E%h!9  Player: YellowBlue Game: DCSS 0.33 Server: clan Filename: 2025-05-15.07:05:41.ttyrec Time: (1747292741) Thu May 15 09:05:41 2025 G%hP [?1051l[?1052l[?1060l[?1061hG%hC)0[?7hG%h [?25l[?1cG%h.=G%hLIWelcome, YellowBlue. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Earth ElementalistI%h I%h{ I%hȪ Welcome, YellowBlue the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - ArtificerI%h4 q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner I%h d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright I%hܫ Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerI%h/ w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos KnightI%h p - Reavery - Earth Elementalist z - Alchemist Earth Elementalists know the Sandblast spell, and can later learn more earthen I%hҬ spells suitable for subtle stabbing or brute-force blasting. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesI%h# eSpace - Change species ? - Help Tab - Deep Elf Earth ElementalistJ%h? J%hJ%h!YellowBlue the DiggerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1J%h/"Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: SandblastJ%h(##(#..###...####......@##.......#.............⌠................#.......#####.......#J%h(G###...###J%h/J%h&4Welcome, YellowBlue the Deep Elf Earth Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!J%hM8K%htPress ? for a list of commands and other information.  Found 5 stones.K%h[ _Found a staircase leading out of the dungeon.M%h3M%h  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.0  20%  +3          M%h b + Unarmed Combat   0.0    -2   g + Conjurations 1.1   2%  +1      h + Earth Magic3.2  56%  +1           c + Armour   0.0    -2      d + Dodging2.4  13%  +2      M%hOve + Stealth2.4   9%  +3                              M%h                                                 The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM%hʞ  a * Fighting   0.0  20%161441M%h{ 8N%hvargetarget--  --  -- --  N%h`<--  -- --  -- N%h a-z] set[-] clear selected targettrainingN%hړ>targetsN%hl <[?25h[?0c0 O%h [?25l[?1cO%h710.0  -2  current training targets, if any.=] set aall targetsP%h= g * Conjurations   1.1P%h94 a-z] setselected target P%h$ <[?25h[?0c0 Q%h [?25l[?1cQ%h5.0  +1  =] set aall targetsR%huoMaces & Flails3   pc + Axes0.0  --  -2  q + Hexes   0.03d + PolearmsR%h wm0.0  --  -3  r + Summonings0.0  --  +1  e + Staves 0  s + Necromancy0.0  --  +2   f + Unarmed Combat   0.0-2  t + Forgecraft0.0  --  +1   g + Throwing   0.0R%hw 0  u + Translocations   0.0  --  +1  v + Alchemy0.0  --  +1  h + Short Blades   0.0  --   0  w + Fire Magic0.0  -- R%hx7  +1  i + Long Blades0.0  --  -1  x + Ice Magic0.0  -- R%h y  +1  j + Ranged Weapons   0.0  --  +3  y + Air Magic0.0  --  +1   z + Earth Magic 3.2  --  +1  k + Armour0.0  --  -2   l + Dodging 2.4  --  +2  0 + Invocations0.0  --  +1  m + ShieldsR%hz0.0  --  -2  1 + Evocations0.0  --  +1   n + Stealth 2.4  --  +3  2 + Shapeshifting   0.0  --   0  useful|allR%hƴ  2 * Shapeshifting   0.0S%hES%hNS%hUy+S%hHz5YellowBlue the DiggerS%hzDeep ElfS%h{mHealth: 10/10 ========================S%hL|8Magic: 6/6S%h|3========================S%h}#S%hQ~#AC: 2S%h-Str: 5S%h#(S%hB#EV: 11S%h.Int: 19S%h*#..S%hA-SH: 0S%h.Dex: 15S%hۃ###...###XL:  1 Next:  0% Place: Dungeon:1#......@#S%h|Noise: ---------  Time: 0.0 (0.0)#.......#-) Nothing wielded.........Cast: Sandblast....⌠................S%hl#.......#####.......####...###Welcome, YellowBlue the Deep Elf Earth Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  S%hcFound 5 stones. _Found a staircase leading out of the dungeon.S%h:S%h%S%hS%h|S%hS%h _S%hjXS%hS%hS%heS%hS%hOS%h`S%hS%hS%hm&S%h&&###S%hP'#(..S%h'4#...S%h,(9###...###S%h(9#......<#S%h)<#.......####S%h)].........@.#S%h)U....⌠......+S%h*..S%h+#S%hr+=#.......####S%h+#.S%hH,!#S%h,h###...###S%h'- S%h-....S%h 1S%hv1$4.0 (4S%h3S%h3$5.0 (5S%h6S%hm9 S%h9"_c - a +6 ring of dexterityS%h  S%h S%hu S%h S%h! S%h# S%h* S%h,- S%h1 S%h4 S%h55 S%hR6 S%hx8  S%h8 S%h[9 _You open the door.S%h"; S%h; S%h< S%h,= S%h?  S%hD@  S%h@ There is an open door here.S%h=B S%hC  S%hwC _S%hD S%hF S%hG S%h&H S%h"I S%hN  S%hO S%htO (#(..S%hO #...S%hEP ###...###S%hP 5#......<#S%h"Q &#.......####S%hQ >...........###S%hQ T....⌠......'.#S%hjR ?...........#.####S%hR V#.......####@...#S%hxS c#.......# ####..#S%hS [###...### ....S%h}T Y#... ...S%hT /#... S%haU ..S%hU  S%h6V . S%hV S%hY @ You pick up a book of Fire and begin reading...S%hZ S%h[ 1S%hh[ 0.0 (5.0)S%h\ S%h_] $1.0 (6S%h_ S%hcb  S%hc S%hxc N_You add the spells Foxfire, Plasma Beam and Starburst to your library.S%hn 3S%h S%h] S%h S%h ,S%h0 S%h4 S%h ,S%h` S%h S%he ,S%h( S%h S%h, ,S%h S%h^ S%h S%h> S%h S%h S%hQ ,S%h S%h S%h ,S%h S%hK S%h S%h> S%h S%h# S%h$ S%h,% S%h% S%h}( S%h/ o......#.#### ...####....## ...# ####..#### .### ##....# . #.... . #.. #......## #S%h1  ....###.#.^#.w# ###......@....# #######......# #..#..Sandblast #..#.#.. ##.. . ..... . .w   dart slug (asleep)... ......S%hV9 ~ 22.0 (11.0)  A dart slug comes into view.S%h: ,3.0 (12S%h= S%h? ) _Found a scale mail.S%h S%hU S%h/ S%h) ` _A dart slug is nearby!S%hâ....## ####..#### ##....# . #....# . #....### #......## #  ....###.#.^#.w#  ###......@....#  #######......#  #..#.....  #..#.#...  ##.. . ..  ... . .  S%hT... ..  .... T%h:....## ####..#### ##....# #....# #....### #......## #  T%hVf....###.#.^#.w#  ###......@....#  #######......#  #..#.....  #..#.#... ##.. . .. ... . .  ...  .... T%hOT%hT%hI T%h5 ` _A dart slug is nearby!T%hD....## ####..#### ##....# . #....# . #....### #......## #  ....###.#.^#.w#  ###......@....#  #######......#  #..#.....  #..#.#...  ##.. . ..  ... . .  ... ..  T%h7.... T%hO....## ####..#### ##....# #....# #....### #......## #  T%hPf....###.#.^#.w#  ###......@....#  #######......#  #..#.....  #..#.#... ##.. . .. ... . .  ...  .... T%hWT%hZT%hobT%hZe` _A dart slug is nearby!T%h ###w    The blast of sand hits the dart slug!T%h` .w..  The dart slug is almost dead.T%h= ````The dart slug launches a dart at you.T%hP.@..T%hj5----=4.5 (1.5)T%hT%h#O _The slug dart misses you.T%hq J  The blast of sand hits the dart slug!T%hI a#[##T%hG /...T%h/w 4--------336.0SandblastT%h=| T%h5 M _You kill the dart slug!T%h 4T%h T%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U%hsU%huU%hxU%h|U%hB: _U%hU%hI5====U%hU%h*U%hU%hȖU%hU%hU%h-U%hTU%h-U%hCU%h&<====U%hU%hU%hU%hU%h}G6====U%hU%hS4 _Magic restored.U%hK3U%hҽU%hU%h,U%h U%hU%hU%h U%hNU%hU%hxU%h<====U%hU%hU%h!###....##  ####..####  ##....#  #....# #### U%hR#....####..# #......##..U%h`....###.#.^#.[# ###...........## #######U%h# - #..#..#U%hJ]#..#.#..##.........##.........#..........U%hb   bat (asleep)..............b.. ......#U%h|037.0 (11.0)U%hlF-8.0 (12U%hU%h V _A bat comes into view.U%h\h    #....# ####U%ho #....####..# #......##..#  #.#.^#.[#  ........##U%h,y #....@.# #..#........#  #..#.#....... U%hg ##.........#.  #...........  #........... U%hx ............  ..b.. ......# U%hU    U%h#....# #### #....####..# #......##..#  U%hS#.#.^#.[#  ........## U%h#....@.# #..#........#  U%hyP#..#.#.......  ##.........#. #........... U%hF#...........  ............ ..b.. ......# U%hU%hU%hnU%hԨZ _A bat is nearby!U%hQ    U%h=q#....# #### #....####..# #......##..#  #.#.^#.[#  U%h........## #....@.# #..#........#  #..#.#....... U%hl ##.........#.  #...........  #...........  U%hPs............  ..b.. ......# U%hE   U%hi #....# #### #....####..#U%h1 #......##..#  #.#.^#.[#  ........##U%hƉ #....@.# #..#........#  U%h\K#..#.#.......  ##.........#. #...........U%h #...........  ............ U%h`..b.. ......# U%hU%hgU%hVU%hyZ _A bat is nearby!U%hQ    U%hi#....# #### #....####..# #......##..#  #.#.^#.[# U%hs ........## #....@.# #..#........# U%hh #..#.#.......  ##.........#.  #........... U%hh #...........  ............  ..b.. ......# U%hU%h U    U%h #....# #### #....####..# #......##..#  U%h i#.#.^#.[#  ........## #....@.# #..#........#  #..#.#.......  ##.........#. #........... #...........  ............ ..b.. ......# U%hĊ U%h U%h U%hϙ Z _A bat is nearby!V%hn3#....## # ####..#### # ##....# #....# #### #....####..# #......##..# ....###.#.^#.[# ###...........##V%ho #######...@..# #..#.# #..#.#. ##.........#. #........... #...V%hp. ............ ..b...#V%hi|V%hs89.0) _V%h߉V%hx ####..#### ##.... #....# ####...####....#....###.#.^#.[###...........## #######......###.. V%hc#..#@.......##..#.#.##.........# #..........#...........b.........#....V%h=40V%hGV%h٭V%h)v ##.... #....# ####...####......#....###.#.^#.[###...........## #######......###.. V%h#..#........##.......#.........# #..........#..........b...#......V%h..V%h@$V%h%V%h&V%hO/=b.bV%h071SandblastV%hA8V%h;V%hs4V%hwV%hDyV%h% = ####V%h' ..####.....#....###.#.^#.[###...........## . #######......###.. V%h4) #..#........##..#.#.#..@......# #..bV%h-- t......#... ...V%h/ V%h6 V%hyI R..b=2V%hN V%h!T T _The bat completely misses you.W%h=@####W%hr..b..W%h^5----3.5 (1.5W%h*W%hy| _The blast of sand misses the bat. The bat hits you but does no damage.W%hD  The blast of sand hits the bat!W%hzT##.W%hW%h.W%h ..W%hW%h4W%hZ#--------W%h41W%h 5.0W%h7SandblastW%hW%hW%h W%hoW%h#_You kill the bat!W%hW%hVL 5====W%hR ====W%hU d6====W%hW W%h[ W%hXg  #....####..# #......##..#....###.#.^#.[# ###...........## .W%hg 3 #######......###.. #..#........# #..#.#....... ##...W%h[h #. #...-52.0 (7.0 #..W%hh ..#.....[W%hLi [W%hXp W%hr E-3.0 (8W%hv W%hx & _Found two robes.X%h5= #......##..#....###.#.^#.[# ###...........## . #######......###.. #..#........# #..#.#....... ##...#. #... #.#.r..g...#Sandblast...#...g   goblin (asleep)#[[r   rat (asleep)...$ 0  A rat and a goblin come into view.4.0 (1 _Found 18 gold pieces.X%h:   #.^#.[#  ......## .  #......###..  #..#........#  #..#.#.......  ##.........#.  #...........  #@..........  #.r.............  g................#  .................  #................  .................  #[...........[..  ..............$ X%h7   #.^#.[#  ......## .  #......###..  #..#........#  #..#.#.......  ##.........#.  #...........  #@..........  #.r.............  g................#  ............... #.............. .................  #[...........[..  ..............$ X%h@4X%hHX%h2Ld _There are monsters nearby!X%h\   #.^#.[#  ......## .  #......###..  #..#........#  #..#.#.......  ##.........#.  #...........  #@..........  #.r.............  g................#  .................  #................  .................  #[...........[..  ..............$ X%hX%h X%h#  #.^#.[#  ......## .  #......###..  #..#........#  #..#.#.......  ##.........#.  #...........  #@..........  #.r.............  g................#  ............... #.............. .................  #[...........[..  ..............$ X%h'X%h(X%ho0X%hv3 X%h4X%h4@_There are monsters nearby!X%h4X%h@   #.^#.[#  ......## .  #......###..  #..#........#  #..#.#.......  ##.........#.  #...........  #@..........  #.r.............  g................#  .................  #................  .................  #[...........[..  ..............$ X%h   #.^#.[#  ......## .  #......###..  #..#........#  #..#.#.......  ##.........#.  #...........  #@..........  #.r.............  g................#  ............... #.............. .................  #[...........[..  ..............$ X%h;,X%h X%hCX%h@_There are monsters nearby!X%hX%h`  The blast of sand hits the rat..##X%h  You kill the rat!....ggX%h% 5----50==5.5 (1.5SandblastX%h-  X%h2 X%h"4 _The goblin shouts!X%hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y%h $....###.#.^#.[###...........## . #######......###. #..#........##.......#.........# .#####..#.....g.#. #.#[[.. ...$[..g....Y%h& .--60Y%h( Y%h,  Y%h- Y%hD. _Found a leather armour.Y%h S Y%hS p ....###.#.^#.[#Y%hkT  ###...........## .Y%hT  Y%hU q#......###..Y%h+V  #..#........#Y%hV l #..#.#Y%h?W .Y%hW * ##Y%h?X .#.Y%hX ) #Y%h>Y .Y%hY - #####Y%h?Z .Y%hZ ) #Y%h|[ .Y%h[ .gY%h\ .#Y%h ] .Y%h] #Y%h^ ...Y%h^ .Y%h_ #[Y%h_ 6.[..Y%h` Y%h` 4.$Y%hsa 9.[.Y%hc ,Y%hk Y%hl gY%hm .g..Y%hn Y%hQo --Y%ho 7Y%hp SandblastY%hv Y%hy Y%hΈY%hڧ###...........## . #######......###. #..#........##.......#.........# .#####..##g........# ##..##[[......$ [.##......>Y%h_.g.8Y%h; _Found a stone staircase leading down.Y%hxY%hD+ ###Y%h..## .Y%hV Y%h=#......###..Y%hwu #..#........#Y%hC V #..#.#Y%h .Y%h\!) ##.Y%h! .#.Y%ho") #Y%hU#. #####..##.>.....g.#.Y%h).##..###[.[.. .$.[..#......>......Y%h>9Y%h<Y%h%=6Y%h=====Y%h5>=Y%h? 9Z%hJZ%h Z%hZ%hL_Found an escape hatch in the floor. The goblin misses you.Z%hZ%hE #######......###. #..#........##.#.......#.........# #..# #####...##....>.....g#....... ##..###[[.. ....$.[.###......>. .....#60 _The goblin closely misses you.Z%hs 8##Z%hz .g  The blast of sand misses the goblin. The goblin barely misses you.Z%h Z%hލ 5Z%h ----Z%hr <2.0 (1.5Z%hw  Z%hD Z%h (_The goblin misses you.Z%h Z%h Z%hC Z%h"The blast of sand hits the goblin!Z%h Z%hE )Z%h ![%h\[%h4--------83.5Sandblast _You kill the goblin![%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[%hU 3[%hX [%heZ [%hc _5====[%hf [%hpg ,[%hh [%h#k ,[%hl [%hn [%hno <====[%hp [%hr [%hzs N6====[%ht [%hU~ X[%h$ [%h ,[%hM [%h [%h4 ,[%h8 [%hŐ [%h3 R====[%hH [%h [%hƛ ,[%h ,[%h B[%h X[%h B[%h\ [%hY [%h1 ,[%hȵ [%hc ,[%h [%h A _You now have 18 gold pieces.[%h 3[%h [%h [%h ,[%h [%h [%h ,[%h [%h [%h0 [%h [%h6 [%h [%h$ [%h [%h! [%h [%h [%he [%h [%hI [%h [%h* [%h [%h$ ,[%hb [%h M _You now have 31 gold pieces (gained 13).[%h 3[%hT [%h [%h ,[%ho [%h [%h ,[%h9 [%h\ [%hl [%h B[%h [%h0 [%h [%h [%h B#....... ......#. ... ........#. ..### ## ......... .... . ......... ...#. .......# ...## .......# ...####.. .......######### ................@..# -93.5 (30.0) ...[........ .....############# ......# ##[%h  .........# ....[ ..#........ .... ..........# ... ............ ... ............[%h [%ht F-4.5 (31[%h [%h 3 _Found a crystal plate armour.[%h4 [%h [%h [%h [%h [%h [%h [%hm ,[%h% [%hb [%h ,[%hg [%hd [%h@ ,[%h [%h~ [%h ,[%h [%h^ [%h ,[%h [%h [%h [%h [%h [%h [%h [%h [%hK [%h [%h& ,[%h [%h( [%h_ ,[%h [%h [%h ,[%h} [%h [%h_ ,[%h [%hT [%hj [%h [%h~ [%h [%h ,[%hs [%h [%h ,[%h [%h [%h ,[%h [%hm# [%hU% ,[%h& [%h( [%h* ,[%h+ [%h- [%h?/ [%h/ [%hw0 [%h2 [%h3 [%hQ4 [%h4 [%h&7 [%h> R ######## #....#  #....# #### #####r #....####..# ### ###..# #@.# ###.#.^#.[# #.## ...........## ##.# [%h? ######......###.. #..#........#### #..#.#.........####r   rat (asleep) ##.........#.#....# #...........#....######  #####.....................#####[%hA 1115.5 (21.0)[%hE ^.rr[%hG ,6.5 (22[%hTJ [%hL V _A rat comes into view.[%h# #### #####..  ##....r.#  #@.#^#.[# #.## ##.#..# ..####  ......####  ..#.#....#  .....#...  ......\%h* #### #####..  ##....r.#  #@.#^#.[# #.## ##.#..# \%hV..# ......####  ..#.#.. .....#...  ......\%h"\%h$\%h-(\%h*Z _A rat is nearby!\%hk8# #### #####..  ##....r.#  #@.#^#.[# #.## ##.#..# ..####  \%hȱ......####  ..#.#....#  .....#...  ......\%hN  #### #####..  ##....r.#  #@.#^#.[# #.## ##.#..# ..# \%h>P]......####  ..#.#.. .....#...  ......\%h_W\%hY\%h`\%hFeZ _A rat is nearby!\%hv_# #### #####..  ##....r.#  #@.#^#.[# #.## ##.#..# ..####  ......####  \%hi..#.#....#  .....#...  ......\%hmv #### #####..  ##....r.#  #@.#^#.[# #.## ##.#\%hx..# ..# ......####  ..#.#.. .....#...  ......\%h _A rat is nearby!\%h²\%h\%h|\%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\%h \%h \%h \%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]%hT6' ## #### ....# ....# #### ######..# ]%h7....####..# ##....r.# ......##..# #.@# ###.#.^#.[# #.## ## ##.# ......###..##..#........#]%hr8####..#.#.........#### ##.........#.#....##...........#...]%h9\  #####......#]%h;]%hn@8r.]%htBC7.5 (1.0)Sandblast ]%hC _]%hzG]%hI]%hM ## ### #### ######..#####@..r..# ......##...###### ###.#.^#.[# #.## ..........## ##.#r   rat.......r.8^%h[ _is nearby!^%hYou can't see any susceptible monsters within range! (Use Z to cast anyway.) _ The blast of sand hits the rat!^%hF#†^%h&.^%h5----66=20.0 (1.5Sandblast^%hx^%hG _You kill the rat!^%h^%h^%h)^%hk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^%h ^%hN ^%h ^%h ^%h $ _^%h% X^%h ^%h N6====^%h> ^%h ^%hk ,^%h ^%h ^%h9 ,^%h ^%h' _  You see here a rat corpse.^%h j ## ## ^%h #..[# [..## #### ######..# ####..# ##..†@..# -^%hc 5.0 (5.0##..# #..###### .#.^#.[# #.## ## ##.#......###..^%h #  #..#...####  #..#.#......  ##...#^%h , ^%h ^%h E-6.0 (6^%h! ^%h B _Found a leather armour and a pair of gloves.^%h ^%h^%h^%h^%h^%hN R====^%h ^%h,^%h^%h<^%h,^%h^%h,^%hr,^%h ^%h"^%hi&,^%h\(^%h/%  ^%h 2!You see here a +0 leather armour.^%h2^%hG3 _^%h4^%h)8^%h9,^%hw;^%hDX^%hE^%h-H,^%hI^%hL^%hO,^%hOQ^%hWF  You see here a +0 pair of gloves.^%hY^%hZ _^%h_[^%h]^%h_,^%hU`^%hb^%hd,^%he^%hg^%hi,^%h(k^%hrt^%hTv,^%hw^%hy^%hK{,^%h|^%h~^%h^%hZ^%hM^%hZ^%hͅ,^%h^%h^%h,^%hE^%h^%h ,^%ho^%hR^%h,^%hl^%h^%h:,^%h^%hK^%h,^%hB^%hP.####  ##...##  ##.....## #.......#^%h; #@......# #.......# ##.....## ^%h##.......# ####........# #...........# ####.####.....##^%hq. ###..[.# ##...## ##[..#### ##.#^%hb049.0 (23.0)^%h-50.0 (24^%h^%hb _d - a scroll labelled DUM EMNEEHAR_%hE_%hI_%hK,_%h$M_%hP_%hS,_%h. .............._%hʠ 70  A goblin comes into view. It is wielding a +0 dagger._%h,1.0 (21_%hn_%hI _Found a robe. Found a stone staircase leading down._%hUhe #.# #.# #.# _%hii#.# #.# #.# ##.# #.#_%hiu #@# #.##.#..#..#_%hojU..........>._%h #.# #.# #.# #.# #.# _%h-#.##.# #.# #@# #.##.#..#..#..........>._%h}_%hU_%h _%h ] _A goblin is nearby!_%hy #.# #.# #.# #.# _%hS#.#_%hc _%hf#.# #_%h{#.#_%h6n #.# #@# #.##.#_%hLu..#..#..........>._%h6 #.# #.# #.# #.# #.# #.##.# #.# #@# #.##.#..#..#..........>. _A goblin is nearby!_%hK #.# #.# #.# #.# #.# #.# ##.# #.# #@# #.##.#..#..#..........>._%hQ H #.# #.# #.# #.#_%h * #.# #.##.# #.#_%h_ Q #@# #.##.#..#..#_%h k..........>._%h; _%hw _%h _%h ] _A goblin is nearby!`%hGo...## . #### . #... #.###. ....#####.....####### #.....#......... ..##...######## #.......####..g...#####......... .........###....>.......... ########2.0 (1.0)Sandblast _`%h####  #### ...######.....####### #.....#......... ..##...######## #.......####..g...#####......... .........###....>............ #######......###.... ##.....3a%h!  The blast of sand hits the goblin!##)a%h...a%h5----75=4.5 (1.5Sandblasta%hÿ4 _You kill the goblin!a%ha%h9a%h.=a%hEa%h0K _You can't see any susceptible monsters within range! (Use Z to cast anyway.)a%h` 3a%h a%h _a%hf6====a%h! #### ...######.....########. #.....#.........-8.5 (4.0 ..##...######## #.......####..)...#####............. .........###....>............... #######......###...... ##..... ....>...a%h "K ....[a%h%a%h3'E-9.5 (5a%h-a%h/; _Found a stone staircase leading down.a%h$ ====a%hj ##.# #a%h; !#.# a%h ######a%h !#.# a%h K.....########.# a%h9 a...#..........# a%h U#...########..###a%h ..####..).....####### a%h) g###....................# a%h .a%h7 ##....>..@......#a%h G.....................#a%hK g###......###..........# a%h " a%hQ K>......#a%h  a%h] u....[............#a%h  a%hc )....a%h #######a%hi cB   giant cockroach (asleep)a%h  a%hh a%h /....#a%h _ ....B..... a%h a%h 84a%hF a%h $5.5 (6a%h a%h  a%h a%h >_A giant cockroach comes into view.a%ho a%h} ( #.# # #.# #.#####.#....####..####..).....####### ..............# ....>..@......# ..............# .###..........#  .....>......#  ....[............#  ...........#######  ..........# ....B.....a%hun  #.# #.# #.#####.#....####..####..).....####### ..............# ....>..@......# ..............# .###..........#  .....>......# ....[............# ...........#######  ..........# ....B.....  _A giant cockroach is nearby!a%h* " #.# # #.# #.#####.#....####..####..).....####### ..............# ....>..@......# ..............# .###..........#  .....>......#  ....[............#  ...........#######  ..........# ....B.....a%h) #.# #.# #.#####.#....####..####..).....####### ..............# ....>..@......# ..............# .###..........#  .....>......# ....[............# ...........#######  ..........# ....B..... a%h .a%h0a%h5a%h8f _A giant cockroach is nearby!b%h( #.# # #.# #.#####.#....####..####..).....####### ..............# ....>..@......# ..............# .###..........#  .....>......#  ....[............#  ...........#######  ..........# ....B.....b%hW #.# #.# #.#####.#....####..####..).....####### ..............# ....>..@......# ..............# .###..........#  .....>......#b%h ....[............# ...........#######  ..........# ....B..... b%hb%hLb%h b%hGf _A giant cockroach is nearby!b%h #.# # #.# #.#####.#....####..####..).....####### ..............# ....>..@......# ..............# .###..........#  .....>......#  ....[............#  b%h...........#######  ..........# ....B.....b%hJe #.# #.# #.#####.#....####..####..).....####### ..............# ....>..@......# ..............# .###..........#  .....>......# b%hf....[............# ...........#######  ..........# ....B..... b%h%tb%h[yb%hbb%hf _A giant cockroach is nearby!b%h # #.# .# #.# .###### #.#.########.#.#..........# ##...#..####.####..).....##...#.###....>.#.##......###.#b%h  ##..........>......# ....[.# .# ..# ....B.....b%h b%hU 26.5 (1 _b%h b%h b%hU .#######......########.#......... ##...########..#### ......####..).....####### ####.................... .......###....>........ ######## b%hX S##..........> ....[.........######   ....B......b%h^ b%hc &7b%hj b%hVm b%hՉ Q.# #.# ..###### #.#.########.#.#....# .##...########..####b%h `.####..).....##.#.###....>.#.##......###.# ##..........>......# ....[.# .## .# ......B..... ..# #b%h b%h) &8b%h b%h c%h\######.....########.........##...########..####......####..).....####### #####.................... ........###....>........ ######......### ##..........> ....[..........######  .B...........#c%h#g   hobgoblin (asleep) ###.g) c%h.k  A hobgoblin comes into view.c%hF1c%h19c%hl7c%h9' _Found a hand axe.c%h.....########.........##...########..####......####..).....####### #####.................... ........###....>........ ######c%h### ##........@.> ....[.......######  .B...........# ###.g) #. ####.###c%hoc%h!890Sandblastc%hc%h.#.# #.....#....#.##...########..#### #.####..).....##........#.###....>.#c%h'D.......##......###.# ##.>......# ....[c%h.# . .# #.#.c%hI.B.....#..##.##.g)....###. ####.####c%hc%hqB.Bc%h? &1c%h1c%h%c%h)#.....#......... ..##...########..#### #.......####..).....####### ######.................... .........###....>........ #######......### ##..........> ....[..@... ..###### #B...# .......# ####.g) c%hm##. ####.### # .#c%hbc%h;:B.c%h&2c%hc%h5d%h,P  The blast of sand hits the giant cockroach!d%h.g   hobgoblin (asleep)d%h@|b  You kill the giant cockroach!d%h:  The hobgoblin shouts!d%hld%hd%h.gr.gr   rat (wandering)d%h|1/115----91===4.0 (1.5d%hd%hV _A rat comes into view.d%hO d%hP!d%hQ#d%hR #d%h)T d%hU;The blast of sand hits the hobgoblin.d%h  The hobgoblin is almost dead..g..r r4---------5.5d%hd%h d%hd%h7_The rat squeaks loudly. You hear an angry hiss.e%hgJ  The blast of sand hits the hobgoblin!e%h#.r   rate%h3e%h5e%h"S\.r....e%hTe%hy`#.....#..........#YellowBlue the Digger ..##...########..####Deep Elf #.......####..).....#######Health: 11/11 ======================== ######....................#Magic: 4/6================-------- e%hJa.........###....>.........#AC: 2Str: 5 ..........................#EV: 11Int: 19 #######......###..........#SH: 0Dex: 15##..........>......#e%h b XL:  1 Next: 108% Place: Dungeon:1....[..@.........#Noise: =--------  Time: 197.0 (1.5) ............#######-) Nothing wielded e%hle#....r......#Cast: Sandblast ..............# ..............# ##...##..)....#r   rat##. ####.#####.#The hobgoblin shouts! _A rat comes into view.The blast of sand hits the hobgoblin.  The hobgoblin is almost dead. _The rat squeaks loudly. You hear an angry hiss.  The blast of sand hits the hobgoblin!e%hf8 - e%hf_You kill the hobgoblin!You have reached level 2!e%h$p/  --more--f%hl6/165/8-2 3% f%h6>ratf%h4 _f%h@B####f%hf%hAr.....f%hk4----8.5f%hOf%hUW _The blast of sand misses the rat.f%hD  The blast of sand hits the rat!f%hqG†#f%h8 '.f%hc[ 3------6200.0Sandblastf%he f%hh G _You kill the rat!f%ho 3f%hq f%hr f%hC{ yrr   quokka (wandering)f%h8~ (0.0f%ho tr.-1.0 (1f%h f%h Y _A quokka comes into view.g%h##..#### ).....####### ............# ###....>.........# .................# ....###..........#  ##..........>......#  r...[..@.........# . .....†.....####### # ...........# g%h( ............#  ............#  ...##..)....#  ##. ####.####  # .#g%hg%h"g%ho[##..#### g%h'd).....####### g%hb:............# g%h###....>.........# g%hv_.................# g%h5^....###..........# g%h g%h##..........>......# g%hq g%hr...[..@.........# g%hs .....†.....####### g%hwG ...........# g%h1> ............#g%h> ............#g%h ...##..)....# g%hW g%hjx##. ####.####g%h g%hYR# .# g%h g%hgg%heg%h-g%hqg%hg%h$ g%h%g%h<&9_A quokka is nearby!g%h&g%hm<t##..#### ).....####### ............# g%h<###....>.........# .................# ....###..........#  ##..........>......#  r...[..@.........# . .....†.....####### # ...........#  ............#  ............#  ...##..)....#  ##. ####.####  # .#g%hz##..#### ).....####### ............# ###....>.........# .................# ....###..........# g%h ##..........>......#  r...[..@.........#  .....†.....#######  ...........#  ............# ............# ...##..)....#  ##. ####.#### # .# g%h g%h,g%hg%h.g%h] _A quokka is nearby!g%hy##..#### ).....####### ............# ###....>.........# g%hz6.................# ....###..........#  ##..........>......#  r...[..@.........# . .....†.....####### # ...........#  ............# g%h{ ............#  ...##..)....#  ##. ####.####  # .#g%hM|!g%hD##..#### ).....####### ............# ###....>.........# g%h.................# ....###..........#  ##..........>......#  r...[..@.........#  .....†.....#######  ...........#  ............# ............# ...##..)....#  g%h8##. ####.#### # .# g%h%g%h*g%hh2g%hi6] _A quokka is nearby!g%hO#.....#.#.##...########..#####.####..).....##....#.###....>.#......##......###.# ##.>......# #!r...[.# ...†.....# .#.#..#..##g%hSC#...##..)....####. ####.####  # .#g%hSg%h`6r.g%h0f^4===2g%hpg%htU _Found a black potion.h%h8%.##.....#.#.##...#..#####.####..).....##.....#.###....>.#......##......###.# ##.>......# .##r....[.#..†.....h%hw9=# ..#.#..#..# .####...##..)....#  ###. ####.#### #. .#h%h;h%h)B^!rrh%hD&3h%hIh%hKh%hs{.##.....#.# #....##...########..#####.......####..).....#h%h|a#..............#.###....>..#......##......###.# ##.>......# ..# #!r....#. #.†.....#.#.#. #h%h.#..# ..####...##..)....# ###. ####.####  #. .#h%hgh%hҏS.rh%hP&4h%hSandblasth%hžh%h] _You see here a +0 crystal plate armour.i%hE ## The blast of sand hits the quokka.i%h:,i%hGZ..ri%h4Im3---=5.5 (1.5i%h;Ti%hYZ _The quokka is almost dead.i%hG  The blast of sand hits the quokka!i%h^C.i%hwE&.i%hYb---137.0Sandblasti%h9ii%hElJ _You kill the quokka!i%hWi%h.i%hi%h?i%h,,i%h]?ni%hAi%hH4===i%hL,i%hZNi%hP,i%hvRi%h\Ui%h`-SS   ball python (constriction, wandering)i%h,}14.0 (7.0===-5.0 (8 _A ball python comes into view.i%h ] ## ..####..).....# ......... ...###....>.... ............... #......###.....  ##..........>.  #!....@.......  #.......†.....#  ..............#  #..............#  S..............#  ###...##..)....#  ###. ####.####  #. .# i%hmR - ## ..####..).....# ......... ...###....>.... ............... #......###.....  ##..........>.  #!....@.......  #.......†.....#  ..............#  #.............. S.............. ###...##..)....#  ###. ####.### #. .# i%hS i%h] i%h` b _A ball python is nearby!i%h  ## ..####..).....# ......... ...###....>.... ............... #......###.....  i%h ~##..........>.  #!....@.......  #.......†.....#  ..............#  #..............#  S..............#  ###...##..)....#  ###. ####.####  #. .# i%h%.  ## ..####..).....# ......... ...###....>.... ............... #......###.....  ##..........>. i%h/ P #!....@.......  #.......†.....#  ..............#  #.............. S.............. ###...##..)....#  ###. ####.### #. .# i%hw8 i%h> i%hK i%hO b _A ball python is nearby!i%h " ## ..####..).....# ......... ...###....>.... ............... #......###.....  ##..........>.  #!....@.......  #.......†.....#  ..............#  #..............#  S..............#  ###...##..)....#  ###. ####.####  i%h0 ;#. .# i%h5i%h6) i%h8##i%h: ..####..).....# ......... ...###....>.... ............... #......###.....  ##..........>.  #!....@.......  #.......†.....#  ..............#  #..............j%h S.............. ###...##..)....#  ###. ####.### #. .# j%h}j%hj%hj%h j%h_j%h>_A ball python is nearby!j%hs j%ht.##.....#.# .#....##...########..#### .####.......####..).....# .#....................#.###....>...#......###......###.# # ##.>......#.# #!...@[.#. #.†.....#.#.#. ##.#. .S.#.### .###...##..)....# ###. ####.##  #. .#j%h)j%hG.Sj%hd5===6.0 (1 _j%hj%hbj%h! $.##.....#.# ..#....##...########..#### ..####.####..).....# ..#...........#.###....>...#j%h9" ......###......###.# .# ##.>......#.# #!..@.[.#. #j%h" .†.....#.#.#. ###..#. ..Sj%h\# ..#.### #.###...##..)....## ###.#####.### #.# .#j%ht% j%h. 9S.j%h3 &7j%hj< j%h@ j%h ;.##.....#.#.#....##...########..####.####.......####..).....#j%h .#.............#.###....>.#........# .##......###.# ..# ##.>......#.# #!.@..[.#. #.†.....#.#.#. .###...#. .S...#.### #.###...##..)....# #. ###.#####.####. #.# .#j%h` j%h N.Sj%hn &8j%h j%h j%h #....##...########..#######.......####..).....############................................###....>.j%hs ...............############......###...# ##..........>...###!....[........ #...@...†.....####### .....j%h  .. .###.# ..### #S###...##..) #. ###.#####.###. #.# .# .#j%h> j%h S.S)j%h& 79Sandblastj%h^/ j%h2 5 _The ball python hisses angrily.k%hO`###.......####..).....############................................###....>............############......###..# ##..........>k%hڳ...###!....[........ .###.......†.....####### ..... .. .###.#..S### ##.###...##..) #. ###.#####.###. #.# .#  .#.k%hk%hG.Sk%h?x6======20k%hk%hz.####.####..)......#..............###....>. [............ ..#......###..# ##.>.......# ##!....[k%hw.. ..###.†......# #.#...###.#. ....S.#.### ##.###...##..)....# #. ###.#####.#### . #.# .#  .#  ..k%hk%h<S..k%h&1k%h k%hnk%ha L  The blast of sand hits the ball python.k%h F†k%h/k%hGV5---7=2.5 (1.5Sandblastk%hbk%hgO _You kill the ball python!l%h! l%hs l%hl%hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l%hcl%hdl%hhl%h&nl%h/o$ _l%h?zl%ho}e6===l%h0l%h ,l%h:l%hp,l%h]l%h,l%hߗl%hl%h$;===l%h&l%hc7===l%hvl%h"l%hl%hcl%h,l%h۫l%hV,l%hl%h(l%hܳl8======l%hl%hOl%h,l%hҼl%h`l%hY,l%h/l%hH4...##.....#..........# .#....##...########..#### ####.####..).....##### .....#########.........................###....>[................############......###l%h# ##..........>..... ##@....[...........- # ..###.......†####l%h# #.............###.†............# .......... ..................# .......### ##.###...##..l%hg")....##. ###.#####.####. #.# .#..l%h .#l%h035.5 (13.0)l%hF-6.5 (14l%hl%hR _e - a black potionl%h3l%htl%hl%hg===l%h{l%h7,l%hl%h l%h,l%h`l%h'l%hl%hl%h[l%hZ l%hBl%hl%h,l%hl%hl%h,l%hl%hP"l%h&%,l%h'l%h)l%hm+,l%hk,l%h/l%hMXl%h`Vl%hjX,l%h0[l%hel%hf ###..........>..l%hcg.l%h/h}## ##.....[........l%hhk#...........###.......†..... l%hi&#..........l%hj......l%hok# l%h'l#l%hl^.....###.†.....l%hm# .l%hcn.l%h]o^.............l%hp# l%hp#.........###.##.###...##..)....#l%hq l%h_rd#..#.#####.#####.####l%hs l%hs#..@....#.# .# l%ht47.5 (11l%hLu l%hv_........###...# l%h!w .#....#.# ..  ######..l%hx ##. .. .. [.. l%hf!l%hZl%h%8.5 (12l%hdl%hJ( _Found a ring mail.l%hl%hl%hl%h|l%hT,l%h ,l%h-#...........###.......†.....## #.###...........# #..............###.†............ l%h}............####.##.###...##..) #..#.#####.#####.### l%hD)..###.......#.# .# ........###...# .#....#@# ..  ######..#  ##.#  l%h.. ...[...r   quokka (asleep)..r.l%h .....l%h 19.0)l%h ,50.5 (2l%h! l%h$ Y _A quokka comes into view.l%h8 Y†.## ....###.†......#.##.#) #..#.## ..###.... .#  ........#  #@# ..  ######..# ##.# .. ... l%h9  [...  ....r  ...... l%hO †.## ....###.†......#.##.#) #..#.## ..###.... .#  ........#  #@# ..  ######..# ##.# .. ... [...  ....r ...... l%h s _A quokka is nearby!l%hgj A†.## ....###.†......#.##.#) #..#.## ..###.... .#  ........#  #@# ..  ######..# ##.# .. l%ham ...  [...  ....r  ...... l%h+J†.## ....###.†......#.##.#) #..#.## ..###.... .#  ........#  #@# ..  ######..# ##.# .. ... [...  ....r ......  _A quokka is nearby!m%he†.## ....###.†......#.##.#) #..#.## ..###.... .#  ........#  #@# ..  ######..# ##.# .. ...  [...  ....r  ...... m%h †.## ....###.†......#.##.#) #..#.## ..###.... .#  ........#  #@# ..  ######..# ##.# .. ... [...  ....r ...... m%hD  m%hKm%hC9_A quokka is nearby!m%hAm%hf #...###..... .....###.†.# .......... ####.##.###...##..) #..#.#####.#####.###..###.......#.# .# ........###.. .#....#.## .. ######@.#  ## ......[..........r......1.5 (1 _m%h m%h m%h m%h/ m%h, .###.# .....###.†.# .......# .###.##.###...##..)....# #..#.#####.#####.#### ..###.......#.# .# ........###...# .#....#.## .. m%h- ######.@# ##.# .... ..........[......g.......r.. #........... g   hobgoblin (asleep)#....m%h6 m%h8 &2m%h,E r _A hobgoblin comes into view.n%h*n%h,n%h6n%h8n%hmS....###.†.#.........###.##.###...##..) #..#.#####.#####.###..###.......#.# .# ......###.. #....#.## .. ######..#  ##n%h#.....##.........#....[.......#g.......r...#.......B   giant cockroach (asleep)B...g......g   hobgoblin (asleep)g   goblin (asleep)n%h}  A giant cockroach and a goblin come into view.n%h\n%hn%hn%hn%hn%h.g.rwandering)grBwandering)..B..gwandering)gn%h@==3Sandblastn%h2n%h: _The goblin shouts! You hear a shout!n%h.....###.##.###...##..) #..#.#####.#####.###..###.......#.# .# ......###.. #....#.## .. ######..# n%h ###.####..@..##...........#....[.......g....grB...#...gg 2 goblins (1 wandering)n%hN-  A goblin comes into view. It is wielding a +0 dagger.n%h1n%h73n%h5n%h6n%hcBg...g.rB..r......gB.gn%h1EE====4n%hIn%hNL+ _The hobgoblin shouts!o%hJ  The blast of sand hits the hobgoblin!o%h#.gg 2 goblins o%h-,o%h/o%h0o%h;2,o%h4,o%h>...grB...g..o%hq7---24=---6.0 (1.5o%hc|o%h$M _You kill the hobgoblin!o%hG  The blast of sand hits the quokka!o%h# #†.##...........o%hE o%hgG o%hzH o%hO }g.[B..g.o%h]n 6------31---7.5o%hIx o%h| J _You kill the quokka!o%h G  The blast of sand hits the goblin!o%h )   goblino%h2 o%h o%h Y  You kill the goblin!o%h ~Bg†.o%h 5-----49.0 _The giant cockroach bites you.o%h; o%hW n _Your Shapeshifting skill increases to level 1!o%hI G  The blast of sand hits the goblin!o%h߿ D)o%hM  You kill the goblin!The giant cockroach closely misses you.o%htc5---760.5o%h|o%hG _The giant cockroach bites you but does no damage.p%hP  The blast of sand hits the giant cockroach.p%h D)p%hp%hp%h4p%h>)------p%h44p%hG 2.0p%hXISandblastp%hW p%hp%h?/_You kill the giant cockroach!p%hp%h9=Jp%hA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p%h 3p%h p%h 6== _HP restored.p%h O5===p%hB p%h ,p%h} p%h ,p%h p%h p%h K-SandblastK   kobold (wandering)p%hS -6.0 (4.0p%h< b==-7.0 (5p%h# p%hj& z _A kobold comes into view. It is wielding a +0 short sword.p%hVk : .##.)....#  #..#.  ..###... .#  .  #.## ..  ..# ###.###  #..@..#  #...))......  #....[†......  #............  #............  #............  #............  ##........... p%h2u .##.)....#  #..#.  ..###... .#  .  #.## ..  ..# ###.###  #..@..#  #...))......  #....[†......  #............ #............ #............  #............ ##........... p%h)] _A kobold is nearby!p%h: .##.)....#  #..#.  ..###... .#  .  #.## ..  ..# ###.###  #..@..#  #...))......  #....[†......  #............  #............  #............  #............  ##........... q%h .##.)....#  #..#. q%h  ..###... .#  .  q%hO#.## ..  ..#q%h ###.###  #..@..#  q%h%#...))......  #....[†......  #............q%h #............ #............  #............q%h`E ##........... q%hq%h=q%h:q%h] _A kobold is nearby!q%h1W .##.)....#  #..#.  q%hܑB..###... .#  .  q%hr<#.## ..  ..# q%h"w###.###  #..@..#  #...))......  q%hϓ#....[†......  #............  #............  #............  q%hc`#............  ##........... q%h0 .##.)....#  #..#.  q%h1}..###... .#  . q%h)2 #.## ..  q%h2..# ###.###  #..@..# q%h3 #...))......  #....[†......  q%h4#............ #............ #............ q%h*7 #............ ##........... q%hP?q%hCq%hcs _A kobold is nearby!q%hG  The blast of sand hits the kobold!q%hq])###q%h-Z1...q%hl===8=8.5 (1.5Sandblastq%hcq%h9J _You kill the kobold!q%hS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r%hr%hr%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r%h;3r%h?r%hCr%hLP _r%hMr%huPr%hvT,r%hYr%h][,r%hd_r%hce6===r%hgr%hk,r%hmr%ho,r%hqr%hs,r%h?z7======r%h|r%hBr%h,r%h)r%hT,r%hr%h/Q===r%h"r%hCc8===r%hr%h$r%hT,r%h)r%hM>  You see here a +0 dagger.r%hr%h _r%hr%h0r%h,r%hr%hr%hQ===r%hr%h}r%h,r%hjr%hr%h,r%hYr%hpr%h,r%hr%hKr%hA,r%hr%hCr%h,r%hqr%hr%h,r%hvr%hHr%h,r%hVr%hjr%h,r%hr%hr%hA,r%h,r%hfr%hr%htr%h!r%h,r%hr%hr%h,r%hr%hLr%hd,r%hr%hr%h,r%h r%h r%h ,r%h|r%hKr%h,r%hr%h r%hr%h}r%hr%h1r%h6r%hr%hr%hr%h ,r%h$ r%h~$r%hN&,r%h'r%h*r%h,,r%h-r%h/r%h1,r%h`3r%hW5r%hM7,r%h8r%h;r%h&=,r%h>r%h3Ar%hACr%h#Jr%h{Kr%hPr%h*R,r%hSr%hXr%hXr%h)Yr%hZr%h_r%h8b,r%hcr%hfr%hh,r%hjr%hLmr%ho,r%ht,r%h/v,r%hwr%hBzr%hU|,r%h~r%hr%h,r%hr%h=r%ht,r%h4r%h.r%h2,r%hÐr%her%hS,r%hr%h:r%h',r%hr%hr%h,r%hr%hr%hi,r%hPr%hAr%h",r%hdzr%hr%h,r%hr%hgr%h$,r%hr%hr%hT,r%hr%hr%hr%h3r%hr%hr%hr%hr%hcr%hr%h,r%h5r%h1r%hr%hr%hr%hlr%h,r%hlr%hr%hr%hr%h,r%hr%hyr%hr%hr%hr%hr%h9r%hr%h r%h r%h r%hr%h`[#### ###.... r%h]#>...........###### ##..... #...........#...........###...... ##########..........###..........r%h~b #..............###.†.... .........................#.........###.##.###...#r%hjw..........##..#.#####.#.......@...###.......#.#-.........).###...#r%h...$......#....#.####......######..# #....########## ###.######r%h ##.....#... w   dart slug (asleep) ##...)).....r%h #....[†.....#...........r%hD%1338.5 (70.0)r%h(F-9.5 (71r%h)-r%h/\ _A dart slug comes into view.r%hQ[ >...........###### ...#........#..........### #..............###.† r%hR................ .#.........###.##. w..........##..#. .......@...###....... r%hSb...............).###.. ...$......#..... ..........######..# #...r%hS7 .##########  ##.....#... r%hETH##...)).. #....[†r%h;[ >...........###### ...#........#..........###r%h] #..............###.† ................ .#.........###.##.r%h\  w..........##..#. .......@...###....... r%h...............).###.. ...$......#.....r%h ..........######..# #... .##########  r%hk##.....#... ##...)).. #....[†r%h7r%h2r%h r%h ` _A dart slug is nearby!r%h) Y[ >...........###### ...#........r%h m#..........### #..............###.† ................ .#.........###.##.r%hh  w..........##..#. .......@...###....... ...............).###..r%h J ...$......#..... ..........######..# #... r%h H.##########  ##.....#... ##...)).. r%h 2#....[†r%hc [ >...........###### ...#........#..........### #..............###.† ................ .#.........###.##. w..........##..#. .......@...###....... r%hg ...............).###.. ...$......#..... ..........######..# #... .##########  ##.....#... ##...)).. #....[†r%hGm r%h&q r%hx r%h!{ ` _A dart slug is nearby!s%h.[.#### ### ##......>.###### ##  #.#....###  ##.####...###.†....... .#..###.##.###....w....##..#.#####..###.......#..).###....$......#....#.####..######..# #...s%ho \# ###.. ##.....#.. ##...)). #....[† #s%hs%h940.5 (1.0) _s%h#s%hs%hp D.[.#### ####......>.###### ## #.....#....### ##.####.###.†...#s%h Q.###.##.###.w.##..#.#####.###.#g.).###.$......#....#.####.######..# #.# ###.. ##.....#r ##...))g   goblin (asleep) #....[†r   rat (asleep) #s%h s%hۙ &1s%h s%h b _A rat and a goblin come into view.t%h2DS .[.#### ###  ###......>.###### ## #....#.### ##.### ###.###.†..#.###.##.###.w.##..#..###..g.).###.$......#....#.####.######..# #.# ###... ##.....#.r. ##...)).# #....[† #t%hUt%h5Y72Sandblastt%h-ct%hdu%he ###w    The blast of sand hits the dart slug.u%h   The dart slug is heavily wounded..wg....r.grwandering)7---==4.0 (1.5u%h> _The goblin shouts!u%hGJ  The blast of sand hits the dart slug!u%hWO .##g   goblinr   rat (wandering)u%ho\  You kill the dart slug!u%hXu%hiw...g...rru%h m6------55.5u%hcu%h- _The rat squeaks loudly.u%h 0####u%h ,u%h u%h$ u%hP W...gr.u%h L----7.0u%h[ u%h Z _The blast of sand misses the goblin.u%hHG  The blast of sand hits the goblin!u%hM)r   ratu%hu%hAr.v%h&5---62-8.5v%hX.v%h0J _You kill the goblin!v%hԿD  The blast of sand hits the rat!v%hi†#v%hJR'.v%hx4------550.0Sandblastv%h%v%hG _You kill the rat!v%hOv%hWVv%hav%hvg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v%h% v%hK& v%h=) v%hq- v%hs6 5=== _v%h8 v%h< v%h]= v%h#@ v%h(D v%hD v%hKF v%hH v%hH ;===v%h$L v%h4O e6===v%h}Q v%hS ,v%hqU v%hW ,v%hY v%h[ ,v%h] v%h` v%hp` n7======v%hb v%hcd ,v%h0f v%hoh ,v%h?j v%hl ,v%hVn v%hp v%hp ;===v%hr v%ht 98v%h u *===v%hmv v%hy v%hi  ###......>....######  v%hт  #...........#...........# ##########..###... #####.....###.†.........#...####.##.###.v%h' 1..##..#.###).......###......†.....).###-65.0 (15.0)(......$v%hz #....#.###..######..# ########## ###.#!.... ##.....v%h̓ )).# #....[†. #..... #v%h̉ v%h F-6.0 (16v%h v%h- % _Found 8 stones.v%h* 3v%ha v%h v%hȿ ,v%h v%hT 7 _You now have 38 gold pieces (gained 7).===v%h v%h3 v%h ,v%h6 v%he v%h ,v%ht v%h v%hp ,v%h ,v%h ,v%h~ v%h v%h: ,v%h v%h  ......... ##...#..### . ##.......## .. #?).......## #. #†. #..#.(.......#.. #................ ###.....##########  v%h i#.@.....#  #...#  #...####P.# # ##..# .##  ###P P# # ## # # # # v%h 275.0 (9.0)v%h- /6.0 (10.0)v%hD! v%h&# W _f - a smoky pink potionv%hg Iv%hxBv%h Xv%h,!v%h(k........[#### ###......>..... #...........#.. ##########... ######.. ..........# ##...#.... ##...............#.. #@.......).......##. #.v%h)n†.........#..#.(.............#.#.................#####.....###########.......##.........##...####P.#v%h+S##..# .##v%h)6s81.0 (5.0)2.0 (6v%hF8a _g - a scroll labelled IHAXUWNUNIEw%hl3w%hKw%hyw%hoXw%hZ,w%hw%hw%h,w%h9w%hw%hw%h.w%hw%hw%h,w%hw%hw%hu,w%hw%h^w%h,w%hw%hw%h_,w%hZw%h"w%h,w%h"w%hw%h,w%hw%hw%h w%h w%h w%h w%h,w%h}w%hw%h,w%hw%hw%h/w%hw%hcw%hbw%hw%hAw%hw%hw%h!,w%hM#w%hg%w%h',w%h)w%h*w%h,,w%hE.w%h`0w%h2,w%h 3w%h:5w%h@7w%h7w%h8w%h:w%h8<w%h<w%h=w%hI ##...... #.# #...... #.##############.....##..#.....>.....)#.......... #....#.##... #..... #...@.###[....#....w%htL#.....[.....#.....###>.....#.....# #...........##....## ##########... ##....# #######... #.##.# ###.......... #.##.###...##...#... w%hN1403.0 (21.0)w%h;Q,4.0 (22w%hTw%hVd _h - 2 scrolls labelled FUASYM TAYNYIw%hmD3w%hGw%hCOw%h]w%hG_w%hLaw%h;c,w%hsdw%hqfw%h1h,w%hbiw%hkw%h-m,w%hnw%hZpw%hqw%hKrw%hsw%h uw%hwvw%hvw%h+xw%h{w%h|,w%h}w%hw%h,w%hw%hw%hÂw%hw%hw%hw%hEw%hw%hw%h5w%hw%hw%hfw%hw%h(w%hw%h|w%h"w%h̞w%h^,w%h1w%h ,w%hw%h$w%hx,w%h\w%hb ....⌠......'.#  ...........#.####  #.......####....##  #.......# ####..####  ###...### ##....#   #... #....#   #... #....##   #+###########   #.@..........###.#   ########.###   #.# #######   #.# #   #.# #.   #.# ##   #.# #   #.##########   %h40m####.....##............#..#..#..'20======5.0 (21 _As you open the door, it creaks loudly!w%h3w%h0w%hϓw%h,w%hcw%h  There is an open door here. _w%h,w%h',w%hԝw%hw%h,w%h4w%hҢw%h,w%hw%h Bw%hߧw%hBw%hw%hղw%hR,w%hw%hw%h,w%hw%h{w%hBw%h|w%h,w%hw%h,w%h@,w%hw%hZw%h,w%hw%hw%h,w%hOw%hw%h,w%hw%h@  There is an open door here.w%hw%h _w%hw%hw%hw%h(,w%htw%h-,w%h'w%hw%hw%h w%hw%h~w%hBw%he Xw%hw%h,w%hw%hw%hG,w%hgw%hjw%h,w%h!w%hw%h:w%hw%h|w%hH w%hi",w%h$w%h&w%hl(,w%h)w%hJ+w%h,,w%h-w%h/w%h1,w%hF2w%h3w%hU5,w%hc6w%h8w%hz9,w%h:w%h>w%hR@,w%hAw%h%Cw%hgD,w%h$Ew%hFw%hrGw%hGw%hfHw%h\Iw%hMJw%hJw%h Kw%hgLw%hmMw%hMw%hjNw%hPw%hIQw%hQw%hSw%hTw%hEUw%hUw%hVw%hXw%hYw%hYw%hZw%hA\w%h]w%h ^w%h^w%hz`w%haw%h5bw%hbw%hJhw%hBj,w%hkw%hnw%hp,w%hMrw%hitw%hOv,w%hww%hDzw%h5|,w%h}w%h8w%h#,w%hw%hew%h1,w%hw%hیw%h0,w%hőw%h֓w%h(,w%h͗w%hԙw%hś,w%hMw%hFw%h,w%h&w%hw%h,w%hMw%hw%h,w%hw%h!w%h,w%hJw%hw%hx,w%hw%h.w%h,w%hw%h]w%hdw%hƾw%hw%h$w%h ### ####.##.......†............) #..#.(.............#....# ##.............#### ####.....########## ## #.......### ##. #.........# ##.. #...####P.# #... w%hV##..#P...## # ###P@##P# #..------ ###.### # ..P #..Sandblast ~~..# ##.w%h= JP..P# # ...P## J   endoplasm (asleep) S♣###  S   ball python (constriction, asleep) ## w%hb 89.0 (64  An endoplasm and a ball python come into view.Found a faded altar of an unknown god.w%hbJ~Jw%hL------90.0 (65w%huw%h0^ _The endoplasm quivers.w%hS@ ### ..†) #..#.(.... . .  #.###  #.........#  #...####P.#  ##..#P...##  ###P@##P#  ###.### w%h ..P  J~..#  ~P..P#  ...P##  S♣###  ##w%h  ### ..†) #..#.(.... . .  #.###  w%h #.........#  #...####P.#  ##..#P...##  ###P@##P#  ###.###  ..P  J~..#  ~P..P#  ...P##  S♣###  ## w%h w%h w%hJ w%h d _There are monsters nearby!w%h:  ### ..†) #..#.(.... . .  #.###  #.........#  #...####P.#  ##..#P...##  w%h: ###P@##P#  ###.###  ..P  J~..#  ~P..P#  ...P##  S♣### w%h4; 5 ##w%h  ### ..†) #..#.(.... w%h . .  #.###  #.........#  #...####P.#  ##..#P...##  ###P@##P#  ###.###  ..P  J~..#  ~P..P#  w%h) ...P##  S♣###  ## w%hc w%h w%h w%h d _There are monsters nearby!w%h  ### ..†) #..#.(.... . .  #.###  #.........#  w%h\ t#...####P.#  ##..#P...##  ###P@##P#  ###.###  ..P  J~..#  ~P..P#  ...P##  S♣###  ##w%h5h ### ..†) #..#.(.... . .  #.###  #.........#  #...####P.#  ##..#P...##  ###P@##P#  ###.###  ..P  J~..#  ~P..P#  ...P##  S♣###  ## w%hlw%how%hzz _There are monsters nearby!x%hh ### ..†) #..#.(.... . x%hQl.  #.###  #.........#  #...####P.# x%hU ##..#P...##  ###P@##P#  x%hi###.###  ..P  J~..# x%h|: ~P..P#  ...P##  x%hcS♣###  ##x%h ### ..†)x%hE #..#.(.... . .  #x%hò.###  #.........#  x%hw#...####P.#  ##..#P...##  ###P@##P#  ###.###  ..P x%h{{ J~..#  ~P..P#  ...P##  S♣###  ## x%hx%hx%h@x%hd _There are monsters nearby!z%h#.###....##........)###... ### ####.##.......†....).#..#.(.....#....#.##.................######.####.....########## ####.......### #.........# ##...####P.# #.##..#P@..##.###P.##P# #.###.####...P #..J~..# ##..~P..P# ##.....P#####z%h8S♣#####z%h/z%hhn1.0 (1.0)Sandblast _z%hʵz%hz%hN .###....##.).###. ####.##.†.).##..#.(.#....#.###.######.####.....#z%hBR  ###.#.### ##.#...# ##...)#...####P.# #....[##..#P.@.## #.###P.##P# #.###.### #...P #.z%hS J~..# ##.~P..P# ##....P## # z%h _ z%ha &2z%hIj z%hMm {%h,:###....##.).###. # ####.##.......†.).#{%h:E#..#.(....#....#.###........######..#####.....# ###.##.......### ##.#.........# ##...))#...####P.# #....[†##..#P..@## #.###P.##P# #.###.### #...P #.J~..# ##.~P..P# ##....P## # {%hVH{%hX<3{%h ......#.##..#.### ##....##........)###......####.##.......†....).##..#.(.....#....#.####.................######..# ####.....########## ###.###.......### ..#.........# ##...)).{%h s#...####P@# #....[†##..#P...##.###P.##P# #.{%h ###.####...P #..J~..# ##..~P..P# {%h. W##........P######S♣###{%h {%h;[JJ   endoplasm{%h74Sandblast{%h({%h+{%h1& ##.###...##...##.##. .......###........##..#.## ###....##........)###..... # ####.##.......†......). #..#.(.#....#.##.................######..############# ###.# #### ##... #.......@.# ##...)) #...####P.# #....[†..#P...## ####PJ##P# ####.### # ..P    J~..  ~P..P#....  ...P####### {%h=0 {%h#3 Y5Sandblast{%h; {%h= |%h|%h |%h|%h|%h2|%h)B|%h |%hX|%hF|%hU....# ########...... #.##.# ###....................... #.##.###...##...#.........###.## #........###...............##..#. #.###....##........).......###... ### ####.##.......†............). #..#.(.............#....#.|%hh%#..........#########....@########## ###7.0 (2 #.......### ##.. #.........# ##Sandblast|%h$ #...####P.# ###..#P..J## ####PJ##P# #J   endoplasm|%h###.### #.... ..P   J~..#...|%h9|%h|%ha _An endoplasm is nearby!|%hf# #####.. ##....# #########  #.##.# ###............  #.##.###...##...##.## |%hQg5 #........###..##..#  #.###....##..)###.### ####.##.|%hg †......) #..#.(.#....##......@..........###|%hhv####.....########## ## #.### ## #.........# ##|%hiI #...####P.# #..#P..J## ####PJ##P#|%hi ####.### # ..P  |%hm|%hv.J.|%hx28.0 (1 _|%h|%h}%h. ....## #.##.# ###......... #.##.###...##...#}%h. ###.## #........###........#. #.###....##..)###... ### ####.##.}%h/†.....) #..#.(.}%h(0-#....#.##.....######.###....@##########  #..## ##..}%hR3#..# ##..#...####PJ# #..##..#P...## #.#PJ##P# #. ###.### #. ..P #.J~..##}%h=5}%h6@,J.}%hNB&9}%hML}%hM}%hXFR  The blast of sand hits the endoplasm!}%hG#}%hG.}%hiH}%hI}%hI}%h_J }%hJ}%h`-..}%h7---72=500.5 (1.5Sandblast _You kill the endoplasm!~%h 3~%hͱ~%hI~%h~%hQB~%h~%h~%hxM8===~%h0~%hv~%h5~%h~%h=== ### ####.##.......†.) #..#.(.............#....# ##.................###### ####.....########## ## #.......### ## #.........# ##. #...####P.# #.. ##..#P...## #.. ###P@##P# #...- ###. ..P   ~~..# ## ~P..P#~%h[m ## ...P## ## S   ball python (constriction, asleep) S♣### ## ~%hw9.5 (9.0-10.5 (10.0)~%h ~%h ~%h ### †) #..#.(  .  #.###  #...#  #...####P.#  ##..#P...##  ~%hs###P@##P#  ###.###  ..P  ~~..#  ~P..P#  ...P##  ~%hcS♣###  ##~%hy f ### †) #..#.(  .  #.###  #...#  #...####P.#  ~%h{ ##..#P...##  ###P@##P#  ###.###  ..P  ~~..#  ~P..P#  ...P##  S♣### ## ~%hr ~%h ~%hb ~%h b _A ball python is nearby!~%hY> H ### †) #..#.(  .  #.###  #...#  #...####P.#  ##..#P...##  ###P@##P#  ###.###  ..P ~%h>  ~~..#  ~P..P#  ...P##  S♣###  ##~%h  ### †) #..#.(  .  #~%h^ .###  #...#  #...####P.#  ##..#P...##  ~%h ###P@##P#  ###.###  ..P  ~%hd ~~..#  ~P..P#  ...P##  ~%h S♣### ## ~%hV ~%h ~%hq ~%h b _A ball python is nearby!~%h?i  ### †) #..#.(  .  #.###  #...#  #...####P.#  ##..#P...##  ###P@##P#  ###.###  ..P  ~~..#  ~P..P#  ...P##  S♣###  ~%hi 0##~%h@ ### †) #..#.(  .  #.###  #...#  #...####P.#  ##..#P...##  ###P@##P#  ###.###  ..P  ~~..#  ~P..P#  ...P##  S♣### ##  _A ball python is nearby!%h(  #..#.(.#....#.##.....######.##.....##########  #.......### ##..%h) #...# ##..#...####P.# #..##..#P...## #.##P.##P# %hd) i#. ###@### #.#P...P# #.#..P~~..##%h) #P..~~P..P##P.[...P## ####♣S♣###  ### %h0* %h3 %h{6 11.0)%hl< %h#? # _Found a robe.%h  ##....###### ####.....########## ## ..### ##. #...# #...####P.#  ##..#P...## # ###P.##P # ###.### # #P@..P# #..P~~..# ##P..~~P..P# ## ##P.[...P## ##%h ###♣S♣### ### %h-%h72Sandblast%h%h%hw;  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h[( ##.................###### YellowBlue the Digger ####.....########## ## Deep Elf #.......### ##. Health: 16/16 ======================== #.........# ##.. Magic: 7/8=====================--- #...####P.# #... AC: 2Str: 5 ##..#P...## #... EV: 11Int: 19 ###P.##P# #... SH: 0Dex: 15 ###.### #... XL:  2 Next: 72% Place: Dungeon:1 #P@..P# #... Noise: ---------  Time: 512.5 (0.0) #..P~~..# ##.. -) Nothing wielded %ht F#P..*~P..P# ##. Cast: Sandblast ##P.[*..P## ## ###♣S♣###  ### S   ball python (constriction, asleep) _Found a robe.  Casting: Sandblast (safe; 3% risk of failure)  %h"EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)%h7%hAG##.................###### YellowBlue the Digger####.....########## ## Deep Elf#.......###%h)C##. Health: 16/16 ========================#.........###.. Magic: 8/8========================#...####P.##... AC: 2Str: 5%hC ##..#P...###... EV: 11Int: 19###P.##P##... SH: 0%hdD Dex: 15###.####... XL:  2 Next: 72% Place: Dungeon:1#P@..P##... Noise: ---------  Time: 512.5 (0.0)%hD#..P~~..###.. -) Nothing wielded#P..~~P..P###. Cast: Sandblast##P.[...P##%hE#####♣S♣######S   ball python (constriction, asleep) %h$Fq_Found a robe.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  %hFyPress: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)%hL%h&S%hW%h1Z  Casting: Sandblast (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%hZAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit) _Your line of fire to the ball python is blocked by a fungus.%h%h'(##.................###### YellowBlue the Digger####.....########## ## Deep Elf#.......#####. Health: 16/16 ========================%h(#.........###.. Magic: 8/8========================#...####P.##... AC: 2Str: 5##..#P...###... EV: 11%h()Int: 19###P.##P##... SH: 0Dex: 15###.####... XL:  2 Next: 72% Place: Dungeon:1%h)#P@..P##... Noise: ---------  Time: 512.5 (0.0)#..P~~..###.. -) Nothing wielded#P..~~P..P###. Cast: Sandblast##P.[...P##%h0*#####♣S♣######S   ball python (constriction, asleep)Casting: Sandblast (safe; 3% risk of failure)  %h*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit) _Your line of fire to the ball python is blocked by a fungus.%h4%h:%htC%h.Gr _Your line of fire to the ball python is blocked by a fungus.%h%hCx##.................###### YellowBlue the Digger####.....########## ## Deep Elf#.......#####. Health: 16/16 ========================#.........###.. Magic: 8/8========================#...####P.##... AC: 2Str: 5##..#P...###... EV: 11Int: 19###P.##P##... SH: 0Dex: 15###.###%hw#... XL:  2 Next: 72% Place: Dungeon:1#P@..P##... Noise: ---------  Time: 512.5 (0.0)#..P~~..###.. -) Nothing wielded#P..~~P..P###. Cast: Sandblast##P.[...P#######♣S♣######S   ball python (constriction, asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit) _Your line of fire to the ball python is blocked by a fungus. _Your line of fire to the ball python is blocked by a fungus.%h%h%h٥%hr _Your line of fire to the ball python is blocked by a fungus.%h>%hFk##.................###### YellowBlue the Digger####.....########## ## Deep Elf#.......#####. Health: 16/16 ========================#.........###.. Magic: 8/8========================#...####P.##... AC: 2Str: 5##..#P...###... EV: 11%hHVInt: 19###P.##P##... SH: 0Dex: 15###.####... XL:  2 Next: 72% Place: Dungeon:1#P@..P##... Noise: ---------  Time: 512.5 (0.0)#..P~~..###.. -) Nothing wielded#P..~~P..P###. Cast: Sandblast##P.[...P#######♣S♣######S   ball python (constriction, asleep)Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit) _Your line of fire to the ball python is blocked by a fungus. _Your line of fire to the ball python is blocked by a fungus. %hJ]_Your line of fire to the ball python is blocked by a fungus.%hN%hQ%hV%h%hD##.................###### YellowBlue the Digger####.....########## ## Deep Elf#.......#####. Health: 16/16 ========================#.........###.. Magic: 8/8========================#...####P.##... AC: 2Str: 5##..#P...###... EV: 11Int: 19###P.##P##... SH: 0Dex: 15###.####... XL:  2 Next: 72% Place: Dungeon:1#P@..P##... Noise: ---------  Time: 512.5 (0.0)#..P~~..###.. -) Nothing wielded#P..~~P..P###. Cast: Sandblast##P.[...P###%h1G####♣S♣######S   ball python (constriction, asleep)Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit) _Your line of fire to the ball python is blocked by a fungus. _Your line of fire to the ball python is blocked by a fungus. _Your line of fire to the ball python is blocked by a fungus. _Your line of fire to the ball python is blocked by a fungus.%hL%hN%h^ _Your line of fire to the ball python is blocked by a fungus.%hՋS##.######.####.....# ##.### ##.#.# ##.#...####P.# #.##..#P...## #.###P.##P# #.###.### #.%h3n#P.@.P# #.#..P~~..# ##.#P..~~P..P# ##.##P.[...P## # ### %ht%h23.5 (1 _%h%h%h% _Your line of fire to the ball python is blocked by a fungus. _ The blast of sand hits the ball python!%h c###_%hYpG~~.%h%7---5=5.0 (1.5Sandblast%h%hO _You kill the ball python!%hF%hԟ%h'_%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3%h%h%hS$ _%hB%h%hnc8===%h%h%h,%h%h%h\,%h,%h<%h,%h%h%hQ===%hA%hS) ### ##............# ##...))#...####P.# #....[†##..#P...## #...###P.##P# #.. ###.### #..##P...P## #..##..P~~..##.#P..~~P@.#-22.0 (7.0##P.[...P## %h)######♣_♣###   ### %hJ,8-%h0%h$2E _Done exploring.%h3%h:%h%O....0%hD'%h(E _Done exploring.%h3%h%hk :_%h 6_%h E _Done exploring.%h4 3%hQ %h# 4%hP' %h) E _Done exploring.%h! 3%h % %hTN %hS %hT %hW E _Done exploring.%h3%h%hP_%hN@ _Done exploring.%hK3%h%h/L_%hJ1%h2%h P[?25h[?0c  Search for what [? for help]? %h [?25l[?1c%h %h C8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn) Results elsewhere ([,] to cycle)  b - [D:1] a robe (3 further duplicates)%h c - [D:1] a ring mail  d - [D:1] a leather armour  e - [D:1] a +0 crystal plate armour  f - [D:1] a scale mail  g - [D:1] a +0 leather armour  %hd h - [D:1] a +0 pair of gloves%h Level 1 of the Dungeon<>>>>_(Press ? for help) #####   #######...##   #(..###.....##   #...##.......#   ###...### #.......# %h :  #......<# #.......#   ####.......#### ##.....##   #.............#####.......#   #......⌠......'.# ####........#   #.............#.#### #...........#  ####.......####....######.####.....##  #.......# ####..#######..[.# ##...##  ###...### ##....###[..#### ###.#  #...##....# #### ######..####.#  #...##....####..# ##..†...###.#  ##'###########......##..# #..#######.#  #............###.#.^#.[# #.###.#  ########.###...........## ##.##.#  #.# #######......###..##.#  #.##..#........#####.#  #.##..#.#.........#####.#  #.###.........#.#....##.#  #.##...........#....#######.#%hq %hwYellowBlue the DiggerDeep ElfHealth: 16/16 ========================Magic: 8/8========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  2 Next: 75% Place: Dungeon:1Time: %hwR_Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? armor%hz4%hj}%h%h֎%h[% _%h%hܕ%hԗ,%h,%h%h؟,%hr%hM%hڨ,%hͪ%hϮ%h,%h%h%hI,%h%hI%hս,%h8%h"%h,%h%h%h.,%h%h'%h,%h^%hg%hQ,%h%h;%h,%hi%h %h,%hK%h%h,%h%hE%h,%h#%h%hj,%h%h%h,%h%h%hG ,%h %h %h,%hd%h%ho,%h%h-%h,%h%h!%h#,%h$%h(%h),%h*%hf-%h/,%hg0%h2%h4,%hO5%h!8%h9,%h:%h*=%h>,%h @%h/B%hC,%h.E%hG%h\I,%hJ%hL%h/N,%hLO%hQ%hGS,%hT%h9W%hX,%hZ%h[%h],%h^%h_%ha,%hMb%he%hg,%hai%hj%hk,%hl%hn%ho%hWp%hq%hpr%hs%hHt%ht%hxv%hw%h+x%hx%hy%h{%h}{%h{%h}%h~%h~%h"%hҁa  You see here a rat skeleton.%hT6 _%h%h$%h,%hM%h%h%ht%h%h%h%hL%h%hF  You see here a +0 leather armour.%h%hE _%h%h/%h,%h|%h%h%h%hS%h%h%ha%h%hQ#.......##.......##.......###.....####.......#####........##...........#####.####.....#####..@.# ##...##Noise: --------- 571.0 (49.0)##[..#### ###.#-) Nothing wielded # ######..####.#Cast: Sandblast # ##..÷...###.# # #..#######.# # #.###.# ## ##.##.# .###..##.# ......#####.#%h٪%h|%hhW _You see here a +0 pair of gloves.%hz %h! 12.0 (1.0)%h %hx - _i - a +0 pair of gloves%hf%h%~Inventory: 9/52 slots Armour (go to first with [)  a - a +0 robe (worn)i - a +0 pair of gloves Jewellery (go to first with "=)c - a +6 ring of dexterity Scrolls (go to first with ?)  d - a scroll labelled DUM EMNEEHAR  g - a scroll labelled IHAXUWNUNIE %h h - 2 scrolls labelled FUASYM TAYNYI Potions (go to first with !)  b - a potion of magic  e - a black potion  f - a smoky pink potion%hʌi - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.%hS&%h)%h3#.......#YellowBlue the Digger#.......#Deep Elf#.......#Health: 16/16 ========================##.....##Magic: 8/8========================##.......#AC: 2Str: 5####........#EV: 11Int: 19#...........#SH: 0Dex: 15%h6J####.####.....##XL:  2 Next: 75% Place: Dungeon:1###..@.# ##...##Noise: ---------  Time: 572.0 (0.0)##[..#### ###.#-) Nothing wielded # ######..####.#Cast: Sandblast # ##..÷...###.# # #..#######.# # #.###.# ## ##.##.# .###..##.# ......#####.# _Done exploring. _Search for what [? for help]? armor _You see here a rat skeleton. _You see here a +0 leather armour. _You see here a +0 pair of gloves. _i - a +0 pair of gloves%h?%huA%hlH%hR  You start putting on your armour.3.0 (1%hHS%hoW%hX+4.0 (2%h\%hl`%hva+5.0 (3%h+e%hYi%hHj+6.0 (4%hm%hq%hr+7.0 (5%hWv%hw 3 _You continue putting on your +0 pair of gloves. x5%hy%hЃy _You finish putting on your +0 pair of gloves.%hInventory: 9/52 slots Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 pair of gloves (worn) Jewellery (go to first with "=)c - a +6 ring of dexterity Scrolls (go to first with ?)  d - a scroll labelled DUM EMNEEHAR  g - a scroll labelled IHAXUWNUNIE  h - 2 scrolls labelled FUASYM TAYNYI Potions (go to first with !)  b - a potion of magic  e - a black potion  f - a smoky pink potion%h c - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.6 (11.9 -> 12.5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.%h #.......#YellowBlue the Digger#.......#Deep Elf#.......#Health: 16/16 ========================##.....##Magic: 8/8========================##.......#AC: 3Str: 5####........#EV: 12Int: 19#...........#SH: 0Dex: 21####.####.....##XL:  2 Next: 75% Place: Dungeon:1###..@.# ##...##Noise: ---------  Time: 577.0 (0.0)##[..#### ###.#-) Nothing wielded # ######..####.#Cast: Sandblast # ##..÷...###.# # #..#######.# %h # #.###.# ## ##.##.# .###..##.# ......#####.# _You see here a +0 pair of gloves. _i - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.  You feel agile.5 (0.5%h; %h _i - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 %hA _You finish putting on your +0 pair of gloves.  You feel agile. _c - a +6 ring of dexterity (worn)%hn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? %hf [?25l[?1c%hjv staff%h x %h~ %h X _Can't find anything matching that.%hn[?25h[?0c  Search for what [Enter for "staff", or ? for help]? %h'l [?25l[?1c%h}%h($%h40 matches: only useless items found; press = to show.%hQ- %h5 %h? #.......#YellowBlue the Digger#.......#Deep Elf#.......#Health: 16/16 ========================##.....##Magic: 8/8========================##.......#AC: 3Str: 5####........#EV: 12Int: 19#...........#SH: 0Dex: 21%hOA ####.####.....##XL:  2 Next: 75% Place: Dungeon:1###..@.# ##...##Noise: ---------  Time: 577.5 (0.0)##[..#### ###.#-) Nothing wielded # ######..####.#Cast: Sandblast # ##..÷...###.# # #..#######.# # #.###.# ## ##.##.# .###..##.# ......#####.# _You finish putting on your +0 pair of gloves.  You feel agile. _c - a +6 ring of dexterity (worn)  Search for what [Enter for "armor", or ? for help]? staff _Can't find anything matching that.  Search for what [Enter for "staff", or ? for help]? talis%hH %hJ %hP %h@T . _%h %hE %hJ %h %h9  %hf %hu! "_Unknown command.%hu" %hԅ { %hg _%h %ha %hc %hp %ha %h %h %hƣ %h %h %hŧ %h %h %hb %h %h3 %hݯ %hn %h %h? %h۴ %hY %h %h% %h  %h  %h <You see here a rat skeleton.%h %hr  %h _%h %h %h %hd %h %h %hx %hB %h %h| %hN %h %h %h^ %h %h %h %h? %h %h %hJ %hZ %h #..####%hu D ###....# %h ##....#%h O ##[..####%h #....# #### ######..###  %hx #....####..# ##..÷...## %h ##......##..# #..###### %h ..###.#.^#.[# #.## %h< #...........## ##.# %h #######......###..# %h #..#......@.#### %h 91.5 (1%h{ 4.0)%h #..#.#.........#### %h  %h ##.........#.#....# %h  %h g#...........#....##%h #### #%h y#######..................%h ...#### %h K..##................##.....#.....%h -  %h .....)............#....##...#####%h   ..................####.......####  ##................#########...... %h %h, %h( %hѽ%hJ%h%h%h8,%h%h%h,%hO%h#%h%hC%h%h%h%h %ho%h%h %h%hW%h%h^%h%h%h%h,%hU%h%h,%h%h%hK,%h%ho%h,%hX%h %h,%h* %h9 %h ,%hZ%h|%h%hO%hQ%h%h,%h%h%h,%h%hG!%h"%h#%h$%h8,n### #.# ...# #.# ...###### #.# ........########.# .....#..........# %h,...########..####...####..).....#######..............# .........###....@.........#612.5 (21 ............%h.p.....# #######......###..........####..........>......# ##.....[.........#..###.......÷###### ###.................#####.÷............# .....#%hj0%h4%hp6c _There is a stone staircase leading down here.%hs J%h~ %hۂ 83.5 (1.0) _%h %h^  ..  #.  ..  #.  #.  #.  ##.##.#######. 2 #....> %hĞ  #..###.  #..##..r..  #.## .### #. .. #. #. r   quokka (asleep) .. .# %h %h# %h, -4.2 (1.7%h %h# _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.%h.. #. .. #. #. #. ##.##.#.#....><#..##.#.##..##..r.#.## #.##. ...#. ##. .. ..#50Sandblast _%hH.. #. .. #. #. #. ##.##.#.#....><.#..##.#.#.#..##..r.#.## #.####.#. ...#. ###. .. ..#6%h}i##r%h%h!%hG'Kr...%hw(e7---=7.7 (1.5%h,%h/K _The blast of sand hits the quokka but does no damage.%h]hG  The blast of sand hits the quokka!%hmO†%h5%hW6------829.2Sandblast%h)#%h&J _You kill the quokka!%h 3%hM %h %h 7===%hq ,%h %hw ,%h %h %h% Q===%h# %h# M8===%h/% %hb' 4 _Magic restored.%h) 3%h* %h , %h8. ,%h`/ %h(1 %h2 ,%h3 %he5 %h17 %h7 ;===%hS8 %h0: %h; %hQ< %h< %hB> %h? %h)@ %h@ %hA %hD ,%hD %hG %h+O j#...##. ...###.##.#######...##....><..†......##..##.......#.#.###%hO #..##.........#.####.####.######. #..........+#. ####@#.#####-%h%P 32.2 (13.0).. #.....(..# ######### %hP A%hU %hW F-3.2 (14%hAZ %h\ - _Found 6 poisoned darts.%hc 3%h %h] %h X%h3 ,%h %h2 %h ,%h %h %h8 #.  .. .#..... . $.....  #...#  #...# #.##.#######...# %h ....><..†......# ..##.......#.#.######'###..##........@.......#.####.####.#####..#. #..........+ g#. ####.#.#####..#.....(...##########g   hobgoblin (wandering)%h6  6.2 (3.0)  A hobgoblin comes into view.%h O .  The hobgoblin shouts!%h 4==7.2 (4%h6 %h 6 _The hobgoblin moves out of view.%ha 3%h$c %hRh %hLr X%h{s %hLw %hx %h$z %h| %hB%h0 ..%hZW #. #.#.... .. .#..... #. $..... #. #...# #. #...# %h1 ##.##.#######...#  #....><..†......#  #..##.......#.#@######'##--9.2 (2 #..##................%h[ #.####.####.#####g... #. #..........+ . #. ####.#.##### .. #.....(..g   hobgoblin.#%hD ;#########%h$9--%hZ1%h6` _A hobgoblin is nearby!%h4V .. #. #.#.... .. .#..... #. $..... #. #...# #. #...#  #####...#  #....><..†......#  #@#  #..##................  %h5#.####.####.#####g...  #. #..........+ .  #. ####.#.#####  .. #.....(..  .# ######### %h .. #. #.#.... .. .#..... #. $..... #. #...# #. #...#  #####...#  #....><..†......#  #@#  #..##................  #.####.####.#####g...  #. #..........+  #. ####.#.# .. #.....(..  .# ##### %hzv _A hobgoblin is nearby!%hL .. #. #.#.... .. .#..... #. $..... #. #...# #. #...#  #####...#  #....><..†......#  #@#  #..##................  #.####.####.#####g...  #. #..........+ .  %hM#. ####.#.#####  .. #.....(..  .# ######### %hM .. #. #.#.... .. .#..... #. $..... %h#. #...# #. #...#  #####...#  #....><..†......#  #@#  #..##................  #.####.####.#####g...  #. #..........+  #. ####.#.# .. #.....(..  .# #####%h91 %h%h4%hV` _A hobgoblin is nearby!%h;. .. #. #.#.... .. .#..... #. $..... #. #...# #. #...#  #####...#  #....><..†......#  #@#  %h<(#..##................  #.####.####.#####g...  #. #..........+ .  #. ####.#.#####  .. #.....(..  .# ######### %h8 .. #. #.#.... .. .#..... #. $..... #. #...# #. #...#  %h #####...#  #....><..†......#  #@#  #..##................  #.####.####.#####g...  #. #..........+  #. ####.#.# .. #.....(..  .# ##### %h%h%h%hk` _A hobgoblin is nearby!%h:#. #.#...... .# $#...#  ##.##.#######%hH....><..†....##.......#.#.######'## #..##......@.........####.####.#####g #..........+ ###.#.#####.. #.....(..########## %h# %h %hrg.r   quokkag   hobgoblin%h,40.2 (1%h|%h~"Y _A quokka comes into view.%hV#. #.#.... .. .#..... #. $..... %h#. #...# #. #...# ##.##.#######...# #....><..†......# #..##.#.#.######r## #..##.g.... #.####.####.#####.... #. #..........+ . %h#. ####.#.#####.. #.....(...# ######### %h`%h'g.r%h71Sandblast%h%hT%h #. #.#.... .. .#..... #. $..... #. #...# #. #...# .##.#######...# ....><..†......# ..##.#.#.######'## #..##.g.r... %h k#.####.####.#####.... #. #..........+ . #. ####.#.#####.. #.....(...# ######### %hx %h %h fg.r.%h &2%h %hf %h J  The blast of sand hits the hobgoblin.%h A. %h %h %h Dr..%h m7---9=3.7 (1.5%h %ho M _You kill the hobgoblin!%hdF q  The blast of sand hits the quokka.%h n  The quokka is severely wounded.%h e6------5.2%h %h _The quokka misses you. The quokka closely misses you.%h&<G  The blast of sand hits the quokka.%h@C.%h&.%h---966.7Sandblast _You kill the quokka!%h%h=%hx%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3%h%h%h$ _%hB%h"%h,%h%hf,%h%hVc7===%h%hl,%h%h ,%h %h,%h[%h.8======%h*%h?%h,%h%h%h$,%hV'%h)%h,,%h.%h1%h!4Q===%h86%hJ8%hq> ....>..# ## #......## .. . #........ #. #.#........ .. .#........ #. $...... #. #...#  #. #@..# -59.7 (13.%h@@0)#.##.#######...# ...><..†......# .##.......#.#.######'## #..##................ #.####.####.#####....#. #..........+ .#. ####.#.#####..#.....(..%hlD%hFG-60.7 (14%hI%h6K; _Found a stone staircase leading down.%h>3%h?%hA%h..#  ####.. . #.#####........#..#.....$........ #. #.##.#######..%hI #....><..†......#.#.#.........w   ribbon worm (asleep)#.#......##%hP,0.0)%hX.ww1.7 (1%hZ%h\^ _A ribbon worm comes into view.%h#u # ##.....#  ....w..#  ## #......##  .. . #........  #.#####.#........  ........#........  #.#.....$........  #. #@..#  #. #...#  #...#  #....><..†......#  #.#.#  .....%hw  ###.##  #. .....+ .  #.  %h  ##.....#  ....w..#  ## #......##  .. . #........  #.#####.#........  ........#........ %h k #.#.....$........  #. #@..#  #. #...#  #...#  #....><..†......#  #.#.# .....  ###.## #. .....+  #. %hH %h %hG# %h' b _A ribbon worm is nearby!%h  ##.....#  ....w..#  ## #......##  .. . #........  #.#####.#........  ........#........  #.#.....$........  #. #@..#  #. #...#  #...#  #....><..†......#  #.#.#  .....  ###.##  #. .....+ .  #.  %hT% ##.....#  ....w..#  ## #......##  .. . #........  #.#####.#........  ........#........  #.#.....$........  %h!#. #@..#  #. #...#  #...#  #....><..†......#  #.#.# .....  ###.## #. .....+  #. %hT(%h0,%h2%h6b _A ribbon worm is nearby!%h# ##.....#  ....w..#  ## #......##  .. . #........  #.#####.#........  ........#........  #.#.....$........  #. #@..#  #. #...#  #...#  #....><..†......#  #.#.#  .....%h#  ###.##  #. .....+ .  #.  %hF ##.....#  ....w..#  ## #......##  .. . #........  #.#####.#........  ........#........  #.#.....$........  #. #@..#  #. #...#  #...#  #....><..†......#  #.#.# .....  ###.## #. .....+  #. %hx _A ribbon worm is nearby!%hO ##.....#  ....w..#  ## #......##  .. . #........  #.#####.#........  ........#........  #.#.....$........  #. #@..#  #. #...#  %hP #...#  #....><..†......#  #.#.#  .....  ###.##  #. .....+ .  #.  %hNr ##.....#  ....w..#  ## #......##  .. . #........  #.#####.#........  ........#........  #.#.....$........  #. #@..#  #. #...#  #...#  #....><..†......#  %h#.#.# .....  ###.## #. .....+  #. %h%h<%hr%hb _A ribbon worm is nearby!%h  ##... ....w..#  ####.. . #.#####.........##.....$@.......##.####...#..!.%hʇ V #. .#.##.#######..><..†.....#..##.......#.#.######'##.##............####.####.#####.............+ .%h %h &2%h9 %h W _Found a coppery potion.%h #.....# ##.....# ....w..# ## #......#.. . #.#.#####.#..#.#.#.....$.%hI 7#.##.####...#..!.#. #...# ..##.##.#######...# .  #..##.......#.#.######'## #..##......#.####.####.## %h %h Q>w%h 73Sandblast%h %h %hs ### The blast of sand hits the ribbon worm!%hG%h{Qc.w..%hVe7---=5.2 (1.5%h]%hc_ _The ribbon worm is almost dead.%hL  The blast of sand hits the ribbon worm!%hqf†##%hds-..%ht%h+zYellowBlue the Digger#.....#Deep Elf##.....#Health: 16/16 ========================....>..#Magic: 6/8==================------## #......###AC: 3Str: 5.. . #..†......EV: 12Int: 19#.#####.#.........SH: 0Dex: 21........#.........%h{qXL:  2 Next: 106% Place: Dungeon:2#.#.....$.@.......Noise: =--------  Time: 666.7 (1.5)#.##.####...#..!..-) Nothing wielded#.#...# ...Cast: Sandblast##.##.#######...# .#....><..†......##..##.......#.#.######'###..##................#.####.####.#####....#. #..........+ . _A ribbon worm is nearby! _A ribbon worm is nearby! _Found a coppery potion.  The blast of sand hits the ribbon worm! _The ribbon worm is almost dead.The blast of sand hits the ribbon worm!%hR~ _You kill the ribbon worm!You have reached level 3!%hY/  --more--%h)  Your experience leads to an increase in your attributes!Your base attributes are Str 5, Int 19, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? %h20/209-----213 3% Sandblast%h0%hS _You feel clever. x2%h=%hr: Spells (Memorise)TypeFailure Level  a - PasswallEarth9% 3b - FoxfireConjuration/Fire10%%hEU1  c - Stone ArrowConjuration/Earth14% 3  d - Brom's Barrelling Boulder Conjuration/Earth 41% 4  e - PetrifyAlchemy/Earth 52% 4  f - Plasma BeamFire/Air%h100% 6  g - StarburstConjuration/Fire 100% 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help%h<[Esc] exit%hb %hj YellowBlue the Digger#.....#Deep Elf##.....#Health: 20/20 ========================....>..#Magic: 6/9================--------## #......###%h4m AC: 3Str: 5.. . #..†......EV: 12Int: 21#.#####.#.........SH: 0Dex: 21........#.........XL:  3 Next:  3% Place: Dungeon:2#.#.....$.@.......Noise: =--------  Time: 666.7 (0.0)#.##.####...#..!..-) Nothing wielded#.#...# ...Cast: Sandblast##.##.#######...# .#....><..†......##..##.......#.#.######'###..##................#.####.####.#####....#. [34%hm m#..........+ . _You kill the ribbon worm!You have reached level 3!Your experience leads to an increase in your attributes!Your base attributes are Str 5, Int 19, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2%hx %hz Memorise Passwall, consuming 3 spell levels and leaving 4? Y - Yes %hp{ ' N - No%hy%h+YellowBlue the Digger#.....#Deep Elf##.....#Health: 20/20 ========================....>..#Magic: 6/9================--------%hHS## #......###AC: 3Str: 5.. . #..†......EV: 12Int: 21#.#####.#.........SH: 0Dex: 21%h........#.........XL:  3 Next:  3% Place: Dungeon:2#.#.....$.@.......Noise: =--------  Time: 666.7 (0.0)#.##.####...#..!..-) Nothing wielded#.#...# ...Cast: Sandblast##.##.#######...# .#....><..†......##..##.......#.#.######'###..##................#.####.####.#####....#. #..........+ . _You kill the ribbon worm!You have reached level 3!Your experience leads to an increase in your attributes!Your base attributes are Str 5, Int 19, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2%h 3-7.7 (1%hܧ%h¯u _This spell is quite dangerous to cast!%hصd7==-8.7 (2%h.%h%hk+9.7 (3%h]%ho%hD,70.7 (4%h%hU _You start memorising the spell. You continue memorising. x3%h%h%hc _You finish memorising. Spell assigned to 'b'.%h@C Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 10% 1b - Stone ArrowConjuration/Earth14% 3  c - Brom's Barrelling Boulder Conjuration/Earth 41% 4  d - PetrifyAlchemy/Earth 52% 4  e - Plasma BeamFire/Air100% 6  f - StarburstConjuration/Fire 100% 6 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hKYellowBlue the Digger#.....#Deep Elf##.....#Health: 20/20 ========================....>..#Magic: 7/9==================------## #......###AC: 3Str: 5.. . #..†......EV: 12Int: 21#.#####.#.........SH: 0Dex: 21........#.........XL:  3 Next:  3% Place: Dungeon:2#.#.....$.@.......Noise: ---------  Time: 670.7 (0.0)#.##.####...#..!..-) Nothing wielded#.#...# ...Cast: Sandblast##.##.#######%h...# .#....><..†......##..##.......#.#.######'###..##................#.####.####.#####....#. #..........+ .Your base attributes are Str 5, Int 19, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.%h$%hMemorise Stone Arrow, consuming 3 spell levels and leaving 1? Y - Yes  N - No%hYellowBlue the Digger#.....#Deep Elf##.....#Health: 20/20 ========================....>..#Magic: 7/9==================------## #......###AC: 3Str: 5.. . #..†......EV: 12Int: 21#.#####.#.........SH: 0Dex: 21........#.........XL:  3 Next:  3% Place: Dungeon:2#.#.....$.@.......Noise: ---------  Time: 670.7 (0.0)#.##.####...#..!..-) Nothing wielded#.#...# ...Cast: Sandblast##.##.#######[39%hC%;49m...# .#....><..†......##..##.......#.#.######'###..##................#.####.####.#####....#. #..........+ .Your base attributes are Str 5, Int 19, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.1.7 (1%h2/ %h1%h\2?_This spell is extremely dangerous to cast!%h2%h:%h;8%hF<===%h<$2.7 (2%h2C%hJ%hlM%h(N$3.7 (3%h T%h[%h^%h_$4.7 (4%hd%hEi %hi%hj_You start memorising the spell. You continue memorising. x3%hn%hu%h~ %hN%hU_You finish memorising. Spell assigned to 'c'.%h 3%h %h %h $ _%h ===9===%h %h X%h ,%h; %h' ,%hi %h L _You now have 42 gold pieces (gained 4).%h\ %h ;===%h %h %h? ,%h X%hl %h%h #.....# ###.....# ....>..# ####......##.. ..#..†..#.#####.#..%h ..#..#.#.........#.##.####...#..!..#. #...#....Sandblast ##.##.#######...#w..... %ha #....><..†......#....#.# #..##.......#.#.######'## w   dart slug (asleep)#..##....#.####.####. %h,83.7 (9%h,.4.7 (10.0) %h.%h"\ _A dart slug comes into view.%h #.....#  ###.....#  ....>..#  ####......#####  .. ..#..†........  #...........  ........#...........  #.#.........@.......  #.##.####...#..!....  #. #...#....... #...#w...... ><..†......#....#.# ..#.#.######'##  #..##.......  #.####.####.  #.  . %h+jo #.....#  ###.....#  ....>..#  ####......#####  .. ..#..†........  %hl#...........  ........#...........  #.#.........@.......  #.##.####...#..!....  #. #...#....... #...#w......><..†......#....#.#..#.#.######'##  #..##.......  #.####.####.  #.  %hw%h~%h%h` _A dart slug is nearby!%heW #.....#  ###.....#  ....>..#  ####......#####  .. ..#..†........  #...........  ........#...........  #.#.........@.......  #.##.####...#..!....  #. #...#....... #...#w...... ><..†......#....#.# ..#.#.######'##  #..##.......  #.####.####.%hIH  #.  . %h[a #.....#  ###.....#  ....>..#  %h]'####......#####  .. ..#..†........  #...........  ........#...........  #.#.........@.......  #.##.####...#..!....  #. #...#....... #...#w......><..†......#....#.#..#.#.######'##  #..##.......  #.####.####.  #.  %h9g%hfm%hvp%hr` _A dart slug is nearby!%hV #.....#  ###.....#  ....>..#  ####......#####  .. ..#..†........  #...........  ........#...........  #.#.........@....... %hI #.##.####...#..!....  #. #...#....... #...#w...... ><..†......#....#.# ..#.#.######'##  #..##.......  #.####.####.  #.  . %h #.....#  ###.....#  ....>..#  ####......##### %h. .. ..#..†........  #...........  ........#...........  #.#.........@.......  #.##.####...#..!....  #. #...#....... #...#w......><..†......#....#.#%hݏ..#.#.######'##  #..##.......  #.####.####.  #.  %hY%hޡ%h%h` _A dart slug is nearby!%h #.....#  ###.....#  ....>..#  ####......##### %h .. ..#..†........  #...........  ........#...........  #.#.........@.......  #.##.####...#..!....  #. #...#....... #...#w...... ><..†......#....#.# ..#.#.######'##  #..##.......  #.####.####.  #.  . %hgxo #.....#  ###.....#  ....>..#  ####......#####  .. ..#..†........  %hy#...........  ........#...........  #.#.........@.......  #.##.####...#..!....  #. #...#....... #...#w......><..†......#....#.#%hz..#.#.######'##  #..##.......  #.####.####.  #.  %h]%h%h%h` _A dart slug is nearby!%h+Z J  The blast of sand hits the dart slug!%hq %hQ| T##.%h 5...%hQ 8---8=6.2 (1.5)Sandblast %h\ G_You kill the dart slug!%hfP%h^T%hZ%hk] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h> _%h!9===%h,%h%hc%h%hh%h%h]%h}%h%h%h#.....#%hlR###.....# %h.....>..# %hL####......########%hq.. ..#..†%hG ....  %h>#.#####.#......%h#%h'=........#...%h#%he#.#%h)..%h#%h@(#.##.####...#%h#%h-  %heq#. #...#.........# %h@##.#######...#...%h# %hZ..><..†......#....#.####%hr#.......#.#.######'## %h` #..##................  %hV?#.####.####.#####....  %h`#. #..........+ ..  %h\#. ####.#.#####%h%hd '92.2 (6.0%h %h ===%hc-%h$3.2 (7%h&%h0 %h%h0_j - a coppery potion%h%hA  There is an open door here. _%hJ,%hNX%hO%hQ%hR%hT%hU%h!W%hX%h{[%hT\%h]%hk_%hGa%hb%hMc%he%hg%hh%h(j%hl%h n%hn%hp%hq%hs%htt%hu%hw%hty%h9z%h{%h}%h4%h%hH%h%hK%h=#..........+.....# %h,####.#.#####.....#%hDW#.....(....####%hߌF#########..# %hx %hR#..#### %h %hJQ#.....# %h %h~S. #####.# %h %hs..r.###.# %h? %hܒj#......@# %hi %h'..#.$#### %h %hO6.... %hܕ %hz-..#%h %h,..%h/ %hƘ5. %h^pr   quokka (asleep) %h%h%h3 %h%h710.2 (%h( 17.0)%hG%hۤw%hwZw   dart slug (wandering)%h rr   quokka (asleep)%h%h,1.2 (18%h%h3 %hۯ%hq|_A quokka comes into view. A dart slug comes into view.%h%h+%h#....#%h܋....# %h %h|(....#### %hy %he.#%hX %hD#..####%h7 %h#.....#%h %h(w #####.#%h %h:..r.###.#%h %h)#......@#%hؚ %hƛ..#.$####%h %h....%h %h..#%h %hr..%hd %hI.%hE %h. %h!%hK> %h? C....#%h@ 9....# %h8B  %h}C k(....#### %hD %hgF _.# #..#### #.....# w #####.# %hJH ..r.###.# #......@# ..#.$#### .... ..# %hO .. . %h2R %hS %hY %hI^  %h\_ %hM` @_There are monsters nearby!%h #...##...##  ##....@.# ###...## %h|?###.# #.# ..# .## %hBg.. .# %h\H%h(L%hS%hlX] _A kobold is nearby!%h?Pk #......#####.# ##..#.....###.# #.....#.†.....#%hRQ,#.#..#####K.#..ß.....##..#.....#.##r..#.#.....# #...##...## ##...@..#%h6R ###...## ###.# #.# ..# .## ..%hSr   rat (asleep) .#%h<..†......#....#.#####..##.......#.#.######'#####..##.................##.####.####.#####.....##.# #..........+.....##...#####.#.#####.....#%h ..#...# #.....(....####.#.##...#########..#...#...@..### #..####-....#..##...###.....#.ß.....#......#####.#Sandblast...#..##..#.....###.#.....g#..%h5 ...#.†.....###...##.......#..####g   hobgoblin (asleep).....#..#..ß.....##...##..#.....#.###...#.#.....#%h ~ 54.2 (19.0)  A hobgoblin comes into view.%h3 ~g.g%h 6===5.2 (20%h %h + _The hobgoblin shouts!%h ` #....><..†      %h g  #.#   #...#  ..#...# ( %h  .#.##...#####  ...#...@..###   ....#..##...#  .ß.....#......#%hE   ...#.g##..#....  ......#.....#.†  ##...##.......#%hZ o  .....#.....#  #...##..  #... %hP %hQ  #....><..†     %hR =   #.#   #...#  ..#...# (%h>S   .#.##...#####  ...#...@..###   ....#..##...#%hS H  .ß.....#......#  ...#.g##..#.... %hT ......#.....#.† ##...##.......#  .....#...%hW  #...##.. #...%h[ %h1^ %hcd %hOg ` _A hobgoblin is nearby!%h+  #....><..†        #.#  %h?  #...#  ..#...# (  .#.##...#####  ...#...@..### %h)  ....#..##...#  .ß.....#......#  ...#.g##..#....  %h k......#.....#.†  ##...##.......#  .....#.....#  %h S#...##..  #... %hM #....><..†        #.#   #...#  ..#...# (  .#.##...#####  ...#...@..###   ....#..##...#  .ß.....#......#  ...#.g##..#.... ......#.....#.† ##...##.......#  .....#... #...##.. #... _A hobgoblin is nearby!%h.b #....><..†        #.#   #...#  ..#...# (  .#.##...#####  ...#...@..###   ....#..##...#  .ß.....#......#  ...#.g##..#....  ......#.....#.†  ##...##.......#  .....#.....#  #...##..  #... %hqa> #....><..†        #.#   #...#  ..#...# (  .#.##...#####  ...#...@..###   ....#..##...#  .ß.....#......#  ...#.g##..#.... ......#.....#.† ##...##.......#  .....#... #...##.. #...%hd%hg%hp%ht` _A hobgoblin is nearby!%h #....><..†        #.#   #...#  ..#...# (  .#.##...#####  ...#...@..###   ....#..##...#  .ß.....#......#  ...#.g##..#....  ......#.....#.†  ##...##.......#  .....#.....#  #...##..%hLC  #... %hd #....><..†        #.#   #...#  ..#...# (  .#.##...##### %he ...#...@..###   ....#..##...#  .ß.....#......#  ...#.g##..#.... ......#.....#.† ##...##.......#  .....#... #...##.. #...%hi%hk%ho%h(r` _A hobgoblin is nearby!%h  The blast of sand hits the hobgoblin!##†%hl...%h8---5--6.7 (1.5)Sandblast%h%hIM _You kill the hobgoblin!%hR%hU9--%h_%hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h %hz %h( %h %h $ _%h/ X%h c9===%h( %h %h ,%h %hk %h %h| %h %h %h ,%hp %h %hp Q===%h> %h %h %h_ %h %h4 %h %h %h6 %h %h ,%h %h %h" ,%hC# %h$ %h & %h& %h,' %h( %h) %h* %h+ %hF, %h- %hW. %hS0 ,%hg1 %h2 ,%h3 %h85 %h5 %h^6 %hQ7 %h8 %hg9 %h9 %h: %hB  #.####........ ##...#####.#.## #..#...###..... ##.#.##...###### #......#......## ##.......#..##... #..#..ß.....#.... ##.##....#.†##..#. #@..#.......#.....- #.#...##...##..... #.###......#..#..ß %hC -#.. ###...##..#... ..# ##.#...#.#. ...# ####.).## K   kobold (asleep) ..#K. ###... .#.... ###. ##%hI 073.7 (17.0)%hJ F-4.7 (18%hN %hgR s _A kobold comes into view. It is wielding a +0 whip.%h{ ##...# #..#... ##.#.##... #......#.... ##...... #..#..ß. ##.##....#.† #@..#.... #.#...##. #.###.... #.. ###.. ..# ## ...# ####.) ..#K.  .#....  %h ##...# #..#... ##.#.##... #......#.... ##...... #..#..ß. %h##.##....#.† #@..#.... #.#...##. #.###.... #.. ###.. ..# ## ...# ####.) ..#K.  .#....  %h%h%h0%h] _A kobold is nearby!%h%i ##...# #..#... ##.#.##... #......#.... ##...... #..#..ß. ##.##....#.† #@..#.... #.#...##. #.###.... #.. ###.. ..# ## ...# ####.) ..#K.  .#....  %hL ##...# #..#... ##.#.##... #......#.... ##...... #..#..ß. ##.##....#.† #@..#.... #.#...##. #.###.... #.. ###.. %h..# ## ...# ####.) ..#K.  .#....  %h1%h%h&%hp*] _A kobold is nearby!%h ##...# #..#... ##.#.##... #......#.... ##...... #..#..ß. ##.##....#.† #@..#.... #.#...##. #.###.... #.. ###.. ..# ## ...# ####.) ..#K.  .#....  %h ##...# #..#... ##.#.##... #......#.... ##...... #..#..ß. ##.##....#.† #@..#.... #.#...##. #.###.... #.. ###.. ..# ## ...# ####.) ..#K.  .#....  %h %h0(%h_+] _A kobold is nearby!%he##...#####.#.##..#...###.....##.#.##...######......#......##.......#..##.....#..ß.....#.##.##....#.†##..#...#.......#....#...##...###......#..#..ß. ###...#...#. ##.#...#.#%hgs.## ####.).##..#K.#. ###....#.....# ###..#..ß..#. ## %hp%h?s85.0) _%hAz%h|%h75..#...###.....##.#.##...######......#......##.......#..##.....#..ß.....#.##.##....#.†##..#...#.......#....#...##...###......#..#..ß..###...#...#...###.#...#.##...##..r#####.).##%h`6 ..#K.#.#.. ###...#.#.....#.. ###..#..ß..#.. ## r   rat (asleep)#.#........#%h>%hA76Sandblast%h,F%hHV _A rat comes into view.%h G  The blast of sand hits the kobold!%h ###)r   rat%hɀ Y  You kill the kobold!%h %h <  The rat squeaks loudly.%h ..#..r.##...r   quokka (wandering)r   ratr%hԵ 8---6==8.2 (1.5%hC Y _A quokka comes into view.%hD  The blast of sand hits the rat!%hAN###†%h=\%h|]%hy...rr.%h_7------8-9.7Sandblast _You kill the rat!%h- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h߀ %h Hr.%h P-800Sandblast _%h %hX %hG  The blast of sand hits the quokka!%hHb###)%hu4...%h---32=2.2 (1.5Sandblast%h%h-J _You kill the quokka!%h=%%hm(%h00%h?4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h|3%h}%h%h$ _%h%h%hc8===%hi%h ,%h4%h؎,%h%h%hO%h %hP9======%hc%h7%hz%h%h%hd%h%hŸ%h%hТ%h%h%h%hh%hQ===%hV%h%h%hI%h%hX%h,%h%hƷ%h5,%h|%h%hB%h%hA%h%hs%h%h,%h%h%h,%hv%h#%h@%h%hG%h%hk,%h:%h%hM%h%h%h%h^%h%h%h%h%B%h'%h,%h%hB%h%h'%h%h(%h%h/%h##...##...#####.).##...## #..#).#.#...#.###......# ##.#.....#..##...###...## #..#..ß..#..#..#...###.#  #####.#........##..#... #.#  #......###..#..#....... ..#  #.####........##.##...l .## ###...#..#..#..ß.. .. ###...##@.#....# .# -###......#.... #####....###  ##..... ##... # l   frilled lizard (asleep) %h  1809.2 (27.0)%h G-10.2 (28%hr %h a _A frilled lizard comes into view.%h  ##.)  #..#).###  ##.#...##  #....#...###.#  #####.%h #..#... #.#  #............ ..#  ........##.##...l .##  ###...#..#..#..ß.. ..  ###...##@.#....# .#  ###......#....  #####....###  ##.....  ##...  #. %h6  ##.)  #..#).###  ##.#...##  #....#...###.# %h  #####.#..#... #.#  #............ ..#  ........##.##...l .##  ###...#..#..#..ß.. ..  ###...##@.#....# .#  ###......#....  %h_ ######....###  ##..... ##... #. %h3 %h %hI %hg e _A frilled lizard is nearby!%hNs F ##.)  #..#).###  ##.#...##  #....#...###.#  #####.#..#... #.#  #............ ..#  ........##.##...l .##  ###...#..#..#..ß.. .. %h"t  ###...##@.#....# .#  ###......#....  #####....###  ##.....  ##...  #. %hT ##.)  #..#).###  ##.#...##  #....#...###.#  #####.#..#... #.#  #.....%h i....... ..#  ........##.##...l .##  ###...#..#..#..ß.. ..  ###...##@.#....# .#  ###......#....  #####....###  ##..... ##... #. %h%h%h%hye _A frilled lizard is nearby!%hQ$ ##.)  #..#).###  ##.#...##  #....#...###.#  #####.#..#... #.#  #............ ..#  ........##.##...l .##  %hWS####...#..#..#..ß.. ..  ###...##@.#....# .#  ###......#....  #####....###  ##.....  ##...  #. %h* ##.)  #..#).###  ##.#...##  #....#...###.#  #####.#..#... #.#  #............ ..#  ........##.##...l .##  ###...#..#..#..ß.. ..  ###...##@.#....# .#  ###......#....  #####....###  ##..... ##... #. %h~%h%h%hpe _A frilled lizard is nearby!%h ##...##...#####.).##...## #..#).#.#...#.###......# ##.#.....#..##...###...## #..#..ß..#..#..#...###.# #####.#.##..#.... #.# #......###..#..#...# %h #.####........##.##...l. .## ###...#..#..#..ß..#.. ###...##.@#....#..# ###......#.#####....###.###.##...###.##%hz %hX 81.2 (1.0) _%h{ %h}..#).#.#...#.###......# ##.#.....#..##...###...#..#..ß..#...###.# #####.#........##. ......###..#..#........ .####........##.##...l. .# ###...#..#..#..ß..#..  ###...#%ht..#..# ###....@.#.....  #####....### ###..... ##...# ## .ll%h&2%hO%h 8 _The frilled lizard hisses angrily.%h_C#..#).#.#...#.###......# ##.#.....#..##...###...## #..#..ß..#..#..#...###.# .#.##..#.....#.# ......###..#..#.%hb3..# .####.##.##.....#.## ###...#..#..#..ßl.#.. ###...##..#....#..# ###.....@#.#####....###.####......###...###.## %he%hoL.l%hs73Sandblast%hz%h~%huzO  The blast of sand hits the frilled lizard!%h~Q##†%h'..%h'8---3=4.7 (1.5Sandblast%h/%h1R _You kill the frilled lizard!%ht%hI%h6%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hc 3%h %h %h | _%h; c9===%hT %h %h ,%ha %h %h ,%h %hQ %h< ,%h %hW %h %h ;===%h\ %h %hV ,%h %h %h ,%h %h %h ,%hO %hl %h_ B%hN %hL %h ,%h %h. %h ,%h %h ;###........##.##.....#.## ###...#..#..#..ß..#..#  ###...##..#..†.#..#  ###......#......#  %h^ #####....###.#  ###......#  ###...##  ..##.#####.#  ...#.# -27.7 (13.0).....###...# .._ ##### . %h %hh F-8.7 (14%h %h 9 _Found a hazy altar of Hepliaklqana.%hzA3%hB%hE%hO%hP%h@S%hV,%h7W%hY%h\,%hO^%hb%hd,%hf%h,i%hk,%hl%hB%hu%h%hU,%h%h~%h ,%h%h؋%hE ###...#..#..#..ß..#..# ###...##..#..†.#..# ###......#......# ..#####....###.# #.#######......# #.#.....###...###.#..##.#####.# #...........#.# ###@....###...# #..._..# ##### .........# #.##......## #..#.#.##..#...#B   giant cockroach (asleep)%hv#..######B.#%h237.7 (9.0)%hҞ/8.7 (10.0)%h:%hub _A giant cockroach comes into view.%hA%hN5   †.#..#      #.#####  #.#.....#  #.#..##.#####.#  #...........#.#  ###@....#  #..._..# #####  .........#  #.##......#  # #..#.#.#  #..#...#  #..#####  #B.#%hV   †.#..#      #.#####  #.#.....#  #.#..##.#####.#  #...........#.#  ###@....#  #..._..# #####  .........#  #.##......# # #..#.#.# #..#...#  #..##### #B.#  _A giant cockroach is nearby!%h[|;   †.#..#      #.#####  #.#.....#  #.#..##.#####.#  #...........#.#  ###@....#  #..._..# #####  .........#  #.##......#  # #..#.#.#  #..#...#  #..#####  #B.#%h   †.#..#      #.#####  #.#.....#  %ha#.#..##.#####.#  #...........#.#  ###@....#  #..._..# #####  .........#  #.##......# # #..#.#.# #..#...#  #..##### #B.# %h%h%hm"%hq%f _A giant cockroach is nearby!%ho   †.#..#      #.#####  #.#.....#  #.#..##.#####.#  #...........#.#  ###@....#  #..._..# #####  .........#  %h#.##......#  # #..#.#.#  #..#...#  #..#####  #B.#%h\   †.#..#      #.#####  #.#.....#  #.#..##.#####.#  #...........#.#  ###@....#%hd  #..._..# #####  .........#  #.##......# # #..#.#.# #..#...#  #..##### #B.# %h%hJ%h| _A giant cockroach is nearby!%h%T ###...#†.#..#  ###......#......#####....###.# #.#######......#.....###...##.#..##.#####.# #...........###.....###.. #.@._..# ####%h)............# ###.## #..#.# ..####B.#..%h-%h289.0) _%hQ9%hG<%h ###......#......#####....###.# #.#######.....#.#.....###...##.#..##.#####.# ...........##.....###..###.##..._..# ####.......@....# ###.## # #..#.# .###B.# ..#.#%h%h'40%h%ha%h[..#####....###.# #.#######..........###...###.#####.# ..........# ###.....###..###.##..._..# ####............# ###.## # #..#.# ...####B.#..#.#B.B1Sandblast%hQP  The blast of sand hits the giant cockroach!%hVU#.%hK...%h, 8---7=3.2 (1.5Sandblast _You kill the giant cockroach!%h %hg %h %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h 3%hB %h %h $ _%h 9===%h` %h %hP ,%h) %h3 %h   ###......#......# ..#####....###.# #.####...# #.#.....###...## #.#..##.#####.# #...........#.# # ###.....###...#S####.##..._..# #####.......@......#-#####.##......## #..#.#.# #..#...# #..##### #..#S   adder (asleep) .%h ..# #.###.%h& -7.2 (4.0%h( E-8.2 (5%h- %h`2 Y _An adder comes into view.%h  ###......#......# ..#####....###.####.#######......##.#.#.....###...###.#.#..##.#####.##.#....#.# #.###.....###...#%h #S####.##..._..# ######.......##.##......# #. #..#.#.##. #..#...##. #..######. #..##: ...### #.##  #.%h %h- +9.2 (1%h %he 3 _Found a book of Displacement.%h+ ###......#...... ..#####....###.# ###.#......# #.#.#.....###...## #.#.#..##.#####.# #.#...........#.# #.###.....###...#%h #S####.##..._..# ##### #.# ######.##......# #.##..#.#.# #.##..#...# #.##..##### #.##..# #:....# ####.##  #.%hX%hEE===50%h%h%h$ ###......# ..#####....###. ###.#...... #.#.#.....###... #.#.#..##.#####.# #.#...........#.# #.###.....###...# #S####.##..._..# ##### #.#%h& ######.##......# #.##..#.#.# #.##..#...# #.##..##### #.##..# #:....# ####.##  #.%h+%h,%h4i..SS%hP6?=1Sandblast%h=%h@/ _The adder hisses angrily.%hy # The blast of sand hits the adder!%h4 %h .SThe adder is almost dead.8---2.7 (1.5%h S _The adder closely misses you.%h F  The blast of sand hits the adder!%h C.%hsG&.%hp 7------604.2Sandblast _You kill the adder!%h v%hWxl _Your Earth Magic skill increases to level 4!Ȓ%h͗ 3Ȓ%h Ȓ%hr Ȓ%h $ _Ȓ%hC 8===Ȓ%h Ȓ%h ,Ȓ%he Ȓ%h ,Ȓ%h Ȓ%h Ȓ%hS l9======Ȓ%ha Ȓ%h Ȓ%h ,Ȓ%h Ȓ%h8 Ȓ%h ,Ȓ%h ,Ȓ%h BȒ%h Ȓ%h[ Ȓ%h ;===Ȓ%h4 ,Ȓ%hN ,Ȓ%h Ȓ%hm Ȓ%h ,Ȓ%h< Ȓ%h  #.###.....###...# #.####.##..._..# ##### #..............# ######.##......# #.##..#.#.# #.##..#...# #.##..#####  #.##..#  #@....# - ####.##  #.#   Ȓ%h    You pick up a book of Displacement and begin reading...Ȓ%h 066.2 (12.0)Ȓ%h F-7.2 (13Ȓ%h Ȓ%h  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.Ȓ%h 3Ȓ%h Ȓ%h Ȓ%h Ȓ%h Ȓ%h ,Ȓ%h Ȓ%h Ȓ%h? ,Ȓ%h{ Ȓ%he Ȓ%h ,Ȓ%h Ȓ%h Ȓ%h ,Ȓ%h Ȓ%h Ȓ%h ,Ȓ%h^ Ȓ%h ######.##.  #.##..#.#.#  #.##..# #.##..#####.##..# #.....# ####.## .#########.# .......@...# 74.2 (7.0)>########### Ȓ%h >Ȓ%hH Ȓ%h[ +5.2 (8Ȓ%h Ȓ%hX ; _Found a stone staircase leading down.Ȓ%h=?Ȓ%h"@3Ȓ%hAȒ%h6GȒ%h4HȒ%hH,Ȓ%hIȒ%h K,Ȓ%hKȒ%h^LȒ%hM,Ȓ%hNȒ%hmOȒ%hU6 ######.##......##< #.##..#.#.##. #.##..#...##. #.##..######. #.##..##. #.....##. ####.######.#.#########.#......#80.2 (5####.#>#############Ȓ%h'ZȒ%h[+1.2 (6Ȓ%h^Ȓ%h{a; _Found an escape hatch in the ceiling.ɒ%hiɒ%h ɒ%h ɒ%h-There is a stone staircase leading down here.ɒ%hɒ%h8 ######.##......ɒ%hc.#<# #.##..#.#.ɒ%h\X#.# #.##..#...ɒ%hX#.# #.##..####ɒ%hU#.# #.##..#ɒ%hU#.# #.....#ɒ%hRU#.# ####.##ɒ%hXd)#####.#.ɒ%h##.#ɒ%h1.........#ɒ%h$3.2 (2ɒ%hAE.#####.#>ɒ%h##ɒ%h >###ɒ%hH ɒ%h $4.2 (3ɒ%h|ɒ%h| ɒ%hFɒ%h_Found a club.ɒ%hQɒ%h!Bɒ%hɒ%hɒ%hV<Jɒ%h E<  You see here a +0 club.ɒ%h`Fɒ%hG _ɒ%h>Lnɒ%hM,ɒ%hNɒ%hPL _You now have 48 gold pieces (gained 4).ɒ%hzRɒ%hSɒ%hSɒ%hTɒ%h'Wɒ%hWɒ%hYXɒ%hZɒ%h[ɒ%h.\ɒ%h\ɒ%hHcnɒ%h dɒ%hdɒ%h,eɒ%hfɒ%h%hɒ%hhɒ%hBiɒ%hPjɒ%hkɒ%h>lɒ%hnɒ%hnɒ%hoɒ%hZpɒ%hpɒ%hCrɒ%hsɒ%h9tɒ%htɒ%huɒ%hwɒ%hHxɒ%hxɒ%hyɒ%hV{ɒ%h{ɒ%hp|ɒ%h}ɒ%hɒ%h,ɒ%hɒ%h #.####.. ....g..###...#. ....... ###...#ɒ%h^ ##....... ###.. ...!..... ..### #........ ###.### #........ #.#.#.. #........ #.#.#.. #@# #.#.... ɒ%h6(#.# #.###.. #.# #.####.##...#.# #...........#.# ######.##... #.#.#<# #.##..# g   goblin (asleep) #####.#.#.# #.##..# ɒ%hƊ#.....#.#.# #.##..# #.#####.#.# #.##..#ɒ%h1907.2 (23.0)ɒ%ho,8.2 (24ɒ%h ɒ%h@u _A goblin comes into view. It is wielding a +0 dagger.ɒ%h? ....g.. .......  ##.......  ...!.....  #........  #........  #........  #@#  #.#  #.#  #.#  #.#  #.#.#<#  #####.#.#.#  #.....#.#.#  #. ɒ%h ....g.. .......  ##.......  ...!.....  #........  #........  #........ ɒ%h #@#  #.#  #.#  #.#  #.#  #.#.#<#  #####.#.#.#  #.....#.#.#  #. ɒ%h=ɒ%hCɒ%hɒ%h] _A goblin is nearby!ɒ%h&gd ....g.. .......  ɒ%hMh##.......  ...!.....  #........  #........  #........  #@#  #.# ɒ%him #.#  #.#  #.#  #.#.#<#  #####.#.#.# ɒ%hjL #.....#.#.#  #. ɒ%hM l ....g.. .......  ##.......  ...!.....  #........  #........  #........  #@#  #.#  #.#  #.#  #.#  #.#.#<#  ɒ%h& #####.#.#.#  #.....#.#.#  #. ɒ%hm ɒ%h ɒ%h ɒ%h ] _A goblin is nearby!ɒ%h}  ....g.. .......  ##.......  ...!.....  #........  #........  #........  #@#  #.#  #.#  #.#  #.#  #.#.#<#  #####.#.#.#  #.....#.#.#  #. ɒ%hh  ....g.. .......  ##.......  ...!.....  #........  #........  #........  #@#  ɒ%h0 #.#  #.#  #.#  #.#  #.#.#<#  #####.#.#.#  #.....#.#.#  #. ɒ%hk ɒ%hʸ ɒ%hپ ɒ%h( ] _A goblin is nearby!ʒ%hM.....###..##.####......g..###...#.. ###...###..###.....! .##.###ʒ%h.......#.#+#J#+# #.#...# #.####.# #.####.##.....J   endoplasm (asleep).......#ʒ%h)ʒ%hB9.2 (1.0)Sandblastʒ%hjʒ%h] _An endoplasm comes into view.ʒ%hl#......###..#....#.####.#.....g..###...#..#..# ###...####.# ###....!.....+ ..##.# ###.##.ʒ%hn$# #.#.#.#.# #.#.#..##.#+#J#+## #.#.#.# #.###.#.# #.####.##..._#.# #.#.# ######.##.#.#.#<# #.##..#.#####.#.#.# #.##..#.#.....#.#.# #.##..#ʒ%hyʒ%h|'10ʒ%hʒ%hʒ%h i####.#..........#......###..#..#.####......g..###...#.. .###...######.......# ###.......!.....+ .##.####........#..#ʒ%h #+#J#+## #.#..# #.###...####.##..._........ #####. #.#.#<####.ʒ%h ʒ%h> &1ʒ%h ʒ%hH ʒ%h #####.#.#.....#......###..#..#....#.####.#......g..###...#..#..# ###...##.#####.# ###......!.....+ ..##.# ###.##.# #.#.#.#.# #.#.#..#ʒ%h #.#+#J#+## #.#.#.# .# #.###.#.# #.####.##..._.#.# #.#.# ######.##.#.#.#<# #.##..#.######.#.#.# #.##..#.ʒ%h ʒ%h &2ʒ%h# ʒ%h ˒%h6 J  The blast of sand hits the endoplasm!˒%h= #.g   goblin˒%h -..˒%h 8---4=3.7 (1.5Sandblast˒%h ˒%ht M _You kill the endoplasm!˒%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)̒%hUf #..#..ß..#..##(...######.#.............###..#.......#.####........##......g..###...#.. .###...########.......# ###...........!.....+ .##.#####.........#..###+#.#+## #.#...# .# #.###...#.# .#.####.##..._#.# #........ #####... #.#.#<#̒%hl̒%hpE-40Sandblast̒%h>u̒%hw) _Found 3 boomerangs.̒%hʴ >#..#..ß..#..###(...######.#.##......#......###..#..#.#......#.####.##........g..###...#..#...# ###...##.̒%hk ######.# ###..!.....+ ..#####.#.# ###.##.# #.#.#.#.# #.#.#..##.#.#+#.#+## #.#.#.# .# #.###.#.# .#.####.##..._.#.# .#.#.# .######.##.#.#.#<# #.##..#.#.̒%h ̒%h @-5̒%h ̒%h ͒%h  The blast of sand hits the goblin!!)###͒%ht 3...͒%h ---6=7.2 (1.5Sandblast͒%hM ͒%h J _You kill the goblin!͒%hy ͒%h ͒%h ͒%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Β%hk 3Β%h Β%hJΒ%h$ _Β%h_XΒ%hZ,Β%hΒ%hq"y9===Β%h$Β%h/ ##.#.....#.. #...b #..#..ß..#.. ##(...######.#........# #......#......###..#..###.####........##.)..###...#..# ..# ###...## ######.......# ###........+ ..-#####........# ###.##### #.# #.#.#... #........# #.#.#..## #.#+#.#+## #.#. #.# .# #.###..b   bat (asleep) #.# .#.####.##..._ #.# .[Β%h[040m#....... #.# .######.##.....Β%h9.21.2 (4.0Β%h[<E-2.2 (5Β%hCΒ%hF _A bat comes into view. _You see here an emerald potion.Β%h] #...b  ##(...##### #......#.. #......#.#### Β%h^J........)..# .........#  ######.......#  .......@.....+  #####........#  #........#  #........#  #.#+#.#+##  #.# .#  #.# .#_ #.# .# #.# Β%hG #...b  ##(...##### #......#.. #......#.#### ........)..# .........#  ######.......#  .......@.....+  Β%h#####........#  #........#  #........#  #.#+#.#+##  #.# .#  #.# .#_ #.# .# #.# Β%hΒ%hΒ%hΒ%hZ _A bat is nearby!Β%hc #...b  ##(...##### #......#.. #......#.#### ........)..# .........#  ######.......#  .......@.....+  #####........#  #........#  #........#  #.#+#.#+##  #.# .#  #.# .#Β%h D_ #.# .# #.# Β%h+ #...b  ##(...##### #......#.. #......#.#### ........)..# .........#  ######.......#  .......@.....+  Β%h~#####........#  #........#  #........#  #.#+#.#+##  #.# .#  #.# .#_ #.# .# #.# Β%hΒ%hSΒ%hΒ%hZ _A bat is nearby!Β%h #...b  ##(...##### #......#.. #......#.#### ........)..# .........#  ######.......#  .......@.....+  #####........#  #........#  #........#  #.#+#.#+##  #.# .#  #.# .#_ #.# .# #.# Β%h8  #...b  ##(...##### #......#.. #......#.#### ........)..# .........#  ######.......#  .......@.....+  Β%h #####........#  #........#  #........#  #.#+#.#+##  #.# .#  #.# .#_ #.# .# #.# Β%h_ Β%h Β%h/ Β%h Z _A bat is nearby!Β%hZ  #...b  ##(...##### #......#.. #......#.#### ........)..# .........#  ######.......#  .......@.....+  #####........#  #........#  #........#  #.#+#.#+##  #.# .#  #.# .#_ #.# .# #.# Β%hH  #...b  ##(...##### #......#.. #......#.#### ........)..# .........#  ######.......#  .......@.....+  Β%hi #####........#  #........#  #........#  #.#+#.#+##  #.# .#  #.# .#_ #.# .# #.# Β%h Β%h Β%h Β%hz Z _A bat is nearby!ϒ%hGN,ϒ%huOϒ%hZ[.bbϒ%h?[<3.2 (1Sandblastϒ%hdϒ%h*gU _k - an emerald potionВ%h D  The blast of sand hits the bat!В%h" .###В%h 8....В%hF 8---7=4.7 (1.5SandblastВ%h В%h7 G _You kill the bat!В%h В%hN В%h В%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ђ%hV _9===ђ%hђ%hQ===ђ%hn,ђ%h,ђ%hђ%h|#......#......###..#..#.#......#.####........##.###........)..###...#..#..#.#.....# ###...##..#.######.......# ###....................+ ..#####..######........# ###.##### #........# #.#.#.....## ## #.#.#..##.-ђ%hR #.#+#.#+## #.#.........#.# #.# #.###.....###.# #.#.####.##..._##.# #.#..............##.# #.######.##......##.#.#<# #.##..#.#.######.#.#.# #.##..#...##.....#.#.# #.##..#####ђ%h 33.7 (9.0'.#.#..##ђ%hђ%hpP======4.7 (10.0)ђ%hђ%h3= _As you open the door, it creaks loudly!ђ%h<3ђ%h=ђ%hg@ђ%hFnђ%hvGђ%h"Hђ%h Lђ%hN,ђ%hPђ%hY7 _You open the door.ђ%h]3ђ%h_ђ%hdђ%hh,ђ%hjђ%h2nђ%hq,ђ%hsђ%hvђ%hy,ђ%hyђ%hP###### ##.#.....#..##....# #..#..ß..#..#..#.##(...######.#........##......#......###..#..#....#......#.####........##.##..#.)..###...#..#..#..ß...........# ###...##..#..†######.......# ###......#...............@+ ..#####....ђ%hP------######........# ###.########........# #.#.#.....###.#........# #.#.#..##.#####.#'#.#'## #.#..#.#.#.#.# #.###.....###.#.#.#.#.####.##..._..# ## #..............# #.#.#.######.##......#ђ%h######'.....#41.7 (7.0)####.#ђ%h)ђ%h/L======2.7 (8ђ%hYђ%h= _As you open the door, it creaks loudly!ђ%h3ђ%hђ%hyђ%hXђ%h,ђ%hXђ%h}ђ%hi,ђ%hђ%hђ%h,ђ%hђ%hђ%hS,ђ%hђ%h$ђ%h,ђ%hђ%hTђ%hђ%hђ%hMђ%hђ%hђ%hђ%h<ђ%hђ%h0ђ%hђ%htђ%hђ%hђ%hђ%h,ђ%h ђ%h\ђ%hђ%hђ%hђ%h ђ%h ђ%hM ђ%h ђ%hdђ%h ђ%hђ%hђ%hђ%hђ%hEђ%hђ%h:ђ%hђ%hђ%h%ђ%h  ###### ## #....#  ##(...##### #.... #......#.#### . ##### #........)..# ..< +...# #...........# .....###.#######.......# .@...............'------57.7 (15.0) ###.#####........# ...# ...# ##### #........ #.#'#.#'## #.#.#.#.#  #.#.#.#.##  #.#.#.#...  ђ%h4 #.#.#.#### ------8.7 (16 _Found a stone staircase leading up.ђ%hk?3ђ%hcђ%hq   There is a stone staircase leading up here. _ђ%hht,ђ%hY|ђ%h},ђ%hA~ђ%h,ђ%h)ђ%hђ%hђ%hg,ђ%hђ%hۅђ%h,ђ%hђ%hC,ђ%hj,ђ%h,ђ%hђ%hђ%hђ%h*,ђ%hђ%hڐђ%h,ђ%hђђ%hߓђ%h,ђ%hwђ%h~ђ%h(,ђ%hђ%hB,ђ%hђ%hђ%hђ%hY,ђ%hOђ%h|ђ%h),ђ%hђ%hђ%hޡ,ђ%hђ%hђ%h,ђ%hђ%hђ%hP,ђ%hRђ%hђ%hH,ђ%hђ%hђ%hP,ђ%hXђ%hXђ%h,ђ%hђ%hђ%h,ђ%hʴђ%hђ%h,ђ%hђ%h3ђ%h߹,ђ%hђ%hђ%hü,ђ%hђ%hђ%hj,ђ%hJђ%h{,ђ%h$ђ%h ђ%hbђ%h,ђ%h ђ%h,ђ%hђ%hђ%h#,ђ%hђ%hTђ%h   ... ... .. ђ%hc). .   ###. #..   #.... ..   #.#.##.#####.###.   #.#.##.@......... 98.7 (40  #.#.####.......#  ђ%hjN #.#.# #.#.#...#   #.#.# #.#.....#  #.#.####.#.### #  #.#......#..  #.....####.#  #..##....#.#  #..#######..ђ%hђ%h,9.7 (41ђ%hђ%h-& _Found a war axe.ђ%h̯ 3ђ%h ђ%h_ ђ%h r   .....###+  .....S..  ......  ).... .  ###... #..  #..... ..  #.#.##.#####.###.  #.#.##.  #.#.####.......#  #.#.# #.#.#...#  #.#.# #.#.....#  #.#.####.#.### #  #.#......#..S   adder (asleep)  #.....####.#  #..##....#.#  #..#..ђ%h ,0.0)ђ%h 1000.7 (1.0) _An adder comes into view.ђ%h  .....###+  .....S..  ......  ).... .  ###... #..  #..... ..  #.#.##.#####.###.  #.#.##@..........  #.#.####.......#  #.#.# #.#.#...# ђ%h #.#.# #.#.....#  # #         ђ%hư .....###+  .....S..  ......  ).... .  ###... #..  #..... ..  #.#.##.#####.###.  #.#.##@..........  #.#.####.......#  #.#.# #.#.#...#  #.#.# #.#... #       _An adder is nearby!Ғ%h4 .....###+  .....S..  ......  ).... .  ###... #..  #..... ..  #.#.##.#####.###.  #.#.##@..........  #.#.####.......#  #.#.# #.#.#...#  #.#.# #.#.....#  Ғ%h6# #         Ғ%h* .....###+  .....S..  ......  ).... .  ###... #..  #..... ..  #.#.##.#####.###.  #.#.##@.......... Ғ%h'n #.#.####.......#  #.#.# #.#.#...#  #.#.# #.#...Ғ%hV #      Ғ%hҒ%hҒ%hҒ%h] _An adder is nearby!Ғ%hg7#...### .....###+#.....S.............  )........ ####........#.. #............ #####.###....Ғ%hO###.....#.#.. #.#.....####.#.### ##......#.....###....#.#Ғ%h Ғ%hC1 _Ғ%h}Ғ%hR ### #...### #.....###+##.....S..  ) ####.. #...@........ #.##.#####.###...........###.......#.#. #.#.....Ғ%hR i####.#.### ##......#.....###Ғ%hU Ғ%h^ i.SSҒ%h` ?=2SandblastҒ%h|g Ғ%hj / _The adder hisses angrily.Ғ%hNG.. ### ### ###+##......#.....S  #.) #####..Ғ%hI #............ #.##.#####.####.##.....###....#.# #.#.....####.#.### ##......#..Ғ%hL,Ғ%hgSR.SҒ%hpU.-3Ғ%h[Ғ%h]Ӓ%h{ p  The blast of sand hits the adder!Ӓ%hh  The adder is almost dead.Ӓ%hAe8---=5.2 (1.5Ӓ%hD$k _The adder barely misses you. x2Ԓ%h|4####Ԓ%hWԒ%h9X3S...Ԓ%hZԒ%hK\7Ԓ%h]!------Ԓ%h^!6.7Ԓ%hacԒ%hg Ԓ%hiԒ%hjv_The blast of sand misses the adder. The adder bites you but does no damage. x2Ԓ%h  The blast of sand hits the adder!†Ԓ%h,~ Ԓ%h 10-----918.2Sandblast _You kill the adder!Ւ%h 8===Ւ%hՒ%hՒ%h9Ւ%h^=====Ւ%hՒ%hՒ%hՒ%hՒ%hՒ%h{Ւ%hdՒ%hxՒ%hՒ%hvՒ%hՒ%h 10/10Ւ%hs2=====Ւ%hՒ%hՒ%h4Ւ%hfՒ%h=Ւ%hՒ%h Ւ%h Ւ%hYou see here a +0 war axe.Ւ%hՒ%h Ւ%hb_Ւ%hՒ%hՒ%hՒ%hՒ%hjՒ%hՒ%hՒ%h1Q===Ւ%h"Ւ%hj Ւ%hO Ւ%h Ւ%hՒ%hՒ%hՒ%hhՒ%hBՒ%hi1Ւ%h5XՒ%h6Ւ%hPAՒ%hBBՒ%hLDBՒ%hpEՒ%hHBՒ%h_JnՒ%hmKՒ%heM,Ւ%h NՒ%hOBՒ%hR,Ւ%hR,Ւ%hSՒ%hUBՒ%hVՒ%htYnՒ%h [BՒ%hQ]BՒ%h_,Ւ%hV`Ւ%h`,Ւ%hb,Ւ%hldBՒ%heBՒ%hhBՒ%hhՒ%hiՒ%hrՒ%hsՒ%ht,Ւ%huՒ%hwՒ%h ### ##########.# ...........# ##########.# ####### #.# ....... #.# .. ####### #.# >#. ..### #.######## .. ....###+##......@. #.-58.2 (50.0) .........#...##### #. .........#.........# #. )........#.........# ##.##. #.†......#.........# #....> ..................... #..##.  #.#####.###........### Ւ%h[40m#.  #................... #.  ###.......# #. -9.2 (51 Ւ%hlo_Found an escape hatch in the floor.60.2 (52Ւ%h.S _You now have 53 gold pieces (gained 5).Ւ%h4_Ւ%h;### .# ..........# ..# .w #.# ... #.# .....  #.# .>.#.# .### #.#..###+##......r#.##.##.##.Ւ%h=# #. .#.# ##.##.# .†......#.# #....><. #..##.. w   dart slug (asleep) .#####.###.### #.. r   rat (asleep) .. #.#.# #.#Ւ%hZB,0.0)Ւ%hWFa.wwՒ%h(K+1.2 (1Ւ%hKՒ%hMe _A dart slug and a rat come into view.Ւ%h| 7 ### .  ..  #.# .w.  #.# .... ..  #.# .>...  #.########...... .......@......r .........###### .........# #. .........# .†.........# #....><........... #........### .......... Ւ%hFK  ### .  ..  #.# .w.  #.# .... ..  #.# .>...  #.########...... .......@......r .........###### .........# #. .........# †.........# #....><........... #........### .......... Ւ%hQ 4Ւ%h T Ւ%h#W d _There are monsters nearby!Ւ%h˅  ### .  ..  #.# .w.  #.# .... ..  #.# .>...  #.########...... .......@......r .........###### .........# #. .........# .†Ւ%h .........# #....><........... #........### .......... Ւ%h ### .  ..  #.# .w.  #.# .... ..  #.# .>...  #.########...... Ւ%h .......@......r .........###### .........# #. .........# †.........# #....><........... #........### .......... Ւ%h"#Ւ%h?%Ւ%h.*Ւ%h,d _There are monsters nearby!Ւ%h ### .  ..  #.# .w.  #.# .... ..  #.# .>...  #.########...... .......@......r .........###### .........# #. ֒%h.........# .†.........# #....><........... #........### .......... ֒%h@^ ### .  ..  #.# .w.  #.# .... ..  #.# .>...  #.########...... .......@......r .........###### .........# #. .........# †֒%hwm.........# #....><........... #........### .......... ֒%h֒%h$֒%h֒%hd _There are monsters nearby!֒%h`### .# ֒%hq.......# .......# ..... #.# ....w. #.# .....  #.# ..>.#.# ### #.#..###+##..r. #.#.#.##.##.# #. #.# ##.##.# †......#.# #....><.֒%h&. #..##. #####.###.### #..# #.# #.# #.#֒%hP֒%hi-2 _֒%h ֒%hw ֒%h g### .# #.## #.#.# #.# #.# #....w..# #.# ..+ .. ֒%h@  #.# #..>....# #.# #.#.# . .###+##.r.# #.#.#.##.##.#.# #. #.# ##.##.# ......#.# #....><... #..##..###.### #..#. #.# .# #.#֒%hò ֒%h L.w֒%h 73Sandblast֒%hY ֒%h ג%h0{### .# #.# # #.# .# #.#  #.# ##.# # #.# ....w...+ .. ג%h"~e #.# #..>....# #.# # #.#.# . ###+##.r.# #.#.#.# #.##.##..# #. #...# ##.##.##.........# #....><..†...... #..##..###........### #..##........ #.## #.#ג%hލג%ho ``The dart slug launches a dart at you.ג%h%>>.ג%h'.=4ג%ha/ג%hf4@ _The slug dart hits you but does no damage.ؒ%h~ ## The blast of sand hits the dart slug.ؒ%hvؒ%h&zS.w.ؒ%h {a9/10 ---5.7 (1.5ؒ%h~ؒ%hNa _The dart slug is heavily wounded.ؒ%h~5 # The blast of sand hits the dart slug.ؒ%hu .  The dart slug is almost dead.ؒ%h `The dart slug launches a dart at you.ؒ%hf.18---8-----7.2 _The slug dart hits you.ؒ%h J  The blast of sand hits the dart slug!ؒ%h >#r   rat (asleep)ؒ%h} &.ؒ%hŜ K--88.7ؒ%h? ؒ%h3 M _You kill the dart slug!ْ%hgD  The blast of sand hits the rat!ْ%hmh###.ْ%hq-....ْ%h>###YellowBlue the Digger ######.##.......#Deep Elf .......##.......#Health: 18/20 =====================--- ######.##.......#Magic: 7/10ْ%h================-------- ### #.# ##.......## AC: 3Str: 5 ... #.#........+ ..EV: 12Int: 21 ### #.##..>....# #.#### SH: 0Dex: 21 # #.########.......# ...... XL:  3 Next: 100% Place: Dungeon:2 ###+##..........@.....# #.#... Noise: =--------  Time: 1070.2 (1.5) .....#.........######## #.##.# -) Nothing wielded .....#.........##.Cast: Sandblast .....#.........###.##.#### .....#.........##....><..† ...........ْ%hq[34m......#..##.....  ###.###........####..##.  ................#.####  ......##.#### The dart slug is almost dead.The dart slug launches a dart at you. _The slug dart hits you.  The blast of sand hits the dart slug! _You kill the dart slug!The blast of sand hits the rat!ْ%h _You kill the rat!You have reached level 4!ْ%h /  --more--ڒ%hi22/24=1----24 0% Sandblastڒ%hP _You feel clever.ڒ%h3== _8===4=== _HP restored.9===10/11====ڒ%h1=====ڒ%h>ڒ%hw,ڒ%hڒ%hڒ%hڒ%hڒ%hڒ%h"ڒ%hQڒ%hmڒ%hOڒ%hIڒ%hwڒ%hd;===ڒ%hDڒ%hڒ%hڒ%hڒ%hpڒ%hYڒ%hڒ%hڒ%h ڒ%h ڒ%hڒ%hڒ%hڒ%hJڒ%h ڒ%hڒ%h+ڒ%h@ڒ%hڒ%hڒ%hڒ%hڒ%hڒ%hڒ%h4ڒ%h;ڒ%h Bڒ%h ڒ%hcڒ%hFڒ%h&ڒ%hDڒ%hڒ%hڒ%h[ڒ%h1ڒ%hBڒ%h1ڒ%h+ڒ%h,ڒ%hڒ%hu!ڒ%h`",ڒ%h$ڒ%h&ڒ%hu'ڒ%h(ڒ%h)ڒ%hA+ڒ%h%,ڒ%h-ڒ%hn.ڒ%h/ڒ%h0ڒ%hx3,ڒ%h4ڒ%h5ڒ%h6ڒ%h7ڒ%hN9ڒ%h1:,ڒ%h?<ڒ%h=,ڒ%h>ڒ%he@ڒ%h-Bڒ%h C,ڒ%hDڒ%hFڒ%hmG,ڒ%h@Iڒ%hJڒ%hK,ڒ%hMڒ%hP,ڒ%hQڒ%hSڒ%hUڒ%hV,ڒ%hyXڒ%h8Zڒ%h[,ڒ%h\ڒ%h^ڒ%hq_,ڒ%haڒ%hbڒ%hc,ڒ%hYeڒ%hlgڒ%hKh,ڒ%hLjڒ%hlڒ%hl,ڒ%hnڒ%hpڒ%hq,ڒ%hsڒ%huڒ%hdv,ڒ%hxڒ%hZz,ڒ%h{ڒ%h|ڒ%hS~ڒ%h3,ڒ%hڒ%hڒ%h,ڒ%h…ڒ%h4,ڒ%hڒ%h9ڒ%h8ڒ%h0ڒ%h,ڒ%hڒ%hvڒ%hhڒ%h.ڒ%hڒ%hҝڒ%hڒ%hgڒ%hڒ%hڒ%hڒ%hڒ%hyڒ%hNڒ%h&ڒ%hڒ%hڒ%hڒ%hdڒ%h0ڒ%h;ڒ%hڒ%h,ڒ%hڒ%hjڒ%hIڒ%hڒ%h0ڒ%hڒ%h,ڒ%hrڒ%hڒ%h,ڒ%hڒ%h4..# #.......##.##### ###..... ڒ%h..# #.......##.....# .....>.. ..####.......######.#######...... #............+............#..†...###..>....######.#####.#...... ######.......# #..........#...... .............# #.##.#............ ......######## #.##.##.####...# ......# #@##.# .# #...#-.# ##.##.#######...#...# #....><..†......#..... #..##.......#.#..### #..##..##.......... ...##.####.####.### g   hobgoblin (asleep) ...##.####......... ..g.##...#####.#.### #..#...###.....(ڒ%hڒ%h91135.2 (65.0)ڒ%hF-6.2 (66ڒ%hYڒ%h \ _A hobgoblin comes into view.ڒ%h; .# .##### ..# .....# .....> ... #........†..>####.. #.... #.# #.# #@##.# .#  ##.# #....><..† #..## #..# ...# ...# ..g.# (ڒ%h .# .##### .# .....# .....>..........†..>ڒ%hw ####.. #.... #.# #.# #@##.# .#  ##.# #....><..† #..##ڒ%hf b #..# ...# ...# ..g.# (ڒ%h  _A hobgoblin is nearby!ڒ%hq V.# .##### ..# .....# .....> ... #........†..>####.. #.... #.# #.# #@##.# .#  ##.# #....><..† #..## #..# ...# ڒ%h} \...# ..g.# (ڒ%h?.# .##### .# .....# .....>..........†..>####.. #....ڒ%h$B #.# #.# #@##.# .#  ##.# #....><..† #..## #..# ...# ...# ..g.# (ڒ%hJڒ%h7Lڒ%hTڒ%hdX` _A hobgoblin is nearby!ڒ%h .# .##### ..# .....# .....> ... #........†..>####.. #.... #.# #.# #@##.# .#  ##.# #....><..† #..## #..# ...# ...# ..g.# ڒ%h&(ے%hG.# .##### .# .....# .....>..........†..>####.. #.... #.# #.# #@##.# .# ے%hK ##.# #....><..† #..## #..# ...# ...# ..g.# (ے%hNے%hXPے%hUے%hOX` _A hobgoblin is nearby!ے%hd ......# .....>.#######.#######.... #.....+............#..†#####..>....######.#####.#..........# #......... ........##.#......######## #.##.##.####...# #.##.# .# ######ے%h #....><..÷.....#..##.......#.#.#######..##........... ...##.####.####.### #..........g.##...#####.#.###.....#..#...###.....(##.#.##...#######ے%h ے%h 87.2 (1.0) _ے%h&# ے%h$ ے%h%######.#######.... #.....+............#..†#####..>....######.#####.#........# #......... ......##.#......########.####...#  .# ##.##.######ے%h1 #.@..><..÷.....##.......#.#.#######..##........... ...##.####.####.### ####...........g.##...#####.#.###.....#..#...###.....(#....##.#.##...#######......#......ے%hے%h&8ے%hے%h"ܒ%hj3#.....+............#..†#####..>....######.#####.#........# #......... ......##.#......########.####...# # .# ##.##.######....><..÷.....##.......#.#.#######..##..........ܒ%hHI . ....##.####.####.### ##..........g.##...#####.#.###.....#..#...###.....(#....##.#.##...#######.....#......#......#.#..##...ܒ%hPܒ%hsR79Sandblastܒ%hVܒ%hWܒ%hW#####..>....######.#####.#........# #......... ......##.#......########.####...#  .# ##.##.######....><..÷.....##.......#.#.########........... ........##.####.####.### #.###...........g.##...#####.#.###ܒ%hX#.....#..#...###.....(#....##.#.##...#######.....#......#.......###.#.#..##.....#..ß.....#.....ܒ%h]ܒ%h_'40ܒ%hbܒ%hdݒ%hJ  The blast of sand hits the hobgoblin!ݒ%hnu##.ݒ%h6...ݒ%h80---2=1.7 (1.5Sandblastݒ%høݒ%hżM _You kill the hobgoblin!ݒ%hGݒ%hIݒ%h ݒ%h' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ݒ%hI: 3ݒ%hr; ݒ%hA  _1===ݒ%hF nݒ%h-H ,ݒ%hH ݒ%hJ ݒ%hL ,ݒ%hL ݒ%hN ݒ%hO ݒ%hnP Q===ݒ%h"R ݒ%hR ݒ%h+Z c.........# #.##.# .# # #.........# ##.##.####### ## #....><..÷...... #..##.......#.# ##........####.####..##..##...................##.####.#### .# ..#.###...##.####... .#  #.....##...#####. .# #@....#..#...###ݒ%h0[ -  # #....##.#.##.. .....#......# .###.##.......#.. .. ..#..#..ß.....#. .g ###.#.†##. g   hobgoblin (wandering) #...#...#.. #.#...##...##.. #.###......#..#ݒ%h` -8.7 (7.0ݒ%ha E-9.7 (8ݒ%hVe ݒ%h9g \ _A hobgoblin comes into view.ݒ%h   .#  ##.## #....><..÷ #..#..#...# ..#.###...# #.....# #@....#  # #....## .....# .###.## .. ..# .g ###† ...  #.. ݒ%h! )  .#  ##.## #....><..÷ #..#..#...# ..#.###...# #.....# #@....# ݒ%h# 5 # #....## .....# .###.## .. ..# .g ###† ...  #.. ݒ%h+ ݒ%h@/ ݒ%hR; ݒ%hD ` _A hobgoblin is nearby!ݒ%h_;  .#  ##.## #....><..÷ #..#..#...# ..#.###...# #.....# #@....#  # #....## .....# .###.## .. ..# .g ###† ...  #.. ޒ%ho^  .#  ##.## #....><..÷ #..#..#...# ..#.###...# #.....# #@....#  # #....## .....# .###.## .. ..# .g ###† ...  #.. ޒ%hޒ%h ޒ%huޒ%h` _A hobgoblin is nearby!ޒ%h   .#  ##.## #....><..÷ #..#..#...# ..#.###...# #.....# #@....#  # #....## .....# .###.## .. ..# .g ###† ...  #.. ޒ%hq%  .#  ##.## #....><..÷ #..#..#...# ..#.###...# #.....# #@....#  # #....## .....# .###.## .. ..# .g ###† ...  ޒ%h9#.. ޒ%hޒ%h _A hobgoblin is nearby!ޒ%hu\ ######....><..÷... .....##.......#.# ######.######...... .............##.####.#### .# ..#.###...... #.....##...#####.#....#..#...###.. ޒ%h^  ##.#.##...### ...........#......#.....##....###.#.#..##.'.... ..#..#..ß.....#.##..g ###.##....#.†##... #...#.......#.#.. #...##...#####......#..###...###...#ޒ%h_ ޒ%h>h ?g.ޒ%hTm G50.7 (1Sandblast _ޒ%hs ޒ%hu ޒ%h f ....><..÷... ...##.......#.# ######.######...... .............##.####.#### .ޒ%hl # ..#.###....# #.....##...#####.#..#'#..#...###..  #.....#....##.#.##...### .......@...#......#.....##....###.#.#..##.'...g ..#..#..ß.....#.##... ###.##....#.†# #... #...#.......#... ### #..#..†###.#...# ޒ%hB ޒ%hQ g.g   hobgoblin (wandering)ޒ%h &1ޒ%h ޒ%h; ޒ%h .#.# #....><..÷. .. #..##.#.#.####.####..##..##........##.####. ..#ޒ%h~  ..#.###...##.#### ..## # #.#.....##...#####. ..#.#'#.#.....#..#...### ޒ%h 7# ##.....#....##.#.##....#......##...g###.##ޒ%h .#...'.... ..#..#..ß.....##.... ###.##....#.†## #.... #...#.#ޒ%h"  #...< #.#...##...## ####. #.###......#..## ##...###...##.. #..#..†###.#...ޒ%h ޒ%h5 g<gFound a stone staircase leading up.ޒ%h .=2ޒ%h ޒ%hB@ _The hobgoblin hits you but does no damage.ߒ%h J  The blast of sand hits the hobgoblin!ߒ%h p$ߒ%h*Mߒ%h@w0---44.2 (1.5Sandblastߒ%h}ߒ%hM _You kill the hobgoblin!%h4%h%h %h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3%h%hN%h$ _%h1===%h,%hh%h%h%ht%h%h,%h}%hM _You now have 75 gold pieces (gained 22).%hz Q===%h_ %h %h ,%hY %h%h%h%h{%ho%hj%h%h,%h%h%h%%h%h%h%h]%h%h@  There is an open door here.%h+%h _%h%hb %h,!,%h!%h#%h6$,%h$%h%%h+',%h(%ht+,%h,%hy,%h-%h.,%hx/%h<1%h1%hC2%h2%h3%h5,%h5%hK7%h8,%h/9%h;%h =,%h=%hF%hIB%hwJ%hK,%hL%h'N%hO%hO%hlP%hOS%hT,%hU%h(W%hhX,%h.Y%hnZ%h[,%h\%h]%h^%hH_%h_%h`%ha%h?b%hb%hAe%hkf #.##.)........#.........#  #.####.†......#.........######  #.#....................# %h#lg #.#.##.#####.###........####.  #.#.##......................  #.#.####.......#.###.......#.## %hl" #.#.# #.#.#...#.#########.#.  #.#.# #.#.....#.........#'#.#.#.#.####.#.###@#########.....#-%hm#.#......#..g..................#.....####.#.#.##########....#Sandblast#..##....#.#.... ...'......%hjm##..#######.. ..# ####....###............... #....# g   goblin (asleep)%hm#.##.###### #### #...<##.##...####..#.##.###%h7nO ###%hvx085.2 (31.0)%hyF-6.2 (32%h %h u _A goblin comes into view. It is wielding a +0 dagger.%he #.##.)  †.....  ..  ####.###.  ...................  .....#.  #.#.# #.#.#...#.  #.#.# #.#.....#.#'  #@#..  #..g.................  #.#.#.#######.  #....  . ..#  ......   %ho## #### #...<#    ### %h  #.##.)  †.....  ..%h  ####.###.  ...................  %h" .....#.  #.#.# #.#.#...#. %h , #.#.# #.#.....#.#'  #@#..  %hI #..g.................  #.#.#.#######. %h  #....  . ..#  %h ......   ## #### #...< %hD >   %h ( %h) %hE3 %h6 ] _A goblin is nearby!%h0 ] #.##.)  †.....  ..%h N  ####.###.  ...................  %hq S.....#.  #.#.# #.#.#...#.  #.#.# #.#.....#.#' %h r #@#..  #..g.................  %h M#.#.#.#######.  #....  . ..# %h Q ......   ## #### #...<#  %h! L  ### %h  #.##.)  †.....  ..  ####.###.  ...................  .....#.  #.#.# #.#.#...#.  #.#.# #.#.....#.#'  #@#..  #..g.................  #.#.#.#######.  #....  . ..#  ......   ## #### #...<    %h G _A goblin is nearby!%h %hR { #.##.)  †.....  ..  ####.###%h] .  ...................  .....#.  #.#.# #.#.#...#.  #.#.# #.#.....#.#'  #@#..  #..g.................  #.#.#.#######.  #....  . ..#  ......   ## #### #...<#    ### %h ] #.##.) %h p †.....  .. %h q ####.###.  %h )...................  .....#.  #.#.# #.#.#...#%h .  #.#.# #.#.....#.#'  #@#..  #..g.................  #.#.#.#######.  #....  %h ^. ..#  ......   %h ## #### #...< %h)T   %h%h$%hk( %h)%h)9_A goblin is nearby!%h2*%h)H  The blast of sand hits the goblin!!%h.O)#%h'.%h0---5=7.7 (1.5)Sandblast%h;%hJ _You kill the goblin!%hA%hE%hDM%h?P _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h|3%h~%h%h| _%hc1===%h%h%h,%h%h%hÞ,%h%hR%h,%hq%h.%h(Q===%hH%h%h(,%hù%hλ%h%h%ht%h%hԿ%h9%h%h%h,%h(%h%h%B%h%h0%h%h,%h%h3%h<%h%h %hr%h,%h%h%h,%hc%h%hc%h%h]%h2%h%hk%h_%hZ%hv,%h%h%hv%h,%hN%h9%h,%h%h%hS,%h~%hjB%hY%hW,%h%hL%h4B%ht%h%h,%h%h %h %h %ha %h B%h %h ,%h %h B%h %h %h' B%h %h ,%h %h5 %h ,%hD %h %h ,%h %h; %h ,%hZ %h ,%hV %h %h %h$ %hz %h %hy! %h" %h# %h# %h % %h( X%h) %h. ,%h90 %hx1 ,%h>2 %h4 %h5 ,%h6 %h*8 %h9 %ha9 %h9 %h; %h< %hU= %h)> %h? %h@ %hFA %hA %hEC %hLK %hiL %hL %hdM %hN %hO %hBP %hP %hFW %hX ,%hY %h\ %h5^ ,%hC_ %h4 E  There is a stone staircase leading up here. _%h ,%h ,%h ,%h ,%he %h %h ,%hf %hB %h %hq %hŚ %hC %h̜ %h %h %hH %h %hd %h %h %h %h %hܣ %h? %h9 %h1 %h %h %h %h %hi %h̩ %h %hԫ %h' %h %hw %he %h %h %hL %h8 ,%h %h+ %h ,%hy %h %h %h %hi %h %h ,%h %hٽ %h %hj %hܿ %h %h %h %h\ %h %h %h( %h %h %h %h^ %h %h6 %hS ,%h %hC %hk ,%h %h %h~ ,%h %hE %h6 %h %h %h %h %h B%h %h %h[ %h %hx %h %h %hH %h %h %h %h %hW %h %h %h %h %h %hd %h %h %h6 %h %h %h %h %h[ %h1 %h %hX %h %hx %h ,%hi %hA %h %hy %h %h %h] %h %h %h %h %h %hj %h %h ,%hE %h %hj ,%h %ha %h ,%h` %h %h4 ,%h %h %hz %h %h2 %ha %h %hL %h %h %h %h %h %h! %h! ,%h5" %h % %h% ,%hM& %h) %h* ,%h* %h. %h/ ,%hD0 %h3 %h4 ,%h5 %h8 %h<: ,%h>; %h8> %h? ,%h@ %hwC %hD ,%hE %hWH %hsI ,%hAJ %hL %hM ,%hN %hQ %hR ,%hT %hV %hX ,%hCY %h[ %h] ,%hG^ %h` %h1c ,%hd %hh @  There is an open door here.%hj %hsk  _%h*m %hp %hr ,%hCt %hy B%hz %hI~ %h2 ,%hց %h n%hL ,%hΎ %h %h ,%h %hĖ %ha ,%h| %hN %hߝ %h7 %h %h %h ,%h %h7 %h ,%h %h %hn ,%hޮ %h %h² ,%hE %h %h ,%h6 %hü %h %hC %h! %h %h %h %ht %h %hZ ,%h %h %h %h^ %h" %h$ %hB %h %h %h@ %h %h %hQ %h5 %h %h# %hx %h %h ,%h %h %hk ,%hw %h }###......#..#..ß.....# ..###...##..#.....#.## #..†###.#...#.#.....# .##...#####.).##...## ).#.#...#.###......# ....#..##...###...## .ß..#..#..#...###.# ......##..#.....#.# %h U#..#..#.........@.#-331.7 (144.0) .....##.##.....#.## ..#..#..#..ß..#..# #...##..#..÷.#..## ###......#......# ..#####....###.# #.#######......# #.#.....###...## #.#..##.#####.#%h 8-%h %hi T _Key pressed, stopping explore.%h>" I%h$ %h 2  _%hA %hB %hYF %h6H ,%h.I %hQ X%hT %hU ,%hV %h8[ %h\ ,%h] %h b %hc ,%hd %hi %h-k ,%hVl %h[p %hq ,%hr %hv %h]x ,%hy %hh} %h ,%h %h5 %hDž ,%h^ %h؊ %hf ,%h %h %h+ ,%ht %hח %h7 ,%hW %h %h5 B%h- %h ,%h %h %h B%h %h ,%h %hӳ %h" ,%h %h %h ,%h %h %ht ,%h" %h %h ,%h %hx %h ,%h> %h %h ,%h %h %h ,%hg %h %hV ,%h %h n%h %h %hr %h %h ,%h= %h %h ,%hl %h %h ,%h %h[ %h- %h %h %h. %h ,%h %h %h ,%hW %hO %h ,%h %h %hV %h %h %h %h %h %h` %h %h %h %h %h %h ,%h, %h %h ,%hn %h^ %hb ,%h %hJ %hY ,%h %h %hv ,%h %h  %h %h ,%h* %h %h6 %h %hN %h! ,%h(# %h$ %hx& ,%h' %h}) %h* %h+ %h+ %h|- %h. %hL/ %h_  ############.###.# #..... #............#...# #..... #.##########.#...# #.....  ######.####### #.#...####.....  #............. #.###..........  ###.##.####### #.# ######..>..  #.##...### #.########.....  #.##.....###+##..............  #.###.........#####  #.##..........#.........#  #.##.)........#.........#  #.####.÷......#.........#####  #.#.................... [%hq &39;49m #.#.##.#####.###........####.   #.#.##.......................   #.#.####.......#.###.......#.   #.#.# #.#.#...#.#########.#. ###..##.##.#'88.7 (57.0)======9.7 (58 _As you open the door, it creaks loudly!%h 3%h %h {0.0)..................%h %h [ _Done exploring.%h)3%h+%h8Z4%h[%h\E _Done exploring.%h ]3%h_%h4%h%h_E _Done exploring.%hI%hK4%h%hE _Done exploring.%h+n[?25h[?0c  Search for what [Enter for "talis", or ? for help]? %h`g [?25l[?1c%h~%h^q8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn)  b - [carried] i - a +0 pair of gloves (worn) Results elsewhere ([,] to cycle)  c - [D:1] a +0 crystal plate armour%h$d - [D:1] a +0 leather armour  e - [D:1] a leather armour  f - [D:1] a ring mail  g - [D:1] a robe (3 further duplicates)  h - [D:1] a scale mail%h %h %h ############.###.# #..... YellowBlue the Digger#............#...# #..... Deep Elf#.##########.#...# #..... Health: 24/24 ========================######.##########.#...####..... Magic: 11/11 ========================#..............##.###.......... AC: 3Str: 5###.##.#######.##.# ######..>.. EV: 12Int: 22#.##...### #.##.########..... SH: 0Dex: 21#.##.....###'##.............. XL:  4 Next:  5% Place: Dungeon:2#.##........@.#.........##### Noise: ======---  Time: 1389.7 (0.0)#.##.%h7 z.........#.........#-) Nothing wielded#.##.)........#.........#Cast: Sandblast#.####.÷......#.........######.#..........................#.#.##.#####.###........####. #.#.##....................... #.#.####.......#.###.......#. #.#.# #.#.#...#.#########.#.  _As you open the door, it creaks loudly! _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "talis", or ? for help]? armor _%h%h`%h %hF _Unknown command.%h.n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? %h [?25l[?1c%hstaff%hQ%h%hX _Can't find anything matching that.%h%n[?25h[?0c  Search for what [Enter for "staff", or ? for help]? %h [?25l[?1c%htalism%h%h%hX _Can't find anything matching that.%hu %h %h %h %h_ %h | _%h %h %h ,%h %h %h %hC %h  %h5 %h; %h %hW %h %h %h %h %h" %h# %h# %h$ %h& %hP( ,%hf) %hQ+ %hh- ,%h/ %h&1 %h3 B%h96 %h8 B%h%; %h> B%hsB B%hCG X%hM X%hrT n%hX  There is an escape hatch in the floor here. _%hY %h` .# #.# #.##### #.# #.# ### #.# ##########.# #.# %hPb #####.###.# #.......##.# #.# .....#...# #.......##.#####.#### ####.#...# #.......##.....#... ####.#...####.......######.###### ..##.#.......+ #.##.# ######..>@...######.#####.------406.7 (17.0) #.##.########.......# #.......... #'##................# #.##.#..... %hUc I...#.........######## #.##.##. ...#.........# #.##.##.# ...#.........# ##.##.###### ...#.........###### #....><..÷ ..................# #..##...... #.###........####.####..##..##..%hf =------%hji %hVk %h+Z 3%hS[ %hd %hf %hzf %hk n%h2m %hRn ,%h o %hq %hr ,%hs %h1v 7 _You open the door.%how 3%hx %h{ @  There is an open door here.%hI| %h|  _%h@} %hP %h ,%h %h %hm ,%h %h %hl ,%h %h %h %h %ho %h׋ %h ,%h %h' %h ,%hT %h) %h %h ,%h5 %h %h% %h %h %h7 %hמ %h8 %h %h %h\ %h %h- %h %hz %hۥ %hK %h %h %hj %h٩ %h2 %hy %h۬ %hY %h %hz %h۰ %hG %h %hԳ %h %h %hk ###  ..# ############## #.# #............# .# #.##########.# #.# #.# #...#.# .# #.# #.....# .# #.# #.....# #.#####.######.....# ....#.........@..# 29.7 (23%h S####.#######......######## ............#.............# #####.#####.#.............#  #..........#.............#  #.##.#...................#  #.##.##.####...#.........#  #.##.##.# #...#.........##.##.#######...#.........#%h %h %hA c _There is a stone staircase leading down here.%hm %h %h %h& %h1 930.7 (1.0) _%h4 %h% ###.#  #...#  #..?#  #...#  #.[.#  #...#  #.g.# 3 +(.@#  #...#  ###l#  %h'u#.# #.# #.# g   hobgoblin (asleep) #.. l   frilled lizard (asleep) ### %h)%h2 glglYou climb downwards.%hsG==1.5 (1.8Sandblast%hx%ho| _The frilled lizard hisses angrily.  Found 6 stones, a leather armour and a scroll labelled IHAXUWNUNIE. _There is a stone staircase leading up here.%hg J  The blast of sand hits the hobgoblin!%h .l   frilled lizard%h! %hJ) S.l.%hN 0---7-3.0 (1.5 _You kill the hobgoblin!%h O  The blast of sand hits the frilled lizard!%h D.%hi '.%hM 9/11 -----8-4.5Sandblast%hv %hߑ R _You kill the frilled lizard!%hh%h%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h<%h)%h'%h%h]m10/11== _%h,%h[%h`,%h%hq,%h%hl%hd1=====%hP%h'4 _Magic restored.%hK3%h%h`%h,%h%h%hsB%h%hk%h4===%hQ%hf%h,%h%h,%h%hp| _g - 2 scrolls labelled IHAXUWNUNIE (gained 1)%h 3%hL %h2 %hV,%h%hy%h,%h%hg%hK,%hv%h%h.,%h%h+";  You see here 6 stones.%he$3%h%%hN(7 _You open the door.%h*3%h+%h.@  There is an open door here.%h0%hb1 _%he2%h3%h5,%h7%h8%hN:%h:%ho;%h=%h>%h*?%h?%hA%h7D,%hdE%hmG%hI,%hIK%hNM%hpS #...#  #...#  #.[.# %hSI #...#  ######...#  #....'(.<# %h;T #.####...#  #.# ###.#  #%hT#.#-  ##.# %hTd #.# #.. ### %h^Ug   goblin (asleep) # g%hU,%hZ 58.5 (24.0)  A goblin comes into view. It is wielding a +0 dagger.%hsgg.==9.5 (25 _The goblin shouts!%h " #...#  #...#  #.[.#  #...#  ######...#  #....'(.<#  #.#  #.# ###.#  #@# #.#  #.# #.#  #.# #.#  #.# #..  #.# ###  #.# #g# #.#%hY#...# #...# #.[.# #...#  ######...# %hrZ #....'(.<#  #.#  #.# ###.#  #@# #.#  #.# #.#  #.# #.# %h[ #.#  #.#  #.#%h`[ #g# #.#%ha4%hs _A goblin is nearby!%hZ .[....######.......'(.<.####....# ###.# .##%h g.%h (launcher)The goblin unwields a +0 dagger. The goblin wields a +0 sling.%hw X((((%hQ <....%hS n18-------60.5 (1.0)%h^ h _The goblin shoots a sling bullet. The sling bullet hits you.%h[.#####....'(.<%hW####... ### ..##%hWg.)%hU%h`--1Sandblast%h%hr' _Found a hand axe.%h%.#####....'(.<####... ### ...## g.).((%h((..%hEy14----------==2%hE%h*R _The goblin shoots a sling bullet. The sling bullet hits you.%hO  The blast of sand hits the goblin!%hT##)%h]%h^.%h_ .%h`%h\5%hO'=---%hE0%h1---%h9%h-%h^4.0 (1.5%heSandblast%hH%h%hm %h~%hp&_You kill the goblin!%hR%h 6==1===%hJ B%h' %h* %hʪ %hl %h# %h =%h ===%h} %h %h %h %h! 7%h =%h %hs %h %h %h* %h %h= %h %hU %h %he %h %h %h% 18%h /==%h %h %hG %h %hU %h/ %h %h7 %h %h %h %h %h\ %h 9%hH /==%h %h %hu %h %hy %hL %h %ha %h %hx ,%h %hX %h 20%hE /==%h %h %h %h %hf %h %h %h' %h %hm %h %h %h %hB 1%h /==%h %h$ %h> %h %hN %h %hz %h %h %hk %h %h %hX %h 2%hG /==%h %hD %h# %h# %h% %h' %h( %h) %h, %h;- %h. %h1 %hH2 %h2 =%h(3 %h4 %h>7 %h 8 %h8 3%h8 =%h^9 %h: %h<> %h> %hK@ %h C %hC %hE %hG %h=H %hI %hjL %hM %hM 4%hN /==%hpN %hO %hbS  %hS %hVT _HP restored.%hDW %hW %hRX %hY %h[ %h] %hq^ %h_ %hza %h+d %hd %hf %hi  %h(j  %hj Things that are here:  %h k a +0 sling; a +0 dagger%hsm %hZn %hn = %hEo _%hp %hr %ht %hu %hYw %h%y %h{ %ho| %h} %hy  %h  %hq You see here a +0 hand axe.%h݆ %h  %h) _%h %h %hE %h %hS %h %hr %h %hr %h %h %hc %h %h %h %h' %hJ %h %h: %h %h_ %h %hm %h# %h %h %h %h %h %h %h~ %h  %h F#)# %h? %h F#.# %h %h F#.# %hr %h F#)# %h` %h F#.# %hS %h F#.# %hA %h F#.######### %h0 %h p#.#...w.... %h$ %h e#.#@####### %hI --%h  %hA ]#.........# %h %h- =###.......#%h )Sandblast%h %h@ .%h #######%h/  %h #%h[  %h %hS iw   ribbon worm (asleep)%h %hE %h %h/ %hD %h 515.0 (51.%hE 0)%h %h0 -%h %6.0 (52%h? %h  %h %h :_A ribbon worm comes into view.%hp %hq %h  %h #)#%h  %h #.#%h  %h #.#%h  %h #)#%hu  %hr #.#%h]  %hR #.#%h=  %h* #.######### %h  %h A#.#...w.... %h0  %h) #.#@#%h  %h  %h #.........# %h  %h ###.......# %h  %h #.####### %h  %h ###%h~ %hh %h %hV #)# #.# #.# #)# #.# #.# #.#########  #.#...w....  #.#@#  #.........#  ###.......#  #.####### ### _A ribbon worm is nearby!%h]T #)# #.# #.# #)# #.# #.# #.#########  #.#...w....  #.#@#  #.........#  ###.......#  #.#######  ###%hV #)# #.# #.# #)# #.# #.# #.#########  #.#...w....  #.#@#  #.........#  ###.......#  #.####### ### _A ribbon worm is nearby!%hE #)# #.# #.# #)# #.# #.# #.#########  #.#...w....  #.#@#  #.........#  ###.......#  #.#######  ###%h_ #)# #.# #.# #)# #.# #.# #.#########  #.#...w....  #.#@#  #.........#  ###.......#  #.####### ###%h]b _A ribbon worm is nearby!%h h %hs##w    The blast of sand hits the ribbon worm!%h8%h.w.0---=7.5 (1.5) %h)%hc _The ribbon worm is heavily wounded.%h)J 7##%h %h w.  The blast of sand misses the ribbon worm.%h9 3-9/11 -----9.0%h- %h 0 _The ribbon worm bites you.%h M  The blast of sand hits the ribbon worm!!%hq†%h%h--1220.5Sandblast%h%hO _You kill the ribbon worm!%h 4=%h X%h ,%h %h$ f10/11==%h& %hd* O=%h+ %h. ,%h:0 %hu3 ,%h4 %hE8 1=====%h9 %h&= %hn@ ,%hB %hF g  You see here a ribbon worm corpse.%h]J %hJ  _%hK %hXM %hO ,%hQ %hR %hT %hZ ;===%h[ %h9] %h[_ ,%h` %ha %h_c ,%hc %h:e %h_g ,%hg %hHi %hj ,%hOk %hm ,%hn %h(p M _You now have 86 gold pieces (gained 11).%hq 3%hDr %hvs %hu ,%hcu %h v %hx ,%hy %hWz %h3| ,%h| %h} %h ,%h: %h %h ,%h7 %hm %h ,%hZ %h %h( ,%h %h %h ,%h %h %hՒ ,%h[ %h %h ,%h %h %h %h& %h %h %hS ,%h %h %hȡ ,%hF %h` %h %hǥ %h& %h %h %hܨ %h6 %h %h %h %hL %h. %h %h %h? %h} %h  #...#  #.[.#  #...# %h a. #####...# .. ....'(.<# h.. .####...# .... .# ###.# ..... %hh .# #.# #####..hgo .# #.# #..@'......- .# #.####...... .# #.. #.# .....Sandblast .# ### #.# .... .# #.# #+# )# #.#o   orc (asleep) .# #.#hh 2 jackals (asleep) .# #.#g   goblin (wandering) )# #.#%h3 / 55.5 (35.%h 0)  You open the door.%h K.g%hP F-6.5 (36%h %h n _An orc, a goblin and 2 jackals come into view.%h  #...#  #.[.#  #...#.  .. (.<# h..  ....  ###.# .....  #.# #####..h.o.  #.# #..@'....g.  #.# #.###......  #.. #.# .....  ### #.# ....  #.# #+# )# #.# #.# #.# )# #.#%hA #...#  #.[.#  #...#.  .. (.<# h..  ....  ###.# .....  #.# #####..h.o.  #.# #..@'....g. %h #.# #.###......  #.. #.# .....  ### #.# .... #.# #+# )# #.# #.# #.# )# #.%h %h%h%hd _There are monsters nearby!%h #...#  #.[.#  #...#.  .. (.<# h..  ....  ###.# .....  #.# #####..h.o.  #.# #..@'....g.  #.# #.###......  #.. #.# .....  ### #.# .... %h) #.# #+# )# #.# #.# #.# )# #.#%hzp%h>qI #...# %had #.[.#  #...#.  .. (.<# h..  ....  ###.# .....  #.# #####..h.o.  #.# #..@'....g.  #.# #.###......  #.. #.# .....  ### #.# .... #.# #+# )# #.# #.# #.# )# #.%h%hf%h%h& %hÓ%hS@_There are monsters nearby!%hՔ%hE%hF% #...# %hG #.[.# %hI #...#%hI. %hJ .. %hK7(.<# h.. %hL .... %h"O ###.# .....  #.# #####..h.o.  #.# #..@'....g.  #.# #.###......  #.. #.# .....  ### #.# ....  #.# #+# )# #.# #.# #.# )# #.#%h #...#  #.[.#  #...#.  .. (.<# h..  ....  ###.# .....  #.# #####..h.o.  #.# #..@'....g.  #.# #.###......  #.. #.# .....  ### #.# .... #.# #+# )# #.# #.# #.# )# #.%h%h%h;%hj %h(%h)@_There are monsters nearby!%h)%h  The blast of sand hits the jackal.#†##   jackal%hp %hsS You kill the jackal!%hwX  The goblin shouts! The orc shouts! You hear a bark!%hz%h;{%h|%h}%h %h~ %h..%hh%hGh%hߓW.†o.%hj'...g.%ho%h!%h Bhh 2 jackals%hg%h*%h-A jackal comes into view.%hI%h%hŽ0%h]---%h4%h ==%hjG8.0 (1.5)Sandblast%h%h %h]%h_The jackal barks!%hR4%hk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h|%h%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h^ %h %h %h? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h2%hN3%h]5%hF%hH%hT%hU0h.%hV)h.%hW2o.%hGXg..g%hYAg 2 goblins (1 wandering)%hY%h[%h\9%hK] 0%h^Sandblast%h _A goblin comes into view. It is wielding a +0 club.%h<###%h$W  The blast of sand hits the orc but does no damage.%hơ%hR%h%h%hԤ,%h,%h.ho.†'g..g..g%hJ---60.5 (1.5%hT%h( _The goblin shouts!%hGD  The blast of sand hits the orc.%h)#hh 2 jackalsgg 2 goblin%h%9,%h9%h:%hu;,%hXB\..hhg..g.%hik9/11 --6-2.0%hZr%huG _You kill the orc!%h'R%  The blast of sand misses the goblin. The blast of sand hits the goblin!###)   goblin%hΩ%h>%h .gh.  You kill the goblin!%h4B8----%hQ7-3.5%h _The goblin misses you. The goblin barely misses you.%h G  The blast of sand hits the goblin!%h( C)%h+  )hYou kill the goblin!%hT --85.0 _The jackal barely misses you.%hN G  The blast of sand hits the jackal!%h^ )   jackal%h %hȾ h.  You kill the jackal!7--206.5%h> m _The jackal closely misses you. x2%h  The blast of sand hits the jackal!)%h%hA6----28.0Sandblast%hI%hMJ _You kill the jackal!%h%h7%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hS%hT%hnY%h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hI%h%hg7== _%h%h%h,%h%h,%h%h(%he8====%h%h ,%h %h| ,%hv %h ,%h %hR ;9%h G====%h %h ,%h %h% ,%h[( %hK. %h. %hL1 %h&6 %h6 g10/11====%h: %h< ,%h__ ==1===%h%g   There is an open door here.  Things that are here:  a +0 dagger; a jackal corpse; a goblin corpse%hi %hi  _%h5m %h)w X%h~ ]  Things that are here:  a +0 dagger; a +0 ring mail%hp~ %h~ B=== _%h %h %hh ,%h& %hw %hō ,%h %h %h ,%h %h #.#  #.# ##.#  ...#  #  %h ..#  [.# ###########..# #..........# +...@....- (.<# ######..........#%hf ..# .....'..........# ##.# #####..........#  #.# #####).†.......  #.# #...)..).......'  #.# #.###..........#  #.. #.# #..........+  ### #.# #..........#%h 093.0 (25.0)%h F-4.0 (26%hۯ %h d _l - a scroll labelled HOTECE PIATIST%hI 3%hK %hN %htQ %hQ %hU ,%hX ,%h] %ha %he ,%hZh %h l %ho ,%hr %h w 7 _You open the door.%hz 3%hz} %hʄ @  There is an open door here.%h  %hL _%hԊ %h̍ %hz ,%h# %h @  There is an open door here.%h %hX  _%h͗ %h %hy ,%h %h %h ,%hW %h2 %h[ ,%h %hz B%h %h %h ,%h. %h %h% ,%h %h8 %hD ,%h3 %h %h ,%h %h ,%h %h, L _You now have 93 gold pieces (gained 7).%h 3%h5 %h1 %hJ ,%h %h@ %h ,%h %ht %h ,%h %h %h ,%hD %h %hj ,%h %hh %h[ ,%h %ha %h ,%ht %h %h ,%hg %h @  There is an open door here.%he  %h _%h6 %h %hl ,%h %h  %h ,%h %hy |  Things that are here:  a +0 club; a goblin corpse%h" 5 _%hm$ %hs& %h( ,%h* %h, %h/ ,%h2 %h3 %h5 %h"8 %h9 ,%h; %h? i _You open the door. The teleport trap disappears. The rat disappears!%hB 3%hD %hG %hI ,%hJ %hL %hO ,%hRP %hQ %hS ,%hUT %h?V %h(X %hX %hDY %hO[ $ %h[ _You open the door.%h\] %h] %hs^ %hb @  There is an open door here.%h!d %hd  _%hbe %hf %hg ,%huh %hmk %hjm %hYt %h.u %hx %hz ,%h{ %h ~ 7 _You open the door.%h0 3%hʁ %h) @  There is an open door here.%h2 %h  _%hN %h݈ %hˊ ,%hl %h %h ,%h6 %h@ %h %h %h %h %hc %hƖ %hE %h #........... '........... #..........# '..........# %ho #..........# #).†.......### )..).......'.. #..........##########.# #..........'....# %hҞ #..........############ #####'###'#........  #.# #....######  #.# ######  #.#  %h5 #.§  ###  You pick up a book of Cantrips and begin reading...%hK .643.0 (49%ht ,4.0 (50%h %h(  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.%h 3%hR %h %h( %h n%hz %h %hU %h n%h ,%h. %h %h ,%h0 %h] %hg %h %hV %h| %h %h %h %h %h %hz %h %h ,%h %h r _f - 2 smoky pink potions (gained 1)%h 3%h %h. %ho ,%h %h %hG ,%h %h %hc %h ,%h %h ,%h %h %h ,%h& %h %h .b .  ## %hz.#  ... .#  #.. ..#  #..# #.#  ...## ..#  ...#####  #.#.... . #...#### ########.## .........# ##########b   bat (asleep) ......%hw ###### #%h-61.0 (17%h,2.0 (18%hM%hFV _A bat comes into view.%h  .b  .  ##.#  ....#  #.. ..#  #..# #.#  ...## ######..#  #....@.# # #.#....###### . #...####.##......# #%hb9 .b  .  ##.#  ....#  #.. ..# %h#: #..# #.#  ...## ######..#  #....@.# #.#....###### #...####.##......%hBJ%hCZ _A bat is nearby!%hdV .b  %h%}.  ##.#  ....#  #.. ..# %hW #..# #.#  ...## ######..#  %hYn#....@.# # #.#....###### . #...####.##%h?......# #%h%h]= .b  .  ##.#  ....# %hB- #.. ..#  #..# #.#  ...## ######..#  #....@.# #.#....######%h #...####.##......%h%h@%h[%h%hfZ _A bat is nearby!%h0 .b  .  ##.#  ....# %h`1 #.. ..#  #..# #.#  ...## ######..#  #....@.# # #.#....###### . #...####%h4d.##......# #%h .b  .  ##.# %h ....#  #.. ..#  #..# #.#  ...## ######..#  %hVo#....@.# #.#....###### #...####.##......%h(%h=%hJ%h %hZ _A bat is nearby!%h .b  .  ##.#  ....#  #.. ..#  #..# #.#  ...## ######..#  #....@.# # #.#....###### . #...####.##......# #%hT = .b  .  ##.#  ....# %hU  #.. ..#  #..# #.#  ...## ######..#  #....@.# #.#....###### #...####%h[V .##......%h2] %hw_ %he %hh Z _A bat is nearby!%hX ..b .. ## .# ... #.#  #.. ..#  #..# ##.# ...## ######..# ...####.....@#  %h #.#....######  #...#### .##.....#   %h(N3.0) _%h:,%h-%h` ....b .. ##  ... #.#  ..##..# ##...## ######@.#...####......###....###### #...#### #######.## ........ ######### ..... #####4%h%h%h%h(%h%X... ..b ..  .#  ##.# #.. #..# #..# ##.#  ...## ######.@# %h '...####......## #.#....###### #   %hU.%h}0&5%h6%h-7%hx %hz %h %hނ %h FM#%h .b .. #  .. #.#  #..# #..# ##...## ######..%h ...####......###.#....######b   bat (asleep)%h %h &6%h %hE b.#.#b .. #  .. #  #@.# #..# ##.##...## ######.....####......###....######  #...#### ######.## ....... ########7Sandblast%h۝ %hK....... .....# S....# ...b ...  #.#  ##.# .. #.@# ..# ##.## ...## ######..# ...####......###.#....#######...#### S   adder (asleep) # 8Sandblast%ho _An adder comes into view.%hm######+####................#.S....#....b... ##  #..# ##.## ...## ######.....####......###....######  #...####b   bat (asleep) %h1#####.## ......%h`%h& 79Sandblast%h%h%hyD  The blast of sand hits the bat!%h][.##%hf4...%hȹn0---3=70.5 (1.5%hs%h>G _You kill the bat!%heG  The blast of sand hits the adder!!%h].###%hm[-...%hc\ .%hl9/11 -----362.0Sandblast%h%hI _You kill the adder!%h%h7%hJ%h%hF10/11==%h%hү%h%h%hw%h`%hϹ%hֺk1=====%h%h%h@M%h{#######+#####...#...#.........#%hD#.........##K........# - %h ##.  #.. ..###.##%hK   kobold (missile, asleep)#%h-7.0 (5.0%h-8.0 (6 _A kobold comes into view. It is wielding a +0 whip.%h^ #######+####  #..........  #.........#  #.........#  #.........#  #K........#  #@# . ##.# #..# ##.## ..#  ..##  ###  %hd #######+####  #..........  #.........#  #.........#  #.........#  #K........#  #@# ##.#%htfp #..# ##.## ..  ..##  ##  %h _A kobold is nearby!%h #######+####  #..........  #.........#  #.........#  #.........#  %h#K........#  #@# . ##.# #..# ##.## %hc..#  ..##  ###  %hw%hl #######+####  #..........  #.........#  #.........#  #.........#  #K........# %hVo #@# ##.# #..# ##.## ..%hT  ..##  ##  %h%hѣ%h#%h] _A kobold is nearby!%h@t #######+####  #..........  #.........#  #.........#  #.........#  #K........#  %h u#@# . ##.# #..# ##.## ..#  ..##  %hvG###  %hn #######+####  #..........  #.........#  #.........#  #.........#  #K........#  #@#%hU ##.# #..# ##.## ..  ..##  ##%h>  %h%h%h%h"] _A kobold is nearby!%h######+####..#K.....@..# #######.### #  #..# ##.## ...## ######.....####.....%hT.###....######  #...####%h %h"29.0 (1 _%h%h+ #+##### #.. #.# #%h+M.# #.# #K.# # #.###.%h, ##.# #.. #..# #..# ##.## %h@-  ...## ######..# ...####......## #.#....######  #...####%h6%h;'80%hA%h\D%hQxB #+##### #. #.# #.# #.# #K.## #.###%hx . ##.#  #.. #..#  #..# ##.## ...## ######..#  ...####......##  #.#....######  #...####%h%hU===1Sandblast%h%h%hG  The blast of sand hits the kobold.%hv%hI)###%h0s%h.t!...%h֓0---7=2.5 (1.5Sandblast%h%h J _You kill the kobold!%hO( 1===%h7 X%h: %h< %h> %h@ %hQC %hD %hD ===%h E %hE %hmH %hJ %hOK %hL %hN %h3Q %hQ %h(S %hU  %h'V %hV _You open the door.%hX %hY %hZ %hl[ %h_ %hIa %ha %h8c %he  %hQf  %hf There is an open door here.%hh %hi  %hj _%hk %hdm %hzo %h&p %h^q %hr %ht %hMu %h$v %hyw %hy %haz %h4{ %h| %h~ %hR %hN %hȅ  %hT %h܆ B#.###ß%ha J#.###%h  ####'.#> %hj = .....# %h 2 ....# %h  ... %h R #'# %h F #@# %h -%h 98.5 (16.%h 0)%h  %h C#.# %h  %h A#.# %h  %h A#.#%h  %h+ 4#######'#%ht #####.# #...............# #.........####### #.........# #.........# _You open the door.%h  %h %h M_Found a stone staircase leading down.%h%h%h%h%h%h%h %hz_%h%h %h %h[There is an open door here.%h%hͷ %h_%h%hн%h%h%h%h%h%h%h%hK%h%hJS #.# ##%hT #.# ##ß#%hea# #.###ß...%h#.## #.###....%h..'.#####'.#>...%hI^#........##..%h9#......#%h]O#.@....#%h-%hoN#.###'##%hC#. #.#%h*Sandblast%h9#. #.#%h %h$.g %h.#.#%h. %hT## #.# %hbtg   goblin (missile, wandering)%h0 #######'%hs ##.#%h) #.....%h..........#%h * #......%h...#######%h%h%hp702.5 (4%h.0)%hG%h$3.5 (5%hr%h %h@%hO_A goblin comes into view. It is wielding a +0 club.%h%h@M #.# ##  #.# ##ß#  # #.###ß...  #.## #.###....  ..'.#####'.#>...  #........##..  #......#  #.@....#  #.###'##  #. #.#  #. #.#  .g #.#  ## #.#       %h=, #.# ##  #.# ##ß#  # #.###ß...  #.## #.###....  ..'.#####'.#>...  #........##..  #......#  #.@....#  #.###'##  #. #.#  #.  .g  ## #.#    %hfB%hF%hM%h3P] _A goblin is nearby!%hX #.# ##  #.# ##ß#  # #.###ß...  %hY#.## #.###....  ..'.#####'.#>...  #........##..  #......#  #.@....# %hZ #.###'##  #. #.#  #. #.#  .g #.# %hN[W ## #.#      %h]\) %h9, #.# ##  #.# ##ß#  # #.###ß...  #.## #.###....  ..'.#####'.#>...  #........##..  #......#  #.@....#  #.###'##  #. #.#  #.  .g  ## #.#    %h0%h%h%h)] _A goblin is nearby!%hr2 #.# ## #.# ##ß# # #.###ß... #.## #.###.... ..'.#####'.#>... #..##.. #......# #@.....# #.###'## #.# #.# #.# #.# .g# #.# ### #.#  #'#.#  #.#  #.#%hQ0 g%hFg)The goblin shouts!%h(((%h|(%h5...%h5===4.5 (1%hm$%hA*W _The goblin throws a stone. The stone hits you but does no damage.%hN\#.# ####ß#%h;###ß....## #.###...'.#####'.#>...  #........##..  #%hֽ # ###'## #.# .g#########'#######.#..............######%h4%h@(g.%h0---5%h%h{%h 2#%h&\  The blast of sand hits the goblin but does no damage.g.rr   quokkag   goblin (missile)0---=--7.0 (1.5 _A quokka comes into view.%h5G  The blast of sand hits the goblin!%hD$%hvr%hs%hzJr.%hp9/11 -----88.5%hl%hmJ _You kill the goblin!%hy  You miscast Sandblast.  You are very lightly contaminated with residual magic.%hn2----90%h/Contam %h%hF _Nothing appears to happen. The quokka bites you.%hk)G  The blast of sand hits the quokka!%h.D$%ht%hq8--4011.0 (1.5Sandblast%h%%hJ _You kill the quokka!%h%h%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h]4%h^%ha%hCf _3=-9==%hfh,%hi%h6k,%hk%hn7%hp%hntZ _Your magical contamination has completely faded away.%huo4====%hu%hXv%hy%h/zP10/11==%h){%h},%hu%hU%h%h%h%hq9=%h%h91=====%h%hn%hώ,%hj%h4&  You now have 99 gold pieces (gained 6). _Items here: ( ) [ ††.%hg%hQ===%hN%h,%hN,%h,%h%h,%h¯%hD%h,%h%h|^  Items here: ( ) [ ††.%h{%h _%h%h%h,%h%h%hc%h%hc%h%hh,%hA%h%h,%h7%h~%h,%h%h%h,%hj%hc%h,%h%h@  There is an open door here.%h5 _%h%h_%h%hD%h%h%h,%h%h%h$,%h%h%h,%h~%hf%hw,%h%h\%h,%h%h@  There is an open door here.%h %hF 5 _%h %h B%hP %h ,%h8 %hK @  There is an open door here.%hN %h  _%h4 %hG %h ,%h( %h# %h ,%hW %hr %h ,%h- %h" %h ,%h %hL _Items here: ( ) [ ††. _There is an open door here. _You open the door.%h 3%hy %h# @  There is an open door here.%h% %hm&  _%h& %h ( %h`* ,%h* %h, %hY- ,%h- %h=/ %h1 ,%h 2 %h3 %h5 ,%h5 %h7 There is an open door here. _You open the door. _There is an open door here. _You open the door.%h9 3%h?: %h}< You open the door. _There is an open door here. _You open the door.  There is an open door here.%hA ..# ############'## .......'.....# #.#########.###.# #.# # #.# #.# #.###ß #.###.### #.###......'.#####'.#>.'#####........##. ###......##-59.0 (48.0)$..# #......#%heB Q##.# #.###'## ..< #)# #.# .#######.# #.# .........#  ########## #.#%hWD  #######'####  #........... %hH %h!I G-60.0 (49%hK %hmM 9 _Found a stone staircase leading up.%hκ3%h%h%h%h %h$G_You now have 104 gold pieces (gained 5).%h3%h%hC%hX%h,%h!%h%h!,%h&%h%h,%h%h%h,%h%h%hv,%h%h%h4,%h%h@  There is an open door here.%hh%h _%hT%h%h,%h%h%hZ,%h%h&%h~,%h %h%h,%h %hQ @  There is an open door here.%h%h _%h!%h%hS,%h%h%h,%h8%h%h/,%h%hr %h",%h|#%h*%%h',%h<(%h)%h^,,%h -%h.%hc0,%h0%h2%h4,%hH5%h6%h+8,%h8%h9%h;;%h;,%h<%h>%h;?,%hD@%hA%hKB,%h D%h0E%hE,%hF%h+H%hH,%hI%h>K%hK,%hM%hN%hFO%hO%hP%hR%hS,%h&T%hU%hNV%hV%hX%h2Z,%hZ%h \%h]%h4^%h^%hz_%hAa%ha%htb%hc%hd%he%he%hqf%hg%hqh%hh%hi%hik%hk%h\l%h0o%hp,%hq%hhr%h:t,%ht%hTu%hHw,%hw%hex%hKz,%hz%h{%h},%h~%h~%h%h[%hʁ%h%h%h%h%h%hS%hه%hF%h-%h9,%h%h،%hy%h%hk%hk%h%h,%h%h%h,%h%hw%h,%hz%h%h*,%hB%h%h#,%hz%hK%hҢ,%h%h%h,%hL%h,%ho%h6%hխ,%hb%h%h,%h%hs%h ,%h%h^%h.,%h%h%hM%hۺ%hJ%h޻%hU%h,%h%h%h ,%h%h%h ,%h&%h%hk,%hq%h%h,%h%h%hX,%hO%hR,%h%hd%hZ%h%hT%h7 _You open the door.%hD.#.... #.#....'.#####'+....###.# #'#####.......#......#.# #.#.# ###.....#......#.# #...# #.....#.....#.##########.###'#.....#.#.......J#..<# #)# #.......#...?....#######.# #######..#................# %h3#..########### #.#..# #.# #######'#..####.# #.......Sandblast#....##.# #.......##.#.##.# #.......#.#.##.# #....... J   endoplasm (wandering)#.#.##.# #)...... ###########.#.##.# #######. #...........#....## ##.%h.831.0 (71%hX9J.%h,2.0 (72%h%h _An endoplasm comes into view. _There is an open door here.%h+ G #.... #.# #.  .# #'  .# #.#.#  .# #...#  .##########.###  .#......J.#..<# #)#  ..#...?....###  .#...........  #..# #@# %hR  #..# #.#  #..####.#  #....##.#  ##.#.##.#  #.#.##.#  #.#.##.# #).##.# ...## %h9 #.... #.# #.  .# #'  .# #.#.#  .# #...#  .##########.###  .#......J.#..<# #)#  ..#...?....###  .#...........  #..# #@#   #..# #.#  #..####.#  #....##.#  ##.#.##.#  #.#.##.#  %h"#.#.##.# #).##.# ...## %h׋%h%h%ha _An endoplasm is nearby!%h!+J  The blast of sand hits the endoplasm!%h2}.##%h4...%h0---2=3.5 (1.5)Sandblast%h%hM _You kill the endoplasm!%h %h  %h %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h,%h%h %hJ_%h81=== #..# #.# #.#.... #..###.### # #......'.#####'+....###.'#####..#..# #.#.# ###.....#..# #...# #....#.##########.### #.###'.....#.#..<# #)#.......#...@....#.-######..#................# #..####'############# ##..# #.########'#..####.##..........##. .##. .##..##.#7.5 (4.0-8.5 (5 _m - a scroll labelled BUSIKO VING[9;%hP17H%hvu%h(w===%hA%hD%h(H%hL%hN%h{P%h8c%h'd%hae%hNg%hi%hj%hk%hUp %hp %hq9Items here: ( ) [ ††.%hs%ht %hu_%hRv%hx%h$z%hz%h|%h}%h/%h%hO%hL%h%h%h>%hP%h%hR%h%h %h& %hThere is an open door here.%h%h %hl_%h%h%h%h4%hi%h %hݡ%h%hy%hؤ%h%h%h%h%h%h=%h&%hƯ%h%h5%h%h%h6%h%hз%hA%h%h̻%h%h"%hȿ%hx%h]%h%h%h[!%h %hp]$>#%h %hO#.#%h %hO#.#%h %hN#.#%h& %hu#.# #.#%hDy #.# #.#%hc #.# #.# #.# #@#65.5 (27.0) #.# #.##.# #.###.# #.#..# #. ########'## #. ...'.....# #.# ## ####.###.# #.# ##ß##.# #.# #.###ß...%h%h%h%6.5 (28%hP%h %hT%h-_Found a stone staircase leading down.%h֔_%h%hר%h'%h,%hٱ%h^%h%h6%h%hW%h<%h̾%hx%h%h%ht,%h%h  There is a stone staircase leading down here.%h%h! _%h%h,%h%h$ %h*_You now have 115 gold pieces (gained 11).%h%h8%h_%h%h%h%h%h%h,%ho%h%hW%h3,%h+%h;,%h%h~%h### #.#. ..##.##.#%hS #.# #.# ...####.######.# ...'...@......># l..####.######.# #.# #.# %hQ#.# #.# #.# #.# #.# #.#l   frilled lizard (wandering) #..# #.# #.# #.# #.#%h(-80.5 (14%h%hD  bb   batA frilled lizard comes into view. A bat comes into view.%h ,1.5 (15%h%h; _The frilled lizard moves out of view.%h@e ### #.#  #.. ..#  %hA#.# #.#  #.# #.#  #.# #.#  #.# #.#  ...####.######.#  ...'...@......># %hB b..####.######.#  #.# #.#  #.# #.#  #.# #.#  %hC#.# #.#  #.# #.#  #.# #.#  #.# #.# %h>  ### #.#  #.. ..#  %h0 #.# #.#  #.# #.#  #.# #.#  #.# #.#  %h ...####.######.#  ...'...@......>#  b..####.######.#  #.# #.# %h\ * #.# #. #.# #. #.# #.#  #.# #. %h #.# #. #.# %h) %hd %h %h Z _A bat is nearby!%hF e ### #.#  #.. ..#  %h #.# #.#  #.# #.#  #.# #.#  #.# #.#  ...####.######.#  ...'...@......>#  %h} b..####.######.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# %hG r #.# #.#  #.# #.#  #.# #.# %h@@g ### #.#  #.. ..#  #.# #.#  %h@v#.# #.#  #.# #.#  #.# #.#  ...####.######.#  ...'...@......>#  b..####.######.#  #.# #.#  %hjA#.# #. #.# #. #.# #.#  %hAB#.# #. #.# #. #.# %h J%h Z _A bat is nearby!%hpY ### #.#  #.. ..#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ...####.######.#  ...'...@......>#  b..####.######.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# %h1 ### #.#  #.. ..#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ...####.######.#  ...'...@......>#  b..####.######.#  #.# #.#  #.# #. #.# #. #.# #.#  #.# #. #.# #. #.# [%h3b37m _A bat is nearby!%hZ  ### #.# #.. ..# #.# #.# #.# #.#%h\ [ #.# #.#. #.# #.#.####.######.#.'..@.......>#lb..####.######.#. #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#l   frilled lizard (wandering) #.# #%h_ x.#  #.# #.#%hae %hg %hh %hi %h&r }b.ll%hs 12.0)%hy %h%| 8 _The frilled lizard hisses angrily.%h  ### #.# #.. ..# #.# #.# #.# #.#. #.# #.#.b[ #.# #.#.####.######.#.'.>#.l..####.######.#.. #.# #.#. #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.#%h; %h %h^ h  Found an embroidered hat.%h %h ,%h W.bl%h% 73Sandblast%h %h V _A bat comes into view.%h` ### #.# #.. ..# #.# #.#### #.# #.#... #.# #.#.[. #.# #.#.####.######.#.'.>#b..bl.####.######.#.. #.# #.#..%hh. #.# #.#... #.# #.#.. #.# #.#b 2 bats (wandering)# #.# #.#  #.# #.#  #.# #.#%h%ho%hL%h'%h%h%h%h %b...b.....lb1 wandering)%h&&4%h+%h-%h D  The blast of sand hits the bat.%h 'b   bat (%hdQ ,%h R %hR %hfW ...bl.b%hHm0---3=6.0 (1.5%h/R%hVG _You kill the bat!%h %h %hs*The blast of sand hits the frilled lizard.%h%h'%h^! %h  You kill the frilled lizard!b.' %h3-9/11 -----47.5 _The bat hits you. The bat closely misses you. %h/EK  The blast of sand hits the bat! %hFL.## %h> %hY.. %h ' %h, %h14 %h= %hE--59.0Sandblast %h  %h %hc#_You kill the bat! %hA %hVx _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h  _=10/11== %h~  %h 1===== %h  %h  %hN  %h  %h   %hl  %h There is an open door here. %h-  %h!  %h _ %h  %hK  %hB'  %h' ! %h( > ### #.# %h) T #.. ..# %h)  %h=* ;#.# #.# %h* } ######### #.# #.# %hg+  #.......# #.# #.# %h+  #....[..# #.# #.# %h,  #.....@.####.######.# %h- - %h- p...'..........># %hC. |w........####.######.# %h. ... %hm/ a..# #.# #.# %h/ .... %h0 a..# #.# #.# %h1 y.......# #.# #.# %h1 jw   ribbon worm (asleep) %h92 &#..... %h2 a..# #.# #.# %hT3 ###### %h3 U### #.# #.#  %hr4  %h5 U #.# #.# %h5  %h<  %h== 9 %h= 0. %he> 0) %hA  %hA - %h/B '900.0 (11 %hF  %hH   %hjI  %hI :_A ribbon worm comes into view. %hJ  %hF \ ### #.#  #.. ..#  %hG  #.# #.#  ######### #.# #.#  #.......# #.# #.#  #....[..# #.# #.#  #.....@.#  %hH .........'..........>#  w........####.#  .........# #.# #.#  .........# #.# #.#  %hI .........# #.# #.#  ##.......# #.# #.#  ######### #.# #.#  #.# #.#  %h ### #.#  #.. ..#  #.# #.#  ######### #.# #.#  #.......# #.# #.#  #....[..# #.# #.#  #.....@.#  .........'..........>#  w........####.#  .........# #.#  .........# #.#  .........# #.# #.#  ##.......# #.#  ######### #.#  #.#  _A ribbon worm is nearby! %h^ ### #.#  #.. ..#  #.# #.#  ######### #.# #.#  #.......# #.# #.#  #....[..# #.# #.#  #.....@.#  .........'..........>#  w........####.#  .........# #.# #.#  .........# #.# #.#  .........# #.# #.#  ##.......# #.# #.#  ######### #.# #.#  #.# #.#  %hk ### #.#  #.. ..#  #.# #.#  ######### #.# #.#  #.......# #.# #.#  #....[..# #.# #.#  #.....@.#  .........'..........>#  w........####.#  .........# #.#  .........# #.#  .........# #.# #.#  ##.......# #.#  ######### #.#  #.#  %hJq  %hor %hs>_A ribbon worm is nearby! %hs %h`p ### #.# #.. ..# #.# #.# # #.# #.# #.# #.# #.# #....[..# #.# #.# #.####.######.#g..'.>#.w.####.######.#.# #.# #.#.# #.# #.#.# #.# #.##.# #.# #.# g   hobgoblin (asleep)  # #.# #.#  #.# #.# %hve===1.0 (1.0) %h y\ _A hobgoblin comes into view. %hC  ### #.# #.. ..# #.# #.# # #.# #.# #.# #.# #.# #....[..# #.# #.# #.####.######.#.g.'.># %h .w.####.######.#.# #.# #.#.# #.# #.#.# #.# #.##.# #.# #.#  # #.# #.#  #.# #.#2 %hN ### #. #.. .. #.# #. # #.# #. #.# #.# #. #....[..# #.# #. #.####.######..g.'.>.w.####.######..# #.# #..# #.# #..# #.# #.#.# #.# #. # #.# #. #.# #.3Sandblast %h ###w    The blast of sand hits the ribbon worm! %hEK..w..g.gwandering)0---=4.5 (1.5 _The ribbon worm is almost dead. %h8L  The blast of sand hits the ribbon worm! %h3?#†#g   hobgoblin (wandering) %hA^  You kill the ribbon worm! %h.g..g %h y9/11 -----8==6.0 %h  %h + _The hobgoblin shouts! %hJ  The blast of sand hits the hobgoblin! %h߅d#†# %h! %hQ ... %h9 --50--7.5Sandblast %h>  %hA M _You kill the hobgoblin! %h %hj9-- %h %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h ### #.##.. ..##.# #.## #.# #.##.# #.# #.##....[..# #.# #.##.####.######.#....†.'.>#.####.######.#.# #.# #.#.# #.# #.#.# #.# #.######.# #.# #.## #.# #.##.# #.#-80 _%h q f### #.# #.. ..# #.# #.# # #.# #.# #.# #.# #.# #....[..# #.# #.# #.####.######.# ....†.'.># .####.######.# .....# #.# #.######.%hsu L# #.# #.## #.# #.##.# #.#%hr{ %h @-9%h| %h} %h( M## #. .#######. #.#  #####.######.†'..........>%h ............####.######.##########%h)%h,'10%h4%h8| _You see here a +1 hat of intelligence.%h1%hRY10/11==1%h{%hR _n - a +1 hat of intelligence%h %h Inventory: 14/52 slots Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 pair of gloves (worn)  n - a +1 hat of intelligence Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn) %h Scrolls (go to first with ?)  d - a scroll labelled DUM EMNEEHAR  g - 2 scrolls labelled IHAXUWNUNIE  h - 2 scrolls labelled FUASYM TAYNYI  l - a scroll labelled HOTECE PIATIST  m - a scroll labelled BUSIKO VING Potions (go to first with !)  b - a potion of magic %h  e - a black potion  f - 2 smoky pink potions  j - a coppery potion  k - an emerald potion%hn - a +1 hat of intelligence. A cloth hat. Base armour rating: 0 'Of intelligence': it increases the intelligence of its wearer (Int +3). It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. %hYour spell failure would improve by up to 2% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Int+3} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.%hHYellowBlue the DiggerDeep ElfHealth: 24/24 ========================### #.# Magic: 10/11 =====================---#.. ..# AC: 3Str: 5#.# #.# EV: 12Int: 22######### #.# #.# SH: 0Dex: 21#.......# #.# #.# XL:  4 Next: 50% Place: Dungeon:3#....@..# #.# #.# Noise: ---------  Time: 1911.5 (0.0)#.......####.######.# -) Nothing wielded....†.......'..........># Cast: Sandblast............####.######.#..[39;%hpI49m..........# #.# #.#............# #.# #.#............# #.# #.######.......# #.# #.########## #.# #.# _The hobgoblin shouts!  The blast of sand hits the hobgoblin! _You kill the hobgoblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a +1 hat of intelligence. _n - a +1 hat of intelligence  You start putting on your armour.2.5 (1%h0M%hNO+3.5 (2%hR%h9W%h@Y+4.5 (3%h\%ha%h# Cast: Sandblast............####.######.#............# #.# #.#............# #.# #.#............# #.# #.######.......# #.# #.########## #.# #.# _You see here a +1 hat of intelligence. _n - a +1 hat of intelligenceYou start putting on your armour. _You continue putting on your +1 hat of intelligence. x5  You finish putting on your +1 hat of intelligence. %h9 1_You feel clever.%h P  Okay, then.%hD %h: %h . _%h"3%h%h& %h#%h$$ _%h.n%h1%h3,%h6%h8%h<,%h=%h?%hB,%h|C%hBH  Things that are here:  a hobgoblin corpse; a ribbon worm corpse%hJ5 _%hK%h{L%hM,%h.N%hO%hQ,%hQ%hR%hS%h=T%hT%hV%h[W,%hW%hY%h\Z%hZ%hF[%h[%h\%hg]%h]%h^%h_%hh`%h`%ha%hb%hMc,%he,%hf%hf%hUg%hNh%hh,%h&j%hKk,%hl%hl%h-n,%hn%hLp%hq,%h\r%hs%h u,%hu%hw%hBx,%hx%hz%h'{,%h{%h|%hX~,%h%h%h,%h%hA%h%h%h%%h%h+,%h%h%hq ###.###.....###.####.#.########## ...................#.### #.####.#.######.......##+####.#.. #.........#%h.. #..##'.. #...@....#... #### #...######...  ###. ... Sandblast #K #...#%hS #. #.K   kobold (missile, asleep) #. ##%hΜW # #%h042.5 (26.0)%h,3.5 (27%h%hu _A kobold comes into view. It is wielding a +0 dagger.%h     # ........... #.### .#. ....##+####.#.#  #.........#.#  #........##'#  #...@....#...  #...######...  ###. ...  #K #...#  #. #. #. ##%hI     # ........... #.### .#. ....##+####.#.#  #.........#.#  #........##'#  #...@....#...  #...######...  ###. ...  #K  #. #. #. ##%hQ%h] _A kobold is nearby!%hw      # ........... #.### .#. ....##+####.#.# %h  #.........#.#  #........##'#  #...@....#...  #...######...  ###. ...  #K #...#  #.%h ] #. #. ##%hS;   %h  # ........... %hy&#.### .#. ....##+####.#.# %h #.........#.#  #........##'# %hs #...@....#...  #...######...  ###. ...  #K  #. #. #. ##%h'%hװ%h,%h] _A kobold is nearby!%h=`     # ........... #.### .#. ....##+####.#.#  #.........#.#  #........##'#  #...@....#...  #...######...  ###. ... %hC #K #...#  #. #. #. ##%h     # ........... #.### .#. ....##+####.#.#  %hN#.........#.#  #........##'#  #...@....#...  #...######...  ###. ...  %h#K  #. #. #. %hp:##%h%h%hӹ%h~] _A kobold is nearby!%h y G  The blast of sand hits the kobold!%h ~##)%h ...%h8 0---1=5.0 (1.5)Sandblast%h!= %hG J _You kill the kobold!%h* %h9  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hJ)3%h*%h--%h-$ _%hb4X%hc5c1===%h7%h:%h<,%hG>%hA%hD,%hwE%hG%hI,%h0K%hM%hN%hO;===%hlP%hS%hU,%h-W%hY%hce ..# #.#%h6dr #.#  ###.###  .....#  ## ##.####.#.#### #> ...........%heX #.#####.####.#.#### #.@..##+####.#.# -53.0 (8.0 #.##.........#.# #. #........##'#. #........#...%hed0 #...######...###.# ...#)# #...#. #.##.#%hi%hjE-4.0 (9%hn%hTpQ _Found 3 flux baubles. Found a stone staircase leading down.%h;%h%hsh%h%h%hu%h2%h%h%h;%h%h=%h%h%h2%h~%hF,%h%h%h%h %h %h%h,%hO%h%h,%hG%h%h,%hq%h%h,%hk!n%h$B%h"&%h]'%h&(,%h,*%h,%h,,%h.%hG0%h1,%h2%h4%hi5,%h 7%h8%hq9,%h;%h<%h=,%he?%hA%hA,%h]C%hD%hE,%hG%hN2 %hO       %hPs#.#   ######################.   (......@...............#87.0 (33.0)   ######################.# %hXQ #.#   ######.#   #..%h"R9.....   #######.####.#    #>............  %hR  #.#####.####.#   ....##+####.# %hV%hX,8.0 (34%hZ%h\% _Found 8 stones.%h%h       #  <.(..............9.0 (1.0) #    #####  #...  #######.###  #>....  #.#####.###  #....##+###90.0 (2%h9 _Found a stone staircase leading up.%h7%h8%hM9%h;%h=%h>%hC%hD%hF,%hG%hJ%hDL%hL%hM%hO%hQ%hER%hR%hU%hjV%hW,%hY%hZ%hJ[,%h]%h`B%ha%hb%hc%hMd%he%hg%hg,%hi%hPk%hl%hl%hm%h6o%ho%hp%hq%h=s%hs,%hu%hw%hw%hDx%h{y%hz%h{%h|%h}%hc~%h$%h%h%h5%h,%hN%h%h?,%h%hL,%h%hL%h%h,%hڎ%h$%h̐%hv%h%h%h%hc%h%hK%h%h%h2%h%h%hI%hX%ho%h,%h?%hĨ%he...............# ##############.# #.# ##### ######.####....%h #........##....  #######.####.#.############....  #>........................†....  #.#####.####.#.######..........  #....##+####.#@# #.  #.##.........#.# #..........  #.##........##'# #..........  #.##........#... #######....  #0##...######... #####  #.####.# #...#S   adder (asleep) %hŴ #.# #)# #...#  #.# #.# #.S.#  #.# #.#%hȽ220155.0)%h,6.0 (26%hp%hY _An adder comes into view.%h֫ ...............#.# #.#  ######.###  #........#  .#.##  #>...†  #.#  #@#  #.#  #'#  ...  #0...   #...#  #.# #)# #...#  #.# #.# #.S.#  #.# #.#%h@ 8...............#.# #.#  ######.###  %hpC #........#  .#.##  #>...†  #.#  #@#  #.#  #'#  ...  #0...   #...#  #.# #)# #...#  #.# #.# #.S.#  #.# %hfJ %h8L %h T %hmW ] _An adder is nearby!%h] ...............#.# #.#  ######.###  #........#  %hW^ r.#.##  #>...†  #.#  #@#  #.#  #'#  ...  #0...   #...#  #.# #)# #...#  #.# #.# #.S.#  #.# #.#%h................#.# #.#  ######.###  #........#  .#.##  #>...†  #.#  #@#  #.#  #'#  ...  #0...   #...#  #.# #)# #...#  #.# #.# #.S.#  #.# %h%h%h%h] _An adder is nearby!%h...............#.# #.#  ######.###  #........#  .#.##  #>...†  #.#  %h1#@#  #.#  #'#  ...  #0...   #...#  #.# #)# #...#  #.# #.# #.S.#  #.# #.#%hȒ{...............#.# #.#  ######.###  #........#  .#.##  #>...† %hG #.#  #@#  #.#  #'#  ...  #0...   #...#  #.# #)# #...#  #.# #.# #.S.#  #.# %h%hh%h%hP] _An adder is nearby!%h@ ############## #.###########.###............#######.####.#.###########>........................†.#####.####.#.######.........##+.# ##........##'... #######%h- 0##...######...# #####.####.# #...# #).S. #..%h %h %h RSS.%h B7.0 (1.0)Sandblast%h E _The adder hisses angrily.%ht  ###########.###............#######.####.#.###########>........................†.#####.####.#.######.........##+%h V ##........##...# #######0##...######...# #####.####.# #.S #).. #..##########%h %h <S.%h &8%hĖ %h Q _There is an open door here.%hX######.###............%hٟ#######.####.#.###########>........................†.#####.####.#.######.........##+ ##........##'###.@.# #######0##...######.S.# #####.####.# #..  #). #..########## #.......%h%h%hn=%h 9%h%hk %h0%h._The adder barely misses you.%h%h p  The blast of sand hits the adder.%h)A ^  The adder is moderately wounded.0---20.5 (1.5 _The adder bites you but does no damage. The adder closely misses you.%hI p  The blast of sand hits the adder.%h8  The adder is severely wounded.9/11 -----2.0 %h:%h:l_The adder barely misses you. The adder bites you but does no damage.%hu %hj The blast of sand hits the adder.%h/  The adder is almost dead.--3.5%h _The adder barely misses you. The adder closely misses you.%h  The blast of sand hits the adder!!.%h5'.%hS\8--645.0Sandblast%h]%h`I _You kill the adder!%h%h%h%ht _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h 3%h %h %h۰ $ _%h- 9==%h# ,%h %h ,%hӼ %h P==%h %h f10/11==%h %h ,%hn %h ,%h %h %h %h} %h %h k1=====%h %h %h ,%h %h %hr ,%h` %h %h ,%hq %h %h %hj Q===%hp %hV %h ,%h %h %h ,%h} %hg %h ,%h %hu %hP %h %hF 7 _You open the door.%h 3%h %h @  There is an open door here.%h %h  _%h" %hh %h ,%h4 %h %h %h ,%h %h0 ,%h %h %h %hn %h %h %h ,%h %hK %h B%h> %h ,%hk %h %hC ,%hY %h %hQ ,%h- %h %h? %h %h %h# %h % ,%h% %h' %h%/ %h/ %h1 %hL2 %h2 %h3 %h4 %h5 ,%h6 %h7 %h8 %hM9 %hU: %h?; %h; ,%hq= %h> %hB? %h? %hyA 7 _You open the door.%hB %h8C %hC %h~E @  There is an open door here.%hF %haG  _%hwH %hI %hJ %hAK %hK %hM %hN %hbO %hO %hP %h'R %hR %h8S %hT @  There is an open door here.%hU %hPV  _%hV %hzX %hrY %hZ %hZ %h4[ %h$\ %h\ ,%h] %h^ %h8_ ,%h!` %ha %ha ,%hb %hqc %hd ,%hd %he %h`f ,%hg %hh %h%i ,%hj %hj %hk ,%hl %hm %hSn ,%hp B%h1q %hq %hr %h_s ,%ht %hu %hIv %hv %hw %h_y %hy %hz %hx{ %h| %h4} %h} %h~ %h3 %h %hA %h\ %h~ %h %h %hx %h %h9 %hш %hE %h %h> %hʌ %hH %h͏ %hM %hڐ %h %h ,%hB %h; %h ,%ht %h %hٟ %hl %h %h %h %h %h %hQ %h %h9 %hŪ %h %hG %h %h %h %hw %h %hܴ %h %h %hh %h3 %hQ %hC %hþ %h %h %h %h %h9 %hE %h %hj %h %h %h %h %h %h %h ,%h| %h open the door. _There is an open door here. _You open the door. _There is an open door here.  %h 5 _%h! %h %h ,%h) %h %h %hs %hs %h %h ,%h ,%h ,%h %h %h ,%h8 %hc %h %h %h %h %h %hB %h. %h %h %h %h^ %h\ There is an open door here. _You open the door. _There is an open door here.  %hQ %h  _%h %h %h ,%h %h %h@ %h %h %hx %hV %h ,%h %h %hM! ,%h# %h% ,%h% %h& %h}' ,%h ( %h) %h) %he* ,%hZ+ %h, %h- ,%h . %h. %h/ ,%h0 %h\1 %h2 ,%h73 %h5 ,%h5 %h7 %hc9 ,%h.: %h; %hN= ,%h> %h? %h@ %hAA %h>B %hhC %hD %hKE %hE %hF %hH %hH %h1I %h)J %hK %h!L %hL %hM %hN %hUO %hO %hnV (.......'.....# #...#### .......##########.## .......'..........# .......############ #'###'#........ .# #.# #....###### .# #.# ###### .# #.###############.# #............... - ##################%hV `  %hmY 2130.0 (105.0)%h[ F-16%h] %h^ ` _o - a scroll labelled CIDDANITRO%h_ 3%h %h %h %h ,%hV %h %h= %h ,%h %h %hY ,%h9 %h %hw ,%h %h ,%h %hl %h %h ,%h %h ,%ho %hv %h6 %h ,%h %h %hO ,%h %h %h ,%h$ %h %h %h7 %h %h %h+ ,%h! %h ,%h %hC %h ,%h %hl" %hr# ,%h$ %h& @  There is an open door here.%h' %h((  _%h( %h) %h+ %h1 3####...........#....## ..'...........####..# ####....## #..### ...'..........# #...### ###### ####...# #.#...####..... ####).÷.......#####.###.#....#### ...)..).......'.....# #...#### .###..........##########.## .# #..........'.@......r.# %h2 3.# #..........############ .# #####'###'#...........# .# #.# #....########.# .# #.# #######.# .# #.###############.#r   rat (wandering) .# #.................# .# ################### .#%h7 349.0 (18.0)%h8 -50.0 (19%h< %h> V _A rat comes into view.%h   #..##    ).÷...)..).....  .....##########.##  .....'.@......r.#  .....############  ###'#...........#  #.# .#  #.#  #.#  .#  %hZN..#   %h`J   #..##    ).÷...)..).....  .....##########.##  .....'.@......r.#  .....############  ###'#...........#  #.# %hIK?. #.#  #. .#  .. %hR%hS%hZ%h]Z _A rat is nearby!%h   #..##    ).÷...)..).....  .....##########.##  .....'.@......r.#  .....############  ###'#...........#  #.# .#  #.#  #.#  .#  ..#   %h,   #..##    ).÷...)..).....  .....##########.##  .....'.@......r.#  .....############  ###'#...........#  #.# . #.#  #. .#  .. %hև4%hvp _A rat is nearby!%h   #..##    ).÷...)..).....  .....##########.##  .....'.@......r.#  .....############  ###'#...........#  #.# .#  #.#  #.#  .#  %hN..#   %h   #..##    ).÷...)..).....  .....##########.##  .....'.@......r.#  .....############  ###'#...........#  #.# . #.#  #. %h.#  .. %h%h%hJ%hZ _A rat is nearby!%h.#....## #'.####..# #.## #..## #'.# #...### ######..# #.#...####.).÷.......#####.###.#....#%h)..).......'.....# #...#### ###.#.## # #.'..r.# # #.# # #####'###'#...........# # #.# #....#.# # #.# ###### #.# # #.#.# # #..# #%h%h81.0) _%h%h/%h.#....## # .'.####..# #..## #..## ##. .'.# #...### ######..# #.#...####......#).÷.#####.###.#....# .%h.U)..).......'.....# #...#### .#.##  #.'.r.#  #.#  #####'###'#.#    #.#.#  %h %h)%h%hd2r.%hr%h%h%h%h ===%h4 2%hSandblast%h^%hh %h%h_The rat squeaks loudly.%h.#....## ##. '.####..# #. #.## #..## ##.# '.# #...### ######..# #.# #.#...####......# #).÷.#####.###.#....###### )..).'.....# #...#### .#.## #.'.r..# #.# #####'###'#.# #.#.# r.---3%h.#....## ##.# .####..# #..# .## #..## ##.# .# #...### ######..# .# #.#...####......## %h*).÷.#####.###.#....###### ..).'.....# #...#### .#.## .'.....@r...# .# '###'#.# #.#.# %h%hxP=--4%h%h1; _The rat bites you but does no damage.%hb%D  The blast of sand hits the rat!%h-C.%hb&.%h0---55.5 (1.5Sandblast%hu%hG _You kill the rat!%h%h$%hk%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hh%h%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hs ( _1===%h5 %h B%h %hV Q===%h %hm %h %hj ,%h %h< ,%h %hp %h= %h %hn %h %h %h; %h %h %h %h %h %h; %hP %h %he %hg %hw %h %h %h %h %hf %h %h %h ,%h %hI %hW ,%h %h %hg %h %h %h %h %hi %h %hZ %h ,%h %h %h_ %h %h %h %h %h& ,%h %h %hD %h %h %h[ %h %ho %h %h %h_ %h %h %h\ %h ,%h %h! %hp" ,%hR# %hJ$ %h$ ,%h% %h& %hR' ,%hU( %hS) %h) ,%h* %h+ %ho, ,%hY- %hH. %h. ,%h/ %h0 %h-1 ,%h~2 %h$8 ### #.###....  '.#####'.#>....  ###....  #####ß...   ## #ß#  %h=: # #.###'## #  # #)# #.# #######.#  ###.# #.# #...S...#  # #.# ##@#  - ##### #.# #..#  ###'#######.##  Sandblast #...............#  #.........#######  #.........#  S   ball python (constriction, asleep) #.........# #)........# #######.### %h> 087.5 (32.0)%hu? F-8.5 (33%hB %hD ^ _A ball python comes into view.%h$ z  >....    %hC , #ß# #  # # #)# #.# #######.#  #.# #...S...#  #.# ##@#  #.# #..# #.## ......# .####### .#%h8 H.# #)..#.###%hc   >....    %hd  #ß#   #  #)# #.# #######.#  #.# #...S...#  #.# ##@#  #.# #..# %he #.## ......# .####### .#.#)..#.###%h\m %hn %hu %hvy b _A ball python is nearby!%hG z  >....    %hY  #ß# #  # # #)# #.# #######.#  #.# #...S...#  #.# ##@#  #.# #..# #.## ......# .####### %hS V.#.# #)..#.###%h6`  >....     #ß#   #  #)# #.# #######.#  #.# #...S...#  #.# ##@#  #.# #..# #.## ......# .####### .#.#)..#.### _A ball python is nearby!%h{  >....     #ß# #  # # #)# #.# #######.#  #.# #...S...#  #.# ##@#  #.# #..# #.## ......# .####### .#.# #)..#.###%h  >....     #ß#   #  #)# #.# #######.#  #.# #...S...#  #.# ##@#  #.# #..# #.## ......# .####### .#.#)..#.###%h%h%b _A ball python is nearby!%hAy  You miscast Sandblast.  You are very lightly contaminated with residual magic.%hBS0---9.5 (1%h0C=.0)Contam %hqH%hJ0 _Nothing appears to happen.%h  The blast of sand hits the ball python!##†%h]'..%h 9/11 -----6=91.0 (1.5Sandblast _You kill the ball python!%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h _10/11== _Your magical contamination has completely faded away.1========  You see here a ball python corpse. _%h%h,%h%hI   You see here a ball python corpse. _%h',%h%h%hM,%h%ha%h ,%h%h9%h,%hs%h%h,%hA%hx%hQ%h%h%h%h%h",%h %h%h%h%h%h%h%h%h)%h%hU%h%h;%hU%h%h%h @  There is an open door here.%h %hJ  _%h %hw%hs,%hG%hC%h(%h%hT%h%h%hl%h%h%h%h,%hL @  There is an open door here.%h!%h4" _%h"%h$%hK&%h&%h'%h9)%h*%h+%h+%h<-%h.%hF/%h/%h,2@  There is an open door here.%h35 _%h 5%hu6%hG7%h7%he8%h9%h:,%h:%h;%hb<%h<,%h=%h>%hf?,%hP@%h0A%hA,%hB%hzC%hD,%hD%hE%hnF,%h6G%hH%hH,%hvI%hnJ%hK,%hK%hL%hLM,%hN%hO%hO,%hP%h{Q%hR,%hR%hS%h`T,%hU%hV%hQ],%h^%hX_,%h_%ha%ha%h@b,%h`d see here a ball python corpse. _There is an open door here.   stone staircase leading down here.%h$e%he _%hQf%h'g%hh%hh,%hi%hrj%h k,%hk%hl%hm,%hxn%hZo%ho,%hp%hq%hYr,%hNz%hz,%h{%h1~%h~,%hp%h}%h^B%h%h<,%h%h<%h,%h%h%hэ%h~,%h%hԑ,%hz%hݔ%h%hC,%h%hX%h,%hc%h,%h֝,%h;%hD,%h%hs%hw,%h&%hI%h%h̩,%h%h%h,%h%h%h%h=%hN@  There is an open door here.%h%hN _%h%h%h,%hŻ%h %hb,%h%hW%h,%hc%hM%hS,%h%h%h%h%h1%h%h%hE%h%h%h%hf%h%hg  You see here a hobgoblin skeleton.%h%h _%h<%h%h,%h-%h%h%h2,%h%h%h,%h3%h%h,%h%h%h,%h%h%h,%h%h%h>,%hb%hY%h,%h%h%h,%h%h%hB%h%hg,%h%h%hf,%h%h7%h%h%ha%h%h%h%h%h%h%h- %ht %h %h$ %h %h %h%h%h %h%h),%h)%h%h4,%h>%h%h{,%h%h%h,%hO!%h"%hA$,%h]%%h&%hR(,%h\)%h*%h=,,%h=-%h.%h 0,%h1%hq2%h3,%h4%hC6%h7,%h9%h%;%h<,%h>%h]AA  You see here 3 flux baubles.%hC%hC _%hmD%hF%hnG,%hH%h2J%hyK,%hL%h O%hP,%hQ%hS%hT,%hU%hW%hZ,%h[%h]%hD^,%hO_%h`%hta%ha%h~b%hc%hd%h e%he%hf%hg%h"h%hh%hj%hj%hnk%hk%hm%hm%hzn%ho%htp%heq%hr,%hs%hvB%hx7 _You open the door.%h^z3%h{%h_~@  There is an open door here.%hF%h _%h%hU #.# #...####...#... #.# ###...##...#... #.# ###..##'##... #.### ##..#.##... #...# ##.#.##...%h ###.##...##... #.# ##...#... ####'## ##..'... #...@.##.##...-3230.0) %hȲs#.....##.##... #.....##.###.. ####+###.# #.. #.#%hX#.# #.. #.##########.# ### #.#..........# #.#.########## #.#.#%h8-%h%h,E _Done exploring.%h3%h%h8Cc.........'%h;D0.0)%hK[q _Done exploring.%h^ _Done exploring.%hi5I%h;%h<%hH%hpL%hN %hkO%h P7_Done exploring. %ho[?25h[?0c  Search for what [Enter for "talism", or ? for help]? !%h! [?25l[?1c!%h-!%h10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn)  b - [carried] i - a +0 pair of gloves (worn)  c - [carried] n - a +1 hat of intelligence (worn) Results elsewhere ([,] to cycle)  d - [D:3] a leather armour (1 further duplicate)e - [D:3] a +0 ring mail (1 further duplicate)  f - [D:1] a +0 crystal plate armour  g - [D:1] a +0 leather armour  h - [D:1] a ring mail  i - [D:1] a robe (3 further duplicates)  j - [D:1] a scale mail"%hc "%h0f)#.# #...####...#... YellowBlue the Digger#.# ###...##...#... Deep Elf#.# ###..##'##... Health: 24/24 ========================#.### ##..#.##... Magic: 11/11 ========================#...# ##.#.##... AC: 4Str: 5###.##...##... EV: 12Int: 25#.###...#... SH: 0Dex: 21"%hh####'####..'... XL:  4 Next: 66% Place: Dungeon:3#...@.##.##... Noise: ---------  Time: 2321.0 (0.0)#.....##.##... -) Nothing wielded#.....##.###.. Cast: Sandblast####+###.# #..#.##.# #..#.##########.# ####.#..........##.#.###########.#.# _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "talism", or ? for help]? armor"%hm"%h=%hMA=%h,C=%h I=%hu =%h9 : _=%h =%hw L1===%ha =%hy ,=%h =%h ,=%h! =%h% ,=%h ( =%h>, 2=====%h. =%h0 ,=%h1 =%h3 ,=%h-5 =%h{7 ,=%h8 =%h: 3=====%h7< =%hL? =%hA ,=%hB =%h(D =%hWF ,=%hG =%hqI =%hK ,=%hK =%hN =%hO P===%hGQ =%hR =%hT ,=%hU =%h W =%hfY ,=%hZ =%hs\ =%h] ,=%h%_ =%hv` =%hb ,=%hc =%h?e =%hLg ,=%h{h =%huj =%hl ,=%hm =%h#o =%h|q ,=%hs =%ht =%hv ,=%hw =%hy =%h{ ,=%h| =%hF~ =%h ,=%h% =%h =%h ,=%h =%h# =%hq ,=%hĈ =%h. =%h ,=%h\ =%hd =%h ,=%hk =%hY =%h ,=%h =%hS =%h ,=%hj =%h =%hs ,=%h =%h/ =%hx ,=%hޛ =%h =%hS ,=%h =%h =%h =%hd =%h =%hĢ =%h =%h =%hu =%hX =%hҧ ,=%hF =%h =%h ,=%h =%h =%h B=%hְ =%h ,=%h =%hX =%h# =%hu =%hȴ =%h =%h$ ,=%h =%h =%h ,=%h@ =%hQ =%h ,=%h =%hQ =%hi B=%h =%h =%h =%h\ =%h =%h =%h! =%hr =%hu =%h =%h5 =%h =%hq =%h =%h =%h> =%h9 =%h =%h =%hT =%hP =%h =%h =%hV =%h` =%h =%h =%h? =%h= =%h =%h] =%h =%h =%hH =%h =%h =%h =%h+ =%h} =%h =%h =%hM ,=%h =%h =%h ,=%h =%h =%h- ,=%h =%h =%h =%h =%hR =%h =%h4 =%h =%h =%h) =%h =%h =%h^ =%h =%h/ =%h =%h =%ht =%h ,=%hd =%h =%h* ,=%h =%hk=%h,=%hd=%h=%h],=%h=%hC=%h ,=%h =%h4 =%h ,=%h =%h=%hkg #....  .. ...  #. ...  #.### #.#  ...#... #  ..#.#(w#  #......# #.#  .#. #@### .# #.# =%h$.....#...#..# #.#  #.....#.### #.#  #.###.....# #.##. #.###.# #.#....#...#.# #.###### w   dart slug (asleep).# #.....#.###.......#. ##......#...####### .....##.....###=%h1 432.7 (67.0)  A dart slug comes into view.=%h mw.w=%h`!=3.7 (68Sandblast=%hK$=%h\&% _Found 6 stones.>%hj .. ..  .. ...  #. ...  #.### #.#  ...#... #  ..#.#w.#  #......# #.#  >%hk.#. #@### .# #.#  .....#...#..# #.#  #.....#.### #.#  #.###.....# #.#  >%h|kt#. #.###.# #.#  ....#...#.#  .# #.....#.###....... #. ##......#...>%hk6 # ..### >%h .. ..  .. ...  #. ...  #.### #.#  ...#... #  ..#.#w.#  #......# #.#  .#. #@### .# #.#  .....#...#..# #.#  #.....#.### #.#  #.###.....#  #. #.###.#  ....#...#.#  .# #.....#.###....... #. ##......#... # .. _[31>%h9mA dart slug is nearby!>%h6 ### The blast of sand hits the dart slug!>%h >%h >%h0 [(..w>%h g2--=5.2 (1.5) >%h >%h ] _The dart slug is almost dead.?%h6k .. ..  .. ...  #. ...  #.### #.#  ...#... #  ..#.#(.#  #...w..# #.#  .#. #@### .# #.#  .....#...#..# #.#  #.....#.### #.#  #.###.....# #.#  #. #.###.# #.#  ....#...#.#  ?%hkp.# #.....#.###....... #. ##......#... # ..### ?%h`$ .. ..  .. ...  #. ...  #.### #.#  ...#... #  ..#.#(.#  #...w..# #.#  .#. #@### .# #.#  .....#...#..# #.#  #.....#.### #.#  #.###.....#  #. #.###.#  ....#...#.#  .# #.....#.###....... #. ##......#... # ..?%ht0?%hw2?%h9?%h<` _A dart slug is nearby!?%hJ  The blast of sand hits the dart slug!?%hjO##.?%h(...?%h?%h1?%h----?%h9?%h 6.7?%h5Sandblast?%h?%h?%ha ?%h ?%h)_You kill the dart slug!?%h?%hB2==?%hH3====?%hkI,?%hJ?%h.L?%hN,?%hO?%h'Q?%h_S,?%huT?%hV?%hXP==?%hY?%h[?%ho],?%h`^?%h`?%hb?%h{g?%hi[40m?%htj?%h~l,?%hm?%hn?%hp,?%h|q?%hs?%hzL ..  .. ?%hbz5 #.  #.## ...####..## ......... .....#..### .....  ##.@..#........-49.7 (13.?%hz0) #.....#........#.###......... ##. #.###.#.#.....#...#... ?%h{#)# #.....#.#(.##. #.###......# #.#. .#. #.###..# #.#?%hz{] .....#...#..# #.#?%h?%hG-50.7 (14?%hH?%hP% _Found a dagger.?%hc ?%h ?%h= ?%hV ?%hF X?%hE ... .... >.. ..  #. #.## ...# #####..####..... #......@........ 1.0)?%h _..###..###...... ##....#.....#.....#........#.###.........##. #.###.#.#.....#...#... #)# #.....#.#(.##. #.###....?%h A2.7 (2?%h ?%h 9 _Found an escape hatch in the floor.?%h 3?%h9 ?%h ?%h' ?%h ?%h^ ?%h ,?%hg ?%hf ?%hL ............................$...................................................>.....@... ...............  #@#  #.## ...#?%h #####..####..Sandblast#................###..###.......# ##....#........@   Eustachio (asleep)?%h: E #.....#........ #.###......... ##. #.###.#.#?%h +5.7 (3?%h +6.7 (4?%h ?%h _Eustachio the Magnificent comes into view. He is wielding a +0 rapier.?%h 2 ...............  .............$.  ...............  ...............  ...............  .....>.....@...  ...............  ?%h#@# #.## ...#  #####..  #.......  #..## ?%hs .# ##...  #....  #.###.  ##. ?%h+# @%h  ...............  .............$.  ...............  ...............  ...............  .....>.....@...  ...............  #@# @%h #.## ...#  #####..  #....... #..## .# ##...  #.... #.###. ##. @%h@@%h@%h@%h^ _Eustachio is nearby!@%hC ...............  .............$.  ...............  ...............  ...............  .....>.....@...  ...............  #@# #.## ...#  #####..  #....... @%hC #..##  .# ##...  #....  #.###.  ##.  @%hC@%hjh ...............  .............$.  ...............  ...............  ...............  .....>.....@...  ...............  #@# #.## ...#  #####..  #....... #..## .# ##...  #.... #.###.@%h < ##. @%h@%h@%h;@%h^ _Eustachio is nearby!@%hFp ...............  .............$.  ...............  ...............  ...............  .....>.....@...  ...............  #@# #.## ...#  #####..  #.......  #..##  .# ##...  #....  #.###.  ##.  @%h; ...............  .............$.  ...............  ...............  ............... @%h .....>.....@...  ...............  #@# #.## ...#  #####.. @%h #....... #..## .# ##...  #.... #.###. @%h7##. @%h@%hA@%h@%h/^ _Eustachio is nearby!B%hB%hEustachio the Magnificent An apprentice summoner with a flowing moustache. He has funny ideas about honour. Max HP: ~40B%hAWill: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 98% to hit with your hands and 100% to hit with your off-hand punch (while incapacitated). He has about 59% to hit you. AttackMax Damage Hit: +0 rapier 12 He can open doors. He has mastered the following spells, which are affected by silence and antimagic:  a - Summon Small Mammalb - Summon Minor Demon  c - Blink To read a description, press the key listed above. (AdB) indicates damage (theC%h8C%hYellowBlue the Digger...............Deep Elf.............$.Health: 29/29 ========================...............Magic: 13/13 ========================...............AC: 4Str: 5...............EV: 12Int: 25.....>.....@...SH: 0Dex: 21...............XL:  5 Next: 59% Place: Dungeon:4#@#Noise: ---------  Time: 2456.7 (0.0)#.## ...#-) Nothing wielded#####..####.....C%ho'Cast: Sandblast#...................###..###.......# ##....#........@   Eustachio (asleep)#.....#........#.###.........##. #.###.#.# _Found a dagger. _Found an escape hatch in the floor. _Eustachio the Magnificent comes into view. He is wielding a +0 rapier. _Eustachio is nearby! _Eustachio is nearby! _Eustachio is nearby!C%h C%hE%h&E%h9++ Your spells (describe)TypeFailure Level  a + SandblastEarth1% 1 b - PasswallEarth4%E%h,3  c - Stone ArrowConjuration/Earth6%3  d - Brom's Barrelling BoulderConjuration/Earth21%4 Select a spell to describe[!]/[I] toggle spell headersF%h7YellowBlue the Digger...............Deep Elf.............$.Health: 29/29 ========================...............Magic: 13/13 ========================...............AC: 4Str: 5...............EV: 12Int: 25.....>.....@...SH: 0Dex: 21...............XL:  5 Next: 59% Place: Dungeon:4#@#Noise: ---------  Time: 2456.7 (0.0)#.## ...#-) Nothing wielded#####..####.....Cast: Sandblast#...................###..###.......# ##....#........@   Eustachio (asleep)#.....#........#.###....F%hf.....##. #.###.#.# _Found a dagger. _Found an escape hatch in the floor. _Eustachio the Magnificent comes into view. He is wielding a +0 rapier. _Eustachio is nearby! _Eustachio is nearby! _Eustachio is nearby!F%h4F%hF%hTF%h s _Eustachio is nearby! _Eustachio is nearby!  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  Eustachio gestures wildly while chanting.F%hK }@§@F%h Z2--7.7 (1F%h ESandblastContam F%h F%ht ' _Eustachio blinks!I%hO!................$........@...................................>.....§.................. #.# # ...######..####...................###..#### ##....#.. #.....###.##. #.###.#.#.....#...#... #.@8I%h I%hJ%hgzJ%h{_.$. J%h|U........ .@....... ........ .....>.....§... ............... J%h}x #.# #.## ...######.@####..... #............... J%h~u....###..###...... .# ##....#........ #.#.###... ##. #.###.#.#J%h4.....#...#... )# #.....#.#(# J%hT J%h,Eustachio casts a spell.J%hvJ%hJ%h§J%hv!J%h J%h9J%hJ%h J%h:J%hȟ_Eustachio blinks!J%h2 .. .......§. ......... .....>.....§... ...............  #.# #.## ...######..####..... #......@........ ....###..### .# ##....#........ #.....#........ #.###.##. #.###.#.#.....#...#... )# #.....#.#(##. #.###......# #.#3==60K%h. .......§. ....... .....>.....§... .. #.# ##.## ...# #####..####..... #. ....###..###...... .# ##....#........ #.....#........ #.###.........##. #.###.#.#.....#...#...##)# K%hK%h&&1K%h K%hK%h* K%h* K%h+ K%h9 BK%h: K%hK e 3.7 (2 _You start waiting.K%hwN &K%hU K%hZ K _Your magical contamination has completely faded away.L%h33L%hn6L%hEf==L%hF,L%hIL%hN,L%hPL%hR,L%hTL%huW,L%hKYL%h\,L%h^L%h.aL%hc,L%heL%hn@Sandblast@   EustachioL%hu        .....>    #.# #  L%hu~#@## ...#  #####..####.....  #.......@....... 70.7 (7 ....###..###......  .# ##....#........  #.......  #....  ##. .#  ##  L%hxv)# (.#  #.  #.# _You start waiting.L%h        .....> L%hV   #.# #  L%h#@## ...#  #####..####.....  L%hk#.......@.......  ....###..###......  .# ##....#........ L%hX #..... #L%hI... ##. .#  L%hi# )# L%hGs( #.  L%hL%h#L%h&^ _Eustachio is nearby!M%h7t ##The blast of sand hits Eustachio.M%hM%hP.@.M%hd2--=2.2 (1.5M%hZM%h3 _Eustachio is lightly wounded.N%hJ # The blast of sand hits Eustachio.N%h#N%h4 .@Eustachio is moderately wounded.N%h7C--3.7N%hoBN%hHK _Eustachio misses you.O%h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O%h9O%h<The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - NoP%hzP%hP%h;...............YellowBlue the Digger.......§.......Deep ElfP%h...............Health: 29/29 ========================P%hc.....>.....§...Magic: 12/13 ======================--...............AC: 4P%hStr: 5#.##EV: 12Int: 25P%h<.#.## ...#SH: 0Dex: 21#####..####.....P%hXL:  5 Next: 59% Place: Dungeon:4#......@@.......Noise: =--------  Time: 2473.7 (0.0)....###..###......P%ha-) Nothing wielded.# ##....#........Cast: Sandblast#.....#........P%h #.###.........##. #.###.#.#@   EustachioP%h6.....#...#...##)# #.....#.#(.##. #.###......# #.#The blast of sand hits Eustachio.  P%h_Eustachio is moderately wounded. _Eustachio misses you.Casting: Sandblast (safe; 1% risk of failure)  P%hnConfirm with . or Enter, or press ? or * to list all spells.Okay, then.P%hNP%h5P%hP%h. _P%hI T Eustachio is moderately wounded. _Eustachio misses you.asting: Sandblast (safe; 1% risk of failure)  P%h Confirm with . or Enter, or press ? or * to list all spells.The blast of sand hits Eustachio!P%hB 55   shadow imp (summoned)  Eustachio is heavily wounded.P%hoD1====--=5.2 (1.5P%hKP%hOX _Eustachio casts a spell.Q%hU p  The blast of sand hits Eustachio!Q%h h  Eustachio is almost dead.Q%h @5.Q%hݬ 17----------0----Q%h !6.7Q%h Q%hy _ _Eustachio hits you with a +0 rapier. Eustachio hits you with a +0 rapier!R%h\  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%h & ...............  YellowBlue the Digger .......§.......  Deep Elf R%h ...............  Health: 17/29 ==============---------- .....>.....§...  Magic: 9/13================-------- ...............  AC: 4Str: 5 #.# #  EV: 12Int: 25R%h  #.## ...#  SH: 0Dex: 21 #####..####.....  XL:  5 Next: 59% Place: Dungeon:4 R%ha #.....5@@.......  Noise: ==-------  Time: 2476.7 (0.0) ....###..###......  -) Nothing wielded R%h K.# ##....#........  Cast: Sandblast #.....#........  #.###.........  R%ht ##. #.###.#.#  @   Eustachio .....#...#...##  5   shadow imp (summoned) )# #.....#.#(.#  #. #.###......# #.# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)S%h?y...............YellowBlue the Digger.......§.......Deep Elf...............Health: 17/29 ==============----------S%hc.....>.....§...Magic: 9/13================--------...............AC: 4Str: 5#.##EV: 12S%hInt: 25#.## ...#SH: 0Dex: 21#####..####.....XL:  5 Next: 59% Place: Dungeon:4S%h#.....5@@.......Noise: ==-------  Time: 2476.7 (0.0)....###..###......-) Nothing wieldedS%hP4.# ##....#........Cast: Sandblast#.....#........#.###.........##. #.###.#.#@   EustachioS%h.....#...#...##5   shadow imp (summoned))# #.....#.#(.##. #.###......# #.#Confirm with . or Enter, or press ? or * to list all spells.S%hAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)  The blast of sand hits Eustachio but does no damage.S%h>] Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)  The blast of sand hits Eustachio but does no damage.  Eustachio is almost dead.S%h_10------10/13==-8.2 (1.5S%hiS%hn: _Eustachio hits you with a +0 rapier!S%h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S%h{ & ...............  YellowBlue the Digger .......§.......  Deep Elf S%h}| ...............  Health: 10/29 ========---------------- .....>.....§...  Magic: 9/13================-------- ...............  AC: 4S%h'} oStr: 5 #.# #  EV: 12Int: 25 #.## ...#  SH: 0S%h} PDex: 21 #####..####.....  XL:  5 Next: 59% Place: Dungeon:4 S%hy~ #.....5@@.......  Noise: =--------  Time: 2478.2 (0.0) ....###..###......  -) Nothing wielded .# ##....#........  Cast: Sandblast S%h" :#.....#........  #.###.........  ##. #.###.#.#  @   Eustachio S%h .....#...#...##  5   shadow imp (summoned) )# #.....#.#(.#  #. #.###......# #.# S%h ,Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)T%h...............YellowBlue the Digger.......§.......Deep Elf...............Health: 10/29 ========----------------.....>.....§...Magic: 9/13T%h{================--------...............AC: 4Str: 5#.##EV: 12Int: 25#.## ...#SH: 0T%hDex: 21#####..####.....XL:  5 Next: 59% Place: Dungeon:4#.....5@@.......Noise: =--------  Time: 2478.2 (0.0)....###..###......T%h/-) Nothing wielded.# ##....#........Cast: Sandblast#.....#........#.###.........##. #.###.#.#T%h@   Eustachio.....#...#...##5   shadow imp (summoned))# #.....#.#(.##. #.###......# #.#Confirm with . or Enter, or press ? or * to list all spells.T%h~Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)  The blast of sand hits Eustachio.T%h[KPress: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)  The blast of sand hits Eustachio.  T%h^Eustachio is almost dead.  Eustachio mumbles some strange words.T%hks §@Eustachio blinks!T%hFp8*T%h9E        .....> T%hE   #.# #  #.## ...#  #####..####.....  T%hL5#.....5§*.......  ....###..###......  .# ##....#........  #......  #....  ##. .#  ##  )# (.#  #.  #.# The shadow imp gestures at you.T%h!d     T%h  .....>    #.# #  #.## ...#  #####..####..... T%hs  #.....5§*.......  ....###..###......  .# ##....#........ T%h/! #.... #...T%h! ##. .#  ## T%h" )# ( #.  T%h0+C  Pain shoots through your body!T%hT%hb.@@.T%h~6/29 ----=9.7 (1.5T%hT%hyV _* * * LOW HITPOINT WARNING * * *T%h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T%h( ...............  YellowBlue the Digger .......§.......  Deep Elf ...............  Health: 6/29====-------------------- .....>.....§...  Magic: 8/13==============---------- ...............  AC: 4Str: 5T%h  #.# #  EV: 12Int: 25 #.## ...#  SH: 0Dex: 21 #####..####.....  XL:  5 Next: 59% Place: Dungeon:4 #.....5*@.......  Noise: ==-------  Time: 2479.7 (0.0) ....###.*###......  -) Nothing wielded .# ##@...#........  Cast: Sandblast #.....#........  #.###.........  ##. #.###.#.#  @   Eustachio .....#...#...##  5   shadow imp (summoned) )# #.....#.#(.#  #. #.###......# #.# Casting: Sandblast (safe; 1% risk of failuT%hre)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)U%h...............YellowBlue the Digger.......§.......Deep Elf...............Health: 6/29====--------------------.....>.....§...U%hEMagic: 8/13==============----------...............AC: 4Str: 5#.##EV: 12Int: 25#.## ...#SH: 0U%hDex: 21#####..####.....XL:  5 Next: 59% Place: Dungeon:4#.....5#@.......Noise: ==-------  Time: 2479.7 (0.0)....###.####......-) Nothing wielded.# ##@...#........Cast: Sandblast#.....#........#.###.........##. #.###.#.#@   Eustachio.....#...#...##5   shadow imp (summoned))# #.....#.#(.##. #.###......# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)  The blast of sand hitsU%h( Eustachio but does no damage.U%hVU%hdXU%hm.5@.  Aiming: Sandblast (safe; 1% risk of failure)  U%hmPress: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)  The blast of sand hits Eustachio but does no damage.  Eustachio is almost dead.U%h1un  The shadow imp gestures at you.U%hU%hJ6-81.2 (1.5U%hU%hX- _You struggle to resist.U%hX  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V%h ...............  YellowBlue the Digger .......§.......  Deep Elf ...............  Health: 6/29====-------------------- .....>.....§...  Magic: 7/13============------------ ...............  AC: 4Str: 5 #.# #  EV: 12Int: 25 #.## ...#  SH: 0Dex: 21 #####..####.....  XL:  5 Next: 59% Place: Dungeon:4 #......5@.......  Noise: =--------  Time: 2481.2 (0.0) ....###.@###......  -) Nothing wielded .# ##....#...V%hD.....  Cast: Sandblast #.....#........  #.###.........  ##. #.###.#.#  @   Eustachio .....#...#...##  5   shadow imp (summoned) )# #.....#.#(.#  #. #.###......# #.# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)V%hT ...............YellowBlue the Digger.......§.......Deep Elf...............Health: 6/29====--------------------.....>.....§...Magic: 7/13============------------...............AC: 4Str: 5#.##EV: 12Int: 25#.## ...#SH: 0Dex: 21#####..####.....XL:  5 Next: 59% Place: Dungeon:4#......5@.......V%h Noise: =--------  Time: 2481.2 (0.0)....###.@###......-) Nothing wielded.# ##....#........Cast: Sandblast#r....#........#.###.........##. #.###.#.#@   Eustachio.....#...#...##r   river rat (summoned))# #.....#.#(.#5   shadow imp (summoned)#. #.###......# #.#Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)  You miscast Sandblast.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  Eustachio casts a spell.V%h6 8==2.2 (1Contam V%h V%h  dead, 76% to hit)  You miscast Sandblast.are very lightly contaminated with residual magic.  Nothing appears to happen.  V%h Eustachio casts a spell. _The shadow imp closely misses you.W%h.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W%h7 F ...............  YellowBlue the Digger .......§.......  Deep Elf ...............  Health: 6/29====-------------------- .....>.....§...  Magic: 7/13W%h ============------------ ...............  AC: 4Str: 5 #.# #  EV: 12Int: 25 #.## ...#  SH: 0Dex: 21 #####..####.....  XL:  5 Next: 59% Place: Dungeon:4 #......5@.......  Noise: =--------  Time: 2482.2 (0.0) ....###.@###......  -) Nothing wielded .# ##....#........  Cast: Sandblast #r....#........  Contam  #.###.........  ##. #.###.#.#  @   Eustachio .....#...#...##  r  %h ,m river rat (summoned) )# #.....#.#(.#  5   shadow imp (summoned) #. #.###......# #.# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)X%h[ ...............  YellowBlue the Digger .......§.......  Deep Elf ...............  Health: 6/29====-------------------- .....>.....§...  Magic: 7/13============------------ ...............  AC: 4Str: 5X%h #.# #  EV: 12Int: 25 #.## ...#  SH: 0Dex: 21 #####..####.....  XL:  5 Next: 59% Place: Dungeon:4 #......5@.......  Noise: =--------  Time: 2482.2 (0.0) ....###.@###......  -) Nothing wielded .# ##....#........  Cast: Sandblast #r....#........  Contam  #.###.........  ##. #.###.#.#  @   Eustachio .....#...#...##  r   river rat (summoned) )# #.....#.#(.#  5   shadow imp (summoned) #.X%h #.###......# #.# Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)  The blast of sand hits the shadow imp!  You kill the shadow imp!X%h       .....>   X%h\ #.# #  #.## ...#  ####...  X%hO#......§@.......  ....##...  .# .....  #X%hm.....  #... ##. .#  ##  )# ( #.  X%h X%h X%h@..  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 76% to hit)  The blast of sand hits the shadow imp!  You kill the shadow imp!  The shadow imp disappears in a puff of smoke!X%hxY7=3.7 (1.5X%hdX%hIS _Eustachio closely misses you.X%h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X%h  ...............  YellowBlue the Digger .......§.......  Deep Elf ...............  Health: 7/29=====------------------- .....>.....§...  Magic: 6/13===========------------- ...............  AC: 4Str: 5 #.# #  EV: 12Int: 25 #.## ...#  SH: 0Dex: 21 #####..####.....  XL:  5 Next: 59% Place: Dungeon:4 #......@@.......  Noise: =--------  Time: 2483.7 (0.0) ....###..###......  -) Nothing wielded .# ##....#.%h 40m.......  Cast: Sandblast #.....#........  Contam  #.###.........  ##. #.###.#.#  @   Eustachio .....#...#...##  )# #.....#.#(.#  #. #.###......# #.# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (purple  smoke, almost dead, 76% to hit)Y%hLI ...............  YellowBlue the Digger .......§.......  Deep ElfY%hKK ...............  Health: 7/29=====------------------- .....>.....§...  Magic: 6/13Y%hL===========------------- ...............  AC: 4Str: 5 #.# #  EV: 12Int: 25Y%hM #.## ...#  SH: 0Dex: 21 #####..####.....  XL:  5 Next: 59% Place: Dungeon:4 #......@@.......  Noise: =--------  Time: 2483.7 (0.0)Y%hNG ....###..###......  -) Nothing wielded .# ##....#........  Cast: Sandblast #.....#........  Contam  #.###......... Y%hOl ##. #.###.#.#  @   Eustachio .....#...#...##  )# #.....#.#(.#  #. #.###......# #.# Confirm with . or Enter, or press ? or * to list all spells.Y%hPAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (purple  smoke, almost dead, 76% to hit)  The blast of sand hits Eustachio!!Y%hU       .....>  Y%hV%  #.# #  #.## ...# Y%hVT ####...  #......§@.......  ....##...  .# Y%hW6.....  #.....  #... ##. .# Y%hX#Y%h(Y& Y%hY5)# Y%h\Z(Y%h[ Y%h[ Y%h\,#. Y%hT] Y%hH8)Y%hY%hY|...............YellowBlue the DiggerY%hs.......§.......Deep Elf...............Y%h_Health: 7/29=====-------------------Y%hp.....>.....§...Magic: 6/13Y%h ===========-------------...............AC: 4Str: 5Y%he#.##EV: 13Int: 25Y%h.#.## ...#SH: 0Dex: 21#####..####.....Y%h/ ~XL:  5 Next: 167% Place: Dungeon:4#......)@.......Noise: =--------  Time: 2485.2 (1.5)Y%h z....###..###......Y%hg 9-) Nothing wieldedY%h .# ##....#........Y%h 7Cast: SandblastY%h( a#.....#........Y%h <Contam #.###.........##. #.###.#.#.....#...#...##)# #.....#.#(.##. #.###......# #.#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (purple  smoke, almost dead, 76% to hit)  The blast of sand hits Eustachio!! Y%h4_You kill Eustachio!Y%hY%hqx: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (purple  Y%h!Ssmoke, almost dead, 76% to hit)  Y%h+The blast of sand hits Eustachio!! Y%hN>_You kill Eustachio!  Y%h8Your Dodging skill increases to level 3! Y%hzA You have reached level 6!Y%hY%h/  --more--Z%h8/344-635% Sandblast _[%h.27== _9=[%hp1[%ht77[%h:[%hAZ _Your magical contamination has completely faded away.[%hBk8===[%h8G[%h)K,[%hL[%hO10/34==[%hQ[%hVT,[%hU[%hX9===[%h.Z[%h\,[%hq^[%hai1=[%hDc[%he10/14====[%h\g[%hi,[%hl[%hlo,[%hp[%hus_2=[%hu[%hx1===[%hy[%h{,[%h~[%hv,[%h[%hÃ3==2===[%h[%h,[%h3[%h,[%h'[%hK,[%h[%h14=3====[%he[%h,[%h)[%h,[%h[%hG,[%h[%h5=4====[%h[%hxQ _Magic restored.[%h[%h׫,[%h=[%h,[%h%[%h+6====[%hܴ[%h,[%h[%h),[%h[%h,[%h[%h|t7==[%hX[%hG,[%h[%h,[%h,[%h,[%h[%ha8=[%h[%hL,[%h[%h,[%hU[%h,[%h [%hMi9=[%h [%h 20==1=[%hN B[%h2=[%h [%hv,[%h[%h,[%h[%h@!,[%h~"[%h$t3==[%hg&[%h),[%h+[%h=,[%h?[%heB,[%hC[%hoF[%hFK4=[%hM[[%h_[%h_[%hJ`G25=[%hXf,[%hTh[%hj[%hl,[%hXo[%h"s,[%hu[%hz6==[%h|[%h,[%h'[%h/,[%h΅[%h,[%hߎ7==[%h,[%h"[%h,[%hƙ[%h,[%h[%hǟ[%h.U8=[%h[%h,[%h[%h0,[%h[%h>,[%h[%h|[%hD9=[%h[%h,[%h&X[%hp,[%h[%hO[%hi30==[%h[%hY,[%h[%hE,[%h[%h',[%h[%h[%hN1=[%h[%h\,[%h [%hm,[%h[%hG,[%h&[%hK2=[%hZ[%h[%h,[%h>[%h,[%h*[%h3,[%h%[%h93[%hE==[%h[%h,[%hH[%h,[%h[%hx,[%h[%h94[%hE==[%hD[%h 1 _HP restored.[%hV 3[%h [%h  Things that are here:  a +0 rapier; a +0 leather armour; the human corpse of Eustachio[%h5 _[%hW[%hc[%hN,[%h[%h[%hO=[%hj [%hY"[%h( #####.......... ............... .............$. .............................................[%h/) .....>.... .-591.2 (106.0) #####>#.####### # [%h)@# #.## ...######..####.....#......)............###..###.......# ##....#........ #.....#........ [%h*9#.###.........[%h:0[%h0F-27[%h6[%h%9; _Found a stone staircase leading down.\%h3\%h\%hɕ\%hʜX\%hL,\%h\%hJ\%hש,\%h\%h\%h-,\%ht\%h\%h,\%h\%h\%h...........# ##.# ..K\%hT%###.!...##.# #<#.#..# #.#.\%hW #.#####.##### ##.#................)[.......@..# ##.#.\%hL................# #.................# #.................# #\%h{.....>..........#\%hX................# ## K   kobold (asleep)#####>#.########## #.\%h# #.## ...# #.#####..####..... #.\%h17.2 (5.0)\%h+8.2 (6\%h\%h _A kobold comes into view. It is wielding a +0 dagger. _You see here 6 gold pieces.^%h # .#.# #.# #....# ..K####.!...##.# #<#.#..##.# #.. #.############ ##.#..^%h<..@....... ...)[..$..###### ##.#.......# #.#.......# ^%h;#............# #.....>...#  ................# ^%hEh########>#.########## #. # #.## ...# #.#^%h^%h29.2 (1 _^%h^%hT^%h F(...# #  # .# .# #.#^%h A #....# ..K#####.!...##.# #<..#.^%h )#..##.# #..# #.############# ##.#..#.^%h^ &......... ...)[.$..####### ##.#....# #.##^%h .# #.........# #.....>#  ^%h ................# #########>#.########## #...^%h4 ^%h  (600^%hP ^%h - _Found 5 poisoned darts._%h0#...... (...# #  # .# .# #.# #....# ..K######.!...##.# #<...#.##.##. #..# #.##. ########### ##.#..# .......... ...)[ .$..####### ##.#.... .# #.### .# #.. .......# # .....># ................# #####_%h;_%h71Sandblast_%h_%hW_%h #...... ..(...# #  .........# .# ...........# ##.# #...........# ..K#######.......!...##.# #<...##...........##.##.#  #..## #.##.# ########## ##.#..#.#......... ...)[$..####### ##.#......# #.####..# #.....# #>#2`%h G  The blast of sand hits the kobold!`%h `#)#`%h_ $..3--=3.7 (1.5Sandblast _You kill the kobold!a%hhua%h@mx4==a%hma%hra%hv,a%hxa%h|a%h,a%ha%hja%h,a%h2a%hZa%hP==a%h6a%h,a%ha%h˕M _You now have 121 gold pieces (gained 6).a%h>3a%ha%hśa%h,a%ha%h:a%hf,a%ha%h a%h?,a%ha%ha%h,a%ha%h#......# #......# #####...... .......(..# ...........# .# ...........# ##.#  #...........# ..)  a%hнa#.......@...##.# - #....#..#  #.......##  #####.....###### ##.#  ............... ...)  ......####### ##.#   .......# #   .......# #   ......## a%h015.7 (12.0)a%hF-6.7 (13a%ha%hY _p - a glowing pink potiona%h3a%ha%ha%hXa%h*a%h2a%hRa%ha%h&a%h}a%h!a%hia%ha%h*a%hY-,a%h.a%h0a%h1a%h2a%h2a%h 5a%h\7,a%h7a%h%=>  You see here a +0 dagger.a%h?5 _a%h@a%hAa%hB,a%hCa%h0Ea%hFa%hFa%hxGa%hSIa%hJa%heKa%h}Ma%hS a%h,# #  #  '..>..+ #......# ....? #......# ...  #####......# #'#   .......(...# #@#  30.7 (14  ...........# #.#   ...........####.#  #...........##..)# ###### #...........##.### #<...# #...........#..# #.##.# #.............## #.##.# #...........###### ##.#..#.### .... ...)[....#. _You open the door. _Found a stone staircase leading down.a%h3a%ha%hUa%h a%h $ _a%hJV  There is an open door here.a%hla%h, _a%hsa%ha%h,a%ha%h"a%h$,a%hy&a%h*,a%h),a%h0| _m - 2 scrolls labelled BUSIKO VING (gained 1)a%h&<W.jj..... ....... #.....# #.....#  ≈ #.....#  ≈. #.....# ...##..... ...'..>.@+  #......##.... #a%h=,##.....#######'### ......(...# #.# ..# #. jj 2 gnolls (1 polearm, asleep) .####.# .##..)# ########.### #<...#a%hKG{ 5.7 (5.0)  2 gnolls come into view.a%hHa%hgN..jjjj1 wandering)a%h*P4==6.7 (6a%h-Ta%hX? _The gnoll shouts! You hear an angry hiss.a%h: ........ jj..... #.....# #.....# ≈ #.....# ≈. #.....# ...##.....# ...'..>.@+  .##.....#  #.....####'###a%h(...# #.# #.##.#)#   #<...# a%h,m  ........ jj..... #.....# #.....# ≈ #.....# ≈. #.....# ...##.....# a%hn B...'..>.@+  .##.....#  #.....####'###(...# #. #.##.#)#  #<a%hu a%hw a%h} a%h d _There are monsters nearby!a%hS ? ........ jj..... #.....# #.....# ≈ #.....# ≈. #.....# ...##.....# ...'..>.@+  a%hi .##.....#  #.....####'###(...# #.# #.##.#)#   #<...# a%h  ........ jj..... #.....#a%h V #.....# ≈ #.....# ≈. #.....# a%h ...##.....# ...'..>.@+  .##.....#  #.....####'###(...# #.a%h)  #.##.#)#  #<a%h8 a%hf a%h' a%h d _There are monsters nearby!a%hC  ........ jj..... #.....# a%hiD #.....# ≈ #.....# ≈. #.....# ...##.....# ...'..>.@+  .##.....#  #.....#a%hOE ###'###(...# #.# #.##.#)#   #<...# a%ho ........ jj..... a%hU#.....# #.....# a%hu≈ #.....# ≈. #.....# ...##.....# a%h...'..>.@+  .##.....#  a%h>#.....####'###(...# #.a%h  #.##.#)#  #<a%ha%ha%ha%hd _There are monsters nearby!c%h0c%hH4 Your spells (describe)TypeFailure Level  a + SandblastEarth1% 1 b - PasswallEarth3%3  c - Stone ArrowConjuration/Earth5%3  d - Brom's Barrelling BoulderConjuration/Earthc%h$517%4 Select a spell to describe[!]/[I] toggle spell headersd%hq d%h d%hYellowBlue the Digger........Deep Elfjj.....Health: 34/34 ========================#.....#Magic: 14/14 ========================#.....#AC: 4Str: 5≈ #.....#EV: 13Int: 25≈. #.....#SH: 0Dex: 21...##.....#XL:  6 Next: 35% Place: Dungeon:4d%h% ...'..>.@+Noise: ==-------  Time: 2636.7 (0.0)#......##.....#-) Nothing wielded#......##.....#Cast: Sandblast ####......####'### ......(...# #.# ..........# #.#jj 2 gnolls (1 polearm, 1 wandering) ..........####.# ..........##..)####### ..........##.####<...# _m - 2 scrolls labelled BUSIKO VING (gained 1)  2 gnolls come into view. _The gnoll shouts! You hear an angry hiss. _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!d%hY d%hw d%h d%huh%h^........ jj..... #.....# #.....#≈ #.....# ≈. #.....# ...##.....# ...'..>..+#......##...@.# #......##.....# #####......####'### .......(...# #.#.....# #.#.####.#.##..)#######.##.### #<...#.#..#  #.##.#h%hth%h h%h ..j   gnoll (polearm)h%h ;--7.7 (1 _h%hh%hh%hH  . #j....# #.....#≈ #.....# ≈. #.....# ...##.....# ...'..>..+#......##.....#h%hK  #......##..@..######......####'###  .......(...# #.#  .....# #.#  .####.# #.##..)####### #.##.### #<...# #.#..#  #.##.# #...## #.##.#h%hO h%h7S h%h_ .jSS   ball python (constriction, wandering)h%hc A--8h%hh h%hk ^ _A ball python comes into view.h%h(nh%hqh%hzh%hV~i%h#.....#jS #.≈....# ...'..>..+#......##.....########@###.......(...# #.# .## #..)########<.....# .##..####### ##.#..#.####i%h"i%hi%h.≈ #.ji%hѨ&9i%hi%hQ _There is an open door here.i%h H≈ #.j. #.....# ...'..>..+#......##.....##.....########'###.......(...# #@# .## #..)########<.....# .##..####### ##.#..#.#### ........ ...)[....#.i%h' i%h R.ji%h' .40 _i%h\ i%hp j%h}≈. #..j...##.....# ...'..>..+#......##.....#.....######'##.......(...# #.# .## #..)######.##<.....# .##..#.###### ##.#..#.#### .......... ...)[....#.####### ##.#.......j1j%h j%hGk%h}k%h`P.jk%h7&2k%hqk%hk%h~} k%h; L>jk%h 73Sandblastk%hr k%hƎ l%hTG  The blast of sand hits the gnoll!!l%hx^X)###l%h_)l%h2.'.l%h 3--9=5.2 (1.5Sandblast _You kill the gnoll!l%ht l%h$l _Your Earth Magic skill increases to level 5!m%h3m%hm%hBm%hh - _You start resting.m%hu,60m%hb4==-7.2 (2m%hm%h% _Magic restored.n%hn3n%hn%h̩n%hXn%h,n%h n%h@  There is an open door here.n%hw .......  #.....#≈ #.....# ≈. #.....# .j.##.....# ...'..>..+  #......##..)..# ##..@..######n%h6t###'###  (...# #.  ...........# #.#...........####.# #...........##..)#######j   gnoll (wandering).....n%h/&9n%hn%hj..jj 2 gnolls (1 missile, wandering)n%h=50.2 (3Sandblastn%h!n%h _A gnoll comes into view. It is wielding a +0 club and quivering a throwing net.p%hqF  The blast of sand hits the gnoll!p%h0)###   gnoll (wandering)p%hbp%h{ep%hk.j)'..jp%hā 3--43=1.7 (1.5Sandblast p%hFR_You kill the gnoll!p%hp%him _Your Conjurations skill increases to level 3!q%hmq%hoq%h8{q%hY~ q%h~_You can't see any susceptible monsters within range! (Use Z to cast anyway.)q%hq%h.j-20Sandblast _q%hq%hOq%h G  The blast of sand hits the gnoll!!q%h T)###q%h_q ,'..q%h --7=4.2 (1.5Sandblastq%h q%h I _You kill the gnoll!r%h3r%hr%h6Br%h,r%hҍr%h_ -'.. _You start resting.r%h5-6.2 (2.0r%hNb4==-7.2 (3r%hr%hA% _Magic restored.s%h3s%hs%h_s%hBs%h2s%hp= ......... ....... #.....# #.....#≈≈≈ #.....#≈≈≈. #.....#s%h? .....##.....# .....)'@.>..+ #......##..)..# #.l....##.....# #####......####'### (...# #.#  ..# #.# l   iguana (wandering)  s%hA+..####.#  #..##..)# ######  #.### #<...#s%hD+8.2 (1s%hO~ .  An iguana comes into view.s%h R+9.2 (2s%h^Ws%hkZ3 _The iguana moves out of view.s%h  ...# .......... #.....#... #.....#≈ #.....#≈. #.....#.##.....#.)@..>..+ #......##..)..# #......##.....# #####l.....####'### .......(...# #.# ...........# #.#l   iguana (wandering) ...........####.#  #.##..)# ######  #.##.### #<...#s%h &0s%h .60.2 (1s%h g _There is an open door here.t%he_t%hLJt%hE#...........t%h`####.. ........t%h`#...... #.....#t%hS.... #.....#t%h'^≈.. #.....#t%h2^≈.. #.....#t%h;P.##.....#t%h~~#......@'..>..+t%h #......##..)..#t%hw #......##.....#t%hY #####......###t%h”,#'###t%hӕ ....l..(...# #t%hܖ.#t%h̘ .....# #.#l   iguana (wandering) ...........####.# #...........##..)#  #t%hg.##.### #<...t%hbt%hi0t%ht%hlt%h".t%hlt%h5t%hԯt%ht%hD==t%hҷ$1.2 (1t%hڼt%h t%h t%h!_The iguana hisses angrily. t%h6]_Items here: ( )) †.t%hoN  #..  #####.. ..  #...... #.....#  ....... #.....#  ≈≈≈≈≈.. #.....#  ≈≈≈≈≈.. #.....#  .......##.....#  #......@'..>..+  #......##..)..#  #......##.....#  #####l.....####'###  .......(...# #.#  ...........# #.#  ...........  #...........##..)#   #<t%h}  #..  #####.. ..  #...... #.....#  ....... #.....#  ≈≈≈≈≈.. #.....#  ≈≈≈≈≈.. #.....#  .......##.....#  #......@'..>..+  #......##..)..#  #......##.....#  #####l.....####'### .......(...# #.# ...........# #.#  ...........  #...........##..)#   #<t%h t%h* ^ _An iguana is nearby!u%hD #.... #####...........♣#......##.....#.##.....#≈..##.....#u%h"H≈..##.....#.##.....# #)'..>..+ #......##..)..# #......##.....# #####l.....####'### .(...# #.# .# #.# .####.# #.##..)#  #.##.### #<u%hFIu%hU@l.u%hXA2Sandblast _u%hbu%h1fv%hQa; ##v%hb@#The blast of sand hits the iguana.v%hv%hv%h:Dl...v%hT3--=v%h3.7 (1.5v%h v%h4 _The iguana is lightly wounded.v%h # The blast of sand hits the iguana.v%hB l..--5.2 _The iguana is moderately wounded.w%hhy  You miscast Sandblast.  You are very lightly contaminated with residual magic.w%hk21----------2--=60Contam w%hsw%hxF _Nothing appears to happen. The iguana bites you!w%h\  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x%h[  YellowBlue the Digger #...........  Deep Elf #####...........  Health: 21/34 ==============---------- x%h[\♣#......##.....#  Magic: 11/14 ==================------ ........##.....#  AC: 4Str: 5 ≈≈≈≈≈≈..##.....#  EV: 13Int: 25 ≈≈≈≈≈≈..##.....#  SH: 0Dex: 21x%hj_ ........##.....#  XL:  6 Next: 47% Place: Dungeon:4 #....l@)'..>..+  Noise: ==-------  Time: 2666.2 (0.0) #......##..)..#  -) Nothing wielded #......##.....#  Cast: Sandblast #####......####'###  Contam  .......(...# #.#  ...........# #.#  l   iguana ...........####.#  #...........##..)# #### #...........##.### #<.. _Nothing appears to happen. The iguana bites you!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 86% to hit)x%ḧYellowBlue the Digger#...........Deep Elf#####...........Health: 21/34 ==============----------♣#......##.....#Magic: 11/14 ==================------........##.....#AC: 4Str: 5≈≈≈≈≈≈..##.....#EV: 13Int: 25≈≈≈≈≈≈..##.....#SH: 0Dex: 21........##.....#x%hXL:  6 Next: 47% Place: Dungeon:4#....l@)'..>..+Noise: ==-------  Time: 2666.2 (0.0)#......##..)..#-) Nothing wielded#......##.....#Cast: Sandblast#####......####'###Contam .......(...# #.#...........# #.#l   iguana...........####.##...........##..)######...........##.####<..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 86% to hit)  The blast of sand hits the iguana.x%hx%h?Tonfirm with . or Enter, or press ? or * to list all spells.x%hzAiming: Sandblast (safe; 1% risk of failure)  x%hTPress: ? - help, Shift-Dir - straight line  x%hAim: an iguana (moderately wounded, 86% to hit)  x%h[,The blast of sand hits the iguana.  x%hKThe iguana is heavily wounded.x%h!x%hl"14x%h#-----x%h#&7.7 (1.5x%h/x%h2 x%h5c_The iguana bites you! The iguana barely misses you.x%hF  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x%h  YellowBlue the Digger #...........  Deep Elf #####...........  Health: 14/34 =========--------------- ♣#......##.....#  Magic: 10/14 =================------- ........##.....#  AC: 4Str: 5 ≈≈≈≈≈≈..##.....#  EV: 13Int: 25 ≈≈≈≈≈≈..##.....#  SH: 0Dex: 21 ........##.....#  XL:  6 Next: 47% Place: Dungeon:4 #....l@)'..>..+  Noise: ==-------  Time: 2667.7 (0.0) #......##..)..#  -) Nothing wielded #......##...x%h..#  Cast: Sandblast #####......####'###  Contam  .......(...# #.#  ...........# #.#  l   iguana ...........####.#  #...........##..)# #### #...........##.### #<.. _The iguana bites you! The iguana barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 86% to hit)y%h+y%hF^  YellowBlue the Diggery%h# #...........  Deep Elf #####...........  Health: 14/34 =========--------------- ♣#......##.....#  Magic: 10/14 =================------- ........##.....#  AC: 4Str: 5 ≈≈≈≈≈≈..##.....#  EV: 13Int: 25 ≈≈≈≈≈≈..##.....#  SH: 0Dex: 21 ........##.....#  XL:  6 Next: 47% Place: Dungeon:4 #....l@)'..>..+  Noise: ==-------  Time: 2667.7 (0.0) #......##..)..#  -) Nothing wielded #......##.....#  Cast: Sandblast #####......%h)0m####'###  Contam  .......(...# #.#  ...........# #.#  l   iguana ...........####.#  #...........##..)# #### #...........##.### #<..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 86% to hit)  The blast of sand hits the iguana!y%hl*!y%h* y%h++#...y%h, y%h, y%h(-/#####...y%h- y%hl.r ♣#......#  y%h0...  .#  ...#  ......#  #....†@)'..>..+ y%h+3 #.)..#  #....#  #####.##  ......  ...........# #.#  ...........#y%h6 #...........##..)#   y%h>f #< y%hy%hy%he1/15y%hh5y%hd-y%hW9.2 (1.5y%h] Sandblasty%hJy%h y%h_y%htLonfirm with . or Enter, or press ? or * to list all spells.y%hmzAiming: Sandblast (safe; 1% risk of failure)  y%hTPress: ? - help, Shift-Dir - straight line  y%h}Aim: an iguana (heavily wounded, 86% to hit)  y%hq+The blast of sand hits the iguana! y%h?_You kill the iguana!z%h "5=z%h = z%h% z%h 6_Your magical contamination has completely faded away.z%h, z%h 2z%h ==z%hp z%h z%h z%h z%hM 6z%h %==z%hi z%hw z%h z%hf z%hh z%h z%hX z%h 3z%h! 0===z%h2" z%hD$ z%hf' z%h ( z%hV* z%hA- z%h. z%h. 7z%h3/ %==z%h/ z%h1 z%h5 z%h5 z%h7 z%h*; z%h%< z%h< 4z%hz= 0===z%h > z%h*@ z%hqC z%hF z%hFG z%hI z%h'K z%h^ WS--81.2 (12.0)S   ball python (constriction, wandering)-z%h z%h7 z%h9  z%h  z%h >_A ball python is nearby!z%h {%hޘ{%h_{%h?S.{%h:|8=2.0) _{%h{%hS{%hdU{%haG≈≈S{%hd5====3Sandblast{%ho{%hs|%hM  The blast of sand hits the ball python!!|%h&w≈##|%hIz'..|%hQ4--8=4.7 (1.5Sandblast|%he _You kill the ball python!}%he9=5==}%h}%h&,}%h}%hοJ-SandblastJ   endoplasm (wandering)}%hr8.7 (4.0-9.7 (5}%h}%h] _An endoplasm comes into view.}%h J  The blast of sand hits the endoplasm!}%hT x.##}%h? O.)'}%h/c 20==4--=91.2 (1.5Sandblast}%hnj }%hrm M _You kill the endoplasm!~%h{3~%h}~%hπ,~%h5==~%hҊa1=~%h~%h,~%h~%hgB~%h@P==~%hw~%hi2=~%hޢ~%hԦ,~%h~%h3==~%h~%ha4=~%h~%hy,~%hb~%h|,~%hM~%h,~%h~%hd25=~%hO~%h},~%h~%hc,~%h!~%h%,~%h~%h6==~%h~%h,~%hn~%h,~%hQ~%h{,~%h~%h'~%hh7==~%h ~%h ,~%h~%htB~%h,~%h~%hrk8=~%h~%h",~%h$~%h',~%hK)~%h,,~%hg.~%h1a9=~%h3~%h 7,~%h)9~%h&<,~%h=~%hv@,~%hVB~%hD30==~%hF~%hI,~%h,K~%hM,~%huO~%h%R,~%hT~%hVk1=~%hX~%h[,~%h}]~%h`,~%h\b~%he,~%hFg~%hka2=~%h m~%hp,~%hDr~%hu,~%hv~%hz,~%h{~%h~~3==~%h~%h:,~%h~%he,~%h/X~%h~4==~%hە~%hB1 _HP restored.~%h͛3~%h~%h@~  q - a throwing netThings that are here:~%hY #.... #####........... ♣#.....g##.....# .##.....# ≈≈≈≈≈≈..##.....# ≈≈≈≈≈≈..##.....# .##.....# #....†.@'..>..+ -~%hTg#......##..)..# #......##.....# #####......####'###.(...# #.#.# #.# g   hobgoblin (wandering).####.##.##..)# #####  #...........##.### #<...a +0 whip; a +0 club; a gnoll corpse~%h1747.2 (56.0)~%h{F-8.2 (57~%hX~%hw _A hobgoblin comes into view. It is wielding a +0 flail.~%hI #..  #####....  ♣#......#  ........##.....#  ..##.....#  ..##.....#  ........##.....#  #....†.@'..>..+  #......##..)..#  #......##.....#  #####......####'###  .......(...# #.#  ...........# #.#  ~%h6Lt...........  #...........##..)#   #<~%h #..  #####..~%h..  ♣#......#  ........##.....#  ..##.....#  ..##.....#  ~%h`........##.....#  #....†.@'..>..+  #......##..)..#  #......##.....#  #####......####'###~%h= .......(...# #.# ...........# #.#  ...........  #...........##..)#   #<~%h~%h_~%hkv _A hobgoblin is nearby!~%hZ #..  #####....  ♣#......#  ~%h[8........##.....#  ..##.....#  ..##.....#  ........##.....#  #....†.@'..>..+  #......##..)..#  #......##.....#  #####......####'###  ~%h\.......(...# #.#  ...........# #.#  ...........  #...........##..)#   #<~%h  #..  #####....  ♣#......#  ........##.....#  ~%h ..##.....#  ..##.....#  ........##.....#  #....†.@'..>..+  #......##..)..#  #......##.....# ~%h  #####......####'### .......(...# #.# ...........# #.#  ...........  #...........##..)#   #<~%h ~%h| ~%h( ~%h  ~%h R_A hobgoblin is nearby!%h/A%h{P6.%hQ0%heU9.2 (1.0) _%hGF3%hIH%hWL%hRe=%hT@  There is an open door here.%h\s .........  #...g........ #####........... ♣#......##.....# ........##.....# ≈≈≈≈≈≈..##.....# ≈≈≈≈≈≈..##.....# ........##@....# #....†.)'..>..+ #......##..)..#  #......##.....#%hb]#####......####'##.......(...# #.# g   hobgoblin (wandering)...........# #.#...........####.##..##..)# ######%h(a'50%hwfG.g%hh21.2 (2 _%hbm%h>o%h[. .. #....g. #####...........♣#......≈≈≈≈≈≈........##.....#...†.)'..>..+.....##..) #......##.....#####......####'###.(  ##.#%hAa%hhf.gg%hiF===2.2 (1Sandblast%hn%hq+ _The hobgoblin shouts!%h>###%h G..g.4----3.7 (1.5 _The blast of sand hits the hobgoblin but does no damage.%hD####%hiG...g3------5.2%h}P %hLR%hS9_The blast of sand misses the hobgoblin.%hxU%hK  The blast of sand hits the hobgoblin!!%hC$%h %hLi ~--96.7Sandblast%hxp %hwt M _You kill the hobgoblin!%hou%hoX%h8x4==%hs \5====%hMX%h  You now have 138 gold pieces (gained 17).  Things that are here:%h.%hPc _a +0 flail; a hobgoblin corpse%h 3%h"%h$%h'P==%h)%h+%hX.,%hS0%h`2%he4,%h5%h9%h;,%h(=%h'?%hJA,%h9B%hlF%hKI,%hJ%hN%hRP,%h}Q%hR%hAT,%hT%hU%hyW,%hX%hY%hhZ%h [%h[%hM\%h]%hM^%h^%h_%h`%hpa%ha%hmd%he,%hkf%hg%h+i,%hi%hj%hbl,%hl%hm%hso,%ho%hq%hWr%hr,%hs%hhu%hu,%hv%hGx,%hx%hz%h{%h$|,%h}%h$%h%h4%h %hm%h%h~%hG%hׅ%hU%h%h%h*%h%h9%h%hߌ%hm%h%hK7 _You open the door.%h%ht%h%h%hM,%hޖ%h%h>,%hК%h*X%h%h֢,%h%hޥ%h###. ##................#+####........#.....##......#........#.....#................#..... #........#'#######..... #........#.# #..... #.#....##### ##....%hE #......# ##### #.#..#@# #####-96.7 (40.0) .........# ♣#.... ........... ...... .....≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈%h3 .....≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈ ............... ......  .........#♣$ß.∩ #....  .........# .... #....%h  #.... %h±%hسF-7.7 (41%h%hĸ; _Found Gypnuhue's Magic Scroll Shoppe.%h%hZ ##......#........# #..........# #........#'####### #........#.# #. #.#....##### ##.. #......# ###...#.#..#.## ###...........#♣.∩ ♣#.........@........ ....8.7 (1.0)≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈............ ..........#♣$ß.∩ #..# .... #..# ♣♣ #..# #####...%h9.7 (2 _Found Tehawurch's Antique Armour Boutique.%hj%3%h'%h7,%h8X%hQt##......#..#..#.........#..#........#'#######..#........#.# #..#.#....##### ##... #......# ##...#.#..#.## . ##...#♣.∩.∩ ♣#........... ..800.7 (1.......≈≈ ≈≈.......≈≈ ≈≈.. ....#♣$ß.∩ #....# .... #....# ♣♣♣ #....# #####.........(%hU+1.7 (2%hpY%h[9 _Found Wouskoam's Assorted Antiques.%hV %hy ##......#..#..#.........#..#........#'#######..#........#.# #..#.#....##### ##... #......# ♣♣♣♣ #####.....#.#..#.## ..... #####....#♣.∩.∩.ß ♣#......2.7 (1.......≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈........#♣$ß.∩.∩ #....†..# ..#....# ♣♣♣♣♣♣ #....# #####.........(..%hҿ +3.7 (2%h %h: 9 _Found Moceulib's Assorted Antiques.%h3%h%h %h-X%hd/,%h1%h 6%h:,%h =%hG%hNWelcome to Tehawurch's Antique Armour Boutique! What would you like to do?  a -  50 gold a leather armour  b -  187 gold a pair of embroidered glovesc -  112 gold a pair of gloves  d -  450 gold a plate armour  e -  100 gold a ring mail  f -  100 gold a ring mail  g -  147 gold an ancient robe%hOh -  22 gold a robe You have 138 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list%h %h# %h;. ...#+####........#.......### YellowBlue the Digger##......#........#.......... Deep Elf#................#.......... Health: 34/34 ========================%hO/ '#........#'#######.......... Magic: 15/15 ========================#........#.# #.......... AC: 4Str: 5#.#....##### ##......... EV: 13Int: 25%h50 }. #......# ♣♣♣♣♣♣♣♣♣#####..... SH: 0Dex: 21%h1 B...#.#..#.##♣......?♣#####..... XL:  6 Next: 59% Place: Dungeon:4...........#♣.@.∩.ß.♣#......##. Noise: ---------  Time: 2806.7 (3.0)............................##. -) Nothing wielded%h4 Z.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##) Cast: Sandblast.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##.............................##............#♣$ß.∩.∩.♣#....†.)'. ...........#♣.......♣#......##. ...........#♣♣♣♣♣♣♣♣♣#......##. ...........# #####......###  _You open the door. _Found Gypnuhue's Magic Scroll Shoppe. _Found Tehawurch's Antique Armour Boutique. _Found Wouskoam's Assorted Antiques. _Found Moceulib's Assorted Antiques.  There is an entrance to Tehawurch's Antique Armour Boutique here.%h'= %hA %h!D . _%hA3%h}U,%hiW%hX$ _%han%hd%hnj'Welcome to Wouskoam's Assorted Antiques! What would you like to do?  a -  25 gold a black potion  b -  25 gold a coppery potion  c -  25 gold a coppery potion  d -  140 gold an emerald ring  e -  28 gold a scroll labelled CIDDANITRO You have 138 gold pieces. %hDk*[Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping list%hOt+ After the purchase, you will have 113 gold pieces.[Enter] buy marked items%h  a +  25 gold a black potion  b +  25 gold a coppery potion88%h]  b +  25 gold a coppery potion  c +  25 gold a coppery potion%h^463%h  c +  25 gold a coppery potion  e +  28 gold a scroll labelled CIDDANITRO35%hY Purchase items for 103 gold? (y/N)%h  a -  140 gold an emerald ring  [a[A%h %h8  ...#+####........#.......##### YellowBlue the Digger##......#........#............ Deep Elf#................#............ Health: 34/34 ========================#........#'#######............ Magic: 15/15 ========================#........#.# #............ AC: 4Str: 5#.#....##### ##........... EV: 13Int: 25 . #......# ♣♣♣♣♣♣♣♣♣#####....... SH: 0Dex: 21 ...#.#..#.##♣......?♣#####....... XL:  6 Next: 59% Place: Dungeon:4 ...........#♣.∩.@.ß.♣#......##... Noise: ---------  Time: 2808.7 (2.0) .......................%h9 .....##... -) Nothing wielded .......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##).. Cast: Sandblast .......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##... ............................##... ...........#♣$ß.∩.∩.♣#....†.)'..>  ...........#♣.......♣#......##..)  ...........#♣♣♣♣♣♣♣♣♣#......##...  ...........# #####......####'  _Found Wouskoam's Assorted Antiques. _Found Moceulib's Assorted Antiques. _There is an entrance to Tehawurch's Antique Armour Boutique here.  There is an entrance to Wouskoam's Assorted Antiques here.  e - 2 black potions (gained 1); j - 2 coppery potions (gained 1)  o - 2 scrolls labelled CIDDANITRO (gained 1)Moceulib _There is an entrance to Tehawurch's Antique Armour Boutique here.  Wouskoam's Assorted Antiques  e - 2 black potions (gained 1); j - 2 coppery potions (g%h< ained 1)  o - 2 scrolls labelled CIDDANITRO  j - 3 coppery potions%h> %hA m _Thank you for shopping at Wouskoam's Assorted Antiques!%h{ 3%h} %h %hm %hk $ _%h ,%h: ,%h %hߓ %h3 ,%h %h: ,%h0 %h | _m - 3 scrolls labelled BUSIKO VING (gained 1)%h 3%hY %h %h ,%h> %h %h ,%h %hD %h ,%h %hU %h ,%hF %h %h. ,%h %h, %h0 ,%h %ha %h ,%h} %h %h ,%hI %h) %h ,%hH %h %h ,%h %h %h ,%h %h %h ,%h( %h %h ,%h %h %h ,%h= %hb %h| ,%h~ %h) %h %hl %h %hk %h Welcome to Moceulib's Assorted Antiques! What would you like to do?  a -  174 gold a chain mailb -  58 gold a leather armour  c - 1160 gold a lightning rod (4/4)  d - 1160 gold a phantom mirror %hL 6 e - 1160 gold a phantom mirror  f -  52 gold 2 glowing pink potions  g -  29 gold a scroll labelled BUSIKO VING  h -  29 gold a scroll labelled CIDDANITRO You have 35 gold pieces. [Esc] exit[!] buy|examine items%h R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list%h  a -  174 gold a chain mail  g +  29 gold a scroll labelled BUSIKO VINGh -  After the purchase, you will have 6 gold pieces.[Enter] buy marked items%h3lX Purchase items for 29 gold? (y/N)%hR g - CIDDANITRO gG%h%h%h #.#....##### ##............. YellowBlue the Digger#......# ♣♣♣♣♣♣♣♣♣#####......... Deep Elf %h_ .#.#..#.##♣.......♣#####......... Health: 34/34 ======================== .........#♣.∩.∩.ß.♣#......##..... Magic: 15/15 ======================== ..........................##..... AC: 4Str: 5 .....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##).... EV: 13%hXVInt: 25 .....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##..... SH: 0Dex: 21 ..........................##..... XL:  6 Next: 59% Place: Dungeon:4 .........#♣$ß.∩.@.♣#....†.)'..>.. Noise: ---------  Time: 2829.7 (21.0) .........#♣.......♣#......##..).. -) Nothing wielded .........#♣♣♣♣♣♣♣♣♣#......##..... Cast: Sandblast .........# #####......####'##.......(...# #.#...........# #.#...........####.##...........##..)##...........##.###e - 2 black potions (gained 1); j - 2 coppery potions (gained 1)  o - 2 scrolls labelled CIDDANITRO (gained 1)  %h'j - 3 coppery potions (gained 1) _Thank you for shopping at Wouskoam's Assorted Antiques! _m - 3 scrolls labelled BUSIKO VING (gained 1)  There is an entrance to Moceulib's Assorted Antiques here.%heo - 2 scrolls labelled CIDDANITRO  j - 3 coppery potions _Thank you for shopping at Wouskoam's Assorted Antiques! _m - 3 scrolls labelled BUSIKO VING (gained 1)  There is an entrance to Moceulib's Assorted Antiques here.  m - 4 scrolls labelled BUSIKO VING (gained 1)%hj%hm _Thank you for shopping at Moceulib's Assorted Antiques!%h`m _%hq%hxWelcome to Gypnuhue's Magic Scroll Shoppe! What would you like to do?  a -  40 gold a scroll of amnesia (unknown)b -  95 gold a scroll of brand weapon (unknown)  c -  40 gold a scroll of fear (unknown)  d -  40 gold a scroll of fear (unknown)e -  60 gold 3 scrolls of identify (unknown)  f -  20 gold a scroll of identify (unknown)  g -  20 gold a scroll of identify (unknown)  h -  75 gold a scroll of revelation (unknown) You have 6 gold pieces. %hy*[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list%hϏ f $ g $  You are short 34 gold pieces for the purchase.[Enter] buy shopping list%hs| Oe $ 9%hXQ %h[ %hg & #.#....##### ##........... YellowBlue the Digger . #......# ♣♣♣♣♣♣♣♣♣#####....... Deep Elf ...#.#..#.##♣.......♣#####....... Health: 34/34 ======================== %h#i ...........#♣.∩.∩.ß.♣#......##... Magic: 15/15 ======================== ............................##... AC: 4Str: 5 .......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##).. EV: 13Int: 25 .......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##... SH: 0Dex: 21 ............................##... XL:  6 Next: 59% Place: Dungeon:4 ...........#♣$ß.@.∩.♣#....†.)'..> Noise: ---------  Time: 2831.7 (2.0) ...........#♣.......♣#......##..) -) Nothing wielded ...........#♣♣♣♣♣♣♣♣♣#......##... Cast: Sandblast ...........#%hk [40m #####......####'.......(...# #............# #. ...........####. #...........##..) #...........##.##  _Thank you for shopping at Wouskoam's Assorted Antiques! _m - 3 scrolls labelled BUSIKO VING (gained 1)  There is an entrance to Moceulib's Assorted Antiques here.  m - 4 scrolls labelled BUSIKO VING (gained 1) _Thank you for shopping at Moceulib's Assorted Antiques!  There is an entrance to Gypnuhue's Magic Scroll Shoppe here.%hbw %h2} %h O _m - 3 scrolls labelled BUSIKO VING (gained 1)  There is an entrance to Moceulib's Assorted Antiques here.  m - 4 scrolls labelled BUSIKO VING (gained 1) _Thank you for shopping at Moceulib's Assorted Antiques!  %h: There is an entrance to Gypnuhue's Magic Scroll Shoppe here. _You can access your shopping list by pressing '$'.%h< 3%h? %hB %hF %h`O P _%hQ ,%hR %hU %hX ,%h{Z %hL^ ,%h_ %hf L _You now have 14 gold pieces (gained 8).%hj 3%h|k %hlm %ho ,%ho %hq %h2s ,%hbt %h#v %hLw %hw %hpx %hy %h{ ,%h&| %h} %h v ...........#♣.∩.∩.ß.♣# .................... .......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ .......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ .............%h- i ...........#♣.ß.∩.∩.♣#....† ...........#♣.......♣#.. .#♣♣♣♣♣♣♣♣♣#.. ..........@# #####..... ....%h ..........(.. .....................Sandblast ...........w............##############......... #.......... w   dart slug (asleep) %h2 #.......... #.......... #####..........%h ,40.7 (9%h -1.7 (10.0) %hN %h4 \ _A dart slug comes into view.%h@H% ∩.∩ ............. ....... ....... ................ ...........#♣.ß.∩.∩ ...........# ...........# ..........@#  ...............%hI( ............... ...........w... ##############.%h ∩.∩ ............. ....... ....... ................ %hK...........#♣.ß.∩.∩ ...........# ...........# ..........@#  ...............( ............... ...........w... ##############.%hL%h%h%%h_ ` _A dart slug is nearby!%h%2 ∩.∩ ............. ....... ....... ................ ...........#♣.ß.∩.∩ ...........# ...........# ..........@#  ...............( %hM............... ...........w... ##############.%h_0 ∩.∩ ............. ....... ....... ................ ...........#♣.ß.∩.∩ ...........# ...........# ..........@#  ...............( ............... ...........w... ##############. _A dart slug is nearby!%hB ∩.∩ ............. ....... ....... ................ ...........#♣.ß.∩.∩ ...........# ...........# ..........@#  ...............( ............... ...........w... ##############.%hw ∩.∩ ............. ....... ....... ................ %h1...........#♣.ß.∩.∩ ...........# ...........# ..........@#  ...............( %h............... ...........w... ##############.%h^%hL%hn%h` _A dart slug is nearby!%hd...........≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...................#♣.ß.∩.∩.♣#....†.#♣........#♣♣♣♣♣♣♣♣.########## .............(.%hw############## #.####.....%h%hG82.0) _%h%h%hSR..≈..≈.....#♣.ß.∩.∩.♣#....†..#♣.♣#..#♣#..#..(...w.#.#..#.#.#####..%h%h=&3%h?%h%h ##wThe blast of sand hits the dart slug.%ho %hrx N.w.%h{ d4--=5.2 (1.5%h %h 7 _The dart slug is lightly wounded.%h %h D The blast of sand hits the dart slug!%h6#.%h %h !%h(..%h--606.7Sandblast%h>%hrM _You kill the dart slug!%h%h%hm%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3%hˠ%hm: _%h X%h&j5==%h_%h,%h %h%hpP==%h$%hH%h,%h%h0%h%h,%hn%h%h%h %h %h%h1,%h%h8,  ≈≈≈≈≈≈≈≈≈≈≈≈ .................... .............#♣.ß.∩.∩ #...........#♣ #...........#♣♣♣♣♣♣♣ #...........######## ..###............. #%hW P........... #####.- +...############## #.... # ....... ##.#...... ##.....#### ########.... #....   You pick up Maxwell's Memoranda and begin reading...%h$060.7 (14.0)%hm'F-1.7 (15%h*%h-e _You add the spells Magnavolt and Maxwell's Capacitive Coupling to your library.%h 3%hD %h %hG X%h ,%h %h %h ,%h %h %h ,%h n%h7 %h %h %h %h5 %h ,%hK %hk %h %h %h %hF %h  +...###################........... ##............... #..#.#........... ##.....######## ########........... ..... #...........  #..  # 9.7 (8.0)..[<.............. ..................... ............... ............######### #####.........# #.....##+## ###....#  # ....#%h! B70.7 (9%h# %h5' S _Found a leather armour. Found an escape hatch in the ceiling.%h 3%h %h  %h B%h B%h %hh %h ,%hb# %h& %h * ,%h0, %h. %h0 ,%hV3 %h45 %h_? %h@ %h*B ,%hC %hE %hF ,%hG %hI %hK ,%hL %hN %h P ,%hP %hR %hS %hS ,%hU %hxV %hW ,%h%h%h,%hN%hO%h,%h\%ho%hɨ,%hz%h%h%h,%hC%hm%h ,%hL%h,%h%hԵ@  There is an open door here.%h%h _%hS%h%h%h@%hۻ%h%hn%h%h%h}%h%hC%h%h%h%h%hq%h\%h%h3%h%hj%hL%h%hm%hm%h%h=%h%h%h%ht%h%hz%h3,%h%h%h ,%h%h%h%h%h;%h%h%h%hM%h%h;%hh,%h2%h%h,%hV%hL%h......... .....>..........# ......... ................# ######### #####>#.########## # # #.## ...# # #####..####..... ## ####......)........ .## ###....###..###...... ..## #...######....#........ ...## #.### #@....#........- #...## #.# #.###......... ##...###.# ##.. #.###.#.# .##...##.# .....#...#...## ..##...#.# [40%h m)###.....#.#(.# ..ß#ß..'.# #. #.###......# #. J   endoplasm (asleep) ..##...#.# . .#.J #.###..# #. .##...##.#.....#...#..# #. ##...##..#.# #.....#.### #.%h23041.7 (76.0)%hF-2.7 (77%h%h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _An endoplasm comes into view.%h .....>  ..  #####>#.# # # #.## ...# # #####..###  ####......).  ###....###..###  #...######....# ...## #.### #@....# #...## #.# #.###......... ...###.# ##.. #.###.#.# ...##.# ..... ...#.# )###..(.# ..'.# #. #.## ..#.# . .#.J  ..##.# ..... ..##..# .#  %h0C .....>  ..  #####>#.#  # #.## ...#  #####..###  ####......).  ###....###..###  #...######....# ...## #.### #@....#%h5\ ...## #.# #.###......... ...###.# ##.. #.###.#.# ...##.# ........#.# )###..(..'.# #. #.## ..#.# . .#.J  ..##.# ..... ..##..# .#  %h{;%hy>%h H%hKa _An endoplasm is nearby!%hY .....>  ..  #####>#.# # # #.## ...# # #####..###  ####......).  ###....###..###  #...######....# ...## #.### #@....# #%h`A...## #.# #.###......... ...###.# ##.. #.###.#.# ...##.# ..... ...#.# )###..(.# ..'.# #. #.## ..#.# . .#.J  ..##.# ..... ..##..# .#  %hv .....>  ..  #####>#.#  # #.## ...#  #####..###%hx  ####......).  ###....###..###  #...######....# ...## #.### #@....# ...## #.# #.###......... ...###.# ##.. #.###.#.# ...##.# ........#.# )###..(..'.# #. #.## ..#.# . .#.J  ..##.# ..... ..##..# .#  %h/~%h%h%hUa _An endoplasm is nearby!%h4 .....>  ..  #####>#.# # # #.## ...# # #####..###  ####......).  ###....###..###  #...######....# ...## #.### #@....# #...## #.# #.###......... ...###.# ##.. #.###.#.# ...##.# ..... ...#.# )###..(.# ..'.# #. #.## ..#.# . .#.J  ..##.# ..... ..##..# .#  %h  .....>  ..  #####>#.#  # #.## ...#  #####..###  ####......). %h  ###....###..###  #...######....# ...## #.### #@....# ...## #.# #.###......... ...###.# ##.. #.###.#.# ...##.# ........#.# )###..(..'.# #. #.## ..#.# . .#.J  ..##.# ..... ..##..# .#  %h %h %hU %h a _An endoplasm is nearby!%hݪ  .....>  ..  #####>#.# # # #.## ...# # #####..###  ####......).  ###....###..###  #...######....# ...## #.### #@....# #...## #.# #.###......... ...###.# ##.. #.###.#.# ...##.# ..... ...#.# )###..(.# ..'.# #. #.## ..#.# . .#.J  ..##.# ..... ..##..# .#  %h4F c .....>  ..  #####>#.#  # #.## ...#  #####..###  ####......).  ###....###..###  #...######....# ...## #.### #@....# %hqH <...## #.# #.###......... ...###.# ##.. #.###.#.# ...##.# ........#.# )###..(..'.# #. #.## ..#.# . .#.J  ..##.# ..... ..##..# .#  %h{O %hR %hgX %h\ a _An endoplasm is nearby!%h. ######### #####>#.########## # # #.## ...#####..####..... ######......)... .## ###....###..###.## #...######.......## #.### #.. #...## #.# #@###.. #...###.# ##...#.###.#.# .##...##.# .....#...#...## ..##...#.# )###.....#.#(.ß#ß..'.# #. #.###......# #.%h##...#.# . .#.J #.### .##...##.# .# .....#... ##...##..# #. .# #.....#.### #...##..##. #.###.....%h%h783.7 (1.0) _%h|%h%h6 l######### #####>#.########## # # #.## ...#####..####..... ##%h; ####......)... .## ###....###..### ..## #...######....#...## #.### #.....# #...## #.# #.###.. #...####@..#.###.#.# .##...#.....#...#...## ..##...#)###.....#.#(.ß#ß..'.# #. #.###......# #.##...#.# . .#.J #.### .##...##.# .# .....#... ##...##..# #. .# #.....#.### #...##..## # #. #.###..... ...##..## . #. #.###%hG %hL 74Sandblast%hU %h-X %h(p  The blast of sand hits the endoplasm!###.%h@:....%h4--=6.2 (1.5Sandblast%h M _You kill the endoplasm!%h3%h(4%h4L5==%hU5%h[8%h :,%h:%h<%h/>,%h>%h)%h,%h&%h*>  You see here a +0 dagger.%h+%h,A== _%hC-%hp1%h3,%h4%h6%h7,%h8%h;%h|=%h>%h>%h@%hA%h#B%hB%hcH%hK,%hM%hP%hS,%hU%hY%hE\,%h\%h^%h_,%h`%hi%ho%h%h˼- #####..####..... #.#  ####......)............ #.. ##....###..###........#+ ##. ...######....#........#p #.# #.....#........ #. .# #.###......... #. .# ###...#.###.#.# #. .# #.....#...#...## #. .# #)%hF###.....#@#(.# #.77.2 (31.0) ###...#.###......# #.# #. .# #.....#...#.###..# #.# #. .# #.###.....#...#..# #.# # #...#.###.....#.### #.# ## ###.#...#.###.....# #.# p   human (wandering) #.....#...#.###.# #.#  ####......#...#.# #.#######. #..###.....#.###.........%h  You sense Yredelemnul urging you to kill the trapped human.-8.2 (32%h%h5 _Found a runed translucent door.%hZ3%h]%hd%hi,%h r,%h~v,%hHz%h%hk................# #### #####>#.########## _.# #..  # #.## #....###...# #.###  #####..####......##### #.## %hBI###......).............. #..# ...###..###........#+#. ##.# #####....#........#p#. #.# ## #.....#........###. #.#  #.###......@....... #.# 80.2 (2.0) %hۑ ###...#.###.#.#####.# #.#  .#...#...## #.#  #)###.....#.#(.# #.#  ###...#.###......# #.# #.#  #.....#...#.###..# #.# #.#  #.###.....#...#..# #.# #.#%hf  #...#.###.....#.### #.# #.#  ###.#...#. #.# #.#%h8_%hޛ+1.2 (3%h%h: _Found a basalt altar of Yredelemnul.%h*3%h%hH%hA# #>#.########## ._.# #.# #.## #....###...# #.######..####......#####. #.## ......)..Z #..# ###..###.#+#.. ##.# %h4######....#.#p#.. #.#  #.....#.###.. #.# #.###.......#.# ###...#.###.#.#####.## #.# #.....#...#...## #.# #)###.....#.#(. ###...#.###...... #.....#...#.###..# #.# #.# Z   kobold skeleton (dormant) #.###.....#...#..# #.# #.# p   human (wandering) #...#.###.....#.## %hQ02.2 (1%h %h_#b _A kobold skeleton comes into view.%hnZ >###### ._.#  # #.## #....###...#  ###......#####. #.## )..............Z #..# #........#+#.. ##.# %h[#........#p#.. #.# # #.....#........###.. #.#  #.###.......@....... #.#  .###.#.#####.## #.#  ...## #.#  #)#.#(.# #.# ......# #.# #.# #.###..# #.# #.# #...#..# #.# #.# ....#.### #.# #.#  #.# #.# %hj >###### ._.#  # #.## #....###...#  ###......#####. #.## )..............Z #..# #........#+#.. ##.# %hW#........#p#.. #.#  #.....#........###.. #.#  #.###.......@....... #.#  .###.#.#####.## #.#  ...## #.#  #)#.#(.# ......# #.# #.###..# #.# #.# #...#..# #.# #.# ....#.### #.#  #.# %hJ%h%h5 8_%hH f _A kobold skeleton is nearby!%h  >###### ._.#  # #.## #....###...#  ###......#####. #.## )..............Z #..# #........#+#.. ##.# #........#p#.. #.# # #.....#........###.. #.# %h S #.###.......@....... #.#  .###.#.#####.## #.#  ...## #.#  #)#.#(.# #.# ......# #.# #.# #.###..# #.# #.# #...#..# #.# #.# ....#.### #.# #.#  #.# #.# %h _ >###### ._.#  # #.## #....###...#  %h ###......#####. #.## )..............Z #..# #........#+#.. ##.# #........#p#.. #.#  #.....#........###.. #.#  #.###.......@....... #.#  .###.#.#####.## #.#  ...## #.#  #)#.#(.# ......# #.# %h `#.###..# #.# #.# #...#..# #.# #.# ....#.### #.#  #.# %h %h %h %h f _A kobold skeleton is nearby!%h*1 $>#  ..............# ...# ####### ###>#.########## ._.# #...... # #.## #....###...# # #.########..#########.. #.## #......)......Z. #..# ..###..###.#+#... ##.# ####....#.%h2 o#p#... #.# #.....#......@.####.#  #.###................ #.#  ###...#.###.#.#####.### #.#  #.....#...#...## #  #)###.....#.#(.# #...#.###......# #.# #.# .....#...#.###..# #.# #.# .###.....#...#..#  ...#.###.....#.##%hd; %h$> -3 _%hD 8_%hF %hɢ.# # #.># #### #. .............# ...# ####### ##>#.########## ._.# #.......  # #.## #....###...# ## #.###### ####..#########..# #.## ....)...%h&...Z.# #..# .###..###.#+#...# ##.# ####....#.#p#.... #.# #.....#####.#  #.###................. #.# ###...#.###.#.#####.#### #.# #.....#...#...## $#)###.....#.#(.# # #.# #...#.###......# #.# #.# ...#...#.## ###.....#...#..# %hʧ%hZZ.Z%h&4%h%h+ _Found 10 gold pieces.%h_... #>#### .............# ..###### ##>#.########## ._.# #.......  # #.## #....###...# ##### ####..########## ......).....Z..# #. .###..##+#...# # ####%hep....####  #.###.................##...#.###.#.#####.####.....#...#...## $)###.....#.#(.# # #...#.###.... ....#...#.##%h7_%h>75Sandblast%hR%h%hw.# #.#####.# #.. #..# # #>.# #### # ..............# ...# ####### %hz###>#.########## ._.# #......  # #.## #....###...# ## #.##### #####..#########..# #.## #......).....Z..# #..# ..###..###.#+#...# ##.# #####....#.#p#.... #.# #.....####. #.#  #.###................. #.#  ###...#.###.#.#####.#### #.#  #.....#...#...## $# #.#  #)###.....#.#(.# # #.# ##...#.###......# #.# #.#[3%h ~%9;49m%h"Z.%h&6%h-8_%h-%h P  The blast of sand hits the kobold skeleton!%hN_###.p   human (wandering)%h)....%h4--7=7.7 (1.5Sandblast%h%hV _You destroy the kobold skeleton!%hZl 3%ho %h} 5==%h %h %h ,%h/ %hM %h %h %h %hÚ %hg ,%h %h9 f==%h\ %h %hԯ ,%hC %h0 %h0 ,%h< %h %hԼ ,%h %h& %h| ,%h %hd #.## #....###...#### #.####### #..####......#####..# #.## ).........# #..# #..###..#+#...#.##.# #....#%h .#p#.....##.# .....#........###.....##.# .###..................##.# ...#.###.#.#####.#######.# ...#...#...## #@# #.# - ##.....#.#(.# #.# #.# .#.###......# #.# #.# .#...#.###..# #.# #.# .....#...#..# #.# #.# ...#.### #.# #.# ...#.###.....# #. ...#...#.###.# #.......#...#.# #.#######.#%h 90.0)  You now have enough gold to buy 3 scrolls of identify on this level.  You can access your shopping list by pressing '$'.%h F-8.7 (11%hV %h2 > _You now have 66 gold pieces (gained 10).%h}3%hM%h{%h"X%h,%hf%h$%h(,%hڐ%h%h%h%h%h%hr%h!%h̙%h%hQ%h%hΝ%h1%hU%h,%h1%hG%hӥB%h,%h%h%hԪ,%h%h%h,%h9%h%h,%h>%hһ%h,%hB%h%h0,%hX%hA%h,%h/%h%h,%h%h %h,%hs%hW   Things that are here:  a +0 club; a goblin skeleton _%h%h%h,%h=%h%h',%h%h%%h~!,%h=#%hc%%hZ),%h[+%h<5v.....##.....# ...†.)'..>..+ ..##..)..# .....##.....# .....####'#### ###  .(...# #.# #.#..  .....# #.# #.#.#######  %h6..####.# #..........  ..##..)# #@######  .....##.### #.#<...#  .....#..# #.#.##.#  .......## #.#.##.#  ##########.#..#.### .................)[.... ..###########.#......  ..# #.#.####   .....# #.#.....  %h<.120.7 (22%h+>,1.7 (23%hB%hDc _r - a scroll labelled YPTAOCLO TEOM%h,3%h%h%heB%h%h,%h%hw%ht,%h%h%hE,%h%h%hy,%h%hA%h,%h0%h^2%h4,%h4%h5%h6%h;7,%h#8%h9%h9,%h:%h<B%h =%h,>,%h?%h?%h@%hA,%hD%hG,%hG%hI%h,K,%hT%hjW%hX%hY,%h[%h\%h]%hc^%ho_%h`%haa%hb%hc%hGf,%hg%hh%hi%hj%hKk%hl%hn%hKo%hq%hz###..............##.....##. ≈≈≈..##) ≈≈≈..##.....# ....##.....# %hz†.)'..>..+ ..)..##############...##..@........###'####.#########.# .(...# #.# #.#.........## #.# #.#.#########.# #.......... ##..)# ###.####### .### #.#<...# %hQ{v..##.#.##.# ..##.##.# %h,40%hp,2.7 (21%h%h\ _s - a glowing emerald potion%h3%h%hh%hun%h9 %h %h %h ,%h%h %h,%h%h%h,%hN%ht%h,%hZ!%h#%h$,%h%%h'%h(%h)%hZ*%h+%h@-%h-%h.%h/%h1%h?2%h2%hj5%hc8,%hi9%h(;%h<,%h]=%h?%hb@,%h~A%hC%hOD%hD%hE%hF%hG%htH%hI%hI%hJ%htK,%hL%hM%hN,%hO%hP%h`Q,%hR%hS%hUB%hU%hV,%h~W%hpX%hUY,%h(Z%h[%h[,%h\%h|]%h`%hXa%hb%hb%hc,%hd%he%h?f,%hg%hg%hh,%ho%h|pB%h0v%hw%hw,%hx%hfy%h/z%hz,%h{%h|%hW},%h,~%h$%h,%hـ%hԁ%h,%hb%hj%h,,%h9%hc%h6,%h5%h/%h,%h΋%hŒ%h~,%ha%h%h6,%h%h %hȒ,%h%h%h[,%h+%h.%h%h%hݙ%hLB%h|%h,%h\%h%hݤ%h,%h%h%h,%h%h%h%hP%h&%hO%h%h%hP%h%h%hE%h%h)%h%h%h%hI,%h%h7 _You open the door.%hI3%h%h@  There is an open door here.%hm%he _%h%h5%h,%hX%h%hI,%h\%hj%h,%h%h%hKB%h%h,%h%h}%hz,%h %hw %h,%h+%hD%hk,%h%h.%h,%h%h"%h$,%h&%h)%h,,%hG/%h3@  There is an open door here.%h75 _%h9%h>  Things that are here:  a +0 whip; a +0 club; a gnoll skeleton%hA%hcB _%hD%hG%hK,%h2N%h%Q%hS,%hU%hX%h?[,%h\%haC  You see here 5 poisoned darts.%heK _%hjX%hnpB%hx%h{,%h{%h~%hO%h&%hf%h O   .............#♣.ß.∩[39%h9Q ;49m #...........#♣.... #...........#♣♣♣♣♣ #...........###### ..###................. #..................... ..#####................. _.....'...####### #####@.......... #241.7 (99 #............... # ....#.#........... # ## #.....############## ## ###................. ... #................. #.# #................. #..######................. #..[<.................... _You open the doo%hR ar. _Found a burning altar of Makhleb.%hv %he 3%h %h %h $ _%h n%h %h7 ,%h %h %h %hZ %h %hz %h ,%hs %h %hg ,%h %h %h ,%h %h3 %h> %h %h %hq %h %h] %h  %h %h %h %h %hK %h %h4 %h %h %h; %h %h %hv! %h" %hn# %h$ %h*% %h%& %h& ,%h' %h) B%h+ %h, %h, ,%h(. %h)/ %h/ ,%hi1 7 _You open the door.%hp2 %h13 3%h5 @  There is an open door here.%h 7 %h7 5 _%h9 %h9 %h: ,%h; %h< %hi= ,%h> %h? %h]@ ,%hjA %haB %h$C ,%hD %h.E %hH %h~I %hJ %hQ & ........######.......≈...........≈>................. #..... . #...# # #...## # ##....### #........#####.@.....###........65.7 (24#.....#####............ #.#####...#####........%hR \ #.'....._.....'... #.#####...#####........ #.....#####.... ###.#.......#.# #.#########.....##### #.### ###%hU %h W ,6.7 (25%h Z 9_%h?\ ; _Found a stone staircase leading down.%hV 3%hW %h(Y %hZ %hK[ ,%h` n%ha ,%hYb %hbd %hl  #.# .. . #...... . ...#.#..#... . #.# ####. )..##...######.......≈≈≈#.#..................≈≈≈....>........... #..@...^....9.7 (3.0) #...###### #...## #.. ##....### #..........#####.......###...#.....#####......#.#####...#####..#.'....._.....'...##%ho /#.#####...#####..%hvp ;_%hs ,70.7 (4%hCv ;_%hx $ _Found a spear.%h3%h%h-%h.%hf%hV%h ,%h%hR  There is a stone staircase leading down here.%hJ  #  .w #  #.# ...# #.#  %h3 ... ..... . #   #.# ..... ...#.#   ... .... ......  #.# ####... ......  )..##...######  .#.#.#@....  ........>.....  #########......^   #...######  %h #...## #   ##....### #w   ribbon worm (asleep)   #####.......###   #.....#####..........   #.#####...#####%h3.7 (34.7 (4 _A ribbon worm comes into view.%h| .w #.# ...#  ... ..... .  #.# .....  ... ....  #.#.#.# ####...  ....)..##...### .#.#.#@....... ........>...... #########......^ #...### #...##  ##....###  .... ###.%h6 .w #.# ...#  ... ..... .  #.# .....  ... ....  #.#.#.# ####...  ....)..##...### .#.#.#@.......%hU ........>...... #########......^#...####...## ##....###  .... ###. %h%h%h!%h$b _A ribbon worm is nearby!%hmp .w #.# ...#  ... ..... .  #.# .....  ... ....  #.#.#.# ####...  ....)..##...### .#.#.#@....... ........>...... #########......^%hco #...### #...##  ##....###  .... ###.%h .w #.# ...#  ... ..... .  #.# .....  ... ....  #.#.#.# ####...  ....)..##...### .#.#.#@....... ........>...... #########......^#...####...## ##....###  .... ###. %h 4%h%hGb _A ribbon worm is nearby!%h" .w #.# ...#  ... ..... .  #.# .....  ... ....  #.#.#.# ####...  ....)..##...### .#.#.#@....... ........>...... #########......^ #...### #...##  ##....###  .... ###.%h? .w #.# ...#  ... ..... .  #.# .....  ... ....  #.#.#.# ####...  ....)..##...### .#.#.#@....... ........>...... #########......^#...####...## ##....###  .... ###. %h%h %hj$%h&b _A ribbon worm is nearby!%hu .w #.# ...#  ... ..... .  #.# .....  ... ....  #.#.#.# ####...  ....)..##...### .#.#.#@....... ........>...... #########......^ #...### #...##  ##....###  .... ###.%h  .w #.# ...#  ... ..... .  #.# .....  ... ....  #.#.#.# ####...  ....)..##...### .#.#.#@....... ........>...... #########......^#...####...## ##....###  .... ###. %h6 %h6 %hc %h b _A ribbon worm is nearby!%hK  .w #.# ...#  ... ..... .  #.# .....  ... ....  #.#.#.# ####...  ....)..##...### .#.#.#@....... ........>...... #########......^ #...### #...##  ##....###  .... ###.%hD O .w #.# ...#  ... ..... .  #.# .....  ... ....  #.#.#.# ####...  ....)..##...### .#.#.#@....... ........>...... #########......^#...####...## %h ##....###  .... ###. %h %h+ %h1 %h~ b _A ribbon worm is nearby!“%h  #  ## #. #  “%h^bw .. #.  #.# #. ...# #  ..... ..... . #.  #.#. ..... ...#   ... .... “%h (#.#.#.######...  .....).@##...######  #.#.#.#...“%h  ........>......  #########......^.   #...######  “%hΗp  #...## #   ##....### #   #####.......###  “%hU  #.....#####...“%hJ5.7 (1 _is nearby! _Found 4 stones.Ó%he  #  ... .# #  ## #.# .# # w ... ..+ # #.# #.# ..# ...# # .........# ..... . # #.#.#.#.#.. ..... ...# #........# ....   (#.#.#@######...  #.....)..##...###### #.#.#.#.#......  ........>...... #########......^.  #...#Ó%hq[34m#####  #...## #  ##....### #  #####.......###Ó%hOÓ%h&6Ó%h)Ó%h Ó%h   #. .# .#   ..... .#   ## #(#.# ..#  w........+  Ó%hK#.#.#.#...# ...#   .........##..... .   #.#.#.#.#....+.....  #.....@..# ....   #(#.#.#.######...   #.....)..##...###### #.#.#.#.#... .........>...... ###########......^.  #...######  #...## #  ##....### #Ó%h7 Ó%hd 77SandblastÓ%h Ó%hK 2 _Found 5 curare-tipped darts.Ó%h   ... ##  #.#.# ..#  ........#  ## #(#.#...# Ó%hQw........+  ###.#.#.#...# ...#   #...........##..... .   #.#.#@#.#....+.....   #........# ....   #(#.#.#.######...   #.....)..##...###### #.#.#.#.#.  #.........>...... ###########......^.  #...######  #...## #Ó%hҕÓ%h#z.wwÓ%h&8Ó%hÓ%hē%h # The blast of sand hits the ribbon worm!ē%h5wē%h,U.wē%he4--=80.2 (1.5ē%hē%hc _The ribbon worm is heavily wounded.œ%hgL  The blast of sand hits the ribbon worm!œ%hm[.œ%h&.œ%h(~--81.7Sandblastœ%hfœ%h O _You kill the ribbon worm!Ɠ%hAk3Ɠ%hmƓ%h_vnƓ%hRwƓ%hV{,Ɠ%hF~Ɠ%hb5==Ɠ%hƓ%hƓ%hݐ,Ɠ%hƓ%h)Ɠ%h ,Ɠ%h.Ɠ%hxƓ%h,Ɠ%hƓ%h.Ɠ%hv< #.#.# ..... .#.# ### ###   #  ## -8.7 (7.0 #..........+ Ɠ%h###.#.#.#...# ...# .......##..... ..+..... #### .... (#.#.#.######... #.....)..##..#.#.#.#.#...........Ɠ%hʰƓ%hƲb==-9.7 (8Ɠ%hhƓ%h _Found a stone staircase leading up. _You see here 5 curare-tipped darts.Ɠ%h3Ɠ%hsƓ%hƓ%hƓ%hϪ$ _Ɠ%hAƓ%hAƓ%h   ### ## #.K< ##. # #.......  ##.#.#.### ## #..### . ##...# # #..# # ##.#(#.#...# # #..........+ # ###.#.#.#...# ...# # #....##..... . # K   kobold (asleep) #.#....+..... ...# #[4Ɠ%h0m........#####.... .... #(#####...  90.7 (1  A kobold comes into view. It is wielding a +0 dagger.Ɠ%h7  The kobold shouts!Ɠ%h=oJ.KJ   endoplasm (wandering)K   kobold===1.7 (2SandblastƓ%hhƓ%h] _An endoplasm comes into view.Ɠ%h9 ### ## #.#.# #J.<.... ##K#.#.# #....... ##.#.#.###  #........###  ##.#.#@#...#  #..........#  ##.#(#.#...#  #..........+  ###.#.#.#...# ...#  #...........# .  #.#.#.#.#....  #........#####....  #(Ɠ%h Ɠ%h/M  ### ## #.#.# #J.<.... ##K#.#.# #....... ##.#.#.###  #........###  ##.#.#@#...#  #..........#  ##.#(#.#...#  #..........+  ###.#.#.#...# ...#  #...........# .  #.#.#.#.#....  #........#####....  #([17Ɠ%hO ;27H  _There are monsters nearby!Ɠ%h] Y ### ## #.#.# #J.<.... ##K#.#.# #....... ##.#.#.###  #........###  ##.#.#@#...#  #..........#  ##.#(#.#...#  #..........+  ###.#.#.#...# ...#  #...........# .  #.#.#.#.#....  #........#####....  #( Ɠ%h#  ### ## #.#.# #J.<.... ##K#.#.# #....... ##.#.#.###  #........###  ##.#.#@#...#  #..........#  ##.#(#.#...#  #..........+  ###.#.#.#...# ...#  #...........# .  #.#.#.#.#....  #........#####....  #([17Ɠ%h$ $;27H Ɠ%h) 4Ɠ%h+ Ɠ%h[- d _There are monsters nearby!Ɠ%h2? Y ### ## #.#.# #J.<.... ##K#.#.# #....... ##.#.#.###  #........###  ##.#.#@#...#  #..........#  ##.#(#.#...#  #..........+  ###.#.#.#...# ...#  #...........# .  #.#.#.#.#....  #........#####....  #( Ɠ%h ~ ### ## #.#.# #J.<.... ##K#.#.# #....... ##.#.#.###  #........###  ##.#.#@#...# Ɠ%h|  #..........#  ##.#(#.#...#  #..........+  ###.#.#.#...# ...#  #...........# .  #.#.#.#.#....  #........#####....  #( Ɠ%h Ɠ%h> Ɠ%h? Ɠ%h| d _There are monsters nearby!ȓ%htV     #####  ## #.#.#  #J.<....   ##K#.#.##  #.......   ##.#.#.### #  #....@...###   ##.#.#.#...#   #..........# ȓ%hW  ##.#(#.#...#  #..........+  ###.#.#.#...# ...#   #...........##..... .   #.#.#.#.#....+.....   #........#####.... ȓ%hZȓ%h[ȓ%h,aq.J.Kȓ%hc<---2.7 (1 _ȓ%h.hȓ%hiɓ%hGC####ɓ%h   The blast of sand misses the kobold.ɓ%h..J.KJ4--=--4.2 (1.5ɓ%hɓ%h^ _The endoplasm quivers.ɓ%hI ɓ%hi ɓ%h"The blast of sand hits the kobold!ɓ%hSɓ%h1)ɓ%h!ɓ%hQɓ%hSɓ%hZɓ%h\.ɓ%h\ Jɓ%hr|ɓ%h}--ɓ%h~!5.7ɓ%h҅ɓ%hp ɓ%hɓ%hl&_You kill the kobold!ɓ%h(ɓ%h %  ɓ%h %The blast of sand hits the endoplasm!ɓ%h 4)ɓ%h? 1ɓ%hm ɓ%hҕ 3--7.2Sandblastɓ%h ɓ%hw M _You kill the endoplasm!ɓ%h ɓ%h ɓ%hT ɓ%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ʓ%hcʓ%h$eʓ%hbfʓ%hjʓ%hYk$ _ʓ%hpx4==ʓ%hpʓ%h t,ʓ%hvʓ%h9z,ʓ%h~ʓ%h,ʓ%hʓ%hʓ%hj5====ʓ%hʓ%hʓ%hՕ,ʓ%h3ʓ%h ʓ%h,ʓ%hʓ%hʓ%h9ʓ%h՟ʓ%hoʓ%hʓ%h]:==ʓ%hʓ%hʓ%hʓ%hG,ʓ%hʓ%hsʓ%h,ʓ%h1ʓ%h ʓ%h%,ʓ%hUʓ%hʓ%hʓ%hJʓ%hʓ%hʓ%hʓ%hWʓ%h5ʓ%hʓ%h,ʓ%hNʓ%h7 _You open the door.ʓ%h3ʓ%hʓ%hʓ%h,ʓ%h/ʓ%h_@  There is an open door here.ʓ%hUʓ%h _ʓ%hʓ%h)ʓ%hw,ʓ%hʓ%hʓ%hʓ%h-ʓ%hʓ%hʓ%h,ʓ%hJʓ%hʓ%hʓ%hʓ%hBʓ%h0ʓ%h,ʓ%hGʓ%hʓ%h,ʓ%hʓ%hʓ%hʓ%h,,ʓ%hʓ%hʓ%h5,ʓ%hʓ%hʓ%h,ʓ%hʓ%hʓ%h,ʓ%hyʓ%hʓ%h},ʓ%huʓ%hʓ%hO,ʓ%hQʓ%hlʓ%h,ʓ%h ʓ%hd ,ʓ%h ʓ%h ʓ%hFʓ%h,ʓ%hgʓ%h=ʓ%hBʓ%hK,ʓ%hʓ%hʓ%hI,ʓ%hʓ%hzʓ%h5ʓ%h1+ #  #  # ########### # #......g..# ######### ## #.#######@# ##.........- ʓ%h.### #.#.......#+####........#. ...# #.#.#####......#........#.Sandblast ...# #.#....#................#. ...#####.##.#.#........#'#######. ...'........#.#........#.# #. g   goblin (asleep) ...##....#..#.#.#....##### ## ...##.......#.#......# ♣♣♣♣♣♣♣♣♣# ʓ%h P....+.........#.#..#.##♣.......♣#ʓ%h$0 334.2 (37.ʓ%h$%f0)  A goblin comes into view. It is wielding a +0 club.ʓ%h([.ggʓ%he)K====5.2 (38ʓ%h,ʓ%hb3( _The goblin shouts!ʓ%h # ########### # #.......g.#  #@#  #.#.......# ...# #.#.#####.. ...# #.#....#......#.#......'........#.#........#.# #.#....##### #......# ʓ%hf] ########### #.......g.#  #@#  #.#.......# ...# #.#.#####....# #.#....#......#.#......'........#.#........#.# ʓ%hg#.#....##### #......# ʓ%hmʓ%h-nʓ%hQsʓ%hv] _A goblin is nearby!ʓ%h # ########### # #.......g.#  #@#  #.#.......# ...# #.#.#####.. .ʓ%h..# #.#....#......#.#......'........#.#........#.# #.#....##### #......# ʓ%h^] ########### #.......g.#  #@#  #.#.......# ...# #.#.#####....# #.#....#......#.#......'........#.#........#.# ʓ%h`#.#....##### #......# ʓ%hdfʓ%hgʓ%hnʓ%hs] _A goblin is nearby!ʓ%h- # ########### # #.......g.#  #@#  #.#.......# ...# #.#.#####.. ...# #.#....#......#.#......'........#.#........#.# #.#....##### #......# ʓ%h k A ########### #.......g.#  #@# ʓ%hhm  #.#.......# ...# #.#.#####....# #.#....#......#.#......'........#.#........#.# #.#....##### #......# ʓ%hs ʓ%hMu ʓ%h{ ʓ%h( ] _A goblin is nearby!ʓ%h 1#ʓ%hT g  The blast of sand misses the goblin. The goblin closely misses you.ʓ%hi 4--=---6.7 (1.5) ʓ%h ʓ%h| S _The goblin barely misses you.ʓ%h)H  The blast of sand hits the goblin!!ʓ%hg)˓%h˓%h:(3----9---8.2Sandblast _You kill the goblin!˓%hQ4==˓%hB˓%h"\5====˓%h˓%h˓%h!˓%h _You open the door.˓%h ˓%h:==˓%hV  There is an open door here.˓%h˓%h~ _˓%h/˓%hc˓%h,˓%h,˓%h,˓%h|˓%hX˓%h8˓%h,B˓%ho˓%h B˓%h ˓%h! ,˓%h˓%h˓%h,˓%h˓%hI˓%hB˓%hdB˓%h_,˓%hdB˓%h{B˓%h8˓%h!B˓%h_"˓%h$,˓%hb%˓%h&| _m - 6 scrolls labelled BUSIKO VING (gained 1)˓%h;(I˓%h)˓%hd,X˓%h;2f ### #. #...........  #.## - ˓%h5######.# #....h..h ...).#.# ################ Sandblast ####.#.# ##.......##...#'####........#.......###### ####......#........#............. hh 2 jackals (asleep)#................#............. #.#..#'#######............. #.#..#.# #......˓%h9062.2 (24.0)˓%h:F-3.2 (25˓%h=˓%h?Y _2 jackals come into view.˓%h)eg ### #.########### #...........# #.#@#.# #....h..h ).#.# ################ .#.#  .#'. ˓%h] ### #.########### #...........# #.#@#.# #....h..h ˓%hR6).#.# ################ .#.# .#'. ˓%h˓%h˓%h ˓%h d _There are monsters nearby!˓%ho & ### #.########### #...........# #.#@#.# #....h..h ).#.# ################ .#.# ˓%hq A .#'. ˓%hh  ### #.########### ˓%h #...........# #.#@#.# #....h..h ).#.# ################ .#.# .#'. ˓%h ˓%h ˓%hL ˓%hM d _There are monsters nearby!̓%h2G  The blast of sand hits the jackal!̓%hHN###.   jackal̓%h*....̓%h4--=4.7 (1.5)Sandblast̓%hJ _You kill the jackal!̓%hL̓%hN̓%h U̓%hFY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)̓%h J̓%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Γ%h\####.############...........# #.#########.#######h #####.# #.@.....h. ..).#.# ################ ###.#.# ##.............. ....#'####..######## ###......#.#....... .#.........#.h 2 jackals (asleep) .#.#'#######. .#.#.# #. .#.#....##### #-50 _A jackal comes into view.Γ%hh ### #.########### #....# #.##.#h#.# #.h.#).#.# ##### .#.# ##.## #'####.#.#Γ%h ......#.#. #.#. #.#'#. #.#.# #. #.#....##### ##.Γ%h Γ%h 7hh.hh1 wandering)5====6SandblastΓ%h Γ%h ' _The jackal barks!ϓ%hn  The blast of sand hits the jackal!###†h   jackal (ϓ%h!,ϓ%h?o....hhϓ%h5m4--70-8.2 (1.5Г%h` _You kill the jackal!Г%hG  The blast of sand hits the jackal!Г%hkt###†Г%h Г%h#Y  You kill the jackal!Г%h*...†.hh   jackal (wandering)Г%h@I3-----9.7SandblastГ%hOГ%hRY _A jackal comes into view.ѓ%hGѓ%hѓ%hѓ%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ѓ%hѓ%h6k4==-700 _ѓ%h&ѓ%h)ѓ%hѓ%hѓ%hE5h..ѓ%hMQ-1Sandblastѓ%hѓ%h'ғ%h0 ғ%h2 ғ%h3"The blast of sand hits the jackal!ғ%h<ғ%h=*###†ғ%h>ғ%h?ғ%h{@ғ%hBA ғ%hBғ%h5(...ғ%h 3--1=3.2 (1.5Sandblastғ%hғ%hJ _You kill the jackal!ғ%h7Iғ%h;C4==ғ%hTEғ%h G5====ғ%hIғ%hK,ғ%hMғ%hNғ%hRBғ%hvTғ%hUғ%hW,ғ%hFYғ%hK[ғ%h\P==ғ%hc  Things that are here:  a jackal corpse; a jackal corpse; a jackal corpseғ%h'fғ%hg5 _ғ%hhғ%hYj,ғ%hkғ%hkғ%hp ### ##########.#####.# .........#<......# ####.#######@# -80.0) #......†..#  ################  ##......##ғ%hqx#........#.......########### ..##......# ...#......# ...#'#######......# ...#.# #.......#ғ%h`tғ%h"uF-4.2 (11ғ%hwғ%hy9 _Found a stone staircase leading up.ғ%hL 3ғ%h{ ғ%h ғ%hc ,ғ%h ғ%hH ,ғ%hr ,ғ%h> ғ%h> ,ғ%hB ғ%h ғ%h ,ғ%hr ғ%hH P  There is a stone staircase leading up here.ғ%h ғ%h  _ғ%h ғ%h^ ғ%h Bғ%h ғ%h_ ,ғ%h ғ%h ғ%hR ,ғ%h* ғ%h ғ%h ,ғ%h[ ғ%h ғ%h7 ,ғ%h- ғ%h ғ%h Bғ%h6 ғ%h ,ғ%h ғ%h  Things that are here:  a jackal corpse; a jackal corpse; a jackal corpseғ%h K _ғ%h ғ%h ,ғ%h ғ%h ғ%h! ,ғ%h" ғ%h' ғ%h ( ,ғ%h) ғ%h- ғ%h- ,ғ%h. ғ%hl3 ғ%hU4 Bғ%h9 ғ%h9 ,ғ%h: ғ%h> ғ%ho? ,ғ%hK@ ғ%h2D ғ%h3E Bғ%hI ғ%h J ғ%hJ ,ғ%hoN ғ%h=O ,ғ%hO ғ%h,T ғ%hU ғ%hU ,ғ%hSZ ғ%h=[ ,ғ%h4\ ғ%h` ғ%h@c ,ғ%hd ғ%hg ғ%hh ,ғ%hi ғ%h,m ғ%hen ,ғ%ho ғ%hr ғ%hs ғ%ht ,ғ%h;x ғ%hhy ,ғ%h7z ғ%hs} ғ%h~ ,ғ%h ғ%hق ғ%hU ғ%hL ,ғ%h @  There is an open door here.ғ%hE ғ%h  _ғ%h ғ%h ғ%hi ,ғ%h ғ%h ғ%h ,ғ%h ғ%h ғ%hf ,ғ%h( ғ%hW ғ%h١ ,ғ%hϢ ғ%h ғ%h ,ғ%hU ғ%hN ғ%h ,ғ%h ғ%hy ғ%h° ғ%hi ғ%h7 ғ%hǴ ғ%ha ,ғ%hs ғ%h ғ%hg ғ%h& ғ%h ғ%h۾ ғ%h ғ%h) ғ%h ғ%h ғ%h ,ғ%h ғ%h ғ%h ғ%h ғ%h ғ%h ғ%h ғ%hu ғ%hF ғ%h ғ%h ғ%h ғ%h ғ%hA ғ%hr ғ%hE ғ%h$ ғ%h ғ%h} ғ%h$ ғ%h ғ%h, ғ%h ғ%hN ғ%h ғ%h? ғ%h ,ғ%h ғ%h ғ%h ғ%h ,ғ%h ғ%h Bғ%h ғ%h ғ%h ,ғ%h ғ%hu ,ғ%h2 ғ%h5 ғ%h Bғ%h9 ғ%h\ ,ғ%h ғ%h ғ%h ,ғ%h ғ%h ғ%h* ,ғ%h ғ%h ғ%h ғ%h ,ғ%h ғ%h ,ғ%hj ғ%hc ғ%h: ғ%h ,ғ%h3 ғ%h ,ғ%h ғ%h ғ%h ғ%h ,ғ%h  ###...........#♣.......♣#......##  #...........#♣♣♣♣♣♣♣♣♣#......## # #...........###########......## ###........................(...# ...............................# ###............................## ..'...##############...........## ###..............###...........## ................@'_#...........#.450.2 (66 #.#..............###............. #.....#...........## ###.ғ%h 4...............  .............##  ...# ###...#...........#..........>..# _You open the door.ғ%hA ` _Found a shimmering blue altar of Sif Muna.ғ%h~T 3ғ%hW ғ%hY\ ғ%h] ғ%h] $ _ғ%hb nғ%hjd ғ%he ,ғ%hKf ғ%h4h ғ%hh ,ғ%hi ғ%hl ғ%hl ғ%hm ,ғ%h~o ғ%h|p ,ғ%h/q ғ%hr ғ%hs ғ%ht ,ғ%htv ғ%h?w ,ғ%hw ғ%hy ғ%h{ ,ғ%h{ ғ%h} ғ%h~ ғ%ht ,ғ%h ғ%h ғ%h ғ%h ғ%hW ғ%h ғ%h ғ%h[ ғ%h ғ%h ғ%hԍ ғ%h ғ%h ғ%h ғ%hb ғ%h) ғ%hؔ ғ%hv ғ%h+ ғ%hۗ ғ%h ғ%h3 ғ%h ғ%h ғ%h ғ%h ғ%hK ғ%h ғ%hV ғ%h֣ ғ%h ғ%h? ғ%hz ғ%h ғ%h ғ%h ғ%h R  There is an escape hatch in the ceiling here.ғ%hw ғ%h5  _ғ%h ғ%h F  You see here a +0 leather armour.ғ%h> ғ%h׿  _ғ%hs ,ғ%h ғ%ho Xғ%h ,ғ%h ғ%h ,ғ%h ғ%h ғ%hz ,ғ%hғ%h'ғ%h,ғ%hғ%hg#j #.....#####....... #.#####...#####... #.'....._.....'...#### #.#####...#####......... #.....#####.. ###.##.#......... #.#########.....#### #.##### ###......... #....@# #..76.2 (2 #####.## #. #..######... ##..[<... #..... #...... #.........####### #.........# #.....##+##ғ%h+[ _Done exploring.ӓ%hA3ӓ%hCӓ%hK_.........0.0).......[<..._ _Done exploring.ӓ%h{3ӓ%h|ӓ%hϙ8_ӓ%hӓ%hJ[ _Done exploring.ӓ%h5 3ӓ%h ӓ%hA :_ӓ%hG N_ӓ%hI E _Done exploring.ԓ%h,o[?25h[?0c  Search for what [Enter for "talism", or ? for help]? Փ%hP1[?25l[?1cՓ%h6$Փ%h;19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Փ%h;Results at your position ([,] to cycle) Փ%h<2 a - [carried] a - a +0 robe (worn) Փ%h=2 b - [carried] i - a +0 pair of gloves (worn) Փ%hCC7 c - [carried] n - a +1 hat of intelligence (worn) Փ%hDResults elsewhere ([,] to cycle) Փ%hpE d - [D:4] a +0 leather armour (2 further duplicates)e - [D:4] a +0 ring mail (2 further duplicates)  f - [D:4] a leather armour (50 gold)  g - [D:4] a pair of embroidered gloves (187 gold)h - [D:4] a pair of gloves (112 gold)  i - [D:4] a plate armour (450 gold)  j - [D:4] a ring mail (100 gold) (1 further duplicate)  k - [D:4] a robe (22 gold)  l - [D:4] an ancient robe (147 gold)m - [D:4] a chain mail (174 gold)  n - [D:4] a leather armour (58 gold)  Փ%hKo - [D:4] a scale mail (1 further duplicate)  p - [D:3] a leather armour (1 further duplicate)  q - [D:1] a +0 crystal plate armour  r - [D:1] a ring mail  s - [D:1] a robe (3 further duplicates)ٓ%hٓ%h#.....#####............. YellowBlue the Digger#.#####...#####......... Deep Elf#.'....._.....'...###### Health: 34/34 ========================#.#####...#####......... Magic: 15/15 ========================#.....#####............. AC: 4Str: 5###.#.......#.#......... EV: 13Int: 25#.#########.....###### SH: 0Dex: 21#.##### ###......... XL:  6 Next: 71% Place: Dungeon:4#....@# #......... Noise: ---------  Time: 3476.2 (0.0)#####.## #......... -) Nothing wielded#..######......... Cast: Sandblast##..[<............#...[34ٓ%hm.............#................#.........########.........##.....##+## _You see here a +0 leather armour. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "talism", or ? for help]? armor_ _ٓ%h~n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? ۓ%h5, [?25l[?1cۓ%h'^ۓ%h_5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a burning altar of Makhlebb - [D:4] a shimmering blue altar of Sif Muna  c - [D:4] a basalt altar of Yredelemnul  d - [D:2] a hazy altar of Hepliaklqana  e - [D:1] a faded altar of an unknown godݓ%h(`ݓ%hdݓ%hh#.....#####............. YellowBlue the Digger#.#####...#####......... Deep Elf#.'....._.....'...###### Health: 34/34 ========================#.#####...#####......... Magic: 15/15 ========================#.....#####............. AC: 4Str: 5###.#.......#.#......... EV: 13Int: 25#.#########.....###### SH: 0ݓ%h jIDex: 21#.##### ###......... XL:  6 Next: 71% Place: Dungeon:4#....@# #......... Noise: ---------  Time: 3476.2 (0.0)#####.## #......... -) Nothing wielded#..######......... Cast: Sandblast##..[<............#................#................#.........########.........##.....##+## _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "talism", or ? for help]? armor  Search for what [Enter for "armor", or ? for help]? altarݓ%hmݓ%hnݓ%hfqݓ%hs. _ݓ%h ݓ%hݓ%hݓ%h/F _Unknown command.ݓ%hЍ [?25h[?0c ݓ%h= ] Search for what [Enter for "altar", or ? for help]? ޓ%hwH [?25l[?1cޓ%hb =_staffޓ%h`c ޓ%hf ޓ%hi X _Can't find anything matching that.ߓ%h Oߓ%hYP3ߓ%hFZߓ%h\ߓ%h]$ _ߓ%hhd,ߓ%hmyߓ%hzߓ%h|ߓ%hߓ%hߓ%hփߓ%h΅ߓ%hߓ%hߓ%h1ߓ%hߒߓ%h ߓ%hߓ%h1ߓ%hߓ%h"ߓ%h4ߓ%hMߓ%hNߓ%hmߓ%h1ߓ%hJߓ%h]ߓ%hzߓ%h6ߓ%hOߓ%hIߓ%hbߓ%hQߓ%hߓ%hߓ%hߓ%h,ߓ%h)ߓ%hsߓ%hߓ%hR-#.....#####.........ߓ%h'_# ߓ%hP###.#.......#.#..............###ߓ%hO#.#########.....##############.ߓ%hu\#.##### ###.........ߓ%h?p#.....# #.........ߓ%hp#####.## #.........ߓ%h_#..######..................ߓ%hB##..[<............ߓ%h>X#........@.......ߓ%h>ߓ%h8ߓ%hm 10.0)ߓ%hK8#................ߓ%hq#.........###############>ߓ%hs#.........# ##ߓ%hA#.....##+## ####ߓ%hPZ#....##...## ####...ߓ%h. ߓ%hZ#...##.....## ###....##ߓ%h. ߓ%hJ\###..##.......## #...#####ߓ%h . ߓ%h\#...##...#.#...## #.### #ߓ%h/ ߓ%hhߓ%h1ߓ%hTߓ%h%he%hh%hi%hm%h{%h~%hӃ,%ho%hچ,%h%ha%h}%h6%h%h"%h?%h%h%h%h%hz%h%h-%hח,%h%h%hG%h%h%h%hО%h%hd%hT%h%hr%h0%hO%h%hŧ,%h %hn%h:%hޫ%h%h%hî%hi%h԰%ho%h(%h۳%h.'...##############.#.......###........... ................'_#...........#. .#..............#### .....################# ##.............  #.............####..........# ##........# 99.2 (13 ........# ..........>..........# .....................# ....###############>#.########## ....# ###.## #....## ##+## #####..#.. #...## ####......)......... .....## ###....###..###.......%ha%h8_%hO%h 3%ht %h %h“ X%h ,%h %h %h ,%h %h; %h ,%h^ %h: %h ,%h %h %h ,%h %h %h ,%h۷ %h %h ,%h %h %hp %h( %h %h %hW %h %h %h G..#♣.ß.∩.∩.♣#....÷.)'..>..'.... ...#♣♣#......##..)..#######♣♣♣♣♣♣♣♣♣#......##.....##.. ...###########......####'####.##...........(...# #.# #.#.. ..# #.# #.#.# ..%h ####.# #.... ###########..)# ###.# ......###....##.### #.#500..'_#....#..# #.#...###......## #.# #########..#########%hf ##.#............................)................###########. ....................# #.# ....................# #.#...............# ###.#%hv %h %hZ %h 3%h %h` %h X%hb ,%h %h< %h ,%hd %h] %h ,%hȬ %h %hϯ %ht %h* %hR %h %hJ %h %h۵ %h %h׷ %h| %h %h %hֻ %hz %h %h! ,%h% %h! %h %hv %hF %h$ %h ,%h %h %hd ,%h1 %h %h %hO %h %h %h %h %h\ %h! %h %h %h` %h< %h %h %h> %h~ ~  Things that are here:  a +0 club; a goblin skeleton%hZ %h  _%h %hy %h ,%h( %h %h ,%h %hK %h %h %hP %h÷.)'..>..'........# #.#  #..)..##############.#  #.....##...........#.#  '####.#########.#.#  # #.# #.#.........#.#  # #.# #.#.#########.#  %h 9####.# #.............#  ...##..)# ###.###########  ##.### #.#@...#  29.2 (2 ...#..# #.#.##.#  .....## #.#.##.#  ...#####.#..#.####  ............)[....#.#  ###########.#.......#  # #.#.#####.#  # #.#.....#.#  # ###.#.###.#.#  %h%h|%hN a _There is a stone staircase leading up here.%h%h%h%h%h930.2 (1.0) _%h%hhu #.#  ###########.#  #<.(...........#  ################.#  #.#  %h######.###  #........#  #.####.#.###3 #@................ #.#####.####.#.### #....##+####.#.#  #.##.........#.# #.##........##'## #.##........#...# #0##...######...# #.####.# #...# #.# #)# #...#%h%h$-1.7 (2.5%h0 _You climb upwards. _There is a stone staircase leading down here.%h[%h2%h%h.%hJ2.7 (1.0 _%h .÷.)'..>..'........# #.#  ...##..)...#  ...##.....###.#  ...####'####.%hL.#.#  ...# #.# #.#.........#.#  ...# #.# #.#.#########.#  ...####.# #.............#  ...##..)# ###.#####  4 ...##.### #.#@...#  ...#..##.#.##.#  .....###.#.##.#  ...###########.#..#.####  ...............)[....#.#  ...###########.#.......#    ...##.#.#####.#    ...##.#.....#.#    ...####.#.###.#.#   You climb downwards.%hd%hH%hS-4.2 (2.5%h>X%hVZ _Level annotation: 1 runed translucent door _There is a stone staircase leading up here.%hj3%h%h;!%h#%h(P _%h),%h*%hT-%h!/,%hi0%hZ3%hL5,%h6%h;~  Things that are here:  a +0 club; a goblin skeleton%h>%h> _%h?%hB%hD,%hF%hI%h'K,%hL%hN%h]P%h.Q%hR%hT%h.V,%h=W%hY%h8[,%h\%h6^%ha,%ha%hrc%h{d,%h9e%hf%hg%hh%h@i%hj%hLmB%hn%ho%h..........# ######.....................# #...####.### #######>#.########## #._.# #.#.. ###.## #....###...####.#.#  #####..####......#####..#.#.#  ####......)................#.#.. ##....###..###........#+#...#.##.%h%h%h%h/3%hN1%h B%hmIX%hJ,%hK%hN%haP,%hpQ%h+T%hU,%h6W%hY%h>[,%h]%h[_%h`,%hb%hGe%h\g,%hh%h,k%hm,%hn%hvp%hq,%h,s%hu%hWx,%hVy%hN  Things that are here:  a +0 leather armour; a +0 rapier; the human skeleton of Eustachio%h́5 _%h%h%h,%hC%h׊%h,%h%h%h,%ht%h3%hx,%h%hם%h,%hL%hƣ%h,%h%h/%h,%h%h%hp%h%hй%h%h>,%h%h=%hk,%hm%hQ%h,%h%h2...........# #.#.#####.# .......# #.#.....#.# .......# ###.#.###.#.# >..........# ######.........#.# ...........# #...####.#.# >#.########## #._.# #.#.......# ##.## #....###...####.#.####### ##..#########..#.#.## %h[...........@....#.#..# 75.2 (22 ##..####+#...#.##.# ##....#.#p#.....##.# #.....####.....##.#.###..................##.# #...#.###.#.#####.#######.# p   human (wandering) %h....#...#...## #.# #.# ###.....#.#(.# #.# #.# ..#.###......# #.# #.#%h %h%h'%hFH'%h:p.%hB6.2 (1.0)Sandblast%h%h( _You open the door.%hS  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ...........# #.#.#####.#  YellowBlue the Digger ...........# #.#.....#.#  Deep Elf ...........# ###.#.###.#.#  Health: 34/34 ======================== %h >..........# ######.........#.#  Magic: 12/15 ===================----- ...........# #...####.#######.#  AC: 4Str: 5 >#.########## #._.# #.#.......#  EV: 13Int: 25 ##.## #....###...####.#.#######  SH: 0Dex: 21 ##..####......#####..#.#.##  XL:  6 Next: 71% Place: Dungeon:4 ....[...........@....#.#..#  Noise: ---------  Time: 3576.2 (0.0) ##..###........#p#...#.##.#  -) Nothing wielded ##....#........#.#.....##.#  Cast: Sandblast #.....#........###.....##.# #.###..................##.# #...#.###.#.#####.#######.#  p   human (wandering) %h ....#...#...## #.# #.# ###.....#.#(.# #.# #.# ..#.###......# #.# #.# _a +0 leather armour; a +0 rapier; the human skeleton of Eustachio _You open the door.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line%h> @p _You open the door.  Casting: Sandblast (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.%h\Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 60% to hit)%h1%h...........##.#.#####.# YellowBlue the Digger ...........##.#.....#.# Deep Elf ...........####.#.###.#.# Health: 34/34 ======================== >..........# ######.........#.# Magic: 15/15 ======================== ...........# #...####.#######.# AC: 4Str: 5 >#.########## #._.# #.#.......# EV: 13Int: 25 ##.## #....###...####.#.####### SH: 0Dex: 21 ##..####......#####..#.#.##XL:  6 Next: 71% Place: Dungeon:4 ....[...........@....#.#..#Noise: ---------  Time: 3576.2 (0.0) %h##..###........#p#...#.##.#-) Nothing wielded ##....#........#.#.....##.#Cast: Sandblast #.....#........###.....##.# #.###..................##.# #...#.###.#.#####.#######.#p   human (wandering) ....#...#...## #.# #.# ###.....#.#(.# #.# #.# ..#.###......# #.# #.#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 60% to hit)  Okay, then.%h%h%h%h %hd$ %h:%_%h &%h]A human. An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty. Max HP: ~33Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 57% to hit with your hands and 55% to hit with your off-hand punch. It has about 55% to hit you. Attack Max Damage Hit 10 It can open doors. [!]: Description|Quote%h"...........##.#.#####.# YellowBlue the Digger ...........##.#.....#.# Deep Elf %h-...........####.#.###.#.# Health: 34/34 ======================== >..........# ######.........#.# Magic: 15/15 ======================== ...........# #...####.#######.# AC: 4Str: 5 >#.########## #._.# #.#.......# EV: 13Int: 25 ##.## #....###...####.#.####### SH: 0Dex: 21 ##..####......#####..#.#.##XL:  6 Next: 71% Place: Dungeon:4 ....[...........@....#.#..#Noise: ---------  Time: 3576.2 (0.0) ##..###........#p#...#.##.#%h-) Nothing wielded ##....#........#.#.....##.#Cast: Sandblast #.....#........###.....##.# #.###..................##.# #...#.###.#.#####.#######.#p   human (wandering) ....#...#...## #.# #.# ###.....#.#(.# #.# #.# ..#.###......# #.# #.#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 60% to hit) _Okay, then.%h%h %h%hA# #.#.#####.# .# #.#.....#.# ..# ###.#.###.#.# ....# ######.#.# .......# #...####.#.# #.#### #._.# #.#.# .## #....###...####.#.# ..####......#####..#.#.## [............@...#.#..# ..###.#p#...#.##.# ....#.#.#.....##.# .....#... .###..... ...#.###.#.#####.#######.# #...#...## #.....#.#(.# # _p'[%hW40m7.2 (1 __%h  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: a human (wandering, indifferent, 60% to hit) _Okay, then.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD..........# #.#.#####.#  YellowBlue the Digger ..........# #.#.....#.#  Deep Elf ..........# ###.#.###.#.#  Health: 34/34 ======================== ..........# ######.........#.#  Magic: 12/15 ===================----- ..........# #...####.#######.#  AC: 4Str: 5 #.########## #._.# #.#.......#  EV: 13Int: 25 #.## #....###...####.#.#######  SH: 0Dex: 21 #..####......#####..#.#.##  XL:  6 Next: 71% Place: Dungeon:4 ...[..........p.@...#.#..#  Noise: ---------  Time: 3577.2 (0.0) %hG]#..###........#'#...#.##.#  -) Nothing wielded #....#........#.#.....##.#  Cast: Sandblast .....#........###.....##.# .###..................##.# ...#.###.#.#####.#######.#  p   human (wandering) ...#...#...## #.# #.# ##.....#.#(.# #.# #.# .#.###......# #.# #.# Aim: a human (wandering, indifferent, 60% to hit) _Okay, then.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line%hp*@ _Okay, then.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  %h Press: ? - help, Shift-Dir - straight line  Aim: a human (wandering, indifferent, 60% to hit)%h 3..........# #.#.#####.#  YellowBlue the Digger ..........# #.#.....#.#  Deep Elf ..........# ###.#.###.#.#  Health: 34/34 ======================== ..........# ######.........#.#  Magic: 12/15 ===================----- ..........# #...####.#######.#  AC: 4Str: 5 #.########## #._.# #.#.......#  EV: 13Int: 25 #.## #....###...####.#.#######  SH: 0%h\ Dex: 21 #..####......#####..#.#.##  XL:  6 Next: 71% Place: Dungeon:4 ...[..........p.@...#.#..#  Noise: ---------  Time: 3577.2 (0.0) #..###........#'#...#.##.#  -) Nothing wielded #....#........#.#.....##.#  Cast: Sandblast .....#........###.....##.# .###..................##.# ...#.###.#.#####.#######.#  p   human (wandering) ...#...#...## #.# #.# ##.....#.#(.# #.# #.# .#.###......# #.# #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 60% to hit)  You miscast Stone Arrow.  You are very lightly conta%h minated with residual magic.%h f       #####  #...#  #._.#   #....###...# ... [........... ....p .....#.#.....##.# %h o.....###.....#.............##.#####.#######.# ..## #.# (.# #.#  #.# %h, Z8.2 (1Contam %h %h,  ing: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 60% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic. _Nothing appears to happen.%h2)I  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hLh..........# #.#.#####.#  YellowBlue the Digger ..........# #.#.....#.#  Deep Elf ..........# ###.#.###.#.#  Health: 34/34 ======================== ..........# ######.........#.#  Magic: 9/15==============---------- ..........# #...####.#######.#  AC: 4Str: 5 #.########## #._.# #.#.......#  EV: 13Int: 25 #.## #....###...####.#.#######  SH: 0Dex: 21 %h#..####......#####..#.#.##  XL:  6 Next: 71% Place: Dungeon:4 ...[............@...#.#..#  Noise: ---------  Time: 3578.2 (0.0) #..###.......p#'#...#.##.#  -) Nothing wielded #....#........#.#.....##.#  Cast: Sandblast .....#........###.....##.#  Contam .###..................##.# ...#.###.#.#####.#######.#  p   human (wandering) ...#...#...## #.# #.# ##.....#.#(.# #.# #.# .#.###......# #.# #.# You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (%h[0;10;1mdangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line%h **@p _Nothing appears to happen.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hR\Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 60% to hit)%h ..........##.#.#####.#YellowBlue the Digger ..........##.#.....#.#Deep Elf ..........####.#.###.#.#Health: 34/34 ======================== ..........# ######.........#.#Magic: 9/15==============---------- ..........# #...####.#######.#AC: 4Str: 5 %h #.########## #._.# #.#.......#EV: 13Int: 25 #.## #....###...####.#.#######SH: 0Dex: 21 #..####......#####..#.#.##XL:  6 Next: 71% Place: Dungeon:4 ...[..........``@...#.#..#Noise: ---------  Time: 3578.2 (0.0) #..###.......p#'#...#.##.#-) Nothing wielded #....#........#.#.....##.#Cast: Sandblast .....#........###.....##.#Contam .###..................##.# ...#.###.#.#####.#######.#p   human ...#...#...## #.# #.# ##.....#.#%h (.# #.# #.# .#.###......# #.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 60% to hit)  The stone arrow hits the human!!  The human is heavily wounded.%h* %h 0p..%hc J====9.2 (1%h! %h%  ing: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 60% to hit)  The stone arrow hits the human!!  The human is heavily wounded. _The human shouts!%hI  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h$%h..........# #.#.#####.#  YellowBlue the Digger ..........# #.#.....#.#  Deep Elf ..........# ###.#.###.#.#  Health: 34/34 ======================== ..........# ######.........#.#  Magic: 6/15=========--------------- ..........# #...####.#######.#  AC: 4Str: 5 #.########## #._.# #.#.......#  EV: 13Int: 25 #.## #....###...####.#.#######  SH: 0Dex: 21 #..####......#####..#.#.##  XL:  6 Next: 71% Place: Dungeon:4 ...[..........p*@...#.#..#  Noise: ====-----  Time: 3579.2 (0.0) #..###........#'#...#.##.#  -) Nothing wielded #....#........#[40%hsTm.#.....##.#  Cast: Sandblast .....#........###.....##.#  Contam .###..................##.# ...#.###.#.#####.#######.#  p   human ...#...#...## #.# #.# ##.....#.#(.# #.# #.# .#.###......# #.# #.# _The human shouts!  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (heavily wounded, 60% to hit)%hg p.#*%h*Np*#'Aim: a human (heavily wounded, 60% to hit)%h..........##.#.#####.#YellowBlue the Digger ..........##.#.....#.#Deep Elf ..........####.#.###.#.#Health: 34/34 ======================== ..........# ######.........#.#Magic: 6/15=========--------------- ..........# #...####.#######.#AC: 4%hHStr: 5 #.########## #._.# #.#.......#EV: 13Int: 25 #.## #....###...####.#.#######SH: 0Dex: 21 #..####......#####..#.#.##XL:  6 Next: 71% Place: Dungeon:4 ...[..........p`@...#.#..#Noise: ====-----  Time: 3579.2 (0.0) #..###........#'#...#.##.#-) Nothing wielded #....#........#.#.....##.#Cast: Sandblast .....#........###.....##.#Contam .###..................##.# ...#.###.#.#####.#######.#p   human ...#...#...## #.#%h: #.# ##.....#.#(.# #.# #.# .#.###......# #.# #.#Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (heavily wounded, 60% to hit)  The stone arrow hits the human.%hG4%hY.p==--80.2 (1 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (heavily wounded, 60% to hit)  The stone arrow hits the human. _The human is severely wounded.%hPO I  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ..........# #.#.#####.#  YellowBlue the Digger ..........# #.#.....#.#  Deep Elf ..........# ###.#.###.#.#  Health: 34/34 ======================== ..........# ######.........#.#  Magic: 3/15====-------------------- ..........# #...####.#######.#  AC: 4Str: 5 #.########## #._.# #.#.......#  EV: 13Int: 25 #.## #....###...####.#.#######  SH: 0Dex: 21 #..####......#####..#.#.##  XL:  6 Next: 71% Place: Dungeon:4 ...[...........p@...#.#..#  Noise: ==-------  Time: 3580.2 (0.0) #..###........#'#...#.##.#  -) Nothing wielded #....#........#.%h v[40m#.....##.#  Cast: Sandblast .....#........###.....##.#  Contam .###..................##.# ...#.###.#.#####.#######.#  p   human ...#...#...## #.# #.# ##.....#.#(.# #.# #.# .#.###......# #.# #.# _The human is severely wounded.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (severely wounded, 60% to hit)%h O p*%hW p'Aim: a human (severely wounded, 60% to hit)%h $%hx..........# #.#.#####.#  YellowBlue the Digger %hn..........# #.#.....#.#  Deep Elf %h..........# ###.#.###.#.#  Health: 34/34 ======================== %h ..........# ######.........#.#  Magic: 3/15%h!C====-------------------- %h"h..........# #...####.#######.#  AC: 4%h#+Str: 5 %h%r#.########## #._.# #.#.......#  EV: 13%h &,Int: 25 %h'#.## #....###...####.#.#######  SH: 0%h(,Dex: 21 %h~) #..####......#####..#.#.##  XL:  6 Next: 71% Place: Dungeon:4 %h*#...[...........p@...#.#..#  Noise: ==-------  Time: 3580.2 (0.0) %h+#..###........#'#...#.##.#  -) Nothing wielded %h,#....#........#.#.....##.#  Cast: Sandblast %h-.....#........###.....##.#  Contam %h0.###..................##.# ...#.###.#.#####.#######.#  p   human ...#...#...## #.# #.# ##.....#.#(.# #.# #.# .#.###......# #.# #.# Press: ? - help, Shift-Dir - straight lineAim: a human (severely wounded, 60% to hit)  The stone arrow hits the human!  You kill the human!That felt strangely unrewarding.  Yredelemnul welcomes your deed!%hv6%h7& %h9 %h: %h: %h< %hG> %h@ #####%h@ %hA #...#%hB %hC/ #._.# %hD %hEU #....###...#%hF %hG ...%hH %hIH[............%hJ% %hjK ...%h[L %hYM.....#.#.....##.# %hQNt.....###.....##.# %hVO.............#%hGP!%h>Q]#.#####.######%h.R!%h&Ss..## #.# %hT %hU|(.# #.# %hU %hV/ #.# %h_ %h"_§§§.4==1.2 (1Sandblast_  Aim: a human (severely wounded, 60% to hit)  The stone arrow hits the human!  You kill the human!  That felt strangely unrewarding.  Yredelemnul welcomes your deed! _You hear a strange fizzling.%h|)J%h.%hc1,%h7X%h8%h:%h=,%h>%h0A%hCw5====%hE%hG%hiI%h,J%hJ%h R.....# ###.#.###.>..........# ######..............# #...####.###### ####>#.########## #._.# #.#.....  ###.## #....###...####.#.####  #####..####......#°§°#..#.#.# #%hMT#......[................#.#.. ...###..###........#'#...#.##.# ######....#..#.#.....##.#--6.2 (5 #.....#........###.....##.#  #.###..................##.#  ###...#.###.#.#####.#######.#  #.....#...#...## #. #.#  #)###.....#.#(.# #.# #.# ###...#.###......# #.# #.# #.....#...#.###..# #.# #.# #.###.....#...#..# #.# #.#%hnV9--%h\Z%h[%ho%h%hi%hxP_.....%h .§.7.2 (1  You start resting.%h%&%h0_ _Your magical contamination has completely faded away.%h3%h]%h'6===%hz,%h%hi,%h%hC97%hw<===%h%h,%h]%h,,%h%h8===%h=%h-%h%h%h%hg%hH%h%h%hr%h %hk9===%h%h%h%h_%h%h%h%hM%h8p10/15====%h%h%h%h%hd%hM%h+%h%h%ho %h %h k1===%h %h{%hX%h7%hE%h%h%h%h%h%h%hk2===%hq%hY,%h}%h)%h%h%h %h;"i3===%h#%hY$%h %%h%%h,'%h'%h(%h*%h]+%h$,%h-%h[.i4===%h/%h0%h1%h2%h04%h4%h5%h= _. _You start resting.%hsD1619.2 (32.0)%hFz5====20.2 (33%hJ%h^L% _Magic restored.%hi-7_%h1%h98_%h<%h.A3%hsB%hK%hRX%hvT,%h!V%hX%hZ,%h^%h4a%h3cP==%hd%h6g%hh,%hBj%hl%hjn,%ho%hqq%hs,%ht%h,v%hw%hNx%h y%hL}  Things that are here:  a +0 leather armour; a +0 rapier; the human skeleton of Eustachio%h!%h _%h%hG.........# ............# #>..........# ........................# #...## #############>#.########## #._.#  ###.## #....###...## #####..####......#...#. #[............... # ###....###.@###........#'#..9.2 (9.0)%h# #...######....#........#.#.. .## #.### #.....#........###.. ..## #.# #.###............... ...###.# ###...#.###.#.#####.## #...##.# #.....#...#...## #.#...#.# #)###.....#.#(.# #.# ß#ß..'.# ###...#.###......# #.# ##...#.# #.....#...#.###..# #.#%h>%h8_%h%ho%h%h:8_%h%h3%h %hS%hX%h,%hK%hX%hP  There is an escape hatch in the floor here.%hC5 _%h%h%h!,%h}$%h&%hO(,%ht)%hs@'_#...........#.. .#...###.............##############........... ##........................  #............................####............................# ##......................# ..................# ................@..>..........# 38 ..............................# ...###############>#.########## ..# ###.## #....## ##+## #####..####...... ####......[.........  .....## ###....###..###.......  ......## #...######....#.......  .#.#...## #.### #.....#....... %h3%h΅%h*n%h,%hn%h%h%h,%hk%hd%hP,%h%h%h,%h0%h%h֧,%h%hЪ%h,%hoa###....####......... ###................. ..._.....'...############## ##...#####..............###...... .#####..................'_#...... .......#.#..............###...... ########.....##############...... #### ###....46.2 (8# #... %hD##.## #.......................  #..######.......................  ##..[<....................  #........................>  #.......................  #.........###############>#.###  #.........# ###.##%h9_%h%h3%h}%h%h%h`%h,%h%h%hL,%h%h!%h#%hW$%h5%%h&%hN),%h+%hA,%h-,%h.%hu0%h1%h2,%hI;$>... #######^.............#♣.ß.∩ #...######...........#♣ #...## #...........#♣♣♣♣♣ ##....### #...........######  ###...........  #####...............  #.#####...........  #.'....._.....'@..##############54 %h< #.#####...#####........###  #.....#####............'_###.#.......#.#........### #.#########.....############## #.##### ###............  #.....# #........  #####.## #.................  #..######................. %h?%hB%h1D%h3%hi%hC%h%h,%h%n%hT',%h/%h0%h1%h2,%h3%h4%h5%hX6,%h(8%hY9%h):%h:%ht=%h>%h?%h@%hB%huD%huE%hG%hH%hIJ%hK%hK%hR_ #.'#.#  ###.#.#.#...##....#..#.#.#...#...........##.......#.#.#.#.#.#.#....+.........#.#..##........#####....#.......... #(#.#.#.######....#. #.....)..##...######≈≈ #.#.#.#.#...≈≈ #.........>.@................65.2 (1%h.U 1.0)  ###########......^..... #...######... #...## #... ##....### #......... #####.......### #.....#####.... #.#####...#####. #.'....._.....'...######%hY%h[;_%hK]%h %h 3%h %ho %h@ %h n%h %h ,%h %h %h %h ,%h %h %hY ,%h %h ,%h %h' %h[ %h5 %h %hs %hb %h6 ,%h %hQ ,%h) %hQ .......'#.#..#.# .#.#...##....#..#.#.#....##### .......##.......#.#......# ♣♣♣♣♣♣ .#.#....+.........#.#..#.##♣..... %h ....#####....#............#♣.∩.∩ .#.######....#.......... .)..##...######.......≈≈≈≈≈≈≈≈≈ .#.#.........≈≈≈≈≈≈≈≈≈ .....>..........74.2 (9.0) ######......^.............#♣.ß.∩#...######...........#♣#...##.........#♣♣♣♣♣♣##....### #...........####### #####.......###......... #.....#####............. #.#####...#####.......... #.'....._.....'...##############.%h %h :_%h %hJ 3%hj %h %h_ ,%hJ %h X%h3 %hY ,%h8 %h %h %h ,%h\ %hp %hO ,%h %h= %h ,%h C#.# #.......).#.# ## ##.#)#.### #.#######.#.# ##. #..### #.#.......#'####.. ##.#.#.#...# #.#.#####......# #..........# #.#....#......... ##.#(#.#...#####.##.#.#.#' #..........'........#.#........#. ##.#.#.#...##....#..#.#.#....####%h /......##...@...#.#......# ♣♣80.2 (6 .#.#.#.#....+.........#.#..#.##♣ ........#####....#.....#♣ (#.#.#.######....#........ .....)..##...######.≈≈≈≈≈≈≈ .#.#.#.#............≈≈≈≈≈≈≈ .........>...........#########......^...#♣ #...######...........#♣%h %h %h %h 3%h7 %h %h X%h ,%h^ %h %h5 ,%h) %h %hY ,%h %h %h ,%hj %h @  There is an open door here.%hT %hL  _%hI %h %h(      #######   ##.#.#.##   #.# 93.2 (13.0)  ##.#.#.## #####  #.......# #...  ##.#)#.### #.###  #........### #.#.. [%h, "39;49m ##.#.#.#...# #.#.#  #..........# #.#  ##.#(#.#...#####.##  #..........'.......%hu. %h6 a _There is a stone staircase leading up here.%h`X%h[%hb%hj%hpt84.0) _%hv%hHb F #.# #.#  ##.# #.#  #..# #.# #####'## #.# '.....# #.# ## #.###.# #.# ##ß###ß #.# #.# #.###ß...ß.. ## #.###.### #.###....... ###3 #.....'.#####'.#@....... #.# %hf #'#####........##....... #.# #.#.# ###......##ß...ß.. #.# #...# #......# ##ß###ß #.# ###.### #.###'## ## #.# ..#..<# #)# #.# #######.# ..#######.# #.# #...†...# ..........# #.# ##.####### ########### #.# #..#%hm %hH -5.7 (2.5%h$ %h} } _You climb upwards. _There is a stone staircase leading down here.%hu#.# #.#  ##.# #.#  #..# #.#  '## #.#  .....# #.# ## # .###.# #.# ###ß###ß# .# #.# #.###ß...ß... ##  .###.### #.###.) ###  .....'.#####'.#>#.#  '#####.##.#.#  .#.# ###......##ß...ß... #.#  ...# #......####ß###ß# #.#  .### #.###'## ## # #.#  .#..<[3%hz4m# #)# #.# #.#    .#.# #.# #...†...#   # #.# ##.#    #.# #..#   6.7 (1.0 _Found a trident.%h(%#.# #.#  ##.# #.#  #..# #.#  %h)/'## #.#  # #.# ## #  ###.# #.# ###ß###ß# # #.# #.###ß...ß...ß##  ###.### #.###.). ###  '.#####'.#>.#.#  #####.##.#.#  #.# ###......##ß...ß...ß #.#  # #......####ß###ß## #.#  #%h,T.### #.###'## ## # #.#  #..<# #)# #.# #.#  #.# #.# #...†...#  # #.# ##.#   #.# #..#  %h/%h1&7%h6%h 8%h%#.# #.#  ##.# #.#  #..# #.#  %h'## #.#  # #.# ### #  .# #.# ###ß###ß#  #.# #.###ß...ß...ß##  .### #.###.).####  '.#####'.#>._#.#  .##.##.#  %hw.# ###......##ß...ß...ß##.#  .# #......####ß###ß####.#  .### #.###'## ### # #.#  ..<# #)# #.# #.#  .# #.# #...†...#  # #.# ##.#   #.# #..#  %hq%ha&8%hd%hGA _Found a snail-covered altar of Cheibriados.%h #.# #.#  ##.# #.#  #..# #.#  #'## #.#  # #.# ### ##  #.# #.# ###ß###ß###  #.# #.###ß...ß...ß##  #.### #.###.).####  '.#####'.#>._#.#  .##.##.#  # ###......##ß...ß...ß##.#  # #......####ß###ß####.#  ### #.###'## ### ## #.#%h   .<# #)# #.# #.#  .# #.# #...†...#  # #.# ##.#   #.# #..#  9%h #.# #.#  #.# #.#  ..# #.#  '## #.#  .# #.# ### ##  .# #.# ###ß###ß###  .# #.###ß...ß...ß# .### #.###.).####  .'.#####'.#>._#.#  .##.##.#   ###......##ß...ß...ß##.#   #......####ß###ß####.#   #.###'## ### ## #.#%hr [m  <# #)# #.# #.#  .# #.# #...†...#  # #.# ##.#   #.# #..#  700%h #.# #.# #.# #.# #..# #.# #'## #.# .# #.# ### ## #.# #.# ###ß###ß### #.# #.###ß...ß...ß### #.### #.###.).#### .'.#####'.#>._#.# #.##.##.# # ###......##ß...ß...ß##.# # #......####ß###ß####.# # #.###'## ### ##[%h39;49m #.# .<# #)# #.# #.# #.# #.# #...†...# .# #.# ##.# # #.# #..# 1%hy #.# #.#  ##.# #.#  #..# #.# #'## #.# .# #.# ### ## #.# #.# ###ß###ß###  #.# #.###ß...ß...ß### #.### #.###.).#### .'.#####'.#>._#.# #.##.##.# .# ###......##ß...ß...ß##.# .# #......####ß###ß####.# .### #.###'## %h}### ## #.# .<# #)# #.# #.# #.# #.# #...†...# .# #.# ##.# # #.# #..# %h~%h6&2%h%h%h #.# #.#  ##.# #.#  #..# #.# #'## #.# .# #.# ### ##%h #.# #.# ###ß###ß### # #.# #.###ß...ß...ß### #.### #.###.).#### .'.#####'.#>._#.# #.##.##.# #.# ###......##ß...ß...ß##.# .# #......####ß###ß####.# #.### #.###'## ### ## #.# #..<# #)# #.# #.# #.# #.# #...†...# .# #.# %h ##.# # #.# #..# %h%h&3%h%h%h; #.# #.#  ##.# #.#  #..# #.# #'## #.# .# #.# ### ## .###.# #.# ###ß###ß### .# #.# #.###ß...ß...ß### .###.### #.###.).#### .'.#####'.#>%h=._#.# '#####.##.##.# .#.# ###......##ß...ß...ß##.# .# #......####ß###ß####.# #.### #.###'## ### ## #.# .#..<# #)# #.# #.# .#.# #.# #...†...# .# #.# ##.# # #.# #..# %hlC%hE&4%hJ%hK%h  #.# #.#  ##.# #.#  #..# #.# #'## #.# '.....# #.# ### ## #.###.# #.# ###ß###ß### %h #.# #.# #.###ß...ß...ß### #.###.### #.###.).#### #.....'.#####'.#._#.# #'#####.##.##.# #.#.# ###......##ß...ß...ß##.# #...# #......####ß###ß####.##.### #.###'## ### ## #.#.#..<# #)# #.# #.#.#.# #.# #...†...#.# #.# ##.## #.# #..#%h %h &5%ht %h c _There is a stone staircase leading down here.%h %h %h %ht %hs5#.# #.#  ##.# #.#  #..# #.#  '## #.#  .....# #.# ### ##  %hw.###.# #.# ###ß###ß###  .# #.# #.###ß...ß...ß###  .###.### #.###.).####  .....'.#####'.#>_#.#  '#####.##.##.#  .#.# ###......##ß...ß...ß##.#  ...# #......####ß###ß####.#  .### #.###'## ### ## #.#  .#..<# #)# #.# #.#    .#.# #.# #...†...#  %h{ # #.# ##.#    #.# #..#   %h%hr-6 _%hQ%hM%h3%h4%h&0%hO,%hE _Done exploring.%hB%h%h %h4%h-%hE _Done exploring.%h 3%h%h4%hԻ%hLE _Done exploring.%h*%h R #.# #.#%h %h= ##.# #.#%h %h= #..# #.#%h %h6<#'## #.#%h '.....# #.# ### ## %ht#.###.# #.# ###ß###ß### #.# #.# #.###ß...ß...ß### #.###.### #.###.).#### #.....'.#####'.#._#.# #'#####.##.##.# #.#.# ###......##ß...ß...ß##.# #...# #......####ß###ß####.##.### #.###'## ### ## #.#.#..<# #)# #.# %hJ#.#.#.# #.# #...†...#.# #.# ##.## #.# #..#%h%h`"7.7 (1 %h _%h%h %hg%hU_There is a stone staircase leading down here.%h/%h0%h#%h],%h5-8 _%h7%hk'       #######   ##.#.#.## 4  #..@....#   ##.#.#.## #####  #.......# #....  ##.#)#.### #.### %h&) . #........### #.#..  ##.#.#.#...# #.#.#   #..........# #.#..   ##.#(#.#...#####.##.   #..........'........ %h. %hS .10.2 (2.5%h[ %hK  _Done exploring. _Done exploring. __There is a stone staircase leading down here. _You climb downwards. _up%hXc3%hi%ha%hz!0.0%h%hq%h %h %h7_Done exploring.%hI%h{ %he!%hF(%h-%hm3E _Done exploring.%hI%h%h!,%h#E _Done exploring.%h'Q%h(%h/%h4%h6 %h7%h87_Done exploring.%h%hO%hD%h%hC( %h) %h0 %h5 %he8  %hP9 %h3: 7_Done exploring. %h[?25h[?0cDone exploring.  Search for what [Enter for "staff", or ? for help]?  %h-[?25l[?1c %h1$ %hy319 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  %h4Results at your position ([,] to cycle)  %h52 a - [carried] a - a +0 robe (worn)  %h62 b - [carried] i - a +0 pair of gloves (worn)  %h77 c - [carried] n - a +1 hat of intelligence (worn)  %h8Results elsewhere ([,] to cycle)  %h?B d - [D:4] a leather armour (50 gold)  e - [D:4] a pair of embroidered gloves (187 gold)f - [D:4] a pair of gloves (112 gold)  g - [D:4] a plate armour (450 gold)  h - [D:4] a ring mail (100 gold) (1 further duplicate)  i - [D:4] a robe (22 gold)  j - [D:4] an ancient robe (147 gold)k - [D:4] a +0 leather armour (2 further duplicates)  l - [D:4] a chain mail (174 gold)  m - [D:4] a leather armour (58 gold)  n - [D:4] a +0 ring mail (2 further duplicates)  o - [D:4] a scale mail (1 further duplicate)  p - [D:3] a leather armour (1 further duplicate)  q - [D:1] a +0 crystal plate armour  r - [D:1] a ring mail  s - [D:1] a robe (3 further duplicates)%h %hS  YellowBlue the Digger  Deep Elf  Health: 34/34 ======================== Magic: 15/15 ======================== AC: 4Str: 5 EV: 13Int: 25 %h#######SH: 0Dex: 21 ##.#.#.##XL:  6 Next: 71% Place: Dungeon:4 #..@....#Noise: ---------  Time: 3710.2 (0.0) ##.#.#.####### -) Nothing wielded #.......##.... Cast: Sandblast ##.#)#.### #.### #........### #.#.. ##.#.#.#...# #.#.#  #..........# #.#..  ##.#(#.#...#####.##.  #..........'........%h[39;49m  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "staff", or ? for help]? armor%h%h+%hY %h0 . _%h9%hշShopping list: 2 items, total cost 80 gold pieces  a - [D:4] 20 gold a scroll of identify (unknown)b - [D:4] 60 gold 3 scrolls of identify (unknown) You have 66 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exit%h. %h2YellowBlue the DiggerDeep ElfHealth: 34/34 ========================Magic: 15/15 ========================AC: 4Str: 5EV: 13Int: 25SH: 0Dex: 21XL:  6 Next: 71% Place: Dungeon:4Time: _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "staff", or ? for help]? armor%h44%h=%h@; _%hGX%hI%hM%hN,%hP%hU%h/XB%ho]%hc_B%hc%hfB%hk%h m,%hZ  There is an open door here. _%hX%hn%hX%h,X%h%hد%h?B%hn%h%hP,%hP,%hmB%hZB%h:,%hX%h/,%hw%h%h,%h%h %hX%hrB%he%h..#.#.#....##### ##........... .#.#......# ♣♣♣♣♣♣♣♣♣#####....... ...#.#..#.##♣.......♣#####....... ...........#♣.∩.∩.ß.♣#......##... ............................##... .......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##).. .......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##... ............................##... ...........#♣.ß.@.∩.♣#....÷.)'..> Noise: --------- 3742.2 (32.0) ...........#♣.......♣#......##..) -) Nothing wielded ...........#♣♣♣♣♣♣♣♣♣#......##... Cast: Sandblast ...........###########......####' ........................(...#[39;4%h9m #. ............................# #.  ............................####.  ...##############...........##..)  ..............###...........##.## %h _There is an entrance to Gypnuhue's Magic Scroll Shoppe here.%h%hWelcome to Gypnuhue's Magic Scroll Shoppe! What would you like to do?  a -  40 gold a scroll of amnesia (unknown)b -  95 gold a scroll of brand weapon (unknown)  c -  40 gold a scroll of fear (unknown)  d -  40 gold a scroll of fear (unknown)e $  60 gold 3 scrolls of identify (unknown)  f $  20 gold a scroll of identify (unknown)  %hg $  20 gold a scroll of identify (unknown)  h -  75 gold a scroll of revelation (unknown) You have 66 gold pieces. You are short 34 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list%h'   a -  40 gold a scroll of amnesia (unknown)c -  d -  e +  60 gold 3 scrolls of identify (unknown) After the purchase, you will have 6 gold pieces.marked items %hG X Purchase items for 60 gold? (y/N)%he[ pa - c - d - e $  2a%h\  of identify   g -  75revelation (unknown)  gold pieces. You are short 34 gold pieces for the purchase.gshopping listG%hce - f - %h%ht%h.#.#.#....##### ##........... YellowBlue the Digger %h9.#.#......# ♣♣♣♣♣♣♣♣♣#####....... Deep Elf ...#.#..#.##♣.......♣#####....... Health: 34/34 ======================== ...........#♣.∩.∩.ß.♣#......##... Magic: 15/15 ======================== ............................##... AC: 4Str: 5 .......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##).. EV: 13Int: 25 %hk.......≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##... SH: 0Dex: 21 ............................##... XL:  6 Next: 71% Place: Dungeon:4 ...........#♣.ß.@.∩.♣#....÷.)'..> Noise: ---------  Time: 3742.2 (0.0) ...........#♣.......♣#......##..) -) Nothing wielded ...........#♣♣♣♣♣♣♣♣♣#......##... Cast: Sandblast ...........###########......####' ........................(...# #. ............................# #.  ............................####.  ...##############...........##..)  ..............###...........##.##  _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "staff", or ? for help]? %harmor _There is an open door here. _There is an entrance to Gypnuhue's Magic Scroll Shoppe here.%h( _Search for what [Enter for "staff", or ? for help]? armor _There is an open door here. _entrance to Gypnuhue's Magic Scroll Shoppe here.  m - 9 scrolls of identify (gained 3)%hV%h%h{o _Thank you for shopping at Gypnuhue's Magic Scroll Shoppe!%h%h%h֯%h]~ ..............ß..%h%h%h2E _Done exploring.%hq[3%h\%ht4%h%h,E _Done exploring.%h.lI%h4%h\%hOE _Done exploring.%h3%h*%h4%hf%hLE _Done exploring.%h 3%hG %h %hˢ %h $ _%h X%h %h %hJ ,%h %hB %hڳ ,%he %hZ %hi ,%h %h %h ,%h8 %hw %h ,%h %hk %h ,%hB %h %h ,%h} %h %h ,%h %h e  You see here an iguana skeleton.%h %hE  _%h %h7 %h ,%h %h  Things that are here:  a +0 whip; a +0 club; a gnoll skeleton%hD 5 _%hb %h# @  There is an open door here.%h 5 _%h %hl %h ,%hA %h %h2 ,%h %h  ##................# #.##### ♣♣♣♣♣#####............# #.# #.♣#####.....# #.# # ∩.ß.♣#......##.....#### #.# #...##.....# #.# # ≈≈≈≈≈≈≈≈≈≈..##)....# #.# # ≈≈≈≈≈≈≈≈≈≈..##.....# #.# # ......%h ##.....########.# # ∩.∩.♣#....÷.)'..@..'........# #58.2 (16.0)♣#......##..)..############## ♣♣♣♣♣#......##.....##.....# ######......####'####.#########.#(...# #.# #.#.........## #.# #.#.#############.# #..... #...........##..)# ###.######### ###.### #.#<...#%h[ %h! %h$ c _There is a stone staircase leading down here. %hn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? !%h٩ [?25l[?1c!%h? staff!%h< !%h !%h X _Can't find anything matching that."%hk n[?25h[?0c  Search for what [Enter for "staff", or ? for help]? #%h" [?25l[?1c#%h'#%h)6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a shimmering blue altar of Sif Munab - [D:4] a basalt altar of Yredelemnul  c - [D:4] a burning altar of Makhleb  d - [D:3] a snail-covered altar of Cheibriados  e - [D:2] a hazy altar of Hepliaklqana  f - [D:1] a faded altar of an unknown god%%h9%%h%%hA ##................# #.##### YellowBlue the Digger ♣♣♣♣♣#####............# #.# # Deep Elf ....♣#####............# #.# # Health: 34/34 ======================== %%h>∩.ß.♣#......##.....#### #.# # Magic: 15/15 ======================== ............##.....##.# # AC: 4Str: 5 ≈≈≈≈≈≈≈≈≈≈..##)....##.# # EV: 13Int: 25 ≈≈≈≈≈≈≈≈≈≈..##.....##.# # SH: 0Dex: 21 ............##.....########.# # XL:  6 Next: 71% Place: Dungeon:4 ∩.∩.♣#....÷.)'..@..'........# # Noise: ---------  Time: 3758.2 (0.0) ....♣#......##..)..############## -) Nothing wielded ♣♣♣♣♣#......##%%h2.....##...........# Cast: Sandblast ######......####'####.#########.# ........(...# #.# #.#.........# ............# #.# #.#.######### ............####.# #............ #...........##..)# ###.######### #...........##.### #.#<...# _a +0 whip; a +0 club; a gnoll skeleton _There is an open door here. _There is a stone staircase leading down here.  Search for what [Enter for "armor", or ? for help]? staff _Can't find anything matching that.  Search for what [Enter for "staff", or ? for help]? altar%%h(%%h%%h%%hG. _&%h&%hb4 Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 4% 1b - ApportationTranslocation9%1  c - Kinetic GrapnelForgecraft9%1  d - Poisonous VapoursAlchemy/Air9%1  e - Summon Small MammalSummoning9%1  f - Lesser BeckoningTranslocation13%2  g - Maxwell's Portable Piledriver Translocation26% 3  h - Teleport OtherTranslocation26% 3  i - PetrifyAlchemy/Earth 28% 4  j - Plasma BeamFire/Air100% 6  k - StarburstConjuration/Fire 100% 6  l - MagnavoltEarth/Air100% 7  m - Maxwell's Capacitive Coupling Air100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*%h*%hZ *%hO ##................# #.##### YellowBlue the Digger ♣♣♣♣♣#####............# #.# # Deep Elf ....♣#####............# #.# # Health: 34/34 ======================== *%h∩.ß.♣#......##.....#### #.# # Magic: 15/15 ======================== ............##.....##.# # AC: 4Str: 5 ≈≈≈≈≈≈≈≈≈≈..##)....##.# # EV: 13Int: 25 ≈≈≈≈≈≈≈≈≈≈..##.....##.# # SH: 0Dex: 21 ............##.....########.# # XL:  6 Next: 71% Place: Dungeon:4 ∩.∩.♣#....÷.)'..@..'........# # Noise: ---------  Time: 3758.2 (0.0) ....♣#......##..)..############## -) Nothing wielded ♣♣♣♣♣#......##*%h<.....##...........# Cast: Sandblast ######......####'####.#########.# ........(...# #.# #.#.........# ............# #.# #.#.######### ............####.# #............ #...........##..)# ###.######### #...........##.### #.#<...# _a +0 whip; a +0 club; a gnoll skeleton _There is an open door here. _There is a stone staircase leading down here.  Search for what [Enter for "armor", or ? for help]? staff _Can't find anything matching that. _Search for what [Enter for "staff", or ? for help]? altar*%h-&P  Okay, then.*%h(*%h0*%h2. _*%hfD 4*%h^M *%h)X *%h^ 29.2 (1 _*%hd *%hG #.# #.# *%ho)#.## #..#   #..#   #..#   #..#5 #@.# #..# #..# #..# *%h ##.. ..# #.# .# *%h*%h@.60.0 (1.8+%h+%h/ } _You climb downwards. _There is a stone staircase leading up here..%hm.%h.%h].%hz.%hI10 _.%h ##................# #.##### ♣♣♣♣♣#####............# #.# # ....♣#####............# #.# # ∩.ß.♣#......##.....#### #.# # ............##.....##.# # ≈≈≈≈≈≈≈≈≈≈..##)....##.# # ≈≈≈≈≈≈≈≈≈≈..##.....##.# # .%h= ............##.....########.# #4 ∩.∩.♣#....÷.)'..@..'........# # ....♣#......##..)..############## ♣♣♣♣♣#......##.....##...........# ######......####'####.#########.# ........(...# #.# #.#.........# ............# #.# #.#.######### ............####.# #............ #...........##..)# ###.######### #...........##.### #.#<...#.%h .%hX -2.5 (2.5.%h# .%hB& } _You climb upwards. _There is a stone staircase leading down here./%h9 3/%h_ /%h /%hD /%h' $ _/%h /%h /%h ,/%hT /%hx /%h ,/%hx /%h /%h /%hk /%hQ /%hP /%hF /%h /%h /%h /%hx ,/%h /%h# }......## .....#.......########### .#..........# .....#.................# ######.................# ##### #.................# #..... ##................# #.### ♣♣♣♣♣♣#####............# #.# /%h k.....♣#####.....@......# #.# 8.5 (6.0∩.ß.♣#......##.....#### #.# .............##.....# #.# ≈≈≈≈≈≈≈≈≈≈≈..##)....# #.# ≈≈≈≈≈≈≈≈≈≈≈..##.....# #.#.##.....########.# .∩.∩.♣#....÷.)'..>..'# .....♣#......##..)..####  ♣♣♣♣♣♣#......##.....##........... /%h /%h\ /%h 0%hx 0%h 0%h 0%hw 1%h[31%h]1%hhe1%h[kB1%hll1%h p,1%h!r1%ht1%h4w,1%h y1%hT~  Things that are here:  a +0 flail; a hobgoblin skeleton1%hˀ1%h _1%h1%hą1%hȉ1%h^1%hN1%h51%h,1%h͙1%h@  There is an open door here.1%hΠ1%h _1%hR1%h  Things that are here:  a +0 whip; a +0 club; a gnoll skeleton1%h1%h _1%h1%h1%hA,1%hx1%h##♣♣#####............# # .#♣.∩.∩.ß.♣#......##.....#### #.##.....## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##)....## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..##.....# ......##.....######## .#♣.ß.∩.∩.♣#....÷.)'..>..'....... .#♣.......♣#......##..)..######## .#♣♣♣♣♣♣♣♣♣###.....##......77.5 (9###########......####'####.#####....(...# #.# #.#.... ..................# #.# #.#.### ..................####.# #...... #######...........##..)# ###.### ....###...........[1%hV33m##.### #.#<.'_#...........#..# #.#. ....##.. #.#.#1%h1%h^ 1%hS You see here 5 poisoned darts.1%hk5 _1%hk1%h1%h 1%h1%h&1%h1%h1%h1%h1%h1%h1%h61%h 1%hX 1%h] 1%hX 1%h 1%h 1%h 1%h 1%h 1%h _.....#♣♣♣♣♣♣♣♣♣#......##.....##.. .1%h{ z....###########......####'####.1%h[ }(...# #.# #. 1%h> ......................# #.# #. 1%h# ......................####.# #.. 1%h ###########...........##..)# 1%h .......###...........##.### # .1%h .......'_#...........#..# 1%h :.......###.1%h @......## #1%h! #85.5 (8 1%hV" #1%h/# '#.1%h$ &....######1%h$ 7...............1%h% >....########1%h& U....# # 1%h' .......1%hi( K....# 1%h@) ...1%h!* V....# ###1%h* -.......>1%h+ V....# ######..1%h, ...1%h- 4..# #...###1%h. 1%h1 1%h6 1%h8 3%heI3%hWR3%hjn  There is an escape hatch in the floor here. _#############.....######...............................#####.....# .....# ................# ........>..........# ##........# #.. .###############@#.########## #._94.5 (9 .# ###.## #....###.. ## #####..##### .## ####......[............## ###....###..###........#'## #...######....#........#. #...## #.### #.....#........ ##...## #.# #.###.......... .##...###.# ###...#.###.#.# _There is a stone staircase leading down here.4%h?T__5.5 (1 _4%ha4%hUc 4%h5d 4%h e4%he,#4%hf 4%hg#4%h1i"#4%hlj 4%hky#..:....# 4%hl 4%h5n#.(.....# 4%ho 4%hp#...S...# 4%hAr 4%hs~#...J...#4%ht 4%hu#4%h8wD.#4%h y54%hEz 4%h{_#......@#4%h| 4%h~U#.......#4%h< 4%h|4######### 4%hہ4%h 4%hJ 4%h{J   jelly (asleep)4%h͆ 4%heS   adder (asleep) 4%h4%h! 4%h"4%hW4%h4%h(4%h4&6.3 (1.84%hISandblast4%h4%h 4%h 4%ht_You climb downwards.  4%hT4Found 3 poisoned darts and a book of Movement. 4%hLS_There is a stone staircase leading up here.7%h7%h Your spells (describe)TypeFailure Level a - SandblastEarth1%1  b - PasswallEarth3%3  c + Stone ArrowConjuration/Earth 4% 3 d - Brom's Barrelling BoulderConjuration/Earth7%h16%4 Select a spell to describe[!]/[I] toggle spell headers8%h$8%hϡ8%hί?YellowBlue the Digger........#Deep Elf#.......#Health: 34/34 ========================#..:....#Magic: 15/15 ========================#.(.....#AC: 4Str: 5#...S...#EV: 13Int: 25#...J...#SH: 08%hvDex: 21#.......#XL:  6 Next: 71% Place: Dungeon:5#......@#Noise: ---------  Time: 3796.3 (0.0)#.......#-) Nothing wielded#########Cast: SandblastJ   jelly (asleep)S   adder (asleep) _You see here 5 poisoned darts. _There is an escape hatch in the floor here. _There is a stone staircase leading down here. _You climb downwards.  Found 3 poisoned darts and a book of Movement. _There is a stone staircase leading up here.8%ht8%h8%h8%he8%hkI  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8%h^ a  YellowBlue the Digger ........# Deep Elf #.......# Health: 34/34 ======================== #..:....# Magic: 12/15 ===================----- #.(.....# AC: 4Str: 5 #...S...# EV: 13Int: 25 #...J*..# SH: 0Dex: 21 #.....*.# XL:  6 Next: 71% Place: Dungeon:5 #......@#8%hCb  Noise: ---------  Time: 3796.3 (0.0) #.......# -) Nothing wielded ######### Cast: Sandblast  J   jelly (asleep)  S   adder (asleep) _There is a stone staircase leading up here.  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)9%hU S..**#9%hg9%hI*9%hG**.9%h#9%h79%hO**..9%hJN**..9%hQJ.**.  Aim: a jelly (asleep, 100% to hit)9%h'   YellowBlue the Digger ........# Deep Elf #.......# Health: 34/34 ======================== #..:....# Magic: 12/15 ===================----- #.(.....# AC: 4Str: 5 #...S...# EV: 13Int: 25 #...J...# SH: 0Dex: 21 #.......# XL:  6 Next: 71% Place: Dungeon:5 #......@# Noise: ---------  Time: 3796.3 (0.0) #.......# -) Nothing wielded ######### Cast: Sandblast9%h,   J   jelly (asleep)  S   adder (asleep)Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  The stone arrow hits the jelly!!  ........# #.......# #..:....# #.( #.. #.......# #....``.# 9%h4 #.. #.. ###  9%h/  9%ht !9%hZ Lonfirm with . or Enter, or press ? or * to list all spells.9%h Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  The stone arrow hits the jelly!!  You kill the jelly!9%hg .9%h .S9%h ..9%hX S9%h !9%h  9%h 9%hB 839%h ==9%hc 7.3 (1 9%h "_The adder hisses angrily.9%h 9%h  9%hB 9%h I_Your Spellcasting skill increases to level 5!9%hw ;%h ;%h ;%hH"The blast of sand hits the adder!!;%h;%hU†;%h# ;%h@!;%h{p ;%h_q .;%hI ;%h8 1;%h --;%hٚ 7;%h՛ -;%h 8.8 (1.5;%h} Sandblast;%hA ;%hr ;%h  ;%h ;%h %_You kill the adder!;%h& <%hi q2==<%h֚ 3===<%hx <%h3 B<%h <%h7 4<%h߭ 0===<%hw <%h <%hU <%hD <%h <%h$ <%h. <%h <%h H <%hz <%h -- <%hY ;_You start resting.<%h <%h <%h 809.8 (11.<%hs 0)<%h^ <%h 5<%h/ 1====<%h -<%h &10.8 (12<%h <%h  <%hQ <%h _Magic restored.>%h A book of Movement. A spellbook that seems to leap open at the slightest touch. Its writing flits from description of one spell to another, giving enough information to truly understand only a few of them, though all seem to relate to movement in some way. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Volatile Blastmotes Fire/Translocation 3 no  b - Vhi's Electric Charge Translocation/Air 4 no  c - Gell's GavotteTranslocation6no Select a spell, or (g)o to location.?%hYellowBlue the Digger........#Deep Elf#.......#Health: 34/34 ========================#..:....#Magic: 15/15 ========================#.(.....#AC: 4Str: 5#.......#EV: 13Int: 25#....†..#SH: 0Dex: 21#.......#XL:  6 Next: 87% Place: Dungeon:5#......@#Noise: ---------  Time: 3810.8 (12.0)#.......#-) Nothing wielded#########Cast: Sandblast _The adder hisses angrily. _Your Spellcasting skill increases to level 5!The blast of sand hits the adder!! _You kill the adder! _You start resting. _Magic restored.?%h?%h:?%h #.#.###S....# #.......# #..:....# #.(.....# #.......# #....†..# #.# #<# #.......##########S   adder (asleep)?%h 0?%hb .0)?%h6 ?%h $1.8 (1?%h ?%h'  ?%h ?%h 5_An adder comes into view.?%hz @%h #... #...##.#.###S....# #.......# #..:....# #.(.....# #.......# #.# #.......# #<# #.......##########.SS2Sandblast@%h s _You see here an adder corpse.A%h[ G  The blast of sand hits the adder!!A%h ].### A%hL 8....A%hq 4--90=4.3 (1.5SandblastA%h w A%hy I _You kill the adder!A%h}A%h(A%h5A%ha _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C%hC%hhA book of Movement. A spellbook that seems to leap open at the slightest touch. Its writing flits from description of one spell to another, giving enough information to truly understand only a few of them, though all seem to relate to movement in some way. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelC%h_Known  a - Volatile Blastmotes Fire/Translocation 3 no  b - Vhi's Electric Charge Translocation/Air 4 no  c - Gell's GavotteTranslocation6no Select a spell, or (g)o to location.D%h Gell's Gavotte Briefly reorients local gravity to be in a cardinal direction of the caster' choosing, causing all creatures in sight to tumble a short distance in that direction. The caster is not immune to the gravitational effects of this spell, but will becushioned so they take no collision damage. Other creatures are not so fortunate, and the abrupt impact will batter anything which was not already standing beside its new 'floor'. It takes a short time for gravity to stabilise enough to recast this spell, though more powerful mages are able to do so more frequently. Level: 6 School: Translocation Fail: 100%  Power: 3% Damage: 2d(12-18) (max 2d(56-84))  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also anchors you in place.F%h;Z< A book of Movement. A spellbook that seems to leap open at the slightest touch. Its writing flit from description of one spell to another, giving enough information to truly understand only a few of them, though all seem to relate to movement in some way. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - Volatile Blastmotes Fire/Translocation 3 no  b - Vhi's Electric Charge Translocation/Air 4 no  c - Gell's GavotteTranslocation 6no Select a spell, or (g)o to location.F%h F%hYellowBlue the Digger#... #...Deep Elf##.#.###...Health: 34/34 ========================.........#Magic: 14/15 ======================--#.......#AC: 4Str: 5#..:....#EV: 13Int: 25#.(.....#SH: 0Dex: 21#.......#F%hKeXL:  6 Next: 90% Place: Dungeon:5#....@..#Noise: =--------  Time: 3814.3 (0.0)#.......#-) Nothing wielded#......<#Cast: Sandblast#.......########## _Magic restored. _An adder comes into view. _You see here an adder corpse.  The blast of sand hits the adder!! _You kill the adder! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F%h*F%hF%hzG%h _G%h5==G%h ##. O# #.. ..# ##.. .... #... #....###.#.###...............# #.......# #..@....#- #.(.....# #.......# #.†..# #.......##......<#O   ogre (wandering)#.......##########6.3 (2 .  An ogre comes into view. It is wielding a +0 giant club.-7.3 (3 _The ogre moves out of view.  You pick up a book of Movement and begin reading...8.3 (4G%hH ~  You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's _Gavotte to your library.H%h 3H%h~ H%h H%hn XH%h P==H%h5 H%h H%h5 ,H%h? H%h H%h6 ,H%h^ H%hߣ H%h- ,H%h H%h ###.#.###...............# #.......# #.......# #.(.....# #.......# #....†..# #.......# #......@# 23.3 (5#.......# H%h ^######### H%h H%hC H%h a _There is a stone staircase leading up here.I%h, I%h- I%hD2 I%h8 I%h.? 24.3 (1 _I%hB@ I%heF ..##############...........###### ....................... ....................###### ...........................# ...........................# ...........................# I%hhG ................>..........# ### .....................# #..4 .###############@#.########## #._ .#I%h H - ###.## #....###.. ## #####..####......#.. .######......[............ ..## ###....###..###........#' I%hH ...## #...######....#........#.  #...## #.### #.....#........##  I%huI ##...## #.# #.###............  .##...###.# ###...#.###.#.##### I%hJ I%hQ 8_I%h1 -5.8 (2.5I%h I%h } _You climb upwards. _There is a stone staircase leading down here.J%hs 3J%hv J%hW J%h! f _J%h} ,J%hƉ J%h֋ J%ht ,J%h J%h J%h ,J%h] J%hޕ J%h* ,J%hE J%hN J%hg ,J%h J%h J%h J%hޟ J%h J%h, J%h J%h J%hߤ J%h; _.....'...########.........#####..............### ###............'_#.........#.#..............###......... J%h #####.....##############......... # ###...... # #.J%hڬ ...... ## #.............@................J%h' 33.8 (8.0.[<........................... ........................>...... .J%ht ..............................###############>#.######......# ###.## J%h­ .....##+## #####..####. ....##...# ####[J%h h..##.....## ###....###..###..J%hϰ J%h 6_J%hϵ K%hK%hiK%hK%hK%h3K%h6XK%hK%hUK%hK%hK%hK%hK%h0K%h,K%hK%hIK%h,K%hK%hK%h ,K%hq K%hK%hK%hK%hSK%hK%h,K%h(K%h!&U#.....#####............. ######......... #.'....._.....'...############## #.#####...#####..............### #.....#####..................'_# ###.#.......#.#..............###  #.#########.....##############  #.##### ###  #.....# #..41 K%hc(r #####.## #... #..######... ##..[<... #........................> #........................ #.........###############> #.........# ## #.....##+## ####K%h*K%h.K__K%h0L%hO3L%hsL%hL%hXL%h,L%hL%hL%hC,L%htL%hL%h ,L%hL%huL%h=,L%hL%hL%h8,L%hL%hL%h,L%h!L%h.#.#.......≈≈≈≈≈≈≈≈≈≈≈ .....>..................#####......^.............#♣.ß.∩ #...######...........#♣.... L%hr#...## #...........#♣♣♣♣♣♣  ##....### #...........####### #####.......###................. #.....#####.... L%h#.#####...#####.@......8.8 (7 #.'....._.....'...############## #.#####...#####..............### L%h#.....#####..................'_# ###.#.......#.#..............###.#.#########.....###############.##### ###..................#.....# #..................#####.## #..................L%hdL%h<L%hL%h2? L%h? L%h@ L%hG L%h'M L%hN L%hP ,L%hP L%hpR L%hsS ,L%h_T L%h#V L%hSW ,L%h@X L%hY L%h&[ L%h[ L%h\ L%hc ##....#..#.#.#....##### ..##.......#.## ♣♣♣♣♣♣ .#.#....+.........#.#..#.##♣.... ....#####....#.∩.∩ .#.######....#........ .)..##...#####≈≈≈≈≈≈≈≈≈≈≈ L%hi .#.#....≈≈≈≈≈≈≈≈≈≈≈ .....>.....#####......^..#♣.ß.∩54.8 (6 #...######...........#♣.... #...## #...........#♣♣♣♣♣♣  ##....### #...........##########................. #.....#####..................... #.#####...#####......... #.'....._.....'...############## #...#######L%hmk :_L%hm M%hbM%hkcM%hdM%h)pM%huM%hvnM%hvM%hqxM%hy,M%hyM%h{M%h|M%h}M%hg}M%h M%hM%h2M%hM%h-M%hM%hrM%hڃM%h9M%hJM%hM%hM%hM%h*M%h~M%h,M%hҌM%h=M%hM%hDM%h֐M%h9M%hM%hUM%hM%hwM%h˖M%hM%h #..........'........#.#... ###.#.#.#...##....#..#.#.#. #...........##.......#.# #.#.#.#.#....+.........#.# #........#####....# #(#.#.#.######....#........ #.....)..##...######....... M%h-#.#.#.#.# #.........@...............65.8 (11.0) #####^.... #...######....... #...## #....... ##....### # #####.### #.....##### #.#####...#####...... #.'....._.....'#M%h M%hɥ;_M%huc _There is a stone staircase leading down here.N%h8_N%h]N%hi;_N%h8;_N%h¬86.8 (1.0) _N%h9_N%hʟC ##.. ..# #.# .# ##.# ...#  ##. .# #$.#  #.. ...#####..## 5 ##.. N%h..# #... ##........##.# #.#.###......... .# .........######. ..  #.......# #. ..  #.......# #. .#  #.(.....# #. +  #.......# ##  #....†..#N%hN%h,N%h=-7.5 (1.7N%hN%h _You climb upwards. _There is a stone staircase leading down here.down here.downwards.  Found 9 gold pieces. _upO%h3O%hwO%hO%hXO%h7P _O%hO..##..###.# .#. #B.##.#  ....## #....#  ##. .# #@.#  #.. ...#####..## ##.. ........<..# #... ##........##.# #.#.###......... ..# ..#####. .... B   bombardier beetle (asleep).!.... ....#(...#. ...+O%h,80O%h+9.5 (2O%hO%h _A bombardier beetle comes into view. _You see here 9 gold pieces.Q%h #..# #..# #..## ##..# # ..## #. #.#.B.##.# .#.......##.# #.@..# ##. .# ###$.#  #.. ...#####..##  ##.. ........<..#  #... ##........##.# ##.#.###......... ..# ...######. . #Q%h;.# #. !... #.......# #..#Q%h`Q%hn.BBQ%hj370.5 (1 _Q%h=Q%hDQ%hx e #<.#. #..#.##....#..## #.##..# #. ..## #. #.##..B##.## .#Q%h #......@##.# ....###....# ##. . .# ###$.# #.. ...#####..## ##.. .<..#  #... ##.##.# ###.#.###......... ..#...######. . #.# #. !...Q%h0 Q%h 71SandblastQ%h Q%h R%h+ 7####R%hO R%hW O.B..R%hX d4--=3.0 (1.5R%h~^ R%h b e _The blast of sand misses the bombardier beetle.S%h/ ## The blast of sand hits the bombardier beetle.S%h.bS%hjR.B.S%hkc3----4.5S%hrS%hvl _The bombardier beetle is moderately wounded.S%hI # The blast of sand hits the bombardier beetle!S%h S%h S%hQ S%hu  h.BOh   black bear (wandering)O   ogre (wandering)B   bombardier beetleS%h( JThe bombardier beetle is severely wounded.S%h C--6.0S%hS S%h ] _A black bear comes into view.U%h U%h/ U%h-The blast of sand hits the bombardier beetle!U%hU%hv.U%h!U%h} U%h~ U%h)You kill the bombardier beetle!U%hU%h`U%haU%h.U%hҋhU%h-O....U%he .U%hhU%h͎U%hOU%h2U%hܐU%hU%hq+U%h))#<.#U%h5YellowBlue the DiggerU%h-. #..#U%hr#Deep ElfU%h$7.##..#U%hݞeHealth: 35/35 ========================U%h..h#..##U%hxMagic: 12/15 ===================-----U%h,8#.##..#U%hߡ-AC: 4U%h-Str: 5U%hZ8#. ..#U%h-EV: 13U%hä.Int: 25U%hx].# #. #.#U%h(-SH: 0U%hۦ.Dex: 21U%h}#...##.## .#U%hMXL:  6 Next: 103% Place: Dungeon:5U%hq#.O....@##.#U%h©Noise: ==-------  Time: 3877.5 (1.5)U%ht>....###....#U%h-9-) Nothing wieldedU%h##. . .# ###$.#U%hܬ6Cast: SandblastU%hn#.. ...#####..##U%hXe##.. ........<..#U%hp#... ##........##.#U%h̯kh   black bear U%hQ###.#.###......... ..#U%hDfO   ogreU%hp..........######. ....U%hȲx#.......# #. !... U%h^_The bombardier beetle is moderately wounded.U%hJThe blast of sand hits the bombardier beetle!  U%hDThe bombardier beetle is severely wounded. U%hO_A black bear comes into view.U%hJThe blast of sand hits the bombardier beetle!  U%hYou kill the bombardier beetle! _The black bear growls angrily. The ogre shouts!  You have reached level 7!  U%h:--more--U%hV%h9/396--7 1% Sandblast _X%h=z. #..# .##..# .h#..##.##..# #. ..# .# #. #.# #...##.## .# #.O.....##.# X%hV|....###.@..# ##. . .# ###$.# #.. ...#####..####.. ........<  #... ##.##.# ##.#.###.. ..#O   ogre ..........######. ....  ## #. !#.# #. ....#X%h~X%h0.X%h j3=--80 _X%hӎX%hsY%hK.##..# .h#..###.##..# Y%hL#. ..# .# #. #.# #...##.## .# #.......##.# ....###....#  ##. . .# ###@.#  #.. ...#####..## ##.. ........<..# #... ##........##Y%h+Px.# #.#.###......... ..# .........######. ....  ## #. !#.# #. ....##.(.....# #. +Y%hbZOO   ogreY%h]A--9Y%heY%hkQ _You see here 9 gold pieces.Z%h@jZ%hk% Z%hlh#..###.##..#. .# #. #Z%h I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a%h  #.##..# YellowBlue the Digger #. ..# Deep Elf .# #h #.# Health: 39/39 ======================== #...##.## .# Magic: 6/16=========--------------- #...O...##.# AC: 4Str: 5 ....###....# EV: 13Int: 25  ##. . .# ###h.# SH: 0Dex: 21  #.. ...#####*.##  XL:  7 Next: 18% Place: Dungeon:5 ##.. ........@..#  Noise: ==-------  Time: 3885.5 (0.0) #... ##........##.#  -) Nothing wielded #.#.###....a%h 8..... ..#  Cast: Sandblast .........######. ....  #.......# #. !...  #.......# #. ....#  h   black bear  #.(.....# #. ...+  #.......# ##  #....†..# _You kill the ogre!Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (79% to hit)b%h}x#.##..#YellowBlue the Diggerb%h~#. ..#Deep Elf.# #h #.#Health: 39/39 ========================#...##.## .#b%hSMagic: 6/16=========---------------#...O...##.#AC: 4b%h'Str: 5....###....#EV: 13Int: 25  ##. . .# ###h.#SH: 0Dex: 21  #.. ...#####`.##XL:  7 Next: 18% Place: Dungeon:5 ##.. ........@..#Noise: ==-------  Time: 3885.5 (0.0) #... ##........##.#-) Nothing wielded #.#.###......... ..#Cast: Sandblast .........######. ....  #.......# #. !...  #.......# #. ....#h   black bear#.(.....# #. ...+  b%hӂ#.......# ###....†..#Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (79% to hit)  The stone arrow hits the black bear!b%h#b%hCH$hb%hU+6.5 (1b%hb%hW#(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  b%hd$Press: ? - help, Shift-Dir - straight line  Aim: a black bear (79% to hit)  The stone arrow hits the black bear! _The black bear is heavily wounded.b%hR\ I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b%h@  #.##..# YellowBlue the Digger #. ..# Deep Elf .# #h #.# Health: 39/39 ========================b%h . #...##.## .# Magic: 3/16====-------------------- #...O...##.# AC: 4Str: 5 ....###....# EV: 13b%hX 3Int: 25  ##. . .# ###$.# SH: 0Dex: 21  #.. ...#####h.##  XL:  7 Next: 18% Place: Dungeon:5 ##.. ........@..#  Noise: ==-------  Time: 3886.5 (0.0) b%h h#... ##........##.#  -) Nothing wielded #.#.###......... ..#  Cast: Sandblast .........######. ....  #.......# #. !...  #.......# #. ....#  h   black bear  #.(.....# #. ...+  #.......# ##  #....†..# b%h` _The black bear is heavily wounded.Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 79% to hit)c%h #.##..# YellowBlue the Digger #. ..# Deep Elf .# #h #.# Health: 39/39 ======================== #...##.## .#c%h Magic: 3/16====-------------------- #...O...##.# AC: 4Str: 5 ....###....# EV: 13Int: 25  ##. . .# ###$.# SH: 0Dex: 21  #.. ...#####h.##  XL:  7 Next: 18% Place: Dungeon:5 ##.. ........@..#  Noise: ==-------  Time: 3886.5 (0.0) #... ##........##.#  -) Nothing wielded #.#.###......... ..#  Cast: Sandblast .........######. ....  #.......# #. !...  #.......# #. ....#  h   %hcc0;10;1mblack bear  #.(.....# #. ...+  #.......# ##  #....†..#Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 79% to hit)  The stone arrow hits the black bear!!c%h/  #. ..#c%h .# #h #.#c%h%V  .#  c%h  ##. . .#  c%h #.. ...#####..##  ....  ##.... ....... ..# c%h&r######. ....   #. !...   #. ....#  #.( #. ...+   ##  #....†c%h'8.c%ho7377.5 (1Sandblastc%h c%hV*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (heavily wounded, 79% to hit)  The stone arrow hits the black bear!! c%hC_You kill the black bear!d%h4=5===d%hd%h\d%hd%hu,d%h d%h#96d%h#$<===d%h\'d%hx),d%h*d%h,,d%h-d%hR/97d%h/;==d%h0d%h2,d%h}3d%h95d%h5d%hQ6d%h%8d%h8d%hs9d%h:d%h[;_8===d%hS<d%h&>d%h>d%hH?d%hkA,d%hBd%h_D;9d%hDF===d%hEd%hG,d%hHd%hJ,d%hKd%hM?10/17d%h NF===d%hNd%h?Q,d%h`Rd%h*T,d%hPUd%hV,d%hWd%hY;1d%h,ZF===d%hZd%hE],d%hi^d%h`,d%h.ad%h c;2d%hccE==d%hdd%he,d%hfd%hh,d%hid%hSkd%hkk3===d%hld%hPnd%h?od%hd%h7,d%hwd%hه,d%hd%h4===d%h'd%h,d%h*d%h:,d%hd%h֕95d%hqF===d%h—d%h),d%hd%h,d%hd%hi6===d%h d%h[d%h$,d%hd%h,d%hd%h,d%hd%hi -- _You start resting.d%h1931.5 (44.0)d%h7===--2.5 (45d%hd%h% _Magic restored.e%h3_e%h6e%hDe%hlGi  You now have 15 gold pieces (gained 9).  Things that are here:e%hCHe%hIe%h{N _a +0 giant club; an ogre corpsee%hQe%hR:==e%hXTe%hWe%hZ,e%h\e%h_e%hce%hde%h ee%hje%hm,e%hoe%hYre%hbue%hEve%hmwe%hze%hD}e%h~e%h3e%he%hze%he%hىo _k - 2 emerald potions (gained 1)e%h3e%he%he%he%hԓe%he%h-e%h,e%hәe%hwe%he%h3e%h( `e%hS"e%h#,e%h$e%h&e%h',e%h)e%h*e%h+,e%h0e%hn;######.........#  # #.........#.#+#e%h< # #........##oo.###  # #........+..⌠o.o # ######.###.o∩⌠. # #.## ..⌠.e%hC> # #..# #..  # ##.###'#  # #....@#  # #######    Sandblaste%h?       oo 2 orc priests (asleep)   ooo 3 orcs (asleep)    e%hRO 54.5 (22  You open the door.  e%hTR2 orc priests and 3 orcs come into view.e%hTe%hAVe%h_z  The orc priest shouts! The orc shouts! The orc priest shouts! The orc shouts!  e%h`^The orc priest invokes the aid of Beogh against you.e%hLeF23---------- e%hf+ The orc priest shouts! The orc shouts! The orc priest shouts! The orc shouts!  The orc priest invokes the aid of Beogh against you.Beogh smites you!  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh)e%hw/  --more--g%ho.ooo⌠...⌠∩ooooooo1 wandering)g%h ===5.5 (23Beogh _g%h(S _Found Gegukieng's Distillery.h%h3.######.........# .# #.........#.#+# .# #........##.o.### .# #........+oo⌠...# .# ######.###.⌠∩oo# .# #.## ..⌠..+ .# #..# #... <# ##.###'# .# #...@.# # #       2 orcs  h%h ,h%h h%hQh%hq0o..oo∩⌠.ooo 3 orcs (1 wandering)h%hjB---6.5 (1.0) _h%hh%h`i%h .#+#o..###o⌠...#o∩⌠.#.oo.+...+i%hF ---7Sandblasti%hկ i%h ) _You close the door.j%h j%h j%h j%h j%h# j%h$ j%h5 &----------Beogh .######.# .# #.#.#+#j%h6  .# #.##o..### .# #.+.o⌠...# j%hE7 .# ######.###.o∩⌠.# .# #.## ..o..+ .# #..# #.o. .<#j%h%8 Z ##.###o# .# #..@..# # j%h8 #  Sandblast   o   orc priestj%h~9  o   orc    j%h? 8 _An orc opens the door. It is wielding a +0 club.l%h4I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l%h..######.........# YellowBlue the Digger ..# #.........#.#+#  Deep Elf ..# #........##o..###  Health: 23/39 ==============---------- l%h!!..# #........+.o⌠...#  Magic: 16/17 ======================-- ..# ######.###.o∩⌠.#  AC: 4Str: 5 ..# #.## ..o..+  EV: 13Int: 25 ..# #..# #.o.  SH: 0Dex: 21 l%hX$V.<# ##.###o#  XL:  7 Next: 37% Place: Dungeon:5 ..# #..@*.#  Noise: ---------  Time: 3958.5 (0.0) ### #######  -) Nothing wielded  Cast: Sandblast  Beogh   o   orc priest  o   orc _An orc opens the door. It is wielding a +0 club.Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (84% to hit)l%h!1..######.........#  YellowBlue the Digger ..# #.........#.#+#  Deep Elf ..# #........##o..###   Health: 23/39 ==============---------- ..# #........+.o⌠...#   Magic: 16/17 ======================-- ..# ######.###.o∩⌠.#  AC: 4l%hHWStr: 5 ..##.## ..o..+  EV: 13Int: 25 ..##..# #.o.  SH: 0Dex: 21 .<###.###o#  XL:  7 Next: 37% Place: Dungeon:5 l%h..##..@#.#  Noise: ---------  Time: 3958.5 (0.0) ##########  -) Nothing wielded  Cast: Sandblast  Beogh    o   orc priest  o   orc  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (84% to hit)  The blast of sand hits the orc priest!m%h3m%hn5m%hu6m%h 8m%hEoooo 2 orc priestsPress: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 mace (84% to hit)  The blast of sand hits the orc priest!  The orc priest is heavily wounded.  m%hFThe orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"m%hGR4=60.0 (1.5m%hNm%h'Rr _The orc priest barely misses you. The orc moves out of view.m%h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m%h_ ..######.........# YellowBlue the Digger ..# #.........#.#+#  Deep Elf ..# #........##o..###  Health: 24/39 ==============---------- ..# #........+.o⌠...#  Magic: 15/17 =====================--- ..# ######.###.o∩⌠.#  AC: 4Str: 5 ..# #.## ..o..+  EV: 13Int: 25 ..# #..# #.o.  SH: 0Dex: 21 .<# ##.###o#  XL:  7 Next: 37% Place: Dungeon:5 m%h1b 7..# #..@o.#  Noise: =--------  Time: 3960.0 (0.0) ### #######  -) Nothing wielded  Cast: Sandblast  Beogh   oo 2 orc priests  o   orc _The orc priest barely misses you. The orc moves out of view.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 mace (heavily wounded, 84% to hit)m%hSjoo, wielding a +0 club (n%h..######.........# YellowBlue the Digger ..# #.........#.#+#  Deep Elf ..# #........##o..###  Health: 24/39 ==============---------- ..# #........+.o⌠...#  Magic: 15/17 =====================--- ..# ######.###.o∩⌠.#  AC: 4Str: 5 ..# #.## ..o..+  EV: 13Int: 25 n%h..# #..# #.o.  SH: 0Dex: 21 .<# ##.###o#  XL:  7 Next: 37% Place: Dungeon:5 ..# #..@o.#  Noise: =--------  Time: 3960.0 (0.0) ### #######  -) Nothing wielded  Cast: Sandblast  Beogh   oo 2 orc priests  o   orcCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (84% to hit)  The blast of sand hits the orc priest!!n%h    #  .#  ∩⌠.#  #.## ..o..+  #..# #.o. <#   #..@).#       orc priestn%hon%h!pn%ht^.oon%hɴ 5/40=6=431.5 (1.5  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (84% to hit)  The blast of sand hits the orc priest!! _You kill the orc priest!n%hn%hi _Your Fighting skill increases to level 2!o%h$  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o%ho%h,..######.........# YellowBlue the Digger ..# #.........#.#+#  Deep Elf ..# #........##o..###  Health: 25/40 ===============--------- ..# #........+.o⌠...#  Magic: 15/17 =====================--- ..# ######.###.o∩⌠.#  AC: 4Str: 5 ..# #.## ..o..+  EV: 13Int: 25 ..# #..# #...  SH: 0Dex: 21 .<# ##.###o#  XL:  7 Next: 43% Place: Dungeon:5 ..# #..@o.#  Noise: =--------  Time: 3961.5 (0.0) ### #######  -) Nothing wielded  Cast:o%h Sandblast  Beogh   o   orc priest  o   orc _Your Fighting skill increases to level 2!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (84% to hit)o%hV~oo priest, wielding a +0 short sword (84% to hit)o%hyQ #ooo%hozo%hK> c#Aim: an orc, wielding a +0 club (84% to hit)p%hCH @p%h;m@Aim: an orc, wielding a +0 club (84% to hit)p%hH #p%h{#ooAim: an orc priest, wielding a +0 short sword (84% to hit)p%hs$p%h (..######.........#p%hM YellowBlue the Digger p%hn..# #.........#.#+#  Deep Elf p%h..# #........##o..###  Health: 25/40 ===============--------- p%hE..# #........+.o⌠...#  Magic: 15/17 =====================--- p%hl..# ######.###.o∩⌠.#  AC: 4p%h+Str: 5 p%h,..# #.## ..o..+  EV: 13p%h,Int: 25 p%hq..# #..# #...  SH: 0p%h,Dex: 21 p%h.<# ##.###o#  XL:  7 Next: 43% Place: Dungeon:5 p%hO7..# #..@o.#  Noise: =--------  Time: 3961.5 (0.0) p%hے### #######  -) Nothing wieldedp%h^ p%hQ Cast: Sandblastp%hg p%hr Beogh   o   orc priest  o   orcCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (84% to hit)  The blast of sand hits the orc!!p%h' p%hx p%h p%hw p%h,# p%hy p%h-.# p%h{ p%h p∩⌠.# p%hj #.## ..o..+ p%h+ #..# #... p%h<<# p%h0 p%h #..@).# p%h\ p%h p%hf p%h p%hi p%h p%hl p%hD p%hu) Bp%h[,  p%h>0  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword (84% to hit)  The blast of sand hits the orc!!  You kill the orc!p%hG> p%hp? 'p%h|@ (oop%hA Ro   orcp%hB p%h1u C3.0 (1.5p%hz  p%h{ p%h} 3_The orc priest hits you but does no damage.q%h|  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q%h..######.........# YellowBlue the Digger ..# #.........#.#+#  Deep Elf ..# #........##o..###  Health: 25/40 ===============--------- ..# #........+.o⌠...#  Magic: 14/17 ===================----- ..# ######.###.o∩⌠.#  AC: 4Str: 5 ..# #.## ..o..+  EV: 13Int: 25 ..# #..# #...  SH: 0Dex: 21 .<# ##.###'#  XL:  7 Next: 43% Place: Dungeon:5 ..# #..@oo#  Noise: =--------  Time: 3963.0 (0.0) ### #######  -) Nothing wielded  q%h/ Cast: Sandblast  Beogh   o   orc priest  o   orc _The orc priest hits you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (84% to hit)q%hn\oo, wielding a +0 clubq%h ..######.........#  YellowBlue the Digger ..# #.........#.#+#  Deep Elf ..# #........##o..###   Health: 25/40 ===============--------- ..# #........+.o⌠...#   Magic: 14/17 ===================----- ..# ######.###.o∩⌠.#  AC: 4Str: 5 ..##.## ..o..+  EV: 13Int: 25 ..##..# #...  SH: 0Dex: 21 .<###.###'#  XL:  7 Next: 43% Place: Dungeon:5 ..##..@oo#q%h:   Noise: =--------  Time: 3963.0 (0.0) ##########  -) Nothing wielded  Cast: Sandblast  Beogh    o   orc priest  o   orc  Casting: Sandblast (safe; 1% risk of failure)  q%h nConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (84% to hit)  The blast of sand hits the orc priest!q%hɫ Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (84% to hit)  The blast of sand hits the orc priest!  The orc priest is almost dead.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"65==4.5 (1.5 _The orc priest hits you but does no damage.r%h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r%hش..######.........# YellowBlue the Digger ..# #.........#.#+#  Deep Elf ..# #........##o..###  Health: 26/40 ===============--------- ..# #........+.o⌠...#  Magic: 14/17 ===================----- ..# ######.###.o∩⌠.#  AC: 4Str: 5 ..# #.## ..o..+  EV: 13Int: 25 ..# #..# #...  SH: 0Dex: 21 .<# ##.###'#  XL:  7 Next: 43% Place: Dungeon:5 ..# #..@oo#  Noise: =--------  Time: 3964.5 (0.0) ### #######  -) Nothing wielded  Cast:r%h Sandblast  Beogh   o   orc priest  o   orc _The orc priest hits you but does no damage.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (84% to hit)r%h ..######.........# YellowBlue the Digger ..# #.........#.#+#  Deep Elf ..# #........##o..###  Health: 26/40 ===============--------- ..# #........+.o⌠...#  Magic: 14/17 ===================----- ..# ######.###.o∩⌠.#  AC: 4Str: 5 ..# #.## ..o..+  EV: 13Int: 25 ..# #..# #...  SH: 0Dex: 21 .<# ##.###'#  XL:  7 Next: 43% Place: Dungeon:5 ..# #..@oo#  Noise: =--------  Time: 3964.5 (0.0) ### #######  -) Nothing wielded  %h T40mCast: Sandblast  Beogh   o   orc priest  o   orcCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (84% to hit)  The blast of sand hits the orc priest!!     #  .#  ∩⌠.#  #.## ..o..+  #..# #... <#   #..@)o#     r%hr%h1o.r%h monfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (84% to hit)  r%h lThe blast of sand hits the orc priest!!  You kill the orc priest!r%hWH  96.0 (1.5 _The orc barely misses you. _Your Earth Magic skill increases to level 6!s%h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s%h ..######.........# YellowBlue the Digger ..# #.........#.#+#  Deep Elf ..# #........##o..###  Health: 26/40 ===============--------- ..# #........+.o⌠...#  Magic: 13/17 ==================------ ..# ######.###.o∩⌠.#  AC: 4Str: 5 ..# #.## ..o..+  EV: 13Int: 25 ..# #..# #...  SH: 0s%h @Dex: 21 .<# ##.###'#  XL:  7 Next: 49% Place: Dungeon:5 ..# #..@o.#  Noise: =--------  Time: 3966.0 (0.0) ### #######  -) Nothing wielded  Cast: Sandblast  o   orc _Your Earth Magic skill increases to level 6!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s%hj Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (84% to hit)s%h $..######.........#  YellowBlue the Digger ..# #.........#.#+#  Deep Elf s%h ..# #........##o..###   Health: 26/40 ===============--------- ..# #........+.o⌠...#   Magic: 13/17 ==================------ ..# ######.###.o∩⌠.#  AC: 4Str: 5 ..##.## ..o..+  EV: 13Int: 25 ..##..# #...  SH: 0Dex: 21 .<###.###'#  XL:  7 Next: 49% Place: Dungeon:5 ..##..@###  Noise: =--------  Time: 3966.0 (0.0) ##########  -) Nothing wieldeds%hm %  Cast: Sandblast    o   orc  s%h  _Your Earth Magic skill increases to level 6!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s%h Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (84% to hit)s%h9o.s%h-7.5 (1.5s%hs%hdz  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (84% to hit) _The blast of sand misses the orc. The orc closely misses you.t%hy  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t%hC= ..######.........# YellowBlue the Digger ..# #.........#.#+#  Deep Elf ..# #........##o..###  Health: 26/40 ===============--------- t%h? d..# #........+.o⌠...#  Magic: 12/17 ================-------- ..# ######.###.o∩⌠.#  AC: 4Str: 5 ..# #.## ..o..+  EV: 13Int: 25 ..# #..# #...  SH: 0Dex: 21 .<# ##.###'#  XL:  7 Next: 49% Place: Dungeon:5 ..# #..@o.#  Noise: =--------  Time: 3967.5 (0.0) t%hnB 5### #######  -) Nothing wielded  Cast: Sandblast  o   orc _The blast of sand misses the orc. The orc closely misses you.t%hC Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (84% to hit)t%hS ..######.........# YellowBlue the Digger ..# #.........#.#+#  Deep Elf ..# #........##o..###  Health: 26/40 ===============--------- t%hT Z..# #........+.o⌠...#  Magic: 12/17 ================-------- ..# ######.###.o∩⌠.#  AC: 4Str: 5 ..# #.## ..o..+  EV: 13Int: 25 ..# #..# #...  SH: 0Dex: 21 .<# ##.###'#  XL:  7 Next: 49% Place: Dungeon:5 ..# #..@o.#  Noise: =--------  Time: 3967.5 (0.0) t%h6W ### #######  -) Nothing wielded  Cast: Sandblast  o   orcCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (84% to hit)  The blast of sand hits the orc!!t%hx _    #  .#  ∩⌠.#  #.## ..o..+  #..# #... <#   #..@).#             t%h t%h$ 7=3==509.0 (1.5Sandblastt%h t%h  MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club (84% to hit  The blast of sand hits the orc!! _You kill the orc!v%h3v%h^v%h &:4===8=v%h&v%h\),v%h\+v%hK/,v%h1v%h45===v%h7v%h:<29v%h(;(=v%h<v%h@,v%hBv%h3Fv%hFi6===v%hGv%hI,v%hJv%hiMv%hSk30==v%h:Tv%h|Yh - _You start resting.v%h]080.0 (11.0)v%h _7===-1.0 (12v%hbv%hJd% _Magic restored.v%hmq3v%hrv%h}1=v%h~P==v%h7v%h,v%hLv%ha2=v%hv%hF,v%hv%h,v%h9v%h܍,v%hv%hv%hLU3=v%hv%h8,v%h]v%h,v%hv%hk,v%hv%h_a4=v%hv%hG,v%hv%h,v%hCv%h[,v%hBv%h~5==v%h{v%h,v%h²v%h ,v%hOv%hl,v%hv%hk6=v%hv%hҾ,v%h v%h,v%h-v%h,,v%h^v%ha7=v%hv%hv%hv%hv%hv%hv%hv%hv%hU8=v%hv%hv%hv%hv%hzv%hv%hv%h"v%htv%h3v%hv%hK9=v%hv%hZv%hv%hhv%hRv%hv%hav%hOv%hv%h]v%h_ _You start resting.v%h/4017.0 (36v%hcx40==8.0 (37v%hpv%h " _HP restored.w%hT w%hV w%hX w%hQ^ w%hWb w%hc w%h| v  Items here: )))) †††.w%h w%h  _w%h w%h @  There is an open door here.w%h w%h  _w%h w%h w%h w%hC 9=w%hK w%hڗ R  There is a fountain of clear blue water here.w%h w%hn  _w%h w%hz w%h zWelcome to Gegukieng's Distillery! What would you like to do?  a -  80 gold a potion of ambrosia (unknown)  b -  30 gold a potion of attraction (unknown)  c -  30 gold a potion of attraction (unknown) w%h(  d -  30 gold a potion of attraction (unknown)e -  40 gold a potion of brilliance (unknown)  f -  30 gold a potion of curing (unknown)  g -  30 gold a potion of curing (unknown)  h -  80 gold a potion of mutation (unknown)  i -  80 gold a potion of mutation (unknown) You have 15 gold pieces. [Esc] exit[!] buy|examine itemsw%h R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list{%hl{%hs{%h|.#####..##  YellowBlue the Digger ......<..#  Deep Elf ......##.## ####  Health: 40/40 ======================== ......##..###....  Magic: 17/17 ======================== #####.........###{%h~  AC: 4Str: 5#.........#.#+#  EV: 13Int: 25#........##...###   SH: 0Dex: 21#........'..⌠...#   XL:  7 Next: 50% Place: Dungeon:5######.###.⌠@⌠.#  Noise: ---------  Time: 4023.0 (5.0)#.##...⌠..+  -) Nothing wielded#..###...##{%hN  Cast: Sandblast##.###'#.# #...).### #######         _You start resting. _HP restored. _Items here: )))) †††. _There is an open door here. _There is a fountain of clear blue water here.  There is an entrance to Gegukieng's Distillery here.{%hb _}%hI}%h}%h}%h _}%h###....#  # ###).#  #####..##  <..#  .....##.## ####  .....##..###....  ####.........###  #.........#.#+#  #........##..@###  #........'..⌠...#  ######.###.⌠∩⌠ #.##...⌠..+ }%hC#..###... ##.###'#.# #...).### #######  }%h###...#.#'5.0 (2}%ho}%h=L======6.0 (3}%hU}%h_HP restored. _Items here: )))) †††.n open doo _There is a fountain of clear blue water here. _As you open the door, it creaks loudly!}%hu}%h  There is an open door here. _}%h<}%hB}%h}%h   Things that are here:  a +0 giant club; an ogre corpse _ #<.#  . #..#  .##..# }%h   ..#..##  #.##..#  #. ..#  .# #. #.#  #...##.###.#  #......@##.# ------ ....###....# . o .# ###).# #.. ...#####..####.. ........<..##... ##........##.## ######### o   orc (wandering) ###.#.###.........##..###.......#  ..........######.........###.#.##.......# #.........#.#'#..}%hR [40m51.0 (25.0).------2.0 (26~%hm3~%h4n~%hq~%hw~%hń,~%hu~%hw~%h,~%h~%hՏ~%h~%hg~%hb~%h~%h$~%h~%h~%h~%h{~%h̠~%hL~%h^~%h~%hO~%hǤ~%h~%h~%hm,~%ha~%h,~%h(~%h ~%hv~%hϭ~%h3~%hl~%hP~%h˰~%h~%h~%h]~%hִ~%hP~%he~%h<,~%h ~%h"~%hO~%h",~%h'~%hG~%h~%h~%h~%h~%h ~%h~%h_~%h^~%h~%h~%h7~%h~%h1~%h~%h~%h~%hL~%h~%h~%hK~%h~%h~%hY~%h,~%h~%h~%h,~%h&~%h~%h~%h?~%h~%hH~%h,~%h~%h~%h,~%h.~%h~%h,~%h~~%h4~%h~%hC~%h%~%h~%h~%h,~%h~%h7~%h~%hX~%h#.. #.#####.##..##..# ##.# #.....#~%h##..# #..#####.###.#.....####.#...##.###.##........#.......##.###...........###....# ####........# ###).# #...###...#####..## ##.@## #........<..#81.0 (29 #...# ##........##.# ###.#.###.........##.. ..........######..... #..#.......# #..... #.##.......# #..... o   orc (wandering) #. #.(.....# #.....~%hm # #...o...# ###### #....†..# #~%h~%h ~%h*~%h7_An orc is nearby!~%h%hY U# ##.# #...#..# #..#####.###.....####.#...##. #........#.......#...........###... ####........# ###) #...###...#####..####..## #........<..#..@# ######.#.###.. ..........######...%h L#..#.......# .##.....#. #.(....# #...o...##### .÷..# .%h܊ %h ;o.%hs 82.0 (1.0) _%h %h% %h x%hx#..# #..#####.###.....####.#... #........#.......#.....###... ####........# ###) #...###...#####..####..## #........<.....# ######.#@###..#..........######...#..#.......# ##.......# #.(.....# #..o....# ###### #....÷..# .%hIy(<%hz%h(7o.%h҃&3%h%hk%hrM.....####.#... #........#.......#...........###... ####... ###)%h #...###...#####..####..## #........<.....# ##........#####.#.###.....#....@.....######...# .##. #.(# #.o##### #....÷ ..<.#%hH%h%7o.%h-74Sandblast%h!8%h2<%hГ  #........#.......#...........###... #### ###) #...###...#####..####..## #........<..#...# ##........#####.#.###....%h ..........######...#..# #.##. #.( #o.##### #....÷ %h ..<.########%hU %h R.o%hz &5%hگ %h %h D  The blast of sand hits the orc!%h$ c###)%hֱ g.(.%h 6--=6.5 (1.5Sandblast%h6 ] _You kill the orc!%h %h% %h- %h0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3%h%hh%h  _7==%hR4 _Magic restored.%h3%h%hi%h%,%h%hR%h ,%hZ"%hq%%h'%hC(:==%h)%h/%h72,%h3%hk6%h(9%h9%h;%hz=%hL@%h@%hA%h?C%hD,%hE%hG%hH%h)I%hK%hK%h M%h~M%hM%hO%hnP%hP%h..... .. %hJ........ ... ....... ....  ..... #..>.  ....#... .)####..#..# #.....$#...# #.##...@.# #.10.5 (1.0)#.!.... ###.#..####.## #.#. #..# ####. #..# #.... %h N#..# #.#####. #..## ##.# #. ######..## #..#####..........####.#...%h'eA1.5 (2%hh%hj_ _Found an escape hatch in the floor. Found a stone staircase leading down.%h#I%hM+n%h,G .....## ....>......... ............. ............ ......#..>. . ....#....  #.)####..#..# #.....@#...# #l.###.....#  #.!....# ## #..####.## #..#.# #..# ####.##.. #..# #....# l   iguana (asleep)#. #..# #.####.. #..## ##.#%hJLa ######..## #..####%hR%hX+2.5 (1%hX$3.5 (2%h^%hb %hb %hyc5_An iguana comes into view. %hdL_You see here 14 gold pieces.%hLS .....##  ....>.........  .............  ............  ......#..>.  . ....#....  #.)####..#..#  #.....@#...#  #l.###.....#  #.!....#  #..####.##  #.# #..#  #.. #..#  #. #..#  .. #..## ##.#   %hǻ b .....##  ....>.........  .............  ............  ......#..>.  . ....#....  #.)####..#..#  #.....@#...#  #l.###.....#  #.!....#  #..####.##  #.# #..#  #.. #..#  #. #..#  .. #..##   %h ,%h  %h %h :_An iguana is nearby!%h %hx %h= L .....##  ....>.........  .............  ............  ......#..>.  . ....#....  #.)####..#..#  #.....@#...#  #l.###.....#  #.!....#  #..####.##  #.# #..#  #.. #..#  #. #..#  .. #..## ##.#   %h Z .....##  ....>.........  .............  ............  ......#..>.  . ....#....  #.)####..#..#  #.....@#...#  #l.###.....#  #.!....#  #..####.##  #.# #..#  #.. #..#  #. #..#  .. #..##   %h _An iguana is nearby!%hVS .....##  ....>.........  .............  ............  ......#..>.  . ....#....  #.)####..#..#  #.....@#...#  #l.###.....#  #.!....#  #..####.##  #.# #..#  #.. #..#  #. #..#  .. #..## ##.#   %hלD .....##  ....>.........  .............  ............  ......#..>.  . ....#....  #.)####..#..#  #.....@#...#  #l.###.....#  #.!....#  #..####.##  #.# #..#  #.. #..#  #. #..#  .. #..##   %h%h%hv%h?x  .....##  ....>......... %hǴ .............  ............  ......#..>.  . ....#....  %h?#.)####..#..#  #.....@#...#  #l.###.....#  #.!....#  %h#..####.##  #.# #..#  #.. #..#  #. #..#  .. #..## ##.# %h([  _An iguana is nearby!%hHQ .....##  ....>.........  %h?R.............  ............  ......#..>.  . ....#....  %hS#.)####..#..#  #.....@#...#  #l.###.....#  %h&T*#.!....#  #..####.##  #.# #..#  #.. #..#  %h)W#. #..#  .. #..##   %h^%hb%hIk%ho^ _An iguana is nearby!%hq  .....## ....>......... ............. ............. ......#..>.... ....#.... #.)####..#..#  #....@$#...#  #l.###.....#  #.!....#  #..####.## # #.# #..# ####. #.. #..# #.... #.# #..# #.  .. #..## ##.# ######..## #..%h,t 24.5 (1 _%h| %h< %hP _is nearby!An iguana is nearby! _ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h!%h%%h0-%h 1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h: .....##. ....>........... ......... ............... ......#..>. .... ....#.... #.)####..#..# #...@.$#...# #l.###.....##. #.!....#  #..####.## # #.# #..# #### #.. #..# # #.# #..# #. .. #..## ##.# ######..## #...ll=5Sandblast _The iguana hisses angrily.%h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZ~  YellowBlue the Digger .....##  Deep Elf . ....>.........  Health: 40/40 ======================== .. .............  Magic: 14/17 ===================----- ... ............  AC: 4Str: 5 .... ......#..>.  EV: 13%hh\jInt: 25 .... ....#....  SH: 0Dex: 21 #.)####..#..#  XL:  7 Next: 50% Place: Dungeon:5 #.**@.$#...#  Noise: =--------  Time: 4115.5 (0.0) #.l###.....#  -) Nothing wielded #. #.!....# # Cast: Sandblast #..####.## # #.# #..# #### #.. #..# #... l   iguana #.# #..# #.## .. #..## ##.#  ######..## #..## _The iguana hisses angrily.  %ha^Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (77% to hit)%h+YellowBlue the Digger.....##Deep Elf. ....>.........Health: 40/40 ========================.. .............Magic: 14/17 ===================-----... ............AC: 4%h.Str: 5.... ......#..>.EV: 13Int: 25.... ....#....SH: 0Dex: 21#.)####..#..#XL:  7 Next: 50% Place: Dungeon:5#.``@.$#...#Noise: =--------  Time: 4115.5 (0.0)#.l###.....#-) Nothing wielded#. #.!....## Cast: Sandblast#..####.####.# #..# #####.. #..# #... l   iguana#.# #..# #.##.. #..## ##.#######..## #..##Casting: Sandblast (safe; %h11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (77% to hit)  The stone arrow hits the iguana!%h%hbl..%h$3=6.5 (1%hj%h6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (77% to hit)  The stone arrow hits the iguana! _The iguana is almost dead.%h]!I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hs-  YellowBlue the Digger .....##  Deep Elf . ....>.........  Health: 40/40 ======================== %h0.. .............  Magic: 11/17 ===============--------- ... ............  AC: 4Str: 5 .... ......#..>.  EV: 13Int: 25 .... ....#....  SH: 0Dex: 21 #.)####..#..#  XL:  7 Next: 50% Place: Dungeon:5 #.l*@.$#...#  Noise: ==-------  Time: 4116.5 (0.0) #..###.....#  -) Nothing wielded #. #.!....# # Cast: Sandblast #..####.## # #.# #..# #### #.. #..# #... l   iguana #.# #..# #.## .. #..## ##.# %hB1 ######..## #..## _The iguana is almost dead.Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h1|Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 77% to hit)%hʶ t  YellowBlue the Digger .....##  Deep Elf . ....>.........  Health: 40/40 ======================== .. .............  Magic: 11/17 ===============--------- ... ............  AC: 4Str: 5 .... ......#..>.  EV: 13%h Int: 25 .... ....#....  SH: 0Dex: 21 #.)####..#..#  XL:  7 Next: 50% Place: Dungeon:5 #.l.@.$#...#  Noise: ==-------  Time: 4116.5 (0.0) #..###.....#  -) Nothing wielded #. #.!....# # Cast: Sandblast #..####.## # #.# #..# #### #.. #..# #... l   iguana #.# #..# #.## .. #..## ##.#  ######..## #..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 77% to hit)  %h UYou miscast Stone Arrow.  You are very lightly contaminated with residual magic.%h (   . ....>  ..   ...   .... >.  %hH .... ....#....  #..#  #..l  #.#  #. .#  .##  #.# #..#  #.. #..#  #.# #..#  .. #..##   %h c--7.5 (1Contam %h %hY 5  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, 77% to hit)  You miscast Stone Arrow.are very lightly contaminated with residual magic. _Nothing appears to happen.%huI  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#5L  YellowBlue the Digger .....##  Deep Elf . ....>.........  Health: 40/40 ======================== .. .............  Magic: 8/17===========------------- ... ............  AC: 4Str: 5 .... ......#..>.  EV: 13Int: 25 .... ....#....  SH: 0%h5:Dex: 21 #.)####..#..#  XL:  7 Next: 50% Place: Dungeon:5 #..l@.$#...#  Noise: ---------  Time: 4117.5 (0.0) #..###.....#  -) Nothing wielded%hG6 #. #.!....# # Cast: Sandblast #..####.## # Contam  #.# #..# #### #.. #..# #... l   iguana #.# #..# #.##%h8 .. #..## ##.#  ######..## #..## _Nothing appears to happen.  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 77% to hit)%h   YellowBlue the Digger .....##  Deep Elf . ....>.........  Health: 40/40 ======================== .. .............  Magic: 8/17===========------------- ... ............  AC: 4Str: 5 .... ......#..>.  EV: 13Int: 25 .... ....#....  SH: 0Dex: 21 #.)####..#..#  XL:  7 Next: 50% Place: Dungeon:5 #..l@.$#...#  Noise: ---------  Time: 4117.5 (0.0) %h #..###.....#  -) Nothing wielded #. #.!....# # Cast: Sandblast #..####.## # Contam  #.# #..# #### #.. #..# #... l   iguana #.# #..# #.## .. #..## ##.#  ######..## #..##Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 77% to hit)  The stone arrow hits the iguana!%hk :   . ....>  ..   ...   .... >.  .... ....#....  #..#  #... %h  #.#  #. .#  .##  #.# #..#  #.. #..#  #.# #..#   .. #..##  %h Y   %h 8.%hs r5==8.5 (1Sandblast%h %h `onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, 77% to hit)  The stone arrow hits the iguana! _You kill the iguana!%h  Your spells (describe)TypeFailure Level a - SandblastEarth1%1  b - PasswallEarth1%3  c + Stone ArrowConjuration/Earth 3% 3 d - Brom's Barrelling BoulderConjuration/Earth11%4 Select a spell to describe[!]/[I] toggle spell headers%h%h%h6YellowBlue the Digger.....##Deep Elf. ....>.........Health: 40/40 ========================.. .............Magic: 8/17===========-------------... ............AC: 4Str: 5.... ......#..>.EV: 13Int: 25.... ....#....SH: 0Dex: 21#.)####..#..#XL:  7 Next: 55% Place: Dungeon:5#...@.$#...#Noise: ==-------  Time: 4118.5 (0.0)#..###.....#-) Nothing wielded#. #.!....## Cast: Sandblast#..####.### Contam #.#%hr #..# #####.. #..# #... #.# #..# #.## .. #..## ##.# ######..## #..## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 77% to hit)  The stone arrow hits the iguana! _You kill the iguana!%hA%h%hb%h%h 9=%h 10/17===%h 1===%h 7%hj %h w _Your magical contamination has completely faded away.%h %h ,%h %h ;2%h E==%h n%h  %h* %h %h9 k3===%h/ %h ,%h %h]" %h" %h# %h% 4===%h( %hc* ,%h , %h- ,%h. %h.0 ,%h0 %h2 5===%h3 %h26 ,%hP7 %h8 ,%h9 %h< 6===%h"= %h> ,%h? %h@A %hA %hB %hD 7===%hcF %hG %hI ,%hJ %hL %h,N ,%h!O %hR ,%hXS %hU M _You now have 29 gold pieces (gained 14).%hW P==%hX %hZ %h\ ,%hl] %h` ,%ha %h'd r _f - 3 smoky pink potions (gained 1)%he 3%hDg %hh %h0j ,%hj %h|m %ho ,%ho %hVq %hr ,%hcs %hu %hLw ,%h)x %hy %h{ ,%h{ %h~ %h_ ,%hW %h %h҇ #.)####..#..##......#... #..###.....#  #. ##......#  #..####.##  ##.## #..# ##### #..# #..# #..s...##.## #..# #.#....@# #..## ##.--###..######..## #.. %h? j#...........####. #.#######........ #.# ##........ #.# ####..s   scorpion (asleep) ..# #...###%h  .## ##..## # #...# %h 0540.0)%h2 G--9.5 (41%h] %h [ _A scorpion comes into view.%h #.)####..#..# #......#...# #..###.....# #. ##......# #..####.##%hC ##.## #..# ## #..# #..# #.s...##.## #..# # #...@.# #..## ## #.###..######..## # #...........####. #.#######. #.# ## #.# #### ..# #... .## ##..## #...# %h%h260.5 (1.0)%hk%h%ha} F #.)####..#..# #......#...###..###.....# #. ##......##. #..####.###. ##.## #..# #. #..# #..# .s...##.## #..#  #..@..# #..##  #.###..######..## #%h~ h#. #...........#####. #.######## #.# ## #.# #### ..# #... .## ##..## #...#%hg %h= 71Sandblast%h %hj %hI  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hX` #.)####..#..#  YellowBlue the Digger #......#...#  Deep Elf ##..###.....#  Health: 40/40 ======================== #. ##......#  Magic: 14/17 ===================----- #. #..####.##  AC: 4Str: 5 #. ##.## #..#  EV: 13Int: 25 ######. #..# #..#  SH: 0Dex: 21 ...s*..##.## #..#  XL:  7 Next: 55% Place: Dungeon:5 #**@..# #..## # Noise: ---------  Time: 4161.5 (0.0) #.###..######..## # -) Nothing wielded%hb[40m #. #...........#### Cast: Sandblast #. #.#######....... # #.# ##...... #.# ####... s   scorpion (asleep) ..# #...# .## ##..## #...# _A scorpion comes into view.Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)%h#.)####..#..#YellowBlue the Digger#......#...#Deep Elf##..###.....#Health: 40/40 ========================#. ##......#Magic: 14/17 ===================-----#. #..####.##AC: 4Str: 5#. ##.## #..#EV: 13Int: 25######. #..# #..#SH: 0Dex: 21...s...##.## #..#XL:  7 Next: 55% Place: Dungeon:5#..@..# #..## # Noise: ---------  Time: 4161.5 (0.0)#.###..######..## # -) Nothing wielded#. #.........%ho..#### Cast: Sandblast#. #.#######.......# #.# ##......#.#####... s   scorpion (asleep)..##...#.####..###...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.2.5 (1Contam %h   %hAiming: Stone Arrow (dangerous; 3% risk of failure)  %hTPress: ? - help, Shift-Dir - straight line  %hOAim: a scorpion (asleep, 100% to hit)  %h"You miscast Stone Arrow.%hare very lightly co%h%ntaminated with residual magic. %h_Nothing appears to happen%h .%h0_ I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  #.)####..#..#  YellowBlue the Digger #......#...#  Deep Elf ##..###.....#  Health: 40/40 ======================== #. ##......#  Magic: 11/17 ===============--------- #. #..####.##  AC: 4Str: 5 #. ##.## #..#  EV: 13Int: 25 ######. #..# #..#  SH: 0Dex: 21 ...s*..##.## #..#  XL:  7 Next: 55% Place: Dungeon:5 #**@..# #..## # Noise: ---------  Time: 4162.5 (0.0) #.###..######..## # -) Nothing wielded%h ) #. #...........#### Cast: Sandblast #. #.#######....... Contam  # #.# ##...... #.# ####... s   scorpion (asleep) ..# #...# .## ##..## #...# _Nothing appears to happen.  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)%h#.)####..#..#YellowBlue the Digger#......#...#Deep Elf##..###.....#Health: 40/40 ========================#. ##......#Magic: 11/17 ===============---------#. #..####.##AC: 4Str: 5#. ##.## #..#EV: 13Int: 25######. #..# #..#SH: 0Dex: 21...s`..##.## #..#XL:  7 Next: 55% Place: Dungeon:5#``@..# #..## # Noise: ---------  Time: 4162.5 (0.0)#.###..######..## # -) Nothing wielded#. #.........%h..#### Cast: Sandblast#. #.#######....... Contam # #.# ##......#.#####... s   scorpion..##...#.####..###...#Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  The stone arrow hits the scorpion.%h 6.s..==3.5 (1%h65onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (asleep, 100% to hit)  The stone arrow hits the scorpion. _The scorpion is moderately wounded.%h;%hI  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  #.)####..#..#  YellowBlue the Digger #......#...#  Deep Elf ##..###.....#  Health: 40/40 ========================%h  #. ##......#  Magic: 8/17===========------------- #. #..####.##  AC: 4Str: 5%hm  #. ##.## #..#  EV: 13Int: 25 ######. #..# #..#  SH: 0Dex: 21 %h/....s*.##.## #..#  XL:  7 Next: 55% Place: Dungeon:5 #.*@..# #..## # Noise: ==-------  Time: 4163.5 (0.0) %h #.###..######..## # -) Nothing wielded #. #...........#### Cast: Sandblast #. #.#######....... Contam  %h# #.# ##...... #.# ####... s   scorpion ..# #...# .## ##..##%h #...# _The scorpion is moderately wounded.Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hGAiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 74% to hit)%h:  #.)####..#..#  YellowBlue the Digger #......#...#  Deep Elf%hŷ  ##..###.....#  Health: 40/40 ======================== #. ##......#  Magic: 8/17===========------------- #. #..####.##  AC: 4Str: 5 #. ##.## #..#  EV: 13Int: 25 ######. #..# #..#  SH: 0Dex: 21 ....s..##.## #..#  XL:  7 Next: 55% Place: Dungeon:5 #..@..# #..## # Noise: ==-------  Time: 4163.5 (0.0) #.###..######..## # -) Nothing wielded #. #...........#### Cast: Sandblast %h #. #.#######....... Contam  # #.# ##...... #.# ####... s   scorpion ..# #...# .## ##..## #...# _The scorpion is moderately wounded.%h Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 74% to hit)%h %hk m #.)  %hO  ##  #.   #. %h   #. ##.## #..#  ######. #..# #..#  ..... #..# %h>  #.s@..# #..##    #. #..... #. #.##### # #.#  #.#  ..#  .##  #...#--4.5 (1%h %h 0  Casting: Stone Arrow (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%h Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 74% to hit) _You miscast Stone Arrow. Nothing appears to happen.%h:I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hل #.)####..#..#  YellowBlue the Digger #......#...#  Deep Elf ##..###.....#  Health: 40/40 ======================== #. ##......#  Magic: 5/17=======----------------- #. #..####.##  AC: 4Str: 5 #. ##.## #..#  EV: 13Int: 25 ######. #..# #..#  SH: 0%hGDex: 21 .......##.## #..#  XL:  7 Next: 55% Place: Dungeon:5 #.s@..# #..## # Noise: ---------  Time: 4164.5 (0.0) #.###..######..## # -) Nothing wielded #. #...........#### Cast: Sandblast #. #.#######....... Contam  # #.# ##...... #.# ####... s   scorpion ..# #...# .## ##..## #...# _You miscast Stone Arrow. Nothing appears to happen.  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hՋAiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 74% to hit)%h' { #.)####..#..#  YellowBlue the Digger #......#...#  Deep Elf ##..###.....#  Health: 40/40 ======================== #. ##......#  Magic: 5/17=======----------------- %h( #. #..####.##  AC: 4Str: 5 #. ##.## #..#  EV: 13Int: 25 ######. #..# #..#  SH: 0Dex: 21 %hA) .......##.## #..#  XL:  7 Next: 55% Place: Dungeon:5 #.s@..# #..## # Noise: ---------  Time: 4164.5 (0.0) #.###..######..## # -) Nothing wielded%h+ A #. #...........#### Cast: Sandblast #. #.#######....... Contam  # #.# ##...... #.# ####... s   scorpion ..# #...# .## ##..## #...# Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 74% to hit)  The stone arrow hits the scorpion!!%h/  #.)    ##  #.   #.   #. ##.## #..#  ######. #..# #..#  ... #..# %h0  #..@..# #..##    #. #..... #. #.##### # #.# %h0  #.#  ..#  .##  #...#%h &.%h 6=67==5.5 (1Sandblast%h %h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a scorpion (moderately wounded, 74% to hit)  The stone arrow hits the scorpion!! _You kill the scorpion!%hf4%hnh%htQ7==%hv,%hw%hyv8===%hz%h},%h}%h,%h%hb,%h#%ḧ́%hPe9===%hڅ%h,%hɈ%hR7%h%hZ _Your magical contamination has completely faded away.%hro10/17===%hN%hP,%h%h%h%h%hk1===%hA%h%h,%h%h,%h;%h,%h%hߩ2==%h%h%h%h %h%h%h%h2%hk3===%h%he%hڲ%hO%hִ%hL%hµ%h4===%h%hܹ,%h%h4,%h%hB%hľ%hi%h/%hi5===%hC%h,%h%h%h%h%h%h\i6===%h%h!%h%h%h@%h%h%h%hi7===%h0%h%ht,%h,%h%h/,%h7%h%%hf,%h!%h%h%h:==%h:%h`%h,%h%hA%h%h%h%h4%h}B%h%h,%hA%h%h^,%h%h%h,%h%h<%h,%hQ%hk%h,%h%h;%hv,%hJ%h%h%h?%h%h%h^,%hk%h: %h0.########.##..## ..........##.##. #.######.....#.###.# ##.###..###..#.# ##..# #.....#.# #..## #.####.#.####.## #.#K.......# #.######?@.###### ..# --%h ###.# .##  #.# #.. ...##.## K   kobold (asleep)%hy#.#.# %h1216.5 (51.0)%hjG--7.5 (52%h%h!#s _A kobold comes into view. It is wielding a +0 club.%h! #.###.## .########.##..## ..........##.## . #.######.....# .###.# ##.###..## ..#.# ##..# #.... #.#.# #..## #.###..#####.#.####.## #.#.K.....@.......# #.#..#####?..###### ..####.#.## #.# #.. ...# #.###.#.#%h%ht18.5 (1.0)%h%h3%h)  #.###. .#.##..# # .##.## . #.######.....#%h ] .###.# ##.###.. ..#.# ##..# # #.#.# #..## #..#####.#.####.## #.#K.K.# #.#.#####?..###### ..#%h{ C ###.# .## #.# #.. ...#K 2 kobo%h lds (asleep) #.##  #.#  .#%hM %h &9%h%hB s _A kobold comes into view. It is wielding a +0 whip.%h ` #.###. .#.##.. # .##. . #.######.....# .###.# ##.###.. ..#.# ##..# #. #.#.# #..## #.K...#####.#.####.## #.#.K.K.# #.#.#####?..###### ..#. ###.# .##  #.#  #.. ...#K 3 kobolds (asleep)  #.##  #.#  .#%hZ  A kobold comes into view. It is wielding a +0 club.%h %h; %h I  The kobold shouts! You hear a shout!%h K.KK.KKKKK 4 kobolds (2 wandering)%h/ 0==20%hɢ %ht z _A kobold comes into view. It is wielding a +0 short sword.%hv %h %h %h %h .KK..K.KK 3 kobolds (1%h @--1Sandblast%h %hz %hG  The blast of sand hits the kobold!%h)###K 2%h_%h\`%h`%ha%hXdY  You kill the kobold!%hK...KK)...KK   kobold brigand (missile, wandering)KKK 3 kobolds (1 wandering)%h`36--8=-3.0 (1.5 %h E A kobold brigand comes into view. It is wielding a +2 dagger of venom and _quivering curare-tipped darts.%h O  The blast of sand hits the kobold!!%h|)###K 2%h  You kill the kobold!%hV...%hK%hC.K...%hɯ .%hBKK 2 kobolds%h!%hX%h5%h---%h==%h( 4.5%h%h %h%hIG_The kobold brigand shouts! The kobold shouts! You hear a shout!%h~/ H  The blast of sand hits the kobold!!%h6 )###   kobold%h u).K.%h} g---6.0 %h D_You kill the kobold!%h!  The blast of sand hits the kobold!)#%hZ&.%h4----7.5Sandblast%h%h>J _You kill the kobold!%h 3%hT %h; 5==%h ,%h_ %h 6===%h %h ,%h %h ,%hT %h3 %h ,%h} %h K-SandblastK   kobold brigand (missile)%h +  #  .    ..#.# ##..#  . #.#.# #..##  ...K#####.#.####.##  ...).).@.........# 34.5 (7.0 ....#####?..######  . ###.#  #.#  #..  ...#  #.##  #.#  %h* \.# _You start resting.%h%hV!%h۔ %h %h1#  .    ..#.# ##..# %h) . #.#.# #..##  ...K#####.#.####.##  ...).).@.........#  ....#####?..###### %h# . ###.#  #.# #.. ...#  %hў#.## #.# .#%h M- %h__A kobold brigand is nearby!%hū ### The blast of sand hits the kobold brigand!%hI .).  The kobold brigand is heavily wounded.(((d brigand!  The kobold brigand is heavily wounded.  The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you.You are poisoned.  You have difficulty breathing.%h0 %hn!%hc%hA.).%huc   centaur (wandering)%h-You feel yourself slow down.%hA centaur comes into view.%hY%hG %h. %h'((((%hEThe kobold brigand throws a curare-tipped dart.%hl %hm L.).@%hn %hs %ht 29%hu 5=-------%hv =%hw =%hx 6.0 (1.5%hy 0Slow Pois %hz %h %h1  %hi %h <_The curare-tipped dart closely misses you.%h %hrY  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hB #.###. YellowBlue the Digger .########.##.. Deep Elf %h%N# ..........##.# Health: 29/40 =================------- . #.######.....# Magic: 13/17 ==================------ .###.# ##.###.. AC: 4Str: 5 ..#.# ##..# #.. EV: 13%hInt: 25 . #.#.# #..## #.# SH: 0Dex: 21 ..cK#####.#.####.## #.# XL:  7 Next: 68% Place: Dungeon:5%h ...)***@.........# #.# Noise: =--------  Time: 4236.0 (0.0) ....#####?..###### ..# -) Nothing wielded . ###.# .## Cast: Sandblast%hb] #.#  Slow Pois  #..  ...#  K   kobold brigand (missile) %h#f#.##  c   centaur (wandering) #.#  .# Casting: Sandblast (safe; 1% risk of failure)  %hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +2 dagger of venom and quivering  curare-tipped darts (heavily wounded, 67% to hit)%h\ #.###. YellowBlue the Digger .########.##.. Deep Elf # ..........##.# Health: 29/40 =================------- . #.######.....# Magic: 13/17 ==================------%h .###.# ##.###.. AC: 4Str: 5 ..#.# ##..# #.. EV: 13Int: 25 . #.#.# #..## #.# SH: 0Dex: 21 ..cK#####.#.####.## #.# XL:  7 Next: 68% Place: Dungeon:5 ...).).@.........# #.# Noise: =--------  Time: 4236.0 (0.0) ....#####?..###### ..# -) Nothing wielded . ###.# .## Cast: Sandblast #.#  Slow Pois  #..  ...#  K   kobold brigand (missile) #.##  c   centaur (wandering) #.#  .# Confirm wi%h`0th . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +2 dagger of venom and quivering  curare-tipped darts (heavily wounded, 67% to hit)  The stone arrow hits the kobold brigand!!%hE  #  .   %h  ..#.# ##..#  . #.#.# #..##  ..c)####.##  ...)```@.........#  %hA ...######  . ###.#  #.#  #.. ...#c   centaur (wandering)%h  #.## #.# .#%h c.).clauncher)Press: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +2 dagger of venom and quivering  curare-tipped darts (heavily wounded, 67% to hit)  %h The stone arrow hits the kobold brigand!!  You kill the kobold brigand!centaur shouts!%h (((((You feel sick. The centaur wields a +0 orcbow. The centaur shoots an arrow.%h ).).@%h5 I((((%h۩ _).).%h? 23=----8-82%h ==7.5 (1.5Sandblast _The arrow closely misses you. The centaur shoots an arrow. The arrow hits you.  Your Spellcasting skill increases to level 6!%hE %h n _Your Shapeshifting skill increases to level 3!%h=. %h0 ;----%h#= %h? %h%h #.###.#%h.#%hӜ .##..#%h,# .%h ##.#%hO. #.######.....# %hѠW.###.# ##.###..#%h̡..#.# ##..# #.%h. %h#.#.# #..## #.#%h..c)#####.#.####.## #.# %hN...).).%hlO# #.# %hͧ....#####?..###### ..# %h'. %hU###.# %h,.## %hO#.# ...# %h %h>  %hYou feel sick.  %hT/You are no longer poisoned.%h%h%h?!(%h (((((%hP (%h%hb%hCd)%hneJ.)..@%hf?%hg%hp %h:r %hrs!(%ht (((((%hu(%hvThe centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.%hB%h)%hJ.)..@%h? %h%h;%he2%hz=%h4%h=%h--%h 9.0%h8  %h +%h/ %h20%h0'_The arrow misses you.%hB1%h \#.# #. #.###.# .########.##..# # ..........##.##. #.######.....# .###.# ##.###..## ..#.# ##..# #..... #.#.# #..## #.###..c)#####@#.####.## #.# ...).)...........# #.# ....#####?..###### ..# .###.# .###.##.....##.###.#.cc   centaur (launcher)(((((%h .)... ((((((The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.%h5H@.)...13------=-40.5 _The arrow closely misses you.%h1 M. ##.. #.. #.###.## .########.##.. ..........##.###. #.######.....# #.###.# ##.###..## #..#..# #.... #@#.# #..## #.###.)#####.#.####.##.c.)...........# #...#####?..###### ...###.#.####%h_ %h 4=-----5===--2.0%h %h %h ##..###..$ #.. ##.... #.# #.... #.###.# .. .########.##..# #. ..........##.## #. #.######.....#  #.###.# ##.###..# #.@.#.# ##..# #... . ###.#.# #..## #.## ...)#####.#.####.## #.# ...c.)...........# #.# ....#####?..###### ..#.###.#.## #.# #.. ...#--3.5 _Found 15 gold pieces.%h\Q \ #...##....# ##..## ..$.. #.. ##... #.# #. ... #.###. ... .########.##.. #.# ..........##.# #.# #.######... #@###.# ##.### #...#.# ##..# #.. . ###.#.# #..## #.# ...)#####.#.####.## #.# ...c.)...........# #.# ....#####?..###### ..#.###.#.## #.# #..%hU %h\ cc   centaur (launcher)%h_ 5==6===5.0Sandblast%hh %hk %hv I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h1 #... YellowBlue the Digger ##....# ##..## Deep Elf ..$.. #.. ## Health: 15/40 =========--------------- %hdF..... #.# #. Magic: 13/18 =================------- ... #.###. AC: 4Str: 5 ... .########.##.. EV: 13Int: 25 #.# ..........##.# SH: 0Dex: 21 #.# #.######.....# XL:  7 Next: 82% Place: Dungeon:5 #@###.# ##.###.. Noise: ---------  Time: 4245.0 (0.0) #.*.#.# ##..# #.. -) Nothing wielded . ###*#.# #..## #.# Cast: Sandblast %h7...)#####c#.####.## #.# Slow  ...c.)...........# #.# ....#####?..###### ..# c   centaur (launcher) . ###.# .## #.#  #.. _Found 15 gold pieces.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)%hK #... YellowBlue the Digger##....###..## Deep Elf..$..#.. ## Health: 15/40 =========---------------.....#.# #. Magic: 13/18 =================-------...#.###. AC: 4Str: 5... .########.##.. EV: 13Int: 25#.# ..........##.# SH: 0%h Dex: 21#.# #.######.....# XL:  7 Next: 82% Place: Dungeon:5#@###.# ##.###.. Noise: ---------  Time: 4245.0 (0.0)#.`.#.# ##..# #.. -) Nothing wielded. ###`#.# #..## #.# Cast: Sandblast...)#####c#.####.## #.# Slow ...c.)...........# #.#....#####?..###### ..# c   centaur (launcher).###.#.###.##..Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+ |Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (84% to hit)  The stone arrow hits the centaur!%h'- .c.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (84% to hit)  The stone arrow hits the centaur!  The centaur is severely wounded.%h2  ##....#  ..$.. #..  ..... #.#  ...  ...  #.#  #.#  #@###.#  %h3 #.(.#.# ##..#  . ###c#.# #..##  ...)#####.#  ...c.).....  ?..  . ###.#  #.#  #.. %ha  ##....#  ..$.. #..  ..... #.#  ...  ...  #.#  #.#  #@###.#  #.(.#.# ##..#  . ###c#.# #..##  ...)#####.# %hk  ...c.).....  ?..  . ###.#  #.# #..%h U  The centaur shoots an arrow. The arrow hits you!%hv '.%h 8/40 -----===6.5 (1.5%h %h V _* * * LOW HITPOINT WARNING * * *%h,I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hlO #... YellowBlue the Digger ##....# ##..## Deep Elf ..$.. #.. ## Health: 8/40====-------------------- ..... #.# #. Magic: 10/18 =============----------- ... #.###. AC: 4Str: 5 ... .########.##.. EV: 13Int: 25 #.# ..........##.# SH: 0Dex: 21 #.# #.######.....# XL:  7 Next: 82% Place: Dungeon:5 #@###.# ##.###.. Noise: ===------  Time: 4246.5 (0.0) #.*.#.# ##..# #.. -) Nothing wielded . ###c#.# #..## #.# Cast: Sandblast[%h/S40m ...)#####.#.####.## #.# Slow  ...c.)...........# #.# ....#####?..###### ..# c   centaur (launcher) . ###.# .## #.#  #.. _* * * LOW HITPOINT WARNING * * *Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 84% to hit)%h #... YellowBlue the Digger ##....# ##..## Deep Elf ..$.. #.. ## Health: 8/40====-------------------- ..... #.# #. Magic: 10/18 =============----------- ... #.###. AC: 4Str: 5 ... .########.##.. EV: 13Int: 25 %h#.# ..........##.# SH: 0Dex: 21 #.# #.######.....# XL:  7 Next: 82% Place: Dungeon:5 #@###.# ##.###.. Noise: ===------  Time: 4246.5 (0.0) #...#.# ##..# #.. -) Nothing wielded . ###c#.# #..## #.# Cast: Sandblast ...)#####.#.####.## #.# Slow  ...c.)...........# #.# ....#####?..###### ..# c   centaur (launcher) . ###.# .## #.#  #.. Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - stra%hight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 84% to hit)  The stone arrow hits the centaur!%h2 ##....#  ..$.. #..  ..... #.#  ...  ...  #.#  #.#  %h  #.`.#.# ##..#  . ###)#.# #..##  ...)  ...c.)  ?..  . ###.#  %h#.# #..%h)'.%h1=98-8.0 (1.5Sandblast%h%h0|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  %hAim: a centaur, wielding a +0 orcbow (severely wounded, 84% to hit)  The stone arrow hits the centaur! _You kill the centaur!%h4%h!%hK)9=2===%h-,10/40==%h,%h1%hs7;3%h!8G===%h!<%h'A,%hD%hLH---%hRf 55.5 (7 _You start resting.%hT1=4==--7.0 (9.0%hY%h[[ _You feel yourself speed up.%hU/3%h1%h=5,%hAn%hBO2=5%h0CF===%hiE%hH,%hK%hN,%hoQ%hU%hUb6===%h^X%hs\73%h]2=%h_%hb,%hc%heh7==%h=f%hh%hj,%hl%hnI4=%h[o%hp%hr,%ht%h{_ _You start resting.%hl069.0 (12.0)%hy8===70.0 (13%h %h% _Magic restored.%h %h %h̎ %hƓ %h %h 5==%h %hާ %h :==%h %hH %h %h %h %h߹ S6=%h %h %h %hþ %h %h0 %hA %h %h< %h %h %hZ T17=%h %h %hE %h{ %h ,%hj %h %hH %h %h %h K8=%hl %he %h %h %h$ %h %h %h %h S9=%hV %h ,%h %hz ,%h, %hs %hT %h %h u20==%h %h ,%h%h&,%h4%h,%hw %hu a1=%ht%hG,%h\%h%,%h%h,%h%h%h9L2=%h%h",%h#%h&,%h(%h?*,%h,%h.%h,/D3=%h0%hG3,%h&5%h7,%h9%h;,%h=%h@94%h1A0=%h>C%hPF,%h H%hI,%hK%hM^5==%hfN%hO%hQ,%hT%h[,%h]%h_,%h-a%hEcK6=%hc%he%hQg,%hh%hk,%hl%hp,%hq%hsS7=%het%hhv%hx,%h;z%hh|,%h}%h,%h%ha8=%hۆ%h,%h%h,%hs%hy,%hّ%hd29=%hl%hR,%h%hݜ,%h%h,%hۡ%h330==%h%h,%h%h,%hv%hx,%hа%hk1=%ht%h,%hp%h,%hԽ%hK2=%hm%h%h$,%h%h ,%h%hQ,%h%hU3=%h%h%h,%h%h,%h%h`,%h%hCK4=%h%h%h,%hI%hA,%h%hT,%h%hh5==%h6%h%h ,%h' %h ,%h%h,%h%h!U6=%h%h4%h,%h%h/ ,%h""%h*$,%h%%h0(a7=%h+%h`/,%h2%h6,%hn9%h<k8=%hy@%hz,%h-%h5,%h%hT,%h %h a9=%h%h,%h%%h,%h%h,%h%hl'_ _You start resting.%h4.367.0 (97%h6x40==8.0 (98%h<>%h@" _HP restored.%h3%h%h%h.%h~..$..#.. ##..... #.# #..... #.###.... .########.##..# #.# ..........##.## #.# #.######.....# #.###.# ##.###..##...#.# ##..# #..... ###@#.# #..## #.###70.0 (2.0)...)#####.#.####.## #.# ...c.)...........# #.# ....#####?..###### ..#. ###.# .#%h&# #.# #.....##.##%h-%h%hO _You see here a +0 orcbow.%hp%h$sRead which item? Scrolls  d - a scroll labelled DUM EMNEEHAR  g - 2 scrolls labelled IHAXUWNUNIE  h - 2 scrolls labelled FUASYM TAYNYI  l - a scroll labelled HOTECE PIATISTm - 9 scrolls of identify  o - 2 scrolls labelled CIDDANITRO  r - a scroll labelled YPTAOCLO TEOM [!] read|quaff[?] describe selected%h%h%h..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================%h#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5%h]. ###@#.# #..## #.### Noise: ---------  Time: 4370.0 (0.0)...)#####.#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.## _You feel yourself speed up. _You start resting. _Magic restored. _You start resting. _HP restored. _You see here a +0 orcbow.%h7%hqIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled DUM EMNEEHAR  g - 2 scrolls labelled IHAXUWNUNIE  h - 2 scrolls labelled FUASYM TAYNYI  l - a scroll labelled HOTECE PIATIST  o - 2 scrolls labelled CIDDANITRO  r - a scroll labelled YPTAOCLO TEOM %h34Potions (select first with !)  e - 2 black potions  f - 3 smoky pink potions  j - 3 coppery potions  k - 2 emerald potions  p - a glowing pink potion  s - a glowing emerald potion%h][?] describe selected%hgO%hT%hX..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0%h[Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4370.0 (0.0)...)#####.#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.## _You feel yourself speed up. _You start resting. _Magic restored. _You start resting. _HP restored. _You see here a +0 orcbow.%hg]  As you read the scroll of identify, it crumbles to dust.%hh+1.0 (1%hl%h.n3 _f - 3 potions of cancellation%h%hRead which item? Scrolls  d - a scroll labelled DUM EMNEEHAR  g - 2 scrolls labelled IHAXUWNUNIE  h - 2 scrolls labelled FUASYM TAYNYI  l - a scroll labelled HOTECE PIATISTm - 8 scrolls of identify  o - 2 scrolls labelled CIDDANITRO %he r - a scroll labelled YPTAOCLO TEOM [!] read|quaff[?] describe selected%h%hҊ%h..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5%h̘#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4371.0 (0.0)...)#####.#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.## _Magic restored. _You start resting. _HP restored. _You see here a +0 orcbow.  %h\As you read the scroll of identify, it crumbles to dust. _f - 3 potions of cancellation%h?%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled DUM EMNEEHAR  g - 2 scrolls labelled IHAXUWNUNIE  h - 2 scrolls labelled FUASYM TAYNYI  l - a scroll labelled HOTECE PIATIST  o - 2 scrolls labelled CIDDANITRO %h] r - a scroll labelled YPTAOCLO TEOM Potions (select first with !)  e - 2 black potions  j - 3 coppery potions  k - 2 emerald potions  p - a glowing pink potion  s - a glowing emerald potion[?] describe selected%h(%h%ht..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0Dex: 21%hs#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4371.0 (0.0)...)#####.#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.## _Magic restored. _You start resting. _HP restored. _You see here a +0 orcbow.  As you read the scroll of identify, it crumbles to dust. _f - 3 potions of cancellation%h]  As you read the scroll of identify, it crumbles to dust.%h+2.0 (1%h%%h(V _j - 3 potions of haste%h%h1Read which item? Scrolls  d - a scroll labelled DUM EMNEEHAR  g - 2 scrolls labelled IHAXUWNUNIE  h - 2 scrolls labelled FUASYM TAYNYI  l - a scroll labelled HOTECE PIATISTm - 7 scrolls of identify  o - 2 scrolls labelled CIDDANITRO %hM r - a scroll labelled YPTAOCLO TEOM [!] read|quaff[?] describe selected%hK%h7%h|9..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4372.0 (0.0)...)#####.#[34%h?m.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.## _HP restored. _You see here a +0 orcbow.  As you read the scroll of identify, it crumbles to dust. _f - 3 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of hasteIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled DUM EMNEEHAR  g - 2 scrolls labelled IHAXUWNUNIE  h - 2 scrolls labelled FUASYM TAYNYI  l - a scroll labelled HOTECE PIATIST  o - 2 scrolls labelled CIDDANITRO  r - a scroll labelled YPTAOCLO TEOM Potions (select first with !)  e - 2 black potions  k - 2 emerald potions  p - a glowing pink potion  s - a glowing emerald potion[?] describe selected%h..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4372.0 (0.0)...)#####.[3%h6m#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.## _HP restored. _You see here a +0 orcbow.  As you read the scroll of identify, it crumbles to dust. _f - 3 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of haste  As you read the scroll of identify, it crumbles to dust.3.0 (1 _e - 2 potions of lignification%h?Read which item? Scrolls  d - a scroll labelled DUM EMNEEHAR  g - 2 scrolls labelled IHAXUWNUNIE  h - 2 scrolls labelled FUASYM TAYNYI  l - a scroll labelled HOTECE PIATISTm - 6 scrolls of identify  o - 2 scrolls labelled CIDDANITRO  r - a scroll labelled YPTAOCLO TEOM [!] read|quaff[?] describe selected%h..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4373.0 (0.0)...)#####.[3%h6m#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.##As you read the scroll of identify, it crumbles to dust. _f - 3 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _e - 2 potions of lignification%h%hݕ$%h"MIdentify which item? (\ to view known items) %hiScrolls (select first with ?) %h2 d - a scroll labelled DUM EMNEEHAR %h< g - 2 scrolls labelled IHAXUWNUNIE %h{ h - 2 scrolls labelled FUASYM TAYNYI  l - a scroll labelled HOTECE PIATIST  o - 2 scrolls labelled CIDDANITRO %he r - a scroll labelled YPTAOCLO TEOM Potions (select first with !)  k - 2 emerald potions  p - a glowing pink potion  s - a glowing emerald potion[?] describe selected%h..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4373.0 (0.0)...)#####.[3%hD 6m#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.##As you read the scroll of identify, it crumbles to dust. _f - 3 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _j - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _e - 2 potions of lignification  As you read the scroll of identify, it crumbles to dust.4.0 (1 _k - 2 potions of moonshine%hRead which item? Scrolls  d - a scroll labelled DUM EMNEEHAR  g - 2 scrolls labelled IHAXUWNUNIE  h - 2 scrolls labelled FUASYM TAYNYI  l - a scroll labelled HOTECE PIATISTm - 5 scrolls of identify  o - 2 scrolls labelled CIDDANITRO  r - a scroll labelled YPTAOCLO TEOM [!] read|quaff[?] describe selected%h( ..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4374.0 (0.0)...)#####.[3%h5 J6m#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.##As you read the scroll of identify, it crumbles to dust. _j - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _e - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshineIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled DUM EMNEEHAR  g - 2 scrolls labelled IHAXUWNUNIE  h - 2 scrolls labelled FUASYM TAYNYI  l - a scroll labelled HOTECE PIATIST  o - 2 scrolls labelled CIDDANITRO  r - a scroll labelled YPTAOCLO TEOM Potions (select first with !)  p - a glowing pink potion  s - a glowing emerald potion[?] describe selected%h %h %hJ ..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0Dex: 21%h #...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4374.0 (0.0)...)#####.#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.##As you read the scroll of identify, it crumbles to dust. _j - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _e - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshine%h ]  As you read the scroll of identify, it crumbles to dust.%h +5.0 (1%h %h L _g - 2 scrolls of noise%hL%ha$%hc1Read which item? %hcScrolls %h\d2 d - a scroll labelled DUM EMNEEHAR %he& g - 2 scrolls of noise %he> h - 2 scrolls labelled FUASYM TAYNYI %hUf+ l - a scroll labelled HOTECE PIATIST%hg4m - 4 scrolls of identify %hg; o - 2 scrolls labelled CIDDANITRO %hh* r - a scroll labelled YPTAOCLO TEOM %hQi[!] read|quaff%hkG[?] describe selected%h%h%h$..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================%h'#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4375.0 (0.0)...)#####.#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.##As you read the scroll of identify, it c%h([rumbles to dust. _e - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of noise%h,,%h1Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled DUM EMNEEHAR  h - 2 scrolls labelled FUASYM TAYNYI  l - a scroll labelled HOTECE PIATIST  o - 2 scrolls labelled CIDDANITRO  r - a scroll labelled YPTAOCLO TEOM %h2Potions (select first with !)  p - a glowing pink potion  s - a glowing emerald potion[?] describe selected%h%h%hI..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25%h#.###.# ##.###..## SH: 0Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4375.0 (0.0)...)#####.#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.##As you read the scroll of identify, it crumbles to dust. _e - 2 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of noise%h]  As you read the scroll of identify, it crumbles to dust.%hȶ+6.0 (1%h%h- %h%h5_h - 2 scrolls of blinking%h%hRead which item? Scrolls  d - a scroll labelled DUM EMNEEHAR  g - 2 scrolls of noise  h - 2 scrolls of blinking  l - a scroll labelled HOTECE PIATISTm - 3 scrolls of identify  o - 2 scrolls labelled CIDDANITRO  r - a scroll labelled YPTAOCLO TEOM [!] read|quaff[?] describe selected%hT ..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4376.0 (0.0)...)#####.[3%hU ]6m#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.##As you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _h - 2 scrolls of blinking%h)` Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled DUM EMNEEHAR  l - a scroll labelled HOTECE PIATIST  o - 2 scrolls labelled CIDDANITRO  r - a scroll labelled YPTAOCLO TEOM Potions (select first with !)  p - a glowing pink potion  s - a glowing emerald potion[?] describe selected%h.%hy%h..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13%hInt: 25#.###.# ##.###..## SH: 0Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4376.0 (0.0)...)#####.#.####.## #.#%h-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.##As you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _h - 2 scrolls of blinking%hw]  As you read the scroll of identify, it crumbles to dust.%h+7.0 (1%h%h^ _o - 2 scrolls of teleportation”%hD)”%h/Drop what?19/52 slots (_ for help) Missiles (select all with ()  q - a throwing net Armour (select all with [)  a - a +0 robe (worn)  i - a +0 pair of gloves (worn)  n - a +1 hat of intelligence (worn) Jewellery (select all with "=)  c - a +6 ring of dexterity (worn) Scrolls (select all with ?) ”%h-1? d - a scroll labelled DUM EMNEEHAR  g - 2 scrolls of noise  h - 2 scrolls of blinking  l - a scroll labelled HOTECE PIATISTm - 2 scrolls of identify  o - 2 scrolls of teleportation  r - a scroll labelled YPTAOCLO TEOM Potions (select all with !)  b - a potion of magic  e - 2 potions of lignificationf - 3 potions of cancellation  j - 3 potions of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]Ô%h,(1 turn)  q - a throwing net  g + 2 scrolls of noise[Enter] accept (1 chosen)Ĕ%hs  g + 2 scrolls of noise  l - a scroll labelled HOTECE PIATIST  k - 2 potions of moonshine  p - a glowing pink potion66%Ĕ%hv"   l - a scroll labelled HOTECE PIATIST  m - 2 scrolls of identify  s - a glowing emerald potionbotƔ%hq2 turns)  m - 2 scrolls of identify  k + 2 potions of moonshine2ǔ%h+..$..#.. ##.. YellowBlue the Digger.....#.# #..# Deep Elf...#.###.## Health: 40/40 ========================... .########.##..# Magic: 18/18 ========================#.# ..........##.## AC: 4Str: 5#.# #.######.....#EV: 13Int: 25#.###.# ##.###..## SH: 0Dex: 21#...#.# ##..# #.... XL:  7 Next: 98% Place: Dungeon:5. ###@#.# #..## #.### Noise: ---------  Time: 4377.0 (0.0)...)#####.[ǔ%ht40m#.####.## #.#-) Nothing wielded...c.)...........# #.#Cast: Sandblast....#####?..###### ..#.###.#.###.##.....##.##As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _h - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of teleportation8.0 (1 ǔ%hG|_You drop 2 scrolls of noise.9.0 (2ǔ%hǔ%h}ǔ%h ǔ%hڳǔ%hC(_You drop 2 potions of moonshine.Ȕ%h6 3Ȕ%h9 Ȕ%hA Ȕ%h&v  ... .########.##..#  #.# ..........##.## #.# #.######.....# #.###.# ##.###..###...#.# ##..# #..... ###!#.# #..## #.###...)#####.#.####.## #.# ...).)...........# #.# ...#####@..###### ..# 83.0 (4 ###.# .# #.#  #.. ...#.##.# .# Ȕ%hy Ȕ%h{ b _g - a scroll labelled NYODUE OMESKɔ%hQ ɔ%h ;ʔ%h6:ʔ%h:ʔ%hi=ʔ%h7Dʔ%hmX  Things that are here:  2 potions of moonshine; 2 scrolls of noise; a +0 orcbow _ʔ%hO #...##....# ##..## ..$.. #.. ## ..... #.# #. ... #.### ... .########.##.. #.# ..........##.# #.# #.######.....# #@###.# ##.###..8.0 (5 #...#.# ##..# #... ###!#.# #..## #.#...)#####.#.####.## #.#...).)...........# #.#....#####...###### ..#.##.#.## #.##..ʔ%hs6 3ʔ%h9 ʔ%h@ ʔ%hT nʔ%h0Y ʔ%hZ ʔ%h ^ 2 _Found a mace.ʔ%h` 3ʔ%hb ʔ%hd ʔ%hf ,ʔ%hfh ʔ%hj ʔ%hk ,ʔ%hal ʔ%h=n ʔ%hho ʔ%ho ʔ%hp ʔ%h7s ,ʔ%hKt ʔ%h{ `.  .... .####.#... #....#### .... # #....... .... ##. #....)# #.)##... #....# #...#...##....# ##..##......@..# #.. ##95.0 (7ʔ%h| D#...#.....## #.# ## ##.....# #.###. #.....########.##.. ##.##..........# #.# #.######.....#  #.###.###.. #...#.# ##..# #.. . ###!#.# #..## #.# ʔ%h8 ʔ%h ʔ%h~ > _You now have 44 gold pieces (gained 15).˔%hT3˔%h*˔%h˔%h˔%h˔%hu,˔%hP˔%h˔%h,˔%ht˔%hZW##.  ....  #...  #..# . ....> ... .. .... ####.# ...  #....#######.... ..# #˔%h......... .9.0 (4##. #....)####### #.)#####... #....## #.....#...##....# ##..##.........# #.. ##...#...#.....## #.# #..##˔%hE#.. ##.....# #.###.###.....########.##..# ##.##..........##.##˔%hp˔%h0˔%h!̔%h̔%h9̔%hR̔%h̔%hx3̔%hsz̔%h̀̔%hQ̔%h`̔%h̔%h&B̔%h##. .... #... ....#..# . ....>....... .. . ....####.# ..... ....#....#######..... ....# #........ ....#403##. #....)####.)####..#.#... #....## #......##...##....# ##..###.....##.........# #.. ##......##...#.....## #.# #..####.# #.. ##.....# #.###.## #.. #.....########.##..# #.. ##.##....##.## #.. ̔%hӍ ̔%hJ ̔%h֎ ̔%h ̔%h ̔%hz ̔%hF ,̔%h ##. ......$.... .......#... ....... .....##..# 5........>..... ........####.# .........̔%hO P#....#######........## #............#.. ##. #....)##.)####..#..# #... #....## #......#...# Sandblast #...#.....## #.# #..####.## 5   shadow imp (wandering) #.. ##.....# #.###.## #..##.....##.##..# #..###.##..##.## #..#̔%h 4 4.0 (1  ̔%hz bA shadow imp comes into view.Found 5 gold pieces.̔%hE O .  The shadow imp shouts!̔%h h===5.0 (2Sandblast̔%h ̔%h 7 _The shadow imp moves out of view.͔%hB3͔%hE͔%hN͔%h\q##. #.......$..... #..#... ........##..# #..͔%hK]>.... #5.####.# ..#....#͔%h].......#. # #..# ....#. #͔%hd^=. #....)#.)####..#..# ... #....## #......#...# Sandblast ͔%h^...#.....## #.# #..####.## 5   shadow imp ͔%hu_͔%hIt&0͔%h#w8*͔%hOFn  The shadow imp gestures at you.͔%h&8@͔%hf36------6.0 (1͔%h*͔%hN4 _Pain shoots through your body!Δ%hh I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Δ%h9   YellowBlue the Digger ##. #.......$.  Deep Elf Δ%h= .... #.........  Health: 36/40 =====================--- #... .......... .....## Magic: 15/18 ====================---- #..# #..........>....... AC: 4Str: 5 ... #5................. EV: 13Int: 25  ####.# *................. SH: 0Dex: 21  #....#######*.............#.. XL:  7 Next: 98% Place: Dungeon:5 # #...........@......# ....#... Noise: ---------  Time: 4406.0 (0.0) #. #....)##########.)####..#..#  -) Nothing wielded ... #....## #......#...#  Cast: Sandblast ...##....# ##..###.....# .........# #.. ##......# ...#.....## #.# #..####.##  5   shadow imp .. ##.....# #.###.## #.Δ%hw> .#  #.....########.##..# #..#  ##.##..........##.## #..# _Pain shoots through your body!  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (71% to hit)Δ%h>YellowBlue the Digger##. #.......$.Deep Elf.... #.........Health: 36/40 =====================---#... .......... .....## Magic: 15/18 ====================----#..# #..........>....... AC: 4Str: 5Δ%hA... #5................. EV: 13Int: 25####.# `................. SH: 0Dex: 21#....#######`.............#.. XL:  7 Next: 98% Place: Dungeon:5 # #...........@......# ....#... Noise: ---------  Time: 4406.0 (0.0) #. #....)##########.)####..#..# -) Nothing wielded ... #....###......#...#Cast: Sandblast ...##....###..###.....# .........##.. ##......# ...#.....###.# #..####.##5   shadow imp .. ##.....##.###.## #..##.....########.##..# #..#ϔ%h##.##..........##.## #..#Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (71% to hit)  The stone arrow hits the shadow imp!ϔ%hz"..5.7===7.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (71% to hit)  The stone arrow hits the shadow imp! _The shadow imp is almost dead.ϔ%h-GI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ϔ%h  YellowBlue the Digger ##. #.......$.  Deep Elf .... #.........  Health: 37/40 ======================-- #... .......... .....## Magic: 12/18 ================-------- #..# #..........>....... AC: 4Str: 5 ... #.................. EV: 13Int: 25  ####.# .5................ SH: 0Dex: 21 ϔ%h #....#######*.............#.. XL:  7 Next: 98% Place: Dungeon:5 # #...........@......# ....#... Noise: ==-------  Time: 4407.0 (0.0) #. #....)##########.)####..#..#  -) Nothing wielded ... #....## #......#...#  Cast: Sandblast ...##....# ##..###.....# .........# #.. ##......# ...#.....## #.# #..####.##  5   shadow imp .. ##.....# #.###.## #..#  #.....########.##..# #..#  ##.##..........##.## #..# _The shadow imp is almost dead.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (almost dead, 71% to hit)ϔ%hj +ϔ%h   ϔ%h N YellowBlue the Diggerϔ%h  ϔ%h(" W##. #.......$.  Deep Elfϔ%h$  ϔ%h% .... #.........  Health: 37/40 ======================--ϔ%h'  ϔ%h) #... .......... .....## Magic: 12/18 ================--------ϔ%h*  ϔ%h+ #..# #..........>....... AC: 4ϔ%h>- Str: 5 ... #.................. EV: 13Int: 25  ####.# .5................ SH: 0Dex: 21 ϔ%h-  #....#######..............#.. XL:  7 Next: 98% Place: Dungeon:5 ϔ%hf. # #...........@......# ....#... Noise: ==-------  Time: 4407.0 (0.0) ϔ%hA0 #. #....)##########.)####..#..#  -) Nothing wielded ϔ%h)2 z... #....## #......#...#  Cast: Sandblast ϔ%h2 1...##....# ##..###.....# ϔ%hP3 '.........# #.. ##......# ϔ%h3 ...#.....## #.# #..####.##  5   shadow imp ϔ%h?4 1.. ##.....# #.###.## #..# ϔ%h5 ' #.....########.##..# #..# ϔ%h7 ( ##.##..........##.## #..# ϔ%h9 Casting: Stone Arrow (dangerous; 2% risk of failure)  ϔ%h: MConfirm with . or Enter, or press ? or * to list all spells.ϔ%h; Aiming: Stone Arrow (dangerous; 2% risk of failure)  ϔ%h; ;Press: ? - help, Shift-Dir - straight lineϔ%h< rAim: a shadow imp (almost dead, 71% to hit)  ϔ%h= %The stone arrow hits the shadow imp!!ϔ%h H ϔ%hJ ϔ%hJ  ϔ%h#K ##. #.......$. ϔ%hK  ϔ%hGM a.... #......... ϔ%h?O  ϔ%h)Q :#... .......... ϔ%hQ  ϔ%h2R -#..# ϔ%hR 1....>ϔ%h&S  ϔ%hT ,... ϔ%hdU ... ϔ%hOW ϔ%hUY 3 ......... ϔ%hY H #....#######`.......ϔ%haZ 2 #.......ϔ%hZ +..# ϔ%h\ < #....)##ϔ%h] )##ϔ%h _  ϔ%h`  ϔ%ha  ϔ%ha ϔ%hib  ϔ%h(d ϔ%hEf 3 #.. ϔ%hgh ϔ%hh 2 #.# ϔ%hSi ϔ%hp c         ϔ%h<, ..YellowBlue the Digger##. #.......$.Deep Elf.... #.........Health: 37/40 ======================--#... .......... .....## Magic: 12/18 ================--------#..# #..........>....... AC: 4Str: 5... #.................. EV: 13Int: 25####.# .................. SH: 0Dex: 21#....#######..............#.. XL:  7 Next: 100% Place: Dungeon:5 # #...........@......# ....#... Noise: ==-------  Time: 4408.0 (1.0) #. #....[40ϔ%h, Lm)##########.)####..#..# -) Nothing wielded ... #....###......#...#Cast: Sandblast ...##....###..###.....# .........##.. ##......# ...#.....###.# #..####.## .. ##.....##.###.## #..##.....########.##..# #..###.##..........##.## #..#Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (almost dead, 71% to hit)  The stone arrow hits the shadow imp!!Aim  Press: ? - help, Shift-Dir - straight line: a shadow imp (almost dead, 71% to hit)  The stone arrow hits the shadow imp!! _You kill the shadow imp!  You have reached level 8!ϔ%h7   ϔ%h8 --more--ϔ%h9 Д%h5 41/449-68 0% SandblastД%h(: Д%h= P _You feel clever.є%hX?U3=2є%hE4==є%hGє%hnJ,є%h3Lє%hN,є%h0Qє%hS3=5==є%hVє%hXє%hYє%hZє%h],є%hR`є%hc6===є%h)fє%h"oq .-- _You start resting.є%hw/10.0)є%hze4==--є%hI{%9.0 (11є%hє%h8" _HP restored.Ҕ%h;Ҕ%hT>u Your spells (describe)TypeFailure Level a - SandblastEarth1%1  b - PasswallEarth1%3  c + Stone ArrowConjuration/Earth 2% 3 Ҕ%h>*d - Brom's Barrelling BoulderConjuration/Earth8%4 Select a spell to describe[!]/[I] toggle spell headersӔ%h\ Ӕ%h` mYellowBlue the Digger##. #.......$.Deep Elf.... #.........Ӕ%hyc Health: 44/44 ========================#... .......... .....## Magic: 16/19 ====================----#..# #..........>....... AC: 4Str: 5... #.................. EV: 13Int: 26####.# .................. SH: 0Dex: 21Ӕ%hg D#....#######..............#.. XL:  8 Next:  0% Place: Dungeon:5 # #...........@......# ....#... Noise: ---------  Time: 4419.0 (0.0) #. #....)##########.)####..#..# -) Nothing wielded ... #....###......#...#Cast: Sandblast ...##....###..###.....# .........##.. ##......# ...#.....###.# #..####.## .. ##.....##.###.## #..##.....########.##..# #..###.##..........##.## #..#The stone arrow hits the shadow imp!! _You kill the shadow imp!You have reached level 8! _You feel clever. _You start resting. _HP restored.Ӕ%h o Ӕ%hr Ӕ%h$z Ӕ%h| ֔%hm7=֔%hn֔%h֔%hh8==֔%h֔%h,֔%h֔%ha,֔%h֔%h _ _You start resting.֔%h,26.0 (7֔%hgw9===7.0 (8֔%h&֔%h% _Magic restored.֔%hr3֔%hu֔%h}֔%hi,֔%hn֔%h֔%h1,֔%hq֔%h֔%h?:==֔%h֔%h֔%h֔%hk,֔%h֔%h;J _Found an escape hatch in the ceiling.֔%h3֔%h֔%h֔%h|,֔%h֔%h,֔%h֔%h+z #### ֔%h ####### ##....  #####.....##.....#  ......... #. #. 35 ֔%hi.... ###.............<. #... ...................## #..# #..........>....  ....####............... ֔%hG##.....................#######..............#..> ֔%h(.................#.....#.... ...)##########.)####..#..#֔%h֔%h[֔%h= _You now have 49 gold pieces (gained 5).ה%h$ ה%h< ה%h ה%hu ה%h ,ה%h9 ה%h ה%h ה%h ה%h ה%h ,ה%h ה%hf ה%h ,ה%h ה%h ה%h^ ה%h ה%hL ה%h ה%h ה%h ה%h) ה%h! ####.######.... ##########.......# ####.....ה%h> 9# .......#  #..............@.# 42.0 (7 ##.......<..# .........##  #..........>......... ##.............. #. ....... #.  ###..............#..>.. #. #.....#...... #.  #######.)####..#..# ####. ה%h( ה%h ה%hW ؔ%hN Qؔ%ho ؔ%h` ,ؔ%ho ؔ%h ؔ%hK ,ؔ%h ؔ%h ؔ%h ,ؔ%h ؔ%hz ؔ%h3 ,ؔ%h ؔ%h ؔ%h ,ؔ%h~ ؔ%hg ؔ%h: ؔ%h ؔ%h ؔ%h& ؔ%h ,ؔ%h ؔ%h ؔ%h ؔ%h' ؔ%h ؔ%h1 ؔ%h  ؔ%hz ,ؔ%hw ؔ%hj ,ؔ%h  ؔ%h$ ؔ%h ,ؔ%h ؔ%h ؔ%hg ؔ%h ,ؔ%h ؔ%h8 ,ؔ%h ؔ%h ؔ%h ؔ%h ؔ%h ؔ%h ؔ%h ,ؔ%ho ؔ%hW ؔ%h ,ؔ%h ؔ%hP ؔ%h Bؔ%h ؔ%hf ,ؔ%h ؔ%h^ ؔ%h5! ,ؔ%h! ؔ%h$# ؔ%h# ؔ%he$ ,ؔ%h% ؔ%h& ؔ%h' ,ؔ%hU( ؔ%h<) ؔ%h) ؔ%h* ؔ%h* ؔ%h+ ؔ%hR, ؔ%h, ؔ%h- ؔ%h. ؔ%h'/ ؔ%h/ ؔ%h|0 ؔ%hy1 ؔ%h1 ؔ%hQ2 ؔ%h<3 ؔ%hJ4 ؔ%h4 ؔ%hB5 ؔ%h[6 ؔ%ht7 ؔ%h7 ؔ%hR8 ؔ%h9 ؔ%h: ؔ%h<; ؔ%h; ؔ%h= ؔ%h> ,ؔ%h? ؔ%h@ ؔ%h'B ,ؔ%hB ؔ%hE ؔ%hF ,ؔ%hG ؔ%hQI ؔ%haJ ,ؔ%hK ؔ%hL ؔ%hM ؔ%hN ؔ%hsN ؔ%hO ؔ%hP ,ؔ%hQ ؔ%h5T ؔ%hU ,ؔ%hV ؔ%hBZ ؔ%h5\ ,ؔ%h\ ؔ%h^ ؔ%hX` ,ؔ%hKa ؔ%hJc ؔ%hd ؔ%h'e ؔ%he ؔ%hwg ؔ%hh ,ؔ%hi ؔ%hk ؔ%hl ,ؔ%hxm ؔ%hn ؔ%ho ؔ%hCp ؔ%hp ؔ%hr ؔ%hgs ؔ%hs ؔ%ht ؔ%hu ؔ%h8w ؔ%hw ؔ%hRx ؔ%hy ؔ%h\{ ,ؔ%h| ؔ%hK} ؔ%h~ ؔ%hۄ ؔ%h ؔ%h' ؔ%h ,ؔ%h ؔ%h ؔ%h ,ؔ%hW ؔ%h ؔ%hC ,ؔ%h ؔ%h ؔ%h ,ؔ%hߙ ؔ%h1 ؔ%ho ,ؔ%h ؔ%h ؔ%h ,ؔ%h? ؔ%h ؔ%h ,ؔ%h٨ ؔ%h ؔ%hw ,ؔ%h ؔ%hA ؔ%h ,ؔ%h ؔ%h ؔ%h ,ؔ%h ؔ%hs ؔ%hd ؔ%h˻ ؔ%hD ؔ%hܾ ؔ%h ,ؔ%h ؔ%h ؔ%hJ ,ؔ%h ؔ%hq ؔ%h ,ؔ%h ؔ%h ؔ%h ؔ%h ؔ%h ؔ%h ؔ%h ؔ%hO ؔ%h ؔ%h ؔ%h [.......... ....  ... # .. ########## #.########.....##.. #.#................ ##.@.####...........506.0 (64.0) ؔ%h ..#####........... ...##................... . #..######..........> ......####.......... ####.#............... #....#######......... # #..................#. ##. #....)##########.)####ؔ%h ؔ%hw ,7.0 (65ؔ%h ؔ%h # _Found a robe.ٔ%h֏3ٔ%hfٔ%hٔ%h........#[......#.>#.. ٔ%hUf.. ..# ######### #.########.....## #@#.....0.0) ##...#### ........##### ...##.........ٔ%h. #..######. ......####.. ####.#........ #....#######....... # #..................#.ٔ%hkٔ%hٔ%h$8.0 (1ٔ%hٔ%h ٔ%hٔ%h(-_Found a stone staircase leading down.ڔ%h% o#.##...##.........##..[......#.........>#..........# ..........# .......@.# ########l.....##.########.....##..... #.#........ ##...####..........#####.....##.......l   iguana (asleep). . #..###### ...... ####.#.. 10.0 (2  An iguana comes into view..llڔ%hq1.0 (3 _The iguana hisses angrily.ܔ%h~u.l2.0 (1ݔ%hXݔ%hbG.lݔ%hMhM3Sandblastݔ%hnݔ%hϐI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݔ%hT=  YellowBlue the Digger #.........#  Deep Elf #.........#  Health: 44/44 ======================== ݔ%hG>#.........#  Magic: 16/19 ====================---- #..[......#  AC: 4Str: 5 .........>#  EV: 13Int: 26 ..........#  SH: 0ݔ%h ??Dex: 21 ..........#  XL:  8 Next:  0% Place: Dungeon:5 .....**@.# ######## Noise: ---------  Time: 4513.0 (0.0) ݔ%h?...l*.##.########.....## -) Nothing wielded ..... #.#.............. Cast: Sandblast .... ##...####.........ݔ%hi@% ..........#####......... .....##................. l   iguana . . #..######......... ......####.........ݔ%hA4 ####.#.............. _The iguana hisses angrily.  Casting: Stone Arrow (dangerous; 2% risk of failure)  ݔ%hAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (77% to hit)ݔ%h NYellowBlue the Digger#.........#Deep Elf#.........#Health: 44/44 ========================#.........#Magic: 16/19 ====================----#..[......#AC: 4Str: 5.........>#EV: 13ݔ%h Int: 26..........#SH: 0Dex: 21..........#XL:  8 Next:  0% Place: Dungeon:5.....``@.######### Noise: ---------  Time: 4513.0 (0.0)...l`.##.########.....## -) Nothing wielded..... #.#.............. Cast: Sandblast.... ##...####...................#####..............##................. l   iguana. . #..######...............####.........####.#..............Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (77%ݔ%h / to hit)  The stone arrow hits the iguana!ݔ%h ݔ%h [...lݔ%hX 4==4.0 (1ݔ%hT ݔ%h |onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  ݔ%h Aim: an iguana (77% to hit)  The stone arrow hits the iguana! _The iguana is moderately wounded.ޔ%h#  ޔ%h$9Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ޔ%hL  YellowBlue the Digger ޔ%hL#.........#  Deep Elf #.........#  Health: 44/44 ======================== ޔ%hMv#.........#  Magic: 13/19 ================-------- #..[......#  AC: 4Str: 5ޔ%hN .........>#  EV: 13Int: 26 ..........#  SH: 0Dex: 21 ..........#  XL:  8 Next:  0% Place: Dungeon:5 ޔ%h#O......*@.# ######## Noise: ==-------  Time: 4514.0 (0.0) ....l*##.########.....## -) Nothing wielded ޔ%hkP>..... #.#.............. Cast: Sandblast .... ##...####......... ..........#####......... .....##................. l   iguana . . #..######......... ......####......... ޔ%hPR####.#.............. _The iguana is moderately wounded.Casting: Stone Arrow (dangerous; 2% risk of failure)  ޔ%hzQZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineޔ%hRwAim: an iguana (moderately wounded, 77% to hit)ޔ%h!YellowBlue the Digger#.........#Deep Elf#.........#Health: 44/44 ========================#.........#Magic: 13/19 ================--------#..[......#AC: 4Str: 5.........>#ޔ%h`EV: 13Int: 26..........#SH: 0Dex: 21..........#XL:  8 Next:  0% Place: Dungeon:5......`@.######### Noise: ==-------  Time: 4514.0 (0.0)....``##.########.....## -) Nothing wielded...`. #.#.............. Cast: Sandblast.... ##...####...................#####..............##................. l   iguana. . #..######...............####.........####.#.............. _The iguana is moderately wounded.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; ޔ%h[33m2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 77% to hit)ޔ%hWޔ%hY`Ll....ޔ%hga+5.0 (1ޔ%hiޔ%hDlY  Casting: Stone Arrow (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  ޔ%hlAim: an iguana (moderately wounded, 77% to hit) _The stone arrow misses the iguana.ޔ%hI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߔ%hb  YellowBlue the Digger #.........#  Deep Elf #.........#  Health: 44/44 ======================== #.........#  Magic: 10/19 ============------------ #..[......#  AC: 4Str: 5 .........>#  EV: 13Int: 26 ..........#  SH: 0Dex: 21 ..........#  XL:  8 Next:  0% Place: Dungeon:5 .....l*@.# ######## Noise: ==-------  Time: 4515.0 (0.0) ......##.########.....## -) Nothing wielded ..... #[47ߔ%hm.#.............. Cast: Sandblast .... ##...####......... ..........#####......... .....##................. l   iguana . . #..######......... ......####......... ####.#.............. _The stone arrow misses the iguana.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 77% to hit)ߔ%h;YellowBlue the Digger#.........#Deep Elf#.........#Health: 44/44 ========================#.........#Magic: 10/19 ============------------#..[......#AC: 4Str: 5ߔ%h>.........>#EV: 13Int: 26..........#SH: 0Dex: 21..........#XL:  8 Next:  0% Place: Dungeon:5.....l`@.######### Noise: ==-------  Time: 4515.0 (0.0)......##.########.....## -) Nothing wielded..... #.#.............. Cast: Sandblast.... ##...####...................#####..............##................. l   iguana. . #..######...............####.........####.#..............Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; [0;1ߔ%h?0;1m2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 77% to hit)  The stone arrow hits the iguana!ߔ%hߔ%h G.lߔ%h+6.0 (1ߔ%hߔ%hMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an iguana (moderately wounded, 77% to hit)  The stone arrow hits the iguana! _The iguana is severely wounded.ߔ%h I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߔ%hk   YellowBlue the Digger #.........#  Deep Elf #.........#  Health: 44/44 ======================== #.........#  Magic: 7/19========---------------- #..[......#  AC: 4Str: 5 .........>#  EV: 13Int: 26 ..........#  SH: 0Dex: 21 ..........#  XL:  8 Next:  0% Place: Dungeon:5 ߔ%hn 2......l@.# ######## Noise: ==-------  Time: 4516.0 (0.0) ......##.########.....## -) Nothing wielded ..... #.#.............. Cast: Sandblast .... ##...####......... ..........#####......... .....##................. l   iguana . . #..######......... ......####......... ####.#.............. _The iguana is severely wounded.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 77% to hit)ߔ%hJ  YellowBlue the Digger #.........#  Deep Elf #.........#  Health: 44/44 ======================== #.........#  Magic: 7/19========---------------- #..[......#  AC: 4Str: 5 .........>#  EV: 13Int: 26 ..........#  SH: 0Dex: 21 ..........#  XL:  8 Next:  0% Place: Dungeon:5 ߔ%h˺......l@.# ######## Noise: ==-------  Time: 4516.0 (0.0) ......##.########.....## -) Nothing wielded ..... #.#.............. Cast: Sandblast .... ##...####......... ..........#####......... .....##................. l   iguana . . #..######......... ......####......... ####.#..............Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 77% to hit)  The stone arrow hits the iguana!!ߔ%h #.........#  #.........#  #.........#  #..  ...ߔ%h  ...  ...  .......@.#  ߔ%hD... .....  ....  ... .....  . . #..### ߔ%h .....   %h8.%h,5%h68%h6==%h172%h77.0 (1%hb8Sandblast%h8%hc?%hB%hOCLonfirm with . or Enter, or press ? or * to list all spells.%hDAiming: Stone Arrow (dangerous; 2% risk of failure)  %hDTPress: ? - help, Shift-Dir - straight line  %h~E~Aim: an iguana (severely wounded, 77% to hit)  %hF*The stone arrow hits the iguana!! %hF?_You kill the iguana!%h 9===%h %h %hU %hg %h\ %h %h "10/19%h /==%ho %h %h %h %h2 %hg %h %hs %hW %h %h| 1%h /==%hp %h %h %h %h %h %h` %h %h %hP %h 2%hA 0===%h %h %h %h %h %h %h %h %h %h %h 3%hs 0===%h %h? %h %h %h %h %h %h %h %h %h! 4%h! /==%h" %hl# %hF% %h% %h' %hp* %h, ,%h. %hb/ %h/ 5%hT0 /==%h0 %h 2 %h4 %h4 %h 6 %h7 %h8 %h9 %h; %h{< %h= %h? %hY@ %h@ 6%hQA 0===%hA %h2C %hE %hE %hF %hH %h,K %hL %hqO %hAP %hP 7%hLQ 0===%hR %h.Y %hT[ %h[ %hM] %h#_ %h_ %ha %hwc %h%d %hd 8%he /==%he %hf %hh %hdi %hj %hl %h]m %hn %hw  %hx %hx .%hx --%hpy .%hz . %hz %_You start resting.%h{ %h %h 50.0 (3%h 3.0)%h %h8 9%h 0===%h& --%h %1.0 (34%h %hr  %h %hm _Magic restored.%hBa}%hLz==%hz%hk|%hb%hQ%h%h%h%hz%h%h%h%h=%h%h%ho%h%h˗%h %h %h%h%h9%h#%h(%h%hH%hR%hL%h%h%h%h%h-%hj%ht%h%h%hܾ%h%hj%h %h4%h%h%h%h-%h%h%h%h#%hc%hs%h%h%h%h%h%h9%h%h%hX%h%hq%h%h= %h %h;| #.>...... %h %h8t #..$..... %h %h3V #.........# %h %h/V #.........# %h %h'V #.........# %h %hV #.........# %h %hb#########..[......# %h  ##.....#..@.......># %hS72.0 (21 %h  ##..................# %hc  #...................# %h  #..................## ## %ht  #...............##.######## %h  #...............##.# %h  #...............##...#### %h  #...................##### %hf  ##.............##%h%h%h8%h%3.0 (22%hz %h %hh%h-_Found a stone staircase leading down.%hlI%h0%h%h%%hs%hX%hV%h)%h!%h %h%h~%h%h%h%h%h%h%h%hk%h%h%h%h+%h%h%h%h%h%h?%h%h8%h%h1%h %hW %h4########### %hM %h#.>.......# %hH %h%h5*# %h80.0 (7%h .0)%h %h3#...%h+# %h  %h3#...%h +# %h %hv#.........#%h %hu#.........#%h %h #########..[......# %h ##.....#..........># %ha ##..................# %hC #...................#%h%h %hE  %h %hO /_You now have 58 gold pieces (gained 9).%h(%h'%hS!%h$%hb,B%hq.%h/%h0%h=3%hl5%hS=%h@%hF%hL%h$N%hQ%hBW%h\%h]%ha%hf%h k%hdl%ho%hr%hwv%hw%hz%h?|%h}%h^~%hp%h %h%h7%h<%hڅ%h/%hӇ%hƈ%hi%h%hR%h:%h%h%h%h%h0%h%hI%h6%h—%he%h%h%h%h%hʡ%h%hب%hg%hޯ%h %hݲ%h:%hߴ%hҵ%hd%h׸%h|%hq%h~%hC%h%h;%h%h%hc%h%h%h%h%hR%h%h%h%h%h.%h4%h%ht%h%h%h%hh%h%h2%h%h%h/%h6#.........#%hs #.%hO#...#.....##%h #.%hGQ###...##.....#%h #.%hSq#.....##.....########.%hq#.....###.##..........%hg#.....# #.# #.######..%h#.....# #.###.# ##.#%h|#.....# #...#.# ##..#%h#....@# ###!#.# #..##%h[#....)#####.#.####.##%h#....).)...........##.....#####...#######.....# ###.# #..#### #.# #.# #.. #. ...# #.##%hV %h % %h #%h #%hb R###...##.....%h ..%hX ######%h c...###.##.........%h\ ..# #.# #.######%h 2##.# ##.#%h+ 1..#.# ##.%h ##!%h ..#%h] -####.#.####.## %h X).)...........# %h< @.#####...#####%h #%h #.#%hj %h %h 612.0 (3%h 2.0)%hh %h %3.0 (33%h %h4!  %h! %h" _Items here: ( ))) ÷.%h~I%h%h%h$ _%hX%h%ht%h,%h %h6%hJ  #.....# #.# #.#####   #.....# #.###.# #   #.....# #...#.# ##   #.....# ###!#.# #   #....)#####.#.####   #....).)...........   #.....#####...####   #.....# ###.#   # #.# 6.0 (3.0)   #.## #..   #. ...#   #. #.##   #. #.#   #. .#   %h #.   #[  %hz%h+7.0 (4%h&%h( _Found a ring mail.%h^ %h*i X%hgj ,%hk %hSn %hp ,%h5r %ht %hu ,%hgw %hx %hy ,%hz %h7| %h} %h`} %h n%h  You see here a +0 ring mail. _%h %h ,%h %hu %h ,%h+ %hۗ %h* ,%h %h %h %hٛ %h{ %h۞ %h} B%h %h ,%h1 %h %h= ,%hЯ %h< %h ,%hɵ %h\ %h ,%h! X%h %h %h> ,%hk %hM %h ,%h* %h %hL ,%h %h %h[ ,%h3 %h %h %h %h %h %h ,%h_ %h %h ,%hP %hj %hd ,%h %ho %h ,%h %h %h %h %h %h %h1 %hw %h+ %h %h %h %h %h %h %h %hG %h7 %h ,%hx %h %h ,%h %hf %hN ,%h %h %h ,%hB %h %h %hV %h %h %hu %h %h$ %h. %h %h, %h %hy %hD %h %h %h %h %h  %hT %h %h ,%h %hU %h< ,%h %h %h. ,%h %h %h=! %h! %h! %h# %h0$ %h5& B%h1' %hy' %h' %hf) %hL* %h* %h+ %hJ, %h/- %hu- %h- %h/ %h/ %h-0 %h0 %h1 %h3 %h`3 %h&4 %h5 %h6 %h7 %h7 %hT9 %h: %h: %h(< %h= %h? ,%h}@ %hI %hJ ,%hK %hM %hN ,%h1O %h-Q %hQ %hR %hR %hqT %hU %hLU %hU %hW %hQX %hX %hY %hZ %h[ %h[ %hA\ %h ^ %h=_ %h_ %h_ %ha %hvb %hb %hc %hd %he %he %huf %h.h %hh %hCi %hi %hIk %hl %hal %hl %hn %ho ,%hjp %h'r %hr %hr %h[s %heu %hv %hQv %hv %hx %h1y %hzy %hy %h{ %hW| %h| %h } %h %hU ,%h %h %h ,%h %h҅ %h %h, %h} %h %h$ ,%hѐ %h_ %h^ ,%h %hĕ %h %hϖ %hX %h %h %h< ,%h3 %h %h/ %h %h~ %h %h %h %h& %h ,%h< %h %h ,%hͫ %h %hޮ %h3 %h %hH %h %h %h %h' %hW %h %h` %h %h %h= %h %hּ %h %hP %h %h| %h %h %h %h %h %hr %h %h %h %hl %h %h %h %h %h0 %h P  There is a stone staircase leading up here.%h %hW  _%h %h /..###### .......# ### .......# #.# .......#%h8 p #.# .#..>..# #.## #......# #..# %h ..###### ####..# .###.##..# ## #.##@.# 708.0 (91.0) %h # ###.##<.# ## %h #...##..# .# ####.#.##..# .# #....#..#..## %hh .# #.#####.##..# .## ##.# #.....# ..## #..#####.###.# %h f...####.#...##.###.#%hz %hb E _Done exploring.%h|cI%hʉ0.0)<........ _Done exploring.%h(b 3%hc %h'  _Done exploring.%h˓ 3%h %hμ %hp q _Done exploring.%h9n[?25h[?0c  Search for what [Enter for "altar", or ? for help]? %hF [?25l[?1c%hn19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn)  b - [carried] i - a +0 pair of gloves (worn)  c - [carried] n - a +1 hat of intelligence (worn) Results elsewhere ([,] to cycle)  d - [D:5] a +0 ring mail (4 further duplicates)e - [D:5] a robe (4 further duplicates)  f - [D:4] a +0 leather armour (2 further duplicates)  g - [D:4] a chain mail (174 gold)  h - [D:4] a leather armour (50 gold)  i - [D:4] a leather armour (58 gold)  j - [D:4] a pair of embroidered gloves (187 gold)k - [D:4] a pair of gloves (112 gold)  l - [D:4] a plate armour (450 gold)  m - [D:4] a ring mail (100 gold) (1 further duplicate)  n - [D:4] a robe (22 gold)  o - [D:4] a scale mail (1 further duplicate)  p - [D:4] an ancient robe (147 gold)q - [D:3] a leather armour (1 further duplicate)  r - [D:1] a +0 crystal plate armour  s - [D:1] a ring mail%hɕ%h%hy..######YellowBlue the Digger .......####Deep Elf %hl.......##.#Health: 44/44 ======================== .......##.#Magic: 19/19 ======================== .#..>..##.##AC: 4Str: 5 #......##..#EV: 13Int: 26 ..###### ####..#SH: 0%ho Dex: 21 .###.##..#XL:  8 Next:  2% Place: Dungeon:5 ###.##@.#Noise: ---------  Time: 4708.0 (0.0) ####.##<.#-) Nothing wielded ###...##..#Cast: Sandblast .# ####.#.##..# .# #....#..#..## .# #.#####.##..# .## ##.# #.....# ..## #..#####.###.# ...####.#...##.###.# %hz_There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "altar", or ? for help]? armor%h %h%h޽%h5. _%h_f%hg%hj%hlF _Unknown command.%hKSn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? %hI [?25l[?1c%hCstaff%hD%hbG%hHX _Can't find anything matching that.%h n[?25h[?0c  Search for what [Enter for "staff", or ? for help]? %h1 [?25l[?1c%hf %hg 0 matches: only useless items found; press = to show.%h%h%h!..######YellowBlue the Digger .......####Deep Elf .......##.#Health: 44/44 ======================== .......##.#Magic: 19/19 ======================== .#..>..##.##%h$AC: 4Str: 5 #......##..#EV: 13Int: 26 ..###### ####..#SH: 0Dex: 21 .###.##..#XL:  8 Next:  2% Place: Dungeon:5 ###.##@.#Noise: ---------  Time: 4708.0 (0.0) ####.##<.#-) Nothing wielded ###...##..#Cast: Sandblast .# ####.#.##..# .# #....#..#..## .# #.#####.##..# .## ##.# #.....# ..## #..#####.###.# ...####.#...##.###.# _Done exploring. _Search for what [Enter for "altar", or ? for help]? armor _Unknown command.Search for what [Enter for "armor", or ? for help]? staff _Can't find anyth%hring matching that.  Search for what [Enter for "staff", or ? for help]? talis%h %h%h|%h# . _%hl %hɟ %h| %hW F _Unknown command.%hϢn[?25h[?0c  Search for what [Enter for "talis", or ? for help]? %h [?25l[?1c%h9%h;6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a basalt altar of Yredelemnulb - [D:4] a burning altar of Makhleb  c - [D:4] a shimmering blue altar of Sif Muna  d - [D:3] a snail-covered altar of Cheibriados  e - [D:2] a hazy altar of Hepliaklqana  %h=)f - [D:1] a faded altar of an unknown god%hm%h&%h)..######YellowBlue the Digger .......####Deep Elf .......##.#Health: 44/44 ======================== .......##.#Magic: 19/19 ======================== .#..>..##.##AC: 4Str: 5 #......#%h#..#EV: 13Int: 26 ..###### ####..#SH: 0Dex: 21 .###.##..#XL:  8 Next:  2% Place: Dungeon:5 ###.##@.#Noise: ---------  Time: 4708.0 (0.0) ####.##<.#-) Nothing wielded ###...##..#Cast: Sandblast .# ####.#.##..# .# #....#..#..## .# #.#####.##..# .## ##.# #.....# ..## #..#####.###.# ...####.#...##.###.# _Unknown command.Search for what [Enter for "armor", or ? for help]? staff _Can't find anything matching that. _Search for what [Enter for "staff", or ? for help]? talis _Unknown command.%hYSearch for what [Enter for "talis", or ? for help]? altar%hm%h%h%h. _%h3%h%h%h%he$ _%hgh%h,%hb%h%h%hZ%h%h%h%h'%h%h*%h%hV %h %h %h %hT%h6%h%h%h)####.#...##..# ## #####.#.##..# # ##....#..#..## # #%h#.#####.##..# # #..## ##.# #.....# ######..## #..#####.###.#.......####.#...##.###.# ######........#.......##.# ##.........@.###....#21.0 (13.0) ####........# ###).# %hxO#...###...#####..## ##..## #........<..# #...# ##........##.## #### ###.#.###.........##..###...  #..........######.........##  #..#.......# #.........#.  #.##.......# #........##. %h^%h!%h#%h"%hu Your spells (describe)TypeFailure Level a - SandblastEarth1%1  b - PasswallEarth1%3  c + Stone ArrowConjuration/Earth 2% 3 %h*d - Brom's Barrelling BoulderConjuration/Earth8%4 Select a spell to describe[!]/[I] toggle spell headers%hch%hXo%hmw9.####.###...##..#YellowBlue the Digger ## #..# ####.#.##..#Deep Elf # #..# #....#..#..##Health: 44/44 ======================== # #..# #.#####.##..#Magic: 19/19 ======================== %hy# #..## ##.# #.....#AC: 4Str: 5 ######..## #..#####.###.#EV: 13Int: 26 .........####.#...##.###.#SH: 0Dex: 21 ######........#.......##.#XL:  8 Next:  2% Place: Dungeon:5##.........@.###....#Noise: ---------  Time: 4721.0 (0.0)####........# ###).#-) Nothing wielded#...###...#####..##Cast: Sandblast##..## #........<..##...# ##........##.## #######.#.###.........##..###... #..........######%hz.........## #..#.......# #.........#. #.##.......# #........##.  _Unknown command.Search for what [Enter for "armor", or ? for help]? staff _Can't find anything matching that. _Search for what [Enter for "staff", or ? for help]? talis _Unknown command. _Search for what [Enter for "talis", or ? for help]? altar%hǀ%h%h%h%h5%h%h+%h$%h0%h2%h3,%h4%h6%h7%hZ8%h8%h;%h[<%h<%hh=%h?%h|@%h@%hA%hB%hC%hC%h^D%h3E%h/F%hF%hF%hG%hH%h I%hI%hJ%hsK%hK%h3L%h M%hN%hfN%hN%hO%hP%hQ%hyQ%hVz......................# #.#..............#..>..# #. ..........#.....#......# #. #######.)####..#..###### ####. ##......#...## #.##.  #.....## #.##.  #..###......# ###.##< %hW #.###..####.## #...##.#.###.## #.@# ####.#.##.34.0 (13.0) #####.##..# #..# #....#..#. ......##.## #..# #.#####.## ####.....## #..## ##.# #...##.###..######..## #..#####.##..# #...........####.#...##.###..## #.#######........#. ##.## #.# ##...........###. ...# ##.# ####..# ###%hY%h\%h]%h43%h%h%h%hڬ,%h#%h%h,%hH%h%hз,%h%h.%hB%h%h#,%h%h%h,%h%h%h,%h%hV%h,%h6%hW######...##. .#######..........# ## ##########.......##########.....##.....##..# #......................## %h..####................## .#####.............<..# ......................###### ######..........@..........# 40 ..####.....................# %h#..........................# ###..............#..>..# ..............#.....#......# )##########.)####..#..###### ## ##......#...##  ##..###.....## # # #..###......# %h%h%hkc _There is a stone staircase leading down here.%h%h%hK%h5%h?N5.0) _%hkV Y ###  ...  ##..  ##...O######### 6   %h*W ##....####.####  ##.# #  O   ogre (asleep) %hW %h[ %h R7 (1.7Sandblast%hH } _You climb downwards. _There is a stone staircase leading up here.%hx I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hS _  YellowBlue the Digger  Deep Elf  Health: 44/44 ========================  Magic: 16/19 ====================---- ### AC: 4Str: 5 ... EV: 13Int: 26%h  ##.. SH: 0Dex: 21 ##...O#########  XL:  8 Next:  2% Place: Dungeon:6 ......*@.......  Noise: ---------  Time: 4745.7 (0.0) ##....####.####  -) Nothing wielded ##.# Cast: Sandblast #  O   ogre (asleep) _There is a stone staircase leading up here.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 100% to hit)%hmIYellowBlue the DiggerDeep ElfHealth: 44/44 ========================Magic: 16/19 ====================----###AC: 4Str: 5...EV: 13Int: 26##..SH: 0Dex: 21##...O#########XL:  8 Next:  2% Place: Dungeon:6......`@.......Noise: ---------  Time: 4745.7 (0.0)##....####.####-) Nothing wielded##.#Cast: Sandblast#O   ogreCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 gia%hLCnt club (asleep, 100% to hit)  The stone arrow hits the ogre!!%h;%hG.O%h4==6.7 (1%hS%h'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit)  %huThe stone arrow hits the ogre!! _The ogre is almost dead.%h5I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h   YellowBlue the Digger  Deep Elf  Health: 44/44 ========================  Magic: 13/19 ================-------- ### AC: 4Str: 5 ... EV: 13Int: 26 ##.. SH: 0Dex: 21%h g ##....#########  XL:  8 Next:  2% Place: Dungeon:6 ......O@.......  Noise: ==-------  Time: 4746.7 (0.0) ##....####.####  -) Nothing wielded ##.# Cast: Sandblast #  O   ogre _The ogre is almost dead.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 88% to hit)%hj s  YellowBlue the Digger  Deep Elf  Health: 44/44 ========================%hk   Magic: 13/19 ================-------- ### AC: 4Str: 5 ... EV: 13Int: 26 ##.. SH: 0Dex: 21 %hk ##....#########  XL:  8 Next:  2% Place: Dungeon:6 ......O@.......  Noise: ==-------  Time: 4746.7 (0.0) %hn ##....####.####  -) Nothing wielded ##.# Cast: Sandblast #  O   ogreCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 88% to hit)  The stone arrow hits the ogre!%hq x ### %h5r ... ##.. ##.###  ......)@....... %hr  ##.###  ##.# # %h7s +%h %hV5/45117.7 (1%hBSandblastConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  %hAim: an ogre, wielding a +0 giant club (almost dead, 88% to hit)  The stone arrow hits the ogre! _You kill the ogre!%hs#%h&m _Your Conjurations skill increases to level 4!%hK 4=5==6===7===%h %hN 8== -- _You start resting.%hN 0636.0)%h! 9===--4.7 (17%hY$ %h& % _Magic restored.%h5.0)%h2.######...##.. .#######..........# ## ##########.......######### ########.....##.....##..# #......................## ..####................## .#####.............<..# ......................######5 ######.......# ..####.....................# #..........................# #######..............#..>..# ..............#.....#......# )##########.)####..#..###### #  ####......#...###  ###..###.....###  ##..###......#### ==%hu=-7.2 (2.5%heK%hO} _You climb upwards. _There is a stone staircase leading down here.%hL%hN%h&Q%h\%hLa%hu| _%hw%hy%hL{%h{%h|%h%hH%hā%h%h%h|%h%h%h%h%h %hj%h%h%h%h-%hҔ%h>%h%hh%h`%hԚ%hM%h%h3%hŸ%h;%h%h%hϥ,%hæ%ha%h,%h%h%h,%hް%h%h %h%h/%h%h,%hJ%h%h(,%h%h%h,%h{%h>%h,%hc%h?%h,%h%hd%h%h%h%hx%h,%h0%h%h,%h%hx  ########### #.>.......# #.........# ....#  ##  ##  ## ########..[# .....# 89.2 (22.0)....%hMF.# ..## ..........## ##########...##.########.....##.. .............##.#................ .............##...####........... .................#####........... .........................%h%h%h4c _There is a stone staircase leading down here.%h%hJ%h%h %hO90.2 (1.0) _%h   .#  .#  ..  .#  .# #  ##.##.##.   ##........  6 #.@.#  +.......#  #.........#  #.###.##..#   # ### ..#   .#   #      %h-1.0 (1.8%h%hP} _You climb downwards. _There is a stone staircase leading up here.%h 20 _%h%h$###########%h  %hVo#.>.......# %h %hS#.........# %h %hcS#.........# %h %h`S#.........# %h& %hT#.........# %h %h#.........# ########..[......#5 .....#..........@#  .................#  .................#  # ................## ########## .............##.########.....##.. .............##.#................ %hq.............##...####........... %hg.................#####........... %h(............##...................%h[%h%h~%hz%h5%hE6&3.5 (2.5%h:%h= %h^> %h>_You climb upwards. %hX?U_There is a stone staircase leading down here.%hs3%h%h%hg%h+$ _%hQ%hR,%h%hl%h,%hj%hR%h%h%h%h}%h,%h%hv%h,%h7%h ########### #.@.......#800.5 (7.0 #.........# #.........#  #.........# #.........# #.........# #########..[......# ##.....#..........>#  ##..%h"#%h%h1%hc _There is a stone staircase leading down here.%h %h%h%h]%hH1.5 (1 _%h######### #.h...... 6 #@#  #.#  #.#  #.# #.. ### h   hound (asleep) %h}>2.3 (1.8Sandblast%h%hupupdown here. _There is a stone staircase leading down here. _You climb downwards. _up%h5 I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hR  YellowBlue the Digger  Deep Elf  Health: 45/45 ========================  Magic: 16/19 ====================----  AC: 4Str: 5%hbS=  EV: 13Int: 26 #########  SH: 0Dex: 21 %hS#.h......  XL:  8 Next: 11% Place: Dungeon:6 #@# Noise: ---------  Time: 4802.3 (0.0) #.# -) Nothing wielded #.#%hT Cast: Sandblast #.# #.. ###%h U h   hound (asleep) _There is a stone staircase leading up here.  %hUvCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)%h  YellowBlue the Digger  Deep Elf  Health: 45/45 ======================== %h8 Magic: 16/19 ====================----  AC: 4Str: 5  EV: 13Int: 26 #########  SH: 0Dex: 21%h #.h......  XL:  8 Next: 11% Place: Dungeon:6 #@# Noise: ---------  Time: 4802.3 (0.0) %hL#.# -) Nothing wielded #.# Cast: Sandblast #.#%h  #.. ### h   hound (asleep)%h>Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hlAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The stone arrow hits the hound!!%hR ###  %hQ#........  #@# #.# #.# %h#.# #.. ### %h%hn^&.%hqo4==3.3 (1Sandblast%h v%h9zonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The stone arrow hits the hound!! %hz>_You kill the hound!%h& %h' 3%h+ ,%hF )7=8==%h6L i -- _You start resting.%hP ,10.3 (7%hQ 9===--1.3 (8%hU %hY % _Magic restored.%h%h3%h%h%h%h%hUP==%h%h%h%h%h,%h}%h-%h%hR%h%h%h,%h%h%h,%h%h%h,%h%h%h,%h%h%h,%h%h%h,%hz%h%h\,%h7%hJ%h$ #.##.#.#.##.#.#.#.#.........#........#...#####..####.#..# .. .#..####....#.......# #.#####.# ####.@.#...###.###.. .# ##....######### .. ......)<....... ...+ ##....####.#### .@### @   Maggie (asleep)##.#..###..##29.3 (18.0)30.3 (19 _Maggie the Vainglorious comes into view. She is wielding a +0 scimitar. %h- %h&1UMaggie the Vainglorious In a distant time, Maggie was apprenticed to the dreaded Hell Knights - but she grew impatient. In search of a shortcut to fame and fortune (and somewhat short on imagination), she entered the Dungeon and set out to slay a dragon. Now having slain one, Maggie sees no reason to stop. Max HP: ~60Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 98% to hit with your hands and 100% to hit with your off-hand punch (while incapacitated).  %hG2She has about 52% to hit you. AttackMax Damage Hit: +0 scimitar 21 She is resistant to steam. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Fire(3d13) (6) b - Mesmerise(63%) (7)%h%hu#.##.#.#.##.#.YellowBlue the Digger#.#.#.........Deep Elf#........#...Health: 45/45 ========================#####..####.Magic: 19/19 ========================#..# .. .AC: 4Str: 5#..####....EV: 13Int: 26#.......#SH: 0Dex: 21#.#####.#%hXL:  8 Next: 14% Place: Dungeon:6 ####.@.#Noise: ---------  Time: 4830.3 (19.0)  ...###.#-) Nothing wielded  ##...#Cast: Sandblast ##....######### .. ......)<....... ...+ ##....####.#### .@### @   Maggie (asleep)##.#..###..##Aim: a hound (asleep, 100% to hit)  The stone arrow hits the hound!! _You kill the hound! _You start resting. _Magic restored. _Maggie the Vainglorious comes into view. She is wielding a +0 scimitar.%ha%h%h%h%he%h.%h2%h&H  #.###..#.##.# #.##.#.#.##.#. #.#.#......... #........#...#####..####.  #..# .. . #..####.... #.......# #@#####.#### #...# .###.#  ##.. .#  ##....######### .  ......)<....... ......####.#### .@###.# ..##..#1.0)%h'%hAB######### .......##.# <####......#.###..#.##.##.##.#.#.##.#. #.#.#......... #........#...#####@.####. 5.3 (4 #..# .. . #..####.... #.......# #.#####.#### #...#  ... ###.#..#  ##....#########%h/  _Found an ornate altar of the Wu Jian Council.%h? ,%h8N  .. ########## .. #........##.# #<####......# # #.###..#.##.# .# #.##.#.#.##.#..# #.#.#..........#..#........#@.......40.3 (5#####..####._..#.. #..# ....# #..####....##.......#..# #.#####.#.## #...# .# # ###.# .# #  . .# ## %hN _%hYO %hQ %hu9_%h%hʟ;_%h%h X%h 1#.#.#  #...# ###########...# #........##.#.## #<####......#..# #.###..#.##.#..# #.##.#.#.##.#..# #.#.#........@.#.. 3.3 (3#........#.........#####..####._..#.....#..# #....# .....##..####....# ###.##.......#..# ..#.#####.#.## .##...# #.#.# . ###.# .###.%h 7_%h%h%h%h=[ .# #%hP #.#.. #.#.#  #.#.#  %h#...# ##########...# .......##.#@## 7.3 (4<####......#..# %hX..##.#..# #.##.#.#.##.#.#.#.#..........#..#........#...........%h_ #####..####._..#..... # #....##......####....# .### %h%h`;_%h;%h ,%hA>. ## #..# ... .# #.###.##. #.#........ #.#@# 51 #.#.#  #...# ##########..#.......##.#.##<####......#..#..##.#..##.##.#.#.##.#..#%hB=#.#.#..........#..%hED%h M%hv  ## ##. #..# ###.##..## #......# %h N#..4.3 (3#.#.###.##.#.#........#.#.###.##.#.#.##...#...#.#...#..%h:hQ%hܠ }%h %h 3### %h .%h # #.# ### #%h #.#.# ##..+.# .#.###.... ... .... #.###.# #@##..##9.3 (5 #......#  ###...##  #.#.###.##. #.#........ #.#.###.##. #.#.# #...# ###########...#%h %hg %hB%h_~ ### %h[ #.. # #.# ### ##.#.# ##..+.##.#.#.###....#....@.......61.3 (2%hM###.#.###.#.+# #.##..###......####...##.#.#%hE*#...##%h %h%h3%hi%hInventory: 18/52 slots Missiles (go to first with ()  q - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 pair of gloves (worn)  n - a +1 hat of intelligence (worn) Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  d - a scroll labelled DUM EMNEEHAR  g - a scroll labelled NYODUE OMESK  h - 2 scrolls of blinking  l - a scroll labelled HOTECE PIATISTm - 2 scrolls of identify  o - 2 scrolls of teleportation  r - a scroll labelled YPTAOCLO TEOM Potions (go to first with !)  b - a potion of magic  e - 2 potions of lignificationf - 3 potions of cancellation  j - 3 potions of haste  p - a glowing pink potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hYellowBlue the DiggerDeep ElfHealth: 45/45 ========================###Magic: 19/19 ========================#..AC: 4Str: 5# #.# ### #EV: 13Int: 26#.#.# ##..+.#SH: 0Dex: 21#.#.#.###....XL:  8 Next: 14% Place: Dungeon:6#....@.......Noise: ---------  Time: 4861.3 (0.0)###.#.###.#.+-) Nothing wielded# #.##..##Cast: Sandblast#......####...###.#.###.##.#.#........#.#.###.##.#.#.#The stone arrow hits the hound!! _You kil%hl the hound! _You start resting. _Magic restored. _Maggie the Vainglorious comes into view. She is wielding a +0 scimitar. _Found an ornate altar of the Wu Jian Council.%h %h %h%h%hF#####..#.. #.#.# ### # #.#.# ##..+.# #.#.#.###.... #...@.. ###.#.###.#.+ #.#.##..##Sandblast#.#......#.h###...#### #.#.###.##.h   black bear (wandering) #.#.  #.#.###.##.  #.#.#h.2.3 (1 _A black bear comes into view.%h"}I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h(  YellowBlue the Digger  Deep Elf  Health: 45/45 ======================== ##### Magic: 16/19 ====================---- ..#.. AC: 4Str: 5 #.#.# ### #  EV: 13Int: 26 #.#.# ##..+.#  SH: 0Dex: 21 #.#.#.###....  XL:  8 Next: 14% Place: Dungeon:6 #...@........  Noise: ---------  Time: 4862.3 (0.0) %h Z###*#.###.#.+  -) Nothing wielded #*#.##..##  Cast: Sandblast #h#......#  ..###...##  ## #.#.###.##.  h   black bear (wandering) #.#........  #.#.###.##.  #.#.# _A black bear comes into view.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (wandering, hasn't noticed you, 81% to hit)%h +%h 5YellowBlue the Digger%h_ Deep Elf%h mHealth: 45/45 ========================%h! 2#####%h1" mMagic: 16/19 ====================----%h# B..#..%h# -AC: 4%hB$ -Str: 5%ha& v#.#.# ### #EV: 13Int: 26#.#.# ##..+.#SH: 0Dex: 21#.#.#.###....XL:  8 Next: 14% Place: Dungeon:6#...@........Noise: ---------  Time: 4862.3 (0.0)###`#.###.#.+%h& :-) Nothing wielded%h' f#`#.##..##%h( 7Cast: Sandblast%h( P#h#......#%h@) \..###...##%h) k## #.#.###.##.%hm* ch   black bear%h+ 9#.#........%h+ #.#.###.##.%h', #.#.#%h, MConfirm with . or Enter, or press ? or * to list all spells.%h- Aiming: Stone Arrow (dangerous; 2% risk of failure)  %h. ;Press: ? - help, Shift-Dir - straight line%h. ZAim: a black bear (wandering, hasn't noticed you, 81% to hit)  %hK/ +The stone arrow hits the black bear!  %h/ 7The black bear is severely wounded.%hn0 %h5 .h.====3.3 (1  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (wandering, hasn't noticed you, 81% to hit)  The stone arrow hits the black bear!  The black bear is severely wounded. _The black bear growls angrily.%huI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h*  YellowBlue the Digger  Deep Elf  Health: 45/45 ======================== ##### Magic: 13/19 ================-------- ..#.. AC: 4Str: 5 #.#.# ### #  EV: 13Int: 26 #.#.# ##..+.#  SH: 0Dex: 21 #.#.#.###....  XL:  8 Next: 14% Place: Dungeon:6%h } #...@........  Noise: ====-----  Time: 4863.3 (0.0) ###*#.###.#.+  -) Nothing wielded #h#.##..##  Cast: Sandblast #.#......#  ..###...##  ## #.#.###.##.  h   black bear #.#........  #.#.###.##.  #.#.# _The black bear growls angrily.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 81% to hit)%h  YellowBlue the Digger  Deep Elf  Health: 45/45 ======================== ##### Magic: 13/19 ================-------- ..#.. AC: 4Str: 5 #.#.# ### #  EV: 13Int: 26 %h&#.#.# ##..+.#  SH: 0Dex: 21 #.#.#.###....  XL:  8 Next: 14% Place: Dungeon:6 #...@........  Noise: ====-----  Time: 4863.3 (0.0) ###.#.###.#.+  -) Nothing wielded #h#.##..##  Cast: Sandblast #.#......#  ..###...##  ## #.#.###.##.  h   black bear #.#........  #.#.###.##.  #.#.# Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow%hl (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 81% to hit)  The stone arrow hits the black bear!%hx ##### ..#.. #.#.# ### #  #.#.#   ....  ....  %h H###`#.###.#.+  #.    ## #.# #.#  #.#.#%hxN..%h23==--4.3 (1Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (severely wounded, 81% to hit)  The stone arrow hits the black bear! _You kill the black bear!%h%hl _Your Earth Magic skill increases to level 7!%hW%hH Your spells (describe)TypeFailure Level a - SandblastEarth1%1  b - PasswallEarth1%3  c + Stone ArrowConjuration/Earth 1% 3 d - Brom's Barrelling BoulderConjuration/Earth7%%h 4 Select a spell to describe[!]/[I] toggle spell headers%hE^%hd%hfYellowBlue the DiggerDeep ElfHealth: 45/45 ========================#####Magic: 13/19 ================--------..#..AC: 4Str: 5#.#.# ### #EV: 13Int: 26#.#.# ##..+.#SH: 0Dex: 21#.#.#.###....XL:  8 Next: 23% Place: Dungeon:6#...@........Noise: ==-------  Time: 4864.3 (0.0)%h h###.#.###.#.+-) Nothing wielded#.#.##..##Cast: Sandblast#.#......#..###...#### #.#.###.##.#.#........#.#.###.##.#.#.#Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 81% to hit)  The stone arrow hits the black bear! _You kill the black bear! _Your Earth Magic skill increases to level 7!%hk%hGn%hr%h(u%hVZ %h] *Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: throwing net Spells ([,] to cycle)  b - Cast: Sandblastc - Cast: Passwall  d - Cast: Stone Arrow %h^ ^ e - Cast: Brom's Barrelling Boulder (7%) [*/%] inventory [&] all spells[!] focus mode: off|on!%hFYellowBlue the DiggerDeep ElfHealth: 45/45 ========================#####Magic: 13/19 ================--------..#..AC: 4Str: 5#.#.# ### #EV: 13Int: 26#.#.# ##..+.#SH: 0Dex: 21#.#.#.###....XL:  8 Next: 23% Place: Dungeon:6#...@........Noise: ==-------  Time: 4864.3 (0.0)###.#.###.#.+-) Nothing wielded#.#.##..##Cast: Stone Arrow#.#......#..###!%h!M...#### #.#.###.##.#.#........#.#.###.##.#.#.#Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (severely wounded, 81% to hit)  The stone arrow hits the black bear! _You kill the black bear! _Your Earth Magic skill increases to level 7!"%h. 4=5=="%h [6==="%h6[7==="%h@B"%h$ "%h h8=="%h !"%h""%h""%hL#"%h%,"%h%"%h,q .-- _You start resting."%h<2080.3 (16.0)"%hQ49===--1.3 (17"%h7"%h5:% _Magic restored.#%h+...#.. #.#  #.##### ....#..  #.#.#.# ### # #.#.#.# ##..+.# #@#.#.###....4.3 (3.0) #............ ###.#.###.#.+ #.#.##..## #.#......# ..###...##### #.#.###.##. #.#........ #.#.###.##.#%hlI#%h\ ==#%h*y #.####...... #..  #####.##### #....@..#.. 7#.###.#.#.# ### #.#.#.# ##..+.##.#.#.###....#............###.#.###.#.+.##$%h$%hq$%h~ #.### #.#.## #.... .... #.. #.# #####.##### #.@.....#..90 #.###.#.#.# ### ##. #.#.#.# ##..+.#$%h0#. #.#.#.###....#. #...#. ###.#.###.#.+ #. #.#.##..## #. #.#......#  ..###...##$%h3%%h-#.#.## #.... ....  #..  #.######.######.......#.. #.###.#.#.# ### #@# #.#.#.# ##..+.3 #.# #.#.#.###....  #.# #............  #.# ###.#.###.#.+ #.# #.#.##..## #.# #.#......# #.. ..###...## ### ### #.#.###.  #.#..... %%hP%%h #####.######.......#..#.###.#.#.# ####.# #.#.#.# ##..+..# #.#.#.###....# #............ ###.#.###.#.+ #.#.##..## 7.3 (4-) Nothing wieldedCast: Stone Arrow##.#.###.#.#.##...############...#%%h_,Q%%h,0#.......#..#.###.#.#.# ### ##.# #.#.#.# ##..+.##.# #.#.#.###.... #.# #............ #.# ###.#.###.#.+ %%h2#.# #.#.##..## #.#####.#......# #.@.....###...## 900.3 (3######### #.#.###.# #.#...... #.#.###.##.#.##...############...##........##.#.##<####......#%%hr5%%h7'%h`Q'%h '%h 3'%h '%h J'%h '%h ,'%h '%h} '%h ,'%h '%hJ '%h& ,'%h '%h '%h\ '%h ,'%h '%h~ '%h ,'%h5 '%hP '%h '%hR '%h '%hZ '%hں '%hW '%h]  #.# #.###  #.#.##  #....  ....  #..  #.# #####@##### 11.3 (11.0)'%hX #.......#.. #.###.#.#.# ### # #.# #.#.#.# ##..+.##.# #.#.#.###....#.# #............#.# ###.#.###.#.+#.# #.#.##..###.#####...#'%h '%hn '%h- (%hʗ3(%h(%hޛ(%ht,(%h(%h"(%h9 _Found 9 gold pieces.(%h..o  # #.# ###.##.#...####..............+$######....####  #.#.######.#####.......#.. o   orc priest (asleep).###.#.#.# ### #.# #.#.#.# ##..+.#.# #.#.#.###....(%h14.3 (3.0)(%h+5.3 (4(%h(%h,z _An orc priest comes into view. It is wielding a +0 dagger.*%h]F...o ##  #@#.## .######....####..............+$######....#### #.#.##*%h ####.#####......#..# ###  ##..+.#*%h[ *%h+6.3 (1*%h<*%h+%hK>Mo[...o ##  #.#.## ######....####..............++%h)?##....####o   orc priest (asleep)owizard#.#+%hR  An orc wizard comes into view. It is wielding a +0 dagger.+%hzU&7+%h\+%h?`( _Found a ring mail.,%h o##.#o[...o,%h)  ##  #.#.## ######....####..............+$######....#### #.#.## o 2 orc wizards (asleep)####.#####......#..,%h  An orc wizard comes into view. It is wielding a +0 dagger.,%h ,,%h o.o.o,%h{ o   orc wizard (wandering  The orc wizard shouts! You hear a shout!  The orc wizard moves out of view.,%h /==8,%h ,%h , _The orc priest shouts!.%hd.%heo##.#.%htfL .[. .%hfo.%hg..%hh1#.#.%hh##.%h9i .##.%hiA.######....####.%hOj6.............+.%hjg$######....####.%hlk .%hkq#.#.## .%hlj#####.#####.%hq.......#..###.#.#.# ### #.%h v .%hv .%h8wYou hear a shout!.%hx.%h.%hX..%ho.%hx3o.o.%ho.%h9oo 2 orc wizards.%hfo   orc.%h.%h߆.%hs9.%h.%hڗ .%h.%hDT_An orc comes into view. It is wielding a +0 short sword..%h.%h  o[. .o.o.#.###.##.######....####.............+$######....#### #.#.#######.#####.......#..   orc wizard###.#.#.# ### # ##..+..%hn..o.oooo 2 orc wizards--20.%h/%hy.o. .oo #o# #.# #.# #.# #.####.#.##.######.@..####..............+ $######....####  #.#./%h -##/%h\[#####.#####/%h#.......#.. #.###.#.#.# ### #/%hE]   orc wizard#.# #.#.#.# ##..+.##.# #.#.#.###..../%h/%h/%hO./%ho/%ho/%h{/%h/%hJ--/%h1/%h /%h0%h'.[. .o. ..o #o# #o# #.# #.# #.###  #.#@## .######....#### ..............+ $######....#### #.#.#####.######.......#..#.###.#.#.# ### ##.# #.#.#.# ##..+.#22%h %2%h oStone Arrowo   orc priest 2%h5 2%h  2%h> .[.2%h P .o. ..o #o# #o#2%h  #.# #.# #.### #.#@##6.3 (4 2%h #o...####  ..............+  $######....####  #.#.## #####.#####  #.......#.. 2%h/$  #.###.#.#.# ### #  #.#   _You start waiting.2%hc > .[. .o. ..o #o# #o# #.# #.# #.### #.#@## #o...####  ..............+  $######....### #.#.## #####.#####  #..... #.###.#.#.# ###  #.#   _An orc priest is nearby!3%hi0````3%hHYoo..o   orc wizard6----==7.3 (1 _The stone arrow misses the orc priest.3%h& J  The stone arrow hits the orc priest!!3%h\ b)owizard3%hAt 3%h} H.o3%h s3/20---------683%h 3%hb N _You kill the orc priest!4%hs  The stone arrow hits the orc wizard!4%hq  The orc wizard is heavily wounded.4%hf1-------94%h}4%hP _The orc wizard misses you.5%hJ  The stone arrow hits the orc wizard!!5%h3D)5%hƍ5%h8/20 ------930Stone Arrow5%h5%h<N _You kill the orc wizard!5%hݙ35%hX5%h5%hO--oStone Arrowo   orc wizard5%h  .[. .o. ..o #o# #o# #.# #.# #.### 5%hC#.#@##1 #.o..####  ..............+  $######....####  #.#.## #####.#####  #.......#..  #.###.#.#.# ### #  #.#   _You start resting.6%hJ  .[. .o. ..o #o# #o# #.# #.# #.### 6%h #.#@## #.o..####  ..............+  $######....### #.#.## #####.#####  #..... #.###.#.#.# ###  #.#  6%h.9--6%h6%hb _An orc wizard is nearby!6%hs  The stone arrow hits the orc wizard!6%hq  The orc wizard is heavily wounded.6%ht6------==26%h6%h5A _The orc wizard hits you but does no damage.7%h8,``7%h7%h oo.o   orcThe stone arrow misses the orc wizard.7%hh{2--3------37%h7%h? _The orc wizard hits you with a +0 dagger.7%hI  The stone arrow hits the orc wizard!7%h#$)o   orc7%h7%hR.o7%h0-------314Stone Arrow7%hd _You kill the orc wizard!8%h 48%h 8%ht K _You are out of magic!=%h{.o. ..o #o# #o# #.# =%hܳ&#.# #.####.#..######.o.@####..............+ $######....####  #.#.#######.######.......#.. #.###.#.#.# ### ##.# #.#.#.# ##..+.##.# #.#.#.###....=%h=%h@)o=%h39----1=---5=%hM=%h"` _The orc attacks as it pursues you! The orc hits you with a +0 short sword.=%h ..o #o# #o# #.# #.# #.####.#..######.)o.####...........@..+ $######....####  #.#.## #####.######.......#..=%h #.###.#.#.# ### ##.# #.#.#.# ##..+.##.# #.#.#.###....#.# #............=%h8 =%h K.o=%hb O--6=%h =%h" ?%h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?%h ..o YellowBlue the Digger #o# Deep Elf #o# Health: 39/45 ====================---- #.# Magic: 0/20------------------------ #.# AC: 4Str: 5 #.### EV: 13Int: 26 #.#.## SH: 0Dex: 21 .######.)..####  XL:  8 Next: 31% Place: Dungeon:6 ..........o@..+  Noise: ---------  Time: 4936.3 (0.0) $######....####  -) Nothing wielded #.#.## Cast: Stone Arrow #####.##?%h8[40m### #.......#.. #.###.#.#.# ### #  o   orc #.# #.#.#.# ##..+.#  #.# #.#.#.###....  #.# #............ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (85% to  hit)?%hn+?%h ?%h..o?%h6O YellowBlue the Digger?%h ?%h#o#?%h= Deep Elf?%hO ?%h#o#?%hߚ Health: 39/45 ====================----?%h ?%hc#.#?%h4U Magic: 0/20?%h#)------------------------?%h ?%h#.#?%hrG AC: 4?%h3-Str: 5?%h ?%h%#.###?%hG EV: 13?%hG.Int: 26?%hw ?%h \#.#.##?%hTF SH: 0Dex: 21 .######.)..####  XL:  8 Next: 31% Place: Dungeon:6 ..........o@..+  Noise: ---------  Time: 4936.3 (0.0) $######....####  -) Nothing wielded #.#.## Cast: Stone Arrow #####.##### #.......#.. #.###.#.#.# ### #  o   orc #.# #.#.#.# ##..+.#  #.# #.#.#.###....  ?%h!#.# #............ ?%hMConfirm with . or Enter, or press ? or * to list all spells.?%hwAiming: Sandblast (safe; 1% risk of failure)  ?%h;Press: ? - help, Shift-Dir - straight line?%h6kAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (85% to  ?%hū hit)  ?%hF The blast of sand hits the orc!!?%hZ?%h ?%hx/..o?%h ?%h/#o#?%h ?%h/#o#?%h' ?%hܴ/#.#?%h^ ?%h/#.#?%hu ?%h O#.###?%h ?%h"{#.#.##?%h ?%h/".######?%h) ?%hA ?%h˺m..........)@..+ ?%hX ?%h߻?$######?%hz+ ?%h ?%h|#.#.##?%h1 ?%h#####   ### ?%h #.#   #.#  #.# ?%hF?%h]H40=1?%hc^H=2=7.8 (1.5?%h8d?%hhT  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (85% to  ?%hmphit)  The blast of sand hits the orc!! _You kill the orc!A%hRx2 .[. .o. ..o #o# #o# #. #.#  #.###  #.#@## -9.8 (2.0 .######.)..####..........)...+$######....#### #.#.## #####.##### #.......#.. #.###.#.#.# ### # #.# #.#.#.# ##..+.#-A%hf1=2==A%h3==2=A%hA%hA%hA%h74A%h/==A%hA%hؤA%hLA%hDA%h3A%h=A%hFA%hA%hA%h_A%hA%hIA%hA%h5A%h0===A%hA%hNA%hA%hA%h/A%hA%hMA%h4A%h^=A%hA%hA%hA%hA%h6A%h&===A%h$A%hA%hmA%h"A%hA%hBA%hA%hA%h A%h7!A%h.A%hO. A%h%_You start resting.A%hZA%hA%hR54.8 (1A%h 5.0)A%hA%h5A%h/==A%h$7A%h%==A%h8%5.8 (16A%hFA%h A%hA%h+_HP restored.B%hU8===9==10/20===11===B%h\2==B%hX!B%h"B%h"3B%h)#/==B%h#B%he%B%hE(B%h(B%h*B%h-B%h-B%h[.4B%h//==B%h/B%h[1B%h3B%h4B%hW6B%h8B%hl9B%h';B%h3?B%h?B%h~@5B%hA0===B%hAB%h:CB%hEB%hFB%hPHB%hJB%hKB%h7MB%hOB%hPB%hQ6B%hQ0===B%hRB%hTB%hVB%hWB%h4YB%h[B%h@\B%h^B%h`B%hvaB%hb7B%hb/==B%hcB%hdB%hGgB%hgB%hiB%hHlB%hlB%hnB%h'qB%hqB%hsr8B%hr/==B%h{sB%hHuB%hwB%hnxB%hzB%hq|B%h?}B%h~B%hB%h*B%h9B%hB/==B%hŠB%hB%hB%hӏB%hB%hɔB%h}B%h6B%h B%hB%h2%_You start resting.B%hB%hfB%h&92.8 (37B%hB%h20B%hF0===B%h%3.8 (38B%hӮB%h, B%hٲB%h_Magic restored.D%h[DD%h ED%h!FD%hHD%hJD%h$KD%hS;  D%hjT7Items here: ))) [[ †.D%hWD%hW _D%hYD%hjU .[. ... ... #.# #.# #.#D%hkb #.# #.### #@#.##5.8 (2.0) .######.)..#### ..........)...+ $######....####  #.#.##  #####.##### #.......#.. #.###.#.#.# ### # D%hEl #.# #.#.#.# ##..+.#D%hoD%hwD%hzD%h^ 3D%h D%hɫ D%h ==D%h ,D%h D%hL D%h ,D%h4 D%h D%h M#. #. # ##. #. .#.##.#.##..[.#.##......#...#  5000.8 (5 #.#  #.# #.# #.###.#.##.#)..####...)...+$######....####E%h˅ E%h E%h6 E%hي E%h E%hޙ E%h ,E%h֛ E%h  # #. .# #.## #. #E%hq y#. .#. .#.##.#.##..[@#.#3.8 (3#......###...#####.##.##.# #.# #.### #.#.##E%h E%h$ E%h, F%hF%hF%hBF%hF%hg# F%hj% F%hP) F%hJ+ G%hӐG%h3G%h,G%h G%h#### ## #.... .# G%h6$#.##.#.#####.#.#.#@.......5.8 (2#.##.#.#######..[.#.# #......###...#####.# #.##.#G%hEG%h*H%h\H%hH%hH%hKH%hj <######## #......# #.##.#@#####. #.#.#.........#.##.#.######.#..[.#.##......###...###H%h{ C##.##.# H%hk H%hg +6.8 (1H%h H%h I%hi 3I%h I%h0 I%h I%h I%h} ,I%h] I%h #.#########.##......# .##.##.#.#####.###.#.#.....@...# 10.8 (4I%h) #.##.#.######..# #..[.#.# ..#......# .##...#####.###.# I%h\ "I%h[ I%h J%hr3J%hJ%hJ%hJ%hI## ##.# ## ..# #......# ##.# #.##.#.#####.## #.#.#.......@.# 2.8 (2#.##.#.######..# #..[.#.# ..... #......# .....###...### .....###.## ##.####.# .##.# +# J%hJ%hJ%hBJ%h= ####.# ######## ..# #......# ##.# #.##.#.#####.## #.#.#........J%hq> #.##.#.#######..[.#.# #.....##......# #.....###...### ### ###.###.#  .##.# +##.##.#J%h? ##J%hB J%hgD +3.8 (1J%hG J%hI K%haIK%hdK%he,K%hdqnK%hti ####.######### ..#  #......# ##.# ####.##.#.#####.## #..#.#.#.........###.##.##.#.######..#..##..[.#.# #.....##......# #..@..#5.8 (2  ##...### #.....# ##.## ###.### .# .##.# +K%hv##.##.####.#.## ####.).####K%hxK%hK%h IK%h K%h4 BK%h ######## ..#  #......# ##.# ###.##.#.#####.## #..#.#.........###.# ###..#..# .[.#.# #.........# #...#...##.. ##.## ###@###7  #.# #.#  #.#  #+# .......)...+ ####....####L%ht ......# ##.# #####.#.#####.## #.. .#.........###.# #.#.######..#..[.#.# #......L%hTx#.....##...### #.....# ##.## ###.### #.#  #@# + #.#.##L%h~L%hK+8.8 (1L%h}L%hL%h '........................+.........+#.........#L%hܬ L%h &9L%h L%hw ( _You open the door.M%hV 3M%hf M%h  M%h M%h$   There is an open door here. _M%h.. S##.#.######..#..# .[.#.# #.....# .....# #.....##...### #.....# ##.## ###.###M%hV/  #.# #.#  #.# ##'##  #.# ##...#### #..@..#22.8 (3.## #.......# ####.)..####.........###.######## ####.##### ## .......#.. .###.#.#.# ### #M%h3 M%h$H M%hM O%h·;O%hO%hXO%h* _You open the door. ##...### #.....# ##.## ###.### #.# #.# #.# ##'## #.# ##...## #.### ##.....## #.#.## ##.......##.######.)..####.........#..........)...@.........+8.8 (6$######....####.........# #.#.## ##.########  #####.##### ###  #.......#.. #.###.#.#.#%hU7m ### #  #.# #.#.#.# ##..+.#  #.# #.#.#.###....  #.# #............ _There is an open door here.O%h13O%haO%hO%hO%h$ _O%hO%hO%h O%hf O%he O%h nO%hY O%h O%h O%h; O%hG O%h O%ht O%h O%h ,O%hG O%hk O%h O%h O%h O%h" 6..### #.....# .## ###.### .# #.#O%h"  .# ##'## .#O%hK#  ##...## .### ##.....## .#.## ##.......## O%h# .)..####.........# ...)...'........@+ O%h# ....####.........# .#.## ##.######## .##### ###O%h7$ 1 O%h$ O%h* ###..$'......37.8 (9###...O%h/ O%h1 P======8.8 (10.0)O%h4 O%h18 _You open the door. _There is an open door here. _As you open the door, it creaks loudly! _Found 8 gold pieces.P%h _  There is an open door here. _Found 2 stones.P%h&BP%h# #.....#   ###.### .#  #.# .#  ##'## .#  ##...## .### #  ##.....## ...#(#. # ##.......## ....... ####.........####..$##  '.........'..@....#  ------42.8 (4.0) ####.........####...##  # ##.######## #### ## ###     ### #    ##..+.#   ##....  P%h[39;49m    ------Q%hZQ%h_,Q%h'aQ%hd,Q%hTfQ%ho #.....#  #.....# #. # ###.### #.# .# #.# #.# #. ##'## #.# .  ##...## #.###.#  Q%hq ##.....## #...#(#.#  .......## #....... #.........####..@##  6 '...'.......#  #.........####...##  .######## #####  ###    ### #  ##..+.#  #....  Q%htQ%hwQ%hz= _You now have 66 gold pieces (gained 8).Q%hTQ%hQ%hQ%h#Q%h5  You see here 2 stones.Q%h9Q%h9 _Q%hC;Q%haE..###.#  #..#..#   #.....# #....  #.....# #. # ###.### #.##  Q%hG #.# #.#.# #.#   ##'## #.##.#..#  ##...## #.###@#  9.8 (3 #.....## #...#(#.# .## #.......# ........####...##### ........'.......# ........####...## .######## #####     Q%hKJQ%hOQ%hORR%h 3R%h R%h5 BR%h+ # #..  ###.#  .#..#  ....# ## ### ....# ....#  ....# #. .#.#  #.### #.## ..#  #.# #.#.###.#  #'## #.##.#. 51.8 (2 ...## #.###.#.#  ## #...#(#.#  ## #.......#  ####...##### '.......#  ......####...##  ##### #####  S%hb<3S%h,>S%hBS%hFS%h\%h\_##'.#\%h>\%h17.8 (1.0)\%hm\%h[ _There is an open door here. _Found a hammer. _You open the door.\%hT) _\%hr2 \%h\F ,\%hjO n\%h{T \%hU \%hXX \%hn\ \%h] $Found a hammer\%h] . _\%h0^ You open the \%h^ door.\%hs L\%ht (#####....####..\%hu $##...## \%hu #.#.## ##.######## ##### \%hv [#####.##### ###\%hv 4.......#.. \%hv d#.###.#.#.# ###### \%hVz #.# #.#.#.# ##..'.## #.# #.#.#.###....PP## #.# #............P.)# #.# ###.#.###.#.@.)#)#21.8 (4 #.# #.#.##..###### # #.#####.#......# #.......###...## ######### #.#.###.##. #.#........ #.#.###.##. #.#.##...#\%h|~ \%hC  _\%hʁ Found a hammer\%h> . _\%h You open the \%h' door. \%h 2_There is an open \%h door here.]%hs b _]%h .....)...'...'.......# ##....####.........####...##  #.#.## ##.######## ##### ##.##### ### .....#.. #.#.#.# ######  #.#.#.# ##..'.##  #.#.#.###....PP##  #............P.@# 4.8 (3  ###.#.###.#.'.)#)#  #.#.##..###########.#......# .....###...## ###### #.#.###.##.#.#........#.#.###.##.#.#.#]%h  ]%h ]%h0 A_You see here a +0 hammer.^%hfF#....####.####...## .#.## ##.######## ##### #.#### ....#.. #.#.#.# ########.#.#.# ##..'.#))) #.#.#.###....PP####)+) #............P.)#))# ###.#.###.#.'.)# #.#.##..######## ###.#......# ....###...## ##### #.#.###.##. #.#........#.#.###.##.#.#.##...#^%h=x^%h7^%h:5.8 (1^%h$ _Found six hammers and a glowing hammer. Found a runed translucent door. _You see here a +0 hammer.`%hN =...)...'.'.......# ....####.........####... .#.## ##.######## ##### .##### ### ...#.. `%hO  .#.#.# ###### ### .#.#.# ##..'.## #)))# .#.#.###....PP####)+))j# ............P.)#@)# ##.#.###.#.'.)#)###  #.#.##..######## ##.#......`%hDP J# ...###...## #### #.#.###.##. j   Crazy Yiuf (asleep)#.#........`%hP A#.#.###.##.#.#.#`%h(a 4  Found a hammer.`%ho 1.`%hp &6`%h8w `%hWz i _Crazy Yiuf shouts! _You see here a +0 hammer.a%h(#E)...'.'.# ####.####...## #.## ##.# ##### ##### ### #.. #.#.# ###### ### #.#.# ##..'.## ##)))# #.#.###....PP####)+)).# P.)#)@# .#.###.#.'.)#)### #.#.##..######## a%h/a%hI1-7 _a%hC8a%h;O _You see here a +0 hammer.b%h####.####...##### .)...'.'.......# ..####.........####... .## ##.######## ##### #### ### .#..  .#.# ###### ### b%h~a.#.# ##..'.## ###)))# #.###....PP####@+)).# ..........P.)#))##j)÷# .#.###.#.'.)#)### ### .#.##..######## .b%h#......# .###...## j   Crazy Yiuf ## #.#.###.##.#.#........#.#.###.##.b%hb%hcj)8b%hMb%hi% _Found a runed hammer and a hammer. _You see here a +0 hammer.c%hc%hWhat do you want to examine? Monsters c%h a - (j) Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak Items  b - ()) a glowing hammerd%h. DCrazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19Will: +AC: +EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 71% to hit with your hands and 69% to hit with your off-hand punch. He has about 57% to hit you. AttackMax Damage Hit: +3 quarterstaff (chaos) 21 + chaos He has an unusual item: a +3 quarterstaff of chaos. He is vulnerable to silver and hated by Zin. He can open doors. [!]: Description|Quotef%hf%h..####.........####...#####YellowBlue the Digger .)...'.........'.......#Deep Elf ..####.........####...##Health: 45/45 ======================== .## ##.######## #####Magic: 20/20 ======================== #### ###AC: 4Str: 5 .#..EV: 13Int: 26 .#.# #########SH: 0Dex: 21 .#.# ##..'.## ###)))#f%hvXL:  8 Next: 32% Place: Dungeon:6 .#.###....PP####@+j).#Noise: ---------  Time: 5128.8 (1.0) ..........P.)#))##))÷#-) Nothing wielded .#.###.#.'.)#)### ###Cast: Stone Arrow f%hT.#.##..######## .#......# .###...##j   Crazy Yiuf ## #.#.###.##.#.#........#.#.###.##.Found a hammer. f%h>_Crazy Yiuf shouts! _You see here a +0 hammer. _You see here a +0 hammer. _Found a runed hammer and a hammer. _You see here a +0 hammer.f%h What do you want to examine? Monsters  a - (j) Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak Items  b - ()) a glowing hammer f%hf%hf%h1..####.........####...#####YellowBlue the Digger .)...'.........'.......#Deep Elf ..####.........####...##Health: 45/45 ======================== .## ##.######## #####Magic: 20/20 ======================== #### ###AC: 4Str: 5 .#..EV: 13Int: 26 .#.# #########SH: 0Dex: 21 .#.# ##..'.## ###)))#XL:  8 Next: 32% Place: Dungeon:6 .#.###....PP####@+j).#Noise: ---------  Time: 5128.8 (1.0) ..........P.)#))##))÷#-) Nothing wielded .#.###.#.'.)#)### ###Cast: Stone Arrow f%hZ.#.##..######## .#......# .###...##j   Crazy Yiuf ## #.#.###.##.#.#........#.#.###.##.Found a hammer. _Crazy Yiuf shouts! _You see here a +0 hammer. _You see here a +0 hammer. _Found a runed hammer and a hammer. _You see here a +0 hammer.f%h^f%hf%h f%h g%hk)...'.'.......# ..####.####...## #.## ##.######## ### ##### ### ..#.. #.#.# ######### #.#.# ##..'.## ###)))# #.#.###....PP####)+j).#g%hlS..........P.)#)@##))÷# #.#.###.#.'.)#)### ### #.#.##..######## #.#......#.###...## ### #.#.###.##.  #.#........ #.#.###.##.g%hlF #.#.#g%hog%h~0)g%h-9 _g%hg%h _Crazy Yiuf shouts! _You see here a +0 hammer. __Found a runed hammer and a hammer. _You see here a +0 _g%h.)...'.'.#.####.####...## .#.## ##.# ##### .##### ###.#.. .#.#.# ###### ### .#.#.# ##..'.## ###)))# .#.#.###....PP####)+)).#.P.)#@)##))÷# ##.#.###.#.'.)#)### ###  #.#.##..######## ##.#......# ...###...## #### #.#.###.##.  #.#.  #.#.###.##.  #.#.#g%h#g%h$.30 _g%h+g%hX.O _You see here a +0 hammer.h%hh%hh%hh%hh%hV h%h $ _h%hh%h:>  You see here a +0 hammer.h%hh%h` _h%hX h%h$>  You see here a +0 hammer.h%hM( h%h(_h%h+h%h0AYou see here a +0  h%h3h%h4 _h%h6h%h9h%hS<,h%h>h%hG.....)...'.........'.......# #####....####.........####...##  #.#.## ##.######## ##### #####.##### ### #.......#.. #.###.#.#.# ###### ### h%hJH#.# #.#.#.# ##..'.## ###)))# #.# #.#.#.###....PP####)+)).# #.# #...........@P.)#))##))÷#5.8 (5.# ###.#.###.#.'.)#)### ### h%hGJq#.# #.#.##..######## #.#####.#......# #.......###...## ######### #.#.###.##. #.#........ #.#.###.##. #.#.#h%hJh%hRh%h # ####. #+# #.... #.# #.###.##. #.# #.. ##.#########.### ##........# #.# #.....###.###.###...#..#S......##.#######.#####.# #.# #.# #.......# #########S   adder (asleep)y%h +9.8 (1y%h,20.8 (2y%hWy%hQ _An adder comes into view.y%hl  # #### #+# # #.# #.###.## #.# # ##.#########. ##........# #.# #.....###.###.#.#...#.#.S.......##.#####.#.#####.# #.# #.# y%h ~ #.#  #y%h< y%h& +1.8 (1y%hϷ y%h z%h< #  #+# # #.# #.###. #.# # ##.#. ##........# #.# #.....###.###.##.#...#.#.S.##.######.#.#####.# #.# #.#  #.#  #z%h"Az%hSB&2z%hDz%h{Fz%hz%hz%hz%h*z%h z #  #+# # #.# #.###. #.# # ##.#. ##.# #. #.....###.###..#.#...#..S.##.#.#.#####.# #.# #.# z%h ~ #.#  #z%h z%h 93Stone Arrowz%h z%hS |%h4rD  The stone arrow hits the adder!|%hs~.```|%hr)....|%h17----3==4Stone Arrow|%h!|%h?%I _You kill the adder!}%h(X 3}%h Y }%hg @8=---}%h[h ~9==}%hi }%huk ,}%h@l }%h o ,}%ho }%hw i -- _You start resting.}%h~ ,31.8 (7}%h 20===--2.8 (8}%h }%h % _Magic restored.~%h~%h~%hS~%hV~%hc,~%hSB==~%h #  #+# # #.# .~%h #.# ##. ##.#######.## ##.......... #....~%h` #.#.#########...# #...@.............##.6.8 (4 ###.####.#####.... #.# #.~%h#### #....... ########~%h~%h`~%h_~%h ~%h1 ~%h ~%h ~%h ,~%h  _Found a stone staircase leading down.~%h #># #+# ##.# #.#  ... #.#  #.#~%h c ##. ###.### ## .....# #.....# #.#.###...# #@......9.8 (3 ###.###.### ...# #.#  ##### # ~%h ~%h# ~%h %h%h%hf%hb%hG%h%h%h%hk##.##.#.... #.#%h##.######.#####..........##..... #.#.#########...## #.................%hZn#.###.##########.####..@..# #.# 43.8 (4####### #.... %hk##### %hT%h%h%h%h%h%h%h %h! %h# %h% %hW%hX%h]%h`%h %h 3%hO %h A #># #+# ##.# #.# ... #. #. ##.# ###.### ##...#.....# #... #.#.#.######### #.#............... #@###.##########.#5.8 (2 #.....# #.######## #..### %h, %hi %h93%h%h!%h+%h,,%h"-%h4F##....####.#### .@## ##.# ..# #### ..# #..  ># +# ##.## # ... #.#  ##.######@### ##.....9.8 (4%h:5#.....# #....#.#.#.#########...##.#.................#.###.##########.### #.....# #.# ####### #.... ##### %h:7%hU:%h<%hl 3%h %ht %h %hr %h׫  ##....######### .. ......)<....... ...##....####.#### .@####.# ..## ####..#  #..  #># #+##.###.###.# #.# #...@.....# #.# 52.8 (3#####.##### ##.# ###.### ##... #.....# #%h W #.#.#.##.. #.#................  #.###.##########.## #.....# #.# ########... %h %h %hջ3%h^%h%h%hT%h4 _Found an emerald ring.%h&%h ##....### .. ......)<....... ... ##....####.#### .@##%h ##.# #=# ..# ##.# ####..##.# #..#.# #># # #.###.###.# # #@........# #5 #####.#####  ###.### ## #.....# # #.#.#.###. #.#. #.###.# #.....# # ####### #%h,%h`%h3%h;%h%h2%h,%h!%h%hͷ,%h %h%h ,%h%h1%h%h #.......#..## #.#####.#.#### #...# #.#.#... ###.# .###.. .# ##....######### ........)<....... ... ##....####.#### .@## ##.## . 61.8 (6#%hp.# ####.. #.# #..  #.# #>#  ##.###.###.# ##.........# ######.##### ##.####......#..%h%h%h1 _k - a +4 ring of protection%h/W%h`xInventory: 19/52 slots Missiles (go to first with ()  q - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 pair of gloves (worn)  n - a +1 hat of intelligence (worn) Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)%hRak - a +4 ring of protection Scrolls (go to first with ?)  d - a scroll labelled DUM EMNEEHAR  g - a scroll labelled NYODUE OMESK  h - 2 scrolls of blinking  l - a scroll labelled HOTECE PIATISTm - 2 scrolls of identify %ha> o - 2 scrolls of teleportation  r - a scroll labelled YPTAOCLO TEOM Potions (go to first with !)  b - a potion of magic  e - 2 potions of lignification%hb\f - 3 potions of cancellation  j - 3 potions of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h&C k - a +4 ring of protection. %h6A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love %h To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.%h>%hF%hMNP#.......#..## YellowBlue the Digger#.#####.#.### Deep Elf####...# #.#.#Health: 45/45 ========================...###.# .#Magic: 20/20 ========================##...#AC: 8Str: 5##....######### ..EV: 13%h4QInt: 26......)<....... ...SH: 0Dex: 21##....####.#### .@##XL:  8 Next: 33% Place: Dungeon:6##.# #@# ..#Noise: ---------  Time: 5261.8 (0.0)##.# ####..#-) Nothing wielded#.# #..Cast: Stone Arrow#.# #>###.###.###.###.........## #####.##### ## ###.#####. #.....##..  _You kill the adder! _You start resting. %hT_Magic restored. _Found a stone staircase leading down. _Found an emerald ring. _k - a +4 ring of protection%hX%hZ-2.3 (0.5%h@`%h?e _You start resting. _Magic restored. _Found a stone staircase leading down.an emerald ring. _k - a +4 ring of protection (worn)%hT3%h%hE%h%h{%hE%h%h,%h}%hqP  There is a stone staircase leading up here.%hu%h _%h%h  Things that are here:  a +0 giant club; an ogre skeleton%hj%h _%h^%h+ #..# #.#.. #..####. #.. #....... #.. #.#####. ###.. #...# #. ....## ###.# . ##...# .# ####....##########... +......@)<............8.3 (6.0%h ####....####.#####..@####.#.# #.# ..####.# #.# ####..#.# #.# #...# #.# #>#.# #.###.###.##.# #.........# #####.#####%h%h%%h%%hi %hi %hhl %hv %h| %h| %h X%h %h߈ %h ,%h %hD %h ,%h( %h %h ,%h %hԚ %hT ,%hO %hE %hR  #..# # #..# ##. #..# ... ###..# .... ....## ##%h˭ ..... ##...# ......####....##########..S...'@......)<........####....####.#####%h3 ..... ##.#.# #.# .... ###.# #.# ###... #.# #.# #..%h] #+ #.# #.# #># S   adder (asleep) #.# #.###.# #.# #...... #####.#%h I 74  You open the door.  %h& CAn adder comes into view.%h5 %h f..SS%hֹ >5.3 (7Stone Arrow%h %hL / _The adder hisses angrily.%hAE  The stone arrow hits the adder!!%h}.``%hC(..'%ha17----==6.3 (1Stone Arrow%hHf%hhI _You kill the adder!%h 3%h %hF, 8=---%h- %h. %h/ %h3 ~9==%h5 %h]9 ,%h9; %h= ,%h? %hJ v ......-- _You start resting.%h^P ,83.3 (7%hS 20===--4.3 (8%hVY ; _Magic restored.%hGK%hM%h`T%hW%hR 3%hS %hdW %ha   There is an open door here. _%ha %h8b %hb %hd %he P==%hPf %hg %hri ,%hi %hp #...#..# ##...# #..# .####....### ###..#  .......... ....##  ##.......## ##...#  #.........####....### +.........'.......)<... #.........####....####. #....@..## ##.#.# #9.3 (5 ##.....## ###.# #. ##...## #. ##+##  #.%hHs  #.# # #.# #. ## %h&v %hw %h I%h %h. 7 _You open the door.%h 3%h- %h .......... ....####.......## ##...# #.........####....#### +.'.......)<.. ..####....#### #.......## ##.#.#  ##.....## ###.# # ##...## #.# #%h l ##@## #.# #93.3 (4 #.# #.# # #.#  #.# # #. #...%h )...........%h %h %h Q _There is an open door here.%hG3%hH%hN%h(Q%h[ _%h^%h=i&+'.......)<..#.........####....#### #.......## ##.#.#  ##.....## ###.# # ##...## #.#  ##'##  #.#  #.#  #@#  #......... #.........o Stone Arrow%h2j##...#.o..o.........#########.##o   orc wizard (asleep) ##oo 2 orcs (asleep) %hw+5.3 (2%hz+6.3 (3%h2%hPh _An orc wizard and 2 orcs come into view.%hB  The stone arrow hits the orc!%h,```)   orc%h E V  You kill the orc!%h/G %hJ F  You hear a shout! The orc shouts!%hU[ V...o...o.o.owandering)oo 2 orcs (1 missile)%h& o17----4===7.3 (1%h~ %hb q _An orc comes into view. It is wielding a +0 club.%hexM#####....####+.........'.......)<..#.........####....###.......## ##.##.....## ####...####'##.#.# #.# # #.....o...#........o..o...#########.####---8Stone Arrow%hTi%h%h"oo   orc (missile)%ht8=------9Stone Arrow%h%h%hÜC  The stone arrow hits the orc!!%h)^``)%hT.f ..  You kill the orc!%h)I5---==300Stone Arrow%hM%hO* _You hear a shout! x2%hơ3%h%h246=--7==--oStone Arrowo   orc  +........)< #....... #.......##   ##.....## ###.#  ##...## #.#  ##'## #.#  #.# #.#  #@# #.# 6.3 (6 #.# #..  #....)...o.  ##...#.).o.  .........#  ########.##  ##  _You start resting.%h +........)< #....... #.......##   ##.....## ###.# %hB ##...## #.#  ##'## #.#  #.# #.#  #@# #.#  #.# #..  #....) ##...#.) .........#  ########. ## %hTO--%h[ _An orc is nearby!%h z  The stone arrow hits the orc!`)%h1 '.%hR 4----==7.3 (1Stone Arrow%hZ %h^ G _You kill the orc!%h3%h; %hq#%h5|5==--%hw8--oStone Arrowo   orc wizard%hB  +........)< #....... #.......##   ##.....## ###.#  ##...## #.#  ##'## #.#  #.# #.#  #@# #.# 8 #.# #..  #....)...o.  ##...#.).o.  %hC.........#  ########.##  ##  _You start resting.%h +........)< #....... #.......##   ##.....## ###.#  ##...## #.#  ##'## #.#  #.# #.#  #@# #.#  #.# #..  #....) ##...#.) .........#  ########. ## --%h%hgb _An orc wizard is nearby!%hB3/```%h%hAo).%hb2----==9%h%h=\ _The stone arrow misses the orc wizard.%h6````%hS o...  The stone arrow misses the orc wizard.%hm10------10%h%hA _The orc wizard hits you but does no damage.%hY J  The stone arrow hits the orc wizard!!%h D)%h G %hkf 7/20 ------71Stone Arrow %hg W_You kill the orc wizard!%hIn %hr m _Your Spellcasting skill increases to level 7!%hbu%hs8=---%h},%h<%h ,%hȅ%h%h[ 9==--oStone Arrowo   orc (wandering) _You start resting.%h?+5.3 (4%hJF--6.3 (5%h%hu _An orc comes into view. It is wielding a +0 hand axe.%hC  The stone arrow hits the orc!!%hȲX`)%hV9)%h6---==7.3 (1Stone Arrow%h%hG _You kill the orc!%h0I%h;7=--%hF=,%hU@%h[D,%hH%hL^8==%hM%hO%h1S,%h,V%h[B%h^t9==%h`%huc,%he%h5h,%hCj%hm%hm|10/20===%ho%hkr,%ht%hzw,%hy%hW|%h|e11===%h~%h,%hĄ%hs,%h%hB;2%hӌE==%hu%hǐ,%h%h1,%h %hv;3%hޙE==%h%h(,%hs%h,,%hȥ%hN;4%hE==%hK%hr%h%h/%hñ,%h%hW5===%hN%h,%h%hM,%h$%h6===%h%h=,%h%h,%h %h97%hE==%h/%h,%h%h,%h%h`%hh8==%h%hg,%hU%h,%hf%h%h~h9==%h%hU,%h'%h,%h%hi -- _You start resting.%h 057.3 (40.0)%h^20===--8.3 (41%h"%hZ% _Magic restored.%h73%hg;%h>%h%hF  Things that are here:  a +0 dagger; a +0 robe; an orc corpse _ #.####....####.#.......## ##.#.# ##.....## ###.# #.#...## ## #.# #. ##'## #.## #.# #. #.# #...## #.# #.#.##.....# #.# #.##)#....... ##..@....... 61.3 (3.0)#....)...... ##...#.)...#..........###########.## ## [15%hKd Things that are here: _a +0 hand axe; a +0 club%hJ3%hN%hSZ%h'_%h_A== _%hsh  Things that are here:  a +0 club; 3 boomerangs; an orc corpse%hh%hei _%h7k%hum%hao,%hq%h s%h:u,%hv%h~c#.......## ##.#.# #.# ##.....## ###.# #.# ####...##### #.# #.###'####.## #.# #.# #>#.###...## #.# #.###.##.....## #.# #....%h~##)#.......###. ######..)....###.#....)..@...# #...5.3 (4##...#.)...## #.#.............## #.#.%hv|##########.## #.## ### #... ####   %h%h%h%hoI%hX%hX%hܸ%hV,%h%hm%h<,%h%hJ%h,%h%hO#.........####....####.#####..@##.......## ##.#.# #.# ..##.....## ###.#####..###...##### #.##.. ##'####.## #.##># #.###...## #.# #.###.###.##.##.....## #.# #.........#%h<##)#.......###.# #####.#######..)........@..# ###.### 70.3 (5#....)......##### #.....# ##...#.)...## #.#.#.###............## #.#......##########.## #.###.#######.....######## %h%h%h%hRY%h-Z%hZ%hb%h)d%hd%hqX%hs%hu%h;y%hy%hs{%h~%h,%h%h%h%h%hX%hO%h9%h%hO%h%hs%h؛%hA%h%hc  #.......## ##.#.# #. ##.....## ###.# # ##...##### #.# # ##'####.## #.# #.# %hO#.###...## #.# #.# #.##.....## #.# #.. ##)#.......###.# ## ##..)...........#  #....@......##### #8.3 (8 ##...#.)...## # ............##  ##########.##  ### # #   Things that are here:%hl%hg%hIJ| _a +0 club; 3 boomerangs; an orc corpse%h23%hk3%h8%h;%hE| _%hfF%hKJ _Found a stone staircase leading down.%hN3%hEP%h[R%hU,%hV%hX%h[,%h]%h5f ##...#####  ##'####.##  ## #.###...# .. #.##.....## #. ##)#.......## #.##..)...........# #.#....)......##%hg#..###>##...#.)...## #........ 83.3 (5###############.##  ### %h>i%h:n%hp%hwu%h,%h]n%h%h[N ##...##### %h7 ##'####.## %hZ ### #.###...## %hZ ..# #.##.....## %hJ7 #.###)#.......#%h`.### #.##..)%hk.%h...Y #.#....)......%h #..###>##...#.)...##%h2+ #%h...##%hQ! %h###.##%ht. ###%h ,Stone Arrow%h4 Y   ice beast (asleep)%h%h$5.3 (2%h%h$6.3 (3%h %h# %ht$%h %9_An ice beast comes into view.%h%%hպs ``Y  %hĻWThe stone arrow hits the ice beast!%hz@%hKZ.Y.%hNf17----==7.3 (1%hW%hz\a _The ice beast is heavily wounded.%h  The stone arrow hits the ice beast!!.`%h(E+..%hږ'Magician5------468Stone Arrow _You kill the ice beast!%h %h %hL %h: %hL %h X%h\ b6=-%h %h ,%h %h ,%h %h~ %h a7==%h %h ,%h %h ,%h %h ~8==%h< %h ,%h %hz ,%hH %h ~9==%hb %h5 ,%h %h ,%h %h s ...-- _You start resting.%h 14024.0)%h 20===--3.3 (15%h| %h % _Magic restored.%hKc3%hd%hj%hu%hk{&  ##.....   ##...#####   ##'####.##  ### ### #.###...##  .. ..# #.##.....   #. #.###)#  #.###.## #.##..).......  #......# #.#....)......  %h'| #.@###>##...#.)...#6.3 (3.0)   #................##  ###############.##  ###   %h!~%h6%h%hO 3%h %h %h ==%h \  #.......##   ##.....  # ##...#####   .# ##'####.   ####. ### #.###...   ... ..# #.##   #.# #.###)#   #.###.## #.##..) #...@..# #.#....)....8.3 (2 %h }#####..###>##...#.)..   #................  ###############.#  ###   %h %h %hS! %h޼%h׽3%h%h%h%h%ht +..'.. #.........###%hH6  #.......##   ##.....##   # ##...#####   .# ##'####.##%h #.#####.#### #.###...# #..........# #.##  #@# #.###)#..10 #.###.## #.##..).... #......# #.#....) #####..###>##...#.)...%h% #................ ###############.## ###%h%h  #.##  +.'. ..##  ..##  ..##   # ##...###  .# ##'####  #.#####.#### #.### #...@......# #.##  #.###.####.###)#  #.###.## #.##..)  #......# #.#....). #####..###>##...#.)..  #................ ###############.# ### 1.3 (1%h\3%h %h%hv %hY#H  #..  +.  #.. # #.......# .# ##.....## #. # ##... #. .# ##'### %hV$ #.#####.#### #.###  #.@........# #.##3.3 (2  #.###.####.###)#  #.###.## #.##..)  #......# #.#....)  #####..###>##...#.)%h '  #.  ####   %h=,%h.%hK` %h` 3%hd %he %hRf ,%h+o %hs J    ##  #  +.  ........ # ## #.......  .#. ##.....  #.# # ##...##  #@# .# ##'###6.3 (3  #.#####.#### #.###  #..........# #.##  #.###.####.###)#  #.###.## #.##..).. #......# #.#....)  #####..###>##...#.  #.............  ############## %hw %hx %h3%hx%h %h  ##...#  .####....## .. ###### #. .##. . .. +.. #. .# #......... ##.##..# #....... #.#@...# ##.....8.3 (2 #.##### # ##.. #.# .# ##'#### #.#####.#### #.### #..........# #.## #.###.####.###)#.. #.###.## #.##..).. #......# #.#....) %h|[17;15H#####..###>##...#.)%hQ%h%ha%h%h%h ##...#  ### .####....# ..# .  %h## .F#####.# #. ....##.# #. .... +.' #. ..# #.# ##.##..# #.# #.#.@..# ##.....##  #.##### # ##...# %h#.# .# ##'####. #.#####.#### #.###. #..# #.##. #.###.####.###)#.F   bullfrog (asleep) #.###.## #.##..).... #......# #.#....)... #####..###>##...#.).%hT&0%h=9.3 (1 _A bullfrog comes into view.%hV ...  . ##...#  .### .####....###  ...# ...  %h&####.F######  #.......##.## #....... +.'.%hE. .#...# #.. ##.##@.# #.. %h#.#....# ##.....##  #.##### # ##...##### #.# .# ##'####.# %h#.#####.#### #.# #..........# #.# #.###.####.###)#. %h#.###.## #.##..).. #......# #.#....)...%h%h%h9t.FF%h D===20Stone Arrow%h%h< _The bullfrog gives a loud, deep croak!%h y ` The stone arrow hits the bullfrog!%ha %hi L.F%hej `17-----1%hs %hpw ` _The bullfrog is heavily wounded.%htG  The stone arrow hits the bullfrog!%hg†%h8%h2c4/21--------53-2Stone Arrow%h^i%hlL _You kill the bullfrog!%hE %h %h %h'9 5=---6==%h>; %h> ,%h@ %hwC ,%h{E %hvG ~7==%hH %hJ ,%hL %hkN ,%hO %hQ ~8==%hBS %h(U ,%hDV %h2X ,%h_Y %hw[ 99%h\ E==%h] %h__ ,%hp` %hb ,%hc %hg 20==%h`h %hIj ,%h^k %hm ,%hn %hv i -- _You start resting.%h{ 0408.0)%h+~ 1===--1.3 (19%h# %hل % _Magic restored.%h 3%h %h%hL&  You see here a bullfrog corpse. _%hs',%h^(%h*%h|-P==%h~.%h0%h@2%h2,%h=8v # #.#. #. ^...  #. #...  #. ##...#  #.### .####....###  #.@.# ... 6.3 (5.0) ####..#####.......##%h ;#.......##.........#........+.........'..#.†.#.##.........####.##..#.# #.......## #.#....# # ##.....## ##.##### # ##...###### .# ##'####.#%h`=%h'?%h. 3%h/ %h?7 %hsE %hK u   ...  ...  #.#  #.#   #.#   #.# ^... %hxL * #.# #...   #@# ##...#9.3 (3  #.### .#####  #...# .   ####..#######  #.......##. %hL  #........+..'  #.#.†.#.##.........#  ##.##..#.# #.......##%heO  ....# # ##.....##%hQ %hS %h*%h+%h.%h0%h3%h%hl%hy %h %h B%hs 78 ########.....##.....###..............   53.3 (4  #.#-) Nothing wielded  %h} #.#^...Cast: Stone Arrow  #.##... %h! #.###...#. .. .%hj"  ... %h$ %hH( %hP* %h%h%h%h$%h',%ha2%h6   #######.....#%hy6#.....######..........#..@..#6.3 (3#.....####.###  #.#  %h6!#.#  #.#^.....%h^7!#.#%h8%h=;%h&=%hG%hUI%hJ%hJo       #######  %hH{#.....#  #.....######## #.....@......#9 #.....######.# #.....#  ###.### #.# #.# #.# ^... #.# #... #.# ##...#%h}%h6%h%h|%h!%h%h[%hkZ #######  #.....#  #.....########  #.........@..# 63.3 (4 %h"#.....######.#  #.....# .. ###.### ... #.# %h..# #.# .. #.# ^.... #..#  #.# #... #..#%h  #.# ##...# #..# %h&%h%h Q%h)NQ%h) _Found 7 stones and a +6 ring of dexterity.%h@########.....# #.....#########............# #.....######@# 6.3 (3#.....# #(....####.### ..........# ##.....####.# #.#.....#.# #=^...... #..##.# ###...### #..##.# ##...# #..##.### .####....### ###..#%h%h'_%h(+%h4,%hk8 %h9 %h;,You see here 7 stones.%h< %h=_%h>%hvE%hF'%hF#######%h;G #.....#%hG@.....######## #%hoH}.......#.# #%hI|.######.#.#.#%hIS.######(....###%h(Jd##.####....@.......%hJ 8.3 (2%hNK #.# #.###.....###%hKs #.# #.#%h{L.%hM..%hM).#%h6N#...# .......... ....##%hND####..#####.......## ##...#%hXO%hQ%hU%hW%h %h#.....#.##.....########.# #............#.#.######.#.#.#(....#####.####............ #.# #.###.....### #.# #.#...... #.# #@^#..#72.3 (4 ####..# ##...# #..#...## #.......##.........####....## #........+.........'.......)< #.#.†.#.##.........####....## %h%h0 _t - a +6 ring of dexterity%h< u%h8 %h@ 3%hA !%hA  %hBB +.# %hUC Y####### .# %hC Y#.....# .# %hD #.....########.# # %h%E #............#.#.# %hE #.....######.#.#.# %hSF N#.....######(....###%hF `###.####.....@.%hoG %hH 5.3 (3%hH #.# #.###.....###. %hI #.# #.#....... #.# #.^....... #..##.# ###...#### #..# #.# ##...# #..# #.### .####....### ###..#%hL ! #...# .......... ....######..##### ##...#%h

] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[[37%hs mtop]%hWs (1 turn)  q - a throwing net  t + a +6 ring of dexterity[Enter] accept (1 chosen)%h-%hVDlYellowBlue the Magician.#Deep Elf#######.#Health: 45/45 ========================#.....#%hkE.#Magic: 21/21 ========================#.....########.# #AC: 8Str: 5#............#.#.#EV: 13Int: 26#.....######.#.#.#SH: 0%h3IDex: 21#.....######(....###.XL:  8 Next: 53% Place: Dungeon:6###.####.....@.......Noise: ---------  Time: 5475.3 (0.0)#.# #.###.....###.-) Nothing wielded#.##.#.......Cast: Stone Arrow#.##.^....... #..##.####...#### #..##.###...# #..##.### .####....### ###..##...# .......... ....######..#####.......## ##...# _You start resting. _Magic restored. _You see here a bullfrog corpse. _Found 7 stones and a +6 ring of dexterity. _You see here 7 stones. %h"J_t - a +6 ring of dexterity%hN+6.3 (1%hW%h[6 _You drop a +6 ring of dexterity.%h%h,%h%h%ha,%hI%h#.....########.#.###............#.###.....######.#.###.....######(....###.######.####.....=.........#%ht# #.###.....###.#### #.#.........# #.^.......###..#.# ###.@.##### #..#80.3 (4#.# ##...# #..#%h3#.### .####....### ###..##...# .......... ....##  ####..#####.......## ##...#  #.......##.........####....##### #........+.........'.......)<... #.#.†.#.##.........####....####.  ##.##..#.# #.......## ##.#.# #. %h<%h%hw 3%h(z %h %h %hڙ %ho %h7 %h ,%h` %hi B #.# #.###.....###.## #.# #.#.........  #.# #.^.......###..#  #.# ###...##### #..#  #.# ##...# #..# %h ## .####....#######..# ..# ...........######..#####.......######...##.......##.....@...####....#####5.3 (5  #........+.........'.......)<...#.#.†.#.##.........####....####. ##.##..#.###%h ## ##.#.# #. #.#....# # ##.....## ###.# #. ##.##### # ##...##### #.# #.# .# ##'####.## #.# #####.#### #.###...## #.#  #..........# #.##.....## %hI %h %h %hJ? %h] ;%h^ %h` ,%ha %h,c %hd %hi %hDj %h....# #.##.#.#. #####(....###.##@#.# #.#.#..20.3 (11.0) #.....=............# #........ #.###.....###.##...# #####..#  #.#............##..# ŕ%h  #.^.......###..# #..#  ###...##### #..# #....  # ##...# #..# #.###  #.####....#######..# #...#  #............## ###.# ŕ%h ŕ%h ŕ%h ƕ%h3 ƕ%h4 ƕ%h5 ƕ%h> ƕ%h$P ƕ%h^S ,ƕ%hT ƕ%hV ,ƕ%hW ƕ%h^ #.#........##........## #####.#.######.##<####..... ....#.#.# ####[### #.###..#.## ###.#.#.# #.>....# #.##.#.#. ###(....###.##.##.#.# ....=...........#........# ###.....###.##...# #####..####  #.#............# #..# #  #.^.......###.@# #..####4.3 (4ƕ%h_ .0)  ###...##### #..# #  ##...# #..# #.### ####....#######..# #...# # .................## ###.# ##.......######...#  .# .........####....##########... '.........'.......)<............ ####....####.#####..@#ƕ%h0a ƕ%h>e ƕ%hf Ǖ%hн3Ǖ%hǕ%hǕ%hǕ%hǕ%hǕ%hǕ%hǕ%ha,Ǖ%h[Ǖ%hǕ%h,Ǖ%hqǕ%hRǕ%h}Ǖ%h Ǖ%hǕ%ht.###.....###.##...# #####..#  #.#............# #..#  #.^.......###..# #..#  ###...##### #..# #.....  ##...# #..# #.#### .####....#######..# #...# ..................## ###.# ###.......######...# .# Ǖ%h^##...####.@..##########... 30.3 (6 .'.........'.......)<...... ##.........####....####.#####..@.......## ##.#.# #.# .. # ##.....## ###.# #.##..# # ##...##### #.# #.# #..  ##'####.## #.# #.# #># #### #.###...## #.# #.###.###.# ...# #.##.....## #.# #.........Ǖ%hǕ%hǕ%hʕ%h-[ʕ%h ]3ʕ%hdʕ%hsʕ%hhu,ʕ%hvʕ%h{  Things that are here:  a +0 giant club; an ogre skeletonʕ%hu~ʕ%h; _ʕ%h:ʕ%h............# #..# #... .^.......###..# #..####... ʕ%h,##...##### #..# #.......#. ##...# #..# #.#####.# #....#######..# #...# #.#. ..............## ###.# ######...# .# .......####....##########... ʕ%h.......'.......)@............ 4.3 (4......####....####.#####..@## ......## ##.#.# #.# ..# .....## ###.# #.# ####..#...##### #.# #.# #..#'####.## #.# #.# #>  #.###...## #.# #.###.###.#  #.##.....## #.# #.........# ##)#.......###.# #####.#####ʕ%hʕ%hʕ%hEa _There is a stone staircase leading up here.˕%h _.##### #..# #.......#..## ..# #..# #.#####.#.### ..#######..# #...# #.#.# ...........## ###.# .# ...######...# .# ####....##########... '.......)<............ ####....####.#####..@## ## ##.#.# #@# ..# 8## ###.# #.# ####..# ##### #.# #.# #.. #####.# #.# [4˕%ht0m#># # ###...## #.# #.###.###.##.....## #.# #.........##  #.......###.# #####.##### ##  )...........# ###.### ##.  .)......##### #.....# #.. ˕%h˕%hL˕%hC˕%h˕%he̕%h0.######...# .# ..####....##########... ..'.......)<............ ####....####.#####..@##  ##.#.# #.#.### ###.# #.# ####..# .##### #.# #.# #.. ####.## #.# #.# #># # ###...## ##.####42 ##.....## .......# #.......######.##### ## )...........# ###.#####. .)......##### #.....# #.. .#.̕%h4~[46m) #.#.#.#########. ......## #.#............. ####.## #.###.##########  ###  #͕%hM ͕%h ͕%h޷ ͕%h ,͕%h ͕%h ####....##########... '.......)<............ ####....####.#####..@## ## ##.#.# #.# ..# ͕%hg ## ###.# #.# ####..# ##.# #.# #.. ##.## #.# #.# #># ͕%h #+# #...## #.# #.###.###.##. .....## #.# #..@......# #.͕%hj *4.3 (2 ......###.# #####.##### ##. ...# ###.### ##... ͕%h E......##### #.....# #... .)...## #.#.#.#########. ....## #.#.............. ##.## #.###.##########.#  ### #.....# #. ####### #..͕%h ͕%h ͕%h( ϕ%hϕ%h-Read which item? Scrolls  d - a scroll labelled DUM EMNEEHAR  g - a scroll labelled NYODUE OMESK  h - 2 scrolls of blinking  l - a scroll labelled HOTECE PIATISTm - 2 scrolls of identify  o - 2 scrolls of teleportation ϕ%h  r - a scroll labelled YPTAOCLO TEOM [!] read|quaff[?] describe selectedѕ%hѕ%h ѕ%h8..####....##########...YellowBlue the Magician ..'.......)<............Deep Elf ..####....####.#####..@##Health: 45/45 ======================== .## ##.#.# #.# ..#Magic: 21/21 ======================== ## ###.# #.# ####..#AC: 8ѕ%hStr: 5 #### #.# #.# #..EV: 13Int: 26 ##.## #.# #.# #>##+# SH: 0Dex: 21 #...## #.# #.###.###.##.# XL:  8 Next: 53% Place: Dungeon:6 .....## #.# #..@......##.# Noise: ---------  Time: 5544.3 (0.0) ......###.# #####.##### ##.# -) Nothing wielded ..........# ###.#####... Cast: Stone Arrow ......##### #.....##.... .)...###.#.#.#########... ....###.#...............  ##.###.###.##########.# ####.....##.# ########..ѕ%hQq  _You open the door. _There is an open door here. _Found a ring mail. Found a stone staircase leading down.  Things that are here: _a +0 giant club; an ogre skeleton _There is a stone staircase leading up here.ѕ%haIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled DUM EMNEEHAR  g - a scroll labelled NYODUE OMESK  l - a scroll labelled HOTECE PIATIST  r - a scroll labelled YPTAOCLO TEOM Potions (select first with !)  p - a glowing pink potion  s - a glowing emerald potion[?] describe selectedҕ%h ҕ%hU! ҕ%h) ..####....##########...YellowBlue the Magician ..'.......)<............Deep Elf ҕ%h, H..####....####.#####..@##Health: 45/45 ======================== .## ##.#.# #.# ..#Magic: 21/21 ======================== ## ###.# #.# ####..#AC: 8Str: 5 #### #.# #.# #..EV: 13Int: 26 ##.## #.# #.# #>##+# SH: 0Dex: 21 #...## #.# #.###.###.#ҕ%h2 e#.# XL:  8 Next: 53% Place: Dungeon:6 .....## #.# #..@......##.# Noise: ---------  Time: 5544.3 (0.0) ......###.# #####.##### ##.# -) Nothing wielded ..........# ###.#####... Cast: Stone Arrow ......##### #.....##.... .)...###.#.#.#########... ....###.#...............  ##.###.###.##########.# ####.....##.# ########..  _You open the door. _There is an open door here. _Found a ring mail. Found a stone staircase leading down.  Things that are here: _a +0 giant club; an ogre skeleton _There is a stone staircase leading up here.ҕ%hA ]  As you read the scroll of identify, it crumbles to dust.ҕ%hD +5.3 (1ҕ%h##+# SH: 0Dex: 21 #...## #.# #.###.###.##.# XL:  8 Next: 53% Place: Dungeon:6 .....## #.# #..@......##.# Noise: ---------  Time: 5545.3 (0.0) ......###.# #####.##### ##.# -) Nothing wielded ..........# ###.#####... Cast: Stone Arrow ......##### #.....##.... .)...###.#.#.#########... ....###.#...............  ##.###.###.##########.# ####.....##.# ########..  _Found a ring mail. Found a stone staircase leading down.  Things that are here: _a +0 giant club; an ogre skԕ%h7eleton _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _p - a potion of curingԕ%h9ԕ%hv==Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled DUM EMNEEHAR  g - a scroll labelled NYODUE OMESK  l - a scroll labelled HOTECE PIATIST  r - a scroll labelled YPTAOCLO TEOM Potions (select first with !)  s - a glowing emerald potionԕ%h6>][?] describe selectedՕ%h$ Օ%h) Օ%h. ..####....##########...YellowBlue the Magician ..'.......)<............Deep Elf ..####....####.#####..@##Health: 45/45 ======================== .## ##.#.# #.# ..#Magic: 21/21 ======================== ## ###.# #.# ####..#Օ%h0 AC: 8Str: 5 #### #.# #.# #..EV: 13Int: 26 ##.## #.# #.# #>##+# SH: 0Dex: 21 #...## #.# #.###.###.##.# XL:  8 Next: 53% Place: Dungeon:6 .....## #.# #..@......##.# Noise: ---------  Time: 5545.3 (0.0) ......###.# #####.##### ##.# -) Nothing wielded ..........# ###.#####... Cast: Stone Arrow ......##### #.....##.... .)...###.#.#.#########... ....###.#...............  ##.###.###.##########.# ####.....##.# Օ%h1 [34m########..  _Found a ring mail. Found a stone staircase leading down.  Things that are here: _a +0 giant club; an ogre skeleton _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _p - a potion of curingՕ%h+< ]  As you read the scroll of identify, it crumbles to dust.Օ%h< +6.3 (1Օ%h@A Օ%hD Z _s - a potion of resistanceؕ%h%ؕ%h<'ؕ%h(ؕ%h1ؕ%hoDؕ%hH#####...# .# ####....##########... '.......)<............ ####....####.#####..@##  ##.#.# #.# ..#  ###.# #.# ####..# #.# #.# #..  .## #.# #.# #># #+# ## #.# #.###@###.# #.# 8.3 (2## #.# #.........# #.# ###.# #####.##### ##.###..# ###.### ##. ....##### #.....# #.....### #.#.#.#########...#. ..## #.#[37ؕ%h/K9m................. .## #.###.##########.### ###.....# #.#ؕ%hXOؕ%h%Qٕ%hSc|M.......####.# .##...# .# ####....##########... '.......)<............ ###....####.#####..@## # ##. ..#  #####..# ## ٕ%he.....# ##  #@# +## #.###.###.### #.# #.........# #.# ....###.# #####.##### ##.###### ٕ%hAnٕ%hp+9.3 (1ٕ%h7wٕ%h_|c _There is a stone staircase leading down here.ڕ%h ####..# #...# #.#.# ......## ###.# .## .# ###....##########... .......)<............ ##....####.#####..@####.#.# #.# ..#  ###.# #.# ####..# # #.# #.# #.@...# ## #.# #.# #>###.# #+# ## #.# #.###.###.# #.# ## #.# #.........# .####.# #####.#########...# ###.### #.### #.....#[3ڕ%h? 7m #.....###.#.#.#########...##.#.................ڕ%h D50 _%hA ..# #...# #.#.# ## ###.# .# ...# .##....#...###)<.... +....####.#####..@## ###.#.# #.# ..# ####.# #.# ####..# #  #.# #.# #..@..# # #%hC  #.# #.# #>###.# #+# ## #.# #.###.###.# #.# # .## #.# #.........# #.# ####.# #####.##### ##.## ###.### ##.@   Maggie (asleep)##### #.....# #.....##### #.#.#.#...#... ## #.#.##%h!I %hJ 91Stone Arrow%hQO %hlQ %hd  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h~###..# #...# #.#.#  YellowBlue the Magician .....## ###.# .#  Deep Elf ###...# .##  Health: 45/45 ======================== ##....##########...## # Magic: 18/21 ====================---- %hEu......)<............ + AC: 8Str: 5 ##....####.#####..@## # EV: 13Int: 26  ##.#.# #.# *.# # SH: 0Dex: 21  ###.# #.# ####*.# # XL:  8 Next: 53% Place: Dungeon:6  #.# #.# #..@..# # Noise: ---------  Time: 5551.3 (0.0) # #.# #.# #>###.# #+#  -) Nothing wielded %h## #.# #.###.###.# #.# # Cast: Stone Arrow .## #.# #.........# #.# # ..###.# #####.##### ##.##### ......# ###.### ##....... @   Maggie (asleep) ..##### #.....# #.....### .## #.#.#.#########...#... ## #.#.................##Casting: Stone Arrow (safe; 1% risk of failure)  %hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 scimitar and wearing +0 steam dragon scales (asleep,100% to hit)%h.@###..##...# #.#.#YellowBlue the Magician .....#####.# .#%hA,Deep Elf ###...#.##Health: 45/45 ======================== ##....##########...### Magic: 18/21 ====================---- ......)<............+ AC: 8Str: 5 ##....####.#####..@### EV: 13%hAInt: 26  ##.#.# #.# `.## SH: 0Dex: 21###.# #.# ####`.## XL:  8 Next: 53% Place: Dungeon:6#.# #.# #..@..#%hgBT# Noise: ---------  Time: 5551.3 (0.0) # #.# #.# #>###.##+#-) Nothing wielded ## #.# #.###.###.##.# # Cast: Stone Arrow .## #.# #.........##.# # %h C..###.# #####.##### ##.##### ......# ###.#####....... @   Maggie ..##### #.....##.....### .###.#.#.#########...#... ##%hE#.#.................##Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 scimitar and wearing +0 steam dragon scales (asleep,100% to hit)  The stone arrow hits Maggie!!  Maggie is moderately wounded.%h%h].@.%h)J====2.3 (1%h%h   Press: ? - help, Shift-Dir - straight line  Aim: Maggie, wielding a +0 scimitar and wearing +0 steam dragon scales (asleep,100% to hit)  The stone arrow hits Maggie!!  %huMaggie is moderately wounded. _Maggie shouts! You hear a shout!%h>  %h&@Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hT###..# #...# #.#.#  YellowBlue the Magician .....## ###.# .#  Deep Elf ###...# .##  Health: 45/45 ======================== ##....##########...## # Magic: 15/21 =================------- %hha......)<............ + AC: 8Str: 5 ##....####.#####...## # EV: 13Int: 26  ##.#.# #.# @.# # SH: 0Dex: 21  ###.# #.# ####*.# # XL:  8 Next: 53% Place: Dungeon:6 %hB #.# #.# #..@..# # Noise: ====-----  Time: 5552.3 (0.0) # #.# #.# #>###.# #+#  -) Nothing wielded ## #.# #.###.###.# #.# # Cast: Stone Arrow .## #.# #.........# #.# # ..###.# #####.##### ##.##### ......# ###.### ##....... @   Maggie ..##### #.....# #.....### %h.## #.#.#.#########...#... ## #.#.................##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 scimitar and wearing +0 steam dragon scales  (moderately wounded, 76% to hit)%h###..##...# #.#.#YellowBlue the Magician .....#####.# .#Deep Elf ###...#.##Health: 45/45 ======================== %hA ##....##########...### Magic: 15/21 =================------- ......)<............+ AC: 8Str: 5 ##....####.#####...### EV: 13Int: 26  ##.#.# #.# @.## SH: 0Dex: 21###.# #.# ####`.#%hI+# XL:  8 Next: 53% Place: Dungeon:6#.# #.# #..@..## Noise: ====-----  Time: 5552.3 (0.0) # #.# #.# #>###.##+#-) Nothing wielded %hS## #.# #.###.###.##.# # Cast: Stone Arrow .## #.# #.........##.# # ..###.# #####.##### ##.##### ......# ###.#####....... @   Maggie %h+x..##### #.....##.....### .###.#.#.#########...#... ###.#.................##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 scimitar and wearing +0 steam dragon scales  (moderately wounded, 76% to hit)  The stone arrow hits Maggie!!%hX%hq_V.@%h/a`==--3.3 (1%hf%hXj  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Maggie, wielding a +0 scimitar and wearing +0 steam dragon scales  (moderately wounded, 76% to hit)  The stone arrow hits Maggie!! _Maggie is severely wounded.%h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h: ###..# #...# #.#.#  YellowBlue the Magician .....## ###.# .#  Deep Elf ###...# .##  Health: 45/45 ======================== %hs ##....##########...## # Magic: 12/21 =============----------- ......)<............ + AC: 8Str: 5 ##....####.#####...## # EV: 13Int: 26  ##.#.# #.# ..# # SH: 0Dex: 21 %hj  ###.# #.# ####@.# # XL:  8 Next: 53% Place: Dungeon:6  #.# #.# #..@..# # Noise: ==-------  Time: 5553.3 (0.0) # #.# #.# #>###.# #+#  -) Nothing wielded ## #.# #.###.###.# #.# # Cast: Stone Arrow .## #.# #.........# #.# # ..###.# #####.##### ##.##### ......# ###.### ##....... @   Maggie ..##### #.....# #.....### %h .## #.#.#.#########...#... ## #.#.................##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 scimitar and wearing +0 steam dragon scales  (severely wounded, 76% to hit)%hCl ###..# #...# #.#.#  YellowBlue the Magician .....## ###.# .#  Deep Elf %h%m###...# .##  Health: 45/45 ======================== ##....##########...## # Magic: 12/21 =============----------- ......)<............ + AC: 8Str: 5 ##....####.#####...## # EV: 13Int: 26  ##.#.# #.# ..# # SH: 0Dex: 21  ###.# #.# ####@.# # XL:  8 Next: 53% Place: Dungeon:6  #.# #.# #..@..# # Noise: ==-------  Time: 5553.3 (0.0) # #.# #.# #>###.# #+#  -) Nothing wielded ## #.# #.###.###.# #.# # Cast: Stone Arrow .## #.# #.........# #.# # ..###.# #####.##### ##.##### ......# ###.### ##.......[%h܀37m @   Maggie ..##### #.....# #.....### .## #.#.#.#########...#... ## #.#.................##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 scimitar and wearing +0 steam dragon scales  (severely wounded, 76% to hit)  The stone arrow hits Maggie!! #...# #.#.#  ###.# .#  .## ..## )<    #.# ..#  ###.# #.# ####).#  #.# #.#   #.# #.#  #+#  #.#  #.#  #.#  #.#         %hUw    %h%h 43=824.3 (1Stone ArrowPress: ? - help, Shift-Dir - straight line: Maggie, wielding a +0 scimitar and wearing +0 steam dragon scales  (severely wounded, 76% to hit)  %h%5The stone arrow hits Maggie!! _You kill Maggie!raining target 5.0 for Conjurations reached!%hx;%h>m _Your Conjurations skill increases to level 5!%h*3%h,%h0%h:> _4===%h)@,%hA%hC,%hD%hG5===%hI%hK,%hEM%hO,%hQ%hS6==%hT%hhW%hY,%h[~7==%h\%h_,%h`%h:c,%hKd%hh~8==%hi%hk,%hKm%ho,%hp%hXs99%hsE==%hst%h v,%hCw%hx,%hzy%hV|20==%h}%h,%he%h҃,%h%h91%hF===%h%h%h,%h%hX%h,%hז%hwg  Things that are here:  a +0 scimitar; +0 steam dragon scales%h%h8 _%h%h%hP==%hj%h֫%h,%h)%h%hA%h۵%h!%h%h,%h\%h1%h,%h%h%h4%h%h%h%h%hC%hdL _You now have 74 gold pieces (gained 8).%h3%h%h%h,%hM%h%h%h0%h %ht%h,%h%h%h&,%h%h%h,%h%h< %hJ ,%h %h%hM%h%h%h%h%h%h~ _r - 2 scrolls labelled YPTAOCLO TEOM (gained 1)%h3%h%hv%h&!,%h!%h($%hQ%,%h;&%hz(7 _You open the door.%hr*3%h4+%h-@  There is an open door here.%h^/%h0 _%h0%h3%ho5,%h6%hD8@  There is an open door here.%h:%h: _%h:;%h\<%h=,%h>%h?%h8A%h J #.#####.#.###+## ####.##.#  #...# #.#.##...## #.##.#  ###.# #.#.#.....## ##.##.##.#  ##.###..........## ##........ ###...##...........####.<.##.#### .........#.........'.......#.# ###...##.#.........#.........# ..##.#........##.###.##..# ####).##.#.#....@###.# ####..# %h6K--.....##........## #.# ####..# #>###.##....##'## #.# #.....# Stone Arrow #.###.###... #@# #.###.##.##....# ######.# #........# #.##### ######.#### @   Edmund (wandering) #.### ##........# #.#...#....###.###.#.#.#########...##%hFR1604.3 (50.0)%h}TG--5.3 (51%hX%h] _Edmund the Younger comes into view. He is wielding a +0 flail of protection.%hg    #...# #.#.##...##   ###.# #.#.#.....##  .........## ...........####.<....#.........'. ..##.#.........#.%h8i  ##..##.#........# )#....@###.#  ...##........## #.#  #>...##'## #.#  ... #@#   ######.# %hj     #.#    %h     #...# #.#.##...##   ###.# #.#.#.....##  .........## ...........####.<....#.........'. %h A..##.#.........#.  ##..##.#........# )#....@###.#  ...##........## #.#  >%hZ ...##'## #.#  ... #@#  ######.#      %hQ %hy %h %hN %h" [ _Edmund is nearby!%h I    #...# #.#.##...##   ###.# #.#.#.....##  .........## ...........####.<....#.........'. ..##.#.........#.  ##..##.#........# )#....@###.#  ...##........## #.#  #>...##'## #.#  ... #@#   ######.#      #.#    %h@     #...# #.#.##...##   ###.# #.#.#.....##  .........## ...........####.<....#.........'. ..##.#.........#.%hA {  ##..##.#........# )#....@###.#  ...##........## #.#  >...##'## #.#  ... #@#  ######.#      %hQB %hnF %hH %hO %hT [ _Edmund is nearby!%h v    #...# #.#.##...##   ###.# #.#.#.....##  .........## ...........####.<....#.........'. ..##.#.........#.  ##..##.#........# )#....@###.#  ...##........## #.#  #>...##'## #.# %h ... #@#   ######.#      #.#    %h^    #...# #.#.##...##   ###.# #.#.#.....##  .........## ...........####.<....#.........'.%h` ..##.#.........#.  ##..##.#........# )#....@###.#  ...##........## #.#  >...##'## #.# %hc# ... #@#  ######.#      %h@k%hp%hx%hf}[ _Edmund is nearby!%hV#.......#..##.# #.......# #.#####.#.###+## ####.##.# #...# #.#.##...## #.##.# ###.# #.#.#.....## ##.##.##.#  ##.###..........## ##........# ##...##.....####.<.##.#### ........#.'.......#.# %hB##...##.#..#.........#  ##..##.#....###.##..# ##).##.#.##.# ####..# .....##........## #.# ####..# >###.##....##'## #.# #.....####.###... #@# #.###.##.# .....# ######.# #........# .##############.#### .### #...# #.# ...# #.....###.###.#%hU%h>@...%h86.3 (1.0) _%h%h%hj =Edmund the Younger A jealous sibling of Sigmund (indeed, the youngest of nine brothers). He has none of Sigmund's skills in magic, but makes up for it with his skills in fighting and a canny head for money. He is eager to prove his superiority by killing hapless adventurers with his expensive flail and quick wit. Max HP: ~44Will: +AC: ++EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 68% to hit with your hands and 66% to hit with your off-hand punch. He has about 57% to hit you. AttackMax Damage Hit: +0 flail (protect) 15 He can open doors. [!]: Description|Quote%h֕%h#.......#..##.# #.......#YellowBlue the Magician #.#####.#.###+## ####.##.#Deep Elf #...# #.#.##...###.##.#Health: 45/45 ======================== ###.# #.#.#.....## ##.##.##.# Magic: 21/21 ========================##.###..........## ##........# AC: 8Str: 5 ##...##...........####.<.##.#### EV: 13Int: 26 ........#.........'.......#.#SH: 0Dex: 21 ##...##.#.........#.........#XL:  8 Next: 82% Place: Dungeon:6  ##..##.#.......@##.###.##..#Noise: ---------  Time: 5606.3 (1.0) ###).##.#.#.....[%h40m###.# ####..#-) Nothing wielded .....##........## #.# ####..#Cast: Stone Arrow >###.##....##@## #.# #.....# .###.###... #.# #.###.##.## .....# ######.# #........#@   Edmund (wandering) .##### ##.#########.#### .#####........# #.# ...##.....###.###.# _There is an open door here. _There is an open door here. _Edmund the Younger comes into view. He is wielding a +0 flail of protection. _Edmund is nearby! _Edmund is nearby! _Edmund is nearby!%h%hk%h%h%h?j..####....##.#### #.##.#### %h b.......#..##.# #.......# %hҁ.#####.#.###+## ####.##.# %h...# #.#.##...## #.##.# %hh##.# #.#.#.....## ##.##.##.# %h$###.%hU## ##........# %h#...##...%hb]####.<.##.#### %h.......#.'.......#.# #...##.#..........# ..##.#....###.##..# ##).##.#.##.# ####..# ....##........## #.# ####..# ###.##....##@## #.# #.....# %h###.###... #.# #.###.##.# ....# ######.# #........# ##############.#### ### #...# #.#%h%h@%hY'%hx%h=7%hStone Arrow%h^,%h%hZ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hA  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h/ #..####....##.#### #.##.#### #.#..##.# #.# #.#####.#.###+## ####.##.# #...# #.#.##...## #.##.##.# #.#.#.....## ##.##.##.#  ##.###.## ##.# ##...##.####.<.##.####.#.'.#.# ##...##.#.#.# %h ] ##..##.#.##.###.##..##).##.#.#.....###.# ####..#.##.....@..## #.# ####..# >###.##....##'## #.# #.....# .###.###... #.# #.###.##.## .....# ######.# #.# .##### ##.#.#### .### ##.# #.#%h %h 9@.%h| -8 _%h< %hW %hj8  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h[=4  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h# %h( %hn0 %h/6 onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %hu7  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.%h #..# #....##....## #.##.#  #..####....##.#### #.##.####  #.......#..##.# #.......#  #.#####.#.###+####.##.#  #...# #.#.## #.##.# #.# #.#.# ##.##.##.#  ##.### ##........# ###...##..####.<.##.#### .........#.'.......#.# ###...##.#..#.........#  ##..##.#........##.###.##..# ####).##.#.#.....###.# ####..# #.....##....@...## #.# ####..# #>###.##....##'## #.# #.....# #.###.###... #.# #.###.##.## ......# ###%hR[34m###.# #........# #.##### ##.#########.####%h%h@.@%h8C===9Stone Arrow%h%h $ _Edmund shouts!%h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hM #..# #....##....## #.##.#  YellowBlue the Magician  #..####....##.#### #.##.####  Deep Elf  #.......#..##.# #.......#  Health: 45/45 ========================  #.#####.#.###+## ####.##.#  Magic: 18/21 ====================----  #...# #.#.##...## #.##.#  AC: 8Str: 5  ###.# #.#.#.....## ##.##.##.# EV: 13Int: 26  ##.###..........## ##........# SH: 0Dex: 21 ###...##...........####.<.##.#### XL:  8 Next: 82% Place: Dungeon:6 %hP.........#......@..'.......#.#  Noise: ===------  Time: 5609.3 (0.0) ###...##.#.....*...#.........#  -) Nothing wielded  ##..##.#....*...##.###.##..#  Cast: Stone Arrow ####).##.#.#.@...###.# ####..# #.....##........## #.# ####..# #>###.##....##'## #.# #.....#  @   Edmund #.###.###... #.# #.###.##.## ......# ######.# #........# #.##### ##.#########.#### Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour  (76% to hit)%h" .*..*@%h,J[*.*.%h9-*.%h*@Aim: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour  (76% to hit)%h  #..# #....##....## #.##.#YellowBlue the Magician#..####....##.#### #.##.####Deep Elf#.......#..##.# #.......#%h Health: 45/45 ========================#.#####.#.###+## ####.##.#Magic: 18/21 ====================----#...# #.#.##...###.##.#AC: 8Str: 5  ###.# #.#.#.....## ##.##.##.# EV: 13Int: 26##.###..........## ##........# SH: 0Dex: 21 ###...##...........####.<.##.#### XL:  8 Next: 82% Place: Dungeon:6 .........#......@..'.......#.#Noise: ===------  Time: 5609.3 (0.0) ###...##.#.....`...#.........#-) Nothing wielded##..##.#....`...##.###.##..#Cast: Stone Arrow ####).##.#[39;%h~ x49m.#.@...###.# ####..# #.....##........## #.# ####..# #>###.##....##'## #.# #.....#@   Edmund #.###.###... #.# #.###.##.## ......# ######.# #........# #.##### ##.#########.####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour  (76% to hit)  The stone arrow hits Edmund!!%h %h W.@.%h %h --10.3 (1%h[ %h u  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour  (76% to hit)  %h pThe stone arrow hits Edmund!! _Edmund is severely wounded.%h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hpp  #..# #....##....## #.##.#  YellowBlue the Magician  #..####....##.#### #.##.####  Deep Elf  #.......#..##.# #.......#  Health: 45/45 ========================  #.#####.#.###+## ####.##.#  Magic: 15/21 =================-------  #...# #.#.##...## #.##.#  AC: 8Str: 5  ###.# #.#.#.....## ##.##.##.# EV: 13Int: 26  ##.###..........## ##........# SH: 0Dex: 21 ###...##...........####.<.##.#### XL:  8 Next: 82% Place: Dungeon:6 %hs .........#......@..'.......#.#  Noise: ==-------  Time: 5610.3 (0.0) ###...##.#.....*...#.........#  -) Nothing wielded  ##..##.#....@...##.###.##..#  Cast: Stone Arrow ####).##.#.#.....###.# ####..# #.....##........## #.# ####..# #>###.##....##'## #.# #.....#  @   Edmund #.###.###... #.# #.###.##.## ......# ######.# #........# #.##### ##.#########.#### Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour  (severely wounded, 76% to hit)%h  #..# #....##....## #.##.#YellowBlue the Magician#..####....##.#### #.##.####Deep Elf#.......#..##.# #.......#%h Health: 45/45 ========================#.#####.#.###+## ####.##.#Magic: 15/21 =================-------#...# #.#.##...###.##.#AC: 8Str: 5  ###.# #.#.#.....## ##.##.##.# EV: 13Int: 26##.###..........## ##........# SH: 0Dex: 21 ###...##...........####.<.##.#### XL:  8 Next: 82% Place: Dungeon:6 .........#......@..'.......#.#Noise: ==-------  Time: 5610.3 (0.0) ###...##.#.....`...#.........#-) Nothing wielded##..##.#....`...##.###.##..#Cast: Stone Arrow ####).##.#[39;%h 49m.#.`...###.# ####..# #.....##....`...## #.# ####..# #>###.##....##'## #.# #.....#@   Edmund #.###.###... #.# #.###.##.## ......# ######.# #........# #.##### ##.#########.####Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour  (severely wounded, 76% to hit)%hM%h=Vq@...%h@Y+1.3 (1%h^%h~bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour  %hacw(severely wounded, 76% to hit) _The stone arrow misses Edmund.%h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZs$%hvz #..# #....##....## #.##.#  YellowBlue the Magician %hJwn #..####....##.#### #.##.####  Deep Elf %hx #.......#..##.# #.......#  Health: 45/45 ======================== %hz #.#####.#.###+## ####.##.#  Magic: 12/21 =============----------- %h2{ #...# #.#.##...## #.##.#  AC: 8%h^|+Str: 5 %h} ###.# #.#.#.....## ##.##.##.# EV: 13%h~,Int: 26 %h/ ##.###..........## ##........# SH: 0%h_,Dex: 21 %h###...##...........####.<.##.#### XL:  8 Next: 82% Place: Dungeon:6 %h.........#......@..'.......#.#  Noise: ==-------  Time: 5611.3 (0.0) %h!###...##.#.....@...#.........#  -) Nothing wielded %hZ ##..##.#........##.###.##..#  Cast: Stone Arrow %h{####).##.#.#.....###.# ####..# %h Q#.....##........## #.# ####..# %h*#>###.##....##'## #.# #.....#  @   Edmund #.###.###... #.# #.###.##.## ......# ######.# #........# #.##### ##.#########.#### %h֕@Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour  (severely wounded, 76% to hit)%h ~ #..# #....##....## #.##.#  YellowBlue the Magician  #..####....##.#### #.##.####  Deep Elf  #.......#..##.# #.......#  Health: 45/45 ========================  #.#####.#.###+## ####.##.#  Magic: 12/21 =============----------- %h C #...# #.#.##...## #.##.#  AC: 8Str: 5  ###.# #.#.#.....## ##.##.##.# EV: 13Int: 26  ##.###..........## ##........# SH: 0Dex: 21 ###...##...........####.<.##.#### XL:  8 Next: 82% Place: Dungeon:6 .........#......@..'.......#.#  Noise: ==-------  Time: 5611.3 (0.0) ###...##.#.....@...#.........#  -) Nothing wielded %h  ##..##.#........##.###.##..#  Cast: Stone Arrow ####).##.#.#.....###.# ####..# #.....##........## #.# ####..# #>###.##....##'## #.# #.....#  @   Edmund #.###.###... #.# #.###.##.## ......# ######.# #........# #.##### ##.#########.#### %h҇ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour  (severely wounded, 76% to hit)  The stone arrow hits Edmund!%h  #..#        %hv   ##+##   #...# #.#.#   ###.# #.#.#  %hʑ ... ...##.<#..... #.....)...#....  #..# ).##.#.# ... #.# >...##'## #.# ... #.#  ######.#  %h %h=  Thaumaturge6/463/22%h> =942.3 (1Stone Arrow: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour  (severely wounded, 76% to hit)  The stone arrow hits Edmund! _You kill Edmund!Your Fighting skill increases to level 3!Your Spellcasting skill increases to level 8!%hLD %h %h %h8 %h %hI %h %h %h[ %h j5==%h_ %h %h %hQ %h %h7 %hn %h %h2 j6==%h %h %h? %hd %hX %h j7==%h/ %h %h  %hY %h %hf %h %h %h h8==%h %h %hM %hM" %hM$ %h$ %h% %hq( %h( h9==%h]* %ht, %h, %h. %h 0 %h0 %h1 %h:4 %h4 i20==%h6 %hL8 %h8 %h9 %h< %h< h1==%hW> %ht@ %h@ %hB %hHD %hD %hE %hiH %hI i2===%hJ %hR %--%hU  #..####....##.#### #.##.#### #.......#..##.# #.......# #.#####.#.###+## ####.##.# #...# #.#.##...## #.##.# ###.# #.#.#.....## ##.##.##.%hHV { ##.###..........## ##........ ####...##..####.<.##.## ..........#...'.......#.# ####...##.#%hV .#.........#  ##..##.#........##.###.##..#####).##.#.#.....###.# ####..# %hV y #.....##..... #.# ####..#  #>###.##....##'## #.# #.....# #%hW #.###.###... #.# #.###.##.## .......# ######.# #........ ##.##### ##.#########.##%hWW ## ##.### .......# #.#%h[ 037.3 (25.0)%hW^ G--8.3 (26%hb %hf  Things that are here: _a +0 flail of protection; a +0 leather armour; the human corpse of Edmund%h 3%h< %h %h %h _%hb %h+ :==%h  %h~ %hC ,%h! %h) %h, ,%hM. %h(0 %h1 ,%h 3 %h4 %h6 ,%hu7 %hA: @  There is an open door here.%h!< %hl<  _%h= %h(? %h@ ,%hA %h[C %hD %hBE %hE %h/G %hMH %hH %hI %h9J %hK %hK %hL %hM %hN %hDO %hO %hP %hQ %h1R %hR %hS %hT %hU %hzU %hXV %h_W %hW %hX %hX %hY %h8Z %hZ %h^ %h_ ,%h.` %ha %h#c ,%hc %hve %hdf %hf %h,g %hh %hi %hj %huj %h,%h>?%h@%hKB,%hB%hED%hiE,%hF%h%h%@,%hA%hB%h5D%hD%hkE%hF%hbI,%hJ%h'L%hM,%hN%hP%hT,%hIU%hW%h^. ##...### #. ##.#### # ## #.# %h]_ .. .. #.# # #..##. #.# ## #.....# #.### ##. #....?. #.#.## ##.. ...#...######.)..####... S......@........)...'...-- ...#..$######....####...%ha #### #.#.## ##.# #####.##### ### #.......#.. #.###.#.#.# ### S   adder (asleep) #.# #.#.#.# ##.. #.# #.#.#.###... #.# #...........%h)g056.3 (34.0)%hhG--7.3 (35%hl%hnY _An adder comes into view.%hi   ##.##  # ## #.# %hf .. .. #.#  #..##. #.#  #.....# #.###  #....?.   %h$...#...######.) S......@........) ...#..$######.. #### #.#.##  %hI#####.#####  ..#..  .#.# %hY #.# #.#.#.#  #.# #.#. #.# #....%h3    ##.##  # ## #.# %h5  .. .. #.#  #..##. #.#  #.....# #.###  #....?.  %h/  ...#...######.) S......@........) ...#..$######.. %h #### #.#.##  #####.#####  .%h m .#.#  #.# #.#.#.#  #.# #.#. #.# #....%h %hw %h %hֹ ] _An adder is nearby!%h*P    ##.##  # ## #.#  .. .. #.#  #..##. #.#  #.....# #.###  #....?.   ...#...######.) S......@........) ...#..$######.. #### #.#.##  #####.#####  %h# Deep Elf%h ##. ### .# #.#%h eHealth: 51/51 ========================%h W.... .. .# #.#%h wMagic: 20/23 ====================----%h ~#..##. .# #.#%h H# AC: 8%h Str: 5#.....#.# #.### ## EV: 13Int: 28.#....?.. #.#.## ##. SH: 0Dex: 21....#...######.)..####.. XL:  9 Next:  1% Place: Dungeon:6...````@.........)...'.. Noise: ---------  Time: 5758.3 (0.0)....#..$######....####.. -) Nothing wielded. ##### #.#.## ##. Cast: Stone Arrow#####.##### ###.......#..#.###.#.#.# ## S   adder#.# #.#.#.# ##.#.# #.#.#.###..#.# #.......... _The adder hisses angrily.  Casting: Stone Arrow (%hV !safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h 0Aim: an adder (60% to hit)%hsP %hU  %hV  Casting: Stone Arrow (safe; 1% risk of failure)%h#X Lonfirm with . or Enter, or press ? or * to list all spells.%hlY |Aiming: Stone Arrow (safe; 1% risk of failure)  %hZ TPress: ? - help, Shift-Dir - straight line  %h[ DAim: an adder (60% to hit)  %h8] +The stone arrow misses the adder.%h^ %hk %hl s%hm L.S..%hn ws   scorpion (wandering)%hp QS   adder%hBs %ht ==%hu 9.3 (1%h| %h  %hq %h 7_A scorpion comes into view.%hq %h~  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h̝ ##...### # YellowBlue the Thaumaturge # .# ##.## # Deep Elf ##. ### .# #.#  Health: 51/51 ======================== .... .. .# #.#  Magic: 17/23 =================------- #..##. .# #.# # AC: 8Str: 5 #.....#.# #.### ## EV: 13Int: 28 s#....?.. #.#.## ##. SH: 0Dex: 21 ....#...######.)..####.. XL:  9 Next:  1% Place: Dungeon:6 ....S**@.........)...'.. Noise: ==-------  Time: 5759.3 (0.0) ....#..$######....#%hN###.. -) Nothing wielded . ##### #.#.## ##. Cast: Stone Arrow #####.##### ## #.......#..  #.###.#.#.# ## s   scorpion (wandering) #.# #.#.#.# ##. S   adder #.# #.#.#.###.. #.# #.......... _A scorpion comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)%hk +%hH)##...### # YellowBlue the Thaumaturge#.# ##.### Deep Elf##. ### .# #.#Health: 51/51 ========================.... .. .# #.#Magic: 17/23 =================-------#..##. .# #.## AC: 8Str: 5#.....#.# #.### ## EV: 13Int: 28s#....?.. #.#.## ##. SH: 0Dex: 21....#...######.)..####.. XL:  9 Next:  1% Place: Dungeon:6....S``@.........)...'.. Noise: ==-------  Time:%hq[37m 5759.3 (0.0)....#..$######....####.. -) Nothing wielded. ##### #.#.## ##. Cast: Stone Arrow#####.##### ###.......#..#.###.#.#.# ## s   scorpion (wandering)#.# #.#.#.# ##. S   adder#.# #.#.#.###..#.# #..........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)  The stone arrow hits the adder!%h=.s.S.s8=60.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (60% to hit)  The stone arrow hits the adder! _The adder is almost dead.%h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hj ##...### # YellowBlue the Thaumaturge # .# ##.## # Deep Elf ##. ### .# #.#  Health: 51/51 ======================== .... .. .# #.#  Magic: 15/23 ===============--------- #..##. .# #.# # AC: 8Str: 5 #.....#.# #.### ## EV: 13Int: 28 .#....?.. #.#.## ##. SH: 0Dex: 21 .s..#...######.)..####.. XL:  9 Next:  1% Place: Dungeon:6 .....S*@.........)...'.. Noise: ==-------  Time: 5760.3 (0.0) ....#..$###%h###....####.. -) Nothing wielded . ##### #.#.## ##. Cast: Stone Arrow #####.##### ## #.......#..  #.###.#.#.# ## s   scorpion #.# #.#.#.# ##. S   adder #.# #.#.#.###.. #.# #.......... _The adder is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 60% to hit)%h0p+%hwq %hqa##...### # YellowBlue the Thaumaturge%hur %hrS# .# ##.## # Deep Elf%hjs %hs##. ### .# #.#  Health: 51/51 ========================%hgt %ht.... .. .# #.#  Magic: 15/23 ===============---------%hfu %hu#..##. .# #.# # AC: 8%h\v-Str: 5%hv %hww#.....#.# #.### ## EV: 13%hw-Int: 28%hmx %hx.#....?.. #.#.## ##. SH: 0%hhy-Dex: 21%hy %hhz*.s..#...######.)..####.. XL:  9 Next:  1% Place: Dungeon:6%hz %hf{1.....S.@.........)...'.. Noise: ==-------  Time: 5760.3 (0.0)%h{ %hg|....#..$######....####.. -) Nothing wielded%h| %hX}. ##### #.#.## ##. Cast: Stone Arrow%h} %hD~#####.##### ##%h~ %h?#.......#.. %h %h3#.###.#.#.# ## s   scorpion%h  #.# #.#.#.# ##. S   adder #.# #.#.#.###.. #.# #..........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 60% to hit)  The stone arrow hits the adder!%h %h%h %h %h|# .# ##.## %h %h##. ### .# #.# %h %ht_.... .. .# #.# %h %hn#..##. .# #.# %h %ha'#.%h׋2 #.### %hP %hnj(.#.%hA %h %h+ %h'4.s.%h4##.)%h %hy.....†`@.........)%h %h ...%h*##.%h~ %h2. ##### %hs %h %h\%h͔ %hF %h%h, %hɖ %hV  #.#   #.#  #.# %h"%h@$3.s%h:%.%hSM%hN2%hN1.3 (1%hOStone Arrow%hIP%h4Y%h^%h_Lonfirm with . or Enter, or press ? or * to list all spells.%hQ`|Aiming: Stone Arrow (safe; 1% risk of failure)  %haTPress: ? - help, Shift-Dir - straight line  %hb{Aim: an adder (almost dead, 60% to hit)  %hb(The stone arrow hits the adder! %hc>_You kill the adder!%h)..s--2Stone Arrow%hP  %hj] t`` The stone arrow hits the scorpion!%h ?.s.3--==3 _The scorpion is severely wounded.%h1N  The stone arrow hits the scorpion!%ha4†`%h:C%h%h!.%h%hv10%hC(-----%h°5%hA 4%h±Stone Arrow%h>%h%h %h%hj(_You kill the scorpion!%h)%h) 1=--%h %hA %h! 12%h /==%h %h %h %h %h %h %h %h% %h %h %hH 3%h /==%h8 %h %h %h %h %h %hl %h 4%ha /==%h %h9 %hP %h %h` %hi %h% %ho %h %h2 %h 5%h) /==%h %h %h8# %h# %hE% %hM' %h' %hA) %h+ %hz, %h, 6%hp- /==%h- %h4/ %h?1 %h2 %ha3 %hF5 %h5 %h:7 %h9 %h: %h; 7%hz; /==%h; %h<= %h6? %h? %hOA %hNC %hD %h{D 8%hD /==%hmE %hF %hH %hfI %hJ %hM %hN %hO %hQ %hR %h2S 9%hS /==%h$T %hU %hW %hX %hjZ %h\ %hc %hIe %hg %hh %h7i 20%hi /==%h0j %hk %hm %hGn %ho %hq %hr %hs %hu %hv %hw 1%hx /==%hx %hy %h| %h| %h~ %hX %h %h[ %h~ %h; %h 2%hA /==%h %hÈ %h %hދ %ha %h %h֐ %ho 3%h 0===%h %h %h1 %h %hl %h %h %h %hH %hM  %h %hx (_You now have 83 gold pieces (gained 9).%h %h %h5 %h %h %h %h %hs ==%h %hh %ho %hK %h %hT %h %h p #..[.#.# %h  %h 3#......# %h  %h ##...###%h y #. .# ##.##%h ~###. ####.# #.#%h  %h #.... ..#.# #.# %h #..##.#.# #.# %h! #.....#.# #.### #%h) #.#....@..# #.#.## ##%h* --%h w#....#...######.)..####.....†...........)...'#....#...######....####.#.#.###### #.#.## ##%h # ## #####.##### %h 7 #.......#.. %h A #.###.#.#.# #%h w #.# #.#.#.# ##%h %hp %hh 804.3 (4%hh 0.0)%h %h --%h %5.3 (41%h %hV  %h %hd _m - a scroll of identify%h%hP%h7%h%%h%h_%he,%h%h%hc,%h9%h%hE,%h%h%h,%h%h%h,%h} %h %hH ,%h %hT%h,%hS%h=%hm%h%h%%hb%hh%h%h%hF%hb%h%h%h%hN%h%h%h%h%h %hg%ht %h!%h "%hn"%hc#%h$%h$%hW%%h'%h-u # ## ####### # #.#.....# # #.......####### ###.............# #%h0@F........#####.#  #.#...@.# #.#######  #.....# #.......#  #.##### ###..####.#  #' #.......#.# . #.#..##.#.# .  #.#.....#.# F   Prince Ribbit (asleep) #.#.......# #....#...#### ......†......%hF5-22.3 (17%h`7,3.3 (18%h:%h<^ _Prince Ribbit comes into view.%h P # #######  #.#.....#  #.......#######  ##.............#  F........#####.#  #.#...@.# #.  #.....# #.%hv  #.##### ###..  #' #.......#.#  . .#.#  . .#.#  %h A...#  †%ha # #######  %hc#.#.....#  #.......#######  ##.............#  F........#####.#  #.#...@.# #.  %hcg#.....# #.  #.##### ###..  #' #......%hUd . . . %hg.#.#  . †%hnm%h,p%hv%hyb _Prince Ribbit is nearby!%h^Y# #.#######  #.#.....#  #.......#######%h_n #.......#  F..#####.#  #.#.....# #.#######  #..@..# #.......#  #.##### ###..####.#%hb` #' #.......#.# . #.#..##.#.# #.#.....#.# %h_ad#.#.......# #....#...###  ......†.....  #....#...### %hi%hyn84.0) _%hu%hw%hf3%hg%h@l%hu%h}#. #.####### #.#.....# #.......####### ##.............# F..#####.# #.#.....# #.###### #.....# #....... #@##### ###..####. #'# #.......#. ... #.#..##.#.Stone Arrow ..... #.#.....#. ......F #.#................ #....#...# F   bullfrog (asleep)+.........' ......†...#.....$...###....#...# #.#.######%h܆x 6.3 (2  A bullfrog comes into view.%h+7.3 (3%h!%hR+ _Found 10 gold pieces.%h# ########.#.......########.......F..##### #.#.....# #.###### #.....# #........##### ###..#### #.......#...##..###.....#..%hP #......F#.#...# #....#...#+'.......†...#.....$...###....#...##.......## #.#.######%h %h +8.3 (1%h_ %h" Q _There is an open door here. %hK H  The stone arrow hits the bullfrog!! %hc ```† %hU-.. %h0----8==9Stone Arrow %hc %hpL _You kill the bullfrog! %h 3 %hB  %h *1=--- %h  %h" ~2== %h$  %hI( , %h4*  %hC- , %h.  %h< i -- _You start resting. %hkC ,36.3 (7 %hD 3===--7.3 (8 %hH  %hJ % _Magic restored. %h  %h  Your spells (describe)TypeFailure Level a - SandblastEarth1%1  b - PasswallEarth1% %h 3  c + Stone ArrowConjuration/Earth 1% 3 d - Brom's Barrelling BoulderConjuration/Earth3%4 Select a spell to describe[!]/[I] toggle spell headers %h= %hCC %hH#.#######YellowBlue the Thaumaturge#.#.....#Deep Elf#.......#######Health: 51/51 ========================##.............#Magic: 23/23 ========================F........#####.#AC: 8Str: 5#.#.....# #.###### EV: 13Int: 28#.....# #....... SH: 0Dex: 21 %hJ#.##### ###..####. XL:  9 Next:  8% Place: Dungeon:6#@# #.......#. Noise: ---------  Time: 5837.3 (0.0)#...# #.#..##.#. -) Nothing wielded#.....# #.#.....#. Cast: Stone Arrow#......†# #.#.......#.........# #....#...#+.........'.......†...#.....$...###....#...###.......## #.#.#######.## _Found 10 gold pieces. _There is an open door here.  The stone arrow hits the bullfrog!! _You kill the bullfrog! _You start resting. _Magic restored. %hN %hO %hHS %h U %h %hInventory: 19/52 slots Missiles (go to first with ()  q - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 pair of gloves (worn)  n - a +1 hat of intelligence (worn) Jewellery (go to first with "=)  c - a +6 ring of dexterity (worn)  k - a +4 ring of protection (worn) Scrolls (go to first with ?)  d - a scroll labelled DUM EMNEEHAR  g - a scroll labelled NYODUE OMESK  h - 2 scrolls of blinking  l - a scroll labelled HOTECE PIATISTm - a scroll of identify  o - 2 scrolls of teleportation  r - 2 scrolls labelled YPTAOCLO TEOM Potions (go to first with !)  b - a potion of magic  e - 2 potions of lignificationf - 3 potions of cancellation  j - 3 potions of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h~U #.#######YellowBlue the Thaumaturge#.#.....#Deep Elf#.......#######Health: 51/51 ========================##.............#Magic: 23/23 ========================F........#####.#AC: 8Str: 5#.#.....# #.###### EV: 13Int: 28#.....# #....... SH: 0Dex: 21#.##### ###..####. XL:  9 Next:  8% Place: Dungeon:6#@# #.......#. Noise: ---------  Time: 5837.3 (0.0)#...# #.#..##.#. -) Nothing wielded#.....# #.#.....#. Cast: Ston%hX e Arrow#......†# #.#.......#.........# #....#...#+.........'.......†...#.....$...###....#...###.......## #.#.#######.## _Found 10 gold pieces. _There is an open door here.  The stone arrow hits the bullfrog!! _You kill the bullfrog! _You start resting. _Magic restored.%h%Read which item? Scrolls  d - a scroll labelled DUM EMNEEHAR  g - a scroll labelled NYODUE OMESK  h - 2 scrolls of blinking  l - a scroll labelled HOTECE PIATISTm - a scroll of identify  o - 2 scrolls of teleportation  r - 2 scrolls labelled YPTAOCLO TEOM [!] read|quaff[?] describe selected%h #.#######YellowBlue the Thaumaturge#.#.....#Deep Elf#.......#######Health: 51/51 ========================##.............#Magic: 23/23 ========================F........#####.#AC: 8Str: 5#.#.....# #.###### EV: 13Int: 28#.....# #....... SH: 0Dex: 21#.##### ###..####. XL:  9 Next:  8% Place: Dungeon:6#@# #.......#. Noise: ---------  Time: 5837.3 (0.0)#...# #.#..##.#. -) Nothing wielded#.....# #.#.....#. Cast: Ston%h Ue Arrow#......†# #.#.......#.........# #....#...#+.........'.......†...#.....$...###....#...###.......## #.#.#######.## _Found 10 gold pieces. _There is an open door here.  The stone arrow hits the bullfrog!! _You kill the bullfrog! _You start resting. _Magic restored.Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled DUM EMNEEHAR  g - a scroll labelled NYODUE OMESK  l - a scroll labelled HOTECE PIATIST  r - 2 scrolls labelled YPTAOCLO TEOM[?] describe selected%hd#.#######YellowBlue the Thaumaturge#.#.....#Deep Elf#.......#######Health: 51/51 ========================##.............#Magic: 23/23 ========================F........#####.#AC: 8Str: 5#.#.....# #.###### EV: 13Int: 28#.....# #....... SH: 0Dex: 21#.##### ###..####. XL:  9 Next:  8% Place: Dungeon:6#@# #.......#. Noise: ---------  Time: 5837.3 (0.0)#...# #.#..##.#. -) Nothing wielded#.....# #.#.....#. Cast: Ston%h8e Arrow#......†# #.#.......#.........# #....#...#+.........'.......†...#.....$...###....#...###.......## #.#.#######.## _Found 10 gold pieces. _There is an open door here.  The stone arrow hits the bullfrog!! _You kill the bullfrog! _You start resting. _Magic restored.  As you read the scroll of identify, it crumbles to dust.%h:8.3 (1%h %h%h1_r - 2 scrolls of fear%h%hǦ %h; 7#. #.#######  #.#.....#  #.......########.............# F........#####.# #.#.....# #.######....# #......40.3 (2 #.##### ###..### #'# #..#...# #.#..##.#.#.....# #.#.....#.#.# #.........# +..'. #.....$...### %hQM.. ######  #######..###.........F...####.# #.######.....# #.......##### ###..####'# #.......#.F   Prince Ribbit (asleep)............1.3 (1Stone Arrow%hm  ```F  The stone arrow hits Prince Ribbit!  Prince Ribbit is moderately wounded.%h W  Prince Ribbit croaks.%h@ 4....%h& 8%h< 0%hD ----%hG ===%hI 2%h\ Stone Arrow%h" ,%h  %hK %h H_Prince Ribbit hops awkwardly around.%h~ %hJ_1=---F---Stone ArrowF   Prince Ribbit  .. #. #.#######  #.#.....#  #.......#######  ..###.............#  ......F.....#  #.#@....# 3 #.....#  #.#####  #'#  #...#  #.....#  #......†#  #.........#  † _You start resting.%hS .. #. #.#######  #.#.....#  #.......#######  ..###.............#  ......F.....#  #.#@....#  #.....#  #.#####  #'#  #...#  #.....#  #......†#  #.........#  †--- _Prince Ribbit is nearby!%h &``%h0J.F45---18---==4 _The stone arrow misses Prince Ribbit. Prince Ribbit hits you.%hr  The stone arrow hits Prince Ribbit!%h@b  Prince Ribbit is severely wounded.5------5 %hq_Prince Ribbit misses you. Prince Ribbit barely misses you.%hAr  The stone arrow hits Prince Ribbit!%hl  Prince Ribbit is almost dead.%hrd3-----6%h%h/@ _Prince Ribbit hits you but does no damage.%hݼ I  The stone arrow hits Prince Ribbit!!%h X.%hH 8.%h k 7/52---10-----17Stone Arrow%hWp %hs M _You kill Prince Ribbit!%h%h0%h%hB,%h1=--8=12==%h%h,%hԯ%h,%hñ%h%h9=3==%h%hc%hǵ%h;%h4==%hB%h%hL50=%h%h,%hu%h %hj5==%h%hC1=6==%h%hf,%h%ha2=%hm%h1 _HP restored.%h%j7==%h%h@,%h%h%hRj8==%h%hIO=%h%h%h(%h%h%h2h9==%h%h%hQ%h%h%h,%h%hi20==%h%h%h)%h%h%h %h%h%hFh1==%h%h%h]%h%h%hY%h%h%h{h2==%h %h=%h%h&%h_%hi3===%hb%h4 _Magic restored.%h/3%h%hR%h,%h%h %h'%h%h%hE@  There is an open door here.%h9== %hH_%h%h^%h,%h>%h%hN,%h%hz %h %h" %h %h %h.%h%hs%h%h,%h%hE,%h %h M _You now have 93 gold pieces (gained 10).%hF3%h %h"%h#%h]$,%h%%h&%h',%h(%h)%h*,%h,@  There is an open door here.%h-%hS. _%h.%h0%hd2%h2,%h4%hJ5%h5%h66%h9%hg;,%h;%h==%hP>,%h>%h?%h@%h.A%hB%hB%hEEB%hE%hF%huG,%hI%hJ%h+K%hK%h8N7 _You open the door.%hO3%hP%hS@  There is an open door here.%hU%h V _%hV%hX%h-Z,%h [%h\%h],%h^%hg+.........'.......†.......#.........###....#...#######.......## #.#.############.## #.### ####### #.#... ##.# #.## ####'.# #.# #...#.# #.# #@#.### #.# --#...#.# #.# #...##.# #.# %huh^#.#. ..# #.##...#. ##. #..+## ## . #### . %h9l1909.3 (62.0)%hmH--10.3 (63%hp%hrc _m - a scroll labelled AGIOCZ ZUYDGH%h3%hR%h!%hE* _You open the door.%hF@  There is an open door here.%hH%hI _%hJJ%hQn%hQ,%hS,%hT,%hQU%hV%hW,%hsX%hY%hZ%h[%h{[%hk\%h]%h(^%h^%h@_%hc`%h`%hVa%ha%hb%hc,%hd%he%hUf,%hl%hCn ###   #. .   #j . #####   #. #.###.#..  %hp#.######### #....#.#  #.........# #.##...  #..##...#.# #.#...##  #..#.###..###.#.#...  #..@.# #....#...#.##  ##.#.# #..#.'#####   #.##...#.####   #........#   ##########   .# j   gnoll (asleep)  ########.#####  #.....##.#....  #.....########.#.###%h/s-29.3 (19%hvj.jj%hzx-30.3 (20%hZ{%hs _A gnoll comes into view. It is wielding a +0 flail.%h{V ######.##  #. ###  #. .   #.%h}B . ####  #j #.###.#.  #.######### #....#.  #.........# #.##...  #..##...#.# #.#...#  #.@#.###..###.#.#..  #....# #....#...#.# #.#.# #..#.'######  #.##...#%h..####  #........# ##########    .#  ####### #.####  #.....# #.#...%h[%h.j1.3 (1.0)Stone Arrow%h%hə%hQr E  The stone arrow hits the gnoll!!%hw t)``%h +..%h 0----9==2Stone Arrow%hF' %h"+ I _You kill the gnoll!%h~3%h%h1=---%h,%h{%h8~2==%h%h ,%h%h %h%h%h%h$i3===%h%ha%h\ .......  #j.######.#  #.# ###  #.# .   #.# . ###  #.# #.###.# %h #)######### #....#  #.........# #.##..  #@.##...#.# #.#.--  #..#.###..###.#.#.  #....# #....#...#. #.#.# .#.'#####  #.##...#.####  #........#j   gnoll bouda (asleep) ##########   .#  ####### #.###%h: 40.3 (8  A gnoll bouda comes into view. It is wielding a +0 whip.%hr.jj%h,4==1.3 (9%h%h- _The gnoll bouda shouts! %hA.#j##.........######.j ###  . ##.# #.###)######### #....#......#.##...#.# #.#..#.###..###.#....# #....#...#. %hY##.#.# #..#.'#######...#.####........j   gnoll (wandering)##########  # %hT %h %h}  A gnoll comes into view. It is wielding a +0 club. %h j.jj 2 gnolls (1 polearm, wandering) %hG--2.3 (1Stone Arrow %h8 %h2s _A gnoll comes into view. It is wielding a +0 spear.!%h  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.  Nothing appears to happen.!%hR!%hsu .jjjjswift!%h"2)  The gnoll shouts! x2; You hear a shout!!%h0----===3Contam !%h!%h}\ _The gnolls pick up the pace!"%h@M ``` "%h@;The stone arrow hits the gnoll bouda!"%h"%hYr  The gnoll bouda is heavily wounded."%h"%h8j.j.)"%hPj 3 gnolls (1 polearm, swift)"%hl18-------4"%h<"%h6s _A gnoll comes into view. It is wielding a +0 flail.#%he  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#%hC)( #........ YellowBlue the Thaumaturge ##. ##....... Deep Elf #%h)#jj ######.# Health: 52/52 ======================== #j# ### Magic: 14/23 ==============---------- #.# .  AC: 8Str: 5 #j# . ### EV: 13#%hs*Int: 28 #.# #.###.# SH: 0Dex: 21 #)######### #....# XL:  9 Next: 19% Place: Dungeon:6#%h- #@........# #.##.. Noise: ==-------  Time: 5944.3 (0.0) #..##...#.# #.#... -) Nothing wielded #..#.###..###.#.#. Cast: Stone Arrow #....# #....#...#. Contam  ##.#.# #..#.'##### #.##...#.####  j   gnoll bouda #........#  jjj 3 gnolls (1 polearm, swift) ##########  .# _A gnoll comes into view. It is wielding a +0 flail.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.#%hg jj*j**@$%h #........ YellowBlue the Thaumaturge ##. ##....... Deep Elf #jj ######.# Health: 52/52 ======================== #j# ### Magic: 14/23 ==============---------- #.# .  AC: 8Str: 5 #j# . ### EV: 13Int: 28 #.# #.###.# SH: 0Dex: 21 #)######### #....# XL:  9 Next: 19% Place: Dungeon:6 #@........# #.##.. Noise: ==-------  Time: 5944.3 (0.0) #..##...#.# #.#... -) Nothing wielded #..#.###..###.#.#. Cast: Stone Arrow$%h6 #....# #....#...#. Contam  ##.#.# #..#.'##### #.##...#.####  j   gnoll bouda #........#  jjj 3 gnolls (1 polearm, swift) ##########  .# _A gnoll comes into view. It is wielding a +0 flail.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target$%hY $%h Casting: Stone Arrow (safe; 1% risk of failure)$%huLonfirm with . or Enter, or press ? or * to list all spells.$%h Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  $%h LPress: ? - help, Dir - move target  $%hC!-You send a boulder barrelling forward!  $%h!*Your boulder barrels into the gnoll bouda!$%h"$%h($%h)$%h)8 ##. $%h<*M #j. $%h+  #j#  #j# .  #.# .  #*#  #○#########  #@  #..##...#.#  #..#.###. #....#  ##.#.# $%h5,W #.##.$%h,Y jjj 3 gnolls (1 polearm, swift)$%hV- #........# *   boulder (minion, rolling)$%h-T #######$%he. $%h. $%hb/ $%hU$%hfV20$%hW=$%h]X5.3 (1$%h^$%h0c $%hc$%hd+_You kill the gnoll bouda!$%hPe%%h:%%hJ>%%hK?%%h@%%hB%%hC%%hzD%%hMi..jj%%hO0---6%%hW:○%%h[P _Your boulder is destroyed!&%h1W  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&%hp #........ YellowBlue the Thaumaturge ##. ##....... Deep Elf #.. ######.# Health: 52/52 ======================== #j# ### Magic: 10/23 ==========-------------- #.# .  AC: 8Str: 5 #j# . ### EV: 13Int: 28 #j# #.###.# SH: 0Dex: 21 #○######### #....# XL:  9 Next: 20% Place: Dungeon:6 &%htf#@........# #.##.. Noise: ---------  Time: 5946.3 (0.0) #..##...#.# #.#... -) Nothing wielded #..#.###..###.#.#. Cast: Stone Arrow #....# #....#...#. Contam  ##.#.# #..#.'##### #.##...#.####  jjj 3 gnolls (1 polearm, swift) #........#  ##########  .# _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.&%hX *j*jj*@'%h #........ YellowBlue the Thaumaturge ##. ##....... Deep Elf #.. ######.# Health: 52/52 ========================'%hƹ #j# ### Magic: 10/23 ==========-------------- #.# .  AC: 8Str: 5 #j# . ### EV: 13Int: 28 #j# #.###.# SH: 0Dex: 21 #○######### #....# XL:  9 Next: 20% Place: Dungeon:6 #@........# #.##.. Noise: ---------  Time: 5946.3 (0.0) '%h{H#..##...#.# #.#... -) Nothing wielded #..#.###..###.#.#. Cast: Stone Arrow #....# #....#...#. Contam  ##.#.# #..#.'##### #.##...#.####  jjj 3 gnolls (1 polearm, swift) #........#  ##########  .# _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target'%h   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  '%hZThe gnoll hits your boulder but does no damage.  Your boulder barrels into the gnoll!'%ht ##.  #..  #j# '%h) #j# .  #j# .  #*#  #°#########  #@  #..##...#.#  #..#.###. #....#  ##.#.# '%h #.##. , 1 ally t…) #........# *   boulder (minion, rolling) #######'%h1k1====7.3 (1'%hC'%h/*'%hY _The gnoll is almost dead.(%h+`##.#. ######.#j# ##. ###*#.###.°######### #............# #.##..##...#..###..###.#.#..# #....#..#.#.# #..#.'##### #.##...#.####(%hc,.......# ######## .#########.###(%h;I  Your boulder barrels into the gnoll!(%h,<(%h=X  You kill the gnoll!(%h>>(%h>(%hwD.○) 2 gnolls (1 polearm, swift)(%hv1---8○ _Your boulder is abraded by the wall and falls apart.(%hD . ######.## ##j. ###(%hE m○#.###.)######### #............# #.##..##...#..###..###.#.#..# #....#..#.#.# #..#.'##### #.##...#.#### ......######### .#########.###(%hH B.......(%hH (%hI (%hM a.°j(%hN B---9(%hR (%hU )%h # ##. j###°#.###.j######### #............# #.##..##...#..###..###.#.#)%h..# #....#..#.##.'##### #.##...#.#### .......# ######## .#########.###.....)%h2..#######.#.#)%hP)%h2)%h)%h!R))j)%h"u12==50)%h*)%h*-)%h W  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)%hz I #.# ### YellowBlue the Thaumaturge #.# .  Deep Elf #)# . ### Health: 52/52 ======================== #)# #.###.# Magic: 8/23========---------------- #j######### #....# AC: 8Str: 5 #j........# #.##.. EV: 13Int: 28 )%h} #..##...#.# #.#... SH: 0Dex: 21 #..#.###..###.#.#. XL:  9 Next: 21% Place: Dungeon:6 #@...# #....#...#. Noise: ---------  Time: 5950.3 (0.0) ##.#.# #..#.'##### -) Nothing wielded #.##...#.####  Cast: Stone Arrow #........#  Contam  ##########  .#  jj 2 gnolls (1 polearm, swift) ####### #.### #.....# #.#.. #.....########.#.# _Your boulder is abraded by the wall and falls apart.  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.*%h ***jj**@*%h #.# ### YellowBlue the Thaumaturge #.# .  Deep Elf #)# . ### Health: 52/52 ======================== #)# #.###.# Magic: 8/23========---------------- #j######### #....# AC: 8Str: 5 #j........# #.##.. EV: 13*%hInt: 28 #..##...#.# #.#... SH: 0Dex: 21 #..#.###..###.#.#. XL:  9 Next: 21% Place: Dungeon:6 #@...# #....#...#. Noise: ---------  Time: 5950.3 (0.0) ##.#.# #..#.'##### -) Nothing wielded #.##...#.####  Cast: Stone Arrow #........#  Contam  ##########  .#  jj 2 gnolls (1 polearm, swift) ####### #.### #.....# #.#.. #.....########.#.# _Your boulder is abraded by the wall and falls apart.  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target*%hO*%hhYou send a boulder barrelling forward! Your boulder barrels into the gnoll!*%hm  #.#  #.# .  #)# .  #)#  #j###  #j..  #*.  #○.#.# #@...# *%h( ##.#.#  #.  #..  ####.# , 1 ally ta…)  *   boulder (minion, rolling)    The gnoll is moderately wounded.*%h====1.3 (1*%hy:**%hxK _Your magical contamination has completely faded away.+%hMI  Your boulder barrels into the gnoll!+%h  The gnoll is almost dead.The gnoll hits your boulder with a +0 flail!+%hMj.○°)+%h0---2+%ht9°+%hP _Your boulder is destroyed!+%h +%hO +%h +%h +%h1 t))jj.+%h f9=---3+%h +%h2 ,%h ,%hPQ Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,%h #.# ### YellowBlue the Thaumaturge #.# .  Deep Elf #)# . ### Health: 52/52 ======================== #)# #.###.# Magic: 5/23=====------------------- #)######### #....# AC: 8Str: 5 #j........# #.##.. EV: 13Int: 28 #j.##...#.# #.#... SH: 0Dex: 21 #..#.###..###.#.#. XL:  9 Next: 21% Place: Dungeon:6 #@...# #....#...#. Noise: ---------  Time: 5953.3 (0.0) ##.#.# #..#.'##### -) Nothing wielded #.##...#.####  Cast: Stone Arrow,%h+L #........#  ##########  .#  jj 2 gnolls (1 polearm, swift) ####### #.### #.....# #.#.. #.....########.#.# _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  ,%hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.,%hu ****jj*@,%hO  #.# ### YellowBlue the Thaumaturge #.# .  Deep Elf #)# . ### Health: 52/52 ======================== #)# #.###.# Magic: 5/23=====------------------- #)######### #....# AC: 8Str: 5 #j........# #.##.. EV: 13Int: 28 #j.##...#.# #.#... SH: 0Dex: 21 #..#.###..###.#.#. XL:  9 Next: 21% Place: Dungeon:6 #@...# #....#...#. Noise: ---------  Time: 5953.3 (0.0) ##.#.# #..#.'##### -) Nothing wielded #.##...#.####  Cast: Stone Arrow #........# [1,%h~ :K ##########  .#  jj 2 gnolls (1 polearm, swift) ####### #.### #.....# #.#.. #.....########.#.# _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  The gnoll hits your boulder with a +0 flail.r boulder barrels into the gnoll!,%h0 d #.#  #.# .  #)# .  #)#  #)###  #...  #*j  #○.#.# #@...#  ##.#.#  #.  #.. ####.# j   gnoll (polearm, swift, ally target)  ,%h *   boulder (minion, rolling)   ,%h 5===4.3 (1,%hڭ :*,%h_ I _You kill the gnoll!-%hR W  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%h  #.# ### YellowBlue the Thaumaturge #.# .  Deep Elf-%hn  #)# . ### Health: 52/52 ======================== #)# #.###.# Magic: 2/23==---------------------- #)######### #....# AC: 8Str: 5 #.........# #.##.. EV: 13Int: 28 #*j##...#.# #.#... SH: 0Dex: 21 #○*#.###..###.#.#. XL:  9 Next: 21% Place: Dungeon:6 -%h #@...# #....#...#. Noise: ===------  Time: 5954.3 (0.0) ##.#.# #..#.'##### -) Nothing wielded #.##...#.####  Cast: Stone Arrow #........#  ##########  .#  j   gnoll (polearm, swift, ally target) -%h% R####### #.### *   boulder (minion, rolling) #.....# #.#.. #.....########.#.#Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, ally target, 79% tohit).%h^ #.#### YellowBlue the Thaumaturge #.#.Deep Elf #)#. ### Health: 52/52 ======================== #)#.%h.#.###.# Magic: 2/23==---------------------- #)######### #....# AC: 8Str: 5 #..`......# #.##.. EV: 13Int: 28 #*`##...#.# #.#... SH: 0Dex: 21 #○`#.###..###.#.#. XL:  9 Next: 21% Place: Dungeon:6 #@...# #....#...#. Noise: ===------  Time: 5954.3 (0.0) ##.#.# #..#.'##### -) Nothing wielded #.##...#.####Cast: Stone Arrow.%hOj #........# ########## .#j   gnoll (polearm, swift, ally target) ########.### *   boulder (minion, rolling) #.....##.#.. #.....########.#.#Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, ally target, 79% tohit).%h.%h :onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (covering ground quickly, ally target, 79% tohit)  The stone arrow misses the gnoll. The gnoll is no longer moving quickly..%hK  The gnoll hits you but does no damage..%h{○..°j°.).%hh-5.3 (1Stone Arrow.%hC9°.%hJJ _Your boulder is abraded by the wall and falls apart..%h_  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..%hP ○°-.%h K○°.%h e _You don't have enough magic to cast this spell./%h /%h  /%hڽCasting: Stone Arrow (safe; 1% risk of failure)  /%hFConfirm with . or Enter, or press ? or * to list all spells./%hܿ/%h  #.# ### YellowBlue the Thaumaturge #.# .  Deep Elf #)# . ### Health: 52/52 ======================== #)# #.###.# Magic: 1/23=----------------------- #)######### #....# AC: 8Str: 5 #○........# #.##.. EV: 13Int: 28 #°j##...#.# #.#... SH: 0Dex: 21 #°*#.###..###.#.#. XL:  9 Next: 21% Place: Dungeon:6 #@...# #....#...#. Noise: ==-------  Time: 5955.3 (0.0) ##.#.# #..#.'##### -) Nothing wielded #.##...#.##/%h# ##  Cast: Stone Arrow #........#  ##########  .#  j   gnoll (polearm) ####### #.### #.....# #.#.. #.....########.#.# _You don't have enough magic to cast this spell.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (87% to hit)/%h7+/%hd /%h|#.# ### YellowBlue the Thaumaturge #.# .  Deep Elf #)# . ### Health: 52/52 ======================== #)# #.###.# Magic: 1/23/%hօ=----------------------- #)######### #....# AC: 8Str: 5 #○........# #.##.. EV: 13Int: 28 #°j##...#.# #.#... SH: 0Dex: 21 #°.#.###..###.#.#. XL:  9 Next: 21% Place: Dungeon:6 #@...# #....#...#. Noise: ==-------  Time: 5955.3 (0.0) ##.#.# #..#.'##### -) Nothing wielded #.##...#.####  Cast: Stone Arrow #........#  ########## /%hd /%h'.#  j   gnoll (polearm) ####### #.### /%h0#.....# #.#.. #.....########.#.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (87% to hit)  /%hB"The blast of sand hits the gnoll!!/%h/%h? #.#  #.# .  #)# .  #)#      #°)  #°#                /%h P°)..0%h ^1==1%h 1%h% 1%h( ,1%h1%h,1%h1%hPk12==1%h1%h1%h,1%h1%h,1%h_ 1%hz"3==1%hY$1%h&,1%h'1%h+4==1%h-1%h/,1%h&11%hJ31%h91%h/;1%hX=5==1%h!?1%h!A,1%hB1%hE,1%hG1%hI;61%hJE==1%hK1%hN,1%hO1%hR,1%hNU1%hX;71%h}XE==1%h:Z1%h\,1%h^1%ha;81%haE==1%hbc1%he,1%hei1%hk,1%hzm1%hoh9==1%h~p1%hr1%ht,1%h4v1%h@x,1%hy1%h{20==1%h}1%h,1%h/1%h,1%h1%h~1==1%h1%h6,1%h51%h,1%h1%h~2==1%h1%h,1%h1%hޜi3===1%hU1%h31%h1%h,1%h+1%h01%hG,1%h1%h1%h1%h1%hٲ1%hH1%h1%h:==1%h1%h1%h,1%h1%h-1%ht,1%h(1%h*1%hk,1%h1%h1%h,1%h1%h3|  Things that are here:  a +0 flail; a gnoll corpse1%h 1%ht_1%h1%h1%h,1%h1%h]=  You see here a +0 flail.1%h 1%hr_1%h1%hm  Things that are here:  a +0 whip; a +0 robe; a gnoll corpse1%h 1%h_1%h$1%h*{  Things that are here:  a +0 club; a gnoll corpse1%h}5 _1%h1%h41%h~,1%h#1%h81%h5 ,1%h 1%h 1%h,1%h1%h1%hY,1%h1%hK1%h,1%h)1%h1%hC 1%h 1%h!1%h$1%h5&,1%h'1%hH)1%h*,1%h,,1%h-1%hl.1%h.1%h/1%h 1,1%h11%h541%hq5,1%h51%h-91%h3:,1%h:1%hC<1%hV=,1%h>1%h@1%hB,1%hB1%h&D1%hNE,1%hE1%haH1%h{I1%hI1%htJ1%hK1%hL,1%h/M1%hN1%hwO,1%hP1%hQ1%hSR1%hR1%hUX1%hV1%hdW1%hSX,1%hX1%h$Z1%h[,1%h[1%hz]1%hT^1%h^1%hI_1%h`1%ha1%ha1%h b1%hb1%hc1%h d1%hd1%h~e1%hff1%hf,1%hh1%hti1%hj,1%hj1%hk1%hxl,1%hWm1%hPn1%hn,1%ho1%hp1%hq,1%hr1%hs1%h-t,1%hVu1%h6v1%hv,1%h@x1%h{X1%h:|1%h|,1%h}1%h~1%h5,1%he1%h1%h,1%h1%h1%h,1%h1%h 1%h1%h1%h1%h1%h 1%h1%h<1%hp1%h1%h1%hy1%h|1%hz1%h1%hr1%he1%h,1%h31%h81%hH,1%hآ1%h%1%h 1%h,1%h1%h,1%h1%h1%h1%hV,1%hS1%h?,1%h1%ht1%h1%h1%h,1%h1%hu1%hB1%h\@  There is an open door here.1%h1%hT _1%h1%h~1%h,1%h1%h41%h1%h1%h 1%hf  You see here a bullfrog skeleton.1%hJ1%h _1%h;1%h1%h,1%hk1%h@  There is an open door here.1%h1%h _1%ht1%h1%h!,1%h1%hU1%hW1%h1%hF1%h1%h1%h 1%h1%h1%hz1%h1%hi1%h1%h1%h1%hZ1%h{1%hK,1%h1%h*1%h1%hj,1%h@  There is an open door here.1%h1%h _1%h1%h1%h,1%hr1%hz1%h 1%h1%h11%h1%h1%h11%h1%hX1%hm,1%h1%h1%h|  ### #.##...... .##.##.###.#1%h  . ######'.##.# #. #.###.#...#.# ###### #....#.#.### #.# #.. .....# #.##...#.# #.# ### 1%hp<...#.# #.#...##.# #.# # ###..###.#.#....## #.##### # #....#...#.###@# #.....--6097.8 (141.0) ###..#.'######...# ## 1%hg...#.#### #._.# .....##...# ########### .# ## #.########## #### .# #.#........# #.... .########.#.######.# #<####.1%h1%hF-821%h1%h&8 _Found a broken altar of Ashenzari.2%h2%h32%h2%h2%hЪ2%h«2%h2%h2%hq2%h2%h52%hҲ2%h,2%hG2%h2%h,2%hV2%hϺ2%h2%h(2%h%2%hl##....####.........###....##.......+.........'.......÷.#....####.........###....#..2%ha##.#.## ##.......## #.#.### 2%h #..### ######.## #.###  #.## #...### #.#  #.# #._.# ##.#  #)# #...######'.#  #)# #@###.#...#.# 106.8 (8.0)  #)###########....#.#.###  #.........# #.##...#.#  #))##...#.# #.#...##.#  #..#.###..###.#.#....###....# #....#...#.###.# 2%h ##.#.###..#.'######...# #.##...#.#### #._.# #........# #...#7.8 (9 _Found a shadowy altar of Dithmenos.2%h0 2%hA 2%h 2%h ,2%h 2%h 2%hY 2%h 2%hO 2%h @  There is an open door here.2%h 2%h  _2%h) 2%h 2%h 2%h 2%h? 2%h 2%h 2%h 2%ht 2%hP 2%h ,2%h92%h2%h,2%h2%h2%h`,2%h2%h 2%h 2%h. 2%h 2%h2%ht2%h 2%h2%h2%hHB2%hd  You see here an adder skeleton.2%hm5 _2%hc2%hZ2%h2%h2%h2%h2%h;!,2%h "2%h#2%h$2%hS%2%h%2%h'2%h)2%h)2%hF*2%h+2%hd-2%h-2%h.2%h>02%h12%hJ22%h32%h42%h62%h62%h72%h)92%h:2%h,;2%h;2%hr=2%h ?2%h?2%h:@2%hA2%hCC2%hC2%hoD2%hF2%h:H2%hH2%hI2%h*K2%hL2%huM2%hN2%h@P2%hR,2%hS2%hQU2%h7W,2%hYX2%hY2%hZ2%h\[2%h[2%hi]2%h^2%h_2%h `2%hub2%h4d,2%hf2%h2h2%h j,2%hfk2%hl2%hn2%h#o2%ho2%hUz2%hN|,2%hf}2%h2%hX,2%h2%ho2%h,2%h2%h2%h2%h2%h2%h2%h2%ha2%h2%h2%h2%h2%h&2%h2%h2%h/2%h2%h2%h2%h2%h2%hҠ2%hW2%hۢ2%h}2%h2%h2%h\,2%h2%hN2%hm2%h:2%h2%h,2%h2%h!2%h,2%h2%hB  Things that are here:  2%h%a +0 short sword; a +0 leather armour2%hd2%h _2%h2%h2%hv,2%h!2%h2%hY,2%hg2%hl2%h ,2%h2%h@  There is an open door here.2%h$2%h _2%h2%hu2%h,2%h2%hM2%h,2%h2%hd2%h,2%h2%h2%h2%hV2%h2%h @  There is an open door here.2%h 2%h  _2%h 2%hl2%h|,2%h2%h2%h2%h2%h2%hw2%h,2%ha2%h2%h ,2%h2%h2%h2%h22%h2%hL2%h,2%h 2%h !2%h"2%h",2%h/$2%h$2%h-%,2%hV&2%h'2%h',2%h)2%hz*2%h+2%h+2%h,2%h-,2%h9.2%ho/2%h?02%h1,3%h3%h",3%h3%h3%h,3%hn 3%h$ 3%h,3%h3%h3%h,3%h3%h3%h5,3%h3%h33%h ,3%h!3%h$3%h>&,3%h'3%h+3%hT,,3%h -3%h 13%h|2,3%h23%h63%h83%h>3%h+@3%hD3%hE,3%h>G3%hiK3%hN,3%hO3%hzS3%hU,3%hV3%hzZ3%hE\,3%h^3%hc3%hmX3%h}3%hc3%h3%hՑ,3%h33%h3%h8,3%h.3%hf3%h,3%hE3%h3%h,3%hߦ3%hv3%hF,3%h3%h3%hu,3%h3%h3%h\,3%h73%h3%h,3%h3%h3%h,3%h3%h3%h,3%h3%hi  You see here a +0 giant spiked club.3%h5 _3%h3%h3%hc,3%h3%h3%h`,3%h3%h3%hE,3%h3%h3%h,3%h3%h3%hC,3%h3%h3%h,3%hY3%h&3%hP,3%h3%h3%h,3%h3%h3%h],3%h3%h^3%h,3%h 3%h 3%h ,3%hS 3%h3%h ,3%h3%h3%h,3%h3%h3%h,3%h3%h 3%h,3%hw3%h3%hw,3%h 3%h"3%h}#,3%h=$3%h&3%h,',3%h'3%hW*3%h+,3%h,3%h.3%hU0,3%h03%h43%hk6,3%h 73%h93%h;,3%h;3%h:>3%h?,3%he@3%hC3%hBD,3%hfE3%hG3%hDI,3%hrJ3%hL3%hTN,3%hO3%hQ3%hVS,3%hT3%h\W3%hX,3%hZ3%h!\3%h],3%h,^3%hz`3%ha,3%hb3%hd3%h*f,3%hf3%hiP  There is a stone staircase leading up here.3%hjk5 _3%hl3%hp  Things that are here:  a +0 giant club; an ogre skeleton3%hr5 _3%ht3%h,v3%hw,3%hMx3%h{3%hj|,3%hS}3%hh3%h؀,3%hx3%h3%h,3%h'3%h&3%h,3%h3%h3%hΌ3%hL3%hǎ3%hC3%h3%h3%h 3%h;3%hW3%hѓ3%hI3%h3%h,3%hИ3%hH3%h,3%h3%h3%h3%h3%h3%h3%h,3%h3%h3%h,3%h3%hA3%hQ3%hʫ3%h\3%h3%h3%h,3%h3%hŰ3%h3%hm3%h3%hl3%h3%h`3%hٵ3%h¶3%hǷ3%hB3%hѸ3%h~3%h ,3%h-3%ha3%h,3%h3%hx3%hP,3%h$3%h3%h7,3%h3%h3%h3%h3%h3%h@  There is an open door here.3%h5 _3%hp3%h 3%hV,3%h33%h@  There is an open door here.3%h5 _3%h3%hX3%h,3%hv3%h23%h3%hg3%h3%h3%hB,3%h3%hD3%h,3%h3%h*3%h^,3%h3%h[3%h,3%h?3%h3%h,3%h3%h3%h|,3%h3%hV3%h,3%h 3%h 3%h,3%h73%h3%h,3%h3%hj3%h,3%h3%h33%h4,3%h 63%h<3%h=,3%h>3%hND3%hF,3%hH3%hM3%hO,3%h}Q3%hV3%h"X,3%h_Y3%h&^3%h_,3%h)a3%he3%hg,3%hph3%hl3%hbn3%ht3%ht3%hl}3%h,3%h}3%h]3%h,3%h3%h'3%h,3%h83%hЩ3%h,3%h3%h3%h,3%h3%hd3%hڼ,3%hؽ3%hE3%h,3%h3%h3%hv,3%h3%h3%h,3%h.3%h3%h,3%h3%h  Things that are here:  a +0 giant club; an ogre skeleton3%hy5 _3%h3%hI\ _a +0 giant club; an ogre skeletonThere is an open door here.  Things that are here: _a +0 giant club; an ogre skeleton  There is a stone staircase leading up here.3%h3%h _3%h@3%h3%h,3%h3%h3%h*,3%hl3%hf3%h,3%hv3%hb3%h,3%h3%h3%h.,3%hv 3%h 3%h ,3%hF3%h3%h,3%h93%h 3%hr,3%h~3%h3%h',3%h3%h3%h ,3%h!3%h$3%h%,3%h&3%h(3%h),3%h*3%h,3%h-3%h@.,3%h03%h613%h1,3%h43%h:5,3%h53%h73%h8,3%h93%h;3%h+=,3%h=3%h?3%h@,3%hA3%hD3%hD,3%hE3%h/G3%hH,3%hH3%hOJ3%hK,3%hK3%hL3%hM3%hN,3%hO3%hQ3%hQ,3%hS3%hAU,3%hFV3%hW3%hQY,3%hZ3%h]3%h_,3%hUa3%hd3%hf,3%hg3%hi3%hk,3%h?m3%hGo3%h  You see here a +0 hammer.3%h3%h5 _3%hB3%h>  You see here a +0 hammer.3%h3%h_5 _3%h3%hB>  You see here a +0 hammer.3%h3%h5 _3%h3%h>  You see here a +0 hammer.3%h3%h,5 _3%h3%h ..####.........####...##### .)...'..'# ..####.........####...## .## ##.######## ##### ######### .#......# 3%h j.#.######### ### .#.# ##..'.## ###)j)# .#.###....PP####@+)).# 345.8 (238.0) ..........P.)#))##))÷# .#.###.#.'.)#)### ### .#.##..######## .#.)....# .###...############ 3%h j   Crazy Yiuf ## #.#.###.##.....##.#............##.#.###.##.....#3%h3%h3%hO _You see here a +0 hammer.5%h45%h5%hi _You see here a +0 hammer. _Unknown command.6%h)D'6%hw@)j6.8 (1.0)Stone Arrow6%hK6%h=O( _You open the door.6%h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6%h6 ..####.........####...#####  YellowBlue the Thaumaturge .)...'.........'.......#  Deep Elf ..####.........####...##  Health: 52/52 ======================== .## ##.######## #####  Magic: 19/23 ===================----- ######### AC: 8Str: 5 .#......# EV: 13Int: 28 .#.######### ###  SH: 0Dex: 21 .#.# ##..'.## ###)))#  XL:  9 Next: 22% Place: Dungeon:6 6%hב .#.###....PP####@'j).#  Noise: ---------  Time: 6346.8 (0.0) ..........P.)#))##))÷#  -) Nothing wielded .#.###.#.'.)#)### ###  Cast: Stone Arrow .#.##..######## .#.)....# .###...############ j   Crazy Yiuf ## #.#.###.##.....#  #.#............#  #.#.###.##.....# _You open the door.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.6%hM @*j**7%hf$7%hm}..####.........####...#####  YellowBlue the Thaumaturge 7%hn.)...'.........'.......#  Deep Elf 7%h..####.........####...##  Health: 52/52 ======================== 7%hh.## ##.######## #####  Magic: 19/23 ===================----- 7%h#########7%hG AC: 87%h9+Str: 5 7%h.#......#7%hoG EV: 137%h,Int: 28 7%hr.#.######### ###  SH: 07%h{Dex: 21 .#.# ##..'.## ###)))#  XL:  9 Next: 22% Place: Dungeon:6 .#.###....PP####@'j).#  Noise: ---------  Time: 6346.8 (0.0) ..........P.)#))##))÷#  -) Nothing wielded .#.###.#.'.)#)### ###  Cast: Stone Arrow .#.##..######## .#.)....# .###...############ j   Crazy Yiuf ## #.#.###.##.....#  #.#............#  #.#.###.##.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Crazy Yiuf hits your boulder with a +3 quarterstaff of chaos.  Your boulder barrels into Crazy Yiuf!7%h`7%h:.7%h ! 7%h+.)...'7%h& 7%h` 7%h 7%h8 ##### 7%h 7%h.7%h]  7%h"(.#.7%h0 ### 7%hJ.#.# 7%h 9 ###)))# 7%hI (.#.7%h m#@○*j.# 7%hH .........P.)#))##))÷# 7%h .###.#.'.)#)### ### 7%h B.##..######7%h 7%h}')...7%hD 7%h )...7%h#7%h 7%h((ally target)7%h]K #.#.7%h#7%hz*   boulder (minion, rolling) 7%hM #.#.7%h 7%hM7 #.#.7%h!7%h7%h ===7%h/7.8 (17%h&7%h)  7%h*Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  7%h,APress: ? - help, Dir - move target  You send a boulder barrelling forward!  Crazy Yiuf hits your boulder with a +3 quarterstaff of chaos.  Your boulder barrels into Crazy Yiuf! _Crazy Yiuf is moderately wounded.7%h   Your boulder barrels into Crazy Yiuf!Your boulder barrels into Crazy Yiuf! _Crazy Yiuf is moderately wounded.  Your boulder barrels into Crazy Yiuf!  Crazy Yiuf is heavily wounded.  Crazy Yiuf hits your boulder with a +3 quarterstaff of chaos.  Crazy Yiuf freezes your boulder. Your boulder barrels into Crazy Yiuf!7%hT ○°°**   boulder (minion, rolling)7%h' 7%ha( 37%h.) ---7%h) 87%h* Stone Arrow7%h+ 7%h3; 7%h< @○°°*7%h< 7%h@  7%hA 7%h^B &_You kill Crazy Yiuf!7%hC 8%hI _8%hX x20=8%hm _Your boulder slams into a wall and falls apart!8%hr 8%hs 8%hx 8%h~ 8%h~ 8%hi 18%h! /==8%h 8%h 8%hF 8%h 8%hc 8%h 8%hw 8%h 8%h 8%h 8%h 28%h /==8%h? 8%h 8%h 8%h 8%h 8%hݯ 8%h 8%hA 38%hֱ 0===8%hf 8%hV 8%h׺ 8%hG 8%h 8%h 8%h 8%h) ####..8%h 8####...#####  8%h_ !)...'.8%h '.8%h # 8%h(  .8%h ####.8%hR '####...## 8%h  8%h -## ##.#8%h= E ##### 8%h  8%hj  8%h  8%h &#......# 8%h8  8%h #.#8%ha ( #### 8%h  8%h #.# ##..'.## ###)))#  #.###....PP####)@)))#  --- .........P.)#))##))÷#  #.###.#.'.)#)### ####  #.##..########  #.)....#  ###...#   # #.#.###.##.....#  8%h . 8%h #.#..8%h # 8%hI  8%h . 8%h~ /#.#.###.##.....# 8%h  8%h / 8%hD 8%h  8%h 8%h! ####.8%h 8####...#####  8%hS ...'.8%h '.8%h # 8%h  8%h ####.8%hF '####...## 8%h  #8%h} + ##.#8%h$ E ##### 8%h  8%hV  8%h  8%h %......# 8%h(  8%h .#8%hT ( ##### 8%h  8%h r.# ##..'.## ###)))# 8%h%  8%h z.###....PP####)'@))# 8%hY  8%h P.)#))##))÷# 8%h  8%hF s.###.#.'.)#)######## 8%h  8%hx ,.##..######## 8%h  8%h F.)....# 8%hI  8%h ...#8%hr  8%h   8%h P #.#.###.##.....# 8%hb  8%h #.#.8%h # 8%h'  8%h /#.#.###.##.....# 8%hd  8%h =There is an open translucent door here.8%h 8%h& 58%h 0.0)8%hj 8%h #9.8 (11 8%h _8%h;* 8%hW7  8%h9 8%ht; m_You see here a +1 hammer of draining.9%hu39%h9%hG)'9%h ...''.......# ########...# # ##.######## ##### 9%hA*###### ...... .######### ##### ##..'.## ###)))##....PP####)'))).......P.)#))##@)÷###.#.'.)#)#######..########   #.#.# #.##.....#  9%h,0.0)9%hξ360.8 (1 _9%h9%h} _You see here a +0 hammer of protection.9%h : 39%hsA 9%htV 9%h] 9%hi W== _9%hs ###.####...##### ..'.'.......#  ###.........####...  ##.######## ##### 9%hAt ######  .....# ######### #####  9%ht # ##..'.## ###)))#  ###....PP####)')@)#  .......P.)#))##))÷# 9%ht  ###.#.'.)#)######## ##..######## 9%hu )....#  #...############  #.#.###.##.....# 9%hWu  #.#............#  #.#.###.##.....#  9%hu 9%h .####...#####  .'.'.#  .####...## 9%h  ##.# #####    9%h- #   #####   ##..'.## ###)))#  9%ho H....PP####)'))@#  P.)#))##))÷#  9%h) .#.'.)#)########  #..#  ....#  ...#  .#.###.##.....#  .#.#  .#.###.##.....#  You see here a +0 hammer.9%h &19%h& 22.8 (2 _9%hH 9%h  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak9%h 39%h 9%h 7)0)9%h 9%hR [ _Done exploring.9%h* 39%h9%h<<9%h0D9%h)F9%h`HE _Done exploring.:%h]3:%h:%h:%h,:%hE _Done exploring.:%hU3:%h:%ht:%h\$,:%hW&E _Done exploring.:%h( n[?25h[?0c  Search for what [Enter for "altar", or ? for help]? ;%h [?25l[?1c;%h4 ;%h6 23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn)  b - [carried] i - a +0 pair of gloves (worn)  c - [carried] n - a +1 hat of intelligence (worn)  d - [right here] a +0 cloak Results elsewhere ([,] to cycle)  e - [D:6] a +0 leather armour (4 further duplicates)f - [D:6] a +0 robe (3 further duplicates)  g - [D:6] a ring mail (2 further duplicates)  h - [D:6] +0 steam dragon scales  i - [D:6] a +0 scale mail  j - [D:5] a +0 ring mail (4 further duplicates)  ;%h=7 k - [D:5] a robe (4 further duplicates)  l - [D:4] a chain mail (174 gold)  m - [D:4] a leather armour (50 gold)  n - [D:4] a leather armour (58 gold)  o - [D:4] a pair of embroidered gloves (187 gold);%h7 p - [D:4] a pair of gloves (112 gold)  q - [D:4] a plate armour (450 gold)  r - [D:4] a ring mail (100 gold) (1 further duplicate)  s - [D:4] a robe (22 gold)  t - [D:4] a scale mail (1 further duplicate) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit;%h: 7[top]>%h dLevel 6 of the Dungeon <<<>>>___(Press ? for help) #.# #.# #.#............# #..# #....##....## #.##.#####.#  #.# #.# #.^.......###..# #..####....##.#### #.##.#####.#  #.# #.# ###...##### #..# #.......#..##.# #.......##.#  #.# #.# ##...# #..# #.#####.#.###+## ####.##.##.#  #.####.####....#######..##...# #.#.##...###.##.##.#>%h8   #...##..................#####.# #.#.#.....## ##.##.##.#  ####..#####.......######...# ##.###..........## ##........#>%h Z  #.......##.........####....##########...##...........####.<.##.####  #........'.........'.......)<..............#.........'.......#.#>%h  #.#.÷.#.##.........####....####.#####...##.#.....)...#.........# >%h< ##.##..#.###.......## ##.#.# #.# ##..##.#........##.###.##..# #.#....#.# ##.....## ###.# #.# ####).##.#.#.....###.# ####..#>%h L ##.#####.# ##...##### #.# #.# #.....##........## #.# ####..# >%hE #.# #.# ##'####.## #.# #.# #>###.##....##'## #.# #.....# #.#####.#### #.###...## #.# #.###.###.###...##.# #.###.##.## #..........# #.##.....## #.# #.........# ######.# #........# #.###.####.###)#.......###.# #####.##### ##.#########.#### #.###.## #.##..)...........# ###.#####........# #.# #......# #.#....)......##### #.....##.....###.###.# #####..###>##...#.)...## #.#.#.#########...#........# #................###.#.................##.##### ###############.## #.###.##########.#####.# ### #.....# [40>%h Wm#.#####.#  ?%h1 ?%hK7YellowBlue the ThaumaturgeDeep ElfHealth: 52/52 ========================Magic: 23/23 ========================AC: 8Str: 5EV: 13Int: 28SH: 0Dex: 21XL:  9 Next: 23% Place: Dungeon:6?%h7ETime: _a +3 quarterstaff of chaos; a +0 cloak _Done exploring. _Done exploring. _Done exploring. _Done exploring.  ?%h#8YSearch for what [Enter for "altar", or ? for help]? armor?%h<4?%h`@?%hM?%hR?%h\; _?%ha>  You see here a +0 hammer.?%hah6 _?%hl?%hbsj  You see here a +1 hammer of draining.?%hHy6 _?%h|?%h+L  There is an open translucent door here.?%h6 _?%h`?%h>  You see here a +0 hammer.?%hP?%h _?%h ?%hY>  You see here a +0 hammer.?%h0?%h _?%h?%h>  You see here a +0 hammer.?%hS6 _?%h?%h>  You see here a +0 hammer.?%h@?%h _?%h?%h>  You see here a +0 hammer.?%h?%h _?%hi?%hBHYou see here a +0 hammer.  ?%h6 _?%h?%h?%hk,?%h?%hU?%h?%h1?%h>?%h)?%hi,?%h?%h?%h&,?%h, ?%h?%h,?%h?%he?%h,?%hA?%h?%h],?%h?%h8?%h,?%h"?%h %?%h&,?%h(?%h~*?%h+,?%h#-?%h[/?%h0,?%h1?%h%4?%hE5,?%h)6?%h[8?%h9,?%h:?%hs<?%h=,?%h=?%h??%h@,?%haA?%hC?%h)D,?%hD?%haF?%hUG,?%hH?%hI?%hJ?%hP?%hP?%hR?%hS,?%hzT?%h/V?%hV,?%hoW?%h:Y?%hY?%h|[,?%h[?%h\?%h-]?%h]?%h^?%h_?%h_?%hZ`?%ha?%hxb?%hb?%h2c?%h9d?%h"e?%hoe?%he?%hg?%h7h?%hh?%hMi?%hj?%hk?%hk?%hl?%hm?%h!o?%hno?%hp?%hq?%hr?%hs?%hs?%h;u?%hv?%hv?%hw?%h y?%hIz?%hz?%hQ{?%h|?%h}?%h~?%h~?%h?%hʁ,?%h?%hb#..##.#####.#.###+## ##..##...# #.#.##...## ....#####.# #.#.#.....## ##...###.###..........## #....##########...##...........## .....)<..............#.........'. ?%hl#....####.#####...##.#.....)...#. ##.#.# #.# ##..##.#........##.###.# #.# ####@.##.#.#.....###. Noise: --------- 6405.8 (43.0)#.# #.# #.....##........## #. -) Nothing wielded#.# #.# #>###.##....##'## #. Cast: Stone Arrow # #.# #.###.###.###...##.# #. ## #.# #.........# ######.# #. .###.# #####.##### ##.######  ?%h_.....# ###.#####........  .##### #.....##.....###.  ###.#.#.#########...#....   Things that are here:?%h1?%hғ?%h$[ _a +0 scimitar; +0 steam dragon scales?%h@ ?%h $?%hv ;Pick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 scimitar Armour (select all with [)b - +0 steam dragon scales [Up|Down] select[Esc] exit ?%hђ Letters toggle [.|Space] toggle selected[top]A%hJ!  b + +0 steam dragon scales[Enter] accept (1 chosen)A%h A%h( A%h 0 #..##.#####.#.###+##YellowBlue the Thaumaturge ##..##...# #.#.##...##Deep Elf ....#####.# #.#.#.....##Health: 52/52 ======================== ##...#A%h :##.###..........## Magic: 23/23 ======================== #....##########...##...........## AC: 8Str: 5 .....)<..............#.........'. EV: 13Int: 28 #....####.#####...##.#.....)...#. SH: 0Dex: 21 ##.#.# #.# ##..##.#........##. XL:  9 Next: 23% Place: Dungeon:6  ###.# #.# ####@.##.#.#.....###. Noise: ---------  Time: 6405.8 (0.0)#.# #.# #.....##........## #. -) Nothing wieldedA%h n#.# #.# #>###.##....##'## #. Cast: Stone Arrow # #.# #.###.###.###...##.# #. ## #.# #.........# ######.# #. .###.# #####.##### ##.######  .....# ###.#####........  .##### #.....##.....###.  ###.#.#.#########...#....  _You see here a +0 hammer. _You see here a +0 hammer. _You see here a +0 hammer. _You see here a +0 hammer.  Things that are here: _a +0 scimitar; +0 steam dragon scalesA%h A%hO +6.8 (1A%ht A%h 0 _t - +0 steam dragon scalesB%hnB%hUwjInventory: 20/52 slots Missiles (go to first with ()  q - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 pair of gloves (worn)  n - a +1 hat of intelligence (worn)t - +0 steam dragon scales Jewellery (go to first with "=) B%hy c - a +6 ring of dexterity (worn)  k - a +4 ring of protection (worn) Scrolls (go to first with ?)  d - a scroll labelled DUM EMNEEHAR  g - a scroll labelled NYODUE OMESK  h - 2 scrolls of blinking  l - a scroll labelled HOTECE PIATIST  m - a scroll labelled AGIOCZ ZUYDGH  o - 2 scrolls of teleportation  r - 2 scrolls of fear Potions (go to first with !)  b - a potion of magic  e - 2 potions of lignificationf - 3 potions of cancellation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C%hm $t - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5 Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (8.0 -> 11.0). Your EV would remain unchanged. C%h You took it off Maggie on level 6 of the Dungeon. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to (w)ear, (d)rop, (=)adjust, or (i)nscribe.D%h0D%hD%h #..##.#####.#.###+##YellowBlue the Thaumaturge ##..##...# #.#.##...##Deep Elf ....#####.# #.#.#.....##Health: 52/52 ======================== ##...###.###..........## Magic: 23/23 ======================== D%h #....##########...##...........## AC: 8Str: 5 .....)<..............#.........'. EV: 13Int: 28 #....####.#####...##.#.....)...#. SH: 0Dex: 21 ##.#.# #.# ##..##.#........##. XL:  9 Next: 23% Place: Dungeon:6  ###.# #.# ####@.##.#.#.....###. Noise: ---------  Time: 6406.8 (0.0)#.# #.# #.....##........## #. -) Nothing wielded#.# #.# #>###.##....##'## #. Cast: Stone Arrow # #.# #.##%h0m#.###.###...##.# #. ## #.# #.........# ######.# #. .###.# #####.##### ##.######  .....# ###.#####........  .##### #.....##.....###.  ###.#.#.#########...#....  _You see here a +0 hammer. _You see here a +0 hammer. _You see here a +0 hammer.  Things that are here: _a +0 scimitar; +0 steam dragon scales _t - +0 steam dragon scalesD%hD%h!D%h~*D%h1D%h<;A7.8 (1D%h?D%heA+8.8 (2D%hFD%hLD%h]N+9.8 (3D%hyTD%heYD%hZ,10.8 (4D%h-aD%hcD%he+1.8 (5D%hhD%h4j-6  Things that are here: _a +0 scimitar; +0 steam dragon scales _t - _You start removing your armour. You continue removing your +0 robe. x5D%hkD%hoD%ht  You finish removing your +0 robe.  You start putting on your armour.D%hv+2.8 (6D%hzD%hD%hn+3.8 (7D%hD%hzD%hƉ+4.8 (8D%hCD%hLD%hcD%h$5.8 (9D%hcD%h D%hD%h.6.8 (1D%h 0.0)D%hD%h D%h D%h11 D%h0`_You continue putting on your +0 steam dragon scales. x5D%hRD%hD%hD%h D%h#D%hZ_You finish putting on your +0 steam dragon scales.D%hjxn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? F%hN[?25l[?1cF%hh$F%h1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] F%h/ a - [D:6] a +3 quarterstaff of chaosF%hF%h3  #..##.#####.#.###+##YellowBlue the Thaumaturge ##..##...# #.#.##...##Deep Elf ....#####.# #.#.#.....##Health: 52/52 ======================== ##...###.###..........## Magic: 23/23 ======================== #....##########...##...........## AC: 11Str: 5 .....)<..............#.........'. EV: 13Int: 28 #....####.#####...##.#.....)...#. SH: 0Dex: 21 ##.#.# #.# ##..##.#........##. XL:  9 Next: 23% Place: Dungeon:6  ###.# #.# ####@.##.#.#.....###. NoisF%h&7 e: ---------  Time: 6416.8 (0.0)#.# #.# #.....##........## #. -) Nothing wielded#.# #.# #>###.##....##'## #. Cast: Stone Arrow # #.# #.###.###.###...##.# #. ## #.# #.........# ######.# #. .###.# #####.##### ##.######  .....# ###.#####........  .##### #.....##.....###.  ###.#.#.#########...#....  _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales.  Search for what [Enter for "armor", or ? for help]? %h8 mstaff _F%hA _Unknown command.H%hFH%hnH%hq# [?25h[?0cH%h)r H%hr [?1051l[?1052l[?1060l[?1061l