1 h  Player: UnManism Game: DCSS trunk Server: clan Filename: 2025-04-24.09:58:09.ttyrec Time: (1745488689) Thu Apr 24 11:58:09 2025 3 hؕ [?1051l[?1052l[?1060l[?1061h3 hĞ V)0[?7h[?25l[?1c3 h 3 hu 3 h Welcome, UnManism. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifter5 hzdkWelcome, UnManism the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk Shapeshifter5 h;6 h6 h Welcome, UnManism. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oni6 hz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifter6 h_6 hH6 h Welcome, UnManism the Troll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver6 h[ =t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger6 h_w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background6 h+ * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk Shapeshifter7 h/7 h Welcome, UnManism. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifter8 h8 ht8 h<Welcome, UnManism the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand8 hWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species 8 haB? - Help Tab - Merfolk Shapeshifter9 hOr9 h~9 hWelcome, UnManism. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oni9 hz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifter; h8; h.F; hhLOWelcome, UnManism the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger; hLw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. ; hM + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk Shapeshifter< h< hWelcome, UnManism. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifter< hz< h< h(Welcome, UnManism the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard < hƈb - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunter< hnl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper< h-/v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver< hy - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk Shapeshifter= h;= h@= hDWelcome, UnManism. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf= hcEj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoyle= hFm - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataur= hFq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. = hG + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifter= hY= h= hxWelcome, UnManism the Minotaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand= hKyWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk Shapeshifter= hΊ= h= hKWelcome, UnManism. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - Barachi= hA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifter> hP> hfW> h`Welcome, UnManism the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk Shapeshifter> h:> hBI> hQWelcome, UnManism. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataur> hvSq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifter? h? h? hWelcome, UnManism the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver? hy - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk ShapeshifterA hm A h dWelcome, UnManism. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - TenguA h 6y - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk ShapeshifterF h9 F htD F hL Welcome, UnManism the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - WarperF hO Dv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk ShapeshifterL hL h݊ L h% UnManism the RuffianDraconianHealth: 17/17 ========================L h Magic: 1/1========================AC: 4Str: 16EV: 11Int: 10SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill L h #######...###..>..##..@..#L h #.....###...####+##L h; L h Welcome, UnManism the Draconian Shapeshifter.Everyone else who sought the Orb of Zot has failed. Will you be different?L h L hOG Press ? for a list of commands and other information.  Found an escape hatch in the floor.L h/J L hL [ _Found a staircase leading out of the dungeon. h] h] h^ h|` hb hm _ hq#######...###..>..#..<...##.@.##3.0 (3 ##'##  ...  hyrH[...~~...~~~~....~~~≈......~~~≈≈........~~~~~ _You open the door. htm _Found a leather armour. hi #######...##..>..<.##...## ##@## ≈≈≈≈~~...~~≈≈≈≈~≈≈~~[...~~≈≈≈≈~~~~~...~~~≈≈≈≈.~~~.≈≈≈≈....≈~~...~~~~~≈~~~...~##4.0 (1 _ _There is an open door here. hs9 #######...##..>..<≈ #.....# ≈≈≈≈ ##...## ≈≈≈≈≈≈≈~##'##~≈≈≈≈≈≈≈≈~~.@.~~≈≈≈≈~≈≈~~[~~~~...~.~~~.~~~~~~......##5 _ h<  #######...##≈ #..>..# ≈≈≈ #..<..# ≈≈≈≈≈ #.....# ≈≈≈≈≈≈##...##≈≈≈≈~##'##~≈~...~~≈≈~~[~~~~...~.~~~....~~≈~~~~~~.....#6 hg` hnX ho, hf h֓B h͙B ho h h', h he hb, h\ hX h/ h, h h h hڵ h h1 h h޹ h hK, h= h@ _You now have 4 gold pieces. h74 h" h h, hf h hn h h1 hG h6 h h hP hp h hK h h h hq h h h hv h h^ h hM _You now have 20 gold pieces (gained 16). h h h~ h h h9 h h h h5 h h h h h h h h h` hl hf h h' h h h hL _You now have 25 gold pieces (gained 5). h4 h hM hK, h h h hA h h h, h h? h; X h X ha  h , hv  hb  h , h , h# X h % , h%  h'  hk) , hD*  h+  h,  h5- , h/  h1 , h2  hB3  h4 B h5  h7  h7  h8  h$9  h[: , h;  hE  hF  h;M #≈≈~~..# #≈≈≈~~.# ###≈≈≈~~.####...# # ##≈~~~.......... #####≈~~...#.#####.# ~~≈≈~~~~..##.# .# ~~~~~~...###.#####.# .~~~......#........# ......#.........@.## #####.#...#..####.# #............# .# #.###.######.# J# .#.##.# #.# .. ###.#.# #.. .. J   endoplasm (asleep)  hM <.# ##.# ### ### #.# #.#  ## #.# hQ  55.0 (49.0)  An endoplasm comes into view. hV nJ.J6.0 (50 htY  h\[ ^ _The endoplasm quivers. hgT*#≈≈~~..# #≈≈≈~~.# ## #≈≈≈~~.####...#  ##≈~~~.......... ≈~~...#.#####.# ≈≈~~~~..##.# .# ...###.#####.# ~~~......#........# #....@## .#...#..####.# .....# #J#  hU.###.######.# #.# #.##.# #.# #...#.# #.. ... # ##.# ### ####  h\Z(J. hZ17.0 (1.0) hy^ h` h[?  You hit the endoplasm. You tail-slap the endoplasm. h?3=9 (0.9 h7C hDa _The endoplasm is heavily wounded. h] '  You completely miss the endoplasm.The endoplasm is heavily wounded.8.9 (1.0 _The endoplasm hits you but does no damage. h  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you. hEd12--------9 hv h% _You are frozen. h9 _You are frozen.  You hit the endoplasm.  Your off-hand punch misses the endoplasm.almost dead.  8/17 -------------60.8 (0.9Slow Quill  _You feel yourself slow down. ho;  You hit the endoplasm. h2. hT-----162.2 (1.4 h  hM _You kill the endoplasm! h  ≈~~#####...##≈~~~.......... ####≈~~...#.#####.# ~≈≈~~~~..##.# ~~~~...###.#####......#........# .....#....## ####.#...#..####@# ............#  hM ###.###### #.##.# .#.# h  hV k9=-3.7 (1.5 h;  hd  hHInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.Your plain brown scales are hard. (AC +4)You cannot fit into any form of body armour.b - You are cold-blooded and may be slowed by cold attacks.c - You have an armoured tail. h  h&  h  #≈≈≈~~.# ##UnManism the Ruffian#≈≈≈~~.####...#Draconian##≈~~~..........Health: 9/17============------------ ####≈~~...#.#####.#Magic: 1/1======================== ~≈≈~~~~..##.# .#AC: 4Str: 16 ~~~~~...###.#####.#EV: 11Int: 10 ~~~......#........#SH: 0Dex: 10  h1 .....#...........##XL:  1 Next: 16% Place: Dungeon:1 ####.#...#..####@#Noise: ---------  Time: 63.7 (0.0) ............# #.#-) Nothing wielded .###.######.# #.#Nothing quivered #.##.# #.# #..Slow Quill ##.#.# #.. ... # ##.# ### #### .# #.# ## #.#.#The endoplasm is almost dead.The endoplasm freezes you.You are frozen. _You feel yourself slow down.You hit the endoplasm. _You kill the endoplasm! hQ 4 h  h  ht hvI Ability - do what?CostFailure  g - Begin Untransformation None0% [?] toggle between ability selection and description. h% #≈≈≈~~.# ##UnManism the Ruffian#≈≈≈~~.####...#Draconian##≈~~~..........Health: 9/17============------------ ####≈~~...#.#####.#Magic: 1/1======================== ~≈≈~~~~..##.# .#AC: 4Str: 16 ~~~~~...###.#####.#EV: 11Int: 10 ~~~......#........#SH: 0Dex: 10 .....#...........##XL:  1 Next: 16% Place: Dungeon:1 ####.#...#..####@#Noise: ---------  Time: 63.7 (0.0) ............# #.#-) Nothing wielded .###.######.# #.#Nothing quivered #.##.# #.# #..Slow Quill ##.#.# h%#.. ... # ##.# ### #### .# #.# ## #.#.#The endoplasm is almost dead.The endoplasm freezes you.You are frozen. _You feel yourself slow down.You hit the endoplasm. _You kill the endoplasm!  Okay, then. _ h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2   8%  +1   e + Spellcasting   0.0    -1          b + Unarmed Combat 3.0  38%   0          f + Shapeshifting 3.0  46%  -1          c + Dodging1.7   8%  -1       d + Stealth [40 hnm  0.0     0                                                                                 hf       The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hh625 f * Shapeshifting   3.0  636 hU #≈≈≈~~.# ##UnManism the Ruffian#≈≈≈~~.####...#Draconian##≈~~~..........Health: 9/17============------------ ####≈~~...#.#####.#Magic: 1/1======================== ~≈≈~~~~..##.# .#AC: 4Str: 16 ~~~~~...###.#####.#EV: 11Int: 10 ~~~......#........#SH: 0Dex: 10 .....#...........##XL:  1 Next: 16% Place: Dungeon:1 ####.#...#..####@#Noise: ---------  Time: 63.7 (0.0) ............# #.#-) Nothing wielded .###.######.# #.#Nothing quivered #.##.# #.# #..Slow Quill ##.#.# h#.. ... # ##.# ### #### .# #.# ## #.#.#The endoplasm freezes you.You are frozen. _You feel yourself slow down.You hit the endoplasm. _You kill the endoplasm! _Okay, then. h M Ability - do what?CostFailure  g - Begin Untransformation None0% [?] toggle between ability selection and description. h4  #≈≈≈~~.# ##UnManism the Ruffian#≈≈≈~~.####...#Draconian##≈~~~..........Health: 9/17============------------ ####≈~~...#.#####.#Magic: 1/1======================== ~≈≈~~~~..##.# .#AC: 4Str: 16 ~~~~~...###.#####.#EV: 11Int: 10 ~~~......#........#SH: 0Dex: 10 .....#...........##XL:  1 Next: 16% Place: Dungeon:1 ####.#...#..####@#Noise: ---------  Time: 63.7 (0.0) ............# #.#-) Nothing wielded .###.######.# #.#Nothing quivered #.##.# #.# #..Slow Quill ##.#.# hԚ #.. ... # ##.# ### #### .# #.# ## #.#.#The endoplasm freezes you.You are frozen. _You feel yourself slow down.You hit the endoplasm. _You kill the endoplasm! _Okay, then.  Okay, then. _ hk4 hn hp h  h~ Inventory: 4/52 slots Potions (go to first with !)  b - a potion of lignification Baublesa - 3 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talisman hJWc - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 3 1d4 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 3.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. e(v)oke, (d)rop, (=)adjust, or (i)nscribe. hv _You feel yourself slow down.  You hit the endoplasm. _You kill the endoplasm! _Okay, then.  hAw _Okay, then.  Adjust to which letter? (? for menu, Esc to quit) h  h  h/  #≈≈≈~~.# ##UnManism the Ruffian#≈≈≈~~.####...#Draconian##≈~~~..........Health: 9/17============------------ ####≈~~...#.#####.# h ,Magic: 1/1======================== ~≈≈~~~~..##.# .#AC: 4Str: 16 ~~~~~...###.#####.#EV: 11Int: 10 ~~~......#........#SH: 0Dex: 10 .....#...........##XL:  1 Next: 16% Place: Dungeon:1 ####.#...#..####@#Noise: ---------  Time: 63.7 (0.0) ............# #.#-) Nothing wielded .###.######.# #.#Nothing quivered #.##.# #.# #..Slow Quill ##.#.# #.. ... # ##.# ### #### .# #.# ## #.#.#You hit the endoplasm.  hs +_You kill the endoplasm! _Okay, then. _Okay, then.Adjust to which letter? (? for menu, Esc to quit)Okay, then. h= 4 h  h . _ h= h@Inventory: 4/52 slots Potions (go to first with !)  b - a potion of lignification Baublesa - 3 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talisman h fc - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 01d2 Max 71d8  hfCur 3 1d4 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 3.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. e(v)oke, (d)rop, (=)adjust, or (i)nscribe. h0 Inventory: 4/52 slots Potions (go to first with !)  b - a potion of lignification Baubles  a - 3 flux baubles Talismans (go to first with %)  c - a quill talisman (active)d - a protean talisman hz  h@  hR ! #≈≈≈~~.# ##UnManism the Ruffian#≈≈≈~~.####...#Draconian##≈~~~..........Health: 9/17============------------ ####≈~~...#.#####.#Magic: 1/1======================== ~≈≈~~~~..##.# .#AC: 4Str: 16  h a~~~~~...###.#####.#EV: 11Int: 10 ~~~......#........#SH: 0Dex: 10 .....#...........##XL:  1 Next: 16% Place: Dungeon:1 ####.#...#..####@#Noise: ---------  Time: 63.7 (0.0) ............# #.#-) Nothing wielded .###.######.# #.#Nothing quivered #.##.# #.# #..Slow Quill ##.#.# #.. ... # ##.# ### #### .# #.# ## #.#.#You hit the endoplasm. _You kill the endoplasm! _Okay, then. _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _Okay, then. h 4 hZ  h  h/  h2   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2   6%  +1   e + Spellcasting   0.0    -1          b + Unarmed Combat 3.0  25%   0           h3  f * Shapeshifting   3.0  63%  -1          c + Dodging1.7   6%  -1       d + Stealth   0.0     0                           h:6                                                             The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all h6 [m skills [!] training|cost|targets h  h  hϹ ( he #≈≈≈~~.# ##UnManism the Ruffian#≈≈≈~~.####...#Draconian##≈~~~..........Health: 9/17============------------ ####≈~~...#.#####.#Magic: 1/1======================== ~≈≈~~~~..##.# .#AC: 4Str: 16  h a~~~~~...###.#####.#EV: 11Int: 10 ~~~......#........#SH: 0Dex: 10 .....#...........##XL:  1 Next: 16% Place: Dungeon:1 ####.#...#..####@#Noise: ---------  Time: 63.7 (0.0) ............# #.#-) Nothing wielded .###.######.# #.#Nothing quivered #.##.# #.# #..Slow Quill ##.#.# #.. ... # ##.# ### #### .# #.# ## #.#.#You hit the endoplasm. _You kill the endoplasm! _Okay, then. _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _Okay, then. h9  h  h  h  h 4 h=  h R _ _You kill the endoplasm! _Okay, then.  Adjust to which letter? (? for menu, Esc to quit) _Okay, then. _You feel yourself speed up. h 4 h }10/17== h‰  hȊ , hc  h| , h  h , hՎ  hӏ  hi `1=== h X hr , h$  h , h  hQ := h , h  hߙ j2= h , h  h , h\  h B hR  h I= h  hܢ f13== hW , h/  h , h  h , hJ  hX  h 4=== h> , h  h , h  h , h[  h[  h := h  h/  h M5== h  h , h>  h , h  h , hn  hw  h j6=== hº  hi , h  h , h  hʾ , h|  h  h P= h2 c7== h  h) 1 _HP restored. hX  hT  h  h X h<  hf B h }== h J h  h\  h B h X h  h) B h  h , h  h  h , ht  h  h , h  h  hp , h*  h  hs , h:  hi  _You now have 33 gold pieces (gained 8). hx  h  h , h  h^  h , h  h"  h/$ , hE%  h&  h' , h(  h<*  hI+ , hI,  hJ. , h5/  h2 M _You now have 46 gold pieces (gained 13). hY3 4 hj4  h06  hS7 B h8  h9 , h:  h;  h< , h=  h#?  h3@ , hoA  hoB  hC B hD  hE , hG  hH  h$I , h%J  h K  hjL , hmM  hO  hEP  hWQ , hrR  hS , hT  hU  hV , hW  hY  hPZ , hL[  h]  he  ## .# .# # ####.## ...#.#.....# ~~...#.....# g~~..# ≈≈~~.......# ≈≈≈~~..@...### ≈≈≈~~~.#..## >..# ≈≈ ≈≈~~~..#..#  hg <..# ≈≈≈ ≈~≈~~.##..######## ...#≈≈≈≈ ≈≈~~.. #.........#### ..##≈≈≈≈ ≈~~..# #.####.......#g   goblin (asleep) '##~≈≈≈≈ ≈~~~...#.###........# ..~~≈≈≈≈ ≈≈≈~.....##.........## ..~~≈≈≈≈ ~~~...............# hk 138.7 (75.0)  A goblin comes into view. It is wielding a +0 dagger. hp M~gg hq 5==9.7 (76 hu  hw ( _The goblin shouts! hJS  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2   6%  +1   e + Spellcasting   0.0    -1          b + Unarmed Combat 3.0  25%   0           f * Shapeshifting   3.0  63%  -1          c + Dodging1.7   6%  -1    [40 hVm   d + Stealth   0.0     0                                                                              [1 hX8;22H        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h*Jargetarget--  -- --  --  --  -- a-z] set[-] clear selected targettrainingtargets hc[?25h[?0c hd*0  h "  hK B[?25l[?1c6.0  -1  current training targets, if any.=] set aall targets h  h;  h\ .UnManism the Ruffian##Draconian.#Health: 17/17 ========================.# # ####.##Magic: 1/1========================...#.#.....#AC: 4Str: 16~~...#.....#EV: 11Int: 10~g~........#SH: 0Dex: 10 h ≈≈~~.......#XL:  1 Next: 16% Place: Dungeon:1 ###≈≈≈~~..@...#Noise: ==-------  Time: 139.7 (0.0) ..## ≈≈≈~~~.#..##-) Nothing wielded >..# ≈≈ ≈≈~~~..#..#Nothing quivered <..# ≈≈≈ ≈~≈~~.##..########Quill ...#≈≈≈≈ ≈≈~~.. #.........#### ..##≈≈≈≈ ≈~~..# #.####.......#g   goblin '##~≈≈≈≈ ≈~~~...#.###........# ..~~≈≈≈≈ ≈≈≈~.....##.........## ..~~≈≈≈≈ hx  ~~~...............# _You feel yourself speed up. _HP restored. _You now have 33 gold pieces (gained 8). _You now have 46 gold pieces (gained 13).  A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts! h4 4 h  h]  h~ hInventory: 4/52 slots Potions (go to first with !)  b - a potion of lignification Baublesa - 3 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talisman h2 Wc - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 3 1d4 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 3.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. e(v)oke, (d)rop, (=)adjust, or (i)nscribe. hx+0 Inventory: 4/52 slots Potions (go to first with !)  b - a potion of lignification Baubles  a - 3 flux baubles Talismans (go to first with %)  c - a quill talisman (active)d - a protean talisman h  h(  h RUnManism the Ruffian##Draconian.#Health: 17/17 ========================.# # ####.##Magic: 1/1========================...#.#.....#AC: 4Str: 16~~...#.....#EV: 11 hs ]Int: 10~g~........#SH: 0Dex: 10≈≈~~.......#XL:  1 Next: 16% Place: Dungeon:1 ###≈≈≈~~..@...#Noise: ==-------  Time: 139.7 (0.0) ..## ≈≈≈~~~.#..##-) Nothing wielded >..# ≈≈ ≈≈~~~..#..#Nothing quivered  h <..# ≈≈≈ ≈~≈~~.##..########Quill ...#≈≈≈≈ ≈≈~~.. #.........#### ..##≈≈≈≈ ≈~~..# #.####.......#g   goblin  hf ''##~≈≈≈≈ ≈~~~...#.###........# ..~~≈≈≈≈ ≈≈≈~.....##.........## ..~~≈≈≈≈ ~~~...............# _You feel yourself speed up. _HP restored. _You now have 33 gold pieces (gained 8). _You now have 46 gold pieces (gained 13).  A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts! h 4 h;  h  h # ### ) .#.###.####.##~...#.#.....#~...#.....#≈~g~.#≈~~.##≈~~.@....#.##≈~~~.#..## .>..# ≈≈≈≈≈~~~..#..# .<..# ≈≈≈≈≈~≈~~.##..##.#≈≈≈≈≈≈≈~~.. #.........####.##≈≈≈≈≈≈~~..# #.####.# #'##~≈≈≈≈≈≈~~~...#.###..#.~~≈≈≈≈≈≈≈≈~.....##...##.~~≈≈≈≈ ~~~.........#g~--40.7 (1 _Found a whip. h # ## ) .# ..###.####.#...#~~~g..#~~~. ≈≈≈~~. #### ........## ≈≈≈≈~~~.#..##>..# ≈≈≈≈≈~~~..#..# <..# ≈≈≈≈≈~≈~~.##..########.≈~~.. #.........### ...##..# #.#### #'##~~~...#.####≈≈≈≈~.....###.g..--1 hHM # ## ) .# ..###.####.#...#.~~~...#~~~g ≈≈≈~~. #### ........## ≈≈≈≈~~~.#..## .>..# ≈≈≈≈≈~~~..#..#.g   goblin#~~~..g.2 h}.... #. ### ). .#.###.####.##~...#.#.....#~...#.....#≈~~~.g@.....#≈~~.##≈~~......# #...##≈~~~.#..## ..>..# ≈≈≈≈≈~~~..#..#.<..# ≈≈≈≈≈~≈~~.##..##.#≈~~..##.........#### #...##≈≈≈≈≈≈~~..###.####.# ##'##~≈≈≈≈≈≈~~~...#.###.#  The goblin is struck by your quills.)253 _You kill the goblin! h ..# ..# #.# ### ).. .#.###.####.##~...#.#.....#~...#.....#≈~~~..#≈~~.#  #####≈~~......##...##≈~~~.#..## #..>..# ≈≈≈≈≈~~~..#..# #..<..# ≈≈≈≈≈~≈~~.##..## #.....#≈~~..##...####  ##...##≈≈≈≈≈≈~~..###.####.#  ~##'##~≈≈≈≈≈≈~~~...#.###.# 4 _You see here a +0 dagger. h h} h- h hQ hQ _ h, h hT h h h9 hB hW h hS hc h h{ h h h h h' h hD h h hf hu h h# hn hY, h[ hk n h# ##########...# .......### #.......# ####.......# ...........#####.###.#....$..@.......#####.####....#.###### ###.#.)......# ....###.####.## .~~~...#.#.....# ~~~~~~~...#.....# ~~≈≈≈~~~.)......# ≈≈≈≈≈≈≈~~.......# ##### ≈≈≈≈≈≈~~#562.0)7.7 (13 _e - a scroll labelled POCU YNTUU h4 h h h hz h, h h, h hL _You now have 50 gold pieces (gained 4). h h4 hj h, h= h h7 h, hO! h", h$, h$, hm% h' h1) h*, h+ hn, h-, hY. h/, hX0 h0 h2, h2 h3 h4, h5 h6 h9B h; h< hr= h> h> h.@ h@ h~A h\B hC h.D hD hZG hH, hI hSK hL, hXM h P hEQ, hQ hS hT, h}U hV hX h%Y hY h[ h], h] h_ ha h\b hb hd h3f hf hg h #########.# #....... #.# #.####..#.# ######.####..#.# #............ #.###.####.####...#.#####.......................####.####.. #.....@..#..####.#####. ######.#.........#.....#.....~~.~~....~~~....~~~.~~≈≈~~~~~~~~~.~~~~~~~~≈≈≈≈~~~~≈≈≈~..~~ hѾ~~≈≈≈~≈≈≈≈≈≈~≈≈≈≈≈≈ ~~~~~~≈≈≈≈≈#####≈≈≈≈≈≈≈ ~≈~≈##...##≈≈≈≈≈≈  ≈≈≈≈≈#..>..#≈≈≈≈≈≈ 88.7 (319.7 (32 _f - a scroll labelled BUADETZIWU h}H hI4 hK hS hT hyV hWW hvX hZ h\ h] hF^ hSa h7c hc hd hIg hh h@i hi hfk hl h/m hm hp hq hHr hr ht hwv hv h]}n hS h), h h h hч h h h h h  hʎ h4 hݐ hH h h h hm h h, h hڜ h$, h h hݡ, h hw hr h٥ h h h h h h$ h hR h߬ h h hU h h h h h h: h= h hI h hm hٷ hf h h h h hռ hB #..# #.#   ####..####.###..  #..........#...~  h #.##..####....~~  #.##..# ##..~~~~ ###.##..###..~~≈~≈  #..#....##..~~≈≈≈≈  #.#.###.#..~~≈≈≈≈≈ h+  #@#.# #...~~~≈≈≈≈≈215.7 (26  #.#.# ##..~~≈≈≈≈≈≈  #.#.# #.~~~≈≈≈≈≈≈  #.#.# #.~~~≈≈≈≈≈≈  #.#.# #.~~≈≈≈####  #.#.# ..~~≈≈##  #.#.# #.~~≈≈≈#  ).. ..~~≈≈≈# h0  hY h%6.7 (27 h hW$ _Found a spear. h4 hE h h#..#....##..~~≈≈≈≈#.#.###.#..~~≈≈≈≈≈#.#.# #...~~~≈≈≈≈≈#.#.# ##..~~≈≈≈≈≈≈#.#.# #.~~~≈≈≈≈≈≈.#.# #.~~~≈≈≈≈≈.#.# #.~~≈≈≈####.# ..~~≈≈## ~~≈≈≈# #)..b# ..~~≈≈≈# #....).. #....#>... ####.# .#. .# # b   bat (asleep) ## hz 21.7 (5.0)  A bat comes into view. hi h?.bb hu3=2.7 (6 h h _Found a sling. Found a stone staircase leading down. The bat barely misses you. h #.###.#..~~≈ #...~.#.# ##..~~≈.#.# #.~..≈≈≈####.#.# ..~~≈≈## ##.#.# #.~~≈≈≈# #)@..# ....b)...~ .#>...###.# .# .# ###  hP Rb. h 3-3.7 (1 h%  hVy  #.#.###.#..~~  #.#.# #...~~~  #.#.# ##..~~  #.#.# #.~~~  #.#.# #.~~~  #.#.# #.~~≈≈≈  hz #.#.# ..~~≈≈##  ##.#.# #.~~≈≈≈#  #@.b.# ..~~≈≈≈#  #....)...~  #....#>...  ####.# .#.   .# #  ##    h} hl  The bat attacks as it pursues you! The bat hits you but does no damage. h\.b=4 h( h7i _The bat misses you. _You see here a +0 spear. hz ha| h# hтP _You don't know any spells. h o #...~#..~~≈ #.~~≈≈≈#### ..~~≈≈## ##.#.# #.~~≈≈≈# )...#...b..)...~ ...#>...###.# .# .# # ##  h  ht  h <5 h  h : _The bat hits you but does no damage. h'  You hit the bat. Your tail-slap misses the bat.The bat is severely wounded. hV.b  h-6.6 (0.9 h@ hI _The bat misses you. h9 P#..~~≈ #.~#≈≈≈###.# ..~~≈≈## ##.#.# #.~~≈≈≈# )...#.......)...~ b..#>...###.# .# .# # ## 7.6 (1.0 _The bat hits you but does no damage. h 5  You hit the bat. h 1. h &33 h 8.5 (0.9 h  h   hc A_You kill the bat! h?7...~~~##..#~≈≈≈≈≈.# #.~~≈≈≈### #.#.# ..~~≈≈###.#.# #.)...#...~~≈≈≈#)...~....#>..####.# .#..# ### hK-9.5 (1.0 h h\ hM##.#.....~~~##..~~≈≈≈≈≈# #.~~≈≈≈### #.#.# ..~~≈≈###.#.# #.#...~~≈≈≈#)...~....#>..####.# .#. .# ##-30 _You see here a +0 spear. h=v1 _g - a +0 spear hD  h LInventory: 7/52 slots Hand Weapons (go to first with ))g - a +0 spear Scrolls (go to first with ?)  h7  e - a scroll labelled POCU YNTUU  f - a scroll labelled BUADETZIWU Potions (go to first with !)  b - a potion of lignification Baublesa - 3 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talisman hFg - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 7.8 XLs. Damage rating: 7 (Base 6 x 115% (Str) x 103% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (target hwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The halberd is inferior to the spear on the battlefield. With the spear you (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. h #.#.###.#..~~≈≈≈≈ UnManism the Ruffian #.#.# #...~~~≈≈≈≈ Draconian #.#.# ##..~~≈≈≈≈≈ Health: 17/17 ======================== #.#.# #.~~~≈≈≈≈≈ Magic: 1/1======================== #.#.# #.~~~≈≈≈≈≈ AC: 4Str: 16 #.#.# #.~~≈≈≈### EV: 11Int: 10 #.#.# ..~~≈≈##SH: 0Dex: 10 ##.#.# #.~~≈≈≈#XL:  1 Next: 33% Place: Dungeon:1 #@...#...~~≈≈≈#Noise: ---------  [4 hT0mTime: 231.5 (0.0) #....)...~-) Nothing wielded #....#>...Nothing quivered ####.# .#.Quill  .# # ## _The bat misses you. _The bat hits you but does no damage.  You hit the bat. _You kill the bat! _You see here a +0 spear. _g - a +0 spear2.5 (1 _You drop a +0 spear. h  ha  ha  h(  h  hg  h  h  h  hc  h  h  h  h  h  h>  hm  h  h\  h  hJ  h  h  h;   h ]#.#.# ..~~≈≈##  h\   h @##.#.###.~~≈≈≈#  hu   h! T#)...#...~~≈≈≈#  h!   h"" P#....)...~~≈  h"   hF# |#....#>...  h#   hd$ ####.# .#.  h$   h% #...# #[~  h &   h& J#.###.....  h'   h( w#.@...#  h ) 9.5 (7 h)   hX* 2#####.....  h*  h+ ; ..=  h,  h,  .  hK-  h-  h~.  h/  h/  h5  h6  h7 %40.5 (8 h<  h{>   h?  h? ?_Found a leather armour. h\ hM] h^ h` hwg, hDJ h, h hf hK hj ht h hd h hͣ h h hx h h߱  he#)...#...~~≈≈≈# ...... hA  hݳ#....)...~~≈≈≈# ...... hp  h#....#>...~≈≈≈## ~~~... h  hF####.##.#.~~≈≈≈### ~~~~~~ hݶ  h#...##.#[~~~≈≈≈≈≈ ≈~~~~~ h  h#.###.....~~≈≈≈≈≈ ≈≈~≈≈≈ hu #.....#...~~~≈≈≈≈ ≈≈≈≈≈≈ #####.......~~≈~≈ ≈≈≈≈≈≈ ##...@..~~~≈~ ~~≈≈≈≈ ####.....~~~ ~≈≈≈≈~ #..##.... ~~~~~~ #..# ##. .~.~~~ #..#.....  hD,#... h߻#### hs  hA##.## h  h(.#  h! h&8 h+9.5 (9 hg h  h-_g - a +6 ring of intelligence h ` h #....)...~~≈≈≈# .#....#>...~≈≈≈#~~~####.##.#.~## ~~~~~~...##.#[~~~≈≈≈≈≈≈ ≈#.###.....~~≈≈≈~≈≈≈#.....#...~≈≈≈≈≈≈~#####.......~~≈~≈≈ ≈≈≈≈≈≈~ ##......~~~≈~~ ~~###.@...~~~r ~≈≈≈≈~~ #..##....~ ~~~~~~#..# ##.. .~.~~~.#..# ......#... #######.## r   rat (asleep).##.# ##[9;69 h> H050.5 (1 _A rat comes into view. hP hP#....)...~~≈≈≈# .#....#>...~≈≈≈## ~~~.####.##.#.~~≈≈≈##### ~~~~~~.#...##.#[~~~≈≈~~~~~~.#.###.....~~≈≈≈~≈≈≈~#.....#...~~~≈≈≈≈≈≈≈~#####.~~≈~≈≈≈ ≈≈≈≈≈≈~##......~~~≈~~~ ~~≈≈≈≈≈~####..@..~~~r~ ~≈≈≈≈~#..##....~~ ~#..# ##... .~.~~~. h9R#..# # .#... ###.## #.##.# ##. hU h\+r~ h*]_r==1 h=a hc- _The rat squeaks loudly. h #....)...~~≈≈≈# .#....#>...~≈≈≈## ~~~.####.##.#.~~≈≈≈#####≈~~~~~~.#...##.#[~~~≈~≈~~~~~~.#.###.....~~≈≈≈~≈≈≈~~.#.....#...~~~≈≈≈≈≈≈≈~~.#####. h ~~≈~≈≈≈≈≈≈≈≈≈≈~~.##......~~~≈~~~~~~≈≈≈≈≈~####...@.~~r~~~~≈≈≈≈~#..##....~~~~ hc .#..# ###.....~.~~~.#..# ### .#... ###.## #.##.# ##. h  h /--2 h  h(  h9l #....)...~~≈≈≈# .~#....#>...~≈≈≈## #~~~.####.##.#.~~≈≈≈#####≈~~~~~~.#...##.#[~~~≈~≈~~~~~~.#.###.....~~≈~≈≈≈~~.#.....#...~~~≈~~.#####.~~≈~≈~~.##......~~~≈~~~~~~≈≈≈≈≈~~.####....@~~r~~~~≈≈≈≈~~~~.#..##....~.#..#####.....~.~~~.#..# ###..#... ###.## ##.# ##.# ##. hm  hr =r~ hLs A--3 hw  hy  h [#....)...~~≈≈≈# . hiV ~#....#>...~≈≈≈## #~~~.####.##.#.~~≈≈≈#####≈~~~~~~.#...##.#[~~~≈~≈~~~~~~.#.###.....~~≈~≈≈≈~~.#.....#...~~~≈~~.#####.~~≈~≈~~.##......~~~≈~~~~~~≈≈≈≈≈~~.####.....@r~~~~~≈≈≈≈~~~~.#..##....~.#..#####.....~.~~~.#..# ####.#... ##.##.## #.#.# #.#.# ##.  You enter the shallow water.  Moving in this stuff is going to be slow.=4Water  _The rat closely misses you. h.:   You hit the rat.~415 #....)...~~≈≈≈# .~ #....#>...~≈≈≈## #~~~. ####.##.#.~~≈≈≈#####≈~~~~~~.#...##.#[~~~≈~≈~~~~~~.#.###.....~~≈~≈≈≈~~.#.....#...~~~≈~~.#####.~~≈~≈~~.##......~~~≈~~~~~~≈≈≈≈≈~~.####.....~≈≈≈≈~~~~.#..##....~.#..#####.....~.~~~.#..# ####.#... #.###.## #.##.# #.#.# #####.#. _You kill the rat!-7.1 (1.6 h R....)...~~≈≈≈# .~ ....#>...~≈≈≈## #~~~.~.##.#.~~≈≈≈#####≈~~~~~~......# #...##.#[~~~≈~≈~~~~~~.....# #.###.....~~≈~≈≈≈~~....+ #.....#...~~~≈~~....# #####.~~≈~≈~~....###......~~~≈~~~~~~≈≈≈≈≈~~.####.....~≈≈≈≈~~~~.#..##....~.#..#####.....~.~~~.#..# #####.#... #.###.## #.##.# #..##.# #####.#.-8.7 h  hs)...~~≈≈≈# .~#>...~≈≈≈## #~~~.~#.##.#.~~≈≈≈#####≈~~~~~~......# ...##.#[~~~≈~≈~~~~~~.....# .###.....~~≈~≈≈≈~~....+ .....#...~~~≈~~....# .~~≈~≈~~....###......~~~≈~~~~~~≈≈≈≈≈~~....#####.....~≈≈≈≈~~~~....~#..##....~.....~#..#####.....~.~~~.#..# #####.#... ##.###.## #.##.# #..##.# #####.#......#60.3 hf)...~~≈≈≈# .~~~~~≈#>...~≈≈≈## #~~~.~# # hg.##.#.~~≈≈≈#####≈~~~~~~......## ##.#[~~~≈~≈~~~~~~.....# ###.....~~≈~≈≈≈~~....+ #...~~~≈~~....#  hMj.~~≈~≈~~....## ##......~~~≈~~~~~~≈≈≈≈≈~~....#####.....~≈≈≈≈~~~~....~#..##....~.....~#..#####.....~.~~~.~#..# #####.#... #.###.## #.###.#.# #..##.#.# #####...##......# h&o>1.9 hYs ht h 4 h  h9  h@ , hs , h  hx  h ! h  h^  h|  h  h  hc  h  hC  h  h  h  h  hH  h  hc  ha  h)  h!  h$  h%  ht(  h+  h.  h/  h1  h5  h8  h9  hD<  ho  hq  h{  h}  h  h,  h  h  h  h֍  h2  h  h  h  h  h  hě  h  h@  hg  h*  hȢ  h  h`  h9  hè  h~  h  hQ  h  h  h  h=  h̲  h  h>  hն  hm  ho , h  h  hK  hW  h  h\  h^  h   hm  h (_You now have 58 gold pieces (gained 8). he  h  h  h  h7  h  hn  h  h@  h  h?  hs  h  h  hG  h^  h  h}  h:  hG  h  h_  h  h  h  h  h  h  h  h  h  h  h  h9  h  h  h   h  h5   h L#..#####.....~.~~~. hO   h X#..#########....... hj   h x#......# ######## h   h t##.###.#  h   h k#.# #.#  hb   h w#.# #.# # hx   h w#.# #.# # h   h l#.# #..  h   h* n#@# ###  h   ht P#.# h   h P#.# h'   h P#.# h<   h N#.# h   hE N#.# h   hm N#.# h ,#..  h   hj 0You now have 68 gold pieces (gained 10). h 093.1 (31.2) h, ,4.1 (32 hf  h- T _h - a silvery potion hۦ4 h&, h hL, hҰ h h hk, hq, h, h h hB h˼X hؽB h  hB h hB h', h h? h\ h, hN, hX hB h h hbB hk h, h hB hNn h| h, h h hB hB h$ h, hB h hB h ho, h h, hW, ht hB hT h, hH h hi, h&, h h h , h h h B hB! h<" h" h# h$ h) h@+=...# ###########.#######.#...# ##.# #.###....#.# #..##.###.#.######...#.##.# ##.##......###.#.# ##..#.#####.# ##.#### ### >#####. #.# #.# ##.##K......######## #.# ##.#.##....... .###.###.#######.########.## ##........##.###.######## #####.#.## .......## K   kobold (asleep) ########  h/  he1329.1 (35.0  A kobold comes into view. It is wielding a +0 short sword.Found a stone staircase leading down. h3[.KK hM46==30.1 (36 hV7 hV:  hd<"_The kobold shouts! h#########...................#... ....# ###########.#######.#...# ###.# #.###.......... # #.# #..##.###.#### # #.# #####...#.##.# # #.# hl #......###.#.# # #.. #.#####.# ##.# # ### ####>#####.# #.# #.# # ##.##.K....@######## #.# # ##.#.########........ .#  hv# ##.###.#######.####### # #.## ##........# ##.###.######### ######.#.## ........## ######### h hhB.K hW:--1.1 (1.0) h h hbl-- hlB.#.#.# #.#.#... .###.# #.### .# #.# #..##.###. .# #.# #####...#.##.# .# #.# #......###.#.# .# #.. #.#####.# ##.# .# ### ####>#####.# #.# #.# .# ##.##..K..@.## #.# .# ##.#.#. .# .# ##.###.#.# .# #.## ##..# .# ##.###.### .######.#.## .###.K2 hbR.#.#.# #.#.# #.###.# #.### #.# #.# #..##.###. #.# #.# #####...#.##.# #.# #.# #......###.#.# #.# #.. #.#####.# ##.# #.# ### ####>#####.# #.# #.# #.# ##.##...K@..## #.# #.# ##.#.#. .# #.# ##.###.#.####### #.# #.## ##.# #.# ##.###.# #.######.#.## #.###=3 _The kobold hits you but does no damage. hB  You hit the kobold.  The kobold is heavily wounded.4 _The kobold closely misses you. h!4 1  You closely miss the kobold.The kobold is heavily wounded.5.0 (0.9 _The kobold barely misses you. hz"{  You hit the kobold.) h 506.0 (1.0 _You kill the kobold! h|6#..#.# #......# #.#.# ##.###.# #.###  #.# #.# #..##.###.  #.# #.# #####...#.##.#  #.# #.# #......###.#.#  #.# #.. #.#####.# ##.#  #.# ### ####>#####.# #.# #.#  #.# ##.##...@...## #.#  #.# ##.#.#. .#  #.# ##.###.#.#######  #.# #.## ##.#  #.# ##.###.#  #.######.#.##  #.##  #-7  Things that are here: _a +0 hKD short sword; a kobold corpse hOq #..#.#  #......# #.#.#  ##.###.# #.### #.# #.# #..##.###. #.# #.# #####...#.##.# #.# #.# ## #......###.#.# #.# #.. .. #.#####.# ##.# #.# ### ####>#####.# #.# #.# #.# ##.##..@)...## #.# #.# ##.#.#. .# #.# ##.###.#.####### #.# #.## ##.#  #.# ##.###.#  #.######.#.##  #.##  #-[ hvH9;64H8 _ hIm #..#. #......# #.#. ##.###.# #.### #.# #.# #..##.###. #.# #.# ## #####...#.##. #.# #.# ###. #......###.#. #.# #.. ... #.#####.# ##. hQ #.# ### ####>#####.# #.# #. #.# ##.##.@.)...## #. #.# ##.#.#. . #.# ##.###.#.# #.# #.## ##.#  #.# ##.###.#  #.######.#.##  #.##  # h~<9 h# h h?p #..# #......# #.# ##.###.# #.### #.# #.# #..##.### #.# #.# ### #####...#.## #.# #.# ###.## #......###.# #.# #.. .... #.#####.# ## #.# ### ####>#####.# #.# # #.# ##.##@..)...## # #.# ##.#. hq#.  #.# ##.###.#.# #.# #.## ##.#  #.# ##.###.#  #.######.#.##  #.##  # hSv=40 h{ h} h" M.....~.~~~~~~#########........................# ###########.#########.#####.... #..##.# ### #####...#.#.######.## #......###..........# #.#####.# #### ####@#####.# #. ##.##...)...######## # ##.#.########........#.###.#######.########.# #.## ##........# h&  h( &1 h)  h. c _There is a stone staircase leading down here. h h4 hs h= hL% _ hnX hr hR  There is a stone staircase leading down here. h h _ h hR , h h h hQ h h hN  Things that are here:  a +0 short sword; a kobold corpse hx h _ hK  h" h# h$ h% h' hi4 h7, hP hU h+[ h] ha ho, h‘ h hQB hޘ h hК h h h h h h h h h, hƨ h h h= h hW h h hP ho hX h h h hU h h h~ h  hg h, h( h hQ hM hF h h h h h h h h hG h; h h h h h h ha h h h h  h h h h= h ht h} h h hq h hh h h^ h h hK h h h h h h  h^ h h h  h  h#  h  h  h hT h hI h h h= h h hK h h[ h0 h h h h h, h4  h! h`" h#, h$ hK% h%, h ' h' h(, h) h* hB+ h+ h- hi3###≈~~...#.#####.###.# ≈≈~~~~..##.# #.# ~~~~...###.#####.# ~~......#........# ....#...........## ###.#...#..####.# ...........# #.# ###.######.# #.####.###  h5,.##.# #.####.@......[ 91.0 (50.0) #.#.# #...........### .##.# ###### ###.# ###.# ....# #####  h38B2.0 (51 h; h=& _a +0 short sword; a kobold corpseThere is a stone staircase leading down here.  Things that are here: _a +0 short sword; a kobold corpseFound a ring mail. h=h4 hh hlk hq hs hTt, hu hGw h+z, hz h} h;~, h~ h h h h h h%..#.#####.###.#  .##.# #.# #.# .# ###.#####.# #.# .# .#..# #.# .# .....## #.# ># .#..####.# #.# .# ....# #.# #.# .# .# #.####.###.#   #.####........@.#  8.0 (6.0)  #...........#####   #############         h         hz h+9.0 (7 h h+ _Found a stone staircase leading down. _You see here a +0 ring mail. hy _  There is a stone staircase leading down here. h _ h B h^ hu, hr h hV hP h hN h hG h h h[ ht h h  h@ hK h h h; hY  h  hp h h0 h- h;4 h< h= h? hA hUB hC hDE hF hG hH hJ h:L hM h0N hP hR hvS hT hV h4X hX h/Z h%\ h] h^ h_ hie hg hg hi hk hOm hn hSo ht h@y hz h?~ h& h hω h  h h h hY h< h@ h/ h hթ h h h ho h, h h h h hm h h , hg hW>  You see here a +0 dagger. hx ht _ h;X h8 h h hg ht h hu h hM h h;, hJ/ hl0 h8X hC hL hvN h, h6 hמ hҟ hL hޠ h hI h hR h h+ h h3 h=  You see here a +0 sling. h$  h_ h h hU, h h h hX h hĺ h!, hF h hn, hI h] h## ..     hf##.## #...########  #).# ##77.0 (12 #...######.# #  h.....$.. #.#  #.####.#.# #.# ######. #. [# #.# #... ##.#.# #.###.#### ...#.#####.......... h #..............####. #.##........#..####. h>8.0 (13 _Found a ring mail. h=J hCn hP _You now have 83 gold pieces (gained 15). hdev h~ hv  _You now have 93 gold pieces (gained 10). h=, h h` hٕ hN hg h h h h  h h0 h h hS h h h h hx h h֥ h h hm h- h h| h h h h  h h7 h h h h h hw h7 h?B h h( h$B h h, h h h h? h hb h hG hi h hT h h h@ h h h h hq h h h h h h h: h h h h) h h h h h h h* h h h h_ h h h\ h hT h hI h, h h h, h h hX, h hw  h h h hA hs hw h" hX@ hfA, hNF, h+H, hI hOf  You see here a +0 leather armour. hQ h}R _ hAT hW hY, h{[ hW_ ha, h c hSf h\h, hi hl hn, hp hr hHt, h}u hx hy, h { h} h, h݀ h h4, h h& hC h܈ hr h h_ hg, h` h, h, h, hV h7 h] h٘ hO h; hc, h hn h h h hg h hv h h h|B h h hy h h hB h h hA hԾ hG h h> h hL h hT h h? h h! h hE h, h hE ####~~≈≈~~[...~~≈≈≈≈≈≈≈≈~~~......~~~~~...~~~≈≈≈≈≈≈≈≈≈~~..##...~~~....~~~≈≈≈≈≈≈≈≈≈~~.###.#........~~~≈≈~~≈≈≈≈~~~..##.#.........~~~~~≈≈≈≈≈≈~~~.##.##~~~.........~#####≈≈~~~.##.# ####≈~~~~~~......##...##≈≈~~.##.. ≈≈≈≈~≈~~~~~~.....#.....#≈≈~~..### ≈≈≈≈≈≈≈~≈≈≈~~...@'...>.#≈≈≈~~.# 565.0 (87 ≈≈≈≈≈≈≈≈≈≈≈~~....#.....#≈≈≈~~.### ~≈≈≈≈≈≈≈≈≈≈~~....##...##≈~~~.... ≈~~~~~~≈≈≈≈≈~~....#####≈~~...#.## ~~~~~~≈≈≈≈~~~~....~~≈≈~~~~..##.#  hC..~~~~~~~~~~~.....~~~~~~...###.## #.....~.~~~........~~~......# #####...................#....... # ###########.#######.#...#..## _You open the door. h&Y _Found an escape hatch in the floor. h-a _ h*~ hr .#..~~≈≈≈≈≈≈≈≈≈≈≈#..<..#≈≈≈≈≈≈ # #...~~~≈≈≈≈≈≈≈≈≈≈≈#.....#≈≈≈≈≈≈ # ##..~~≈≈≈≈≈≈≈≈≈≈≈≈##...##≈≈≈≈≈≈ # #.~~~≈≈≈≈≈≈≈≈≈≈≈≈~##'##~≈≈≈≈≈≈ # #.~~~≈≈≈≈≈≈≈~≈≈≈≈~~...~~≈≈≈≈≈≈ # ##.~~≈≈≈#####~~≈≈~~[...~~≈≈≈≈≈≈ # #..~~≈≈##... #~~~~~...~~~≈≈≈≈≈≈ ###.~~≈≈≈#.....#.~~~....~~~≈≈≈≈≈≈ #...~~≈≈≈#.>...'@.......~~~≈≈~~≈≈77.0 (12 )...~~≈≈≈#.....#.........~~~~~≈≈≈ #>...~≈≈≈##... #~~~.........~#### ##.#.~~≈≈≈#####≈~~~~~~......##...  h##.#[~~~≈≈≈≈≈≈≈~≈~~~~~~.....#.... #.....~~≈≈≈≈≈≈≈≈≈≈~≈≈≈~~....'...> ..#...~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~.......~~≈~≈≈≈≈≈≈≈≈≈≈~~....## ##......~~~≈~~~~~~≈≈≈≈≈~~....## _You open the door. _Found an escape hatch in the floor. h#  hN$  h&  hZ,  h8 Q _ hX 4 .###.#..~~≈#..<..# .# #...~~~≈#.....# .# ##..~~≈##...## .# #.~~~≈~##'##~ .# #.~~~≈~≈≈≈≈~~...~~ .# ##.~~≈≈≈#####~~≈≈~~[...~~ .# #..~~≈≈##...##~~~~~...~~~  hZZ .###.~~≈≈≈#.....#.~~~....~~~ .#...~~≈≈≈#.>...@........~~~≈≈~~8.0) .)...~~≈≈≈#.....#.........~~~~~ .#>...~≈≈≈##...##~~~.........~ .##.#.~~≈≈≈#####≈~~~~~~......## .##.#[~~~≈~≈~~~~~~.....# ##.....~~≈~≈≈≈~~....'....#...~~~≈~~....# ##.~~≈~≈~~....##  ##......~~~≈~~~~~~≈≈≈≈≈~~....There is an open door here. hZ  h`  hb E _Done exploring. h #.###.#..~~≈#..<..# #.# #...~~~≈#.....# #.# ##..~~≈##...## #.# #.~~~≈~##'##~ #.# #.~~~≈~≈≈≈≈~~...~~  h #.# ##.~~≈≈≈#####~~≈≈~~[...~~ #.# #..~~≈≈##...##~~~~~...~~~ #.###.~~≈≈≈#.....#.~~~....~~~ ..#...~~≈≈≈#.>..@'.~~~≈≈~~ ..)...~~≈≈≈#.....#.~~~~~ ..#>...~≈≈≈##...##~~~.~ #.##.#.~~≈≈≈#####≈~~~~~~......## ..##.#[~~~≈~≈~~~~~~.....##.....~~ h9! ≈~≈≈≈~~....'.#...~~~≈~~....##.~~≈~≈~~....## ##......~~~≈~~~~~~≈≈≈≈≈~~.... h$  hj% -9 _ h0  hU1  h Y p.#.###.#..~~≈#..<..# .#.# #...~~~≈#.....# .#.# ##..~~≈##...## .#.# #.~~~≈~##'##~ .#.# #.~~~≈~≈≈≈≈~~...~~ .#.# ##.~~≈≈≈#####~~≈≈~~[...~~ .#.# #..~~≈≈##...##~~~~~...~~~ .#.###.~~≈≈≈#.....#.~~~....~~~.#...~~≈≈≈#.>.@.'.~~~≈≈.)...~~≈≈≈#.....#.~~~~~.#>...~≈≈≈##...##~~~.~ ##.##.#.~~≈≈≈#####≈~~~~~~......##.##.#[~~~≈~≈~~~~~~.....# .###.....~~≈~≈≈≈~~....'.#...~~~≈~~....##.~~≈~≈~~....## ##......~~~≈~~~~~~≈≈≈≈≈~~....80! hp-#.#.###.#..~~≈#..<..# #.#.# #...~~~≈#.....# #.#.# ##..~~≈##...## #.#.# #.~~~≈~##'##~ #.#.# #.~~~≈~≈≈≈≈~~...~~ #.#.# ##.~~≈≈≈#####~~≈≈~~[...~~ #.#.# #..~~≈≈##...##~~~~~...~~~ #.#.###.~~≈≈≈#.....#.~~~....~~~ )...#...~~≈≈≈#.>@..'.~~~≈≈.)...~~≈≈≈#.....#..#>...~≈≈≈##...##~~~.~#.##.#.~~≈≈≈#####≈~~~~~~...... #...##.#[~~~≈~≈~~~~~~.....# #.###.....~~≈~≈≈≈~~....' #.....#...~~~≈~~....##.~~≈~≈~~.... ##......~~~≈~~~~~~≈≈≈≈≈~~....1! hP  #.#.###.#..~~≈#..<..#  #.#.# #...~~~≈#.....#  #.#.# ##..~~≈##...##  #.#.# #.~~~≈~##'##~  #.#.# #.~~~≈~≈≈≈≈~~...~~ ! hG K #.#.# ##.~~≈≈≈#####~~≈≈~~[...~~  #.#.# #..~~≈≈##...##~~~~~...~~~ ##.#.###.~~≈≈≈#.....#.~~~....~~~ #)...#...~~≈≈≈#.@...'.~~~ #....)...~~≈≈≈#.....#. #....#>...~≈≈≈##...##~~~.#.##.#.~~≈≈≈#####≈~~~~~~......  #...##.#[~~~≈~≈~~~~~~.....  #.###.....~~≈~≈≈≈~~....  #.....#...~~~! h} ≈~~....  #####.~~≈~≈~~.... ##......~~~≈~~~~~~≈≈≈≈≈~~! h! h&2! hN! ha _There is an escape hatch in the floor here.! h3  #.#.###.#..~~≈#..<..# #.#.# #...~~~≈#.....# #.#.# ##..~~≈##...## #.#.# #.~~~≈~##'##~ #.#.# #.~~~≈~≈≈≈≈~~...~~! h6 #.#.# ##.~~≈≈≈#####~~≈≈~~[...~~ #.#.# #..~~≈≈##...##~~~~~...~~~  ##.#.###.~~≈≈≈#.....#.~~~....~~~  #)...#...~~≈≈≈#@>...'.~~~  #....)...~~≈≈≈#.....#.  #....#>...~≈≈≈##...##~~~  ####.##.#.~~≈≈≈#####≈~~~~~~ #...##.#[~~~≈~≈~~~~~~ #.###.....~~≈~≈≈≈~~ #.....#...~~~≈~~ #####.~~≈~≈~~ ##......~~~≈~~~~~~≈≈≈≈≈~~! h@C3 _! hjB! hC! h=#.#.# #...~~~≈#.....#≈#.#.# ##..~~≈≈##...##≈#.#.# #.~~~≈~##'##~≈#.#.# #.~~~≈~≈≈≈≈~~...~~≈#.#.# ##.~~≈≈≈#####~~≈≈~~[...~~≈#.#.# #..~~≈≈##...##~~~~~...~~~≈ ##.#.###.~~≈≈≈#.....#.~~~....~~~≈ #)...#...~~≈≈≈#.>...'........~~~≈ #....)...~~≈≈≈#.@...#... #....#>...~≈≈≈##...##~~~.. ####.##.#.~###≈~~~~~~...##.#[~~~≈≈≈≈≈≈≈~#.###.....~~≈≈≈~≈≈≈#.....#...~≈≈≈~~.#####.......~~≈~~~. ~~~≈~~~~~~##.....~~~~~~~≈≈≈≈~~~~.4! h+" h qM##.#..<...~~~.....##..##...##≈≈≈≈≈~##'## #.~~~≈≈≈≈≈≈≈~≈≈≈≈~~#.~~≈≈≈#####~~≈≈~~[...  #.#.# #..~~≈≈##...##~~~~~ ##.#.###....#.~~~ #)...#'........~~~≈)...~~≈≈≈#.....#...~~~ #....#>...~≈≈≈##...##~~~... ####.##.#.~~≈≈≈#####≈~~~~~~...... Quill " h <5" h " h a _There is an escape hatch in the floor here.# h2[4# hH_# hhY6 _# hŎ: . .. ##### g..##...## .........##  ..........#  ..........##### 2 .......@...J...  .$.......####w.  .K(##...## # #####  w   ribbon worm (asleep) J   endoplasm (asleep) g   hobgoblin (asleep) K   kobold (missile, asleep)# hǠ gKgK)  You slide downwards. The hatch slams shut behind you.# h"4==8 (1.8# hB# h _The kobold shouts! The hobgoblin shouts! You hear an angry hiss. _Found 4 gold pieces and 9 stones.% hJ$. .. ##### g..##...## .## .# .#####..J..$.####w..K(##...## # ##### % hdK   kobold (missile) % hE% h=((((((((% h&% hE..g..@...g   hobgoblinK   kobold (missile)% h4-70% h% h2f _The kobold throws a stone. The stone misses you.% hm8. .. ##### ...##...## .g.## .# .#####.#.J..$.####w..K(##...## .# ##### .gJ.wK..wJg   hobgoblinK   kobold (missile)--8 _The endoplasm quivers.% hd.gw.=9.7 (0.9% h~#X _You completely miss the endoplasm.& h&Z & h{w You hit the endoplasm.Kw..g   hobgoblinK   kobold (missile) & hN6690.6 & hNG_You kill the endoplasm!& h5.g.K1.6 (1.0 _You barely miss the ribbon worm.& h)L=  You hit the ribbon worm.& hSr .gThe ribbon worm is lightly wounded.& h\;((((& h@ ....(catching breath)  The kobold throws a stone. The stone hits you but does no damage.& h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.& h|7 5 2Held  _You are caught in a web! .g.KYou struggle to detach yourself from the web.  The ribbon worm is struck by your quills.5---3& h0 _The ribbon worm bites you.& h,& he..Kg11 4 _The web tears apart. The ribbon worm misses you.& hS  You hit the ribbon worm.& h  .Kg The ribbon worm is moderately wounded.---5& h0 _The ribbon worm bites you.& h2W  You barely miss the ribbon worm. Your tail-slap misses the ribbon worm.The ribbon worm is moderately wounded.& h4Y& hEb r.Kr   rat (wandering)  The hobgoblin hits you.& h=dU4--6& hll _A rat comes into view.& h=\  The rat squeaks loudly.  You hit the ribbon worm.& h<  The ribbon worm is heavily wounded.A ball python comes into view.& hk  . .. ##### ...##...##& hE ...r.....## ..........# ..........#####.#  ........g@w......  .$......K####....  ..S##...## .  # #####  S   ball python (constriction, wandering)  K   kobold (missile)(…)The hobgoblin hits you. The kobold barely misses you.The ribbon worm is struck by your quills.& hϰ . .. ##### ...##...## ...r.....## ..........# ..........#####.#  ........g@w......  .$......K####....  ..S##...## .  # #####  & h)K& hζ .rS  The ribbon worm bites you.& h5/17 --------------=7& h%& h/The ribbon worm is struck by your quills.  The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * *You barely miss the ribbon worm.ball python hisses angrily.  You tail-slap the ribbon worm.& hKs  The ribbon worm is severely wounded.& h&P . .. ##### ...##...## ....r....## ..........# ..........#####.#  ........g@w......  .$.S....K####....  ..(##...## .  # #####    S)  & hY . .. ##### ...##...## ....r....## ..........# ..........#####.#  ........g@w......  .$.S....K####....  ..(##...## .  # ##### & h K  The hobgoblin barely misses you. The kobold hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *& hǨ_.rS.& hk1-------------------8& h#& hThe hobgoblin barely misses you. The kobold hits you with a +0 club.  * * * LOW HITPOINT WARNING * * * _The ribbon worm misses you.  You hit the ribbon worm but do no damage.You tail-slap the ribbon worm.  The ribbon worm is almost dead.& h .r (catching breath)  The hobgoblin barely misses you. The kobold hits you but does no damage.& h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.& h]@& hFG.S& h}G 5 -9.5 (0.9Held & hL& h#PD _You are caught in a web!& h_  . .. ##### ...##...## .........## ......r...# ..........#####.#  .....S..g@w......  & hi`b.$......K####....  ..(##...## .  # #####   The web tears apart. The hobgoblin barely misses you.& h2K . .. ##### ...##...## .........## ......r...# ..........#####.#  .....S..g@w......  & h,5.$......K####....  ..(##...## .  # #####  K  The kobold hits you with a +0 club.& h< .r.S* * * LOW HITPOINT WARNING * * *& h=c------11 600.5 (1.0& hrB& hR _The ribbon worm completely misses you.You hit the ribbon worm.& h!U^  You kill the ribbon worm!& hU& hq\ .r.Sg@†r   rat& h<]& hcUnManism the ChangelingDraconian.Health: 1/17=-----------------------.. #####Magic: 1/1========================...##...##AC: 4Str: 16.........##EV: 11Int: 10..........#SH: 0Dex: 10.......r..#####.#XL:  1 Next: 100% Place: Dungeon:2& h$d.......Sg@†......Noise: =--------  Time: 601.4 (0.9).$......K####....-) Nothing wielded..(##...##.Nothing quivered# #####Quill g   hobgoblinS   ball python (constriction)K   kobold (missile)r   rat  The web tears apart. The hobgoblin barely misses you.The kobold hits you with a +0 club.  * * * LOW HITPOINT WARNING * * * _The ribbon worm completely misses you.You hit the ribbon worm.  You kill the ribbon worm!& hHf _The hobgoblin barely misses you. The kobold hits you but does no damage.  You have reached level 2!& h1m/  --more--( h B242/22 0% ( hr ~ball python (constriction)kobold (missile)rat( hA  . .. ##### ...##...## .## .# .( h r..#####.#.Sg.@..$......K####...(##...## ..( h # ##### . _( h ,( hH ( h q.r.Sg( h! h2=-2.4 (1.0 _( h ( hz  . .. ##### ...##...## ..## ..# .r.#####.#( h X.Sg†.$......K####.....#..(##...## ....#( h% 2# ##### ...#..#.## _You see here a ribbon worm corpse.( h ( h ( h M  The hobgoblin attacks as it pursues you!( h ( h .SrKg. ( h .=3( hK ( hb ~ _The hobgoblin is struck by your quills. The hobgoblin barely misses you.+ hv1 + h4 Really quaff the potion of lignification? Y - Yes  N - No, h> , h UnManism the ChangelingDraconian.Health: 2/24==----------------------.. #####Magic: 2/2========================...##...##AC: 4Str: 16.........##EV: 11Int: 10..........#SH: 0Dex: 10.........S#####.###XL:  2 Next:  0% Place: Dungeon:2........rKg♣.......Noise: =--------  Time: 603.4 (1.0).$.......####.....#-) Nothing wielded..(##...## ....#Nothing quivered# #####...#Quill ..#.#g   hobgoblin#S, h    ball python (constriction)K   kobold (missile)r   rat _You have reached level 2! _You see here a ribbon worm corpse.  The hobgoblin attacks as it pursues you! _The hobgoblin is struck by your quills. The hobgoblin barely misses you.Your quills recede back into your body.You turn into a tree. Your roots penetrate the ground.3/3621 2 4BranchesTree  _You see here a ribbon worm corpse.  The hobgoblin attacks as it pursues you! _The hobgoblin is struck by your quills. The hobgoblin barely misses you.Your quills recede back into your body.You turn into a tree. Your roots penetrate the ground. _The hobgoblin hits you but does no damage.. h=  You smack the hobgoblin!. h$. h. hF  You kill the hobgoblin!. h: . h r.KSJ. hJ   endoplasm (wandering)  An endoplasm comes into view.. h,H465. h1. h!4C _The ball python bites you but does no damage.. hKF  The endoplasm quivers.You smack the ball python!. hJ.8 h#E&68 hI8 hdK8 h=8 hQ0.8 h&78 ht _The endoplasm quivers.8 hN8 h\Og2==88 hS8 hV8 h0Y98 h$NJJ   endoplasm508 h9O8 h a . .. ##### ...##...## ..## ..# .J#####.### .. .$.####.....# ..(##...## ....# # ##### ...# ..# .# #8 h f =18 hj 8 h _The endoplasm is struck by your quills. The endoplasm closely misses you. _Items here: ( ) †††.9 hװ. .9 h .. ##### ...##...## .## .# .J#####.### ). .$.####.....# ..(##...## ....# # ##### ...#  ..# .# 9 h? #9 h 9 h The endoplasm freezes you.=-29 h9 h% _You are frozen.9 hK  9 hC 5 You hit the endoplasm.9 h &.9 h 9 h =7=3.6 (0.99 h 9 hl M _You kill the endoplasm!: hI|. .. ##### ...##...## .## .# .: hI#####.### .. .$.####.....# ..(##...## ....# # ##### ...# #: h-4.6 (1.0 _Items here: ( ) †††.; h ; h Pick up what? 7/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club Missiles (select all with ()b - a stone Carrion a kobold corpse ; h a rat corpse a ribbon worm corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]< hv< h#< hUnManism the ChangelingDraconian.Health: 12/24 ============------------.. #####Magic: 2/2========================...##...##AC: 4Str: 16.........##EV: 11Int: 10..........#SH: 0Dex: 10..........#####.###XL:  2 Next: 27% Place: Dungeon:2..........@........Noise: ---------  Time: 654.6 (0.0).$.......####.....#< h-) Nothing wielded..(##...## ....#Nothing quivered# #####...#Quill ..#.##The endoplasm freezes you. _You are frozen.  You hit the endoplasm. _You kill the endoplasm! _Items here: ( ) †††.  Okay, then.< h< h!< h< h. _= h4= h= h= h % _= h3== hX,= h:= h٨,= h= h,= h= hP== hq= h~94= h1== h= h޶,= h= h,= hֺ= h,= h= hr= hٿ_5=== h= h= h6==7=== h:= h= hz= h = h&= h#= hL= hK= h"= h= h= h&18= hZ F=== h = h = h1= hS= h>= hX= h^= h= h= h = h0&= h%'#9= h'F=== hx)= h+= h,= h-= h~0= h1= h3= h>7= h8= h9= h^A= hB$== hnC= hD= hG= hHM20== hI= hK,= h#M= hO= huP= hQ= h|T= h`U= hV= hRY= hIZ= hZ1= h[F=== h]= h_= h`= hzb= he= hf= hYh= hj= hk= hm= hap= hDq= hq2= hrF=== ht= hPv= hw= hx= hz= he{= h|= h= hZ= h= hӃ= hȄ#3= hF=== h~= h,= h= h,= hV= h,= h)= h= hi4=== h0= hQ_You are frozen.  You hit the endoplasm. _You kill the endoplasm! = h9_Items here: ( ) †††. _Okay, then.HP restored.= hơ= h= h1= h֩= h%,= h = hc= hݳ= h= hl= h= h= h:== h}= h= h = h= h= h4= h= h= h= h= h#= h= h+= h= ho= h]= h+= hj= h= h= h= h= h= h= hH$ = h\_You now have 97 gold pieces (gained 4).= h,= h X= hn$= hP%= h7',= h(= h',= h)0,= h1= h]3= h5,= h6= h8= h:= h>;= h <= h== h?,= h@= hA= hC= hC= hVD= hE= h;G= hN.. .# ..#.# #...# #g ...# ##.# ...# #.....##..# #..# = hNo #.....##@.##  #.....##...#  #.....##...##### #.....##...##...###.....#..........###.................#g   hobgoblin (missile, wandering)#.................#####.#######............)......= h)OF##..........####....= hT1722.6 (68.0)= h6U,3.6 (69= hZ= hU\| _A hobgoblin comes into view. It is quivering poisoned darts.> hm3 M#.. .. ..# ##g # ##.# .##.......@.# .....##..##.....##...# ....###### #.....##...##...##.... ............ > h86 > h"8 > h8 14.6 (1.0)> hq; > h< > hh I #.. .. .. .# ..#.# #...# #. #...##.# ...# #.....##..# #.# #.....##..##> hԿ  #.....##...# #.....##...###### #.....##...##...## #.....#..........## #.................# #.................#####. ######.)> h > ht &5> h > h? ? h #.. .. .. .### ..#.#.. #...# #. #...# ###.## ...# #.....##..# #.# #.....##..## #.....##...# #.....##...###### #.....##...##...##? h) p #.....#..........## #.................# #.................##### ######.)? hR%<6? h-? hS2#. #.. ..#. .. .# ##.. ..#.# ... #...# #.g #...# ###.###...# #.....##..# #.# #.....##..## #.....##...# #.....##...###### #.....##...##...## #.....#.##g   hobgoblin (missile, wandering) #.......# #.......#### ######.)? h39 gg)  The hobgoblin shouts! You hear a shout!? h< ((The hobgoblin throws a poisoned dart. The poisoned dart hits you!? hO+..? h==============7Pois Quill ? h? hQ _You are poisoned.? h  #.# #.. .. #.. .. .# ##.. ..#.# ...# #...# #.g #...# ###.###...# #.....##..# #.# #.....##..## #.....##...# #.....##...######  #.....##...##...## #.....#.##  #.......# #....... ######.)? hb  You feel very sick.? hZ(((((? h8..@? hT..1---=---8Pois ? h? h _The hobgoblin throws a poisoned dart. The poisoned dart closely misses you.? hvi #.# #.. .. #.. .. .# ##.. ..#.# ...## #...# #.g# #...# ###.###...# #.....##..# #.#? h<$ #.....##..## #.....##...# #.....##...######  #.....##...##...## #.....#.##  #.......# #........ ######.)? h? h,F.g? h0--------9? h? hh$ _You feel sick.? h r #.# #.. ..? h 2 # ##.. ..#...# #..# ###g###...###..#....# #..#.# ##? h ###...##...## ##r   rat (wandering).#? hT 6.....##? h>% W  A rat comes into view.? h& LYou feel sick. The hobgoblin is struck by your quills.? h- Y.r r? ho. O18? h/ F---=30? h4 ? h8  ? h8 Q_The hobgoblin closely misses you.? hP  You hit the hobgoblin but do no damage. Your tail-slap misses the hobgoblin.The hobgoblin is heavily wounded.? h K.r? hH17---? h_&1.5 (0.9? h? hkf _You feel sick. The hobgoblin closely misses you.@ h';  You hit the hobgoblin.@ ha+%  @ h ,7You kill the hobgoblin!@ ht.3  You feel sick.@ h7`.rg#( @ h7!@ hPK-312.4@ hY@ h\\ _A hobgoblin comes into view.@ h7 # #.. .. #.. .. ##.r ..#.g.# #..# ####@###.@ hK##..#....# #..#..##### #...##...## ### @ hڞ@ h{..rg6--3.4 (1.0 _You feel sick.  Things that are here: _2 poisoned darts; a hobgoblin corpse@ h.. # #.. .. @ h ##.. ..##..r# #g@# ###(###.#.....##.#.........# .## #### #...##@ hyW...####@ h5--=4@ h@ h _You feel sick. The hobgoblin closely misses you. The rat misses you.@ h N-@ hJ @ h @ hb  You closely miss the hobgoblin. You feel sick.  You are no longer poisoned.@ h e4-5@ h @ h | _The hobgoblin barely misses you. The rat bites you but does no damage.A h9d  You hit the hobgoblin.  The hobgoblin is severely wounded.A h%fc5=6.3 (0.9A hlA ho| _The hobgoblin closely misses you. The rat barely misses you.A hxpA h  You closely miss the hobgoblin.The hobgoblin is severely wounded.A h(7.2A h|A h _The hobgoblin completely misses you. The rat barely misses you.A h"  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.3--8.2 (1.0A hA h֤i _The hobgoblin barely misses you. The rat bites you.A hD =  You punch the hobgoblin!A hNK †r   rat  You kill the hobgoblin!A h` P--79.1 (0.9A h(e A h;g I _The rat misses you.A h  .. #. #. #.####.. .. #.... .. .# ##... ..#.# #..r## #...# #@.# #...# ###(###...# #.....##..# #.........# #.....##..##A hI  #.....##...# #.....##...###### #.....##...##...##  #.....#.##A h A h d4=40.1 (1.0A h A h _The rat misses you. _You see here a hobgoblin corpse.B h2  You barely miss the rat. The rat is struck by your quills.†B h/411B hB hG _You kill the rat!B hiM.# .# ####.. .. #....... #...# ..##..@##......#†.# ..######(###..###.........##....#...#-2 _You see here a rat corpse.B h*G5===6=B h_B h7==B hB hU,B h,B hu"B h418==B h7B h:,B h<B h=B hV?B hAC h|C hx9==C hC hC h&C hS C hI C h C hC hC hC hC hC h20C h0==C hC hC hC hC hC hU!C hY"C h#C h&C h)C h,C hO/C hn0C h=11C h20==C h2C hg5C h9C hb;C h=C hAC h_DC hE hAE hu ..### #.. .E hTw#. #.# # ##. #.##.#.##.##....#...#.####.....# #......@#.####...##..#.# ..†####...#..Quill ##..##.....##...#E hm~E h0&3E hՃE hЅE h #.. ..# ## #.# .. . #.# .. #. #.# # # #. #.##.#.##.# #. #....#....# #.####.....# #.#.## ##...##..#.# #..†####...# ......#†.# #...# ..######(###...# #.....##..#  #...#  #.....##..##  #.....##...#E hE hH&4E h{E hL #.. ..# ## #.# .. . #.# .. #. #.# # # #. #.##.#.##.# #. #....#....# #.####.....# #.#.## ##...##..#.# #..†####...#E h[{ ......#†.# #...# ..######(###...# #.....##..# #...# #.....##..##  #.....##...#E hQE hĮ&5E hѲE hE h B #.. ..# ## #.# .. . #.# .. #. #.# # # #. #.##.#.##.# #. #....#....# #.####.....# #.#.## ##...##..#.#E h  #..†####...# ......#†.# #...# ..######(###...# #.....##..# #..# #.....##..##  #.....##...#E h <6E hv E h, E hxj l #.. ..# ## #.# .. . #.# .. #. #.# # # #. #.##.#.##.# #. #....#....# #.####.....# #.#.## ##...##..#.# #..†####...# ......#†.# #...# ..######(###...# #.....##..#  #.#  #.....##..##  #.....##...#E hn <7E hq E hes E hR #.. ..###### #.# .. . #.# .. #. #.# # # #. #.##.#.##.# #. #....#....# #.####.....# #.#.## ##...##..#.# #..†####...# ......#†.# #...#  ..######(###...# #.....##..# #.........# #....E h&Si.##..##  #.....##...#E h/WE hW&8E hZE h5\F h( ..###### # .. .#. #.# # ##. #.##.#.##....#...####.....# ......#.###.@.##..#.# #..†####........#†.# ..#Quill ....##.....##...######F h(<9F hF hF h&  ##### # .. .#. #.# # ##. #.##.#.##....#...####.....# ......#.###...##..#.# #..@####........#†.# ..######(##Quill #...##.....##...##...##F h3800 _You see here a rat corpse.F h-  .. .#. #.# # ##. #.##.#.##....#...####.....# ......#.###...##..#.# ..†####........#@.# ..######(## #.....##...#....#...# #.....#..........## F hsC1 _F h~F hv _You see here a hobgoblin corpse.F h .. . #.# .. #. #.# # # #. #.##.#.##.# #. #....#....# #.####.....# #.......#.## ##...##..#.# #..†####...# ......#†@# #...# ..######(###...# #.....##..# #.........# #.....##..###.....##...##.....##...##.....##...##...###.....#.##2 _F h F h % #. #.# # ##. #.##.#.##....#...####.....# ......#.###...##..#.# #..†####........#†.# ######@## #.....###........#.....##..##..#.....##.................#F h*3  Things that are here: _2 poisoned darts; a hobgoblin corpseH h/H h~4Throw: 2 darts (poison)H hվH hT _b - 2 poisoned dartsI h:pM. #.# .. #. #.# # ##.#.## #....#....#####..... #.......#.####...##..#I hp #..†###....#†@# ..######†###.#.....##.#.........# #.....##..##..I hq$#.....#I hvI hw&5I h&{I h}I h4I hI hI hL4I hI hI h  .. . #.# .. #. #.# # # #. #.##.#.##.# #. #....#....#I hc  #.####.....# #.......#.## ##...##..#.# #..†####...# ......#@.# #...#I h l ..######†###...# #.....##..# #.........# #.....##..##I hR  #.....##...# #.....##...######I h  #.....##...##...##  #.....#.## I h I hz &6I h I h v _You see here a hobgoblin corpse.I h 4I h I h" I hT M#####. #.# .. #. #.# # ##.#.## #....#....#####..... #.......#.##I h #...##..# #..@###......#†.# ..######†###..###.........#I h n#....#...#I h I h -7 _I h I h p _You see here a rat corpse.J h}jM .#####J h. #.# .. #. #.# # ##.#.## #....#....#####..... #.......#.##J hV [##.@.##..# #..†###......#†.# ..######†###.J h ]#.....##..##...#J h$J h&-8 _J hv+J hC-J h:$M#.. .#####. #.# J h$S.. #. #.# # ##.#.## #....#....#####..... #.@.....#.####...##..# #..†###J h$......#†.# ..######†###...#....#J h)J h)&9J h,J hT.J hK6 #.. ..# ##### #.# .. . #.# .. #. #.# # # #. #.##.#.##.# #. #....#....# #.####.....# #.#.## ##...##..#.# #..†####...# ......#†.# #...# #....#....#..... J h= =10J h> J hn@ J h0 #.. ..# ##### #.# .. . #.# .. #. #.# # # J hS ,#. #.##.#.##.# #. #....#....# #.####.....# #.#.## ##...##..#.# #..†####...# ......#†.# #...# ..######†###...#J h [#.....##..# J h J h_ &1J h J h J h6#.. ..# ##### #.# J hF7.. . #.# .. #. #.# # # #. #.##.#.##.# #. #....#....# J h9"#.####.....# #.#.## ##...##..#.# #..†####...# ......#†.# #...# ..######†###...##.....##..##..##.....##..## J h@J hpA&2J huKK ht#.. ..# ##### #.# .. . #.# .. #. #.# # # #. #.##.#.##.# #. #....#....# #.####.....# #.#.## ##...##..#.# #..†####...# ......#†.# #...# ..######†###...##.....##K hu..##...##.....##..## K h{K h|&3K h5K hK hg#.. ..# ##### #.# .. . #.# .. #. #.# # # #. #.##.#.##.# #. #....#....# #.####.....# #.#.## ##...##..#.# #..†####...# ......#†.# #...# ..######†###...##.....##..# 4K hA`K haK heK hhK h+M#.. .#####. #.# K h-@.. #. #.# # ##.##.#.###. #....#....##.####.@...# #.......#.###...##..#.# #..†####.........#†.# #...###..#K h6<5K hQAK h M%#.. .#####. #.# .. #. #.# # ###.#.##.# #...@#....##.####..... #.......#.###...##..#.##..†####...##K h$2...#K h9%K h &6K hV:%K h+K h M%#.. .#####. #.# .. #. #.# # #.##@#.## #....#....#####.....# #.......#.####...##..#.#...###..K hF$9%K h$&7K h(K he1L h$[Mw.%#.. .#####. #.# .. #. #@# # #.##.#.## #....#....#####.....#.......#.##.#L h[w   ribbon worm (asleep)##..L hk`L h5dj.wwL hd&8L hi:%L hZk^ _A ribbon worm comes into view.L h....w%.##.. .#####. #@# .. #. #.# # ##.#.## #....#....#####..... #.......#.###...##..# #..†###....#†.# L hL h\.%wL h"&9L h{L hL hdy[.####...#.%.# #w..#.###.. #....#####. #.# .. #. #.# # ##.#.## #....#....#####..... #.....###...##..# #..†###L hm8%L hn'20L ht:%L hvM _Found a leather armour.L h ... [.####...%.# #w..####...# #....#####.#. #.# .. #. #.# # ##.#.## #....#....#####..... #.....###...##..#%.w1L h:%L hL hEs L h|z% You hit the ribbon worm.  The ribbon worm is moderately wounded.=2.0 (0.9L h~:%L hX _The ribbon worm barely misses you.L h.  %You barely miss the ribbon worm. You tail-slap the ribbon worm.  The ribbon worm is moderately wounded.3.0 (1.0% _The ribbon worm closely misses you.L hHD  %You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.The ribbon worm is struck by your quills.4% _The ribbon worm closely misses you.L hc. %You hit the ribbon worm.9 (0.9% _The ribbon worm is heavily wounded.M ha (catching breath)  You barely miss the ribbon worm. You punch the ribbon worm.  The ribbon worm is heavily wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.M hB% 5 5.9 (1.02 darts (poison)Held M hf% _You are caught in a web!M hn %  You struggle to detach yourself from the web.19-----6% % _The ribbon worm bites you.  You struggle to detach yourself from the web.-----7% _The ribbon worm bites you.M h k#%11 -82 darts (poison)% _The web tears apart.M hz  %You hit the ribbon worm.  The ribbon worm is heavily wounded.17--=9.8 (0.9% _The ribbon worm bites you.M hS  % (catching breath)  You hit the ribbon worm.  You tail-slap the ribbon worm, but do no damage.The ribbon worm is severely wounded. %The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.M h ;% 5 30.72 darts (poison)Held % _You are caught in a web!N h(f %You struggle to detach yourself from the web.  The ribbon worm is struck by your quills.1--------1.7 (1.0 _The ribbon worm bites you!N hV8%N hV.-2N h[$%N hU\N h]C _You struggle to detach yourself from the web.N h %  The web tears apart.  The ribbon worm is struck by your quills.8/24 ---------11 =32 darts (poison) _The ribbon worm bites you.N h S % You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.4 _The ribbon worm bites you but does no damage.N h6q   (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.N he % 5 5.6 (0.92 darts (poison)Held N h1 :%N h . _You are caught in a web!O h9 %  You struggle to detach yourself from the web.O h9e9=--6.6 (1.0O h=:%O h? O hAS_The ribbon worm closely misses you.O hz%11 -72 darts (poison)%O hl* _The web tears apart.O hM  ... [.#### O h  #....  #...#  #.%.#  #...# O h  #.###w..#  #....@# #####.##.# .. . #.# .. #. #.# # #  #. #.##.#.##.#  #. #....#....#   .....#  ..#.##   You barely miss the ribbon worm. Your tail-slap misses the ribbon worm.The ribbon worm is severely wounded.O hF O h  ... [.####  #....  #...#  #.%.#  #...#  #.###w..#  O h #....@# #####.##.# .. . #.# .. #. #.# # #  #. #.##.# #. #....#....#  ... ..# O hH h %The ribbon worm bites you!O h ]2-------=8.5 (0.9O h :%O h V _* * * LOW HITPOINT WARNING * * *O hQ % (catching breath)  You hit the ribbon worm.  The ribbon worm is almost dead.O hU  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.O h O h6  5 9.42 darts (poison)Held O h 8%O h . _You are caught in a web!P h']  ... [.####  #....  #...#  #.%.#  #...# P h #.###w..#  #....@# #####.##.# .. . #.# .. #. #.# # #  #. #.##.#.##.#  #. #....#....#   .....#  ..#.##   You struggle to detach yourself from the web.P hb ... [.####  #....  #...#  #.%.#  #...# P hb #.###w..#  #....@# #####.##.# .. . #.# .. #. #.# # #  #. #.##.#P h} #. #....#....#  ... P hO..# P hh %The ribbon worm bites you.P h^a1--------40.4 (1.0P hV:%P hmV _* * * LOW HITPOINT WARNING * * *R h A storm talisman. Lightning trapped, impossibly, in a bottle. Lets the user walk through the air as a raging, lightning-filled tempest. The user's melee attacks are electrified and strike all adjacent foes. The user also flies, gains immunity to poison, miasma, petrification, constriction, and sticky flame, and also resists electricity. They can launch themselves as a lightning bolt, blasting through everything in their way. ____________________________________________________________Skill HP UC Base Dmg AC EV Blinkbolt Dmg --------------------------------------------------------------- Min 23 +0%+24+12 +201d113 Max 27 +0%+30+15 +271d131 Cur 3 -90% +0 +0 +0 1d24 Class: Nonliving rPois: ∞rElec: + Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Substance, Blood, Bones (g)o to location.R hc T h+ T h_ (UnManism the Changeling...Draconian[.####Health: 1/24=-----------------------#....Magic: 2/2========================#...#T h AC: 4Str: 16#.%.#EV:  5 Int: 10#...#SH: 0Dex: 10#.###w..#XL:  2 Next: 41% Place: Dungeon:2#....@#Noise: =--------  Time: 840.4 (1.0)#####.##.#-) Nothing wieldedT h .. . #.#Throw: 2 darts (poison).. #. #.# # #Quill Held #. #.##.#.##.##. #....#....#w   ribbon worm (catching breath)#.####.....##.......#.####...##..#.#The ribbon worm expels a string of sticky webbing.T hX The stream of webbing hits you but does no damage. _You are caught in a web!  You struggle to detach yourself from the web.  The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * *T h T h :%T h V hozDrink which item? Potions  h - a silvery potion [!] read|quaff|evoke[?] describe selectedW hW hWW h}UnManism the Changeling...Draconian[.####Health: 1/24=-----------------------#....Magic: 2/2========================#...#AC: 4Str: 16#.%.#EV:  5 Int: 10#...#SH: 0Dex: 10#.###w..#XL:  2 Next: 41% Place: Dungeon:2#....@#Noise: =--------  Time: 840.4 (0.0)#####.##.#W h-) Nothing wielded.. . #.#Throw: 2 darts (poison).. #. #.# # #Quill Held #. #.##.#.##.##. #....#....#w   ribbon worm (catching breath)#.####.....##.......#.####...##..#.#The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!  You struggle to detach yourself from the web.  The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * *W h W hf It was a potion of brilliance.-1.4 (1Brill Quill Held W h"%W hW hؼ` _You feel clever all of a sudden.Y h Read which item? Scrolls  e - a scroll labelled POCU YNTUU  f - a scroll labelled BUADETZIWU [!] read|evoke[?] describe selectedZ h GZ hLZ hRUnManism the Changeling...Draconian[.####Health: 1/24=-----------------------#....Magic: 2/2========================#...#AC: 4Str: 16#.%.#EV:  5 Int: 10#...#SH: 0Dex: 10#.###w..#XL:  2 Next: 41% Place: Dungeon:2#....@#Noise: ---------  Time: 841.4 (0.0)#####.##.#-) Nothing wieldedZ hIS.. . #.#Throw: 2 darts (poison).. #. #.# # #Brill Quill Held #. #.##.#.##.##. #....#....#w   ribbon worm (catching breath)#.####.....##.......#.####...##..#.# _You are caught in a web!  You struggle to detach yourself from the web.  The ribbon worm bites you. _* * * LOW HITPOINT WARNING * * *It was a potion of brilliance. _You feel clever all of a sudden.Z h8j *,,,**,,,,,,,,,***,<,,*,,,##.........#### *,,*,,*,,,#########****,,,,,***,*,|<#####........,,,,,**,,*,,,**#..####...##...,***,*****,*** ##..###.%.##...,*,,,****Z hk*,* ###r###...##.>.,,,****,,*,* ###.wr,*****,,,*,* ##.##...,,***,,,**,* ###.##...,,,,,,,,**,* *.....##.#.##...,,***,****,* *..##.##.#.##.##,,,,,,**,* *#.##.##.#.##.##,,,,,,**,* #.##....#....##,,,,,,*w 2 ribbon worms (1 asleep, 1 catching …)*,* #.####.....####,,,,,,*r   quokka (asleep)*,* #.......#.#####***,***r   rat (asleep) hknO17;4H*,**,*As you read the scroll labelled POCU YNTUU, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation.  A quokka, a rat and a ribbon worm come into view.=2.4 (1Z htT<%Z hy _The ribbon worm barely misses you.Found a twisted jewelled staff. _Found a stone staircase leading down and a stone staircase leading up.[ hiRead which item? Scrolls  f - a scroll labelled BUADETZIWU [!] read|evoke[?] describe selected[ h1[ h9\ hke*,,,**,,,,,,,,,***,<,, UnManism the Changeling*,,,##.........#### *,,*,, Draconian*,,,######[.#######****,,,,, Health: 1/24=-----------------------***,*,|<#####........,,,,,**,, Magic: 2/2========================\ h*,,,**#..####...##...,***,**** AC: 4Str: 16*,*** ##..###.%.##...,*,,,**** EV:  5 Int: 10*,* ###r###...##.>.,,,****,, SH: 0Dex: 10*,* ###.###w..##.wr,*****,,, XL:  2 Next: 41% Place: Dungeon:2*,* ###....@#.##...,,***,,,* Noise: =--------  Time: 842.4 (0.0)*,* #####.##.#.##...,,,,,,,,* -) Nothing wielded*,* *.....#\ hA#.#.##...,,***,*** Throw: 2 darts (poison)*,* *..##.##.#.##.##,,,,,,*Brill Quill Held *,* *#.##.##.#.##.##,,,,,,**,* #.##....#....##,,,,,,*ww 2 ribbon worms (1 asleep, 1 catching …)*,* #.####.....####,,,,,,*r   quokka (asleep)*,* #.......#.#####***,***r   rat (asleep)*,* ##...##..#.#*,*As you read the scroll labelled POCU YNTUU, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation.  A quokka, a rat and a ribbon worm come into view. _The ribbon worm barely misses you.Found a twisted jewelled staff. _Fo\ hbDund a stone staircase leading down and a stone staircase leading up.\ hP5a##.........##################........#..####...##...##..###.%.##...###r###...##.>.###.wr##.##...##.##........##.#.##...\ h7..##.##.#.##.###.##.##.#.##.###.##....#....##   ribbon worm (catching breath)#.####.....#####.......#.#####  Found a twisted jewelled staff. _Found a stone staircase leading down and a stone staircase leading up.  As you read the scroll labelled BUADETZIWU, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.  The ribbon worm bites you.  You die...\ h=b-4/24 -\ hQ  \ haT--more--\ h>Vc hx{ [?25h[?0c [?1051l[?1052l[?1060l[?1061l