Ζ h:  Player: applic Game: DCSS trunk Server: clan Filename: 2025-04-24.01:41:34.ttyrec Time: (1745458894) Thu Apr 24 03:41:34 2025 ϖ h? [?1051l[?1052l[?1060l[?1061hϖ h#AV)0[?7h[?25l[?1cϖ haϖ hhϖ hz~SWelcome, applic. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Troll o - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll FighterЖ ha Ж hh Ж hl {Welcome, applic the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - ReaverЖ hCm y - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Troll FighterҖ hҖ hҖ hLapplic the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4Җ hŸEV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedҖ h9DCast: Magic DartҖ h£|... #...... ...... ...#. ..###.. ..##.##...##...##.................Җ hk.......@.......####..##..######. ..#.. ...... ......#...##....## ...#Җ hêҖ hرWelcome, applic the Deep Elf Conjurer.The magnificent Orb of Zot lies far below, as if waiting for you to find it.Җ hҖ h-Press ? for a list of commands and other information.Җ h0Җ h2[ _Found a staircase leading out of the dungeon.Ӗ h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3          Ӗ h  b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1                   c - Armour   0.0   1.4  -2      d + Dodging2.4   2.1  +2      e + Stealth2.4   1.8  +3                     Ӗ h                                                          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] traininӖ h {g|cost|targetsՖ h= d * Dodging   2.4Ֆ h(m e * Stealth   2.4Ֆ h* o d - Dodging   2.4Ֆ hS o e - Stealth   2.4ז hF g * Conjurations   4.3ؖ htapplic the Conjurer... #....Deep Elf.. ....Health: 10/10 ========================.. ...Magic: 6/6========================#. ..#AC: 2Str: 4##.. ..##EV: 11Int: 22.##...##...##..SH: 0Dex: 13...............XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0)####..##..#####-) Nothing wielded#. ..#Cast: Magic Dart.. ...... ......#...##....## ...#Welcome, applic the Deep Elf Conjurer.The magnificent Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other informatioؖ hon. _Found a staircase leading out of the dungeon.ؖ h Iؖ h ,ؖ h P _ؖ hs ؖ h ؖ h Bؖ h< #. #..# . ##..##..## ...##...##...##..........................<.......#####..##..############..##..#######........#r.......##...##...##... ##..##..## ..Magic Dart #..##..# . ...##... ....##.... r   quokka (asleep)....####....#####6.0 (6ؖ h 7.0 (7 _A quokka comes into view.ٖ h` _A quokka is nearby!ٖ h+m ******r    The magic dart hits the quokka.ٖ h  H.r.....5----=8.0 (1 _The quokka is almost dead.ٖ hO( D  The magic dart hits the quokka.ٖ h, ^†*****ٖ h *.....ٖ ha 4--------169Magic Dartٖ hH J _You kill the quokka!ږ hږ h:ږ h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ږ hæږ hږ h.ږ h ږ h| _ږ hږ hP5====ږ hږ h,ږ h ږ h,ږ hږ h,ږ hږ hږ h<====ږ hږ hdd6====ږ hږ h4 _Magic restored.ږ hږ hږ hږ hږ h,ږ hږ hcږ h1,ږ h\ږ hږ hR====ږ hږ hږ h,ږ hږ h7ږ h,ږ h0ږ hږ h,ږ h`ږ hږ h,ږ haږ h)ږ h4ږ h,ږ hMږ hږ h,ږ hږ hږ hi,ږ hږ hږ hDږ hږ hږ h&ږ hږ hږ h ږ h? ږ h ,ږ h ږ h.ږ h,ږ hږ h|ږ h ,ږ hhږ h|,ږ hږ h7 _You open the door.ږ h(3ږ hږ h@  There is an open door here.ږ h15 _ږ hږ hN ږ h#'h #.†............... #...##...##...##.. #..####..##..## . #..####..##..# #...##...##... #........##.... ##'......####.... #.########  #.@# - ##........  #.####... Magic Dart #.# ..# .## b   bat (asleep)ږ hj)< b ..ږ hm-036.0 (27.0)ږ h/F-7.0 (28ږ h2ږ h4V _A bat comes into view.ۖ h0 ۖ h; The magic dart hits the bat!ۖ h ***ۖ hn***##.ۖ hvK......ۖ h5----25=8.0 (1.0)Magic Dartۖ hӳۖ hG _You kill the bat!ۖ h  3ۖ h ۖ h ۖ h)! d6====ۖ hK" ۖ h$ ۖ h& ,ۖ h' ۖ h) ۖ h+ ,ۖ h, ۖ h. ۖ h0 ,ۖ h1 ۖ h2 ۖ he4 ۖ h.5 <====ۖ h5 ۖ h6 ۖ hY8 ۖ h:9 ,ۖ hl: ۖ hN< ۖ h = ,ۖ h> ۖ hT@ ۖ h.A ,ۖ hB ۖ h_D ,ۖ h#E ۖ h: 60ܖ hB ܖ hZH  ܖ hiI ܖ hJ V_A kobold comes into view. It is wielding a +0 short sword.ܖ hL ܖ hb *** The magic dart hits the kobold.ܖ h{ \..K.3----------1 _The kobold is moderately wounded.ݖ hl% **The magic dart hits the kobold but does no damage.ݖ hzj.K. 2--------2 _The kobold is moderately wounded.ݖ h! * The magic dart hits the kobold.ݖ h(r KKgg   hobgoblinK   kobold----3ݖ hw  ݖ hx ݖ hy =_The kobold is moderately wounded.ݖ hz ޖ h@  The magic dart hits the kobold.)ޖ hw  You kill the kobold!ޖ hgޖ h .ޖ hBhr   quokka (wandering)ޖ hkrޖ hx]g   hobgoblinޖ hHޖ hI1ޖ hJ----ޖ hK41ޖ h8M 4ޖ hUޖ hZ ޖ h[ޖ h\5_A quokka comes into view.ޖ h&^ޖ hCO  The magic dart hits the hobgoblin!ޖ h@E)ޖ h]F!ޖ hޖ hޖ h!ޖ h( .ޖ hޖ h0ޖ ho#--------ޖ h558ޖ h 5ޖ hFMagic Dartޖ h@ޖ hZޖ h ޖ h ޖ h!)_You kill the hobgoblin!ޖ h"ޖ hg ޖ hk ޖ h@q ޖ hv  ޖ hTx ޖ hy =_You are out of magic!ߖ hc _ߖ h ................-6rr   quokka- _A quokka is nearby!ߖ h2  _You are out of magic! h&B| #.##  #..########  ##.........  .####....  ##.# . #..#   #.## ####.#  ##@.....#  #..###### #)## #$. #... #...r #...#. #...... ########7 _ h6  #.#  #..#  ##.  #.####....  ##.# .  #..#  #.##  ######.#  ##.@....#  #..######  #)##  #... #...r #...#. #...... 1====8 h, #.#  #..#  ##.  #.####....  ##.# .  #..#  #.##  ######.#  ##..@...#  #..######  #)##  #... rr   quokka9Magic Dart hia #.#  #..#  ##.  #.####....  ##.# .  #..#  #.##  ######.#  ##...@..#  #..######  #r##  #$.  #...r r)r   quokka70 hޒ #.#  #..#  ##..  #.####....  ##.# .  #..#  #.##  ######.#  ##....@.#  #.r######  #)##  #...r r.1 h>  The magic dart hits the quokka.†** h '.. h 0----75=2Magic Dart _You kill the quokka! hk[1========2==== hSn h====3==== h" hl h_ h- h hn h# h==== h4 h hv hR h4 h==== h h. h% h h0 h h h  h h h  h7 h hi==== h h  h h ho5 h==== hw h h ho h h h h h h h h h h_==== h h h h ha6 h==== h h h h h h h h. hF  h# hk' h+ hC- h/ hi5  h}6 h7=You see here a quokka corpse. hp; hx= h>====  h?_ hA hC hF hG hI hN  hO  hPThings that are here:  h]Q.a +0 short sword; a hobgoblin corpse hR hU hW hW_ hJY h\ hV^ h!` hd  he hf_You now have 6 gold pieces. hi hj hk hm hHp hjr h[s ht hv hx hy h{ h,} h h h  hك h h h h hE hT hݏ hz hܔ h h= hD hR h h& h hܡ h h hѥ hǧ hĨ h h; h h| hŰ hG hZ hY h h h h h hտ h h h h h h h h& h h  h:#.####....  h hv##.# h%(.  h h#..# h{'  h@ h#.## h%  hY######.# h"  h  h9#.†....# hk  h/-..###### h  h.)########## h #######  hIi................@....... h-  h...#..#..#..#..#..#..#..  h.....................g.. hMagic Dart  h...#..#..#..#..#..#..# .  h0....................... ########################g   goblin (wandering)  h hu120.0 ( h 48.0) h hsg h5. h hB- h%1.0 (49 h hq  hQ h O_A goblin comes into view. It is wielding a +0 club. h hT  The magic dart hits the goblin!***) h  h.. h . h;G5----83=2.0 (1.0)Magic Dart hP h5SJ _You kill the goblin! h7>  h@ 3 hA , h>H  hFO 6==== hSU B h]  hd 9#..# #.##  ####.# †....#  ######################...................... .#..#..#..#..#..#.)#..#. .....l-#..#..#..#..#..#..#..#.................... Magic Dart #######################  l   frilled lizard (asleep) h"k p7.0 (5-8.0 (6 h(t w _A frilled lizard comes into view. h  The magic dart hits the frilled lizard.******† hQ+...... ht 5----91=9.0 (1Magic Dart _You kill the frilled lizard! h~#  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h~ _ h h h he hי h6 h==== h, h h  h h h^ h hk4##.#  h-...#  h  hY########################  h]........................  h..#..#..#..#..#.)#..#..# hh............†. hK.#..#..#..#..#..#..#..# hS h-  h4######################## h hj hgMagic Dart  h  hqS   ball python (constriction, asleep) h h hB  h%34.0 (5 h h}- h$5.0 (6 h h|  h: h:_A ball python comes into view. h hv  The magic dart hits the ball python!******† h ......##.#applic the Conjurer ...#Deep Elf ####Health: 10/10 ======================== ########################Magic: 5/6====================---- ........................AC: 2Str: 4 ..#..#..#..#..#.)#..#..#EV: 11Int: 22 .....................†.SH: 0Dex: 13 ..#..#..#..#..#..#..#..#XL:  1 Next: 100% Place: Dungeon:1 ................@......†Noise: =--------  Time: 136.0 (1.0) ########################-) Nothing wieldedCast: Magic Dar h It       _A frilled lizard comes into view.The magic dart hits the frilled lizard. _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A ball python comes into view.The magic dart hits the ball python! _You kill the ball python!You have reached level 2!  --more-- h 5/156/8------2 0% Magic Dart _ h{R _7======8=== ho === hB h_, h' hO hV hz h h h h h h h hL h" h& h. h h7 h* h h1 h hy h h h h h  h  h hC### h h0Zr.#  h h0#..  hJ #.#  #.# ################.# .@#  h - ..#.)#..#..#..#.## .........†......#Magic Dart ..#..#..#..#^.#.# ...........†....# #################r   quokka (asleep)  ha& h'58.0 (2 hu( 2.0) h- h&/- h0%9.0 (23 hH7 hfB  hC hD5_A quokka comes into view. hsE h?n****r huH.r...7---=60.0 (1.0) _The magic dart hits the quokka but does no damage. hD *** The magic dart hits the quokka. h ..r. 6------1 _The quokka is almost dead. hB * hGHThe magic dart hits the quokka but does no damage. hh hUo^.r hqe5------2 hXv hy_ _The quokka is severely wounded. hF W  The magic dart hits the quokka but does no damage. h4%  The quokka is severely wounded.---3 hH2 > _The quokka bites you but does no damage. hn  The magic dart hits the quokka. hi  The quokka is almost dead. hq2-----4--- h]4 h̎ h+ _The quokka bites you. h7C D  The magic dart hits the quokka. h I C. hx &. h 3------65Magic Dart hi  h J _You kill the quokka! hS hW Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2  b - Fulminant PrismConjuration/Alchemy 41% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  hX6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  hm hBapplic the ConjurerDeep Elf###Health: 12/15 ===================-----..#Magic: 3/8=========---------------#..AC: 2Str: 4#.#EV: 11Int: 22#.#SH: 0Dex: 13 ################.#XL:  2 Next:  6% Place: Dungeon:1 ................@# h9Noise: =--------  Time: 165.0 (0.0) ..#.)#..#..#..#.##-) Nothing wielded .........†......#Cast: Magic Dart ..#..#..#..#^.#.# ...........†....# ################# _The quokka bites you but does no damage.  The magic dart hits the quokka.  The quokka is almost dead. _The quokka bites you.  The magic dart hits the quokka. _You kill the quokka! h hMemorise Searing Ray, consuming 2 spell levels and leaving 4? Y - Yes  N - No h applic the ConjurerDeep Elf###Health: 12/15 ===================-----..#Magic: 3/8=========---------------#..AC: 2Str: 4#.#EV: 11Int: 22#.#SH: 0Dex: 13 ################.#XL:  2 Next:  6% Place: Dungeon:1 ................@#Noise: =--------  Time: 165.0 (0.0) ..#.)#..#..#..#.##-) Nothing wielded .........†......#Cast: Magic Dart ..#..#..#..#^.#.# ...........†....# ################# _The quokka bites you but does no damage.  The magic dart hits the quokka.  The quokka is almost dead. [39;4 h| 9m_The quokka bites you.  The magic dart hits the quokka. _You kill the quokka!-6.0 (1-7.0 (24===8.0 (3 h 7 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. h h'3 h hR3= _ h  h  hn5====== h h{ h`9= h0 h hL4== h hl hK h  h h};=== h  h" h#O6=== h$ h,(5==== h) he,1 _HP restored. h- h- hm/, h]0 h2 h2n7====== hF3 h4 h5:== h6 hL8 h8 h\9 h; h< h< hl> h?;=== h? hA hrBM8=== h@C hKE hF hrG h H hI hK h^L hL hN hO h8P hP hQ hS h5T;=== hT h0V hW h[X hX h[ h] h], h_ h^a ha h~b hc he h0f hf hg hj, hj hl hn h6o ho hq hr hs ht hu hw hC===8=== hDB hF hG hH;=== hMI h/K hL, h"M hO hQ, hR h3T7 _You open the door. hW3 hch hn  hpP There is an open door here. hq h4r_ h7s ht hv hw hx hA}, h~ h hł h( hJ..####..##..## #..#  h8..####..##..# ##..#  hg...##...##...##...#  h(4........##........########.  hH'......####......'#........  hh######## ########.########  hʒd.######## #....##  hS......... ##....# hz####.... #.@##.## ha- .# . #.###..#### .# ... ##....### #Magic Dart ##...## ####...## h #..#  h # hEr.... ###. h ....#  h # h.... h #.##### hcr   quokka (asleep)  h # h,.... h% #. h #  h5####################### hG ##.#  h....................... hE ...# h h hӦ35.0 (2 hZ 8.0) h hE h˲%r hM. hJ%r hô! hq h- ho%6.0 (29 h h'  h h85_A quokka comes into view. h hK**** hP....r7---=7.0 (1.0)  hʪB_The magic dart hits the quokka but does no damage. hV(  h5) h)The magic dart hits the quokka. h0. h.* h/ ** hC0. h0! h׹ h. h6 .. h+ . ho h%6 h!------ h20 hO 8 hMagic Dart h h h  h h&_You kill the quokka! hY hF7=== hu=== hm 8=== h,C #...##...##...##...#  #........##........########. ##'......####......'#........ #.######## ########.######## #..##########.###....## ..............##....#  #.####.........#..##.## ##.# b......#.###..#### #..# .......@.# ##....###- #.## .......### ####...###.. #.#....... ###.....#Magic Dart ..#....... #.##### ###?...... #.###########################.# b   bat (asleep) ............................# .#..#..#..#..#.)#..#..#..#.##†......# [39;49 hFm40.0)  A bat comes into view.===-9.0 (11 hDJe _Found a scroll labelled LUWENL OTORI. hޯ ******b  The magic dart hits the bat. h3  h3  h4  h> 2....b... h6@ j7---=50.0 (1.0) hoI  hM \ _The bat is severely wounded. hٜ   ## #.  ########.# ####.###....## .......##....#  .......#..##.##  .......#.#  ...b...@.#   .......###  .......  hϝ .......  ?...... #.# #######  ) †  h8$   ## #.  ########.# ####.###....## .......##....#   hp;M.......#..##.##  .......#.#  ...b...@.#   .......###  .......  .......  ?...... ####### )† hA haB h:J hMZ _A bat is nearby! hA  The magic dart hits the bat. hiZ.*** h).... hVB6------41Magic Dart hxJ hMG _You kill the bat! h$ 3 h&  h3 7=== h4  h7 , hn:  h> , hN@  hB , haD  hF Q=== hH  htK c8=== hEM  hP  hS , hT  h"W  hY , h'[  hC]  h_ , ha  hd  hf Q=== hh  h2k  h_m , ho  hlr  ht , hu  h@w  hx , h/z  h  #..##########.###....## ##..............##....# #.####.........#..##.## ##.# #.........#.###..### #..# #...........# ##.... #.## #.........### ####. ######.# #.........###  h  ##.†....# #.........#  #..###### #..@......# -  #)##############################  #...............................  #...#..#..#..#..#..#.)#..#..#..  #.........................†.....  #...#..#..#..#..#..#..#..#..#^.#  #.†...  ################################  h 0654.0) hi F-6.0 (15 h  h b _c - a scroll labelled LUWENL OTORI hBJI hK hmXX hZ, h] ha hd, hf hj hn, ho hr ht, h5v hx hz, h| h~ h, hҀ h h hv h h hͅ h2 h h h h h} hv h h h h׍ h h h h͐ h hT hǒ hݔ@  There is an open door here. h5 _ hc hy h h  h} hg hĜ h- hÝ h h h h hv h h hn h h  h h hԧ h hX h˩ h h@ h h h h% h h h԰ h hS hȲ h hĴ h& h h h h h h[ h; h h! hV h h ha h h h: h h h5 h h  hV h h h h h h hZ h h  hk h h& hm h hA hq h h hi h h, hl h h h' h h= h h, h h h hc h h hL h h h h8 h h h ha h h h0 h h  hg h #  .#  ...  ...#  .h...  ########....hr ... ##.....@'#  .. #........#  .. #...##...# hMagic Dart  #. #..# ##..#  ##..##..####..#  .##...##...##...#r   quokka (asleep)  .....#hh 2 jackals (asleep)  .......<.......######..##..###### h  308.0 (42  You open the door.  2 jackals and a quokka come into view. h  h-  h  h-  hJ h r.h.h...hh 2 jackalsr   rat (wandering)The jackal barks! x2  A rat comes into view.The quokka moves out of view. h6===9.0 (43 h h' _You hear a shout! hF%w *The magic dart hits the jackal. hs  The jackal is severely wounded. h h hQ  The rat squeaks loudly. You hear a shout! x2 hAK.r.h.rhr   quokkahh 2 jackalsK   kobold (missile)r   rat hb7---10.0 (1.0) h h]u _A kobold comes into view. It is wielding a +0 dagger. hD  The magic dart hits the jackal! h)n†   jackal hhj h3k hk hm h8n hn hp h+{d KK..r..hK 2 kobolds (1 missile)  ####..##..######You kill the jackal! htu6------31--1 hڣ hs _A kobold comes into view. It is wielding a +0 club. hMw n  The magic dart hits the jackal. h i  The jackal is almost dead. h  h  hp u..KKr. hy n5--------2 hV  h T _The jackal closely misses you. hpD  The magic dart hits the jackal. hw†KK 2 kobolds (1 missile) hV hY  You kill the jackal! hR hG hh  A quokka comes into view. h h2 r..Kr...Krr 2 quokkas (1 wandering)K, 1 wandering)r   rat h,J---73 h2 hA6z _A kobold comes into view. It is wielding a +0 short sword. hyzD  The magic dart hits the quokka. h  p  The quokka is moderately wounded. h 7  The kobold shouts! h  h  hm (r.K....K.rK) h2 1-------4---=4 h  h$ + _The quokka bites you. h O hMP# hS.#r...#K....########...K..... ##......r#  .. ..# .. #...##...# #. #..# ##..##..##..####..#.##...##...##...# ................# hT  hUX<.......## h[ h\ hc hud;r. hFe† her h`f hjk h,l( hm (( hm( hn h h hG h>GK.K. h*+.† h @ h5KK 3 kobol hds (1 missile) h h  h - hr  5 h^ h{  hx h^J_The kobold throws a stone. The stone closely misses you. h4 h  # .# r.. ...# K.... #K.K... ... ##......†# .. #....@.r.# .. #...##...# #. #..# ##..# ##..##..####..# .##...##...##...# ...#   quokka .<.......## ####..##..######  ######..##..######..K.Kr. 2 kobolds9/15  h? [31m-----------6 _The quokka bites you. hq # .# r.. ...# ..... #.K.... ... ##......K# .. #...@.r..# .. #...##...# #. #..# ##..# ##..##..####..# .##...##...##...# .........# .<.## ####..##..######  ######..##..###### hr h†r.Kr   rat h?=-7 h hm  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/   applic the Conjurer #  Deep Elf .#  Health: 9/15==============---------- r..  Magic: 2/8======------------------ ...#  AC: 2Str: 4 .....  EV: 11Int: 22 ########rK....  SH: 0Dex: 13 ... ##......†#  XL:  2 Next: 37% Place: Dungeon:1 .. #...@r.K.#  Noise: ---------  Time: 317.0 (0.0) .. #...##...#  -) Nothing wielded #. #..# ##..#  Cast: Magic Dart ##..## h[ [39;49m..####..#  .##...##...##...#  ................#  r   quokka .......<.......##  KK 2 kobolds ####..##..######  r   rat  ######..##..###### _The quokka bites you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 71% to hit) hfS r* h*KAim: a kobold, wielding a +0 club (74% to hit) h|+ h5  applic the Conjurer #  Deep Elf .#  Health: 9/15==============---------- r..  Magic: 2/8======------------------ ...#  AC: 2Str: 4 .....  EV: 11Int: 22 ########rK....  SH: 0Dex: 13 ... ##......†#  XL:  2 Next: 37% Place: Dungeon:1 .. #...@r.K.#  Noise: ---------  Time: 317.0 (0.0) .. #...##...#  -) Nothing wielded #. #..# ##..#  Cast: Magic Dart h k##..##..####..#  h h6M.##...##...##...#  h hI................#  r   quokka h h[w.......<.......##  KK 2 kobolds h ht####..##..######  r   rat  h( ######..##..######  hCasting: Magic Dart (safe; 1% risk of failure)  hMConfirm with . or Enter, or press ? or * to list all spells. hyAiming: Searing Ray (safe; 2% risk of failure)  h8;Press: ? - help, Shift-Dir - straight line hKAim: a kobold, wielding a +0 club (74% to hit)  hH The searing ray hits the quokka. hW  h hqAAiming: Searing Ray h2  hTPress: ? - help, Shift-Dir - straight line  hUAim: a kobold, wielding a +0 club (74% to hit)  h'The searing ray hits the quokka.  h!%You kill the quokka! h6The searing ray hits the kobold. h] h! h h .#  h h=.#  r..  ...#  .....  ....  ... #  .. #...@****#  .. #  h#. #..# ##..#  hH h hN+# h hV h+# h` h h^ .. h  hi^K   kobold h ho h.< hs# h[r   rat h h:####..## h#  h  h.  h|W  hX hIYYou kill the kobold! hY h[ h\ ht^ hdg hh}7Kr h,~r h~`†.). hCgr   quokka hfK   kobold (missile) hX\r   rat hՀ hn  h֭  h3 hL=== hX48 h == h8.0 (1 hò&Ray  ho_(Press . to maintain the ray.) h h  h hI_Your Conjurations skill increases to level 5! hi hl>**** h..K†.r.K   kobold (missile)r   rat10/15==2-----9+ _ h  h%  h/C The searing ray hits the rat. h`2(**** h;! h hM  h@  hK h`†.). h5K 2 kobold hs (1 missile) hYou kill the rat! hd h hd(( hq ((( hB (( h hg  h/i .. h|j 3.@† hk .. h(  h- 1 h+ !------ h$ 51 h =- h3 20 hq '++  h  hߧ  hϬ   h  hL I_The kobold throws a stone. The stone barely misses you. h  h K  The magic dart hits the kobold. h̺ *)**   kobold h8   h><  hX= You kill the kobold! h]>  h@  hWJ  hK $r hL ).K hM >†. hYN gr   quokka h*O _K   kobold hO  hp  hq 0 htr !------ h9s 5 ht 1 h\u !Magic Dart hFv  h|  h   ht  h. ._You stop channelling your searing ray. h%  _You are out of magic! h _You are out of magic! hS _Unknown command. h#.#r.....#..########r........ ##......K#  .. #....†.).# .. #..@##...# #. #..####..##..##..####..#.##...##...##...# ................# <..# ####..##..##########..##..######................##.r hqq1===-2Magic Dart _ hٯ hT h  ha .#r.....#..########......... ##......r#  h0 u .. #....†.).# .. #...##...# #. #.@####..##..##..####..#.##...##...##...# ............ h ....# <.....## ####..##..##########..##..###### hj ................## #.†..# h_  h  h* 7r) hA K hE dr   quokka h ^K   kobold hp  h{  h| == ht - hv 3 h  h  hm .# r.. ...# ..... ##...... ... ##.....r)# .. #....K.).# .. #...##...# #. #@.####..# ##..##..####..# .##...##...##...# ..........# .......<.......## ####..##..###### ######..##..###### ##................##  #.†.#.K†r11=4 hyt h/y h  r.....#.....########.... ##......)#  ...K†r). .. h 3##..#######..#.##..##................#.#.... h k.........#...##...##...##...# hU  hK  h h.r.K h r   quokkaK   kobold h &5 h  h  h޲ ...#.....########.... ##......)#  ....r.). .. #..K##..#######..##..##.##..##......................<.####.#..##...##...##..####..##..####..#r†.Kr   quokkaK   kobold===6 h.....########.... ##......)#  ...r†.). ..##..#. #.K#### hФ:##..##..##.##...##...##..........@.......<# hX^####..##..###### ######..##..########................## hܥ .†............##...##...########## hb hJ h h׫ hv.rK h,T2===7 h h h:X########.... ##......)#  ....†.). ..##..#. #.r######..##K.####...##...##...##... hX............<#####..##..######  h\######..##..########................##.†...........##...##...###########.##..##. h] h_ h lv..rK hpt2===8 hr{ h~ h~&... ##......)#  #....†.).# #...##...# #. #..####..# ##..##.r####..# .##...##K..##...# ................# .<## ####..##.@###### ######..##..###### ##................#.†........##...##...##...##...##..####..##..####..# #..####..##..####..# #...##...## h3i...##...##........##........########...rK9 hl h hP h h} ....†.). ..##..#. #..####..# h(##..##..####..#.##...##.r.##...#........K......#.....<.......## h####..##..###### ####................##.†................#..##...##...##...#####..##..####..###..##..####..#.##...##...##...#........########.##'####'#....... h hX.r h '30 hœ hğ hH b ..##..#. #..######..##..##.##...##...##. h=I .......rK......<.......#####..##..###### ######..##..###### hI ##..........@.....##.†.#..##...##...######..##..######. hJ ###...##..##...#.......########.##'####'#....... h\K Y.######## ########.######## hN  hO  h~Y n..rK h] D===1 hNg  hj  h<\#. #..####..# ##..##..####..# .##...##...##...#  h................# .<rK.....## ####..##..###### ######..##..###### ##................#.† #...##...##...##...#  hQ`#..####..##..####..# #..####..##..####..##...##...##...##...# h\_#........##........########.##' hZ ####......'#........ #.######## ########.#########.##.###....## h h hb hj..Kr hKP==3=== h2 h hl h #. #..####..# ##..##..####..#  h :.##...##...##...# ................# .......<.......## ####..##K.###### ######..##.r######  h$ ##.## #.†.#  h0 &#...##...##...##...# #..####..##..####..# #..####..##..####..##...##...##...##...# hd #.##........#.  ##'......####......'#.   h a#.# ##  h  hm  hJ I.K. hB 7r h* 53= h 3 h  hp  h #. #..####..# ##..##..####..# .##...##...##...# ..........# .......<.......## ####..##.K###### ######..##..######   h ##.r....##  #.†.#  #...##...##...##...#  #..####..##..####..#  #..####..##..####..#  #...##...##...##...#  #.##........#. ##'......####......'#.  h  h0  hѸ .K.rK   kobold4 h  h #. #..####..# ##..##..####..#  h .##...##...##...# ........# .<.##  h!D####..##..######  ######..##.K###### ##.## #.†. hI"r.@..# #...##...##...##...# #..####..##..####..# #..####..##. h" #...##...##...##...# #.##........##.  h#j'......####......'#.  hD$q.# ########.  h' hE( h3{.K.r hf5.=5 h< h@z _The quokka attacks as it pursues you! The quokka closely misses you. han  The magic dart hits the quokka. hqi  The quokka is almost dead. h~K.K h6/15 -----------===6 h h. _The quokka bites you. x2 h hF h h^ _You are too injured to fight recklessly! hͤ 4 h  h ^ _You are too injured to fight recklessly! h^  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  #. #..####..#  applic the Conjurer ##..##..####..#  Deep Elf  hV .##...##...##...#  Health: 6/15=========---------------  ................#  Magic: 1/8===---------------------  .......<.......##  AC: 2Str: 4  ####..##..###### EV: 11Int: 22  ######..##..###### SH: 0 h׸!Dex: 13 ##................##  XL:  2 Next: 55% Place: Dungeon:1 #.†...........Kr@..#  Noise: =--------  Time: 336.0 (0.0) #...##...##...##...#  -) Nothing wielded  h#..####..##..####..#  Cast: Magic Dart #..####..##..####..# #...##...##...##...# #........##........########.  r   quokka #'......####......'#........  K   kobold .######## ########.######## ..##########.###....##  h88_You are too injured to fight recklessly!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 71% to hit) h qKrkobold, wielding a +0 short sword (74% to hit) hz #. #..####..#  applic the Conjurer ##..##..####..#  Deep Elf  .##...##...##...#  Health: 6/15=========---------------  ................#  Magic: 1/8===---------------------  .......<.......##  AC: 2Str: 4  ####..##..###### EV: 11Int: 22  ######..##..###### SH: 0Dex: 13  h-##................##  XL:  2 Next: 55% Place: Dungeon:1 #.†...........Kr@..#  Noise: =--------  Time: 336.0 (0.0) #...##...##...##...#  -) Nothing wielded #..####..##..####..#  Cast: Magic Dart #..####..##..####..# #...##...##...##...# #........##........########.  r   quokka #'......####......'#........  K   kobold .######## ########.########  h..##########.###....## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h!rAim: a kobold, wielding a +0 short sword (74% to hit)  The searing ray hits the quokka! h,Z  Aiming: Searing Ray2  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (74% to hit)  The searing ray hits the quokka!   hb[You kill the quokka!The searing ray hits the kobold! h #.         <  #.  ##.... † h...****@..# ##. #. ..#.'# ##. h" h=c ..).  You kill the kobold! h7==6=7.0 (1Magic DartRay  h hnf _(Press . to maintain the ray.) h :**** h~ >..). h 0-----8+  h  h7  h[4 hm  You stop channelling your searing ray. _ hw==1===8= hy h}, h ha, hh h2====== h> hǎu9=== h hu, h5 h , h hQ=== h h~==3=== h hP hf10/15== h h, hk hţ, hm hAx4====== hG h¨11=== h٩ hԫ, h hl, hv hQ=== h7 h W=5 h*=== h\ hL2== hs h/ hٹ hQ h  h h h hJ hſn6====== hx h hi3=== h] hK h h^ h, h\ h h;=== hC h hi=7=== h~ h b4== h. h, h h h h h hl8====== h h h:== h hy hL5== h h h3, h h hQ=== h& h  h, h h hP== ho h hVX h  There is a staircase leading out of the dungeon here. h _ h4 h"n h:# h$, h$ h% h'B h* h4+, h+ h- h., h/ h1 h2, h2 hW47 _You open the door. h53 hZ6 h8@  There is an open door here. h9 h{: _ h: h+< hm=, h= h+? h3@ h@, hA hB h&C hC hD hE hF hF hG hNh . .. ... .... ..... ######.....> #...@.......--98.0 (60.0)  haOt#.####...... #.########..########. ##'......####......)# #........##....†.).# #...##...##...##...#   hO#..####..##..####..#  #..# ##..##..####..#  #...##...##...##...#  h>T hf}9.0 (61 _Found a stone staircase leading down. hF u h-  h<  hM !######## #......# #......# #......# #......#########............. .#######..# r..#...........####..g ...##.####......# ..... Magic Dart#.########..######'......####......)##........##....†.).# g   hobgoblin (wandering)#...##...##...##...##..####..##..####..##..# ##..##..####..# hR 3406.0 (7.0) h0S +7.0 (8 h4X  h|[ _A hobgoblin comes into view. _There is a stone staircase leading down here. h  ******g    The magic dart hits the hobgoblin.  The hobgoblin is almost dead. h"  h+ Q.....g. hO1 d7---==8.0 (1 h8  hq; + _The hobgoblin shouts! h  *****The magic dart hits the hobgoblin but does no damage.....g..6-------9 _The hobgoblin is almost dead. h ****The magic dart hits the hobgoblin but does no damage. h hJ...g. h(n5-------10 h h] _The hobgoblin is almost dead. h- G  The magic dart hits the hobgoblin. h1 Z***$ h (... h 4------721Magic Dart h,  h M _You kill the hobgoblin! h 4 hP _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h3 h hYV5=== _ hX hy, h hv, h h h.....-...wMagic Dartw   dart slug (wandering) h.+5.0 (4 hMc===-6.0 (5 h  h\ _A dart slug comes into view. hs ######## #......# #......# #......# #......####### #  #............. .#  hN<######.....@...$.# r..  #...........####..w ...#  #.####......# .....  #.########..#  ####)#  †.).#      hR6 #..#   hYX  ######## #......# #......# #......# #......####### #  hI[ #............. .#  ######.....@...$.# r..  #...........####..w ...#  #.####......# .....  #.########..# ####) †.).#    #..#  hne  hj  hUt  hx ` _A dart slug is nearby! h ******w    The magic dart hits the dart slug. h h` q...$.w. hL3=7.0 (1 h  h%d _The dart slug is moderately wounded. hW *****The magic dart hits the dart slug. hO...$. hd^4---8 h ha _The dart slug is heavily wounded. h_G  The magic dart hits the dart slug! hca*****. hxP...$.. h3------869Magic Dart h hM _You kill the dart slug! h0  h h h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h( 3 hk  hV : _ h h4=== h)J===5===6=========7=== hQd38========= h  You now have 15 gold pieces (gained 9). _You see here a +0 robe.######## #......# #......# #......# ###......########.... # #......# ######.....>...[@# r.. -44.0 (25.0) #.....####.........# #.####......# ####....... #.########..########...... ##'......####......)#..[  #........##....†.).# ..  #...# . -5.0 (26 _Found a robe. h hj hE h  h h/J h92, h4 h; hq>, h.@ hFB hqD, hF hH hK, hcM hCO hQ, hR hHT h&V, hPW hZ hW\, hh] h0_ h`, ha hb hd, he h{h hqu#...g.# #.....# #.....## #...... #.....# ### #.....# ..# #.....# ..# # ..# #######.# ..########.....#.# Magic Dart ...............#.######  hr.>...[.###.............. ..####.........#.#####..g   goblin (asleep) ..# ####......... ..########.......### ###......)#..[....# h{-58.0 (13 hR,9.0 (14 h hօu _A goblin comes into view. It is wielding a +0 dagger. h  The magic dart hits the goblin!)****** h4E...... h^7---9=60.0)Magic Dart hd hhJ _You kill the goblin! h h" hW+ h5- _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 3 h  h : _ h X h% , hG  h. c8=== h  h"  h5% , h&  h,  h/ , h0  h2  h3 , hH5  h6  hp8  h9 ;=== h9  h%;  h<  hW=  h>  h`B  hE , hE  hG  hI , hI  h\K  hL , hM  hO  hNP  hQ  hR  hR  h7T  h=U , hV  h_ ####### #.....# #...).#  #.....#  #.....#########  #...........@.#-  #.....#######.#  #.....# ..#Magic Dart  #.....# ..#  ###.### ..#  h` #######.# ..# r   quokka (asleep) #.....#.# #......#.###### r......... hf 0744.0) hUi F-5.0 (15 hYl  hn Y _A quokka comes into view. h      #...).#    #.....#########  #...........@.#  h8 #.....#######.#  #.....# ..#  #.....# ..#  ###.### ..#  ..#  #..  r.  h      #...).#    #.....#########  #...........@.#  #.....#######.#  #.....# ..#  #.....# ..#  ###.### ..# ..#  h{ #.. r. h h  h hC] _A quokka is nearby! h *****r   hQ*The magic dart hits the quokka. hE hG hM....r... hRi7---=6.0) h}X h\^ _The quokka is heavily wounded. h3 D  The magic dart hits the quokka. h ****..# hz C..... h 6------967Magic Dart hJ  ḩ J _You kill the quokka! ho  hy  h  hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h3 hY h h`: _ h7=== h h~, h;=== h, hj98 hZ@=== hu hg h, h  h  h , h  h hP, h, hQ=== h h h, hr h%#.....##...).##.....##.....##########.............# h&#.....#######.###.....# #...##.....# #...# ###.### #..@# - #####.# #...# ....#.# ###.. Magic Dart  h'F....#.###### #... ............. ..... ....#.#####.. .....[g   goblin (asleep) ........ #......## #g.....# ..[....# h 0 892.0)  A goblin comes into view. It is wielding a +0 club. h0G-90.0 (13 h4 hD7b _Found a pair of embroidered boots. h P *** h **g  *The magic dart hits the goblin. h  hg .....g.7---=1.0) h- t _The goblin is heavily wounded. hD  The magic dart hits the goblin. h*****...[) hpC..... hq hu #.....#applic the Conjurer#...).#Deep Elf#.....#Health: 15/15 ========================#.....#########Magic: 6/8 hu==================------#.............#AC: 2Str: 4#.....#######.##EV: 11Int: 22#.....# #...#SH: 0Dex: 13#.....# #...#XL:  2 Next: 100% Place: Dungeon:1###.### #..@#Noise: =--------  Time: 492.0 (1.0) #####.# hx#...#-) Nothing wielded ....#.####..Cast: Magic Dart ....#.###### #... ............. ..... ....#.#####.. .....[ ........#)..... ......####......# ..[....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A goblin comes into view. It is wielding a +0 club. _Found a pair of embroidered boots.  The magic dart hits the goblin. _The goblin is heavily wounded.The magic dart hits the goblin. _You kill the goblin!You have reached level 3! hd/  --more-- h̲  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h| 9/197/10-----43 0% Magic Dart _You feel clever. x2 h h̆ h h h;)..#########........#######.## #.....##.##. #####.# ....##......###### #......#......... .......##.#####[..#.... ##).......###......##[....# ##.###..#-3 _ h#.....#  #.....##########.............#   h-#.....#######.##.....# #...#  #.....# #...#  ###.### #...# ####.# #...###### ...#.# ###.@....##.###### #......# ........ ........# #.#####.........[... ..####)........### # #......###[....# ###.####.#..#  .##. hN h`8===-4 h\ h h.th#.....######### #.............# #.....#######.# #.....# #...# #.....# #...#  ht###.### #...# ###.# #...###### ..#.# ###......# #.###### #..@...#  h~u.................# #.#####.........[... ..####).........### # #......### [....# ###.# hv###.#..#  ..##..##  hv1###.#.# h~ h&5 hK hȎ hQ.............# .....#######.# .....# #...# .....# #...#  h͸R#.### #...# .# #...###### .#.# ###......# #.##########......# ..............@..# #.##### h4~[... ..####)..........### # #......###.# ###.#### # .#..#  ..##..## ##.#.# ..  h h&6 h h hu #######.## #...# # #...# #.### #...# .# #...###### hqz .# ###......# #.##########......# .................# #.##### .... ..####)...........### # #......###.## ###.#### # #..#  ..# #...## #.#.# ... .... h  h &7 h  h v _You see here a +2 pair of boots. h h9v9=====8 h: hL _d - a +2 pair of boots hs hEquip which item?  - - Unarmed (current attack) Armour (go to first with [)  h. a - a +0 robe (worn)  h- d - a +2 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip  h) h1 hx>^....#######.##applic the Conjurer ....# #...#Deep Elf ....# #...#Health: 19/19 ======================== #.### #...#Magic: 9/10 h:?:=====================--- #.##...######AC: 2Str: 4 #.####......#EV: 11 h?Int: 24 #.##########......#SH: 0Dex: 13 ..................##XL:  3 Next:  0% Place: Dungeon:1  h@I#.#####.........@..#Noise: ---------  Time: 498.0 (0.0) .... ..####)...........-) Nothing wielded ..### # #......###.##Cast: Magic Dart  h?A...####.#### # #..#..# #...#..## #.#.# hB*.......  You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  hB_You see here a +2 pair of boots. _d - a +2 pair of boots hK hS h"[ hdf  You start putting on your armour. ho+9.0 (1 h, h@ hB h>R #.# .. #).#######. #.# ....). #.# ##.... #.###..... #.........#....... #.#..###### #....### #.#..##....@.# #.#.##-847.0) #...##.# #.#.# #####. ..... #.####.#.# ...... #.## #...##.#.# ###### ####..... ##........## #... huS.# #  #......# ####  #.# hVX hV[F-5.0 (18 h^ h'`# _Found a club. h 3 hy  hj h( #.# ..... #).# ######.r. #.# ....)... #.# ##..... #.##...... #.# h+.# #.#..###### #....### #.#..# #...@..# #.#.## #...##.# #.#.##... #.####.#.#Magic Dart. ##.##.. #...##.#.#### # ##. ###.## ##. ##.##r   rat (asleep) ### #...# ## #....# .#### #.# hv@,0.0) h/G+6.0 (1 hK hMV _A rat comes into view. hA  The magic dart hits the rat. hʫv.***** h_IE...... hw==9/10 ---2=7Magic Dart h ~] _You kill the rat! h; hdD hxL h0Q _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h& 3 h)  h,  h- $ _ hd3 X h5 g10/10=== h7  h\<  hR  #. .......#). ######...(. #. ....).... #. ##.....S #. ###...... #. ..# #.#.. #....### #.#..# #..@...# #.#.##- hT / #...##.# #.#.##. .......##.####.#.#Magic Dart. ##.##..##...##.#.#### # ##.####.## ## #.# ##.## S   ball python (constriction, asleep) .# ### #.# .## #.# ..#### #.# h_ | 90.0 (3  A ball python comes into view. hc E-1.0 (4 hh  hj $ _Found a stone. hx7 .......#) ######...(.  ....)....  ##.....S  ###......  ........#  #....###   #..@...#   #...##.# #.#.#  .......#  ##.##..#  # ##.#  #.#   ###  h 8H    h .......#) ######...(.  ....)....  ##.....S  ###......  ........#  #....###   #..@...#   #...##.# #.#.#  .......#  ##.##..# # ##.# #.#   ###  h h, hx _A ball python is nearby! h I  The magic dart hits the ball python. h k.*** h: L.... he 9/10 ---4=2.0 (1Magic Dart hl  hn O _You kill the ball python! h;  hZC  hlK  hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h h hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.) heI h  hh| _ hZ}10/10=== hB hR h h.... #.#....J..#..# ....$..#.# .......#)#######...(.(#.# ....)......#.# ##.........#.........###..........#.........#.......@# #.#..######-##>#....### #.#. #......# #.#.#Magic Dart #...##.# #.#.#. .......##.####.#.# ....... ##.##..##...##.#.### J   endoplasm (asleep) ####### #. ##.### h#.## # # #.# ##.## # ### hvz 6.0 (4  An endoplasm comes into view. hE-7.0 (5 h hIK _Found 7 stones. Found a stone staircase leading down. h d ****** h ~JThe magic dart hits the endoplasm but does no damage. h/  h  h JJ.....J 2 endoplasmsThe endoplasm quivers. h g9/10 ---=8.0 (1 h.  h۟ ] _An endoplasm comes into view. hT **** h@*The magic dart hits the endoplasm. h} hW h?.J.... h . hb8-----9 hͦ h  h\_The endoplasm is severely wounded. hG  The magic dart hits the endoplasm. hW.****   endoplasm hNq$J.... h7-----6600 _You kill the endoplasm! hG  The magic dart hits the endoplasm! hq.**** h@..... h4~---91Magic Dart h[ hAM _You kill the endoplasm! hW  ha  h  hc _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h hi h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h hɠ hP h h$ _ hB h h, h+ he8=== h" h, h] hB h:, h^g=== h hb9== h hp, h h+, h h, h h 10/10===== h h h+M####.#.##.##.####.....>.$..#. .......#)#######...(.(......)... ##......###....@.....#.........-143.0)........######.#..########>#....##.#......# #.#.##...## h{.#.# #.# ##. h hF-5.0 (14 h6  h ; _Found a stone staircase leading down. h3 h6 h hCB h4 h, h h h% h4=== h( h;:  You see here a stone. h}5 _ hM hm h , h)  h0, h hL _You now have 20 gold pieces (gained 5). h3 h h h, h h! hX#, hI% hk' he), h+ h- h[/, h0 h2 h4, h(5 h6 h28, h59 h< hr>, h? h.E hF, hG hI hK, hK hM hN hHO hO hQ hS, hT hU hW huW hW hX h%Z hZ h[ h(\ h^, h^ h_ h$a ha hb hd hf, hg hh h!j, hj hsn ho, hkq hs ht, hu hw hx h-y hy h;{ h| hC} h} h~ h h, hu h h, h hą hH, h\ hd, hq hԎ h, hS h h[, h h h], hݠ hf hۥ, h hp h., h٭ h1 h1, h^ h h, h h h/, hi h h+ h h h h hT h hR  There is a stone staircase leading down here. hW h _ hA hJ h=..## #.## #..........#).... ### #..##########...(.(#..... ### ##..........)......#..... ..## #########.........#..... ...# ########..........#..... ...# .............######.# #..# #######>#....### #.# #..# #.#......# #.#.# ...# #@#...##.# #.#.#  hec...########.g........##.####.#.# ..'#........####.##..##...##.#.##Magic Dart ###.######## #.###.####........ ....## #.# #.# ##....... #....# #.# ### #........ g   goblin (asleep)##.## #.# #........ .###..#### ..# #........ .# ##....### # #........ h-58.0 (43 h,9.0 (44 h hUu _A goblin comes into view. It is wielding a +0 dagger. hί  #.## ...#) #..###...(.( ##..........)... #..... ##..... ... #>#  #.#  #@# #.#.# #.g........# ...####.##..# #.###.# #.# #.#  #.# ###  #.#  ..#   #  hG  #.## ...#) #..###...(.( ##..........)... #..... ##..... ... #>#  hvK  #.#  #@# #.#.# #.g........# ...####.##..# #.###.# #.# #.#  #.# ###  #.#  ..#   #  h~S  hU  hH_  hb ] _A goblin is nearby! h-  The magic dart hits the goblin!)*** h{)... h9/10 ---21=60.0 (1.0)Magic Dart h5` _You kill the goblin! h4 h h< _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hW  h']  hg  hj _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 3 hb  h  hƩ $ _ h X h =10/10 hP *=== hD  hQ  hG , h  h  hB , h  h#  h , h)  h  h6 Q=== h9  hM  h , h  h ~  Things that are here:  a +0 dagger; a goblin corpse hD  h  _ ht  h  hH , h(  hP ~  Things that are here:  a +0 dagger; a goblin corpse h  h  _ h  h  h , h"  h  h#  h  hP  h  h  hs  h!  h  h  h&  h  h  h1  h  h#  h  h  h  hP  h  h  h  h  h  h  hm  h  h  hS  h  h>  h  h_  h  hD  hj  h:  h  h   h  h , h   h  h! , ht"  h9$  h %  h%  h &  h'  h(  h )  h)  h*  h+  h`,  h,  h(.  hi/  h 0  h0  h1  h43  h3  hA4  h5  ha7  h7  h8  h:  h;  h;<  h<  h >  he?  h?  h@  hA  hE , hF  hI  _ Things that are here: _a +0 dagger; a goblin corpse  Things that are here: _a +0 dagger; a goblin corpse  There is a stone staircase leading down here. hJ  hK  _ hL  hM  h=P B hR  hS , hU  hHV  h/W , hX  hY  hvZ  hZ  he[  ha  hic  hh  hi  hk  hUm , hVn  hp  hq , hr  hu  hv , hw  hy  h{ , hr|  h~  h  hv  hҁ  hy  h$ , h  hP  ho , h7  hJ  h , hS  h–  hؘ , h  h  h , h  hY  h , h  h  h[ , h>  h  h  h  h  h  hװ  hN  hñ  hJ  h  h  hp  h  hV  h߸  hU  h  h  h  hV  h  h  hu  h  h$  h  h  h  h  h>  h  h:  h  h  h  h  hG  h  h8  h  h , hq  h  h- , h7  hU  h , h\  h  h , h  h  h* , h  h=  h , hK  h1  h> , hj  hZ  h, h h+ h_, h h h , h[  h  h-, h hE hM, h h h, hb h h, h h h[, h  hT# h%, h& hW) hY+, h- h/ h1, h3 hn6 h8, h: h= h@, h%B hE h%G, hH hK hP, hYT hAZ ha, he h"k h~o, hr h"x h|, h hÅ h, h h: hZ, h; h h, hc h h, h h hR, h hW h^ hҧ h hg h h( h٬ h<  You see here a +0 club. h< h _ h h# hi, h. h hܸ hE hp hN h7 h h: h h hg, h h , h#  You see here a +0 club. _ h{J h/ he, h h  hC , h  h0  h  hG  h  h  h h hq h h, hA h h, h h." h", h# h3' h', hS( hv+ hu,, h7- h/ h0, h01 hn4 h45, h 6 h9 h;, h< hF? h@, hA h h, hc h hC , hm  hv h, h3 h hK, hm hq h, h h h7!, h]" h0% h&, h' hh* h,B h/ h1, h1 h5 h~6, h7 h: hZ; hQA hA hD hF, h8G hI hK, h;L hN hO, hP hmS hT, hU h:X hY, hZ hl] h"_, h` hd h/g, hh hk hm, ho hbr ht, hPv hjy h{, h} h hق, h h! h, h h h, hq hǚ  There is an open door here.  Items here: ( ) ÷÷÷. h2 h _ h> ha  Things that are here:  a +0 club; a rat skeleton; a kobold skeleton h5 _ h h h, h2 hd  You see here a quokka skeleton. h hf _ h h h(, h hs h˽ h8 h. h hD h h hq h, h h hw h h h{ h h h~ h@ h hC h ho h h h h h hg, h h h h= h hB hw h #.#### #### #.########..########.. ##'......####......)# h^ #........##....÷.).# #...##...##...##...# #..####..##..####..# #..# ##..##..####..#  h5 #...##...##...##...#  #...@.............-82767.0) hu##.<.......# ######..##..######  ######..##..###### h!##................## #.†...........)....## #...##...##...##...#. #..####..##..####..## hD #..####..##..####..# h8- h6 hT _Key pressed, stopping explore. h _ h( #.####......# #### #.########..#. ##'......####......)# #........##....÷.).# #...##...##...##...# #..####..##..####.. hH) #..####..##..####..# #...##...##...##...# #..@.......#8.0) ##.<.## hc+ ######..##..######  ######..##..###### ##...## #.†.....)....#  #...##...##...##...#  #..####..##..####..#  #..####..##..####..#  h- h0 hO2E _Done exploring. hI h..0 h7 h h,E _Done exploring. h;,3 h. hq hvr h3| h@ h_  h  hφ7_Done exploring. hX[?25h[?0c  Search for what [? for help]?  h>- [?25l[?1c12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a staircase leading out of the dungeonb - [D:1] a stone staircase leading down  c - [D:1] a +0 robe  d - [D:1] a +0 short sword (1 further duplicate)  e - [D:1] a +0 club (3 further duplicates)  f - [D:1] a +0 dagger (2 further duplicates)  g - [D:1] a stone (8 further duplicates in 2 piles)  h - [D:1] a robe  i - [D:1] a shaft  j - [D:1] a stone staircase leading down  k - [D:1] a club  l - [D:1] a stone staircase leading down h #.####......# ####.. applic the Conjurer#.########..########. Deep Elf##'......####......)# Health: 19/19 ========================#........##....÷.).# Magic: 10/10 ========================#...##...##...##...# AC: 5Str: 4#..####..##..####..# EV: 11Int: 24#..####..##..####..# SH: 0Dex: 13#...##...##...##...# XL:  3 Next: 21% Place: Dungeon:1#..@...............# Noise: ---------  Time: 828.0 (0.0)##........<.......## [ hu 40m-) Nothing wielded######..##..###### Cast: Magic Dart######..##..########................###.†...........)....# #...##...##...##...# #..####..##..####..# #..####..##..####..#  _You see here a quokka skeleton. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? . h$   hē _ hY  hRead which item? Scrolls  c - a scroll labelled LUWENL OTORI  e - a scroll labelled EHEFAO EN LEXT [!] read|quaff[?] describe selected hx#.####......# ####.. applic the Conjurer#.########..########. Deep Elf##'......####......)# Health: 19/19 ========================#........##....÷.).# Magic: 10/10 ========================#...##...##...##...# AC: 5Str: 4#..####..##..####..# EV: 11Int: 24#..####..##..####..# SH: 0Dex: 13#...##...##...##...# XL:  3 Next: 21% Place: Dungeon:1#..@...............# Noise: ---------  Time: 828.0 (0.0)##........<.......## [ hׅ40m-) Nothing wielded######..##..###### Cast: Magic Dart######..##..########................###.†...........)....# #...##...##...##...# #..####..##..####..# #..####..##..####..#  _You see here a quokka skeleton. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? . .........##....@...........As you read the scroll labelled LUWENL OTORI, it crumbles to dust.Silenced 9.0 (1 _A profound silence engulfs you. It was a scroll of silence. h  Magic scrolls do not work when you're silenced! _ h@ hwB h  h9  h7 h h] hY h h~ h| h h h h h h hX h  h h{ h+  h)! h" hM# hH$ h% hk& hw' h( h) h* h(, h, h- hH/ h/ h0 hj2 h3 h4 h5 h<6 hP7 h8 h9 h: h;< h< h> h? h=@ hFA h h h hE h h hT h.. hy.. h.. h....##.. h...@.... h&---------  h4"...... h. hJ  h  h]61.0 (3 h 2.0)  hv_You start waiting. h h h2 %2.0 (33 hH$ h&  h7' h'1_Your hearing returns. hF( hkRead which item? Scrolls  e - a scroll labelled EHEFAO EN LEXT [!] read|quaff[?] describe selected h~#.####......# ####.. applic the Conjurer#.########..########. Deep Elf##'......####......)# Health: 19/19 ========================#........##....÷.).# Magic: 10/10 ========================#...##...##...##...# AC: 5Str: 4#..####..##..####..# EV: 11Int: 24#..####..##..####..# SH: 0Dex: 13#...##...##...##...# XL:  3 Next: 21% Place: Dungeon:1#..@...............# Noise: ---------  Time: 862.0 (0.0)##........<.......## [ hs40m-) Nothing wielded######..##..###### Cast: Magic Dart######..##..########................###.†...........)....# #...##...##...##...# #..####..##..####..# #..####..##..####..#  _Search for what [? for help]? .  As you read the scroll labelled LUWENL OTORI, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _Magic scrolls do not work when you're silenced! _You start waiting. _Your hearing returns.  As you read the scroll labelled EHEFAO EN LEXT, it crumbles to dust.  It is a scroll of identify.  --more-- hHr  You don't currently have any unidentified items.3.0 (1 _ h Level 1 of the Dungeon<>>>^(Press ? for help) #...................#.##########......# #.#  ######.....>...[.###.......................###.#  #...........####.........#.#####............##.####  #.####......# ####..............####)............#  #.########..########.......####### #......###.##.#  ##'......####......)#..[....####.#### #.##.#  #........##....÷.).#....#..## #####..# #.##.#  #...##...##...##...#....#...# #.....## #.##.#  #..####..##..####..######.#.# #.....#######.##.#####  #..####..##..####..# #.#.#####......>...#.........#  #...##...##...##...# #.#................#.........#  #..@...............# #.#######..........#.........#  ##........<.......## #.## #..........#)........#  ######..##..###### #..##########...(.(#....... h..#  ######..##..###### ##..........)......#.........#  ##................## #########.........#.........#  #.†...........)....##############..........#.........#  #...##...##...##...#..................######.#..######  #..####..##..####..#############>#....### #.#..#  #..####..##..####..##.#......# #.#.##  #...##...##...##...#######.#...##.# #.#.#  #........##........########.)........##.####.#.#  ##'......####......'#........####.##..##...##.#.### h# #######.# #...##### .######.# ###  #....###### ##>...[.###..........###.#.................#......##.###.####......# ####..............####)...........#.########..########.......####### #......####'......####......)#..[....# ###.####......÷.).#....#..## #####..# #.##..##...#....#...# ## #.##.#########..######.#.# #.....#######.##.########..##..####.>...##...##...##..........#..@...............##..........##........<.......## #.## #....) ######..##..###### #..###...(.( ######..##..###### ##..........)#................## [3 hYf4m#########.........#.........†...........)..#..........#.........#.##..##...#..................######.#..##############..#######>#....##..#########..# #.#......# ## #...##...##...##...# ##...##.# # h  h$$ E#.####......# ####.. applic the Conjurer#.########..########. Deep Elf h( ##'......####......)# Health: 19/19 ========================#........##....÷.).# Magic: 10/10 ========================#...##...##...##...# AC: 5Str: 4#..####..##..####..# EV: 11Int: 24#..####..##..####..# SH: 0Dex: 13#...##...##...##...# XL:  3 Next: 21% Place: Dungeon:1#..@...............# Noise: ---------  Time: 863.0 (0.0)##........<.......## -) Nothing wielded h+ ######..##..###### Cast: Magic Dart######..##..########................###.†...........)....# #...##...##...##...# #..####..##..####..# #..####..##..####..#  _Magic scrolls do not work when you're silenced! _You start waiting. _Your hearing returns.As you read the scroll labelled EHEFAO EN LEXT, it crumbles to dust.  It is a scroll of identify. _You don't currently have any unidentified items. h-  h8  h4:  h:  h0B n hnC  hdD , hLE  h G  hH  h&I  hI  hK  h4M  hM  hN  hO  heQ  hR  hR  hU  _You start waiting. _Your hearing returns.  As you read the scroll labelled EHEFAO EN LEXT, it crumbles to dust.  It is a scroll of identify.  hDV v_You don't currently have any unidentified items.  There is an open door here. hW  hW  _ h%Y  hO[  h)\ , h\  h@^  h_ , h\`  ha  hc  hc  hd  he  h.g  hg  hh  hi  hk  hl  hl  hGn  ho  hzp  h1q  hr  h\t  ht  hu  hx  hy  hz  hm{  h }  hn~ , hO  h  h  h3  h  hƅ  hV  hЇ  h  h  #.. #...######## #....#......# #....#......# ####......# ########......########.....##...................#######.....@...[.###.81.0 (18.0) h #...........####...#.#.####......# ####.........#.########..########.......###'......####)#..[....#........##....÷.).#....#..#...##...##...##...#....#..#..####..##..####..#######..####..##..####..# # hh  h  hH c _There is a stone staircase leading down here. h6 h; hB hL hWN2.0) _ h #######  #.....  #.... ##... #...#2 #..@# #..?# #.... ###.## =.# ###  h h+7 (1.7 hS h  _You climb downwards.  Found a scroll labelled QEUGHE FIECAUST and an encrusted silver ring. _There is a stone staircase leading up here. hI3 hbL hx, hy$ _ hh h #######..... . ##... ...#<........##.####... h$,30 h+4.7 (2 hL hhe _c - a scroll labelled QEUGHE FIECAUST hڛ h3 h~, h.X h, hR h h h h hV#..... h,#.... h5$##...  hM#...#  hP#..<# .. hQ #...###.... h] #.......... htQ ###.####... hn #.@.# h^i #+###  h   hg h  h| h$7.7 (3 h hD$8.7 (4 hm hd  h hb&_e - a ring of resist corrosion h41fPut on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hxt#.....applic the Conjurer#....Deep Elf##...Health: 19/19 ========================#...#Magic: 10/10 ========================#..<# ..AC: 5Str: 4#...###....EV: 11Int: 24#..........SH: 0Dex: 13###.####...XL:  3 Next: 21% Place: Dungeon:2#.@.#Noise: ---------  Time: 888.7 (0.0)#+###-) Nothing wieldedCast: Magic Dart _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled QEUGHE FIECAUST and an encrusted silver ring. _There is a stone staircase leading up here. _c - a scroll labelled QEUGHE FIECAUST _e - a ring of resist corrosion hy h{-9.2 (0.5 hY h; _e - a ring of resist corrosion (worn) h  h_  h  h  hѢ y _You open the door. hף 3 h  h%  h , h  h1 @  There is an open door here. h  hB  _ h  h  h , h  h  h [ #...# #..<# .. #...###.... #.......... ###.####... #...# #####'### #.......# #P.@....#94.2 (5.0 h 8#.......##.P....####.♣....##♣P....#P..P.##..P....#._.... ha '_ hm +5.2 (6 h 9_ h < _Found a faded altar of an unknown god. h)3 h* h-. hBo #..<# .. #...###.... #.......... ###.####... hC #...# #####'### #.......# #P......# #.# hCP0P....### #.♣....#  #♣P....# h%D P..P##..P.... #._..... hDR P.[...... h+O hOW+6.2 (1 h\ hp_, _Found a pair of boots. h{ 3 h  hP  h , h , h  h-  h  ho  h , h_  h  h1 , h  h  h ......##.####...# #####'### #.......#P......##.. h s#.P....####.♣@...# #♣ .P..P.# hT .P..#...#._......#...P.[.......S   ball python (constriction, asleep)#...#.......... h W..S.+......<... h# 900.2 (4_A ball python comes into view. h +1.2 (5 h  h ; _Found an escape hatch in the ceiling. hN   ###.  hx#...#  #####'###  #.......#  #P......#  ##.......#  h #.P....###  hv#.♣@...#  #♣P....#  .P..P.##  h9o .P..P....#  #...#._......  #...P.[.......  hw#...#..........  ..S.+......<...  h/|   ###.  hh0#...#  #####'###  #.......#  #P......#  h1v##.......#  #.P....###  #.♣@...#  h1  #♣P....#  .P..P.##  h2^ .P..P....# #...#._...... #...P.[.......  h}3#...#.......... ..S.+......<...  h1>3_ hG hP hUb _A ball python is nearby! h;  hKE  hO  h#U _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hJT}##.####...# #####'###.......P##.#.P....###.♣....# ♣P#....P..P.##..P..P....#...#._.......P.[ hhX....#.....S.+< .. #. hc hh22.2 (1 _ hj hm h|` 3_ hk  hw  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h=z...# #####'### h_N6.......P hP##.##.P....##.♣....# #####♣P#....P.@P.##P..P.....#._.......?P.[ hZM.....#....S.+<.. #..# #########  h.pn Found a scroll labelled VOS WAIDIPRY. h_S.S) h2j3 _The ball python hisses angrily. h*0#####'##.......#P###.......#.P....###.♣....# #####♣P....P..P.#P..P@...#.#._.......?...P.[.S#......+<. #.# ######### h[S.4_ h  .......#P###........P....## h t#.♣....# #####♣P....P..P.#P..P....##..#..S#._@......?.P.[. hd ...#......+<.. #. h 1.. h  h S.S   ball python (constriction) h= 85Magic Dart h 8_ hi  hP##.......#.P....###.♣....# #####♣P....#....P..P.#..PS.P....##...#._.......?#...P.[.#......+<... #..# ######### .  h%  hJ.S h?&6 hY hS hrI  The magic dart hits the ball python! hyX.* hd'._ h@%9/10 ---3=7Magic Dart_ _You kill the ball python! hep _ hvy  hW 8_ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h  h  hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hI h| _ h10/10=== hI} _Magic restored. h hB h hO, h4 h h;=== h? h h  h, h h h , h  h  h, h hk'#.......# #P......# ##.......# #.P....### #.♣....#######  hd u#####♣P....##....####....P..P.###......# #..P..P....##....# #...#._.......@..# -#...P.[..........# #...#............# ....+......<.....#... #............+.# #########....##...###+### h"/10.0) h&F-8.2 (11 h)%_ h-,b _f - a scroll labelled VOS WAIDIPRY h"t ht hv hz h} hJ~ hn h9 hI, h= hi h, hu h h, h| hܛ h, h| há7 _You open the door. hv3 h h@  There is an open door here. hb hΫ _ hO hȭ h, h h h?, h hD h h h h1 hC hҸ h* h̺7 _You open the door. h h{ h h @  There is an open door here. hm h _ h; he h, h hm h, h h h, h, h h% h h h h hr hc h h ha hi h h4 h h h, hp h hh, h ho h, hE h h.... ...... .... #....# #... ....# ## #...###>. #...#?#. #...+g.  ######...#.#  ##........#.#  h #..####...@# ## #'## #+##..# .### ##.## ##.# Magic Dart ...###...## .# .#..'..⌠..+ .. .#####...#+ #..g   hobgoblin (asleep) .# ##.## ##. .# ### .# .# h{ 42.2 (24  A hobgoblin comes into view. h,3.2 (25 h hg _Found a scroll labelled MAUZIRHOSUO. Found a stone staircase leading down. hxC  #....# ....# ##  #...###>.  #...#?#.  #...+g. ######...#.# ##........#.# #..####...@# #'## #+##..# ##.## ##.# ...###...## .#..'..⌠..+ .. #..  ##.## ##.  ### .#  h>  #....# ....# ##  #...###>.  #...#?#.  #...+g. ######...#.# ##........#.# #..####...@# #'## #+##..# ##.## ##.# ...###...## .#..'..⌠..+ .. #..  ##.## ## ###  h]4 h:v _A hobgoblin is nearby! h G  The magic dart hits the hobgoblin. hR c.** h^' 2... h*J 9/10 ---6=4.2 (1.0)Magic Dart hP  hS M _You kill the hobgoblin! hp' h+- hx3 h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h~ h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hX h hY h\ _ hg10/10=== h h h)B h_B hE, hD, h_ h hQ=== h$ h#);  .....##.. ......... ...#....# ... ....# ### #...###>.. #...#@#.#- #...+...# ######...#.### ##........#.# #..####....## # #'## #+##..# ### ##.## ##.#.###...## #..'..⌠..+.. h051.2 (7-2.2 (8 h9a _g - a scroll labelled MAUZIRHOSUO h [3 h&\ h^ hj hk hm, hn h\tR  There is a stone staircase leading down here. h:w hw _ hx h){ h}, hm~ h hH, h h h, hC hh h #.####!# .......  h..#.# #  ...##.. ....#.#  ...... ...#.#  #....# ....  ....# ######.##   h#...###>....@.#  #...#.#.#######  #...+...#  Magic Dart #####...#.###  ........#.#  .####....##   h   Natasha (asleep) #+##..#  ## ##.#  .## .#   h, 9.2 (7  Natasha, Servant of Life and Death comes into view. hݞ<  Natasha hisses angrily. hy S.S   ball python (constriction, wandering)A ball python comes into view. hE,60.2 (8 h۪ hr0 _Natasha moves out of view. hVI  The magic dart hits the ball python. h].***** hL..h....h   Natasha h 9/10 ---8=1.2 (1 _You kill the ball python! h.~ ***The magic dart hits Natasha. h h hU..h. hb8-----2 h h1 _Natasha is lightly wounded. h * The magic dart hits Natasha. hX  hV] W  Natasha is moderately wounded. h^  hf K.hK   kobold (missile, wandering) hFi d7-----3 hq  h}x s _A kobold comes into view. It is wielding a +0 club. hģ A  The magic dart hits Natasha. h' m  Natasha is moderately wounded. h4 .KK)The kobold shouts! h8 s6-------=4 h@  hGE ( _Natasha claws you. h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h5N  applic the Conjurer #.####!# Deep Elf .K..... Health: 16/19 ====================---- ...#.# #  Magic: 5/10============------------  ...##.. ....#.#  AC: 5Str: 4  ...... ...#.#  EV: 11Int: 24  #....# .... SH: 0Dex: 13  ....# ######h## XL:  3 Next: 28% Place: Dungeon:2  #...###>....@.# Noise: ==-------  Time: 964.2 (0.0)  #...#.#.####### -) Nothing wielded  #...+...# Cast: Magic Dart  hO#####...#.### ........#.# .####....## h   Natasha ## #+##..# K   kobold (missile) ## ##.# .## .# _Natasha claws you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, 74% to hit) h\~  applic the Conjurer #.####!# Deep Elf .K..... Health: 16/19 ====================---- ...#.# #  Magic: 5/10============------------  ...##.. ....#.#  AC: 5Str: 4  ...... ...#.#  EV: 11Int: 24  #....# .... h SH: 0Dex: 13  ....# ######h## XL:  3 Next: 28% Place: Dungeon:2  #...###>....@.# Noise: ==-------  Time: 964.2 (0.0)  #...#.#.####### -) Nothing wielded  #...+...# Cast: Magic Dart #####...#.### ........#.# .####....## h   Natasha ## #+##..# K   kobold (missile) ## ##.# .## .#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, 74% to hit)  The searing ray hits Natasha!  You kill Natasha! hC!w #.####!#  .K.....  ...#.# #   ...*#.#   ..*#.#   h"1 .*..  ....# ######*##  #>  #...#.#.  ..#K   kobold (missile)   ##.# .# hҲ....  Press: ? - help, Shift-Dir - straight line: Natasha (moderately wounded, 74% to hit)  The searing ray hits Natasha!  You kill Natasha!  Natasha yowls pathetically as she dies!(Press . to maintain the ray.) hS(((((( hIa.....@ hp 7=915.2 (1Ray _The kobold throws a stone. The stone barely misses you. hv hVzm _Your Spellcasting skill increases to level 4! hW N**** h2.... hTL(((((( hc Z.....@ h$4----6+  h* h2-n _The kobold throws a stone. The stone closely misses you. hZ N  #.####!#  .K.....  ...#.# #  ...##.. ....#.#  ...... ...#.#  #....# ....  ....# ######.##  h] Q #...###>...@..#  #...#.#.#  #...+...# #...#.### #.#.# .####....##  '## #+##..#   .## ##.#   ..## .#   hf  hj --7Magic Dart hdq  hu < _You stop channelling your searing ray. h; _  #.####!#  .K.....  ...#.# #  ...##.. ....#.#  ...... ...#.#  #....# ....  ....# ######.##  #...###>..@...# hC   #...#.#.#  #...+...#  ######...#.### #.#.# #..####....## #'## #+##..# #.## ##.# .## .#  h  h @-8 h  h`!  h8  h9  h$:  h D =5===8= hD  hiG  hiI , hJ  h?L  h/ hK71.2 (3Magic DartK   kobold (missile) h hc h] _A kobold is nearby! hh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h'  applic the Conjurer #.####!#  Deep Elf .K.....  Health: 18/19 ======================-- ...#.# #  Magic: 3/10=======----------------- ...##.. ....#.#  AC: 5Str: 4 ...... ...#.#  EV: 11Int: 24 #....# ....  SH: 0Dex: 13 ....# ######K##  XL:  3 Next: 91% Place: Dungeon:2 h2*#...###>..@*..#  Noise: ---------  Time: 971.2 (0.0) #...#.#.#######  -) Nothing wielded #...+...# Cast: Magic Dart  ######...#.### ##........#.# #..####....## K   kobold (missile) #'## #+##..# #.## ##.# ...## .# _A kobold is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  h+Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (74% to hit) h5  applic the Conjurer#.####!#  Deep Elf.K.....  Health: 18/19 ======================--...#.# #  Magic: 3/10=======-----------------...##.. ....#.#  AC: 5Str: 4...... ...#.#  EV: 11Int: 24#....#....  SH: 0Dex: 13....# ######*##  XL:  3 Next: 91% Place: Dungeon:2#...###>..@*..#  Noise: ---------  Time: 971.2 (0.0)#...#.#.#######  -) Nothing wielded h;#...+...#  Cast: Magic Dart  ######...#.### ##........#.# #..####....##  K   kobold (missile) #'## #+##..# #.## ##.# ...##.# _A kobold is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (74% to hit) hZl  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (74% to hit)  The searing ray misses the kobold. h˾M.K hr==2.2 (1Ray  h hf _(Press . to maintain the ray.) hE  The searing ray hits the kobold! h$~** h٠M.) h23Magic Dart+  h h*J _You kill the kobold! h  You stop channelling your searing ray.9== _HP restored. h4==== hl hd5===== hn h\6===== hX h5B h8B h hl7==== h, hCX hX hf== h{8=== hX hY  h9===== h-10/10===== hH  Things that are here:  a +0 club; a stone _ hDc=== hu hn hK4      ###   ..#   #.#   ###.###.##  hԔ  .........#   .#.####@###  -- ..........#   .?....#.#.#  ...##.........#.#  ..###...#.#  #....## #.....#  ....# ######.###  #...###>...)..#  #...#.#.#######  h 21010.2 (37.0) hԠG--1.2 (38 h$  hI_h - a fizzy ruby potion h'  h?)  h*  h-  h@1  h2  h9 X h;  hh>  hnP  hCQ  h[ n hK^  ha , h4i , h9k  hl  h]m  hk ##. .##### .. .. ..#  hF e#. .# #.# #####.###.###.## ...............# .#....#.####.### .......#  #..@....#.#.# .....##.........#.# .. h ........###...#.# .. #....##.. #.....# .. #....########.### ##...###>...)..# #...#.#.####### #...+...# ######...#.### h 17.2 (6.0) hI +8.2 (7 h͖  h! g _i - a scroll labelled CENKAE JUOSKICOEN h hP h h, h hS h, h h hS, h% h h h, h h hԪ, h ha, h1 h' he h, h h h, h hv h=, h h\ h, hX h h`, hB h h hK, h h hR, hE h h, h h hw h, h h hm, h hw h, hI h h6, h h h h4 h3 h hR h h h` h h hA h h h h h}, hk hA h( h h h h ho h h h  h hA h2 h$ h h hP h h h_ h!  hV , hI  hh# # ht####### ######## #...... #......###.##### #########........##### #.........#........... #..#..##+##.#..##...[@....#........... #...###.......# h$#..<# #......#.......## #...###....###......... #..........# ...##.... ###.####...# # #.... #...# ##### ##... #####'###  h#...  #.......# #...  h  ######## #. h #......###. #.. #..# #...#..##+##.# ##...@.....#. #...###......# hJE. #..<# #......#. #...###....### #..........# ...## ###.####...# # # #...# ##### ## #####'### # #.# h@ # h 055.2 (37.0) h;$,6.2 (38 hJ' hj* _You see here the +7 Kryia's mail coat {PotionHeal*2 rC+}. hU/g _ h>\ hlh h?###....###............###...#.# .......# #...##....##..##.....# ####...# ######....########.### # #######...###>...)..# ##...#.#.####### # #...+...# #######...#.### ###........#.# ##..####@...## ##### #'## #+##..# ....### ##.## ##.# ......###...## .# ....#..'..⌠..+ ..[3 h|9;49m ....#####...#+ #.. ....# ##.## ##. ....# ### .# ....#77.2 (21'#.#....⌠.#...###.#####======8.2 (22 _As you open the door, it creaks loudly! h 3 h}  hW  hq , h   There is an open door here. _ h  h , h\  h  h X hQ , h4  h  hl , hJ  ha $  h _You open the door. h  h  hP  h %  h| There is an open door here. h  h_  _ h  h  h , h<  h  h  hY  h  h  h8  h  h  h7  h  hO  h  h  h  ho  h  h  h , h  h%  h  h  hT  hK  h  h  hr  h  h  hX  h  h  h  hq  h  h  h  h  hU  h%  hp  hr  h  h"  hm , h  h0  h , h   h  h , h  h  h , h5  h!  hZ#  h#  h$  h% $  h& _You open the door. h%'  h'  h'  hP* @  There is an open door here. h,  hf,  _ h,  h).  h/ , h0  h1  h3 , h}3  h%5  h6 , h6  h7  h9  h9  hF:  h,<  hC  ##.## ##.## ###.# # ### ### #.# #.# +  +.###  #...##  ####.. hC  ## ##.###. +#...###...##.# +.....'@....'.#------ hC ##.g.###...##.# ## ##.###.#Magic Dart ### hED  #.# ..# .##g   goblin (asleep) hD g. #.  hK 109.2 (31 _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door h L . hN L------10.2 (32 h:Q  hU u _A goblin comes into view. It is wielding a +0 dagger. h ##.## ##.## ###.# # ### ### #.# ##.# ++.### ##...## # h####..#  ## ##.###.#  +#...###...##.#  +.....'@....'.#  ##.g.###...##.#  ## ##.###.#  hm ### #.#  ..#  .##  .  hQ4#.  h\ ##.## ##.## ###.#  ### ### #.#  hI#.# +.### #...## ####..#  ## ##.###.#  h +#...###...##.#  +.....'@....'.#  ##.g.###...##.#  ## ##.###.#  ###  ..# .##  . #.  hO h h h] _A goblin is nearby! h', ***g  The magic dart hits the goblin.  The goblin is severely wounded. hͯ h]1.'.g hn9/10 ---===1.2 (1.0) h hM( _The goblin shouts! h5 D  The magic dart hits the goblin. h" a**) h '.' h< 8-----4--2Magic Dart hǓ  h  h> J _You kill the goblin! h h9-- h hB _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hW hX h Z h2] hd _9== hf h\g hgh hj, hk h|n, ho hXr hro10/10===== h t hov hx hLy hTz h:}@  There is an open door here. h+ h _ h- h1 h$ h h h' h h;=== h h  hk, h hח h0 h h h h h hB h7 _You open the door. hi.......# ##.## ##.## ###.# .......# ### ### #.#  h.<.....# #.# .......+ +.### ###....# #...##  h #...## # ### ####..##+### ##K ##.## ##.###.# ##...#+#...###...##.# +.....@.....'.....'.# hI- ##$..###..)###...##.# ##. ##.## ##.###.#Magic Dart# ## h# ### #.# ..# .## hK   kobold (missile, asleep) . #. h hL0253.0) hF-6.2 (14 h@ h _A kobold comes into view. It is wielding a +0 dagger. _There is an open door here. h  ##.## ##.## ###.#  ### ### #.# .<#.# +.###    hD # ###   #+### ##K ##.##   ##...#+#...###  +.....@.....'.  ##$..###..)###  h d##. ##.##   # ### ### #.#  ..#  .##  h D .  #.  hMm + ##.## ##.## ###.#  ### ### #.# <#.# +.###    # ###  hp ]  #+### ##K ##.##   ##...#+#...###  +.....@.....'.  ##$..###..)###  ##. ##.##   # ### ###  ..# .##  . #.  h(t  hTw  h[|  h~ ] _A kobold is nearby! hL ##.## ##.## ###.#  ### ### #.# .<#.# +.###    # ###   #+### ##K ##.##   ##...#+#...###  +.....@.....'. h  ##$..###..)###  ##. ##.##   # ### ### #.#  ..#  hsQ.##  .  #.  h! ##.## ##.## ###.#  ### ### #.# <#.# +.###    h" # ###   #+### ##K ##.##   ##...#+#...###  h|"g +.....@.....'.  h"##$..###..)###  ##. ##.##   hJ# # ### ###  h#..# .##  . h%: #.  h* h0 h6 h9] _A kobold is nearby! hT{ **K)The magic dart hits the kobold but does no damage. hPj K..  The kobold shouts! h =(( h+.. hA8--9/10 ---==== h)7.0) ḥ hD _The kobold throws a stone. The stone hits you. hu5** h:  hnH.K. h8-----=---8 h! h$H _The magic dart hits the kobold but does no damage. hq * The magic dart hits the kobold. h8  h? .K7--------9 hE  h I _ _The kobold is severely wounded. h# W  The magic dart hits the kobold but does no damage. h n  The kobold is severely wounded. h k7------30 h;  h ; _The kobold hits you with a +0 dagger. h'?D  The magic dart hits the kobold. hEC) h h8=6--61Magic Dart h[ hxJ _You kill the kobold! h h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hF3 hs h h : _ h\ B h , h  h 9===7== h+  h , h  h , h  h , hZ!  h%% :== h( |8===== h+ , h/  h%2 B h4  h>7 , hZ: ;9 h; H===== hU=  h@ , h!B  hE , hG  hJ , hL  h]O =10/10 hP H===== h+R  hU  hX , hZ  hqa  Things that are here:  a +0 dagger; 2 stones; a kobold corpse he  hFf  _ hKh  hj  hn , ho  hr  hu ;=== hYv  hw  h@{ , h|  h= M _You now have 32 gold pieces (gained 12). hF  h  h  h  h , he  h 7 _You open the door. h 3 h&  hg @  There is an open door here. hg  hʕ  _ h  hO  h , hϚ  h?  hО , h4  h  hO  h  h  h}  h , hy  h  h  #...P.[..........# ##.## ##.##  #...#............# ### ###  ....+......<.....#  ... #............+  hl L .# #########....#  #...### ### ### ###+###.## ##.## ##.## #...##...###...#+#...# h k #...'@....'....)'.....-......##...###...###..)#####g ##.## ##.## ##.##Magic Dart### ### ###  g   hobgoblin (asleep)  h J 60.2 (29.0)  You open the door. h F-1.2 (30 h  h^ \ _A hobgoblin comes into view. hr{   ##.##   ### ###  <  ...   .#  #...### ### ###  ###+###.## ##.##  #...##...###. #...'@....'....)' ......##...###..) ####g ##.## ##.##  # ### ### ###  hp  ##.##   ### ###  <  ...   .#  #...### ### ###  ###+###.## ##.##  h#...##...###. #...'@....'....)' ......##...###..) ####g ##.## ##.##  # ### ###  h8   h h h h` _A hobgoblin is nearby! hnj  ##.##   ### ###  <  ...  h}  .#  #...### ### ###  ###+###.## ##.##  #...##...###. h#...'@....'....)' ......##...###..) ####g ##.## ##.##  # ### ### ###  hU  ##.##   ### ###  <  ...   .#  h#...### ### ###  ###+###.## ##.##  #...##...###. #...'@....'....)' ......##...###..) hm ####g ##.## ##.##  # ### ###    h _A hobgoblin is nearby! hxF  ##.##   ### ###  <  ...   .#  #...### ### ###  ###+###.## ##.##  #...##...###. #...'@....'....)' ......##...###..) ####g ##.## ##.##  # ### ### ###  hDZ  ##.##   ### ###  <  ...   .#  #...### ### ###  ###+###.## ##.##  #...##...###. #...'@....'....)' ......##...###..) ####g ##.## ##.##  # ### ###    _A hobgoblin is nearby! h 2  The magic dart hits the hobgoblin!**†  h:'. #...P.[..........# ##.## ##.## applic the Conjurer#...#............# ### ### Deep Elf....+......<.....#Health: 19/19 ========================... #............+Magic: 9/10=====================---.# #########....#AC: 5Str: 4#...### ### ### EV: 11Int: 24###+###.## ##.## ##.## SH: 0Dex: 13#...##...###...#+#...# XL:  3 Next: 100% Place: Dungeon:2#...'@....'....)'..... Noise: =-------- [40 hm Time: 1162.2 (1.0)......##...###...###..)# -) Nothing wielded####† ##.## ##.## ##.## Cast: Magic Dart# ### ### ###You open the door. _A hobgoblin comes into view. _A hobgoblin is nearby! _A hobgoblin is nearby! _A hobgoblin is nearby!The magic dart hits the hobgoblin! _You kill the hobgoblin!You have reached level 4!  --more-- ha24/2410/12----54 0% Magic Dart _You feel clever. hJ  _1==2====  There is an open door here. _ h}W == hY  h8Z  h5[  h]  h_  h`  hva  hc  hd  he  hf  hh  hj  hKk  hCl  hn   ho  hp _You open the door. hv  hw  hx #...## hx F# ###  hy  hy e###+###.## ##.## ##. h*z  hz '#...##...###...#+#...## h9{  h{ g#####...'.....'....)'.....' hL|  h| ........##...###...###..)## hJ ######†..##.##.##.## ##.##..#####...### ### #......#g....# #.#.##@'.....+ - #.#.####.....#  +.#.# #...## Magic Dart###.. #.###.# ###.+g   hobgoblin (asleep)## h 78 h 6.0) hK  hЈ - hZ %9.2 (17 h  h   h  h" 8_A hobgoblin comes into view. h  hp  hFq  hq  hVr  ### ###  hr  has  ht  ##.## ##.##  ht  h:u  hu #####...'. h\v ) hv  h~w ........ h x # hx ) h1y  hy ######†. h1{ .##.## ##.##  h{  hE| ##..#####...### ###  h|  hX} 2#......#g....#  h}  hk~ 3#.#.##@'.....+  h~  h~ #.#.####.....#  h  h +.#.# #...##  h  h ###.. #.##  h%  h #.# ##  hR  h߃ #.+ hg  h ## h}  h  h  h#  ### ###   ##.## ##.##  #####...'.) ........#) ######†..##.## ##.##  ##..#####...### ###  #......#g....#  #.#.##@'.....+  #.#.####.....#  +.#.# #...##  ###.. #.## #.# ## #.+ ##   h,Z_A hobgoblin is nearby! h;  ### ###   ##.## ##.##  #####...'.) ........#) ######†..##.## ##.##  ##..#####...### ###  #......#g....#  #.#.##@'.....+  #.#.####.....#  +.#.# #...##  ###.. #.##  #.# ##  #.+ ## h  ### ###   ##.## ##.##  #####...'.) ........#) ######†..##.## ##.##  ##..#####...### ###  #......#g....#  #.#.##@'.....+  #.#.####.....#  +.#.# #...##  hsX ###.. #.## #.# ## #.+ ##  h h h h` _A hobgoblin is nearby! h  *g  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. hK+ h}0M.g hE11--====80.0) h5 h7+ _The hobgoblin shouts! h2 G  The magic dart hits the hobgoblin. h C' h/ &' hVK  hL 0----2=---1Magic Dart hP  hS M _You kill the hobgoblin! hI<  h&? :--- hB  hE _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hW h  h~ h hw _1== h h0 h h" h9 h hX h h1j2==== h h hP h hB h+  h: There is an open door here. h  h _ h ht h h h hd h h:== hV hR h h` h hJ h hM h h hc h hp h  h31_You open the door. h h h'  There is an open door here. _ hX hQX h&, h+' h*, h+ h.L _You now have 41 gold pieces (gained 9). h613 he2 h4 h6, hI8 h5;7 _You open the door. hdD#...### ### #..# #+###.## ##.## #.#  hD..##...###...#+#.# ..'.....'....)'..'.# ..##...###...###..).# †..##.##.##.##.##.#  hE..#####...###...#.# .....#.....#....S# ..# #.##.'.....'.....##- #.####.....#...... #.# ##...###...###.Magic Dart #.. ##.## ##.## #.# ### ###  hSF#.+ S   adder (asleep) ## hO1202.2 (21.0) hRF-3.2 (22 hV hYY _An adder comes into view. h BH ### ###   ##.## ##.##   ) ###..)### †##.##.##.## ##...###...### #.# ..#.....#....S# ..# .'.....'....@'.....+ .##  hB....#.....#.....# .  ##...###...###...## #.  ##.## ##.## #.##  ### ### ##  h#G ### ###   ##.## ##.##   ) ###..)### †##.##.##.## ##...###...### #.# ..#.....#....S# ..# .'.....'....@'.....+ .## ....#.....#.....# .  ##...###...###...## #.  ##.## ##.## #.## ### ### ##  h4 hs _An adder is nearby! h *****S    The magic dart hits the adder. hz  h  h FS..'.. h' g1--=4.2 (1.0) hC& s _The adder is heavily wounded. h9 *** The magic dart hits the adder. hϏq..'.S hϐa0----5 h۔ h@^ _The adder is severely wounded. hxC  The magic dart hits the adder! h)Y**. hUL('.. hW~--146Magic Dart hD hI _You kill the adder! hnP hT hX h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h`  hwa  hb  hd  h$f $ _ hl X hm , hbn  h@p  hp L1== hq  hs , hu  hRw , hx  hz , h|  h\~ 2==== h  h_  hօ , hR  h @  There is an open door here. h]  hߌ  _ h$  hȏ  hM , h  hg  h P== hE  h  hI , h  h  h , h  hz  h@ , h  hs 7 _You open the door. hS 3 hS  hů @  There is an open door here. h  h  _ h  h/  hH , h2  hO  h̹ , h  h  h  h'  h  ha  h  h5 , hL  h  h , h  h  h , h  hQ  h , h  h6  h , h @  There is an open door here. h #.##.##.##.##.###.#  .###...###...#####.#  .....#.....###..#  .'.....'...##  .....#.....###.#  .###...###...## #.##  ## ##.## ##.##.##..#  # ### S###...##.#   ..'....@'.#  - .###...##.#   ##.# ..#  Magic Dart ## .##   .#   #  S   adder (asleep)     he { 31.2 (25.0)  An adder comes into view. h ..SS h F-2.2 (26 h  hm / _The adder hisses angrily. h#   .'.....'...## .....###.# ..## #.##  ##.## ##.##.##..# # ### .###...##.#  ..S....@'.#  .###...##.#  ##.# ..#  ## .##  .# hW$F # hywk   .'.....'...## .....###.# ..## #.##  ##.## ##.##.##..#  ### .###...##.#  ..S....@'.#  .###...##.#  ##.# ..#  ## .##  .# # h| h} h5 h] _An adder is nearby! hy **** The magic dart hits the adder. h hT'S... hg1--=3.2 (1.0) h h] _The adder is heavily wounded. h C  The magic dart hits the adder. h$ .*** h+ ).... h= 0----274Magic Dart h@  hCC I _You kill the adder! h h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hhi hk hn hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hj3 hk hm hs _1== ht, h4u hw, hx hy2==== hvz h{ h_}, h%, h@, h hc hڄ, h h݆ h hQ:== h, h, hj hŏ@  There is an open door here. hj h! _ h h hf, hE h h, h h h..#.....#.....###.# .# ## ##.## ##.##.##..#  hT# ### ..###...##.# ....'.....'.# ...###...##.# # ##.##.. h ###..## #.@## -wS..'.## .....#.  h3Magic Dart#...##. ##.# #. ## .. w   ribbon worm (asleep)##S   ball python (constriction, asleep) h<  h0484.0) hF-9.2 (15 hl ho _A ball python and a ribbon worm come into view. h['   ##.## # # ### ..##.#  ..'.#  #.#  # ##.##..#  ###..##  #.@##  .wS..'.## .....#. #...##. ##.# #. ## .. ## h,    ##.## #  ### ..##.#  ..'.#  #.#  # ##.##..#  h  ###..##  #.@##  .wS..'.## .....#. #...##. ##.# #. ## .. ## h/  h  h  h d _There are monsters nearby! hI  The magic dart hits the ball python! hFe*^*** h v hv^  You kill the ball python! hz..§..' hW1--8=50.0)Magic Dart h h}O _The teleport trap disappears. The ribbon worm disappears! hl  hr  hN  h, _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h, hG h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h3 hF h= h  _2== h h% h#, h hc hM##...####.##  ##.## ##.##.##..#  ### ..###...##.#  ....'.....'.#  ...###...##.# h/  # ##.##.##..#  ##S..###..## #.....#.. '.....' -#.....#. hp ##...##.# Magic Dart ##.# #.# ## ..# ### S   ball python (constriction, asleep)  h +4.2 (4 hxE-5.2 (5 hH h^ _A ball python comes into view. hC I  The magic dart hits the ball python. hq c.**** hh 2....' h|} 1--9=6.2 (1Magic Dart h  h O _You kill the ball python! hAt _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h  h8 hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h(3 hK) he/..0 h, hT _Key pressed, stopping explore. h$$_ hW)| _ h*b2== h* h, h. h~. h. h*1@  There is an open door here. h2 h/3 _ h3 h5 hn6 h6 h>7 h=8 h9 h ::== h: h< h= hf> h> h? hA, hPB hC hE huF hF hH hI hQJ hJ hK hN hrN hN hP@  There is an open door here. hR hS _ hS hcU hV h`W hW hX hoZ hZ hA[ h\ hR^ h^ h#_ h9` ha h7b hb hmd he hJf hf hVh7 _You open the door. hcj hj h>k hm@  There is an open door here. h]o ho _ hap hq h9s hs, hsu hv hIw, hx hz h{ h{ h1} h~ h# h h׀7 _You open the door. h_ hɂ hQ h+^There is an open door here. _You open the door. _ hYThere is an open door here. _You open the door.  There is an open door here. h hm _ h h" hk h h h h, h hԏ h h, h h hj hݔ h h h h hޘ h h h1 hF h, h, h̟ h h\, h hȣ h2 h hR hc h٧, h[You open the door. _There is an open door here. _ h\You open the door. _There is an open door here.   h _ h h^ hЯ h; h h h h h h/ hp h hQ hܺ[You open the door. _There is an open door here. _ hGFYou open the door. _There is an open door here.   h h" h hG7 _You open the door. h h h hZYou open the door. _There is an open door here.  h3? _You open the door.  There is an open door here. hI h _ hY h h hW h h  h h h h h  ht h h" h~ h h h;7 _You open the door. h hi h hQ  _You open the door. _There is an open hHdoor here. _You open the door.  There is an open door here. h9 h _ h9 hF h h hm h h: h, h h h} h h he h hU h_ h hD h h h h! h h h h{ h h h h h` hJ h h[ h h h hb h h h@ h h  h%  h  h:  h  h  h3, h h h= h, hW h h h_ h7 _You open the door. h h h} h[ _You open the door. _There is an open door here. _ h uYou open the door. _There is an open door here. _You open the door.  There is an open door here. h h _ h h  h" h# hk# h"% h& h|' h' ho* hD+ h+ h#, ha- hB/ h/ h+0 h2 h4 h5 h5 h8lThere is an open door here. _You open the door. _There is an open h~9Wdoor here. _You open the door. _There is an open door here.   h; h5< _ hM= hE? hB, hEC hNE hOG#......#.....#.....#.....###..# #.#.##.'.....'.....'.....'...## #.#.####.....#.....#.....###.# +.#.# ##...###...###...####.## ###.. ##.##g##.##.##.##.##..##.# ### .###)..###...##.##.+ .+.....'.....'.# hO=## ### #'#...###...##.###.## ##@## ##.##.##..#-####...###...###...###..###.#.....#.....#.....#..##Magic Dart#.'.....'.....'.....'.###.#.....#.....#.....#.##.##...###...###...##.# h:Pg   hobgoblin (wandering)#..##.##.##.##.##.###.###..###...#'#...###...###..+..⌠..'..⌠..+..### huU1329.2 (73.0) h`\K.g h^G-30.2 (74 hd h^fV _You open the door. _There is an open door here. _You open the door hfz. _There is an open door here. _A hobgoblin comes into view. h     ##...###...###  ##.##.##.##.  #.# ### g###)  #.+ .+. h\  ## ### #'#  ##.## ##@##   #...#  #.#.....#.....#  h #.'.....'.....'.....'.##  #.#.....#.....#.....#.#  #.##...###...###...##.#  #..##.##.##.##.##.###.#  hv a##..###...#'#...###...#  ##..+..⌠..'..  h    ##...###...###  ##.##.##.##.  #.# ### g###)  #.+ .+. h,  ## ### #'#  ##.## ##@##   #...#  #.#.....#.....#  h: #.'.....'.....'.....'. #.#.....#.....#..... h&#.##...###...###...##.#  #..##.##.##.##.##.# ##..###...#'#...### h_##..+..⌠..'.. h h hٞ h ` _A hobgoblin is nearby! h2% **g  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. hp hmuP.g' hw~1--====1.2 (1.0) h4{ hf}+ _The hobgoblin shouts! h!G  The magic dart hits the hobgoblin. h$^†* h֧&' h`0----31=---2Magic Dart h hB hfM _You kill the hobgoblin! h h:--- h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h; :1== _2==== h= , h?  hC @  There is an open door here. h@F  hF  _ hFH  h*T †..##.##.##.##.##.##.##.###.# .#####...###...###...#####.# ......#.....#.....#.....###. .#.##.'.....'.....'.....'...##  hT .#.####.....#.....#.....###.# .#.# ##...###...###...####.## ##.. ##.##.##.##.##.##.##..#  #.# ###...###)..###...##.#  hU #.+ .'....†+@....'.....'.# -  ## ### #'#...###...##.#  hzU 0 ##.## ##.##.##.##.##..####...###...###...###..###.#.....#.....#.....#..## hU 6#.'.....'.....'.....'.##.#.....#.....#.....#.##.##...###...###...##.# htX B#..##.##.##.##.##.###.# h\ 6..##...###...###..)###...##.# †..##.##.##.##.##.##.##.###.# #####...###...###...#####.# ....#.....#.....#.....###..#  h ] q#.##.'.....'.....'.....'...# #.####.....#.....#...# .# ##...###...###...####.## #.. ##.##.##.##.##.##.##..#  hw] c#.# ###...###@..###...##.# #.+ .'....†+.....'.....'.# ## h] # #'#...###...##.#  ##.## ##.##.##.##.##..#####...###...###...###.#.....#.....#.....#. hw^ #.'.....'.....'.....'.##.#.....#.....#.....#.##.##...###...###...##.# h-g +9.2 (7 h j F-40.2 (8 ho  hx x _You see here a +0 dagger of venom. h? h  hǼ hk h% h== _ h hL@  There is an open door here. h3 h5 h7 _You open the door. h h h h'@  There is an open door here. h ht _ h h1%  h@You see here a hobgoblin corpse. h h5####†..##.##.##.##.##.##.##.###.#  ##..#####...###...###...#####.#  #......#.....#.....#.....###..#  hw #.#.##.'.....'.....'.....'...##  #.#.####.....#.....#.....###.#  +.#.# ##...###...###...####.##  ###.. ##.##.##.##.##.##.##..#  #.# .r###...###)..###...##.#  hG #.+ ...'...@†'.....'.....'.#  ## ..###...#'#...###...##.# ##.##.##.##.##.##.##..#Magic Dart ####...###...###...###..## #.#.....#.....#.....#..## #.'.....'.....'.....'.##r   rat (wandering) #.#.....#.....#.... h.#.# #.##...###...###...##.# #..##.##.##.##.##.###.# h+5.2 (5 hn +6.2 (6 hP hV _A rat comes into view. hX %  hY The magic dart hits the rat! h0` † h` B***** h *.'... h 1--2=7.2 (1Magic Dart h  h G _You kill the rat! hET hV hZ h\  hMj_You can't see any susceptible monsters within range! (Use Z to cast anyway.) h= h:? hC hE _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hwv3 hw h(z hz$ _ hX hx2== h h҇B hX hB h== h@  There is an open door here. hya _ hB hB h", hB haX h& ######†..# ##..#####...###...###. hW #......#.....#.....#.. #.#.##.'.....'.....'.. #.#.####.....#.....#.. +.#.# ###...###...###. h###..##.##.### #.##..†###...###). #.+@....'....†'.....- h~m####...###...#'#.. ##.##.### ####...###...###. #.#.....#.....#.. h/ #.'.....'.....'..  #.#.....#.....#..  #.##...###...###.  h~z #..##.##  h##.#.'592.0)## h h======60.2 (13 _As you open the door, it creaks loudly! hL   There is an open door here. _ hR  hMS , hT  hU  hkV  hV  hW  h. <...##... ....### ####### .... ..... #..........#...#### #.....#...............# #.....).# #.....# -7.2 (4 hu#..###.######.....####.........####..#.#.#......≈.≈# #...'.#####......≈.≈.....#..............######.....####  #.....# hYv hE| h!- hS$8.2 (5 h hO; _Found a stone staircase leading down. h D  h E  hF  hH  hXZ ....+.##..## ... #........#.  h-] .# ######.>..... >..<...## ........### ####### ....#..... #.....#####.....#...#### #.....#.........# #.....#####0.).......#....#.....# ###..###.######.....#####.........#....###..#.#.#......≈.≈# #...'.... #####......≈.≈ h_  #............... ######.....#####  h{g  hn +9.2 (1 hs  hXv 9 _Found an escape hatch in the floor. hn3 hp h6u hy hz:== hn h} hY h h h h hj#...P.[. ## #...#..... .# ....+......<.##..## .# ... #............#. .##.# #########.>..... .(.. #>..<...## ..# ...###..####### # h....#......@..#.....######..42.2 (3.....#...####.#.....#...................# #.....#######÷.).......#....#.....# #####..###.######.....######.........#...#.####..#.#.#......≈.≈......#.## #...'...'.# h6#####......≈.≈...... h} h h~$3.2 (4 h h% _Found 6 stones. h,#...P.[.### #...#... ..# ....+......<.##..## #.# ... #.....#. ##.##.# #..>..... #..(.. #.>..<...## >..# ###+.####..####### #.....#.......@.#.....######.0.....#...####.#.....#.............#.#.....#÷..).......#....#.....# ##.###..###.######.....######..#.#.#.###..#.#.#......≈.≈......#.#.# #...'.'.#.#####......≈.≈......###.4.2 (1 h-D[37m _Found a stone staircase leading down. h )  There is a stone staircase leading down here. _  You see here 6 stones. h 5 _ h  h  hL , h} , hH , h  h5  h B h$  h& , hB(  h* , h+  hm,  h#.  h0 B h4  h7 B h:  hY? X h?D B hE ;  You see here 6 stones. hH K _ hJ  hxN X hU  #.P....### #.♣....### #####♣.....## #.......P.### #..P..P.... #...#._...... #.....[....... ########...#...... hV  .. #...@##....'......< ##..## #l##.##....#. ....#. ##.##.#####Magic Dart>..... #..(..##### #>..<...## #>..##....# ###+####..####### #... l   frilled lizard (asleep)....#.........#.....######........#...####.#.....#....................#.#.....#######÷ h] 0606.0) h` ,1.2 (17 hxe   hj [_A frilled lizard comes into view. hs m ###### hst .. #...@#<  #l##.##.  ##.##.  .>..... #..(..#####  >..<...## #>..##....#  ##..#  ...#   ht 5##.#  ÷ h= _ ###### .. #...@#<  #l##.##.  ##.##.  .>..... #..(..#####  >..<...## #>..##....#  ##..#  ...#  ##.#  ÷_ _A frilled lizard is nearby! hY\ h3###### .. #...@#<  #l##.##.  ##.##.  .>..... #..(..#####  >..<...## #>..##....#  ##..#  ...#   h5##.#  ÷ h _ ###### .. #...@#<  #l##.##.  ##.##.  .>..... #..(..#####  >..<...## #>..##....#  ##..#  ...#  ##.#  ÷ h7_ h h&_ he _A frilled lizard is nearby! hWAL  The magic dart hits the frilled lizard. hF_**. h0... h81--2=2.0)Magic Dart hP hR _You kill the frilled lizard! h  h["  h2&  h( _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h/  h3  h9  h9<   h< _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h>_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h1 _2==  h7  hf8  hB:P==  hr;  h<  h#>,  h>  hA  hVC,  hD  hQF  hH,  h J  h)L  hGTD #....... #..P..P. #...#._# #.....[#$########...#..... #....##....'..##..####.##.##....#......#.##.##.##.####### ..>....@...#..(..##### -  hMU/ .>..<...####>..##....#  .........####.. Magic Dart .....#.........#.....### J.....#...####.#.....#.. .............#.#.....### J   endoplasm (asleep) ..).......#....#.....# ####..###.######## ...#.............  h] _71.2 (9  An endoplasm comes into view.  h_G-2.2 (10.0)   hbd8_  h'g+ _Found 19 gold pieces.  hs # #$  ... #.... ..##..####.   h?......#.##.# ..>....@...#..(  .>..<...####>  .........  .....#.... J.....#...# ........... ..).......#.  ####..###.###  hby  # #$  ... #.... ..##..####. ......#.##.# ..>....@...#..(  .>..<...####>  .........  .....#.... J.....#...# ...........   h^z ..).......#. ####..###.###  h&   h€   hc   h a _An endoplasm is nearby!  hE ******J  h   hc D.......J  h g1--=3.0)   h   h K _The magic dart hits the endoplasm but does no damage.à hY ***** The magic dart hits the endoplasm.à h à hL_...J..à ha0----4à hà h5d _The endoplasm is moderately wounded.à h3 _****The magic dart hits the endoplasm.à huà h{C_..J..à hk}e9/12 ----5à hà hla _The endoplasm is heavily wounded.à hG  The magic dart hits the endoplasm.à h<@_**à h{.*à hu2....à h1g--46Magic Dartà hà hà h M _You kill the endoplasm!à h à h à hy à h, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)à h à h] à h à h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ġ h3Ġ hDĠ hĠ h$ _Ġ hBĠ hĠ h,Ġ hĠ htf10/12==Ġ hD Ġ h4 ,Ġ h8Ġ h,Ġ hĠ h,Ġ h6Ġ h^91Ġ hG====Ġ hĠ h<,Ġ h=Ġ h@,Ġ h BĠ hD,Ġ hyEĠ hSH2====Ġ hIĠ hKĠ haN,Ġ hOĠ hQĠ hS,Ġ hTĠ hVĠ h]  #   #####   #...    #..P   ##...#  #. #. #. Ġ hO^ #...#$#### ########...#  #...K....# #....##....'   ....##@.####.##.##....#-  ........#.##.##.##.####  >........#..(..####Ġ h^Magic Dart  >..<...####>..##....  ......####..######  ##.........#..... K   kobold (missile, asleep) Ġ h`  #.......#...####.#.....   #..............#.#.....  ).......#....#Ġ hAg0904.0)Ġ hhF-1.2 (15Ġ hlĠ hqu _A kobold comes into view. It is wielding a +0 dagger.Ġ h_& # #. #.  #...#$#### Ġ h' #...K....#  ....##@.# .........# .....>.....( ....>..<...####> ............# .#......#..... Ġ h'W#.......#...## #............ ....)Ġ h* # #. #.  #...#$####  #...K....#  ....##@.#Ġ h- .........# .....>.....( ....>..<...####> ............# .#......#..... #.......#...## #............ ....)Ġ hĠ hĠ h5Ġ h]] _A kobold is nearby!Ġ h?G # #. #.  #...#$####  #...K....#  ....##@.# Ġ h7H.........# .....>.....( ....>..<...####> ............# .#......#..... Ġ hHW#.......#...## #............ ....)Ġ h Y # #. #.  #...#$#### Ġ h  #...K....#  ....##@.# .........# .....>.....( ....>..<...####> ............# .#......#..... #.......#...## #............ ....)Ġ h JĠ hL ] _A kobold is nearby!Ġ h< D  The magic dart hits the kobold.Ġ h R)**Ġ hA 1Ġ ho '..Ġ h \1--5=Ġ hs H2.0)Magic DartĠ h Ġ h J _You kill the kobold!Š hmŠ htŠ h(zŠ hh} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Š hhŠ hŠ hŠ hK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Š hŠ hŠ hmŠ hŠ hh$ _Š hg2==Š hŠ hŠ h,Š hŠ h?Š h:,Š h~Š hŠ hŠ hŠ hŠ hŠ h:==Š hŠ h2M _You now have 60 gold pieces (gained 19).Š hD3Š hŠ h)  Things that are here:  a +0 dagger; 2 stones; a kobold corpseŠ h Š h _Š hŠ h Š h,Š hBŠ hŠ h,Š h Š h Š h,Š hŠ hŠ ho,Š hŠ hŠ h,Š hYŠ h=Š h!,Š h-#Š h%Š h(,Š h*Š hK,Š h.,Š hl0Š h2Š h4,Š h6Š h7Š h3:,Š h ;Š h@D  You see here a +0 quarterstaff.Š h_BŠ hB _Š h:DŠ hmFŠ hH,Š hJŠ hLŠ hIO,Š h!QŠ h]SŠ hU,Š hDWŠ h6\Š h^,Š hC_Š h`Š h}b,Š hPeŠ hgŠ h!i,Š h`jŠ hNlŠ hSn,Š hoŠ hpŠ hr,Š hsŠ hvŠ hx,Š hyŠ h{Š h},Š h~Š hŠ hG,Š hfŠ hŠ hE,Š hXŠ hŠ hڌŠ hŠ hqŠ hŠ hŠ h͒Š hŠ hŠ hŠ hؗŠ hŠ h!Š h/Š hŠ h@Š h|Š h Š hŠ hŠ hӣŠ h<Š hŠ h=Š hŠ hŠ hdŠ hŠ hŠ hXŠ h۬Š hŠ hŠ h4Š hŠ hFŠ h@Š hŠ hŠ hŠ hŠ h@,Š hԺŠ hŠ h,Š hŠ hŠ hX,Š hŠ hŠ h,Š hŠ hŠ h,Š hŠ hŠ hŠ hŠ h%Š hŠ hŠ hŠ h;Š hŠ h+Š hŠ h8Š hŠ hCŠ hŠ htŠ h7Š hŠ hVŠ hŠ hŠ hŠ hŠ hBŠ hŠ h,Š hŠ h@Š hŠ hŠ hŠ hŠ h@,Š hŠ hŠ h ,Š hŠ hŠ h5,Š hŠ h!Š hU,Š h Š h1 R  There is a stone staircase leading down here.Š hŠ hW _Š h}Š hŠ h,Š hoŠ hZŠ h=,Š hŠ h"Š h,Š h!Š h"Š hx%,Š h&Š h8(Š h),Š h?+Š h,Š hY.,Š h^/Š h0Š h 4BŠ h5Š h7,Š hY:,Š h;BŠ hP=Š h>,Š h?Š hAŠ hDBŠ hKŠ h'T #.........#  #.........##### ## #.............. # #............# #P #g...........# ## #............# #.P #.:.....# #.♣ #@# .# #####♣.- #####.#.# #...... #####.......# #..P..PMagic Dart #...#.####### #...#._ #...#...# #.....[ #...#.#### ########...#g   goblin (asleep) ##...)....# #....##....'.. #...[44Š hoZm..##..####.##.##....#.. #.........#.##.##.##.###### 563.2 (71.0)  A goblin comes into view. It is wielding a +0 club.-4.2 (72Š h4aŠ hb, _Found a book of Blood.Š h+  #.........#  #.........#####  #.............. Š h  #............#  #g...........#  #............#  #.:.....#  #@# .#  #####.#.#  ......#  #...#.#######  #...#...#  #...#.####  ##...)....#  #.....##. #.....Š h=  #.........#  #.........#####  Š h h#..............  #............#  #g...........#  #............# Š h  #.:.....#  #@# .#  Š h #####.#.#  ......# Š hI  #...#.####### _ #...#...#  #...#.####  ##...)....#  #.....##. #.....Š h 8_Š h\ Š h( '_Š hc ] _A goblin is nearby!Š h5  #.........#  #.........#####  #..............  Š h6 #............#  #g...........#  #............#  #.:.....#  #@# .#  #####.#.#  ......#  #...#.####### _ Š h6 #...#...#  #...#.####  ##...)....#  #.....##. #.....Š h^ #.........#  Š h]a#.........#####  Š h#..............  #............#  #g...........#  #............#  #.:.....#  #@# .#  #####.#.#  ......#  #...#.#######  #...#...#  #...#.####  ##...)....#  #.....##. #.....__ _A goblin is nearby!Ơ h=- #.........#  #.........#####  #..............  #............#  #g...........#  #............#  #.:.....#  #@# .#  #####.#.#  ......#  #...#.#######  #...#...#  #...#.####  ##...)....#  #.....##. #.....Ơ h* #.........#  #.........#####  #..............  #............#  #g...........#  Ơ h #............#  #.:.....#  #@# .#  #####.#.#  ......#  #...#.#######  #...#...#  #...#.####  ##...)....#  #.....##. #.....Ơ h&_Ơ hgƠ hE9_Ơ h] _A goblin is nearby!Ơ h8D  The magic dart hits the goblin!Ơ h @|)*****_Ơ h@)Ơ h{...:._Ơ h1--6=5.2 (1.0)Magic DartƠ hyƠ hJ _You kill the goblin!Ơ h8 &_Ơ h Ơ h 9_Ơ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ơ h& Ơ h/ Ơ h9 Ơ h> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ǡ h3Ǡ hLǠ hǠ hf$ _Ǡ h2==Ǡ hǠ h/,Ǡ hRǠ hǠ h,Ǡ h'Ǡ hqǠ hǠ hǠ h#Ǡ h Ǡ h   ###+#######   #..#    ######   #....   #..#   #)..# #  #............# #  Ǡ h{a#.@.....# #-   ####.#..# #####   #####.#.## #....   #####.......# #..P.   #...#.####### #...#   #...#...# #..   #...#.#### ########...#   ##...)....# #....##....'   #.....##..####.##.##....You pick up a book of Blood and begin reading...Ǡ h-Ǡ h1%70.2 (5Ǡ hxǠ h)[==-1.2 (6Ǡ h"Ǡ h$v  You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your_library.Ǡ h3Ǡ hǠ hyǠ hXǠ hʸ,Ǡ hǠ h,Ǡ h/,Ǡ h/Ǡ h^Ǡ hǠ hǠ h=Ǡ hǠ hǠ hOǠ htǠ hEǠ hQ,Ǡ hǠ hǠ h,Ǡ hǠ h7 _You open the door.Ǡ h@3Ǡ hDǠ h@  There is an open door here.Ǡ hNǠ h _Ǡ hwǠ hǠ h%Ǡ hǠ hPǠ hBǠ hǠ hǠ hg,Ǡ hvǠ hǠ hC   ###  .<  #.   #.###  .#  83.2 (12.0)####.#....# ###'####### #.........# #.........#####  #..............  #............#  #)...........# Ǡ hUX4.2 (13Ǡ h9 _Found a stone staircase leading up.Ǡ h IǠ h1 Ǡ h BǠ h\ Ǡ h f  There is a stone staircase leading up here.Ǡ h K _Ǡ h XǠ hx XǠ h" BǠ h Ǡ h Ǡ h ,Ǡ h Ǡ h Ǡ h BǠ h Ǡ h ,Ǡ h Ǡ h. @  There is an open door here.Ǡ hf K _Ǡ h Ǡ h BǠ h6 Ǡ h Ǡ hn ,Ǡ h Ǡ h~ ,Ǡ h Ǡ h Ǡ h ,Ǡ h Ǡ h$ Ǡ h& ,Ǡ h' Ǡ h, Ǡ h. ,Ǡ h>0 Ǡ h4 Ǡ h7 ,Ǡ hv8 Ǡ hK= Ǡ hS? ,Ǡ h@ Ǡ hqE Ǡ hG ,Ǡ hH Ǡ hqM Ǡ h[O ,Ǡ hP Ǡ hT Ǡ hV ,Ǡ hX Ǡ h[ Ǡ h7] ,Ǡ h]^ Ǡ h"b Ǡ hc ,Ǡ hd Ǡ hh Ǡ hhj ,Ǡ hk Ǡ hwo Ǡ hq ,Ǡ hYr Ǡ h Ǡ h Ǡ hѯ ,Ǡ hհ Ǡ hK Ǡ h ,Ǡ h Ǡ hq Ǡ h ,Ǡ h Ǡ h Ǡ hg ,Ǡ hK Ǡ h Ǡ hL ,Ǡ hR Ǡ h Ǡ h? ,Ǡ h Ǡ hT Ǡ hR ,Ǡ h Ǡ hl Ǡ h[ ,Ǡ h Ǡ ho Ǡ h ,Ǡ hJ Ǡ h Ǡ h! ,Ǡ h Ǡ hV Ǡ h ,Ǡ hf Ǡ h @  There is an open door here.Ǡ hB Ǡ h  _Ǡ h& Ǡ hq Ǡ hk ,Ǡ h Ǡ h Ǡ h ,Ǡ h Ǡ h# Ǡ h/ ,Ǡ h Ǡ h Ǡ h ,Ǡ h Ǡ hZ Ǡ h ,Ǡ h Ǡ h Ǡ h ,Ǡ h> Ǡ h Ǡ h ,Ǡ hr Ǡ h Ǡ h" ,Ǡ h# Ǡ h% Ǡ h' ,Ǡ h' Ǡ h* Ǡ h, ,Ǡ h- Ǡ h~/ Ǡ h0 ,Ǡ h1 Ǡ ha3 Ǡ h4 Ǡ h+5 Ǡ h5 Ǡ h-9 @  There is an open door here.Ǡ h; Ǡ h;  _Ǡ hI< Ǡ h> Ǡ h? ,Ǡ hj@ Ǡ hLevel 2 of the Dungeon <<<<>>>>_(Press ? for help) #######  #.....#  #######.###.#####  ######## #.......###.....#  #......###.#####.....###.#  #########........#####.###.###.##   #######.........#.....................#   #...<##.........#..##+##.#....#.####.###   ####.###...[.....#......................#   #.### #...###......#........#.......#.#.#   #...##..<# #......#.......##.........#.#   ####.##...###....###............###...#.#   #....##..........# #...##....##..##.....#   ###'####### ###.####...# ######....########.###   Ѡ h([34m#.........##...# #######...###>...)..#   #.........###### #####'####...#.#.#######  #..............##.......##...+...#  #............####P......#######...#.###  #)...........###.......###........#.#  #............##.P....####..####....##  ####.......####.♣....####### #'## #'##..#  ####.#..# #####♣.....##....### ##.## ##.###.#  #####.#.## #.......P.###......###...###...##.##Ҡ h~Ҡ hyҠ happlic the ConjurerDeep ElfHealth: 24/24 ========================Magic: 12/12 ========================AC: 5Str: 4EV: 11Ҡ hY6Int: 25SH: 0Dex: 13XL:  4 Next: 59% Place: Dungeon:2Time: _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .Ҡ h9Ҡ hҠ hOҠ hҠ h/Ҡ hQ _Ҡ hҠ hPҠ h&Ҡ hҠ hҠ hҠ hQҠ hFҠ hҠ hҠ hKҠ h7 _You open the door.Ҡ hҠ hWҠ hҠ h @  There is an open door here.Ҡ hҠ hX _Ҡ h5Ҡ h׹Ҡ h~Ҡ h%Ҡ hҠ hMҠ hҠ h,Ҡ hҠ h Ҡ hҠ hҠ hPҠ h@  There is an open door here.Ҡ h;Ҡ h _Ҡ hҠ hsҠ h Ҡ hҠ hҠ hҠ h,Ҡ hҠ hҠ h/,Ҡ h?Ҡ hҠ hҠ hҠ hfҠ hSҠ h_,Ҡ hҠ hҠ h,Ҡ hҠ hҠ h,Ҡ hҠ h5Ҡ h,,Ҡ hsҠ hҠ hҠ hgҠ h'Ҡ hwҠ hҠ hFҠ hҠ h2 Ҡ h, Ҡ h Ҡ h Ҡ hҠ h(Ҡ hҠ hҠ hqҠ hXҠ h Ҡ hҠ hҠ h,Ҡ h8Ҡ h Ҡ hN#,Ҡ h$Ҡ hV'Ҡ h),Ҡ hj+Ҡ h|-Ҡ h0,Ҡ h1Ҡ h3Ҡ h5,Ҡ hw7Ҡ h9Ҡ hD<,Ҡ h=Ҡ h?Ҡ h_BҠ hFҠ hvGҠ hPIҠ hKҠ hjLҠ hMҠ hV############## #.....#......###.#############........#####.........#..........#.........#..##+##.#.Ҡ h$Ym##...@.....#.......... Noise: --------- 1699.2 (31.0)#...###......#........ -) Nothing wielded#..<# #......#.......# Cast: Magic Dart#...###....###........#..........# #...##...###.####...# ######... #...# #######..  ######'####..  ##.......##.. Ҡ h]Ҡ h 16.0). Your EV would decrease by 6.9 (11.6 -> 4.7). Your spell failure would worsen by up to 40% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} (w)ear, (d)rop, (=)adjust, or (i)nscribe.ܠ h  Inventory: 10/52 slots Armour (go to first with [)  a - a +0 robe (worn)  d - a +2 pair of boots (worn)  j - the +7 Kryia's mail coat {PotionHeal*2 rC+} Jewellery (go to first with "=)  e - a ring of resist corrosion (worn) Scrolls (go to first with ?)  c - a scroll labelled QEUGHE FIECAUST  f - a scroll labelled VOS WAIDIPRY  g - a scroll labelled MAUZIRHOSUO  i - 2 scrolls labelled CENKAE JUOSKICOEN Potions (go to first with !)  b - a potion of magic  h - a fizzy ruby potionޠ h)applic the ConjurerDeep Elf###### Health: 24/24 ========================######## #..... Magic: 12/12 ========================#......###.#### AC: 5Str: 4#########........#### EV: 11Int: 25#.........#.......... SH: 0Dex: 13#.........#..##+##.#. XL:  4 Next: 59% Place: Dungeon:2##...@.....#.......... Noise: ---------  Time: 1700.2 (0.0)#...###......#........ -) Nothing wielded#..<# #......#.......# Cast: Magic Dartޠ h->#...###....###........#..........# #...##...###.####...# ######... #...# #######..  ######'####..  ##.......##..  _You open the door. _There is an open door here. _There is an open door here. _You see here the +7 Kryia's mail coat {PotionHeal*2 rC+}. _j - the +7 Kryia's mail coat {PotionHeal*2 rC+} _Okay, then.ޠ h2ޠ h6ޠ he<ޠ h=ޠ h ޠ h"$ޠ h#Read which item? Scrolls  c - a scroll labelled QEUGHE FIECAUST  f - a scroll labelled VOS WAIDIPRY  g - a scroll labelled MAUZIRHOSUO  i - 2 scrolls labelled CENKAE JUOSKICOEN [!] read|quaff[?] describe selected ho  h1s+ h;tapplic the ConjurerDeep Elf###### Health: 24/24 ========================######## #..... Magic: 12/12 ========================#......###.#### AC: 5Str: 4#########........#### EV: 11Int: 25#.........#.......... SH: 0Dex: 13#.........#..##+##.#. XL:  4 Next: 59% Place: Dungeon:2##...@.....#.......... Noise: ---------  Time: 1700.2 (0.0)#...###......#........ -) Nothing wielded hMw'#..<# #......#.......# Cast: Magic Dart#...###....###........#..........# #...##...###.####...# ######... #...# #######..  ######'####..  ##.......##..  _You open the door. _There is an open door here. _There is an open door here. _You see here the +7 Kryia's mail coat {PotionHeal*2 rC+}. _j - the +7 Kryia's mail coat {PotionHeal*2 rC+} _Okay, then. h  h\######################################################...######.###..##'###.#####..<###.###...###..###..........#######.####...#####...############'###########As you read the scroll labelled QEUGHE FIECAUST, it crumbles to dust. hΌ+1.2 (1 hؑ hV _You feel momentarily disoriented. It was a scroll of revelation. hSRead which item? Scrolls  f - a scroll labelled VOS WAIDIPRY  g - a scroll labelled MAUZIRHOSUO  i - 2 scrolls labelled CENKAE JUOSKICOEN [!] read|quaff[?] describe selected hh  h]applic the Conjurer###############Deep Elf############### ###### Health: 24/24 ========================################# #..... Magic: 12/12 ========================##########......###.#### AC: 5Str: 4############........#### EV: 11Int: 25####.........#.......... SH: 0Dex: 13 h####.........#..##'##.#. XL:  4 Next: 59% Place: Dungeon:2####...@.....#.......... Noise: ---------  Time: 1701.2 (0.0)###...###......#........ -) Nothing wielded###..<###......#.......# Cast: Magic Dart###...###....###........###..........###...##...#####.####...########... ###...######### ##..  ######'############..  ##.......##..  _There is an open door here. _You see here the +7 Kryia's mail coat {PotionHeal*2 rC+}. _j - the +7 Kryia's mail coat {PotionHeal*2 rC+} [40 h}m_Okay, then.As you read the scroll labelled QEUGHE FIECAUST, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. h ######################################################...§§###§§§####§§§§§§§§§#.####§§§§§§§§§#.####§§§@§§§§§#.###§§§###§§§§§§###§§<###.§§§§§###§..###..§§###.........§## hN#####.####...#####...############'###########The air fills with toxic fumes!  As you read the scroll labelled VOS WAIDIPRY, it crumbles to dust. h,+2.2 (1 hn hk0 _It was a scroll of poison. hz htRead which item? Scrolls  g - a scroll labelled MAUZIRHOSUO  i - 2 scrolls labelled CENKAE JUOSKICOEN [!] read|quaff[?] describe selected hm h9r hvapplic the Conjurer###############Deep Elf############### ###### Health: 24/24 ========================################# #..... Magic: 12/12 ========================##########...§§.###.#### AC: 5Str: 4############§§§.....#### EV: 11Int: 25####§§§§§§§§§#.......... SH: 0Dex: 13 hw####§§§§§§§§§#..##'##.#. XL:  4 Next: 59% Place: Dungeon:2####§§§@§§§§§#.......... Noise: ---------  Time: 1702.2 (0.0)###§§§###§§§§§§#........ -) Nothing wielded###§§<###.§§§§§#.......# Cast: Magic Dart###§..###..§§###........###.........§###...##...#####.####...########... ###...######### ##..  ######'############..  ##.......##..  _Okay, then.As you read the scroll labelled QEUGHE FIECAUST, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  The air fills with toxic fumes!  As you read the scroll labelled VOS WAIDIPRY, it crumbles to dust. _It was a scroll o h4zf poison.  As you read the scroll labelled MAUZIRHOSUO, it crumbles to dust.  It is a scroll of enchant weapon. h /  --more-- h {  You aren't carrying any weapons that can be enchanted. hU23.2 (1 _ h| h_ h hRead which item? Scrolls  i - 2 scrolls labelled CENKAE JUOSKICOEN [!] read|quaff[?] describe selected hl hs happlic the Conjurer###############Deep Elf############### ###### Health: 24/24 ========================################# #..... Magic: 12/12 ========================##########...§§.###.#### AC: 5Str: 4############§§§.....#### EV: 11Int: 25 h####§§§§§§§§§#.......... SH: 0Dex: 13####§§§§§§§§§#..##'##.#. XL:  4 Next: 59% Place: Dungeon:2####§§§@§§§§§#.......... Noise: ---------  Time: 1703.2 (0.0)###§§§###§§§§§§#........ -) Nothing wielded###§§<###.§§§§§#.......# Cast: Magic Dart###§..###..§§###........###.........§###...##...#####.####...########... ###...######### ##..  ######'############..  ##.......##.. The air fills with toxic fumes!  h0As you read the scroll labelled VOS WAIDIPRY, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled MAUZIRHOSUO, it crumbles to dust.  It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted. hl  As you read the scroll labelled CENKAE JUOSKICOEN, it crumbles to dust. hb4.2 (1Tele  h h~ _You feel strangely unstable. It was a scroll of teleportation. hxv  hz &5 h}  hV ☼§§☼☼☼☼@§☼☼ hY &6 h]  hH^  h;N☼☼☼☼ hoQ&7 hT h#V hO, h311...#......#.........#.....######. ##.#.......#...####.#.....#......#.#..............#.#.....##.....).......#....#.....# ##########..###.######.....######.#.............#...............#.#.######..#.#.#......≈.≈##.# #..#...'...............'#.# ##.#####@.....≈.≈......###.#######.### #...............#  #.......#...# ######.....######  ####.##.###.# #.....#  h3#.##.#...# #.....##........# #.....#####.#...# #.....# #.#..## ####### #....# h06 h: h>.8 h`A hC@ _Your surroundings suddenly seem different. ht h&9 h3 h h h'10 h= h h)|  h Level 2 of the Dungeon <<<<>>>>_(Press ? for help) #.....>........#..(..######...###...###...###...####..#  #....>..<...####>..##....# ###'###.##.##.##.##.##.##.###.#   ####............####..####### #...##...###...#+#...###...##.#   #....#......#.........#.....######...'.....'....)'.....'.....'.#   ####.#.......#...####.#.....#........##...###...###..)###...##.#  #.#..............#.#.....#######÷..##.##.##.##.##.##.##.###.#  h  #.....).......#....#.....# ##..#####...###...###...#####.#  ########..###.######.....######......#.....#.....#.....###..#  #.............#...............#.#.##.'.....'.....'.....'...##  #.######..#.#.#......≈.≈......#.#.####.....#.....#.....###.#  #.# #..#...'...............'.#.#####...###...###...####.##  #.# ##.#####@.....≈.≈......###..##.##.##.##.##.##.##.##..#  h  #.#######.### #...............# #.##..†###...###)..###...##.#  #.......#...# ######.....###### #.'.....'....†'.....'.....'.#  ####.##.###.##.....#####...###...#'#...###...##.#  #.##.#...##.....###.##.##.##.##.##.##.##..#  #........##.....#####...###...###...###..##  ####.#...##.....##.#.....#.....#.....#..##  #.#..##########.'.....'.....'.....'.##  #....##.#.....#.....#.....#.#  #....##.##...###...###...##.#  #######..##.##.##.##.##.###.#  ##..###...#'#...###...# hf,##..####.##.##....#............'.....'.....'.....+.###.....#.##.##.##.############....#.....#.....#.....#...#  hd->..#..(.. #...###...###...###...####. #....>..<...####>..##....# ###'###.##.##.##.##.##.##.###....####..####### #+#...#...#....'.....'....)'.....'.....'####.#.......#...####........##...###...###..)###....#..............#.#÷..##.##.##.##.##.##.##.###)#.....# ##..#####...###...###...#####.###.######.....######........#............##.#.##.'.....'.....'.....'..#####..#.#.#..#.####.....#.....#.....###.# #..#...''.#.#####...###...###...####.## ##.#####@.....≈.≈......###..##.##.##.##.##.##.##.##. h.!.#######.### #...............# #.##..†##)#......########## #.'.....'....†'.....'.....'####.##.#######...###...#'#...###...##..#.##.##.##.##.##.##.##..##.............###...###...###...###..######.#...##.....#.###..#########'.....'.....'.....'.##.... h.Y#.....#.....#.....#....#.##...###...###...## h h ...#......#.........#.....######. applic the Conjurer ##.#.......#...####.#.....#...... Deep Elf#.#..............#.#.....####### Health: 24/24 ========================#.....).......#....#.....# ## Magic: 12/12 ========================########..###.######.....######. AC: 5Str: 4  #.............#...............#. EV: 11Int: 25  #.######..#.#.#......≈.≈......#. SH: 0Dex: 13  #.# #..#...'...............'. XL:  4 Next: 59% Place: Dungeon:2  #.# ##.#####@.....≈.≈......## Noise: ---------  Time:[3 h-# d7m 1710.2 (0.0)  #.#######.### #...............# -) Nothing wielded  #.......#...# ######.....###### Cast: Magic Dart####.##.###.##.....##.##.#...##.....##........##.....#####.#...##.....##.#..##########....#As you read the scroll labelled MAUZIRHOSUO, it crumbles to dust.  It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.As you read the scroll labelled CENKAE JUOSKICOEN, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _Your surroundings suddenly seem different. h# , h+ It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.  As you read the scroll labelled CENKAE JUOSKICOEN, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _Your surroundings suddenly seem different.  There is an open door here. _ h/1 , h3 , h7 , h_; , h?  hB  hSF B hI  h_L B hO  h#..(..#   #....@..<...####>..##.22.2 (12.0)   ####............####..###   #....#..........#..   ####.#.......#...####.#..   #.#..............#.#..   #.....).......#....#..    ########..###.######..    #.............#.......    #.######..#.#.#......≈  h  hs  hp c _There is a stone staircase leading down here. h h h h h83.0) _ h heI ########  #......#  ###  #... hf 3 #.@....#  #..!...#  #.######  .. hg##. #. .. ..  h8i hl h`-4.0 (1.8 hȵ hx _You climb downwards.  Found a smoky emerald potion.  hfS_There is a stone staircase leading up here. h 3 h  h  hg  hy : _ h} B#########......# #......#####....#.<....# #..@...# #.###### ... #.##.# #.....  hr ,50 h +6.0 (2 h  h Z _c - a smoky emerald potion hG 3 hk  h  h  h  h8 , h  h  h5 , h  hC  h , h  h7  h , h  h  h , h  h  h , h\  hr  h , h  h  h5 , h0  h  h? , h , h , h  hn  h, h h ~#..........#.<....##......# ####.####### #........... #.##.######.# #.##.##....#####.#...####.....@.............#####.#......# #........ ####.##### .# #  hJ039.0 (13.0) h-40.0 (14 h h. _f - a scroll of identify h-3 hI h hX h, h h hX, h h h, h h h#.# #.<....##.# #......##.# ####.########.# #...........#.# #.##.######.#######.# #.##.## #.......#####.#...### hx[.###.................#####.#......4.0 (4.0)###.## #........# #. ####.######. ... #.....##. h h+5.0 (5 hU hU, _Found a pair of boots. h_ hX hz, h ho  h", h# h% hU(, h) h* hu/, h0 hM2 hZ5, h6 h8 hw;, h< h> haA, hB hD hG, h$I hoK h_U##.......#####.#....#.[.###......# .........#####.#...#. #...###.## ##..##.# #.# ####.# #$.##.####.# .# ##..........# ###...........#### /..@..........  hV...######.##### ..... #.# Magic Dart..o. #.#... #.#.. #.#o   orc wizard (wandering)#  h],54.0 (9 hGc@o. hAe-5.0 (10.0) hei h"mz _An orc wizard comes into view. It is wielding a +0 dagger. h0 .#.[. # ......... #. #...###.##  #..##.# #.#  h2#$.##.####.#  ##..........#  ##...........####  ..../..@..........  ......######.#####  h3..o.. #.#  .... #.#  ... #.#  .. #.#  # ho .#.[. # ......... #. #...###.##  #..##.# #.#  #$.##.####.#  ##..........#  ##...........####  ..../..@..........  ......######.#####  ..o.. #.#  ....  ...  .. #.#  #  h h h  hb _An orc wizard is nearby! h ****o  The magic dart hits the orc wizard.  h OThe orc wizard is moderately wounded. h3 h{[.o.... hi1--===6.0) h hA _The orc wizard shouts! You hear a shout! x3 hu ***The magic dart hits the orc wizard. hP h] ...oo 2 orc wizards (1 wandering)The orc wizard is heavily wounded.An orc wizard comes into view. It is wielding a +0 dagger. hbs  The orc wizard casts a spell at you. hh hj0------7 h ha2 _You resist with some effort. h ***The magic dart hits the orc wizard. ho ...ooThe orc wizard is almost dead.The orc wizard shouts! h **The magic dart hits the orc wizard but does no damage. hrL hOm  The orc wizard is almost dead. ho^ ..boo   orc (missile) h)_b   bat (wandering)A bat comes into view.An orc comes into view. It is wielding a +0 club. hc;* h5    orc wizardThe orc wizard casts a spell.The orc wizard flickers and vanishes! hR , hv xo.b.{ h( I---9 h"  h _Deactivating autopickup; reactivate with Ctrl-A. h( &  h* h*The magic dart hits the orc wizard but does no damage. h  h  h  h· .b.The orc wizard is almost dead. hƻ Z(((((( h:  h`H .@.....  The orc throws a boomerang. The boomerang closely misses you. hL :* hJ > o   orc (missile)b   bat  The orc wizard gestures wildly while chanting. h 8{ hԮ a8--==60 h  hӺ ; _The orc wizard flickers and vanishes! hS##.#####.#...#.#.[.###.# .........#####.#.#. #...###.## #.#..##.# #.# ####.##$.##.####.# .# ##..# # ##...#### ..../{..@.. h%~ ....b.######.##### ..... #.# ........o #.# b   bat# hm h  h h..b...b20=-------1 h6 h h3##.#####.#...#.#.[.###.# .........#####.#.#. #...###.## #.#..##.# #.# ####.##$.##.####.# .# ##.# # ##.#### ..../..b. h ......######.##### ..... #.# .. .o #.# # h_ h: hm#.b hO$P=--2 hU( h*Q _The bat closely misses you. h ##.#####.#...#.#.[.###..# .........#####.#.#. #...###.## #.#..##.# #.# ####.##$.##.####.# .# ##.# # ##.#..../...b. ......######.##### ..... #.# .o #.# # h .b9==-3 hr ##.#####.#...### .#.[.###... # .........#####.#...... #. #...###.## #. #..##.# #.# ####.##$.##.####.#  hz 1.# ##.# # ##.#..../....b.......######.#..... #.# .... #.#... #.#.o #.#  h |# .#.# h B h $b.. h *******The bat hits you but does no damage.  h/ -A puff of flame appears from out of thin air! hہ _{..@.... h .=4 h  h S _The puff of flame misses you. hY7##.#####.#...### .#.[.###... # .........#####.#...... #. #...###.## #. #..##.# #.# ####.##### #$.##.####.#  ht .# ##......b...# # ##.#..../...{.......######.#..... #.# .... #.#... #.#.o #.# # #.#..# h+, h hX(....b hNy1==-5 hC8{ h hh,##.#####.#...### .#.[.###... # .........#####.#...... #. #...###.## #. #..##.# #.# ####.##### #$.##.####.#  hA l.# ##.# # ##.#..../....{.b.......######.# h ..... #.# .... #.#... #.#.o #.#  hK # #.#..# hw h:  The bat attacks as it pursues you! The bat closely misses you. h/ h.=6 h h!I _The bat misses you. hv##.#####.#...### .#.[.###.. # ...#####.#...... #. #...###.## #. #..##.# #.# ####.##### #$.##.####.# .# ##..# # ##. hw#..../....{.b.......######.#..... #.# .... #.#... #.#.o #.# # #.#..# h y hy hKz, h ...b. h́10/12====-7 h h h##.#####.#...### .#.[.###. # .#####.#...... #. #...###.## #. #..##.# #.# ####.##### #$.##.####.# .# ##...# #  ##.#.  ht..../.b.  ......######.#..... #.#  .o #.#  h h h h..b hK.=8 h@ hK: _The bat hits you but does no damage. h-Y A##.#####.#...### .#.[.###. # .#####.#...... #. #...###.## #. hd\ [ #..##.# #.# ####.##### #$.##.####.# .#  ##....# # ##.#. ..../.b. ......######.# ..... #.# .o #.#  ha , he b..2==-9 hi  hk  hrO d##.#####.#...### .#.[.###. hP {  # .#####.#......  #. #...###.## #.  #..##.# #.# ####.#####  hQ #$.##.####.# .# ##....# # .#./.b.######.# h$R . #.# o #.#   hS  htT  hU , hy[ ...b h\ |1====-70 h6`  ha  h~  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hF ##.......#####.#...###  applic the Conjurer  .#.[.###...............  Deep Elf  # .........#####.#......  Health: 22/24 ======================--  #. #...###.## #........  Magic: 9/12==================------  #..##.# #.# ####.#####  AC: 5Str: 4  #$.##.####.# .#  EV: 11Int: 25  h1Hh##..........# #  SH: 0Dex: 13 #...........#########...  XL:  4 Next: 59% Place: Dungeon:3 .../...........b@.......  Noise: ---------  Time: 1770.0 (0.0) .....######.###########.  -) Nothing wielded .... #.# Cast: Magic Dart ... #.# .. #.# o #.# b   bat #.# ..# _The bat hits you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (71% to hit) h ( ##.......#####.#...###  applic the Conjurer  .#.[.###...............  Deep Elf  # .........#####.#......  Health: 22/24 ======================--  #. #...###.## #........  Magic: 9/12==================------  #..##.# #.# ####.#####  AC: 5Str: 4  #$.##.####.# .#  EV: 11Int: 25 ##..........# #  SH: 0Dex: 13 #...........#########...  XL:  4 Next: 59% Place: Dungeon:3  hv i.../...........b@.......  Noise: ---------  Time: 1770.0 (0.0) .....######.###########.  -) Nothing wielded .... #.# Cast: Magic Dart ... #.# .. #.# o #.# b   bat #.# ..#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (71% to hit)  The searing ray hits the bat.  The bat is severely wounded.The searing ray hits something! hN      #   #.     #.#   #$ .#  # ...... /........****@....... ##.##.  hn  #.#   #.#  #.# ..#  Press: ? - help, Shift-Dir - straight line  Aim: a bat (71% to hit)  The searing ray hits the bat.  The bat is severely wounded.  The searing ray hits something!  Reactivating autopickup. h>o  You feel a bit more experienced.  (Press . to maintain the ray.) hOv ;)..b h 0--93==1.0 (1Ray  h  h3 t _The bat hits you. The bat barely misses you. The bat hits you. h`  You hit the bat but do no damage.The bat is severely wounded. hp  You stop channelling your searing ray. The bat hits you but does no damage. h=6-2 h hP _The bat barely misses you. h;5  h; 8  hw< g1=--3 h@  h8B v _The bat hits you but does no damage. The bat closely misses you. hl hF$ h%Y10/12==4 h) hc+x _The bat hits you but does no damage. The bat barely misses you. x2 haS hT, hr h4tb. hv hw- hx 5 h h hL  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  ##.......#####.#...###  applic the Conjurer  .#.[.###...............  Deep Elf  # .........#####.#......  Health: 21/24 =====================---  #. #...###.## #........  Magic: 8/12================--------  #..##.# #.# ####.#####  AC: 5Str: 4  #$.##.####.# .#  EV: 11Int: 25 ##..........# #  SH: 0Dex: 13 #...........#########...  XL:  4 Next: 93% Place: Dungeon:3 .../........).b*@.......  Noise: ---------  Time: 1775.0 (0.0) .....######.###########.  -) Nothing wielded .... #.# Cast: Magic Dart ... #.# .. #.# o #.# b   [34 h mbat #.# ..# _The bat hits you but does no damage. The bat barely misses you. x2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 71% to hit) hwT *b h  ##.......#####.#...###  applic the Conjurer  .#.[.###...............  Deep Elf  # .........#####.#......  Health: 21/24 =====================---  #. #...###.## #........  Magic: 8/12================--------  #..##.# #.# ####.#####  AC: 5Str: 4  #$.##.####.# .#  EV: 11Int: 25 ##..........# #  SH: 0Dex: 13 #...........#########...  XL:  4 Next: 93% Place: Dungeon:3 .../........).b.@.......  Noise: ---------  Time: 1775.0 (0.0) .....######.###########.  -) Nothing wielded .... #.# Cast: Magic Dart ... #.# .. #.# o #.# b   bat #.# .. h? # _The bat hits you but does no damage. The bat barely misses you. x2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the bat!     #   #.     #.#   #$ .#  # ...... /........****@....... ##.##.  #.#    #.# ..#  h[ X  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the bat!  You kill the bat!).†. hm 4==6.0 (1Magic DartRay  hn { huo  hr   h_s  hCt X_(Press . to maintain the ray.) hc:**** hT<){†. h' **The searing ray hits something!  A magic dart appears from out of thin air!  Deactivating autopickup; reactivate with Ctrl-A. hJk)†. hn16-----7---7+  h s h%v. _The magic dart hits you. hb":**** hD hR2).†. hb7=--------8++  h08{ h ht hu6**** hE h"R).†{ h3w6---9 h h> _You finish channelling your searing ray. h% h(/=80 h, hD.f _Something hits you but does no damage. hS  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h hr" h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. huB ##.......#####.#...###  applic the Conjurer  .#.[.###...............  Deep Elf  # .........#####.#......  Health: 17/24 =================-------  #. #...###.## #........  Magic: 4/12========----------------  #..##.# #.# ####.#####  AC: 5Str: 4  #$.##.####.# .#  EV: 11Int: 25  hD##..........# #  SH: 0Dex: 13 #...........#########...  XL:  4 Next: 94% Place: Dungeon:3 .../........).†{@.......  Noise: =--------  Time: 1780.0 (0.0) .....######.###########.  -) Nothing wielded .... #.# Cast: Magic Dart ... #.# .. #.# o #.#  #.#  ..#    _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h7*@ h> A** hp ##.......#####.#...###  applic the Conjurer  .#.[.###...............  Deep Elf  # .........#####.#......  Health: 17/24 =================-------  #. #...###.## #........  Magic: 4/12========----------------  #..##.# #.# ####.#####  AC: 5Str: 4  #$.##.####.# .#  EV: 11Int: 25 ##..........# #  SH: 0Dex: 13  h#...........#########...  XL:  4 Next: 94% Place: Dungeon:3 .../........).†{@.......  Noise: =--------  Time: 1780.0 (0.0) .....######.###########.  -) Nothing wielded .... #.# Cast: Magic Dart ... #.# .. #.# o #.#  #.#  ..#  h i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits something! h     #   #.   h   #.#   #$ .#  # ...... /........****@....... ##. hO##.  #.#    #.# ..#  h Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits something!  Reactivating autopickup. hIx ).†)You feel a bit more experienced. hWy h% ##.......#####.#...###applic the Conjurer.#.[.###...............Deep Elf# .........#####.#...... hNHealth: 17/24 =================-------#. #...###.## #........Magic: 4/12========----------------#..##.# #.# ####.#####AC: 5Str: 4  #$.##.####.#.#EV: 11 hRInt: 25 ##..........##SH: 0Dex: 13 #...........#########...XL:  4 Next: 129% Place: Dungeon:3 .../........).†)@.......Noise: ==-------  Time: 1781.0 (1.0) .....######.###########.-) Nothing wielded ....#.#Cast: Magic Dart ...#.#Ray ..#.# o#.##.#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits something!  Reactivating autopickup.You feel a bit more experienced. h  _(Press . to maintain the ray.)  You have reached level 5! h/  --more-- h720/284--55%  _ h  h4 4 hK  You stop channelling your searing ray. h1=5== _ h*\ h, h h96 h===== h hq  h-!U2= h! h#, h)% h`', h{( h3-v7==== h/ h2a3= hb4 h 7, hM8 h:, h< h?8=== hp@ hB~4== hD hH, hI hM9=== hxN hQ, h@S hV hXh5== hY h@], hp^ ha10/14==== hc h(f, hng hnjO= hk hn96 hov=1=== h`p hs, ht hw, hy h{, hz} hF hS7==2=== h h, h hB h:3==== hՐ hȒ hh8== h@ h—1 _HP restored. hc h  h, h h4==== h4 _Magic restored. he= h(X  Things that are here:  a +0 dagger; a +0 robe h h _ h~ h̴_  You see here a bat corpse. ha _ hmP== h hX  Things that are here:  a +0 dagger; a +0 robe h5 _ h, hB h  haB hX hX hgB hv hp ##....##.#... .#.[.###............ # .........#####.#... #. #...###.## #..... #..##.# #.# ####.# #$.##.####.#.# ##..........## ##...........#########.. hA..../..@.....).†).......-- .......########### ....o#.#Magic Dart ....#.# ... #.# .. #.#o   orc (wandering) # #.# ..# h1823.0 (42.0) hO  h5 .ooo 2 orcs (wandering)An orc comes into view. It is wielding a +0 mace. h G--4.0 (43 h  h q _An orc comes into view. It is wielding a +0 club. h - .#.[. # .... #. #...  #..##.# #.#  #$.##.####.#  ##..........#  ##...........## ..../..@.....).†). ......######.## ..... #.#  ...o #.#  ... #.#  o. #.#  # #.#  h 4..#  he k .#.[. # .... #. #...  #..##.# #.#  #$.##.####.#  ##..........#  ##...........## ..../..@.....).†). ......######.## ..... #.#  ...o  ...  o. #.#  h { #  ..#  h  h  hs  h d _There are monsters nearby! h a .#.[. # .... #. #...  #..##.# #.#  #$.##.####.#  ##..........#  ##...........## ..../..@.....).†). ......######.## ..... #.#  ...o #.#  ... #.#  o. #.#  # #.#  ..#  h/$ .#.[. # .... #. #...  #..##.# #.#  #$.##.####.#  ##..........#  ##...........## ..../..@.....).†). ......######.## ..... #.#  ...o  h{E ...  o. #.#  #  ..#  _There are monsters nearby! h   ***o1 wandering)The magic dart hits the orc.  The orc is heavily wounded. h h:4  The orc shouts! h h..o.oo.oo h<3 orcs (1 wandering) hتi3--===5.0 (1.0) h hs _An orc comes into view. It is wielding a +0 dagger. hJ ##.#####.#...#.#.[.###.# .........#####.#.#. #...###.## #.#..##.# #.# ####.# h$ Q#$.##.####.# .# ##.# # ##.#...../...@....).†)........######.#.....o #.# ....oo... #.##  hj  hB  h o.o.oo 2 orcs (1 wandering) hv 0---6 hY  h  hb##.#####.#...#.#.[.###.# .........#####.#.#. #...###.## #.#..##.# #.# ####.##$.##.####.# .# ##.# # ##.#... ..../.).†). .....o######.#.  h\g..... #.# .o .. #.#    orc  h4 hB---7 h/ h$ hR hJ##.#####.#...#.#.[.###..# .........#####.#.#. #...###.## #.#..##.# #.# ####.##$.##.####.# .# ##.# # ##.#... ..../.).†). .....o######.#. ..... #.# ..  h>#.#  h h h h;o. h#U4==8 h h hٚ ##.#####.#...### .#.[.###... # .........#####.#...... #. #...###.## #. #..##.# #.# ####.##$.##.####.# .# ##.# # ##.#... ..../..o...@.).†). ......######.# hܝ. ..... #.# .o.. #.#.o. #.#.. #.# # #.#..# h h.ooo 2 orcs h&9 hث hǭ h##.#####.#...### .#.[.###... # .........#####.#...... #. #...###.## #. #..##.# #.# ####.##### #$.##.####.# .# ##.# # ##.#... ..../...o...@).†).  h} .....o######.#. ..... #.# .o.. #.#.o. #.#.. #.# # #.#..# h, hmo..o. h'30 h+ h h* ##.#####.#...### .#.[.###... # .........#####.#...... #. #...###.## #. #..##.# #.# ####.##### #$.##.####.# .# ##.# # ##.#... ..../.o..o...@.†). ......######.#. ..... #.# .o.. #.#.o. #.#.. #.# # #.#..# h(/ K.o h1 &1 h=5  h9 i  Things that are here: _a +0 dagger; a +0 robe h( 7##.#####.#...### .#.[.###.. # ...#####.#...... #. #...###.## #. #..##.# #.# ####.##### #$.##.####.# .# ##..# # ##.#...  h d..../.o...o..)@†). ......######.#. ..... #.# .o.. #.#.o. #.#.. #.#    orc# #.#..# h  h  h_ .o...oo 2 orcs==2 _ hز  h\  h} 5##.#####.#...### .#.[.###. # .#####.#...... #. #...###.## #. #..##.# #.# ####.##### #$.##.####.# .# ##...# #  ##.#...  hv n..../..o...o.).@).  ......######.#.  ..... #.#  .. #.#    orc  h/ , h  hE ..o..oo 2 orcs h &3 h  h0 p _You see here a bat corpse. h] ##.#####.#...### .#.[.###. # .#####.#...... #. #...###.## #. #..##.# #.# ####.##### #$.##.####.# .#  ##....# # ##.#...  h@..../....o..o).†@. ......######.#. ..... #.# .. #.#  hR h hy.o..o h-4 _ h> hi  Things that are here: _a +0 dagger; a +0 robe h##.#####.#...### .#.[.###.  # . hg#####.#......  #. #...###.## #.  #..##.# #.# ####.#####  #$.##.####.# .# ##....# # .#... /.....o..o.†) hk ######.#.  #.#  #.#   h h h.o.)o h-5 _ h3 h\ h##.#####.#...### .#.[.###. # . h+Z#####.#...... #. #...###.## #. #..##.# #.# ####.##### #$.##.####.# .# .# # # .#./......o.)o†).#######.# h!. #.#  #.#  h" h'.o).o h(&6 h5- h/ h.}##.#####.#...###  .#.[.###.  .#####.#...... . #...###.## #. ..##.# #.# ####.##### $.##.####.# .# .# ####./.o).o).# ######.#..# #.#  #.#  hW h ho†o7 h hM A  The magic dart hits the orc! hU )**   orc h,  hn  h) q.o.†).. h  hT ^3--7=8 h[  h G _You kill the orc! ha ***** The magic dart hits the orc. h hs)o†).. ha2----9 h hN[ _The orc is heavily wounded. h  h**** The magic dart hits the orc. hOk ht hu.o)..--40 hy hP|\ _The orc is severely wounded. h A  The magic dart hits the orc. h% Z)*** hpT :).. hf 1--91Magic Dart hj  hl G _You kill the orc! h  h[  h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h*P hQ hU hUX _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h& h| h h٣ hߤ$ _ hƬ, ho-Magic Darto   orc (wandering) h&2 hE-3.0 (2 h5 h _An orc comes into view. It is wielding a +2 falchion of holy wrath. hO      .    #.#  $ .#  ####  hQ#########..... ./.).))..@.....# .###########..#  #.# . #.# #.# #.# #.# ..# hQ! hU )          #.#  $ .#  #### #########..... /.).))..@.....# .###########..#  #.#  h$  #.# #.# #.# ..#  h 4 h q _An orc is nearby! hPA  The magic dart hits the orc. hUY)****** h]).)).. hfW--20=4.0 (1 h4Magic Dart h hG _You kill the orc! hޓ hy hm hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h?S hU hcY hp[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hC~  h~  h  h  h : _ h~ 2== h<  h 3==== h 84==== h @  Items here: )) [ †.== _  Things that are here:  a +0 club; a bat corpse h  ##.......#####.#...### .#.[.###..... # .........#####.#......  #. #...###.## #........  #..##.# #.# ####.#####  #$.##.####.# .#  ##........o.# ####  ##..........)#########.....  ..../........)@))........#-  ......######.#####..#  ..... #.#Magic Dart  .o.. #.#  .o. #.#.. #.#o   orc (wandering)  # #.# ..#584.0).o h+ j-9.0 (15 _ hܜ  *o  The magic dart hits the orc.  The orc is severely wounded. h)o3--====60.0) hf! h#% _The orc shouts! h7A  The magic dart hits the orc. h;C) hA h2----1=---1Magic Dart hw] _You kill the orc! hP  hS :--- h]  hc _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h *  h+  h0  h'3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h) h& Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy13% 2b - Fulminant PrismConjuration/Alchemy22% 4  c - Iskenderun's Mystic BlastConjuration/Translocation 22% 4  d - Ignite PoisonFire/Alchemy h663% 4  e - Summon HydraSummoning100% 7 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h h h##.......#####.#...###applic the Conjurer.#.[.###...............Deep Elf# .........#####.#......Health: 28/28 ========================#. #...###.## #........Magic: 12/14 ====================----#..##.# #.# ####.#####AC: 5Str: 4#$.##.####.#.#EV: 11Int: 25##..........#####SH: 0Dex: 13##..........)#########.....XL:  5 Next: 21% Place: Dungeon:3..../........)@))........#Noise: =--------  Time: 1861.0 (0.0)......######.###########..#-) Nothing wielded.....#.#Cast: Magic Dart.o..#.#.o.#.#..#.## hX#.#..#The orc is severely wounded. _The orc shouts!  The magic dart hits the orc. _You kill the orc! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then. hB h hg. _ h0 o...Magic Darto   orc (wandering)-2.0 (1 _An orc comes into view. It is wielding a +0 short sword. h+     #   #.     #.#   #$.##.####.# .#  ......# ####  ....)#########.....  ..../........)@))........#  #####.###########..#  ..... #.#  .o.. #.#  .o. #.#  .. #.#  # #.# ..# h:     #   #.     #.#   #$.##.####.# .#  ......# ####  ....)#########.....  ..../........)@))........#  #####.###########..#  ..... #.#  .o..   .o.   .. #.#  #  ..# - _An orc is nearby! h +     #   #.     #.#   #$.##.####.# .#  ......# ####  ....)#########.....  ..../........)@))........#  #####.###########..#  ..... #.#  .o.. #.#  .o. #.#  .. #.#  # #.# ..# h9     #   #.     #.#   #$.##.####.# .#  ......# ####  ....)#########.....  ..../........)@))........#  #####.###########..#  ..... #.#  .o..   .o.   .. #.#  #  ..#  _An orc is nearby! hf ******o  The magic dart hits the orc.  The orc is heavily wounded. hv h}z.o....) h%/==3 h| h% _The orc shouts! h; ***** The magic dart hits the orc. h  h y.o...) hb ]1---4 h  h֭ \ _The orc is severely wounded. h3; ****The magic dart hits the orc but does no damage. h l...o..)0----5 _The orc is severely wounded. h *** The magic dart hits the orc. h\\.o.)9/14 ---6 _The orc is almost dead. h  The magic dart hits the orc.)** hVG.) h3--37Magic Dart _You kill the orc! h/ h)3 h&6 h_8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h  h  h  h $ _ h  h  h  h9  h  h F )10/14 h G ==o-Magic Darto   orc (wandering) hO +9.0 (2 hER !- hR %70.0 (3 hW  h/[ s _An orc comes into view. It is wielding a +0 dagger. h2 hB%     #   #.     #.#   #$.##.####.# .#  ......# ####  ....)#########.....  ..../......).)@))........#  #####.###########..#  ..... #.#  .o.. #.#  .o. #.#  .. #.#  # #.# ..# h)     #   #.     #.#   #$.##.####.# .#  ......# ####  ....)#########.....  h+ ..../......).)@))........#  #####.###########..#  ..... #.#  .o..   .o.   .. #.#  #  ..#  h5 h8 h? hB[ _An orc is nearby! h$  h    #   #.     #.#   #$.##.####.# .#  ......# ####  ....)#########.....  ..../......).)@))........#  #####.###########..#  ..... #.#  .o.. #.#  .o. #.#  .. #.#  # #.# ..# h&P(  h1QR    #   #.     #.#   #$.##.####.# .#  ......# ####  ....)#########.....  ..../......).)@))........#  #####.###########..#  ..... #.#  .o..   .o.   .. #.#  #  ..#  hX h[ h b hyd[ _An orc is nearby! ho\******o   _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An orc comes into view. It is wielding a +0 dagger. _An orc is nearby! _is nearby!  hi]j The magic dart hits the orc.  The orc is severely wounded. h h.o..).) hi9/14 --==1.0 (1 h7 h% _The orc shouts! hn A  The magic dart hits the orc! hד `)***** hWP n..).) hx 8----4-2Magic Dart _You kill the orc! h - _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hv _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h ##.#####.#...### .#.[.###.. # ...#####.#...... #. #...###.## #. #..##.# #.# ####.##### #$.##.####.# .# ##..# #### ##......)...)#..... ..../......).@.)).# ......######.#..# ..... #.# .o.. #.# .o. #.# .. #.# # #.# ..#[39 hzY;49m-3 _ hP hk _Items here: )) [ †. h_ ] #######.# #.##.##  ##.......#####.#...### .#.[.###......... # .........#####.#...... #. #...###.## #........ hk  #..##.# #.# ####.##### #$.##.####.#.#  ##..........# #### ##......)...@#########..... ..../......).).))...... ......######.###########..# ..... #.# .o.. #.# .o. #.# .. #.# h~ # #.#..# h/  h f9==-4 _ h  h  _You see here a +2 falchion of holy wrath. h R5 h U _g - a +2 falchion of holy wrath h  hS Equip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))  hS . g - a +2 falchion of holy wrath Armour (go to first with [)  a - a +0 robe (worn)  d - a +2 pair of boots (worn)  j - the +7 Kryia's mail coat {PotionHeal*2 rC+} Jewellery (go to first with "=)  e - a ring of resist corrosion (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hG #######.# #.##.##applic the Conjurer##.......#####.#...###Deep Elf.#.[.###...............Health: 28/28 ========================# .........#####.#......Magic: 9/14===============---------#. #...###.## #........AC: 5Str: 4#..##.# #.# ####.##### EV: 11Int: 25#$.##.####.#.#SH: 0Dex: 13##..........#####XL:  5 Next: 24% Place: Dungeon:3##......)...@#########.....Noise: ---------  Time: 1875.0 (0.0)..../......).).) hJ )........#-) Nothing wielded......######.###########..#Cast: Magic Dart.....#.#.o..#.#.o.#.#..#.###.#..# _You kill the orc! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Items here: )) [ †. _You see here a +2 falchion of holy wrath. _g - a +2 falchion of holy wrath hR h  Your +2 falchion of holy wrath softly glows with a divine radiance! h[ 5 (0.5g) +2 falchion (holy) hd  hf > _g - a +2 falchion of holy wrath (weapon) h 3 h  h B h ?10/14 h? )== h  h , h  h , h  hM 1=== h! h, h h , h  hR, h  hc2=== h h, h h , h" hz%, h) h+3==== h. h0, h2 h5, h7 h:4==== h< hA hE, hX$#.#..##.....###.#### #.#..##.....#.#.##.#..#..........##.#..##.....#.#.##  hY#..###†...#.#..##  ##.#.....#.#  .....#.##.##  ###.#.#.#.##  #.#...@## - .....#.##  ##.###. Magic Dart  h[}#. #g #. g   hobgoblin (asleep) #.#. ha~ 57.5 (25.0)  A hobgoblin comes into view. hf~g.g hi6===8.5 (26 hm hp+ _The hobgoblin shouts! ho T ...###.####  ....#.#.#  .......#  ..#.#.##  †...#.#..##  ##.#.....#.#  .....#.##.##  ###.#.#.#.##  #.#...@## hq  .....#.## ##.###. #g #. #. #. #. hc ...###.####  ....#.#.#  .......#  ..#.#.##  †...#.#..##  ##.#.....#.#  .....#.##.##   h###.#.#.#.##  #.#...@## .....#.## ##.###. #g #. #. #. #.  hJ  h  h h` _A hobgoblin is nearby! h  ...###.####  ....#.#.#  .......#  ..#.#.##  †...#.#..##  ##.#.....#.#  .....#.##.##  ###.#.#.#.##  #.#...@## .....#.## ##.###. #g #. #. #. #. hHp ...###.####  ....#.#.#  .......#  ..#.#.##   hq†...#.#..##  ##.#.....#.#  .....#.##.##  ###.#.#.#.##  #.#...@## .....#.## ##.###. #g #. #. #. #.  h]v hYx hX| h` _A hobgoblin is nearby! heK ** hR The magic dart hits the hobgoblin. h huU.g. hh3----9.5 (1.0)  h/  h"b _The hobgoblin is severely wounded. ha G  The magic dart hits the hobgoblin. hf a*† h '. h` 2----7--60Magic Dart h M _You kill the hobgoblin! h͑  h  h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h#d hf hi hzl _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hN hInventory: 11/52 slots Hand Weapons (go to first with ))  g - a +2 falchion of holy wrath (weapon) Armour (go to first with [)  a - a +0 robe (worn)  haj d - a +2 pair of boots (worn)  j - the +7 Kryia's mail coat {PotionHeal*2 rC+} Jewellery (go to first with "=)  e - a ring of resist corrosion (worn) Wands (go to first with /)k - a wand of digging (3) Scrolls (go to first with ?)f - a scroll of identify  i - a scroll of teleportation Potions (go to first with !)  b - a potion of magic  c - a smoky emerald potion  h - a fizzy ruby potion h  h  hݭ  #.#..##.....###.####applic the Conjurer#.#..##.....#.#.#Deep Elf#.#..#..........#Health: 28/28 ========================#.#..##.....#.#.##Magic: 12/14 ====================----#..###†...#.#..##AC: 5Str: 4 h 3##.#.....#.#EV: 11Int: 25.....#.##.##SH: 0Dex: 13###.#.#.#.##XL:  5 Next: 27% Place: Dungeon:3#.#...@##Noise: =--------  Time: 1960.5 (0.0).....#.##g) +2 falchion (holy)##.###†Cast: Magic Dart#.#.#.#.#.  The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.The magic dart hits the hobgoblin. _You kill the hobgoblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h3  hI  h  h3 hd h h g3== _4====== h  hi hn h1 hC ..........#.#  #######.#.#. #.#.#. #.#.#  #.#.#  #.#.#  #.#.##  #....#  #..#@# -85.5 (25.0) #...#...# #######.... .###[# [33 h1E>m#  hG h[IF-6.5 (26 hM h-P( _Found a ring mail. h^QI h\n h&i hk, h7m ho hoq, hr ht hv, hx h| h~, h h h4, h h h, h h h“, h h@ #.#.#  #.#.## #....# #..#.###...#...###.########.....##...###[##.#.#####.# hA%#.....@|..##.#######.#... ###  h#.#.# #.#.## #....# #..#.### #...#...###.# #.....# #...###[# #.#.#####.# #......@..#  h#.#.# ... ..### ## h-96.5 (10 h4,7.5 (11 h hs _You see here a staff of fire. h 3 h  h  h P _ hr n h# X h& , h, , hS6 X hK #....# ####..#.### #..#...#...###.########.....##[# #.#.#####.# #......|..# #.#######.######..g... #..@......S### ########### Magic Dart g   hobgoblin (asleep)S   ball python (constriction, asleep) hU 2002.5 (5.0)  A hobgoblin and a ball python come into view.Found a white potion. hCc !Sggwandering)S)3.5 (6 hm 5 _The ball python hisses angrily. hn   ###   #..     [#  h!p ###.# |..# #.######..!  ... #..@.....Sg  ### ###########  hr * hQ  ###   #..     [#  h>###.# |..# #.######..!  ... #..@.....Sg  ### ###########   h   h h: h  h0d _There are monsters nearby! hI  The magic dart hits the ball python! h\*****†  ha^  You kill the ball python! hg.....g.g hzk3--8==4.5 (1 h ĥ+ _The hobgoblin shouts! hƊ 7***** he  h ....g†2-----5 h a _The magic dart hits the hobgoblin but does no damage. hX G  The magic dart hits the hobgoblin. hX^ s****. h *..... h 1----9-6Magic Dart h  h M _You kill the hobgoblin! h hY hJ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h2t hJv h~ hp _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 9 #....# ### #..#.### #.. #...#...###.# #.....# #...###[# #.#.#####.# h  #......|..# #.#######.######..! ... #..†. ### # h  h{ d2==-7 _ h  h  hgX #.#.##  #....# ### #..#.### #.. #...#...###.########.....# #...###[# #.#.#####.# hh #......|..#  #.#######@######..! ... #........†.##############  hAn hp@-8 hu hz h #.#. #.#.##  #....# ### #..#.### #.. #...#...###.########.....# #...###[# #.#.#####.# #......|@.#  #.#######.######..! ... #........†.##############9 h. #.#.# #.#.## #....# ### #..#.### #.. #...#...###.# #.....# #...###[# #.#.#####.# #......@..# #.#.######..! ... #........†. ### ###########3====10 hss _You see here a staff of fire. hoD hE&1 h\I h\I _l - a staff of fire hE>U4==== hG== hoJ hSK hpL hM hO, hQ h2S hAh` hlB htj.## ..# ### ## #.### #.. ... #...###.# #.# ###.....# #.# #...###[# #.# #.#####.# #.# ........# #.#####.# #######.######..@....##........†........ #################.  hy\254.0)6.5 (15 hh _m - a white potion hW 3 h|  h+  h B h8  h n h  hb  h0  hy  hO  h  h  h , hI  hA B h" X h$  h$ B hX&  h ( B h* X h, X h-  hT.  h5/ , h0 B h\3 X h6 n h8 B h9  hM:  h; , h<  h=  h? B hCB B hPC  h'D  h3E , hF  h,G  hH , hJ , hM B hQ n hU X h[ X hc              #########  ..r.....#   #@#   #.#   #.#  Magic Dart ## ####.# ... ..##.# #.# #.# #####.#####.#  r   rat (asleep) #.# #.####...........# #.# #..........####### #.# #.####.#####  h-m 59.5 (33  A rat comes into view.60.5 (34 _Found 11 gold pieces. h / ######### ..r.....# #@# #.# #.# ### #.# ..# #.# #.# #####.# h  ...  ....#  .##### h0i ######### ..r.....# #@# #.# #.# hlQ ### #.# ..# #.# #.# #####.#  ...  ....#  .##### h q hms hx h}Z _A rat is nearby! hIR ######### ..r.....# #@# #.#  hT#.# ### #.# ..# #.# #.# #####.#  ...  ....#  .##### h ######### ..r.....# hm #@# #.# #.# ### #.# ..# #.# #.# #####.#  ... h  ....#  .##### h? h h p _A rat is nearby! hA  The magic dart hits the rat. h8$**** h).... h8.3--=1.5 (1.0)Magic Dart h|1 h3G _You kill the rat! hr  h  hϧ  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h  h%  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h  h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h? _4====  You now have 94 gold pieces (gained 11). _You see here a rat corpse. h Cn hC hD hFB hIn haMX hTo.#.## ..##g .####.# †#.# #. hUU .#.# #. .#.# #. .# .#. .# # .# - .# h W########### .....†.....# Magic Dart ############.# #.##.# g   hobgoblin (asleep) # ### ## ### #.### #.. ... ..# #.# ..###.# #.# #.# #####.##### h\~ 776.0)  A hobgoblin comes into view. hbk.gg hvd5==8.5 (17 hh hk+ _The hobgoblin shouts! hSw.  ## g#  hT†# .# #.  .# #.  .# #. .#. #.# #@# #.#  #......†.....#  ####.#  #.# ##.# # ### ## ### #.#  #.. ... ..# #.#  hU, #.# #.#  hw.  ## g# †# .# #.  .# #.  .# #. .#. #.# h6 #@# #.#  #......†.....#  ####. #.##.#  ### ## ###  #.. ... ..#  #.# #.#  hx hF hk h` _A hobgoblin is nearby! h..  ## g# †# .# #.  .# #.  .# #. .#. #.# h0: #@# #.#  #......†.....#  ####.#  #.# ##.# # ### ## ### #.#  #.. ... ..# #.#  #.# #.#  hA.  ## g# †# .# #.  .# #.  h6 .# #. .#. #.# #@# #.#  #......†.....#  ####. h; #.##.#  ### ## ###  #.. ... ..#  h` #.# #.#  hw hr h h` _A hobgoblin is nearby! h .  ## g# †# .# #.  .# #.  .# #. .#. #.# h : #@# #.#  #......†.....#  ####.#  #.# ##.# # ### ## ### #.#  #.. ... ..# #.#  #.# #.#  h6 .  ## g# †# .# #.  .# #.  .# #. .#. #.# #@# #.#  #......†.....#  ####. h9  #.##.#  ### ## ###  #.. ... ..#  #.# #.#  h 4 h ` _A hobgoblin is nearby! h" *****The magic dart hits the hobgoblin. hf hLh.g.... hIg3---9.0)  hĬ h7 _The hobgoblin is lightly wounded. h **** The magic dart hits the hobgoblin. hY h^b.g... hr`j2-----80 hVd hsfd _The hobgoblin is moderately wounded. hG  The magic dart hits the hobgoblin. h.*** h hl @....@   Sigmund (polearm, wandering) ..###.# #.# #.# #####.#####You kill the hobgoblin! h?j1----301 h h _Sigmund the Dreaded comes into view. He is wielding a +0 scythe. h$ ; ******@  )The magic dart hits Sigmund!  Sigmund is moderately wounded. h  h .@.....--=2 h  h % _Sigmund shouts! h *****The magic dart hits Sigmund. hr.@....0--3 hk **** _Sigmund is moderately wounded.The magic dart hits Sigmund. h6 h O.@...9/14 ----4 hS hV[ _Sigmund is heavily wounded. hv ***The magic dart hits Sigmund but does no damage. h]1j  Sigmund is heavily wounded. h6e.@.. h?8A--5 h< hH>j _Sigmund says, "Look into my eyes." h\ ** The magic dart hits Sigmund. hy  h ^.@. hh W8--6 h  hh \ _Sigmund is severely wounded. hFv  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h7.#.## applic the Conjurer ..##.  Deep Elf .## ## .#  Health: 28/28 ======================== †# .# #.  Magic: 6/14 hy==========-------------- .# .# #.  AC: 5Str: 4 .# .# #. EV: 11Int: 25 .# .#@ SH: 0Dex: 13 .# #*# XL:  5 Next: 30% Place: Dungeon:3 .# #@# Noise: =--------  Time: 2086.5 (0.0) .# #.############  g) +2 falchion (holy) #......†.....#  Cast: Magic Dart ############.#  ho #.# ##.#  @   Sigmund (polearm) # ### ## ### #.# ### #.. ... ..# #.# ..###.# #.# #.# #####.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h5Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 78%to hit) h-.#.##applic the Conjurer ..##.Deep Elf .####.#Health: 28/28 ======================== †#.# #.Magic: 6/14==========-------------- .#.# #.AC: 5Str: 4 .#.# #.EV: 11Int: 25 .#.#*SH: 0Dex: 13 .##*# hXL:  5 Next: 30% Place: Dungeon:3 .##@#Noise: =--------  Time: 2086.5 (0.0) .##.############g) +2 falchion (holy)#......†.....#Cast: Magic Dart############.##.# ##.#@   Sigmund (polearm) # ### ## ####.# ### #.. ... ..##.# ..###.# #.# #.# #####.#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 78%to hit)  The searing ray hits Sigmund. hd@.  Press: ? - help, Shift-Dir - straight line: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 78%to hit)  The searing ray hits Sigmund.  Sigmund is almost dead.(Press . to maintain the ray.) h8* hqav  Sigmund gestures at you while chanting. h"8@ h=7.5 (1Magic DartConf Ray  h hQ _You are confused. hK  You stop channelling your searing ray. h8* h% Sigmund mumbles some strange words.Sigmund flickers and vanishes! hq{=8 h  h  _Deactivating autopickup; reactivate with Ctrl-A. hW  h \ *You hear some strange, mumbled words.  A puff of flame appears from out of thin air! h &. h 1------7==-9 h  h 1 _The puff of flame hits you! h  h, J  You hear some strange, mumbled words. h5 x2-------90 h9  h; n _Something tries to affect you, but you resist. h  h  h4  h Y _You're too confused to cast spells. hQM#.## .#.## ..##  h8Tk . . .##### .#.. †..# #..#.# #..#.# #.##.#{#.# .#.############......†.....#Conf #.# hgXz12--------1 h{]i _Something hits you! h eD-2 h>f hBhy _You bump into the rock wall. Something barely misses you. h2   h`4 ; You bump into the rock wall. hr7 8===--3 hr;  h@ W _You feel less confused. h5 h,61 .## . ..## . . .## ###.#.. †#  ..# #.. . #.# #..  #.# #.#  #.#{#  #.# ########### #......†.....# ..###.# #.# #.# #####.#####  h; h}<c11---------=4 h)? hAS _Something hits you. hR .## . . .## ###.#. †#  ..# #.. . #.# #..  #.# #.#  #.#{#  #.# ########### #......†.....########### #.....# #.# #.####..........  h hj . .  ### .#.. †# ..# #..  #.# #..  #.# #.#  #.#{# #*# h #*# #@#  #......†.....#  ############.#  hMU #.# ##.# # ### ## ### #.#  h #.. ... ..# #.#  #.# #.#  #.# A puff of flame appears from out of thin air! h. .  ### .#.. †# ..# #..  #.# #..  #.# #.#  #.#{# #*# hi #*# #@#  #......†.....#  ############.#  #.# ### ## ### #.#  #.. ... ..# #.#  #.# #.#  #.#  h_@  The puff of flame hits you! h>.. h3/28 --------=5 h h V _* * * LOW HITPOINT WARNING * * *" h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h1..##. .  applic the Conjurer .## ### .#..  Deep Elf †# ..# #..  Health: 3/28==---------------------- .# #.# #..  Magic: 6/14==========-------------- .# #.# #.#  AC: 5Str: 4 .# #.#{# EV: 11Int: 25 .# #.# SH: 0Dex: 13 .# #.#" ho XL:  5 Next: 30% Place: Dungeon:3 .# #@############  Noise: ==-------  Time: 2095.5 (0.0) #......†.....#  g) +2 falchion (holy) ############.#  Cast: Magic Dart #.# ##.# # ### ## ### #.#   ### #.. ... ..# #.# " hF  ..###.# #.# #.# #####.#####  #.....# #.# #.####..........  _* * * LOW HITPOINT WARNING * * *Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line" h)d @*@# h4# h5*# h6*# h6# hNbJ#*$ hO5#*$ h..##. .applic the Conjurer .#####.#..Deep Elf †#..# #..Health: 3/28==---------------------- $ hjd.##.# #..Magic: 6/14==========-------------- .##.# #.#AC: 5Str: 4 $ h>.##.#*#EV: 11Int: 25 .##*#SH: 0$ hNDex: 13 .##*#XL:  5 Next: 30% Place: Dungeon:3 .##@############$ h]Noise: ==-------  Time: 2095.5 (0.0)#......†.....#g) +2 falchion (holy)############.#Cast: Magic Dart$ h#.# ##.# # ### ## ####.# $ h### #.. ... ..##.# ..###.# #.# #.# #####.#####  #.....# #.# #.####..........$ h{  _* * * LOW HITPOINT WARNING * * *Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$ hO{..$ hĠ  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  (Press . to maintain the ray.)  A puff of flame appears from out of thin air!  The puff of flame hits you!  You die...$ h\ -5/28 --7==$ htn /  --more--% h% hz$% h AInventory: 13/52 slots Hand Weapons (go to first with ))  g - a +2 falchion of holy wrath (weapon) Armour (go to first with [)  a - a +0 robe (worn)  d - a +2 pair of boots (worn)  j - the +7 Kryia's mail coat {PotionHeal*2 rC+} Magical Staves (go to first with |) % h l - a staff of fire Jewellery (go to first with "=)  e - a ring of resist corrosion (worn) Wands (go to first with /)k - a wand of digging (3) Scrolls (go to first with ?)f - a scroll of identify  i - a scroll of teleportation Potions (go to first with !)  b - a potion of magic % h  c - a potion of mutation {unknown}  h - a potion of curing {unknown}m - a potion of might {unknown}% h=8% hQ% hVXGoodbye, applic.177 applic the Conjurer (level 5, -5/28 HPs)Began as a Deep Elf Conjurer on Apr 24, 2025.Killed from afar by Sigmund (8 damage)... with a puff of flame... on level 3 of the Dungeon.The game lasted 00:05:01 (2098 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  % hW10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orb& hD& hI& hL? [?25h[?0c [?1051l[?1052l[?1060l[?1061l