DhK  Player: alignant Game: DCSS 0.33 Server: clan Filename: 2025-06-07.10:09:02.ttyrec Time: (1749290942) Sat Jun 7 12:09:02 2025 Dh [?1051l[?1052l[?1060l[?1061hDhV)0[?7h[?25l[?1cDh bDhmDhqWelcome, alignant. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur BerserkerDh Dh Dh. Welcome, alignant the Minotaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - WandererDh s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageDh ! u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist Dh! g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Dh! Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended characterDhU" ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur BerserkerDhDhDh}:Welcome, alignant the Minotaur Berserker. You have a choice of weapons.a - short sword(+1 apt)  b - mace (+2 apt)  c - hand axe DhF(+2 apt)  d - spear (+2 apt)  e - falchion (+2 apt)f - unarmed(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - hand axeDhG Dh԰Dhc+Dh4alignant the ChopperDhMinotaur of Trog *.....DhmHealth: 19/19 ========================Dh:Magic: 0/0Dh-AC: 2Dh ^Str: 21EV: 11Int: 4SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axeNothing quiveredDh_ Dh ###########DhQ 1.........#Dh Q.........#DhD Q. .......#Dh ...♣.....#DhM....ß....##.#..Dhk.......@......#DhW..........#.###Dhs..........#DhW*............Dh5..........#..Dh@..#########.##Dh4 #Dh #Dh*DhMDhDh~ DWelcome, alignant the Minotaur Berserker.Dh!QThe legendary Orb of Zot lies far below, as if waiting for you to find it.Dh."+Trog says: Kill them all!Dh"Dh&Dh\Dh]Press ? for a list of commands and other information.Dh`Dh[ _Found a staircase leading out of the dungeon.Dh+   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.6  39%  +2               b + Maces & Flails   2.1    +2      c + Axes3.6  39%  +2       d + Polearms   2.1    +2       e + Unarmed Combat   0.0    +1    [40Dhج m                  f + Armour2.4  11%  +2      g + Dodging2.1  11%  +1       h + Stealth   0.0    -1                                      Dh{ h                 The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsDh22 8 8 h * Stealth   0.0  20%Dhv991111 h - Stealth   0.0   Dh66 9 g * Dodging   2.1  19Dh-*444313 g - Dodging   2.1   Dh=3535 e * Unarmed Combat   0.0  21% 9Dhk 4443 e - Unarmed Combat   0.0   13Dhd Dhjalignant the ChopperMinotaur of Trog *.....##########Health: 19/19 ========================.........#Magic: 0/0.........#AC: 2Dh,lQStr: 21. .......#EV: 11Int: 4...♣.....#SH: 0Dex: 9....ß....##.#..XL:  1 Next:  0% Place: Dungeon:1.......@......#Noise: ---------  Time: 0.0 (0.0)..........#.###a) +0 hand axe..........#Nothing quivered......................#..Dhnn..#########.####Welcome, alignant the Minotaur Berserker.The legendary Orb of Zot lies far below, as if waiting for you to find it.Trog says: Kill them all!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Dhs4Dh{Dhڟ 3Dh Dhĥ Dhq Dh $ _Dh! nDh Dh` ,Dh< Dh Dh ,Dh) Dh Dh) Dhɾ Dhl DhF Dh3 Dh ,Dhs Dh ,Dhm DhW Dh Dh Dh] Dh Dh Dh- Dh Dh Dh DhV Dh Dhp Dhq ,Dh Dh Dh ,Dh, Dh^ DhI Dh ,Dh# Dh Dh# Dhs Dh Dh Dh) Dh Dh Dh DhA Dh Dh Dh Dh Dhk Dh Dh Dh0 Dh Dh Dh DhI Dh Dh Dh Dht Dh Dh Dh Dh Dhw Dh BDh Dh Dh.....#....#.# ######.##.###### .##.##......##.#####.#######.#.....#.# #.##.# #..... ##..#.# #...# #.# #.@.# 22.0 (22.0) Dh@+##$.#  ..... #...### #.... #...## #...##.>.#DhQB3.0 (23Dh Dh 3 _Found a stone staircase leading down.Dh~3DhaDh{DhDh,A _You now have 10 gold pieces.DhDhu,DhDhDh,DhDh{Dh,DhjDhDhکDhLDhDhDhDhrDhDhDh֯DhpDh˰DhDhDh,DhGDh{DhDh[Dh:Dh #...####.# #...... #...##.#  #...##.#  #.>.#..# #.#.#.## #.#.#.#  #.#.#.# Dhx0 #.#@# ..b.....# ###.#...# ###.# ..# .## b   bat (asleep) .DhO,36.0 (1Dh,7.0 (14DhDhzV _A bat comes into view.Dhl4DhvDhPZ _A bat is nearby!Dh u #...  #......# .# #...##.# #.>.#..# #.#.#.## #.#.#.# #.#.#.# #.#@# ..b.....# ###.#...# ###.# Dhm..# .## . #.Dhс  #...  #......# .# #...##.# #.>.#..# #.#.#.## #.#.#.# #.#.#.# #.#@# ..b.....# Dh3 ~###.#...# ###.# ..# .## . #. Dh 4Dh Dh Z _A bat is nearby!Dh\L  #...  #......# .# #...##.# #.>.#..# #.#.#.## #.#.#.# #.#.#.# #.#@# ..b.....# ###.#...# ###.# ..# .## . #.Dh  #...  #......# .# #...##.# #.>.#..# #.#.#.## #.#.#.# Dh #.#.#.# #.#@# ..b.....# ###.#...# ###.# ..# .## . #. Dh 4Dh1 Dh{ -  #......#  #...##.# #...##.# #.>.#..# #.#.#.## #.#.#.# #.#.#.#Dh4 ####.#.#.#...b...@.#####.#...# ###.# ..# .## . #. _A bat is nearby!Dh Dh 88.0) _Dh Dh Dhk1 #......# #...##.# #...##.# #.>.#..# #.#.#.##Dh1 #.#.#.# #.#.#.##.#.#.#.b..@..##.#...## ###.#  ..# .Dhm2## .  #.Dh6Dh79Dh&:Dh;Dh| #......# #...##.# #...##.# #.>.#..# #.#.#.## #.#.#.# #.#.#.##.#.#.#.b.@...#.#####.#...# #.###.#.. ..###. .###. .#. #.#.DhDh-'40DhIDh^Dh #......# #...##.# #...##.# #.>.#..# #.#.#.## #.#.#.#Dh/ #.#.#.#.######.#.#.#.b@....#.#####.#...# #.###.# ... ..# ##.# .## #.# . #.##. #.#DhB!Dh*"&1Dh%DhW(Dh0 _A bat is nearby! _A bat is nearby!is nearby!  The helpless bat fails to defend itself.  You slash the bat! DhV2 You kill the bat!Dhj3†Dh?20/20 82.2 (1.2DhDhW _Trog accepts your kill.Dhs Dhs DhRz Dh` H _No target in view!DhDhDhDh Dh $Dh2P _Dh$?##>.#.#.#.##.#.# DhA].#.# .######.#.......†......#####.#...# #@###.# #hhh...#####.##.##.# ... #.##. ## hhh 3 jackals (asleep)Dh%Mw 30  3 jackals come into view.DhNDhm .h.hhh 2 jackals  The jackal barks! x3====4.2 (2Dh`n3 _The jackal moves out of view.Dh   #.>.#..#  #.#.#.##  #.#.#.# Dhn #.#.#.#  .######.#.#.#  †.....#  Dh#.#...#  #@###.#  #.h.h.....#  #####.##.##  #.# ... DhnI #.##. ##  #.# #.#DhC6 #.#Dh   #.>.#..#  #.#.#.##  #.#.#.#  #.#.#.#  .######.#.#.#  †.....#  #.#...#  #@###.#  #.h.h.....#  #####.##.##  #.# ... #.##. ## #.# #.# #.# DhhDhDhڎDhKd _There are monsters nearby!DhJy   #.>.#..#  #.#.#.##  #.#.#.#  Dhy#.#.#.#  .######.#.#.#  †.....#  #.#...#  #@###.#  Dh.#..#  #.#.#.## Dh #.#.#.#  #.#.#.#  .######.#.#.#  Dh?†.....#  #.#...#  #@###.#  #.h.h.....#  #####.##.##  #.# ... #.##. ## #.# #.# #.# DhaDh2Dh"Dh&d _There are monsters nearby!DhSY   #.>.#..#  Dh <#.#.#.##  #.#.#.#  DhG@#.#.#.#  .######.#.#.#  Dh†.....#  #.#...#  #@###.#  #.h.h.....#  DhOv#####.##.##  #.# ...  #.##. ##  #.# DhF#.# #.#DhZ B   #.>.#..#  #.#.#.##  #.#.#.#  #.#.#.#  .######.#.#.#  †.....#  #.#...#  #@###.#  #.h.h.....#  #####.##.##  #.# ... #.##. ## #.# #.# #.# Dhp _There are monsters nearby!You slash the jackal!  You kill the jackal!Dhmr Dh^t BDhUw H.hDh Troo25=---5.3 (1.1Dh Dh W _Trog accepts your kill.Dh v  You slash the jackal!  You kill the jackal!Dh Dh [.   jackalDh` [41---6.4Dh Dh Q  You slash the jackal!  You kill the jackal! _Trog accepts your kill.  You slash the jackal!  You kill the jackal! _Trog accepts your kill.Dhz@ hit the jackal.  The jackal is severely wounded.  The jackal bites you but does no damage.DhA(7.5Dh>EDhGL _The jackal misses you.Dh  You barely miss the jackal. You headbutt the jackal.  You kill the jackal!DhVF†Dhj588.6 _Trog accepts your kill.Dh _No target in view!Dh _  Things that are here:  a jackal corpse; a jackal corpse; a jackal corpseDh _Dh Dh"Dh+#.>.#..# #.#.#.## #.#.#.# #.#.#.# Dh+l.######.#.#.# #......†.....# #..#####.#...# #....###.###.# Dh|,#...†..@..# -#####.##.##  #.# ... #.##.####.# ..Dh,;#.# ..r   quokka (asleep)#.# r..#.# ###Dh1.52.6 (4.0Dhg2E-3.6 (5Dh5Dh7Y _A quokka comes into view.Dh1 b #.>.#..#    Dh2      †  #.#...#  DhB3 #....###.###.#  #...†..@..#  #####.##.##  #.# ...  #.##.###  Dh3 #.# .. #.# .. #.# r..  #.# ### Dh4 !Dh  #.>.#..#      Dh I    †  #.#...#  #....###.###.# Dh  #...†..@..#  #####.##.##  #.# ...  #.##.### Dh )#.# .. #.# .. #.# r.. #.# ### Dh Dh Dh Dhe ] _A quokka is nearby!Dh( b #.>.#..#    DhA*       †  DhE+ #.#...#  #....###.###.#  #...†..@..#  #####.##.##  #.# ...  Dh , #.##.###  #.# .. #.# .. #.# r.. Dh5- @ #.# ### Dh #.>.#..#    Dh7      †  DhXH#.#...#  #....###.###.#  #...†..@..#  #####.##.##  #.# ... Dh #.##.### #.# .. #.# .. #.# r.. #.# ### Dh*DhSDhXDh] _A quokka is nearby!Dhy #.>.#..#          †  #.#...#  #....###.###.#  #...†..@..#  #####.##.##  #.# ...  #.##.###  #.# .. #.# .. #.# r..  #.# ### Dhih #.>.#..#          †  #.#...#  Dhj{#....###.###.#  #...†..@..#  #####.##.##  #.# ...  #.##.### #.# .. #.# .. #.# r.. #.# ### Dh4DhsDhq #.#.#.## #.#.#.# #.#.#.# .######.#.#.# #......†.....# #..#####.#...# #....###.###.#  #...†.....# #####.##@##  #.##.....##.##.######.##..#.##DhΛ..#.##r#.##### _A quokka is nearby!Dh#r.rDhW24.6 (1 _Dh(DhDhqs .######......†....#####.#..###.### #...†.....#####.##.###.# #.##@....#####. r......##### Dh+sDh=wDr.Dhw&5DhzDh|DhS.######......†....#####.#..###.###.# #...†.....#####.##.###.# #.##....#####r.......#.#DhY..######DhD=6DhDh\> _The quokka bites you but does no damage.Dh uThe quokka bites you but does no damage.  You closely miss the quokka.  The quokka bites you but does no damage.  The quokka closely misses you. You furiously retaliate!  You headbutt the quokka!  You kill the quokka!Dh. N† Dh UChop757.7 (1.1Dh Dh W _Trog accepts your kill.Dh~4DhDhH _No target in view!Dh3Dh! Dh#Dh!&Dh3'$ _Dh/Dh0,Dh2Dh4,DhZ5Dh6Dh8DhC9,Dh;Dh^=Dh >,Dh@DhADhB,DhRDDhEDhF,DhHDh'JDhJDhKDhLDh_NDh!ODhODhRDhSDhjTDh@UDhDVDhWDhXDh`YDhOZDhH[Dh[,Dh\Dh]Dh2^,Dh_Dh`Dh`,DhaDhbDh:c,DhcDhdDh`e,DhAfDhUg,DhgDhhDhjDhjDh#kDhkDhlDhEm,Dh`nDhzoDhp,DhqDhrDhDs,DhstDhuDhvDhvDh/wDhCxDhxDhGyDhzDhG{Dh{Dh4|Dh|Dh~Dh~,DhDhـDhIDhˁDhDhDhDhÄDh^DhDhDhsDh  Things that are here:  a jackal corpse; a jackal corpse; a jackal corpseDhZ5 _DhDhǍDh؎,Dh]DhtDhtDh,DhDhDh,Dh)DhCDh,DhDhDhCDhDhDh՝DhTDhDhDhDhDhDhƢDhDh|Dh DhDhPDhȧDhGDh8Dh^Dh,DhDh!Dhǭ,Dh®DhDh,DhDhDhDhDh)Dh,DhDh Dh Dh,DhDhH,DhDhvDh,DhIDhDh Dh,DhDhDhd ,Dh!DhZ#Dh$Dh%Dh%Dh'Dh'DhQ(Dho)Dh*Dh_+Dh+Dh-Dhw.Dh/Dh/Dh]1Dh2DhF3,Dh<5Dh{6Dh7,Dh8Dh9Dhn:,Dh;DhY?BDh'aDh/b,DhZcDh2dDhwfBDhfDhgDhh,DhiDh jDhj,DhkDhlDhm,Dh nDhnDhwo,DhpDhqDhq,DhYsDhZtDht,DhuDhvDhJw,Dh9xDh:yDhy,DhzDh{DhD|,Dh/}Dh3~Dh~,DhDhDh,DhDhDh.,Dh-Dh7DhԆ,DhƇDh؈Dh,DhuDhxDh,DhDhDh,DhwDhDh,Dh’DhDh,Dh'Dh?Dh,DhʗDhDhwDhDhDhMDhDhYDhDh]DhɟDhDDhDheBDhDh| ######## ........ ........ ........ ####### #...♣.... ..... # .#....ß... . #.#.# .#..........<....##.#.##.............#....@................-141.7 (84.0)DhW####.#.....#.......... #.#.###............ #.#.# #....###### #:#.# ###.#.##.#.##.#.######### #.##....... Dhk\-2.7 (85DhDhY _Found My Sojourn through Swampland.Dh 3DhDh?DhDhDh"Dh%,Dh'Dh+DhZ.,Dh0Dh4Dh7,Dh9Dh;Dh>,Dh@DhCDhTF,DhHDhJDhMDh#NDhWPDh[aDheDhOgDhjDhmDhpDhsDhDhŔDhODh!Dhʞv#...r. #..... #?.... ####.....#....)DhE #".......##....$########## #..........## .#.##...#####.#.#..#g...#....##.#.##Dh=### #................ ####.#.....#..... #.#.###....... g   goblin (asleep) #.#.# #....# r   rat (asleep) #:#.# DhD #.#.# Dhl!Dh52.7 (10  Dhr=A rat and a goblin come into view.Dh%Found a dagger.DhTDhYDhܰ.DhXrDhұ .gDhG gDh Dh9rDh!DhDh ==Dh3.7 (11DhDhٽ DhcDhݾ_The rat squeaks loudly.Dhx  #..... #...r. #?.... #..... #....) #".... ##....$##########  .......@........##  .##...#####.#.# .g..#. ### #..... #.#.#  #:#.# ###  #.#.# Dh6 \ #..... #...r. #?.... #..... #....) #".... ##....$##########  .......@........##  .##...#####.#.# .g..#. ### #..... #.#.#  #:#.#  #.#.# _There are monsters nearby!DhS@  #..... #...r. #?.... #..... #....) #".... ##....$##########  .......@........##  .##...#####.#.# .g..#. ### #..... #.#.#  #:#.# ###  #.#.# Dh  #..... #...r. #?.... #..... #....) #".... ##....$##########  .......@........##  .##...#####.#.# .g..#. ### #..... #.#.#  #:#.#  #.#.#Dh Dh-^_There are monsters nearby!Dh #..... #...r. #?.... #..... #....) #".... ##....$##########  .......@........##  .##...#####.#.# .g..#. ### #..... #.#.#  #:#.# ###  #.#.# DhJ\ #..... #...r. #?.... #..... #....) #".... ##....$##########  .......@........##  .##...#####.#.# .g..#. ### #..... #.#.#  #:#.#  #.#.# Dh`Dh?lV_There are monsters nearby!DhDhσO #.....#Dhbo #...r.#Dhc #?....#Dh~ Dh9 #.....#Dh Dh8C #....)#Dh‡ DhmM #"....#Dh DhA#....$DhҌ# #.........## .#.##...#####.#.#..##.g..#....##.#.### #. #....#. ####.#.....##. #.#.####. #.#.# #....## #:#.# ###  #.#.#DhdDh Dh.DhΜrDh.gDhGDhX--Dh[4.7 (Dh 1.0) DhΣ _DhaDhDh #.....# #.....# #?...r## #.....# . #....)#  #"....# ####....$########## #..................## .# ..##..@#####.#.#..#.. #..g.#....##.#.##. #### #.##.......Dhq #.#####.#.....# #.# #.#.###. #.. #.#.# # ### #:#.# ### #.#.#  #.#.#DhnDhuDh+Y.rg.g.DhA--5DhkDhDh8  #.....# #.....# #?....#  #....r#  #....)#  #"....# .####....$# #>.## .# ..##g@.#####.#.#..# #....#....##.#.## ####.#.###.#.#####.#.....##.#.# #.#.####.#.. #.#.# ##.### #:#.# #. #.#.#  #.#.#.r=6Dh y _Found a stone staircase leading down. The goblin barely misses you.DhW t  You hit the goblin.  You kill the goblin!DhZZ Dhg .r)r   ratDh} 6837.8 (1.1Dh Dh W _Trog accepts your kill.Dh2oM.?.....) #".r..# .####....$########## >......@...........## .#.#..##)..#####.#.#..##....#....##.#.######.#.##..............r   rat#.Dhuk.r-Dh^v80Dh+{Dh|Dh'  You barely miss the rat. You headbutt the rat.  You kill the rat!Dh@3E†DhW 91=9.9 (1.1 _Trog accepts your kill.DhaDh|de _Your Axes skill increases to level 4!Dh D4Dh/KDhMH _No target in view!Dha 3DhZd Dhg DhHj Dhn : _Dhco Dhq ,Dht DhGw ,DhVy Dh L _You now have 11 gold pieces (gained 1).Dhs 3Dh DhP DhR ,Dhɕ Dht DhN ,Dh Dh DhX ,Dh1 Dh Q ##+#### #.....# #.....# #?....# #.....# #....)#  #@....# - .####..†..########## >..................## .#..##)..#####.#.#..###....#....##.#.##.####.#.##...........  #.#.#####.#.....#  #.#.# #.#.###..  #.#.. #.#.# #Dh" E Dh s66.9 (7.0-7.9 (8Dh5 Dh8 , _c - an amulet of faithDh 3DhDh@&Dh:+Dh6BDh;Dh;Dh*?Dh+DDhG,DhyIDh+P#+###DhQ$.... #.....# #....)#Nothing quivered#.....#.####..†..##########...... .DhQ #.. ####.#.##.DhW,70.9 (3Dh`X+1.9 (4Dh7]Dh_b _d - a scroll labelled AQOPSE HYIRADh3DhDhPDhXDh,Dh DhZ##+#### #.@...# #.....# #.....# #.....# #....)# #.....# .####..†..########## Dh>..................## .#..##)..#####.#.#..#Dh###..##.#'3.9 (2Dh:>======Dh$4.9 (3DhGDh= _As you open the door, it creaks loudly!DhKDhDhDhDh  There is an open door here.DhDhe _DhDh Dh ,DhDhDh},DhDh-Dh,DhDh"Dh$,Dh&,Dh|(,Dh)Dh*Dhm,,Dh,Dh.Dh/,Dh=0Dh_2Dh3,Dh4Dh~8Dh >,Dh>DhDnDhmE,DhtFDhFHDhI,DhJDhLDhN,DhNDhPDhQDh@RDhRDhSDhTDhRUDhUDhWDh-XDhXDh>YDhpZDh[Dh\Dhx\Dh]Dh^Dh4_Dh_DhaDhaDhabDhbDhcDhdDh'eDheDhfDhgDhgDhRhDhViDhRjDhjDh kDhnDho,DhpDhrDhtDhxDhyDhB{Dhk|,Dh|Dh~DhDh~DhDhDh]DhŃDh,DhDh]DhĆDh+DhDhDhDhlDhDhDhDhhDhDh,DhuDhDhDhDhDhDhDhDh{DhDhDh)DhDhDhDh&DhDh=DhĞDh,DhDhDhNDhDhDhfDhϥDhpDhDh.,Dh4DhDhR,DhDhDhyDhײDhhDh DhDhVDhDh_DhDhDhDh)@  There is an open door here.DhDhb _DhDhFDh,DhDhDhD,Dh'DhDhiDhDhDhDhiDhDhDhYDhDhaDh[DhDhDhDhDhDhe,DhDhCDh,Dh DhDhDh|DhMDhDhcDhDhdDhDhDhdDhDhgR  There is a stone staircase leading down here.DhDhJ _DhDhDh,DhDhDhDhDhDh/DhDhxDh\DhDhDhoDhDh Dh ,Dh Dh Dh,DhDh%Dh,DhEDh>DhjDhDh$DhDhDh\DhDhDhDBDhDhDhDh=DhDh Dh Dh9!Dh "Dh#Dhr#Dh#Dh$Dh%Dh&Dh{&DhE'Dh4(Dh(Dh(Dh)Dh*Dh+Dh+Dh,Dhw-Dh-Dh3.Dh0Dh1,Dh2Dh3Dh^4Dh4Dh5Dhm6Dh6Dh[7Dh7Dh 9Dh9Dh9Dh]:Dh;DhS<Dh<Dh=Dh>Dh>DhP?Dh?Dh@DhADhADhXBDhLCDhDDDhDDhEDhnFDh[GDhGDhFHDhIDh6KDhKDh5LDhMDhNDh2ODhODhQDhORDhRDhCSDhTDhUDh>VDhVDhXDhQYDhYDhEZDh\DhE]Dh]Dh9^Dhy_Dh`DhaDhaDhbDhhdDhdDhjeDhZgDhsj,DhkDhDmDhn,DhoDh]qDhrDhrDhsDh?uDhvDh!wDhwDhzDh{Dh)|Dh}Dh~DhDhwDhIDhׂDh(DhDhDhmDhDhDhDhzDhDhDhDh7Dh,Dh?DhDh,DhDhiDhDhtDhٖDhDhDhDhDhԚDhDhCDhDhDhDhDh?Dh DhDh~DhDhʣDh|DhڤDh7Dh$DhDhyDh֧Dh,Dh%DhDhDhDhDhDhxDhUDhTDhDhDhDh DhjDhȲDhDhDhDhKDhGDhEDhDhDh{DhvDhպDh3DhDhDhXDhDhDhpDhϿDh-Dh DhDhXDhDh]DhFDhDhDhDhDh DhiDh;Dh  #.# #.# #.# Dhq #.# #.# #.#  ##.######.# #.#  #.........# #.#  ###############.#Dh  #...............#  ##.##############  #.#....b.  #@..# ------  #####       b   bat (asleep)   Dhj2296.9 (122.0)DhK------73DhDhZV _A bat comes into view.Dh  #.# #.# #.#  #.# #.# #.#  .# #.#  #.........# #.#  ####.#  #...............#  ##.#######  #.#....b.  #@..#  ##### Dha  #.# #.# #.#  #.# #.# #.#  .# #.#  #.........# #.#  ####.#  #...............#  ##.#######  #.#....b.  #@..#  ##### Dh Dh7 Dh- Dh Z _A bat is nearby!DhSR  #.# #.# #.#  #.# #.# #.#  ##.######.# #.#  #.........# #.#  #####.#  #...............#  ##.###  #.#....b. #.@.#  #####        Dh_V DhW 88.0) _DhlY DhZ Dh3n #.# #.# #.#  #.# #.# #.#  ##.######.# #.#  #.# #.# DhJ ####.#  #...#  ##.##  #.#....b. #..@#  #####     Dhg   DhDh&9Dh5Dh@Dh) #.# #.# #.### #.# #.# #.#  #.# #.# #.#  ##.######.# #.#  #.........# #.#  ###############.#  #...............#  ##.############## #.#.@..b.... #...#####... #####  Dh!    DhDh(300Dh'DhIDh #.# #.# #.### # #.# #.# #.# # #.# #.# #.# #Dh  ##.######.# #.# # #.# #.#  #.#  #.#  ##.#  #.#..@.b. #...#####. ##### #      DhDh&1DhiDhdDh̵  #.# #.# #.### #: #.# #.# #.# #. #.# #.# #.# #.Dh۸  ##.######.# #.# #. #.# #.#  #.#  #.#  ##.#  #.#...@b. #...#####. ##### ##      Dh 2bbDh ^19--=2Dh Dh! L _The bat hits you. The bat hits you but does no damage.Dh1  You miss the bat. You headbutt the bat.  You kill the bat!Dhq 3†Dh8 Dhxj  #.# #.# #.### #: alignant the Chopper  #.# #.# #.# #. Minotaur of Trog *.....  #.# #.# #.# #. Health: 19/20 ======================-- Dh ##.######.# #.# #. Magic: 0/0  #.........# #.#AC: 2Str: 21  ###############.#EV: 11Int: 4  #...............#SH: 0Dex: 9  ##.##############XL:  1 Next: 100% Place: Dungeon:1  #.#...@†......Noise: =--------  Time: 304.0 (1.1)  #...#####.....a) +0 hand axe  ########Nothing quivered _There is a stone staircase leading down here. _A bat comes into view. _A bat is nearby! Dht s_The bat hits you. The bat hits you but does no damage.  You miss the bat. You headbutt the bat.  You kill the bat! _Trog accepts your kill.You have reached level 2!Dh/  --more--Dh9*26/27=1/1========================2 0% Dh1Dh44 _Dh3DhDh7== _HP restored.DhDho5  You see here a bat corpse. _=DhqF #...............# #.. ##.############### ### #.#....†.........  #...#####........  ##### #.#######  #.#  #.#  #.#  #@# - #.#  #.#  #.# #.# #.# #.. ###10.0)-5.0 (11Dh(DhPa _e - a scroll labelled DYJAEQ JIOMDh@3DhDh2 Dh2Dh,DhDhDhDhA,Dh:Dh,DhDhDhDhDh'DhDhx!H #.#   #.#).....#  #.#......# #.#......# #.#l...... #.#....... #.#....... #.#....... #.@....... Dh7"=###.......  .......  ######.  l   frilled lizard (asleep) Dhu& 21.0 (6.0)  A frilled lizard comes into view.Found a sling.Dh*.ll=Dh+2.0 (7Dh.Dh08 _The frilled lizard hisses angrily.Dh~ #.# #.#).....#  #.#......#  #.#......#  #.#.......  #.#l......  #.#.......  #.#.......  #.@.......  ###.......  .......  ######. Dh 5.5). Your EV would decrease by 0.9 (11.1 -> 10.2). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.DhY .#......#alignant the Chopper .#......##### #.Minotaur of Trog *..... .#..........# #.#Health: 10/27 ========---------------- .#..........# #.#####Magic: 1/1======================== .#..........###......AC: 2Str: 21 .#.................####EV: 11Int: 4 ......................SH: 0Dex: 9 ##...............†.#XL:  2 Next: 27% Place: Dungeon:1  #..............@..#Noise: =--------  Time: 353.2 (0.0)  #######......))...#a) +0 hand axe#...........#Nothing quivered#...........#Dh\ #....##############You barely miss the ball python.The ball python bites you but does no damage. _The ball python constricts you.You hit the ball python.  You kill the ball python! _Trog accepts your kill.-  You start removing your armour.-4.2 (11=5.2 (26.2 (3Dhi ,Dhl +7.2 (4Dhq Dh{ Dh Dh $8.2 (5Dh Dhi  Dh Dhh 0 DhU [_You continue removing your +0 animal skin. x5Dh Dh Dh  DhT  Dh /You finish removing your +0 animal skin.  Dh You start putting on your armour.12==9.2 (6DhY Dh 60.2 (71.2 (8DhF 2.2 (93==3.2 (10.0)  50 _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.Dhi.Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  f - a +0 ring mail (worn)b - a +0 animal skin Jewellery (go to first with "=)c - an amulet of faith Scrolls (go to first with ?)  d - a scroll labelled AQOPSE HYIRA  e - a scroll labelled DYJAEQ JIOMDh b - a +0 animal skin. A large piece of thick skin covered in fur, cut from the corpse of an animal andworn as a primitive garment. It offers rudimentary protection against harm, but,having never been tanned, it carries a light stench of rotting flesh. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 3.3 (5.5 -> 2.2). Your EV would increase by 0.9 (10.2 -> 11.1). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “He killed the noble Mudjokivis.  Of the skin he made him mittens,  Made them with the fur side inside, (w)ear, (d)rop, (=)adjust, or (i)nscribe.Dh DhK .#......#alignant the Chopper .#......##### #.Minotaur of Trog *..... .#..........# #.#Health: 13/27 ===========------------- .#..........# #.#####Magic: 1/1======================== .#..........###......AC: 5Str: 21 .#.................####EV: 10Int: 4 ......................SH: 0Dex: 9 ##...............†.#XL:  2 Next: 27% Place: Dungeon:1  #..............@..#Noise: ---------  Time: 363.2 (0.0)  #######......))...#a) +0 hand axe#...........#Nothing quivered#...........##.Dh F...##############You start removing your armour. _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.4.2 (1Dho 0 _You drop a +0 animal skin.DhInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  f - a +0 ring mail (worn) Jewellery (go to first with "=)c - an amulet of faith Scrolls (go to first with ?)  d - a scroll labelled AQOPSE HYIRA  e - a scroll labelled DYJAEQ JIOMDh'c - an amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Dh Really equip c - an amulet of faith? Y - Yes  N - NoDhXDhDhx.#......#alignant the Chopper .#......##### #.Minotaur of Trog *..... .#..........# #.#Health: 13/27 ===========------------- .#..........# #.#####Magic: 1/1======================== .#..........###......AC: 5Str: 21 Dh(>.#.................####EV: 10Int: 4 ......................SH: 0Dex: 9 ##...............†.#XL:  2 Next: 27% Place: Dungeon:1  #..............@..#Noise: ---------  Time: 364.2 (0.0)  #######......))...#a) +0 hand axe#...........#Nothing quivered#...........##....############## _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _You drop a +0 animal skin.Dh4DhDh&f  You start putting on your amulet.DhE'+5.2 (1Dh-Dh;3A6.2 (2Dh8Dh:?w4=7.2 (3DhDDhHA8.2 (4DhMDh3RA9.2 (5DhVDhX _You continue putting on your amulet of faith. x5  You finish putting on your amulet of faith.  You feel a surge of divine interest.Dh8YDh]]Dh'_S _c - an amulet of faith (worn)DhC  _DhM 5==DhN ,DhtQ DhU ,DhX Dh| 6===7=DhЗ 8==9=DhW Dh~ 20=Dh Dh< ,Dhu Dh5 ,Dhѥ Dhݧ Dh2 Dhm Dh DhZ j1==Dh# Dhk @2===3=4==Dh Dh h5==Dh| Dh Dh Dh Dh ,DhK Dh ,Dh Dh DhG 6Dh /==Dh, Dh8 DhD Dh Dhi Dh DhE Dh DhS Dh Dh8 Dh Dh Dh% 7Dh /==Dh! Dh" Dh% Dh' DhX( Dh) Dh-  Dhb.  Dh. BYou see here a ball python corpse.Dh0 Dh1  Dh32 _Dh3 Dh5 Dhx7 Dh8 Dhp9 Dh< Dh> Dh,? Dh? =Dh@ DhA Dh]C Dh/E DhE Dh%G DhCI Dh@K DhK Dh>M DhGP Dh8R DhR DhJT DhvV DhX Dh"Y DhZ Dhx_ Dha DhXb Dhc Dh'i DhQq Dhq J# #.#DhBr #.#.#Dhr  Dh7s 4#.#Dhs #.#.#Dh #..## ........................ #.... ..........†.####........ ##.#. .........[..# #........ #.## #......))...# #........ #.# r   quokka (asleep) #...........# #.|...... #.# #...........# ######### #.# #....#########.#Dh{  Dhj| Dh| 430.2 (6Dh} 1.0)  Dh~ -A quokka comes into view.Dhq~ Dh Dhq .Dh %rDh rDh !Dhڒ DhR %1.2 (62DhC Dhc  Dh Dh +_Found an escape hatch in the floor.DhS{ #.# #.#.#  #.# #.#.#  #.# #.#  #.. #.#  #. #.##+# #.#  #. #.#..##### #.#  #.# #......... #.#  #.######......... .......@.....r. ...####.......> ............. †.####........ [..# #........ ))...# #........ #.#  #.|...... #.#  ######### #.# #.# Dh_ #.# #.#.#  #.# #.#.#  #.# #.#  #.. #.#  #. #.##+# #.# Dhc #. #.#..##### #.#  #.# #......... #.#  #.######......... .......@.....r. ...####.......> ............. †.####........ [..# #........ ))...# #........ #.#  #.|......  ######### Dh nDhNoDhzDh~] _A quokka is nearby!Dhܚ #.# #.#.# #.# #.#.# # #.# #.# # #.. #.# # #. #.##+# #.# ##### #. #.#..##.# Dh# #.# #.#.# # #.######..#.####.........@....r.. #.####.>. #..#....#....#†.####.##.#.[..# #.#.# ......))...# #.#.# .# #.|. .# # DhDh>r.Dh82.2 (1.0) _Dh&DhdzDh#.# #.#.# #.# #.#.#  #.# #.#  #.. #.#  #. #.##+# #.#  #. #.#..##.# # #.# #.#.# # #.######.#.####.r.... #.####.>.. #..#..#....#†.####.##.#.[..# #.#.#))...# #.#.# # #.|.# # DhDh=r.Dh=&3Dh!Dh"DhbS:#.# DhS #.#.# ##.# #.#.# ##.# #.# ##.. #.# ##. #.##+# #.# # #. #.#..##.# ## #.# #.# #.# ## #.######.# #.####.DhbTr.....# #......†####.>..# #..#..# #....#†.####.# ##.#...†[..# #.# #.#))...# #.DhT# #.# ## #.|.# #.# ## ##.# ## #.# #Dhx\Dh\]5--=4DhaDhcj _The quokka bites you. The quokka closely misses you.Dh t  You hit the quokka.  You kill the quokka!Dh# y†Dh Q--345.3 (1.1Dht Dh W _Trog accepts your kill.Dh0 4Dh7 Dh7 H _No target in view!Dh _Dhh6=7==Dhz8m=Dh=Y##### #. #.#..######## #.# ....# #.# #...........# #.# ....# #.######...........# #.### ....###............†.....# #..... ...........####.......>..# #..## Dh3>.........................# #...........†.####....# ##.#........[..# #..Dh>y..# #.....))...# #.@........# #.# -..# #.|........# #.# ..# ############ #.# DhA #########.# ######.. ### Dh] ....# #.#..........##########............†...........####.......>###..............†.#####.#..[..#  #.###)). ..##########Nothing quivered47.3 (12.0)-8.3 (13 _You see here a staff of earth.DhSwDhwDhMyDh,~DhqDhP _DhDhiDhDhDhIDhɒDh<DhݖDhRDhҙDhnDhDhZDhڠDhDhDhDhVDhDhgDhDhwDhʯDhDhvDhDhҴDhDhDhDhDh   ############ #.#.#  #.#.#  #.#.#  #.# #.#.#  #.# #.#.#  #.##+# #.#  #..+∩+ #.#  #. #.##'# #.# #### #. #.#.@######## #.# 50# #.# #...........# #.# # #.######...........# #.##### ...###............†.....# #...... ..........####.......>..# #..#### .................[DhUm.......# #....## ........†.####..........# ##.#... .......[..# #..........# #.#### .....))...# #..........# #.# _You open the door. _Found Onlu's Magic Scroll Boutique.Dh _DhDh$ _Dh  There is an open door here. _DhʞDhWelcome to Onlu's Magic Scroll Boutique! What would you like to do?  a -  114 gold a scroll of blinking (unknown)  b -  114 gold a scroll of blinking (unknown)c -  90 gold a scroll of enchant armour (unknown)  d -  48 gold a scroll of fog (unknown)e -  24 gold a scroll of identify (unknown)  f -  24 gold a scroll of identify (unknown) Dh g -  36 gold a scroll of teleportation (unknown) You have 11 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listDh!DhpDh #.########.#########.#.#alignant the Chopper#..........##.#.#Minotaur of Trog *.....#############.#.#Health: 27/27 ========================#.#.#Magic: 1/1========================#.#.#AC: 5Str: 21#.##.#.#EV: 10Int: 4#.##.#.#DhlSH: 0Dex: 9#.##+##.#XL:  2 Next: 34% Place: Dungeon:1#..+@+#.#Noise: ---------  Time: 460.3 (2.0)#. #.##'##.#a) +0 hand axe #### #. #.#..######## #.#Nothing quivered ...# #.# #...........# #.# ...# #.######...........# #.##### ...###............†.....# #......  ..........####.......>..# #..####  ........................# #....##  ........†.####..........# ##.#...  _No target in view! DhG_You see here a staff of earth. _You open the door. _Found Onlu's Magic Scroll Boutique. _There is an open door here.  There is an entrance to Onlu's Magic Scroll Boutique here.Dh4Dh. _Dhsee here a staff of earth. _You open the door. _Found Onlu's Magic Scroll Boutique. _There is an open door here. _You open the door.  There is an open door here. _#.#.# #### ## #.............# #..#########..........############# .. #.#.#### #.#.@..# #. #.##'#.# #..+∩+ #  #. ##'# #### #. #.#..######## #.# #......# # #.######.........####.Dh[37m....†....>..# #..####3.3 (34.3 (4 _b - a scroll labelled NUBBUNW CEUMDh$KDhDh4nDh6DhX3RDh8XDh'EDhE,DhGDhJI,DhJDhKDh[#.# #.### #:#.# ### #.# #.# #.#.# #.# #.# #.#.# ###.# #.# #.#.# ###### ....# #.# r#.# #..... #########.# ##.#.########.#### ..........# # #..#..........# ##############.#.############# ..†.............@............# ####..........$..###########.##.###########.# #.#.#####.# #.#.#....#  #.#......# #.. #.##'#.#  #.#).....# ### #..+Dhy\p∩+.# r   quokka (asleep)  #.#......# #. #.##'###  #.##### #. #.#..###  #.#..........# #.# #.......87.3 (23.0)Dh ]Q.rrDhj]!Dh],8.3 (24DhzcDhceY _A quokka comes into view.Dh_gDh\i' #.# #.### #:#.# ###  #.# #.# #.#.#  #.# #.# #.#.#  #.# #.#.#  #.# .#.#  ##r# # #.. #####.#.#######Dhj †.......@............# .....$..###########.#  #######.# #.#.  #.# #.# #.#...  Dhk #..   ### #..+∩   #.   #.   #.# Dh%  #.# #.### #:#.# ###  #.# #.# #.#.#  #.# #.# #.#.#  #.# #.#.#  #.# .#.#  ##r# # #.. #####.#.####### †.......@............# .....$..###########.#  #######.# #.#.  #.# #.# #.#...   #..   ### #..+∩   #.   #.   #.# Dh& |[37m _A quokka is nearby!Dhy[ Dh|\ 8 #.# #.### #:#.# ### Dhf] & #.# #.# #.#.# DhN^ ' #.# #.# #.#.# Dh4_  #.# #.#.# Dh` Z #.# .#.#  ##r#Dhb # #.. #####.#.####### †.......@............# .....$..###########.#  #######.# #.#.  #.# #.# #.#... Dh-d w  #..   ### #..+∩   #.   #. Dhp 0  #.# DhF  #.# #.### #:#.# ###  #.# #.# #.#.#  #.# #.# #.#.#  #.# #.#.#  #.# .#.#  ##r# # #.. #####.#.####### †.......@............# .....$..###########.#  #######.# #.#.  #.# #.# #.#...   #..   ### #..+∩   #.   #.   #.# Dh  _A quokka is nearby!Dh^{ #.# #.### #:#.# ###  #.# #.# #.#.#  #.# #.# #.#.#  #.# #.#.#  #.# .#.#  ##r# # #.. #####.#.####### †.......@............# .....$..###########.#  #######.# #.#.  #.# #.# #.#...   #..   ### #..+∩   #.   #.   #.# Dh #.# #.### #:#.# ###  #.# #.# #.#.#  #.# #.# #.#.#  #.# #.#.#  #.# .#.#  ##r# # #.. #####.#.####### †.......@............# .....$..###########.#  #######.# #.#.  #.# #.# #.#...   #..   ### #..+∩   #.   #.   #.# Dh[37mDh] _A quokka is nearby!DhS6.. #.#....###### #:###   Dh6######### ....#  .#.# #..... #########.# ##r#.########.#### Dhy7:..........# # #..#.......... ##############.#@############ ..†................ Dh7]####..........$..###########.# #########.### #.#......Dhy8##'#)### .+∩+. Dh(9#'##### #. #..###Dhv;DhD\.rDhLEU4---=DhH9.3 (1.0)DhɓA _The quokka bites you.Dho]Dh`.90.4 (1.1Dh cDhe _You barely miss the quokka. The quokka closely misses you.Dhj  You hit the quokka. Your headbutt misses the quokka.The quokka is almost dead.1.5 _The quokka barely misses you.Dh t  You hit the quokka.  You kill the quokka!Dhl i.DhC2 k5=--412.6Dh27 DhK: W _Trog accepts your kill.Dh!Dho"Dh%Dh (H _No target in view!Dh _6==DhDh DhDhh7==DhDhzDh  #.# #.### #:#.# ###  #.# #.# #. #.#.#  #.# #.# #. #.#.# ####.# #.# #% #.#.###### Dh%  .....# #.# #. .#.# #.... ##########.# #.##.#.########.### ...........# #.#..#..........# ###############.#.############# ...†............@.............#-Dh| 500.6 (8.0 #####$..###########.# # #.###########.# #.#.### #.# #.#Dh j #.#.... #.#......# #.. #.##'#. #.#).....# #### #..+∩+.Dh #.#......# #. #.##'# #.#......##### #. #.#.. #.#..........# #.# #......DhDhf>-1.6 (9DhWDhk- _Found a quill talisman.Dh0 _You now have 22 gold pieces (gained 11).DhՐ=DhDhDh/DhDhH,DhלDhhDh1DhDhDhdDhl,Dh#DhsDhs,DhDhDh2,DhDhDh!DhDhwDhDhDhߴDhDh_DhNDhDhܺDhDh3,DhDhDhK,DhoDhDhE,DhDhDh,DhDhXDhDh.DhDh[DhDhDhDhNDh,DhDhDhL,DhDhYDh,DhDhDhDh)DhDhDhDh,DhfDhDhDhDhDhDh"DhDh Dh,DhDhDhN,Dh&DhGDh,DhDhDh ,Dh Dh o  You see here My Sojourn through Swampland.Dh_Dh _DhDhqDh,DhDhDhDhDh DhXDh,Dhg Dh"Dh#,Dh$Dh6&Dh'Dh'Dh(Dh5*Dh+Dh+Dh,Dh/.Dh/Dh/Dh0Dh2Dhf3Dh3Dhw4Dh'7Dhv8,Dh9Dh;Dh <,Dh<Dh?Dh@,DhADhCDhD,DhEDhGDhHDhHDhIDhAKDhLDhmLDhLDhNDhODhPDhPDhQDhRDhSDhhSDhTDhUDhUDhVDhWDhXDh7YDhYDhZDh[Dh1\Dh\Dh ^Dh_DhY_Dh_Dh`DhaDhDbDhbDhcDh+eDh~eDheDh=gDhPhDhhDh^jDhjDh>p (.  .#  ####.#  Dhpw ..#.#   #.#.# # #.#.##### DhpD #.......# # ## 56.6 (55.0) #.......# Dh>qX...# #.#+##### ...# #. ...# #.###########Dhq ...# #.#.........# ..)# #.#.........# .# . ...# #.#.........##.# #. Dhq†..########## #.#...♣.....##.##DhuB7.6 (56DheyDh}; _Found 3 stones.Dh8~%8.6 (57DhvDh>> _You now have 33 gold pieces (gained 11).Dh z _You open the door.  There is an open door here. _DhtDhEDh\Dh-DhDhřDhٚDhDhUDh`Dh~DhXDhDhͤDhDhDhDhdDhDhXDhDh DhDhnDhDh9DhDhDh8DhӹDhDh DhODhDhӾDhQDhDhDhDhDhDhZDhUDhDhVDhDhDhUDhDhiDhODh DhDh5DhGDhDhGDhDhDhDhDhgDhPDhDh)DhDhDhDhDhDhmDhDhHDhDhDhDhDhDhDh DhDh/..# Dh ..#Dh+##.# DhX########## #.# Dh6b.........# #.# Dhy########.# #.# # DhGy......##.# #.# .# Dh......##.# #.##### ..# Dh^......##.###.#...#...# Dhk♣.....##.##.....@'.>.# Dh88.6 (30 Dh~.ß....##.#..##...#...# Dh .<......###...# ..# Dhd....#.### ##### .#Dh]....#.## #Dh\.......### .#Dh.\.....#....# .# Dh{########.##.###### .# #.##......##.#### _You open the door.Dh/ DhDhM_Found a stone staircase leading down.Dh W# # #.#  #.# ........# #.# .# #.# #### ##.# #.# ...# ##.# #.#####...# ##.###.#...#...# .....##.##......@.>.# ß....##.#..##...#...# <......###...#r..# #.### #####...##.## #+##### .# r   quokka (asleep) Dh" a 0.0)  A quokka comes into view.Dh Dh r.rDh A9.6 (1DhY _The quokka twitches its whiskers. _There is an open door here.Dh = #.# #.# #.# #.# ####  #.# ...#  #.#####...# ##.#...#...# #......@.>.# ..##...#r..# <#...#...#  #####...#  #+##  .#  .#  .#   Dhs7 #.# #.# #.# #.# ####  #.# ...#  #.#####...# ##.#...#...# #......@.>.# ..##...#r..# <Dh7;#...#...#  #####...# #+## .#   .# Dh=4DhGDh] _A quokka is nearby!DhQ= #.# #.# #.# #.# ####  #.# ...#  #.#####...# ##.#...#...# #......@.>.# ..##...#r..# <#...#...#  #####...#  #+##  .#  .#  .#   DhUn #.# #.# #.# #.# ####  #.# ...#  #.#####...# ##.#...#...# #......@.>.# ..##...#r..# <#...#...#  #####...# #+## .#   .#  _A quokka is nearby!DhTc #.# #.# #.# #.# ####  #.# ...# DhRf #.#####...# ##.#...#...# #......@.>.# ..##...#r..# <#...#...#  #####...#  #+##  .#  .#  .#   Dh #.# #.# #.# #.# ####  #.# ...#  #.#####...# ##.#...#...# #......@.>.# ..##...#r..# <#...#...#  #####...# #+## .#   .# DhDhODh Dh _A quokka is nearby!You closely miss the quokka.Dh/=90DhDh> _The quokka bites you but does no damage.Dh  Dh  You closely miss the quokka.1.7 (1.1  You closely miss the quokka. _The quokka bites you but does no damage.  You closely miss the quokka. _The quokka bites you but does no damage.Dh  _The quokka bites you but does no damage.  You closely miss the quokka. _The quokka bites you but does no damage.  You closely miss the quokka. The quokka barely misses you.You furiously retaliate! You headbutt the quokka!  You kill the quokka!Dh٩ P†DhB 82.8 _Trog accepts your kill.Dh!7 _No target in view!DhO _DhT  There is a stone staircase leading down here.DhW5 _DhsXDhIZDh \,Dh']Dh_Dha,DhaDh>dDhe,DhfDhk7 _You open the door.Dhl3Dh'nDhq@  There is an open door here.DhsDhdy _DhgzDh9|Dh},Dhs~DhIDhDhDhDhxDhʅDhEDhDh߈Dh+DhDh.DhDh!,DhЏDhDh#,DhDhcDh@DhDh;DhUDh,DhDh,DhDhΝDhJDhƞDh1DhDhDhDhȣDhDhDh̫DhʬDhDhJ,DhgDhDh&,DhBDh@Dhdz,DhDhDhr,DhDhDh:,DhDhDh,DhZDhkDhDhDhQDhNDh,DhDhDh,DhBDhDhtDhrDh,Dh DhDh,DhDh,DhTDhDhDh{Dh DhDhDh0DhDhDhDh,Dh!Dh Dh,DhDhDh$,Dh)DhGDh,DhDhDh;,Dh1Dha,DhDhDhDh,DhDhDh,DhDhDh},DhDhrDhDhfDh=DhDh,DhDh}Dh,DhDh}Dh,DhDhDhQ,DhmDhJDh,DhDhDh,,DhDhDhl,DhDh.##.#.# #.##.#.#  ..##.#.#  .###.#.#  .....#.# .#####.# †....#.# #.#.#############  ..........@..#  -645.8 (53.0) Dh B#################.##   .#   [#   ##              Dh \-6.8 (54DhDhP( _Found a ring mail.Dh3_Dh:Dha<,Dh=Dh@DhqJ###.#.#  ....#.#  #####.#  ....#.#  Dh7KT#.#.#############  ....#.............#  ################.##   (..####.#   #.....@#  9.8 (3.0) DhK#         DhBL-   DhQDhwR,50.8 (4DhVDh[i _Found 3 stones. _You see here a +0 ring mail.Dhw<  _DhB XDhC DhE ,Dh;G DhtI DhK ,DhOM DhO DhBQ DhQ DhR DhV DhX ,DhRZ Dh^ ;  You see here 3 stones.Dh` DhTa  _DhIb Dhh ...†.....##.#.# ####.##.###.#.#  #.##.....#.#  #.##.#####.#  #.##†....#.# Dhj ! #.##...#.#.#############  #.##.....#.............# #.###################.## ..(..####.# ##.....[# ######## Dhm V8.8 (89.8 (9Dhq Dhr R _g - a green potionDhpL DhM 3DhP DhS DhT Dh[ nDh k Dh}l Dht BDht Dhz Dh| ,Dh(~ Dh DhI BDh( Dhم ,Dh= Dh߇ Dh^ Dh Dh Dh͊ DhH Dh Dh Dhu Dh& Dh Dh Dh Dh" ,Dh Dhؒ Dhѓ Dh. Dh Dh Dh Dh DhZ Dhs Dh Dh DhS Dhi Dhs Dhќ Dh, DhZ Dh\ Dh Dh Dhd Dha Dh Dh Dh  Things that are here:  a jackal skeleton; a jackal skeleton; a jackal skeletonDhܧ 5 _Dh Dh Dh BDh Dhͬ Dḫ BDhq Dh DhJ Dh; Dh Dh Dh{ DhW Dh9 Dh Dh Dh Dhɷ DhN Dh Dh Dhi Dhɺ Dh' Dh Dh DhB Dh Dh DhZ Dh ,Dh Dh DhG Dh Dh Dh Dh DhU Dh@ DhF Dh Dh9 Dh Dh Dh7 Dh Dhk DhZ Dh Dh Dh Dh Dhg Dh Dh Dh Dh Dhc Dh~ Dh .....# #.#####.##.###.#.# ........# #.# #.##.....#.# ........# #.# #.##.#####.# ######### #.# #.##†....#.#  #.#####.##...#.#.##### #.....#.##.....#...... #####.#.############## #.#.............(. #@################ #.....r.. ##########  Dh r   rat (asleep) Dh x 95.8 (36.0)  A rat comes into view.Dh ur.rDh 6===6.8 (37Dh Dh1 - _The rat squeaks loudly.Dh7 #.#####.  #.# #.  #.# #.  #.# #.##†  #.#####. #.....#. #####.#.Dh: #.#.............( #@# #....r...  ######### Dhk #.#####.  #.# #.  #.# #. Dh` #.# #.##†  #.#####. #.....#. Dh#####.#. #.#.............( #@#Dh^ #....r...  ######### Dh$ Dh*4Dh DhZ _A rat is nearby!Dh #.#####.  #.# #.  #.# #.  #.# #.##†  #.#####. #.....#. #####.#. #.#.............( #@# #....r...  ######### Dh!DhL #.#####.  #.# #.  #.# #.  #.# #.##†  #.#####. #.....#. #####.#. #.#.............( #@# #....r...  #########  DhdP4Dh=WDh7ZZ _A rat is nearby!Dhj #.#####.  #.# #.  #.# #.  #.# #.##†  #.#####. #.....#. #####.#. #.#.............( #@# #....r...  ######### Dhh<DhA #.#####.  #.# #.  #.# #.  #.# #.##† DhE #.#####. #.....#. #####.#. #.#.............( #@# #....r...  #########  DhMDhNDhWDh[Z _A rat is nearby!Dh,# #.# #.##.....#.# # #.# #.##.#####.# DhL######## #.# #.##†....#.#  #.#####.##...#.#.#######.....#.##.....#.......#####.#.############### #.#.............(..#.#################.@..r.... ########## Dh{Dh3r.Dh!B---7.8 (1.0) _Dh'DhDho| # #.# #.##.....#.# # #.# #.##.#####.#  #.# #.##†....#.# #.#####.##...#.#.#DhM~ T#.....#.##.....#.#####.#.##.#.(..##.#.#..@r.....[##.Dh Dh P=--8Dh] Dh ^ _Found a robe. The rat barely misses you.Dh2  You hit the rat but do no damage. You headbutt the rat.  The rat is heavily wounded.Dh3-9.9 (1.1Dh";Dh ?Q _The rat closely misses you. Dhn  You hit the rat.  You kill the rat! Dhn/.  DhM351701.0 Dh Dh/W _Trog accepts your kill. Dhs4 DhA DhcH _No target in view! Dh _ Dh  You see here a +0 robe. _ Dh+ Dh Dh Dhk Dh. Dh Dh~ Dh Dhq, Dh3 Dh= Dh Dh} Dh Dh@ Dh  Dh  Dh  Dhs Dh Dh Dh Dh, Dh, DhJ Dh! Dh& Dh)X Dh, Dh- Dh=1 Dh{4 Dh5, Dh8 Dh<, Dh= Dh1@ DhA DhB Dh7D Dh(F DhH, DhxJ, DhM DheN DhgO DhCR DhS DhT DhV, DhW DhY, Dh[ Dh] Dh^ Dh`, Dhb Dhc, Dhg, Dhoh, Dh l DhmB Dho Dh^q DhKt, Dh]u Dhw Dhx, Dh'|, Dhm}, DhL Dh Dh Dh, Dh Dhe Dh) Dhk, Dh  Dh Dhё, Dh Dh_ Dh Dh Dh Dhə Dhq DhK Dh: Dhe, Dh Dh Dh Dh1, DhH Dhk, Dh Dh& Dhݫ Dha, Dh֭ Dh, Dhz DhI DhQ Dhֱ, Dh Dh Dhc Dhд Dh Dhp Dh, Dh Dh  Dh, DhT Dh Dhw, Dh Dh, Dh5 Dh Dh4, Dh DhC Dh, Dh Dh" Dh DhM Dh Dhe Dh Dh, Dh Dhh Dh, Dh Dh, Dh@ Dh@ Dh Dh, Dh: Dh Dhf, Dh Dh Dh, Dhc DhZ Dh Dhg Dh Dh Dh& Dh Dh Dh Dh> Dh Dh Dh, Dhn Dh Dht Dhr Dh Dh Dh Dh@, Dhs Dhr Dh Dh] Dh$ DhJ Dh Dh3  Dh2  DhG  Dh  Dh0  Dh9  Dh@  Dh  Dh.  Dh{  Dh  Dh  Dh{  Dh  Dh  Dh  Dh  Dhj  Dhb  Dh  Dhn  DhB  DhA  Dh  Dh\  Dh_  Dhc  Dh  DhN  Dh  Dhn  Dh , Dh   Dh  Dh| , Dh  Dha  Dh , Dh  Dh  Dhf , Dh  Dh2"  Dh"  Dh#  Dh4$  DhW%  Dhk& , Dh'  Dh)  Dh)  Dh*  Dh@+  Dh_,  Dh,  Dh-  Dh8/  Dhp0  Dh0  Dhh1  Dh2  Dh3  Dh74  Dh4  Dh6  Dh7  Dh68  Dh8  Dh9  Dh:  DhD;  Dh;  DhA  ### ##.#  (. ..# #.# #.# #.# #@#  - #.# #.# #.# DhB #.# #.######.# ......##.# ......##.# ......##.# #'############ #.# #............# #.# DhZE v90.0 (89.0)-1.0 (90 DhG  DhqI S _h - a purple potion Dh4 3 Dh  Dhޙ  Dhp  Dh , DhI  DhϠ  Dhj , Dh  Dh  Dh , Dh0  Dh.  DhP , Dh-  Dh~ , DhF , Dh  Dh" , Dhث  Dhì  Dh , Dh  Dh  Dh  Dh  Dh۶  Dh  Dhl , Dhμ  Dh  DhG , Dh  Dh=  DhK , Dh  DhE  DhZ , Dh  Dh  Dh< , Dh  Dh:  DhJ , Dh!  Dh  Dh , Dh  Dh  Dh3 , Dh  Dh  Dh , Dh  Dh  Dh , Dh~ , Dh B Dh<  DhV , Dh\  Dh  Dh< B Dh B DhJ  DhD  Dhd ############## #(............ #.############ #####.# #...#.# #@#.#.#817.0 (26###.#.#.##### ...# Dh3 .#.......# ##.# .#.......# ##'###.#.......# #.#.#'############  #.#.#............#  #.....# .(#.############.# # #.#.........##.#  Dhm  Dh ,8.0 (27 Dh  Dh % _Found 6 stones. Dhj 3 Dhs  Dhߋ  DhE X DhH , Dhۙ  Dh  DhW , Dh  Dh:  Dh"  Dh  DhU  Dh  Dh{ X Dh p  You see here 6 stones. _ Dh  Dh  Dhw B Dh  Dh X Dh* 7 _You open the door. Dh 3 Dh  Dh  Dh> , Dh  Dh  Dh , Dh  Dh1  Dh5 B Dh  Dh , Dh  Dh0 , Dh  Dh@  Dh  Dh Dh Dhj Dhx Dh, DhA Dh8  Dh} , Dho  Dh] Dh, Dh Dh Dh@, Dha DhX Dh" DhJ#, Dh[$ Dh' Dh), Dh8* DhH- Dh., Dh0 Dh%3 Dh4, Dh5 Dh8 Dh):, Dh,; Dh> Dh6?, DhV@ DhC DhAD, Dh>E DhG DhI, Dh&J DhL DhM, DhN Dh_Q DhR, DhS DhV DhW, DhX DhD[ Dh\, Dh] Dht` Dha, Dhb Dhe Dhqg, Dhh Dh[k Dhl, Dhm Dhp Dhq, Dhr Dhu Dh2w, Dhax Dhz Dh?|, Dhi} Dh6 Dh, Dh Dh Dh, Dhщ Dht Dh/, Dhs Dhϑ Dh, Dh Dh Dh, Dh% Dhv Dh Dh DhÝ DhSo  You see here My Sojourn through Swampland. Dh|5 _ Dh Dh Dh, Dh Dhb Dh, Dh Dh! Dh`, DhT Dhu Dhµ, Dh\ Dh Dhй, Dh Dh DhC, Dh  Dh Dh Dho Dh Dhu Dhb Dh Dh Dh+ DhZ Dh Dh1 Dh Dhz Dh DhP DhF Dh$ Dh Dh Dh DhC, Dh Dh Dh Dh5 Dh Dh Dh} Dh DhT Dhp Dhu Dh DhK Dh Dh Dh Dh Dh Dh, Dh Dh Dht, Dh Dh Dh, Dh Dh Dh=, Dh Dh Dh. Dh Dh Dh Dh, DhH Dh Dh, Dh Dh DhC Dh= DhT Dh" Dh$ Dhk% DhB' Dh) Dh+ Dh, Dh . Dh Dh{L#.#################.#.###########  Dh\#.#....†.........................  Dh:#...#####.............###########  Dh z##### #.###########.# #. Dh}#.######## #.##### #.# DhO}#.#......# #.....# #.#.#).....# ####.## #..#.#......# #.# #.##.#.....@##### #.# #.#94.0 (76 #.#..........# #.# #.. #.#..........# #.######.. #.#..........###......... #.#.................####. #........................ ###...............÷.####. #..............[..# #. #######......))...# #. Dh Dhz Dh+  Dh3 Dh#7_Done exploring. DhjI Dhu..........0.0)....# #...# #..###.... Dhd Dh5[ _Done exploring. DhX3 DhtZ Dhkv Dhkq _Done exploring. DhU _No target in view! Dh DhE _Done exploring. DhH  DhI  Dh]Q  Dh] _Done exploring.No target in view!Done exploring.No target in view! Dh7u 4 Dhz  Dh| RNo target in view!Done exploring.No target in view! Dh[?25h[?0cNo target in view!Done exploring.No target in view!  Search for what [? for help]?  Dh`, [?25l[?1c Dh84 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] f - a +0 ring mail (worn) Results elsewhere ([,] to cycle)  b - [D:1] a +0 animal skinc - [D:1] a +0 robe  d - [D:1] a +0 ring mail Dh#  Dh Dh]O#.#################.#.########### alignant the Chopper #.#....†......................... Minotaur of Trog *..... #...#####.............########### Health: 27/27 ======================== ##### #.###########.##.# Magic: 1/1========================#.######## #.##### #.# AC: 5Str: 21#.#......# #.....# #.# EV: 10Int: 4#.#).....# ####.## #.. SH: 0Dex: 9#.#......# #.# #.# XL:  2 Next: 51% Place: Dungeon:1#.#.....@##### #.# #.# Noise: ---------  Time: DhO894.0 (0.0)#.#..........# #.# #.. a) +0 hand axe#.#..........# #.######.. Nothing quivered#.#..........###.........#.#.................####.#........................ ###...............÷.####. #..............[..# #. #######......))...# #.  _Done exploring. _No target in view! _Done exploring. _No target in view! _No target in view!  Search for what [? for help]? armor DhR  Dh]S_ Dh+[ DhS n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? Dh [?25l[?1c5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 hand axe (weapon) Results elsewhere ([,] to cycle)  b - [D:1] a slingc - [D:1] a +0 club (2 further duplicates)  d - [D:1] a staff of earthe - [D:1] a daggerDh Dh#.#################.#.########### alignant the Chopper #.#....†......................... Minotaur of Trog *..... #...#####.............########### Health: 27/27 ======================== ##### #.###########.##.# Magic: 1/1========================#.######## #.##### #.# AC: 5Str: 21#.#......# #.....# #.# EV: 10Int: 4#.#).....# ####.## #.. SH: 0Dex: 9#.#......# #.# #.# XL:  2 Next: 51% Place: Dungeon:1#.#.....@##### #.# #.# Noise: ---------  Time: Dh894.0 (0.0)#.#..........# #.# #.. a) +0 hand axe#.#..........# #.######.. Nothing quivered#.#..........###.........#.#.................####.#........................ ###...............÷.####. #..............[..# #. #######......))...# #.  _No target in view! _Done exploring. _No target in view! _No target in view! _Search for what [? for help]? armor  Search for what [Enter for "armor", or ? for help]? weaponDh4DhTDh . _Dhi3DhDh Dh : _Dh ,Dh`,DhDhDh,DhDhDh۾,DhzDhDh,DhDhDh,DhoDhDhDhDhcDhDh,DhuDhDh},Dh Dh!Dh,Dh3DhDh,DhyDh}Dhs,DhDhDhG ,Dh!Dh#Dh%,Dh 'Dh)Dh,,Dh-Dh/DhM0,Dh31Dh2Dh3,Dh4Dh5Dh7,Dh7Dh$:@  There is an open door here.DhQ;Dh; _Dh}<DhA.#..#########.#.# #..# #.#.# #DhB\######## #.#.# ................# #.#.# ....###########.# #.#.# ###.# #.#.#### #.#.# #.##### #.#....# #.#.# #.....# #.##'#.# #.#.# ####.## #..+@+.# #.#.# Dh7C913.0 (19.0)#.# #.##'### #.#.# #### #.# #.#..########.#.# ...# #.# #...........#.#.# ...# #.######...........#.#.##### ...###............÷.....#.# DhE..........####.......>..#.#..#### .................#.#....## ........÷.####....#.##.#..DhGDhIp _There is an entrance to Onlu's Magic Scroll Boutique here.DhR7Dh<=Welcome to Onlu's Magic Scroll Boutique! What would you like to do?  a -  114 gold a scroll of blinking (unknown)  b -  114 gold a scroll of blinking (unknown)c -  90 gold a scroll of enchant armour (unknown) Dh> d -  48 gold a scroll of fog (unknown)e -  24 gold a scroll of identify (unknown)  f -  24 gold a scroll of identify (unknown)  g -  36 gold a scroll of teleportation (unknown) You have 33 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listDh~Dh;DhV]#.##.#.########.#########.#.#alignant the Chopper #.#..#..........##.#.#Minotaur of Trog *..... #.#.##############.#.#Health: 27/27 ======================== ................##.#.#Magic: 1/1======================== ....###########.##.#.#AC: 5Str: 21 ###.##.#.#### #.#.#EV: 10Int: 4#.##### #.#....# #.#.#SH: 0Dex: 9#.....# #.##'#.# #.#.#DhXL:  2 Next: 51% Place: Dungeon:1####.## #..+@+.# #.#.#Noise: ---------  Time: 913.0 (0.0)#.# #.##'### #.#.#a) +0 hand axe #### #.# #.#..########.#.#Nothing quivered ...# #.# #...........#.#.# ...# #.######...........#.#.##### ...###............÷.....#.#......  ..........####.......>..#.#..####  ........................#.#....##  ........÷.####..........#.##.#...  _No target in view! Dhk_No target in view! _Search for what [? for help]? armor _Search for what [Enter for "armor", or ? for help]? weapon _There is an open door here. _There is an entrance to Onlu's Magic Scroll Boutique here.Dh DhsDh)DhDh`3DhDhDhXP _Dh  There is an open door here. _Dh~Dh,Dh DhDhaBDhDh,DhDh#DhU%,Dh%Dh,Dhu.,Dh/Dh6Dh87,Dh8Dh=Dh]?,Dh @DhFDhH,DhHDhKDhL,DhMDhQDhQ,DhRDhUDhV,DhWDhZDh[,Dhv\Dh_Dh`,DhmaDhkeDhf,Dh,hDhhkDhl,DhmDh qDhOr,Dh]sDhvDhw,DhyDh{Dh},Dh~DhDhZ,DhHDh.Dh_,DhwDhDh,DhDho  You see here My Sojourn through Swampland.Dh Dhp _Dh(DhDh,DhDhӝDhv,DhDhDhC,DhDhDh,DhPDh3DhBDhDh},DhDhBDhDhDhBDhVDhBDh+DhDhnDhsBDh,Dh,DhDh7Dh4,DhDhnDhDhDhLDhmDhDhDh,DhDhDhpDhDh#nDhO$,Dh %Dhb(Dh+Dhr,Dh,Dhi.Dh/Dh 0Dh0Dh2Dhu4,Dh5Dh6Dh7Dhm8Dh9Dh:Dh<BDh>Dh?DhA@Dh@DhXBDh`CDhCDh]DDh.QDhQ,Dh8RDhRSDh4TDhT,DhVDhVDh^WDhWDhXDh ZDhnZDhZDh[Dh\DhT]Dh]Dh^Dh_DhJ`Dh9aDhlbDh~cDhcDhgdDhCfDhgDhGhDhhDh7jDhJkDhkDh#lDh1mDh>nDhnDhoDh.pDh:qDhqDhrDh sDhtDhxtDhtDhuDh wDhmwDhwDh,}#####.#.# #...# #.#  #.#.# #...# #.#  #.#.# ##..######.#  #.#.# #........#.#  #.#.# #...####.#.#  #.#.# #......#.#.# DhM# #.#.# #...##.#.#.# # #.#.# #...##.#.#.# # #.#.# #.@.#..#.#.# 80.0 (67.0) #.# #.#.#.##.#.# ##.#.# #.#.#.##.#.# ..#.#.# #.#.#.##.#.# .....#.#.######.#.#.##.#.#....#.#......÷.....##.#.#>..#.#..#####.#...##.#.##.#....###.###.##.#.##.##.#...÷.....##.#.#DhDhc _There is a stone staircase leading down here.Dh9DhDh DhDh481.0 (1.0) _Dh"DhK ### 2 #@#  #.#  #S#  #.# #.# #.# S   adder (asleep) #.# #.# Dh  SSYou climb downwards.DhT4==8 (1.8DhXDhZ _The adder hisses angrily. _There is a stone staircase leading up here.Dh?k ### #@# #.# #S# #.# #.# #.# #.# #.#DhŔ ### #@# #.# #S# #.# #.# #.# #.# #.#  _An adder is nearby!Dh.h###<S.Dh6J-20Dh:Dh=R _The adder barely misses you.Dh\  You hit the adder.  The adder is lightly wounded.DhG-3.9 (1.1DhDhĭR _The adder barely misses you.Dh  You barely miss the adder.You headbutt the adder, but do no damage.The adder is lightly wounded.Dh (5.0Dh Dh z _The adder bites you but does no damage. The adder barely misses you.Dh:  You miss the adder.The adder is lightly wounded.6.1Dh< Dh> _The adder barely misses you. You furiously retaliate! You headbutt the adder.Dh  You closely miss the adder. Your headbutt misses the adder.The adder is moderately wounded.DhA(7.2DhDh/U _The adder barely misses you. x2DhW  You hit the adder.  The adder is almost dead.Dh#X,80Dh{\Dh-`= _The adder bites you but does no damage.DhM  You miss the adder. Your headbutt misses the adder.The adder is almost dead.9.3 (1.1 _The adder bites you but does no damage.DhB  You barely miss the adder. Your headbutt misses the adder.The adder is almost dead.90.4DhvDhU _The adder barely misses you. x2Dhn r  You hit the adder.  You kill the adder!Dh H†DhU+ 1961.5Dh. Dh0 W _Trog accepts your kill.Dh _Dh ,Dh Dh b  You see here an adder corpse.DhW Dh  _Dhh Dh Dh ,Dh Dh Dh ,Dh DhV Dh ,Dh Dh Dh ,Dh# Dhq Dh ,Dh Dh# Dhl ,Dh Dh Dh ,Dh DhDh'Dh/ ,Dh Dh ,Dhb DhDh,DhQDhDhBDh DhDhlDhDh?Dh,DhuDhDh>,DhDhDh ,Dh;!Dh`"Dh#,Dhf$Dh%DhJ',Dh'Dh(Dh*,Dh*Dh+Dh-,Dh|.Dh/Dhw1,Dh42Dh\3Dha5,Dh*6Dhh7Dh:,Dh:DhL<Dhl>,Dh>Dh@DhB,DhOCDhDDhuG,Dh8HDhIDhK,DhNLDhMDhVP,DhPDhRDhMT,DhTDhrVDhZX,DhXDhDhA,DhBDhDDh H,DhHDhkJDhL,DhZMDhNDhP,DhlQDhSDhT,DhUDhXDhMZBDhu[Dh],Dh+^Dh_Dh`Dha,DhbDhdDhQe,DhfDh@hDhi,DhjDhOlDhl,DhnDhoDhNpDhpDhqDhsDhGtDhtDhuDhwDhxDhxDhzDh(|Dh|,Dh~DhDhDhDhDhSDhŇDh!DhWDh͊Dh1DhDhDhZDhDhDhdDhڑDh=Dh"DhDhDh[Dh<DhUDh.,DhDhBDh͜DhWDhDh0DhPDh #...####  #......# #!  #....#.# ..  #....#.# g#  #....#.# .# Dh& #....#.#####.#.#  ##.#.........#.#  #.###.#######.#  #.# #.#.....@.# Dh #.###.#.#######  #.#<#.#.#  #.#.#.#.#  ###.#†#.#.#  ..#.#.#.#.# DhYg   goblin (wandering)  #.#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#Dho 58.5 (28  A goblin comes into view. It is wielding a +0 club.Found an orange potion.Dh`.ggDh6===9.5 (29DhڶDh׺( _The goblin shouts!Dh~     #!   ..   .#   g#  .#  .#  #######.#  #.# #.#.....@.#  #.#######  #.#<#.#.#  .#  ###.#†#.#.#  .#  .#  .#  .#DhU    #!   ..   .#   g#  .#  .#  #######.#  #.# #.#.....@.#  #.#######  #.#<#.#.#  .  ###.#†#.#.  .#  .  .  .DhDh7Dh'"] _A goblin is nearby!Dh    #!   ..   .#   g#  .#  .#  #######.#  #.# #.#.....@.#  #.#######  #.#<#.#.#  .#  ###.#†#.#.#  .#  DhqR.#  .#  .#Dhm     #!   ..   .#   g#  .#  .#  #######.#  #.# #.#.....@.#  #.#######  #.#<#.#.#  .  ###.#†#.#.  .#  .  .  .Dh(o Dho Dhu DhSz ] _A goblin is nearby!Dh|     #!   ..   .#  DhA  g#  .#  .#  #######.#  #.# #.#.....@.#  #.#######  #.#<#.#.#  .#  ###.#†#.#.#  .#  .#  .#  .#Dho 7   Dhk  #!   ..   .#   g#  .#  .#  #######.#  #.# #.#.....@.#  #.#######  #.#<#.#.#  . Dh Q ###.#†#.#.  .#  .  .  .DhP Dh Dh]" Dh$ ] _A goblin is nearby!Dhun:#...# #...#### . #......# ##! #....#.# #.. #....#.# #.# #....#.# #g# #....#.#####.#.# ##.#.........#.# #.###.#######@# Dho@#.# #.#.......# #.###.#.########.#<#.#.# #.#.#.#.#  ###.#†#.#.#  ..#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#Dh'DhY&.gDhCC---60.5 (1.0) _DhLDhDhTX .### ..#!. #.....#.#####.#g##.#.........##.####### #.#.......##.#.#######< #.#.###.#†.Dh\Dh2P=--1DhDhS _The goblin barely misses you.Dh5--2Dh%u _You barely miss the goblin. The goblin hits you with a +0 club.Dh  You hit the goblin.  The goblin is severely wounded.Dhf6=-3.6 (1.1DhDh= _The goblin hits you but does no damage.Dhm t  You hit the goblin.  You kill the goblin!Dhr C)DhTs Dhw  #...#alignant the Chopper#...#..Minotaur of Trog *.....#...####.Health: 26/27 =======================-#......# ##!Magic: 1/1========================#....#.# #..AC: 5Str: 21#....#.# #.#EV: 10Dhy Int: 4#....#.# #.#SH: 0Dex: 9#....#.#####.#)#XL:  2 Next: 100% Place: Dungeon:2##.#.........#@#Noise: =--------  Time: 1064.7 (1.1)#.###.#######.#a) +0 hand axe#.# #.#.......#Nothing quivered#.###.#.########.#<#.#.##.#.#.#.####.#†#.#.#..#.#.#.#.##.#.#.#.#.# _You barely miss the goblin. The goblin hits you with a +0 club.  You hit the goblin.  The goblin is severely wounded. _The goblin hits you but does no damage.  You hit the goblin.  You kill the goblin!DhDz _Trog accepts your kill.You have reached level 3!DhP /  --more--Dhdz  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? DhFyM32/332/233 0% DheDhU _You feel stronger. x2Dh8 IDh Dh$ _DhxXDhA3= _HP restored.  Things that are here:  a +0 club; a goblin corpse _Dh,DhtDh9=DhDhDh Dh Dh4 Dh DhDh|DhDh, #.  #.  #. . #.######.?#...# #.........  #...# #.........  #...#### #.........  #......# ##@.......-  Dh'#....#.# #...####..  #....#.# #.#.##....#.# #.#...#....#.#####.#)#######.#.........#.# #.###.#######.# #.# #.#.......# #.###.#.#######Dh.73.7 (9.0Dh&G-4.7 (10.0) Dh`!Dh#T _i - an orange potionDh'3Dh\)Dh+Dh.,Dh4,Dh27#.  #. #  #. .##Dh7 #.######.?.# ...# #..S ...# #...# ...#### #......... DhS8h......# ##.......... ....#.# #...####.... ....#.# #.#.# ... ....#.# #.#... ..S   adder (asleep) ....#.#####.#)##### # #.#.........#.# #.###.#######.#Dh/=, 5Dh=P.0)  An adder comes into view.DhEyS.SDh9F+6.7 (2DhwJDhL/ _The adder hisses angrily.Dh #. #. #  #. .##  #.######.?.#  #.........S.  #...@......#  #...........  ##..........  #...####.... Dh #.#.# ...  #.#... .. #)##### # Dhu3 #. #. #  #. .##  #.######.?.#  #.........S.  #...@......#  #........... Dhv* ##..........  #...####.... #.#.# ... #.#... .. #)##### #Dh{4DhDh?] _An adder is nearby!Dhxh #. #. # Dh #. .##  #.######.?.#  #.........S.  #...@......#  #...........  ##..........  #...####....  #.#.# ...  #.#... .. #)##### # DhQDhs; = Dh= #. #. #  #. .##  #.######.?.#  #.........S.  #...@......#  #...........  ##..........  #...####.... #.#.# ... #.#... .. #)##### #Dh:B DhB DhzG DhO x #. #. DhWP s# #. .## #.######.?.#.# #.DhP S.# #.# #### #....# ##..#.# #...####.DhQ #.# #.#.# ..#.# #.#... ..#.#####.#)##### ## Dh R O_An adder is nearby!DhBS Dh\U Dh1W Dh[ Ar.Dhw\ Sr   quokka (wandering)Dh?] $7.7 (1Dha Dhc Y _A quokka comes into view.Dh *..S#. .##. .# #. ..## DhH #.######.?.#r.# #.## #.S..# #### #.Dh # ##.#.# #...####.#.# #.#.# .#.# #.#... ..S 2 adders (1 wandering)#.#####.#)##### ## Dh h  An adder comes into view.Dhy O  The adder hisses angrily. You hear a bark!Dh Dh Dh = .J.Dh rS.   adderJ   endoplasmr   quokkaAn endoplasm comes into view.The adder moves out of view.Dh .=8DhM Dh ' _You hear a shout!Dhw Dh DhW Dh" Dh9 DhG h.J..rDh -9.8 (1.1DhB Dh  Dh% c_You miss the adder. The adder bites you but does no damage.DhDhXDh:  You miss the adder. The adder bites you but does no damage.Dh%# _You miss the adder. The adder bites you but does no damage.  You miss the adder. The adder bites you but does no damage.  A jackal comes into view.  The adder barely misses you. You furiously retaliate! You headbutt the adder!  You kill the adder!  Trog accepts your kill.DhDhrDhhS.J.r..h   jackalDh V*4/342380.9DhDhQz _You can now call upon Trog for regeneration and willpower.DhP.# #.. #.h #. .S# #. ..# DhXS#. ..##  #.######J?.#..! # #.....# # #.r..### #### #...# ##.......#.# #...####.#.# #.#.# .#.# #.#... ....... .#.#####.#)##### ####### .........#.# DhVDhWDh[DhFu .h.SFound a fizzy grey potion. The quokka closely misses you.The endoplasm freezes you.1---10DhwDhz% _You are frozen.DhDhDh/  You hit the endoplasm but do no damage. You hit the quokka.  The quokka bites you but does no damage.Dh`.h.S 3.0 (1.1Dh Dh@ _The endoplasm hits you but does no damage.Dh  You barely miss the quokka. Your headbutt misses the quokka.The quokka is severely wounded.DhDh  You hit the endoplasm. The quokka closely misses you.The endoplasm freezes you.Dh..hS DhD---4.1Dh Dh % _You are frozen.Dh=   The endoplasm freezes you. _You are frozen.  You hit the quokka but do no damage. Your headbutt misses the quokka.The quokka is severely wounded.  You hit the endoplasm.  You kill the endoplasm!DhiD f  Trog accepts your kill.DhiH DhdU B gh?r   quokkah   jackalg   hobgoblin (wandering)You closely miss the adder. The quokka bites you. The adder misses you.A hobgoblin comes into view.DhQ| _29-65.2Dh Dho { _The quokka barely misses you. The adder bites you but does no damage.Dhx  The hobgoblin shouts!  You hit the quokka.  You kill the quokka!  Trog accepts your kill.You miss the jackal. You closely miss the adder.You hear a shout!DhqYou miss the jackal. You closely miss the adder.ear a shout!  The jackal barely misses you.A hobgoblin comes into view.The adder bites you.  You are poisoned. g.g†h   jackalgg 2 hobgoblins (1 wandering) .........#.#  The adder poisons you! The jackal barely misses you. You furiously retaliate!  You headbutt the jackal.Dh5==----30=6.3Pois Dhu%Dh?(* _You hear a shout! x2 Dhg##..#.g#. ..# #. ..# #. ..## #.######h?.#..! .# #.......S....# .# # Dh.†..### .#### #........ ....# ##.#.# #...####. ..#.# #.#.# . ..#.# #.#... . ..#.#####.#)##### ####### #.........#.#    hobgoblin ###.#######.# Dh DhY Dhh? You headbutt the jackal. _You hear a shout! x2  You feel sick. The jackal attacks as it pursues you!  The jackal clos!  You kill the jackal! Dh@ DhOCf  Trog accepts your kill. DhIg.g.†.Sgg 2 hobgoblins DhGmW---3-70 Dh)u Dhx\ _A hobgoblin comes into view.!Dh9#g...#. .g# #. ..# #. ..##!Dh1o #.######.?.#..! ..# #......†.....# ..# #......S†..### ..#### #....@......... .....# ##.#.# #...####..#.# #.#.# ........#.# #.#... .....#.#####.#)##### ####### .#.........#.# .###.#######.# .# #.#.......#!DhO!DhQ.S!Dhn24--8!Dh!DhL _You feel sick. The adder bites you but does no damage.!Dh.#. .g# #. ..# #. ..## #.######.?.#..! ...# #......†.....#.# #.......†..###!Dh.#### #.....S............# ##..@..#.# #...####..#.# #.#.# ........#.# #.#... ........#.#####.#)##### ####### #.#.........#.# #.###.#######.# #.# #.#.......# #.###.#.#######!Dh!Dh!Dh%g.Sg   hobgoblin!Dh-&c3--9!Dhw.!Dh1$ _You feel sick.!Dh<#. .g# #. ..# #. g.##!DhO #.######.?.#..! #...# #......†.....# #...#!Dh L #.......†..### #...#### #........ #......# ##...S!DhM 0. #....#.# #..@####....... #....#.# #.#.# ....... !Dh %#....#.# #.#... ....... #....#.#####.#)##### ####### ##.#.........#.# !Dh  #.###.#######.#  #.# #.#.......#  #.###.#.####### !Dhi^ #.#<#.#.#!DhS3  You feel sick.!Dh!Dhw!Dh,G .g!DhU-.gS.g 2 hobgoblins!Dh-EYou are no longer poisoned.!Dh.o2-=90!Dh< _The adder barely misses you. You furiously retaliate! You headbutt the adder.!Dh J!Dh "DhLA #. ..# #. .g# #. ..## #.######g?.#..!  #...# #......†.....#  #...# #"Dh=Cv.†..###  #...#### #.  #......# ##..S.  #....#.# #.@.####.  #....#.# #.#.# .  #....#.# #.#... .  #....#.#####.#)##### #  ##.#.#.# #.###.#.# #.# #.#.......#   hobgoblin"DhM #.###.#.#######  #.#<#.#.#"DhE\ .g.SThe adder attacks as it pursues you! The adder bites you.  You are poisoned.1==--1Pois "Dh7d"Dh2h, _The adder poisons you!"Dh{ #. .g# #. ..## #.######.?.#..!#...# #......g.....# #...# #.......†..### #...#### #.............. #......# ##............."Dh #....#.# #..S####....... #....#.# #@#.# . #....#.# #.#... . #....#.#####.#)##### ####### ##.#.........#.#  #.###.#######.# #.# #.#.......# #.###.#.####### #.#<#.#.# #.#.#.#.#"Dh"Dhu"Dh"Dhg†gS.g 2 hobgoblins"Dhc0--2"Dh"Dh$ _You feel sick."Dh"Dhk7-"Dh_"Dhk"DhO3"Dh"Dh##Dh0P#.########g?.#..!#...#.....†.....# g.†..#####.............##.......#.S.#####.# #DhQ..####.#)##### ########.#.........#.#  #.###.#######. #.#......##.#.######<.###.#†#DhU#Dh\X  You feel sick. The adder attacks as it pursues you!#Dh|  The adder closely misses you. The adder completely misses you.You furiously retaliate! You headbutt the adder!  You kill the adder!#Dhg..†g   hobgoblin#Dhn 19-57=3 _Trog accepts your kill.#Dh#Dhg _Your Armour skill increases to level 3!#Dh  ######g?.#..!#...#.....†.....# .g..†..#####..............##...#...####†#.# .#...####.#@##### ########.#.........#.# #Dhw #.###.#######. #.#......##.#.######..#.#.#.#.##Dhc 8=---4#Dh'#Dh/ _You feel sick.  Things that are here: _a +0 club; a goblin corpse#Dhh  #...#.....†.....# .g..†..#####...............#Dhk <##..#...####†#.# .#...####.#)##### ########.#.........#@#  #.###.#######. #.#......#Pois #Dhl :#.#.#.#.#.##Dh{| #Dh~ G--5#Dh̅ #Dhs $ _You feel sick.#Dh  g..†..#####...............###...#####Dh( =†#.# .#...####.#)##### ########.#.........#.#  #.###.###### #.#......##.#.######Pois #.#.#.#.#.##Dh 3  You feel sick.#Dh! ^7=6#Dh& #Dh/ [ _You are no longer poisoned.$DhN #...#### #.............. #......# ##.. #....#.# #...####. #....#.# #†#.# . #....#.# #.#... . #....#.#####.#)##### ####### ##.#.........#.#  #.###.#######.# #.# #.#.....@.# #.###.#.####### #.#<#.#.#  #.#.#.#.####.#†#.#.# ..#.#.#.#.# #.#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#$Dh$DhSgg   hobgoblin7$Dh$Dh$Dh \ #...#### #$Dhs . #......# ##. #....#.# #.g.####.$Dh  #....#.# #†#.# . #....#.# #.#... . #....#.#####.#)##### # ##.#$DhG .#.# #.###.#.# #.# #.#.# #.###.#.# #.#<#.#.# $Dh y #.#.#.#.#  ###.#†#.#.# ..#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#$Dht $Dh׾ &8$Dh $Dhw $Dhz #...#### #. #......# ##. #....#.# #.g.####. #....#.# #†#.# . #....#.# #.#... . #....#.#####.#)##### # ##.#.#.# #.###.#.# #.# #.#.# #.###.#.# #.#<#.#.#  #.#.#.#.#  ###.#†#.#.#  ..#.#.#.#.#  #.#.#.#.#.# $Dh #.#.#.#.#.#  #.#.#.#.#.#$Dhu89+DhB +Dh^ B+Dh&g102.3 (3g   hobgoblin +DhD_A hobgoblin is nearby!+Dh ,Dhx#...#### #. #......# ##. #....#.# #.g.####. #....#.# #†#.# . #....#.# #.#... . #....#.#####.#)##### # ##.#.#.# #.###.#g# #.# #.#.# #.###.#.# #.#<#.#.# ..#.#.#.#.# .g9=3.3 (1 _,Dh  gg 2 hobgoblinsYou hit the hobgoblin but do no damage. Your headbutt misses the hobgoblin.=4 _The hobgoblin closely misses you.,Dh^  ,Dh  You slash the hobgoblin!  You kill the hobgoblin!,Dhߡ ,Dhi .,Dh A   hobgoblin,Dhk ,Dh ,DhS =,Dh 60,Dhl 5.4 (1.1,Dh= ,Dh  ,Dh ,Dh 3_Trog accepts your kill.,Dh -DhJ  You slash the hobgoblin!  You kill the hobgoblin!-DhK.-Dh%L!-Dh1460  You slash the hobgoblin!  You kill the hobgoblin! _Trog accepts your kill.  You slash the hobgoblin!  You kill the hobgoblin! _Trog accepts your kill.-Dh4-Dh-DhRf  You kill the hobgoblin! _Trog accepts your kill.  You slash the hobgoblin!  You kill the hobgoblin! _Trog accepts your kill. _No target in view!-Dh4-Dh-DhoH _No target in view!-Dh 3-Dh -Dh( -Dh q20= _-DhP =1=-Dh ,-Dh -Dh|? 2=3==4=-DhID B-DhJ B-Dh1K ,-DhL -DhO d25=-DhQ -DhZT ,-DhU -DhY ,-DhY -DhD] ,-Dh.^ -Dha 6==-Dhb -Dhe ,-Dhf -Dhj ,-Dhdk -Dhn ,-Dho -Dhr ~7==-Dhs -Dh w ,-Dhw -DhD{ ,-Dh{ -Dh ,-Dhr -Dhq k8=-Dh -DhP ,-Dh -Dh -Dh -Dh -Dh ,-Dh -Dh a9=-Dh/ -Dh6 ,-Dh -Dh ,-Dh -Dhi ,-Dh -Dh` 30==-Dh -Dh/ ,-Dh -Dh ,-Dh -Dh ,-Dh -Dha k1=-Dh -Dh ,-Dh -Dha ,-Dh -Dh ,-DhV -Dh] a2=-Dh -Dh -Dh -Dh -Dh9 ,-Dh -Dh -Dh -Dh% -Dh^ -Dh h3==-Dh -Dh B-Dh ,-Dh -Dha ,-Dh -Dh 94-Dh E==-Dhj -Dhv -Dh@ #...# #......†.....# #...# #..g.g..†..### #...#### #.............. #......# ##............. #....#.# #...####....... #....#.# #†#.# ....... #....#.# #.#... .......-Dh #....#.#####.#)##### #########.#.........#@# -#.###.#######.# #.# #.#.......##.###.#.#######.#<-Dh# V#.#.## g   goblin (wandering)###.#†#.#.#  . -Dh' 765.4 (59.0)-Dh ( ?-6.4 (60-Dh8  _A goblin comes into view. It is wielding a +0 dagger.-Dh4[ : #...# †  #...# #..g.g..†..###   #..   ##.   #..   #†#.#    #.#...   #)#####   #@#  #.#  #.# ...#  ####  #.#<#.#.#    ###.#†#.#.#    -Dh  #...# †  #...# #..g.g..†..###   #..   ##.   #..   #†#.#    #.#...  -Dh v #)#####   #@#  #.#  #.# ...#  ####  #.#<    ###.#†    -Dh$ 4-Dh -Dh ] _A goblin is nearby!.Dh>: #...# † .Dh? #...# #..g.g..†..###   #..   ##.   #..   #†#.#  .DhC@A  #.#...   #)#####  .Dh@_ #@#  #.#  #.# ...# .DhOAG ####  #.#<#.#.#   .DhAX ###.#†#.#.#    .Dh #...# †  #...# #..g.g..†..###   #..   ##.   #..   #†#.#    #.#... .Dh~  #)#####   #@#  #.#  #.# ...#  ####  #.#<    ###.#†    .Dh4.Dh.Dh] _A goblin is nearby!.Dh.4r #...# †  #...# #..g.g..†..###   #..   ##.   #..   #†#.#    #.#...   #)#####   #@#  .Dh4#.#  #.# ...#  ####  #.#<#.#.#    ###.#†#.#.#    .Dh| #...# †  #...# #..g.g..†..###   #..   ##.   #..   #†#.#   .Dhe #.#...   #)#####   #@#  #.#  #.# ...#  ####  #.#<    ###.#†    .Dh}4.DhF.DhJ] _A goblin is nearby!.Dh #.######g?.#..!....†..... g.g..†..### ####.....Dh#.........####†#.#  #.#... ...........#.#####.#@##### #########.#.........#.##.####### #.#.......##.#.#######< #.#.###.#†..Dh.Dh.Dh gggg 2 goblinsThe goblin shouts! You hear a shout! x5  A goblin comes into view. It is wielding a +0 club..DhU===7.4 (1.0) .Dh .Dh _You hear a shout!  Things that are here: _a +0 club; a goblin corpse.Dh M ..##  #.######g?.#..!...g†..... .K..†..### ####..g..#.........####†#.# .Dh & #@#... ...........#.#####.#)##### #########.#.........#.#.###.#######.#g   hobgoblin (wandering)K   kobold (wandering).Dh  A kobold comes into view. It is wielding a +2 whip of distortion..Dh) /  --more--0DhD 0Dh 0Dh 0DhC _  The hobgoblin shouts! The kobold shouts! You hear a shout!0Dhc 0Dh=  g...gg.Kgg   Robing   hobgoblingg 2 goblins0Dh K   koboldRobin of the Strong Arm comes into view. They are wielding a +1 dagger ofspeed.0Dh .=80Dh. 0Dhh2 ' _You hear a shout!1Dh######g?.#..!#...#...g.†.....# .g..†..#####g.K.............##.g.#...####1Dh|†#.# .#...####.#@##### ########.#.........#.#  #.###.#######. #.#......##.#.######<#.#.# g   goblin.  ###.#†  ..#.#.1DhC1Dh.g.gg 2 goblins1Dh*0---91Dh|1DhZ  Things that are here: _a +0 club; a goblin corpse1Dhl j#...#...g.†.....# .g..†..#####.K.............##g..#.g.####†#.# .#...####.#)##### ########.#.........#@# 1Dhm - #.###.#######. #.#......##.#.######<.###.#†..#.#.#1Dhp 1Dh?t 1Dh~ *.g1Dh J---70 _1Dh 1Dh 1Dhj.†..#####.K.............##...#.g.####g#.# .#...####.#)##### ########.#.........#.#  #.###.###### #.#......##.#.######<.###.#†..#.#.#1DhN1Dh1Dhv*.g1Dh&11Dh1Dho2Dh N #...#### #...K.......... #......# ##... #....#.# #...####. #....#.# #g#.# . #....#.# #g#... . #....#.#####.#)##### #######2Dh P ##.#.........#.#  #.###.#######.# #.# #.#.....@.# #.###.#.####### #.#<#.#.#  #.#.#.#.####.#†#.#.# ..#.#.#.#.# #.#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#2Dh# 2Dh} 2Dh. 2Dh 2Dhr gK†gg   hobgoblingg 2 goblinsK   kobold2Dh~ &22Dh% 2Dh 3DhfHN #...#### #...K. #......# ##g. #....#.# #.K.####. #....#.# #†#.# . #....#.# #g#... . #....#.#####.#g##### # ##.#.#.# #.###.#.# #.# #.#....@..# #.###.#.3Dh I# #.#<#.#.#  #.#.#.#.#  ###.#†#.#.# ..#.#.#.#.# #.#.#.#.#.# #.#.#.#.#.#  #.#.#.#.#.#3Dh)O<33Dh7R3DhT3Dh{ #...#### #...K. #......# ##g. #....#.# #.K.####. #....#.# #†#.# . #....#.# #g#... . #....#.#####.#g##### 3Dh # ##.#.#.# #.###.#.# #.# #.#...@...# #.###.#.# #.#<#.#.#  #.#.#.#.#  ###.#†#.#.#  ..#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#3DhH3Dhzgg   goblin3Dhh&43Dh*3DhE3Dh %  #...#### #...K #......# ##g #....#.# #.K.#### #....#.# #†#.#  #....#.# #g#...  #....#.#####.#g#####  ##.#.#.# #.###.#g# #.# #.#..@....# #.###.#.# #.#<#.#.#  #.#.#.#.#  ###.#†#.#.#3Dh%  ..#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#3Dh& 3Dh) 3Dh. Wgg 2 goblins3Dh. &53Dh84 3Dh6 3Dh`Rk#...#### #...K.#......# ##g.#....#.# #.K.####.#....#.# #†#.# .#....#.# #g#... .#....#.#####.#g##### ###.#.#.# #.###.#g# 3DhV#.# #.#...@.g.# #.###.#.# #.#<#.#.# ..#.#.#.#.# 3DhxW3Dh\3DhWf(.g3Dhg&63Dhn3Dhcr4Dh  You hit the goblin.  The goblin is heavily wounded.4DhKK   kobold4Dh_5=7.5 (1.14Dhb4Dh= _The goblin hits you but does no damage.4Dh- t  You hit the goblin.  You kill the goblin!4Dh 4Dh 4Dh>" 4Dh. Mg.K..#.#.#.#.#4Dh/ g   Robin#   goblin4Dh 680 _Trog accepts your kill.4Dh B  You slash the goblin!  4Dh 4You kill the goblin!4Dhe  4Dh' ` Trog accepts your kill.4Dh & )K.K   kobold  Robin roars a battlecry!4Dh4 >7==9.6 (1.14Dh 4Dhm * _You hear a shout! x25Dhl ^#...#### #...K. #......# ##g. #....#.# #.K.####. #....#.# #†#.# . #....#.# #g#... . #....#.#####.#g##### # ##.#.#.# #.###.#g# #.# #.#....@K.# #.###.#.# #.#<#.#.# ..#.#.#.#.# #.#.#.#.#.#  .gYou hear a shout!  The kobold hits you with a +2 whip of distortion.26-------800 _Space warps around you.Things that are here: _a +0 club; a +0 dagger; a goblin corpse7Dh Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-2%  b - Trog's HandPiety-2% [?] toggle between ability selection and description.9Dhȓ9Dh9Dh5 #...#### #...K.......... alignant the Chopper#......# ##g............ Minotaur of Trog **....#....#.# #.K.####....... Health: 26/34 ==================------9Dh#....#.# #†#.# ....... Magic: 2/2========================#....#.# #g#... ....... AC: 5Str: 23#....#.#####.#g##### ####### EV: 10Int: 4##.#.........#.#SH: 09Dh.dDex: 9#.###.#######.#XL:  3 Next: 67% Place: Dungeon:2#.# #.#....@Kg#Noise: ==-------  Time: 1180.6 (0.0)#.###.#.#######9DhYa) +0 hand axe#.#<#.#.#Nothing quivered#.#.#.#.####.#†#.#.#..#.#.#.#.#g   Robin#.#.#.#.#.#K   kobold#.#.#.#.#.##.#.#.#.#.# _You hear a shout! x2  You hear a shout!  The kobold hits you with a +2 whip of distortion. _Space warps around you.Things that are here: _a +0 club; a +0 dagger; a goblin corpse9DhL            #†#.#    9Dh      #  #######.#  9Dh~#.# #.#....@Kg#  #.#######  #.#<#.#.#   ###.#†#.#.# 9Dh       A red film seems to cover your vision as you go berserk!  9DhiYou feel yourself moving faster! You feel mighty!  The kobold hits you with a +2 whip of distortion.9Dh31/51-----1.6 (1Berserk 9Dh9DhW _Space warps around you.9Dhw  You slash the kobold!  You kill the kobold!Trog accepts your kill.9Dh 9Dh Xg.9Dh 2=---9-2.4 (0.89Dh 9Dh u _You feel the power of Trog in you as your rage grows.:DhR9  You barely miss Robin.0-3.2:DhB:DhG? _Robin hits you with a +1 dagger of speed.:Dhgbarely miss Robin. _Robin hits you with a +1 dagger of speed.  You slash Robin!  Robin is almost dead.  Robin barely misses you. You furiously retaliate! You headbutt Robin!  You kill Robin!:Dhe$:Dh<R-96=4.0:Dh@:DhLCW _Trog accepts your kill.;Dhy#...#### #...K. #......# ##.. #....#.# #gg.####. #....#.# #g#.# . #....#.# #g#... . #....#.#####.#)##### # ##.#.#.# #.###.#.# #.# #.#....)@.# #.###.#.# #.#<#.#.# #.#.#.#.# ###.#†#.#.# ..#.#.#.#.# gg 2 hobgoblins (1 wandering, 1 strong)#.#.#.#.#.# gg 2 goblins (wandering, strong)#.#.#.#.#.##.#.#.#.#.#;Dh֪ gg2 goblins and a hobgoblin come into view.;Dh2=7 (0.7;Dh;Dhٹ _The goblin shouts! x2; The hobgoblin shouts! You hear a shout! _Items here: $ )) [[ ††.<Dhv#...#### #...K. #......# ##.. #....#.# #gg.####. #....#.# #g#.# . #....#.# #g#... . #....#.#####.#)##### # ##.#.#.# #.###.#.# #.# #.#....)$@# #.###.#.# #.#<#.#.# #.#.#.#.#  <Dhˉw###.#†#.#.#  ..#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.# <Dh<Dh<Dh<Dh4<Dhpjg.gg<Dh1---5.4<Dh<Dhk _You feel a strong urge to attack something.<Dh^  .g..†..### ####...K.#......g..#####  #g#... .......<DhW`....#.#####.#g##### #########.#.........##.####### #.#....)$.##.#.#######<  #.#.  ###.#†  .<Dhc<DhkB)g<Dhl1---6.0 (0.6Berserk <Dh(w<Dh{<Dh$  You closely miss the hobgoblin. You headbutt the hobgoblin.  You kill the hobgoblin!<Dh1 .   hobgoblin<DhE3 <Dh:  #...# #....g..†..###  alignant the Chopper <Dh; ? #...#### #...K..........  Minotaur of Trog **....  #......# ##.............  Health: 31/51 ==============----------  #....#.# #g..####.......  Magic: 2/2======================== <Dh]< 1 #....#.# #g#.# .......  AC: 5Str: 23  #....#.# #g#... .......  EV: 10Int: 4  #....#.#####.#)##### #######  SH: 0<Dh= XDex: 9  ##.#.........#.# XL:  3 Next: 100% Place: Dungeon:2  #.###.#######@#<Dh=  Noise: =--------  Time: 1186.7 (0.7)  #.# #.#....)$.# a) +0 hand axe  #.###.#.####### Nothing quivered  #.#<#.#.#<Dh>  Berserk  #.#.#.#.#  ###.#†#.#.# g   hobgoblin  ..#.#.#.#.#<Dh`?  gg 2 goblins (strong)  #.#.#.#.#.#  #.#.#.#.#.#2 goblins and a hobgoblin come into view. _The goblin shouts! x2; The hobgoblin shouts! You hear a shout! <Dh@ x_Items here: $ )) [[ ††. _You feel a strong urge to attack something.You closely miss the hobgoblin. You headbutt the hobgoblin.  You kill the hobgoblin!<DhA % <DhgB {_Trog accepts your kill.You have reached level 4!<DhgK /  --more--=Dhփ7/63/3104 0%  _You feel agile.>DhS †..... ..g..†..### ####...K.#......g..##### >DhV K #g#... ...........#.#####.#)##### #########.#.........##.####### #.#....)$.##.#.#######<  #.#.  ###.#†  .>DhY >Dh:Z >DhA[ >Dhjh g†gg 3 goblins (strong)>Dh.i 4-7.3 (0.6>Dhs >Dhx s _A goblin comes into view. It is wielding a +0 club.>Dh- >Dhf >Dhc g.g=8.0 (0.7 _You closely miss the goblin. The goblin hits you but does no damage.>DhT  #...# †  #...# #....g..†..###   #..   ##.   #g.   #g#.#   >DhT #g#...   #g#####   #@#  #.#  #.# )$.#  ####  #.#<    ###.#†#.#.#      You closely miss the goblin.You are no longer berserk.You are exhausted. You feel yourself slow down.>Dhj25/418 (0.8Slow -Berserk >Dh>Dhw= _The goblin hits you but does no damage.?Dh'(v  You slash the goblin!  You kill the goblin!?Dhu-?Dh6U. 2?DhMS5190.4 (1.6?Dh_m _Trog accepts your kill.?Dh?DhX?Dh .ggYou barely miss the goblin. The goblin hits you with a +0 dagger.?Dhc1--1.9 (1.5?Dh?Dh@= _The goblin hits you but does no damage.?Dh>  You hit the goblin.  The goblin is moderately wounded.The goblin closely misses you. You furiously retaliate!?Dhj?,3.6 (1.7?DhH?DhI. _You headbutt the goblin.?Dh @  You hit the goblin.  ?Dh 4You kill the goblin!?Dh f  Trog accepts your kill.?Dh ?Dh  †gg   goblinThe goblin no longer looks unusually strong.?DhI% ?Dh% 2?Dh& --?Dhi' 2?Dh( 5.2 (1.6?Dh0 ?Dh6  ?Dh7 ?Dhx8 +_The hobgoblin misses you.?Dh%9 ?Dhp =  You hit the hobgoblin but do no damage. The hobgoblin barely misses you.You furiously retaliate! You headbutt the hobgoblin!  You kill the hobgoblin!?Dh .gg   ?Dh 46.9 (1.7 _Trog accepts your kill.?Dh x3=8.5 (1.6?DhQ?Dh _You closely miss the goblin. The goblin barely misses you.@Dh{  You hit the goblin.  The goblin is severely wounded.@Dh|.200.0 (1.5@DhZ@Dh΃ _The goblin closely misses you. The goblin barely misses you.@Dh2  You barely miss the goblin.The goblin is severely wounded.1-1.5@Dh4@Dh79 _The goblin hits you with a +0 club.@Dh t  You hit the goblin.  You kill the goblin!@Dh @Dh g)g  (wandering)Trog accepts your kill.@Dh!6 j2-53.1 (1.6@Dh/= @DhgB s _A goblin comes into view. It is wielding a +0 club.BDh #.######g?.#..!...g.†..... g..g..†..### ####...K.#.........####†#.#  #.#... ...........#.#####.#@##### #########.#.........#.##.####### #.#....)$.##.#.#######< #.#.###.#†.BDhBDh2 d.=4.6 (1.5BDhBDh _The goblin shouts! _Items here: )))) ††.BDhp3BDh0BDhBDhBDhBDhg3=ggg 2 goblins (1 wandering)BDhyS0.0BDhK--6.1 (1.5BDhu _A goblin comes into view. It is wielding a +0 dagger.DDhL#...#g..g.†.....# ...g..†..#####.K.............##...#.g.####†#.# .#...####.#)##### ########.#.........#@#  #.###.#######. #.#....)$##.#.######<.   goblin###.#†..#.#.#DDhNDDhPDDh6]~.g.gg 2 goblinsDDh]B--7.6DDhDDh`g..g..†..#####..K.............##...#...####g#.# .#...####.#)##### ########.#.........#.#  #.###.###### #.#....)$##.#.######<#.#.# .###.#†   goblin..#.#.#.g†gg 2 goblins9.1DDhDDh2  #...#### #...K.......... #......# ##g.. #....#.# #...####. #....#.# #†#.# . #....#.# #.#... . #....#.#####.#g##### ####### ##.#.........#.#  #.###.#######.# #.# #.#....)@.# #.###.#.####### #.#<#.#.#  #.#.#.#.####.#†#.#.# ..#.#.#.#.# #.#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#DDh: DDh DDh .g)g4==10.6DDh _Items here: $ )) [[ ††.EDh >EDhzAPick up what? 9/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger of speed  b - a +2 whip of distortion Armour (select all with [)c - a +0 animal skin  d - a +1 helmet EDhBCarrion the hobgoblin corpse of Robin a kobold corpse Gold (select all with $)e - 14 gold pieces [Up|Down] select[Esc] exit EDh/ELetters toggle [.|Space] toggle selected[top]FDhWFDheFDhr #...#### #...K..........alignant the Chopper#......# ##.............Minotaur of Trog **....#....#.# #.g.####.......FDh}sHealth: 24/41 ==============----------#....#.# #†#.# .......Magic: 3/3========================FDhRt#....#.# #.#... .......AC: 5Str: 23#....#.#####.#)##### #######EV: 10FDh#uInt: 4##.#.........#g#SH: 0Dex: 10#.###.#######.#XL:  4 Next:  5% Place: Dungeon:2FDhux#.# #.#....)@.#Noise: ---------  Time: 1210.6 (0.0)#.###.#.#######a) +0 hand axeFDhv#.#<#.#.#Nothing quivered#.#.#.#.#Slow -Berserk ###.#†#.#.#..#.#.#.#.#FDhwgg 2 goblins#.#.#.#.#.##.#.#.#.#.##.#.#.#.#.# _A goblin comes into view. It is wielding a +0 club. FDhx_The goblin shouts! _Items here: )))) ††. _A goblin comes into view. It is wielding a +0 dagger. _Items here: $ )) [[ ††.  Okay, then.FDhjyFDha3FDhCFDh. _GDhK'#...# #....g..†..### #...#### #...KGDh(! #......# ##....... #....#.# #.g.####. GDh`*#....#.# #†#.# . #....#.# #.#... ....... #....#.#####.#)##### #########.#.........#g# #.###.#######@# #.# #.#....)$.# #.###.#.########.#<#.#.#  #.#.#.#.#  ###.#†#.#.#  . GDhI.GDhvl.g3-=2.1 (1.5_The goblin shouts! _Items here: )))) ††. _A goblin comes into view. It is wielding a +0 dagger. _Items here: $ )) [[ ††. _The goblin hits you with a +0 club. The goblin misses you.GDhO#t  You hit the goblin.  You kill the goblin!GDhJ'GDh +GDh7z.   goblinGDh]j4=63.8 (1.7GDhfGDhjW _Trog accepts your kill.GDhGDhb3-5.3 (1.5GDhuGDh _You hit the goblin but do no damage. The goblin hits you with a +0 dagger.GDh>  GDh@ p You slash the goblin!  You kill the goblin!GDhK C)GDho /76.8GDhVx GDh{ W _Trog accepts your kill.GDh GDht GDh: GDh H _No target in view!HDh3HDh^^ _No target in view!HDh˕HDhHDhHDhHDhx4= _HDhHDh˦HDhHDhHDhHDh[K5=HDhHDhpHDhHDhLHDhT6= _You feel yourself speed up.HDhzHDhHDhFHDh[HDhdHDhK7=HDhoHDhQHDhHDhHDhHDhHDhHDhMHDh;HDhHDhi8=HDhHDhHDh6HDh1HDhHDh[HDhHDhHDh3K9=HDh:HDhD _You recover from your berserk rage.HDh,HDhHDhHDh#N30=HDh)HDh,HDhHDh5 ,HDh HDhI,HDhHDhHDhj1==HDhcHDhHDhHDhHDhT",HDh7#HDh&HDhR'HDh(HDh42=HDh6,HDh7HDh:,HDhq<HDh?a3=HDh@HDhC,HDhFHDhI,HDhuKHDhN,HDhOHDhKRk4=HDhcHDhea5=HDh3fHDh\oHDh r~6==HDh tHDhv,HDhxHDh{,HDh}HDh,HDhUHDhk7=HDhHDh\=8=HDh"l9=40=1==  You now have 47 gold pieces (gained 14). _Items here: )) [[ ††.HDhHDh{=HDh f  Things that are here:  a +0 dagger; a +0 club; a goblin corpse _  Items here: )))) ÷ †. _HDh HDh HDhi   You see here an adder corpse.HDh K _HDh HDh" ,HDh$ HDh& HDh ) ,HDh* HDhZ, HDh/ ,HDh? HDh@ HDh5B b  You see here a jackal corpse.HDh K  .#  #..  ##..  #...#  #..#  #. #..## #  #.######.?.#..!( #......†@....#-96.8 (80.0) #.......†..### ### #.............. ..# ##.............# #.# #...####.......# #.# #†#.# #.......# HDhK #.# #.#... ......... #.#####.#)############## ........#)#HDhR \-7.8 (81HDhW HDhY - _Found 5 poisoned darts.HDh> HDhe? HDhA HDhbF HDhvR BHDhT ,HDhW HDh[ | _e - 2 scrolls labelled DYJAEQ JIOM (gained 1)HDh"n 5.#.# ##.. .##.. ..#. #..# ..#. #..# )##. #..## :.## #.######...#..!(# #......†..@..# 9.8 (2.0)#.......†..###  #.............. # ##......# #...####.......# #†#.# #.......# #.####.#)###### HDhr [÷÷300.8 (3HDhw HDhly ] _Found a book of Spectacle and a dagger.HDh\.# .# ..##.. ..[##.. ##.. #. #..# ##... #. #..# ..)# #. #..##.:.## #.######...#..!(# #......÷...@.# 0#.÷..###  #.....  ##.....# #...####.......# #†#.# #.......# #.#... ..........#)############### HDh%{1.8 (1 _Found a cloak.IDhZIDhj[IDh^IDhaIDhdIDhk,IDhDmIDhp,IDhrIDhuIDhx,IDhؖ\...# ... ..# ... ##.. ..[.  ##... ###.. #. #..#.##... #. #..#...)# #. #..##.:.## #.######...#..@(#......÷.....##.#.......÷..### ...#...................##.............##.....#...####.......# ######†#.# #.......#  #.#... ......... #.#)###############4.8 (3IDh+5.8 (4IDhm _j - a fizzy grey potionIDh#3IDho*IDh70IDh3IDh92 IDh:= You see here 5 poisoned darts.IDhJAK _IDhDIDhH,IDhJIDhMIDhU..# ...##.. ..[. ##... ###.... #. #..#.##..... #. #..#...)# .. # IDhIV#. #..##.:.##.####.# #.######...#...(#....... #......÷.....##.#....... #.......÷..###..@....... #................. IDhwX##......##......b #...####.......# ####### #†#.# #.......# #.#... ......... b   bat (wandering) #)############### #)#IDhbZ+8.8 (3IDhZIDh[IDhc`b...bIDh,d+9.8 (4IDhlIDhZoV _A bat comes into view.IDh ..# ...  ##.. ..[.  ##... ###....  #..#.##..... #..#...)# .. #  #..##.:.##.####.# ..(#....... ÷.....##.#....... ÷..###..@....... ...........b... ......##....... ......# ####### #†#.# #.......#IDhH^ ......... #)######## #)#IDhן  ..# ...  ##.. ..[.  ##... ###....  #..#.##..... #..#...)# .. # IDh  #..##.:.##.####.# ..(#....... ÷.....##.#....... ÷..###..@....... ...........b... ......##....... ......# #######†#.# #...... .........)####)#IDhή 4IDhF IDhɿ Z _A bat is nearby!IDh2  ..# ...  ##.. ..[.  ##... ###....  #..#.##..... #..#...)# .. #  #..##.:.##.####.# ..(#....... ÷.....##.#....... ÷..###..@....... ...........b... ......##....... ......# ####### #†#.# #.......#IDhv3 ^ ......... #)######## #)#IDh  ..# ...  ##.. ..[.  ##... ###....  #..#.##..... #..#...)# .. #  #..##.:.##.####.# IDhq ..(#....... ÷.....##.#....... ÷..###..@....... ...........b... ......##....... ......# #######†#.# #...... .........)####)#IDh 4IDhP IDh Z _A bat is nearby!IDhdV ..# ...  ##.. ..[.  ##... ###....  #..#.##..... #..#...)# .. #  #..##.:.##.####.# ..(#....... ÷.....##.#....... ÷..###..@....... ...........b... ......##....... ......# ####### #†#.# #.......# ......... #)######## #)#JDhi ..# ...  ##.. ..[.  ##... ###....  #..#.##..... #..#...)# .. #  #..##.:.##.####.# ..(#....... ÷.....##.#....... ÷..###..@....... ...........b... ......##....... ......# #######†#.# #...... .........)####)# ..# ... ##.. ...[. ##.JDhO.. ###.... . #..#.##..... . #..#...)#... # . #..##.:.##.####.# .######...#...(#. ......÷.....##.#. .÷..###... .b..##. ...####.......###> †#.# #.......# .#... ......... )####### )# .# _A bat is nearby!b..=10.8 (1 _Found a stone staircase leading down. The bat barely misses you.JDh Xp  You slash the bat!  You kill the bat!JDhPe3†JDhi581.9 (1.1JDhmJDhW _Trog accepts your kill.JDhJDhJDhdJDh>H _No target in view!JDhFY4JDhlJDhwH _No target in view!JDh* JDh JDh JDh JDh JDh$ : _JDh JDh ,JDh JDhb JDh ,JDh JDhC JDh ,JDhH JDh JDh$ ,JDhL JDh JDh ,JDhD JDh& JDh ,JDh JDh# JDhv& ,JDhJ( JDh* JDh- ,JDh LDhQ? The adder barely misses you. You furiously retaliate! You headbutt the adder!=4LDhBLDh-Ey _Terence closely misses you. The adder bites you but does no damage.LDh4  The adder barely misses you. You furiously retaliate! You headbutt the adder! _Terence closely misses you. The adder bites you but does no damage.  You closely miss the adder.  The adder is severely wounded.You hit Terence but do no damage. The adder bites you.  You are poisoned.LDh37==---6.0 (1.1Pois LDhLDhN _The adder poisons you! Terence hits you with a +0 flail.LDh  You are poisoned. _The adder poisons you! Terence hits you with a +0 flail.  You hit the adder but do no damage. Your headbutt misses the adder.The adder is severely wounded.  You closely miss Terence. You feel sick. The adder closely misses you.  You furiously retaliate! You headbutt the adder. Terence barely misses you.6---7.1LDhLDh= _The adder bites you but does no damage.LDh̤ r  You hit the adder.  You kill the adder!LDh< l .  Trog accepts your kill.LDh XYou hit Terence but do no damage. You feel sick.LDh 3=--218.2 _Terence hits you with a +0 flail.LDh LDh e _Your Axes skill increases to level 5!MDh/J  You slash Terence! You headbutt Terence.  Terence is heavily wounded.2=---=9.3MDh MDhI _You feel sick. Terence hits you but does no damage.MDhڠTerence is heavily wounded. _You feel sick. Terence hits you but does no damage.  You hit Terence but do no damage. Your headbutt misses Terence.  Terence is heavily wounded.  You feel sick.  You are no longer poisoned.MDhJ1=--400MDhũMDh: _Terence hits you but does no damage.MDh~M  You hit Terence. Your headbutt misses Terence.  Terence is severely wounded.MDhNx26----1.4 (1.1MDhVMDhZ7 _Terence hits you with a +0 flail.MDh =  You hit Terence.  MDh FTerence is severely wounded.MDh8 $18MDh% O--------=2MDh 0MDh MDhD 7 _Terence hits you with a +0 flail!MDh 4MDh MDh ^ _You are too injured to fight recklessly!MDh,4MDh0MDh3^ _You are too injured to fight recklessly!NDh a # .# ##. ..  .# #  ####.#.### #.@.@....# #######........# #.....# #..............# #......###.#.### #########......# .#.# ....# .# #  .....# .# ###........##### .#@.--3 _NDhrNDh6s9--NDhwNDhxODh_ a  Terence is severely wounded. _Terence hits you with a +0 flail! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit Terence.  You kill Terence!ODhf C)ODh 9=----57=4.5 (1.1ODh W _Trog accepts your kill.ODhd # .# ##. .. .# # ####.#.### #..@.....# #######........# #.....# #..#... #..# .# ODhJ A-5ODh 0ODhP ODh-  Things that are here: _a +0 flail; a +0 chain mail; the human corpse of TerencePDhuS _20=PDhPDhPDh͉PDhPDh PDh1PDhy=PDh#PDhPDhPDhPDhəPDhSPDhPDhdPDhPDhPDh PDhPDha2=PDhPDhuPDhPDhTPDhAPDhPDhRPDhPDhkPDhPDhPDhf3PDh=PDhtPDhPDhQPDh PDh`PDhPDhyPDhPDhPDhVPDhPDhPDhTPDh 4PDh%==PDh PDhsPDhPDhPDhPDhwPDh2PDhPDhPDhwPDhPDhAPDh PDh5PDh=PDhPDhPDh PDh PDh, PDh~#PDh.PDhO/jPDh/-PDh0fj   gnoll (polearm, wandering)PDhJ5PDh569.5 (2PDh`6 4.0)PDhB7PDh7&70.5 (25PDhz;PDhA PDh5BPDhBQ_A gnoll comes into view. It is wielding a +0 halberd.PDhJCPDhW #  .#  ##j  .. .# #  ####.#.###  PDhYD#..@.....#  #........#  #..............#  #..............#  #......###.#.### .....# .#.# .....# .# # .....# .# .#PDh  #  .#  ##j  .. .# #  ####.#.###  #..@.....#  #........#  #..............#  #..............# #......###.#.###.....# .#.# .....# .# #.....# .# .#PDhq PDh PDhI' PDhI, \ _A gnoll is nearby!PDhH  #  .#  ##j  .. .# #  ####.#.###  #..@.....#  PDh5J #........#  #..............#  #..............#  #......###.#.### .....# .#.# .....# .# # .....# .# .#PDhv i # PDh  .#  ##j  .. .# #  ####.#.###  #..@.....#  #........#  #..............#  PDh t#..............# #......###.#.###.....# .#.# .....# .# #.....# .# .#PDh5 PDh PDh PDh  PDh V_A gnoll is nearby!PDh  #  .#  ##j  .. .# #  ####.#.###  #..@.....#  #........#  #..............#  #..............#  #......###.#.### .....# .#.# .....# .# # PDhO =.....# .# .#QDhl #  .#  ##j  .. .# #  ####.#.###  #..@.....#  QDhZ#........#  #..............#  #..............# #......###.#.###.....# .#.# .....# .# #.....# .# .#QDh 4QDh!r _A gnoll is nearby!QDh*' #  .#  ##j  .. .# #  ####.#.###  #..@.....#  #........#  #..............#  #..............#  #......###.#.### .....# .#.# .....# .# # .....# .# .#QDh+ #  .#  ##j  .. .# #  ####.#.###  QDhf#..@.....#  #........#  #..............#  #..............# #......###.#.###.....# .#.# .....# .# #.....# .# .#QDh&4QDh}QDh\ _A gnoll is nearby!QDh;' #  .#  ##j  .. .# #  ####.#.###  #..@.....#  #........#  #..............#  #..............#  #......###.#.### .....# .#.# .....# .# # .....# .# .#QDh#1 #  .#  ##j  .. .# #  ####.#.###  #..@.....#  #........#  #..............#  #..............# #......###.#.###.....# .#.# .....# .# #.....# .# .#QDh_J\ _A gnoll is nearby!QDh}d #  .#  QDh5~##j  .. .# #  ####.#.###  #..@.....#  QDh~ #........#  #..............#  #..............#  #......###.#.### .....# .#.# .....# .# # .....# .# .#QDh/ g #  .#  ##j  .. .# #  ####.#.###  #..@.....#  #........#  #..............#  #..............# #......###.#.###.....# .#.# .....# .# #.....# .# .# _is nearby!QDhGj #  .####j#..  #.# # ####@#.###  #..).....# #######........# #....#........# #......###.#.### ######## #.#.# ..# #.#.# .....# .#QDhm QDhLv .jj)6=====1.5 (1.0) QDh{ QDh~ " _The gnoll shouts!QDh  .###.####.QDh j...... #@# # ####.#.### #..).....#######........#.....#............# #......##### #######......#.#.#QDhJ5-=---2 _The gnoll hits you with a +0 halberd.RDh  You hit the gnoll. You headbutt the gnoll!  You kill the gnoll!RDhPC)RDhz-71---3.6 (1.1RDhRDhW _Trog accepts your kill.RDhRDh@RDh'RDh(RDh RDhVRDh:_No target in view!RDh^  _6=RDhs 7=RDhx j-j   gnoll (missile, wandering)RDhx &9.6 (6.0RDhy RDh=z -RDhz %80.6 (7RDh~ RDh  RDha RDh O_A gnoll comes into view. It is wielding a +0 flail.RDhv RDhsV # RDh j#  ###.####.  #.)......  #@# #  ####.#.###  #..).....#  RDhm.......#  ........#  .........# RDhfw #......###.#.### ...# #.#.#  #.#.# SDhtM #  j#  ###.####.  #.)......  #@# #  ####.#.###  #..).....#  ..... ....... .........# SDh)NE #......###.#.###...# #.#.# SDhVSDh0WSDhU\SDh^\ _A gnoll is nearby!SDhE  #  j#  ###.####.  #.)......  #@# #  ####.#.###  #..).....#  .......#  ........#  .........#  #......###.#.### ...# #.#.#  #.#.# SDh = #  j#  ###.####.  #.)......  #@# #  SDhf?####.#.###  #..).....#  ..... ....... .........#  #......###.#.###...# #.#.# SDhH4SDh\QSDh V\ _A gnoll is nearby!SDh..#..#.... .#  j# ###.####.##.@....... #.#$####.#####.#.###  #..)..SDhL$.########.....##.....# #........# #......###.#.### ######SDh$ jj)  Found 5 gold pieces.  The gnoll shouts!SDh+8(SDh.2---====1.6 (1SDh% SDhb SDh4_The gnoll throws a stone. The stone hits you. SDhB_You see here a +0 halberd.SDhQ ...... ....# ....#... ... #.#  #j# ###@####.# #.)........ #.#$####.#.####.#.### #..).....########........# #.......##........#  #......###.#.###16------=---2 _The gnoll hits you with a +0 flail.SDh SDhH 3---SDh t _You are too injured to fight recklessly!SDhSDh^SDh/SDh^ _You are too injured to fight recklessly!TDh _You are too injured to fight recklessly!TDhX _You are too injured to fight recklessly!TDhj _You are too injured to fight recklessly!TDhB  _You are too injured to fight recklessly!UDh[O  You barely miss the gnoll. Your headbutt misses the gnoll.17---3.7 (1.1 _The gnoll hits you but does no damage.UDh^p  ...... ....# ....# ... ... #.# #j# ###@####.#  #.)........  #.#$####.#.  ####.#.###  #..).....#  .......#   ........#  .........#   You completely miss the gnoll. You headbutt the gnoll!  The gnoll is almost dead.UDhh ...... ....# ....# ... ... #.# #j# ###@####.#  #.)........  #.#$####.#.  ####.#.# #..)....  .......#  .......  .........    The gnoll hits you with a +0 flail!10----40 _* * * LOW HITPOINT WARNING * * *UDhUDhCThe gnoll hits you with a +0 flail! _UDhCJ* * * LOW HITPOINT WARNING * * *UDh@losely miss the gnoll.  UDhetThe gnoll closely misses you. You furiously retaliate! You headbutt the gnoll. UDh7 You kill the gnoll!UDhH!UDh!)UDh`"!VDhVDh----VDh85VDh 5VDhVDh VDhVDhF3_Trog accepts your kill.VDh=WDh3WDhWDhWDhujj   gnoll (wandering)WDh&0WDh3-6.7 (1WDhWDhr _A gnoll comes into view. It is wielding a +0 club.XDh{...... ....#....# ..j .#.#)###.####.#.#.)@.......#$####.#####.#.### ..).....#######...XDhN3.......................###.#.### #### #XDhQ.jj1=-7XDhlXDh,XDhX ....#....# ... j#.#)###.####.#..).......#.#@####.#.####.#.### ..).....#######......................#.......####.#.### #### # .....XDhZXDh[XDh8aT.jXDha&8XDhpXDhqQ _You see here 5 gold pieces.YDh!YDh<)j9 _You now have 52 gold pieces (gained 5).YDh[@ ..........#....#.... #)# ##j####.##.)@....... #.#.####.#.###.#.## #..).....######........#.......#........#  #### #####2===90YDh O R _The gnoll hits you but does no damage.ZDh  You hit the gnoll.  The gnoll is moderately wounded.ZDh-1.8 (1.1ZDhZDh$R _The gnoll barely misses you.[Dh6  You hit the gnoll but do no damage.The gnoll is moderately wounded.[Dh$8,20[Dh@[DhLE< _The gnoll hits you but does no damage.[Dh  You hit the gnoll.  The gnoll is heavily wounded.[Dh&3[Dh[DhRS _The gnoll closely misses you.\Dh\  You hit the gnoll but do no damage.The gnoll is heavily wounded.3=4.9 (1.1\Dhպ\DhR _The gnoll barely misses you.\Dh|  You hit the gnoll.  The gnoll is severely wounded.\Dhu}(6.0\Dh\Dh< _The gnoll hits you but does no damage.\Dh  You hit the gnoll. You headbutt the gnoll.  You kill the gnoll!\Dhʣ C)\Dhn \Dhȫ 6......alignant the Chopper....#Minotaur of Trog **........#Health: 13/42 =======-----------------...Magic: 3/3========================...\Dh AC: 5Str: 23#.#EV: 10Int: 4#)#SH: 0Dex: 10###)####.#.XL:  4 Next: 100% Place: Dungeon:2#.)@.......Noise: =--------  Time: 1397.0 (1.0)#.#.####.#.a) +0 hand axe####.#.###Nothing quivered\Dh #..).....########........##..............##..............##......###.#.### #####......# #.#.#You hit the gnoll.  The gnoll is severely wounded. _The gnoll hits you but does no damage.  You hit the gnoll. You headbutt the gnoll.  You kill the gnoll! _Trog accepts your kill. _The gnoll hits you but does no damage.  You hit the gnoll. You headbutt the gnoll.  You kill the gnoll! _Trog accepts your kill.\Dh xYour Fighting skill increases to level 5!You have reached level 5!\Dhz /  --more--^DhNV5/484/45 0% ^Dh^J _^Dh33^Dh>6^Dh9^Dh:P6= _^Dh#DX^DhF,^DhqR7=^DhV^Dh W^DhY^Dh[,^Dh]^Dh`,^Dhb^DhDg_8=^Dhph^Dhk,^Dhl^Dh3p,^Dhq^Dht^DhtS9=^Dhv^Dh{B^Dhz|^Dh|^Dh020=^Dhs^DhL1=^Dh&,^Dh̢^DhT,^Dh^Dhmi2=^Dh-^Dh,^Dh^Dh,^Dh^Dhb,^Dh^Dhoa3=^DhT^Dhξ,^Dh~^Dh,^Dh^DhEi4=^Dh^Dh7,^Dh^Dh,^Dh^Dh^Dh^Dh^DhDa5=^DhbX^Dh,^DhE^Dh i6=^Dh^Dh,^Dh+^Dhf,^Dh^Dh,^Dh ^Dh;a7=^Dh^Dh,^Dh$^Dhp,^Dh ^Dhi8=^Dh^Dh,^DhQ^Dh} ,^Dh~ ^Dh,^DhM^Dhw9=^Dh^,^DhR^Dh%30=^Dh%^Dh (,^Dh+^Dh-,^Dh/^DhO1a1=^Dh3^Dh5,^Dh6^Dh9,^Dhj:^Dhn<,^Dh=^Dh@^DhAS2=^Dh#B_Dh,_Dh_Dh,_Dh__Dh _Dh3=-g   goblin (polearm, wandering)g_Dh1457.0 (60.0)_DhQF-8.0 (61_Dh_Dh t _A goblin comes into view. It is wielding a +0 spear.`DhzD ....#....# ... #.#)###)####.#..).......#.#@####.#.####.#.### `DhE..).....#######......................#.......####g#.### #### #.# .....`DhN`DhScgg).`DhT9==9.0 (1.0) `Dh\`DhU_( _The goblin shouts!`Dh v4 ... #.#)###)####.#.#.)........#.#.####.#.`Dhgx### #..).....########........#..............#.....g..###.#.## #####......# # ..... .#`Dhw{`Dh,g.`Dh0--60`DhX`Dh`Dh  ... ... #.# #)####)####.#. #.)........ #.#.####.#.####.#.###  #..).@...########........# #.........g....# #......# ####.#.### ######......# #.#.# ......# #.#.#.# #.#.###### .#`Dh! `Dh" O=-1`Dh* `DhF/ = _The goblin hits you but does no damage.`Dh #.#)###)####.#..).......#.####.#`Dh[ e####.#.### ..).....#######.............g.###.#.## #####.# #.## ............`Dh$ `####[.....#`Dh `Dh B22`Dh `Dh : _The goblin hits you with a +0 spear.`Dhƾ  You hit the goblin. Your headbutt misses the goblin.The goblin is severely wounded.`Dh&3`Dhf`Dhs= _The goblin hits you but does no damage.aDhG  You closely miss the goblin.The goblin is severely wounded.aDh1&4aDhaDhLT _The goblin closely misses you.aDhw:g  You hit the goblin.  You kill the goblin!)35 _Trog accepts your kill.aDhL 4aDhb[ ^ _No target in view!aDh6  _aDh< 4=aDh ? aDhB ,aDhD aDhH ,aDhJ aDh&N ,aDhP aDhS aDhT Q35=aDhW aDhZ ,aDha] aDh_ ,aDha aDh&d 96aDhd (=aDhPf aDhh ,aDhKj aDhl ,aDhon aDhq ,aDhs aDhGv k7=aDh x aDhPz ,aDh| aDhF~ ,aDh aDh* 98aDh (=aDh[ aDh ,aDho aDh% ,aDh aDh: ,aDh aDh# 99aDh 2=aDh aDh ,aDh aDh) ,aDh aDh0 :40aDh (=aDhR aDh ,aDh aDhǪ ,aDh aDh ,aDhh aDhԲ aDhF U1=aDh- aDhV ,aDh aDhZ ,aDh aDh ,aDhw aDh aDh~ K2=aDh aDh0 ,aDh aDh ,aDhO aDh aDh N3=aDh aDh3 ,aDh aDh ,aDh aDh ,aDh aDhVa4=aDhFaDhV,aDhaDhR ,aDh aDh3U5=aDhaDh'aDhr,aDh8aDh,aDhbaDh,aDhraDhK6=aDhaDh aDh#,aDh%aDhI(aDhH/aDh 1aDh@3U7=aDh3aDhE5aDh7,aDh9aDh;,aDh>aDhA,aDhBaDhEK8=aDhsEaDhGaDhQKaDhM,aDhOaDhRaDh)T,aDhnVaDhYaDhq[,aDho]aDh aaDhcaDhEd2=aDhfaDhiaDhk,aDhmaDh_v{ ..............# aDhv ...  ...  #.#  #)#  ###@####.#.- #.)........aDh]w #.#.####.#. ####.#.### #..).....#  #######........# aDhyh #...)....#  #..............#  #......###.#.###k - a ring of fireaDh1524.0 (59.0)aDh5F-5.0 (60aDhaDh- _You see here a +0 club.bDh  Things that are here:  a +0 flail; 5 stones; a gnoll corpse _bDh+BbDh?0 .#  .# #########.# ........#.#......... #......# ###......###.####.........@......g##......###.#########.##  #)# ###)####.#. #.)........g   goblin (asleep) #.#.####.#. ####.#.### #..).....# 30.0 (5.0)  A goblin comes into view. It is wielding a +0 club.bDh[g.gbDh4==1.0 (6bDhbDh ( _The goblin shouts!bDhx .# .# #########.# ........#.# bDh......... #......# ###......###.####  .........@.....g.  ##......###.####  #####.## bDhwx#)# ###)  #.)    bDhD #..)bDhP .# .# #########.# ........#.# ......... #......# ###......###.####  .........@.....g.  ##......###.####  bDh5RP#####.## #)# ###) #.)   bDhST #..)bDh\bDh]bDhgfbDhj] _A goblin is nearby!bDh&I .# .#bDh ) #########.# ........#.# ......... #......# ###......###.####  .........@.....g.  ##......###.####  #####.## #)# ###)  #.)     #..)bDh .# .# bDh#########.# ........#.# ......... #......# ###......###.####  bDh*.........@.....g.  ##......###.####  #####.## #)# bDhҿ###) #.)   bDh|L #..)bDhbDhbDhbDh,] _A goblin is nearby!bDh"s .# .# #########.# ........#.# ......... #......# ###......###.####  .........@.....g.  ##......###.####  #####.## bDh`#)# ###)  #.)     #..)bDh+=  .# .# #########.# ........#.# ......... #......# ###......###.####  .........@.....g.  ##......###.####  bDh> #####.## #)# ###) #.)    #..)bDh!I 4bDhUS bDhzW ] _A goblin is nearby!bDh0 .# .# #########.# ........#.# ......... #......# ####......###.#..@....g.##......###.######.## # ###)#.). bDhD bDhd "g.bDh ;--2.0 (1 _bDh1 bDh bDh] .# ...# .##########.# .#........#.# .#......... >##......# .# ###......###.#.g.##......###.######.## .# #)# .####)####.#.#.)........ #.#.####.#.####.#.### .# g.--3bDh ; _Found a stone staircase leading down.cDhV! .#...  .##.#  #.##.#  .#.##.#  ......... .>#  #......# #.#  ###......###.# .g. ##......###.# #####.## #.#  #)# #.#  ###)####.#.  #.)........  #.#.####.#.  ####.#.####.#  #..).....#  cDh0cDh1]5--=4cDh8cDh:9 _The goblin hits you with a +0 club.cDh  You hit the goblin.  The goblin is moderately wounded.cDh3-5.1 (1.1cDh|cDhì= _The goblin hits you but does no damage.cDh#t  You hit the goblin.  You kill the goblin!cDh+i)cDhHO--160cDhKOcDh{\W _Trog accepts your kill.cDhv4cDh{cDh}H _No target in view!cDhh 4cDhe cDh H _No target in view!cDhT 3cDh# cDh^ cDhB 6= _cDh cDh] cDhH cDh` cDh k7=cDh cDh ,cDh cDhY ,cDh cDh ,cDhH cDh a8=cDhY cDh@ cDhO ,cDh cDh" cDh&& ,cDh( cDhF* cDhb- ,cDh-/ cDh>5 R  There is a stone staircase leading down here.cDh8 cDh8 @= _cDh]: cDhg< cDh> ,cDhx@ cDhA cDhC ,cDhE cDhnG cDhI ,cDhZJ cDhO cDhP ,cDhZW ncDhJX ,cDhX cDhXY cDhZ cDh \ ,cDh\ cDh] cDh^ cDh_ ,cDha cDha ,cDhb cDh$c cDh!d cDhd ,cDhe cDhf cDhf cDhug cDhh cDhi cDh/j ,cDhwk cDhkl cDhl ,cDhm cDhn cDhIo ,cDhbp cDhDq cDhq ,cDhs cDhu BcDh(y cDhz ,cDhz cDhK| cDh| ,cDhw} cDh ncDhs ,cDh cDh cDh cDh cDh cDh cDh ,cDh cDhV cDhk ,cDhJ cDh5 cDh ,cDh cDh~ cDh ,cDhe cDh cDh cDh8 cDh. cDhѥ cDht ,cDh: cDh cDh ,cDh cDhp cDh ,cDh cDh cDh ,cDh( cDh cDh ,cDh cDh cDhO ,cDh cDh3 cDh ,cDh+ cDh cDh ,cDh cDh cDh. ,cDhp cDh cDh ,cDh cDh cDh= ,cDh cDh# cDh/ cDh cDh cDh cDh7 ,cDh cDhQ cDh ,cDh cDhy cDh6 cDh cDh! cDh. cDhf cDh cDhT cDha cDhH ,cDh cDh} cDh ,cDh cDh4 cDh? cDh cDh+ cDh4 cDh ,cDhi cDh cDh  #. #.......#  #. #.......#  #. #.......######## ##.##............... ................... S #. #.......######.. .##.......######.. cDh................- ........#.......######.. ........#....#### ###....#####....# ### ####### # S   ball python (constriction, asleep) # #### #..)cDhP 94.1 (58.0)  A ball python comes into view.cDhX .  The ball python hisses angrily.cDhF-5.1 (59cDhg cDh 8 _The ball python moves out of view.dDh_j_dDh #.##.# #.##.......# #.##....... ##.##...... ............S #.##.......######!....##.##.######..............#.......######.#....#### B....#####....### ###### B   giant cockroach (asleep) S   ball python (constriction)  #.. 0.0)  A giant cockroach comes into view...BB 6.1 (1 _Found a red potion.dDh #.#  #.#  #.# ##.# . ......... ... #.##.....dDh !....##.##..... .......@....... .........#..... .........#....####  .B...#####....#  #####  dDh+?dDh #.#  #.#  dDh#.# ##.# . ......... dDhqY... #.##..... !....##.##..... .......@....... .........#.....dDh0 .........#....####  .B...#####....# #####  dDhdDhrdDhSdDhdDhf _A giant cockroach is nearby!dDh a #.#  #.#  dDh۪l#.# ##.# . ......... ... #.##..... !....##.##..... dDh.......@....... .........#..... .........#....####  .B...#####....#  ##### dDhPN dDh C& #.#  #.#  #.# ##.# . ......... ... #.##.....dDhC* !....##.##..... .......@....... .........#..... .........#....####  .B...#####....# #####  dDhDdDh J4dDhqOdDhRf _A giant cockroach is nearby!dDh #.#  #.#  #.# ##.# . ......... ... #.##.....dDh !....##.##..... .......@....... .........#..... .........#....####  .B...#####....#  ##### dDh8N dDh7  #.#  #.#  #.# ##.# . ......... ... #.##..... !....##.##.....dDh8  .......@....... .........#..... .........#....####  .B...#####....# #####  dDh@ 4dDhOD dDhyL Q #.##.......# #.##.##### #.##.######..... ##.##............ ...........S. #.##.......######!....##.##.......######..................#.......######.#....#### #B...#####....# dDhN ###### ###### ## S   ball python (constriction) #.####### _A giant cockroach is nearby!dDhO dDh>P dDhT u..S.BdDh!U -7 _dDhY dDhZ dDh  You hit the ball python. Your headbutt misses the ball python.dDh B. The ball python is severely wounded.dDh hThe ball python bites you but does no damage.=dDh< 8dDh dDh0 X _The ball python barely misses you.eDhФ  You hit the ball python.  You kill the ball python!†B.eDhW&9eDhGeDhEW _Trog accepts your kill.eDhs #.##.# #.##.#### #.##...##.##.. ........ #.##........!....##.##..†.B@...#..#....#### .#####....## ######  #eDh} D #eDh%1V  The giant cockroach bites you but does no damage.eDh52(600eDh<r _The giant cockroach barely misses you.eDh '  You slash the giant cockroach!  You kill the giant cockroach!.eDhJ.21eDhhNeDhG`W _Trog accepts your kill.eDh 4eDheDh7H _No target in view!eDh  _No target in view!eDhJ 3eDh eDh eDh b #.##.# #.##.# ##########.######.##.##(.......................##.##.......!....##.######†...............0eDh! {....#.......####!.....#....####........#####....########## ###### eDhڧ _-2.1 (1eDh % _Found 2 stones.fDh3fDh fDh fDhXfDhx#,fDh/&fDh*fDh(/,fDh-2fDh6fDhu= #.##.......j #.##.......############.##....##.##(............................##.##...........##.##-....†.........#.......!...........#....###............###....#..########### ######j   gnoll (polearm, asleep).fDhC 5.1 (3  A gnoll comes into view. It is wielding a +1 vampiric halberd.fDh~I.jj)==fDhI6.1 (4fDhNfDh T _The gnoll shouts! You hear a shout! _You see here a red potion.fDh .  .j########### ............##. ....(.......... ............# .......@....# ............†.. ............... ....!.......... ............###  ..###########   .fDh .  .j########### ............##. ....(.......... ............# .......@....# ............†.. ............... ....!.......... ............### ..###########   . fDhv _A gnoll is nearby!fDhE .  .j########### ............##. ....(.......... ............# .......@....# ............†.. ............... ....!.......... ............###  ..###########   .fDhG{ .  .j########### ............##. ....(.......... ............# .......@....# ............†.. ............... ....!.......... ............### fDhh|_..###########   . fDh14fDhqfDh%\ _A gnoll is nearby!fDhO  .  .j########### ............##. ....(.......... ............# .......@....# ............†.. ............... ....!.......... ............###  ..###########   .fDhP *fDh W .  .j########### ............##. ....(.......... ............# .......@....# ............†.. ............... ....!.......... fDh ............### ..###########   . fDh 4fDh fDh  # #.##. #.###.j############.###....##.##(..........##.##fDh O!....##.##†.....#......!.....#....##...........#####....#..########### #######.< _A gnoll is nearby!fDh)# fDh& H  Found a stone staircase leading up.fDh0 j.jj 2 gnolls (1 polearm)<fDh0 4--7.1 (1fDh=9 fDh$? r _A gnoll comes into view. It is wielding a +0 club.fDhr1.# #.##.j. #.## #..############.###..j.##.##(...........##.##!....##.##†.....#.....fDh2!.....#....#...........#####....#....########### #######.<fDh3fDh<.j.j--8fDh@fDhBgDh..# #.##.j #.## #..#.##.#.##.##.j#.##.###.!....##.###.†#.##......!.#....#.#####.....#  #.<gDh_  A gnoll comes into view. It is wielding a +0 whip..jjjj 3 gnolls (1 polearm, 1 wandering)=9gDhtgDht _The gnoll completely misses you. _You see here 2 stones.gDh|  You completely miss the gnoll.The gnoll shouts!gDhg  Your headbutt misses the gnoll.An adder comes into view.gDhNgDh3/S.j.jj)S   adder (wandering)gDh0^5--=10gDh<gDhK@D _The gnoll hits you with a +1 vampiric halberd.gDhw  You hit the gnoll. Your headbutt misses the gnoll.gDhmgDhgDhygDh݄gDh.S.jSgDh%.-1gDh/gDh3 _The gnoll is lightly wounded.gDhC gDhM gDh) .S.jgDhO g6=--2gDh gDh _You barely miss the gnoll. The gnoll misses you.hDhQ. ..# #.##..... #.##.#..#.##...#.Sj.##.##....j..j(#.##.##.#.!....##.##.#.†.#.#.hDh<#......!.#....##.#####....#.....# # hDhhDhhDhhDh..j.jS.jhDh&3hDhEhDhx _The gnoll attacks as it pursues you! The gnoll closely misses you.hDhi. ..# #.##..... #.##.#..##.##...#...j.##.##.....jS.j.#.##.##.#.!....##.##.#.†.#.#.#......!.#....##.#####....# .. hDhjhDhIkhDhlhDhou.S.j.jjhDhR|.-4hDhhDhhDhS. ..# #.##..... #.##.#..##.##...#....S.##.##......j.jj.#.##.##.#.!....##.##.#.†.#.#.#......!.#....##.#####....# ... .S.j(jj7=-5hDh!iDh*.. ..# #.##.#.... #.##.##..##.##.#..#.....S......##.##.......j(jj.#.##.##.##.!....##.##.##.†...#.#.##......!.#....##.#####....# .... iDh+iDh:,iDhF5.S.j.jjiDh5.=6iDh=iDhP@w _The gnoll attacks as it pursues you! The gnoll barely misses you.iDh&. ..# #.##.# iDh&-.... #.##.# #..##.##.#..#......S.....##.##..iDh%j.jj.#.##.##.##.!....##.##.##.iDh؜;†..#..#.##......!.#....#### #.#####....# .....iDh+ iDhiDh,iDhiDhX.S(j.jjiDh".-7iDh\iDhiDhr. ..# #.##.# .... #.##.# #..##.##.#..#.S....##.##..(j.jj.#.##.##.##.!....##.##.##.†..#...#.##......!..#....#### #.#####....# .....# ..S.j.jj-iDh"8iDh$iDhJiDh =. ..# #.##.# .... #.##.# #..##.##.#..#.S..##.##..(.j.jj.#.##.##.##.!....##.##.##.†.#....#.##......!...#....#### #.#####....# .....## iDh iDhM ,iDh iDh .S.j.jjiDhr \8==9iDhw  _The gnoll attacks as it pursues you! The gnoll barely misses you.iDhA. ..# #.##.#  .... #.##.# #..###.##.#..#.S.##.##.  .(..j.jj.  #.##.##.##.!....##.##.##.†.#.....#.##......!.....#....####  #.#####....#  .....## iDhR8.jiDhrW.j.jS20iDhPaiDh,f iDhcgiDhlj_The gnoll attacks as it pursues you! The gnoll closely misses you.jDh8[.#.# . .# ..# #.##.# .... #.##.# #..####.##.......# ..#.j##.##. .(...j.jS. #.##.##.# #.!....##.##.......# #...†... #........#.# #......!...........#....#### # #......#####....# .....##########  #.<.j.jS-1jDhjDh} #.# #.#  #.# # #.##.#  #.##.......#  #..#####.##.......# .#.j##.##.(....j.jS. .##.##.######. .!....##.##.......######. .....†......... ..........#.######. ......!...........#....#### # ......#####....#  #.<..jjjS =2 _The adder barely misses you. You furiously retaliate! You headbjDh utt the adder!kDh$#.# #.# #.# #. # #.##.......#  #.##.......# #..######.##.......# #.##.##.(.....jjjS.##.##.######.!....##.##.......######.....†.............#.......######.!...........#....#### #..#####....# ##### # # #.< #kDhUkDh=n..jjSjkDh,65--kDh3kDhkDh kDh.I_The adder attacks as it pursues you! The adder bites you.lDhb##.# #.# ##.# #####.# #.##.......#  #.##.......# ..######.##.......# .##.##.(.jjS.j##.##.######.lDh!....##.##.......######.†..........#.......######.!.....#....#### #.#####....# #### ###### # .< #.lDh>BlDh j.jjS.-4lDhmDhA  You slash the adder!  mDh3You kill the adder!mDhmDhrmDhmDh!.j.jjmDhS--9=5 _Trog accepts your kill.mDh4  You hit the gnoll.  You headbutt the gnoll, but do no damage.mDhe< v .jThe gnoll is lightly wounded.mDh= [6=6.2 (1.1mDhPB mDhF _The gnoll barely misses you. The gnoll closely misses you.mDh}  You slash the gnoll! You headbutt the gnoll.  You kill the gnoll!mDhA mDh .j)j 2  mDh@ ATrog accepts your kill.mDh Y=17=70mDh| h _The gnoll barely misses you.nDhTnDh0Vm #.# #.# # #.# #####.# # #.##.......# .. #.##.......# #..######.##....... #.##.##.(.jnDh1Y .##j##.######.!....##.##.......######.†..........#.......######.!.....#....#### ..#####....#.#### ###### #.< #nDh3---8 _The gnoll hits you with a +0 whip. The gnoll barely misses you.Things that are here: _a +0 club; a gnoll corpse; an adder corpsenDhL  You barely miss the gnoll. You headbutt the gnoll!  The gnoll is severely wounded.nDhdNYou hit the gnoll but do no damage. The gnoll hits you with a +0 whip.2---9nDhYnDh]S _The gnoll closely misses you.nDhc  You hit the gnoll but do no damage. You headbutt the gnoll.  You kill the gnoll!nDhi )   gnoll  Trog accepts your kill.nDhbT*32530nDhnDh) _You hit the gnoll but do no damage. The gnoll closely misses you.oDh'B oDhC"oDhD oDhD1You slash the gnoll!  oDh~E1The gnoll is heavily wounded.oDh/FoDhuGoDh%H39oDhH--oDhP51oDh U oDhUoDhV*_The gnoll hits you with a +0 whip.oDhnI p  You hit the gnoll but do no damage. Your headbutt misses the gnoll.The gnoll is heavily wounded.2 _The gnoll closely misses you.pDhk  You barely miss the gnoll. You headbutt the gnoll.  You kill the gnoll!pDhwl)pDh-mpDh0p1pDhpDh40pDh=-pDh.32pDh3pDhF pDhpDhê3_Trog accepts your kill.pDhlpDh h#.# #.## #.# #####.# .# #.##.......# ... #.##.#  #..############.##.####### .#............##.##........ ......(...)).........##@##.......######!....##.##.......######......†.....................#.......######!..#....#### ##.#####....############ ######  #.< -4 pDhG_You see here a +0 whip.pDh qM   #.# #####.# # ... ... #.##.......#  #..############.##.......####### .#.....##.##(.........@)...................##)##.....!....##.##.......###### ..............†......................#...###-5 _ pDh1 s_You see here a +1 vampiric halberd.qDhPu 6 _l - a +1 vampiric halberdrDhwInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  l - a +1 vampiric halberd Armour (go to first with [)  f - a +0 ring mail (worn) Jewellery (go to first with "=)  c - an amulet of faith (worn)k - a ring of fire Scrolls (go to first with ?)  b - a scroll labelled NUBBUNW CEUM  d - a scroll labelled AQOPSE HYIRA  e - 3 scrolls labelled DYJAEQ JIOM Potions (go to first with !)  g - a green potion  h - a purple potion  i - an orange potion  j - a fizzy grey potiontDhUa - a +0 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 5.7; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 3.8 XLs.  At current training (51%) you reach 14.0 in about 5.2 XLs.  Current attack delay: 1.0. Damage rating: 11 (Base 7 x 132% (Str) x 120% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Lizzie Borden took an axe (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.uDh [?25h[?0cuDh uDhInscribe with what?   uDh [?25l[?1cuDh;alignant the Chopper#.#Minotaur of Trog ***...#.##Health: 40/48 ====================----#.# #####.#Magic: 4/4======================== .##.##.......#AC: 5Str: 23 ...#.##.......#EV: 10Int: 4  #..############.##.......####### SH: 0Dex: 10 .#............##.##.............. XL:  5 Next: 32% Place: Dungeon:2 ......(.........@)............... Noise: ---------  Time: 1636.2 (0.0) ..............##)##.......######. a) +0 hand axuDh(e .........!....##.##.......######. Nothing quivered ..............†.................. ..................#.......######. ......!...........#....#### ## ..............#####....# ....########### #######.< _Trog accepts your kill. _You see here a +0 whip. _You see here a +1 vampiric halberd. _l - a +1 vampiric halberda - a +0 hand axe  Okay, then. _vDhb vDhΓ (Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  l - a +1 vampiric halberd vDh KArmour (go to first with [)  f - a +0 ring mail (worn) Jewellery (go to first with "=)  c - an amulet of faith (worn)k - a ring of fire Scrolls (go to first with ?)  b - a scroll labelled NUBBUNW CEUM  d - a scroll labelled AQOPSE HYIRA  e - 3 scrolls labelled DYJAEQ JIOM Potions (go to first with !)  g - a green potion  h - a purple potion  i - an orange potion  j - a fizzy grey potionxDh9l% k - a ring of fire. A ring that brings its wearer more in contact with the powers of fire. It grantsresistance to heat and enhances fire magic, but causes vulnerability to cold. You took it off a gnoll on level 2 of the Dungeon. Stash search prefixes: {inventory} {Fire rF+ rC-} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “Love is a burning thing  And it makes a fiery ring”  -June Carter and Merle Kilgore, “Ring of Fire”. 1963. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.DhV Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  l - a +1 vampiric halberd Armour (go to first with [)  f - a +0 ring mail (worn) Jewellery (go to first with "=)  c - an amulet of faith (worn)  k - a ring of fire Scrolls (go to first with ?)  b - a scroll labelled NUBBUNW CEUM  d - a scroll labelled AQOPSE HYIRA  e - 3 scrolls labelled DYJAEQ JIOM Potions (go to first with !)  g - a green potion  h - a purple potion  i - an orange potion  j - a fizzy grey potionDhR l - a +1 vampiric halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.4; use (s) to set 16.0 as a target for Polearms.  At 100% training you would reach 16.0 in about 4.7 XLs.  Current attack delay: 1.3. Damage rating: 20 (Base 13 x 132% (Str) x 115% (Skill) + 1 (Ench)). Vamp: It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Polearms} {two-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Dh/ Dh5 Dh? alignant the Chopper#.#Minotaur of Trog ***...#.##Health: 40/48 ====================----#.# #####.#Magic: 4/4======================== .##.##.......#AC: 5Str: 23 ...#.##.......#EV: 10Dh`B Int: 4  #..############.##.......####### SH: 0Dex: 10 .#............##.##.............. XL:  5 Next: 32% Place: Dungeon:2 ......(.........@)............... Noise: ---------  Time: 1636.2 (0.0) ..............##)##.......######. l) +1 halberd (vamp) .........!....##.##.......######. Nothing quivered ..............†.................. ..................#.......######. ......!...........#....#### ## ..............#####....# ....########### #######.< _You see here a +0 whip. _You see here a +1 vampiric halberd. _l - a +1 vampiric halbeDhE rda - a +0 hand axe _Okay, then.You unwield your +0 hand axe. You feel a sense of dread.DhL Dh%N 317.2 (1Dh_ r _a +1 vampiric halberd. _l - a +1 vampiric halberd  a - a +0 hand axe _Okay, then.  You unwield your +0 hand axe. You feel a sense of dread. _l - a +1 vampiric halberd (weapon)Dh? 2=3=Dh =4=Dh IDh z5=Dh Dh Dh Dh ,Dh  Dh DhX Dh Dh DhV 6Dh >=Dh Dhp DhN Dh$ Dh\% Dh( Dh=, Dh- Dh4. 7Dh. =Dhy/ DhS: Dh< Dh= Dh9@ Dh=DhB] Dh` Dha DhRe Dhh Dh r Dhs Dht Dh7x Dhz Dh{ Dh} Dh Dh Dhz Dh =Dh Dh Dhh Dh3 Dh Dh Dh Dhq Dhh Dh Dh Dh Dh( Dhw Dh Dh #.#Dh1 #Dhͭ .Dh X #.# #####.#Dh8 ..#Dhܯ 8 #.##.......Dh A.... #.##.......Dh  Dhʱ S#..############.##.......Dhh  Dh k..#............##.##.......Dh  DhX u.......(..........)........Dh  Dh #DhY f.......##)##Dh  Dh #Dho D....##.##Dhź  Dhi #Dh [.......†..........Dh  DhY K#..................#......Dh  Dh޾ v#......!...........#....###Dh  Dh# M#..............#####....#Dh Dh_  Dh a.....########### ####Dh9 ## #.< Dh Dh 69.2 (3DhR 2.0)DhC Dh &70.2 (33Dh Dh  Dh9 Dh ,_m - a red potionDh DhJ =.#.# #####.# ..##.##..........#.##.# #..############.##.#..#............##.##........(..)..#.##)####.##.##.##....†.....#....#DhW ##......!#....#####..#####....#.....########### ###### #.< Dhb F1.2 (1.0) Dhh Dh DhzDh~)  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.1  23%  +2              Dh b + Maces & Flails   3.4    +2      c + Axes5.7  51%  +2       d + Polearms   3.4    +2       e - Unarmed Combat   0.0    +1                      f + Armour3.6  26%  +2       g - Dodging   2.1   [3DhP7m +1       h - Stealth   0.0    -1                                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] [40Dh4mauto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsDh15 c * Axes   5.7  6718Dh} 46 c - Axes   5.7   54DhC23 c + Axes 5.7  51%26Dh_15 c * Axes   5.7  6718DhP46 c - Axes   5.7   54DhYXz32*33%35Dh46 b - Maces & Flails   3.4   54Dhyz32*33%35Dhq.#.# #####.# alignant the Chopper..##.##.......# Minotaur of Trog ***.......#.##.......# Health: 48/48 ========================#..############.##.......# Magic: 4/4========================..#............##.##........ AC: 5Str: 23.......(..........)......... EV: 10Int: 4#..............##)##.......# SH: 0Dex: 10#..............##.##.......# XL:  5 Next: 32% Place: Dungeon:2#..........@...†............ Noise: ---------  Time: 1671.2 (0.0)#..................#.......#[39;49Dhmu m l) +1 halberd (vamp)#......!...........#....#### Nothing quivered#..............#####....#.....########### #######.< _l - a +1 vampiric halberda - a +0 hand axe _Okay, then.You unwield your +0 hand axe. You feel a sense of dread. _l - a +1 vampiric halberd (weapon) _m - a red potionDh}DhDhDhד Inventory: 13/52 slots Hand Weapons (go to first with ))  l - a +1 vampiric halberd (weapon)a - a +0 hand axe Armour (go to first with [)  f - a +0 ring mail (worn) Jewellery (go to first with "=)  c - an amulet of faith (worn)k - a ring of fire Scrolls (go to first with ?)  b - a scroll labelled NUBBUNW CEUM  d - a scroll labelled AQOPSE HYIRA  e - 3 scrolls labelled DYJAEQ JIOM Potions (go to first with !)  g - a green potion  h - a purple potion  i - an orange potion  j - a fizzy grey potion  m - a red potionDh.#.# #####.# alignant the Chopper..##.##.......# Minotaur of Trog ***.......#.##.......# Health: 48/48 ========================#..############.##.......# Magic: 4/4========================..#............##.##........ AC: 5Str: 23.......(..........)......... EV: 10Int: 4#..............##)##.......# SH: 0Dex: 10#..............##.##.......# XL:  5 Next: 32% Place: Dungeon:2#..........@...†............ Noise: ---------  Time: 1671.2 (0.0)#..................#.......#[39;49Dh[m l) +1 halberd (vamp)#......!...........#....#### Nothing quivered#..............#####....#.....########### #######.< _l - a +1 vampiric halberda - a +0 hand axe _Okay, then.You unwield your +0 hand axe. You feel a sense of dread. _l - a +1 vampiric halberd (weapon) _m - a red potionDhKDhXDhDhBDh DhDhDh. .....Dh*2 #.##....DhͶl ..#..############.##....Dhob ..#............##.##....Dht .......(..........).....Dh, #DhNO....##)##DhE #...Dh..##.##Dh, #Dh6....†DhZ.Dh, #Dh½>.........#....Dh]* #Dh)....Dh#Dh-- #Dh####....Dhoi .....########### #Dh #.#.<Dh) # DhJ  DhDh$5.2 (4DhzDh$6.2 (5DhADh DhpDh1_n - an emerald potionDhDhx _Dh Dhf XDh) ,DhȌ Dhh Dhߐ ,Dh} Dh P  There is a stone staircase leading up here.Dh2 DhЖ  _Dhd Dh Dhl BDhΝ Dh6 U #..............##.## #..............†... #..................# #..................#####..............######.......########### #####.##.#.<######....###...#######.#.#.# #.#.#...  #.#.##### #.#.##.#.#Dh¤ 5l   frilled lizard (asleep)#.#.#.#######l.........# #....DhU ,83.2 (7Dh ell.Dh +4.2 (8Dh Dh a _A frilled lizard comes into view.Dh r #..† #.. #....... ####...... #.......  #.##.#.<### ####....## #........@.# ######.#.#.# #.#.#...  #.#.#####  #.#.# Dh$ #.#.# #.#l#  #.  ...# Dh^ 1 #..† #.. #....... ####...... #.......  #.##.#.<### ####....## #........@.# Dh ######.#.#.# #.#.#...  #.#.##### #.#.# #.#.# #.#l#  #.  ...# Dh 4Dh< Dh֬ e _A frilled lizard is nearby!Dh #..† #.. #....... ####...... #.......  #.##.#.<### Dhn####....## #........@.# ######.#.#.# #.#.#...  #.#.#####  #.#.# #.#.# Dh l#.#l#  #.  ...# Dh #..† #.. #....... Dh4####...... #.......  #.##.#.<### ####....## #........@.# ######.#.#.#Dh= #.#.#...  #.#.##### #.#.# Dh!#.#.# #.#l#  #.  ...# DhSQ4DhVDhYe _A frilled lizard is nearby!Dh #..† #.. #....... ####...... #....... Dh #.##.#.<### ####....## #........@.# ######.#.#.# #.#.#...  #.#.#####  Dhw#.#.# #.#.# #.#l#  #.  Dh^#...# Dh #..† #.. #....... ####...... #.......  DhŚ#.##.#.<### ####....## #........@.# ######.#.#.# #.#.#...  #.#.##### #.#.# #.#.# #.#l#  #.  ...#  _A frilled lizard is nearby!Dh`{ #.†... #.........# #.....#####......##### #.......########### ### #.##.#.<### .####....##Dhqb#..........# ######.#@#.# #.#.#... #.#.##### #.#.# #.#.# #.#l#.##### #.# ..... #.# ...# # ..#####DhdDhni:l.Dhpj25.2 (1 _Dh5oDhqDhO....#########.......########### #####.#.<### .####....###..........######.#.#.# ..DhSH#### l..#####  ........# # ..#######......DhZ:l.Dh[&6DhaDhcDh Dhٽ :l.Dh -7.6 (1.4Dh{ Dh g _You reach to attack! You miss the frilled lizard.DhDK K  You slice the frilled lizard!!  Dh`L <You kill the frilled lizard!DhW j.DhBy S3=8.9 (1.3Dh} W _Trog accepts your kill.Dhy4Dh&DhNH _No target in view!Dhy4DhDh H _No target in view!DhDh3DhRDhnDh$ _Dh-vDhjDhBDhDh,DhDhSDh,DhDhDh###..............#####....# .......########### ###### .##.#.<### .####....## ########### ..........# #.......... #####.#.#.####..........#.#.#............... #######.#.#####..........l #.....#.#.#.......@..#### #.....-#.#.#........#.# #.....#.#.#........#.#########.....#.#........# ..............#.#........# #............#.#........#####........### l   frilled lizard (asleep)########........[.....###... ###........##. #..#.##..........#Dh 99.9 (11.0)  A frilled lizard comes into view.DhHwl.lDhH-700.9 (12DhDh8 _The frilled lizard hisses angrily.Dh[   <#### ########### ..# #.......... .#.####..........  #.#.#...............  #.#.#####.........l.  #.#.#.......@..####  #.#.#........#.#  #.#.#........#.# #.#........# Dhd #.#........#  #.#........# ########..[  ##...   #.  Dh   <### ########### ..# #.......... .#.####..........  #.#.#............... DhH #.#.#####.........l.  #.#.#.......@..####  #.#.#........#.#  #.#.#........#.# #.#........#  #.#........#  #.#........# ########..[ ##...  #. Dht4Dh3Dhe _A frilled lizard is nearby!Dh:   <#### ########### ..# #.......... .#.####..........  #.#.#...............  #.#.#####.........l.  #.#.#.......@..####  #.#.#........#.#  #.#.#........#.# #.#........#  #.#........#  #.#........# Dhn########..[  ##...   #.  Dh "   <### ########### ..# #.......... .#.####..........  #.#.#...............  #.#.#####.........l.  #.#.#.......@..####  #.#.#........#.#  #.#.#........#.# #.#........#  #.#........#  #.#........# ########..[ ##...  #. Dh Dh e _A frilled lizard is nearby!Dhv    <#### ########### ..# #.......... Dh| .#.####..........  #.#.#...............  #.#.#####.........l.  #.#.#.......@..####  #.#.#........#.#  #.#.#........#.# #.#........#  #.#........#  Dh #.#........# ########..[  ##...   #.  Dh2 0   <### ########### ..# #.......... .#.####..........  #.#.#...............  #.#.#####.........l.  #.#.#.......@..####  #.#.#........#.#  #.#.#........#.# #.#........#  #.#........#  #.#........# ########..Dh3 [ ##...  #. Dhx8 4Dh = Dh> e _A frilled lizard is nearby!Dh}}.#####....# # ###### ##.#.<### ####....## #.# #.#Dh ~#.#.#.####.###.#.#.......# ##.#.#####.........l.# #.#.#.#.#### #.#.#.#.#.# #.Dh~#.#.#.#.##.#.#.#..#.#.####.Dh%#.#.#####.##..##... DhDhh8l.Dh81.0) _DhDhHDhJDhK.DhFL'#####....# Dh3M# ###### .#.<### ....## # DhN# #.# #.#.#.####.# #.#.#.#.# #.#.#.#####.l..# #.#.#.#.#### #.DhRM#.#.#.#.# #......##.#.#..#.##......##.#........#...##.#........####.##.#........#####.#########.##.. Dh[Dh\1l.Dh]Dh^2DheDh6hDh  You reach to attack! You hit the frilled lizard.  You kill the frilled lizard!Dh1.Dh-4.2 (1.3DhGDh5W _Trog accepts your kill.DhPH4DhVLDh=NH _No target in view!Dh  _No target in view!DhA) 3Dh]* DhO. Dh6 f _Dh8 ,Dh>: Dh< DhF> ,Dh? Dh@ DhC ,DhD DhFG BDh@H DhJ DhK ,Dh:M Dh2O DhQ ,DhR Dh] Dh ` ,Dh@a Dh d DhMn Dho DhCq Dh0u Dhw Dhx Dhz Dh{ Dh| Dh} Dh Dhu Dh Dh Dh ,Dh Dh܉ Dh ,Dh Dh Dh; ,DhX Dh d  You see here a quokka skeleton.Dh Dh>  _Dh Dh Dh ,Dh DhG Dhx ,DhS Dh Dh4 Dh۳ Dh Dh Dh Dh9 Dh Dh Dh ,Dh Dh Dh ,DhS Dh Dh: ,Dh Dh\ Dh Dh| Dh Dhy Dh Dh Dh- Dh- Dh2 Dh: [Dh~ mDhG Dh Dhi Dhߏ Dh DhQ Dh ,Dh Dh= Dh* Dhԛ ,Dh DhC BDh Dh ,Dhk Dh Dh BDh Dh ,Dh Dh Dh ,Dh Dh Dh Dh4 Dhؿ Dh Dh ,Dh. Dh Dh ,Dh Dh Dh Dh DhK Dh" Dh Dh6 Dhc Dh Dh? DhS Dh Dh XDh BDh ,Dh" DhM ,Dh Dh? Dh Dhb,DhRDh,DhjXDh,DhDhDh5,DhM Dh!Dho#,Dh'XDh")Dh.Dhc1BDh2DhN4,Dh4Dh6Dh~:BDh[<Dh=,Dh>DhP@DhADhB,DhVDDhyEDheF,DhGDhbIDh J,DhmW`Dh]Dh_Dh~`BDhtaDh{bDhc,DhcDhdDhe,DhfDhn###.##.# #.##.# .......># ....###.# ###.#######  ........)......  ....###.##########  ##.## #.#....g...#  #)# #.# #@#  ##)####.#. #. .)........ #.#  .#.####.#. #.#  .#.####.# #.#  .....##.# #.#   g   hobgoblin (asleep) .....##.# #.#  )....##.# #.#  .....##.########.#  Dh# ) #########  #.#.....g..#  #)# #.# #@# ) #.# .) #.#  #.#  #.#  #.#  #.# ) #.# .# DhFDh,-># ) #########  #.#.....g..#  #)# #.# #@# ) #.# ) #.#  #.#  #.#  #.#  #.# ) #.# .# DhCDhEDhFDhFLDhO DhPDhSQ<_A hobgoblin is nearby!DhQDhxH># ) #########  #.#.....g..#  #)# #.# #@# ) #.# .) #.#  #.#  #.#  #.#  #.# ) #.# .# Dhf:># ) #########  #.#.....g..#  #)# #.# #@# ) #.# ) #.#  #.#  #.#  #.#  #.# ) #.# .#  _A hobgoblin is nearby!DhH># ) #########  #.#.....g..#  #)# #.# #@# ) #.# .) #.#  #.#  #.#  #.#  #.# ) #.# .# Dhx># ) #########  #.#.....g..#  #)# #.# #@# ) #.# ) #.#  #.#  #.#  #.#  #.# ) #.# .# Dh _A hobgoblin is nearby!Dh#># ) #########  #.#.....g..#  #)# #.# #@# ) #.# .) #.#  #.#  #.#  #.#  #.# ) #.# .# Dh ># ) #########  #.#.....g..#  #)# #.# #@# ) #.# ) #.#  #.#  #.#  #.#  #.# ) #.# .# Dh= Dh ` _A hobgoblin is nearby!Dh Dh8 A.gDh_ O----7.5 (1.3) Dh! Dh# j _You reach to attack! You closely miss the hobgoblin.Dh]T{  You barely miss the hobgoblin. The hobgoblin hits you.DhU7-=---8.9 (1.4DhybDhr@ _The hobgoblin hits you but does no damage.Dh   You slash the hobgoblin! You feel better.  You kill the hobgoblin!Dhe.DhD_8=450.3DhDh0W _Trog accepts your kill.Dh4DhDhH _No target in view!Dhzx 3Dhy Dh| Dha~ Dh{ $ _Dh XDh Dh> Dh@ ,Dhŏ DhF Dh Dh/ 9=Dhp Dh Dh ,Dhb DhE Dh ,Dh Dh Dhn ,Dh Dho Dh% ,Dh Dhx Dhh ,Dhݮ Dhʵ Dh ,Dh Dh Dh ,Dh Dh Dh ,Dh Dh Dh ,Dh% Dh4 Dh Dh Dh ,Dh@ Dh .Dh= Dh DhJ Dh ,Dh Dh Dh BDh Dh ,Dhn Dh Dh? Dh DhY Dh DhS Dh Dh7 Dh Dhn ,Dh Dh Dh& XDh( ,Dh) Dh, <  You see here a +0 club.Dh. Dhl/  _Dh0 Dh1 Dh3 ,Dh3 DhO5 DhD6 Dh6 Dh7 Dh: BDh[; Dh(@ Dh`A ,DhMB DhC DhD DhE Dh$F DhG Dh\H ,DhI DhvJ DhTK ,DhL DhTM DhM ,DhN Dh(O DhO DhP ,DhZ[ Dh Dh BDh ,Dh Dh BDh Dh\ Dhƒ BDh XDh Dh ,Dh× Dhm Dh6 Dh ,Dh Dh% ,DhJ ,Dh7 Dh ,Dh Dh DhT ,DhQ DhУ BDh Dh Dh7 ,Dha Dh6 DhѨ ,Dh Dh Dh, ,Dh XDh Dh Dh ,Dh BDh Dh Dh ,Dhb Dh3 Dh ,Dhs Dh Dh Dh ,Dh~ Dhq Dh ,Dh Dh Dh ,Dh Dh Dh Dh Dhf Dh Dh> ,Dh DhM Dh ,Dh Dh) XDhC Dh ,Dh Dh Dh ,Dh Dh" Dhm$ ,Dh% Dh( Dh* ,Dhp, Dh-/ Dhy2 ,Dh4 Dh87 DhQ9 ,Dh; Dh= Dht? ,Dh A DhC DhE ,DhG DhlJ DhL ,DhN DhS <  You see here a +0 club.Dh-V DhV  _DhGX Dh\  Things that are here:  a +0 flail; 5 stones; a gnoll skeletonDh_ Dh_  _Dha Dhc Dhh ,Dhh DhCk Dhl ,Dhun Dhyp Dh8r ,Dh[s Dh1u Dhv Dhw DhHx Dhz Dh{ Dh?| Dh} DhM~ Dh Dh[ DhS Dh: Dh DhA Dh Dhd Dh Dh Dhʍ ,Dh DhV Dh} Dh+ DhҒ Dh Dh ,DhƗ Dh0 Dhʙ Dhh Dh Dh ,Dh Dhj Dhآ ,Dh{ Dh Dh Dh DhL Dh, Dh    .b.....   ####- Dh1 #.# #... #.# #.## #.#######.## #.## #.##.......# #.#. #.##.......# #.## b   bat (asleep) Dhî X########.##.......############.## ......##.##..................#.##....).......................Dhܱ 2978.3 (128.0)Dh ,Dh Z...bbDh F-99Dhʺ DhI V _A bat comes into view.Dh*  ######### ....b...# #@#  Dh+ #.# #.#  #.# #.#  #.##  ...#  ...# ............).Dh@Y ######### ....b...# #@#  #.# #.#  #.# #.#  #.##  Dh5...#  ...# ............).Dh4DhDh6Z _A bat is nearby!Dh ######### ....b...# #@#  #.# #.#  #.# #.#  #.##  ...#  ...# ............).Dhs ######### ....b...# #@#  #.# #.#  #.# #.#  #.##  ...#  ...# ............).Dhk{p _A bat is nearby!Dh ######### ....b...# #@#  #.# #.# DhW #.# #.#  #.##  ...#  ...# ............).Dh"  ######### ....b...# #@#  Dh##.# #.#  #.# #.#  #.##  ...#  ...# ............).Dh+4Dh2Dh6Z _A bat is nearby!Dh5 ######### ....b...# #@#  #.# #.# Dha7 #.# #.#  #.##  ...#  ...# ............).Dh ######### ....b...# #@#  #.# #.#  #.# #.#  #.##  ...#  ...# ............).DhDhZ _A bat is nearby!Dh7'##########.....b.@.#  .#######.# ### #.# #.# #.. #.# #.# #. #.#######.## #.#DhA(| #.##.......# #. #.##.......# #. #########.##.......############.##.##.#.#Dh+Dh0S.b=80.0) Dh4Dh*7= _The bat hits you but does no damage. x2Dh{ p  You slash the bat!  You kill the bat!Dh i.Dh 551.6 (1.3Dh* Dh W _Trog accepts your kill.DhE Dh'G DhJ DhN H _No target in view!Dh^4DhDDhHH _No target in view!Dh3DhkDhDhfDhM$ _DhmDhDDh,DhDheDhl,DhzXDhDh+Dh,Dh DhtDh&",Dh\%DhM+Dh>/,Dhi0Dh7Dh8,Dh :Dh?BDh@DhBDhsD,DhEDhGDhI,DhGJDhN  Things that are here:  a +0 club; a gnoll skeleton; an adder skeletonDhPDhfQ _Dh RDhTDhU,DhVDhXDhY,DhZDhW]Dh^,Dhk`DhbDhd,DhfDh=hDhiDhjDhkDhmDho,Dh,qDhssDht,DhvDhOxDhy,Dh{Dh|DhV~,DhDhFDha,Dh{DhDh,DhDh)DhċDhgDh DhDhDhDhIDh’Dh9DhܔDhDhݗDh,DhDhtDh  .g.####.#########..#.##......#..#.##.######## #..#.##.#Dht... #..#.##.####..#..#.# #.#####.....#..#@# #.##...-#.........# #.##.......#..############.##.......#............##.##... #.......(..........).... ##..............##)##... g   hobgoblin (asleep)Dh@ #..............##.##... #..............÷....... #.#...Dh 2010.6 (29.0)  A hobgoblin comes into view.Dhj.ggDhy5==1.6 (30DhiDh+ _The hobgoblin shouts!DhΌ  ... ####g#  #..#.#  #..#.#  ### #..#.# #.#  ... #..#.# #.#  #.#  Dh#@#  #.........#  ....#..###. ....#............. #.......(...).. ##...) DhF#.. #..÷Dh4 ... ####g#  #..#.#  #..#.#  ### #..#.# #.#  ... #..#.# #.#  #.#  #@#  #.........#  ....#..###. ....#............. #.......(...).. ##...) #.. #..÷Dh0DJDhG` _A hobgoblin is nearby!DhG U ... ####g#  #..#.#  #..#.#  ### #..#.# #.#  ... #..#.# #.#  #.#  #@#  #.........#  DhM ....#..###. ....#............. #.......(...).. ##...) #.. #..÷Dh X ... ####g#  #..#.#  #..#.#  ### #..#.# #.#  ... #..#.# #.#  #.#  #@#  Dh| #.........#  ....#..###. ....#............. #.......(...).. ##...) #.. #..÷Dh¢ Dh Dh{ Dh ` _A hobgoblin is nearby!Dh 6 ... ####g#  #..#.#  #..#.#  ### #..#.# #.#  ... #..#.# #.#  #.#  #@#  Dhi #.........#  ....#..###. ....#............. #.......(...).. ##...) Dh F#.. #..÷DhJ  ... ####g#  #..#.#  #..#.#  ### #..#.# #.#  ... #..#.# #.#  #.#  DhM #@#  #.........#  ....#..###. ....#............. #.......(...).. ##...) #.. #..÷Dhx  _A hobgoblin is nearby!Dh ### ... ###g######..... #######  ...  ######.....#..##.........# .#..##########.....#.....##.##........(...).##...)##.##÷.....g--2.6 (1.0) _DhX### ... ###.######g..... #######  ...  ######.....#..##.........# ..##########....#.....##.##.......(...).##..)##.##.g--3DhfDh  You reach to attack! You hit the hobgoblin.  You kill the hobgoblin!Dhti.Dh565.0 (1.4DhsDhW _Trog accepts your kill.DhKt4Dh|Dh_H _No target in view!Dh! 4Dh$ Dh' H _No target in view!Dh 3Dh1 DhV Dh^ Dh $ _Dh@ BDh\ Dh( Dh Dh  ,Dh Dh Dh! ,Dh" Dh$ Dhw% ,DhB& Dhb) DhU* ,Dh/+ Dhx, Dhn- DhE. ,Dh / DhZ0 ,Dh21 Dh2 Dh: < #########  #.@.....# 23.0 (8.0 #.####.##  #.#..#.# # Dh< )#.#..#.# #.# ####.#..#.# #.# ...)#..#.# #.# ###..#..#.# #.# .....#..#.# #.# ## #.#DhA DhA +4.0 (9DhE DhF * _Found a short sword.Dh Dh ,DhDhJ+DhN7DhI #########  #.......#  #.####.##  #.#..#.# #.#..#.###########.#..#.#..........)#..#.###########..#..#.#>......@....#..#.#35.0 (11.0)..######.........#  #....#..######### .....#........... ##.#.......(...... #.##............. #.##............. #.##............. #.............Dhg6.0 (12 _Found a stone staircase leading down.Dh?3DhBADhDDhMDhPDhRDhTT,Dh8VDh,WDhrY,Dh[Dh^Dh `Dh`DheaDhsbDhcDhdDhf,Dh gDhgDhhDh;iDh j,DhZkDhblDhwmDh!n,DhRoDh/qBDhsDhuBDhMvDhqwBDhxDhmDhY,DhDhJDh ,DhDhDh҈DhtDhLDhMDhʕJDhDha,DhDhDhDha,DhDh<DhG,DhgDhQDh,Dh͡DhDhW,Dh֤DhDh,DhuDhkDh,DhDhDh,DhDh̭Dhn,DhDhDh5,DhADhRDh,DhfDhDhD,DhZDhUDh,DhRDhYDhu,DhDhBDhDhDh:,Dh;Dh"Dh,DhDhDh,DhDhDhT,DhFDh<Dh,DhDhDh2,Dh DhDh,DhDhDhr,Dh@DhDh,DhgDhODh,DhDhDh,DheDhWDh,DhBDhDh,DhDhDhH,Dh)DhDh,DhqDhHDh,DhDhDh),DhDhDhy,Dh"DhDh,DhDhiDh,DhDhDhe,Dh1Dh Dh,DhmDhIDh,DhDhDh3,DhEDh Dh,DhDh_Dh,DhDhDh7,DhDhDh,DhDh              ########## ########  #........[ ........  #@# ##########100.0 (64Dh C  #.# #>........  #.# #...  #.# ##....###.  #.# ####.....  #.# ##########.  #.# #.....# #.  #.# #.###.# #.  #.# #.# #.####.DhB1.0 (65DhhDh# _Found a robe.Dh3DhDh@Dh,Dh8nDhSDh,DhLDhDh2,DhDhDh,DhDhDh&,DhDheDh,Dh0DhDhaDhDhDhsDh+Dh,DhDhDh;Dh,DhBDhBDhDhK ,Dh ,DhDhBDhDhBDh'BDhDhDhBDhDhLBDhmDhBDh.#Dh$,Dh(Dh_+,Dh`/XDh0Dh^1Dh3,Dh4Dhb5Dh7,Dh8Dh::,Dh;Dh@XDh DBDh1FDhaG,DhIDhMXDhPXDhRDhS,DhU,DhW,DhRYDhZDh[,Dh\Dh^Dh_,Dh`Dhnn`DhoDh@qBDh{vDhL}BDhrXDh_Dha,Dh,DhBDh,Dh,DhBDhnDhDh,DhDhDhBDhBDhDhDh ,DhDhٗDhBDhBDhDhyDhBDh?DhW,Dh٢,DhBDhDhBDhDhBDhDh,DhݭDhDhBDhҰDhBDhͼ`DhBDhDhM,Dh4,DhSDhoBDhZDhX,Dh,DhBDhDh< #.#.#.#..#.# #.#...#..#.# #.#####..#.# #..........# #######..### #..##..#  ###########..#  #.@..........#  #.#########.##  #. #.#  #. #.# #. ##. #r #...# r   quokka (asleep) #. #...# #. #...#### #......#Dh-79.0 (78DhDh_r.rDhO-80.0 (79DhDh   #.#...#..#.#  #.#####..#.#  #..........#  #######..###  #..#   #..#  ###########..#  #............#  #@#########.##  #.# #.  #r# #.#  #.##.##  #.# #...#  #.# #...#Dh  #.# #...####  #.# #......#  #....#.# _A quokka comes into view.DhDhDr.Dh01.0 (1.0) DhEDhDh  You closely miss the quokka.=2.4 (1.4 _The quokka bites you but does no damage.DhO v  You slash the quokka!  You kill the quokka!Dh 2.DhqB 573.7 (1.3DhF DhG W _Trog accepts your kill.DhSDhMDhzDhH _No target in view!DhIDhDhDh: _DhȼDh:DhV,Dh ,DhDhXDhnDhIDh],Dh2DhYDhDhlDhDh!Dhe#Dhf)Dhu*BDh9vDh:BDh_<Dh =Dh=,DhH?Dh@,Dh@DhBDhVD,Dh,EDh&GDheHDh.I,DhJOnDh$RBDhSDhTDhQZDh [DhI\Dh],Dhw^Dh.`DhaDh,bDhbDhcDh~e,DhCfDhhDhiDhiDhGjDh2kDhMlDhlDhmDhznDh)p,DhpDh"rDhLsDhsDhtDhVuDhEvDhv,DhxDhyDhy,DhzDh{DhZ|,Dh}Dh~Dh,DhiDhՂ,DhDhDh?,DhDhDh,Dh|DhQDh,Dh`Dh5Dhږ,DhNDh:Dh,DhqDhDhá,Dh-Dh-Dh,DhDhDh,DḫDhưDhc,DhܳDhŵDh,DhDhDh,Dh=DhDhF,DhDhDhm,Dh*DhDh,Dh&Dh`Dht,DhyDhDhDh ,DhQDh)Dh,DhDhH,DhDh1DhBDhDh,DhDhyDhI,DhDhDh,DhnDhcDhQ,Dh=DhDh,DhDhMDh,DhDhDh,DhdDhDh,DhDhDhDh,DhFDhMDh ,Dh Dh ,Dh DhDh:DhDhDh!DhDh,DhDhDhg,DhHDh)Dh,DhDhDh4,DhDh,Dh;DhDhDht,Dh!BDhP"DhV=##.#..#.#.####....## ########### .#.#..#.#..........# #.......... .#.#..#.######.#.#.####... .#.#..#.# #.#.#............... .#.#..#.# #.#.#####........... ...#..#.# #.#.#..........##### ####..#.# #.#.#........# ........# #.#.#........#.##### ####..### #.#@#........#......-267.7 (84.0)  #..# #.#.#........####... Dh>P #..# #.#.#........#####.. ####..# #.#.########........ ......# #.##....###.. ####.## #.#..#.##....   #.# #.#..#...)#..   #.# #.#..##.:.##.Dh?M   ##.## #.#.######...#...(#. -DhBDhzDE _Done exploring.Dh3DhDhJ;..#..#..#..#..#..#..0.0)........DhB[ _Done exploring.Dh3DhDh4Dh[ _Done exploring.Dh 3Dh Dh 4Dh [ _Done exploring.Dhc 3Dh Dh  _Done exploring.Dh4DhNDh-Y _Done exploring.No target in view!Dh2Dh8Dh}Dh No target in view!Dh2 [?25h[?0cNo target in view!  Search for what [Enter for "weapon", or ? for help]? DhV [?25l[?1cDhYDh/\1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] an escape hatch in the floorDhDhDh\##.#..#.#.####....## ########### alignant the Chopper .#.#..#.#..........# #.......... Minotaur of Trog ***... .#.#..#.######.#.#.####.......... Health: 48/48 ======================== Dh.#.#..#.# #.#.#............... Magic: 4/4======================== .#.#..#.# #.#.#####........... AC: 5Str: 23 ...#..#.# #.#.#..........##### EV: 10Int: 4 ####..#.# #.#.#........#.#SH: 0Dex: 10 ........# #.#.#........#.##### XL:  5 Next: 37% Place: Dungeon:2 ####..### #.#@#........#...... Noise: ---------  Time: 2267.7 (0.0)#..##.#.#........####... l) +1 halberd (vamp)#..##.#.#........#####.. Nothing quivered ####..##.#.########........ ......##.#.# ##.Dh{...###.. ####.###.#.# #..#.##.... #.##.#.# #..#...)#.. #.##.#.# #..##.:.##. ##.###.#.######...#...(#.  _Done exploring. _Done exploring. _Done exploring. _No target in view! _No target in view!  Search for what [Enter for "weapon", or ? for help]? capeDh4DhDha Dh|_DhJDhm[?25h[?0c  Search for what [Enter for "cape", or ? for help]? Dh [?25l[?1cDh7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] f - a +0 ring mail (worn) Results elsewhere ([,] to cycle)  b - [D:2] a cloakc - [D:2] a +0 animal skin (1 further duplicate)  d - [D:2] a robe  e - [D:2] a +0 chain mail  f - [D:2] a +0 ring mail (1 further duplicate)  g - [D:1] a +0 robeDhSyLevel 2 of the Dungeon <<<>>>^(Press ? for help)  #####.#..#.#.####....## #############.#.####.#.####.#.#.#   #...#.#..#.#..........# #..........#####.#.####.#.# #.#.#.#   #.#.#.#..#.######.#.#.####..........##..).....##.#.# #.#.#.#   #.#.#.#..#.# #.#.#...............# #######........##.#.####.#.#.#   #.#.#.#..#.# #.#.#####...........# #.........)....##.#......#.#.#   #.#...#..#.# #.#.#..........###### #..............##.########.#.#   #.#####..#.# #.#.#........#.##......###.#.####..........#.#   #..........# #.#.#........#.#########......# #.#.# #.##########.#   #######..### #.#@#........#................# #.#.# #.##.#  #..##.#.#........####.............# #.#.####.####.#  Dh}#..##.#.#........#####........##### #.#.#......##.#   ###########..##.#.########........[.....# #.#.#.##.#.##.#   #............##.#.# ##....###........# #.#.#....#.##.#   #.#########.###.#.# #..#.##..........# #.#.#..###.##.#   #.##.##.#.# #..#...)#...##..## #.#.#..# #.##.#   #.##.##.#.# #..##.:.##.####.##### ##.#....# #.##.#   #.###.###.#.######...#...(#..........# #....#.## #.##.#   #.##...##.#......÷.....##.#..........# #..#.#.# #.##.#   #.##...##.#.......÷..###....†........###..#.#.# #.##.#   #.##...#### #.#...............................#.#.# #.##.#   #.##......# #.##.............##..............##.Dh#.# #.##.#   #.##....#.# #.#...####.......#########>.......^.#.# #.##.#   #.##....#.# #.#÷#.####.......####################.# #.########.#DhDhDhoalignant the ChopperMinotaur of Trog ***...Health: 48/48 ========================Magic: 4/4========================AC: 5Str: 23EV: 10Int: 4SH: 0Dex: 10XL:  5 Next: 37% Place: Dungeon:2Time: _Done exploring. _Done exploring. _No target in view! _No target in view! _Search for what [Enter for "weapon", or ? for help]? cape  Search for what [Enter for "cape", or ? for help]? armorDhwDho4DhyDhDh{% _DhnDhDhBDhDhDhDh DhS$Dh&Dh 'Dh:(DhR+Dh'-Dh.DhR/Dh2DhR4DhD5Dh6Dh9Dh<Dh=Dh?Dh/DhDhDhDh- DhDDhDh=DhDh)Dh#DhMDhDhlDhEDhDhC Dh%"Dh"DhN$Dh&Dh(Dhc[Dh]Dh^Dhj`DhDhDhDh#...............# #######....... #####...........# #.........)... #..........###### #............. #........#.##......###.#.# #........#.#########......# #.#.# #........#................# #.#.# #........####.............# #.#.# #........#####........##### #.#.# ########........@.....# #.#.# Noise: --------- 2291.7 (24.0) Dh# ##....###........# #.#.# l) +1 halberd (vamp) # #..#.##..........# #.#.# Nothing quivered # #..#...)#...##..## #.#.# # #..##.:.##.####.##### ##.#.. ######...#...(#..........# #....#  .....÷.....##.#..........# #..#.#  ......÷..###....÷........###..#.#  ..............................#.# DhDh"Dh=N _You see here a +0 cloak.DhyF2.7 (1.0) Dh`Dh$ _o - a +0 cloakDhe+ 4Dh6 d _There are no items here.DhCADhGInventory: 15/52 slots Hand Weapons (go to first with ))  l - a +1 vampiric halberd (weapon)a - a +0 hand axe Armour (go to first with [)  f - a +0 ring mail (worn)o - a +0 cloak Jewellery (go to first with "=)  c - an amulet of faith (worn)k - a ring of fire Scrolls (go to first with ?) DhJH b - a scroll labelled NUBBUNW CEUM  d - a scroll labelled AQOPSE HYIRA  e - 3 scrolls labelled DYJAEQ JIOM Potions (go to first with !)  g - a green potion  h - a purple potion  i - an orange potion  j - a fizzy grey potion  m - a red potion  n - an emerald potionDh@,o - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (5.8 -> 7.0). Dh:.Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.DhTDh{Dhs#...............# #######....... alignant the Chopper #####...........# #.........)... Minotaur of Trog ***... #..........###### #............. Health: 48/48 ======================== #........#.##......###.#.# Magic: 4/4======================== #........#.#########......# #.#.# AC: 5Str: 23 #........#................# #.#.# EV: 10Int: 4 #........####.............# #.#.# SH: 0Dex: 10 #........#####........##### #.#.# XL:  5 Next: 37% Place: Dungeon:2 ########........@.....Dh[33m# #.#.# Noise: ---------  Time: 2292.7 (0.0) # ##....###........# #.#.# l) +1 halberd (vamp) # #..#.##..........# #.#.# Nothing quivered # #..#...)#...##..## #.#.# # #..##.:.##.####.##### ##.#.. ######...#...(#..........# #....#  .....÷.....##.#..........# #..#.#  ......÷..###....÷........###..#.#  ..............................#.#  _No target in view! _Search for what [Enter for "weapon", or ? for help]?DhC cape _Search for what [Enter for "cape", or ? for help]? armor _You see here a +0 cloak. _o - a +0 cloak _There are no items here. _DhDhDh+3.7 (1DhDhDh+4.7 (2DhDhwDh3+5.7 (3DhDh Dh $6.7 (4DhDh537.7 (5 7 _You start putting on your armour. You continue putting on your +0 cloak. x5Dh #Dh$Z _You finish putting on your +0 cloak.Dh Dh |Inventory: 15/52 slots Hand Weapons (go to first with ))  l - a +1 vampiric halberd (weapon)a - a +0 hand axe Armour (go to first with [)  f - a +0 ring mail (worn)  o - a +0 cloak (worn) Jewellery (go to first with "=)  c - an amulet of faith (worn)Dht Jk - a ring of fire Scrolls (go to first with ?)  b - a scroll labelled NUBBUNW CEUM  d - a scroll labelled AQOPSE HYIRA  e - 3 scrolls labelled DYJAEQ JIOM Potions (go to first with !)  g - a green potion  h - a purple potion  i - an orange potion  j - a fizzy grey potion  m - a red potion  n - an emerald potionDh Dh#( DhJ $Dh^ #...............# #######....... alignant the Chopper #####...........# #.........)... Minotaur of Trog ***... #..........###### #............. Health: 48/48 ======================== #........#.##......###.#.# Magic: 4/4======================== #........#.#########......# #.#.# AC: 7Str: 23 #........#................# #.#.# EV: 10Int: 4 #........####.............# #.#.# SH: 0Dex: 10 #........#####........##### #.#.# XL:  5 Next: 37% Place: Dungeon:2 ########........@.....# Dh_  #.#.# Noise: ---------  Time: 2297.7 (0.0) # ##....###........# #.#.# l) +1 halberd (vamp) # #..#.##..........# #.#.# Nothing quivered # #..#...)#...##..## #.#.# # #..##.:.##.####.##### ##.#.. ######...#...(#..........# #....#  .....÷.....##.#..........# #..#.#  ......÷..###....÷........###..#.#  ..............................#.#  _Search for what [Enter for "cape", or ? for help]? armor _You seDhb te here a +0 cloak. _o - a +0 cloak _There are no items here. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.DhCDhDhDhf...............DhDh[ _Done exploring.Dh3DhDh0JDhJ3E _Done exploring.Dh3DhV!DhY4DhZDhA\E _Done exploring.DhODh28.7 (1 _DhDhDh #### #.........) ..........###### #.... .#.# #......###.#.## .#.#########......# #.#.# .#................# #.#.# .##### #.#.# .######### #.#.#. #Dh u######.......# #.#.#.  ##....#### #.#.#.  #..#.##...# #.#.#.  #..#...)#...##..## #.#.#.  #..##.:.##.####.##### ##.#... #####...#...(#..........# #....# ....÷.....##.#..# #..#.#.###....÷###..#.#........................#.#.####.#.Dho Dh &9Dhm DhD DhGR .........###### #.....##.# #......###.#.####.#########......# #.#.# #................# #.#.# ####..# #.#.############ #.#.#.. ######.......# #.#.#.#  ##....###DhT w# #.#.#.#..#.##...# #.#.#.#..#...)#...##..## #.#.#.#..##.:.##.####.##### ##.#... ####...#...(#..........# #....#.# ...÷.....##.#..# #..#.#.####....÷........###..#.#.#.......................#.#.###..##.#.# #############>^.#.#Dh` Dh#b !300Dhwp Dhr Dh#.# #......###.#.####.#########......# #.#.# #................# #.#.# #####...# #.#.############# #.#.#... #####.......# #.#.#.##  ##....#### #.#.#...#..#.##...# #.#.#..##..#...)#...##@.## #.#.#..#Dh #..##.:.##.####.##### ##.#....# ###...#...(#..........# #....#.## ..÷.....##.#..........# #..#.#.####....÷........#.......................#.#.###........##.#.# ############>^.#.#.###########.#DhO<1DhDhDhlg#.#########......# #.#.# #.#................# #.#.# #.####...# #.#.####.###### #.#.#.... ####.......# #.#.#.##  ##....###.# #.#.#....#..#.##..........# #.#.#..###..#...)#...##..## #.#.#..#  Dhoa#..##.:.##.####@##### ##.#....# ##...#...(#..........# #....#.## .÷.....##.#..........# #..#.#.# ###....÷........#.....................##......##.#.# ###########>^.#.#.#############.# .................##....#DhEx<2DhьDh .........###.###.####... ####........ ##  ##....###........#....#.##..........###..)#...##..# Dh#.:.##.####.##### ##.#.. ##...#...(#.....@....# #....#.# .÷.....##.#.#.# .÷..###....÷#. #######################.##.####Dh<3DhDh|Dha@ ######........####... ####..............# ##  ##....###........#....#.##.......##..)#...##..# #.:.##.####.##### ##.#.. ##...#...(#..........# #....#.# .÷.....##.#.#.# .÷..###....÷#..............#.##.#Dh!<4Dh$DhǜDhU###### #.#.#.... ###..............# #.#.#.##.#....###........# #.#.#....# #..#.##..........# #.#.#..### #..#...)#...##..## #.#.#..# #..##.:.##.####.##### ##.#....# # DhOm#...#...(#..........# #....#.## # ÷.....##.#.# #..#.#.# ####....÷###..#.#.# #...............#.#.# #####.#.# # ##########>^.#.# # #.####################.# # ................##....# # ######################.##.#### # #.##.#######Dh<5DhDhaDh##.......# #.#.#.##.# #....###........# #.#.#....#. ..#.##..........# #.#.#..###. ..#...)#...##..## #.#.#..# #. Dhs..##.:.##.####.##### ##.#....# #. ...#...(#..........# #....#.## #. .....##.#.# #..#.#.# #.###....÷###..#.#.# #. ................#.#.# #.####.#.# #.#########>Dh^.#.# #. .####################.# #. ...............##....# #. #####################.##.#### # #.##.########.......##.#DhDhd&6Dh1DhDh; ....###.. ..#.##......##..)#...##..# #.:.##.####.##### ##.#...#...(#..........# #....#.#..##.#.#.# Dh\÷..###....÷##.. ..............##########>.^Nothing quivered#.########.#Dh<7Dh DhFDh  ..#.##..##..)#...##..# #.:.##.####.##### ##.#...#...(#..........# #....#.#..##.Dhd .#.#.# ÷..###....÷##.. ..............###Dh #######.^#################Nothing quiveredDhd (#.##.#DhX <8Dh Dh c _There is a stone staircase leading down here.Dh4DhDhF _Unknown command.Dh` _Unknown command.Dh4DhDhJF _Unknown command.DhI74Dh;Dh=F _Unknown command.DhlM#....###..##..........#...)#...##..## #.#.###.:.##.####.##### ##.#....#...(...#.## .....##.#.. #.. ÷..###....÷###..........#########>.......^.#################### ......................##....# #.DhB`9 _Dh ..#.##..##..)#...##..# #.:.##.####.##### ##.#...#...(#..........# #....#.#..##..#.#.# ÷..###....÷##.. ...........Dht...##########.^#################Nothing quiveredDh(#.##.#Dh=10DhDh _There is a stone staircase leading down here.Unknown command. __There is a stone staircase leading down here.Dh4DhDh6Unknown command. __There is a stone staircase leading down here.Unknown command.Dh 4DhC Dh+ Dh -1 _Dh Dhpe  .. #.... ...  . ..+.... ..  #.#.#.... .. .  ##.##.#  K......  S.....   3 #.@...#  #.....#  ##.......+  #.########.# #.# SS 2 adders (asleep) #.# K   kobold (asleep) S..  KSSSKSYou climb downwards.DhU 6==2.4 (1.7Dh DhG _The adder hisses angrily. x2; The kobold shouts! _There is a stone staircase leading up here.Dh .. #.... ...  . ..+.... ..  #.#.#.... .. .  ........##.##.#  K..............  .........S.....  ..............#  #.@...#  #.....#  ##.......+  #.#######  #.# #.# #.# S..Dh  .. #.... ...  . ..+.... ..  #.#.#.... .. .  ........##.##.#  K..............  .........S.....  ..............#  #.@...#  #.....#  ##.......+  #.####### DhL =#.# #.# #.# S.. Dhڭ 4Dhr Dh÷ d _There are monsters nearby!Dh  You reach to attack! You puncture the adder!  You kill the adder!Dh Dht Dhi f  Trog accepts your kill.Dh` S.K.S(1 wandering)S.Dh 6443.7 (1.3Dh Dh Y _An adder comes into view.Dh . ....##  #....# ..... ..+....# ..##S#.#.... ... .###.##.##..K..#......@.......#####+##.<...### # #.......+ #.####### #.# #.# #S#.....S.KSS.--40 _The adder hisses angrily.Dh]?##.# ##... ....## .#....# ... .. ..+....# .. ##.#.#....#... . #........##.##.###...S.........K...........#####+##.<...### #.....##.......+ #.####### #S#  #.# #.#.KS.S.--5Dh )  You hit the adder.  The adder is heavily wounded..KS.Dh Q=7.0 (1.3 Dh :_The adder bites you but does no damage. x2Dh  You closely miss the adder.The adder is heavily wounded.Dh S.  The kobold hits you but does no damage. The adder bites you but does no damage.Dh -8.4 (1.4Dh DhŤ L _The kobold misses you.Dh&   You barely miss the adder. Your headbutt misses the adder. S.  The adder is heavily wounded.9.7 (1.3 _The adder bites you but does no damage. x3; The kobold completely misses you.Dhlq&  DhqYou barely miss the adder.The adder is moderately wounded.The adder bites you but does no damage. x2; The kobold barely misses you.Dh1r)21.0DhvDhys _The adder bites you but does no damage. The adder misses you.Dha/ The adder bites you but does no damage. x2; The kobold barely misses you.The adder  You hit the adder. Your headbutt misses the adder.Dh21heavi  The adder misses you. The kobold misses you. You furiously retaliate!  You headbutt the kobold. The adder bites you but does no damage.2.3Dh-9Dh<S _The adder closely misses you.Dhl  You headbutt the kobold. The adder bites you but does no damage. _The adder closely misses you.  You closely miss the kobold. Your headbutt misses the kobold.The kobold is severely wounded.  DhThe adder barely misses you. The kobold hits you with a +0 club  The adder bites you but does no damage. The adder barely misses you.Dh56-Dhu!3.6Dh Dh= _The kobold hits you but does no damage.Dh!   You hit the kobold. You feel better.  You kill the kobold! )  Trog accepts your kill.Dh -54.9 _The adder bites you but does no damage. x3; The adder bites you.Dht  Dh _Dh !x3; The adder bites you. Dh e You miss the adder. Your headbutt misses the adder.Dh QThe adder is heavily wounded.  Dh kThe adder closely misses you. The adder barely misses you.Dh{ LYou furiously retaliate! You headbutt the adder! Dh 7 You kill the adder!Dh  Dhk Dhߡ †Dh^ H   adder  Dh +Trog accepts your kill.Dh_ Dh Dh 7Dhn 52Dh 6.2Dh~ Dhd  Dh Dh /_The adder bites you but does no damage.Dhi  You hit the adder but do no damage. Your headbutt misses the adder.Dh(7.5DhDh= _The adder bites you but does no damage.Dh  You barely miss the adder. The adder bites you but does no damage.8.8Dh  _The adder closely misses you. You furiously retaliate! You headbutt the adder!Dh#You barely miss the adder. The adder bites you but does no damage. _The adder closely misses you. You furiously retaliate! You headbutt the adder!closely mis Dh" The adder is severely wounded.  The adder misses you. You furiously retaliate! You headbutt the adder!  You kill the adder!DhSH†Dh8 8=930.1 _Trog accepts your kill.Dh<Dh>n _Your base Polearms skill increases to level 1!DhI 4DhH Dh" H _No target in view!Dh  _No target in view!DhIDhחDhVDh: _Dhy<  You see here a +0 club.DhDhDh Dh7 _You open the door.DhDhJDhzDhDh5z..........## ......#....# ... .....+....# ... ##.#.#....#... . #........##.##.#DhE####.................†.......... ##....)†.#DhؽS ####@##.<...###-3.1 (3.0 #.##.....#  #.###.......+Dh&... #.#######... #.#.....#.#.....#.#Dhtp..>...... DhDha=-4.1 (4DhDh| _Found an escape hatch in the floor. _There is an open door here.DhRY _ .....+....# ... ##.#.#....#... .#........##.##.#####......................†.......... ##....)†........# ####'##.<...###  #.##.....#  #@###.......+5.1 (1#....$#.########.....#.# #.....###.....#..>...............##.######>#6.1 (2 _Found a stone staircase leading down.DhoDh7DhDhnDh+Dh-Dh2,Dh4Dh:M _You now have 62 gold pieces (gained 10).Dh=3Dhf@DhCDhF,DhHDh5JDhK,DhLDh&NDhODhODhPDhQDhRDhRDhhSDhUDhW,DhWDh?YDhVZ,DhZDh]R  There is a stone staircase leading down here.Dh:^Dh^ _Dh^Dhp`Dha,DhaDhcDhWDhanDhBDhDh,DhDhDhe ........†....... #.# ##....)†......# #.# ####'##.<...## #. #.# #.##.....#..#.###.# ###.###.............# #.....#.####........# #.....#.#g.......# #.....#.##.@#####.....#.#### #........>......... #..............####.....#####.######>#...... #.######.##.#.... #.##.....#g   goblin (asleep)# #.##Dhl[39;49m. #.##.#####... .. #.##.#.# .. #....#69.1 (33.0)DhIJ[.ggDhM-70.1 (34DhDhu _A goblin comes into view. It is wielding a +0 dagger.DhFM † #.# )† Dh*# #.# < # #. #.#  ..#.###.# ###. ........# #..... ........# #.....#.#  Dhq.g......# #.....#.#  #.@#. DhH3#........>..... #..............DhK .....#####.######>#  ...... #.######.#  Dh]h#.#.... #.##.....#  # #.##. #.##.#####  ... .. #.##.# Dh9 .# .. #....# Dhf  † #.# )†Dhg P # #.# < # #. #.#  Dh9h ..#.###.# ###. ........# #..... ........# #.....#.#  Dhh .g......# #.....#.#  #.@#. Dhi }#........>..... #.............. .....#####.######>Dh)j : ...... #.######. #.#.... #.##.....# Dhj " # #.##. #.##. ... .. #.##.Dhxk  .# .. #....Dh\t Dh u Dh} Dh. ] _A goblin is nearby!Dh ] † #.# )† # #.# Dhڹ < # #. #.#  ..#.###.# ###. ........# #..... ........# #.....#.#  .g......# #.....#.#  #.@#. #........>..... #.............. .....#####.######>#  ...... #.######.#  #.#.... #.##.....#  # #.##. #.##.#####  ... .. #.##.#  .# .. #....# Dh^  † #.# )† # #.# < # #. #.#  ..#.###.# ###. ........# #..... ........# #.....#.#  .g......# #.....#.#  #.@#. #........>..... #.............. .....#####.######> ...... #.######. #.#.... #.##.....#  # #.##. #.##.Dh8_  ... .. #.##. .# .. #....DhU` Dh` Dhg Dhek  Dhol Dhm 9_A goblin is nearby!Dhm Dhm † #.# )† # #.# < # #. #.#  ..#.###.# ###. ........# #..... ........# #.....#.#  .g......# #.....#.#  #.@#. #........>..... #.............. .....#####.######>#  ...... #.######.#  #.#.... #.##.....#  # #.##. #.##.#####  ... .. #.##.#  .# .. #....# DhP † #.# )† # #.# < # #. #.#  ..#.###.# ###. ........# #..... ........# #.....#.#  .g......# #.....#.#  #.@#. #........>..... #.............. .....#####.######> ...... #.######. #.#.... #.##.....#  # #.##. #.##.DhLX ... .. #.##. .# .. #.... _A goblin is nearby!Dhb .† #.# ##....)† # #.# ####'##.<...Dhc[# #. #.# #.##......#.###.# ###.###.# #.....#..# #.....#.#!.g......# #.....#.#Dhc #@.#####.....#. #........>.... #....... .....#####.######>#Dhc ....... #.######.# #.#....# #.##.....# # #.##.# #.##.#####DhEf ... ... #.##.# .# .. #....#DhgDhl0.Dh*m01.1 (1.0) DhorDht` _Found a bubbling coppery potion.DhԃDhcDh؋Dh H _No target in view!Dh2DhZ3Dh:Dhv>H _No target in view!Dhb 4Dh$ DhK& H _No target in view!Dh 4Dhy Dh H _No target in view!Dh4DhDhH _No target in view!DhXd3DhsfDhkDhv(M####..... .........†. ##....)†.. # ####'##.<## #. #.# #.##.Dhv#.#####.###....##.!......@.#  ###g###..#####.....#.###....>........Dhrw#..............###g   goblin....Dhz&0Dhd.g.DhH2.1 (1 _DhDh. ..† #.# )† # #.# < ## #. #.#  ...#.###.#  .........#  .........#   !...g..@.#   ###.###..# #........> #...... .....#####.######>#  ....... #.#  #.#....#   # #.##.#   ... ...  DhI  ..† #.# )† # #.# < ## #. #.#  ...#.###.#  .........#  .........#   !...g..@.#   ###.###..# #........> #...... .....#####.######> ....... #.#  #.#....#  # #.##.#  ... ...  _No target in view! __A goblin is nearby!Dh . ..† #.# )† # #.# < ## #. #.#  ...#.###.#  .........#  .........#   !...g..@.#   ###.###..# #........> #...... .....#####.######>#  ....... #.#  #.#....#   # #.##.#   ... ...  Dh`h ..† #.# )† # #.# < ## #. #.#  ...#.###.#  .........#  .........#   !...g..@.#   ###.###..# #........> #...... .....#####.######> ....... #.#  #.#....#  # #.##.#  ... ...  __A goblin is nearby!Dhj #### ..†# #.# ##....)† #. #.# ####'##.<.## #. #.# #.##.#.###.# ###.###.# #.....#..# #.....#.#.!...g.@..# #.....#.#.###.###..#####.....#. #........> #........ .....#####.######># ....... #.######.#Dhhp& #.#..DhqX..# #.##.....#DhqF # #.#Dh$rV#.# #.##.##### DhrDhsx ... ... #.##.#DhCv,Dh|Dh)E.g3 _Dh߄DhDh4Dh DhIDhӎ †Dh DhE # #.# Dh͐ )†DhU Dhڑ#. #.# Dha<Dh  Dh.## #. #.# Dh; Dh....#.###.# Dhu Dh..........# Dh Dh ..........# Dh DhB Dhʝ?.!....g@..# DhM DhО DhZ.###.###..#Dhޟ Dha#........>Dh Dhh#.......Dh DhǢ[.....#####.>#  .......   .#  DhW # #.##.#   ... ...  DhO † # #.# )† #. #.# < .## #. #.#  ....#.###.#  ..........#  ..........#   .!....g@..#   .###.###..# #........> #....... .....#####.> .......   .#  # #.##.#  ... ...  __A goblin is nearby! __DhY _A goblin is nearby!A goblin is nearby!  You puncture the goblin!  You kill the goblin!DhaC)Dh/5=4.5 (1.4DhmDhW _Trog accepts your kill.Dh:B _No target in view!Dh JDh Dh/DhA:_No target in view!Dho$ _Dh0 P _Dh5 >  You see here a +0 dagger.DhA  ####... ..†#.# #.# ##....)†.# #.#.# #.# ####'##.<..##.#.# #.# #.##DhC 4..#.###.# ###.###..# #.....#...# #.....#...!...@)...# #.....#.-.###.###..#####.....#.#B #........>#. #...... #.....#####.######> ....... #.######. B   giant cockroach (asleep) #.#....# #.##..... #.#.##.# #.##.####  ... ... #.##.#DhHI ,50DhM B.B-DhmN $6.5 (2DhR DhLT b _A giant cockroach comes into view.DhG k ... † # #.# #.# )† .# #.#.# #.# < ...##.#.# #.#  ......#.###.#  ............#  ............#  ...!...@)...#  .#.###B###..# #. #........> Dh= p#. #..... #.> .......  #.#....#  #. Dh 4 ... ...  Dh3= ... † # #.# #.# )† .# #.#.# #.# < Dh@...##.#.# #.#  ......#.###.#  ............#  ............#  ...!...@)...#  .#.###B###..# #. #........> #. #..... #.> .......  #.#....#  #.  ... ... DhKDhLDhUDhYf _A giant cockroach is nearby!Dhv ... † # #.# #.# )† .# #.#.# #.# < DhO...##.#.# #.#  ......#.###.#  ............#  ............#  ...!...@)...#  .#.###B###..# #. #........>DhK #. #..... #.> .......  Dh|^#.#....#  #.  ... ...  Dhg ... † # #.# #.# )† .# #.#.# #.# < DhT...##.#.# #.#  ......#.###.#  ............#  ............#  ...!...@)...#  .#.###B###..# #. #........>Dh #. #..... #.> .......  Dh4#.#....#  #.  ... ... DhDhiDhDhf _A giant cockroach is nearby!Dh 1D ... † Dh2# #.# #.# )† .# #.#.# #.# < ...##.#.# #.#  ......#.###.#  ............#  Dh63............#  ...!...@)...#  .#.###B###..# #. #........> Dh3^#. #..... #.> .......  #.#....#  Dh6F#.  ... ...  Dhr ... † DhwL# #.# #.# )† .# #.#.# #.# < ...##.#.# #.# Dh ......#.###.#  ............#  ............# Dhx ...!...@)...#  .#.###B###..#Dh #. #........> #. #..... Dh#.> .......  DhL#.#....#  #.  ... ... Dh DhDhMDhmDhP _A giant cockroach is nearby!Dh,Dh1j  You closely miss the giant cockroach.Dh?5=7.8 (1.3Dhv%Dh_*G _The giant cockroach bites you but does no damage.DhM  You hit the giant cockroach. You headbutt the giant cockroach.  You kill the giant cockroach!Dh Y F†Dh 6609.2 (1.4Dhe DhҊ W _Trog accepts your kill.Dh _DhJ XDh BDh Dh ,DhO Dh^ Dh DhF Dh Dh   ####  #...#. #.... ......  #..... #.#.# #.# ##..  ##...#. #.#.# #.# ####'  #......##.#.# #.# #  #.........#.###.#  #DhU ....# #..  ....# #..  ....@....)...# #..-  .#..#.###†###..#####..  Dh ## #........>  # #.   #.....#####.###  Dh #. ....... #.###    #. #.#....# #.##.    .. #.#.##.# #.##.    ... ... #.##. Dh 83.2 (4.0-4.2 (5 _p - a bubbling coppery potionDh IDh Dh Dhg BDh/ Dh Dh Dh Dh Dh. Dh  Dh Dh9 ,Dh1 Dh# Dh& Dh& Dh) Dh* DhC- ,Dh. Dh/ Dh1 ,Dh1 Dh3 Dh:5 ,Dh6 Dhg7 Dh8 ,Dh8 Dho; Dh< ,Dh= Dh? Dh@ ,DhA DhHC DhHD DhD Dh^E Dh G DhH DhpH DhI DhJ Dh-M ,Dh|N DhP Dh#V ]    ###j.....   #.....!..  Dh~V  #.......   #...#.##.   #........   #DhV . ###  #...#.##.... .  #@.....#.#.# #.# # Dh%W  ##...#.##.#.# #.#   #......##.#.# #.#  DhyW ........#.###.#  ######...............# DhW  #....................# j   gnoll (polearm, asleep)  ####.............)...# DhX x #...#..#.###†###..###  #...#..#.# #.# #.....Dh\ 98.2 (14.0)  A gnoll comes into view. It is wielding a +0 halberd.Dhu_ 6  The gnoll shouts!DhOd |.jjjj 2 gnolls (1 polearm)Dh{e 5==9.2 (15Dhsi Dhm r _A gnoll comes into view. It is wielding a +0 club.Dhs ###.j....  #.j...!..  #.......  #...#.##.  #........  #.......  #...#.##....  #@.....#.#.# #.#  ##...#.##.#.# #.#  #......##.#.# #.#  #.........  ######.........  #..............  ####.............)...#  #...#..#.###†  #.# Dhϼ ###.j....  #.j...!..  #.......  #...#.##.  #........  #.......  #...#.##....  #@.....#.#.# #.#  ##...#.##.#.# #.#  #......##.#.# #.#  #......... ######......... #..............  ####.............) #...#..#.###†  #.#  _Dhh[0;10;1mThere are monsters nearby! ###.j....  #.j...!..  #.......  #...#.##.  #........  #.......  #...#.##....  #@.....#.#.# #.#  ##...#.##.#.# #.#  #......##.#.# #.#  #.........  ######.........  #..............  ####.............)...#  #...#..#.###†  #.# DhQ ###.j....  #.j...!..  #.......  #...#.##.  #........  #.......  #...#.##....  #@.....#.#.# #.#  ##...#.##.#.# #.#  #......##.#.# #.#  #......... ######......... #..............  ####.............) #...#..#.###†  #.# Dh^z _There are monsters nearby!Dh| ###.j....  #.j...!..  #.......  Dh@}#...#.##.  #........  #.......  #...#.##....  #@.....#.#.# #.# Dh}] ##...#.##.#.# #.#  #......##.#.# #.#  #......... Dh@~ ######.........  #..............  ####.............)...#  #...#..#.###† Dh~* #.# Dhua ###.j....  #.j...!..  #....... Dh7 #...#.##.  #........  #.......  #...#.##....  #@.....#.#.# #.# Dhb ##...#.##.#.# #.#  #......##.#.# #.#  #......... ######.........Dh #..............  ####.............) #...#..#.###†  #.# Dh!Dh"Dhg,Dh70d _There are monsters nearby!Dh6  j....  ###.j...j...!....... #.##.. ..... ####.##.... .... #......##...#.###......##.#.#  #...#.########j 3 gnolls (1 polearm, 1 wandering).................####.............)...###†###..###DhSA  A gnoll comes into view. It is wielding a +0 whip.DhB Dh~C DhK .j..jjjDhL ")DhL 2400.0) DhUX = _The gnoll shouts!Dh"w . ..... ###j.....j..!...j...... #.## ..... ####.##.... .... #......###...#.##.##.#.#  #...#.########.........####.............)...#.j...jj--1Dh DhxpD  You reach to attack! You completely miss the gnoll. .j..jThe gnoll barely misses you.6-=-2.5 (1.3 _The gnoll hits you from afar with a +0 halberd.Dh@g  You hit the gnoll. You feel better. .j.jThe gnoll is moderately wounded.8=3.8DhDh! Dh‘DhQ'_The gnoll misses you.DhגDh  You barely miss the gnoll.The gnoll is moderately wounded.Dh  .jThe gnoll hits you but does no damage.Dhb3-----=5.1DhDh@E _The gnoll hits you from afar with a +0 halberd!Dh7 The gnoll hits you but does no damage. _The gnoll hits you from afar with a +0 halberd!You headbutt the gnoll!  The gnoll is almost dead.Dh8 with a +0 club. The gnoll hits you with a +0 whip!  The gnoll closely misses you. The gnoll barely misses you.Dh9 ~20---------------6.4DhL DhP  Dha p_The gnoll closely misses you. The gnoll hits you with a +0 whip!Dh - _You are too injured to fight recklessly!DhM _You are too injured to fight recklessly!Dhh _You are too injured to fight recklessly!DhL  You hit the gnoll. You feel better.  You kill the gnoll!DhwP  ......  ......  ###......  DhP'#.....!..  #.......  #j..#.##.  #j.......  DhYQ#@)......  #...#.##....  #......#.#.# #.#  ##...#.##.#.# #.#  #......##.#.# #.# DhQ #......  2 ....... Dh1R #.............  )...# Trog accepts your kill.Dh& ......  ......  ###......  #.....!..  #.......  #j..#.##. Dh?' #j.......  #@)......  #...#.##....  #......#.#.# #.#  ##...#.##.#.#  #......##.#.# Dh( #......  ....... #............. Dh(1)Dh=8  The gnoll hits you with a +0 whip!  * * * LOW HITPOINT WARNING * * *DhA[ 13-------------8=7.8 (1.4 _The gnoll closely misses you.Dh=cDh} Dha_Your Armour skill increases to level 4!Dh7  ......  ......  ###......  #.....!..  #.......  #j..#.##.  #j.......  #@)......  #...#.##....  #......#.#.# #.#  ##...#.##.#.# #.#  #......##.#.# #.#  #......  .......  #.............  )...# You completely miss the gnoll. Your headbutt misses the gnoll.DhXD ......  ......  ###......  #.....!..  #.......  #j..#.##.  #j.......  #@)......  #...#.##....  #......#.#.# #.#  ##...#.##.#.# DhT #......##.#.#  #......  ....... #............. )Dh{  The gnoll barely misses you. The gnoll hits you with a +0 whip.Dhe0------9.1 (1.3DhDhV _* * * LOW HITPOINT WARNING * * *Dh'ODhEV  ......  ......  ###......  #.....!..  #.......  #j..#.##.  #........  #@j......  DhW#...#.##....  #......#.#.# #.#  ##...#.##.#.# #.#  #......##.#.# #.#  #......  .......  #.............  )...# You closely miss the gnoll. The gnoll misses you.Dh,, ......  ......  ###......  #.....!..  #.......  #j..#.##.  #........  #@j......  #...#.##.... Dh/l #......#.#.# #.#  ##...#.##.#.#  #......##.#.#  #......  ....... #............. )Dh8 .jThe gnoll hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * *The gnoll closely misses you. You furiously retaliate!Dhf93/48 ------10.4Dh?Dh O DhODhSQ_You headbutt the gnoll, but do no damage.DhN##  ###.....!.......... j..#.##. .j...... ####.##.... .... #......# ##...#.##.#.#  #.########....  The gnoll closely misses you. You furiously retaliate! You headbutt the gnoll!  You kill the gnoll! )   gnoll  Trog accepts your kill.Dh=----7510 _The gnoll hits you but does no damage.DhW2  .##  ###....!..........#.##... .j...... ####.##.... .... #......## ##...#.####.#.#  ..#.########Dh>6 <j)Dh6 Z4=-2Dh. .... .......... ............ ........# .......##.####..-96.2 (18.0) ##..#..##.####...#####.##Dh$ G.......†............... ##.........####..#####.##  .......#..# #..#  #..#...#[.####..#  ...........##..#####.  ..#.................. ##..#...##..........##.Dh \-7.2 (19Dh Dh ; _Found a stone staircase leading down.DhG3DhrDhfDhWBDhcDh),DhDhDh!,DhDhCDhj,Dh DhDh,DhDhDh)DhDh:Dh?Dh,DhcDhDhN .. ##........#.# †##........#.### ...+.. ##.###.## # .>...###.#........................@......w Dh$...........#####.##..##. ##.####...# #.# ... .##.####...#####.## . ...†............... .....####..#####.##w   ribbon worm (asleep) ..#..# #..# # ..#[.####..# #.# .......##..#####.DhS w704.2 (7.0)w5.2 (8Dh6Dh ^ _A ribbon worm comes into view.Dh@X .....#.#†##........#.###..............#.## # . ....>...###.#.. ............... ............... .......@......w ..#####.##..##. .# #.# ... #.## . †....#.##Dh2Y T #..# #.#[ #.#Dhr/ .....#.#†##........#.###..............#.## # . ....>...###.#.. ............... ............... .......@......w ..#####.##..##. .# #.# ... #.## .†...#.## #..# #.#[ #.# _A ribbon worm is nearby!Dh .....#.#†##........#.###..............#.## # . ....>...###.#.. ............... ............... .......@......w ..#####.##..##. .# #.# ... #.## . †Dh u....#.## #..# #.#[ #.#Dhe Dh .....#.#†##........#.###..............#.## # . ....>...###.#.. ............... ............... .......@......w ..#####.##..##. .# #.# ... #.## .†...DhG #.## #..# #.#[Dh o #.#Dh 4DhD Dhn b _A ribbon worm is nearby!Dh~6M ##.#.# †##.#.### +... # . ##.##.Dh7#.## .# .>...###.#.......w.#####.##..##. ##.####...# #.# .... ##.####...#####.## ##.†..... .Dh7####..#####.## #..# #..# #.##[.####..# #.# Dh:Dhq=6w.Dh>26.2 (1 _Dh0BDhD Dh!G ##........#.# †##........#.### # #+...... .# .#.##.#.## .# ..#>...###.#...#w.#####.##..##..#.####...# #.# ..... .####...#####.##..##..#†....... .####..#####.##.... # #..# #..# #.# ..##. #[.####..# #.# ..# ..  Dh.\w.7 Dh7 Dh|r ##........#.# .. .. †##..#.### .# .# +..... .# ..# .##.#.## .#...# >...###.#...##w.#####.##..##..# .####...# #.##..... .####...#####.##..##..# †..... .####..#####.##.... # ..# #..# #.##..##. [.####..# #.##..# .. w.8 Dhoa=9.5 (1.3 Dh _You completely miss the ribbon worm. The ribbon worm completely misses you. DhU  You hit the ribbon worm but do no damage.The ribbon worm barely misses you. You furiously retaliate!10.8 _You headbutt the ribbon worm, but do no damage.!Dhfi  You puncture the ribbon worm!  The ribbon worm is severely wounded.1----=2.1 _The ribbon worm bites you!!Dh  You puncture the ribbon worm! You feel better.  You kill the ribbon worm!†!Dh 2=---33.4 _Trog accepts your kill.!Dh*d  _No target in view!!Dh! _No target in view!"Dh{ n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? #DhK [?25l[?1c#DhL\#Dh)_8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] f - a +0 ring mail (worn)  b - [carried] o - a +0 cloak (worn) #Dh_tResults elsewhere ([,] to cycle)  c - [D:3] a plate armourd - [D:2] a +0 animal skin (1 further duplicate)  e - [D:2] a +0 chain mail  f - [D:2] a +0 ring mail (1 further duplicate)  g - [D:2] a robe  h - [D:1] a +0 robe$Dh`Q uLevel 3 of the Dungeon<<>>>_(Press ? for help)  ##.##................##.##........#.## .#...#  #......#........#.#..............>...###.#...##   ###..##..........................................  $DhQ 4 #...............................................#   ###...#..................................@†......   #...#..#.#.....................#####.##..##..##   #....................##.####...# #.##.....   #####.#..#.###..##..#..##.####...#####.##..##..# $DhR *  #........................†.................. ...   #####.#....###. ##.........####..#####.##.... ##   #......##### .......#..# #..# #.##..##.   #..........#  #..#...#[.####..# #.##..# .. $DhU   #..........#  ...........##..#####.   #...##.##..#  ..#..................   ##...#...#..####..#...##..........##.   #......_.............. #.#.##..##.#   #.#..#...#.....#..#..# #.#.##.....#  #.#..##.##........... ........##.#   # #............# .#. ##.#.##..# ..  #............# ##.#.##..#  .  #####........##.   ..........##  #.............   ......#....# ...  #.............   .....+....# ... $Dh V %Dh%Dh%Dhalignant the ChopperMinotaur of Trog ***...Health: 42/48 =====================---Magic: 4/4========================AC: 7Str: 23EV: 10Int: 4SH: 0Dex: 10XL:  5 Next: 93% Place: Dungeon:3Time:You puncture the ribbon worm! You feel better.  You kill the ribbon worm! _Trog accepts your kill. _No target in view! _No target in view!  Search for what [Enter for "armor", or ? for help]? armor%Dh4%Dh%Dh %Dh g _%Dh <3%Dho %Dh %Dhd ,%Dh %DhN %Dh ,%Dh6 %Dhi %Dh ,%Dh %Dh %Dhn b4=%DhE %DhC! %Dh]" %Dh" %DhB# %Dh% %Dhr& ,%DhG' %Dh) %DhI+ l5=%Dh- %Dh. %DhT0 ,%Dh%1 %Dh_3 %Dh4 ,%Dh&6 %Dh7 %Dh=9 ,%Dh9 %Dh< ,%DhC L6=%DhD %Dh;F %DhG ,%DhH %Dh:J %DhK ,%DhL %Dh*N %DhO %Dh-P V7=%DhP %DhR %Dh|T ,%DhU %Dh%` ................................. ................................. #.#.....................#####.##. ..............##.####...# #.##. #.###..##..#..##.####...#####.##. ................†................ ..###. ##.........####..#####.##. .##### .......#..# #..# #.##. .....# #..#...#@.####..# #.##. Noise: --------- 2730.4 (17.0) .....# ...........##..#####.%Dha l) +1 halberd (vamp) .##..# ..#..................Nothing quivered ..#..####..#...##..........##. _.............. #.#.##..##.# ..#.....#..#..# #.#.##.....# .##........... ........##.# ........# .#.. ##.#.##..# .. ........###.#.##..# .--%Dhe %Dh6g U _You see here a +0 plate armour.&Dh4f _1.0) &Dh&Dhԧ+ _r - a +0 plate armour&Dh1s &Dhy Inventory: 18/52 slots Hand Weapons (go to first with ))  l - a +1 vampiric halberd (weapon)a - a +0 hand axe Armour (go to first with [)  f - a +0 ring mail (worn)  o - a +0 cloak (worn)r - a +0 plate armour Jewellery (go to first with "=)  c - an amulet of faith (worn)k - a ring of fire &Dh^z |Wands (go to first with /)q - a wand of iceblast (7) Scrolls (go to first with ?)  b - a scroll labelled NUBBUNW CEUM  d - a scroll labelled AQOPSE HYIRA  e - 3 scrolls labelled DYJAEQ JIOM Potions (go to first with !)  g - a green potion  h - a purple potion  i - an orange potion  j - 3 fizzy grey potions  m - 3 red potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'Dh r - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. 'Dh1 Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 5.9 (7.1 -> 13.0). Your EV would decrease by 4.1 (10.4 -> 6.3). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.(Dh-< (DhkA................................. alignant the Chopper ................................. Minotaur of Trog ***... #.#.....................#####.##. Health: 47/48 =======================- ..............##.####...# #.##. Magic: 4/4======================== #.###..##..#..##.####...#####.##. AC: 7Str: 23 ................†................ EV: 10Int: 4 ..###. ##.........####..#####.##. SH: 0Dex: 10 .##### .......#..# #..# #.##. XL:  5 Next: 93% Place: Dungeon:3 .....#[39;49(DhZm #..#...#@.####..# #.##. Noise: ---------  Time: 2731.4 (0.0) .....# ...........##..#####.l) +1 halberd (vamp) .##..# ..#..................Nothing quivered ..#..####..#...##..........##. _.............. #.#.##..##.# ..#.....#..#..# #.#.##.....# .##........... ........##.# ........# .#.. ##.#.##..# .. ........###.#.##..# . _Trog accepts your kill. _No target in view! _No target in view! _Search for what [Enter for "armor", or ? for help]? armor _You see here a +0 plate armour. _r - a +0 plate armour _ _(DhcNo target in view! _Search for what [Enter for "armor", or ? for help]? armor _You see here a +0 plate armour. _r - a +0 plate armour  You start removing your armour.2.4 (1 _(Dhi8=3.4 (2(DhȈ14.4 (3 _5.4 (4 _6.4 (5(Dh _ 11 _You continue removing your +0 ring mail. x5 _(Dhƛ _You finish removing your +0 ring mail.  You start putting on your armour.(Dh}G=7.4 (6(Dh$7 _(Dh7 _(Dh&+8.4 (7(Dh](DhA9.4 (8(DhN7 _(Dhc _40.4 (9(DhK(Dh91.4 (1(Dh 0.0) (Dh7 _(Dh@ 13 6 _You continue putting on your +0 plate armour. x5(Dh(Dhl(Dh a _You finish putting on your +0 plate armour.(DhTInventory: 18/52 slots Hand Weapons (go to first with ))  l - a +1 vampiric halberd (weapon)a - a +0 hand axe Armour (go to first with [)  o - a +0 cloak (worn)  r - a +0 plate armour (worn)f - a +0 ring mail Jewellery (go to first with "=)  c - an amulet of faith (worn)k - a ring of fire Wands (go to first with /)q - a wand of iceblast (7) Scrolls (go to first with ?)  b - a scroll labelled NUBBUNW CEUM  d - a scroll labelled AQOPSE HYIRA  e - 3 scrolls labelled DYJAEQ JIOM Potions (go to first with !)  g - a green potion  h - a purple potion  i - an orange potion  j - 3 fizzy grey potions  m - 3 red potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])Dhf - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 5.9 (13.0 -> 7.1). Your EV would increase by 4.1 (6.3 -> 10.4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.+Dh, +Dh-................................. alignant the Chopper ................................. Minotaur of Trog ***... #.#.....................#####.##. Health: 48/48 ======================== ..............##.####...# #.##. Magic: 4/4======================== #.###..##..#..##.####...#####.##. AC: 13Str: 23 ................†................ EV: 6Int: 4 ..###. ##.........####..#####.##. SH: 0Dex: 10 .##### .......#..# #..# #.##. XL:  5 Next: 93% Place: Dungeon:3 +Dh0.....# #..#...#@.####..# #.##. Noise: ---------  Time: 2741.4 (0.0) .....# ...........##..#####.l) +1 halberd (vamp) .##..# ..#..................Nothing quivered ..#..####..#...##..........##. _.............. #.#.##..##.# ..#.....#..#..# #.#.##.....# .##........... ........##.# ........# .#.. ##.#.##..# .. ........###.#.##..# .You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.+Dh3A2.4 (1+Dh'7+Dh:9X _You continue removing your +0 ring mail. x5 +Dh9J You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour. _You drop a +0 ring mail.+Dh" +Dh& +Dh( +Dh3 +Dh'4 ,+Dh"5 +Dh: +Dh{< ,+Dh= +Dh? +DhWA ,+DhrB +Dh8D +DhE +Dh7F +DhF +DhH +DhjJ ,+DhGK +DhM +DhN ,+DhO +Dh`Q +Dh S ,+DhrS +Dh[Z +Dhe` B+Dhke +Dhf ,+Dhg +DhOj +Dh,l ,+DhIm +Dho +Dh/q ,+DhEr +Dht +Dhv ,+Dhw +Dhy +Dh{ ,+Dh| +Dh~ +DhO ,+Dh9 +Dh? +Dh +Dh +Dh +Dh +Dhӈ +Dh3 +Dh +Dh +Dh ,+Dh5 +Dh +Dha ,+Dh. +DhL +Dh ,+Dh +DhO +Dh ,+Dh +Dh +Dh +Dh +Dh +Dh +Dh +Dh +Dh +Dh +Dh ,+Dh +Dh +Dh ,+Dhq ,+Dh ,+DhQ +Dh +Dh ,+Dh{ +Dhϴ +Dhz +Dh۵ +Dh; +Dh +Dh ,+Dh5 +Dh +Dhn ,+Dh +Dh +Dh ,+Dh +Dh" +Dh  #### ####.######..# #<..#+Dhn .######..# #..# #..#.######..#..........###########.) ...........@.....# 78.4 (36.0)+Dh >##.###..##########.# #..##.###..######## ................# ......##........#.# .. .....†##........#.### .# +Dh/ o......+............ .# .##.##........#.## .#...# #........>...###.#...##+Dh4 B9.4 (37+Dhn +Dh $ _Found a flail.,Dh,Dh,DhI,Dh ,Dh ,DhM,Dhzn,DhF,Dh(,Dh,Dh,Dh,Dh,DhZ ,Dh^!,Dh!$,Dh<&,Dh&,Dh',Dh)*,Dht,,Dh-,Dhe.,Dh1,Dhr3,Dh3,Dh4,Dh7,DhPJ,,DhK,DhdO,DhoB,Dhrz,DhB,Dh,Dh/,DhYB,Dh(,Dhۋ,DhM,DhZ,Dh!,DhՑ,Dh,Dhf,Dh#,Dhʗ,Dh,Dh,Dh,Dh),Dh^,Dh0,Dhݢ,Dh,Dh,DhϦ,Dh,Dha,Dh,Dh,Dh,Dh,Dh,Dh ,Dhr,Dh',Dh,Dh,Dh,DhH,Dh,Dh.,Dh,Dh,DhC,Dha,DhB,Dh2,Dh,Dh~,Dh,Dht..#,Dh #.#.# ,DhvX..# #.#.# ,Dhb..# ###.#.# ,Dh`..###########.)...# ,Dh^.............##.#.# ,Dhq..##########.##.#^#,Dh #,Dhs# #......# .#,Dh:###..#.###...#.,Dh6#.#..,Dh9.<,Dh&801.4 (22,DhE....#.###..#...####.. ,Dhn..............#...#,DhX[#.####.#...#,Dh>...###.#...##,DhnY...............,Dh,............,Dhl+#,DhP..........†...... ,Dhi....#####.##..##,Dh%..##,Dhd,Dh$,Dh%2.4 (23,Dh,Dh ,Dh,Dh!-_Found an escape hatch in the ceiling.,DhI,DhfX,Dh*X,Dh@B,Dhq,Dh,Dh,Dh/,Dh ,Dh,Dh #.#.#  #.#.#  ###.#.# ##,Dhô.)...# .##.#.##### #######.##.#^#...# ##### #......#...# # ###..#.###...#.#.##)#.#...........@.<.....6.4 (4.0)#.###..#...####..#.,Dh̵#...# ..##.####.#...# ....>...###.#...## #.#.#. .....# .#.###†...... ... ,Dhݹ,Dh+7.4 (5,Dh",Dh' _Found a falchion.,Dh,DhJ,Dh,Dh ,DhB,Dhh,Dh,,Dh,Dh=,DhM,,Dh!,Dh#,Dh%,,Dh',Dh*,Dh3,,,Dh-,Dh2,Dh 4,,Dh5,Dh8,Dh1:,,Dh;;,Dh<,Dh1?B,DhwB,Dh1FX,DhJX,DhO,Dh!V,Dh],DhShC###...#.#.##) .......<.....# .# ..####..#.#... .. ..# #..#.# .## #....# .# ...#######.# ................#.# #.##.#.#####...##..##..............@..22.4 (15.0)####.#.....#.#.##..## ...#.....#.#.#  #.........#.#..  ...+.........+###.#  #### .# #. #.........# _. 3.4 (16,Dh? _Found a sparkling altar of Nemelex Xobeh.,Dh3,Dh],Dhm,,Dh,Dh B,Dhw ,,Dh\ ,,Dhi ,Dh ,Dh"" ,Dh' X,DhQ- ,Dh/. =.# ,Dh.  .,Dh=/ ##,Dh/  .,DhI0 O##### .# ,Dh0  ,DhY1 L^#...###.# ,Dh1 ,Dh_2  .,Dh2 O#...#.#.# ### ,Dhl3  ,Dh3 ##...#.#.##)# #.# #,Dh4  ,Dh5 <.....####.##.##,Dh5  .####..#.#...<.......# ,Dh7 7 .# #..#.# #@#  7.4 (4.0)# #....# #.#  .#####.#.#######.#  .............#.#  ,Dh< ..#.##.#.#####...##..## ...............   .#####.#.....#.#.##..###    ...#.....#.#.# .#   .# #.........#.#.. #  ,Dh= ,DhQ? $8.4 (5,DhB ,DhF  ,DhmG ,DhG +_Found a stone staircase leading up.,Dh6 3,Dh ,DhM ,Dh5 ,Dhm ,Dh/ ,,Dh ,DhI ,Dho ,,Dho ,Dh ,Dh ,,Dh ,Dh ,Dh ,Dh6 ,Dh ,Dhp ,Dh ,Dh ,Dhe ,Dhw ,Dhh ,Dh ,DhJ ,Dh ,Dh* ,Dh ,Dh ,Dh ,Dh  ,Dhr ,Dh  ,Dh ,Dh ,DhP ,Dh ,Dh ,Dh! ,Dh! ,Dhs" ,Dh# ,Dh$ ,Dh % ,Dh% ,Dh& ,Dh$, ...# #.##..# #.#.#######.##..# ..........#.##..# #.#.#####...##..##### ....................# #.#.....#.#.##..###.# #.....#.#.##..#  .,Dh, .......#.#..#..###[#.##  ........+###.###@.......  41.4 (13.0).......# .# #......##  ........# .. #.##.#.#  # _. #.. ..   #.# ##   #.#   ,Dh/ )#.#   #.#    ,Dh1 ,Dh1 %2.4 (14,Dh_4 ,Dh5 - _Found a leather armour.,Dh,Dh~,DhA[40m,DhB,DhB,Dh,DhY,Dh,,Dh,Dhz,Dh,,Dh,DhNB,Dh.,Dhf,Dh,,Dh,Dh%,Dh$B,Dh,Dhc,,Dh,Dhs,Dh,,Dhu,Dh,Dh,,Dh,Dh,DhC,,Dh!,DhM,Dh' ,,Dh. ,Dhv B,Dh,,DhB,DhF,Dh,,Dh,Dh,Dh,,Dh,Dh,Dh+,Dh,DhC ,Dh",DhP#,Dh#,Dh1$,Dh%,Dh(B,Dh),,Dhw,B,Dh$-,,Dh-,Dh.,Dh/,,DhJ0,Dh1,Dh,3B,Dh6X,Dh^9X,Dh:,Dhc=X,DhU>,,Dh>,Dh?,DhlA,,DhB-Dh-Dh,-DhS-Dhk-Dhx,-Dh-Dh6-Dh,-Dh~4-Dh ,-Dh-Dh-Dh ,-Dh-Dh-DhP-Dh-Dh0-DhL-Dh-Dhr,-Dh9-Dh-Dhu,-Dhy -Dhd!-Dh!,-Dh"-Dh#-Dh/$,-Dh%-Dhu&-Dh&-DhQ'-Dh(-Dh)-Dh)-Dh)-Dh*-Dho+-Dh+-DhJ,-Dh--Dh.-Dh/,-DhE0-Dh_1-Dh1-Dh>2-Dh3-Dh3-Dhc4-Dh4-Dh5-Dh6-Dh7-Dhe7-DhT8-Dh<9-Dh9,-DhE;-DhxA. .###.##.##  .........#  ####.##..#####  #. #......#  .% ##.###.#  #####.#  ............#  -Dh7DT.#.###.###.###.#  .......@...# #.# 93.4 (51 .#.###.##### #.#  #. #.#  #. #.##. #.### ### -DhFB4.4 (52-DhI-DhHK0 _Found a rimehorn talisman.-Dh<3-Dh>-DhT-Dh^_n-Dh`-Dha-Dhe-Dh+h,-DhSj-Dhtm-Dhip,-Dh'r-Dht-Dhw,-Dh\y-Dhf}-Dh,-Dh-Dhd-Dhچ,-Dh-Dh-Dh,-Dh3-Dh-Dh,-Dh-Dh-Dh,-Dh-Dh-Dh-Dh-Dh&-Dh-Dh,-Dh-Dh-Dh,-Dh٣-Dh-Dh",-Dh-DhO-Dh-Dh4-Dhū-Dh-DhF,-Dh-Dh-Dh(,-Dh-Dhȵ7 _You open the door.-Dh'I-Dh"-Dh,-Dh@-Dhؿ@  There is an open door here.-Dh......### ...##. K. #. .# #.# ##.# ... #. .#.# #.# ...# ....#. .#.# #.# ##.# ....#.######.#.#####.### # .. g..............##....... # . #............# #.##.... ## +............# #.##.### .# ... #....###.##.## .# ... ##+#.##'##...........# .#... . ...##.##.#####.##..## ##.##.# o.......##.#####.##.... ....... ... .............%###.## -Dh+....... ## ####.##.#####.###.## o   orc (asleep) ......##................. g   hobgoblin (asleep) ...#####.##.#.###.###.## K   kobold (asleep) ...##...............#-Dh 913.4 (19  An orc, a kobold and a hobgoblin come into view.-Dh-Dh-Dh]  The orc shouts! The kobold shouts! The hobgoblin shouts!-Dh{ .K.g.oowandering)gKAn orc comes into view. It is wielding a +0 short sword.-Dh5==4.4 (20-Dh-Dh$0 _The orc moves out of view.-Dhs###  .. #. .# #.#  .K. #. .#.# #.#  ....#. .#.# #.#  ....#.######.#. # .. .g............. # . #............#  +............#  ... #.....@......#  ... ##+#.##'##....  . ...##.##.### ........##. ..o .............% ## ####.#. #.... ##.#. .....# -Dh<###  .. #. .# #.#  .K. #. .#.# #.#  ....#. .#.# #.#  ....#.######.#. .. .g.............-Dh@  . #............#  +............#  ... #.....@......#  ... ##+#.##'##....  . ...##.##.### ........##.-Dh  ..o .............% ## ####.#. #.... ##.#. ..-Dh  -Dh<-Dh-Dh-Dh" -Dh>#V_There are monsters nearby!-Dh5###  .. #. .# #.#  .K. #. .#.# #.#  ....#. .#.# #.#  ....#.######.#. # .. .g............. # . #............#  +............#  ... #.....@......#  ... ##+#.##'##....  . ...##.##.### ........##. ..o .............% ## ####.#. #.... ##.#. .....# -Dh E###  .. #. .# #.#  .K. #. .#.# #.#  ....#. .#.# #.#  ....#.######.#. .. .g............. . #............#  +............#  ... #.....@......# -Dh  ... ##+#.##'##....  . ...##.##.### ........##. ..o .............% ## ####.#. #.... ##.#. ..-Dh -Dh -Dh -Dh d _There are monsters nearby!-Dhe^ ###  .. #. .# #.#  .K. #. .#.# #.#  ....#. .#.# #.#  ....#.######.#. # .. .g............. # . #............#  +............#  ... #.....@......#  ... ##+#.##'##....  . ...##.##.### ........##. ..o .............%-Dh_ ## ####.#. #.... ##.#. .....# -Dh ###  .. #. .# #.#  .K. #. .#.# #.#  ....#. .#.# #.#  ....#.######.#. .. .g............. . #............#  +............#  ... #.....@......#  ... ##+#.##'##....  . ...##.##.### ........##.-Dh~ = ..o .............% ## ####.#. #.... ##.#. ..-Dh 4-Dh -Dh d _There are monsters nearby!-DhW###  .. #. .# #.#  .K. #. .#.# #.#  ....#. .#.# #.#  ....#.######.#. # .. .g............. # . #............#  +............#  ... #.....@......#  ... ##+#.##'##....  . ...##.##.### ........##. ..o .............% ## ####.#. #.... ##.#. .....# .Dh###  .. #. .# #.#  .K. #. .#.# #.#  ....#. .#.# #.#  ....#.######.#. .. .g............. . #............#  +............#  ... #.....@......#  ... ##+#.##'##....  . ...##.##.### ........##. ..o .............% ## ####.#. #.... ##.#. .Dh .. _There are monsters nearby!.DhF. ###.##. .... #. .# #.# .##.# ..K. #. .#.# #.#.#.#. .#.# #.# .##.#.#.######.#.#####. .# .. ..g.## .# . #.# #.## .## +.# #.##. ..# ... #....@.......###.##.## ..# ... ##+#.##'##.# ..#... . ...##.##.#####.##.. .##.##.# ........##.#####.##. ...o..............%###.. o###.####.##.#####.###.o 2 orcs (wandering).# #. #... <....Dh0]### #. ##.##.#.###.###..# #......# _The orc moves out of view. _There are monsters nearby!  An orc comes into view. It is wielding a +0 short sword..K.goo...oo=5.4 (1.0)  _The orc shouts! x2.Dhh##. .... #..# #.###.# #.....#.# .#.# #.# .....# #...K.#.# .#.# #.###.# .....#.######.#.#####.# ..# .. ...g............##..... ..# . # #.## ..## +.# #.##.# ...# ... #.###.##..# ... ##+#@##'##............#... .....o...##.##.#####.##..#.##.##....o.....##.#####.##.. ...........o................%###...###.####.##.#####.###.#. #. #...............[.Dhk40mo 3 orcs (1 missile) .<...### #. ##.##.#.###.### .....# #. #............... #.......+ # #.#.###.###.Dhk.Dhl.Dhn.Dhp.Dh y.K.goo....Dhy0---6.Dh~.Dhr.Dh9)p  You slash the orc!  You kill the orc!.Dh9 ) 2Trog accepts your kill..Dh> ((The orc throws a poisoned dart. The poisoned dart hits you!.Dh.K.g.).o.Dh===5=--7.7 (1.3Pois .Dh.DhQ _You are poisoned..Dhy  You reach to attack! You hit the hobgoblin.  The hobgoblin is lightly wounded..Dhp ((You feel sick. The orc throws a poisoned dart. The poisoned dart hits you!.DhQ .DhR .Dh|S .Dha .K.go)..Dhb 6========-=9.0.Dhn .Dhr V _You are more poisoned..Dh |  You slash the hobgoblin!  You kill the hobgoblin!.Dh f  Trog accepts your kill..Dh .Dh .Dh @.K...o   orcK   kobold.Dh s1----6-20.3.Dh .Dh S _You feel very sick..Dh=^  You closely miss the orc..Dh.Dh .o..K'.Dho 2 orcs (1 missile)You feel very sick..Dh ((The orc hits you but does no damage. The orc throws a poisoned dart.  The poisoned dart hits you!/Dh 9 ..  You are more poisoned.38==========----=1.6Pois /Dh$/Dh'b _The kobold hits you but does no damage. The orc hits you but does no damage./Dh  You hit the orc.  The orc is lightly wounded.  You feel very sick...)o   orc33-----2.9/Dh@ /Dh"= _The kobold hits you but does no damage./Dh2&  /DhwYou barely miss the orc. You headbutt the orc.  You kill the orc!/Dh$%  /Dh_ATrog accepts your kill./Dh$^ o)/Dh%W(missile)You feel very sick./DhFL28-----/DhHP7-4.2/DhN/DhQ= _The kobold hits you but does no damage./Dh'  You closely miss the kobold.You feel very sick./Dh, ((The orc throws a poisoned dart. The poisoned dart hits you!/Dho ..  You are more poisoned./Dh L ((/DhThe kobold hits you but does no damage. The orc throws a poisoned dart.  The poisoned dart hits you!/DhA ..  You are more poisoned.5===========----=5.5/DhIG /DhI = _The kobold hits you but does no damage./Dh C  You hit the kobold but do no damage. Your headbutt misses the kobold. .K   kobold  You feel extremely sick.19------6.8 _The kobold hits you but does no damage./Dh ---- _You are too injured to fight recklessly!0Dh`  _You are too injured to fight recklessly!0Dh0Dh0Dh0Dhy^ _You are too injured to fight recklessly!0DhO y  You puncture the kobold!  You kill the kobold!0Dhz  .... #. .#  #.....#.# .#.#  #.....#.# .#.#  .....#.######. .. .............. . #............#  +............#  ... #...)....... ... ##'#@# .......))##..................%..###.####.. #. #... .< #. ##.##  #.   #  0Dhl  .... #. .#  #.....#.# .#.#  #.....#.# .#.#  .....#.######. .. .............. . #............#  +............#  ... #...)....... ... ##'#@# .......))##..................0Dho %..###.####.. #. #...< #. ##.## #.  # 0Dh^p  Trog accepts your kill.* * * LOW HITPOINT WARNING * * *0Dhp 0Dhzy oo   orc (missile)0Dh 4--88.0 (1.2 _You feel very sick.0Dhc ...  #...##. ##...# # .#.# #.# #.....#.######.#.#####.#.. ....##... . #.## +.... #..o@........###.##.# ... ##'#.##'##..........#... .......))####.##.##..........##.#####.##..................%...###.####.##.#####.### ........#............... .<...####.##.#.###.### .....# #. #............... #.....#.# .#  #.....#.# .#.#  #.....#.# .#.#  #.....#.######. .. .............. . #.....0Dh .......#  +............#  ... #..o@....... ... ##'#.##'##.. .......))#.................%..###.####. #. .< #.  #. 0Dh) . #.....#.# .#  #.....#.# .#.#  #.....#.# .#.#  #.....#.######. .. .............. . #............#  +............#  ... #..o@....... ... ##'#.##'##.. .......))#0DhK .................%..###.####. #. < #.  #. 0Dh  * * * LOW HITPOINT WARNING * * *You feel very sick.0Dh8 W1----900Dh^ 0Dh v _The orc barely misses you. _You see here a +0 short sword.1DheN--1Dhy1Dh=^ _You are too injured to fight recklessly!1Dh%1Dh11Dh1Dh1Dh 1Dh״1DhP_You are too injured to fight recklessly!1DhXP < #.....#.# .#  #.....#.# .#.#  #.....#.# .#.#  #.....#.######. .. .............. . #............#  +............#  ... #..o@....... ... ##'#.##'##.. .......))#.................%..###.####. #. .< #.  #. 1Dh/  #.....#.# .#  #.....#.# .#.#  #.....#.# .#.#  #.....#.######. .. .............. . #............#  +............#  ... #..o@....... ... ##'#.##'##.. .......))#.................%..###.####. #. < #.  #.  _You see here a +0 short sword. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You barely miss the orc1Dh4 4.  * * * LOW HITPOINT WARNING * * *  You feel very sick.9/48 -30.3 (1.31DhpD  1Dh4P 4_The orc hits you but does no damage.1Dh  You puncture the orc! You feel better.  You kill the orc!1Dh )Trog accepts your kill.1Dh1Dh[........### alignant the Chopper .....##. #.....#.# .# #.# Minotaur of Trog ***... ..##.# #.....#.# .#.# #.# Health: 13/48 ======------------------ .....# #.....#.# .#.# #.# Magic: 4/4======================== 1Dh..##.# #.....#.######.#.#####.# AC: 13Str: 23 ..# .. ................##..... EV: 6Int: 4 ..# . #............# #.##.. SH: 0Dex: 10 ..##+............# #.##.# XL:  5 Next: 100% Place: Dungeon:3 ...# ... #..)@........###.##.# Noise: ==-------  Time: 2931.6 (1.3) ...# ... ##'#.##'##........... l) +1 halberd (vamp) ...#... .......))##.##.#####.##.. Nothing quivered ..##.##.##........1Dh-[40m..##.#####.##.. Pois ............................%###. ...........###.####.##.#####.###.  ........#. #. #...............  .<...### #. ##.##.#.###.###.  .....##. #............... You feel very sick. _The orc hits you but does no damage.  You puncture the orc! You feel better.  You kill the orc!Trog accepts your kill. _You feel sick.  You puncture the orc! You feel better.  You kill the orc!  Trog accepts your kill. _You feel sick.  Your base Polearms skill increases to level 2!You have reached level 6!1Dh(/  --more--3Dh#5/565/56 0% Pois 3Dh3Dh4 _8DhI 4 _You feel sick.3- _You feel sick.2- 8Dhê f_You feel sick. 8Dh _You feel sick.1=- _You feel sick. _You feel sick.  0=- _You are no longer poisoned.18Dh 8Dhk 2=8Dh ,8Dh n8Dhk 8Dh 8Dh i3=8Dh 8Dh  ,8Dh 8Dh7 ,8Dh  8Dh6 748Dh (=8Dh=" 8Dh$ ,8Dh' 8Dh8 5=8DhJ; ,8Dh; 8DhD 68DhK n8DhM 8Dh 7=8Dh 8Dh S8=8Dhk 8Dh ,8Dh 8DhE ,8Dh 9=8Dh 8Dh 20=8Dh B8Dh I1=8Dh 8Dh( 8DhR ,8Dhr 8Dh ,8Dha 8Dh ,8Dht 8Dh 8DhH L2=8Dhp 8Dh ,8Dh 8Dh ,8Dh6 238Dh 8Dh ,8Dhn 8Dhz" ,8Dh#% 8Dh' i4=8Dh) 8Dh+ ,8Dh- 8DhF0 ,8Dh2 8Dh4 a5=8Dh6 8Dh9 ,8Dh: 8Dh= ,8Dh? 8Dh B i6=8DhgD 8Dh|O 8DhP ,8DhR 8DhU a7=8DhjX 8DhYm 8Dhdp ,8Dht 8Dh| ,8DhD 8=8DhB 8Dhg ,8Dh 8Dh! ,8Dh} 8Dh 8Dhq K9=8Dh 8Dh 8Dh' 8DhM 8Dh ,8Dh 8Dhb P308Dhl 8Dh ,8Dhե 8DhU ,8Dhl 8Dh ,8Dh 8Dh i1=8Dhϳ 8Dh6 8Dh 8DhL K2=8Dh 8Dh 8Dh 8Dh4 8Dh 8Dh 8Dh 8Dh4 8DhN 8DhY 8Dh! 8Dh 3=8Dh 8Dh 8Dh. 8DhW 8DhZ 8Dh> 8Dh 48Dhx =8Dh 8Dh 8Dh 8Dh 8Dh 8Dh 8Dh 8DhL 8Dh 8Dh[ 8Dh) 8Dh\* i5=8Dh, 8Dh&1 ,8Dhz2 8Dh,6 ,8Dh9 8Dh< 8Dh= D6=8Dh? 8DhB 8Dh/C 8DhE 8DhU ,8Dha {78Dhc ,8Dhe 8Dhh ,8Dh{k 8Dh5p ,8Dhr 8Dhu i8=8Dhw 8Dhqz ,8Dh9} 8Dh ,8Dh 8DhN a9=8Dh 8Dh ,8DhK 8Dh6 ,8Dh ,8Dh 8Dhҥ 8Dh d40=8Dh4 8Dh ,8Dh 8Dh\ ,8Dh 8Dh 1=8Dh ,8DhD 8Dh9 ,8Dh\ 8Dh 8Dh D2=8Dh 8Dh ,8Dh 8Dh ,8Dh 8Dh 3=8Dht ,8Dh^ }48Dh 8Dh\,8Dh$8Dh#K5=8Dh8DhG8Dh,8Dh6B8Dh 8Dh#968Dh#2=8Dh18Dhz<7=8Dh>,8DhW@8DhB988DhC2=8DhD8DhF,8DhH8DhJ,8DhL8DhN,8DhP8DhRK9=8DhTS8Dh"U8Dh,#..# #..# #.##..##. #.. #[.####..# #.##..# .. #........##..#####.##..##..# .............> 110.6 (40.0) ##..........##.##.....#.# .# ##.#.##..##.##.##.....#.# .# 9Dh@##.#.##.....##.##.....#.# .###.##.##.....#.######. ##.#.##..##..................... ##.#.##..##.......##....# .........##........+............#....#.......##..))#9DhFB1.6 (419DhN9DhO; _Found a stone staircase leading down.9Dh[39Dh9DhK9Dh89Dh9Dh9Dh ,9Dhdn9DhT9Dh,9Dh9Dh"9Dh#,9Dh$9Dhm&9Dh(,9DhW)9Dh+9Dh,,9Dh-9Dh259Dh6,9Dh79Dh89Dh9,9Dh:9Dh5<9Dh=9Dh=9Dh>9Dh|@7 _You open the door.9DhA9Dh$B9DhB9DhD@  There is an open door here.9DhE9Dh)F _9DhF9DhI9DhJ9DhP9DhQ9DhS9Dh-UB9Dh~V9DhtW9Dh X9DhX9Dh{[9Dhe\9Dh\9Dhj]9DhPc9Dhd,9Dhe9Dhg9Dhh,9Dh/i9Dhj9Dhk,9Dhl9Dh7n9Dhdo,9Dhlp9Dhu#...# #....# #.##..# #.# .#...#####.#.#######.##..# #.# ...................#.##..# #.# .....#.##.#.#####...##..#####.# †............................#.# .##..#####.#.....#.#.##..###.#.# 9DhvT...........#.....#.#.##..# #.#.# ##..###.........#.#..#..###[#.##...'.@+###.###........ .....###.........# .# #......## .##..# #.........# .. #.##.#.# .##..# #.........# _. #......###..###.........# #.##.### 9Dhw.....>######.....# ### #.##.# ....#.# #.#+### #.# #.##.##.# #.#.# #.# #.##.#9DhNx#.# #.#.# #.# #.##.#9Dh}#.#'#35.6 (24#9Dhc======6.6 (259DhS9Dh= _As you open the door, it creaks loudly!9DhEo39DhJp9Dh}9Dh  There is an open door here.9Dhn9Dh, _9Dh߇9Dh~9Dh09Dh,9Dh9Dh,9DhJ9Dh9Dh9Dh69Dh9DhR9Dhԗ9Dhu9Dh)9Dh9Dhܛ9Dh9Dh[9Dh̞9Dh9Dh79Dh99Dh9Dh ,9Dh9Dh9Dhj,9DhЭ9DhEB9Dh)9Dh9Dh9Dh9Dh19Dh ,9Dh9Dh#9Dh9Dhf,9Dh:9Dh9Dhv9Dh9Dh9Dh9Dhq9Dh9Dh9Dh49Dh9Dh29Dh9Dh9Dhc9Dh9Dh=9Dh9Dh9Dh}9Dh9Dh9DhV9Dh9Dh9Dh9DhE9Dh9Dh9DhO9Dh9DhF9Dhv9Dh9DhT9Dh9Dh9Dh9Dh9Dh%9DhP  There is a stone staircase leading up here.9Dh9Dh _9Dh9Dh9Dh,9Dh9DhY9Dh,9DhP9Dh@  You see here a +0 falchion.9Dh9Dh _9Dh9Dhk9Dh,9Dh9Dh9Dh,9Dhq 9Dh] 9DhC 9Dh 9DhE 9Dh89Dh B9Dh9Dh,9Dh.9Dh'9Dh),9Dh*9Dhj3X9Dh79Dh9,9DhF;9Dh?9DhA,9Dh6C9DhI9DhL,9DhM9DhS9DhRV,9DhW9DhG]9Dhn_,9Dh`9Dhd9Dh9Dh?,9Dh@9DhLA9DhA,9DhB9DhC9DhLD,9DhF9DhG9DhH,9DhI9DhJ9DhK,9DhRL9DhM9DhM,9DhN9Dh\P,9DhP9DhQ9DhR9Dh]S,9DhU9DhV,9DhW9DhX9DhY,9Dh`Z9Dh[9Dh\9Dh]9Dh]9Dh'a9Dha9Dhnb9Dhb9Dhf9DhTh,9Dhi9Dhk9Dh(m,9Dhm9Dhoo9Dh rB9Dhr9Dhs9Dhat9Dht9Dhv9Dhw9Dh@}9Dh}9Dh9Dh>,9Dhբ _You open the door.  There is an open door here. _9Dh9DhݨX9Dhκ9Dh7 _You open the door.9Dh9Dh9Dh#9DhFopen the door. _There is an open 9Dhe|door here. _You open the door. _There is an open door here. _You open the door.  There is an open 9Dh\ door here.9Dh9Dhx5 _9Dh9Dh%,9Dh9Dh 9Dh(,9Dh9DhX9Dh9Dh,9Dhb9Dh9Dh9Dh9Dh9Dhn X9Dh 9Dho$9Dhk%9Dh'9Dh)9Dha*9Dh+9Dh6There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open 9Dh6Pdoor here.  You see here an adder skeleton.9Dh^89Dh"9 _9Dh:9DhY=9Dh7?9Dh?9Dh@9DhC@  There is an open door here.9DhE9DhEF _9DhG9DhJ9DhK9DhL9DhnM9DhO9DhQ9DhLR9Dh'S9DhU9DhPW9DhW9DhX9DhL[9Dh ]9Dh]9Dh^9Dh4a9Dh( 9DhJ+ ] _A kobold is nearby!9Dh* M  ..... #.....9Dh _ .......#  .#....##  .#.  9Dh D..  .#  .#.#####.######.# 9Dh  K......@.....# #  #######.######  #.# 9Dhe c#.# #.# #.. ###9Dh 9DhF .  ..... #..... .......#  .#....##  .#.  ..  .#  .#.#####.######.#  K......@.....# #  #######.###### #.##.##.##..### _A kobold is nearby!9Dh=  ..... #..... .......#  .#....##  .#.  ..  .#  .#.#####.######.#  K......@.....# #  #######.######  #.# #.# #.# #.. ###:Dh  ..... #..... .......#  .#....##  .#.  ..  .#  .#.#####.######.#  K......@.....# #  #######.###### #.##.##.##..###:Dh:Dh;:Dh :Dh׷:Dh/ :Dhb:DhQO_A kobold is nearby!:Dh  ..... #..... .......#  .#....##  .#.  ..  .#  .#.#####.######.#  K......@.....# #  #######.######  #.# #.# #.# #.. ###:Dhd.  ..... #..... .......#  .#....##  .#.  ..  .#  .#.#####.######.#  K......@.....# #  #######.###### #.##.##.##..### _A kobold is nearby!:Dhx  #...#..#.# #.###.....   #...#..#.###.....#####.   #...#..#.##.......# #.   #...#..#.##.#....## #.##   #.##.#.##.### #.##.   ##...# #.##.   .#####.#....#.# #....  #.#.#####.######.#  #K......# #  #.######  #.#  #.#:Dhk?  #.#  #..  ###  :Dh6(((((((:Dhu D.....@.:Dh< 8-1.0) :Dh:Dhm _The kobold throws a stone. The stone barely misses you.:DhS  #...#..#.# #.###  #...#..#.###.....#####.:DhlV  #...#..#.##.# #.  #...#..#.##.#....## #.##  #.##.#.##.### #.##  ##.# #.##  .#####.#....#.# #  #.#.#####.######.#   #K.# #  #.######  #.#  #.#  #.#  #..  ###  :DhX:DhM^B.K:Dh_O--2:Dhhd:DhSg:Dh   #...#..#.# #.###  #...#..#.###.....#####.  #...#..#.##.# #.  #...#..#.##.#....## #.  #.##.#.##.### #.  ##.# #. #.#####.#....#.# #  #.#.#####.######.#   #.K.# #  #.######  #.#   #.#   #.#  #..   ###  :Dh >.K:Dh f6=-3:Dh :Dh :Dh :Dh! :.K:Dh -4.9 (1.3:Dhݵ :DhC _ _You reach to attack! You miss the kobold.:Dhqt  You hit the kobold.  You kill the kobold!:DhmC):Dh0=6.2:Dhm _Trog accepts your kill.;Dh4;DhW-;Dh#1 ;Dh1;Dh2:_No target in view!;Dh _No target in view!;DheB _  Things that are here:  a +0 short sword; 3 stones; a kobold corpse= _;Dh#;Dh&;Dh';Dh);Dh-;Dh/;Dhk0;Dh1;Dh3;Dh5;DhH6;Dh7;Dh9;DhJ;;Dh<;DhE=;Dh?;Dh@;DhA;DhB;DhF ;Dh1G  ;DhAHThings that are here:  ;DhH5a +0 short sword; 3 stones; a kobold corpse;DhYI;DhJ;DhK ;DhiL_;DhM;Dh8O;DhP;DhQ;DhR;DhT;Dh$V;DhV;Dh0X;DhY;Dh[;DhI\;Dh];Dh_;Dha;Dha;Dhb;Dhd;Dh'f;DhZg;Dhh;Dh3j;Dhk;Dhml;Dhm;Dhbo;Dhp;Dhq;Dhr;DhWt;Dhu;Dhv;Dhw;Dhz;Dh|;DhU};Dh~;Dh;DhF;Dh ;Dhg;Dh;Dh·;Dh;Dh;Dh;DhK;Dh;Dh;Dh;Dh;DhS;Dh=;Dh;Dhz;Dh?;Dh/;Dh;Dh;Dh;Dh;Dh;Dh,;Dh;Dh4;Dh³;Dh;Dh;Dh;Dhv;Dhw;Dhq;Dh;Dh&;Dh;Dh;Dh;DhC;Dh;Dh;Dh;Dhh;Dh;Dh;Dh(;Dh;Dh8;Dh3;Dh5;Dh;DhQ;DhW;Dh;Dhh;Dh ;Dht;Dh;Dh;Dh;Dh;Dh;Dh;Dh;Dh;Dh;Dh%;Dh;Dh ;Dh;Dh;DhV;Dh;Dhd;Dh;Dh[;Dh;Dh|#;DhP%;Dh &;Dhq';Dh&+;Dh.;DhG/;Dh0;Dh3;Dh5;Dh6;DhF8;Dhb<;Dh>;Dhz?;Dh;A;DhD;Dh8G;DhG;DhJ;DhjM;DhO;DhP;DhR;DhU;DhX;DhX;DhZ;Dh];Dh<`;Dh a;Dhb;Dhe;Dhh;Dhh;Dhj;Dhm;Dho;Dhq;Dhr;Dhu;Dh]x;Dhy;Dh{;Dh~;Dh;Dhҁ;Dhσ;Dh;Dh;Dh;Dhַ;DhT;Dh,;Dh`;Dh%;Dh,;DhV;Dh};Dh,;DhU;Dh;Dh,;Dh;Dh;Dh,;Dh;Dh;Dh;Dh;Dh3;Dh;Dh2;Dh;DhP;Dh;Dh;Dh~;Dh;Dh;Dh,;DhD;DhT;Dh,;Dh;Dh;Dh[,;Dh;Dhi;Dh;Dh;Dhe ;Dh ;Dh ;Dhz ;Dh%;Dh;DhI;Dh;Dhh;Dh;Dh,;Dh ;Dh+Cv;Dh E,;DhF;Dh:Pn;DhAQ,;DhQ;DhU;DhV,;DhnW;DhV[;Dh\,;Dh];Dh]a;Dhb,;Dhc;Dhf;Dh;h,;Dhh;DhHl;Dhhm,;Dhm;Dh q;Dh%r,;Dhr;Dhu;Dhv,;DhUw;Dhz;Dh({;Dh{;Dh(|;Dh~;Dh8,;Dh;Dh;Dh9,;Dh;Dh;DhX,;Dh;Dh;Dh<;Dh R;Dh!< .....######..# ###.#.# .............###########.)...# ........................##.#.### .....##.###..##########.##.#^#... ..#..##.###..######## #......#... ....................###..#.###... ........##........#.#.......... .......÷##........#.###..#...# .........+.........# #-383.2 (107.0) .....##.##.........#...# # #.#..............>...###.#...#### ................................. ..............................#.# ........................†........  ...............#####.##..##..####;Dh=   .....##.####...# #.##..........  ..#..##.####...#####.##..##..###. - _ Things that are here: _a +0 short sword; 3 stones; a kobold corpse  Things that are here: _a +0 short sword; 3 stones; a kobold corpse _Key pressed, stopping explore.;DhZ P _;Dhon ;Dhso B;Dhx X;Dh ;Dh% B;Dh ;Dhċ ;Dh ,;Dh ;Dh ;DhO ,;Dh% ;Dh\ ;Dhy ,;DhO ;Dh ;DhW ,;Dh ;Dh ;Dh ,;Dh ;Dhz ;Dh ,;Dha ;Dh ;Dh ,;Dh ;Dh R  There is a stone staircase leading down here.;Dh2 ;Dh  _;Dhұ ;Dhߴ ;Dhi ,;Dh ;Dh ;Dh ,;Dh5 ;Dh ;Dh ,;Dh ;DhJ ;Dh ,;DhZ ;Dh" ;Dh3 ,;Dh ;Dh ;Dh ,;Dh ;Dhf ;Dhd ,;Dh& ;Dh ;Dh ,;DhR ;Dh @  There is an open door here.;Dh ;Dh5  _;Dh ;Dh ;Dh ,;Dh ;Dh ;Dh ,;Dh ;Dh{ ;DhS ;Dh ;Dh ;Dh ;Dh ,;Dhe ;Dh ;Dh ,;Dh ;Dh; ;Dh ,;DhW ;Dh ;Dhw ,;Dh' n;Dh ;DhK ,;Dh ;Dh ;Dh?! ;Dh! ;Dh9" ;Dh.# ;Dh*$ ;Dh$ ;Dh$% ;Dh& ;Dh6' ;Dh' ;DhI( ;Dh2) ;Dh* ;Dh* ;Dh + ;Dh+ ;Dh, ;Dh/- ;Dh- ;Dhc. ;Dh8/ ;Dh/ ;Dhq0 ;Dh%1 ;Dh1 ;Dht2 ;Dh2 ;Dh3 ;Dhz4 ;Dh4 ;Dhp5 ;Dh#6 ;Dh6 ;Dh7 ,;DhR  #...######.....#.# #.# # ######...# ##.####.# ### #+...# #......# ######...# #.####.#  #...# #.# #.#  #...# #.# #.#  ##### #.# #.#  #.# #.#  #@# ### 426.2 (43;DhCS .0) #.# #.# #.# #.# #.#;DhS  #.# ### ;DhoT ;DhV ;DhQX E _Done exploring.;DhAE 3;Dh1F ;Dheo M.....;Dh;p "...0.0) ;Dhv 2 ;Dhv ?_Done exploring.;Dh33;Dh4;DhwJ;DhK}E _Done exploring.<DhǭI<Dh5<Dhq _Done exploring.<DhWI<DhG _Done exploring.<DhlI<Dh:J<Dh@ _Done exploring.<Dh<Dh<Dh<Dh No target in view!<Dh`3 J<Dh4 No target in view!<Dh5 4<Dh` <Dh? No target in view!=Dh=I=Dh0No target in view!Done exploring.>Dhx[?25h[?0cNo target in view!Done exploring.  Search for what [Enter for "armor", or ? for help]? ?DhP [?25l[?1c?Dhd?Dhzf$?Dhf9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] o - a +0 cloak (worn)  b - [carried] r - a +0 plate armour (worn) Results elsewhere ([,] to cycle)  c - [D:3] a +0 leather armourd - [D:3] a +0 ring mail (3 further duplicates)  e - [D:3] a leather armour  ?Dhgf - [D:2] a +0 animal skin (1 further duplicate)  g - [D:2] a +0 chain mail  h - [D:2] a robe  i - [D:1] a +0 robeADh ADh ADh" #...######.....#.# #.# # alignant the Chopper ADhS& ######...# ##.####.# ### # Minotaur of Trog ***... .....+...# #......#Health: 56/56 ======================== ######...# #.####.#Magic: 5/5========================#...# #.# #.#AC: 13Str: 23#...# #.# #.#EV: 6Int: 4##### #.# #.#SH: 0Dex: 10#.# #.#ADhS* OXL:  6 Next:  0% Place: Dungeon:3#@# ###Noise: ---------  Time: 3426.2 (0.0)#.#l) +1 halberd (vamp)#.#Nothing quivered#.##.##.##.#### _Done exploring. _No target in view! _No target in view! _No target in view! _Done exploring.  Search for what [Enter for "armor", or ? for help]? armorADh/ ADh0 ADh?5 ADh9 . _BDhTn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? CDht [?25l[?1cCDh߿ CDh& z16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading downb - [D:3] a stone staircase leading up  c - [D:3] a stone staircase leading down  CDh Vd - [D:3] a stone staircase leading down  e - [D:3] a stone staircase leading up  f - [D:3] a stone staircase leading up  g - [D:2] a stone staircase leading down  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading down  j - [D:2] a stone staircase leading up  k - [D:2] a stone staircase leading up  l - [D:2] a stone staircase leading up  m - [D:1] a staircase leading out of the dungeon  n - [D:1] a stone staircase leading down  o - [D:1] a stone staircase leading down  p - [D:1] a stone staircase leading downEDh,Level 3 of the Dungeon <<<<>>>>__(Press ? for help) EDh#...#.##...............÷............###.####.##.#####.###.###.# #......#.#.###.####....)÷........#...##.# #...................#EDh ##...#.##.#.# #.# ####'##.<...####...##.# ##.##.#.###.###.###.#EDhM EDh #......##.#.# #.# #.##.....####...##.# #...............# #.# EDh|#.........#.###.# ###.###.......'......# #..##.#.###.##### #.# ######...............# #.....#.#######...######..##.#.# #.# #.#EDh20 #....................# #.....#.# #...'..........#.# #.# #.# ####.............)...# #.....#.# #...######.....#.# #.# #.# #...#..#.###.###..#####.....#.#######...# ##.####.# ### ### #...#..#.# #.# #........>...........+...# #......# #...#..#.# #.###..............#######...# #.####.#EDh #...#..#.###.....#####.######># #...# #.# #.#EDh #...#..#.##.......# #.######.# #...# #.# #.#EDh~ #...#..#.##.#....## #.##.....# ##### #.# #.#EDh5 #........##.#.##.### #.##.##### EDh9#.# #.#EDhe ##.................# #.##.# #@# #####.#.#####.#....#.# #....##.##.#.#####.######.# #######.##...).........##.##.#########.#######.##.##.# #.##.##.# #.##.##.#######.####FDhFDhaFDh#alignant the ChopperMinotaur of Trog ***...Health: 56/56 ========================Magic: 5/5========================AC: 13Str: 23EV: 6Int: 4SH: 0Dex: 10XL:  6 Next:  0% Place: Dungeon:3FDhTime: _No target in view! _No target in view! _No target in view! _Done exploring. _Search for what [Enter for "armor", or ? for help]? armor  Search for what [Enter for "armor", or ? for help]? staircaseFDh4FDhFDhFDhFDh% _FDh=XFDhFDhz FDh!FDh(,FDh?+FDh+,FDhm,FDh/FDh0,FDh0FDh(3FDh$4,FDh4FDh7FDh8FDh 9FDh9FDh;FDh<FDh5=,FDh?FDh@,FDhAFDhCFDhrDFDhE,FDhGFDhDH,FDhHFDhJFDh{KFDhL,FDhyNFDhO,FDhPFDh]RFDhS,FDh?TFDhW@  There is an open door here.FDh^Y6 _FDh;ZFDh[FDh\FDh],FDh`BFDh;aFDh.cFDhcFDhdFDhceFDhf7 _You open the door.FDhhFDhhFDhKiFDhk@  There is an open door here.FDhlFDh1m _FDhmFDhnFDhoFDhp,FDhqFDhrFDhms,FDhtFDhuFDhev,FDhwFDhxFDhGyFDhyFDh}BFDhVFDhٮ.# #.# #.##.....####...##.# # .###.# ###.###.......'......# # .....# #.....#.#######...###### .....# #.....#.# #...'..... .)...# #.....#.# #...###### ###..#####.....#.#######...# # # #........>...........'...# ###..............#######...# ....#####.######@# #...#Noise: --------- 3453.2 (27.0) .....# #.######.# #...#l) +1 halberd (vamp) ....## #.##.....# #####Nothing quivered .##.### #.##.##### ......# #.##.# ....#.# #....# Dhi~5d#####.# ###### ...##.# #####.#FDhҰFDhPc _There is a stone staircase leading down here.FDh*6 4FDh< FDhSC FDhK N4.2 (1.0) _FDhP  ## ##+# .. ##...# .# ##.....#.# #........#  FDhۛ ..$......####.. 4 .......@.......  ....!....####..  #..?...?##  ##..... ##...# ##+# FDh FDh FDh +9 (1.7FDh FDhm _You climb downwards.  Found four items. _There is a stone staircase leading up here.GDhb _GDh GDh $ _GDhٯ ,GDhC ,GDhz GDhڹ ####+# ..##...# .##.....#.##.........$......####...<.........!....####..#..?...@## ##.....## GDh] O ##...# GDh X6.9 (2.07.9 (3GDhn GDh ` _f - a scroll labelled ETIN NOWNYGDhH GDh]I GDhNJ GDhL GDhN GDhHO GDh3U XGDhV GDh~X GDhZ GDhR[ GDh+\ GDh_ ,GDhrb GDhe $ GDhe T_p - 2 bubbling coppery potions (gained 1)GDh0g GDhg GDhh GDh  _b - 2 scrolls labelled NUBBUNW CEUM (gained 1)GDha _GDh ,GDhA GDh3 GDh۔ GDh M _You now have 76 gold pieces (gained 10).GDh GDh GDhH GDh) GDh ,GDhE GDh GDh˞ GDhZ GDh GDh 7 _You open the door.GDh GDh GDh. GDh @  There is an open door here.GDh~ GDh  _GDh GDh֩ GDh GDh ,GDh֬ GDh GDhŮ ,GDh˯ GDh GDhg ,GDhdz GDhO GDh ,GDh GDhø GDhX ,GDh GDh GDh ,GDh GDh ,GDh GDh GDh ,GDhn GDh GDh ,GDhB GDh5 GDh GDhE GDh GDh GDh XGDh9 ,GDh GDh 3     ##  ### .  #.. .#  # #.# .  GDh  #.#.#.#   #.#.#.#   #..@..###+##  ###.#####...##  #.#### ##.....#  #.##.### ##....... #......###........ ##.......'.......<  ##....###........  ##.#.# ##.......  ##..# ##.....# GDh 784.9 (27.0)GDhT %5.9 (28GDhh GDh8 a _s - a scroll labelled ZOPEAC ZYNTGDh3GDhGDhGDhEv  .# .###  ###...  #....#  # #.#h.  #.#.#.#  #.#.#.# # #...@.# ##+## . ###.### ##...##. #.#### ##.....#. #.##.### ##. #......###.... ##.......'.......<. h   jackal (asleep) ##....###......... ##.#.# ##.......# ##..# ##.....##GDhw 0.0)  A jackal comes into view.GDh|J  The jackal barks! You hear a bark! x2GDhGDhh.hhhhh 3 jackalsGDhJ====6.9 (1GDh5 GDh  GDhzGDh$N_A jackal comes into view. x2HDhY .# .###  ###..h  #....#  # #.#.h #.#.#h# #.#.#.#  #...@.# ##+##  ###.###  #.####  #.  #. ##<    ##..# HDhL .# .###  ###..h  #....#  # #.#.h #.#.#h# #.#.#.#  #...@.# ##+##  ###.###  #.####  #.  #. ##<    ##..#  _There are monsters nearby!HDhW .# .###  ###..h  #....#  # #.#.h #.#.#h# #.#.#.#  #...@.# ##+##  HDh###.###  #.####  #.  #. ##<    ##..# HDhn5 .# .###  ###..h  #....#  # #.#.h #.#.#h# #.#.#.# HDhpi #...@.# ##+##  ###.###  #.####  #.  #. ##<    ##..# HDhHwHDhxHDh&~HDhd _There are monsters nearby!HDh .# .###  ###..h  #....#  # #.#.h #.#.#h# #.#.#.#  #...@.# ##+##  ###.###  #.####  #.  #. ##<    ##..# HDhtd  .# .###  ###..h  #....#  # #.#.h #.#.#h# #.#.#.#  #...@.# ##+## HDhf  ###.###  #.####  #.  #. ##<    ##..# HDh,m HDhWn HDh1} HDh z _There are monsters nearby!HDh@ HDhm HDh HDh) HDh{ ".hhh 4 jackals _x2 _There are monsters nearby! _There are monsters nearby!  You reach to attack! You closely miss the jackal.  A jackal comes into view.=---HDh &8.2 (1.3HDh HDh > _The jackal bites you but does no damage.HDh  A jackal comes into view. _The jackal bites you but does no damage.  You hit the jackal.  HDh" -The jackal is severely wounded.  The jackal barely misses you. You furiously retaliate! You headbutt the jackal! You kill the jackal!HDh"# HDh) .h. 3Trog accepts your kill.HDhS Z---9.5HDhV > _The jackal bites you but does no damage.HDh~y  You puncture the jackal!  You kill the jackal!HDhɂHDhaHDh . 2Trog accepts your kill.HDhH_4-190.8HDhHDhڵ+ _The jackal bites you.IDhY  You puncture the jackal! You feel better.  You kill the jackal!IDh3[IDh` .   jackalTrog accepts your kill.IDh6=2.1 _The jackal bites you but does no damage.IDh(`  You barely miss the jackal.IDhY(3.4IDh|IDh> _The jackal bites you but does no damage.IDhf  You slash the jackal!  You kill the jackal!†IDh24.7 _Trog accepts your kill.IDh _No target in view!IDh6  _No target in view!IDh IDh] 3IDh IDh] : _IDh   You see here a jackal corpse.IDh/ @= _IDh IDh IDh IDhx ,IDh IDh ,IDh IDh IDh ,IDh| IDh3 IDh IDh ,IDh IDh ,IDh IDh IDh IDh< BIDhU IDh ,IDh IDhL ,IDh IDh IDh$ IDh ,IDh IDh IDh ,IDh BIDh IDh IDh`IDhIDh",IDhIDhIDh,IDh 0IDh1IDhp3BIDh.4IDh5,IDh6IDh 8IDh9,IDhp:IDh;IDhAXIDh-FK####...........# ........######.# ######.## #.#  #.# #.#  #.# #####.####  ##+###.........#  ##...##.###.###.#  ##.....#.# #.....#  ##........# ###@..# -524.7 (30.0) IDhF##.........####....# .'.......<............ ##.........####.....###  ##.......## #)..#.#  ##.....## #.#.#.#  ##...## #. .# #  ##+## #. .# IDh|L\-5.7 (31IDhPIDhwR% _Found a rapier.JDhJDhJDh7JDh].## #.#  #.# #.#  #.# #####.#######+###.........###...##.###.###.# ##.....#.# #.....# #........# ###...# .........####....####### .......<........@....$..6.7 (1.0) ..####.....#####. #.## #)..#.# ## #.#.#### #.#.#.#+## #...#.# #.#### JDhY)>JDhIJDh?+7.7 (2JDh JDh ; _Found a stone staircase leading down.JDh3JDhմJDh,JDh4JDhݽJDh JDh,JDh,JDh  _You now have 85 gold pieces (gained 9)..#.# .# #.....# # .# ###...# #.## .####....#########....# ....................... .####.....#####.###...# ## #)..#.# #.# # # #.#.#.# #.###.#  #.#.#.# #.@...#  #...#.# ###.###  #.###.#  #>#  .. ..K   kobold (missile, asleep)JDhD K..... 39.7 (12.0)  A kobold comes into view. It is wielding a +0 whip and quivering poisoneddarts.  The kobold shouts! You hear an angry hiss.KSr   quokka (wandering).rS   ball python (constriction)K   kobold (missile)==40.7 (13 _A ball python comes into view. A quokka comes into view.JDh%Pf  #   #.## ## ........ #.  #)..#.# #.# # #  #.###.#   #.@...#   ###.###  JDhzQ .# #># .# .. KS .r.  ... JDh@o  #   #.## ## ........ #. JDhz #)..#.# #.# #   #.###.#   #.@...#   ###.###   .# #># .# .. KS .r.  ... JDh4JDhJDhD d _There are monsters nearby!JDhD   #   #.## ## ........ #.  #)..#.# #.# # # JDh9E #.###.#   #.@...#   ###.###   .# #># .# .. JDhDF KS .r.  ... JDhu   #   #.## ## ........ #.  #)..#.# #.# #   #.###.#   #.@...#   ###.###   .# #># .# .. KS .r.  ... JDh JDhc JDh JDh # #.....# # # ###...# #.## JDhn ####....#########....###...................... ####.....#####.###...# # #)..#.# #.# ..##  #.#.#.# #.###.#  #.#.#.# #.....# #...#.# ###@### #.###.# #.#  #># #.#  ...JDh q.KS...r...... S 2 ball pythons (constriction, 1 wande…)..S. _There are monsters nearby!JDh+  A ball python comes into view.JDh ,JDh" hKS.r.rSS).--1.0) JDh/ 5 _The ball python hisses angrily.JDh ;###.## ####....#########....### ....................... ####.....#####.###...#  #)..#.# #.# ..##  #.##.###.# #.....#.###.##### #@# JDh  #> .KS...r........#..S.....#.......####JDh' JDhr :S.JDh (The kobold throws a poisoned dart. The poisoned dart hits you!JDhaf JDhqg JDhbh JDhq SrS...JDhMu =======2Pois JDh g _You are poisoned.JDh3 JDh]4  JDhA5You hit the ball python.  JDh6#You kill the ball python!JDh6KDh KDh`"KDhR†KDh@N   ball pythonKDhu KDhf2Trog accepts your kill.KDh7You feel very sick.KDh KDh KDh*!KDh$(KDhTThe kobold throws a poisoned dart. The poisoned dart hits you.KDhxrSK..2=====---3.9 (1.2 _You are more poisoned.KDhTR KDhS  KDhTnYou closely miss the quokka. Your headbutt misses the quokka.KDhU.You feel very sick.KDhV>The quokka bites you but does no damage.KDh;XKDh1Y48KDh!Z----KDh[-KDh[%5.2 (1.3KDhmbKDhe KDhfKDhg/_The quokka barely misses you.KDhhKDh  You miss the quokka. You headbutt the quokka.  You kill the quokka!  Trog accepts your kill. KDh!"S.S   ball python (constriction)K   kobold (missile)  You feel sick.  The ball python bites you but does no damage.KDh67---3 36.4 (1.2Constr KDh9 KDhi:KDh;V_The ball python grabs you. The ball python constricts you.KDh;KDhйx  You slash the ball python!  You kill the ball python! †K   kobold (missile)  Trog accepts your kill.KDh9/You feel very sick. KDh!KDh$(KDhVTThe kobold throws a poisoned dart. The poisoned dart hits you!KDh?G;†KDh c4======-- 6 ==7.7 (1.3 _You are more poisoned.KDhy   You reach to attack! You barely miss the kobold. K.  You feel very sick.0----9.0 _The kobold hits you but does no damage.KDh}'   You barely miss the kobold. Your headbutt misses the kobold.You feel very sick.The kobold completely misses you. You furiously retaliate!37----50.3 _You headbutt the kobold.LDh5< LDh=  LDhk>You hit the kobold.  LDh ?You kill the kobold!LDh?LDhpE LDhF!LDhF)LDheG   LDh HyTrog accepts your kill. You can now call in reinforcements.LDhHLDh]*4---1.6 _You feel very sick.LDhK9- _No target in view!LDh'3LDhLDhH _No target in view!LDhZ3 _You feel sick. _You feel sick.2- _You feel sick.1- _No target in view! _You feel sick. _You feel sick.0=- _You feel sick.  29=- _You are no longer poisoned.30LDh 1=LDhc w2=LDh LDhn! LDh* LDh. ,LDh. LDhy0 ,LDh43 LDh3 LDh6 LDh8 LDhcO i3=LDhQ ,LDhR LDh[ 4=LDh] LDh_ ,LDha LDhd ,LDh f LDhh ,LDhtj LDhm 95LDhn 0=LDho LDhr LDh 6=78=LDh BLDhB ,LDh LDh/ LDh LDhָ LDh LDhļ #9LDho (=LDh{ LDh LDh LDhC LDh LDhG LDhR LDh- d40=LDh LDh ,LDhS LDhn ,LDh LDh LDhw W1=LDh LDh} ,LDh LDh ,LDh4 LDhv ,LDh LDhC LDhp D2=LDh LDhJ ,LDh LDh ,LDh> LDhf U3=LDh[ LDh8 LDha ,LDh LDh& ,LDh LDh> ,LDh LDh ;4LDhE LDh= ,LDh LDh ,LDh LDhJ LDh; K5=LDh LDh7! ,LDh" LDh% ,LDh& LDh\) ,LDh+ LDhC- U6=LDhV. LDh/ LDh 2 ,LDh3 LDh5 ,LDh7 LDh9 a7=LDh; LDhy= ,LDh$> LDh;A ,LDhB LDhE ,LDhG LDhI LDhJ U8=LDhK LDhM ,LDhO LDhQ ,LDh~R LDhY 9=LDhY LDh[ ,LDht] LDh_ LDh` V50=LDh'a LDhc ,LDhe LDhh ,LDhj LDhm ,LDh1o LDhp LDhv %1LDhx LDhy ,LDhz LDhh| ,LDh'} LDh 92LDh (=LDh LDh ,LDhɃ LDh ,LDh LDh ,LDhs LDhc 93LDh 2=LDhj LDh@ LDhÎ LDh\ LDh LDh LDh LDh LDh8 K4=LDh LDh ,LDh LDh LDh LDh LDh5 LDh LDh LDh: LDh k5=LDh LDhx LDh, LDh LDh LDhc LDh LDh? K6=LDhK LDhB $-LDh ~ ###....#########....### ....................... LDh ####.....#####.###...#  #)..#.# #.# ..#  #.##.###.# ......##.#### #.# LDhG % #> #.......##.......##.......##..###LDh 3 ) _HP restored.LDh 1649.6 (98.0)LDh8 G-50.6 (99LDha LDh- _Found a club.  Things that are here: _a +0 whip; 3 poisoned darts; a ball python corpseLDhl  _=LDh nLDhk BLDhF XLDh LDh LDhM LDh" XLDhr ,LDh LDh LDh ,LDh| LDh LDh LDh LDh LDh LDh LDh? LDh LDhz LDh ,LDh LDhi LDh LDh LDh LDhu LDhj LDh LDh LDhd LDhz ,LDh1 LDhQ j _You open the door.LDh LDh @  There is an open door here.LDh_ LDh}  _LDh LDhy LDh ,LDhQ LDh" LDh& ,LDh' LDh* LDhe. ,LDh0 LDhc3 LDh6 ,LDh7 LDh: LDh)= ,LDh> LDhIA LDh5D ,LDhE LDhS  ##+## ##...## # ##.....###.## ##..@....## #####....####.........# ........... +.........+ ##.###...#.......##.# ..## ##.......###.###.# ##..##  #.....# ##...####.### ##'###.#####.##LDhW -75.6 (25LDh,X ,6.6 (26LDh\\ LDh^ [ _t - a murky amethyst potionLDh3LDhkLDhLDh7 LDh LDhA,LDh/LDh!7 _You open the door.LDh<3LDh^LDh@  There is an open door here.LDhLDh _LDhLDh!LDh$,LDh$LDh&LDh+)LDh0#####.####..... #.....#  ....##...##.##. ........ ..K.###.###.### . #.#  ##'## LDhe4##...## # ##.....## K   kobold (wandering) #.## ##.......## ####....####.........# .......... +.........+LDh~7282.6 (6.0)LDh'8+3.6 (7LDh:LDh@z _A kobold comes into view. It is wielding a +0 short sword.MDh̡j ### ##.## ##...##  .. #.....#  ....##...##.##.  .......@.......  ..K.###.###.###  . #.# ##'## MDh##...##  # ##.....##  #.## ##.......## .......#   MDh[5 ### ##.## MDh+6F##...##  .. #.....#  ....##...##.##.  .......@.......  ..K.###.###.###  . #.# ##'## ##... MDh65# ##.....##  #.## ##.......... MDh;4MDh:Cs _A kobold is nearby!MDh&G  ### ##.## ##...##  .. #.....#  ....##...##.##.  .......@.......  ..K.###.###.###  . #.# ##'## ##...##  # ##.....##  #.## ##.......## .......#   MDh), ### ##.## ##...##  .. #.....#  ....##...##.##.  MDhI.......@.......  ..K.###.###.###  . #.# ##'## ##... # ##.....##  #.## ##.......... MDhMDhMDhMDh]s _A kobold is nearby!MDhg ### ##.## ##...##  .. #.....#  ....##...##.##. MDh] .......@.......  ..K.###.###.###  . #.# ##'## ##...##  # ##.....##  #.## ##.......## .......#   MDh ### ##.## MDh{##...##  .. #.....#  ....##...##.##.  .......@.......  ..K.###.###.###  . #.# ##'## ##... # ##.....##  #.## ##.......... MDhMDhMDhMDh] _A kobold is nearby!MDh ### ##.##. ##...##.. #.....#.##...##.##..MDh.K.###.###.###.. #.## ##'## ##...## # ##.....## #.## ##.......###....####.........# . +.+MDhUMDhyK.KMDh5===4.6 (1MDh MDh ( _The kobold shouts!MDh  ##### ##.##..# ##...##.. #.....##.....##...##.##.#....K.#.....###.###.####.... #.##.# ##'##.. ##...## # ##.....## #.## ##.......###....####.........# . +.+.K---5MDho$ MDh y  You puncture the kobold!  You kill the kobold!MDhC$MDh@44=--6.9 (1.3 _Trog accepts your kill.NDhH _No target in view!NDh%NDhiNDhNDhH _No target in view!NDh 3NDh NDh*NDh NDh$ _NDh\  You now have 100 gold pieces (gained 15).NDhiC _You see here a +0 short sword.NDhLNDh)NDh NDhZ#NDh&,NDh&NDh)NDh&+,NDhF,NDhW.NDh0,NDh'2NDh3NDh5NDh6NDhB8NDhJNDhFM,NDhNNDhRBNDhrSNDhTNDh'V,NDhVNDhX,NDhY,NDhZNDh\NDh\,NDhi_NDh2`NDha,NDhEbNDhcNDh`d,NDhfNDhgNDhkh,NDhiNDh#kNDhk,NDhlNDh$qNDhqNDhsNDhtNDht,NDhvNDhw,NDhxNDhyNDhɟXNDh,NDhcNDhNDhBNDhNDhNDhNDh/NDhINDh,NDhNDhTNDhNDhNDhNDhW,NDhYNDhNDh5,NDh0NDh`NDh,NDhNDhNDhĽ,NDhNDhwNDh(,NDhNDh,NDhNDhNDhBNDhFNDhINDhNDhNDhNDh#.##.###.#.....)....#.##.#...#.....###.#. #####.##### #.#.###.....# #.# #.........# #.#.####.######'# #.###.###.#........# ##... #.# #.....# ###.###### ##.... ..# ###...# #.#.## ##..... NDho..####....#########....####...... <...............@...+......- ..####.....#####.###...####...... .## #)..#.# #.# #..## ##..... ## #.#.#.# #.###.## ##.... # #.#.#.# #.....##...#...#.# ###.### ##'# #.###.# #.# ####.#  #># ####)#### #.....  ## ###..... NDh1722.9 (36.0)NDh`8-NDhxNDh/i _You can no longer call in reinforcements.NDh< 3NDh NDhȽ NDh XNDh ,NDh NDh$ NDh ,NDh NDhd NDhM NDh4 NDh NDh/ NDh NDh NDhr NDh NDh ,NDh NDh NDhk ,NDh NDh\ NDh ,NDh3 NDhS NDh ,NDh NDhP NDh NDh NDh NDh) NDh ,NDh NDh XNDhj NDh ,NDh^ NDh NDh& ,NDh NDht NDh ,NDhp NDh NDhb" ,NDhK# NDhM% NDh& NDh( ,NDhS) NDh* NDh+ ,NDh, NDhD. NDh/ ,NDh 1 NDhy2 NDhE3 ,NDhE4 NDh5 NDh6 ,NDhM8 NDh~9 NDhL: ,NDh; NDhkC 7#.# ##+## #...#.# ###.# #.#  #.###.# .#.# #># ####) ## #.###.# #..... .5 #.....# #.. NDhD #.  #. #. #.#  ...###.###.# # ## # #.####.##### #...) #. ###### .. ... ####  5   shadow imp (asleep) NDhJ | 44.9 (22  A shadow imp comes into view.NDh/O `.55NDhO 6===5.9 (23NDhS NDhW , _The shadow imp shouts!NDhM'  ##+## #...#.# #.###.# #.# #># ####) ## #.###.#  .. #.....#  #5 #.#####  #. #.#  ...###.###.#  #......@...#  #.####.##### #...) #.  .. ... ####NDhҼ / ##+## #...#.# #.###.# #.# #># ####) ## #.###.#  .. #.....#  #5 #.#####  #. #.#  ...###.###.#  #......@...#  NDh L#.####.##### #...) #.  .. ... #### NDh 4NDh NDh a _A shadow imp is nearby!NDh ##+## #...#.# #.###.# #.# #># ####) ## #.###.#  .. #.....#  #5 #.#####  #. #.#  ...###.###.#  #......@...#  #.####.##### #...) #.  .. NDhY... ####ODhSV ##+## #...#.# #.###.# #.# #># ####) ## #.###.#  .. #.....#  #5 #.#####  #. #.#  ODh*%...###.###.#  #......@...#  #.####.##### #...) #.  .. ... #### ODh4ODhODh.a _A shadow imp is nearby!aDhKO aDhKv D [?25h[?0c [?1051l[?1052l[?1060l[?1061l