?B h  Player: YellowBlue Game: DCSS trunk Server: clan Filename: 2025-04-24.13:53:03.ttyrec Time: (1745502783) Thu Apr 24 15:53:03 2025 BB h [?1051l[?1052l[?1060l[?1061hBB hV)0[?7h[?25l[?1cBB hBB hUWelcome, YellowBlue. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin HunterCB hlw Welcome, YellowBlue the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Coglin HunterEB h~EB hEB hb JYellowBlue the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Haoran} d) +0 sling {Suthep}Fire: a) +2 sling {Haoran} EB hih ......#.##.##.##.########.#######.......@......$#######.########.##.##.##.#......EB hp EB hns You whisper farewell to Haoran. Welcome, YellowBlue the Coglin Hunter.Will you prevail where others failed? Will you find the Orb of Zot?EB hw EB h Press ? for a list of commands and other information.  Found 15 gold pieces.EB hi EB hd [ _Found a staircase leading out of the dungeon.GB hl _ _You now have 15 gold pieces.........# ... .....##.# .....###.# .....##.# .)..##.# ...########..#?#  .......<.......@...# 8.0 (8  #######..#.....#.# ...# ##.#.# ....##.# .....##.# .....##... .....#........# GB hty9.0 (9 _Found a rapier.GB hPIGB hTGB h?`XGB h}d,GB h gGB h)lGB h #.........# .#^.........#.#.. #.#.......##.# #.# #......#.# #.# #..)..#.#  #.# .....#.# #####.#######..#@# .....<...........# #####.#######..#.....# #.# .....#.###.##.# #.....##.# #......#.#.#.#.......##.#.#.........#.#.# #........# . .#12.0 (3.0)3.0 (4 GB h[_e - a scroll labelled INWAHA DOUWGB h GB he GB hq GB h GB h ,GB h" XGB h$ GB h' GB h) ,GB h4 nGB h7 GB h9 ,GB h: GB h= GB h? ,GB h1A GB hC GB h]E ,GB h%G GB hPI GB hYK ,GB hL GB hyN GB h_P ,GB hmQ GB hjT GB hU ,GB hV GB h!Y GB h([ BGB h] GB h^ ,GB h{_ GB h0a GB hb ,GB h|c GB he GB hg GB h&h GB hh GB hj GB hl BGB hm GB hOn GB h! w#######..#.....#.# # .....#.###.#.# # #.....#...#.#.# # #......#.#.#.#.# #.......##.#.#. .......#.#.#.#. ......# .#.#.#. #...#.#.####### #...#..@.......31.0 (18.0) #. .###.####### #.#  ..# .## .. .. .>. 2.0 (19 _Found a stone staircase leading down.GB h GB h GB h GB h GB h ,GB h GB h GB h ,GB h GB h GB h! ,GB h'" GB h$ GB hE- :........# .#.#.#.#.# #...#.#.####### #...#.......... #...###.####### #.....#.# #...#...# #......##GB h&.  #......#  #####@.# 8.0 (6.0)..(....>.# ########## GB h3 GB h4 +9.0 (7GB h8 GB h: % _Found 7 stones.GB hquGB hGB hK6  You see here 7 stones. _GB hC #...#.#.###### #...#......... #...###.###### #.....#.# #...#...# #......## #......# #########..# +@..(....>.# ############....##............'47.0 (8.#J...###.#J   endoplasm (asleep)  As you open the door, it creaks loudly!  An endoplasm comes into view.J.J======8.0 (9 _The endoplasm quivers.HB h 4HB h6HB hJa _An endoplasm is nearby!HB h     .   ...##   ......#########..#  ...J..'@..(....>.#  .#....############  ###. #HB hñN     .   ...##   ......#########..#  ...J..'@..(....>.#  .#....############  ###. HB hY#  HB hbHB h9HB hw _An endoplasm is nearby!HB h     .   ...##   ......#########..#  ...J..'@..(....>.#  .#....############  ###. #HB hc4R     .   ...##   ......#########..#  ...J..'@..(....>.#  .#....############  ###. #   _An endoplasm is nearby!HB hRy ((( You shoot a sling bullet. The sling bullet hits the endoplasm.HB h)  _is nearby! _An endoplasm is nearby!  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm is almost dead.. HB hM )...'HB hL 1===---9.2 (1.2Rev  _You kill the endoplasm!HB h f---HB hT H _No target in view!IB h4IB hIB h%IB h) #...#.#. #...# #...###. #.....#.## #...#...##.. #......###...### #......#IB h+_#......#..#.@...(....>.#0.0#.#....# ###.. #.#[.##.#IB h3IB h<L---50.2 (1IB hCf _Found a robe. _There is an open door here.IB hT4IB hkIB hIB hEIB h7#Q _IB h60h #...#.......#. #...###.#####. #.....#.# #.. #...#...# #... #......## #...#### #.......#......#########..#..'...(....>.#.#.#...@############---IB h0( ###....g?#  #.###..... [. ....##. ... #?..g   goblin (wandering) #..IB hj1 ..IB h: 1  A goblin comes into view. It is wielding a +0 dagger.IB h<32.2 (2IB hAIB hDg _Found a scroll labelled YLUACU UDODODA.IB h #.  #.   #..   #...  IB h #...####   .#......#########..#  ........'...(....>.#  .#.#...@#  ###....g?#  IB h|#.###.....  [. ....  ##. ...  #? .. IB hTU #. .  ..IB hD  #.  #.   #..   #...   #...####   .#......#########..#  ........'...(....>.#  .#.#...@#  ###....g?#  #.###.....  [. .... ##. ... #? ..  #. . ..  _A goblin is nearby!IB h9K F #.  #.   #..   #...   #...####   .#......#########..#  ........'...(....>.#  .#.#...@#  ###....g?#  #.###.....  [. ....  ##. ...  #? ..  #. .  ..IB h}  #.  #.   IB h{ K#..   #...   #...####   .#......#########..# IB h + ........'...(....>.#  .#.#...@#  IB h ###....g?#  #.###.....  IB h" [. .... ##. ... #? ..  #. . .. IB h4 IB h IB hC IB h ] _A goblin is nearby!IB hA } #.  #.   #..  IB h  #...   #...####   .#......#########..#  ........'...(....>.#  .#.#...@# IB h[  ###....g?#  #.###.....  [. ....  ##. ... IB h u #? ..  #. .  ..IB h^ #.  #.   #..   #...   #...####   .#......#########..#  ........'...(....>.#  .#.#...@#  ###....g?#  #.###.....  [. .... ##. ... #? ..  #. . ..  _A goblin is nearby!JB h  (((((((You shoot a sling bullet.JB hI  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.JB hdW..)....JB hlk2===3.4 (1.2Rev JB hJB hJ _You kill the goblin!JB h4JB h#JB ht&H _No target in view!JB h"Z JB hZ JB hb JB he H _No target in view!JB hp  _  Things that are here:  a +0 dagger; a goblin corpseJB h 5 _#.#...###.####### #. #.....#.# #.. #...#...# #... #......## #...#### #......# .#......#########..# ........'...(....>.# .#.#....############ ###....)@# ---#..# .[. #.....# ###. #.....##? #.....##. #...$.#.. #.....##.....#JB h t7.4 (4.0---8.4 (5JB h z _f - a scroll labelled YLUACU UDODODAKB hQ3KB hKB hKB hXKB h,KB h`KB hHKB h,KB hKB hKB h,KB hqKB hݲKB h~,KB hKB h,KB hPKB hL _You now have 20 gold pieces (gained 5).KB h3KB hKB h`KB h,KB h\KB hKB h,KB hRKB hKB hn,KB h,KB h),KB hKB h#KB hKB hKB hKB hKB h,KB hKB hHKB h,KB h_KB heKB h`,KB hKB hKB h,KB h KB h5 #...#### #......#  #.#......#########..# ........'...(....>.# .#.#....############ ###....).#### #.###.###.....# #...[...#.....# #####...#.....# #@..#.....# #...#.....# ....#.....# .....#.....# ......#.....# .......#.....# ........##+####.#+#######76.4 (18.0)7.4 (19KB h;]y _g - a scroll labelled VABAAT VAELOAKB hI3KB hKB hKB hXKB hjXKB hXKB h@,KB hKB hKB h1 ,KB h KB hKB h),KB hKB h7 _You open the door.KB h3KB hKB hxKB hs,KB h1 KB h'#@  There is an open door here.KB h$KB h"% _KB h%KB hP'KB h(,KB h:)KB h*KB h+KB h),KB h,KB h?.KB h|4 #...#### #.. #.#......####### ........'...(.. .#.#....####### ###....).### KB h6#.###.###..... #...[...#..... ##########...#.....#.@....# #...#.....88.4 (11#.####'###...#.....#.#..........#.....#.#..........#..... #.#..........#..... #.#..........#..... #.#..........##+### #[#..#+########..KB h":KB h:,9.4 (12KB h>KB hQ@( _Found a ring mail.KB hyKB h-nKB hKB h &KB h&KB hJ(KB h*,KB h*KB h8  You see here a +0 ring mail.KB h<a _KB hIKB hlKB h mKB hkoKB hq,KB hsKB h^uKB hpw,KB hxKB hq|KB h~,KB hKB hKB hUKB hRKB hiKB h<KB h},KB hKB hcKB hې,KB hKB hΓKB hKB h{KB hWKB hKB h6KB hKB hKB h4KB hKB h KB hҠKB h~KB hZKB hVBKB hKB hɥ,KB hKB hKB h9,KB h-KB h8KB h,KB h̬KB hh,KB hFKB hKB h,KB hKB hqKB hdzKB he,KB hKB hKB h',KB h:KB hM,KB hKB h~KB hKB h$KB hKB hKB hKB h,KB hZBKB h<KB hKB hKB hKB hBKB hzKB h,KB h-KB hKB h,KB hKB hGKB h,KB hKB heKB h,KB hKB hvKB h%,KB hzKB h4KB h,KB hKB h,KB h}KB hKB hKB hQ,KB h[KB h KB h,KB h7 _You open the door.KB hNKB h3KB h@  There is an open door here.KB hKB hA _KB hKB hKB h,KB hKB h#KB h,KB hdKB h,KB h ,KB hKB hKB h ,KB h KB h KB h,KB hbKB hKB h.KB hKB hKB hKB hKB h)KB hGKB hrKB h= KB h!KB h!KB h#KB h%KB hb&KB h'KB h *KB h,KB hJ-KB h3.KB h$0KB h2KB h2KB h3KB h5KB hM7KB h7KB h8KB h:KB hg=,KB h>KB h@KB hnBKB h7CKB hDKB h$HKB hI,KB hKKB hMKB hN,KB hPPKB hQKB hSKB hcTKB hUKB h{[XKB h\KB h]^KB h^KB h_KB h`KB h6bKB hbKB hmcKB heKB hg,KB hhKB hPjKB hp #...# # #...# #.#####...# #...#...#### #.#######.#......###......#........'...(KB hPq.## #...#.#....######.....#####.#.###....).##.......@...#.###.###.......####.#...[...#...... ##########...#.#... #......# #...#.#.. #.####'###...#.#. #.#.#.S   ball python (constriction, asleep)KB hq,S #.#.#.... #.#..........#....#.#..........#....KB hw1156.4 (67.0)KB hw,7.4 (68KB h{KB h}^ _A ball python comes into view.KB hz 8 ((((((S  )  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.KB h  The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python.KB hu † KB h; N......KB hb` o3===8.8 (1.4)Rev KB he KB hh O _You kill the ball python!KB h JKB h H _No target in view!KB h _No target in view!LB hτ4LB h,LB hyH _No target in view!LB h4LB hܴLB hLB h$ #...# # #...# # #####...# # ...#...#### # #.#...... ......#........'...(.### #...#.#.....#####.#.###....)....#.###.###0.0.####.#...[...#..#...#LB h#.....#......# #...# #.....#.####'###...# #.....#.#.#>†.....#.#.#.......#.#.# #.#.#LB h9K---9.8 (1LB hLB h9 _Found an escape hatch in the floor.LB hLB he4LB hLB hLB hLB h7LB hELB hLB hD0LB hlLB h LB h,LB hLB h LB hHLB hLB hLB hGBLB hLB hLB hLB h,LB h7 _You open the door.LB hLB h3LB h@  There is an open door here.LB hLB h5 _LB hLB hLB ht,LB hLB h$,LB hLB hLB hLB h,LB hLB hLB h,LB hLB h;LB hLB hLB hLB hSLB hLB hLB hLB hLB h$LB h LB hLB hh=.   .  ##+#. #...# ###  #...+ ..#  #...# #.#  #.[.# #.#  #.@.# #.# ---767.0) LB h3#...# #.########### #...###......... #.##......######### #. +......'.......# #. #......####### #. #..........##### #. #............#. #.###LB hR LB h ,7.8 (18LB h-LB h;U _Found a blackened peridot ring.LB hWILB hE ..###........'........LB h78 M#.#=. ..#+#. # ##+ ...  #.############...###.................#. #.....LB h}Pm0.0)8.8 (1LB hYw _You see here a +1 pair of gloves.LB h LB h LB h LB h LB h! LB h $ _LB h. ,LB h{ LB ho LB h LB h LB h LB h LB h LB h 7 _You open the door.LB h LB h LB h+ LB h LB hn LB h_ LB hw LB h{ LB hr ,LB h LB hN LB h LB h LB h LB h LB h LB h LB h1 LB h LB h LB hD LB h LB h LB h LB h LB h LB h LB h BLB h@ LB h LB h LB h LB h/ LB h LB h LB h LB h^# XLB h% LB h ( ,LB h) LB h+ LB hR #....########.#####....# .. .......<.......# $# #######.########.####.# #.##.......#.##.# ##.##.##.#.# #.# #.#=.##.#g# #.#...#..##.#.# ......##+#...#.@.# ......#...######## #.##...'...# #..## #...###.# #...##.[.# #.# #...##...# #.# #...# g   hobgoblin (asleep)#...# #.#############...##...###.......#...##LB he 7#.##......#########.# 946.0)  A hobgoblin comes into view.5.8 (17 _Found 15 gold pieces.LB hh P    .. < ...# $#  ###.# #.#  #.......#.# #.#  #.##.##.#.# #.#  #=.##.#g#  #..##.#.#  ##+#...#.@.#  #...######## #.#  #...'...# #..##  #...###.# #...#  #.[.# #.# #...#  #...# #.# #...#  #...#  LB hS     .. < ...# $#  ###.# #.#  #.......#.# #.#  #.##.##.#.# #.#  LB hV A#=.##.#g#  #..##.#.#  ##+#...#.@.#  #...######## #.#  #...'...# #..##  #...###.#  #.[.# #.#  #...# #.# #...#  #...# LB h\ 4LB hk v _A hobgoblin is nearby!LB h P    .. < ...# $#  ###.# #.#  #.......#.# #.#  #.##.##.#.# #.#  #=.##.#g#  #..##.#.#  ##+#...#.@.#  #...######## #.#  #...'...# #..##  #...###.# #...#  #.[.# #.# #...#  #...# #.# #...#  #...#  MB hV.    .. < ...# $#  ###.# #.#  #.......#.# #.#  #.##.##.#.# #.#  #=.##.#g#  #..##.#.#  ##+#...#.@.#  #...######## #.#  #...'...# #..##  #...###.#  #.[.# #.#  #...# #.# #...#  #...#  _A hobgoblin is nearby!MB hNP    .. < ...# $#  ###.# #.#  #.......#.# #.#  #.##.##.#.# #.#  #=.##.#g#  #..##.#.#  ##+#...#.@.#  #...######## #.#  #...'...# #..##  #...###.# #...#  #.[.# #.# #...#  #...# #.# #...#  #...#  MB h    .. < ...# $#  ###.# #.#  #.......#.# #.#  #.##.##.#.# #.#  #=.##.#g#  #..##.#.#  ##+#...#.@.#  #...######## #.#  #...'...# #..##  #...###.#  #.[.# #.#  #...# #.# #...#  #...#  _A hobgoblin is nearby!MB hKP    .. < ...# $#  ###.# #.#  #.......#.# #.#  #.##.##.#.# #.#  #=.##.#g#  #..##.#.#  ##+#...#.@.#  #...######## #.#  #...'...# #..##  #...###.# #...#  #.[.# #.# #...#  #...# #.# #...#  #...#  MB h"    .. < ...# $#  ###.# #.#  #.......#.# #.#  #.##.##.#.# #.#  #=.##.#g#  #..##.#.#  ##+#...#.@.#  #...######## #.#  #...'...# #..##  #...###.#  #.[.# #.#  #...# #.# #...#  #...# MB hTJMB hZ` _A hobgoblin is nearby!MB h^(g _is nearby! _A hobgoblin is nearby!  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.MB hK (The hobgoblin shouts!  You shoot a sling bullet.MB hMB h! .gThe sling bullet closely misses the hobgoblin.MB hj4---====7.0 (1.2)Rev MB hxMB h- _The hobgoblin hits you.MB h>  You shoot a sling bullet.MB hZD (The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.MB h 0 gThe sling bullet closely misses the hobgoblin.===-8.2Rev+ MB hb W _The hobgoblin closely misses you.MB h >  You shoot a sling bullet.MB h@w  The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet. The sling bullet hits the hobgoblin.MB hR !  The hobgoblin is moderately wounded.-9.4 _The hobgoblin barely misses you.MB hX }  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.MB h (The hobgoblin is moderately wounded.You shoot a sling bullet.MB h,R g The sling bullet closely misses the hobgoblin.5=--200.7 (1.3Rev*  _The hobgoblin barely misses you.MB hy (You shoot a sling bullet.NB hK  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.NB h gThe sling bullet barely misses the hobgoblin.1.9 (1.2 _The hobgoblin barely misses you.NB h7  You shoot a sling bullet. The sling bullet hits the hobgoblin.NB hCX  The hobgoblin is heavily wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.NB hp  The hobgoblin is heavily wounded.NB h]3---3.2 (1.3NB hNB h(o _The hobgoblin hits you. The hobgoblin closely misses you.NB h}  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.NB h0T  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.NB hl  The hobgoblin is almost dead.NB hh2----4.6 (1.4NB h*NB h- _The hobgoblin hits you.NB hery (You shoot a sling bullet.NB hB   The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.NB h:†NB h3=55.8 (1.2 _You kill the hobgoblin!NB h  _No target in view!NB h  _No target in view!NB hU4NB h[Q _NB hfRev+ NB h}n4===Rev 5===NB hx=6== _HP restored.  You see here a hobgoblin corpse. _NB h== _You now have 35 gold pieces (gained 15). #.# #[... .... #.# #..... ........ #.##...... #.#.....#..... #.#......# #.# #...#....# #.#.....# #.# #.#....# #.#..... #.# #....# #.#..#######.#######....# #.@.........<---26.8 (21.0) ...# #.#..NB ho[40m#######.##########.####.#..... #.# ..#.......#.#.....# #.# #..#.##.##.#.#......# #.# #... #=.##.#.##...... #.#..... #..##.#†# #..... ........##+#...#...# #.... ........#...######## ---7.8 (22 _Found a ring mail.OB hOB h,OB h[ ###############  ...............  ....J.......... #########@####### #.. #.#..#[............# .#^. #.#.#...............#.#.. #.##.......#.#.......##.# .. #.#......#.#.#.#......#.# .# #.#.....##.#.#.##..)..#.# J   endoplasm (asleep) .# #.#.......⌠#.# . .....#.# .#B h>39;49m #.#..#######.#######..#.# .# #...........<...........#####38.8 (11.JJ9.8 (12 _An endoplasm comes into view.OB h> ###############  ...............  .....J.........  #@# #..  #.#..#[............# .#^.  #.#.#...............#.#..  #.##.......#.#.......##.#  #.#......#.#.#.#......#.#  #.#.....##.#.#.##..)..#.#  #.#.......⌠#.# . .....#.#  #.#..#######.#######..#.#  #..<OB h"|=OB h ~j ###############  ...............  .....J.........  #@# #..  #.#..#[............# .#^.  #.#.#...............#.#.. OB h[ #.##.......#.#...... #.#......#.#.#.#.... #.#.....##.#.#.##..)..#.#  #.#.......⌠#.# . ... #.#..#######.####### #..<OB hOB h OB hOB ha _An endoplasm is nearby!OB hӯ> ###############  ...............  .....J.........  #@# #..  #.#..#[............# .#^.  #.#.#...............#.#..  #.##.......#.#.......##.#  #.#......#.#.#.#......#.#  #.#.....##.#.#.##..)..#.#  #.#.......⌠#.# . .....#.#  #.#..#######.#######..#.#  #..<OB hNE5OB hF ###############  ...............  .....J.........  #@# #..  #.#..#[............# .#^.  #.#.#...............#.#..  #.##.......#.#......OB hGa #.#......#.#.#.#.... #.#.....##.#.#.##..)..#.#  #.#.......⌠#.# . ... #.#..#######.#######OB hHS #..<OB h,POB h2QOB hXOB hJ\a _An endoplasm is nearby!OB hj> ###############  ...............  .....J.........  #@# #..  #.#..#[............# .#^.  #.#.#...............#.#..  #.##.......#.#.......##.#  #.#......#.#.#.#......#.#  #.#.....##.#.#.##..)..#.#  #.#.......⌠#.# . .....#.#  #.#..#######.#######..#.#  #..<OB h  ###############  ...............  .....J.........  #@# #..  #.#..#[............# .#^.  #.#.#...............#.#..  #.##.......#.#...... #.#......#.#.#.#.... #.#.....##.#.#.##..)..#.#  #.#.......⌠#.# . ... #.#..#######.####### #..< _An endoplasm is nearby!OB h6= > ###############  ...............  .....J.........  #@# #..  #.#..#[............# .#^.  #.#.#...............#.#..  #.##.......#.#.......##.#  #.#......#.#.#.#......#.#  #.#.....##.#.#.##..)..#.#  #.#.......⌠#.# . .....#.#  #.#..#######.#######..#.#  #..<OB h  ###############  ...............  .....J.........  #@# #..  #.#..#[............# .#^.  #.#.#...............#.#..  #.##.......#.#...... #.#......#.#.#.#.... #.#.....##.#.#.##..)..#.#  #.#.......⌠#.# . ... #.#..#######.####### #..< _An endoplasm is nearby!OB hy (You shoot a sling bullet.OB h;((( _is nearby!  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.OB hAs ...J  The sling bullet barely misses the endoplasm.4---===41.0 (1.2)Rev  _The endoplasm hits you.PB h>~ ((You shoot a sling bullet.PB hu  The sling bullet completely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.PB hob .J  The endoplasm is severely wounded.3-----2.3 (1.3Rev+  _The endoplasm hits you.PB hO  You shoot a sling bullet. The sling bullet hits the endoplasm..PB h|9 ((You kill the endoplasm!PB h3+..PB h,573.5 (1.2PB hPB h/ _You shoot a sling bullet.PB h/PB h&PB h&PB h+H _No target in view!PB h PB hPB hXPB hH _No target in view!PB hqF 4PB hSJ PB hK PB hL % _PB hU XPB h X c4==PB hP[ PB hr^ PRev PB h` PB h&d ,PB hf PB hh PB h]i PB hk PB hn PB ho r5===PB hEr PB hv 0PB hy PB ho| ,PB h~ PB h ,PB h PB h =6==PB h XPB h PB hA ,PB hd PB h PB h` PB hޗ PB h PB h8 PB hW |==PB h ,PB h PB hy PB h ,PB h PB h PB h? ,PB h PB hi PB h ,PB h PB h PB hC ,PB h PB h PB h3 PB h PB h PB h> PB h PB h5 PB h PB h PB h) PB h PB h0 PB h PB h .#[............#..#^. #...............#.#.. .......#.#.......##.# .....#.#.#.#......#.# ....##.#.#.##..)..#.# ......⌠#.#⌠.......#.# .#######.#######..#.# ........<....##### .#######..#.....#.# ---67.5 (24.0) PB h .... #.#⌠.).....#.###.#.# ....# #.#.##.....#...#.#.# .....# #.# #......#.#.#.#.#.... #.#.......##.#.#.#.# #..... .........#.#.#.#.#.#  #.... ........# .#.#.#.#.#  #.###### ##...#.#.####### #..## #...#..........PB h ^---8.5 (25PB h @ _Found a short sword.PB h} 3PB h PB h PB h XPB h ,PB h PB h PB h ,PB h PB hT PB h ,PB h PB hG PB h PB h' PB h PB h PB hA ,PB h[ PB h XPB h BPB h PB h|nPB h6PB hPB hj PB hr PB h* ,PB h PB hPB hbPB hPB hsPB hPB hrPB hPB hPB hPB hPB hPB hPB hPB h6!PB h!PB h#PB h&PB h(PB h^)PB h*PB h#.PB h;0PB h0PB h2PB h4PB h6PB hi6PB hD7PB ho9PB h7;PB h;PB h;<PB h=PB h>PB he?PB h?PB h*APB h|BPB hBPB hCPB hDPB hEPB hFPB hFPB hKHPB hHPB hIIPB hrPM _You now have 47 gold pieces (gained 12).PB hQ3PB h/RPB h~SPB hTPB h"UPB hUPB hVPB hWPB h..###.9.5 (1.0).##.#.#.##.#..#[#.##.#.##.##.##.......#.# #......##.#..... #....####.#.....##.#.#.QB h> #....# #.#.......⌠#.#⌠ #....# #.#..#######. #....# #..<10.5 (2 _Found a stone staircase leading down.QB hw3QB hxQB hG|QB h_QB hXQB h,QB hQB hQB h,QB h^QB hMQB h,QB h~QB h\QB h,QB hݢQB h\QB h<,QB hQB hQB h,QB hQB hQB h,QB hQB h}QB h,QB h0QB h BQB hܻQB hR  There is a stone staircase leading down here.QB hQB h" _QB hQB h6QB hY,QB hQB hR  There is a stone staircase leading down here.QB hxQB h _QB hyQB hTQB hQB hQB hQB hQB hQB hQB hLQB hQB h4QB hQB hOQB hjQB hQB h$,QB hSQB h`QB hQB hSQB h QB hQB hQB h+QB hQB hQB h,QB h)QB h2QB h,QB hQB hQB ha,QB hWQB h_QB hQB hTQB hSQB hWQB h,QB h%QB h-QB h,QB hQB hQB hm,QB hoQB hsQB h ,QB hQB h)QB h,QB hQB hQB h,QB hQB hQB h1,QB h}QB hQB h,QB hOQB hQB h),QB hQB h### ##..# . ..#.#g# #.##.#. ######.# #.. #....#.#  #.####....#.#  #@...#....#.#  #.##.#......###### #.##.#.#.....QB h5...#.#.#.##.#### #.#.#.#.#>........ .. .#.#.#.##.#.#.## g   goblin (asleep) ... .#.#.#.##.#.#.## ... .#...#.##+#.#.## #####.#......##QB hm 043.5 (33.0)QB h ,4.5 (34QB h+QB hs _A goblin comes into view. It is wielding a +0 club.QB h ### ##  ..# . ..  #.#g# #.#  #.#.   #..   QB h#.####  #@...#  #.##.#... #.##.#.#..... ...#.#.#.##. #.#.#.#.#>....... .. .#.#.#.##.#. ... .#.#. ... .#...QB h!QB h= ### ##  ..# . ..  #.#g# #.#  QB h>#.#.   #..   #.####  #@...#  #.##.#... #.##.#.#..... ...#.#.#.##. #.#.#.#.#>....... .. .#.#.#.##.#. ... .#.#. ... .#...QB hBQB hCQB hTHQB h+I] _A goblin is nearby!QB h ### ##  ..# . ..  #.#g# #.#  #.#.   #..   #.####  #@...#  #.##.#... #.##.#.#..... ...#.#.#.##. #.#.#.#.#>....... .. .#.#.#.##.#. ... .#.#. ... .#...QB h  ### ##  ..# . ..  #.#g# #.#  #.#.   #..   #.####  #@...#  #.##.#... #.##.#.#..... ...#.#.#.##. #.#.#.#.#>....... .. .#.#.#.##.#. ... .#.#. ... .#...QB h QB h! ] _A goblin is nearby!QB h  ### ##  ..# . ..  #.#g# #.#  #.#.   #..   #.####  #@...#  #.##.#... #.##.#.#..... ...#.#.#.##. #.#.#.#.#>....... .. .#.#.#.##.#. ... .#.#. ... .#...QB h @ ### ##  ..# . ..  #.#g# #.#  #.#.   #..   #.####  #@...#  #.##.#... #.##.#.#..... ...#.#.#.##. #.#.#.#.#>....... .. .#.#.#.##.#. ... .#.#. ... .#... _A goblin is nearby!QB h]  ### ##  ..# . ..  #.#g# #.#  #.#.   #..   #.####  #@...#  #.##.#... #.##.#.#..... ...#.#.#.##. #.#.#.#.#>....... .. .#.#.#.##.#. ... .#.#. ... .#...QB hː ### ##  ..# . ..  #.#g# #.#  #.#.   #..   #.####  #@...#QB h  #.##.#... #.##.#.#..... ...#.#.#.##. #.#.#.#.#>....... .. .#.#.#.##.#. ... .#.#. ... .#...QB hQB h@QB hQB h] _A goblin is nearby!QB h  You shoot a sling bullet. The sling bullet hits the goblin.)(((QB h< ((You kill the goblin!RB h.)...8===5.7 (1.2)Rev  _You shoot a sling bullet.RB h _No target in view!RB hRB hRB hRB hZH _No target in view!RB hRB hRB hRB hH _No target in view!RB h&RB h'RB h:-RB hX2H _No target in view!RB h1 RB h RB hN RB h RB h RB h _RB h-' FRB h( RB h+ RB h&. ,RB h/ RB h4 <  You see here a +0 club.RB hW6 RB h}7  _RB h8 RB hS: RB h< ,RB h< RB h> RB hA BRB hC <  You see here a +0 club.RB hD RB hE  _RB hvF RB hG RB h4I ,RB h]U RB hX BRB ht ~RB h        ################  #.....#.........  #.###.#)#######.#  ####.###.#.#######.#  #....@.#...##....#.#---64.7 (19.0)  #......#.#.####....#.#  #.....##.#....#....#.#  #..... %#.##.#......###  #....# ##.##.#.#.....  #.... ...#.#.#.##.#  #.... #.#.#.#.#>......  ##### .. .#.#.#.##.#.  ... .#.#.#.##.#.---5.7 (20RB hۻ % _You see here a +0 club. _Found a maw talisman.RB h3H 3RB hI RB hL RB hN ,RB hT ,RB hRU RB hU RB hHW RB hZ RB h] ,RB h` RB hPx `RB hc  _You open the door.RB h nRB h  ####.###.#.#######.# ###......#...##....#.# #......#.#.####....#.# #.....##.#....#....#.# #.......%#.##.#......# #....#####.##.#.#..... #....'......#.#.#.##.# ....####.#.#.#.#>.... #####@....#.#.#.#.##.#75.7 (1  #.....#.#.#.#.##.#  #.....#.#...#.##+#  #.....# #####.#...  #....... ..#  )....##?# ..#...  .....# # #.#  ..#### #.#... ..%6.7 (11 _Found a short sword.RB h# [9;17HSB h #......#.#.####....#.#  #.....##.#....#....#.#  #.......%#.##.#......## #....#####.##.#... #....'......#.#.#.##.## #....####.#.#.#.#>. #####.....#.##.  #.....#.##.#.#  #..@..#.#...#.##+ #.....# #####.#..... #.......K ..#.... .)....##?#.. ..#....# .......# # #.#....# #SB h.....#### #.#....# K   kobold (missile, asleep) #........# #..... ###.# #.....7.7 (1.0)8.7 (2% _A kobold comes into view. It is wielding a +0 club.SB h.   #....  #...# #....#####.# #....'..... #....####.#> #####.....# #.....# #..@..# #.....#  #.......K  .)....##?#..  .......# #  #.....####  #..... #..... SB hL   #....  #...# #....#####.# #....'..... #....####.#> #####.....# #.....# #..@..# #.....#  #.......K  .)....##?#..  .......# #  #.....####  #..... #..... SB hr8%SB h ] _A kobold is nearby!SB hO   #....  SB hdT#.......%#.# #....#####.# #....'..... #....####.#SB h^> #####.....# #.....# #..@..# SB h\#.....#  #.......K  .)....##?#..  SB h6 M.......# #  #.....####  #..... SB h 9#..... SB hd   #....  #.......%#.# #....#####.# #....'..... #....####.#> #####.....# #.....# #..@..# #.....#  #.......K  .)....##?#..  .......# #  #.....####  #..... #.....  _A kobold is nearby!SB h~ ((((K  )  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!SB hg   The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.)SB h /....SB h 9===9.9 (1.2Rev % _You kill the kobold!SB h06 SB h6 SB hI ^ _No target in view!SB h(v % _No target in view!TB h% _No target in view!TB h!+`TB h5 _TB h<TB h?g #.......%#.##.#......###### TB h0@#....#####.##.#.#.......... #....'......#.#.#.##.#####. #....####.#.#.#.#>.. #####.....#.#.#.#.##.#.#. TB hA#.....#.#.#.#.##.#.#.## #.....#.#...#.##+#.#.# #.....#.#####.#......# #.....@.).....#....###--- ...)....##?#.....#....# # ........# J# ##.#....#  #.....#### .# #.#....#  #..... .. ...#  #..... .####.#### J   endoplasm (wandering) .... .. #.......#TB hlB ## #.##.##.# #=.##.#TB hI.81.9 (2.0TB hK9J.TB h-LG---2.9 (3TB hLTB h}QTB hT] _An endoplasm comes into view.TB h ##.## #....'......# #....####.#.#.#.#> #####.....#.# #.....#.# #.....#.# #.....#.#####. #.....@.)..... ...)....##J#.....  ........# .# ##.  #.....#### .#   #..... .. ...#  #..... .#  .... ..  ##  TB h, % ##.## #....'......# #....####.#.#.#.#> #####.....#.# #.....#.# #.....#.# #.....#.#####. #.....@.)..... ...)....##J#.....  ........# .# ##.  #.....#### .#   #..... .. ...#  #..... .#  .... ..  ##  B h40m% _An endoplasm is nearby!TB h ##.## #....'......# #....####.#.#.#.#> #####.....#.# #.....#.# #.....#.# #.....#.#####. #.....@.).....TB hi ...)....##J#.....  ........# .# ##.  #.....#### .#   #..... .. ...#  #..... .# TB hQ .... ..  ##  TB hT  ##.## #....'......# #....####.#.#.#.#> #####.....#.# #.....#.# #.....#.# #.....#.#####. #.....@.)..... ...)....##J#.....  ........# .# ##.  #.....#### .#   #..... .. ...#  #..... .#  .... ..  ##  %B h H% _An endoplasm is nearby!TB hy  ##.## #....'......# #....####.#.#.#.#> #####.....#.# #.....#.# #.....#.# #.....#.#####. #.....@.)..... ...)....##J#.....  ........# .# ##.  #.....#### .#   #..... .. ...#  #..... .#  .... ..  ##  TB hi9 % ##.## #....'......# #....####.#.#.#.#> #####.....#.# #.....#.# #.....#.# #.....#.#####. #.....@.)..... ...)....##J#.....  ........# .# ##.  #.....#### .#   #..... .. ...#  #..... .#  .... ..  ##  B h^40m% _An endoplasm is nearby!UB hg %You shoot a sling bullet.UB hgj % _An endoplasm is nearby! _is nearby!  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.UB h  The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.  The endoplasm freezes you.You are frozen.  The endoplasm freezes you.9/16 -----------===4.1 (1.2Rev UB hz]% _You are frozen.UB hB %(You shoot a sling bullet.UB hC{ %The sling bullet barely misses the endoplasm.You shoot a sling bullet.UB hyJ _You shoot a sling bullet.  The sling bullet barely misses the endoplasm.The endoplasm freezes you.UB h8------------5.4 (1.3Rev+ UB hUB hn% _You are frozen.UB h<U%UB hx=UB h?^ _You are too injured to fight recklessly!UB hf7%UB hzgUB hpUB ht^ _You are too injured to fight recklessly!UB h7%UB hUB hy t _You are too injured to fight recklessly!UB h)  _You are too injured to fight recklessly!UB hC  _You are too injured to fight recklessly!UB h[4UB hUB hV _too injured to fight recklessly!VB hj VB hGVB h8%VB hVB hr%WB h$#.......%#.##.#......###### YellowBlue the Shooter#....#####.##.#.#.......... Coglin#....'......#.#.#.##.#####. Health: 8/16============------------#....####.#.#.#.#>......... Magic: 1/1========================#####.....#.#.#.#.##.#.#.## AC: 3Str: 11#.....#.#.#.#.##.#.#.## EV: 11Int: 8#.....#.#...#.##+#.#.## SH: 0Dex: 17#.....#.#####.#......## XL:  1 Next: 90% Place: Dungeon:1#.....@.)WB h4.....#....#### Noise: ===------  Time: 385.4 (0.0)...)....##J#.....#....# # a) +2 sling {Haoran} d) +0 sling {Suthep}........# .# ##.#....# # Fire: a) +2 sling {Haoran} #.....#### .# #.#....# # Rev+ #..... .....# ##..... .# ####.#### J   endoplasm...... #.......### #.##.##.##=.##.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +2 sling {Haoran}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)WB h #.......%#.##.#......###### YellowBlue the Shooter#....#####.##.#.#.......... Coglin#....'......#.#.#.##.#####. Health: 8/16============------------#....####.#.#.#.#>......... Magic: 1/1========================#####.....#.#.#.#.##.#.#.## AC: 3Str: 11#.....#.#.#.#.##.#.#.## EV: 11Int: 8#.....#.#...#.##+#.#.## SH: 0Dex: 17#.....#.#####.#......## XL:  1 Next: 90% Place: Dungeon:1#.....@.)WB h .....#....#### Noise: ===------  Time: 385.4 (0.0)...)....##J#.....#....# # a) +2 sling {Haoran} d) +0 sling {Suthep}........# .# ##.#....# # Fire: a) +2 sling {Haoran} #.....#### .# #.#....# # Rev+ #..... .....# ##..... .# ####.#### J   endoplasm...... #.......### #.##.##.##=.##.#Fire: a) +2 sling {Haoran}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!%?WB h4# 8[KWB h̖ ]%(WB h! ?Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!  You shoot a sling bullet.WB h# WB h- #.......%#.##.#......###### YellowBlue the Shooter#....#####.##.#.#.......... Coglin#....'......#.#.#.##.#####. Health: 9/16=============-----------#....####.#.#.#.#>......... Magic: 1/1========================#####.....#.#.#.#.##.#.#.## AC: 3Str: 11#.....#.#.#.#.##.#.#.## EV: 11Int: 8#.....#.#...#.##+#.#.## SH: 0Dex: 17#.....#.#####.#......## XL:  1 Next: 110% Place: Dungeon:1#.....@WB h%0 .).....#....#### Noise: ===------  Time: 386.7 (1.3)...)....##?#.....#....# # a) +2 sling {Haoran} d) +0 sling {Suthep}........# .# ##.#....# # Fire: a) +2 sling {Haoran} #.....#### .# #.#....# # Rev+ #..... .....# ##..... .# ####.#### ...... #.......# ## #.##.##.# #=.##.# Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm! B h`2 0m_You shoot a sling bullet.  You have reached level 2!WB h#B /  --more--XB h 12/22=2/22 4% XB h7 J _YB h>4YB h]Eg _YB h7N3=Rev YB hPYB hSBYB hqV,YB hXYB h+[4==YB h]0YB h^YB ha,YB hbYB h$e,YB higYB hiO=YB hlYB hni5=YB hpYB hq,YB husYB hv,YB hrwYB h)y,YB hzYB h;~16==YB h;BYB hYB hRYB h,YB h,YB hYB h7==YB hBYB hBYB hѝBYB h^O=YB hYB ha8=YB hYB htBYB hK,YB hvXYB h9==YB h׽YB h20==YB htYB ha{=YB h|'1=YB h2===YB hRYB h ,YB h YB h YB h,YB h`YB h #....#####.##.#.#...........#....'......#.#.#.##.######....####.#.#.#.#>.........#####.....#.#.#.#.##.#.#.## #.....#.#.#.#.##.#.#.##.#.....#.#...#.##+#.#.##.#.....#.#####.#......##.#.......).....#....####....)....##@#.....#....# #.---........##.# .##.#....# #.#.....#####.# .#.#....# #.YB hw#..... ... # ...# #.#..... #.# ####.####..... #.. #.......#. ### #.##.##.#. #=.##.#.#..##.#†YB hl1430.7 (44.0)YB hH---1.7 (45YB h!YB h#d _h - a scroll labelled NUBOUB DAJ LETYB h>8 YB h9 YB h: YB h= YB h? YB hF P==YB hI  Things that are here:  a +0 club; 3 stones; a kobold corpseYB h]K YB h!L  _YB hpM YB h Q YB hNS YB hS YB h2U YB hGY YB h\ ,YB h] YB hA` YB hsc ,YB hd YB h\g YB h k ,YB hl YB hp YB h]y XYB h1{ YB h{ YB hx~ YB h\ YB hs YB h YB hY YB ḣ YB h߉ YB h{ YB hċ YB hƍ YB h׏ YB hq YB h~ YB h{ YB h YB hH YB h~ YB h YB h YB hI ,YB h YB h YB h XYB h ,YB h YB h 7 _You open the door.YB h YB h YB h YB h YB h YB hj YB h YB h @  There is an open door here.YB h} YB h@  _YB h YB h? YB h ,YB h YB h YB h YB h YB hs YB h$ YB hT YB h YB h YB h YB hG YB h YB h YB h 7 _You open the door.YB h YB hd YB h#! YB h<%  YB h% : There is an open door here.YB hD' YB h8(  _YB h( YB hy* YB h, YB h, ,YB h8. YB h/ YB h0 YB h21 YB h(4 YB h<5 ,YB h5 YB h6 YB h7 YB hs8 ,YB h9 YB h: YB h ; ,YB h< YB h= YB h7> YB h> YB h? YB htA ,YB h$B YB hD YB hK <#.....#.........#.# ...# #.##.....#'###.#####.####.####.#........##.......#.......#.#####.....##########.##.##.#.#.#.....# #=.##.....# #..##.#†#.#####'## ##+#...#...#.#.##########...########## #.......@.##...'...#  #########.##...###.#  g##.[.# #.#  .##...# #.# .##...# #.###### YB hN .##...###....... g   goblin (asleep) .##.##......####.##. +......'...#. #......####YB hT -67.7 (36YB hT ,8.7 (37YB hX YB hP[ s _A goblin comes into view. It is wielding a +0 club.ZB hA .........#.# ...#  '###.#####.  ..##......  . #.....#  #.....# † ####'##  #.######### #.......@.#  #########.#  g##.[.# #.#  .##...# #.#  .##...#  .# .# .##.  #. ZB h/ .........#.# ...#  '###.#####.  ..##......  . #.....#  #.....# † ####'##  #.######### #.......@.#  #########.#  g##.[.# #.#  .##...#  .##...#  .# .# .##.  #. ZB hF=s _A goblin is nearby!ZB hW`  You shoot a sling bullet. The sling bullet hits the goblin.ZB hS_()ZB h@ (You kill the goblin!ZB hGqN.)ZB hMp8===70.0 (1.3)Rev ZB hyZB hJ/ _You shoot a sling bullet.ZB h§ _No target in view!ZB hJ4ZB hߝZB hH _No target in view!ZB h4 JZB h~ ,ZB h ; _ZB h ZB h |  Things that are here:  a +0 club; a goblin corpseZB h 5 _ZB h ,ZB h BZB h ZB h  #.....# #..##.#†#.# ####'## ##+#...#...#..# #.##########...########### #.........##...'...#  #########.##...###.#  #)##.[.# #.#  #.##...# #.#  #.##...# #. #@##...###........--- #.##.##......#####..##. +......'......###. #......#####... #. #.............. #. #....r   quokka (asleep)g.... #. #..... g   hobgoblin (asleep).r.... #..... #######.....ZB h 5.0 (5.0  A quokka and a hobgoblin come into view.Found a scroll labelled KARIX VYIXT.ZB h~ Sgr.rg?==-6.0 (6ZB h ZB hX + _The hobgoblin shouts!ZB hx   †    ### ..#  #.#  #)##.[.# #.#  #.##...# #.#  #.##...#  #@# #.# ..##.  ..###.  ... #.  g... #.  .r... #.  .?.... [B hL  †    ### ..#  #.#  [B h #)##.[.# #.#  #.##...# #.#  #.##...#  #@# #.# ..##.  ..###.  ... #.  g... #.  [B h.r... #.  .?.... [B h*[B h[B h[B hd _There are monsters nearby![B h*   †    ### ..#  #.#  #)##.[.# #.#  #.##...# #.#  #.##...#  #@# #.# ..##.  ..###.  ... #.  g... #.  .r... #.  .?.... [B h/L  †    ### ..#  #.#  [B h3#)##.[.# #.#  #.##...# #.#  #.##...#  #@# #.# ..##.  ..###.  ... #.  g... #.  .r... #.  .?.... [B h<[B h=[B h K[B h Md _There are monsters nearby![B hs (((((([B h(You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.[B h  The sling bullet barely misses the quokka.You shoot a sling bullet. The sling bullet hits the hobgoblin.[B hU[B h%[B h 5...g.r.?=7.2 (1.2Rev [B hT$[B h&] _The hobgoblin is almost dead.[B h c  You shoot a sling bullet. The sling bullet hits the hobgoblin![B h z(((†[B hv ( You kill the hobgoblin!You shoot a sling bullet. The sling bullet hits the quokka.[B h ...r†.[B h 168.4Rev+  _The quokka is moderately wounded.[B h (((((((You shoot a sling bullet.[B hۨ  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.[B h S[B h5..†....[B h\M1259.6[B h]S[B hUJ _You kill the quokka![B h36 _No target in view!\B hp _No target in view!\B hu\B h*v\B h}\B hH _No target in view!\B h:4\B h(=\B h!>\B hA\B hA% _\B heJn\B hNB\B hP\B hR\B hUPRev \B hV\B hX\B hZ\B hh #########.##...###.#  #)##.[.# #.#  #.##...# #.#  ###.##...# #.#### #.#.##...###..... #.#.##.##......########...##. +......'.#......†###. #......#....@..# #. ---#.......# #. #........+.......# #. #....#..?....# #........###...... #######.. #.###### #r   rat (wandering) r.#.. ##.>†\B hi< ....\B hj.83.6 (4.0\B hjG---4.6 (5\B hUt\B hyx _A rat comes into view. _You see here a hobgoblin corpse.\B hb    #)##.[.# #.#   #.#  ###.##...#  #.#.# #.#.# ######...##.  #......†###.  #....@..# #.  #.......# #.  +.......# #.  #..?....#  ###......  #.######  r. ##.>†\B hUx 0   #)##.[.# #.#   #.#  ###.##...#  #.#.# #.#.# \B h= c######...##.  #......†###.  #....@..# #.  #.......# #.  +.......# #.  #..?....#  ###......  #.######  r. ##.>†\B h& \B hԌ Z _A rat is nearby!]B hߔ]B h ]B h]B h ]B hؙ ]B h#)##.[.# #.# ]B h ]B h]B hS #.# ]B h ]B h###.##...# ]B h ]B hš#.#.# #.#.# ######...##.  #......†###.  #....@..# #.  #.......# #.  ]B h+.......# #. ]B h7 ]B hѣ#..?....# ]B hh ]B h###...... ]B h ]B h4#.###### ]B h; ]B h#r.]B hz ]B h##.]B h" >†]B h] ]B h']B h{   #)##.[.# #.#   #.#  ###.##...#  #.#.# #.#.# ######...##.  #......†###.  #....@..# #.  #.......# #.  +.......# #.  #..?....#  ###......  #.######  r. ##.>† _A rat is nearby!]B h   #)##.[.# #.#   #.#  ###.##...#  #.#.# #.#.# ######...##.  #......†###.  #....@..# #.  #.......# #.  +.......# #.  #..?....#  ###......  #.######  r. ##.>†]B h90   #)##.[.# #.#   #.#  ###.##...#  #.#.# #.#.# ######...##.  #......†###.  ]B h/#....@..# #.  #.......# #.  +.......# #.  #..?....#  ###......  #.######  r. ##.>†]B h&]B h&]B h /]B h2Z _A rat is nearby!]B hI _A rat is nearby! _is nearby!A rat is nearby!  You shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the rat.]B h(((((† ]B hu (You kill the rat!]B ho.....†]B h  9===5.8 (1.2Rev+ _You shoot a sling bullet.]B h']B hs*o _Your Ranged Weapons skill increases to level 4!]B h  _No target in view!]B ho& 4]B h+ ]B hl- H _No target in view!^B h4^B hm^B h H _No target in view!^B hbN;Rev  _^B hjc ###.##...# #.##.#.##...###....#.##.##......######...##. +......#......†###. #.#....†..# #. #...... #.......# #. #..... +.......# #. #...... #..@....# #--- ###........ ####### #.####### # †..# ##.. >† #...   #... #.... 8.8 (3.0---9.8 (4^B hzva _i - a scroll labelled KARIX VYIXT^B hC4^B hD^B hG^B h1Qc^B hra.#.##.##......######...##. +...#......†###. ....†..# #. #.# +.....#.......### ###........ ####### #@####### #90.8 (1+.†# ###......# >†#.....[#.. #......#...#$.....#..## 1.8 (2 _Found a ring mail.^B h͖^B hz^B h^B h^B h,^B h_,^B hӧ,^B h]^B hҴB^B hR^B h:^B h^B h,^B h _You now have 48 gold pieces (gained 1).^B h%^B h^B h5,^B h)^B h^B hO,^B h7^B h^B h3^B h^B hU^B h/^B h-,^B hc^B h_  You see here a rat corpse.^B h^B hg _^B h^B h`^B h^B h9c _You open the door.^B h^B hn^B h^B h@  There is an open door here.^B h^B h  _^B h ^B h ^B hh ^B h ^B h\ ^B hQ ^B h B^B h ^B hL Z  #.#.##.##  ######...##. +  #......†###. # ^B hj  #....†..# #. #  #.......# #. #  +.......# #. # # #.......### # #.########........   ###...@..###.#######   ..........'.†......#  ^B hH  g###......###......#   .........# #.....[#  ####.....# #......# ####### #......#g   hobgoblin (asleep) ^B hk  #......#  #......# ########^B hW 1509.8 (18.0)^B h -10.8 (19^B h,! $ ^B h! N_A hobgoblin comes into view.^B hW* +   †###.  #....†..# #.   #.   #.  #   #.######  ###...@..###.  ..........'.†......#  g###......###......#  .........# #.....[#  ####.....# #.  ####### #.  #.     ^B hߙ  †###. #....†..# #.  #.  #.  #   #.###### ^B h i ###...@..###.  ..........'.†......#  g###......###......#  .........# #.....[ ####.....# #. ####### #. ^B hq i#.^B h ^B hM ^B h7 ^B h= ` _A hobgoblin is nearby!^B h> +   †###.  #....†..# #.   #.   #.  #   #.######  ###...@..###.  ..........'.†......#  g###......###......#  .........# #.....[#  ####.....# #.  ####### #.  #.     ^B h †###. #....†..# #.  #.  #.  #   #.######  ###...@..###.  ..........'.†......#  g###......###......#  .........# #.....[ ####.....# #. ####### #. #.^B hD4^B h)&^B h~(` _A hobgoblin is nearby!_B h +   †###.  #....†..# #.   #.   #.  #   #.######  ###...@..###.  ..........'.†......#  g###......###......#  .........# #.....[#  ####.....# #.  ####### #.  #.     _B hcc A †###. #....†..# #.  #. _B hd  #.  #   #.######  ###...@..###.  ..........'.†......#  g###......###......#  .........# #.....[ ####.....# #. ####### #. #._B h\g !_B hk 4_B h o _B ht s    †###.  #....†..# #.   #.   #.  #   #.######  ###...@..###.  ..........'.†......#  g###......###......#  .........# #.....[#  ####.....# #.  ####### #.  #.     _A hobgoblin is nearby!_B h) †###. #....†..# #.  #.  #.  #   #.######  ###...@..###.  ..........'.†......#  g###......###......#  .........# #.....[ ####.....# #. ####### #. #.((((((g   _A hobgoblin is nearby! _A hobgoblin is nearby! _is nearby!  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin sh_B h7outs!`B h  The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.`B hD.`B h3 <.......`B h=37===2.0 (1.2)Rev  `B hY_You kill the hobgoblin!`B hr^ _No target in view!`B h _No target in view! _No target in view! _No target in view!`B h4`B hm^ _No target in view!`B h_(`B h*`B h3`B h 7C _No target in view!`B h  _`B h) -`B hr, X`B hN. B`B hC/ `B h5 `B hF7 B`B h8 `B h8 ,`B h9 `B hK: `B ha; ,`B h#< `B h< `B h> ,`B h> `B hu? `B h@ ,`B hA `B hB `B hC `B hD ,`B hZE `B hnF `B h(G ,`B hG `B hH `B hI ,`B hK `B hS     ###.##  #.#.#  #.#.#  #######...#  .##......†##  `B hT ..##....†..#  ###..g###  #@'...++.......# #---  #.#...##.......###  #.########........  #####......###.#######  #..........'.†......#  ##.###......###......# g   goblin (asleep)  #...........# #.....[#  #######.....# #......# ####### #......#`B hY H28.0 (16.0) _ You open the door.`B hZ H---9.0 (17`B h^ `B hNb s _A goblin comes into view. It is wielding a +0 club.`B h[f # .#† `B h\Z..##....†..#  ###..g#  #@'...+  #.#...# #.##### #####.... #......†  ##.###...  #...........# [#  #######.....#     aB h>aB hj:aB h& # .#† ..##....†..#  ###..g#  #@'...+  #.#...# #.##### #####.... #......†aB h+ ##.###...  #...........# [ #######.....#   aB h4aB h aB haB h9_A goblin is nearby!aB haB h # .#† ..##....†..#  ###..g#  #@'...+  #.#...# #.##### #####.... #......†  ##.###...  #...........# [#  #######.....#     aB hPw # .#† ..##....†..#  ###..g#  #@'...+  #.#...# #.##### #####.... #......† ##.###...  #...........# [ #######.....#    _A goblin is nearby!aB hb (((g  You shoot a sling bullet. The sling bullet hits the goblin.aB hZ (The goblin is moderately wounded.You shoot a sling bullet.aB haB hG0g.'.aB hVh===30.2 (1.2)Rev aB haB h` _The sling bullet barely misses the goblin.aB h]`  You shoot a sling bullet. The sling bullet hits the goblin!aB h 4 bB h3C bB hC bB hGI bB h~L Z _A bat is nearby!bB h[  (((((((You shoot a sling bullet.bB h|  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.bB hbbB hd,bB hWqy b......  The bat is heavily wounded.bB hrg===4.8 (1.3)Rev bB h}bB h: _The bat hits you but does no damage.cB hX  You shoot a sling bullet. The sling bullet hits the bat..cB h4 (((((((You kill the bat!cB h>.......cB h56.0 (1.2Rev+  _You shoot a sling bullet.cB h _No target in view!cB h _No target in view!cB h04cB h)2cB h5cB h7cB hBRev  _cB hCcB hlDcB hGcB hDIcB hIcB hJcB hLcB hgOcB hPcB hCScB hTcB hU7cB htWcB h#YcB h[0cB h\cB h(^cB ht`cB h3acB hbcB hfcB hoh,cB hJjcB hlcB hs#.####. .............>---14.0 (8.0 cB hdt...#### ######.##..# [............#..#^.# ..............#.#.... .....#.#.......##.###cB ht#.#.#.#.#......#.# ..##.#.#.##..)..#.# cB hycB hlzG---5.0 (9cB hh~cB hԁ; _Found a stone staircase leading down.cB h cB h cB h cB h cB h ##K#.#.# .####.........>.####..#..# .cB hh #..#^.##.#....#.#.##.#### K   kobold (asleep)#.#.#.#......#.###.#.#.##..)..#cB h4 M.# cB h~* g06.0 (1cB h0 u _A kobold comes into view. It is wielding a +3 dagger.dB h ## K# .# .#########.####.. .......@.....>. .........####.. #######..##^.##.... #.#### #.#)..#.#dB hvS ## K# .# .#########.####.. .......@.....>. .........####.. #######..##^.#dB hTn#....#.#### #.#)..#.#dB h[dB ho\dB hcdB h+g] _A kobold is nearby!dB hâ ## K# .# .#########.####.. .......@.....>. .........####.. #######..##^.##.... #.#### #.#)..#.#dB h.  ## K# .# .#########.####.. .......@.....>. .........####.. #######..##^.#dB h/ n#....#.#### #.#)..#.#dB h6 dB h6 dB h: dB h< ] _A kobold is nearby!dB h^ (((K  dB h jYou shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!dB hY)  The kobold is heavily wounded.You shoot a sling bullet. The sling bullet hits the kobold.dB h/ C)dB hm n ...  You kill the kobold!dB hT l50===7.2 (1.2Rev dB h dB h - _You hear an angry hiss.dB hךdB hdB hdB hH _No target in view!eB h4eB hQeB hpH _No target in view!eB heB hdeB heB hɊeB heB hX% _eB h ceB hȒeB h?eB heB heB h#eB h:eB heB h>eB heB h`eB h#.######  #.....)#  #@# --- #.# ###########.####..#.........>.#....####..# ####.##########..........#..#^eB h|...........#.#....#.#.......##.####eB h$78 eB hYM######.....##### #.# ################.####..###...eB h٨.21.2 (4.0eB hG---2.2 (5eB hܬeB h  Things that are here: _a +3 dagger; a kobold corpseeB hp _eB h+  _eB h eB hE #.####.##.S. #......# #@###### #.....)######.# #.# #####################.####..#...........>.#S   ball python (constriction, wandering) ......................####..# #########.##########..##[....#..#^.#eB h} 78.2 (6 _A ball python comes into view.fB htl #  .#  ###.##.S.  #......#  #@######  #.....)#  ######.#  #.#  >.#   [^.# fB hDLI #  .#  ###.##.S.  #......#  #@######  #.....)#  ######.#  #.#>.# [^ _A ball python is nearby!fB h}s  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.fB hv(.((((fB h, ((You kill the ball python!fB h .......4===9.4 (1.2Rev  _You shoot a sling bullet.fB h  _No target in view!fB hG  _No target in view!fB h _No target in view!gB h4gB hFgB hgB hgB h% _gB h&gB hgB hNBgB hfgB h,gB hgB h @#########.##.#.##.##.#.# ###.##...# #......#.# #.######.# #.....)#@# ---######.#.....# #.####.g# gB h%##############.####..# ...................>.#####..# g   goblin (asleep) ##.###### .........#..#^.#..#.#....gB hJ.38.4 (9.0gB h\g.ggB hK---9.4 (10.0)gB hrgB hu _A goblin comes into view. It is wielding a +0 dagger.gB h ######## #.##.#.# #.##.#.# ...# #......#.# #.######.# )#@# #.....#  #.####g.# .# >.#  ^.#.gB hM ######## #.##.#.# #.##.#.# ...# #......#.# #.######.# )#@# #.....#  #.####g.# .#>.# ^.# _A goblin is nearby!gB h- ######## #.##.#.# #.##.#.# gB h.!...# #......#.# #.######.# )#@# #.....#  #.####g.# .# >.#  gB h,/0^.#.gB h  ######## #.##.#.# gB h9 #.##.#.# ...# #......#.# #.######.# gB h )#@# #.....#  #.####g.# .#>.# ^.#gB h[ gB h0 gB h gB h ] _A goblin is nearby!gB h ((((You shoot a sling bullet.gB h  The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.gB hq ".g..===40.7 (1.3)Rev  _The goblin is severely wounded.gB h+ ((((You shoot a sling bullet.gB hޯ  The sling bullet completely misses the goblin.You shoot a sling bullet.hB h+z g...  The sling bullet completely misses the goblin.1--2.0Rev+  _The goblin hits you with a +0 dagger.hB h{=z (You shoot a sling bullet.hB ho  The sling bullet barely misses the goblin.hB hB g  You shoot a sling bullet. The sling bullet misses the goblin.hB hCg3.3Rev* hB hLhB hNT _The goblin closely misses you.hB hz (You shoot a sling bullet.hB hH  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.hB h)hB h3 9)hB h084.6hB hhB h J _You kill the goblin!hB hr hB hs hB hx hB h{ H _No target in view!hB hq JhB h! H _No target in view!jB h>jB hjB h jB hjB h% _jB h2==jB hjB hPRev+ jB hjB h<jB hjB hajB hjB hh  Things that are here:  a +0 dagger; a goblin corpsejB h#jB hY'#########.##.#.# #.##.#.# ###.##...# #......#.# jB h'{#.######.# ######.....)#.###.....#######.#.)@..#--- #.####..# ############.####..# .................>.# jB h(b####..###########..# ... l   frilled lizard (asleep) .......#..#^.# .##.jB h+v#.#.... .. l###.####jB h3-8.6 (4.0jB h64G---9.6 (5jB h <jB h?a _A frilled lizard comes into view.jB he8       #.# #####  )#.###.....#  #.)@..#  #.####..# ..# >.# ..#  ... jB h: n^.# .##.  .. l jB h L      #.# #####  )#.###.....#  #.)@..#  #.####..# ..# >.# ..#jB h ... ^.# .##. .. jB h 4jB h jB h e _A frilled lizard is nearby!jB h$ o  You shoot a sling bullet.  The sling bullet hits the frilled lizard.jB hx ((((((.jB h (You kill the frilled lizard!jB hn.......jB h==62===50.8 (1.2Rev* jB hjB h/ _You shoot a sling bullet.kB h? _No target in view!kB he _No target in view!kB h4kB hnkB h=kB hkB hRev+ _kB h1kB h>XkB hkB h?,kB hdkB hkB hоPRev kB hkB h`kB h=kB h7kB hkB hkB hBkB hkB h,kB hTkB hkB hkB h7kB h,kB h0kB hhkB h,kB h}kB h?kB h\,kB hYkB hkB h,kB hkB hkB hkB h~,kB hjkB hBkB h,kB h{kB hY,kB hkB hkB h,kB hkB hkB hvkB h7,kB h&kB hkB h,kB hkB h,kB hkB hkB h.kB hkB hkB hF,kB hOkB hkB h,kB hkB hkkB h,kB hkB hkB hY,kB hkB hkB h,kB hKkB hQkB h,kB hq%.kB h(XkB h*BkB hh+kB h2kB hu3kB h5kB h8,kB h9kB h;kB h<kB h[=kB hd>kB hCkB hF,kB hIkB hKBkB h"UkB hxVBkB hMWkB hXkB h.# #.# #.....#  .....####..###.###.###.#  ###..# #....#.....# #.#  ..#^.#kB hcQ#########.##  #.#.....................#  .##.#####.##.############  ..#.# #.##.######  ..#.# #.##....@.#  ---702.8 (52.0) kB hdq..#.# #.#######.#  ..#.# #.# .#  #####.# .#  #.....#.# .#  ..#.###.#.# .#   kB h\l#...#.#.# .#   #.#.#.#.# %#   #.#.#.#.#   kB hm%---3.8 (53kB hqkB hDu. _Found a medusa talisman.kB hŻ kB h kB h@ XkB h(  You see here a medusa talisman. _kB hz kB h ,kB h kB h kB h ,kB hT kB h XkB h kB h! BkB hq$ kB h & kB h& kB h0( kB hA vkB hC BkB hL nkB hM ,kB hO kB hQ kB hHS ,kB h'T kB hW kB h,[ ,kB hzz kB hx{ kB h؀ XkB h  You see here 7 stones. _kB h   There is an open door here. _kB hʫ XkB hB XkB h[ ,kB h nkB h `kB h `kB h kB h K.##...# #.# #...# ##...# #.#############...# ##...###.............#...#### .##.##......#########.#......#### .##..+......'.......#........'...##.##......#######...#.#....#### kB h # #.##..........#####.#.###....). # #.##................#.###.###.. # #.##..........@####.#...[...#..50.8 (47 ###.##...........##########...#....########.....#......# #...#.. ##### #.....#.####'###...#.. .# #.....#.#..........#.. .kB hV # >÷.....#.#..........#.. [# ........#.#..........#.. .# ...[###.#.#..........#.. #.#..........##'kB h B1.8 (48kB h kB hx - _Found a leather armour.lB h3*4lB h4lB hG6H _No target in view!mB h4mB hh^ _No target in view!mB hnBmB hCmB hImB hKH _No target in view!mB hDjImB hUn,mB hrP _mB hf{mB hσnmB h'XmB hȓ  You see here a ball python skeleton.mB hma _mB hBmB hҦ  You see here a +0 leather armour.mB hj _You open the door.mB hmB h˳BmB hmB hBmB hn,mB hlBmB hoBmB h,mB hBmB hXmB hmB h..###.#########....#.### ...'.†......###########.....#.#.. ...###......# .......>÷.....#.#.. ...# #.....[# #............#.#.. ...# #......## #.......[###.#.#..# #......##J#........'...#.#.. #......##.##.......#####[#. #......##..........# #. ###########@############ #....g.......... ##############.#.# # #.### #.### J   endoplasm (asleep) #..g   goblin (asleep) ##### mB he 67.8 (16  An endoplasm and a goblin come into view.The goblin shouts!mB h.Jg.Jg===8.8 (17mB hmB hA^ _The endoplasm quivers.mB h]  #..†######. .......>÷. [# #........ # #.......[ #.#........ #J##.......#####[ #..........#  #@# #...g.... #########mB hc mB h<  #..†######. .......>÷. mB h [# #........ # #.......[ #.#........ #J##.......#####[ #..........#  #@#mB ha  #...g.... ######### mB h mB h mB h mB h d _There are monsters nearby!mB hZ g #..†######. .......>÷. [# #........ # #.......[ #.#........ #J##.......#####[ #..........#  #@# #...g.... mB h b#########nB hT  #..†######. .......>÷. [# #........ # #.......[ #.#........ #J##.......#####[ #..........#  #@# #...g.... ######### nB h4nB hnB hd _There are monsters nearby!nB hMy (You shoot a sling bullet.nB h  The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet. The sling bullet hits the endoplasm.nB hjnB hlnB hns  The endoplasm is moderately wounded.nB h.J.g..70.1 (1.3)Rev nB h?nB hO _The endoplasm misses you.nB h/}  You shoot a sling bullet. The sling bullet hits the endoplasm.nB hO  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm!.g   goblinnB hfqe .  You kill the endoplasm!nB h|0---61.3 (1.2Rev+ nB h; _The goblin hits you with a +0 dagger.nB hz (You shoot a sling bullet.nB h0 nB h The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.nB h@&)nB h)1=--702.5 _You kill the goblin! _No target in view!oB h _No target in view!oB h%$% _No target in view! _oB hq&oB h 4I2===Rev oB hK#######.........########.....#....###.######### #.....#.##.'.†......###########.....#.#oB hLK.###......##.......>÷.....#.#.# #.....[##.#............#.# ....# #......##.#.......[###.#.# ##### #......##.#........'...#.# #......##.##.......#####[# #......##.@........# #.#---7.5 (5.0###########.############.# #.)..............##############.# #.#. #.##  #.##  #... #### oB hN:---oB hkSoB h}UE _Done exploring.oB hݷoB hBoB hoB hBM0.oB h9 oB h E _Done exploring.oB h^4oB hУoB h> _No target in view! __Done exploring.oB h/5 4oB h(7 oB hl <oB h5 ] __Done exploring.oB h oB h oB h̅ oB hp <oB h oB h G __Done exploring.oB hi'oB h@V _Done exploring.pB hJpB h()YpB hœ P[?25h[?0c  Search for what [? for help]? qB hƧ [?25l[?1c6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour (worn) Results elsewhere ([,] to cycle)  b - [D:1] a ring mail (1 further duplicate)c - [D:1] a +0 leather armour  d - [D:1] a +0 ring mail  e - [D:1] a +1 pair of glovesf - [D:1] a robesB h Level 1 of the Dungeon<>>>>(Press ? for help) #.....#####.#...#.#....# #...........<...........#####.# #.# sB h, '#.....#.........#.#....# #.#..#######.#######..#.....#.# #.# #.....#'###.#####.####.####.#.......⌠#.#⌠.).....#.###.#.# #.# #........##.......#.......#.#.....##.#.#.##.....#...#.#.# #.# ####.....##########.##.##.#.#......#.#.#.#......#.#.#.#.# #%# #.....# #.#=.##.#.##.......#.#.......##.#.#.#.# #.# sB hB #.....# #.#..##.#†#.#...............#.#.#.#.#.# #.# ####'####'#...#...#..#.............#..#.#.#.#.# #.##.##########...#################.##########...#.#.#######.##.........##...'...##..###...#...........##########.##...###.#sB hT #...##...###.##########)##.[.# #.##...##.....#.#######.##...# #.##...##...#...##...#sB hd n###.##...# #.#############...##......###...##.#.##...###.............#...#### #......##...##.#.##.##......#########.#......#########..##...#########...##..+......'.......#........'...(....>.#sB hn i#.....##......†###.##......#######...#.#....#############.....##....†..# #.##..........#####.#.###....).#######.).##.......# #.##................#.###.###.....##.'...''.......# #.##...........####.#...[...#.....##.#...##.......###.##...........##########...#.....##.########.........########.....#......# #...#.....#sB h tB h7tB h<YellowBlue the ShooterCoglinHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  2 Next: 70% Place: Dungeon:1Time:Rev _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  tB h<CSearch for what [? for help]? armortB heZ _ tB hVy#tB h  There is an escape hatch in the floor here. _tB h  You see here a ball python skeleton. _tB htB h3tB h,tB htB htB hZ,tB htB htB hף,tB h4tB hdtB hr,tB htB hXtB htB hEtB htB hGtB h,tB hMtB hitB h۷tB hp,tB hBtB hɿtB h tB htB htB hWtB htB htB htB hw......##.......#.......#.#.....## #.....##########.##.##.#.#......# #.....##.#=.##.#.##...... #.....##.#..##.#†#.#..... ####'####'#...#...#..#....#.##########...################.........##...'...##########.##...###.##)##.@.# #.#Noise: --------- 798.5 (21.0) ###.##...# #.#a) +2 sling {Haoran} d) +0 sling {Suthep} .####.##...# #.########### Fire: a) +2 sling {Haoran} .##.#.##...###............ .##.#.##.##......######### .#########...##..+......'.......#  ...##......†###.##tB h [37m......#######..  ...##....†..# #.##..........#####  .).##.......# #.##............... tB hw _You see here a +1 pair of gloves.tB h G9.5 (1.0)tB h] tB hڳ M _j - a +1 pair of glovesuB h uB hInventory: 10/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Haoran}  d - a +0 sling (offhand) {Suthep} Armour (go to first with [)  b - a +0 leather armour (worn)  j - a +1 pair of gloves Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll labelled INWAHA DOUW  f - a scroll labelled YLUACU UDODODA  g - a scroll labelled VABAAT VAELOA  h - a scroll labelled NUBOUB DAJ LET  i - a scroll labelled KARIX VYIXTvB hj - a +1 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (3.1 -> 5.1). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.vB hvB hvB h......##.......#.......#.#.....## YellowBlue the Shooter #.....##########.##.##.#.#......# Coglin #.....##.#=.##.#.##...... Health: 22/22 ======================== #.....##.#..##.#†#.#..... Magic: 2/2======================== ####'####'#...#...#..#.... AC: 3Str: 11#.##########...############### EV: 11Int: 8#.........##...'...#SH: 0Dex: 17#########.##...###.#XL:  2 Next: 70% Place: Dungeon:1#)##.@.# #.#Noise: ---------  Time: 799.5 (0.0) ###.##B hXm...# #.#a) +2 sling {Haoran} d) +0 sling {Suthep} .####.##...# #.########### Fire: a) +2 sling {Haoran} .##.#.##...###............ .##.#.##.##......######### .#########...##..+......'.......#  ...##......†###.##......#######..  ...##....†..# #.##..........#####  .).##.......# #.##...............  _Done exploring. _Search for what [? for help]? armor _There is an escape hatch in the floor here. _You see here a ball python skeleton. _You see here a +1 pair of gloves. _j - a +1 pair of glovesvB hvB h#f  You start putting on your armour.vB h -800.5 (1vB h vB h vB h +1.5 (2vB hq vB hH vB h +2.5 (3vB h vB hl A3.5 (4vB h$ vB h) vB hx* +4.5 (5vB h. vB hI0 5 _You continue putting on your +1 pair of gloves. x5vB h0 vB h/5 vB h6 c _You finish putting on your +1 pair of gloves.xB hen[?25h[?0c  Search for what [Enter for "armor", or ? for help]? yB h [?25l[?1cyB h0 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] a - a +2 sling (weapon) {Haoran}  b - [carried] d - a +0 sling (offhand) {Suthep}zB hukzB hZmzB hL{......##.......#.......#.#.....## YellowBlue the Shooter #.....##########.##.##.#.#......# Coglin #.....##.#=.##.#.##...... Health: 22/22 ======================== #.....#zB h#.#..##.#†#.#..... Magic: 2/2======================== ####'####'#...#...#..#.... AC: 5Str: 11#.##########...############### EV: 11Int: 8#.........##...'...#SH: 0Dex: 17#########.##...###.#XL:  2 Next: 70% Place: Dungeon:1#)##.@.# #.#Noise: ---------  Time: 804.5 (0.0) ###.##...# #.#a) +2 sling {Haoran} d) +0 sling {Suthep} .####.##...# #.########### Fire: a) +2 sling {Haoran} .##.#.##...###............ .##.#.##B h40m.##......######### .#########...##..+......'.......#  ...##......†###.##......#######..  ...##....†..# #.##..........#####  .).##.......# #.##...............  _You see here a +1 pair of gloves. _j - a +1 pair of glovesYou start putting on your armour. _You continue putting on your +1 pair of gloves. x5 _You finish putting on your +1 pair of gloves.  Search for what [Enter for "armor", or ? for help]? rangedzB hPzB h-zB hДzB hY. _{B hzo[?25h[?0c  Search for what [Enter for "ranged", or ? for help]? |B h! [?25l[?1c|B h|B h*2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a maw talismanb - [D:1] a medusa talisman}B h }B h<......##.......#.......#.#.....## YellowBlue the Shooter #.....##########.##.##.#.#......# Coglin #.....##.#=.##.#.##...... Health: 22/22 ======================== #.....##.#..##.#†#.#..... Magic: 2/2}B ho======================== ####'####'#...#...#..#.... AC: 5Str: 11#.##########...############### EV: 11Int: 8}B h#.........##...'...#SH: 0Dex: 17#########.##...###.#XL:  2 Next: 70% Place: Dungeon:1#)##.@.# #.#Noise: ---------  Time: 804.5 (0.0) ###.##...# #.#a) +2 sling {Haoran} d) +0 sling {Suthep} .####.##...# #.########### Fire: a) +2 sling {Haoran} .##.#.##...###............ .##.#.##.##......######### .#########...##..+......'.......#  ...##......†###.##......#######..  ...##....†..# #.##..........#####  .).##.......#[3}B hVb7m #.##...............  _j - a +1 pair of glovesYou start putting on your armour. _You continue putting on your +1 pair of gloves. x5 _You finish putting on your +1 pair of gloves. _Search for what [Enter for "armor", or ? for help]? ranged  Search for what [Enter for "ranged", or ? for help]? talisman}B h}B h}B hV}B h. _}B h}B hz}B h8}B h}B h#}B h$ _}B hqn}B hn}B h}B h2}B h}B h}B h$,}B hq}B h###.#....# #.#.......⌠ ....##.##.##.#....# #.#..###### .#####.#...#.#....# #..... .#.........#.#....# #.#..####### .#'###.#####.####.####.#.......⌠# ....##.......#.......#.#.....##. ....##########.##.##.#.#......#.# ....# #.#=.##.#.##.......# ....# #.#@.##.#†#.#.......9.5 (5'##}B hA ##'#...#...#..#......  #.##########...######  #.........##...'...# #  #########.##...###.#  #)##...# #.#  #.##...# #.# # ###.##...# #.######## #.#.##...###...#}B hV}B hsB h;..#.#.#.##.#####...... ###.#.#.#.#>..........####. ....#.#.#.#.##.#.#.##.#..#[...#.#.#.#.##.#.#.##.#.#........ ....#.#...#.##+#.#.##.##..#####.#......##.#..#...).....#....####.#.....##.#.##.#.....#....# #.#.......⌠#.##.##.##.#...@# #.#..#######16.5 (7###.#...#.#....# #...........< #.........#.#....# #.#... #'###.#####.####.####.#.......⌠#. ...##.......#..B h[40m.....#.#.....##.#. ...##########.##.##.#.#......#.#. ...# #.#=.##.#.##.......#. ...# #.#..##.#†#.#........ #'## ##'#...#...#..#.B h7 IB h5 B hH XB h' ,B h] B h B h ,B h B h B hR ,B h B h 7 _You open the door.B h 3B h B h @  There is an open door here.B h' B h  _B h B h B h ,B h B h B h ,B hg B h B h ,B h B h B h ,B h B hJ d #.###.#)#######.#  ####.###.#.#######.# ##......#...##....#.# .B h ###....#.# .##.#....#....#.# ...%#.##.#......##################.##.#.#.................'......#.#.#.##.#####........####.#.#.#.#@..........######26.5 (10.0).....#.#.#.#.##.#.#.##.#..#[.  #.....#.#.#.#.##.#.#.##.#.#..  #.....#.#...#.##'#.#.##.##...  #.....#.#####.#......##.#.... ####.......).....#....####.#....)....##.#.....#....# #.#.........##.##.##.#....# #.#..### .....#####.#...#.#....# B h B h* 7%B h c _There is a stone staircase leading down here.B h B haB hՖ7%B hB hu87.0) _B h 7%B h ... ###..  #.#.. B h # ....  # #.#..# #.#.#..###..#  ###...w........ 2 .......@# ......#.# B h..#.# #.# # . #.# ...w   ribbon worm (asleep) #.. ### B h4B hv`-8.2 (1.7B h6gB hNl} _You climb downwards. _There is a stone staircase leading up here.B h } w  You shoot a sling bullet.B hP ( B hR  The sling bullet hits the ribbon worm but does no damage.  You shoot a sling bullet. The sling bullet hits the ribbon worm.B h 4 wThe ribbon worm is moderately wounded.18-----===9.5 (1.3Rev B h 0 _The ribbon worm bites you.B he  You shoot a sling bullet. The sling bullet hits the ribbon worm.B hi  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.B hlG (catching breath)  The ribbon worm is heavily wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.B hB h 5 30.7 (1.2+2 sling {Haoran} Held Rev+ B h7B h֕. _You are caught in a web!B h4B hɔB hp _You cannot shoot with your +2 sling while caught in a web.B h B h) B h¶ B h p _You cannot shoot with your +2 sling while caught in a web.B h}i  _You cannot shoot with your +2 sling while caught in a web.B hD 11 ---10+2 sling {Haoran} Rev+  _B h!e  You shoot a sling bullet. The sling bullet hits the ribbon worm.B h97 _You cannot shoot with your +2 sling while caught in a web. _You cannot shoot with your +2 sling while caught in a web. _ You shoot a sling bullet. Thebullet hits the ribbon worm.  The ribbon worm is heavily wounded.B hn  The ribbon worm is almost dead.B h1u6-------===3.0 (1.3B h{F _The ribbon worm bites you.B h:e  You shoot a sling bullet. The sling bullet hits the ribbon worm.B hT=C.B hz ((You kill the ribbon worm!B h"..--834.2 (1.2Rev* B h,E _You shoot a sling bullet.B h^B hCa4B hmRev+ B hrB hsL7=B huB hzB h{,B ha~PRev B hB h,B hB h͆P=B hB hbb8=B hIB hL7B h1B hǐ0B hB h,B hB h~9==B h̗B h,B h͚B h,B hB hB h,B hB h]20==---gg   goblin (wandering)B hB h49.2 (15.B h 0)B hB hH---B hx&50.2 (16B hrB hu _A goblin comes into view. It is wielding a +0 dagger.B h7 (((((((You shoot a sling bullet.B hw  The sling bullet closely misses the goblin.You shoot a sling bullet.B hX......gglauncher)You shoot a sling bullet.  The sling bullet closely misses the goblin.  You shoot a sling bullet.  The sling bullet closely misses the goblin.The goblin shouts! You hear a shout!  The goblin unwields a +0 dagger. The goblin wields a +0 sling. (((((The goblin shoots a sling bullet.B hg .....  The sling bullet hits you but does no damage.B hg===1.5 (1.3)Rev B h*B hˣ- _You hear an angry hiss.B h1 (((((((You shoot a sling bullet.B h  The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.B hy;B hN .....JgJ   endoplasmg   goblin (launcher)The goblin is moderately wounded.An endoplasm comes into view.(((((B h0.....16----2.7 (1.2Rev+  _The goblin shoots a sling bullet. The sling bullet hits you.B h,`  You shoot a sling bullet. The sling bullet hits the goblin.B h0t((((()B h ( You kill the goblin!You shoot a sling bullet. The sling bullet hits the endoplasm.B h86 ,B h< o .....SJB h= S   adder (wandering)J   endoplasm  The endoplasm is moderately wounded.B heR ----74.0 (1.3Rev* B hW B h{` Y _An adder comes into view.B h 0  You shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the endoplasm!((((()SB h  ((You kill the endoplasm!You shoot a sling bullet.B h ..S...)B h 7=915.2 (1.2 _The sling bullet closely misses the adder.B hl (((((((You shoot a sling bullet.B h  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.B hSB  The adder is lightly wounded.B h΂<  You hear an angry hiss.B hrB h{B hSS......)S   ball python (constriction)B hǑ-6.5 (1.3B hvB h^ _A ball python comes into view.B h3~ ((You shoot a sling bullet.B h  The sling bullet completely misses the ball python.You shoot a sling bullet.B h>B h?,B h,N g.S.Sg   goblinB hOS   ball python (constriction)The sling bullet barely misses the ball python.7.7 (1.2B heXB h^`u _A goblin comes into view. It is wielding a +0 dagger.B h]j ~ ((You shoot a sling bullet.B h  The sling bullet barely misses the ball python.You shoot a sling bullet.B hC   The sling bullet barely misses the ball python.The ball python bites you but does no damage..gS.S  You shoot a sling bullet.  The sling bullet barely misses the ball python.The ball python bites you but does no damage.  The ball python closely misses you.The ball python bites you but does no damage.grabs you. The ball python constricts you.8== 1 9.0 (1.3Constr Rev*  _The adder bites you but does no damage.B hB hDu .g  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python barely misses you. The ball python constricts you.7---600B hB h-= _The adder bites you but does no damage.B h  .g  The ball python's grasp on you weakens, but your attempt to escape fails.  The adder bites you but does no damage. The ball python bites you.6----1 _The ball python constricts you.B hre  You shoot a sling bullet. The sling bullet hits the ball python.B hC.B ho  ((You kill the ball python!B hS  You shoot a sling bullet. The adder bites you.  You are poisoned.B hcx .g.  The adder poisons you! The adder bites you but does no damage.B hn15=======--11 5==2.3 (1.3Pois Rev* B hwB hzL _The goblin misses you.B h @-  You feel sick. The adder bites you but does no damage.4---30B h\   #.###.#)#######.#####.###.#.#######.# ##......#...##....#.# ......#.#.####....#.# .....##.#....#....#.# .......%#.##.#......############# ....#####.##.#.#................. ....'......#.#.#.##.#####........1 ....####.#.#.#.#@S.........###### ####.....#.#.#.#g##.#.#.##.#..#[.#.....#.#.#.#.##.#.#.##.#.#...#.....#.#...#.##'#.#.##.##....#.....#.#####.#......##.#..... ####.......).....#....####.#..... ...)....##.#.....#....# #.#..... ........##.##.##.#....# #.#..### .....#####.#...#.#....# #....... _The goblin closely misses you.---B h E2---4.8 (2.5Pois  _You climb upwards. You feel sick. _There is a stone staircase leading down here.B h! #.###.#)#######.#YellowBlue the Shooter####.###.#.#######.#Coglin ##......#...##....#.#Health: 12/22 =============----------- ......#.#.####....#.#Magic: 2/2======================== .....##.#....#....#.#AC: 5Str: 11 .......%#.##.#......############# EV: 11Int: 8 ....#####.##.#.#................. SH: 0Dex: 17 ....'......#.#.#.##.#####........ XL:  2 Next: 95% Place: Dungeon:1 ....####.#.#.#.#@S.........###### Noise: ---------  Time: 864.8 (0.0) ####.....#.#.#.#g##.#.#.##.#..#[.  h$h33ma) +2 sling {Haoran} d) +0 sling {Suthep}#.....#.#.#.#.##.#.#.##.#.#... Fire: a) +2 sling {Haoran} #.....#.#...#.##'#.#.##.##.... Pois Rev* #.....#.#####.#......##.#..... ####.......).....#....####.#..... S   adder ...)....##.#.....#....# #.#..... g   goblin ........##.##.##.#....# #.#..### .....#####.#...#.#....# #....... _You climb upwards. You feel sick. _There is a stone staircase leading down here.  Fire: a) +2 sling {Haoran}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (46% to hit)B hLl #.###.#)#######.#YellowBlue the Shooter####.###.#.#######.#Coglin ##......#...##....#.#Health: 12/22 =============----------- ......#.#.####....#.#Magic: 2/2B h?======================== .....##.#....#....#.#AC: 5Str: 11 .......%#.##.#......############# EV: 11Int: 8 ....#####.##.#.#................. SH: 0Dex: 17 ....'......#.#.#.##.#####........ XL:  2 Next: 95% Place: Dungeon:1 ....####.#.#.#.#@(((((((...###### Noise: ---------  Time: 864.8 (0.0) ####.....#.#.#.#g##.#.#.##.#..#[. a) +2 sling {Haoran} d) +0 sling {Suthep}#.....#.#.#.#.##.#.#.##.#.#... Fire: a) +2 sling {Haoran} #.....#.#...#.##'#.#.##.##.... Pois Rev* #.....#.#####.#......##.#.....  hed####.......).....#....####.#..... S   adder ...)....##.#.....#....# #.#..... g   goblin ........##.##.##.#....# #.#..### .....#####.#...#.#....# #.......Fire: a) +2 sling {Haoran}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (46% to hit)  You shoot a sling bullet.  The sling bullet closely misses the adder.B h(%Shift-Dir - straight line  Aim: an adder (46% to hit)  You shoot a sling bullet.  The sling bullet closely misses the adder.barB h S......  You feel sick. The adder bites you. The goblin closely misses you.B h\q0==---===6.0 (1.2B hB hR _The adder barely misses you.B h^= #.###.#)#######.#YellowBlue the Shooter####.###.#.#######.#Coglin ##......#...##....#.#Health: 10/22 ==========-------------- ......#.#.####....#.#Magic: 2/2======================== .....##.#....#....#.#AC: 5Str: 11 .......%#.##.#......############# EV: 11Int: 8 ....#####.##.#.#................. SH: 0Dex: 17 ....'......#.#.#.##.#####........ XL:  2 Next: 95% Place: Dungeon:1 ....####.#.#.#.#@S.........###### Noise: ===------  Time: 866.0 (0.0) ####.....#.#.#.#g##.#.#.##.#..#[. hL39;49m a) +2 sling {Haoran} d) +0 sling {Suthep}#.....#.#.#.#.##.#.#.##.#.#... Fire: a) +2 sling {Haoran} #.....#.#...#.##'#.#.##.##.... Pois Rev* #.....#.#####.#......##.#..... ####.......).....#....####.#..... S   adder ...)....##.#.....#....# #.#..... g   goblin ........##.##.##.#....# #.#..### .....#####.#...#.#....# #.......You feel sick. The adder bites you. The goblin closely misses you. _The adder barely misses you.Fire: a) +2 sling {Haoran}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (46% to hit)B hZ #.###.#)#######.#YellowBlue the Shooter####.###.#.#######.#Coglin ##......#...##....#.#Health: 10/22 ==========-------------- ......#.#.####....#.#Magic: 2/2======================== .....##.#....#....#.#AC: 5Str: 11 .......%#.##.#......############# EV: 11Int: 8 ....#####.##.#.#................. SH: 0Dex: 17 ....'......#.#.#.##.#####........ XL:  2 Next: 95% Place: Dungeon:1 ....####.#.#.#.#@(((((((...###### Noise: ===------  Time: 866.0 (0.0) ####.....#.#.#.#g##.#.#.##.#..#[. hm a) +2 sling {Haoran} d) +0 sling {Suthep}#.....#.#.#.#.##.#.#.##.#.#... Fire: a) +2 sling {Haoran} #.....#.#...#.##'#.#.##.##.... Pois Rev* #.....#.#####.#......##.#..... ####.......).....#....####.#..... S   adder ...)....##.#.....#....# #.#..... g   goblin ........##.##.##.#....# #.#..### .....#####.#...#.#....# #.......You feel sick. The adder bites you. The goblin closely misses you. _The adder barely misses you.Fire: a) +2 sling {Haoran}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (46% to hit)B h% Shift-Dir - straight line  Aim: an adder (46% to hit)  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.  The sling bullet hits the adder.  The adder is severely wounded.B hUt )  ######.# ....#.# ....#.# ...#.# %....#..#.##.######g##.#.#.B hW![  #.#  #.#  #.#).....#)..#....# #.#....#  B h1 )  ######.# ....#.# ....#.# ...#.# ....B h?3j#..#.##.######g##.#.#.[  #.#  #.#  #.#).....#B he4)..#....# #.#....#  B hOA S......  You feel sick. The adder bites you. The goblin hits you with a +0 dagger.B huD4/22 =------7.2 (1.2B hkMB hPV _* * * LOW HITPOINT WARNING * * *B hz  #.###.#)#######.#YellowBlue the Shooter####.###.#.#######.#Coglin B h{ Z##......#...##....#.#Health: 4/22====-------------------- ......#.#.####....#.#Magic: 2/2======================== .....##.#....#....#.#AC: 5Str: 11 B h`| .......%#.##.#......############# EV: 11Int: 8 ....#####.##.#.#................. SH: 0Dex: 17 ....'......#.#.#.##.#####........ XL:  2 Next: 95% Place: Dungeon:1 B h| W....####.#.#.#.#@S.........###### Noise: ===------  Time: 867.2 (0.0) ####.....#.#.#.#g##.#.#.##.#..#[. a) +2 sling {Haoran} d) +0 sling {Suthep}#.....#.#.#.#.##.#.#.##.#.#... Fire: a) +2 sling {Haoran} B h} k#.....#.#...#.##'#.#.##.##.... Pois Rev* #.....#.#####.#......##.#..... ####.......).....#....####.#..... S   adder ...)....##.#.....#....# #.#..... g   goblin ........##.##.##.#....# #.#..### B h(~ .....#####.#...#.#....# #.......You feel sick. The adder bites you. The goblin hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Haoran}Press: ? - help, Q - select actionShift-Dir - straight lineB h sAim: an adder (severely wounded, 46% to hit)B hm #.###.#)#######.#YellowBlue the Shooter####.###.#.#######.#Coglin ##......#...##....#.#Health: 4/22====-------------------- ......#.#.####....#.#Magic: 2/2======================== .....##.#....#....#.#AC: 5Str: 11 .......%#.##.#......############# EV: 11Int: 8 ....#####.##.#.#................. SH: 0Dex: 17 ....'......#.#.#.##.#####........ XL:  2 Next: 95% Place: Dungeon:1 ....####.#.#.#.#@(((((((...###### Noise: ===------  Time: 867.2 (0.0) ####.....#.#.#.#g##.#.#.##.#..#[.B he#[37m a) +2 sling {Haoran} d) +0 sling {Suthep}#.....#.#.#.#.##.#.#.##.#.#... Fire: a) +2 sling {Haoran} #.....#.#...#.##'#.#.##.##.... Pois Rev* #.....#.#####.#......##.#..... ####.......).....#....####.#..... S   adder ...)....##.#.....#....# #.#..... g   goblin ........##.##.##.#....# #.#..### .....#####.#...#.#....# #.......Fire: a) +2 sling {Haoran}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 46% to hit)  You shoot a sling bullet.  The sling bullet completely misses the adder.B h7%B h\^ )  ######.# ....#.# ....#.# ...#.# %....#..#.##.######g##.#.#.[  #.#  #.#  #.#).....#)..#....# #.#....#  Shift-Dir - straight line  Aim: an adder (severely wounded, 46% to hit)  You shoot a sling bullet.  The sling bullet completely misses the adder.The sling bullet misses the adder.You feel sick. The adder misses you. The goblin barely misses you.B h1 )  ######.# ....#.# ....#.# ...#.# %....#..#.##.######g##.#.#.[  #.#  #.#  #.#).....#)..#....# #.#....#  B h S......  The adder bites you.1=---8.4 (1.2Pois B hwl _* * * LOW HITPOINT WARNING * * *B hE  #.###.#)#######.#YellowBlue the Shooter####.###.#.#######.#Coglin ##......#...##....#.#Health: 1/22=----------------------- ......#.#.####....#.#Magic: 2/2======================== .....##.#....#....#.#AC: 5Str: 11 .......%#.##.#......############# EV: 11Int: 8 ....#####.##.#.#................. SH: 0Dex: 17 ....'......#.#.#.##.#####........ XL:  2 Next: 95% Place: Dungeon:1 ....####.#.#.#.#@S.........###### Noise: ===------  Time: 868.4 (0.0) ####.....#.#.#.#g##.#.#.##.#..#[. hG 9;49m a) +2 sling {Haoran} d) +0 sling {Suthep}#.....#.#.#.#.##.#.#.##.#.#... Fire: a) +2 sling {Haoran} #.....#.#...#.##'#.#.##.##.... Pois Rev* #.....#.#####.#......##.#..... ####.......).....#....####.#..... S   adder ...)....##.#.....#....# #.#..... g   goblin ........##.##.##.#....# #.#..### .....#####.#...#.#....# #.......The adder bites you. _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Haoran}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 46% to hit)B hM | %S#B h, S#Aim: an adder (severely wounded, 46% to hit)B h[ #.###.#)#######.#YellowBlue the Shooter####.###.#.#######.#Coglin ##......#...##....#.#Health: 1/22=----------------------- ......#.#.####....#.#Magic: 2/2======================== .....##.#....#....#.#AC: 5Str: 11 .......%#.##.#......############# EV: 11Int: 8 ....#####.##.#.#................. SH: 0Dex: 17 ....'......#.#.#.##.#####........ XL:  2 Next: 95% Place: Dungeon:1 ....####.#.#.#.#@S.........###### Noise: ===------  Time: 868.4 (0.0) ####.....#.#.#.#g##.#.#.##.#..#[ h 0m. a) +2 sling {Haoran} d) +0 sling {Suthep}#.....#.#.#.#.##.#.#.##.#.#... Fire: a) +2 sling {Haoran} #.....#.#...#.##'#.#.##.##.... Pois Rev* #.....#.#####.#......##.#..... ####.......).....#....####.#..... S   adder ...)....##.#.....#....# #.#..... g   goblin ........##.##.##.#....# #.#..### .....#####.#...#.#....# #.......Fire: a) +2 sling {Haoran}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 46% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!.g   goblin%(((((((%.......  Shift-Dir - straightB hp0 7 line  Aim: an adder (severely wounded, 46% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!  You die...0-  --more--B h̗ Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Haoran}  d - a +0 sling (offhand) {Suthep} Armour (go to first with [)  b - a +0 leather armour (worn)  j - a +1 pair of gloves (worn) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll of silence {unknown}  f - a scroll of vulnerability {unknown}  g - a scroll of blinking {unknown}h - a scroll of enchant armour {unknown}  i - a scroll of immolation {unknown}B hS  B h{ B h4)B h B huGoodbye, YellowBlue.23 YellowBlue the Shooter (level 2, 0/22 HPs)Began as a Coglin Hunter on Apr 24, 2025.Succumbed to an adder's poison... on level 1 of the Dungeon.The game lasted 00:01:18 (856 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the OrbB h85.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orb  14.59156768 CurlyBrace BaIE-27 escaped with the OrbB h K [?25h[?0c [?1051l[?1052l[?1060l[?1061l