Kg  Player: anet Game: DCSS trunk Server: clan Filename: 2025-04-04.03:03:24.ttyrec Time: (1743735804) Fri Apr 4 05:03:24 2025 Kg [?1051l[?1052l[?1060l[?1061hKgcV)0[?7h[?25l[?1cKgtKgֽKg8}Welcome, anet. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf ForgewrightLg Lg LgQ Welcome, anet the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandLg& Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Forgewright!Lg!Lg!Lg?anet the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15!LgSH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel!Lgr   ### ##.## ##...## ##.....## ##.......## #....@....+ ##.......## ##.....## ##...## ##!## #+# !Lg       !Lg!LgWelcome, anet the Mountain Dwarf Forgewright.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...!LgH!Lgm[Press ? for a list of commands and other information.  Found a grey potion.!Lg^!Lg{a!Lgwd  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   0.7  +2   h + Forgecraft!Lge94.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0                       d - Armour   0.0   0.8  +1      e + Dodging1.3   3.4  -3      f + Stealth1.4   2.8  -2          !Lgg                                                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all sk!Lg\hills [!] training|cost|targets"Lgluo p - Conjurations   0.0   1.2  -1Axes 0.7  +2   q - Hexes0.0   1.0   0  d - Polearms0.0   1.0   0   r - Summonings0.0   1.4  -2  "LgMe - Staves0.0   0.8  +1   s - Necromancy0.0   0.8  +1  f - Unarmed Combat1.0   0   t + Forgecraft 4.8   3.5  +2   g - Throwing   0.0   12   u - Translocations   0.0   1.4  -2  "Lgr       v - Alchemy0.0   1.4  -2  h - Short Blades   0.0   1.4  -2   w - Fire Magic0.0   0.7  +2  i - Long Blades"Lg0.0   1.2  -1   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   1.4  -2   y - Air Magic0.0   1.7  -3  z - Earth Magic"LgR0.0   0.8  +1  k - Armour0.0   0.8  +1   l + Dodging 1.3   3.4  -3   0 - Invocations0.0   0.6  +3  "LgIUm - Shields0.0   0.8  +1   1 - Evocations0.0   0.8  +1   n + Stealth 1.4   2.8  -2   2 - Shapeshifting   0.0   1.4  -2  useful|all"Lg G a + Fighting 0.0 o - Spellcasting   1.7 t - Forgecraft   4.8 l - Dodging   1.3 n - Stealth   1.4"Lg #Lg= c + Axes 0.0#LgE> j + Ranged Weapons 0.0#Lg > k + Armour 0.0#Lg> m + Shields 0.0$Lgv? 0 + Invocations 0.0$LgK? 1 + Evocations 0.0$Lg? 2 + Shapeshifting 0.0$LgSjk - Forgecraft   4.8   3.5  +2      Unarmed Combat l + Invocations 0.0   0.6  +3       m + Evocations 0.0  e + Ranged Weapons 0.0   1.4  -2   n + Shapeshifting 0.0   1.4  -             f + Armour 0.0   0.8  +1   $LgZU     g - Dodging   1.3   33        h + Shields 0.0   0.8  +1        i - Stealth   1.4   2.8                                   $Lg9Y                  useful|all%Lg?WTargetTarget--  --  %Lgou--  --  --  --  --  --  -- %LgQU --  --  --  --  %Lg--  a-z] set[-] clear selected target%Lgګccost|targets%Lgā<[?25h[?0c0 &Lg- [?25l[?1c&Lg0.1  +1 current training targets, if any.=] set aall targets&Lga-z] setselected target &Lge<[?25h[?0c0 'LgX" 'Lg_[?25l[?1c0.1  +2 =] set aall targets'Lg9a-z] setselected target 'Lgv <[?25h[?0c0 (Lgo [?25l[?1c(Lg0.1  -2 =] set aall targets(Lgѧa-z] setselected target (Lg =[?25h[?0c0 )LgX [?25l[?1c)LgH0.1  +1 =] set aall targets)Lg2a-z] setselected target )Lg =[?25h[?0c0 *Lg [?25l[?1c*Lg0.1  +1 =] set aall targets*LgQ a-z] setselected target *Lg <[?25h[?0c0 +LgnJ [?25l[?1c0.1 =] set aall targets+Lg< a-z] setselected target +LgCr<[?25h[?0c0 ,Lg} [?25l[?1c,Lg0.1 =] set aall targets,Lgs a-z] setselected target ,Lg= <[?25h[?0c0 -Lg_ [?25l[?1c-Lge0.1 =] set aall targets-Lg[ -LgD\ -Lg:b -Lg7k B  anet the Tinkerer  Mountain Dwarf  Health: 14/14 ========================###  Magic: 3/3========================##.##  AC: 2Str: 12##...##  EV: 10Int: 15##.....##  SH: 0Dex: 8##.......##  XL:  1 Next:  0% Place: Dungeon:1-Lgdm #....@....+  Noise: ---------  Time: 0.0 (0.0)##.......##  a) +0 hammer##.....##  Cast: Kinetic Grapnel##...## ##!## #+#        Welcome, anet the Mountain Dwarf Forgewright.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information.  Found a grey potion. _Found a staircase leading out of the dungeon.-Lg%r -Lgjv -Lg| -Lg~ .Lgڝ.Lg%,.Lg.Lgک.Lg .LgJ_.Lg .Lgپ.Lg=.Lg.Lg.LgB.LgC.LgG.Lg.Lg.Lg.Lg.Lg<##.##.Lg8##...##.Lg?0##.....##.Lg2##.......##.LgxH#....<....+.Lgp##.......##.Lgd##.....##.Lg# ##...## .Lg[ ##@## .LgVS #+# .Lg .Lg .Lg* .Lg .Lg.Lgf$4.0 (4.Lg/.Lg$5.0 (5.Lg.Lg .Lg-_d - a grey potion.Lg0LgU0Lglk$0Lg5lWRecognised items. (Select to toggle autopickup)0Lgm(_ for help) 0LgnhMagical Staves (select all with |)0Lgn5a - unknown magical staves 0LgoaJewellery (select all with "=)0Lg^p/b + unknown amulets  0Lgpc + unknown rings 0Lgq`Wands (select all with /)0Lg=td + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of magic (rare) Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 0LgtLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]0Lg#1R  a + unknown magical staves1LgEy  a + unknown magical staves  h + boomerangs1Lg i  h + boomerangs  i + darts1LgB g  i + darts  j + javelins1LgP h  j + javelins  l + stones2Lg  m + throwing nets Miscellaneous (select all with })  n + Gell's gravitambourines  o + boxes of beas  p + condenser vanes  q + lightning rods  r + phantom mirrors  s + phials of floods  t + sacks of spiders  u + tins of tremorstones Talismans (select all with %)  v + beast talismans  w + maw talismansx + serpent talismans  y + blade talismans  z + granite talismans  A + dragon-coil talismans  B + talismans of death  C + storm talismans  D + flux talismans  E + sanguine talismans75%2LgX ##.##  anet the Tinkerer##...##  Mountain Dwarf##.....##  Health: 14/14 ========================##.......##  Magic: 3/3========================#....<....+  AC: 2Str: 12##.......##  EV: 10Int: 15##.....##  SH: 0Dex: 8##...##  XL:  1 Next:  0% Place: Dungeon:1##@##  Noise: ---------  Time: 5.0 (0.0)#+#  a) +0 hammer2Lg o n[34m  Cast: Kinetic Grapnel          Welcome, anet the Mountain Dwarf Forgewright.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information.  Found a grey potion. _Found a staircase leading out of the dungeon. _d - a grey potion3Lg! _You open the door.3LgH  There is an open door here.3Lg7 _You open the door.3Lg33Lg3Lg{3Lg  There is an open door here. _3Lg _You open the door.3Lg@  There is an open door here.3Lg3Lg _3Lg3Lg,3Lgc,3LgXM _You open the door.3Lg33Lga  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.3Lg 3Lg!  _3Lg 3Lg!3Lg3Lg3Lg13Lg3LgZ,3LgC3Lg3Lg,3Lgx3Lg3Lg3Lg 3Lg 3LgK"3Lg$,3Lg`%3Lg'3Lg(,3Lg)3LgO+3Lg-,3Lg-3LgL/3Lg 1,3Lg13Lg9v ##.###.....##  #'##.......## +.'.........# #+##.......## ##.###.....##  ##...###...##  ##.....###.##  ##.......##'#  #@........'.# #.......#### ##.....## ##...## ##.## 3Lg<###    31.0 (26.0)3Lgq>,2.0 (273Lg@3LgB _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _e - a scroll labelled AHOQEETUOS>Lg>C >Lg)D 3>LgF >LgR >LgS >LgT >LgW ,>LgW >Lg[ >Lg] ,>Lg^ >LgEb 7 _You open the door.>Lgd 3>Lg4f >Lg|  >Lg ~  >Lg~ There is an open door here.>Lgؽ ##.......##  #....<....+  # ##.......##+#  #. ##.....###.##  ... ##...###...##  .... ##.###.....##  r.r..##'##.......## ..r...'.'...# ##.......## ##.###.....##  ##...###...##  ##.....###.##  ##.......##'#  #.........'.#   rrr 3 rats (asleep)##.......#### ##.....## ##...##  >Lgf 8.0 (6.0)  You open the door.9.0 (7 >LgE P_3 rats come into view.?LgY  ##  ##.......##  #....<....+  # ##.......##+# ##. ##.....###.## #... ##...###...## ..... ##.###.....## r.r..##'###...r...@.'.........#..r...##'##.......##..... ##.###.....## #... ##...## ##. ##.....###.## # ##.......##'# r 4 rats (asleep) #.........'.# ##.......#### ..## 40.0?Lg (1Kinetic Grapnel _A rat comes into view. _There is an open door here.@Lgf^  ##.....##  ##.......##  #....<....+  ####.......##+#  ##.###.....###.## #...###...###...## #.....###.###.....## .r.r..##'##.##.r..@'.'.#.r...##'##.###.....###.###.....## #...###...###...##  ##.###.....###.##  ####.......##'#  #.........'.#  ##.......####  ##.....## @Lg` r@Lgzb ?.r.@Lg&f r..rrrrr2 wandering)@LgQk ?===1@Lgn  @Lgo @Lg~p _The rat squeaks loudly.ALgM ##.....##  ##.##  #....<....+  ####.##+#  ##.###.....###.##  ##...###...###...## #..r..###.###.....## #...r...##'##.##.r..@.'.'.##....r..##'##.###.....###.###.....##  ##...###...###...##  ##.###.....###.##  ####.##'#  #.'.#  ##.####  ##.....## .r.r.rr.rALgld1---2ALgALg`R  The rat squeaks loudly.ALg#cALgjO...rr.ALgk=rrALg&m7===3.4 (1.4ALgsALgx} _You hit the rat but do no damage. The rat bites you but does no damage.ALg`] +##.....##  ##.##  #....<....+  ####.##+#  ##.###.....###.##  ##...###...###...##  ##.....###.###.....##  #.....r.##'##.## ....r.r.@'.'.# #.....r.##'##.## ##.....###.###.....##  ##...###...###...##  ##.###.....###.##  ####.##'#  #.'.#  ##.####  ##.....##  ALg*b ALgf .r.r.r.r2------40ALgm a _The rat attacks as it pursues you! The rat bites you.ALgx2##.....##  ##.......##  #....<....+  ####.......##+#  ##.###.....###.##  ##...###...###...##  ##.....###.###.....##  #......r##'##.## .....r.r.@.'.# #......r##'##.## ##.....###.###.....##  ##...###...###...##  ##.###.....###.##  ####.......##'#  #.........'.#  ##.......####  ##.....##  ALg4D[m.rrr.---5 _There is an open door here.BLgBLg D.rrBLg?p3==--=6.8 (1.4BLg)BLg _You closely miss the rat. The rat closely misses you.BLg- >8.2BLg BLgő  BLgɒ _You barely miss the rat. The rat closely misses you. The rat barely misses you.BLggF BLgH (9.6BLgL BLgfP _You closely miss the rat. The rat barely misses you.BLgI1BLg2v4====51.0BLg6BLg8 _You closely miss the rat. The rat closely misses you. The rat misses you.BLg`5  You hit the rat.BLgBLgr . 3 rats  You kill the rat!BLg M==82.4BLgBLg; _The rat bites you but does no damage.CLgg5  You hit the rat.CLg{iCLgo:. 2 ratsCLgE 163.8 _You kill the rat!Training target 0.1 for Armour reached!CLgx _Training target 0.1 for Invocations reached!CLg CLg" You barely miss the rat. The rat bites you but does no damage.  The rat twitches its whiskers.5.2CLgq&CLg)Q _The rat closely misses you.CLg5  You hit the rat.CLgCLgW.   ratCLg1 256.6 _You kill the rat!Training target 0.1 for Shields reached! _Training target 0.1 for Axes reached!CLgCLgbY2----8.0CLgÝCLgeb _You closely miss the rat. The rat bites you.CLg{k5  You hit the rat.CLg1rg†CLg|3==--339.4Kinetic Grapnel _Training target 0.1 for Axes reached! _You closely miss the rat. The rat bites you.Fighting reached!  Evocations reached!CLgCLge _Training target 0.1 for Ranged Weapons reached!CLgT%CLg(CLg5^ _No target in view!CLgCLgCLg0CLg2H _No target in view!CLgCLgCLgCLg&H _No target in view!CLggCLg:jCLgoCLgtH _No target in view!CLg1CLg5CLg:CLg>H _No target in view!CLgTCLgpCLgCLg#No target in view!CLgCLg"CLgbCLgJCLg:s CLg'v CLgu{ CLgj CLg+I CLgM 4CLgP DLgYDLgW`  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.1   0.8  +1   j - Spellcasting   1.7   2.8  -2          DLge b - Maces & Flails   0.0   0.7  +2   k - Forgecraft   4.8   3.5  +2   c - Axes   0.1   0.7  +2       d - Unarmed Combat   0.0   1.0   0   l - Invocations   0.1   0.6  +3       m - Evocations   0.1   0.8  +1   e - Ranged Weapons   0.1   1.4  -2   n + Shapeshifting 0.0   1.4  -2           f - Armour DLgg   0.1   0.8  +1       g - Dodging   1.3   3.4  -3       h - Shields   0.1   0.8  +1       i - Stealth   1.4   2.8  -2                                          DLgj     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsKLg a + Fighting 0.1 n - Shapeshifting   0.0OLg= c + Axes 0.1PLg> f + Armour 0.1QLgFvTargetTarget--  --  --  --  --  QLgw--  --  --  --  0.1  --  --  --  --  a-z] set[-] clear selected targetcost|targetsQLgyK<[?25h[?0c0 QLg - [?25l[?1cQLg 1.0  +1 current training targets, if any.=] set aall targetsRLg}?a-z] setselected target RLg<[?25h[?0c0 RLgN} " RLg~ [?25l[?1cRLgk 1.0  +2 =] set aall targetsSLg(%a-z] setselected target SLgʄ =[?25h[?0c0 TLg [?25l[?1cTLg1.0  +1 =] set aall targetsVLgR> n + Shapeshifting 0.0ZLg  a * Fighting   0.1ZLg:  c * Axes   0.1[Lg  f * Armour   0.1[Lg@o a - Fighting   0.1\Lg5o c - Axes   0.1\LgAp f - Armour   0.1\Lgp\Lgx\Lg##.....##  anet the Tinkerer##.......##  Mountain Dwarf#....<....+  Health: 13/14 ======================--####.......##+#   Magic: 3/3========================##.###.....###.##   AC: 2Str: 12\Lg##...###...###...##   EV: 10Int: 15##.....###.###.....##   SH: 0Dex: 8#.......##'##.......##  XL:  1 Next: 33% Place: Dungeon:1........†@.'.........#  Noise: =--------  Time: 59.4 (0.0)#.......##'##.......##  a) +0 hammer##.....###.###.....##   Cast: Kinetic Grapnel##...###...###...##  ##.###.....###.##  ####.......##'#   #....[\Lg37m.....'.#   ##.......####   ##.....##   _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!\Lgl\Lg̍\LgΓ\Lg]Lg}]Lgƈ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.1   0.8  +1   j - Spellcasting   1.7   2.8  -2          ]Lg? b - Maces & Flails   0.0   0.7  +2   k - Forgecraft   4.8   3.5  +2   c - Axes   0.1   0.7  +2       d - Unarmed Combat   0.0   1.0   0   l - Invocations   0.1   0.6  +3       m - Evocations   0.1   0.8  +1   e - Ranged Weapons   0.1   1.4  -2   n + Shapeshifting 0.0   1.4  -2  ]Lg_         f - Armour   0.1   0.8  +1       g - Dodging   1.3   3.4  -3       h - Shields   0.1   0.8  +1       i - Stealth   1.4   2.8  -2                                  ]LgPX             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^Lg^Lgq^Lg##.....##  anet the Tinkerer##.......##  Mountain Dwarf#....<....+  Health: 13/14 ======================--####.......##+#   Magic: 3/3========================##.###.....###.##   AC: 2Str: 12##...###...###...##   EV: 10Int: 15##.....###.###.....##   SH: 0Dex: 8^LgȎ#.......##'##.......##  XL:  1 Next: 33% Place: Dungeon:1........†@.'.........#  Noise: =--------  Time: 59.4 (0.0)#.......##'##.......##  a) +0 hammer##.....###.###.....##   Cast: Kinetic Grapnel##...###...###...##  ##.###.....###.##  ####.......##'#   #.........'.#   ##.......####   ##.....##   _No target in view! _No target in view! _No target in view! _No target in view! ^LgȐb_No target in view! _No target in view!^Lg^Lg^Lg&^LgߗaLgCr ##.....##  ##.......##  #....<....+  ####.......##+#  ##.###.....###.##  ##...###...###...##  ##.....###.###.....##  #.##'##.## .@'.'.# #aLgҷ.##'##.## ##.....###.###.....##  ##...###...###...##  ##.###.....###.##  ####.......##'#  #.........'.#  ##.......####  ##.....## aLgaLg;-60.4 (1 _aLgOaLgz _ Things that are here: _a rat corpse; a rat corpseaLgGl ##.....##  ##.##  #....<....+  ####.##+#  ##.###.....###.##  ##...###...###...##  ##.....###.###.....##  #.##'##.## †'.'.# #.##'##.## ##.....###.###.....##  ##...###...###...##  ##.###.....###.##  ####.##'#  #.'.#  ##.####  ##.....## -1 _bLgaA7 ##.....##  ##.##  #....<....+  ####.##+#  ##.###.....###.##  ##...###...###...##  ##.....###.###.....## #.##'##.##+.†'.'.##.##'##.## ##.....###.###.....##  ##...###...###...##  ##.###.....###.##  ####.##'#  #.'.#  ##.####  ##.....## 2dLg 3dLg1 dLg  dLg|* 4==dLgU- 1 _HP restored.dLgs0 3dLg2 dLge4 dLga7 ,dLgk: dLgx@ XdLg']  ##.....##  ##.......##  #....<....+  ####.......##+# ##.###.....###.# ##...###...###... ##.....###.###.... ##.......##'##..... +.@......†'.'......7.4 (5 ##.......##'##..... ##.....###.###.... ##...###...###... ##.###.....###.# ####.......##'# #.........'.# ##.......#### ##.....##==eLgFM3eLgNeLgQeLg8\eLg\eLg`7 _You open the door.eLg)c3eLg6deLg=i@  There is an open door here.eLgt ##.....## ##.......## #....<....+ ####.......# ##.###.....## ##...###...### ##.....###.###+##.......##'##......†'.''##.......##'##eLgu-#. ##.....###.###.. ##...###...###... ##.###.....##.... ####.......## b   bat (asleep)....b #..'eLgv##.... ##.......  ##.....##eLg~F 70.4 (3  You open the door.eLgr+1.4 (4eLg~eLgmV _A bat comes into view.fLgZ5..# #....<....####.......#.###..###..####+##.......##' +.'.†'.' #@##.......##'## #.###.....###.### ... ##...###...###... ##.###.....##.... ###fLgl..b.... ..##.......## ### ##.....## ## ##fLgfLgfLgFfLg;b.bfLg B2.4 (1Kinetic GrapnelfLgfLg.Q _There is an open door here.gLg> ....<....####.......###.###.....###...###...###.....###.###.gLgc#+##.......##'##.+.'........†'.'.#'##.......##'###.....###.####.b.###...###...####.....###.###.....####gLgb   bat##...####.##gLggLggLg$(.bgLg#&.=3gLg,gLg.: _The bat hits you but does no damage.gLg| ####.......###.###.....###...###...###.....###.###.#+##.......##'##.gLg;+.'.†'.'.#'####'####.###.....###.####.@.###...###...####..b..###.###.....#.......#####.......b   batgLgMa##.#####gLggLg_gLgw%b.gLg<&4gLggLgX: _The bat hits you but does no damage.gLgwgLg6xgLg+gLgA-5.8 (1.4gLggLg _You barely miss the bat. The bat barely misses you.gLgD gLgD gLgvF gLgM &b.gLgO (7.2gLg4V gLg{Z l _You miss the bat. The bat hits you but does no damage.gLg M #....<.... ####....... ##.###..... ##...###...### ##.....###.####+####'##+.'.gLg †'.'. #b##.......##'##.##@###.....###.###. #...###...###...# #.....###.###.....##.......#####.......#b   bat##.##gLg gLg  ,80gLg gLgZ" Q _The bat closely misses you.gLg 9.6 (1.4gLg _You barely miss the bat. The bat barely misses you.gLg( J  You hit the bat.† 5081.0 _You kill the bat!Training target 0.1 for Shapeshifting reached!  You need to enable at least one skill for training.gLg /  --more--hLg hLgC 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.1   0.8  +1   j - Spellcasting   1.7   2.8  -2           b - Maces & Flails   0.0   0.7  +2   k - Forgecraft   4.8   3.5  +2  hLgE e c - Axes   0.1   0.7  +2       d - Unarmed Combat   0.0   1.0   0   l - Invocations   0.1   0.6  +3       m - Evocations   0.1   0.8  +1   e - Ranged Weapons   0.1   1.4  -2   n - Shapeshifting   0.1   1.4  -2          hLg  f - Armour   0.1   0.8  +1       g - Dodging   1.3   3.4  -3       h - Shields   0.1   0.8  +1       i - Stealth   1.4   2.8  -2                                        Lg% 3m      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetskLgc= a + Fighting 0.1kLg= c + Axes 0.1kLgŨ > f + Armour 0.1mLg@TargetTarget1.0  --  --  --  1.0  --  --  --  --  --  1.0  mLgIAZ--  --  --  a-z] set[-] clear selected targetcost|targetsmLg{ X=] set aall targetsmLgmLgmLgHC#....<.... anet the Tinkerer####.......# Mountain Dwarf##.###.....## Health: 14/14 ========================##...###...### Magic: 3/3========================##.....###.###. AC: 2Str: 12#+##.......##'##.. EV: 10Int: 15+.'........†'.'... SH: 0Dex: 8mLg#†##.......##'##.. XL:  1 Next: 50% Place: Dungeon:1##@###.....###.###. Noise: =--------  Time: 81.0 (1.4)#...###...###...### a) +0 hammer#.....###.###.....## Cast: Kinetic Grapnel#.......#####.......##.........# #.........##.......## ##.......###.....## ##.....####...## ##...####.####.## _The bat closely misses you. _You barely miss the bat. The bat barely misses you.You hit the bat. _You kill the bat!Training target 0.1 for Shapeshifting reached!  You need to enable at least one skill for training.mLgIKinetic GrapnelmLg%mLgr*. _nLgD _Unknown command.nLg 3nLg nLgx nLg nLg $ _nLg2 nnLg nLg5 nLg nLgQ nLg nLg ,nLgk nLg nLg nLg ,nLg nLg BnLg nLg BnLg BnLg nLg }##.###.....###.#####...###...###...####.....####.......#####.......#.........# #........##.......## ##.......###.....## ##.....####...## ##...##  ##.## - #+# ###  nLg #nLg? 9.0 (8.0'#.#..####nLg nLgw! M======90.0 (9nLg# nLg% O _As you open the door, it creaks loudly! You hear a shout!oLgJIoLgLoLgU  There is an open door here.oLg[oLg[ _oLg ]oLg^oLg`oLgk##.......#####.......##.........# #.........##.......## ##....... ##.....## ##.....# ##...## ##...##  ##.## ##.## ##### #'# ### ......#.##..@#  ------#.## #.. oLgl-...PK......K   kobold (wandering).$.PoLgq62.0 (2oLgrJ------3.0 (3oLgvoLgzu _A kobold comes into view. It is wielding a +0 dagger.pLg ##.#####. #.........# # ##.......## ##. ##.....## ##..... ##...## ##...## ##.## ##.#####'#pLgF ###.#.# #.@.# #.### #.. ...# PK.......$.P.....pLgypLg@K.pLg!B4.0 (1Kinetic GrapnelpLgpLgpLg=i  ..#  ##.......## ## ##.....## ## ##.. ## ##.# ##########'# # .......#.#  #...# #@###.# .K.##pLgj .P..........$.P........pLg*m pLgt >K.pLgt &5pLgx pLg9{ pLga! pLgD" 5=6.3 (1.3pLg' pLg) _You barely miss the kobold. The kobold closely misses you.pLg pLg \3--7.7 (1.4pLg pLg w _You barely miss the kobold. The kobold hits you with a +0 dagger.pLg 8  You hit the kobold.pLgt D)pLg4/15--89.1Kinetic GrapnelpLg pLgJ _You kill the kobold!pLgwpLgypLgpLgpH _No target in view!qLg# _No target in view!qLgԷqLg<qLg&qLgH _No target in view!qLgrqLgtqLgxqLg{H _No target in view!qLg:qLg<qLg@qLgCH _No target in view!qLgqLgeqLg[qLgt C _No target in view!qLg3QqLgqLg"qLgqLgqLgIqLgKqLg?QqLg0TqLgfqLgqLgqLgrLg2b ### ## ## ## ## ## ##.# ##########'# # .......#.#  rLg!#...##.###.# .$......##.P..P...........#$.P..........P..#rLgOrLgrLg8-100.1 (1.0)rLgrLgr _Found 12 gold pieces.  Things that are here:a +0 dagger; a kobold corpsesLg9# ## ## ## ## ##.# ##########'# #. .......#.# ... #...#....# ##.###......##).# sLgE:..$....@.##.P..P...........#P....$.P........#.#PP..#...##sLgU=sLgBsLgmGn5==-1 _sLgELsLgyNsLg< sLg sLg sLg sLg B ## ##... ##.# ##... ########'# #sLg z...........#.# .... #...##....## ##.###...##).# $......##.P..P@..#........#P....$.P..#...........#.#PP..#g   goblin (asleep)....##sLgn rg..P..P...sLg 0  A goblin comes into view. It is wielding a +0 dagger.sLg 2.1 (1 _Found a fuming green potion.tLg... ## ##...#########'# #...........#.# #..... #...###....#####.###...##).# #...$......###...P..P...##......@...#tLgP....$.P..#...........#.#PP..#....##g..P..P.............##tLgatLg mgg!tLg /==3tLg tLg ( _The goblin shouts!uLgkj#...#########'  #...........#.# #..... #...# ##....#####.### #.......##).#  #...$......## #...P..P...##..........##P...@$.P..#...........#.#PP..#.g........###.!..P..P...#..........#######....#g.--4Kinetic GrapneluLgmuLg #...........#.# #.....# #...# ##....#####.### #.......##).#  #...$......## #...P..P...##..........##.#..P....$.P..#.......@......##.##...Pg.....P..##............####.!..P..P... #..........## #####....# ######uLgB g..==--5uLguLg5=6.5 (1.4uLgWuLgr _You closely miss the goblin. The goblin closely misses you.uLgi1-------7.9 _You closely miss the goblin. The goblin hits you with a +0 dagger. x2uLg]`uLg`d8/15 ------------9.3uLg>o _You barely miss the goblin. The goblin hits you with a +0 dagger.uLg uLg #)10.7uLg+uLg. _You barely miss the goblin. The goblin closely misses you.uLg;  You barely miss the goblin. The goblin hits you but does no damage.uLg>>\5---------2.1uLgIuLgbN; _The goblin hits you with a +0 dagger.uLguLguLgҸuLgl^ _You are too injured to fight recklessly!uLg@quLgxsuLg|uLg^ _You are too injured to fight recklessly!uLg? _You are too injured to fight recklessly!uLgUuLguLguLg_ uLg  uLg uLg P_You are too injured to fight recklessly!uLg uLg* uLg] uLg uLg  uLg uLg` P_You are too injured to fight recklessly!uLgh  _You are too injured to fight recklessly!uLgy^ QuLg. QuLg 4uLg uLgm uLg uLg uLgcuLgduLgiuLglvLg  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vLg #...........#.#  anet the Tinkerer #.....# #...#  Mountain Dwarf ##....#####.###  Health: 5/15vLg========---------------- #.......##).#  Magic: 2/3================-------- #...$......##  AC: 2Str: 12 #...P..P...#  EV: 10Int: 15vLg- ##..........##  SH: 0Dex: 8 .#..P....$.P..#  XL:  1 Next: 58% Place: Dungeon:1 vLg .......@......#  Noise: =--------  Time: 112.1 (0.0) #.....g.......#  a) +0 hammer #...P......P..#  Cast: Kinetic Grapnel #............##  vLgR##.!..P..P...#  #..........##  g   goblin #####....###  ######  vLg!_You are too injured to fight recklessly!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)vLgo  #...........#.#  anet the Tinkerer #.....# #...#  Mountain Dwarf ##....#####.###  Health: 5/15========---------------- vLg #.......##).#  Magic: 2/3================-------- #...$......##  AC: 2Str: 12 #...P..P...#  EV: 10Int: 15 ##..........##  SH: 0Dex: 8 .#..P....$.P..#  XL:  1 Next: 58% Place: Dungeon:1 .......@......#  Noise: =--------  Time: 112.1 (0.0) #.....g.......#  a) +0 hammer #...P......P..#  Cast: Kinetic Grapnel #............##  ##.!..P..P...#  #..........## Lgj 40m g   goblin #####....###  ###### Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.vLg    #.....# #...#  ##....#####.###  #.......##).#  #.##  #.#  ##.##  .#...#  ...vLg  6..#  #.....).......#  #....#  #...## ##..# #..........## vLg" #####....### ###### vLg. vLg m663.1 (1Kinetic GrapnelvLg vLgs 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  vLg6 Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!wLg(S #.....# #...# ##....#####.### #.......##).#  #...$......## #...P..P...##..........##..#..P....$.P..#wLg{T+#..............# #.# #...P......P..# #......## ##.!..P..P... #..........## #####....# ###### wLgYwLg\Z6=-4wLgdwLgg  Things that are here: _a +0 dagger; a goblin corpsexLgg#...........#.# #.....# #...# xLgi0##....#####.####.......##).# #...$......##...P..P...#  ##..........## ..#..P....$.P..# #..# #.....).......# #...PxLgjP..# #............###.!..P..P##..........#####....#########xLgvxLg}>-5 xLg&~ _xLgxLg2xLg#...#########'# #...........#.# #.....# #...# ##....#####.###xLgB#.......##).# #...$......##...P..P...#  ##..........## ..#..P...@$.P..# #........# #.....).......# #...PP##............###.!..P..P##..........#####....###xLg[-######xLgxLg&6xLglxLgxLgp#...#'# #...........#.# #.....# #...# ##....#####.### #.##).# xLg#...$......## #...P..P...# ##.## ..#..P....@.P..# #.# #.....).# #.#.#### xLgtxLg{&7xLgxLgxLg­E=8.1 (2xLgxLg2 _You now have 10 gold pieces.xLg@  ... ##.## #...#########'# #...........#.# #.....# #...#xLg  ##....#####.### #.......##).# #...$......## #...P..P... ##....## ..#..PP..#..# #.....).......# #...PP..# #............###.!..P..P...# #..........#######....###xLg xLg b7==9.1 (1xLg xLgK ##...## #... ##.## #...#########'#xLgL #...........#.# #.....# #...# ##....#####.### #.......##).# #...$......## #...P@.P...# ##....## ..#..PxLgNP..#..# #.....).......# #...PP..# #...........xLgO.###.!..P..P...# #..........##xLg,ZxLgF_'20xLghxLgkyLg s4..## #.....## #... ##.## #...#########'#yLgt #...........#.# #.....# #...# ##....#####.### #.......##).# #...@......## #...P..P...# ##....## ..#..PP..##.......##.....).......# #...PP..#yLgw #............###.!..P..P...#yLg~yLg&1yLgyLg yLg}+2.1 (2yLg3yLgs> _You now have 22 gold pieces (gained 12).yLg #... ## #...# ## #...#########' #...........#.# #.....# #...#yLg^  ##....#####.### #.......##).#  #....## #..@P..P...##..........##..#..PP..# #........# ##.....).# #...P......P.#yLg C #......## ##.!..P..P... #..........##yLgy" yLg( m8===3.1 (1yLgt1 yLgE3 yLg  #...# ## #...#########' #...........#.# #.....# #...# ##....#####.### #.......##).#  #....## #...P..P...##.@........##yLg B..#..PP..# #........# ##.....)..# #...P......P..# #....## ##.!..P..P... #..........## #####....#yLgZ yLg &4yLg$ yLg' yLg<9 #...#########' #...........#.# #.....# #...# ##....#####.### #.......##).#  #yLg:....## #...P..P...#..........##..#.@PP..# #........# ##.....).# #...P.P..# #....## ##.!..P..P... #.......## #####....# ######yLg?zLg&]3========5zLg@zLgzLg4 ........#.# #..##....#####.##.......##).# ...##P..P...# #.. ##..........###....#..PP..zLg'8#...@..#.....) #...P......P#####zLg zLg&6zLg|zLg>zLggjV # #..##....#####.###.......##).# #....##..P..P...# ... ##..........##..#..PP.. #......##..@..)zLgk #...P......P...#zLg+uzLgzB=7zLg!zLg#zLgT 8 #....#####.###.. #.......##).# .....#..P..P...# ..##..........###....#..PP.. #......##.....) #..@P......P...##.!..P..P...# zLg! zLgH% ]9==8zLgi* zLg, zLgg [ #.. #.......##).# ....#.P..P...# #....##..........###....#..PP.. #......##.....) #...P......P...##.!..P..P...#  #..........#zLg zLg7 I========9zLg zLg| {Lg7 ....##.... #...P..P...# #....##..........##....#..PP.. #......##.....) #...P......P...###.@..P..P...# {Lg8 #..........#####....### #{LgB{LgGE'30{LgJ{LgW{Lg^[+1.1 (2{Lgc{Lg2hY _f - a fuming green potion{Lg #.. ###).# #.... #..........## #.... #...P..P... #....##....###....#..PP..# #.......###.....).......# #...PP..# #.@..........##{Lg>4#....P..P...# #..........#######....#########{Lg0{Lg10/15====2.1 (1{Lg{Lg{Lg N ##....#####.### #.... ###).# #.... #..........## #.... #...P..P... #....##....###....#..PP..# #.......###.....).......# #@..PP..# #............###....P..P...# #..........#######....#########{Lg {Lg &3{Lg {Lg |LgrM.....# #...#....#####.###.##).#.......###.... #...P..P...# #....##....#|LgR#....#..PP#.......##@....).....PP..............####....P..P...##|Lgٕ|Lg&4|Lg|Lg|Lg<j #...........#.# #....##.....# #...# #....###....#####.### #....##.......##).# #....##..........##|Lg #....##...P..P... #....##....###....#..PP..# .|LgX.##.....).......# #...PP..# #............###....P..P...# #..........#######....#########|Lg |Lg&5|Lg |Lg }Lg #...#########' .....:#...........#. #....##.....# #... #....###....#####.## #....##.......##).# #....##..........## #....##...P..P... #....##..........###..@.#..P......P..###..##.....).......# #...PP..# #............###....P..P...# #..........#######....#########}Lgr$}Lg'C==6}Lg-}LgU0- _Found a book of Winter.}Lg #...# ##.##......#...#########'#.....:#...........#.##....##.....# #...#....###....#####.####....##.##).# #....##..........##....##...P..P...# #...@##....## #....#..P......P..# ####........# ##.....).......##...P......P..##............###....P..P...##..........#####....###}Lg }Lg t11=7~Lg:~Lg;~Lge>~LgA~LgKX~LgFM,~LgN~LgQ~LgU,~Lg,W~Lg%Z~Lg%^~Lg^2=~Lg`~Lgc~Lge~LgfE2==~Lgg~Lg@q ##.....# #.......+ ##.....####.....# ##............#... ##...#......#...# ##.##......#...#########'##.....:#...........#.## #...#42.1 (5.###....#####.###....####)#....##....~Lgq~##....##...P..P...##....##..#....#..P......P..#####..............###.....).....~Lgr!..#~Lgu~Lgw~Lgy{~Lg}~LgF #. #(#......# #.. .......+ ##..####.....# ##..........#... ##..#......#...# ##.##......#...#########'# #.....@#...........#.# ##....##.....# #...# #....###....#####.####....##.##)##....##..........##....##...P..P...##....##....###....#..PP..#####..~Lg ~LgĒ +3.1 (1~LgX ~Lg m _Found 3 stones.  You pick up a book of Winter and begin reading...~Lg +4.1 (2~Lg ~Lg ~  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.LgEULg Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Frozen RampartsIce56% 3  d - Ozocubu's ArmourIce56% 3  e - Forge Blazeheart Golem Fire/Forgecraft 63% 4  f - Forge Lightning Spire Air/Forgecraft 63% 4  g - Metabolic Englaciation Hexes/Ice99% 5 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitLgLg!Lg&##..... anet the Tinkerer#.......##...... Mountain Dwarf(#......##....... Health: 12/15 ===================-----.......+##...... Magic: 3/3========================####.....###..... AC: 2Str: 12........#...##...# EV: 10Int: 15#......#...###.## SH: 0Dex: 8Lg(#......#...#########'# XL:  1 Next: 66% Place: Dungeon:1#.....@#...........#.# Noise: ---------  Time: 144.1 (0.0)##....##.....# #...# a) +0 hammer#....###....#####.### Cast: Kinetic Grapnel#....##.......##).##....##..........###....##...P..P...##....##..........###....#..P......P..#####..............# _f - a fuming green potion _Found a book of Winter. _Found 3 stones.  You pick up a book of Winter and begin reading...  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.Lgp+P  Okay, then.LgE-Lg0Lg1. _LgCxLg{LgǁLgF _Unknown command.Lg  ## ## ##$ #....... ##(#......#  .......+####.....# ....#..... #......#...# ##.# #....@.#...#########'#Lg 9 #......#...........#.##....##.....# #...# #....###....#####.### #....####).# #....##..........## #....##...P..P... #....##....## #....#..PP..#Lg Lg' +5.1 (1Lg LgQ * _Found 2 gold pieces.Lg}  ## #....... ### ### ##.$ #....... ##(#......#  .......+b####.....# ....#.... #...@..#...# ##. #......#...#########' #......#...........#.#....##.....# #... #....###....#####.## #....####).# b   bat (asleep) #....##..........## #....##...P..P... #....##....##Lgz BLgY=...bbLg 3=6Kinetic GrapnelLg4V _A bat comes into view.Lg` # ..#####.# ## #....... #### #### ##S.$ #........ ##.(#......#  .......+#.####.....# #...b..@...#.....###......#...# ## #......#...######### #......#...........##....##.....# #.. #....###....#####.# #....####).# S   ball python (constriction, asleep)Lg7d #....##..........## #....##...P..P...LgeLgfLgAux ..b  A ball python comes into view.Lgv\2-=7Lg5Lgl' _The bat hits you.Lglv ## .#  ..#####.## # #........ ##### #### ##.S.$ #........# ###..(#......#  #.)........+ #.####@....#  #.....b....#......###......#...#  #......#...####### #......#.........#....##.....# #.Lg, #....###....#####. #....####). #....##..........#Lg$2  Found a mace.LgV&Lgm'Lgd(Lg-D  The ball python hisses angrily.Lg;.SSb.SS 2 ball pythons (constriction)Lg=.-8LgDLgG^ _A ball python comes into view.Lg Lg!Lg"Lg5$Lgl%Lg:&Lg&Lg2.$S.b   ball pythonLg25=9.5 (1.4Lg8Lg:t _You closely miss the bat. The bat hits you but does no damage.Lg?## .# ..#####.## #........### #......### ...$ #........# #..(#......#  #.).S......+ ## #.####..b..# ## #....@.....#... ##...###......#...# # #......#...###### #......#.......... ##....##.....# # #....###....##### #....##.......##) #....##... #....##...P..P....b3g~@P5G=500Lg^NI _The bat misses you.Lg ## .# ..#####.## #........  ### #......###  ...$ #........# ## #..(#......# # #.).S......+ ## #.####.....# Lgu #...@.b....#...  #...###......#...# ## #......#... #......# ##....##.....# #....###.... #....##.## #....## #....##...P..PLgSLgKLgLgV}SS   ball python (constriction)LgV.-1LgLgLg ## .# ..#####.##LgJ' #........ ### #......###  ...$ #........#  #..(#......# # #.).S......+ Lgŝ, #.####S....#  #..@..b....#... #...###......#...# ### #......#... #......#Lg9~ ##....#.....# #....###.... #....##. #....## #....##...P..PLg,LgţLgLgLgnbS.S 2 ball pythons (constriction)Lg.=2LgLg`: _The bat hits you but does no damage.LgLg/LgLgLg$ .SbSYou miss the bat. The bat hits you but does no damage.Lg%-3.9 (1.4Lg _The ball python closely misses you. The ball python barely misses you.Lg ) ## .# ..#####.## #. ### #......### ...$ #.#  #..(#......#  #.).S......+  #.####.....# #.@.SbS....#... #...###......#...# #### #......#... #......# ##....##.....# #....###.... #....##. #....## #....##...P..PSSb.4===-40Lg LgM You hit the ball python.LgLg Lgv  b.Lg: .   ball pythonLg  Lg==83=6.3 (1.4 _You kill the ball python!Lg3 Lg"Lg Lg”)You kill the ball python! Lg&X The ball python is moderately wounded.LgߜeThe ball python misses you. The ball python grabs you.  Lg:The ball python constricts you.LgCThe ball python bites you but does no damage.Lg^Lg֟3Lg}--Lg 0 Lgn!7.7Lg#Constr LgLgLg Lg_Lg;_The ball python constricts you.LgLg\: ?  You thump the ball python!Lg\   You kill the ball python!b.Lg LgD --Lg 10 Lg 91Lg 9.1Lg Lg/ Lg  Lg Lgƌ -_The bat closely misses you.Lg Lg# y  You hit the bat.  The bat is moderately wounded..b 60.5 _The bat hits you.Lg؅ Lgd  LgCasting: Kinetic Grapnel (safe; 3% risk of failure)  LgՋFConfirm with . or Enter, or press ? or * to list all spells.LgLg ## .#  anet the Tinkerer ..#####.##  Mountain Dwarf #........  Health: 13/15 ====================---- ### #......###  Magic: 2/3================-------- ...$ #........#  AC: 2Str: 12 #..(#......#  EV: 10Int: 15 #.).S......+  SH: 0Dex: 8 #.####.....#  XL:  1 Next: 91% Place: Dungeon:1 #.@*b......#...  Noise: =--------  Time: 160.5 (0.0) #...###......#...#  a) +0 hammer #### #......#...#### g`33mCast: Kinetic Grapnel #......#....... ##....##.....#  #....###....## b   bat #....##....... #....##....... #....##...P..P _The bat hits you.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 60% to hit)LgN## .#anet the Tinkerer..#####.##Mountain Dwarf#........Health: 13/15 ====================----### #......###Magic: 2/3================--------...$ #........#AC: 2Str: 12#..(#......#EV: 10Int: 15#.).S......+SH: 0Dex: 8#.####.....#XL:  1 Next: 91% Place: Dungeon:1#.@**......#...Noise: =--------  Time: 160.5 (0.0)#...###......#...#a) +0 hammer#### #......#...#### Cast: Kinetic Grapnel#......#.......##....##.....##....###....##LgO[40m b   bat#....##.......#....##.......#....##...P..P _The bat hits you.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Lg+\Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 60% to hit)Lg3Lg2.bLg Lg:LgLgG2LgL-1.5 (1Lg LgG Casting: Kinetic Grapnel (safe; 3% risk of failure)Lgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 60% to hit) _The kinetic grapnel misses the bat. The bat hits you.Lgw  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lg  ## .#  anet the Tinkerer ..#####.##  Mountain Dwarf #........  Health: 12/15 ===================----- ### #......###  Magic: 1/3========---------------- ...$ #........#  AC: 2Str: 12 #..(#......#  EV: 10Int: 15 #.).S......+  SH: 0Dex: 8 #.####.....#  XL:  1 Next: 91% Place: Dungeon:1 #.@*b......#...  Noise: =--------  Time: 161.5 (0.0) #...###......#...#  a) +0 hammer #### #......#...####g z;49m Cast: Kinetic Grapnel #......#....... ##....##.....#  #....###....## b   bat #....##....... #....##....... #....##...P..P _The kinetic grapnel misses the bat. The bat hits you.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)Lgw ## .#  anet the Tinkerer ..#####.##  Mountain Dwarf #........  Health: 12/15 ===================----- ### #......###  Magic: 1/3========---------------- ...$ #........#  AC: 2Str: 12 #..(#......#  EV: 10Int: 15 #.).S......+  SH: 0Dex: 8 #.####.....#  XL:  1 Next: 91% Place: Dungeon:1 #.@.b......#...  Noise: =--------  Time: 161.5 (0.0) #...###......#...#  a) +0 hammer #### #......#...#### Cast: LgKinetic Grapnel #......#....... ##....##.....#  #....###....## b   bat #....##....... #....##....... #....##...P..PCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat. ## .#      ###   ...$   #..(  #.)..+  ....#  #.@*†......#...  ...  #### #..... #.....         Lgd4.## .#anet the Tinkerer..#####.##Mountain Dwarf#........Health: 12/15 ===================-----### #......###Magic: 1/3========----------------...$ #........#AC: 2Str: 12#..(#......#EV: 10Int: 15#.).S......+SH: 0Dex: 8#.####.....#XL:  1 Next: 100% Place: Dungeon:1#.@.†......#...Noise: =--------  Time: 162.5 (1.0)#...###......#...#a) +0 hammer#### #......#...#### Cast: Kinetic Grapnel#....Lg9..#.......##....##.....##....###....## #....##....... #....##....... #....##...P..P Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.Aim  Press: ? - help, Shift-Dir - straight line: a bat (60% to hit)  The kinetic grapnel hits the bat. _You kill the bat!  You have reached level 2!  --more--Lg8/221/4--2 0% Kinetic Grapnel _Lg Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Frozen RampartsIce56% 3  d - Ozocubu's ArmourIce56% 3  e - Forge Blazeheart Golem Fire/Forgecraft 63% 4  f - Forge Lightning Spire Air/Forgecraft 63% 4  g - Metabolic Englaciation Hexes/Ice99% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitLgڅ Lg Lgq ## .#anet the Tinkerer..#####.##Mountain Dwarf#........Health: 18/22 ===================-----### #......###Magic: 1/4======------------------...$ #........#AC: 2Str: 12#..(#......#EV: 10Int: 15#.).S......+SH: 0Dex: 8#.####.....#XL:  2 Next:  0% Place: Dungeon:1#.@.†......#...Noise: =--------  Time: 162.5 (0.0)#...###......#...#a) +0 hammer#### #......#...#### Cast: Kinetic Grapnel#......#.......##....##.....##....###....## Lgk Q #....##....... #....##....... #....##...P..P Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat. _You kill the bat! _You have reached level 2!LgY Lgh Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 1? Y - Yes  N - NoLg Lg?## .#anet the Tinkerer..#####.##Mountain Dwarf#........Health: 18/22 ===================-----### #......###Magic: 1/4======------------------...$ #........#AC: 2Str: 12#..(#......#EV: 10Int: 15#.).S......+SH: 0Dex: 8#.####.....#XL:  2 Next:  0% Place: Dungeon:1#.@.†......#...Noise: =--------  Time: 162.5 (0.0)Lgx!#...###......#...#a) +0 hammer#### #......#...#### Cast: Kinetic Grapnel#......#.......##....##.....##....###....## #....##....... #....##....... #....##...P..P Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat. _You kill the bat! _You have reached level 2!Lg":-3.5 (1 _Lg'LgB39=-4.5 (2Lg8Lg9+5.5 (3Lg=Lg@ _You start memorising the spell. You continue memorising. x2LgELgFLgILgKC _You finish memorising. Spell assigned to 'b'.Lg>.## ....#####.## .#........ ####.####Lg.!...$.#........# #..(#......# #.)........+ #@####.....#  #...†......#... #...###......#...# ##### #......#...### #......#......#..... #....###....# #....## #....##......LgLg+6.5 (1LgLgLgOT.. ..## .# .....#####.##... .#.. ..####.#......### ...$.#........##..(## #.@........+ #.####.....#  #...†......#... #...###......#...###### #......#...#####......#.......##....##.....# #....####....##.=7 Lg_?_You see here a +0 mace.LgҺ?...  ... . #.## .# .. #...#####.##... ..#........ ...####.#......### ......$.#........# ##..@#......# ##.)........+ ##.####.....#  #...†......#...#...###......#...###### #......#...######......#........##....##.....# #....####Lg6\20=8 _Lg6,Lg7+9.5 (2LgpLg" _g - 3 stonesLg&  .. ... ...   #.## . .. #...#####.##.. ..#........####.#### .......@.#........# .....#...#......# ... #.)........+. #.####.....# #...†......#... #...###......#...###### #......#...#### #......#.......#.....#70.5 (12======1.5 (2 LgU 7_You now have 24 gold pieces (gained 2).Lg Y  Adjust (i)tems, (s)pells, or (a)bilities? LgQ Your spells (adjust)TypeFailure Level  a - Kinetic GrapnelForgecraft3% 1 b - Construct Spike LauncherForgecraft4%2 Select a spell to adjust[!] toggle spell headersLgUanet the Tinkerer..Mountain Dwarf...Health: 20/22 =====================---...Magic: 2/4============------------.#.## .#AC: 2Str: 12.. #...#####.##EV: 10Int: 15... ..#........SH: 0Dex: 8....####.#......###XL:  2 Next:  0% Place: Dungeon:1.......@.#........#Noise: ---------  Time: 171.5 (0.0).....#...#......#a) +0 hammer... #.)........+Cast: Kinetic Grapnel. #.####.....##...†......#...#.gVm..###......#...###### #......#...#####......#.......##....##.....# _You finish memorising. Spell assigned to 'b'. _You see here a +0 mace. _g - 3 stones _You now have 24 gold pieces (gained 2).  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  LgW\_g - 3 stones _You now have 24 gold pieces (gained 2).(i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Kinetic Grapnel  Adjust to which letter? Lg\ _k - Kinetic GrapnelLgOY  Adjust (i)tems, (s)pells, or (a)bilities? Lg3 Your spells (adjust)TypeFailure Level  b - Construct Spike Launcher Forgecraft4% 2  k - Kinetic GrapnelForgecraft3% 1 Select a spell to adjust[!] toggle spell headersLg anet the Tinkerer..Mountain Dwarf...Health: 20/22 =====================---...Magic: 2/4============------------.#.## .#AC: 2Str: 12.. #...#####.##EV: 10Int: 15... ..#........SH: 0Dex: 8....####.#......###XL:  2 Next:  0% Place: Dungeon:1.......@.#........#Noise: ---------  Time: 171.5 (0.0).....#...#......#a) +0 hammer... #.)........+Cast: Kinetic Grapnel. #.####.....##...†......#...#.g*LFm..###......#...###### #......#...#####......#.......##....##.....#Adjust which spell? a - Kinetic Grapnel  Adjust to which letter? _k - Kinetic Grapnel  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Adjust to which letter? _k - Kinetic Grapnel(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Construct Spike Launcher  Adjust to which letter? Lgy _c - Construct Spike LauncherLg ...... ..... #.## .#... #...#####.##.... ..#............####.####......#........# .....#@..##  ... #.)........+ . #.####.....# #...†......#...#...###......#...# ##### #......#...###  #......#......  ##....##.....#  #....###....# 2.5 (1 _Lg ....#.## .#......#####.##.... ..#........ .....#######..........#........ .....#...#......#  #@)........+ #.####.....# #...†......#...##....##...... 1=3Lg׌ ..#.## .#....#####.##. ..#........ .#######.....#........ .....#...#......#  #.)..+ #@####.....# #...†....#...###....##..#....##...... 4LgrLg=] Lga  .#.## .#...#####.##. ..#........ .#######...... .....#...#......#  #.)........+ #.####.....# #@..†......#...#...######### #...##Lguk q#....##...P.. LgMo Lg3p 5Lgx LgX| Lgt ... #...#####.##...... ..#..............####.####...........#........# .....#...##  .....#.)..+ . #..#.####.....# #..#...†......#...#.@.###......#...# ##### #......#...## #......#..... ##....## #....###.... #..... #....## #....##...P #....##...6Lg  #.## .#...... #...#####.###...... ..#........#####.#####...........#........#......#...#......# .....#.)........+. #..#.####.....# #...†......#......###......#...##### #......#...# #......##.... #....### #....## #....##... #....##...PLgr2===7LgLgLg 8  ...  .# #.## . #......# #...#####.##Lg  #....... ..#........ #####.#####.....#........#LgC ##.......#...#......#[........#.)........+. #@.#.####.....#  #..#...†......#...Lg ...###......#...##### #......# #......##.... #....###Lg% #....## #....##...8 _Found a leather armour.LgV ...#.....#.l ...  .# #.## . ### #...#####.## #....... ..#........ #####.#### #.....#........####.#...#......#.[.....@..#.)........+...l...#..#.####.....# g>.....#..#...†......#.......##...###......#....... ##### #......#...g... #......#gg 2 goblins (asleep).#######....ll 2 frilled lizards (asleep) #....###. #....##..  2 frilled lizards and 2 goblins come into view.Found a stone stairLg]ucase leading down. .l.g..gl...gglll 3 frilled lizards (1 asleep)The goblin shouts! The frilled lizard hisses angrily. You hear an angry hiss.===9Kinetic Grapnel _A frilled lizard comes into view.Lg e#.....#.l ... .......# #.## .#### #...#####.##. ..#........ #......####.#......####.....#..# ###.#...#......# .[..#.)........+ ....l..#@.#.####.....# .g.....#..#...†......#..........##...###......#.....g.. ##### #......#.l...... #......#..###### ##....##...  #....##....##... #....##... l.l   frilled lizard---80LgD L.......# #.## .#### #...#####.##....... ..#........ #......####.#......####.....#..# ###.#...#......# .[...l....#.)........+ .......#..#.####.....# LgF ?.g.....#.@#...†......#..........##...###......#...#....g.. ##### #......#...#l...... #......#..###### ##....##. #....##....##.... #....##....LgF ~ #....##...P LgO LgQ ==---1Kinetic GrapnelLgX Lg[ Lg ### #...#####.##....... ..#........ #......####.#......####.....#..# ###.......#...#......# .[...l....#.)........+ .......#..#.####.....# Lg.g.....#..#...†......#..........##.@.###......#...#....g.. ##### #......#...#l...... #......#......###### ##....##. #....##....##..#....##.#....##...P#....##.....LgƖll   frilled lizardLgXr3======2Kinetic GrapnelLgLgLg)J LgUK LgbU glg   goblinl   frilled lizardLgW &3Lg3_ Lg b Lg1BLg9g.glg 2 goblins4LgCLg(@  You hit the frilled lizard.Lg+Lg,Lg-Lg.Lg< lg  You kill the frilled lizard!Lg[=3=5.9 (1.4LgeLgjT _The goblin closely misses you.LggLgLgDLgI.l.gLgI======7.3LgLgQ _You barely miss the goblin.LgN.......# #.## .# #......## #...#####.###....... ..#.. #......####.#......###  #...........#..####.......#...## .[...l.l..#.)........+ .......#..#.####.....# .g.....#.g#@..†......#... .......##g..###......#...# ....g.. ##### #......#...###l...... Lg!+#......#..########....##.....##....## g   goblin#....##.#....##.....#....##...PLgw#Lg+/8†.gLg0,80Lgp:Lg?y _The goblin attacks as it pursues you! The goblin barely misses you.Lgd.# #.## .# #......## #...#####.## #. ..#. #......####.#......### #.....#.# ###.#...#......# .[...l.l..#.)........+ .LgC!#..#.####.....# .g.....#.†#.@.†......#... .##.g.###......#...# ....g.. ##### #......#...#l...... #......#. #....###....##....##.#....##.#....##...P..PLgoLgCLg0=gg.g 2 goblinsLg.-9LgQLg!Lg .# #.## .# #......## #...#####.## #. ..#. #......####.#......### #....#.# ####.#...#......# #.[...l.l..#.)........+ #.Lgס #..#.####.....# .g.....#.†#g.@†......#... .##g..###......#...# ....g.. ##### #......#...#l...... #......#..###### ##....##....###....##....##.##....##.#....##...P..P.Lg Lg\ Lg3 Lg .glgl   frilled lizardLg A-90Lg Lg LgLgLgJg.lLg5=1.6 (1.3LgLgz _You closely miss the goblin. The goblin hits you but does no damage.Lgc Lgq .lYou closely miss the goblin. The goblin hits you with a +0 dagger.Lgs ]0---3.0 (1.4Lg Lgi T _The goblin closely misses you.Lg: Lg: 16-------4======4.4Lg.@ Lg?B w _You barely miss the goblin. The goblin hits you with a +0 dagger.Lg  You closely miss the goblin. The goblin hits you but does no damage.Lg c7=---5.8Lg Lg T _The goblin closely misses you.Lgf Lg3 (7.2Lg Lg1 _You closely miss the goblin. The goblin barely misses you.Lg}  You hit the goblin.  The goblin is heavily wounded.Lgu`15--8.6LgLg͎; _The goblin hits you with a +0 dagger.Lg4  You closely miss the goblin.The goblin is heavily wounded.LgO616=-======200.0Lg?LglW _The goblin closely misses you. x2Lg+N  You hit the goblin.Lgl.   goblinLgM=101.4Lgr` _You kill the goblin!Lg  You hit the goblin.  The goblin is moderately wounded.2.7 (1.3Lg _The goblin barely misses you. The goblin closely misses you.Lg1L:  You thump the goblin!LgMLgU.ll   frilled lizardLgt 7=74.1 (1.4 _You kill the goblin!Training target 1.0 for Axes reached!LgyLg|e _Your Axes skill increases to level 1!Lg"@  You hit the frilled lizard.Lg,e)Lg38/23=205.4 (1.3 _You kill the frilled lizard!  Training target 1.0 for Armour reached!  Training target 1.0 for Fighting reached!  Lgw4Your Fighting skill increases to level 1!  rmour skill increases to level 1!need to enable at least one skill for training.Lg];/  --more--Lgpy  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   1.7  +1   l - Spellcasting   1.7   2.8  -2           b - Maces & Flails   0.4   0.7  +2   m - Forgecraft   4.8   3.5  +2   c - Axes   1.0   1.4  +2      LgC d - Polearms   0.2   1.0   0   n - Invocations   0.1   0.6  +3   e - Unarmed Combat   0.0   1.0   0   o - Evocations   0.1   0.8  +1   f - Throwing   0.0   1.4  -2   p - Shapeshifting   0.1   1.4  -2           g - Ranged Weapons   0.1   1.4  -2               h - Armour   1.0   1.7Lg–[34m  +1       i - Dodging   1.3   3.4  -3       j - Shields   0.1   0.8  +1       k - Stealth   1.4   2.8  -2                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual modeLg [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsLg} = a + Fighting 1.0Lg = c + Axes 1.0Lgq> h + Armour 1.0LgTargetTarget--  --  --  --  --  --  --  --  --  -- Lg ^ --  --  --  --  -- Lg --  a-z] set[-] clear selected targetcost|targetsLgɿLgu <[?25h[?0c0 LgP~ [?25l[?1c2.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsLg&a-z] setselected targetLgE= <[?25h[?0c0 Lgp [?25l[?1c2.0  +2 =] set aall targetsLga-z] setselected targetLgJ=[?25h[?0c0 Lg"  [?25l[?1c2.0  +1 =] set aall targetsLg`.......# #.## .#anet the Tinkerer#......## #...#####.##Mountain Dwarf#....... ..#........Health: 18/23 ==================------#......####.#......###Magic: 4/4========================#...........#........# # AC: 2Str: 12###.......#...#......## EV: 10Int: 15.[...l.l..#.)........+# SH: 0Dex: 8.......#..#.####.....#XL:  2 Next: 20% Place: Dungeon:1.g.....#.†#.)@†......#...Noise: =--------  Time: 205.4 (1.3).......##...###......#...#a) +0 hammer....g.. Lg##### #......#...##### Cast: Kinetic Grapnell......#......#.........########....##.....##....###....### #....##.......# #....##........ #....##...P..P.  _You kill the frilled lizard!Training target 1.0 for Armour reached!  Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1!Your Armour skill increases to level 1!You need to enable at least one skill for training.Lg_Kinetic GrapnelLgo LgI_LgLg   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   1.7  +1   l - Spellcasting   1.7   2.8  -2           b - Maces & Flails   0.4   0.7  +2   m - Forgecraft   4.8   3.5  +2  c + Axes1.0   1.4  +2       d - Polearms   0.2   1.0   0   n - Invocations   0.1   0.6  +3g` 7m   e - Unarmed Combat   0.0   1.0   0   o - Evocations   0.1   0.8  +1   f - Throwing   0.0   1.4  -2   p - Shapeshifting   0.1   1.4  -2           g - Ranged Weapons   0.1   1.4  -2              h + Armour1.0   1.7  +1       i - Dodging   1.3   3.4  -3  gɉ 4m     j - Shields   0.1   0.8  +1       k - Stealth   1.4   2.8  -2                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|baseg m level  [!] training|cost|targetsLgq .......# #.## .#anet the Tinkerer#......## #...#####.##Mountain Dwarf#....... ..#........Health: 18/23 ==================------#......####.#......###Magic: 4/4========================#...........#........# # AC: 2Str: 12###.......#...#......## EV: 10Int: 15.[...l.l..#.)........+# SH: 0Dex: 8.......#..#.####.....#XL:  2 Next: 20% Place: Dungeon:1.g.....#.†#.)@†......#...Noise: =--------  Time: 205.4 (0.0).......##...###......#...#a) +0 hammer....g.. Lgy /##### #......#...##### Cast: Kinetic Grapnell......#......#.........########....##.....##....###....### #....##.......# #....##........ #....##...P..P.  _You kill the frilled lizard!Training target 1.0 for Armour reached!  Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1!Your Armour skill increases to level 1! _You need to enable at least one skill for training.Lgr| Lg .# #.## .# #......## #...#####.## #. ..#. #......####.#......### #....#.#  ###.#...#......#  .[...l.l..#.)........+  .#..#.####.....# .g.....#.†#.@.†......#... .##...###......#...# ....g.. ##### #......#... l...... #......# .###### ##....##.....# #....###.... #....##. #....## #....##...P..P-6.4 (1 _Lg LgLgN^_Items here: )) ††.LgEt Pick up what? 7/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger Carrion a goblin corpse a goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Lg.......# #.## .#anet the Tinkerer#......## #...#####.##Mountain Dwarf#....... ..#........Health: 18/23 ==================------#......####.#......###Magic: 4/4========================#...........#........#AC: 2Str: 12###.......#...#......#EV: 10Int: 15.[...l.l..#.)........+SH: 0Dex: 8.......#..#.####.....#XL:  2 Next: 20% Place: Dungeon:1.g.....#.†#.@.†......#...Noise: ---------  Time: 206.4 (0.0).......##...###......#...#a) +0 hammer....g.. ##### #.....gm.#...#### Cast: Kinetic Grapnell......#......#........########....##.....##....###....## #....##....... #....##....... #....##...P..P Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1!Your Armour skill increases to level 1! _You need to enable at least one skill for training. _Items here: )) ††.  Okay, then. Lg(_LgI #......## #...#####.## #....... ..#........ #......####.#### #...........#........####.......#...##  .[...l....#.)..+ .......#..#.####.....# .g.....#.†#.).†......#... .......##..@###......#...# ....g.. ##### #......#...### l...... #......#...... .###### ##....##.....# #....###....# #...... #....## #....##...P #....##......LgLg27.4 (1 _LgLgaLg  #......## #...#####.## #....... ..#. #......####.#......### #...........#.# ###.......#...#......# .[...l....#.).+ .#..#.####.....# .g.....#.†#.).†......#... .##.@.###......#...# ....g.. ##### #......#... l...... #......# .###### ##....##..... #....###.... #....## #....## #....##...P #....##8LgJ" Lg[L^.# #.## .LgNh #......## #...#####.## #....... ..#........ #####.#### #...........#........# ###.......#...#......# .[...l....#.)........+ .......#..#.####.....#  .g.....#.@#.).†......#... .......##...###......#... ....g.. ##### #......#...# l...... #......#.#######.... #....###LgsO0 #....##Lg?P3 #....##...LgQ3 #....##...PLgQLgZLg]Lg]9Lge_=Lg$`9LgfLgpLgzqLgr LgtFightiLgu$ng skill increases to level 1! Lgzvg Your Armour skill increases to level 1! Lg w_You need to enablLgw(e at least one skill for training. Lgx]_Items here: )) ††. Lg>ym_You see here a frilled lizard corpse.Lg##.....#.l ...  .# #.## . #......## #...#####.## #....... ..#........ #####.#### #.....#........# ###.......#...#......# .[........#.)........+ .......#@.#.####.....#  .g.....#.†#.).†......#... .......##...###......#... ....g.. ##### #......# l...... #......#.#######.... #....### #....## #....##...LgJ.10 _LgLgfLg5 b ... #.....#.l ... .......# #.## .# #......## #...#####.###....... ..#.. #......####.#......###  #....#..#####...## .[.......@#.)........+ .......#..#.####.....# Lg8 E.g.....#.†#.).†......#... .......##...###......#...#....g.. ##### #......#...#l...... #......#..########....##..#....##....##.LgyB Lg+F &1Lg;O LgQ LgM   #.....#.l ... . #.## .# ## #...#####.##. ... ####.### ....#..####..##[........#.)........+......#..#.#### .g.....#.†#.).†......#....... .Lg<2LgLgLg=M   #.....#.l ... .Lg? #.## .# ## #...#####.##. ..#.. ###### ....#..####...##[........#.)........+.......#..#.####.....#.. ...LgKLgUr20==3Lg_Lg bLgxf ######... #.....#.. .. #.....#.. ...#.....#.l ... .# #.## . #......####...#####.## #...........#........ #####.#### #.....#........# ###.#...#......# .[........#.)........+ .......#..#.####.....# .>.....#.†#.).†......#... l   frilled lizard (asleep) .......##...###......#... ....... ##### #......#...gj wH l...... #......#....ll=4Kinetic Grapnel _The frilled lizard hisses angrily.LgC 0M #.....######... S #.. ... LgnD #......l# #.## .# ####...#####.##.....#.. ###### ....#Lg(E ..####.......#...#......#...###S   ball python (constriction, wandering)...... ###LgE Lg#M m  A ball python comes into view.LgcO LgP Lg\ >S.lLg` .-5Lgi Lg l ; _Found a stone staircase leading down.Lg  You miss the frilled lizard.The ball python hisses angrily.Lg.SS)==6.8 (1.4Lg _The frilled lizard barely misses you. The frilled lizard closely misses you.Lg‚  You hit the frilled lizard. .S  You kill the frilled lizard!Lg1==4-8.2LgLg _The ball python completely misses you. The ball python closely misses you.Lg)  You closely miss the ball python. The ball python closely misses you.Lg+G-9.5 (1.3Lg2Lg4[ _The ball python barely misses you. x3Lg  You barely miss the ball python.The ball python bites you but does no damage.Lg90- 0 20.8Constr LgLg*z _The ball python grabs you. The ball python constricts you.Lgװ  You barely miss the ball python. The ball python bites you.  The ball python constricts you. The ball python bites you.Lgbs15------2.2 (1.4LgJLgο_ _The ball python constricts you.Lgm>  You sock the ball python!Lgve.Lg------10 313.5 (1.3Kinetic GrapnelLgQLgCO _You kill the ball python!Lg1Lg2Lg58Lg;H _No target in view!Lg LgLg LgH _No target in view!LgLg"LgLg`H _No target in view!LgՂ LgӇ Lg+ Lg H _No target in view!LgY Lgr] Lg$h Lgj H _No target in view!Lg+ Lg" Lg# Lg3 Lg? C _No target in view!Lgb Lg Lgy Lg; Lg Lg2 Lg߱ Lgӵ Lg۟Lg#.....######.... #.....#..> .. #.....#... ... #.....#.. ... #.......# #.## .# #......####...#####.## #...........#........ #####.#### #...........#........####.#...##  .[.#.)........+ .#..#.####.....# .>.....#.†#.).†......#.. .......##...###......# . ##### #......# l...... #......#-g664H40 _Lgӻ.######.... #.....#..>. .. #.....#... ... #.....#.. ...LgżX #.......# #.## .# #......####...#####.# #...........#........ #####.### #...@.......#........###Lg#...## ..[.#.)..+.LgB#..#.####.....#>.....#.†#.).†......#........##...###......#.###### #......#Lg2.# #......# .###### ##....##LgLg@-5LgLgLgf #.....#..>. .. #.....#... ...LgG$ #.....#.. ... #.......# #.## . #......####...#####. #...........#....... #####.##LgX #...........#.......####...##...[.#.)..+.#..#.####.....#>.....#.†#.).†......#.......##...###......#.###### #......#.# #......######## ##....## LgT#....##6=6LgmLg&Lg i #.....#... ... #.....#.. ... #.......# #.## #......####...##### #...........#..... #####.# #...........#......#######...##...[.#.)..Lg #...#..#.####.....#...>.....#.†#.).†......#.........##...###......#.###### #......Lg .# #......####### ##.  #.... #....Lg( Lg &7Lgm Lg LgWi #.....#... ... #.....#.. ... #.# #.## #......####... #....# #......####.# #.# ######.#...# #...[.#.) #Lgim.#..#.#### #...>.....#.†#.).† #.##...### #.###### ##.# #Lg_j#....# ##....#.... #.... #....LguLg {&8LgLgΆLg+W #.....#... ... #.....#.. ... #.......# #.## #......####... #LgX>.# #......####.# #.# ######.#...# #...[LgX.#.) #.#..#.#### #...>.....#.†#.).† #.##...###Lg$\ #.###### # #.# # #....# ## #.... # #Lg$hLgm&9LgvLgyLgxI #.....#... ... #.....#.. ... #.......# #.## #......####... #....# #......####.# #..# ######.#...# #....#.) #.#..#.#### #...>.....#.†#.).† #Lg7.##...### #.###### # #.# # #....# ## #.... # #LgrLgLgHu17==30Lg-LgeV __You see here a +0 leather armour.Lgu Wear which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 leather armour[?] describe selected [!] equip|wield|wear[tab] equip|unequip Lg+([,] to select) a +0 robe (worn)  a - a +0 leather armourLg #.....#... ...anet the Tinkerer#.....#.. ...Mountain Dwarf#.......# #.##Health: 17/23 =================-------#......####...## Magic: 4/4========================#...........#... AC: 2Str: 12#......####.#... EV: 10Int: 15#...........#... SH: 0Dex: 8######.......#...#... XL:  2 Next: 31% Place: Dungeon:1#...@........#.)..... Noise: ---------  Time: 230.5 (0.0)#.........#..#.####.. a) +0 hammer#...>.....#.†#.gN 6m).†... Cast: Kinetic Grapnel#.........##...###...#.........###### #...#..........##... #....#########.. #....#.. #..  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _You see here a +0 leather armour.Lg 6 _Lg Lg Lg6 $1.5 (1Lg Lg Lg LgW $2.5 (2Lgs Lgm Lg? Lg $3.5 (3Lg1 Lg^ Lg Lg $4.5 (4Lg Lg Lg0 Lg 8Lg- =Lg $5.5 (5Lg Lg2  Lg Lg= 0 Lg _You start removing your armour. You continue removing your +0 robe. x5Lg Lg Lg Lg Lgd  Lg~ Lg )_You finish removing your +0 robe.  Lg +You start putting on your armour.Lg LgV Lg $6.5 (6Lg Lg LgO LgO $7.5 (7Lg Lg Lgf Lg =Lgm $8.5 (8Lg Lg Lg Lg 9Lg =Lg $9.5 (9Lg8 Lgv Lg Lg-! 40.5 (1Lg! 0.0)Lg&% Lgb'  Lg' Lgm( 3 Lg( [_You continue putting on your +0 leather armour. x5Lg5- Lgo/ Lg/ Lg3 Lgn6  Lg6 Lgt7 5_You finish putting on your +0 leather armour.LgV #.....#.. ... #.......# #.## #......####...# #...........#.. #LgW-####.# #...........########...# #.....#.). #Lg7XC#..#.#### #...>.....#.†#.).† #.........##...###LgX\ #.###### ##.# # #....####### ##LgY #....#  # ###### # #LgdLg?i11.0)LgÓLg+ ( ..# #.## #......####...#.........#.......####Lg, j..........######.#.....)..#..#.####>†#.).†..Lg/ #...####### ##. Lgh7 Lgv< B=2LgC LgcG Lg$Lg@  ####...#..........#.......####..........#######.....)..#..#.####>†#.).†..#...####### #. #. LgDLg[k20=3Lg .....#........####..........######Lgl#.....)..#..#.####>†#.).†.Lg.#...####### #. ######Lgy##. LgLgl&4LgtLg=Lg  ####....#######.....)..#..#.####>†#.).†..#...######## #. #######  ## 5Lg #.....#.#......####.#. #....#.#######...##...#.)....#.........#..#.#####...>.....#.†#.).†..##...###.####### #.#..........# #..#....#########.#....# #.#######.#.#.#.#..6Lg Lg0*#......####...####.....#.#......####.#. #....#.#######...##...#.)....#.........#..#.#####...>.....#.†#.).†.#.##...###.####### #.#..........# #..#....#########.#....# #.#######.#.#.#.=7Lg4#.......# #.## #......####...#####.....#.#......####.#. #....#.#######...##...#.)....#.........#..#.#####...>.@...#.†#.).†.#.##...###.####### #.#..........# #..#....#########.#....# #.#######.#.#.1=8Lg7LgvV#... ... #.....#.. ... #.# #.## .####...#### #### #....######.......#...#...@......#.)..50.5 (2....#..#.#### #...>.....#.†#.).†#.........##...###.....##.........###### #.....####Lg^LgdLg lLgnLg; Lg/< Lg> Lg1A LgTD Lg9L {=LgL K2=LgO LgQ LgUT ,Lg&V LgX Lg[ ,Lgs] Lgy` Lg(c ,Lg".. . #.... .######.... #.....#..>. .. #.....#... ... #.....#... ...  #.# #.##  #@.....####...####5.5 (5 #...........#. #......####.# #........... ######.......#... #............#.).. #.........#..#.## #...>.....#.†#.).†. #.........##...###.=LgY*M.h. .. #.######.... >. Lg...#... ... #.@.....# #.## ##......####...####..........Lgӯ#......####.#.......h   jackal (asleep).LgQ.....#.†#LgLgUZ3==6.5 (1Lg>LgjY _A jackal comes into view.Lg? ..h.h. .. .. #.... .######....  #.....#..>. .. #.....#... ... #@....#... ... ..# #.## #......####...### #...........# #####.# #LgS!].....#h 2 jackals (asleep) ######.#...# #............#.).. #.........#..#.#### .   jackal  A jackal comes into view.7Lg;I _The jackal moves out of view.LgZ.....#.hh. .. #.######.... >. #... ... .......# #.## ##......####...###....####h 2 jackals (asleep) .#####..#...#.)...LgNLgLg9`hhhh 3 jackals (2 asleep)Lg=8Kinetic GrapnelLg Lg Y _A jackal comes into view.Lg #....#.h#h.. #..h ##...######.... >. Lg, #... ... .......# ####......####...###....#### .#####..#Lg Lg Lgc Lg Lg* 9  The jackal barks! x2LgG 4 g...hhhhg   hobgoblin  A hobgoblin comes into view.Lg E====9LgX LgE C _The hobgoblin shouts! You hear an angry hiss.LgLgLgLgGLgLg4Lg] S.gLg.hS   ball python (constriction)  You closely miss the jackal. The jackal completely misses you.Lg====--60.9 (1.4LgLg ^ _A ball python comes into view.Lgt8  You hit the jackal.LguLg#wLgwLgqxLgKzY  You kill the jackal!Lg{Lg{Lgw..Sg. 2LglZ7---2.3LgmLg0L _The jackal misses you.Lg_LgY  You miss the jackal.LgU!e  A bat comes into view.Lg"Lgi#LgC%Lg%Lg&Lg/b..Sgb   bat (wanderingLg&1r)S   ball python (constriction)Lg171---Lg23-3.7LgP9Lgz=j _The jackal closely misses you. The jackal bites you.LgLg LgLgԤa  You closely miss the jackal.LgHLgLgM  The jackal bites you but does no damage.Lg9.b..SghLgi-5.0 (1.3LgLgܳS _The jackal barely misses you.LgE|8  You hit the jackal.Lg<nLg .bSg   jackalb  You kill the jackal!Lgp2=--446.4 (1.4LgLgO _The hobgoblin misses you.Lg=>7.8Lg8BLgF _You closely miss the hobgoblin. The hobgoblin barely misses you.LgI:  You hit the hobgoblin but do no damage.The hobgoblin hits you but does no damage.19---9.2 _The hobgoblin hits you.Lg;  You hit the hobgoblin.Lg8Lg\  You kill the hobgoblin!LgLg1LgLgQLgb..hb   batLgWqS   ball python (constriction)LgN---5170.6LgbLgf _The bat hits you. The jackal closely misses you.Lg'oLgpLgZ{5 .b  Lgh|zYou closely miss the jackal. The jackal barely misses you.Lg}(2.0LgLg> _The jackal bites you but does no damage.LgP:  You thump the jackal!LgRLgSY  You kill the jackal!LgTLgFULgBXQ  The bat barely misses you.LgXCThe ball python bites you but does no damage.Lg^b.Sb   batLg_qS   ball python (constriction)LgG083.4LgLgX _The ball python barely misses you.LgLgLgqLgd .b  You barely miss the ball python. The ball python bites you.Lg7-- 0 4.7 (1.3Constr LgLgBLgz _The ball python grabs you. The ball python constricts you.Lg=  You hit the ball python.Lg:Lg8^  You kill the ball python!Lg[,Lg 9b.†Lg!Lg[--10 626.1 (1.4LgLgKLgvQ _The bat closely misses you.Lg| #........#.......... ..... #....Lg8O #...#  #.b.# #....#..@######.... ####.....#..>. .. #.....#... ... #.....#... ... #.......# #.##Lg%#......####...## #...........# #####.# #.....#LgLg{&b.Lgc16-70LgLg _The bat hits you. The bat hits you but does no damage. _You see here a ball python corpse.LgJiM.#....LgK#..#.................b#  ..†######.... LgK####.....#..>. #.....#... .....#...b   bat...LgL#......Lg6NLgOLgFXLgY@-8Lg_Lg!d' _The bat hits you.Lg. Lg, Lg Lg &b.Lg c5-9.5 (1.4Lg{# Lg' i _You hit the bat but do no damage. The bat hits you.Lg .....>.......#.......?.#Lg ...$.#.........##.b....... .# ..†######.... ####..>. ..Lg@ ...#... ... .......# .####......####...##....LgN  Found 11 gold pieces and a scroll labelled OGIDWYLUPE.Lg Lg7 -b.LgW -800Lg Lg5 ` _Found a stone staircase leading down. The bat hits you but does no damage.Lg? #...... .....>......#.Lg J.....?b....$#..##.......#####. .# ..†######..Lg a..####>. .....#... ..........# .#######...##Lg Lg( Lg Lg) Lg &1Lg Lgź : _The bat hits you but does no damage.LgX 8...#....#.#...#............#.....>.....#LgY ......?b....$#..##.###.........#####. .# ..†######..Lg[ 7..####>. ....#... .... .##Lg^ Lg_ Lgk &..bLgy 6=2 _The bat hits you but does no damage.Lg]% g...#....#.#... #..#.....>......#.Lg( #.#.##.?.)#.b..$.#.##. ###.#...######.#...##..†#####.....#..>. .. #.#. LgX, Lg/ Lg 9 #b..Lg; &3LgD LgH _ _Found a club. The bat closely misses you.Lg hb.Lg -4.8 (1.3Lg Lg s _You barely miss the bat. The bat hits you but does no damage.Lg M##....#....#.#..........#.....>.....#...........#LgO _b.....?.).$....#####.........#...######...b   batLgR Lgp Lg Lg b5-50Lg: Lg^ ' _The bat hits you.Lgd6  You sock the bat!Lg:C.Lg6=57.1 (1.3Kinetic GrapnelLgLgG _You kill the bat!LgALgLg@ LgH _No target in view!LgLgLgLgH _No target in view!LgYLg8LgLgH _No target in view!LgiGLg]P| _No target in view!Lg]Lg6 LgLgH _No target in view!LgLgLgLg^@ _No target in view!LgԎLgLgLgLg7HLgLKLgB\LgLgLgLg#Lg)LgBLgKLg@LgKLLgM...#....#.#.##. LgP...#....#.#....Lg-R#.LgV.#.....>......#.#.#.#.#..........?.).Lg\Wk#.$..$#.##.###.. #...######.#...# #....#..†######...LgTa.#### Lg#s4-80LgxLg| Lg}_Found 9 gold pieces.Lg Lg' ...#....#.#.##...Lg; ...#....#.#.....Lg" #.Lg .Lg f#.....>.......Lg )#.Lg (#.Lg )#.Lg 3#.#Lg #..........?.).Lg )#.Lg `$..$.Lg *#.Lg *##.Lg ###... .#...######...#...# #....#..†######....####.....#..>.Lg @ .. Lg' Lg Lg -LgG 9Lg/ Lg] Lgĥ 3...#....#.#.##....#....#.#....#.#.....>.#.#..... #.#.##..........?.).#.$..$.#.##.###......#...######... .#...# #....#..†######....####.....#..>. .. 90Lg...#....#.#.##....#....#.#...#..#.....>...........J#.#......#.#.##..........?.).#.$..$.#.##.###......#...######.....#...# #......#..†######......J   endoplasm (asleep)####.....#..>. .. =1 _An endoplasm comes into view.Lg...#....#.#.##..... ...#....#.#........#.......#.....>...........J.#.#...... #.#.##..........?.).#...$.#.##.###...........#...######...#...# #....#..†######.....####.....#..>....#.....#....... LgW17=2LgpLgR _You see here 11 gold pieces.Lgh  # ## ....#....#.#.##..... #...#....#.###.........Lgl G.##.....>...........J.#.#...... #............#.######..........?@)..#.$..$#...##.?###..........#...######.#...# #.#..†######....LgYo ####.....#..>#.....#.......Lg{ LgӁ &3LgӋ Lgj d _Found a scroll labelled SOVVAE LING.Lg` # # ## .......#gm.#.##........#....#.#Lg p...............##.....>...........J.##...............@#.#####......?.)..$..$........##?LgHZ###..........#####.# ..†######...###>.....LgLg&4Lg!Lg #Lg.#.....#  .......#  # ## .......# ...#....#.#.### ...#....#.## #...........# #.....>...........J.# #.........#..@.....# #............#.##### #.Lg?.)...... #.$..$.....#...##.......?###...........#...######..#...# #..#..†######........LglLg5=5Kinetic GrapnelLg\LgLg1_ N..#.....# .# # ## .#  ...#....#.#.##......#  ...#....#.#.#  #.#  #.....>.J.# #.#.# #.#.##### #.?.)...... #.$..$.....#.##.......?.###.................. #...######.........#...# #.. 8==6Lg LgU#..#.....# ..# # ## .# ...#....#.#.##......# ...#....#.#.# #.# #.....>.Lg8J.#  #.#.#  #.#.#####  #.?.)......  #...$..$.....  #.##.......?.  ###.................. #...######.........#...# #......... LgLg&7LgLg5Lg #..#.....# .# # ## .# #....#.#.##......# #....#.#.# .# .....>.J.# #.#.# #.#.##### #..?.)...... #...$.. #.##... ###.................. #...######...#...# #... 8LghEJJ  You see here 11 gold pieces. _Found a scroll labelled SOVVAE LING.  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is severely wounded.  The endoplasm hits you but does no damage.=9.4 (1.3 _The endoplasm barely misses you.Lg;  You hit the endoplasm.Lg1.Lg$9==72300.8 (1.4Kinetic GrapnelLg%M _You kill the endoplasm!Lg[LgLgLgUH _No target in view!Lg|LgPLgLg͉H _No target in view!LgF2Lg[4Lg9Lgr;H _No target in view!LgLg.Lg LgH _No target in view!LgӺLgоLgULg`H _No target in view!LgهLg`Lg.Lg C _No target in view!Lg C LgF LgHM LgeP Lg6 Lg LgW# Lg' LgP Lg) Lg LgT LgLg`| #..#.....#Lg Lg.#Lgmk # ## Lg.#LgBm.#....#.#.##......#Lg:.#....#.#Lg'.# Lg#.# #.....>.#  #.#.# Lg #.#.#####  #..?.)......  #...$..$.....  #.##.......?.  ###.................. #...######......... #...# #......... Lg | #..†######.LgLg-Lg1Lg0 LgT _Lgf#Lg'Lg#..#.....# ........## ## .#...#....#.#.##......#  ...#....#.#...#  #..........#  #.....>.#  #.........#.# #....#@##### #?.)........  #.$..$.......  #..##.......?..  ###............> #...######.......... #...# #.......... #..†######.......... ####.....#..>.....LgLg @-2LgLg36 _Found an escape hatch in the floor.Lg '  ...# ##  ...#....#.#.##.#...Lg ##............#>.............# #.........#........#......#.#######....?.)@.......$..$##.......?...##..>.......#.....#.......LgR Lg &3Lg Lg Lg@ # ##  ...#....#.#.##......#.#.........#LgA#............>............ #.........#.........#.#######LgV?.)........$..##.......?##...........>##.....#.......... Lg520==45.8 (2Lg;Lg,> Lg>Lg3?/_You now have 33 gold pieces (gained 9).Lg] # ## .# ...#....#.#.##......# ...#....#.#.........# #...........# #.....>.............# #.#........# #.#.# #.?.). #.$. #.##.?.. ###........> #...######. #...# #. #..†######. ####.....#..>. Lg#.....#.  #.....#... ...Lg' Lg+6.8 (1LgDLgLg # ## .# ...#....#.#.##......# ...#....#.#.........# #............# #.....>.............# #LgES.#........# #.#.# #..........?.). #.$. #.##.?.. ###.........> #...######.. #...# #.. #..†######.. ####.....#..>.. #.....#..  #.....#... ...LgLg&7LgLgLgf  # ## .# ...#....#.#.##......# ...#....#.#.........# #...# #.....>......# #.#........# #.#.Lg j# #..........?.). #.. #.##.?.. ###..........> #...######... #...# #... #..†######... ####.....#..>... #.....#...  #.....#... ...Lg Lgo q1==8Lgx) Lg2 Lg84 +9.8 (2Lg-8 Lg: > _You now have 44 gold pieces (gained 11).Lg,R 5M . .. # ## ........#.##........#....#.#............#.....>.........#........# ........#.#######.).....LgS .##?..###..................>#.......Lg] Lgb ,10.8 (1Lg|k Lgw Lg{ +1.8 (2Lgc Lg ` _i - a scroll labelled OGIDWYLUPELg .. # ### ...#....#.#.##......# ...#....#.#.........# #...........# #.....>.............# ....#..# #...#.########.....)........ #....... #.##?.. ###...........>  #...######.#...# #...#..†######...####.....#..>.. #.....#..........#.....#... ...LgDLgG=2.8 (1LgLgLg...#....#.#.### ...#....#.#.........# #...................# #.....>......# ....#........# #...#.########.)........ #....... #.........##?.. ###...>  #...###### #...# #..#..†######..####.....#..>.Lg( #.....#.....#.....#.#.......# #.## .#LglLgT2=3LgLgA3Lg*#Lgb'Lg:4XLg7,Lg&;LgALg)FLg5NLg,OLgRLgV3===LgXLg_[1 _HP restored.Lg]3LgM`LgbLgd,LgnfLgCr....#.#.##......# ....#.#.........# ..........# . ..>.............# .. .......#........# ..# ....#.########...# ....)...... .... .......##......... ......Lgr>##### ...######..........# ...# #..........# ..†######..........# ###.....#..>.......##.....#..........##.....#..........# Lgz+9.8 (6Lg|,20.8 (7LgLga _j - a scroll labelled SOVVAE LINGLgŅ 3LgI LgE Lgl ==LgB LgŞ LgC ,Lg Lg^ Lg ,Lg] Lg Lg ,Lg LgD LgI ,Lg Lg; Lg ,Lg Lg Lg ,LgB Lg Lg ,Lg Lg. Lg5 BLg& LgH Lg Lg Lgz LgS Lg# Lg Lgj ,Lg Lg Lg ,Lg Lg: Lg ,Lg Lg LgM ,Lg Lg Lg> ,Lg LgG  ##### ###### # #.####...... #.# ..... #.# .... #####.### .h. +.......# ..h   jackal (asleep) Lg ##......# . ..#......# ........##......#Lgm 042.8 (22.0)Lg ,3.8 (23LgLgY _A jackal comes into view.Lgc W########.#....#.####.#.# ..#.# ...#####.### ....h.+.......# .....##......# ......#.....##......# .......##......#Lg Lg 14.8 (1.0)Lg· Lg Lgx###############........#......#.####h#.# #.#.# #.#####.####....h+.......##......####.h 2 jackals (asleep) #.....##......##......##......#########   A jackal comes into view.Lg>'h.h.hh===5Kinetic Grapnel _The jackal barks! x2Lg #######.#.#.####.@....h.#.# #..h.#.# #.#####.####.+.##.##......##. .....##......##.##......##. Lg. Lg Lg h..gg   hobgoblin (wandering)  Lg =The jackal barely misses you.Lg /--6Lgן Lg \ _A hobgoblin comes into view.Lg$ Lgs& Lg' LgM) w  You closely miss the jackal. The jackal bites you.Lg. bh..g..LgD0 o2----8.2 (1.4Lg4 Lg7 T _The jackal closely misses you.LgCj ########## ######. #.....@........ #.####...h..... #.# #..h...... #.# #. #####.####......... +.##g.. ##......##. #.....##......##..........##......#########..  The hobgoblin shouts!  The jackal attacks as it pursues you! The jackal bites you.hh.....g.g1---=90 _The jackal bites you but does no damage.LgS ## ######. #....@.h. #.####.h. #.# #. #.# #.. #####.####.....g.. +.##. ##......##. .#.....##......##.. .##......#..LgLgLg*Lgh.h...g.Lg:/-50LgLgr _The jackal attacks as it pursues you! The jackal misses you.Lg  ### ######. #...@.h. #.####h. #.# #.. #.# #....g... #####.####...... +.##.........Lgߡ  ##......##......... ..#.....##......##......... .##......#..Lg Lg y h.  The jackal attacks as it pursues you!Lgs @-1Lg Lg > _The jackal bites you but does no damage.Lgs M #### ######. #..@.hh. #.####. #.# #... #.# #....g.... #####.####......... +.##......... ##......##......... #..#.....##......##.  .##......#..Lg ,Lg Lgr 1.Lg* \2=-2Lg Lgy Lg#### ######. #...@hh. #.####. #.# #... #.# #...g.....#####.####.........+.##......... ##......##......... g   hobgoblin LgLg>LgO 9g.Lg.=3Lg]LgS _The jackal barely misses you.Lgf> #### ######. #..@.hh. #.####. #.# #... #.# #..g..... #####.####......... +.##......... ##......##......... #..#.....##......##.  .##......Lgy #..LgLgLg2hh.Lg&4Lg Lg S _The jackal barely misses you.LgR  You hit the jackal.  The jackal is almost dead.Lg ngg   hobgoblinLg -5.6 (1.4LgI Lg S _The jackal barely misses you.Lgg^ Lg_ Lg+`You hit the jackal.LgbLgd Lgd LgneYou kill the jackal!LgeLgfkLgZlgLgl.Lgm4   jackalLg-Lgv0LgH--Lg9Lg 7.0Lg Lg7 LggLg!_The jackal bites you.Lg Lg LgYou hit the jackal.LgHLg LgC Lg*g.LglUg   hobgoblinLg    LgYou kill the jackal!Lg: Lg9ALgA--LgB86LgUC8.3 (1.3LgGLgeK Lg)LLgL2_The hobgoblin hits you but does no damage.Lg LgrLg!9.6Lg$Lg LgLgr_You closely miss the hobgoblin. The hobgoblin barely misses you.LgvLg0LgLg1Lg=Lg"60.9LgLg) LgLgr_You closely miss the hobgoblin. The hobgoblin barely misses you.LgJLg< Lg!>"Lg%? Lg@3You hit the hobgoblin.  LgA6The hobgoblin is severely wounded.LgALgDLgXE0LgF-LgF&2.3 (1.4LgJLgN LgOOLgPK_The hobgoblin hits you. The hobgoblin closely misses you.LgPLg  Lg  LgZ /You barely miss the hobgoblin.Lg 6The hobgoblin is severely wounded.Lgh Lg Lg 17Lg] ----Lg &3.6 (1.3Lg Lg  Lg Lg _The hobgoblin hits you.LgE  Lgw  Lg 0You closely miss the hobgoblin.Lg 6The hobgoblin is severely wounded.Lg LgS Lg !4.9Lg Lg=  Lgz Lgd 2_The hobgoblin barely misses you.LgB LgB  Lg  Lgv You hit the hobgoblin.Lg& Lg2 †Lg- !Lgr Lg 8Lg =--Lg c936.2Kinetic GrapnelLg$ Lg  Lg Lg )_You kill the hobgoblin!Lg LgLS LgV LgW LgI] Lgb  Lgd Lge :_No target in view!Lg\ Lg Lg LgD Lg\  Lg= Lg\ :_No target in view!Lg Lg Lg Lg Lg  Lg Lg :_No target in view!Lgɧ Lg Lg Lg Lg)  Lg/ Lg :_No target in view!LgsLg=wLgxLg"Lg҆ Lg߇LgΈ:_No target in view!Lgz,Lg/Lg0Lg6Lg^< Lgf==_No target in view!LgnLgPLgHLgҭLgLgqLgwLgwLg}LgLg #### ######. #...@. #.####. #.# #... #.# #.........#####.####.........+.##.........##......##......... -70 _LgV u __You see here a hobgoblin corpse.Lg### ######. #...†Lgw #.####. #.# #.. #.# #.........#####.####.......Lg..+.##.........##......##.........Lgm#.....##......##......... Lgs Lg|G-8 _LgLg1Lg/################......... #...†.. #.#### #.# #. #.# #. #####.####..+.......##..####.. #.....##......##.......##......#########.##......#9LgLg`Lge################......... #...†.. #.#### Lg^K#.# #. #.# #. #####.####. +.......##.##Lg"##. .....##......##. .....##......###########......# ..Lg Lg` Lgr9==70LgeLgLg#################..........#...†..#.#####.# #.#.# #.#####.####.+.......##.####. ....##......##.##......###########......# .##......# Lg)R1LgLg #######.##...†.#.####.Lga ##.# #.##.# #.######.####.+.##.##......##.Lg ##......##.##......##.##......# .##......# Lg . Lg0 LgF &2Lg LgE Lg # ######.##...†.#.####.Lg # #.# #.# #.# #.Lg # #####.####.#+.##.###......##.###......##.###......##....###......# Lg J.##......# .. Lgg Lg &3Lg Lg Lg  ############ ##########...†....Lg3 (#.####.# #.# #.#  #.# #.#  #####.####.#  +.  ##......##...........###......#########....# ##......# .....Lg Lg r20==4Lg˕ Lg Lgg  ############ ###########...†.....#.####.Lg\ `# #.# #.#  #.# #.# #####.## +. ##......##...........# ##......#########....# Lg, Lg &5Lge Lg6 Lgì ############ ############...†......#.####.Lgg!######.# #.#  #.#  ####.####.# .......##......##......##...........#......#########....#Lg0<6LgLg'LgLgLgLgLgLg1==LgD?##  Lg######..###...†....8.2 (2  #.####..###.# #..Lgc#  #.# #...####..##..# Lgz.....##..# .....##.. LggLg[Lg`Lg LgD LgG LgH Lg{L LgO LgQQ Lg_ nLgga Lg{c Lge 9=Lgvf Lgti Lgm Lg~n Lgep Lgr Lgt Lgu K2=Lgav LgFx Lgz Lgy{ ,Lg} LgV~ Lg ,Lg Lg Lĝ Lg Lg Lg@ Lg i3===Lg Lg $ Lg^ _HP restored.Lg- Lg Lg Lg Lg Lg ,LgF Lg Lg ,Lg Lg* Lg: P==Lgx Lg Lg ,Lg- Lg F   Lg c   ### ..#################  ................@.#  ..###############.#  ..#.# ..#.# ...# (# # .#  # .#  #   #  Lg 092.2 (14.0)Lg ,3.2 (15Lg® Lg# % _Found 8 stones.Lg Lg 3Lg Lgo Lg! Lg/ Lg0 ,Lg2 Lg5 Lg8 Lg9 ,Lg< Lg_? Lg9@ ,LgD LgD ,LgH = _g - 11 stones (gained 8)LgJ Lg L ,LglM LgN LgO ,Lg4Q LgR LgS ,Lg-U Lg1W LgyX ,LgY LgZ[ Lg8\ ,Lg ^ Lgi_ LgG` ,Lga Lghc Lg>d ,Lgf LgXh Lg?i Lgj Lg1k Lgl Lgqm ,Lgo Lgp Lgq ,Lgs LgAu Lgov ,Lg$x Lg1y Lgy ,Lg{ Lg| Lg| ,Lg~ Lg Lg ,Lg Lg& Lgǂ ,Lg Lg; BLgޙ Lg^ ,Lg Lg Lg ,LgП LgJ Lg ,Lgǣ Lg= Lgw Lg Lgծ Lg_ Lg ,Lg Lg Lg0 Lg Lg Lg Lg Lgg Lg LgO Lgʽ Lg| Lg- LgC Lg Lgv LgV LgJ Lg6 ,Lg Lg Lg Lgk ,Lg .....##...........# #. .....##...........# #. .....##...........#Lg`  #. .....#########....#### #. .....##........## #. .....##.........# #. .....##.........##########.Lg {...# #........................# ####@################ #...## #+#  ### #...#####  ##.## ......# ##...##Lg .....# ##.....##.....# ##.......# ######### #....<.... #  ####.......# # ##.###.....##Lgq V426.2 (33'#.#....!....?.K   kobold (asleep)Lg Z..K.........LgD  As you open the door, it creaks loudly!  A kobold comes into view. It is wielding a +0 whip.LgF VKK.Lg M======7.2 (34Lgy Lg< _The kobold shouts! _Found a puce potion and a scroll labelled BASEMUSTRIQANN.LgS....#######....####. #........##.#..#.#.........##########.#....................####.################ #...# #@# ### ###.##.## ...........##...##..!.. ##.....##...K?.. ##....... ######### ......... #....<.... # ##.......#####.......###.....###.###.....###...###...#K.------8.2 (1.0)Kinetic Grapnel _ _There is an open door here.Lg+6K!------9 _LgK.30LgT @  You hit the kobold.Lg?V )LgW LgW LgX Lg}Y LgZ Lg\ Lg8c $Lgd $.....##...........#Lg"e K#. anet the Tinkerer Lgf L.....##...........#Lgf M#. Mountain Dwarf Lgg Y.....#########....####Lgh #. Health: 23/23 ======================== Lgi .....#Lgfj <#........##Lgol L#. Magic: 4/4LgFm 1======================== Lgn .....##.........##. AC: 3Str: 12 .....##.........##########. EV: 10Int: 15 .....#Lgp @#.................... SH: 0Dex: 8 .....#####.################ XL:  2 Next: 100% Place: Dungeon:1 #...###@####Noise: =--------  Time: 431.6 (1.4) #...######)###.##a) +0 hammer ........#...##...## Cast: Kinetic Grapnel ........# ..!.. ##.....## LgHr ........# ....?.. ##.......# ######### ......... #....<....  ###.......#####.......#  ###.....###.###.....##  #Lgt ##...###...### As you open the door, it creaks loudly!  A kobold comes into view. It is wielding a +0 whip. _The kobold shouts! _Found a puce potion and a scroll labelled BASEMUSTRIQANN. _There is an open door here.  You hit the kobold. Lgu Lg~ m_You kill the kobold!You have reached level 3!  Lg --more--LgɁ Lgl  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Lg 8/285/543 0% Kinetic Grapnel _You feel stronger. x2Lg| _  You see here a +0 whip. _ #........## #.........# #.........##########...................###.################ #...# #'# ### #...##### ##)## ##.## ...# ##...## ##...## ........# #..@..# ##.....##- ........# #....?..# ##.......# ######### #.........# #....<....##...## ###.###.....###.###Lg('.  ##+##.......##'##..  #+.'........†'.'... Lg*k4.6 (3.0-5.6 (4LgALg\ Lg/Lg-_k - a puce potionLgLg # #. #.## #.........##########.## #....................## ####.###################  #'# ### ...##### ##)###. .......# ##...##..# ##....##..# #..##.. ######## #.........# #....<....+ ######.......## ###.## ##...###..###. ##.###..###.. #+##..'##.. +.'..†'.'..  .##†####'##6.6 (1Lg 7.6 (2 _l - a scroll labelled BASEMUSTRIQANNLgR ILgn Lg XLg ,Lg Lgt Lgm ,Lg_ LgD Lg ,Lgh Lg Lg ,Lg3 Lg Lg Lg Lgw Lga 7 _You open the door.Lg Lg LgV LgA @  There is an open door here.Lg Lgo  _Lg Lg R....# ##.....## ##.....#....# ##.......## ##...... #########.....# #....<.... # .......#####....... # Lg 3##.....###.###.....## # ##...###...###...### # ##.###.....###.###. ##'##.......##'##.. #Lg +@'........†'.'...  .# #÷##.......##'##.. ###.## ##.###.....###.###. ..... ##...###...### ...#####.....###..## .....# ##.......#####.......# ...##.........# #...... ...+##.......## ##.......# ..##.....## ##.....##Lg .........#.g....'45.6 (8.....#Lg1 ....g   goblin (asleep)Lg  As you open the door, it creaks loudly!  A goblin comes into view. It is wielding a +0 dagger.Lg [.ggLgT L======6.6 (9Lg Lg" ( _The goblin shouts!Lg.# ##.....## ##......# ##.......## ##. ># #.........# #....< .## ##.......#####. .###. ##.....###.###..... .##... ##...###...###... .#LgY.. ##.###.....###.### .#.##'##.##'## .#.g...@.'.†'.' .#.##÷##.##'##Lg#.## ..... ##.###.....###.###. #... ##...###...###....### ##. ##.....###.###......# # ##.......#####..#Lg #.........# #.+ ##.......## ##..# ##.....## ##.....Lg.g..LgaL------7.6 (1LgKinetic GrapnelLgLg*Q _There is an open door here.LgKx.# ##.....## ##.....LgLW.# ##.......## ## Lg N.>LgOy# #.........# #....<LgP.#LgQA ####.......##### .LgjR.#LghSh ##.###.....###.###..... .LgIT.#Lg;UP#...###...###...###... .LgV.#LgWd#.....###.###.....###. .LgW .#LgXK.##'##LgY.##'## .LgZ .#Lg[B.g.@'.'Lg\,.†'.'Lg{]+ .#Lg_N.##÷##.##'###.## #.....###.###.....###.. ##...###...###...###...Lg`.### ##.###.....###.###......# ####.......#####.# #.........# #.+Lgsc ##.......## ##.# ##.....## ##.....LgIjLgj.gLglLgm------Lgn8 LgKo _Lg'uLgwLg Lgr$8 You hit the goblin.  The goblin is moderately wounded.=50.0 (1.4 _The goblin hits you but does no damage.LghP  You miss the goblin.The goblin is moderately wounded.1.4 _The goblin hits you but does no damage. The goblin closely misses you.LgK  You closely miss the goblin.The goblin is moderately wounded.6--2.7 (1.3 _The goblin hits you with a +0 dagger.LgEQ  You barely miss the goblin.The goblin is moderately wounded.4----4.0 _The goblin hits you with a +0 dagger.Lgd _The goblin hits you with a +0 dagger.  You barely miss the goblin.  The goblin is moderately wounded. _The goblin hits you with a +0 dagger.  You closely miss the goblin.  The goblin is moderately wounded.--5.4 (1.4 _The goblin hits you with a +0 dagger. The goblin hits you but does no damage.Lg Lg*  Lg@,You barely miss the goblin.LgC5The goblin is moderately wounded.Lg7LgLg!6.8LgLg LgnLg /_The goblin barely misses you.LgLg\ Lg  Lg֏-You closely miss the goblin.Lg5The goblin is moderately wounded.LgLgȓLg3Lg-Lg!8.2LgLg LgLgk_The goblin barely misses you. The goblin hits you with a +0 dagger.LgX LgIY"LgZ LgQ[0You hit the goblin.  Lg\3The goblin is severely wounded.Lg\LgR^Lg_4Lg_=Lg``!9.6LgfLg;j LgkLgk/_The goblin barely misses you.LglLg_ Lg  Lg.,You barely miss the goblin.Lg3The goblin is severely wounded.LgLg Lg1Lg--Lg"61.0Lg$LgO) LgS*Lg8+-_The goblin hits you with a +0 dagger.Lg Lg;  Lg-You closely miss the goblin.Lg3The goblin is severely wounded.LgMLgLg&2.3 (1.3LgLg LgLgzn_The goblin barely misses you. The goblin closely misses you.LgLg  Lg  Lg 5You hit the goblin but do no damage.Lg 3The goblin is severely wounded.Lgۣ Lg Lg 2Lg --Lgר &3.7 (1.4Lg Lg  Lg Lgr /_The goblin hits you but does no damage.Lg`  LgAa  Lgb You hit the goblin.Lgl Lgl )Lgm Lgn Lgo Lgp Lgdq Lgӕ Lg̖ 3Lg] 5.1Lgۗ #Kinetic GrapnelLgO Lg LgH  LgО LgL &_You kill the goblin!Lg Lg Lg Lg Lg' Lg>,  LgX- Lg. :_No target in view!Lg Lg Lg~ LgB Lg  Lg9 Lg: :_No target in view!LgӢ LgS LgI LgҰ Lg  LgѶ Lgѷ :_No target in view!Lgۀ Lg_ LgX Lg Lg6  Lgt Lg :_No target in view!LgRILgMLgOLg?XLg2] Lg^Lg_:_No target in view!Lg:LgBLgLgLg Lg=_No target in view!LgLgvLgvLgLgLg6Lg:Lgd;LgBLgFLgW .# ##.....## ##.# ##.## ## ..># #.# #....<.# ####.#####.# ##.###.....###.###.# ##...###...###...###....##.....###.###.....###..# #.##'##.##'.#.@.'.'.†'.' # .# #.##÷##.##' .#####.####.....###.###.....###.. ##...###...###...###....### ##.###.....###.###.# ####.#####.# #.# #.+ ##.## ## #.....# ##.....## ##-60 _ LgH__You see here a +0 dagger.Lg Lgk c.# ##.....## ##.# ##.## ##.># #.# #....<.# ####.#####.# ##.###.....###.###.# ##...###...###...###.# ##.....###.###.....###..# ##.##'##Lg# %.##'.# +).'.'.†'. ## .###.##÷##.##' .Lg$ .#####.####.....###.###.....###. #. ##...###...###...### #......### ##.###.....###.### #.# ####.##### #......#Lg  #.# #.+ ##.## ## ##.....# ##.....## ##LgF ,Lg Lg۶ -Lgͷ 7 Lg _Lgy Lg Lg .# ##.....## ##.# ##.## ##.># #.# #.....# ####.#####.# ##.###.....###.###.# ##...###...###...###.# ##.....###.###.....###.# ##.##'##.##.# +.).'.'.†' .## .###.##÷##.##.#####.####.....###.###.....### .#. ##...###...###...### .#......### ##.###.....###.### .#.# ####.##### .#......# #.# #.+ ##.## ###.....# ##.....## ##Lga ,Lg] LgH 3Lg( =Lg 8Lg LgǮ Lg v.# ##.....## ##.# ##.## ##.># #.# #.# ####.#####.# ##.###.....###.###.# ##...###...###...###.# ##.....###.###......# ##.##'##..# +.).'.'.† #.## .###.##÷##. #...#####.####.....###.###..... ..#. ##...###...###...### #.#......### ##.###.....###.### ..#.# ####.##### ..#......# #.# # ).+ ##.## ###.....# ##.....## ##9Lg Lg Lg9 Lg< .# ##.....## ##.# ##.## ##.># #.# #.# ####.#####.# ##.###.....###.###.# ##...###...###....# ##.....###.###......# ##Lg> K.##'##Lg? .Lg@ ".# +LgA 5.).'.'LgB . LgC ] #.## .###LgD L.##÷##LgoE . #LgTF Z#...#####.####.....###.###.....Lg)G .#LgH e. ##...###...###... #LgH q#.#......### ##.###.....###.###LgI .#LgJ B.# ####LgK .#####LgeL .#......#LgM  #.# # .).+ ##.## ## .####.....#LgfQ l ##.....## ##LgsW Lg3\ Lg] 70LgRc LgLg; 5# #Lg *.# #Lg .#Lgn > ####Lg .#####LgF v.# ##.###.....###..# ##...###...###... >.# ##.....###.###.....Lg .# ##.##'##.# +.).'.' #.## .###.##÷###...#####.####.....###.###.....Lg t.#. ##...###...###...#.#......### ##.###.....###..#.# ####.##### #...#......# #Lg .# # #.).+ ##.## ## #.####.....# ##.....## Lg3 Lg 1Lg Lg} LgjLg$`.# ##.....## Lg5.# ##Lg. .## Lg.>Lg(5# #Lg*.# #Lg.#Lg> ####Lg.Lg.#Lgj ##.###.....###.Lgr.# ##...###...###... Lg".>Lgw.# ##.....###.###Lg-.# ##Lg6.##'##Lg".# +Lg6.).'.' Lg=_# #.## .###LgX.##÷##LgnU#...#####.####.....###.###Lg.#Lgoo. ##...###...###...Lgx#.#......### ##.###.....###.Lgq.#LgB.# ####Lgn.####Lg Lgm.#...#......#Lg* #LgkC.# # Lg).#.)Lgf.+Lg( ##Lg`.## Lg  LgU.#.####.....#LgJ ##.....##Lg LgLg4LgW/==Lg2LghLgLLgHi.# ##.....##.# ##.## .># #.# .# ####..# ##.###.....###..# ##...###...### ..>.# ##.....###.###.# ##.##'##.# +.).'.' .# #.## .###.##÷## .####...#####.####.....###.###.#. ##...###...### .####.#......### ##.###.....###..#.# ####. ..#...#......# #.#.#.).+ ##.## ..#.####.....# ##.....##3Lg####..'#.#4 _You open the door.Lgb .# ##.....## #.# ##.##.># #.# #.# ####. #.# ##.###.....### #.# ##...###...### #..>.# ##.....###.### #.# #####.##'## #.# #...).'.' ..# #.## #.###.##÷## ..####...#####.####.....###.###.#. ##...###...### ..####.#......### ##.###.....###.#.# ####. ...#...#......# #.# ...#.).+ ##.## #..#.####.....# ##.....##5 Lgp K_There is an open door here.Lg .# ##.....## ##.# ##..># #. ##.# ####.  #.# ##.###..... ##.# ##...###...### .#..>.# ##.....###.### .#.# #####.##'## .#.# #.@'.).'.'.# #.## #.###.##÷##.####...#####.####.....###.###.#........ ##...###...###.####.#......### ##.###......#........# ####.# .#...#......# #. .#.)........+ ##.#  .#..#.####.....# ##.....## 5==Lg9 C6 _Lg##.#.. ..>######### . ###..# ####  #.#.### ###.#..### ..#..>.#....### ..#...# #####.......##' ..#.# #..').'.' ....# #.## #@###.......##÷##.####...#####.####.....###.###......#........ ##...###...######.#### ##.........#........# #..#...#......# ..#.)..+ ###..#.####.....# ## ..#.†#.).†......#... ##7Lg ..>######### #. ###.# ####  ##.###.....# ####...###...# ..#..>##.....###.#.#####.......##'##...'.......).'.'.Lg..# #.## #.###.......##÷#####...#####@####.....###.###.....#..........##...###...####.#......###.###.###.....#...##....#...... ..##...###......#...###.##LgLg&8LgLgeLg### ####  #.# ##.## ##.# ##..## .#..># ##..###. .#....# #####..'##.. .#.Lg# #..'.......).'.'...# #.## #.#####÷######...#####.####.....###.#....#.......@..##...###..LgZ####.#......###.###.###......#........# # ####..#...#......# #..#.)........+ #Lg# .#..#.####.....# ## .#.†#.).†......#...#Lg###...###......#...#.######## #......#...#########'#LgLg&9Lg"Lg$Lggp.# ####.# #.# ##.###.....# #.# ##...###...###. #..>.# ##.....###.###. #.# #####.##'##. #.# #..'.).'.'.# #.## #.###.##÷##.####...#####.####.....###.###.#.##...###...###.####.#......###.###.###.....##........#.# ####.##...#......# .# #.##.)........+ !# ##.# #..#.####.....# .# #.†#.).†......#...# ##...###......#...# LgQt6==80Lgj|Lg}\ _Found a fuming green potion.Lg1Q.# ##.###. .# ##..###.. ..># ##..###.. ....# #####..'##.. .Lg޳w# #..'.......).'.'.. .# #.## #.#####÷## .####...#####.####.....###.#....#..........##...###.. .Lgv####.#......###@###.###......#........#.# ####..#...#......# ..# #.. #.)........+..!# ##Lg9##.####.....#...#  .†#.).†......#...# Lg3...##..###......#...# .##### #......#...#########'Lg f# #......#...........#.#LgmLgp&1LgLg Lg~i ##...###...###.>##.....###.###..#####.......##'##...'.Lg%lt).'.'. .# #.## #.###.##÷#####...#####.####.....###.### ......#..........##...###...### .####.#......###.###.###.....### .......#@# ####.......#####...# #..# )..+..!# ####....##....##.....# #...#LgxLgz&2LgLgLg_ >##.....###.###..#####.......##'##...'.).'.'. .# #.## #.###.##÷#####...#####.####.....###.### ......#..........##...###...### .####.#......###.###.###.....### ......#........#.# ####.......#####..@# #..# )..Lg1_+..!# #######.....#...# ##.....## #....#....###....#####.###Lg Lg&3Lg7LgjLgo .#####.......##'##...'.).'.'. .# #.## #.###.##÷#####...#####.####.....###.### ......#..........##...###...### .####.###.###.###.....### ......#........#.# ####.......####....#...# #..# )..+######.....#...# ##.....## †#.).†. ##...## ##...#....##.......##).#LgavX=4Lgv~LgLgY7=5.1 (2Lg!Lge _f - 2 fuming green potions (gained 1)Lg ..'.).'.'. .# #.## #.###.##÷#####...#####.####.....###.### ......#..........##...###...### .####.#......###.###.###.....### .LgCH.....#........#.# ####.......####..#...# #..# )..+#Lg!#####.....# ##.....## †#.).†. ##...## #...###Lg ##.## .....#....##..........##LgLg+6.1 (1LgLgf s # #.## #.###.##÷#####...#####.####.....###.### ......#..........##...###...### .####.#......###.###.###.....### .........#.# ####.......####Lg .#...# #..# )..+######.....#Lg C ##.....## †#.).†. ##...## #...### ##.## Lg  #### ########'# .......#....##...P..P...#Lg Lg! &7Lg Lg Lg2  ###...#####.####.....###.### ......#..........##...###...### .####..###.###.###.....### ........#.# ####.......#####...# #.Lg3 .# )..+######.....# ##.....## †#.).†.LgG ` ##...## #...### ##.## #### ########'#  ........#..#..#...P..P.#....##..........##8Lg'O LgIP Lg> .....#..........##...###...### .####..###.###.###.....### ........#.# ####.......#####...# #..# )..+######.....# ##.....## †#.).†. ##...## #...### ##.## #### ########'#  ........#.#....##.....#####..##.........#....#..P......P..#LgHLgIMq8==9LglVLgYLg3LgLgLgGLg{LgLg=,LgLgLgOO=LgLg7 _You open the door.Lg3LgLgs Lg: There is an open door here.LgSLg _Lg5LgLg,LgLghLgd,Lg4Lg'Lg,LgyLgdLgWLgLgLgLg,LgsLgr Lg\,LgLgLgo,LgLgLgh,LgLg LgQ",Lg{#Lg@&Lg(,Lgm)Lg+Lg-,Lg0/Lg1Lg3,Lg4Lg7Lg]9,Lg:LgG=Lg^?,Lg@LgkCLg@ELgELgGLgBILgKLgZKLgULgVLg]VLgWLgYLg[,Lg]LgmoLgpLgqLguLgw,LggyLg{Lgj~,Lg.LgLg,LgȆLgLgʊ,LgLgLg,LgݐLgLgڔ,LgLgLg8LgLgMLg'Lg˦,LgƧLgdLg,LgmLgWLg,LgLg"LgWLgȲLg[Lg׵Lg,LgLgLg,LgJLgnLg),LgLgLgO,LgLgLg ,LgLgLg,LgLgLg,Lg6LgLgP,LghLgLg #.#### ##...g# ..# #.# # ##..#..##....## #.#  .#..##..#.....#####.#### .###..#.....+.## ###..#....!##......## ##..#.....##......## ###############........##......## ......#....#.###@......##......# ......#....#.#.##......##......# ......#....#.#.........##......# ####...................##......#Lg#.....>.............##......###.........#........####...## g   hobgoblin (asleep)#............#.########...###LgW#............)...............#......................Lg 536.1 (47.0)  A hobgoblin comes into view.Lg:  The hobgoblin shouts!LggB.gB   giant cockroach (wandering)g   hobgoblin==7.1 (48Lg x _A giant cockroach comes into view.Lg{Lgl9 #...†Lgq##..(# #.##Lgو#..B.## ..# #.# Lg#..#g.##....## #.# ..#..##..#.....#####.#..###..#.....+.###..#....!##...... ##..#.....##...... #############.##......# #......#....#.###.......##......# #......#....#.#.##......##......# #......#....#.#.........##......# #####...................##......# >.............##......###........####... #...#.########...## #...)LgLg.B.g--8.1 (1.0)Kinetic GrapnelLg% _Found 4 stones.LgE #### ##### ..†##..(# #####...B## ..# ##..#..##....## #.# ..#..##g.#####.##.......+....$###..#....! ##@.#..... ################.##.##......#....#.#.... ####.......>...............##........#.########...##.B.gB--9Lg  Lgj Lg _Found 10 gold pieces.Lgy LgԳ !Lg"  Lg< #####Lg D ##### Lg ..†Lg ]##..(# Lg> ##Lg ###....## ..# Lgg H##..#.B##....## #.# #..##.#####.##.###g.+....$##! ...####..#..... ################........##.......##......#....#.# ####Lg .LgԽ .Lg a.....>........Lg5 ......Lg׿ #Lg| #........Lg Lg5 Lg) Lg .Lg BLg3 Lg Lg =Lgi 40Lg Lg  Lgg LgA 2_The hobgoblin hits you but does no damage.Lg\  Lg{  Lg You sock the hobgoblin!LgD Lg  Lg Lg4 .LgX BLg   Lgd !You kill the hobgoblin!Lg Lg Lg 7Lgz 1.5 (1.4Lg Lg  Lg_ Lg 1_The giant cockroach misses you.Lg Lg:  Lg;  Lg< >You hit the giant cockroach but do no damage.Lg= GThe giant cockroach bites you but does no damage.Lg7@ Lg9A !2.9LgI LgO  LgP LgQ 8_The giant cockroach barely misses you.LgmR Lg'-  Lg.  Lg/ You thump the giant cockroach!Lg$9 Lg9 †Lg#: Lg: Lg/; Lg; Lg< Lg` Lgia 10Lga 4.3Lg~b #Kinetic GrapnelLgb Lgx~ Lg  Lg Lg /_You kill the giant cockroach!Lgb LgY Lgm Lg Lg@ Lg  Lg( Lg :_No target in view!LgLg1LgkLgLgb Lg}Lg:_No target in view!LgULgLg/LgLg LgLg :_No target in view!LgLgLgLgVLg Lg}Lg,:_No target in view!LgLgޚLgLg\LgΪ LgLg:_No target in view!Lgm _No target in view!Lg+QLgQLgQLgCQLg3Lg9LgLgLgc$ _LgR _ You see here a hobgoblin corpse.Lg _LgLg-Lg,Lg)LgLgLg^LgLgLguLgLgQLg,LgLgg= _g - 15 stones (gained 4)Lg3Lg Lg Lg5 Lg Lg. LgLg,LgLg'Lg,LgLgLg,LgLg,LgrLg M _You now have 54 gold pieces (gained 10).LgQ"3LgP#Lg%Lg&,Lg'Lgi)Lg*,Lg+Lg,Lg.BLg1BLgu4,Lg86BLg8LgV:BLg^<Lg<,Lg=Lg?Lg@LgALgALgDLgwELgELgFLgLgԄ Lg: =4Kinetic GrapnelLgx LgP LgK@     #######   #######...#######   ##...###...###...## #   ##....###...###....###  LgB - ##..#..##.....##..#..##   #..##B.#...#...#..##..#   #..###@...###....###†.#   #..###....###....###..#   #..####...###...####..#  . #########  .. #......#....#.###  S. #......#....#.#.##  # #......#....#.#S   ball python (constriction, asleep)   #####  LgD a #.....>LgP BBA ball python comes into view.LgR .=5Lg@Y Lgo\ U _The giant cockroach misses you.Lg+A  You hit the giant cockroach.Lgo4.S   ball python (constriction, asleep)LgD^n46.6 (1.3Kinetic GrapnelLgdLggS _You kill the giant cockroach!LgLg LgLgR _No reachable target in view!LgxfLgCkLglLguLgCy LgyLgWzD_No reachable target in view!Lg LgLg,LgLgv# Lgi$LgD%D_No reachable target in view!LgLgLgLgLgL LghLgvD_No reachable target in view!LgVLglLg۷h _No reachable target in view!Lg4LgBLgM _No reachable target in view!Lg24Lg7Lg=Lg 4LgxLg LgLgөLgLg      #######   #######...#######   ##...###...###...##   ##....###...###..   ##..#..##.....##..   #..##@.#...#...#..##..   #..###....###....###†.   #..###....###....###..   #..####...###...####   ....##############  #...# #......#....#.#  S.# #......#....#.#.##  gmn0m### #......#....#.#  #####.....LgRLgV;-70 _LgێLgLgN   #######  ###########  ##...####  ##....###...###....###..#@.##.....##..#..#..#...#...#..##.†##....###.... #..####...###... ....#################....###.S.###### #......#....#.#S)Lg /S.Lgl @-8Lg Lgd 2 _The ball python hisses angrily.Lg;        #######   #######...#####  ##...###...###  ##.@..###...###..  ##..#..##.....##.. Lgp #..##..#...#...#..##  #..###....###....###†  #..###....###....###  #..####...###...####  ....##############  #S..# #......#....#.#  #..# #......#....#.#.#Lg.Lg. Lg&9Lgt Lg!Lg4t     ####### #######...####### ...###...###...# .###...###.... Lg%#..##.....##..#.  #..##..#...#...#..##  #..###....###....###  #..###....###....###  #..####...#### ....################# #...# #......#....#.##  #..# #......#....#.#.  ### #......#....#.#.LgLgQ(600Lg LgLgO    ####### #######...###### ...###...###... .###...###... Lg#..##.....##..#  #.@##..#...#...#..#  #..###....###..  #..###....###....  #..####...### ....############ #...###......#....#.  #..# #......#....#.  ### #......#....#.#  #####.........Lg(Lgx&1LgLgCLgF    ####### #######...##### ...###...###.. .###...### #..##.....## Lg  #..##..#...#...#..  #@.###....###..  #..###....###....  #..####...### ....############ #...###......#....#.  #..## #......#....#.  ### #......#....#.  #####.........  #.....>Lgؾ Lg5 &2LgG Lgn Lg  ##############...#######...#..##....####..#..##.......##..#...#...#....###....#####....#############Lg:.## ##........ LgLg&3Lg`LgLg{a ##############...#######...#..##....####..#..##.......##..#...#...#....###....####..##....##############...###......#....#. #........ Lg\dLg5iSS   ball python (constriction)4Kinetic GrapnelLgtLg#######...#######...#..##....####..#..##.......##..#...#...#....###....##..#.#..####..##.S@.#############..###......#....#.## ##  #####........ >#..... Lg  The ball python barely misses you. x2; The ball python closely misses you.Lg 0 =5Constr LgLg@z _The ball python grabs you. The ball python constricts you.Lg  You hit the ball python.  The ball python is severely wounded.Lg ]5---7.0 (1.4Lg Lg z _The ball python bites you. The ball python constricts you.Lgv+  You hit the ball python.†Lg9---10 68.4Kinetic Grapnel _You kill the ball python!LgLgLgLgH _No target in view!LgܛLgLgiLgNH _No target in view!LgE4LgJ^ _No target in view!Lg|4LgrLg^H _No target in view!LgLgzLgLgH _No target in view!LgœLgLgLggC _No target in view!Lg_Lg=bLggLgjLgLgFLg"LgN&Lg6 *  #... #. ##...###...### #. ##....###...### #.##..#..##.....## Lgq9 #.#..##..#...#...# #.#..###....###....  #.#..###....###....  #.#..####...###...  #.@..#  #...###......#....#  #..## #......#....#  #### #......#....#  #####  #.....>  ##  #  #Lg> LgRB i6=-90 _Lg G LgK w __You see here a ball python corpse.Lg;!  #######   ### #######...###  #.. ##...###...###  #..##....###...###  #.##..#..##.....##  #.#..##..#...#...#  #.#..###....###  #.#..###....###...  #@#..####...###...  #.†..############ Lg= #...###......#....  #..## #......#.... #### #......# #####.....  > #  #LgQDLgEH-10 _Lg+JLgLLgQ Lg 3Lg Lg Lg h7==Lgl Lg9 Lg ,Lg Lgm B  ####### ###########...##..##...###...###.##....###...####..#..##.....##Lg 54.4 (4.#..##..#...#....#..###....###.#..###....###.#..####...####.†..##############...###......#...#..## #......##### #......#Lg Lg Lgx Lg] Mg* Mg Mg Mg =Mg̝ Mg, Mg K8=Mg Mg 1 _HP restored.MgP 3Mg Mg Mg ,Mg Mgl Mg BMg Mg O=Mg Mgq Mgu ,Mg Mg g  You see here a ball python corpse.Mg! Mg|  _MgA Mg7 Mg] MgN ,Mg Mg ,MgX Mg Mg ,Mg MgR Mg ,Mg Mg Mg ,MgS Mg Mg ,Mgn MgK Mg ,Mgi Mg Mg ,Mg Mg# MgD$ ,Mg& Mg) Mg* ,Mg+ MgI0 Mgz1 ,Mg1 Mg5 Mg6 ,Mgl7 MgT; Mg< ,Mg= MgJA MggB ,MgbC MgF Mg H ,MgnH MgcL MgM ,Mg N Mg1Q MgOR ,MgeS MgU Mg'W ,MgW MgxZ Mg[ ,Mgv\ Mg^ Mg_ ,Mgl` Mgb Mgd ,Mg{d Mgf Mgg ,Mg]h Mgj Mg6l ,Mg4m MgOo Mgp ,Mg q Mgs Mgt ,Mgu Mgw Mg'y ,Mgy Mg | Mg&} ,Mg} Mg Mg ,Mgx Mg Mg̈́ ,MgL Mgu Mg ,Mg Mg  ####### #### ######...... ..####### ###### #...†....... ..###...## #....# #.####...... ..###....###....# #.# #...... ...##..#..##....## #.# #...... #...#..##..#.....#####.#... Mg x##....###†.#....@+.......##...... ##....###..#.....##......##...... ##...####..#.....##......##... #########........##......######## #....#.###.......##......# # Mg #....#.#.##......##......# #....#.#.........##......# # .................##......# # ...>.............##......# #Mg ####.#'......50.0)#.........Mgp Mgl M======5.4 (41Mg Mg = _As you open the door, it creaks loudly!Mg[\3Mg+^MgjMgmMgmMg2yV  There is an open door here.Mg#zMg${ _Mg|MgMgMg-MgMgʉMgJMgMgMgMgjMgMgMgeMg$,MgMg:,Mgc,MgأBMg MgwXMg#MgBMgXMg{Mg:BMgfg  You see here a hobgoblin skeleton.MgֻMgɽ5 _MgMgXMgwnMg!BMg/,MgUMg0MgMgFMg@MgMg8MgLMg MgBMgnMgXMgMg ,MgMgcMgBMgMg ,Mg MgBMgMgrMg,MgYMg>Mg,MgHMg$@  There is an open door here.Mg&5 _Mg'Mg*<  You see here a +0 whip.Mgk,5 _Mg-Mg/Mg1,Mg1Mgz4Mgu6,Mg7Mg:Mg;,Mg-=MgR?Mg@,MgBMgYDMgE,MgFMgIMgJ,MgKMgMMgO,MgYPMgQMgS,MgTMgW@  There is an open door here.MgDYMgY _MgZMg^@  There is an open door here.Mg'a5 _Mg[cMgeMgg,MgEiMgSkMgl,Mg$nMg,oMghp,MgqMgasMgvBMgwMgx,MgpyMg+{Mg{Mga|Mg|Mg~Mg*MgMg,MgMgMgiMg  Things that are here:  a rat skeleton; a rat skeletonMg5 _Mg,MgD@  There is an open door here.MgҌ5 _Mg[Mg@  There is an open door here.MgdMg _Mg^MgMgMgMgMgMgˢJMg ......##########.# .................# .#################  '# ###  )## ##.##  ..## ##...##   ##.....##  ....## ##.......####  Mg.....# #....<...@'.#  ------711.4 (56 ....#####.......##+#  ...###.###.....###.##  ..###...###...###...##  .###.....###.###.....##  '##.......##'##.......## .'........÷'.'.........# ÷##.##'##.......## .###.....###.###.....##  _You open the door.MgMgD=------Mg&Mg% _Done exploring.Mg&F MgY Level 1 of the Dungeon<>>>>Mg[Z (Press ? for help)#.†..#################........##......#########....#####.##...###......#....#.###.......##......#MgZ #........###.##..## #......#....#.#.##......##......#Mg[ #.........##.##### #......#....#.#.........##......##.........##########.######...................##......#Mg^ #....................##.....>.............##......#####.###################.........#........####...###'#####............#.########...##### ##)####.###............)................# ##...## ##...###.............................# ##.....## ##.....###.........##..................# ##.......## ##.......#### ###..................>######### #.........# #....<...@'.# Mg?_ #...######..........#####.......#####.......##+# #...# #..........#Mg_ ##.###.....###.###.....###.## #..†######..........###...###...###...###...###...## Mg` i####.....#..>.......# ##.....###.###.....###.###.....## #.....#..........# #####.......##'##.......##'##.......##Mga "#.....#..........# #..'.......).'.'........÷'.'.........##.......####.##### #.###.......##÷##.......##'##.......####......####...#####.####.....###.###.....###.###.....## #...........#..........##...###...###...###...###...## #......####.#......###.###.###.....###.###.....###.##MgBb  #...........#........#.# ####.......#####.......##'# Mg3@>Mg]gMgМm......##########.#  anet the Tinkerer .................#  Mountain Dwarf .#################  Health: 28/28 ======================== '####  Magic: 5/5MgO~======================== )####.##  AC: 3Str: 14 ..## ##...##  EV: 10Int: 15 ...## ##.....##  SH: 0Dex: 8 ....## ##.......####   XL:  3 Next: 16% Place: Dungeon:1 .....# #....<...@'.#   Noise: ---------  Time: 711.4 (0.0) ....#####.......##+#   a) +0 hammer ...###.###.....###.##   Cast: Kinetic Grapnel Mg̤"..###...###...###...##  .###.....###.###.....##  '##.......##'##.......##   .'........÷'.'.........#   ÷##.......##'##.......##   .###.....###.###.....##   Things that are here: _a rat skeleton; a rat skeleton _There is an open door here. _There is an open door here. _You open the door. _Done exploring.MgHMg Mg_MgMgۿ,Mg,MgMgMgc,MgYMg0Mg,MgMgMgr,Mg0MgHu  There is an open door here. _MgMgV  There is an open door here.Mgp5 _MgN  Things that are here:  a rat skeleton; a rat skeleton _MgMg{MgwBMgMgBMgV MgBMgUMg+,MgqMg3,Mg",Mg[+BMg7nMg=XMg~I  There is an open door here. _Mg`M@  There is an open door here.MgNMgO _MgXPMgTMg XBMg[>  You see here a +0 dagger.Mgt]Mg^ _Mg^MgbMgd,MgfMgiMg!k,MgflMgoMgiqMgqMgrMguMgw,MgxMg {Mg|,Mg-}MgMg,MgqMgՄMgjMgMglMg@  There is an open door here.MgJ5 _Mg̊MgMg,Mg Mg@MgMg,MgMgMgMgMgޗMg],MgMgMg?,MgfMgMg,MgؤMgMg,MgMgMgm,MgMg%Mg,MgڳMgµMgG,MgMgMg,MgtMgMgYMgÿMgMg8MgMg5MgMg)^ #............#.########...#####  #...)................#  #.............................#  #.........##..................#  ###..................>#########  #...######..........#  #...# #..........# #  #..†######..........# ##  ####.....#..@.......# ##.53.4 (42.0) #.....#..........# #####.. #.....#..........# #..'... #.......####.##### #.###.. ##......####...#####.####. Mg"#...........#..........## #......####.#......###.## #...........#........#.#  ######.......#...#......#...#MgUMgMgMgC _There is a stone staircase leading down here.Mg4.4 (1.0)Mg5MgeM ### Mgj ...>#########   Mg#.#..#  2 MgN......S@....#  #.#.........# Mg #.........#  #.######### # S   adder (asleep) Mg.D5.1 (1.7Kinetic GrapnelMg1Mg!6 _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here. Mgh SS  The helpless adder fails to defend itself.  You sock the adder!  The adder is severely wounded.=6.4 (1.3 MgN Mg#R _The adder barely misses you. Mg^  You closely miss the adder.The adder is severely wounded. MgW -7.8 (1.4 Mg  Mg z _The adder bites you but does no damage. The adder barely misses you. Mg:  You barely miss the adder.The adder is severely wounded. MgV<W6--9.2 Mg.B Mg-- _The adder bites you. x2 Mg<#The adder is severely wounded. _The adder bites you. x2  You miss the adder.  The adder is severely wounded.The adder bites you. x2  Mg<? You are poisoned. Mg>3==-----60.5 (1.3Pois  MgA Mg*D, _The adder poisons you! MgH  You miss the adder.The adder is severely wounded. MgEJc1----1.8 MgO MgfWa _You feel sick. The adder barely misses you. Mg^  You barely miss the adder.The adder is severely wounded. Mgar17-----3.2 (1.4 Mgf Mg7ka _You feel sick. The adder bites you but does no damage. The adder bites you. MgMSThe adder is severely wounded. _You feel sick. The adder bites you but does no damage. The adder bites you.  You closely miss the adder.  The adder is severely wounded.You feel sick.  You are no longer poisoned. Mg]UM----4.6 Mg6[ Mgn^z _The adder barely misses you. The adder bites you but does no damage. Mg  You barely miss the adder.The adder is severely wounded.6.0 Mg _The adder completely misses you. The adder closely misses you. Mg&*  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Mg(J MgP _You don't know that spell. Mg Mg,70 MgL Mg= _The adder bites you but does no damage.Mgt'  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mg >  anet the Tinkerer  Mountain Dwarf  Health: 17/28 ==============----------  Magic: 4/5===================----- Mg s AC: 3Str: 14 ### EV: 10Int: 15 ...>#########  SH: 0Dex: 8 #.#.........#  XL:  3 Next: 16% Place: Dungeon:2 ......S@....#  Noise: =--------  Time: 767.0 (0.0) #.#.........#  a) +0 hammer #.........#  Cast: Kinetic Grapnel #.######### Mg  #  S   adder _The adder bites you but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Mg xConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 57% to hit)MgTanet the TinkererMountain DwarfHealth: 17/28 ==============----------Magic: 4/5===================-----AC: 3Str: 14###EV: 10Int: 15...>#########SH: 0Dex: 8#.#.........#XL:  3 Next: 16% Place: Dungeon:2......S@....#Noise: =--------  Time: 767.0 (0.0)#.#.........#a) +0 hammer#.........#Cast: Kinetic Grapnel#.##########S   adder (grapneled)Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Mg5V[40man adder (severely wounded, 57% to hit)  The kinetic grapnel hits the adder.Mgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 57% to hit)  The kinetic grapnel hits the adder.  The adder is almost dead.Mg a6-8.0 (1MgMg- _The adder bites you. x2MgL X  The grapnel guides your strike. You sock the adder!Mg A. Mg "9-419.3 (1.3Kinetic GrapnelMgt2_ _You kill the adder!Mg! #### ...>###########.#.........#Mg" ........<....# #.#...@.....# #.# #.######### # Mga' Mg* k7=-700Mg/ Mg2 MgO ######....>###########.#.........# ........<....# #.#.........# #Mg .# #.######### # MgF Mg @-1Mg# Mge& Mg ###### ....># ##.#.# ........<....# #.#.# #Mg.# #.# #...##.##MgMg&2MgvMgMg####### ....>######### ##.#.........# ........<....# #.#.........# #.# #@######### #.#  ..#Mg##.#  ##. ....MgMg&3Mg;MgMg% ####### ....>###########.#.................<... #.#........ #........######## #..###.#.#Mg+T8=4Mg50Mg.3Mg ####### ....>###########.#.................< #.#.....Mg/ #...# #.#########.#.# #..## ##..##.#MgpMg&5MgMgMgT  ....>###########.#.................< #.#.....Mg"# #.#.########.#.# .### ##..# ..#.#Mg/Mg&6MgTMg^Mg ##.#.........# ........<....# #.#.........# # #...# Mg{ 2#.#.######### #.#.# #...# ###.### ##@.#..# #..# #..###.#.# Mg Mgj Mg &7Mg Mg̳ MgfMggR........<....# Mg5h5#.#.........# Mgh4# #..Mgzi# MgjU#.#.######### Mgj_#.#.# MgnkM#...# MglB###.###Mgln ##..# Mgm#.@# #..# #..# Mgn9##.##.##.##.#Mg:u#...MgwMgkx9Mgy=Mgy5Mg4z=====Mgz8Mg.MgyMgMgMgaMgMgMg # #.....#.#########.#.# #...# ###.### ##..# #.. #..80.3 (2#Mg7 ##.##.#MgHMgWMgMgMgt Mg Mg Mg9 MgS Mgd e======Mg 20=Mg MgMgMgMgs##.###  ##..#  #..# #..# #..Mg' ##. # # #.......$###.#####.##.#.#Mg+3.3 (3Mg=+4.3 (4MgMgD+ _Found 15 gold pieces.Mgg ##..# ..# #..# #..# ##.# #.# #.# ##.########..@....$###.#####.# .# #.##.##..### Mg MgP+5.3 (1MgǭMgMg@3MgBMgDMgp521==##..#  #..#  #..#  #..#  ##.#  #.#  #.#  ##.#######  #......@$#  9.3 (4##.#####.#  #.# .# #.# .. #.# ### #..   ###       =MgtMg; ##..#  #..#  #..#  #..#  ##.#  #.#  #.#  ##.#  #.......@#  ##.#####.#  #.# #.#  #.# #..  #.# ####  Mg #..  ###    MgNMgZ2=90.3 (1Mg8MgB Mg!+1.3 (2Mgd&Mg)> _You now have 69 gold pieces (gained 15).Mg   # ##.#######........#.##### #.# .#  MgӺ Mg +2.3 (1Mg Mg( Mg # ##.#######........#.##### #.# .......########  MgMg݋&3MgMg}MgA#..#  ##.#  MgH .# MgIC #.#  MgTJ=##.####### #........#  ##.#####.#  .# #.########MgK #.# #.@....... #.# ######### #..  MgKu###       MgP4 MgQMgaR=MgR4MgUMg'XMg(3=4=Mg/4#..#  ##.#  #.#  #.#  ##.#######  #........#  ##.#####.#  #.# #.#########  #.# #.......@.#  800.3 (6#.# #########.#  #.. .#  ### ##       Mg5Mg7Mg9Mg##.#  .#  #.#  ##.####### #........#  ##.#####.#  .# #.#########  #.# #.........#  #.# #########@#  #.. ........#  ### #########         1.3 (1Mg #.#  #.# #.#######  #........#  ##.#####.#  #.# #.#########  #.# #.........#  #.# #########.#  #.. .......@.#  ### ##########       2Mg j 5=Mg| 6==Mg Mg Mg8 Mg Mg Mg Mg4 Mg Mg0 MgN MgБ MgՔ MgJ Mg MgW 7Mg! /==Mgݚ MgY Mgў MgE Mg MgC Mgy Mg MgP Mg Mgl Mg׳ Mgn Mg3 Mg) Mg  Mg #.#Mg & Mg  Mgo 2#.#Mg & MgQ  MgǼ e##.####### Mg T #........#  ##.#####.#  #.# #.#########  #.# #.........#  #.#############.#  #.@.............# 142.0) #################  Mg Mg+ =Mg Mg Mg Mgy;#.# #.# #.#  ##.####### #........###.#####.#  #.# #.######### #.# #.........# #@#############.# #...............##################8=5.0)Mg; .# #.# #.######.......##.#####.# ######## #........#############...............#################6MgM.# #.# ##.######.......##.#####.# ######## #........##############...............##7MgM.# #.# ##.########........###@#####.# ######## #........#.#############.#8MgM##.# #.# #.#######.@......###.#####.# #########.# #.........#=9MgM###.####.# #.# ##@#######.......##.#####.# #.# #.#########9=20Mgi M...# ###.#####.# #@# ##.########........###.#####.####1Mg' M#...# ###.#####.# #.# #.#######........#Mg a##.###..Mg MgL &2Mg Mg Mg& M#########...# ###.#####.# #.# ##.########.#Mg+Mgq.&3Mg2Mg85MgsM #.........#########...# ###.####.##.##.#MgRzMg|B=4MgMgMg M.# #.........#.#.#########.#...# ###.###.##.##.#MgPMg&5MgMgMgMg`Mga,MgMgMg1Mg+MgMg|Mg{MgMgMgVMg]MgCMg:MgMgMgEMg*MgMg$MgMgMgMgMgMgMgMg.MgUMgMgCMgMgMgMgMgMgMg:MgMgMgMgMgMgMgMgV Mg Mg Mg Mg8MgMgMgIMgMgMgMgMg}Mg&MgMgMggMgMgMgMgZ!Mg"Mg #Mgr$Mg%Mg&Mgq'Mg`)Mg*Mg+Mg-Mg!/Mg0Mg1Mg2Mg4Mgv9Mg::Mg;Mg>MgMgJ .. Mg K ##.###########Mg ...........>#######Mg@{ #.#######.#........Mg #..............<...Mgv #..####.#.#........Mg #.......#.#........MgI.###.#.#.#######Mg f.# #.#.#.#Mg X.............#...#Mg z........#....###.###Mg z......####....###..#Mg l..... #..## #..#Mg r...... P.P♣ #..#Mg, pl   frilled lizard (asleep)Mg L...?. Mg2 <P.♣ #..#Mg !..... Mg8? ♣♣ ##.#Mg Mg3 #.Mg"#Mg MgI Mg47.3 (2Mgo 2.0)  Mg5A frilled lizard comes into view.MgnMg:MglMgD.MglMg?MgMg"Mg"%8.3 (23Mg)'Mg* Mg*Mg'+*_The frilled lizard hisses angrily.Mg ]##.########### ...........>###### #.#######.#....... #..............<Mg~ N #..####.#.#.... #.......#.# #...###.#.#.######..#####...###.#.#.# .......@......#...##....###.###Mg l....####....###..#...... #..## #..#. P.P♣ #..#?.. P.♣ #..#.... ♣♣ ##.######## #.#  #.#Mg Mg @l.MgM H9.3 (1.0)Kinetic GrapnelMg. Mg s _The frilled lizard unfolds its giant frill.Mg6d ##.# ....> #.#######.# #....< #..####.#.# #.......#.# #...###.#.#..#####...###.#.#.##.#...##...l.....#....###.###+.####....###..##.# #..## #..##.# P.P♣ #..##....?..# P.♣ #..##.# ♣♣ ##.### #.#  #.#l.50Mg_ ##.# ...> #.#######.# #...< #..####.#.# #.......#.#. #...###.#.#..#####...###.#.#.# #....l.#...# #.#....###.### +.####....###..#  #.# #..## #..#  #.# P.P♣ #..# #....?..# P.♣ #..#  #.# ♣♣ ##.#  # #.#  #.#Mg%'7--=1 _The frilled lizard bites you.MgC2.6 (1.3MgSMg/ _You closely miss the frilled lizard. The frilled lizard barely misses you.MgQr  You barely miss the frilled lizard. The frilled lizard bites you.MgBsH--4.0 (1.4MgwMgCzF _The frilled lizard bites you but does no damage.MgQB  You thump the frilled lizard!MgZC.Mg6}i25.4Kinetic GrapnelMgdMghR _You kill the frilled lizard!MgF  _No target in view!Mg P Mg< MgK :_No target in view!Mg ~ Mg Mg Mg݋ MgE  Mgg Mgm :_No target in view!MgI Mg-N MgO MgCV Mg@[  MgH\ Mg|] :_No target in view!Mg Mg_ MgC Mgm MgR%  MgX& MgF' :_No target in view!Mg Mg Mgu Mg Mg  Mge =_No target in view!Mg Mg Mg Mg Mg Mg iMgxnMgoMg>wMg|Mg"MgP'Mg5(Mgi/Mg4 MgB MgW MgJ Mgڶ Mgt MgMx MgG~ Mg% Mg  Mga Level 2 of the Dungeon<>(Press ? for help) .  .. Mgd ##.########### ...........>######### #.#######.#.........##..............<....##..####.#.#.........# #.......#.#.........# .  #...###.#.#.######### ....#####...###.#.#.# #.....@........#...# #.........#....###.### +.......####....###..# #.......#  #..## #..##.......#  P.P♣ #..##....?..#  P.♣ #..##.......#  ♣♣ ##.###########.##.###.########........###.#####.##.# #.######### !MgM.O@ !Mgb 9  !Mg 9  "MgH9♣ "MgHC.♣"Mg!w.................#.......................<......####.#.#................#.#............###.#.#....###.#.#.......#.......###.....###....## #...P♣ #...♣ #...............#####..# #.#Mg?.................#.......................<......####.#.#................#.#............###.#.#....###.#.#.......#.......###.....###....## #...P♣ #.......#Mgl..........#####..# #.#Mg2 #MgX ##.###########anet the Tinkerer...........>#### Mountain Dwarf#.#######.#..... Health: 27/29 ======================--#..............< Magic: 5/5========================#..####.#.#..... AC: 3Str: 14#.......#.#..... EV: 10#Mg Int: 15.#...###.#.#.#### SH: 0Dex: 8....#####...###.#.#.#XL:  3 Next: 42% Place: Dungeon:2#.....@........#...#Noise: =--------  Time: 855.4 (0.0)#.........#....###.### a) +0 hammer+.......####....###..# Cast: Kinetic Grapnel#.......# #..## #..##.......# P.P♣ #..##....?..# P.♣ #..##.......#♣♣ ##.###########.##Mg V#.# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!#Mg/ #Mg #Mg #MgD #Mg #Mg #Mg AUnknown command.$Mg ...........>### #.#######.#..... #........... #..####.#.#....... #.......#.#.... #...###.#.#.###@....#####...###.#.#.#  #..............#...# #....@....#....###.### +####....###..# #.# #..## #..# #.# P.P♣ #..# #....?..# .♣ #..# #.......# ♣♣ ##.# @   Sigmund (polearm, asleep) ######### #.# #.###.# $Mg@@)Sigmund the Dreaded comes into view. He is wielding a +0 scythe. $Mg $MgV;Sigmund gestures at you while chanting.$Mg$Mg$Mg$Mgԩ-$Mg6.4 (1$Mgz$Mg $Mg$Mgx$_You resist with some effort.$Mg $Mga $Mg -$Mgc $Mgx $Mg  $MgP $MgG 8_Sigmund is nearby!$Mg" &Mg##.########### ...........>#### #.#######.#. #..............<.. #..####.#.#.... #.......#.#......... #...###.#.#.####@....#####...###.#.#.# #.....@........#...# #..#....###.### +.####....###..# #.# #..## #..##.......# P.P#....?..# P.♣ #..##.......# ♣♣ ##.###########.#.@@   Sigmund (polearm)[4&MgMz0m8=7 _&Mg0Q&Mg& ##.# ...>##.#######.#.. #...<... #..####.#.#.... #.......#.#..... #...###.#.#.#.@...#####...###.#.#.# #......#...# #.#....###.### +.####....###..# #....?..# P.♣ #..# .@@   Sigmund (polearm)8'Mg i.. ##.########### ...........>###### #.#######.#......'MgS$$. #..............<.. #..####.#.#.... #.......#.#........... #...###.#.#.######..@..#####@..###.#.#.# #..............#...# #..#....###.### +.####....#..##.# #..## #..##.......# P.P♣ #..##....?..# P.♣ #..##.......# ♣♣ ##.##########'Mg('Mg0.@@   Sigmund (polearm)'Mg3&9'Mg:'Mg='MgHE . .. ##.########### ...........>####### 'MgF#.#######.#....... #..............<.. #..####.#.#.... #.......#.#............ #.@.###.#.#.#######.....#####...###.#.#.# #@.............#...# #.........#....###.###+.####..#..##.'MgG# #..## #..##.......# P.P♣ #..##....?..# P.♣ #..##.......# ♣♣ ##.#'MgzS'MgV'60'Mg['MgK^(Mg\R (MgT  Your spells (describe)TypeFailure Level c - Construct Spike LauncherForgecraft(MgU 4%2  k + Kinetic GrapnelForgecraft3% 1 Select a spell to describe(MgV [!]/[I] toggle spell headers)Mg )Mg )Mg% .anet the Tinkerer..Mountain Dwarf##.###########Health: 28/29 =======================-...........>####### Magic: 5/5========================#.#######.#........ AC: 3)Mg' Str: 14.#..............<... EV: 10Int: 15..#..####.#.#........ SH: 0Dex: 8...#.......#.#........ XL:  3 Next: 42% Place: Dungeon:2.... #.@.###.#.#.####### Noise: ---------  Time: 860.4 (0.0).....#####...###.#.#.#a) +0 hammer)Mg( 6#@.............#...#Cast: Kinetic Grapnel#.........#....###.###+.......####....###..##.......# #..## #..##.......# P.P♣ #..##....?..# P.♣ #..##.......#)Mg, ♣♣ ##.# _No target in view! _Unknown command.Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Sigmund gestures at you while chanting. _You resist with some effort. _Sigmund is nearby!)Mg1 )Mg5 )Mg]= )Mg;? )Mgu )Mg )Mg )MgX F _Unknown command.*Mg\*Mg`9=1.4 (1 _*Mg*Mg*Mg> *MgBI @@   Sigmund (polearm)*MgL &2*MgMT *MgYW *Mg' *Mg, 1.*Mg. &3*Mg2 *Mga3 +MgrU ..##.########### ...........>###### #.#######.#........ #..............< .. #..####.#.#....+Mg#######.#######.#.....................<.####.#.#...........#.###.#.#.######+Mg>b..#####...###.#.#.#  #.....@.@......#.......#....###.###+####....###..## #..##  P.P♣? P.. ♣♣ ######### +Mg+Mg`3-----=5+Mg+MgB _Sigmund hits you from afar with a +0 scythe.,Mg   Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-Mg1-Mg?-Mg/-MgݦP _You don't know that spell..Mgp  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Mg 8*.Mg {  You shape a spike launcher from a nearby wall.  The rocky spike skewers Sigmund..Mgo #@Sigmund is lightly wounded..Mgq s13--------------3.MgBs B----------=6.Mg{ .Mg B _Sigmund hits you from afar with a +0 scythe!/MgL##.# ....>#/MgpN#.#######.#.. #....<... #..####.#.#.... #.......#.#..... #...###.#.#.#.....#####...###.#.#.# /MgP#.....@..#...# #.#....###.### +.####....###..# #.# #..## #..##.......# P.P♣ #..##....?..# P.♣ #..# #.......# ♣♣ ##.#########/MgR+ /Mg]/Mg^/--7/Mgg/Mg0m0Mg01*0Mgo  The rocky spike skewers Sigmund.0Mgt0Mg Q.@0MgFA--80Mg0Mgۏ^ _Sigmund is moderately wounded.0Mg,: ##.#0Mg. ....> #.#######.# . #....< .. #..####.#.# ... #.......#.#0MgI| .... #...###.#.#. .....#####...###.#.#.# #......@.#...# #.#....###.### +.####....###..# #.# #..# #..# #.......# P.P♣ #..# #....?..# P.♣ #..# #.......# ♣♣ ##.# ######### #.#  #.#4=--------=9 _Sigmund closely misses you.1Mg 1MgAX*You hit Sigmund.1Mg  Sigmund is heavily wounded.The rocky spike skewers Sigmund.1MgN1Mg.W  Sigmund is severely wounded.The rocky spike skewers Sigmund.1Mg @Sigmund is severely wounded.----------=70.7 (1.31MgM1Mg P _Sigmund barely misses you.1Mg q * You hit Sigmund.1Mg;  Sigmund is almost dead.The rocky spike skewers Sigmund.1MgS )1MgF 8)1MgN =55%2.1 (1.4 _You kill Sigmund!  Training target 2.0 for Armour reached! Training target 2.0 for Axes reached! 1Mg+O / Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!Your Axes skill increases to level 2! Your Armour skill increases to level 2!You need to enable at least one skill for training.1Mg\ /  --more--2Mg2Mgd  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   l - Spellcasting   1.7   2.8  -2  2Mg         b - Maces & Flails   1.0   0.7  +2   m - Forgecraft   4.8   3.5  +2   c - Axes   2.0   2.1  +2      2Mg d - Polearms   0.8   1.0   0   n - Invocations   0.1   0.6  +3   e - Unarmed Combat   0.0   1.0   0   o - Evocations   0.1   0.8  +1   f - Throwing   0.0   1.4  -2   p - Shapeshifting   0.1   1.4  -2          2Mg g - Ranged Weapons   0.1   1.4  -2              2Mgs\ h - Armour   2.0   2.5  +1       i - Dodging   1.3   3.4  -3      2Mg j - Shields   0.1   0.8  +1       k - Stealth   1.4   2.8  -2                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets2Mg4Mg = a + Fighting 2.04Mg‚= c + Axes 2.07Mg/> h + Armour 2.08Mg?> l + Spellcasting 1.79Mg pTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:Mg<[?25h[?0c0 :Mg [?25l[?1c:MgI Q3.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets;MgMa-z] setselected target;Mg <[?25h[?0c0 Mg/ a-z] setselected target>Mg!<[?25h[?0c0 ?Mg- [?25l[?1c?Mg{2.0 =] set aall targets?MgR ##.###########anet the Tinkerer...........>###### Mountain Dwarf#.#######.#....... Health: 14/29 ===========-------------.#..............<.. Magic: 3/5==============----------..#..####.#.#....... AC: 3Str: 14...#.......#.#....... EV: 10Int: 15.... #...###.#.#.###### SH: 0Dex: 8.....#####...###.#.#.#XL:  3 Next: 455% Place: Dungeon:2#......)@......#...#Noise: ==-------  Time: 872.1 (1.4)#.........#[39;4?MgS i9m....###.###a) +0 hammer+.......####....###..#Cast: Kinetic Grapnel#.......# #..## #..##.......# P.P♣ #..##....?..# P.♣ #..##.......#♣♣ ##.###########.##.# _You kill Sigmund!Training target 2.0 for Armour reached! Training target 2.0 for Axes reached!  Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!Your Axes skill increases to level 2! Your Armour skill increases to level 2!You need to enable at least one skill for training.?MgaY ##.###########anet the Tinkerer...........>###### Mountain Dwarf#.#######.#....... Health: 15/30 ============------------.#..............<.. Magic: 3/6============------------..#..####.#.#....... AC: 3Str: 14...#.......#.#....... EV: 10Int: 15.... #...###.#.#.###### SH: 0Dex: 8.....#####...###.#.#.#XL:  3 Next: 455% Place: Dungeon:2#......)@......#...#Noise: ==-------  Time: 872.1 (1.4)#..?MgvZ u.......#....###.###a) +0 hammer+.......####....###..#Cast: Kinetic Grapnel#.......# #..## #..##.......# P.P♣ #..##....?..# P.♣ #..##.......#♣♣ ##.###########.##.#Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!Your Axes skill increases to level 2! Your Armour skill increases to level 2!You need to enable at least one skill for training.  Training target 2.0 for Spellcasting reached!  Your Axes skill increases to level 3!?Mg\ Your Axes skill increases to level 2! Your Armour skill increases to level 2!You need to enable at least one skill for training.  Training target 2.0 for Spellcasting reached!  Your Axes skill increases to level 3!  Your Spellcasting skill increases to level 2! have reached level 4!?Mgf /  --more--@MgnW@MgK[##.###########anet the Tinkerer...........>###### Mountain Dwarf#.#######.#....... Health: 18/37 ===========-------------.#..............<.. Magic: 3/7@Mgo\==========--------------..#..####.#.#....... AC: 3Str: 14...#.......#.#....... EV: 10Int: 16.... #...###.#.#.###### SH: 0Dex: 8.....#####...###.#.#.#XL:  4 Next: 201% Place: Dungeon:2#......)@......#...#Noise: ==-------  Time: 872.1 (1.4)#.........#....###.###a) +0 hammer@Mgf`N+.......####....###..#Cast: Kinetic Grapnel#.......# #..## #..##.......# P.P♣ #..##....?..# P.♣ #..##.......#♣♣ ##.###########.##.#Your Axes skill increases to level 2! Your Armour skill increases to level 2!You need to enable at least one skill for training.  Training target 2.0 for Spellcasting reached!  Your Axes skill increases to level 3!Your Spellcasting skill increases to level 2!You have reached level 4!  You feel clever.You have reached level 5!@Mgg/  --more--AMg22/44=8---554% Kinetic GrapnelAMgAMg4 _AMg%AMgL*  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.8   2.5  +1   l - Spellcasting   2.0   4.2  -2          AMg- b - Maces & Flails   2.3   0.7  +2   m - Forgecraft   4.8   3.5  +2   c * Axes   3.9   2.8  +2       d - Polearms   1.8   1.0   0   n - Invocations   0.1   0.6  +3   e - Unarmed Combat   0.0   1.0   0   o - Evocations   0.1   0.8  +1   f - Throwing   0.0   1.4  -2   p - Shapeshifting   0.1   1.4  -2  AMg.         g - Ranged Weapons   0.1   1.4  -2              h + Armour2.8   2.5  +1       i - Dodging   1.3   3.4  -3       j - Shields   0.1   0.8  +1       k - Stealth   1.4   2.8  -2            AMg[1n                  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsLMgo c - Axes   3.9LMg= c + Axes 3.9MMg MMg MMg( ##.###########anet the Tinkerer...........>###### Mountain DwarfMMg #.#######.#....... Health: 22/44 ============------------.#..............<.. Magic: 3/8=========---------------..#..####.#.#....... AC: 3MMg Str: 14...#.......#.#....... EV: 10Int: 16.... #...###.#.#.###### SH: 0Dex: 8.....#####...###.#.#.#XL:  5 Next: 54% Place: Dungeon:2#......)@......#...#Noise: ==-------  Time: 872.1 (0.0)#.........#....###.###a) +0 hammer+.......####....###..#Cast: Kinetic Grapnel#.......# #..## #..##.......# P.P♣ #..##....?..# P.♣ #..##.......#♣♣ ##.###########.#MMgl "#.#Training target 2.0 for Spellcasting reached!  Your Axes skill increases to level 3!Your Spellcasting skill increases to level 2!You have reached level 4!You feel clever. _You have reached level 5!MMg MMgG MMgy MMg4 MMg6 yMgDv ##.# ....> #.#######.# . #....< .. #..####.#.# ... #.......#.# .... #...###.#.#. .....#####...###.#.#.# #......@.......#...# #.#....###.### +.####....###..# #.# #..## #..# #.# P.P♣ #..# #....?..# P.♣ #..# #.# ♣♣Mgm ##.# ## #.#  #.#--3.1 (1 _  Things that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmund{Mgt ...........>#### #.#######.#...... #..............< .. #..####.#.#.... ... #.......#.# .... #...###.#.#.####{MgYu .....#####...###.#.#.#  #......).......#...# #.....@...#....###.### +####....###..# #.# #..## #..# #{Mgv-.# P.P♣ #..# #....?..# .♣ #..# #.......# ♣♣ ##.# {Mgmy' ######### #.#  #.# #.## {Mg{MgH--4 _{Mg?{Mgg{Mg  #.#######.#....... #......... ... #..####.#.#.... .... #.......#.# ..... #...###.#.#.### .....#####...###.#.#.#  #......).......#...# #.........#....###.###{Mg n +####....###..# #.# #..## #..# #.# P.P♣ #..# #....?..# .♣ #..#{Mgq i #.......# ♣♣ ##.# ######### #.# #.##.# #...{MgD {Mg& 7#{Mg>, e34===5{Mg4 {Mg7 |MglH3|Mg6K|MgO|MgWX|Mg[,|Mg{^|Mgb|Mg2h|Mg>i|Mgj|Mgw................ #...###.#.#.###.....#####...###  #......).......#...#  #.........#....## +.......####....###..#|Mgvz...# #..## #..#...# P.P♣ #..# P.♣  ♣♣ ########## ###.# #.# #.# |Mg+8.1 (3|Mg4====9.1 (4|Mg|Mgm _j - 2 scrolls labelled SOVVAE LING (gained 1)}Mg 8)  #..####.#.# ..... #.......#.#... ..... #...###.#.#.##.....#####...###.#.#.# #......).......#...#  #.........# +.......####....###.. #.......# #..## #.. #.# P.P♣ #.. #.# P.♣ #.. #.......#}Mg8N♣♣ ##.######### #. #. ## #..#. #.}Mg$?}MgA,80.1 (1}MgMG}Mg!I}MgV  #.......... #..####.#.# ..... #.......#.#.. ..... #...###.#.#.#.....#####...###.#.#.# #......).......#...}Mg #...## +.####....### #.# #..## # #.# P.P♣ # #.# P.♣  #.......#♣♣ ########### # # ## #}Mg}Mggg   goblin (wandering)}Mg&1}Mg}Mg u _A goblin comes into view. It is wielding a +0 dagger.}MgF ... # ......# #..####.#.# g....# #.......#.# .....# #...###.#.#. .....#####...###.#.#. #......).......#... #.#....###. +.####....### #}MgGq.# #..## # #.# P.P♣ # #.# P.♣ # #.# ♣♣  }MgH8#  #  #  # }MgjI}MgGL}MgU.gg   goblin (wandering)}Mg[&2}Mga}Mgc~Mg? ^ #.#######.#.............####.g.........# #......#####...###.#.#..).......#..#..#....###.+~Mg@ ###....###..##P.PP........♣♣ ########## ~MgD ~MgM J.g~MgR k5=3Kinetic Grapnel~MgY ~Mg[ ~Mg ...........>.#######.#.............####..............g..# #.......#####...###.#.#..).......#..#..#....###.+###....###..##P.P~Mg{ P........♣♣ ########## ~Mgv gglauncher)The goblin shouts! You hear a shout!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.~Mg ((The goblin shoots a sling bullet.~MgD ,..~MgG w5=======4~MgN ~MgnR C _The sling bullet hits you but does no damage.Mg##.#########.. ...........# #.#######.#.# #..........# #..####.#.#.........# #.......#.#......g..# #...###.#.#.........#####...###.#.# #@.....).......#. #... +.####....# #.# #..## #.# P.P♣ #.# P.♣  #.......#♣♣######### MgGMg4c(((((((Mg, g.@.....Mg [===-5Mg}" Mg% { _The goblin shoots a sling bullet. The sling bullet barely misses you.Mge7 .. K.# ##.########.. ...........# #.#######.# #..........# #..####.#.....# #.......#.g..# #...###.#........@..#####...###.#########......).......#. #... +.####....# #.# #..## #.# P.P♣ #.# P.♣ K   kobold (missile, wandering) #.......#Mg?84♣♣#########MgH )A kobold comes into view. It is wielding a +0 whip.The kobold shouts!MgMX(((((((MgG ......Mg^@The kobold throws a stone. The stone barely misses you.The goblin unwields a +0 sling. The goblin wields a +0 dagger.6=--6Mg^Mg(T _The goblin closely misses you.Mg Mg0 F ((((Mg h(((You barely miss the goblin. The kobold throws a stone.Mg\ =......Mg] )@Mg_ V--7.4 (1.3Mgh Mgl { _The stone closely misses you. The goblin hits you but does no damage.MgMg; ((MgTn((((You barely miss the goblin. The kobold throws a stone.MgqA......Mgse===-8.6 (1.2Mg {MgD~ _The stone hits you but does no damage. The goblin completely misses you.Mg>~N  You hit the goblin.MgQ3 .K)K   kobold (missile)  You kill the goblin!(((Mg0((((Mg-...Mg:..@.Mg27=59.9 (1.3Kinetic GrapnelMg> _The kobold throws a stone. The stone barely misses you.Mg6 $ .. .# ##.########K. .........#######......####.... ..........#####...###########......).......#.#..#....#+###....#..##P.PP........♣♣Mg}J.KMg5-900Mg%Kinetic GrapnelMgMg~+ _Found 7 gold pieces.  MgZThings that are here: _a +0 dagger; a +0 slingMge   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.8   2.5  +1   l - Spellcasting   2.0   4.2  -2           b - Maces & Flails   2.3   0.7  +2   m - Forgecraft   4.8   3.5  +2  c + Axes3.9   2.8  +2       d - Polearms   1.8   1.0   0   n - Invocations   0.1   0.6  +3gY 7m   e - Unarmed Combat   0.0   1.0   0   o - Evocations   0.1   0.8  +1   f - Throwing   0.0   1.4  -2   p - Shapeshifting   0.1   1.4  -2           g - Ranged Weapons   0.1   1.4  -2              h + Armour2.8   2.5  +1       i - Dodging   1.3   3.4  -3  gG 4m     j - Shields   0.1   0.8  +1       k - Stealth   1.4   2.8  -2                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|basegn m level  [!] training|cost|targetsMg> g + Ranged Weapons 0.1Mg ] g * Ranged Weapons   0.1Mg.TargetTarget3.0  --  --  --  4.0  --  --  --  --  --  --  -- Mg0 3.0  --  --  --  a-z] set[-] clear selected targetcost|targetsMgP@=[?25h[?0c0 Mgl [?25l[?1cMgV 72.0  -2  current training targets, if any.=] set aall targetsMg2MgO:MgF.anet the Tinkerer....$......# ..Mountain Dwarf...........# ##.######## Health: 27/44 ==============----------........... .......... Magic: 5/8===============---------....K.....# #.#######. AC: 3Str: 14..........# #......... EV: 10Int: 16MgIP..........# #..####.#. SH: 0Dex: 8..........# #.......#. XL:  5 Next: 55% Place: Dungeon:2.......@..# #...###.#. Noise: ---------  Time: 890.9 (0.0)..........#####...###.#. a) +0 hammer########......).......#. Cast: Kinetic Grapnel#.........#....##+.......####....##.......# #..## K   kobold (missile)#.......# P.P♣#.......# P.♣#.......#♣♣You hit the goblin.  You kill the goblin! _The kobold throws a stone. The stone barely misses you. _Found 7 gold pieces.  Things that are here: _a +0 dagger; a +0 slingMgwPMgqVMg=aMgcMg5 Mg9 Pick up what? 12/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 sling Mgu: [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Mg  b + a +0 sling[Enter] accept (1 chosen)Mg Mg Mg .anet the Tinkerer....$......# ..Mountain Dwarf...........# ##.######## Health: 27/44 ==============----------........... .......... Magic: 5/8===============---------....K.....# #.#######. AC: 3Str: 14..........# #......... EV: 10Int: 16Mg[ P..........# #..####.#. SH: 0Dex: 8..........# #.......#. XL:  5 Next: 55% Place: Dungeon:2.......@..# #...###.#. Noise: ---------  Time: 890.9 (0.0)..........#####...###.#. a) +0 hammer########......).......#. Cast: Kinetic Grapnel#.........#....##+.......####....##.......# #..## K   kobold (missile)#.......# P.P♣#.......# P.♣#.......#♣♣You hit the goblin.  You kill the goblin! _The kobold throws a stone. The stone barely misses you. _Found 7 gold pieces.  Things that are here: _a +0 dagger; a +0 slingMg 3  m - a +0 slingMgG [(((((((Mg i...@...Mgo 3=1.9 (1Mgܩ Mg@ f _The kobold throws a stone. The stone misses you.MgD6Y  Adjust (i)tems, (s)pells, or (a)bilities? Mg&MgAdjust which item? Hand Weapons (go to first with ))  a - a +0 hammer (weapon)m - a +0 sling Missiles (go to first with ()g - 15 stones Armour (go to first with [) Mg~ h - a +0 leather armour (worn)b - a +0 robe Scrolls (go to first with ?)  e - a scroll labelled AHOQEETUOS  i - a scroll labelled OGIDWYLUPE  j - 2 scrolls labelled SOVVAE LING  l - a scroll labelled BASEMUSTRIQANN Potions (go to first with !)  c - a potion of magic  d - 2 grey potions  f - 2 fuming green potions  k - a puce potionMgMg4.anet the Tinkerer....$......# ..Mountain Dwarf...........# ##.######## Health: 27/44 ==============----------........... .......... Magic: 5/8===============---------....K.....# #.#######. AC: 3Str: 14..........# #......... EV: 10Int: 16..........# #..####.#. SH: 0Dex: 8..........# #.......#. XL:  5 Next: 55% Place: Dungeon:2.......@..# #...###.#. Noise: =--------  Time: 891.9 (0.0)..........#####...###.#. a) +0 hammer########......)....Mgr>A...#. Cast: Kinetic Grapnel#.........#....##+.......####....##.......# #..## K   kobold (missile)#.......# P.P♣#.......# P.♣#.......#♣♣ _a +0 dagger; a +0 sling  m - a +0 sling _The kobold throws a stone. The stone misses you.Adjust (i)tems, (s)pells, or (a)bilities? m - a +0 sling  Adjust to which letter? (? for menu, Esc to quit)MgNMgXMg&]Mg`  m - a +0 sling _The kobold throws a stone. The stone misses you.(i)tems, (s)pells, or (a)bilities?   m - a +0 sling  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 sling; m - a +0 robeMg _  You unwield your +0 hammer.  b - a +0 sling (weapon)Mg [(((((((Mgp i...@...Mg(s 2.9 (1b) +0 sling Fire: b) +0 slingMg} Mg f _The kobold throws a stone. The stone misses you.Mg-k (((((((You shoot a sling bullet.Mg|Mg"{....K..8=6=====4.2 (1.3 _The sling bullet closely misses the kobold.Mg}  ((You shoot a sling bullet.Mg Mgt Q.K.Mg (5.5Mg Mg J _The sling bullet hits the kobold but does no damage.Mgfc ((((((MgTg7(You shoot a sling bullet.Mg .......KThe sling bullet closely misses the kobold.Mg-6.9 (1.4MgMg= _The kobold hits you but does no damage.MgW _  You unwield your +0 sling.  a - a +0 hammer (weapon)Mg c9=--70Mg wa) +0 hammerCast: Kinetic GrapnelMg i _The kobold barely misses you.MgT MgU f===--9.2 (1.3MgZ Mg\ _You miss the kobold. The kobold closely misses you.Mg Mg *900.5Mg Mg _You barely miss the kobold. The kobold closely misses you.MgEZY  You hit the kobold but do no damage. The kobold barely misses you.30=1.8 _The kobold hits you but does no damage.Mgfp29-7Mgg5===3.1MgnMg!ry _You completely miss the kobold. The kobold hits you with a +0 whip.Mg%u  You hit the kobold.  The kobold is severely wounded.Mgw-4.3 (1.2Mg |Mg~T _The kobold closely misses you.Mg; 8  You hit the kobold.Mg6 e)Mg 30=5.5Kinetic GrapnelMg Mg J _You kill the kobold!Mgw Mg0 Mg Mg H _No target in view!Mg  _No target in view!Mg @  You unwield your +0 hammer.-60b) +0 sling Fire: b) +0 sling _b - a +0 sling (weapon)Mgv M. $ .. # ##.########. .........#######.......####...)..# ..........#####...###########......).......#..........===-7Mg}  g - 16 stones (gained 1)1=8.5 (2MgMg- _You see here a +0 whip.Mg0###########.# ..# $......# .. .####.#######... .........# #.#######.# #........# #..####.#.)..# #.......#)..# #...###.#...........#####...###.##########)....... #......... +Mg!.####.... #.# #..# #.# P.PMgMg+9.5 (1MgMgMg7 .#############.# #......# +.....$......# .. #####.######+.... ........#.# #.#######.# #.......#....# #..####.#.)..# #.......#)..# #...###............#####...###.##########)....... #... +.####... #.# #..Mg=10MgMgMMgk C .# ############.#  #......#  +.....$......# ..  #####.##### +.... ....... #.# #.##### #.# #..... #Mgsm z....# #..#### #.)..# #..... #)..# #...### #...........#####...#############).. #... +.###Mgv Mgw V8===1Mgt Mg. Mg132=MgB .# ###########.# ## . +.# .. .......####.#####+.............. .......#...........## #.#####Mg74#...........# #......#...........# #..#### #...........#Mg+4.5 (3MgwI===5.5 (4MgS _You now have 76 gold pieces (gained 7).Mg3 { .# ############.# #.# . +............# .. #............####.######+.............. ........#.### #.#######.# #.......#...# #..#####.Mg|4 )..# #.......#.)..# #...###.Mg: Mg; x3==6.5 (1MgK MgMg>MgMgMgXMg,MguH4=##..##?...# ####.# #..........@.# . +....# .. #....####.####+..........>#....#####.#######.#.#....# #....#....# #..####.#.#........)..# #.......#.##........)..# #...###.#.9.5 (320.5 (4 _Found a scroll labelled SUILID HAGI.MgwE Z## ..###?#..  #.# ############@# #.# . +.# .. #.Mg}F ####.###########+...............>##.#####.#######.##.# #...........#...# #..####.#.#.#.)..# #.......#.#.MgM MgN +1.5 (1MgT MgOW MgSM ## ..###?.####......############.# #.......... +............# ......... ..........2MgB###  ..# ###?.#### #.@.....# #.#..##.#############.#.....#.#.#..##+.#......#.####.########### +...............>###.Mg#####.#######.##.# #...........Mgj5=3MgMg"Mgw +####  #..# ###@.#### #.......#  #.#..##.#############.#.......#..#.#..## #+.Mg(y .#...... #...####.########### +.................>####.#####.#######.#Mg~ Mgk &4MgQ Mg A5.5 (2Mg Mg; a _n - a scroll labelled SUILID HAGIMga]#####..# ###..#####...@...# #.#..##.#  ############.#.......#............#.#..## #+..#......  #...####.###########+..................>#####....#####.#######.#.....#.# #..............<6.5 (1Mg ####..###..####.......#.#.@##.#############.#.......#............#.#..##.#.#..#...........# #..####.#.#..... 6=7Mg#####..# ###..#####.......# #.#..##.### ############.#..@....# #............#.#..##.# +.#...... #.####.########### +..............>##### #.#####.#######.#...... #.# #..............< #.# #..####.#.#...... #.)..# #.......#.#.8Mg #####..# ###..#####.......# #.#..##.### ###########.#.......# ............#.#.@##.# .#.......# .Mg ####.########### ..............>###### .#####.#######.#....... .# #..............< .# #..####.#.#...... .)..# #.......#.#. .)..# #...###.#.#.######Mg4 Mg &9Mg Mg MgB ####..###..#####........#..##.### ###########.#.......# ............#.#..###...@...####.###########..............>########.###... ...........#####...###.#.#.#MgMgU7=30Mg+MgHMgq ####..###..#####........#..##.### ###########.#.......# ............#.#..##.#.....####@###########.................>######..#####.#######.#........#...# #########......).......#...#1Mg3Mgp z #..####..#### #.......# #.#..##.### ############.#.......#............#.#..##.# +....#.......# #....####.########### +Mg .......@..........>##### ######.#######.#...... #...# #..............< #.# #..####.#.#.... #)..# #.......#.# #.)..# #...###.#.#.##### #....#####...###.#.#.# ##########......).......#...# #.........#....###.###Mgm Mg/ &2Mg Mg Mg3Mg!Mgq BMg8=MgRMgtMg,MgsMg #..# ###..#### #.......# #.#..##.###  ######.#.......#  #............#.#..##.#  +......#.......#  #...####.###  +......>5.5 (3  #...#####.#######.# Mg3  #...........# #.  #...........# #..####.#.#  #........)..# #.......#.#  #........)..# #...###.#.#.##   #...........#####...###.#.#.#   ###......).......#...#  #...#....###.## Mg*Mg+Mg14Mg5Mgڽ7 #### #..#  ###..#### #.......#  #.#..##.### ############.#.......# #.#.#..##.# +.#.......#  #####.######### +................># #..#####.#######.# #...# #......... #....# #..####.#.# #..)..# #.......#.#.. #........)..# #...###.#.#.# #...........#####...###.#.#.###########).......#...6.5 (1MgMgwD9=Mg̕MgMgV,MgMgMgş,Mg[MgoMg,,MgMg:Mg!l40=MgAMg MgMgUMgMgQMgMgzMg,MgMgMg 1Mg{=MgMgvMgMgMgMgMgoMgMgMgMgMg* Mg####Mg\ Mg#..#Mg Mg###..##MgT Mg#......Mg MgO#.#..##Mg Mg-############.#....MgE MgC#............#.#..Mg MgZ#+............#....Mg MgO#@...........####.47.5 (11.0) +.. #...........##### #...........# # #...........# # #........)..# # #........)..# #. #...........#####. ##########......).MgL.Mg ###.'=8.5 (1.0) _You open the door.Mg #### #.. ###..# #..... #.#..# ############.#. ###.#.##.@............#..#.#####...+.....###?#.######.#.# ##.#....# ##.#.)..# ##.#)..# # #...........#####Mg.29Mg? _Found a scroll labelled IREELA ACKA. _There is an open door here.Mg E### #..###.. #.... #.#############.#..###............#.# #.'.#. #@#............###........+...............#######?#...........#### #.#...........# #.#...........# #.#........)..#  #.#........)..#  #.#...........### ##########......50 _Mgê #.### #. #.#############.####............# #.'......#.########.#......##.......@.+...########?#### #.#.#  #.#.# #.#)..#MgU] #.#.)..# #.#....### .##########..... #MgMgo&1MgMg@Mg^z###.#...#.#############.#.###............#.##.'....#.########.#..###.........+...########@#.#### #.#.# #.#.# #.#.)..##.#.)..##.#...#####.##########......#+# #.+.Mg<2MgMgMg_Y3=3.5 (2MgMg,a _o - a scroll labelled IREELA ACKAMgSe3Mg'fMggMgiMgRk,Mgt # ### #. #.# ############.#. ###....# #.'..#. ########.### .......@.+....4.5 (1########.#.### #.#.# #.#....# #.#.)..# #.#)..#  #.#...........### #.###########+# #Mg\|IMg<Mg=3Mgr@MgK4==MgM1 _HP restored.MgOMgtP3MgRMg~TMgSUMgVMgPWMg...g.r   quokka (wandering)rg   goblinMg57===6.0 (1.5Mg:Mg>Y _A quokka comes into view.MgI K (Mg( [((((((You shoot a sling bullet.MgKd ,Mgg ,MgXl o  The sling bullet barely misses the goblin.Mg6u q.g.r....rr......r   rat (wandering)Mgx -7.4 (1.4Mg{ Mg} V _A rat comes into view.Mg  You shoot a sling bullet.  The rat squeaks loudly.  The sling bullet hits the goblin.Mg()r   ratMgɞ,Mgv.r...r.MgF578.9 (1.5MgMgJ _You kill the goblin!MgB (((((((You shoot a sling bullet.Mg Mg Mg Mg Mg3 r.r........Mg> .70.3 (1.4Mg Mg a _The sling bullet closely misses the quokka.Mg@ #########. #.'.############.#.#.@..........+. #.##########.#.......r.# #.#.......r###.#.. #.#.. #.#........ #.#............ #.######.......#+#Mg<,Mg{r.r)Mg6---10Mg&Mgz)Mga X####.#.'.#.#.#.+.#r#.#........r# #.#.......)## #.#........ #.#........ #.#........ #.#........ #.# Mg+j Br.Mgj ~3-=--2Mgu A _The quokka bites you.Mg ####.#.'.#.#.#.r.+.#.#.#........r# #.#.......)## #.#........ #.#........ #.#........ #.#.. #.# Mg Mgb Mg/ .rr.r   ratMgQ .-3Mg Mg# Mg?  You unwield your +0 sling.Mg"n r.  a - a +0 hammer (weapon)Mg$=4a) +0 hammerCast: Kinetic GrapnelMg;,Mg@0W _The quokka completely misses you.Mg߶w  You closely miss the quokka. The quokka bites you.Mgg0---5.6 (1.3Mgi _The quokka barely misses you.Mge9  You sock the quokka!Mg)gMgm.rr   ratMg-086.9MgMgyJ _You kill the quokka!Mg/5  You hit the rat.Mg7C.MgO|--8.2Kinetic GrapnelMgMgG _You kill the rat!MgUMg5MgMgRH _No target in view!Mg`MgbMghMgkH _No target in view!Mg044Mg35Mg7H _No target in view!MgMgMg9MgH _No target in view!MgMgݤMgMgYH _No target in view!MgYkMglMgpMgs@ _No target in view!Mg(Mg*Mg/Mg2MgMgMgMgMg4MgMgf 8  You unwield your +0 hammer.Mgˠ 1=-90b) +0 sling Fire: b) +0 slingMg Mg - _b - a +0 sling (weapon)Mg] |  ### #.' #.# #...+ #.#.# ........# #.# ......)## #.# ....... #.# ....... #.# ....... #.# . #.  . #+#Mg Mgo A-80Mg. Mg Mg   ### #.' MgC -#.# #.@..+ #.#.# ........# #.# ......)## #.# ....... #.# ....... #.#r   rat (wandering) ....... #.# ..r.... #.  Mg T. #+#Mg!Mg&Mg'rMg7(.MgS)Mg)1Mg.Mg2 Mg3Mg]42_A rat comes into view.Mg4MgM########.... #.'############.# #............+ #@##########.#........# #.# ......)## #.# .......  #.# . #.# .r..... #.# ....... #.##### ....... #+# r.2MgD (((((((You shoot a sling bullet.MgP  The sling bullet closely misses the rat.MgR ..MgS .MgT.rMg&U.Mg V .MgQWrMgWXMgLYMg[Mg\2Mg]=Mg^ ===Mg `3.5 (1.3MghMgn MgoMgp_The rat squeaks loudly.Mg  You shoot a sling bullet. The sling bullet hits the rat.(((.Mgu9....MgfMg.94.9 (1.4MgMg MgMgh#_You kill the rat!MgMg}?#######... #.'############.#########............+#......#.##########.##......@.# #.##)## #.##....... #.##.# #.##.. #.#$.. #.#### S   adder (wandering).. #+#S.......  An adder comes into view.MgQCBS.MgFEMg-F ---MgG5MgG 0MgQMgcV MgTWMgX_Found 7 gold pieces.Mgp  ((((S    You shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the adder.Mg ,Mg ..S..Mgr e3====7.3 (1.4Mg Mg ] _The adder is heavily wounded.Mg! (( You shoot a sling bullet. The sling bullet hits the adder.Mg9MgA.S.8.7MggGMgaJ^ _The adder is severely wounded.Mg p(((((((Mg.Mg9 S......  You shoot a sling bullet. The sling bullet misses the adder.Mg,;t4==90.1MgBMg1F= _The adder bites you but does no damage.Mg  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MgsR 4MgY Mg^ P _You don't know that spell.Mg  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MgJ #You shape a spike launcher from a nearby wall.Mg=Mg6-------10MgPVMg{[= _The adder bites you but does no damage.Mg"'####.#.'.######.#.########....+.#......#.##.#.#.# #.#.#.....S)## #.#.#.# #.#.#.# #.#.#.. #.#.$........ #.#.....Mg\:S.MgN O--2Mg$Mg)'R _The adder barely misses you.MgZ Mg[ Mg\*Mg]0You unwield your +0 sling.MgS Mgi a - a +0 hammer (weapon)  The rocky spike skewers the adder.Mg !Mg(<†MgQ =66=3a) +0 hammerCast: Kinetic Grapnel _You kill the adder!Training target 4.0 for Axes reached! _Your Axes skill increases to level 4!Mgϼ  ### #.' ######.# ########....+ #......#.##.# #......@.# #.# #......)## #.# #.# #.# #.# #.# #.. #.# $........ #. .. #+# ...--4 _ _You see here an adder corpse.MgZ  You unwield your +0 hammer.--------5b) +0 sling Fire: b) +0 sling _b - a +0 sling (weapon)Mg< ######.. #.'############.#########............+ #......#.##########.# #......†.# #.# #)## #.# #....... #.# #.# #.# #.. #.#.$......... #.###...... #+#....##..>.).......6 MgwK F_Found a trident. Found a stone staircase leading down.Mg` ##  ###.   #.'  ############.#  ########............+   #......#.##########.#   #......†.# #.#   #......)## #.#   #....@..# #.#   #.# #.#   #.... #.#  #.$............ #.##  #....... #+#  #...  ###..>.).......   .....#.  7Mg' l #   #.'  ############.#  ########............+   #......#.##########.#   #......†.# #.#   #......)## #.#   #.......# #.#   #.# #.#   #..... #.#  #.$..... #.#   #.... #+   #.  ###..>.).   .....#.  .####### #8Mg. Mgz2 ] _Your spike launcher falls apart as you grow too distant to maintain it.Mgc  #. ############. ########............  #......#.##########.  #......†.# #.  #......)## #.  #.......# #.  #.### #.  #..... #. #.$.... #.  #.... #+  #.  ###..>.)..  .....#.. .####### .# 7===9Mg ############ ########..........  #......#.##########  #......†.# #  #......)## #  #.......# #  #.### # ###..... # #.$.. #  #.... #  #.   ###..>.)...  .....#... .####### .......   .# Mg11000.1 (1.0)MgMgFMgE    #.  #......#.  #......†.#   #......)##  Mg #.#   #.###   ###.   #.$@..   #.   #.  ###..>.)....  .....#....  ......#####  .......#  .......# Mgo Mg&1MgMgMg}    ##  #......#.  #......†.#  #......)##  #.#  #.###  ###.  #.@...  #.  #.  ###..>.).....  .....#.....  ......######  .......#  .......# Mgt<2Mg?MgMgH===3.1 (2MgMgݛ= _You now have 83 gold pieces (gained 7).Mgp 5 ########.......... #......#.######### #......†.#  #......)##  #.#  Mgbu #.### ###.... #.... #..@..  #.  ###..>.)   .....#....... ......####### .......# .......# .......# Mg} A4.1 (1Mgo Mg Mg ......#.#########†.# )#.# ####..........##..>.) .....#.#.#.#Mg:[#.......#Mg<5MgjMgšMg+ †.# )#.# ####..........###@.>.)#.......##..###### #.######+#Mg5 <6Mg'= Mgd^ #......)## # #.# # #.#### ###....# #....# #..... # #.  ####..>.)  Mgh#....@..#.......  #.#######  #.#  ######+## Mg'p<7MguMgwMgq 8===Mgw } _Magic restored.Mgw Mg=y Mgz ,Mg{ Mg} Mgx~ ,Mg1 Mg, Mg MgT ;===Mg_ Mg #........#........ ####..>.)....... #.......#....... #.......####### #.......# #.......# .......#  12.1 (5Mg" #####+##  Mg Mg Mg Mgȕ Mg9'.#....##..###Mg!A3.1 (1MgMg ( _You open the door.Mg  #.  ####..>.).......  #.......#.  #.......#######  Mg #.......#  #.......#  #.......#  #.......#  ######@##   #.#  #..  #..# ## ##  MgW MgQ &4Mg~# Mgy' Q _There is an open door here.Mgp ####..>.).......######## #. #..#...#.......#######'## #@# .......MgqV####..  MguMgv-5 _MgyMg{Mg/< S #.......#.  #.......#######  #.......#  #.......#  #.......#  #.......#  ######'## #  #.####...# #.@....... #..#### ##..  ##    MgA R6MgJ Mg ###### .. ....#####'## .# #.####...........####...#..... ######+##.Mg'Mg(&7MgZ-Mg0Mg" Z #.#  #.......#  #.......#  #.......#  Mg? ######'## .#    #.####...#  #.......... #..#### ##.@....... ####+###        Mg9 Mg &8Mg Mg MgB& #.......#  #.......#  #.......# ### #.......# ..# . ######'## ..# .. #.####...##... #............ #..####... ##....21.1 (3 ######+###... Mg '......#...#...+S   adder (asleep)r..#r   rat (asleep).S.#Mg 7  You open the door.Mg +2.1 (1Mg Mg b _A rat and an adder come into view.MgH#.# #.# ##### ###.# #...# ...######'## #...# ... #.####...##..#...........#..####.##......Mg H#####@###...  #....# #....##....#.....+#..r..# #...S.# g   hobgoblin (asleep)g)..... r   rat (asleep)Mg|-  A hobgoblin comes into view.Found a trident.Mgi0Mg1Mg3Mg:BS.Sgr..g.rwandering)Mg;/==3MgX@Mg]Cn _The hobgoblin shouts! _There is an open door here.Mg (((rYou shoot a sling bullet.  The rat squeaks loudly.Mg Mg Mg$ Mg Mg" .S..gr..Mg}# 5=4.6 (1.5Mg+ Mg/ I _The sling bullet hits the adder but does no damage.Mg #.# #.#  #.# ##### ## #.......# #...# ...######'## #...# .... #.####...##.... #.......Mg #..####.#....@........######'###... #....# #.S..# #....# .....+ #.gr..#r   rat #.....#.).....Mg#,Mg<Mgb.gg   hobgoblin....#Mg6---50MgMgMg  #.# #.# #.# ##### ## #.# #...# ... ######'## #...# .... #.####...##.... #........ #..####. ##. ######'###... #....# #....# #....# ..g..+ #.....# #.....#  .).....MgV kSS   adderMg _---6Mg U #.# #.# #.# ##### ## #.# #...# ... ######'## #...# .... #.####...##.... #.............. #..####. ##. ######S###... #....# #....# #....# ..g..+  #.....#  #.....#  .).....Mg Mg6 =S'Mg &7Mge Mgs Mg6  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mg?MgGJ #S.  You shape a spike launcher from a nearby wall.MgKb6------==8MgRMgVR _The adder barely misses you.Mg@a   #.#   #.......#   #.......# ##### ##   #.......# #...# ...   ######'## #...# ....   #.####...##....  MgQc  #..............   #..####.   ##.@.S.   ######'###...   #....#   #....#   #....#   ..g..+   #.....#   #.....#   .).....Mgi 1*Mg+C q  The rocky spike skewers the adder.Mg ,Mg O S.gg   hobgoblinThe adder is heavily wounded.-9Mg` x _The adder attacks as it pursues you! The adder closely misses you.Mg~ Mg Mg*Mg0You unwield your +0 sling.Mg  a - a +0 hammer (weapon)  The rocky spike skewers the adder.Mg  The adder is severely wounded.Mg~<S.gMg] rMgRr   ratMg Mg =Mg30a) +0 hammerCast: Kinetic GrapnelMge Mg~Mga._The adder barely misses you.Mg5MgU%s * You hit the adder.Mg3 &  Mg{ tThe adder is almost dead.The rocky spike skewers the adder.Mg jg   hobgoblinMg }r   ratMg! Mg Mg7 Mg 0†grMg 'MgU  Mg! !Mg 5/45Mg 73Mg 1.8 (1.2 Mg %_You kill the adder!MgE GTraining target 3.0 for Fighting reached!Mg Mg  Mg_ Mg E_Your Fighting skill increases to level 3!Mg Mg   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   3.4  +1   l - Spellcasting   2.0   4.2  -2           b - Maces & Flails   2.3   0.7  +2   m - Forgecraft   4.8   3.5  +2   c - Axes   4.0   3.5  +2       d - Polearms   1.9   1.0   0   n - Invocations   0.1   0.6  g 40m+3   e - Unarmed Combat   0.0   1.0   0   o - Evocations   0.1   0.8  +1   f - Throwing   0.0   1.4  -2   p - Shapeshifting   0.1   1.4  -2           g * Ranged Weapons   0.5   1.4  -2              h + Armour2.9   2.5  +1       i - Dodging   1.3   3.4 g 9;49m -3       j - Shields   0.1   0.8  +1       k - Stealth   1.4   2.8  -2                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] Mg enhanced|base level  [!] training|cost|targetsMg  #.......#anet the Tinkerer  #.......#Mountain Dwarf  #.......# ##### ##Health: 45/45 ========================  #.......# #...# ...Magic: 6/8==================------  ######'## #...# ....AC: 3Str: 14  #.####...##....EV: 10Int: 16  #..............SH: 0Dex: 8  #..####........XL:  5 Next: 73% Place: Dungeon:2  ##.@†gr........Noise: ==-------  Time: 1031.8 (0.0)  ######'###...a) g 0;10;1m+0 hammer  #....#Cast: Kinetic Grapnel  #....#  #....#  ..g..+g   hobgoblin  #.....#r   rat  #.....#  .).....You hit the adder.  The adder is almost dead.The rocky spike skewers the adder. _You kill the adder!Training target 3.0 for Fighting reached! _Your Fighting skill increases to level 3!Mg _Unknown command.Mg"^1*Mg*u  The rocky spike skewers the hobgoblin.Mg gr.-2.8 (1 _The hobgoblin is almost dead.MgF Mgl Mg/You hit the hobgoblin.MgMgX2†*Mg+\r   ratMg!Mg  You kill the hobgoblin!The rocky spike skewers the rat!Mg!Mg&Mg(.Mg2U MgQV!Mg W5MgW-MgvX&4.1 (1.3MgBY$Kinetic Grapnel MgZ9_You kill the rat!MgZETraining target 3.0 for Armour reached!Mg`Mg(e MgeMgfC_Your Armour skill increases to level 3!Mg@gMghWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon)b - a +0 sling[?] describe selected [!] equip|wield|wear[tab] equip|unequip Mg$ #.......#anet the Tinkerer  #.......#Mountain Dwarf  #.......# ##### ##Health: 45/45 ========================  #.......# #...# ...Magic: 6/8==================------  ######'## #...# ....AC: 3Str: 14  #.####...##....EV: 10Int: 16  #..............SH: 0Dex: 8  #..####........XL:  5 Next: 75% Place: Dungeon:2  ##.@†..........Noise: =--------  Time: 1034.1 (0.0)  ######'###...a) Mg$h+0 hammer  #....#Cast: Kinetic Grapnel  #....#  #....#  ..g..+  #.....#  #.....#  .).....You hit the hobgoblin.  You kill the hobgoblin!The rocky spike skewers the rat! _You kill the rat!Training target 3.0 for Armour reached! _Your Armour skill increases to level 3!  You unwield your +0 hammer.-5.1 (1b) +0 sling Fire: b) +0 slingMg( Mg)Mg*_b - a +0 sling (weapon)Mgف 7 #.#  #.......#  #.......# ##### ##  #.......# #...# ...  ######'## #...# ....  #.####...##....  #..............  #..####.  ##..@.  ######'###...  #....#       -6Mgނ Mg̅ s _You see here an adder corpse.Mg N#.# #.Mg@ # #.# ##### ## #.# #...# ... ######'## #...# .... Mg #.####...##.... #.............. #..####. ##..†Mg 5 ######'###... #....# #....#Mg _#....# Mg Mg 77===Mg &7 _Mg" Mg0& Mgm#.# #.# #.# ##### ## #.# #...# ... ######'## #...# .... #.####...##.... #........ Mg #..####. ##..†. ######'###... #....# #....##....#.....+#.....##.....# Mg5#Mg{&8Mg\MgMghE#.# #.# ##### ###.# #...# ... ######'## #...# ....  #.####...##.... #.............. #..####. ##..†... #####@###... MgiP #....# #....# #....#.....+#.....# J   endoplasm (wandering)#.....#.J..... Mgrl  An endoplasm comes into view.MgzJJ)Mg*|&9MgMgo _The endoplasm quivers. _There is an open door here.Mgo (((((((You shoot a sling bullet.MgMg#....J..===40.5 (1.4MgUy _The sling bullet barely misses the endoplasm.Mg (((( You shoot a sling bullet. The sling bullet hits the endoplasm.Mg, Mg5 ....J.===1.9MgW> Mg>C d _The endoplasm is moderately wounded.Mg c  You shoot a sling bullet. The sling bullet hits the endoplasm.Mg v(((.Mg[ =....Mg̺ 063.3Mg Mg M _You kill the endoplasm!Mg 1 #.# ##### ## #.# #...# ... ######'## #...# .... #.####...##....Mg H #.............. #..####........ ##..†.......... ######'###... #@...#  #....# #....# .....+#.....#  #.....#Mg8 V .)..... ........Mg Mg1 6---40Mg Mgǚ Mg ...# ...#####'#... #.####...##...............####.......#..†....... ######'###...  #....# .....+#..........MgX---5MgMgOMg?#####'#. #.####...##............####....#..†..... ######'###...  #....# #.....+#.....#.).....................Mg^MgwV8===6MgvMg&Mgi #.####...##.........####...#..†..... ######'###...  #....# ##.@...+# .)Mg:ji#............#............MgrMgs&7Mg~Mg˂Mgq.........####...#..†.. ######'###...  #....# #.....+#..)........#......#.#MgMg&8MgͿMgMg= #..####. ##..†.......... ######'### #....#  #....##....# #.....+ #.....# #@....##...)........#.... #. #.Mg׫ #. #. #Mgn<9Mg'Mg%Mgݮ U ##..†.. ######'### #....#  #....##....# #.....+ #.....#####.....###..@)........ #.... #. #.. #.. #.. # #Mg Mg+ E===50Mg Mg[ Mg  ######'###...  #....# ##.....+######...).........#..).......MgMg+ SS   adder (wandering)  Found a hand axe.Mg-&1Mg6Mg=Y _An adder comes into view.MgTP #....# #....# ##....# #.....+ #.....# ####.....##+#...)........#..... MgM#. #. #. #.S.#..#. #..)##########MgMgMgLS.S2MggMg, / _The adder hisses angrily.Mge (((((((You shoot a sling bullet.MgGMgRh..S.....MgS7===3.6 (1.3MgN\Mg_` _The sling bullet closely misses the adder.Mg R(((((((MgY MgZ Mgd JS......Mge (4.9Mgn Mgr r _You shoot a sling bullet. The sling bullet misses the adder.Mg ######'###... ##....#+  ###.....##+ ).S....)......##########..Mg3 K--50Mg' Mg| = _The adder bites you but does no damage.Mg| ##..†..........######'###... ##....#+  ###.....##+ .S....)......Mg@ MgO <S.MgJ h3----6Mg MgW l _The adder bites you. _You see here a +0 trident.Mgj  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mg%MgMgMgP _You don't know that spell.MgE  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mg #You shape a spike launcher from a nearby wall.6------=7Mg= _The adder bites you but does no damage.Mg<+..######..†..........######'###... ##....#+ # ####@....##+ )SMgb=9..Mgm>MgA<S.MgB/--8MgMgMgi *You unwield your +0 sling.MgoG `  a - a +0 hammer (weapon)MgE;SMglG==9a) +0 hammerCast: Kinetic GrapnelMgLMgO _The rocky spike misses the adder. The adder bites you but does no damage.Mgnt * You hit the adder.Mg  The adder is moderately wounded.The rocky spike skewers the adder.Mg0Mg%  The adder is severely wounded.The rocky spike skewers the adder.Mg!)Mg)9)Mg 4=-8361.2 (1.3Kinetic Grapnel MgSR_You kill the adder!MgMgUo _Your Ranged Weapons skill increases to level 1!MgGc#..†.. ######'###...  #....# ##.....+######+#...@......... )MgFMg_[--------20 _MgMg  Things that are here: _a +0 trident; an adder corpseMgMgWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon)b - a +0 sling Floor Items ([,] to select) Hand WeaponsMg[pa +0 trident[?] describe selected [!] equip|wield|wear[tab] equip|unequip MgMgMgl##..†..........anet the Tinkerer######'###...Mountain Dwarf#....#Health: 44/45 =======================-#....#Magic: 6/8==================------##....#AC: 3Str: 14#.....+EV: 10Int: 16#.....#SH: 0Dex: 8####.....##+Mg1XL:  5 Next: 83% Place: Dungeon:2#...@........Noise: ---------  Time: 1062.2 (0.0)#............a) +0 hammer#............Cast: Kinetic Grapnel#............#............#............#...........#...........#..)........The adder is severely wounded.The rocky spike skewers the adder. _You kill the adder! _Your Ranged Weapons skill increases to level 1!Things that are here: _a +0 trident; an adder corpseMg@  You unwield your +0 hammer.Mg3.2 (1b) +0 sling Fire: b) +0 slingMg"Mg%- _b - a +0 sling (weapon)Mg M ######'### #....#  #....##....# #.....+ #.....#####.....##+ #...)........Mg ? #. #. #. #.. #.. # #. #..). ##########..Mg Mg T5=4Mg MgI Mg  #....# ##.....+######+...).........##########.Mg?Mg &5Mg Mg Mg4 ##.....+######+...).........Mg#7===6MgMgMgˑ  #.....+######+...)......... Mg Mgf &7Mg Mgd Mg  .....+######+...)......... MgJ Mg B=8Mg Mg ! Mg  ######+...)......... )MgMg*&9MgMg9Mgw####+...)......... )######### Mg7[===70MgMg0Mg9Drop what?15/52 slots (_ for help) Hand Weapons (select all with ))  b - a +0 sling (weapon)a - a +0 hammer Missiles (select all with ()g - 16 stones Armour (select all with [)  h - a +0 leather armour (worn)m - a +0 robe Mg(;Scrolls (select all with ?)  e - a scroll labelled AHOQEETUOS  i - a scroll labelled OGIDWYLUPE  j - 2 scrolls labelled SOVVAE LING  l - a scroll labelled BASEMUSTRIQANN  n - a scroll labelled SUILID HAGI  o - a scroll labelled IREELA ACKA Potions (select all with !)  c - a potion of magic  d - 2 grey potions  f - 2 fuming green potions  k - a puce potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Mg-Mg.)(1 turn) Mgt/' b - a +0 sling (weapon) Mg<0" a + a +0 hammerMg1f[Enter] accept (1 chosen)Mg*Mg ####.....##+anet the Tinkerer#...)........Mountain Dwarf#............Health: 45/45 ========================#............Mg\LMagic: 7/8=====================---#............AC: 3Str: 14#............MgEV: 10Int: 16#............SH: 0Dex: 8Mgm#...........XL:  5 Next: 83% Place: Dungeon:2#..@........Noise: ---------  Time: 1070.2 (0.0)#..)........Mgb) +0 sling##########..Fire: b) +0 sling _You kill the adder! Mg_Your Ranged Weapons skill increases to level 1!Things that are here: _a +0 trident; an adder corpseYou unwield your +0 hammer. Mgn._b - a +0 sling (weapon)1.2 (1 _You drop a +0 hammer.MgŃ ...)......... )#########Mge 2 _You see here a +0 hand axe.MgMg&3MgSMg'' _a - a +0 hand axeMg@MgCMgfcMgfMg~iMgtMg8=== MgMgy_Magic restored.MgQMgPMgMgMgvMg@Mg4MgՏMgMgMgfT#...)........ Mg+#.....Mg + MgS+#.....Mg+# Mg+#.....Mgu+# MgL+#.....Mgˡ+# Mg6+#.....Mg+### Mg-#.....Mgo Mgڣ.#..).....Mg@ Mg9#.......Mg MgC##########...... Mg .....Mg[ ....MgŦ ...Mg) ..MghK   kobold (asleep)MgKMgkMgMg{$7.2 (4MgMMgܯ$8.2 (5MgMg@ MgMg*V_A kobold comes into view. It is wielding a +0 short sword.MgMg!  You shoot a sling bullet. The sling bullet hits the kobold.((((((.)Mg]D......Mg======9.5 (1.3 _You kill the kobold!Mg #...). #.+ #.# #.# #.# #.##.#..).#........#....................).#######---800Mg#.....+#.# #.# #.# #.######.....#..)#....########## #.#.#.#.#.....).$######### ---1 _Found 8 gold pieces.Mg#.# #.# #.# #.#####.#......#..)..#.......########## #.#.#.#.#.....).$#########. Mg~MgMg|2Mg Mgx MgX#.# #.# ..#.#####.##......#..)...#.......########## #.#.#.!#.#.....).$.##########.# #3 _Found a puce potion.Mgp#.# ..#.#####.##........#..)...#....########## #.#.#.!#..#.....).$.##########.# # 4Mg`t#.#####.##........#..)#....########## #.#.#.!#..#.....).$.##########.#  MgC4# MgMg&5MgMgMgÞ |#........#..)  #....########## #.#.#.!#..#.$.#.. #########.#  # MgW Mg &6Mgد Mgݳ  Things that are here: _a +0 short sword; a kobold corpseMgSL#. #..). #. ##.#.#.#.!.#.#.....)@$.#.. #.# # 7 _Mg a. ..).# .#.##.##.##.!....##.##.....).@.#.. #.# .# .#..##Mg <8Mg Mg; A9.5 (2Mg" Mgh& = _You now have 91 gold pieces (gained 8).MgQ#####.#. .>. )# .........# ########.MgS# #.# #.....# #.!....# #........@.....##.....)...#......#########.# !#.###.# ##.##..###Mgl_Mg`,90.5 (1Mg)iMgmz _Found a grey potion. Found a stone staircase leading down.Mg>O# .. #####.#..###.>. )# ........MgaB# #######.# #.# #.....# #.# #..............# #.....)...#.......#########.#.!#.####.#..# ##.##.##..MgbCx .#### ##MgNMgTP&1MgKZMgeMgCg+2.5 (2Mg'kMgm] _k - 2 puce potions (gained 1)Mg9#####.#..###..........>. # .# #######  #.# #.# #.# #.# #.....)...#........#########.#.!#.#### #.#..# #Mgh:#.##.##.. .#### ## Mg?Mgw?$3.5 (1MgCMg4EMgrr.........>. # # ######  #.# #.# #.# #.######.....)...#.@.......#########.#.!#.##### #.#..# # #.##.##...Mgrp.####### MgNx<4Mg|Mg~Mgq .# #####  ......####.)...#.........########.#.@#.##### Mg#.#..# # #.# MgMg[&5MgRMg۳Mg+6.5 (2Mg5Mg:] _d - 3 grey potions (gained 1)Mgxv>. # .....# ####.# #.# #.......# #..............# #..............#######.....)...#..@.......#########.#..#.#######.#..#.##.##.#.##....#..########Mg,}A7.5 (1MgiMgŁMg# # ####  #.# #.# #.# #.########.....)...#...........Mg#########.#..#@######  #.#..#.# #.##.#.# #....#..######## MgMg&8MgMgMg' ###.  .................#######)...#...........########.#..#.######   #...#..######## Mg<9MgMgMg#V###  ............#######)...#...........########.#..#.######  Mgu4 #...#....b...############# b   bat (asleep)Mg%>100Mg MgV _A bat comes into view.Mg'Q { #.#  #.#  #....#  #.########.....)...#...........  #########.#..#.######  #.#..#.# #.##.#.#######.#....#.@..b....###############MgV b..b=1Mgz[ P _The bat hits you but does no damage.MgkC(((((((Mg4  You shoot a sling bullet. The sling bullet misses the bat.Mg5Mg =,b......Mg,?6==2.9 (1.4MgDMgxH: _The bat hits you but does no damage.MgJC(((((((Mgb b......  You shoot a sling bullet. The sling bullet barely misses the bat.Mg-4.2 (1.3MgMgڎu _The bat hits you but does no damage. The bat barely misses you.Mg6]  You shoot a sling bullet. The sling bullet hits the bat.Mg:A. MgӾ&.Mg545.6 (1.4MgMgG _You kill the bat!MgQ! 4Mg$ Mg3& H _No target in view!MgF 4Mg ^ _No target in view!Mg,IMg.Mg&0Mgp; _MgJBMg9Jk..# ..# ..# ..####### .)...#...........### ####.#..#.###### .. #.#..#.# .##.##.#.#######.# #....#.......@.# ---11.6 (6.0################ MgHNP---MgiSMgpUMgo# # # # ........####### )...#...........### ###.#..#.######... #.#..#.#.<.....# #.##.#.#######@# MgR#....#.........# ################Mg7<Mg+2.6 (1MgKMg9 _Found a stone staircase leading up.Mg4 <.#.#.#.#.# ..........######## .)...#...........##### ####.#..#.######.....# #.#..#.#.<...@.# #.##.#.#######.# #....#.........#################3Mg? # # # # # # ........######## )...#...........##### ###.#..#.######.@...##.#..#.#.<.....#.###.##.#.#######.# ##....#.........#################Mg# C4MgDH# # # # # # ######## ...#.##### .#..#.######..@..#  #.#..#.#.<.....#.##  #.##.#.#.#.#  #....#...MgE#.######.#.#.#.#MgLMgM&5MgQMgSMg # # # # # #########...........##### #.#..#.######.....# .#..#.#.<.....#@## #.##.#.#######.#.# #....#.........#.# ################.# #.##.#..####6Mg[uMgvMgVxMgzMgMg########...........##### #.#..#.######.....# #.#..#.#.<.....#.## #.##.#.#######.#.# #....#.........#.# ################.#  #.#  #@# 21.6 (5 #... ##.## #.# Mg#...........##### ##.#..#.######.....#  #.#..#.#.<.....#.##  #.##.#.#######.#.#  #....#.........#.#  ################.# #.#####.##..@.# ##.###Mgb #.  #. #.##  MgMg+2.6 (1MgMgMg8 ###.#..#.######.....#  #.#..#.#.<.....#.## #.##.#.#######.#. #....#.........#.# ################.# #.#####.# #....# ##@### #.#  #..Mg #.## ###Mg Mgx &3Mg Mg Mg;  .<.....#.##.#.#######.#.# ...#........###############.# #.####.##....###.### #@# .......####### MgWt  MgMMg&4MgNMgMgK #.##.#.#######.#.#  #....#.........#.#  ################.#  #.# ####.# #....# ##.### #.#########.@.......#.########### MgQ MgR &5MgfW MgY Mg A 3Mg#B MgQD MgAF ,MgES Mg~^ Mga BMgEc BMgje BMg(g ,Mgh ,Mgvi Mgj ,Mgk Mgl Mgm ,MgPn Mgo Mgsp Mgp Mg5q Mgr Mgs Mgt Mgtt Mgu Mgv Mgw Mgsw Mg~x Mgyy Mgy MgAz Mg{ Mg} BMgC BMg ,Mg BMg[ BMg ,Mg ,Mg Mg Mg߈ Mg0 Mg} Mg MgË ,Mg ,Mg> BMg BMg1 ,Mg BMgu BMg* ,Mg XMgƚ BMgל XMg Mg MgҞ Mg Mg Mgޠ Mg. Mg Mgr Mg8 Mg Mg֣ Mg Mgx Mgɥ Mg" Mg Mg Mg MgX Mg0 Mg MgI Mg Mg Mg߬ BMgĭ Mg Mgٮ Mg& Mg Mgհ Mg& Mgq MgZ Mg& Mgw Mgų Mg MgV Mg Mg Mg Mg Mg Mg[ MgK Mg Mg ,Mg MgM    #>#   #.#  #.#   #.#   #.#  ##### #.#  #...# #.#  #.#.# #@#  66.6 (41.0)#.#.#Mg  #.#  #.#.# #.#  ####.#.#########.#  .....#...........#  ####.#############  ###Mg% B7.6 (42Mg Mg 9 _Found an escape hatch in the floor.Mg2 IMgB MgI Mg'K MgM MgfO ,MgP MgR Mg+V ,Mg6[ f  There is an escape hatch in the floor here.Mga a _Mgj Mg`o Mgv Mgl~ Mg݁ XMg6 Mgł Mg Mg{ Mg# MgL BMg͇ Mg BMg XMg XMgݏ Mg ,Mg Mg XMg nMg Mg Mg Mg JMg ,Mg4 ,MgŽ Mg Mgȿ Mg! Mgx Mgl MgW Mg Mg Mg Mg Mgg Mg Mg Mg Mg Mg Mge MgP Mg Mg nMg Mg Mg MgI MgF Mg. Mg Mg Mg MgU Mg Mg MgK MgL Mg ,Mgm Mg] BMg> Mg Mgl Mg Mg( XMg Mgu Mg Mg! Mg 7 _You open the door.MgF Mg MgN Mg %  There is an open door here. _Mg Mg Mg Mgk Mg: MgJ Mgc Mg Mg5 Mg} Mg Mg Mg Mg Mg Mg Mg Mg Mg ,Mg Mg Mg ,Mg$ Mg Mg Mg Mgo Mg Mg MgL Mg Mg Mg} Mg Mg Mg Mg ,Mg Mg^ Mgt Mg MgJ Mg Mg MgH! Mg! Mg" Mg9$ Mg$ Mg% Mg& Mg( Mgq( Mg( MgL* Mg+ Mg, Mg, Mg- MgC/ Mg/ Mg&0 Mg2 Mg8  ##.#####. #.# #. #.# #. #.####### #.......#(#. ######## .[...############ #... #.............# #.## MgY9 ##..##@##......# #.# 240.6 (73 ................# #.#  #######.#.......# #.#  #.#.......# #.# Mg9 *#.#.......# #.# #.#.......# #.# ..#.#....## #.#Mg0; ..#.#....######.# ..###.#.#.#....'......#Mg> B1.6 (74MgB MgD - _Found a leather armour.MgKI` #......#.##### #.# # #.#  #.##### # #......K#(#. #######h.[...############ #.. #...@.........# #.# ##..##.##......# #.# ................# #.#.#######.#.......# #.# #.#.# #MgJN.# #.#.......# #.# h   jackal (asleep) #.#.......# #.# K   kobold (missile, asleep) ..#.#....## #.# .  ..#.#....######.#Mgh]t  A kobold and a jackal come into view.Mg^MgAk  KKhhKK 2 kobolds (1 missile, 1 wandering)The kobold shouts! The jackal barks!Mgl:==2.6 (1.0)MgduMg}z _A kobold comes into view. It is wielding a +0 short sword.MgȪ=  You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the jackal.†(((((KK 2 kobolds (1 missile)Mg*Mg@Mg1BMgBMg'IV..KK....Mg_l=5=4.1 (1.5Mg6rMgtJ _You kill the jackal!Mg ((((You shoot a sling bullet. The sling bullet hits the kobold.Mgŀ,Mgd†[K...   kobold (5.4 (1.3MgDMg^ _The kobold is heavily wounded.Mg(  You shoot a sling bullet. The sling bullet hits the kobold.)(((Mg0,...MgF66.7MgO MgMg&_You kill the kobold!MgoMgs  _No target in view!NgG # ##.### #.# ... #.# .. #.# #.# ##.#(#.. #.†[)..# # #.# #. ##..##.##......# #. ................# #..#######.#.......# #. #.#.......# #. #.#.......# #. #.#.......# #. ..#.#....## #. .. ..#.#....######.KK   kobold---70 _NguNg% ((((You shoot a sling bullet.Ng().K===9.1 (1.4Ng Ng8NgC<_The sling bullet barely misses the kobold.Ng<Ng؁ c  You unwield your +0 sling.  a - a +0 hand axe (weapon)--500a) +0 hand axeCast: Kinetic Grapnel _The kobold hits you but does no damage.Ng t  You hit the kobold.  The kobold is severely wounded.4---1.2 (1.1 _The kobold hits you with a +0 hand axe.Ng  You hit the kobold.)Ng}82.3Kinetic Grapnel _You kill the kobold!Ngz  _No target in view!Ng^4NgNgH _No target in view!Ng//  You unwield your +0 hand axe.5=-30b) +0 sling Fire: b) +0 slingNgHNgX- _b - a +0 sling (weapon)Ng  # ##. #### #.# ... #.#Ngn  .. #. # #.## # #.#(#..#  #.†[)..# # #.@..# # ##..##.##......# # ..........# # ..#######.#.......# # #.#.......# # #.#.......# # #.#.......# # ..#.#....## #  .. ..#.#....######Ng$ -4  Things that are here: _a +0 hand axe; a kobold corpseNgI ##.## #.... ##.####### #.#.... #.#  .. #.## # #.## #... #.#(#..# ####.†[)@.############ #.#)#.).....#  ###..##.##......#  ................#..#######.#.......# #.#.# #.#.# #.#.......# ..#.#....##Ng<5Ng*Ng- _Found a +0 short sword.Ng* ##. # ##. ##### #.#Ngo+A .... #.# ..# #. ###.## # #.#(#..#  #.†[@..#Ng. # #.#)#.)..# ###..##.##......# ..........# ..#######.#.......# #.#.#  #.#.#  #.#.#  ..#.#....##Ng8Ng9&6Ng'CNgQZ  g - 21 stones (gained 5)  Things that are here:NgRG=7.3 (2Ng1\Ng_P _a +0 club; a kobold corpseNg_ #. ## #.. ##.#####Ng=/ #.... #. ..# # ###.## #. #.#@#..# ## #.†[)..############Ng#.#)#.).....######..##.##......# .........#..#######.Ng#.# #.#.#  #.#.#NgVI #.#.......#NgNg+8.3 (1NgnNgNg+9.3 (2NgZNgv. _g - 29 stones (gained 8)NgY.# . .Ng ## .##### # . .... # . ..# ######.## ##.#.#..# # #.@[)..##########Ng* #.#)#.)...........# #####..##.##......# ..........#..#######.#.# #.#.#  + #.#.#  # #.#.#  # ..#.#....## NgNg|,60.3 (1Ng0Ng}s _You see here a jackal corpse.Ng>xNgy Ng"{##.Ngx| Ng}#.Ng1 Ngs##. ##### #. .... #. ..# #.#####.## #.#.#.#..# ##.†@)..## #.#)#.)..# #####..##.##......# .........#######.#.#.# #.#.# #.#.# ..#.#....##1 _NgNg# NgHNgI_You see here a +0 leather armour.Ngp##.##.##.###### #.#.... #.#..# #.######.## #.#.#.#..# ##.†[@..## #.#)#.)..# #####..##.##......# .......###### 2 _NgytNg0| NgT}  Ng~Things that are here: Ng L_a +0 club; a kobold corpseNgNgG #....##.#######.# .... #.# ..# #.######.##...#.#.#..# #####.†[)..############ #.#)#@)...........# #####..##.###  ................# ..#######.# #.##.#.##.#.#..#.#....##....#.#....##### 3 _NgNgmDrop what?15/52 slots (_ for help) Hand Weapons (select all with ))  b - a +0 sling (weapon)a - a +0 hand axe Missiles (select all with ()g - 29 stones Armour (select all with [)  h - a +0 leather armour (worn)m - a +0 robe Scrolls (select all with ?) Ng e - a scroll labelled AHOQEETUOS  i - a scroll labelled OGIDWYLUPE  j - 2 scrolls labelled SOVVAE LING  l - a scroll labelled BASEMUSTRIQANN  n - a scroll labelled SUILID HAGI  o - a scroll labelled IREELA ACKA Potions (select all with !)  c - a potion of magic  d - 3 grey potions  f - 2 fuming green potions  k - 2 puce potions [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] Ng=5(1 turn)  b - a +0 sling (weapon)  g + 29 stones[Enter] accept (1 chosen) NgD#.... anet the Tinkerer##.## Mountain Dwarf######.# Health: 45/45 ========================....#.# Magic: 8/8========================..##.## AC: 3Str: 14#####.###... EV: 10Int: 16#.#.#..##### SH: 0Dex: 8#.†[)..############XL:  5 Next: 88% Place: Dungeon:2#.#)#@)...........#Noise: ---------  Time: 1263.3 (0.0)#####..##.##......#b) +0 sling................#Fire: b) +0 sling[12; NgF12H..#######.#.......##.#.......##.#.......##.#.......#..#.#....##....#.#....#####  _a +0 club; a kobold corpse _g - 29 stones (gained 8) _You see here a jackal corpse. _You see here a +0 leather armour.  Things that are here: _a +0 club; a kobold corpse4.3 (1 _You drop 29 stones. Ng $ #.####### #.#  .... ..#######.##...#.#..####.†[)..############ #.#)#()...........####@.##.##...................#######.#.... ##.#..###.#.#.#....'.... 5 Ngߌ Ng=Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)  a + unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /) NgMd + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  Ng8g + potions of magic (rare) Missiles (select all with ()  h + boomerangs  i + darts  j + javelins  Ng k - large rocks  l + stonesm + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines  NgǕ[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top] Ng! G  h - boomerangs NgE  h - boomerangs Ng=S  NgDT+ h - boomerangs  NgU' l - stones NgU NgQ= A  l - stones Ng&r##.## anet the Tinkerer######.# Mountain Dwarf....#.# Health: 45/45 ========================..##.## Magic: 8/8========================#####.###... AC: 3Str: 14#.#.#..##### EV: 10Int: 16#.†[)..############SH: 0Dex: 8#.#)#()...........#XL:  5 Next: 88% Place: Dungeon:2#####@.##.##......#Noise: ---------  Time: 1265.3 (0.0)....................#b) +0 sling....#######.#.......#Fire: b) +0 sling..#.# NgI[34m.......##.#.......##.#.......#..#.#....##....#.#....#####  ##.#..###.#.#.#....'....  _g - 29 stones (gained 8) _You see here a jackal corpse. _You see here a +0 leather armour.  Things that are here: _a +0 club; a kobold corpse _You drop 29 stones. Ng; NgQ ##### #. .... #.# ..# #.######.## #.. #.#.#..# ### #.†[)..############  #.#)#()...........##..#####..##.##......##......@.............##....#######.#.##.. #.#.......##  #.#.#  #.#.# ..#.#....##.. ..#.#....#### ###.#..###. #.#.#....'... ........> #.##...####6.3 (1 NgZ  Ng>^  Ngw ##### #. .... #. ..# #. #####.## # #.#.#..#  #.†[)..##### #.#)#()....# #..#####..##.##......# #.# #....#.#.# #... #.#.# #.. #.#.##. #.#.#.. ..#.#....## .. # Ng ..#.#....#.#..###. #.#.#....'.>. #.##... Ng{<7 Ng% NgNgY. ##### # . .... # . ..# # #####.## # #.#.#..#  #.†[)..#### #.#)#()....# #..#####..##.##......# #.#Ng\W #....#.#.# #...# #.#.# + #... #.#.# # #.. #.#.# # .... ..#.#....## # .. ###. ..#.#....#.#..###. #.#.#....'.>. #.##...Ng@gNg(h&8Ng:rNgtNg0 . .... . ..# # #####.## #. #.#.#..# #. #.†[)..###########..#.#)#()........... #..#####..##.##...... #.............. #...@#######.#. .Ngt1 > #...## #.#. .+ #... #.#. .# #... #.#. .#..... ..#.# .# .. ###... ..#.#.... .#####.#..###..< #.#.#....' ...........>.... #.##...#..# #.##...Ngz: 3<NgH; &9NgmA NgC 9 _Found a stone staircase leading up.Ngf . ..##..#####.## #..#.#.#..# #..#.†[)..########## #..#.#)#().......... #..#####..##.## #............. + #....#######.# ..Ngi #..@## #.# ..+ #... #.# ..# #...# #.# ..#...... ..#.# ..# .. ###.... ..#.#.... ..#####.#..###..<.. #.#.#.... ............>...... #.##.....#.#.#.# #.##....# #.##...NgxNgy'70Ng[NgNg'aNgob$#..#####.##NgYc NgWdF#..#.#.#..#Ngye #..#.†[)..######### #..#.#)#().........Ng g #..#####..##.## #............. #+ #....#######.# ... #...## #.#Ngh.+ #.@.# #.#.# #...# #.#.#....... ..#.#.# .. ###....... ..#.#Ng/j.#####.#..###..<..### #.#.#...........>....... #.##..#.#.#.## #.##..#. .#.. #.##.#NgtX #.##NgUvNgv1Ng|NgzNgR #  #..#.#.#..# # #..#.†[)..######## # #..#.#)#()........ + #..#####..##.## # #............. ##+ #....#######.# .... #...## #.#.+ #...# #.#.# #@..# #.#.##.......... ..#.#.# .. ###........ ..#.#.#####.#..###..<..### #.#.#...........>........ #.##..#.#.#.##. #.##.#.#.#.. #.## #.#.#.# ## #.## #.# #.##[9;17NgT pH2Ng.# #..#.†[)..####### .##.#..#.#)#()....... .+#.#..#####..##.## .##.#............. .##+#.#....#######.# .....#.#...## #.#.+#.#...# #.#.##.#...#### #.#.##.@........ ..#.#.# .. ###. ..#.#.#####.#..###..<..### #.#.#...........>........ #.##..#.#.#.##. #.##.#.#.#... #.## ##.#.#.# ## #.## [3NgѻB7m #.#.# #.##  #.# #3Ng# #.#..#.#)#()........ + #.#..#####..##.## # #.#............... ##+#.#....#######.# ....#.#...## #.#.+#.#...# #.#.# #.#...##### #.#.# #.......... ..#.## .. ### ..#.#.#####.#..###..<..### #.#.#..........>......... #.#.#.#.#.##. #.##...#.#.#... #.##. #...#.#.# ### #.##. #.....#.# . #.##. #.NgY[16;11H.....#.# # #. #.# #.4Ng  +####..##.## #............ ##+#######.# ....#.#...## +.#...# #######.......... ..#.#.. #######.#..###@.<..### #..........>......... #.##......#.#.#.##........# ##....# #..............#..#. #######5Ng&.# #.#............. .##+ #.#....#######.# ..... #.#...## #.#.+ #.#...# #.#.# #.#...##### #.#.# # #.......... ..#.#.# ... ###. ..#.#.#####.#..###..<..### #.#.#...........>@........ #.##..#.#.#.##. #.##.#.#.#... #.## ##.#.#.# ### #.##  #..#.# . #.##  #..#.#Ng;)[40m # #  #...#..  #  #...######## #  #.....)...#...........#####6NgHf.# #.# ..##+ #.#....#.#. #.#...## #.#.+ #.#...# #.#.# # #.#...##### #.#.# ##.# #.......... ..#.#.# .... ###.. ..#.#.#####.#..###..<..### #.#.#.. #..#.#.#.##. #..#.#.#... #.#.#.#.# ### #. #.#.# . #. #.#.# #  #.#..  #.###  [34Ngim#.....)...#.#####7 _There is a stone staircase leading down here.Ng8 _NgHNgOI NgI  Ng-J,  NgJ  NgK-  NgwK  NgK.  NgOL NgL Ng3M.  NgM.  NgNX  # NgN  #.##### NgO3 NgrP  #..@..# Ng!Q  #.###.# NgQ  # # NgbR-  NgR-  NgS-  NgIT-  NgT-  NgU. NgZWNgYNg]NgNgK&9.0 (1.7NgNg~ Ng Ngt_You climb downwards. NgS_There is a stone staircase leading up here.Ng  _Ngw Ng Ngv Ng ,Ng. Ng Ng1 ,Ng Ng@ Ng+ Ng Ng% Ng Ng NgC Ng Ng Ng Ng Ng Ng Ng Ng Ng Ng@ Ng Nga ,Ng Ng NgG Ng Ng Ng Ngb Ng Ng NgO Ng NgQ Ngh Ng NgH Ng Ng Ng Ng Ngq Ng_ Ng Ng NgZ Ng? Ng4 Ng Ng Ng  Ng Ngd Ng Ng Ng NgR Ng Ng! Ngx# ,Ng# Ng$ Ng% Ng`& Ng& Ng' Ng( Ng:) Ng) Ng* Ng+ Ng9, Ng, Ng- Ng1   #. S# . . NgH2 .#. ... #.# Ng!3  #.#  #.#   #@#   #.####  #.##.## Ng5 #.#...#### #........+ #........#S   adder (asleep) #.##.###.# #.######.# #..<..##.#Ng$6 1302.0 (23.0)Ngd9 j.SSNg9 ,3.0 (24Ngn< Ng> Y _An adder comes into view.Ng&$d(((((((Ng ,Ngr...S...Ng;===4.3 (1.3)NgNg~r _You shoot a sling bullet. The sling bullet misses the adder.NgK (((You shoot a sling bullet. The sling bullet hits the adder.Ng Ng Ngg c..S.Ngp -5.7 (1.4Ng Ng{ 3 _The adder is lightly wounded.Ng%  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ng#NgL=.SNg&)#Ng#6NgD-------60NgINghD _You shape a spike launcher from a nearby wall.Ng)D#. .# . . #.#.#S.####.##.##.#...####........+.......###.###.####..<..##.###.##..S--7Ng,Ng-S _The adder closely misses you.Ngth *You unwield your +0 sling.Ngh  a - a +0 hand axe (weapon)  The rocky spike skewers the adder!NgHW SThe adder is severely wounded.1---=8a) +0 hand axeCast: Kinetic GrapnelNgNg* _The adder bites you.Ng/ r *You barely miss the adder.Ng  The adder is severely wounded.The rocky spike skewers the adder.Ng )Ngq &.Ng 959.8 (1.1Kinetic GrapnelNg I _You kill the adder!NgB  You unwield your +0 hand axe.Ng--------100b) +0 sling Fire: b) +0 slingNgNg- _b - a +0 sling (weapon)Ng<3NgoNgUNg2=--Ng#Ng: ,Ng NgZ #. #. ###. ..#. .##. .##.#.##!##......## --.# .# Ng.#.#####.##...###......+......Ng,+3.8 (3Ngs![7===4.8 (4Ng%Ng)T _Found 2 red potions.Ng8    #.  #.###  #.#..  #.#.# Ng #.#.#  #.#.##!#  #..@...# ##.##### #.#  #.# #.# #.#### #.##.## NgЪ#.#...#### #.+NgNg(c3=5.8 (1NgNgNg:    #.  #.###  #.#..  #.#.#  #.#.# # #.#.##!#  #...@..#  Ng; ##.#####  #.#  #.# #.# #.#### #.##.## #. NgQ? Ng? &6Ng1B NgC Ng   .# #. .# #.### .# #.#.. .. #.#.# .# #.#.# .#  #.#.##!#  #....@.#  Ng##.#####  #.# Ngo<7NgNg Ng%  ..#   #.#  #. #.#  NgS#.####.#  #.#.....  #.#.##.#  #.#.##.#  #.#.##@#  #......#  ##.##### Ng #.# #.#### Ngn#.##.## #.#...####Ng-NgD===8NgNgNgeY4=9.8 (2Ng£NgNQ _g - 2 red potionsNgO _Ng XNg  # .  #.#####.#######.........#21#.#.##.#.#.##.  #......#  ##.#####Ng INg[     ###  ..#   #.#  #. #.#  Ngc#.####.######  #.#....@....# #.#.##.####.# #.#.##.#  Ng #.#.##.# #......# ##.##### NgA #.#NgNgG=2.8 (1Ng-NgNgcK     ###  ..#  #.#  #. #.#   #.####@######   #.#.........#  #.#.##.####.# Ng #.#.##.#  #.#.##.#  #......# #.#####   #.#   #.#Ng1Ng~5=8===3NgNg԰NgE3NgFNgGNgXONgR ########..... #@# 5.8 (2 #.# ####.######  #.#.........#  NgSr#.#.##.####.#######Ng1VNgVNg[YNg[Ngl    ######## #....@.#  #.####.#  #. #.#   #.####.######  #.#.........#  #.#.##.####.#  #.#.#Ng#.#  #.#.##.#  #......#NgNg[====6.8 (1Ng$Ng Ng Ng3 Ng Ng, Ng Ng X Ng NgjX Ng3 NgX NgB NgX Ngn Ng4! Ng#1v Ng; NgA _You now have 95 gold pieces (gained 4). NgH9  ########  #......#  #.####.#  #.# #.#  #.####.###### ##  #.#.........# #.##  #.#.##.####.##...####  #.#.##.# #.#@.......  #.#.##.# #.......###  #......# #####.###  Ng~I# ##.##### K#  #.# #  #.#K   kobold (asleep)  #.#  #.####  #.##.## NgML047.8 (21.0) NgOK.K8.8 (22 Ng|R NgVs _A kobold comes into view. It is wielding a +0 whip.!Ngz (You shoot a sling bullet.!Ng!NgK ?K.!NgA <===50.3 (1.5)!Ng !NgJ _The sling bullet hits the kobold but does no damage.!Ngv` >  You unwield your +0 sling.  a - a +0 hand axe (weapon)2----10a) +0 hand axeCast: Kinetic Grapnel!Ngc !Ngg 9 _The kobold hits you with a +0 whip.!Ngx !Ng !NgYou hit the kobold.!Ng!NgI)!Ng1 !Ng!Ngp6!Ng--!Ng&2.4 (1.1!Ngc#Kinetic Grapnel!Ng!Ng!Ng !Ng!Ng&_You kill the kobold!!Ng"Ng _No target in view!"Ng _No target in view!"Ngs  You unwield your +0 hand axe.3---30b) +0 sling Fire: b) +0 sling _b - a +0 sling (weapon)"Ng% +#########......# #.####.# #.# #.# #.####.###### ###.#.........###.#.#.##.####.##...######.#.##.# #.#.........#.#.##.# #...@...### #......# #####.### ##.##### .# .# #.# +# #.#####.##.#.#...####-4 _You see here a +0 whip.#Ngj#......#  #.####.#  #.# #.#  #.####.###### ####.#.........###.  #.#.##.####.##...######.#.##.# #.#.........  #.#.##.# #...)...###  #......# #####@###  ##.##### #.# .# #.# #.# #+##.##.#####.##.#.#...#####........+5 _$NgR######## #......# #.####.# #.# #.# #.####.###### ### #.#.........###.## #.#.##.####.##...####### #.#.##.# #.#........... #.#.##.# #...).@.### #......# #####.### ##.######.#  #.# #.#  #.# #+##.#  #.####  #.##.##  #.#...####4=6$NgT %###### ......# .####.# .# #.# .####.###### ### .#.........###.## .#.##.####.##...######## .#.##.# #.#....@....... .#.##.# #...)...####### ......# #####.### #.##### #.# #.# #.# #+# #.# #.#### #.##.##7%Ng/W5== _HP restored.=%Ng ## ### ##.## #...############# .............@.# 60.0)..)...##########.# ####.### .#  #.#  .#  #.# .#  #+# .# .# ## %Ngh%Ng %Ng ,%Ng %Ng %Ng %Ng ,%Ng׌ %Ngٙ %Ng ,%Ng >....###.## ###.##...##############.#................##...)...##########.######.####.# #.##.# #.##.# #+# #####.# #@....# #.##### #.. ### .... ..+ ...J.. ..# ###...##J   endoplasm (asleep) #.##..## #.#... #.# 7  An endoplasm comes into view.%Ng J.J8.4 (11%Ng t _The endoplasm quivers.&Ng$ ((You shoot a sling bullet.&Ng+J..===9.8 (1.4) _The sling bullet hits the endoplasm but does no damage.'Ngh  You unwield your +0 sling.  a - a +0 hand axe (weapon)  'NgDThe endoplasm freezes you.'Ng1------800a) +0 hand axeCast: Kinetic Grapnel'Ng'Ng% _You are frozen.'Ng'NgyW=--1.9 (1.1'Ngs'Ng| _You barely miss the endoplasm. The endoplasm misses you.'NgHg  You hit the endoplasm.  The endoplasm is moderately wounded.'Ngib2=--3.0'Ngp'NguW _The endoplasm closely misses you.'Ng  You hit the endoplasm but do no damage.The endoplasm is moderately wounded.'Ng50-'Ng^!4.1'Ng'Ng- _The endoplasm hits you.'Ng;  You hit the endoplasm.'Ng2.'Ng; i75.2Kinetic Grapnel'Ng; 'Ng 7 _You kill the endoplasm!'Ng 'Ng< 'Ng@ 'NgF ^ _No target in view!'Ng^P 'NgQ 'NgPW 'Ng[ H _No target in view!(NgGB  You unwield your +0 hand axe.(Ng1--60b) +0 sling Fire: b) +0 sling(Ng(Ng:- _b - a +0 sling (weapon)(Ng5e ###.##...#############  #.#..................)...##########.####.### #. #.# ..+(Ng7#####.# #.....#####.# ###....#.......####.#.# #.#(Ng[?(Ng0@@-7(NgF(NgI(Ng   #.#..................)...##############.###  #.# (Ngʺ /+#### #.....######.# ###..........# ..+................#####... .# #.#8)NgtC#...)...##########.#  #####.### #.#  #.# #.# #.# #.# #+# #####.#  #.....# #.##### .#####..## ##........ .+ ......# ...####...####### .. #..## .#  ...# .# #.#.# .# #.#.# .# #.#.# .#9)NgtF)NgH)Ng #####.### #.#  #.# #.# #.# #.# #+# #####.#  #.....# #.##### .#####..## #..........######. + ....... # ...####...####### # .. #..## #  #...# # #.#.# # #.#.# # #.#.# #  ?. #)Ngy )Ng 52=)Ng 90)Ng )Ng j _Found a scroll labelled NORUL PIASEWIYTUO.*Ng #.#  #.# #.# #.# #+######.# #.....# #.#####.#####..## ##.........######. .+ ........ *Ng4.# ...####.@.####### .# .. #..## .# . .# #.#.# .# #.#.# .# #.#.# .# . ?.### ### *Ng6*Ng&1*Ng*Ngh*Ng B  #.# #.# #+######.# #.....# #.#####.#####..## ###..........######. ..+ ................. ..# ...####...####### #.# .. #@.## #.# *NgD . #.# #.#.# #.# #.#.# #.# #.#.#.# ..?.# ### #.### #.*NgK *Ng7L &2*NgO *NgS +Ng2 #+######.# #.....# #.##### #.#####..## ####.........######. ...+ .................+Ng.# ...####...####### ##.# .. ##..## #.# .##.# #.#.##.# #.#.##.# #.#.# ...#+Ng.} ..?.# #### #.### #  #.# # ..# #+Ng{+NgH&3+Ng"+Ng+Ng"83=+Ng>  # .#####..## ####..........######. ...+................. ...#....#######. ##..## ##.# #...# ## #.#.#  #.#.# #.#6.2 (3 ..#.....?######.##  .# .,Ng##..........######. ..+ ........ # ...####...####### #.# .. ##..## .#  #...# .# ,Ng#.#.# .# #.#.# .# #.###.#.# ..# #.....@.# ### #####.###  #.#  ..# #### ,NgV,Ng,NgY4=7.2 (1,Ng,Ng,Ngp+8.2 (2,Ngں,Ng.g _p - a scroll labelled NORUL PIASEWIYTUO,NgX-k...+ .........# ...####...####### ##.# .. ##..## #.# #... ##.# #.#.##.# #.#.##.##.###.#.# ...# #.......# #### #####@### #  #.# #,Ng. ..# ##### .#,Ng4,Ng=5+9.2 (1,Ngt:,NgP=-Ngd #####...####### ## ##..##  #...# #.#.-Ng#.###.#.# ..#.......# ########.### #  #@# .........######-Ng,-Ng(400-Ngj-Ng-Ng  n###.# .. ##..## #.# #... .##.# #.#.# .##.#-Ng  #.#.# .##.##.###.#.# ....# #.......# .#### #####.### .# ..######.# .#.......@.# .######## .. ## -Ng -Ng q5==1-Ng# -Ng& .Ngo3.Ng..Ngo.NgE.Ng.Ng,.Ng:.Ng.Ng.NgH9=.Ngu.Ng.Ng,.Ng.Ng%.Ng.######.# #...# #..<..##.# #.#.# #.###.##.# #+ #.#.# #.###.##.# #. #.###.#.# #........#####.# #.......# .Ngf#####.####...... #####.###  #.# ##...######.#  #.# #<#...........#  #.########.Ng6.2 (5  #.....#  ### . #...#.Ngy .....####..##...##.#.Ng ...NgA7.2 (6.Ng7.Ng9 _Found a stone staircase leading up.0Ngk30Ngcl0NgPo0Ng{0Ng0Ng,0Ng+0Ngx0Ng,0Ng0Ng0Ng,0Nga0Ngs0Ngԗ,0Ng՘0Ng7 _You open the door.0Ng30NgK0Ng@  There is an open door here.0Ngf' #.#  #.....#  #.#### ##..<..## #.##### 0Ng #.##.## ##.......#####..##  #.#...####................#####  #..+.....$............... 0Ngf #........#.........####...######.##.###.##........# ##..###.######.# #.....# #...#0NgUX#..<..##.# #.@.# #.#.#14.2 (7#.###.##.# ##'## #.#.#0Ng#.###.##.# #.# #.###.#.##........#####.###.......#0Ng?#####.####......######.####.# #.##...######.##.# #<#...........#0Ng0#.# #........########.. ....##...#0Ng0Ng@+5.2 (80Ng0Ng'9 _Found a stone staircase leading up.1Ng <I1Ng7>1Ng}H1NgI1NgoL1NgCO,1NgP1NgS1NgU,1NgW1Ngr\,1Ng]1NgbN _You now have 106 gold pieces (gained 11).1Ngme31Ngf1Ngji1Ngk,1NgGl1Ngm1Ngn,1Ngo1Ng r1Ngr1Ngls1Ngs1NgIu1Ngyv1Ngv1NgMw1Ngx1NgCz1Ngz1Ngz1NgE|1Ng{}1Ng}1NgT~1Ng@  There is an open door here.1Ng1Ng _1Ng 1Ng1Ngk,1Ng1Ng1Ng,1Ng,1NgǏ1Ng1Ng1Ng1NgĒ1Ng1Ngc1NgȔ1Ng1Ng01Ng1Ng%1Ng1NgȚ1Ng:1Ng1Ng1NgО1NgB1Ng1Ng1NgE1Ng1Ng-1NgB1Ngu1Ng1Ng[1Ng 1Ng1Ng1Ng^1Ngp1Ng1Ng1Nge1Ngm1Ngʯ1Ng*1Ng1Ng1Ng91Ng1Ng1Ng1Ng1Ngr1Ng&1Ngs1Ng1Ng!1Ng1Ngü1Ng1Ngk1NgѾ1Ng1Ng;1Ng1NgX1Ng1Ng1Ng21Ng1Ng!1Ng1Ng1Ng[1Ng{1Ng1Ng1Ng1Ng1NgD1Ng1Ng1Ng81Ng1Ng1NgJ1Ng61NgV1Ng1Ng41Ng1Ng1NgF1Ng1Ng1Ng1Ngq1Ng1Ng1Ng1NgC1Ng1Ngy1Ng1Ng1Ng_1Ng1Ng1Ngd1Ng1Ng1Ng51Ng1Ng1Ng1Ng1NgY1Ng1Ngs1Ng}1Ng,1Ng1Ng?1Ng1Ng 1Ng1Ng1Ng,1Ng1Ng1Ng,1Ng1Ng61Ng1Ng1Ng1Ng1Ng],1Ng`1Ngt1Ng1NgA1Ng1Ng1Ngn1Ng1Ngk1Ng1Ng,1Ng:1Ng1NgU,1Ngw1Ngx 1Ng 1Ng^ 1Ng 1Ng 1Nge 1Ng 1Ng 1Ng1Ng&1Ng1Ng1Ngf1Ng1Ng>1Ng1Ng\ #.# #.. ......##  #.# ########.##  #.# #.#1Ng  ###.# #.#   #...# #+#   #.###  1Ng#d #.#   #.#   #@# 72.2 (57.0)1Ng  #....)...   #......##  1Ng^ .....#.#  .....# #  ......# 1Ng%! .....!#  .......# 1Ng&1Ng^',3.2 (581Ng--1Ng0# _Found a club.2Ng Y2Ng( #.#### #.##.##  #.#...####  #....)...+  ####......##  #.!.....#. #.......# # #...... #...... #.......#  #........  #.......## ########  #.#  ##  #.#9.2 (6.0)80.2 (7 _q - a sapphire potion3Ng5 3Ng  3Ngm 3Ng L_q - 2 sapphire potions (gained 1)3Ng- 3Ng 3Ngr 3Ng 3Ngg 3Ng 3Ng 3Ng 3Ng ,3NgY 3Ng 3Ng 3Ng 3Ng6 3Ngy 3Ng 3NgU 3Ng 3NgJ 3Ng 3Ng 3Ngl! 3Ng" 3Ng$ 3NgK& 3Ng& 3Ng( 3Ng) 3Ng2+ 3Ng+ 3Ng, 3Ng2. 3Ng/ 3NgO0 3Ng+1 3Ng2 3Ng3 3Ng4 3Ngs5 3Ng6 3Ng>8 3NgD: 3Ng0< 3Ng> 3NgTB 3NgB 3NgC 3NgD 3NgSF 3NgF 3NgmH 3NgJ 3NgEL 3NgP 3NgT 3Ng[U 3NgV 3NgW 3NgXX 3NgY 3Ng[ 3Ng[ 3Ngu\ 3Ng] 3Ng%_ 3Ng_ 3Ng` 3Nga 3Ng'c 3Ngc 3Ngd 3Nge 3Ngg 3Ngh 3Ngi 3Ngj 3Ng5n 3Ng6r 3Ngau 3Ngw 3Ng| 3Ngr 3NgM 3Ng˂ 3NgW 3Ng 3Ng 3NgӇ 3NgF 3Ng 3Ng 3Ng| 3Ngd 3Ng 3Ng= ,3Ng B3Ngl 3Ng B3Ng& X3Ng X3Ngߣ 3Ng 3Ng ,3Ng# 3Ngg ,3Ng 3Ng 3Ng 3Ng/ ,3Ng 3Ng= 3Ng ,3Ng 3Ng| 3Ng ,3Ng 3Ng 3Ng B3Ng ,3Ng 3Ng6 3Ng) 3Ng ,3Ngx 3Ngm 3Ng ,3Ng 3Ng 3Ngr ,3Ng{ 3Ng~ 3Ng ,3Ng 3Ng 3Ng ,3Ngo 3Ng 3Ng ,3Ng 3Ng 3Ng5 ,3Ngt 3Ng ,3Ng9 3Ng 3Ng ,3Ngk 3Nga 3NgK 3Ng ,3Ng 3Ng 3Ngf ,3NgH 3Ng7 B3Ng 3Ng# M #+#  ♣. PP.#  P_ ...# #  .♣♣....#  PP..#.  ....  ..#  ###. #..533.2 (53.0) #.##  #+# #.#  #.# #.#  #.# #.# ##.##3Ngs$ #.# #...###.# .....#### #.# #...#...# #.#3Ngw+ R_4.2 (543Ng^. 3Ngs0 < _Found a faded altar of an unknown god.4Ng 4Ng 4Ng` 4Ng 4Ng@ X4Ng ,4Ng 4Ng 4Ng ,4Ng 4Ng 4Ng' ,4Ng 4NgD 4NgB ,4Ng 4Ng 4Ng* 4Ng@ ,4Ng 4Ng0 M _The shadow imp shouts! You hear a shout!4Ng  p#  .......# .#.≈......P.# .#.≈..PPP..# ..#5≈♣.PPPP.# ##K.#.P♣P_♣...### ......P.♣♣....# ..#.P♣.♣PP..#.##$#.P.P...............####.# ####.###.# ..# # #...# .#.# #.### ..... 4Ng #.# ## #.#5   shadow imp #.# ...K   kobold (asleep) #.# ## #.#4Ng~ 240.2 (6.0)4Ng9% o_o   orc priest5   shadow impK   kobold (asleep)4Ng& +1.2 (74Ngp* 7_4Ngn/ u _A kobold comes into view. It is wielding a +0 dagger.5NgT (((KYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.5Ng 5Ng 5Ng9 .o._K.$5NgL 7===2.5 (1.35Ng 7_5Ng& ( _The kobold shouts!6Ng 6Ng 6Ng"(6Ngm (6Ng1 6NgQYou shoot a sling bullet. The sling bullet hits the kobold.6NgK56Ng)96Ng^;6NgE6NgF.6NgG.6NgH.6NgIK6NgJUK   kobold6NgL!6NgM6NgN&3.9 (1.46Ngcc6Ng6d_6Ngg 6Ngh6Ng(i=_The kobold is moderately wounded.6Ngi7Ng  You unwield your +0 sling. .o_a - a +0 hand axe (weapon)4---40a) +0 hand axeCast: Kinetic Grapnel_ _The kobold hits you with a +0 dagger.7Ng  You hit the kobold._$7Ng7Ng"57Ng=7Ng--7NgaI6.0 (1.1Kinetic Grapnel7Ng(,7Ng 7Ng7NgS&_You kill the kobold!7Ng7Ng,_7Ng,7Ng 7Ng7Ng D_No reachable target in view!7Ng7 _ _No reachable target in view!7NgDD  You unwield your +0 hand axe.-70b) +0 sling Fire: b) +0 sling _b - a +0 sling (weapon)8NgpTp .#.≈....# .#.≈~......P.# ..#.≈P..PPP..# ..#o≈~ ♣.PPPP.# ###..#5.P♣P_♣...####.....P.♣♣....##...P♣.♣PP..#.##.P.P.........## .........####.# ####.###.# ..## #...# .#.##.### ..... #.# ## #.# 5   shadow imp#.# ... #.# ##_-8_ 8Ng%Z You now have 116 gold pieces (gained 10).  Things that are here:9.0 (28NgZ_8Ng] 8Ng,^8Ng^._a +0 dagger; a kobold corpse8Ng _:Ng I:Ng:Nge=:Ng:Ng,:Ng:Ng:Ngx.... ####..####+ ..#.≈.. ..#.≈.........# ..#.≈~:Ng......P.# ..#.≈P⌠ ..PPP..# ..#o≈~P♣.PPPP.# ###..#5≈...P♣P_♣...####.@..#K≈..51:Ngb.P.♣♣....##..#.####+.P♣.♣PP..#.##)## #~..$.P.P.........## ßP$©.........####.# ###:NgW####.###.# ..# .©K   kobold demonologist (wandering)# #...# .#.# .o   orc priest#.### ..... 5   shadow imp#.# ## #.#:Ngq_KK:Ng+2.0 (3:Ng:NgL* _Found a transporter.,=Ng=NgC=Ng,=Ng=Ng=Ng=Ng=NgT=Ng=Ng%,=Ng=Ng=NgA,=Ng=Ng=Ng,=Ng=Ng=Ng,=Ng;=Ngh=NgU,=Ng=NgR=Ng,=Ng,=Ng:,=Ng=Ng=Ng`B=Ng=Ngf,=Ng=NgO=Ng,=Ng=NgG=Ng,=Ngl=Ngh =Ng =Ngl ,=Ng =Ng=Ng=Ng=Ng=Ngj=Ng=NgY=NgU=Ng=Ng!=Ng=Ng=Ng=Ng=Ng=Ng=Ng[=Ng{,=Ng>=Ng=Ng,=Ng =Ng",=Ng#=Ng$%=Ng&=NgT'=Ng'=Ng(=Ngy*=Ng +=Ng+=Ng,=Ng5.=Ng.=Ngn/=Ng?0=Ng 2=Ng2=NgL3=Ng4=NgU; ###....#K≈...≈ ##..#.####+## .....## .##)##.#~..$..~ ......#..###.#ßP$©$Pß $.....+ ###.##.######## <.....#  #..#.....©... .....#  #.#.#.##...# ....# #.........#####...# #####.######..@...# 93.0 (29#.........##.###..# #.###.###.##.# .##.# #.###.##.###..#.###.............##..........#.#.....#  #...♣._.♣..#.#......  #.#.......##.. ...##  #.........##......#=Ng,@:_=Ng@,4.0 (30=NgD=NgnF; _Found an escape hatch in the ceiling.@NgJ _The orc priest shouts!@NgXI@NgK@NgF@Ng@Ng@Ng@NguM #..#.≈~~~≈ @Ng ##..#.≈P⌠~≈.#. .w# @Ng; #...#o≈~P~≈.#.#..# @Ng  ###..#5≈...≈.#....## @Ngۧ....#K≈...≈o#$....## @Ng##..#.####+####......# @NgK##)##.#~..$..~#.......# @Ng...###.#ßP$©$Pß#.$.....+ @Ng|##.##.#########.@.....#@NgI#..#.....©..........###.#.#.##...###.....###.........#####...######.######......#  #.........##.###..# w   ribbon worm (asleep)  #.###.###.##.# ..# o   orc priest#.# #.###.##.###..#  #.###.@Ng˰8.0 (4@Ngy.0)@Ng@Nge.@Ngw@Ngƹ w@Ngm!@Ng@Ng5$9.0 (5@Ng}@Ng @Ng @Ng9_A ribbon worm comes into view. @NgM]_There is an escape hatch in the ceiling here.ANgU (((ANg`(( You shoot a sling bullet. The sling bullet hits the ribbon worm.ANg" ,ANg* 5.w...ANgf+ .5   shadow imp (wandering)===ANg, 600.4 (1.4ANg12 ANg4 f _The ribbon worm is moderately wounded.BNgA\ ((((BNgO7(You shoot a sling bullet.BNgAt  The sling bullet barely misses the ribbon worm.BNgBNgBNg.5#....w...BNg(l$ 5BNg+-1.9 (1.5BNgؾBNg, _The shadow imp shouts!BNg%[ ((((BNgD(((You shoot a sling bullet.BNg+BNg7....BNgkw..$BNg(3.4BNgBNgle _The sling bullet barely misses the ribbon worm.CNg~#..#.≈P⌠~≈.#. ..# #...#o≈~P~≈.#.#..###..#5≈...≈5#....## ###....#K≈...≈o#$....## .##..#.####+####.w....## .##)##.#~..$..~#.......# ...###.#ßP$©$Pß#.$.....+ ###.##.#########.<.....#  #..#.....©...# #.#.#.##...###.  #.........##### #####.######......  #.........##.###..# #.###.###.##.# ..# #.# #.###.##.###..# #.###...........Ng0m..# #...#.#.....#(catching breath) ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.CNg`].$.CNg b 5 ---40+0 slingHeld CNgo _You are caught in a web! _There is a web here.DNgďDNg'T.wDNgR810 ---DNgdf5+0 slingDNgSDNgr* _The web tears apart.DNg v# ##..#.≈P⌠~≈.#. ..# DNgx# #...#o≈~P~≈.#.#..# # ###..#5≈...≈5#....###....#K≈...≈o#$....##.##..#.####+####......## #.##)##.#~..$..~#w......#.###.#ßP$©$Pß#.$.....+DNg#.##.#.<.....# # #..#.....©.## # #.#.#.##...###.....## # #...#####...## #####.######......# #.##.###..# #.###.###.##.# ..#K   kobold demonologist #.# #.###.##.###..#w   ribbon worm (catching breath) #.###...#o   orc priest #.#.#.....#55 2 shadow impsDNg0,DNg84>.wDNg:5DNgD66DNg&=DNg<@ENg: (You shoot a sling bullet. The sling bullet hits the ribbon worm.ENgRENg¯a.wENg7===7.7 (1.3ENgrENg9 _The ribbon worm is lightly wounded.ENg,M  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FNge 8*FNg=  You shape a spike launcher from a nearby wall.  The stone spike skewers the ribbon worm.FNg:[#######wFNg }6-------80FNgrFNgf _The ribbon worm is moderately wounded.GNg,s a  You unwield your +0 sling.  a - a +0 hand axe (weapon)GNgRt --9a) +0 hand axeCast: Kinetic GrapnelGNg z GNg | Y _The ribbon worm closely misses you.GNg8 *You hit the ribbon worm but do no damage.GNgg  The ribbon worm is moderately wounded.The stone spike skewers the ribbon worm.HNg?HNg  The ribbon worm is moderately wounded.The stone spike skewers the ribbon worm.HNgϭ wThe ribbon worm is heavily wounded.4-=10.8 (1.1HNg HNg8HNgB"_The ribbon worm bites you.HNgx *You barely miss the ribbon worm.HNg   The ribbon worm is heavily wounded.The stone spike skewers the ribbon worm.HNg_!| wThe ribbon worm is severely wounded.HNgA$(1.9HNg/HNg2Q _The ribbon worm misses you.HNg y * You hit the ribbon worm.HNg{  The ribbon worm is almost dead.The stone spike skewers the ribbon worm.HNg,  w(catching breath)  The ribbon worm is almost dead.HNg:s  The ribbon worm expels a string of sticky webbing.HNg'HThe stream of webbing hits you but does no damage.HNg5=------ 5 3.0Held HNg+HNga. _You are caught in a web!INg INgINg10 =INg-INg4INgv 0INgbINg;INgP INgNINg<J_The web tears apart. The ribbon worm closely misses you.INgINgy + ####### (catching breath)  You barely miss the ribbon worm.The ribbon worm is almost dead.INg &  INgR The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.INgF INg* [ 5 -5.1 (1.1INg -Held INgS INgC . _You are caught in a web!JNgDJNgJNg-JNgU6JNg 0JNgJNg JNgJNg5_You struggle to detach yourself from the web.JNg&a  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KNgO #  You shape a spike launcher from a nearby wall.KNgGQ}=5---==7KNg XKNgmZC _The ribbon worm bites you but does no damage.KNg R  You struggle to detach yourself from the web.KNg\ `38-----8KNg KNg 0 _The ribbon worm bites you!KNgF l (catching breath)  You struggle to detach yourself from the web.KNg  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.KNgՓe--9KNgH _You are even more entangled.LNg)8 LNguz6-----10 =20LNgLNg E _The web tears apart. The ribbon worm bites you.LNg%.# ##..#.≈P⌠~≈.#. ..# .# #...#.≈~P~≈.#.#..# .# ###..#5≈...≈5#....## .####....#K≈...≈o#$....##LNg.##..#.####+####......## .#.##)##.#~..$..~#.#.###.#ßP$©$Pß#.$.....+ .####.##.#w<.....# .# #..#.....©..@.......## .# #.#.#.##...###.....## ## #..#####...## #####.######......# #.##.###..# #.###.###.##.# ..# #.# #.###.##.###..# #.###..# #.#.#.....#LNg'LNg8)J----1LNg|2LNgq?LNg P.# ##..#.≈P⌠~≈.#. ..# ..# #...#.≈~P~≈.#.#..# P.# ###..#5≈...≈5#....## ..####....#K≈...≈o#$....##.##..#.####+####......## ..#.##)##.#~..$..~#.#.###.#ßP$©$Pß#.$.....+ ..####.##.#w<.....# #.# #..#.....©.@........## ..# #.#.#.##...###Ngk 37m.....### #.#####...## # #####.######......# # #.........##.###..# # #.###.###.##.# ..# # #.# #.###.##.###..# # #.###.# # #.#.#.....#LNg͸ .w-2MNgJr1*MNgDw  The rocky spike skewers the ribbon worm.MNg~MNg`w. MNg/\7-=3MNgMNgo_ _The ribbon worm is almost dead.MNg #(catching breath)  You hit the ribbon worm.  The ribbon worm is almost dead.MNgf `````The ribbon worm expels a string of sticky webbing.MNgV k..©.@MNg7! -4.2 (1.1MNg, MNgH/ W _The stream of webbing misses you.NNg.=  You hit the ribbon worm.NNgO†o   orc priest55 2 shadow impsNNg NNgfP.# ##..#.≈P⌠~≈.#. ..#anet the Tinkerer ..# #...#.≈~P~≈.#.#..#Mountain Dwarf P.# ###..#5≈...≈5#....##Health: 37/45 ===================----- ..####....#K≈...≈o#$....##NNg6Magic: 6/8==================------ ....##..#.####+####......##AC: 3Str: 14 ..#.##)##.#~..$..~#.......#EV: 10NNgIInt: 16 ......###.#ßP$©$Pß#.$.....+SH: 0Dex: 8 ..####.##.#########.<.....#XL:  5 Next: 100% Place: Dungeon:3 #.# #..#.....©.@†.......##Noise: =--------  Time: 1625.3 (1.1) ..# #.#.#.##...###.....##a) +0 hand axe ### #.........#####...##Cast: Kinetic Grapnel # #####.######......# # #.........##.###..# # #.###.###.##.# ..#K   kobold demonologist # #.#NNg #.###.##.###..#o   orc priest # #.###.............#55 2 shadow imps # #..........#.#.....# _The ribbon worm is almost dead.You hit the ribbon worm.  The ribbon worm is almost dead.The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.You hit the ribbon worm.NNg _You kill the ribbon worm!You have reached level 6!NNg"/  --more--PNg" 42/519=--6 0% Kinetic GrapnelPNgH. PNg`1 4 _QNgp QNgt Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)b - a +0 sling[?] describe selected [!] equip|wield|wearQNgw y[tab] equip|unequip RNg5RNgRNgHP.# ##..#.≈P⌠~≈.#. ..#anet the Tinkerer ..# #...#.≈~P~≈.#.#..#Mountain Dwarf P.# ###..#5≈...≈5#....##Health: 42/51 ===================----- RNgw..####....#K≈...≈o#$....##Magic: 6/9================-------- ....##..#.####+####......##AC: 3Str: 14 ..#.##)##.#~..$..~#.......#EV: 10Int: 16 ......###.#ßP$©$Pß#.$.....+SH: 0Dex: 8 ..####.##.#########.<.....#XL:  6 Next:  0% Place: Dungeon:3 #.# #..#.....©.@†.......##Noise: =--------  Time: 1625.3 (0.0) RNg..# #.#.#.##...###.....##a) +0 hand axe ### #.........#####...##Cast: Kinetic Grapnel # #####.######......# # #.........##.###..# # #.###.###.##.# ..#K   kobold demonologist # #.# #.###.##.###..#o   orc priest # #.###.............#55 2 shadow imps # #..........#.#.....#The ribbon worm is almost dead.The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.You hit the ribbon worm. _You kill the ribbon worm! _You have reached level 6!RNgB  You unwield your +0 hand axe.RNg-6.3 (1b) +0 sling Fire: b) +0 slingRNgRNg- _b - a +0 sling (weapon)RNgMRNgU  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   3.4  +1   k - Spellcasting   2.0   4.2  -2           b - Maces & Flails   2.3   0.7  +2   l - Forgecraft   4.8   3.5  +2   c - Axes   4.0   3.5  +2       d - Polearms   1.9   1.0   0   m - Invocations   0.1   0.6  +RNg]3   e - Unarmed Combat   0.0   1.0   0   n - Evocations   0.1   0.8  +1       o - Shapeshifting   0.1   1.4  -2   f * Ranged Weapons   1.3   2.8  -2               g - Armour   3.0   3.4  +1       h - Dodging   1.3   3.4  -3       i - Shields   0.1   0.8 RNg h +1       j - Stealth   1.4   2.8  -2                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!RNg'q] training|cost|targetsUNg4o f - Ranged Weapons   1.3UNg= f + Ranged Weapons 1.3UNgP1 UNg< UNgoK P.# ##..#.≈P⌠~≈.#. ..#anet the Tinkerer ..# #...#.≈~P~≈.#.#..#Mountain Dwarf P.# ###..#5≈...≈5#....##Health: 42/51 ===================----- UNgL ..####....#K≈...≈o#$....##Magic: 6/9================-------- ....##..#.####+####......##AC: 3Str: 14 ..#.##)##.#~..$..~#.......#EV: 10Int: 16 ......###.#ßP$©$Pß#.$.....+SH: 0Dex: 8 ..####.##.#########.<.....#XL:  6 Next:  0% Place: Dungeon:3 #.# #..#.....©.@†.......##Noise: ---------  Time: 1626.3 (0.0) ..# #.#.#.##NgP ;49m...###.....##b) +0 sling ### #.........#####...##Fire: b) +0 sling # #####.######......# # #.........##.###..# # #.###.###.##.# ..#K   kobold demonologist # #.# #.###.##.###..#o   orc priest # #.###.............#55 2 shadow imps # #..........#.#.....# _The stream of webbing misses you.You hit the ribbon worm. _You kill the ribbon worm! _You have reached level 6!You unwield your +0 hand axe. _b - a +0 sling (weapon)UNgeZ UNgZ UNg;f UNgg VNg.# ##..#.≈P⌠~≈.#. ..# # #...#.≈~P~≈.#.#..# VNgN.# ###..#5≈...≈5#....## ####....#K≈...≈o#$....## ##..#.####+####......## #.##)##.#~..$..~#.# ###.#ßP$©$Pß#.$.....+ ####.##.#.<.....# .# #..#.....©..@.......## # #.#.#.##...###.....##  #.#####...##  #####.######......#  #.........##.###..#VNgy%[39;49m  #.###.###.##.# ..#  #.# #.###.##.###..#  #.###.# VNg VNg Y3=7.3 (1VNgVNg]x _You see here a ribbon worm corpse.VNgt# ##..#.≈P⌠~≈.#. ..# # #...#.≈~P~≈.#.#..# # ###..#5≈...≈5#....## ####....#K≈...≈o#$....## ##..#.####+####......## VNg*w#.##)##.#~..$..~#.# ###.#ßP$©$Pß#.$.....+ ####.##.#.<.....# # #..#.....©..†@......## # #.#.#.##...###.....##  #.VNgzY.#####...## #####.######......##.##.###..##.###.###.##.# ..# #.# #.###.##.###..# #.###..# VNgVNg-8 _VNgVNgVNga  ##..#.≈P⌠~≈.#. ..#  #...#.≈~P~≈.#.#..#  ###..#5≈...≈5#....## ....#K≈...≈o#$....## ##..#.####+####......## .##)##.#~..$..~#.VNg j# ###.#ßP$©$Pß#.$.....+ .##.#.<.....#  #..#.....©..†.##  #.#.#.##...###.....##  #...#####...## #####.##.##.###..##.###.###.##.# ..# o   orc priest#.# #.###.##.###..# 5   shadow imp#.###.VNg M..# VNg VNg &9VNg' VNg* VNgpf..#.≈~~~≈ ##..#.≈P⌠~≈.#. ..# ...#.≈~P~≈.#.#..#  ###..#5≈...≈5#....## VNg.##....#K≈...≈o#$....## ##..#.####+####......## ##)##.#~..$..~#.......# ..###.#ßP$©$Pß#.$.....+ ##.##.#########.  #..#.....©..†..  #.#.#.##...###..  VNg<>#.........#####...######.######......#  #.........##.###..#  #.###.###.##.# ..#  #.# #.###.##.###..#  #.###.VNgVNg|_4=30VNg,VNgc _There is an escape hatch in the ceiling here.WNgd ... ~~>#..#.≈P⌠~≈.#.  #...#.≈~P~≈.#.#..#  ###..#5≈...≈5#....## ..#K≈...≈o#$....## WNg4`..#.####+#### ##)##.#~..$..~#.......# ..###.#ßP$©$Pß+ ##.##.#########.<......#.....©..†.......###.#.##...###.....##.........###########.######............##.####  #.###.##.###WNgWNgK"&1WNg ,WNg8J _Found a stone staircase leading down.WNg9+2.3 (2WNg?WNgvA? _You now have 128 gold pieces (gained 12).WNgr p #..#.≈...≈ #..#.≈...≈.#.#..# #..#.≈~~~≈.#.#>.# ##..#.≈P⌠~≈.#.#..# #...#.≈~P~≈.#.#..  ###..#5≈...≈5##....#K≈...≈o#$ .##..#.####+#######)##.#~..$..~#.# ...###.#ßP$©$Pß#.......+ ###.##.#########.<.....# #..#.....©..†.......##WNgp  #.#.#.##...###.....## #.........#####...## #####.######......# #.........##.###..# #.###.###.##.# ..#3.3 (1XNg?\###+##. ...≈.#.#. ~~>#..#.≈P⌠ #...#.≈~P~≈.#.#..#  ###..#5≈...≈5#....## ###....#K≈...≈o#$....## ..#.####+##### .##)##.#~..$..~# ...###.#ßP$©$Pß#.......+ ###.##.#########.<......#.....©..†.......###.#.##...###.....##.........#####...######.######............##.###5=4Ng_7mXNgP../ ###+####.. . ....≈.#.#. ~~>XNg#..#.≈P⌠ #...#.≈~P~≈.#.#..#  ###..#5≈...≈5#....## ###....#K≈...≈o## ..#.####+###XNg7## .##)##.#~..$..~# ...###.#ßP$©$Pß#.......+ ###.##.#########.<.....XNgʕ.#.....©..†.......###.#.##...###.....##.........###########.######....XNgXNgQW7==5XNgXNgXNg+6.3 (2XNgXNg? _You now have 145 gold pieces (gained 17).ZNgB #..####+####..#..#.≈...≈.#....##..#.≈...≈.#.#..# #..#.≈~~~≈.#.#>.# ##..#.≈P⌠~≈.#.#..# #...#.≈~P~≈.#.#..#  ###..#5≈...≈5#....# ##....#K≈...≈o#...#.####+####. ##)##.#~..$..~#. .###.#ßP$©$Pß#.+ ##.##.#########.<.....#  #..#.....©..†.......##ZNgH   #.#.#.##...###.....##  #.........#####...##  #####.######......#  #.........##.###..#ZNgM ZNgO +7.3 (1ZNgX ZNg[ [NgF..≈...≈.#....##~~~≈.#.#>#P⌠....#.≈~P~≈.#.####..#5≈...≈5#....## [Ng.5##....#K≈...≈o#.....###.####+###.##)##.#~..$..~.# ..###.#ßP$©$Pß+ [NgY##.##.#########.<.....#  #..#.....©..†.......##.#.##...###........#####...## ####.######......# .........##.######.###.##.# [Ng[Ng^6=8[Ng8[Ngp _The shadow imp summons a swarm of flies.[Ngd R#~~~≈.#.#>#P⌠....#.≈~P~≈.#.####..#5≈...≈5#....## ##....#K≈...≈o#.....###.####+###.##)##.#~..$..~. ..###.#ßP$©$Pß+ ##.##.#########.<.....#  #..#.....©..†.......##.#.##...###........#####...######.######......# .........##.######.###.##.#  ##[NgBq [Ngq C==9[Ngu| [Ng [Ng ~~~≈.#.#>#P⌠.[Ng ...#.≈~P~≈.#.####..#5≈...≈5#....## ##....#K≈...≈o#.....###.####+###.##)##.#~..$..~[Ng] . ..###.#ßP$©$Pß+ ##.##.#########  #..#.....©..†.......##.#.##...###.....## ........#####...######.######......#.........##.######.###.##.#  ####...........[NgE! [Ng!" '40[NgV- [Ng2 c _There is an escape hatch in the ceiling here.\Ng[^\NgA_\Ng1j\Ngy\NgJ[7=1 _\Ng\Ng:]    #.............. #.#   #.............. #+#   #..............   ####..>.).......   #.......#.......   #.......#######   #.......#   #.......# 2 \Ng`   #......@# ##### ##   #.......# #...# ...   ######'## #...# ....   #.####...##....   #..............   #..####........   ##..†..........   ######'###...   #....#A mysterious force pulls you upwards. The hatch slams shut behind you.=\NgEh \Ng -2.1 (1.8\Ng \Ng b _Level annotation: exclusion: floor]Ng]NgLLevel 2 of the Dungeon <<<>>>>(Press ? for help)#.......##.#........)..# #.......#.#.........##.......###  #.#........)..# #...###.#.#.############...........  #.#...........#####...###.#.#.##..............  #.##########......).......#...#]Ng"#..............  #+# #.........#....###.####..............    +.......####....###..#####..>.)....... ]Ng~ #.......#  #..## #..##.......#....... #.......#  P.P♣ #..##.......####### #.......#  P.♣ #..#]Ngߝ#.......##.......#  ♣♣ ##.##.......###########.##......@# #####  ## #.#]Ng#.......# #...# ... ##.#############'## #...# .... #........##.####...##.... ##.#####.#]NgZ#.............. ##### #.# #.######### #..####........  .... #.# #.........# ##..†.......... ]Nga   ..# #.#############.# ######'###... #..#####.###...............# #....# #..#.#.#..###################]Ng* #....# #..#.†[)..############ #............# ##....# #.#..#.#)#()...........# #.##########.# #.....+ #.#..#####..##.##......# #.##.# ]Ng K1 <>>>>  ##.........#........####...## #'# ### #............#.########...##### ##)## ##.## #............).....# ##...## ##...## #.................# ##.....## ##.....##]Ngȗ  #...##............# ##.......## ##.......####  ###..................>######### #.........# #....<....'.#  #...######..........# ####.......#####.......##+#  #...# #..........# ##.###.....###.###.....###.##]Ng@ 9  #..†######..........# ##...###...###...###...###...##  ####.....#..>.......# ##.....###.###.....###.###.....##  #.....#..........# #####.......##'##.......##'##.......##]Ng  #.....#..........# #..'.......).'.'........÷'.'.........# #.......####.##### #.###.......##÷##.......##'##.......## ##......####...#####.####.....###.#####.###.....##]NgG W  #...........#..........##...###...###...###...###...##  #......####.#......###.###.###.....###.###.....###.##  ]Ng D#...........#........#.# ####.......#####.......##'#  ######.......#...#......#...# #.........# #.........'.#  #............#.)........'...# ##.......## ###### ]Ng -.....#..#.####.....#...# ##.....## ##.....## >.....#.†#.).÷......#...# ##...## ##...##  #.........##...###......#...# ##.## ##.## #.........###### #......#...#########'# ### ^NgM ^Ngz"  #.............. #.# anet the Tinkerer  #.............. #+# Mountain Dwarf  #..............Health: 47/51 ======================--  ####..>.).......Magic: 7/9==================------ ^Ng:% y #.......#.......AC: 3Str: 14  #.......#######EV: 10Int: 16  #.......#SH: 0Dex: 8  #.......#XL:  6 Next:  0% Place: Dungeon:2  #......@# ##### ##Noise: ---------  Time: 1642.1 (0.0)  #.......# #...# ...b) +0 sling  ######'## #...# ....Fire: b) +0 sling  #.####...##....  #..............  #..####........  ^Ng' 0##..†..........  ######'###...  #....# _You now have 128 gold pieces (gained 12). _You now have 145 gold pieces (gained 17). _The shadow imp summons a swarm of flies. _There is an escape hatch in the ceiling here.  A mysterious force pulls you upwards. The hatch slams shut behind you. _Level annotation: exclusion: floor^Ng + ^NgB0 ^NgSb4^Nge^Ngg457 _The shadow imp summons a swarm of flies. _There is an escape hatch in the ceiling here.  A mysterious force pulls you upwards. The hatch slams shut behind you. _Level annotation: exclusion: floor _Unknown command.aNg ## #..........#+# #.......###..>.).......###### #### ##....... ######'## #...# ####...##......####aNgu }##..†..........######'###...aNg aNg 23.1 (1 _aNg\ aNg@ bNg2M ### ##........... #.........#..#+# #.......###..>.).......###### #### ##  #.......# #...# ...##bNgzbNgWV8===4bNgFbNgbNg M  ### ##........... ........#..#+# #........###..>.).......######  #.......# ##### ###.bNgN D85bNg cNg.M)##  ######..... ...........#.....#+# #.............###..>.).............######  #.......##.6cNg@ #......†.# #.#.   #......)###.#.   #.# #.#.    #.##### #.#.   ###... #.#.   #.... #.#   #. #+#   ........  ####..>.@.......  #.#....... #.######## #.# #.# #.# ##### ## #.......# #...# ... ######'## #...# .... #.####...##....7cNg[40mcNgZ cNgmcNgB_You see here a +0 trident.cNg  #......†.# #.#. #......)## #.#. #.# #.#. #.##.#. ###.#.#. #.....#.# #.#+#  #. ####..>.) #.#. #.......## #.......# #.......# #....... #....... ######'# 9====8 _dNgX~~#......†.# #.#.#......)## #.#.#.# #.#.#.##.#.###.#.#.#.....#.##.#+# #.####..>.).#.#.$#.......##.......##.......##...#.. dNgԔ}9 _Found 14 gold pieces.dNgk#......†.# #.#.#......)## #.#.#.# #.#.#.##.#.###.#.#.#.....#.##.#+# #.####..>.).#.#.$.#.......##.......# 50dNgg #......†.# #.#.#......)## #.#.#.# #.#.#.##.#.###.# #.#.#.....# #.#dNg]h #.# #+# #.#####..>.).##.#.$.##.......# dNgh NdNgp dNgq 1dNgu dNgqv eNg#......)## #.#.#.# #.#.#.eNg######### #.#.###........# #.#.#...# #.########.....# #+# #.# ####..>.)eNg@6# #.......#.$.# #.......############ #.# eNg`#.# ##### ###.# #...# ...######'## #...# ....eNgv #.####...##....#..............eNgeNg>_50=2eNg eNgeNg3eNgaeNgeNg_eNg9=== _Magic restored.eNg3eNgeNgeNg',eNgeNgeNgeNg`K1=eNgeNg#......)## #.#....#.......# #.#........)#.......######### #.#........) ###....# #.#.... #....# #.####. #....eNg# #+# #. #....# +. ###..>.)....# #. .......#........@.# #. .......#### #. .......# #. .......# ## eNg eNgL? 6.1 (4 _HP restored.eNgI===7.1 (5eNgs eNg4? _You now have 159 gold pieces (gained 14).fNg3fNgfNg fNgXfNgBfNg,fNgO=fNgfNg,fNgfNg,fNg,fNgfNgcfNg,fNg9fNgfNg,fNgfNg?fNgr,fNgfNgfNg,fNg^fNg?  You see here a +0 trident.fNgfNgO5 _fNgfNg ,fNgFfNgfNgnfNgfNgfNgfNgD,fNgifNgfNg,fNg!fNg6fNgt,fNgfNgfNg,fNgfNgy@  There is an open door here.fNg  _fNgAfNgBfNg"fNgfNgJ?.#..........# ..############ ..#  ..#  #.......# ##### ####  #.......# #...# .....  ######'## #...# ......fNgP  #.####...##......  #.........g  #..####.......... fNg ##..÷............  ######'###......  #....#......# #....#<.....fNg# g   hobgoblin (asleep) ##....# .....#.# #.....+ .....#.# #.....# fNg+#.#fNgL!~ 81.1 (24.0)  A hobgoblin comes into view.fNg!,2.1 (25fNgU%fNg&; _Found an escape hatch in the ceiling.hNg?@ ((((((gYou shoot a sling bullet.hNghNgL.....g.hNg;===3.5 (1.4)hNghNgM _The sling bullet hits the hobgoblin but does no damage.hNg  ((((( You shoot a sling bullet. The sling bullet hits the hobgoblin.hNg[hNg)K....g.hNg-4.8 (1.3hNghNga _The hobgoblin is heavily wounded.hNgf (((((((You shoot a sling bullet.hNgݞhNghNgL..g....hNg@(6.1hNg9hNgc _The sling bullet barely misses the hobgoblin.hNg (( You shoot a sling bullet. The sling bullet hits the hobgoblin.hNg hNgu R.g.hNg) (7.4hNg5 hNgR ] _The hobgoblin is almost dead.iNg2c  You shoot a sling bullet. The sling bullet hits the hobgoblin.iNgM6(†iNg^&.iNg-8.9 (1.5iNgRiNg8M _You kill the hobgoblin!jNg3jNgjNgWjNgjNg=jNge  You see here a hobgoblin corpse.jNgjNgS _jNgjNgjNg\,jNgjNgpjNg?,jNgjNgjNgR,jNgjNgjNg,jNgXjNgjNgjNg,jNgjNg:jNgjNg}jNgjNgYjNgjNgjNgjNgjNg......# #...... ..############ #...... ..# #...... ..# ## ####### ..# ############## ... ..# #...##.......# ..g '## #...##.......# .####...##....... ..........†.....@'..####--- jNg..####...........#.#..##... #..÷.............# # .. ######'###.......# #..#####.#....#.......# #..#.#.#.#....#<......# #..#.†[). g   hobgoblin (asleep)##....#.......# #.#..#.#)#(#.....+.......# #.#..#####.#.....#..#.#........jNgV 90.0)  You open the door.  A hobgoblin comes into view.jNgg.g==-9.9 (11jNg9jNg+ _The hobgoblin shouts!kNg ((((You shoot a sling bullet. The sling bullet hits the hobgoblin.kNg~ kNg ^..g.'kNg ;=701.3 (1.4)kNg kNg 7 _The hobgoblin is lightly wounded.lNg ((( You shoot a sling bullet. The sling bullet hits the hobgoblin.lNg8,lNg|1 ..g'SS   ball python (constriction, wandering)The hobgoblin is heavily wounded.lNgM(2.7lNg(lNgA^ _A ball python comes into view.mNgQ#.# #. .# .# #. .# .# #. .# ..### # .# #mNgK # ....## #...##.# .....# ## #...##.##.....# ####...##.#.g..†......@.# .####...........#.#.S#. ..÷.......#.# .....#'###.#.# #..#####.##....#.#.# #..#.#.#.#....#<......#.# #..#.†[).##....#.#.# #.#..#.#)#()#.....+.#.# #.#..#####.#.....#.# #.#.mNgmNgmNg.g#S.S)--30mNg$mNg|'x _The ball python hisses angrily. _There is an open door here.mNg)2a  You unwield your +0 sling.  a - a +0 hand axe (weapon)mNgA>S.mNg|C0---4a) +0 hand axeCast: Kinetic GrapnelmNgMmNgrP- _The hobgoblin hits you.mNgL;  You hit the hobgoblin.mNgmNgS.S   ball python (constriction)mNgIc1=15.8 (1.1mNgmNgM _You kill the hobgoblin!mNg1 =  You hit the ball python.mNgv i.mNg a6.9Kinetic GrapnelmNg^ mNgk O _You kill the ball python!mNg mNg mNg mNg H _No target in view!mNgmNg mNgcmNg!H _No target in view!nNg!4B  You unwield your +0 hand axe.nNg5-70b) +0 sling Fire: b) +0 slingnNgp?nNgB- _b - a +0 sling (weapon)oNgk[ oNgn\ oNg^ oNg b oNgj =oNgl oNgn ,oNgp oNg@u oNg,w ,oNgx oNg{ oNg| ,oNg} oNg" oNg ,oNg oNg oNgƇ BoNg ,oNgS ,oNg oNgg ,oNgԖ oNg՘ oNgT ,oNg oNg) oNg ,oNgߡ oNgF oNgV ,oNg oNgԪ oNgb ,oNg oNg] oNg ,oNgA oNg¸ oNg ,oNg< oNg oNg ,oNgQ oNg oNgO ,oNg oNg oNg oNg oNgz oNg6 oNg ,oNg oNg oNg ,oNgB oNga oNg ,oNg oNg" oNg ,oNg oNg oNg ,oNg oNg oNgw ,oNg oNg oNg= ,oNg oNg oNg oNgoNg/oNg& oNg ,oNgoNg:oNg=,oNgqoNgoNg{,oNgs!oNg$oNg(,oNg+oNg1oNg4,oNg6oNg9oNg;,oNg =oNg@oNgA,oNgyBoNg/DoNgQE,oNgEoNgGoNgGoNgAHoNgHoNgIoNgJ,oNgeKoNggLoNgoMoNgMoNgNoNg.PoNgUUV #.#...# #.#.......# #.#  #.#...########.#.......# #.#  #..............#.#....## #.#  ###............#.#....######.# oNgfVz.###..<..######.#.#....'......# ...>......... #.#.##...######## ....#.#.#.##. #.#.##...# ....#.#.#... #.#.##...##.#.# ### #@#.##...# - ....#.# .r.#.##...# ..#.# ########## #...# ....#.. #...# ....######## #...# ...........#####r   rat (asleep) ..#.######.....# ..#.#.<.....#.## #.#.#######.#.#oNgZ044.9 (37.0)oNg [,5.9 (38oNgZ^oNg`V _A rat comes into view.pNg ((((((rYou shoot a sling bullet.  The sling bullet hits the rat but does no damage.pNg/~ pNgM M.r.....pNg ;===7.3 (1.4)pNgO C _The rat squeaks loudly.qNg ((((((You shoot a sling bullet.qNgqNg"#L.r....qNg#-8.6 (1.3qNg*qNg.^ _The sling bullet closely misses the rat.qNgB } ((((You shoot a sling bullet.qNg qNg^ qNg K..r..qNg (9.9qNg qNg% G _The sling bullet hits the rat but does no damage.rNg.@(((rNgrNgXD.r.rNg)51.2rNgirNgw _You shoot a sling bullet. The sling bullet barely misses the rat.rNg ( You shoot a sling bullet. The sling bullet hits the rat.rNgV rNg H.rrNg (2.5rNg rNg" \ _The rat is severely wounded.sNgU&  sNgZ;You unwield your +0 sling.  a - a +0 hand axe (weapon)sNg0---30a) +0 hand axesNgjECast: Kinetic GrapnelsNg sNgx( _The rat bites you.sNgV  You barely miss the rat.The rat is severely wounded.sNgXp48----4.6 (1.1sNg_sNgc( _The rat bites you.sNg5  You hit the rat.sNgt2.sNg9=25.7Kinetic GrapnelsNg sNg$G _You kill the rat!sNg0sNg^2sNg]5sNg7H _No target in view!sNgsNgsNgWsNgWH _No target in view!sNg B  You unwield your +0 hand axe.sNg -60b) +0 sling Fire: b) +0 slingsNgr sNg? - _b - a +0 sling (weapon)tNgjtNgUl6 #.#...########.#tNgm-.# #.# tNgn# #..............#.#....## #.# tNgr.. ###...#.#....######.# #..###..<..######.#.#....'......#..>......... #.#.##...########..#.#.#.##. #.#.##...# .#.#.#... #.#.##...#.#.#.########.#.##...#.#.# .......@.#.##...#.#.# ########## #...#.#.. #...#.######## #...# #...........##### tNgYs#..#.######....tNgs.# tNgt##..#.#.<.....#.tNgu## tNgu##.#.#######.#. tNg+v ...#.......tNgv ..#.#tNgAwtNg{tNg'}tNg}-tNgK~7tNgtNgׄvNg50=1= _HP restored..# # #.#...########.#....... .# ##.# #..............#.#... .# .... ###............#.#... .#####.#..###..<..######.#.#....'.>......... #.#.##..........#.#.#.##. #.#.##...#.......#.#.#... #.#.##...#.......#.#.########.#.##...#.......#.#.@........#.##...#64.7 (7.......#.############ #...#.......#.. #...# ............########Ngfpm #...# ...)...#...........##### ######.#..#.######.....# #.#..#.#.<.....#.## #.##.#.#######.#.# #....#.........#.#vNg3wNgH=wNgOwNgwNgϮwNgwNgwNgwNgewNgwNgtwNg=wNgwNg"wNgwNgwNg<wNg{wNgkwNg0wNgwNgwNg/ wNg wNg]-There is a stone staircase leading down here.wNgwNg*Q..#.......# #..#.#....... .wNgf..##+###### #..#.#....#######.#. .wNg[...... #..#.#...## #.#. .wNg......+ #J.#.#...# #.#.wNg# # #..#.#...########.#.wNgP# ##.#..#..............#.wNg(`# .....###............#.wNg#####.#..###..<..######.#.wNgd.......@>.........# #.#.wNg.........#.#.#.##.# #.#.wNg|.........#.#.#....# #.#. wNg<e####..............#.#.########.#. wNg #..............#.#..........#. wNg{ #..............#.############ J   endoplasm (asleep)wNgF\#..............#..wNgG#..............####wNg ####wNg$#.....)...#wNg..wNg...#####wNg8wNgwNgg75.7 (1wNg 1.0)wNgwNg%6.7 (12wNgxwNgB wNgwNg9_An endoplasm comes into view.wNgxNg2C ((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.xNg ..J..===8.1 (1.4) xNgZ ^_The endoplasm is moderately wounded.yNgc ((((((You shoot a sling bullet.yNgyNgzC....J.yNg-9.4 (1.3yNgyNgc _The sling bullet barely misses the endoplasm.yNg c  You shoot a sling bullet. The sling bullet hits the endoplasm.yNgl e.(yNg| ,..yNg. )80.7yNg yNg; M _You kill the endoplasm!zNg 3zNg zNg zNg BzNg zNg) zNg ,zNgV zNg zNg ,zNgi zNg zNg,zNgzNgzNg,zNgzNg\zNg$ ,zNg& zNgqzNg,zNgzNgzNgzNg+,zNg zNg=,zNgzNgzNgzNgzNgzNgzNg",zNg"zNg%zNg&zNg<'zNg'zNg)zNgQ+zNg+zNg,zNg.zNg/zNg0zNg31zNgI2zNgw3zNg3zNgt4zNgW6R  There is a stone staircase leading down here.zNg7zNg"8 _zNg8zNg:zNgt;,zNg;zNg<zNg>zNg>,zNgp@zNg)AzNgA,zNgCzNgaDBzNgFXzNg&HzNgH,zNgpzNgp,zNgqzNgrzNgds,zNgtzNgu,zNgDvzNg3wzNg-xzNgx,zNgyzNgzzNgh{,zNg|zNg*~BzNgzNgÀzNgM,zNgނzNg/zNgzNg/zNgʆzNgR,zNgzNgzNg,zNgbzNgvzNgzNgzNgzNgzNgՓ,zNgzNgѕzNgؖzNgKzNgޗzNgzNgϙzNgWzNg֚zNgRzNgBzNgXzNgBzNgBzNgzNg÷zNgq,zNgzNgzNgzNgzNgzNg]zNg,zNgizNgzNg,zNgzNgzNgw,zNgzNgzNgU,zNgyzNgkzNg,zNgzNgzNg,zNg zNgPzNg,zNgzNg(zNg1,zNgzNgzNg+,zNgzNgpzNg2!,zNg"zNg;'zNg),zNgk+zNg#/zNg0,zNga2zNgs6zNg38,zNg:zNg8?zNg/A,{Ng{Ng{Ng,{Ng{Ng {Ng,{Ng{Ng6{Ngl,{Ng{Ng{Ng<,{Ng{Ng;#{Ng!%,{Ng'{Ngv){Ng}*,{Ng+{NgM.{Ngw/,{Ng0{Ng(3{Ngz4,{Ng5{Ng9{NgH:,{Ng>;{Ng={Ng?,{Ng@{NgC{Ng!E,{Ng>F{NgJ@  There is an open door here.{NgK5 _{NgL{NgTO{NgP,{NgR{NgT{NgVB{NgZ,{Ngm\,{Ng5aX{Ng0fX{Ng i{Ngj,{Ngk{Ngoe  You see here a hobgoblin corpse.{NgJq5 _{Ngr{Ngu{NgvB{Ngay{Ng{B{Ng}{Ng~,{NgL{Ng{Ng&,{Ng{Ngh{NgI,{Ng{Ng{Ng{Ng{Ng{Ngw{Ng {Ng~{Ng{Ngڐ{Ng~{Ng{Nga{Ng"{Ngە,{Ng{Ng{NgF,{Ngf{NgR@  There is an open door here.{NgΟ{Ng@ _{Ng{Ng {Ng,{Ng{Ng{NgU,{Ngw{Ng{Ng,{Ng{Ng{Ng},{Ng{Ngη{Ngb,{Ng{Ngn{NgO,{Ng{Ng>?  You see here a +0 trident.{Ng>{Ng _{Ng {Ng{Ng,{NgP{Ng{Ng,{NgI{Ng{Ng,{Ng{Ng[{Ng,{Ng{Ng{Ng%,{Ng{Ng{Ng,{Ng {Ng>  You see here a +0 dagger.{NgQ5 _{Ng{Ng{Ng,{Ng"{Ng{NgB{Ng[X{Ng:X{NgdX{NgN{Ng/{Ng{Ng2{Ng {Ngg ,{Ng ,{NgX{NgB{NgX{Ngn{Ng{Ng{Ng<${Ngg){NgA/B{Ng6  ############.#.### #####............+..............#.##########.#...........####÷.# #.#...........# )## #.#...........# .# #.#........)..# .######### #.#........)..# .........# #.#...........####.........# #@##########.....---912.7 (132.0).........# #'# #...............# ... +..... >.)..........#..[.##### #..... ..#..........#..# #..... ..############..# #...... ..# #...# #...... ..# #...{Ng7### ####### ..# ################ _You open the door. _Found a chain mail.|Ng՚  #####............+... ....#.##########.#####÷.# #. )#..# .).######### #.).........# #....####..##########.......|Ng  .#.......... + >.).#..[.###### # ......###### ..# #...##.......##.....#|NgJ |NgH T---3.0) _|Ng |Ng Q _There is an open door here.|NgN ....#.##########.#####÷.#  )#.# )########)...........#############......###'####### #..@....... + >.)[.###### # ..#..#...#  '## #...##.......##.....######### |NgW|NgKX-4 _|NgAd}Ng׷ ÷.#  )#.# )########)...........#############......###'####### .......... + >.)###### # ..#..#...# ########## .####...##.......#............... }Ng.}Ng&5}Ng;}NgS _You see here a +0 chain mail.}Ng: }NgI< @Wear which item? Inventory Items Armour (go to first with [)  h - a +0 leather armour (worn)m - a +0 robe Floor Items ([,] to select) Armoura +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip Ngi([,] to select) a +0 leather armour (worn)   a - a +0 chain mailNg NgR Ng4 ....÷.##.#...........#anet the Tinkerer ....)###.#...........#Mountain Dwarf .....##.#........)..#Health: 51/51 ======================== .....######### #.#........)..#Magic: 9/9NgF y======================== .............# #.#...........#### AC: 3Str: 14 .............# #.##########...... EV: 10Int: 16 .............###'####### #...... SH: 0Dex: 8 .............#.......... +...... XL:  6 Next:  2% Place: Dungeon:2 >.)..........#..@.###### #...... Noise: ---------  Time: 1915.7 (0.0) ..#..........#....#...# #...... b) +0 sling ..############....#...# #...... Fire: b) +0 sling ..##....#...# #...... ..#Ng #....#...### ####### ..# ###############.....# ..# #...##.......##.....# '## #...##.......##.....#########  .####...##.......#...............  _You see here a +0 trident. _You see here a +0 dagger. _You open the door. _Found a chain mail. _There is an open door here. _You see here a +0 chain mail.Ngx! 6 _Ng'* NgA- d  You start removing your armour.Ng3 A6.7 (1Ng9 A7.7 (2Ng> NgLD NgD +8.7 (3NgI NgUN A9.7 (4NgR NgV B20.7 (5NgZ Ng[ 0 _You continue removing your +0 leather armour. x5Ng_ 1Ngc Ng&h _You finish removing your +0 leather armour.  You start putting on your armour.Ngvj +1.7 (6Ngcl Ngo A2.7 (7Ng|s Ng+x A3.7 (8Ng{ Ng A4.7 (9NgH Ng E5.7 (10.0)Ng Ngd 9 6 _You continue putting on your +0 chain mail. x5NgS 1Ng Ng ? _You finish putting on your +0 chain mail.Ng!Ng04Level 2 of the Dungeon <<<<>>>>(Press ? for help)############.#............####.###################............+..........................>##########......#.##########.#...........#####.#######.#.........##......÷.##.#...........# #..............<....##......)###.#...........# #..####.#.#.........##.......##.#........)..# #.......#.#.........##.......######### #.#........)..# #...###.#.#.############...............# #.#...........#####...###.#.#.#Ngm7I#.................# #.##########......).......#...##.................###'####### #.........#....###.####.................#.......... +.......####....###..#####..>.)..........#..@.###### #.......#  #..## #..##.......#..........#....#...# #.......#  P.P♣ #..##.......############....#...# #.......#  P.♣ #..##.......##....#...# #.......#  ♣♣ ##.##.......##....#...### ##########.##.......# ###############.....##.##.......# #...##.......##.....###.#############'## #...##.......##.....############........##.####...##.......#................###.#####.##..........†......'..........########.# #.######### #..####...........#.#..#####.#.....##.# #.........# ##..÷.............#.#.............###.#############.# Ng3>__  #.###.##.# ##'###.# #.#.#  #.###.##.# #.# #.###.#.#  #........#####.####  #####.####......######.###  #.# #.##...######.#  #.# ##<#...#  #.###........#######  #.......##...#  #####...##...# #........# #..###..## Ng #.......#   ########.## #.........#  #.######..#######  #####.######........#   #.........##..........   #.###.###.......###.#.    #.# ........  #..#P../     #.# #.####.....#####  #..####+####..   #.# #.. ......###..#.≈...≈.#....#  #.# ########.##   #..#.≈...≈.#.#..#  #.# #.#  # #..#.≈~~~≈.#.#>.#Ng\ A  NgJ   ###.##.#  ......P.# ##..#.≈P⌠~≈.#.#..# #...##+#  ..PPP..# #...#.≈~P~≈.#.#..# #.###   ♣.PPPP.# ###..#5≈...≈5#....## #.#### .P♣P_♣...####....#K≈...≈o#.....## #.##.## ..P.♣♣....##..#.####+####......## #.#...#### NgJ .P♣.♣PP..#.##)##.#~..$..~#.......# Ng T~≈_Ng3AO~P_NgY5P~NgdG~≈_NgQ≈._Ng 5.#Ng D.#Ng׍D#.Ng{5#>Ng7 Ng ##+## #####.#anet the Tinkerer##...## #.....#Mountain Dwarf ## ##..<..## #.#####Health: 51/51 ======================== .## ##.......#####..##Magic: 9/9======================== ..####................######.AC: 9Str: 14 .....+.......................EV: 6Int: 16 .....#.........####...#######SH: 0Dex: 8 .###.##........# ##..##XL:  6 Next:  2% Place: Dungeon:2 ####.###.....#.# #...#Noise: ---------  Time: 1925.7 (0.0) ..##.# ##...##.# #.#.#b) +0 sling #.##.# ##'###.# #.#.#Fire: b) +0 sling #.##.# #.# #.###.#.# .....#####.###.......# #.####......######.### Ngk h#.# #.##...######.# #.# ##<#...........# #.###........#######You start removing your armour. _You continue removing your +0 leather armour. x5 _You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.Ng Ng Ng*  _You continue removing your +0 leather armour. x5 _You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.  There is an open door here.Ngk Ng  _NgA Ngv Ng ,Ng Ng Ng\ ,Ng Ng Ngy Ng NgL Ng Ngw Ng Ng Ng Ng ,Ng Ng Ng_ Ng ,Ng Ng ,Ng. Ng Ng} Ng ,Ng Ng Ng ,Ng Ng NgA Ng NgQ Ng Ng Ng Ng Ng Ng? Ng Ng NgE Ng Ng$ Ng NgP Ng NgN Ng" Ng Ng Ng Ngl Ng NgN Ng Ngt Ng ,Ng Ng Ng ,Ng Ng d  You see here an adder skeleton.Ng Ng  _Ng9 Ng Ng[ ,Ng Ng Ng! ,NgZ# Ng% Ng' ,NgG) Ngv+ NgO- ,Ng. Ng0 Ng2 ,Ng34 Ng6 Ngz8 ,Ng: NgU< Ng= NgM> NgT? NgB R  There is a stone staircase leading down here.NgBC  _NgE NgG ,NgzI Ng&I 3  You climb downwards.Ngt'Ng),Ngv*Ng0 _Level annotation: 1 transporterThere is a stone staircase leading up here.Ng$3Ng3 _Ngn4Ng88Ng=:,Ng(;Ng>NgcA,NgBNgENgG,NgHNgCLNgN,Ng"ONgRNgT,NgUNgcYNgN[,NgL\Ngl`Nga,NgZbNgdNguf,NggNghNg?j,NgjNglNg)n,Ng0oNgGqNgr,Ng sNg9uNgvBNgxNgyNgUz,Ng|Ng},Ng~NgۀNgNgv,Ng&Ng,NgNgNgS,NgϊNgNg,Ng*NgNg^,NgNgؔNg Ng,NgNg͙,NgVNg1Ng3,NgNgNg,Ng}Ng0Ng̦,NgNgNgt,NgGNgNgr,Ng6NgNg,NgNg+Ng,NglNgyNg߾,NgNgNg,NgNgNg,NgNgNg,NgdNgNg=,NgNg Ng,NgNgNgI,NgNg6Ngb,Ng.NgNg,NgNgNgNgNgNgNg NgL Ngb Ng4Ngr,NgrNgNgBNg NgBNgNg Ng6!Ng!Ng#Ng%Ng2&Ng&Ng(Ng4+,Ng+Ng-Ng/Ng0Ng0Ng2Ng4Ngc5,Ng.8Ng:,Ng;Ng<Ng>,Ng>NgE@NgqA,NgANg^Ng,NgjNgONgBNg NgI BNg Ng,NgRNgNg&BNgNgNgd,NgnNgNg ,NgNgHNgNg&Ng}NgNg; ,Ng!NgQ#Ng#,Ng%Ng9BNg;Ng<,Ng=Ng>Ngq@BNg~BNgYCNgC,Ng`FNgH,NgHNgvJNgK,NguLNgENNgO,Ng5PNg5RNglTBNgVNgXBNgYNgc[Ng[Nga\Ngf^Ng`Ngy`Ng`NgnNg|nNgRXNgG,NgNg6BNg0 _The kobold demonologist shouts!Ng7INgQ _The orc priest shouts!NgNgNg%Ng+NgyNgNg_NgNgNgmNgNgNgNgNgNgNgNgNgNgUNg,Ng>NgrNgxNgNgNgNgZ,NgNgENg,NgNgN  There is a transporter landing site here.Ng.Ng _NgNg Ng,NgNg`Ng,NgNg!NgH),Ng!,Ngi.Ng=Ng?Ng@NgBNgFq _The shadow imp shouts, "Embrace submission, thou pandering moldwarp urchin!"Ng"HNgcK3NgMNgONgQ,NgTNgUNg&X,NgZNg\NgnaBNgmdNgf,NgjNgDlNg/oNgvp,NgqNgsNggvNgvNgwNglyNgp{Ng{Ng}Ngg0 .....#.#  ###.#.##  ß#....###  #..#P../ #......  #..####+####..... Ngdn #..#.≈...≈.#....#  #..#.≈...≈.#.#..#  #..#.≈~~~≈.#.#@.# 2060.2 (134.5)  ##..#o≈P⌠~≈.#.#..#  #...#o≈~P~≈.#.#..# ##..#5≈...≈.#....## #....#K≈...≈o#.....##.#.####+####......)##.#~..$..~#.......# .###.#ßP$©$Pß#.......+ #.##.#########.<.....#NgNgVNg<NgC _There is a stone staircase leading down here.Ng 4Ng s1.2 (1.0)NgTO..... .....###..........  .......s. ### ......... ... ......# ..#.# #...#......4 #..@....# #.......... #...#.#...... ........#...... ..... ... ..... ........( .....s   scorpion (asleep) .... .... .... .......... .... NgNgNssNgNg$9 (1.7Nga'Ng+ Ng, Ng-_You climb downwards.  Ng-Found 6 stones. Ng.S_There is a stone staircase leading up here.Ng C (((You shoot a sling bullet.Ng,Ng b..s.Ng2===3.6NgaNgL _The sling bullet hits the scorpion but does no damage.Ng  Casting: Construct Spike Launcher (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ngi8*Ngv  You shape a spike launcher from a nearby wall.  The rocky spike skewers the scorpion.NgNgva.s#NgDg7-------40NgC Ng6 _The scorpion is lightly wounded.Ngh *You unwield your +0 sling.Ng4l  a - a +0 hand axe (weapon)  The rocky spike skewers the scorpion.Ng'8 sThe scorpion is lightly wounded.-5a) +0 hand axeCast: Kinetic Grapnel _The scorpion barely misses you.Ng0v * You hit the scorpion.Ngj  The scorpion is moderately wounded.The rocky spike skewers the scorpion.NgtNgp  The scorpion is moderately wounded.The rocky spike skewers the scorpion.NgP x sThe scorpion is heavily wounded.NgU -6.7 (1.1NgY Ng&\ U _The scorpion barely misses you.NgXu *You barely miss the scorpion.Ngr  The scorpion is heavily wounded.The rocky spike skewers the scorpion but does no damage.NgR. sThe scorpion is heavily wounded.The scorpion stings you but does no damage.Ng/X48--7.8Ng5Ng8. _The scorpion stings you.NgH c *You hit the scorpion.Ng  The scorpion is heavily wounded.The rocky spike skewers the scorpion.Ng y sThe scorpion is severely wounded.The scorpion stings you.  You are poisoned.2=====-----------8.9Ng; 7Pois Ngߴ Ng / _The scorpion poisons you!Ngv * You hit the scorpion.Ng{&  NgxrThe scorpion is almost dead.The rocky spike skewers the scorpion.Ng)Ngcd .  You kill the scorpion!Ng g + Armour 3.0Ng > h + Dodging 1.3Ng > l + Forgecraft 4.8Ng ]TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsNg<[?25h[?0c0 Ng8~ [?25l[?1c4.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsNg a-z] setselected targetNgm <[?25h[?0c0 Ngw [?25l[?1c5.0  +2 =] set aall targetsNg f a-z] setselected targetNg, =[?25h[?0c0 Ng, [?25l[?1c4.0  +1 =] set aall targetsNga-z] setselected targetNg#g =[?25h[?0c0 Ng [?25l[?1c2.0  -3 =] set aall targetsNgsa-z] setselected targetNg`, <[?25h[?0c0 Ng*[?25l[?1c5.0 =] set aall targetsNg% Ng Ng Danet the Tinkerer.....Mountain Dwarf.....#####Health: 39/51 ==================------..........Magic: 7/9==================------......... ###AC: 9NgŹ tStr: 14......... ...EV: 6Int: 16......# ..#.#SH: 0Dex: 8#...#......XL:  6 Next: 26% Place: Dungeon:4#..@....#Noise: ==-------  Time: 2070.0 (1.1)#..........a) +0 hand axe#...#.#......Cast: Kinetic Grapnel........#......Ng Pois ..... ... .............( ......... .... .............. ....  The rocky spike skewers the scorpion.  You kill the scorpion! _You feel very sick.Training target 2.0 for Ranged Weapons reached!  Ng Your Ranged Weapons skill increases to level 2!You need to enable at least one skill for training.Ng LKinetic GrapnelNg Ng . _Ngp&  You unwield your +0 hand axe.  b - a +0 sling (weapon)7---10b) +0 sling Fire: b) +0 sling _You feel sick.Ngc..... .....####.....##### ....... #......#...#.##...#.#..<@...# #.#...#.#.........#....................(....................NgKiq35----2NgYpNgv NgwNgDy_You feel sick.NgN ..... .....###### ........... ..........#####..............# #......#...#.####...#@.......#..<....# #...........# #...#.#..#.#....(.#....#................#4-8===3 _You feel sick.Ng M . ... ...######......... ........####..............# #...#.####...#....#..<....#.... #....##...#.#...........................#Ng r3-4Ngm NgNgh_You feel sick.NgMM . . #######. ####.........@....# #......#...#.####.#...#........#..<....#....#...........##..........(.......#2-5 _You feel sick.NgSZM . .. ############.......#####........# #......#...#.####.#...#........# #..<....#.........#..................1=-6 _You feel sick.Ngl  . ..... .....#############.......#.######.#........# #......#...#.### #.#...#........# #..<....#.... #...........# #...#.#.........##-===7Ng 0=. ..... .....# ..# .######.# ......# #......#...#.### #.#...#.# #..<..#.....#...#.#. 0  8.0 (1 _You are no longer poisoned.Ng+619===      .  .....  .....####  ........@.#  82.0 (4  ....######.#  ..............# ... #......#...#.######  #.#...#........  # #..<....#....   #....#   #...#.#........   ........#.......#    _Magic restored.Ng ;    . ..... .....############# .................#  ..######@#  ......##.....# ##...#.######.# #...#........  # #..<....#....   #...........#  #...#.#  ........#.#  ..  3.0 (1Ng   . .... ############# ...........#  ######.##### ...##.@...# ##...#.######.#  #...#........  # #..<....#....   #...........#  #...#.#  .......#.#  .  (#  2=4Ng3NgNgNgکNgN===Ng       ##Ng9###  .#  ######.#####  ##...@.#  6.0 (2 .....#...#.######.# Ngn7 .#...#.. .# ..<....#.... .# #..# ## ...#.#.. Ng3 #.......#    (.......#  Ng/NgNgNg`NgN   . .#############NgO> ...........#  ######.##### ...##.....#  #...#.######@# NgZ #...#............#  #..<....#........#  #...........###.## NgE ..#.#........ ..  .#.#### . Ng (#  .#  Ng7Ng]NgG=7.0 (1NgNg0Ngl  .. .############# NgmD.............# ######.##### .....##.....# #...#.######.#NgIn #...#..........@.#  #..<....#.# Ngn, #...........###.## ...#.#.. .. ...#.......##### Ngo{...  (# NgHpj..# . NgwNg~xB38Ng~Ng(Ng g ..#############............######.#####....##.....#...#.#######........  #..<....#Ng o.........###.# ...#.#........ ..# ....##  Ng <9Ngf Ng Ng ..#############............######.#####....##.....#...#.#######........  #..<....#.........###@## ...#.#....# ....####..  90Ngj.############# .............# ######.##### .....##.....# #...#.######.# #.#...#............# # #..<....#........#Ng  #...........###.## #...#.#.........@.# ...###### ....  (.......# ..# .   NgׯNgv&1NgNgNg$ .# .# .######.##### ....##.....# #......#...#.######.#  #.#...#............#  # #..<....#........#  #.###.##  #...#.#.# .#.##### .... .(.......# ......# ...... .   Ng!- r4=2Ngn4 Ngn9 Ng .# .# .######.##### ....##.....#  #......#...#.######.#  #.#...#............#  # #..<....#........#  #.###.##  #...#.#.# .#.##### ... .(.......#Ng0  ....# ..... ...... .......  Ng Ng &3Ng Ng Ng .................#  .######.#####  .....##.....#  ##...#.######.#  #.#...#............#  # #..<....#........#  #...........###.## #...#.#.....#  ........######  .....>#  (.###.#  ..#  .#  .# .# .#  Ng)<4Ng/NgӸ; _Found a stone staircase leading down.Ngk..######.##### ....##.....#  ##...#.######.#  #...#............#  # #..<....#........#   #...........###.##  #...#.#....# Ngn ........#.#####  ....>#  .(###.#  ..#  .#   #  .#  .#     NgvNgwT5=5Ng}NgNg+ ........#   ######.#####  ........##.....# .....#...#.######.#  #.#...#............# # #..<....#........#  #....###.##  #...#.#.....#  ######  .....>#Ng  (.###.#  .#  ........#  .#  .# .# ....... NgNgNg6Ng NgNg~ .....#############  ........#   ######.##### ........##.....# .....#...#.######.#  #.#...#............# # #..<....#........#  #...###.##  #...#.#.....#  .######  .....>#  (.###.#  .#........#.##.#.#Ng4 Ng 7NgNgNg* Ng+ N ..... Ng- 7 .....#############NgF.  Ng/ 2........# Ng2 j ######.#####........##.....#.....#...#.######.# #.#...#............## #..<....#........# #...###.## #...#.#.....#Ng3  Ng4 ..#Ng5 #####Ng6  Ng7 .Ngv8 ...Ng~9 7>#Ngq:  Ngg; (Ngi< 7.###.#Ngb=  Ng> Ng? .#Ng@ ......NgA NgB *.#NgC [NgnD NgfE *.#Ng_F #NgLG .#Ng5H NgQ NgQ NgrR 8NgUV NgX  NgsY NgY _Found a ring mail.Ng, QNg*K_ ..... .....###### .....# ..........######.##### ........##.....# #......#...#.######.# #.#...#.....# # #..<....#.# #.###.## #...#.#.# .#.##### .........># ...(.###.# .# .#.[.#  #.#69NgONgHL .  .....  .....############# .................#  ######.#####..............##.....#.....#...#.######.# #.#...#....## #..<...@#........# #...###.## #...#.#.....# ........###### ...........># ........(.###.# .......#.......#.[.#100Ng . ..... .....###### ...........# ..........######.##### ..............##.....# #......#...#.######.# #.#...#.# # #..<..@.#.# #.###.## #...#.#.# ........#.### ..........># ........(.#.# ........# .......#  .[.#NgNgNg1Ng Ng Ng 0  . ..... .....####### .................# ..........######.##### ..............##.....# #......#...#.######.# #.#...#.# # #..<.@..#.# #.###.## #...#.#.# ........#.#### ..........># ........(.##.# .........# ........#  .[Ng> .#37=2Ng3 . ..... .....####### .................# ..........######.##### ..............##.....# #......#...#.######.# #.#...#.# # #..<@...#.# #.###.## #...#.#.# ........#.##### ............># ........(.###.# ..........# ..........#  Ng=.[.#3NgJ  . ..... .....#### ..# ...######.##### .......##.....# #......#...#.######.# #.#...#.# # #..@....#.# #.###.## #...#.#.# ........#.##### ..............># ........(..###.#Ngw   ............# ......#  .[.#NgNg &4NgNg#a _There is a stone staircase leading up here.Ng 4Ng NgB Ng{ -5 _Ng Ng   .....#.# ###.#.##  ß#....### #..#P../ #...... #..####+####..... #..#.≈...≈.#....# #..#.≈...≈.#.#..# 3Ngb #..#.≈~~~≈.#.#@.#  ##..#o≈P⌠~≈.#.#..#  #...#o≈~P~≈.#.#..# ###..#5≈...≈.#....## #....#K≈...≈o#.....## #..#.####+####......## #)##.#~..$..~# .###.#ßP$©$Pß#.......+ #.##.#########.<  You climb upwards.Ng0 7=Ng NgG+586.5 (2.5Ng/Ng2 _Level annotation: 1 transporter _There is a stone staircase leading down here.Ng Ng $Ngt Level 3 of the Dungeon <<<<>__(Press ? for help) #.......# ########.## #.........# #.######..#######  #####.######........# Ng  .....#.# #.........##..........  ###.#.## #.###.###.......###.#.   ß#....### #.# #............... #..#P../  #......  #.# #.####.....##### #..####+####.....  Ng #.# #.. ......###..#.≈...≈.#....#  #.# ########.##   #..#.≈...≈.#.#..# #.##.#  .......# #..#.≈~~~≈.#.#@.# ###.##.#  ......P.# ##..#o≈P⌠~≈.#.#..# #...##+#  ..PPP..# #...#o≈~P~≈.#.#..# Ng #.###   ♣.PPPP.# ###..#5≈...≈.#....## #.#### .P♣P_♣...####....#K≈...≈o#.....## #.##.## ..P.♣♣....##..#.####+####......## #.#...####  .P♣.♣PP..#.##)##.#~..$..~#.......#  Ng r#....)...+  .P.P.........###.#ßP$©$Pß#.......+  ####......###  .........####.##.#########.<.....#  #.......#.# ####.###.# #..#.....©..........## #.......#.## #...# #.#.#.##...###.....## #.......#.#  #.### #.........#####...##Ngr2>>> #.......# #....#...# #.......#  ♣♣ ##.# #.......# #....#...### ##########.# #.......# ###############.....##.# #.......# #...##.......##.....# ##.####### ######'## #...##.......##.....############........# #.####...##.......#.......###.#####.# #..........†......'..........####### #.# #.#########  #..####....#.#..#####.#.....# #.# #.........#  ##..÷.............#.#.............## #.#############.#  ######'###.......#.#..#.#..#####.## #...............#  #....#.......#.#..#.#..#.#.#..# ##################  #....#Ng"[40m<......#.#..#.#..#.÷[)..############ #............#  ##....#.......#.#..#.#..#.#)#()...........# #.##########.#  #.....+.......#.#..#.#..#####..##.##......# #.# #.#  #.....#.......#.#..#.#....................# #.# #.#  ####.....##+######.#..#.#....#######.#.......# #.# #.#  #...)........### #.#..#.#...## #.#.......# #.# #.#  #............+.# #.#..#.#...# #.#.......# #.# #.#  #............#.###.#..#.#...########.#.......# #.# #.#  #......#..##.#..#.....#.#....## #.# #.# gy12H .....##.......###............#.#....######.# #.#  .....#####.#..###..<..#####...'......# #.#  ...............>.........# #.#.##...######## #.# NgWG Ng# anet the Tinkerer.....#.#Mountain Dwarf###.#.##Health: 38/51 =================-------ß#....###Magic: 9/9========================#..#P../ #......AC: 9Str: 14#..####+####.....EV: 6Int: 16#..#.≈...≈.#....#SH: 0Dex: 8#..#.≈...≈.#.#..#Ng VXL:  6 Next: 26% Place: Dungeon:3#..#.≈~~~≈.#.#@.#Noise: ---------  Time: 2106.5 (0.0)  ##..#o≈P⌠~≈.#.#..#b) +0 sling#...#o≈~P~≈.#.#..#Fire: b) +0 sling Ng k###..#5≈...≈.#....## #....#K≈...≈o#.....## #..#.####+####......## #)##.#~..$..~#.......# .###.#ßP$©$Pß#.......+ #.##.#########.<.....# _Found a stone staircase leading down. _Found a ring mail. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 transporter _There is a stone staircase leading down here.Ng Ng NglJNg>:ring mail. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 transporter _There is a stone staircase leading down here.Unknown command.Ng.....#.# ###.#.## ß#....####..#P../ #...... ###+####..... .≈...≈.#....##~~~≈.#.#>##..#o≈P⌠...#o≈~P ###..#5≈...≈.#....## #....#K≈...≈o#.....###.####+####......## #)##.#~..$..~#. .###.#ßP$©$Pß#.+ #.##.#########.<.....#.#.....©..........#NgrH7.5 (1 _NgNgb+  ###.#.## ß#....####..#P../ #...... ###+####..... .≈...≈.#....##~~~≈.#.#>##..#o≈P⌠....#o≈~P Ngd###..#5≈...≈.#....## #....#K≈...≈o#.....##+####..#o   orc priest#..........## #.#.#.##...###.....##NgnNgo&8NgxNg{NgH ß#....####..#P../..P#...... #..####+####..... #..#.≈...≈.#....# #..#.≈...≈.#.#..#Ng #..#.≈~~~≈.#.#>.##..#o≈P⌠~≈.#.#..# #...#o≈~P~≈5#.#..###..#5≈...≈.#.@..##....#K≈...≈o#.....## ##..#.####+####......## ##)##.#~..$..~#.......# ..###.#ßP$©$Pß#.+ ##.##.#########.<.....#  #..#.....©.....#5   shadow imp Ng #.#.#.##...###  #......##NgNgH.5Ng%T9=9NgFNgNg3NgNgNgXNge,NgwNg _The shadow imp summons a swarm of flies.Ngl40=NgNgkNg,NgNg} #..#.≈...≈.#.#..# .≈~~~≈.#.#>.# ##..#o≈P⌠~≈.#.#..##...#o≈~P~≈.#.####..#5≈...≈5#....## ##....#K≈...≈o#.....## ##..#.####+####......## ##)##.#~..$..~#.......# ..###.#ßP$©$Pß#.@.....+13.5 (4##.#########.<.....#  #..#.....©....#  #.#.#.##...###.....##  #.........#####...#NgS #  #####.######......# .......##.###..# ##.###.##.# ..## #.###.##.###..#Ng,NgNgNg8~~~≈.#.#>##..#o≈P⌠....#o≈~P~≈.#.####..#5≈...≈5#....## ##....#K≈...≈o#.....###.####+####......##Ngm*)##.#~..$..~#....... ..###.#ßP$©$Pß#.......+ ##.##.#########  #..#.....©..........#NgW{#.#.##...###.....## Ngΰ........#####...######.######......#Ng.........##.######.###.##.#  ####...........NgNg$4.5 (1NgNg NgNgU_There is an escape hatch in the ceiling here.Ng@j gNg <5 _NgT NgUNg,Vp  #.................# #.# NgVf  #.................###'# NgSWf  #.................#.... NgW  ####..>.)..........#.... NgXp  #.......#..........#.... Ng0Yp  #.......############.... NgY  #.......# #.... NgRZ  #.......# #....NgZ2 Ng}[  #......@# ############## Ng\  #.......# #...##.......# Ng\  ######'## #...##.......# NgW]g  #.####...##.......# Ng1^}  #..........†......' Ng^f  #..####...........#Ng `  Ng`l  ##..÷.............#Ngea-  NgbA  ######'###.......#Ngb-  NgHc% Ngc#....#.......#Ngd. NgeecA mysterious force pulls you upwards. The hatch slams shut behind you.NgohNg qNgWNg1NgR=Ng&7.0 (2.5NgoNg Ng]Ng>_Level annotation: exclusion: floorNgINg|   #.###'  #........#... ####..>.).#  #.......#.#  #.############  #.# #  #.#Ng`  #  #.# #############  #.# #...##.......  ######'## #...##.  #.####...##.  #..........†......  #..####.....  ##..÷..  ######'###.  #....#. Ng _ #....#<......Ngƈ Ngɉ -8.0 (1.0NgW Ng NgHY ...####..>.).......########### #############...##.......######@## #.###.........†##  ##....#....... 9 _There is an open door here.Ng ####..>.).......#############. #..#...##############.......# #...##.......######'## #@###.........†####.....  #.....+....... 2=20 _Ngj[ #.......#.#. #.......############. #.......# #. #.......# #. #.......# ############## #.......# #...##....... ######'## #...##.#  #.####...##.# #.@........†' #..####...........# ##..÷.....# ####'####  #....#.# #....#<# ##....#.......# #.....+.# #.....#.#1Ngz #.#.#....#   #.......#....#   #.......# #....#   #.......# #....#   #.......# #   #.......# #...##.#   ######'## #...##.#   #.####...##.#.   #.†......'.   #..####.#.   ##..÷......#.   ######'###.#.   #....#.#.   #....#<......#.   ##....#.#.   #.....+.#.   #.....#.#.2Ng6*  #.#.#....#. #.#....#. #.# #....#.Ng. r #.# #....#. #.# #####. #.# #...##.##. ######'## #...##.##. #.####...##.#. #.÷......'. #..####.#.#Ng/  ##..÷......#.# ######'###.#.#Ng1  #....#.#.# #....#<......#.# ##....#.#.#Ng0:  #.....+.#.# #.....#.#.#Ng; Ng< 3NgA NgD Ng ,#.#.#....#.#.#....#.#.# #....#.#.# #....#.#.# ######.#.# #...##.##.######'## #...##.##.#.####...##.#.#.÷......'.#..####.#.#.##..÷.....#.#.######'###.#.#.#....#.......#.#.#....#<......#.#.##....#.#.#.#.....+.#.#.#.....#.#.#.3=4Ng7#.#.#....#.#.#....#.#.# #....#.#.# #....#.#.# ######.#.# #...##.##.######'## #...##.##.#.####...##.#.#.÷......'.#..####.#.#.##..÷....#.#.######'###.#.#.#....#.......#.#.#....#<......#.#.##....#.#.#.#.....+.#.#.#.....#.#.#.5NgEf#.#.#....#...##.#....#...##.# #....#...##.# #....#...##.# ######.#.# #...##.##.######'## #...##.......##.#.####...##.#.#.÷......'.#..####.#.#..###..÷...#.#.######'###.#.#..##....#.......#.#..##....#<......#.#..###....#.......#.#..##.....+.#.#..##.....#.#.#..#6NgENg Level 2 of the Dungeon <<<<>>>>(Press ? for help)#.................###'####### #.........#....###.####.................#.......... +.......####....###..#Ng T####..>.)..........#....###### #.......#  #..## #..##.......#..........#....#...# #.......#  P.P♣ #..#Ng #.......############....#...# #.......#  P.♣ #..##.......##....#...# #.......#  ♣♣ ##.##.......##....#...### ##########.#NgL #.......# ###############.....##.##.......# #...##.......##.....###.#############'## #...##.......##.....############........#Ng #.####...##.......#................###.#####.##......@...÷......'..........########.# #.######### Ng> #..####...........#.#..#####.#.....##.# #.........# ##..÷.............#.#.............###.#############.# Ng 5######'###.......#.#..#.#..#####.###...............# #....#.......#.#..#.#..#.#.#..################### #....#<......#.#..#.#..#.÷[)..############ #............# ##....#.......#.#..#.#..#.#)#()...........# #.##########.#Ng i #.....+.......#.#..#.#..#####..##.##......# #.##.# #.....#.......#.#..#.#....................# #.##.# ####.....##+######.#..#.#....#######.#.......# #.##.# #...)........### #.#..#.#...## #.#.......# #.##.# #............+.# #.#..#.#...##.#.......# #.##.# Ng 1 <>>>>  ##........####...## #'# ### #...#.########...##### ##)## ##.##Ng  #...)..........# ##...## ##...## #..............# ##.....## ##.....## #.........##............# ##.......## ##.......####  ###..................>######### #.........# #....<....'.#Ng U  #...######..........# ####.......#####.......##+#  #...# #..........###.###.....###.###.....###.##Ng   #..†######..........###...###...###...###...###...##  ####.....#..>.......# ##.....###.#####.###.....##  Ng8 4#.....#...# #####.......##'##.......##'##.......## #.....#...# #..'.......).'.'........÷'.'.........# #####.##### #.###.......##÷##.......##'##.......## ######...#####.####.....###.###.....###.###.....##NgB   ....#..........##...###...###...###...###...##  ####.#......###.###.###.....###.###.....###.##  #.....#........#.# ####.......######'#  #####..#......#...# #.# #.........' #.....)........'...# ##.# ##.......####  #.........#..#.####.....#...# ##.....## ##.....##  #...>.....#.†#.).÷......#...# ##...## ##...##  #.##...###......#...# ##.## ##.##  ##.###### #......#...#########'# ### Ng NgP 8 #.......#..........#....#...# anet the Tinkerer#.......############....#...# Mountain Dwarf#.......##....#...# Health: 43/51 ====================----#.......##....#...# Magic: 9/9========================#.......# ###############.... AC: 9Str: 14#.......# #...##.......##.... EV: 6Int: 16######'## #...##.......##.... SH: 0Dex: 8#.####...##.......#..... XL:  6 Next: 26% Place: Dungeon:2NgR R#......@...÷......'..... Noise: ---------  Time: 2126.0 (0.0)#..####...........#.#..# b) +0 sling##..÷.............#.#... Fire: b) +0 sling######'###.......#.#..##....#.......#.#..##....#<......#.#..# ##....#.......#.#..# #.....+.......#.#..# #.....#.......#.#..#  _Unknown command. _The shadow imp summons a swarm of flies. _There is an escape hatch in the ceiling here.  A mysterious force pulls you upwards. The hatch slams shut behind you. NgU _Level annotation: exclusion: floor _There is an open door here.NgEW Ng$X Ng+NgNg)Ng _The shadow imp summons a swarm of flies.There is an escape hatch in the ceiling here.  A mysterious force pulls you upwards. The hatch slams shut behind you. _Level annotation: exclusion: floor _There is an open door here. _Unknown command.Ng?'Ng(#.NgT) #.Ng)'#....#...# Ngb*#.Ng*#Ngg+&....#...# Ng+#.Ngu,# Ng-1#....#...# Ng-#.Ng.# Ng.#....#...#Ng/#.Ng/9# ######Ng/0.Ng0#.NgI1# #...##.......##.Ng1######'## #...##.......##.Ng_2g#.####...##.Ng3#.#.÷......'.#..####.#.#..#Ng45##..÷..#.#.######'###.#.#..#.#....#.......#.#..#.#....#<......#.#..#.##....#.......#.#..#.#.....+.......#.#..#.Ng;G#.....#.#.#..#.Ng\=Ng=4Ngo> 7.0 (1 Ng> _NgONgVQNg-u#.#.#....#...# #.#....#...# #.# #....#...# #.# #....#...##.# ###############.....##.# #...##.......##.....#######'## #...##.......##.....##.####...##.#.#.÷......'.#..####.#.#..###..÷.#.#.######'###.#.#..#.##....#.#.#..#.##....#<......#.#..#.###....#.......#.#..#.##.....+.......#.#..#.##.....#.#.#..#.#8Ng" #.#.#....#...#  #.#....#...#  #.# #....#...#  #.# #....#...###  #.# ###############.....#  #.# #...##.......##.....#  ######'## #...##.......##.....##.####...##.#.#.÷......'.#..####.#.#..###..÷.#.#.######'###.#.#..#.#.#....#.#.#..#.#.#....#<......#.#..#.#.##....#.......#.#..#.#.#.....+.......#.#..#.#.#.....#.#.#..#.#.9Ng |#.#.#....#...# # #.#....#...# # #.# #....#...# # #.# #....#...### # #.# #######.....# #.# #...##.##.....# ######'## #...##.##.....##.####...##.#.#.......'.#..####.#.#..###..÷.#.#.######'###.#.#..#.#.#....#.#.#..#.#.#....#<......#.#..#.#.##....#.#.#..#.#.#.....+.#.#..#.#.#.....#.#.#..#.#.Ng 30 _You see here a hobgoblin skeleton.Ng;&\.#.#....#...# #. .Ng'#....#...# #. .# #....#...# #. .# #....#...### # NgU).# #######.....# .# #...##.Ng,##.....# '## #...##.##.....##.####...##.#.#.÷@.....'.#..####.#.#..#####.##..÷.#.#.######'###.#.#..#.#..##....#.#.#..#.#..##....#<......#.#..#.#..###....#.#.#..#.#..##.....+.Ng-Y#.#..#.#..##.....#.#.#..#.#.Ng7Ng[:55=NgO;&1 _NgNgLNg,x#.#....#...# #.#....#...# #.# #....#...# #.# #....#...### ## #######.....# # #...##.##.....# '## #...##.##.....##.####...##.#.#.÷.@....'.##..####.#.#..#####.###..÷.#.#.######'###.#.#..#.#..##....#.#.#..#.#..#.#....#<......#.#..#.#..#.##....#.#.#..#.#..#.#.....+.#.#..#.#..##.....#.#.#..#.#.Ng>Y2Ng`^#.#....#...# #.#Nga(....#...# #.# #....#...# #.# #....#...### ## ######NgIc#.....# # #...##.##.....# '## #...##.##.....##.####...##.Ng$gg#.#.÷..@...'.##..####.#.#..#####.#.##..÷.#.#.######'###.#.#..#.#..##....#.#.#..#.#..#.##....#<......#.#..#.#..#.÷##....#.#.#..#.#..#.##.....+.#.#..#.#..##.....#.Ngg&#.#..#.#.NgnNgo&3NgvNgyNgmV#.#....#...# #.Ng.#....#...# #.# #....#...# #.# #....#...### #Ng# #######.....# # #...##.##.....# '## #...##.##.....##.####...##.#.  #.Ng6÷...@..'.##..####.#.#..#####.#.##..÷.Ngی#.#.######'###.#.#..#.#..##....#.#.#..#.#..#.#.Ng/g#....#<......#.#..#.#..#.÷[##....#.#.#..#.#..#.#)#.....+.#.#..#.#..##.....#.#.#..#.#.NgNg^6=4NgNg5Ng; #.#....#...# #.#....#...# #.# #....#...# #.# #....#...### ## #######.....# # #...##.##.....# '## #...##.##.....# #.####...##.#. #.÷....@.'.# #..####.#.#..#####.#. ##..÷.#.#.######'###.#.#..#.#..##....#.#.#..#.#..#.#.##....#<......#.#..#.#..#.÷[)##....#.#.#..#.#..#.#)##.....+.#.#..#.#..##.....#.#.#..#.#.5NgN Ng#.#....#...# #.#....#...# #.# #....#...# #.Ng# #....#...### ## #######.....# # #...##.##.....# '## #...##.NgF1##.....# .####...##.#. .÷.....@'.# ..####.Ng"#.#..#####.#. #..÷.#.#. ######'###.#.#..#.#..#####.Ng#....#.#.#..#.#..#.#.#.#....#<......#.#..#.#..#.÷[).##....#.#.#..#.#..#.#)#(#.....+.Ng^#.#..#.#..#####.#.....#.#.#..#.#.Ng8Ng&6NgNg_Ng^#.#....#...# #. .#Ng ....#...# #. .# #....#...# #. .# #....#...### # .# ###.....# # #...##.NgaR##.....# ## #...##.##.....# ####...##.#.÷......@.# .####.#.#..#####.#. ..÷.#.#.....#'###.#.#..#.#..#####.##....#.#.#..#.#..#.#.#.#....#<......#.#..#.#..#.÷[).##....#.#.#..#.#..#.#)#()#.....+.#.#..#.#..#####.#.....#.Ng#&#.#..#.#.Ng Ng &7NgpNgQ _There is an open door here.Ng% ).#....###### #.# #..........#....#...# #.# ############....#...# #.# # #....#...# #....... # #....#...### ######### # ###############.....#  #...##.......##.....#  #...##.......############ ###...##.......#..... ........÷......'..........####### #####.#..#####.# .÷.......#.#.............# ####'###.......#.#..#.#..#####.###....#.......#.#..#.#..#.#.#..#....#<......#.#..#.#..#.÷[)..###....#.......#.#..#.#..#.#)#()#.....+.#.#..#.#..##Ng5 ###..#7=8 _Ng- .#.......... +.# .#....###### #.# ..........#....#...# #.# ##########....#...# #.#  #....#...# #.......#  #....#...### #########  ###############.....#  #...##.##.....#  #...##.############ ##...##.......#......# .......÷......'..........####### ###.....#.#..#####.## ÷.......#.#.............## ###'###.......#.#..#.#..#####.##  #....#.......#.#..#.#..#.#.#..#Ng" ....#<......#.#..#.#..#.÷[)..## ##....#.#.#..#.#..#.#)#()..9Ng#. +.##....###### #.# #....#...# #.# ....#...# #.# #....#...# #.# #....#...### # ##.....# #...##.##.....# #...##.##.@...## ...##.#.# ÷......'.# .....#.#..#####. ..#.#'###.......#.#..#.#..#####.## #....#.......#.#..#.#..#.#.#..# #....#<......#.#..#.#Ng[40m..#.÷[)..# #....#.#.#..#.#..#.#)#().40NgT#. +.##....###### #.# #....#...# #.# ....#...# #.# #....#...# #.# #....#...### # #.....# ...##.##.....# ...##.##..@..## ...##.#.# ÷......'.# .#.#..#####.#.#.#.........'###.......#.#..#.#..#####.## ....#.......#.#..#.#..#.#.#..# ....#<......#.#..#.#..#.÷[)..# ....#.#.#..#.#..#.#)gX34m#().1Ng #. +.####.#....###### #.# ##....#...# #.# ....#...# #.# #....#...# #.# #....#...### # #.....# ##.##.....# ##.##...@.## ##.#.# ÷......'.# ...#.#.............## '###.......#.#..#.#..#####.## #.#.#..#.#..#.#.#..# #<......#.#..#.#..#.÷[)..##.#.#..#.#..#.#)#().8=Ng /[37m2Ng( #....###### #.# #....#...# #.# P #######....#...# #.#  #....#...# #.# #....#...### ######### ############.....# .##.......##.....# ##.##.....########### .##.#.....@..........# .÷......'.####### ......#.#..#####.#.....# .#.#.............## ###.#.#..#.#..#####.## ..#.#.#..#.#..#.#.#..# #<#.#..#.#..#.÷[)..#######.......#.#..#.#..#.#)#()......+.#.#..#.#Ngk1 ..#####..##.##3Ng\1#....#...# #.# P ######....#...# #.#  #....#...# #.# #....#...### ######### ###########.....# .......##.....# ##.##.....########### ##.#................# .÷'.####### ......#.#..#####.#.....# #.#.............## ###.#..#.#..#####.## .#.#.#..#.#..#.#.#..##<#.#..#.#..#.÷[)..####### .#.......#.#..#.#..#.#)#()....... .+.#.#..#.#..#####..##.## .#.#.#..#.#...............4Ng NNgC4Ng,Ng NgM #....#...# #.# P.P....#...# #.# P.#....#...# #.# ♣#....#...### # #.....# .##.....# .##.....# .#.# ÷......'.####### #.#..#####.#.....# #.#......## .#.#..#.#..#####.## #<......#.#..#.#..#.÷[)..# #.#.#..#.#..#.#)#(). +.#.#..#.#..#####..##.##. #.#.#..#.#.9=5Ng#....#...# #.# P.P♣....#...# #.# P.♣#....#...# #.# ♣#....#...### # .....# .##.....# .##.....# .#.# ÷......'.####### #.#..#####.#.....# #.#.......## .#.#..#.#..## <......#.#..#.#..#.÷[)..# .#.#..#.#..#.#)#(). .#.#..#.#..#####..##.##. .#.#..#.#.NgNg&6Ng Ng Ng###....#...# #.# P.♣  #....#...# #.# ♣♣ #....#...### #########  ########.....# ......##.....# ##.....############................# '.####### ......#.#..#####@#.....# #.#.............## #.#..#.#..#####.## #.#..#.#..#.#.#..##.#..#.#..#.÷[)..########## ......#.#..#.#..#.#)#()..........#.#..#.#..#####..##.##Ng#.#..#.#............... +######.#..#.#....#######.#NgNg&7NgNg3Ng  #....#...# #.# ♣♣ ##....#...### #########  #######.....# .....##.....# ###.....#############................# #'..........####### #.#..#####.#.....# #.#........@....## #.#..#.#..#####.## #.#..#.#..#.#.#..# #.#..#.#..#.÷[)..############.#..#.#..#.#)#()...........#.#..#.#..#####..##.###.#..#.#............... ######.#..#.#....#######.# .### #.#..#.#...## #.#.NgI' <8Ng, NgK/ NgD#....#...# #.# ♣♣ # #....#...### # #.....# ###.....# ###.....##### #.#................# #'....####### ##.#..#####.#.....# ##.#.## ##.#..#.#..#####.## Ng7##.#..#.#..#.#.#..# ##.#..#.#..#.÷[)..##.#..#.#..#.#)#().##.#..#.#..#####..##.##......##.#..#.#.#.#..#.#....#.#.# ### #.#..#.#...## #.#.#NgNgȗ_50=9NgWNgVNg....#...# #.# ♣♣ ##. ....#...### # #......# #.##.....# ##.##.....## #.#.........# ##.'...# #.#.#..#####.#.....# #.#.#.Ng)## #.#.#..#.#..#####.## #.#.#..#.#..#.#.#..# ##.#..#.#..#.÷[)..# #.#..#.#..#####..##.##......##.#..#.#.#.#..#.#....#.#.# #.#..#.#...## #.#.#Ng%Ng&'50Nga.Ng/Ngل 6#...# #.# ♣♣ ##.##...### # #.#.....# #.###.....# ##.###.....# #.#.# ##.#'.# #.#Ngh #.#..#####.#.....# #.##.#.## #.##.#..#.#..#####.## #.#.#..#.#..#.#.#..# ##.#..#.#..#.÷[)..#.#..#.#..#.#)#().#.#..#.#..#####..###.#..#.#.....#..#.#....###### Ng Ng &1Ngњ Ng Ng)#...### #########  #.# ###.....# #.# .##.....# ##.# .##.....############.... .#................# ##.## .'.####### .# #.#..#####.#.....# #.# #.#.............## #.# .NgԀ#.#..#.#..#####@## #... .#.#..#.#..#.#.#..# #### .#.#..#.#..#.÷[)..############ #.#..#.#..#.#)#()...........##.#..#.#..#####..##.###.#..#.#.............. ##.#..#.#....#######.#  #.#..#.#...##   #.#..#.#...# NgNgT1=2NgNgNgԢh##.....# #.# .....# ##.### ##.....############..... #................# ##.### '.####### .# #.#..#####.#.....# #.# #.#.............## #.### #.#..#.#..#####.## #.... #.#..#.#..#.#.#.@# ##### Ng#[#.#..#.#..#.÷[)..############ #.#..#.#..#.#)#()...........# # #.#..#.#..#####..##.### # #.#..#.#....................# # #.#..#.#....#######.## #  #.#..#.#...## #.#.# #  #.#..#.#...# #.#.# #  #.#..#.#...########.#.# # NgNg&3Ng޶NgyNg 3NgP Ng Ng2 BNgI Ng! ,Ng# Ng* Ng. Ng. 9=Ng1 Ng< Ng? ,NgC Ng?M NgQ ,Ng7T NgBe XNgj Ng~l ,NgVn Ng6r Ngt ,Ng Ng~ Ng~ ,Ng) NgZ NgȖ ,Ng? Ng Ng ,Ng Ng Ng ,Ng Ng NgԵ ,Ng< NgS Ng ,Ng6 Ng& Ngb ,Ng Ng? Ng ,NgL Ng8 @  There is an open door here.Ng) 5 _Ng Ng Ng ,Ng Ng Ng ,Ng NgJ Ng ,Ng Ng\ Ng ,Ng Ngu Ng ,Ng NgJ Ng ,Ngm NgI g  You see here a hobgoblin skeleton.Ng 5 _Ng Ng Ng ,Ng NgNg,NgINgNg@,NgNg Ng ,NgD NgNg),Ng NgNgw,NgNg|NgU,NgNgVNgF,NgNg Ng!,NgO"Ngj%Ng&,Ng'NgC+@  There is an open door here.Ng,Ng- _Ng-Ngf1Ng2,Ng3Ng6Ng8,Ng9Ng;Ng\=,Ngm>NgANg2C,NgODNgZGNgH,Ng+JNgWMNg/O,NgPNg!UYou see here a hobgoblin skeleton. _There is an open door here. _You see here a hobgoblin skeleton. _There is an open door here.  You see here a +0 trident.NgPW5 _Ng'YNg4\Ng^,Ng_NgbNgd,NgfNgiNgj,NgplNgoNgq,NgrNguNgw,NgyNg{Ngi},Ng~Ngx>  You see here a +0 dagger.Ngރ5 _NgKNgNgш,NgĉNgNg>,NgcNgNgޑ,NgoNgNgٕ,Ng NgNgx,NgNgiNg,NgNgNg,NgǣNgNg<,NgNgNgk,NgԩNg\Ng4,NgNgͮNg,NgcNgNg̲,NgSNgNg,NgٶNg@  There is an open door here.Ng5 _NgNgNg8,NgNgNg,Ng1NgJNg ,NgNgNg,NgNgXNg5,NgNgNgq,NgsNgNgo,NgNgENg5,NgNgaNg~,Ng#Ng$Ng,NgNgNg3,NgNgNg,Ng`Ng(7 _You open the door.NgJ3Ngv Ngt NgNgWNgNgZNg,NgQNgzNgS!,Ng"Ng%Ng',Ng)Ngs,Ng<.,Ng/Ng3  Things that are here:  a +0 robe; a +0 scythe; the human skeleton of SigmundNg55 _Ng7Ng 9Ng:,Ngv<Ng>Ng@,NgANgNg@,NgNgNg ,NgX NgNg,Ng+Ng Ng,NgNg!Ng#,Ng3%Ng9M.....# #..####.#.#.........# ..)..# #.......#.#.........# ..)..# #...###.#.#.######### .....#####...###.#.#.# ###......[.......#...# ##.........#....###.### ..'.####....###..# ##.......# ##..## #..# Ng9 #.......# ♣PP@P♣ #..# 242.0 (89.0)  #.......# ♣♣PP.♣ #..#  #.......# ♣♣.♣♣ ##.#  ######### ♣♣. Ng_:P#♣♣ #.###.####### ########## .# Ng:..........#  ##.#####.# ....####### #.# #.###Ng?,NgCNg2E NgW9_Partly explored, can't reach some places.Ng-Really walk into a travel-excluded area? Y - Yes  N - NoNg0NgP.)..# #.......#.#.........#anet the Tinkerer NgT.)..# #...###.#.#.#########Mountain Dwarf ....#####...###.#.#.#Health: 51/51 ======================== ##......[.......#...#Magic: 9/9======================== ##.........#....###.###AC: 9Str: 14 .'.......####....###..#EV: 6Int: 16 ##.......# ##..## #..#SH: 0Dex: 8  #.......# ♣PP.P♣ #..#XL:  6 Next: 26% Place: Dungeon:2  #.......# ♣♣PP@♣ #..#Noise: ---------  Time: 2242.0 (0.0)  NgU#.......# ♣♣.♣♣ ##.#b) +0 sling######### ♣♣. #.#Fire: b) +0 slingNg*V♣♣ #.###.####### ###########........# .........###.#####.# NgDW...########.# #.#####  ##.#.....##.# #......  NgRX_You see here a +0 dagger. _There is an open door here. _You open the door.  Things that are here: _a +0 robe; a +0 scythe; the human skeleton of Sigmund _Partly explored, can't reach some places.Ng|`Ng#a+3.0 (1NgfeNggNgs.)..# #...###.#.#.######### .....#####...###.#.#.# ###......[.......#...##.........#....###.### ..'####....###..# ###.# ##..## #..#  #.# ♣PP.P♣ #..# #.# ♣♣PP.♣ #..# #.# ♣♣@♣♣ ##.# # ######### ♣♣.♣ #.# #♣♣ #.# #  ##.####### ########### #........#.......##.#####.# ....####### #.# #.#### ###.#.....##.# #.....  .........###.########## NgNg&4NgNgfNg] ..#####...###.#.#.# ##......[.......#...# ...#....###.### .'.####....###..# ##.# ##..## #..#  #.# ♣PP.P♣ #..#  #.# ♣♣PP.♣ #..#  #.# ♣♣.♣♣ ##.#  #########  #.#  ♣.♣♣ #.#  ♣. ##.####### ########## .♣ #........# .........# #+ ##.#####.######## ...# #.##### ##.#.....# #.#.# #...... ........## #)#.################.## #............5gQr 76H _Found a glowing hammer. Found a runed translucent door.Ngb###......[.......#...##.........#....###.### ..'####....###..# ###.# ##..## #..#  #.# ♣PP.P♣ #..# #.# ♣♣PP.♣ #..# #.# ♣♣.♣♣ ##.# # ######### ♣♣.♣ #.# #♣@♣♣ #.# # ♣.♣ ##.####### ########### .♣♣ #........# ..........# #+ ##.#####.######## .. #.# #.#### ###.#.....# #.. #.# #..... j   Crazy Yiuf (asleep) ....# #)j #.########## #..#####.## ### #........... #..#.#.#..# ############Ng o7  Crazy Yiuf shouts!Ngwjj   Crazy Yiuf.6Ng~q _Crazy Yiuf screams, "Hack childish arga!"NgU t...#....###.### ..'####....###.. ### ##..##  ♣PP.P♣♣PP. ♣♣.♣♣ ## # ######### ♣♣.♣  ♣.♣♣♣ ##.####### #Ng "########## ♣.♣♣ #........ ..........# #+ ##.############ .. #.# #### ###.#.....# #.j.... .........## #).######### #..#######...........#.#..# ###########÷[)..############ #.......Ng Ng :j.NgO &7Ng Ng9 c _Crazy Yiuf says, "Peeping!"NgT...'####....###..# ####.# ##..## #..#  #.# ♣PP.P♣ #..# #.# ♣♣PP.♣ #..# #.# ♣♣.♣♣ ##.# ## ######### ♣♣.♣ #.# .#♣.♣♣ #.# .#♣.♣ ##.####### .########### ♣@♣♣ #........# ...........# #+# ##.#####.######## .j. #.# #.### ####.#.....# #...# #.# #.... .....# #).⌠# #.######### .#..#####.## ##### #.......... .#..#.#.#..# ########### .#..#.÷[)..############ #...... .#..#.#)#()...........# #.#####glVK37m8NgI2'NgNgo:j.Ng*&9NgNg( _You open the door.Ng  Casting: Construct Spike Launcher (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ng`9*Ng  You shape a spike launcher from a nearby wall.  The stone spike skewers Crazy Yiuf.Ng| j#Crazy Yiuf is moderately wounded.Ng}c7------==50Ng߅NgS _Crazy Yiuf barely misses you.Ng0i *You unwield your +0 sling.NgI `  a - a +0 hand axe (weapon)NgZm jThe stone spike misses Crazy Yiuf.  Crazy Yiuf hits you with a +2 quarterstaff of chaos!Ng/p40------1a) +0 hand axeCast: Kinetic GrapnelNg~Ng- _Crazy Yiuf freezes you.Ng@ k *You closely miss Crazy Yiuf.Ng,  Crazy Yiuf is moderately wounded.The stone spike skewers Crazy Yiuf.NgNgO Ng_ Crazy Yiuf is heavily wounded.The stone spike skewers Crazy Yiuf but does no damage.NgNgj NgCP Crazy Yiuf is heavily wounded.NgD1The stone spike skewers CraNgU#zy Yiuf but does no damage.NgWheaviNgl!  Ng;Crazy Yiuf hits you with a +2 quarterstaff of chaos!  Ng!Crazy Yiuf freezes you.  Ng$7Crazy Yiuf hits you with a +2 quarterstaff of chaos!NgNg18Ng!----------------Ng4Ng1--------------Ng&2.1 (1.1NgoNg NgNg3=_You feel your power leaking away.NgNg| u * You hit Crazy Yiuf.Ngc  Crazy Yiuf is severely wounded.The stone spike skewers Crazy Yiuf!Ngl QNg 9)Ng ----------33.2Kinetic GrapnelNg{ Ng J _You kill Crazy Yiuf!NgNd #### ##..##  ♣PP.P♣♣PP. ♣♣.♣♣ ## ## ######### ♣♣.♣ .#♣.♣♣♣.♣ ##.################# ♣.♣♣ #........ ...........# #@# ##.############ #...# #.# #.### ####.#.....# #...#... .#..#####..##.##......# #.#--40Ng@b  s - a +0 cloak  There is an open translucent door here.Ng1F--5.2 (2NglNg(^ _You see here a +2 quarterstaff of chaos.Ngڇ9--------6.2 (1 _t - a +2 quarterstaff of chaosNg  ♣PP.P♣♣PP. ♣♣.♣♣ ## ## ######### ♣♣.♣ .#Ng♣.♣♣♣.♣ ##.################# ♣.♣♣ #........ ...........# ##'## ##.############ #.@.# #.# #.### ####.#........ ..........## #).⌠######## .#....................# #.#Ng##NgH&7NgNgNgG ♣PP. ♣♣.♣♣ ## ## ######### ♣♣.♣ .#♣.♣♣♣.♣ ##.################# ♣.♣♣ #........ ...........# ##'## ##.############ #...# #.# #.### ####.#........ ..........## #).⌠######## .#..########......... .#....#######.#.......# #.#5===8Ng% # #.# ♣♣.♣♣ ##.# ### ######### ♣♣.♣ #.# ..#♣.♣♣ #.# ..#♣.♣ ##.####### ..########### ♣.♣♣ #........# ............# ##'## ##.#####.######## #...# #.# #.## #####.#.....# #...# #.# #... ......# #@.⌠# #.######## #.#..#####.## ##### #......... #.#..#.#.#..# ########## #.#..#.÷[)..############ #..... #.#..#.#)#()...........# #.#### #.#..#####..##.##......# #.# #.#..............# #.# #.#....#######.#.# #.# #.#...## #.#.# #.#20=9 _g) WmYou see here a +2 hammer of draining.Ng 60 _u - a +2 hammer of drainingNgb #.# ♣♣.♣♣ ##.#  # ♣♣.♣ #.# # ♣.♣♣ #.# # ♣♣.♣ ##.# # ♣.♣♣ #.# # ##'## ##.#####.# # #...# #.# #.#.#.....# #...# #.# #.## #.@⌠# #.# .#..#####.## ##### #. .#..#.#.#..# # .#..#.÷[)..# #. .#..#.#)#().# #.# 1Ng #.# ♣♣.♣♣ ##.#  # ♣♣.♣ #.# # ♣.♣♣ #.# # ♣♣.♣ ##.# # ♣.♣♣ #.# # ##'## ##.#####.# # #...# #.# #.#.#.....# #...# #.# #.## #..@# #.# #..#####.## ##### #. #..#.#.#..# # #..#.÷[)..# #. #..#.#)#().# #.# ===2 _There is a garden patch here.Ng-% l #.# ♣♣PP.♣ #..#  #.......#♣ ##.# ## ######### ♣♣.♣ #.# .# ♣.♣♣ #.# .# ♣♣.♣ ##.####### .########### ♣.♣♣ #........#Ng ' 7.......# ##'## ##.#####.# .....####### #...# #.# #.### ####.#.....# #.@.# #.# #.... ..........## #..⌠# #.######### .#..#####.## ##### #.......... .#..#.#.#..# ########### .#..#.÷[)..############ #...... .#..#.#)#().....# #.##### .#..#####..##.##......# #.# .#.............# #.# .#....#######.#.# #.#Ng0 Ng3 Y21=3 _Ng; Ng= Ng X[?25h[?0c  Search for what [? for help]? NgR [?25l[?1cNg P  Okay, then.Ng Ngt NgO . _NgNguNg NgF _Unknown command.NgNg/*Level 2 of the Dungeon <<<<>>>>(Press ? for help)#.................#............'.......####....###..#Ng0[####..>.)..........#....#########.......# ##..## #..##.......#..........#....#...# #.......# ♣PP.P♣ #..##.......############....#...# #.......# ♣♣PP.♣ #..##.......##....#...# #.......# ♣♣.♣♣ ##.##.......#Ng2#....#...### ######### ♣♣.♣ #.##.......# ###############.....#♣.♣♣ #.##.......# #...##.......##.....#♣♣.♣ ##.#############'## #...##.......##.....########### ♣.♣♣ #........##.####...##.......#................# ##'## ##.#####.#Ng5#..........÷......'..........####### #...# #.# #.######### #..####...........#.#..#####.#.....# #.@.# #.# #.........# ##..÷.............#.#.............## #..⌠# #.#############.# ######'###.......#.#..#.#..#####.## ##### #...............# #....#.......#.#..#.#..#g66m.#.#..################### #....#<......#.#..#.#..#.÷[)..############ #............# ##....#.......#.#..#.#..#.#)#()...........# #.##########.# #.....+.......#.#..#.#..#####..##.##......# #.##.# #.....#.......#.#..#.#.......Ngx9.............# #.##.# ####.....##+######.#..#.#....#######.#.......# #.##.# #...)........### #.#..#.#...## #.#.......# #.##.# #............+.# #.#..#.#...##.#.......# #.##.# #............#.###.#..#.#g(<40m...########.#.......# #.##.# NgjN [♣@Ng L EP♣Ngp5P.Ng,.................#............'.......####....###....>.)..........#...........# ##..## #.........#..........#....#...# #........P♣ #.............#...# #.......Ng0.♣ #.............#...# #...................#........................# #...##.......##.........##.......##..............####...##.......#.................#####...........÷......'...........# #...####...........#.#..#####.#......# #...........÷.............#.#......................#.#..#.#..#####....................#.......#.#..#.#..#.#.#......#<......#.#..#.#..#.÷[)..................#.......#.#..#.#..#.#)#()...........# #.......+.......#.#..#.#..#####..##.##......# #.......#.......#.#..#.#....................# #..Ng4......#..#.#.....#.......# #.....)........### #.#..#.#....#.......# #..............+.# #.#..#.#....#.......# #..............#.###.#..#.#....#.......# #..Ng' h.................#............'.......####....###....>.)..........#...........# ##..## #.........#..........#....#...# #........P♣ #.........Ng[* ....#...# #........♣ #.............#...# #........♣♣ ##............#........................# #...##.......##.........##.......##..............####...##.......#.................#####...........÷......'...........# #...####...........#.#..#####.#......# #...........÷.............#.#...............Ng, .......#.#..#.#..#####....................#.......#.#..#.#..#.#.#......#<......#.#..#.#..#.÷[)..................#.......#.#..#.#..#.#)#()...........# #.......+.......#.#..#.#..#####..##.##......# #.......#.......#.#..#.#....................gt- ;10m# #........#..#.#.....#.......# #.....)........### #.#..#.#....#.......# #..............+.# #.#..#.#....#.......# #..............#.###.#..#.#....#.......# #..NgQ].......Ng30 .................#............'.......####....###....>.)..........#...........# ##..## #.........#..........#....#...# #........P♣ #.............#...# #........♣ #.............#...# #...................#.................Ng0 .......# #...##.......##.........##.......##..............####...##.......#.................#####...........÷......'...........# #...####...........#.#..#####.#......# #.........Ng 1 ..÷.............#.#......................#.#..#.#..#####....................#.......#.#..#.#..#.#.#......#<......#.#..#.#..#.÷[)..................#.......#.#..#.#..#.#)#()...........# #..Ng1 .....+.......#.#..#.#..#####..##.##......# #.......#.......#.#..#.#....................# #........#..#.#.....#.......# #..Ng1 7...)........### #.#..#.#....#.......# #..............+.# #.#..#.#....#.......# #..............#.###.#..#.#...NgU2 R.#.......# #..Ng}Ng\ #.......# ♣♣PP.♣ #..#anet the Tinkerer#.......# ♣♣.♣♣ ##.#Mountain Dwarf ## ######### ♣♣.♣ #.#Health: 21/51 =========--------------- .#Ng_♣.♣♣ #.#Magic: 5/9=============----------- .#♣♣.♣ ##.#######AC: 9Str: 14 .########### ♣.♣♣ #........#EV: 6Int: 16 ...........# ##'## ##.#####.#SH: 0Dex: 8 .....####### #...# #.# #.### XL:  6 Next: 36% Place: Dungeon:2 ####.#.....# #.@.# #.# #.... Noise: ---------  Time: 2263.2 (0.0) ..........## #..⌠# #.######### a) +0 hand axe .#..#####.## ##### #.......... Cast: Kinetic Grapnel .#..#.#.#..############ .#..#.÷[)..############ #...... .#..#.#)#()...........# #.##### .#..#Ng,`####..##.##......# #.# .#....................# #.# .#....#######.#.......# #.# _You see here a +2 hammer of draining. _u - a +2 hammer of draining _There is a garden patch here.  Ng`Search for what [? for help]? _Okay, then. _Unknown command.NgcNgnNgpNgNgǘNgҝNgn _u - a +2 hammer of draining _There is a garden patch here.  Search for what [? for help]? _Okay, then.Ng57Unknown command.Ng Ng8 Level 2 of the Dungeon <<<<>>>>(Press ? for help)#.................#............'.......####....###..#####..>.)..........#....#########.......# ##..## #..##.......#..........#....#...# #.......# ♣PP.P♣ #..##.......############....#...# #.......# ♣♣PP.♣ #..##.......##....#...# #.......# ♣♣.♣♣ ##.##.......#Ngq #....#...### ######### ♣♣.♣ #.##.......# ###############.....#♣.♣♣ #.##.......# #...##.......##.....#♣♣.♣ ##.#############'## #...##.......##.....########### ♣.♣♣ #........##.####...##.......#................# ##'## ##.#####.##..........÷......'..........####### #...# #.# #.######### #..####...........#.#..#####.#.....# #.@.# #.# #.........# ##..÷.............#.#.............## #..⌠# #.#############.# ######'###.......#.#..#.#..#####.## ##### #...............# #....#.......#.#..#.#..#.#.#..################### #....#<......#.#..#.#..#.÷[)..############ #............# ##....#.......#.#..#.#..#.#)#()...........# #.##########.# Ng #.....+.......#.#..#.#..#####..##.##......# #.##.# #.....#.......#.#..#.#....................# #.##.# ####.....##+######.#..#.#....#######.#.......# #.##.# #...)........### #.#..#.#...## #.#.......# #.##.# #............+.# #.#..#.#...##.#.......# #.##.# #............#.###.#..#.#...########.#.......# #.##.# Ng0<g ###............#.#..##.##.'............#.......#############.#............####.###################............+..........................>##########......#.##########.#...........#####.#######.#.........##......÷.##.#...........# #..............<....##......)###.#...........# #..####.#.#.........##.......#Ng,=#.#........)..# #.......#.#.........##.......######### #.#........)..# #...###.#.#.############...............# #.#...........#####...###.#.#.##.................# #.##########......[.......#...##.................###'##########.........#....###.###Ng=!Ngq{=>>NgPb#.......# #...##.......##.....# ♣♣.♣ ##.#############'## #...##.......##.....########### ♣.♣♣ #........##.####...##..........# ##'## ##.#####.# #..........÷'####### #...# #.# #.######### #..####...........#.#..#####.#.....# #.@.# #.# #.........# ##..÷.............#.#....## #..⌠# #.#############.# ######'###.......#.#..#.#..#####.## ##### #........# #....#.......#.#..#.#..#.#.#..# ################## #....#<......#.#..#.#..#.÷[)..############ #............# ##....#.......#.#..#.#..#.#)#()...........# #.##########.# #.....+.......#.#..#.#..#####..##.##...#.##.# #.....#.......#.#..#.#...........#gUe7m #.##.# ####.....##+######.#..#.#....#######.#.......# #.##.# #...)## #.#..#.#...## #.#.......# #.##.# #..+.# #.#..#.#...# #.#.......# #.##.# #............#.###.#..#.#...########.#.......# #.##.# #............#..##.#..#.......#.#....## #.##.# #............##................#.#....######.##.# #............#####.#..###..<..######.#.#....'......##.# #...............>.........# #.#.##...######## #.# #..).........#.#.##.# #.#.##...# #.# #..........#.#.#....# #.#.##...# #.# ##########..#.##.#.##...##.#Ng(  >#..............#.#..........#.##...##.# #..............#.############.##...##.# #..............#..............##...##.# #..............#################...##.# NgY #.....)...#...........##### ######># #########.#..#.######.....##.# #.#..#.#.<.....#.###.# #.##.#.#######.#.##.# Ng ###............#.#..##.# #.'............#.......# ############.#............####.###########  ########.....+.......>######### #......#.##########.#.......Ng.#######.#.........# #......÷.# #.#...........# #.......<....# #......)## #.#...........# #..####.#.#.........# #.......# #.#........)..# #.......#.#.........# #.......######### #.#........)..# #...###.#.#.######### ###... #.#...........#####...###.#.#.#  #..... #.##########......[.......#...#  #.....###'##########...#....###.###  #........#..'.......####....###..# ####..>.)#....#########.......# ##..## #..# #.......#..........#....#...# #.......# ♣PP.P♣ #..# #.......############....#...# # ♣♣PP.♣ #..# #.......# #....#...# #....Ng`...# ♣♣.♣♣ ##.# #.......# #....#...### ######### ♣♣.♣ #.# #.......# ###############♣.♣♣ #.# #.......# #...#..##.....# ♣♣.♣ ##.####### ######'## #...##.......##....##### ♣.♣♣ #........# #.####...##.......#................# ##'## ##.#####.# #..........÷......'..........####### #...# #.# #.######### Ngc =>>Ng"#.......# #...##.......##.....# ♣♣.♣ ##.#############'## #...##.......##.....########### ♣.♣♣ #........##.####...##..........# ##'## ##.#####.# #..........÷'####### #...# #.# #.######### #..####...........#.#..#####.#.....# #.@.# #.# #.........# ##..÷.............#.#....## #..⌠# #.#############.# ######'###.......#.#..#.#..#####.## ##### #........# #....#.......#.#..#.#..#.#.#..# ################## Ng#....#<......#.#..#.#..#.÷[)..############ #............# ##....#.......#.#..#.#..#.#)#()...........# #.##########.# #.....+.......#.#..#.#..#####..##.##...#.##.# #.....#.......#.#..#.#...........# #.##.# ####.....##+######.#..#.#....#######.#.......# #.##.# #...)## #.#..#.#...## #.#.......# #.##.# #..+.# #.#..#.#...# #.#.......# #.##.# #............#.###.#..#.#...########.#.......# #.##.# #............#..##.#..#.......#.#....## #.##.# #............##................#.#....######.##.# #............#####.#..###..<..######.#.#....'......##.# #...............>.........# #.#.##...######## #.# #..).........#.#.##.# #.#.##...# #.#Ngb; #..........#.#.#....# #.#.##...# #.# ##########..#.##.#.##...##.#Ngk >#..............#.#..........#.##...##.# #..............#.############.##...##.# #..............#..............##...##.# #..............#################...##.# Ng#.....)...#...........##### ######># #########.#..#.######.....##.# #.#..#.#.<.....#.###.# #.##.#.#######.#.##.# Ng, Ngy_  #.......# ♣♣PP.♣ #..#anet the Tinkerer#.......# ♣♣.♣♣ ##.#Mountain Dwarf ## ######### ♣♣.♣ #.#Health: 21/51 =========--------------- .#♣.♣♣ #.#Magic: 5/9=============----------- .#♣♣.♣ ##.#######AC: 9Ngb Str: 14 .########### ♣.♣♣ #........#EV: 6Int: 16 ...........# ##'## ##.#####.#SH: 0Dex: 8 .....####### #...# #.# #.### XL:  6 Next: 36% Place: Dungeon:2 ####.#.....# #.@.# #.# #.... Noise: ---------  Time: 2263.2 (0.0) ..........## #..⌠# #.######### a) +0 hand axe .#..#####.## ##### #.......... Cast: Kinetic Grapnel .#..#.#.#..############ .#..#.÷[)..############ #...... .#..#.#)#()...........# #.##### .#..#####..##.##......# #.# .#....................# #.# .#....#######.#.......# #.# _u - a +2 hammer of draining _There is a garden patch here.  Search for what [? for heNgc lp]? _Okay, then. _Unknown command. _Unknown command.Ng7n Ngo Ng-p $ _Ngu Ngu Ng"w ,Ngw Ng| There is a garden patch here.  Search for what [? for help]? _Okay, then.Unknown command. _ There is an open translucent door here.Ng} Ng~ Z2= _Ng< Ng Ng e6===Ng߅ Ng NgՉ ,Ng~ Ng Ng ,NgT NgD Ng a3=Ng Ng Ngǝ Q===Ngz Ng2 Ng ,Ng; Ng Ngg i4=Ngέ NgH Ngɳ ,Ng/ Ng Ngm ,Ng Ng: Ng d7==Ng= Ng Ng! a5=Ng Ng NgO ,Ng Ngu Ng% ,Ng Ngy  Things that are here:  a +0 robe; a +0 scythe; the human skeleton of SigmundNg Ng{ A== _Ngv Ng Ng i6=Ng6 Ng Ng( ,Ng NgJ Ng3 ,Ng Ng Ng a7=NgO Ng Ng c8===Ng NgU Ng ,Ng Ngf <  You see here a +0 whip.Ngy! 5 _Ngw# Ng' Ng) i8=NgV+ Ng/ Ng1 Q===NgB3 Ng|7 Ng29 ,Ng: Ng@ w9=NgB NgF NgoH ,NgI Ng O NgP ,NgS NgU NgV NgW M9===Ng(X Ng[ 4 _Magic restored.Ng\ j30=Ngx] Nga @  There is an open door here.Ngb NgLc  _Ngc Ngf Ngg ,NgHh Ng}k Ng%m 1====Ng:p Ngq BNgt Ngu ,Ng.v Ngy Ngz ,Ng@{ Ng~ Ng i2=NgŁ Ng/ Ng BNgh Ng2 ,Ng Ng Ng BNgP Ngc Ng K3=Ng Ng Ng ,NgƜ Ng NgM ,Ng Ng d  You see here an adder skeleton.Ng p4= _Ngu Ng Ng ,Ng_ NgY Ng ,Ngº Ng Ng ,Ngx Ngy Ng_ a5=Ng Ng Ng ,Ng Ng Ng ,Ng> NgZ Ng O6NgO Ng R  There is a stone staircase leading down here.Ng Ng  _Ng9 Ng? Ngk BNg Ng ,Ng Ng Ng d37=Ngq Ng BNg NgD Ngg BNg NgE m8=Ng Ng @  There is an open door here.Ng; K _NgG ,Ng ,Ngz XNg" ,Ng" a9=Ng& Ng' BNg, ,Ng0 Ng01 Ng3 Ng5 BNg8 Ng9 l40=Ng: Ng> Ngr? ,Ng:@ Ng6D NgE ,NgF NgI NgK Ng2L K1=NgL NgQ g  You see here a hobgoblin skeleton.NgR NgQS  _NgT NgV Ng\X ,Ng5Y Ng\ Ng] ,Ng^ Nga Ngac k2=Ngd Ngg Ngi BNgEl Ngn ,NgHo Ngdq Ngr a3=Ngt Ngw @  There is an open door here.Ng]x 5 _NgUy Ng^| Ng} ,Ng=~ Ng Ngā ,NgG Ng Ngۅ k4=Ng Ng̈ Ng ,Ng Ng Ng^ ,Ng NgT Ng& a5=Ng" Ng Ng ,Ng Ng Ng ,Ng Ng Ng) ,Ng NgX Ng, k6=NgDZ Nge Ng ,Ng NgӺ Ng# ,Ng Ng Ng ,Ng Ng NgX a7=Ng. Ng Ng BNg Ng^ ,Ng Ng Ng k8=NgN Ng Ngj ,Ng Ngl NgO ,Ng Ngb NgK ,Ng Ng Ng a9=Ng Ng Ng/ ,Ng8 Ng3 Ng] Ng Ng Ng9 NgG Ng V50=Ng Ng NgC ,Ng" Ng Ng BNg Ng ,Ng Ng @  There is an open door here.Ng" a1=Ng1 Ng 1 _HP restored.Ng INg Ng Ng[ ,Ng NgY Ng ,Ng" Ng&# O=Ng# Ng$ Ng>& ,Ng& Ng' Ng( ,Ng) Ng#- nNg0 XNg:4 Ng6 BNg@9 BNge< NgM@ nNgE NgL NgT NgZY Ng] Ng^ Ng^ Ng_ ,Ng` Ng` NgMa ,NgIb Ngc Ngc ,Ngd Ng$f Ngf ,Ngg Ngjh Ngh ,Ngi Ngj Ng&k ,Ngl Ngl Nghm ,Ng^n Ng4o Ngo ,Ngp Ngq Ngq ,Ngs Ngs Ngbt Ngt Ngu Ngdv Ngv ,Ngw Ngx Ng4y ,Ng(z Ng{ Ng{ ,Ngu| NgQ} Ng} ,Ng~ Ng Ng ,Ng XNg$ ####### #.#   #.#   #.#   #.#  Ng y #.#   #.#   #.#   #.#   #@#  412.2 (149.0) #.#   #.#   #.#   #.#   ##### #.#     #...# #.#     #.#.# #.#     #.#.# #.#   Ng Ng Ng Ngސ A _There is an escape hatch in the floor here.NgMNgONgTNgZNgaG3.0)Ng/Wa  #.# ########.## #.# #.# .......###.# #.# ......P.#...#NgY #+## ..PPP..#.####...## ♣.PPPP.#.#### ##.....## .P♣P_♣...#.##.## ##...$...## ..P.♣♣..#.#...####...........P♣.♣PP..3#....)...+..@......+.P.P.....####......###.........B.........#.......#.# ##.......######.###.#.......#.# ##.....## # #...Ng[#.......#.# ##...## #.###.......#.# #+## #.# B   bombardier beetle (asleep)#.......#.# #.# #.#  #.........# #.# #.#  #.......### ##.## #.#You slide downwards. The hatch slams shut behind you.Ng_Ngf_B.BNg+9 (1.7Ng8_Ng _Level annotation: 1 transporter _Found 13 gold pieces.NgWJ#.# #.# .......####.# #.# ......P.##...# ##+##PPP..##.### ##...NgJ♣.PPPP.##.###...P♣P_♣...##.##.## ##...$...##...P.♣#.#...####...........P♣.♣PP..##....)...+.NgbK+.P.P.... ####......###.B..........# #.......#.# #######.###.# #.#.# NgK[## # #...# #.#.# ## #.### #.#.# ##+## #.# NgJL#.#.# #.# #.# #. #.### ##.##Ng5O #######.# ##...##NgWNg\340 _NgdNggNg###.# #.# ......P.# #...# ##+##PPP..# #.### ##...♣.PPPP.# #.###...P♣P_♣...##.##.## ##...$...##...P.♣♣....#.#...####...........P♣.♣PP..##....)...+.+.P.P....... ###......###.B..........## .......#.# ######.###.# .#.# ## # #...# .#.# ## #.### .#.# ##+## #.# .#.# #.#  ..# #.# #.# .### ##.#######.# ##...##g' 5H #.# #.....####_B.5Kinetic GrapnelNg&NgNgr#...# ##+#PPP..#  #.### ##...## .♣.PPPP.#  #.###...P♣P_♣...####.##.## ##...$...##...P.♣♣....Ng#.#...####...........P♣.♣PP..#.##....)...+.+.P.P....... ##......###.B...........### ......#.# ######.###.# Ng#.# ## # #...# #.# Ngi## #.### #.# ##+## Ng#.# #.# #.# ### ##.##.# #####.# ##...##  #.# #.....####Ng\#.# ##...#...NgG%_Ng׼&6Ng8_NgNg  Casting: Construct Spike Launcher (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ng+Ng0p_.B#Ng2b7------==7Ng5Ngj8D _You shape a spike launcher from a nearby wall.Ngv ####...## .♣.PPPP# ##.....## .P♣P_♣...###.## ##...$...##...P.♣♣.......####...........P♣.♣PP..#...)...++.P.P........ ##......###..........### ......#.# ##.....B.######.###.# Ng  ##.....## # #.. ##..@## #.## ##+##   #.# .### ##.## #####.# ##...##  .....#####...#...########.##...#####Ngz 7_NgG *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.Ng ._.Ng [=8Fire Ng] 8_Ngܫ m _You are covered in liquid fire! Move or burn!Ng=Ng8@`47-----9NgrHNg8LZ _The liquid fire burns you!NgXW .. ##+## ..PPP. ##...## .♣.PPPP.# ## ##.....## .P♣P_♣...###.## ##...$...##...P.♣♣...#...####..P♣.♣PP..#.#  #....)...++.P.P........ ##......###...................#####.....B.######.#####...@.## # #...NgW ##...######+###..# #.# ......### ##.## #####...## .....###Ng7X P ##...#...# Nga  You shake off some of the fire as you move.  The liquid fire burns you!Ng\i / _  Ngj The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.Ng Ng m1-----===20Ng 8_Ng i _You are even more covered in liquid fire!Og=####...## .♣.PPPP# ##.....## .P♣P_♣...###.## ##...$...##...P.♣♣.......####...........P♣.♣PP..#...)...++.P.P........ ##......###..........### ......#.# ##.....B.######.###.#  ##.....## # #.. ##..@## #.## ##+##   #.# .### ##.## #####.# ##...##  .....#####...#...########.##...##### _  You shake off some of the fire as you move.37--------------1OgOgZ _The liquid fire burns you!Og4  #.### ##...## .♣.PPPP.# #.#### ##.....## .P♣P_♣... #.##.## ##...$...##...P.♣♣.... #.#...####..P♣.♣PP..#. #....)...+Og8 .+.P.P#......###...#.# ##.....B.######.###.#.#.# ##.....## # #...#.#.# ##.@.## #.###.#.# ##+## #.#.#.# #.# #.#.# #.# #.# .### ##.## #.##.# ##...## #.# Ogc: c #.# #.....#### #.#  #.# ##...#...# #.#  #.#.##...######.#OgC P  You shake off some of the fire as you move.OgU _.B32-------2Og` p _The liquid fire burns you!OgI#.### ##...## .♣.PPPP.#  #.#### ##.....## .P♣P_♣...##.##.## ##...$...##...P.♣♣....##.#...####..P♣.♣PP..#.##....)...+.+.P.P.......###..##.# ##.######.###.# #.# ##...B.## # #...# #.# ##..@## #.### #.# ##+## #.# #.# #.# #.# # #.# #.# .# ##...## #.# Og 4# _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move.  The liquid fire burns you!  The bombardier beetle waves its antennae.0---=3_ _The bombardier beetle bites you but does no damage.OgP :  OgZ!You hit the bombardier beetle.  The bombardier beetle is moderately wounded.Og8"q24----5.0 (1.1OgS*8_Ogk.Z _The liquid fire burns you!Og  Casting: Construct Spike Launcher (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OgG #You shape a spike launcher from a nearby wall.  The liquid fire burns you!Og%  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.Oge Ogf 1-----6--==60Ogj &_Ogl m _You are covered in liquid fire! Move or burn!Og&'#.#.#.......Og? _You open the door.17------7_ _The liquid fire burns you!Og #.####..## .P♣P_♣...## #.##.##$...##...P.♣♣.... #.#...####...........P♣.♣PP..#. #....)...++.P.P....... ###......###.....## .......#.# ########.###.# OgU.#.# ##...B.## # #...#.#.# ##.. #.###.#.# ## #.# .#.# #.# #.#...# #.# #.#### ##.## #.# ######.# ##...## #.# #.# #.....#### #.# #.# ##...#...# #.# #.#########.##...######.# #.......................#Og<+      ##...$...##.  #...........P  #....)...+.........+.#.......... ##.......#  ##...B.## # #...#  ##...## #.###  ##@## #.#  #.# #.# Og: #.# #.#  ##.## #.#  ##...## #.#  #.# #.....#### #.#  #.# ##...#...# #.#  ##.##   You shake off some of the fire as you move.  Your spike launcher falls apart as you grow too distant to maintain it.OgW     ##...$...##.  #...........P  #....)...+.........+.#..........Og ##.......#  ##...B.## # #...#  ##...## #.###  ##@## #.#  #.# #.#  #.# #.#  ##.## #.#  ##...##  #.# #.....#### #.#  #.# ##...#...#  ##.## Og  The liquid fire burns you!* * * LOW HITPOINT WARNING * * *Og *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.Ogc&.Og%l]5--===8OgmOgVr _You are even more covered in liquid fire! _There is an open door here.Ogy[L #. ## .♣.PPPP. #.#### ##.....## .P♣P_♣...# #.##.## ##...$...##...P.♣♣.. #.#...####...P♣.♣PP..#  #....)...++.P.P...... ####......#............# #Og^.#.#....######.###.# #.#.#B.## # #...# #.#.#..## #.### #.#.# ##'## #.# ##.# #.# #.# #...# #.# #.# #.......### ##.# #.# #######.# ##...## #.# #.# #.....#### #.# #.# ##...#...# #.# #.#########.##...######.#Oggi  #.###    ##.....##   ##...$...##.  #...........  #....)...+.........+.#........... ##.......# ##...B.## #  ##@..##  ##'## #.#  #.# #.#  #.# #.# Ogh2 ##.## #.#  ##...## #.#  #.# #.....#### #.#  #.# ##...#...# #.#   You shake off some of the fire as you move.Og,@ #.###    ##.....## .P♣P_   ##...$...##.  #...........  #....)...+.........+.#........... ##.......# ##...B.## #  ##@..## OgCC ##'## #.#  #.# #.#  #.# #.#  ##.##  ##...## #.#  #.# #.....####  #.# ##...#...#    The liquid fire burns you!OgWuOg_.B9/51 -------9Og(V _* * * LOW HITPOINT WARNING * * *OgP .. ##+## ..PPP. ##...## .♣.PPPP## ##.....## .P♣P_♣...##.## ##...$...##...P.♣♣...#...####..P♣.♣PP..#  #....)...++.P.P...... ####......###...........##.......######.#####.@...## # #...##.B.######'###..# #.# .......### ##.## #######...## .....### ##...#...#   #...# ##+##  #.### ##...##   ##.....##   ##...$...##.  #...........  #....)...Og=T +.........+.#........... ##.......# ##.@...## #  ##.B.##  ##'## #.#  #.# #.#  #.# #.#  ##.## #.#  ##...## #.#  #.# #.....#### #.#  #.#  #.# You shake off some of the fire as you move.Og* W #...# ##+##  #.### ##...##   ##.....##   ##...$...##.  #...........  #....)...+.........+.#........... ##.......# ##.@...## #  ##.B.##  ##'## #.#  #.# #.#  #.#  ##.## #.#  ##...##  #.# #.....####  #.#   Og. s_  The liquid fire burns you!Og 0 3Og1 ------Og(2 --Og03 ---Og<4 30Og= Og? _Og@ OgE  OgF  You shake off some of theOgzH  fire as you move.  Og,I MThe liquid fire burns you! OgI 1_* * * LOW HITPOINT WARNING * * * Og=J I You shake off some of the fire as you move.  OgJ MThe liquid fire burns you! OgLK 2_* * * LOW HITPOINT WARNING * * *OgK Og+ _* * * LOW HITPOINT WARNING * * *  You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *  Casting: Construct Spike Launcher (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ogç  Okay, then. _Og %_Ogp Og 8_Og F _Unknown command. Og Drink which item? Potions  c - a potion of magic  d - 3 grey potions  f - 2 fuming green potions  g - 2 red potions  k - 2 puce potions  q - 2 sapphire potions [!] read|quaff[?] describe selected Og(  #...###+## ..PPP..# anet the Tinkerer#.#####...## .♣.PPPP.# Mountain Dwarf#.#### ##.....## .P♣P_♣...# Health: 3/51=-----------------------#.##.## ##...$...##...P.♣♣... Magic: 6/9================--------#.#...####...........P♣.♣PP..# AC: 9Str: 14#....)...+.........+.P.P...... EV: 6Int: 16 ####......###...................# SH: 0Dex: 8 #.......#.# ##.......######.###.# XL:  6 Next: 36% Place: Dungeon:3 #.......#.# ##.@[39 Og) ;49m...## # #...# Noise: ---------  Time: 2430.0 (0.0) #.......#.# ##.B.###.### a) +0 hand axe #.......#.# ##'###.#Cast: Kinetic Grapnel #.......#.# #.##.#Fire #.........# #.##.# #.......### ##.###.#B   bombardier beetle #######.# ##...###.##.# #.....#### #.##.# ##...#...# #.#The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *Casting: Construct Spike Launcher (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. Og0 _It was a potion of heal wounds. You feel much better.  The liquid fire burns you! Og5  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. Og &_ Og 19/51==========1.0 (1 OgM  Og   Og [_You are even more covered in liquid fire! OgN  Casting: Construct Spike Launcher (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Og)4   #...# ##+##  #.### ##...##   ##.....## .P♣P_   ##...$...##.  #...........  #....)...+.........+.#........... ##.......# ##.@...## #  ##.B.##  ##'## #.#  #.# #.#  #.# #.#  ##.## #.#  ##...## #.#  #.# #.....#### #.#  #.#  #.# You shape a spike launcher from a nearby wall. Og x #...# ##+##  #.### ##...##   ##.....## .P♣P_   ##...$...##.  #...........  #....)...+.........+.#........... ##.......# ##.@...## #  ##.B.##  ##'## #.#  #.# #.#  #.#  ##.## #.#  ##...##  #.# #.....####  #.#   Og _#The liquid fire burns you! Og7 4=====--4-------2 Ogo  Og V _* * * LOW HITPOINT WARNING * * * Og_S Ogd_ Ogf Og,g- Ogg Ogm OgFr  Ogs Ogs"_Unknown command. Og*t Ogrc_ _Unknown command. Og #...# ##+## ..PPP.. #.### ##...## .♣.PPPP. #.#### ##.....## .P♣P_♣... #.##.## ##...$...##...P.♣♣ #.#...####.P♣.♣PP.. #....)...+.+.P.P  ####......###.  #.#.# ##.######.###.  #.#.# ##@....## # #...  #.#.# ##.B.## #.  #.#.# ##'## #.#  #.#.# #.# #.#  #.# #.# [3 Og 4m#.#  #.### ##.## #.#  #.# ##...## #.# #.# #.....#### #.#  #.# ##...#...# #.#  #...# ##+##  #.### ##...##   ##.....## .P♣P_   ##...$...##  #..........  #....)...+.........+  #..........   ##.......#   ##@....## #   ##.B.##   ##'## #.#   #.# #.#   #.# #.#   ##.## #.#    #.#  #.#  #.#  #.#  #.# You shake off some of the fire as you move. Og  #...# ##+##  #.### ##...##   ##.....##   ##...$...##  #..........  #....)...+.........+  #..........   ##.......#   ##@....## #  Og   ##.B.##   ##'## #.#   #.# #.#   #.#    ##.## #.#     #.#  Og \  #.#   Ogؼ   Og@  Ogy JThe liquid fire burns you!  Og  Og ) #...# ##+##  Og 2 #.### ##...##  Og  Ogw ' ##.....##  Og  Og  ##...$...##  Og   Og: #..........  Ogn 1 #....)...+.........+  Ogr   Og@ #..........  Og`   ##.......#   ##@B...## #   ##...##   ##'## #.#  Og  #.# #.#   #.# #.#   ##.## #.#    #.#  #.#  Og #.#  #.#  #.# * * * LOW HITPOINT WARNING * * *The bombardier beetle attacks as it pursues you! Ogô  Ogd u #...# ##+##  Og ~ #.### ##...##  Og  Og˹ S ##.....##  Ogۺ  Og f ##...$...##  Og, !  OgQ #..........  #....)...+.........+  #..........   ##.......#   ##@B...## #  Og   ##...##   ##'## #.#   #.# #.#   #.#    ##.## #.#     #.#   Og  Og J#.#    Og  Og _ Ogt B Og .  Ogd The bombardier beetle bites you. Og  OgH 48/51  Og ----- Ogk - Og 3 Og  Og9   Og  OgR 2_* * * LOW HITPOINT WARNING * * * Og  Og(6 #.### ##...## .♣.PPPP.##.###...P♣P_♣...##.##.## ##...$...##...P.♣#.#...####...........P♣.♣PP..##....)...+.+.P.P.... ####......###..........# #.......#.# ######.###.# #.#.# ##.B...## # #...# #.#.# ##@..## #.### #.#.# ##'## #.# #.#.# #.# #.# #..# #.# #.# #.### ##.## #######.# ##...#.#  #.# #.....#### OgG7 #.# ##...#...#.#########.##...######.#* Og% _You shake off some of the fire as you move.  The rocky spike skewers the bombardier beetle. Og[   #.###    ##.....##   ##...$...##.  #...........  #....)...+.........+.#........... ##.......# ##.*...## #  ##@..##  ##'## #.#  #.# #.#  #.# #.#  ##.## #.#  ##...## #.#  #.# #.....#### #.#  #.# ##...#...# #.#   The bombardier beetle is heavily wounded. Og  #.###    ##.....## .P♣P_   ##...$...##.  #...........  #....)...+.........+.#........... ##.......# ##.*...## #  ##@..##  ##'## #.#  #.# #.#  #.# #.#  ##.##  ##...## #.#  #.# #.....####  #.# ##...#...#   BThe liquid fire burns you!* * * LOW HITPOINT WARNING * * * Ogq n[37m3-----=4 Og z_ _The bombardier beetle bites you but does no damage.Oga Drink which item? Potions  c - a potion of magic  d - 2 potions of heal wounds  f - 2 fuming green potions  g - 2 red potions  k - 2 puce potions  q - 2 sapphire potions [!] read|quaff[?] describe selectedOgy #.#####...## .♣.PPPP.# anet the Tinkerer#.#### ##.....## .P♣P_♣...# Mountain Dwarf#.##.## ##...$...##...P.♣♣... Health: 3/51=-----------------------#.#...####...........P♣.♣PP..# Magic: 4/9==========--------------#....)...+.........+.P.P...... AC: 9Str: 14 ####......###...................# EV: 6Int: 16 #.......#.# ##.......######.###.# SH: 0Dex: 8 #.......#.# ##.B...## # #...# XL:  6 Next: 36% Place: Dungeon:3 Ogyk[34m#.......#.# ##@..###.### Noise: ==-------  Time: 2434.0 (0.0) #.......#.# ##'###.#a) +0 hand axe #.......#.# #.##.#Cast: Kinetic Grapnel #.........# #.##.#Fire #.......### ##.###.# #######.# ##...###.#B   bombardier beetle#.# #.....#### #.##.# ##...#...# #.##.#########.##...######.#You shake off some of the fire as you move.  The rocky spike skewers the bombardier beetle.  The bombardier beetle is heavily wounded.The liquid fire burns you!* * * LOW HITPOINT WARNING * * * _The bombardier beetle bites you but does no damage.*OgO  You feel much better.  The rocky spike skewers the bombardier beetle.Og BThe bombardier beetle is severely wounded.23/51=========5===5.0 (1_ _The liquid fire burns you!OgJ #...# ##+## ..PPP.. #. ## .♣.PPPP. #.#### ##.....## .P♣P_ #.##.## ##...$...##...P.♣♣.. #.#...####...P♣.♣PP  #....)...++.P.P.....  ####......#............  #.#.# ##.......######.###.  #.#.# ##@B...## # #...  #.#.# ##...## #.##  #.#.# ##'## #.#  ##.# #.# #.#  #...# #.# #.#  [3OgM.4m#.......### ##. #.########.# ##...## #.# #.# #.....#### #.# #.# ##...#...# #.#_*Og6 _ You shake off some of the fire as you move.  The rocky spike skewers the bombardier beetle.Og֙ _BThe bombardier beetle is almost dead.The liquid fire burns you!OgV18=======--Og26Og&_Og6 _The bombardier beetle bites you.Og2Z#.### ##...## .♣.PPPP.##.###...P♣P_♣...##.##.## ##...$...##...P.♣#.#...####...........P♣.♣PP..##....)...+.+.P.P.... ####......###..........# #.......#.# ######.###.# #.#.# ##.B...## # #...# #.#.# ##@..## #.### #.#.# ##'## #.# #.#.# #.# #.# #..# #.# #.# #.### ##.## #######.# ##...#.#  #.# #.....####Og]#.# ##...#...#.#########.##...######.#_*Og 4  You shake off the liquid fire.The rocky spike skewers the bombardier beetle._Og&.Og --507Kinetic Grapnel _You kill the bombardier beetle!Training target 5.0 for Forgecraft reached! _Your Forgecraft skill increases to level 5!Ogo#...# +## ..PPP..# #.### ## .♣.PPPP.# #.#### ..## .P♣P_♣...###.##.## ##...$...##...P.♣♣....#.#...####..P♣.♣PP..#  #....)...+.+.P.P. ###......###............# .#.# ##..####.###.# .#.# ##..# #...# .#.# ##...#.### .#.# ##'##.# .#.# # ..# #.#  .......### ##.##  ######.# ##...## #.# #....[Ogud34m.####.# ##...#...# #.#_9--8 __Ogc@===OgAOgAOgBOg-EOgFOgFOgGOgJ`20=OgKOgmLOgX #.# #.####.....#####  #.# #.. ......##  #.# ########.## #.# #.# .......# ##.# #.# ......P.# # ##+## ..PPP..#  #.### ##...## .♣.PPPP.#  #.#### ##.....## .P♣P_♣...##  #.##.## ##...@...##...P.♣♣....--  #.#...####...........P♣.♣PP..#.  #....)...+.........+.P.P....... ###......###...................###.# ##.......######.###.#.# ##...[OgZ39;49m..## #...# .......#.# ##...##### .......#.# ##'## .......#.# #.# Og#_,43.0 (5Og;a]6===4.0 (6Og^dOgf? _You now have 172 gold pieces (gained 13).Og9 Og- Level 3 of the Dungeon <<<<>__(Press ? for help) #.........##..........  ###.#.## #.###.###.......###.#.  ß#....### #.# #............... #..#P../..P#......  #.# #.####.....##### Og f#..####+####.....  #.# #.. ......###..#.≈...≈.#....#  #.# ########.##   #..#.≈...≈.#.#..# #.##.#  .......# #..#.≈~~~≈.#.#>.# ###.##.#  ......P.# ##..#o≈P⌠~≈.#.#..# #...###+##  ..PPP..# #...#o≈~P~≈.#.#..# #.#####...##  .♣.PPPP.# ###..#5≈...≈5#....## #.#### ##.....## .P♣P_♣...####....#K≈...≈o#.....## #.##.## ##...@...##...P.♣♣....##..#.####+####......## Og #.#...####...........P♣.♣PP..#.##)##.#~..$..~#.......#  #....)...+.........+.P.P.........###.#ßP$©$Pß#.......+  ####......###...................####.##.#########.<.....#  #.......#.# ##.......######.###.# #..#.....©..........## #.......#.# ##.....## # #...# #.#.#.##...###.....## #.......#.# ##...###.### #.........#####...## #.......#.# ##'###.# #####.######......# #.......#.# #.##.# #.........##.###..# #.........# #.##.# #.###.###.##.#  ..# #.......### ##.###.# #.# #.###.##.###..# #######.# ##...###.# #.###.............# OgEJ>@OgڐOgQ #.# #.####.....#####anet the Tinkerer#.# #.. ......##Mountain Dwarf#.# ########.##Health: 20/51 =========---------------#.##.#.......# Magic: 6/9================--------###.##.# ......P.# AC: 9Str: 14Oge#...###+## ..PPP..# EV: 6Int: 16#.#####...## .♣.PPPP.# SH: 0Dex: 8#.#### ##.....## .P♣P_♣...## XL:  6 Next: 50% Place: Dungeon:3#.##.## ##...@...##...P.♣♣.... Noise: ---------  Time: 2444.0 (0.0)#.#...####...........P♣.♣PP..#. a) +0 hand axe#....)...+.........+.P.P....... Cast: Kinetic Grapnel ###......###...................## .......#.# ##.......######.###.# .......#.# ##.....## # #...# .......#.#[39OgY;49m ##...###.### .......#.# ##'###.# .......#.# #.##.#You shake off the liquid fire.The rocky spike skewers the bombardier beetle. _You kill the bombardier beetle!Training target 5.0 for Forgecraft reached! _Your Forgecraft skill increases to level 5! _You now have 172 gold pieces (gained 13).OgOg|21Og,OgOgOg,OgOg0Og;,OgOgEOgi2=Og:OgOg,OgNOgOg,OgXOgOg"a3=OgOgFOgd7==OgOg.Og,OgOgOg>OgOg<Og$Ogi4=Og^Og Og P==OgOgoOg,OgOgAOga5=OgOgyOg#,OgF%OgI(Og?5s  The shadow imp shouts, "Scamper home, thou bumbling weevil-witted maggot-pie!"Og6Og83Ogw:Og>D _The kobold demonologist shouts!OgBOgDOgFc8===OgSHOgJ; _The orc priest shouts!OgoTi6=OgVOgWOgZ,OgK[Og^Oga,Og6cOgeOgiQ===OgkOgnOgXra7=OgCtOgvOg|y,Ogq{OgC~OgOgL,OgROgOgM  The orc priest shouts! You hear a shout!Ogi8=OgOg  The orc priest shouts, "Beogh offers mercy even to people such as you. Join us _and be reborn!"OgbOgc9===OgOgye _Magic restored.  There is a transporter landing site here.Og\OgdOg] _OgOgOg OgM,OgzOg~ _The shadow imp disappears for a moment.Oga9=OgOgOgwQ===OgOg _The shadow imp shouts, "Out, out, thou hateful fen-sucked nobody!"Og3OgOghOgj30=Og_OgOg*,OgOgOg,OgtOgJOg,OgIOgOga1=OgOg Og Og{OgH,OgOgOgq,OgOgOgi2=Og[!Og( .....#.#  ###.#.## ß#....### ..#P../..P#...... ####+####..... .#.≈...≈.#....# .#.≈...≈.#.#..#.#.≈~~~≈.#.#@.#840.0)  ##..#o≈P⌠~≈.#.#..#  Og) #...#o≈~P~≈.#.#..##5≈...≈o#....## #....#K≈...≈.#.....## #..#.####+####......## #)##.#~..$..~#.......# .###.#ßP$©$Pß#.......+ #.##.#########.<.....#Og-OgF/Og2Og5C _There is a stone staircase leading down here.OgLA OgE OgN OgGZ OgLh G5.0 (1.0)Og1...... .....#############.................# ..........######.##### ..............##.....# #......#...#.######.# #.#...#............#OgB6{4 # #..@....#........# #...........###.## #...#.#...........# ........#.......##### ...................># ........(.......###.# ................# ................# .[.........#Og79=OgBOg-6.5 (2.5Og_Ogؘ} _You climb downwards. _There is a stone staircase leading up here.OgL!..........#############.................# ...######.#####.......##.....# #......#...#.######.# .#...#............# # #..<....##  #....###.## #...#.#...# ........#.##### ............>#........(.......###.#....#................#[.........# #37.5 (1Og$.0 _OgT(Og|+Og.....#############.................# ....######.#####......##.....# #......#...#.######.# #...#............# # #..<....##  #...........###.## #...#.#...# ........#.##### ............># ........(.###.#..........Og;m#..........#....[...# ....#..#OgOgI&8OgOgPOgM.................# ....######.#####........##.....# ##...#.######.# #...#............# OgIP# #..<....##  #...........###.## #...#.#...# ........#.##### ............># ........(###.# ..........#.........[ ....# OgzUOgmX&9Og\Og^Og +.######.#####........##.....# ##...#.######.# #...#............# # #..<....#........#  #...........###.## #...#.#...# ........#.##### ............># .(###.# ..# ......[Og!  ....#... #. Ogn Og '90Og Og- Ogj3OgSOgOgei4=OgnOgOgF....######.#####  .......##.....#  #......#...#.######.#  #.#...#............#  # #..<....#........#  #...........###.##  #...#.#...........#  ........#.......#####  ........@...>#  4.5 (4  ........(.......###.#  ....#  ....#  .....[.........#  ....#........#   ....#........#   .. #.........     [39Og{;49m=Og3Og߳OgxOgs5OgOg,OgOg_.######.#####  ....##.....#  ......#...#.######.#  #.#...#............#  # #..<....#........#  #...........###.##  #...#.#...........#  Og......#.......#####  .....@>#  7.5 (3 ......(.......###.#  ...# .# .....# .# ....[.........# .# ....#........# .# ....#........# .# .. #......... .#  OgOgBOgOgHOga ######.#####  ##.....#  #...#.######.#  .#...#.#   #..<....#.#  #.....###.##  ...#.#...........#  #.#####  ...@#  (.###.#  ...# #.#  ....# #.#  [.# #.# Ogb  ....#.# #.#  ....#.# #.#  .. #. ..#   Oge Og'g G68.5 (1Ogi Ogzm c _There is a stone staircase leading down here.Og   You unwield your +0 hand axe.9b) +0 sling Fire: b) +0 slingOgq- _b - a +0 sling (weapon) Ogd Oge Ogqk Ogr Og|>500 Og #...   .... .  #... ..  Og##..# ..  .... ..  > #..# .#  ..#..#..# 5 OgƚH..$....@.......  ##.#######.#...   Og Og/-1.3 (1.8 Og Og _You climb downwards.  Found 8 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here."OgLW4"Ogz["Oga"Ogabd37=20 _"Og g"OgY1\.......######.##### ...........##.....# .....#...#.######.#  .#...#............#  #..<....#........#  #...........###.##  ...#.#...........#  .....#...###  4 ................@#  .....(.......###.#  .............# #.# .............# #.# ...[.........# #.# ....#........# #.#   ....#........# #.#  .. #......... ..#    ="Og`q-3.8 (2.5"Ogt"Ogjw} _You climb upwards. _There is a stone staircase leading down here."Og> Level 4 of the Dungeon<>(Press ? for help)  .  .....  .....############# .................# ..........######.##### ..............##.....# #......#...#.######.# #.#...#............## #..<....#........# #...........###.## #...#.#...........# ........#.......##### ...................@# ........(.......###.# ................# #.# ................# #.# .....[.........# #.# ....#........# #.# ....#........# #.# .. #......... ..##Og^<@#OgG #Og .......######.#####  anet the Tinkerer ...........##.....#  Mountain Dwarf .....#...#.######.#  Health: 37/51 =================------- .#...#............#  Magic: 9/9========================#..<....#........#  AC: 9Str: 14  #...........###.##  EV: 6Int: 16 ...#.#...........#  SH: 0Dex: 8 .....#.......######Og   XL:  6 Next: 50% Place: Dungeon:4 ................@#  Noise: ---------  Time: 2503.8 (0.0) .....(.......###.#  b) +0 sling .............# #.#  Fire: b) +0 sling .............# #.# ...[.........# #.# ....#........# #.#   ....#........# #.#  .. #......... ..#     _b - a +0 sling (weapon) _You climb downwards.  Found 8 gold pieces. Found a stone staircase leading down. #Og9 _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.#Og #Og #Og $ _#Og 8#Og #Og #Og #Og #Og #Ogӿ #Og #OgY #Og #Ogc #OgW #Og D9=#Og[ #Og #Og ,#Og #Og #Og ,#Og #OgM #Og& #Og V40=#Og #Og #Og ,#Og #Og #Og ,#Og X#Og #Og  .   .....   .....#############  #Og A.................#  ..........######.#####  ..............##.....#  #......#...#.######.#  #.#...#............#  #OgD # #..@....#........# 15.8 (12.0) #...........###.##  #...#.#...........#  ........#.......##### ...................># ........(.......###.# ................# #.# ................# #.#.....[.........# #.##Og #Og #Ogy #Ogu A _There is a stone staircase leading up here.%Og3%Og%Og%Ogu1=6.0)%Ogۯ%Og?  .....#.# ###.#.##  ß#....### #..#P../..P#...... %Og#..####+####..... #..#.≈...≈.#....# #..#.≈...≈.#.#..# 3#..#.≈~~~≈.#.#@.#  ##..#o≈P⌠~≈.#.#..#  %Og}#...#o≈~P~≈.#.#..# ###..#5≈...≈o#....## #....#K≈...≈.#.....## #..#.####+####......#%Ogʙq# #)##.#~..$..~#.......# .###.#ßP$©$Pß#.......+ %OgŜ#.##.#########.<.....#You climb upwards.=%Og3%Og]-8.3 (2.5%Og%Og _Level annotation: 1 transporter _There is a stone staircase leading down here.&Ogs _Level 3 of the Dungeon <<<<>__(Press ? for help) #.......# ########.## #.........# #.######..#######  #####.######........#  .....#.# #.........##..........  ###.#.## #.###.###.......###.#. &OgA  ß#....### #.# #............... #..#P../..P#......  #.# #.####.....##### #..####+####.....  #.# #.. ......###..#.≈...≈.#....#  #.# ########.##   #..#.≈...≈.#.#..# #.##.#  #........# #..#.≈~~~≈.#.#@.# ###.##.# #.......P.# ##..#o≈P⌠~≈.#.#..# #...###+## #....PPP..# #...#o≈~P~≈.#.#..# #.#####...## #..♣.PPPP.# ###..#5≈...≈o#....## #.#### ##.....###.P♣P_♣...####....#K≈...≈.#.....## #.##.## ##.......##...P.♣♣....##..#.####+####......## #.#...####...........P♣.♣PP..#.##)##.#~..$..~#.......#  #....)...+.........+.P.P.........###.#ßP$©$Pß#.......+  ####......###...................####.##.#########.<.....#  #.......#.# ##.......######.###.# #..#.....©..........## #.......#.# ##.....## ###...# #.#.#.##...###.....##[&Og 1K #.......#.# ##...###.### #.........#####...##'Og12>>> #.......# #....#...# #.......# ♣♣.♣♣ ##.#'OgQ #.......# #....#...### ######### ♣♣.♣ #.# #.......# ###############.....#♣.♣♣ #.# #.......# #...##.......##.....# ♣♣.♣ ##.####### ######'## #...##.......##.....########### ♣.♣♣ #........# 'Og#.####...##.......#.......# ##'## ##.#####.# #..........÷......'..........####### #...# #.# #.#########  #..####....#.#..#####.#.....# #...# #.# #.........#  ##..÷.............#.#.............## #..⌠# #.#############.#  ######'###.......#.#..#.#..#####.## ##### #...............#  #....#.......#.#..#.#..#.#.#..# ##################  #....#<......#.#..#.#..#.÷[)..############ #............#  ##....#.......#.#..#.#..#.#)#()...........# #.##########.#  #.....+.......#.#..#.#..#####..##.##......# #.# #.#  #.....#.......#.#..#.#.........'OgT...........# #.# #.#  ####.....##+######.#..#.#....#######.#.......# #.# #.#  #...)........### #.#..#.#...## #.#.......# #.# #.#  #............+.# #.#..#.#...# #.#.......# #.# #.#  #............#.###.#..#.#...########.#.......# #.# #.#  'OgJ9#......#..##.#..#.....#.#....## #.# #.#  .....##.###............#.#....######.# #.#'OgB  .....#####.#..###..<..#####...'......# #.#  ...............>.........# #.#.##...######## #.# )Og)Og*[anet the Tinkerer.....#.#Mountain Dwarf###.#.##Health: 41/51 ===================-----ß#....###Magic: 9/9========================#..#P../..P#......AC: 9Str: 14#..####+####.....EV: 6Int: 16#..#.≈...≈.#....#SH: 0Dex: 8#..#.≈...≈.#.#..#XL:  6 Next: 50% Place: Dungeon:3#..#.≈~~~≈.#.#@.#)Og9+^Noise: ---------  Time: 2518.3 (0.0)  ##..#o≈P⌠~≈.#.#..#b) +0 sling#...#o≈~P~≈.#.#..#Fire: b) +0 sling ###..#5≈...≈o#....## #....#K≈...≈.#.....## #..#.####+####......## #)##.#~..$..~#.......# .###.#ßP$©$Pß#.......+ )Og+u#.##.#########.<.....# _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 transporter _There is a stone staircase leading down here.)Og,)Og0)Og<2)Og[4)Og8c)Ogg5 _There is a stone staircase leading down here.up  You climb upwards. _Level annotation: 1 transporter _There is a stone staircase leading down here.Unknown command.,Ogh.....#.####.#.#ß#....####..#P../..P#......  #..####+####.....  #..#.≈...≈.#....#  #..#.≈...≈.#.#..#  #..#.≈~~~≈.#.#>.# ##..#o≈P⌠~≈.#.#.@# #...#o≈~P~≈.#.#..# ##..#5≈...≈o#....## ....#K≈...≈.#.....# ..#.####+####...... )##.#~..$..~#.......###.#ßP$©$Pß#.......+.#########.<.....# ..#.....©..........##9.3 (1 _,Og,OgrQ,Og:   ###.#.## ß#....####..#P../..P#...... ###+####..... .≈...≈.#....##~~~≈.#.#> ##..#o≈P⌠....#o≈~P ##..#5≈...≈.#....## ....#K≈...≈.#.....##...+#..........## .#.#.##...###.....##,Og= ,Og>G oo   orc priest,OgWH /220,Og7Q ,OgT ,Og  ß#....####..#P../..P#...... ###+####..... .≈...≈.#....##~~~≈.#.#> ##..#o≈P⌠~≈5#.#....#o≈~P~≈.#.#..#5≈...≈o#...@## ,Og ....#K≈...≈.#.....###.####+###.## )##.#~..$..~.# ###.#ßP$©$Pß+ .##.#########.<.....#.#.....©..........#5   shadow imp#.#.##...###........#####...##,OgE ,Og K.5,OgC &1,Og ,Og -Ogo#..#P../..P#...... #..####+####..... #..#.≈...≈.#....# #..#.≈...≈.#.#..# -Og #..#.≈~~~≈.#.#>.# #..#o≈P⌠~≈.#.#..# ...#o≈~P~≈5#.#..# #5≈...≈o#....# -OgH...#K≈...≈.#.#.####+####. ##.#~..$..~#.-Og-7 ##.#ßP$©$Pß#.+.#########.<.....#-Og=.....©..........## #.#.##...###.....## .......###...## -OgB;###.######......#-Og(-Og&2-Og?-Oga-OgB..####+####..... ..#.≈...≈.#....# ..#.≈...≈.#.#..# ..#.≈~~~≈.#.#>.# -Og..#o≈P⌠~≈.#.#..# ..#o≈~P~≈5#.#..# #5≈...≈o#....# ..#K≈...≈.#. #.####+####. #.#~..$..~#. .#ßP$©$Pß#.+ .#########.<.....#.....©..........####...###.....## .......#####...## ##.######......# .......##.###..#-Og-Ogr53=-Og3-Ogl-Ogl-Og b#.≈...≈.#....# #.≈...≈.#.#..# #.≈~~~≈.#.#>.# #o≈P⌠~≈.#.#..# -Og n#o≈~P~≈5#.#..# #5≈...≈o#....##K≈...≈.#.####+####. -Og8 .#~..$..~#. .#ßP$©$Pß#.+ -Ogк w.#########.<.....# .....©..........####...###.....##.....##-Og^ ## #.######......# ......##.###..# -Og Y#.###.##.# ..#-Og -Og! &4-Og -Og .Ogv'....K.###...K   kobold (asleep).Ogl0?  You open the door.  .Og1dA kobold comes into view. It is wielding a +0 short sword..Og?xK.K.OgF/==5.Og;J.Og#Q( _The kobold shouts!.Og #.≈...≈.#.#..# #.≈~~~≈.#.#>.# #o≈P⌠~≈.#.#..# #o≈~P~≈5#.#..# #5≈...≈o#....#.Og # #K≈...≈.#..## ####+####....## #~..$..~#......# #ßP$©$Pß#....K... #########.<.....####...#...©..........## ###...###.....## .....##...########......# .....##.###..####.##.# #..# .###.##.###..#.Ogh 4K..Og /--6.Og .OgC Q _There is an open door here./Ogy`  You shoot a sling bullet. The sling bullet hits the kobold./Oga(()/Og'../Ogz4o4====8.0 (1.7/Og:/Og=J _You kill the kobold!0Ogܖ].#.≈~~~≈.#.#>.# .#o≈P⌠~≈.#.#..# .#o≈~P~≈5#.#..# .#5≈...≈o#....### .#K≈...≈.#.....## .## .####+####......## ...## .#~..$..~#.......##.....# .#ßP$©$Pß#.'..).... .#########.<....@####...# .....©..... # #.##...### ..## #.######...........##.###.# #.###.##.# #..# #.###.##.###..# #.............#---900Og^g.#o≈P⌠~≈.#.#..# ..#o≈~P~≈.#.#..# ..#5≈...≈5#....###.#K≈...≈o#.....## .## #.####+####......## ...## #.#~..$..~#.......##.....# #.#ßP$©$Pß#.'..).... #.#########.<.....####...# #.....©..... # .#.##...### .......##### ##.######...... .......##.###.# ##.###.##.# #..#o   orc priest  #.###.##.###..#5   shadow imp#.............# .#.#.....#---300Og6 .#o≈~P~≈.#.#..# #..#5≈...≈5#....###.#K≈...≈o#.....## .## .#.####+####......## ...## ##.#~..$..~#.......##.....# ##.#ßP$©$Pß#.'..).... ##.#########.<.....####...# .#.....©..... ##.##...### .......##### ###.######...... ........##.###..# ###.###.##.# #..# # #.###.##.###..# ###.............# ..#.#.....#♣._.♣..#.#......5=10Oge :_0Ogզ 0Ogd |##..#5≈...≈5#....### ....#K≈...≈o#.....## .###.####+####......## ...## )##.#~..$..~#.......##.....##.#ßP$©$Pß#.'..).... .##.#########.<.....####...# ..#.....©..... ##.##...### .........##### ####.######...... .........##.###..####.###.##.# #..# .# #.###.##.###..# .###.............# ...#.#.....#♣._.♣..#.#...... .#.......##.. ...##_2_0Og 1OgD....#K≈...≈o#.....## .###.####+###.## ...## )##.#~..$..~.##..... ###.#ßP$©$Pß1Og{k'..).... .##.#########.<.....####...# ..#.....©..........## #.#.##...###.....##  ........#####...## ####.######.....@# .........##.######.###.##.#  ###..............#.#.....#♣._.♣..#.#...... .#.......##......## ......#1Og7_1Og&31Og:_1Og1Og\ #.####+###.## ...## )##.#~..$..~.##..... ###.#ßP$©$Pß.'..).... .##.#########.<.....####...# ..#.....©..........## #.#.##...###.....##  ........#####...## ####.######......# .........##.######.###.##.#  ##......# ##################1Og7_1Ogk?6=1Og41Og:_1OgP1OgP ( )##.#~..$..~.##..... ###.#ßP$©$Pß.'..).... .##.#########.<.....####...# ..#.....©..........## #.#.##...###.....##  ........#####...## ####.######......# .........##.######.###.##.#  ###...........##########51OgT 8_1OgwV 1Og  ###.#ßP$©$Pß1Og Q'..).... .##.#########.<.....####...# ..#.....©..........## #.#.##...###.....## 1Og ........#####...## ####.######......# .........##.###1Ogf w###.###.##.#  ###...........1Og- .........#.#.....#_..###1Og #1Og 7_1Og &61Oga :_1Og 1Ogh .##.#########.<.....####...# ..#.....©..........## 1OgiM#.#.##...###.....##  ........#####...## ####.######......# .........##.###1Ogj###.###.##.#  ##.####..............1Ogj#.#.....#♣._.♣..#...1Og?k(#1Ogs9_1Ogt&71Og~x1Og?{2OgyRi.....©..........## # #.#.##...###.....##  .......#####...## ###.######......# ........##.###..# ###.###.##.# #..# # #.###.##.###..# ###.............#........#.#2Og V♣._.♣..#.#............ #.......##......########.##......# #################   2OgY2OgXZT7=82Og_:_2Ogb2Og c##...###.....##  .......#####...## ##.######......# .......##.###..# 2Oge ##.###.##.# #..#  #.###.##.###..# #.............# ........#.#######♣._.♣..#.#.....@............##......######### .##......# ################ 2Og" 6_2Og$ &92Og* 9_2Og[/ 3Og8=9=##.....##  #####...## ^# .....# .# ##.###..# .#  #..# .# #.# .# ..## .# .#.#.....########.#  .#.#............@.#  46.0 (7 ##......###########  ##......#       3Og* `...# ..#.#  ##...##^#  #......# #.#  #.###..# #.#  #.# #..# #.#  #.###..# #.#  .......## #.#  #.#.....########@#  #.#..............#  #......########### #......#  ########   7.0 (14Og/}####.# ## #^# ...... #.# #.###..# #.# #.# #..# #.# #.###..# #.# ........## #.# #.#.....########.# .#.#............@.# #......########### #......#  ########   =84OgA I4Og 4Og R504Og 4Og 4Og a1=4Ogi 4Og 1 _HP restored.4Og 34Og 4Og- 4Og B4Og/ 4Og B4Og .##...###.....## #.# .......#####...## #^# ######......# #.# .......##.###..# #.# ##.##.# #..# #.#  ##.###..# #.# ##4Ogn G.......## #.# .......#.#.....########.# ♣._.♣..#.#........# 55.0 (7 .......##......########### .......##......#4Og | ####### 4Og 4Og :=4Og 7_4Og 5OgN5OgnP....©..........## # 5OgV`#.#.##...###.....## #.# 5OgB~........#####...## #^# 5Og 6###.######......#5Og) #.# 5Og܌@........##.###..#5Ogč) #.# 5OgV###.###.##.# #..#5Og* #.# #5OgŐ #.###.##.###.. #.# ###........ #.# .5OgWf........#.#....@########.#♣._.♣..#.#..............# #.##......########### ........##......# 5OgU#################5Og_5Og5Ogz5Ogi$6.0 (15Og5Og5Og &#.#########.<.....####...# ..#.....©..........## # .#.#.##...###.....## #.# .........#####...## #^# ####.######......# #.# .........##.###..# #.# .###.###.##.# #..# #.# .# #.###.##.###.. #.# .###........ #.#........#.#.....########.# ...♣._.♣..#.#..............# .#.##.########### .........##......# ################## _7_6OgZI6Og6OgX6OgJ,6Og6Og6Ogg6Og6Og6Ogԭ6OgD6Ogð6Og6Og6OgW6Og6Ogg6OgԿ3##..#5≈...≈5#....## # ..#K≈...≈o#.....## .## 6Og.#.####+####......## ...# )##.#~..$..~#.......##......#ßP$©$Pß#.......'..).... .##.#########.<.....####.. ..#.....©..........## .#.##...###.....## .........#####^62.0 (5 6Og%####.######......# ......##.###..# ###.###.##.# #..# #. .# #.###.##.###..#.# .###.............###.#o   orc priest ..........#.#.....########.# 6Og...♣._.♣..#.#..............# .#.......##......###########6Ogh:_6Og@6Og:_6Og6Og M...#o≈~P~≈.#.#..#  6OgV x#..#5≈...≈5#....## # .#K≈...≈o#.....## .## .#.####+####......## ...## .#~..$..~#.6Ogo w##.....# ##.#ßP$©$Pß#.......'..).... ##.#########.<6Og Z##...# ....©..... # #.#.##...###..#.# ........#####...#6Og .#^# ###.######......# #.# .......##.###..#6Og  ###.###.##.# #..# # #.###.##.###..# #.# ###......## #.# 5   shadow imp......#.#.....########.#.♣._.♣..#.#..............#6OgR 9_6Og +3.0 (16Og :_6Og9 6OgS #o≈P⌠~≈.#.#..# ..#o≈~P~≈.#.#..#  6OgB #5≈...≈5#....## # .#K≈...≈o#.....## .## .####+####......## ...## .#~..$..~#.##.....# 6Og .#ßP$©$Pß#.......'..).... #.#########.<##...# ....©..... # #.##...###..6Og A#.# .......#####...##^# ##.######.... .......##.###..6OgP j#.###.##.# #..# #.#  #.###.##.###..# #.# ##......## 6Og o#.#......#.#.....########.#6Og* 6Og &46OgǬ 6Ogͯ 7Ogv~#.≈~~~≈.#.#>.# #o≈P⌠~≈.#.#..# #o≈~P~≈.#.#..#  7Og4(#5≈...≈5#....## # .#K≈...≈o#.....## .## .####+####......## ...## .#~..$..~#.##.....# .#ßP$©$Pß#.......'..).... .#########.<##...# ....©..... # #.##...###..#.# ......#####...##^# #.######...... ......##.###..# #.# #.###.##.# #..# #.#.###.##.###..#  #......## #.#7Og+OY57Ogg'F#.≈...≈.#.#..# #.≈~~~≈.#.#>.# #o≈P⌠~≈.#.#..# #o≈~P~≈.#.#..#  #5≈...≈5#....## # #K≈...≈o#.....## .## ####+####......## ...## #~..$..~#.##.....# #ßP$©$Pß#.......@..).... #########.<##...# ....©..... # ##..#.# .....#####...##^#######...... .....##.###. .###.##.# # .###.##.###..# 7Og`07Og1&67Og77Og<Q _There is an open door here.7Ogz}.≈...≈.#.#..# .≈~~~≈.#.#>.# o≈P⌠~≈.#.#..# # o≈~P~≈.#.#..# .# 5≈...≈5#....## ##.# K≈...≈o#.....## ...## +####......## ....## ~..$..~#.##.....# ßP$©$Pß#.'@.)....#.<.....####...#©.## .# ##...###.....######...# ######......##.###. ###.##.# # 7Og7Og-7 _7Ogc7Ogi7Oge37Ogl7Og7OgZ7Ogn7Og,7Og7Og7Og7OgC  You see here a +0 short sword.7Og7Og _7Og7Og67Og7Og7Og7Og7Og,7Ogc7Ogg7Og,7Og7Og7OgB7Ogu7Og[B7Og7Og7Og_7Og 7Og7Og,7Og^7Og7Og,7Og%7Ogj 7Og ,7Og,7OgB7OgL7OgB7Og7Og,7Og$7Og7OgY,7Og7Og7Og,7OgV 7Og!7Og",7OgQ#7OgS$7Og_%7Og%,7Og '7Og(,7Og])7OgG*7Og+7Og ,7Og,7Ogw-7Og/7Ogv/7Og/7OgC17Og37Ogl37Og37Ogv57Ogc77Og77Og~87Og;7Og@7OgA,8Og8Og _The shadow imp summons a swarm of flies.8Og  #.# #.#  #.#  . ##.#  ..## ..#  ©.....#.#  #####.#.##  ©.Pß#..@.#########93.0 (26.0)  #..#P../..P#............#  #..####+####.....######.#  #..#.≈...≈.#....## #.#  #..#.≈...≈.#.#..# #.#  #..#.≈~~~≈.#.#>.# #.8Og#5   shadow imp  ##..#o≈P⌠~≈.#.#..# #.#  #...#o≈~P~≈5#.#..# #.#.#5≈...≈.#....## ###.#8Ogl5.4.0 (278Og8Og* _Found a transporter.9OgDO9Og*P9OgR9OgPX9OgZ9Og^,9Ogh,9Ogj9Ogl9Ogm9Ogo9Ogs9Og7y9Og|,9Ogt9Og9Og,9Ogf9Og9Ogp9Og9Og,9Og9Og69Og,9Og9Og9OgQ,9Og9Og>9Og,9Og9Og_9Og,9Og9Og9OgO,9Og@9Og!A  There is a transporter here.9Og9Og# _9Og9OgP9Og9Og,9Og9Og9Og ,9Og9OgQ9OgK,9OgD9Og9Og,9Og9Og9Og,9Og9Og9Og,9Og9Og9Og,9Og]9Og9Og,9Og 9Og 9Og?,9Og*9Og9Og?,9Og/9Ogs9Og,9Og 9Oge#9OgR&,9Og\(9Og*9Og\-,9Oge/9Og@3A  There is a transporter here.9Og69Og6 _9Og89Og_;9Og8>9OgA,9OgE9OgH9OgR9OgT,9OgW9Og!Z _The shadow imp shouts, "Remove thy stench, thou mammering swag-bellied nert!"9Ogg]39Ogs_9Oga9Og_d9Og+j9Ogk9Ogzm9Og9p,9Og"r9Og&t9Ogw,9Ogx9Ogz9Ogg},9Og~9Og9Og\.B....... #..9Ogֆ #.#  #@#  9OgB########.#  ##.....##.# 9OgX #####...##....# #.....©.....#.# #.#########.#.## B   bombardier beetle (asleep) ##.#ßP.©.Pß#....######## #..#P../..P#............  #..####+####.....######.9Og.626.0 (329Ogِt.BB9Og,7.0 (339Og9Ogd _A bombardier beetle comes into view.:Og ((((( You shoot a sling bullet.  The sling bullet hits the bombardier beetle.:Ogz`:Og]in.B....:OgMj;===8.7 (1.7):Ogbq:OgNvl _The bombardier beetle is moderately wounded.:Og\  ((((You shoot a sling bullet.  The sling bullet hits the bombardier beetle but does no damage.;OgP;OgYh.B...;OgZ)30.4;Ogb;Ogfl _The bombardier beetle is moderately wounded.;Og^f ((((((;Og.7(You shoot a sling bullet.;OgUw;Ogx.;Ogzy.;Ogz.;Ogk{.;Og}FB..;Og <2.2 (1.8;Og> ;OgK;OgOH_The sling bullet closely misses the bombardier beetle.;Og/;Og5 (((((((You shoot a sling bullet.;OgP 9.....B.3.9 (1.7 _The sling bullet closely misses the bombardier beetle. .  The bombardier beetle is moderately wounded. *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.=OgB(=Og).=Og+=Og,==Og.6.6 (1.7=Og|5CFire =Og; =OgU<=Og{=I_You are covered in liquid fire! Move or burn!=Og>>Og/...#.#.B#.#########@###.....##.#####...##.........©.....##########.#.####.#ßP.©.Pß#....#########..#P../..P#.............####+#########o≈...≈5#....##   You shake off some of the fire as you move.  The liquid fire burns you! >Og**The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.>Og~..46---70 _You are even more covered in liquid fire!>Oga ...#..B# #@# ###### ##.....######...##.......©..... #.#########.#.## #.#ßP.©.Pß#....########P../..P......###+####.....#####  You shake off some of the fire as you move..B3-------8 _The liquid fire burns you!?Og^....#.#.#B.#########@###.....#####...##........©.....##########.#.####.#ßP.©.Pß#....#########..#P../..P#............###+#########o≈...≈5#....## *?OgL   You shake off some of the fire as you move.  The rocky spike skewers the bombardier beetle.?OgΠ BThe bombardier beetle is heavily wounded.1--------=--9 _The liquid fire burns you!@OgAD...#..B# #@# ###### ##.....######...##.......©..... #.#########.#.## #.#ßP.©.Pß#....########P../..P......###+####.....#####*@Og׳  You shake off some of the fire as you move.  The rocky spike skewers the bombardier beetle.@OgmGv BThe bombardier beetle is severely wounded.The liquid fire burns you!39--=40 _The bombardier beetle bites you but does no damage.AOg{...#.#.#B.#########@###.....#####...##........©.....##########.#.####.#ßP.©.Pß#....#########..#P../..P#............###+#########o≈...≈5#....## *AOgn  You shake off the liquid fire.The rocky spike skewers the bombardier beetle.AOgB40--1 AOgz__The bombardier beetle is almost dead.AOgl D...#..B# #@# ###### ##.....######...##.......©..... #.#########.#.## #.#ßP.©.Pß#....########P../..P......###+####.....#####*AOgI |  The rocky spike skewers the bombardier beetle.AOg9 &.AOg2 64=2 _You kill the bombardier beetle!BOgC A8===1=#.###.##....#....######.......#--4.6 (2 #. #.########.###.....##.#...--BOgpW COg@#. .# ####.## #.....#..... #... #.#########.@.......#.#########.#  #.#######.# ##.....##.######...##....##.....©.....#.#.#########.#.##5.6 (1DOg8 ===DOg+=#. #.# ####.## #.....# ..... #... #.###.#....>#.####.# #.#########.###.....##.# ####...##....# .....©.....#.# DOg77.6 (228.6 (3 _Found an escape hatch in the floor.EOg EOg BEOg EOg EOg {3=9===EOgJ EOg3 4 _Magic restored.EOgs EOg[ 3EOg EOg x #. .... #.# .... ####.## ... #.....# .K# # ..... ..#.# #... ... #.##########.#  EOgp #..........@>#  #.######  #.#  #.#  ######.#  ....##.#   K   kobold (asleep) .##....#  #.#  ####.#.##  EOg 53.6 (5  A kobold comes into view. It is wielding a +0 whip of freezing.EOg1 k.KKEOg" 5===4.6 (6EOgC% EOgU- ( _The kobold shouts!GOgɩ ((You shoot a sling bullet.GOg)GOg20u...GOg1e4=6.3 (1.7GOg6GOg:J _The sling bullet hits the kobold but does no damage.GOgy   #. ....  #.# ....  ####.## ...  #.....# ..# #  ..... ..#.#  #... ...  #.#.#  #.........@.>#  #.#GOg   #.#  #.# #.# .##.# .##....# ©.....#.# #.#.## GOgKK   koboldGOgT===---70GOg GOgHOg  Casting: Construct Spike Launcher (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HOgQ HOgY i.K#HOg[ 7------==-8HOgSa HOge D _You shape a spike launcher from a nearby wall.IOg h *You unwield your +0 sling.IOg j  a - a +0 hand axe (weapon)  The rocky spike skewers the kobold!IOgN QIOg-z 8)IOg 5=9a) +0 hand axeCast: Kinetic GrapnelIOg IOgz J _You kill the kobold!IOg,IOgIOgk%^ _No target in view!JOgJOgrJOgJOg7H _No target in view!JOgl #. ....  #.# ....  ####.## ...  #.....# ..# #  ..... ..#.#  #... ...  #.#.#  #.>#  #.#####  #.#  #.#  .#  ##.#  .##....#  .....#.#  .#.##  JOg--60 _  Things that are here: _a +0 whip of freezing; a kobold corpseJOg3JOg5A--1JOg;JOgC>O _v - a +0 whip of freezingKOgY  Adjust (i)tems, (s)pells, or (a)bilities? KOg' KOg1 Adjust which item? Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)b - a +0 sling  t - a +2 quarterstaff of chaos  u - a +2 hammer of draining  v - a +0 whip of freezing Armour (go to first with [)  r - a +0 chain mail (worn)h - a +0 leather armour  m - a +0 robe  s - a +0 cloak Scrolls (go to first with ?) KOg1  e - a scroll labelled AHOQEETUOS  i - a scroll labelled OGIDWYLUPE  j - 2 scrolls labelled SOVVAE LING  l - a scroll labelled BASEMUSTRIQANN  n - a scroll labelled SUILID HAGI  o - a scroll labelled IREELA ACKA  p - a scroll labelled NORUL PIASEWIYTUO Potions (go to first with !)  c - a potion of magic  d - a potion of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]POgDn  anet the Tinkerer#.....  Mountain Dwarf#.#....  Health: 45/51 =====================---####.##...POgt  Magic: 7/9==================------#.....#..# #  AC: 9Str: 14.......#.#  EV: 6Int: 16#......  SH: 0Dex: 8#.##########.#  XL:  6 Next: 64% Place: Dungeon:3#..........@>#  Noise: ---------  Time: 2661.3 (0.0)#.############  a) +0 hand axe#.#  Cast: Kinetic Grapnel#.# ######.# ....##.#   .##....#   .....#.#   ####.#.##  Things that are here: _a +0 whip of freezing; a kobold corpse _vPOgu> - a +0 whip of freezingAdjust (i)tems, (s)pells, or (a)bilities? v - a +0 whip of freezing  Adjust to which letter? (? for menu, Esc to quit)POg_POgPOg6POg _a +0 whip of freezing; a kobold corpse _v - a +0 whip of freezing(i)tems, (s)pells, or (a)bilities?   v - a +0 whip of freezing  Adjust to which letter? (? for menu, Esc to quit) _g - a +0 whip of freezing; v - 2 red potionsPOgG# Y  Adjust (i)tems, (s)pells, or (a)bilities? POg POg Adjust which item? Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)b - a +0 sling  g - a +0 whip of freezing  t - a +2 quarterstaff of chaos  u - a +2 hammer of draining Armour (go to first with [)  r - a +0 chain mail (worn)h - a +0 leather armour  m - a +0 robe  s - a +0 cloak Scrolls (go to first with ?)  e - a scroll labelled AHOQEETUOS  i - a scroll labelled OGIDWYLUPE  j - 2 scrolls labelled SOVVAE LING  l - a scroll labelled BASEMUSTRIQANN  n - a scroll labelled SUILID HAGI  o - a scroll labelled IREELA ACKA  p - a scroll labelled NORUL PIASEWIYTUO POgԽ Potions (go to first with !)  c - a potion of magic  d - a potion of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]TOgTOg\  anet the Tinkerer#.....  Mountain Dwarf#.#....  Health: 45/51 =====================---####.##...  Magic: 7/9==================------#.....#..# #  AC: 9Str: 14.......#.#  EV: 6Int: 16#......  SH: 0Dex: 8#.##########.#  XL:  6 Next: 64% Place: Dungeon:3#..........@>#TOgD  Noise: ---------  Time: 2661.3 (0.0)#.############  a) +0 hand axe#.#  Cast: Kinetic Grapnel#.# ######.# ....##.#   .##....#   .....#.#   ####.#.##  v - a +0 whip of freezing  Adjust to which letter? (? for menu, Esc to quit) _g - a +0 whip of freezing; v - 2 red potions  Adjust (i)tems, (s)pells, or (a)bilities? a - a +0 hand axe (weapon)  Adjust to which letter? (? for menu, Esc to quit)TOgLTOg9ATOgTOgJ to which letter? (? for menu, Esc to quit) _gwhip of freezing; v - 2 red potions(i)tems, (s)pells, or (a)bilities?   a - a +0 hand axe (weapon)  Adjust to which letter? (? for menu, Esc to quit) _A - a +0 hand axe (weapon)TOgm Y  Adjust (i)tems, (s)pells, or (a)bilities? TOg TOg UAdjust which item? Hand Weapons (go to first with ))  A - a +0 hand axe (weapon)b - a +0 sling  g - a +0 whip of freezing  t - a +2 quarterstaff of chaos  u - a +2 hammer of draining Armour (go to first with [)  r - a +0 chain mail (worn)h - a +0 leather armour  TOg jm - a +0 robe  s - a +0 cloak Scrolls (go to first with ?)  e - a scroll labelled AHOQEETUOS  i - a scroll labelled OGIDWYLUPE  j - 2 scrolls labelled SOVVAE LING  l - a scroll labelled BASEMUSTRIQANN  n - a scroll labelled SUILID HAGI  o - a scroll labelled IREELA ACKA  p - a scroll labelled NORUL PIASEWIYTUO Potions (go to first with !)  c - a potion of magic  d - a potion of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]VOg;VOgc  anet the Tinkerer#.....  Mountain Dwarf#.#....  Health: 45/51 =====================---####.##...  Magic: 7/9==================------#.....#..# #  AC: 9Str: 14.......#.#  EV: 6Int: 16#......  SH: 0Dex: 8#.##########.#VOgs0  XL:  6 Next: 64% Place: Dungeon:3#..........@>#  Noise: ---------  Time: 2661.3 (0.0)#.############  A) +0 hand axe#.#  Cast: Kinetic Grapnel#.# ######.# ....##.#   .##....#   .....#.#   ####.#.##  a - a +0 hand axe (weapon)  Adjust to which letter? (? for menu, Esc to quit) _A - a +0 hand axe (weapon)  Adjust (i)tems, (s)pells, or (a)bilities? t - a +2 quarterstaff of chaos  Adjust to which letter? (? for menu, Esc to quit)VOgLAVOgCVOgGVOgLA to which letter? (? for menu, Esc to quit) _A0 hand axe (weapon)(i)tems, (s)pells, or (a)bilities?   t - a +2 quarterstaff of chaos  Adjust to which letter? (? for menu, Esc to quit) _a - a +2 quarterstaff of chaosVOgY  Adjust (i)tems, (s)pells, or (a)bilities? VOg VOgx) gAdjust which item? Hand Weapons (go to first with ))  A - a +0 hand axe (weapon)  a - a +2 quarterstaff of chaosb - a +0 sling  g - a +0 whip of freezing  u - a +2 hammer of draining Armour (go to first with [)  r - a +0 chain mail (worn)h - a +0 leather armour  VOg- jm - a +0 robe  s - a +0 cloak Scrolls (go to first with ?)  e - a scroll labelled AHOQEETUOS  i - a scroll labelled OGIDWYLUPE  j - 2 scrolls labelled SOVVAE LING  l - a scroll labelled BASEMUSTRIQANN  n - a scroll labelled SUILID HAGI  o - a scroll labelled IREELA ACKA  p - a scroll labelled NORUL PIASEWIYTUO Potions (go to first with !)  c - a potion of magic  d - a potion of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]XOgk1 XOgCC 7  anet the Tinkerer#.....  Mountain Dwarf#.#....  Health: 45/51 =====================---####.##...  Magic: 7/9==================------#.....#..# #  AC: 9Str: 14.......#.#  EV: 6XOgN aInt: 16#......  SH: 0Dex: 8#.##########.#  XL:  6 Next: 64% Place: Dungeon:3#..........@>#  Noise: ---------  Time: 2661.3 (0.0)#.############  A) +0 hand axe#.#  Cast: Kinetic Grapnel#.# ######.# ....##.#   .##....#   .....#.#   ####.#.##  t - a +2 quarterstaff of chaos  Adjust to which letter? (? for menu, Esc to quit) _a - a +2 quarterstaff of chaos  Adjust (i)tems, (s)pells, or (a)bilities? u - a +2 hammer of draining  Adjust to which letter? (? for menu, Esc to quit)XOgJ 4XOg XOg ] to which letter? (? for menu, Esc to quit) _aquarterstaff of chaos(i)tems, (s)pells, or (a)bilities?   u - a +2 hammer of draining  XOg Adjust to which letter? (? for menu, Esc to quit) _d - a +2 hammer of draining; u - a potion of heal woundsYOgYOgUWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  A - a +0 hand axe (weapon)  a - a +2 quarterstaff of chaosYOgb - a +0 sling  d - a +2 hammer of draining  g - a +0 whip of freezing[?] describe selected [!] equip|wield|wear[tab] equip|unequip YOgYOgYOg+  anet the Tinkerer#.....  Mountain Dwarf#.#YOg....  Health: 45/51 =====================---####.##...  Magic: 7/9==================------#.....#..# #  AC: 9Str: 14.......#.#  EV: 6YOgoInt: 16#......  SH: 0Dex: 8#.##########.#  XL:  6 Next: 64% Place: Dungeon:3#..........@>#  Noise: ---------  Time: 2661.3 (0.0)#.############  A) +0 hand axe#.#  Cast: Kinetic Grapnel#.# ######.# ....##.#   .##....#   .....#.#   ####.#.##  Adjust to which letter? (? for menu, Esc to quit) _a - a +2 quarterstaff of chaos  Adjust (i)tems, (s)pells, or (a)bilities? u - a +2 hammer of draining  Adjust to which letter? (? for menu, Esc to quit) _d - a +2 hammer of draining; u - a potion of heal woundsYOg)B  You unwield your +0 hand axe.YOg)2.3 (1b) +0 sling Fire: b) +0 slingYOg/YOgt3- _b - a +0 sling (weapon)ZOgs  ........# #. .......   #.# .... ####.## .....  #.....##...# #  ..... #.##...#.# ZOg#... #........# #.##########@#  #..........†>#  #.############ #.#   #.#  #####.#  ...##.#  ##....#  ....#.#  ZOgZOg.63ZOgT ZOgZOg  ####...###   #..# #. #..   #.# ........ ####.## ...... ZOg Q #.....# #...# #  ..... #.##...#.#  #... #.....@..# #.##########.#### #..........†>#  #.############ #.#   #.#  ####.#  ..##.#  #....#  ZOg. ZOg &4ZOg ZOg۬ [Og  ####...###  #........#  #. #........# #.# #........# .## .......# .....# #...#.#  [Ogx ..... #.##...#.#  #... #.#  #.##########.####  #..†>#  #.######  #.#  #.#  .# [Ogw .##.#  ....#  [Og8#[Og&5[Og[Og0#] _Your spike launcher falls apart as you grow too distant to maintain it.[Og  .?..  ####...###   #........#  #. #........# [OgY  #.# #........#  ##.## .......#  # #...#.#  .... #.##...#@#  #... #........#  #.##########.#### #..........†># [OgJ #.############ #.#   #.#  ##.#  ##.#  [Og[Og7=8===6[Ogh [Ogd _Found a scroll labelled IREELA ACKA.[Og <M.#..# .?.. ###...## #.... #.....  #.# #...... ##.## .......# ..##...# #... #........  #.##########.#### .## [Og6[Og4&7[OgG[Og\Og-~ #.... #..#  .?..   ####...###  #.#\OgT.  #. #.#  #.# #.# ###.## #......@.# \Og /.# #.##...#.# ..... #.##...#.# .. #........#\Og/C  #.##########.####  #..........†>#  #.############  \Ogu0h #.#  #.# \Og9\Og:&8\Og@\Og-C\OgAn  ..... #.... #..##  .?...   ####...###  #.#  #. #.#  #.# #.# ####.## #........# #.....# #.##...#.#  ..... #.##...#.# .. #........#  #.##########.####  #..........†>#  #.############  #.# \OgѤ<9\Og\Og\Ogr\  ##.....  ...... #..... #..###  .?...   ####...### \Og`  #.#  #. #.#  #.# #.#  ####.## #........#  #.....# #.##...#.# ..... #.##...#.# .. #........#  #.##########.####  #..........†>#  #.############ \Og]j \OgAk s8====70\OgRr \Ogu ]Og6  ....... ##......  ......# . #..... .. #..###.#  .?.....  ####...###  #.#  #. #.#  #.# #.#  ####.## #........# #.....# #.##...#.# ..... #.##...#.# .. #........#  #.##########.####  #..........†># ]Ogc<1]Og]Og~]Og[ M#.####.#$ .......##...... ......# .#..... ..#.#..###.# #..?.....#####@..### #.# #........# .##.###]Ogb <2]Ogxm A _Found 12 gold pieces.]Og M ...##.####.#$ .##...... ......## ...... ..#..### #..@.....#####...#### #..]Ogr #. #........# ##........#]Og ]Og T9=3]Og ]Og ]Og +4.3 (2]OgS ]OgG m _o - 2 scrolls labelled IREELA ACKA (gained 1)^Og^Og ^Og_b## .###  ^Og9#. ...#^Og ^Ogl#.####.#$^Og ^Og)#.^Og ^OgD###......  ^Og+.......##.#.#  ^Og)#..........#  #.#.@###.#  #........#  ####...###  ^Og+#..#  #. #.#   #.# #.# ^Og ####.## #........#  #.....# #.##...#.#  ..... #.##...#.# ^Og> ^OgD^Og9^Og===^Og$5.3 (1^Og^Og^Og  .#  ## .###  #. ...# #.####.#$  #. ###  +.......##.#.#  #....@.....#  #.#..###.###  #........#  ####...###  #........#  #. #........#   #.# #........#  ####.## #........#  #.....# #.##...#.#  6_OgM .# ## .##. ...#####.#$# .>###......# +......@##.#.####..........#..###.####........# #.....50=7 _Found a stone staircase leading down._OgO #.#  #.#   #.#  ## #.###  #. ....#  #.####.#$###   #.>..#  ###  +.......##.#.#  ###..........#  #.#..###.###  #........#  ####...###  #........#  #. #........#   #.# #.#  _OgV<8_Og_Og^Kw #.  #.#  #.#   #.#  ## ###.###  #. S....#  #.####.#$###   #.>..#  ###.#.#  +.......##.#.#  ###..........#  #.#..###.###  #........#  S   adder (asleep)####...####_Og M #........#   #. #.# _Ogb~  An adder comes into view._Og?gl.SS_OgiM=====9_Ogo_Ogt/ _The adder hisses angrily.aOg..#  ###.#.#  +.......##.#.#  ###..........#  cOg #.#..###.###  ........#  ####...####  #.#  cOg$ cOg) cOg -23.7 (2 _You now have 184 gold pieces (gained 12).fOg #.  #.  #.  #.#  #.#  #.#   ######.###  #......@.#  #.####†#.###  #.......>..#  ###......#.#.#  +.......##.#.# ###..........#  #.#..###.###  #........#  ####...#### fOg,fOgWY1=4.7 (1fOg@fOgfOgV=l  #.#  #.#  #.#  #.#  #.#  #.#  #.#   ######@###  #........#  #.####†#.###  #.......>..#  ###......#.#.#  +.......##.#.# ###..........#  #.#..###.###  #........# fOggER5fOgnJfOgfOgfOgfOgfOgb fOg fOg<fOgfOge=fOgXfOgfOgfOgfOg!fOg"fOg#fOg'$fOgR&fOg&fOg'fOgn)fOgz+fOg",,fOg{2A########.##.........# #@# 702.7 (7 fOgA4#.#  #.#  #.#  #.#  #.#  #.# #####.### fOg27fOg7fOg;fOg>gOg    # ########.## .......@..# ..######.## gOgY ) #.#  #.#  #.#  #.#  #.#  #.#   ######.### gOg ^3.7 (1hOgThOghOg,hOghOgЈhOg,hOgzhOgc ###  ##########.##  #...@.......# 8.7 (5hOg7.....######.## ..##... #.# #### #.#  #.#  #.#  #.#  hOg@p#.#  ######.### hOg,hOghOgOiOg7uiOgKFJiOgLiOgUiOg ]iOgciOgjiOgfpiOgu,iOgxXiOg{XiOgY~XiOg~iOgQ,iOg<,iOgjXiOgiOgJniOgRiOgYiOgiOgiOgp #........#  #.######.#  ####.######## ##...........######iOg #.##.######....... ########## #.##.# ###...## .........# #.###.##.# #.....# ########.# #........# ##...###.# #####@#### ##.## #.# #.......# #.# #.# #.##.##.# #.# #####.# # #.# # #+##.....# #.##.##### #.#  S   ball python (constriction, asleep) ####..###.# .......######. S.. ..............iOgٳ 42.7 (34.0)  A ball python comes into view.Found a red potion.iOguSS)!iOg,3.7 (35iOgPiOg5 _The ball python hisses angrily.jOg4 (((( You shoot a sling bullet. The sling bullet hits the ball python.jOg jOg jOg7 c..S..jOgK! ;===5.4 (1.7)jOg@) jOgc- d _The ball python is severely wounded.kOgLf (((((kOgM>((You shoot a sling bullet.kOgRkOg#kOgu  The sling bullet closely misses the ball python.kOg\S.....kOgsl   frilled lizard (wandering)l.7.2 (1.8kOgkOgRa _A frilled lizard comes into view.kOg   The sling bullet closely misses the ball python. _A frilled lizard comes into view.  You unwield your +0 sling.r +2 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.  a - a +2 quarterstaff of chaos (weapon) ll!The frilled lizard hisses angrily.--80a) +2 quarterstaff (chaos)Cast: Kinetic Grapnel kOgN =_The ball python bites you but does no damage.kOg9  kOg= N You sock the ball python!kOg=@ kOgH kOgI †kOgK lkOgFL ]l   frilled lizardkOgL C.#kOg5t kOgWu 9kOgv --kOgw &9.5 (1.3kOgw kOg  kOg~ kOgH +_You kill the ball python!kOg kOg:L######. ####.######## #...........#####.##.######....... ##########.##.# ###...## .........# #.###.##.# #..... ########.# #........##...# #.# #####.### ##.##  #...@...# #.# ##.#######.# # #.# #+.....# #l####. ####..## .......######. !......... . ####...#######kOg]l.-500 _You see here a ball python corpse.lOg1 ####### #...........#######.######....... ########## ###...## .........# #.## #..... ########.# #.......#...# #.# #####.#### ##.##  #...†... #.# #.##@##.######.# # #l# #+.....# #.#  #### ####..## .......######. !......... . ####...####### #.# ##..##=1lOg9\ _The frilled lizard bites you but does no damage.lOgr,  You miss the frilled lizard.The frilled lizard hisses.lOg--2.8 (1.3lOg$1lOg3F _The frilled lizard bites you but does no damage.lOgQh  You barely miss the frilled lizard.lOg)S(4.1lOg![lOg!_F _The frilled lizard bites you but does no damage.lOgzlOgk{(5.4lOg~lOg _You closely miss the frilled lizard. The frilled lizard barely misses you. x2lOg h  You barely miss the frilled lizard.lOgޅ (6.7lOg+ lOg F _The frilled lizard bites you but does no damage.lOg< A  You sock the frilled lizard!lOgE 2.lOgk a8.0Kinetic GrapnellOgo lOgq R _You kill the frilled lizard!lOg lOgK lOgԤ lOg H _No target in view!mOg mOgH mOg3mOgZH _No target in view!mOgu mOgv mOgw*You unwield your +2 quarterstaff of chaos.mOgoymOg.....#########.#.. # ##..## ...#.# # #...# #.. ##mOg$ #.#.# #.:.#.#2.0 (3 _Found a stone staircase leading down.nOgz nOg BnOgG nOgě nOgK nOg nOg3 nOg nOg_ nOg  nOg9 nOgƬ G_v - 3 red potions (gained 1)nOg nOg  nOgE #.# #####.#### ##.## nOg˴  nOgZ }#.# #...†..nOg C #.# nOgk  nOg o#.# #.##.##nOg C #.# nOg #####.# # #.# nOg  #+# #.....# #.#  #.##### # #.# # ####..## #.##.##.## .......######........### ..............>.@.......6.0 (4.#########.#...### # ##..## ...#.## # #...# ##..### #.#.# #.:#.#.# #.###.#nOg (# nOg. #. nOg .....nOg: ?[.#nOgƼ #.# #nOgD ##.##nOgƽ nOgP ####.##nOgҾ nOg nOg nOg) $7.0 (5nOg nOgH  nOg nOg _Found a chain mail.pOgInventory: 22/52 slots Hand Weapons (go to first with ))  b - a +0 sling (weapon)  a - a +2 quarterstaff of chaos  d - a +2 hammer of draining  g - a +0 whip of freezingA - a +0 hand axe Armour (go to first with [)  r - a +0 chain mail (worn)h - a +0 leather armour  m - a +0 robe  s - a +0 cloak Scrolls (go to first with ?)  e - a scroll labelled AHOQEETUOS  i - a scroll labelled OGIDWYLUPE  j - 2 scrolls labelled SOVVAE LING  l - a scroll labelled BASEMUSTRIQANN  n - a scroll labelled SUILID HAGI  o - 2 scrolls labelled IREELA ACKA  p - a scroll labelled NORUL PIASEWIYTUO Potions (go to first with !)  c - a potion of magic  f - 2 fuming green potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]rOg_rOgWrOgb#.# #####.######.## anet the Tinkerer#.# #...†...##.#Mountain Dwarf#.# #.##.##.##.#Health: 51/51 ========================#####.# # #.# ##+#Magic: 9/9========================#.....# #.#AC: 9Str: 14#.##### # #.# #EV: 6Int: 16 ####..## #.##.##.##SH: 0Dex: 8 .......######........###XL:  6 Next: 69% Place: Dungeon:3 ..............>.@.......Noise: ---------  Time: 2767.0 (0.0) ####...##Ogbe3m#######.#...###b) +0 sling # ##..##...#.##Fire: b) +0 sling # #...###..### # #.#.##.:# # #.#.##..# ###.#.##..##. ......##[.##.# ###.#######.## _No target in view!  You unwield your +2 quarterstaff of chaos. _b - a +0 sling (weapon) _Found a stone staircase leading down. _v - 3 red potions (gained 1) _Found a chain mail.rOgkrOgmrOgrOg%%Wear which item? Armour (go to first with [)  r - a +0 chain mail (worn)h - a +0 leather armour  rOgom - a +0 robe  s - a +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip rOgN rOg Z rOgf <#.# #####.######.## anet the Tinkerer#.# #...†...#rOg$k #.#Mountain Dwarf#.# #.##.##.##.#Health: 51/51 ========================#####.# # #.# ##+#Magic: 9/9========================#.....# #.#AC: 9Str: 14#.##### # #.# #EV: 6Int: 16 ####..## #.##.##.##SH: 0Dex: 8 .......######........###XL:  6 Next: 69% Place: Dungeon:3 ..............>.@.......Noise: ---------  Time: 2767.0 (0.0) rOgRo ####...#########.#...###b) +0 sling # ##..##...#.##Fire: b) +0 sling # #...###..### # #.#.##.:# # #.#.##..# ###.#.##..##. ......##[.##.# ###.#######.## _No target in view!  rOgq You unwield your +2 quarterstaff of chaos. _b - a +0 sling (weapon) _Found a stone staircase leading down. _v - 3 red potions (gained 1) _Found a chain mail.rOgv rOgw rOg>| rOg rOg +8.0 (1rOg rOg" rOg +9.0 (2rOg rOg rOgk ,70.0 (3rOg rOg: rOg +1.0 (4rOg rOg rOgo +2.0 (5rOg rOg 10 _You start putting on your armour. You continue putting on your +0 cloak. x5rOg~ rOg rOg rOg : _You finish putting on your +0 cloak.sOg3sOgsOgSsOgXsOgu,sOgsOgŵsOg,sOg sOgsOgh,sOgpsOgl  #.....# # #.# .#  sOg#.##### #. #.# .#  ###..## #.##.##.# ......######........#### .............>.........+ ###...#########.#...###  ##..## #.....#.##  #...# #.##..###  #.#.# # #.@#  #.#.# #..# #.#.# #..# #. .....# [.# #.# ##.### #..# ####.## ##.# ...# #.....# ...# #.## ..... #### #sOg[m. #... #.#### You pick up a book of Dreams and begin reading...sOgV6.0 (47.0 (5sOgsOgy  You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to _your library.tOgatOg)e3tOgltOgqtOgGztOg}tOg tOgtOgwtOgׅtOg5tOgYtOgBtOgݍtOgItOgtOgtOg3tOg;tOgtOgtOgtOgƟtOg?tOg(tOgätOgtOgtOgΪtOgytOgtOg-tOgtOgOtOg\tOg=tOgtOgMtOgtOghtOgStOgltOgtOgtOggtOgntOgtOg tOgtOg tOgtOgtOg?tOg}tOg%tOgtOgtOgtOgtOgtOgdtOgtOgTtOgjtOg!tOgtOg$ tOgtOgB_You open the door.tOg(tOgtOgatOgtOg tOgf tOgThere is an open door here.tOgtOg tOgU_tOgtOgtOgtOggtOg tOg tOg tOgtOgtOgtOgtOg|tOgtOgtOg?tOgtOgitOgVtOg tOg!tOg# tOgC$tOg$H_k - 3 puce potions (gained 1)tOg&tOgV'tOg'tOg(tOg*tOgp,tOg'-tOg-.tOg0tOg2tOgO3tOgY4tOg6tOg7tOg8tOg9tOg<tOg>tOg>tOg?tOgbAtOgCtOgCtOgDtOg{FtOgEHtOgHtOgJtOgLtOgMtOgO,tOgQ tOgXRtOgR_You open the door.tOgTtOgUtOg,VtOg6WtOgZ tOgw[ tOg[There is an open door here.tOg]tOg^ tOgG__tOgQ`tOgbtOgctOgbdtOgbetOgftOghtOgitOgjtOg5ltOgmtOgntOgotOgIqtOg;stOgstOgttOgwtOgxtOgytOgztOgz|tOg-~tOg~tOgtOgWtOgtOgtOgtOg#tOġtOgtOgljtOg*tOgtOgtOgtOgtOgtOg #.##..### ##.....## #....tOgؗ #.##..# ##...## ####.. tOgs #.##..# ##'## #..... tOg #.##..# #.# #..... tOg1 #.##[.# #.# #..... tOgŚ #.##..# ####.## #.....tOgX #.....# #.....## #.##..tOg ####.#########......# #.##..tOgs tOg#.l......@..#...## #.....tOg tOg4############.##########.tOg tOg'+#..........†>tOg tOg4#.#######tOg ####tOgA tOgơ #.tOgP"#tOgآ tOga0#.# tOgrl   iguana (asleep)tOgw tOg########.# ##.....##.######...##....#tOg tOg tOg819.0 (4tOg 2.0)  tOg$.An iguana comes into view.tOgtOgtOg:*.ltOg ltOgGtOgȳtOgtOgI&20.0 (43tOgtOgM tOgtOgj"_The iguana hisses angrily.uOg: (((((((You shoot a sling bullet.uOgl*...l...===1.8 (1.8) _The sling bullet closely misses the iguana.uOgF. ((( You shoot a sling bullet. The sling bullet hits the iguana.uOg..l.3.5 (1.7 _The iguana is moderately wounded.uOgV  (((((((You shoot a sling bullet.uOg&K - ......lThe sling bullet barely misses the iguana.47--5.2 _The iguana bites you.vOgS  Casting: Construct Spike Launcher (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vOgP B #You shape a spike launcher from a nearby wall.7-------60 _The iguana bites you but does no damage.wOg{ *You unwield your +0 sling.  Your +2 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.wOgoPw  a - a +2 quarterstaff of chaos (weapon)  The rocky spike skewers the iguana.wOg lThe iguana is moderately wounded.wOg8---7a) +2 quarterstaff (chaos)Cast: Kinetic GrapnelwOgwOg)> _The iguana bites you but does no damage.wOg#`w *You completely miss the iguana.wOg|:  The iguana is moderately wounded.The rocky spike skewers the iguana.wOgw lThe iguana is severely wounded.6-8.5 (1.3 _The iguana bites you.wOgs *You barely miss the iguana.wOg  The iguana is severely wounded.The rocky spike skewers the iguana.xOg|/ lThe iguana is severely wounded.9.8 _The iguana barely misses you.xOg~J@  You sock the iguana!xOg L.xOg'N xOgrxOgr7xOg|s=xOg t------xOgt7xOgpu-xOgev 31.1xOg,w#Kinetic GrapnelxOgwxOg~xOg܁ xOgxOgs&_You kill the iguana!xOg&yOg@nt  You unwield your +2 quarterstaff of chaos.--20b) +0 slingFire: b) +0 sling _b - a +0 sling (weapon)yOg #.##..### ##.....## # #.##..# ##...## #### #.##..# ##'## # #.##..# #.# # #.##[.# #.# # #.##..# ####.## # #.....# #.....## #.## ####.#......# #.## #...#...## ########.# #.† #.  #.#  #.#  #.#  ##.....##.#  #####...##....#yOg@V-3yOgyOg 3yOg yOg yOg 8=8===yOg: ,yOg yOg ,yOg yOg! yOg$ ,yOg& yOg) yOg, yOg- i9====yOg. yOg1 yOgJ4 ,yOg5 yOg9 #...# #.##..### ##.....###.#.# #.##..# ##...##  #.#.# #.##..# ##'## ##.#.# #.##..# #.# .....# #.##[.# #.# ##.### #.##..# ####.## ##.# #.....# #.....## ...# ####.#########......# #### #.@.........#...## 9.1 (6 yOg: ##############. #..... #. #.# #.# ########.# ##.....##.# ### #####...##....#yOgm> ,yOgA yOgC {Og# ##..## #.....#.##.. # #...# #.##..###..# # #.#.# #.##..#...## # #.#.# #.##..##'## ###.#.# #.##..# #.# ......# #.##[.# #.#.### #.##..# #### ###.# #.....# ## ....#####@#########......# ##### #...........#...##############.### #.... #.###  #.# #.# ########.# ##.....##.#40.1 (1}OgE .####...#########.#...## .# ##..## #.....#.##. .# #...# #.##..###.. .# #.#.# #.##..#...# .# #.#.# #.##..##'## .###.#.# #.##..# #.# .......# #.##[.# #.#.### #.##..# #### ####.# #..@..# # .....#####.#########...... ###### #...........#...##############.##}Og  #... #.##  #.# #.# ########.#}Og u50=1}Og$ }Og& ~OgZ.............>.........'. ####...#########.#...####.. # ##..## #.....#.## ##.. # #...# #.##..### ##.. # #.#.# #.##..# ##... # #.#.# #.##..# ##'# ###.#.# #.##..# #.# ......# #.##[.#  #.# .### #.##@.# ####.## ###.# #.....# #.....## ....# ####.#########... ######...........#..##############.####....#.###  #.#~Og<2~OgOg*2Ogi3OgZ6Og9OgZDy9===OgIM######..#### ..............>.........' ####...#########.#...####.#..##....#.## ##........## ##.....##...## # ##'## ###.#. ...... #.# ## #.##.###.## ###OgJ#.....# # ....#####.#########......#OgAUs 3 _Magic restored. _You see here a +0 chain mail.OgO64Og7Og8OgL;Og;% _Og@,OgtBb1=Og[COgE1 _HP restored.OgKG4OgsHOgIOgLLR===OgMOgLR #####.# # #.##.# ##+##  #.....# # #.##.# ##...##  #.##### #. #.##.# ##.....# ####.##.## .......######........####........ ..............>.........'........ #OgR1###...#########.#...####........ # ##..## #.....#.## ##....... # ### ##.....#7.1 (4 #.#. ##...## # #.#.###.OgYSE ##'## ###.#.#.##..# #.# ......# #.##[.# #.# ###.### #.##..#   ###.#OgSO#.....##.....##  ....#####.#########......#  ######...........#...## Og X,Og\OgW]OgOM .# #.# #### ##+## ....# #  ##...# Og  #.##### #. #.##.# ##.....# ####..## #.##.##.## ########........#### ..............>.........' ####...#########.#...####.OgܡQ#..## #...@.#.## ##........#.##..### ##......##...## # #.#.# #.##..###'##.[OgǤ@#.##OgOOgbG=8.1 (1OgOgOgKCM..†.. .# #.# ####.# ## ##+## ....# # #.##.# ##...#  #.##### #. #.##.# ##.....# ####..## #.##.##.## ########........#### ..............>.........' ####...#########@#...####.#..##....#.## ##........#.##..### ##..... # #.#.# #.##..###...##...#Og"NOgN&9OgWOggZOgw} #.# #####.#####.## #.# #...†...# #.# #.# #.##.##.# #. #####.# # #.##.# ##+ #.....# # #.##.# ## # #.##### #. #.##.# ## #####..## #.##.##.## ########.#### ...............>@........' .####...#########.#...## .# ##..## #.....#.##. .# #...# #.##..###.. .# #.#.# #.##..#...# .#Og #.#.# #.##..##'## .###.#.# #.##..# #.# .......# #.##[.# #.#.### #.##..# ####Og\=50OgOg[ ##########.# #........#.. # #.# #####.#####.# #.# #...†...# #.# Og\ l#.# #.##.##.# #. #####.# #. #.##.# ##+ #.....# #. #.##.# ## #.##### #. #.##.# ## .#####..## #.##.##.## ########.Og> #### ................>.........' ..####...#########.#...## ..# ##..## #.....#.## #.# #...# #.##..###. #.# #.#.# #.##..#Ogg ... #.# #.#.# #.##..##'# #.###.#.# #.##..# #.# #.......# #.##[.# #.Og; Og &1Og OgU Og............# #.###.##.# .##########.# #........#. ## #.# #####.#####. #.# #...†...# #. OgZ0#.# #.##.##.# #. #####.# #.##.##.# ##+ #.....# #.##.##.# ## #.##### #.##.##.# #######..## #@##.##.## ##.######.####...............>.........'.####...#########.#...## Og...# ##..## #.....#.## .#.# #...# #.##..### ##.# #.#.# #.##..#.. ##.# #.#.# #.##..##'  #.###.#.# #.##..# #.Og OgC2Og3Og,OgBOgOg1XOg? ####.########  #...........### #  #.##.######... ############# #.##.# ###. ............# #.###.##.# #.. .######.......##.. #.# #####.#### ## #.# #...†...# # #.# #6.1 (4 # #####.# #.##.##.# ##+ ## #.....# #.##.##.# ## .## #.##### #.##.##.# ######.##.##.# ..........######........####.. .................>.........'... ...####...#########.#...####..... ...# ##..##....#.## ##...Og ,OgOg c#.######.# ####.########  #...........#### #.##.######... ############ #.##.# ## ...........# #.###.##.# #..########.# #........# ##.. #Og #.# #####.#### ##.##.# #.@.†...# #.# #.# #.##.##.# .# #####.# #.##.##.# +# # #.....# #.##.##.# ## #.##### #.##.##.# #####..## #.##.##.## ######........####..............>.........'.####...#########.#...####..Og\OgeH7.1 (1Og#.######.# ####.# #..##.##.######. #.##.# ###...#Ogt# #.###.##.# #..# #........# ##...# #.# #####.#### ##.##.# #..@†...# #.# #.# #.##.##.# #.# #####.# #.##.##.# ##+#  #.....# #.##.##.# ##...# #Og5  #.##### #.##.##.# ##. #####..## #.##.##.## ##.######........####..>...'. .####...#.#...####.OgOg&8OgOgOg]e#........# #.######.# ####.######## #...........###### #.##.######....... Ogb[########## #.##.# ###...## .........# #.###.##.# #.. ########.# #........# ##..#.# #####@#### ##.##.# #...†...# #.#  #.# #.##.##.# .# #####.# #.##.##.# +##  #.....# #.##.##.# ##  #.##### #.##.##.# # ####..## #.##.##.## ######........####. ..............>.........'.OgAkOgm&9OgUsOg(wOg!  ########## #........##.######.#  ####.########  #...........##### #.##.######...... Ogj$ ########### #.##.# ### ..........# #.###.##.# #..... #########.# #...@....#..# #.# #####.#####.## #.# #...†...# #.# #.# #.##.##.# #. #####.# #.##.##.# ##+Og/&  #.....# #.##.##.# ## # #.##### #.##.##.# ## #####..## #.##.##.## ########.####Og- OgY/ '60Og4 Og 8 Og(p # #.# #.######.# ####.# #.. #.##.####### # #.##.# ###....# #.###.##.# ##.# #.# ##... # #.# #####.#### ##. #.# #...†...# #.# #.# #.##.##.# #.# #####.# #.##.##.# ##+ # #.....# #.##.##.# ##... ## #.##### #.##.##.# ## .#####..## #.##.##.## ##.######.####1Ogbq # #..# #.######.##) ####.##. #. ##. #.##.####### #. #.##.# ###.# #.###.##.# # .#.# #Ogws+.# ## ## #.# #####.#### ##. #.# #...†...# #. #.# #.##.##.# #. # #####.# #.##.##.# ##+ ## #.....# #.##.##.# ## .## #.##### #.##.##.# ## ..#####..## #.##.##.## ##.######.####Og}<2OgqOg># _Found a mace.Ogc"  ########## #........# #.######.#  #)# ####.########  #.# #...........## #.# #.##.######. .############# #.# #.##.# ### .............# #@###.##.# OgT# ..##########.# #........# ### #.# #####.##### # #.# #...†...# # #.# #.##.##.# # #####.# #.##.##.# ##OgK$ { #.....# #.##.##.# ## #.##### #.##.##.# #######..## #.##.##.## ##OgH. Og'/ &3Og5 Og7 OgoIOg)Og_BOgOg,OgOgOg?,OgpOg Og:,OgOgT Og7 ,Og OgOg,OgsOg\Og,Og7OgBOgt,Og Og Og7",Og"Og%Og@',Og'OgD*Og+,Og,Og.Og)0,Og0Og4Og5,Og6Og9OgA;,Og;Og>Ogf@,OgpAOg*DOg F,OgFOgmIOgJ,Og$KOgMOgO,OgOOg!ROgS,OgTOgVOg X,OgXOgZOgr\,Og\Og_Ogu`,OgsaOgbOgd,Ogf,Ogh,Ogj,OgmBOgnOgqXOgsBOgjuOgvBOgxOg{BOg|BOgy~OgBOg1,Og,OgOgOg,OgOg,Og,OgKOgWOgЙXOgOgnOgBOgBOg,nOgROg!,OgOgOg7BOgOg BOgOgOgOgOgһOgOgOgOgݿOgd,OgYOgOgV#..###..###.......# #######.## .........# # .######..#######.# ##### .######........#.#### #.... .....##.............# #.###.......###.#.##.# ##.#ßP..#@# #..#P912.1 (4OgP9.0)####.....######$# #..### .. ......## ####.(### #..#o≈ #######.## ..# #..#K≈ #.# #........# #..#5≈OgV  #.# #.......P.# ##..#.≈ ##+## #....PPP..# #...#.≈  ##...## #..♣.PPPP.# ###..#.≈  ##.....###.P♣P_♣...####....#K≈Og0B3.1 (50OgOg) _Found 5 boomerangs.Og Og Og Ogp Og ,OgU XOg N _You now have 194 gold pieces (gained 10).Og 3Og~ Ogd Og$ ,Og< Ogd Ogg Og Og Og ,Og Ogu Og ,Og Og Og# ,OgG Og, ?  You see here 5 boomerangs.Og OgH  _OgP Og OgO ,Og Og Og ,Og Ogo Oge ,Og Og Og Og Og ,Og Og Og ,Og2 Og Og ,Og Og Og ,Og Og! Og# ,Og$ OgP' Oge) ,Og+ Og- Og0 ,Og2 OgP4 Og7 ,Ogm9 Og; Og> ,Og@ Og%C OgbF ,OgH OglK OgN ,OgQ OgV ?  You see here 5 boomerangs.OgDY OgY  _OgM\ Og^ Oga ,Ogd Ogzg Ogj ,OgMm Ogt OgIw ,Ogy Og| Og ,Og Og& Og ,Og Og Og ,Og| Og Og ,OgS Ogӝ Og' ,Og Og Og^ ,Og Og Og ,Og: Og Og ,Og Og Ogp ,Og Og Ogv ,Og Og_ 7 _You open the door.Og Ogn Og Og @  There is an open door here.Og OgP  _Og% Og Og ,Og Og Og ,Og/ Og  #.........# #.#####.# #.######..#######.# #.#  #####.######........#.#####.#  #.........##.............##.  #.###.###.......###.#.##.##. Og # #.# #...............#.##.##.#  #.# #.####.....######.......  #.# #.........## ####.(###  #.# ########@## ######...# Og 258.1 (45  #.# #.# ##........#  ###.# #.# #.......P.#  #...# ##'## #....PPP..#OgI j#.### ##...## #..♣.PPPP.##.#### ##.....###.P♣P_♣...###.##.## ##.......##...P.♣♣....#.#...####...........P♣.♣PP..#.Og ]#....)...+.........+.P.P.......Og 9_Og Ogr '_Og = _Partly explored, unvisited transporter.OgyOg߂Level 3 of the Dungeon <<<<>>>>__(Press ? for help)#..###..###.##.......# ##########.#########.## #.......#########.##.........# #.#####.###.....##.##.######..#######.# #.# #####...##....######.######........#.#####.# #.....©.....#.##.........##.............##.# #.#########.#.###.###.###.......###.#.##.##.# ##.#ßP.©.Pß#....#########Ogw#.# #...............#.##.##.# #..#P../..P#............##.# #.####.....######.......# #..####+####.....######.##.# #.........## ####.(### #..#o≈...≈5#....## #.##.# ########@## ######...# #..#K≈...≈o#.#..# #.##.##.# ##........# #..#5≈~~~≈.#.#>.# #.####.##.# #.......P.# ##..#.≈P⌠~≈.#.#..# #.##...###'## #....PPP..# #...#.≈~P~≈.#.#..# #.##.#####...## #..♣.PPPP.# ###..#.≈...≈.#....## ###.##.#### ##.....###.P♣P_♣...####....#K≈...≈o#.....## #...###.##.## ##.......##...P.♣♣....##..#.####+####......###....##OgU[1P#.#...####...........P♣.♣PP..#.##)##.#~..$..~#.......##.....###....)...+.........+.P.P.........###.#ßP$©$Pß#.......'..)....#####......###...................####.##.#########.<.....####...###.......#.# ##.......######.###.# #..#.....©..........## ##..##.......#.# ##.....## ###...# #.#.#.##...###.....## ##.#Og #.#### ##..<..## #.##### #.##.##.# ##.....## #.####†#.####.##.## ##.......#####..## #.##.##.## ##.......## #.......>..##.#...####................######........####.........###......#.#.##........+.................>.........'.........+.......##.#.##........#.........####...#########.#...####.........###..........##.##.###.##........# ##..## #.....#.## ##.......## #.#..###.####.######.###.....#.# #...# #.##..### ##.....## #........#Og #..<..##.# ##...##.# #.#.# #.##..# ##...## ####...#####.###.##.# ##'###.# #.#.# #.##..# ##'## #........##.###.##.# #.# #.###.#.# #.##..# #.# #........##........#####.###.......# #.##[.# #.# #........######.####......######.### #.##..# ####.## #........# #.# #.##...######.# #.....# #.....## #.##...#.# #.# ##<#...........# ####.#########......# #.##...#.# #.###........####### #...........#...## #........# #.......##...###############.##########.#### #####...##...##..........†># #..#g p19;56H#.########## #..###..###.#  #.# ##########.#  ########.## #.# ##.#  #.........# #.#####.# ##.....##.#  #.######..#######.# #.# ###....# Og[#.........# #.#####.# anet the Tinkerer#.######..#######.# #.# Mountain Dwarf#####.######........#.#####.# Health: 51/51 ========================#.........##.............##.# Magic: 9/9========================#.###.###.......###.#.##.##.# AC: 10Str: 14#.# #...............#.##.##.# EV: 6Int: 16#.# #.####.....######.......# SH: 0Dex: 8#.# #.........## ####.(### XL:  6 Next: 79% Place: g_0mDungeon:3#.# ########@## ######...# Noise: ---------  Time: 2958.1 (0.0)#.##.# ##........# b) +0 sling###.##.# #.......P.# Fire: b) +0 sling#...###'## #....PPP..##.#####...## #..♣.PPPP.##.#### ##.....###.P♣P_♣...## #.##.## ##.......##...P.♣♣.... #.#...####...........P♣.♣PP..#. #....)...+.........+.P.P.......  _You now have 194 gold pieces (gained 10). _You see here 5 boomerangs. _You see here 5 boomerangs. _You open the door. _There is an open door here. _Partly explored, unvisited transporter.Og^bOg@dOg8_OgqOgOgn{see here 5 boomerangs.open the door. _There is an open door here. _Partly explored, unvisitedOgN transporter. _Unknown command.Og@Og]Level 3 of the Dungeon <<<<>>>>__(Press ? for help)Og#..###..###.##.......# ##########.#########.## #.......#########.#Og#.........# #.#####.###.....##.##.######..#######.# #.# #####...##....######.######........#.#####.# #.....©.....#.##.........##.............##.# #.#########.#.##Ogդ#.###.###.......###.#.##.##.# ##.#ßP.©.Pß#....##########.# #...............#.##.##.# #..#P../..P#............##.# #.####.....######.......# #..####+####.....######.#Og֥#.# #.........## ####.(### #..#o≈...≈5#....## #.##.# ########@## ######...# #..#K≈...≈o#.#..# #.##.##.# ##........# #..#5≈~~~≈.#.#>.# #.####.#Og#.# #.......P.# ##..#.≈P⌠~≈.#.#..# #.##...###'## #....PPP..# #...#.≈~P~≈.#.#..# #.##.###Og##...## #..♣.PPPP.# ###..#.≈...≈.#....## ###.##.#### ##.....###.P♣P_♣...####....#K≈...≈o#.....## #...###.##.## ##.......##...P.♣♣....##..#.####+####......###....###.#...####...........P♣.♣PP..#.##)##.#~..$..~#.......##.....##Og#....)...+.........+.P.P.........###.#ßP$©$Pß#.......'..)....#####......###...................####.##.#########.<.....####...###.......#.# ##.......######.###.# #..#.....©..........## ##..#Ogf#.......#.# ##.....## ###...# #.#.#.##...###.....## ##.#OgT@#_Og8 #.........# #.#####.# anet the Tinkerer#.######..#######.# #.# Mountain Dwarf#####.######........#.#####.# Health: 51/51 ========================#.........##.............##.# Magic: 9/9========================#.###.###.......###.#.##.##.# AC: 10Str: 14#.# #...............#.##.##.# EV: 6Int: 16#.# #.####.....######.......# SH: 0Dex: 8#.# #.........## ####.(### XL:  6 Next: 79% Place: g 0mDungeon:3#.# ########@## ######...# Noise: ---------  Time: 2958.1 (0.0)#.##.# ##........# b) +0 sling###.##.# #.......P.# Fire: b) +0 sling#...###'## #....PPP..##.#####...## #..♣.PPPP.##.#### ##.....###.P♣P_♣...## #.##.## ##.......##...P.♣♣.... #.#...####...........P♣.♣PP..#. #....)...+.........+.P.P.......  _You see here 5 boomerangs. _You see here 5 boomerangs. _You open the door. _There is an open door here. _Partly explored, unvisited transporter. _Unknown command._Og_ _Unknown command.OgLevel 3 of the Dungeon <<<<>>>>__(Press ? for help)#..###..###.##.......# ##########.#########.## #.......#########.##.........# #.#####.###.....##.##.######..#######.# #.# #####...##....######.######........#.#####.# #.....©.....#.##.........##.............##.# #.#########.#.###.###.###.......###.#.##.##.# ##.#ßP.©.Pß#....##########.# #...............#.##.##.# #..#P../..P#............##.# #.####.....######.......# #..####+####.....######.##.# #.........## ####.(### #..#o≈...≈5#....## #.##.# ########@## ######...# #..#K≈...≈o#.#..#g39;49m #.##.##.# ##........# #..#5≈~~~≈.#.#>.# #.####.##.# #.......P.# ##..#.≈P⌠~≈.#.#..# #.##...###'## #....PPP..# #...#.≈~P~≈.#.#..# #.##.#####...## #..♣.PPPP.# ###..#.≈...≈.#....## ###.##.#### ##.....###.P♣P_♣...####....#K≈...≈o#.....## #...###.##.## ##.......##...P.♣♣....##..#.####+####......###....###.#...####...........P♣.♣PP..#.##)##.#~..$..~#.......##.....###....)...+.........+.P.P.........###.#ßP$©$Pß#.......'..)....#####......###...................####.##.#########.<.....####...###.......#.# ##.......######.###.# #..#.....©..........## ##..##.......#.# ##.....## ###...# #.#.#.##...###.....##gq?m ##.#OgY#.#### ##..<..## #.##### #.##.##.# ##.....## #.####†#.####.##.## ##.......#####..## #.##.##.## ##.......## #.......>..##.#...####................######........####.........###......#.#.##........+Og].................>.........'.........+.......##.#.##........#.........####...#########.#...####.........###..........##.##.###.##........# ##..## #.....#.## ##.......## #.#..###.####.######.###.....#.# #...# #.##..### ##.....## #........##..<..##.# ##...##.# #.#.# #.##..# ##...## ####...#####.###.##.# ##'###.# #.#.# #.##..# ##'## #........##.###.##.# #.# #.###.#.# #.##..# #.# #........##........#####.###.......# #.##[.# #.# #........#Og#####.####......######.### #.##..# ####.## #........# #.# #.##...######.# #.....# #.....## #.##...#.# #.# ##<#...........# ####.#########......# #.##...#.# #.###........####### #...........#...## #........# #.......##...###############.##########.#### #####...##...##..........†># #..##.########## #..###..###.#  #.# ##########.#  ########.## #.# ##.#  #.........# #.#####.# ##.....##.#  #.######..#######.# #.# ###....# Og Og0 #.........# #.#####.# anet the Tinkerer#.######..#######.# #.# Mountain Dwarf#####.######........#.#####.# Health: 51/51 ========================#.........##.............##.# Magic: 9/9========================#.###.###.......###.#.##.##.# AC: 10Str: 14Og3 #.# #...............#.##.##.# EV: 6Int: 16#.# #.####.....######.......# SH: 0Dex: 8#.# #.........## ####.(### XL:  6 Next: 79% Place: Dungeon:3#.# ########@## ######...# Noise: ---------  Time: 2958.1 (0.0)#.##.# ##........# b) +0 sling###.##.# #.......P.# Fire: b) +0 sling#...###'## #....PPP..##.#####...## #..♣.PPPP.##.#### ##.....###.P♣P_♣...##g3 37m #.##.## ##.......##...P.♣♣.... #.#...####...........P♣.♣PP..#. #....)...+.........+.P.P.......  _You see here 5 boomerangs. _You open the door. _There is an open door here. _Partly explored, unvisited transporter. _Unknown command. _Unknown command.Og*> Og@ OgqA $ _OgH nOg#L OgN ,OgSO Og[R OgS ,OgST Og"W OgX ,Og#Y Og[ OgJ] ,Og^ Oga Og&b ,Ogxc Oge Og0g BOgj Og/k ,Ogl Ogn Ogp BOgs Ogt ,OgLu Ogw Ogux ,Ogy Og+{ Og| Og} ,Og Og ,Og Ogك Og BOg Og BOg# BOga ,Ogh XOg BOgȖ XOgt BOg6 XOgž ,Og ,Og Og֡ Og Og ,Ogޤ Og OgǦ ,Og Og- Og֩ ,Og* Og Og| ,Og Og Og ,Og Og Og ,Og Og Og ,Og Og Ogy ,Og Og/ ,Og Og' Og Ogv Og Og Ogg Og Og Og Og Og Og Og OgC BOg Og BOg # #.# #####.#### ##. #.# #...†...# #. #.# #.##.##.# #. #####.# #.##.##.# ##+ # #.....# #.##.##.# ##... ## #.##### #.##.##.# ##.... .#####..## #.##.##.## ##..... .........######........####...... ................@.........'......95.1 (37.0) ..####...#########.#...####...... ..# ##..## #.....#.## ##..... #.# #...#.##..### ##.... #.# #.#.# Og #.##..# ##... #.# #.#.# #.##..# ##' #.###.#.# #.##..# #.# #.......# #.##[.# #.# #####.### #.##..# ####.#Og ,OgQ Og open the door. _There is an open door here. _Partly explored, unvisited transporter. _Unknown command. _There is a stone staircase leading down here.Og6.1 (1.0)OgOg #.........  #........   #.......   #......  ..... ... #.#4 #@# ### OgZ_+8 (1.7Og&bOgd} _You climb downwards. _There is a stone staircase leading up here.OgMV .#.#..#...##.........##.........##.........#<###70 _Og ] OgRV.. ..# #.# #.# #.# OglT#.# #.# #...@.....##.#.########<# ###OgZOg\&8OgaOgdOg U$.... ...# #.# #.# #.# #.# #.# #.........# #.#.######## #<####Og Og &9Og Og + _Found 10 gold pieces.Og]R.$.. ...# #.# #.# #.# #.# #.# #.........# #.#.######## #<#Og?a4###OgdOgf)3000OgZlOg]oOgv ####.$.. ...# #.OgP # #.# #.# #.# #.# #.........##.#.######## #<####Og Og &1Og Og< Og*@#.###.. ####.$.. ...# #.# #.# #.# #.# ##.........##.#.######## #<####2Ogm#. #.. #.###.. ####.$OgX.. ...# #.# #.# #.# #.#.#.........##.#.######## #<####Og7Og&3Og OgOg =M . . ..#.  ...#.###..  ###### ...#.$............#..#.........##Og Og &4Og1 Og OgJOgO ..  . ... .#. #.. #.###.. ###### .#$..OgkQr......#...#######.# #.##.##.##.#OgOY#.........##.#.#######OgR[Og1t<5Og[$ ..  . ... #. #.. #.###.. ###### .#$.........#.##...#######...#..##..##...##...##.........#6OgCJ IOgS OgY 6.. .. ... ....#. #.. ......#.###.. .......###### .....  ...#... $...Oge c...9.8 (3 ...#.###...###### # #.........##.........##.........##.........##.........# Og~..#...... ...#... ... .......#. #.. .......#.###.. ...  .######.. .#. ....#.# .Og5######.#  #...# .##.# ..  #.# #.  #.# ..  #.# .. OgOg2,10.8 (1Og=Og9Og)u#.... ...#.. .. ....# . ... #.#. #.. #.##.###.. #..######.#......#Og +...........#.####### ...######.# #.# ..# #.# ... #.# ##. #.# .. #.# ..Og0Ogv1&1Og5Og"7Og~ =###.h.#..... ....#.. .. ....# . ... #..#. #.. #.##Ogn #.###.. #..######.# .....#..............#......#.####### .######.# .# ..# h   hound (asleep) .# ... .# ###. OgÊ g  A hound comes into view.Og, Og l.hhOg /==2Og" OgR & _The hound barks!Og ((((You shoot a sling bullet. The sling bullet hits the hound.Og Ogg& B  The hound is lightly wounded.Og- k..h..Og/ 5=4.5 (1.7Og4 Og8 m _The hound pauses to sniff the ground.Og0& OgG(( You shoot a sling bullet. The sling bullet hits the hound.Ogp ..h.  The hound is moderately wounded.Og(6.2OgS _The hound bites you but does no damage.OgM =The hound is moderately wounded. _bites you but does no damage.  You unwield your +0 sling.r +2 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.  a - a +2 quarterstaff of chaos (weapon)OgO 49---70a) +2 quarterstaff (chaos)OgP ECast: Kinetic GrapnelOgU Og;Y * _The hound bites you.Og1s  You barely miss the hound.The hound is moderately wounded.Og]v o7----8.5 (1.3Og } OgW R _The hound bites you. The hound bites you but does no damage.Og4  You hit the hound. You burn the hound.  The hound is heavily wounded.Og7a5--9.8Og=OgAg _The hound barely misses you. The hound bites you.OgL  (very poisoned)You hit the hound. The hound is poisoned.  Og?MOThe hound is severely wounded.OgM"21.1OgROg{V@ _The hound bites you but does no damage. x2Og77  You hit the hound.OgC1.Og -922.4Kinetic GrapnelOgOgcI _You kill the hound!OgOg$Og )OgJ-H _No target in view!OgOg@OgvOgh H _No target in view!Og   You unwield your +2 quarterstaff of chaos.6-30b) +0 slingFire: b) +0 slingOg` Og - _b - a +0 sling (weapon)Og*\ ... #####..........#.... .....#.. .. .....# . ... #..#. #.. #.####.###.. #...######.####.#...........#....#.####### #######.## ..## ....# ###.OgV-4OgOgz q##.  ... ...#####.......#.... ......#.. .. .......#.  . ... #..# #. #.. #.### #.###.. #.Ogf u...######.####.#.......#.#....#.####### #######.## ..## ....Og OgN! &5Og& Og) Og# .#.#####. ....#####.......#.... ......#..  .. .......#...  ... #..#... OgE. #.. #.### ###.. #....######.####.#.......#.#....#.#######.#######.# .OgMOgST7=7OgDXOg\9 _Found an escape hatch in the floor.Og<*=... .># ..##### ...#####.....#.... ......#.... .......#.  ... #.Og6,H.#....  #.. #.### ... ###.. #.... .######.####.#.......#.#....#.#######.#Og/Og0&8Ogd3OgY5Og).. .......... .># ..##### ...#####.....#.... ......#..  .. .......#.  ... #...#..  #.. #.###.... ##.. #.........######.#### .###..# .#.......#.#9Ogm9 _Found a club.OgJ . .).. .......... ..>Ogh # ..##### ...#####.....#....  Og b ......#.. .. .......#.....( ... #..#...../.. #.###.. #.. #..........######.Og ####..##.#.# .#OgK Og> _8=30Og` OgL r _Found 3 poisoned darts and a sharpened glass wand.Ogp..... .........).. ........... ...># ......##.......###......###.Ogiu......#####....#...# . .( #.........#...../. #.###....... .. #..... .######.......####..##....#.........# ..# ..#.#OgЁOg&1OglOgۋOgOgd....).. ..OgEG......... ..OgB Ogu.>Og|q# #......# Ogb#.......###......#Og##.Og ...Og!.Og"...Og#$#####....#...#.( #.........#...../. #.Og'###....... #........... ######.......####..##....#.........# ..# ........#.# ..# #.#######.#Og/Ogp2OgV32OgQ;Og>Og' A......... .. .># ## #.......###......#####......... ##### ....#...#.( #.........#...../..h  #.###........!  #........... #####.......####..## ....#.........##..# .h   hound (asleep).......#.##..# #.#######.##..# #####.#   A hound comes into view.Found a potion of heal wounds.h.h==3 _The hound barks!Og^{ (((You shoot a sling bullet.OgOgOgf..h(.Ogc9==5.1 (1.7OghOgqI _The sling bullet hits the hound but does no damage.Og ((You shoot a sling bullet. The sling bullet hits the hound.Og9Og;OgN h..  The hound is lightly wounded.  The hound stops to sniff the ground.OgOOgPU6--6.9 (1.8Og5ZOgl^* _The hound bites you.OgA <The hound stops to sniff the ground.hound bites you.unwield your +0 sling.  Your +2 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.  a - a +2 quarterstaff of chaos (weapon)7=---70a) +2 quarterstaff (chaos)Cast: Kinetic GrapnelOg R _The hound barely misses you.OgO  You closely miss the hound.The hound is lightly wounded.OgO I3----OgP &9.2 (1.3OgY OgV\ R _The hound bites you. The hound bites you but does no damage.Ogm  You hit the hound. You freeze the hound.  The hound is heavily wounded.Og )40.5OgG Ogu @ _The hound bites you but does no damage. x2Og Og  Og$You miss the hound.Ogj1The hound is heavily wounded.Og"OgOg--Og}!1.8OgOg OgTOgD_The hound bites you but does no damage. The hound bites you.Ogv  You sock the hound!  The hound is almost dead.38---=3.1 _The hound bites you but does no damage. The hound bites you.Og_[9  You thump the hound!Ogfu. ......... ........anet the Tinkerer.>......# #......#Mountain Dwarf#.......###......###Health: 38/51 =================-------##...................Magic: 9/9========================.....................AC: 10OgMhStr: 14 #####...................EV: 6Int: 16 ....#...................SH: 0Dex: 8  ......#................XL:  6 Next: 105% Place: Dungeon:4  .......#.......@...(...Noise: =--------  Time: 3044.4 (1.3)#.........#...../...a) +2 quarterstaff (chaos)#.......###........!Cast: Kinetic Grapnel#................... #####.......####..##.... ....#.........##..# .... ............#.##..# ... ....#.#######.##..# .. #####.#.You sock the hound!  Og7kThe hound is almost dead. _The hound bites you but does no damage. The hound bites you.  You thump the hound! _You kill the hound!Training target 2.0 for Dodging reached!- _The hound bites you but does no damage. The hound bites you.  You thump the hound! _You kill the hound!  Training target 2.0 for Dodging reached!  Your Dodging skill increases to level 2!You have reached level 7!Ogs/  --more--Og243/57=10/107 2% Kinetic GrapnelOg<Og>@4 _Og Og   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   3.4  +1   l - Spellcasting   2.0   4.2  -2          Og=  b - Maces & Flails   2.7   0.7  +2   m - Forgecraft   5.0   4.2  +2  c + Axes4.5   3.5  +2       d - Polearms   2.2   1.0   0   n - Invocations   0.1   0.6  +3   e - Staves   0.0   0.8  +1   o - Evocations   0.1   0.8  +1   f - Unarmed Combat   0.0   1.0   0   p - Shapeshifting   0.1   1.4  -2    g m       g - Ranged Weapons   2.0   4.2  -2              h + Armour3.6   3.4  +1       i - Dodging   2.0   5.0  -3       j - Shields   0.1   0.8  +1       k - Stealth   1.4   2.8  -2              gZ! 'm                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsOgOgaOgn#m ......... ........anet the Tinkerer.>......# #......#Mountain Dwarf#.......###......###Health: 43/57 ==================------##...................Og 'Magic: 10/10 ========================.....................AC: 10Str: 14 #####...................EV: 6Int: 16 ....#...................SH: 0Dex: 8  ......#................XL:  7 Next:  2% Place: Dungeon:4  .......#.......@...(...Noise: =--------  Time: 3044.4 (0.0)#.........#...../...a) +2 quarterstaff (chaos)#.......###........!Cast: Kinetic Grapnel#................... #####.......####..##.... ....#.........##..# .... ............#.##..# ... ....#.#######.##..# .. #####.#. _The hound bites you but does no damage. The hound bitesOg*  you.  You thump the hound! _You kill the hound!Training target 2.0 for Dodging reached!  Your Dodging skill increases to level 2! _You have reached level 7!Og"/OgO4Og <Og>Ogpp Ogt Og{ Og F _Unknown command.Og O  You unwield your +2 quarterstaff of chaos.Og -5.4 (1b) +0 slingFire: b) +0 slingOgw Og - _b - a +0 sling (weapon)Og)3Og#.Og2Og Eg4OgQj.. .. .>......# #......# #.......###......####..OgTS1....#.. .....#.. ......#.........@.(..-#..#...../...#OgU#.......###..!.>#..................####..##..#..##..# ..OgX#.##..# ...#.#######.##..# .... Og\Q67.4 (2Og`Ogb; _Found a stone staircase leading down.Og$3OgPOgeOg XOg,OgOgv.. .. .>......# #......# #.......###......## #..# .#..# #..Og[##..#...........@.. #..#...../...# #.......###..!.>.. #....Og3.......####..##.......# #..##..#...#.##..#........# #.#######.##..#........# Og9&9OgV4550.4 (3Og7Og* _t - 3 poisoned dartsOgK ># ## #.#######......... Og.#...#..#. #.........#.....@...#.#.##...!.>........#........# ..#Og(A1.4 (1OgOg_A2.4 (2OgOg 3 _w - a wand of quicksilver (5)Og ......###......####### .........# .# OgZ # .#. ..#..Ogӟ _. .....#...#.# .###.!.>... ....... .####..#### ..##..#... .#.##..#.#########.##..# .# . # .#  Ogϩ OgX #6Og֪ 6=3.4 (1Og| Og Og2###......# # # # ##.##.. #..... #.#.#..####.!.>...#####..##.###..#.#.##..#.#  4Og###......# # # # # #.# #.....#...... #.#.#..# ###..>...# Ogu####..##.###..#..   OgOg&5OgOgOg+6.4 (2OgOg8g _u - 2 potions of heal wounds (gained 1)OgW$###......# ...# ...# #...#.# ...#.## ....... #..Og[.... ##.#.#..# ###.>...# ####..##.####. OgeOgfc7=7.4 (1OgnOgsOgǷg###......# ...# ........# # .......#.# ......#.#....... .......# #.#.#..# ###....# .#####..##.####.###..#...#.##..#.### 8 _There is a stone staircase leading down here.OgNOg^OOgTOgZOgdC9 _Og0 #########5 #@....... ########      Og2Og8Ogx\8=60.2 (1.8OgYOgi} _You climb downwards. _There is a stone staircase leading up here.Og Og 3OgW Og Og $ _Og, Og@ ,Og ,Og Og N9=OgX OgE Og ,Og Og7 Og ,Og Og Og] Og L50=Og Og Og6 ,Ogu OgU Og ,Og Og .....#.#.#.############.# #<........@.# 9.2 (9.0###########.# Og '##Og* ,Ogg. Og0 Og### ... #.. #.# #.# #.#  #.# ###########@# #<..........# ###########.# ### Ogy8OgOgH=70.2 (1Og4OgOg OgB 3Og'Ogt*1Og-,Og.Og0Og<4;2Ogw5Og=## ##.. .# ...###.##................... 4.2 (4 #. #..###########.#Og=#<..........############.####OgOgOgVOgSOg18M### ## ... .# .#.###.###..........#.####..# ..#.# ##OgO..###OgOg+5.2 (1OgOg~Og!#.#... #. ###. ## ... .# .. #.###.##...#..###........ #.#.####. #.# .. #OgN.# ## #.# ###########.# #<..........############.#OgOg0&6OgtOg5Ogn  ... #.# #.# ..# #.# #######.##### ..........(.# .. #@###.##... #..Ogj ###........ #.#.####. #.# .. #.# ## #.# ###########.# #<..........#Og& OgJ! Og" T3=7Og{( OgV, % _Found 6 stones.Ogb##.#######.#... .. ... #.# #.# ..# #.# #######.##### .......@...(.# ...#######.###.##... #..........###........ #.#.####. #.# .. #.# ## #.# ###########.#8OgBOgOgz ..$....<....... ##.#######.#...... ... #.# ##.# ..#  #.# .#######@##### ...........(.# .. .#######.###.##... #..........###.......Og { .#.#.####.#.# ..#.# ## #.#Oga Og9 &9OgÕ OgSdOgZeOgnfOgsiOgtBOgtyM..##..#..#..#..$....<....##.#######.#...... #.####.... #@# 80#######.##### ..........(.# .#######.###.##...Og=|O=OgoOgƀOg> M > #..# .#  ....##..#..#..## ..$....<.......##.#######.#... .... ... #.# #.###.##...@.#OgB  ......##.#  .#######.#####  ...........(.# ...#######.###.##... #...###........ #.#.####. #.# ..OgJ OgPL .41OgR OgV Og  .... ..> #..#..# .# ....##..#..#..##..$....<....... ##.#######.#.........  #.# #.###@#  #.....# ......##.# .#######.#####...........(.# ...#######.###.##...#..###........#.#.####.Og Og &2OgM Og Og4M##..# .. ..........>  .# ...##..#..#..##....$....<..........##.#######.#......###........................... #.### #..........##.########Og;<3Og =OgT?Og  #... ..##..# .#..## ..........  > #..#..#..# . ....##..#..#..##.. ..$....<..........##.#######.#......###.Og d.......@.........###.###.#.###. #.###.# #.....# ......##.# .#######.##### ...........(.# ...#######.###.##... #..Og  Og T5=4Og  Og OgQCM.  #... .# .. ##..# .#..### Og_..........? > .# ..##..#..#..##..$....<......##.#######.#.###................###.###.#.###.#.###.# #.#OgЛOgڜ&5OgEOgLc _Found a scroll labelled TEHOWILUOW.Og^#... ....... .......# .. .##..#..#..### ...........? > #..#..#..# . ....##..#..#..##.. OgI..$....<.......... ##.#######@#...... .### ................###.###.#.###..#.###.#.# #.....#.#......##.# ..#######.#####...........(.# ..OgOg{55   white imp (wandering)Og&6OgOg\ _A white imp comes into view.Ogr" ((((((You shoot a sling bullet.Ogks  The sling bullet closely misses the white imp.Og...5.5.Og'o6====7.9 (1.7OgOgh+ _The white imp shouts!OgS ((( You shoot a sling bullet. The sling bullet hits the white imp.Og&s  The white imp is moderately wounded.Og6 ..5.  The white imp shouts, "Get thee hence, thou odious folly-fallen maggot-pie!"Og; **The white imp gestures at you.Og ...Og^49---9.7 (1.8Og G _The puff of frost hits you!Og  Casting: Construct Spike Launcher (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Og #You shape a spike launcher from a nearby wall.Og ******The white imp gestures at you.Og d...@..Og k8/10 ------900Og OgK S _The puff of frost misses you.Og ((You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.Og*C ..  The white imp is moderately wounded.OgF **The white imp gestures at you.OgR(.5.8---=2.4 (1.7 _The puff of frost hits you.Ogg ((((You shoot a sling bullet.OgD+ Og,g.5.Og5o. The sling bullet closely misses the white imp. Og6!Ogs7$*Og8(The white imp gestures at you.Og8OgiOg"5Og.OgOg!4.1OgOg OgOgM6_The puff of frost hits you but does no damage.Og *You unwield your +0 sling.  Your +2 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.Og]  a - a +2 quarterstaff of chaos (weapon)  The rocky spike skewers the white imp.Og*  5The white imp is heavily wounded.9-50a) +2 quarterstaff (chaos)Cast: Kinetic Grapnel _The white imp hits you but does no damage.OgW ;  You hit the white imp.Og K#.Og, V-----4--Og _6.4 (1.3Kinetic GrapnelOgy Ogl M _You kill the white imp!Og O  You unwield your +2 quarterstaff of chaos.Og[ U--70Og b) +0 slingFire: b) +0 slingOg Og - _b - a +0 sling (weapon)Og2W##...#. .... ........... #.....#... .##..#..#..### ...........? > #..#..#..# . ....##..#..#..##..#..$....<...@......###.#######.#.###......................###.###.#.###...#.###.#.# .. #.....#.# .......##.#...#######.#####Og4Og5e50=9==Og6'-8Og?OgCOgY ... ...#.###...#...... ......... #.....#... Og[.##..#..#..### ...........? > #..#..#..# . ....##..#..#@.##..# ..$....<..........# ##.#######.#..###.......................###.###.#.###..#.###.#.# ... #.....#.# .........##.#..Og{Og2&9OgOg Og S #...#.#  ... #...#.###...#...... Og ............ #.....#... .##..#..#..###.# ...........?..#Og( > #..#..#.@# . ....##..#..#..##..# ..$....<..........# Og ##.#######.#.........###.................................###.###.#.###....Og #.###.#.# .... #.....#.# ...Og\ Og (100Og Og1 OggH@...!  #...#.#  ...##...#.###...#...... OgK............ #.....#... .##..#..#..###.#  ..........@?..#> #..#..#..##..# ....##..#..#..##..# ..$....<..........###.#######.#.........###.........................###.###.#.###....#.###.#.# .Og(L#...OgYOg>\^1=1Og_OgbT _Found a puce potion.Og;; ...! #...#.# ...##...#.# ##...#...... Ogb<............ #.....#... #.##..#..#..###.# ...#  > #..#..#..##..#  ....##..#..#..##..#  ..$....<..........#  ##.#######.#.........###...........................Og*=E.###.###.#.###...... OgDOglEC==2OgKOgSOgT+3.4 (2OgTYOgZi` _x - a scroll labelled TEHOWILUOWOgD 3 ...! #...#.# ...##...#.# ##...#...... ............ #.....#... # .##..#..#..###.# .# > #..#..#..##..# ....##..#..#..##..# ..$....<..........# ##.#######.#........ .###.............. ............. .###.###.#.###......  #.###.#.# ....OgK A4.4 (1OgO OgR##....... .. ...!... ... #...#.#.... ...##...#.#.S.. ##...#............................ #.....#......###..#..#.@###.# ..............# > #..#..#..##..# ....##..#..#..##..# ..$....<..........###.#######.#........S   adder (asleep) .###......... ...............###.###.#.###......  An adder comes into view..SSgy23;27H25 _The adder hisses angrily.Ogtu (((((((You shoot a sling bullet.OgOgOgn  The sling bullet barely misses the adder.Ogja..B....SB   bombardier beetle (wandering)S   adderOgBk10/10======7.2 (1.8OgOgp d _A bombardier beetle comes into view.Og u  The sling bullet barely misses the adder. _A bombardier beetle comes into view.  You unwield your +0 sling.r +2 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.  a - a +2 quarterstaff of chaos (weapon)Og) u.BBOg. 3=--80a) +2 quarterstaff (chaos)Ogr/ ECast: Kinetic GrapnelOg9 Og? R _The adder barely misses you.Og % OgD2 .B--9.5 (1.3Og: t _You miss the adder. The adder bites you but does no damage. x2Ogʅ  You thump the adder!  The adder is severely wounded.Og Y49--10.8Og1 Ogޔ - _The adder bites you. x2Og/  You miss the adder.The adder is severely wounded.Og"r.B Ogx~50=-===2.1OgOgR= _The adder bites you but does no damage.Ogw  You barely miss the adder.The adder is heavily wounded.OgW.BOgW48-3.4OgOg}R _The adder bites you. The adder bites you but does no damage.Og  You closely miss the adder.The adder is heavily wounded.OgNW.BOgF(4.7OgOgX{ _The adder bites you but does no damage. The adder closely misses you.Og  You closely miss the adder.The adder is heavily wounded.OgB.9-6.0OgG OgF R _The adder barely misses you.Og  You barely miss the adder.The adder is heavily wounded.7.3Og4 $ Og 2_The adder bites you but does no damage. x2Og  You closely miss the adder.The adder is heavily wounded.Og W.BOgϭ W50=8.6Og1 Og @ _The adder bites you but does no damage. x2Og7  You hit the adder.Ogi †  You kill the adder!OgL=69.9OgOgb _The bombardier beetle completely misses you.OgO  Casting: Construct Spike Launcher (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OgZA 8*Og  You shape a spike launcher from a nearby wall.  The rocky spike skewers the bombardier beetle.Og B#The bombardier beetle is moderately wounded.Og k8/10 -----=200Ogշ Og` ^ _The bombardier beetle barely misses you.Og#P* Ogp} (fast)You sock the bombardier beetle!Ogv *The bombardier beetle seems to speed up.Ogp  The bombardier beetle is almost dead.The rocky spike skewers the bombardier beetle.Og+w)Og&.Ogo$ w1/58122.2 (1.3Kinetic GrapnelOgY% Og& U _You kill the bombardier beetle!Og M ..... #.. ##....... ....!... . . ...##...#.###...#................. #.....#.@†...#.##..#..#..### ..............#> #..#..#..##..#..#.###.........Og, Og =2--30OgT Og Og:O  You unwield your +2 quarterstaff of chaos.OgR--4b) +0 slingFire: b) +0 slingOgOg- _b - a +0 sling (weapon)Og j M....##. ... ..... #.. ##....... .....!... .. . ...##...#.###...#.........@....... #.....#..†...#...##..#..#..###.#..............##..#..#######....OgLr Z-----5Og{ OgyQM#.... .. . ....##. ..... ......#.. .##....... ..Og|....!... ... #...#.#... ...##...#.###...#............... #.....#..†...#...##..#..#..###.#.......#..###.#...OgOgv.36Og6Og Og=M. #.... ..  ....##.#..... ......#.. ...##....... .....!... ... #...#.#.... ...##..@#.#....##...#...............Og>8#.....#..†...#.....#..#.#........OgxX7#OgZ&7OgaOgdOgG;M... . ##.... .. ... .....##.#..... .......#.......##.................!.......  ...##...#.#....##...#.............................#..#...#...#..#..#OgЪOgU9==8Og@OgɰOg 5M.#.##. ...#.....  . .###.... .. .......##.#...........###..........@........#.##...#.#.... ...##...#.#....Og ##...#..............#......#.#..#..##..#Og j4=9Og OgX Og ,30.2 (2Ogd Og ] _k - 4 puce potions (gained 1)Ogn].#.##. ...# ...... .... #....# ... .###..... .. ..........##.#............#........##..........#..... .#.##.@.#.#.... ...##...#.#....##...#........... .............Ogq.... #.....#..†...#...##..#..#..###.# ..............#> #..#..#..##..# ....##..#..#..##..#Og"yOgcz+1.2 (1OgOg ~3 ...... .... #....# ... .###..... .. ..........##.#.... ...........#.... ....##.......... #........ .#.##...#.#.... ...##@..#.#....##...#........... ...........Og #.....#..†...#...##..#..#..###.# ..............#> ##..#..#..##..# ....##..#..#..##..# ..$....<..........#OgOgC==2Og OgOgF #....# ... .###..... .. ..........##.#.... ...........#.... ....##.......... #............... .#.##...#.#.... ...##...#.#....##...#@................OgU..##.....#..†...#...##..#..#..###.# ..............#> .##..#..#..##..# ....##..#..#..##..# ..$....<..........# ##.#######.#........OgrOg^5=3OgOgOgZ ###..... .. ............##.#................#.... ....##..........##................##..#.##...#.#...........##...#.#......##...#...................##.....#..†...#.. .##..#..#..###.#  ..............#> ..##..#..#..##..# ....##..#..#..##..# ..$....<..........#Og  ##.#######.#........ .###......Og} Og &4Og OgB OgB ..........##.#.... ............#.... ....##..........##........##..#.##...#.#...........##...#.#....#..##...#...........#........ ..##..@..#..†...#..OgF  .##..#..#..###.#  ...............#>...##..#..#..##..# ....##..#..#..##..# ..$....<..........# ##.#######.#........ .###.............. .....OgM OgN &5OgU OgX Og ....#.... ....##..........##.....##.##..#.##...#.#.............##...#.#.... #..##...#........... #........ ..##.....#..†...#..Og_ .##.@#..#..###.# ..................#>...##..#..#..##..# ....##..#..#..##..# ..$....<..........# ##.#######.#........ .###.............. ................... .###.###.#.###......OgOg6=10/10===6OgEOgHOg( ....##..........##.....##.##..#.##...#.#.... .........##...#.#.... #..##...#........... #............. #..##.....#..†...#...##..##..#..#..###.# .......@...........#Og 5>...##..#..#..##..#.....##..#..#..##..#..$....<..........# ##.#######.#........ .###........ ................... .###.###.#.###...... #.###.#.# ....OgrOgz&7OgOgOg,We ##.....##.##..#.##...#.#.........##.. #..##...#.......#............#..##.....#..†...#.##..##..#..#..###.# ..................>...##@.#..#..##Og%Z.....##..#..#.....$....<........######.#....##.....#.# ...Og3bOg1c&8OgjOgnOgk ##.##..#.##...#.#.........##... #..##...#.................#..##.....#..†...#.##..##..#..#..###.# ...................>...##..#..#..##....$....<.........##.#######.#.........#......##.#..Og.<9OgP2Og5Og3 .........##...#.#.... #..##...#........... #.......... #..##.....#..†...#....##..##..#..#..###.# ....................#..>...##..#..#..##..#......##..#..#..##..#Og ....$..@.<..........###.#######.#........ .###........ ............ .###.###.#.###...... #.###.#.# .... #.....#.# .........##.#.. .#######.#####OgOgr7====40Og Og2Oga C .##...#.#.... #..##...#...# #..........#. #..##.....#..†...#...##..##..#..#..###.##.............##..>...##..#..#..##..#Ogc #......##..#..#..##..#.$.@..<.##..##.#.#.#.###.  . .###.###.#.###  #.###.#.# ....  #.....#.# ...  ......##.#..  .#.#####Ogl Ogm &1Og t Ogw OgwN .##...#.## #..##...# #. #..........#.. #..##.....#..†...#.##..##..#..#..###.# #............# #..>...##..#..#..##..#.#......##..#..#..##..#.$@...<.#.#..##.#.#. #.###...##.###.###.#.###.. #.###.#.# ....#. #.....#.# ..........##.#..  .#.#####2OgT .##...#.# #. #..##...#. #. #...#.#.. #..##.....#..†...# ....##..##..#..#..###.# #..# #..>...##..#..#..##..##.#......##..#..#..##..#.@....<.##.#..##.#.## #.### ... ##.###.###.#.### ..# #.###.#.#  #.# #.....#.#  .......##.#..  .#.#####OgOgT8=3OgOgPOg+4.2 (2Og Og> _You now have 202 gold pieces (gained 8).Og_} ##.##..#.##...#.# .. .........##...#.# #. #..##...#.. #.. #................#.#.. #..##.....#..†.......##..##..#..#..###. #.................... #..>...##..#..#..##..Og #.###..#..#..##...............<...~#.#..##.#######.##.. #.####. ..............#. ##.###.###.#.###. ..# #.###.#.### #.# #.....#.# .......##.#..Og$Og+5.2 (1OgdOg Og  ##..........<...##.##..#.##...#.## ............##...#.##. #.. #..##...#.. #.. #..............#.#.. #..##.....#..†.[....##..##..#..#..### #................. #..@...##..#..#..## #.###..#..#..## .............<...~~#.#..##.#######.## #.. #.### #.. .............. #.###.###.###.#.### .. ..# #.###.#.### #.#OgX -[40m #.....#.#6 _Found a leather armour. Found a stone staircase leading up. _There is a stone staircase leading down here.Og}OgDInventory: 25/52 slots Hand Weapons (go to first with ))  b - a +0 sling (weapon)  a - a +2 quarterstaff of chaos  d - a +2 hammer of draining  g - a +0 whip of freezingA - a +0 hand axe Missiles (go to first with ()t - 3 poisoned darts Armour (go to first with [) Og r - a +0 chain mail (worn)  s - a +0 cloak (worn)h - a +0 leather armour  m - a +0 robe Wands (go to first with /)w - a wand of quicksilver (5) Scrolls (go to first with ?)  e - a scroll labelled AHOQEETUOS  i - a scroll labelled OGIDWYLUPE  j - 2 scrolls labelled SOVVAE LING  l - a scroll labelled BASEMUSTRIQANN  n - a scroll labelled SUILID HAGI  o - 2 scrolls labelled IREELA ACKA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]OgIOgQOgr+OgQtb##........... anet the TinkererOgu<...##.##..#.##...#.# Mountain DwarfOgw # ............##...#.# Health: 58/58 ========================Ogw)#. #.. #..##...#....... Magic: 10/10 ========================Ogx.. #.. #............... AC: 10Og7y.Str: 14Ogy..#.#.. #..##.....#..†.. EV: 6Ogz.Int: 16Og^{[....##..##..#..#..### SH: 0Og|-Dex: 8Og|#................... XL:  7 Next: 12% Place: Dungeon:5Ogc}#..@...##..#..#..##. Noise: ---------  Time: 3146.2 (0.0)Og~#.#......##..#..#..##. b) +0 slingOg'.............<......... Fire: b) +0 sling~~#.#..##.#######.#.....# #.. #.###...........#.. ................#.###.###.###.#.###.OgCF.. ..# #.###.#.# .## #.# #.....#.#You unwield your +2 quarterstaff of chaos. _b - a +0 sling (weapon) _k - 4 puce potions (gained 1) _You now have 202 gold pieces (gained 8). _Found a leather armour. Found a stone staircase leading up. _There is a stone staircase leading down here.OgOgZOgOgOgPOgpdOgBfOgfOgnOg(r OgrOgs"_Unknown command.Og[tOg.7.2 (1 _Og  You climb downwards.  You hear the sound of rushing water.Ogj /  --more--Ogv| c #....# . # #....# .. . #....# ...#s##....  ...#....#  ......# Og~  #....# 6 #.@..#  ######   s   scorpion (asleep) Og OgE NssOgC 9 (1.7  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.Og o...# #....### #....# . #....#ß...#s##....#......#....#.ß.._......# #@...# #.<..#######o   orc priest (asleep)Og"  An orc priest comes into view. It is wielding a +0 mace.Found a hide-covered altar of Uskayaw.Og*Og#Og& Moo.s_Oguo   orc warrioroThe orc priest shouts!Og5==80OgOg} _An orc warrior comes into view. It is wielding a +0 hand axe.Og | ..# o...# #o...#### #....#.... .. #....#ß...#.##....#.....s#....#..ß.._.@....#.......#....#.ß...#.#.<..#./.. ..######... ###+.s   scorpion# Ogb Og[ .oo   orc priestOg \7--9Og 8_Ogb l _Found a brass wand. The scorpion stings you.OgqT..#...o...#..## #....#...#####.o..#Ogou8ß.......##....#ß...#.##....#......sß.._......#.....@#....#ß...#.#.<..#ß./.. ..######... ####+. #OgxOgM}L  The scorpion attacks as it pursues you!Og.o._sOg:A-50Og8_OgA _The scorpion stings you but does no damage.Og" I ..#. o...#.## #....#.#####....#Og' .ß.......##o...#.ß...#.##....#.#....#.ß.._s.....#.#....#.ß...#.#.<..#.ß./.....######..####.+.O.. #...O   ogre (asleep)#..Og( s   scorpion#..Og,:  An ogre comes into view. It is wielding a +0 giant club.The ogre shouts!OgH< Og3H oO.o   orc warriorO   ogres   scorpionOg[L h5--==1OgS 8_Og(X . _The scorpion stings you.OgA  Casting: Construct Spike Launcher (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Og5L  You shape a spike launcher from a nearby wall.  The scorpion stings you.  You are poisoned. .oo#O.. #...#..oo 2 orc priests (1 wandering)The scorpion poisons you!3===--8/10 ------2Pois _ _An orc priest comes into view. It is wielding a +0 flail.Og  *You unwield your +0 sling.  Your +2 quarterstaff of chaos is briefly surrounded by a scintillating aura of  random colours.Og= {  a - a +2 quarterstaff of chaos (weapon)  The crystalline spike skewers the ogre.OgEE I  The ogre is lightly wounded.  OgE ZYou feel very sick.The orc priest shouts!OgJ =  The scorpion stings you.Og9L OgN Og[ Moo.oO.. #...o   orc warrior #..  Og_ o   orc priest49===--=3a) +2 quarterstaff (chaos)Cast: Kinetic GrapnelOgpi 8_Ogl A _The scorpion stings you but does no damage.OgM ....o...# ....## #....# ......#####....# .ß.......##oo..# ...ß...#.##....# .........#o...# ....ß.._s.....# .........#....# ...ß..O#@#.<..# .ß./.....###### ......#### ..+... . #... #.. #.. s   scorpion oo 2 orc priests Ogʹ OgW Ogm OgR Og .o..oOs.O   ogres   scorpionoo 2 orc priestsOg 5==-----4Og Og2 e _You feel sick. The scorpion attacks as it pursues you! The scorpion stings you.Ogc _* You sock the ogre! You freeze the ogre.Og  The ogre is heavily wounded.The crystalline spike skewers the scorpion.Og7 Og` _The scorpion is moderately wounded.The crystalline spike skewers the scorpion.Og> r  The scorpion is moderately wounded.Ogv Og Og & .... o...#  ....## #....#  ......#####....#  .ß.......##.o..#  Og ...ß...#.##o...#  .........#....#  ....ß.._o.....# Og  .......O*#....#  #@#.<..#  .ß./.....######  ......#### ..+... . #... #.. #..The crystalline spike skewers the scorpion.scorpion is moderately wounded.You feel sick. The scorpion barely misses you.The ogre hits you with a +0 giant club!!OgDn  .... o...#  ....## #....#  ......#####....# Ogn C .ß.......##.o..#  ...ß...#.##o...#  Ogo .........#....#  ....ß.._o.....#  .......O*#....# Og!p  #@#.<..#  Ogp G.ß./.....######  ......#### ..+...Og;q  . #. #.. Ogq E#..Ogz 12=------------------Beogh ogre hits you with a +0 giant club!!  Og={ %Ouch! That really hurt!  * * * LOW HITPOINT WARNING * * *  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  Og{ (press Y on the ability menu to convert to Beogh)Og /  --more--Og#Kooo.sOgiM --------------====6.2 (1.3 OgM _OgWOg[Og0OglOg'Og\ _Unknown command.OgOg8_Og<F _Unknown command.Ogq *You barely miss the ogre.Og"h  The ogre is heavily wounded.The crystalline spike skewers the scorpion.Og`  The scorpion is moderately wounded.You feel sick.Og* [ ._sOg    orc priestThe scorpion stings you but does no damage. x2  The ogre hits you with a +0 giant club!!  You die...OgQ-7----Pois Og/  --more--OgWInventory: 25/52 slots Hand Weapons (go to first with ))  a - a +2 quarterstaff of chaos (weapon)b - a +0 sling  d - a +2 hammer of draining  g - a +0 whip of freezingA - a +0 hand axe Missiles (go to first with ()t - 3 poisoned darts Armour (go to first with [)  r - a +0 chain mail (worn)  s - a +0 cloak (worn)h - a +0 leather armour  m - a +0 robe Wands (go to first with /)w - a wand of quicksilver (5) Scrolls (go to first with ?)  e - a scroll of blinking {unknown}  i - a scroll of fog {unknown}j - 2 scrolls of identify {unknown}  l - a scroll of fear {unknown}n - a scroll of enchant armour {unknown}  o - 2 scrolls of revelation {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ogں OgZ8OgOgGoodbye, anet.576 anet the Tinkerer (level 7, -7/58 HPs)Began as a Mountain Dwarf Forgewright on Apr 4, 2025.Mangled by an ogre... wielding a +0 giant club(19 damage)... on level 6 of the Dungeon.The game lasted 00:15:52 (3122 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.62692548 Yermak BaHu-27 escaped with the Orb  10.62175797 Yermak GnAE-27 escaped with the Orb  11.61031518 Yermak TrCj-27 escaped with the Orb  12.60301013 Yermak GnHu-27 escaped with the OrbOg)K [?25h[?0c [?1051l[?1052l[?1060l[?1061l