 orcs# h::8Sandblast# h|# h?$ h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ h #†.# ######  Turtleman12345 the Digger #.## Revenant of Vehumet ...... #o## Health: 41/57 =================------- # #..# Magic: 1/12==---------------------- # #.o## AC: 2Str: 12 # ##.*## EV: 11Int: 16 ##.*##$ ha1 SH: 0Dex: 9 ##.*## XL:  8 Next: 25% Place: Dungeon:5 ##.@## Noise: ---------  Time: 5688.3 (0.0) ##..# -) Claws #..# Cast: Sandblast ##.# Memories (2)  ###  oo 2 orcs _Your Translocations skill increases to level 1!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 heavy flail (83% to hit)% hZ.oOut of range.% hT .oAim: an orc, wielding a +2 heavy flail (83% to hit)% hb#†.# ######  Turtleman12345 the Digger#.##  Revenant of Vehumet ......#o##  Health: 41/57 =================------- ##..#  Magic: 1/12==---------------------- ##.o##  AC: 2Str: 12 ###..##  EV: 11Int: 16##..##  SH: 0Dex: 9##.###  XL:  8 Next: 25% Place: Dungeon:5##.@##  Noise: ---------  Time: 5688.3 (0.0)##..#  -) Claws% h#f#..#  Cast: Sandblast##.#  Memories (2) ###   oo 2 orcs   _Your Translocations skill increases to level 1!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 heavy flail (83% to hit)% h% hO% h% h Moo.o.% h!  o   orc priest  Casting: Sandblast (safe; 1% risk of failure)  The blast of sand hits something!% h( ***You hear some strange, mumbled words.  A puff of flame appears from out of thin air!& h1h{.@.& h2>2==9.8 (1.5& h7& h9S _The puff of flame misses you.' h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' h  #†.# ######  Turtleman12345 the Digger #.## Revenant of Vehumet ...... #o## Health: 42/57 =================------- # #.o# Magic: 0/12------------------------ # #..## AC: 2Str: 12 # ##.o## EV: 11Int: 16 ##.*## SH: 0Dex: 9 ##.*## XL:  8 Next: 25% Place: Dungeon:5 ##.@## Noise: ==-------  Time: 5689.8 (0.0) ##..# -) Claws #' h$O..# Cast: Sandblast ##.# Memories (2)  ###  o   orc priest  oo 2 orcs _The puff of flame misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 heavy flail (83% to hit)' h$G 3 #†.# ######  Turtleman12345 the Digger #.## Revenant of Vehumet ...... ' hG #o## Health: 42/57 =================------- # #.o#' hH  Magic: 0/12------------------------ # #..## AC: 2Str: 12 # ##.o##' h1L  EV: 11Int: 16 ##.{## SH: 0Dex: 9 ##..## XL:  8 Next: 25% Place: Dungeon:5 ##.@## Noise: ==-------  Time: 5689.8 (0.0) ##..# -) Claws #..# Cast: Sandblast ##.# Memories (2)  ###  o   orc priest ' hL w oo 2 orcs' hN 4Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 heavy flail (83% to hit)  The blast of sand hits something!  ' hN Vehumet accepts your kill.You devour the vestiges of something's existence in your flames.' h T  #†.#   #.## #o## #.o# #..##  ##.o##  ##.)##  ##.###   ' h6U L ##..#  #..#  ##.#  ###     Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +2 heavy flail (83% to hit)  The blast of sand hits something!  Vehumet accepts your kill.  You devour the vestiges of something's existence in your flames.  Reactivating autopickup.' hn ' h ' hz ' h ' h- ' h ' h( m..oo' hC 7-91.3 (1.5Sandblast3' h ' h 6 _You feel a bit more experienced.( h ( hU  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.) h) h() hu#†.# ######  Turtleman12345 the Digger#.##  Revenant of Vehumet ......#.##  Health: 42/57 =================------- ##..#  Magic: 0/12------------------------ ##.o##  AC: 2Str: 12 ###.o##  EV: 11) h Int: 16##.)##  SH: 0Dex: 9##.o##  XL:  8 Next: 27% Place: Dungeon:5##.@##  Noise: =--------  Time: 5691.3 (0.0)##..#  -) Claws#..#  Cast: Sandblast##.#  Memories (3) ###) h   o   orc priest  oo 2 orcs  Aim: an orc, wielding a +2 heavy flail (83% to hit)  The blast of sand hits something!  Vehumet accepts your kill.You devour the vestiges of something's existence in your flames.  Reactivating autopickup. _You feel a bit more experienced.) h)8*) h o**@**) h\ **o...**) h4` H)...) h?a rSandblastEnkindled (3) ) hg ) hai m _Your flames flare with remembrance!+ hb) #†.# ######  #.##  #.##+ h : # #..# .# #.o## #+ ht , ##.o## # ##.)## + ha H ##.o##  ##@.##  ##..# + hJ  #..#  ##.#  ### + h]    + h,+ hx.o.o+ hA+2.3 (1+ hyI+ h?LP _The orc barely misses you.+ h< B #†.# ######  Turtleman12345 the Digger #.## Revenant of Vehumet ...... #.##+ h=  Health: 42/57 =================------- ## #..# Magic: 0/12------------------------ .# #..## AC: 2Str: 12 ## ##o.## EV: 11Int: 16 + h= # ##.o## SH: 0Dex: 9 ##.o## XL:  8 Next: 27% Place: Dungeon:5 + h:> J##@.##  Noise: =--------  Time: 5692.3 (0.0) ##..#  -) Claws #..#  Cast: Sandblast + h> ##.#  Enkindled (3)  ###   o   orc priest  oo 2 orcs+ h ?  _The orc barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  + hn? Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 heavy flail (78% to hit), hR6'o*o  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells., h9PAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (78% to  hit), h[ *o, h o.*oAim: an orc priest, wielding a +0 whip (78% to hit), h  #†.# ######  Turtleman12345 the Digger , h #.## Revenant of Vehumet ...... #.## Health: 42/57 =================------- ## #..# Magic: 0/12, h ------------------------ .# #..## AC: 2Str: 12 ## ##o.## EV: 11, h! Int: 16 # ##.o## SH: 0Dex: 9 ##.o##, h  XL:  8 Next: 27% Place: Dungeon:5 ##@.##  Noise: =--------  Time: 5692.3 (0.0) , hO ##..#  -) Claws #..#  Cast: Sandblast ##.#  Enkindled (3) , h ( ###   o   orc priest  oo 2 orcs, h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, h7 Aim: an orc priest, wielding a +0 whip (78% to hit)  The stone arrow hits the orc priest!!  You kill the orc priest!, h 9  , h #†.#   #.## #.## #..# #..##  ##).##  ##`o##  ##`o##    ##..#  #..#  ##.#  ###   , h,Aim: an orc priest, wielding a +0 whip (78% to hit)  The stone arrow hits the orc priest!!  You kill the orc priest!  Vehumet accepts your kill.  You scratch the orc.  The orc is lightly wounded..)o, h< Geomancer3=30=3.3 (1, hn<2 _You rip the existence from the orc to re-knit yourself!  Training target 8.0 for Earth Magic reached!, hC, hEl _Your Earth Magic skill increases to level 8!. h Mk #†.# ######  Turtleman12345 the Geomancer #.## Revenant of Vehumet ...... #.## Health: 43/57 ==================------ ## #..# Magic: 0/12------------------------ . hcM.# #..## AC: 2Str: 12 ## ##).## EV: 11Int: 16 # ##.)##. hM SH: 0Dex: 9 ##oo## XL:  8 Next: 30% Place: Dungeon:5 . hN;##@.##  Noise: ==-------  Time: 5693.3 (0.0) ##..#  -) Claws #..#  Cast: Sandblast. hP ##.#  Enkindled (2)  ###   oo 2 orcs _Your Earth Magic skill increases to level 8!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 heavy flail (lightly wounded, 78% to hit). h\E #†.# ######  Turtleman12345 the Geomancer #.## Revenant of Vehumet ...... #.##. h_ Health: 43/57 ==================------ ## #..# Magic: 0/12------------------------ .# #..## AC: 2Str: 12 ## ##).## EV: 11Int: 16 # ##.)## SH: 0Dex: 9 ##oo## XL:  8 Next: 30% Place: Dungeon:5 . h`##@.##  Noise: ==-------  Time: 5693.3 (0.0) ##..#  -) Claws #..#  Cast: Sandblast ##.#  Enkindled (2)  ###   oo 2 orcs. h"bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 heavy flail (lightly wounded, 78% to hit)  The stone arrow hits the orc!!  You kill the orc!. hgu #†.# . h9h  #.## #.##. hki #..# #..##   . hj   ##o)##  . hj  ##..#  #..# . h_k ##.#  ###  . hkw   orc. hAim: an orc, wielding a +2 heavy flail (lightly wounded, 78% to hit)  The stone arrow hits the orc!!  You kill the orc!Vehumet accepts your kill.  You scratch the orc but do no damage.  You rip the existence from the orc to re-knit yourself!. h-2-1==4.3 (11 _The orc hits you with a +0 hand axe./ h0 #†.# ######  Turtleman12345 the Geomancer #.## Revenant of Vehumet ...... #.## Health: 42/57 =================------- ## #..# Magic: 1/12==---------------------- .# #..## AC: 2Str: 12 ## ##).## EV: 11Int: 16 # ##.)## SH: 0Dex: 9 ##o)## XL:  8 Next: 30% Place: Dungeon:5 ##@.##  Noise: ==-------  Time: 5694.3 (0.0) ##..#  -) Claws #..#  [3/ hQ3mCast: Sandblast ##.#  Enkindled (1)  ###   o   orcCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (78% to  hit)/ h( #†.# ######  Turtleman12345 the Geomancer #.## Revenant of Vehumet ...... #.## Health: 42/57 =================------- ## #..# Magic: 1/12==---------------------- .# #..## AC: 2Str: 12 ## ##).## EV: 11Int: 16 # ##.)## SH: 0Dex: 9 ##o)## XL:  8 Next: 30% Place: Dungeon:5 ##@.##  Noise: ==-------  Time: 5694.3 (0.0) ##..#  -) Claws #..# [/ h40m Cast: Sandblast ##.#  Enkindled (1)  ###   o   orcAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (78% to  hit)  The stone arrow hits the orc!  You kill the orc! #†.#   #.## #.## #..# #..##      ##))##    ##..#  #..#  ##.#  ###       [39;/ h*49m    / h2Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (78% to  hit)  The stone arrow hits the orc!  You kill the orc!  Vehumet accepts your kill./ hVX5.3 (1SandblastMemories (0) / h^/ hJa~ _Your flames quiet as the last of your memories are burnt away./ h / h / h / hZ x3=/ h ,/ h / h ,/ h / h ,/ h / h / h_ V4=/ h / h] a2==/ h / h ,/ h / h / h' &5/ h / hF ,/ hA / hG Q==/ hH / h:K ,/ hL / h O b6=/ hQ / hT ,/ hV / h1Y a3==/ hZ / h\ l7=/ h^ / h` ,/ h_b / had / hd / hf / hh 8===/ h/l / hn ,/ ho / hq ,/ hs / h / h / h / hP 9=4==/ hE / hb ,/ h / h, ,/ h! / h c50=/ h / h Q==/ hW / hn ,/ hн / h} ,/ h* / h / hB 1=5==/ h / h ,/ h / h B/ hk <2/ hX / hn / h 4==/ h> / h ,/ h / h ,/ h / h / h E3=/ h / h / h} U6==/ h@ / h ,/ hZ / h l4=/ hp / hv / h / h5 / h` / h ;==/ h& / hX / h / h / h / h^ L5=/ hl/ h,/ h/ h e7==/ hs / h~ l6=/ hH/ h,/ h/ h/ hC/ h0/ hQ==/ h/ hOb7=/ h3!/ h",/ h$/ h%/ hQ&O8==/ h5(/ h(*,/ hS+/ h// h2:=/ h2/ h:5,/ h6/ h?8/ h8;==/ h`:/ h<,/ h=/ hf@,/ hyB/ hD,/ haF/ hH/ hcIO9==/ hK/ h.M/ hM/ hyO/ hQ,/ hR/ hT/ h5U/ h`W/ hX/ hZ;==/ h ]/ hn_,/ hq`/ hb,/ hd/ he/ hUf/ hh/ hojg10/12==/ hk/ h3n,/ h ,0 h0 0 h 0 hɭ ,0 hG 0 h 0 hdz ,0 hM 0 h۸ @  You see here a +0 hand axe.0 h 0 h _0 h 0 h 0 hE ,0 hT 0 h 0 h ,0 hw 0 h ,0 h 0 hd { _g - 4 sedimented sapphire potions (gained 1)0 hn 40 h9 0 h 0 h ,0 h 0 h 0 h ,0 h 0 h 0 h ,0 hH 0 ho 0 h ,0 h 0 h 0 h ,0 hT 0 h 0 h ,0 h 0 hs 0 hf ,0 h2 0 hZ 0 ht ,0 h- 0 h 0 hS ,0 h@ 0 hX 0 h 0 hZ 0 h 0 h 0 hi ,0 h 0 h 0 h 0 ht 0 h 0 h 0 h 0 h9 0 h 0 hF 0 h 0 h^ 0 h 0 h 0 h 0 hu 0 h 0 h 0 h 0 hc 0 h 0 h 0 h, 0 h ,0 h4 0 h ,0 h 0 h 0 h B0 hl 0 h ,0 ha 0 h( 0 h ,0 hr 0 hW 0 h ,0 h 0 h_ 0 h 0 h 0 hU 0 hP! 0 h! ,0 hG" 0 hW# 0 he$ 0 h$ 0 h0% 0 h6& 0 hZ' 0 h' 0 hg( 0 h) 0 h+ ,0 h, 0 h- 0 hk/ 0 h=0 0 h0 0 h1 0 hM3 0 h3 0 hq4 0 h5 0 h7 0 h7 0 ho8 0 h9 0 hl; 0 h> 0 h? 0 h9A 0 hB 0 h8C 0 hC 0 hE 0 hG ,0 h(H 0 hI 0 h7K 0 hK 0 hL 0 hrO @  You see here a +0 hand axe.0 hu 0 h| ....<...## ##...## ####....# ##..# 0 h} F###### ##)##  ##..##  ##....### #0 h|} & ###....>..##### ######.....########.............. .0 h} ....................######...... ................@..### ###....860.3 (80.0) #######..)...#######0 hW~ \##..## 0 h~ #..## ##.##  0 h$ C##..# ########## ##.%.# ###########.......### ###...## 0 h ....................####....## ####.......................##0 hׄ 0 hR ,1.3 (810 h 0 h # _Found a club.1 h:j[?25h[?0c  Search for what [Enter for "@", or ? for help]? 1 h [?25l[?1c1 hr 1 h 19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a +0 hand axe (1 further duplicate)b - [D:5] a club  c - [D:5] a stone staircase leading down  d - [D:5] a stone staircase leading up  1 h ne - [D:5] a stone staircase leading down  f - [D:5] a stone staircase leading down  g - [D:5] a stone staircase leading up  h - [D:5] 3 stones (5 further duplicates in 1 pile)  i - [D:5] a sling  j - [D:5] a +0 flail  k - [D:5] a +0 short sword (2 further duplicates)  l - [D:5] a +0 whip  m - [D:5] a +0 dagger of drainingn - [D:5] a +0 robe  o - [D:5] a +0 leather armour  p - [D:5] a +2 heavy flailq - [D:5] an alarm trap  r - [D:5] a stone staircase leading up  s - [D:5] a +0 dagger2 hVN 2 hS 2 he B....<...####...##Turtleman12345 the Geomancer ####....###..#Revenant of Vehumet ......########)##Health: 57/57 ========================##..##Magic: 12/12 ========================##....### # AC: 2Str: 12###....>..##### EV: 11Int: 16 ######.....########.............. SH: 0Dex: 9 2 h,k s.....................######...... XL:  8 Next: 30% Place: Dungeon:5 ................@..### ###.... Noise: ---------  Time: 5861.3 (0.0) #######..)...#########..# -) Claws##..## Cast: Sandblast##.## Memories (0) ##..# ############.%.# ###########.......### ###...## ....................####....## ####.......................## _There is a stone staircase leading down here. _You see here a +0 hand axe. _g - 4 sedimented sapphire potions (gained 1) _You see here a +0 hand axe. _Found a club.  Search for what [Enter for "@", or ? for help]? 2 hVz 42 h 2 h . _3 h]43 h3 h3 h_; _3 hX3 h\v3 hX3 h3 h3 h3 h3 h ,3 h "3 h$3 h*X3 h,,3 h.3 h03 h2,3 h?43 h63 h8,3 h3;3 hJ=3 h?,3 h-C3 hcOX3 hvQ3 hAS,3 hT3 hWC  You see here a +0 short sword.3 h2Z3 hZ _3 h[3 h]3 hC`,3 hc3 he3 hRh,3 hi3 hk3 hn,3 ho3 hpr3 ht,3 hv3 hx3 h6{,3 h}3 h3 hR,3 hL3 h3 h7,3 h3 h~3 h$,3 h3 h 3 hl,3 h3 h!3 h+,3 hץ3 hh3 he,3 h3 h3 h&,3 hҵ3 hg3 hp,3 h3 h3 hb,3 hq3 h3 h,3 h3 h3 hb3 h3 hW3 h3 h3 hz3 h&3 h3 h3 h3 hS3 h_3 h3 h3 h43 h3 h7,3 h3 h#3 h,3 hH3 h}3 h,3 h3 h3 h3 h3 h3 h_3 h3 h3 hA3 h3 h,3 h9,3 hdB3 han3 h3 h3 h&B3 hJ0  Things that are here:  a +0 dagger; a kobold skeleton3 h23 hZ3 _3 h43 h63 hV9,3 h:3 h!=3 h@,3 h@3 hB3 hsE3 h7F3 hOG3 hKC  You see here a +0 short sword.3 hM3 hN _3 h+P3 h2R3 hT3 hU3 hV3 h+Y3 h[3 hi\3 h]3 ha3 hd3 hie3 hf3 hn3 hp3 hRq3 hsr3 ht3 hv3 hH|,3 h3 h3 hc #..# #.# #.. #..# #.##. #.)# #.#.#..# #..# #.#..## ##..# ##.#...####...# ##.. #....##....# ### ##........####....# #@.......##......#9260.0) #........#......# #..............## #.............### #0..###.......## #e### ##.....## e   Dowan (wandering)3 hc[K .# ##....# ######  _Dowan is nearby! #..# #.#  #..# #.#  #.)# #.##  #..# #..#  #..## ##..#  #...####...#  #....##....#  ##........ #@....... #........ #........  #.........  #0..###.......##  #e### ##.....##  .# ##....#  ###### 3 h9 #..# #.#  #..# #.#  #.)# #.##  #..# #..#  #..## ##..#  #...####...#  #....##....#  ##........ #@....... #........ #........  #.........  #0..###.... #e### ##.....##  .# ##..3 hJ ### 3 h3 h3 h3 hSZ _Dowan is nearby!3 h #..# #.#  #..# #.#  #.)# #.##  #..# #..#  #..## ##..#  #...####...#  3 hV#....##....#  ##........ #@....... #........ #........  #.........  #0..###.......##  #e### ##.....##  .# ##....#  ###### 3 hO #..# #.#  #..# #.#  #.)# #.##  3 hޗ#..# #..#  #..## ##..#  #...####...#  #....##....#  ##........ #@....... #........ #........  #.........  #0..###.... #e### ##.....##  .# ##..3 hHJ ### 3 hJ3 h,3 h3 hݹZ _Dowan is nearby!3 hn .#)# ...## ##.##...####...# ##.#....##....# ###.3 hE #........####....# #........##........#......## #.### #0..##### #e### ##..##.# ##....# e   Duvessa (asleep)e# #####e   Dowan (wandering)..3 hy 3 h4 3 h e.ee.e3 hE2.3 (1.0)Sandblast3 h3 h$ _Duvessa, Sister of Dowan comes into view. She is wielding a +0 rapier.4 h, #..# #.# ##. Turtleman12345 the Geomancer #.)# #.## #. Revenant of Vehumet ...... #..# #..# #. Health: 57/57 ======================== 4 h#..## ##..# ##. Magic: 9/12==================------ #...####...# ##.. AC: 2Str: 12 #....##....# ###... EV: 11Int: 16 ##........####....# SH: 0Dex: 9 #........##......# XL:  8 Next: 30% Place: Dungeon:5 #@.......#......## Noise: ---------  Time: 5922.3 (0.0) #*.............##  -) Claws #*............###  Cast: Sandblast #e..###.......##  Memories (0)  #.### ##.....##  e# ##....#  e   Duvessa .# ###### 4 h e   Dowan .. _Duvessa, Sister of Dowan comes into view. She is wielding a +0 rapier.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (60% to hit)4 hW 4 h #..# #.# ##. Turtleman12345 the Geomancer#.)# #.## #. Revenant of Vehumet ......#..# #..# #. Health: 57/57 ========================#..## ##..# ##. Magic: 12/12 ========================#...####...# ##.. AC: 2Str: 12#....##....# ###... EV: 114 hu Int: 16##........####....# SH: 0Dex: 9#........##......# XL:  8 Next: 30% Place: Dungeon:5#@.......#......## Noise: ---------  Time: 5922.3 (0.0)#..............## -) Claws#.............###Cast: Sandblast#e..###.......##Memories (0) #.### ##.....##e# ##....#e   Duvessa.#######e   Dowan..  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [39;494 h {mDowan, wielding a +0 dagger and wearing a +0 robe (60% to hit)  Okay, then.4 h 4 h 4 h 4 h . _4 h #.)# #.#.#..# #..# #.#..## ##..# ##.#...####...# ##..#....##....# ###...###........####....###........##......# #.#......## #......## #..### #e..##### #.### ##.....## #e# #..# #### ...  4 h% e0e.3.3 (14 ho. 4 hb2 _Duvessa says, "When magic and the sword combine, nothing stands against them."5 h  #.)# #.## #.. Turtleman12345 the Geomancer #..# #..# #.. Revenant of Vehumet ...... #..## ##..# ##.. Health: 57/57 ======================== #...####...# ##... Magic: 9/12==================------ #....##....# ###...# AC: 2Str: 12 ##........####....## EV: 11Int: 16 #........##......#  SH: 0Dex: 9 #........#......##  XL:  8 Next: 30% Place: Dungeon:5 #.@............##  Noise: ---------  Time: 5923.3 (0.0)5 hK#] #e*...........###  -) Claws #0..###.......##  Cast: Sandblast #e### ##.....##  Memories (0)  #.# ##....#  ..# ######  e   Duvessa ... e   Dowan .. _Duvessa says, "When magic and the sword combine, nothing stands against them."Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (60% to hit)6 h%][ e*6 he0*eAim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (75% to hit)6 h$ #.)# #.## #.. Turtleman12345 the Geomancer#..# #..# #.. Revenant of Vehumet ......#..## ##..# ##.. Health: 57/57 ========================6 h #...####...# ##... Magic: 9/12==================------#....##....# ###...# AC: 2Str: 12##........####....## EV: 11Int: 16#........##......# SH: 0Dex: 9#........#......## XL:  8 Next: 30% Place: Dungeon:5#.@............##Noise: ---------  Time: 5923.3 (0.0)#e`...........###-) Claws#0`.###.......##Cast: Sandblast#e### ##.....##Memories (0) #.# ##....#..#######[16 hh 4;38He   Duvessa...e   Dowan..  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (75% to hit)The stone arrow hits Duvessa!6 h$ e..e.==4.3 (1 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow [39;49m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (75% to hit)The stone arrow hits Duvessa! _Duvessa is moderately wounded.7 h #.)# #.## #.. Turtleman12345 the Geomancer #..# #..# #.. Revenant of Vehumet ...... #..## ##..# ##.. Health: 57/57 ======================== #...####...# ##... Magic: 6/12============------------ #....##....# ###...# AC: 2Str: 12 ##........####....## EV: 11Int: 16 #........##......#  SH: 0Dex: 9 #........#......##  XL:  8 Next: 30% Place: Dungeon:5 #e@............##  Noise: ==-------  Time: 5924.3 (0.0) #.*...........###  -) Claws #[407 hnfm0e.###.......##  Cast: Sandblast #.### ##.....##  Memories (0)  #.# ##....#  ..# ######  e   Duvessa ... e   Dowan ..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (moderatelywounded, 75% to hit)7 h#.)# #.## #.. Turtleman12345 the Geomancer#..# #..# #.. Revenant of Vehumet ......#..## ##..# ##.. Health: 57/57 ========================7 hY#...####...# ##... Magic: 6/12============------------#....##....# ###...# AC: 2Str: 12##........####....## EV: 11Int: 16#........##......# SH: 0Dex: 9#........#......## XL:  8 Next: 30% Place: Dungeon:5#e@............##Noise: ==-------  Time: 5924.3 (0.0)#.`...........###-) Claws#0e.###.......##Cast: Sandblast#.### ##.....##Memories (0) #.# ##....#[37 h7m..#######e   Duvessa...e   Dowan..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (moderatelywounded, 75% to hit)  The stone arrow hits Duvessa!!7 h0wAim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (moderatelywounded, 75% to hit)  The stone arrow hits Duvessa!!  Duvessa is almost dead.  You scratch Dowan.  Dowan is lightly wounded.7 hAe.7 hY5-5.3 (17 h7 h+6 _Dowan hits you with a +0 dagger.8 hɒ  #.)# #.## #.. Turtleman12345 the Geomancer #..# #..# #.. Revenant of Vehumet ...... #..## ##..# ##.. Health: 55/57 =======================- #...####...# ##... Magic: 3/12======------------------ #....##....# ###...# AC: 2Str: 12 ##........####....## EV: 11Int: 16 #........##......#  SH: 0Dex: 9 #........#......##  XL:  8 Next: 30% Place: Dungeon:5 #e@............##  Noise: ==-------  Time: 5925.3 (0.0) 8 h #.e...........###  -) Claws #0..###.......##  Cast: Sandblast #.### ##.....##  Memories (0)  #.# ##....#  ..# ######  e   Duvessa ... e   Dowan ..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 75% to hit)8 h  #.)# #.## #.. Turtleman12345 the Geomancer #..# #..# #.. Revenant of Vehumet ...... #..## ##..# ##.. Health: 55/57 =======================- #...####...# ##... Magic: 3/12======------------------ 8 h% #....##....# ###...# AC: 2Str: 12 ##........####....## EV: 11Int: 16 #........##......#  SH: 0Dex: 9 #........#......##  XL:  8 Next: 30% Place: Dungeon:5 #e@............##  Noise: ==-------  Time: 5925.3 (0.0) #.e...........###  -) Claws #0..###.......##  Cast: Sandblast #.### ##.....##  Memories (0)  #.# ##....#  ..# ######  e   Duvessa ... e  [39;498 h m Dowan ..Aim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 75% to hit)  The stone arrow hits Duvessa!  You kill Duvessa!Vehumet accepts your kill.Dowan screams, "No! Oh no!"8 h# ` #.)# #.##  #..# #..#  #..## ##..#  #...####...# 8 h  ...#  ..# ..#8 h v  ..#  ... 8 h^  #.)........  .....##  #.### ##.....##  #.# ##... ..# ###### e   Dowan (fast) ... .. 8 h?B MYou kill Duvessa!  Vehumet accepts your kill.Dowan screams, "No! Oh no!"Dowan seems to find hidden r8 hBReserves of power!  You closely miss Dowan.  Dowan is lightly wounded.8 hH  Dowan points at you and mumbles some strange words.8 h8 h%4-----3-416.3 (1 _The stone arrow hits you! Dowan closely misses you.9 h _Unknown command.: h~ Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air2% (1%)1  c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth4% (1%)4  e - Grave ClawNecromancy2% (1%)2  f - BlinkTranslocation5%2 Select a spell to describe[!]/[I] toggle spell headers; ho; h?u; h{#.)# #.## #.. Turtleman12345 the Geomancer#..# #..# #.. Revenant of Vehumet ......; h{#..## ##..# ##.. Health: 45/57 ==================------#...####...# ##... Magic: 3/13=====-------------------#....##....# ###...# AC: 2Str: 12##........####....## EV: 11Int: 16#........##......# SH: 0Dex: 9; h|#........#......## XL:  8 Next: 41% Place: Dungeon:5#e@............##Noise: ==-------  Time: 5926.3 (0.0)#.)...........###-) Claws#0..###.......##Cast: Sandblast#.### ##.....##Memories (0) #.# ##....#..#######e   Dowan (fast).....  Dowan seems to find hidden reserves of power!  You closely miss Dowan.  Dowan is lightly wounded.  Dowan points at you and mumbles some strange words. ; h=}_The stone arrow hits you! Dowan closely misses you. _Unknown command.; hL; h; hC; h{< h #.)# #.## #.. Turtleman12345 the Geomancer #..# #..# #.. Revenant of Vehumet ...... #..## ##..# ##.. Health: 45/57 ==================------ #...####...# ##... Magic: 2/13===--------------------- #....##....# ###...# AC: 2Str: 12 ##........####....## EV: 11Int: 16 #........##......#  SH: 0Dex: 9 #........#......##  XL:  8 Next: 41% Place: Dungeon:5 #e@............##  Noise: ==-------  Time: 5926.3 (0.0) #.)...........###  -) Claws #0..###< h5m.......##  Cast: Sandblast #.### ##.....##  Memories (0)  #.# ##....#  ..# ######  e   Dowan (fast) ... ..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (lightly wounded, fast,  76% to hit)< hh #.)# #.## #.. Turtleman12345 the Geomancer#..# #..# #.. Revenant of Vehumet ......#..## ##..# ##.. Health: 45/57 ==================------#...####...# ##... Magic: 2/13===---------------------#....##....# ###...# AC: 2Str: 12##........####....## EV: 11Int: 16#........##......# SH: 0Dex: 9#........#......## XL:  8 Next: 41% Place: Dungeon:5#e@[40< hAl m............##Noise: ==-------  Time: 5926.3 (0.0)#.)...........###-) Claws#0..###.......##Cast: Sandblast#.### ##.....##Memories (0) #.# ##....#..#######e   Dowan (fast).....  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (lightly wounded, fast,  76% to hit)  The blast of sand hits Dowan.< h Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (lightly wounded, fast,  76% to hit)  The blast of sand hits Dowan.  Dowan is moderately wounded.  You scratch Dowan but do no damage.Dowan is moderately wounded.< hj c6=-7.8 (1.5< h@ < h Q _Dowan barely misses you. x2= h #.)# #.## #.. Turtleman12345 the Geomancer #..# #..# #.. Revenant of Vehumet ...... #..## ##..# ##.. Health: 46/57 ===================----- #...####...# ##... Magic: 1/13=----------------------- #....##....# ###...# AC: 2Str: 12 ##........####....## EV: 11Int: 16 #........##......#  SH: 0Dex: 9 #........#......##  XL:  8 Next: 41% Place: Dungeon:5 #e@............##  Noise: =--------  Time: 5927.8 (0.0) #.)...........###  -) Claws #0..###= h>.......##  Cast: Sandblast #.### ##.....##  Memories (0)  #.# ##....#  ..# ######  e   Dowan (fast) ... ..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  fast, 76% to hit)= hD&#.)# #.## #.. Turtleman12345 the Geomancer#..# #..# #.. Revenant of Vehumet ......= h&#..## ##..# ##.. Health: 46/57 ===================-----#...####...# ##... Magic: 1/13=-----------------------#....##....# ###...# AC: 2Str: 12##........####....## EV: 11Int: 16#........##......# SH: 0Dex: 9= h(#........#......## XL:  8 Next: 41% Place: Dungeon:5#e@............##Noise: =--------  Time: 5927.8 (0.0)#.)...........###-) Claws#0..###.......##Cast: Sandblast#.### ##.....##Memories (0) #.# ##....#..#######e   Dowan (fast).....  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  fast, 76% to hit)  The blast of sand hits Dowan!= hfast, 76% to hit)  The blast of sand hits Dowan!  Dowan is severely wounded.  You barely miss Dowan.  = h zDowan is severely wounded.Dowan gestures wildly while chanting.= hxx  Dowan blinks!  Dowan casts a spell.= he.@..§= h"k=9.3 (1.5Sandblast= h= h# _Dowan blinks!> hH#..# #.# ##.#.)# #.## #.#..# #..# #.#..## ##..# #...####e..# #....##....# #####........####....##.## #..@.....#....§..)....##0..###..## ##.....####....# #######....e--300Sandblast> h  #..# #.# ##... Turtleman12345 the Geomancer #.)# #.## #... Revenant of Vehumet ...... #..# #..# #... Health: 46/57 ===================----- #..## ##..# ##... Magic: 0/13------------------------ #...####...# ##...# AC: 2Str: 12 #....##....# ###...## EV: 11Int: 16 ##....e...####....##  SH: 0Dex: 9 #...*....##......#  XL:  8 Next: 41% Place: Dungeon:5 #..@.....#......##  Noise: ---------  Time: 5930.3 (0.0) #....§.........##  -) Cla> hG ws #.)...........###  Cast: Sandblast #0..###.......##  Memories (0)  #.### ##.....##  #.# ##....#  e   Dowan (fast) ..# ######  ... ..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (severely wounded, fast,76% to hit)> hX3 T #..# #.# ##... Turtleman12345 the Geomancer #.)# #.## #... Revenant of Vehumet ...... #..# #..# #... Health: 46/57 ===================----- #..## ##..# ##... Magic: 0/13------------------------ #...####...# ##...# AC: 2Str: 12 #....##....# ###...## EV: 11Int: 16 > h5 a##....e...####....##  SH: 0Dex: 9 #........##......#  XL:  8 Next: 41% Place: Dungeon:5 #..@.....#......##  Noise: ---------  Time: 5930.3 (0.0) #....§.........##  -) Claws #.)...........###  Cast: Sandblast #0..###.......##  Memories (0)  #.### ##.....##  #.# ##....#  e   Dowan (fast) ..# ######  ... ..> h6 Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (severely wounded, fast,76% to hit)  The blast of sand hits Dowan!!  You kill Dowan!> h4=  #..# #.#  #.)# #.##  #..# #..#  #..## ##..#  ..#  ..# > h=  )...#  #...#....# > h> _ .#  ... > h"?  .....###  #....##  > h? #.### ##..... #.# ##.... > ht@ ..# ##### ... ..> hG ,..> h 71=6=1.8 (1.5Sandblast> h > h!   Press: ? - help, Shift-Dir - straight line  Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (severely wounded, fast,76% to hit)  The blast of sand hits Dowan!!  You kill Dowan! _Vehumet accepts your kill.? h\? hb]? hH`? hd,? hoB? hzx8=? h~? hf=? h ,? hg? h!99? h3=? hǓ? hMK2==? hږ? h? hN,? h? hY,? h? h~? hF50=? h% ==1=3==2==3=4==4===? h@, 5=6=5==7====6====7==[39? hy ;49m8====9====10/13====1==[40? h m==2====3==  Things that are here:  a +0 rapier; a +0 leather armour; the elf corpse of Duvessa _==  You see here 3 flux baubles. _? h  ##.)...... #0..###... ##.### ##.. ###.## ##. ##..## #### ##...#  #...##  ##..##  #.@.# - #...#  #...... Sandblast #.....O.h  .....#### .###.## #? h  O   ogre (asleep) ## ### h   hound (asleep)  6035.8 (104.0)  A hound and an ogre come into view.  The ogre shouts!O.h.Oh====65 _The hound pauses to sniff the ground.@ h 8 ##.)......... Turtleman12345 the Geomancer #0..###...... Revenant of Vehumet ...... ##.### ##..... Health: 57/57 ======================== ###.## ##.... Magic: 10/13 ==================------ ##..## ##### AC: 2Str: 12 ##...#  EV: 11Int: 16 #...##  SH: 0Dex: 9 ##..##  XL:  8 Next: 46% Place: Dungeon:5 #.@.# Noise: ====-----  Time: 6036.8 (0.0) @ ha #..*# -) Claws #....O.  Cast: Sandblast #......h.  Memories (0)  .....####..  .###.## #  O   ogre ## ### h   hound _The hound pauses to sniff the ground.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (86% to hit)@ hI /##.)......... Turtleman12345 the Geomancer#0..###...... Revenant of Vehumet ......##.### ##..... Health: 57/57 ========================###.## ##.... Magic: 10/13 ==================------##..####### AC: 2Str: 12##...#EV: 11Int: 16#...##SH: 0Dex: 9##..##XL:  8 Next: 46% Place: Dungeon:5#.@.#Noise: ====-----  Time: 6036.8 (0.0)#..`#-) Claws@ hJ #....O.Cast: Sandblast#......h.Memories (0) .....####...###.## #O   ogre## ###h   hound  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (86% to hit)  The stone arrow hits the ogre!@ h߂ @ h? ,@ hҋ Oh.==--7.8 (1@ h( @ h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (86% to hit)  The stone arrow hits the ogre! _The ogre is moderately wounded.A h ##.)......... Turtleman12345 the Geomancer A hG#0..###...... Revenant of Vehumet ...... ##.### ##..... Health: 57/57 ======================== ###.## ##.... Magic: 7/13============------------ ##..## ##### AC: 2Str: 12 ##...#  EV: 11Int: 16 #...##  SH: 0Dex: 9A h ##..##  XL:  8 Next: 46% Place: Dungeon:5 #.@.# Noise: ==-------  Time: 6037.8 (0.0) #..O# -) Claws #....h.  Cast: Sandblast #........  Memories (0)  .....####..  .###.## #  O   ogre ## ### h   hound _The ogre is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club ( he?0mmoderately wounded, 86% to hit)A h##.)......... Turtleman12345 the Geomancer#0..###...... Revenant of Vehumet ......##.### ##..... Health: 57/57 ========================###.## ##.... Magic: 7/13============------------##..####### AC: 2Str: 12##...#EV: 11Int: 16#...##SH: 0Dex: 9##..##XL:  8 Next: 46% Place: Dungeon:5#.@.#Noise: ==-------  Time: 6037.8 (0.0)#..O#-) Claws#....h.Cast: Sandblast#........Memories (0) A h.....####...###.## #O   ogre## ###h   hound  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 86% to hit)  The stone arrow hits the ogre!A h2  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 86% to hit)  The stone arrow hits the ogre!  The ogre is almost dead.  You scratch the ogre.  The ogre is almost dead.A h<h.A h q40--------=8.8 (1A h(A h%,D _The ogre hits you with a +0 giant spiked club!A h~ ##.)......... Turtleman12345 the Geomancer #0..###...... Revenant of Vehumet ...... ##.### ##..... Health: 40/57 ================-------- ###.## ##.... Magic: 4/13=======----------------- ##..## ##### AC: 2Str: 12 ##...#  EV: 11Int: 16 #...##  SH: 0Dex: 9 ##..##  XL:  8 Next: 46% Place: Dungeon:5 #.@.# Noise: ===------  Time: 6038.8 (0.0) #..O# -) ClawsA h[ #...h..  Cast: Sandblast #........  Memories (0)  .....####..  .###.## #  O   ogre ## ### h   hound _The ogre hits you with a +0 giant spiked club!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 86% to hit)A h  ##.)......... Turtleman12345 the Geomancer #0..###...... Revenant of Vehumet ...... ##.### ##..... Health: 40/57 ================-------- ###.## ##.... Magic: 4/13=======----------------- ##..## ##### AC: 2Str: 12 ##...#  EV: 11Int: 16 #...##  SH: 0Dex: 9 ##..##  XL:  8 Next: 46% Place: Dungeon:5 #.@.# Noise: ===------  Time: 6038.8 (0.0) #..O# -) Claws # h 9;49m...h..  Cast: Sandblast #........  Memories (0)  .....####..  .###.## #  O   ogre ## ### h   houndConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 86% to hit)  The stone arrow hits the ogre!  You kill the ogre! ##.) #0. ##.###  ###.##          #.@.# #..)#   .  #.. .###.## h% ;49m # h   hound ## ### A h } A h h.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 86% to hit)  The stone arrow hits the ogre!  You kill the ogre!  A hk DVehumet accepts your kill.A hv A h% 555-9.8 (1A hH A h S _The hound closely misses you.A h ' ##.)......... Turtleman12345 the Geomancer #0..###...... Revenant of Vehumet ...... A h##.### ##..... Health: 40/57 ================-------- ###.## ##.... Magic: 1/13=----------------------- ##..## ##### AC: 2Str: 12 ##...#  EV: 11Int: 16 #...##  SH: 0Dex: 9 ##..##  XL:  8 Next: 55% Place: Dungeon:5 #.@.# Noise: ==-------  Time: 6039.8 (0.0) #.h)# -) Claws #......  Cast: Sandblast #........  Memories (0)  A hv [m.....####..  .###.## #  h   hound ## ### _The hound closely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)B h##.)......... Turtleman12345 the Geomancer#0..###...... Revenant of Vehumet ......##.### ##..... Health: 40/57 ================--------###.## ##.... Magic: 1/13=-----------------------##..####### AC: 2Str: 12##...#EV: 11Int: 16#...##SH: 0Dex: 9##..##XL:  8 Next: 55% Place: Dungeon:5#.@.#Noise: ==-------  Time: 6039.8 (0.0)#.h)#-) Claws#......Cast: Sandblast#........ hE638HMemories (0) .....####...###.## #h   hound## ###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)  The stone arrow hits the hound!B hPress: ? - help, Shift-Dir - straight line  Aim: a hound (60% to hit)  The stone arrow hits the hound!  The hound is almost dead.  You barely miss the hound.The hound is almost dead.B hc37-40.8 (1B hNB hF* _The hound bites you.B hkB  ##.)......... Turtleman12345 the Geomancer #0..###...... Revenant of Vehumet ...... ##.### ##..... Health: 37/57 ===============--------- ###.## ##.... Magic: 0/13------------------------ ##..## ##### AC: 2Str: 12 ##...#  EV: 11Int: 16 #...##  SH: 0Dex: 9 ##..##  XL:  8 Next: 55% Place: Dungeon:5 #.@.# Noise: ==-------  Time: 6040.8 (0.0) #.h)# -) Claws # h d 87m......  Cast: Sandblast #........  Memories (0)  .....####..  .###.## #  h   hound ## ### _The hound bites you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 76% to hit)B h  ##.)......... Turtleman12345 the Geomancer #0..###...... Revenant of Vehumet ...... ##.### ##..... Health: 37/57 ===============--------- ###.## ##.... Magic: 0/13------------------------ ##..## ##### AC: 2Str: 12 ##...#  EV: 11Int: 16 #...##  SH: 0Dex: 9 ##..##  XL:  8 Next: 55% Place: Dungeon:5 #.@.# Noise: ==-------  Time: 6040.8 (0.0) #.h)# -) Claws # h 9;49m......  Cast: Sandblast #........  Memories (0)  .....####..  .###.## #  h   hound ## ###Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 76% to hit)  The blast of sand hits the hound!  You kill the hound!Vehumet accepts your kill.B hl * ##.) #0. ##.###  ###.##          #.@.# B h #.†)#   .  #.. .###.## # ## ### B hy B hR s8=8-2.3 (1.5B hݖ ^Sandblast1Press: ? - help, Shift-Dir - straight line  Aim: a hound (almost dead, 76% to hit)  The blast of sand hits the hound!  You kill the hound!  B hi Vehumet accepts your kill. _You devour the vestiges of the hound's existence in your flames.B hh B h m _Your Spellcasting skill increases to level 5!C hC hC hC htC ht% _C h$1=C h&b9=C h(C h,,C h9nC h,;M40=C h6=C h@,C hCC hdE,C hFC hIC hEPO41=C hQC h Ta2==C hVC hsX,C hZC h}],C h^C h`n2=C hMbC h>dQ==C hoeC hIg,C hC hC hL6=C h֒C hC hC hC hC h=;==C hC hݙC hV7=C hsC h C hƝC hC h,C h"C hǣC häU5==C hNC hC hJL8=C h#C hC h(C hC hC hC hC h;C hi9===C hC hC h C hڳC h\C hݵC hC h:C h߸50=6==C h˹C hG,C hC h,C hFC h,C hGC h11===C h?C hC hEC hC hC h#C hC h[C h&2C hC hC h$N7=C hC h,C hC h,C hC h C hL3=C hC hyP=C hC h3,C hC hOl4=C hLC h,C hC he8==C hC h]C hC hC hC h1L5=C hC hoC hC hC h7C h;==C hC hC hV6=C h|C h C hC hCC he9==C hC h,C hC hb7=C hC h,C he C h C h{ ;==C hO C hu,C hC h C h:=C hmC hC hC hAC hC hWS10/13==C h C hC hCC hC htC h C h$C h ,C hV"C h#Q==C hr%C hR',C hi(C hB*,C hE+C h-C h.C h.C h\0C h0M1==C h1C h3C h 4C h-6,C h6C h7C h;9C h9C h:C h<C h<;==C h=C hn?C h?C h@C hOBC hBC hCC h/G,C hHC hJc2==C hKC hM,C hNC hP,C hQC hQSC hSC hTC h VC hV;==C hWC hbYC hYC hZC h\,C h]C h_C h8`M3==C h`C hcC hH hO@,H hAH hCH h.E,H hFH h/IH hJH h3KH hLH h@NH heO,H hPH h!RH hTS,H hSH hVH hW,H h*jH hlH hnH hOoH h.. I hߏX #....  #.......... 6  #.@......#  ##......##  ########  I hI hXG219.0 (59.7)I h~  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found 7 stones. Found a stone staircase leading down. _There is a stone staircase leading up here.I h8; Quiver which action? ([-] to clear) Items ([,] to cycle) I h3>  a - Throw: dart (curare)b - Zap: wand of acid (11)  c - Zap: wand of flame (12) Spells ([,] to cycle)  d - Cast: Sandblast  e - Cast: Shock  f - Cast: Stone Arrow  g - Cast: Brom's Barrelling Boulder (4%)  h - Cast: Grave Claw (3/3)i - Cast: Blink Abilities ([,] to cycle)  j - Abil: Enkindle [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onJ h J hG Turtleman12345 the Geomancer  ....##+##.Revenant of Vehumet ......  J ha##.........Health: 57/57 ========================  #..........Magic: 13/13 ========================  #(.........AC: 2Str: 12  #.>........EV: 11Int: 16  #..........SH: 0Dex: 9  #..........XL:  8 Next: 58% Place: Dungeon:6  #.@......#J ha!=Noise: ---------  Time: 6219.0 (0.0)  ##......##-) Claws  ########Throw: dart (curare)  Memories (1)      You climb downwards.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found 7 stones. Found a stone staircase leading down. _There is a stone staircase leading up here.J h"J h7(J h*J h 4J hǷ J h J h J h % _J h XJ h J hy J h ,J hV J h R  There is a stone staircase leading down here.J h J hy _J h J h J h ,J ho J h J h J h  J h[  ##..J.  J hR  ##../.   #....#   #....#   #....+   #....#   #....##+##. ##J h .. .......... #(......... #.>........ #.......... J h #..........J   jelly (asleep) ##.<......# ##......## ######## J h J h 24.0 (5  J hu ,A jelly comes into view.J hn J h J h+ .J h JJ h JJ h !J hG" J h# $5.0 (6J h^) J h-  J hP0 J hb1 6_The jelly quivers.J h_2 K hh ##....  ##../J  #....#  #....#  #....+  #....#  #....##+##.  ##@........  #..........  #(.........  #.>........  #..........  #..........  ##.<......#  ##......##   K h ##....  ##../J  #....#  #....#  #....+  #....#  #....##+##.  ##@........  #..........  #(.........  #.>........  #......... #.......... K h? ##.<...... ##......# K hs4K hK h\ _A jelly is nearby!K h ##....  ##../J  #....#  #....#  #....+  #....#  #....##+##.  ##@........  #..........  #(......... K h #.>........  #..........  #..........  ##.<......#  ##......##   K h{ ##....  ##../J  #....#  #....#  #....+  #....#  #....##+##.  ##@........  #..........  #(.........  #.>........  #......... #..........  ##.<...... ##......# K hDJK h\ _A jelly is nearby!K h% ##....  ##../J  #....#  #....#  #....+  K h&#....#  #....##+##.  ##@........  #..........  #(.........  #.>........  #..........  #..........  ##.<......#  ##......##   K h8 ##....  ##../J  #....#  #....#  #....+  #....#  #....##+##.  ##@........  #..........  #(......... K hpC #.>........  #......... #..........  ##.<...... ##......# K hK hK hK hS   ###  .. ##../J  #....#  K h#....#  #....+  #....#  #..@.##+##.  ##..  #...  #(..  #.>. #...  #.... ##.< ##...... _A jelly is nearby!K hK hU.JK h26.0 (1 _K h,K hK h{)  Turtleman12345 the Geomancer #####  Revenant of Vehumet ...... ##....  Health: 57/57 ======================== ##../.K h,2 Magic: 10/13 ==================------ #...J# AC: 2Str: 12 #...*# EV: 11Int: 16 #..*.+ SH: 0Dex: 9 #..*.# XL:  8 Next: 58% Place: Dungeon:6 #..@.##+##.  Noise: ---------  Time: 6226.0 (0.0) ##.........  -) Claws #..........  Throw: dart (curare) #(.........  Memories (1) K h. #.>........  #..........  J   jelly #..........  ##.<......#  ##......## _A jelly is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)L h*  Turtleman12345 the Geomancer #####  Revenant of Vehumet ...... ##....  Health: 57/57 ========================L h- ##../. Magic: 10/13 ==================------ #...J# AC: 2Str: 12 #....# EV: 11Int: 16 #....+ SH: 0Dex: 9 #....# XL:  8 Next: 58% Place: Dungeon:6 #..@.##+##.  Noise: ---------  Time: 6226.0 (0.0) ##.........  -) Claws L h17#..........  Throw: dart (curare) #(.........  Memories (1)  #.>........  #..........  J   jelly #..........  ##.<......#  ##......## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  The stone arrow hits the jelly!!  You kill the jelly!L h 7/ #####  ##....  ##../.L h 9 #....# #...`# #..`.+ #..`.#   ...  ...  ...  ... #.......... #.......... ##.<......# L h9....L h61==7.0 (1  Press: ? - help, Shift-Dir - straight line: a jelly (100% to hit)  The stone arrow hits the jelly!!  You kill the jelly! _Vehumet accepts your kill.  Training target 2.0 for Translocations reached!L hL hho _Your Translocations skill increases to level 2!L h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L hL hƨL hԮL h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L hHL h[L hL hF _Unknown command.L h'# 4L h"& L h* L h+ % _L h5 XL h: ,L h< L hA ,L h.D L hBH ,L h=J L hN ,L hP L h3R c1==L hS L hU ,L hV L h7Y ,L hZ L h\ ,L h]^ L h`` Q==L hb L hd ,L hlf L hh ,L hj L hl ,L hn L hp c2==L hUr L het ,L h|u L hw ,L hBy L h]{ ,L h| L h Q==L h L h ,L h L h ,L h| L h c3==L hj L h6 4 _Magic restored.L h0 4L h L hJ L hJ L hǜ L h L h L hY ,L h L h5 L hإ L hѦ ;==L hj L hl L h? L h L hի L h۱              ######## #......## L h ##..@.....# -- #....##+##.# #....#  #....+  #....# #....##+##. ##......... #.......... #(...L h 054.0 (27.0)L hV G--5.0 (28L h L h 1 _A - a wand of paralysis (8)L hz 4L h<| L h~ ,L h: L h nL hS c _You open the door.L h   There is an open door here.L h b _L hb XL h XL h| XL hv BL h׬ L h ,L hI L h L hi f ######## ##......## ##........## #....##'##.# L h. 1#....#~~~#.# #....+~~~+.#  #....#~~~#.#  #....##+##@#  ##................ #................. #(.........#....(h #.>........#.?.!.. #.................h   howler monkey (asleep) #..........# ..... ##.<......## ..... ##......##L h  66.0 (11  A howler monkey comes into view.L h ,7.0 (12L h L h j _Found 4 stones and a glowing white potion.M h ##########......###........#....##'##.# #....#~~~#.# #....+~~~+.# #....#~~~#.# #....##+##.##########.........@.......#..#(#....(h#.>#.?.!...#.........#.###.<##.......## ..######M h M hQ =  The howler monkey howls!M hM h.hS   adder (wandering)SM h :==8.0)M h M h! Y _An adder comes into view.M h ##......##..##....##'##.# #....#~~~#.# #....+~~~+.# #....#~~~#.# #....##+##.###########..................#..h#(#....(.#.>.#.?.!..#................#....#.##.<......##......###......S###### ###.##... h.....--9 _You hear the slow rusting of a very distant drain.M h_  ##......## Turtleman12345 the Geomancer  ##........## Revenant of Vehumet ......  #....##'##.# Health: 57/57 ========================  #....#~~~#.# Magic: 10/13 ==================------  #....+~~~+.# AC: 2M hP Str: 12  #....#~~~#.# EV: 11Int: 16  #....##+##.#########  SH: 0Dex: 9  ##..................  XL:  8 Next: 61% Place: Dungeon:6  #...........@*h.....  Noise: ---------  Time: 6269.0 (0.0)  #(.........#....(...  -) Claws  #.>........#.?.!....  Throw: dart (curare) M h  #...................  Memories (1)  #..........#........  ##.<......##........  h   howler monkey ##......###........  ######## ###.##...  _You hear the slow rusting of a very distant drain.M h Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (68% to hit)N hyO[##......##Turtleman12345 the Geomancer##........##Revenant of Vehumet ......#....##'##.#Health: 57/57 ========================#....#~~~#.#Magic: 10/13 ==================------#....+~~~+.#AC: 2N hPSStr: 12#....#~~~#.#EV: 11Int: 16#....##+##.#########SH: 0Dex: 9##..................XL:  8 Next: 61% Place: Dungeon:6#...........@`h.....Noise: ---------  Time: 6269.0 (0.0)N hQg#(.........#....(...-) Claws#.>........#.?.!....Throw: dart (curare)#...................Memories (1) N huR#..........#........##.<......##........h   howler monkey##......###........######## ###.##...  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N hVSAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (68% to hit)  The stone arrow hits the howler monkey!N hh.==70.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (68% to hit)  The stone arrow hits the howler monkey! _The howler monkey is severely wounded.N hi ##......## Turtleman12345 the Geomancer N hj ##........## Revenant of Vehumet ......  #....##'##.# Health: 57/57 ========================  #....#~~~#.# Magic: 7/13============------------ N hJk #....+~~~+.# AC: 2Str: 12  #....#~~~#.#N h1m EV: 11Int: 16  #....##+##.#########  SH: 0Dex: 9  ##..................  XL:  8 Next: 61% Place: Dungeon:6  #...........@h......  Noise: ==-------  Time: 6270.0 (0.0)  #(.........#....(...  -) Claws  #.>........#.?.!....  Throw: dart (curare)  #...................  Memories (1)  #..........#........  ##.<......##........  h   howler monkey N hm##......###........  ######## ###.##...  _The howler monkey is severely wounded.N hAnCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineN hpzAim: a howler monkey (severely wounded, 68% to hit)N h7+ ##......## Turtleman12345 the Geomancer  ##........## Revenant of Vehumet ......  #....##'##.# Health: 57/57 ======================== N h+ #....#~~~#.# Magic: 7/13============------------  #....+~~~+.# AC: 2Str: 12  #....#~~~#.# EV: 11Int: 16  #....##+##.#########  SH: 0Dex: 9 N h, ##..................  XL:  8 Next: 61% Place: Dungeon:6  #...........@h......  Noise: ==-------  Time: 6270.0 (0.0)  #(.........#....(...  -) Claws  #.>........#.?.!....  Throw: dart (curare)  #...................  Memories (1)  #..........#........ N h-l ##.<......##........  h   howler monkey ##......###........  ######## ###.##... Confirm with . or Enter, or press ? or * to list all spells.N h-Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 68% to hit)  The stone arrow hits the howler monkey!!  You kill the howler monkey!N h1q        N hp2     #....##+###  ##.........  #...........@.......  #(......N h4c...  #.>........  #..........  #..........  ##.<......##........ ##......###........  ###.##... N h&.N h 351.0 (1N hN hZ _Vehumet accepts your kill.N hך ##..#....##'##.# #....#~~~#.# #....+~~~+.# #....#~~~#.# #....##+##.############...................#..#(.........#.@..(#.>........#.?.!..#................#..........#S##.<......##......###.S   adder (wandering)###### ###.##...# .# ##N hT N hY S.--2N h#....##'##.# #....#~~~#.# #....+~~~+.# #....#~~~#.# #....##+##.#############....................#........#(.........#....(....##.>#.?@!.....#N h#................#..........#S.###.<......##..#.....###.####### ###.##...## #.# ###.# #.#N hQN hX.SN hA--3N hN hO h-#....#~~~#.#  #....+~~~+.#  #....#~~~#.#  #....##+##.##############.....................  #.........##(.#....(....#  #.>........#.?.!.....#O hCn#..............@.  #.#####.<......##......S..# .....###...# ###### ###.##...## #.# ##..# #.# .##. ..O h*O hO h>S.O h&4O hO huO h #....#~~~#.# Turtleman12345 the Geomancer  #....+~~~+.# Revenant of Vehumet ......  #....#~~~#.# Health: 57/57 ========================  #....##+##.############  Magic: 4/13=======-----------------  ##.....................  AC: 2Str: 12  #.....................#  EV: 11Int: 16  #(.........#....(....#  SH: 0Dex: 9  #.>........#.?.!.....##  XL:  8 Next: 65% Place: Dungeon:6  #..............@**S...#  Noise: ---------  Time: 6274.0 (0.0)  #..........#.........##  -) Claws  hv11d ##.<......##.........#  Throw: dart (curare)  ##......###.........#  Memories (1)  ######## ###.##...##  #.# ##..#  S   adder (wandering) #.# #.#  #. ..  _Vehumet accepts your kill.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 53% to hit)O hVZ> #....#~~~#.# Turtleman12345 the Geomancer  #....+~~~+.# Revenant of Vehumet ......  #....#~~~#.#O h7[ Health: 57/57 ========================  #....##+##.############  Magic: 4/13=======-----------------  ##.....................  AC: 2Str: 12  #.....................#  EV: 11O h^Int: 16  #(.........#....(....#  SH: 0Dex: 9  #.>........#.?.!.....##  XL:  8 Next: 65% Place: Dungeon:6  #..............@..S...#  Noise: ---------  Time: 6274.0 (0.0)  #..........#.........##  -) Claws  ##.<......##.........#  Throw: dart (curare)  ##......###.........#  Memories (1)  ######## ###.##...##  #.# ##..#  S   adder (wandering) #.# #.#  #. .. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering,O h_ hasn't noticed you, 53% to hit)  The stone arrow hits the adder!  You kill the adder!O he   +.#  #.#  ##.############  ......  ...#  #(.# O h.........##  .......@``†...#  ....##  ##.<.#  .#   ## #.# ##..# #.# #.# #. .. O h%'..O h O h6O h ==O hD5.0 (1O h O h$  O h%Aiming: Stone Arrow (safe; 1% risk of failure)  O h&TPress: ? - help, Shift-Dir - straight line  O h'`Aim: an adder (wandering, hasn't noticed you, 53% to hit)  O h()The stone arrow hits the adder!  O h*<You kill the adder! O h+6_Vehumet accepts your kill.O h5O h0JO h1,O h0:O h>O h?U5==O hVBO hcE,O hGO hJ,O hLO hP,O hRO hU;==O h{VO hXO h[,O hG]O h`,O hbO he,O hhO h,kO hkU6==O hmO hp,O hErO ht,O hWvO hx,O hEzO h|;==O hD}O h~O h+,O h؂O h2,O h׆O hN7=O h+O hO h,O hO h,O hO h,O hݙO h|:=O hO h~O h,O hrO h,O hGO hG,O hޮO h@O hH8==O h7O hwO h,O hmO h;==O h-O hhO h,O hO hc,O hO hb,O hO hA;9O h*==O h/O h,O hO hW,O hO hi,O hO h];==O hO h5O h7,O hO h,O hO he?10/13O h*==O hO h9,O hO hB,O hO h4,O hO hD;==O hO h# O h ,O hO h8 _You hear the slow rusting of a very distant drain.O hO hO h",O h+O hLO hM1==O h#O ht ,O h"O hn$,O h&O hD(,O hn*O h,Q==O h.O h0,O h52O h4,O h26O hg8,O h:O h<=c2==O h&?O hTA,P hP h,P hP h>,P hP h= Q==P h P h[,P h$P h,P hP h,P hgP h93P hI*==P hP h "P h<$,P h&P h!),P h*P h-u _f - 3 glowing white potions (gained 1)P h/4P h1P h6P h8Q==P h9P hs<,P h=P h'A| _i - 6 scrolls labelled ORIRCH OQYH (gained 1)P hC4P hDP hFP hH,P hIP hKP h@MP hMP hNP h7PP hQP heRP hSP hVP hW,P hXP hrZP h$\,P h]P h^P h5`P hafP hfP h0iP hj,P hkP h6mP h{n,P h oP hsqP h w.......#.........## ..............†...# .......#.........## ..P hw,.........# .....###.........# ###### ###.##...##  #.####..#  #.#####.##  ## --P hWx|353.0 (78.0) #.#####.##  #.#  ...  #.. #..#P hx` .... #.[.P hF}P hY~G--4.0 (79P hqP hW- _Found a leather armour.P hNTP hX4P h[P hU`P haP hpm;P ho...##.........# ###.........# ###### ###.##...## #.####..# #.#####.##.......##.#####.## #@# 5.0 (1.0)P hp...........#####..##..##....###.>#P h#yP h>z+6.0 (2P hP hV; _Found a stone staircase leading down.Q hn$Q h%Q h5'Q h*Q h2XQ h}4,Q h6Q hX:Q h<,Q hw>Q h@Q hB,Q h-EQ hSQ hV,Q hiXQ hdZQ h\,Q h_^Q hAaQ hhF #.#####.##  # #.#####.# #.#####..........Q hji..#####..# ....##..##.........#.....#.@.#$..###.>Q hBj.......#. ..## J   jelly (asleep)...#..JQ h k4#Q hnv 62.0 (6  A jelly comes into view.Q hUsJJ.Q ht+3.0 (7Q hixQ h| _The jelly quivers. _You see here a +0 leather armour.Q h'?  ...# #.## #.#####.## Q hn@...# ..#####..# ....##..## .........# .....#.@.# ..$......# ....###.># .... #..# ... ...# . ..## Q hxAn..J# ...#Q hv  ...# Q h#.## #.#####.## ...# ..#####..# ....##..## .........# .....#.@.# ..$......# ....###.># Q hQ.... #..# ... ...# . ..## ..J# ...# Q hQ hQ hxQ ho\ _A jelly is nearby!Q hg .......#####.###.........#####.. ....##..##......#.[...$...Q hi ..###.>... #..... .. ..# ..J# ....Q hm Q hp <J.Q h3s 24.0 (1 _Q hx Q hP} Q h- #####.###..........##### ....##..##..........#.[$.........###@>.... #..... . ..J# ....Q h0 #..#..#.Q h5 <J.Q h6 &5Q h < Q h> R h #.#####.## Turtleman12345 the Geomancer #.#####.## Revenant of Vehumet ...... .........# Health: 57/57 ======================== ..#####..# Magic: 10/13 ==================------ ....##..## AC: 2Str: 12 .........# EV: 11Int: 16 .....#.[.# SH: 0Dex: 9 ..$......# XL:  8 Next: 66% Place: Dungeon:6 ....###@># Noise: ---------  Time: 6365.0 (0.0) .... #*.# -) Claws ...  h=im.J.# Throw: dart (curare) . ...## Memories (1)  ....# .....# J   jelly #.....# #.....# _A jelly is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)R h#.#####.##Turtleman12345 the Geomancer#.#####.##Revenant of Vehumet ...............#Health: 57/57 ========================..#####..#Magic: 10/13 ==================------R h܉....##..##AC: 2Str: 12.........#EV: 11Int: 16.....#.[.#SH: 0Dex: 9..$......#XL:  8 Next: 66% Place: Dungeon:6....###@>#Noise: ---------  Time: 6365.0 (0.0).... #`.#-) Claws... .J.#Throw: dart (curare)R h`. ...##Memories (1) ....#.....#J   jelly#.....##.....#Casting: Stone Arrow (safe; 1% risk of failure)  R hWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  The stone arrow hits the jelly!R h}R hMBJ.R h[4==6.0 (1R hWR h!#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  R h2%Aim: a jelly (100% to hit)  The stone arrow hits the jelly! _The jelly is severely wounded.R h  #.#####.## Turtleman12345 the Geomancer #.#####.## Revenant of Vehumet ...... .........# Health: 57/57 ======================== ..#####..#R hq  Magic: 7/13============------------ ....##..## AC: 2Str: 12 .........# EV: 11Int: 16 .....#.[.#R hi  SH: 0Dex: 9 ..$......# XL:  8 Next: 66% Place: Dungeon:6 ....###@># Noise: ==-------  Time: 6366.0 (0.0) R hz ".... #J.# -) Claws ... ...# Throw: dart (curare) . ...## Memories (1)  ....#R hd # .....# J   jelly #.....# #.....# _The jelly is severely wounded.R hS Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)R hL  #.#####.## Turtleman12345 the Geomancer #.#####.## Revenant of Vehumet ......R hأ  .........# Health: 57/57 ======================== ..#####..# Magic: 7/13============------------ ....##..## AC: 2Str: 12 .........# EV: 11Int: 16 .....#.[.# SH: 0Dex: 9 ..$......# XL:  8 Next: 66% Place: Dungeon:6 R h ....###@># Noise: ==-------  Time: 6366.0 (0.0) .... #J.# -) Claws ... ...# Throw: dart (curare) . ...## Memories (1)  ....# .....# J   jelly #.....# #.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)  The stone arrow hits the jelly!!  You kill the jelly!R h S  #.## ...# ..#####..# ... ... ... ..$  .... #..# ... ...# . ...## ....# .....# #.....# #.....# R h6 '.R h@G 397.0 (1R hN p _Vehumet accepts your kill.S hg4S hS h*S h@S hS hS h&,S hS h _You hear the slow rusting of a very distant drain.8S h*==S hKS h,S hS h,S hS h6BS h3Q==S hS hT,S hS h,S h3S h+S hS hS h S h$ S h9S hh==S hnS hS h%S hES hDS hxS hS h' S h#S h$S h&S hC*S h+S h<,==S h,S hA/S h2S h3S h5S h8S h:S h<S h3hS hhS hkS h%nS hnS10/13==S hoS hq,S hrS hStS htS huS h\w,S hSxS hzS hz;==S hU}BS h~S hS h6S hw,S h1==S hS h==2==S h,S h==S hּ,S hS hS h,S h(S h3,S hS hS hwM3==S h\S hS h,S hoS hS h&,S hS hS h,S h}S hS h;==S hS hS hS h,S h^S h,S hrS hyN _You now have 258 gold pieces (gained 12).S hS h"XS h#S hI'S h',,S hU/S h6a  B - a throwing netS hT7S h9S h[? _You hear the slow rusting of a very distant drain.S hC4S hFS hJS h L,S hMS hR ###....##..## ##...........# #........#.[.# #..#.........# #.......###.># #.##....###..#S hYS #.........# #........## #@.......#-- #........# #.##.....# #.##.....#S hS} ..# .....# ..## ###### ... $..S hX1424.0 (57.0)S hYG--5.0 (58S h ]S h_c _C - 2 scrolls labelled FURUWYW OFIYS hr4S hq#..#..........###.>##....###. #....... #........# #........# ........# .##.....# ##.....#..h...# .....#.....## ######..... #..$..#....# h   howler monkey (asleep)#....#....7.0 (2.0)8.0 (3S hȖS hA` _A howler monkey comes into view.S hS  #..#.........#  Turtleman12345 the Geomancer #.......###.>#  Revenant of Vehumet ...... #.##....###..#  Health: 57/57 ======================== #.........#  Magic: 10/13 ==================------ #........##  AC: 2Str: 12 #........#  EV: 11Int: 16 #........#  SH: 0Dex: 9 #.##.....#  XL:  8 Next: 69% Place: Dungeon:6 #@##.....#  Noise: ---------  Time: 6428.0 (0.0) #..h**.# .....#  -) Claws #.....## ######  Throw: S hֹ 3[40mdart (curare) #..... Memories (1)  #..$.. #....# h   howler monkey (asleep) #.... #.... _A howler monkey comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)S h47 #..#.........#  Turtleman12345 the Geomancer #.......###.>#  Revenant of Vehumet ...... S h5#.##....###..#  Health: 57/57 ======================== #.........#  Magic: 10/13 ==================------ #........##  AC: 2Str: 12 #........#  EV: 11Int: 16 #........#  SH: 0Dex: 9 S h9#.##.....#  XL:  8 Next: 69% Place: Dungeon:6 #@##.....#  Noise: ---------  Time: 6428.0 (0.0) #..h...# .....#  -) Claws #.....## ######  Throw: dart (curare) #..... Memories (1)  #..$.. #....# h   howler monkey (asleep) #.... #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineS h:GAim: a howler monkey (asleep, 100% to hit)  S h=jThe stone arrow hits the howler monkey!!  You kill the howler monkey!S h-B   #.......###.>#  T h#.##....###..#  #.........#       T h     #..†``.#   #.T h   #..... #. #....# T hn#.... #.... T h(..T hZ72==9.0 (1  Press: ? - help, Shift-Dir - straight line: a howler monkey (asleep, 100% to hit)  The stone arrow hits the howler monkey!!  You kill the howler monkey! _Vehumet accepts your kill.  Training target 4.0 for Necromancy reached! _Your Necromancy skill increases to level 4!T ho  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T hT hT hT h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T h T h T h T ho ; _T h nT h ,T h ,T h T h ,T he T h# T h# M1==T h$ T h& ,T h' T hq* ,T hc+ T h- ,T h. T h1 T h:2 ;==T h3 T h'5 ,T h6 T h8 T h9 T h9 T h; ,T h0= ,T h@ 2==T hLC XT hD T h6E T hE T h!G T h8H ;==T hzI T hK BT hN BT h}P BT h&Q T hW M3==T hX T hZ T h\ BT hW_ T h}d  #.......###.># #.##....###..# #.........# ## #. #.## #.##.....####.##.##.....##..†.@.# .....#-- #.....## ######T hQg  #.....#  #..$... #....#j #.... .#j   gnoll bouda (asleep) #.... .#j   gnoll (polearm, asleep) ##### .jT hs 52.0 (23.0)  A gnoll bouda and a gnoll come into view.The gnoll shouts! The gnoll bouda shouts!T h{ K j.jjswift)jThe gnoll picks up the pace!T h| 6===3.0 (24T h T h ' _You hear a shout!U hj[?25h[?0c  Search for what [Enter for "@", or ? for help]? U h [?25l[?1c6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] 11 gold piecesb - [D:6] a stone staircase leading down  c - [D:6] a +0 leather armour  d - [D:6] a stone staircase leading up  e - [D:6] a stone staircase leading down  f - [D:6] 7 stones (4 further duplicates in 1 pile)V h V h V h #.......###.>#Turtleman12345 the Geomancer#.##....###..#Revenant of Vehumet ......#.........#Health: 57/57 ========================#........##Magic: 13/13 ========================#........#AC: 2Str: 12#........#EV: 11Int: 16# #.##.....#SH: 0Dex: 9###.##.##.....#V h XL:  8 Next: 72% Place: Dungeon:6#..†.@.# .....#Noise: ===------  Time: 6453.0 (0.0)#.....## ######-) Claws#.....#Throw: dart (curare)#..$..jMemories (1) #....#.#.... .#j   gnoll bouda#.... .#j   gnoll (polearm, swift)##### .j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A gnoll bouda and a gnoll come into view.The gnoll shouts! The gnoll bouda shouts!  The gnoll picks up the pace! _You hear a shout!  Search for what [Enter for "@", or ? for help]? V h5 4V h=' D _W hW h_The jelly quivers.You see here a +0 leather armour. _A jelly is nearby!The stone arrow hits the jelly! _The jelly is severely wounded.The stone arrow hits the jelly!!  You kill the jelly! _Vehumet accepts your kill. _You hear the slow rusting of a very distant drain. _You now have 258 gold pieces (gained 12).  B - a throwing net _You hear the slow rusting of a very distant drain. _C - 2 scrolls labelled FURUWYW OFIY _A howler monkey comes into view.The stone arrow hits the howler monkey!!  You kill the howler monkey! _Vehumet accepts your kill.Training target 4.0 for Necromancy reached!  Your Necromancy skill increases to level 4! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  W hA gnoll bouda and a gnoll come into view.The gnoll shouts! The gnoll bouda shouts!  The gnoll picks up the pace! _You hear a shout!W h You kill the adder! _Vehumet accepts your kill. _You hear the slow rusting of a very distant drain. _f - 3 glowing white potions (gained 1) _i - 6 scrolls labelled ORIRCH OQYH (gained 1) _Found a leather armour. _Found a stone staircase leading down.  A jelly comes into view. _The jelly quivers.  You see here a +0 leather armour. W hq_A jelly is nearby!  The stone arrow hits the jelly! _The jelly is severely wounded.  The stone arrow hits the jelly!!  You kill the jelly! _Vehumet accepts your kill. _You hear the slow rusting of a very distant drain. _You now have 258 gold pieces (gained 12).  B - a throwing net _You hear the slow rusting of a very distant drain. _C - 2 scrolls labelled FURUWYW OFIY _A howler monkey comes into view.  The stone arrow hits the howler monkey!!  You kill the howler monkey!X h.u X h} X h #.......###.>#Turtleman12345 the Geomancer#.##....###..#Revenant of Vehumet ......#.........#Health: 57/57 ========================#........##Magic: 13/13 ========================#........#AC: 2Str: 12#........#EV: 11Int: 16# #.##.....#SH: 0Dex: 9###.##.##.....#X hL XL:  8 Next: 72% Place: Dungeon:6#..†.@.# .....#Noise: ===------  Time: 6453.0 (0.0)#.....## ######-) Claws#.....#Throw: dart (curare)#..$..jMemories (1) #....#.#.... .#j   gnoll bouda#.... .#j   gnoll (polearm, swift)##### .j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A gnoll bouda and a gnoll come into view.The gnoll shouts! The gnoll bouda shouts!  The gnoll picks up the pace! _You hear a shout! _Search for what [Enter for "@", or ? for help]? X h2 4X h5 X hՐ X hm #.......###.>#  Turtleman12345 the Geomancer #.##....###..#  Revenant of Vehumet ...... #.........#  Health: 57/57 ======================== X hFo#........##  Magic: 10/13 ==================------ #........#  AC: 2Str: 12 #........#  EV: 11Int: 16 # #.##.....#  SH: 0Dex: 9X hr ###.##.##.....#  XL:  8 Next: 72% Place: Dungeon:6 #..†.@.# .....#  Noise: ===------  Time: 6453.0 (0.0) #....*## ######  -) Claws #....*# Throw: dart (curare) #..$..j Memories (1)  #....#. #.... .# j   gnoll bouda #.... .# j   gnoll (polearm, swift) ##### .j _Search for what [Enter for "@", or ? for help]? Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)   h$umPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 75% to hit)Y h8#.......###.>#Turtleman12345 the Geomancer#.##....###..#Revenant of Vehumet ......#.........#Health: 57/57 ========================#........##Magic: 10/13 ==================------#........#AC: 2Str: 12#........#EV: 11Y hInt: 16# #.##.....#SH: 0Dex: 9###.##.##.....#XL:  8 Next: 72% Place: Dungeon:6#..†.@.# .....#Noise: ===------  Time: 6453.0 (0.0)#....`## ######-) Claws#....`#Throw: dart (curare)#..$..jMemories (1) #....#.Y h#.... .#j   gnoll bouda#.... .#j   gnoll (polearm, swift)##### .jCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 75% to hit)  The stone arrow hits the gnoll!Y h37.j.j.-4.0 (1Y h2;Y hA>onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 75% to hit)  The stone arrow hits the gnoll! _The gnoll is almost dead.Y h?d #.......###.>#  Turtleman12345 the Geomancer #.##....###..#  Revenant of Vehumet ...... #.........#  Health: 57/57 ======================== #........##  Magic: 7/13============------------ #........#  AC: 2Str: 12 #........#  EV: 11Int: 16 # #.##.....#  SH: 0Dex: 9 ###.##.##.....#  XL:  8 Next: 72% Place: Dungeon:6 #..†.@.# .....#  Noise: ==-------  Time: 6454.0 (0.0) #....*## ######  -) Claws #....j#Y hgL Throw: dart (curare) #..$... Memories (1)  #....#. #.... .# j   gnoll bouda #.... j# j   gnoll (polearm, swift) ##### ..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, covering ground quickly, 75% tohit)Y h?a #.......###.>#  Turtleman12345 the Geomancer #.##....###..#  Revenant of Vehumet *..... #.........#  Health: 57/57 ======================== #........##  Magic: 7/13============------------ #........#  AC: 2Str: 12 #........#  EV: 11Int: 16 Y he# #.##.....#  SH: 0Dex: 9 ###.##.##.....#  XL:  8 Next: 72% Place: Dungeon:6 #..†.@.# .....#  Noise: ==-------  Time: 6454.0 (0.0) #.....## ######  -) Claws #....j# Throw: dart (curare) #..$... Memories (1)  #....#. #.... .# j   gnoll bouda #.... j# j   gnoll (polearm, swift) ##### ..hit)  The stone arrow hits the gnoll!  You kill the gnoll!Vehumet accepts your kill.You can now gain magical power from killing.Vehumet Y heEoffers you knowledge of Kinetic Grapnel.Y hi/  --more--Z hnZ hv} >#  #.##....###..#  #.........#  #....      #   #  #   #....`##   #....)# # #Z hy8 #.... .# #.... j# ##### .. Z hZ hZ h.j.j   gnoll (polearm, wandering, swift)jZ h8.335.0 (1Z h7Z hC  The stone arrow hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.You can now gain magical power from killing.Vehumet offers you knowledge of Kinetic Grapnel. _A gnoll comes into view. It is wielding a +0 spear.Z hF ?##. #............#.....# # #...#. #.#####.##..†...# ..@## #####)# $.....#.# j#.#### .j ##Z h j.j.--6Z hJ5  #.##....###..#  Turtleman12345 the Geomancer #.........#  Revenant of Vehumet *..... #........##  Health: 57/57 ======================== #........#  Magic: 4/13=======----------------- # #........#  AC: 2Str: 12 #. #.##.....#  EV: 11Int: 16 ###.##.##.....#  SH: 0Dex: 9 #..†...# .....#  XL:  8 Next: 73% Place: Dungeon:6 #....@## ######  Noise: ---------  Time: 6456.0 (0.0) #....*#Z h9  -) Claws #..$..* Throw: dart (curare) #....#j# Memories (1)  #.... .# #.... j# j   gnoll bouda ##### .. j   gnoll (polearm, wandering, swift) ##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (75% to  hit)Z h#.##....###..#Turtleman12345 the Geomancer#.........#Revenant of Vehumet *.....#........##Health: 57/57 ========================#........#Magic: 4/13=======-----------------# #........#AC: 2Str: 12#. #.##.....#Z hEV: 11Int: 16###.##.##.....#SH: 0Dex: 9#..†...# .....#XL:  8 Next: 73% Place: Dungeon:6#....@## ######Noise: ---------  Time: 6456.0 (0.0)#....`#-) Claws#..$..`Throw: dart (curare)#....#j#Memories (1) #.... .##.... j#j   gnoll bouda##### ..j   gnoll (polearm, wandering, swift)##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (75% to  hit)  The stone arrow hits the gnoll bouda![ h1Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (75% to  hit)  The stone arrow hits the gnoll bouda!  The gnoll bouda is severely wounded.[ h[ h9* )j..j.j===7.0 (1[ h`1[ h3< _The gnoll shouts! You hear a shout! x2\ hg+\ h{y #.##....###..#  Turtleman12345 the Geomancer\ hV #.........#  Revenant of Vehumet *..... #........##  Health: 57/57 ======================== #........#  Magic: 1/13=----------------------- # #........#  AC: 2Str: 12 #. #.##.....#  EV: 11Int: 16 ###.##.##.....#  SH: 0Dex: 9 #..†...# .....#  XL:  8 Next: 73% Place: Dungeon:6 #....@## ######  Noise: ===------  Time: 6457.0 (0.0) #....*# -) Claws #..$.j. \ h[40mThrow: dart (curare) #....#.# Memories (1)  #.... j# #.... .# j   gnoll bouda ##### .. j   gnoll (polearm, swift) ##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 75% to hit)\ h+\ h \ h2j#.##....###..#  Turtleman12345 the Geomancer\ h \ hϮ`#.........#  Revenant of Vehumet *.....\ h \ hl#........##  Health: 57/57 ========================\ h9 \ hf#........#  Magic: 1/13\ hE=-----------------------\ h \ h^# #........#  AC: 2Str: 12 #. #.##.....#  EV: 11Int: 16 ###.##.##.....#  SH: 0Dex: 9 #..†...# .....#  XL:  8 Next: 73% Place: Dungeon:6 #....@## ######  Noise: ===------  Time: 6457.0 (0.0) #....)# -) Claws\ hw \ h=#..$.j.\ hY Throw: dart (curare)\ hǺ \ hS#....#.#\ h9 Memories (1) \ ha \ h&e#.... j#\ h \ h#.... .#\ hd j   gnoll bouda\ h" \ h##### ..\ h j   gnoll (polearm, swift)\ hi \ h&##\ h \ hAiming: Stone Arrow (safe; 1% risk of failure)  \ h{;Press: ? - help, Shift-Dir - straight line\ hBcAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  \ h(severely wounded, 75% to hit)  The stone arrow hits the gnoll bouda!  You kill the gnoll bouda!\ h \ h{\ h \ h \ hl*#....\ h \ h \ hh)#...\ h  \ hB #...  #   #.   #  #\ h   #   #....`# #..$.). #\ hr #....  #.... .#j  (polearm, swift) ##### .. ## \ hq^,\ hlZ)j.\ hqQ6-8.0 (1\ hޛ  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 75% to hit)  The stone arrow hits the gnoll bouda!  You kill the gnoll bouda! _Vehumet accepts your kill.\ hU\ h@- o..>#.##....###...........## #...# #... #. ###.##.##†.@.# ......## ######..)#$.j. #.#.... .###### ..##\ h5 dj)\ hcA m---9] h)5 #.......###.>#  Turtleman12345 the Geomancer #.##....###..#  Revenant of Vehumet *..... ] h*#.........#  Health: 57/57 ======================== #........##  Magic: 0/13------------------------ #........#  AC: 2Str: 12 # #........#  EV: 11Int: 16 ] h+##. #.##.....#  SH: 0Dex: 9 ###.##.##.....#  XL:  8 Next: 76% Place: Dungeon:6 #..†.@.# .....#  Noise: ---------  Time: 6459.0 (0.0) #....*## ######  -) Claws #....j#] h0 Throw: dart (curare) #..$.). Memories (1)  #....#.# #.... .# j   gnoll (polearm, swift) #.... .# ##### .. ## _Vehumet accepts your kill.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 85% to hit)] hٟ#.......###.>#Turtleman12345 the Geomancer#.##....###..#Revenant of Vehumet *.....#.........#Health: 57/57 ========================#........##Magic: 0/13------------------------#........#AC: 2Str: 12# #........#EV: 11Int: 16#. #.##.....#SH: 0Dex: 9###.##.##.....#XL:  8 Next: 76% Place: Dungeon:6#..†.@.# .....#Noise: ---------  Time: 6459.0 (0.0)] h#....### ######-) Claws#....j#Throw: dart (curare)#..$.).Memories (1) #....#.##.... .#j   gnoll (polearm, swift)#.... .###### ..##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 85% to hit)  The blast of sand hits the gnoll!] h4.  Aiming: Sandblast  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (covering ground quickly, 85% to hit)  The blast of sand hits the gnoll!  The gnoll is almost dead.gnoll hits you from afar with a +0 spear.3--1==60.5 (1.5 _The gnoll closely misses you.] h?##. #............#.....# # #...#. #.#####.##..†...# ..@## #####j# $.)...#.# .##### .. ## 46-----10] ht ] h] hf+_The gnoll hits you with a +0 spear!] hۮ ~  You scratch the gnoll.  You kill the gnoll!] he )] h޷ !] hB 7---=72 _Vehumet accepts your kill.] h  _Your Conjurations skill increases to level 5!] hf _No target in view!^ h"? _8=^ h,^ hB^ h ^ ho^ hB^ h^ h2^ hi==^ hN^ h^ h^ hB^ h59^ h!=^ h^ hP^ h^ h^ h ^ h ^ h^ h^ h^ h^ h50^ h =^ h==^ hm^ h#^ h} ^ hD^ hG_You hear the slow rusting of a very distant drain.^ h ^ h!^ h8"^ h#^ hw&^ h'^ hT)^ h",^ h!-^ h-1^ h.=^ h;/3^ h0==^ h0^ h~2^ h5^ h6^ h8^ hD;^ h.<^ h=^ hlA^ hH^ hx-^ hygj   gnoll (wandering)^ hczj^ h{^ h^ h@77^ h 5.0)^ h֍ ^ h:^ h-^ h%8.5 (16^ h^ hrr _A gnoll comes into view. It is wielding a +0 club.^ h #............## #... #. #...^ h9. #.#####.##..†...# ...## ##### $.).#..#.# .#### .j ## ^ h^ h@j.^ hl2==9.0)^ h^ hKi  Things that are here: _a +0 spear; a +0 spear_ hRy#.## # #........# #. #........# #. #.##.....# ###.##.##.....# _ h1z#..†...# .....# #.....## ###### #....)## #..$.)#....#.# #....#.# #....#j# ######.. ### _ h{_ h`<j._ h.80 __ h_ h8_ hR | #........##  Turtleman12345 the Geomancer # #........#  Revenant of Vehumet *..... #. #........#  Health: 52/57 =====================--- #. #.##.....#  Magic: 0/13------------------------_ hS  ###.##.##.....#  AC: 2Str: 12 #..†...# .....#  EV: 11Int: 16 #.....## ######  SH: 0Dex: 9 #....)## XL:  8 Next: 77% Place: Dungeon:6 #..$.)@# Noise: ---------  Time: 6480.5 (0.0) #....#*# -) Claws #....#j# Throw: dart (curare) _ h`T #....#.# Memories (1)  ######.. ### j   gnoll _a +0 spear; a +0 spear  _ hV Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (75% to hit)_ hH #........##Turtleman12345 the Geomancer# #........#Revenant of Vehumet *.....#. #........#Health: 52/57 =====================---#. #.##.....#Magic: 0/13------------------------###.##.##.....#AC: 2Str: 12#..†...# .....#EV: 11Int: 16#.....## ######SH: 0Dex: 9#....)##XL:  8 Next: 77% Place: Dungeon:6#..$.)@#Noise: ---------  Time: 6480.5 (0.0)#....#`#-) Claws#....#`#Throw: dart (curare)#....#`#Memories (1) _ hB ######`.###j   gnoll _a +0 spear; a +0 spear  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (75% to hit)_ h ,_ hK j...jj 2 gnolls (1 wandering)  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (75% to hit)  The stone arrow misses the gnoll.==1.5 (1_ hI+  _A gnoll comes into view. It is wielding a +0 club.` hT  The gnoll shouts!  You scratch the gnoll.  The gnoll is lightly wounded.j.j49-=2` h` h| ` h+*_The gnoll hits you with a +0 club.` hX  You scratch the gnoll but do no damage.The gnoll is lightly wounded.` hc Bj.` hMe [1=--3` hn ` hs S _The gnoll closely misses you.` hA  You scratch the gnoll.  The gnoll is heavily wounded.5-----4 _The gnoll hits you with a +0 club.a h3  You scratch the gnoll.  The gnoll is severely wounded.5 _The gnoll barely misses you.a h #........##  Turtleman12345 the Geomancer # #........#  Revenant of Vehumet *..... #. #........#  Health: 45/57 ==================------ #. #.##.....#  Magic: 0/13------------------------ a h9###.##.##.....#  AC: 2Str: 12 #..†...# .....#  EV: 11Int: 16 #.....## ######  SH: 0Dex: 9 #....)## XL:  8 Next: 77% Place: Dungeon:6 #..$.)@# Noise: =--------  Time: 6485.5 (0.0) #....#j# -) Claws #....#j# Throw: dart (curare) #....#.#a h&h Memories (1)  ######.. ### jj 2 gnolls _The gnoll barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 85% to hit)a hTI #........##  Turtleman12345 the Geomancer # #........#  Revenant of Vehumet *..... #. #........#  Health: 45/57 ==================------ #. #.##.....#  Magic: 0/13a hUb------------------------ ###.##.##.....#  AC: 2Str: 12 #..†...# .....#  EV: 11Int: 16 #.....## ######  SH: 0a hWVXDex: 9 #....)## XL:  8 Next: 77% Place: Dungeon:6 #..$.)@# Noise: =--------  Time: 6485.5 (0.0)a hX #....#j# -) Claws #....#j# Throw: dart (curare) #....#.# Memories (1)  ######.. ### jj 2 gnollsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  a hXPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 85% to hit)  The blast of sand hits the gnoll!  You kill the gnoll!a hl_   #   #.   #.   ##a h`  #.   #.  a ha #. #. #....#)# #. #. ## a hb###j   gnoll a h6a h>Uj.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (severely wounded, 85% to hit)  The blast of sand hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.a h c6=87.0 (1.5a h  a h V _The gnoll completely misses you.a hu8a h9[1--80a h?a hCt _You closely miss the gnoll. The gnoll hits you with a +0 club.b h  You scratch the gnoll.  The gnoll is moderately wounded.b h&9b hhb hR _The gnoll barely misses you.b hZK  You closely miss the gnoll. Your off-hand claw misses the gnoll.The gnoll is moderately wounded.38---90b haN _The gnoll hits you with a +0 club.b hy  You closely miss the gnoll. Your off-hand claw misses the gnoll.The gnoll is moderately wounded.b hR1=1b heb hS _The gnoll closely misses you.b hE  You scratch the gnoll but do no damage.The gnoll is moderately wounded.b hi3----2b h, b h 8 _The gnoll hits you with a +0 club.b h^]  You barely miss the gnoll.The gnoll is moderately wounded.b h6_ h4=--3b hb b hd K _The gnoll misses you.b h7  You scratch the gnoll but do no damage.The gnoll is moderately wounded.4 _The gnoll closely misses you.c hz~ #........##  Turtleman12345 the Geomancer # #........#  Revenant of Vehumet *..... #. #........#  Health: 34/57 ==============---------- #. #.##.....#  Magic: 0/13------------------------ ###.##.##.....#  AC: 2Str: 12 #..†...# .....#  EV: 11Int: 16 #.....## ######  SH: 0Dex: 9 #....)## XL:  8 Next: 78% Place: Dungeon:6 #..$.)@# Noise: =--------  Time: 6494.0 (0.0) #....#j# -) Claws #... h34m.#.# Throw: dart (curare) #....#.# Memories (1)  ######.. ### j   gnollConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 85% to hit)  The blast of sand hits the gnoll!  You kill the gnoll!   #   #.   #.   ##  #.   #.   #. #. #....#)# #. #. ## ### c hc h 595.5 (1.5c h c h    c h" Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (moderately wounded, 85% to hit)  The blast of sand hits the gnoll!  You kill the gnoll! _Vehumet accepts your kill.d ho51=6=d h$=d hE7=d hHd hIy8=2==d hKd hOd hPd h?Rd hnUd hZVd h_Xd hy[d hj\d hU^d had hb_9===d h;ed h]hd hSid h8kd hnd hpd hrd hHud h7v;40d hRxd h{d hr|K3==d h~d hY,d hńd h>d h8d hKd hrd hZO41=d hd hyd h;==d hbd h,d hd h/d hX2=d hxd hd hd hd h$d hU4==d hAd hF,d hd h| _You hear the rusting of a very distant drain.d hL3=d hd hd hgd hd hd h;==d hd hd hV4=d h<d h0,d hId hd hU5==d hd hd hRd hrd h9d h&5d h/d hd hd hd hQ==d hd hd h[L6=d hd hk,d hd h,d hd hd hU6==d h(d h d h V7=d hd hd hd hd hw,d hd h9d h1i8===d h!d h$d h%d h'd hP+,d h-d h1d hn2V9=d h6d hl9d h.:N7=d h;d hs>d hJ?d h}@d hCd hCd hEd h"Hd hHM50=d hJd hmMd h,N:=d hOd hdRd hSd hTd hKWd hXV1=d htYd h\d h_O8==d hvad hc,d hed hQh,d hjd hm<2d hod h sQ==d h;ud hvx,d hzd h}d h~E3=d hd hd h}d hvd hՇe9==d hd h,d hd hwd hRV4=d hKd h,d hd h Q==d hd hd hL5=d h|d h>,d hd h,d hجd h?10/13d hd*==d had hV6=d hd hd hd hxd hd hd hžd hNd hd hQi7===d h>d h1 _HP restored.d hd h=d h,d hId h| _You hear the rusting of a very distant drain.d h{M1==d hd h_d h :=d hnd h,d h4d h,d hd hd h;==d hnd hd hd hd hkd h1Xd hd hd hlM2==d hd h ,d h< d h,d hd hjd hDd h{d hfd h*;==d hd h"d hd hDd h "d h#d h~$d hc'd h:(d hl)d h8,d h-M3==d h.d h2d h5d h6d h 8d h>B  Things that are here:  d h?a +0 whip; a +0 leather armourd hBd hC _d h)Ed hGd hJd hKd hLd hPd hP;==d h/Rd hXN _You now have 269 gold pieces (gained 11).d hZ4d h^d h`d hGcd hdd hdd hj`  Things that are here:  a +0 whip; a +0 leather armourd hld hUm _d h}nd hrV  Things that are here:  a +0 club; a +0 clubd hLud hv _d hwd hAyd h{,d hq}d hd hwd hId hd hd h.d hd hd hd hݗd h###.##.##.....# #..†...# .....# #.....## ###### #....)## #....).# d hO#....#)# #### #....#.# ..!.# #....#.###.....#######..@.....?#- #####.....# ..... ##j# # d h]j   gnoll (wandering)d h2602.5 (107.0)d hsF-38d hd hd/ ###.##.##.....# #..†...# .....# #.....## ###### d hY#....)## #....).# #....#)# ###### #....#.# ...!.# #....#.###.....# ######...@....?# #####.....# ......#d h####j## _A gnoll comes into view. It is wielding a +0 whip.d hd hI~j.jd h};===4.0)d hd hM' _The gnoll shouts!e hO ###.##.##.....#  Turtleman12345 the Geomancer #..†...# .....#  Revenant of Vehumet *..... #.....## ######  Health: 57/57 ========================e hT #....)## Magic: 10/13 ==================------ #....).# AC: 2Str: 12 #....#)# ######  EV: 11Int: 16 #....#.# ...!.#  SH: 0Dex: 9 #....#.###.....#  XL:  8 Next: 79% Place: Dungeon:6 ######...@....?#  Noise: ===------  Time: 6604.5 (0.0) #####**...#  -) Claws e hbX..*j..#  Throw: dart (curare) ####.##  Memories (1)  #   j   gnoll _The gnoll shouts!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (75% to hit)e h###.##.##.....#Turtleman12345 the Geomancer#..†...# .....#e hRevenant of Vehumet *.....#.....## ######Health: 57/57 ========================#....)##Magic: 10/13 ==================------#....).#AC: 2Str: 12#....#)# ######EV: 11e hFInt: 16#....#.# ...!.#SH: 0Dex: 9#....#.###.....#XL:  8 Next: 79% Place: Dungeon:6######...@....?#Noise: ===------  Time: 6604.5 (0.0)#####``...#-) Clawse h1..`j..#Throw: dart (curare)####.##Memories (1) #j   gnoll  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (75% to hit)  The stone arrow hits the gnoll!e h>Oe hEY{..j..e hZ3-5.5 (1e hge hkonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  e h=l#Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (75% to hit)  The stone arrow hits the gnoll! _The gnoll is severely wounded.e h[  ###.##.##.....#  Turtleman12345 the Geomancer #..†...# .....#  Revenant of Vehumet *..... #.....## ######  Health: 57/57 ======================== #....)## Magic: 7/13============------------ #....).# AC: 2Str: 12 #....#)# ######  EV: 11Int: 16 #....#.# ...!.#  SH: 0Dex: 9 #....#.###.....#  XL:  8 Next: 79% Place: Dungeon:6 ######...@*...?#  Noise: ==-------  Time: 6605.5 (0.0) #####.*j..#  -) Claws ... h9 0m...#  Throw: dart (curare) ####.##  Memories (1)  #   j   gnoll _The gnoll is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 75% to hit)e hr ###.##.##.....#  Turtleman12345 the Geomancer #..†...# .....#  Revenant of Vehumet *..... #.....## ######  Health: 57/57 ======================== #....)## Magic: 7/13============------------ #....).# AC: 2Str: 12 #....#)# ######  EV: 11Int: 16 #....#.# ...!.#  SH: 0Dex: 9 #....#.###.....#  XL:  8 Next: 79% Place: Dungeon:6 ######...@....?#  Noise: ==-------  Time: 6605.5 (0.0) #####..j..#  -) Claws ......#  e hUp Throw: dart (curare) ####.##  Memories (1)  #   j   gnollAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 75% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!Vehumet accepts your kill.   #..†...#      #....)## #....).# )# ######   ...!.#  .#  `...?#  `)..#  ......#  ####.##  # e h,..e h,0e8==806.5 (1e h7e h9Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (severely wounded, 75% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!Vehumet accepts your kill. _You feel your power returning.f h\==9==f h==f hԿf h10/13==f hJW== _You hear the brisk rusting of a very distant drain.1====f hl2==f honf hFof h'rf hg==f hk,f hyf hA,f hÌf h93f h<*==f hf hf h`,f hf hf h,f h)f hf h==#.##........# #.##.##.....# ###.##.##.....# #..†...# .....##.....## #######....)## #....).# #....#)# ####### #....#.# #...@.# --#....#.###.....# ######........?# #####..)..# #......######.##.#....46.5 (40.0)--7.5 (41f h i _D - a golden potionf h4f hf hf hX,f hJXf hIf h,f hf ho| _i - 7 scrolls labelled ORIRCH OQYH (gained 1)f h94f hf hf hf h f hp f hf hHf hf hf hf hr,f h2f hf hf hf hAf h2f h,f hf h#!f hX"f h"f h#f h$f h%f h&f h9'f h6*f h+,f h4,f h-f hm/,f hH0f h02f hv3,f h5f hE6f hm7f h 8,f h49f hL:f h:,f hy=f h~?Bf h@f hA,f h)Bf h]Cf h.Df hD,f hRFf hGf hG,f hHf hIf hkJ,f h Lf h1Mf hMf hNf hWPf hQ,f hRf h'Tf hUf h]Vf hVf h4Xf hYf h6Zf hZf h[f h5]f h]f h}^f h_f h9af haf hbf hdcf hdf hYef hef hff hhf h@i,f hj$ f hk^_You hear the brisk rusting of a very distant drain.f h3lf hl4f hmf hnf ho,f hpf h'rf hr,f hqtf huf hvf h0wf h}xf hyf hzf h#{f h1|f h}f h/~f hf hEf hf h8f hՂf hf hkf hf hf h7f h,f h&f hf hN,f h!f hڒf hl,f hNf hf hm#.#####.## #........# F..#####.## .. ####.#####.## .♣...........# .♣...#####..# .♣f h`###....##..## .♣ ##...........# ♣♣.♣ #........#.[.# ♣@.♣ #..#.........# ♣.♣♣ #.......###.># ♣.♣♣ #.##....###..# ♣..♣#.........# ♣♣.♣#........## ♣.♣♣F   sky beast (asleep) f hS.#.##........# ♣♣.♣ #.##........# ♣♣.♣ #.##.##.....# ♣..♣f h,80f h7,8.5 (41f hf h\ _A sky beast comes into view.g h)#.####..# #.#####.## ... #........# ♣F.  #.#####.## ♣.. ###.#####.## ♣.♣ ...........# ♣.♣  ...#####..# ♣.♣ g h#....##..## ♣.♣ ...# ♣♣@♣ ........#.[.# ♣..♣ ..#.........# ♣.♣♣ .......###.># ♣.♣♣ .##....###..# ♣..♣#. ♣♣.♣ g h# #.## ♣.♣♣ .##.# ♣♣.♣ .##........# ♣♣.♣g hg h19.5 (1.0)g hg hg h###.##...#..# .÷♣♣#####.## ..g h .......# ♣F  . ###.#####.## ♣ .........♣  ...#####..# ♣.♣##....##..## ♣@♣ #....# ♣♣g hO#......#.[.# ♣..#.........# ♣.♣♣..># ♣.♣ .##....###..# ♣..# ♣♣♣  # ♣.♣g h*g h7+'90g h1g h4g ht 9......... ###.##...## ♣♣♣ ..# .÷♣♣#####.## ...........# ♣F  . ###.#####.## ♣ .........♣  ...#####..# ♣@♣##....##..## ♣.♣ #....# ♣♣......#.[.# ♣..#.........# ♣.♣♣..g hw ># ♣.♣ .##....###..# ♣..# ♣♣♣  # ♣.♣g h{ p.FFg h_ <1g h h h8 #.........# Turtleman12345 the Geomancer ###.##...## ♣♣♣ Revenant of Vehumet *.....  #.####..# .÷♣♣ Health: 57/57 ========================  #.#####.## .... Magic: 10/13 ==================------  #........# ♣.. AC: 2Str: 12  #.#####.## ♣F. EV: 11Int: 16 ###.#####.## ♣*♣ SH: 0Dex: 9 ...........# ♣*♣ XL:  8 Next: 80% Place: Dungeon:6  ...#####..# ♣@♣ Noise: ---------  Time: 6691.5 (0.0) ###....##..## ♣.♣ -) Claws #...........# ♣♣.♣ h+40m Throw: dart (curare) ........#.[.# ♣..♣ Memories (1) ..#.........# ♣.♣♣ .......###.># ♣.♣♣ F   sky beast .##....###..# ♣..♣  #.........# ♣♣.♣  #........## ♣.♣♣ _A sky beast comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (60% to hit)h hO#.........#Turtleman12345 the Geomancer ###.##...## ♣♣♣Revenant of Vehumet *.....#.####..# .÷♣♣Health: 57/57 ========================#.#####.## ....Magic: 10/13 ==================------#........# ♣..AC: 2Str: 12#.#####.## ♣F.EV: 11Int: 16 ###.#####.## ♣`♣SH: 0Dex: 9 ...........# ♣`♣XL:  8 Next: 80% Place: Dungeon:6  ...#####..# ♣@♣Noise: ---------  Time: 6691.5 (0.0) h hV###....##..## ♣.♣-) Claws #...........# ♣♣.♣Throw: dart (curare) ........#.[.# ♣..♣Memories (1) ..#.........# ♣.♣♣ .......###.># ♣.♣♣F   sky beast .##....###..# ♣..♣#.........# ♣♣.♣#........## ♣.♣♣Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (60% to hit)  The stone arrow hits the sky beast!h hh h7R.F.h h4==2.5 (1h h h h%onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (60% to hit)  The stone arrow hits the sky beast! _The sky beast is moderately wounded.h heK#.........# Turtleman12345 the Geomancer ###.##...## ♣♣♣ Revenant of Vehumet *.....  #.####..# .÷♣♣ Health: 57/57 ========================  #.#####.## .... Magic: 7/13h hmi============------------  #........# ♣.. AC: 2Str: 12  #.#####.## ♣.. EV: 11Int: 16 ###.#####.## ♣F♣ SH: 0Dex: 9 ...........# ♣*♣ XL:  8 Next: 80% Place: Dungeon:6  ...#####..# ♣@♣ Noise: ==-------  Time: 6692.5 (0.0) ###....##..## ♣.♣ -) Claws #...........# ♣♣.♣ Throw: dart (curare) ........#.[.# ♣..♣ Memories (1) ..#.........# ♣.♣♣ .......###.># ♣.♣♣ F   sky beast .##....###..# ♣..♣  #.........# ♣♣.♣  h# ♣.♣♣F   sky beast .##....###..# ♣..♣#.........# ♣♣.♣#........## ♣.♣♣Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with hh . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 60% to hit)  The stone arrow hits the sky beast!h hh hRL.Fh h=+3.5 (1h h?h hE#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (moderately wounded, 60% to hit)  The stone arrow hits the sky beast! _The sky beast is almost dead.h h6I ]#.........# Turtleman12345 the Geomancer ###.##...## ♣♣♣ Revenant of Vehumet *.....  #.####..# .÷♣♣ Health: 57/57 ========================  #.#####.## .... Magic: 4/13=======-----------------  #........# ♣.. AC: 2Str: 12  #.#####.## ♣.. EV: 11Int: 16 ###.#####.## ♣.♣ SH: 0Dex: 9 ...........# ♣F♣ XL:  8 Next: 80% Place: Dungeon:6  ...#####..# ♣@♣h h&L  Noise: ==-------  Time: 6693.5 (0.0) ###....##..## ♣.♣ -) Claws #...........# ♣♣.♣ Throw: dart (curare) ........#.[.# ♣..♣ Memories (1) ..#.........# ♣.♣♣ .......###.># ♣.♣♣ F   sky beast .##....###..# ♣..♣  #.........# ♣♣.♣  #........## ♣.♣♣ _The sky beast is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 60% to hit)h h#.........#Turtleman12345 the Geomancer ###.##...## ♣♣♣Revenant of Vehumet *.....#.####..# .÷♣♣Health: 57/57 ========================#.#####.## ....Magic: 4/13=======-----------------#........# ♣`.AC: 2Str: 12#.#####.## ♣`.EV: 11Int: 16 ###.#####.## ♣`♣SH: 0Dex: 9 ...........# ♣`♣XL:  8 Next: 80% Place: Dungeon:6  ...#####..# ♣@♣Noise: ==-------  Time: 6693.5 (0.0) ###....##..## ♣.♣-) Claws #...........# ♣♣.♣Throw: h h[32mdart (curare) ........#.[.# ♣..♣Memories (1) ..#.........# ♣.♣♣ .......###.># ♣.♣♣F   sky beast .##....###..# ♣..♣#.........# ♣♣.♣#........## ♣.♣♣ _The sky beast is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 60% to hit)i h}b> ...FAim  Press: ? - help, Shift-Dir - straight line: a sky beast (almost dead, 60% to hit)  The stone arrow misses the sky beast.You scratch the sky beast but do no damage.The sky beast is almost dead.4.5 (1i hjV _The sky beast barely misses you.i ht#.........# Turtleman12345 the Geomancer ###.##...## ♣♣♣ Revenant of Vehumet *.....  #.####..# .÷♣♣ Health: 57/57 ========================  #.#####.## .... Magic: 1/13=-----------------------  #........# ♣.. AC: 2Str: 12  #.#####.## ♣.. EV: 11Int: 16 ###.#####.## ♣.♣ SH: 0Dex: 9 ...........# ♣F♣ XL:  8 Next: 80% Place: Dungeon:6  ...#####..# ♣@♣ Noise: ==-------  Time: 6694.5 (0.0) ###....##..## ♣.♣i hP -) Claws #...........# ♣♣.♣ Throw: dart (curare) ........#.[.# ♣..♣ Memories (1) ..#.........# ♣.♣♣ .......###.># ♣.♣♣ F   sky beast .##....###..# ♣..♣  #.........# ♣♣.♣  #........## ♣.♣♣ _The sky beast barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 60% to hit)i h%' #.........# Turtleman12345 the Geomancer ###.##...## ♣♣♣ Revenant of Vehumet *.....  #.####..# .÷♣♣ Health: 57/57 ========================  #.#####.## .... Magic: 1/13=-----------------------  #........# ♣.. AC: 2Str: 12  #.#####.## ♣.. EV: 11Int: 16 ###.#####.## ♣.♣ SH: 0Dex: 9 ...........# ♣F♣ XL:  8 Next: 80% Place: Dungeon:6  ...#####..# ♣@♣ Noise: ==-------  Time: 6694.5 (0.0) ###....##..## ♣.♣ -) Claws #...........# ♣♣.♣ h) C34m Throw: dart (curare) ........#.[.# ♣..♣ Memories (1) ..#.........# ♣.♣♣ .......###.># ♣.♣♣ F   sky beast .##....###..# ♣..♣  #.........# ♣♣.♣  #........## ♣.♣♣Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 60% to hit)  The stone arrow hits the sky beast!!  You kill the sky beast!Vehumet accepts your kill.i hV. { ♣♣♣   .÷♣♣   ....   ♣..   ♣..i h/  ♣.♣ ♣†♣   ♣@♣ ♣.♣ ♣♣.♣[.# ♣..♣ ♣.♣♣># ♣. ♣..♣   ♣♣   i hW i h d495.5 (12i hN i hR   Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (almost dead, 60% to hit)  The stone arrow hits the sky beast!!  You kill the sky beast!  Vehumet accepts your kill. _You devour the vestiges of the sky beast's existence in your flames.j hg4j hj h#j h&,j h(j h2*a2==j h+j h4.,j h/j h1,j h03j h5,j h7j h?:j h:;==j h;j h)>,j h?j hB,j hDj h3Fa3==j hHj hK,j h3Mj hO,j hQj hCT,j hUj heWQ==j hXj h}Z,j hS[j h.],j hY^j h9`j h`T4=j haj h}c,j hwdj h?f,j h\gj hh,j hij hkj hl:=j hlj hdn,j hsoj hq,j hsrj hsj hWtU5==j huj hvj h>wj hxj hy,j hzj h)|,j h }j h~j h;==j hj hj hj hj hj h^j hj hk6==j hYj hW _You hear the brisk rusting of a very distant drain.j hj hX,j hIj h`,j hj hQ==j hj h4,j hj hN,j hSj hk7==j hj h,j hTj h,j hj h,j hj hNQ==j hRj h,j hҫj hyj hj hîj hw,j hzj hd8=j h4j h,j hзj h,j h_j hI,j h j hj h3=j hj h,j hj hA,j hUj hj hVH9==j h4j hj hj hj hPj hj hj h|j hj hj h{Q==j hj hB,j hej h,j h{j hj h&i10/14==j he,j hj hrj hj hj hj hj h`j hj h,;==j hj h/,j hj h.j hj hj hj h.L1=j hj hj h>j hj hj h9 j h j h j hB j hj hUj h:=j hj h",j hj h,j hRj hDc2==j h9j h,j hJ j h(",j h"j h$,j hz%j h&Q==j h'j h),j h*j hl,,j h.j h/93j h"0*==j h1j h3,j h4j h6 _You hear the quick rusting of a very distant drain.j h<8j h9,j h:j h<Q==j h=j hJ?,j h@j hYB,j hoCj hDc4==j h#Fj h`Gj hI,j hIj hMe  You see here a sky beast corpse.j hjO6 _j hPj hRj hCT,j hFUj hVj hXQ==j hYj hZj h\,j h\j h^j hd.## ....†...# .......## ♣ ♣ .......# ♣. ♣♣. .......# ♣. ♣.♣ .##...## ♣.♣♣♣♣.♣ .####..# ♣..÷♣#####.## ♣.....♣♣ ........# ♣...@.♣--789.5 (9j h'g4.0) .#####.## ♣...♣.♣ .#####.## ♣.♣♣♣.♣ ♣†♣ .(#####..# ♣.♣ ♣..##..## ♣.♣ ..♣........# ♣♣.♣ ♣.. .....#.[.# ♣..♣ ..♣ ...# ♣.♣♣j hjj hOkH--90.5 (95j hqj h&t% _Found 2 stones.k h Kk hKk haLk hOk hVk hWk h0Zk h\,k h\k h^k h`k hak h,ck hh;  You see here 2 stones.k hjk hk _k h`lk hnk hok hlpk h qk h\sk hAuk huk hhvk hxk hyk hXzk hzk h|k hU~,k hdk hk hk h k hk hmk h,k hk hMBk hԋk hQ,k hBk hƒk hAk hk hܔk hk h|,k h^# ♣.♣ ♣♣..♣## ♣.♣ ♣..♣♣# ♣♣.♣ ♣♣..♣ [.# ♣..♣ ♣..♣ # ♣.♣♣ ♣♣.♣♣ #.># ♣.♣♣ ♣..♣ ♣♣♣ #..# ♣..♣ ♣..♣♣ .[.♣♣..# ♣♣.♣ ♣♣..♣.....♣## ♣.♣♣ ♣.@..♣805.5 (1.# ♣♣.♣ ♣♣♣.♣♣.# ♣♣.♣ ♣#k h[39;49m ♣..♣ .# ♣.♣♣# ♣♣.♣ ### ♣..♣ ♣.♣♣ ♣.♣k hB6.5 (16k hGk h;) _Found a scale mail.l hjl hpXl hrl hyBl h|l h,l hl hl hBl hl h,l hɌl h l h,l hl hl hXl hl hl h,l h<l h;l h-Bl hl hhl hުl hRl hRl hɭ,l h<l hBl h,l h,l hl hȵl h@l hԷl h[l hnl h9l hl h&l h5$ l hX_You hear the quick rusting of a drain nearby.l hl hl hyl hl hl hl hsl hl hr,l h%l hl hIl hl hSl hnl h,l hHl hnl h,l hjl hl h l hil hl h0l h<l hl hl hcl hl hVl hl h l h%l hl hl h\l hzl hl hJl h,l hal h$l hl h,l hl h l h l h l h l hl h,l h3l hl h/,l hl hl hs%l h'Bl h)l h*,l h,l h.l h0l h<6l h7l h:<  You see here a +0 whip.l h,=l h= _l h ?l h Al hC,l hEl hHl hDJ,l h!Ll hANl h{P,l hARl hUl h?X,l hlZl h\l h^,l h`l hbl he,l hfl hhl h%k,l hll hsV  Things that are here:  a +0 club; a +0 clubl hul hEv _l hwl hY{`  Things that are here:  a +0 whip; a +0 leather armourl h}l h!~ _l h2l hql hQ,l hʄl hֈl h,l hMl hKl h*,l h7l hVl h,l hWl hpl hl h l hգl hEl hM,l hdl h[nl h,l hl hl h,l hl hl h,l hl hl h,l hTl hl h,l hl hl h,l hl hl hl hl hl hl h2l hl hrl h!l hl h"l hl hl hl hpl hIl hjl h,l h/l h _You hear the rapid rusting of a very distant drain.l hl hB,l hnl hIl hl hs l hBl h,l hl hpl h\l hl hl h l h9l h=,l hAl hD,l h[H,l hVl h&Zd  You see here an adder skeleton.l h^]6 _l h^l h`l hb,l hcl hPel hofl hgl h.hl hil hk,l hml h)l h,l hφl hl h,l hUl hl h,l h0l hl h^,l hl hl hl hM,l hl h{l h,l h<l hl h,l h6l h)l h,l hl h=l hl h l hӼl h2l h,l hl h"l h,l hl hl h,l hl h7l h,l h|l hLl h,l hJl hl h,l hl hl h,l hl hl h,l hl h8l h l hl hl hl h,l hl hl h,l hl hCl hk,l h<l hml hX,l hl h l h ,l hUl hnl hi,l hl h&l h,l hl h$l hE!,l h "l h+  Things that are here:  a +0 spear; a +0 spear _l h.l h0,l h2l h9V  Things that are here:  a +0 club; a +0 clubl h:6 _l h;l h>l h$@,l hBl hDl hkM,l hOl hQ _You hear the rapid rusting of a very distant drain.l h1T4l hUl h$Xl h-Z,l h]l h _l ha,l h3el hgl haj,l hkl hml hKo,l hql hvXl hwl hby,l hGzl h{l h}l h}l h%~l hl hl hl hl hl h,l hRl hl hl hjl hl h^l hl h l hl hl hN,l hl hl h̓l hl h,l hAl hMl hl h l h l hl hl hl h̛l h՜l hPl hŝl hl hl hl hSl h^l hkl hȢl h#l hפl h l hl h"l hll hl hl hl hܱl h,l hxl h6l h,l hl hKl hl hl hl hl hl hl hl hl h<,l hl h _You hear the rapid rusting of a very distant drain.l h/4l hl h*l h`l hBl hl hMnl hX,l hl hm,l hl h\l hl h}l hnl hl h,l hl hl h Xl h ,l h l h l hl hl hl hl hl hWl hUl hl hNl hl hzl hl hnl hl hl hl h!l h"l h"l h,$l h%l h&l h&l h(l h+l h,l hK-l h1p _You hear the drain falling apart.l h4l h*5l h6l h8l h9l hc:l h:l h;l h=,l hn>l h@l hAl hAl h@Bl h%Cl h@Dl hDl hEl hFl hGl hGl hGl hHl hIl h6Jl hJl hLl h9Tc ÷ l h`j). .S( ♣♣..  ♣.. ############ ♣♣.♣ l hac.........# ♣@♣ ........## ♣♣.♣ ..(....## ♣.♣♣ .......## ♣♣.♣....÷...# ♣.♣♣.......## ♣♣.♣ ♣S   adder (asleep) .........# ♣.♣♣ ♣♣. .........# ♣.♣ ♣.♣ ##.##...## ♣.♣♣♣♣.♣l hp 9880.0)  An adder comes into view.71l h'rl hs1 _Found 5 stones and a sling.l h l h# Read which item? Scrolls  e - a scroll labelled DEUL XITATO  i - 7 scrolls labelled ORIRCH OQYH  j - a scroll labelled JANIRGH VE NYR l h( T k - 3 scrolls labelled ISEUFUS ZUBE  m - a scroll labelled XOFEXONUK  p - 2 scrolls labelled NIUROM XODORR  q - 2 scrolls labelled XYNEUG NUTHEUCK  r - a scroll labelled QOTEIM YSOCEIL  u - a scroll labelled VURYCI TAAGG  v - a scroll labelled MONANE DAKAHE  w - a scroll labelled HYUDICS XUESK  C - 2 scrolls labelled FURUWYW OFIY [!] read|quaff|evoke[?] describe selectedm hEZ m ha m hHk Turtleman12345 the GeomancerRevenant of Vehumet *.....÷Health: 57/57 ========================).Magic: 14/14 ========================.S(AC: 2Str: 12♣♣..EV: 11Int: 16♣..SH: 0Dex: 9 ############ ♣♣.♣m h m XL:  8 Next: 90% Place: Dungeon:6 ...........# ♣@♣Noise: ---------  Time: 6987.5 (0.0) ..........## ♣♣.♣-) Claws ....(....## ♣.♣♣Throw: dart (curare) .........## ♣♣.♣Memories (2) ......÷...# ♣.♣♣ .........## ♣♣.♣ ♣S   adder (asleep) .........# ♣.♣♣ ♣♣. .........# ♣.♣ ♣.♣ ##.##...## ♣.♣♣♣♣.♣ _a +0 club; a +0 club _You hear the rapid rusting of a very distant drain. _You hear the rapid rusting of a very distant drain. _You hear the drain falling apart.An addem hm Jr comes into view. _Found 5 stones and a sling.m h u P  Okay, then.m hu m hV| m h . _n h) ♣÷♣).♣n hm x .S(♣♣...♣ ♣♣...♣ ########### ♣♣..# ♣.♣.....## ♣♣.♣ (....## ♣.♣...## ♣♣.♣.÷...# ♣.♣♣ .....## ♣♣.♣ ......# ♣.♣♣ ♣ ........# ♣.♣ ♣.♣n h1 n h j.SSn h +8.5 (1n h! n h / _The adder hisses angrily.n h ♣ ÷♣ ).♣  ..(♣.S.♣ ♣♣@..♣ ########## ♣♣.♣♣.♣ ♣.♣♣ ♣.♣♣.♣ (....## ♣.♣..## ♣♣.♣ ÷...# ♣.♣♣## ♣♣.♣ # ♣.♣♣ ♣n h ,n h!  The walls and floor vibrate strangely for a moment.  A wight comes into view. It is wielding a +2 falchion.n h& Bz.SB   bombardier beetle (wandering)z   wight (wandering)S   addern h( &9n h, n h<5 d _A bombardier beetle comes into view.n h   Turtleman12345 the Geomancer  Revenant of Vehumet *.....  Health: 57/57 ======================== ♣  Magic: 11/14 ==================------ ÷♣  AC: 2Str: 12 ).♣  EV: 11Int: 16 Bz(♣  SH: 0Dex: 9 ♣♣♣...♣  XL:  8 Next: 90% Place: Dungeon:6 ♣♣@S.♣  Noise: ---------  Time: 6989.5 (0.0) ########## ♣♣.♣♣.♣  -) Claws .........# ♣.♣♣ ♣  Throw: dart (curare) .....n h- F...## ♣♣.♣ Memories (2) ..(....## ♣.♣♣ .......## ♣♣.♣ B   bombardier beetle (wandering) ....÷...# ♣.♣♣ z   wight (wandering) .......## ♣♣.♣ ♣ S   adder .......# ♣.♣♣ ♣♣. _A bombardier beetle comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)o hB  Turtleman12345 the Geomancer  Revenant of Vehumet *.....  Health: 57/57 ======================== ♣  Magic: 11/14 ==================------ ÷♣  AC: 2Str: 12 ).♣  EV: 11Int: 16 Bz(♣  SH: 0Dex: 9 ♣♣♣...♣  XL:  8 Next: 90% Place: Dungeon:6 ♣♣@S.♣  Noise: ---------  Time: 6989.5 (0.0) ########## ♣♣.♣♣.♣  -) Claws .........# ♣.♣♣ ♣  Throw: dart (curare) .....o h...## ♣♣.♣ Memories (2) ..(....## ♣.♣♣ .......## ♣♣.♣ B   bombardier beetle (wandering) ....÷...# ♣.♣♣ z   wight (wandering) .......## ♣♣.♣ ♣ S   adder .......# ♣.♣♣ ♣♣.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)  The stone arrow hits the adder!!  You kill the adder!Vehumet accepts your kill. ♣  ÷♣  ).♣  Bz(♣  ♣  ♣♣@†.♣    ♣.♣♣ ♣  ♣♣.♣o hy[m(  ♣♣.♣÷...# ♣.♣♣ ♣♣.♣  ♣.♣♣ o hB.zBzo h/l2==1==90.5 (1o h1o h2s  Press: ? - help, Shift-Dir - straight line  Aim: an adder (53% to hit)  The stone arrow hits the adder!!  You kill the adder!  Vehumet accepts your kill. _You feel your power returning.o h  Turtleman12345 the Geomancer  Revenant of Vehumet *.....  Health: 57/57 ======================== ♣  Magic: 9/14===============--------- ÷♣  AC: 2Str: 12 ).♣  EV: 11Int: 16 B.(♣  SH: 0Dex: 9 ♣♣♣*z.♣  XL:  8 Next: 91% Place: Dungeon:6 ♣♣@*.♣  Noise: ==-------  Time: 6990.5 (0.0) ########## ♣♣.♣♣.♣  -) Claws .........# ♣.♣♣ ♣  To hUhrow: dart (curare) ........## ♣♣.♣ Memories (2) ..(....## ♣.♣♣ .......## ♣♣.♣ B   bombardier beetle ....÷...# ♣.♣♣ z   wight .......## ♣♣.♣ ♣ .......# ♣.♣♣ ♣♣. _You feel your power returning.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 falchion and wearing a +0 robe (71% to hit)o hQ+o hbRTurtleman12345 the GeomancerRevenant of Vehumet *.....Health: 57/57 ========================♣Magic: 9/14===============---------÷♣AC: 2Str: 12).♣EV: 11Int: 16B`(♣SH: 0Dex: 9♣♣♣``.♣XL:  8 Next: 91% Place: Dungeon:6♣♣@`.♣Noise: ==-------  Time: 6990.5 (0.0) ########## ♣♣.♣♣.♣-) Claws .........# ♣.♣♣ ♣Throw: dart (curare) ........## ♣♣.♣Memories (2) ..(....## ♣.♣♣ .......## ♣♣.♣o hUB   bombardier beetle ....÷...# ♣.♣♣z   wight .......## ♣♣.♣ ♣ .......# ♣.♣♣ ♣♣. _You feel your power returning.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 falchion and wearing a +0 robe (71% to hit)o ho hH...o h<^†zCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 falchion and wearing a +0 robe (71% to hit)  The stone arrow misses the wight.o ho@ **o hThe bombardier beetle sprays incendiary fluid at you.The burning spray hits you.o hoY.†o hzp`=1.5 (1Fire o hvo hxm _You are covered in liquid fire! Move or burn!o h& [  Turtleman12345 the Geomancer  Revenant of Vehumet *.....  Health: 57/57 ======================== ♣  Magic: 6/14==========-------------- ÷♣  AC: 2Str: 12 ).♣  EV: 11Int: 16 B.(♣  SH: 0Dex: 9 ♣♣♣...♣  XL:  8 Next: 91% Place: Dungeon:6 ♣♣@*z♣  Noise: ===------  Time: 6991.5 (0.0) o h ########## ♣♣.♣♣.♣  -) Claws .........# ♣.♣♣ ♣  Throw: dart (curare) ........## ♣♣.♣ Memories (2) Fire ..(....## ♣.♣♣ .......## ♣♣.♣ B   bombardier beetle ....÷...# ♣.♣♣ z   wight .......## ♣♣.♣ ♣ .......# ♣.♣♣ ♣♣. _You are covered in liquid fire! Move or burn!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 falchion and wearing a +0 robe (71% to hit)o he 7  Turtleman12345 the Geomancer  Revenant of Vehumet *.....  Health: 57/57 ======================== ♣  Magic: 6/14==========-------------- ÷♣  AC: 2Str: 12 ).♣  EV: 11Int: 16 B.(♣  SH: 0Dex: 9o hg  ♣♣♣...♣  XL:  8 Next: 91% Place: Dungeon:6 ♣♣@†z♣  Noise: ===------  Time: 6991.5 (0.0) ########## ♣♣.♣♣.♣  -) Claws .........# ♣.♣♣ ♣  Throw: dart (curare) ........## ♣♣.♣ Memories (2) Fire ..(....## ♣.♣♣ .......## ♣♣.♣ B   bombardier beetle ....÷...# ♣.♣♣ z   wight .......## ♣♣.♣ ♣ .......# ♣.♣♣ ♣♣.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 falchion and wearing a +0 robe (71% to hit)  The stone arrow hits the wight!  You destroy the wight! hi B0;10;1mVehumet accepts your kill.o h]m  ♣  ÷♣  ).♣  B.(♣  ♣  ♣♣@`)♣    ♣.♣♣ ♣ o hn  ♣♣.♣(  ♣♣.♣÷...# ♣. ♣♣.♣  ♣.♣♣ o h Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 falchion and wearing a +0 robe (71% to hit)  The stone arrow hits the wight!  o h You destroy the wight!  Vehumet accepts your kill.You feel your power returning.o h j.B†o h1---7==6-2.5 (1o ho hjZ _The liquid fire burns you!p h5 ♣÷♣).♣..(♣♣♣♣B...†)♣ ########### ♣♣@♣♣.♣ ..........# ♣.♣♣ ♣# ♣♣.♣ ( ♣.♣♣......## ♣♣.÷...# ♣.♣♣....## ♣♣.♣ ♣.# ♣.♣♣ ♣♣..# ♣.♣ ♣.♣  You shake off some of the fire as you move.46--------3 _The liquid fire burns you!p hӯ ♣÷♣).♣..(♣♣♣♣B..♣.†)♣ ############ ♣♣.♣♣.♣ ...........# ♣@♣♣ ♣# ♣♣.♣ ( ♣.♣♣......## ♣♣.÷...# ♣♣♣....## ♣♣.♣ ♣.# ♣.♣♣ ♣♣..# ♣.♣ ♣.♣ ##.##...## ♣.♣♣♣♣.♣p h .B--4p h p h8 ^ _You shake off the liquid fire.p h; p h) p h p h` q h+q h{  Turtleman12345 the Geomancer ♣  Revenant of Vehumet *..... ÷♣  Health: 46/57 ===================----- ).♣  Magic: 4/14======------------------ ..(♣  AC: 2Str: 12 ♣♣♣...♣  EV: 11Int: 16 ♣♣*B)♣  SH: 0Dex: 9 ############ ♣♣*♣♣.♣  XL:  8 Next: 96% Place: Dungeon:6 q hu...........# ♣@♣♣ ♣  Noise: ---------  Time: 6994.5 (0.0) ..........## ♣♣.♣ -) Claws ....(....## ♣.♣♣ Throw: dart (curare) .........## ♣♣.♣q h Memories (2) ......÷...# ♣.♣♣ .........## ♣♣.♣ ♣  B   bombardier beetle .........# ♣.♣♣ ♣♣. .........# ♣.♣ ♣.♣ ##.##...## ♣.♣♣♣♣.♣ _You shake off the liquid fire.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (83% to hit)q hTurtleman12345 the Geomancer♣Revenant of Vehumet *.....÷♣Health: 46/57 ===================-----).♣Magic: 4/14======------------------..(♣AC: 2Str: 12q h$♣♣♣...♣EV: 11Int: 16♣♣`B)♣SH: 0Dex: 9 ############ ♣♣`♣♣.♣XL:  8 Next: 96% Place: Dungeon:6 ...........# ♣@♣♣ ♣Noise: ---------  Time: 6994.5 (0.0) ..........## ♣♣.♣-) Claws ....(....## ♣.♣♣Throw: dart (curare) .........## ♣♣.♣Memories (2) ......÷...# ♣.♣♣ .........## ♣♣.♣ ♣B   bombardier beetle q h#e.........# ♣.♣♣ ♣♣. .........# ♣.♣ ♣.♣ ##.##...## ♣.♣♣♣♣.♣Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (83% to hit)  The stone arrow hits the bombardier beetle!q hXq h.q h .q hq h==q h5.5 (1q h/q hɺq hջLonfirm with . or Enter, or press ? or * to list all spells.q hO|Aiming: Stone Arrow (safe; 1% risk of failure)  q h TPress: ? - help, Shift-Dir - straight line  q hOAim: a bombardier beetle (83% to hit)  q hI1The stone arrow hits the bombardier beetle! q h^_The bombardier beetle is heavily wounded.q hOp +q he~   Turtleman12345 the Geomancer ♣  Revenant of Vehumet *..... ÷♣  Health: 46/57 ===================----- ).♣  Magic: 1/14=----------------------- ..(♣  AC: 2Str: 12 ♣♣♣...♣  EV: 11Int: 16 ♣♣*B)♣  SH: 0Dex: 9 ############ ♣♣*♣♣.♣  XL:  8 Next: 96% Place: Dungeon:6 ...........# ♣@♣♣ ♣  Noise: ==-------  Time: 6995.5 (0.0) ..........## ♣♣.♣ -) Claws ....(....## ♣.♣♣ Throw: dart (curare) .......q h ..## ♣♣.♣ Memories (2) ......÷...# ♣.♣♣ .........## ♣♣.♣ ♣  B   bombardier beetle .........# ♣.♣♣ ♣♣. .........# ♣.♣ ♣.♣ ##.##...## ♣.♣♣♣♣.♣ _The bombardier beetle is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 83% to hit)q hV +q h_   Turtleman12345 the Geomancer ♣  Revenant of Vehumet *..... ÷♣  Health: 46/57 ===================----- ).♣  Magic: 1/14=----------------------- ..(♣  AC: 2Str: 12 ♣♣♣...♣  EV: 11Int: 16 q hf ♣♣.B)♣  SH: 0Dex: 9 ############ ♣♣.♣♣.♣  XL:  8 Next: 96% Place: Dungeon:6 ...........# ♣@♣♣ ♣  Noise: ==-------  Time: 6995.5 (0.0) ..........## ♣♣.♣ -) Claws ....(....## ♣.♣♣ Throw: dart (curare) .........## ♣♣.♣ Memories (2) ......÷...# ♣.♣♣ .........## ♣♣.♣ ♣  B   bombardier beetle .........# ♣.♣♣ ♣♣. .........# ♣.♣ ♣.♣ ##.##...## ♣.♣♣♣♣.♣ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily woundedq h , 83% to hit)  The stone arrow hits the bombardier beetle!!  You kill the bombardier beetle! ♣  ÷♣  ).♣  ..(♣  ♣♣♣...♣  ♣♣`†)♣  ♣♣`♣♣.♣  ♣@♣♣ ♣  ♣♣.♣( ♣.♣♣ ♣♣.♣÷...#  ♣♣.♣  ♣.♣♣  ♣.♣  q h ♣ ÷♣ ).♣  ..(♣♣...♣ ♣♣.†)♣ ########### ♣♣@♣♣.♣  ♣.♣♣ ♣.♣♣.♣ (....## ♣.♣..## ♣♣♣÷...# ♣.♣♣## ♣♣.♣ # ♣.♣♣ ♣ ........# ♣.♣ ♣.♣2==--7 _s h:♣ ÷♣ ).♣  ..(♣...♣ ♣♣@†)♣ ########## ♣♣.♣♣.♣  ♣.♣♣ ♣.♣♣.♣ (....## ♣.♣..## ♣♣♣÷...# ♣.♣♣## ♣♣.♣ # ♣.♣♣ ♣--8t hF♣♣♣♣:÷♣♣ ...÷♣ ..).♣ ...(♣ ♣♣♣...♣ ♣♣.@)♣  ♣♣.♣♣.♣ # ♣.♣♣ ♣♣ ## ♣♣.♣ (....## ♣.♣♣## ♣♣.♣÷...# ♣.♣♣## ♣♣.♣ ♣ 2=9 _Found a book of Transmutation. _You see here an adder corpse.t h8  ♣ ♣♣♣ .♣:÷♣♣ ♣♣...÷♣ ...).♣  ♣...(♣♣@..♣ ♣♣.†)♣♣♣ ######## ♣♣.♣♣.♣  ♣.♣♣♣♣♣♣ (....## ## ♣÷ .....## ♣♣.♣ ♣7000 _t h*  ♣♣♣♣♣♣ .♣:÷♣♣ ♣♣...÷♣ ♣...).♣  ♣.@.(♣♣... ♣♣.†)♣♣♣ ####### ♣♣.♣♣.♣ ......# ♣.♣♣♣♣♣..## ## ♣ .÷...# ♣.♣♣==1u h ♣♣♣♣♣♣ ♣.♣:÷♣♣ ♣♣...÷♣ ♣...@.♣ ♣♣...(♣ ♣... ♣♣.†)♣♣♣ ###### ♣♣.♣♣.♣.# ♣.♣♣♣♣♣..## ...## ♣♣.♣3=2 _You see here a +0 sling.u h=A ♣♣♣♣♣♣ ♣.♣:÷♣♣ ♣♣.@.÷♣ ♣...).♣ ♣♣...(♣ ♣♣♣...♣♣ ♣♣.†)♣♣♣ ####### ♣♣.♣♣u hA.♣..# ♣.♣♣♣♣♣..## ♣.♣.## ♣.♣♣u hLu hbM-3 _u hUu hYu h>?M♣♣♣♣♣♣ .♣@÷♣♣♣♣...÷♣♣...). ♣♣...(♣♣♣...♣♣♣3=4  You pick up a book of Transmutation and begin reading...5.5 (2u hAu hC u h(Du hDK_You add the spells Irradiate and Fulsome Fusillade to your library.w h ♣♣♣♣♣♣ ♣.♣.÷♣♣ ♣♣@..÷♣ ♣...).♣ ♣♣...(♣♣♣♣...♣♣.†)♣ ########♣♣.♣ .......# ♣.♣♣♣♣♣# ♣♣.♣ ( ♣♣w h" I46.5 (1w h w hs x hk ♣♣♣♣♣♣♣.♣.÷♣♣♣...÷♣.@.).♣♣♣...(♣♣♣...♣♣♣.†)♣♣♣ .....## ♣♣.♣7x h  ♣♣♣♣♣♣♣.♣.÷♣♣♣♣...÷...).♣♣♣@..(♣♣♣...♣♣♣.†)♣♣♣ ♣Memories (2) ..÷...# ♣.♣♣=8x h!y hu/ ♣♣♣♣♣♣.♣.÷♣♣♣♣...÷♣...).♣♣♣...(♣♣♣@..♣♣♣♣.†)♣♣♣ ######## ♣♣.♣♣.♣ .......# ♣.♣♣♣♣♣ .....## ♣♣.♣ ♣5=9y h M♣♣♣♣♣♣ ♣.♣.÷♣♣ ♣♣...÷♣ ♣...).♣ ♣♣...(♣♣♣♣...♣♣♣.@)♣♣ ######### ♣♣.♣♣.♣ ........# ♣.♣♣♣♣♣# ♣♣.♣ .(....## ♣.♣♣♣ ...÷...#.##♣ ♣.♣♣.10 y hMy h/e_You see here an adder corpse.y h  ♣♣♣♣♣♣ ♣.♣.÷♣♣ ♣♣...÷♣ ♣...).♣ ♣♣...(♣ ♣♣♣...♣♣ ♣♣@†)♣♣♣# ♣♣.♣♣.♣.# ♣.♣♣♣♣♣.## ♣♣.♣ ..(....## ♣.♣♣.## ♣♣.♣.÷...# ♣.♣♣.## ♣♣.♣ ♣ .# ♣.♣♣ ♣♣.4==1 _y h ♣♣♣♣♣♣ ♣.♣.÷♣♣ ♣♣...÷♣ ♣...).♣ ♣♣...(♣♣♣...♣♣.†)♣♣ ########### ♣♣@♣♣.♣ ..........# ♣.♣♣♣♣♣# ♣♣.♣ ( ♣.♣♣......## ♣♣.÷...# ♣♣♣....## ♣♣.♣ ♣.# ♣.♣♣ ♣♣..# ♣.♣ ♣.♣6=2y h z h'k♣♣♣♣♣♣ ♣.♣.÷♣♣ ♣♣...÷♣ ♣...).♣ ♣♣...(♣♣♣...♣♣.†)♣♣ ############ ♣♣.♣♣.♣ ...........# ♣@♣♣♣♣♣# ♣♣.♣ ( ♣.♣♣......## ♣♣.÷...# ♣♣♣....## ♣♣.♣ ♣.# ♣.♣♣ ♣♣..# ♣.♣ ♣.♣ ##.##...## ♣.♣♣♣♣.♣3z h" .♣.÷♣♣♣...÷...).♣...(♣♣♣...♣♣♣.†)♣♣♣ ############ ♣♣.♣♣.♣ ...........# ♣.♣♣♣♣## ♣♣@♣ (....## ♣.♣♣.♣♣.♣ ÷...# ♣.♣♣.  #.####..# ♣..÷♣♣.♣4z h&z h(z h4y # ♣♣...÷♣ # ♣...).♣ # ♣♣...(♣ #♣♣...♣♣ #.†)♣ ############# ♣♣.♣♣.♣ ............# ♣.♣♣♣♣♣# ♣♣.♣ #....( ♣@♣♣ #.........## ♣♣.÷...# ♣.♣♣ #.........## ♣♣.♣ ♣ #.# ♣.♣♣ ♣♣. #.# ♣.♣ ♣.♣ ###.##...## ♣.♣♣♣♣.♣  #.####..# ♣..÷♣♣.♣ #.#####.## ♣♣.....♣♣==5{ hF ...).♣...(♣♣♣...♣♣♣.†)♣♣♣ ############ ♣♣.♣♣.♣ ............# ♣.♣♣♣♣## ♣♣.♣ #....(....## ♣.♣♣.♣♣@♣ .÷...# ♣.♣ #...## ♣♣.♣ ♣ ♣.♣♣ ♣♣.#........# ♣♣.....♣7=6{ ht.# ♣♣...(♣ .#♣♣...♣♣ .#.†)♣ .############# ♣♣.♣♣.♣ .............# ♣.♣♣♣♣♣# ♣♣.♣ #....( ♣.♣♣ .#.........## ♣♣.♣ .÷...# ♣@♣♣ .#.........## ♣♣.♣ ♣ ##.# ♣.♣♣ ♣♣. ##.# ♣.♣ ♣.♣  ###.##...## ♣.♣♣♣♣.♣  #.####..# ♣..÷♣♣.♣ #.#####.## ♣♣.....♣♣ #........# ♣♣.....♣ #.#####.## ♣...♣.♣{ hz<7{ hI{ h{ hR{ h{ h{ hD( w ♣♣♣...♣♣♣.†)♣♣♣ ############ ♣♣.♣♣.♣ ............# ♣.♣♣♣♣## ♣♣.♣ #....(....## ♣.♣.♣♣.♣ .÷...# ♣.♣♣ .#...## ♣♣@♣ ♣ # ♣.♣♣ ♣♣.♣.♣ ♣.♣  ###.##...#♣♣ ####.#####.## ♣.♣♣♣.♣♣5==8| h#.#.†)♣ #.############# ♣♣.♣♣.♣ .............# ♣.♣♣♣♣♣# ♣♣.♣ #....( ♣.♣♣ ..#.........## ♣♣..÷...# ♣.♣♣#.........## ♣♣.♣ ♣#.# ♣@♣♣ ♣♣.#.# ♣.♣ ♣.♣ # ###.##...## ♣.♣♣♣♣.♣ #.####..# ♣..÷♣♣.♣ #.#####.## ♣♣.....♣♣ #........# ♣♣.....♣ #.#####.## ♣.♣.♣####.#####.## ♣| hVq.♣♣♣.♣♣  #...........# ♣.♣ ♣.(♣♣8=9| h ############ ♣♣.♣♣.♣ ..............# ♣.♣♣♣♣## ♣♣.♣ #....(....## ♣.♣.♣♣.♣ .÷...# ♣.♣#...## ♣♣.♣ ♣ .# ♣.♣♣ ♣♣. # ♣.♣ # ###.##...#♣♣  #.####..# ♣..÷#.## ♣♣.....♣♣...♣♣♣#....#####..# ♣.♣ ♣♣..♣20| h| h*  ..............# ♣.♣♣♣♣## ♣♣.♣ #....(....## ♣.♣.♣♣.♣ .÷...# ♣.♣#...## ♣♣.♣ ♣ .# ♣.♣♣ ♣♣. # ♣.♣ # ###.##...#♣♣  #.####..# ♣..÷♣#.## ♣♣.....♣♣.......# ♣♣.....♣♣.♣♣####....##..## ♣.♣ ♣..♣♣| h" Y1} h## ♣♣.♣ #....(....## ♣.♣♣ #.........## ♣♣.♣ ......÷...# ♣.♣♣ #..## ♣♣.♣ ♣ ##.# ♣.♣♣ ♣♣. ##.# ♣.♣ ♣.♣  ###.##...## ♣.♣♣♣♣.♣  #.####..# ♣.@÷♣♣.♣ #.#####.## ♣♣.....♣#........# ♣ #.#####.## ♣...♣.♣ ####.#####.## ♣.♣♣♣.♣♣ #...........# ♣.♣ ♣.(♣ #....#####..# ♣.♣ [3} hIR4m♣♣..♣ ####....##..## ♣.♣ ♣..♣ ##...........# ♣♣.♣ ♣♣} h} hBa9==2} h} h]} hObn#....(....## ♣.♣♣ #.........## ♣♣.♣ ......÷...# ♣.♣♣ #..## ♣♣.♣ ♣ #.# ♣.♣♣ ♣♣. .} hbdj# ♣.♣ ♣.♣ #.##...## ♣.♣♣♣♣.♣  #.####..# ♣..÷♣♣.♣ #.#####.## ♣♣.@...♣#........#  #.#####.## ♣...♣.♣ ###.#####.## ♣.♣♣♣.♣♣ ...........# ♣.♣ ♣.(♣ ....#####..# ♣.♣ ♣♣..♣} hh ##....##..## ♣.♣ ♣..♣ #...........# ♣♣.♣ ♣♣ ..#.[.# ♣..♣ ♣..♣ ♣♣♣} hm} h}n&3} hu} hw} h \....(....## ♣.♣♣ .## ♣♣.♣ ÷...# ♣.♣♣ .## ♣♣.♣ ♣ .# ♣.♣♣ ♣♣. .# ♣.♣ ♣.♣ .##...## ♣.♣♣♣♣.♣  #.####..# ♣..÷♣♣.♣  } h #.#####.## ♣♣..@..♣♣  #.# ♣♣.....♣  #.#####.## ♣...♣.♣ .#####.## ♣.♣♣♣.♣♣ # ♣.♣#####..# ♣.♣....##..## ♣.♣ .# ♣♣.♣ } h } hq &4} h } h } hB,(....## ♣.♣♣ ## ♣♣.♣ ÷...# ♣.♣♣ ## ♣♣.♣ ♣ # ♣.♣♣ ♣♣. # ♣.♣ ♣.♣ .##...## ♣.♣♣♣♣.♣ #.####..# ♣..÷♣♣.♣ #.#####.## ♣♣...@.♣♣ #.# ♣♣.....♣ #.#####.## ♣...♣.♣ .#####.## ♣.♣♣♣.♣♣ #####..# ♣.♣ ♣♣..♣....##..## ♣.♣[} hA-39;49m ♣..♣♣# ♣♣.♣ ♣♣..♣ 6=5~ hw.♣♣.♣ (....## ♣.♣..## ♣♣.♣ ÷...# ♣.♣♣ ## ♣♣.♣ ♣ # ♣.♣♣ ♣♣. .......# ♣.♣ ♣.♣ .##...## ♣.♣♣♣♣.♣ .####..# ♣..÷♣♣@♣ .#####.## ♣♣.....♣♣ ........# ♣♣.....♣ .#####.## ♣...♣.♣ #####.## ♣.♣♣♣.♣♣......# ♣.♣ ♣.(♣♣ .#####..# ♣.♣ ♣♣.♣[39;49~ hmm##..## ♣.♣ ♣..♣♣...# ♣♣.♣ ♣♣..♣60=6~ hM.# ♣.♣♣♣♣♣......## ♣♣.( ♣.♣♣...## ♣♣.÷...# ♣.♣♣ ♣♣# ♣♣.♣ ♣.♣ ♣♣....... ~ hn...## ♣.♣♣♣♣..# ♣..÷♣♣.♣ #####.## ♣♣.....♣.......# ♣♣.....♣ .#####.## ♣...♣.♣..~ h ~ h &7~ h~ h^~ h@M########## ♣♣.♣♣..# ♣.♣♣♣♣♣......## ♣♣.( ♣.♣♣...## ♣♣.♣ ÷...# ♣.♣♣ ♣♣♣# ♣♣.♣ ♣..♣ ♣♣.♣...... ...## ♣.♣♣♣♣..# ♣..÷♣♣.♣ #####.## ♣♣.....♣ ........# ♣♣.....♣.♣.♣♣♣.♣♣.♣.♣ ♣♣.~ hJ~ hK&8~ hQ~ hT~ h3Y  ♣♣.†)♣♣♣ ######### ♣♣.♣♣.♣  ♣.♣♣♣♣♣.♣♣.♣ (....## ♣.♣..## ♣♣.♣ ÷...# ♣.♣♣ ♣♣♣♣## ♣♣.♣ ♣♣...♣# ♣.♣♣ ♣♣.....# ♣.♣ ♣.♣ ##...## ♣.♣♣♣♣.♣ ####..# ♣..÷♣♣.♣ #####.## ♣♣.....♣♣......# ♣♣.....♣ #####.## ♣...♣.♣ #####.## ♣.♣♣♣.♣♣......# ♣.♣ ♣.(♣♣~ hG^ ~ h%_ N1==~ h_ 9~ hg ~ hj  hl♣... ♣♣.†)♣♣♣ ######## ♣♣.♣♣.♣  ♣.♣♣♣♣♣ ..♣♣.♣ (....## ♣.♣..## ♣♣.♣ ÷...# ♣.♣♣ ♣♣♣♣♣ ## ♣♣.♣ ♣♣@..♣# ♣.♣♣ ♣♣.♣♣.♣ .....# ♣.♣ ♣.♣♣ .♣...## ♣.♣♣♣♣.♣ ♣..# ♣..÷♣♣.♣ ####.## ♣♣.....♣♣ ......# ♣♣.....♣.## ♣...♣.♣ ####.## ♣.♣♣♣.♣♣ hj h '30 h hJ h4 h  h2=7== h, h h h h h@, h  hK hM=== h h h? h h  hq h h> hN8= hZ h, h h h\ h h  h h hN h:= h h h5 h h  hr h  hG h hC h hO9== h h h, h> h h9 h#, h h hw;== h! hd h{ h hx, h@ hS10/15== h  h hb, h h, h h+ h h h[ h;== hq h&!T1==2==== h>3==4== hKA, hA h|B hHB hI, hI h;K hK;== hWL hM hN hN hW5== hX hY hfZ, hZ[ h\ hf^B h_ h` hNa;== ha h$d hj@♣♣.†)♣♣♣ #### ♣♣.♣♣.♣ ...# ♣.♣♣♣♣♣ ♣## ♣♣.♣ .♣## ♣.♣♣ ♣.♣ .## ♣♣.♣ ..♣# ♣.♣♣ ♣♣♣♣♣ ♣.♣## ♣♣.♣ ♣♣...♣♣.. h4k# ♣.♣♣ ♣♣.♣♣.♣@.♣ # ♣.♣ ♣.♣♣♣♣.♣.♣ ## ♣.♣♣♣♣.♣ ♣♣♣Sl. .# ♣..÷♣♣.♣ ♣.♣.♣ .## ♣♣.....♣♣ ♣♣ ..  hk[..# ♣♣.....♣ ♣hh   howler monkey (asleep)## ♣...♣.♣ l   iguana (asleep) .## ♣.♣♣♣.♣♣ S   adder (asleep)  hk..# ♣.♣ ♣.(♣♣ hs093.5 (63.0) ht,4.5 (64 hw hyw _An adder, a howler monkey and an iguana come into view. h_q ♣♣.†)♣♣♣ Turtleman12345 the Geomancer #### ♣♣.♣♣.♣ Revenant of Vehumet *..... ...# ♣.♣♣♣♣♣ ♣  Health: 62/62 ======================== ..## ♣♣.♣ .♣  Magic: 12/15 ===================----- .## ♣.♣♣ ♣.♣  AC: 2Str: 12 .## ♣♣.♣ ..♣  EV: 11Int: 18 ..# ♣.♣♣ ♣♣♣♣♣ ♣.♣  SH: 0Dex: 9 .## ♣♣.♣ ♣♣...♣♣..♣  XL:  9 Next:  0% Place: Dungeon:6  h4.# ♣.♣♣ ♣♣.♣♣.♣@.♣ Noise: ---------  Time: 7094.5 (0.0) .# ♣.♣ ♣.♣♣♣♣.♣*♣ -) Claws ## ♣.♣♣♣♣.♣ ♣♣♣Sl.  Throw: dart (curare) .# ♣..÷♣♣.♣ ♣.♣.♣  Memories (2) .## ♣♣.....♣♣ ♣♣ .. ..# ♣♣.....♣ ♣h  h   howler monkey (asleep) .## ♣...♣.♣ l   iguana (asleep) .## ♣.♣♣♣.♣♣ S   adder (asleep) ..# ♣.♣ ♣.(♣♣ _An adder, a howler monkey and an iguana come into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - hghelp, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit) hɀ ♣♣.†)♣♣♣ Turtleman12345 the Geomancer #### ♣♣.♣♣.♣ Revenant of Vehumet *..... ...# ♣.♣♣♣♣♣ ♣  Health: 62/62 ======================== ..## ♣♣.♣ .♣  Magic: 12/15 ===================----- .## ♣.♣♣ ♣.♣  AC: 2Str: 12 .## ♣♣.♣ ..♣  EV: 11Int: 18 ..# ♣.♣♣ ♣♣♣♣♣ ♣.♣  SH: 0Dex: 9 .## ♣♣.♣ ♣♣...♣♣..♣  XL:  9 Next:  0% Place: Dungeon:6 .# ♣.♣♣ ♣♣.♣♣.♣@.♣ Noise: ---------  Time: 7094.5 (0.0) .# ♣.♣ ♣.♣♣♣♣.♣.♣[40 hۂm -) Claws ## ♣.♣♣♣♣.♣ ♣♣♣Sl.  Throw: dart (curare) .# ♣..÷♣♣.♣ ♣.♣.♣  Memories (2) .## ♣♣.....♣♣ ♣♣ .. ..# ♣♣.....♣ ♣h  h   howler monkey (asleep) .## ♣...♣.♣ l   iguana (asleep) .## ♣.♣♣♣.♣♣ S   adder (asleep) ..# ♣.♣ ♣.(♣♣Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The stone arrow hits the adder!  You kill the adder!Vehumet accepts your kill. ♣♣.†)♣♣♣   ♣  ♣♣.♣ .♣  ♣.♣♣ ♣.♣[ ha37m  ♣♣.♣ ..♣  ♣.♣♣ ♣♣♣♣♣ ♣.♣  ♣♣.♣ ♣♣...♣♣..♣  ♣.♣♣ ♣♣.♣♣.♣@.♣ ♣.♣ `♣  ♣♣♣.l.  ♣..÷♣♣.♣ ♣.♣.♣   ♣♣ ..  ♣h    ♣.♣ ♣.( h Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  h The stone arrow hits the adder!  You kill the adder!  Vehumet accepts your kill.You feel your power returning. h^l..l h! hm>T3=== h%?5.5 (1 hAE hUH0 _The iguana hisses angrily. h  ♣♣.†)♣♣♣ Turtleman12345 the Geomancer #### ♣♣.♣♣.♣ Revenant of Vehumet *..... ...# ♣.♣♣♣♣♣ ♣  Health: 62/62 ======================== ..## ♣♣.♣ .♣  Magic: 10/15 ================-------- .## ♣.♣♣ ♣.♣  AC: 2Str: 12 .## ♣♣.♣ ..♣  EV: 11Int: 18 ..# ♣.♣♣ ♣♣♣♣♣ ♣.♣  SH: 0Dex: 9 .## ♣♣.♣ ♣♣...♣♣..♣  XL:  9 Next:  0% Place: Dungeon:6 .# ♣.♣♣ ♣♣.♣♣.♣@.♣ Noise: ==-------  Time: 7095.5 (0.0) .# ♣.♣ ♣.♣♣♣♣.♣l[ h 32m♣ -) Claws ## ♣.♣♣♣♣.♣ ♣♣♣...  Throw: dart (curare) .# ♣..÷♣♣.♣ ♣.♣.♣  Memories (2) .## ♣♣.....♣♣ ♣♣ .. ..# ♣♣.....♣ ♣h  h   howler monkey (asleep) .## ♣...♣.♣ l   iguana .## ♣.♣♣♣.♣♣ ..# ♣.♣ ♣.(♣♣ _The iguana hisses angrily.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (75% to hit) hL5  ♣♣.†)♣♣♣ Turtleman12345 the Geomancer #### ♣♣.♣♣.♣ Revenant of Vehumet *..... ...# ♣.♣♣♣♣♣ ♣  Health: 62/62 ======================== ..## ♣♣.♣ .♣  Magic: 10/15 ================-------- .## ♣.♣♣ ♣.♣  AC: 2Str: 12 .## ♣♣.♣ ..♣  EV: 11Int: 18 ..# ♣.♣♣ ♣♣♣♣♣ ♣.♣  SH: 0Dex: 9 .## ♣♣.♣ ♣♣...♣♣..♣  XL:  9 Next:  0% Place: Dungeon:6 .# ♣.♣♣ ♣♣.♣♣.♣@.♣ Noise: ==-------  Time: 7095.5 (0.0) .# ♣.♣ ♣.♣♣♣♣.♣l♀ h8  -) Claws ## ♣.♣♣♣♣.♣ ♣♣♣...  Throw: dart (curare) .# ♣..÷♣♣.♣ ♣.♣.♣  Memories (2) .## ♣♣.....♣♣ ♣♣ .. ..# ♣♣.....♣ ♣h  h   howler monkey (asleep) .## ♣...♣.♣ l   iguana .## ♣.♣♣♣.♣♣ ..# ♣.♣ ♣.(♣♣Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (75% to hit)  The stone arrow hits the iguana!!  You kill the iguana!Vehumet accepts your kill. ♣♣.†)♣♣♣   ♣  ♣♣.♣ .♣  ♣.♣♣ ♣.♣  ♣♣.♣ ..♣  ♣.♣♣ hX=  ♣♣♣♣♣ ♣.♣  ♣♣.♣ ♣♣...♣♣..♣  ♣.♣♣ ♣♣.♣♣.♣@.♣ ♣.♣ .♣    ♣..÷♣♣.♣ ♣.♣.♣   ♣♣ ..  ♣h    ♣.♣ ♣.( h Q: an iguana (75% to hit)  The stone arrow hits the iguana!!  You kill the iguana!  Vehumet accepts your kill.  You feel your power returning.  The howler monkey howls! .h.h  The howler monkey hoots and howls with incredible vigour! h+ 1=1========6.5 (1 h  h - _You hear an angry hiss. h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h%J hF _Unknown command. hx### ♣♣.♣♣.♣ ..# ♣.♣♣♣♣♣ ♣## ♣♣.♣ .♣ ## ♣.♣♣ ♣♣.♣ ## ♣♣.♣ ..♣  ♣.♣♣ ♣♣♣♣♣♣♣.♣ ## ♣♣.♣ ♣♣...♣♣..♣ # ♣.♣♣ ♣♣.♣♣.♣..♣ # ♣.♣ ♣.♣♣♣♣.♣@♣ # ♣.♣♣♣♣.♣ ♣♣♣...♣ ♣..÷♣♣.♣ ♣♣.♣.♣ ## ♣♣.....♣♣ .h  ♣.. ## ♣...♣.♣ [14;23 hH ## ♣.♣♣♣.♣ ♣.♣ ♣.(# ♣.♣ ♣♣..♣h.--------7 _ h h) hr( .# ♣.♣♣♣♣♣ ♣ ## ♣♣.♣ .♣ # ♣.♣♣ ♣♣.♣  ♣♣.♣ ..♣  ♣.♣♣ ♣♣♣♣♣♣♣.♣ # ♣♣.♣ ♣♣...♣♣..♣  ♣.♣♣ ♣♣.♣♣.♣..♣  ♣.♣ ♣.♣♣♣♣.♣.♣♣♣  ♣.♣♣♣♣.♣ ♣♣♣.@.♣  ♣..÷♣♣.♣ ♣♣.♣♣♣.....♣♣ ♣♣♣ h.  ♣.. # ♣...♣.♣  .♣ ♣.♣♣♣.♣ # ♣.♣ ♣.( # ♣.♣ ♣♣..♣  h1, `## ♣.♣ ♣..♣ (catching breath)  The howler monkey hoots and howls with incredible vigour!========8 h~-  h0 * _You hear a shout! x3 h .# ♣.♣♣♣♣♣ ♣  Turtleman12345 the Geomancer ## ♣♣.♣ .♣  Revenant of Vehumet *..... # ♣.♣♣ ♣♣.♣  Health: 62/62 ======================== # ♣♣.♣ ..♣ Magic: 8/15============------------ # ♣.♣♣ ♣♣♣♣♣♣♣.♣ AC: 2Str: 12 # ♣♣.♣ ♣♣...♣♣..♣ EV: 11Int: 18  ♣.♣♣ ♣♣.♣♣.♣..♣ SH: 0 h Dex: 9  ♣.♣ ♣.♣♣♣♣.♣.♣♣♣ XL:  9 Next:  1% Place: Dungeon:6  ♣.♣♣♣♣.♣ ♣♣♣.@*♣ Noise: ========-  Time: 7098.5 (0.0)  ♣..÷♣♣.♣ ♣♣.♣*♣  -) Claws # ♣♣.....♣♣ ♣♣♣ h.  Throw: dart (curare) # ♣♣.....♣ ♣..  Memories (2) # ♣...♣.♣ .♣ # ♣.♣♣♣.♣♣ .  h   howler monkey (catching breath) # ♣.♣ ♣.(♣♣ # ♣.♣ ♣♣..♣ ## ♣.♣ ♣..♣♣ _You hear a shout! x3  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [4 hZ ;0ma howler monkey (catching its breath, 68% to hit) hGke.# ♣.♣♣♣♣♣♣Turtleman12345 the Geomancer ## ♣♣.♣.♣Revenant of Vehumet *..... # ♣.♣♣♣♣.♣Health: 62/62 ======================== # ♣♣.♣..♣Magic: 8/15============------------ # ♣.♣♣ ♣♣♣♣♣♣♣.♣AC: 2 h^mStr: 12 # ♣♣.♣ ♣♣...♣♣..♣EV: 11Int: 18♣.♣♣ ♣♣.♣♣.♣..♣SH: 0Dex: 9♣.♣ ♣.♣♣♣♣.♣.♣♣♣XL:  9 Next:  1% Place: Dungeon:6♣.♣♣♣♣.♣ ♣♣♣.@`♣Noise: ========-  Time: 7098.5 (0.0)♣..÷♣♣.♣ ♣♣.♣`♣-) Claws # ♣♣.....♣♣ ♣♣♣ h.Throw: dart (curare) # ♣♣.....♣♣..Memories (2) # ♣...♣.♣.♣ # ♣.♣♣♣.♣♣.h   howler monkey (catching breath) h:p< # ♣.♣ ♣.(♣♣ # ♣.♣ ♣♣..♣ ## ♣.♣ ♣..♣♣Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 68% to hit)  The stone arrow hits the howler monkey! h h.h.==------9.5 (1 hc hma _The howler monkey is almost dead. ht.# ♣.♣♣♣♣♣ ♣  Turtleman12345 the Geomancer ## ♣♣.♣ .♣  Revenant of Vehumet *..... # ♣.♣♣ ♣♣.♣  Health: 62/62 ======================== # ♣♣.♣ ..♣ Magic: 5/15========----------------  hvp# ♣.♣♣ ♣♣♣♣♣♣♣.♣ AC: 2Str: 12 # ♣♣.♣ ♣♣...♣♣..♣ EV: 11Int: 18  ♣.♣♣ ♣♣.♣♣.♣..♣ SH: 0Dex: 9  ♣.♣ ♣.♣♣♣♣.♣.♣♣♣ XL:  9 Next:  1% Place: Dungeon:6  ♣.♣♣♣♣.♣ ♣♣♣.@*♣ Noise: ==-------  Time: 7099.5 (0.0)  ♣..÷♣♣.♣ ♣♣.♣h♣  -) Claws # ♣♣.....♣♣ ♣♣♣ ..  Throw: dart (curare)  h y.# ♣♣.....♣ ♣..  Memories (2) # ♣...♣.♣ .♣ # ♣.♣♣♣.♣♣ .  h   howler monkey # ♣.♣ ♣.(♣♣ # ♣.♣ ♣♣..♣ ## ♣.♣ ♣..♣♣ _The howler monkey is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, 68% to hit) h1.# ♣.♣♣♣♣♣ ♣  Turtleman12345 the Geomancer  hB/## ♣♣.♣ .♣  Revenant of Vehumet *..... # ♣.♣♣ ♣♣.♣  Health: 62/62 ======================== # ♣♣.♣ ..♣ Magic: 5/15========---------------- # ♣.♣♣ ♣♣♣♣♣♣♣.♣ AC: 2Str: 12 # ♣♣.♣ ♣♣...♣♣..♣ EV: 11Int: 18  ♣.♣♣ ♣♣.♣♣.♣..♣ SH: 0Dex: 9  ♣.♣ ♣.♣♣♣♣.♣.♣♣♣ XL:  9 Next:  1% Place: Dungeon:6  ♣.♣♣♣♣.♣ ♣♣♣.@.♣ h Noise: ==-------  Time: 7099.5 (0.0)  ♣..÷♣♣.♣ ♣♣.♣h♣  -) Claws # ♣♣.....♣♣ ♣♣♣ ..  Throw: dart (curare) # ♣♣.....♣ ♣..  Memories (2) # ♣...♣.♣ .♣ # ♣.♣♣♣.♣♣ .  h   howler monkey # ♣.♣ ♣.(♣♣ # ♣.♣ ♣♣..♣ ## ♣.♣ ♣..♣♣Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, 68% to hit)  The stone arrow hits the howler monkey!  You kill the howler monkey!Vehumet accepts your kill. h  ♣  ♣♣.♣ .♣  ♣.♣♣ ♣♣.♣  ♣♣.♣ ..♣ ♣.♣♣  ♣♣.♣   ♣.♣♣   ♣.♣    h ♣♣♣.@`♣  ♣..÷♣♣.♣ ♣♣.♣.♣   ♣♣♣ ..   ♣..   .♣  . ♣.♣ ♣.( h ♣.♣  ♣.♣  h,.. h٪k6=3100.5 (1 h h8  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (almost dead, 68% to hit)  The stone arrow hits the howler monkey!  You kill the howler monkey! hpVehumet accepts your kill. _You feel your power returning. h> -# ♣.♣♣♣♣♣ ♣  ♣♣.♣ .♣  ♣.♣♣ ♣♣.♣  ♣♣.♣ ..♣  ♣.♣♣ ♣♣♣♣♣♣♣.♣  ♣♣.♣ ♣♣...♣♣..♣  ♣.♣♣ ♣♣.♣♣.♣..♣  h'@ ♣.♣ ♣.♣♣♣♣.♣.♣♣♣  ♣.♣♣♣♣.♣ ♣♣♣..@♣  ♣..÷♣♣.♣ ♣♣.♣.♣  ♣♣.....♣♣ ♣♣♣♣..  ♣♣.....♣ ♣♣..  ♣.♣♣♣.♣♣ .  ♣.♣ ♣.(♣♣ #  hE  hKF /--1 hQ  h ♣♣.♣ .♣  ♣.♣♣ ♣♣.♣  ♣♣.♣ ..♣  ♣.♣♣ ♣♣♣♣♣♣♣.♣ ♣♣.♣ ♣♣...♣♣..♣ ♣.♣♣ ♣♣.♣♣.♣..♣ ♣.♣ ♣.♣♣♣♣.♣.♣♣♣ ♣.♣♣♣♣.♣ ♣♣♣... ♣..÷♣♣.♣ ♣♣.♣ ♣♣.....♣♣ ♣♣♣♣...♣ ♣♣..♣...♣.♣  .♣♣.♣♣♣.♣.♣.♣ ♣.(#♣.♣ ♣♣..♣.♣ ♣..♣  ♣♣.♣ ♣♣SS   adder7===--2[ hmm _An adder comes into view. h ♣.♣♣ ♣♣.♣ ♣♣.♣ ..♣ ♣.♣♣ ♣♣♣♣♣♣♣.♣ ♣.♣ ♣♣...♣♣..♣  h.♣♣ ♣♣.♣♣.♣..♣ .♣ ♣.♣♣♣♣.♣S♣♣♣ .♣♣♣♣.♣ ♣♣♣...♣♣♣♣ ..÷♣♣.♣ ♣♣.♣.♣.♣♣...♣♣♣@..♣ ♣♣♣...♣.♣  .♣  ♣.♣♣♣.♣.  ♣.♣ ♣.(#♣.♣ ♣♣..♣  #♣.♣ ♣..♣ ♣♣.♣ ♣♣ ♣..♣ ♣..♣ ♣♣♣ h hKz.S3 h hm hL ♣.♣♣ ♣♣.♣ .♣ ..♣ .♣♣ ♣.♣ .♣ ♣♣...♣♣..♣ ♣♣ ♣♣.♣♣.♣..♣ ♣ ♣.♣♣♣♣.♣.♣♣♣ ♣♣♣♣.♣ ♣♣♣.S.♣♣♣♣ ÷♣♣.♣ ♣♣.♣.♣.♣♣ .....♣♣ ♣♣♣♣.@.♣ .....♣ ♣♣♣..♣ ♣...♣.♣ ♣.♣ ♣.♣♣♣.♣♣ ... ♣.♣ ♣.(♣♣ ♣#. ♣.♣ ♣♣..♣ # . he |S4 hPB.♣ ..♣ ♣ ♣♣♣♣♣♣♣.♣ ♣ ♣♣...♣♣..♣ ♣ ♣♣.♣♣.♣..♣  ♣.♣♣♣♣.♣.♣♣♣♣♣.♣ ♣♣♣...♣♣♣♣ ÷♣♣.♣ ♣♣.♣S♣.♣...♣♣♣...♣ ♣♣♣ ...♣.♣  ♣♣.♣ .♣♣♣.♣... .♣ ♣.(♣♣#.# .♣ ♣♣..♣  # .♣ ♣..♣ .♣ ♣♣ .♣ ♣..♣ ♣♣♣ ♣♣ ♣♣.♣♣ ♣.♣.S5 hF h♣ ♣♣♣♣♣♣♣.♣  ♣♣...♣♣..♣  ♣♣.♣♣.♣..♣  ♣.♣♣♣♣.♣.♣♣♣ ♣♣.♣ ♣♣♣...♣♣♣♣.♣ ♣♣.♣.♣.♣ ...♣♣♣S..♣ ♣♣♣..♣ ♣.♣  ♣♣@♣ ♣♣♣.♣....# ♣ ♣.(♣♣♣#.# ♣ ♣♣..♣  # ♣ ♣..♣ ♣ ♣♣..♣ ♣ ♣..♣ ♣♣♣ ♣ ♣♣.♣♣ ♣.♣ ♣..♣ ♣.♣♣♣.S==6 h2s ♣♣...♣♣..♣ ♣♣.♣♣.♣..♣ ♣.♣♣♣♣.♣.♣♣♣ ♣.♣ ♣♣♣...♣♣♣♣.♣ ♣♣.♣.♣.♣ ..♣♣♣.S.♣ ♣♣♣..♣ ♣.♣  ♣♣.♣### ♣♣.♣♣.@..#  ♣.(♣♣♣#.#  ♣♣..♣  #  ♣..♣  ♣♣  ♣..♣ ♣♣♣  ♣♣.♣♣ ♣.♣  ♣..♣ ♣.♣♣♣  ♣..♣♣♣.[..S7 h\ N♣♣...♣♣..♣ .♣♣.♣..♣ .♣♣♣♣.♣.♣♣♣ .♣ ♣♣♣...♣♣♣♣ .♣ ♣♣.♣.♣.♣♣ ♣♣ ♣♣♣♣...♣♣ ♣ ♣♣♣..♣ ♣.♣ ♣♣S♣### .♣♣ ♣..@.# ♣.(♣♣ ♣♣♣#.# ♣♣..♣ .#  ♣..♣♣ .#♣♣..♣ ..♣..♣ ♣♣♣ #.♣♣.♣♣ ♣.♣ ## .S8 h1♣♣...♣♣..♣ Turtleman12345 the Geomancer ♣.♣♣.♣..♣ Revenant of Vehumet *..... .♣♣♣♣.♣.♣♣♣ Health: 62/62 ======================== .♣ ♣♣♣...♣♣♣♣ Magic: 4/15======------------------ .♣ ♣♣.♣.♣.♣♣ AC: 2Str: 12 .♣♣ ♣♣♣♣...♣♣ EV: 11Int: 18 ..♣ ♣♣♣..♣ SH: 0Dex: 9 ♣.♣ ♣♣.♣### XL:  9 Next:  3% Place: Dungeon:6 ♣.♣♣ ♣.S@.# Noise: ---------  Time: 7108.5 (0.0) ♣.(♣♣ ♣♣♣#.# -) Claws  hwN♣♣..♣ .# Throw: dart (curare)  ♣..♣♣ .# Memories (2)  ♣♣..♣ ..  ♣..♣ ♣♣♣ #. S   adder  ♣♣.♣♣ ♣.♣ ##  ♣..♣ ♣.♣♣♣  ♣..♣♣♣.[.♣♣ _An adder comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit) h♣♣...♣♣..♣ Turtleman12345 the Geomancer ♣.♣♣.♣..♣ Revenant of Vehumet *..... .♣♣♣♣.♣.♣♣♣ Health: 62/62 ======================== .♣ ♣♣♣...♣♣♣♣ Magic: 4/15======------------------ .♣ ♣♣.♣.♣.♣♣ AC: 2Str: 12 .♣♣ ♣♣♣♣...♣♣ EV: 11Int: 18 ..♣ ♣♣♣..♣ SH: 0Dex: 9 ♣.♣ ♣♣.♣### XL:  9 Next:  3% Place: Dungeon:6 ♣.♣♣ ♣.S@.# Noise: ---------  Time: 7108.5 (0.0) ♣.(♣♣ ♣♣♣#.# -) Claws [ hK34m♣♣..♣ .# Throw: dart (curare)  ♣..♣♣ .# Memories (2)  ♣♣..♣ ..  ♣..♣ ♣♣♣ #. S   adder  ♣♣.♣♣ ♣.♣ ##  ♣..♣ ♣.♣♣♣  ♣..♣♣♣.[.♣♣Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)  The stone arrow hits the adder!  You kill the adder! h ♣♣♣...♣♣♣♣ ♣♣.♣.♣.♣♣ ♣♣♣♣...♣♣   ♣.†@.#(♣♣  .#  ♣..♣♣ .#  ♣♣..♣ ..  ♣..♣ ♣♣♣ #.  ♣♣.♣♣ ♣.♣ ##  ♣..♣   [ h hs5==4==9.5 (1 h hK  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (53% to hit)  The stone arrow hits the adder!  h&You kill the adder! _Vehumet accepts your kill. h ;.♣♣.♣..♣ ♣♣♣.♣.♣♣♣ ♣ ♣♣♣...♣♣♣♣ ♣ ♣♣.♣.♣. ♣♣♣.. h< ♣♣♣..♣ ♣  ♣♣.♣### .♣♣.†..# .( h`-♣♣♣#@# .♣  #.# ..♣#.#  h|<♣♣..♣ #.. ..♣ ♣♣♣ ##.  ♣♣.♣♣ ♣.♣  h#..♣ ♣.♣♣♣♣..♣♣♣.[.♣♣..♣..... h#♣ hB" h"#0--10 h * h- h♣♣♣♣.♣.♣♣♣ ♣♣♣...♣♣♣♣ ♣♣.♣.♣.♣♣♣ ♣♣♣♣...♣♣  h8.♣ ♣♣♣.. ♣♣.♣###♣ ♣.†..(♣♣♣♣♣# ♣.. ♣♣...  ♣♣♣#..♣.♣♣ ♣. h ##.  ♣..♣ ♣.♣♣♣ #.♣♣.[.♣♣..♣..♣....... ♣....♣ h< hmA--1 hw h h7 ♣♣♣...♣♣♣♣ ♣♣.♣.♣.♣♣♣ ♣♣♣♣...♣♣ .♣ ♣♣♣.. hm:M ♣♣.♣###♣ ♣.†..(♣♣♣♣# ♣.. ♣♣...#  ♣♣♣#...♣.♣♣ ♣. ##..# h%< ♣..♣ ♣.♣♣♣ #.#♣♣.[.♣♣ ...♣..♣..... ... ♣....♣ ..♣♣.♣♣♣♣ hF hG&2 hO hBR h < ♣♣.♣.♣.♣♣.. ♣♣♣..♣ ♣  ♣♣.♣### ♣.†..# (♣♣♣#.# .♣  #.#  h ..♣#.# #...♣ ♣♣♣ ##...# ♣♣.♣♣ ♣.♣ #..#..♣ ♣.♣♣♣ #.#  ♣..♣♣♣.[....  ♣♣..♣.....♣ ....♣...♣ ♣♣♣.♣♣♣♣.♣ ?# ♣♣♣ ♣.♣ h  h! C==3 hM(  h+ d _Found a scroll labelled ORIRCH OQYH. hed\♣♣.. ♣♣♣..♣  ♣♣.♣###.†..# ♣♣♣#.# .♣  #.# ♣#.# #..### ..♣ ♣♣♣ ##.@.#♣♣ ♣.♣ #..♣ ♣.♣♣♣ #.# ♣..♣♣♣.[.... ♣♣..♣.....♣ ....♣...♣ .....  ♣♣♣.♣♣♣♣.♣ ?# ♣♣♣ ♣.♣ ... ♣♣.♣4 hq ♣♣♣..♣  ♣♣.♣###.†..# ♣♣♣#.#   #.# ♣#.# #..###♣ ♣♣♣ ##...♣♣ ♣.♣ ## ..♣ ♣.♣♣♣ ##.# ..♣♣♣.[.........♣ #........♣...♣ ...... ♣♣♣.♣♣♣♣.♣ .?# ♣♣♣ ♣.♣ ... ♣♣.♣ .##♣..♣ h w<5 h2} h ♣♣.♣###.†..# ♣♣♣#.#  #.# #.# #..### ♣ ♣♣♣ ##... ♣♣ ♣.♣ ##..#  ♣.♣♣♣ ##@# ♣♣♣.[....# h/a.....♣ ##....# ....♣...♣ .......♣.♣♣♣♣.♣ .?#  ♣♣♣ ♣.♣ .... ♣♣.♣ ..##♣..♣ ..# ##♣.♣♣ h<6=6 h ^.†..# ♣♣♣#.#  #.# ###.## .. #..### .#  ♣♣♣ ##...##.#♣.♣ #..#.# ♣.♣♣♣ ##.#.# ♣♣♣.[.#.@.#.....♣ ##....#.♣...♣ ......... ♣.♣♣♣♣.♣ ...?#♣ ♣.♣ .^.....  ♣♣.♣ ......##♣..♣ .......# ###♣.♣♣ #.....>.# 7 h  h3_Found an escape hatch in the floor. h ♣♣♣#.#  #.# ####.## #.. #..####.#  ♣♣♣ ##...##.#  ♣.♣ #..#.#  ♣.♣♣♣ ##.#.# ♣.[.#...###.....♣ ##.@..#.♣...♣ #.............#♣♣♣♣.♣ #......?#♣ ♣.♣ #...^.....  ♣♣.♣ #<......##♣..♣ #.......# .####♣.♣♣ #.....>.# #♣.♣♣ # h| [37m..#♣♣.♣<8 h   h,  h= +_Found a stone staircase leading up. h:Tg  ####.## #..#..####.#♣♣♣#...#. ###..♣♣ ## ♣♣.[.♣♣ #...### #.....♣ #.####....#...# ..♣#......@......#♣♣♣♣?#...... ♣♣ ^.....  ♣<......##..###.......#♣♣.♣♣oo   orc priest (wandering)9  h*W hWT_An orc priest comes into view. It is wielding a +0 club. h*X h[ b # #.o..####.#♣♣♣#...#. ###.. h(] ♣♣ ## ♣♣.[.♣♣ #...### .#.....♣ #.####....#... ..♣.........♣♣♣♣#...... ♣♣ ^....  ♣<......##..♣ #. .####♣>.#  h] v#.......#♣.♣♣ hQg  h(h A=20 hn  hs  h{ zoo   orc priest (wandering) hd| +1.5 (2 h  h m _i - 8 scrolls labelled ORIRCH OQYH (gained 1) h ; ###.## #.. #..####o♣##...# h  ###.  ♣.♣♣♣ ##.#.# ♣.[.♣♣ #...### . ♣..####....#.♣........# .♣♣♣....# ♣♣ ...^.....♣.♣ #<#........# .####>.# #.♣ ♣♣.♣.♣♣ #.......# h9  hD \.oo h! 4==2.5 (1 h7  h > _The orc priest shouts! You hear a shout! h3v♣♣♣ #.# ####.## #.. #..####. h5♣##...##o ###.  ♣.♣♣♣ ##.#.# ♣.[.♣♣ #...### .# ♣..#.####.@..#...# ..♣.. hJ8[......# .♣♣♣....#. ♣♣ ...^......♣.♣ #<#........# .####>.# #.♣ ♣♣. h8< h*B h6O.ooo   orc (wandering) h*Qf7==--3 h[ hiu _An orc comes into view. It is wielding a +0 falchion. h ♣♣♣#.# Turtleman12345 the Geomancer #.# ### Revenant of Vehumet *..... #.## #.. Health: 62/62 ======================== #..####.# Magic: 4/15======------------------  ♣♣♣ ##...##.# AC: 2Str: 12  ♣.♣ ###..#o# EV: 11Int: 18  ♣.♣♣♣ ##.#*# SH: 0Dex: 9 ♣♣.[.♣♣ #..*### .#  XL:  9 Next:  4% Place: Dungeon:6 ♣.....♣ #.####.@..#...#  Noise: ---------  Time: 7123.5 (0.0) ..♣...♣ #.............#  h -) Claws .♣♣♣♣.♣ #.......#......  Throw: dart (curare) ♣♣ ♣.♣ #...^..........  Memories (2)  ♣♣.♣ #<......##....o  ♣..♣ #.......# .####  o   orc priest  ♣.♣♣ #.....>.# #  o   orc (wandering)  ♣.♣♣ #.......#  ♣♣.♣ #.......#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (71% to  hit) hW♣♣♣#.#Turtleman12345 the Geomancer#.# ###Revenant of Vehumet *.....#.## #.. hYHealth: 62/62 ========================#..####.#Magic: 4/15======------------------♣♣♣ ##...##.#AC: 2Str: 12  ♣.♣###..#o#EV: 11Int: 18  ♣.♣♣♣##.#`#SH: 0Dex: 9  h5]♣♣.[.♣♣#..`### .#XL:  9 Next:  4% Place: Dungeon:6 ♣.....♣ #.####.@..#...#Noise: ---------  Time: 7123.5 (0.0) ..♣...♣ #.............#-) Claws .♣♣♣♣.♣ #.......#......Throw: dart (curare) ♣♣ ♣.♣ #...^..........Memories (2) ♣♣.♣ #<......##....o♣..♣ #.......# .####o   orc priest♣.♣♣ #.....>.# #o   orc (wandering)♣.♣♣ #.......#♣♣.♣ #.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0 h^C;10;1mStone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (71% to  hit)  The stone arrow hits the orc priest! hc Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (71% to  hit)  The stone arrow hits the orc priest!  The orc priest is almost dead. h ..o.o hAThe orc shouts! h?  h==4.5 (1 _The orc priest looks braver for a moment. h  ♣♣♣#.# Turtleman12345 the Geomancer #.# ### Revenant of Vehumet *..... #.## #.. Health: 62/62 ======================== #..####.# h t Magic: 3/15====--------------------  ♣♣♣ ##...##.# AC: 2Str: 12  ♣.♣ ###..#o# EV: 11Int: 18  hS  ♣.♣♣♣ ##.#*# SH: 0Dex: 9  h ♣♣.[.♣♣ #..*### .#  XL:  9 Next:  4% Place: Dungeon:6 ♣.....♣ #.####.@..#...#  Noise: ==-------  Time: 7124.5 (0.0) ..♣...♣ #.............#  -) Claws .♣♣♣♣.♣ #.......#......  Throw: dart (curare)  h ♣♣ ♣.♣ #...^........o.  Memories (2)  ♣♣.♣ #<......##.....  ♣..♣ #.......# .####  o   orc priest  ♣.♣♣ #.....>.# #  o   orc  ♣.♣♣ #.......#  hJ l ♣♣.♣ #.......#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (almostdead, 84% to hit) hkd ♣♣♣#.# Turtleman12345 the Geomancer #.# ### Revenant of Vehumet *..... #.## #.. Health: 62/62 ======================== #..####.# Magic: 3/15====--------------------  ♣♣♣ ##...##.# AC: 2Str: 12  ♣.♣ ###..#o# EV: 11Int: 18  ♣.♣♣♣ ##.#.# SH: 0Dex: 9 ♣♣.[.♣♣ #...### .#  XL:  9 Next:  4% Place: Dungeon:6 ♣.....♣ #.####.@..#...#  Noise: ==-------  Time: 7124.5 (0.0) ..♣...♣ #.............#   hf-) Claws .♣♣♣♣.♣ #.......#......  Throw: dart (curare) ♣♣ ♣.♣ #...^........o.  Memories (2)  ♣♣.♣ #<......##.....  ♣..♣ #.......# .####  o   orc priest  ♣.♣♣ #.....>.# #  o   orc  ♣.♣♣ #.......#  ♣♣.♣ #.......#Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (almostdead, 84% to hit)  The blast of sand hits the orc priest!  You kill the orc priest!Vehumet accepts your kill.  #.# ### #.## #.. #..####.#  ♣♣♣ ##.  ♣.♣ )#  ♣.♣♣♣ hhO ##.###[.♣♣ #..#### .#    #....#  #.....  ♣.♣ #...o.  ♣♣.♣ #<....  ♣..♣ #.......# .#### o   orc  ♣.♣♣ #.....>.# #  ♣.♣♣ #.......#  ♣♣.♣  h) hN h ho..o.o   orc wizardo   orcAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (almostdead, 84% to hit)  The blast of sand hits the orc priest!  You kill the orc priest!  Vehumet accepts your kill.You feel your power returning. ht4==5-6.0 (1.5 h hKz _An orc wizard comes into view. It is wielding a +4 dagger. h #.# ####.## #.o #..####.# ♣♣♣ ##...##.# ♣.♣ #..#)# ♣.♣♣♣ ##.#.# ♣.[.#...### .# .....♣ #.####....#...# .♣...♣ #.......@..o..# ♣♣♣♣.♣ #.#.... ♣ ♣.♣ #...^.....  ♣♣.♣ #<......##♣..♣ #.......# .#####♣.♣♣ # hX%.....>.# .# o   orc♣.♣♣ #.......# #♣♣.♣ #.#  ♣♣.♣ h7.oo.o   orc wizardo   orc hU--70 hD h hG #.## #..  #..####o#  ♣♣ ##...##.# ## .♣ #..#)# ..# .♣♣♣ ##.#.# ..# .[.#...###...# ....♣ #.####....#...#  ♣...♣ #.........o...# ♣♣♣.♣ #.......#@..  ♣.♣ #...^......  ♣♣.♣ #<......## ♣..♣ #.......# .###### ♣.♣♣ #.....>.# .# S ♣.♣♣ h ] #.......# .#   S   adder (asleep)  ♣♣.♣ #.......# .#  ♣♣.♣♣ #.......# .# ♣.♣♣   h,  hE \0-=8 h  h : _The orc hits you with a +0 falchion. h3j #.## #.. Turtleman12345 the Geomancer #..####o# Revenant of Vehumet *..... ♣♣ ##...##.# ##  Health: 60/62 =======================- .♣ ###..#)# ..#  Magic: 3/15====-------------------- .♣♣♣ ##.#.# ..#  AC: 2Str: 12 .[.♣♣ #...###...#  EV: 11Int: 18 ....♣ #.####....#...#  SH: 0Dex: 9  h6♣...♣ #.........o...##  XL:  9 Next:  5% Place: Dungeon:6 ♣♣♣.♣ #.......#@.....#  Noise: =--------  Time: 7128.0 (0.0)  ♣.♣ #...^............  -) Claws  ♣♣.♣ #<......##.......  Throw: dart (curare)  ♣..♣ #.......# .######  Memories (2)  ♣.♣♣ #.....>.# .# S  ♣.♣♣ #.......# .# S   adder (asleep)  ♣♣.♣ #.......# .# o   orc ♣♣.♣♣ #.......# .# ♣.♣♣Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [40 h7Yman orc, wielding a +0 falchion and wearing a +0 leather armour (84% to  hit) hF #.## #.. Turtleman12345 the Geomancer #..####o# Revenant of Vehumet *..... ♣♣ ##...##.# ##  Health: 60/62 =======================- .♣ ###..#)# ..#  Magic: 3/15====-------------------- .♣♣♣ ##.#.# ..#  AC: 2Str: 12 .[.♣♣ #...###...#  EV: 11Int: 18 ....♣ #.####....#...#  SH: 0Dex: 9 ♣...♣ #.........o...##  XL:  9 Next:  5% Place: Dungeon:6 ♣♣♣.♣ #.......#@.....#  Noise: =--------  Time: 7128.0 (0.0)  ♣.♣ #...^............  [4 h0m-) Claws  ♣♣.♣ #<......##.......  Throw: dart (curare)  ♣..♣ #.......# .######  Memories (2)  ♣.♣♣ #.....>.# .# S  ♣.♣♣ #.......# .# S   adder (asleep)  ♣♣.♣ #.......# .# o   orc ♣♣.♣♣ #.......# .# ♣.♣♣Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 leather armour (84% to  hit)  The blast of sand hits the orc!!  You kill the orc! #.## #.. #..####o# ##...##.# ##  ###..#)# ..#  ##.#.# ..# he8[40m [.♣♣ ##  #.####  #.........)...##  .#  ♣.♣ #...^...  ♣♣.♣ #<......  ♣..♣ #.......# .######  ♣.♣♣ #.....>.# .# S  ♣.♣♣ #.......# .#  ♣♣.♣ #.......# .#   #.......# .#  hoo   orc wizardS   adder (asleep) h19.5 (1.5  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (84% to  hit)  The blast of sand hits the orc!!  You kill the orc! _Vehumet accepts your kill. h F #.# ###  #.## #..  #..####o#  ♣♣♣...##.# ## h m ♣.♣ ###..#o# ..# ♣.♣##.#.# ..# ♣.[.♣♣ #...###...#  h> .....♣ #.####....#... .♣...♣ #.......@.)...## ♣♣♣♣.♣ #.......## hߌ  ♣ ♣.♣ #...^.....  ♣♣.♣ #<......##....... h   ♣..♣ #.......# .######  ♣.♣♣ #.....>.# .# S  ♣.♣♣ #.......# .# o   orc (wandering)  ♣♣.♣ #.......# .#  ♣♣.♣♣ #.......# .# hZ  An orc comes into view. It is wielding a +0 dagger. hY  h* 4  The orc shouts! h o.o)oo 2 orcs h l4===300 h  h x _An orc comes into view. It is wielding a +0 short sword. hI #.# ### Turtleman12345 the Geomancer #.## #o. hK Revenant of Vehumet *..... #..####.# Health: 61/62 =======================- ♣♣♣ ##...##o# ##  Magic: 3/15====-------------------- ♣.♣ ###..#)# ..#  AC: 2Str: 12 ♣.♣♣♣ ##.#o# ..#  EV: 11Int: 18  huL/♣.[.♣♣ #..*###...#  SH: 0Dex: 9 .....♣ #.####..*.#...#  XL:  9 Next:  5% Place: Dungeon:6 .♣...♣ #.......@.)...##  Noise: ==-------  Time: 7130.5 (0.0) ♣♣♣♣.♣ #.......#......#  -) Claws  hQM(♣ ♣.♣ #...^............  Throw: dart (curare)  ♣♣.♣ #<......##.......  Memories (2)  ♣..♣ #.......# .######  ♣.♣♣ #.....>.# .# S  o   orc wizard  ♣.♣♣ #.......# .#  oo 2 orcs  h1N ♣♣.♣ #.......# .#  ♣♣.♣♣ #.......# .# _An orc comes into view. It is wielding a +0 short sword.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  hPPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (80% to hit) hQP#.# ###Turtleman12345 the Geomancer#.## #o.Revenant of Vehumet *.....#..####.#Health: 61/62 =======================-  hLS♣♣♣ ##...##o# ##Magic: 3/15====-------------------- ♣.♣###..#)# ..#AC: 2Str: 12 ♣.♣♣♣##.#o# ..#EV: 11Int: 18 ♣.[.♣♣#..####...#SH: 0Dex: 9  hUd.....♣ #.####..#.#...#XL:  9 Next:  5% Place: Dungeon:6 .♣...♣ #.......@.)...##Noise: ==-------  Time: 7130.5 (0.0) ♣♣♣♣.♣ #.......#......#-) Claws ♣ ♣.♣ #...^............Throw: dart (curare)♣♣.♣ #<......##.......Memories (2) ♣..♣ #.......# .######♣.♣♣ #.....>.# .# So   orc wizard♣.♣♣ #.......# .# hX8oo 2 orcs♣♣.♣ #.......# .#♣♣.♣♣ #.......# .#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (80% to hit)  The blast of sand hits the orc wizard! h h hq hM.o.o h5-2.0 (1.5 h" h&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (80% to hit)  The blast of sand hits the orc wizard! _The orc wizard is severely wounded. h  You scratch the orc wizard.  The orc wizard is severely wounded. h  h .o.o hA m57--30 h4 U _The orc wizard hits you with a +4 dagger. hO-  You barely miss the orc wizard.The orc wizard is severely wounded. h/ h 7)o.o h7&4 h? hW _The orc wizard barely misses you. h  You barely miss the orc wizard.The orc wizard is severely wounded. h:* h] oo 2 orcs  h`The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! hρ, hÎ.o.{o====5 _Deactivating autopickup; reactivate with Ctrl-A. hݱR #.# ### Turtleman12345 the Geomancer #.## #.. Revenant of Vehumet *..... #..####.# Health: 57/62 ======================-- ♣♣♣ ##...##.# ##  Magic: 0/15 h(------------------------ ♣.♣ ###..#)# ..#  AC: 2Str: 12 ♣.♣♣♣ ##.#.# ..#  EV: 11Int: 18 ♣.[.♣♣ #..o###...#  SH: 0Dex: 9 .....♣ #.####..{.#...#  XL:  9 Next:  5% Place: Dungeon:6 .♣...♣ #......o@.)...##  Noise: ====-----  Time: 7135.0 (0.0) ♣♣♣♣.♣ #.......#......#  -) Claws ♣ ♣.♣ #...^............  Throw: dart (curare)  ♣♣.♣ #<......##.......  Memories (2)  ♣..♣ #.......#  h[40m.######  ♣.♣♣ #.....>.# .# S  oo 2 orcs  ♣.♣♣ #.......# .#  ♣♣.♣ #.......# .#  ♣♣.♣♣ #.......# .# _Deactivating autopickup; reactivate with Ctrl-A.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (71% to hit) hre *o h #.# ### Turtleman12345 the Geomancer #.## #.. Revenant of Vehumet *..... #..####.# Health: 57/62 ======================--  h1♣♣♣ ##...##.# ##  Magic: 0/15------------------------ ♣.♣ ###..#)# ..#  AC: 2Str: 12 ♣.♣♣♣ ##.#.# ..#  EV: 11Int: 18 ♣.[.♣♣ #..o###...#  SH: 0Dex: 9 .....♣ #.####..{.#...#  XL:  9 Next:  5% Place: Dungeon:6 .♣...♣ #......o@.)...##  Noise: ====-----  Time: 7135.0 (0.0) ♣♣♣♣.♣ #.......#......#  -) Claws ♣ ♣.♣ #...^............  Throw: dart (curare)  ♣♣.♣ #<......##.......  h[39;49m Memories (2)  ♣..♣ #.......# .######  ♣.♣♣ #.....>.# .# S  oo 2 orcs  ♣.♣♣ #.......# .#  ♣♣.♣ #.......# .#  ♣♣.♣♣ #.......# .# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe stone arrow hits something!  Vehumet accepts your kill.You feel your power returning. #.# ### #.## #.. #..####.# ##...##.# ##  ###..#)# ..#   ..# [.♣♣ .#  #.####..).#...#  #... hEn[9;22H.##  #.....#  ♣.♣ #.......  ♣♣.♣ #<......  ♣..♣ #.......# .#####  ♣.♣♣ #.....>.# .# S  ♣.♣♣ #.......# .#  ♣♣.♣ #.......#   ♣♣.♣♣    Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The stone arrow hits something!  Vehumet accepts your kill.  You feel your power returning.  Reactivating autopickup. ht hS{U.o hJ81=7==--6.0 (1 hΦ hǩ _You feel a bit more experienced. You closely miss the orc. The orc misses you. h? #.# ### Turtleman12345 the Geomancer #.## #.. Revenant of Vehumet *..... #..####.# Health: 58/62 ======================-- ♣♣♣ ##...##.# ##  Magic: 0/15------------------------ ♣.♣ ###..#)# ..#  AC: 2Str: 12 ♣.♣♣♣ ##.#.# ..#  EV: 11Int: 18 ♣.[.♣♣ #...###...#  SH: 0Dex: 9 .....♣ #.####..o.#...#  XL:  9 Next:  7% Place: Dungeon:6 .♣...♣ #......o@.)...##  Noise: ==-------  Time: 7136.0 (0.0) ♣♣♣♣.♣ #.......#....[ h@34m..#  -) Claws ♣ ♣.♣ #...^............  Throw: dart (curare)  ♣♣.♣ #<......##.......  Memories (2)  ♣..♣ #.......# .######  ♣.♣♣ #.....>.# .# S  oo 2 orcs  ♣.♣♣ #.......# .#  ♣♣.♣ #.......# .#  ♣♣.♣♣ #.......# .# _You feel a bit more experienced. You closely miss the orc. The orc misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (84% to hit) hQN #.# ### Turtleman12345 the Geomancer #.## #.. Revenant of Vehumet *..... #..####.# Health: 58/62 ======================-- ♣♣♣ ##...##.# ##  Magic: 0/15------------------------ ♣.♣ ###..#)# ..#  AC: 2Str: 12 ♣.♣♣♣ ##.#.# ..#  EV: 11Int: 18 ♣.[.♣♣ #...###...#  SH: 0Dex: 9 .....♣ #.####..o.#...#  XL:  9 Next:  7% Place: Dungeon:6  h.♣...♣ #......o@.)...##  Noise: ==-------  Time: 7136.0 (0.0) ♣♣♣♣.♣ #.......#......#  -) Claws ♣ ♣.♣ #...^............  Throw: dart (curare)  ♣♣.♣ #<......##.......  Memories (2)  ♣..♣ #.......# .######  ♣.♣♣ #.....>.# .# S  oo 2 orcs  ♣.♣♣ #.......# .#  ♣♣.♣ #.......# .#  ♣♣.♣♣ #.......# .# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (84% to hit)  The blast of sand hits the orc!!  You kill the orc!Vehumet accepts your kill. #.# ### #.## #.. #..[3 hx3m####.# ##...##.# ##  ###..#)# ..#   ..# [.♣♣ .#  #.##.#  #......)@.)...##  #.....#  ♣.♣ #.......  ♣♣.♣ #<......  ♣..♣ #.......# .#####  ♣.♣♣ #.....>.# .# S o   orc  ♣.♣♣ #.......# .#  ♣♣.♣ #[ hzm.......#   ♣♣.♣♣   h0Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (84% to hit)  The blast of sand hits the orc!!  You kill the orc!  Vehumet accepts your kill.You feel your power returning. You scratch the orc but do no damage. hy{5-2===-7.5 (1.5 _The orc hits you with a +0 short sword. hA  hB F-80 htG  hI _You scratch the orc but do no damage. The orc barely misses you. h #.# ### Turtleman12345 the Geomancer #.## #.. Revenant of Vehumet *..... #..####.# Health: 55/62 =====================--- ♣♣♣ ##...##.# ##  Magic: 1/15=----------------------- ♣.♣ ###..#)# ..#  AC: 2Str: 12 ♣.♣♣♣ ##.#.# ..#  EV: 11Int: 18 ♣.[.♣♣ #...###...#  SH: 0Dex: 9 .....♣ #.####..o.#...#  XL:  9 Next:  7% Place: Dungeon:6 .♣...♣ #......)@.)...##  Noise: =--------  Time: 7138.5 (0.0) ♣♣♣♣.♣ #.......#[39;4 h;9m......#  -) Claws ♣ ♣.♣ #...^............  Throw: dart (curare)  ♣♣.♣ #<......##.......  Memories (2)  ♣..♣ #.......# .######  ♣.♣♣ #.....>.# .# S  o   orc  ♣.♣♣ #.......# .#  ♣♣.♣ #.......# .#  ♣♣.♣♣ #.......# .# _You scratch the orc but do no damage. The orc barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (84% to hit) h#.# ###Turtleman12345 the Geomancer#.## #..Revenant of Vehumet *.....#..####.#Health: 55/62 =====================--- ♣♣♣ ##...##.# ##Magic: 1/15=----------------------- ♣.♣###..#)# ..#AC: 2Str: 12 ♣.♣♣♣##.#.# ..#EV: 11Int: 18 ♣.[.♣♣#...###...#SH: 0Dex: 9 .....♣ #.####..o.#...#XL:  9 Next:  7% Place: Dungeon:6 .♣...♣ #......)@ h.)...##Noise: =--------  Time: 7138.5 (0.0) ♣♣♣♣.♣ #.......#......#-) Claws ♣ ♣.♣ #...^............Throw: dart (curare)♣♣.♣ #<......##.......Memories (2) ♣..♣ #.......# .######♣.♣♣ #.....>.# .# So   orc♣.♣♣ #.......# .#♣♣.♣ #.......# .#♣♣.♣♣ #.......# .#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Sh hift-Dir - straight lineAim: an orc, wielding a +0 short sword (84% to hit)  The blast of sand hits the orc. h xPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (84% to hit)  The blast of sand hits the orc.  The orc is heavily wounded.  You closely miss the orc.  The orc is heavily wounded.640.0 (1.5 h(} h _The orc misses you. The orc closely misses you. hV N #.# ### Turtleman12345 the Geomancer #.## #.. Revenant of Vehumet *..... #..####.# Health: 56/62 =====================--- ♣♣♣ ##...##.# ##  Magic: 0/15------------------------ ♣.♣ ###..#)# ..#  AC: 2Str: 12 ♣.♣♣♣ ##.#.# ..#  EV: 11Int: 18 ♣.[.♣♣ #...###...#  SH: 0Dex: 9 .....♣ #.####..o.#...#  XL:  9 Next:  7% Place: Dungeon:6  hZ .♣...♣ #......)@.)...##  Noise: =--------  Time: 7140.0 (0.0) ♣♣♣♣.♣ #.......#......#  -) Claws ♣ ♣.♣ #...^............  Throw: dart (curare)  ♣♣.♣ #<......##.......  Memories (2)  ♣..♣ #.......# .######  ♣.♣♣ #.....>.# .# S  o   orc  ♣.♣♣ #.......# .#  ♣♣.♣ #.......# .#  ♣♣.♣♣ #.......# .# _The orc misses you. The orc closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 84% to hit) h#.# ###Turtleman12345 the Geomancer#.## #..Revenant of Vehumet *.....#..####.#Health: 56/62 =====================--- ♣♣♣ ##...##.# ##Magic: 0/15------------------------ ♣.♣###..#)# ..#AC: 2Str: 12 ♣.♣♣♣##.#.# ..#EV: 11Int: 18 ♣.[.♣♣#...###...#SH: 0Dex: 9 .....♣ #.####..#.#...#XL:  9 Next:  7% Place: Dungeon:6 .♣...♣ #......)@.)[40 hm...##Noise: =--------  Time: 7140.0 (0.0) ♣♣♣♣.♣ #.......#......#-) Claws ♣ ♣.♣ #...^............Throw: dart (curare)♣♣.♣ #<......##.......Memories (2) ♣..♣ #.......# .######♣.♣♣ #.....>.# .# So   orc♣.♣♣ #.......# .#♣♣.♣ #.......# .#♣♣.♣♣ #.......# .# _The orc misses you. The orc closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast  h(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 84% to hit) hJo  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword (heavily wounded, 84% to hit)  The blast of sand misses the orc. You barely miss the orc.The orc is heavily wounded.1.5 (1.5 _The orc barely misses you. h#&"  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h>+ hF-e _You don't have enough magic to cast this spell. h H  You scratch the orc.  You kill the orc!Vehumet accepts your kill. h;S C) hv ~7=1=20 hq}  h; 4 _You feel your power returning. hm( he) h/ h03H _No target in view! h0 u#.## #..  #..####.#  ♣♣ ##...##.# ## .♣ #..#)# ..#  .♣♣♣ ##.#.# ..#  .[.#...###...#  ....♣ #.####..).#...#  h  ♣...♣ #......)..)...# ♣♣♣.♣ #.......#@.....#   ♣.♣ #...^......  ♣♣.♣ #<......##  ♣..♣ #.......# .######  ♣.♣♣ #.....>.# .# S  ♣.♣♣ #.......# .#   S   adder (asleep)  ♣♣.♣ #.......# .#  ♣♣.♣♣ #.......# .#  ♣.♣♣  h  hk ~-3 _ h  hy  hNb "#..####.#  ♣ ##...##.# ####  #..#)# ...#  ♣♣♣ ##.#.# ...#  [.#...###...#  . hd ..♣ #.####..).#...#  ♣ #......)..)...# ♣.♣ #.#......###  ♣.♣ #...^....... ♣♣.♣ #<......## ♣..♣ #.......##.####### ♣.♣♣ #.....>.##.# ~  ♣.♣♣ #.......##.#  ♣♣.♣ #.......##.#  ♣.♣♣ #.......##.#  .♣♣ #.#  .♣   hz 2===-4 hH+##...##.# ####  ###..#)# #...#   h:@♣ ##.#.# #...#  .#...###...#  ..♣ #.####..).#...#  h ♣ #......)..)...# ♣.♣ #.......#......#### .♣ #...^........ h ♣.♣ #<......## ..♣ #.......##.#######  hz.♣♣ #.....>.##.# ~  .♣♣ #.......##.#   #.##.#  hE .♣♣ #.##.#  ♣ #.#  ♣  h#.  ♣   h) h&5 h7 h+ h%♣ ###..#)# #...# ♣♣♣ ##.#.# #...# [.♣♣ #...###...# hL ..♣ #.####..).#...# .♣ #......)..)...## ♣♣.♣ #.......#......####  ♣.♣ #...^.............. ♣.♣ #<......##. .♣ #.##@#######.  h♣.♣♣ #.....>.##.# ~  ♣.♣♣ #.......##.#  ♣♣.♣ #.##.# h  ♣ #.##.#  #.# . #..  h.♣ ### .♣  h hs^8=6 h h h3w ♣♣ ##.#. [.♣♣ #...## ...♣ #.####..).#.....)..)...## ♣♣.#......####  ^.............. ♣<......##..........♣ #.#######♣>.##@# ~ . ♣..♣ .♣   hN><7 hM h  [.♣♣ #...## ...♣ #.####..).#...#.....)..)...## ♣♣.#......####   hh ^.............. ♣<......##.....♣ #.#######♣>.##.# ~ . ♣..♣  h .♣♣  .♣   h v==8 h9  ...♣ #.####..)......)..)...## ♣♣.#......####  ^.............. ♣<......##..♣ #.#######♣>.##.# ~ . ♣..♣ .♣♣  . ♣♣   h> D99 hB  hI  hC7 .....)..)...## ♣♣.#......####  ^........ ♣<......##..♣ #.#######♣>.##.# ~ .  h♣..♣ .♣♣  .### ♣   h h'50 hP hޛ h  ♣♣.#......####  ^........ ♣<......##..♣ #.#######♣>.##.# ~ . ♣..♣ .♣♣  .......######..    h hF&1 hB h h6  ^........ ♣<......## h ...♣ #.#######♣>.##.# ~ . ♣..♣ .♣♣ #.####### .......######    h hy60=3=2 h h hOE hF hI hK hW♣.♣ #...^.  .♣ #<......##...  ..♣ #.##.#######.  .♣♣ #.....>.##.# ~  .♣♣ #.##.#  .♣ #.##.#  .♣♣ #.##.#  ♣♣ #.#. ♣ #. ♣ #. ♣  ♣  ♣        3 h *.♣ #...^.  .♣ #<......##..  .♣ #.##.#.  ♣♣ #.....>.##.# ~  ♣♣ #. h ##.#  .♣ #.##.#  ♣♣ #. hx ##.#   #.#.#   h  #.#   #. h[   #     h `      h %   h  h/ &4 h  h  h:\ ♣ #...^.  ♣ #<......##.  ♣ #.##.#.   #.....>.##.# ~   #.##.#  ♣ #.##.#   h]  #.##.#   #.#.#  #.#  #. ###         he  hl &5 h.##.# ~   #. ht##.#   #.##.#   #.##.#  #.#.#  #. h#  #.....#  ##        h1==6 h#...^.  #<......##.  #.##.#.  #.....>.##.# ~  #.##.#  #.##.#  #.##.#  #.#.#  #.#  #.....#  ######        7 h#...^.  #<......##.  #.##.#.  #.....>.##.# ~  #.##.#  #.##.#  h$1 #.##.# #  #.#.#  #.#   hz#.....#  #######     h3     hn hY&8 h h hxs...^.  <......##...  .##.#..  .....>.##.# ~ .#  .##.# .#  .##.# .#  .##.# .#  #.#.#  #.#  #.....#  #         hT2=4==9 h: ...#####  ..^...............  ##..........  .##.#######..  >.##.# ~~#.#  ##.# ~#.#  ##.# #.#  ......##.# +.#  #.#######@#  #.........#  #######.....#  #######       60 h;)..)...## ....#......######^....................##.#######..>.##.#rS~~~#~SB~~##~~.~~# ......##.# +#######.........# #######.....#######SS 2 adders (1 asleep)r   river rat (asleep)B   giant cockroach (asleep) h>M~~S hS&1 hɟ ho####..).#...# )..)...## ....#......######^...............#.........##.#######..>.##.#r~~S~SB~~##~~.~~# ......##.#rBS~~+#######.........# #######.....#######r 2 river rats (asleep)B 2 giant cockroaches (asleep)S   ball python (constriction, asleep) h[ b  The river rat squeaks loudly. The ball python hisses angrily. h%!, h) hz/~r~~~~Br.~SBS~~S h0SSwandering)rrBB1 wandering)S h0,) h31&2 h+7 h93 _The river rat squeaks loudly. h& '#~S~r~r~~~~~~SS===3  h. "_You open the door. hfx> #...## ####..).#...# )..)...## ....######^.....#.........#..##.#######..>.##.#~~~~~#S~rB~#~~r~~#. ......##.#B~~~~SS#######.........# #######.....   adder#######   river ratB   giant cockroach (~~B~.rB#S~~~~~'SBB 2 giant cockroaches (1 wandering)1-=4 _The adder attacks as it pursues you! The adder bites you. h ##.#.#  #...## ####..).#...# )..)...## ....######^...............##..##.#######...#>.##.#~#S~~~~#.#B~.rB#S ......##.#~~~~~'S#######.........# #######.....S   ball python (constriction)#######SS.-5 h > ##.#.# #...# Turtleman12345 the Geomancer  #...###...# Revenant of Vehumet *..... ####..).#...# hN"~ Health: 61/62 =======================- .....)..)...## Magic: 3/15====-------------------- ......#......###### AC: 2Str: 12 ..^...............# EV: 11Int: 18 ......##..........##  SH: 0Dex: 9  h$u......##.#######...#  XL:  9 Next:  7% Place: Dungeon:6 ....>.##.#~~~~~#@# Noise: ---------  Time: 7165.5 (0.0) ......##.#S~~~~#S# -) Claws ......##.#B~.rB#S# Throw: dart (curare) ......##.#~~~~~'.# Memories (2)  #.#######.# #.........# S   adder #######.....#  S   ball python (constriction) #######  _The adder attacks as it pursues you! The adder bites you.  Casting: Sandblast (safe; 1% risk of failure)  h%7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (73% to hit) hR ##.#.# #...# Turtleman12345 the Geomancer  #...###...# Revenant of Vehumet *..... ####..).#...# Health: 61/62 =======================- .....)..)...## Magic: 3/15====-------------------- ......#......###### AC: 2Str: 12 ..^...............# EV: 11Int: 18 ......##..........##  SH: 0Dex: 9 ......##.#######...#  XL:  9 Next:  7% Place: Dungeon:6 ....>.##.#~~~~~#@# Noise: ---------  Time: 7165.5 (0.0) ......##.#S~~~~#S# -) Claws ......##.#B~.rB#S# Throw: dart (curar h\e) ......##.#~~~~~'.# Memories (2)  #.#######.# #.........# S   adder #######.....#  S   ball python (constriction) ####### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (73% to hit)  The blast of sand misses the adder. The blast of sand hits the ball python!  You kill the ball python!  #...#   ) )..)...##  ^   > ## †# ~'.#  ###.#  ..#  ....#  #######  hAim: an adder (73% to hit)  The blast of sand misses the adder. The blast of sand hits the ball python!  You kill the ball python!  Vehumet accepts your kill.You scratch the adder.  The adder is moderately wounded. h hS~#r r   river rat h{+2=4===7.0 (1.5 _The adder bites you but does no damage. The adder closely misses you. h: G ##.#.# #...# h< u Turtleman12345 the Geomancer  #...###...# Revenant of Vehumet *..... ####..).#...# Health: 62/62 ======================== .....)..)...## Magic: 3/15====-------------------- ......#......###### AC: 2Str: 12 ..^...............# EV: 11Int: 18 ......##..........##  SH: 0Dex: 9  h= ......##.#######...#  XL:  9 Next:  7% Place: Dungeon:6 ....>.##.#~~~~~#@# Noise: =--------  Time: 7167.0 (0.0) ......##.#S~~~~#S# -) Claws ......##.#B~.r~#r# Throw: dart (curare) ......##.#~~~~~'.# Memories (2)  #.#######.# #.........# S   adder #######.....#  r   river rat #######   h= d_The adder bites you but does no damage. The adder closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 73% to hit) h ##.#.# #...# Turtleman12345 the Geomancer  #...###...# Revenant of Vehumet *..... ####..).#...# Health: 62/62 ======================== .....)..)...## Magic: 3/15====-------------------- ......#......###### AC: 2Str: 12 ..^...............# EV: 11Int: 18 ......##..........##  SH: 0Dex: 9 ......##.#######...#  XL:  9 Next:  7% Place: Dungeon:6 ....>.##.#~~~~~#@# h}+ Noise: =--------  Time: 7167.0 (0.0) ......##.#S~~~~#S# -) Claws ......##.#B~.r~#r# Throw: dart (curare) ......##.#~~~~~'.# Memories (2)  #.#######.# #.........# S   adder #######.....#  r   river rat ####### Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 73% to hit)  The blast of sand hits the adder!!  You kill the adder!Vehumet accepts your kill. hp  #...#   ) )..)...##  ^   > .#  ~'.#  ###.#  ..#  h r   river rat ....#  #######  h hVr† h-4==8.5 (1.5  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 73% to hit)  The blast of sand hits the adder!!  You kill the adder!  Vehumet accepts your kill. _You feel your power returning. h ##.#.# #...# Turtleman12345 the Geomancer  #...###...# Revenant of Vehumet *..... ####..).#...# Health: 62/62 ======================== .....)..)...## Magic: 3/15====-------------------- ......#......###### AC: 2Str: 12 ..^...............# EV: 11Int: 18 ......##..........##  SH: 0Dex: 9 ......##.#######...#  XL:  9 Next:  7% Place: Dungeon:6 ....>.##.#~~~~~#@# Noise: =--------  Time: 7168.5 (0.0) ......##.#S~~~~#r# -) Claws ......##.#B~.r~#†# Throw:  hdart (curare) ......##.#~~~~~'.# Memories (2)  #.#######.# #.........# r   river rat #######.....#  #######  _You feel your power returning.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (82% to hit) hu ##.#.# #...#  Turtleman12345 the Geomancer#...###...#  Revenant of Vehumet *..... ####..).#...#  Health: 62/62 ======================== .....)..)...##  Magic: 3/15====-------------------- ......#......######   AC: 2Str: 12 ..^...............#   EV: 11Int: 18 ......##..........##   SH: 0Dex: 9 ......##.#######...#   XL:  9 Next:  7% Place: Dungeon:6  h....>.##.#~~~~~#@#   Noise: =--------  Time: 7168.5 (0.0) ......##.#S~~~~#r#   -) Claws ......##.#B~.r~#†#   Throw: dart (curare) ......##.#~~~~~'.#   Memories (2) #.#######.#  #.........#   r   river rat#######.....#  #######   Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (82% to hit)  The blast of sand hits the river rat. h$Press: ? - help, Shift-Dir - straight line  Aim: a river rat (82% to hit)  The blast of sand hits the river rat.  The river rat is moderately wounded.  You closely miss the river rat.The river rat is moderately wounded.70.0 (1.5 _The river rat barely misses you. The river rat misses you. hl  ##.#.# #...# Turtleman12345 the Geomancer  #...###...# Revenant of Vehumet *..... ####..).#...# Health: 62/62 ======================== .....)..)...## Magic: 2/15===--------------------- ......#......###### AC: 2Str: 12 ..^...............# EV: 11Int: 18 ......##..........##  SH: 0Dex: 9 ......##.#######...#  XL:  9 Next:  7% Place: Dungeon:6 ....>.##.#~~~~~#@# Noise: =--------  Time: 7170.0 (0.0) ......##.#S~~~~#r# -) Claws ......##.#B~.r~#†# Throw:  h kdart (curare) ......##.#~~~~~'.# Memories (2)  #.#######.# #.........# r   river rat #######.....#  #######  _The river rat barely misses you. The river rat misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (moderately wounded, 82% to hit) h9:  ##.#.# #...# Turtleman12345 the Geomancer  #...###...# Revenant of Vehumet *..... ####..).#...# Health: 62/62 ======================== .....)..)...## Magic: 2/15===--------------------- ......#......###### AC: 2Str: 12 ..^...............# EV: 11Int: 18 ......##..........##  SH: 0Dex: 9 ......##.#######...#  XL:  9 Next:  7% Place: Dungeon:6 ....>.##.#~~~~~#@# Noise: =--------  Time: 7170.0 (0.0) ......##.#S~~~~#r# -) Claws ......##.#B~.r~#†# Throw: [0;10; h< 1mdart (curare) ......##.#~~~~~'.# Memories (2)  #.#######.# #.........# r   river rat #######.....#  ####### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (moderately wounded, 82% to hit)  The blast of sand hits the river rat!  You kill the river rat! h@ 2  #...#   ) )..)...##  ^   > †#  ~'.#  h@  ###.#  ..#   ....#   #######   hrA 7  h  h3 581.5 (1.5 h  h  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h =Aim: a river rat (moderately wounded, 82% to hit)  The blast of sand hits the river rat!  You kill the river rat! _Vehumet accepts your kill. h   Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h-4 h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h 4 hI  hs _3= h  h  h  h  h  hu  h~ -4.5 (3.0rr   river rat- h  h ` _A river rat is nearby! h~ #...## ####..). .....)..)...##.#......######^.............##....#########...#>.##.#~~~~~#.# ..##.#S h#~~.~~#†#~~~~~r. #.#######.......######.....# ###### h h<r' h!25.5 (1 _ hS _You see here a river rat corpse. h=6 _You closely miss the river rat. The river rat completely misses you. h B #...###...# Turtleman12345 the Geomancer ####..).#...# Revenant of Vehumet *..... .....)..)...## Health: 62/62 ======================== ......#......###### Magic: 2/15 h===--------------------- ..^...............# AC: 2Str: 12 ......##..........##  EV: 11Int: 18 ......##.#######...#  SH: 0Dex: 9 ....>.##.#~~~~~#.# XL:  9 Next:  8% Place: Dungeon:6 ......##.#S~~~~#@# Noise: =--------  Time: 7176.5 (0.0) ......##.#~~.~~#r# -) Claws ......##.#~~~~~'.# Throw: dart (curare) #.#######.# Memories (2)  #.........# #######.....#  r   river rat #######  _You closely miss the river rat. The river hz rat completely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (82% to hit) h  #...###...# Turtleman12345 the Geomancer ####..).#...# Revenant of Vehumet *..... .....)..)...## Health: 62/62 ======================== ......#......###### Magic: 2/15===--------------------- ..^...............# AC: 2Str: 12 ......##..........##  EV: 11Int: 18 ......##.#######...#  SH: 0Dex: 9 ....>.##.#~~~~~#.# XL:  9 Next:  8% Place: Dungeon:6 ......##.#S~~~~#@# Noise: =--------  Time: 7176.5 (0.0) ......##.#~~.~~#r# -) Claws ......##.#~~~~~'.# Throw:  hdart (curare) #.#######.# Memories (2)  #.........# #######.....#  r   river rat ####### Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (82% to hit)  The blast of sand hits the river rat!!  You kill the river rat!Vehumet accepts your kill.  ) )..)...## ##### ^   >  #~~.~~#†# #~~~~~'.#  #.#######.#    ....#   #######       hfgo3=8.0 (1.5 hՉ  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (82% to hit)  The blast of sand hits the river rat!!  You kill the river rat!  Vehumet accepts your kill. _You feel your power returning. hO4 h hK h7, h9, h9 hh-90BB   giant cockroach h8- h| _A giant cockroach is nearby! h3 ####..). .....)..)...##.#......######^.............#### h5 ^#######...>.##.#~S~~~#.# ..##.#~~~B~#†#~~.~B#~~~~~'. #.#######.......######.....# ######S   adder (wandering) BB 2 giant cockroaches (1 wandering) h8  h9  ha;  hH K~B hI .80 _ hkS  h}Z  Things that are here: _a river rat corpse; a ball python corpse hg"......)..)...## ..#......###### ^...............# <......##..........## .##.#######...# >.##.#~S~~~#.# ...##.#~~~~B#†#  hj .##.#~~.~B#†# .##.#~~~~~@.#  #.#######.#  #.........#  #######.....#  #######     hl hqm~S~~B hqo4===1 _ hu hcxQ _There is an open door here. hr......)..)...## Turtleman12345 the Geomancer .......#......######  Revenant of Vehumet *..... ...^...............#  Health: 62/62 ======================== <......##..........##  Magic: 3/15====-------------------- .......##.#######...#  AC: 2Str: 12 .....>.##.#~~~~~#.# EV: 11Int: 18 .......##.#~~~~B#†# SH: 0 hDex: 9 .......##.#~~S~~#†# hD XL:  9 Next:  8% Place: Dungeon:6  h.......##.#~~~~B@.# hF Noise: ---------  Time: 7181.0 (0.0) #.#######.# -) Claws #.........# Throw: dart (curare) #######.....#  Memories (2)  #######   S   adder (wandering)  BB 2 giant cockroaches (1 wandering) _There is an open door here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  h;Press: ? - help, Shift-Dir - straight line h@Aim: a giant cockroach (84% to hit) h......)..)...## Turtleman12345 the Geomancer .......#......######  Revenant of Vehumet *..... ...^...............#  Health: 62/62 ======================== <......##..........##  Magic: 3/15====-------------------- .......##.#######...#  AC: 2Str: 12 .....>.##.#~~~~~#.# EV: 11Int: 18 .......##.#~~~~B#†# SH: 0Dex: 9 .......##.#~~S~~#†# XL:  9 Next:  8% Place: Dungeon:6 .......##.#~~~~B@.# Noise: ---------  Time: 7181.0 (0.0) #.##[37 h/m#####.# -) Claws #.........# Throw: dart (curare) #######.....#  Memories (2)  #######   S   adder (wandering)  BB 2 giant cockroaches (1 wandering)Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (84% to hit)  The blast of sand hits the giant cockroach!!  You kill the giant cockroach!Vehumet accepts your kill.)..)...## ...###### ^.......# <......## ## >.##.#~ #~~~~B#†# #~ #~~~~~@.#[3 hEE9;49m  #.##        B   giant cockroach ( h[Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (84% to hit)  The blast of sand hits the giant cockroach!!  You kill the giant cockroach!  Vehumet accepts your kill.  You feel your power returning. hc~.~BSSB hxm4====2.5 (1.5 h~ h/ _The adder hisses angrily. h ......)..)...## Turtleman12345 the Geomancer .......#......######  Revenant of Vehumet *.....  h K...^...............#  Health: 62/62 ======================== <......##..........##  Magic: 3/15====-------------------- .......##.#######...#  AC: 2Str: 12 .....>.##.#~~~~~#.# EV: 11Int: 18 .......##.#~~~~~#†# SH: 0 hώ Dex: 9 .......##.#~~.~B#†# XL:  9 Next:  8% Place: Dungeon:6 .......##.#~~~~S@.# Noise: ==-------  Time: 7182.5 (0.0) #.#######.# -) Claws #.........# Throw: dart (curare) #######.....#  Memories (2)  #######   S   adder  B   giant cockroach _The adder hisses angrily.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (73% to hit) h)j......)..)...## Turtleman12345 the Geomancer .......#......######  Revenant of Vehumet *..... ...^...............#  Health: 62/62 ======================== <......##..........##  Magic: 3/15====-------------------- .......##.#######...#  AC: 2Str: 12 .....>.##.#~~~~~#.# EV: 11 h -Int: 18 .......##.#~~~~~#†# SH: 0Dex: 9 .......##.#~~.~B#†# XL:  9 Next:  8% Place: Dungeon:6 .......##.#~~~~S@.# Noise: ==-------  Time: 7182.5 (0.0) #.#######.# -) Claws #.........# Throw: dart (curare) #######.....#  Memories (2)  #######   S   adder  B   giant cockroachAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (73% to hit)  The blast of sand hits the adder!  You kill the adde h-Mr!Vehumet accepts your kill. hr2 )..)...## ...###### ^.......# <......## ## >.##.#~ #~~~~~#†# #~ #~~~~~@.#  #.## h4          h ~The blast of sand hits the adder!  You kill the adder!  Vehumet accepts your kill.  You feel your power returning.  You scratch the giant cockroach but do no damage.The giant cockroach splashes around in the water. h 4==9-4.0 (1.5 _The giant cockroach bites you but does no damage. hP......)..)...## Turtleman12345 the Geomancer .......#......######  Revenant of Vehumet *..... ...^...............#  Health: 62/62 ======================== <......##..........##  Magic: 3/15====-------------------- .......##.#######...#  AC: 2Str: 12 .....>.##.#~~~~~#.# EV: 11Int: 18 .......##.#~~~~~#†# SH: 0Dex: 9  hM.......##.#~~.~B#†# XL:  9 Next:  9% Place: Dungeon:6 .......##.#~~~~~@.# Noise: =--------  Time: 7184.0 (0.0) #.#######.# -) Claws #.........# Throw: dart (curare) #######.....#  Memories (2)  #######   B   giant cockroach _The giant cockroach bites you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h@Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (84% to hit) h: ......)..)...## Turtleman12345 the Geomancer .......#......######  Revenant of Vehumet *..... ...^...............#  Health: 62/62 ======================== <......##..........##  Magic: 3/15====-------------------- .......##.#######...#  AC: 2Str: 12 .....>.##.#~~~~~#.# EV: 11Int: 18 .......##.#~~~~~#†# SH: 0Dex: 9 .......##.#~~.~B#†# XL:  9 Next:  9% Place: Dungeon:6 .......##.#~~~~~@.# Noise: =--------  Time: 7184.0 h  (0.0) #.#######.# -) Claws #.........# Throw: dart (curare) #######.....#  Memories (2)  #######   B   giant cockroachConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (84% to hit)  The blast of sand hits the giant cockroach!!  You kill the giant cockroach!)..)...## ...###### ^.......# <......## ## >.##.#~ #~~~~~#†# #~~.~†#†# #~  #.[3 hOJ7m##               h?<† h75.5 (1.5  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (84% to hit)  The blast of sand hits the giant cockroach!!  You kill the giant cockroach! _Vehumet accepts your kill. hh  hi  hSj  ht 4== hw , hy  h| , hX~  h , hk  h Q== hj  h , h  h> , hא  hד  h9 U5== h<  h) , h  h , hS  h , hm  h~ Q== h  h , h(  h֡ , hN  hǤ , hj  h j6= h  hk , h  h , h$  hϭ , hv  h P= h  hB , h  h , h  hf  h U7== ha  h , h  h  h4  h  h  he  hܾ  hc  h ;== hR  hR  h  hU  h , hl  h d8= ho  h , h  h3 , h  h , h#  h  h := h  h  hp  h  hN  h  h  h~  h O9== hs  h  h?  h  h  hS  h  hQ  h  h  hs  h ;== he  hX , h2  h{ , hE  h i10/15== h  h/ , h  hV , h  h , h  h  h 4== h|  h , hR  h , h  h N1= hK  h  hi , h  h9  h  h  h , h  h P= h h|, h0 h, h( h h*F2== h h hA  h  h  h~  h  h2  h  h  h| h;== h h hV h h" h h hV h h& h hL3= h h h5 h h hz h hH h h  h! h>":= h" h $ hm$ h$ hD& h& h' hE( hz,M4== h*- h., h/ hB1, h)2 h3, h"4 hO5 h5;== hC6 h7 h8 h}8 h9 h<: h: h< h<M5== h= h@ hA, h B hC hD, hbE hF hYG hH, h7I hRJ hJ;== h)K hN hO, h P h R hVS, hT hU heW, h X hZ h[, h[ h8`  Things that are here:  a river rat corpse; a ball python corpse hb hhb _ hb hee  You see here a river rat corpse. hJg6 _ hYh hi hQk, hk hn hp, hq hs hu, hv hy hu{, h| h0 hރ, h hg h, h8 h܏ h, h h h, h h h, h hd  Things that are here:  a +0 falchion; a +0 leather armour hL _ h[ ♣♣♣#.#   #.# ### #.## #.. #..####.# ♣♣ ##...##.# ##### ♣ ###..#)# #...# ♣♣♣ ##.#.# #...#  hW[.♣♣ #...###...# ♣ #.####..)@#...# - ♣...♣ #......)..)...## ♣♣♣.♣ #.......#......######  h`♣.♣ #...^...............#  ♣♣.♣ #<......##..........##  ♣..♣ #.......##.#######...#  ♣.♣♣ #.....>.##.#~~~~~#.#.#  ♣.♣♣ #.......##.#~~~~~#†#.#  ♣♣.♣ #.......##.#~~.~†#†#.#  hƻq ♣♣♣#.#  #.# ###  #.## #..  #..####.# ♣ ##...##.# ##### ♣.♣ ###..#)# #...#  hu5♣.♣♣♣ ##.#.# #...# ♣.[.♣♣ #...###...# .♣ #.####..@.#...# .♣...♣ #......)..)...## ♣.♣ # h.#......###### ♣ ♣.♣ #...^...............#  ♣♣.♣ #<......##....##  ♣..♣ #.......##.#######...#  h) ♣.♣♣ #.....>.##.#~~~~~#.#.#  ♣.♣♣ #.......##.#~~~~~#†#.#  ♣♣.♣ #.##.#~~.~†#†#.# h2286.5 (101.0) hSF-72 h8 hk _Items here: )) [ †. hx4 hO h* h; _ h, h&, h8 h h, hV h`  Things that are here:  a +0 club; a +0 leather armour hS hL _ h, h h h, h h  hV , h" h h[, h hs h, h hd h, hD h! h=#, h# hE% hz&, h' h * h+, hj, h- h/, h0 h1 h3 h;♣.♣ ..♣ f# .♣ .# .♣♣♣ .. ...♣♣♣♣ #. .♣.♣♣ #.## ♣♣♣...♣♣ ..#  ♣♣♣..♣ #.#  ♣♣.♣### #@###  hu♣.†..# #...##  ♣♣♣#.# ###..#  #.# ####.#  #.## #....# #..####.#### f   sleepcap (wandering)  ♣♣♣ ##...##.# #####  ♣.♣ ###..#)# #...#  ♣.♣♣♣ ##.#.# #...#301.5 (14.0)2.5 (15 _A sleepcap comes into view. h f# .# .. #. #.## ..#   #.#  #@###  heP♣.†..# #...##   ###..#  #.# ####.#  #.## #....#  .####  ♣♣♣ .# #####  ♣.♣ )# #...#  ♣.♣♣♣ ##.#.# #...#  hW f# .# .. #. #.## ..#   #.#  #@###  ♣.†..# #...##   ###..#  #.# ####.#  #.## #....# .####  ♣♣♣ .#   ♣.♣ )#   ♣.♣♣♣ ##.#.#  _A sleepcap is nearby! h! j[?25h[?0c  Search for what [Enter for "@", or ? for help]?  h [?25l[?1c h1 h#19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a +0 club (2 further duplicates)b - [D:6] a +0 leather armour (3 further duplicates)  c - [D:6] a +0 robe (1 further duplicate)  d - [D:6] a +0 short sword  e - [D:6] a +4 daggerf - [D:6] a +0 dagger  g - [D:6] a +0 falchion  h - [D:6] a scale mail  i - [D:6] a shaft  j - [D:6] a stone staircase leading up  k - [D:6] an escape hatch in the floor  l - [D:6] 5 stones (13 further duplicates in 3 piles)  m - [D:6] a +0 sling  n - [D:6] a +2 falchiono - [D:6] a stone staircase leading down  p - [D:6] a +0 whip (1 further duplicate)  q - [D:6] a +0 spear (1 further duplicate)  r - [D:6] a stone staircase leading up  h(s - [D:6] a stone staircase leading down hCj h h(♣.♣Turtleman12345 the Geomancer ..♣f#Revenant of Vehumet *..... .♣.#Health: 62/62 ======================== .♣♣♣..Magic: 15/15 ========================  hχ...♣♣♣♣#.AC: 2Str: 12 ♣.♣.♣.♣♣#.##EV: 11Int: 18 ♣♣♣♣...♣♣..#SH: 0Dex: 9♣♣♣..♣#.#XL:  9 Next:  9% Place: Dungeon:6♣♣.♣### #@###Noise: ---------  Time: 7302.5 (0.0)♣.†..# #...##-) Claws♣♣♣#.# ###..#Throw: dart (curare)#.# ####.#Memories (2) #.## #....##..####.####f   sleepcap (wandering)  ♣♣♣ ##...##.# #####♣.♣###..#)# #...#♣.♣♣♣##.#.# #...# _Items here: )) [ †.  hيThings that are here: _a +0 club; a +0 leather armour _A sleepcap comes into view. _A sleepcap is nearby!Search for what [Enter for "@", or ? for help]?  h  h h h. _ hm ..♣ ♣.. .♣f#  ..#♣♣♣ . ...♣♣♣♣  .♣.♣.♣♣ #.# ♣♣♣♣...♣#.♣♣♣..♣  ♣♣.♣### #.###  ho-.†....##♣♣♣###..# ####.### #.... #..####.####♣##...##.# #### ###..#) h8s hz^.ff h8|23.5 (1 _ hx h„ h  ♣♣.♣  ..♣ #. ♣♣.♣.. ♣..♣ ..♣ .f## ♣.♣♣♣  ..#..♣♣ #..♣.♣ #.##♣♣♣♣...♣♣ hY .#♣♣♣..♣ ##.# ♣.♣### #.# ♣.†..# #...##♣♣♣#.# ##.# #.# ####.# #.## #....# #..####.####  ♣♣♣...##.# ##### h@ F.f h4 &4 h  h  hԬ ♣♣.♣ Turtleman12345 the Geomancer  ..♣ #. Revenant of Vehumet *..... ♣♣.♣ .. Health: 62/62 ======================== ♣..♣ .# Magic: 12/15 ===================----- ..♣ ..## AC: 2Str: 12 ♣.♣♣♣ .f# EV: 11Int: 18 ♣...♣♣♣♣ #*# SH: 0Dex: 9 ♣♣.♣.♣.♣♣ #*## XL:  9 Next:  9% Place: Dungeon:6  ♣♣♣♣...♣♣ #@.# Noise: ---------  Time: 7304.5 (0.0)  ♣♣♣..♣ ##.# -) Claws ♣♣.♣### #[ h 40m.###  Throw: dart (curare) ♣.†..# #...##  Memories (2)  ♣♣♣#.# ###..#  #.# ####.#  f   sleepcap #.## #....#  #..####.####  ♣♣♣ ##...##.# ##### _Search for what [Enter for "@", or ? for help]? Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit) hֆ> ♣♣.♣Turtleman12345 the Geomancer..♣#.Revenant of Vehumet *..... ♣♣.♣..Health: 62/62 ======================== ♣..♣.#Magic: 12/15 ===================----- ..♣..##AC: 2Str: 12 ♣.♣♣♣.f#EV: 11Int: 18 ♣...♣♣♣♣#`#SH: 0Dex: 9 ♣♣.♣.♣.♣♣ hوz#`##XL:  9 Next:  9% Place: Dungeon:6  ♣♣♣♣...♣♣ #@.#Noise: ---------  Time: 7304.5 (0.0)♣♣♣..♣ ##.#-) Claws♣♣.♣### #.###Throw: dart (curare)♣.†..# #...##Memories (2) ♣♣♣#.# ###..##.# ####.#f   sleepcap#.## #....##..####.####♣♣♣ ##...##.# #####Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  The stone arrow hits the sleepcap! h hhR.f. h4==5.5 (1 hH honfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (100% to hit)  The stone arrow hits the sleepcap! _The sleepcap is moderately damaged. h{' ♣♣.♣ Turtleman12345 the Geomancer  ..♣ #. Revenant of Vehumet *..... ♣♣.♣ .. Health: 62/62 ======================== ♣..♣ .# Magic: 9/15==============---------- ..♣ ..## AC: 2Str: 12 ♣.♣♣♣ ..# EV: 11Int: 18 ♣...♣♣♣♣ #f# SH: 0Dex: 9 ♣♣.♣.♣.♣♣ #*## XL:  9 Next:  9% Place: Dungeon:6  ♣♣♣♣...♣♣ #@.# Noise: ==-------  Time: 7305.5 (0.0)  ♣♣♣..♣ ##.# -) Claws ♣♣.♣### #.[3 h+3m###  Throw: dart (curare) ♣.†..# #...##  Memories (2)  ♣♣♣#.# ###..#  #.# ####.#  f   sleepcap #.## #....#  #..####.####  ♣♣♣ ##...##.# ##### _The sleepcap is moderately damaged.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit) h ♣♣.♣ Turtleman12345 the Geomancer  ..♣ #. Revenant of Vehumet *..... ♣♣.♣ .. Health: 62/62 ======================== ♣..♣ .# Magic: 9/15==============---------- ..♣ ..## AC: 2Str: 12 ♣.♣♣♣ ..# EV: 11Int: 18 ♣...♣♣♣♣ #f# SH: 0Dex: 9 ♣♣.♣.♣.♣♣ #.## XL:  9 Next:  9% Place: Dungeon:6  ♣♣♣♣...♣♣ #@.# Noise: ==-------  Time: 7305.5 (0.0)  ♣♣♣..♣ ##.# -) Claws ♣♣.♣### #.#[4 h:0m##  Throw: dart (curare) ♣.†..# #...##  Memories (2)  ♣♣♣#.# ###..#  #.# ####.#  f   sleepcap #.## #....#  #..####.####  ♣♣♣ ##...##.# ##### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)  The stone arrow hits the sleepcap!!  You destroy the sleepcap! ♣♣.♣  ..♣ #. .. .# ..## ..# #.# #`##   #@.#   ##.#  #.###  ♣.†..# h     #.# ####. #.## #....# #  ♣♣♣   h?   Vehumet accepts your kill. ..  A bullfrog comes into view. hid  106.5 (1 _The bullfrog moves out of view.  Training target 6.0 for Spellcasting reached! _Your Spellcasting skill increases to level 6! h*  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h%4 h' h)F _Unknown command. h&N4 hqP hR hT; _ h\n h hF--8.5 (2F   bullfrog (wandering) h9-- h h_ _A bullfrog is nearby! h \ ♣♣.♣  ..♣ #. .F .# ..## ..# #.# #.##   #@.#   ##.#  #.###  h♣.†..# #...##   ###..#  #.# ####.#  #.## #....#  #  ♣♣♣  #####  hUW ♣♣.♣  ..♣ #. .F .# ..## ..# #.# #.##   #@.#   h;ZH ##.#  #.###  ♣.†..# #...##   ###. #.# ####.#  #.## #....# #  ♣♣♣   h^ h_ h!d hg_ _A bullfrog is nearby! hy 7 ♣♣.♣.  ..♣###.♣..F ♣..♣..# ..♣ ..#♣♣♣ ....♣♣♣♣  ♣♣.♣.♣.♣♣  h5| ##♣♣♣♣...♣.♣♣♣..♣ ##.# ♣♣.♣##### .†....#♣♣♣##.. ####.### #....# #..####.#### h  hH r.FF h' 29.5 (1 _ hi  h  h .♣ Turtleman12345 the Geomancer  ♣♣.♣ . Revenant of Vehumet *.....  ..♣ ###. Health: 62/62 ======================== ♣♣.♣ ... Magic: 6/15=========--------------- ♣..♣ .F# AC: 2Str: 12 ..♣ .*## EV: 11Int: 18 ♣.♣♣♣ *.# SH: 0Dex: 9 ♣...♣♣♣♣ #*# XL:  9 Next: 10% Place: Dungeon:6 ♣♣.♣.♣.♣♣ #@## Noise: ---------  Time: 7309.5 (0.0)  ♣♣♣♣...♣♣ #..# -) Claws  ♣♣♣..♣  h^[33m##.# Throw: dart (curare) ♣♣.♣### #.###  Memories (2)  ♣.†..# #...##  ♣♣♣#.# ###..#  F   bullfrog #.# ####.#  #.## #....#  h*#..####.#### _A bullfrog is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (67% to hit) h .♣Turtleman12345 the Geomancer♣♣.♣.Revenant of Vehumet *.......♣###.Health: 62/62 ======================== ♣♣.♣...Magic: 6/15=========--------------- ♣..♣.F#AC: 2Str: 12 ..♣.`##EV: 11Int: 18 ♣.♣♣♣`.#SH: 0Dex: 9 ♣...♣♣♣♣#`#XL:  9 Next: 10% Place: Dungeon:6 ♣♣.♣.♣.♣♣#@##Noise: ---------  Time: 7309.5 (0.0)  ♣♣♣♣...♣♣ #..#-) Claws♣♣♣..♣ ##.#Throw: dart (curare)♣♣.♣### #.###Memories (2) ♣.†..# #.. hf[34m.##♣♣♣#.# ###..#F   bullfrog#.# ####.##.## #....##..####.####Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (67% to hit)  The stone arrow hits the bullfrog! h h hh..F. h5==10.5 (1 hH h` _The bullfrog is heavily wounded. hbD .♣ Turtleman12345 the Geomancer  ♣♣.♣ . Revenant of Vehumet *.....  ..♣ ###. h Health: 62/62 ======================== ♣♣.♣ ... Magic: 3/15====-------------------- ♣..♣ ..# AC: 2Str: 12 ..♣ ..## EV: 11Int: 18 ♣.♣♣♣ F.# SH: 0Dex: 9 ♣...♣♣♣♣ #*# XL:  9 Next: 10% Place: Dungeon:6 ♣♣.♣.♣.♣♣ #@## Noise: ==-------  Time: 7310.5 (0.0)  ♣♣♣♣...♣♣ #..# -) Claws  ♣♣♣..♣ ##.# Throw: dart (curare) ♣♣.♣### #.###  Memories (2)  ♣.†..# #[39;49 hm...##  ♣♣♣#.# ###..#  F   bullfrog #.# ####.#  #.## #....#  #..####.#### _The bullfrog is heavily wounded. hiCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 67% to hit) h .♣ Turtleman12345 the Geomancer  ♣♣.♣ . Revenant of Vehumet *.....  ..♣ ###. Health: 62/62 ======================== ♣♣.♣ ... Magic: 3/15====-------------------- ♣..♣ ..# AC: 2Str: 12 ..♣ ..## EV: 11Int: 18 ♣.♣♣♣ F.# SH: 0Dex: 9 ♣...♣♣♣♣ #.# XL:  9 Next: 10% Place: Dungeon:6 ♣♣.♣.♣.♣♣ #@## Noise: ==-------  Time: 7310.5 (0.0)  ♣♣♣♣...♣♣ #..# -) Claws  ♣♣♣..♣ ##.[4 h0m# Throw: dart (curare) ♣♣.♣### #.###  Memories (2)  ♣.†..# #...##  ♣♣♣#.# ###..#  F   bullfrog #.# ####.#  #.## #....#  #..####.#### Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 67% to hit)  The stone arrow hits the bullfrog!  You kill the bullfrog!Vehumet accepts your kill.You feel your power returning. .♣  ♣♣.♣ .  ..♣ ###. ... ..# ..## †.# #`# #@##   #..#   ##.#  #.###  ♣.†..#  [ h" 14G ###. #.# #### #.##   hMW |.5====41.5 (13  Aim: a bullfrog (heavily wounded, 67% to hit)  The stone arrow hits the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill.You feel your power returning. _You devour the vestiges of the bullfrog's existence in your flames. hr====6= h1=7== h B h h== h/ h hh h h hm h# h h[ h h8 h= hx hV h hk hn h  h h h h h h h h= hs hS h hj hF h hG hi h h h~ h| hH9== hsc==10/15== h) h h h0 h hd h h hd h  h== h h h h h h h  h  h  h  h 1 h = h h hS h h h6 hL h- h hL h1 h h= h= h3 h h h_% hb' ho* hr/B h0 h22 h3== h4 h6 h|9 h: h< h? h`A hC heE h?F hjG hBI h\ h] hN^ h_ h` hZb h0d h e h%f hg hh h]i= hi h k hl hm hn hp hq hr hs ht h-u4 hu== hv hv h?x hx hy h.{ h{ h| h~ h~ h h hށ hV== h˂ h h  h h h  h h h h h65 h== h  h hd h ho hM h hƕ hv hQ h h h h h  h hq?You see here a bullfrog corpse. hL hL h̢==  hH_ h- h h hħ h h= h h7.♣♣  h,/♣♣  h6<...# h* h...# h% hc♣ ...# ##### hc .♣ ..# ....#  ♣♣.♣ ..#.....#  ..♣ ####.#.....#♣♣♣.♣ #..........# .♣♣..♣ #...--87.5 (76.0) .♣..♣ #.##..## ♣.♣.♣♣♣ †.# ♣♣♣...♣♣♣♣ ##.# ♣♣.♣.♣.♣♣ #.##♣♣♣♣...♣♣ #..#♣♣♣..♣ ##.#♣♣.♣### #.###♣.†..# #...## h hg h-- hf%8.5 (77 h hG  h hW+_Found a stone staircase leading up. hw j[?25h[?0c  Search for what [Enter for "@", or ? for help]?  h [?25l[?1c hP  Okay, then. h h h. _ h h _a +0 club; a +0 leather armour _A sleepcap comes into view.A sleepcap is nearby!The stone arrow hits the sleepcap! _The sleepcap is moderately damaged.The stone arrow hits the sleepcap!!  You destroy the sleepcap!Vehumet accepts your kill.A bullfrog comes into view. _The bullfrog moves out of view.  Training target 6.0 for Spellcasting reached!  Your Spellcasting skill increases to level 6!You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A bullfrog is nearby! _A bullfrog is nearby!The stone arrow hits the bullfrog! _The bullfrog is heavily wounded. h The stone arrow hits the bullfrog!  You kill the bullfrog!Vehumet accepts your kill.You feel your power returning. _You devour the vestiges of the bullfrog's existence in your flames. _You see here a bullfrog corpse. _Found a stone staircase leading up. hVehumet accepts your kill.  Things that are here: _a river rat corpse; a ball python corpse _You see here a river rat corpse.  Things that are here: _a +0 falchion; a +0 leather armour _Items here: )) [ †.  Things that are here: _a +0 club; a +0 leather armour _A sleepcap comes into view.  A sleepcap is nearby!  The stone arrow hits the sleepcap! _The sleepcap is moderately damaged.  The stone arrow hits the sleepcap!!  You destroy the sleepcap!Vehumet accepts your kill.  A bullfrog comes into view. _The bullfrog moves out of view.  Training target 6.0 for Spellcasting reached!  Your Spellcasting skill increases to level 6!can't see any susceptible monsters within range! (Use Z to cast anyway.)  A bullfrog is nearby! _A bullfrog is nearby!  The stone arrow hits the bullfrog! h`  hBh.♣♣Turtleman12345 the Geomancer ♣♣<...#Revenant of Vehumet *........#Health: 62/62 ========================♣...# #####Magic: 15/15 ========================.♣..# ....#AC: 2Str: 12♣♣.♣..#.....#EV: 11Int: 18..♣ ####.#.....#SH: 0Dex: 9 ♣♣♣♣.♣#..........#XL:  9 Next: 14% Place: Dungeon:6 .♣♣..♣#...@##Noise: ---------  Time: 7388.5 (0.0) .♣..♣#.##..##-) Claws ♣.♣.♣♣♣##†.#Throw: dart (curare) ♣♣♣...♣♣♣♣##.#Memories (3) ♣ hh?♣.♣.♣.♣♣#.##♣♣♣♣...♣♣ #..#♣♣♣..♣ ##.#♣♣.♣### #.###♣.†..# #...##You feel your power returning. _You devour the vestiges of the bullfrog's existence in your flames. _You see here a bullfrog corpse. _Found a stone staircase leading up.  Search for what [Enter for "@", or ? for help]? _Okay, then. hl4 ho hq hec` hhC _ hh h0j hk, hk hl hm, hhn hpo hvp, hp hu hv, hLw h/y hz, hz h7| h| hi} h} h h' h hU h  You see here a bullfrog corpse. _ h h߈ hR hÉ h h h$ h h hs h hZ hs h@, h h hS, h  h h ht h+ h h֢ hK h hɥ hF h h h] h hV hI h h/ h h hg h  h hx h9 h h] hp h`  Things that are here:  a +0 club; a +0 leather armour h hr _ h h h h. hN h9 h1 h h hm h h h% hM hL h h h= h9 h h h hO h h h h h4 hM h_ hP h h hS hg, h h h, hT hP  There is a stone staircase leading up here. h  h6  _ h  h h h h h h h h hm h h+ h h h  h, hA! h#B h]$ hK%, h% h* h+, h, h0B hs2 h(4 h5, h6 h9 hDn hE hF h`I hM, h>O hP h^S, hU hX hZ, hy_ h` h2b hb h d h5h hi hKj hk h`o hQq, hJv h=x hւ h h h͇, h! h h, hQ hh h h( h# h h, hf h hJ h" hE h h@ h- hB hd  You see here an adder skeleton. hi h _ hZ h h h h h he hB h, hz hW h+ h h" h h h h h hڽ hR h׾ h h hX h h h*, h hF h, h0 h hz h hx h/ hB h hb h: h, h) h hA ♣.♣.÷♣♣ ♣♣...÷♣ ♣>♣...).♣ . ######♣♣...(♣ ♣. #....#♣♣♣...♣♣ .♣ #....#†)♣♣♣ .♣ #<...#♣♣.♣♣.♣ ♣♣. #....#  h ♣.♣♣♣♣♣ ♣.♣ #....######  ♣♣ ♣@♣ #....#.....466.5 (78.0)  ♣.♣♣ ♣♣♣.♣ #....#.....  ♣♣.♣ ♣..♣♣ ####.#.....  ♣.♣♣ ♣♣♣♣♣♣♣.♣♣ #.......... ♣♣.♣ ♣♣...♣♣..♣ #....###### ♣.♣♣ ♣♣.♣♣.♣..♣♣ #.##..## ♣.♣ ♣.♣♣♣♣.♣.♣♣♣ #####†.# ♣.♣♣♣♣.♣ ♣♣♣...♣♣♣♣ ##.# ♣..÷♣♣.♣ ♣♣.♣.♣.♣♣ #.## h ho,7.5 (79 h h; _Found a stone staircase leading down. h| h4 hN h h! h)-, hX/ h2 h3 h6 h9 h< h= h|? hfB hD hD hE hF hxH hI hI hTK hL hyM hN hO hQ hQ hXR h,X hY h(Z hZ h\ h_, h` h$e hf, h.h hj hS{ h| h h h` h h hЉ, h h? h h5 h h hj h h, hD, h hs hg h  hҠ h h hh, h| hn h! hʸ h h h hb h hl h h2 h h8 h_ h hq h h hi h hD h] hf h hD  There is a cache of fruit here. h6 _ h h+ hR, h hv hJ h h= h& h h h# hW hU h hC h hq h ha h h h hm h h hf h h h h h h h> h h hX h, h$ hm h h1 h h* h h h h ♣♣♣♣♣♣  ♣.♣.÷♣♣ ♣♣♣ ♣♣...÷♣ ♣♣>♣ ♣...).♣ ♣..♣ ## ♣♣...(♣ ♣♣.♣♣ #. he ♣♣♣...♣♣ ♣.♣♣ #. ♣♣.@)♣♣♣ ♣.♣ #< ######### ♣♣.♣♣.♣ ♣♣.♣ # ........# ♣.♣♣♣♣♣ ♣.♣♣ # .......## ♣♣.♣ ♣.♣ # .(....## ♣.♣♣ ♣♣♣.♣ #. ......## ♣♣.♣ ♣..♣♣ ##  ...÷...# ♣.♣♣ ♣♣♣♣♣♣♣.♣♣ #.  ......## ♣♣.♣ ♣♣...♣♣..♣ #.  ......# h  ♣.♣♣ ♣♣.♣♣.♣..♣♣ #.  h@ ♣♣♣♣♣♣ ♣.♣.÷♣♣ ♣♣♣ ♣♣...÷♣ ♣♣>♣  h♣...).♣ ♣..♣ #♣♣...(♣ ♣♣.♣♣ #.♣♣♣...♣♣ ♣.♣♣ #.♣♣.÷@♣♣♣ ♣.♣ #<. ♣♣.♣♣.♣ ♣♣.♣ #.# ♣.♣♣♣♣♣ ♣.♣♣ #.## ♣♣.♣ ♣.♣ #. (....## ♣.♣♣ ♣♣♣.♣ #.## ♣♣.♣ ♣..♣♣ #÷...# ♣.♣♣ ♣.♣♣ #.## ♣♣.♣ h ♣♣...♣♣..♣ #.# ♣.♣♣ ♣♣.♣♣.♣..♣♣ #.#You see here an adder skeleton. h.509.5 (42 h410.5 (43 _ h h,u  Things that are here: _a +2 falchion; a +0 robe hJ h* .....÷.0.0).............♣ ♣♣...♣♣..♣♣ ♣♣.♣♣.♣. _Done exploring. hs4 h5 h. h74 h#9E _Done exploring. hJ h  _Done exploring. hD h h h h" h  hE _Done exploring. hUv4 hy h hä h hE _Done exploring. h^  h Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple h= h0RTurtleman12345 the GeomancerRevenant of Vehumet *.....♣♣♣♣♣♣Health: 62/62 ======================== h♣.♣.÷♣♣ ♣♣♣Magic: 15/15 ========================♣♣...÷♣ ♣♣>♣AC: 2Str: 12♣...).♣ ♣..♣ ### EV: 11Int: 18♣♣...(♣ ♣♣.♣♣ #.. SH: 0Dex: 9♣♣♣...♣♣ ♣.♣♣ #.. XL:  9 Next: 14% Place: Dungeon:6♣♣.÷@♣♣♣ ♣.♣ #<. Noise: ---------  Time: 7510.5 (0.0)  hR######## ♣♣.♣♣.♣ ♣♣.♣ #.. -) Claws .......# ♣.♣♣♣♣♣ ♣.♣♣ #.. Throw: dart (curare) ......## ♣♣.♣♣.♣ #.. Memories (3) (....## ♣.♣♣♣♣♣.♣ #.. .....## ♣♣.♣♣..♣♣ ###  ..÷...# ♣.♣♣ ♣♣♣♣♣♣♣.♣♣ #..   hE.....## ♣♣.♣ ♣♣...♣♣..♣#..  .....# ♣.♣♣ ♣♣.♣♣.♣..♣♣#.#  _a +2 falchion; a +0 robe _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. h h h*Q _ hV2Done exploring. _ You see here an adder skeleton. _ h\ hc hćh hɈ h hn, h h hg, h{ hЛ hs h , h h, hUB h hd h: hG h˦ hI hO h[ h h_ h ha h h h5 h h hT h h  h h hu h h: hӺ h hO hֽ h& hr h h hq h hO h h h h h8 h hf h% h, h hX h, hZ  There is a stone staircase leading down here. h hL h% _ h> h,7 hi- h- h. hD/ hv5G ..# #..#..##..# .....# #....## .....##...#...# #..@#49.2 (38.7) #.#..# ##.# h=61#.# #.# ### _You climb downwards. h6 hT9 h;a _There is a stone staircase leading up here. hQ  hZ  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft4% (1%) 1b - Magic DartConjuration1% (1%)1  c - Soul SplinterNecromancy1%1  d - PasswallEarth1%3  e - Vampiric DrainingNecromancy2% (1%)3  f - Maxwell's Portable Piledriver Translocation6% 3  g - Call ImpSummoning8%2  h - JinxbiteHexes8%2  i - PetrifyAlchemy/Earth9% 4  j - Frozen RampartsIce14% (3%) 3  k - Ozocubu's ArmourIce14% 3  l - IrradiateConjuration/Alchemy hm 36% (10%) 5  m - Metabolic EnglaciationHexes/Ice75% 5  n - Yara's Violent UnravellingHexes/Alchemy75% (30%) 5  o - MagnavoltEarth/Air99% (86%) 7  p - EnfeebleHexes100% 7  q - Sphinx SistersHexes/Summoning100% 7  r - Fulsome FusilladeConjuration/Alchemy 100% (100%) 8  s - Maxwell's Capacitive Coupling Air100% (100%) 8 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h$  a - Kinetic GrapnelForgecraft4% (1%) 1  m - Metabolic Englaciation Hexes/Ice75% 5 h a"  m - Metabolic Englaciation Hexes/Ice75% 5  o - MagnavoltEarth/Air99% (86%) 7 h&  hH  h  h  h Turtleman12345 the Geomancer..# #..#Revenant of Vehumet *.......##..#Health: 62/62 ========================.....#Magic: 15/15 ========================#....##AC: 2Str: 12.....EV: 11Int: 18##...SH: 0Dex: 9#...# h XL:  9 Next: 14% Place: Dungeon:7#..@#Noise: ---------  Time: 7549.2 (0.0)#.#..#-) Claws##.#Throw: dart (curare)#.#Memories (3) #.####       _Done exploring. _Done exploring. _You see here an adder skeleton. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. h  h Memorise Irradiate, consuming 5 spell levels and leaving 2? Y - Yes  N - No hB Turtleman12345 the Geomancer..# #..#Revenant of Vehumet *.......##..#Health: 62/62 ========================.....#Magic: 15/15 ========================#....##AC: 2Str: 12.....EV: 11Int: 18##...SH: 0Dex: 9#...#XL:  9 Next: 14% Place: Dungeon:7#..@#Noise: ---------  Time: 7549.2 (0.0)#.#..#-) Claws##.#Throw: dart (curare)#.#Memories (3) #.####       _Done exploring. _Done exploring. _You see here an adder skeleton. _There is a stone staircase l h eading down here. _You climb downwards. _There is a stone staircase leading up here.50.2 (1 _This spell is quite dangerous to cast!1.2 (22.2 (33.2 (44.2 (55.2 (6 h= _You start memorising the spell. You continue memorising. x5 hl y _You finish memorising. Spell assigned to 'g'. hF  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   6.0   8.3  -1           b - Staves   0.0   1.2  -1   i + Conjurations 5.8   7.1  -1   c - Unarmed Combat   0.0   0.8  +1   j - Necromancy   4.0   5.0   0   d - Throwing   0.0   1.2  -1   k - Translocations   2.0  [4 hJ0m 3.6  -1       l - Alchemy   0.0   1.2  -1       m - Air Magic   0.0   1.4  -2   e - Armour   0.0   1.2  -1   n - Earth Magic   8.0   7.6  +1   f - Dodging   1.7   2.4  -1       g - Stealth   2.1   2.1  +2   o - Evocations   0.0   1.2  -1          hON                                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hnQ> l + Alchemy 0.0 hh(TargetTarget--  --  --  6.0 --  --  --  --  --  --   hiu--  --  --  --  --  a-z] set[-] clear selected targetcost|targets h2 <[?25h[?0c0  h, [?25l[?1c4.0 current training targets, if any.=] set aall targets hCTurtleman12345 the Geomancer..# #..#Revenant of Vehumet *.......##..#Health: 62/62 ========================.....#Magic: 15/15 ========================#....##AC: 2Str: 12.....EV: 11Int: 18##...SH: 0Dex: 9#...#XL:  9 Next: 14% Place: Dungeon:7#..@#Noise: ---------  Time: 7555.2 (0.0)#.#..#-) Claws##.#Throw: dart (curare)#.#Memories (3) #.####       _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase hEleading up here. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'g'. h0  hN4  Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air1% (1%)1  c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth h=8 2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation3%2  g - IrradiateConjuration/Alchemy36% (10%) 5 Select a spell to describe[!]/[I] toggle spell headers h+Turtleman12345 the Geomancer..# #..#Revenant of Vehumet *.......##..#Health: 62/62 ========================.....#Magic: 15/15 ========================#....##AC: 2Str: 12.....EV: 11Int: 18##...SH: 0Dex: 9#...#XL:  9 Next: 14% Place: Dungeon:7#..@#Noise: ---------  Time: 7555.2 (0.0)#.#..#-) Claws##.#Throw: dart (curare)#.#Memories (3) #.####       _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase h,leading up here. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'g'. hn Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft4% (1%) 1b - Magic DartConjuration1% (1%)1  c - Soul SplinterNecromancy1%1  d - Call ImpSummoning8%2  e - JinxbiteHexes8%2  f - PasswallEarth1%3  g - Vampiric DrainingNecromancy2% (1%) 3  h - Maxwell's Portable Piledriver Translocation 6% 3  i - PetrifyAlchemy/Earth 9% 4  j - Frozen RampartsIce14% (3%) 3  k - Ozocubu's ArmourIce14% 3  l - Metabolic Englaciation Hexes/Ice75% 5  m - Yara's Violent Unravelling Hexes/Alchemy 75% (30%) 5  n - MagnavoltEarth/Air99% (86%) 7  o - EnfeebleHexes100% 7  p - Sphinx SistersHexes/Summoning 100% 7  q - Fulsome FusilladeConjuration/Alchemy 100% (100%) 8  r - Maxwell's Capacitive Coupling Air100% (100%) 8 2 spell levels left [!] Memorise|Describe|Hide h|Show [Ctrl-F] search [?] help[Esc] exit h~  a - Kinetic GrapnelForgecraft4% (1%) 1  g - Vampiric DrainingNecromancy2% (1%) 3 h*  g - Vampiric DrainingNecromancy2% (1%) 3  h - Maxwell's Portable Piledriver Translocation 6% 3 h*  h/ Turtleman12345 the Geomancer..# #..#Revenant of Vehumet *.......##..#Health: 62/62 ========================.....#Magic: 15/15 ========================#....##AC: 2Str: 12.....EV: 11Int: 18##...SH: 0Dex: 9#...#XL:  9 Next: 14% Place: Dungeon:7#..@# hU1 Noise: ---------  Time: 7555.2 (0.0)#.#..#-) Claws##.#Throw: dart (curare)#.#Memories (3) #.####       _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'g'. h6 P  Okay, then. hj8  h.<  h? . _ hh 4 h*  hI  h܍  h % _ h n h  h , h0  h  h  h  h  h  hq , hí  h{ , hW  h M _You now have 274 gold pieces (gained 5). ho 4 h  h  h , hQ  h  h  h½ , hT  hD  h  h~  h  h  h<  h  h  h!  h  hE  h^  h  h  h  h  h  hM  h  h'  hy  h%  h  h  h?  h  hg  h  h  hn  h  h  h  h  h+  h  h ... .<...## #......###.... . ##..#..... .# #.....# ..# #..# #.....# ...##..# #.....##.....# #@..#73.2 (18.0)#....#### #...# h #.......######..#####...#............##...######.....##...##..<# ###..## ##..#  #.#..# #.## .#  ####.# #.# #  #.# ### h  h;,4.2 (19 hu@ hB9 _Found a stone staircase leading up. h{4 h h hW hn hl  h@ , h hR hB, h> h h h h h h, h  h! h" hD# h# hv& h(, h) h3 h4, h5 h7 h8 h"9 h9 h; hA###### ....... #. .......## ##.. #......# ###... #......###....# ##...........# .............# (......@.....# ..86.2 (12 .......#.....# .<. h D ......###....## #... .....# ##....###.... ... ###.. ##...#.....# ...# #... #.......# ...# #..# ##.....## #...##..# #.....# #.....# ##...## h*G hG,7.2 (13 hJ hL% _Found 8 stones. h4 h. he hB h h, hg h1 hz, hu h hk, h h\X h h, h h h@, h hn h, h\  hU  h , h hc h, hN h h- h0 h2B h!; _i - 9 scrolls labelled ORIRCH OQYH (gained 1) h< h> hDX  .......  .......   ......#   # ....[######.  ##. ##............#  ....###.... .......## h+E  ## #......# #  #..@## #......###605.2 (18  ###..######......... hEH #...##............  ##.....(..........  #............#...  ##..........###.. h!F2   ##.........## ##.   #....####..# ##   #....## #...# # hFE  hKB6.2 (19 hOO hQ# _Found a robe. hr4 hwu h{ hX h, hN h hC, h hP hH, h hk h, h[ h! hC  .....  .....  ....### . #....######.h  #............  #..........  #.#  #....@.# # #....[######.  h ##. ##............# #   ....###.............## ##   #........######......# ##   ..##...## #......###....# h   hound (asleep) ###..######...........# #...##..............# ##.....(............# h| 11.2 (5.0)  A hound comes into view. hvk.hh h 4==2.2 (6 h h& _The hound barks! hH  hJ  hK  hjL ..... hPM  hzT ..... h/[  ....### .  #....######..  #..........h.  #..........  #.......#  #....@.#  # #....[######.  ##. ##......  #........  #........######.  ..##...## #.. ###...  #..  (  h  ..... ..... ....### .  #....######..  #..........h.  #..........  #.......#  #....@.# # #....[######.  ##. ##......  #........  #........######.  ..##...## #.. ###... #.. ( hg  _A hound is nearby! hUy ##  .....  ..... # ....###  #....######.. #.h.. #.....# #. #......##  # #....[######.   h' ##. ##............#  ....###.............## ##  #........######......# ###...  ..##...## #......###....# ###..######.... #...##.. h@ hJ hՠ;h.. h6;--3.2 (1 _ hȪ hC hp*## .....  ..... ##....### #....#######.h#.....##.#..# #......##  #....[######.  ##. .# .....###.............## ###........######......# ###.....##...## #......###....####..######.h--4 hv h}{ h  Turtleman12345 the Geomancer  Revenant of Vehumet *..... ## Health: 62/62 ======================== ..... Magic: 12/15 ===================----- ..... ##  AC: 2Str: 12 ....### ...  EV: 11Int: 18 #....######....  SH: 0Dex: 9 #.............#  XL:  9 Next: 14% Place: Dungeon:7 #......@h....#  Noise: ---------  Time: 7614.2 (0.0) #.......###..#  -) Claws #......## Throw: dart (curare)  # #.... hڥ[######.  Memories (3)  ##. ##............# #.  ....###.............## ##..  h   hound  #........######......# ###...  ..##...## #......###....#  ###..######...........# _A hound is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (64% to hit) h  Turtleman12345 the Geomancer  Revenant of Vehumet *..... ## Health: 62/62 ======================== ..... Magic: 12/15 ===================----- ..... ##  AC: 2Str: 12 ....### ...  EV: 11Int: 18 #....######....  SH: 0Dex: 9 #.............#  XL:  9 Next: 14% Place: Dungeon:7 #......@h....#  Noise: ---------  Time: 7614.2 (0.0) #.......###..#  -) Claws #......## Throw: dart (curare)  # #.... hE[######.  Memories (3)  ##. ##............# #.  ....###.............## ##..  h   hound  #........######......# ###...  ..##...## #......###....#  ###..######...........# Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (64% to hit)  The stone arrow hits the hound!  You kill the hound!Vehumet accepts your kill. h ## ..... h~..... ##  ....### ...  #.....  #....#  hP  #......@.....#  #...#  #..  # #..  ##. ##..   ......   ..###   .##   h\8. h53= hk55==5.2 (1 h h  Press: ? - help, Shift-Dir - straight line  Aim: a hound (64% to hit)  hHThe stone arrow hits the hound!  You kill the hound!  Vehumet accepts your kill. _You feel your power returning. h*  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hV  _Unknown command. hd  _ he hg hg:= ho hry4== ht hvB hy, hy h{, h~g== hB h hZB hފy5== hh _Magic restored. h1 hǓ h>B hY hB h: h== hZB hS, hQ, h', hf hߴ hi h h h h hʺ h) h h[, hG h h8 h h, h h, h h3 h, h, h , hB h$ h, h^ h h, hr h? h, h h h hD h  hv h, h h8 hX h} h h[ h h8  h hW h h hd h/ hX h1B#..............## ... ####....##.......# #... .......#####.....###.... ......## ##.....#..... .###..# ###......... ## #..# ##...#.... #####.# ##...# ..  h}6-......# ##....# ......## ###..@.## --62.2 (47.0) #......# ###....#..# #......###....###...# #...........### #...# ............# ...# ............# ..... ......#.....# .<..... .....###....## #......[ ....## ##....###.... h<]--3.2 (48 hB h## #..  ###....#..## ..##... ##....###...## ....... ....### ##...# h...... ....# #...### .....# # ##.....##.....## #.<.....@.....# ....## #......[........###....###.........#...#.....## .........P  #### #....###.##  ##.....## ....## #h [3 h&0m  howler monkey (asleep)  #.....# #.....  ##...## ......  #...# 72.2 (9.0)  A howler monkey comes into view.3.2 (10.0) h-/; _Found a stone staircase leading down. hfa ##...# .. Turtleman12345 the Geomancer ##....# .# #.  Revenant of Vehumet *.....  ###....## >## #..  Health: 62/62 ========================  ###....#..## ..##...  Magic: 12/15 ===================-----  h}b##....###...## .......  AC: 2Str: 12 ....### ##...# h......  EV: 11Int: 18 ....# #...### *....#  SH: 0Dex: 9 ....# ##.....##*....#  XL:  9 Next: 15% Place: Dungeon:7  h]e]....# #.<.....@.....#  Noise: ---------  Time: 7673.2 (0.0) ....## #......[........  -) Claws #....###....###.........  Throw: dart (curare) ##...#.....## .........P  Memories (3)  #.......### #....###.##  ##.....## ....## #  h   howler monkey (asleep)  #.....# #.....  ##...## .......  #...# _Found a stone staircase leading down.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit) h ##...# .. Turtleman12345 the Geomancer ##....# .# #.  Revenant of Vehumet *.....  ###....## >## #..  Health: 62/62 ========================  ###....#..## ..##...  Magic: 12/15 ===================----- ##....###...## .......  AC: 2Str: 12 ....### ##...# h......  EV: 11Int: 18 ....# #...### .....#  SH: 0Dex: 9 ....# ##.....##.....#  XL:  9 Next: 15% Place: Dungeon:7 ....# #.<.....@.....#  Noise: ---------  Time: 7673.2 (0.0) ....## #......[........  -) Claws #....###....###[37 hm.........  Throw: dart (curare) ##...#.....## .........P  Memories (3)  #.......### #....###.##  ##.....## ....## #  h   howler monkey (asleep)  #.....# #.....  ##...## .......  #...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)  The stone arrow hits the howler monkey!  You kill the howler monkey! h   ..  .# #.  ###....## >## #..  ..## ..##... ...## .......  ##...# †......  #...### `....#  h  ##.....##`....#  #.<..#  #...... ...... ..## ..P   .##   ....## #   #.....   ......   h?Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (asleep, 100% to hit)  The stone arrow hits the howler monkey!  You kill the howler monkey!  Vehumet accepts your kill. h) h..h   howler monkey  You hear a howl!  A howler monkey comes into view. h1 7===4.2 (1 _You hear a howl!  Training target 6.0 for Conjurations reached! h& hUm _Your Conjurations skill increases to level 6! h w  ..  .# #.  ###....## >## #..  ..## ..##... ...## .......  ##...# h......  #...### .....#  ##.....##.....#  #.<.....@.....#  #......[........ ...###......... ..## .........P   #....###.##   ....## #   #.....   .......  #...# h  h   ..  .# #.  ###....## >## #..  ..## ..##... ...## .......  ##...# h......  #...### .....#  ##.....##.....#  #.<.....@.....#  #......[........ ...###......... ..## .........P   #....###.##   ....## #   #.....   ......   _A howler monkey is nearby! h ##...# .. Turtleman12345 the Geomancer ##....# .# #.  Revenant of Vehumet *.....  ###....## >## #..  Health: 62/62 ========================  ###....#..## ..##...  Magic: 9/15==============---------- ##....###...## .......  AC: 2Str: 12 ....### ##...# h......  EV: 11Int: 18 ....# #...### *....#  SH: 0Dex: 9  h....# ##.....##*....#  XL:  9 Next: 17% Place: Dungeon:7 ....# #.<.....@.....#  Noise: ===------  Time: 7674.2 (0.0) ....## #......[........  -) Claws #....###....###.........  Throw: dart (curare) ##...#.....## .........P  Memories (3)  #.......### #....###.##  ##.....## ....## #  h   howler monkey  #.....# #.....  ##...## .......  #...# _A howler monkey is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (71% to hit) h(j##...# ..Turtleman12345 the Geomancer##....# .# #.Revenant of Vehumet *.....###....## >## #..Health: 62/62 ========================###....#..## ..##...Magic: 9/15==============---------- ##....###...## .......AC: 2Str: 12 ....### ##...# h......EV: 11Int: 18 ....# #...### `....#SH: 0Dex: 9 ....# ##.....##`....#XL:  9 Next: 17% Place: Dungeon:7 ....# #.<.....@.....#Noise h kA: ===------  Time: 7674.2 (0.0) ....## #......[........-) Claws #....###....###.........Throw: dart (curare) ##...#.....## .........PMemories (3) #.......### #....###.####.....## ....## #h   howler monkey#.....# #.....##...## .......#...#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (71% to hit)  The stone arrow hits the howler monkey! h..(catching breath)  Aim  Press: ? - help, Shift-Dir - straight line: a howler monkey (71% to hit)  The stone arrow hits the howler monkey!  The howler monkey is severely wounded.The howler monkey hoots and howls with incredible vigour! hL========5.2 (1 h: h' _You hear a shout! h hk##....# .# #. h###....## h.>## #..#  h###....#. hn...##...# #....###...## ........# ...### ##...# .h # #...####.....# # ##.....##.....# # #.<...........##♣## #......[...#....###..⌠#.....###..P #.......### #....###.##♣ ### #....## #.....# #..... h 2 howler monkeys (1 wandering, 1 catc…)##...## ..........# ...... ###..##  h A howler monkey comes into view. h  h  h.. h† h h hP   howler monkey  hiThe howler monkey howls! h h/==------ hV6 h h+  h h,_The howler monkey moves out of view. ho  ##....# .# #.  Turtleman12345 the Geomancer  ###....## ..>## #..#  Revenant of Vehumet *..... ###....#..## ...##...#  Health: 62/62 ========================  h #....###...## ........#  Magic: 6/15=========--------------- ...### ##...# .†......  AC: 2Str: 12 ...# #...####h....#  EV: 11Int: 18 ...# ##.....##*....#  SH: 0Dex: 9 ...# #.<......*....##♣  XL:  9 Next: 17% Place: Dungeon:7 ...## #......[.@.......  Noise: ==-------  Time: 7676.2 (0.0) ....###....###.........⌠  -) Claws #...#.....###.........P.  Throw: dart (curare) #.......### #....###.##♣  Memories (3) ##.....## #[ h rm....## #  #.....# #..... h   howler monkey  ##...## .......  #...# ...... ###..### _The howler monkey moves out of view.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 71% to hit) h  ##....# .# #.  Turtleman12345 the Geomancer  ###....## ..>## #..#  Revenant of Vehumet *..... ###....#..## ...##...#  Health: 62/62 ========================  h #....###...## ........#  Magic: 6/15=========--------------- ...### ##...# .†......  AC: 2Str: 12 ...# #...####h....#  EV: 11Int: 18 ...# ##.....##.....#  SH: 0Dex: 9 ...# #.<...........##♣  XL:  9 Next: 17% Place: Dungeon:7 ...## #......[.@.......  Noise: ==-------  Time: 7676.2 (0.0) ....###....###.........⌠  -) Claws #...#.....###.........P.  Throw: dart (curare)  h^! #.......### #....###.##♣  Memories (3) ##.....## #....## #  #.....# #..... h   howler monkey  ##...## .......  #...# ...... ###..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 71% to hit)  The stone arrow hits the howler monkey!  You kill the howler monkey!  .# #.   ..>## #..#  ...##...# ..## ........#  ##...# ..  #...####.....#  ##.....##`....#  #.<......`....##♣  #....... [10 h" ;10H..#..⌠ .P.  ##♣  # #   #....   .....  #...# ...... h  h; h...h   howler monkey h 97.2 (1  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h IAim: a howler monkey (severely wounded, 71% to hit)  The stone arrow hits the howler monkey!  You kill the howler monkey! _Vehumet accepts your kill. h  hF h _Your Alchemy skill increases to level 1! hdX ##..  ##....# ....# #..  ###....## ..>## # hV##....#..## ....## #....###...## h.### ##...# .†......# #...####.....##  #.<.....##♣ hy## #......[. ....###....###.⌠#.....###.........P........### #....###.##♣ # h_# #....## ##.....# #.  ##...## .......  #...# ...... hR  The howler monkey hoots and howls with incredible vigour! hG========8 hD h* _You hear a shout! x2 h  ##...# .. Turtleman12345 the Geomancer  ##....# ....# #..  Revenant of Vehumet *.....  ###....## ..>## #..#  Health: 62/62 ======================== ###....#..## ....##...#  Magic: 3/15====-------------------- #....###...## h.......#  AC: 2Str: 12 ...### ##...# *†......#  EV: 11Int: 18 ...# #...####*....#  SH: 0 hu Dex: 9 ...# ##.....##*....#  XL:  9 Next: 19% Place: Dungeon:7 ...# #.<......@....##♣  Noise: ========-  Time: 7678.2 (0.0) ...## #......[.........  -) Claws ....###....###.........⌠  Throw: dart (curare) #...#.....###.........P.  Memories (3) #.......### #....###.##♣ ##.....## #....## ##  h   howler monkey  #.....# #.....  ##...## .......  #...# ...... _You hear a shout! x2  Casting: Stone Arrow (safe; 1% risk of failure) [20d Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (71% to hit) h  ##...# .. Turtleman12345 the Geomancer  ##....# ....# #..  Revenant of Vehumet *.....  ###....## ..>## #..#  Health: 62/62 ========================  h P###....#..## ....##...#  Magic: 3/15====-------------------- #....###...## h.......#  AC: 2Str: 12 ...### ##...# .†......#  EV: 11Int: 18 ...# #...####.....#  SH: 0Dex: 9 ...# ##.....##.....#  XL:  9 Next: 19% Place: Dungeon:7  hB %...# #.<......@....##♣  Noise: ========-  Time: 7678.2 (0.0) ...## #......[.........  -) Claws ....###....###.........⌠  Throw: dart (curare) #...#.....###.........P.  Memories (3) #.......### #....###.##♣ ##.....## #....## ##  h   howler monkey  #.....# #.....  ##...## .......  #...# ......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (71% to hit)  The stone arrow hits the howler monkey!!  You kill the howler monkey! h   ..   ....# #..   h Y ..>## #..#  ....##...#  †.......#  ##...# `†......#  #...####`....#  ##.....##`....#  #.<.. h/ ##♣  #....... ..#..⌠ .P.  ##♣ #....## ##  h/  #....   .....  #...#  hݬ ...21==------9.2 (1  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (71% to hit)  The stone arrow hits the howler monkey!!  You kill the howler monkey! _Vehumet accepts your kill. h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hF------ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hl4== _ hB h ;== h: hѤ, hB hʬ hsk5== h1 hd, h h7, h h, h h;== h h h h\ h hX, h hj6= h h hK h hF h| hh, hG h h:= ho h h h= h hB ht h  hU7== h h<, h  hM h h) h5 hc hs*== hN., h/ hw4d8= h5 h:, hc; ho?, hD hF, hEH hlL hL:= hN hR, hT hW, hX h\, hS^ hXbe9== hc hh, hi h n, ho hs ht hu hyQ== hz h)~, h h h h( h hVz10/15== h/--z   wight (wandering) hq1722.2 (43.0) h"-- h%3.2 (44 h h~ _A wight comes into view. It is wielding a +3 mace of freezing. h# q  ..   ....# #.z   h% { ..>## #..#  ....##...#  †.......#  ##...# .†......#  #...####.....#  ##.....##.....#  #.<......@....##♣  #......[......... ..###.........⌠ #.........P.  #....###.##♣  h% #....## ##   #.....   .......  #...#  h   ..   ....# #.z   ..>## #..#  ....##...#  †.......#  ##...# .†......#  #...####.....#  ##.....##.....#  #.<......@....##♣  #......[......... ..###.........⌠ #.........P.  #....###.##♣ #....## ##   #.... h ]   .....  #...#  hI  hZ  h  h \ _A wight is nearby! h=##...#.... # ....# #..  ....# #.z  h ###....## #..>## #..# #....#..## ....##...# .###...## #†.......# ### ##...# #.†......## #...####.....# # ##.....##.@...# # #.<...........##♣ ## #......[P ...###....## hN⌠P ...#.....###.........P.. ..# ##.##♣∩ #.....## #....## ## #.....# #. ##...#. hM hL.z h14.2 (1.0) h h7 _Found Kosekk's Assorted Antiques. h|###......... ##...#....[ .##....# .   #....# #.. hv#....## #..>## #.z# #....#..## #....##...# .###...## #†.......# ### ##...# #.†......## #...####..@..# # ##.....##.....# # #.<...........##♣ ## #......[.P ###....##⌠P#.....###.........P... .# #....###.##♣∩♣ .....## #....## ## ## .....# #..... h  hCdz.5 hY! h)$( _Found a ring mail. h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hp  hW  h  hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  hC  h  h F _Unknown command. hc#.....#..... ###......... ####...#....[ ...###....# #...   #....# #.z#....## #..>## #..# .#..## #....##...# .###...## #†.......# ### ##...# #.†..@...# # #...####.....### # ##.....##.....# # #.<...........##♣ ## #......[..P###....##⌠P #.....###.........P...# #....###[39 hV0;49m.##♣∩♣## #....## ## ## hz.==6 _ h h h ....###.... .....#..... .# ##......... ##  ##...#....[ ...###....# #z.. #....#  h #....## #..>####..# .#..## #....##...# .###...## #†....@..# # ##...# #.†......#  #...####.....###  ##.....##.....#  #.<...........##♣ # #......[..P ###.⌠P #.....###.........P...##.##♣∩♣ h  h dz.7 h  h  hn<  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hM4 ho h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hg4 hn hF _Unknown command. h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel. hS  h .zz======8 hw  h . _You shout for attention! hK h6.z hO h3G------9 h h  hh....###.... Turtleman12345 the Geomancer  hPk.....#..... .#  Revenant of Vehumet *..... ##......... .##  Health: 62/62 ========================  ##...#....[ ...#  Magic: 7/15===========-------------  ##...##....# #...  AC: 2Str: 12 ##....# #....# #.z#  EV: 11Int: 18 #....## #..>####.*#  SH: 0 hDex: 9 ...#..## #....##.*.#  XL:  9 Next: 21% Place: Dungeon:7 .###...## #†....@..#  Noise: ---------  Time: 7729.2 (0.0) ## ##...# #.†......#  -) Claws  #...####.....###  Throw: dart (curare)  ##.....##.....# Memories (3)  #.<...........##♣ # #......[.........P  z   wight ###....###.........⌠P #.....###.........P... ....### #....###.##♣∩♣ _You shout for attention!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 mace of freezing and wearin hdg a +0 robe (74% to hit) h....###....Turtleman12345 the Geomancer .....#......#Revenant of Vehumet *..... ##......... h.##Health: 62/62 ========================##...#....[...#Magic: 7/15===========-------------##...##....# #.`.AC: 2Str: 12  hʧ##....# #....# #.`#EV: 11Int: 18 #....## #..>####.`#SH: 0Dex: 9 ...#..## #....##.`.#XL:  9 Next: 21% Place: Dungeon:7  hT?.###...## #†....@..#Noise: ---------  Time: 7729.2 (0.0) ## ##...# #.†......#-) Claws#...####.....###Throw: dart (curare)##.....##.....#Memories (3) #.<...........##♣ # #......[.........Pz   wight ###....###.........⌠P #.....###.........P... ....### #....###.##♣∩♣ _You shout for attention!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (74% to hit) h. h 0 hj>Tz..z hE?.z 2 wights  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  h@Aim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (74% to hit)The stone arrow misses the wight. hfBe8===30.2 (1 hJ h>Yy _A wight comes into view. It is wielding a +0 short sword. hA ....###.... Turtleman12345 the Geomancer .....#..... .#  Revenant of Vehumet *..... ##......... z##  Health: 62/62 ========================  ##...#....[ ...#  Magic: 5/15========----------------  ##...##....# #...  AC: 2Str: 12 ##....# #....# #..#  EV: 11Int: 18 #....## #..>####.z#  SH: 0Dex: 9 ...#..## #....##.*.#  XL:  9 Next: 21% Place: Dungeon:7 .###...## #†....@..#  Noise: ==-------  Time: 7730.2 (0.0) ## ##...# #.†......# [39; h' Q49m -) Claws  #...####.....###  Throw: dart (curare)  ##.....##.....# Memories (3)  #.<...........##♣ # #......[.........P  zz 2 wights ###....###.........⌠P #.....###.........P... ....### #....###.##♣∩♣ _A wight comes into view. It is wielding a +0 short sword.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (74% to hit) h+ ....###....Turtleman12345 the Geomancer .....#......#Revenant of Vehumet *..... ##.........z##Health: 62/62 ========================##...#....[...#Magic: 5/15========----------------##...##....# #.`.AC: 2Str: 12 ##....# #....# #.`#EV: 11Int: 18 #....## #..>####.`#SH: 0Dex: 9 ...#..## #....##.`.#XL:  9 Next: 21% Place: Dungeon:7 .###...## #†....@..#Noise: ==-------  Time: 7730.2 (0.0) ## ##...# #.†......#-)  h. [37mClaws#...####.....###Throw: dart (curare)##.....##.....#Memories (3) #.<...........##♣ # #......[.........Pzz 2 wights ###....###.........⌠P #.....###.........P... ....### #....###.##♣∩♣ _A wight comes into view. It is wielding a +0 short sword.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (74% to hit) h  h  hK 5MCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +3 mace of freezing and wearing a +0 robe (74% to hit)The stone arrow misses the wight. h{ .zz...zz 3 wights hb +1.2 (1 h~  h v _A wight comes into view. It is wielding a +0 hand axe. h....###.... Turtleman12345 the Geomancer .....#..... .#  Revenant of Vehumet *..... ##......... .##  Health: 62/62 ========================  ##...#....[ zz.#  Magic: 2/15===---------------------  ##...##....# #...  AC: 2Str: 12 ##....# #....# #..#  EV: 11Int: 18 #....## #..>####..#  SH: 0Dex: 9 ...#..## #....##.z.#  XL:  9 Next: 21% Place: Dungeon:7 .###...## #†....@..#  Noise: ==-------  Time: 7731.2 (0.0) ## ##...# #.†......#  -) h1Claws  #...####.....###  Throw: dart (curare)  ##.....##.....# Memories (3)  #.<...........##♣ # #......[.........P  zzz 3 wights ###....###.........⌠P #.....###.........P... ....### #....###.##♣∩♣ _A wight comes into view. It is wielding a +0 hand axe.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (74% to hit) hK....###....Turtleman12345 the Geomancer .....#......#Revenant of Vehumet *..... ##..........##Health: 62/62 ========================##...#....[zz.#Magic: 2/15===---------------------##...##....# #.`.AC: 2Str: 12 ##....# #....# #.`#EV: 11Int: 18 #....## #..>####.`#SH: 0Dex: 9 ...#..## #....##.`.#XL:  9 Next: 21% Place: Dungeon:7 .###...## #†....@..#Noise: ==-------  Time: 7731.2 (0.0) ## ##...# #.†......#[10 hN;38H-) Claws#...####.....###Throw: dart (curare)##.....##.....#Memories (3) #.<...........##♣ # #......[.........Pzzz 3 wights ###....###.........⌠P #.....###.........P... ....### #....###.##♣∩♣ _A wight comes into view. It is wielding a +0 hand axe.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (74% to hit) hCzMCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +3 mace of freezing and wearing a +0 robe (74% to hit)The stone arrow misses the wight. You scratch the wight but do no damage. h h..zz..z h Y1-2.2 (1 hE hD _The wight hits you with a +3 mace of freezing. h|#.....#......# ###......... .##  ##...#....[..# ##...##....# #zz..# #....# #..## #..>###  h~x....#..## #....##.z.####...## #†.......# ### ##...# #.†..@...# #...####.....### # ##.....##.....# # #.<...........##♣ ## #......[.........P .###....###..⌠P .#..P... .....### #....###.##♣∩♣  ## ## h hi h; hp}..zz.z h]2=--3 h6 h hB  ###......... .##  ##...#....[..# ##...##....# #....# #....# #zz# ## #..>####.. h !....#..## #....##...####...## #†....z..#### ##...# #.†......# .# #...####..@..### .# ##.....##.....# .# #.<...........##♣ .## #......[.........P ..###....###..⌠P ..#.....##P........### #....###.##♣∩♣ #....## ## ##.# #..... h   The wight attacks as it pursues you!  The wight hits you with a +3 mace of freezing!.z.z51-----==4 _The wight freezes you. hcn b ##...#....[..# ##...##....# #....# #....# #z.### #..>####.z....#..## #....##...# ....###...## #†.......# ho ### ##...# #.†..z...#.# #...####.....### ..# ##.....##.@...# .# #.<...........##♣ ..## #......[.........P ...###....###.⌠P.#.....##P........### #....###.##♣∩♣ # #....## ## ## #.....# #..... ##...## ....... hw} B h˅ z.z.zz 4 wights (1 polearm) h /--5 h  h s _A wight comes into view. It is wielding a +0 spear. hQ ##...##....# #z...# #....# #..### #..>####z ###....#..## #....##.z.#....###...## #†.......#### ##...# #.†..z...# h~.# #...####.....###.# ##.....##.....# .# #.<......@....##♣.## #......[.........P..###....###⌠P #...#.....##P... #.......### #....###.##♣∩♣ ## # ## ## 3 wights  #.....# #.....  ##...## .......  #... h, h h h.z.z.z.zz 4 wights (1 polearm) hk2=------6 h5 h@ h%d.# #....# #.z### #..>####..  ###....#..## #....##z..#....###...## #†....z..#  h....### ##...# #.†......#.# #...####..z..###.# ##.....##.....# .# #.<...........##♣.## #......[@........P #....###....###⌠P ##...#.....##P...  #.......### #....###.##♣∩♣  ## # ## ##  #.....# #.....  3 wights ##...## ....... #..... ####..### hB hP.z.z.z huR3=7 hC h˚ hϣ  ##...# #... ##....# #....# #.z# # ###....## #..>####..# # ###....#....##...# ###....## #†...z...#.### ##...# #.†..z...#.# #...####.....###.# ##.....##.z...# .# #.<....##♣ #......[..P.###....### h o..⌠P#...#.....###.........P... ..### #....###.##♣∩♣#.....## #....## ## ## #.....# #.....#...## .......  #...# ........z.z.z8 hU# ##...##....# #... # ##....# #....# #.z# ## ###....## #..>####..# .# ###....#..## #....##...# .###....###...## #†.......# h.### ##...# #.†.z....#.# #...####..z..###.# ##.....##.....# #.....# #.<...@..z....##♣ ##....## #......[.P  ##....###....###.⌠P ##...#.....###..P... #.### #....###. h<u##♣∩♣ ##.....## #....## ## ## 2 #.....# #..... ##...## ....... # #...#  h(. h, h.zz.3=9 h? h.# ##...##....# #... .# ##....# #....# #.z# .## ###....## #..>####..# . h.# ###....#..## #....##...# ..###....###...## #†.#.### ##...# #.†.z....#.# #...####.....###.# ##.....##.z...# .#.....# #.<..@..z.....##♣#....## #......[.P # ##....###....###.⌠P ##...#.....###..P... #.### #....###.##♣∩♣ ##.....## #....## ## ## ha #.....# #..... ##...## ....... ## #...# . hS h hm.z.z h '40 h h h%6#.# ##...##....# #... ..# ##....# #....# #.z# ..## ###....## #..>####..#.# ###....#..## #....##...#.###....###...## #†.#.### ##...# #.†.z....#.# #...####.....###.# ##.....##.....# ..#.....# #.<.@..z.z....##♣ .###....## #......[.P ## ##....###....###.⌠P # ##...#.....###...P... # #.### #....#.##♣∩♣ # ##.....##[ h; 39;49m #....## ## ## #.....# #..... ##...## ....... ### #...# . hb<zz.z.z 3 wights h =B=1 hM h #.# ##...##....# #....# ##....# #....# #.z#.## ###....## #..>####..#.# ###....#..## #....##...#.###....###...## #†.#.### ##...# #.†.z....#.# #...####.....###.# ##.....##z....#.#.....# #.<@..z.z.....##♣ ..###....## #......[.P .## ##....###....###.⌠P .# ##...#.....###...P... .# #.### #....##.##♣∩♣ ## ##.....## #....## hf  ## ## # #.....# #..... # ##...## . #### #...# ..z.z.z2 hе  h  hQb#.# ##...##....# #....# ##....# #....# #.z#.## ###....## #..>####..#.# ###....#..## #....##...#.###....###...## #†.#.### ##...# #.†.z....#.# #...####.....###.# ##.....##.....#.#.....# #.@..z.z.z....##♣.###....## #......[.P ..## ##....###....###.⌠P ..# ##...#.....###.........P... ..# #.......### #....###.##♣∩♣ .## ##.....## #....## h| ## ## .# #.....# #..... .# ##...## . .#### #...# .z.z.z.43 _There is a stone staircase leading up here. h > h]? h@ hC hmPz.z.z.zz 4 wights (1 polearm) hRd4==4 _ h] h a h  h1  h&  h  h  h  h }z.z.z. h .=5 h  hZ 4   #....##'##.#   #....#~~~#.#   #....+~~~+.#   #....#~~~#.#   #....##+##.########  ##................. h  #..................  #(.........#....(..6  #z@........#.......  ..÷  #..........#.......  ##.<......##....  ##......###.......  ######## ###.##.. z   wight #.#### #.####  #..... _The wight barely misses you.== h  hb 5=-6.7 (2.5 _You climb upwards. _There is a stone staircase leading down here. h #....##'##.#  Turtleman12345 the Geomancer #....#~~~#.#  Revenant of Vehumet *..... #....+~~~+.#  Health: 55/62 =====================--- #....#~~~#.#  Magic: 3/15====-------------------- #....##+##.######## AC: 2Str: 12 ##................. EV: 11Int: 18 #.................. SH: 0Dex: 9 h #(.........#....(.. XL:  9 Next: 21% Place: Dungeon:6 #z@........#....... Noise: ---------  Time: 7746.7 (0.0) #.................÷ -) Claws #..........#....... Throw: dart (curare) ##.<......##....... Memories (3)  ##......###....... ######## ###.##.. z   wight #.#### #.#### hK #..... _There is a stone staircase leading down here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (84% to hit) hQ4 #....##'##.#Turtleman12345 the Geomancer #....#~~~#.#Revenant of Vehumet *..... #....+~~~+.#Health: 55/62 =====================--- #....#~~~#.#Magic: 3/15====-------------------- #....##+##.######## AC: 2Str: 12 ##................. EV: 11Int: 18 #.................. SH: 0Dex: 9  hQ#(.........#....(.. XL:  9 Next: 21% Place: Dungeon:6 #z@........#....... Noise: ---------  Time: 7746.7 (0.0) #.................÷ -) Claws #..........#....... Throw: dart (curare) ##.<......##....... Memories (3)  ##......###....... ######## ###.##.. z   wight #.#### #.#### #..... _There is a stone staircase leading down here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (84% to hit) h}M Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (84% to hit)The blast of sand hits the wight but does no damage.  You barely miss the wight. The wight misses you.The wight hits you with a +3 mace of freezing! hT^44----== h\8.2 (1.5 h܌ h, _The wight freezes you. h #....##'##.#  Turtleman12345 the Geomancer #....#~~~#.#  Revenant of Vehumet *..... #....+~~~+.#  Health: 44/62 =================------- #....#~~~#.#  Magic: 0/15------------------------ #....##+##.######## AC: 2Str: 12 ##................. EV: 11Int: 18 #.................. SH: 0Dex: 9 #(.........#....(.. XL:  9 Next: 21% Place: Dungeon:6 #z@........#....... Noise: ==-------  Time: 7748.2 (0.0) #.................÷ -) Claws #..........#....... Throw: dart (curare)[ h0;10m ##.<......##....... Memories (3)  ##......###....... ######## ###.##.. z   wight #.#### #.#### #..... _The wight freezes you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (74% to hit) h͘C #....##'##.#Turtleman12345 the Geomancer #....#~~~#.#Revenant of Vehumet *.....  hU#....+~~~+.#Health: 44/62 =================------- #....#~~~#.#Magic: 0/15------------------------ #....##+##.######## AC: 2Str: 12 h##................. EV: 11Int: 18 #.................. SH: 0Dex: 9 h#(.........#....(.. XL:  9 Next: 21% Place: Dungeon:6 #z@........#....... Noise: ==-------  Time: 7748.2 (0.0) #.................÷ -) Claws #..........#....... Throw: dart (curare) ##.<......##....... Memories (3)  ##......###....... ######## ###.##.. z   wight #.#### #.#### #.....Casting: Sandblast (safe; 1% risk of failure)  h+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (74% to hit)The stone arrow hits the wight! hEPress: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 mace of freezing and wearing a +0 robe (74% to hit)The stone arrow hits the wight!  The wight is almost destroyed.  You scratch the wight.  You destroy the wight!) h9e<4549.2 (1 h k hmZ _Vehumet accepts your kill. hJJ D1= hQ ~6 hR  hlZ =7= h\  hU_ , hZb  hBd a2== he  hLh l8= hHi  h|k  h,p  hq  hs , h]u  hDw ;== hw  hx  h} <9 h~  h , h  h] , hم  h :50 hE M=3= h-  h  h  hn  h6  hÎ  h  h  hC V1= hV  h  h := h  h֘  hr  h_  h  h  h  h  h] 2=4== h  h^  h  h  h  h`  hM  h@  hѪ V3= h  hѭ  h ;== h  h  h"  h  h  hz &4 h  h  h, U5== hk  hg  h  h*  h , h  h  h L5= h  h ;== h  hi  h , h  hj 96 h 3= h  h 96 hD 1= h  h , h1  h  hl L7= h  h  h6  h  h  h P= h  h  hh  h`  h V8= hN  h> U7== hW  h  h , h  h <9 hP  h , h  h  h\ ;== hP  h  h2 M60= h:  h  h  hY  h  h N8= h;# 1==2= _HP restored.9== h,$  h===10/15====1==2====[40 h,m3==4====5==--   #....##'##.#  #....#~~~#.#  #....+~~~+.#  #....#~~~#.#  #....##+##.  ##  #  #([ h 8;26H.#....(  #@>.#  #.  #.#  ##.<......##  ##......###  ## ###.##  #.  #.  # _Magic restored.85102.0)--23  Things that are here: _a +3 mace of freezing; a +0 robe h #....##'##.#  #....#~~~#.#  #....+~~~+.#  #....#~~~#.#  #....##+##.# ##. #. #(.#....(. #)@. h#. #.÷ #.#. ##.<......##. ##......###. ## ###.##. #.# #.# #. hP h,83.0) _ h h:c _There is a stone staircase leading down here. hc0 h hE _Done exploring. hl 4 hT  hu6 hb7 h_G[ _Done exploring. h h=J Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air1% (1%)1  h c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation3%2  g - IrradiateConjuration/Alchemy hN26% (6%) 5 Select a spell to describe[!]/[I] toggle spell headers h  #....##'##.#Turtleman12345 the Geomancer #....#~~~#.#Revenant of Vehumet *..... #....+~~~+.#Health: 62/62 ======================== #....#~~~#.#Magic: 15/15 ======================== #....##+##.######## AC: 2Str: 12 ##................. EV: 11Int: 18 #.................. SH: 0Dex: 9 #(.........#....(.. XL:  9 Next: 24% Place: Dungeon:6 #)@........#....... Noise: ---------  Time: 7853.2 (0.0) #.................÷ -) Claws #......... h T[34m.#....... Throw: dart (curare) ##.<......##....... Memories (3)  ##......###....... ######## ###.##..  #.####  #.####  #.....  _Magic restored.  Things that are here: _a +3 mace of freezing; a +0 robe _There is a stone staircase leading down here. _Done exploring. _Done exploring. h* Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft4% (1%) 1b - Magic DartConjuration1% (1%)1  c - Soul SplinterNecromancy1%1  d - Call ImpSummoning8%2  e - JinxbiteHexes8%2  f - PasswallEarth1%3  g - Vampiric DrainingNecromancy2% (1%) 3  h - Maxwell's Portable Piledriver Translocation 6% 3  i - PetrifyAlchemy/Earth 6% 4  j - Frozen RampartsIce14% (3%) 3  k - Ozocubu's ArmourIce14% 3  l - Yara's Violent Unravelling Hexes/Alchemy 63% (22%) 5  m - Metabolic Englaciation Hexes/Ice75% 5  n - MagnavoltEarth/Air99% (86%) 7  o - EnfeebleHexes100% 7  p - Sphinx SistersHexes/Summoning 100% 7  q - Fulsome FusilladeConjuration/Alchemy 100% (100%) 8  r - Maxwell's Capacitive Coupling Air100% (100%) 8 2 spell levels left [!] Memorise|Describe|Hide hz-|Show [Ctrl-F] search [?] help[Esc] exit hA  hq  h  #....##'##.#Turtleman12345 the Geomancer  h6 N#....#~~~#.#Revenant of Vehumet *..... #....+~~~+.#Health: 62/62 ========================  h #....#~~~#.#Magic: 15/15 ======================== #....##+##.######## AC: 2Str: 12  hf w##................. EV: 11Int: 18 #.................. SH: 0Dex: 9 h  #(.........#....(.. XL:  9 Next: 24% Place: Dungeon:6 #)@........#....... Noise: ---------  Time: 7853.2 (0.0) h  #.................÷ -) Claws #..........#....... Throw: dart (curare) ##.<......##....... Memories (3)  ##......###....... ######## ###.##..  #.####  #.####  #.....  _Magic restored.  Things that are here: _a +3 mace of freezing; a +0 robe _There is a stone staircase leading down here. _Done exploring. _Done exploring. h %  h +Okay, then. h  h<  h . _ h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   6.0   8.3  -1           b - Staves   0.0   1.2  -1   i - Conjurations   6.0   8.3  -1   c - Unarmed Combat   0.0   0.8  +1   j - Necromancy   4.0   5.0   0   d - Throwing   0.0   1.2  -1   k - Translocations   2.0 [40 h^2m  3.6  -1      l + Alchemy1.9   2.4  -1       m - Air Magic   0.0   1.4  -2   e - Armour   0.0   1.2  -1   n - Earth Magic   8.0   7.6  +1   f - Dodging   1.7   2.4  -1       g - Stealth   2.1   2.1  +2   o - Evocations   0.0   1.2  -1          hJG                                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h= h- hJv #....##'##.#Turtleman12345 the Geomancer #....#~~~#.#Revenant of Vehumet *..... #....+~~~+.# h)sHealth: 62/62 ======================== #....#~~~#.#Magic: 15/15 ======================== #....##+##.######## AC: 2Str: 12 ##................. EV: 11Int: 18 #.................. SH: 0 h Dex: 9 #(.........#....(.. XL:  9 Next: 24% Place: Dungeon:6 #)@........#....... Noise: ---------  Time: 7853.2 (0.0) #.................÷ -) Claws #..........#....... Throw: dart (curare) ##.<......##....... Memories (3)  ##......###....... ######## ###.##..  #.####  #.####  #..... Things that are here: _a +3 mace of freezing; a +0 robe _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Okay, then. hf4.2 (1 _ hf ###.###...##....# #... ....###....# #....# #.z#  h ....## ###....## #..>####..# .....# ###....#..## #....##...# .....###....###...## #†.......# ..........### ##...# #.†.z....# ..........# #...####.....### ..........# ##....z##.....# 7 ....#.....# #....##♣ ...###....## #.z....zP ..## ##....###....###.........⌠P  hT g..# ##...#.....###.........P ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## zzz 3 wights (1 polearm) .# #.....# #..... .# ##...## ....... .#### #...# ....... hS  h  h  ho  h  h b.zz[ h 5=5.7 (2.5 h   h _You climb downwards. The wight barely misses you. _There is a stone staircase leading up here. h4 h h h^ hʧ h]57--6.7 (1.0 h h,   #....##'##.#  h  #....#~~~#.#   #....+~~~+.#   #....#~~~#.#  h #....##+##.########  ##.................  #..................  #(.........#....(..6  #[@........#.......  #z.......÷  #..........#.......  ##.<......##....  ##......###.......  ######## ###.##.. z   wight #.#### #.#### hһ  #..... _The wight hits you with a +0 hand axe. h9-- h h75-8.2 (2.5 h*? h{B} _You climb upwards. _There is a stone staircase leading down here. h  #....##'##.#  Turtleman12345 the Geomancer #....#~~~#.#  Revenant of Vehumet *..... h 4 #....+~~~+.#  Health: 57/62 ======================-- #....#~~~#.#  Magic: 12/15 ===================----- #....##+##.######## AC: 2Str: 12 h 9##................. EV: 11Int: 18 #.................. SH: 0Dex: 9 #(.........#....(.. XL:  9 Next: 24% Place: Dungeon:6 #[@........#....... Noise: ---------  Time: 7858.2 (0.0) #z................÷ -) Claws #..........#....... Throw: dart (curare) ##.<......##....... Memories (3)  ##......###....... ######## ###.##.. z   wight h ~ #.#### #.#### #..... _There is a stone staircase leading down here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 hand axe and wearing a +0 robe (74% to hit) hڮ  #....##'##.#  Turtleman12345 the Geomancer #....#~~~#.#  Revenant of Vehumet *..... #....+~~~+.#  Health: 57/62 ======================-- hԯ  #....#~~~#.#  Magic: 12/15 ===================----- #....##+##.######## AC: 2Str: 12 ##................. EV: 11Int: 18 #.................. SH: 0Dex: 9 #(.........#....(.. XL:  9 Next: 24% Place: Dungeon:6 h D #[@........#....... Noise: ---------  Time: 7858.2 (0.0) #z................÷ -) Claws #..........#....... Throw: dart (curare) ##.<......##....... Memories (3)  ##......###....... ######## ###.##.. z   wight #.#### #.#### #.....Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 hand axe and wearing a +0 robe (74% to hit)  h+ The stone arrow hits the wight!!  You destroy the wight!Vehumet accepts your kill. h    #....#  #....+  hַ #....#  +## ... ... ...( h + ... #$........÷ ... ... ..# ########  hU     hB h4hY83=6 hNi==9.2 (1  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (74% to hit)  The stone arrow hits the wight!!  You destroy the wight!  Vehumet accepts your kill. _You feel your power returning. hqq hsh _Your Alchemy skill increases to level 2! h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h] _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h ' h*F _Unknown command. h _ hM, hG hv hB9= h hĨ h!, h h˳ htM4== hn hN hM60= h h, h h, h h hi1=== h h, hX h h` h  h{ h t2=5== ht hA _HP restored. Magic restored. h4 h! h=j  You now have 277 gold pieces (gained 3).  Things that are here: h h hc   #....#~~~#.#  #....+~~~+.#  h V #....#~~~#.#  #....##+##.#######  ##................    #(#....(  #[>.#....  # hy .--756.0)  ##......  ##.<#  ###  ######## ###.##  #.###  h  #.  #....  #.### _a +0 hand axe; a +0 robe h 9-- h  h E _Done exploring. h2 J h2= F>0.0) h+E  hF  h@N  hYR   hS  hT 7_Done exploring. h@!J ho _Done exploring. h# #....##'##.#  #....#~~~#.#  #....+~~~+.#  #....#~~~#.#  #....##+##.######## # #........ #(..#....( #[# #)......÷ #..... ##.<. ##......###...... ######## ###.##.. #.# #.#### #.....6.2 (1 _ h hc _There is a stone staircase leading down here. h}4 h h===7 _ h###.###...##....# #... ....###....# #....# #.z# ....## ###....## #..>####..# .....# ###....#..## #....##...# .....###....###...## #†.......# ..........### ##...# #.†.z....# ..........# #...####.....### ..........# ##...z.##.....# 7 ....#.....# #....##♣ ...###....## #..z...[P ..## ##....###....###.........⌠P ..# ##...#.....###.........P ..# #.......### #....###.##♣ hؿq[40m∩♣ .## ##.....## #....## ## ## zz 2 wights (1 polearm) .# #.....# #..... .# ##...## ....... .#### #...# ....... h^=8.7 (2.5 _You climb downwards. The wight misses you. _There is a stone staircase leading up here. hQ)###.# ##...##....# #... Turtleman12345 the Geomancer ....# ##....# #....# #.z#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 62/62 ======================== .....# ###....#..## #....##...#  Magic: 12/15 ===================----- .....###....###...## #†.......#  AC: 2Str: 12 ..........### ##...# #.†.z....#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##...z.##.....#  XL:  9 Next: 26% Place: Dungeon:7 ....#.....# #.@...........##♣  Noise: =--------  Time: 7878.7 (0.0) ...###....## #..z...[.........P  -) Claws [34 h3,m..## ##....###....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (3) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## zz 2 wights (1 polearm) .# #.....# #..... .# ##...## ....... .#### #...# ....... Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 scale mail (77% to  hit) h###.###...##....# #... Turtleman12345 the Geomancer ....###....# #....# #.z# Revenant of Vehumet *..... ....## ###....## #..>####..#Health: 62/62 ======================== .....# ###....#..## #....##...#Magic: 12/15 ===================----- .....###....###...## #†.......#AC: 2Str: 12 ..........### ##...# #.†.z....#EV: 11Int: 18 ..........# #...####.....###SH: 0Dex: 9 ..........# ##...z.##.....#XL:  9 Next: 26% Place: Dungeon:7 ....#.....# hH  #.@...........##♣Noise: =--------  Time: 7878.7 (0.0) ...###....## #..z...[.........P -) Claws ..## ##....###....###.........⌠P Throw: dart (curare) ..# ##...#.....###.........P... Memories (3) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## zz 2 wights (1 polearm) .##.....# #..... .###...## ....... .#### #...# .......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a h v wight, wielding a +0 short sword and wearing a +0 scale mail (77% to  hit)  The stone arrow hits the wight. hLPress: ? - help, Shift-Dir - straight line: a wight, wielding a +0 short sword and wearing a +0 scale mail (77% to  hit)  The stone arrow hits the wight.  The wight is moderately damaged.You scratch the wight but do no damage. h3 .zThe wight is moderately damaged. h|c58--=9.7 (1 hU _The wight hits you with a +0 short sword. h###.# ##...##....# #... Turtleman12345 the Geomancer ....# ##....# #....# #.z#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 58/62 ======================-- .....# ###....#..## #....##...#  Magic: 9/15==============---------- .....###....###...## #†.......#  AC: 2Str: 12 ..........### ##...# #.†.z....#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##.....#  XL:  9 Next: 26% Place: Dungeon:7 ....#.....# #.@.z.........##♣  Noise: ==-------  Time: 7879.7 (0.0) ...###....## #..z...[.........P  -) Claws  h..## ##....###....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (3) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## zz 2 wights (1 polearm) .# #.....# #..... .# ##...## ....... .#### #...# ....... Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 scale mail (moderatelydamaged, 77% to hit) h,###.###...##....# #... Turtleman12345 the Geomancer ....###....# #....# #.z# Revenant of Vehumet *..... ....## ###....## #..>####..#Health: 58/62 ======================--  h.....# ###....#..## #....##...#Magic: 9/15==============---------- .....###....###...## #†.......#AC: 2Str: 12 ..........### ##...# #.†.z....#EV: 11Int: 18 ..........# #...####.....###SH: 0Dex: 9 ..........# ##.....##.....#XL:  9 Next: 26% Place: Dungeon:7 ....#.....# #.@.z.........##♣Noise: ==-------  Time: 7879.7 (0.0) ...###....## #..z...[.........P -) Claws ..## ##....###....###.........⌠P Throw: dart (curare)  hs..# ##...#.....###.........P... Memories (3) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## zz 2 wights (1 polearm) .##.....# #..... .###...## ....... .#### #...# .......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 scale mail (moderatelydamaged, 77% to hit)  The stone arrow hits the wight! hgXdamaged, 77% to hit)  The stone arrow hits the wight!  The wight is almost destroyed.  You scratch the wight but do no damage.  The wight is almost destroyed.wight hits you from afar with a +0 spear!1---80.7 (1 _The wight closely misses you. hY ###.# ##...##....# #... Turtleman12345 the Geomancer ....# ##....# #....# #.z#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 51/62 ===================----- .....# ###....#..## #....##...#  Magic: 6/15=========--------------- .....###....###...## #†.......#  AC: 2Str: 12 ..........### ##...# #.†.z....#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##.....#  XL:  9 Next: 26% Place: Dungeon:7  h~[ ....#.....# #.@.z.........##♣  Noise: ==-------  Time: 7880.7 (0.0) ...###....## #..z...[.........P  -) Claws ..## ##....###....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (3) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## zz 2 wights (1 polearm) .# #.....# #..... .# ##...## ....... .#### #...# ....... Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 scale mail (almostdestroyed, 77% to hit) hi $ h]$ ###.# ##...##....# #... Turtleman12345 the Geomancer  h....# ##....# #....# #.z#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 51/62 ===================----- .....# ###....#..## #....##...#  Magic: 6/15=========--------------- .....###....###...## #†.......#  AC: 2Str: 12 ..........### ##...# #.†.z....#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##.....#  XL:  9 Next: 26% Place: Dungeon:7 ....#.....# #.@.z.........##♣  Noise: ==-------  Time: 7880.7 (0.0) ...###....## #..z...[.........P  -) Claws ..## ##....###....###.........⌠P  Throw: [4 h0mdart (curare) ..# ##...#.....###.........P... Memories (3) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## zz 2 wights (1 polearm) .# #.....# #..... .# ##...## ....... .#### #...# ....... Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 scale mail (almostdestroyed, 77% to hit)  The stone arrow hits the wight!  You destroy the wight!Vehumet accepts your kill.   ##....#  #.z#  .## #..>  ..##   #†   #.†  #  ##.....#  ...  #..)...[..  ...  . #.... ∩ ##.....##  ##   h$ wight ( #.....#  ##...##  #...# Aim: a wight, wielding a +0 short sword and wearing a +0 scale mail (almostdestroyed, 77% to hit)  The stone arrow hits the wight!  You destroy the wight!  Vehumet accepts your kill.You feel your power returning.45--7==91.7 (1 hNC _The wight hits you from afar with a +0 spear. hl ###.# ##...##....# #... Turtleman12345 the Geomancer ....# ##....# #....# #.z#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 45/62 =================------- .....# ###....#..## #....##...#  Magic: 4/15======------------------ .....###....###...## #†.......#  AC: 2Str: 12 ..........### ##...# #.†.z....#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##.....#  XL:  9 Next: 29% Place: Dungeon:7 ....#.....# #.@*z.........##♣  Noise: ==-------  Time: 7881.7 (0.0) ...###....## #..)...[.........P  -)  ho %Claws ..## ##....###....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (3) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## z   wight (polearm) .# #.....# #..... .# ##...## ....... .#### #...# ....... _The wight hits you from afar with a +0 spear.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (74% to hit) h?d###.###...##....# #... Turtleman12345 the Geomancer ....###....# #....# #.z# Revenant of Vehumet *..... ....## ###....## #..>####..# hAHealth: 45/62 =================------- .....# ###....#..## #....##...#Magic: 4/15======------------------ .....###....###...## #†.......#AC: 2Str: 12 ..........### ##...# #.†.z....#EV: 11Int: 18 ..........# #...####.....###SH: 0Dex: 9 ..........# ##.....##.....#XL:  9 Next: 29% Place: Dungeon:7 ....#.....# #.@`z.........##♣Noise: ==-------  Time: 7881.7 (0.0) ...###....## #..)...[.........P -) Claws ..## ##....###....[40 hDm###.........⌠P Throw: dart (curare) ..# ##...#.....###.........P... Memories (3) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## z   wight (polearm) .##.....# #..... .###...## ....... .#### #...# .......Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (74% to hit)  The stone arrow hits the wight! h .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 spear and wearing a +0 robe (74% to hit)  The stone arrow hits the wight!  The wight is severely damaged. hd37---2.7 (1 h hC _The wight hits you from afar with a +0 spear! hS ###.# ##...##....# #... Turtleman12345 the Geomancer ....# ##....# #....# #.z#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 37/62 ==============---------- .....# ###....#..## #....##...#  Magic: 1/15=----------------------- .....###....###...## #†.......#  AC: 2Str: 12 ..........### ##...# #.†.z....#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##.....#  XL:  9 Next: 29% Place: Dungeon:7 ....#.....# #.@*z.........##♣  Noise: ==-------  Time: 7882.7 (0.0) ...###....## #..)...[.........P  -) [ hf 'mClaws ..## ##....###....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (3) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## z   wight (polearm) .# #.....# #..... .# ##...## ....... .#### #...# ....... Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 74%  to hit) h ###.# ##...##....# #... Turtleman12345 the Geomancer ....# ##....# #....# #.z#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 37/62 ==============---------- .....# ###....#..## #....##...#  Magic: 1/15=----------------------- .....###....###...## #†.......#  AC: 2Str: 12 ..........### ##...# #.†.z....#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##.....#  XL:  9 Next: 29% Place: Dungeon:7  h Q....#.....# #.@.z.........##♣  Noise: ==-------  Time: 7882.7 (0.0) ...###....## #..)...[.........P  -) Claws ..## ##....###....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (3) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## z   wight (polearm) .# #.....# #..... .# ##...## ....... .#### #...# ....... Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, 74%  to hit)  The stone arrow hits the wight!  You destroy the wight!Vehumet accepts your kill. h X   ##....#  #.z#  .## #..>  ..##   #†   #.†  #  ##.....#  #.@`).....  [..   h 2...  . #.... ∩ ##.....##  ##  #.....#  ##...##  #...#  hS &. hq a2==323.7 (1 h8{  h| 4 _You feel your power returning. h m4 h}3=== h"|8 hp h h9==40=4== h hc1== h h\2=5== h, hX hQc3=== h4=6= h hg hM h hp, h ho45= h h P= hn  h h h) h hM&6 hB hd! h"U7== h$ h_*, h"- h1, h4 hmb 7===8=8=9 h[j|= hqk hz 50=9== h~1= h hB h, h hݎ2=== h, h hҗ, h! h}i10/15== h h hޣV3= h hB h, h h۴o4== h hY, h hg, h h5=1= hP h, h h, h h, h# h~6== hf hD, h h:, h h^7=2== h h+, h h, h& h hV8= h hv hK;== h h/B hB hM&93= h' h>60==1= hBc4== h]D hF, h`H h[K, h*M hhPb2= hQ hU1 _HP restored. hiV;== hPW hZ, h>\ h_, h\a he=5== hf hj4 _Magic restored. ho ho hq h*s hw, hx h} h, hσ h hQ== hn hc  Things that are here:  a +0 short sword; a +0 scale mail h h _ h hr h , h h hԬz ##....# #....# #.z# ## ###....## #..>####..# # ###....#..## #....##...# ###....###...## #†....j..# .### ##...# #.†......# # #...####.....### # ##.....##.....#  h#.....# #.<.).........##♣ ##....## ##..)..@[.P --  ##....###....###.........⌠P  ##...#.....###.........P...  #.......### #....###.##♣∩♣  ##.....## #....## ## ##  #.....# #.....j   gnoll sergeant (polearm, wandering)  ##...## ....... # #...# ........ ######..### h1976.7 (93.0) hM.j hOG--7.7 (94 h" h$| _A gnoll sergeant comes into view. It is wielding a +0 spear. hI   #.z#  ###....## #..>  #..## ...# #...## #†.......#  ##...# #.†..j...#  #...####.....###  ##.....##.....#  #.<.).........##♣  ##..)..@[.........P  #....###.........⌠P  ....###.........P...  ..### #....###.##♣∩♣   #....## ## ##   #.....   ....... # #...# ........  hy|   #.z#  ###....## #..>  #..## ...# #...## #†.......#  ##...# #.†..j...#  #...####.....###  ##.....##.....#  #.<.).........##♣  ##..)..@[.........P  #....###.........⌠P  ....###.........P...  ..### #....###.##♣∩♣   h|h #....## ##    #.....   ....... #...# ........ hF h h he _A gnoll sergeant is nearby! h   #.z#  ###....## #..>  #..## ...# #...## #†.......#  ##...# #.†..j...#  #...####.....###  ##.....##.....#  #.<.).........##♣  ##..)..@[.........P  #....###.........⌠P  ....###.........P...  h+ ..### #....###.##♣∩♣   #....## ## ##   #.....   ....... # #...# ........  h% T   #.z#  ###....## #..>  #..## ...# #...## #†.......#  ##...# #.†..j...#  h(  #...####.....###  ##.....##.....#  #.<.).........##♣  ##..)..@[.........P  #....###.........⌠P  ....###.........P...  ..### #....###.##♣∩♣   #....## ##    #.....   ....... #...# ........ hI  _A gnoll sergeant is nearby! h  ##...##....# #... ##....# #....# #.z # ###....## #..>####..# # ###....#..## #....##...# ###....###...## #†.......# ### ##...# #.†..j...# # #...####.....### .....# ##.....##.....# .....# #.<.)..@......##♣ #....## ##..)...[P ##....###....###.⌠P  ##...#.....# h ##.........P... #.......### #....###.##♣∩♣##.....## #....## ## ###.....# #.....  ##...## .......  #...# ........ h pj.8.7 (1.0) _ h hD h2 ##...##....# #...  Turtleman12345 the Geomancer ##....# #....# #.z#  Revenant of Vehumet *..... # ###....## #..>####..#  Health: 62/62 ======================== # ###....#..## #....##...#  Magic: 12/15 ===================----- ###....###...## #†.......#  AC: 2Str: 12 .....### ##...# #.†.j....#  EV: 11Int: 18 .....# #...####.*...###  SH: 0Dex: 9 .....# ##.....##*....#  XL:  9 Next: 32% Place: Dungeon:7 .....# #.<.)..@*.....##♣  Noise: ---------  Time: 7978.7 (0.0) #....## ##..)...[.........P  -)  h(58[39;49mClaws ##....###....###.........⌠P  Throw: dart (curare)  ##...#.....###.........P...  Memories (3)  #.......### #....###.##♣∩♣  ##.....## #....## ## ##  j   gnoll sergeant (polearm, wandering)  #.....# #.....  ##...## .......  #...# ........ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (wandering, hasn't noticed you, 81% to hit) hz##...##....# #...Turtleman12345 the Geomancer##....# #....# #.z#Revenant of Vehumet *..... # ###....## #..>####..#Health: 62/62 ======================== # ###....#..## #....##...#Magic: 12/15 ===================----- ###....###...## #†.......#AC: 2Str: 12 .....### ##...# #.†.j....#EV: 11 h}|Int: 18 .....# #...####.`...###SH: 0Dex: 9 .....# ##.....##`....#XL:  9 Next: 32% Place: Dungeon:7 .....# #.<.)..@`.....##♣Noise: ---------  Time: 7978.7 (0.0) #....## ##..)...[.........P-) Claws ##....###....###.........⌠PThrow: dart (curare)##...#.....###.........P...Memories (3) #.......### #....###.##♣∩♣##.....## #....## ## ##j   gnoll sergeant (polearm)#.....# #... h3l..##...## .......#...# ........Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (wandering, hasn't noticed you, 81% to hit)  The stone arrow hits the gnoll sergeant!  The gnoll sergeant is moderately wounded. h h hj....j   gnoll (wandering): a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (wandering, hasn't noticed you, 81% to hit)  The stone arrow hits the gnoll sergeant!  The gnoll sergeant is moderately wounded.gnoll sergeant shouts! You hear a shout!  A gnoll comes into view. It is wielding a +0 club.===9.7 (1 _You hear a shout! h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hi  hk  h v  hY| _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hhf##...##....# #... ##....# #....# #.z#  ###....## #..j####j.#  ###....#..## #....##...# ....###...## #†..j....#  h^### ##...# #.÷j.....# # #...####.....### # ##.....##.....# # #.<.).##♣ ....## ##..)...[.P ....###....###.⌠P ##...#.....###.P...  #.### #....###.##♣∩♣  ##.....## #....## ## ## j   gnoll sergeant (polearm)#.....# #..... jjj 3 gnolls (wandering)  hg  2 gnolls come into view. h h h hj>####.j h..jj1 wandering) h'80 h9 h * _The gnoll shouts! x2 h+  ##...##....# #...  Turtleman12345 the Geomancer ##....# #....# #jz#  Revenant of Vehumet *.....  ###....## #..>####..#  Health: 62/62 ========================  ###....#..## #..j.##...#  Magic: 9/15==============---------- ##....###...## #†.......#  AC: 2Str: 12 ....### ##...# #.÷.j....#  EV: 11Int: 18 ....# #...####j....###  SH: 0Dex: 9 ....# ##.....##*....#  XL:  9 Next: 32% Place: Dungeon:7 ....# #.<.)...@.....##♣  Noise: ===------  Time: 7980.7 (0.0) ....## ##..)...[[40 h m.........P  -) Claws #....###....###.........⌠P  Throw: dart (curare) ##...#.....###.........P...  Memories (3)  #.......### #....###.##♣∩♣  ##.....## #....## ## ##  j   gnoll sergeant (polearm)  #.....# #..... jjj 3 gnolls (1 wandering)  ##...## .......  #...# ........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (moderately wounded, 81% to hit) h} ##...##....# #...Turtleman12345 the Geomancer##....# #....# #jz#Revenant of Vehumet *.....###....## #..>####..#Health: 62/62 ========================###....#..## #..j.##...#Magic: 9/15==============---------- ##....###...## #†.......#AC: 2Str: 12  h ....### ##...# #.÷.j....#EV: 11Int: 18 ....# #...####j....###SH: 0Dex: 9 ....# ##.....##`....#XL:  9 Next: 32% Place: Dungeon:7 ....# #.<.)...@.....##♣Noise: ===------  Time: 7980.7 (0.0) ....## ##..)...[.........P-) Claws #....###....###.........⌠PThrow: dart (curare) ##...#.....###.........P...Memories (3) #.......### #....###.##♣∩♣##.....## #....## # h [33m# ##j   gnoll sergeant (polearm)#.....# #.....jjj 3 gnolls (1 wandering)##...## .......#...# ........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (moderately wounded, 81% to hit)  The stone arrow hits the gnoll sergeant! h3 Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (moderately wounded, 81% to hit)  The stone arrow hits the gnoll sergeant!  The gnoll sergeant is severely wounded.gnoll shouts! h%5  h5  h7 [  The gnoll sergeant hits you from afar with a +0 spear! hB ..jj.j.j.jj 4 gnolls hdD e54-----1.7 (1 hqM  hW r _A gnoll comes into view. It is wielding a +0 whip. h2 ##...##....# #...  Turtleman12345 the Geomancer ##....# #....# #..#  Revenant of Vehumet *.....  ###....## #..>####jj#  Health: 54/62 ====================----  ###....#..## #....##...#  Magic: 6/15=========--------------- ##....###...## #†j......#  AC: 2Str: 12 ....### ##...# #.÷......#  EV: 11Int: 18 ....# #...####jj...###  SH: 0Dex: 9 ....# ##.....##*....#  XL:  9 Next: 32% Place: Dungeon:7 ....# #.<.)...@.....##♣  Noise: ==-------  Time: 7981.7 (0.0) ....## ##..)...[. h86........P  -) Claws #....###....###.........⌠P  Throw: dart (curare) ##...#.....###.........P...  Memories (3)  #.......### #....###.##♣∩♣  ##.....## #....## ## ##  j   gnoll sergeant (polearm)  #.....# #..... jjjj 4 gnolls  ##...## .......  #...# ........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (severely wounded, 81% to hit) hL##...##....# #...Turtleman12345 the Geomancer##....# #....# #..#Revenant of Vehumet *.....###....## #..>####jj#Health: 54/62 ====================----###....#..## #....##...#Magic: 6/15=========--------------- ##....###...## #†j`.....#AC: 2 hStr: 12 ....### ##...# #.÷`.....#EV: 11Int: 18 ....# #...####`j...###SH: 0Dex: 9 ....# ##.....##`....#XL:  9 Next: 32% Place: Dungeon:7 ....# #.<.)...@.....##♣Noise: ==-------  Time: 7981.7 (0.0) ....## ##..)...[.........P-) Claws #....###....###.........⌠PThrow: dart (curare) ##...#.....###.........P...Memories (3) #.......### #....###.##♣∩♣##.....## #....##[ hT/m ## ##j   gnoll sergeant (polearm)#.....# #.....jjjj 4 gnolls##...## .......#...# ........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (severely wounded, 81% to hit) h bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (severely wounded, 81% to hit)  The stone arrow misses the gnoll sergeant. hl  h h$.j..j.j.j h&Y5=2.7 (1 hJ8 h;T _The gnoll sergeant misses you. h hlp Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air1% (1%)1  c + Stone Arrow h#^Conjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - Blink hI@Translocation3%2  g - IrradiateConjuration/Alchemy21% (4%) 5 Select a spell to describe[!]/[I] toggle spell headers h h h##...##....# #...Turtleman12345 the Geomancer##....# #....# #..#Revenant of Vehumet *..... h###....## #..>####j.#Health: 55/62 =====================---###....#..## #....##j..#Magic: 6/15=========--------------- ##....###...## #†.......#AC: 2Str: 12 ....### ##...# #.j......#EV: 11Int: 18 ....# #...####j....###SH: 0Dex: 9 ....# ##.....##j....#XL:  9 Next: 32% Place: Dungeon:7 ....# #.<.)...@.....##♣Noise: ==-------  Time: 7982.7 (0.0) ... h.## ##..)...[.........P-) Claws #....###....###.........⌠PThrow: dart (curare) ##...#.....###.........P...Memories (3) #.......### #....###.##♣∩♣##.....## #....## ## ##j   gnoll sergeant (polearm)#.....# #.....jjjj 4 gnolls##...## .......#...# ........Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (severely wounded, 81% to hit)  The stone arrow misses the gnoll sergeant. _The gnoll sergeant misses you. h& hgW h^ ha h ##...##....# #... ##....# #....# #..# # ###....## #..>####j.# # ###....#..## #....##j..##....###...## #†.......#.### ##...# #.j......#.# #...####j....###.# ##.....##j....#.# #.<.).##♣ #....## ##..)...[.P ##....###....###.⌠P  ##...#.....###.P... #.### #....###.#♣∩♣ [ hI.34m##.....## #....## ## ##jjj 3 gnolls #.....# #.....  ##...## .......  #...# . h, h$.jjj   gnoll sergeant (polearm)jj 2 gnolls h4--3.7 (1 h> h# h # ##...##....# #... # ##....# #....# #..# ## ###....## #..>####..# .# ###....#..## #....##j..# .###....###...## #†...j...# h  .### ##...# #.j......#.# #...####j....###.# ##.....##j....# #.....# #.<.).##♣ ##....## ##..)...[.P  ##....###....###.⌠P ##...#.....###..P... #.### #....###.##♣∩♣ ##.....## #....## ## ## #.....# #..... ##...## ....... # #...# . ho  h]) .jj   gnoll h* A--4 h7  hD  h7 .# ##...##....# #... .# ##....# #....# #..# .## ###....## #..>####..# ..# ###....#..## #....##j..# ..###....###...## #†...j...#.### ##...# #.j......#.# #...####.....###.# ##.....##jj...# .#.....# #.<.).##♣#....## ##..)...[.P # ##....###....###.⌠P ##...#.....###..P... #.### #....###.##♣∩♣ ##.....## #... hC .## ## ## #.....# #..... ##...## ....... ## #...# . h a..jj h &5 h  hE  hGd2#.# ##...##....# #... ..# ##....# #....# #..# ..## ###....## #..>####..#.# ###....#..## #....##j..#.###....###...## #†...j...#.### ##...# #.j......#.# #...####.....###.# ##.....##.....# ..#.....# #.<.@...jj....##♣  hf.###....## ##..)...[.P ## ##....###....###.⌠P # ##...#.....###...P... # #.### #....#.##♣∩♣ # ##.....## #....## ## ## #.....# #..... ##...## ....... ### #...# . hg h@oj.jj 2 gnolls h1py67==6 h~~  Things that are here: _a +0 spear; a +0 robe h#.# ##...##....# #...  Turtleman12345 the Geomancer ..# ##....# #....# #..#  Revenant of Vehumet *..... ..## ###....## #..>####..#  Health: 56/62 =====================--- ...# ###....#..## #....##j..#  Magic: 4/15======------------------ ...###....###...## #†...j...#  AC: 2Str: 12 ........### ##...# #.j......#  EV: 11Int: 18 ........# #...####.....###  SH: 0Dex: 9 ........# ##.....##j....#  XL:  9 Next: 32% Place: Dungeon:7 ..#.....# #.<.@***j.....##♣  Noise: ---------  Time: 7986.7 (0.0) .###....## ##..)...[j. h.......P  -) Claws ## ##....###....###.........⌠P  Throw: dart (curare) # ##...#.....###.........P...  Memories (3) # #.......### #....###.##♣∩♣ # ##.....## #....## ## ##  j   gnoll sergeant (polearm) #.....# #.....  jj 2 gnolls ##...## ....... ### #...# ........ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (severely wounded, 81% to hit) h #.###...##....# #...Turtleman12345 the Geomancer ..###....# #....# #..#Revenant of Vehumet *..... ..## ###....## #..>####..#Health: 56/62 =====================--- ...# ###....#..## #....##j..#Magic: 4/15======------------------ ...###....###...## #†...j...#AC: 2Str: 12  h7 ........### ##...# #.j......#EV: 11Int: 18 ........# #...####.....###SH: 0Dex: 9 ........# ##.....##j....#XL:  9 Next: 32% Place: Dungeon:7 ..#.....# #.<.@```j.....##♣Noise: ---------  Time: 7986.7 (0.0) .###....## ##..)...[j........P-) Claws ## ##....###....###.........⌠PThrow: dart (curare) # ##...#.....###.........P...Memories (3) # #.......### #....###.##♣∩♣ # ##.....[3 hu c3m## #....## ## ##j   gnoll sergeant (polearm)#.....# #.....jj 2 gnolls##...## ....... ### #...# ........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (severely wounded, 81% to hit)  The stone arrow hits the gnoll sergeant. hH  hI , hlJ  hQ .j..jjj.j 3 gnolls hS 4==7.7 (1 hX  h![ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h[ RAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (severely wounded, 81% to hit)  The stone arrow hits the gnoll sergeant. _The gnoll sergeant is almost dead. hbS#.# ##...##....# #...  Turtleman12345 the Geomancer ..# ##....# #....# #..#  Revenant of Vehumet *..... ..## ###....## #..>####..#  Health: 56/62 =====================--- ...# ###....#..## #....##j..#  Magic: 1/15=----------------------- ...###....###...## #†...j...#  AC: 2Str: 12 ........### ##...# #.j......#  EV: 11Int: 18 ........# #...####.....###  SH: 0Dex: 9 ........# ##.....##.j...#  XL:  9 Next: 32% Place: Dungeon:7 ..#.....# #.<.@**jj.....##♣  Noise: ==-------  Time: 7987.7 (0.0) .###....## ##..)... hWc@[0;10;1mj.........P  -) Claws ## ##....###....###.........⌠P  Throw: dart (curare) # ##...#.....###.........P...  Memories (3) # #.......### #....###.##♣∩♣ # ##.....## #....## ## ##  j   gnoll sergeant (polearm) #.....# #.....  jjj 3 gnolls ##...## ....... ### #...# ........ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (almost dead, 81% to hit) hY #.# ##...##....# #...  Turtleman12345 the Geomancer ..# ##....# #....# #..#  Revenant of Vehumet *..... ..## ###....## #..>####..#  Health: 56/62 =====================--- ...# ###....#..## #....##j..#  Magic: 1/15=----------------------- ...###....###...## #†...j...#  AC: 2Str: 12 ........### ##...# #.j......#  EV: 11Int: 18 ........# #...####.....###  SH: 0Dex: 9 ........# ##.....##.j...#  XL:  9 Next: 32% Place: Dungeon:7 ..#.....# #.<.@..jj.....##♣  Noise: ==-------  Time: 7987.7 (0.0) .###....## ##..)...[ hIz40mj.........P  -) Claws ## ##....###....###.........⌠P  Throw: dart (curare) # ##...#.....###.........P...  Memories (3) # #.......### #....###.##♣∩♣ # ##.....## #....## ## ##  j   gnoll sergeant (polearm) #.....# #.....  jjj 3 gnolls ##...## ....... ### #...# ........ Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (almost dead, 81% to hit)  The stone arrow hits the gnoll sergeant!  You kill the gnoll sergeant!Vehumet accepts your kill.You feel your power returning. h\  #...  ##....#  #..#  ###....## #..>  #..##   #†      h  .j...#  #.<.@``)j.....##♣  ...  #...  ##...#.....  #.......### #....###.##♣∩ ##.....## # ## ## jjj 3 gnolls #.....#  ##...##  #...#  h  hB h&a +0 buckler (almost dead, 81% to hit)  The stone arrow hits the gnoll sergeant!  You kill the gnoll sergeant!  Vehumet accepts your kill.  You feel your power returning.devour the vestiges of the gnoll sergeant's existence in your flames. hޫ$j.j.jj.j[jj 5 gnolls (1 wand, 1 wandering) hR 2==58.7 (14A gnoll comes into view. It is wielding a +0 flail and carrying a wand of _roots. h h _Your Alchemy skill increases to level 3! h #.# ##...##....# #....# ##....# #....# #..#.## ###....## #..>####..#.# ###....#..## #....##j..#.###....###...## #†...j...#.### ##...# #.j......#.# #...####.....###.# ##.....##j.j..#.#.....# #.<@).jj.j....##♣ ..###....## ##..)...[.P .## ##....###....###.⌠P .# ##...#.....###...P... .# #.### #....##.##♣∩♣ ## ##.....##[4 h- ]0m #....## ## ## 4 gnolls # #.....# #..... # ##...## . #### #...# . h5 .jj)j7=--9 _ h h4#.# h\ ##...##....# #... h.# ##....# #....# #..# h].## ###....## #..>####..# h.# ###....#..## #....##j..# h.###....###...## #†...j...# h3.### ##...# #.j......# hXg.# #...####.....### hz.# ##.....##..j..# h.#.....# #.@.)jj)jj....##♣.###....## ##..)...[.P ..## ##....###....###.⌠P ..# ##...#.....###.........P... ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## .# #.....# #..... .# ##...##  hV.  h|L.#### #...#  h. hQ, h< h2}jj.j..j--90 _There is a stone staircase leading up here. h###.# ##...##....# #... Turtleman12345 the Geomancer ....# ##....# #....# #..#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 57/62 ======================-- .....# ###....#..## #....##j..#  Magic: 1/15=----------------------- .....###....###...## #†...j...#  AC: 2Str: 12 ..........### ##...# #.j......#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##..j..#  XL:  9 Next: 35% Place: Dungeon:7 ....#.....# #.@*jj.j......##♣  Noise: ---------  Time: 7990.7 (0.0) ...###....## ##..)...[j........P h  -) Claws ..## ##....###....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (4) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## jjjj 4 gnolls .# #.....# #..... .# ##...## ....... .#### #...# ........ _There is a stone staircase leading up here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (86% to hit) hx###.###...##....# #... Turtleman12345 the Geomancer ....###....# #....# #..# Revenant of Vehumet *..... ....## ###....## #..>####..#Health: 57/62 ======================-- .....# ###....#..## #....##j..#Magic: 1/15=----------------------- .....###....###...## #†...j...#AC: 2Str: 12 ..........### ##...# #.j......#EV: 11Int: 18 ..........# #...####.....###SH: 0Dex: 9 ..........# ##.....##..j..#XL:  9 Next: 35% Place: Dungeon:7 ....#.....# #.@#[0; h10;1mjj.j......##♣Noise: ---------  Time: 7990.7 (0.0) ...###....## ##..)...[j........P -) Claws ..## ##....###....###.........⌠P Throw: dart (curare) ..# ##...#.....###.........P... Memories (4) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## jjjj 4 gnolls .##.....# #..... .###...## ....... .#### #...# ........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (sa h=fe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (86% to hit)  The blast of sand hits the gnoll! h jj.j)j.jj 5 gnolls (1 wand, 1 wandering)=2.2 (1.5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (86% to hit)  The blast of sand hits the gnoll! _The gnoll is severely wounded. h$ hx###.# ##...##....# #... Turtleman12345 the Geomancer  h_....# ##....# #....# #..#  Revenant of Vehumet *.....  h9....## ###....## #..>####..#  Health: 57/62 ======================--  hv.....# ###....#..## #....##j..#  Magic: 0/15 hړ1------------------------  h.....###....###...## #†...j...#  AC: 2 hStr: 12 ..........### ##...# #.j......#  EV: 11 hםInt: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##..j..#  XL:  9 Next: 35% Place: Dungeon:7 ....#.....# #.@jj.j)......##♣  Noise: =--------  Time: 7992.2 (0.0) ...###....## ##..)...j.........P  -) Claws ..## ##....###....###..j......⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (4) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## jjjjj 5 gnolls (1 wand, 1 wandering) .# #.....# #..... .# ##...## ....... .#### #...# ........ _The gnoll is severely wounded.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . hlor Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 86% to hit) hr###.###...##....# #... Turtleman12345 the Geomancer ....###....# #....# #..# Revenant of Vehumet *.....  h%s....## ###....## #..>####..#Health: 57/62 ======================-- .....# ###....#..## #....##j..#Magic: 0/15------------------------ .....###....###...## #†...j...#AC: 2Str: 12 ..........### ##...# #.j......#EV: 11Int: 18 ..........# #...####.....###SH: 0Dex: 9 ..........# ##.....##..j..#XL:  9 Next: 35% Place: Dungeon:7 ....#.....# #.@jj.j)......##♣ h_vNoise: =--------  Time: 7992.2 (0.0) ...###....## ##..)...j.........P -) Claws ..## ##....###....###..j......⌠P Throw: dart (curare) ..# ##...#.....###.........P... Memories (4) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## jjjjj 5 gnolls (1 wand, 1 wandering) .##.....# #..... .###...## ....... .#### #...# ........Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? hw- help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 86% to hit)  The blast of sand hits the gnoll. ht7Aim: a gnoll, wielding a +0 club (severely wounded, 86% to hit)  The blast of sand hits the gnoll.  The gnoll is severely wounded.  The gnoll shouts!  hYou barely miss the gnoll.  The gnoll is severely wounded. h  h@  hk , hsjjjj.[j..j hE)4 h[--1==3.7 (1.5 ho& h<)u _The gnoll hits you with a +0 club. The gnoll barely misses you. h(qjj).j.0----40 h[   #....##'##.#  h\ #....#~~~#.#   #....+~~~+.#   #....#~~~#.#   #....##+##.########  ##...........  #.................. h^M #(.........#....(..6  #[@........#.......  #j.j.....÷  #..........#....... h_ ##.<......##....  ##......###.......  ######## ###.##.. 2 gnolls #.#### #.#### h(`  #..... _The gnoll closely misses you. The gnoll hits you with a +0 whip. h>an-=- hx hj=1-6.2 (2.5 hs h} _You climb upwards. _There is a stone staircase leading down here. h+ h= h&i#....##'##.#  Turtleman12345 the Geomancer h hb#....#~~~#.#  Revenant of Vehumet *..... h #....+~~~+.#  Health: 51/62 ===================----- #....#~~~#.#  Magic: 0/15------------------------ #....##+##.######## AC: 2Str: 12 ##................. EV: 11Int: 18 #.................. SH: 0Dex: 9 #(.........#....(.. XL:  9 Next: 35% Place: Dungeon:6 #[@........#....... Noise: ---------  Time: 7996.2 (0.0) #j.j..............÷ -) Claws #..........#....... Throw: dart (curare) ##.<......##....... Memories (4)  ##......###....... ######## ###.## h.. jj 2 gnolls #.#### #.#### #..... _There is a stone staircase leading down here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 86% to hit) h #....##'##.#  Turtleman12345 the Geomancer #....#~~~#.#  Revenant of Vehumet *..... #....+~~~+.#  Health: 51/62 ===================----- #....#~~~#.#  Magic: 0/15------------------------ #....##+##.######## AC: 2Str: 12 ##................. EV: 11Int: 18 #.................. SH: 0Dex: 9 #(.........#....(.. XL:  9 Next: 35% Place: Dungeon:6 #[@........#....... Noise: ---------  Time: 7996.2 (0.0) h* #j.j..............÷ -) Claws #..........#....... Throw: dart (curare) ##.<......##....... Memories (4)  ##......###....... ######## ###.##.. jj 2 gnolls #.#### #.#### #.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 86% to hit)  The blast of sand hits the gnoll!!  You kill the gnoll! hP   #....#  #....+  #....#  +## ... ... ...( ... #j.)......÷ ... ... ..# ########    gnoll hó$Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (severely wounded, 86% to hit)  The blast of sand hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill. hm45--6=7.7 (1.5 h hs _You barely miss the gnoll. The gnoll hits you with a +0 whip. h hyp41----80 h, h8t _You closely miss the gnoll. The gnoll hits you with a +0 whip. hL3  You scratch the gnoll.  The gnoll is lightly wounded.2=-9 _The gnoll completely misses you. hX`  You scratch the gnoll.  The gnoll is lightly wounded. h"Z|35---1=8000 hg^ h`8 _The gnoll hits you with a +0 whip! h   You scratch the gnoll.  The gnoll is moderately wounded.1----1 h<  h 8 _The gnoll hits you with a +0 whip. hRr #....##'##.#  Turtleman12345 the Geomancer #....#~~~#.#  Revenant of Vehumet *..... #....+~~~+.#  Health: 31/62 ============------------ #....#~~~#.#  Magic: 0/15------------------------ #....##+##.######## AC: 2Str: 12 ##................. EV: 11Int: 18 #.................. SH: 0Dex: 9 #(.........#....(.. XL:  9 Next: 36% Place: Dungeon:6 #[@........#....... Noise: =--------  Time: 8001.7 (0.0) #j.)..............÷ -) Claws hV#..........#....... Throw: dart (curare) ##.<......##....... Memories (4)  ##......###....... ######## ###.##.. j   gnoll #.#### #.#### #..... _The gnoll hits you with a +0 whip.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 86% to hit) h= #....##'##.#  Turtleman12345 the Geomancer #....#~~~#.#  Revenant of Vehumet *..... #....+~~~+.#  Health: 31/62 ============------------ #....#~~~#.#  Magic: 0/15------------------------ #....##+##.######## AC: 2Str: 12 ##................. EV: 11Int: 18 #.................. SH: 0Dex: 9 #(.........#....(.. XL:  9 Next: 36% Place: Dungeon:6 #[@........#....... Noise: =--------  Time: 8001.7 (0.0) #j.)..............÷ -) Claws #..........#....... Throw: dart (curare) hA ##.<......##....... Memories (4)  ##......###....... ######## ###.##.. j   gnoll #.#### #.#### #.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 86% to hit)  The blast of sand hits the gnoll!!  You kill the gnoll!   #....#  #....+  #....#  +## ... ... ...( ... #).)......÷ ... ... ..# ########     23.2 (1.5 h;  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (moderately wounded, 86% to hit)  The blast of sand hits the gnoll!!  You kill the gnoll! _Vehumet accepts your kill. h# 4 hB  h X hx  h  h- P3 ho  h  h J1= h  h , h  hj j4= h  h , h\  h^ P= h&  h3 , h  h L5= hE  h  hA , h  h a2== h  h2 P6 h  h& , h  h , h%  hi 7=== hp  h , hK  hh , h9  h> `3= h^  h b8= h  h , h  h , h  hj 9== h   h  , h  h , h  h 40=4== h!  h$ , h%  h' , h)  h+ , h6.  h0  hL1 M1== h4  hS5 , hl7  hy9 , hI;  h= 2=5== h?  hA , hE  h'G , hH  hJ b3= hhM  hO Q== hQ  hR , hT  hV , hvX  hZ  hl[ 4=6= h\  h^ , h`  hb , hd  hf Y45= h`g  hh  hj  hk := h~m  ho , hq  h7t <6 hv  h,x k7== hoz  h| , h/~  h) , h|  h| b7= hp  hk ;== hL  h  h , hZ  hQ 98 h 3= h9  h8 N8= h  h  h: , h  h <9 h  h* , h  h P= h  h  h  hʫ  h] c50= hf  hӲ  h  h  h e9== h  h l1= h  h , h  h , h  h 2=== h  h , h  h , h  h i10/15== h  h l3= h  h , h  h , h  h  h Y4== h7  h , h*  h , hH  h  h B5=1= h$ 6== h7 +7=2== h8  hK +8=== hO , hR  hW h93= hY  h[ , h]  h` , hb  hhd c60= hf  hj P= hl  ho , hr  has l1= hv  hQx c4== hz  h| , hi~  h , h  hl b2= hQ  hX l _HP restored.== hv  ha , h  h_ , h'  h =5== hA Y -107.2 (104.0) _Magic restored. hH 8- h7  hM E _Done exploring. h  h   h  h]  hC! #8 hZ& .0) _ h9'  h c###.###...##....# #... ....# h m##....# #....# #..# ....## ###....## #..>####..# .....# ###....#..## #....##j..# .....###....###...## #†...j...# ..........### ##...# #.j# ..........# #...####.....### ..........# ##.....##..j..# 7 ....#.....# #j@.[.j[......##♣ ...###....## ##.j[...[P ..## ##....###....###.........⌠P ..# ##...#.....###.........P  h& ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## jjj 3 gnolls (1 wand) .# #.....# #..... .# ##...## ....... .#### #...# ........== h h ;j. h>l5=9.7 (2.5 h-v hz _You climb downwards. The gnoll closely misses you. The gnoll barely misses you._There is a stone staircase leading up here. h###.# ##...##....# #... Turtleman12345 the Geomancer ....# ##....# #....# #..#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 62/62 ======================== .....# ###....#..## #....##j..#  Magic: 12/15 ===================----- .....###....###...## #†...j...#  AC: 2Str: 12 ..........### ##...# #.j......#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##..j..#  XL:  9 Next: 36% Place: Dungeon:7 ....#.....# #j@.[j.[......##♣  Noise: =--------  Time: 8109.7 (0.0) ...###....## ##.j[...[.........P  -)  hзClaws ..## ##....###....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (4) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## jjj 3 gnolls (1 wand) .# #.....# #..... .# ##...## ....... .#### #...# ........ _There is a stone staircase leading up here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (77% to hit) h$ h###.# ##...##....# #... Turtleman12345 the Geomancer  h....# ##....# #....# #..#  Revenant of Vehumet *.....  h....## ###....## #..>####..#  Health: 62/62 ========================  h1.....# ###....#..## #....##j..#  Magic: 12/15 ===================-----  hm.....###....###...## #†...j...#  AC: 2 hStr: 12 ..........### ##...# #.j......#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##..j..#  XL:  9 Next: 36% Place: Dungeon:7 ....#.....# #j@.[j.[......##♣  Noise: =--------  Time: 8109.7 (0.0) ...###....## ##.j[...[.........P  -) Claws ..## ##....###....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (4) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## jjj 3 gnolls (1 wand) .# #.....# #..... .# ##...## ....... .#### #...# ........ Aiming: Stone Arrow hU (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (77% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!Vehumet accepts your kill. h"g   ##....#  #..#  .## #..>  ..##   #†     #  ##..j..#  [..  ##.)[...[..  ...  . #.... ∩ ##.....##  ##  2 #.....#  ##...##  #...#  h: a gnoll, wielding a +0 whip (77% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.  You feel your power returning. You scratch the gnoll.  The gnoll is moderately wounded. hͭ4j. h h56 h--- h3 h= h7 h= h-10.7 (1 hK hw  h h*_The gnoll hits you with a +0 club. hV ###.# ##...##....# #... Turtleman12345 the Geomancer ....# ##....# #....# #..#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 56/62 =====================--- .....# ###....#..## #....##j..#  Magic: 10/15 ================--------  hY .....###....###...## #†...j...#  AC: 2Str: 12 ..........### ##...# #.j......#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##..j..#  XL:  9 Next: 37% Place: Dungeon:7 ....#.....# #j@.j..[......##♣  Noise: ==-------  Time: 8110.7 (0.0) ...###....## ##.)[...[.........P  -) Claws ..## ##....###....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (4) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## jj 2 gnolls (1 wand) .# #.....# #.....  h^ .# ##...## ....... .#### #...# ........ _The gnoll hits you with a +0 club.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 77% to hit) hn ###.# ##...##....# #... Turtleman12345 the Geomancer ....# ##....# #....# #..#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 56/62 =====================--- .....# ###....#..## #....##j..#  Magic: 10/15 ================-------- .....###....###...## #†...j...#  AC: 2Str: 12 ..........### ##...# #.j......#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##..j..#  XL:  9 Next: 37% Place: Dungeon:7 ....#.....# #j@.j..[......##♣  Noise: ==-------  Time: 8110.7 (0.0) ...###....## ##.)[...[.........P  -) Claws  h ..## ##....###....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (4) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## jj 2 gnolls (1 wand) .# #.....# #..... .# ##...## ....... .#### #...# ........ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 77% to hit)  The stone arrow hits the gnoll!!  You kill the gnoll!Vehumet accepts your kill. h    ##....#  #..#  .## #..>  ..##   #†   h? 4   #  ##..j..#  #)@.j..[..  [..  ...  . #.... ∩ ##.....##  ## j   gnoll (wand) #.....#  ##...##  #...#  heB  hQ Mj[ h | [1=1.7 (1 hF  hm Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (moderately wounded, 77% to hit)  h The stone arrow hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill. _You feel your power returning. hV###.# ##...##....# #... Turtleman12345 the Geomancer ....# ##....# #....# #..#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 56/62 =====================--- .....# ###....#..## #....##j..#  Magic: 8/15============------------ .....###....###...## #†...j...#  AC: 2Str: 12 ..........### ##...# #.j......#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##..j..#  XL:  9 Next: 37% Place: Dungeon:7 ....#.....# #)@j[..[......##♣  Noise: ==-------  Time: 8111.7 (0.0) ...###....## ##.)[...[.........P  -) Claws ..## ##....### h\....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (4) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## j   gnoll (wand) .# #.....# #..... .# ##...## ....... .#### #...# ........ _You feel your power returning.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail and carrying a wand of roots (77% to hit) hĚ###.# ##...##....# #... Turtleman12345 the Geomancer ....# ##....# #....# #..#  Revenant of Vehumet *..... ....## ###....## #..>####..#  Health: 56/62 =====================--- .....# ###....#..## #....##j..#  Magic: 8/15============------------ .....###....###...## #†...j...#  AC: 2Str: 12 ..........### ##...# #.j......#  EV: 11Int: 18 ..........# #...####.....###  SH: 0Dex: 9 ..........# ##.....##..j..#  XL:  9 Next: 37% Place: Dungeon:7 ....#.....# #)@j[..[......##♣  Noise: ==-------  Time: 8111.7 (0.0) ...###....## ##.)[...[.........P  -) Claws ..## ##....## h#....###.........⌠P  Throw: dart (curare) ..# ##...#.....###.........P... Memories (4) ..# #.......### #....###.##♣∩♣ .## ##.....## #....## ## ## j   gnoll (wand) .# #.....# #..... .# ##...## ....... .#### #...# ........ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail and carrying a wand of roots (77% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!   ##....#  #..#  .## #..>  ..##   #†     #  ##..j..#  #)@)[..[..  [..  ...  . #.... [0; h10;1m∩ ##.....##  ##  #.....#  ##...##  #...#  hs" heSw7=82.7 (1 hDWMAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail and carrying a wand of roots (77% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!  h]XL_Vehumet accepts your kill. h h hue8= ht h'9== h" h$ hF%9 hX* h. h/ h+2 h6 h7 h8== hO9 h < h @ hB hC60 hD= hE h2I h N hRO hR h#W h{X hKY"10/15 hZ== hZ h]` hf h#h hrk hp hUq h-r1 hr= hs h(} h_ h΄ h h h h̕== h h_ hc hk h72 h= h h hT  hb h/ _HP restored. hP h h h h h1 hl= h< h h h h h3 h h= hR h hg h h h0 hO h= h h h h h> h h h hE hT h'2 h== h h h^ hc h  hE h` h hJ h h h! h# h#== h$ hn' h+ h, h. h^2 hc3 h+6 h9 h: h;3 ha<= h'= hQ hW hY h ] hlh hXj h w h---47.7 (3 h8E5.0)-- hj _Key pressed, stopping explore. h h h h( h% _ hf= h h h h h, ha hc4== ho h, hF h, h h, hg== hQ hn hj5== h3 ~ _Magic restored. h, .# ##...##....# #... # ##....# #....# #..# ## ###....## #..>####..# # ###....#..## #....##j..# ###....###...## #†...j...# ### ##...# #.j......# # #...####.....### # ##.....##..j..# #.....# #)<@[..[......##♣ ###....## ##.)[...[.P ## ##....###....###.⌠P # ##...#.... h0.###.........P... # #.......### #....# ## ##. # #. # ##...#  E - a wand of roots (7)  Things that are here:60.7 (13 h{3,1.7 (14 hs; h<P _a +0 flail; a gnoll corpse hm4 h h7 hsB h# h h;== h h hV h h h hc, h h h, h hu h, h h h+ ###....## #..>#### ##....#..## #....##...# .###...## #÷.......# ### ##...# #.÷......# # #...####.....### # ##.....##.....# # #)<)[..[......##♣∩ ## ##.)[...[.........P ##....###...@.....⌠P 7.7 (6.0).#.#.........P... ......### #....###.##♣∩♣  hX#.....## #....## ## ## #.....# #........## #.......  #...# #........#..### .......... ......# h1 hv+8.7 (7 h|$ h(9 _Found Tekhiwoe's Assorted Antiques. h9l##....# #....# #..# ....## #..>####..#  hh+ #..## #....##...# ###...## #÷.......# ## ##...# #.÷......#  #...####.....###  ##.....##.....#  #)<)[..[......##♣∩♣.. # ##.)[...[...P.P70.7 (2 ###....###.........⌠P.._ #.....###.........P..... ....### #....###.##♣∩♣.. ...## #....## ### ## ∩ ...# #..... ..## #.......[ h9 HK ..# #........### ..........1.7 (3 _Found a faded altar of an unknown god. hF  hO  hyS , hZ  h~ Welcome to Tekhiwoe's Assorted Antiques! What would you like to do?  a -  840 gold a phantom mirror  b -  18 gold a golden potion  c -  18 gold a grey potiond -  105 gold a quarterstaff  e -  840 gold a sack of spiders  f -  168 gold a runed scarf  g -  21 gold a scroll labelled DEUL XITATO  h -  21 gold a scroll labelled DEUL XITATOi -  44 gold a wand of flame (3)  j -  44 gold a wand of flame (3) You have 277 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list hϓ h h..##....# #...Turtleman12345 the Geomancer ..# #....# #..#Revenant of Vehumet *..... .## #..>####..#Health: 62/62 ======================== ..## #....##...#Magic: 15/15 ======================== ...## #÷.......#AC: 2Str: 12 #...# #.÷......#EV: 11Int: 18 #...####.....###SH: 0Dex: 9 #.....##.....# ### .#XL:  9 Next: 38% Place: Dungeon:7 )<)[..[......##♣@♣...♣∩Noise: ---------  Time: 8175.7 (4.0) .)[...[.........P.PP..^P-) Claws ...###....... h..⌠P.._^.P⌠Throw: dart (curare) ..###.........P.......P^Memories (4) ### #....###.##♣∩♣...P∩♣ # #....## ### ###♣∩♣####.....###.......#........E - a wand of roots (7)  Things that are here: _a +0 flail; a gnoll corpse _Found Tekhiwoe's Assorted Antiques. _Found a faded altar of an unknown god.  There is an entrance to Tekhiwoe's Assorted Antiques here._ h. _ h)  _Welcome to Kosekk's Assorted Antiques! What would you like to do?  a -  12 gold a club  b - 1000 gold a condenser vane  c -  700 gold a runed demon bladed -  87 gold a long sword  e -  175 gold a partisan  f -  45 gold 2 golden potions  g -  22 gold a black potion  h -  25 gold a scroll labelled HYUDICS XUESK You have 277 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list h  h ...## #÷.......#Turtleman12345 the Geomancer #...# #.÷......#Revenant of Vehumet *..... #...####.....### ###Health: 62/62 ======================== #.....##.....# ###♣∩.# ##Magic: 15/15 ======================== )<)[..[......##♣∩♣...♣∩.#AC: 2Str: 12 .)[...[.........P.PP..^P.EV: 11Int: 18 ...###.........⌠P.._^.P⌠PSH: 0Dex: 9 ..###.........P.......P^.XL:  9 Next: 38% Place: Dungeon:7 ### #....###.## h" i♣@♣...P∩♣#Noise: ---------  Time: 8179.7 (4.0) # #....## ### ###♣∩♣###-) Claws#.....##Throw: dart (curare)#.......Memories (4) #.................. .# ..#Things that are here: _a +0 flail; a gnoll corpse _Found Tekhiwoe's Assorted Antiques. _Found a faded altar of an unknown god. _There is an entrance to Tekhiwoe's Assorted Antiques here.  There is an entrance to Kosekk's Assorted Antiques here._ _ hl ` h  _ h  h  h[ , h X h  h  hٻ , hT  h  ht , h  h E  There is an abandoned shop here. h 4 h  h c _You pick your way through the web.  There is a web here. h!  h _ h  hb  h  h  h  h  hz  hW  hQ  h  h4  hi  hJ  hx  h  h  ho  h  h , h  h[  hb  hV , h  ha  h  h  h  h/  h  h  h  h  h  h  h  hn  hG , h  h , h  h  h  h  ha  h  h"  h  h  h  h0  h  h  hz  h , h  h  hN , h/  h   h"  h  h  h  h2  hx  hY  hQ  h , h!  h"  h0$  h)% , h&  h'  h(  he)  h)*  h2+  h, , hP2 ^.....P.PP..^P...###........ .......⌠P.._^.P⌠P..###........ ......P.......P^..###...####.. .###.##♣∩♣...P∩♣#####... ## ### ###♣∩♣### #......## . ### ##.......##...##....... ##..####...... ... #@.## #..... h65 #.## #.... #.# #..# #.#..# .## .##  hQ6 f_209.7 (30.0)10.7 (31 h79  h$; d _F - a scroll labelled QASEGI EGOMNEO hH r h  _You now have 286 gold pieces (gained 9). h0p      .#  h   ..#   #..##   #...#   #...# ##  #...##.#  #.@#.# ..###..#  ..####..#  #..# #####...## #..#####........# #...........#####   ####.......##..#    ........### #..#    ..........###.##   53.7 (434.7 (44 _G - a sedimented purple potion h`  h c B hc  h"e , he  hf  hg , hh  hi  hj B hl  hm , hn  h|o  hp , hq  hr  hs B hu  hv  h{  h|  ht}  h~ B h  hā  h , h  h̄  hՅ , h  h+ , h  h  h  h , h͌  h؍  h , hS  hT  hy , h  hƔ  h , h  h˘ , h  h  h , h , h  hķ , h'  h B h  hE  h  hr , h  hi  h , h/  h  h , h: , h! n h X hO  h , hR  hA , h   h  h , h  h  h , h  ht  h> , h?  h , h  hQ  h8 , h!  h!  h" , h#  hf$  hN% , h&  h'  h' , h(  h})  hf* , h0+  hy,  hy-  hm. , h<  h>  h@ B h#B  hC , hE  hF  h3H , hCI  hP X hR   .. #.. #..#  . ###### hS Y##..####.....##..........# ##......@..#  ##........###  #........##  ........##  .####...##  ###..###  ##...##  ###..#  . ##.#  hNW .305.7 (51 hDX ,6.7 (52 h7Z  hb / _H - a wand of digging (3) hH hUB h hB h, hB h, h7, hӝB h, h4B hSB h hxB hX hJB h h hȹB hB hB h, hB haB h hB h, h, h, hB h5B h hB hn hX hB hJn h?B hB hn hGX hX h9X hB hn hL h[ n he  hB h h, hX hB h, h]B hX h, hsB h%' ###  #.#  ### #.#  #.# #.#  #@### ###.### 54.7 (48 h&C#).#..#####.....##  %..####...#........### ..## ###......####..# #.....## ##.# ##....## #.# ##....## #.# ###.....# #.# #......## ### hH+B5.7 (49 h hc _Found a scimitar and a spiked quill talisman. hjej[?25h[?0c  Search for what [Enter for "@", or ? for help]?  hRu [?25l[?1c hB  h '37 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a scimitarb - [D:7] a ring mail  h[ oc - [D:7] a stone staircase leading down  d - [D:7] a robe (1 further duplicate)  e - [D:7] 8 stones  f - [D:7] Tekhiwoe's Assorted Antiques  g - [D:7] a +0 buckler  h - [D:7] a +0 club  i - [D:7] a +0 flail  j - [D:7] a +0 ring mail  k - [D:7] a +0 robe  l - [D:7] a +0 spear (1 further duplicate)  m - [D:7] a golden potion (18 gold)  n - [D:7] a grey potion (18 gold)  o - [D:7] a phantom mirror (840 gold)p - [D:7] a quarterstaff (105 gold)  q - [D:7] a runed scarf (168 gold)  r - [D:7] a sack of spiders (840 gold)  s - [D:7] a scroll labelled DEUL XITATO (21 gold)  t - [D:7] a scroll labelled DEUL XITATO (21 gold)u - [D:7] a stone staircase leading up  v - [D:7] a wand of flame (3) (44 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] he  h   Turtleman12345 the Geomancer  Revenant of Vehumet *.....  Health: 62/62 ========================  Magic: 15/15 ========================###AC: 2Str: 12#.#EV: 11Int: 18####.#SH: 0Dex: 9#.##.#XL:  9 Next: 38% Place: Dungeon:7#@### ###.###Noise: ---------  Time: 8355.7 (0.0)#).#..#####.....##-) Claws%..####...#........### Throw: dart (curare)..## ###......####..# Memories (4) #.....##  h ##.###....## #.# ##....## #.# ###.....##.# #......#####  _F - a scroll labelled QASEGI EGOMNEO _You now have 286 gold pieces (gained 9). _G - a sedimented purple potion _H - a wand of digging (3) _Found a scimitar and a spiked quill talisman.  Search for what [Enter for "@", or ? for help]?  _ he>` hN _ hVY@  You see here a +0 scimitar. hb _ hd hqQ ### #.#### #.##.# #.# ###.### ###.##.######).#..#####....#....@..####...#......9.7 (4#.....#### ###......###..... #.....##  #....# ##....## #..... ##....##...... ###.....#..... #......##..#.[ #...####..# ...# #..## hwB60.7 (5 hA hr _Found a ring mail. _You see here the quill talisman of Hide-and-Seek {-Tele rPois Will+ SInv}. h4 h7 hQ _ hX h hT*4 h.B h/ hg1 hQ2 h3, h5 h7, h7 hl: h_;, h=< h= h>, h> h? h@, h-J hKB hnM hN, hO h^ ha h b, hwd htf hh, hk hm h2o hp hp hr hUt h*u hv hXz h|, h} hN hҁ, hނ h h, h h , h hLN _You now have 299 gold pieces (gained 13). h4 h h h, hҗ hә h;, h@ h hѤ h8 h hn, hS h1 h, hܬ hƭ, h hm hcB h h, hq hD hBB hT h@, h h hϺ, h h hB h` hV, h, h h, h h h### ### #.## #.### ##.### ##...# ##..## ##.##.## ###.##  ##..###.# ##.## #@.## #.## ##.404.7 (44.0) hB #.....## ##.## #.... #####.. #..## #.... #..# #...###.... ##.. #....#..... ..# #..........  #.> #..........  ...........#.[.  .......#####..  h h,5.7 (45 hS hn; _Found a stone staircase leading down. hp J h J hn*  h+  h-  h. , hj0  h1 , h2  h*4  h6 B h8  hP;  h2< , h> , hzA , hK   ## ### .# #.#####. ##...## ##.# ##.##.####.####..##### ##..###.#$............###..## #.#.........###.....## ##........@## #####..# ##...##...# #..# ##.. ##..# ##..# #.#. ##.. ..# #. ..# #.> ##.. .. ..# #.. ..... ..You pick up a book of Unlife and begin reading...17.7 (128.7 (13 h%O  hP Z _You add the spells Martyr's Knell and Death Channel to your library. h@h hLn hA h& hvB hW _You now have 314 gold pieces (gained 15). hN h h ha h= hu h, h hu h h, h h h h, hh, ht h, h, h h h, hf hr h h h h h h  h hN , hy  h h hM h h hT h h hL h*!, hd# h% h& hL( h+ h"- hW. h/ h2 h4 hc5 h6 h0: h`< h= h> hA h h hH h{ h h h  h  h  h h' hx hC h[ h h h h hI h h! h" h$ h& h( h) hm+ h}- h|/ h0 h 2 h4 h6 h7 hw9 h; h= h> h@ hB hH hIg#..## ##........#####...# hJ##..# #........## ##... hK#..## ##...##...# ##.. hyL##..###....##..# .. h_M###..........#...# . h$M......#...###### .... ## ##...?##... #........<...... ...... ##..........###  ###...######... # ##.....#. h%...   ## ..## .........### #..# .##...#....## #..###......... h)084.7 (20.0) h*,5.7 (21 h- h,6 _You see here a +0 hand cannon of freezing. h ` he  h % _ h9 X h=  h  hK , hV  hS  h , h-  hg  h(! , hM#  h&  h0+ , h-  h00 , h71  hk5 ~ _v - 2 scrolls labelled MONANE DAKAHE (gained 1) h7 4 h8  h:  hi< , hX=  hI@  hA , hB  hZF  hG , hH  hJ  hL , hM  hO  hP  hQ  h[R  hJS  hT  hmU  h>V  hX  hY  hZ  h[  h\  h8^  h)_  h_  ha  hRc  h,d  hd  hPh  hi , h6k  h#l  hm , hn  hp  hq  hr  hs  ht  hv , hw  hz  h{  h|  hb}  h~  h  h΀  h  h  h  hg  h8  h  h  ho  hF  h  h  h , h  h  hk , hR  h< , h  h  h , h  h  hמ  h , h  hj , h=  h  h , h|  hO  h;  h , h  h , hk  h  h  h , h?  h& , h  h  hi  hT , h  h  hǻ , h  hپ B h  h]  h3  h0  h  h5  h&  h  hQ  hl  hV  h  h  h  h  h  h  h  h  hZ  h  h  ht , h  hK  h  h  h  h  h  h  ho  h  h  hf  h  h  h , h  h  h , hD  hN  h1 , h^  he  hR , h  h3  h , h  h  h , h  h  h , h  h , h  h  h  h , h  hm , hO  hE  hh , h@  h , h , h  h  h , h  h  h , h   h  h , h  h  hr , h!  h!  h , h4  h.!  h " , h%#  h)$  h % , h(  h)  h* , h4,  hG- , h.  h/  hu0  hX1 , h$5  h6 , h8  hq<  hI=  h-> , h?  h@ , hA  hC  hD  h?F  hgH , hJ , h5K  hSO  hP , hJR  hW  h[ B h^  h_ B h*p X hr  ht , hu  h| X h}  h~  h  hр  h  h , h  h , h|  h[  hC  h‘ , h  hU  h , hO  h  h  h_  h;  h"  h , hv  h  h  h  h0  h7  h.  h  h3  h  hu  hG  h^  h  h  hQ  hS  h  h  h  hJ <  You see here a +0 robe. h  h _ h  h  h: , hW  h  h , h  h  hq , h\  h  hg , h  h  hT , h@  h<  ht  hN  h%  h  h B hp h} hV h4 hQ h, h hX hm h h hg h\ h h hY h\ h h hN hi h h ht! hM" h># h $ h$ h% h' h' h( hq+ h,, h. h>/ h0 h1, h3 h4 h5, h6 h8 h8, h: h; h;, h> h?, h@ h C hC hD, h(F hF hG, hJ hJ hK, h|M hxN hO, hP hQ hR, hT haU, h/V h2W h$X hX, hY hZ h[, h\ h] hW_, hU` h?a h!b, hdc hHd h*e, hf hg hg, hEi h?j hk, h&l hm hn, ho hp hq, hs ht ht, hv hw hw, hx hy hz, h0| h}, h~ hB h, hӄB hk h, h h: h h, h͎ h h, h h #..####..#  .## ##..#  ..######..## #  .........## ##   ##........## #   #...###....##   ##...##......#   #...##...##..## #   ...#..@#...####..## ###626.7 (141.0)  hfD  ...........## ##..###..   #..........# ##......   ..$.####...# ##...##   ... ##..# #...##   #> #... ##..##   # ##...####....##  #............#    .#............# h h,72 h h]; _Found a stone staircase leading down. hJ hm h0 h] h#X h$, h% hY( h*, h , h0/ h60 h:1 h}4M _You now have 338 gold pieces (gained 9). h64 hO8 h: h?B hB hD, hFF hH h^J, hgK hM h9O hKP, hR hS h`U, hsW hTX, hoZq _z - 2 lumpy red potions (gained 1) h[ hc\4 h] h^ h_, h` ha hb, hd he hf, hg hh hi, hk hl ham, hsn h_o h6 hC hD, hE hF hG hH, hI hJ huK, hL hM hMN, hJO hCP h Q, hR hT, hT hV h1W, h7X h` ha, hb h9f hg, h;i hk hl, hn h[q h}r, hs hv hlw, hx h{ h|, h} hX h h%B hvv h h< h h, h\ h h, hn h h, hn hmB he hx hf, hy hl, hK h h h, h h h, h h h, h h h, h  h  h , h  h h, h@ hT, h2 h& h h, hT h h h h h hq hV  h;" h$, h% hj' h( h) hc* hG+ h, h_- h7. h/ h0, h1 h2 h3B hf5 hV6 hJ7, h9B h{: h`; hV<, h7= h> h? h@, hA hB hC, hE hF hG, hlH hbI hGJ, h/K h7LB hWO hgP, hEQ hS, hT, hU hV, hW hX h}Y htZ, hq\ h^] hZ^ h4_ h` hb, hc hkf hri hNm h-n h-p hq, hr ht hKv, h]w h:y h>z h{ h{ h| hA~ h h h h h\ h h h, h hm h h hk hB hl h] h$ hN h h h h h h h hN hk hu, h hV, hW h͢ hΣ h , h hަ, hç h h h, h hӬ hͭ, h% hL h5, h h, h hմ hB hW hA, h h^ hK h*, h h, hʾ hֿ h h, h h h, h h , h h h, h hg hfB hF h2, h% h h, h hx h{B hW h} hh, h hs h^, hR h; h', h h h' h h  ##..# ###.....#  #.## #....#### ##.# #.......# #.## ##...#... #.# #...#### ##.# #..<#  #.### #.#..#  ##..## ####.#  ##@.# #.#  ##.# #.#  h ## ###         You pick up a book of Frost and begin reading... h2898.7 (164.0) h,95 h~ hIN _You add the spells Freeze and Hailstorm to your library. h\h4 hi hl hm ht h|wX h y h_zB h{ h|, h~ h, h, h hI, h h h5B h3 hI hT h h h h h h h, h h h h hș h} hy, hZ h  hp hs hAB h h h h, h, hK, hJ hA h, hƱ h  hv ht h}B h h, hx hc hI h4, h h, h h h, ho h h, h h h h, h{ h] hL, h@ h h", h h, h h hr, hN h. h, h h h, h hv hY hnB h_, h8 h h , h h h h, h hq hg, hK hD h, h8 h- h+, h h h, htB hU hE hh B h  h, h h hR hD h] h hQ , hv" h' h*, h- h1 h3, h5 h= h@, hMB h!E hG, hI hL hM, hYO hP hQ hR, hS hT hU, hY hZ h[, h%] h^ h^, hhb hWc, h5d h|g hiB h j hk hk, hEp h:q, hr h"s ht ht, hu hv hw, hJy hIz, h'{ h| h| h h hք hą, h hI h, h hؑ h, h h h, h֘ hי h hٛ, h h h, h h h(, h h h, h h h, h h) h1, h| h h, h h h , h3 h h, h h] hL, h# h h, h̾ h, h h h%, h h h, h hp h) h, h h[ h, h h hd , h  hD h h h h h`!, h# h' h*, hK, h. h>1, h+3 h6 h8, h: hb= hY?, h@ hC hPF, hG huJ hBL, h/N htP hvQ, hR hT h?V, hW hLY h*[, hR\ hv] h^, h_ h` h2b, h#c h]d hNe hf, h7h h i, hi hj h|k hKl, hm hn hwo, hp hq hr, hs ht hu, h{ h]|, h,} h~ h, hj h h h, hل hÅ h, h h h, h$ hB, h3 h  h h, hP h, h hl hp, hE h_ h/, h h. h, h, hd, hb h h, h~ hҦ h, hȨ h h h, h h, hG h5 h , h hX hv, hK h) h", h hտ h, h h h, h h) hS, h7 hk h hq, h h h, hD hB h0, hD hF h2, hU hR hA, hQ hJ h9, hB h, h, h h! h h , hl h h, h h, hd h  [...P∩♣#####..## ##...#..##  ♣∩♣### #......###....##..#  ### ##.......##...######   #...##........#   ##..####.......#   #..## ##......####   h #.## ##........#   #.# ##..######   ##.#   90340  #.## .#   #.# #.#    ### ###  h  h  h E _Done exploring. h .........0.0) h y _Done exploring. h^  h` 4 h  h y _Done exploring. hfJ hv h h$[ _Done exploring. h}j[?25h[?0c  Search for what [Enter for "@", or ? for help]?  h [?25l[?1c h h41 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a faded altar of an unknown god  b - [D:7] 2 golden potions (45 gold)c - [D:7] Kosekk's Assorted Antiques  d - [D:7] Tekhiwoe's Assorted Antiques  e - [D:7] a black potion (22 gold)f - [D:7] a club (12 gold)  g - [D:7] a condenser vane (1000 gold)  h - [D:7] a golden potion (18 gold)  i - [D:7] a grey potion (18 gold)j - [D:7] a long sword (87 gold)  hyk - [D:7] a partisan (175 gold)  l - [D:7] a phantom mirror (840 gold)m - [D:7] a quarterstaff (105 gold)  n - [D:7] a runed demon blade (700 gold)  o - [D:7] a runed scarf (168 gold)  p - [D:7] a sack of spiders (840 gold)  q - [D:7] a scroll labelled DEUL XITATO (21 gold)  r - [D:7] a scroll labelled DEUL XITATO (21 gold)  s - [D:7] a scroll labelled HYUDICS XUESK (25 gold)t - [D:7] a wand of flame (3) (44 gold)  u - [D:7] a wand of flame (3) (44 gold)  v - [D:7] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h $  hF+  hV3 ...P∩♣#####..## ##...#..##   Turtleman12345 the Geomancer ♣∩♣### #......###....##..#   Revenant of Vehumet *..... ### ##.......##...######   Health: 62/62 ========================#...##........# h7   Magic: 15/15 ========================##..####.......#  AC: 2Str: 12#..## ##......####   EV: 11Int: 18#.## ##........#   SH: 0Dex: 9#.###..######   XL:  9 Next: 39% Place: Dungeon:7##.##@.#  Noise: ---------  Time: 9039.7 (0.0)#.###.##  -) Claws#.##.#  Throw: dart (curare)######  Memories (4)         [ h< 40m  _You add the spells Freeze and Hailstorm to your library. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]?  h>  hC  hF . _ hI 4 hJ  h.{ R h#} E _Done exploring. h#4 hc% h% R hl,E _Done exploring. h hcWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple  h' h@...P∩♣#####..## ##...#..##   Turtleman12345 the Geomancer ♣∩♣### #......###....##..#   Revenant of Vehumet *..... ### ##.......##...######   Health: 62/62 ========================#...##........#  Magic: 15/15 ========================##..####.......#  AC: 2Str: 12 h"#..## ##......####   EV: 11Int: 18#.## ##........#   SH: 0Dex: 9#.###..######   XL:  9 Next: 39% Place: Dungeon:7##.##@.#  Noise: ---------  Time: 9039.7 (0.0)#.###.##  -) Claws#.##.#  Throw: dart (curare)######  Memories (4)           _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? _Done exploring. _Don h$@e exploring. hj2 h4 h[5; _ hL; hk<, h> hC h E, hF hN hO, hP hW h}Y, hZ h>a hdB hEkX hn ho, hp hyX hz h| hL}, hRB h h B hܖX hۘ h, h h& h֣B hh h$n hC, h8 h h\ hb h@ hQ h/ h hhE  There is an abandoned shop here. hR h7 _ h h h, h hY h, h! h h3, hE h h h/ hL h2 h, h h_  There is an entrance to Tekhiwoe's Assorted Antiques here. h[ hB _ h& h~ h1, h h h, ha hQ h, h h h#, hl h hj , h@  h h, h hz h$, h)) hW. h=4, hD8 h< hA, h F hHZ  There is a stone staircase leading down here. h/M hS hT% _ hrY h<8 hYB hu  .  ...  ####...#  #@..# 77.4 (37.7) #####   hfC_You climb downwards. h| h3a _There is a stone staircase leading up here. h4 hi h h[ hN% _ hFn hX h/ X h"  _b - 3 potions of magic (gained 1) hnX hY4 h] h2^, h(_ h` hb, hwc he hf, hh hOo hp hq hs, ht hv hw hx, h&z h{ h|, h`~ h h, hz h. h h h< h, h| hu hB h h&, h hٗ h˙, h h h|, hu hB hz hn h hb hO hC h' hd h3 h  h h hE h1 hu h7 _You open the door. h.. ♣.._.. ......♣♣..♣..♣..#####.♣♣.:..#...# .......#...# . .......#...# ..####....@...+103.4 (26.0.........##...#.........##...###.#.#.......#........#............#######..#........#. #.###....####.. #.###.#...........#............. h8_ h,4.4 (27 h hZ"y _Found an opulent altar of Gozag. _There is an open door here. hB hE hH hN hS hV% _ h0d, hf hh hj hkn hx . ..#. ♣. ...# ..♣.♣ ♣..###..♣.... ♣..#.... h{.._.. ........ ....♣♣....$ ♣..♣..##### ♣♣.♣♣.@..#...#6.0) (.........#...# ..........#...#  ..####....'...+  .........##...# .........##...###.# .#.......#........# ............####### ..#..# hw h+7.4 (3 h: hx _Found 3 boomerangs.  You pick up a Codex of Conductivity and begin reading... h:+8.4 (4 hŝq _You add the spells Forge Lightning Spire and Arcjolt to your library. h4 h h hX h h hk h h, h h h, h h hY, h h h h h8N _You now have 352 gold pieces (gained 14). h h ...#+### .#.#.#.?..+ ..... . .....# .#.# . ♣. ....# ...# ..♣.♣ ♣..###...# hA♣.....♣♣..#.....# ..._.......@....# ....♣♣........# ♣..♣..#####.# ♣♣.♣♣....#...# # (.........#...#..........#...#..####....'...+.........##...#.........##...###.# hZ 14.4 (6  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests! h/  --more-- h  .#.......#........#............#######.#..#........# # h. #.###....#####D..... #.###.#...............#.....................#...................##............##..............#.......#.#####.......#........ #.......#.......######...#..##.......##.....# .......D   steam dragon (asleep) hY{#...........## .........####...#.# .......#<..####+#  You are yanked towards a nearby monster! hO  Your surroundings suddenly seem different. h`( h1A5.4 (7 hi5_ _A steam dragon comes into view. h]...##...###.# .#.......#........# . ............#######.#  ..#........# ##.##. #.###....#####D.. #.###.#....#....  ....#......#  .##.#  .##.........#  ........#.  #.#####.#.  . #.......#.####...#..##.  #.##.  #...........##..~..####...#.# .......6.4 (1 ha h l .........##...###.#  Turtleman12345 the Geomancer  .#.......#........# .  Revenant of Vehumet *.....  ............#######.#  Health: 62/62 ========================  ..#........# ##.##  Magic: 12/15 ===================-----  . #.###....#####D....  AC: 2Str: 12  .. #.###.#......*.....  EV: 11Int: 18  ....#...........*......  SH: 0Dex: 9  ....#...........*..#  XL:  9 Next: 39% Place: Dungeon:8  h  ........##.....@...#  Noise: ---------  Time: 9116.4 (0.0)  ........##.........#  -) Claws  ..............#........  Throw: dart (curare)  #.#####.......#........  Memories (4)  . #.......#........  ######...#..##........  D   steam dragon (asleep)  ##...........##........  #...........##........~  ..####...#.# ....... _A steam dragon comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (asleep, 100% to hit) h  .........##...###.#Turtleman12345 the Geomancer.#.......#........# .Revenant of Vehumet *.................#######.#Health: 62/62 ========================..#........# ##.##Magic: 12/15 ===================-----. #.###....#####D....AC: 2Str: 12  .. #.###.#......`.....EV: 11Int: 18  ....#...........`......SH: 0Dex: 9  ....#...........`..# h zXL:  9 Next: 39% Place: Dungeon:8  ........##.....@...#Noise: ---------  Time: 9116.4 (0.0)  ........##.........#-) Claws  ..............#........Throw: dart (curare)#.#####.......#........Memories (4) . #.......#........######...#..##........D   steam dragon##...........##........  #...........##........~..####...#.# .......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (asleep, 100% to hit)  The stone arrow hits the steam dragon!  The steam dragon is moderately wounded. h=] XD...(catching breath)Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (asleep, 100% to hit)  The stone arrow hits the steam dragon!  The steam dragon is moderately wounded.The steam dragon hisses angrily. ha *****  The steam dragon breathes steam at you. h ..#..§.§§§@§.§§ h }54----=====7.4 (1 hU  h] 1 _The ball of steam hits you! hsH f .........##...###.#  Turtleman12345 the Geomancer  .#.......#........# .  Revenant of Vehumet *.....  ............#######.#  Health: 54/62 ====================----  ..#........# ##.##  Magic: 9/15==============----------  . #.###....#####D....  AC: 2Str: 12  hRK  .. #.###.#......*.....  EV: 11Int: 18  ....#...........*§.....  SH: 0Dex: 9  ....#..........*§..#  XL:  9 Next: 39% Place: Dungeon:8  ........##....§@§..#  Noise: =====----  Time: 9117.4 (0.0)  ........##.........#  -) Claws  ..............#§§......  Throw: dart (curare)  #.#####.......#........  Memories (4)  . #.......#........  ######...#..##........  D   steam dragon  ##...........##........  #...........##........~  ..####...#.# ....... _The ba h N ll of steam hits you!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (moderately wounded, 74% to hit) hn  .........##...###.#Turtleman12345 the Geomancer.#.......#........# .Revenant of Vehumet *.................#######.#Health: 54/62 ====================----..#........# ##.##Magic: 9/15==============----------. #.###....#####D....AC: 2Str: 12  .. #.###.#......`.....EV: 11Int: 18  ....#...........`§.....SH: 0Dex: 9  ....#..........`§..#XL:  9 Next: 39% Place: Dungeon:8  ........##....§@§..#Noise: =====----  Time: 9117.4 (0.0)  ........##.........#-) Claws  ..............#§§......[ h3 33mThrow: dart (curare)#.#####.......#........Memories (4) . #.......#........######...#..##........D   steam dragon##...........##........  #...........##........~..####...#.# .......Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (moderately wounded, 74% to hit)  The stone arrow hits the steam dragon! h §..(catching breath)Aim  Press: ? - help, Shift-Dir - straight line: a steam dragon (moderately wounded, 74% to hit)  The stone arrow hits the steam dragon!  The steam dragon is severely wounded.  You are engulfed in a cloud of scalding steam. ******  The steam dragon breathes steam at you. hN##.#####D......§.....§§§.....§§§§§@§.§.§§.....§#§.........#.§§.......#....... hQj29---------8.4 (1 hU h7X2 _The ball of steam hits you!! h,  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hI hK hO hR _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h$ h4 h\ _Unknown command. h.##........# .............#######.# #........# ##.### . #.###....#####D....# .. #.###.#......§§.... ....#..........§§§..... ....#.§§§§§# ........##....§§§..# .##..§.§.@§.# .....§#§........ #.#####.......#.§§...... . #.......#.........  ######...#..##. ##...........##. #.....##..~..####...#.# .. #<..####+# h........#####§.....§D..§§.....§§§.@..#.....#....D   steam dragon21-----------------9 hZ _You are engulfed in a cloud of scalding steam. hc  .#.......#........# .  Turtleman12345 the Geomancer  hJ  ............#######.#  Revenant of Vehumet *.....  ..#........# ##.###  Health: 21/62 ========---------------- . #.###....#####§....#  Magic: 6/15=========--------------- .. #.###.#......§D....  AC: 2Str: 12 ....#..........§§.*....  EV: 11Int: 18 ....#.........§§§*.#  SH: 0Dex: 9 ........##.......*.#  XL:  9 Next: 39% Place: Dungeon:8 ........##..§§§.@..#  Noise: ---------  Time: 9119.4 (0.0) ..............#.........  -) Claws #.#####.......# h [37m.........  Throw: dart (curare) . #.......#.........  Memories (4)  ######...#..##......... ##...........##.........  D   steam dragon #...........##........~.  ..####...#.# ..........  #<..####+# _You are engulfed in a cloud of scalding steam.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, severely wounded, 74% to hit) h  .#.......#........# .  Turtleman12345 the Geomancer  ............#######.#  Revenant of Vehumet *.....  ..#........# ##.###  Health: 21/62 ========---------------- . #.###....#####§....#  Magic: 6/15=========--------------- .. #.###.#......§D....  AC: 2Str: 12 ....#..........§§......  EV: 11Int: 18 ....#.........§§§§.#  SH: 0Dex: 9 ........##.........#  XL:  9 Next: 39% Place: Dungeon:8 ........##..§§§.@..#  Noise: ---------  Time: 9119.4 (0.0) ..............#.........  -) Claws #.#####... h ....#.........  Throw: dart (curare) . #.......#.........  Memories (4)  ######...#..##......... ##...........##.........  D   steam dragon #...........##........~.  ..####...#.# ..........  #<..####+#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, severely wounded, 74% to hit)  The stone arrow hits the steam dragon!  You kill the steam dragon!  .  ....#  ....# ##.###  #.###....#####§....#  #.###.#.§.... ...`.... .....§§§`.# #.......`.#  ...... ...[11;22 h 5H...  #......  ...#.................~.   ..........  #< h2 #§§§...#.... h7 46==20.4 (1  The stone arrow hits the steam dragon!  You kill the steam dragon! _Vehumet accepts your kill.  Training target 4.0 for Alchemy reached!  Your Alchemy skill increases to level 4!You need to enable at least one skill for training. h%B /  --more-- hWz   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   6.0   8.3  -1           b - Staves   0.0   1.2  -1   i - Conjurations   6.0   8.3  -1   c - Unarmed Combat   0.0   0.8  +1   j - Necromancy   4.0   5.0   0   d - Throwing   0.0   1.2  -1   k - Translocations   2.0 [40 h`} m  3.6  -1       l - Alchemy   4.0   5.9  -1       m - Air Magic   0.0   1.4  -2   e - Armour   0.0   1.2  -1   n - Earth Magic   8.0   7.6  +1   f - Dodging   1.7   2.4  -1       g - Stealth   2.1   2.1  +2   o - Evocations   0.0   1.2  -1          hf Q[34m                                                 You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h&5 = a + Fighting 0.0 h> f + Dodging 1.7 h \TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h/<[?25h[?0c0  h}l - [?25l[?1c hx U6.0  +1  The current training targets, if any.  The species aptitude is in white.=] set aall targets hOa-z] setselected target  h =[?25h[?0c0  ḧ́"  h [?25l[?1c hș6.0  -1 =] set aall targets h   h* .#.......#........# .Turtleman12345 the Geomancer............#######.#Revenant of Vehumet *.......#........# ##.###Health: 21/62 ========---------------- . #.###....#####§....# hMagic: 6/15=========--------------- .. #.###.#......§§....AC: 2Str: 12 ....#..........§§§.....EV: 11Int: 18 ....#.........§§§..#SH: 0Dex: 9 ........##.........#XL:  9 Next: 46% Place: Dungeon:8 ........##....§.@..#Noise: ==-------  Time: 9120.4 (1.0) ..............#......... hM-) Claws #.#####.......#.........Throw: dart (curare) . #.......#.........Memories (4) ######...#..##......... ##...........##......... #...........##........~.  ..####...#.# ..........#<..####+#The stone arrow hits the steam dragon!  You kill the steam dragon!  h_Vehumet accepts your kill.Training target 4.0 for Alchemy reached!  Your Alchemy skill increases to level 4!You need to enable at least one skill for training. h&3 hI hM. _ h+2 _7==3==4=5=8=26= h--, ho/ hM0~7=9== h 1 h+2 h2 h3 hc5, hI6 h!8 h9L8= h: hP==9=10/15==30=== hSX hU h_N11= ha hibT2= h;c hd hee:= hBf hEg hah hJi hj hWkL3= h)l hDm hnM2== hn hcp h4q hr hr hs:4 ht hu hv hzw hx hy;== hpz hy{ h h hj hQT5= h- hh hEL3= hR h҈ h h hC hL6= h hb h@ h% hu hZ:= hh hf htT7= hh h h hw hn hJM4== h$ h h h{ h hL8= hh h h| h==940=5== hh _Magic restored. h h", h, h_ h h_1=== h hG hw h hR h h h hT2= h+ h>3= hJ h[ hs h h h htP4 h hTB hM hy hN  h  h O45= h hTn h h hX6= h  h!, h# h&, h' h*, h!+ h- h.&7 h/ h1, h1 h4, h5 h7 h8E8= h: h:, h#< h= h> ho? ha@ h@AV9= hB hD, hE hG, hH h|K hL hrN, hPc50= hR hS hT h=V h:W h7X hY hZO1= h[ h], h^ h` ha hb hd he&2 hf hQm hn ho hp hr hsL3= h[t hu hZv h,w h^x h2y hz hz h{V4= h| h} h~ h h h h˂ h# h&5 hՅ h h h h h hT hu hH h h hُL6= hΐ hx hL h hA h h hŗ hV7= hk hš h hi hӝ, h ho hL8= h_ h| hW h3 h/ h  h h hǩ h h hrV9= hM hz hU h_ hޱ h h h hv'60 hQ hp hL h' h h hԻ hҽb1= h hܿ h h h h h h hz hT hB hV2= h h$ h h h h h h hL3= h h1 _HP restored. h4 h h hO, h- hV hW, hK h$ h:= h, h hr, hP h5 h....##...# ....##...###.## ###. ......#.. ...>......#######.# ..... h+.....# ###.### ..... ###....#####.....#...... ###.....#.........#.....#..@...#--26343.0)##.........#......# ..##.........#......#  h.......#...........# #.......#...........#.#...........##..##.....# .......##.....#  h=......##........~...# h hhG--44 h h ; _Found a stone staircase leading down. h##...###.## ###.#........#.. .....>..#######.# .......# ###.###..  h5##....#####.....#...... .#............#...... ............# ...## ###...@..# ##.#......# .....#...........# #...........# .#.. ...#..##. ......##.##..~...##.##....# h hc15.0) h h h #........#.. .....>..#######.# ........ # ###.###....... #....#####.....#...... .#............#...... ...........# ..## ###......# ##.#....@.# .....#...........# #.# #.# #..##....##..##..~...##.##....# ###+####6 h[ h  There is a stone staircase leading down here. _  There is an open door here..## .. #.)..... # ..... #...... ...# ..... #.....# #.# .....##.....### # ...## .......# .# ###.....# .+ #....#...@....#.77.4 (11.0)# #....###'####...####.###....###.#.......#.........>..## ######.#...........#..  ###.###.... hc......... ####.....#....................#............. ............#.##'#8.4 (12 _Found a dagger. h Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air1% (1%)1  c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation3%2  g - IrradiateConjuration/Alchemy16% (3%) 5 Select a spell to describe[!]/[I] toggle spell headers h...#Turtleman12345 the Geomancer ...# .. #.).....Revenant of Vehumet *..... ...# ..... #......Health: 63/63 ======================== ...# ..... #.....#Magic: 15/15 ======================== ##.# .....##.....##AC: 2Str: 12 .# # .............#EV: 11Int: 18 .#.............#SH: 0Dex: 9 .# ###...........#XL:  9 Next: 46% Place: Dungeon:8 .+ #....#...@....#. hNoise: ---------  Time: 9278.4 (0.0) .# #....###'####...#-) Claws .###.###....###.#.......Throw: dart (curare) .....#.........>..##Memories (4) ######.#...........#..###.###............. ####.....#............. .........#............. ............#......##'# _Magic restored. _HP restored. _Found a stone staircase leading down. _There is a stone staircase leading down here.  There is an open door here. _Found a dagger. h5 h h hޏ4 hb h hԚ, h, h, h h˪ hy, h߯ h  h, hI h h, h h@ h, h h) h, h? ht h, h h hB h h0, hi h h h, hJ h h hB h h h, h hOB h hB h h/ hs, hC hB h h, h h' h  hM h, h hY h=, hI h!#  .!#  h4$|. ...#. ..# # ..... ....#. ...... ###...... #....@#......  ..#+### .#.#.#....  ...?..+ .....#.......#  .....# .#.###..#....# . ....# ...#.........# .....## .♣ ♣..###...#.#.......##.......#  h&...♣♣..#.....#.##......##.).....# _....#.##......##.......♣♣..#.##......##.....#You pick up a book of Cantrips and begin reading... h.*b302.4 (24.0) _ h)+,3.4 (25 hK/ h1  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library. hn h*4 h3  hX hX h, ha#, hT,q........#..~.....# .FS≈.....## ~≈≈~~......# .≈≈ ......!# ..... .....#.......# ######.............#......@.......  #.....###.... #.....#... +### .#.#.#.......####  he.?..+ .....#.......#..# .#.###..#....#F   marrowcuda (dormant)# ...#.........# .....## S   electric eel (asleep) ♣..###...#.#.......##.......# ♣..#.....#.##......##.) h516.4 (3.0) hL>g≈SS h@+7.4 (4 hG hBJp _A marrowcuda and an electric eel come into view. h  ........# ..~.....# .  F≈≈.....## ~≈  ≈~S......# .≈≈  ......!# ....  . .....#.....  ..# ######.........  ....#......@.......  #.....###..........  #.....#.........#  .......##### ?..+ .....#.......#  .#.###..#....#  ...#.........#  .#.......# )  hƂ  ........# ..~.....# .   h F≈≈.....## ~≈  ≈~S......# .≈≈  ......!# ....  . .....#.....  ..# ######.........  ....#......@.......  #.....###..........  #.....#.........#  .......##### ?..+ .....#.......# h ~ .#.###..#....#  ...#.........#  .#.......#) h؋ 4 h  hG d _There are monsters nearby! he.+.......# ^..~.....# ..F≈≈# ~≈.≈~S......# .≈≈ hig> .~≈......!# .... . ..........#..... ..# ######. ....#......#.....###.. #.....#.........# #+### .#.#.#.......##### .?..+ .....#.......#.# .#.###..#....# ....# ...#..# .....#  ♣..###...#..##.......# hw h{ *******The electric eel shoots out a bolt of lightning at you! hF...@...F h e59--===8.4 (1 h0 h.7 _The bolt of electricity hits you. h/.# h,.+..........# ^..~.....# ..F≈≈# ~≈.≈~S......# .≈≈ ).~≈!# .... . .......@...#..... ..########. ....#......#.....###... #.....#.........# . hU#+### .#.#.#.......#####?..+ .....#.......#.# .#.###..#....#  ....# ...#..# .....# hH h≈F---9 hK h* _Found a short sword. h  h :--- h[  h F _Unknown command. hK   Turtleman12345 the Geomancer ..........#  Revenant of Vehumet *..... ..........+  Health: 59/63 ======================-- h%M  ..........#  Magic: 12/15 ===================----- .^..~.....# .  AC: 2Str: 12 ..≈≈≈.....## ~≈  EV: 11Int: 18 ..≈FS......# .≈≈  SH: 0Dex: 9 ).~≈.**...!# ....  XL:  9 Next: 46% Place: Dungeon:8 . .......@...#.....  Noise: ---------  Time: 9309.4 (0.0) ..########.........  -) Claws ....#..............  Throw: dart (curare)  hN O#.....###..........  Memories (4)  #.....#.........# .#+### .#.#.#.......#####  F   marrowcuda ..?..+ .....#.......#  S   electric eel .....# .#.###..#....#  ....# ...#.........# .....## _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (57% to hit) hpTurtleman12345 the Geomancer..........#Revenant of Vehumet *...............+Health: 59/63 ======================--..........#Magic: 12/15 ===================-----.^..~.....# .AC: 2Str: 12..≈≈≈.....## ~≈EV: 11Int: 18..≈F`......# .≈≈SH: 0Dex: 9).~≈.``...!# ....XL:  9 Next: 46% Place: Dungeon:8. .......@...#.....Noise: ---------  Time: 9309.4 (0.0)..########.........-) Claws....#..............Throw: dart (curare)#.....###........[3 h~4m..Memories (4) #.....#.........# .#+### .#.#.#.......#####F   marrowcuda ..?..+ .....#.......#S   electric eel .....# .#.###..#....#....# ...#.........# .....##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (57% to hit)  The stone arrow misses the electric eel.The stone arrow hits the marrowcuda! hS hpO~SF..  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (57% to hit)  The stone arrow misses the electric eel.The stone arrow hits the marrowcuda!  The marrowcuda is moderately damaged. hȚ *******The electric eel shoots out a bolt of lightning at you! h(..@....2---===10.4 (1 h7M _The bolt of electricity hits you! h#  Turtleman12345 the Geomancer ..........#  Revenant of Vehumet *.....  hFD..........+  Health: 52/63 ===================----- ..........#  Magic: 9/15==============---------- .^..~.....# .  AC: 2Str: 12 ..≈≈≈.....## ~≈  EV: 11Int: 18 ..≈~S......# .≈≈  SH: 0Dex: 9 ).~≈F**...!# ....  XL:  9 Next: 46% Place: Dungeon:8 . .......@...#.....  Noise: ===------  Time: 9310.4 (0.0)  hB..########.........  -) Claws ....#..............  Throw: dart (curare) #.....###..........  Memories (4)  #.....#.........# .#+### .#.#.#.......#####  F   marrowcuda ..?..+ .....#.......#  S   electric eel .....# .#.###..#....#  ....# ...#.........# .....## _The bolt of electricity hits you!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (57% to hit) hFaTurtleman12345 the Geomancer..........#Revenant of Vehumet *...............+Health: 52/63 ===================-----..........#Magic: 9/15==============----------.^..~.....# .AC: 2Str: 12..≈≈≈.....## ~≈EV: 11Int: 18..≈~S......# .≈≈SH: 0Dex: 9).~≈F``...!# ....XL:  9 Next: 46% Place: Dungeon:8. .......@...#..... hNoise: ===------  Time: 9310.4 (0.0)..########.........-) Claws....#..............Throw: dart (curare)#.....###..........Memories (4) #.....#.........# .#+### .#.#.#.......#####F   marrowcuda ..?..+ .....#.......#S   electric eel .....# .#.###..#....#....# ...#.........# .....##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (57% to hit)  The stone arrow hits the electric eel! hx hz, hS~...F ha3=-1.4 (1 h\ honfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (57% to hit)  The stone arrow hits the electric eel!  hMY_The electric eel is heavily wounded. h~   Turtleman12345 the Geomancer ..........#  Revenant of Vehumet *..... ..........+  Health: 53/63 ====================---- ..........#  Magic: 6/15=========---------------  h .^..~.....# .  AC: 2Str: 12 ..≈≈S.....## ~≈  EV: 11Int: 18 ..≈~~*.....# .≈≈  SH: 0Dex: 9 ).~≈..*...!# ....  XL:  9 Next: 46% Place: Dungeon:8 . ......F@...#.....  Noise: ==-------  Time: 9311.4 (0.0) ..########.........  -) Claws ....#..............  Throw: dart (curare) #.....###..........  Memories (4)   h V#.....#.........# .#+### .#.#.#.......#####  F   marrowcuda ..?..+ .....#.......#  S   electric eel .....# .#.###..#....#  ....# ...#.........# .....## _The electric eel is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, heavily wounded, 57% to hit) htT  Turtleman12345 the Geomancer ..........#  Revenant of Vehumet *..... ..........+  Health: 53/63 ====================---- ..........#  Magic: 6/15=========--------------- .^..~.....# .  AC: 2Str: 12 ..≈≈S.....## ~≈  EV: 11Int: 18 ..≈~~......# .≈≈  SH: 0Dex: 9 ).~≈......!# ....  XL:  9 Next: 46% Place: Dungeon:8 . ......F@...#.....  Noise: ==-------  Time: 9311.4 (0.0) ..########.........  -) Claws[1 h1;7H ....#..............  Throw: dart (curare) #.....###..........  Memories (4)  #.....#.........# .#+### .#.#.#.......#####  F   marrowcuda ..?..+ .....#.......#  S   electric eel .....# .#.###..#....#  ....# ...#.........# .....## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, heavily wounded, 57% to hit)  The stone arrow hits the electric eel!  You kill the electric eel! ..........#  ..........+  ..........#  .^. .  ..≈≈≈ ~≈  ..≈~~` .≈≈  ).~≈..`...!# ....   hj. ...  ..###.....  .....  .....  ... ....##### ?..+ ....# ....#  ....#   h6 ..  Vehumet accepts your kill.You closely miss the marrowcuda.The marrowcuda is moderately damaged. 4/64482.4 (1 _The marrowcuda misses you.Your Fighting skill increases to level 1! h~ _Your Dodging skill increases to level 2! hI  Turtleman12345 the Geomancer ..........#  Revenant of Vehumet *..... ..........+  Health: 54/64 ====================---- ..........#  Magic: 3/15====-------------------- .^..~.....# .  AC: 2Str: 12 ..≈≈≈.....## ~≈  EV: 11Int: 18 ..≈~~......# .≈≈  SH: 0Dex: 9 ).~≈......!# ....  XL:  9 Next: 48% Place: Dungeon:8 . ......F@...#.....  Noise: ==-------  Time: 9312.4 (0.0) ..########.........  -) Claws ....#.....[3 hEQ9;49m.........  Throw: dart (curare) #.....###..........  Memories (4)  #.....#.........# .#+### .#.#.#.......#####  F   marrowcuda ..?..+ .....#.......# .....# .#.###..#....#  ....# ...#.........# .....## _Your Dodging skill increases to level 2!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 71% to hit) h3v Turtleman12345 the Geomancer..........#Revenant of Vehumet *...............+Health: 54/64 ====================----..........#Magic: 3/15====--------------------.^..~.....# .AC: 2Str: 12 hy ..≈≈≈.....## ~≈EV: 11Int: 18..≈~~......# .≈≈SH: 0Dex: 9).~≈......!# ....XL:  9 Next: 48% Place: Dungeon:8. ......F@...#.....Noise: ==-------  Time: 9312.4 (0.0)..########.........-) Claws....#..............Throw: dart (curare)#.....###..........Memories (4) #.....#.........# .#+### .#.#.#.......#####F   marrowcuda ..?..+ .....#.......# .....# .#.###..#....#....# ...#.........# .....##Casting:  h/~ [37mStone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 71% to hit)  The stone arrow hits the marrowcuda! h FF 2 marrowcudas (1 summoned)Aim: a marrowcuda (moderately damaged, 71% to hit)  The stone arrow hits the marrowcuda!  The marrowcuda is severely damaged.  You scratch the marrowcuda.  The marrowcuda is almost destroyed.marrowcuda bites you.2-3.4 (1 _Another marrowcuda is drawn to the feast! h@  Turtleman12345 the Geomancer ..........#  Revenant of Vehumet *..... ..........+  Health: 52/64 ===================----- ..........#  Magic: 0/15------------------------ .^..~.....# .  AC: 2Str: 12 ..≈≈≈.....## ~≈  EV: 11Int: 18 ..≈~~......# .≈≈  SH: 0Dex: 9 ).~≈......!# ....  XL:  9 Next: 48% Place: Dungeon:8 . ......F@.F.#.....  Noise: ==-------  Time: 9313.4 (0.0) ..########.........  -) Claws ... hn.#..............  Throw: dart (curare) #.....###..........  Memories (4)  #.....#.........# .#+### .#.#.#.......#####  FF 2 marrowcudas (1 summoned) ..?..+ .....#.......# .....# .#.###..#....#  ....# ...#.........# .....## _Another marrowcuda is drawn to the feast!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 71% to hit) hi  Turtleman12345 the Geomancer ..........#  Revenant of Vehumet *..... ..........+  Health: 52/64 ===================----- ..........#  Magic: 0/15------------------------ .^..~.....# .  AC: 2Str: 12 ..≈≈≈.....## ~≈  EV: 11Int: 18 ..≈~~......# .≈≈  SH: 0Dex: 9 ).~≈......!# ....  XL:  9 Next: 48% Place: Dungeon:8 . ......F@.F.#.....  Noise: ==-------  Time: 9313.4 (0.0)  hX..########.........  -) Claws ....#..............  Throw: dart (curare) #.....###..........  Memories (4)  #.....#.........# .#+### .#.#.#.......#####  FF 2 marrowcudas (1 summoned) ..?..+ .....#.......# .....# .#.###..#....#  ....# ...#.........# .....## Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (almost destroyed, 71% to hit)  The stone arrow hits the marrowcuda!  You destroy the marrowcuda!Vehumet accepts your kill.You feel your power returning. h   ..........#  ..........+  ..........#  .^. h .  .. ~≈  .. .≈≈  ).~ ....  . .......@.§  ..###.....  .....  .....  ... ....###?..+ ....# ....#  ....#  . h:j.@.§ h=b2===514.4 (1 hC hGm  Aim: a marrowcuda (almost destroyed, 71% to hit)  The stone arrow hits the marrowcuda!  You destroy the marrowcuda!  Vehumet accepts your kill.  You feel your power returning.  h[U_The marrowcuda disappears in a puff of smoke! h*= J hD R3 hsJ 3==== hM  h/[ 4= h^| =5=4== hA B h x6= h , hA == h@  hs 7= h k5== h 8 hO , h 7==9= h 6= h W60== h2  h[ <1 ha X h^ k7== hY  h b2= h  h , h  h , h  h  h ;== h  h/ l3= hK  h  h  h  hM  h N8= h  h\  hJ L4= h1  h  h  h  hY , h  h#  h := h  hf  ha := h0  hk"  h`#  h%  hh'  h(  h+ , ha, O9== h.  h/ , h1  hy3  h4 , h7  h8  h9  h>;  h< ;== h=  h|@  hD , hH , hL  hvP i10/15== htQ  hHU , hV  hXY , h[  hB] , h_  h\a Q== h 1==2====3==4== hN==5==== _D - 2 golden potions (gained 1) hB h6 hB h h!, h2 hh4B hj6 h,8 h9, h< hCn h\F, hqG, h{H hKP _s - a wand of acid (22) (gained 11 charges) hHL hVM4 hN h ######## # ###### ## .. .....######......# ... .....+...........+ ...> .....##..........# ..... .....##..........#...... .....##...~≈≈...@..# --41905.0) ......#...≈≈.......# ......#............# ......#..........### ###..............#................# ##...............##.........####### .......#####--206 _Found a stone staircase leading down. hh hD ################ ## #......#.......# ######......#.......# +...........+.....>.#####..........#........:##..........#..@.......##...~≈≈......####.#..y#...≈≈.......# #............# ..#..........###..# y   killer bee (asleep) .....#.....###3.4 (3.0)4.4 (4 _A killer bee comes into view. h #########  #.......# #.......# +.....>.### #........:. #..@....... ......####.#..y ......#......#....###....#....# hO_c #########  #.......# #.......# +.....>.### #........:. #..@....... ......####.#..y ......#......#... h aq....#....# hBd4 h:i h"ka _A killer bee is nearby! ht '##  #......#.# ######......#.# +.+.....>.# ##.#.:. ##.#...  hv )##...~≈≈......####.#..y.#...≈≈.......# .. .#.....# .##....### .....# ##...##  h|  h} 25.4 (1 _ h  h  h̯ ##  #......#.# ......#.# .+.....>.# hW .#.:..#....~≈≈......####.#..y. #...≈≈.......# ... y. #.....# ...# . #.### .y...# ....## yy 3 killer bees (asleep)# ....## ....#  h l  2 killer bees come into view. h4 , h  h  h  .y.. y.yy 2 killer beesThe killer bee buzzes angrily. x2===6 _The killer bee moves out of view. hy  Turtleman12345 the Geomancer  Revenant of Vehumet *.....  Health: 64/64 ========================  ################  Magic: 12/15 ===================-----  #......#.......#  AC: 2Str: 12 #####......#.......#  EV: 11Int: 18 ...........+.....>.#####  SH: 0Dex: 9 #..........#........:...  XL:  9 Next: 51% Place: Dungeon:8 #..........#....@.......  Noise: ===------  Time: 9426.4 (0.0) #...~≈≈......####*#.....  -) Claws #...≈≈.......# y[40 hAjm.. y..  Throw: dart (curare) #............# ...# .  Memories (4) #..........### ..... ...........# ....##  yy 2 killer bees ...........# ....# ...........# ....# .....####### _The killer bee moves out of view.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit) hTurtleman12345 the GeomancerRevenant of Vehumet *.....Health: 64/64 ========================################Magic: 12/15 ===================-----#......#.......#AC: 2Str: 12 #####......#.......#EV: 11Int: 18 ...........+.....>.#####SH: 0Dex: 9 #..........#........:...XL:  9 Next: 51% Place: Dungeon:8 #..........#....@.......Noise: ===------  Time: 9426.4 (0.0) #...~≈≈......####`#.....-) Claws #...≈≈.......# `.. y..Throw: dart (curare) #............# .`.# .Memories (4) #..........### .`... ...........# ....##yy[39;4 h9m 2 killer bees ...........# ....# ...........# ....# .....####### _The killer bee moves out of view.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit) h,6y#y.y. ...y 3 killer bees2--7.4 (1  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (48% to hit) _The stone arrow misses the killer bee. The killer bee stings you. h!  Turtleman12345 the Geomancer  Revenant of Vehumet *..... h  Health: 62/64 =======================-  ################  Magic: 9/15==============----------  #......#.......#  AC: 2Str: 12 #####......#.......#  EV: 11Int: 18 ...........+.....>.#####  SH: 0Dex: 9 #..........#........:...  XL:  9 Next: 51% Place: Dungeon:8 #..........#....@.......  Noise: ==-------  Time: 9427.4 (0.0) #...~≈≈......####y#y....  -) Claws #...≈≈.......# .y. ...  Throw: dart (curare) #............# ...# .  M hemories (4) #..........### ..... ...........# ....##  yyy 3 killer bees ...........# ....# ...........# ....# .....####### _The stone arrow misses the killer bee. The killer bee stings you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit) hQ vTurtleman12345 the GeomancerRevenant of Vehumet *.....Health: 62/64 =======================-################Magic: 9/15==============----------#......#.......#AC: 2Str: 12 #####......#.......#EV: 11Int: 18 ...........+.....>.#####SH: 0Dex: 9 #..........#........:...XL:  9 Next: 51% Place: Dungeon:8 #..........#....@.......Noise: ==-------  Time: 9427.4 (0.0)  hU #...~≈≈......####`#y....-) Claws #...≈≈.......# .y. ...Throw: dart (curare) #............# ...# .Memories (4) #..........### ..... ...........# ....##yyy 3 killer bees ...........# ....# ...........# ....# .....#######Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit)  The stone arrow misses the killer bee. The stone arrow hits the killer bee! h2 q  The killer bee is heavily wounded. hV , h , hC kyy#.y. h +8.4 (1 hK  h V _You closely miss the killer bee. h5 h. Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air1% (1%) hʋ1  c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation3%2  g - IrradiateConjuration/Alchemy16% (3%) 5 Select a spell to describe[!]/[I] toggle spell headers h  h  h NTurtleman12345 the GeomancerRevenant of Vehumet *.....Health: 62/64 =======================-################Magic: 9/15 hU h==============----------#......#.......#AC: 2Str: 12 #####......#.......#EV: 11Int: 18 ...........+.....>.#####SH: 0Dex: 9 #..........#........:...XL:  9 Next: 51% Place: Dungeon:8 #..........#....@y......Noise: ==-------  Time: 9428.4 (0.0) #...~≈≈......####y#.....-) Claws #...≈≈.......# y.. ...Throw: dart (curare) #............# ...# .Memories (4) #..........### ..... ...........# ....##yyy 3 killer bees ...........# ....# ...........# ....#  h .....#######Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit)  The stone arrow misses the killer bee. The stone arrow hits the killer bee!  The killer bee is heavily wounded. _You closely miss the killer bee. h  hy  h  h  h<;################  #......#.# #####.......# .+.....>.###### .#.....@..: ..........#.....y.. ...~..####y#... ...≈≈.......# #y......# ..# #...###.#### #..... .# #....### #....#.....# ....# S   water moccasin (wandering)yyy 3 killer beesSThe killer bee barely misses you.3-9.4 (1 _A water moccasin comes into view. hWa  Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air1% (1%)1  c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation3%2  g - IrradiateConjuration/Alchemy16% (3%) 5 Select a spell to describe[!]/[I] toggle spell headers hTurtleman12345 the GeomancerRevenant of Vehumet *.....Health: 63/64 =======================-Magic: 9/15==============----------################AC: 2Str: 12#......#.......#EV: 11Int: 18 ####......#.......#SH: 0Dex: 9 ..........+.....>.######XL:  9 Next: 51% Place: Dungeon:8 ..........#.....@..:....Noise: =--------  Time: 9429.4 (0.0) ..........#.....y.......-) Claws ...~≈≈......####y#......Throw: dart (curare) ...≈≈.......# #y......#Memories (4) ............# #...###.# ..........### # hFZ..... .S   water moccasin (wandering) ..........# #....##yyy 3 killer bees ..........# #.S..# ..........# ....#Aim: a killer bee (48% to hit)  The stone arrow misses the killer bee. The stone arrow hits the killer bee!  The killer bee is heavily wounded. _You closely miss the killer bee.The killer bee barely misses you. _A water moccasin comes into view. h>   Turtleman12345 the Geomancer  Revenant of Vehumet *.....  Health: 63/64 =======================-  Magic: 6/15=========---------------  ################ h  AC: 2Str: 12  #......#.......# EV: 11Int: 18 ####......#.......# SH: 0Dex: 9 ..........+.....>.######  XL:  9 Next: 51% Place: Dungeon:8 ..........#.....@..:....  Noise: =--------  Time: 9429.4 (0.0) ..........#.....y.......  -) Claws ...~≈≈......####y#......  Throw: dart (curare) ...≈≈.......# #y......#  Memories (4) ............# #...###.# ..........### #..... .  S   water moccasin (wandering) ..........# #....##  yyy[39; h 49m 3 killer bees ..........# #.S..# ..........# ....# _A water moccasin comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit) h'   Turtleman12345 the Geomancer  Revenant of Vehumet *.....  Health: 63/64 =======================-  Magic: 6/15=========---------------  ################ AC: 2Str: 12  #......#.......# EV: 11Int: 18 ####......#.......# hd*  SH: 0Dex: 9 ..........+.....>.######  XL:  9 Next: 51% Place: Dungeon:8 ..........#.....@..:....  Noise: =--------  Time: 9429.4 (0.0) ..........#.....y.......  -) Claws ...~≈≈......####y#......  Throw: dart (curare) ...≈≈.......# #y......#  Memories (4) ............# #...###.# ..........### #..... .  S   water moccasin (wandering) ..........# #....##  yyy 3 killer bees ..........# #.S..# ..........# ....# Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit)  The h+/  stone arrow hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.  ##   h1 o#.#.+.### #.... #.....†....... ...... ...# ..#  #.# #..... .  #....##  2 #.S..  h6 Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (48% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.You feel your power returning. hϵ  h G  The water moccasin hisses angrily. h' y.SS. h 5/667==3=30.4 (1 _The killer bee closely misses you. h.0 Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air1% (1%)1  c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation3%2  g - IrradiateConjuration/Alchemy16% (3%) 5 Select a spell to describe[!]/[I] toggle spell headers hY hΚ h1Turtleman12345 the GeomancerRevenant of Vehumet *.....Health: 65/66 =======================-Magic: 7/15===========-------------################AC: 2Str: 12#......#.......#EV: 11Int: 18 ####......#.......#SH: 0Dex: 9 ..........+.....>.######XL:  9 Next: 53% Place: Dungeon:8 ..........#.....@..:....Noise: ==-------  Time: 9430.4 (0.0) ..........#.....y.......-) Claws ...~≈≈......####y#......Throw: dart (curare) ...≈≈.......# #.......#Memories (4) ............# #...###.# ..........### [ h40m#..... .S   water moccasin ..........# #.S..##yy 2 killer bees ..........# #....# ..........# ....#The stone arrow hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.You feel your power returning.  The water moccasin hisses angrily. _The killer bee closely misses you. h4 h0 h hN hP hɄ hF _Unknown command. hڲ#################......#.......# ###......#.#  hx.........+.....>.######.#........:.....#.....y@...~≈≈......####y#≈≈.......# #.......##........# #...###.# ### #..... ..# #.S..##yy 2 killer bees# #....## .....######## hH  The killer bee stings you. The killer bee completely misses you. h/c58---1.4 (1 h} hk _The killer bee misses you. The killer bee stings you. h  Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air1% (1%)1  c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation3%2  g - IrradiateConjuration/Alchemy16% (3%) 5 Select a spell to describe[!]/[I] toggle spell headers hb*  h:Turtleman12345 the GeomancerRevenant of Vehumet *.....Health: 58/66 =====================---################Magic: 7/15===========-------------#......#.......#AC: 2Str: 12 ###......#.......#EV: 11Int: 18  h*>.........+.....>.######.SH: 0Dex: 9 .........#........:.....XL:  9 Next: 53% Place: Dungeon:8 .........#.....y@.......Noise: =--------  Time: 9431.4 (0.0) ..~≈≈......####y#.......-) Claws ..≈≈.......# #.......##Throw: dart (curare) ...........# #...###.#Memories (4) .........### #..... .. .........# #.S..## .yy 2 killer bees .........# #....# .........# .....# ...#######You feel your power returning.  The water moccasin hisses angrily. _[34 h*BmThe killer bee closely misses you. _Unknown command.The killer bee stings you. The killer bee completely misses you. _The killer bee misses you. The killer bee stings you. hG4 hU h#  ha&  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description. h| h/ h'Turtleman12345 the GeomancerRevenant of Vehumet *.....Health: 58/66 =====================---################ hMagic: 7/15===========-------------#......#.......#AC: 2Str: 12 ###......#.......#EV: 11Int: 18 .........+.....>.######.SH: 0Dex: 9  h.........#........:.....XL:  9 Next: 53% Place: Dungeon:8 .........#.....y@.......Noise: =--------  Time: 9431.4 (0.0) ..~≈≈......####y#.......-) Claws ..≈≈.......# #.......##Throw: dart (curare) ...........# #...###.# hVMemories (4) .........### #..... .. .........# #.S..## .yy 2 killer bees .........# #....# .........# .....# ...#######You feel your power returning.  The water moccasin hisses angrily.  h_The killer bee closely misses you. _Unknown command.The killer bee stings you. The killer bee completely misses you. _The killer bee misses you. The killer bee stings you. h:* ho hq****@**#* hI>****...**y@.*y#.**.** h .>.....:.y@....... hZ"EEnkindled (4)  h6' h*m _Your flames flare with remembrance!! h Your spells (describe)TypeFailure Level a - SandblastEarth*0%* 1 b - ShockConjuration/Air *1%* 1  c + Stone ArrowConjuration/Earth *1%* 3 d - Brom's Barrelling Boulder Conjuration/Earth *1%* 4 e - Grave ClawNecromancy*1%* 2 f - BlinkTranslocation3%2  g - IrradiateConjuration/Alchemy *3%* 5 Select a spell to describe[!]/[I] toggle spell headers" hx{Turtleman12345 the GeomancerRevenant of Vehumet *.....Health: 58/66 =====================---################Magic: 7/15===========-------------#......#.......#AC: 2Str: 12 ###......#.......#EV: 11Int: 18 .........+.....>.######.SH: 0Dex: 9 .........#........:.....XL:  9 Next: 53% Place: Dungeon:8 .........#.....y@.......Noise: =--------  Time: 9431.4 (0.0) ..~≈≈......####y#.......-) Claws ..≈≈.......# #.......##Throw: dart (curare) ...........# #...###.#Enkindled (4) ...." h.....### #..... .. .........# #.S..## .yy 2 killer bees .........# #....# .........# .....# ...#######The water moccasin hisses angrily. _The killer bee closely misses you. _Unknown command.The killer bee stings you. The killer bee completely misses you. _The killer bee misses you. The killer bee stings you. _Your flames flare with remembrance!" hը  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# hJ####@##### hJ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a fountain of uncontrolled magic!  The killer bee is blasted with magical radiation!!  You kill the killer bee!  Vehumet accepts your kill.# hg  You feel your power returning.  The killer bee is blasted with magical radiation!!!  You kill the killer bee!# h/ki  Vehumet accepts your kill.# hl# hr...†@..#.# h 60/678=7==2.4 (1# h|3) Contam _You are very lightly contaminated with residual magic.# h> _Your Fighting skill increases to level 2!# hH _Unknown command.# h ################ #......#.......# ####......#.# ....+.....>.######..#........:......#.....†........~≈≈......####@#...........# #.S.....##..# h .# #...###.### #..... ...# #....## ..# #....# S   water moccasin.# .....######## .....# ###### h # hU ^56---3# h # h 3 _The water moccasin bites you.$ h+& G  Casting: Irradiate (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ h W#####$ h1.†..S (misshapen)  You erupt in a fountain of uncontrolled magic!  The water moccasin is blasted with magical radiation!!  The water moccasin is severely wounded.  twists and deforms. You scratch the water moccasin.  The water moccasin is almost dead.  You rip the existence from the water moccasin to re-knit yourself!9=9=====42$ h _The water moccasin misses you. The water moccasin bites you.& h #####Casting: Irradiate (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h@~  You erupt in a fountain of uncontrolled magic!  The water moccasin is blasted with magical radiation!!  You kill the water moccasin!& h> .†...  Vehumet accepts your kill.& hę u60/68===63& hG G51) Contam& hK & h G _You are lightly contaminated with residual magic.' h4' h!' hl1' h,' h' h<2' h' hQ,' hX' h' hS10/15==' h>' h' hL3=' hh' h' h ,' h,' h' h Q==' h' hl4=' hD' h' h?Contam ' h' h6' hoN1=' h' h' h <5' hy,' h' h' h,' hw' hh6==' h,' hN' h' h ' hU,' hw' h7=2==' h ' h{,' h' h ' h ,' h@' hL8=' h' hnQ==' h' h;*n=3=  Your flames start to waver.Memories (0)  _Your flames quiet as the last of your memories are burnt away.' hu?=' h`4==' h"c' hd,' h]f' hzhB' hp==' htB' hw,' h2y,' h5==' h&,' h' h' h,' h' hL' h݌' h ' h' hĚ\    ' hE   ############  ##.......#  ##.......#  +.....>.######.##  ....#........@.......  ---....#.....†..##  ~≈≈####.#......... ≈≈# #.......####  ' hY# #...###.#  ### #..... ...  # #....## ...  ...# #....# ###   .......# .....#  You pick up a book of Death and begin reading...' hƣ79.4 (44.0)==---80.4 (45' hZ' hM] _You add the spells Animate Dead, Haunt and Infestation to your library.( hPp( hc _Your magical contamination has completely faded away.( h5m( hwn( h( hn( h( hJ( hX( h>J( h(n( h6( hn( hfX( h( h ,( hB( h( h+( h2B( hN9X( hJ( hFP _D - 3 golden potions (gained 1)( h[^( h-dy _You open the door.( hh`( hnX( hBt( hd.......#.#....~~....# .......#.#..........# #'####...#..........# #.#.................# .>..## .........~...# .....#..............# ... ..........# ....######.###  ..5......@.#  ##'###########  ....## .. ....# ## 5   white imp (asleep)[16;( h̜34H#.#  545.4 (6  A white imp comes into view..55( hK==6.4 (66( hx+ _The white imp shouts!( h ...# ...# ...# ...# .>..## ...# ...#  ...# ..######.### .5.....@.########### ...#( h} ...# ...# ...# ...# >..## ...# ...#  ...# ..######.### ( h*.5.....@.########### .. ( hG( h( h( h` _A white imp is nearby!) hF_...# ...# ...# ...# .>..## ...# ...#  ...# ..######.### .5.....@.########### ...#) h)a!) h...# ...# ...# ...# >..## ...# ...#  ...# ..######.### .5.....@.########### .. ) h  ) hZ_A white imp is nearby!) h}H.#.#....~~....#.#.#....# ##'####...#....# ##.#....# ..>..## .~...#.#....#. ) h....#.######.###.5.#.##'#.## ...#..##. ....#.#) h) hT.5) hGA--7.4 (1.0) _) h) h ) hZM........#.#....~~....#  Turtleman12345 the Geomancer ........#.#..........#  Revenant of Vehumet *..... ##'####...#..........#  Health: 68/68 ======================== ##.#.................#  Magic: 12/15 ===================----- ..>..## .........~...#  AC: 2) h PStr: 12 ......#..............#  EV: 11Int: 18 .......... ..........#  SH: 0Dex: 9 ............######.###  XL:  9 Next: 63% Place: Dungeon:8 ............5***@..#  Noise: ---------  Time: 9547.4 (0.0) ......##'###########  -) Claws .....## .. Throw: dart (curare) .....# Memories (0) ....... ......## 5   white imp ....... ....#.# _A white imp is nearby!Casting: Irradiate (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure) [) hSy22d Press: ? - help, Shift-Dir - straight lineAim: a white imp (74% to hit)) hx6 ........#.#....~~....#Turtleman12345 the Geomancer ........#.#..........#Revenant of Vehumet *..... ##'####...#..........#Health: 68/68 ======================== ##.#.................#Magic: 12/15 ===================----- ) h^9 ..>..## .........~...#AC: 2Str: 12 ......#..............#EV: 11Int: 18 .......... ..........#SH: 0Dex: 9 ............######.###XL:  9 Next: 63% Place: Dungeon:8 ............````@..#Noise: ---------  Time: 9547.4 (0.0) ......##'###########-) Claws .....## ..Throw: dart (curare) .....#Memories (0) ....... ......##5   white imp ....... ....#.# _A white imp is nearby!Casting: Irradiate (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp) h= (74% to hit)) hq ) h [.5..) h 4==8.4 (1) h ) hh   Casting: Irradiate (quite dangerous; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (74% to hit) _The stone arrow misses the white imp.* h&........#.#....~~....#  Turtleman12345 the Geomancer ........#.#..........#  Revenant of Vehumet *..... ##'####...#..........#  Health: 68/68 ======================== ##.#.................#  Magic: 9/15==============---------- ..>..## .........~...#  AC: 2Str: 12 ......#..............#  EV: 11Int: 18 .......... ..........#  SH: 0Dex: 9 ............######.###  XL:  9 Next: 63% Place: Dungeon:8 .............5**@..#  Noise: ==-------  Time: 9548.4 (0.0) ......##'###########  -) Claws .....## .. Throw: dart (curare) [3* h܈J4m.....# Memories (0) ....... ......## 5   white imp ....... ....#.# _The stone arrow misses the white imp.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (74% to hit)* h........#.#....~~....#Turtleman12345 the Geomancer ........#.#..........#Revenant of Vehumet *..... ##'####...#..........#Health: 68/68 ======================== ##.#.................#Magic: 9/15==============---------- ..>..## .........~...#AC: 2Str: 12 ......#..............#EV: 11Int: 18 .......... ..........#SH: 0Dex: 9 ............######.###XL:  9 Next: 63% Place: Dungeon:8 ............````@..#Noise: ==-------  Time: 9548.4 (0.0) ......##'###########-) Claws .....## ..Throw: dart (curare) .....#Memories (0) ....... ......##5   white imp ....... ....#.# _The st* hone arrow misses the white imp.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (74% to hit)* h..5.9.4 (1  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (74% to hit) _The stone arrow misses the white imp.* h ........#.#....~~....#  Turtleman12345 the Geomancer ........#.#..........#  Revenant of Vehumet *..... ##'####...#..........#  Health: 68/68 ======================== ##.#.................#  Magic: 6/15=========--------------- ..>..## .........~...#  AC: 2Str: 12 ......#..............#  EV: 11Int: 18 .......... ..........#  SH: 0Dex: 9 ............######.###  XL:  9 Next: 63% Place: Dungeon:8 ..............5*@..#  Noise: ==-------  Time: 9549.4 (0.0) ......##'###########  -) Claws .....## ..* hK  Throw: dart (curare) .....# Memories (0) ....... ......## 5   white imp ....... ....#.# _The stone arrow misses the white imp.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (74% to hit)* hQ $* h\ ........#.#....~~....#  Turtleman12345 the Geomancer ........#.#..........#  Revenant of Vehumet *..... ##'####...#..........#  Health: 68/68 ======================== ##.#.................#  Magic: 6/15=========--------------- ..>..## .........~...#  AC: 2Str: 12 ......#..............#  EV: 11Int: 18 .......... ..........#  SH: 0Dex: 9 ............######.###  XL:  9 Next: 63% Place: Dungeon:8 ..............5.@..#  Noise: ==-------  Time: 9549.4 (0.0) ......##'###########  -) Claws .....## .. Throw: dart (curare) .....#* h_ 6[27X Memories (0) ....... ......## 5   white imp ....... ....#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (74% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.    >..## # #   ... ......5@..# ###  .. * h` * hb * hd --* hh T50.4 (1Contam * hl  * h2n  * ho Aiming: Stone Arrow (safe; 1% risk of failure)  * h2q ;Press: ? - help, Shift-Dir - straight line* hJ{ Aim: a white imp (74% to hit)miscast Stone Arrow.  You are very lightly contaminated with residual magic. _Nothing appears to happen.+ hf........#.#....~~....#  Turtleman12345 the Geomancer ........#.#..........#  Revenant of Vehumet *..... ##'####...#..........#  Health: 68/68 ======================== ##.#.................#  Magic: 3/15====-------------------- ..>..## .........~...#  AC: 2Str: 12 ......#..............#  EV: 11Int: 18 .......... ..........#  SH: 0Dex: 9 ............######.###  XL:  9 Next: 63% Place: Dungeon:8 ...............5@..#  Noise: ---------  Time: 9550.4 (0.0) ......##'###########  -) Claws .....## .. Throw: dart (curare) .....#[+ hk37m Memories (0) Contam ....... ......## 5   white imp ....... ....#.# _Nothing appears to happen.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (74% to hit)+ h O$+ hR........#.#....~~....#  Turtleman12345 the Geomancer + h;T........#.#..........#  Revenant of Vehumet *..... + hU##'####...#..........#  Health: 68/68 ======================== + h2W##.#.................#  Magic: 3/15+ hY'====-------------------- ..>..## .........~...#  AC: 2Str: 12 ......#..............#  EV: 11Int: 18 .......... ..........#  SH: 0+ h0\Dex: 9 ............######.###  XL:  9 Next: 63% Place: Dungeon:8 ...............5@..#  Noise: ---------  Time: 9550.4 (0.0) ......##'###########  -) Claws .....## .. Throw: dart (curare) .....# Memories (0) Contam ....... ......## 5   white imp ....... ....#.#Confirm with . or Enter, or press ? or * to list all spells.+ hbVAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (74% to hit)  The stone arrow hits the white imp!  You kill the white imp!+ hc( + h4f   >..## # #   ... .......@..# ###  ..+ hSo + h&.+ h1==1.4 (1  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white imp (74% to hit)  The stone arrow hits the white imp!  You kill the white imp! _Vehumet accepts your kill. _Your Dodging skill increases to level 3!+ hi  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ hX- 4+ h,2 + h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.), hM   _, h#4== _Your magical contamination has completely faded away.==, h{?5====, hA, hB,, h4C, hHD, hvEj6=, hG,, hoJ, h-y=7====, h8, hʎ8=, h=, hB, h;9, hA@==, h,, hѝ, h, h,, hHB, hg==, hͽ10/15====, h?l1==, h&2====3=, hQX, hxP=, h,, h, h,, h, hpy4==, h,, h!, hTB, h, h,, h, hQ==, h,, h , hE,, hZ, hk, hc5==, h, h, h,, hk, h , h ,, h , h , h,, h, h=, hQ==, h, h, h, h, hP, h,, h2#,, h&%,, hb&, h(B, h), hk,@  There is an open door here., h%., hD/6 _, hs1, h3,, h4, h6, h7,, h8, h9, h:, h;,, h>@  There is an open door here., hr@, huA _, hB, hC, hE,, hF, hG, h{IB, hJ, h$L, hmM,, hS]`, h^, h_,, h`, hb, hc,, hd, h;f, hBg,, hGh, hLi, hOj,, hTk, hTl, hTmB, h_n, ho,, hp, hAr, hGsB, hGt, hPu, hOv,, hNw, hNx,, hMy, hLz, hK{,, hJ|, hI}, hT~, h},, h, h,, h, h, h,, h, h, hB, h, h, h,, h, hʐ,, hۑ, h, hB, hX, h, h$,, h), h+, h2,, hn, h, h,, h, h, hB, h, hȧ,, h, h, h_B, h, h #.# #........ #.# .. .# . .# #.# #.# #.# #.########### , h #...............@.# --67827.0) #########.#  .# .# .# .# .# <#, h*, hQG--98, h%, hH9 _Found a stone staircase leading up., hQ, hJ, h[, h,, hX, hg, h,, h, h|, h,, h, hK, hݣ,, hT, h, h6B, hf, h,, hv, h, h, h,, h}, h,, h, hm, hB, h, hC,, h<, he, h,, h+, h@, h,, h, h, h), hF,, h, h,, h, h, h, h,, h&B, h, h., h]B, h, h,, hH, h[, hB, h, h, h,, h, hB, h(, hV,, h,, h!,, h,, h8, hS,, h^, hj, hB, h, h,, h, h, h,, h, h, h,, h, h, h#,, h., h:, hY,, h~, h , hE B, h , h , h-,, h@  There is an open door here., h, h= _, h9, h, h, h3,, h, h, h1,, h, h , h!,, hV#, h$, h&,, hA(, h*, h=+,, h-, h., h0,, hW6, h8,, h9, h<, h>,, h?, hzB, hC,, hD, hG, hH, hJ,, hL, hUN,, hO, hS, h>T, hU,, hW, hX, hZ,, h[, h\, h+^,, h`, hBa, hib,, he@  There is an open door here., hZg, hrh _, hi, hj, hxl, hm,, hCp, htX, hv,, hx,, h\{B, h}, h~,, h, h, h ,, h, h, hY,, h, hq, h, h,, hԏ, h, h,, h&, h%, h>, hX, hĚ, hԜ, h, h%, hq, h>,, h, h, hB, hn, h[, hX, hX, hW, h, hB, heB, h>, h= , hd, h%, h7, hH _You open the door., hY  There is an open door here. _ + ..≈~~...... #..... ##.[).~≈....... ..... ............... ..y. ##..########... ... ......#........ .. #.....###.... ### #' #####.....#.... .....#'###...#.#.#...... #...?@.'.......#...... .........#...#.###..#....♣♣.♣♣....#.....#..........♣.♣..♣..###...#.#......♣.....♣♣..#.....#.##........_............#.##..... [, he44my   vampire mosquito (dormant).....♣♣........#.##......♣.♣..♣..#####.#.##.....♣♣.♣♣....#...# #.##..... 768.4 (89.0)  A vampire mosquito comes into view.  The vampire mosquito buzzes angrily., ho+ y._ywandering)A vampire mosquito comes into view.===9.4 (90, hyS _The vampire mosquito moves out of view.- h6 h ..≈≈≈ ........ + ..≈~~#......###.[).~≈y................###..########.........#... ..y #.....### ### #'# #####.....#.....#@###...#.#.# #...?..'.......#..- h1  ..........#...#.###..# .♣♣.♣♣....#.....#.... ..♣.♣..♣..###...#.#... ♣.....♣♣..#.....#.##.... yy 2 vampire mosquitoes (1 wandering)..._............#.##.... .....♣♣........#.## .♣.♣..♣..#####.#.##  The vampire mosquito buzzes angrily. You hear an angry buzzing noise.  A vampire mosquito comes into view. x2yy..y..yyyy 4 vampire mosquitoes (1 wandering)_70.4 (1.0)- h7 - h; _The vampire mosquito bites you but does no damage. _There is a large open door here.- hdr  ..≈≈≈..... Turtleman12345 the Geomancer ........ + ..≈~~..... Revenant of Vehumet *..... #yy....###.[).~≈...... Health: 68/68 ======================== - ht ..................... Magic: 12/15 ===================----- .....###..########.. AC: 2Str: 12 .y.........#....... EV: 11Int: 18 ... #.....###... SH: 0Dex: 9 ### #y# #####.....#... XL:  9 Next: 63% Place: Dungeon:8 .....#@###...#.#.#..... Noise: ===------  Time: 9770.4 (0.0) #...?..'.......#..... -) Claws - hNx ..........#...#.###..#.. Throw: dart (curare) .♣♣.♣♣....#.....#....... Memories (0)  ..♣.♣..♣..###...#.#..... ♣.....♣♣..#.....#.##.... yyyy 4 vampire mosquitoes (1 wandering) ..._............#.##.... .....♣♣........#.##.... .♣.♣..♣..#####.#.##.... _There is a large open door here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (57% to hit). he..≈≈≈..... Turtleman12345 the Geomancer........ + ..≈~~..... Revenant of Vehumet *.....#yy....###.[).~≈...... Health: 68/68 ========================..................... Magic: 12/15 ===================-----. hg.....###..########.. AC: 2Str: 12.y.........#....... EV: 11Int: 18... #.....###... SH: 0Dex: 9### #y# #####.....#... XL:  9 Next: 63% Place: Dungeon:8.....#@###...#.#.#..... Noise: ===------  Time: 9770.4 (0.0)#...?..'.......#..... -) Claws..........#...#.###..#.. Throw: dart (curare).♣♣.♣♣....#.....#....... Memories (0) ..♣.♣..♣..###...#.#.....♣.....♣♣..#.....#.##.... yyyy 4 vampire mosquitoes (1 wandering)..._..[4. hum0m..........#.##.........♣♣........#.##.....♣.♣..♣..#####.#.##....Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (57% to hit)  The stone arrow hits the vampire mosquito!. hYPress: ? - help, Shift-Dir - straight line  Aim: a vampire mosquito (57% to hit)  The stone arrow hits the vampire mosquito!  The vampire mosquito is heavily damaged.  The vampire mosquito buzzes angrily.  You scratch the vampire mosquito.. h#w  The vampire mosquito is heavily damaged.. hO,. h". hJv..yy.yy. hh50--------1.4 (1. h. hU _The vampire mosquito bites you! The vampire mosquito bites you.1 h  ..≈≈≈..... Turtleman12345 the Geomancer ........ + ..≈~~..... Revenant of Vehumet *..... #......###.[).~≈...... Health: 50/68 =================------- ..................... Magic: 9/15==============---------- yy...###..########.. AC: 2Str: 12 ...........#....... EV: 11Int: 18 .y. #.....###... SH: 0Dex: 9 ### #y# #####.....#... XL:  9 Next: 63% Place: Dungeon:8 .....#@###...#.#.#..... Noise: ==-------  Time: 9771.4 (0.0) #...?..'.......#..... -) Claws ..........#...#.###..#.. Throw: [0;10;11 h2mdart (curare) .♣♣.♣♣....#.....#....... Memories (0)  ..♣.♣..♣..###...#.#..... ♣.....♣♣..#.....#.##.... yyyy 4 vampire mosquitoes ..._............#.##.... .....♣♣........#.##.... .♣.♣..♣..#####.#.##.... _The vampire mosquito bites you! The vampire mosquito bites you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (heavily damaged, 57% to hit)1 h5 ..≈≈≈..... Turtleman12345 the Geomancer ........ + ..≈~~..... Revenant of Vehumet *..... #......###.[).~≈...... Health: 50/68 =================------- ..................... Magic: 9/15==============---------- yy...###..########.. AC: 2Str: 12 ...........#....... EV: 11Int: 18 .y. #.....###... SH: 0Dex: 9 ### #y# #####.....#... XL:  9 Next: 63% Place: Dungeon:8 .....#@###...#.#.#..... Noise: ==-------  Time: 9771.4 (0.0) #...?..'.......#..... -) Claws ..........#...#.###..#.. Throw: [0;101 h,E;1mdart (curare) .♣♣.♣♣....#.....#....... Memories (0)  ..♣.♣..♣..###...#.#..... ♣.....♣♣..#.....#.##.... yyyy 4 vampire mosquitoes ..._............#.##.... .....♣♣........#.##.... .♣.♣..♣..#####.#.##....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (heavily damaged, 57% to hit)  The stone arrow hits the vampire mosquito!  You destroy the vampire mosquito! ........ +  #......###.[) .......   .y.  ### #'#   ... .....# .♣♣.. ..♣ ♣.....♣♣..# 3 ..._....... .....[31 h,l;4m♣♣....1 h1 h\,1 h5Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a vampire mosquito (heavily damaged, 57% to hit)  The stone arrow hits the vampire mosquito!  You destroy the vampire mosquito!  Vehumet accepts your kill.1 hdu..y.y 2_1 h 40/69----702.4 (1 _The vampire mosquito bites you!1 h9_1 hri _Your Fighting skill increases to level 3!1 hx ..≈≈≈..... Turtleman12345 the Geomancer ........ + ..≈~~..... Revenant of Vehumet *..... #......###.[).~≈...... Health: 40/69 =============----------- ..................... Magic: 6/15=========--------------- .....###..########.. AC: 2Str: 12 ...........#....... EV: 11Int: 18 y.. #.....###... SH: 01 hVDex: 9 ### #y# #####.....#... XL:  9 Next: 70% Place: Dungeon:8 .....#@###...#.#.#..... Noise: ==-------  Time: 9772.4 (0.0) #...?..'.......#..... -) Claws ..........#...#.###..#.. Throw: dart (curare) .♣♣.♣♣....#.....#....... Memories (0)  ..♣.♣..♣..###...#.#..... ♣.....♣♣..#.....#.##.... yy 2 vampire mosquitoes ..._............#.##.... .....♣♣........#.##.... .♣.♣..♣..#####.#.##.... _Your Fighting skill increases to level 3!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (57% to hit)1 h+1 h5p..≈≈≈..... Turtleman12345 the Geomancer1 hl........ + ..≈~~..... Revenant of Vehumet *.....1 h)#......###.[).~≈...... Health: 40/69 =============-----------1 hH..................... Magic: 6/151 hsE=========---------------1 h.....###..########.. AC: 2Str: 12...........#....... EV: 11Int: 18y.. #.....###... SH: 0Dex: 9### #y# #####.....#... XL:  9 Next: 70% Place: Dungeon:8.....#@###...#.#.#..... Noise: ==-------  Time: 9772.4 (0.0)#...?..'.......#..... -) Claws..........#...#.###..#.. Throw: dart (curare).♣♣.♣♣....#.....#....... Memories (0) ..♣.♣..♣..###...#.#.....♣.....♣♣..#.....#.##.... yy 2 vampire mosquitoes..._............#.##1 h.........♣♣........#.##.....♣.♣..♣..#####.#.##....Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (57% to hit)  The stone arrow hits the vampire mosquito!2 hD#2 h&(2 h{( Aim2 ht*!  2 hp,;Press: ? - help, Shift-Dir - straight line2 h59Aim: a vampire mosquito (57% to hit)  The stone arrow hits the vampire mosquito!  The vampire mosquito is heavily damaged.  You scratch the vampire mosquito but do no damage.2 h? 2 hCA  2 hKCCThe vampire mosquito is heavily damaged.2 hE:The vampire mosquito closely misses you.2 hpG2 hXJ2 hKL$3.4 (12 hV2 hEX_2 hSY2 h[\ 2 h]2 h^'_The vampire mosquito bites you.2 hV_ _Unknown command.3 h. ..≈≈≈..... Turtleman12345 the Geomancer ........ + ..≈~~..... Revenant of Vehumet *..... #......###.[).~≈...... Health: 40/69 =============----------- ..................... Magic: 3/15====-------------------- .....###..########.. AC: 2Str: 12 ...........#....... EV: 11Int: 18 3 h y.. #.....###... SH: 0Dex: 9 ### #y# #####.....#... XL:  9 Next: 70% Place: Dungeon:8 .....#@###...#.#.#..... Noise: ==-------  Time: 9773.4 (0.0) #...?..'.......#..... -) Claws ..........#...#.###..#.. Throw: dart (curare) .♣♣.♣♣....#.....#....... Memories (0)  ..♣.♣..♣..###...#.#..... ♣.....♣♣..#.....#.##.... yy 2 vampire mosquitoes ..._............#.##.... .....♣♣........#.##.... .♣.♣..♣..#####.#.##.... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a 3 hA _vampire mosquito (heavily damaged, 57% to hit)4 h[A ..≈≈≈..... Turtleman12345 the Geomancer ........ + ..≈~~..... Revenant of Vehumet *..... #......###.[).~≈...... Health: 40/69 =============----------- ..................... Magic: 3/15====-------------------- .....###..########.. AC: 2Str: 12 ...........#....... EV: 11Int: 18 y.. #.....###... SH: 04 hEDex: 9 ### #y# #####.....#... XL:  9 Next: 70% Place: Dungeon:8 .....#@###...#.#.#..... Noise: ==-------  Time: 9773.4 (0.0) #...?..'.......#..... -) Claws ..........#...#.###..#.. Throw: dart (curare) .♣♣.♣♣....#.....#....... Memories (0)  ..♣.♣..♣..###...#.#..... ♣.....♣♣..#.....#.##.... yy 2 vampire mosquitoes ..._............#.##.... .....♣♣........#.##.... .♣.♣..♣..#####.#.##....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (heavily damaged, 57% to hit)  The stone arrow hits the vampire mosquito!!  You destroy the vampire mosquito!4 hrI* ........ +  #......###.[) .......   y..  ### #'#   ... .....# .♣♣.. ..♣ ♣.....♣♣..#   vampire mosquito ..._....... .....♣♣....4 h4 h!4 hu.yyy 2 vampire mosquitoesAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a vampire mosquito (heavily damaged, 57% to hit)  The stone arrow hits the vampire mosquito!!  You destroy the vampire mosquito!  Vehumet accepts your kill.4 hg39/70764.4 (14 hGG5 _The vampire mosquito bites you.4 hzG ..≈≈≈..... Turtleman12345 the Geomancer ........ + ..≈~~..... Revenant of Vehumet *..... #......###.[).~≈...... Health: 39/70 =============----------- ..................... Magic: 0/15------------------------ .....###..########.. AC: 2Str: 12 ...........#....... EV: 11Int: 18 ... #.....###... SH: 0Dex: 9 ### #y# #####.....#... XL:  9 Next: 76% Place: Dungeon:8 .....#@###...#.#.#..... Noise: ==-------  Time: 9774.4 (0.0) #..y?..'.......#..... -) Claws ..........#...#.###..#.. Throw: [0;104 h^I[;1mdart (curare) .♣♣.♣♣....#.....#....... Memories (0)  ..♣.♣..♣..###...#.#..... ♣.....♣♣..#.....#.##.... yy 2 vampire mosquitoes ..._............#.##.... .....♣♣........#.##.... .♣.♣..♣..#####.#.##.... _The vampire mosquito bites you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (57% to hit)4 hf ..≈≈≈..... Turtleman12345 the Geomancer........ + ..≈~~..... Revenant of Vehumet *.....#......###.[).~≈...... Health: 39/70 =============-----------..................... Magic: 0/15------------------------4 h .....###..########.. AC: 2Str: 12...........#....... EV: 11Int: 18... #.....###... SH: 0Dex: 9### #y# #####.....#... XL:  9 Next: 76% Place: Dungeon:8.....#@###...#.#.#..... Noise: ==-------  Time: 9774.4 (0.0)#..y?..'.......#..... -) Claws..........#...#.###..#.. Throw: dart (curare).♣♣.♣♣....#.....#....... Memories (0) ..♣.♣..♣..###...#.#.....♣.....♣♣..#.....#.##.... yy 2 vampire mosquitoes..._.......[404 h m.....#.##.........♣♣........#.##.....♣.♣..♣..#####.#.##....Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (57% to hit)  The stone arrow hits the vampire mosquito!!4 hNt V  The stone arrow hits the vampire mosquito!!  4 h/x The vampire mosquito is severely damaged.  You scratch the vampire mosquito.vampire mosquito is lightly damaged.  The vampire mosquito bites you!  The vampire mosquito bites you but does no damage.4 hy L22------5.4 (14 h 9_4 h܄ 8 _The vampire mosquito bites you. x25 h"5 hO Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.6 h ..≈≈≈..... Turtleman12345 the Geomancer........ + ..≈~~..... Revenant of Vehumet *.....#......###.[).~≈...... Health: 22/70 =======-----------------..................... Magic: 0/15------------------------.....###..########.. AC: 2Str: 12...........#....... EV: 11Int: 18... #.....###... SH: 0Dex: 9### #y# #####.....#... XL:  9 Next: 76% Place: Dungeon:8.....#@###...#.#.#..... Noise: ==-------  Time: 9775.4 (0.0)#..y?..'.......#..... -) Claws..........#...#[6 h334m.###..#.. Throw: dart (curare).♣♣.♣♣....#.....#....... Memories (0) ..♣.♣..♣..###...#.#.....♣.....♣♣..#.....#.##.... yy 2 vampire mosquitoes..._............#.##.........♣♣........#.##.....♣.♣..♣..#####.#.##....The vampire mosquito is severely damaged.You scratch the vampire mosquito.  The vampire mosquito is lightly damaged.  The vampire mosquito bites you!  The vampire mosquito bites you but does no damage. _The vampire mosquito bites you. x2  Okay, then. _6 h ........ + ..≈~~.#......###.[).~≈...................###..########........#....... #.....###### #y# #####.....#......#'###...#.#.#... #..y?@.'.......#...........#...#.###..#6 h .♣♣.♣♣....#.....#........♣.♣..♣..###...#.#♣.....♣♣..#.....#.#..._............#.##......♣♣........#.##..♣.♣..♣..#####.#.##.♣♣.♣♣....#...# #.##.6 h   +  #......###.[) ..... .... ... ...  ### #'# ##### .....#y###...#. 6 h .#...y@.'..... ..........#...#. .♣♣.♣♣....#..... ..♣.♣..♣..###... ♣.....♣♣..# ..._....... .....♣♣... .♣.♣..♣..##  6 h<   +  #......###.[) ..... .... ... ...  ### #'# ##### .....#y###...#. #...y@.'..... 6 h* ..........#...#. .♣♣.♣♣....#..... ..♣.♣..♣..###... ♣.....♣♣..# ..._....... .....♣♣... .♣.♣..♣..##  6 h 'y.y_The vampire mosquito barely misses you. The vampire mosquito bites you.6 hr U0--6.4 (16 h{ ;_6 hT V _* * * LOW HITPOINT WARNING * * *7 h 7 h? Evoke which item? Wands  s - a wand of acid (22)x - a wand of flame (12)  A - a wand of paralysis (8)  7 h E - a wand of roots (7)  H - a wand of digging (3) [!] read|quaff|evoke[?] describe selected8 h8 h8 h........ + ..≈~~...... Turtleman12345 the Geomancer8 h4#......###.[).~≈....... Revenant of Vehumet *........................... Health: 20/70 ======------------------.....###..########... Magic: 0/15------------------------...........#........ AC: 2Str: 12... #.....###.... EV: 11Int: 18### #'# #####.....#.... SH: 0Dex: 9.....#y###...#.#.#...... XL:  9 Next: 76% Place: Dungeon:8#...y@.'.......#...... Noise: =--------  Time: 9776.4 (0.0)..........#...#.###..#... -) Claws.♣♣.♣♣[39;498 hm....#.....#........ Throw: dart (curare)..♣.♣..♣..###...#.#...... Memories (0) ♣.....♣♣..#.....#.##........_............#.##..... yy 2 vampire mosquitoes.....♣♣........#.##......♣.♣..♣..#####.#.##.....♣♣.♣♣....#...# #.##.....The vampire mosquito bites you!  The vampire mosquito bites you but does no damage. _The vampire mosquito bites you. x2 _Okay, then.The vampire mosquito barely misses you. The vampire mosquito bites you. _* * * LOW HITPOINT WARNING * * *8 hgN _Okay, then.8 h48 h;_8 h. _8 hn. + ..≈~~......##......###.[).~≈.#......#.....###..#.....#.... #.....###.### #'# #####.....#......#y###...#.#.#.8 h#...y.@'.#..#...#.###..#..♣♣.♣♣....#.....#...♣.♣..♣..###...#.#.♣.....♣♣..#.....#.##...._............#.##......♣♣........#.##..♣.♣..♣..#####.#.##.♣♣.♣♣....#...# #.##.8 hT  The vampire mosquito attacks as it pursues you!8 h   +  [)    ...  ### #'# ##### .....#'###...#.# #...?y@'...... ........y.#...#.#8 hy .♣♣.♣♣....#.....# ..♣.♣..♣..###...# ♣.....♣♣..#.....# ..._............# .....♣♣........# .♣.♣..♣..#  The vampire mosquito barely misses you. The vampire mosquito misses you.8 hױ  +  [)    ...  ### #'# ##### .....#'###...#.# #...?y@'...... ........y.#...#.# .♣♣.♣♣....#.....# ..♣.♣..♣..###...# ♣.....♣♣..#.....# ..._............# .....♣♣........# .♣.♣..♣..#  8 h1 'yy_The vampire mosquito bites you.8 h"W1=7.4 (18 h8 hV _* * * LOW HITPOINT WARNING * * *9 h. + ..≈~~......#.#......###.[).~≈.#..#......###..#..#.... #.....###.### #'# #####.....#......#'###...#.#.#.##...?y.@.#.#.y.#...#.###..#....#.♣♣.♣♣....#.....#.#..♣.♣..♣..###...#.#.#♣.....♣♣..#.....#.##......#..._............#.##......#.....♣♣........#.##......#.♣.♣..♣..#####.#.##......#♣♣.♣♣....#...# #.##.y.y9 hf}-8 _There is an open door here.: h: hDEvoke which item? Wands  s - a wand of acid (22)x - a wand of flame (12)  A - a wand of paralysis (8)  E - a wand of roots (7)  H - a wand of digging (3) [!] read|quaff|evoke[?] describe selected< hi ........ + ..≈~~......#. Turtleman12345 the Geomancer#......###.[).~≈.......#. Revenant of Vehumet *...........................#. Health: 20/70 ======------------------.....###..########..... Magic: 1/15=-----------------------...........#.......... AC: 2Str: 12... #.....###...... EV: 11Int: 18### #'# #####.....#...... SH: 0Dex: 9.....#'###...#.#.#.......# XL:  9 Next: 76% Place: Dungeon:8#...?yy@.......#.......# Noise: ---------  Time: 9778.4 (0.0)..........#< h] ...#.###..#....# -) Claws.♣♣.♣♣....#.....#.........# Throw: dart (curare)..♣.♣..♣..###...#.#.......# Memories (0) ♣.....♣♣..#.....#.##......#..._............#.##......# yy 2 vampire mosquitoes.....♣♣........#.##......#.♣.♣..♣..#####.#.##......#♣♣.♣♣....#...# #.##....... _Okay, then.The vampire mosquito attacks as it pursues you!  The vampire mosquito barely misses you. The vampire mosquito misses you.The vampire mosquito bites you. _* * * LOW HITPOINT WARNING * * * _There is an open door here.< h|  ........ + ..≈~~......#. Turtleman12345 the Geomancer #......###.[).~≈.......#. Revenant of Vehumet *..... ......................#. Health: 20/70 ======------------------ .....###..########..... Magic: 1/15=----------------------- ...........#.......... AC: 2Str: 12 ... #.....###...... EV: 11Int: 18 ### #'# #####.....#...... SH: 0Dex: 9 .....#'###...#.#.#.......# XL:  9 Next: 76% Place: Dungeon:8 #...?yy@.......#.......# Noise: ---------  Time: 9778.4 (0.0) ..........#...#.###..#....# -) Claws .♣♣.♣♣[39< h ;49m....#.....#.........# Throw: dart (curare) ..♣.♣..♣..###...#.#.......# Memories (0)  ♣.....♣♣..#.....#.##......# ..._............#.##......# yy 2 vampire mosquitoes .....♣♣........#.##......# .♣.♣..♣..#####.#.##......# ♣♣.♣♣....#...# #.##.......The vampire mosquito bites you. _* * * LOW HITPOINT WARNING * * * _There is an open door here.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (severely damaged, 53% to hit)= h ........ + ..≈~~......#. Turtleman12345 the Geomancer #......###.[).~≈.......#. Revenant of Vehumet *..... ......................#. Health: 20/70 ======------------------ .....###..########..... Magic: 1/15=----------------------- ...........#.......... AC: 2Str: 12 ... #.....###...... EV: 11Int: 18 ### #'# #####.....#...... SH: 0Dex: 9 .....#'###...#.#.#.......# XL:  9 Next: 76% Place: Dungeon:8 #...?yy@.......#.......# Noise: ---------  Time: 9778.4 (0.0) ..........#...#.###..#....# -) Claws .♣♣.♣♣= h5 '[40m....#.....#.........# Throw: dart (curare) ..♣.♣..♣..###...#.#.......# Memories (0)  ♣.....♣♣..#.....#.##......# ..._............#.##......# yy 2 vampire mosquitoes .....♣♣........#.##......# .♣.♣..♣..#####.#.##......# ♣♣.♣♣....#...# #.##.......Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (severely damaged, 53% to hit)  The bolt of acid hits the vampire mosquito!  You destroy the vampire mosquito!Vehumet accepts your kill.Vehumet offers you knowledge of Mercury Arrow.  --more--> h > hX   +  [)    ...  ### #'#  ....#. #.*****.. .....## .♣♣.♣# ..♣.♣# ♣....# ..._.#   vampire mosquito (corroded) > h .....♣♣........# ♣..#####.#   You destroy the vampire mosquito!  Vehumet accepts your kill.  Vehumet offers you knowledge of Mercury Arrow.You devour the vestiges of the vampire mosquito's existence in your flames.  The bolt of acid hits the vampire mosquito!  The acid corrodes the vampire mosquito!> h> h ..?.y  The vampire mosquito is heavily damaged.> h<&183====9.4 (11_ _The vampire mosquito misses you.@ he ........ + ..≈~~......#. Turtleman12345 the Geomancer #......###.[).~≈.......#. Revenant of Vehumet *..... ......................#. Health: 20/71 ======------------------ .....###..########..... Magic: 0/15------------------------ ...........#.......... AC: 2Str: 12 ... #.....###...... EV: 11Int: 18 ### #'# #####.....#...... SH: 0Dex: 9 .....#'###...#.#.#.......# XL:  9 Next: 83% Place: Dungeon:8 #...?.y@.......#.......# Noise: ====-----  Time: 9779.4 (0.0) ..........#...#.###..#....# -) Claws .♣♣.♣♣....#.....@ hq;#.........# Throw: dart (curare) ..♣.♣..♣..###...#.#.......# Memories (1)  ♣.....♣♣..#.....#.##......# ..._............#.##......# y   vampire mosquito (corroded) .....♣♣........#.##......# .♣.♣..♣..#####.#.##......# ♣♣.♣♣....#...# #.##....... _The vampire mosquito misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (heavily damaged, corroded, 73% to hit)@ h ........ + ..≈~~......#. Turtleman12345 the Geomancer #......###.[).~≈.......#. Revenant of Vehumet *..... ......................#. Health: 20/71 ======------------------ .....###..########..... Magic: 0/15------------------------ ...........#.......... AC: 2Str: 12 ... #.....###...... EV: 11Int: 18 ### #'# #####.....#...... SH: 0Dex: 9 .....#'###...#.#.#.......# XL:  9 Next: 83% Place: Dungeon:8 #...?.y@.......#.......# Noise: ====-----  Time: 9779.4 (0.0) ..........#...#.###..#....# -) Claws .♣♣.♣♣....#.....#.........#[39;@ hO 49m Throw: dart (curare) ..♣.♣..♣..###...#.#.......# Memories (1)  ♣.....♣♣..#.....#.##......# ..._............#.##......# y   vampire mosquito (corroded) .....♣♣........#.##......# .♣.♣..♣..#####.#.##......# ♣♣.♣♣....#...# #.##.......Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire mosquito (heavily damaged, corroded, 73% to hit)  The blast of sand hits the vampire mosquito!!  You destroy the vampire mosquito!Vehumet accepts your kill.  +  [)    ...  ### #'#  ......#. #...?.†@....... .......## .♣♣.♣♣.# ..♣.♣.@ h# 3.# ♣......# ..._............# .....♣♣........#  ♣..#####.#    @ h ;_@ hL 1=1=90=---80.9 (1.5: a vampire mosquito (heavily damaged, corroded, 73% to hit)  The blast of sand hits the vampire mosquito!!  You destroy the vampire mosquito!  Vehumet accepts your kill. _You feel your power returning.  Your Fighting skill increases to level 4! _Your Dodging skill increases to level 4!A h JA h _2=A h2===A h&3==4=A hw(,A h,v3=A h.A h+95=A h;,A h<A h>A h%@M6=A hAA hCA hDA h3FA hMBA h`N7=4==A htOA hR,A hUA hX,A hZA h/],A h^A h a78A hbF===A hcA h;eA h?fA hDgA hhA hiA hjA hlA hmn95==A hnA hpA h rA htA h!vA h%wA h(xA hyA hzU30=A h{A h}A h~;==A hA hA hA hA hTA hWL1=A h[A hHA hLA hPA hA hT6=A hA hlA hzA h~A hGA hK:2A hOA h4A hdA h`|=A hj3=A h.A hi,A hA hEU7==A huA hA h4=A hXA h%c5==A hA hA h A hA hA hOA hTA hkA hr6=8=A huA hs,A hA h},A hA hA hA hA h$A h)\7==A h,A hA hA hA h}A hA hA hA hj89==A hA h=A hDA hGA hA hA hA hA hT9=A hA heA hl;==A hzA hBA hIA hrA hA h M40=A h A hU A hS10/15==A h<A h,A hA hA hA hA h&A hZ:1A hA h& A h:!;==A hQ"A h%,A ha*A h{-A h.T2=A h/A h2A h3N1=A h4A h?3=A h\AA hD,A hEA hF:=A hGA hJA h?L:4A hsMA hOA hPA hQA hTA hUM2==A hVA hXA hYA hZA h^95A h _1=A h`A ha,A hcA hf;==A hgA hhA hkA hlL6=A hmA hgp,A hqA h;t,A huA h=xA hCy_73=A hIzA h|A hIA hSA hۆ,A hA hߌ98A h1=A hA hA hÑ3=A hǒA ho,A h A hb9=A hA hA hƝM4==A h۞A hС,A hA hH,A h!A hLQ50A hzA hA h;==A h6A hû51=A h¿c5==A hA hA hA hA hA hmX2=A h_A hA hA hRA h==3A h,A hA hA h#A h(A h94A h)=A hA h,A hFA h,A hA h795A h:I=A hL,A hA h),A hiA hkA hr&6A hxA hA hA h) A h^ A hm A h A h A h;E7=A huA hA hA hA h,A hkA h7l8=A hA hH",A h-$A h/A h2<9A hc:A h;,A h<A h@BA heDc60=A hEA hJ,A h&LA hN,A h\PA hPRA hSV1=A h)UA h_WA h]nA hj`<2A haA h;d,A hreA hlh,A hiA hk,A hfmA hFpb3=A hqA hBt,A hvA hGy,A hczA h|l4=A h~A h,A hكA h],A h!A h<5A hA hw,A hA h2,A haA hL6=A hA hA h'BA h,A hA hl7=A hA h ,A hA h,A hhA h&,A hEA h889=A h470=1=  Things that are here:  a vampire mosquito corpse; a vampire mosquito corpse _ ........ + ..≈~~.... #......###.[).~≈..... ........ .....###..######## ...........# ... #.....### .#### #'# #####.....# ......#'###...#.#.#..... #...@.†'.......#..... huo9m---- ...#...#.###..#.. .♣♣.♣♣....#.....#. ..♣.♣..♣..###...#.#..... ♣.....♣♣..#.....#.##.... ..._............#.##.... .....♣♣........#.##.... .♣.♣..♣..#####.#.##.... ♣♣.♣♣....#...# #.##943.9 (163.0)=-44_ _I - a scroll labelled UQIRUE GUSKEILA h" V_A h2 _ _Unknown command.A hd  Your spells (describe)TypeFailure Level  a + SandblastEarth1% (0%) 1 b - ShockConjuration/Air1% (1%)1  c - Stone ArrowConjuration/Earth1% (1%)3  d - Brom's Barrelling BoulderConjuration/Earth2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation3%2  g - IrradiateConjuration/Alchemy16% (3%) 5 Select a spell to describe[!]/[I] toggle spell headersB hB........ + ..≈~~..... Turtleman12345 the Geomancer#......###.[).~≈...... Revenant of Vehumet *.......................... Health: 71/71 ========================.....###..########.. Magic: 15/15 ========================...........#....... AC: 2Str: 12... #.....###... EV: 11Int: 18.#### #'# #####.....#... SH: 0Dex: 9......#'###...#.#.#..... XL:  9 Next: 90% Place: Dungeon:8#...@.†'.......#..... Noise: ---------  Time: 9944.9 (0.0)..........#...#.###..#B hF.. -) Claws.♣♣.♣♣....#.....#....... Throw: dart (curare)..♣.♣..♣..###...#.#..... Memories (1) ♣.....♣♣..#.....#.##......._............#.##.... .....♣♣........#.##.... .♣.♣..♣..#####.#.##.... ♣♣.♣♣....#...# #.##.... Your Fighting skill increases to level 4! _Your Dodging skill increases to level 4!Things that are here: _a vampire mosquito corpse; a vampire mosquito corpse _I - a scroll labelled UQIRUE GUSKEIL _Unknown command.B hcH;_B hIB hOB hPB hYB hWk Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 1% (1%) 2b - Magic DartConjuration1% (1%)1  c - Soul SplinterNecromancy1%1  d - ApportationTranslocation2%1  e - Poisonous VapoursAlchemy/Air2% (1%)1  f - FreezeIce4% (1%)1  g - Kinetic GrapnelForgecraft4% (1%)1  h - Summon Small MammalSummoning4%1  i - Call ImpSummoning8%2  j - JinxbiteHexes8%2  k - PasswallEarth1%3  l - Vampiric DrainingNecromancy2% (1%) 3  m - HailstormConjuration/Ice 4% (1%) 3  n - PetrifyAlchemy/Earth 4% 4  o - Maxwell's Portable Piledriver Translocation 6% 3  p - Animate DeadNecromancy9% 4  q - Frozen RampartsIce14% (3%) 3  r - Ozocubu's ArmourIce14% 3  s - Martyr's KnellNecromancy/Summoning 21% 4  t - ArcjoltConjuration/Air 34% (9%) 5  u - ForgB he Lightning Spire Air/Forgecraft 41% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitG h ........ + ..≈~~..... Turtleman12345 the Geomancer#......###.[).~≈...... Revenant of Vehumet *.......................... Health: 71/71 ========================.....###..########.. Magic: 15/15 ========================...........#....... AC: 2Str: 12... #.....###... EV: 11Int: 18.#### #'# #####.....#... SH: 0Dex: 9......#'###...#.#.#..... XL:  9 Next: 90% Place: Dungeon:8#...@.†'.......#..... Noise: ---------  Time: 9944.9 (0.0)..........#...#.###..#G h. .. -) Claws.♣♣.♣♣....#.....#....... Throw: dart (curare)..♣.♣..♣..###...#.#..... Memories (1) ♣.....♣♣..#.....#.##......._............#.##.... .....♣♣........#.##.... .♣.♣..♣..#####.#.##.... ♣♣.♣♣....#...# #.##.... Your Fighting skill increases to level 4! _Your Dodging skill increases to level 4!Things that are here: _a vampire mosquito corpse; a vampire mosquito corpse _I - a scroll labelled UQIRUE GUSKEIL _Unknown command.G hMemorise Apportation, consuming 1 spell level and leaving 1? Y - Yes  N - NoH h........ + ..≈~~..... Turtleman12345 the Geomancer#......###.[).~≈...... Revenant of Vehumet *.......................... Health: 71/71 ========================.....###..########.. Magic: 15/15 ========================...........#....... AC: 2Str: 12... #.....###... EV: 11Int: 18.#### #'# #####.....#... SH: 0Dex: 9......#'###...#.#.#..... XL:  9 Next: 90% Place: Dungeon:8#...@.†'.......#..... Noise: ---------  Time: 9944.9 (0.0)..........#...#.###..#.. hJm -) Claws.♣♣.♣♣....#.....#....... Throw: dart (curare)..♣.♣..♣..###...#.#..... Memories (1) ♣.....♣♣..#.....#.##......._............#.##.... .....♣♣........#.##.... .♣.♣..♣..#####.#.##.... ♣♣.♣♣....#...# #.##.... Your Fighting skill increases to level 4! _Your Dodging skill increases to level 4!Things that are here: _a vampire mosquito corpse; a vampire mosquito corpse _I - a scroll labelled UQIRUE GUSKEIL _Unknown command.5.9 (1 _H hɹH hH h+6.9 (2H hB;_H h _You start memorising the spell. You continue memorising.H hH hH h_c _You finish memorising. Spell assigned to 'h'.H h ? Your spells (describe)TypeFailure Level  a + SandblastEarth1% (0%) 1 b - ShockConjuration/Air1% (1%)1  c - Stone ArrowConjuration/Earth1% (1%)3  d - Brom's Barrelling BoulderConjuration/Earth2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation3%2  g - IrradiateConjuration/Alchemy16% (3%) 5  h - ApportationTranslocation2%1 Select a spell to describe[!]/[I] toggle spell headersI h@J h2J h........ + ..≈~~..... Turtleman12345 the Geomancer#......###.[).~≈...... Revenant of Vehumet *.......................... Health: 71/71 ========================.....###..########.. Magic: 15/15 ========================...........#....... AC: 2Str: 12... #.....###... EV: 11Int: 18J h.#### #'# #####.....#... SH: 0Dex: 9......#'###...#.#.#..... XL:  9 Next: 90% Place: Dungeon:8#...@.†'.......#..... Noise: ---------  Time: 9946.9 (0.0)..........#...#.###..#.. -) Claws.♣♣.♣♣....#.....#....... Throw: dart (curare)..♣.♣..♣..###...#.#..... Memories (1) ♣.....♣♣..#.....#.##......._............#.##.... .....♣♣........#.##.... .♣.♣..♣..#####.#.##.... ♣♣.♣♣....#...#J h7[39;49m #.##.... Things that are here: _a vampire mosquito corpse; a vampire mosquito corpse _I - a scroll labelled UQIRUE GUSKEIL _Unknown command. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'h'.J hJ hJ h*";_J h$J h _J hJ h)  There is a large open door here. _J h\+E  There is a large open door here.J hQ3b _J hf6,J h7J hn;J h>,J h@J hdJ hfJ hg,J h1kJ ho,J htrJ hyuJ hw,J hyJ h{J hs~J h,J hJ hP< ########## # #............###### +............+#.....#............##..J h... #.....#...^..~.....##...###.... #....≈≈≈.....##...~......... +....≈~~......#...≈#......###.[).~≈.......##..........@....####......###..########......................#......##......####.....###.....####.#'#######.....#...........#'###...#.#.#.......######.....†'.......#.......##..........#...#.###..#....##.♣♣.♣♣....#.......##J h M############# ####### +J h1(+. .... #.....#...^..~....###.... #....≈≈≈.....##...~......... +....≈~~≈...###.@).~≈ ................####......###..########................#....##......####.....###.......... #..####J hכ,55.9 (9J h/6.9 (10.0)J hڠJ h _You see here the +1 robe of the Enchanted Forest {rElec Str-2 Int+9}.J h6^ _ _You open the door.J hH2 J hLP There is an open door here.J h!N J hCO_J hQJ hTJ h XJ h\BJ h_J haJ hAcJ hTfJ hiJ hėBJ hJ htJ hJ hJ hJ hJ hرJ h}J h J hcJ hcJ h2J hJ hCJ hJ hxJ hNJ hJ hJ hJ hJ h+ J h J h4####### J hD J hM####### #.....######## .......####.....#....... ...."..@........+...67.9 (11 >.###.....#... ........# #.....#...^..~ ........###.....#....≈≈≈ ................'....≈~~ .....###......###.[).~≈ ..... #.....J hd.... .....###......###..##### ................J hJ hJ hB%8.9 (12J hJ hC J hJ h?-_Found a stone staircase leading down.J hRk ########### #........####.....#.........+...>.......###.....#...# #.....#...^...###.....#....###..........'.... #.....###......###.[) #.....# #.... #.....###......###.. .71.9 (3.0)2.9 (4 _J - an amulet of regenerationJ hݤ J hn 4J h J h ,J h J hu XJ h ################## #.....#####..........####.....#.......................+.......>.......##........# #.^...###.....####.........' #.....###......###.[)..Memories (1) .....##+#.O   two-headed ogre (wandering)J h .... .##......####.....O .####.#'#######.......#'###...#.J h' 4.9 (2  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club.J h OO.==5.9 (3J h Q _The two-headed ogre shouts in stereo!K heK hkInventory: 36/52 slots Missiles (go to first with ()  y - a curare-tipped dart (quivered)  B - a throwing net Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  c - a staff of alchemy Jewellery (go to first with "=)  d - a ring of wizardry (worn)J - an amulet of regeneration Wands (go to first with /)s - a wand of acid (21)  x - a wand of flame (12)  A - a wand of paralysis (8)  K h_ppE - a wand of roots (7)  H - a wand of digging (3) Scrolls (go to first with ?)  e - a scroll labelled DEUL XITATO  i - 9 scrolls labelled ORIRCH OQYH  j - a scroll labelled JANIRGH VE NYR  k - 3 scrolls labelled ISEUFUS ZUBE  m - a scroll labelled XOFEXONUK [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]L h`L h>fL hkTurtleman12345 the GeomancerRevenant of Vehumet *.....#######L h1mHealth: 71/71 ========================########### #.....##### Magic: 15/15 ========================..........####.....#.... AC: 2Str: 12...................+.... EV: 11Int: 18...>.......###.....#.... SH: 0Dex: 9...........# #.....#...^ XL:  9 Next: 90% Place: Dungeon:8.......@...###.....#.... Noise: ==-------  Time: 9975.9 (0.0)###................'.... -) Claws#.....###......###.[). Throw: dart (curare)#.....# #............. Memories (1) #.....L hKpZ[33m###......###..##...##+#................ O   two-headed ogre...O .##......####...... .####.#'#######.......#'###...#. _There is an open door here. _Found a stone staircase leading down. _J - an amulet of regeneration  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club. _The two-headed ogre shouts in stereo!L hr4L hGwL hxL hb*I################### #.....####...........####.....#.............+>.......###.....#L h-/.........# #.....#.....###.....#... ###.........' #.....######.[) #.....# #........... #.....###......###..#...##+#...............O .######. .####.#'#######. ......#'###...# ##.....†'...L h2L hN#OL hXQ...--6.9 (1L hdL h ~L h #################### #.....###...........####.....#..#..........+#....>###.....#..# #.....# ..###.....# ###.........' #..@..###......###.[ #.....# #........... #.....######..O##+#.......... .######...... .####.#'######. ......#'###...? ##.....†'.............#L hZ O..--7L h x _Found a scroll labelled XOFEXONUK.L hf  #######  Turtleman12345 the Geomancer ############# #.....### Revenant of Vehumet *..... #...........####.....#.. Health: 71/71 ======================== #....................+.. Magic: 12/15 ===================----- #....>.......###.....#.. AC: 2Str: 12 .............# #.....#.. EV: 11Int: 18 ............###.....#.. SH: 0Dex: 9 ###................'.. XL:  9 Next: 90% Place: Dungeon:8 #..@..###......###.[ Noise: ---------  Time: 9977.9 (0.0) #.*...# #........... -) Claws #.OL h) [40m...###......###.. Throw: dart (curare) ...##+#.............. Memories (1)  .... .##......####. ...... .####.#'###### O   two-headed ogre ..... ......#'###... ....? ##.....†'... ..........#...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (88% to hit)L h#######Turtleman12345 the Geomancer############# #.....### Revenant of Vehumet *.....#...........####.....#.. Health: 71/71 ========================#....................+.. Magic: 12/15 ===================-----#....>.......###.....#.. AC: 2Str: 12.............# #.....#.. EV: 11Int: 18............###.....#.. SH: 0Dex: 9###................'.. XL:  9 Next: 90% Place: Dungeon:8#..@..###......###.[ Noise: ---------  Time: 9977.9 (0.0)#.`...# #........... -) Claws#. h;1mO...###......###.. Throw: dart (curare)...##+#.............. Memories (1) .... .##......####....... .####.#'###### O   two-headed ogre..... ......#'###.......?##.....†'.............#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (88% to hit)  The stone arrow hits the two-headed ogre!M hw)M h0Z.O.M h34==8.9 (1M h8M h;  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (88% to hit)  The stone arrow hits the two-headed ogre! _The two-headed ogre is moderately wounded.M hۘ+M h #######  Turtleman12345 the Geomancer ############# #.....### Revenant of Vehumet *..... #...........####.....#.. Health: 71/71 ======================== #....................+.. Magic: 9/15==============---------- #....>.......###.....#.. AC: 2Str: 12 .............# #.....#.. EV: 11Int: 18 ............###.....#.. SH: 0Dex: 9 M h###................'.. XL:  9 Next: 90% Place: Dungeon:8M h; #..@..###......###.[ Noise: ==-------  Time: 9978.9 (0.0) #..O..# #........... -) Claws #.....###......###.. Throw: dart (curare) ...##+#.............. Memories (1)  .... .##......####. ...... .####.#'###### O   two-headed ogre ..... ......#'###... ....? ##.....†'... ..........#...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 88% to hit)M h6#######Turtleman12345 the Geomancer############# #.....### Revenant of Vehumet *.....#...........####.....#.. Health: 71/71 ========================#....................+.. Magic: 9/15==============----------#....>.......###.....#.. AC: 2Str: 12.............# #.....#.. EV: 11Int: 18............###.....#.. SH: 0Dex: 9###................'.. XL:  9 Next: 90% Place: Dungeon:8#..@..###......###.[ Noise: ==-------  Time: 9978.9 (0.0)#..O..# #........... -) M hC8Claws#.....###......###.. Throw: dart (curare)...##+#.............. Memories (1) .... .##......####....... .####.#'###### O   two-headed ogre..... ......#'###.......?##.....†'.............#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 88% to hit)  The stone arrow hits the two-headed ogre!M h(moderately wounded, 88% to hit)  The stone arrow hits the two-headed ogre!  The two-headed ogre is heavily wounded.  You scratch the two-headed ogre but do no damage.  The two-headed ogre is heavily wounded.two-headed ogre hits you with a +0 giant club!!45---------====9.9 (1 _The two-headed ogre closely misses you.M h #######  Turtleman12345 the Geomancer ############# #.....### Revenant of Vehumet *..... #...........####.....#.. Health: 45/71 ===============--------- #....................+.. Magic: 6/15=========--------------- #....>.......###.....#.. AC: 2Str: 12 .............# #.....#.. EV: 11Int: 18 ............###.....#.. SH: 0Dex: 9 ###................'.. XL:  9 Next: 90% Place: Dungeon:8 #..@..###......###.[ Noise: ====-----  Time: 9979.9 (0.0) #..O..# #........... -) Claws M h]1 ;[40m#.....###......###.. Throw: dart (curare) ...##+#.............. Memories (1)  .... .##......####. ...... .####.#'###### O   two-headed ogre ..... ......#'###... ....? ##.....†'... ..........#...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, 88% to hit)M h% #######Turtleman12345 the Geomancer############# #.....### Revenant of Vehumet *.....#...........####.....#.. Health: 45/71 ===============---------#....................+.. Magic: 6/15=========---------------#....>.......###.....#.. AC: 2Str: 12.............# #.....#.. EV: 11Int: 18............###.....#.. SH: 0Dex: 9###................'.. XL:  9 Next: 90% Place: Dungeon:8#..@..###......###.[ Noise: ====-----  Time: 9979.9 (0.0)#..`..# #........... -M h` ) Claws#..`..###......###.. Throw: dart (curare)...##+#.............. Memories (1) .... .##......####....... .####.#'###### O   two-headed ogre..... ......#'###.......?##.....†'.............#...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, 88% to hit)M hw kMO.  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, 88% to hit)  The stone arrow misses the two-headed ogre.  You scratch the two-headed ogre but do no damage.The two-headed ogre is heavily wounded.  The two-headed ogre completely misses you.M h{ 0--==--80.9 (1M h M h_  M hd I_The two-headed ogre hits you with a +0 giant spiked club.N hV #######  Turtleman12345 the Geomancer ############# #.....### Revenant of Vehumet *..... #...........####.....#.. Health: 40/71 =============----------- #....................+.. Magic: 3/15====-------------------- #....>.......###.....#.. AC: 2Str: 12 .............# #.....#.. EV: 11Int: 18 ............###.....#.. SH: 0Dex: 9 ###................'.. XL:  9 Next: 90% Place: Dungeon:8 #..@..###......###.[ Noise: ==-------  Time: 9980.9 (0.0) #..O..# #........... -) Claws # hW\+m.....###......###.. Throw: dart (curare) ...##+#.............. Memories (1)  .... .##......####. ...... .####.#'###### O   two-headed ogre ..... ......#'###... ....? ##.....†'... ..........#...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, 88% to hit)N h#######Turtleman12345 the Geomancer############# #.....### Revenant of Vehumet *.....#...........####.....#.. Health: 40/71 =============-----------#....................+.. Magic: 3/15====--------------------#....>.......###.....#.. AC: 2Str: 12.............# #.....#.. EV: 11Int: 18............###.....#.. SH: 0Dex: 9###................'.. XL:  9 Next: 90% Place: Dungeon:8#..@..###......###.[ Noise: ==-------  Time: 9980.9 (0.0)#..O..# #........... h<^m -) Claws#.....###......###.. Throw: dart (curare)...##+#.............. Memories (1) .... .##......####....... .####.#'###### O   two-headed ogre..... ......#'###.......?##.....†'.............#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, 88% to hit)  The stone arrow hits the two-headed ogre!!N hWPress: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, 88% to hit)  The stone arrow hits the two-headed ogre!!  The two-headed ogre is severely wounded.You barely miss the two-headed ogre.1.9 (1 _The two-headed ogre is severely wounded.N hB #######  Turtleman12345 the Geomancer ############# #.....### Revenant of Vehumet *..... #...........####.....#.. Health: 40/71 =============----------- #....................+.. Magic: 0/15------------------------ #....>.......###.....#.. AC: 2N hStr: 12 .............# #.....#.. EV: 11Int: 18 ............###.....#.. SH: 0Dex: 9 ###................'.. XL:  9 Next: 90% Place: Dungeon:8 #..@..###......###.[ Noise: ==-------  Time: 9981.9 (0.0) #..O..# #........... -) Claws #.....###......###.. Throw: dart (curare) ...##+#.............. Memories (1)  .... .##......####. ...... .####.#'###### O   two-headed ogre ..... ......#'###... ....? ##.....†'... ..........#...N h,=Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (severely wounded, 88% to hit)O h`'#######Turtleman12345 the Geomancer############# #.....### Revenant of Vehumet *.....#...........####.....#.. Health: 40/71 =============-----------#....................+.. Magic: 0/15------------------------#....>.......###.....#.. AC: 2Str: 12.............# #.....#.. EV: 11Int: 18............###.....#.. SH: 0Dex: 9###................'.. XL:  9 Next: 90% Place: Dungeon:8#..@..###......###.[ Noise: ==-------  Time: 9981.9 (0.0)#..O..# #........... -) O h;-BClaws#.....###......###.. Throw: dart (curare)...##+#.............. Memories (1) .... .##......####....... .####.#'###### O   two-headed ogre..... ......#'###.......?##.....†'.............#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (severely wounded, 88% to hit)  The stone arrow hits the two-headed ogre!O ha(severely wounded, 88% to hit)  The stone arrow hits the two-headed ogre!  The two-headed ogre is almost dead.  You scratch the two-headed ogre.  The two-headed ogre is almost dead.O hThe two-headed ogre closely misses you.25-----=2.9 (1O hO hҽO _The two-headed ogre hits you with a +0 giant spiked club!P h'Evoke which item? Wands  s - a wand of acid (21)x - a wand of flame (12)  A - a wand of paralysis (8)  E - a wand of roots (7)  H - a wand of digging (3) [!] read|quaff|evoke[?] describe selectedP h #######Turtleman12345 the Geomancer############# #.....### Revenant of Vehumet *.....#...........####.....#.. Health: 25/71 ========----------------#....................+.. Magic: 0/15------------------------#....>.......###.....#.. AC: 2Str: 12.............# #.....#.. EV: 11Int: 18............###.....#.. SH: 0Dex: 9###................'.. XL:  9 Next: 90% Place: Dungeon:8#..@..###......###.[ Noise: ===------  Time: 9982.9 (0.0)#..O..# #........... -P h ) Claws#.....###......###.. Throw: dart (curare)...##+#.............. Memories (1) .... .##......####....... .####.#'###### O   two-headed ogre..... ......#'###.......?##.....†'.............#...The stone arrow hits the two-headed ogre!  The two-headed ogre is almost dead.You scratch the two-headed ogre.  The two-headed ogre is almost dead.The two-headed ogre closely misses you. _The two-headed ogre hits you with a +0 giant spiked club! #######  Turtleman12345 the Geomancer ############# #.....### Revenant of Vehumet *..... #...........####.....#.. Health: 25/71 ========---------------- #....................+.. Magic: 0/15------------------------ #....>.......###.....#.. h ;49m AC: 2Str: 12 .............# #.....#.. EV: 11Int: 18 ............###.....#.. SH: 0Dex: 9 ###................'.. XL:  9 Next: 90% Place: Dungeon:8 #..@..###......###.[ Noise: ===------  Time: 9982.9 (0.0) #..O..# #........... -) Claws #.....###......###.. Throw: dart (curare) ...##+#.............. Memories (1)  .... .##......####. ...... .####.#'###### O   two-headed ogre ..... ......#'###... ....? ##.....†'... ..........#... hN 8;2HThe two-headed ogre closely misses you. _The two-headed ogre hits you with a +0 giant spiked club!  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (almost dead, 86% to hit)P h +P hM  #######  Turtleman12345 the Geomancer ############# #.....### Revenant of Vehumet *..... #...........####.....#.. Health: 25/71 ========---------------- #....................+.. Magic: 0/15------------------------ #....>.......###.....#.. AC: 2Str: 12 .............# #.....#.. EV: 11Int: 18 ............###.....#.. SH: 0Dex: 9 ###................'.. XL:  9 Next: 90% Place: Dungeon:8 #..@..###......###.[ Noise: ===------  Time: 9982.9 (0.0) #..O..# #........... -) Claws #.....###......###.P h . Throw: dart (curare) ...##+#.............. Memories (1)  .... .##......####. ...... .####.#'###### O   two-headed ogre ..... ......#'###... ....? ##.....†'... ..........#...Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (almost dead, 86% to hit)  The bolt of acid hits the two-headed ogre!  You kill the two-headed ogre!Vehumet accepts your kill.You feel your power returning.   #############  #...........### #... #.# ..#  ## .. [ #..*..#  #..* ....  ......  .....   hz 0m ....? †   P hYp @).P hu P h #######Turtleman12345 the Geomancer############# #.....### Revenant of Vehumet **....#...........####.....#.. Health: 26/74 ========----------------#....................+.. Magic: 2/15===---------------------#....>.......###.....#.. AC: 2Str: 12.............# #.....#.. EV: 12Int: 18............###.....#.. SH: 0Dex: 9###................'.. XL:  9 Next: 120% Place: Dungeon:8#..@..###......###.[ Noise: ====-----  Time: 9983.9 (1.0)#..)..# #........... -)  hW 37mClaws#.....###......###.. Throw: dart (curare)...##+#.............. Memories (2) .... .##......####....... .####.#'###### ..... ......#'###... ....?##.....†'... ..........#... (almost dead, 86% to hit)  The bolt of acid hits the two-headed ogre!  You kill the two-headed ogre!Vehumet accepts your kill.You feel your power returning. _You devour the vestiges of the two-headed ogre's existence in your flames.You kill the two-headed ogre!Vehumet accepts your kill.  You feel your power returning. _You devour the vestiges of the two-headed ogre's existence in your flames.  Your Fighting skill increases to level 5! P hf [ You have reached level 10!P hՑ /  --more--Q hx 8/816===3100%  _You feel stronger.S h4S hS hS hTX93= _S hXS h,S hS h !O30S h"S h$S h%:=S h&S h),S h*S hW-`1=S h1S h5a4==S h 7S h9,S h$;S h=j2=S h?S hpA,T hT hnQ==T hT hO'T hC)83T hf*T h@C5=34=T hC,T hKf=T hLT hOT hQL5=T hVRT hW,T hhXT hZk6==T h\T h^:6T h_T h`T h+bT hEcT hdT hf,T h%hT hdjT h~kF7==T hlT hnT hoT h1pT hzqT hrT hsT hv98T hxg=7=T h+yT hzT h{T h|T h݄,T hT h99T h)=T hT hT h:=T hюT hT h0T hGT hyT hs408==T hT hT h,T h,T hT h~91T h1=T hӢT hߤT h;==T h{T h,T hMT hfT hL2=T hT hT hN9=T hҴT h~T hT hT hT h:3T hT hT hT hпT h T h:=T hT hlT hT4=T hT hT hT h6T hT hS10/16==T hT h-T hbL5=T hT hT hT hT hT h)T hBT hT hM6==T hT heT h}T hT hT hN1=T hT hlT hP7T h T h9T hST hT hT hT hT h p8==T h%T hT hT hT hT hT hT hrT h}9=2==T hDT hT hT hT hT hT h T hG T h` ;50T h T hT h<4==T h,T hT hT hj1=T hOT hb3=T hT h,T hV!T h#b2=T h;%T h(,T h+T h-:=T h.T h\0T h1T h2:3T h3T h5M4==T h6T h7T h8T h:T h;T h<,T h>T hAT4=T h2BT hKCT hDT hE;==T hFT hCHT h\IT huJT hKT hML5=T hNT hPT hVL5=T hEWT hY,T hZT h]P6T h7_T ha,T hTcT hfT h]g3=T hhT hnjT hk:7T hlT hUo,T hpT hetT huF6==T h2wT hxT h@zO58=T h{T h~,T hT h,T hT hz;9T hF===T hT h#,T hT hȒ,T hT h:=60T h՘T h,T hrT hT hT hɡT h7T hQL1=T hjT hM,T heT hT hLT hT hT h*V2=T hBT hгT hT hT hq,T hT h<3T hmT h,T hT h,,T hfT hT h4T hT hT hPT hT h@T hT hT hT hL5=T h.T hT hhT hT hT hT h(T hT hV6=T hT hT hT h]T hT hVT hT hT hM&7T hT hKT hT hM,T hf,T h8=T h]9=T h&70T hx-1=T h50T h1T h2T h"4T h\5V2=T h6T h 9T h:T h;T h%=T h>>T hX?T hAT hB&3T hECT hGT hTHT hIT hKT hLT hMT hYOT hsP&4T hQT h ST hU,T hV,T h\XT h\T hM]L5=T h^T haT hbT hcT hJgT hhT h^jT h_mT hnV6=T h pT htsT htT huT hyT hB{T hb|T hT h&7T h#T h,T hDT h,T hVT h}T hb8=T ho,T hT h,T hnT hT h:l9=T hM,T hT h,T hT hťT hn=80T h˫,T hT hT hT hT hwT hL1=T hT h[T h,T heT hT hRT h,T haT h,T h T hT hT hP=T hT hBT hT h,T hT hLT h #.. ###................   #... #.....##.   #... #..)..# .  T h  #...###.....###......##   #......##+#.........   #......# #.#.##   #......##.#.####.#'###  #.........#......#'###  #....@...## ##.....†'----10147.9 (164.0)  #........# #  #...........♣♣.♣♣....#  #.........♣..♣.♣..♣..#  #.........♣♣.....♣♣..#   #............._.......   #.........♣♣.....♣♣   +....<....♣ .♣.♣..♣..#   ♣♣.♣♣....#T hi9_T hI----85T hT hH _Found a stone staircase leading up.T h,96T h ;_T hq k _m - 2 scrolls labelled XOFEXONUK (gained 1)T hIhT hnT h,T h+T h T h#T h%T h*T h.T h|0T h7,T hKT hT,T h/T h2T hT h-BT hT hFT hrT h)T hT hRT hUT hT hT hBT hT h@T hT hyT hT hT h,T hT hoT hHT hT h4,T hB T h T hxThere is an open door here.T hT hBL _T hxT hT h,T h T hN T h)T hT hT h<,T hT hzT hT hj!,T h#T h%T h&T h)T h+T hT-T h0,T h2T h6BT hH8T h:,T h<T h>T hABU hU h,U hPU ht U h U hj,U hU hBU hU h,U hHU h|U hBU h!U h#,U h&U h(U hP*U hF-,U ho/U hZ1,U hz3U h5U h9BU hZ;U h<U h?,U hAU hC,U hHU h$J,U hM,U h(OBU hxPU hQ,U hRU hCTU hUBU hDWU hX,U h ZU h[,U h\U h@^N _You now have 364 gold pieces (gained 12).U h_JU haU hbBU hdU h3fBU hg,U hi,U hjU hkBU h[mU hnBU h;pU hrBU hXu,U hFU hBU hٜBU h,U hwBU hU h,U h,U h٤,U h,U hoBU hU hSBU h,U hBU hL,U h,U hBU h9U hBU h;U hBU hշ,U h,U hW,U h,U hBU h5U hzBU h,U h,U h,U hR,U h,U hBU hXU hU hQ.....# ###### ##...# #.(.....# #.  ###.# #..Y≈$..# #  #.# +..≈≈≈..+ #.  #.# ...≈z.. #  #.# ..... #.  #.# ... #.  #.# ###'#  #.# #.#@# U hj #.# #...#  #.# #.###  #.#########.#  #...........#  #.###########Y  [39;49m ice beast (asleep)  ###z   wight (dormant) U hd 236.9 (87.0)  You open the door.  An ice beast and a wight come into view.U hU h>.Y.zYzU h,7.9 (88U hU h _The wight is wielding a +1 flail of draining. _Found 7 gold pieces and 2 boomerangs.U hF^.# #####.# #.(.....#  ###.# #...≈$..#  #.# +..≈Y≈..+  #.# ...≈...  #.# ..z..  #.# ...  #.# ###'#  #.# #.#@#  #.# #...#  #.# #.###  #.#.#  #...........#  ####  ###U hd.# #####.# #.(.....#  ###.# #...≈$..#  #.# +..≈Y≈..+  #.# ...≈...  #.# ..z..  #.# ...  #.# ###'#  #.# #.#@#  #.# #...#  #.# #.###  #.#.#  #...........  ####  ### U h8U hU hU h d _There are monsters nearby!U h0j[?25h[?0c  Search for what [Enter for "@", or ? for help]? U ho \[?25l[?1c13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] 7 gold piecesb - [D:8] 2 boomerangs (3 further duplicates in 1 pile)  c - [D:8] a stone staircase leading up  d - [D:8] a stone staircase leading down  e - [D:8] a stone staircase leading up  f - [D:8] a stone staircase leading up  g - [D:8] an opulent altar of Gozag  h - [D:8] a dagger  i - [D:8] a short sword  j - [D:8] the +1 robe of the Enchanted Forest {rElec Str-2 Int+9}k - [D:8] an alarm trap  l - [D:8] a stone staircase leading down  m - [D:8] a stone staircase leading downV h.....# ######. Turtleman12345 the Geomancer ##...##.(.....##. Revenant of Vehumet **....###.##...≈$..##. Health: 81/81 ========================#.#+..≈Y≈..+#. Magic: 16/16 ========================#.#...≈...#. AC: 2Str: 13#.#..z..#. EV: 12Int: 18#.#...#. SH: 0Dex: 9#.####'### XL: 10 Next: 10% Place: Dungeon:8#.##.#@ h6m#Noise: ---------  Time: 10237.9 (0.0)#.##...#-) Claws#.##.###Throw: dart (curare)#.#########.#Memories (2) #...........##.###########Y   ice beast###z   wight  You open the door.  An ice beast and a wight come into view. _The wight is wielding a +1 flail of draining. _Found 7 gold pieces and 2 boomerangs. _There are monsters nearby!Search for what [Enter for "@", or ? for help]? V hkD _W h}#.# #<..####+####.......... .....# #####.. ##...(...  ###.#...≈$..#.+..≈Y≈..+.#...≈...#.W h}g#...z...#.#.......#..###.#.#.#....# #.###.#########............##############W hz≈Y.zW hF28.9 (1 _W hGW hmQ _There is an open door here.W h...#.# #<..####+####..........#. Turtleman12345 the Geomancer .....# #####.......# #. Revenant of Vehumet **.... ##...# #.(.....# #. Health: 81/81 ========================  ###.# #...≈$..# #. Magic: 13/16 ===================-----  #.# +..≈≈≈..+ #. AC: 2Str: 13  #.# #...Y...# #. EV: 12Int: 18  #.# #.......# #. SH: 0Dex: 9  #.# #...z...# #. XL: 10 Next: 10% Place: Dungeon:8  #.# ###@# ## Noise: ---------  Time: 10238.9 (0.0)  #.# #.#.# -) Claws  h 40m #.# #...# Throw: dart (curare)  #.# #.### Memories (2)  #.#########.#  #...........# Y   ice beast  #.########### z   wight  ###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 flail of draining and wearing a +0 robe (74% to  hit)W h5...#.# #<..####+####..........#. Turtleman12345 the Geomancer .....# #####.......##. Revenant of Vehumet **.... ##...##.(.....##. Health: 81/81 ========================###.##...≈$..#W h(#. Magic: 13/16 ===================-----#.#+..≈≈≈..+#. AC: 2Str: 13#.##...Y...##. EV: 12Int: 18#.##.......##. SH: 0Dex: 9#.##...z...##. XL: 10 Next: 10% Place: Dungeon:8#.####@### Noise: ---------  Time: 10238.9 (0.0)#.##.#.#-) Claws#.##...#Throw: dart (curare)#.#W ho#.###Memories (2) #.#########.##...........#Y   ice beast#.###########z   wight###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 flail of draining and wearing a +0 robe (74% to  hit)  The stone arrow hits the wight!W hnPress: ? - help, Shift-Dir - straight line: a wight, wielding a +1 flail of draining and wearing a +0 robe (74% to  hit)  W hHThe stone arrow hits the wight!  The wight is almost destroyed.You scratch the wight but do no damage.W hG8 ≈W hYThe wight is almost destroyed.67-----==9.9 (1W hvW h_E _The wight hits you with a +1 flail of draining!W hUO ...#.# #<..####+####..........#. Turtleman12345 the Geomancer .....# #####.......# #. Revenant of Vehumet **.... ##...# #.(.....# #. Health: 67/81 ===================-----  ###.# #...≈$..# #. Magic: 10/16 ===============---------  #.# +..≈≈≈..+ #. AC: 2Str: 13  #.# #...≈...# #. EV: 12Int: 18  #.# #...Y...# #. SH: 0Dex: 9  #.# #...z...# #. XL: 10 Next: 10% Place: Dungeon:8  #.# ###@# ## Noise: ==-------  Time: 10239.9 (0.0)  #.# #.#.# W hΞ [ -) Claws  #.# #...# Throw: dart (curare)  #.# #.### Memories (2)  #.#########.#  #...........# Y   ice beast  #.########### z   wight  ###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 flail of draining and wearing a +0 robe (almostdestroyed, 74% to hit)W hu ...#.# #<..####+####..........#. Turtleman12345 the Geomancer .....# #####.......# #. Revenant of Vehumet **.... ##...# #.(.....# #. Health: 67/81 ===================-----  ###.# #...≈$..# #. Magic: 10/16 ===============---------  #.# +..≈≈≈..+ #. AC: 2Str: 13  #.# #...≈...# #. EV: 12Int: 18  #.# #...Y...# #. SH: 0Dex: 9  #.# #...z...# #. XL: 10 Next: 10% Place: Dungeon:8  #.# ###@# ## Noise: ==-------  Time: 10239.9 (0.0)  #.# #.#.#  h} 40m-) Claws  #.# #...# Throw: dart (curare)  #.# #.### Memories (2)  #.#########.#  #...........# Y   ice beast  #.########### z   wight  ###Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 flail of draining and wearing a +0 robe (almostdestroyed, 74% to hit)  The stone arrow hits the wight.  You destroy the wight!Vehumet accepts your kill. #< #####.......#  #.(.....#  ###.# #...≈$..#  #.#   #.#   #.#   #.# #...)...#  W h6 #.# ###@#  #.# #.#.#  #.# #...#  #.# #.###    ..#  ##   W h W h V.YW h d1=140.9 (1W h" W hq$  Aim: a wight, wielding a +1 flail of draining and wearing a +0 robe (almostdestroyed, 74% to hit)  The stone arrow hits the wight.  W h& You destroy the wight!  Vehumet accepts your kill. _You feel your power returning.X h..# #####.......# ## #.(  ###..≈$ +..≈≈≈..+#...≈...##.......##...Y...# ###'# #. X h5^#..#.##########.# ..........############ X hL)YX h]8=--1X hX hX h;.....# #####.......# #. Turtleman12345 the Geomancer ##...# #.(.....# #. Revenant of Vehumet **....  ###.# #...≈$..# #. Health: 68/81 ====================----  #.# +..≈≈≈..+ #. Magic: 8/16============------------  #.# #...≈...# #. AC: 2Str: 13  #.# #.......# #. EV: 12Int: 18  #.# #...)...# #. SH: 0Dex: 9  #.# ###Y# ## XL: 10 Next: 11% Place: Dungeon:8  #.# #.#@# Noise: ---------  Time: 10241.9 (0.0)  #.# #...# -) Claws  #.# #.### h5X Throw: dart (curare)  #.#########.# Memories (2)  #...........#  #.########### Y   ice beast  ### _You feel your power returning.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (74% to hit)X h.....# #####.......##. Turtleman12345 the Geomancer ##...##.(.....##. Revenant of Vehumet **....###.##...≈$..##. Health: 68/81 ====================----#.#X h?+..≈≈≈..+#. Magic: 8/16============------------#.##...≈...##. AC: 2Str: 13#.##.......##. EV: 12Int: 18#.##...)...##. SH: 0Dex: 9#.####Y### XL: 10 Next: 11% Place: Dungeon:8#.##.#@#Noise: ---------  Time: 10241.9 (0.0)#.##...#-) Claws#.##.###Throw: dart (curare)#.#########.#Memories (2) #...........##.###########Y   ice beast###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter,X h= or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (74% to hit)  The stone arrow hits the ice beast!X hy7Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (74% to hit)  The stone arrow hits the ice beast!  The ice beast is moderately wounded.  You barely miss the ice beast.The ice beast is moderately wounded.==2.9 (1 _The ice beast hits you but does no damage.X h# .....# #####.......# #. Turtleman12345 the Geomancer ##...# #.(.....# #. Revenant of Vehumet **....  ###.# #...≈$..# #. Health: 68/81 ====================----  #.# +..≈≈≈..+ #. Magic: 5/16=======-----------------  #.# #...≈...# #. AC: 2Str: 13  #.# #.......# #. EV: 12Int: 18  #.# #...)...# #. SH: 0Dex: 9  #.# ###Y# ## XL: 10 Next: 11% Place: Dungeon:8  #.# #.#@# Noise: ==-------  Time: 10242.9 (0.0)  #.# #...# -) Claws  #.# #. h um### Throw: dart (curare)  #.#########.# Memories (2)  #...........#  #.########### Y   ice beast  ### _The ice beast hits you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 74% to hit)X h^ .....# #####.......##. Turtleman12345 the Geomancer ##...##.(.....##. Revenant of Vehumet **....###.#X h* #...≈$..##. Health: 68/81 ====================----#.#+..≈≈≈..+#. Magic: 5/16=======-----------------#.##...≈...##. AC: 2Str: 13#.##.......##. EV: 12Int: 18#.##...)...##. SH: 0Dex: 9#.####Y### XL: 10 Next: 11% Place: Dungeon:8#.##.#@#Noise: ==-------  Time: 10242.9 (0.0)#.##...#-) Claws#.##.###Throw: dart (curare)#.#########.#Memories (2) #...........#X h{ #.###########Y   ice beast###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 74% to hit)  The stone arrow hits the ice beast!X h Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (moderately wounded, 74% to hit)  The stone arrow hits the ice beast!  X h The ice beast is almost dead.  You scratch the ice beast but do no damage.  The ice beast is almost dead.3.9 (1X hG X hv W _The ice beast closely misses you.Y h.....# #####.......# #. Turtleman12345 the Geomancer ##...# #.(.....# #. Revenant of Vehumet **....  ###.# #...≈$..# #. Health: 68/81 ====================----  #.# +..≈≈≈..+ #. Magic: 2/16===---------------------  #.# #...≈...# #. AC: 2Str: 13  #.# #.......# #. EV: 12Int: 18  #.# #...)...# #. SH: 0Dex: 9  #.# ###Y# ## XL: 10 Next: 11% Place: Dungeon:8  #.# #.#@# Noise: ==-------  Time: 10243.9 (0.0)  #.# #...# -) Claws  #.# #.###Y he[34m Throw: dart (curare)  #.#########.# Memories (2)  #...........#  #.########### Y   ice beast  ### _The ice beast closely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 74% to hit)Y hL$Y h8.....# #####.......# #. Turtleman12345 the Geomancer Y hQ##...# #.(.....# #. Revenant of Vehumet **.... Y ht ###.# #...≈$..# #. Health: 68/81 ====================---- Y h| #.# +..≈≈≈..+ #. Magic: 2/16Y h"^===---------------------  #.# #...≈...# #. AC: 2Str: 13  #.# #.......# #. EV: 12Int: 18  #.# #...)...# #. SH: 0Dex: 9  #.# ###Y# ## XL: 10 Next: 11% Place: Dungeon:8  #.# #.#@# Noise: ==-------  Time: 10243.9 (0.0)  #.# #...# -) Claws Y h#9 #.# #.### Throw: dart (curare)  #.#########.# Memories (2)  #...........#  #.########### Y   ice beast  ###Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 74% to hit)  The stone arrow hits the ice beast!  You kill the ice beast!Vehumet accepts your kill.Y h   #.(.....#  ###.# #...≈$..#  #.# +..≈≈≈..+  #.#   #.#   #.#   #.# ###'# Y h #.# #.#@#  #.# #...#  #.# #.###      Y hS##   Y hY h''Y h95====44.9 (1Y h  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (almost dead, 74% to hit)  The stone arrow hits the ice beast!  You kill the ice beast!  Vehumet accepts your kill. _You feel your power returning.Y h? JY h] 0 _Key pressed, stopping explore.Y h e g _Y hbs 70====Y hv g1=6==Y h& 2=Y h ==3Y h l7=4Y hL BY hh =5=Y h9 U8==Y h uY hw e6=Y hR ,Y h Y h ;==Y h ,Y hK <7Y h Y hW Y h Y h Y h d9=Y h Y h Y h L8=Y h Y h ,Y hI Y h Y h ,Y h Y h h9==Y hK Y h ,Y hU Y h ,Y h| Y h Y h [8010/16==Y h Y h ,Y h Y h Y hN Y h Y h b1=Y h Y hf;==Y h,Y hY hY hY hd1=Y hM Y h Y h" :=Y hU Y hBY hY hY h!Y hY h :=Y h:Y hY hY hY h4,Y htY h e2==Y h!Y h#Y h$Y h#&Y hU',Y h(Y h)Y h+Y hY,Y h-Q==Y h0Y h"2,Y hW3Y h4Y h!6Y hT7Y h8Y h9E3=Y h:Y h<,Y hO=Y h>Y h{@,Y h/BY hdCY hDY hEP=Y hGY hiHY hI,Y hoKY hLM4==Y hMY hRO,Y hPY hR,Y hSY hUY h'WY hXY hYQ==Y h0[Y h]Y h4_Y hk`Y ha,Y hbY hdY heL5=Y h gY hDh,Y hwiY hk,Y h0nY hpY hHq,Y h*sY hct:=Y h&vY hwY h&yY h`zY h{Y h}Y h~Y hY hM6==Y h'Y hgY h",Y haY h78 M#.# #<..####+####.......... ..#####.. ##..(...  ###...≈$..#Y h\+..≈≈≈..+#...≈...##.......##...)...#.###--#.#.#... #.####.#########.#Y h\ M####.#..####...#.##..#.# #<..####+####.......... ..#####.. ##..(...  Y h.u###...≈$..#+..≈≈≈..+≈.#...@...#.####'#######....#.##.####..##There is an open door here.Y h1319.9 (75.0)Y hOO--20.9 (76 _Y h Y h~  Things that are here: _a +1 flail of draining; a +0 robeZ h!  _==Z h-c _You now have 371 gold pieces (gained 7).Z h*4Z h,Z h,Z hZ h,Z h^Z h: _You open the door.Z h_@  There is an open door here.Z hMZ h _Z hZ hqZ hɩ,Z hBZ hˮZ h!,Z hpZ hZ hZ hBZ hXZ hZ hCBZ h5Z hvBZ h Z hH,Z h}Z h7Z h,Z h6Z hjZ h,Z hZ hZ hMBZ hZ h,Z h,Z h,Z hOZ h,Z h,Z h<Z hq,Z hZ hZ h,Z h9Z hZ h~,Z hZ hZ h,Z h Z h@  There is an open door here.Z hZ h _Z hZ hZ h,Z h Z hZ h,Z hwZ hZ h,Z h8 Z h Z h ,Z h Z hZ h,Z hNZ h Z h,Z hZ hGZ h,Z hZ h17 _You open the door.Z hp!4Z h"Z h&@  There is an open door here.Z h(6 _Z h)Z hB,Z h2z...###############...#..##......#########...........##............#...........##.......########.#..####...#.##....... #.....#.#. #<..####+####...........#..#####.......#.....Z hC4f####...# ...(#.(.....#####.# ###.# #.##...≈...### #.# #.# #@.'..≈≈≈..'.# #.#59.9 (39 #.# ####...≈...#.###. #.# #.......#.....# #.# #...)...####### #.# ####'#### #.# #.#.# #.# #...# #.# #.### #.#########.#Z h9Z h:-60.9 (40Z h|>Z h@open the door. _There is an open door here. _You open the door. _There is an open door here. _Found 3 stones.Z hA Z hE Z hG Z hL Z hS ,Z h^ nZ hc Z hf ,Z hh Z hk Z hm Z h|s Z h$u Z hrv Z hw ,Z hz Z hF} Z h~ Z h ,Z h Z hF ,Z h Z hņ Z h ,Z hP Z h Z hߋ ,Z h/ Z h BZ h Z h BZ hQ Z hԨ ,Z h? Z h Z h Z h5 ,Z h Z h ,Z h~ Z ho Z hG ,Z h Z hS Z h Z hC ,Z hg Z hU Z hS ,Z h Z h2 ,Z ho Z h Z hW Z h ,Z h Z h Z h ,Z h Z hS ,Z h Z h] Z h Z h Z h$ Z h` Z h ,Z h- Z h Z h: Z h ,Z h Z h ,Z h Z h: Z h ,Z hC Z h~ Z hi ,Z h Z h Z h= Z h ,Z h[ Z h ,Z h Z h/ Z h| ,Z h Z h Z h ,Z hA Z h" ,Z hT' nZ h. Z h: JZ hJ Z h>b ♣..♣.♣..♣..###...#.#.......##♣♣.....♣♣..#.....#.##......##.)_.....#.##......## ..♣♣.....♣♣........#.##......## ..♣..♣.♣..♣..#####.#.##......## ....♣♣.♣♣....#...# #.##......... ...(.........#...# #............. .............#...#.#...###....... #....####....'..@'y#...#....#.... #...........##...###...#....###' #...........##...###.###....###. #...#.......#........#.........>. ...............#######.#......... ......#........# ###.###....... y   killer bee (asleep) ......#.###....#####.....#....... ......#.###.#............#....... ......#.....................#.... 401.9 (41  You open the door.2.9 (42Z h" _ _A killer bee comes into view.[ h[ h Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air1% (1%)1  c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation3%2  g - IrradiateConjuration/Alchemy16% (3%) 5  h - ApportationTranslocation2%1 Select a spell to describe[ h[!]/[I] toggle spell headers[ h4M [ h)X [ hx ..♣..♣.♣..♣..###...#.#.......##.. Turtleman12345 the Geomancer ..♣♣.....♣♣..#.....#.##......##.) Revenant of Vehumet **.... ......_............#.##......##.. Health: 81/81 ======================== ..♣♣.....♣♣........#.##......##.. Magic: 16/16 ======================== ..♣..♣.♣..♣..#####.#.##......##.. AC: 2Str: 13 ....♣♣.♣♣....#...# #.##.......... EV: 12Int: 18 ...(.........#...# #............. SH: 0Dex: 9 .............#...#.#...###....... XL: 10 Next: 14% Place: Dungeon:8 #....####....'..@'y#...#....#.... Noise: ---------  Time: 10402.9 (0.0) #.....[ h<~ :......##...###...#....###'# -) Claws #...........##...###.###....###.# Throw: dart (curare) #...#.......#........#.........>. Memories (2) ...............#######.#......... ......#........# ###.###....... y   killer bee (asleep) ......#.###....#####.....#....... ......#.###.#............#....... ......#.....................#.... _There is an open door here. _You open the door. _There is an open door here. _Found 3 stones.  You open the door. _A killer bee comes into view.__\ h3..♣..♣.♣..♣..###...#.#.......##.. Turtleman12345 the Geomancer ..♣♣.....♣♣..#.....#.##......##.) Revenant of Vehumet **.... ......_............#.##......##.. Health: 81/81 ======================== ..♣♣.....♣♣........#.##......##.. Magic: 13/16 ===================----- ..♣..♣.♣..♣..#####.#.##......##.. AC: 2Str: 13 ....♣♣.♣♣....#...# #.##.......... EV: 12Int: 18 ...(.........#...# #............. SH: 0Dex: 9 .............#...#.#...###....... XL: 10 Next: 14% Place: Dungeon:8 #....####....'..@*y#...#....#.... Noise: ---------  Time: 10402.9 (0.0) #...........##...###...#....###'# [3\ hC(;3m-) Claws #...........##...###.###....###.# Throw: dart (curare) #...#.......#........#.........>. Memories (2) ...............#######.#......... ......#........# ###.###....... y   killer bee (asleep) ......#.###....#####.....#....... ......#.###.#............#....... ......#.....................#.... _A killer bee comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (asleep, 100% to hit)\ hW..♣..♣.♣..♣..###...#.#.......##.. Turtleman12345 the Geomancer ..♣♣.....♣♣..#.....#.##......##.) Revenant of Vehumet **.... ......_............#.##......##.. Health: 81/81 ======================== ..♣♣.....♣♣........#.##......##.. Magic: 13/16 ===================----- \ hA..♣..♣.♣..♣..#####.#.##......##.. AC: 2Str: 13 ....♣♣.♣♣....#...# #.##.......... EV: 12Int: 18 ...(.........#...# #............. SH: 0Dex: 9 .............#...#.#...###....... XL: 10 Next: 14% Place: Dungeon:8 #....####....'..@`y#...#....#.... Noise: ---------  Time: 10402.9 (0.0) #...........##...###...#....###'# -) Claws #...........##...###.###....###.# Throw: dart (curare) #...#.......#........#.........>. Memories (2) ...............#######.#......... ......#...[40\ hYm.....# ###.###....... y   killer bee ......#.###....#####.....#....... ......#.###.#............#....... ......#.....................#....Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (asleep, 100% to hit)  The stone arrow hits the killer bee!\ h\ h\ h3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (asleep, 100% to hit)  The stone arrow hits the killer bee!  The killer bee is severely wounded.\ h\ h[yy.yy 2 killer bees (1 wandering)\ h4==3.9 (1\ h\ h] _A killer bee comes into view.\ h..♣..♣.♣..♣..###...#.#.......##.. Turtleman12345 the Geomancer ..♣♣.....♣♣..#.....#.##......##.) Revenant of Vehumet **.... ......_............#.##......##.. Health: 81/81 ======================== ..♣♣.....♣♣........#.##......##.. Magic: 10/16 ===============--------- \ h..♣..♣.♣..♣..#####.#.##......##.. AC: 2Str: 13 ....♣♣.♣♣....#...# #.##.......... EV: 12Int: 18 ...(.........#...# #............. SH: 0Dex: 9 .............#..y#.#...###....... XL: 10 Next: 14% Place: Dungeon:8 #....####....'..@y.#...#....#.... Noise: ==-------  Time: 10403.9 (0.0) #...........##...###...#....###'# -) Claws #...........##...###.###....###.# Throw: dart (curare) #...#.......#........#.........>. Memories (2) \ h$...............#######.#......... ......#........# ###.###....... yy 2 killer bees (1 wandering) ......#.###....#####.....#....... ......#.###.#............#....... ......#.....................#.... _A killer bee comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 48% to hit)\ hj=..♣..♣.♣..♣..###...#.#.......##.. Turtleman12345 the Geomancer ..♣♣.....♣♣..#.....#.##......##.) Revenant of Vehumet **.... \ h!m......_............#.##......##.. Health: 81/81 ======================== ..♣♣.....♣♣........#.##......##.. Magic: 10/16 ===============--------- ..♣..♣.♣..♣..#####.#.##......##.. AC: 2Str: 13 ....♣♣.♣♣....#..`# #.##.......... EV: 12Int: 18 ...(.........#..`# #............. SH: 0Dex: 9 .............#..`#.#...###....... XL: 10 Next: 14% Place: Dungeon:8 #....####....'..@y.#...#....#.... Noise: ==-------  Time: 10403.9 (0.0) #...........##...###...#....###'# -) Claws \ ho#...........##...###.###....###.# Throw: dart (curare) #...#.......#........#.........>. Memories (2) ...............#######.#......... ......#........# ###.###....... yy 2 killer bees (1 wandering) ......#.###....#####.....#....... ......#.###.#............#....... ......#.....................#.... _A killer bee comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  \ htqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 48% to hit)\ hVJ..yyy\ h9  Aim: a killer bee (severely wounded, 48% to hit)  The stone arrow misses the killer bee.  The killer bee buzzes angrily.  You miss the killer bee.  You hear an angry buzzing noise.  The killer bee barely misses you. The killer bee stings you.68----====\ h $4.9 (1\ h7_\ his _The killer bee stings you! The killer bee closely misses you.\ h 3..♣..♣.♣..♣..###...#.#.......##.. Turtleman12345 the Geomancer ..♣♣.....♣♣..#.....#.##......##.) Revenant of Vehumet **.... \ hO ......_............#.##......##.. Health: 68/81 ====================---- ..♣♣.....♣♣........#.##......##.. Magic: 7/16==========-------------- ..♣..♣.♣..♣..#####.#.##......##.. AC: 2Str: 13 ....♣♣.♣♣....#...# #.##.......... EV: 12Int: 18 ...(.........#...# #............. SH: 0Dex: 9 .............#..y#.#...###....... XL: 10 Next: 14% Place: Dungeon:8 #....####....'..@y.#...#....#.... Noise: ====-----  Time: 10404.9 (0.0) #...........##...###...#....###'# -) Claws #...........##...###.###....###.# Throw: dart (curare) #..\ h V.#.......#........#.........>. Memories (2) ...............#######.#......... ......#........# ###.###....... yy 2 killer bees ......#.###....#####.....#....... ......#.###.#............#....... ......#.....................#.... _The killer bee stings you! The killer bee closely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 48% to hit)\ h?..♣..♣.♣..♣..###...#.#.......##.. Turtleman12345 the Geomancer ..♣♣.....♣♣..#.....#.##......##.) Revenant of Vehumet **.... ......_............#.##......##.. Health: 68/81 ====================---- ..♣♣.....♣♣........#.##......##.. Magic: 7/16==========-------------- ..♣..♣.♣..♣..#####.#.##......##.. AC: 2Str: 13 ....♣♣.♣♣....#..`# #.##.......... EV: 12Int: 18 ...(.........#..`# #............. SH: 0Dex: 9 .............#..`#.#...###....... XL: 10 Next: 14% Place: Dungeon:8 #....####....'..@y.#...#....#.... Noise: ====-----  Time:[39;49\ h$%m 10404.9 (0.0) #...........##...###...#....###'# -) Claws #...........##...###.###....###.# Throw: dart (curare) #...#.......#........#.........>. Memories (2) ...............#######.#......... ......#........# ###.###....... yy 2 killer bees ......#.###....#####.....#....... ......#.###.#............#....... ......#.....................#.... _The killer bee stings you! The killer bee closely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 48% to hit)\ h..y  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a killer bee (severely wounded, 48% to hit)  The stone arrow misses the killer bee. You miss the killer bee.The killer bee completely misses you. The killer bee closely misses you.\ h4--==--5.9 (1\ h\ h3 _The killer bee stings you. x2] h!] h%J Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air1% (1%)1 ] hK( c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation3%2  g - IrradiateConjuration/Alchemy16% (3%) 5  h - ApportationTranslocation2%1 Select a spell to describe[!]/[I] toggle spell headers^ h^ h^ h..♣..♣.♣..♣..###...#.#.......##.. Turtleman12345 the Geomancer ..♣♣.....♣♣..#.....#.##......##.) Revenant of Vehumet **.... ......_............#.##......##.. Health: 64/81 ==================------ ..♣♣.....♣♣........#.##......##.. Magic: 7/16==========-------------- ^ hr..♣..♣.♣..♣..#####.#.##......##.. AC: 2Str: 13 ....♣♣.♣♣....#...# #.##.......... EV: 12Int: 18 ...(.........#...# #............. SH: 0Dex: 9 .............#..y#.#...###....... XL: 10 Next: 14% Place: Dungeon:8 #....####....'..@y.#...#....#.... Noise: ==-------  Time: 10405.9 (0.0) #...........##...###...#....###'# -) Claws #...........##...###.###....###.# Throw: dart (curare) #...#.......#........#.........>. Memories (2) ...............#######.#......... ......#..^ h......# ###.###....... yy 2 killer bees ......#.###....#####.....#....... ......#.###.#............#....... ......#.....................#....Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 48% to hit)  The stone arrow misses the killer bee. You miss the killer bee.The killer bee completely misses you. The killer bee closely misses you. _The killer bee stings you. x2^ hwW_^ h7_^ h^ h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ h ^ h!r _###@###_ h"  You erupt in a fountain of uncontrolled magic!  The killer bee is blasted with magical radiation!!  You kill the killer bee!_ hj  is blasted with magical radiation!!  You kill the killer bee!  Vehumet accepts your kill.  The killer bee is blasted with magical radiation!!  You kill the killer bee!  Vehumet accepts your kill._ hN#.†.@'..You kill the killer bee!  Vehumet accepts your kill.The killer bee is blasted with magical radiation!!  You kill the killer bee!  Vehumet accepts your kill.You feel your power returning._ he3------6=6.9 (1Contam _ hy_ hL _You are very lightly contaminated with residual magic._ hއ6__ h_ h_ h}F _Unknown command._ hb0 _ h3 4_ h 6 ; __ hh@ 5=4==----_ h. Memories (2) Contam ...............#######.#......... ......#........# ###.###.......  ......#.###....#####.....#.......  ......#.###.#............#.......  ......#.....................#.... Vehumet accepts your kill.You feel your power returning. _You are very lightly contaminated with residual magic. _Unknown command.A killer bee comes into view. _The killer bee moves out of view.` h 9_` h ` h 7_` h ` h Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 1% (1%) 2b - Magic DartConjuration1% (1%)1  c - Soul SplinterNecromancy1%1  d - Poisonous VapoursAlchemy/Air2% (1%)1  e - FreezeIce4% (1%)1  f - Kinetic GrapnelForgecraft4% (1%)1  g - Summon Small MammalSummoning4%1  h - Call ImpSummoning8%2  i - JinxbiteHexes8%2  j - PasswallEarth1%3  k - Vampiric DrainingNecromancy2% (1%) 3  l - HailstormConjuration/Ice 4% (1%) 3  m - PetrifyAlchemy/Earth 4% 4  n - Maxwell's Portable Piledriver Translocation 6% 3  o - Animate DeadNecromancy9% 4  p - Frozen RampartsIce14% (3%) 3  q - Ozocubu's ArmourIce14% 3  r - Martyr's KnellNecromancy/Summoning 21% 4  s - ArcjoltConjuration/Air 34% (9%) 5  t - Forge Lightning Spire Air/Forgecraft ` h2E 41% 4  u - Yara's Violent Unravelling Hexes/Alchemy 47% (13%) 5 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exita h a h.t..♣..♣.♣..♣..###...#.#.......##.. Turtleman12345 the Geomancer ..♣♣.....♣♣..#.....#.##......##.) Revenant of Vehumet **.... ......_............#.##......##.. Health: 66/81 ===================----- ..♣♣.....♣♣........#.##......##.. Magic: 4/16======------------------ ..♣..♣.♣..♣..#####.#.##......##.. AC: 2Str: 13 ....♣♣.♣♣....#...# #.##.......... EV: 12Int: 18 a h ...(.........#...# #............. SH: 0Dex: 9 .............#..†#.#...###....... XL: 10 Next: 16% Place: Dungeon:8 #....####....'..@'.#...#....#.... Noise: ---------  Time: 10411.9 (0.0) #...........##...###...#....###'# -) Claws #...........##...###.###....###.# Throw: dart (curare) #...#.......#........#.........>. Memories (2) Contam ...............#######.#......... ......#........# ###.###.......  ......#.###....#####.....#.......  ......#.###.#............#.......  ......#.....................#....  h#,40mVehumet accepts your kill.You feel your power returning. _You are very lightly contaminated with residual magic. _Unknown command.A killer bee comes into view. _The killer bee moves out of view.a h;t _Okay, then.a ha h7a h. _a he a h "Inventory: 36/52 slots Missiles (go to first with ()  y - a curare-tipped dart (quivered)  B - a throwing net a hH NArmour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  c - a staff of alchemy Jewellery (go to first with "=)  d - a ring of wizardry (worn)J - an amulet of regeneration Wands (go to first with /)s - a wand of acid (20)  x - a wand of flame (12)  A - a wand of paralysis (8)  E - a wand of roots (7)  H - a wand of digging (3) Scrolls (go to first with ?)  e - a scroll labelled DEUL XITATO  i - 9 scrolls labelled ORIRCH OQYH  j - a scroll labelled JANIRGH VE NYR  k - 3 scrolls labelled ISEUFUS ZUBE  m - 2 scrolls labelled XOFEXONUK a h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]b h  J - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ b h “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.c hפc hac hm..♣..♣.♣..♣..###...#.#.......##.. Turtleman12345 the Geomancer ..♣♣.....♣♣..#.....#.##......##.) Revenant of Vehumet **.... ......_............#.##......##.. Health: 66/81 ===================----- ..♣♣.....♣♣........#.##......##.. Magic: 4/16======------------------ ..♣..♣.♣..♣..#####.#.##......##.. AC: 2Str: 13 ....♣♣.♣♣....#...# #.##.......... EV: 12Int: 18 ...(.........#...# #............. SH: 0Dex: 9 .............#..†#.#...###....... XL: 10 Next: 16% Place: Dungeon:8 #....####....'..@'.#...#....#.... Noise: ---------  Time: 10411.9 (0.0) #........ h+37m...##...###...#....###'# -) Claws #...........##...###.###....###.# Throw: dart (curare) #...#.......#........#.........>. Memories (2) Contam ...............#######.#......... ......#........# ###.###.......  ......#.###....#####.....#.......  ......#.###.#............#.......  ......#.....................#.... You feel your power returning. _You are very lightly contaminated with residual magic. _Unknown command.A killer bee comes into view. _The killer bee moves out of view. _Okay, then.c hU __  You start putting on your amulet.2.9 (1_3.9 (2_74.9 (35=5.9 (4_6.9 (5_ _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  J - an amulet of regeneration (worn) _The amulet cannot attune itself to your injured body.c hҌ 8= _=c h' _9.9 (3yy   killer bee (wandering) _A killer bee is nearby!d h4Js Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air1% (1%)1  c - Stone ArrowConjuration/Earth1% (1%)3  d - Brom's Barrelling BoulderConjuration/Earth2% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation3%2  g + IrradiateConjuration/Alchemy 16% (3%) 5 h - Apportationd hNTranslocation2%1 Select a spell to describe[!]/[I] toggle spell headersd had hNd h%..♣..♣.♣..♣..###...#.#.......##.. Turtleman12345 the Geomancer ..♣♣.....♣♣..#.....#.##......##.) Revenant of Vehumet **.... ......_............#.##......##.. Health: 68/81 ====================---- ..♣♣.....♣♣........#.##......##.. Magic: 5/16=======----------------- ..♣..♣.♣..♣..#####.#.##......##.. AC: 2Str: 13 d h_....♣♣.♣♣....#...# #.##.......... EV: 12Int: 18 ...(.........#...# #............. SH: 0Dex: 9 .............#..†#.#...###....... XL: 10 Next: 16% Place: Dungeon:8 #....####....'..@'.#...#....#.... Noise: ---------  Time: 10419.9 (0.0) #...........##...###...#....###'# -) Claws #...........##...###.###....###.# Throw: dart (curare) #...#.......#........#.........>. Memories (2) Contam ...............#######.#......... ......#...y....# ###.###....... y   killer bee (wandering) ......#.### h;R9m....#####.....#....... ......#.###.#............#....... ......#.....................#....You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  J - an amulet of regeneration (worn) _The amulet cannot attune itself to your injured body. _A killer bee is nearby!d hd7_d hd hd h d h E.♣♣.....♣♣..#.....#.##......##....._............#.##......##.♣♣.....♣♣.#.##......##.♣..♣.♣..♣..#####.#.##......##...♣♣.♣♣....#...# #.##.......(.........#...# #.......#..†#.#...### .#....####....'...'.#...#....# d h C.#...........##.@.###...#....###' .#....##...###.###....###. .#...#.#........#.........> .........#######.#.#...y....# ###.###.#.###....#####.....# #......#.###.#............# #......#............# #......##......#d h d hX h_..yd h ;920.9 (1 _d h8 7_d h@ d hH  Casting: Irradiate (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e h"e h(%e he*e h- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e h d8_e hfe hfje hlF _Unknown command.e h* u....._............#.##......##♣♣.....♣♣.#.##......##.♣..♣.♣..♣..#####.#.##......##...♣♣.♣♣....#...# #.##.......(.........#...# #..e h ...........#..†#.#...####....####....'...'.#...#....# ..#...........##...###...#....### ..#.##@..###.###....### ..#...#.#........#........ #.........#######.#. ##........# ###.###.#.###.y..#####.....# ##......#.###.#............#  #......#.............#  #......#.......#......#  #..........##.#......#e h e h f_..ye h -1 _e h e h f hUH  Casting: Irradiate (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f hz7_f hB|f hGf hP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f htV_f h7_f h0F _Unknown command.f hK7M  Casting: Irradiate (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Casting: Irradiate (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f hnf h f h 9_f h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f h ` f hc f hh f hl F _Unknown command.g hhg hg hkH.yg h7d6==2 _g h&g h5)g h g ha g h Y_yy.g h 870==3g h m_ _The killer bee buzzes angrily.g h ,g h$ D_y.g hV /--4g hZ @_h hvr........_............#.##......## Turtleman12345 the Geomancer ....♣♣.....♣♣........#.##......## Revenant of Vehumet **.... ....♣..♣.♣..♣..#####.#.##......## Health: 70/81 ====================---- ......♣♣.♣♣....#...# #.##........ Magic: 3/16====-------------------- .....(.........#...# #........... AC: 2h hzStr: 13 ...............#..†#.#...###..... EV: 12Int: 18 ..#....####....'...'.#...#....#.. SH: 0Dex: 9 ..#...........##...###...#....### XL: 10 Next: 16% Place: Dungeon:8 ..#...........##@..###.###....### Noise: ---------  Time: 10424.9 (0.0) ..#...#.......#.*......#......... -) Claws #...............*#######.#....... Throw: dart (curare) #.......#.......y# ###.###..... Memories (2) Contam ........#.###....#####.....#..... ##......#.###.#............#..... y   killer bee  #......#.....................#..  #......#..............#......#..  #..........##.........#......#.. _The killer bee buzzes angrily.  Casting: Irrh h[|adiate (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit)h hwA........_............#.##......## Turtleman12345 the Geomancer ....♣♣.....♣♣........#.##......## Revenant of Vehumet **.... ....♣..♣.♣..♣..#####.#.##......## Health: 70/81 ====================---- h hG......♣♣.♣♣....#...# #.##........ Magic: 3/16====-------------------- .....(.........#...# #........... AC: 2Str: 13 ...............#..†#.#...###..... EV: 12Int: 18 ..#....####....'...'.#...#....#.. SH: 0Dex: 9 ..#...........##...###...#....### XL: 10 Next: 16% Place: Dungeon:8 ..#...........##@..###.###....### Noise: ---------  Time: 10424.9 (0.0) ..#...#.......#.`......#......... -) Claws #...............`#######.#....... Throw: dart (curare) #.......#.......`# ###.###..... Memorih hJ^es (2) Contam ........#.###...`#####.....#..... ##......#.###.#............#..... y   killer bee  #......#.....................#..#......#..............#......#..#..........##.........#......#.. _The killer bee buzzes angrily.  Casting: Irradiate (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit)h hh h*h h`_y..h h=.==5.9 (1h hh hR\ _The stone arrow misses the killer bee.i h........_............#.##......## Turtleman12345 the Geomancer ....♣♣.....♣♣........#.##......## Revenant of Vehumet **.... ....♣..♣.♣..♣..#####.#.##......## Health: 70/81 ====================---- ......♣♣.♣♣....#...# #.##........ Magic: 0/16------------------------ .....(.........#...# #........... AC: 2Str: 13 ...............#..†#.#...###..... EV: 12Int: 18 ..#....####....'...'.#...#....#.. SH: 0Dex: 9 ..#...........##...###...#....### XL: 10 Next: 16% Place: Dungeon:8 ..#...........##@..###.###....### Noise: ==-------  Time: 10425.9 (0.0) ..#...#.......#.y......#......... -) i h[37mClaws #................#######.#....... Throw: dart (curare) #.......#........# ###.###..... Memories (2) Contam ........#.###....#####.....#..... ##......#.###.#............#..... y   killer bee  #......#.....................#..  #......#..............#......#..  #..........##.........#......#.. _The stone arrow misses the killer bee.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit)i h%........_............#.##......## Turtleman12345 the Geomancer ....♣♣.....♣♣........#.##......## Revenant of Vehumet **.... ....♣..♣.♣..♣..#####.#.##......## Health: 70/81 ====================---- ......♣♣.♣♣....#...# #.##........ Magic: 0/16i hh------------------------ .....(.........#...# #........... AC: 2Str: 13 ...............#..†#.#...###..... EV: 12Int: 18 ..#....####....'...'.#...#....#.. SH: 0Dex: 9 ..#...........##...###...#....### XL: 10 Next: 16% Place: Dungeon:8 ..#...........##@..###.###....### Noise: ==-------  Time: 10425.9 (0.0) ..#...#.......#.`......#......... -) Claws #...............`#######.#....... Throw: dart (curare) #.......#.......`# ###.###..... Memories (2) Contam ........#.###...`#####.....#..... ##......#.###.#............#..... h7*9m y   killer bee  #......#.....................#..#......#..............#......#..#..........##.........#......#.. _The stone arrow misses the killer bee.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit)i h^_y...  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (48% to hit)  The stone arrow misses the killer bee. You barely miss the killer bee.i hpo1=6.9 (1i hh7_i h _The killer bee misses you. The killer bee barely misses you.i h)/ _You closely miss the killer bee. The killer bee stings you.  The killer bee stings you!59----7 _Your magical contamination has completely faded away.j hdV j h Y j hZdYou miss the killer bee. The killer bee barely misses you.j h\j hB_j hEh55-----1=-8j hj_j hulj hq j hsj h""_The killer bee stings you.j h  You scratch the killer bee.  The killer bee is lightly wounded.0----9_ _The killer bee barely misses you. The killer bee stings you.j hB-  You barely miss the killer bee.The killer bee is lightly wounded.  The killer bee stings you but does no damage.43----30j hKj hP0 _The killer bee stings you!j h j h  j h_j h1You closely miss the killer bee.j h:lThe killer bee is lightly wounded.  The killer bee stings you but does no damage.j hj hc1j hj h8 j hj hB_The killer bee misses you.j hl M _You scratch the killer bee but do no damage.The killer bee is lightly wounded.34----==2j hr 7_j h u K _The killer bee stings you. The killer bee stings you!j hb j h j h j h  j h P_You are too injured to fight recklessly!j h. S........_............#.##......## Turtleman12345 the Geomancer ....♣♣.....♣♣........#.##......## Revenant of Vehumet **.... ....♣..♣.♣..♣..#####.#.##......## Health: 34/81 ==========-------------- ......♣♣.♣♣....#...# #.##........ Magic: 0/16------------------------ .....(.........#...# #........... AC: 2Str: 13 ...............#..†#.#...###..... EV: 12Int: 18 ..#....####....'...'.#...#....#.. SH: 0Dex: 9 j h ..#...........##...###...#....### XL: 10 Next: 16% Place: Dungeon:8 ..#...........##@..###.###....### Noise: ==-------  Time: 10432.9 (0.0) ..#...#.......#.y......#......... -) Claws #................#######.#....... Throw: dart (curare) #.......#........# ###.###..... Memories (2) ........#.###....#####.....#..... ##......#.###.#............#..... y   killer bee  #......#.....................#..  #......#..............#......#..  #..........##.........#......#.. _You are too injured to fight recklessly!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (67% to hit)k huT........_............#.##......## Turtleman12345 the Geomancer ....♣♣.....♣♣........#.##......## Revenant of Vehumet **.... ....♣..♣.♣..♣..#####.#.##......## Health: 34/81 ==========-------------- ......♣♣.♣♣....#...# #.##........ Magic: 0/16------------------------ .....(.........#...# #........... AC: 2Str: 13 ...............#..†#.#...###..... EV: 12Int: 18 ..#....####....'...'.#...#....#.. SH: 0Dex: 9 ..#...........##...###...#....### XL: 10 Next: 16% Place: Dungeon:8 ..#...........##@..k hC_[40m###.###....### Noise: ==-------  Time: 10432.9 (0.0) ..#...#.......#.y......#......... -) Claws #................#######.#....... Throw: dart (curare) #.......#........# ###.###..... Memories (2) ........#.###....#####.....#..... ##......#.###.#............#..... y   killer bee  #......#.....................#..#......#..............#......#..#..........##.........#......#..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (67% to hit)  The blast of sand hits the killer bee.k hN_Aim: a killer bee (67% to hit)  The blast of sand hits the killer bee.  The killer bee is moderately wounded.  You scratch the killer bee.  The killer bee is moderately wounded.The killer bee barely misses you. The killer bee misses you.k hF-4.4 (1.5 _The killer bee barely misses you.k h< _k hٖ N-k h@ k h 3_k h ^ _You are too injured to fight recklessly!l h86_l h<l hAl h+E^ _You are too injured to fight recklessly!l h 8_l h?l hl h^ _You are too injured to fight recklessly!l h_ _The killer bee barely misses you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You scratch the killer bee.  The killer bee is moderately wounded.l hj27--1=50l hl h3 _The killer bee stings you. x2l hN}  _..♣♣.♣..#####...#...# (..#...# #.#..†#.#'...'.##...##@..##.y......#....#######......# ###....##.#...  ......  .......  You scratch the killer bee.  The killer bee is severely wounded.l h7X _.♣♣.♣..#####...#...# (..#...# #.#..†#.#'...'.##...##@..##.y......#....#######......# ###....##.#...  ......  .......   _..♣♣.♣..#####...#...# (..#...# #.#..†#.#'...'.##...##@..##.y......#....#######......# ###....##.#...  ......  .......  The killer bee stings you!  * * * LOW HITPOINT WARNING * * *l h" 7_.♣♣.♣..#####...#...# (..#...# #.#..†#.#'...'.##...##@..##.y......#....#######......# ###....##.#...  ......  .......  l h& ?  The killer bee stings you!l h-6 12-------=6 _* * * LOW HITPOINT WARNING * * *l h _* * * LOW HITPOINT WARNING * * *The killer bee stings you! _* * * LOW HITPOINT WARNING * * *l h You scratch the killer bee.  The killer bee is severely wounded.  The killer bee completely misses you.-7l h l h C _The killer bee stings you but does no damage.m he........_............#.##......## Turtleman12345 the Geomancer ....♣♣.....♣♣........#.##......## Revenant of Vehumet **.... ....♣..♣.♣..♣..#####.#.##......## Health: 12/81 ===--------------------- ......♣♣.♣♣....#...# #.##........ Magic: 0/16------------------------ .....(.........#...# #........... AC: 2Str: 13 ...............#..†#.#...###..... EV: 12Int: 18 ..#....####....'...'.#...#....#.. SH: 0Dex: 9 ..#...........##...###...#....### XL: 10 Next: 16% Place: Dungeon:8 ..#...........##@..###.###....### Noise: =--------  Time: 10437.4 (0.0) ..#...#.......#.y......#......... -) m hIClaws #................#######.#....... Throw: dart (curare) #.......#........# ###.###..... Memories (2) ........#.###....#####.....#..... ##......#.###.#............#..... y   killer bee  #......#.....................#..  #......#..............#......#..  #..........##.........#......#.. _The killer bee stings you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 67% to hit)m h........_............#.##......## Turtleman12345 the Geomancer ....♣♣.....♣♣........#.##......## Revenant of Vehumet **.... ....♣..♣.♣..♣..#####.#.##......## Health: 12/81 ===--------------------- ......♣♣.♣♣....#...# #.##........ Magic: 0/16------------------------ .....(.........#...# #........... AC: 2Str: 13 ...............#..†#.#...###..... EV: 12Int: 18 ..#....####....'...'.#...#....#.. SH: 0Dex: 9 ..#...........##...###...#....### XL: 10 Next: 16% Place: Dungeon:8 ..#...........##@..###.###....### Noise: =--------  Time: 10437.4 (0.0) ..#...#.......#.y......#......... -) m h[37mClaws #................#######.#....... Throw: dart (curare) #.......#........# ###.###..... Memories (2) ........#.###....#####.....#..... ##......#.###.#............#..... y   killer bee  #......#.....................#..  #......#..............#......#..  #..........##.........#......#..Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 67% to hit)  The blast of sand hits the killer bee!  You kill the killer bee!Vehumet accepts your kill._.♣♣.♣..#####...#...# ( ###.......####. ###.#...   ......   .......    m h '.m h31=78.9 (1.5_m h  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (severely wounded, 67% to hit)  The blast of sand hits the killer bee!  You kill the killer bee!  Vehumet accepts your kill. _You feel your power returning.n h\)4=2===5===63=7==8=n hsln hqn hv4==n hozn hD~N9n hVBn hn hTg==n h20n h3 5=1=2==n hXn hBk6==n hN3n hpBn hnn hd4===n hXn hD,n hn h5=7=n h,n hn hG Bn h N6n h n h P=n h,n hQ,n h7=8==n hBn h8=n hYg==n h!d9n h& 9=30n h*nn h ,P=n hF-`1=n h.n hn0Bn h1n h2i10/16==n h)472n hd5I=n h6,n h7n h9Bn h?3==n hA,n hGC34=1=n hDn hGnn hIn hKx5=n hNf=n hfPn hQ,n hS62==n hUn h2XBn h[7n h]n hze)==8=n hgx3=n h9iBn h9kn hl[9=n h[n,n hon hqP=n h{rn hsg40n hu,n hGwn hxc4==n hzn h|1=n h},n hn h[2===5=3n hBn h,n h,n h0n hk4==n hn h,n h.n hhBn hn h5=6==n h ,n hn h^,n hßn h#f6n hn hQ==n h~,n hڦn h9P7n hgn hBn h,n hn hj8=n hqn h,n hVBn hn hb9=n hXn hBn hbQ50n hn hBn h,n hn hj1=n h,n hJ,n h,n h(n h,n h<n hb2=n hn h)Bn hg3n h 4=n h35=67n h J358=9=n hkSO601=n hb2=3n hZj4n hon hs5=n hxnn hU}6=n h9Bn h<7n hn h},n hχnn h8=n h9=n hBn h1Xn h=70n hռXn h,n hgn h=x1=n h[,n h^n hBn hl2=n h-n hBn h ,n h`n h<3n hDBn hn h1Bn h^<4n hYXn hBn hb5=n hn hBn hBn hn h2l6=n h,n h,n h@,n h<7n hn h)8=n h,n h9=n hXn h^Bn hsS80n h4,n hn h7Bn h n h b1=n h~  Your amulet attunes itself to your body, and you begin to regenerate more _quickly.n h04n hn hhBn h,n hh,n hn h$@  There is an open door here.n h&W= _n hY(n h)n h,Bn h.n h0Bn h[8Xn h:@  There is an open door here.n hU<n h=6 _n h?n h\A,n hHCn h1En hFn h"H,n hJn hL,n hvMn h*On hPn h/R,n hTn hRVn hW,n hYn h`[n h\,n h^n hU`n hb,n hdn hen hhg,n hhn hWjn hk,n hdmn hnn hBp,n hqn hsn h[u,n hvn hxn h~n hn hn hOn h,n hJn hɉn h/,n hn hn hz,n hԑn hln h,n hRn hėn h>,n hn h,n hvn h.,n há,n hn h),n hn hbn h߬,n hEn hn ẖ,n h7n hn h3n h,n h@n hպn hu,n h]n h,n h,n hn h',n hxn h,n hf,n hn hA,n hn hn hBn hn h,n hn hVn hBn h\n h,n h6n h_7 _You open the door.n h4n hHn h@  There is an open door here.n hOL _n hn h;Bn hn h)Bn hBn h6n h$n hBn h$  #........#....  #...........♣♣  #.........♣..♣  #.........♣♣..  #..  #####.........♣♣  #...'....<....♣..♣n h  #.###...........♣♣  #@# #..........(..-690.9 (252.0)  #.# #....  #.# ####....#....#  #.########..  #.#....  #.##  #.##.....  #.###.....  #'.n hL 8-n h n hyE _Done exploring.n h[4n hV^n hV...............'..0n hҏ,.0)n h[ _Done exploring.n hyC 4n hE n h` Rn hb E _Done exploring.o ho h4o h<o hk[ _Done exploring.o h^[?25h[?0c o hSbY Search for what [Enter for "@", or ? for help]? o hۄ [?25l[?1co h=o h15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a stone staircase leading upb - [D:8] 3 boomerangs (2 further duplicates in 1 pile)  c - [D:8] an opulent altar of Gozag  d - [D:8] a stone staircase leading down  e - [D:8] a stone staircase leading up  f - [D:8] 3 stones  g - [D:8] the +1 robe of the Enchanted Forest {rElec Str-2 Int+9}h - [D:8] a +0 robe  i - [D:8] a +1 flail of drainingo hj - [D:8] a short sword  k - [D:8] an alarm trap  l - [D:8] a stone staircase leading down  m - [D:8] a dagger  n - [D:8] a stone staircase leading down  o - [D:8] a stone staircase leading upr h!iLevel 8 of the Dungeon <<<>>>_(Press ? for help) #.# #.#######  #.......#  ####### ################ #.####.##r h  ############# #.....############## #......#.......# #.# #.#  #...........####.....#............######......#.......# #.# #.#  #....................+............+...........+.....>.######.####.#  ###....>.......###.....#............##..........#.................#.#  #..............# #.....#...^..~.....##..........#.....†........##.#.#  #..............###.....#....≈≈≈.....##...~≈≈......####.#............#  #...###................'....≈~~......#...≈≈.......# #.......####.###  #...# #.....###......###.[).~≈.......#............# #...###.####.#  #...# #..)..# #......................#..........### hv37m #.........##.###  #...###.....###......###..########..............# #....##........#  ##......##+#................#...................######....##.######## #......##.#.##......####.....###...............#.........##.##......##.#.####.#'#######.....#.........#######.........##.##.........#......#'###...#.#.#.......######## #.........##.##........######......'.......#.......##.....# #............##........#...........#...#.###..#....##.....# #........######...........♣♣.♣♣....#.....#.........##.....####........##.........♣..♣.♣..♣..###...#.#.......##.......##........##.........♣♣.....♣♣..#.....#.##......##.).....##.....##.#s hGUTurtleman12345 the GeomancerRevenant of Vehumet **....Health: 81/81 ========================Magic: 16/16 ========================AC: 2Str: 13EV: 12Int: 18SH: 0Dex: 9XL: 10 Next: 17% Place: Dungeon:8Time:Memories (2) _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]?  _s h+Xs hs h's h*s h6  There is an open door here. _s hFns hH,s h0Js hNs hRQ,s hvSs h5Xs hZ,s h\s h`s hkc,s hfs hls hn,s hos hus hw,s h_ys h}s h,s hs hKs h{,s hɋs hs hG,s hs hs h}Bs hݗs ho,s hs hs h-,s h ns hs h,s hs hs hN,s hs hs hZ,s hܲs hws h޶,s hcs hٺs hc,s hs h!s h,s hMs hes h,s hMs hs h,s hs h>s h8,s hs hs hPBs h######## ###### #.....############## # .....####.....#............###### ..............+............+..... ......###.....#............##.... ......# #.....#...^..~.....##.... ......###.....#....≈≈≈.....##...~ ..............'....≈~~......#...≈ ...###......###.@).~≈.......#.... Noise: --------- 10719.9 (29.0) )..# #......................#.... -) Claws ...###......###..########........ Throw: dart (curare) #+#................#............. #.#.##......####.....###......... #.#.####.#'#######.....#.........  ..#..... hO4m.#'###...#.#.#.......####  .######......'.......#.......##..  .#...........#...#.###..#....##..  _You see here the +1 robe of the Enchanted Forest {rElec Str-2 Int+9}.s h s h+ 220.9 (1.0)s h2 s hu _K - the +1 robe of the Enchanted Forest {rElec Str-2 Int+9}t h^t hInventory: 37/52 slots Missiles (go to first with ()  y - a curare-tipped dart (quivered)  B - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  K - the +1 robe of the Enchanted Forest {rElec Str-2 Int+9} Magical Staves (go to first with |)  c - a staff of alchemy Jewellery (go to first with "=)  d - a ring of wizardry (worn)  J - an amulet of regeneration (worn) Wands (go to first with /)s - a wand of acid (20)  x - a wand of flame (12)  A - a wand of paralysis (8)  E - a wand of roots (7)  H - a wand of digging (3) Scrolls (go to first with ?)  e - a scroll labelled DEUL XITATO  i - 9 scrolls labelled ORIRCH OQYH  j - a scroll labelled JANIRGH VE NYR  k - 3 scrolls labelled ISEUFUS ZUBE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u heK - the +1 robe of the Enchanted Forest {rElec Str-2 Int+9}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+9: It affects your intelligence (+9). If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. Your spell failure would improve by up to 7% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} (w)ear, (d)rop, (=)adjust, or (i)nscribe.u h)@u hIu hLq######## Turtleman12345 the Geomancer ###### #.....############## # Revenant of Vehumet **.... .....####.....#............###### Health: 81/81 ======================== ..............+............+..... Magic: 16/16 ======================== ......###.....#............##.... AC: 2Str: 13 ......# #.....#...^..~.....##.... EV: 12Int: 18 ......###.....#....≈≈≈.....##...~ SH: 0Dex: 9 ..............'....≈~~......#...≈ XL: 10 Next: 17% Place: Dungeon:8 ...###......###.@)u hu[40m.~≈.......#.... Noise: ---------  Time: 10720.9 (0.0) )..# #......................#.... -) Claws ...###......###..########........ Throw: dart (curare) #+#................#............. Memories (2) #.#.##......####.....###......... #.#.####.#'#######.....#.........  ..#......#'###...#.#.#.......####  .######......'.......#.......##..  .#...........#...#.###..#....##..  _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? _There is an open door here. _You see here the +1 robe of the Enchanted Forest {rElec Str-2 Int+9}. _K - the +1 robe of the Enchanted Forest {rElec Str-2 Int+9}u h^zu h|u hxu hW1.9 (1u hYu hO+2.9 (2u hu hu h+3.9 (3u hǬu hiA4.9 (4u hu h.A5.9 (5u hVu h_0 _Search for what [Enter for "@", or ? for help]? There is an open door here. _You see here the +1 robe of the Enchanted Forest {rElec Str-2 Int+9}. _K - the +1 robe of the Enchanted Forest {rElec Str-2 Int+9} _You start removing your armour. You continue removing your +0 robe. x5u hu h  You finish removing your +0 robe.  You start putting on your armour.u h*+6.9 (6u hu hA7.9 (7u hu hDA8.9 (8u hu hA9.9 (9u hu hu h<030.9 (10.0)u h2u h3127  You finish removing your +0 robe.  You start putting on your armour.  You continue putting on the +1 robe of the Enchanted Forest {rElec Str-2Int+9}. x5 putting on the +1 robe of the Enchanted Forest {rElec Str-2 Int+9}.  You feel weaker.u hgu h u h; P _You feel clever.u h u hX : Your spells (describe)TypeFailure Level  a + SandblastEarth1% (0%) 1 b - ShockConjuration/Air1% (1%)1  c - Stone ArrowConjuration/Earth1% (1%)3  d - Brom's Barrelling BoulderConjuration/Earth1% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation1%2  g - IrradiateConjuration/Alchemy9% (1%)5  h - ApportationTranslocation1%1 Select a spell to describe[!]/[I] toggle spell headersv hv: v hC v hO ######## Turtleman12345 the Geomancer ###### #.....############## # Revenant of Vehumet **.... .....####.....#............###### Health: 81/81 ======================== ..............+............+..... Magic: 16/16 ======================== ......###.....#............##.... AC: 3v h;V Str: 11 ......# #.....#...^..~.....##.... EV: 12Int: 27 ......###.....#....≈≈≈.....##...~ SH: 0Dex: 9 ..............'....≈~~......#...≈ XL: 10 Next: 17% Place: Dungeon:8 ...###......###.@).~≈.......#.... Noise: ---------  Time: 10730.9 (0.0) )..# #......................#.... -) Claws ...###......###..########........ Throw: dart (curare) #+#................#............. Memories (2) #.#.##......####.....###......... #.#.####.#'#######.....#......... hX m  ..#......#'###...#.#.#.......####  .######......'.......#.......##..  .#...........#...#.###..#....##.. You start putting on your armour.You continue putting on the +1 robe of the Enchanted Forest {rElec Str-2 _Int+9}. x5  You finish putting on the +1 robe of the Enchanted Forest {rElec Str-2 Int+9}.  You feel weaker. _You feel clever.v h] v h_ v hf v hh w hKMw h R Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 1% (1%) 2b - Magic DartConjuration1% (0%)1  c - Poisonous VapoursAlchemy/Air1% (1%)1  d - Soul SplinterNecromancy1%1  e - FreezeIce2% (1%)1  f - Kinetic GrapnelForgecraft2% (1%)w hU1  g - Summon Small MammalSummoning2%1  h - Call ImpSummoning4%2  i - JinxbiteHexes4%2  j - PasswallEarth1%3  k - Vampiric DrainingNecromancy1% (1%) 3  l - HailstormConjuration/Ice 2% (1%) 3  m - PetrifyAlchemy/Earth 2% 4  n - Maxwell's Portable Piledriver Translocation 3% 3  o - Animate DeadNecromancy4% 4  p - Frozen RampartsIce8% (1%) 3  q - Ozocubu's ArmourIce8% 3  r - Martyr's KnellNecromancy/Summoning 12% 4  s - ArcjoltConjuration/Air 21% (4%) 5  t - Forge Lightning Spire Air/Forgecraft 26% 4  u - Yara's Violent Unravelling Hexes/Alchemy 30% (7%) 5 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitx h "  f - Kinetic GrapnelForgecraft2% (1%) 1  g - Summon Small MammalSummoning 2%  h - Call Imp Summoning 4% 2  i - Jinxbite Hexes 42  j - PasswallEarth1% 3  k - Vampiric DrainingNecromancy1 3  l - Hailstormx h Conjuration/Ice 2% (1%) 3  m - PetrifyAlchemy/Earth 2% 4  n - Maxwell's Portable Piledriver Translocation 3% 3  o - Animate DeadNecromancy4% 4  p - Frozen Ramparts Ice 8%q - Ozocubu's ArmourIce 8%  r - Martyr's KnellNecromancy/Summoning 12% 4s - ArcjoltConjuration/Air21% (4%) 5  t - Forge Lightning SpireAir/Forgecraft26%u - Yara's Violent UnravellingHexes/Alchemy30% (7%) 5  v - Metabolic EnglaciationHexes/Ice54% 5  w - Death Channel  56% 6  x - MagnavoltEarth/Air 98% (67%) 7  y - Enfeeble Hexes 100% 7  z - HauntNecromancy/Summoning100% 7y hB3d r - Martyr's KnellNecromancy/Summoning 12% 4  z - HauntNecromancy/Summoning 100% 7  A - Sphinx Sistersy h6xHexes/Summoning 100% 7  B - Fulsome FusilladeConjuration/Alchemy 100% (99%) 8  C - InfestationNecromancy100% 8  D - Maxwell's Capacitive Coupling Air100% (100%) 8y h  z - HauntNecromancy/Summoning 100% 7  B - Fulsome FusilladeConjuration/Alchemy 100% (99%) 8z h  w - Death ChannelNecromancy56% 6  B - Fulsome FusilladeConjuration/Alchemy 100% (99%) 8z hEQ a - Mercury ArrowConjuration/Alchemy 1% (1%) 2b - Magic DartConjuration1% (0%)1  c - Poisonous VapoursAlchemy/Air1% (1%)1  d - Soul SplinterNecromancy1%1  e - FreezeIce2% (1%)1  f - Kinetic GrapnelForgecraft2% (1%)1  g - Summon Small MammalSummoning2%1  h - Call ImpSummoning4%2  i - JinxbiteHexes4%2  m - PetrifyAlchemy/Earth 2% 4z h5 z hh z hV o######## Turtleman12345 the Geomancer ###### #.....############## # Revenant of Vehumet **.... .....####.....#............###### Health: 81/81 ======================== ..............+............+..... Magic: 16/16 ======================== ......###.....#............##.... AC: 3Str: 11 ......# #.....#...^..~.....##.... EV: 12Int: 27 ......###.....#....≈≈≈.....##...~ SH: 0z h Dex: 9 ..............'....≈~~......#...≈ XL: 10 Next: 17% Place: Dungeon:8 ...###......###.@).~≈.......#.... Noise: ---------  Time: 10730.9 (0.0) )..# #......................#.... -) Claws ...###......###..########........ Throw: dart (curare) #+#................#............. Memories (2) #.#.##......####.....###......... #.#.####.#'#######.....#.........  ..#......#'###...#.#.#.......####  .######......'.......#.......##..  .#...........#...#.###..#....##.. You start putting on your armour.You continue putting on the +1 robe of the Enchanted Forest {rElec Str-2 _Int+9}. x5  You fiz h nish putting on the +1 robe of the Enchanted Forest {rElec Str-2 Int+9}.  You feel weaker. _You feel clever.z hQ P  Okay, then.z h z hr z h . _{ h{ h4{ h...............{ h{ h[ _Done exploring.{ hUJ{ hx _Done exploring.{ h 4{ h{ h,<{ h4[ _Done exploring.{ h 4{ h { hH5 R{ h8 E _Done exploring.{ ha{ h: Your spells (describe)TypeFailure Level  a + SandblastEarth1% (0%) 1 b - ShockConjuration/Air1% (1%)1  c - Stone ArrowConjuration/Earth1% (1%)3  d - Brom's Barrelling BoulderConjuration/Earth1% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation1%2  g - IrradiateConjuration/Alchemy9% (1%)5  h - ApportationTranslocation1%1 Select a spell to describe[!]/[I] toggle spell headers| h | h& | h2 k######## Turtleman12345 the Geomancer ###### #.....############## # Revenant of Vehumet **.... | hy9 .....####.....#............###### Health: 81/81 ======================== ..............+............+..... Magic: 16/16 ======================== ......###.....#............##.... AC: 3Str: 11 ......# #.....#...^..~.....##.... EV: 12Int: 27 ......###.....#....≈≈≈.....##...~ SH: 0Dex: 9 ..............'....≈~~......#...≈ XL: 10 Next: 17% Place: Dungeon:8 ...###......###.@).~≈.......#.... Noise: ---------  Time: 10730.9 (0.0) )..# #......................#..| hA .. -) Claws ...###......###..########........ Throw: dart (curare) #+#................#............. Memories (2) #.#.##......####.....###......... #.#.####.#'#######.....#.........  ..#......#'###...#.#.#.......####  .######......'.......#.......##..  .#...........#...#.###..#....##..  _You feel clever. _Okay, then. _Done exploring. _Done exploring. _Done exploring. _Done exploring.| hD 4| hI | h.L | h&s4| hv} h\l _Done exploring.} hqDone exploring.} hNWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple } h}} hAk######## Turtleman12345 the Geomancer ###### #.....############## # Revenant of Vehumet **.... } h.....####.....#............###### Health: 81/81 ======================== ..............+............+..... Magic: 16/16 ======================== ......###.....#............##.... AC: 3Str: 11 ......# #.....#...^..~.....##.... EV: 12Int: 27 ......###.....#....≈≈≈.....##...~ SH: 0Dex: 9 ..............'....≈~~......#...≈ XL: 10 Next: 17% Place: Dungeon:8 ...###......###.@).~≈.......#.... Noise: ---------  Time: 10730.9 (0.0) )..# #......................#..} h .. -) Claws ...###......###..########........ Throw: dart (curare) #+#................#............. Memories (2) #.#.##......####.....###......... #.#.####.#'#######.....#.........  ..#......#'###...#.#.#.......####  .######......'.......#.......##..  .#...........#...#.###..#....##..  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.} h} h3} hT} h1; _} hX} h!? _ There is an open door here.} h6 _} h} h} h`B} h} h,} h} hm} hF,} h} h,} h,} hrB} h} hu,} hN,} h%} h,} h} h{} h,} ha} h7} h,} h} h} h,} h~} h8} h",} h} h} h,} ht} hF} h,} h/} h } hB} h:} h,} h} hZ  There is a stone staircase leading down here.} h} hy; _} h^} hZ 9} h] `} hb [ } hd  ### #@#50.6 (19.7) #.# ..# #### _You climb downwards.} h f } hh } hj a _There is a stone staircase leading up here.~ h24~ h4,~ h%: _~ h F`~ hLH~ h'JB~ hKB~ hM~ hOB~ hQN _You now have 385 gold pieces (gained 14).~ hSJ~ hSWn~ haYB~ h\~ hbm####<#############.##.@..........##.#############. .. ...#y..y   killer bee (asleep)#...#...~ h=h/62.6 (12.0~ h,3.6 (13~ h~ h6] _A killer bee comes into view.~ hE ###  ~ h6#<#  ############.#  #.@..........#  #.############  #. .. ... #y.. #... #...~ h  ###  #<#  ############.#  #.@..........#  #.############  #. ~ h̄.. ... #y.. #... #... ~ hR~ hq~ h~ hra _A killer bee is nearby!~ hI 5### #<#############.# #............# #@############ #.#  ......#y..... #...y.y[yy 3 killer bees (asleep) #........ ###.######~ hQ l  2 killer bees come into view.~ hT ~ hE\ yy.y2 asleep)~ h _ 14.0)~ h e ~ hii # _Found a robe. h  Turtleman12345 the Geomancer  Revenant of Vehumet **....  Health: 81/81 ========================  Magic: 13/16 ===================----- ###  AC: 3Str: 11 #<#  EV: 12Int: 27 ############.#  SH: 0Dex: 9 #............#  XL: 10 Next: 17% Place: Dungeon:9 #@############  Noise: ---------  Time: 10764.6 (0.0) #*# -) Claws ..* Throw: dart (curare) ....y Memories (2)  #y.....  h[14;13H #...y..[  yyy 3 killer bees (2 asleep) #........  ###.######  _Found a robe.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (51% to hit) h9  Turtleman12345 the Geomancer  Revenant of Vehumet **....Health: 81/81 ========================Magic: 13/16 ===================-----###AC: 3Str: 11#<#EV: 12Int: 27############.#SH: 0Dex: 9#............#XL: 10 Next: 17% Place: Dungeon:9#@############Noise: ---------  Time: 10764.6 (0.0)#`#-) Claws..` hQThrow: dart (curare)....`Memories (2) #y...`.#...y..[yyy 3 killer bees (2 asleep)#........###.###### _Found a robe.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (51% to hit) h)g  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)   h/$Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow misses the killer bee. h#y.y..y.....yy h&V===5.6 (1 h2+ h/7 _The killer bee buzzes angrily. x2 hFS  Turtleman12345 the Geomancer  Revenant of Vehumet **....  Health: 81/81 ========================  Magic: 10/16 ===============--------- ###  AC: 3Str: 11 #<#  EV: 12Int: 27 ############.#  SH: 0Dex: 9 #............#  XL: 10 Next: 17% Place: Dungeon:9 #@############  Noise: ===------  Time: 10765.6 (0.0) #y# -) Claws ... Throw: dart (curare) ..y.. Memories (2)  #y.....   hJZ#......[  yyy 3 killer bees #........  ###.######  _The killer bee buzzes angrily. x2  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (51% to hit) hj  Turtleman12345 the Geomancer  Revenant of Vehumet **....  Health: 81/81 ========================  Magic: 10/16 ===============--------- ###  AC: 3Str: 11 #<#  EV: 12Int: 27 ############.#  SH: 0Dex: 9 #............#  XL: 10 Next: 17% Place: Dungeon:9 #@############  Noise: ===------  Time: 10765.6 (0.0) #y# -) Claws ... Throw: dart (curare) ..y.. Memories (2)  #y.....  #......[ [39;4 hy&9m yyy 3 killer bees #........  ###.###### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee! ###  #<#  ######.#  .......#    #†# ... ..y..  #......[  2 #........ ###.######  hmyy.. hs* 86.6 (1 _Vehumet accepts your kill. _Your Dodging skill increases to level 5! h   Turtleman12345 the Geomancer  Revenant of Vehumet **....  Health: 81/81 ========================  Magic: 7/16 h ==========-------------- ###  AC: 3Str: 11 #<#  EV: 12Int: 27 ############.#  SH: 0Dex: 9 #............#  XL: 10 Next: 18% Place: Dungeon:9 #@############  Noise: ===------  Time: 10766.6 (0.0) #y# -) Claws .y. Throw: dart (curare) ..... Memories (2)  #......  #......[  yy 2 killer bees #........  ###.######  _Your Dodging skill increases to level 5!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone h Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (51% to hit) h   Turtleman12345 the Geomancer  Revenant of Vehumet **....  Health: 81/81 ======================== h   Magic: 7/16==========-------------- ###  AC: 3Str: 11 #<#  EV: 12Int: 27 ############.#  SH: 0Dex: 9 #............#  XL: 10 Next: 18% Place: Dungeon:9 #@############  Noise: ===------  Time: 10766.6 (0.0) #y# -) Claws .y. Throw: dart (curare) ..... Memories (2)  #......  #......[  yy 2 killer bees #........  ###.###### Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a  h killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill. h  ###  #<#  ######.#   hw 2.......#    #†# .y. .....  #......[y   killer bee #........ ###.######  hc  h*y.  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (51% to hit)   h,The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.You feel your power returning. hu;r8==9-7.6 (1 hRY _The killer bee stings you but does no damage. h  Turtleman12345 the Geomancer  Revenant of Vehumet **....  Health: 81/81 ========================  Magic: 5/16=======----------------- ###  AC: 3Str: 11 #<#  EV: 12Int: 27 ############.#  SH: 0Dex: 9 #............#  XL: 10 Next: 19% Place: Dungeon:9 #@############  Noise: ==-------  Time: 10767.6 (0.0) #y# -) Claws ... Throw: dart (curare) ..... Memories (2)  #......  #......[ h  y   killer bee #........  ###.######  _The killer bee stings you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (51% to hit) h67  Turtleman12345 the Geomancer  Revenant of Vehumet **....Health: 81/81 ========================Magic: 5/16=======-----------------###AC: 3Str: 11#<#EV: 12Int: 27############.#SH: 0Dex: 9#............#XL: 10 Next: 19% Place: Dungeon:9#@############Noise: ==-------  Time: 10767.6 (0.0)#`#-) Claws.`.Throw: dart (curare)..`..Memories (2) #..`...#......[y   killer bee#........###.###### _The killer bee stings you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, o h;r press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (51% to hit) huy...  huConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow misses the killer bee. You closely miss the killer bee.The killer bee stings you but does no damage.77--8.6 (1 h h0 _The killer bee stings you. hC L  Turtleman12345 the Geomancer  Revenant of Vehumet **....  Health: 77/81 ======================--  Magic: 2/16===--------------------- h ###  AC: 3Str: 11 #<#  EV: 12Int: 27 ############.#  SH: 0Dex: 9 #............#  XL: 10 Next: 19% Place: Dungeon:9 #@############  Noise: ==-------  Time: 10768.6 (0.0) #y# -) Claws ... Throw: dart (curare) ..... Memories (2)  #......  #......[  y   killer bee #........  ###.######  _The killer bee stings you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  [40 hj nmPress: ? - help, Shift-Dir - straight lineAim: a killer bee (51% to hit) h[   Turtleman12345 the Geomancer  Revenant of Vehumet **....  Health: 77/81 ======================--  Magic: 2/16===--------------------- ###  AC: 3Str: 11 #<#  EV: 12Int: 27 ############.#  SH: 0Dex: 9 hk% C#............#  XL: 10 Next: 19% Place: Dungeon:9 #@############  Noise: ==-------  Time: 10768.6 (0.0) #y# -) Claws ... Throw: dart (curare) ..... Memories (2)  #......  #......[  y   killer bee #........  ###.###### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee! h(  ###  #<#  ######.#  .......#    #†# ... .....  hL* #......[ #........ ###.######  h  h@ b8=209.6 (1 hH  h  Aiming: Stone Arrow (safe; 1% risk of failure)  hq UPress: ? - help, Shift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee! _Vehumet accepts your kill. h` hw 80=1=3= h%K _HP restored.== h14== h>Y== h>I05= hQ= hX6== h]n h1a== hdB hGf, h!hj7= hjB hnB hFpB hrP= ht hgwB hzX h|k8== h~B h߀, hق, h , hg== hB h9= hs hV= h10/16== h hn h== h hǹ1= h hC= h82== hX h, h== h3= h hnM=4== hUB h, h hB h Q== h hB h@, h hx5= h* h, h , h , hc , hP= h hB hc6== h/J _Magic restored. h E ###<############.............########### --857.6 (88.0)#........##.......>##........#.###.# hJ']--8.6 (89 h`) h/ _Found an escape hatch in the floor. _You see here a killer bee corpse. h h _ hB h/ h{ h;== h h h, h h hH hA h h hi, h h h\ h h  hn h  #........# #.......>##........##......[.# #........# ###.###### .#  66.0)..... h!$+ ..#)###.#.###  #.#.#  #.# # #.# #.# h(A7.6 (9 h|+ h.# _Found a mace. h4 h2 h h  hz  ha  h , h n h  h , h  hq  h , hx!  ho$  h7( , h*  h.  hf1 , h2  h5  h*7 , h8  h;  h,= , h?  h@  huB , hC  hbE  hF  hF  hG  hI  h_K , hnL  haN  hO , hP  h+S  hT , hU  h X , hX  h[ | _e - 2 scrolls labelled DEUL XITATO (gained 1) hn\ 4 h\  h^  h ` , h`  hb  h;c , hc  he  hf  hqf  hf  hrh  hj , hk  hm  hTo , hp  hq  hs , hut  hv  hNw  hw  h?x  hy  hz  hX{  h{  h}  h~  h[  h  h^  h  #.#.#  #.#.############ #.#............#< #.###......#####.. #.#.............. .. #.#.#......####...#. #.#.#......##....#.#.#......##...@..#......#93.6 (26.0) h  #.#..###......# #..# #########?.. ##.#.. h  h ,4.6 (27 h  h 9 _Found a stone staircase leading up. hLn4 hp ht h~X h΄, hQ h h h[ h h h hj hF} _C - 3 scrolls labelled FURUWYW OFIY (gained 1) h~.#.....#.#....................#.#.#......#...#..#.#.#......#  #....#.#.#......#  hL #......#......#  #.#..###......#  #..######### h- #....#  ##@#.#  #.#.#  ..# #  hv...#+....#..z   wight (dormant) h#oo   orc (asleep)#z h6 8.6 (4.0)  An orc and a wight come into view. h+9.6 (5 hB h޹R _Found a ruby ring. h)H   .......#.#  #...#..#.#  #....#.#  #.....  #.#..#  #..###  #....#  ##@#.#  #.#.#  ..# #  ...# +.... #...# #o..# #z..# h|    .......#.#  #...#..#.# h~   #....#.#  #.....  #.#..#  #..###  #....#  ##@#.#  #.#.#  ..# #  ...# h > +.... #...# #o..# #z..#  h6  hm  h\  h d _There are monsters nearby! hܝ .##### #...#  #... #..... h #..## #..##########....# ##.#.# #.....# ###...# +....#...#oz 2 wights (1 polearm, dormant)zo   orc priest (asleep)ozooo 2 orcs (asleep) h<  An orc priest, an orc and a wight come into view.Found a stone staircase leading up. hN  h o.zzwandering)zoo 2 orcs h5 }oz..#  The orc shouts! x2 h 7===900.6 (1 h  h 7 _The orc priest moves out of view. hTi} #...#..#.#.#......#  #....#.#.#......# #......#......# #.#..###......# #..########## #....# # ##.#.###.##.#.##...@.# # ###...#  +..... #o..### #...# #z..#z 3 wights (1 polearm, wandering) oz..#o   orc priest (wandering) #oz.#oo 2 orcs hl hkm hm hn hWo hp hvXo.zzz 2 wandering).ozoo 2 orcs...# h w0---1 h/| h~y _A wight comes into view. It is wielding a +0 great sword. hO3 #...#..#.#.#......#  Turtleman12345 the Geomancer #....#.#.#......#  Revenant of Vehumet **.... #......#......#  Health: 81/81 ======================== #.#..###......#  Magic: 13/16 ===================----- #..##########  AC: 3Str: 11 #....#  EV: 12Int: 27 # ##.#.#  SH: 0Dex: 9 ##.##.#.#  XL: 10 Next: 20% Place: Dungeon:9 #...@.# #  Noise: ---------  Time: 10901.6 (0.0) ###.*.# -) Claws +.o h;][m...  Throw: dart (curare) #...###  Memories (2)  #...# #zz.# zzz 3 wights (1 polearm, 2 wandering) .oz.# oo 2 orcs #...# _A wight comes into view. It is wielding a +0 great sword.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (76% to hit) h+ #...#..#.#.#......#  Turtleman12345 the Geomancer #....#.#.#......#  Revenant of Vehumet **.... #......#......#  Health: 81/81 ======================== h܄#.#..###......#  Magic: 13/16 ===================----- #..##########  AC: 3Str: 11 #....#  EV: 12Int: 27 # ##.#.#  SH: 0Dex: 9 ##.##.#.#  XL: 10 Next: 20% Place: Dungeon:9 #...@.# #  Noise: ---------  Time: 10901.6 (0.0) ###...# -) Claws hk +.o...  Throw: dart (curare) #...###  Memories (2)  #...# #zz.# zzz 3 wights (1 polearm, 2 wandering) .oz.# oo 2 orcs #...#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (76% to hit)  The stone arrow hits the orc!  You kill the orc!Vehumet accepts your kill. hNI   .#  #.....  #.#..#      hی7#      #  ###.`.# +.)...  ha  #...# #zz.# .oz.#o   orc ht #...#  h hU hk h h h.zozzzz)  h@  h=D  hE  h?H Q== h:J  hL , hNN  hP , hR  hU N9= hU  h  h@  hYE ; _ h$M ]  Things that are here:  a +0 great sword; a +0 robe hfQ  h0R _ hiU  h#_  #....#.#.#......#  #......#......# h_  #.#..###......# #..########## # #....# #.##.#.#  h` ##.##)#.##...).# # ###.@.#  +.))...... h` * #...###.#. #...# #=..# . h` <..# #...# #...#  hda ! hj   #.....#..## hj !# #######.#....# .##.###.##) hj #...).# #######...#....# +.@)......#...###.# hm  =##...# hx 18.6 (2.0) hy H==9.6 (3 h}  hD h _Items here: )) [[. h _ h, h h h, h h #.#....#  #.##.#.# ##.##)#.# #...).#.#######...#....# +.))...... h #...###.#. #...#  #@..# .......<..# .######...# h8 #...# #...# #...# #####  h9h223.6 (4 h '. _L - a +5 ring of evasion hpj[?25h[?0c  Search for what [Enter for "@", or ? for help]?  h9[?25l[?1c14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a stone staircase leading upb - [D:9] a +0 flail  c - [D:9] a +0 hand axe  d - [D:9] a +0 leather armour (1 further duplicate)  e - [D:9] a +0 robe (2 further duplicates)  f - [D:9] a +4 halberdg - [D:9] a +0 great sword  h - [D:9] a +0 short sword  i - [D:9] a +3 great swordj - [D:9] a stone staircase leading up  k - [D:9] a mace  l - [D:9] a robe  m - [D:9] an escape hatch in the floor  n - [D:9] a stone staircase leading up h#.#....#Turtleman12345 the Geomancer#.##.#.#Revenant of Vehumet **....##.##)#.#Health: 83/83 ========================#...).#.####Magic: 16/16 ========================###...#....#AC: 3Str: 11+.))......EV: 12Int: 27#...###.#.SH: 0Dex: 9#...#XL: 10 Next: 25% Place: Dungeon:9#@..#Noise: ---------  Time: 11023.6 (0.0).......<..#-) Claws.######...#Throw: dart (curare)#...#Memories (3) #...##...#[1 h55;16H##### _Items here: )) [ †.  Things that are here: _a +0 great sword; a +0 robe _Items here: )) [[. _L - a +5 ring of evasion  Search for what [Enter for "@", or ? for help]?  h)  h_ h hInventory: 38/52 slots Missiles (go to first with ()  y - a curare-tipped dart (quivered)  B - a throwing net Armour (go to first with [)  K - the +1 robe of the Enchanted Forest (worn) {rElec Str-2 Int+9}a - a +0 robe Magical Staves (go to first with |)  c - a staff of alchemy Jewellery (go to first with "=)  d - a ring of wizardry (worn)  J - an amulet of regeneration (worn)L - a +5 ring of evasion Wands (go to first with /)s - a wand of acid (20)  x - a wand of flame (12)  A - a wand of paralysis (8)  E - a wand of roots (7)  H - a wand of digging (3) Scrolls (go to first with ?)  e - 2 scrolls labelled DEUL XITATO  i - 9 scrolls labelled ORIRCH OQYH  j - a scroll labelled JANIRGH VE NYR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h L - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. hx#.#....#Turtleman12345 the Geomancer#.##.#.#Revenant of Vehumet **....##.##)#.#Health: 83/83 ========================#...).#.####Magic: 16/16 ========================###...#....#AC: 3Str: 11+.))......EV: 17Int: 27#...###.#.SH: 0Dex: 9#...#XL: 10 Next: 25% Place: Dungeon:9#@..#Noise: ---------  Time: 11023.6 (0.0).......<..#-) Claws.######...#Throw: dart (curare)#...#Memories (3) #...##...#[1 h}5;16H##### _Items here: )) [ †.  Things that are here: _a +0 great sword; a +0 robe _Items here: )) [[. _L - a +5 ring of evasion _Search for what [Enter for "@", or ? for help]? 4.1 (0.5  Things that are here: _a +0 great sword; a +0 robe _Items here: )) [[. _L - a +5 ring of evasion _Search for what [Enter for "@", or ? for help]? _L - a +5 ring of evasion (worn) h J h  h7  h  h$   There is a stone staircase leading up here. _ h6)  h, , h.  h0  h>3 , h5  h6  h9 , h<  hHF X htH  hJ , hL  hP  hR , hT  hU  hW  h1X , h^  h` , hb  hc  he , hg  hvi  hk , h m  ho  hr , hXt  hhv  h}  #......#......# ####.#..###......# [.##.#..########## #.##.#....#####.##.##.#.##....##.##)#.##....#...).#.#####....###...#....##...@..+.))......37.1 (13.0)##+ #...####...###.#. h~ `#...###...# #...##.........####...##.............<..##.......######...##.......# #...##.......# #...##.......# #...# h4  h ,8.1 (14 h  h + _Found a plate armour. h  h  h*  h  h , hb  h  h , hV  h ` h%  hD , h  h D  You see here a +0 plate armour. h 6 _ hE  h  h , h]  h  h  hk  h  h7  hy  h  h  h  hp  h  h&  h  h6 , h  h  h , h  hf  h^ , h"  h  h?  h  h  h  h? , h!  h#  h* M  #.#  #o. #.#  #... ..#.###.#####  #..## ............+   #.... ..#)###.#.###   #...## #.#.#   #.... #.#.####   h+  #...#### #.#.....   #..@.##<#####.###...   #..#..#.....#.#.....   #...........#.#.#...   ##.###...#..#.#.#...   #.# ##....#.#.#...   #.# #......#... o   orc priest (asleep)   ##.#######.#..###...   #.....[.##.#..######   #######.##.#....# h1 -55.1 (17 h2 ,6.1 (18 h6  h= x _An orc priest comes into view. It is wielding a +0 club. h  ###.#####  #>.. #.#  #o.# #.#   #... ..#.###.#####  #..###............+  #.... ..#)###.#.###  #...#####. #.#.#   #......... #.#.###  #.@.#### #.#.  #....##<#####.###  #..#..#.....#.#.  #...........#.#.# #.###...#..#.#.#  #.# ##....#.#.#  #.# #......#  ##.#######.#..###..  h j[37m #.....[.##.#..##### h  h 17.0) h  h ; _Found a stone staircase leading down. he+........o###.#####>..o.# # #.# . ..#.###.########............+....#)###.#.######## ......######### #.#....##<#####.####..#...........##.###...###....#.#o   orc wizard (asleep) #.# ##......#.#####.. hJ? oooo  An orc wizard comes into view. It is wielding a +0 dagger.The orc priest shouts! The orc wizard shouts! hP hq hp h{q  The orc priest miscasts a cantrip. h ..oo.ooo 2 orc wizards (1 wandering)o   orc (wandering)An orc wizard comes into view. It is wielding a +0 dagger. h0===8 h[ hq _An orc comes into view. It is wielding a +0 club. he  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h8J hF9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hG hqH hN h.RF _Unknown command. h [###..........o###.#####o.o o.# # #.# . ..#.###.########............+....#)###.#.########. ......######### #.#....##<#####.####..#...........##.###...###....#.# #.# ##...... hSX hJ5.>o.ooooo9 h!" h$< _The orc wizard shouts! The orc shouts! ho) #......[. Turtleman12345 the Geomancer #### #........ Revenant of Vehumet **.... hp#... ###.##### Health: 83/83 ======================== #>o. #.#  Magic: 13/16 ===================----- #oo# # #.#  AC: 3Str: 11 #.o. ..#.###.##### EV: 17Int: 27 #.*###............+ SH: 0 h,sDex: 9 #.*.....#)###.#.### XL: 10 Next: 25% Place: Dungeon:9 #.@.#####. #.#.#  Noise: ===------  Time: 11059.1 (0.0) #......... #.#.### -) Claws #...###### #.#.... Throw: dart (curare) #....##<#####.###.. Memories (3)  #..#..#.....#.#.... #...........#.#.#.. o   orc priest ##.###...#..#.#.#.. oo 2 orc wizards #.# ##....#.#.#.. o   orc #.# ##......#.. _The orc wizard shouts! The orc shouts!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)   hs[40mPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 ring mail (79% to hit) hh  #......[. Turtleman12345 the Geomancer #### #........ Revenant of Vehumet **.... hh  #... ###.##### Health: 83/83 ======================== #>o. #.#  Magic: 13/16 ===================----- #oo# # #.#  AC: 3Str: 11 #.o. ..#.###.##### EV: 17 hk Int: 27 #..###............+ SH: 0Dex: 9 #.......#)###.#.### XL: 10 Next: 25% Place: Dungeon:9 #.@.#####. #.#.#  Noise: ===------  Time: 11059.1 (0.0) #......... #.#.### -) Claws #...###### #.#.... Throw: dart (curare) #....##<#####.###.. Memories (3)  #..#..#.....#.#.... #...........#.#.#.. o   orc priest ##.###...#..#.#.#.. oo 2 orc wizards #.# ##....#.#.#.. o   orc #.# ##......#..Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hm Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (79% to hit)  The stone arrow hits the orc priest!!  You kill the orc priest!Vehumet accepts your kill. hOs O[ ####  #...  #>o. #.#  hs ; #oo# # #.#  #.). ..#. #.`###.... #.`.....#)  #.#.#   ht _...  ###  <  #......oo 2 orc wizards ##.###.. hv <o   orc #.# ##. #.#  hV  h  h[  h ~..ooo.. h k4==6-60.1 (1 h  h  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (79% to hit)  The stone arrow hits the orc priest!!  h You kill the orc priest!  Vehumet accepts your kill. _You feel your power returning. hu #......[. Turtleman12345 the Geomancer #### #........ Revenant of Vehumet **.... #... ###.##### Health: 83/83 ======================== #>.. #.#  Magic: 11/16 ================-------- #.o# # #.#  AC: 3Str: 11 #oo. ..#.###.##### EV: 17Int: 27 #*.###............+ SH: 0Dex: 9 #.*.....#)###.#.### XL: 10 Next: 26% Place: Dungeon:9 #.@.#####. #.#.#  Noise: ==-------  Time: 11060.1 (0.0) h #......... #.#.### -) Claws #...###### #.#.... Throw: dart (curare) #....##<#####.###.. Memories (3)  #..#..#.....#.#.... #...........#.#.#.. oo 2 orc wizards ##.###...#..#.#.#.. o   orc #.# ##....#.#.#.. #.# ##......#.. _You feel your power returning.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (70% to hit) h/ #......[. Turtleman12345 the Geomancer  #####........ Revenant of Vehumet **....  #...###.##### Health: 83/83 ========================  #>..#.#Magic: 11/16 ================--------   h #.o# # #.#AC: 3Str: 11  #`o. ..#.###.##### EV: 17Int: 27  #`.###............+ SH: 0Dex: 9  #.`.....#)###.#.### XL: 10 Next: 26% Place: Dungeon:9  #.@.#####. #.#.#Noise: ==-------  Time: 11060.1 (0.0)  #......... #.#.### -) Claws   h#...###### #.#.... Throw: dart (curare)  #....##<#####.###.. Memories (3)  #..#..#.....#.#....  #...........#.#.#.. oo 2 orc wizards   h##.###...#..#.#.#.. o   orc  #.# ##....#.#.#..  #.# ##......#.. _You feel your power returning.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (70% to hit) h hH, hx..ooo. hÍ+1.1 (1 h6 h5i  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (70% to hit) _The stone arrow misses the orc wizard. hw/ #......[. Turtleman12345 the Geomancer #### #........ Revenant of Vehumet **.... #... ###.##### Health: 83/83 ======================== #>.. #.#  Magic: 8/16============------------ #..# # #.#  AC: 3Str: 11 #.o. ..#.###.##### EV: 17Int: 27 #oo###............+ SH: 0Dex: 9 #*......#)###.#.### XL: 10 Next: 26% Place: Dungeon:9 #.@.#####. #.#.#  Noise: ==-------  Time: 11061.1 (0.0) #......... #.#.### -) Claws #[39; hH49m...###### #.#.... Throw: dart (curare) #....##<#####.###.. Memories (3)  #..#..#.....#.#.... #...........#.#.#.. oo 2 orc wizards ##.###...#..#.#.#.. o   orc #.# ##....#.#.#.. #.# ##......#.. _The stone arrow misses the orc wizard.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (70% to hit) h!7Y #......[. Turtleman12345 the Geomancer #### #........ Revenant of Vehumet **.... #... ###.##### Health: 83/83 ======================== #>.. #.#  Magic: 8/16============------------ #..# # #.#  AC: 3Str: 11 hb;#.o. ..#.###.##### EV: 17Int: 27 #oo###............+ SH: 0Dex: 9 #.......#)###.#.### XL: 10 Next: 26% Place: Dungeon:9 #.@.#####. #.#.#  Noise: ==-------  Time: 11061.1 (0.0) #......... #.#.### -) Claws #...###### #.#.... Throw: dart (curare) #....##<#####.###.. Memories (3)  #..#..#.....#.#.... #...........#.#.#.. oo 2 orc wizards ##.###...#..#.#.#.. o   orc #.# ##....#.#.#.. #.# ##......#..Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - hq<straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (70% to hit)  The stone arrow hits the orc wizard!  You kill the orc wizard!Vehumet accepts your kill. hWAE[ ####  #...  #>.. #.#  hC #..# # #.#  #.o. ..#. #)o###.... #`......#)  #.#.#  ...  ###  <  #...... hEG   orc wizard ##.###.. #.# ##. #.#  h h h R)o. h_*.o hQ &9=72.1 (1  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (70% to hit)  The stone arrow hits the orc wizard!  You kill the orc wizard!  Vehumet accepts your kill. _You feel your power returning. h5n  #......[. Turtleman12345 the Geomancer #### #........ Revenant of Vehumet **.... #... ###.##### Health: 83/83 ======================== #>.. #.#  Magic: 8/16============------------ #..# # #.#  AC: 3Str: 11 #.). ..#.###.##### EV: 17Int: 27 #o.###............+ SH: 0Dex: 9 #.o.....#)###.#.### XL: 10 Next: 27% Place: Dungeon:9 #.@.#####. #.#.#  Noise: ==-------  Time: 11062.1 (0.0) #......... #.#.### -) Claws hq 2[1K #...###### #.#.... Throw: dart (curare) #....##<#####.###.. Memories (3)  #..#..#.....#.#.... #...........#.#.#.. o   orc wizard ##.###...#..#.#.#.. o   orc #.# ##....#.#.#.. #.# ##......#.. _You feel your power returning.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (82% to hit) h  #......[. Turtleman12345 the Geomancer #### #........ Revenant of Vehumet **.... h  #... ###.##### Health: 83/83 ======================== #>.. #.#  Magic: 8/16============------------ #..# # #.#  AC: 3Str: 11 #.). ..#.###.##### EV: 17Int: 27 #o.###............+ SH: 0 h2 5Dex: 9 #.o.....#)###.#.### XL: 10 Next: 27% Place: Dungeon:9 #.@.#####. #.#.#  Noise: ==-------  Time: 11062.1 (0.0) #......... #.#.### -) Claws #...###### #.#.... Throw: dart (curare) #....##<#####.###.. Memories (3)  hУ  #..#..#.....#.#.... #...........#.#.#.. o   orc wizard ##.###...#..#.#.#.. o   orc h #.# ##....#.#.#.. #.# ##......#..Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (82% to hit)  The blast of sand hits the orc wizard!  You kill the orc wizard!Vehumet accepts your kill. h [ ####  #...  hd  #>.. #.#  #..# # #.#  #.). ..#. ... #.).....#)  #.#.#  h ...  ###  <  hʭ  #......o   orc ##.###.. #.# ##. #.#  h2  hz8 Q)o hV e9=-3.6 (1.5 h`  hd ?  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (82% to hit)  The blast of sand hits the orc wizard!  You kill the orc wizard!  hde Vehumet accepts your kill. _You feel your power returning. The orc barely misses you. h,V. #......[. Turtleman12345 the Geomancer #### #........ Revenant of Vehumet **.... #... ###.##### Health: 83/83 ======================== #>.. #.#  Magic: 8/16============------------ #..# # #.#  AC: 3Str: 11 #.). ..#.###.##### EV: 17Int: 27 #).###............+ SH: 0Dex: 9 h\#.o.....#)###.#.### XL: 10 Next: 27% Place: Dungeon:9 #.@.#####. #.#.#  Noise: =--------  Time: 11063.6 (0.0) #......... #.#.### -) Claws #...###### #.#.... Throw: dart (curare) #....##<#####.###.. Memories (3)  #..#..#.....#.#.... #...........#.#.#.. o   orc ##.###...#..#.#.#.. #.# ##....#.#.#.. #.# ##......#.. _You feel your power returning. The orc barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (85% to hit) ho+ #......[. Turtleman12345 the Geomancer #### #........ Revenant of Vehumet **.... #... ###.##### Health: 83/83 ======================== #>.. #.#  Magic: 8/16============------------ #..# # #.#  AC: 3Str: 11 #.). ..#.###.##### EV: 17Int: 27 h #).###............+ SH: 0Dex: 9 #.o.....#)###.#.### XL: 10 Next: 27% Place: Dungeon:9 #.@.#####. #.#.#  Noise: =--------  Time: 11063.6 (0.0) #......... #.#.### -) Claws #...###### #.#.... Throw: dart (curare) #....##<#####.###.. Memories (3)  #..#..#.....#.#.... #...........#.#.#.. o   orc ##.###...#..#.#.#.. #.# ##....#.#.#.. #.# ##......#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (85% to hit)  The blast of sand hits the orc!!  Yo hr%u kill the orc! hf[ ####  #...  #>.. #.#  #..# # #.#  h #.). ..#. ... #.).....#)  #.#.#  ...  ###  hEK <  #...... ##.###..  #.# ##.  #.#   h_- h8T9=5.1 (1.5MAiming: Sandblast (safe; 1% risk of failure)  hMUtPress: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 leather armour (85% to hit)  The blast of sand hits the orc!!  You kill the orc! _Vehumet accepts your kill. h=;4 h= hGB hH, hJ hUM, hgO hR hmS:= hU hgX, hlZ hu], hj_ ha hbS10/16== hd hg h#h hi hal hl hZ==1==2== h|= ==3==4====5==6== h   Items here: )) [[ †. _==            [ h &37m##### #.... #.### ########## ###† .......# #......-130.1 (65.0) #######.# #...... [ #.# #..  #.# #.... #######.###.. #.........###.### .#>....#.#.# #.#  #.#..#....#.# #.#   #.).....#.###.###-1.1 (66 _Found a ring mail. h B hA n h X h A  You see here a +0 ring mail. h b _ h{ X h X hW , h  hL  h , h  h  h , h  h  h , h:"  hV$  hk& , h4(  h* ;  There is a shaft here. h>-  h- _ hv/  h1  h3 , hu5  h7  h9 , hy=  h?  hA , hC  hE  hG , hI  hgN  hIQ , h|S  hfV  hQY , hz  h7|  h~ , h  hT  h  h  h  h X h  h , h  h:  hv  h  h  h  h  h}  h  h  h , hW  h  h  h  hc  hߨ  h , h  h) 7 _You open the door. h 4 h  h5 @  There is an open door here. hf 6 _ h  h  h , h  hj  h , hH  hZ  h J hZ  h , h X h  h  hH , h-  h  h , h  h  h , h  hs  h- , hB  h  hT , h`  h  hU , hK  h@  h" , h7%  h'  h) , h+  hJ0 B h\1  h3  h6 , h9  h;  h= , hY?  hH X hzJ  hL , hN  hR  h>T , hfU  h[W  h3^ L#####.#..###......# .[.##.#..########## ##.##.#....# ##.##.##.#.# ...##.##)#.# ...#...).#.#### ...###...#....## .....+.))......####  h^ ..####...###.#..@.# ..# #...# #.####....... ..####...# #.# #.##### ......<..# #.# .# ######...# #.# . # #...# #.# ..c   centaur (asleep)  h/_ # #...# #.# /. # #...# #.# c.. # ##### hf y 84.1 (53  A centaur comes into view. hCi ,5.1 (54 h l  h t 0 _Found a wand of roots (4). hp  .[)#.#).#.#####....##))......####.###.#..@.# #...# #.####.......  h ...# #.# #.##### ......<..# #.# .#  #.# . # #...# #.# .. # #...# #.# /. # #...# #.# c.. # ##### h[)#.#).#.#####....##))......####.###.#..@.# #...# #.####....... ...# #.# #.##### ......<..# #.# .#  #.# . #...# #.# ..  #...# #.# /. #...# #.# c..  hZ'4 h0 hd^ _A centaur is nearby! hZ .[)#.#).#.#####....##))......####.###.#..@.# h[ #...# #.####....... ...# #.# #.##### ......<..# #.# .#  #.# . # #...# #.# .. # #...# #.# /. # hs\f #...# #.# c.. # ##### h[)#.#).#.#####....##))......####.###.#..@.# #...# #.####....... ...# #.# #.##### ......<..# #.# .#  #.# . #...# #.# ..  #...# #.# /. #...# #.# c..  h hK h h ^ _A centaur is nearby! h[.##.#..########## #.##.#....# .##.##.#.# ..##.##)#.# #...).#.#######...#.....+.))......#### #####...###.#....#.###### #...# #.####@.......####...# #.# ##.######...<..# #.# .# #####...# #.# ..  #...# #.# ..  h[ #...# #.# ../  #...# #.# ..c.  ##### ....#  h~ h86.1 (1.0) _ h hD h+ m.##.#....# .##.##.#.# ... .##.##)#.# ..#...).#.#### ..###...#....## .#.+.))......####.# ####...###.#....#.###### # #...# #.####......... ####...# #.# ##@###### ...<..# #.# #.# ####...# #.# ...  #...# #.# #..#...# #.# #.../#...# #.# #...c.##### #$....# ...####>#7 hR2  hZ3 Q _Found 11 gold pieces. Found a stone staircase leading down. ho  hv  hTwCasting: Sandblast (safe; 1% risk of failure)  hwFConfirm with . or Enter, or press ? or * to list all spells. hkx hUJ hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h hݱF _Unknown command. hZ$=#.#...) h%< ...).#.######...#....## .#..+.))......#### ####...###.#....#.###### # h&z #...# #.####......... ### ##.###### ....< #@#  h'####.#.....#  #......#/..#c h(@....#### #$....#..$ ...####>#. hp,0##.. . h[8<8 hJC h H+ _Found 20 gold pieces. h.##.##.#.# ...  Turtleman12345 the Geomancer .##.##)#.# .. Revenant of Vehumet **.... .#...).#.#### .. Health: 83/83 ======================== .###...#....## .# Magic: 13/16 ===================----- ...+.))......####.# AC: 3Str: 11 ####...###.#....#.######  EV: 17Int: 27 # #...# #.####.........  SH: 0Dex: 9 ####...# #.# ##.######  XL: 10 Next: 27% Place: Dungeon:9 ....<..# #.# #@# Noise: ---------  Time: 11188.1 (0.0) ####...# #.# #..*..#  -) Claws  #...# #.# #[40 hm..*...#  Throw: dart (curare)  #...# #.# #...*..#  Memories (3)  #...# #.# #...c....  ##### #$....#..$  c   centaur (asleep) ...####>#.  ##.. .  _Found 20 gold pieces.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (asleep, 100% to hit) h2T.##.##.#.#...Turtleman12345 the Geomancer .##.##)#.#..Revenant of Vehumet **.... .#...).#.#### ..Health: 83/83 ======================== .###...#....## .#Magic: 13/16 ===================----- ...+.))......####.#AC: 3Str: 11 ####...###.#....#.######EV: 17Int: 27 # #...# #.####.........SH: 0Dex: 9 ####...# #.# ##.######XL: 10 Next: 27% Place: Dungeon:9 ....<..# #.# #@#Noise: ---------  Time: 11188.1 (0.0) ####...# #.# #..`..#-) Claws#...# #.#  hrV[40m#..`...#Throw: dart (curare)#...# #.# #...`..#Memories (3) #...# #.# #...c....######$....#..$c   centaur...####>#.##.. .  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (asleep, 100% to hit)  The stone arrow hits the centaur!!  The centaur is almost dead. h../c(launcher)Press: ? - help, Shift-Dir - straight line: a centaur (asleep, 100% to hit)  The stone arrow hits the centaur!!  The centaur is almost dead.centaur shouts!  h -The centaur wields a +1 shortbow of draining. h  h H((( h@ ...79--===9.1 (1 _You sense an unholy aura. The centaur shoots an arrow. The arrow hits you. hK.##.##.#.# ...  Turtleman12345 the Geomancer .##.##)#.# .. Revenant of Vehumet **.... .#...).#.#### .. Health: 79/83 ======================-- .###...#....## .# Magic: 10/16 ===============--------- ...+.))......####.# AC: 3Str: 11 ####...###.#....#.######  EV: 17Int: 27 # #...# #.####.........  SH: 0Dex: 9 ####...# #.# ##.######  XL: 10 Next: 27% Place: Dungeon:9 ....<..# #.# #@# Noise: ===------  Time: 11189.1 (0.0) ####...# #.# #..*..#  -) Claws  #...# #.#  hYx#..*...#  Throw: dart (curare)  #...# #.# #...*..#  Memories (3)  #...# #.# #...c....  ##### #$....#..$  c   centaur (launcher) ...####>#.  ##.. .  _You sense an unholy aura. The centaur shoots an arrow. The arrow hits you.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +1 shortbow of draining (almost dead, 85% to hit) h.##.##.#.# ...  Turtleman12345 the Geomancer .##.##)#.# .. Revenant of Vehumet **.... .#...).#.#### .. Health: 79/83 ======================-- .###...#....## .# Magic: 10/16 ===============--------- ...+.))......####.# AC: 3Str: 11 ####...###.#....#.######  EV: 17 hkInt: 27 # #...# #.####.........  SH: 0Dex: 9 ####...# #.# ##.######  XL: 10 Next: 27% Place: Dungeon:9 ....<..# #.# #@# Noise: ===------  Time: 11189.1 (0.0) ####...# #.# #.....#  -) Claws  #...# #.# #......#  Throw: dart (curare)  #...# #.# #.../..#  Memories (3)  #...# #.# #...c....  ##### #$....#..$  c   centaur (launcher) ...####>#.  ##.. . Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +1 shortbow of draining (almost dead, 85% to hit)  The stone arrow hits the centaur!  You kill h; the centaur!Vehumet accepts your kill. ... )#.# ..) .. .#))  #...#   #.#  h <..# #.# #@# #.# #..`..#  #...# #.# #..`...#  #...# #.# #...`..#  #...# #.# #...)....  ##### #$....#..$ ...####>#. ##.. .  hAT../ hY80=1=9-90.1 (1 htY: a centaur, wielding a +1 shortbow of draining (almost dead, 85% to hit)  The stone arrow hits the centaur!  You kill the centaur!  Vehumet accepts your kill. _You feel your power returning.  Training target 6.0 for Fighting reached! h^ h`i _Your Fighting skill increases to level 6! h1= _23==2=====3==4==== h5==6====##...#....## .# +.))......####.# ##...###.#....#.######  #...# #.####......... ##...# #.# ##.###### ..<..# #.# ##.#### #...# #.# #.....##  #...# [ h40m#.# #......#  #...# #.# #...@..#---  #...# #.# #...).......  ##### #$....#..$.. ....####>#... ####.. . .. #.. .#.  .+.))......#### ##...###.#....#.######  #...# #.####......... # ##.###### ..<##.#### ##......##  .....# .....#.........#### #$....#[ h37m..$ ......####>#.#####.. . ...# _E - a wand of roots (11) (gained 4 charges)225.1 (35.0)--6.1 (36 _You see here a +1 shortbow of draining. h  h  h  hң  hڦ  h Q _ h , h  h~  h , h  h۽ , hZ  _You now have 396 gold pieces (gained 11). h>  h , h  hs  h , h*  h8 l  You see here a +1 shortbow of draining. h~ +.))......####.# ...###.#....#.###### #...# #.####... ...# #.# ##.###### <..# #.# ##.#### ...# #.# #.....## . #...# #.# #......# .. #...# #.# #......#. #...# #.# #...)33.1 (7 h h.0) ##### #.....#..$.#.......####>#.#######... . ..#..... .[#.......#.......#.......#....... h  h- +4.1 (8 h  h ) _Found a chain mail. h4 hF h h?X h3, h h h, h  h  h_, h9 h+, h hBN _You now have 416 gold pieces (gained 20). h4 h h h!, hy# hg% hH', h( h.B h73B h_ _You now have 418 gold pieces (gained 2).#......# ..#...# #.# ####### #.#  #.# # ... #.# ## # .. #.# ... #### .. #.# .... ...## .#+####.#+###.... ....####.#....... #.#....#.#######......## #.####................#[ htl40m #.# ##.########......# #.# ##.#### #......# #.# #.....#####......# #.# #......#.........+ #.# #......#.........# #.# #...)............#.#.#.#.#.#.#'51.1 (17.0)======2.1 (18 _As you open the door, it creaks loudly! hU h hL h h| h h hB h hZ h h& h h, h h h  h9 h; hm< hn@X hA, h ha h h  ht hM h h h h  hA  h  hv  h7 _You open the door. h4 h h h h h! h)  h* h+There is an open door here. h0 h2 h2_ hF h\K hW hXU... #.#.# ###### .. #.#.# #....# .. #.#.# #....# .#+####.#'###....# .#...............# ## .#######......#### ..  hY..............# #.### ########......####.....F #### #......#. ------ ...#####......#......... ....#..'......... ....#.........#...###### .)............#...# ...#..........#...#  hZF   bullfrog (asleep)###>#........#...# ..............##### .........[....# hy 66.1 (14  A bullfrog comes into view..FF==----7.1 (15 _The bullfrog croaks. hLg < #.#.# ######  #.#.# #....#  #.#.# #....# #+####.#'###....# #.........# ## #......#### .. # ##.#......####......# #......#..@...F..######......#..##...'.##.........#...# )..#...##...#...# >#........ F.--8.0) h.. #.#.# ###### Turtleman12345 the Geomancer . #.#.# #....# Revenant of Vehumet **.... . #.#.# #....# Health: 83/83 ======================== #+####.#'###....# Magic: 13/16 ===================----- #...............# ##  AC: 3Str: 11 #######......#### ..  EV: 17Int: 27 .............# ##.####  SH: 0Dex: 9 #######......####......#  XL: 10 Next: 29% Place: Dungeon:9  hy### #......#..@**F...#  Noise: ---------  Time: 11268.1 (0.0) ..#####......#.........#  -) Claws ...#.........'.........#  Throw: dart (curare) ...#.........#...#######  Memories (3) )............#...# ..#..........#...# F   bullfrog ###>#........#...# .............##### ........[....# _The bullfrog croaks.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (70% to hit) hUy$ h"zb.. #.#.# ###### hz:Turtleman12345 the Geomancer  ho{j. #.#.# #....# h|3Revenant of Vehumet **....  h|j. #.#.# #....# h|}cHealth: 83/83 ========================  h.~*#+####.#'###....# h~uMagic: 13/16 ===================-----  h>#...............# ## h-#AC: 3 h,Str: 11  h=#######......#### .. hb-EV: 17 hu,Int: 27  hi.............# ##.#### h##SH: 0 hP+Dex: 9  h̆S#######......####......# hN}XL: 10 Next: 29% Place: Dungeon:9  hׇ### #......#..@``F...# heuNoise: ---------  Time: 11268.1 (0.0)  hT..#####......#.........# h]$-) Claws  h׉J...#.........'.........# hd3Throw: dart (curare)  hr...#.........#...####### h^Memories (3)  hߋl)............#...#  hd..#..........#...#F   bullfrog ###>#........#...# .............##### ........[....#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (70% to hit)  The stone arrow hits the bullfrog!! h  h  h:F.. h4==9.1 (1 h hPonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight line  Aim: a bullfrog (70% to hit)  The stone arrow hits the bullfrog!! _The bullfrog is almost dead. h.. #.#.# ###### Turtleman12345 the Geomancer . #.#.# #....# Revenant of Vehumet **.... . #.#.# #....# Health: 83/83 ======================== #+####.#'###....# Magic: 10/16 ===============--------- #...............# ##  AC: 3Str: 11 #######......#### ..  EV: 17Int: 27 .............# ##.####  SH: 0Dex: 9 #######......####......#  XL: 10 Next: 29% Place: Dungeon:9  h### #......#..@F.....#  Noise: ==-------  Time: 11269.1 (0.0) ..#####......#.........#  -) Claws ...#.........'.........#  Throw: dart (curare) ...#.........#...#######  Memories (3) )............#...# ..#..........#...# F   bullfrog ###>#........#...# .............##### ........[....# _The bullfrog is almost dead. h5Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 70% to hit) h.. #.#.# ###### Turtleman12345 the Geomancer . #.#.# #....# Revenant of Vehumet **.... . #.#.# #....# Health: 83/83 ======================== #+####.#'###....# Magic: 10/16 ===============--------- #...............# ##  AC: 3Str: 11 #######......#### ..  EV: 17Int: 27 .............# ##.####  SH: 0Dex: 9 #######......####......#  XL: 10 Next: 29% Place: Dungeon:9 ### #......#..@F.....#  Noise: ==-------  Time: 11269.1 (0.0) ..#####......#.........#  -) Claws ...#.........'.........#  Throw: dart (curare) hz ...#.........#...#######  Memories (3) )............#...# ..#..........#...# F   bullfrog ###>#........#...# .............##### ........[....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 70% to hit)  The stone arrow hits the bullfrog!!  You kill the bullfrog! #.#.#  #.#.#  #.#.#  ##  ..  ##.#### ..#  †.....# ..# ...# ...### .......#...#>#........#...######[0;10;1 h83m[ hC hja53170.1 (1 hye hgZ _Vehumet accepts your kill. h[S  h\  hM_ d1= h$`  hd B hg B hk X hRo P= h_p , h}r  hu B hy 2== h~ n hO X h׃ ;== hc  h݅ , hx  hK b3= h  h{ , hI  hՌ  hm  h  h  hg , h~  h := h  h  h\  hf  h B h c4== hњ B h , hP , h B hc g== hĤ B h%  h' , h  h [5= hѪ  hb , h­ , h  h B h/ P= h  hõ B h y6== h , h , h d  You see here a bullfrog corpse. h<  h _ hl  h  h , h  h~ g== hY  h  h , hi  h  h  hJ  h  h  hm  h  h\  h  h , hn  h X hp X h] _You open the door. hS V  There is an open door here. h _ hu X hr u .Y......# .......# ......### #.......#  #.......# #.# #.......# .# #.......# .# #...@...# -- #.# ###### #.......# #.# #....# #.......# #.# #....# #.......# #'###....# ####'####.# #####.Y   yak (asleep) ......#### #.....# ###.######......# h 1322.1 (52.0) h G--3.1 (53 h3  h V _A yak comes into view. hsMH .Y......# .......# ......###  #.......# # #.......#  #.......#  #.......#  #...@...#   #.......#   #.......#   #.......#  ####'####  #####.# #.....# ###.#####.....# hX .Y......# .......# ......###  #.......#  #.......#  #.......#  #.......#  #...@...#   #.......#   #.......#   #.......#  ####'#### #####.# #.....# ###.#####.. _A yak is nearby! hcH .Y......# .......# ......###  #.......# # #.......#  #.......#  #.......#  #...@...#   #.......#   #.......#   #.......#  ####'####  #####.# #.....# ###.#####.....# hRX .Y......# .......# ......###  #.......#  #.......#  #.......#  #.......#  #...@...#   #.......#   #.......#   #.......#  ####'#### #####.# #.....# ###.#####.. h,Z .Y......#Y......#.#  ### # h\E.# .#  #.# .#.# #.# .#.# #.# .#.# #.......# .#.# ###### #.......# .#.# #....# #.......# .#.# #....# #.......##'###....# ####'####Y 2 yaks (asleep)....# #####.# #......#### #.....#.# ###.##### _A yak is nearby! hrce  A yak comes into view. hd hf5  The yak bellows! hh hnY.YY.YYYYY 4 yaks (3 wandering)== ho4.1 (1.0) hs hlvY _A yak comes into view. x2 hev.Y$......#.Y.Y.....#Y.Y.....#.#  ### #.#.#  #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# ###### #.# #.#.# #....# #.# #.#.# #....# #.......#Y 5 yaks (4 wandering) #.#'###....# ####'#### .....# #####.# ##......#### #.....#  A yak comes into view.Found 6 gold pieces..YY..Y.Y[4 h50m.YYYYY1=5 _The yak bellows! x2 h@   Turtleman12345 the Geomancer h ...$......#  Revenant of Vehumet **.... .YY......#  Health: 83/83 ======================== .Y......#  Magic: 13/16 ===================----- Y.Y....#  AC: 3Str: 11 .*....###  EV: 17Int: 27 #.*.....#  SH: 0Dex: 9  h !..# #.*.....#  XL: 10 Next: 31% Place: Dungeon:9 #.#.# #.@.....#  Noise: ===------  Time: 11325.1 (0.0) #.#.# #.......#  -) Claws #.#.# #.......#  Throw: dart (curare) #.#.# ###### #.......#  Memories (3)  h s#.#.# #....# #.......# #.#.# #....# #.......#  YYYYY 5 yaks (1 wandering) #.#'###....# ####'#### ...........# #####.# ##......#### #.....# _The yak bellows! x2  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (85% to hit) h RTurtleman12345 the Geomancer...$......#Revenant of Vehumet **.....YY......#Health: 83/83 ========================.Y......#Magic: 13/16 ===================-----Y.Y....#AC: 3Str: 11.`....###EV: 17 h" Int: 27#.`.....#SH: 0Dex: 9 ..##.`.....#XL: 10 Next: 31% Place: Dungeon:9 #.#.##.@.....#Noise: ===------  Time: 11325.1 (0.0) #.#.##.......#-) Claws #.#.##.......#Throw: dart (curare) #.#.# ###### #.......#Memories (3) #.#.# #....# #.......# #.#.# #....# #.......#YYYYY 5 yaks (1 wandering) #.#'###....# ####'#### ...........# #####.# ##......#### #.....#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  [ h1 40mPress: ? - help, Shift-Dir - straight lineAim: a yak (85% to hit)  The stone arrow hits the yak!! h1 fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (85% to hit)  The stone arrow hits the yak!!  The yak is heavily wounded.  The yak bellows! h9 Y..Y.Y.Y.Y ha; ..YYY 6 yaks (1 wandering)-6.1 (1 hG l _A yak comes into view. h0I h L Your spells (describe)TypeFailure Level a - SandblastEarth1% (0%)1  b - ShockConjuration/Air1% (1%)1  c + Stone ArrowConjuration/Earth 1% (1%) 3 d - Brom's Barrelling BoulderConjuration/Earth1% (1%)4  e - Grave ClawNecromancy1% (1%)2  f - BlinkTranslocation1%2  g - IrradiateConjuration/Alchemy9% (1%)5  h - ApportationTranslocation1% hM1 Select a spell to describe[!]/[I] toggle spell headers hc hj h\vTurtleman12345 the Geomancer..Y$......#Revenant of Vehumet **.............#Health: 83/83 ========================.YY.....#Magic: 13/16 ===================-----.Y.....#AC: 3Str: 11Y.Y...###EV: 17Int: 27#.......#SH: 0 hWyDex: 9 ..##.......#XL: 10 Next: 31% Place: Dungeon:9 #.#.##.@.....#Noise: ==-------  Time: 11326.1 (0.0) #.#.##.......#-) Claws #.#.##.......#Throw: dart (curare) #.#.# ###### #.......#Memories (3) #.#.# #....# #.......# #.#.# #....# #.......#YYYYYY 6 yaks (1 wandering) #.#'###....# ####'#### ...........# #####.# ##......#### #.....#Press: ? - help, Shift-Dir - straight lineAim: a yak (85% to hit)  The stone arrow hits the yak!!  The yak is heavily wounded.The yak bellows!  hhzA_A yak comes into view. hQ h ..Y$......#.......# YY.....# .....# Y.Y...####.......# .##.# #.##.# .#.# #.# .#.# #.# .#.# ###### #.# .#.# #....# #.# .#'###....# ####'####  5 yaks ..........# #####.# ##### #.....# .......# ###.#####.Y..Y.Y.Y.Y[14;4 h 3HY 6 yaks (1 wandering)--7.1 (1 hoY......# ......# YY.....# .Y....####Y.Y....# # h#.......# #.##.# #.# #.# #.# #.# #.# ###### #.# #.# #....# #.# #.# #....# #.# #'###....# ####'####........# #####.#  5 yaks#### #.....# ......# ###.#########......# h h, h hY h h|q.Y..YY..Y.YYY 6 yaks (1 wandering)--8 h<& h  .Y ..Y Y.....####.Y..... #Y.#..######.... #'#####'### ..... h o#####.##### #.... 5 yaks ###.#######......#...† h  h] , h  h , h .Y..YY.Y..YYY 6 yaks (1 wandering) h &9 h  h  hiFd .Y .Y....####Y.Y.... #....#YY..######.... #'## hPH###'### .....#####.# #### #.... ###.#### 5 yaks###......#...†. hULB hRB hU.Y.Y.YY..YYY 6 yaks (1 wandering) hV'30 h_ hb h/ .Y....####.Y..... #Y.#.. h2YY..######.... #'#####'### .....#####.# #### #.... ###.#######......#  5 yaks...†.' h6 h 9 h: hP< h3> hH..YY..YY hJ&1 h+P hR h#....... #Y.#.YY..YY###### #........ #'######@#### .....#####.# #### #.... ###.#######......#...†.'#...######..YY..YY4==2 hg _There is an open door here. hD z#.#Y.YY.. hץ ###### #..YY...#....# #.......##.......# #'######'#### .....# #### #.... ###.#######......# ...†.'#...###### hb , h  h`  h  h ..YY..YY h -3 _ h  h  hv  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h>9# #.......#  Turtleman12345 the Geomancer #.# #.......#  Revenant of Vehumet **.... #.# #...Y...#  Health: 83/83 ======================== #.# #...YY..#  Magic: 10/16 ===============--------- #.# ###### #.......#  AC: 3Str: 11 #.# #....# #..YY...#  EV: 17Int: 27 #.# #....# #.......#  SH: 0Dex: 9 #'###....# ####'####  XL: 10 Next: 31% Place: Dungeon:9 .........# #####@# Noise: ---------  Time: 11333.1 (0.0) ......#### #.....# -) Claws ......# ###.##### Throw: dart (curare)  h<;[12d......####......# Memories (3) ......#...†.....# ......#.........# YYYYY 5 yaks ......'.........# ......#...####### ......#...# _There is an open door here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way. h *YY*Y**@ h # #.......#  Turtleman12345 the Geomancer #.# #.......#  Revenant of Vehumet **.... #.# #...Y...#  Health: 83/83 ======================== #.# #...YY..#  Magic: 10/16 ===============--------- #.# ###### #.......#  AC: 3Str: 11 #.# #....# #..YY...#  EV: 17Int: 27 #.# #....# #.......#  SH: 0 h Dex: 9 #'###....# ####'####  XL: 10 Next: 31% Place: Dungeon:9 .........# #####@# Noise: ---------  Time: 11333.1 (0.0) ......#### #.....# -) Claws ......# ###.##### Throw: dart (curare) ......####......# Memories (3) ......#...†.....# ......#.........# YYYYY 5 yaks ......'.........# ......#...####### ......#...#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou miscast Brom's Barrelling Boulder.  You are very lightly contaminated with residual magic. h  hy    #....Y..#  #.......#  #...Y...#   #...YY..#   #.......#   #..YY...#  ####'####  #####@# #.....# ###.#####†Y 6 yaks (1 wandering)4.1 (1Contam onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You miscast Brom's Barrelling Boulder.are very lightly contaminated with residual magic. _Nothing a h# ppears to happen. h2W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h<# #.......#  Turtleman12345 the Geomancer #.# #....Y..#  Revenant of Vehumet **.... #.# #.......#  Health: 83/83 ======================== #.# #...Y...#  Magic: 6/16 hC=d=========--------------- #.# ###### #...YY..#  AC: 3Str: 11 #.# #....# #.......#  EV: 17Int: 27 #.# #....# #..YY...#  SH: 0Dex: 9  h=#'###....# ####'####  XL: 10 Next: 31% Place: Dungeon:9 .........# #####@# Noise: ---------  Time: 11334.1 (0.0) ......#### #.....# -) Claws ......# ###.##### Throw: dart (curare)  hG>{......####......# Memories (3) Contam ......#...†.....# ......#.........# YYYYYY 6 yaks (1 wandering) ......'.........# ......#...#######  h>......#...# _Nothing appears to happen.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/?[Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way. h **YY*Y*@ h # #.......#  Turtleman12345 the Geomancer #.# #....Y..#  Revenant of Vehumet **.... #.# #.......#  Health: 83/83 ======================== #.# #...Y...#  Magic: 6/16=========--------------- #.# ###### #...YY..#  AC: 3Str: 11 #.# #....# #.......#  EV: 17Int: 27 #.# #....# #..YY...#  SH: 0Dex: 9 #'###....# ####'####  XL: 10 Next: 31% Place: Dungeon:9 .........# #####@# Noise: ---------  Time: 11334.1 (0.0) ......#### #.....# -) Claws ......# ###.##### Throw: dart (curare) [ h# b12d......####......# Memories (3) Contam ......#...†.....# ......#.........# YYYYYY 6 yaks (1 wandering) ......'.........# ......#...####### ......#...# _Nothing appears to happen.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  The yak bellows! h& g  The yak gores your boulder. x2; Your boulder barrels into the yak! hT/ 5   #.......#  #....Y..#  #...Y...#   #...Y...#   h2  #...YY..#   #..Y*...#  ####°####  #####@# #.....# ###.#####†Yally target)*   boulder (minion, rolling)===5.1 (1 h,9 6* h; 1 _The yak is lightly wounded. h- W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hz# #.......#  Turtleman12345 the Geomancer #.# #.......#  Revenant of Vehumet **.... #.# #....Y..#  Health: 83/83 ======================== #.# #...Y...#  Magic: 2/16===--------------------- #.# ###### #...Y...#  AC: 3Str: 11 #.# #....# #...YY..#  EV: 17Int: 27 #.# #....# #..Y*...#  SH: 0Dex: 9 #'###....# ####°####  XL: 10 Next: 31% Place: Dungeon:9  h.........# #####@# Noise: ===------  Time: 11335.1 (0.0) ......#### #.....# -) Claws ......# ###.##### Throw: dart (curare) ......####......# Memories (3) Contam ......#...†.....# ......#.........# YYYYYY 6 yaks (1 ally target) ......'.........# *   boulder (minion, rolling) ......#...####### ......#...# _The yak is lightly wounded.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way. hZ **YYY**@* hs # #.......#  Turtleman12345 the Geomancer #.# #.......#  Revenant of Vehumet **.... #.# #....Y..#  Health: 83/83 ======================== #.# #...Y...#  Magic: 2/16===--------------------- #.# ###### #...Y...#  AC: 3Str: 11 #.# #....# #...YY..#  EV: 17Int: 27 #.# #....# #..Y*...#  SH: 0Dex: 9 #'###....# ####°####  XL: 10 Next: 31% Place: Dungeon:9 .........# #####@# Noise: ===------  Time: 11335.1 (0.0) ......#### #.....# -) Claws ......# ###.##### Throw: dart h  (curare)  h .......####......# Memories (3) Contam ......#...†.....# ......#.........# YYYYYY 6 yaks (1 ally target) ......'.........# *   boulder (minion, rolling) ......#...####### ......#...# _The yak is lightly wounded.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward! Your boulder barrels into the yak! hҶ  h  h   h޽  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure) h eonfirm with . or Enter, or press ? or * to list all spells.  h; Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  h Press: ? - help, Dir - move target  You send a boulder barrelling forward! Your boulder barrels into the yak!  The yak is heavily wounded.  h  h4 5The yak gores your boulder but does no damage.  h "Your boulder barrels into the yak! h   hy  h   h   h d #.......#  h #...Y...#  h, #...YYY.#  h   hE #...*...#  h   h}  #...○Y..#  h   h r #..Y*...#  h T ####○####  h S #####@# h T #.....# h, ` ###.##### h  h †** 2 boulders (minion, rolling)  h "The yak is lightly wounded. h $6.1 (1 h@  h ○ hE * h  h   h  h- #_The yak gores your boulder. h   Your boulder barrels into the yak!  The yak is moderately wounded.Your boulder barrels into the yak!  The yak is moderately wounded.Your boulder barrels into the yak!Y*Y..Y°..YY*---7 h e*°* he  Your boulder barrels into the yak!  The yak is moderately wounded.  h' Your boulder barrels into the yak!  The yak is moderately wounded.  Your boulder barrels into the yak! _The yak is lightly wounded. hQV   You barely miss the yak.The yak is heavily wounded.Your boulder barrels into the yak!  The yak is severely wounded.Your boulder barrels into the yak!  The yak is moderately wounded.  Something gores your boulder! The yak gores your boulder! The yak gores you.  Your boulder barrels into the yak!*.○Y○..Y 5*   boulder79--=--8*○○ _The yak is heavily wounded. h8  You scratch the yak.  The yak is heavily wounded.Your boulder barrels into the yak! h9Z  The yak is severely wounded.The yak misses you. ho ○○°.Y.Y 4 yaks80=-3=9○° _Your boulder crumbles as it rolls away. h/V  You scratch the yak. ○.°YThe yak is severely wounded.72---=40 hPA○° h( _The yak gores you! h^  You closely miss the yak. hF hQ h °YY°..YYY h_^ 6 yaksThe yak is severely wounded. hh3=---1 hh9° hI _The yak misses you. h0# #...°...#  Turtleman12345 the Geomancer #.# #..YY...#  Revenant of Vehumet **.... #.# #...°...#  Health: 73/83 =====================--- #.# #.......#  Magic: 2/16===--------------------- #.# ###### #.......#  AC: 3Str: 11 #.# #....# #.......#  EV: 17Int: 27  h!#.# #....# #..YYY..#  SH: 0Dex: 9 #'###....# ####Y####  XL: 10 Next: 31% Place: Dungeon:9 .........# #####@# Noise: =--------  Time: 11341.1 (0.0) ......#### #.....# -) Claws ......# ###.##### Throw: dart (curare) ......####......# Memories (3) Contam ......#...†.....# ......#.........# YYYYYY 6 yaks ......'.........# ......#...####### ......#...# _The yak misses you.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h oAim: a yak (heavily wounded, 91% to hit) h(;##...°...#Turtleman12345 the Geomancer #.##..YY...#Revenant of Vehumet **.... #.##...°...#Health: 73/83 =====================--- #.##.......#Magic: 2/16===--------------------- #.# ###### #.#.....#AC: 3Str: 11 #.# #....# #..#....#EV: 17Int: 27 #.# #....# #..#YY..#SH: 0Dex: 9 #'###....# #########XL: 10 Next: 31% Place: Dungeon:9 .........# #####@#Noise: =--------  Time: 11341.1 (0.0) ......#### #.....#-) Claws ......#[37 hE@Hm ###.#####Throw: dart (curare) ......####......#Memories (3) Contam ......#...†.....# ......#.........#YYYYYY 6 yaks ......'.........# ......#...####### ......#...# _The yak misses you.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 91% to hit) h+  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 91% to hit)  The blast of sand misses the yak. x2; You barely miss the yak.  The yak is severely wounded. h h ...YY..YYThe yak completely misses you. h@52.6 (1.5 h^ h]K _Your magical contamination has completely faded away. h## #...°...#  Turtleman12345 the Geomancer #.# #.......#  Revenant of Vehumet **.... #.# #.......#  Health: 75/83 =====================--- #.# #..YY...#  Magic: 1/16=----------------------- #.# ###### #.......#  AC: 3Str: 11 #.# #....# #.......#  EV: 17Int: 27 #.# #....# #..YYY..#  SH: 0 h%(Dex: 9 #'###....# ####Y####  XL: 10 Next: 31% Place: Dungeon:9 .........# #####@# Noise: =--------  Time: 11342.6 (0.0) ......#### #.....# -) Claws ......# ###.##### Throw: dart (curare) ......####......# Memories (3) ......#...†.....# ......#.........# YYYYYY 6 yaks ......'.........# ......#...####### ......#...# _Your magical contamination has completely faded away.  h&Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 91% to hit) hf`##...°...#Turtleman12345 the Geomancer #.##.......#Revenant of Vehumet **.... #.##.......# h Health: 75/83 =====================--- #.##..YY...#Magic: 1/16=----------------------- #.# ###### #.......#AC: 3Str: 11 #.# #....# #.......#EV: 17Int: 27 #.# #....# #..YYY..#SH: 0Dex: 9 #'###....# #########XL: 10 Next: 31% Place: Dungeon:9 .........# #####@# h>kNoise: =--------  Time: 11342.6 (0.0) ......#### #.....#-) Claws ......# ###.#####Throw: dart (curare) ......####......#Memories (3) ......#...†.....# ......#.........#YYYYYY 6 yaks ......'.........# ......#...####### ......#...#Casting: Sandblast (safe; 1% risk of failure)  h3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 91% to hit)  The blast of sand misses the yak. The blast of sand hits the yak! hHGPress: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 91% to hit)  The blast of sand misses the yak. The blast of sand hits the yak!  hThe yak is severely wounded.  You scratch the yak.  The yak is severely wounded. hE hiU..YYY he66--=4.1 (1.5 hk hd _The yak gores you! The yak closely misses you. h# #...°...#  Turtleman12345 the Geomancer #.# #.......#  Revenant of Vehumet **.... #.# #.......#  Health: 66/83 ===================----- #.# #.......#  Magic: 0/16------------------------ #.# ###### #..YY...#  AC: 3Str: 11 #.# #....# #.......#  EV: 17Int: 27 #.# #....# #..YYY..#  SH: 0Dex: 9 #'###....# ####Y####  XL: 10 Next: 31% Place: Dungeon:9 .........# #####@# Noise: ==-------  Time: 11344.1 (0.0) ......#### #.....# -) Claws ......# ###.##### Throw: dart ( hcurare) ......####......# Memories (3) ......#...†.....# ......#.........# YYYYYY 6 yaks ......'.........# ......#...####### ......#...# _The yak gores you! The yak closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 91% to hit) h%$# #...°...#  Turtleman12345 the Geomancer #.# #.......#  Revenant of Vehumet **....  h#.# #.......#  Health: 66/83 ===================----- #.# #.......#  Magic: 0/16------------------------ #.# ###### #..YY...#  AC: 3Str: 11 #.# #....# #.......#  EV: 17Int: 27 #.# #....# #..YYY..#  SH: 0Dex: 9 #'###....# ####Y####  XL: 10 Next: 31% Place: Dungeon:9 .........# #####@# Noise: ==-------  Time: 11344.1 (0.0) ......#### #.....# -) Claws  h......# ###.##### Throw: dart (curare) ......####......# Memories (3) ......#...†.....# ......#.........# YYYYYY 6 yaks ......'.........# ......#...####### ......#...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 91% to hit)  The blast of sand hits the yak!!  You kill the yak! hN   #.......#  #.......#  #.......#           ####†####   # ###† 5 yaks h# h h> hc hAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ht&Aim: a yak (severely wounded, 91% to hit)  The blast of sand hits the yak!!  You kill the yak!  Vehumet accepts your kill. hS..YY hZ~71=5-5.6 (1.5 h hP _The yak barely misses you. hf# #...°...#  Turtleman12345 the Geomancer #.# #.......#  Revenant of Vehumet **.... #.# #.......#  Health: 67/83 ===================----- #.# #.......#  Magic: 0/16------------------------ #.# ###### #.......#  AC: 3Str: 11 #.# #....# #...Y...#  EV: 17Int: 27 #.# #....# #..YYY..#  SH: 0Dex: 9 #'###....# ####Y####  XL: 10 Next: 35% Place: Dungeon:9 .........# #####@# Noise: =--------  Time: 11345.6 (0.0) ......#### #.....# -) Claws ......# ###.##### Throw: dart ( hZcurare) ......####......# Memories (3) ......#...†.....# ......#.........# YYYYY 5 yaks ......'.........# ......#...####### ......#...# _The yak barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 91% to hit) h##...°...#Turtleman12345 the Geomancer #.##.......#Revenant of Vehumet **.... #.##.......#Health: 67/83 ===================----- #.##.......#Magic: 0/16------------------------ #.# ###### #.......#AC: 3Str: 11 #.# #....# #...Y...#EV: 17Int: 27 #.# #....# #..YYY..#SH: 0Dex: 9 #'###....# ####Y####XL: 10 Next: 35% Place: Dungeon:9 .........# #####@#Noise: =--------  Time: 11345.6 (0.0) ......#### #.....#-) Claws ......# ###.#####Throw: dart (curare) [ hG12d......####......#Memories (3) ......#...†.....# ......#.........#YYYYY 5 yaks ......'.........# ......#...####### ......#...#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 91% to hit)  The blast of sand hits the yak! h\MAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, 91% to hit)  The blast of sand hits the yak!  h]The yak is moderately wounded.  You barely miss the yak. h<^ h_h hj597.1 (1.5 hq hyv^ _The yak is moderately wounded. hv9  You scratch the yak. h[70=80 h h\ _The yak is severely wounded. h/  You barely miss the yak.The yak is severely wounded. h} ^1=9 h  hP _The yak barely misses you. h  You scratch the yak.  The yak is severely wounded. h i57----=50 h&  h) ( _The yak gores you! h޴ R  You scratch the yak.  The yak is severely wounded.59=----1 _The yak misses you. h  You scratch the yak.  The yak is almost dead. h 60=1=-2 hg _The yak closely misses you. h!4  You scratch the yak but do no damage.The yak is almost dead. h4.13 hV: hC; _The yak gores you but does no damage. hL  You barely miss the yak.The yak is almost dead. h4f54--=4 hL> _The yak gores you! h  You barely miss the yak.The yak is almost dead. h-j4-----5 h h@  You barely miss the yak.  The yak is almost dead. _The yak gores you!  You barely miss the yak.The yak is almost dead. _The yak gores you! hv& \ _The yak gores you!  You barely miss the yak.  The yak is almost dead. _The yak gores you!  You scratch the yak but do no damage.  The yak is almost dead.5=--=-6 _The yak closely misses you. h # #...°...#  Turtleman12345 the Geomancer #.# #.......#  Revenant of Vehumet **.... #.# #.......#  Health: 45/83 =============----------- #.# #.......#  Magic: 0/16------------------------ #.# ###### #.......#  AC: 3Str: 11 #.# #....# #...Y...#  EV: 17Int: 27 #.# #....# #..YYY..#  SH: 0Dex: 9 #'###....# ####Y####  XL: 10 Next: 35% Place: Dungeon:9 .........# #####@# Noise: =--------  Time: 11356.1 (0.0) ......#### #.....# -) Claws ......# ###.##### Throw: [0;10 hr ;1mdart (curare) ......####......# Memories (3) ......#...†.....# ......#.........# YYYYY 5 yaks ......'.........# ......#...####### ......#...# _The yak closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 91% to hit) h1# #...°...#  Turtleman12345 the Geomancer #.# #.......#  Revenant of Vehumet **.... #.# #.......#  Health: 45/83 =============----------- #.# #.......#  Magic: 0/16------------------------ #.# ###### #.......#  AC: 3Str: 11 #.# #....# #...Y...#  EV: 17Int: 27 #.# #....# #..YYY..#  SH: 0Dex: 9 #'###....# ####Y####  XL: 10 Next: 35% Place: Dungeon:9 .........# #####@# Noise: =--------  Time: 11356.1 (0.0) ......#### #.....# -) Claws ......# ###.##### Throw: dart (curare) [ h360;10m......####......# Memories (3) ......#...†.....# ......#.........# YYYYY 5 yaks ......'.........# ......#...####### ......#...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 91% to hit)  The blast of sand hits the yak!!  You kill the yak! h6   #.......#  #.......#  #.......#          hN7  ####†####   # ### h7† 4 yaks h^.YAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 91% to hit)  The blast of sand hits the yak!!  You kill the yak!  Vehumet accepts your kill.38---9=7.6 (1.5  You kill the yak!  Vehumet accepts your kill. _The yak gores you!raining target 6.0 for Dodging reached!  Your Dodging skill increases to level 6!You need to enable at least one skill for training.  --more-- h֥  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   5.9  +1   h - Spellcasting   6.0   8.3  -1           b - Staves   0.0   1.2  -1   i - Conjurations   6.0   8.3  -1   c - Unarmed Combat   0.0   0.8  +1   j - Necromancy   4.0   5.0   0   d - Throwing   0.0   1.2  -1   k - Translocations   2.0 [40 hm  3.6  -1       l - Alchemy   4.0   5.9  -1       m - Air Magic   0.0   1.4  -2   e - Armour   0.0   1.2  -1   n - Earth Magic   8.0   7.6  +1   f - Dodging   6.0   8.3  -1       g - Stealth   2.1   2.1  +2   o - Evocations   0.0   1.2  -1          hQ[34m                                                 You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h} > g + Stealth 2.1 hTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --   hT=--  --  a-z] set[-] clear selected targetcost|targets hW=[?25h[?0c0  h*K [?25l[?1c hW U5.0  +2  The current training targets, if any.  The species aptitude is in white.=] set aall targets hN  h  h ##...°...#Turtleman12345 the Geomancer #.##.......#Revenant of Vehumet **.... #.##.......#Health: 38/83 ==========-------------- #.##.......#Magic: 0/16------------------------ #.# ###### #.......#AC: 3Str: 11 #.# #....# #.......#EV: 17Int: 27 #.# #....# #..YYY..#SH: 0Dex: 9  hU" `#'###....# ####Y####XL: 10 Next: 39% Place: Dungeon:9 .........# #####@#Noise: ==-------  Time: 11357.6 (1.5) ......#### #.....#-) Claws ......# ###.#####Throw: dart (curare) ......####......#Memories (3) ......#...†.....# ......#.........#YYYY 4 yaks ......'.........# ......#...####### ......#...#You kill the yak!Vehumet accepts your kill. _The yak gores you!  Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6!You need to enable at least one skill for training. h'J  hO  hS . _ hWf.#.# #.......# .#.# #.......# .#.# #.......# .#.# ###### #.......# .#.# #....# #.......# .#.# #....# #..YYY..# .#'###....# ####Y####  hi..........# #####.# ##### #...@.#.# ###.##### #......####......# #......#...†.....# #......#.........#.'.# 3 yaks.#...#######.#...# .#...# hj, h2.Y9=1=--80 _ h_ [#.#.# #.# #.#.# #.......# #.#.# #.......# #.#.# ###### #.......# #.#.# #....# #.......# #.#.# #....# #..YY...# #.#'###....# ####Y####.# #####Y# hں #......#### #..@..#.# ###.######......####......#  #......#...†.....# ##......#.........#.'...#   yak.#...# .#...# .#...# h׾  h  h {†YY 2 yaks h p40=--9 h  hN  h  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# ###### #.#  #.#.# #....# #.#  #.#.# #....# #..YY...# ##.#'###....# ####†####.# #####Y##......#### #.@.Y.#.# ###.######......####......# #......#...†.....##......#.........#.'.........#.#...#######.#...# .#...#.Y160 hݐ]  You barely miss the yak. hF YY 3 yaksThe yak is moderately wounded. hT28---==1 h h]( _The yak gores you! h%  hEYou scratch the yak but do no damage. h h1R YY hU4 yaksThe yak is moderately wounded. hy30---=-2 h- hIQ _The yak closely misses you. h   You scratch the yak but do no damage.The yak is moderately wounded.1-3 h ; _The yak gores you but does no damage. h-9   You scratch the yak.  The yak is moderately wounded.25-4 _The yak gores you! h  You scratch the yak but do no damage.The yak is moderately wounded.6-2==5 _The yak closely misses you. h6$ h:k #.#.# #.......#  Turtleman12345 the Geomancer  #.#.# #.......#  Revenant of Vehumet **....  #.#.# #.......#  Health: 26/83 =======-----------------  #.#.# ###### #.......#  Magic: 1/16=-----------------------  #.#.# #....# #.......#  AC: 3Str: 11  #.#.# #....# #..YY...#  EV: 17Int: 27 ##.#'###....# ####†####  SH: 0Dex: 9 ............# #####Y#  XL: 10 Next: 39% Place: Dungeon:9 ###......#### #.@YYY#  Noise: =--------  Time: 11365.6 (0.0)  hh<.........# ###.#####  -) Claws ###......####......#  Throw: dart (curare)  #......#...†.....#  Memories (3) ###......#.........# .........'.........#  YYYY 4 yaks .........#...####### .........#...# .........#...# _The yak closely misses you.Casting: Sandblast (safe; 1% risk of failure)  hfLnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 91% to hit) h$ hq #.#.# #.......#  Turtleman12345 the Geomancer  h. #.#.# #.......#  Revenant of Vehumet **....  h #.#.# #.......#  Health: 26/83 =======-----------------  hv #.#.# ###### #.......#  Magic: 1/16 hMC=-----------------------  h h #.#.# #....# #.......#  AC: 3 h,Str: 11  hdr #.#.# #....# #..YY...#  EV: 17 hInt: 27 ##.#'###....# ####†####  SH: 0Dex: 9 ............# #####Y#  XL: 10 Next: 39% Place: Dungeon:9 ###......#### #.@YYY#  Noise: =--------  Time: 11365.6 (0.0) .........# ###.#####  -) Claws ###......####......#  Throw: dart (curare)  #......#...†.....#  Memories (3) ###......#.........# .........'.........#  YYYY 4 yaks  h9.........#...#######  hF.........#...#  h.........#...# hAiming: Sandblast (safe; 1% risk of failure)  hW;Press: ? - help, Shift-Dir - straight line hGoAim: a yak (heavily wounded, 91% to hit)  h 'The blast of sand hits the yak!!  h"You kill the yak! h.Vehumet accepts your kill. h@ h hL #.#.#  hQ  h6 #.#.#  h  hb6 #.#.#  h   h¦, #.#.#  hd  h  hĨ, #.#.#  hs  hI  h, #.#.#  h  h@  hݬQ ####†####  h|  h   hp #.@.YY#  h;  hۯ  hm  h  h . h-  h+#.. h[  h='.........#  h 3 h# yaks hǵ>#...### h^! hM#...# h  h: h< h> hG hH. hIY hJ hyjb8=427.1 (1.5 hj4Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 91% to hit)  hlThe blast of sand hits the yak!!  You kill the yak!  Vehumet accepts your kill. _You devour the vestiges of the yak's existence in your flames. hox h_~h _Your Stealth skill increases to level 3! hx #.#.# #.......#  Turtleman12345 the Geomancer  #.#.# #.......#  Revenant of Vehumet **....  #.#.# #.......#  Health: 28/83 ========----------------  #.#.# ###### #.......#  Magic: 0/16------------------------  #.#.# #....# #.......#  AC: 3Str: 11  #.#.# #....# #..YY...#  EV: 17Int: 27 ##.#'###....# ####†####  SH: 0Dex: 9 ............# #####.#  XL: 10 Next: 42% Place: Dungeon:9 ###......#### #.@YYY#  Noise: =--------  Time: 11367.1 (0.0) .........# ###.#####  -) Claws ###......####......#  Throw: dart (curare)  #......#..[ h39;49m.†.....#  Memories (4) ###......#.........# .........'.........#  YYY 3 yaks .........#...####### .........#...# .........#...# _Your Stealth skill increases to level 3!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 91% to hit) h`e #.#.# #.......#  Turtleman12345 the Geomancer  #.#.# #.......#  Revenant of Vehumet **....  #.#.# #.......#  Health: 28/83 ========----------------  #.#.# ###### #.......#  Magic: 0/16 hb------------------------  #.#.# #....# #.......#  AC: 3Str: 11  #.#.# #....# #..YY...#  EV: 17Int: 27 ##.#'###....# ####†####  SH: 0Dex: 9 ............# #####.#  XL: 10 Next: 42% Place: Dungeon:9 ###......#### #.@YYY#  Noise: =--------  Time: 11367.1 (0.0) .........# ###.#####  -) Claws ###......####......#  Throw: dart (curare)  #......#...†.....#  Memories (4) ###......#.........# .........'.........#  YYY 3 yaks  h)f$.........#...####### .........#...# .........#...#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 91% to hit)  The blast of sand hits the yak!!  You kill the yak!Vehumet accepts your kill. hj hJl #.#.#   #.#.#   hm` #.#.#   #.#.#    #.#.#    #.#.#    ####†####  h*s3   #.@.YY#     . #..'.........#  2 yaks#...####...# hfYY. hh91=68.6 (1.5 h h"MPress: ? - help, Shift-Dir - straight line: a yak (heavily wounded, 91% to hit)  The blast of sand hits the yak!!  You kill the yak!  Vehumet accepts your kill. _You feel your power returning. h   You scratch the yak.  The yak is severely wounded.3090 h:f _The yak barely misses you. hnQ  You scratch the yak but do no damage.The yak is severely wounded.2=70 _The yak misses you. h3/  #.#.# #.......#  Turtleman12345 the Geomancer  #.#.# #.......#  Revenant of Vehumet **....  #.#.# #.......#  Health: 32/83 =========---------------  #.#.# ###### #.......#  Magic: 0/16------------------------  #.#.# #....# #.......#  AC: 3Str: 11  #.#.# #....# #..YY...#  EV: 17Int: 27 ##.#'###....# ####†####  SH: 0Dex: 9 ............# #####.#  XL: 10 Next: 46% Place: Dungeon:9 ###......#### #.@YY.#  Noise: =--------  Time: 11370.6 (0.0) .........# ###.#####  -) Claws ###......####......#  Throw: dart (curare)  h$0 [40m #......#...†.....#  Memories (4) ###......#.........# .........'.........#  YY 2 yaks .........#...####### .........#...# .........#...# _The yak misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 91% to hit) h"Q  #.#.##.......#Turtleman12345 the Geomancer#.#.##.......#Revenant of Vehumet **....#.#.##.......#Health: 32/83 =========---------------#.#.# ###### #.......#Magic: 0/16------------------------#.#.# #....# #.......#AC: 3Str: 11  #.#.# #....# #..YY...#EV: 17Int: 27 ##.#'###....# ####†####SH: 0Dex: 9 ............# #####.#XL: 10 Next: 46% Place: Dungeon:9 ###......#### #.@YY.#Noise: =--------  Time: 11370.6 (0.0) .........# ###.#####-) Claws ###......####......#Throw: dart (curare)#......#...†.. hV ...#Memories (4) ###......#.........# .........'.........#YY 2 yaks .........#...####### .........#...# .........#...#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 91% to hit)  The blast of sand hits the yak. h Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, 91% to hit)  The blast of sand hits the yak.  The yak is almost dead.  You scratch the yak but do no damage.  The yak is almost dead.29-1=2.1 (1.5 _The yak gores you. The yak barely misses you. hz  #.#.#   #.#.#   #.#.#   #.#.#    #.#.#    #.#.#    ####†####  #####.#  #.@YY.#  ###.##### ......#  ..†.....# #.........# '.........# #...####### #...#You scratch the yak.  The yak is almost dead. h #.#.#   #.#.#   #.#.#   #.#.#    #.#.#    #.#.#    ####†####  #####.#  #.@YY.#  ###.##### ......#  ..†.....# #......'.........# #...####...# hk7  The yak gores you! he16-----=30 h, hV _* * * LOW HITPOINT WARNING * * * h5  You scratch the yak but do no damage.The yak is almost dead. h g8=----4 h.  h/ ; _The yak gores you but does no damage. hW$ #.#.# #.......#  Turtleman12345 the Geomancer  #.#.# #.......#  Revenant of Vehumet **....  #.#.# #.......#  Health: 18/83 =====-------------------  #.#.# ###### #.......#  Magic: 0/16------------------------  #.#.# #....# #.......#  AC: 3Str: 11  #.#.# #....# #..YY...#  EV: 17Int: 27 ##.#'###....# ####†####  SH: 0Dex: 9 ............# #####.#  XL: 10 Next: 46% Place: Dungeon:9 ###......#### #.@YY.#  Noise: =--------  Time: 11374.1 (0.0) .........# ###.#####  -) Claws ###......####......#  Throw: dart (curare)  h' [40m #......#...†.....#  Memories (4) ###......#.........# .........'.........#  YY 2 yaks .........#...####### .........#...# .........#...# _The yak gores you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 91% to hit) h>e #.#.# #.......#  Turtleman12345 the Geomancer  #.#.# #.......#  Revenant of Vehumet **....  #.#.# #.......#  Health: 18/83 =====-------------------  #.#.# ###### #.......#  Magic: 0/16 h------------------------  #.#.# #....# #.......#  AC: 3Str: 11  #.#.# #....# #..YY...#  EV: 17Int: 27 ##.#'###....# ####†####  SH: 0Dex: 9  h............# #####.#  XL: 10 Next: 46% Place: Dungeon:9 ###......#### #.@YY.#  Noise: =--------  Time: 11374.1 (0.0) .........# ###.#####  -) Claws ###......####......#  Throw: dart (curare)  #......#...†.....#  Memories (4) ###......#.........# .........'.........#  YY 2 yaks .........#...####### .........#...# .........#...#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 91% to hit)  The blast of sand hits the yak!  You kill the yak!Vehumet accepts your kill. h<T #.#.#   #.#.#   #.#.#   #.#.#    #.#.#  h   #.#.#    ####†####    h* #.@†Y.#     . #.. hU'.........#Y   yak#...####...# hYP hV9Y. hs93====505.6 (1.5  Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, 91% to hit)  The blast of sand hits the yak!  You kill the yak!  Vehumet accepts your kill. _You feel your power returning. _Your Stealth skill increases to level 4! hߞ  #.#.# #.......#  Turtleman12345 the Geomancer  #.#.# #.......#  Revenant of Vehumet **....  #.#.# #.......#  Health: 19/83 =====-------------------  #.#.# ###### #.......#  Magic: 2/16===---------------------  #.#.# #....# #.......#  AC: 3Str: 11  #.#.# #....# #..YY...#  EV: 17Int: 27 ##.#'###....# ####†####  SH: 0Dex: 9 ............# #####.#  XL: 10 Next: 50% Place: Dungeon:9 ###......#### #.@Y..#  Noise: =--------  Time: 11375.6 (0.0) .........# ###.#####  -) Claws ###......####......#  Throw: dart (curare)  h [12d #......#...†.....#  Memories (4) ###......#.........# .........'.........#  Y   yak .........#...####### .........#...# .........#...# _Your Stealth skill increases to level 4!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (91% to hit) hy #.#.##.......#Turtleman12345 the Geomancer#.#.##.......#Revenant of Vehumet **....#.#.##.......#Health: 19/83 =====-------------------#.#.# ###### #.......#Magic: 2/16===---------------------#.#.# #....# #.......#AC: 3Str: 11  #.#.# #....# #..YY...#EV: 17Int: 27 ##.#'###....# ####†####SH: 0Dex: 9 ............# #####.#XL: 10 Next: 50% Place: Dungeon:9 ###......#### #.@Y..#Noise: =--------  Time: 11375.6 (0.0) .........# ###.#####-) Claws ###......####......#Throw: dart (curare)#......#...†[ h-/39;49m.....#Memories (4) ###......#.........# .........'.........#Y   yak .........#...####### .........#...# .........#...#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (91% to hit)  The blast of sand hits the yak! h #.#.#   #.#.#   #.#.#   #.#.#    #.#.#    #.#.#    ####†####  #####.#  #.@Y..#  ###.##### ......#   hʗ..†.....# #.........# '.........# #...####### #...#Press: ? - help, Shift-Dir - straight line  Aim: a yak (91% to hit)  The blast of sand hits the yak!  The yak is moderately wounded.  You scratch the yak but do no damage.The yak is moderately wounded. h+ #.#.#   #.#.#   #.#.#   #.#.#    #.#.#    #.#.#    ####†####  #####.#  #.@Y..#  ###.##### ......#   h,..†.....# #......'.........# #...####...# hI7  The yak gores you!  * * * LOW HITPOINT WARNING * * * h^9{9/83 ---=7.1 (1.5 h? hCI _The yak misses you. hr#  #.#.# #.......#  Turtleman12345 the Geomancer  #.#.# #.......#  Revenant of Vehumet **....  #.#.# #.......#  Health: 9/83==----------------------  #.#.# ###### #.......#  Magic: 1/16=-----------------------  #.#.# #....# #.......#  AC: 3Str: 11  #.#.# #....# #..YY...#  EV: 17Int: 27 ##.#'###....# ####†####  SH: 0Dex: 9 ............# #####.#  XL: 10 Next: 50% Place: Dungeon:9 ###......#### #.@Y..#  Noise: ==-------  Time: 11377.1 (0.0) .........# ###.#####  -) Claws ###......####......#  Throw: dart (curare) [ h' 812d #......#...†.....#  Memories (4) ###......#.........# .........'.........#  Y   yak .........#...####### .........#...# .........#...# _The yak misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 91% to hit) hL r #.#.##.......#Turtleman12345 the Geomancer#.#.##.......#Revenant of Vehumet **....#.#.##.......#Health: 9/83==----------------------#.#.# ###### #.......#Magic: 1/16=----------------------- hO #.#.# #....# #.......#AC: 3Str: 11  #.#.# #....# #..YY...#EV: 17Int: 27 ##.#'###....# ####†####SH: 0Dex: 9 ............# #####.#XL: 10 Next: 50% Place: Dungeon:9 ###......#### #.@Y..#Noise: ==-------  Time: 11377.1 (0.0) .........# ###.#####-) Claws ###......####......#Throw: dart (curare)#......#...†.....#Memories (4) ###......#.........# .........'.........#Y   yak .........#...####### .........#...# .........#...#Casting: Sandblast (safe; 1% risk of failure)  C h=S onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 91% to hit)  The blast of sand hits the yak! h Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 91% to hit)  The blast of sand hits the yak!  The yak is heavily wounded.  You barely miss the yak.  The yak is heavily wounded. h 11/83=2==-8.6 (1.5 h  h Q _The yak closely misses you. hC #.#.# #.......#  Turtleman12345 the Geomancer  #.#.# #.......#  Revenant of Vehumet **....  #.#.# #.......#  Health: 11/83 ===---------------------  #.#.# ###### #.......#  Magic: 1/16=-----------------------  #.#.# #....# #.......#  AC: 3Str: 11  #.#.# #....# #..YY...#  EV: 17Int: 27 ##.#'###....# ####†####  SH: 0Dex: 9 ............# #####.#  XL: 10 Next: 50% Place: Dungeon:9 ###......#### #.@Y..#  Noise: =--------  Time: 11378.6 (0.0) .........# ###.#####  -) Claws ###......####......#  Throw: dart (curare)  h>[12d #......#...†.....#  Memories (4) ###......#.........# .........'.........#  Y   yak .........#...####### .........#...# .........#...# _The yak closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 91% to hit) h?: #.#.##.......#Turtleman12345 the Geomancer#.#.##.......#Revenant of Vehumet **....#.#.##.......#Health: 11/83 ===---------------------#.#.# ###### #.......#Magic: 1/16=-----------------------#.#.# #....# #.......#AC: 3Str: 11  #.#.# #....# #..YY...#EV: 17Int: 27 ##.#'###....# ####†####SH: 0Dex: 9 ............# #####.#XL: 10 Next: 50% Place: Dungeon:9 ###......#### #.@Y..#Noise: =--------  Time: 11378.6 (0.0) .........# ###.##### h<-) Claws ###......####......#Throw: dart (curare)#......#...†.....#Memories (4) ###......#.........# .........'.........#Y   yak .........#...####### .........#...# .........#...#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 91% to hit)  The blast of sand hits the yak! h^The blast of sand hits the yak!  The yak is severely wounded.  You scratch the yak but do no damage.  The yak is severely wounded.  The yak gores you!  You die... h c0/83 --- h /  --more-- hp h~Inventory: 38/52 slots Missiles (go to first with ()  y - a curare-tipped dart (quivered)  B - a throwing net Armour (go to first with [)  K - the +1 robe of the Enchanted Forest (worn) {rElec Str-2 Int+9}a - a +0 robe Magical Staves (go to first with |)  c - a staff of alchemy  h]Jewellery (go to first with "=)  d - a ring of wizardry (worn)  J - an amulet of regeneration (worn)  L - a +5 ring of evasion (worn) Wands (go to first with /)s - a wand of acid (20)  x - a wand of flame (12)  A - a wand of paralysis (8)  E - a wand of roots (11)  H - a wand of digging (3) Scrolls (go to first with ?)  e - 2 scrolls of teleportation {unknown}i - 9 scrolls of identify {unknown}  j - a scroll of torment {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h8 ht h+Goodbye, Turtleman12345.5788 Turtleman12345 the Geomancer (level 10, 0/83 HPs)Began as a Revenant Earth Elementalist on Apr 24, 2025.Was a Believer of Vehumet.Slain by a yak (12 damage)... on level 9 of the Dungeon.The game lasted 00:15:44 (11308 turns). Best Crawlers - 781. 5861 cyberm0nk DrSh-10 slain by a yak (D:8) 782. 5858 makewrite TrFi-10 slain by Snorg (D:10) 783. 5852 WizopDsSh-10 slain by a gnoll sergeant (D:9) 784. 5840 FirstAidKi AtMo-10 slain by a troll (D:9) 785. 5833 caggimo TrMo-10 slain by a two-headed ogre (D:9) 786. 5798 TCC hMuFi-10 slain by a wraith (D:9) 787. 5788 Turtleman1 ReEE-10 slain by a yak (D:9) 788. 5745 QruptOnCA-10 slain by a two-headed ogre (D:8) 789. 5714 bezhaha OnSh-10 slain by a yak (D:9) 790. 5660 jotaen MiFi-10 slain by a sixfirhy (D:8) 791. 5654 sbaton FoFi-11 slain by a two-headed ogre (D:11) 792. 5650 crabbyslav OnSh-10 slain by a gnoll sergeant (D:9) 793. 5646 PmtnqMiFi-10 slain by a red ugly thing (D:8) h{K [?25h[?0c [?1051l[?1052l[?1060l[?1061l