M%hK Player: applic Game: DCSS trunk Server: clan Filename: 2025-05-15.02:14:19.ttyrec Time: (1747275259) Thu May 15 04:14:19 2025 M%h [?1051l[?1052l[?1060l[?1061hM%hV)0[?7h[?25l[?1cM%hTrunk doesn't count for the tournament, you want 0.33. Play trunk anyway? (Y/N)Y - Yes  N - NoN%hAN%hnN%hsWelcome, applic. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - MerfolkN%h7l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - TrollN%h{o - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - OniN%hʳz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended speciesN%h * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur FighterN%hjN%h" N%h% Welcome, applic the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright ZealotN%h% Dm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist N%hK& Nh - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background N%h& # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur FighterN%hK N%h:DN%h8applic the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart### #####..♣....##........#.@......♣#≈..........#...........♣...........♣.......$...#.....♣.....#...........#.♣.......[39;N%h49m..Welcome, applic the Deep Elf Conjurer.They say the Orb of Zot lies within this dungeon, but they say a lot of things.N%hPress ? for a list of commands and other information.  Found a gold piece.N%hN%h[ _Found a staircase leading out of the dungeon.N%hN%hs  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3          N%h_ b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1          N%h          c - Armour   0.0   1.4  -2      d + Dodging2.4   2.1  +2      e + Stealth2.4   1.8  +3                                              N%h [39;49m                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsN%h&  d * Dodging   2.4N%hc e * Stealth   2.4N%ho d - Dodging   2.4N%hNwo e - Stealth   2.4 N%hκ f * Spellcasting   3.0!N%h~TargetTarget--  --  --  --  --  !N%hn<--  --  a-z] set[-] clear selected targetcost|targets!N%h(q<[?25h[?0c0 "N%hL*" "N%h0B[?25l[?1c10.0  +3  current training targets, if any.=] set aall targets$N%h g * Conjurations   4.3$N%h p g - Conjurations   4.3$N%h# > g + Conjurations 4.3%N%h> g * Conjurations   4.3%N%hwp g - Conjurations   4.3%N%h > g + Conjurations 4.3&N%ha-z] setselected target &N%h @<[?25h[?0c0 'N%hu" 'N%h4z [?25l[?1c'N%h_10.0 =] set aall targets.N%h, .N%h0 .N%hl4 applic the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4### ###EV: 11Int: 22##..♣....SH: 0.N%h4 EDex: 13##........XL:  1 Next:  0% Place: Dungeon:1#.@......♣Noise: ---------  Time: 0.0 (0.0)#≈..........-) Nothing wielded#...........Cast: Magic Dart.N%h5 K♣...........♣.......$...#.....♣.....#...........#.♣.........  Welcome, applic the Deep Elf Conjurer.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information.  Found a gold piece. .N%h6 N_Found a staircase leading out of the dungeon..N%h8 .N%hJ> .N%h.A .N%hB /N%h^ 3/N%hc /N%h /N%h ###########..♣....♣##.........###.<......♣#≈...@.......#......♣..♣.......$....#.....♣.....ß#..........#.♣........../N%hA #....(...../N%hi /N%h +1.0 (1/N%h} /N%hr % _Found 6 poisoned darts.0N%h30N%hn40N%hP50N%hs70N%h90N%h@n0N%h@0N%hB0N%hR$######### ###..♣....♣.####...........####.<......♣..♣#≈.............#0N%h~S#..............#♣..............♣♣.......@......3.0 (2#.....♣.....ß..[#.............#.♣.............#....(..........#...............##......#∩#.....##∩#### .#.#∩#0N%hX0N%hiA4.0 (30N%ho2 _Found a robe.0N%hy+5.0 (40N%h~0N%h0 _You now have 1 gold piece.0N%h'D 30N%hI 0N%h'P 0N%hbU 0N%hU 0N%h] 0N%hJ_ 0N%h$c 0N%hc 0N%hDf 0N%hTj 0N%hm 0N%hn 0N%ho 0N%hs 0N%h/v 0N%hv 0N%h ###### ####..@.$# 30.0 (15###.....# ###.#1N%hA1N%h,1.0 (161N%h1N%h ; _Found a stone staircase leading down.1N%h 31N%ha 1N%h 1N%h ,1N%h ,1N%h ,1N%hn 1N%h ,1N%hث 1N%h L _You now have 23 gold pieces (gained 9).1N%hM 31N%hL 1N%h 1N%h ,1N%h= 1N%h" 1N%hN 1N%h 1N%h4 1N%h 1N%h1 1N%h 1N%h 1N%h 1N%h 1N%h_ 1N%h 1N%h 1N%h7 1N%h 1N%h 1N%h 1N%hF 1N%h 1N%h2 1N%h 1N%h[ 1N%h 1N%h? 1N%h 1N%h 1N%hd 1N%h 1N%hx 1N%h 1N%h 1N%h 1N%h2 1N%h 1N%h 1N%hz 1N%h 1N%h 1N%h 1N%hl 1N%h 1N%h5 1N%h 1N%h$ 1N%h 1N%hr 1N%h 1N%he 1N%h 1N%hk 1N%h 1N%hT 1N%h 1N%h> 1N%h 1N%h) 1N%h 1N%h 1N%hb 1N%h 1N%h 1N%h 1N%hZ 1N%h 1N%h 1N%h 1N%he 1N%h 1N%hT 1N%hk 1N%h 1N%h| 1N%h 1N%h ,1N%h1N%h{1N%h###.....#  #####.#  1N%h#.#  #.#  1N%h=#.#  #.# 1N%h#.# #.########### 1N%h #.........@.# ###########....# .#.....1N%hWMagic Dart.# .#...# .#..# $#1N%hK   kobold (asleep).# K.#1N%h5 55.0 (24  1N%h_A kobold comes into view. It is wielding a +0 dagger.1N%h#2.1N%hG'`6.0 (25Magic Dart1N%hf+1N%h-I _Found 10 gold pieces. The kobold moves out of view.2N%h 2N%ht2N%h2N%h92N%h.....#  #####.# #.# #.# #.# #.# #.# #.# #..........@# #2N%h....# #.#.....#Magic Dart#.#?.#.#.# #.#.##.# #$# K   kobold#.# K.##.# #.2N%h,0.0)2N%h@K.2N%h+7.0 (12N%h_2N%hf _Found a scroll labelled UDIPNU DEVOME.2N%hm 2N%h]o 2N%hms 2N%hbv ] _A kobold is nearby!3N%hi  The magic dart hits the kobold.****$#3N%h%$9....3N%hK5----8=8Magic Dart3N%hN3N%h QJ _You kill the kobold!3N%h33N%h3N%hX3N%h.-Magic Dartg   goblin (missile, wandering)g3N%hH&93N%hF-60.0 (23N%h3N%hu _A goblin comes into view. It is wielding a +0 dagger.4N%h    #.# #.# #.# #.# #.# #.########### #..........@# ###########....# 4N%h #.#.....#  #.#?.#...  #.# #.#.#  #.# #$#  #.# .g#  #.# #. 4N%h&   #.# #.# #.# #.# #.# #.########### #..........@# ###########....#  #.#.....#  #.#?.#... #.# #.#.# #.# #$#  #.# .g# #.# #. 4N%hj,4N%h-4N%h[24N%h4] _A goblin is nearby!4N%h 4N%h*****g  )  The magic dart hits the goblin.  The goblin is heavily wounded.4N%hv 4N%hgwy....$g  The goblin shouts!4N%hy4N%hjzO((((((4N%hv@....$4N%hu4--------==1.0 (14N%h 4N%hqn _The goblin throws a stone. The stone closely misses you.4N%hf D  The magic dart hits the goblin.4N%hUj *****#)4N%hi _....$4N%hI ----16-2Magic Dart4N%h  4N%hk J _You kill the goblin!5N%h[5N%hʵ5N%h5N%h5N%h 5N%hT5N%hh5N%h!5N%h5N%ha5N%h5N%h5N%h5N%h5N%h5N%h.5N%h5N%hg55N%h====5N%hA5N%h5N%he5N%h5N%h5N%h!5N%h5N%h_5N%h5N%h5N%h 5N%hJ5N%h&5N%h====5N%h75N%h5N%h5N%hV5N%h65N%h?====5N%h5N%hc5N%hG 5N%h5N%hi_Magic restored.5N%h35N%h5N%hV5N%h5N%h 5N%h 5N%h 5N%h5N%h#5N%h&5N%h5N%h5N%h5N%h[5N%h55N%h====5N%h5N%h5N%h&5N%hT'D #.#  5N%h'- #.# 5N%h9(+#.# 5N%h(+#.# 5N%h)1#.###########5N%h)*#...........####5N%h4*X###########....####5N%h* 5N%h+N#.#.....#5N%h+ 5N%h+Z#.#@.#....#5N%hY,*--5N%h, 5N%hk-q#.#.#.#.#.#5N%h-g#.##.#$# 5N%hu.#.# #?.)#5N%h.R#.# #.#5N%hO/C.#5N%h/S#.. #.#5N%hD0*.#5N%h0 5N%h%15#..5N%h1 5N%h1.5N%hb2 .5N%h65N%hb7765N%h7 4.0)5N%hn:5N%h:-5N%hK;%7.0 (155N%h?5N%hHB 5N%hTC5N%hC?_c - a scroll labelled UDIPNU DEVOME5N%h/D5N%h5N%h;%n5N%h &5N%h'5N%h, 5N%h(-  5N%h-/You now have 33 gold pieces (gained 10).  5N%h..Things that are here:5N%h.5N%h1/5N%h15N%hl4 5N%h45N%h]5'_a +0 dagger; a kobold corpse5N%h55N%h85N%h>95N%h95N%h.;5N%hE5N%hF3#.#  5N%h G#.###########5N%hG#...........####5N%hG###########....####5N%h`H 5N%hH:#.#.....###5N%hHI 5N%hId#.#..#....#5N%h+J 5N%hJ#.#.#.#.#.#5N%h/K#.##.#)#.# 5N%hKs#.#.#@.)# 5N%h^L#.##.#.#.# 5N%hL{#...#.#.#.#5N%hlM|##. # #..#5N%hM'# .5N%hsN-.#5N%hN 5N%hOO,.#5N%hO 5N%hSP*# 5N%hP 5N%hT5N%hTU82.0 (5N%hU5.0)5N%h X5N%h}X$3.0 (65N%h%\5N%h^ 5N%h6_5N%h_<_d - a scroll labelled RUXZOTTYZA5N%h``5N%hŰ 5N%h 5N%h- 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h* 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h3 5N%h) 5N%h 5N%h 5N%h3 5N%h 5N%h- 5N%h 5N%h 5N%h 5N%h 5N%ho 5N%h 5N%h 5N%h 5N%h 5N%h8 5N%h 5N%h 5N%h? 5N%h 5N%h? 5N%h' 5N%h 5N%hD 5N%h 5N%h 5N%hQ 5N%h 5N%h 5N%hp 5N%h 5N%h 5N%h 5N%hK 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h, 5N%h! 5N%h# 5N%h{$ 5N%h$& 5N%h( 5N%h* 5N%h? 5N%hA 5N%hC 5N%hE 5N%h]F 5N%hG 5N%hI 5N%hK 5N%hK 5N%hL 5N%hN 5N%h@P 5N%hP 5N%h"R 5N%hT 5N%hU 5N%hHV 5N%hdW 5N%h.Y 5N%hZ 5N%hA[ 5N%h8\ 5N%h'^ 5N%h_ 5N%hT` 5N%ha 5N%hc 5N%he 5N%he 5N%hg 5N%hh 5N%hoj 5N%h+k 5N%hl 5N%hn 5N%ho 5N%hp 5N%hq 5N%hQs 5N%ht 5N%hZu 5N%hnv 5N%h7x 5N%hy 5N%hKz 5N%h+{ 5N%h} 5N%hr~ 5N%h# 5N%h: 5N%h 5N%h 5N%h. 5N%h 5N%h 5N%hh 5N%h 5N%h 5N%hŋ 5N%h9 5N%h 5N%h 5N%h 5N%h 5N%h` 5N%hC 5N%h< 5N%h 5N%hL 5N%h( 5N%h 5N%hF 5N%h 5N%hӝ 5N%h֟ 5N%hj 5N%h 5N%h 5N%hϤ 5N%h 5N%h 5N%h 5N%hj 5N%h 5N%h 5N%h 5N%hT 5N%h԰ 5N%h 5N%ho 5N%hմ 5N%h 5N%h 5N%hE 5N%h+ 5N%h޾ 5N%hտ 5N%h 5N%h 5N%h 5N%h 5N%h 5N%hm 5N%h 5N%hM 5N%h 5N%h 5N%h1 5N%h 5N%h= 5N%h5 5N%hh 5N%h 5N%h. 5N%h 5N%h~ 5N%h 5N%h4 5N%hO 5N%h 5N%ht 5N%h 5N%h" 5N%h 5N%hI 5N%ha 5N%h] 5N%h' 5N%h 5N%h& 5N%h6 5N%h 5N%h 5N%h5 5N%h 5N%h 5N%h` 5N%h 5N%h 5N%h 5N%h> 5N%h_ 5N%h2 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%h 5N%hK 5N%h 5N%h 5N%h 5N%h@ 5N%h 5N%h! 5N%h# 5N%h# 5N%h$ 5N%h'  5N%hm(  5N%h( You see here 5 stones.5N%h* 5N%hf+  5N%h+ _5N%h,- 5N%h/ 5N%hZ1 5N%h42 5N%h|3 5N%hB5 5N%h6 5N%h~7 5N%h8 5N%hK: 5N%h#< 5N%h< 5N%h= 5N%h? 5N%hNA 5N%hA 5N%hC 5N%hD 5N%hoF 5N%hG 5N%hH 5N%hK 5N%hkR 5N%hR  5N%hoS _  .>. 5N%hT   #.# ######### 5N%hT  #.# ##..♣....♣. 5N%hU 5N%hU { #.# ##.......... 5N%h V 5N%hV  #.# ###.<......♣.. 5N%h#W 5N%hW } #.# #≈............ 5N%hYX 5N%hX { #.# #............. 5N%hMY 5N%hY s #@# ♣.............5N%h6N%h,6N%h6N%hj6N%hN,6N%hV6N%ho6N%hu,6N%hV6N%hb6N%h[,6N%h16N%h6N%h6N%h6N%hh6N%hxR  There is a stone staircase leading down here.6N%hs6N%h _6N%h.6N%h)6N%h= ,6N%h 6N%hq 6N%hA6N%h6N%hr6N%h96N%h6N%hv6N%h66N%h6N%hP,6N%h6N%h ;     ## #. #.. #. #.# #. #.# #.##.# 6N%h p#.#.@# #.#.## ######.#.#######  .......>. #######.############### # #.# ##..♣....♣.## 6N%hU"  #.# ###  #.# ###.<......♣..♣#  #.# #≈.............# 6N%h'$-59.0 (126N%h%-60.0 (136N%h,(6N%h*0 _e - a +6 ring of dexterity6N%hS 6N%h:T 6N%hT 6N%hV 6N%ha\ 6N%h\ 6N%h^ 6N%h` 6N%h` 6N%h` 6N%hb 6N%hc 6N%hd 6N%he 6N%hf 6N%hg 6N%h^h 6N%hh 6N%hj 6N%h]l 6N%hl 6N%h[m 6N%hn 6N%hwp 6N%hp 6N%hq 6N%hs 6N%hsu ,6N%hhv 6N%h,x 6N%hy ,6N%hz 6N%h| 6N%hM~ ,6N%h 6N%h 6N%h- 6N%h 6N%h< 6N%h ,6N%h 6N%h L _You now have 42 gold pieces (gained 9).6N%h 36N%h{ 6N%h 6N%h- ,6N%h) 6N%h 6N%h ,6N%h 6N%ho 6N%h ,6N%h 6N%h_ 6N%h 6N%h 6N%h 6N%h2 6N%h 6N%h 6N%h 6N%hr 6N%hߥ 6N%hu 6N%h 6N%h' 6N%h 6N%ha 6N%h 6N%h} 6N%hl ,6N%h 6N%ho 6N%hر 6N%hD 6N%h 6N%h 6N%h 6N%h ,6N%h 6N%h 6N%h 6N%h 6N%h2 6N%h 6N%h* 6N%h 6N%h! 6N%h< 6N%h! ,6N%h 6N%h 6N%hy 6N%h2 6N%h` 6N%h 6N%hj 6N%h 6N%h: 6N%h 6N%h7 6N%h 6N%h 6N%h ,6N%h 6N%h 6N%h 6N%h 6N%h 6N%h) 6N%h 6N%h, 6N%h 6N%h 6N%h 6N%h 6N%h 6N%h 6N%h3 6N%h ,6N%h 6N%h2 ,6N%h 6N%hb 6N%h 6N%hv 6N%h 6N%h$ 6N%h 6N%h 6N%h 6N%h 6N%h 6N%hW 6N%h 6N%h| 6N%h 6N%h 6N%hU 6N%h> 6N%hT 6N%h 6N%h 6N%hz 6N%h ,6N%h 6N%h 6N%h ,6N%h% 6N%h 6N%hw 6N%h 6N%hd 6N%hn 6N%h 6N%h 6N%hW 6N%hD 6N%ha 6N%h 6N%h1 6N%h 6N%h 6N%h| 6N%h 6N%h 6N%h0 6N%h 6N%h 6N%h 6N%h 6N%hU ,6N%hg 6N%h 6N%h ,6N%h 6N%h 6N%hu ,6N%ho 6N%hh 6N%h ,6N%hR 6N%h ,6N%hX 6N%h 6N%h! 6N%h" 6N%h{" 6N%h[# 6N%hm$ 6N%h$ 6N%h>% 6N%hD& 6N%hU' 6N%h' 6N%h%( 6N%h ) 6N%h$* 6N%h* 6N%h* 6N%h+ 6N%h, 6N%hQ- 6N%h- 6N%h. 6N%h/ ,6N%h_0 6N%h1 6N%h2 6N%h3 6N%hv3 6N%hB5 6N%h5 6N%h6 6N%h7 L _You now have 48 gold pieces (gained 6).6N%h8 6N%h"9 36N%hS: 6N%hN; 6N%h; ,6N%h< 6N%h= 6N%h>> ,6N%hw? 6N%hg@ 6N%hA ,6N%hA 6N%hB 6N%hUC ,6N%h^D 6N%hrE 6N%hE ,6N%hF 6N%hG 6N%hGH ,6N%hqI 6N%hhJ 6N%hJ ,6N%hK 6N%hL 6N%heM ,6N%hfN 6N%hO 6N%hP ,6N%hQ 6N%hR 6N%hvR ,6N%hkS 6N%hyT 6N%hT ,6N%hU 6N%hV 6N%hGW ,6N%h-X 6N%hY 6N%hY ,6N%hZ 6N%h[ 6N%h\ ,6N%h ] 6N%h^ 6N%h^ ,6N%h_ 6N%he   ###################  #..................  ##.################  #.  #.####  ##...  #.#.##  #.# #######.##Magic Dart  #.# ..........  #.# ..## 6N%hoh  #.# ##.# J   endoplasm (asleep)  #.# ####..#  #J# #. #....##  #. #.####6N%hk .236.0 (766N%hk ,7.0 (776N%han 6N%hOp ] _An endoplasm comes into view.7N%hq #### #.................. ##.# #.# #.#  #@# #.. #.# #. #.# . #.# ... #.# . #.# ##.#  #.# ####..#  #J# #. #....##  #. #.#### 7N%hSB #### #.................. ##.# #.# #.#  #@# #.. #.# #. #.# . #.# ... #.# . #.# ##.#  #.# ####.. #J# #. #.... #. #.7N%hv7N%h 7N%h 7N%h} a _An endoplasm is nearby!7N%h( S *****J  *The magic dart hits the endoplasm.  The endoplasm is heavily wounded.7N%h\ 7N%h Q.....J.7N%h j5----=8.0 (1.0)7N%h 7N%h ^ _The endoplasm quivers.7N%h% G  The magic dart hits the endoplasm.7N%h( *****.7N%h J......7N%h 4--------339Magic Dart7N%hj 7N%ht M _You kill the endoplasm!8N%hW8N%hYY8N%hm[8N%h] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8N%h\38N%h8N%h: _8N%hx5====8N%h!R====8N%h#6====8N%h$B8N%h[&8N%h|,####################................... #.# #.# #....#######.##-...........Cast: Magic Dart.......r   rat (asleep)#.#.  #r# #. #.# #.##.#8N%h848.0 (9-9.0 (10.0)  _A rat comes into view.8N%hq #### #... ##.# #.# #.#  #.#  #.#  #@#  #.#  #.#  #.# ##.#  #.#   #.# #.   #.# #.   #r# #. #.#   8N%h O #### #... ##.# #.# #.#  #.#  #.#  #@#  #.#  #.#  #.#  #.#  #.# #.   #.# #.  #r# #.  8N%h 8N%h 8N%hN 8N%h Z _A rat is nearby!9N%hDA  The magic dart hits the rat.9N%h******.9N%h9N%h .....r   quokka (wandering).rYou kill the rat!9N%h׻t5----41=50.0)9N%h9N%hY _A quokka comes into view.9N%hz  You miscast Magic Dart.  You are very lightly contaminated with residual magic.9N%h9N%h`rr.9N%h4---------1Contam 9N%h@9N%h0 _Nothing appears to happen.9N%h **** The magic dart hits the quokka.9N%hy$9N%h'...r. 9N%h(u3--------=29N%h1+9N%h#-a _The quokka is moderately wounded.9N%h2 *** The magic dart hits the quokka.9N%h 9N%h n..r.9N%hϴ m2--------39N%hy 9N%hx _ _The quokka is severely wounded.:N%h :N%h :N%hT'The magic dart hits the quokka.:N%h*:N%hf*:N%h†:N%ha!:N%hC...:N%hZ----584Magic Dart :N%hIaD_You kill the quokka!:N%hO :N%h'P :N%hR :N%hNU  :N%hU :N%hZV _You can't see any susceptible monsters within range! (Use Z to cast anyway.);N%hkS _ _Your magical contamination has completely faded away.3========4========5====;N%hh====;N%hc96;N%h+====;N%h;N%h;N%h;N%hv;N%h;N%h;N%h;N%h;N%h[;N%h;N%h;N%h;N%h6;N%hb  You see here a quokka corpse.;N%h;N%h' C==== _;N%h!;N%h!;N%h",;N%hF#;N%h$;N%hR%;N%h%;N%h &;N%h';N%hY(;N%h(;N%h );N%hB*;N%h'+;N%h+;N%h+;N%h,;N%h-;N%h.;N%hu.;N%h/;N%hu0;N%h0;N%h'1;N%h2;N%h3;N%h\3;N%h3;N%h4;N%h5;N%h5;N%hO6;N%hJ7;N%h58;N%h8;N%h8;N%h:;N%h:;N%hO;;N%h;;N%h<;N%h=;N%h=;N%hO>;N%h?;N%hq@;N%h!BB;N%h=C;N%hC;N%hC;N%hE;N%h+F;N%hF;N%hG;N%h2H;N%hGI,;N%hI;N%hJ;N%hK,;N%hL;N%hM;N%hN;N%hO;N%hnO;N%hP;N%hQ;N%hQ;N%hgR;N%h;T;N%h:U,;N%hU;N%hV;N%hW,;N%hX;N%hY;N%hZ;N%h[;N%h[;N%h=\;N%h\];N%hHa;N%ha;N%hc;N%h\d,;N%he;N%hugR  There is a stone staircase leading down here.;N%hh;N%h/i _;N%hj;N%h\k;N%hl,;N%h(m;N%hn;N%hp;N%h_p;N%hp;N%hr;N%hs;N%hRt;N%ht;N%hv;N%hNx,;N%h'y;N%hz;N%h'|;N%h|;N%h4};N%h~;N%h#;N%h};N%h;N%h;N%h;N%h=;N%hׄ;N%h;N%h^,;N%hĈ;N%h;N%h';N%h;N%h ;N%h;N%h;N%hK;N%hӏ;N%hc;N%h;N%h;N%h;N%h;N%hi;N%h;N%h;N%hI;N%hI;N%h;N%h;N%h;N%h,;N%h;N%hO;N%hD;N%h;N%h(;N%h;N%h;N%h;N%hF;N%hݨ;N%h7;N%h;N%h';N%h;N%h;N%h_;N%h;N%h];N%h<;N%h;N%h&;N%h;N%hմ;N%h0;N%hȵ;N%h;N%h;N%h5;N%h;N%hݺ;N%h;N%ht;N%h;N%h;N%h;N%hJ;N%h;N%h_;N%h;N%h ;N%h;N%hz;N%hx;N%h;N%hV;N%h~;N%h;N%h;N%h;N%h;N%h4;N%h;N%h;N%h{;N%h;N%h0;N%h;N%h;N%h;N%h\;N%h;N%hg;N%h;N%hO;N%h-;N%h;N%h .......# ######.# #.# ######.######## ####### ;N%h............... ......b ######.######## ....... #### #.# ....... ...###.##########....... ##.#............@......? - ;N%h #.#.#.##########.......  #.#.#.# .$..... Magic Dart  #.#.#.# .......  #.#.#.# ....... ;N%hG #.#.#.# ....... b   bat (asleep)  #.#.#.# .......  #...#.# #####+#  #####.#;N%hy 332.0 (78.0)  A bat comes into view.;N%h6F-3.0 (79;N%h;N%hh _Found a scroll labelled XEAMPO GEABYIXT.;N%hc|V ******;N%h|db    The magic dart hits the bat.;N%h,;N%h6;N%h8A....b..;N%h\5----=4.0 (1;N%h.0);N%hr ;N%h \ _The bat is severely wounded.N%h   #.# #########  .........  #........  #.# #...†.... #######........ .......@.....?. #######........  #.$......  #........  #........  #.......b  #........  ######+## >N%hx  #.# #########  .........  #........  #.# #...†.... #######........ .......@.....?. >N%h@z!#######........  #.$......  #........ #........ #.......b  #........ ######+##>N%h>N%h>N%h">N%h&Z _A bat is nearby!>N%hA  The magic dart hits the bat.>N%hZ******†>N%h!L ;......>N%h(h 5----75=5.0 (1Magic Dart>N%htl >N%h!n G _You kill the bat!?N%h+3?N%h-?N%h>4?N%h7El6====?N%hWG,?N%hH?N%hKM _You now have 66 gold pieces (gained 18).?N%hM?N%h4N<====?N%h`O?N%hQ?N%huS,?N%hT?N%hV?N%hX,?N%h Z?N%h[?N%h],?N%hi_?N%ha?N%h5hB?N%hŋ~#  # ########## ...... ### #..........#  #...†......# ##########..........# .........@...# -#########..........#  #..........#  #..........# #..........# #.......†..# #..........# ######+##?N%h0572.0)?N%hٗF-8.0 (13?N%hP?N%hse _f - a scroll labelled XEAMPO GEABYIXT?N%h3?N%h?N%h?N%hX?N%hΗ,?N%h?N%hw?N%h5?N%h#####################.# ............># ##### #.........@# 60.0 (2.0) #...†......# ?N%h######..........# .................#######.. #.....# #..?N%h #..........# #.......†..#?N%hv?N%hE+1.0 (3?N%h?N%h; _Found a stone staircase leading down.?N%h) 3?N%hi ?N%h ?N%h n?N%h~ ?N%h ?N%hŶ ?N%h ,?N%h ?N%h ?N%h ?N%hB ?N%hȼ ?N%hS ?N%hҿ ?N%h ,?N%h< ?N%h ?N%h ?N%h ?N%h= ?N%h ?N%h, ?N%h ?N%h R  There is a stone staircase leading down here.?N%hL ?N%h  _?N%hd ?N%h ?N%h ####..#.##.#?N%h #.##.#.# ......># ..........##### ?N%h| -#...†......# #'..........# ...Magic Dart..# w..............?N%h A# ......# #..........#.......#w   dart slug (asleep) #..........#....K..#?N%hJ K   kobold (asleep) #..........#.......# ?N%h" E 9.0 (8  You open the door.?N%h ,70.0 (9?N%h` ?N%h h _A kobold and a dart slug come into view.@N%hD **w    The magic dart hits the dart slug.@N%h@N%hW'w.@N%hd5----=1.0 (1@N%h@N%hVa _The dart slug is heavily wounded.@N%h * The magic dart hits the dart slug.@N%h l  The dart slug is almost dead.@N%h 'K.K@N%h o4--------=2@N%h @N%h @ _The kobold shouts! You hear a loud squeak.@N%h G  The magic dart hits the dart slug.@N%hC *.K   kobold@N%h @N%h \'.K.@N%h @N%h ###applic the Conjurer#..Deep Elf#.#Health: 10/10 ========================#.#Magic: 3/7==========--------------#.#AC: 2Str: 4#.#EV: 11@N%hЏ Int: 22 ################.#SH: 0Dex: 13 ................>#XL:  1 Next: 108% Place: Dungeon:1 #..........#####@#Noise: =--------  Time: 373.0 (1.0) #...†......# #'#-) Nothing wielded #..........# ...Cast: Magic Dart ...........# ..... #..........# ...K..# #..........#.......#K   kobold #..........#.......# #..........#.......# #.......†..#The magic dart hits the dart slug. _The dart slug is heavily wounded.The magic dart hits the dart slug.  The dart slug is almost dead. _The kobold shouts! You hear a loud squeak.  The magic dart hits the dart slug.@N%h - _You kill the dart slug!You have reached level 2!@N%h /  --more--AN%h z5/158-------2 3% AN%h& AkoboldAN%h 4 _BN%hR *** The magic dart hits the kobold.BN%h TBN%hVm  The kobold is heavily wounded.BN%h]'.K.r   ratrBN%h^^2----4BN%hcBN%hfV _A rat comes into view.BN%hD  The magic dart hits the kobold.BN%h**)r   ratBN%hBN%h\'.r.BN%htJ---65BN%hDBN%hFJ _You kill the kobold!BN%hgA  The magic dart hits the rat.BN%h}*****..#BN%h+†BN%hm'.)..BN%h1---106Magic DartBN%hBN%hzG _You kill the rat!CN%hCN%h* Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2  b - Fulminant PrismConjuration/Alchemy 41% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDN%h###applic the Conjurer#..Deep Elf#.#Health: 15/15 ========================#.#Magic: 1/8===---------------------#.#AC: 2Str: 4#.#EV: 11Int: 22 ################.#SH: 0Dex: 13 ................>#XL:  2 Next: 10% Place: Dungeon:1 #..........#####@#Noise: =--------  Time: 376.0 (0.0) #...†......# #'#-) Nothing wielded #..........# ...Cast: Magic Dart ...........# ..).. #..........# ......# #..........#.......# #..........#....†..# #..........DN%h[33m#.......# #.......†..#The kobold is heavily wounded. _A rat comes into view.The magic dart hits the kobold. _You kill the kobold!The magic dart hits the rat. _You kill the rat!DN%hDN%hMemorise Searing Ray, consuming 2 spell levels and leaving 5? Y - Yes  N - NoDN%h6 DN%h ###applic the Conjurer#..Deep Elf#.#Health: 15/15 ========================#.#DN%h |Magic: 1/8===---------------------#.#AC: 2Str: 4#.#EV: 11Int: 22 DN%hc a################.#SH: 0Dex: 13 ................>#XL:  2 Next: 10% Place: Dungeon:1 #..........#####@#Noise: =--------  Time: 376.0 (0.0) #...†......# #'#-) Nothing wielded #..........# ...Cast: Magic Dart DN%h ?...........# ..).. #..........# ......# #..........#.......# #..........#....†..# #..........#.......# #.......†..#The kobold is heavily wounded. _A rat comes into view.The magic dart hits the kobold. _You kill the kobold!The magic dart hits the rat. _You kill the rat!DN%h̝ 3-7.0 (1DN%h DN%h DN%h E-8.0 (2DN%h0 DN%h DN%h +9.0 (3DN%h DN%h _You start memorising the spell. You continue memorising. x2DN%h DN%h3 DN%h c _You finish memorising. Spell assigned to 'b'.EN%h3EN%h;EN%hEN%hah2=== _EN%hiEN%hțEN%h EN%hEN%hEN%h"EN%hEN%h\EN%hzEN%hEN%hf3======......>.Magic DartK   kobold (wandering)KEN%h,83.0 (4EN%hA+4.0 (5EN%h]EN%hqu _A kobold comes into view. It is wielding a +0 dagger.EN%hn ### #.. #.# #.# EN%hx#.# #.########.#.......>##@#†EN%ht #'# ... ..).. ......# .......# EN%hEy#....†..# #......K# †..#EN%h6$  ### #.. #.# #.# #.# #.########.#.......>##@#†EN%h$ + #'# ... ..).. ......#.......# #....†..##......K#†..#EN%hn) EN%hg, EN%hi0 EN%hq2 ] _A kobold is nearby!EN%hj *****K*The magic dart hits the kobold but does no damage.EN%h| EN%h o'....K.EN%h b2---==5.0 (1EN%hS EN%hB ( _The kobold shouts!FN%hx ***** The magic dart hits the kobold.FN%hFFN%hLh'...K.FN%hoOi1-------6FN%hTFN%hWa _The kobold is moderately wounded.FN%hM **** The magic dart hits the kobold.FN%h%FN%hb'..K.FN%hX0-------7Magic DartFN%hFN%h_ _The kobold is severely wounded.FN%hB 4FN%hDG FN%hCI K _You are out of magic!GN%h _You are out of magic!HN%h88##. ################. ...............#####.†#'# # ... . ..)..HN%h%  ....K.##.......##....†...#.......#HN%hӚ>K.HN%h5-8 _HN%hzHN%hpc _There is a stone staircase leading down here.HN%h ##. ################ ......>.......#####.†#'# # ... . ..)K.  ............#†HN%h HN%h K.1===-9Magic Dart _HN%h HN%h HN%hQ\ (##. ################. ........>.####.†#'# # .K. . ..)HN%h\  .......HN%hia HN%hAb '90HN%he HN%hvg IN%h.v##. ################. ......>.####.†#'# # .K . ..) K.1IN%hNIN%h_ ####.. ################. ......>.####.†#K# # ... . ..)IN%h,IN%h:K'IN%hl&2IN%hIN%hIN%h˚G ####.###.#....... ################. ......>.####K†#'# # ..IN%hIN%h:K.IN%hs2======3IN%hIN%hIN%hoHM ## ##.###.#..........S.#..####.# ...[.###S   ball python (constriction, asleep)#'#IN%hLm  A ball python comes into view.IN%hQ\K>IN%hR&4IN%h\VIN%hkX( _Found a ring mail.IN%h_ D  The magic dart hits the kobold.IN%hb t****)IN%hƜ <....IN%hǮ d1---3=5IN%h IN%h J _You kill the kobold!JN%h΃u #####.###.#........#...S.# ..### ...  [.# ################)# ###'# #..........# ...JN%hJN%h%-JN%h6=6Magic DartJN%hHJN%hJN%h  #####.###.#........#...S.# ..## ...  [.#... ...........# ..)..JN%h JN%h @-7JN%h JN%h KN%hQJ #####.###.#........#...S.# ..## ...  [.# ################)# #.). KN%hJ[#..........# ......#KN%hRKN%hTT2===8KN%hYKN%hg[KN%h" #####.###.#........#...S.# ..## ...  [.# ################)# # ................># #... #..........#.......#KN%hKN%h&9KN%hKN%hKN%h  #####.###.#........#...S.# ..## ...  [.# ############### # ................># #KN%hU..#####...... #..........#....†..#KN%hRKN%hX(400KN%hTKN%h  Things that are here: _a +0 dagger; a kobold corpseKN%h #####.###.#........#...S.# ..## ...  [.# ################)# # ................ ######.†......# #'.....KN%hYt...†..# #..........#.......#KN%hKN%h-1 _KN%hKN%h9c _There is a stone staircase leading down here.KN%hy 3KN%h; KN%h0 KN%h === _3===KN%hY KN%h` KN%h KN%h KN%h% KN%h KN%h KN%h KN%h3 KN%h KN%h} KN%h b4======KN%h KN%h KN%h? KN%h KN%hV KN%h KN%h KN%h% KN%hu KN%h KN%hF KN%h Magic DartK   kobold (wandering)KN%hn )KKN%h*& ,10.0 (9KN%h+ L===1.0 (10.0) KN%hT0 KN%h3 s _A kobold comes into view. It is wielding a +0 whip.LN%h\D  The magic dart hits the kobold.LN%ha*****LN%hF;*)LN%hX L.'....LN%hh u7=2.0)Magic DartLN%h[m LN%h~o J _You kill the kobold!LN%h1LN%h5LN%h:LN%h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)MN%h3MN%hMN%hMN%ht: _MN%h,MN%hNMN%h,MN%h MN%he5===MN%h MN%h,MN%h4MN%h,MN%hMN%h ,MN%h\MN%hMN%h;===MN%hMN%hRe6===MN%hMN%hj,MN%h2 MN%hi ,MN%h MN%hA,MN%hMN%hhMN%hn7======MN%hMN%hJ,MN%h3 MN%h",MN%hx$MN%h&,MN%h?)MN%hS+Q===MN%h,MN%hd/c8===MN%h>1MN%h94MN%h6,MN%h8MN%h;MN%h=,MN%hX?MN%h;B@  There is an open door here.MN%hD5 _MN%hFMN%h JMN%hMMQ===MN%hfOMN%h6S  Things that are here:  a +0 short sword; a kobold corpseMN%hoU5 _MN%hWMN%hYMN%h[,MN%h(]MN%h_MN%h`,MN%hVbMN%h_e_  You see here a rat corpse.MN%hgg5 _MN%h&iMN%h*kMN%hl,MN%htnMN%hqMN%hr,MN%hbtMN%hvMN%hlx,MN%hyMN%h{MN%h},MN%h~MN%hMN%h,MN%hMN%hMN%h,MN%hMN%h,MN%hzMN%hqM _You now have 76 gold pieces (gained 10).MN%hH3MN%hSMN%hMN%h,MN%h,MN%hMN%h˔,MN%hfMN%h7 _You open the door.MN%h3MN%hMN%h@  There is an open door here.MN%h5 _MN%hMN%hiMN%hy,MN%hסMN%htMN%h̥,MN%h6MN%hϧMN%h֨,MN%h[MN%hEMN%h#.......#.......# #.......# #####.### ####'#########...........##...........# #...........# ####@########- .....K. .#######Magic Dart MN%hM K   kobold (asleep) MN%h;053.0 (41.0)MN%h.F-4.0 (42MN%hIMN%hþz _A kobold comes into view. It is wielding a +0 short sword.MN%h  *K  The magic dart hits the kobold.  The kobold is heavily wounded.MN%h8MN%h(<H.KMN%hE=7---====5.0 (1.0)MN%h@MN%hB( _The kobold shouts!NN%hFD  The magic dart hits the kobold.NN%hB) NN%hMNN%ha6------20=---6Magic DartNN%hdNN%hHfJ _You kill the kobold!NN%hq3NN%h,rNN%hx7===NN%h3y,NN%hyNN%h{,NN%h|NN%h7~,NN%h~NN%hUNN%h;===NN%hNN%hNN%hM8===NN%hNNN%hNN%hч,NN%hĈNN%h  You see here a +0 short sword. _===NN%h֞BNN%h NN%hN,NN%hNN%hNN%hYNN%hNN%h,NN%h-NN%hNN%hkNN%hNN%hCNN%hNN%hNN%hlNN%hNN%hϮNN%h"NN%hNN%hTNN%h0NN%hNN%hNN%hNN%hNN%hCNN%hNN%h:NN%hCNN%hNN%h NN%hDNN%hd,NN%hNN%hNN%h*,NN%hNN%hfNN%h,NN%hNN%hvNN%h2NN%hNN%hNN%hNN%hiNN%hNN%h0NN%h7 _You open the door.NN%h3NN%hNN%h@  There is an open door here.NN%h"NN%hy _NN%hNN%hNN%hNN%h'NN%hNN%hTNN%h,NN%hNN%hJNN%h,NN%hNN%hwR  There is an empty arch of ancient stone here.NN%h 5 _NN%hVNN%hNN%h,NN%hCNN%hNN%hf,NN%hkNN%h%NN%h,NN%hNN%hNN%h,NN%h~NN%hRNN%h,NN%h6 NN%h NN%h> ,NN%h NN%ht NN%h6 ,NN%h NN%h NN%h0 NN%h ,NN%h NN%h ,NN%h NN%h NN%h ,NN%h NN%h NN%h(" ,NN%h# NN%h' <  You see here a +0 robe.NN%h) NN%h1.  _NN%hm/ NN%h@1 NN%h2 ,NN%h3 NN%ho5 NN%hv6 NN%h6 NN%hs7 NN%h: R  There is an empty arch of ancient stone here.NN%h; NN%h;  _NN%h< NN%h-> NN%ho? ,NN%h"@ NN%hA NN%hB NN%hC NN%hC NN%hAE NN%hUF NN%hF NN%hPG NN%hI @  There is an open door here.NN%hJ NN%hK  _NN%hqK NN%hL NN%hM ,NN%h}N NN%hO NN%hP NN%hQ NN%haQ NN%hwS NN%huT ,NN%hT NN%h8V NN%h3W ,NN%hW NN%heY NN%hZ NN%hlZ NN%hZ NN%h\ 7 _You open the door.NN%h] NN%hB^ NN%h^ NN%hGa @  There is an open door here.NN%hb NN%hb  _NN%h5c NN%hf NN%h9h ,NN%hh NN%hk @  There is an open door here.NN%hul NN%hl  _NN%hkm NN%hn NN%hp ,NN%h}p NN%h&r NN%hr NN%hMs NN%hs NN%hdu NN%hSv NN%hv NN%hw NN%hx NN%hy NN%hz NN%hz NN%h{ NN%h} NN%h`} NN%h} NN%h NN%h0 NN%h NN%h NN%h+ NN%hP NN%h NN%h NN%hD NN%h NN%hц NN%h3 NN%hj NN%h ,NN%hJ NN%hz NN%h NN%h NN%h NN%h NN%h NN%h NN%hs NN%h^ NN%hj NN%h NN%h$ NN%hj NN%hp NN%hѕ NN%h@ NN%h NN%h ,NN%hU NN%h NN%h ,NN%h1 NN%h NN%h ,NN%h; NN%h NN%hɨ ,NN%hQ NN%hϫ NN%h ,NN%h NN%hů NN%h ,NN%h NN%h NN%h ,NN%h NN%h NN%h͸ ,NN%hs NN%h NN%h ,NN%hV NN%hT NN%hx ,NN%h NN%h NN%h% ,NN%h NN%h NN%h ,NN%hf NN%hZ NN%hQ NN%h NN%h NN%h NN%h NN%h NN%hs NN%h @  There is an open door here.NN%h> NN%h  _NN%h- NN%h NN%h ,NN%hF NN%hO NN%h ,NN%h^ NN%hl NN%hn NN%h NN%hV NN%h/ NN%hP NN%h NN%h6 NN%h NN%h ,NN%h< NN%h open door _You open the door. _There is an open door here. _You open the door.NN%h 3NN%h NN%ha You open the door. _There is an open door here. _You open the door.  There is an open door here.NN%h NN%h5  _NN%h NN%h NN%h) ,NN%h NN%h NN%h NN%h= NN%h NN%h NN%h NN%h ,NN%h NN%hd NN%h NN%h0 NN%h NN%h NN%h` NN%h NN%h\ NN%h NN%h NN%h NN%h NN%h; NN%h NN%h NN%hR NN%h{ NN%h NN%h5 NN%hv NN%h NN%h NN%h NN%h NN%h NN%hC NN%h NN%hr NN%h ,NN%h; NN%h NN%hC ,NN%h NN%h" NN%h# ,NN%h$ NN%h& NN%hu' NN%h' NN%hZ( NN%hd* NN%h+ NN%h+ NN%h, NN%h. NN%h0 NN%hQ0 NN%h1 NN%h2 NN%ht4 NN%h4 NN%h5 NN%h7 NN%h9 ,NN%hH; NN%hU= NN%h? ,NN%hJA NN%hC NN%hE ,NN%hDG NN%hI NN%hJ ,NN%hL NN%hM NN%hSO NN%hO NN%hP NN%hS NN%hT ,NN%h[V NN%hY NN%h[ ,NN%hL] NN%h_ NN%h` ,NN%h;b NN%he There is an open door here. _You open the door.  Things that are here:  a +0 dagger; a kobold corpseNN%hg NN%h+h  _NN%hHi NN%hj NN%hbl ,NN%hm NN%hn NN%h-p NN%hp NN%hZq NN%hr NN%hBt NN%ht NN%h!v NN%hw NN%h~  ##  ###.###.##  #.@....... ---- #.#...S.#r #.#...###Magic Dart#.#.....#.#.#.[.# ###############)#.#####NN%hK S   ball python (constriction, asleep) ...............>#..r   rat (asleep) ..........#####.### ...÷......#####'###NN%h 258024.0)NN%h F-15NN%hЍ NN%h g _A ball python and a rat come into view.ON%hI  The magic dart hits the ball python.ON%h***.r   rat (ON%h.ON%h9.....ON%hLq7---4=2.0)ON%hSON%h WO _You kill the ball python!ON%hRIA  The magic dart hits the rat.ON%hMd******†ON%h+......ON%h6------73Magic DartON%hON%h"G _You kill the rat!ON%h ON%h ON%hD ON%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)PN%h:PN%hPN%hZPN%hKPN%hY _7===PN%h`,PN%hPN%hPN%hmPN%hPN%h,PN%hgPN%hPN%h/;===PN%hPN%h'PN%hM8===PN%hPN%hPN%hPN%hGPN%hPN%hwPN%hcPN%hPN%hPN%hPN%h,PN%hqPN%hPN%hEPN%h;===PN%h0PN%hPN%hC,PN%hlPN%hPN%h,PN%hPN%hPN%h#,PN%hJPN%h& PN%ho ,PN%hR PN%h_  You see here a rat corpse.PN%hPN%hu _PN%hPN%hPN%hYPN%hXPN%hPN%hPN%h,PN%h$PN%hsPN%h,PN%h PN%h8 ### ### ###.###.### #.........##.#.....#†##.#...###.##.#.....#.# #.#.#.[.#.# ########)#.#####@# -6029.0) PN%h9\........>#.......# ...#####.######### ...#####'### ...#.......# ...#....)..# ...#.......# ...#.# ...#.)..†..#PN%h;8-PN%h?PN%hAE _Done exploring.PN%h4> 3PN%h> PN%hN ........†...0.0)PN%hT ,PN%hV E _Done exploring.PN%h|PN%h}3PN%hߘPN%hPN%hɤPN%hE _Done exploring.QN%h. [?25h[?0cQN%hT/ M  Search for what [? for help]? RN%h [?25l[?1cRN%hRN%h12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a ring mailb - [D:1] a +0 dagger (2 further duplicates)  c - [D:1] a +0 short sword (1 further duplicate)  d - [D:1] a stone staircase leading down  e - [D:1] a +0 whip  f - [D:1] a +0 robe  g - [D:1] a dispersal trap  h - [D:1] a stone staircase leading down  i - [D:1] 6 poisoned darts  j - [D:1] a staircase leading out of the dungeon  k - [D:1] 5 stones (3 further duplicates in 1 pile)  l - [D:1] a stone staircase leading downSN%h}SN%hgSN%happlic the Conjurer### ###Deep Elf###.###.###Health: 15/15 ========================#.........#Magic: 8/8========================#.#.....#†#AC: 2Str: 4#.#...###.#EV: 11Int: 22#.#.....#.#SH: 0Dex: 13#.#.#.[.#.#SN%h2XL:  2 Next: 27% Place: Dungeon:1 ########)#.#####@#Noise: ---------  Time: 602.0 (0.0) ........>#.......#-) Nothing wielded ...#####.#########Cast: Magic Dart ...#####'### ...#.......# ...#....)..# ...#.......# ...#.......# ...#.)..†..# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a rat corpse. _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? .SN%hSN%hSN%hSN%h. _TN%h[TN%h$TN%h4xRead which item? Scrolls  c - a scroll labelled UDIPNU DEVOME  d - a scroll labelled RUXZOTTYZA  f - a scroll labelled XEAMPO GEABYIXT [!] read|quaffTN%hXG[?] describe selectedUN%h%UN%hG+UN%hY@Happlic the Conjurer### ###Deep Elf###.###.###Health: 15/15 ========================UN%h@#.........#Magic: 8/8========================#.#.....#†#AC: 2UN%h>AStr: 4#.#...###.#EV: 11UN%hAInt: 22#.#.....#.#SH: 0Dex: 13UN%hB>#.#.#.[.#.#XL:  2 Next: 27% Place: Dungeon:1 ########)#.#####@#UN%hSBNoise: ---------  Time: 602.0 (0.0) ........>#.......#UN%hB-) Nothing wielded ...#####.#########Cast: Magic Dart UN%hBJ...#####'### ...#.......# ...#....)..# UN%hECl...#.......# ...#.......# ...#.)..†..# UN%hC_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a rat corpse. UN%hC_Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? .UN%h]MP  Okay, then.UN%hOUN%hWUN%hSY. _UN%h5Level 1 of the Dungeon <>>>∩∩∩∩(Press ? for help) ### ### ###.###.### #.........#  ###########################.#.....#†#  #........................##.#...###.#  ##.#####################.##.#.....#.#  #.##.##.#.#.[.#.#  #.##########.#########################)#.#####@#  #.##..................................>#.......#  #.##.#######.##########..........#####.#########  #.# ########.##### #.##...÷......#####'###  #.# #............###.##########..........#.......#  #.# #.######.###.#.......................#....)..#  #†# #.# ##.# #.#.#.##########..........#.......#  #.# #.#####..#N%h`39;49m #.#.#.##..........#.......#  #.# #.##....## #.#.#.##..........#.)..†..#  #.# #.##.#### #.#.#.##..........#.......#  #.# #.##.# #.#.#.##.......†..#.......#  #.# #.##.# #.#.#.##..........#.......#  #.# #.#..# #...#.#######'#####.......#  #.# #.#.## #####.##......# #.......#  #.######.#.############.##......# #.......#  #........>..............##......# #.......#UN%h O@>VN%hY?VN%hCapplic the Conjurer### ###Deep ElfVN%h%D$###.###.###Health: 15/15 ========================#.........#Magic: 8/8========================VN%hEO#.#.....#†#AC: 2Str: 4#.#...###.#EV: 11Int: 22#.#.....#.#SH: 0Dex: 13#.#.#.[.#.#XL:  2 Next: 27% Place: Dungeon:1 ########)#.#####@#Noise: ---------  Time: 602.0 (0.0) ........>#.......#-) Nothing wielded ...#####.#########Cast: Magic Dart VN%hFC...#####'### ...#.......# ...#....)..# ...#.......# ...#.......# ...#.)..†..# _You see here a rat corpse. _Done exploring. VN%hF_Done exploring. _Done exploring. _Search for what [? for help]? . _Okay, then.VN%h+GVN%hHVN%h1MVN%hNVN%htT| _VN%h#UVN%h=WVN%hXVN%hoYVN%h/ZVN%h+\VN%h]VN%h@^VN%h_VN%hb_  You see here a rat corpse.VN%hdVN%hye _VN%h gVN%hiVN%h9k,VN%hlVN%h+oVN%hp,VN%hOrVN%huVN%hv,VN%hxVN%hzVN%h?|,VN%h}VN%hXVN%hzVN%hрVN%hVN%h/VN%h,VN%hVN%h}VN%hԈVN%h+VN%hVN%hUVN%h,VN%h<VN%h/VN%h,VN%hVN%hVN%h+,VN%hĘVN%hjVN%hVN%hVN%hVN%h  Things that are here:  a +0 dagger; a kobold skeletonVN%h-VN%h _VN%hVN%h### ### ###.###.### #.........# #.#.....#†# #.#...###.# #.#.....#.# #.#.#.[.#.# ################)#.#####.# VN%h/................@#.......#19.0 (17.0) #...#####.######### #...÷......#####'### #..........#.......#.VN%h.#....)..# #..........#.......# #...#.......# #....)..÷..# VN%h<#..........#.......#VN%h VN%hVN%hc _There is a stone staircase leading down here.VN%hY20.0) _VN%h`VN%hAr... ...# #. ... r.. ... .... ..## ..#. ..... ..S #... VN%hρ ...##.....##. ....#......  #.....b.# 2VN%hK #.@...>.#  ....K.........# VN%h ###............ #.##........#VN%hu # #......... VN%hY..........S   adder (asleep) ..#####...VN%hb   bat (asleep) ... ##.VN%hK   kobold (asleep) r   rat (asleep)VN%hɅVN%h rSbKVN%hRcSbVN%h/Kwandering)VN%h NrYou climb downwards.VN%hF==8 (1.8Magic DartVN%hnVN%h- _The adder hisses angrily. The rat squeaks loudly.  Found a stone staircase leading down. _There is a stone staircase leading up here.YN%h  The magic dart hits the kobold.*)*r   rat YN%hTBYN%hYN%hcYN%hJYN%h.YN%h|rYN%h.YN%hBSYN%h.YN%h+.@bYN%h .YN%h%YN%hv&7YN%h'---YN%h'31YN%hB(-YN%h(1YN%h) 0YN%hE1YN%h5 YN%hR6YN%h6&_You kill the kobold!YN%h7YN%h YN%h| YN%hThe magic dart hits the bat.YN%hYN%he!†YN%hWr   rYN%hZ!YN%h5YN%h3>YN%hRYN%h7V.YN%hX_r.SYN%h4jYN%hj6YN%hak!------YN%hk4YN%h~l-YN%hm2YN%hsYN%hG _You kill the bat!YN%hap  YN%hq YN%hq *YN%hr  YN%hr 4The magic dart hits the adder.YN%h YN%h YN%h YN%h .YN%h rYN%h> .YN%h SYN%hZ YN%h YN%hq 5YN%h !------YN%hp 3YN%hv YN%h  YN%h YN%h 9_The adder is heavily wounded.YN%h YN%h  YN%h !YN%h8  YN%h 4The magic dart hits the adder.YN%h%  YN%h<  YN%h 2The adder is severely wounded.YN%h݈ YN%h/ YN%h E.rYN%hr YN%h& 4YN%h )------YN%hG 4YN%h YN%h  YN%hZ YN%h G_The adder barely misses you. x2YN%hm  The magic dart hits the adder.ZN%h ZN%hy ZN%h-The adder is almost dead.ZN%hZN%hZN%h].ZN%hrZN%hFZN%hZN%h]---ZN%h5ZN%h=ZN%hF" ZN%h"ZN%hM#._The adder barely misses you.ZN%h#ZN%hJ  The magic dart hits the adder.ZN%he.r   ratZN%h ZN%h ZN%h.  ZN%h)You kill the adder!ZN%hZN%h3 ZN%hE4 ZN%h443/9ZN%ho5----ZN%h579ZN%h66 ZN%h7-_The rat barely misses you.ZN%h7ZN%h<ZN%h? ZN%h@ZN%hAI_Your Spellcasting skill increases to level 4!ZN%hAZN%hJZN%h[+  The magic dart hits the rat but does no damage.2-------7 _The rat barely misses you.ZN%h ZN%h ZN%hThe magic dart hits the rat.ZN%hِZN%h{†ZN%h3!ZN%hz# ZN%hh@ ZN%hA 1ZN%hA !------ZN%hdB 82ZN%hC 8ZN%hC Magic DartZN%hFD ZN%hEK ZN%h2O  ZN%hO ZN%hP #_You kill the rat!ZN%h,Q ZN%hr ZN%h ZN%h ZN%h_ ZN%h}  ZN%h2 ZN%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ZN%ha_ZN%hfZN%hcgZN%hkZN%hn ZN%h>oZN%ho_You can't see any susceptible monsters within range! (Use Z to cast anyway.)[N%h;2=== _===3===[N%h[N%hAw4=====[N%h[N%h[N%h>[N%hv[N%h[N%h[N%h[N%h([N%h[N%h[N%ha[N%h==[N%hL[N%h[N%h[N%h[N%h5[N%h===[N%h[N%h[N%h[N%hH[N%h[N%h>[N%h[N%h[N%h[N%h[N%h/ [N%h [N%h [N%h]6[N%h3======[N%hM[N%h[N%h[N%h6[N%h[N%h[N%hZ[N%h[N%h[N%hq[N%h[N%hV"[N%h*#[N%h#===[N%h$[N%h%[N%h:([N%h([N%hj)7[N%h)==[N%hR*[N%h+[N%h.[N%h?/[N%h0[N%h4[N%h4[N%h06[N%h8[N%hh9[N%h;[N%h>[N%h?[N%h@8[N%h@2=====[N%h@[N%hB[N%hE[N%hF[N%h#H[N%hJ[N%hR[N%hFSS[N%hS-[N%h=TMagic Dart[N%hT~S   adder (wandering)[N%h3U[N%h[[N%hi\57.8 (2[N%h\ 9.0)[N%h^[N%h$_-[N%h_%8.8 (30[N%h>d[N%hg [N%hg[N%h'h5_An adder comes into view.[N%h%j[N%h[N%h[N%h` [N%hDS.. ...# #. [N%h [N%h... ... ... [N%h [N%h&.... ..## ..#. [N%h [N%h?..... ... #... [N%h [N%hT...##.....##. [N%h [N%hv....#......  #†......#  #.@†..>.#  [N%h$....).........#  ###............  #.##........#  # #.........  ..........  [N%h[..#####...  ... ##. [N%h܏~ S.. ...# #.  ... ... ...  .... ..## ..#.  ..... ... #... [N%h ...##.....##.  ....#......  #†......#  #.@†..>.#  ....).........#  ###............  #.##........#[N%h) # #......... ..........  ..#####... ... ##. [N%h[N%h[N%h[N%h] _An adder is nearby![N%h S.. ...# #.  ... ... ...  .... ..## ..#.  ..... ... #...  [N%h!...##.....##.  ....#......  #†......#  #.@†..>.#  ....).........#  ###............  [N%h}#.##........#  # #.........  ..........  ..#####...  [N%h݈;... ##. [N%h\ % S.. ...# #.  ... ... ...  .... ..## ..#.  ..... ... #...  ...##.....##.  ....#......  [N%h #†......#  #.@†..>.#  ....).........#  ###............  #.##........# # #......... [N%h ..........  ..#####... ... ##. [N%h>! [N%h" [N%h' [N%hp) ] _An adder is nearby![N%h? T *****[N%h@ *SThe magic dart hits the adder.  The adder is lightly wounded.[N%h [N%ht [.S..[N%h 5..†[N%h i7---=9.8 (1.0)[N%h5 [N%h / _The adder hisses angrily.\N%hN ****\N%hW* The magic dart hits the adder.\N%h*\N%h*\N%hc+\N%hp5 g..S..†\N%h6g   hobgoblin (wandering)  The adder is heavily wounded.\N%h7e6-----60\N%h<\N%h>\ _A hobgoblin comes into view.\N%hH g *** \N%h !4The magic dart hits the adder.\N%hm  The adder is severely wounded.\N%h\N%h\h.g.S\N%hZ.†g\N%h>I--=1\N%h \N%h$+ _The hobgoblin shouts!\N%h1C  The magic dart hits the adder.\N%hS:†**\N%hkg   hobgoblin\N%h[\N%h>_B  You kill the adder!\N%h`\N%hh9B.\N%h-jg.†B   giant cockroach (wandering)g   hobgoblin\N%hl\N%hytapplic the ConjurerB.. ...# #.\N%hvDeep Elf... ... ...Health: 15/15 ========================..g. ..## ..#.Magic: 5/9=============-----------..... ... #...AC: 2Str: 4..†##.....##.EV: 11Int: 22....#......SH: 0\N%hwDex: 13#†......#XL:  2 Next: 127% Place: Dungeon:2#.@†..>.#Noise: =--------  Time: 662.8 (1.0)....).........#-) Nothing wielded###............\N%hxCast: Magic Dart#.##........## #...................B   giant cockroach (wandering)..#####...\N%hyg   hobgoblin... ##. _A hobgoblin comes into view.The magic dart hits the adder.  \N%hzThe adder is severely wounded. _The hobgoblin shouts!  The magic dart hits the adder.  You kill the adder!\N%h|8 - \N%hx}_A giant cockroach comes into view.You have reached level 3!\N%hȈ/  --more--]N%hY  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ^N%hj9/195/10----434% giant cockroach (wandering)hobgoblin _You feel clever. x2^N%h* G  The magic dart hits the hobgoblin.^N%h m†****^N%hF ^N%hL .B.†.†B^N%h^ 4/11-----73^N%h,d ^N%h]f M _You kill the hobgoblin!^N%he *****The magic dart hits the giant cockroach.^N%hf^N%hDm.B.†.†^N%h>ok3------4^N%hBt^N%hv= _The giant cockroach is lightly wounded._N%hjQ ****_N%hwkQThe magic dart hits the giant cockroach but does no damage._N%h_N%h_N%he†.B._N%h=+†_N%h>--5_N%hW_N%hS= _The giant cockroach is lightly wounded._N%hH **_N%hdX The magic dart hits the giant cockroach._N%hop_N%hzZ†B†_N%h}S2--6_N%hr_N%hՇh _The giant cockroach is severely wounded._N%hǟ * The magic dart hits the giant cockroach._N%h!_N%h*K.B_N%hU-_1----7_N%h5_N%h8c _The giant cockroach is almost dead._N%h M  The magic dart hits the giant cockroach._N%h E†_N%h. _N%h*F 0----218Magic Dart_N%hK _N%hM S _You kill the giant cockroach!_N%hM _N%h$O _N%hW _N%h[ K _You are out of magic!`N%h2P3`N%hQ`N%hT`N%hY1== _`N%h[`N%hB],`N%h^`N%h#a,`N%hb`N%hAe`N%he3==`N%hf`N%hfi`2==`N%hj`N%h m,`N%ho`N%hq,`N%ht`N%h5x,`N%h~y`N%h{93`N%h{=====`N%h5}`N%hy,`N%hـ`N%hߑR4====`N%h,`N%hf`N%h^,`N%h`N%h`N%h`5====`N%h`N%h`N%h`N%h`N%hD`N%h`N%h5`N%h`N%h]`N%h`N%h`N%hm6=====`N%h`N%hϲ`N%hI`N%h`N%h`N%h`N%ha`N%h`N%hi`N%h`N%hI`N%hm7=====`N%hX`N%h`N%h`N%h`N%h`N%h`N%h`N%h4`N%h`N%h `N%h`N%hx:==`N%h`N%h`N%hN8==`N%h`N%hL`N%h`N%hG`N%h`N%hX`N%h`N%h2`N%h`N%h`N%h`N%hl9====`N%h`N%h`N%h `N%hX`N%h`N%h~`N%h`N%h``N%h`N%h5`N%h`N%hWn10/11====`N%h`N%h`N%h$`N%h~`N%hX`N%h`N%hr `N%hM `N%h`N%h`N%h`N%hk1=====`N%h`N%hV4 _Magic restored.`N%h`N%h`N%h`N%h`N%h"!`N%h!`N%h"`N%h%`N%hx'`N%h'`N%h)`N%h +`N%h-`N%h-;===`N%h/`N%h(1`N%h3`N%h4`N%h5`N%h7`N%h}9`N%h9`N%h&;`N%h`=`N%h?`N%h'@`N%hJA`N%h5C`N%hE`N%hZF`N%hG`N%hJ`N%hU..†##.....##. ....#......`N%h}V: #†......# ########.<†..>.# #.....).........#`N%hW ..###............ #.##........####.#####.##................@.............-`N%hW]719.8 (51.0)###...##.....#####....... #.....# ##.#.). #`N%h+X-#.. #.....#.. #. #.....#.#`N%hXt #.....#.#`N%hN^`N%h cG-20.8 (52`N%hdg`N%hi) _Found a long sword.`N%h ..†##.....##. ....#...... #†......# ##.<†..>.#### #.....)..#... ..###.... #.##..#.####.#####.##..w..##...##.....#####... #....###.....# ##.Magic Dart #.).. #.....# #.... #.....# ...... #.......w   dart slug (asleep)...... #.....#.#....... #.....#.#`N%h§11.8 (1.0)`N%h+2.8 (2`N%h`N%h\ _A dart slug comes into view.`N%hU" ..†    #†  <†..>.#  ### )  ...   ..   .####.#####.##.  w......@.......  #####...##.....  #....###.....# ##.  #.).. #.....#  #....   ......   .......   ....... `N%h- `N%hŅ  ..†    #†  <†..>.#  ### )  ...   ..   .####.#####.##.  w......@.......`N%h( L  #####...##.....  #....###.....# ##.  #.).. #..... #....  ......   .......  .......  `N%h׋ `N%h `N%hN `N%h ` _A dart slug is nearby!`N%h `N%h******w    The magic dart hits the dart slug.aN%h w......  The dart slug is severely wounded.aN%h ```````The dart slug launches a dart at you.aN%hL......@aN%hkc0---=3.8 (1aN%hMaN%hO _The slug dart misses you.aN%h ****** The magic dart hits the dart slug.aN%h+......aN%hf9/11 -----4aN%haN%hW] _The dart slug is almost dead.aN%h%G  The magic dart hits the dart slug.aN%h,_†******aN%hU+......aN%h8----65Magic DartaN%haN%h<M _You kill the dart slug!aN%h.####...#.....)......... ...#...###.. ...# #.##....####.#####.##...†............ #####@..##.....#####..-aN%h/ #....###.....# ## #.)..# #.....# Magic Dart #....# #.....# ......# #................ #.....#.#@   Terence (polearm, asleep) ......... #.....#.# ...@.........#aN%hC=0372.0)bN%hF-8.8 (13bN%h"bN%hD _Terence the Veteran comes into view. He is wielding a +0 trident.bN%h #..# #† # ..#<†..> ###...#.....) ...#.. ...#  ...####.#####.# ..†............ #####@..# #....##  bN%hJ#.)..#   #....#   ......#   .........   .........   bN%h|.........@   bN%hs #..# #† # ..#<†..> ###...#.....) ...#.. ...#  ...####.#####.# ..†............ #####@..# #....##  bN%h?#.)..#   #....#  ......#  .........   .........  ......... bN%h%bN%hbN%hbN%h\ _Terence is nearby!bN%h #..# #† # ..#<†..> ###...#.....) ...#.. ...#  bN%h...####.#####.# ..†............ #####@..# #....##  #.)..#   #....#   bN%hh......#   .........   .........   bN%h5|.........@   bN%hgN #..# #† # ..#<†..> ###...#.....) ...#.. bN%hN...#  ...####.#####.# ..†............ #####@..# #....##  bN%hVO#.)..#   #....#  ......#  .........  bN%hOu .........  ......... bN%h!UbN%h|\bN%hbabN%hc\ _Terence is nearby!bN%hI *****@)*The magic dart hits Terence but does no damage.bN%h bN%hS x.....@.bN%hT j0---==9.0)bN%h bN%hZ % _Terence shouts!dN%h[P ;..†##.....###.. ....#......#..# #†......#  # ..########.<†..>.# ###...#.....)#dN%h*R ...#...###.... ...# #.##.#...####.#####.##..†.....@...............#####...##.....#####...#....###.....# ##.#.)#....# #.....# # #....... ..@ #.....#.#.dN%hT dN%h2[ A@.dN%hb 0--40dN%hSh dN%hj eN%hs"..†##.....##. #.. ....#...... #..# #†......# # ..#.<†..>.# ###...#.....).# ...#...###. ...# #.##.# ...####.#####.##. ..†. .#####...##.....#####... #....###.....# ##. #.)..# #.....##....#......# #.........@... eN%h@@   Terence (polearm).--1eN%heN%h3m9..†##.....##. #.. ....#...... #..# #†......# eN%hm?# ..#.<†..>.# ###...#.....).# ...#...###. eN%hn!...# #.##.# ...####.#####.##. ..†. eN%hln.#####...##.....#####... #....###.....# ##. #.)..# #.....#eN%hn#....# #.....#.....@# #............... #.....#.#........eN%h!o+ eN%hrteN%hx1===2Magic DarteN%h7}eN%h~eN%hz..†##.....##. #.. ....#...... #..# #†......# # ..#.<†..>.# ###...#.....).# ...#...###. ...# #.##.# ...####.#####.##. ..†. .#####...##.....#####... #....###.....# ##. #.)..# #.....##....# #.....#.....@# #................ #.....#.#......... #.....#.# N%h"deN%h&3eN%hEeN%h[eN%hx..†##.....##. #.. ....#...... #..# #†......# eN%hP# ..########.<†..>.# ###...#.....).# ...#...###.. ...# #.##........# ...####.#####.##. ..†.eN%h .#####...##.....#####... #....###.....# ##. #.)..# #eN%hx#....# #.....@# #......... #.....#.#.eN%hǷ #.....#.# eN%heN%h&4eN%hIeN%heN%h e..†##.....##. #.. ....#...... #..# #†......# # ..########.<†..>.# ###...#.....)..# eN%h ...#...###............ ...# #.##........# ...####.#####.##. ..†. .#####...##.....#####... #....###.....# ##. #. .....@# #........eN%h  #.....#.# eN%h eN%h @@   Terence (polearm)eN%hi 85Magic DarteN%h eN%h eN%hA ..†##.....##. #.. ....#...... #..# #†......# # ..########.<†..>.# ###...#.....).........# ...#...###............ ...# #.##........# ...####.#####.##. ..†. .#####..@##.....#####... #....###.....# ##. .....@# #....... eN%h>@.eN%h[D===6eN%h!eN%h"fN%h?  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fN%h ){ ..†##.....##.  applic the Conjurer #.. ....#......  Deep Elf #..# #†......#  Health: 19/19 ======================== # ..########.<†..>.#  Magic: 9/11===================----- fN%h) ###...#.....).........#  AC: 2Str: 4 ...#...###............  EV: 11Int: 24 ...# #.##........#  SH: 0Dex: 13  ...####.#####.##.........  XL:  3 Next: 26% Place: Dungeon:2  ..†.......@***@..........  Noise: ---------  Time: 746.8 (0.0) fN%hA*& .#####...##.....#####...  -) Nothing wielded #....###.....# ##.  Cast: Magic Dart #.)..# #.....#  #....# #.....#  fN%hT,D.....@# #.......  @   Terence (polearm)  ......... #.....#.#  ......... #.....#.#  .......... _Terence shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (82% to hit)fN%h@ ..†##.....##.applic the Conjurer#......#......Deep Elf#..##†......#Health: 19/19 ========================# ..########.<†..>.#Magic: 9/11fN%h ===================-----###...#.....).........#AC: 2Str: 4...#...###............EV: 11fN%hA Int: 24...# #.##........#SH: 0Dex: 13fN%h ...####.#####.##.........XL:  3 Next: 26% Place: Dungeon:2..†.......****@..........fN%h Noise: ---------  Time: 746.8 (0.0).#####...##.....#####...-) Nothing wielded#....###.....# ##.fN%hj Cast: Magic Dart#.)..# #.....##....# #.....#fN%h k.....@# #.......@   Terence (polearm)......... #.....#.#fN%h ......... #.....#.#.......... _Terence shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (82% to hit)fN%h Q  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (82% to hit)  The searing ray misses Terence.fN%h] S.@..fN%h r==7.8 (1Ray fN%h fN%h f _(Press . to maintain the ray.)gN%hj ****The searing ray hits Terence.gN%hgN%hS..@.gN%h8----8+ gN%hPgN%h1 _Terence is lightly wounded.gN%h2Y **** The searing ray hits Terence!gN%h ..@.  Terence is heavily wounded.gN%h7----=-9gN%h=++ gN%hgN%hI _Terence misses you.gN%h; :****gN%h ..@.  Terence is heavily wounded. _Terence misses you.  The searing ray misses Terence.  You finish channelling your searing ray.  Terence looks you up and down. "You're not a real warrior! I'll show you a  warrior!"gN%h r7-----50gN%h^ gN%hf C _Terence hits you from afar with a +0 trident.gN%h+{ gN%h{ &1gN%h gN%h P _Terence barely misses you.hN%h hN%ho12---------2hN%hhN%hC _Terence hits you from afar with a +0 trident.hN%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hN%h ..†##.....##.  applic the Conjurer hN%h#.. ....#......  Deep Elf #..# #†......#  Health: 12/19 ===============--------- # ..########.<†..>.#  Magic: 5/11==========--------------  ###...#.....).........#  AC: 2Str: 4 hN%hx...#...###............  EV: 11Int: 24 ...# #.##........#  SH: 0Dex: 13 hN%h ...####.#####.##.........  XL:  3 Next: 26% Place: Dungeon:2  ..†.........@*@..........  Noise: =--------  Time: 752.8 (0.0)  .#####...##.....#####...  -) Nothing wielded #....###.....# ##.  Cast: Magic Dart hN%h\#.)..# #.....#  #....# #.....#  .....@# #.......  @   Terence (polearm)  ......... #.....#.#  ......... #.....#.#  ..........hN%h/Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavilywounded, 82% to hit)hN%h(..†##.....##.applic the Conjurer#......#......Deep Elf#..##†......#Health: 12/19 ===============---------# ..########.<†..>.#hN%h))Magic: 5/11==========--------------###...#.....).........#AC: 2Str: 4...#...###............EV: 11Int: 24...# #.##........#SH: 0hN%h)Dex: 13...####.#####.##.........XL:  3 Next: 26% Place: Dungeon:2..†.......****@..........Noise: =--------  Time: 752.8 (0.0).#####...##.....#####...hN%h)'-) Nothing wielded#....###.....# ##.Cast: Magic Dart#.)..# #.....##....# #.....#.....@# #.......hN%h*f@   Terence (polearm)......... #.....#.#......... #.....#.#..........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavilywounded, 82% to hit)  The searing ray hits Terence.hN%hl..@.  Press: ? - help, Shift-Dir - straight line: Terence, wielding a +0 trident and wearing a +0 scale mail (heavilywounded, 82% to hit)  The searing ray hits Terence.  Terence is almost dead.(Press . to maintain the ray.)hN%hq1--=3.8 (1Ray hN%hhN%hC _Terence hits you from afar with a +0 trident.hN%h ****The searing ray hits Terence but does no damage.hN%h ..@.  Terence is almost dead.hN%hL j-4+ hN%h hN%h} P _Terence barely misses you.hN%h&B  The searing ray hits Terence!hN%h6P****iN%htI..).iN%h% 4--91-5Magic Dart++ _You kill Terence!Your Spellcasting skill increases to level 5! _Your Conjurations skill increases to level 5!iN%h :****iN%hԠ ..).3-----6 _You finish channelling your searing ray.iN%h5 3iN%h~7 iN%h9 92iN%hE> G==iN%h@ j4==iN%h#B iN%huD ,iN%hE iN%h3H ,iN%hI iN%h\L u3===iN%hqN iN%hYP iN%h1Z 5====r-Magic Dartr   rat (wandering)iN%hc ,61.8 (5iN%hf +2.8 (6iN%hk iN%hm V _A rat comes into view.jN%hW ******rThe magic dart hits the rat but does no damage.jN%hjjN%hBpV.........rjN%hpk4--==3.8 (1jN%h8vjN%hcx- _The rat squeaks loudly.kN%h$j7*****kN%hkN%hD....r.kN%hhh3-----kN%h 4kN%h kN%hXE _The magic dart hits the rat but does no damage.kN%h-A  The magic dart hits the rat.kN%h[****.kN%hO*.....kN%h@h 14==2----2-5Magic DartkN%h,pkN%h4rG _You kill the rat!kN%h-kN%h1kN%hZ6kN%h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kN%h kN%hD kN%h kN%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kN%hS 3kN%hV kN%h+[ kN%h[ $ _kN%hSc 3==kN%hmf kN%hj kN%hk kN%hm kN%hUq kN%hr 9=kN%h't kN%hw kN%h)x D5=kN%hy kN%h| kN%hv} `4====kN%h kN%hH kN%h kN%h˅ kN%h ,kN%h kN%h kN%h i6===kN%hΐ kN%h9 v5====kN%h0 kN%h ,kN%h kN%h kN%h2 kN%h@ kN%hd kN%h :==kN%hz kN%h kN%h 7=6=====kN%h7 kN%h kN%h kN%h kN%h kN%h kN%h kN%h kN%h kN%h kN%h kN%h 8==7=====kN%h kN%hU ,kN%hj kN%h ,kN%h kN%hl ,kN%h& kN%hO kN%h 9===8====kN%h kN%h 1 _HP restored.kN%hV kN%h kN%h ,kN%h kN%h kN%h kN%h kN%h kN%hL M====kN%h kN%h 99kN%h: )==kN%h[ kN%h ,kN%h? kN%hv ,kN%h kN%h& ,kN%h kN%h =10/11kN%h G====kN%h kN%h ,kN%ht kN%hv ,kN%h kN%h kN%hg kN%h kN%hq 91kN%h H=====kN%h kN%h kN%h ,kN%h kN%h\ kN%ho ,kN%h kN%h kN%hd ,kN%h kN%h kN%hB" kN%h" ;===kN%hp# kN%h% kN%h/' ,kN%hA( kN%h) kN%hv+ ,kN%h, kN%h/ kN%h91 ,kN%hT2 kN%h3 kN%h5 ,kN%h6 kN%h7 kN%h9 kN%h @ ..#...###............  ...# #.##........# ###.#####.##......... ........)............ ###...##.....#####... kN%hjA #....###.....# ##. #.)..# #.....# #....# #.....###### ....@# #........@.# - ...... #.....#.##....# ...... #.....#.# ###...# Magic Dart .............#.# #.r ......#######..# # #.. r   rat (wandering) ### kN%hbF 1808.8 (43.0)kN%h H F-9.8 (44kN%hnK kN%hM V _A rat comes into view.lN%hH  ...#   ).. . .# ##. )..# #.....# #.....###### #........@.# #.....#.##....#  #.....#.# ###...#  #.r  #  #.. ###lN%hl  ...#   ).. .lN%hI .# ##. )..# #.....# #.....###### #........@.# #.....#.##....#  #.....#.# ###...#  #. # #.. ### lN%hlN%holN%hlN%hZ _A rat is nearby!lN%hڏ W ******lN%h r  The magic dart hits the rat.lN%h lN%h [.....r.lN%hj j0---=10.8 (1.0)lN%h% lN%hn( [ _The rat is heavily wounded.lN%hW?A  The magic dart hits the rat.lN%hDk*****.lN%hq:......lN%hMagician9/11 -----41lN%h4Magic DartlN%hlN%hG _You kill the rat!mN%hLmN%h^mN%hmN%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mN%ha mN%h mN%hmN%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mN%h4mN%h15mN%h5mN%h6mN%h; _10/11==mN%h<mN%h`=mN%h=mN%h`>mN%h?mN%hV@mN%h@mN%hBmN%hB#1mN%hcCH=====mN%hCmN%hGmN%h6I,mN%hcJmN%hKmN%hhMmN%hMmN%hFNmN%h-RmN%hT,mN%hTmN%hVmN%hNXmN%hX;===mN%hkYmN%h$\mN%hcg$# #.##.# #####.##......... ....)............ ##.....#####... mN%hg.###.....# ##. .# #.....# .# #.....###### @# #..........#### mN%h@ho #.....#.##...@# -20.0)mN%hhE #.....#.#####...# ...#.# ###..... #######..# .#...#mN%h2i #.. . ...### .. .. mN%hi.. ..).mN%homN%hsF-2.8 (11mN%h zmN%h|$ _Found a flail.mN%hؒ 3mN%h\ mN%h mN%h0 mN%h, BmN%h} ###.##. ...).... ##.....#####... mN%h) x###.....# ##. # #.....# #. # #.....#######... # #..........#### ...# . #.....#.##....##....#mN%h5  #.....#.#####.@.#......#.# ###.....########..# .#...#Magic Dart #.. .. ....### ... ..g ..g   hobgoblin (asleep)##.). #...#mN%h 13.8 (1.0)mN%h׵ +4.8 (2mN%h mN%h \ _A hobgoblin comes into view.nN%hnN%hso) ##. #  #. # ##### #... # ....#### ...# . #....##....# . #.@.# ###.....#  .#...#  #.. .. ....  nN%h### ... ..g  .... ..  ##.). #  ...# nN%h?) ##.  #.  nN%h˵##### #...  ....#### ...#  #....##....#  #.@.# ###.....#  .#...#  nN%h3#.. .. .... ### ... .. .... ..  ##.). # nN%h7...# nN%hnN%hnN%hrnN%h:` _A hobgoblin is nearby!nN%hXT ******nN%hgThe magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.nN%hZ nN%hc ,....nN%hBd 2..g.nN%hl #0nN%h~ ---==5.8 (1 _The hobgoblin shouts!nN%h ' nN%h= }***** The magic dart hits the hobgoblin.nN%hN{nN%h].....g.nN%h%n9/11 ------6nN%hLnN%ha _The hobgoblin is heavily wounded.oN%h/G  The magic dart hits the hobgoblin.oN%h75m****†oN%hH4....oN%h28----8-7Magic DartoN%hoN%hM _You kill the hobgoblin!oN%hoN%h$oN%h)oN%hz, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)oN%hq*oN%h-oN%hD1oN%hO3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)oN%h 3oN%h oN%h* oN%h S9== _oN%h` XoN%hW ,oN%h oN%h> oN%h= ..-Magic DartSS   ball python (constriction, wandering)oN%hB ,30.8 (3oN%h E-1.8 (4oN%h oN%h ^ _A ball python comes into view.oN%h# ) ##. #  #. # ##### #... # ....#### ...# .oN%h#  #....##....# . #.@.# ###.....#  .#...#  #.. .. ....  ### ... †..  .... .S oN%h$ W ##.). #  ...# oN%h ) ##.  #.  ##### #...  ....#### ...#  #....##....#  #.@.# ###.....#  .#...#  #.. .. .... ### ... †.. .... .S  ##.). # ...# oN%hu oN%hݿ oN%h~ oN%h b _A ball python is nearby!pN%h !) ##. #  #. # ##### #... # ....#### ...# . #....##....# . #.@.# ###.....#  .#...#  #.. .. ....  ### ... †..  .... .S  ##.). #  ...# pN%hh) ##.  #.  ##### #...  ....#### ...#  #....##....#  #.@.# ###.....#  .#...#  #.. .. .... ### ... †.. .... .S  ##.). # ...# pN%hnpN%hrpN%hwpN%hzb _A ball python is nearby!pN%h:< ******S  )The magic dart hits the ball python.  The ball python is moderately wounded.pN%hdpN%hIkc......S.pN%hjrb8--=2.8 (1pN%hwpN%h z5 _The ball python hisses angrily.pN%hmI  The magic dart hits the ball python.pN%hqj*****..pN%h f....†.pN%h####.##.........applic the Magician ...)............Deep Elf .##.....#####...Health: 19/19 ======================== ###.....# ##.Magic: 8/11=================------- # #.....##.AC: 2Str: 4 # #.....#######...EV: 11Int: 24 # #..........#### ...#SH: 0Dex: 13 . #.....#.##....##....#XL:  3 Next: 100% Place: Dungeon:2 pN%h. #.....#.#####.@.#Noise: =--------  Time: 833.8 (1.0) ........#.# ###.....#-) Nothing wielded .#######..#.#...#Cast: Magic Dart#.... ....###... †...... ..##.). #...# _A ball python is nearby! _A ball python is nearby!The magic dart hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.  The magic dart hits the ball python.pN%h1 _You kill the ball python!You have reached level 4!pN%h/  --more--qN%h24/249/13-54 0% Magic DartqN%hqN%haP _You feel clever.rN%hu rN%hXw  Spells (Memorise)TypeFailure Level  a - Fulminant PrismConjuration/Alchemy 28% 4b - Iskenderun's Mystic BlastConjuration/Translocation 28% 4 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitsN%hU sN%hZ sN%h` ####.##.........applic the Magician ...)............Deep Elf .##.....#####...Health: 24/24 ======================== ###.....# ##.Magic: 9/13================-------- # #.....##.AC: 2Str: 4 # #.....#######...EV: 11Int: 25 # #..........#### ...#SH: 0Dex: 13 . #.....#.##....##....#XL:  4 Next:  0% Place: Dungeon:2 . #.....#.#####.@.#Noise: =--------  Time: 833.8 (0.0) ........#.# ###.....#sN%hb -) Nothing wielded .#######..#.#...#Cast: Magic Dart#.... ....###... †...... ..##.). #...#The ball python is moderately wounded. _The ball python hisses angrily.  The magic dart hits the ball python. _You kill the ball python!You have reached level 4! _You feel clever.sN%hi sN%hk Memorise Fulminant Prism, consuming 4 spell levels and leaving 6? Y - Yes  N - NotN%hitN%h!####.##.........applic the Magician ...)............Deep Elf .##.....#####...Health: 24/24 ======================== ###.....# ##.Magic: 9/13================-------- # #.....##.AC: 2Str: 4 # #.....#######...EV: 11Int: 25 # #..........#### ...#SH: 0Dex: 13 . #.....#.##....##....#XL:  4 Next:  0% Place: Dungeon:2 . #.....#.#####.@.#tN%hNoise: =--------  Time: 833.8 (0.0) ........#.# ###.....#-) Nothing wielded .#######..#.#...#Cast: Magic Dart#.... ....###... †...... ..##.). #...#The ball python is moderately wounded. _The ball python hisses angrily.  The magic dart hits the ball python. _You kill the ball python!You have reached level 4! _You feel clever.tN%h3-4.8 (1tN%htN%h} _This spell is astonishingly dangerous to cast!tN%h"E-5.8 (2tN%h:tN%htN%h`10/13==6.8 (3tN%htN%hwtN%h+7.8 (4tN%htN%h tN%h+8.8 (5tN%htN%h` _You start memorising the spell. You continue memorising. x4tN%h'tN%hctN%hc _You finish memorising. Spell assigned to 'c'.tN%htN%h/ Spells (Memorise)TypeFailure Level  a - Iskenderun's Mystic Blast Conjuration/Translocation 28% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exittN%hy1tN%h 6tN%hS;####.##.........applic the Magician ...)............Deep Elf .##.....#####...Health: 24/24 ======================== ###.....# ##.Magic: 10/13 ==================------ # #.....##.AC: 2Str: 4 # #.....#######...EV: 11Int: 25 # #..........#### ...#SH: 0Dex: 13 tN%h<. #.....#.##....##....#XL:  4 Next:  0% Place: Dungeon:2 . #.....#.#####.@.#Noise: ---------  Time: 838.8 (0.0) ........#.# ###.....#-) Nothing wielded .#######..#.#...#Cast: Magic Dart#.... ....###... †...... ..##.). #...# _You kill the ball python!You have reached level 4! _You feel clever. _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.tN%hDtN%hEMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 2? Y - Yes  N - NouN%huN%h ####.##.........applic the Magician ...)............Deep Elf .##.....#####...Health: 24/24 ======================== ###.....# ##.Magic: 10/13 ==================------ # #.....##.AC: 2Str: 4 # #.....######uN%hk#...EV: 11Int: 25 # #..........#### ...#SH: 0Dex: 13 . #.....#.##....##....#XL:  4 Next:  0% Place: Dungeon:2 . #.....#.#####.@.#Noise: ---------  Time: 838.8 (0.0) ........#.# ###.....#-) Nothing wielded .#######..#.#...#Cast: Magic Dart#.... ....###... †...... ..##.). #...# _You kill the ball python!You have reached level 4! _You feel clever. _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.uN%h"+9.8 (1uN%ht'uN%h/$ uN%h/Y_This spell is astonishingly dangerous to cast!uN%h57[1==40.8 (2uN%h;uN%h@uN%hE+1.8 (3uN%hOIuN%hQuN%hwU+2.8 (4uN%hYuN%hh_uN%hc+3.8 (5uN%hhuN%hm$ uN%h4n_You start memorising the spell. You continue memorising. x4uN%h,ruN%hkvuN%hOyc _You finish memorising. Spell assigned to 'd'.vN%heB3vN%hhCvN%hEvN%h#Fq2==== _vN%hKXvN%h MBvN%htN,vN%hkOvN%hqQ3====vN%hGRvN%hTvN%hGV,vN%hiWvN%h`YvN%h`(..).... ##.....#####... ##.....# ##. .  #.....# #..  #.....###### ###....  #..........#### ....#  #.....#.##....##....#  #.....#.#####...#...# ......#.# ###@....# vN%ha #######..# #.....#...#  #..r.............Magic Dart#####........† ............#########.).###r   quokka (asleep) ...#####vN%hh+9.8 (6vN%hLj,50.8 (7vN%hnvN%h$qY _A quokka comes into view.vN%hy) ##. .   #..  #### ###....  ...#### ....#  ....##....#  #...#...#  ###@....#  #.....#...#  #..r.............  #####........†...  ..............  vN%hzw#########.).###  ...#  #### vN%h) ##. .   #..  #### ###....  ...#### ....#  ....##....#  #...#...#  ###@....#  #.....#...#  #..r.............  #####........†... .............. #########.).###  ...# #### vN%hvN%hNvN%hvN%h ] _A quokka is nearby!vN%h *****r  The magic dart hits the quokka.vN%hg^ vN%hc f....r.vN%he b2--=1.8 (1vN%hi vN%hAl _ _The quokka is severely wounded.vN%hD  The magic dart hits the quokka.vN%hx***.*wN%hV3.....wN%h 1----22Magic DartwN%h %wN%hG'J _You kill the quokka!wN%h#wN%h(wN%h-wN%h/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wN%hπwN%hЇwN%hwN%hӐ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wN%h twN%htwN%hruwN%h&wwN%hw$ _wN%h~2==wN%hMwN%h)wN%h,wN%hVwN%hUwN%hwN%h(wN%hSwN%hމj3====wN%hwN%h܌wN%h,wN%hwN%hwN%hd #.### ##......... .)............  #.....#####.... # #.....# ##.. .< #.....# #.# #... #.....###### #..###..... #..........####.....# #.....#.##....# -9.8 (7.....#.#####...#...# ......#.# ###.....# ######..# #.....#...##................#####........†..................wN%h2#########.).###....#wN%h؞wN%h KK   kobold (wandering)Found a stone staircase leading up.wN%hƦX-60.8 (8Magic DartwN%hwN%hs _A kobold comes into view. It is wielding a +0 whip.wN%hE}  .... .)...... #  ##.. .<  #.# #...  #..###.K... #.....# #@...# #...#...#  ###.....#  #.....#...#  ..........  wN%hm~ .......†...  ...............  #########.).###.  ...# wN%h7  ....)...... #  ##.. .<  #.# #...  #..###.K... wN%h" y#.....# #@...# #...#...#  ###.....#  #.....#...# ......... wN%h c.......†...  ............... #########.).###. ...#wN%hb wN%h wN%h% wN%h5) ] _A kobold is nearby!wN%h`G .... .)...... #  ##.. .<  #.# #...  #..###.K... #.....# #@...# #...#...#  ###.....#  #.....#...#  ..........  .......†...  ...............  #########.).###.  ...# xN%hq- xN%h+....)...... #  ##.. .<  #.# #...  #..###.K... #.....# #@...# #...#...#  ###.....#  #.....#...# ......... .......†...  ............... #########.).###.xN%h3 ...#xN%hxN%hxN%hxN%h+] _A kobold is nearby!xN%hA  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.xN%hHk.KKxN%h7J2--===1.8 (1Contam xN%hOxN%hR( _The kobold shouts!xN%hD  The magic dart hits the kobold!xN%hx*)*xN%hQ-..xN%h9h1----3--2Magic DartxN%hYmxN%h pJ _You kill the kobold!xN%hxN%h9--xN%hxN%h9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xN%h xN%h xN%h xN%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xN%h 4xN%h1 xN%hL xN%h % _xN%h 2==xN%hM xN%h xN%h xN%hxN%h4xN%hxN%h23====xN%hxN%h Z _Your magical contamination has completely faded away.xN%hA 3xN%hh xN%h xN%h5,xN%hxN%hxN%hQ,xN%hxN%hxN%haP==xN%hxN%haxN%h,xN%hxN%h xN%h",xN%h$xN%h(xN%h),xN%h +xN%h,xN%h(.,xN%h9/xN%h'2xN%h3,xN%h4xN%hn6xN%h 8,xN%h9xN%h;xN%h3=,xN%hM>xN%hAxN%hB,xN%hCxN%h-ExN%hF,xN%hGxN%h4JxN%h.Wo.. .....##. ........# ....... †......# ....... .<÷..>.# ..r.... ........####### .... ..............# .. .#..##.###....... ................@.......- ........................xN%h8Y#####......#.#####.#..#Magic Dart .# ###..#.......< .. . .# ##.####.#... ... .###### #..###...... ..r   quokka (asleep) ......####....)#.... .#.##....##....#.. . .#.#####...#...# #.xN%hd0808.0)xN%hkF-1.8 (19xN%hpxN%h=rY _A quokka comes into view.yN%hP\yN%hcyN%hMdyN%hLhyN%hjF _Unknown command.yN%hb. .......  ....... † ....... .<÷..>.# ..r....  .......  ....... ..##.###....... .......@....... ............... ...#.#####.#..#  ###..#.......< .. .  ##.## ...  #.. .. ....)#.... . . .  #.yN%hi& (yN%h4'  .......  ....... † ....... <÷..>.# ..r....  .......  ....... ..##.###....... .......@....... ............... ...#.#####.#..#  ###..#.......< .. . ##.## ... #.. .. ....)#.... .yN%hl) b.  #.yN%h+ yN%h2 yN%h6 yN%h8 ] _A quokka is nearby!yN%hF  yN%h ***r  The magic dart hits the quokka.yN%h_< yN%hA I..ryN%huB %..yN%hC 62--yN%hD 2=2.0)yN%h)H yN%hqJ ^ _The quokka is heavily wounded.zN%h ** The magic dart hits the quokka.zN%hM.r.1----3 _The quokka is almost dead.zN%ht zN%hu> The magic dart hits the quokka.zN%h{ .zN%h{>*zN%h$.zN%h .zN%h8zN%h90zN%hV:----zN%h ;5zN%h; 4zN%hz<4Magic DartzN%hDzN%hBH zN%hIzN%hI<_You kill the quokka!zN%h: 1==2====3====##... .....##. ......S#...... ..... ......# .... <÷..>.# #...#...# ..#..##.###...#-.. #####......#.#####.#..#Magic Dart # ###..#.......<.....# # ##.####.#...zN%h [37m ....# ###### #..###.........S   adder (asleep)####....)#.... ... #.##....##....#.. . .... zN%h ,93.8 (9zN%hG =-4.8 (1zN%h 0.0) zN%h zN%h  zN%h6 zN%hΣ K_An adder comes into view.zN%h ".zN%h^ d ............S  ............ zN%h  ........... zN%h )<÷..>.# #.......... zN%h8 .......... zN%h  ......... zN%h S.##.###........ .......@......# zN%hb ?............... ..#.#####.#..## #zN%h & .......<.....# #zN%h ' ##.# ....# zN%hR  ..... zN%h 4)#.... ....  . .... zN%h % #.zN%hj  ............S  ............  ........... <÷..>.# #.......... .......... zN%hk ' ......... .##.###........ .......@......# ............... ..#.#####.#..##  .......<.....# ##.#zN%hm  ....# ..... )#.... .... . .... #.zN%h2r zN%ht zN%hy zN%h{ ] _An adder is nearby!zN%h ;. ............S  ............  ........... zN%h<&<÷..>.# #.......... ..........  ......... .##.###........ .......@......# ............... ..#.#####.#..## # .......<.....# # ##.#zN%h< ....#  ..... )#.... ....  . ....  #.{N%hV ............S  ............  ........... {N%h4i<÷..>.# #.......... ..........  ......... .##.###........ .......@......# ............... ..#.#####.#..## {N%h4 .......<.....# ##.# ....# ..... )#.... ....{N%h_ . .... #.{N%h{N%h}{N%h{N%hמ] _An adder is nearby!{N%h8W ****{N%h**S    The magic dart hits the adder!  The adder is almost dead.{N%hL {N%h)\.S.{N%h....{N%hRZ2--=5{N%h.0){N%h!${N%h'/ _The adder hisses angrily.{N%hC  The magic dart hits the adder!{N%hC†***{N%h1**{N%hZB.....{N%hs1----176Magic Dart{N%hx{N%hzI _You kill the adder!{N%h {N%h {N%h {N%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){N%h {N%h {N%h {N%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){N%h; _g2==.-Magic Dartg   goblin (wandering)7-8.8 (2 _A goblin comes into view. It is wielding a +0 club.|N%hI. ............g  ..........†.  ........... <÷..>.# #.......... ..........  ......... .##.###........ .......@......# ............... ..#.#####.#..## # .......<.....# # ##.# ....#  ..... )#.... ....  . ....  #.|N%hz{ ............g  ..........†.  ........... <÷..>.# #.......... ..........  ......... .##.###........ .......@......# ............... ..#.#####.#..##  .......<.....# ##.# ....# ..... )#.... .... . .... #.|N%hs _A goblin is nearby!|N%hOI. ............g  ..........†.  ........... <÷..>.# #.......... ..........  ......... .##.###........ .......@......# ............... ..#.#####.#..## # .......<.....# # ##.# ....#  ..... )#.... ....  . ....  #.|N%hs ............g  ..........†.  ........... <÷..>.# #.......... ..........  ......... .##.###........ .......@......# ............... ..#.#####.#..##  .......<.....# ##.# ....# ..... )#.... .... . .... #. _A goblin is nearby!|N%hY  The magic dart hits the goblin.)******|N%hw |N%hx †|N%h$y .|N%hy ..|N%hz ..|N%hz #1|N%h. 1--8|N%h֚ =9.8 (1|N%h 4Magic Dart|N%hϠ |N%hԣ  |N%h ._You kill the goblin!|N%h/ |N%hK |N%hV |N%h] |N%h$b  |N%hc |N%hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|N%h,|N%hO|N%h|N%h |N%h|N%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)}N%h _2==3====}N%h*}N%hz+%M}N%h*,k## ..#.##... ....w}N%hs......##. ..)#...... .† ...... <÷..>.# ########.......##.}N%h,/I#..##.###.-}N%h/.}N%hy0# }N%h1.....}N%h1+.............}N%hY2Magic Dart }N%hO3#####......#.#####.#..##.}N%h3S#.....}N%h4^w   dart slug (asleep)}N%hT5.}N%h5-.....}N%h6"....}N%h_G-905.8 (6}N%hO!-}N%hkP$6.8 (7}N%hXV}N%h_ }N%h3}N%hN_A dart slug comes into view.}N%h]&}N%hx'! ..#.}N%h1(4 ....w......... }N%h( ............) }N%hu)! ..........†. }N%h *H ........... <÷..>.# #.......... }N%h*#.......... }N%h]+#......... }N%h ,N#@....... ..............# }N%h, ............... }N%hQ-..#.#####.#..## #}N%h- }N%h........<.....# #}N%h/ ##.##}N%h/.....#  }N%hi0..... }N%hy1I)#.........  . .... }N%h# ..#. ....w.........  ............)  ..........†.  ........... <÷..>.# #.......... #.......... #......... #@....... ..............# ............... ..#.#####.#..## .......<.....# ##.##.....#  .....)#........ .  _A dart slug is nearby!}N%huO  }N%hcP }N%h#Q *}N%hQ *}N%hoR **}N%h S **}N%hS =w  }N%h~T B  The magic dart hits the dart slug.}N%h! w}N%h !..}N%h .}N%hP .}N%h ..}N%hZ #2}N%h 1--=}N%h 7.8 (1}N%h` }N%h  }N%hC }N%h V_The dart slug is moderately wounded.}N%h  }N%h }N%hz **}N%h* **}N%h *}N%h @*The magic dart hits the dart slug.}N%h?~}N%hއ}N%h.}N%h5w}N%hщ.}N%h{.}N%h.}N%hŋ..}N%h#1}N%h^>----8}N%h}N%h/ }N%hޟ}N%hS_The dart slug is heavily wounded.~N%hS ***** The magic dart hits the dart slug.~N%h3 .....  The dart slug is severely wounded.~N%h8 ```````The dart slug launches a dart at you.~N%hji.....@.~N%ha0----9~N%h~N%hO _The slug dart misses you.~N%ht ***** The magic dart hits the dart slug.~N%h3 .....  The dart slug is almost dead.~N%h+ ```````The dart slug launches a dart at you.~N%hi.....@.~N%hGB--10~N%h~N%hO _The slug dart misses you.~N%h: G  The magic dart hits the dart slug.~N%h!? v†*****~N%h =.....~N%h 9/13 --221Magic Dart~N%h ~N%h M _You kill the dart slug!~N%h ~N%h ~N%h ~N%h" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%hN%hN%h7N%hN%h?: _N%h[,N%hf]N%h\`N%h@aR10/13==N%hcN%heN%hfN%hgN%hj,N%hlN%h2o,N%h qN%hsN%htl1====N%h"vN%hz,N%h|N%h[,N%h;N%hۃ,N%hN%h>N%hj2====N%hN%h,N%hŎN%hR,N%hN%h,N%hGN%hǛN%hvj3====N%hN%h N%h͢,N%hN%h N%h٧,N%hN%h1N%hh,N%hӮN%hvN%h@N%h:==N%h%N%h N%hb,N%hSN%h4N%hS,N%hN%hLN%hOY #r  ......#  #..#  ...# #...## N%h ... ......##  ..## ..#...... . ...##........... †##.....##......@†..)-#..†.  #†#.....Magic DartN%hL.<÷..>.########.......... ).........#######.......... ................##.........r   rat (asleep)........#..##.###........ ##................# ...........................N%h032.8 (21.0)N%hF-3.8 (22N%h N%hV _A rat comes into view.N%h #............r  .............#  #............#  ...# #............##  ... ...............##  ..## ..#................ . N%hiT.................. †#......@†........) ................†.  #†#................. <÷..>.########.......... ).......... #......... #........ .......#  N%h #............r  .............#  #............#  ...# #............##  ... ...............##  ..## ..#................  .................. †#......@†........) ................†.  #†#................. N%ht<÷..>.########....... ).......#......... #..........N%hN%hDN%hN%h>Z _A rat is nearby!N%hq #............r  .............#  #............#  ...# #............##  ... ...............##  ..## ..#................ . N%hT.................. †#......@†........) ................†.  #†#................. <÷..>.########.......... ).......... #......... #........ .......#  N%h%  #............r  .............#  #............#  ...# #............##  ... ...............##  ..## ..#................  .................. †#......@†........) ................†.  #†#................. <÷..>.########....... ).......N%h% #......... #..........N%h/+ N%h; N%hy@ N%hB Z _A rat is nearby!N%h< A  The magic dart hits the rat.N%h †******N%hJ H......N%hf 2--3=4.8 (1.0)Magic DartN%hk N%hm G _You kill the rat!N%h{N%hN%h{N%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%hN%hN%hp"N%h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%h3N%h/N%hN%h$ _N%hXN%hx3==N%hXN%h(N%h  ..g..####..†. .  ##  ...# ##  ... ##  ..## ... - ...##. †##.....#†)Magic Dart ....#....................†.#†......#..................g   goblin (asleep)..#.....N%h(+8.8 (4N%h2E-9.8 (5N%h7N%ho<~ _A goblin comes into view. It is wielding a +0 dagger of venom.N%h ) N%h ..g.........  ####...........  #............†.  .............#  #............#  ...# #............##  ... ...............##  ..## ..#......@......... . .................. †#.......†........) ................†.  #†#................. <÷..>.########.......... )N%h S.......... #.........  N%h̞  ..g.........  ####...........  #............†.  .............#  #............#  ...# #............##  ... ...............##  ..## ..#......@.........  .................. †#.......†........) ................†  #†#..............<÷..>.########.......... ).......#......N%h N%h_ N%h N%h ] _A goblin is nearby!N%h-  ..g.........  ####...........  #............†.  .............#  #............#  ...# #............##  ... ...............##  ..## ..#......@......... . .................. †#.......†........) ................†.  #†#................. <÷..>.########.......... ).......... #.........  N%h:v ..g.........  ####...........  #............†.  .............#  #............#  ...# #............##  ... ...............##  ..## ..#......@.........  .................. †#.......†........) ................†  #†#..............<÷..>.########.......... ).......#......N%hY<N%hd@N%hIN%hON%h_Q] _A goblin is nearby!N%h8P N%h Q******g  The magic dart hits the goblin.  The goblin is moderately wounded.N%hKN%h,J..g.....N%hd2--==40.8 (1N%hN%h( _The goblin shouts!N%hD  The magic dart hits the goblin.N%h t)*****N%h=.....N%h1----4-1Magic DartN%hN%hJ _You kill the goblin!N%ȟN%h+8-N%hN%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%hN%hEN%hN%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%hSD N%hE N%hE N%htH N%hI S2== _N%hM ,N%hAc eK-..Magic DartN%h~e K   kobold (missile, wandering)N%h$x &2N%h E-3.8 (2N%hՌ N%hs _A kobold comes into view. It is wielding a +0 short sword of venom.N%ht ...K........  ####..)........  #............†.  .............#  #............#  ...# #............##  ... ...............##  ..## ..#......@......... . .................. †#.......†........) ................†.  #†#................. <÷..>.########.......... ).......... #.........  N%h ...K........  ####..)........  #............†.  .............#  #............#  ...# #............##  ... ...............##  ..## ..#......@.........  .................. †#.......†........) ................†  #†#..............<÷..>.########.......... ).......#......N%hGN%h] _A kobold is nearby!N%h: ******K  )The magic dart hits the kobold.  The kobold is moderately wounded.N%hX=N%h8>N%hG J)K.....J   endoplasm (wandering)K   kobold (missile)The kobold shouts!N%hIc1--==4.8 (1N%heas _An endoplasm comes into view.N%hPD  The magic dart hits the kobold!N%hWu)*****N%hN%h}.J.....JN%h?q0----5-5N%hN%hJ _You kill the kobold!N%h G  The magic dart hits the endoplasm.N%h2 )N%h U*****N%h =.....N%h: --6-6Magic DartN%h"B N%h;D M _You kill the endoplasm!N%h&= N%hWF N%hK N%hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%h[N%h8N%h$N%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%h'53N%h 7N%h=P _N%h>,N%h @N%h=B,N%hCN%hFN%hh K1==-Magic DartK   kobold (missile, wandering)N%h+9.8 (3N%hF-50.8 (4N%hN%hu _A kobold comes into view. It is wielding a +0 dagger.N%h  .....K......  ####..)).......  #............†.  .............#  #............#  ...# #............##  ... ...............##  ..## ..#......@......... . .................. †#.......†........) ................†.  #†#................. <÷..>.########.......... ).......... #.........  N%h .....K......  ####..)).......  #............†.  .............#  #............#  ...# #............##  ... ...............##  ..## ..#......@.........  .................. †#.......†........) ................† N%h #†#..............<÷..>.########.......... ).......#......N%hN%hsN%hhN%h N%hW_A kobold is nearby!N%h ******K)The magic dart hits the kobold but does no damage.N%hF K......  The kobold shouts!N%hL ](((((((N%h k......@N%h c0--==1.8 (1N%h N%h m _The kobold throws a stone. The stone barely misses you.N%h%D  The magic dart hits the kobold.N%hB |)******N%hE......N%h9/13 ----7-2Magic DartN%hķN%hѹJ _You kill the kobold!N%hN%h8-N%hN%h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%hN%hN%hN%hj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%ho3N%hN%hN%h$ _N%h~10/13==N%hrN%h,N%hN%h&,N%hN%hn,N%hsN%h1====N%hN%hj,N%hhN%hL,N%hGN%h,N%hN%h2====N%hYN%hm,N%h.N%h,N%hN%h&3====N%hN%hN%h ,N%hG N%h N%h; ,N%h7 N%h N%h ,N%h N%h N%h P==N%h N%h N%h ,N%h N%h/ #...... #..... #. #.. #.. #.....)...... ####..)).  N%hS0 †. - ......##  ......#  ...# #......##  ... ...##  ..## ..#......... . ...##.......... †##.....##.......†) ....#..............†N%h6 78 M#.....?.N%h7  #.....)####..).#†..##............##.......†......N%h@ 0708.0)N%hlJ F-1.8 (19N%htP N%hT _Found a scroll labelled ZIRCHO WEIPOA.  Things that are here: _a +0 short sword of venom; a stoneN%hU 3N%hY N%hx J......N%hR  ##.....?..... #. #. #. #. #.N%hރ  #.....)...... ####..@). #.†..##.#.#  ...# #.## ... .## . ..## ..#... .. ...##...... .†##.....##.†.)N%h2 ,0.0)N%h֝ 22.8 (1 _N%hf N%h x _You see here a +0 dagger of venom.N%hߚ ##.....?..... #. #. #. #. #. #.....)...... ####..)@. #.†. .N%hƛ W## .  ... .##  ..## ..#...N%hi h ...##...... N%hҢ N%hH -3 _N%h/ N%h +  Things that are here: N%hi T_a +0 short sword of venom; a stoneN%h~N%hPick up what? 6/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 short sword of venom Missiles (select all with ()b - a stone [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]N%h  a + a +0 short sword of venom[Enter] accept (1 chosen)N%h N%h N%h applic the Magician##.....?.....Deep Elf#............Health: 24/24 ========================#............Magic: 13/13 ========================#............AC: 2Str: 4#............EV: 11Int: 25#............SH: 0Dex: 13#.....)......XL:  4 Next: 27% Place: Dungeon:2####..)@.......N%h INoise: ---------  Time: 973.8 (0.0)#............†.-) Nothing wielded..............##Cast: Magic Dart.#............#...# #............##... ...............##..## ..#................ . ...##.................... †##.....##.......†........) _Found a scroll labelled ZIRCHO WEIPOA.  Things that are here: _a +0 short sword of venom; a stone _You see here a +0 dagger of venom.  Things that are here: _a +0 short sword of venom; a stoneN%hr N%h +4.8 (1N%h N%h S _g - a +0 short sword of venomN%hd N%h"g $N%hg Equip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))  g - a +0 short sword of venom Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)N%h k e - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip N%h N%hϪ N%hO applic the Magician##.....?.....Deep Elf#............Health: 24/24 ========================#............N%h Magic: 13/13 ========================#............AC: 2Str: 4#............EV: 11Int: 25#............SH: 0Dex: 13#.....)......XL:  4 Next: 27% Place: Dungeon:2####..)@.......Noise: ---------  Time: 974.8 (0.0)#............†.-) Nothing wielded..............##Cast: Magic Dart.#............#...# #............##N%hز ... ...............##..## ..#................ . ...##.................... †##.....##.......†........)Things that are here: _a +0 short sword of venom; a stone _You see here a +0 dagger of venom.  Things that are here: _a +0 short sword of venom; a stone _g - a +0 short sword of venomN%h  N%hº W Your +0 short sword of venom begins to drip with poison!N%h 5.3 (0.5g) +0 short sword (venom)N%h N%hR < _g - a +0 short sword of venom (weapon)N%hN%hePut on which piece of jewellery? N%hHJewellery (go to first with "=)  e - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip N%ht N%hL N%hY ~applic the Magician##.....?.....Deep Elf#............Health: 24/24 ========================N%hԢ #............Magic: 13/13 ========================#............AC: 2Str: 4#............EV: 11Int: 25#............SH: 0Dex: 13#.....)......XL:  4 Next: 27% Place: Dungeon:2####..)@.......Noise: ---------  Time: 975.3 (0.0)#............†.g) +0 short sword (venom)..............##Cast: Magic Dart.#............#...# #............##N%h ... ...............##..## ..#................ . ...##.................... †##.....##.......†........) _You see here a +0 dagger of venom.  Things that are here: _a +0 short sword of venom; a stone _g - a +0 short sword of venomYour +0 short sword of venom begins to drip with poison! _g - a +0 short sword of venom (weapon)N%h  N%hǬ N You feel agile.N%h ;298 (0.5N%h N%h7 7 _e - a +6 ring of dexterity (worn)N%hC3N%heFN%hJN%hL,N%hQN%h U  Things that are here:  a +0 dagger; 2 stones; a kobold corpseN%hW5 _N%hYN%h^N%hc,N%hlBN%htBN%hmN%hxk ###### #########............ #........ ........N%hG[ ........ #.. ) ####..)( #.....†N%hۡu  h - a scroll labelled ZIRCHO WEIPOAN%h.82.8 (7.0N%h+3.8 (8N%h=N%h- _You see here a +0 robe.N%h3N%hN%hN%hBN%hN%h,N%hN%h)N%h,N%hN%hGN%h,N%hN%h N%h/,N%hN%hN%hw,N%hMN%hN%hh,N%hWN%hPN%h ,N%hJ N%h N%hf,N%hlN%hiN%h,N%hN%hN%h,N%hd"N%hJ%N%h',N%h)N%h+N%h.,N%hm0N%h2N%hq5,N%h8N%h;N%h%>N%hNBN%hyDN%hGN%h~I,N%hKN%hENN%h#Q,N%h/SN%hPXN%hZ,N%hy\N%hcN%heN%hfN%h'hN%h"r|  Things that are here:  a +0 club; a goblin corpseN%htN%hu _N%hwN%h |b  You see here an adder corpse.N%h~N%ha _N%h2N%hN%hT,N%h N%hN%hHN%hܝN%hN%h ,N%hN%hkN%h,N%hN%hN%h,N%hN%hN%hù,N%hN%hN%hN%hN%hN%hN%hN%hSN%hN%hN%hN%h]N%hN%hN%h,N%hN%hN%h,N%h,N%hN%hN%hKN%hN%h5N%h...................# ....#.#####.#..##### ..#.......<.....# #.####.#........## #..###...........# ##....)#.........# .##....#.........# ...#...###.#####.### ##.....# #. #.@..# 1018.8 (35.0) ...#...# # #....# .......... ......# ......†... ... N%htE............#### ####.).##...# ..#### <. N%h N%h,9.8 (36N%hN%h ; _Found an escape hatch in the ceiling.N%hT#3N%h$N%h!(N%h5#.#####.#..##### #..#.......<.....# ##.####.#........##  #..###...........###....)#.........# ..##....#.........# #...#...###.#####.### ###.....# #. #....# ....#...# # #@...#N%h70.0)........=[.......#†.........#.....##### #####.).###.. ...##.. #####<..#N%h7n #.#N%hAN%hB,20.8 (1N%hIN%hK- _Found a pair of gloves.N%h i##..#.......<.....#  ##.####.#........## # #..###...# ####....)#..# ...##....#..# ##...#...###.#####.###  ###.....# #. #....# .....#...###.####....#........=[..@....#†....N%h ....#.##### ######.).###..# ...#..# #####<.# #.# ####N%h& N%h; &1N%h N%h/ N%hA#..#.<.....# ##.####.#.## ## #..###.# .####....)#..#.##....#..##...#...###.#####.### ###.....# #. #....# #.....#...###.####....#.=[.# #.†.#.######.).###.#  ...##.#  #####<.#  #.# N%hk ##.##N%hFN%hS&2N%hȻN%h?N%h ###..#.<.....# ##.####.#.### #..###.# ..####....)#.# #....##....#.##...#...###.#####.### ###.....# #. #....#  #.....#...###.####....#.=[.##.†.#.##### #.).###.# ...##.# #####<.# #.# ##.##3N%h!N%h$N%h ###..#.<.....# ##.####.#........### #..###...........#.####....)#.........# ##....##....#.........##...#...###.#####.### N%hn# ###.....# #. #....# # #.....#...###.####....#.=.##.†.#  .######.).###.# ...##.# #####<.# #.# ##.##N%hN%h2&4N%h}N%h@W _You see here a +0 pair of gloves.N%hK`  ###..#.<.....# ##.####.#........### #..###...........#.####....)#.........# .##....##....#.........# .#####...#...###.#####.### .# ###.....# #.# #....# .# #.....#...###.####....#.@[.##.†.# .#####  #.).###.##...##..######<..# #..# ##.##N%hhi N%h>q -5 _N%h v N%h N%hŌ +6.8 (2N%h{ N%h“ - _i - a ring of willpowerN%h /###..#.<.....# ##.####.#........##  #..###...........# ####....)#.........# ##....##....#.........# #####...#...###.#####.### # ###.....# #.# #....# N%hW # #.....#...###.####....# .# .†.#  .##### #.).###.##...##..#######<..##..###.N%h ,##N%hj N%h +7.8 (1N%h N%h W _You see here a +0 pair of gloves.N%h$N%hE'Put on which piece of jewellery? Jewellery (go to first with "=)  e - a +6 ring of dexterity (worn)i - a ring of willpower[?] describe selected N%h'[!] equip|wield|wear|put on[tab] equip|unequip N%h6N%h N%hb_ ###..#.......<.....#N%happlic the Magician##.####.#........##Deep Elf #### #..###...........#Health: 24/24 ======================== ...####....)#.........#Magic: 13/13 ======================== ##....##....#.........#AC: 2Str: 4 #####...#...###.#####.###EV: 12Int: 25 N%hr# ###.....# #.# #....#SH: 0Dex: 19 # #.....#...###.####....#XL:  4 Next: 27% Place: Dungeon:2 ................@.......#Noise: ---------  Time: 1027.8 (0.0) ###........†...............#g) +0 short sword (venom)N%hu......................#####Cast: Magic Dart #########.).###.........##...##...........#######<..........##...........###.........## _You see here an adder corpse. N%h_Found an escape hatch in the ceiling. _Found a pair of gloves. _You see here a +0 pair of gloves. _i - a ring of willpower _You see here a +0 pair of gloves.N%hbN%h-8.3 (0.5N%h N%h#"4 _i - a ring of willpower (worn)N%h"N%hV--9.3 (1.0N%h3N%h7 N%h7'_j - a +0 pair of glovesN%hfN%hmEquip which item?  - - Unarmed Hand Weapons (go to first with ))  g - a +0 short sword of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)j - a +0 pair of gloves Jewellery (go to first with "=)  e - a +6 ring of dexterity (worn)  i - a ring of willpower (worn)N%hc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip N%hB N%h\ N%h A ###..#.......<.....#applic the Magician##.####.#........##Deep Elf #### #..###...........#Health: 24/24 ======================== ...####....)#.........#N%h! Magic: 13/13 ======================== ##....##....#.........#AC: 2Str: 4 #####...#...###.#####.###EV: 12Int: 25 # ###.....# #.# #....#SH: 0Dex: 19 N%h\" +# #.....#...###.####....#XL:  4 Next: 27% Place: Dungeon:2 ................@.......#Noise: ---------  Time: 1029.3 (0.0) ###........†...............#g) +0 short sword (venom)......................#####N%h$ Cast: Magic Dart #########.).###.........##...##...........#######<..........##...........###.........## _Found a pair of gloves. _You see here a +0 pair of gloves. _i - a ring of willpower _You see here a +0 pair of gloves. _i - a ring of willpower (worn) _j - a +0 pair of glovesN%h* N%h3 N%hM8 N%h? f  You start putting on your armour.N%hI ,30.3 (1N%hZM N%hHR N%h.Z +1.3 (2N%hF^ N%hvb N%hh +2.3 (3N%hl N%hr N%hy +3.3 (4N%h~ N%h N%h +4.3 (5N%hs N%h 3 _You continue putting on your +0 pair of gloves. x5N%h N%hU N%h c _You finish putting on your +0 pair of gloves.N%hG 3N%hI N%hN N%hR N%hW P _N%h\ ,N%h^ N%hwb N%hd ,N%hGf N%h i N%hk ,N%hl N%hTo N%hq N%h/r N%hr N%hu N%hw ,N%hFy N%h{ N%hr} ,N%h~ N%h N%h ,N%h N%h3 l.................# ###........†...............#  ......................##### #########.).###.........# #...##...........# ######<..........# #...........# ##.........## ##@..#...#  N%hG t#########  N%h ,42.3 (8N%h +3.3 (9N%h1 N%h' c _k - a scroll labelled YFENOE UTURPHN%hgnN%hHoN%hoN%hrN%hxN%h{N%h},N%h}N%hN%h,N%hN%h{N%hN%hN%hN%hņN%h),N%hN%hRN%hN%hN%hN%h N%h[,N%h(N%hN%h,N%hN%h՚N%h",N%h N%hbN%h,N%hN%h.N%h,N%h N%hBN%hN%hN%hN%h{N%hs,N%hN%hN%hN%hNN%hN%hN%hN%hN%hZN%hjN%hbN%hN%hN%hN%hN%h$N%hN%hN%hN%hbN%h9N%hN%hF,N%hN%hVN%hR,N%hN%hiN%hnN%h,N%hN%hN%hN%hD,N%h| N%h ,N%h ,N%h N%hlN%hN%h,N%hN%h,N%hN%h ,N%hN%hN%h],N%hy,N%h,N%hTN%hhN%h>BN%hw N%h !,N%hP"N%hc#N%hF%N%h%,N%h-'BN%h(N%h)BN%h*N%h%,N%h,,N%hO.,N%h/BN%h0N%hQ2BN%hf3,N%h4,N%h5N%h{7BN%h8N%hw9,N%h:N%hP;,N%h;N%h>N%h?N%h?N%h@N%hAN%h:BN%h,N%h?N%hN%hTN%hN%hN%hI #....###.....# ...... #.)..# #.....# ...... ##....# #.....## ......### #....... g....... #.....#. ...... #.....#...........#. #..#####..#.@.......#.#.##################.# #.............N%hRMagic Dart#.####.#############......#########g   goblin (asleep)N%h 96.3 (53.0)  A goblin comes into view. It is wielding a +0 dagger.N%h),7.3 (54N%h-N%h 2; _Found a stone staircase leading down.N%hUR   ...... #.)..#   N%h6W...... ##....#  ......##......#  g..............  .............  ........... #......... #.@.......  #.########N%hZ #.# #............. #.####. #......#  ## N%hI   ...... #.)..#   N%hJ\...... ##....#  ......##......#  g..............  .............  ........... #......... #.@.......  #.######## #.# #............. #.####. #...... ## N%hN%hN%h N%h] _A goblin is nearby!N%h:N%hY;   ...... #.)..#   ...... ##....#  ......##......#  g..............  .............  ........... #......... #.@.......  #.######## #.# #............. #.####. #......#  N%h;K## N%ha   ...... #.)..#   ...... ##....#  ......##......#  g..............  .............  ........... #......... #.@.......  #.######## #.# #............. #.####.N%h #...... ## N%hYN%hSN%hN%h6] _A goblin is nearby!N%h D  The magic dart hits the goblin!N%h i>******N%hP 7......N%he 2--8=8.3 (1.0)Magic DartN%h\j N%hOl J _You kill the goblin!N%h N%h` N%hAN%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%hN%hoN%hN%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%h?3N%hAN%hCN%hH| _N%hJb3==N%h[nN%hWo==N%hpN%hrr,N%hmsN%hgwN%h.y,N%hrzN%h|N%h~,N%hN%hfN%hߌn ...#...###.... .S. ...# #.##. ...####.#####.##. ............)..######.#####...##...... #....###....#......# #.)..# #....#......####....# #...#.....@##......###....-#>..............##.....#...............##.....Magic Dart#......................#######.........#######N%h #.........#S   ball python (constriction, asleep)#.################.# #...........#.####.##########N%h1109.3 (11.0)N%hAG-10.3 (12N%hN%h̢^ _A ball python comes into view.N%hK .S. ...#  ... . ...) ..######. .........  #......# #.)..#  #......#  N%h#.....@# #>............ #............. #............. #######....... #.........#  N%hC#.###### #.# N%h" 5 .S. ...#  ... . ...) ..######. .........  #......# #.)..#  #......#N%h#   #.....@# #>............ #............. #............. #######....... #.........#  #.######N%h# s #.# N%h* N%h1 N%h7 N%h; b _A ball python is nearby!N%h I  The magic dart hits the ball python.N%hH v.******N%h .N%huc^.......N%hr{2--9=1.0)Magic DartN%hN%hrO _You kill the ball python!N%hµN%hN%hN%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%hJgN%hۚ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N%h:N%h;N%h=N%h@N%hJf _N%hLN%hgNN%hcOL3==N%hPN%hTN%h%WN%hWN%hZYN%h[N%h]N%h^N%h_N%hFbN%hpdN%h#eN%hfN%hhN%hmN%hm:==N%hqoN%hsN%huN%h9vN%hwN%h-zN%hV|N%h }N%h~N%hLN%hN%hLN%hN%hN%hN%hN%hN%hAN%hxN%h/N%hyN%h N%hN%hחN%hN%h3N%h"N%h؝N%hN%hUN%hȣN%hN%hƥN%h    #.. N%hR  #..#    ##..###  ###...#   ##### ##....#...# N%h  #...######.......#   #...........####.###   #..@...........- N%h  #...######.#####...#   #..........# #....##   ####......## #.)..#   #......####....#  .....##......##  >..............  .....#  ...............N%h۹0265.0)N%hxF-7.3 (16N%h`N%h?[ _l - a glowing yellow potionO%h O%h O%h O%h O%h O%h O%h ,O%h O%h O%hx O%h O%h O%h O%h O%hN O%h O%h O%h@ O%h O%hz O%h O%h' O%h O%h1 O%h O%h O%hL O%h O%h O%h ,O%h" O%h O%h ,O%h O%h O%h ,O%h O%hk O%h ,O%h O%hD O%h O%h] O%h> O%h6 O%h ,O%h O%hO O%h ,O%h O%h O%h O%h O%hT O%hh O%h O%h< O%h O%h! O%h # O%h# O%h($ O%h% O%h' ,O%ht( O%h4, O%h- ,O%h. O%h0 O%h=  #.>......  #........ # ..........  #.........  ##.........  ............# #O%h> | #... .. #@....÷..#..## ..#47.3 (20 #........#...##... ##.......÷##. #..######....#..... O%h? v#..# #†......# ##..########.<÷..>. ####...#.....). ##### ##....#...###.. O%h? k#...######.......### #.##O%hD O%hJ ,8.3 (21O%hM O%hO 9 _Found an escape hatch in the floor.O%hؤ3O%hO%hO%h8M##(> # . # ..###### ........# #....... ..0.0)O%hs÷..#..## ..# #........#...##...##.......÷##.....##.. #....#..O%hA9.3 (1O%h` _Found 3 large rocks.O%hC3O%hFO%hKO%hVO%hWO%h2\O%hc_,O%haO%heO%hh,O%hkO%hxnO%h(qO%hrO%hsO%hvO%hGy,O%h3{O%h4O%h܁,O%hO%h͇O%hx ## # .##### O%h@ B. # ...... ...##. ###(..... .....# #.>...... ### #.@... #####......... #.######......... Magic DartO%h0...................#########............ #.....÷..#..## B   bombardier beetle (asleep) #........#...## ##.......÷##....O%ha #..######....#..O%hPB56.3 (7BO%h+7.3 (8O%h@O%hd _A bombardier beetle comes into view.O%h j ##  #   O%h mB. #   ...##. ###(.....  ......# #.>......  .......###........  #.@...........  #####.........  .........  ......  .  O%hƷ R÷  ÷O%hgJ E ##  #   B. #   ...##. ###(.....  ......# #.>...... O%h=K P .......###........  #.@...........  #####.........  .........  ...... . O%hM <÷  ÷O%hP O%h(R O%hU O%hW h _A bombardier beetle is nearby!O%hj ****** O%h!@The magic dart hits the bombardier beetle!O%h+qO%hPvd.B......O%h{b2--=8.3 (1O%hO%hi _The bombardier beetle is heavily wounded.O%h W *****The magic dart hits the bombardier beetle but does no damage.O%h O%h 7......O%h? CO%h@ 1----9Magic DartO%hD O%h i _The bombardier beetle is heavily wounded.O%hO%hO%h O%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%hu<3O%h^O%h`O%h,gP _O%hhO%hWiL2==O%hjO%hlO%h O%hB...-61.3 (2..Magic Dart...O%hXB   bombardier beetleO%hk8-O%h O%h h _A bombardier beetle is nearby!O%h@ **** The magic dart hits the bombardier beetle.O%hRy -....O%h~ b1--=2.3 (1O%hӅ  O%hʉ d_The bombardier beetle is severely wounded.O%hǹ J ****O%h Z The magic dart hits the bombardier beetle.O%h=O%hE\.B...O%hHa0----3O%hNO%hQe _The bombardier beetle is almost dead.O%ht ***The magic dart hits the bombardier beetle but does no damage.O%hwO%hFW.B..O%hSg9/13 ----4O%h%O%he _The bombardier beetle is almost dead.O%h **The magic dart hits the bombardier beetle.O%h, '..O%h. A--5O%h4 O%h6 e _The bombardier beetle is almost dead.O%h4O  The magic dart hits the bombardier beetle.O%h.**O%hW,...O%h,8--766Magic Dart _You kill the bombardier beetle!O%h7O%h:O%h>O%h@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%hAO%h E  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g * Spellcasting   5.8   3.6  +3           b - Unarmed Combat   0.0   1.4  -2   h + Conjurations 5.3   5.0  +1       i - Translocations   0.0   0.8  +1  O%hE c - Short Blades   0.0   1.0   0   j - Alchemy   0.0   0.8  +1           d - Armour   0.0   1.4  -2       e - Dodging   2.4   2.1  +2       f - Stealth   2.4   1.8  +3  O%hG                                                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  O%h'H[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsO%hO%hO%happlic the MagicianDeep Elf##Health: 24/24 ========================O%hp#.#####Magic: 8/13==============----------.. #......AC: 3Str: 4...##. ###(.....EV: 12Int: 25......# #.>......SH: 0Dex: 19.......###........XL:  4 Next: 76% Place: Dungeon:2#.@...........Noise: =--------  Time: 1166.3 (0.0)#####.........g) +0 short sword (venom)#.######.........Cast: Magic Dart...................#########............#.....÷..#..## #........#...## ##.......÷##.... #..######....#..  _The bombardier beetle is almost dead.The magic dart hits the bombardier beetle. _The bombardier beetO%h/.le is almost dead.The magic dart hits the bombardier beetle. _You kill the bombardier beetle! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%h˞O%hޡO%hO%hxO%hp 3O%hr O%hs O%hu : _O%h~ XO%hG 9==O%hً nO%h‘ 10/13====O%h BO%h 1====O%h O%h BO%h O%hL O%h O%hѢ ,O%h1 O%hj j2====O%h5 O%h O%h ,O%hx O%hR O%h O%hޮ O%hȰ O%h O%h; O%h. O%h j3====O%h O%h O%h ,O%h O%h O%hh ,O%h O%h O%h ,O%h O%h O%h. P==O%h ,O%h XO%h ,O%h O%h O%h ,O%h, O%h O%hM ,O%h` O%h O%h' ,O%hH O%h O%h ,O%h O%h O%h ,O%h O%h O%h ,O%hI O%h O%h q   #######  O%h  #.....#   ./...##   ....> ##   ... .## O%h` {  #.## ..   #@.# ##.# ##-930.0) O%hC  ###.#####.. .##   #......##.# ...   #......##.# ###(..  O%hb 2 #.........## #.>...  #..........###.....  ###.#.#.##.........  #.#.#.######. O%h 8 #.#.#.######...O%h O%h7 F-7.3 (31O%hs O%h ; _Found a stone staircase leading down.O%h/O%h03O%h2O%h_4,O%h8nO%h:O%h]<,O%h=O%h>O%h@,O%h-AO%hI            O%hKJ#######  #.....#  #.@...######  #.....>....###  #.....####. .##  O%hJH####.## ..  #..# ##.# #  ###.#####..   #......##.#  O%h^K......##.# ###( ........## #.>O%hqN3201.3 (4.0)O%hP+2.3 (5O%h?SO%h:X. _m - a wand of flame (21)O%h 3O%ht O%hm O%hz ,O%h7 O%h O%hz ,O%h O%h O%hH ,O%h R  There is a stone staircase leading down here.O%h O%hD K _O%h ,O%h O%hL O%h ,O%hq O%hk O%h6 O%h ,O%h O%h ,O%hF ,O%h ,O%h O%h O%h ,O%h O%hs O%ha ,O%h& O%h O%hv O%h O%h O%h O%h O%hr O%h O%h O%hY O%h O%hi O%h O%h ,O%h O%h O%h ,O%h O%h O%ho ,O%hA O%h O%h5 ,O%h^ O%h O%h O%h O%hB O%h O%h ,O%h O%h O%hJ ,O%h O%hq O%h ,O%h O%h O%h ,O%h O%hY O%hu ,O%h O%h$ O%hv ,O%h O%h= O%h ,O%h O%h# O%h$ ,O%hg% O%h& O%h|' ,O%h( O%h) O%h* ,O%h* O%h+ O%ht, O%h, O%h- O%h0 O%h1 ,O%h1 O%h3 O%h4 ,O%h5 O%h6 O%h7 ,O%h8 O%h= O%h? ,O%h? O%hA O%hNC ,O%hD O%h&F O%hG ,O%hH O%hkO O%hQ ,O%hR O%hT O%h|V ,O%hjW O%hY O%h[ ,O%h\ O%hf O%hh ,O%h^j O%hom O%hn ,O%hp O%hys O%hu ,O%hv O%h.z P  There is a stone staircase leading up here.O%h-| 5 _O%h ~ O%hB O%h ,O%h O%h. O%h= ,O%h O%h{ O%h ,O%h O%h O%h ,O%h O%hP O%h ,O%h| O%hz O%h: ,O%h O%h΢ O%h ,O%h. O%h O%h ,O%h O%h O%hϫ ,O%h۬ O%hE O%h O%h O%h O%h O%h O%h O%h O%h O%hD ,O%hc O%h O%h ,O%h O%h' O%h ,O%h O%h O%h, ,O%h O%h4 O%h2 ,O%h! O%h O%h ,O%hP O%h O%ha ,O%h O%h O%h ,O%ho O%h O%h ,O%h O%h O%h ,O%hL O%h O%h ,O%h O%h O%h ,O%h O%h O%hZ ,O%h O%h a  You see here a rat skeleton.O%h^ 5 _O%h O%h O%h ,O%h O%hS d  You see here an adder skeleton.O%h 5 _O%h O%h! O%hj# ,O%h$ O%hT( g  You see here a hobgoblin skeleton.O%h_* 5 _O%hN, O%h\. O%h0 ,O%h41 O%h[3 O%h4 ,O%h 6 O%hb8 O%h : ,O%hL; O%hB= O%h> ,O%h? O%hA O%hB ,O%hC O%h|E O%hF O%h*G O%hG O%hI O%hJ O%hJ O%hJK O%hL O%hZN ,O%hN O%hO O%hP O%hqQ O%hQ O%hR O%hS O%hXT ,O%hU O%hV O%hW ,O%hfX O%hSY O%hY O%h|Z O%hH[ O%h:c H ###.#####..# #..##### #......##.## #....... #......##.# ###(..... #.........## #.>...... #..........###........ ###.#.#.##............ O%hc #.#.#.######........ #.#.#.######........ #..@................87.3 (85.0) #..#########........ #... #.....÷..O%he  #.#. #........ #<#. ##.......÷ # .. #..###### ## #.## ##..####### ####...#.....)O%hj O%hl ,8.3 (86O%hp O%h@r 9 _Found a stone staircase leading up.O%h[3O%h\O%h^O%heO%h7h,O%hh,O%hiO%hSp  #......##.# ###(...   #.........## #.>....   #..........###......   ###.#.#.##....  O%h #.#.#.######   #.#.#.######   #.........   ##..#########   #.@.# #.....÷91.3 (3.0)  O%h #.#.# #...   #<#.# ##....   #...# #..#####  O%h ##### #..#    ##..#####  O%h ####...#....  ##### ##....#...  #...######.......### #O%h(!O%hO%hיO%hE _Done exploring.O%hO%hO%hO%h 7...0O%h^! O%hg% O%h' E _Done exploring.O%h 3O%h0 O%h?E 4O%hF O%h|H E _Done exploring.O%h 3O%h O%hw 4O%hd O%h E _Done exploring.O%h:3O%h;O%h\4O%h^O%h_E _Done exploring.O%h[?25h[?0c _Done exploring.  Search for what [Enter for "."]? O%h [?25l[?1cO%h O%h 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading upO%hM (b - [D:2] an escape hatch in the floor  c - [D:2] a long sword  d - [D:2] a stone staircase leading down  e - [D:2] a +0 dagger (2 further duplicates)  f - [D:2] a +0 scale mail  g - [D:2] a +0 trident  h - [D:2] a stone staircase leading down  O%hޒ i - [D:2] a stone staircase leading up  j - [D:2] a stone staircase leading down  k - [D:2] a +0 dagger of venoml - [D:2] a flail  m - [D:2] a +0 whip  n - [D:2] a stone (2 further duplicates in 1 pile)  o - [D:2] a +0 robe  p - [D:2] an escape hatch in the ceiling  q - [D:2] a stone staircase leading up  r - [D:2] a +0 clubO%h  a - [D:2] a stone staircase leading up  f - [D:2] a +0 scale mailO%h8u  f - [D:2] a +0 scale mail  r - [D:2] a +0 club O%h=Level 2 of the Dungeon <<<<>>>>(Press ? for help)  #......##.## #.......######### #................#   #......##.# ###(.............# #................#   #.........## #.>.......######.# #.....)..........#   #..........###..........#####.####..)(..........## O%h%  ###.#.#.##.................##.#............†...##   #.#.#.######.........###.................#####   #.#.#.######...........####.#............#   #......................####.#............##   ##..#########..............................#######   #.@.# #.....÷..#..###..#...................##   #.#.# #........#...##.......................##   #<#.#O%h1##.......÷##.....##.......†........)....#   #...##..######....#....................†.....#   ##### #..# ###÷......#.....................#  ##..########.<÷..>.########..............#  ####...#.....).........#######..............#   ##### ##....#...###.................##............##   #...######.......### #.##........#..##.###..........##  #...........####.#####.##........................####  #....................)..............................#  #...######.#####...##.....#####......#.#####.#..#####  #..........# #....###.....# ###..#.......<.....#  ####......## #.)..# #.....# ##.####.#........##O%h/ 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading up  b - [D:2] an escape hatch in the floor  c - [D:2] a long sword  d - [D:2] a stone staircase leading down  e - [D:2] a +0 dagger (2 further duplicates) O%h f - [D:2] a +0 scale mail  g - [D:2] a +0 trident  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading up  j - [D:2] a stone staircase leading down  k - [D:2] a +0 dagger of venom  l - [D:2] a flail  m - [D:2] a +0 whip  n - [D:2] a stone (2 further duplicates in 1 pile)  o - [D:2] a +0 robe  p - [D:2] an escape hatch in the ceiling O%hrg q - [D:2] a stone staircase leading up  r - [D:2] a +0 clubO%hsO%hxO%h} #......##.# ###(... applic the Magician  #.........## #.>.... Deep Elf  #..........###...... Health: 24/24 ========================  O%h3###.#.#.##.......... Magic: 13/13 ========================  #.#.#.######...... AC: 3Str: 4  #.#.#.######...... EV: 12Int: 25  #................. SH: 0Dex: 19  ##..#########...... XL:  4 Next: 76% Place: Dungeon:2  #.@.##.....÷ Noise: ---------  Time: 1291.3 (0.0)  #.#.##...... g) +0 short sword (venom)  #<#.###...... Cast: Magic Dart  #...##..#####  #####%h6G#..#  ##..#####   ####...#....   ##### ##....#...###   #...######.......### #  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .O%hO%hzO%hΊO%h. _O%hMO%hO;Read which item? Scrolls  c - a scroll labelled UDIPNU DEVOME  d - a scroll labelled RUXZOTTYZA  f - a scroll labelled XEAMPO GEABYIXT  h - a scroll labelled ZIRCHO WEIPOA  k - a scroll labelled YFENOE UTURPH [!] read|quaff|evoke[?] describe selectedO%hKO%hOO%hbT #......##.# ###(... applic the Magician  #.........## #.>.... Deep Elf  O%h%U#..........###...... Health: 24/24 ========================  ###.#.#.##.......... Magic: 13/13 ========================  #.#.#.######...... AC: 3Str: 4  #.#.#.######...... EV: 12Int: 25  #................. SH: 0Dex: 19  O%hU5##..#########...... XL:  4 Next: 76% Place: Dungeon:2  #.@.##.....÷ Noise: ---------  Time: 1291.3 (0.0)  #.#.##...... g) +0 short sword (venom)  #<#.###...... Cast: Magic Dart  #...##..#####  #####O%hV #..#  ##..#####   ####...#....   ##### ##....#...###   #...######.......### #  _Done exploring. _Done exploring. _Done exploring. O%hbW_Done exploring. _Done exploring. _Search for what [Enter for "."]? .O%h[P  Okay, then.O%h]O%h`O%hb. _O%h] O%hf Level 2 of the Dungeon <<<<>>>>(Press ? for help) #..# ##.####.###................#  ###.#####..# #..#######................#  #......##.## #.......######### #................#  #......##.# ###(.............# #................#  #.........## #.>.......######.# #.....)..........#  #..........###..........#####.####..)(..........##  ###.#.#.##.................##.#............†...##  #.#.#.######.........###.................#####  O%hh #.#.#.######...........####.#............#  #......................####.#............##  ##..#########..............................#######  #.@.##.....÷..#..###..#...................##  #.#.##........#...##.......................##  #<#.###.......÷##.....##.......†........)....#  #...##..######....#....................†.....#  ######..# ###÷......#.....................#  ##..########.<÷..>.########..............#  ####...#.....).........#######..............#  ##### ##....#...###.................##............##  #...######.......### #.##........#..##.###..........##  #...........####.#####.##........................####  #....................)..............................#  #...######.#####...##.....#####......#.#####.#..#####O%hp #########.....#####################.....>....#####.....##.....###.....####...########.....[#####.## ###......##...... #..# ##.####.###......####.#####..# #..###### #......##......##.## ########## #......##......##.# ###(.....# #......##.........## #.>######.# #.....)..........##..........##.....#####.####..)(###.#.#.##.........##.#†...## #.#.#.####..###..........##### #.#.#.######...........####.# #......................########..#########........................########.@.# #.....÷..#..###..#.......##%h ^m #.#.# #........#...##.. #<#.# ##.......÷##.....##.......†.)....# #...# #.#....#†.....# ##### #..# ###÷.#..# ##..########.<÷..>.########..............#O%hE O%hI  #......##.# ###(... applic the Magician  #.........## #.>.... Deep Elf  #..........###...... Health: 24/24 ========================  ###.#.#.##.......... Magic: 13/13 ========================  #.#.#.######...... AC: 3Str: 4  #.#.#.######...... EV: 12O%h"Int: 25  #................. SH: 0Dex: 19  ##..#########...... XL:  4 Next: 76% Place: Dungeon:2  #.@.##.....÷ Noise: ---------  Time: 1291.3 (0.0)  #.#.##...... g) +0 short sword (venom)  #<#.###...... Cast: Magic Dart  #...##..#####  ######..#  ##..#####   ####...#....   ##### ##....#...###   #...######.......### #  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.O%h#8O%h5(O%h(O%h)$ _O%hA/O%h!0,O%h0O%h1O%h2,O%hP3O%h4O%h5O%h~6,O%ha8O%h9O%h<O%h-=O%hu>O%hc?,O%h@O%hAO%h|BO%h$C,O%hlDO%hF,O%hFO%hGO%hHO%hNI,O%hVJO%hjKO%hL,O%hMO%h NO%hN,O%hOO%hPO%haQ,O%hRRO%hMSO%hS,O%h[*      ####### #.....# #.....######  #.....@....### 305.3 (14.0) O%h7\#.....####...######  ####.## ###......#  #..# ##.####.## ###.#####..# #..####   #......##.## #......   #......##.# ###(  #.........## #.>.....    #..........###.......O%h^O%h|aO%hKhc _There is a stone staircase leading down here.O%h|YO%h[O%hu^O%haO%h"gN6.0) _O%h& ##..3 #... #.......#.  #.......#  .......... ####.###... .. .. .# . .# O%h{'O%hR*O%hk-7.1 (1.8O%h(oO%hq} _You climb downwards. _There is a stone staircase leading up here.O%h 3O%h!O%h`#O%h$O%ho%$ _O%h;O%h0=O%h?,O%h@O%hTBO%hE,O%hEO%hGO%hI,O%h(JO%hKO%haM,O%hMO%hOO%hkQ,O%hQO%h"SO%hU,O%hxVO%hWO%hZ,O%ha[O%h[]O%h+_,O%h_O%haO%hCd,O%hdO%hgO%hi,O%hiO%hkO%hm,O%hmO%hoO%hr,O%hrO%htO%h4w,O%hwO%hryO%h]{,O%h{O%hV}O%hO%h_,O%hO%h,O%h-O%hO%hf,O%hO%hɋO%h(,O%hɎO%hO%hѓ,O%hO%h_O%hǘ,O%hO%hڜ,O%h{O%h>{ _d - 2 scrolls labelled RUXZOTTYZA (gained 1)O%hΣ3O%hO%hKO%hv#.#...#.# .. .#.#...#.#...#.#...#.##.##.#...#..#.##.#...##.#.###..####.......#### #.......##.......# #....@..# 35.1 (28.0)O%h#####.#....#  #.##..... ..# ##..# #.# .>#.# #.##.#O%hpO%hb,6.1 (29O%hڹO%hĻ; _Found a stone staircase leading down.O%hO%h3O%hO%hXO%hn#.#...#.#... #.#...#.##.# #.#...#..#.# #.#...##.#.##..####.......# ### #.......# # #.......# .##.......#..######.#@...#7.1 (1.0)O%h #.##...# ##..## ##.# .>..#.# .#.#.# .<#.# . O%hO%hc +8.1 (2O%h~O%hN9 _Found a stone staircase leading up.O%ha 3O%h O%h O%h XO%h ,O%h O%h/ O%h ,O%h O%hY" O%h7) ,O%h* O%h, O%ha1 ,O%h3 O%hV5 O%h7 ,O%hw8 O%h: O%h< ,O%h{= O%h @ R  There is a stone staircase leading down here.O%hF #...##.#.###..# ####.......#..#.# .# # #.......#..#.##..#.......#..#.#..#.......#..#.#g.#####.#....#.#.# #.##.....#.# ..####..##.# ##.# #..>@.# O%hAI #.# #.#.#.# #.# ...#..<# Magic Dart#.#....#.....#.............#............ g   hobgoblin (asleep)#.##############...O%hO ,45.1 (7O%hR +6.1 (8O%hU O%h X \ _A hobgoblin comes into view.O%h\ r.# .# # #..  ...  ..#.  #....#.#.# #.##.....#.# ..####..##.# ##.# #..>@.# #.# #.#.#.# #.# ...#..<# #..... O%h#^  #............  ........  #########  #...O%h ~ .#  #..  ...  ..#.  #....#.#.# O%h# W#.##.....#.# ..####..##.# ##.# #..>@.# #.# #.#.#.# #.# ...#..<# #....O%h P #.......... ........  ######### #... O%hO%h O%hO%h` _A hobgoblin is nearby!O%h.# .# # #..  ...  ..#.  #....#.#.# #.##.....#.# ..####..##.# O%hP/##.# #..>@.# #.# #.#.#.# #.# ...#..<# #.....  #............  ........  #########  #...O%ht .#  #..  ...  ..#.  #....#.#.# #.##.....#.# O%hu..####..##.# ##.# #..>@.# #.# #.#.#.# #.# ...#..<# #.... #.......... ........  O%hiv######### #... O%h{O%hgO%hZO%hO` _A hobgoblin is nearby!O%h+ ***g  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.O%hRxO%hX.g..O%hCd2--===7.1 (1O%hO%h= _The hobgoblin shouts! You hear a shout!O%h9 ** The magic dart hits the hobgoblin.O%hźO%hR.g.O%hsj1------8O%hWO%hbb _The hobgoblin is severely wounded.O%haG  The magic dart hits the hobgoblin.O%h _†*O%h &.O%h 0----8--9Magic DartO%h O%h M _You kill the hobgoblin!O%h*yO%hzO%hˎ1==..O%h.....>Magic DartKK   kobold (wandering)O%h0-50.1 (1O%hbO%hs _A kobold comes into view. It is wielding a +0 whip.O%hpJ.# .# # #..  ...  ..#..#.#..  #....#.#.# #.##.....#†# ..####..##.# ##.# #..>@.# #.# #.#.#.# #.# ...#..<# #...K. O%h&L #............  ........  #########  #...O%hsw .#  #..  ...  ..#..#.#..  #....#.#.# #.##.....#†# ..####..##.# O%h##.# #..>@.# #.# #.#.#.# #.# ...#..<# #... #.......... ........  ######### #... O%hPO%h8-O%hO%h] _A kobold is nearby!O%h9.# .# # #..  ...  ..#..#.#..  #....#.#.# #.##.....#†# ..####..##.# ##.# #..>@.# #.# #.#.#.# O%h#.# ...#..<# #...K.  #............  ........  #########  #...O%h] w .#  #..  ...  ..#..#.#..  #....#.#.# #.##.....#†# ..####..##.# O%h~_ ##.# #..>@.# #.# #.#.#.# #.# ...#..<# #... #.......... ........  ######### #... O%hj` O%hf O%hi O%ho O%hr ] _A kobold is nearby!O%h* D  The magic dart hits the kobold.O%h e**)O%h{ N.<O%h 0--9=1Magic DartO%hͶ O%h J _You kill the kobold!O%hndO%htjO%hpO%h%u _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%hO%hO%h<$O%h& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%heO%hO%hO%h~ O%h: _O%h,O%h*O%h$O%h%L1==O%h'O%h/,O%h2O%h7,O%hf:O%h>,O%h:@O%hB2====O%h5DO%hF,O%hHO%hK,O%h NO%hLS93O%h TG====O%hmUO%hJ]4 _Magic restored.O%hc3O%hfO%h)iO%hm,O%hoO%htP  There is a stone staircase leading up here.O%h>zO%hz _O%h{O%h}O%hP==O%hO%h6|  Things that are here:  a +0 whip; a kobold corpseO%hO%h _O%hO%hUO%h4,O%hۏO%h~O%h,O%hZO%hO%hї,O%hO%h O%hڝ,O%hO%hxO%h,O%h:O%hO%h,O%h]O%hO%h,O%hVO%hO%h@,O%hO%h.O%h,O%hO%hO%h,O%hO%hO%h,O%hO%hO%h,O%h|O%hO%h,O%hO%hO%h,O%h%O%hO%h,O%heO%hO%h,O%hO%hO%h,O%hLO%hO%h,O%hrO%hWO%h,O%hO%hO%h,O%h@O%hO%h,O%hO%hPO%h,O%hxO%hDO%hO%h,O%hO%hBO%hO%h=O%h,O%hO%h!O%h,O%hO%haO%h,O%hO%hO%hS,O%hsO%h_,O%h O%h6 O%h ,O%h{ O%h+ O%hkO%hO%hO%hO%h,O%hdO%hO%h,O%hO%hJO%h!#.. .  ..... .#  ..#.# # .#  ..#.#.# ## .# ....... .. ># #.....# #.#  ......# .. . O%h8"y#..... #.### # ..# #.#... -99.1 (48.0) # .. . #.#.#### #... #.#.#  O%h%-##.# ### #.#.#####  .#.# #..# #.#.....#  .#.###..# #.#####.#    .....#..#.#..###..#    .....#..#.##.....###   .....#..#.#........#  O%h)(O%hK)H-400.1 (49O%h+O%h-; _Found a stone staircase leading down.O%h> 3O%h> O%h%@ O%h~G O%hWH O%hI ,O%hJ O%hK O%hM O%h8N ,O%hPO O%hQ ,O%hR O%h\U R  There is a stone staircase leading down here.O%hW O%hX 5 _O%h0Z O%h] ,O%h] O%h^ O%h+a ,O%ha O%hb O%hd ,O%he O%hxf O%hWi ,O%hi O%hj O%hl ,O%h]m O%hn O%hp ,O%h.q O%hq O%hs ,O%h_t O%h?u O%h]w ,O%hw O%hx O%hJ} ~ #.   #.   #<   #.   #.   #.  O%h}  #.####  #.@..# 14.1 (14 ####.#  #.#  .. #.# O%h0 w###.. . #.# ..... #.# #.# # #.# #.#.# #########. ... ........> O%h O%h ,5.1 (15O%h6 O%h ; _Found an escape hatch in the ceiling.O%h O%h 3O%h¡ O%hݧ O%hʩ O%hF ,O%h ,O%h ,O%h O%hر O%h ,O%hu O%h O%hf ,O%hи O%hϺ R  There is an escape hatch in the ceiling here.O%h O%h K _O%h XO%hf ,O%h O%h O%h ,O%hL O%hn O%h ,O%h O%hz O%h* ,O%h O%hz O%h ,O%h O%hH O%h> ,O%h O%h O%h ,O%h O%hj O%h ,O%h O%h9 O%h ,O%h O%h O%h BO%h O%h ,O%h ,O%h BO%h O%hS ,O%h O%h O%hY BO%h O%h! X ### J#################.# .......@...........# .#################.#  #.# Magic Dart #.# O%h #.# #.# J   jelly (asleep) #<# #.# #.#O%h -37.1 (22O%hR ,8.1 (23O%h O%h X _A jelly comes into view.O%hz ******JThe magic dart hits the jelly.  The jelly is lightly wounded.O%hO%hZ.J.....O%h g2--=9.1 (1.0) O%hO%hZ _The jelly quivers.O%hKz ***** The magic dart hits the jelly.O%hb O%h= U.J....O%hA b1----40O%h& O%he ] _The jelly is heavily wounded.O%hj C  The magic dart hits the jelly!O%h#n [.****O%h} *.....O%h O%h"   applic the Magician  Deep Elf  Health: 24/24 ========================  Magic: 10/14 =================-------AC: 3Str: 4EV: 12Int: 25###SH: 0Dex: 19.#################.#XL:  4 Next: 120% Place: Dungeon:3.......@...........#Noise: =--------  Time: 1441.1 (1.0).#################.#O%h g) +0 short sword (venom)#.#Cast: Magic Dart#.##.##.##<##.##.#The jelly is lightly wounded. _The jelly quivers.The magic dart hits the jelly. _The jelly is heavily wounded.The magic dart hits the jelly! _You kill the jelly!O%h T  The magic dart hits the jelly. _The jelly is heavily wounded.  The magic dart hits the jelly! _You kill the jelly!Your Spellcasting skill increases to level 6!You have reached level 5!O%h /  --more--O%h 8/285----50% Magic DartO%h O%hO 4 _O%h+ O%h8 3O%h O%hq T1= _O%hZ O%h/ O%h ,O%h O%h 2===O%h O%hQ ,O%hL O%h ,O%h O%h 3===O%h O%h ,O%h O%h ,O%h O%h ,O%hf O%h O%h 4===O%ha ,O%h: O%h O%h ,O%h O%h ,O%h O%h 5====O%h O%h1O%h,O%h/O%hO%h,O%hO%h ,O%h O%h O%h P==O%h>O%hO%h# #######.#####.)...........-61.1 (20.0)#####.#####.# #. #. #. #.  #<  #.O%h  #. O%hO%hF-2.1 (21O%hO%h ' _Found a hand axe.O%hS3O%h"O%hbO%h#XO%hc%,O%h&O%h)O%h.,O%h&0O%h3O%h7O%h8O%h$9O%hX:O%hC=,O%h>O%h?O%hA,O%hJBO%hCO%hBF,O%h,GO%hsHO%hJO%hGKO%hLO%hjMO%hU #######.################ ..)..................... #######.################ #.##.##.# #.#  #.# O%hW3#@#70.1 (8.0)#....[..##.#####.# #.##.##. ###.##### ..#......##.#.########.. .O%hW[O%h]+1.1 (9O%h!aO%hEc( _Found a ring mail.O%h?i 3O%ho O%hr O%h XO%hb BO%h O%hQ ,O%h O%h A  You see here a +0 ring mail.O%h O%hF  _O%h O%h O%h ,O%hs O%hџ O%h[  ..)................ #######.########### #.# # #.##K #.#####.# #.#.....## #.##########.###.@..[..#O%h Q ##.#####.# #. #.##. #.##. ### #.####K   kobold (asleep) # #..#.... ..##.#.########.. . ...#.#.<........O%hm 6.1 (5  A kobold comes into view. It is wielding a +0 whip.O%h j.KKO%hѺ +7.1 (6O%h O%h ( _The kobold shouts!O%h# ..) #.#  # #.#  #. #.#  ####K# #.#  .....## #.#  #########.#  ##.@..[..#  ##.#####.#  #. #.#  #. #.#  #. ###  #.####  # #..#.. ..  ..## .  O%h7.< O%h:C ..) #.#  # #.#  #. #.#  ####K# #.#  .....## #.#  #########.#  ##.@..[..#  ##.#####.#  #. #.#  #.  #.  #.####  # #..#..  ..##  <O%hcHO%hKJO%hZNO%h Q] _A kobold is nearby!O%hB ..) #.#  # #.#  #. #.#  ####K# #.#  .....## #.#  #########.#  ##.@..[..#  ##.#####.#  #. #.#  #. #.#  #. ###  #.####  # #..#.. ..  ..##O%hC? .  < O%ht ..) #.#  # #.#  #. #.#  ####K# #.#  .....## #.#  #########.#  ##.@..[..#  ##.#####.#  #. #.#  #.  #.  #.####  O%h# #..#..  ..##  <O%hO%hO%hO%h ] _A kobold is nearby!O%hE #######.###########. #.# #. #.# #. #.#####K# #.# .....### #.# #########.# ##....[..# ##@#####.# #.# #.#O%h #.# #.# #.# ### #.##### #..#.... ..##.#.########.. . ...#.#.<....... #.#.#.#.# #O%hO%hUH.K#O%h28.1 (1 _O%hVO%h0O%h̛.#. #.# ####.#....K### ######## ##....[..###.#####.# #@# ##### #..#....O%h]..##.#.########.. . ...#.#.<........ #.#.#.......#.# #######...O%hO%h&9O%hO%hO%hMO ####.#....K### ######## ##....[.#.##### #.# #### # #..#......##.#.########.. . ...#.#.<........  #.#.#.......#.# #######..................O%hDW O%hNY '80O%h2] O%h_ O%h  ####.#....K### ######## ##....[.#.##### #.# #### # #..#......##.#.########.. . ...#.#.<.......... ####....####.###.....# O%h O%h &1O%h O%h O%hK ####.#....K### ######## ##....[.#.##### #.# #### # #..#......##.#.########.. ...####.................# 2O%hb....K### #.#  #########.# #....[..# ##.#####.# #.# #.# #.# #.# #.# ### #.#### # #.@#.. ....##.#.########.. . ...#.#.<........ ##.#.#.......#.# #######...#.#.#.#...............####....####.###.....#.................#.........#...#.#3O%h   ######## ##....[.#.##### #.# ##### # #..#......##@#.########.. .#....#.#.<........ ####.#.#.......#.# ##.....########.#...#.# ..#O%h <4O%h O%hg ##....[..# ##.#####.# #.# #.# #.# #.# #.# ##### #.#### O%hx#..# #..#....#...##.#.########.. . #..@.#.#.<....... ####.#.#.#.# #######...#.#.#.# ...................... ####....####.###.....# ###.................#.........#...#.#..... ########.#...#.# ..# #.#...#.# .. .O%hSY5O%h2O%hO%hO%hO%hXO%h,O%h O%h O%h ,O%h O%h+O%hh,O%h5O%hQO%h,O%hO%hO%hv$,O%ha&O%h(O%h-,O%hI.O%h\0O%h|3,O%hm4O%h5O%hk7,O%h7O%h 9O%h:,O%h;O%h<O%hD>O%h>O%h ?O%h@O%h BO%hI,O%hJO%hjL,O%hLO%h=NO%hP,O%hPO%h;RO%hT,O%hUO%hWO%hY,O%haZO%h[O%h ^,O%h^O%h?`O%ha,O%hbO%hdO%hf,O%hgO%hoiO%hOl,O%hzmO%hoO%hjy....K### #.##<##########.##.###....[..# # #.###.#####.# .. #.##.# #.# .b. #.###.# #.# .... #...#.# ### ..... #### #### #.###########...... # #..###..#.......@....... # O%h{##...##.#.########.....b  ###....#.#.<........... Magic Dart####.#.#.#.#.## #######...#.......#.#.# ########...................... . bb 2 bats (asleep)####....####.###.....# #.#########.................# .. #.........#...#.#..... #.#####O%h;1505.1 (20.0)O%hO%hSO%hهhb...b1 asleep)O%hӈ,6.1 (21O%hO%hV _2 bats come into view.O%hA  The magic dart hits the bat.O%h***.b   bat (O%h{)....O%hOo4--1=7.1 (1.0) O%hO%hG _You kill the bat!O%hmA  The magic dart hits the bat.O%h†*****O%hi>.....O%hɝ3----8Magic DartO%h] _You kill the bat!O%hU O%h[ O%h>b O%he _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%hV O%h O%hm O%h h  The magic dart hits the bat. _You kill the bat!  The magic dart hits the bat. _You kill the bat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%hN:4== _5====O%hs|K### #.# #<# #.# #.# ##....[..# ####### #.# ##.#####.# .....#.# #.# #.# ..>.†.. #.##.# #.# S..#.#.# ### ..####.O%h} #.#.#. ..###..#.......#.-...##.#.#.#. ###....#.#.<.......#.Magic Dart####.#.#.#.#.##. ######...#.#.#.# #. ..... .> S   adder (asleep) ####....####.###.....# #.######.  ###...# .. #. .#...#.#..... #.#####.O%h13.1 (5 _You kill the bat!  The magic dart hits the bat. _You kill the bat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ An adder comes into view.O%hE-4.1 (6O%hQO%h9 _Found an escape hatch in the floor.O%hS #.##<#  #.# O%ha [..# ####### #.#   ....... #.#  #.# #.# ..>.†..  #.# #.# S......  #.# ### .......  #.###########....... .......@....... ########....... <............ O%hʄ #.#.### .#.# .... >..#  ..# ..  O%h, #.##<#  #.#  [..# ####### #.#   ....... #.#  #.# #.# ..>.†..  #.# #.# S......  #.# ### .......  #.###########....... .......@....... O%h?########....... <............  #.#.### .#.# .... >..#  ..# ..  O%h ;O%hFO%hPO%h@U] _An adder is nearby!O%hy #.##<#  #.#  [..# ####### #.#   ....... #.#  #.# #.# ..>.†..  #.# #.# S......  #.# ### .......  #.###########....... .......@....... ########....... <............  #.#.### O%h&m.#.# .... >..#  ..# ..  O%h\V #.##<#  #.#  [..# ####### #.#   ....... #.#  #.# #.# ..>.†..  #.# #.# S...... O%hW, #.# ### .......  #.###########....... .......@....... ########....... <............  #.#.### .#.# .... >..#  ..# ..  O%he`O%hkO%h;tO%hx] _An adder is nearby!O%h  **S    The magic dart hits the adder.  The adder is moderately wounded.O%hgo O%h$r O%h| \..SO%h c4--==5.1 (1O%h O%h / _The adder hisses angrily.O%h] m  The magic dart hits the adder.O%h m  The adder is severely wounded.O%h i3-----6O%hő h _The adder barely misses you.O%h  The magic dart hits the adder.†O%hO%h+(--9-7Magic DartO%hf.O%h31I _You kill the adder!O%huO%hO%hO%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%h3O%hO%hO%hʿf _O%hO%h,O%hO%h0O%hL4==O%h.O%hq,O%hO%hh,O%hO%h75====O%hO%h`O%h,O%hO%hO%h,O%hO%hO%h],O%hXO%hO%hP==O%hO%h1O%h[,O%h?O%hO%h^,O%hk O%hT O%h ,O%h5 O%h O%h ,O%h O%h O%h ,O%h O%h O%h| ,O%h O%h- O%h #..................# #.# .#.........# #.# .#.#.<..............# #.# .#.#.......#.#.###### #.# ...#.......#.#.###########.# ..........................># ..####.###.....####.######.# ...............### .. #.# .#...#.#......@# #.#####.# -O%h R#.#...#.#....##.# #.#.....#  #.#...#.#.......# #.#.##### Magic Dart  #.#...#.#.....K.. #.#.#  #.#...#.##.######.#.#.  #.#...#..#.# #..#.#.#.....# K   kobold (asleep)  #.#...##.#.###..# #.#####.#  ..#####..#.#..###..#  ### #.......#..#.##.....###O%h" 347.0)  A kobold comes into view. It is wielding a +0 club.O%h& K.KO%h' K====5.1 (18O%h%+ O%h/ ( _The kobold shouts!O%h4x .. #.# . #.# <. #.# ..#.#. #.# ..#.#. ......># #..... ......### .. #.# #......@#  #....##.#   #......K#   O%h{ #........ #.#.#  #####          ###  O%h/ .. #.# . #.# <. #.# ..#.#. #.# ..#.#. ......># #..... O%h ......### .. #.# #......@#  #....##.#   #......K#   #........   #####          ### O%h O%h O%h" O%h(& ] _A kobold is nearby!O%hwZ.. #.# . #.# <. #.# ..#.#. #.# ..#.#. ......># #..... ......### .. #.# #......@#  #....##.#   #......K#   O%h|[#........ #.#.#  #####          ###  O%hV.. #.# . #.# <. #.# ..#.#. #.# ..#.#. ......># #..... ......### .. #.# #......@#  #....##.#   #......K#   #........   #####          ###  _A kobold is nearby!O%hED  The magic dart hits the kobold.O%hIM*)O%h'.O%hu4--=---6.0)Magic DartO%hXO%hJ _You kill the kobold!O%hНO%h:---O%hO%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%h O%h O%h O%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%hX 3O%h[ O%hwa O%h@b $ _O%hj BO%hwk O%hp b5==O%hr O%hw O%h~ ,O%h O%hԂ O%h ,O%h O%h <  You see here a +0 club.O%hV 5 _O%h O%hՎ O%h P==O%h O%h O%hߖ ,O%hҗ O%h <  You see here a +0 club.O%hF O%h  _O%hӞ O%h O%h4 ,O%h O%h O%hy ,O%h O%hN O%hv ,O%h֮ O%hU O%h7 ,O%h O%h O%h ,O%hŷ O%h O%h7 O%h O%h O%h] O%h) ,O%h O%hZ O%h ,O%h O%h O%h ,O%h O%hq O%h ,O%h O%h O%h2 ,O%h+ O%h O%h> ,O%hS O%h O%h& ,O%h3 O%h O%h ,O%h O%h O%ha ,O%h+ O%h O%h ,O%h O%h O%h ,O%h O%h% O%hq ,O%h O%h O%h ,O%h O%hm O%h ,O%h? O%hp O%h ,O%h O%h O%h ,O%h O%h O%h ,O%h O%h O%h ,O%h O%h O%hi! ,O%h" O%h2$ O%h& ,O%h' O%hF) O%h+ ,O%hR- O%h. O%hB1 ,O%hM2 O%h3 O%h6 ,O%h(7 O%h8 O%h9; ,O%hR< O%h= O%h_@ ,O%hyA O%h C O%hE ,O%hF O%h"H O%hI ,O%hK ,O%hM ,O%hN O%hO O%hQ ,O%hYR O%hS O%hU ,O%hV O%hXX O%hnZ ,O%hZ O%h,\ O%h] ,O%h5^ O%h` O%ha ,O%h:b O%hc O%he ,O%hf O%hg O%hi ,O%hi O%h_k O%hn O%hp ,O%h q O%hs D _The ball python hisses angrily.O%hu 3O%hv O%hx O%h*y O%hz ,O%hR{ O%h| O%hF ,O%h O%hD O%hh ,O%h& O%h O%h'  ##### #.......#..#.#. ......#######.#....#.#. .......######.##.....#† .......#......####..##. .......#.####.# #..>.. ......#.# #.# #.#.#. O%ho .....S#.# #.# ...#..< #########.# #.#....#... .......@..# #.#........-91.1 (55.0) )..######## #.#........ #.######### #...  S   ball python (constriction) O%hr O%h2 F-2.1 (56O%h O%h $ _Found a spear.O%hOO%hPO%hRO%hvWO%hXO%hCdXO%h1 ##### #.......#. ......#######.#... .......######.##..... .......#......####..# .......#.####.# #..> ......#.# #.#  ......#.# #.# ...#..#########.# #.#....#...# #.#..)..## #.#... #.Magic Dart l #...l   frilled lizard (asleep)3.1 (1.0)4.1 (2 _A frilled lizard comes into view.O%hr #####  ####.# #..> .# #.#  #.# #.#  #.#########.#  .......@....#  O%h..)..########  ...  l#... O%hU) #####  ####.# #..> .# #.#  #.# #.#  #.#########.#  .......@....#  ..)..########  ...  l  O%h74O%h<O%hp@e _A frilled lizard is nearby!O%ha] #####  ####.# #..> .# #.#  #.# #.#  #.#########.#  .......@....#  ..)..########  ...  l#... O%h03O%hQ #####  ####.# #..> .# #.#  #.# #.#  #.#########.#  .......@....#  O%h..)..########  ...  l  O%h#O%hO%hŖO%h2e _A frilled lizard is nearby!O%h ##### #.#..# ......#.#....# .######.## .#......####.. .#.####.# #.. ......#.# #.# #.# ......#.# #.# ...##.###.# #.#....#.....# #.#.)..# #.#.. #..l.. #......##O%hӥO%h25.1 (1 _O%hO%hO%h& ##### #.#.. ......#.#.... .######.## .#......#### .#.####.# # ......#.# #.# #. ......#.# #.# ...#.O%hc(5###.# #.#.....# #.#.)..# #.#.. #..l...# #......####O%hDO%hxH&6O%hPO%hSO%h{L  The magic dart hits the frilled lizard.O%hn****†O%h# 2....O%hT 4--20=7Magic DartO%h[ O%h^ R _You kill the frilled lizard!O%h  O%h/ 4O%h! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%h"sO%hyO%hZO%hu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%h 3O%h0 _5== ##### #.# ......#.# .######.## .#......#### .#.####.# # ......#.# #.# # ......#.# #.# #.###.# #.##.......# #.#-.)..# #.#.. #.Magic Darto..†...###O%h1 #....#######o   orc (asleep)O%hl?-600.1 (3O%hAE-1.1 (4O%hsFO%hJt _An orc comes into view. It is wielding a +0 war axe.O%hY  #####     #.#   #.#  ####.#########.#  #......@.......#  .....)..########  .........  o..†...### #...  ....... O%hO G#######O%hs  #####     #.#   #.#  ####.#########.#  #......@.......#  O%hx .....)..########  .........  o..†...###  ....... ####### O%h} O%h O%h O%hĎ [ _An orc is nearby!O%h! ******o  The magic dart hits the orc.  The orc is almost dead.O%hO%h!..)...oO%hg&c4--==2.1 (1O%h`O%h7% _The orc shouts!O%hҢA  The magic dart hits the orc.O%hm****)*O%h6M)....O%h(_3----1-3Magic DartO%heO%hohG _You kill the orc!O%hO%hoO%hp-O%hUO%hO%h O%hO%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%h xO%hnO%hYO%hO%h O%h֌O%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%h O%hc O%h O%h O%h O%h O%hk 4O%hP == O%h' _O%hj# O%h* O%h+ O%h. O%h4 O%h4 O%h@6 O%hx8 O%hB O%h C .O%hC -O%hC Magic DartO%hjD hO%hD ah   jackal (wandering)O%hcE O%hK O%h L $6.1 (3O%hM O%hsS O%hU Sh.S   ball python (constriction)O%h2W O%hW -O%hX $7.1 (4O%hR\ O%h^  O%hq_ O%h_ 5_A jackal comes into view.O%hY` O%ho  #####     #.#   #.#  ####S#########.#  #......@.......#  .....)..########  .........  .).†..h### #...  ....... #######O%ho #####     #.#   #.#  ####S#########.#  #......@.......#  .....)..########  .........  .).†..h###  ....... ####### O%h܅O%hJO%hO%hW O%hݛO%hX@_There are monsters nearby!O%hO%h O%h  O%hThe magic dart hits the jackal!O%hO%hR*O%h*O%hs.O%h_S   ball python (consO%hktriction) O%h!O%hO%hLO%h9.O%hSO%h.O%hܲ.O%h.O%hմO%hO%h==O%h>2O%h=8.1 (1O%huO%hV  O%h O%hb &_You kill the jackal!O%h O%h$ O%h, O%h,$The magic dart hits the ball python!O%hV0O%h02†*O%hX1!O%h߸O%hq.O%hO%h3O%h--O%hc3O%h' 9O%hMagic DartO%hO%hO%h O%hO%h+_You kill the ball python!O%h)O%h O%hr O%h^ O%h O%hL  O%h` O%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%h O%h}O%hO%hQ  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%hh _4==O%hO%h@8-O%hJGO%hSJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%hvO%hxyO%hO%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%h^D 3O%h G O%hHI O%hX "....†..hMagic Darth   jackal (wandering)O%ho Y0-7.1 (1O%h3t O%hw Y _A jackal comes into view.O%h# ******h  The magic dart hits the jackal.  The jackal is heavily wounded.O%h <O%hdXT...h...O%hO[j3----==8O%h9bO%hf' _The jackal barks!O%h O%h O%h#)*****O%hsO The magic dart hits the jackal.O%h8O%hQAS...h..O%hCI---9O%hLKO%hNZ _The jackal is almost dead.O%hD  The magic dart hits the jackal.O%hy**†**O%h1....O%h2-6-30O%hj4Magic DartO%hO%hJ _You kill the jackal!O%h[ O%h O%hj O%h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%h ;~ _3=O%hoBO%h#O%hDj4===5==== _f - 2 scrolls labelled XEAMPO GEABYIXT (gained 1)O%hX==  You see here a frilled lizard corpse. _####.#########.# #.#....#...).##....†.........# #.#..........#.....)..## #.#..........#...........# #.############.).†...##### #...  #......†#####   ########....#   .....†..###.##### ####... #†...@# -..... #.###.# #...... ### #.# Magic Dart#####.. r.#... ####.. r   %hTmrat (wandering) 477.0) .  A rat comes into view.-8.1 (18Magic Dart _The rat moves out of view.O%hO%h 3O%hw,O%hBO%hu#.....)..#.....O%h...........# #.###########).†...##### #... †#### #######....  .....†..###.##### ####... #†....# ..... #.###....... ### ######O%h) r..#.##Cast: Magic Dartr   rat (wandering)O%h19.0)O%h O.rO%h{ ,50.1 (2O%h#O%hO%h| i***rO%hy O%hЂ Cr...O%ḧ́ b4--=1.1 (1O%h O%hӏ E _The magic dart hits the rat but does no damage.O%hI ** The magic dart hits the rat.O%h O%h I.r.O%h a3----2O%ho O%h ^ _The rat is moderately wounded.O%hA  The magic dart hits the rat.O%h Y†* O%hcR'.O%h--3Magic Dart _You kill the rat!O%hwO%hO%h-O%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%hq/ _O%h6O%h7L4==O%hH8O%h;,O%h;O%h=,O%h>O%h\A5====O%hAO%hCO%haE,O%hEO%hGO%hH,O%hFIO%hAKO%hK,O%h+LO%hN_  You see here a rat corpse.O%hP9== O%hP4_O%hQO%h5S,O%hSO%hTO%h2VO%h`  #.).†... #...  #†#####  ########....#  .....†..###.##### ####... #†....# ..... #.###.# #...... #####.# #####.. #..†..# ... #@#####- #....#O%h`* ######. h....########h   jackal (wandering)O%he0652.0)O%h4--====70 _A kobold comes into view. It is wielding a +0 short sword.O%h@TW  The magic dart hits the jackal but does no damage.O%h  The jackal is severely wounded.The kobold shouts!O%hKe.KKO%h3----==--1O%hCO%h> _The jackal bites you but does no damage.O%h W  The magic dart hits the jackal but does no damage.O%h n  The jackal is severely wounded.O%hl G.KO%h 7-2------2O%hټ O%h i _The jackal barely misses you. The jackal bites you.O%h D  The magic dart hits the jackal.O%h _ †O%hހ O%ha G.KO%h p-7-3O%h O%h J _You kill the jackal!O%ht0***O%h]O%h`.K.†O%hU1--4O%h O%hH _The magic dart hits the kobold but does no damage.O%h.**O%hLmO%hx>.K†O%hyb0---5O%hO%hH _The magic dart hits the kobold but does no damage.O%h * The magic dart hits the kobold.O%h PO%hZG.KO%h\8=9/15 ---6O%hfO%h k_ _The kobold is severely wounded.O%h D  The magic dart hits the kobold.O%hA) O%hZ1O%hHf}--87Magic DartO%hnO%h:qJ _You kill the kobold!O%h O%h O%h& O%h* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O%h7 3O%h O%hGO%hf _O%hO%h !=10/15==O%h$O%h(,O%h+O%h50,O%h2O%h7,O%h\:O%h>1===O%hAO%hC,O%hoDO%hF,O%hGO%h)J2===O%hKO%hM,O%hOO%hQ,O%hRO%hU,O%hVO%hX3===O%hZO%h\,O%h_^O%h`,O%h6cO%hf4===O%hknO%h.tBO%hP5====O%hJ&  Things that are here:  a +0 short sword; a jackal corpse _O%h O%hP==O%hO%hO%h,O%hO%hpO%h6,O%h/O%hO%h՝O%h;O%hO%hšO%hE,O%hO%hɧO%h,O%hO%hO%hh,O%hO%hO%h,O%hO%hO%hGO%hO%h~O%hO%hY,O%hO%hTO%h,O%hO%h O%hm,O%hO%hO%h,O%hO%hO%h,O%hQO%hO%hV,O%hO%h27 #.).†...##### #... #......†##### ########....#  .....†..###.##### ####...###†....##......?##.###.##........#####.############....#..†..#.............@.#.#####-#######.###....#.#O%hN#.########.##........).#############O%h1716.1 (39.0)O%hF-7.1 (40O%hO%hb _n - a scroll labelled MIGIUH RAILOO%hָ3O%h9O%hO%hO%h#....†.........# #.#...)..######## #.#..........#.#####.).†...##### #...#......†##### ########....# .....†..###.#### ####...###†.. #......@##.###. #........#####.############....#..†..#...............#.#####O%hq#######.###....#.##.########.#........).#O%h220.1 (3.0)O%h+1.1 (4O%h^O%h.b _o - a scroll labelled AKO LOOCKILEO%h3O%hFO%hD O%h,XO%h%/,O%hH2O%h5O%h<,O%h>O%hDb  You see here a jackal corpse.O%hHO%hI _O%h"LO%hNO%hQ,O%hSO%hTO%hV,O%hiWO%h YO%hZO%hZO%h[O%h^O%h`,O%haO%hbcO%he,O%hfO%hAhO%hj,O%hkO%hhmO%h.o,O%hpO%hqO%hs,O%hOtO%huO%h*wO%hvwO%hwO%hVyO%hzO%h5{O%h{O%h|O%hA~O%h~O%hO%hрO%hCO%hO%h'O%hjO%hO%h3O%hɆO%hO%hO%hۉO%h8O%h<O%hO%hO%hSO%h<O%h܏O%h3O%hO%hvO%hՒO%hIO%hO%hjO%hO%hO%hrO%h5O%hRO%hǘO%hO%hO%h8O%hO%hO%hO%hO%h_O%h<O%hO%h O%hUO%hO%hO%hO%hjO%hϤO%h?O%h #..###.#.).† ####....#.#......† #.......#.#### #.##....#......†.. #.##....#######... #.####### #...... #.# #...... #.##############.. #@................ #...##########.###.. O%hq~#.#.# #.##### .....# #...... #.# #.# ########....r..# r   rat (asleep)#.#. .#.#........#O%hոx 48.1 (27.0)  A rat comes into view.O%hl ...#  The rat squeaks loudly.O%h}6===9.1 (28O%hO%hk0 _The rat moves out of view.O%hB3O%hO%hO%h ####....#.#......†.......#.########.##....#......†...######...####### #.......# .#### #.##############......#...............#..@##########.###O%h0f#.# #.#####.Cast: Magic Dart.#.#r.#.#r   rat..#.#.#.#O%h,0.0)O%h Ar.O%h)6---50.1 (1O%hCO%hP%hd3 P%h3!P%h`4*P%h4 P%hD52The magic dart hits the rat.P%hP%hP%hrP%hu.P%hP%h4P%h--P%hM*=--P%h[1P%hP%h% P%hP%h7_The rat is heavily wounded.P%hP%hF P%hG P%htHThe magic dart hits the rat.P%hNP%hO†P%hP!P%hQP%hP%h'3P%h----P%h2P%hLMagic DartP%hP%hP%h1 P%hP%h#_You kill the rat!P%h[P%h4KP%h_The hobgoblin is severely wounded.P%hزP%h| P%h P%hj"The magic dart hits the hobgoblin.P%hP%h*P%h*P%h*P%hb.P%h{!P%hCuP%hbv.P%h?w.P%hFx.P%hy .P%hP%h2P%h,---P%hƧ9P%hY 5P%h%Magic DartP%hP%h٭P%h P%h{P%h )_You kill the hobgoblin!P%hP%h P%h- P%h P%hj P%h6  P%h, P%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h/3= _4===5======P%h?#P%h$P%hU%P%h*&P%h'P%h(P%h)P%ht*P%h+P%h`-P%h-P%h.P%hn0P%h1P%hs2P%hO3P%h4P%hw6P%h 7P%h7P%h9P%h/;P%h;P%h<P%hI>P%h@P%h@P%hAP%hCP%hDP%huEP%hcFP%hGP%hIP%hJP%hJP%hKLP%hMP%hNP%hqOP%hPP%hRP%hRP%hzSP%hTP%h;VP%hVP%hWP%hXP%heZP%hZP%h[P%h]P%h_P%h_P%h[`P%haP%h?cP%hcP%hdP%heP%h h,P%hhP%h^jP%hkP%hGlP%h%mP%hnP%hpP%hpP%hqP%hsP%hfuP%hvP%hvP%h^xP%hyP%hzP%hK{P%h|P%h2~P%h~P%hP%hـP%h:P%h݂P%hP%hP%hOP%hP%hƇP%hP%hP%hP%hP%hP%hP%hP%h|P%hڑP%haP%hP%hP%hZP%hP%hkP%hmP%hP%hiP%h P%hP%hP%hfP%hP%hP%hP%hۨP%hP%hP%hŬP%hP%hP%hP%hFP%hIP%hP%hdP%h]P%hDP%h P%hP%hP%h5P%hP%hP%hGP%hP%hvP%hxP%hP%h|P%hP%hP%hP%hEP%hP%hP%h0P%hP%hP%h}P%hP%hP%hCP%h;P%hP%hoP%hP%hP%h.P%hP%hZP%hHP%hP%hP%hP%hP%hP%h0P%hP%hP%hP%hAP%hP%hP%hP%hgP%hTP%hP%hLP%hP%h,P%h-P%h/P%h}P%hP%hrP%h P%h P%h P%h$P%hP%hGP%h9P%hP%hOP%h3P%hTP%hP%h+P%hP%hP%h!P%hT#P%h$P%h%P%hC'P%hS)P%h*P%h*P%h:,P%h-P%h.P%h/P%h1P%h2P%hk3P%h4P%h6P%h8P%h9P%h9P%hQ;P%h5=P%h=P%h>P%ht@P%h]BP%hjCP%hWDP%h$FP%hVMP%hMP%h3N8 #.. P%hNZ #.# P%h OZ #.# P%h|Oz #.# # P%hOn #.#g# P%h}Pz #.#.# P%hPz #####...##.## P%hzQ\ #....@....... P%hQ -P%hbRQ ##.########## P%hFSG #.#P%hSMagic DartP%h5T #.P%hT,#P%hU #.P%hU,#P%hUK ##.#####P%hwVkg   hobgoblin (asleep)P%hV3 #......P%hqW,#P%hW ######.P%hoX,#P%hX #.P%hSY,#P%h7`P%h`910.1 (7P%ha 5.0)P%hdP%h[e-P%he%1.1 (76P%hiP%hk P%hlP%h|l8_A hobgoblin comes into view.P%hlP%hP%hP%h P%h#..P%h Y #.# #.# #.# #  #.#g#  #.#.#  #####...##.##  #....@.......  ##.##########  #.# #.# #.# ##.#####P%h  #......#P%h P%h.#P%h P%h#.#P%hoP%h/P%hPP%h45 #..P%hU #.#P%h&U #.#P%hh #.# # P%hts #.#g# P%hZ #.#.# P%hr #####...##.## P%h͔` #....@....... P%hT ##.########## P%h͖G #.#P%hܗ #.P%h!P%hș #.P%h!P%hK ##.#####P%hm #......P%hP!P%h( P%h'.P%h!P%h #.P%hݡ P%hP%hP%hP%hP%hյ P%hSP%hŶ<_A hobgoblin is nearby!P%h,P%h%P%hߖP%h P%h$#..P%h P%h#.#P%h2 P%hԚ#.#P%ho P%h4#.# # P%h P%hƝ-#.#g# P%hk P%h#.#.# P%h #####...##.## P%hF4 #....@....... P%h ##.########## P%h #.#P%hM #.#P%h #.#P%h ##.#####P%h1 #......#P%h̤ P%hm.#P%h P%h#.#P%h8P%h`DP%hcEP%hEF5 #..P%hYGU #.#P%hgHU #.#P%hI #.# # P%hJs #.#g# P%hK #.#.# P%hL #####...##.## P%hPw #....@.......  ##.##########  #.# #. #. ##.##### #...... . #.P%hWP%ha_P%h6`P%hfP%hk P%hlP%hn<_A hobgoblin is nearby!P%hnP%hxd  P%hee  P%hf "The magic dart hits the hobgoblin!P%hj P%hk †P%hBl *P%hl *P%h[m !P%h P%h .P%h .P%h# P%h% 4P%h% --P%h1' 30P%h' =P%hT( 2.1 (1P%h( .0)P%h) Magic DartP%h8 P%h< P%h2@  P%h@ P%hyA )_You kill the hobgoblin!P%hB P%hTJP%h% P%h'P%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h P%hHP%hP%hFP%h( P%hP%h$_You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h5P%h P%hP%h@P%hP%h P%h_P%hP%hwP%hP%h~5P%hL==P%h%P%hP%h(P%hP%h P%hcF ## #KP%h"h #.. ..P%h[ #.##.P%hR #.#.. P%hr #.#.# P%h^ #.#†# P%hMv #.#.# P%h #####.@.##.## P%h)- #............. ##.###########Magic Dart #.# #.# #.# K   kobold (wandering) ##.##### #......# ######.#P%hP%h$4.1 (2P%hP%h.P%hmP%hP%he-P%h$5.1 (3P%h<Magic DartP%hP%hSP%h*P%hd P%hӠ P%h P%h P%h P%h! P%h P%h P%h P%h P%hս P%h̿ P%h P%h P%hF P%h ==P%h P%h P%hk P%h P%h P%ht P%h P%h P%hx  P%h ## #. .#K.P%hZ #.. .. .#.#P%h w #.##. .#.#P%hZ v #.#.. .#.P%h I #.#.# .#P%h= j #.#†###.P%h = #.#.##.P%h6 v #####...##@###.# P%h { #..............# P%hB % ##.####P%h  P%h  #P%h !.# P%hr P%h 2 #.# P%hM iK   kobold (wandering) P%h P%h& P%h P%h> P%h $9.1 (4P%h P%hD .P%h KP%h) P%h P%h@ %20.1 (5P%h P%h  P%h~ P%h Q_A kobold comes into view. It is wielding a +0 dagger.P%hP P%h P%h P%h  P%h ## #. .#.. P%h  #.. .. .#K#  #.##. .#.#  #.#.. .#.  #.#.# .# #.#†###.# #.#.##..# ..##@###.#  #..............#  ##.#############  #.# #.# #.#  P%h P%h~ P%h2 P%h P%h`h ## #. .#..  #.. .. .#K#  #.##. .#.#  #.#.. .#.  #.#.# .# #.#†###.# #.#.##..# ..##@###.#  #..............#  ##.#############    #.#   P%hh,P%hqn P%h`oP%h4p9_A kobold is nearby!P%hEqP%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h?  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hd ## #. .#.. #.. .. .#K#  #.##. .#.#  #.#.. .#.  #.#.# .#  #.#†###.#  #.#.##..#  #####...##.###.# #..........@...#  ##.#############  #.#  ##.##### #......# ######.# #.#1.1 (1 _P%hhP%hP%h ## #. .#.. P%hjx #.. .. .#K# P%h@X #.##. .#.# P%hUW #.#.. .#. P%h1V #.#.# .# P%hL #.#†###.# P%hV #.#.##..# #P%h #####...##.###.# P%h #.P%h_#  ##.# P%h_{ #.# P%hP%h2P%hP%hP%h? P%h  ## #. .#.. P%h x #.. .. .#K# P%h X #.##. .#.# P%h W #.#.. .#. P%h V #.#.# .# P%h X #.#†###.# ##P%h o #.#.##..# .# P%h  #####...##.###.# P%h  #.P%h )# P%h   ##.#P%h   P%h - #.# P%h P%h P%h< <P%h P%h 3P%h P%h P%hZ P%hP  P%ho r## #. .#.. P%hi  P%hF #.. ..#.#.# P%h  P%h r#.##. .#.# P%h  P%h [#.#.. .#. P%hK  P%h 3#.#.# .#. #.#†###.#.##  #.#.##..#..# P%h R #####...##.###.#  #.#  ##.#  #.# P%ht : P%h P%h 4P%h P%hh P%hQP%hK QP%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hy5JP%h8P%hGP%hG P%h3 P%h P%h P%h P%h# P%h$ P%h* P%h.  P%h? M# #...#... ..##. #.#.#. ..# .#. †###.#.# #.#.##..#.####...##.###..............##.##############.#5 _ P%h   ## ##.   ## #...#..   #.. ..#.#.#   #.##. #.#.#   #.#.. .#.#   #.#.# .#.   #.#†###.#.##   #.#.##..#@.#   #####...##.###.#   #..............#   ##.#############   #.#   #.#   #.#   ##.#####   #......#6 P%hDM  ## ### #...#.. P%hE. ..#. #.#. #..# #.#.# †###.#@## #.#.##..#.####...##.###   #..............# P%h M P%h{P&7 P%hdU P%hW P%hl2M.  ## ### #...#... .. P%hm#. #.#..# #.#@# †###.#.## #.#.##..#..#  P%hkn  #####...##.###.# P%hu P%hx&8 P%h~ P%h P%hԺM>... .. ## ## P%hu# #...#... ..#.#. #.#..# #.#.# †###.#.#  #.#.##..#..#.###.#..## P%hn P%h&9 P%h P%h+; _Found a stone staircase leading down. P%hM####>..# P%h[ .. ## ##.## #...#... ..#.#. #.#. P%hks.# #.#.#  #.#†###.#.###### P%hS P%hn'30 P%h P%h P%h! M #### #>.. .. P%h" # ... .. .... ## ##.#.....# #...#.......#. ..#. #.#. #.  P%h# #.#.# #.#.######### P%h+  P%hz0 &1 P%h<5  P%h?7  P%hR M #### ##>..#... P%hiX  .... ## ##.#.....# #...#@......#. ..#.#.#.....##. #.#.# ....#  #.#.. #.#.# .....#.# ..##....#...... P%ha  P%h@m &2 P%hw  P%h{  P%h  P%hx  P%hD H P%h  ######### ######> #...K..  P%h/ 1. ## ##.. ## #...#.......#Magic Dart P%h  #.. ..#.#.#.....# #.##. #.#.#.....# #.#.. #.#.###...K   kobold (wandering) P%hm #.#.# #.#.# ...## #.#†###.#.## .... #.#.##..#..# .... P%h +4.1 (2 P%hW e.KK P%h J====5.1 (3 P%h  P%h ( _The kobold shouts! P%h*b #########  P%h ######>.......  #....K..#.....  #@.......  ## ##.#......  ## #...#.......##  #.. ..#.#.#.....#  #.##. #.#.#.....#  #.#.. #.#.###.....  #.#.# #.#.# ...##  #.#†###.#.## ....   P%h, ....  P%hP2H P%h3Y #########  ######>.......  #....K..#.....  P%h5z#@.......  ## ##.#......  ## #...#.......##  P%hQ7Y#.. ..#.#.#.....# #.##. #.#.#.....# #.#.. #.#.###.....  P%h8S#.#.# #.#.# ...## #.#†###.#.## ... P%h9   P%hFB P%h\F P%hHN P%hUS] _A kobold is nearby! P%h}D  The magic dart hits the kobold. P%hT1) P%h(  P%hW 4--1=---6.1 (1Magic Dart P%hh]  P%h_ J _You kill the kobold! P%hA  P%h :--- P%h  P%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) P%ho  P%h  P%h  P%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hi _5==P%h`XP%h/  You see here a +0 whip. _==P%hP%hP%h,P%h|P%hP%h ,P%hP%h6P%h,P%hP%haP%h,P%hP%hSP%h,P%hP%hP%h,P%hP%hP%hb,P%hhP%hP%hC,P%hP%hP%h,P%hP%hP%hP%htP%hP%hYP%h,P%hP%hP%h| ,P%h P%h P%h,P%hP%h<  You see here a +0 whip.P%hP%h _P%h"P%hP%h,P%hP%hP%hP%h1P%hP%h P%h*################>.......####....)..#......###..####..........P%h +##..#####.#......# ##..#...#.......## #..#..#.#.#.@...# -#.##.##.#.#.....# #.#..##.#.###......Magic Dart#.#.###.#.# ...##.##.#†###.#.## ..... .#.#.##..#..# ...... P%h+*K   kobold (wandering) #####...##.###.# ......K #..............# ####### ##.#############P%h)2059.1 (23.0)P%h6?K.P%h;G-60.1 (24P%h@P%hAP%hB ##########  ######>.......##  ##....)..#......# P%hBP ##..####..........  ##..#####.#......#  ##..#...#.......##  #..#..#.#.#.@...#  #.....#  ###......#   ...##.#  #.#† ..... .  P%hMC .....K  .......  ####### P%h ##########  P%h######>.......##  ##....)..#......#  ##..####..........  ##..#####.#......#  ##..#...#.......## P%h{ #..#..#.#.#.@...#  #.....#  ###......#  P%h| ...##.#  #.#† ..... .   .....K  .......P%h+= #######P%hP%hP%hP%h] _A kobold is nearby!P%ht ##########  ######>.......##  P%hJ##....)..#......#  ##..####..........  ##..#####.#......#  ##..#...#.......##  #..#..#.#.#.@...# P%hɻ #.....#  ###......#   ...##.#  #.#†P%hL ..... .   .....K  .......  ####### P%hT ##########  P%hQUN######>.......##  ##....)..#......#  ##..####..........  ##..#####.#......# P%hXq ##..#...#.......##  #..#..#.#.#.@...#  #.....#  ###......#   ...##.#  #.#† ..... .   .....K  ....... #######P%h`P%hmP%hFvP%hpz! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _see here a +0 whip. _A kobold is nearby!P%hW ##########  ######>.......##  ##....)..#......#  P%h##..####..........  ##..#####.#......#  ##..#...#.......##  #..#..#.#.#.@...#  #.....#  P%h###......#   ...##.#  #.#† ..... .   .....K  ....... P%hk; ####### P%he} 7 ##########  ######>.......## P%h2~  ##....)..#......#  ##..####..........  ##..#####.#......# P%h~  ##..#...#.......##  #..#..#.#.#.@...#  #.....#  P%hz ###......#   ...##.#  #.#† ..... .  P%h .....K  ....... #######P%hψ P%h P%h P%hB | _see here a +0 whip. _A kobold is nearby!P%he ##########  ######>.......##  ##....)..#......#  ##..####..........  ##..#####.#......#  ##..#...#.......##  #..#..#.#.#.@...#  #.....#  ###......#   ...##.#  #.#† ..... .   .....K  .......  ####### P%hg ##########  ######>.......##  ##....)..#......#  ##..####..........  ##..#####.#......#  ##..#...#.......##  #..#..#.#.#.@...#  #.....#  ###......#   ...##.#  #.#† ..... .   .....K  ....... #######P%hP%hP%h6P%hjP%hsee here a +0 whip. P%hZR_A kobold is nearby!P%hP%h*P%h*P%hq*P%hA **P%h:K  P%hˎ P%hG_A kobold is nearby! P%hZQ_A kobold is nearby! P%h& The magic dart hits the kobold. P%h4 The kobold is severely wounded.P%hP%h P%hZ* P%h]+ .P%hR, .P%hE- .P%hn. ..P%hf/ *K.P%hO2 P%hM3 4P%h>4 --P%h)5 ==P%h6 1.1 (1P%h7 .0) P%h}@ P%hE  P%hF P%hG _The kobold shouts!P%hv  P%hz  P%hQ You miscast Magic Dart.  P%h 6You are very lightly contaminated with residual magic.P%h P%h! KP%h" .P%h% P%h% 3P%h& ----P%h' --P%h( 2P%hd) Contam P%h#* P%h/ P%h2  P%h3 P%h44 "_Nothing appears to happen.P%hZ  P%hy  P%hM The magic dart hits the kobold.P%h P%h! *P%h! *P%h" *P%h# )P%h$ !P%h P%h .P%h .P%h .P%h P%h 2P%h6 ---P%h 2P%hj =-P%h 3P%h !Magic DartP%hV P%h P%hC  P%h P%h &_You kill the kobold!P%h( P%hP P%hP%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hP%hίP%hɸP%h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h24P%h3P%h5P%h6P%h;3= _P%h;P%h=,P%h>P%h+A4===P%hBP%hQE7P%hFP%h1Iw _Your magical contamination has completely faded away.P%h KP%hL,P%hNP%hP5====P%hQP%hTP%hV,P%hnXP%hZP%h[,P%h\P%h_P%ha,P%hbP%hdP%hfP==P%h,hP%hjP%hs ### ########## ...######>.......## ##....)..#......##.S##..####..... ##..#####.#......#  ##..#...#......@## -  #..#..#.#.#.....#  P%ht6#.##.##.#.#.....#### ###Magic Dart  #.#..##.#.###......# #..#.#.###.#.# #...##.# ##.#.#†###.#.###...)...# ## S   ball python (constriction, asleep)  #.#.##..#..##........#...##.###.##.......# ## ............##########..P%hx0752.0)P%hc}xS.S)P%hԀF-6.1 (13P%hdP%hI^ _A ball python comes into view.P%hG ##########  ######>.......##  ##....)..#......##S.  #...........  ##.#......#  P%h7#......@##  #.#.....#  #.....####  ###......#   #...##.#  #.#†#...)...#  #........ #.......#  P%h#  ##########  ######>.......##  ##....)..#......##S.  #...........  ##.#......#  P%h #......@##  #.#.....#  #.....####  ###......#   #...##.#  #.#†#...)...#  #....#.......#  P%h P%h P%h P%h b _A ball python is nearby!P%hq = ##########  ######>.......##  ##....)..#......##S.  #...........  ##.#......#  #......@##  #.#.....#  #.....####  ###......#   #...##.#  #.#†#...)...#  #........ #.......#  P%hZ  ##########  ######>.......##  ##....)..#......##S.  #...........  ##.#......#  #......@##  P%h $#.#.....#  #.....####  ###......#   #...##.#  #.#†#...)...#  #....#.......#  P%h P%hO P%h%# P%he' b _A ball python is nearby!P%h  ##########  ######>.......##  ##....)..#......##S.  #...........  ##.#......#  #......@##  #.#.....#  #.....####  ###......#   #...##.# P%ht #.#†#...)...#  #........ #.......#  P%h$ ##########  ######>.......##  ##....)..#......##S.  #...........  ##.#......#  #......@##  P%hL&$#.#.....#  #.....####  ###......#   #...##.#  #.#†#...)...#  #....#.......#  P%h 0P%h7P%h@P%hCb _A ball python is nearby!P%hѽI  The magic dart hits the ball python.P%h .*****P%hG9......P%h3ph4--=7.0)P%hp4Magic DartP%hyP%h|O _You kill the ball python!P%hŭP%hCP%hP%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hP%h(P%h0P%h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h3P%hhP%hP%h _5==P%hP%hP%h,P%h`P%hP%h,P%hP%hP%hz,P%hźP%hcP%h:==P%hZP%hP%hP%h1,P%hP%hP%h,P%hP%hP%hP%hmP%hGP%hnP%hP%hP%hP%hP%h7,P%hiP%hP%hx,P%hP%hP%hP%hvP%h4P%hP%h\P%hP%hXP%hP%h,P%hP%hP%h|,P%haP%hP%hP%hP%hP%hP%hF,P%hP%hP%hz,P%hEP%hP%h`P%h P%h P%h P%h ,P%h P%h P%h; ,P%h P%h P%ha ,P%h^ P%h P%h ,P%h P%h P%hB ,P%h P%h P%h ,P%hE P%h P%h P%h P%hd P%h! P%h# ,P%h$ P%hR( P%hJ* ,P%h+ P%h/ P%h`1 ,P%h2 P%h4 P%hc6 ,P%ha7 P%h9 P%h: ,P%h; P%h= P%h ? ,P%hm@ P%h B P%hB P%h=C P%hC P%hE P%hJF P%hF P%h9G P%h!I P%hJ P%hsJ P%hK P%huL P%hM P%h&N P%hN P%hP P%hQ P%hYR P%hR P%hT P%hMV P%hV P%hW P%h3Y P%hZ P%h[ P%h \ P%h^ P%hj_ P%h_ P%h` P%hb P%hc P%hc P%hd P%hf P%hwh P%hh P%hi P%hk P%hl P%hm P%hn P%ho P%hZq P%hq P%hr P%h,t P%hu P%h_v P%hw P%h,y P%h { P%hg{ P%h| P%hS~ P%h( P%h P%h P%hy P%hP P%h P%h P%h P%hV P%h P%h P%h? P%h P%h P%h P%hq P%h P%h P%h P%h P%h] P%h P%h P%h P%h P%h P%h P%hG P%h P%h P%hh P%hڤ P%h{ ,P%hܧ P%hd P%hӫ P%h. P%h P%ht P%h ,P%h( P%hԲ P%h P%h P%h9 P%h` P%h P%h@ P%h P%h P%h P%h P%h P%h׾ P%h P%hc P%h P%h' P%h P%h P%hn P%h P%h P%hl P%h P%h2 P%h+ P%h P%h P%h? P%h_ ,P%h6 P%h P%h P%h= P%h P%hg P%h P%h P%h P%h$ P%h P%h ,P%h P%h ,P%ha P%h P%h ,P%h P%h_ P%h BP%h/ P%hJ P%h P%h P%h/ P%hr P%h P%h8 P%hD P%hN P%h P%h P%h P%h P%hP P%h P%h P%h~ ,P%hr P%hv .###......# #####..###..#.... .# #...##.####...##.#.### .###...)...##### ###....#.#.< ..##...........#### ####.#.# #.##.......###....#########...#.. ..########## ####................ ### #########....#### ################........ ..............#..- .......#############.#.. ....... P%hW #.#..Magic Dart ....... #. ....... #.#. #.#.... #.#.. r   quokka (asleep) ..r.... #.#.. #.#.... ..### P%h \####P%h 22058.1 (81.0)P%h$ F-9.1 (82P%h\' P%h<) Y _A quokka comes into view.P%hE ...#  .## )...##### <.....#### .... ####........ . ################. .......@........P%hE * .......######## .......  .......  .......  #.#....  ..r....  #.#.... #### P%h` ...#  .## )...##### <.....#### .... ####........ .P%h  ################. .......@........ .......######## .......  .......  .......  #.#....  ..r....  P%h #.#.... P%h P%h P%h?P%h] _A quokka is nearby!P%hz...#  .## )...##### <.....#### .... ####........ . ################. P%h^U.......@........ .......######## .......  .......  .......  #.#....  ..r....  #.#.... #### P%h...#  .## )...##### <.....#### .... ####........ . P%hK.################. .......@........ .......######## .......  .......  .......  P%hA#.#....  ..r....  #.#.... P%hP%hP%h1P%h ] _A quokka is nearby!P%h *****r  The magic dart hits the quokka.P%hP%h....r.P%hYh4--=60.1 (1.0) P%h֙P%hQ^ _The quokka is heavily wounded.P%haD  The magic dart hits the quokka.P%hwgw****.P%hf.....P%h73----31Magic DartP%h+P%hk J _You kill the quokka!P%h@ P%hFJ P%hiQ P%hU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h:3P%hP%hKP%h _4==P%h,P%hP%h+,P%haP%h 5====P%hrP%hP%hw,P%hP%h~P%hm,P%hP%hIP%h,P%h(P%hP%hP==P%hP%hNP%h,P%hHP%hP%h,P%hP%hhP%h,P%hP%h?P%h,P%hP%h P%hP%hP%hP%hCP%h,P%h P%hg P%h .........# # ..#.......###### #. B..............# #. P%h.#.#.#.....##### # ...........# # P%hT[.#.#.#.....# # ...........# P%h...# .#.#.#...###.#. ##.#.....# ####- .#.# #. ... .#.# #########...Magic Dart .#.# # ... .#.# #. ... .#.# #.## ..B   giant cockroach (asleep) ...# ###### .... .. ...# #.... ####.### ...####... ##....†.....P%h&0765.0)P%h.F-7.1 (16P%h2P%h3b _A giant cockroach comes into view.P%hTi .#  ..#.......######  B..............#  .#.#.#.....#####  ...........#  .#.#.#.....#  ...........#  .#.#.#...###.#.  .......@.....# P%h #.......######  ######### # #. #.##   ....  #....  #... †P%ha .#  ..#.......######  B..............#  P%hQ .#.#.#.....#####  ...........#  .#.#.#.....#  ...........#  .#.#.#...###.#.  .......@.....#  #.......######  ######### # #. P%h2#.##   ....  #....  #... †P%hP%hyP%h·P%hsf _A giant cockroach is nearby!P%hn .#  ..#.......######  B..............#  .#.#.#.....#####  ...........#  .#.#.#.....#  ...........#  .#.#.#...###.#.  .......@.....#  #.......###### P%hvo ######### # #. #.##   ....  #....  #... †P%ha .#  ..#.......######  B..............#  P%h\.#.#.#.....#####  ...........#  P%h0.#.#.#.....#  ...........#  .#.#.#...###.#. P%h .......@.....#  #.......######  ######### # #. #.## P%h   ....  #....  #... †P%hP%h$P%h(P%hh*f _A giant cockroach is nearby!P%h\ .#  ..#.......######  B..............#  .#.#.#.....#####  ...........#  .#.#.#.....#  ...........#  .#.#.#...###.#.  .......@.....#  #.......######  ######### P%h\]# #. #.##   ....  #....  #... †P%hM .#  ..#.......######  B..............#  .#.#.#.....#####  ...........#  .#.#.#.....#  ...........#  .#.#.#...###.#.  .......@.....# P%h* #.......######  ######### # #. #.##   ....  #....  #... P%h*†P%hHP%hr P%h2 P%h f _A giant cockroach is nearby!P%h M  The magic dart hits the giant cockroach!P%h= .******P%hK @.......P%ht 4--4=8.0)Magic DartP%h{ P%hT S _You kill the giant cockroach!P%h P%hP%hP%hj  P%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hhP%h P%h|P%h^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hbP%hRP%hXP%hN P%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h13P%h#P%hbP%h)| _P%hg+P%h4,L5==P%hB.P%h41P%h-4,P%h5P%h8P%h:,P%h<P%hF?P%hA,P%hBP%h9EP%hGP==P%hIP%hMP%hLX##.......#############.#...#.........# #.#...#..#.......###### #.#...#...............# #.#...#.#.#.#.....####### #.#...#...........#..... #.#...# P%hXa .#.#.#.....#.###### ..####.  ...........#.#....## ### #.  .#.#.#...###@#.....# #.-85.1 (7 P%hY .............#b....###### #  #.................####  ###########[.......### P%hZ# .......# #. .......#.# b   bat (asleep) #.##..#.# ###### .... ......#.# P%h&]c#.... ####.#########.#P%hL`P%h@bE-6.1 (8P%heP%hoh- _Found a leather armour.P%h>3P%hP%hP%hqXP%hp,P%hP%hP%h,P%hP%hP%h,P%hIP%hP%h,P%hP%hP%h,P%hgP%h3 P%h ,P%hd P%h;P%h,P%h P%hP%h,P%hP%hP%hq,P%hP%hP%hP%hN%P%hh&P%h+P%h,,P%h-P%h0P%h1,P%h*3P%h<5P%h7,P%h8P%h9:P%h<,P%h@=P%h?P%h=A,P%hBP%h~EP%hG,P%hIP%hKP%hM,P%hPP%hXRP%hT,P%hqVP%hXP%hZ,P%hg\P%h_P%hb,P%hcP%hfP%hVh,P%h jP%hMlP%hn,P%hIpP%hrP%hs,P%h|tP%h>vP%h x,P%h#yP%hzP%h|,P%hc~P%hYP%h,P%hP%hMP%h3,P%hxP%hEP%hʎ,P%hP%hP%h,P%hP%hP%h,P%hۙP%hP%hv,P%hP%hP%hè,P%hP%hhP%h,P%h4P%hP%h~,P%hP%h$P%hV,P%hP%hP%hv,P%hP%hP%h,P%h"P%hP%hL,P%h_P%h P%hX,P%h\P%hP%h*,P%h*P%hP%h,P%hP%h%P%hf,P%hMP%hP%h,P%hP%h:P%h,P%hP%hSP%h,P%hP%hP%h",P%hP%hKP%h,P%hP%hP%h,P%hP%h# P%h ,P%h P%hG P%h ,P%h P%h P%h ,P%h P%h P%hu ,P%hn P%h P%h+ ,P%h8 P%h P%h^ ,P%hp P%h P%hp ,P%ht! P%ho# P%h$ ,P%h% P%h( P%h) P%hJ* P%h+ P%hn- P%h. ,P%h1 P%h1 P%hj3 ,P%hW4 P%h^6 P%h7 ,P%hQ9 P%h; P%h.= ,P%hK> P%h@ P%hA ,P%hB P%hE P%hF ,P%hH P%hK P%hL ,P%hM P%hO P%hQ ,P%hR P%hT P%hqV ,P%hW P%hY P%hZ ,P%h{[ P%h\ P%h^ ,P%h_ P%ha P%h[b P%hb P%h{c P%he P%hxf P%hf P%hg P%h3i P%hj P%hk P%hk P%hm P%hIo ,P%hRp P%hq P%hs ,P%hu P%hv P%hqx ,P%hy P%hq| P%h3~ ,P%hx P%h΀ P%h ,P%h P%h ,P%h P%hŊ { _d - 3 scrolls labelled RUXZOTTYZA (gained 1)P%h 3P%h P%hZ P%h֐ ,P%h P%h; P%h ,P%h P%h P%hǘ ,P%h P%h P%h6 ,P%h^ P%hߟ P%hm ,P%h P%h P%h ,P%h P%h֧ P%h P%hr P%hة P%h7 P%ht P%hܬ P%h P%h_ P%hv P%hޯ P%hD P%h@ P%hN P%h P%h P%h P%h* P%h P%hѶ P%h P%h P%h P%h P%h[ P%h" ,P%h P%h P%h5 ,P%h P%h P%h ,P%h. P%h P%h P%h P%h P%hX P%h ,P%h P%h: P%hN ,P%h P%h P%h' ,P%h P%h P%h P%h P%h P%hv P%h ,P%h P%hj P%h ,P%h P%h P%h P%hG P%h P%h P%h) P%h P%hw P%hE P%h P%h P%h P%h P%h P%hW P%h P%h P%h P%hm P%h P%h P%h P%h P%hk P%h P%h P%h P%h{ P%h P%h P%h ,P%h P%h P%h, ,P%h P%h P%h P%h P%h P%h ,P%hN P%h7 P%h! ,P%h" P%hW$ P%h.% P%h& ,P%h' P%hU( ,P%h2) P%h* P%h+ P%hP, ,P%h- P%h. P%h/ ,P%h0 P%h2 ,P%h3 P%h84 P%hl5 P%h5 P%hB6 P%h7 P%h9 P%hw9 P%h9 P%h<; P%h< P%h= P%h= P%h> P%hc@ P%h@ P%hB P%hC P%hD P%hE P%h=F P%hG P%hEI P%hI P%hJ P%hL P%hM P%hN P%h O P%hQ P%h S ,P%h"T P%hU P%hW ,P%hX P%h%Z P%hq[ ,P%hx\ P%h] P%h_ ,P%h` P%hb P%hc ,P%hd P%he P%hmg ,P%hoh P%hi P%hTk ,P%h$l P%hn P%hgo ,P%hip P%hyr P%hs ,P%ht P%hjv P%hEx ,P%hz P%h3| P%h} ,P%h~ P%h P%hb ,P%h P%hA P%h( ,P%h P%h M...#.####.####..>..#....#.# ...#.# #.#..#.#.#.#....#.# ...#.# #.#....#..<#....#.# ####.# #.#....#...)....#.# .....# #.#.............#.# ###### #.#...............# .# #.################# ## #.....#........# ## #####.#.@#####.# P%h׍ 224.1 (138.0) .# #.# #.##.# #.# .##### #.#.#.##.#####.# †....# #.#............# .###.# #.######.####### ####.# #........# ..†..# ########## .##### .#P%h P%hϓ P%he T _Key pressed, stopping explore.P%h  _P%h@ nP%h ,P%hc P%hF P%hk ,P%hҵ P%h P%h P%h P%ha P%h2 P%hV ,P%h P%h5 P%hl ,P%h P%hp P%h ,P%hp P%h P%h ,P%h P%h P%h ,P%h P%h P%h ,P%h P%h P%h ,P%h P%hG P%h ,P%hL P%h P%h~ P%h P%h P%h P%h` ,P%h P%h P%h ,P%h P%ha P%h P%hL P%h P%h' P%h P%hP P%h P%h P%h P%h_ P%h P%h P%h P%hH P%h P%h P%h P%h P%h P%hb P%hS P%h P%h P%h P%h P%h ,P%h$ P%h P%h P%h P%h P%h5 #.########...####....#.#..# #.#....####### #....#.##.. #.#.....# #....#.#... ..#b....###### #....#.#..# ###...........#######.#....#.#.#.  ...##[.S.....######.##.....#†#.  #### ........#......####..##.#. P%h  #. .......#.####.####..>..#.  #.## ......#@# #.#..#.#.#.#.  .... ......#.# #.#....#..<#.  ####.#########.# #.#....#...).  ##....†.........# #.#.......... P%h ##.....)..######## #.#.......... .#...........# #.########### S   adder (wandering)#.).†...##### #.....#............†##########.#..###########....##.#.#.##.#P%h 348.1 (24.0)P%h AS.P%h ,9.1 (25P%h P%h Y _An adder comes into view.P%hP%h P%hP%h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hT M....####### #...# . ..#b....####### ###.......S...#######.#..#.  ...##[.......######.##.....#†#### ........#......####..##.P%h  #. .#.####>.## #.# #.#..#.#.# .....#....#..<P%h ####.########..)##....†.........# #.#......... ##.....)..######## #. .......# #.###########).†...####.....#...........†####.#..###########.....#.#.##.#.....†..###.#####.##.####P%h P%hV.SP%h950.1 (1.0) _P%hP%hP%h.# . ..#b....####### ###...........#######.#..#.  ...##[.S.....######.##.....#†#### ........#......####..##. #. ####>.## #.# #.#..#.#.# ......#..<####.########P%h x.)##....†............. ##.....)..####### .......# #.###########).†...####....#...........†####.#..###########.....#.#.##.#.....†..###.######### ######...###†.............P%h P%h$.1P%h+P%h{,P%h(` ..#b....####### ###...........#######.#..#.  ...##[.######.##.....#†#### .......####..##.P%haD #. ####>.## #.# #.#..#.#.# .... ....#..<####.########.)##....†............. P%hdI##.....)..####### .......# #.############.......##.###.# #.######.#### P%h#sP%h?x&2P%h(P%hP%h .#b....###### #.#..#.#..#.#######.#....#.#.# ...##[.######.##.....#†# #### .#......####..##.# #. .#.####.####..>..# #.## ......#.# #.#..#.#.#.# # .... ......#.# #.#....#..<# ####.###.# #.#....#...) ##....†.# #.##.....)..# #.# ..#.# #. #.#.).†...##### #.....# #.#......†##### #####.#.. #.#....# #.#.#.##.# #......†..###.##### #.#.#.##.#...###†....# #.# # #.##.###.# P%h!E[34m#.######.P%h%&3P%h/P%h1P%h .#b....###### #.#..#.##...........#######.#....#.#. ...##[.......######.##.....#† #### ........#......####..##. #. .......#.####.####..>.. #.## ......#.# #.#..#.#.#. ## .... ......#.# #.#....#..< . ####.###.# #.#....#... ##....÷.# #.#P%h~ #.....)..# #.#.#.# #. ##.#.).†...##### #.....# .#.#......†##### #####.#.. .#.#....# #.#.#.##.# .#......†..###.##### #.#.#.##. .#...###†....# #.# ## #.##.###.# #.######.P%h P%h2 &4P%h P%hy P%h+3^.#b....###### #.#..#.##...........#######.#....#.# # ...##[.......######.##.....# #### ........#......####..## #. .......#.####.####..> #.## ......#.# #.#..#.#.#P%h4M# .... ......#.# #.#....#.. .. ####.###.# #.#....# . ##....÷.# #.##.....)..# #.#.#...........# #.#.#.).†...##### #.....# ..#.#......†##### #####.#.. ..#.#....# #.#.#.##.# ..#......†..###.##### #.#.#.##. ..P%h8#...###†....# #.## #.##.###.# #.######.P%hW@P%h=D&5P%h*OP%hQP%hHh.#b....###### #.#..#. .######.#######.#....#. ## ...##[.......######.##..... #### ..#......####.. #. .......#.####.####..> #.## ......#.# #.#..#.#.P%hQ# .... ......#.# #.#....#. ####.###.# #.#....# .. ##....÷.# #.# .#####.....)..# #.#.#...........# #. .###.#.).÷...##### #.....#.#.#......†##### #####.#...#.#....# #.#.#.##..#......†..###.##### #.#.#.##..P%h#...###†....# #.## #.##.###.# #.######.P%haP%hL&6P%hP%hP%h(3P%hP%h#P%h2XP%h4,P%h6P%hZ:P%hL>,P%hhAP%hDP%hH,P%hKP%hMP%h P,P%hQP%hWi  You see here a ball python skeleton.P%h_g#.#.#...###.#.....# #..... ............#b....###### #..... .......######...........#######.# ######## ...##[.......###### #### ........#......# #. ........#.####.# #.##..S.....#.# #.#  ###### #...........#.# #.#  #.... ####@#########.# #.# P%h` #... ##....÷.........# #.#  #..#####.....)..######## #.Magic Dart  #......#...........# #.#  #..###.#.).÷...##### #####....#.#......÷##### ### S   adder (wandering) ##.......#.########....# #.# ##.##....#......†..###.##### #.#.##....#######...###†....# #.#P%hb,61.1 (5P%hshAS.P%hLm22.1 (6 _P%hrP%h5tP%h`  .###### ....... ...##[...... #### ....... #. ...S...P%h+ ~ #.##........#.#   #...........#.#  #.... ####@#  #... ##....÷.........#  #.....)..########  #...........#  #.).÷...##### .#......÷##### #.########....# #......†..## †....# P%h  .###### ....... ...##[...... #### ....... #. ...S... #.##........#.#   #...........#.#  #.... ####@#P%h   #... ##....÷.........#  #.....)..########  #...........#  #.).÷...##### .#......÷##### #.########....# #......†..## †....# P%h P%h P%h P%h ] _An adder is nearby!P%h " .###### ....... ...##[...... #### ....... #. ...S... #.##........#.#   #...........#.#  #.... ####@# P%h  #... ##....÷.........#  #.....)..########  #...........#  #.).÷...##### .#......÷##### #.########....# #......†..## †....# P%hd  .###### ....... ...##[...... #### ....... #. ...S... #.##........#.#   #...........#.#  #.... ####@#  #... ##....÷.........#  #.....)..########  P%hg #...........#  #.).÷...##### .#......÷##### #.########....# #......†..## †....# P%hv P%h~ P%h0 P%h ] _An adder is nearby!P%h4 ***S    The magic dart hits the adder.  The adder is moderately wounded.P%h,P%h {...S P%hb4--=3.1 (1P%hpP%hs/ _The adder hisses angrily.P%h[ * The magic dart hits the adder!P%hLLP%h nS.3----4 _The adder is almost dead.P%hXC  The magic dart hits the adder.P%ha[.P%h&.P%hE2/16----415Magic DartP%hMP%hPI _You kill the adder!P%h?P%hJP%hTP%hV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h 3P%hj P%hV P%h i3=- _P%h/" ,P%h$ P%h;( ,P%h* P%h. 4===P%hh1 P%h4 ,P%h9 P%h > ,P%h@ P%hD 5===P%hF P%hH ,P%h4J P%hL ,P%hiN P%hLP ,P%hQ P%hT 6===P%hV P%hY P%h[ ,P%h] P%h_ P%ha ,P%hc P%hf P%hsh ,P%hj P%hrl P%hMn P==P%ho P%h r P%hAy V.............# #.#...#.##.## .#.#.....############.#...#..#.# ..#..........#.#...##.#.# .#.#.....#.########...####....... .........#.#....####### . .#.#...###.#.....# #....... ...........#b....####### #....... ......######...........#######.#. ####### ...##@.......######.#- #####........#......# #...........#.####.#Magic Dart #.##........#.# #.#.###### #...........#.# #.# P%h@z  #.... ####.#########.# #.#. b   bat (asleep)  #... ##....÷.........# #.#.  #..#####.....)..######## #.#.  #......#...........# #.##P%hz 0805.0)P%h F-1.1 (16P%h; P%h W _You see here a +0 leather armour.P%hP ### #...#.######.#....####### #.#.....# #b....####### #...........# ...##@....... #####........ #........... #.##........#.#   #...........#.#  #.... ####.#########.#  #... ##....÷  ..)P%h6   P%h A ### #...#.######.#....####### #.#.....# #b....####### #...........# ...##@.......P%h,D #####........ #........... #.##........#.#   #...........#.#  #.... ####.#########.#  #... ##....÷  ..)   P%h2MP%hqPP%h\P%hT`Z _A bat is nearby!P%h5 ### #...#.######.#....####### #.#.....# #b....####### #...........# ...##@....... #####........ #........... #.##........#.#   #...........#.#  #.... ####.#########.#  #... ##....÷P%hT  ..)   P%h0 ### #...P%h%#.######.#....####### #.#.....# #b....####### #...........# ...##@....... #####........ #........... P%hL#.##........#.#   #...........#.#  #.... ####.#########.#  #... ##....÷  ..)   P%hNP%hP%hyP%hy P%hfT_A bat is nearby!P%h. ***b  The magic dart hits the bat.P%hP%hW,P%h-...bP%hg5--=2.0) P%hP%hU^ _The bat is moderately wounded.P%hl A  The magic dart hits the bat!P%hr k†P%hS P%h-* 4---23Magic DartP%h0 P%h#3 G _You kill the bat!P%hs P%ha P%h| P%hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hT'4P%hr/P%hZ3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hq:P%h ;P%hS=P%h@P%hmH5= _P%hJP%hMP%hNP%hPP%hTP%hvUi6===P%hXP%h^P%h-aP%haP%h[cP%hyf_  You see here a bat corpse.P%hhP%hji _P%hjP%hZpP%hr,P%hdtP%hy_  You see here a bat corpse.P%h3{P%h*|A== _P%h}P%hbF  You see here a +0 leather armour.P%hP%hK _P%hP%hP%hbP%hьP%hnP%hʑP%h=P%hP%h>P%hΛP%h,P%hP%hP%hK,P%h4P%hP%hP%h3P%hP%hi  You see here a ball python skeleton.P%hP%h/ _P%hȻP%hP%h,P%hP%hP%h,P%hP%hP%h,P%hP%hd  You see here a jackal skeleton.P%hP%hd _P%hP%hUP%hv,P%hP%hP%h,P%hP%hP%h,P%hrP%hd  You see here a jackal skeleton.P%h]P%h _P%hP%hP%hO,P%hP%hP%hP%hfP%hP%hdP%h,P%hP%hP%h ,P%hA P%h P%h1,P%hP%hP%hP%h4P%h}P%hpP%hSP%hP%hP%hP%hP%h) P%h!P%h$P%h%P%h &P%h&P%hJ(P%h)P%h"*P%h+P%h,P%h.,P%h50P%h4P%h6P%h6P%h#7P%h8P%h,:P%h:P%h";P%h<P%h>P%h>P%h?P%hAP%hCP%hmCP%h DP%hEP%h4GP%hGP%h+HP%hIP%hLKP%hKP%hDLP%hNP%hOP%hPP%h|PP%hRP%h.SP%hSP%hSP%hpUP%hVP%hWP%hWP%h5YP%hZP%hZP%h[P%h]P%h_P%hq_P%ha,P%hbP%h^cP%h$dP%heP%hgP%hgP%h0hP%hiP%hskP%hkP%h&mP%hnP%hpP%hpP%hqP%hsP%h2uP%huP%hkvP%h xP%hyP%hzP%hzP%h'}P%hv~P%h~P%hP%h%P%hkP%hԂP%hyP%hބP%hAP%hP%h<P%hP%h݉P%hBP%h܊P%hP%hӍP%h8P%hP%h<P%hP%hP%hP%hP%h7P%hP%hP%hP%hϘP%h:P%hP%h͛P%hgP%h̜P%hP%h:P%hP%huP%hşP%hӠP%hP%h P%h]P%hP%hP%hHP%hP%hEP%hP%hyP%hǦP%hsP%h?P%hP%hP%hP%hvP%ha,P%h P%hݬP%hB,P%hP%hۮP%hA,P%h9P%hP%h`,P%h   #.# #..  #.### #...  #...# #.#.  ############.# #..  #............###.#  ##.##########...  #.# #.##.#  ##.##########..#..P%h  #..........-352.1 (69.0)  #############.### ###   P%h8-P%h P%hE _Done exploring.P%h 3P%hP%h.............###.......0.0)P%h%,P%hE _Done exploring.P%hR43P%hA5P%heJP%hfE _Done exploring.P%hӯ 3P%h P%h JP%hB rjackal _Done exploring.P%h-H[?25h[?0c _Done exploring.  Search for what [Enter for "."]? P%h [?25l[?1cP%h P%hi 17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading upb - [D:3] a +0 leather armour (1 further duplicate)  c - [D:3] a +0 war axe  d - [D:3] a spear  e - [D:3] a +0 short sword  f - [D:3] a +0 dagger  g - [D:3] a stone staircase leading up  h - [D:3] an escape hatch in the floor  P%h  fi - [D:3] a +0 ring mail  j - [D:3] a +0 whip (1 further duplicate)  k - [D:3] a +0 club  l - [D:3] a stone staircase leading down  m - [D:3] a stone staircase leading down  n - [D:3] a stone staircase leading up  o - [D:3] a hand axe  p - [D:3] an escape hatch in the ceiling  q - [D:3] a stone staircase leading downP%h  a - [D:3] a stone staircase leading up  e - [D:3] a +0 short swordP%hP%h:P%hT #.# #..# applic the Magician #.### #... Deep Elf P%hH#...# #.#. Health: 28/28 ========================  ############.# #... Magic: 16/16 ======================== P%hX #............###.#. AC: 3Str: 4  ##.##########...... EV: 12Int: 25  #.##.##.#. SH: 0Dex: 19P%h<  ##.##########..#... XL:  5 Next: 42% Place: Dungeon:3  #.@................ Noise: ---------  Time: 2352.1 (0.0)  #############.##### g) +0 short sword (venom)P%hu ###Cast: Magic Dart P%h     P%hG   _You see here a jackal skeleton. _Done exploring. _Done exploring. P%h_Done exploring. _Done exploring.  Search for what [Enter for "."]? .P%h P%hP%hP%hr. _P%hzm P%hs Read which item? Scrolls  c - a scroll labelled UDIPNU DEVOME  d - 3 scrolls labelled RUXZOTTYZA P%hs f - 2 scrolls labelled XEAMPO GEABYIXT  h - a scroll labelled ZIRCHO WEIPOA  k - a scroll labelled YFENOE UTURPH  n - a scroll labelled MIGIUH RAILO  o - a scroll labelled AKO LOOCKILE P%hxt [!] read|quaff|evoke[?] describe selected!P%h!P%h$!P%h3+= #.# #..# applic the Magician #.### #... Deep Elf!P%h#. #...# #.#. Health: 28/28 ========================  ############.# #... Magic: 16/16 ========================  #............###.#. AC: 3Str: 4  ##.##########...... EV: 12Int: 25  #.##.##.#. SH: 0Dex: 19  ##.##########..#... XL:  5 Next: 42% Place: Dungeon:3  #.@................ Noise: ---------  Time: 2352.1 (0.0)  #############.##### g) +0 short sword (venom) ###Cast: Magic Dart  !P%h.m     !P%h/+  _You see here a jackal skeleton. _Done exploring. _Done exploring. _Done exploring. !P%h/_Done exploring. _Search for what [Enter for "."]? .!P%h9  As you read the scroll labelled RUXZOTTYZA, it crumbles to dust.  It is a scroll of identify.  --more--!P%hu !P%hw Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UDIPNU DEVOME  f - 2 scrolls labelled XEAMPO GEABYIXT  h - a scroll labelled ZIRCHO WEIPOA  k - a scroll labelled YFENOE UTURPH  n - a scroll labelled MIGIUH RAILO  o - a scroll labelled AKO LOOCKILE Potions (select first with !)  l - a glowing yellow potion[?] describe selected#P%h7#P%hD>#P%h^E #.# #..# applic the Magician #.### #... Deep Elf #...# #.#. Health: 28/28 ========================  ############.# #... Magic: 16/16 ======================== #P%h|I #............###.#. AC: 3Str: 4  ##.##########...... EV: 12Int: 25  #.##.##.#. SH: 0Dex: 19  ##.##########..#... XL:  5 Next: 42% Place: Dungeon:3  #.@................ Noise: ---------  Time: 2352.1 (0.0)  #############.##### g) +0 short sword (venom) ###Cast: Magic Dart         _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  As you read the scroll labelled RUXZOTTYZA, it crumbles to dust.  #P%h)JIt is a scroll of identify.#P%hd3.1 (1 _l - a potion of ambrosia#P%hs#P%hvRead which item? Scrolls  c - a scroll labelled UDIPNU DEVOMEd - 2 scrolls of identify  f - 2 scrolls labelled XEAMPO GEABYIXT  h - a scroll labelled ZIRCHO WEIPOA  k - a scroll labelled YFENOE UTURPH  n - a scroll labelled MIGIUH RAILO  o - a scroll labelled AKO LOOCKILE [!] read|quaff|evoke[?] describe selected$P%hTk$P%hq$P%hVx #.# #..# applic the Magician #.### #... Deep Elf #...# #.#. Health: 28/28 ======================== $P%h{ ############.# #... Magic: 16/16 ========================  #............###.#. AC: 3Str: 4  ##.##########...... EV: 12Int: 25  #.##.##.#. SH: 0Dex: 19  ##.##########..#... XL:  5 Next: 42% Place: Dungeon:3  #.@................ Noise: ---------  Time: 2353.1 (0.0)  #############.##### g) +0 short sword (venom) ###Cast: Magic Dart $P%hL|        $P%hp}7_Done exploring. _Done exploring. _Search for what [Enter for "."]? .  As you read the scroll labelled RUXZOTTYZA, it crumbles to dust.  It is a scroll of identify. _l - a potion of ambrosia$P%h)$P%h0Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UDIPNU DEVOME  f - 2 scrolls labelled XEAMPO GEABYIXT  h - a scroll labelled ZIRCHO WEIPOA  k - a scroll labelled YFENOE UTURPH  n - a scroll labelled MIGIUH RAILO $P%h o - a scroll labelled AKO LOOCKILE[?] describe selected%P%h[ %P%h% %P%h0 [ #.# #..# applic the Magician #.### #... Deep Elf %P%h #...# #.#. Health: 28/28 ========================  ############.# #... Magic: 16/16 ========================  #............###.#. AC: 3Str: 4 %P%h x ##.##########...... EV: 12Int: 25  #.##.##.#. SH: 0Dex: 19  ##.##########..#... XL:  5 Next: 42% Place: Dungeon:3  #.@................ Noise: ---------  Time: 2353.1 (0.0)  #############.##### g) +0 short sword (venom) ###Cast: Magic Dart     %P%h     _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  %P%h As you read the scroll labelled RUXZOTTYZA, it crumbles to dust.  It is a scroll of identify. _l - a potion of ambrosia%P%h]  As you read the scroll of identify, it crumbles to dust.%P%h +4.1 (1%P%h%P%h4 _c - a scroll of enchant weapon&P%h &P%h{ Read which item? Scrolls  c - a scroll of enchant weapond - a scroll of identify  f - 2 scrolls labelled XEAMPO GEABYIXT  h - a scroll labelled ZIRCHO WEIPOA  k - a scroll labelled YFENOE UTURPH  n - a scroll labelled MIGIUH RAILO  o - a scroll labelled AKO LOOCKILE [!] read|quaff|evoke[?] describe selected'P%ht'P%h'P%h #.# #..# applic the Magician #.### #... Deep Elf #...# #.#. Health: 28/28 ========================  ############.# #... Magic: 16/16 ========================  #............###.#. AC: 3Str: 4 'P%h ##.##########...... EV: 12Int: 25  #.##.##.#. SH: 0Dex: 19  ##.##########..#... XL:  5 Next: 42% Place: Dungeon:3  #.@................ Noise: ---------  Time: 2354.1 (0.0)  #############.##### g) +0 short sword (venom) ###Cast: Magic Dart         _Search for what [Enter for "."]? .  As you read the scroll labelled RUXZOTTYZA, it crumbles to dust.  It is a scroll of identify. _l - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust. _c - a scroll of enchant weapon'P%h'P%hB&Identify which item? (\ to view known items) Scrolls (select first with ?)  f - 2 scrolls labelled XEAMPO GEABYIXT  h - a scroll labelled ZIRCHO WEIPOA  k - a scroll labelled YFENOE UTURPH  n - a scroll labelled MIGIUH RAILO  o - a scroll labelled AKO LOOCKILE[?] describe selected)P%h+ )P%h1 )P%hE8 = #.# #..# applic the Magician #.### #... Deep Elf)P%h 9 e #...# #.#. Health: 28/28 ========================  ############.# #... Magic: 16/16 ========================  #............###.#. AC: 3Str: 4  ##.##########...... EV: 12)P%h< XInt: 25  #.##.##.#. SH: 0Dex: 19  ##.##########..#... XL:  5 Next: 42% Place: Dungeon:3  #.@................ Noise: ---------  Time: 2354.1 (0.0)  #############.##### g) +0 short sword (venom) ###Cast: Magic Dart         _Search for what [Enter for "."]? .  As you read the scroll labelled RUXZOTTYZA, it crumbles to dust.  It is a scroll of identify. _l - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust. _c - a scroll of enchant weapon)P%hKL ]  As you read the scroll of identify, it crumbles to dust.)P%hO +5.1 (1)P%hT )P%hV M _h - a scroll of torment*P%hɾ*P%huRead which item? Scrolls  c - a scroll of enchant weapon  f - 2 scrolls labelled XEAMPO GEABYIXT  h - a scroll of torment  k - a scroll labelled YFENOE UTURPH  n - a scroll labelled MIGIUH RAILO *P%h o - a scroll labelled AKO LOOCKILE [!] read|quaff|evoke[?] describe selected,P%hm,P%hն,P%h]= #.# #..# applic the Magician #.### #... Deep Elf,P%hv #...# #.#. Health: 28/28 ======================== ,P%h ############.# #... Magic: 16/16 ========================  #............###.#. AC: 3Str: 4  ##.##########...... EV: 12,P%hInt: 25  #.##.##.#. SH: 0Dex: 19  ##.##########..#... XL:  5 Next: 42% Place: Dungeon:3  #.@................ Noise: ---------  Time: 2355.1 (0.0)  #############.##### g) +0 short sword (venom) ###Cast: Magic Dart        It is a scroll of identify. _l - a potion of ambrosia  ,P%hAs you read the scroll of identify, it crumbles to dust. _c - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _h - a scroll of torment,P%hj  As you read the scroll labelled XEAMPO GEABYIXT, it crumbles to dust.,P%hb6.1 (1Tele ,P%hf,P%h~ _You feel strangely unstable. It was a scroll of teleportation.-P%h-P%h*&7-P%hz-P%hk-P%h-P%hZ&8-P%h -P%hc-P%h <9-P%hm -P%h! -P%h@ -P%h  #..........# #.#. #..#.......###### #.# #...............#  #.#.#.#.....####.# #...........#.. #.#.#.#.....#.########...## ## #...........#.#....####### -P%h .# #.#.#.#...###.#.....# .# #.........@...#.....####### .# ##..........†....... .# ##########......##[....... .##########........ .# #........... .##.##........ .# ###### #........... .# #....# ####.######## .### #....# ##....÷.......-P%hD -P%hP -P%h: /60-P%ho -P%h @ _Your surroundings suddenly seem different.-P%hy3-P%h7&1-P%h;-P%h<.P%h7u.P%hLevel 3 of the Dungeon <<<<>>>>.P%hӥ`(Press ? for help).P%h~;  #.#.P%h%T#################.................####..# #.# .P%h1  #.#.P%h]4#.....................#...#.#.......###.#####.# .P%h1  #.#.P%hW####.......#############.#...#.#....##.# #.#.....# .P%hR5  ##.#####.P%h#..........#.P%h@#.#...#.#......)###.#.##### .P%h*5  #......#.P%hǬ#..#.......######.P%hh#.#...#.#.........#.#.# .P%h5  ######.#.P%hˮ#...............#.P%hs #.#...#.##.######.#.#.##### .P%h .P%h #.#.P%hKW#.#.#.#.....############.#...#..#.# #..#.#.#.....# .P%h .P%h #.#.P%hq8#...........#..........#.#...##.#.###..#.#.#####.# .P%h #.##.#.#.#.....#.########...####.......#..#.#..###..#  #.####### #...........#.#....####### #.......#..#.##.....### .P%hMr  ####.......# #.#.#.#...###.#.....#.P%h#.......#..#.#........# .P%h  #......###.# #.........@...#.....####### #.......#..#.#..#####.# .P%hQ  #.#......#.# ##.......######...†.......#######.#....#.#.#....#.# .P%h  #.#.##.#.#.# ##########......##[.......######.##.....#†#.##.#.# .P%h<  #.#.#....#.#.P%hl/#########........#......####..##.#.##.#.# .P%hP  ##.#.#.<..#.#.P%hX#...........#.####.####..>..#....#.# .P%he<  #..#.####.#.#.P%h J#.##........#.# #.#..#.#.#.#....#.# .P%h<  #.##........#.P%h###### #...........#.# #.#....#..<#....#.#   #.######....##....# ####.#########.# #.#....#...)....#.#   #.# ###....###.P%h#....# ##....÷.........# #.#.............#.#   #.# #........##..#####.....)..######## #.#...............#   #.# #........##......#...........##.################# .P%h  #.# #........##..###.#.).÷...######.....#........#.P%h.P%htj ######>........P%h...P%hu+#######.# .P%h .P%h~G ##....)..#......##.P%h# ###....[..# ########### .P%h,#.#.P%hr ##..####...........# ##.#####.# #.........# #.# ##..#####.#......###.......# #.# #.# #..>.†....# #. ##..#...#.......### #.....### #.# #.# #.P%hu1.# #....# #..#..#.#.#.....# #####..## #.# ### #.........# ####.#.##.##.#.#.....#### ##..##### #.###########†........# ##.#..##.#.###......# #####..###..#..................# #.#.###.#.# #...##.## ##...##.#.########.........# #.P%hq#.#†###.#.###...)...##### ###....#.#.<.......# #.# #.#.##..#..##........# ####.#.#.......#.#.###### #.######...##.###.##.......###....#########...#.......#.#.#######........########## ####.............................>###.############# #########....####.###.....####.######.##.# ########....####..# #.#.P%h1.# .P%h#............#...#.#.......###.#####.######.......#############.#...#.#....##.# .#.P%h&##.##### #..........# #.#...#.#......)###.#.######......# #..#.......###### #.#...#.#.........#.#.#######.# #...............# #.#...#.##.######.#.#.#####.P%h4 #.# #.#.#.#.....############.#...#..#.# #..#.#.# #.# #...........#.#.#...##.#.###..#.#.#####.#.P%hu #.# #.#.#.#.....#.########...####.......#..#.#..###..#.P%h 0.P%h #..........#.P%h# P#.#. applic the Magician.P%h R#..#.......######.P%h @#.#. Deep Elf.P%h H#...............#.P%h #.#. Health: 28/28 ========================.P%h 1#.#.#.#.....############.#. Magic: 16/16 ========================.P%hV #...........#..........#.#. AC: 3Str: 4#.#.#.#.....#.########...## EV: 12Int: 25 .P%h ## #...........#.#....####### SH: 0Dex: 19 .# #.#.#.#...###.#.....#XL:  5 Next: 42% Place: Dungeon:3 .# #.........@...#.....####### Noise: ---------  Time: 2361.1 (0.0) .# ##.......######...†.......# g) +0 short sword (venom) .# ##########......##[....... Cast: Magic Dart .##########........ .##........... .##.##........  .####### #...........  .##....# ####.########  .####....# ##....÷.......  _c - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. .P%h} )_h - a scroll of torment.P%h aAs you read the scroll labelled XEAMPO GEABYIXT, it crumbles to dust. .P%h| o_You feel strangely unstable. It was a scroll of teleportation. .P%h 2_Your surroundings suddenly seem different..P%h .P%h .P%h  .P%hm .P%h& .P%h{* ,.P%h, .P%h, .P%h- .P%h0 .P%h2 .P%hG3 .P%h4 .P%hv7 .P%h9 .P%h9 .P%h: .P%h= .P%h]? .P%h@ .P%hKA .P%hC .P%hE .P%h_F .P%hG .P%hRJ .P%hoM .P%hN .P%hlO .P%hR .P%hT .P%h>U .P%hxV .P%hX .P%h'[ .P%h[ .P%h] .P%h_ .P%h_a .P%ha .P%h*c .P%he .P%h g .P%hg .P%hh .P%hj .P%hkl .P%h m .P%h5n .P%hip .P%hq .P%hyr .P%ht .P%h,v .P%hw .P%h .P%hP .P%h .P%hj .P%h .P%hd .P%hf .P%h .P%h .P%h .P%h .P%hu .P%h .P%hQ .P%hB .P%h .P%h .P%h .P%h .P%hK .P%h .P%h0 .P%h .P%h .P%h. .P%hG .P%h .P%h .P%h .P%hE .P%hF .P%h .P%h0.P%h?.P%h?.P%h_.# #.# .P%h<-#.# .P%hV.# #.#.P%h/-#.# .P%hV.# #.#.P%h#.# .## #.##.# .### #.##<# ########.##.# ....[..# ########### #.# ##.#####.# #.........# #.#  #.# #.# #..@.÷....# #.#### 97.1 (36.0)  #.# #.# #.........# #....#  #.# ### #.........# ####.#  #.###########÷........# #.# ##..#..................# #.##.#.########.........# #.#...#.#.<.......P%h' ........# #.# ###.#.#.......#.#.###### #.#.P%h .P%h^###...#.......#.#.###########.#.P%h.P%h".P%h$ .P%hV%? As you read the scroll of identify, it crumbles to dust. .P%h%A_h - a scroll of torment .P%hu&L As you read the scroll labelled XEAMPO GEABYIXT, it crumbles to dust. .P%h'h_You feel strangely unstable. It was a scroll of teleportation.P%h' . _.P%h()Your surroundings suddenly seem different.P%h( . .P%h+)J_There is an escape hatch in the floor her.P%h) e./P%hL/P%h=/P%hM/P%h/P%hN8.1 (1.0) _/P%h- #.........  +........  ##......o  #......o#  #.....o.+  #[....o.#  #.......# 4 /P%hz#...o@..#  #########   ooooo 5 orcs (asleep) /P%hn /P%hW=9 (1.8Magic Dart/P%h\/P%ha _You slide downwards. The hatch slams shut behind you. _Found a ring mail.0P%hV #.........  +........  ##......o  #......o#  #.....o.+  #[....o.#  0P%h#.......#  #...o@..#  ######### 0P%h #.........  +........  ##......o  #......o#  #.....o.+  0P%hf #[....o.#  #.......#  #...o@..#  #########   0P%h\0P%h$0P%hg0P%h̯d _There are monsters nearby!4P%h̛#.. +.. ##......o 4P%h#......o# #.....o.+ #[....o.# #.# 4P%hI#...o.@.# # 4P%h4P%hֶ4P%h4P%h54P%hC4P%h!o...ooo.oooooo4P%hSK====904P%h4P%h=( _The orc shouts! x54P%h 9#... +.. ##.....o. #.# #......o+ #[....o.# #.....o.# #....o.@# #4P%h  4P%h" 4P%h$ 4P%h% 4P%h;& 4P%h[' 4P%h6 .o..oo.o4P%h8 3-----=---4004P%hC 4P%hG ] _The orc attacks as it pursues you! The orc hits you with a +0 hand axe.5P%hg5P%h:---5P%h5P%h5P%h   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5P%hu  applic the Magician #.........  Deep Elf +........5P%hv[ Health: 23/28 ===================----- ##....... Magic: 14/16 =====================--- #......o# AC: 3Str: 4 #.......+5P%hAw EV: 12Int: 25 #[.....o# SH: 0Dex: 19 #.....oo#5P%hz XL:  5 Next: 42% Place: Dungeon:4 #.....o@# Noise: =--------  Time: 2400.9 (0.0) ######### g) +0 short sword (venom)  Cast: Magic Dart  ooooo 5 orcsCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5P%h{xAim: an orc, wielding a +0 war axe of flaming and wearing a +0 ring mail (83%  to hit)6P%hP ooflail (81% to hit)7P%hcooshort sword (81% to hit)7P%h[ *o7P%ho*Aim: an orc, wielding a +0 club (81% to hit)7P%hB   applic the Magician #.........  Deep Elf +........ Health: 23/28 ===================----- ##....... Magic: 14/16 =====================--- #......o#7P%h%  AC: 3Str: 4 #.......+ EV: 12Int: 25 #[.....o# SH: 0Dex: 197P%h٤ / #.....oo# XL:  5 Next: 42% Place: Dungeon:4 #.....o@# Noise: =--------  Time: 2400.9 (0.0)7P%hH  ######### g) +0 short sword (venom)  Cast: Magic Dart  ooooo 5 orcsCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (81% to hit)  The searing ray hits the orc!7P%hT {  You kill the orc!The searing ray hits the orc!7P%h {  You kill the orc!The searing ray hits the orc!7P%h  #.........  +........ ##....... #......*# #......*+ #[.....*# #.....o*# #.. ###  oo 2 orcs 7P%h 7P%hL).))  You kill the orc!  (Press . to maintain the ray.)7P%hvy7=1.9 (1Ray 7P%h7P%h _The orc misses you. The orc barely misses you.8P%hd  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8P%h   applic the Magician #.........  Deep Elf +........ Health: 23/28 ===================----- ##....... Magic: 12/16 ==================------ #......)# AC: 3Str: 4 #.......+ EV: 12Int: 25 #[.....)# SH: 0Dex: 19 8P%h :#.....o)# XL:  5 Next: 47% Place: Dungeon:4 #.....o@# Noise: ==-------  Time: 2401.9 (0.0) ######### g) +0 short sword (venom)  Cast: Magic Dart  Ray   oo 2 orcsCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe of flaming and wearing a +0 ring mail (83%  to hit)9P%h+9P%h  9P%hM applic the Magician9P%h[ 9P%hT#.........  Deep Elf9P%h 9P%h6+........9P%h Health: 23/28 ===================-----9P%h 9P%hN##.......9P%h Magic: 12/16 ==================------9P%h 9P%h=?#......)#9P%hG AC: 39P%h~,Str: 49P%h 9P%h5#.......+9P%hYG EV: 129P%h-Int: 259P%h 9P%h5I#[.....)#9P%h SH: 0Dex: 19 #.....o)# XL:  5 Next: 47% Place: Dungeon:4 #.....o@# Noise: ==-------  Time: 2401.9 (0.0) ######### g) +0 short sword (venom)  Cast: Magic Dart  Ray   oo 2 orcsConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line9P%hqjAim: an orc, wielding a +0 war axe of flaming and wearing a +0 ring mail (83%  9P%hto hit)  9P%hThe searing ray hits the orc!9P%h 9P%ht !9P%h  9P%ho^#......... 9P%h 9P%hf4+........9P%h 9P%h]4##.......9P%h 9P%hT(#..9P%h 9P%hJ 9P%h(#..9P%h@ 9P%h 9P%h9<#[.9P%h 9P%h= 9P%h(#..9P%h3 9P%h 9P%hB#..****@#9P%h 9P%h9###9P%h#9P%h6 9P%h'4  o   orc 9P%h9P%h1(9P%h...)9P%h;Press: ? - help, Shift-Dir - straight line9P%hjAim: an orc, wielding a +0 war axe of flaming and wearing a +0 ring mail (83%  9P%hto hit)  9P%h'The searing ray hits the orc!  9P%h;You kill the orc!  9P%hS(Press . to maintain the ray.)9P%h9P%h29P%h-9P%h/89P%h2.9 (19P%h9P%h! 9P%h9P%h,_The orc hits you with a +0 hand axe.9P%h3  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9P%h0 )  applic the Magician #.........  Deep Elf +........ Health: 22/28 ==================------ ##....... Magic: 10/16 ===============--------- #......)# AC: 3Str: 4 #.......+ EV: 12Int: 25 #[.....)#9P%h  SH: 0Dex: 19 #.....o)# XL:  5 Next: 48% Place: Dungeon:4 #.....)@# Noise: ==-------  Time: 2402.9 (0.0) ######### g) +0 short sword (venom)  Cast: Magic Dart 9P%hs B Ray   o   orc _The orc hits you with a +0 hand axe.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (81% to hit)9P%h- +9P%h/  9P%h/ M applic the Magician9P%h0  9P%h<1 T#.........  Deep Elf9P%h1  9P%h72 +........9P%h3  Health: 22/28 ==================------9P%h3  9P%h4 ##.......9P%h4  Magic: 10/16 ===============--------- #......)# AC: 39P%h5 <Str: 4 #.......+ EV: 12Int: 25 #[.....)#9P%h6  SH: 0Dex: 19 #.....o)# XL:  5 Next: 48% Place: Dungeon:4 #.....)@# Noise: ==-------  Time: 2402.9 (0.0) #########9P%h;  g) +0 short sword (venom)  Cast: Magic Dart  Ray   o   orcCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (81% to hit)  The searing ray hits the orc!9P%h/< !9P%h<  9P%h4= ^#......... 9P%h=  9P%h0> 4+........9P%h>  9P%h*? 4##.......9P%h?  9P%h>@ #..*...)#9P%h@  9P%hgA #...*...+ #[...*.)# 9P%hWB #.....*)# #.. ### 9P%hI #9P%hW 9P%h. 5...)onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (81% to hit)  The searing ray hits the orc!  You kill the orc!9P%h`4503.9 (1Magic Dart _(Press . to maintain the ray.):P%h֔  You stop channelling your searing ray.1= _:P%h:P%h>:P%h$3:P%h>=:P%h,:P%h|:P%h:P%h:P%hp:P%h2:P%hy0===:P%hM:P%hv:P%h:P%h:P%h:P%h:P%hy:P%h4:P%h/==:P%h:P%h:P%h:P%h:P%h!3:P%h0===:P%h:P%h>:P%h:P%h:P%h:P%h:P%h:P%h:P%h :P%h:P%h_5:P%h/==:P%hX:P%hq:P%h:P%h:P%h-4:P%h0===:P%h;:P%h:P%h^:P%h :P%h&:P%hX:P%h:P%h :P%h :P%h:P%hU6:P%h/==:P%h5:P%h0===:P%h:P%h:P%h :P%h :P%h :P%h:P%h:P%h:P%h:P%h:P%hX6:P%h0===:P%hR:P%hS:P%hA :P%h:P%hM_Magic restored.:P%h:P%h7:P%h /==:P%h :P%h":P%h%:P%hx&:P%h(:P%h+:P%hb,:P%hx.:P%h1:P%hR2:P%h2==:P%hL3:P%h5:P%h9:P%hh::P%h;8:P%h;/==:P%h<:P%h8>:P%hG:P%hYH --:P%hM :P%hN :P%hN #:P%hO*...:P%hO +:P%h=P..:P%hP( ##:P%h=Q.:P%hQ; #......)#:P%h=R' #:P%hR.+:P%hCSY #[.....)#:P%hSq #.....))#:P%hU #.....@.# # _HP restored.:P%hb\:P%h\25.9 (2:P%h]] 2.0):P%h a:P%ha--:P%h b%6.9 (23:P%hhf:P%hj :P%h k  :P%hkThings that are here: :P%h&lr_a +0 war axe of flaming; a +0 ring mail; an orc corpse:P%hl:P%h I:P%h :P%h :P%h]  :P%hP :_ :P%hF  :P%h You see here a +0 flail.:P%h] :P%hE  :P%h _:P%h :P%h  :P%hY  :P%h You see here a +0 short sword.:P%hH:P%h V= _:P%hF:P%h:P%h;:P%h:P%h. :P%h:P%h<_You open the door.:P%hV :P%h!:P%h!:P%h#:P%h) :P%h) :P%h7*There is an open door here.:P%hR-:P%h-:P%h{.:P%h0:P%h4 :P%h4:P%h)5_You open the door.:P%h8:P%h:9:P%h9:P%h<:P%hA :P%hXB :P%hBThere is an open door here.:P%h_M:P%hMg #.....# :P%hNO #.....# :P%h*Oi..####.....#+##:P%hO)#...:P%h1P....#:P%hP)#...:P%h9Q...#:P%hQ?#.............#:P%hCR?+.............#:P%hR*##...:P%hGS....#:P%hS#......)#'##....<.:P%hUT#.......'..# h....:P%hTMagic Dart:P%hiU#[.....)#..# ....:P%hU#.....))#.## ..#:P%hxV#.....).#.# ~#:P%hWsh   hound (wandering):P%hwY#########.##......:P%h^ :P%h_ :P%h_33.9 (7:P%h` .0)  :P%h`,A hound comes into view.:P%ha:P%hg:P%h{h.:P%hi :P%ho:P%h[p$4.9 (8:P%hpMagic Dart:P%hXq:P%haw:P%h.z :P%hz:P%h;{H_Found a stone staircase leading up. The hound moves out of view.;P%h _;P%h;P%hşW#.....# ;P%hcN#.....# ;P%h..####.....#+## ;P%h#.;P%h9(# ;P%hϢ#.;P%hk(# ;P%h#.;P%h(# ;P%h&+.;P%h(# ;P%hT##.;P%hN.@...# ;P%h#......)#'##....<.#;P%hK#.......'..#......#;P%h*Magic Dart;P%h#[.....)#..#.h....#;P%h8#.....))#.####...#;P%hժ#.....).#.# ≈~~# ;P%htsh   hound (wandering);P%h8M#########.# ..;P%hӬ,#;P%hp0... ... ;P%h ;P%h;P%h%0;P%h;P%h*.h;P%h;P%h;P%h$5.9 (1;P%h ;P%hP%hh3>P%h >P%h >P%h*#,>P%h+>P%h,>P%hb.>P%h0,>P%h0>P%h B>P%hC,>P%hE>P%hYF>P%hG,>P%hH>P%hVJ>P%h^K>P%hK>P%hNL>P%hN>P%h`,>P%h6a>P%hsc7 _You open the door.>P%he3>P%hf>P%hi@  There is an open door here.>P%hk5 _>P%hl>P%hIn>P%ho>P%hj~>P%h~>P%hY>P%hف,>P%h_>P%hI>P%h,>P%h&>P%h#7 _You open the door.>P%h3>P%h{>P%hb >P%h: There is an open door here.>P%h>P%h/ _>P%h>P%h>P%h,>P%h>P%hd>P%h,>P%h>P%hb>P%h,>P%h׾>P%h>P%h>P%hB>P%h,>P%h>P%hF>P%h,>P%h.>P%h>P%h5,>P%h>P%h>P%h,>P%h>P%he>P%h,>P%h>P%h>P%h ,>P%h5>P%hW>P%h,>P%h>P%h>P%h,>P%h>P%h|>P%h,>P%hp>P%hp>P%hZ,>P%h>P%h>P%hI >P%h*>P%h>P%h>P%h(,>P%h>P%h>P%h,>P%hB>P%ht>P%h7 B>P%hJ!>P%h",>P%hT#>P%h$>P%h%>P%hR&>P%h&>P%h(>P%h*,>P%hS,>P%h-7 _You open the door.>P%h3/3>P%h0>P%h 3You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.>P%h 5>P%h55 _>P%hS7>P%h8,>P%hu9>P%h9<>P%h2>B>P%h(@>P%hB,>P%hB>P%hHGThere is an open door here. _You open the door. _There is an open door here. _You open the door>P%hH5. _There is an open door here.  >P%hJ>P%hgK _>P%hL>P%hAP>P%h2S,>P%hT>P%hU>P%h,X,>P%h^Y>P%hZ>P%h|\,>P%h]>P%hm_>P%h`>P%ha>P%ha>P%hhX>P%hi>P%hMl,>P%hnm>P%hppYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door>P%hp.>P%hMt3>P%hFu>P%hExThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.>P%hDz>P%hz _>P%h{>P%h|>P%h"~>P%hh #............  #............ .. #..+.........  #..#.........  #..#......... ......... J# ..............######..## ..............#.. ..............'. >P%hv..............###.###.## ##'###'#####....#.# Magic Dart #..#.......+....#.. #..#.......#....# >P%h#+##########....#.... J   endoplasm (wandering) ................##### ............##'##..# .. ............#......#>P%hh>P%h0517.5 (50.0>P%h},8.5 (51>P%hӞ>P%h! _You open the door. _There is an open door here. _You open the door. _There is an open door here. _An endoplasm comes into view.>P%h>P%h ****JThe magic dart hits the endoplasm.  The endoplasm is lightly wounded.>P%h\~>P%h>.J...>P%hg5--=9.5 (1.0) >P%h>P%h^ _The endoplasm quivers.?P%hҠ *** The magic dart hits the endoplasm.?P%h ?P%hZ(7..J.?P%h-a4---20?P%h,4?P%h9] _The endoplasm is almost dead.?P%hG  The magic dart hits the endoplasm.?P%hTt*.*?P%hQ/...?P%hl|-31Magic Dart?P%hr?P%h]vM _You kill the endoplasm!?P%h2P 3?P%hQ ?P%hcd =5=?P%he ,?P%hf ?P%hi ,?P%hk ?P%hn 6===?P%hDp ?P%hs ?P%hu ,?P%hYv ?P%hw ?P%hy ,?P%hy ?P%h{ ?P%hW| ?P%h| ?P%hM} ?P%h ~ ?P%h P==?P%h ?P%h ?P%h ?P%hy ?P%h ?P%h ?P%hp `###. ..#..######..##.........#.......... ..........'.......... ..........###.###.## #'#####....#.######.##..+....#............#....#... ########....#...J- ............#####....##. ........##'##..# ....#?P%h $Magic Dart ........#......# ....# ........#......# ....# ........+......# ....#J   endoplasm (asleep) ........#......# ....+######## ##### #########?P%h 0332.0)?P%hu F-4.5 (13?P%h ?P%h ] _An endoplasm comes into view.@P%h7/ ..### . . #. # #.######.##. #........... #........... #...@......J #####....##.  ....#  ....#  ....#  ....#  ....+  ##### @P%hl ..### . . #. # #.######.##. #........... #........... #...@......J #####....##.  ....# @P%h ....# ....# ....#  ....+ #####@P%h@P%h@P%h@P%hOa _An endoplasm is nearby!@P%hoi ..### . . #. # #.######.##. #........... #........... #...@......J #####....##.  ....#  ....#  ....# @P%hXnm ....#  ....+  ##### @P%h S ..### . . #. # #.######.##. #........... #........... #...@......J #####....##.  ....#  ....# ....# ....#  ....+ #####@P%h@P%hm@P%h@P%h a _An endoplasm is nearby!@P%h*G  The magic dart hits the endoplasm.@P%h]******.@P%hY,.......@P%h)5--5=5.0)Magic Dart@P%h@P%h{M _You kill the endoplasm!@P%hZ @P%h @P%h @P%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@P%hx @P%h @P%h @P%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)AP%hAP%hqAP%hbAP%hNAP%hAP%h AP%h_6==AP%hAP%hAP%hAP%hAP%hAP%hAP%hAP%hAP%hAP%hAP%h==AP%hAP%hAP%hAP%hAP%ha........ ... AP%h] .. ....h# AP%hS ........# AP%h)] ..##...# AP%hu######..##...# AP%h:>......#............ AP%h='........... ###.###.##'# # ....#.######@##.##. -+....#..............#....#...............Magic Dart ####....#...............####....##..##.##'##..##....# h   Natasha (asleep)#......##....# .##......#.....# . ....+......#.....#AP%h! AP%hZ" AP%h"41.5 (6  AP%ha#You open the door.AP%h(AP%hk)-AP%h*$2.5 (7AP%h{-AP%h{0 AP%h1AP%h1O_Natasha, Servant of Life and Death comes into view.AP%h+2AP%hAP%h0& ...AP%hA3 .. ....h# AP%hL ........# AP%h ..##...# AP%h.##...# AP%hʌ.....AP%hڍ...AP%hZ#'# # #@##.##. ............... ............... ............... AP%hV####....##..##. #....# ..# #....# .# .....# .# AP%hBi ... .. ....h#  ........#  ..##...# .##...# ........#'# # #@##.##. ............... ............... ...............####....##..##.#....# ..# #....# .#.....# .#AP%hANAP%hOAP%h?XAP%h/^ AP%h_AP%h`8_Natasha is nearby!AP%hnaAP%h  AP%h !AP%h *AP%h *AP%h *AP%h ***hThe magic dart hits Natasha.  Natasha is lightly wounded.AP%h  AP%h=  AP%hY Natasha hisses angrily.  AP%h 4Natasha wildly gestures.AP%h AP%hڳ AP%h .AP%h/ (h.AP%hӵ .AP%hv .AP%h .AP%h .AP%h~ 'AP%h AP%h 5AP%hA --AP%h =AP%h 3.5 (1AP%hA AP%h  AP%hi AP%h ?_Natasha shimmers violently.AP%h BP%h6 ***** The magic dart hits Natasha!BP%hQ  5....'5   cerulean imp (polearm, summoned)  Natasha is severely wounded.4---4 _Natasha mumbles some strange words.BP%h=k  The magic dart hits Natasha!  You kill Natasha!BP%h oNatasha yowls pathetically as she dies!BP%hW§.*****BP%h~)BP%hQB§§.....BP%hR.'BP%hi 3---935Magic Dart BP%hn_The cerulean imp disappears in a puff of smoke!BP%h܅BP%hm _Your Spellcasting skill increases to level 7!CP%hTCP%h(VCP%h(XCP%hT]CP%hs4== _CP%hvCP%h yi5===CP%h_You kill the adder!GP%h:7 GP%h8 GP%h : GP%h = GP%hB GP%h T GP%hW GP%hU\ GP%h] GP%h_ 6GP%h'` =GP%h4a GP%hBd GP%hg GP%h]h GP%hi GP%hk GP%hl GP%hm GP%ho GP%hp GP%hq 7GP%hq /==GP%hr GP%hTs GP%hu GP%hMv GP%hw GP%hy GP%hz GP%h{ GP%h} GP%h~ GP%hg 8GP%h 0===GP%hр GP%h GP%h} GP%h GP%hF GP%h GP%h GP%h GP%h GP%h GP%h GP%hh GP%h ,GP%h GP%h GP%hț GP%h ==GP%h9 GP%h GP%hF GP%h] GP%h GP%h: GP%h GP%h GP%hQ GP%h GP%h GP%h GP%hC GP%hO GP%h. GP%h GP%hj GP%h| GP%h/ GP%h7 GP%h GP%h GP%h GP%h۾ GP%h GP%h GP%h&  GP%h  GP%hC There is an open door here.GP%h GP%h  GP%h _GP%h GP%h GP%hR GP%h GP%h GP%h GP%h GP%hf GP%hn GP%h GP%h GP%h GP%h GP%h GP%h GP%h4 GP%h/ GP%h GP%hp GP%h" GP%hh GP%h GP%h GP%hU GP%h GP%h GP%h GP%hK GP%h GP%h GP%h GP%hN GP%h GP%h GP%h GP%h GP%h GP%h GP%h5 GP%h GP%hJ GP%hR GP%h GP%hP GP%h GP%hJ GP%hI GP%h GP%hf GP%h, GP%h GP%h GP%h  GP%h GP%h! +_c - 2 scrolls of enchant weapon (gained 1)GP%h/ GP%hE GP%h GP%hl" GP%h& GP%h0+ GP%h4- GP%h. GP%h]1 GP%h+3 GP%h3 GP%h4 GP%h7 GP%h:9 GP%h9 GP%h; GP%hR= GP%h? GP%h[B GP%hDD GP%hrF GP%hdH GP%hI GP%hJ GP%hL GP%hM GP%hN GP%hO GP%h0R GP%hS GP%hT GP%hU GP%hW GP%hY GP%hsZ GP%h[ GP%hH] GP%h_ GP%h_ GP%h` GP%heb GP%hhd GP%he GP%hf GP%hg GP%hXi GP%h j GP%hk GP%hl GP%hn GP%ho GP%hp GP%hs  GP%hs  GP%hJt There is an open door here.GP%hu GP%hv  GP%hlw _GP%h|x GP%h?z GP%h7| GP%h| GP%h~ GP%h GP%hف GP%h GP%hσ GP%h GP%hk GP%h GP%h8 GP%h GP%h GP%h GP%h GP%hJ GP%hI GP%h GP%h GP%h GP%h GP%h GP%hƚ GP%hh GP%h+ GP%hܞ GP%h GP%h GP%h GP%hE GP%hK GP%hۦ GP%h\ GP%h GP%h GP%h GP%hV GP%h GP%h GP%h GP%h GP%hW GP%hO GP%h4 GP%h GP%h GP%h GP%hv GP%hu GP%h& GP%h= GP%hD GP%hU GP%h GP%h= GP%h  GP%hP  GP%h There is an open door here.GP%h@ GP%h;  GP%h _GP%h GP%h GP%h3 GP%h GP%h GP%h GP%h GP%h GP%h GP%h GP%h GP%hc GP%h GP%h GP%h GP%hg GP%h GP%h GP%hv GP%h( GP%hm GP%h~ GP%hd GP%h !GP%hw  GP%h 6#B.. GP%h  GP%h U####+#... GP%hR ........#  ........#  ........#  ........#  ........### . ###########...@..# - #...#......##### . #...#...........Magic Dart . #.........#........... #.........#........... ##.....†.....B   giant cockroach (wandering) . ###..##...#........... #####..##...####'#######......................#GP%hMGP%hGP%h!665.5 (6GP%h 6.0)GP%h GP%h GP%h  .GP%h   GP%h$6A giant cockroach comes into view.GP%hGP%hGP%hs-GP%h%6.5 (67GP%hMagic DartGP%hGP%h"GP%h8% GP%h%GP%hT&._The giant cockroach moves out of view.HP%hK3HP%hgMHP%hQHP%h͎MB####+#...  .......@############ ...#####Magic Dart . #.........#....................B   giant cockroach (wandering)..####'#######HP%h:,0.0)HP%h].7.5 (1Magic DartHP%hHP%hfHP%h HP%h~HP%hHP%hDHP%hMB...####+#...  ........############.# Magic Dart . #.........#......#####..B   giant cockroach (wandering)...#...........HP%h&0HP%h5.8.5 (1Magic DartHP%hHP%htHP%h 3HP%hv HP%h HP%hҴ MB......####+#...  ........##Magic Dart . ###########......#..HP%hܵ B   giant cockroach (wandering)....#.....†....HP%h &0HP%h .9.5 (1Magic DartHP%hI HP%h IP%hd3IP%hIP%hIP%h]MB.....##........ #....####+#... Magic Dart .IP%h........###B   giant cockroach (wandering).#.......IP%h&0IP%h.70.5 (1Magic DartIP%h<IP%hIP%h$3IP%h&IP%h*IP%h<IP%hn=IP%h'>IP%hAIP%hDIP%hG,IP%hsIIP%hrKIP%hIP%h F.........# .........# #........# .#B......##.##.......# #.......# #.......## #...@....#4.5 (4 ####+#....#...# ........#+# ..#Magic Dart ........# .# ........# .# ........# ..B   giant cockroach (wandering) ........### . IP%h###########......# #..#......#####IP%hIP%h!IP%h&f _A giant cockroach is nearby!IP%h3 .........# .........# #  ........# .#  B......##.#  #.......#  #.......#  #.......##  #...@....#  ####+#....#...#  ........#+# ..#  IP%hF5........# .#  ........# .#  ........# ..  ........### . ##......# IP%h2z .........# .........# #  ........# .#  B......##.#  #.......#  #.......#  #.......##  #...@....#  ####+#....#...#  ........#+# ..#  ........# .# ........# .# ........# ..  ........### .##..IP%hIP%hIP%hIP%hEf _A giant cockroach is nearby!IP%hM  The magic dart hits the giant cockroach.IP%h i†****JP%h?5....JP%hBb7--=5.5 (1JP%h D4Magic DartJP%h%i _You kill the giant cockroach!JP%hJP%hJP%hJP%hf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)JP%h{JP%hJP%hwJP%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)JP%hb3JP%hJP%h4JP%hҫ$ _JP%h8==JP%h.# .# # .# .# †......##.# #.# #.# #.## #....@...# -####+#....#...# .#+#...# JP%heMagic Dart..# ._.#........# ....#........# ..♣... h   Natasha (wandering)........####.h._.#......# #. ... JP%h) 7.5 (2  Natasha, Servant of Life and Death comes into view.JP%h$f_.hJP%hE-8.5 (3JP%h3;_JP%hS _Found an opulent altar of Gozag and an iron altar of Okawaru.JP%h  .........# .........# #  ........# .#  †......##.#  #.......#  #.......#  #.......##  #....@...#  ####+#....#...#  ........#+#...#  ........# ._.#  ........# ....# JP%h2  ........# ..♣...  ....#..._..  #h ...  JP%hd  .........# .........# #  ........# .#  †......##.#  #.......#  #.......#  #.......##  #....@...#  ####+#....#...#  JP%hf ........#+#...#  ........# ._.# ........# ....# ........# ..♣...  ....#..._.. #h ...JP%hm 8_JP%hu JP%h| ;_JP%hK \ _Natasha is nearby!JP%h  .........# .........# #  ........# .#  †......##.#  #.......#  #.......#  #.......##  #....@...#  ####+#....#...#  ........#+#...#  ........# ._.#  ........# ....#  ........# ..♣...  ....#..._..  #h ...  JP%h/ .........# .........# #  ........# .#  †......##.#  #.......#  #.......#  #.......##  #....@...#  ####+#....#...#  JP%h1........#+#...#  ........# ._.# ........# ....# ........# ..♣...  ....#..._.. #h ...KP%h_ _Natasha is nearby!KP%h֠ L *****h  *The magic dart hits Natasha!  Natasha is heavily wounded.KP%h& KP%hL+ q......h.KP%h4 b7--=9.5 (1KP%h7 KP%h : - _Natasha hisses angrily.KP%hr ***_** The magic dart hits Natasha.KP%h KP%h* KP%hv..._h...KP%h a6---80KP%hKP%h3_KP%hY\ _Natasha is severely wounded.LP%hƟ ***_ The magic dart hits Natasha.LP%hLP%h2,r..h_.LP%h\8@-1LP%h>LP%hIBW _Natasha is almost dead.LP%h+z  The magic dart hits Natasha.  You kill Natasha!LP%h<0s**†_LP%h...LP%hx5-22Magic DartLP%hLP%h _You feel Natasha's spirit has finally been put to rest.LP%hO :_LP%h\ LP%h;c 9_LP%hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)LP%hǑ 3LP%h LP%h LP%h; $ _LP%h) 6=LP%h BLP%h٥ ~7==LP%h/ LP%h ,LP%h2 LP%hm ,LP%h* LP%hش 8===LP%hʶ LP%hX LP%hb ,LP%h LP%h- LP%h ,LP%hy LP%h^ LP%h ,LP%h LP%h M  There is an opulent altar of Gozag here.LP%h LP%hy A== _LP%h LP%h LP%h .#.......# #.......#  #.......##  #........# # ####+#....#...# .# ........#+#...# ..# ........# #†_.## ._$# ........# #....#....# ........# #..♣@..⌠..# -LP%h `953.0)........####..._...## ######......###.:...## .....#......######## .....#...........  .....#...........    .....#...........    .....#.....†.....    ##...#.....   LP%h :_LP%h F-6.5 (14LP%h 8_LP%h 5 _Found a stormy altar of Qazlal.MP%h/3MP%h4MP%h MP%h%MP%hMP%hnp#......# .######+#....#...# ..#........#+#...........# #†_.###._$ #....#....♣...⌠..###..._...## ######......###.@...## .....#......######### ..........  ##...####'#######   ................#  MP%hNYou pick up a book of Touch and begin reading...MP%hiM_8.5 (2.0)MP%h[+9.5 (3MP%h8_MP%hKq  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.MP%hMP%hgMP%hMP%h.MP%h2MP%h  There is an iron altar of Okawaru here. _MP%hm†......##.#  #.......##..⌠.   #.......##....   #.......##._.##   #........#....##  ###+#....#...#..⌠..#  .......#+#...# ....# MP%hfv .......# #†_.###._$#  .......# #....#.@..#  701.5 (2..# #..♣...⌠..#  ..####..._...## ###......###.....## #......######### #...........  ..#...  ..#...........  #.....†.....  MP%h:_MP%h+2.5 (3MP%h8_MP%h9 _Found a hazy altar of Hepliaklqana.NP%hNP%hw........# .#  †......##.##..  #.##..⌠.  #.##....  #.##._.##   #........#....##  ##+#....#...#..⌠..#  #+#...##....#  # #†_.###.@$#  # #....#....# NP%h+7 # #..♣...⌠..#  ......####..._ ##......###..... .#......######### .#.  .#.  .#...........  NP%h>8NP%h90_NP%h+=NP%h=$3.5 (1NP%hA8_NP%hID] _There is a stormy altar of Qazlal here.NP%h- .# .#  †......##.##.. NP%hf  #.##..⌠.  #.##....  #.NP%hH ##._.##  #.#....## NP%h)  #+#....#...#..⌠..#  #+#...##....#  NP%h 1# #†_.###._@#  # #....#....#  NP%hܹ C# #..♣...⌠..#  ####..._...##  #......###.....## NP%h  #......#########  #. NP%h  #.  #.  NP%h NP%h -4 _NP%h r_.###._NP%hp _.###._NP%h +5.5 (2NP%h r_.###._NP%h ? _You now have 106 gold pieces (gained 10).OP%hS .# .#  ..# .###? OP%hkU †##.##..  #.##..⌠.  #.##....  ###._  #........#....## ##+#....#...#..⌠..# .#+#...##..@.# .# #†_.###._.# OP%hV U.# #....#....# .# #..♣...⌠..# ......####..._...## #......###.....## .########## .#. .#. OP%hXg ]_6.5 (1OP%hn ;_OP%hs d _Found a scroll labelled DANYQO HILI.PP%h} .#  .# .# ##### ..# .###?.. †##.##..._  #PP%hu~.##..⌠.  #.##....  ###._  #........#....## ###+#....#...#..@..#PP%h~D .#+#...##....# .# #†_.###._.# .# #....#....#PP%hb .# #..♣...⌠..# .......####..._...## ###......###.....##PP%h .########## .#. PP%hq_.###._PP%hf&7PP%hp_.###._PP%h  _Found a glowing silver altar of Zin. _There is a fountain of clear blue water here.PP%h|  .#  .# .# ####### ..# .###?....# †PP%h_##.##..._..  #.##..⌠...  #.##....#  ###._  #........#.@..## ####+#....#...#..⌠..# .#+#...##....# PP%h?K.# #†_.###._.# .# #....#....# .# #..♣...⌠..# ........####..._...## ####......###.....## .########## PP%h|_.###._PP%h-8 _PP%h9_PP%hDPP%hVM . ######.. .###?....##†......##.##..._...#⌠...♣...PP%hW`##.@.##  #.......## ####+#....#...#..⌠ ........#+#...##....# .##PP%h/c8_PP%hg&9PP%ho}_.###._PP%hara _There is a hazy altar of Hepliaklqana here.QP%hGM . ####### .. .###?....#†......##.##..._...#⌠...♣.###._.##  #.....QP%h..## ####+#....#...#..⌠..# _ ..##QP%h:_QP%h.10 _QP%hi_.###._QP%hQP%hKpM . ####### .. .###?....#†......##.##..._...#QP%hw⌠...♣...#....##._.## .#........#....## #_..#QP%hr_.###._QP%hr&1QP%h;_QP%hQP%hѲ       .#  ..# .# #######  ........# .###?....##  QP%h †......##.##.@._...# #.##..⌠...♣..#  #.##....#....#  #.##._.## ._.#   #........#....## ..#  ###+#....#...#..⌠..# .#  #+#...##....# #  # #†_.###._.#  # #....#....#  QP%hܾ :_QP%h &2QP%hC __.###._QP%h 6 _Found a shimmering altar of Xom.RP%h+RP%hRRP%h,RP%hRP%hRP%h RP%h RP%hRP%h&MRP%h RP%hi  RP%hd.RP%hP% ####### RP%h6..RP%h)s .###@....##RP%h i†......##.##..._...# RP%h:D⌠...♣RP%h,w#.......##....#....#  RP%h'#._. ..##._.RP%h3RP%hZ_RP%hRP%hRP%h$4.5 (2RP%hRP%hI%_RP%hG_.###._RP%hvRP%h~ RP%hRP%h=_p - a scroll labelled DANYQO HILIRP%h5RP%hD oRP%hZ RP%h\ RP%h] RP%hJ_ RP%hqa RP%h1d RP%h7e RP%hf RP%hh RP%hj RP%hek RP%hl RP%hn RP%hp RP%hs RP%h'u RP%h(w RP%hM RP%h j#....#...#..⌠..#...#  RP%h ...#+#...##....#...#  RP%h ...# #†_.###._.#.###  RP%hR a...# #....#....#.#RP%h  RP%h e...# #..♣...⌠..#.#RP%h ; ...####..._...##.# .....###.....###.# .....###########.####  RP%hƐ .........@...#  27.5 (13.0) ....................#  ....................#  ....†...............#  ....................#  ##'#######....#######  RP%h H.........#....  ..#>...  #†.####..# #######  RP%h _RP%h! RP%hN RP%h %8.5 (14RP%h| RP%h  RP%h RP%hT -_Found a stone staircase leading down.SP%hSP%hSP%hSP%hSP%hSP%hSP%hSP%hSP%h SP%h~ SP%hSP%hbSP%hSP%hSP%hSP%hdSP%hSP%hSP%hSP%hCSP%hSP%hSP%h SP%h>!SP%hw"SP%h$SP%hk&SP%h&'SP%h_(SP%h<*SP%h+SP%h,SP%h.SP%h/SP%h1SP%hg2SP%h3SP%h5SP%h}7SP%h88SP%hp9SP%hS;SP%h/=SP%h>SP%h9?SP%hASP%hBSP%hCSP%hDSP%h GSP%hHSP%hISP%hJSP%hM SP%hMSP%h5N_You open the door.SP%hOSP%hPSP%h4QSP%hjRSP%h}U SP%h!V SP%hVThere is an open door here.SP%hFXSP%h.... #..#.........# SP%h6 .... #..#.........# ... #..#.........# .. #..#.........# .#  . #..#.........# .## #..#..†......##.## ###'#.......##.SP%hKSP%h4SP%h%6.5 (38SP%hXSP%h SP%h~SP%h-_Found a stone staircase leading down.SP%h3SP%hSP%h] SP%hF ..... ##+#..... #.# #.# #.+ #.# #.# #.......####..#'##...#.>.....#..#.........#Magic Dart...#..#.........#....#..#...#.....#..#...# .# h   howler monkey (asleep)....h.#..#..SP%hCH.# .# g   hobgoblin (asleep) #..g....#..#..†......##.# # ###'#.##SP%hbW0.0)7.5 (1SP%hPeSP%hgo _A howler monkey and a hobgoblin come into view.SP%h$ .....  ##+########.....  #.............#  #.............#  #.............+  #.............#  #.............#  #....@.......  .......#'##....  .>.....#..#....  .......#..#  .......#..#  .......#..#  .....h.#..#SP%h] # ..g....#..#..† #SP%hj2 1 .....  ##+########.....  #.............#  #.............#  #.............+  #.............#  #.............#  #....@.......  SP%h4 J.......#'##....  .>.....#..#....  .......#..# .......#..# .......#..#  .....h.#..#  ..g....#..#..†SP%hB SP%hYL SP%hS SP%hU d _There are monsters nearby!SP%h\ $ .....  ##+########.....  #.............#  #.............#  #.............+  #.............#  #.............#  #....@.......  .......#'##....  .>.....#..#....  .......#..#  .......#..#  .......#..#  .....h.#..#SP%hK ] # ..g....#..#..† #SP%hE  .....  ##+########.....  #.............#  #.............#  #.............+  #.............#  #.............#  #....@.......  .......#'##....SP%h   .>.....#..#....  .......#..# .......#..# .......#..#  .....h.#..#  ..g....#..#..†SP%hh SP%hK SP%h SP%hY d _There are monsters nearby!TP%h-J **TP%h.***hThe magic dart hits the howler monkey.  The howler monkey is lightly wounded.TP%h,TP%h....hg..g.TP%hF^7--==8TP%hTP%h. _The howler monkey howls!TP%h2 **** The magic dart hits the howler monkey.TP%hOTP%hQTP%h"[...hg..TP%hbh6----9TP%h|jTP%h[ne _The howler monkey is heavily wounded.UP%hG=.....##+########..... #.............# #.# #.+ #.# #.# UP%hH#.####........#@##.........# .>.....#..#.........# .......#..#.........# .....h.#....g..#..#.# .#.......#..#.UP%hK# .#.......#..#..†##.# ######'#.##.  #...#.##. UP%hxTUP%h,b7=--70Magic DartUP%h/qg _There is an open door here.UP%h4M#+########.....#+  #.....@.......####.......#'##.....UP%h5>.....#..#............#..#.........#..... .####UP%hJUP%hShh   howler monkeyUP%hX\-1Magic Dart _UP%hoaUP%hcVP%hc  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VP%h  applic the Magician .....  Deep Elf ##+########.....  Health: 32/32 ======================== #.............#  Magic: 15/18 ====================---- #.............#  AC: 3Str: 4 #.............+  EV: 12Int: 25 #.............#  SH: 0Dex: 19 #.............#  XL:  6 Next: 20% Place: Dungeon:4 #....*@.......####.  Noise: ---------  Time: 2771.5 (0.0) ......h#'##.........#  g) +0 short sword (venom) VP%h3.>.....#..#.........#  Cast: Magic Dart .......#..#.........#  .....h.#..#.........#  ....g..#..#.........# .#  h   howler monkey .......#..#.........# .## .......#..#..†......##.## ######'#.......##. _There is an open door here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 78% to hit)VP%h2applic the Magician.....Deep Elf##+########.....Health: 32/32 ========================#.............#Magic: 15/18 ====================----#.............#AC: 3Str: 4#.............+EV: 12Int: 25#.............#SH: 0Dex: 19#.............#XL:  6 Next: 20% Place: Dungeon:4VP%hS#....*@.......####.Noise: ---------  Time: 2771.5 (0.0).....**#'##.........#g) +0 short sword (venom).>..*..#..#.........#Cast: Magic Dart.......#..#.........#.....h.#..#.........#....g..#..#.........# .# h   howler monkey.......#..#.........# .##.......#..#..†......##.########'#.......##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: P%hma howler monkey (heavily wounded, 78% to hit)  The searing ray hits the howler monkey.VP%h-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (heavily wounded, 78% to hit)  The searing ray hits the howler monkey.  The howler monkey is almost dead.VP%h- ..hg(catching breath)g   hobgoblin(Press . to maintain the ray.)  The howler monkey hoots and howls with incredible vigour!VP%h"=========2.5 (1Ray VP%h;VP%h* _You hear a shout! x3VP%hV L  The searing ray hits the howler monkey!VP%h^  You kill the howler monkey!The searing ray hits the hobgoblin.VP%h ****VP%hZ e..†.VP%h  36=--------3Magic Dart+ _You kill the hobgoblin!VP%h VP%ha m _Your Conjurations skill increases to level 6!VP%hi N****VP%hD ^..†.VP%hV 4-----------4++ _VP%h] VP%h` VP%h N****VP%h^..†.VP%hp3----5VP%hVP%h> _You finish channelling your searing ray.WP%h3WP%hWP%h4=WP%h,WP%hWP%hWP%hi5===WP%hWP%h,WP%hWP%h|,WP%h WP%h6===WP%huWP%h,WP%hWP%hJ,WP%hWP%h~7==WP%h!WP%h,WP%hWP%hl",WP%hM#WP%h%,WP%h&WP%h)8===WP%h,WP%hu-WP%h/,WP%h^0WP%h2WP%h4,WP%hX5WP%h7WP%h9,WP%h:WP%h0<WP%hh>P==WP%h/?WP%hAWP%hC,WP%hwDWP%hJFWP%h"T..  .#####  .....#+##    #  #  # ##+######## 949.0)#.......##+#( #.............# #.............+#.............#WP%hU#.............##.............####.......†#'##.........#.>.....#..#.........#WP%hYWP%ht_,5.5 (20WP%hcWP%hd- _Found 6 poisoned darts.WP%hu3WP%hWP%hWP%h nWP%hWP%hWP%hWP%h ,WP%h`WP%h9WP%h,WP%hhWP%hWP%h,WP%hWP%hWP%hX,WP%hsWP%hWP%ht,WP%hWP%h#....#+....# #....# #....# #....# #....# #....#  #..@.#####  #........#+## #............ #####........ WP%h~#........ #........ ##+########........ #.............##+#( #....WP%h3802.5 (7.0)WP%hd+3.5 (8WP%hWP%h b _q - a scroll labelled LOTHRO KEEMPWP%hJ 3WP%hJ WP%hKM WP%h] WP%ha ,WP%hc WP%he WP%hal ,WP%hm WP%ho WP%ht ,WP%h!v WP%hby WP%hj~ ,WP%h WP%hs 7 _You open the door.WP%h 3WP%h> WP%hdž WP%h ,WP%h WP%h @  There is an open door here.WP%hF WP%h  _WP%h WP%hڑ WP%h ,WP%h WP%h0 WP%hK ,WP%h WP%hE WP%hל ,WP%hl WP%h WP%h¡ ,WP%h[ WP%h WP%h* ,WP%h WP%h5 WP%h ,WP%h WP%h WP%h ,WP%hJ WP%h WP%h WP%h WP%h# WP%hw WP%h` WP%h  ###########....##.........'....##.........#....# #........#....#. #........#....#... #..##....#....#....##..##....#....#..............#....#####.......@......#........#....##'###....#.........WP%h go #. #....#####.....Magic Dart #. #....# #.....+. #....# #.....#. ##+########..... o   orc (wandering) #. #.............## .. #.............# #.............+You open the door.WP%h 020.5 (17.0)WP%h ,1.5 (18WP%h WP%h5 s _An orc comes into view. It is wielding a +0 dagger.XP%h^ XP%h XP%hm***XP%h ***XP%h2o  XP%hXP%h32The magic dart hits the orc.XP%hryXP%h7XP%h!...XP%hLJ ...XP%h. .XP%h_ XP%hԖXP%h7XP%hW--XP%h=XP%hś2XP%h.0)XP%h>Magic DartXP%heXP%hmXP%h: XP%hXP%h:_The orc is moderately wounded.XP%h!XP%hLXP%hXP%hXP%hXP%hD XP%hXP%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)XP%ht XP%h XP%h$ XP%h XP%h  XP%h_ XP%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)XP%h _YP%h^'..#...#....#.....#........-3oMagic Darto   orc- _An orc is nearby!YP%h[ YP%h YP%h?***YP%hw *YP%hӰ YP%hk2The magic dart hits the orc.YP%hDYP%hLF6o...YP%hG ..YP%h6JYP%hvK--YP%hL=YP%hM 4YP%hVYP%hK\ YP%h]YP%h^8_The orc is severely wounded.YP%h[_YP%h2  YP%h  YP%h! The magic dart hits the orc.YP%h( YP%h(* 2)***YP%hc+ !YP%h YP%hT !...YP%h YP%h 6YP%h -YP%hU 7YP%h 5YP%h Magic DartYP%h YP%h YP%h  YP%h YP%hx #_You kill the orc!YP%h< YP%hP YP%h YP%ha YP%h YP%h!  YP%h YP%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ZP%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ZP%hZP%hZP%h4ZP%h ZP%hZP%h] ZP%h5 _ZP%hp"ZP%h&ZP%h'ZP%h(7ZP%hK)=ZP%h*ZP%h+ZP%h>/ZP%hBZP%hSC-ZP%hCoZP%h}D+Magic DartZP%hEyo   orc wizard (wandering)ZP%hEZP%hOZP%h>P$7.5 (2ZP%hUZP%hmV-ZP%hW$8.5 (3ZP%h[ZP%hJ` ZP%h`ZP%haV_An orc wizard comes into view. It is wielding a +0 dagger.ZP%h;bZP%h   #.....  #.........#....#  #........#....#  . #........#....#  ... #..##....#....#  ....##..##....#....#  ..............# ...)...@......# ....##'###....# o #. #....# #. #....#  +.   #.  #.  ..    ZP%h5   #.....  #.........#....#  #........#....#  . #........#....#  ... #..##....#....#  ....##..##....#....#  ..............# ...)...@......# ....##'###....# o #. #....# #. #....#  +.   #.  #.  ..  ZP%hZP%hZP%hҲ ZP%hZP%h'>_An orc wizard is nearby!ZP%hZP%hZP%h[ ZP%hZP%h ZP%hR ZP%h #.....ZP%h ZP%h ZP%h)#.........#....# ZP%h` ZP%h#........#....# ZP%h  . #........#....#  ... #..##....#....#  ....##..##....#....#  ..............# ...)...@......#ZP%h  ....##'###....# o #. #....# #. #....#  +.   #.  #.  ..    ZP%hf -   #.....  #.........#....#  #........#....#  . #........#....#  ... #..##....#....#  ....##..##....#....#  ..............# ...)...@......# ....##'###....# o #. #....# #. #....#  +.   #.  #.  ..  ZP%h ZP%h  ZP%h: ZP%h >_An orc wizard is nearby!ZP%hf ZP%h  ZP%h7 ZP%hה ***ZP%hl ***ZP%h =o  ZP%h ZP%h@ 9The magic dart hits the orc wizard.ZP%h, ZP%h- ZP%hW/ ...ZP%h0 ...ZP%h1oZP%h26The orc wizard is heavily wounded.ZP%h3ZP%h(< ZP%h_= ZP%h>***ZP%h? ***ZP%hA$The orc wizard casts a spell at you.ZP%hBZP%h!ZP%hO!...ZP%hA ...ZP%hyZP%hs22ZP%hm!--------ZP%hi6ZP%hv-ZP%hg=ZP%h`9.5 (1ZP%hZP%h4 ZP%hZP%hd _The magic dart hits you![P%h ****** The magic dart hits the orc wizard.[P%h^K.......-30Magic Dart _The orc wizard is severely wounded.[P%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[P%hoJ[P%hnu [P%hv[P%h?x_You can't see any susceptible monsters within range! (Use Z to cast anyway.)[P%h  _[P%h[ Q-1oMagic Darto   orc wizard-[P%ha`  [P%hc [P%h}e >_An orc wizard is nearby![P%hf \P%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\P%h^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\P%h  \P%h \P%h\ ***\P%h *\P%h  \P%h0 9The magic dart hits the orc wizard.\P%h ....o23=-------5-=2\P%h  \P%h] \P%h$ :_The orc wizard is almost dead.\P%h ]P%h  The magic dart hits the orc wizard.***)]P%h=\(...]P%hʅ]P%h-]P%h46]P%h 3]P%hMagic Dart]P%h[]P%h]P%h0 ]P%h-]P%h*_You kill the orc wizard!]P%h]P%hg]P%h)i]P%hSs]P%hy ]P%h~z]P%hF|_You can't see any susceptible monsters within range! (Use Z to cast anyway.)]P%h ]P%h. ]P%hf ]P%hP ]P%hm ]P%h*  ]P%h , _]P%hj0 ]P%h5 ]P%h5 ]P%h7 ]P%h: ]P%ha; ]P%h< 4]P%h< /==]P%h>= 6]P%h= =]P%hl> ]P%h@ ]P%h6C ]P%hC ]P%hE ]P%hH ]P%hT ]P%hT -]P%hBU o]P%hU +Magic Dart]P%hV ro   orc (wandering)]P%h9W ]P%h` ]P%ha $7.5 (4]P%h%b ]P%hb ]P%hKh ]P%hh -]P%h{i $8.5 (5]P%h_n ]P%hu  ]P%hdv ]P%hw Q_An orc comes into view. It is wielding a +0 hand axe.]P%hw ]P%hTZ ]P%h[  ]P%h] ]P%h@^ ]P%h_  ]P%h` #.....]P%h b ]P%hZc  ]P%hKd #.........#....# ]P%hce  ]P%h g #........#....# ]P%h_h  ]P%hi . #........#....# ]P%h k  ]P%hYl ... #..##....#....# ]P%hz  ]P%h{ ....##..##....#....# ]P%h}  ]P%h~ d..............# ...)...@......# ...)##'###....# ]P%h: o #. #....# #. #....#  +.   #.  #.  ..    ]P%hD ^P%hxW   #.....  #.........#....#  #........#....#  . #........#....#  ... #..##....#....#  ....##..##....#....#  ..............# ...)...@......# ...)##'###....# o #. #....# #. #....#  +.   #.  #.  ..  ^P%hy ^P%h5^P%h3=M_An orc is nearby!^P%hF1   #.....  #.........#....#  #........#....#  . #........#....#  ... #..##....#....#  ....##..##....#....#  ..............# ...)...@......# ...)##'###....# o #. #....# #. #....#  +.   #.  #.  ..    ^P%hwA   #.....  #.........#....#  #........#....#  . #........#....#  ... #..##....#....#  ....##..##....#....#  ..............# ...)...@......# ...)##'###....# o #. #....# #. #....#  +.   #.  #.  ..  ^P%h{^P%h\ ^P%h^P%hт7_An orc is nearby!^P%hd^P%hX ^P%h ^P%hThe magic dart hits the orc!^P%h<^P%hr***^P%h ***^P%h)^P%h!^P%h^P%h!...^P%h\..)^P%hգ^P%ht^P%hQ=^P%hI7^P%h=^P%h9.5 (1^P%hMagic Dart^P%hr^P%h^P%hZ ^P%h>^P%h3#_You kill the orc!^P%h^P%h%^P%h^P%h^P%h^P%h ^P%hs^P%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)^P%h ^P%hV ^P%h ^P%h ^P%h  ^P%hZ ^P%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^P%hi ^P%h ^P%h& ^P%h& ^P%h  ^P%h" ^P%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^P%h0^P%hO2^P%hH3^P%hX6^P%h=^P%hK^P%hL5^P%hM= ^P%hN_^P%hQ^P%hW^P%h[Y^P%hj\^P%h b^P%hec^P%hid7^P%h`e=^P%hi,^P%h m^P%hm^P%h1p^P%hDs^P%h&t^P%ht6^P%hmu=^P%hLv^P%hx^P%h{^P%hD|^P%h?~^P%h^P%hӁ^P%hx8^P%h 0===^P%h^P%h^P%hh^P%hQ^P%h9^P%hP^P%h0^P%h7^P%h/==^P%h^P%hJ^P%h,^P%hE^P%hzP==^P%h*^P%h\^P%h^P%ho^P%h+^P%h^P%h8^P%h/==^P%h\^P%hP^P%hU^P%h^P%h^P%hL^P%hw^P%h^P%hN^P%h:^P%h^P%h^P%h^P%h59^P%h=^P%hq^P%h^P%h(^P%h^P%h^P%h^P%h^P%hf^P%hy^P%hH^P%ht^P%h ^P%ht ^P%h 30^P%h =^P%h: ^P%h^P%h^P%h^P%h^P%h^P%hN^P%hb^P%h^P%h^P%h ^P%hP%^P%h&&^P%h&1^P%h^'/==^P%h'^P%h*^P%hM-^P%h.^P%h'0^P%h33^P%h4^P%h5^P%h8^P%h9^P%h;^P%hA>^P%h?^P%h?2^P%hL@/==^P%h@_P%hi_P%hJ_P%h_P%hx_P%hL _P%h _P%ha_P%h1_P%h_P%hw _P%h& _P%hThere is an open door here._P%h_P%h _P%h/__P%h!_P%h&$_P%h'_P%hh(_P%h)=_P%h)_P%hh+_P%h-_P%h0_P%h1_P%h3_P%h+8 _P%h8  _P%hv9Things that are here:  _P%h:9a +0 dagger; a +0 leather armour; an orc corpse_P%h:_P%h=_P%htI_P%hJ/......#.........'....#_P%hJg......#.........#....#_P%hSKp#....##........#....#_P%hKq##....##........#....#_P%hL #.....##..##....#....#_P%h9M #.....##..##....#....#_P%hM_ #...............#....#_P%hwN #....)..........#....._P%hO ##...@##'###....#....._P%hO-_P%hdP] #)...##..##....#####_P%hQ_.........#...#....# #_P%hQ+Magic Dart_P%h9RI.........+...#....# #_P%hRS######..##..##+########_P%hnS>.##..#......_P%h T~S   ball python (constriction, wandering)_P%hT0.......#_P%hqU .._P%hV:S......#_P%hV .._P%hTW- #_P%hW .._P%hX_P%h073.5 (34.0)_P%htF-4.5 (35_P%hܐ_P%h _A ball python comes into view.Things that are here: _a +0 dagger; a +0 robe_P%h ......#...... #....##..... ##....##.... #.....##..# #.....##..##. #............ #....)....... ##...@##' #)...# .........  .........+  ######..## #..# .... S... _P%htk ......#...... #....##..... ##....##.... #.....##..# #.....##..##. #............ #....)....... ##...@##' #)...# .........  .........+  ######..## #..# _P%h pG.... S... _P%hw_P%ḧ́_P%h6_P%hZb _A ball python is nearby!_P%h ......#...... #....##..... ##....##.... #.....##..# #.....##..##. #............ #....)....... ##...@##' #)...# .........  .........+  ######..## #..# .... S... _P%h&J ......#...... #....##..... ##....##.... #.....##..# #.....##..##. #............ #....)....... ##...@##'_P%h( #)...# .........  .........+  ######..## #..# .... S... _P%hA3_P%ha@_P%hJJ_P%h(Mb _A ball python is nearby!_P%h b *****_P%hX S  )*The magic dart hits the ball python.  The ball python is heavily wounded._P%hej _P%hv }.....S._P%hq g7--=5.5 (1.0) _P%hO _P%hq 5 _The ball python hisses angrily._P%hz  You miscast Magic Dart.  You are very lightly contaminated with residual magic._P%h_P%h oSo   orc (wandering).S   ball python (constriction)Nothing appears to happen._P%h6----6Contam _P%h _P%h%q _An orc comes into view. It is wielding a +0 club.`P%hfI  The magic dart hits the ball python.`P%hw****†`P%h4`P%h*..o........o`P%hzSH-=7`P%h$Z`P%h]O _You kill the ball python!`P%hW ***** The magic dart hits the orc.`P%h; `P%h8G p)...o.`P%hJ T5-8`P%h-U `P%hY ^ _The orc is moderately wounded.aP%h aP%h aP%h{*aP%h **aP%h*aP%h2The magic dart hits the orc.aP%h7UaP%hbaP%h-d.aP%he*).aP%hf.oaP%h haP%hBlaP%hm4aP%h-o---aP%hsp9aP%hzaP%h| aP%h}aP%hI~:_The orc is moderately wounded.aP%h~aP%hL *** The magic dart hits the orc.aP%h...o--80aP%h_  The magic dart hits the orc. _The orc is moderately wounded.  The magic dart hits the orc. _The orc is moderately wounded.  The magic dart hits the orc. _The orc is almost dead.aP%h2wA  The magic dart hits the orc!aP%h0[**)aP%h)aP%h(..aP%hL3-81Magic DartaP%hiUaP%h~Y1 _You kill the orc!aP%h;[aP%h[ aP%ha aP%hg aP%hri _You can't see any susceptible monsters within range! (Use Z to cast anyway.)aP%h! 4aP%h aP%hf 7aP%hB  _Your magical contamination has completely faded away.4=aP%hij aP%hX ,aP%h$ aP%h ,aP%h( aP%h 95aP%h| F===aP%h aP%hS ,aP%h aP%h ,aP%h aP%h 6===aP%h aP%h ,aP%h aP%he ,aP%h+ aP%h 97aP%hq E==aP%h aP%he ,aP%h aP%h- ,aP%h aP%h 8===aP%h aP%h aP%hB ,aP%h- aP%ht aP%h  #....##..#... ##....##........#... #.....##..##....#... #.....##..##....#... #...............#... #....)..........#...aP%hQ # ##...)##'###....#...#...##)...##..##....#####.....)@...#...#....# -#..........+...#....# #.######..##..##+#######Magic Dart #†.##..#........aP%h. .......#........ .......#o   orc wizard (wandering) ...... # ....o.# #aP%hQ 965.0)  An orc wizard comes into view. It is wielding a +0 dagger.aP%hyoo.aP%h(5==7.5 (16aP%h.aP%h74, _The orc wizard shouts!bP%h  ##....##... #.....##..# #.....##..# #........ #....).. # ##...)# #...##)...## #.....)@...#  #..........+  #.######..## #†.# .... ..... ....o.  ......bP%h,0 ##....##... #.....##..# #.....##..# #........ #....).. # ##...)# #...##)...## #.....)@...#  #..........+  #.######..## #†.# .... .....bP%hyp ....o.  ......bP%hHbP%h^bP%hNbP%h bP%hbP%hT_An orc wizard is nearby!bP%h8 ##....##... #.....##..# #.....##..# #........ #....).. # ##...)# #...##)...## #.....)@...#  #..........+  #.######..## #†.# .... ..... ....o.  ......bP%h ##....##... #.....##..# #.....##..# #........ #....).. # ##...)# #...##)...## #.....)@...#  #..........+  #.######..## #†.# .... ..... ....o.  ...... bP%h\_An orc wizard is nearby!bP%hLU *****The magic dart hits the orc wizard.bP%h bP%hD .bP%h .bP%h5 ...obP%h &.bP%h 7bP%h --bP%hb -bP%h' 8bP%h .0) bP%h bP%h  bP%h bP%hp *_The orc wizard is lightly wounded.bP%h **** The magic dart hits the orc wizard!bP%h+S bP%hT .bP%h V .bP%hXW .bP%hX .bP%hY .bP%hq[ bP%hh 6bP%h'j 6bP%hxk ---bP%hl -bP%hn 9bP%hWo Magic DartbP%hp bP%hx bP%hz  bP%hN{ bP%h{ ?_The orc wizard is severely wounded.bP%h| bP%hDbP%hXEbP%hNbP%h"S bP%hVTbP%hU_You can't see any susceptible monsters within range! (Use Z to cast anyway.)cP%hsJcP%hh cP%hגcP%h<_You can't see any susceptible monsters within range! (Use Z to cast anyway.)cP%hu _cP%ho X.-900Magic Dartoo   orc wizard-cP%h9%  cP%h) cP%h#* >_An orc wizard is nearby!cP%h+ dP%h;  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dP%hf+dP%h! dP%h`#....##........#... applic the MagiciandP%h dP%hQ##....##........#... Deep ElfdP%h dP%hd#.....##..##....#... Health: 32/32 ========================dP%h: dP%h#.....##..##....#... Magic: 14/18 ==================------dP%h dP%h#...............#... AC: 3dP%hn-Str: 4dP%h8  dP%h !#....)..........#... EV: 12dP%h!-Int: 25dP%h" dP%hq## ##...)##'###....#... SH: 0dP%h$-Dex: 19dP%h% dP%hh&#...##)...##..##....#### XL:  6 Next: 48% Place: Dungeon:4dP%h0' dP%h(#.....)@...#...#....#  Noise: ---------  Time: 2900.5 (0.0)dP%h( dP%h)#.......*..+...#....#  g) +0 short sword (venom)dP%h* dP%hg+#.######*.##..##+####### Cast: Magic DartdP%h/, dP%h-U#†*##..#.........dP%h. ...o...#......... .......#......... o   orc wizard ...... #......... ......#......... #.........Casting: Magic Dart (safe; 1% risk of failure)  dP%hz7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 77% to hit)dP%h+dP%h dP%h+`#....##........#... applic the MagiciandP%hʨ dP%hkQ##....##........#... Deep ElfdP%h8 dP%hܪ#.....##..##....#... Health: 32/32 ========================dP%hz dP%h#.....##..##....#... Magic: 14/18 ==================------dP%h dP%hW#...............#... AC: 3dP%h-Str: 4dP%h dP%h,#....)..........#... EV: 12dP%hȯ-Int: 25dP%ha dP%h# ##...)##'###....#... SH: 0dP%h-Dex: 19dP%h8 dP%h߲#...##)...##..##....#### XL:  6 Next: 48% Place: Dungeon:4dP%h| dP%h!#.....)@...#...#....#  Noise: ---------  Time: 2900.5 (0.0)dP%hA dP%h #..........+...#....#  g) +0 short sword (venom)dP%h dP%hN#.######..##..##+####### Cast: Magic DartdP%h dP%hO#†.##..#.........dP%hA dP%hC...o...#.........dP%h| dP%h!.......#......... o   orc wizarddP%h dP%hZ...... #.........dP%h dP%h......#.........dP%h( dP%hƾ#.........dP%hhMConfirm with . or Enter, or press ? or * to list all spells.dP%hyAiming: Searing Ray (safe; 1% risk of failure)  dP%hb Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 77% to hit)  The searing ray hits the orc wizard.dP%hsdP%hdP%h dP%hQ\##....##...dP%h dP%hf#.....##..#dP%hH dP%h\#.....##..#dP%h dP%hdP%h.dP%hS dP%h dP%h*# dP%h% dP%h)#..dP%h_ dP%h*#..dP%h dP%h, dP%hM#.......*dP%hj  dP%h dP%hW#.######*dP%ha dP%h=#†*dP%h dP%h[H...*dP%h dP%h-.....dP%h,dP%h dP%h/...... dP%h+ dP%h dP%h_......dP%h dP%h dP%h.dP%h dP%hbdP%h idP%hpj.dP%hk.dP%hl.dP%hm)dP%hnAiming: Searing Ray (safe; 1% risk of failure)  dP%h3pTPress: ? - help, Shift-Dir - straight line  dP%h]qAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelydP%h}r4wounded, 77% to hit)  dP%hs+The searing ray hits the orc wizard.  dP%ht;You kill the orc wizard!dP%hdP%h)5dP%h==dP%h5dP%h ==dP%h1.5 (1dP%h!Magic DartdP%hu(Ray dP%hFdP%hdP%ht dP%hjdP%hJX_(Press . to maintain the ray.)dP%h:-dP%h.#*dP%h"0*dP%hr1*dP%h2*dP%h3dP%hdP%hu.dP%h.dP%h.dP%hc)dP%hdP%hdP%h_4dP%h--dP%h--dP%hP 2dP%h&+ dP%hXdP%hdP%hdP%h dP%h #*dP%h *dP%hI *dP%h *dP%h, dP%h2 dP%h1 .dP%h׻ .dP%h{ .dP%h )dP%h dP%h dP%h 3dP%hL ---dP%h --dP%h 3dP%hq '++ dP%h dP%h dP%h6 dP%hX dP%hnZ #*dP%h[ *dP%h7] *dP%h{^ *dP%h_ dP%h dP%hg .dP%h .dP%h .dP%h )dP%h dP%h  dP%h -dP%h 4dP%h dP%h dP%h  dP%h dP%h 0_You finish channelling your searing ray.dP%hjdP%hnldP%hmdP%h]rdP%hxdP%hdP%h,dP%hUdP%h8dP%hdP%hdP%hB4dP%h=dP%hdP%hdP%hШdP%h,dP%h,dP%h,dP%hkdP%hBdP%h5dP%h\===dP%h1dP%hdP%h7dP%hRdP%hdP%hdP%hdP%hodP%h6dP%h0===dP%hJdP%hUdP%hdP%hPdP%hdP%h#dP%hdP%hZdP%hdP%hdP%hU7dP%h/==dP%hdP%hdP%hdP%hdP%hdP%hdP%hPdP%h|dP%hdP%hdP%hJ8dP%h0===dP%hdP%hdP%h+dP%h dP%hOdP%hdP%h\dP%hTdP%hdP%h]dP%hdP%h dP%h!dP%h#dP%hY( dP%h() dP%h)BYou see here a ball python corpse.dP%h,dP%h-dP%h^.== dP%h._dP%h$1dP%h3dP%h6dP%hR7dP%h':dP%h?eP%heP%heP%heP%hLeP%heP%h eP%h| eP%h&eP%heP%heP%hzeP%heP%heP%heP%hMeP%h eP%h#eP%h#eP%h{%eP%h'eP%h)eP%h*eP%h",eP%ha2eP%h4eP%ho5eP%h6eP%h8eP%h:eP%h;eP%h<eP%hb>eP%h@eP%hfAeP%hBeP%hhDeP%h[FeP%h#GeP%hxHeP%hJeP%hLeP%hMeP%h/OeP%hQ eP%hReP%h?S_You open the door.eP%hUeP%h]VeP%hVeP%hXeP%h[ eP%hn\ eP%h]There is an open door here.eP%h_eP%h` eP%hч<_eP%heP%heP%hpeP%heP%h)eP%heP%heP%h6eP%h<eP%hpeP%hLeP%heP%hàeP%hߢeP%heP%heP%heP%heP%hȩeP%heP%heP%heP%haeP%heP%heP%hzeP%hAeP%hneP%hveP%hueP%h=eP%hjeP%heeP%heP%hIeP%hveP%hKeP%hceP%h+eP%hteP%hGeP%h'eP%heP%hGeP%heP%heP%heP%heP%heP%heP%heP%heP%heP%hkeP%h2eP%hPeP%heP%heP%heP%heP%heP%hleP%h4eP%hIeP%heP%heP%heP%heP%heP%h7eP%heP%heP%hHeP%heP%heP%hOeP%heP%h&eP%heP%heP%h`  eP%h" eP%h _You open the door.eP%heP%heP%heP%hTeP%h? eP%h eP%hThere is an open door here.eP%heP%h eP%h_eP%h}eP%h!eP%h#eP%h$eP%hK&eP%h*eP%h,eP%h-eP%h7/eP%h,1eP%hm3eP%h64eP%h5eP%h7eP%h8eP%hc9eP%h{:eP%h2?eP%hAeP%hAeP%hBeP%hDeP%hbFeP%h*GeP%h;HeP%hQJ eP%hKeP%hK_You open the door.eP%hMeP%hsNeP%h OeP%hPeP%hwSeP%hT#open the dooreP%hT . _eP%hGUThere is an open eP%hUdoor here. _eP%hzVYou open the dooreP%hW . _eP%hWThere is an open eP%hJXdoor here. _eP%hXYou open the dooreP%hY . eP%h/Z There is an open eP%hZ door here.eP%h\eP%h] eP%hv^_eP%h_eP%hdeP%hgeP%hjeP%hWleP%hFqeP%hseP%hxteP%hGweP%heP%hbeP%hEeP%heP%h eP%hS#################### ###eP%h3..........'.eP%h.#eP%he..........#..........#eP%ht}..........##...##....##.eP%h$}.......@..##...##....##.eP%hƕ72.5 (6eP%hi 8.0)eP%h0....########.eP%h.##.eP%hS## #......#...#.....##.eP%h](#......'...#eP%h7#......#...#....)eP%h5#......#...##...)##'##.....#...##)...###.....#.....)....##.....#..........+eP%heP%hդeP%h _eP%hxThere is an open eP%hdoor here. _eP%hYou open the dooreP%hL . _eP%hߪThere is an open eP%h~door here. _eP%hYou open the dooreP%h . _eP%hThere is an open eP%h&door here. eP%h®9_Key pressed, stopping exeP%h[ plore.eP%h _eP%heP%hCeP%h$,eP%heP%h^eP%h,eP%h"eP%heP%h,eP%hEeP%h*eP%heP%h,eP%heP%hl,eP%heP%h'eP%h9eP%h,eP%h@  There is an open door here.eP%h*eP%h5 _eP%heP%hH,eP%heP%heP%h,eP%heP%heP%h,eP%heP%h}eP%h$,eP%heP%heP%hs,eP%heP%h"eP%h$,eP%h&eP%h$*eP%h,,eP%h.eP%h1eP%h3,eP%h5eP%h8eP%hX;,eP%h =eP%hF@eP%h"D,eP%hGFeP%hrIeP%hK,eP%hMeP%hrPeP%hR,eP%hTeP%hW@  There is an open door here.eP%hZeP%h[ _eP%hp\eP%h^eP%h a,eP%hbeP%hyeeP%hgeP%hoeP%hpeP%hseP%h veP%hveP%hxeP%h7{eP%ha},eP%heP%heP%h@,eP%heP%heP%h;,eP%hZeP%hˑeP%hޔ,eP%heP%heP%h,eP%hDeP%heP%h,eP%h.eP%h7 _You open the door.eP%ha3eP%heP%h@  There is an open door here.eP%heP%h{ _eP%hfeP%heP%h,eP%hSeP%hR  There is a stone staircase leading down here.eP%hV..##.######†.##..#.............## ..#..........)...#.............# ..#..............#.............+ ..#..............#.............# ..#..............#.............# ..#####..#######'#.......## ...#.##..##..##......÷#'##..... ...#..........#.>.....#..#...... ...#..........#.@.....#..#......3007.5 (35 eP%h*...#..........#.......#..#...... ...#..........#.......#..#...... ...#..........#.......#..# ...#'##########.......#..#..†. ......# ....##########'#... ......# ....# #...#.. ......##...)# #...#.. ......# #...#..eP%heP%h(,8.5 (36eP%heP%h% _Found a dagger.eP%h3eP%heP%h"eP%hXeP%hz.#..............#.+.#.....#.#.#...#.#.#####..#######'#.#..#.##..##..##......÷#'##........#..........#.>.....#..#.......#..........#.......#..#.#eP%h!N.#.......#..#.#.#.#..#9.5 (1.0).#.#.......#..#.#'##########.#..#..†....# ....##########'#....# ....# #...#.##...)# #...#.##....# #...#.#### #...># #######'# #'##÷...<.#........eP%h eP%h ,10.5 (2eP%heP%h; _Found a stone staircase leading down.eP%heP%h eP%heP%heP%hleP%h{ #####..#######'.#...##......÷#'##...............#.>.....#....eP%he.'#########.†Cast: Magic Dart#S   adder (wandering)..S... '..#......#...........eP%hg01.5 (1eP%hY _An adder comes into view.eP%h.#.....##'#.....#......÷##.>.....##.......##.......##.......##@......##.......#..#..† ....##### #....#  #...)#  #....#  #...># ÷...<.# ..S...  eP%h R.#.....##'#.....#......÷##.>.....##.......##.......##.......##@......##.......#..#..† ....##### #....#  #...)#  #....#  #...># eP%hM ÷...<.# ..S...  eP%h eP%h eP%hؿ eP%h_ ] _An adder is nearby!fP%hZU *****S  *The magic dart hits the adder.  The adder is moderately wounded.fP%h<fP%hfP%hů{....S..fP%hͱ]7--=2fP%h{fP%hC/ _The adder hisses angrily.fP%h" ****The magic dart hits the adder.fP%hKfP%hC...S.6---3 _The adder is moderately wounded.fP%hY *** The magic dart hits the adder.fP%h fP%h f..S.fP%h @-4fP%h fP%hA ^ _The adder is severely wounded.fP%h$v ** The magic dart hits the adder.fP%hs fP%h8 fP%h IS..fP%hs T5-5fP%h fP%h Y _The adder is almost dead.fP%hUC  The magic dart hits the adder.fP%h:  The adder is almost dead.4---6fP%h&fP%h!R _The adder barely misses you.gP%hl gP%h The magic dart hits the adder..gP%h" '.gP%h:% Thaumaturge3/19----627Magic Dart _You kill the adder!gP%h+AgP%hCm _Your Spellcasting skill increases to level 8!gP%h2E3gP%hGgP%hKgP%ho^4=- _gP%h_gP%h`j5==gP%hbgP%hf,gP%hBigP%h:m,gP%hogP%hrgP%hsi6===gP%hugP%hx,gP%hzgP%h~,gP%h@gP%h7===gP%h<gP%h-,gP%h gP%h†,gP%hgP%h#gP%hh8==gP%htgP%hgP%h^gP%htgP%hK,gP%hAgP%h gP%h{i9===gP%hXgP%hgP%hl,gP%hgP%h-gP%h,gP%hɝgP%hugP%h,gP%h:gP%hgP%hP==gP%hӨgP%hmgP%hЫgP%hgP%hhgP%hgP%hgP%hgP%hgP%hxgP%h!gP%hngP%h,gP%hgP%h,gP%h:gP%hQgP%h,gP%hgP%hygP%hgP%hgP%hgP%hfgP%h,gP%h0gP%hJ7 _You open the door.gP%h3gP%h.gP%h@  There is an open door here.gP%hgP%h" _gP%h8gP%hgP%h,gP%hogP%hgP%h$,gP%h8gP%hgP%h,gP%hgP%hgP%h7,gP%hkgP%hPgP%hgP%h(gP%h)gP%hgP%hjgP%hgP%h}gP%h@  There is an open door here.gP%h&gP%hp _gP%hgP%hgP%hi ,gP%h gP%h gP%h gP%h& {'##########.......#..#..†.......# #....##########'#......# #....#......#...#.....# #...)#......#...#..# #....#......#...#..#### ##...>#'########'# '##÷...<.####...................##......#..#...................#gP%h #......#..#...@...............#-####...##..'............# .#≈≈≈≈~~#####...................#Magic Dart####...#........###########... #.............#.........#... #.............#.........#...o   orc (wandering) #..+..........#.........#.....  #..#......o...#.........#  #..#..........#.........#gP%h 054.5 (37.0)gP%h" F-5.5 (38gP%hJ' gP%h+ q _An orc comes into view. It is wielding a +0 club.gP%hxF .† #....###### #....#..... #...)#.... #....#... ##...>#'####÷...<.####...........#...........#...@.......#..'...........####.................####### ........# ........# ........#  ....o...#  gP%hJ !.† #....###### #....#..... #...)#.... #....#... ##...>#'####÷...<.####...........#...........#...@.......#..'...........gP%h w####.................####### ........# ........# ........#  ....o...#  gP%h gP%h gP%h gP%h [ _An orc is nearby!hP%hA  The magic dart hits the orc.hP%h****** ) hP%hUM......hP%h8--=6.5 (1.0)Magic DarthP%hhP%h>G _You kill the orc!hP%h hP%hH, hP%h6 hP%h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iP%hxiP%hFiP%hiP%hαiP%hɴiP%h _9==iP%hniP%hiP%hiP%hiP%hiP%hfiP%hiP%hV iP%hP==iP%hiP%h$iP%h,iP%hiP%hiP%h,iP%hiP%hiP%h,iP%hiP%h iP%h!,iP%h'#iP%h%iP%h0&iP%hx&iP%hN'iP%h\)iP%h*iP%h+iP%h+iP%hi-iP%h.iP%h.iP%hf/iP%h0iP%h1iP%h<2iP%h2iP%h'5iP%hE6,iP%h17iP%h8iP%h:,iP%h:iP%h<iP%h=iP%h=iP%h>iP%h@iP%hAAiP%hAiP%h/BiP%hCiP%hDiP%h7EiP%hEiP%h9GiP%hH,iP%h`  _You open the door.iP%hfbBiP%hdiP%heiP%heiP%hfiP%hgiP%hhiP%h iiP%hiiP%hjiP%hkiP%hliP%hliP%hoiP%h|JiP%h}iP%h/iP%hiP%h'iP%heiP%hiP%hyiP%h׈iP%hiP%h>iP%h֊iP%h+iP%hDiP%hiP%hiP%hkiP%h~iP%hŐiP%hUiP%hiP%h,iP%h>iP%hiP%hiP%hiP%h iP%hiP%ha,iP%hiP%hӧiP%hiP%h6iP%h iP%h.iP%h,iP%h֮iP%hiP%h,iP%hiP%h=iP%hiP%hڶiP%hiP%hGiP%húiP%h iP%hiP%hiP%hj,iP%hiP%hiP%h,iP%hniP%hiP%hK,iP%h<iP%hiP%h ,iP%hiP%h;iP%h`iP%h,iP%h,iP%h C # .)..  # +....  # ...#  iP%h, # ...#  # ##...##  ...# +.....  .##### #....##  iP%he .....#+#####..@.#  -112.5 (56.0)............####.#  ###...............#   #...............#   #...............#  ###...............#  ....##+#(....####  ......# #.....#  ......+ #.....#  iP%hiP%hF-3.5 (57iP%hiP%hG$ _Found a sling.iP%hW iP%h_You open the door. iP%h{ iP%h#1There is an open door here.iP%h  iP%hu_iP%hiP%hKiP%hռiP%hqiP%hiP%h iP%hk iP%hThere is an open door here.iP%hiP%h iP%h_iP%hiP%hiP%hiP%hiP%hGiP%hiP%hiP%h&iP%hEiP%hiP%hiP%hFiP%hiP%hiP%heiP%hE,iP%hViP%hiP%h?iP%hiiP%h iP%hiP%h-iP%hViP%h iP%h iP%hl_You open the door.iP%hiP%hiP%hiP%h9iP%hz iP%h iP%h\There is an open door here.iP%hiP%hqiP%hd  ######  ###....# ################## '....# #......#.).......# #....# #.....@'.........# 27.5 (14#....# ##....##...####### ..#....# #.... #...##....# ..#....# #.....##...##....# ..#....# #...(.+.....'....# ..#....#####....#....##....##........#+#####....######iP%h?#..............####.#iP%hE@#####...............#iP%h@ iP%h iP%hR%8.5 (15iP%hiP%h iP%hiP%h_Found 8 stones.iP%hVH}iP%h_iP%h|`iP%haiP%hdiP%hfiP%hQgiP%hiiP%hal iP%hliP%hDm_You open the door.iP%h|oiP%hpiP%hupiP%h3riP%hu iP%hjw iP%hwThere is an open door here.iP%h|iP%hu~ iP%h~_iP%h݁iP%hXiP%hiP%h,iP%h<iP%hriP%h4,iP%hjiP%h!iP%h,iP%hiP%hZiP%hiP%heiP%h̺iP%h&7 _You open the door.iP%h 3iP%hiP%hiP%h,iP%hsiP%hiP%h,iP%hJiP%hiP%h,iP%hiP%h5iP%h,iP%h:iP%hkiP%h,iP%hiP%hiP%h,iP%h%iP%hiP%hL,iP%h`iP%hiP%hK ,iP%hU iP%h iP%h,iP%hQiP%hiP%h[,iP%hliP%hiP%h,iP%hiP%hr k  You see here a howler monkey skeleton.iP%h1 _iP%h\7BiP%h7iP%h;iP%h<,iP%h=iP%hA@  There is an open door here.iP%hDiP%hD _iP%hhFiP%hIiP%hJ,iP%hKiP%hoNiP%hP,iP%heQiP%h-TiP%hU,iP%hViP%hgYiP%hZ,iP%hX\iP%h^iP%hr`,iP%haiP%hdiP%hh,iP%hiiP%h-liP%hm,iP%hoiP%hLqiP%hr,iP%h0tiP%hHviP%hw,iP%hxiP%hۉviP%hBiP%h @  There is an open door here.iP%h#iP%h _iP%h5iP%hQiP%h,iP%hiP%hiP%h,iP%hiP%hiP%hw,iP%hiP%hHiP%hM,iP%hiP%hiP%hӯ,iP%hѱiP%hiP%h,iP%hiP%hֹiP%h&,iP%hiP%hLiP%h,iP%hciP%hiP%h,iP%h\iP%hiP%h,iP%h iP%hiP%h,iP%hiP%h8iP%hd,iP%hiP%hiP%h,iP%hiP%hiP%h,iP%hiP%hiP%h#; _p - 2 scrolls labelled DANYQO HILI (gained 1)iP%hiP%hiP%h niP%h iP%h iP%h 7 _You open the door.iP%h iP%h iP%h iP%h @  There is an open door here.iP%hI iP%h  _iP%h iP%h iP%h ,iP%h iP%h @  There is an open door here.iP%h| iP%h  _iP%hS! iP%h" iP%h# iP%h# iP%hl$ iP%h% iP%h& iP%h& iP%hs' iP%h( iP%h** iP%hw* iP%h* iP%h\, iP%hI- iP%h- iP%h". iP%hc0 7 _You open the door.iP%h9 #......##......#iP%h9 #......#  #......#  #......#   ## # ###########......# iP%h; 0  #..##.#........####.....   #.....#........# #.....   #.....'@.......# #.....205.5 (77   #.....#........# #.....   #.... #........# #.....   #<.. #........# #.....   #.. #........####.....   ## ###'##+#..........    #......#..........    #......#..........    #+.......... iP%h? iP%hOE ,6.5 (78iP%hH iP%hJ 9 _Found a stone staircase leading up.iP%ho B  There is an open door here. _iP%hψ iP%hމ ,iP%h iP%h u  There is an open door here. _iP%h iP%h iP%h ,iP%h< iP%hP iP%h ,iP%ht iP%hj iP%h ,iP%hC iP%h4 iP%h2 iP%h iP%h iP%hJ iP%h ,iP%h iP%h iP%h ,iP%h iP%h iP%hg ,iP%hZ iP%h iP%h ,iP%h iP%h iP%h> ,iP%h iP%h iP%h ,iP%hB iP%h iP%h ,iP%h iP%h iP%h> ,iP%h iP%hv <  You see here a +0 club.iP%h iP%hf  _iP%h iP%h @  There is an open door here.iP%h iP%h  _iP%h8 iP%h` iP%ht ,iP%h; iP%h` iP%h ,iP%he iP%hQ iP%h%  #......#.............# #...  #......+.............# #...  #..#..##.............#### ##... iP%h l #######......)#'##÷...<.####.... #.......'..#......#..#.... #[.....)#..#......#..#.... #.....))#.####...##..' iP%hF% #.....).#.#≈≈≈≈~~##### #########@####...#... ..........#........ .g........#........Magic Dart ..........#..+..... ..........#..#......) ..........#..#.......... g   hobgoblin (asleep) ##.########## #............### #......#..32.5 (263.5 (27 _A hobgoblin comes into view.jP%h  The magic dart hits the hobgoblin.***.**jP%hZ4......jP%hjP%hZ8jP%hȌ--jP%hW3jP%hP=4.5 (1.0)Magic DartjP%hjP%h֗ jP%h_jP%hט)_You kill the hobgoblin!jP%hHjP%hjP%h5jP%hjP%hZjP%h_ jP%hqjP%ht_You can't see any susceptible monsters within range! (Use Z to cast anyway.)jP%hMc jP%hbv ,jP%h z  jP%hz jP%h{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jP%h4V 4jP%hB` jP%hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jP%h= _9==jP%hc+jP%h,jP%h.jP%h3jP%h6jP%h7jP%h8==jP%hx8jP%h-;jP%h=jP%h}@jP%hAjP%hzDjP%hGjP%hRIjP%hJjP%hqLjP%hNjP%hPjP%hPQjP%hRjP%hTjP%hVjP%hwWjP%hXjP%h[jP%h^]jP%h$^jP%h_jP%hRcjP%hejP%hejP%hfjP%h~hjP%h;jjP%hjjP%hkjP%h1mjP%hnjP%hFojP%h&pjP%hqjP%hrjP%hsjP%hotjP%hujP%hRwjP%hwjP%h{yjP%h{jP%h~jP%h,jP%h6jP%hjP%hjP%hjP%hjP%hjP%hTjP%hjP%h@jP%hjP%hjP%hjP%hjP%hjP%hhjP%h1,jP%h jP%h,jP%hjP%hïjP%hB,jP%hrjP%hmjP%hF #........ #.......  ####### #....... jP%h) #.....########......  #................... jP%hK #.......#########.######  #.......# #...  #.......# #...  #......@# #-57.5 (23.0)jP%h jP%h* #jP%hn^..._.. #jP%h jP%hw ######..#...... #.....##jP%h jP%h ##.#...... #.....#jP%h4 jP%h #.# ..... #.....#jP%hJ jP%h #.# ##^####.....#+jP%hP jP%hP #.. ...jP%hM jP%h ##. #..#.......jP%hF jP%h#jP%h?9# #####jP%hjP%hjP%hjP%h?-jP%h%8.5 (24jP%hOjP%h9 jP%hjP%h3*_Found a broken altar of Ashenzari.kP%h^kP%hkP%hkP%hɛkP%hžkP%h&kP%hkP%h%,kP%h2kP%hkP%h#.......#########.#######.......# ..... #..#.......#...... #.#.......#...... #kP%h#.......^..._.. #######..#...... #..... ##.#......# #.# .....# #@# ##^####+62.5 (4.0) #.......... ##.....#.... #...<## ######. ....# #. ....# #.. ...# # ...# # ###kP%hbkP%h+3.5 (5kP%hbkP%hk9 _Found a stone staircase leading up.kP%h%3kP%h°kP%hkP%h6kP%hkP%h6kP%h,kP%hkP%hkP%h,kP%h kP%h!kP%h),kP%hkP%h_kP%hU,kP%hkP%hkP%hkP%hdkP%hkP%hkP%h,kP%h&kP%h67 _You open the door.kP%h3kP%h)kP%h@  There is an open door here.kP%h*kP%h _kP%hkP%h%kP%he,kP%hHkP%h@  There is an open door here.kP%h5 _kP%hkP%hSkP%h,kP%hkP%hkP%h ,kP%h kP%h kP%h,kP%hkP%hkP%ho,kP%hkP%hkP%h,kP%hkP%hkP%h,kP%hkP%h,!kP%h&BkP%hEt #.......# ..... #............  #.......#.......#.....  #.......#.......#.....  #.......^..._...#.....  ######..#.......#.....##'###' ##.#.......#.....#..#... #.# ..... #.....#..#.. ######.####^####.....#+##### kP%hG#...##.....@................83.5 (20.0) #...###.....#..# #..##..#...<######## #..'...+....# #..... #..#...#....# #..... #..#...#....# #....... ########....# #....... ###### ######## kP%h H kP%h]MkP%hPkP%hQ_ _Partly explored, can't reach some places.kP%ha3kP%hckP%h......0.0)....#..'..kP%h]kP%hkP%h__ _Partly explored, can't reach some places.lP%hWw[[?25h[?0c  Search for what [Enter for "."]? lP%h3 [?25l[?1clP%hD lP%hI 28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a teleport trap (1 further duplicate)b - [D:4] a stone staircase leading up  c - [D:4] a broken altar of Ashenzari  d - [D:4] a +0 ring mail  e - [D:4] a +0 war axe of flaminglP%hL )f - [D:4] a +0 flail  g - [D:4] a +0 hand axe (1 further duplicate)  h - [D:4] a +0 short sword  i - [D:4] a ring mail  j - [D:4] a +0 club (2 further duplicates)  k - [D:4] a stone staircase leading up  l - [D:4] a dagger  m - [D:4] a stone staircase leading down  n - [D:4] a stone staircase leading up  o - [D:4] a stone staircase leading down  p - [D:4] a +0 dagger (2 further duplicates)  q - [D:4] a +0 robe (1 further duplicate)  r - [D:4] a +0 leather armour  lP%hL s - [D:4] 6 poisoned darts  t - [D:4] 8 stones  u - [D:4] an opulent altar of Gozag  v - [D:4] a stone staircase leading down lP%h{M [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]nP%hɁ  g - [D:4] a +0 hand axe (1 further duplicate)  h+0 short sword  iring mail  jclub (2 further duplicates) nP%hC k - [D:4] a stone staircase leading up  ldagger nP%h m - [D:4] a stone staircase leading down  nstone staircase leading up  ostone staircase leading down  pdagger (2 further duplicates)  q+0 robe (1 further duplicate)  r+0 leather armour  s6 poisoned darts  t8s  un opulent altar of Gozag  vstone staircase leading down  wn iron altar of Okawaru  xhazy altar of Hepliaklqana  ya sling  za stormy altar of Qazlal  A glowing silver altar of Zin  Bhimmering altar of XombotnP%hOP  m - [D:4] a stone staircase leading down  p - [D:4] a +0 dagger (2 further duplicates)oP%h  #.......# ..... #............ applic the Thaumaturge#.......#.......#............ Deep Elf#.......#.......#............ Health: 32/32 ========================#.......^..._...#............ Magic: 19/19 ========================######..#.......#.....##'###' AC: 3Str: 4##.#.......#.....#..#... EV: 12Int: 25#.# ..... #.....#..#... SH: 0Dex: 19######.####^####.....#+##### XL:  6 Next: 63% Place: Dungeon:4#...##.....@................ Noise: ---------oP%h   Time: 3283.5 (0.0)#...###.....#..#............ g) +0 short sword (venom)#..##..#...<#########....... Cast: Magic Dart#..'...+....##.......#..#...#....##.......#..#...#....##.......########....##.......############## _You open the door. _There is an open door here. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Search for what [Enter for "."]? .oP%h0 oP%h oP%h; oP%h! . _pP%hpP%hDRead which item? Scrolls  c - 2 scrolls of enchant weapon  f - a scroll of teleportation  h - a scroll of torment  k - a scroll labelled YFENOE UTURPH  n - a scroll labelled MIGIUH RAILO  o - a scroll labelled AKO LOOCKILE  p - 2 scrolls labelled DANYQO HILI  q - a scroll labelled LOTHRO KEEMP pP%h[!] read|quaff|evoke[?] describe selectedvP%h&vP%h vP%h #.......# ..... #............ applic the Thaumaturge#.......#.......#............ Deep Elf#.......#.......#............ Health: 32/32 ========================vP%h#.......^..._...#............ Magic: 19/19 ========================######..#.......#.....##'###' AC: 3Str: 4##.#.......#.....#..#... EV: 12Int: 25#.# ..... #.....#..#... SH: 0Dex: 19vP%hK.######.####^####.....#+##### XL:  6 Next: 63% Place: Dungeon:4#...##.....@................ Noise: ---------  Time: 3283.5 (0.0)#...###.....#..#............ g) +0 short sword (venom)vP%h#..##..#...<#########....... Cast: Magic Dart#..'...+....##.......#..#...#....##.......#..#...#....#vP%h#.......########....##.......############## _You open the door. _There is an open door here. vP%h_There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "."]? .vP%hUT §§#§§§§§§§§#§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§####§####§§§§§§§§@§§§§§§§§§§§§#§§#§§§§§#§§§§vP%hJ §..+§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled DANYQO HILI, it crumbles to dust.vP%h +4.5 (1vP%hvP%h0 _It was a scroll of poison.xP%h\xP%hBxP%hú,xP%hxP%h@,xP%hxP%h@,xP%hxP%h,xP%hxP%h,xP%hQxP%h,xP%hxP%h?,xP%h xP%hxP%h,xP%hxP%h{,xP%hxP%h,xP%hxP%h),xP%hxP%h,xP%hxP%h,xP%hzxP%h,xP%hxP%hxP%hxP%hxP%hj,xP%hDxP%h,xP%h"xP%h<,xP%hxP%h2,xP%hxP%h,xP%hxP%h,xP%hxP%hxP%hxP%hxP%h& ,xP%h xP%h ,xP%hfxP%h ,xP%hxP%hBxP%h,xP%hxP%hz,xP%h%xP%hkxP%hxP%hVxP%hN,xP%hxP%h,xP%hxP%h ,xP%h xP%h>",xP%h"xP%h'$xP%h$xP%h%xP%h\&xP%h&xP%hH'xP%h(xP%h(xP%h{)xP%hN+,xP%h:,xP%hi-,xP%hR.xP%h/,xP%h0xP%h1,xP%h2xP%h3xP%hA4xP%h4xP%h6xP%ht6xP%h7xP%hO8xP%h8xP%h<9xP%h[;,xP%h;xP%h5=,xP%hr>xP%h?,xP%h@xP%h B,xP%hBxP%hCxP%hYDxP%hDxP%h0FxP%hFxP%hGxP%heHxP%hHxP%h}IxP%h#K,xP%h LxP%hOM,xP%hRNxP%hO,xP%hPxP%hbR,xP%hJSxP%hT,xP%hUxP%hV,xP%hWxP%h4Y,xP%hYxP%h[xP%hx[xP%h \xP%hQ]xP%h]xP%h[^xP%h_xP%h_xP%h`xP%haxP%h5bxP%hbxP%hdxP%hidxP%hdxP%hCfxP%hfxP%h/gxP%hvhxP%hixP%hixP%hjxP%hDkxP%hkxP%hmxP%hmxP%h%nxP%hloxP%hoxP%hYpxP%hqxP%hqxP%hrxP%hsxP%h-txP%htxP%hvxP%hcvxP%hvxP%hx,xP%hzyxP%hzxP%h0{xP%hr|xP%h1},xP%h~xP%hXxP%hxP%hDxP%hxP%hxP%hxxP%hxP%hxP%hxP%hxP%hMxP%hxP%hIxP%hxP%h1xP%hzxP%hԊxP%hxP%hxP%h@xP%hԍxP%h xP%hzxP%hxP%hPxP%hxP%h=xP%hxP%hޓxP%hqxP%hxP%hxP%hxP%h,xP%hxP%hA,xP%hɛxP%h,xP%hxP%h,xP%h xP%h,xP%hrxP%h,xP%hxP%h,xP%hۦxP%h@,xP%hxP%hexP%hxP%hQxP%hxP%hxP%hxP%h; ..#........#.......^..._...................####^####........@.......383.5 (99.0).....#..#.....#...<...+............xP%h=.... _You start waiting.xP%hZ-4.5 (100.0)xP%h/xP%h# _Done waiting.xP%h|xP%hLevel 4 of the Dungeon <<<>>>_______(Press ? for help)#########.####...#........###########......###.....###.##...........#.............#.........#......###########.#####...........#.............#.........#.....................#########...........#..+..........#.........#.....................##.....########...........#..#......)...#.........#.....................##........................#..#..........#.........#.....†...............##.......#########.###########..........###..##...#.....................##.......# ..... #...................######..##...####'#######....########.......#.......#...................#.......................#....##.......#.......#...................'.......................#>...##.......^..._...#...................###.###.##'##.##†.####..#....#############..#.......#.....##'###'#####....#.######.##.##..############.....###.#.......#.....#..#.......+....#..................##.....##.# ..... #.....#..#.......#....#..................##.....#######.####^####.....#+##########....#..................##.....##...##.....@.........................#####....##..##...########xP%hg=##.....##...###.....#..#.................##'##..##....##..###'##..............##..##..#...<#########............#......##....##..#......#............##..'...+....##............#......#.....#...#......#............##..#...#....##............+......#.....#...#......#............##..#...#....##............#......#.....+...#......#............#########....##............#########################............###################################xP%hyA #......#.............# #....#......#...#.......##....#....##......#...# #...)##...#.......##._.###._.##......+...# #....##...##....##...# #..#..##...#### ##...>#'########'#....#...#..⌠..#...# )#'##÷...<.####..........#'#...##....#xP%hC ...# #'..#......#..#..........#.#÷_.###._.#.### #[.....)#..#......#..#...................#.#....#....#.# #.....))#.####...##..'...................#.#..♣...⌠..#.# #.....).#.#≈≈≈≈~~#####..####..._.##.# #########.####...#........##############.....xP%hE ###.# #...#...#.........#......###########. #...........#.............#.........#................####### #...........#..+..........##.........#.....########...........#..#......)...##.........#........................#..#..........##.....†..........#.......#########.###########.###..##...#................#.......# ..... ..######..##...####'#######....#######.......#.......#.......#.................#....##.......#.......#.......'.................#>...##.......^..._...#.......###.###.##'##.##†.####..#....############..#.......#.....##'###'#####....#.######.##.##..############xP%hF Q ##.#.......#.....#..#+....#..................# ##.# ..... #.....#..#.......#....#..................# #.....yP%hYyP%h͖ #.......# ..... #............ applic the Thaumaturge#.......#.......#............ Deep Elf#.......#.......#............ Health: 32/32 ========================#.......^..._...#............ Magic: 19/19 ========================######..#.......#.....##'###' AC: 3Str: 4##.#.......#.....#..#... EV: 12Int: 25#.# ..... #.....#..#... SH: 0Dex: 19######.####^####.....#+##### XL:  6 Next: 63% Place: Dungeon:4#...##.....@................ Noise: --------- yP%h{[m Time: 3384.5 (0.0)#...###.....#..#............ g) +0 short sword (venom)#..##..#...<#########....... Cast: Magic Dart#..'...+....##.......#..#...#....##.......#..#...#....##.......########....##.......############## _Search for what [Enter for "."]? .  The air fills with toxic fumes!  As you read the scroll labelled DANYQO HILI, it crumbles to dust. _It was a scroll of poison. _You start waiting. _Done waiting.yP%hEyP%h`yP%hAyP%h,yP%hyP%hyP%h,yP%h yP%hiyP%h9,yP%hyP%hyP%hO,yP%hcyP%hyP%h,yP%h2yP%hyP%hByP%h%yP%h,yP%hyP%hoyP%h,yP%hyP%h\yP%h,yP%hyP%hGyP%h,yP%hyP%h!yP%hyP%hyP%hyP%h> yP%h ,yP%h yP%hCyP%hx,yP%hyP%hByP%hyP%hyP%h,yP%hP yP%h"yP%h$,yP%hM&yP%hM)yP%hP+,yP%h?-yP%h-0yP%h2,yP%h3yP%h 6yP%h%8yP%h8yP%h9yP%hO<yP%h >,yP%h?yP%hAyP%huC,yP%hDyP%hKGyP%hVI,yP%hKyP%hMyP%h{O,yP%h3QyP%h>SyP%hTyP%h\UyP%hVyP%hXyP%h:ZyP%hZyP%h[yP%hy^yP%hg_yP%h_yP%h`yP%hbyP%h7f,yP%hhyP%ht..#...#.......#..# ..#..........#.......#..# ..#....#.......#..# ..#'##########.......#..# yP%hu.....# #....##########'#.... .....# #....#......#...#. .....# #...)#......#...#. .....# #....#......#...#.... yP%hy.....#### ##...@#'########'#413.5 (29.0) ##÷...<.####.........#' .#......#..#...................# .#......#..#...................# ####...##..'...................# #≈≈≈≈~~#####...................##  ####...#........###########  ..#.............#.........#......  ..#.............#.........#...... yP%hF}yP%hȁyP%h  The air fills with toxic fumes!  As you read the scroll labelled DANYQO HILI, it crumbles to dust. _It was a scroll of poison. _You start waiting. _yP%hkDone waiting. _There is a stone staircase leading down here.yP%h yP%h yP%h yP%h yP%hN 84.5 (1.0) _yP%hO yP%h 2 ######  #.....#  ......#  ......#  .....  ...  ###.##.### 5 #.@.......  #.#.######  #. .# yP%hC h#. .# #. .# .. .# .# ## # yP%h yP%hN yP%hkf -5.3 (1.8yP%hQi yP%hk } _You climb downwards. _There is a stone staircase leading up here.zP%h23zP%h3zP%h85zP%h7zP%h@ _zP%hpAzP%hCzP%hME,zP%hEzP%h$GzP%hH,zP%hlIzP%hJzP%hMzP%hMzP%hNzP%hXOzP%hW7 ######.########............@......#21.3 (6.0>#######...... #......#. #........###.##.###.#.<........#.#.######.zP%hWZ#.#.##.#.#zP%hD[zP%h^+2.3 (7zP%hazP%he; _Found a stone staircase leading down.zP%h43zP%hg6zP%h8zP%hLzP%hFM,zP%hMzP%hOzP%hR,zP%h,SzP%hTzP%hAW,zP%hXzP%hYzP%h \,zP%h\zP%hV^zP%hJa,zP%hazP%h^czP%he,zP%hfzP%hYhzP%h/k,zP%hkzP%hImzP%hvozP%hpzP%htpzP%hHrzP%h y>##########.########.....#....g...  ..............#@#  >#######......#.# #......#.# Magic Dart#........####.##.###.##.<........# zP%hzg   Ijyb (wand, asleep)#.#.######.##.#.# #..#.#.# ...zP%ho032.3 (10.0)zP%h ,3.3 (11zP%h zP%hz  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying _a wand of light.zP%h #########  #....g...  .......#@#  >....#.# #......#.# #........# #.# #.<..# #.# #.#.# #.. zP%hR.#.#.# ...zP%hEa  #########  #....g...  zP%h,b .......#@#  >....#.# #......#.# #........# zP%hb #.# #.<..# #.# zP%hc #.#.# #.. #.#.# zP%h.j zP%hl zP%hq zP%hau Y _Ijyb is nearby!zP%h/@  #########  #....g...  .......#@#  >zP%h@ r....#.# #......#.# #........# #.# #.<zP%hA {..# #.# #.#.# #.. #.#.# ...zP%h w #########  #....g...  .......#@#  >zP%hf ....#.# #......#.# #........# #.# #.<zP%h 7..# #.# #.#.# #.. #.#.# zP%h+ zP%h+ zP%h zP%h{ Y _Ijyb is nearby!zP%h #########  #....g...  .......#@#  >zP%hu....#.# #......#.# #........# #.# #.<..# #.# #.#.# #.. #.#.# ...{P%h #########  #....g...  .......#@#  >....#.# #......#.# #........# #.# #.<..# #.# #.#.# #.. #.#.#  _Ijyb is nearby!{P%h ***g)The magic dart hits Ijyb but does no damage.{P%h.V{P%h\I..g.{P%h!^i8--===4.3 (1.0) {P%hb{P%he" _Ijyb shouts!{P%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{P%hp'  applic the Thaumaturge  Deep Elf {P%h( Health: 32/32 ========================  Magic: 16/19 ====================----  AC: 3Str: 4  EV: 12Int: 25 ###############  SH: 0Dex: 19 {P%h[) .########.....#.**g....  XL:  6 Next: 63% Place: Dungeon:5  ..............#@# Noise: ===------  Time: 3434.3 (0.0)  >#######......#.# g) +0 short sword (venom) #......#.# Cast: Magic Dart {P%h-#........# ###.##.###.# #.<........# g   Ijyb (wand) #.#.######.# #.#.# #.. #.#.# ...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand oflight (82% to hit){P%h applic the ThaumaturgeDeep ElfHealth: 32/32 ========================{P%hˊ Magic: 16/19 ====================----AC: 3Str: 4EV: 12Int: 25###############SH: 0{P%h{ Dex: 19  .########.....#.***....XL:  6 Next: 63% Place: Dungeon:5  ..............#@#{P%h Noise: ===------  Time: 3434.3 (0.0)  >#######......#.#g) +0 short sword (venom)#......#.#Cast: Magic Dart#........####.##.###.##.<........#{P%hX g   Ijyb (wand)#.#.######.##.#.# #..#.#.# ...Casting: Magic Dart (safe; 1% risk of failure)  {P%h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand oflight (82% to hit){P%h \..gAiming: Searing RayPress: ? - help, Shift-Dir - straight line: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand oflight (82% to hit)  {P%h The searing ray hits Ijyb but does no damage.  (Press . to maintain the ray.){P%h" ***Ijyb zaps a wand. The bolt of light hits you!! You are blinded!{P%h O..@{P%h0 14--------------====5.3 (1Blind Ray {P%hA {P%hB M _Ouch! That really hurt!{P%hIF *** The searing ray hits Ijyb!{P%hp{P%hE.g.5=-------------5------6+ {P%h{P%hH[ _Ijyb is moderately wounded.|P%h B***|P%h |P%h8g..|P%hD------7++ |P%h|P%h2 _The searing ray misses Ijyb.|P%h| ***The searing ray hits Ijyb.|P%hf g..  Ijyb is heavily wounded.You finish channelling your searing ray.|P%hg11---4-==8|P%hk|P%hRn5 _Ijyb hits you with a +0 dagger.|P%h|P%h?4*|P%hyt*@|P%huE====9|P%h||P%he _Ijyb zaps a wand. The bolt of light misses you.|P%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|P%h |P%h.  applic the Thaumaturge  Deep Elf |P%h Health: 11/32 ========----------------  Magic: 12/19 ===============---------  AC: 3Str: 4  EV: 12Int: 25 ###############  SH: 0Dex: 19  .########.....#.g......  XL:  6 Next: 63% Place: Dungeon:5  ..............#@# Noise: ====-----  Time: 3439.3 (0.0)  >#######......#.# g) +0 short sword (venom) #......#.# Cast: Magic Dart #........# Blind  ###.##.###.# #.<........# g   Ijyb (wand) #.#.######.# #.#|P%h.# #.. #.#.# ...Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand oflight (heavily wounded, 57% to hit at this distance)}P%hȘapplic the ThaumaturgeDeep ElfHealth: 11/32 ========----------------Magic: 12/19 ===============---------AC: 3Str: 4EV: 12Int: 25###############SH: 0Dex: 19  .########.....#.*......}P%hXL:  6 Next: 63% Place: Dungeon:5  ..............#@#Noise: ====-----  Time: 3439.3 (0.0)  >#######......#.#g) +0 short sword (venom)#......#.#Cast: Magic Dart}P%h\#........#Blind ###.##.###.##.<........#g   Ijyb (wand)#.#.######.##.#.# #..#.#.# ...Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand oflight (heavily wounded, 57% to hit at this distance)}P%h,gAim  Press: ? - help, Shift-Dir - straight line: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand oflight (heavily wounded, 57% to hit at this distance)  The searing ray misses Ijyb.  }P%h`-S(Press . to maintain the ray.)}P%h.2=3===--40.3 (1Ray }P%hg/}P%h6}P%h6;M _Ijyb barely misses you.}P%hj * The searing ray hits Ijyb!}P%hv gIjyb is almost dead.}P%h1-2---1+ }P%h }P%h75 _Ijyb hits you with a +0 dagger.}P%hi?*}P%h7(5g}P%hE.4*}P%h*@}P%hw1---====2++ }P%hL}P%h _The searing ray misses Ijyb. Ijyb zaps a wand. The bolt of light misses you.}P%hUz *The searing ray hits Ijyb.}P%h gIjyb is almost dead.You finish channelling your searing ray.}P%h&0----==--3}P%hZ}P%h5 _Ijyb hits you with a +0 dagger.}P%h. }P%hv0 |1=---4}P%h7 }P%h< M _Ijyb barely misses you.~P%hv  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~P%h  applic the Thaumaturge  Deep Elf  Health: 11/32 ========----------------~P%hj  Magic: 9/19===========-------------  AC: 3Str: 4  EV: 12Int: 25 ~P%h###############  SH: 0Dex: 19  .########.....#.g......  XL:  6 Next: 63% Place: Dungeon:5  ..............#@# Noise: =--------  Time: 3444.3 (0.0)  >#######......#.#~P%h;  g) +0 short sword (venom) #......#.# Cast: Magic Dart #........# Blind  ~P%h %###.##.###.# #.<........# g   Ijyb (wand) #.#.######.# ~P%h #.#.# #.. #.#.# ...Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ~P%hg!Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand oflight (almost dead, 57% to hit at this distance)~P%hv8applic the ThaumaturgeDeep ElfHealth: 11/32 ========----------------Magic: 9/19===========-------------~P%hX9AC: 3Str: 4EV: 12Int: 25###############SH: 0Dex: 19  .########.....#.*......~P%h:oXL:  6 Next: 63% Place: Dungeon:5  ..............#@#Noise: =--------  Time: 3444.3 (0.0)  >#######......#.#g) +0 short sword (venom)#......#.#~P%h:Cast: Magic Dart#........#Blind ###.##.###.##.<........#g   Ijyb (wand)~P%h;#.#.######.##.#.# #..#.#.# ...Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~P%h{<zAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand oflight (almost dead, 57% to hit at this distance)~P%h)gPress: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand oflight (almost dead, 57% to hit at this distance)  The searing ray misses Ijyb.  (Press . to maintain the ray.)  Your vision returns to normal.~P%h(0-=5.3 (1Ray ~P%h,~P%h@5 _Ijyb hits you with a +0 dagger.~P%h ?  The searing ray hits Ijyb.~P%h` M*~P%h 8)~P%h6 O76Magic Dart~P%hO9 <+ ~P%h,= ~P%h@ D _You kill Ijyb!~P%hO ?*~P%hP 5)~P%h 8-7++ ~P%h ~P%h[ P%h 4P%hP%h6!K  You stop channelling your searing ray.P%h"\1= _P%h29=P%h5,P%h37P%hW;2==10/19==P%h)=P%hA,P%hMBP%hD,P%hXEP%hG1==P%hxHP%hKi3=P%hKP%hPN,P%h+OP%hfQ2===P%hRRP%hT,P%hUP%h)Xj14=P%hjYP%h[,P%hN\P%h^3===P%hn_P%ha,P%hbP%het5==P%hfP%h"i4==P%hiP%hkP%h]lP%hlP%hWo,P%hz6==5==6===P%h a7=P%hٍ7===P%hݗ)8=8==P%h,P%hP%hmBP%hS9==9===P%h͢P%h%4 _Magic restored.P%hP%hP%hLP%hʨP%h>P%h,P%h>P%h20====P%hP%hٲ,P%hP%hP%hBa1=P%h8P%hp,P%hoP%hq,P%hP%hk,P%h+P%hFi2=P%h/P%h=P%hP%hP%h/,P%hP%h-,P%hP%h"23==P%h+P%h$P%h$P%hP%h,P%hLP%h,P%hXP%hn4==P%hP%hk,P%h P%h,P%hP%hy,P%h2P%hk5=P%h8P%h`,P%h/P%h7,P%hP%h,P%hP%ha6=P%hP%h^,P%hP%hj,P%hhP%h ,P%h P%h^~7==P%hxP%h,P%hP%hi,P%heP%h,P%hP%h98P%h`E==P%hP%h[,P%hZ P%h",P%h#P%h&,P%h'P%h)k9=P%h+P%h-,P%h.P%h0,P%hy1P%h3,P%h=4P%h6b30=P%h7P%h9,P%h5:P%h<,P%h/=P%h?,P%h@P%hB~1==P%hCP%hE,P%hFP%hH,P%hIIP%hK,P%hLP%hN~2==P%hPP%hS1 _HP restored.P%h"U3P%hVP%hJWP%hY,P%hZP%hhd  ################ .########.....#.@.......-- ..............#.#######. >#######......#.# #......#.# #........####.##.###.#P%hd\#.<........##.#.######.##.#.# #..  r - a wand of light (12)  Things that are here:P%hh1534.3 (87.0)P%h[jG--5.3 (88P%hlP%hn2 _a +0 dagger; a +0 chain mailP%h 3P%h P%h P%h$ +=P%h+ ,P%hV P%h P%h ,P%h P%h- P%h ,P%h P%h P%h ,P%hx P%hP P%h ,P%hD P%h P%h ,P%h P%h P%h ,P%hV P%h P%h P%h P%h P%hn P%hK P%h ,P%hJ P%h ,P%h( P%hH P%h ,P%h[ P%h| P%h ,P%h P%hh P%h+ ,P%h P%h^ P%h P%h? P%h P%h P%h P%h P%h P%h P%hv P%h P%hf P%h/ P%h P%hG P%h P%h| P%hZ P%h P%hE P%hB P%hn P%h P%hI P%h P%hf ,P%h P%h: P%h7 ,P%h P%h P%h ,P%hj P%h. P%h P%h ,P%h P%hs! ,P%h! P%h;# P%hw% ,P%h% P%h' P%h) ,P%h) P%h:+ P%hs4 #.. ...##...##### ... .......#.....# .### ###.##...###.# .#.##...###.#..##....#####.# #.#  #@#  #............. ....#######....Magic Dart #l @.  @   Eustachio (asleep) l   iguana (asleep) P%h> 64.3 (29  Eustachio and an iguana come into view.Eustachio is wielding a +0 falchion and wearing a +2 leather armour of coldresistance.P%h8C Q .  The iguana hisses angrily.P%hvF ,5.3 (30P%hWI P%hM 3 _The iguana moves out of view.P%h  ..#####  .#.....#  ..###.# . #.##...## #.#..# #....# ####.# #.# #@# #..............  ....#######....  #. @. P%h EP%hN' ..#####  .#.....#  ..###.#  #.##...## #.#..# #....# ####.# #.# #@# #..............  ....#######.... P%hw( #. @.  P%h9/P%h6P%hS=P%h(B^ _Eustachio is nearby!P%hڰ ..#####  .#.....#  ..###.# . #.##...## #.#..# #....# ####.# #.# #@# #..............  ....#######....  #. @. P%hY*P%h IL ..#####  .#.....#  ..###.#  #.##...## #.#..# #....# ####.# #.# #@# #..............  P%hL....#######....  #. @.  P%h5PP%h;XP%h^_P%hc^ _Eustachio is nearby!P%h *****@The magic dart hits Eustachio.  Eustachio is lightly wounded.P%hu6  Eustachio shouts!P%hP%h ...l...l   iguanaP%h,"h8--==6.3 (1.0) P%hi'P%h* _Eustachio brags, "I can call spirits from the vasty deep."P%h# #.# ##.## # ...##...#### ... .......#.... .### ###.##...###.# .P%hܫ#.##...##......####. #.# #.................l#######....#... P%h P%hc--7Magic DartP%hݳP%h}P%hZ M. #.# # #.# ##.## # ...##...#### ... .......#.... .### ###.##...###.# .#.##...##.##...### #.# #..............#####P%h_ P%h` ^9==--8P%h c P%hd P%hM### . #.# # #.# ##.## # ...##...#### ... .......#.... .### ###.##...###.# .#.##...###...####.#P%hll   iguanaP%hF89Magic DartP%hP%hP%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%hRI L#.# #.####.# applic the Thaumaturge ..# #.# #.# Deep Elf #.# #.# ##.## Health: 32/32 ======================== #.. ...##...#####  Magic: 17/19 =====================--- ... .......#.....#  AC: 3Str: 4 P%huK .### ###.##...###.#  EV: 12Int: 25 . #.##...## SH: 0Dex: 19 #.#..# XL:  6 Next: 73% Place: Dungeon:5 #...@# Noise: ---------  Time: 3569.3 (0.0) ####*# g) +0 short sword (venom) #*# Cast: Magic Dart #*# #.....l........  ...l#######....  l   iguana #. ..  _Eustachio brags, "I can call spirits from the vasty deep."Casting: Magic Dart (safe; 1% risk of failure)  P%hM :Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)P%h#.# #.####.#applic the Thaumaturge ..# #.# #.#Deep Elf #.# #.# ##.##Health: 32/32 ======================== #.. ...##...#####Magic: 17/19 =====================--- ... .......#.....#AC: 3Str: 4 .### ###.##...###.#EV: 12Int: 25 .#.##...##SH: 0Dex: 19#.#..#XL:  6 Next: 73% Place: Dungeon:5#...@#Noise: ---------  Time: 3569.3 (0.0)####*#g) +0 short sword (venom)#*#Cast: %hHmMagic Dart#*##.....*...........l#######....l   iguana#...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)  The searing ray hits the iguana.P%h2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (84% to hit)  The searing ray hits the iguana.  The iguana is moderately wounded...l..@@   Eustachiol   iguana==70.3 (1Ray P%h[8 P%h=L`_(Press . to maintain the ray.)P%hi] ****The searing ray hits the iguana but does no damage.P%h%.l....l   iguana6---1+  _The iguana is moderately wounded.P%h **** The searing ray hits the iguana.P%h3,P%h<Dl....@@   Eustachiol   iguanaP%h>5---=-2++ P%hDP%hG_ _The iguana is severely wounded.P%hE  The searing ray hits the iguana!P%h4d****P%h<|  You kill the iguana!You finish channelling your searing ray.  Eustachio casts a spell.P%h"}P%h„}.....§P%h--84=3Magic DartP%hJP%hʳ' _Eustachio blinks!P%hp %.P%h /--4P%h P%h P%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h-- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h _6==P%h1k7.3 (3Magic Dart@@   Eustachio _Eustachio is nearby!P%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h$#.# #.####.# applic the Thaumaturge ..# #.# #.#P%h" Deep Elf #.# #.# ##.## Health: 32/32 ======================== #.. ...##...#####  Magic: 14/19 =================------- ... .......#.....#  AC: 3Str: 4 .### ###.##...###.#  EV: 12P%h1 Int: 25 . #.##...## SH: 0Dex: 19 #.#..# XL:  6 Next: 84% Place: Dungeon:5P%h #...@# Noise: ---------  Time: 3577.3 (0.0) ####*# g) +0 short sword (venom) P%hG#*# Cast: Magic Dart #*# #.....@........  P%h...l#######....  @   Eustachio #. .. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%hOAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  resistance (lightly wounded, 75% to hit)P%hg$P%h|v#.# #.####.#applic the Thaumaturge ..# #.# #.#Deep Elf #.# #.# ##.##Health: 32/32 ======================== #.. ...##...#####Magic: 14/19 =================------- ... .......#.....#AC: 3Str: 4 .### ###.##...###.#EV: 12Int: 25 .#.##...##SH: 0Dex: 19#.#..#XL:  6 Next: 84% Place: Dungeon:5#...@#Noise: ---------  Time: 3577.3 (0.0)####*#g) +0 short sword (venom)#*#Cast: Magic Dart%hy40m#*##.....*...........l#######....@   Eustachio#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  resistance (lightly wounded, 75% to hit)  The searing ray hits Eustachio.P%hUP%hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  P%hfAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  resistance (lightly wounded, 75% to hit)  The searing ray hits Eustachio.  Eustachio is lightly wounded.P%h.P%h.P%h@P%h.P%hP%h ==P%h 8.3 (1P%h (Ray P%h P%hwP%h P%hP%hX_(Press . to maintain the ray.)P%h P%ho!P%h;#*P%h*P%h*P%h *P%hZ P%h5The searing ray hits Eustachio.P%hl  Eustachio is moderately wounded.Eustachio mumbles some strange words.P%hns..§.P%hdtP%hv--9Magic Dart+ P%h0{P%h P%h}!_Eustachio blinks!P%h7R****P%hfP%h9..§..@@   EustachioP%hΪP%h3---80Magic Dart++ P%hP%hP%h| R****P%h P%h l..@...P%h_ i2--1P%h P%h > _You finish channelling your searing ray.P%h"}  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h0#.# #.####.# applic the Thaumaturge ..# #.# #.# Deep Elf #.# #.# ##.##P%h Health: 32/32 ======================== #.. ...##...#####  Magic: 10/19 ============------------ ... .......#.....#  AC: 3Str: 4 .### ###.##...###.#  EV: 12Int: 25 P%hg. #.##...## SH: 0Dex: 19 #.#..# XL:  6 Next: 84% Place: Dungeon:5P%h# #...@# Noise: ---------  Time: 3581.3 (0.0) ####*# g) +0 short sword (venom) P%h+#*# Cast: Magic Dart #@# #..............  P%hG3...l#######....  @   Eustachio #. .. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  resistance (moderately wounded, 75% to hit)P%h $P%hA#.# #.####.#P%h4applic the Thaumaturge P%h..# #.# #.#P%h!Deep Elf P%h#.# #.# ##.##P%hcHealth: 32/32 ======================== P%hG#.. ...##...#####Magic: 10/19 ============------------ ... .......#.....#AC: 3Str: 4 .### ###.##...###.#P%htEV: 12Int: 25 .#.##...##SH: 0Dex: 19#.#..#XL:  6 Next: 84% Place: Dungeon:5#...@#P%hfNoise: ---------  Time: 3581.3 (0.0)####*#g) +0 short sword (venom)#*#Cast: Magic Dart#*##......*..........l#######....@   EustachioP%h@#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  resistance (moderately wounded, 75% to hit)  P%hThe searing ray hits Eustachio.P%hhP%h>i(P%hgjuAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  P%hk\resistance (moderately wounded, 75% to hit)  P%hl&The searing ray hits Eustachio.  P%hmTEustachio is moderately wounded.  P%hoO(Press . to maintain the ray.P%ho )  P%hcp9Eustachio mumbles some strange words.P%hqP%h8vP%hv.P%hw.P%hXx§P%hy.P%hy P%h}P%hc~1P%h=P%h==P%hg2.3 (1P%h!Magic DartP%hȁ(Ray P%hP%h-P%h P%h^P%h _Eustachio blinks!P%hRR****P%h{!H....P%h&0---3+ P%hr*P%h,P%h R****P%h H....P%h( 9/19 ----4++ P%h P%h P%hwR****P%hH....P%h> H-5P%h)P%h> _You finish channelling your searing ray.P%hYNP%hWS3P%h`\BP%hronP%hP%hP%h$7.3 (2P%hSMagic DartP%h@P%hb@   EustachioP%hHP%hP%hP%h  P%h P%hP:_Eustachio is nearby!P%hP%h? P%hwA  P%h8BCasting: Searing Ray (safe; 1% risk of failure)  P%hRCFConfirm with . or Enter, or press ? or * to list all spells.P%h DP%h $P%hN #.# #.####.# applic the Thaumaturge ..# #.# #.# Deep Elf #.# #.# ##.## Health: 32/32 ======================== #.. ...##...#####  Magic: 7/19========---------------- ... .......#.....#  AC: 3Str: 4 .### ###.##...###.#  EV: 12Int: 25 . #.##...## SH: 0Dex: 19 #.#..# XL:  6 Next: 84% Place: Dungeon:5 #...@# Noise: ---------  Time: 3587.3 (0.0) ####*# g) +0 short sword (venom) #*#%h2 9m Cast: Magic Dart #*# P%h #.....@........  ...l#######....  @   Eustachio #. .. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  resistance (moderately wounded, 75% to hit)P%hn $P%hq A#.# #.####.#P%hr 4applic the Thaumaturge P%hs ..# #.# #.#P%ht !Deep Elf P%h'v #.# #.# ##.##P%hOw cHealth: 32/32 ======================== P%hox #.. ...##...#####P%hy EMagic: 7/19P%h| ========---------------- ... .......#.....#AC: 3Str: 4 .### ###.##...###.#EV: 12Int: 25 .#.##...##SH: 0Dex: 19#.#..#XL:  6 Next: 84% Place: Dungeon:5#...@#Noise: ---------  Time: 3587.3 (0.0)P%h~ F####*#P%h= :g) +0 short sword (venom)P%h K#*#P%h΁ .Cast: Magic DartP%h C#*#P%h ]#.....*........P%h +...l#######....P%h5 b@   EustachioP%hE #.P%h] ..P%h} MConfirm with . or Enter, or press ? or * to list all spells.P%h݊ yAiming: Searing Ray (safe; 1% risk of failure)  P%hk ;Press: ? - help, Shift-Dir - straight lineP%h kAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  P%h \resistance (moderately wounded, 75% to hit)  P%h The searing ray hits Eustachio.P%h. P%h0 .P%h0 .P%h1 .P%h2 @P%h3 uAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  P%hk4 Tresistance (moderately wounded, 75% to hitP%hG5 )  P%h6 )The searing ray hits Eustachio.  P%h7 QEustachio is heavily wounded.  P%hQ8 O(Press . to maintain the ray.P%h 9 )  P%h9 EEustachio casts a spell.P%hC> P%h? 8P%h? ==P%h@ ==P%hvA 8.3 (1P%h>B (Ray P%hB P%hI P%hYN  P%h'O P%hO _Eustachio blinks!P%hM **** The searing ray hits Eustachio!P%hC@..@.7----9+  _Eustachio is severely wounded.P%hR****P%h P%h!P%h".P%hB.P%h@P%h 55   crimson imp (summoned)The searing ray misses Eustachio.P%hw6P%hL-----90++ P%h P%hP%hA_Eustachio mumbles some strange words.P%hP%ho **** The searing ray hits Eustachio.  Eustachio is almost dead.P%h}t   The searing ray misses the crimson imp..@..5-1 _You finish channelling your searing ray.P%hp  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h^#.# #.####.# applic the Thaumaturge ..# #.# #.# Deep Elf #.# #.# ##.## Health: 32/32 ======================== #.. ...##...#####  Magic: 4/19=====------------------- ... .......#.....#  AC: 3Str: 4 .### ###.##...###.#  EV: 12Int: 25 . #.##...## SH: 0Dex: 19 #.#..# XL:  6 Next: 84% Place: Dungeon:5 #...@# Noise: ---------  Time: 3591.3 (0.0) ####*# g) +0 short sword (venom) #@#%h/_m Cast: Magic Dart #.# #......5.......  ...l#######....  @   Eustachio #. ..  5   crimson imp (summoned)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  resistance (almost dead, 75% to hit)P%hY $P%h^Z &#.# #.####.#P%hZ N applic the Thaumaturge P%hs[ ...# #.# #.#P%h[ ; Deep Elf P%h\ /#.# #.# ##.##P%h:] } Health: 32/32 ======================== P%h] #.. ...##...#####  Magic: 4/19P%hV^ C=====------------------- P%h^ ... .......#.....#  AC: 3P%hf_ +Str: 4 P%h_ .### ###.##...###.#  EV: 12P%hv` ,Int: 25 P%h` R. #.##...##P%ha G SH: 0P%hb .Dex: 19P%hb  P%hc f#.#..#P%hc  XL:  6 Next: 84% Place: Dungeon:5P%h!d  P%hd P#...@#P%h3e  Noise: ---------  Time: 3591.3 (0.0)P%he  P%h?f ;####.#P%hf ^ g) +0 short sword (venom)P%hKg  P%hg 8#@#P%heh R Cast: Magic DartP%hh  P%hni C#.#P%hi  P%hwj _#......5....... P%hj  P%hk ...l#######....  @   EustachioP%hl  P%hn #. ..  5   crimson imp (summoned)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  resistance (almost dead, 75% to hit)  The searing ray hits Eustachio.  You kill Eustachio!P%h q P%hq " P%hr P%hr x #.# #.#P%h.s #.# ##.##P%hs ...##...##### P%h=t 0 .....P%ht  P%hDu P%hu  P%hGv  P%hv P%hfw  P%hw P%hjx P%hx  P%hly P%hy P%hvz  P%h{ a####*#P%h{  P%h0| ^#*#P%h|  P%h;} [#*#P%h}  P%h?~ P%h~ "*P%hH P%h  P%hJ P%h̀ ###P%hO P%hЁ  P%hV 2#. P%h݂  P%h_ P%h݃ P%h P%h )P%h3 .P%hR )P%hp .P%h .  P%h ;Press: ? - help, Shift-Dir - straight lineP%h kAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  P%h Uresistance (almost dead, 75% to hit)  P%h,! )The searing ray hits Eustachio.  P%hQ" =You kill Eustachio!  P%h# 8The crimson imp disappears in a puff of smoke!P%h$ P%hE' P%hY0 $P%hz1 A#.# #.####.#P%h2 4applic the Thaumaturge P%h3 ..# #.# #.#P%h4 !Deep Elf P%h4 #.# #.# ##.##P%h65 cHealth: 32/32 ======================== P%h5 #.. ...##...#####P%hH6 ;Magic: 4/19P%h6 C=====------------------- P%h[7 |... .......#.....#P%h9 AC: 3Str: 4 .### ###.##...###.#EV: 12Int: 25 .#.##...##SH: 0Dex: 19#.#..#XL:  6 Next: 140% Place: Dungeon:5#...@#Noise: ==-------  Time: 3592.3 (1.0)####.#g) +0 short sword (venom)#)#Cast: Magic Dart#.#Ray #.................l#######....#...Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 falchion and wearing a +2 leather armour of cold  resistance (almost dead, 75% to hit)  The searing ray hits Eustachio.  You kill Eustachio!The crimson imp disappears in a puff of smoke!P%h3;  P%h; P%hX< X_(Press . to maintain the ray.)  P%h< *You have reached level 7!P%h]= P%hXE   P%hE --more--P%hcF P%h6/3621-720% Magic Dart _P%hg   You stop channelling your searing ray. _5P%hP T=P%h} P%h 6==P%h P%ho P%h P%h P%h P%h: 7P%hե &===P%h P%h P%h8 P%h P%h[ P%h P%hٱ P%h8 P%h P%h P%h% 8P%h &===P%hU P%h' P%hp P%h P%h P%h P%h P%h P%h P%h P%hz 9==P%hK P%h P%h\ P%h- P%h P%h` P%hl P%h 610/21P%h{ /==P%h P%h P%ha P%h P%h; P%h P%h P%hO P%hn P%h8 P%h 11P%hG /==P%h P%h  P%h P%h P%h P%h3 P%h P%hI P%h P%h{ P%h 2P%h /==P%h P%h P%hW P%h  P%h P%h. P%h P%h P%hN P%h! P%h! 3P%h" /==P%h" P%ha$ P%h' P%h' P%h:) P%h+ P%h, P%h- P%hN0 P%h1 P%h1 4P%h2 0===P%h3 P%hV4 P%h6 P%h7 P%h8 P%h; P%hG< P%h= P%h? P%h@ P%h#A 5P%hA 0===P%hB P%hC P%hF P%hhG P%hH P%hOK P%hL P%h.#....##  #.......#  .. .....#    P%hwfP%hl cc   centaur (wandering)  Found an escape hatch in the floor.P%hp=9.3 (6Magic DartP%h1tP%hxZ _A centaur comes into view.P%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h .......#.....# applic the Thaumaturge  ###.##...###.#P%hLE Deep Elf #.##...###.# Health: 36/36 ======================== #.#..##.# Magic: 19/21 =====================--- #....##.## AC: 3P%hStr: 4 ####.##..## EV: 12Int: 25 #)##...##  SH: 0Dex: 19 P%hk#.#####.#.....##  XL:  7 Next: 20% Place: Dungeon:5 #..........@...#  Noise: ---------  Time: 3649.3 (0.0) ....#######*....#  g) +0 short sword (venom) #. *.......#  Cast: Magic Dart c......#.#  .......## #  >.#....##  c   centaur (wandering) #.......#  .. .....#  _A centaur comes into view.Casting: Searing Ray (safe; 1% risk of failure)  P%hYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (wandering, hasn't noticed you, 89% to hit)P%hܞ& .......#.....#  applic the Thaumaturge###.##...###.#  Deep ElfP%ht#.##...###.#  Health: 36/36 ========================#.#..##.#  Magic: 19/21 =====================---#....##.##  AC: 3Str: 4####.##..##  EV: 12Int: 25#)##...##  SH: 0P%hDex: 19#.#####.#.....##  XL:  7 Next: 20% Place: Dungeon:5#..........@...#  Noise: ---------  Time: 3649.3 (0.0)....#######*....#P%hd  g) +0 short sword (venom)#.*.......#  Cast: Magic Dart*......#.# .*.....## # >.#....##  c   centaur (wandering)#.......# .. .....#  _A centaur comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (wandering, hasn't noticed you, 89% to hit)P%h-q..c.cP%h>.launcher)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a centaur (wandering, hasn't noticed you, 89% to hit)  The searing ray misses the centaur.  (Press . to maintain the ray.)P%h4P ((P%h5d((The centaur wields a +0 shortbow. The centaur shoots an arrow.P%h\.@..P%hs==50.3 (1Ray P%hP%hF P%hE_The arrow misses you.P%h  P%h **** The searing ray hits the centaur!P%hT ..c.  The centaur is moderately wounded.P%hR\ K((P%ho /..P%h 2---8-1+ P%h P%h F _The centaur shoots an arrow. The arrow hits you.P%h? **** The searing ray hits the centaur!P%h': ..c.  The centaur is severely wounded.P%hA K((P%hN /..P%h ((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.P%h,_/..P%hg24---------2++ P%hjP%h0m) _The arrow hits you.P%hJP%h$*P%h*P%h;*P%h*P%hRP%h~$ ..c.  The searing ray misses the centaur.You finish channelling your searing ray.((P%h/..P%hY2-------7-3P%h_#P%h'F _The centaur shoots an arrow. The arrow hits you.P%hB  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%hq 3 .......#.....# applic the Thaumaturge  ###.##...###.# Deep Elf #.##...###.#P%h  Health: 22/36 ==============---------- #.#..##.# Magic: 15/21 =================------- #....##.##P%h  AC: 3Str: 4 ####.##..## EV: 12P%h Int: 25 #)##...##  SH: 0Dex: 19 P%h 4#.#####.#.....##  XL:  7 Next: 20% Place: Dungeon:5 #..........@...#  Noise: ==-------  Time: 3653.3 (0.0)P%h  ....#######*....#  g) +0 short sword (venom) #. *.......#  Cast: Magic Dart c......#.#  .......## #  >.#....##  c   centaur (launcher) #.......#  .. .....#  _The centaur shoots an arrow. The arrow hits you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, 89% to hit)P%hA  .......#.....# applic the Thaumaturge  ###.##...###.# Deep Elf #.##...###.# Health: 22/36 ==============---------- P%hcB v#.#..##.# Magic: 15/21 =================------- #....##.## AC: 3Str: 4 P%hB `####.##..## EV: 12Int: 25 #)##...##  SH: 0P%hqC QDex: 19 #.#####.#.....##  XL:  7 Next: 20% Place: Dungeon:5 P%hC #..........@...#  Noise: ==-------  Time: 3653.3 (0.0) ....#######.....#  g) +0 short sword (venom)P%hD  #. ........#  Cast: Magic Dart c......#.#  P%hUG .......## #  >.#....##  c   centaur (launcher) #.......#  .. .....# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, 89% to hit)  The searing ray hits the centaur.P%h&J    #.# #.# P%h0K #.#     #)  #.#####  #......  ....#######*....# P%hK B #. *.......#  *#.#  .*P%hK # #  >.#....##  P%h%L #.......#   .. .....#   P%hnL Q  P%h y..).onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  P%hq Aim: a centaur, wielding a +0 shortbow (severely wounded, 89% to hit)  The searing ray hits the centaur.  You kill the centaur!P%h 3=364.3 (1Magic DartP%hU Ray _(Press . to maintain the ray.)P%h P%h m _Your Spellcasting skill increases to level 9!P%hIV****P%hX..)..P%hr--5+ _P%hP%h:P%h=^4P%h]aP%hyiK  You stop channelling your searing ray.P%hdj0 _P%h`u,P%h„q.#....--Magic Dartl   iguana (wandering)l P%h&6P%h+7.3 (2P%hWP%hqZ _An iguana comes into view.P%hϖ    #.# #.# #.# #.##  P%h^ #..##  #)##...##  #.#####.#.....##  #..........@...#  P%h՗ ....#######.....#  #. ........#  )......#.#  .......## #  >.#....## P%hK u #.......#  l. .....#  P%h3A   #.# #.# #.# P%hU5#.##  #..##  #)##...##  #.#####.#.....##  #..........@...#  ....#######.....#  P%hb6#. ........#  )......#.#  .......## #  >.#....##  #.......#  l. .....# P%hy?P%h P%hP%h.^ _An iguana is nearby!P%hф *****l*The magic dart hits the iguana but does no damage.P%h= P%h..)..l.P%h$t4===8.3 (1P%h]#P%hF'0 _The iguana hisses angrily.P%h7 *****The magic dart hits the iguana.P%hrfP%hDo..).l..P%h{V4-9P%hP%h4 _The iguana is lightly wounded.P%h **** The magic dart hits the iguana.P%hm` P%hc q..)l>P%hi c3---60P%ho P%h$s a _The iguana is moderately wounded.P%hHK **P%h*P%hY5The magic dart hits the iguana.P%h!?P%hJP%hK.P%h)L.P%hMlP%hM.P%hXP%haY--P%hDZ1P%hbP%hg P%h0hP%hh=_The iguana is moderately wounded.P%h iP%h1* _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%hb .......#.....# applic the Thaumaturge  ###.##...###.# Deep Elf #.##...###.# Health: 24/36 ================-------- #.#..##.# Magic: 11/21 ============------------P%hc #....##.## AC: 3Str: 4 ####.##..##P%hdh EV: 12Int: 25 #)##...##  SH: 0Dex: 19 #.#####.#.....##  XL:  7 Next: 36% Place: Dungeon:5 P%hg#..........@...#  Noise: =--------  Time: 3661.3 (0.0) ....#######*....#  g) +0 short sword (venom) #. *.......#  Cast: Magic Dart l......#.#  .......## #  >.#....##  l   iguana #.......#  .. .....#  _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 84% to hit)P%hdp  .......#.....#  applic the Thaumaturge###.##...###.#  Deep Elf#.##...###.#  Health: 24/36 ================--------#.#..##.#  Magic: 11/21 ============------------#....##.##  AC: 3Str: 4####.##..##  EV: 12Int: 25#)##...##  SH: 0Dex: 19#.#####.#.....##  XL:  7 Next: 36% Place: Dungeon:5#..........@...#  Noise: =--------  Time: 3661.3 (0.0)....#######*....#  P%h=t [40mg) +0 short sword (venom)#.*.......#  Cast: Magic Dart*......#.# .*.....## # >.#....##  l   iguana#.......# .. .....#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 84% to hit)  The searing ray hits the iguana.P%h` !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 84% to hit)  The searing ray hits the iguana.  The iguana is severely wounded.P%h ^.l).P%hS 5=2.3 (1Ray P%h3 P%h f _(Press . to maintain the ray.)P%hb **** The searing ray hits the iguana.P%h P%h lP%h .P%h )P%hZ .P%h P%h 10P%h -P%hb -P%h& 3P%h &+ P%h9 ,P%hJ  P%h6 P%h 6_The iguana is almost dead.P%h P%hn P%hb The searing ray hits the iguana!****P%h^..).P%h>-42=4Magic Dart++  _You kill the iguana!P%hVV****P%h..)..9/21 ---5P%h P%hP%h0_You finish channelling your searing ray.P%h 26=10/21=P%h4 7==P%h P%hP <11P%h E==P%h P%h ,P%h# P%hݼ ,P%h> P%hZ R8=2==P%h P%h j3==P%h 9=P%ht ,P%hY P%h k4===P%hP P%hO P%h ,P%h P%h2 :30P%h E==P%h P%hl ;5P%h F===P%h? P%h ,P%h P%h` ,P%h P%h 91P%ho =6==P%h P%h ,P%h{ P%h ,P%hZ P%h ~7==P%h\ P%hK a2=P%h P%h ,P%h% P%h ~8==P%h: P%h P%h: h3==P%h P%h3 ,P%h P%h$ ~9==P%h P%h" ,P%h# P%h& 94P%h%' ~=20==P%h( P%h1, P%h1 P%hC3 P%hB6 ,P%h7 P%h: i1===P%h4; P%ho< P%hE? a5=P%h@ P%h9D ,P%hE P%h8I ,P%hJ P%hN P==P%hO P%hR P%h"S h6==P%hT P%hX P%h\ ,P%h4^ P%h_ P%hc ,P%h=e P%hLh P%htk ,P%hl P%hn P%her O=P%hs P%h0u P%h x ,P%hz P%hW| P%hl  #....##.##  ####.##..##  #)##...## P%hLJ  #.#####.#.....##  #..............##  ....#######.....## #. #...........#  P%h #.#)......#.#  #@.......## # -- #>.#....##P%hu   #..... Magic Dart ..P%hʈ b #####..### ..## j   gnoll (polearm, asleep) ..P%h# W j# P%h 1709.3 (44.0)P%h -10.3 (45P%h P%h/ s _A gnoll comes into view. It is wielding a +0 spear.P%h V     #)#  .##  ....##  #####.....##  #. #...........#  #.#)......#.#  #@.......## #  #>.#....##  #.......#  ........#  #####..###  ..##  ..  j# P%hom+     #)#  .##  ....##  #####.....##  #. #...........#  #.#)......#.#  #@.......## #  #>.#....##  #.......#  ........# #####..## ..##  .. j# P%htP%h.P%hP%hw\ _A gnoll is nearby!P%h     #)#  .##  ....##  #####.....##  #. #...........#  #.#)......#.#  #@.......## #  #>.#....##  #.......#  ........#  #####..###  ..##  ..  P%hZj# P%h     #)#  .##  ....##  #####.....##  P%h'L#. #...........#  #.#)......#.#  #@.......## #  #>.#....##  #.......#  ........# #####..## ..##  .. j# P%hP%hP%hP%h\ _A gnoll is nearby!P%hw8 *****j)*The magic dart hits the gnoll.  The gnoll is lightly wounded.P%hP%hzx.....j.P%h4h0--==1.3 (1.0) P%hP%hN' _The gnoll shouts!P%hxE ***** The magic dart hits the gnoll.P%hP%h2o  The gnoll is moderately wounded.P%h`....jj   gnoll sergeant (polearm).j   gnoll (polearm)jP%hDi19----2P%hUP%h~ _A gnoll sergeant comes into view. It is wielding a +0 trident.P%h=] ****The magic dart hits the gnoll.P%hP%hXP%hP%h ...j.jj 2 gnolls (1 polearm, 1 wandering)P%hYjThe gnoll is heavily wounded.P%h H--3P%hP%hr _A gnoll comes into view. It is wielding a +0 club.P%hD1P%h{6P%h:P%h<P%h^ # ....##.## ####.##..##  #)##...## #####.#.....## #..............## ....#######.....## #. #....#)......#.........## #>.#....###....... ........######j.###..##   gnoll (polearm).jj#P%hFb P%he P%h;f P%hvu j.jj 2 gnolls (1 polearm, 1 wandering)j..P%hz .-4P%hS P%hf P%h #.##...###.# #.#..##.# #....##.## ####.##..##  #)##...## #.#####.#.....## #..............## ....#######.....## #. #.@.........# #.#).# #....#P%h& #>.#....##.......#...j....#####..###.j##j.P%h P%h! t-5Magic DartP%hv P%h? P%hf#.##...###.# #.#..##.# #....##.## ####.##..## #)##...## #.#####.#.....## #....## ....#######.....## #. #.# #.#)......#.# #........## # #>.#.....j....# j   gnoll sergeant (polearm)#####j.### P%hj   gnoll (wandering).j## P%h P%h P%hO P%h P%h=j.jjjjj 3 gnolls (1 polearm, 2 wandering).P%h!g20=6Magic DartP%hP%h,r _A gnoll comes into view. It is wielding a +0 whip.P%h #.##...###.#  #.#..##.#  #....##.##  ####.##..##  #)##...##  #.#####.#.....##  #.....##  ....#######.....##  #. #.P%h"#  #.#)......#.#  #..## #  #>.#....##  #.j.....#  ....j...#  #####j.###  .j##  ..  P%h BP%h P%h |j..jj..P%h &7P%h$ P%h' P%h ###.##...###.#  #.##...###.#  #.#..##.#  #....##.##  ####.##..##   #)##...##  #.#####.#.....##  #..............##  P%hs ....#######@....##  #. #.....#  #.#).#  #....# #>j#....# #...j...#  ...j....#  #####j.### ..## P%h P%h P%h P%h P%h? j.#jj..j.P%h] &8P%hG P%h P%hs  .......#.....# # ###.##...###.# #.##...###.#  #.#..##.  #....## ####.##  #)##  #.#####.#..  #.........@.  ....#######.....## P%ht `#. #...........#  #.#)......#.#  #.j......## #  #>.#j...##  #..j....#   ....j...#  #####..###  P%hw P%h j.j   gnoll sergeant (polearm)P%hI r1===9P%h P%h P%h"P%h#2. P%h7.#.....# # ###.##...###.#  #.##...###.#  #.#..##.#  #....##.##  ####.##..##  #)##...##  #.#####.#.....##  #.....##  ....#.....##  #. #...........#  #.#)......#.# #.j..j...## # #>.#....## #..j....# ....j...# #####..###P%h<[20Magic DartP%hBP%hDP%hW. .#.....## ###.##...###.# #.##...###.# #.#..##.#P%h #....##.## ####.##..## #)##...## #.#####.#.....## #P%hg.....## ....#.....## #. #...........# #.#)......P%h#.# #.j..j...## # #>.#....##  #..j....# P%h ....j...#  #####..###P%htP%htujj   gnoll (polearm)P%h81Magic DartP%hP%hP%hy h#.. ...##...##### ... .......#.....# .### ###.##...###.# .#.##...###.#P%h{  #.#..##.# #....##.######.##..## #)##...## #.#####@#.....# #........... ....#######j....##. #...........# #.#)......#.# #.j..j...## # #>.#....## #..j....# ....j...#P%h~ P%h_ P%h jjj   gnoll sergeant (polearm)j   gnoll (polearm)P%h &2P%h P%h P%hxj# #.# ##.## # ...##...#### ... .......#.... .P%h1g### ###.##...## .#.##...## ....##.## ####.##..## P%hm #@##...## #.#####.#.....## #.........j....## ....#######j....##P%hq#....#)......#.#.j..j...## #P%hmG>.#....###..j.P%hP%hw==3Magic DartP%hT#P%h+  Things that are here: _a +0 falchion; a +2 leather armour of cold resistanceP%h8M. #.# # #.# ##.## #P%h ...##...#### ... .......#.... .### ###.##...## .#.##...##.# P%h"#....##.## #####  #)##...## #####.#.....## #.........j....#######P%hP%hujj   gnoll (polearm)P%hlB4Magic Dart _P%hP%hP%h;Y### . #.# # #.# ##.## P%h# ...##...#### ... .......#.... .### ###.##...## .#.##...#P%h# #...@##.## ####.##..##  P%hq#)##...## #####.##.......j.....#######j....## P%h"|#....#)......#..j..j...## #P%hP%hP%hjjj   gnoll sergeant (polearm)j   gnoll (polearm)P%h&5P%hP%hP%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h0#.# #.####.# applic the Thaumaturge ..# #.# #.# Deep Elf #.# #.# ##.##P%h Health: 36/36 ======================== #.. ...##...#####  Magic: 19/21 =====================--- ... .......#.....#  AC: 3Str: 4 .### ###.##...###.#  EV: 12P%hInt: 25 . #.##...###.#  SH: 0Dex: 19 #.#..##.#  XL:  7 Next: 42% Place: Dungeon:5 #...@##.##  Noise: ---------  Time: 3725.3 (0.0) ####*##..##  g) +0 short sword (venom) #*##...##  Cast: Magic Dart #.#####j#.....##  #.......j.j....##  ....#######j....##  j   gnoll sergeant (polearm) #. #...........#  j   gnoll (polearm) #.#)......#.#  #.j..j...## # _a +0 falchion; a +2 leather armour of cold resistanceCasting: Magic Dart (safe; 1% risk of failure)  P%h2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 84% to hit)P%h' hjj  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (87% to hit)P%hi #.# #.####.#applic the Thaumaturge ..# #.# #.#Deep Elf #.# #.# ##.##Health: 36/36 ======================== #.. ...##...#####Magic: 19/21 =====================--- ... .......#.....#AC: 3Str: 4 .### ###.##...###.#EV: 12Int: 25 .#.##...###.#SH: 0P%hk Dex: 19#.#..##.#XL:  7 Next: 42% Place: Dungeon:5#...@##.##Noise: ---------  Time: 3725.3 (0.0)####*##..##g) +0 short sword (venom)#*##...##Cast: Magic Dart#.#####*#.....###.......*.j....##....#######j....##j   gnoll sergeant (polearm)#. #...........#j   gnoll (polearm)#.#)......#.##.j..j...## #Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (87% tohit)  The searing ray hits the gnoll!  The gnoll is almost dead.The searing ray hits the gnoll sergeant.P%hZ rAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (87% tohit)  The searing ray hits the gnoll!  The gnoll is almost dead.  The searing ray hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.P%h P%hF P%hN .jj. P%h r==6.3 (1Ray P%hN P%h f _(Press . to maintain the ray.)P%hL D  The searing ray hits the gnoll!P%hV a ****P%hV    You kill the gnoll!The searing ray hits the gnoll sergeant!P%ho P%h W.j..P%h[ d8-4-7P%h <+ P%h P%h f _The gnoll sergeant is heavily wounded.P%h> **** The searing ray hits the gnoll sergeant!P%hSU .j..  The gnoll sergeant is severely wounded.You hear a shout!  The gnoll sergeant hits you from afar with a +0 trident!P%hV25---------=8++ P%hH\P%h_' _You hear a shout!P%hDBM  The searing ray hits the gnoll sergeant!P%hGb****P%ha  You kill the gnoll sergeant!P%h.).jj   gnollP%hq7/22--56-9P%hP%h> _You finish channelling your searing ray.P%h/P%h<j.P%hP--30P%hP%h P%h5  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%hB#.# #.####.# applic the Thaumaturge ..# #.# #.# Deep Elf #.# #.# ##.## Health: 25/36 ================-------- #.. ...##...#####  Magic: 15/22 ================-------- ... .......#.....#  AC: 3Str: 4 .### ###.##...###.#  EV: 12Int: 25 . #.##...###.#  SH: 0Dex: 19 #.#..##.#  XL:  7 Next: 56% Place: Dungeon:5 #...@##.##  Noise: ---------  Time: 3730.3 (0.0) ####*##..##  g) +0 short sword (venom) #*%h%10m##...##  Cast: Magic Dart #.#####j#.....##  #.........j....##  ....#######j....##  j   gnoll #. #...........#  #.#)......#.#  #.j..j...## # _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit)P%h#.# #.####.#applic the Thaumaturge ..# #.# #.#Deep Elf #.# #.# ##.##Health: 25/36 ================-------- #.. ...##...#####Magic: 15/22 ================-------- ... .......#.....#AC: 3Str: 4 .### ###.##...###.#EV: 12Int: 25 .#.##...###.#SH: 0P%hDex: 19#.#..##.#XL:  7 Next: 56% Place: Dungeon:5#...@##.##Noise: ---------  Time: 3730.3 (0.0)####*##..##g) +0 short sword (venom)#*##...##Cast: Magic Dart#.#####*#.....###......*..j....##....#######j....##j   gnoll#. #...........##.#)......#.##.j..j...## #Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit)  The searing ray hits the gnoll.P%hqonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (84% to hit)  The searing ray hits the gnoll.  The gnoll is heavily wounded.P%hpb.j..P%h126=6===1.3 (1Ray P%hP%hf _(Press . to maintain the ray.)P%hz **** The searing ray hits the gnoll.P%h'P%hbP%hwj)..jj 2 gnollsP%h:5--2+ P%hTP%h7"Y _The gnoll is almost dead.P%hy D  The searing ray hits the gnoll!P%hu ****   gnollP%h P%hi m))j..P%h 4--8=3++ _You kill the gnoll!P%h P%h m _Your Conjurations skill increases to level 7!P%h=  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%hXP%hn$P%hq&#.# #.####.#P%hqN applic the Thaumaturge P%h*r...# #.# #.#P%hr; Deep Elf P%hGs/#.# #.# ##.##P%hs Health: 26/36 =================------- P%hvt#.. ...##...#####  Magic: 12/22 =============----------- P%h(u... .......#.....#  AC: 3P%hu+Str: 4 P%hJv.### ###.##...###.#  EV: 12P%hv,Int: 25 P%hgw. #.##...###.#  SH: 0P%hw.Dex: 19P%hzx P%hy #.#..##.#  XL:  7 Next: 58% Place: Dungeon:5P%hy P%h:z#...@##.##  Noise: ==-------  Time: 3733.3 (0.0)P%hz P%hZ{####*##..##  g) +0 short sword (venom)P%h  #*##...##  Cast: Magic Dart #.#####j#.....##  Ray++  #.........j....##  ....#######j....##  j   gnoll #. #...........#  #.#)......#.#  #.j..j...## # _Your Conjurations skill increases to level 7!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (84% to hit)P%hvn$P%hwoA#.# #.####.#P%hnp4applic the Thaumaturge P%hWq..# #.# #.#P%hBr!Deep Elf P%h0s#.# #.# ##.##P%hCtuHealth: 26/36 =================------- P%h'u|#.. ...##...#####P%h4vuMagic: 12/22 =============----------- P%h4w|... .......#.....#P%hx-AC: 3P%hBy+Str: 4 P%h0zp.### ###.##...###.#P%h{-EV: 12P%h|,Int: 25 P%h|.P%h}=#.##...###.#P%h~-SH: 0P%h.Dex: 19P%hd#.#..##.#P%hoXL:  7 Next: 58% Place: Dungeon:5P%hXO#...@##.##P%hNoise: ==-------  Time: 3733.3 (0.0)P%hU####*##..##P%hDg) +0 short sword (venom)P%h [#*##...##P%h8Cast: Magic DartP%hd#.#####*#.....##P%h*Ray++ P%h!#......*..j....##....#######j....##j   gnoll#. #...........##.#)......#.##.j..j...## # _Your Conjurations skill increases to level 7!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (84% to hit)P%h P%hc Casting: Searing Ray (safe; 1% risk of failure)P%hsLonfirm with . or Enter, or press ? or * to list all spells.P%hRestarting spell: Searing Ray (safe; 1% risk of failure)  P%hTPress: ? - help, Shift-Dir - straight line  P%hTAim: a gnoll, wielding a +0 club (84% to hit)  P%hDThe searing ray misses the gnoll.P%hE%P%h &)P%h&jP%h'.P%h=( .P%h**P%h*3P%h+=P%hR,$4.3 (1P%h-> P%hJ4P%h8 P%hx9P%h9:X_(Press . to maintain the ray.)P%h9  P%h !P%h #*P%h *P%h *P%h՛ *P%h  P%h 5The searing ray hits the gnoll!P%hi P%hw P%h jP%h )P%h .P%h .P%h P%h| 7P%h =P%ho 2P%h -P%hb -P%h 5P%h^ &+ P%hӉ P%h P%h  P%h1 P%h 9_The gnoll is heavily wounded.P%h, P%h  P%h  P%h The searing ray hits the gnoll!P%h) P%h #*P%h *P%h *P%h6 *P%h !P%h P%ho )P%hz )P%h .P%hy .P%h¶ P%hq 11P%hD %--P%h 60P%h =P%h) 6P%hͺ !Magic DartP%h} '++ P%h P%h P%hT  P%h' P%h %_You kill the gnoll!P%h+ P%hR  You stop channelling your searing ray.12= _P%h&8=3==P%h:9=4==P%h$BP%h-BP%h.P%h(/5P%h//==P%h0P%h1P%h4P%h5P%hP630P%h6/==P%hE7P%h8P%h><P%h<P%h>P%hBP%h:CP%hC6P%h2D/==P%hDP%hFP%h JP%hJP%heLP%hcPP%h;QP%hQ1P%h@R=P%hR7P%hP%hP%hw6P%h/==P%hiP%hDP%hP%h%P%hP%hP%hP%h% P%hP%h .P%hj P%h#P%h)?##.##P%hb. ...##...##### P%h.P%hMS.......#..... .P%hX### ###.##...### .P%hl #.##...##P%hv P%hL#.#..P%h:-...##.##P%h:####@##..##P%h --P%hZ< #)##...##P%hL#.#####.#.....##P%h2%#>.#....##P%h3Things that are here:P%h_P%h% P%h[P%h#P%h ##.##P%hzb. ...##...##### P%h.P%h:S.......#..... .P%hX### ###.##...### .P%hX #.##...##P%h` P%h6#.#..P%h$O#....##.##P%h:####)##..##P%h P%h@.##P%hL#.#####.#.....##P%h7........j....##P%hj#####P%h#..j....#P%h6Da +0 club; a +0 whip; a gnoll corpseP%hP%hP%h$70.3 (3P%h 4.0)P%hP%h--P%h[#1.3 (35 P%h _P%hVP%h  P%hNP%h_Items here: ))) [[ †.P%hP%hP%hP%hM P%hP%h'P%hg/ P%h/_P%hx1P%h 4P%h7P%hY8P%h8=P%h9P%h:P%h<P%h,AP%hAP%h\CP%hEP%h{IP%h JP%hKP%hMP%hQP%hQP%hPSP%haUP%hXP%h&YP%hZP%h _P%hbP%hbcP%hdP%h"gP%hLjP%hjP%htlP%hpP%h?tP%htP%hWvP%hyzP%h}P%h.~P%hxP%h݀P%hP%hP%hP%h-P%hP%hJP%hP%hMP%hP%h9P%hP%hP%h}P%h P%h˕P%hP%haP%hP%hP%h\P%h۟P%hjP%háP%h/P%hP%h#P%hP%hP%hP%h]P%h*P%hP%hP%hwP%h@P%hfP%hP%h-P%hP%hP%hYP%hP%hлP%hP%hP%hP%hrP%hP%hQP%hP%hP%hP%hgP%hP%hP%hP%h P%hP%hvP%hP%hP%hP%hP%hP%hhP%hP%hP%hP%hP%hEP%hHP%hP%hP%hZP%hYP%hP%hP%hP%hP%hP%hP%hP%h P%hR P%h# P%h P%h P%h P%h P%h= P%h4 P%h P%h P%h P%h P%hm P%h P%h P%h P%h P%h P%h P%hb! P%h" P%hD% P%h% P%h& P%h( P%h* P%h+ P%h_, P%h- P%hQ0 P%h0 P%h1 P%h2 P%h~5 P%h6 P%h6 P%hw8 P%hY; P%h; P%h< P%h!> P%h@ P%h?A P%hB P%h@C P%hE P%hsF P%h P%h P%hI P%h٩ P%h P%h P%hn P%h P%h̯ P%hM P%h P%h" P%h P%hP P%hϸ P%h` P%h( P%h P%hm P%h P%hͿ P%h P%h> P%h P%h P%h% P%h P%hF P%h- P%h P%h P%h~ P%hS P%h| P%h P%hz P%hC P%h P%h P%h< P%h P%h} P%h P%hx P%hE P%h P%h P%hy P%hK P%h P%h? P%h P%h P%h P%h? P%h P%h P%h+ P%h P%he P%h9 P%h P%h P%h P%hw P%h P%h P%h| P%h> P%h P%h_ P%h P%h P%h> P%h P%hF P%h  P%hl P%h P%hV P%h P%h\ P%h P%ht P%h4 P%h P%h P%h" P%h P%hO P%hR P%h P%h P%h P%h P%h P%hO P%h! P%hS$ P%h$ P%h% P%h8' P%h) P%h%* P%h* P%h, P%h1/ P%h/ P%h0 P%hG2 P%h5 P%h5 P%h6 P%h(8 P%h: P%h; P%h; P%hE= P%h? P%h0@ P%hA P%hB P%hDG P%hG P%hH P%hP P%hP P%hP P%hJQ P%hQ P%h&R P%hR P%hR 4######### P%hSS 5........# P%hS P%hT 863.3 (92P%hT ` ###.### P%hT t ####.....# #######P%hVU e #........#######P%hU #.....#P%hV [ #.##..P%h|V ....P%hV .....#P%hfW #.##....>#######......#P%hW / P%h.X u#.##.....# #......#P%hX / P%hX u#.#####.## #.......P%h\Y / P%hY k#.# #.# ###.##.###P%h&Z / P%hZ P%h] P%h_ P%hRb  P%hb P%h*c F_Key pressed, stopping explore.P%h  _P%h ,P%hL P%h P%h| ,P%h P%h P%h ,P%h2 P%hw P%hQ ,P%hͷ P%h P%h ,P%h< P%h P%h ,P%h P%h P%h ,P%h P%hc P%h ,P%h< P%hZ j#########.........# ##########.# ###.###   ##### #.##.... #.##....>##### #.##.....# #.##P%h -73.3 (10P%h0 ,4.3 (11P%hA P%hG . _s - a scroll of identifyP%h 3P%h P%hN P%h P%h ,P%h P%hU P%h ,P%h P%h P%h$ ,P%h P%h P%h ,P%h P%hC P%h ,P%h$ P%h P%hC ,P%h P%h P%h         ##########   #........#########  ######..........82.3 (8.0)  .# ##########.  P%hl V#.# ###.  #.# ####...  #.# #......  #.# #.##...   #.# #.##...   #<# #.##...    #.##### P%he P%h +3.3 (9P%h P%h ; _Found an escape hatch in the ceiling.P%h33P%h5P%h(:P%h;<,P%hHP%hIP%hJP%hN,P%hYOP%hPP%hU,P%hIVP%hWP%haXP%ha,P%h}bP%hfR  There is an escape hatch in the ceiling here.P%hkP%hgl _P%hmP%hoP%hlq,P%hqP%hsP%hBvP%hvP%hvP%h8xP%h0z,P%hzP%hnP%h1,P%hP%h,P%hP%h;P%h=P%h%,P%hȎP%hЏP%h(,P%hvP%hP%h,P%haP%h7P%h,P%hP%h`P%h,P%hkP%hܢXP%hP%h #<###.# #..##.# ##.##.# #.##.# P%huV######.### #.# #........# #.# .####.#.#######.# # #.#........#.P%hͫ  #.#########.#903.3 (20.0) #.# #.......# P%h$..# #.# #.####.. .### #.# #.## #) #.# #.#P%h} #  #.#   #.#P%hլ   #.#  #.#P%hP%hl,4.3 (21P%hLP%h* _Found a short sword.P%hT 3P%h P%hh P%h> P%h" ,P%h$ P%h( P%h- ,P%h/ P%h1 P%h4 ,P%h5 P%h7 P%h7: ,P%h; P%h*B C  You see here a +0 short sword.P%h`D P%hD  _P%hE P%hF P%hI P%hI P%hJ P%hO XP%hBQ P%hS P%hS P%hT P%heV P%hX P%h2Y P%hY P%h3[ P%h] ,P%h^ P%hh` P%hc ,P%hd P%h>f P%h i P%hWi P%hi P%hik P%hm ,P%h9n P%h.o P%hSq P%hq ,P%h8s P%h6u P%hu P%h v P%hw P%hYy ,P%hy P%h} P%hc ,P%h ,P%h ,P%hJ P%hʄ P%h  #.#    ##.#####...   #.........# .  #..######.# .P%hދ ..######.#  ......#  ##..#  P%h+    20 P%hy .......   ########)   P%hŌ     P%h P%h ,5.3 (21P%h; P%h % _Found a dagger.P%hU3P%hNWP%h[P%h7mP%hoP%hpP%hx ##.#####...#. #.........# ... #..######.# .. #..######.#   #.........#  #.######..#  #.#  #.#######.# #..@......#P%h5y6 ########o.#Magic Dart o   orc (polearm, wandering)P%hy1P%h17.0)P%h+8.3 (3P%hP%h}t _An orc comes into view. It is wielding a +0 trident.P%ho             #.# #.#######.#  #..@......#  ########o.# P%hNP%hAC             #.# #.#######.#  #..@......#  ########o.# P%hB>P%hIP%hMP%hRP%h$W[ _An orc is nearby!P%h5         P%h5e    #.# #.#######.#  P%hF6#..@......#  ########o.# P%h6EP%h             #.# #.#######.#  #..@......# P%hH ########o.# P%hP%hkP%hPP%hP%h[ _An orc is nearby!P%h           P%h6~  #.# #.#######.#  #..@......#  P%höd########o.# P%hL3P%hM             #.# #.#######.#  #..@......# P%hN ########o.# P%h5OP%hUP%hYP%h7_P%hc[ _An orc is nearby!P%hN ****o)The magic dart hits the orc.P%hE% P%h- k...o)P%h. b1--=9.3 (1P%h4 P%h@8 1 _The orc is lightly wounded.P%hq3 *** The magic dart hits the orc.P%h1P%hGS..o.P%ha0---30P%hP%h[ _The orc is heavily wounded.P%hu **The magic dart hits the orc.P%hkP%h!qR.o.P%hq@-1P%huP%hx[ _The orc is heavily wounded.P%h~A  The magic dart hits the orc!P%hkX*)P%h &.P%h;19-12Magic DartP%h?P%hLBG _You kill the orc!P%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h! P%hc$ P%h* P%hg/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h\3P%hUP%hP%h _20=P%h,P%hP%h ,P%hP%h6~1==P%h6P%h,P%h4P%h2===P%hP%hSP%hd,P%hsP%hP%h,P%hP%h?  You see here a +0 trident.P%h# ##.#####... #.#  #...# ...  #..######.# ...  #..######.#  #...#  #.######..#  #.#  #.#######.#  #....)@...# - ########).#  ....Magic Dart ..## P%h4o# .#oo 2 orcs (1 wandering, 1 asleep) oP%ht 41.3 (9  2 orcs come into view.P%h!P%h .o   orc (wandering).  The orc shouts! You hear a shout! x2P%h7===2.3 (10.0) P%hP%h0 _The orc moves out of view.P%h|P%h P%hTP%h  #.# P%h P%h ... P%h;]  ...     P%h5   #.# #.#######.#  #....)@...#  ########).# P%h ....  ..##  .#  o# P%h? . P%heP%hf  #.#   ... P%hjB  ...        #.# #.#######.#  #....)@...#  ########).# .... ..##.#o# P%hj P%hk .P%hs(P%hzP%hI{P%hP%h> P%h'P%h7_An orc is nearby!P%hP%h6P%h% P%hP%hs #.# P%h P%hP%h` ... P%h P%hP%hI ... P%h P%hP%h2 P%h P%hwP%h  P%h P%heP%h% P%h P%hw#.#P%h P%h#.#######.# P%hh P%h3#....)@...# P%h P%h########).# P%hD P%h.... P%h P%h6..## P%h P%h.# P%h) P%h9o# P%h P%h1. P%h P%h} P%hP%hz  #.#   ...   ...        #.# #.#######.#  #....)@...#  ########).# .... ..##.#o# . _An orc is nearby!P%h  #.#   ...   ...        #.# #.#######.#  #....)@...#  ########).#  ....  ..##  .#  o#  . P%hw!P%h  #.#   ... P%hZ  ...       P%hؤ #.# #.#######.#  #....)@...#  ########).# P%h.... ..##.#o# P%h .P%hD P%h!P%hP%h P%hZ P%hP%h@7_An orc is nearby!P%hP%hd[P%h\ P%h\P%hH] #.# P%h^ P%h^P%hJ_ ... P%h_ P%h{`P%ha ... P%ha P%hFbP%hc P%hc P%hQdP%hd P%he P%h!fP%hf P%hVg P%hg#.#P%hh P%h0i#.#######.# P%hi P%hlj3#....)@...# P%h k P%hk########).# P%hKl P%hl.... P%hm P%h;n..## P%hn P%hso.# P%hp P%hp9o# P%hSq P%hq. P%hr P%h_s P%hsP%h50   #.#   ...   ...        #.# #.#######.#  #....)@...#  ########).# .... ..##.#o# . _An orc is nearby!P%hC *****o  The magic dart hits the orc.P%h"k j  The orc is heavily wounded.P%h͉ .).oo.o 2 orcsP%hN Z1---3P%h .0) P%h P%h * _You hear a shout! x4P%h/ ***The magic dart hits the orc.P%hn P%h' P%h0The orc is severely wounded.P%h3P%hP%hOP%h P%hŗ!P%hT.P%hߘ)P%hkoP%h.  P%h՜You hear a shout!  P%hfIAn orc comes into view. It is wielding a +0 hand axe.P%hP%hKP%hء0P%ha---P%h-P%hl4P%hwP%h P%h<P%h_You hear a shout!P%hh<A  The magic dart hits the orc.P%h)B**)   orcP%hP%hP%h .).o(wandering)oYou kill the orc!P%hH--5P%haP%hr _An orc comes into view. It is wielding a +0 flail.P%h| ******o  The magic dart hits the orc.P%h',P%h z .))..oo 2 orcsoThe orc is heavily wounded.19--6P%hP%hdx _An orc comes into view. It is wielding a +0 short sword.P%h *****The magic dart hits the orc.P%hWP%hņP%hP%hҒy.)o.. .P%h_8--7P%hP%h\ _The orc is severely wounded.P%h4@ *P%h]5:*The magic dart hits the orc.P%hP%hVP%hP%h.o).   orcP%h1@-8P%h P%hW _The orc is almost dead.P%hD`A  The magic dart hits the orc!P%h|c]*)P%hXP%hP%h_P%h.oooooo 3 orcsP%hWT7-9P%h!P%h$G _You kill the orc!P%h+A  The magic dart hits the orc.P%h3*) 2 orcsP%h.P%hܷP%hmV  You kill the orc!P%h~]. o.P%h}h6--250P%hP%hs _An orc comes into view. It is wielding a +0 dagger.P%hw  The magic dart hits the orc!**)   orcP%h]P%hV  You kill the orc!P%h.)oo.o 2 orcsP%h-@-1P%h3P%h~:s _An orc comes into view. It is wielding a +0 dagger.P%hzz **The magic dart hits the orc.P%h~ P%hD P%hË _.o.P%h V5-2P%h P%h ^ _The orc is moderately wounded.P%hcz *The magic dart hits the orc but does no damage.P%h P%h/ P%h P%h ooo)o 3 orcsP%h a4--3P%h] P%h)$ ^ _The orc is moderately wounded.P%h4A  The magic dart hits the orc.P%hP%hӈ  The orc is severely wounded.An orc comes into view. It is wielding a +0 trident.P%hP%h#o.oo 4 orcs (1 polearm, 1 wandering)2----4P%h”P%h8 _The orc hits you with a +0 dagger.P%hcT  The magic dart hits the orc but does no damage.P%hk  The orc is severely wounded.P%h ) 3 orcsThe orc shouts!P%h:u3-====5P%hfP%hT _The orc completely misses you.P%hu W  ##.#####... #.#  #.# ...  #..######.# ...  #..######.#  #.#  #.######..#  #.#  #.#.#  #....@.oo.#  P%h #o.#  )...  ..##  .#  .#  .  P%h P%h P%h P%hw P%h o)oo 4 orcs (1 polearm)P%h;" u4=----6P%h* P%h/ P _You see here a +0 trident.P%h  ##.#####... #.#  #.# ...  #..######.# ...  #..######.#  #.#  #.######..#  #.#  #.#.#  #...@)ooo.#  #)o#  )... P%hx ..##   .#  .#   .  P%h\P%h#;o.P%h$J----7 _P%h.P%h1P%h U@  ##.#####... #.#  #.# ...  #..######.# ...  #..######.#  #.#  #.######..#  #.#  #.#.#  #..@.)ooo.#P%hV  #o.#  )...   ..##   .#  .#   .  P%h+ZP%hc5o.P%hWe`3=--8P%h\oP%hpP%h-(  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h8 ##.#####... #.# applic the Thaumaturge #.........# ... Deep Elf #..######.# ... Health: 33/36 ======================-- #..######.#  Magic: 12/22 =============----------- #.........#  AC: 3Str: 4 #.######..#  EV: 12Int: 25 #.# SH: 0Dex: 19 #.#######.#  XL:  7 Next: 62% Place: Dungeon:5 #..@*o.oo.#  Noise: ---------  Time: 3958.3 (0.0) ########o.#  g) +0 short sword (venom) )...  Cast: Magic Dart ..##  .#  .# P%h][40m oooo 4 orcs (1 polearm) . Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (severely wounded,84% to hit)P%hD! S o*P%h *oAim: an orc, wielding a +0 dagger (82% to hit)P%h<+P%h > P%h>d##.#####... #.# applic the ThaumaturgeP%h? P%hE@Q#.........# ... Deep ElfP%h@ P%hA#..######.# ... Health: 33/36 ======================--P%hB P%hkC#..######.#  Magic: 12/22 =============-----------P%hD P%hD[#.........#  AC: 3P%hE-Str: 4P%h2F P%hF[#.######..#  EV: 12P%hG.Int: 25P%hJH P%h K#.# SH: 0Dex: 19 #.#######.#  XL:  7 Next: 62% Place: Dungeon:5 #..@.o.oo.#  Noise: ---------  Time: 3958.3 (0.0) ########o.#  g) +0 short sword (venom) )...  Cast: Magic Dart ..##  .#  .#  oooo 4 orcs (1 polearm) . P%hKCasting: Magic Dart (safe; 1% risk of failure)  P%hpLMConfirm with . or Enter, or press ? or * to list all spells.P%hIMyAiming: Searing Ray (safe; 1% risk of failure)  P%hN;Press: ? - help, Shift-Dir - straight lineP%hNKAim: an orc, wielding a +0 dagger (82% to hit)  P%hoOThe searing ray hits the orc.P%hZW P%h X P%hX P%hY P%h*Z P%hZ P%h[ P%h2\ P%h\ P%h] P%hT^ P%h_ P%h_ P%h`` P%ha= #.#P%ha P%hbR#.# P%h]c #..@****o.# P%hd P%hd2.# P%hle P%h!f<)... P%hf P%hzg P%h(h P%hh P%hi P%h6j-.# P%hj 3P%hk P%hfl#P%hl P%hpmP%hm   P%htn"You kill the orc!P%hn3The searing ray hits the orc.P%h P%h P%h+The orc is almost dead.P%h3P%hP%hP%h=.)ooP%h )P%hT P%h1P%h33P%h3=P%h43P%h5 ==P%h69.3 (1P%hq7(Ray P%h8P%hzCP%hSI P%hMJP%h+KX_(Press . to maintain the ray.)P%h0 P%h P%hThe searing ray hits the orc.P%h' P%h!u You kill the orc!The searing ray hits the orc!P%h%P%hI&(****P%h&Q   orcP%hs'P%hP%hqP%hza.))o.P%h'P%h2P%hf-P%h--P%h 60P%hC&+ P%hP%h:P%h P%hP%h#_You kill the orc!P%haP%hB P%h@D P%hE(****P%hE P%hF3The searing ray hits the orc.P%hfP%hxP%hZ P%h P%h9.)o)P%hoP%h0o 2 orcsP%h/The orc is heavily wounded.P%hP%hP%h11P%h%--P%h --P%h1P%h'++ P%hP%h3 P%h  P%h4 P%h O_An orc comes into view. It is wielding a +0 dagger.P%h" P%hP?  P%hl@  P%h2A The searing ray hits the orc.P%hnH P%hHI (****P%hJ Q   orcP%hJ P%h  P%hG  P%h> You kill the orc!P%h' P%hG P%hp =.))oP%he )P%hN P%h P%h 4P%hX -P%h 4P%h 2P%h. P%h! P%h%  P%hp& P%h' 0_You finish channelling your searing ray.P%h'7 P%hB P%hC -o)P%hD P%hF P%hG 3P%hQ P%hkV P%hj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h+P%h P%hd##.#####... #.# applic the ThaumaturgeP%h P%hQ#.........# ... Deep ElfP%hf P%h3#..######.# ... Health: 34/36 ======================--P%h P%hs#..######.#  Magic: 9/22P%hO=========---------------P%h& #.........#  AC: 3Str: 4 #.######..#  EV: 12Int: 25 #.# SH: 0Dex: 19 #.#######.#  XL:  7 Next: 64% Place: Dungeon:5 #..@**o)..#  Noise: ---------  Time: 3963.3 (0.0) ########).#  g) +0 short sword (venom) )...  Cast: Magic DartP%h P%h..## P%h .# P%hB .#  o   orc .  _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  P%hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (82% to hit)P%h (P%h  P%h 5 ##.#####...P%h!! R#.# applic the ThaumaturgeP%h!  P%hu" 5 #.........#P%hm# ?... Deep ElfP%h#  P%hw$ 5 #..######.#P%h$ ... Health: 34/36 ======================--P%ht%  P%h% 7 #..######.#P%hk& EMagic: 9/22P%h& D=========---------------P%hb'  P%h' 7 #.........#P%hh( -AC: 3P%h( ,Str: 4P%hU)  P%h) 7 #.######..#P%h9* -EV: 12P%h* -Int: 25P%h+  P%h+ 9 #.#P%h+ -SH: 0P%hs, -Dex: 19P%h,  P%h[- w #.#######.#P%h- ~XL:  7 Next: 64% Place: Dungeon:5P%hJ.  P%h.  #..@****..#P%h7 _Noise: ---------  Time: 3963.3 (0.0)  ########).#g) +0 short sword (venom) )...Cast: Magic Dart ..## .# .#o   orc .Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (82% to hit)  The searing ray hits the orc!P%h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (82% to hit)  The searing ray hits the orc!  The orc is almost dead.  (Press . to maintain the ray.).o))oo 2 orcs (1 missile)==4.3 (1Ray P%hR  P%h P%h M_An orc comes into view. It is wielding a +0 whip.P%h P%h_  P%h  P%hz The searing ray hits the orc!P%hϴ P%hZ ****   orc (P%hK P%hM =.))oP%hN )P%hN P%hs P%hs -P%h]t 5P%ht &+ P%h}u P%h:{ P%h   P%h P%hD #_You kill the orc!P%h΀ P%hy P%hd P%hThe searing ray hits the orc!P%hP%h](****P%h!P%h&P%hR-6.)))P%h/0P%hQP%hR5P%hTS=P%hS8P%hT-P%hU5P%h.V--P%hV6P%hW!Magic DartP%hJX'++ P%hXP%h_P%hc P%hDA_You kill the orc!P%hU>****P%hq,.)))--7 _You finish channelling your searing ray.P%hdY8P%hk 6==9=P%h$ BP%h8+ =10/22==P%h:. P%h. P%h0 P%h3 P%h@4 P%h4 1P%h'5 &===P%h5 P%h]7 P%h: P%hj; P%h&= P%h@ P%h@ P%hB P%hE P%hF P%h4G 12P%hG 0===P%h!H P%h.J P%hOM P%hM P%hO P%hR P%hrS P%hS 3P%hYT /==P%hT P%hV P%hY P%h2Z P%h[ P%h^ P%hz_ P%hb P%hve P%h$f P%h,g 4P%hg /==P%hh P%hi P%hm P%hbu P%hu oP%hv +Magic DartP%hw {o   orc (missile, wandering)P%htw P%h} P%h~ 84P%hu~ 6.0)P%h P%h %5.3 (17P%h P%hƊ  P%hJ P%h M_An orc comes into view. It is wielding a +0 club.P%h0 P%h{ P%h|  P%h} P%hg~ P%h=  P%h P%hހ P%h  P%h P%hW P%h+  P%h P%h  P%h  P%h P%hh  P%hv  P%hI P%h  P%h  P%hЌ #.#P%h  P%h| #.#######.# P%hS  P%h0 0#..@.)))..# P%h  P%h B########)o# P%hʒ  P%h )... P%h  P%ht ..## P%h g .#  .#  . P%hl:P%hs;" P%ha< P%hG= P%h1> P%hN? P%h;@ P%hA P%hB P%hB P%hC P%hD P%hE P%hG= #.#P%hH #.#######.# P%hI #..@.)))..# P%h Kp ########)o# P%hK P%hL<)... P%hM P%hN P%hO P%hP P%hQ P%hR/.# P%hS P%huT P%hfUP%hMV P%hmaP%h(fP%hgP%hunP%hq P%hqP%hr7_An orc is nearby!P%hrP%hP%ht P%h*P%h  P%h P%hLP%h P%h P%h(P%hǴ P%hg P%hP%h P%h P%hP%h P%h^ P%hP%h P%h7 P%h#.#P%h P%hJ#.#######.# P%h P%h0#..@.)))..# P%h0 P%h޿B########)o# P%h P%h)... P%h P%h_..## P%h P%h.#  P%h*L.#  . P%hN)              #.# #.#######.#  #..@.)))..#  ########)o# )... .#  _An orc is nearby!P%h             #.# #.#######.#  #..@.)))..#  ########)o#  )...  ..##  .#  .#  . P%hlU             #.# #.#######.#  #..@.)))..#  ########)o# )... .# P%h4mP%hwP%hjzP%h.P%h[ _An orc is nearby!P%ho *****o  )The magic dart hits the orc.  The orc is severely wounded.P%h"  .))))oThe orc shouts!((((((P%h`@.))))3-==6.0) P%hP%h1s _The orc throws a boomerang. The boomerang closely misses you.P%h]A  The magic dart hits the orc!P%ha*****)P%hMc.))))P%h|c|--7Magic DartP%h,iP%hkG _You kill the orc!P%hܒ - _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h P%h> P%h P%h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h! _P%hP%hM4=P%hP%h>,P%hyP%h5==P%h%P%h,P%hP%hݫ,P%hP%hP%hj6==P%hP%hL,P%h P%hQP%hnP%hP%h7==P%hP%h8,P%hHP%hS,P%h(P%h~8==P%hP%h,P%hP%h,P%hWP%h+~9==P%hJP%h,P%hP%h20==P%hP%hN,P%hs P%hT ,P%h P%h~1==P%hxP%h,P%hP%h,P%hP%h2===P%h P%h&P%h#),P%h*P%h'-P%h5  ##.#####... #.#  #..# ...  #..######.# ...  #..######.#  #..#  #.######..#  #.#  #.#######.#  #....@))..# - ##))#  )..o Magic Dart ..#P%h6#  .# o   orc (wandering) P%h;24013.3 (26.0)P%h(A<o.P%h8CF-4.3 (27P%hT _An orc comes into view. It is wielding a +0 falchion. _Items here: ))) [ †.P%hP%hv P%hiP%h[ #.# P%hN P%hvP%hj ... P%h] P%hEP%h< ...    P%hrk    #.# #.#######.#  P%h8#....@))..#  ########))#  ).o.  ..##  P%h h.#  .#  . P%hsP%h" P%h1 #.# P%hI  ...  P%h ...        #.#P%h  #.#######.#  #....@))..#  ########))# ).o. ..#P%hl.# P%hKP%hP%h!P%hղP%h P%hJP%h7_An orc is nearby!P%hP%h P%h P%h+P%h #.# P%hQ P%hP%hp ... P%h P%hP%h  ... P%h P%h>P%h P%hb P%h/P%h P%h P%h]P%h P%h P%h#.#P%hy P%h3#.#######.# P%h P%h2#....@))..# P%hg P%h&########))# P%h P%h ;).o. P%h_! P%h"..## P%h" P%h#.# P%hF$ P%h$.# P%h% P%h*9. P%hžP%h  #.#   ...   ... P%h~        #.# #.#######.# P%h< #....@))..#  ########))# ).o. ..#.# P%hP%h<P%hP%h+ P%hP%h,7_An orc is nearby!P%hP%h3  P%h4 !P%h5 **P%h6 **P%h>7 *P%h7 oP%h8 P%h9 9The magic dart hits the orc.  P%hT: The orc is lightly wounded.P%h P%h P%h #))P%h ))P%h 4o.P%h P%h 1P%h --P%h ==P%h 5.3 (1P%h .0) P%h P%h2  P%h P%h, _The orc shouts!P%hz P%hZ P%h5The magic dart hits the orc.P%hP%h**P%hc**P%h+)P%h۷!P%h^))))P%hn,P%h-0P%h----P%h(.-P%h. 6P%hG/Magic DartP%h/P%h8P%h; P%he<P%h<#_You kill the orc!P%h{=P%h1- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h4P%hP%h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%h*3P%hP%hP%h1= _P%h2===P%hP%hP%hO,P%hJP%hop  Things that are here:  a +0 short sword; a +0 chain mail; a +0 daggerP%hP%h _P%h#P%h Z  Items here: ( )) †.P%h4 ##.#####... #.#  #.........# ...  #..######.# ...  #..######.#  #.........# P%h #.######..###  #.# ... #.#######.#  #....)))@.# -21.3 (5P%h|b ########))#  #.))..  #....## P%h#....# ......# ........ P%h]Z<.....##P%h5P%hrE-2.3 (6P%hK#P%h%9 _Found a stone staircase leading up.P%h3P%h P%hP%h$P%h-f==P%h>XP%h?P%hY@P%hBP%hyFP%hJ,P%hrMP%hVP%hY,P%h[P%hG^P%h;a,P%hdP%hfP%hh,P%hjP%hlP%h o,P%hpP%hvP%hwy,P%hQ{P%h4~P%h1 #.........# ...  #..######.# ...  #..######.#   #.........#  #.######..########.##  #.# #............. P%hV #.#######.###.#######  #....)))..# #.......#  ########))# #@####...31.3 (9 #.))........#P%h #....##.###..> #....# .# .......#.# .........# .<.....### ##.. P%huP%hF/2.3 (10.0)P%hP%h; _Found a stone staircase leading down.P%h3P%hP%hP%hP%hP%huP%hP%h ,P%hHP%h$ P%h}',P%h,P%h^.P%h1,P%h3P%h:P%h<,P%hY>P%h'@P%hWB,P%hCP%hDP%hF,P%hdGP%hIP%hP.######.# ... # .######.#  # ........# ######..########.## P%hEQY# #............. #######.###.####### ...)))..# #.......## ######))###.####...#  #.)).......@# 9.3 (7P%hQ.0)#....##.###..># #....##.# ##...... #.......#.# ..###.#P%hQ;#.........# ..##.<.....### [.####.... ..##.... ..#P%hTP%hoWP%hY,40.3 (8P%h_^P%hZ`- _Found a leather armour.P%h<3P%h>P%hHP%h M,P%h7[P%h]P%hca,P%hcP%hfP%h5j,P%hlP%h]tP%h v,P%hvP%h]xP%h*z,P%hzP%h:|P%h}P%hA~P%h~P%hP%hӁP%hnP%hGP%hP%hʆP%h$P%hćP%hP%hmP%hȋP%hjP%hP%hP%hP%hP%hP%hP%hP%hP%hږP%hP%hۘP%hxP%hP%hP%hSP%hP%hP%h3P%hP%hP%hP%hWP%hP%h P%hP%h1P%hP%hP%h{P%hP%hFP%hP%hP%h^P%hP%hP%hP%h2P%hP%hP%hP%hTP%hP%hP%hP%hfP%h¶P%hP%hP%hDP%hP%hP%hºP%hP%hP%hCP%hP%hƿP%h!P%hP%hP%hP%hP%hrP%hTP%hP%hP%h1P%h;P%h,P%hP%hP%hP%h;P%hP%hP%hS##.......# #.#.# ... . .......#...##.##.###.#.# .### #######.#..##..........# . # #.......#...#.### #.#### #.#.###.#####.# #P%h #.###.# #..## ##...... # #.# o..######.###...# ### #.# ...o....##.#....# #..P%h# ...####@###.#...# ##.## ### #.# ####.## #..## #.# #.# ###..#Magic Dart ... #.# #.####.....P%ht ... #.# #......#... #.# ##......... o   orc wizard (wandering) #.# #.######## o   orc (wandering) P%h######.## #.# #.## .........#.# #.##P%h7 68.3 (28.0)  An orc and an orc wizard come into view.The orc wizard is wielding a +0 dagger of protection.P%hPP%h.o..oooP%h6===9.3 (29P%hP%h< _The orc wizard shouts! The orc shouts!P%hDK i #.#.# ...   .    P%hK <  #..##   #.# ...######P%hL  #.# .o..o...#  #.# #@#P%hKM S  #.# ### #.#   #.# #.# #.#  P%hM ~... #.#  ... #.#  #.#  #.#  #.# #.# P%hO 4 #.# #.# P%h  #.#.# ...   .     P%hr ) #..##   #.# ...######  #.# .o..o...#P%h   #.# #@# P%h=  #.# ### #.#   P%h #.# #.# #.#  ... #.#  P%h ... #.#  #.#  P%hX )#.#  #.# #.#  #.# #.# P%h P%h4 P%hT P%h d _There are monsters nearby!P%h s #.#.# ...   .     P%h< #..##   #.# ...######  #.# .o..o...#  P%h S#.# #@#  #.# ### #.#  P%h D #.# #.# #.#  ... #.#  P%hg B... #.#  #.#  #.# P%h S #.# #.#  #.# #.# P%hx #.#.# ...   .      #..##   #.# ...######  P%h˕J#.# .o..o...#  #.# #@#  #.# ### #.#   #.# #.# #.# P%h70 ... #.#  ... #.#  #.#  P%h)#.#  #.# #.#  #.# #.# P%hP%hP%hP%hVd _There are monsters nearby!P%hK  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h #######.##.......# #.#.# ... . applic the Thaumaturge .......#...##.##.###.#.# .#### Deep Elf #######.#..##..........# . # Health: 36/36 ======================== P%h #.......#..#####.##.#.## # Magic: 20/22 =====================--- #.####.....# #.#.###.#####.# # AC: 3Str: 4 #.###.# #..## ##...... # EV: 12Int: 25 P%h #.# ...######.###...# ### SH: 0Dex: 19 #.# .o..o**.##.#....# #.. XL:  7 Next: 65% Place: Dungeon:5 P%hC #.# ...####@###.#...# ##.# Noise: ===------  Time: 4069.3 (0.0) #.# ### #.# ####.## #..# g) +0 short sword (venom) P%h E#.# #.# #.# ###..# Cast: Magic Dart ... #.# #.####..... ... #.# #......#... P%h #.# ##......... o   orc wizard #.# #.######## o   orc ######.## #.# #.# # ......... #.# #.# # _There are monsters nearby!P%h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineP%h dAim: an orc, wielding a +0 club and wearing a +0 ring mail (84% to hit)P%h|T *oP%hY}#######.##.......# #.#.# ... . applic the Thaumaturge .......#...##.##.###.#.# .#### Deep Elf #######.#..##..........# . # Health: 36/36 ======================== #.......#..#####.##.#.## # Magic: 20/22 =====================--- P%hUZ#.####.....# #.#.###.#####.# # AC: 3Str: 4 #.###.# #..## ##...... # EV: 12Int: 25 #.# ...######.###...# ### SH: 0Dex: 19 P%hZ#.# .o..o...##.#....# #.. XL:  7 Next: 65% Place: Dungeon:5 #.# ...####@###.#...# ##.# Noise: ===------  Time: 4069.3 (0.0) #.# ### #.# ####.## #..# g) +0 short sword (venom) P%h/[E#.# #.# #.# ###..# Cast: Magic Dart ... #.# #.####..... ... #.# #......#... P%h[#.# ##......... o   orc wizard #.# #.######## o   orc ######.## #.# #.# # ......... #.# #.# # _There are monsters nearby!P%h\Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the orc!P%h` #.#.# ...   .     P%h` #..##   #.# ...  #.# .o.****  P%h`a#.#   #.# ### #.#   #.# #.# #.# P%hce ... #.#  ... #.#  #.#  #.#  #.# #.#  #.# #.# P%hd  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the orc!  You kill the orc!P%hk.o.)..P%hiz6-70.3 (1Ray P%hP%hlf _(Press . to maintain the ray.)P%h, A****P%h E.)..P%h 9*P%h The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!P%h*" {Deactivating autopickup; reactivate with Ctrl-A.P%hl$ 19--1Magic Dart+ P%h( P%h) ' _You hear a shout!P%h A****P%h ..)..-2++ {P%hnA****P%hpP%hE.{..P%he8---3P%hP%h> _You finish channelling your searing ray.P%htP%h|6)P%hȀA--4P%h8{P%hP%h  Casting: Searing Ray (safe; 1% risk of failure)  P%hk\Confirm with . or Enter, or press ? or * to list all spells.P%h} P%h P%hS P%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hI  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h #######.##.......# #.#.# ... . applic the Thaumaturge .......#...##.##.###.#.# .#### Deep Elf #######.#..##..........# . # Health: 36/36 ======================== P%ḥ #.......#..#####.##.#.## # Magic: 16/22 =================------- #.####.....# #.#.###.#####.# # AC: 3Str: 4 #.###.# #..## ##...... # EV: 12Int: 25 P%h #.# ...######.###...# ### SH: 0Dex: 19 #.# ....){..##.#....# #.. XL:  7 Next: 66% Place: Dungeon:5 #.# ...####@###.#...# ##.# Noise: ---------  Time: 4074.3 (0.0)P%h  #.# ### #.# ####.## #..# g) +0 short sword (venom) #.# #.# #.# ###..# Cast: Magic Dart ... #.# #.####.....P%hF  ... #.# #......#... #.# ##.........  #.# #.########  P%h ######.## #.# #.# #  ......... #.# #.# #  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  P%h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineP%h7#@P%h{k**#@P%hԫ A**P%h}mA**P%hI$P%h`#######.##.......# #.#.# ... . applic the Thaumaturge .......#...##.##.###.#.# .#### Deep Elf #######.#..##..........# . # Health: 36/36 ======================== #.......#..#####.##.#.### Magic: 16/22 =================------- #.####.....# #.#.###.#####.# # AC: 3Str: 4#.###.# #..## ##...... # EV: 12Int: 25#.# ...######.###...# ### SH: 0Dex: 19#.# ...****.##.#....# #.. XL:  7 Next: 66% Place: Dungeon:5#.# ...####@###.#...# ##.# Noise: ---------  %h mTime: 4074.3 (0.0)#.# ### #.# ####.## #..# g) +0 short sword (venom)#.##.# #.# ###..# Cast: Magic Dart...#.# #.####........P%h#.# #......#...#.# ##......... #.# #.########  ######.###.# #.##P%h_I  .........#.# #.##  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  P%h<zCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineP%hD5.).{7===5.3 (1Ray P%hH P%hIX_(Press . to maintain the ray.)P%hhP%hi$****P%hjP%hP%hH.).{P%hP%h@P%hI4P%h --P%h 6P%h -P%h 6P%hZ &+ P%h P%h P%h  P%h P%h O_The searing ray hits something. Something hits you.P%hb P%h P%hI $****P%hH P%h5 P%hs7 H.).{P%h8 P%h; P%h< 3P%hl= --P%h> 5P%h> --P%hG -P%hGO \7++ P%htR  P%h$S P%hS /_Something hits you.P%h[T P%h P%h& $****P%hJ P%hC .).{You finish channelling your searing ray.P%hH P--8P%h?O P%hR \ _Something barely misses you.P%hP%hFT2-9P%hoP%h3S _Something hits you.P%h$  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h#######.##.......# #.#.# ... . applic the Thaumaturge .......#...##.##.###.#.# .#### Deep Elf #######.#..##..........# . # Health: 32/36 =====================--- #.......#..#####.##.#.## # Magic: 13/22 ==============---------- #.####.....# #.#.###.#####.# # AC: 3Str: 4 #.###.# #..## ##...... # EV: 12Int: 25 #.# ...######.###...# ### SH: 0Dex: 19 #.# ....).{.##.#....# #.. XL:  7 Next: 66% Place: Dungeon:5 #.# ...####@###.#...# ##.# Noise: =--------  Time: 4079.3 (0.0) #.# ### #.# ####.## #..# g) +0 short sword (venom) #.# #.# #.# ###..# Cast: Magic Dart P%h... #.# #.####..... ... #.# #......#... #.# ##.........  #.# #.########  ######.## #.# #.# #  ......... #.# #.# #  _Something hits you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineP%hXA*@P%hp $P%h( y#######.##.......# #.#.# ... . applic the Thaumaturge P%h n.......#...##.##.###.#.# .#### Deep Elf P%hP #######.#..##..........# . # Health: 32/36 =====================--- P%h #.......#..#####.##.#.## # Magic: 13/22 ==============---------- P%hl h#.####.....# #.#.###.#####.# # AC: 3P%h ,Str: 4P%h3  P%h c#.###.# #..## ##...... # EV: 12P%hF -Int: 25P%h  #.# ...######.###...# ### SH: 0Dex: 19 #.# ....).{.##.#....# #.. XL:  7 Next: 66% Place: Dungeon:5 #.# ...####@###.#...# ##.# Noise: =--------  Time: 4079.3 (0.0) #.# ### #.# ####.## #..# g) +0 short sword (venom) #.# #.# #.# ###..# Cast: Magic Dart ... #.# #.####..... ... #.# #......#... #.# ##.........  #.# #.########  ######.## #.# #.# #  ......... #.# #.# #  _Something hits you.Casting: Searing Ray (safe; 1% risk of failure)  P%h MConfirm with . or Enter, or press ? or * to list all spells.P%h _Aiming: Searing Ray (safe; 1% risk of failure)  P%h5 ;Press: ? - help, Shift-Dir - straight lineP%h 5The searing ray hits something!P%h P%hI k #.#.# ... P%h P%hH / . P%h  P%h< P%h  P%h8  P%h P%h/ 0 #..## P%h P%hE  P%h .#.# ...P%h? P%h  P%h; n#.# ....).*P%h  P%h6  P%h +#.# P%h0 P%h  P%h/ #.# ### #.# P%h P%h5  P%h #.# #.# #.# P%h8  P%h l... #.# P%h8  P%h m... #.# P%h5  P%h C#.# P%h/  P%h/ D#.# P%h s #.# #.# P%h6 q #.# #.# P%h Casting: Searing Ray (safe; 1% risk of failure)P%hponfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits something!  Reactivating autopickup.P%hn )You feel a bit more experienced.P%h)71=80.3 (1Ray  _(Press . to maintain the ray.)P%hD;*P%hi)3=1+ P%h;*P%h?P%hA)P%hBP%h GP%h(H2P%h.I-P%h3J2P%hDK'++ P%hoLP%hXTP%hXP%h8P%h!*P%hP%h 8.0)P%hc P%h --P%hc %2.3 (29P%h P%h  P%h  P%h$ Things that are here: P%h o_a +0 dagger of protection; a +0 robe; an orc corpseP%h! P%h P%hC P%h P%h P%h8 P%h P%h  P%h _P%h P%h P%h P%h P%he P%h  P%hG  P%h Things that are here:  P%hR a +0 club; a +0 ring mailP%h~ P%h~ P%h == P%h _P%h P%h+ P%h P%h P%hH P%hb P%h P%h P%h P%h P%h P%h.  #.# #.# #.# #.<..... P%h ###.### #.# #.# #.#.####P%hA! # #.#####.#### #.#.# P%h! .#.#######.##.......# #.#.#P%hR" m #.#........#...##.##.###.#.#P%h"  #.#########.#..##..........# P%h# #.# #...o...#..#####.##.#.##P%h$ #.# #.####.....# #.#.###.##P%h$ #.# #.###@## #..## ##...P%hP& #.# #.##...######.###...#  #.##....).).##.#....# Magic Dart #.##...####.###.#...#... #.###### #.# ####.## ##... #.# #.# #.# o   orc (wandering) ....#... #.# #.### ###.#... #.# #.....#  #.# ##...P%h) P%h* 7.3 (5P%h* .0)P%hR/ P%h/ 4.oP%hN0 P%h1 P%h62 $8.3 (6P%h6 P%h=  P%h> P%h> M_An orc comes into view. It is wielding a +0 mace.P%h? P%h ****o  The magic dart hits the orc.  The orc is heavily wounded.P%hM.o...1--===9.3 (1P%hM P%hNP%h O_The orc shouts!P%hc P%he P%heThe magic dart hits the orc.P%hlP%hm0)*P%hun **P%h_oP%hApP%hqP%hvr P%hLsP%hP%h.P%h ..P%h-P%hh.0P%h /---P%h/--P%h0 20P%hA1Magic DartP%h1P%ho8P%hi< P%hL=P%h>#_You kill the orc!P%h>P%hP%hP%h--P%hP%h3P%h P%hP%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hJ P%h 3P%hW P%ht' 1= _P%h-* P%h* P%h, P%h / P%hv1 2===P%hP5 P%h7 P%hX? P%h? #.#P%ho@ y #.# #.# ###.## P%h@  #.# #.# #.# #.<.... P%hA ####.### #.# #.# #.#.### P%hB x.......# #.#####.#### #.#.# P%hB n####.#.#######.##.......# #.#.# P%h9C n# #.#........#...##.##.###.#.# P%hC # #.#########.#..##..........# P%hUD # #.# #.h...).#..#####.##.#.## P%hD # #.# #.####...@.# #.#.###.###P%hhE - P%hF # #.# #.###.## #..## ##...P%hF p#.# #.##...######.###...#P%h.G +Magic DartP%hG Y #.##....).).##.#P%h=H ....#P%hH  P%hDI G#.##...####.###.#..P%hI .# P%h`J < ... #.###### #.# ####.## h   black bear (wandering) P%h K F###... #.#P%hK K #.# #.#P%hL  P%hL >.....# ...P%h.M l #.# #.##P%hM #.#P%h3N ...P%hN C #.# P%h=O P%hIU P%hU $4.3 (4P%hW P%hdX -P%hX $5.3 (5P%h] P%hf`  P%h` P%ha 9_A black bear comes into view.P%ha P%h P%h1 ##.# #.# #.# P%h# #.# #.# #.# #.<P%hr  #.# #.# P%hb  #.#####.#### #.#.# P%h*  ##..P%h  #.#.# #P%h  P%hb  ...#P%h$ #P%h P%h#####.#..#P%h\ #P%hHd #.# #.h...).#..# # #.# #.####...@.# # #.# #.###.## #..##  #.# #.##...# #.##....).) #.##...###  ... #.###### #.#  #.# #.# #.#  ... #.#  ... #.# P%h ##.# #.# #.#  #.# #.# #.# #.< #.# #.#  #.#####.#### #.#.# ##.. #.#.#  ...#  #####.#..#  #.# #.h...).#..#  #.# #.####...@.#  #.# #.###.## #..##  #.# #.##...# #.##....).) #.##...###  ... #.###### #.#  #.# #.#  ... #.#  ... #.#%h7m  _A black bear is nearby!P%h1|F ##.# #.# #.#  #.# #.# #.# #.< #.# #.#  #.#####.#### #.#.# ##.. #.#.# # ...# # #####.#..# # #.# #.h...).#..# # #.# #.####...@.# # #.# #.###.## #..##  #.# #.##...# #.##....).) #.##...###  ... #.###### #.#  #.# #.# #.#  ... #.#  ... #.# P%hU* ##.# #.# #.#  #.# #.# #.# #.< #.# #.#  #.#####.#### #.#.# ##.. #.#.#  ...#  #####.#..#  #.# #.h...).#..#  #.# #.####...@.#  #.# #.###.## #..##  #.# #.##...# #.##....).) #.##...###  ... #.###### #.#  #.# #.#  ... #.#  ... #.#%h7.7m  _A black bear is nearby!P%hF ##.# #.# #.#  #.# #.# #.# #.< #.# #.#  #.#####.#### #.#.# ##.. #.#.# # ...# # #####.#..# # #.# #.h...).#..# # #.# #.####...@.# # #.# #.###.## #..##  #.# #.##...# #.##....).) #.##...###  ... #.###### #.#  #.# #.# #.#  ... #.#  ... #.# P%h ##.# #.# #.#  #.# #.# #.# #.< #.# #.#  #.#####.#### #.#.# ##.. #.#.#  ...#  #####.#..#  #.# #.h...).#..#  #.# #.####...@.#  #.# #.###.## #..##  #.# #.##...#P%hu #.##....).) #.##...###  ... #.###### #.#  #.# #.#  ... #.#  ... #.# P%hP%hP%h.P%hz P%h P%h=_A black bear is nearby!P%h P%hx P%hE!P%h***P%hW ***P%hhP%hoP%h @The magic dart hits the black bear.  P%h"The black bear is lightly wounded.P%hP%hP%h>.h..P%h ...P%hP%h1P%h--P%h==P%hZ6.3 (1P%hyP%h P%hP%h&_The black bear growls angrily.P%h  P%h P%h **P%h- ***P%h; 9The magic dart hits the black bear.P%h2h P%hs P%ht =.h.P%hu ...P%h z P%h<{ --P%hC| -P%hR} 7P%hD P%h  P%h P%ha *_The black bear is lightly wounded.P%h  P%h P%h2 **P%h< **P%hf  P%hr 9The magic dart hits the black bear.P%h P%hԓ P%h =.h)P%h ..P%h P%h 0P%hB C--8P%hQ P%hլ  P%h P%h A_The black bear is moderately wounded.P%h P%hٲ ***The magic dart hits the black bear.P%h<;.h..19--9 _The black bear is heavily wounded.P%h@e **The magic dart hits the black bear.P%hP%hON).h.P%h5-30 _The black bear is heavily wounded.P%h]!heavi  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h] ##.# #.# #.# ###.##. applic the Thaumaturge  #.# #.# #.# #.<.... Deep Elf ####.### #.# #.# #.#.### Health: 36/36 ======================== .......# #.#####.#### #.#.#  Magic: 17/22 ==================------ P%hk####.#.#######.##.......# #.#.#  AC: 3Str: 4 # #.#........#...##.##.###.#.#  EV: 12Int: 25 # #.#########.#..##..........#  SH: 0Dex: 19 P%h©# #.# #.....).#..#####.##.#.##  XL:  7 Next: 71% Place: Dungeon:5 # #.# #.####.h*@.# #.#.###.### Noise: =--------  Time: 4130.3 (0.0) # #.# #.###.## #..## ##... g) +0 short sword (venom)  #.# #.##...######.###...# Cast: Magic DartP%h` #.##....).).##.#....# #.##...####.###.#...#  ... #.###### #.# ####.## h   black bear ###... #.# #.# #.# P%hS.....# ... #.# #.## ####.# ... #.# #... _The black bear is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 87% to hit)P%ha  ##.##.# #.# ###.##. applic the Thaumaturge#.##.# #.# #.<.... Deep Elf P%h& M####.### #.# #.# #.#.### Health: 36/36 ======================== .......# #.#####.#### #.#.#Magic: 17/22 ==================------ ####.#.#######.##.......# #.#.#AC: 3Str: 4 # #.#........#...##.##.###.#.#P%h EV: 12Int: 25 # #.#########.#..##..........#SH: 0Dex: 19 # #.# #.....).#..#####.##.#.##XL:  7 Next: 71% Place: Dungeon:5 P%h # #.# #.####***@.# #.#.###.### Noise: =--------  Time: 4130.3 (0.0) # #.##.###.## #..## ##... g) +0 short sword (venom)#.#P%h^ E#.##...######.###...# Cast: Magic Dart#.##....).).##.#....##.##...####.###.#...#...#.###### #.# ####.## h   black bear ###...P%h #.##.# #.# .....#...#.# #.## ####.#...#.# #...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 87% to hit)  The searing ray hits the black bear.P%hF onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (heavily wounded, 87% to hit)  P%hhG ~The searing ray hits the black bear.  The black bear is severely wounded.P%hTO H..hP%hRP q=1.3 (1Ray P%hW P%hZ f _(Press . to maintain the ray.)P%hl *** The searing ray hits the black bear.P%hv ..hh(berserk)The black bear is almost dead.P%h 6-2+ P%h P%hY \ _The black bear goes berserk!P%hI  The searing ray hits the black bear!P%h v***P%hml(...P%hU -903Magic Dart++ _You kill the black bear!Training target 10.0 for Spellcasting reached! _Your Spellcasting skill increases to level 10!P%h8***P%hCN...P%hRg5---4P%hZP%h.^> _You finish channelling your searing ray.P%h3P%hP%hf,P%h#6=P%hP%h,P%hP%h;7P%hE==P%hP%h`,P%hP%h98P%hoE==P%hP%h< ,P%h P%h ,P%hP%hP%hh9==P%hP%h,P%hJP%hBP%hP%hP%hP%h$i20==P%h`P%h P%hP%hP%hA!P%h!P%h"P%h$P%h$h1==P%h&P%h(P%h(P%h*P%hl,P%h,i2===P%hX.P%h1P%h^3,P%h4P%hm6P%h 8,P%h&9P%h:P%h<,P%h=P%h*@<  You see here a +0 mace.P%hAP%hBA== _P%hCP%h.DP%hE,P%hFP%hGP%hHP%hTIP%hAJP%hLP%h4S #..# #.#####.##  ##.# #.# #.#  #.# #.#  ######.### #.# #.# P%hS #........# #.#####.#### #.####.#.#######.##.......# #.# #.#........#...##.##.## P%h TD#.# #.#########.#..##......  ###.# #.# #.@...).#..#####.--58.3 (24.0)  #...# #.# #.####.....# #.#P%hV'## #.# #. #.###.## ##)# #.# #. #.##...######.#.# #. #.##....).).##.# #. #.##...  #.# ... #. #.######  ##.#####... #> #.#   #.........# ... #P%h"YP%hZ,9.3 (25P%h^P%h_; _Found a stone staircase leading down.P%h{P%hj~  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g - Spellcasting  10.0   7.1  +3          P%hz b - Unarmed Combat   0.0   1.4  -2   h + Conjurations 7.4   6.7  +1       i - Translocations   0.0   0.8  +1   c - Short Blades   0.0   1.0   0   j - Alchemy   0.0   0.8  +1           d - Armour   0.0   1.4  -2   k - Evocations   0.0   0.8  +1   e - Dodging   2.4   2.1  +2  P%hׄ     f - Stealth   2.4   1.8  +3                                                                      The relative cost of raising each skill is in cyan.  The species apP%h titude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsP%h> i + Translocations 0.0P%hzTargetTarget--  --  --  10.0--  --  --  --  --  -- P%h\4 --  a-z] set[-] clear selected targetcost|targetsP%h<[?25h[?0c0 P%hs [?25l[?1cP%hF5.0 current training targets, if any.=] set aall targetsP%h4 h * Conjurations   7.4P%h^P%h hP%hq#..##.#####.##applic the Thaumaturge##.##.# #.#Deep Elf#.##.# #.#Health: 36/36 ========================######.### #.# #.#P%hsMagic: 22/22 ========================#........# #.#####.#### AC: 3Str: 4#.####.#.#######.##.......# EV: 12Int: 25#.# #.#........#...##.##.## SH: 0Dex: 19#.# #.#########.#..##...... XL:  7 Next: 90% Place: Dungeon:5###.# #.# #.@...).#..#####.## Noise: ---------  Time: 4159.3 (0.0)P%hv<#...# #.# #.####.....# #.#. g) +0 short sword (venom)#.### #.# #. #.###.## #..# Cast: Magic Dart#)# #.# #. #.##...######.#.##. #.##....).).###.##. #.##...####.###.# ... #. #.###### #.###.#####... #> #.##.##.........#...#.# _You kill the black bear!Training target 10.0 for Spellcasting reached! _Your Spellcasting skill increases to level 10! _You finish channelling your searing ray. _You see here a +0 mace. _Found a stone staircase leading down.P%h}P%hP%hP%hP%h P%h P%h P%h P%h P%h9 ,P%h P%h P%h; ,P%hw P%h P%h0 ,P%h P%h P%h  ,P%h P%hl P%h ,P%hM P%h P%h! P%hA" P%h" P%h% R  There is a stone staircase leading down here.P%h' 5 _P%hI) P%h+ P%h. ,P%h/ P%h1 P%hv3 ,P%h 5 P%h6 P%h8 ,P%h9 P%h@; P%h< ,P%h= P%h> P%h? ,P%h3@ P%hA P%h0B P%hB P%hC P%hmF P%hG ,P%h&I P%hWJ P%h0L ,P%hL P%hN P%hO ,P%hQQ P%hY P%h[ ,P%h[ P%h^ P%hf_ ,P%h_ P%ha P%h2b P%hb P%h c P%he P%hf ,P%h+g P%hhi P%hj ,P%hl P%hn P%ho ,P%h:q P%hms P%hu ,P%hw P%hz P%h| ,P%hT~ P%h> P%hԃ ,P%h P%hn P%h ,P%h. P%h P%h ,P%h P%hi P%h ,P%h P%h P%h ,P%h P%h P%h ,P%hl P%h P%h ,P%h P%hU P%h ,P%h P%h P%h ,P%h{ P%h P%h ,P%h P%h0 P%h ,P%h P%h P%h P%h_ P%h P%h P%h ,P%h& P%hz P%h ,P%h^ P%h P%h ,P%h P%h P%h P%h P%h4 P%h` P%h ,P%h P%h} P%h ,P%h P%hx P%h{ P%h P%h P%h P%h[ ,P%h P%h P%hm ,P%hx P%hJ P%h A###....##.# ##..........# #.......#.# #..###.#########.........# #..# #.........#.<....#[.# #############....## #..# P%h  #....# #..#  #.##.##### 5#  #.##.....###..#  #.........@...#  ########.###.#.#  #.# # Magic Dart #.# #.# #.#5   shadow imp (asleep) #.. ### P%h! 1206.3 (47.0)P%h$ ,7.3 (48P%h( P%h* ] _A shadow imp comes into view.P%hd/O .##.#   .#.#   ...# #..#   #.<.....### #[.#   ###....## #..#  #....# #..#  #.##.##### 5#  #.##.....###..#  #.........@...#  ########.###.#.#  #.# #  #.# #.# #.# #.. ###P%hN .##.#   .#.#   ...# #..#   #.<.....### #[.#   ###....## #..#  #....# #..#  #.##.##### 5#  P%h6#.##.....###..#  #.........@...#  ########.###.#.#  #.# #  #.# #.# #.# #.. ### P%hP%hP%hP%ha _A shadow imp is nearby!P%h .##.#   .#.#   ...# #..#   #.<.....### #[.#   ###....## #..#  #....# #..#  #.##.##### 5#  #.##.....###..#  #.........@...#  P%h########.###.#.#  #.# #  #.# #.# #.# #.. ###P%hJ .##.#   .#.# P%hR  ...# #..#   #.<.....### #[.#   ###....## #..#  P%h18#....# #..#  #.##.##### 5#  #.##.....###..#  #.........@...# P%hI ########.###.#.#  #.# #  #.# P%h#.# #.# #.. ### P%hɅ P%hP%hBP%hAP%h}a _A shadow imp is nearby!P%hsj **5  P%hxk   The magic dart hits the shadow imp!  The shadow imp is severely wounded.P%h7 p  The shadow imp shouts, "Slither hence, thou paunchy fen-sucked flax-wench!"P%h P%hh .5.oo   orcYou hear a shout! x2  P%h An orc comes into view. It is wielding a +0 hand axe.1--====8.3 (1.0) P%h P%h ' _You hear a shout!P%h? H  The magic dart hits the shadow imp.P%hD .*o   orcP%h P%h" _...o.P%hLH 0---1=---9P%hN P%hQ N _You kill the shadow imp!P%h ** The magic dart hits the orc.P%h 3P%h#=R.o.P%h>K----10P%hDP%hG[ _The orc is heavily wounded.P%h * The magic dart hits the orc.P%hiOP%hX;o.P%hX619-P%hY1P%h[aP%hXi\ _The orc is severely wounded.P%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%hT  ###....##.# ##..........#  applic the Thaumaturge  #.......#.# #..###.########  Deep Elf  #.........# #..# #.........  Health: 36/36 ======================== P%hU  #.<.....### #[.# ##########  Magic: 17/22 ==================------  ###....## #..#  AC: 3Str: 4 #....# #..#  EV: 12Int: 25 #.##.##### .#  SH: 0P%hyV ZDex: 19 #.##.....###..#  XL:  7 Next: 91% Place: Dungeon:5 #.........@o..#  Noise: =--------  Time: 4211.3 (0.0)P%hZ  ########.###.#.#  g) +0 short sword (venom) #.# #  Cast: Magic Dart #.# #.# #.# o   orc #.. ### _The orc is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 83% to hit)P%hl,  ###....##.# ##..........#  applic the Thaumaturge  #.......#.# #..###.########  Deep Elf  #.........# #..# #.........  Health: 36/36 ========================  #.<.....### #[.# ##########  Magic: 17/22 ==================------  ###....## #..#  AC: 3Str: 4P%h#-  #....# #..#  EV: 12Int: 25 #.##.##### .#  SH: 0Dex: 19 #.##.....###..#  XL:  7 Next: 91% Place: Dungeon:5 #.........@o..#  Noise: =--------  Time: 4211.3 (0.0)P%h-  ########.###.#.#  g) +0 short sword (venom) #.# #  Cast: Magic Dart #.# #.#P%hw/  #.# o   orc #.. ###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 83% to hit)  The searing ray hits the orc!P%h1  .##.#   .#.#  P%h%2  ...# #..#   #.<.....### #[.#   ###....## #..#  P%h2 #....# #..#  #.##.##### .#  #.##..  #.........@***# P%h3 " #######  #.# #  #.# #.#P%hm3  #.# #.. ### P%hй U)..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  P%h Aim: an orc, wielding a +0 hand axe (severely wounded, 83% to hit)  The searing ray hits the orc!  You kill the orc!P%h 2=2.3 (1Magic DartRay P%h( P%h  P%h X_(Press . to maintain the ray.)P%hu <***P%h2)..P%hk--3+ P%h P%hP%h]<***P%h,2)..P%h6---4++ P%hkP%hP%h P%h'  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   g - Spellcasting  10.0   7.1  +3  P%h (         b - Unarmed Combat   0.0   1.4  -2   h * Conjurations   7.4   6.7  +1  P%h(.    i + Translocations 0.1   0.8  +1   c - Short Blades   0.0   1.0   0   j - Alchemy   0.0   0.8  +1      P%h)      d - Armour   0.0   1.4  -2   k - Evocations   0.0   0.8  +1   e - Dodging   2.4   2.1  +2      P%h*; f - Stealth   2.4   1.8  +3      P%hN                                                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] P%h`W!useful|all skills [!] training|cost|targetsP%hk P%h ###....##.# ##..........#applic the Thaumaturge#.......#.# #..###.######## Deep Elf#.........# #..# #......... Health: 36/36 ========================#.<.....### #[.# ########## Magic: 16/22 =================-------###....## #..#AC: 3P%hwStr: 4#....# #..#EV: 12Int: 25#.##.##### .#SH: 0Dex: 19#.##.....###..#P%hXL:  7 Next: 92% Place: Dungeon:5#.........@)..#Noise: ---------  Time: 4214.3 (0.0)########.###.#.#g) +0 short sword (venom)#.# #Cast: Magic DartP%h e#.#Ray++ #.##.##..###Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 83% to hit)  The searing ray hits the orc!  You kill the orc! _(Press . to maintain the ray.)P%hgP%hP%hP%hP%hTP%h9 Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Confusing TouchHexes14% 3  c - Teleport OtherTranslocation14% 3  d - Dispel UndeadNecromancy43% 4  e - DispersalTranslocationP%h100% 6  f - Gell's GavotteTranslocation100% 6 15 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitP%h6P%h>P%hu ###....##.# ##..........#applic the Thaumaturge#.......#.# #..###.######## Deep Elf#.........# #..# #......... Health: 36/36 ========================#.<.....### #[.# ########## Magic: 16/22 =================-------###....## #..#AC: 3Str: 4#....# #..#EV: 12Int: 25#.##.##### .#SH: 0Dex: 19#.##.....###..#XL:  7 Next: 92% Place: Dungeon:5#.........@)..#Noise: ---------  Time: 4214.3 (0.0)########.###.#.#g) P%h|[32m+0 short sword (venom)#.# #Cast: Magic Dart#.#Ray++ #.##.##..###Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 83% to hit)  The searing ray hits the orc!  You kill the orc! _(Press . to maintain the ray.)  Okay, then. _P%hF  You stop channelling your searing ray. _P%h7=P%hp8==P%h,P%hP%hKP%hP%heP%h9P%h/==P%hP%hP%hP%hP%h2P%hP%hBP%hP%h.P%h.P%h.P%h2.P%h20P%h/==P%h.P%h...P%h-.P%h..P%h^ ....P%hM.###.#oP%h+Magic DartP%h#ro   orc (wandering)P%hP%h0P%h%23.3 (9P%hP%h4.3 (1P%h1 0.0) P%h)P%h P%h*P%hM_An orc comes into view. It is wielding a +0 club.P%hLP%hBP%h,D P%h:E P%hPF P%h[G P%hdH P%hxI P%hJ P%hK #..# P%hL P%hM #.<P%hO #[.# P%hP P%h'Q P%hAR #..# P%hS P%hTP%hU #..# P%hV P%hW!#.##.##### .# P%hX P%hY!#.##.....###..# P%hZ P%h\6#.........@)..# P%h$] P%hb^I########.###.#o# P%hr_ P%hTap#.# #  #.# #.# #.# #..P%hsn6 ###P%h P%h ! P%h  P%h8 P%hZ P%h} P%h  P%h P%h . #..# P%hE  P%h #.< #[.#   P%h I #..#   #..#  #.##.##### .#  #.##.....###..#  #.........@)..#  P%h '########.###.#o#  #.# #  #.# #.# #.# #.. ### P%hS P%h P%h P%h<& P%h*)  P%h) P%hk* 7_An orc is nearby!P%h* P%h V        #..#   #.< #[.#    #..#   #..#  #.##.##### .#  #.##.....###..#  #.........@)..#  ########.###.#o#  #.# #  #.# #.# #.# #.. ###P%hC ]        #..#   #.< #[.#    #..#  P%h  #..#  #.##.##### .#  #.##.....###..#  #.........@)..#  ########.###.#o# P%h t #.# #  #.# #.# #.# #.. ### P%h P%h0 P%h\ P%hf P%hQ  P%h P%h 7_An orc is nearby!P%h P%h  ***o  The magic dart hits the orc.  The orc is moderately wounded.P%h_? ).ooo   orc wizardo   orcThe orc shouts!19-===5.0)  _An orc wizard comes into view. It is wielding a +0 dagger.P%hb ** The magic dart hits the orc.P%ha )oooo 2 orcs (1 wandering)The orc is severely wounded.8----6P%he P%hfP%hgT_An orc comes into view. It is wielding a +0 short sword.P%hhP%h P%h\ P%hoThe magic dart hits the orc.P%hP%h0*)P%h]o   orc (P%h! P%h.P%h P%h;!P%h})P%hoP%h.oP%hP%h"You kill the orc!P%h%The orc shouts!P%h P%h> P%h**P%hn$The orc wizard casts a spell at you.P%hP%hCP%hD&))P%hEP%hmlP%hqm27P%h]n------P%h{o-P%hip==P%hXq 7P%h|P%h P%hnP%h4 _The magic dart hits you!P%h P%h P%h**P%h P%h/9The magic dart hits the orc wizard.P%h~P%hێD)o.P%h]7---8P%hP%hܝe _The orc wizard is moderately wounded.P%hX  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h+ ###....##.# ##..........#  applic the Thaumaturge  #.......#.# #..###.########  Deep Elf  #.........# #..# #.........  Health: 27/36 ==================------  #.<.....### #[.# ##########  Magic: 15/22 ================--------  ###....## #..#  AC: 3Str: 4 #....# #..#  EV: 12P%h,BInt: 25 #.##.##### .#  SH: 0Dex: 19 #.##.....###..#  XL:  7 Next: 92% Place: Dungeon:5 #.........@*o.#  Noise: =--------  Time: 4228.3 (0.0) ########.###.#o#  g) +0 short sword (venom) #.# #  Cast: Magic Dart #.# #.# #.#P%h.~ o   orc wizard #.. o   orc ###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 79% to hit)P%h;S o*P%h *oAim: an orc, wielding a +0 short sword (83% to hit)P%h $P%h y ###....##.# ##..........#  applic the Thaumaturge P%h? n #.......#.# #..###.########  Deep Elf P%h  #.........# #..# #.........  Health: 27/36 ==================------ P%hy #.<.....### #[.# ##########  Magic: 15/22 ================-------- P%h h ###....## #..#  AC: 3P%h ,Str: 4P%hU  P%h v#....# #..#  EV: 12P%h{ -Int: 25P%h  P%h #.##.##### .#  SH: 0P%h/ -Dex: 19P%h¦  P%h] #.##.....###..#  XL:  7 Next: 92% Place: Dungeon:5P%h  #.........@)o.#  Noise: =--------  Time: 4228.3 (0.0) ########.###.#o#  g) +0 short sword (venom) #.# #  Cast: Magic Dart #.# #.# #.# o   orc wizard #.. o   orc ###Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (83% to hit)  The searing ray hits the orc wizard!  The orc wizard is almost dead.The searing ray hits the orc!P%h ! P%h7  P%hŮ P%hL P%hү P%h\  P%h P%hm . #..# P%h  P%h " #.<P%h; X #[.# P%hdz  P%hN P%h : #..# P%hi  P%h P%h E #..# P%h  P%h #.##.##### .# P%h'  P%h 7#.##..P%h>  P%hȹ  P%h] #.........@***# P%h  P%hq "######P%h Y*# P%hļ  #.# #  #.# P%h #.# #.#  #.. ### P%hXP%h,Z$)o.P%hZ)P%h[@: an orc, wielding a +0 short sword (83% tP%h/\ o hit)  P%h\.The searing ray hits the orc wizard!  P%ha^RThe orc wizard is almost dead.P%h_ !  P%h_;You kill the orc!  P%haP(Press . to maintain the ray.)P%hxh P%hfo P%h+p*P%hey:The orc wizard casts a spell at you.P%h1P%hF<)P%h<P%h20-----=9.3 (1Ray P%h P%h<P%h _The magic dart hits you!P%h  The searing ray hits the orc wizard.****P%h^)).)P%h7-30Magic Dart+  _You kill the orc wizard!P%h+E****P%hƾv)).)1=----4---1++ P%hE****P%h)).)--2P%h P%hMP%hZ0_You finish channelling your searing ray.P%hj P%h 2=5=6==P%hv P%hq P%h 3P%h =P%hE P%hV P%h P%hK P%h P%h P%h P%h$ 7P%h /==P%hK P%h> P%h P%h P%h 4P%h %==P%h2 P%h P%h P%hm P%h P%h= P%h  P%h 8P%h4 /==P%h P%h P%h P%h P%h P%h P%h P%h! 5P%h3" =P%h" 9P%h[# /==P%h# P%h% P%h0( P%h40 P%h0 oP%h1 +Magic DartP%h3 o   orc (wandering)P%h8 P%hE9 46P%h9 4.0)P%h< P%h< %7.3 (15P%hGA P%hF  P%h>G P%hG O_An orc comes into view. It is wielding a +0 dagger.P%hcH P%h P%hϡ  P%h=  P%hi P%h P%h P%hҧ  P%h P%h  #..# P%h:  P%h\  #.<P%h  #[.# P%hˮ  P%h P%h  #..# P%hu  P%h P%hŴ  #..# P%h  P%h !#.##.##### .# P%h9  P%hd !#.##.....###..# P%h  P%h 6#.........@)).# P%h  P%h< I########.###.#o# P%hb  P%h #.# # P%h  P%h" #.#P%hG  P%hr #.#P%h  P%h #.#P%h  P%hS %#.. ###P%hJ !P%h        #..#   #.< #[.#    #..#   #..#  #.##.##### .#  #.##.....###..#  #.........@)).#  ########.###.#o# P%h 9 #.# #  #.# #.# #.# #..P%hr(Q ### P%h+P%h,P%h5P%h89 P%h':P%h;7_An orc is nearby!P%h;P%h|V        #..#   #.< #[.#    #..#   #..#  #.##.##### .#  #.##.....###..#  #.........@)).#  ########.###.#o#  #.# #  #.# #.# #.# #.. ###P%hNA        #..#   #.< #[.#    #..#   #..#  #.##.##### .#  #.##.....###..#  #.........@)).#  ########.###.#o#  #.# #  #.# #.# #.# #.. ### P%hWFP%hI[ _An orc is nearby!P%h1   P%hf     #..#   #.< #[.#   P%h7j #..#   #..#  #.##.##### .#  P%h#.##.....###..#  #.........@)).#  ########.###.#o#  #.# # P%h$D #.# #.# #.# P%hlF#.. ###P%hk@    P%h    #..#   #.< #[.#  P%h  #..#   #..#  P%hw#.##.##### .#  #.##.....###..#  #.........@)).#  P%h҇V########.###.#o#  #.# #  #.# P%h:#.# #.# #.. P%hf6### P%hgP%hZP%hP%h[ _An orc is nearby!P%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h  ###....##.# ##..........#  applic the Thaumaturge  #.......#.# #..###.########  Deep Elf  #.........# #..# #.........  Health: 25/36 ================-------- P%h  #.<.....### #[.# ##########  Magic: 17/22 ==================------  ###....## #..#  AC: 3Str: 4 #....# #..#  EV: 12Int: 25 #.##.##### .#  SH: 0Dex: 19P%h 8 #.##.....###..#  XL:  7 Next: 97% Place: Dungeon:5 #.........@***#  Noise: ---------  Time: 4247.3 (0.0) P%hǣ ########.###.#o#  g) +0 short sword (venom) #.# #  Cast: Magic Dart #.# #.# #.#P%h  o   orc (wandering) #.. ### _An orc is nearby!P%h| Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 83% to hit)P%hE  ###....##.# ##..........#  applic the Thaumaturge  #.......#.# #..###.########  Deep Elf P%hF  #.........# #..# #.........  Health: 25/36 ================--------  #.<.....### #[.# ##########  Magic: 17/22 ==================------  ###....## #..#  AC: 3Str: 4 #....# #..#  EV: 12Int: 25 P%hJ #.##.##### .#  SH: 0Dex: 19 #.##.....###..#  XL:  7 Next: 97% Place: Dungeon:5 #.........@)).#  Noise: ---------  Time: 4247.3 (0.0) ########.###.#o#  g) +0 short sword (venom) #.# #  Cast: Magic Dart #.# #.# #.# o   orc (wandering) #.. ###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 83% to hit)  The searing ray hits the orc!P%hP         #..#   #.< #[.# P%hmQ p   #..#   #..#  #.##.##### .#  #.##..P%hQ   #.........@***#  ######*#  #.# #  #.#P%haR  #.# #.# #.. ### P%h )).)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  P%h #Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 83% to hit)  The searing ray hits the orc!  You kill the orc!P%hT8==8.3 (1Magic DartRay P%hx P%hf _(Press . to maintain the ray.)P%h'***P%hڡ*P%hP%hq,P%h-.)).P%hm/)P%h0P%h5P%h7--P%h.8 9P%hf9&+ P%h:P%hCP%h[HP%hE****P%h:Y)).)P%h.?26=6---50++ P%hHP%h KP%hE****P%hsY)).)P%hWwi5--1P%hP%h$> _You finish channelling your searing ray.P%hQ3P%h P%h 6=P%hD 7==P%h P%h  P%h j7==P%hc" P%h% ,P%hj( P%h(+ ~8==P%h, P%hd/ k8=P%hN1 P%hf4 ,P%h5 P%h7 ~9==P%h]9 P%h@; ,P%h< P%hj? a9=P%h@ P%hB 20==P%hD P%hE P%hpF P%hhG P%h J ,P%hQL P%h}M P%h:N 30==1==P%hO P%hQ ,P%h S P%hU ,P%h{W P%hZ 1=2===P%hE\ P%h^ ,P%h!` P%h%b ,P%hQc P%he ,P%heh P%hj ~2===P%h'l P%h n ,P%hgo P%h]q ,P%hr P%ht ,P%hu P%hw P%hx h3==P%hy P%h{ P%hD| P%hB} P%hW P%h P%h€ P%hЂ P%hG P%h: P%h% P%h< U4=P%h- P%h P%h P%h P%hE ,P%h P%h+ ,P%h P%h a5=P%h# P%h ,P%h\ P%h ,P%h P%h ,P%h- P%h ~6==P%h P%he P%hJ ,P%h P%h @  You see here a +0 hand axe.P%hó 5 _P%hw P%hB ]  Items here: )) [ ††.P%h{ 5 _P%h= P%h P%hL O=P%h@ P%h! P%h ,P%h P%ho _  Things that are here:  a +0 dagger; a +0 short swordP%h 5 _P%h P%hm P%h ,P%h P%h* P%h P%h P%h P%h P%hW ,P%h P%h P%hp ,P%h P%h P%h= ,P%h P%hK P%h ,P%h P%h P%h ,P%h P%h P%h ,P%hm P%h$ P%h ,P%h P%h P%h ,P%h P%h P%hK P%h P%h P%h P%h) ...# #..# #......... .### #[.# ########## ## #..# # #..# ##### #..# ....###..# ......)).## ###.###.#)######### #.##.###......@.# 306.3 (55.0)#.###.#.#######.......#.# ##.## ...###[#.# ### ####P%h^* l#..### P%h/ P%h1 ,7.3 (56P%h6 P%hS9 ( _Found a ring mail.P%hx P%h+ P%h P%h P%h@ P%h P%h P%h ## #[.# ##########  #..# ..  #..# .### #..# .# ..###..# <#)).## .# P%h #.###.#)#########.#.##.###........#.###.## #.###.#.#######.@.......9.3 (2.0) #.# ##.## #......###[## #.# ### #.###### #.. .. P%h f### ## P%hO! P%h# ,10.3 (3P%hZ' P%hc) 9 _Found a stone staircase leading up.P%ha 3P%h P%h P%hF XP%h ,P%h P%h]P%hr,P%hIP%hP%h(,P%hP%h&P%h,P%hWP%h!P%ho"P%h"P%h#P%h%P%h&,P%h'P%h)P%h*,P%hX+P%h,P%h-P%hK.P%h.P%h0P%h1P%hd2P%h2P%h3P%h5P%h5P%h$6P%h7P%h9P%h9P%h:P%h;P%hi=P%h=P%h|>P%h?P%h]AP%hAP%h\BP%hCP%hEP%hEP%hFP%hGP%hhIP%hlJP%hJP%hZLP%hMP%hmNP%hNP%hPP%h%RP%hRP%h7SP%h5TP%hlUP%h V,P%hWP%hXP%hY,P%hZP%ha...... ############## #.........#  #.# #####.#####  #.# #.........#######  #<# #.###.#..........  #.# #.# #.#.#.###### ####.# #.# #.#.#.# ...#.###.###.#.#@# #.............#.# P%h\d.....###[###...... Magic Dart##### #.# #####.#S #.# #.##.#.# #.# #.S   adder (asleep)#.# #.# ###.. ..####P%hRg{ 30.3 (20.0)  An adder comes into view.P%hhP%hkS.SP%hl5==1.3 (21P%h@oP%hq/ _The adder hisses angrily.P%hpQP%hRP%hS   P%hU #.# #####.#####  #.# #.........#  #<# #.###.#....  #.# #.# #.#.#.######  #.# #.#.#.#.###.#@#......P%hW#S#[... #.# #####.#. #.# #.##.  #.# #.# #.  #.# #.# ##  P%h~eA#.. ..# ###P%hJ    #.# #####.#####  #.# #.........#  #<# #.###.#....  #.# #.# #.#.#.######  #.# #.#.#.#.###.#@#......#S#[... #.# #####.#. #.# #.##. #.# #.# #.  #.# #.# ## #.. ..# ### _An adder is nearby!P%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h $P%h ......P%h  applic the Thaumaturge ############## Deep Elf P%h  #.........# Health: 36/36 ========================  #.# #####.##### Magic: 20/22 =====================---  #.# #.........#######  AC: 3Str: 4  #<# #.###.#..........  EV: 12Int: 25 P%hƯ b #.# #.# #.#.#.######  SH: 0Dex: 19 ####.# #.# #.#.#.# XL:  7 Next: 98% Place: Dungeon:5 ...#.###.###.#.#@# Noise: ==-------  Time: 4331.3 (0.0) ##.............#S# g) +0 short sword (venom) P%h ~.....###[###...... Cast: Magic Dart ###### #.# #####.#. #.# #.##.  #.# #.# #.  S   adder #.# #.# ##  #.. ..# ### _An adder is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h] Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (72% to hit)P%h$P%h8......P%h4applic the Thaumaturge P%h'##############P%hs"Deep ElfP%h $#.........#P%hdHealth: 36/36 ========================P%h<f#.# #####.#####P%hlMagic: 20/22 =====================---P%hz#.# #.........#######P%hA-AC: 3P%h,Str: 4P%hu#<# #.###.#..........P%h -EV: 12P%h-Int: 25P%h:#.# #.# #.#.#.######P%h-SH: 0P%hg,Dex: 19 P%h####.# #.# #.#.#.#P%h}XL:  7 Next: 98% Place: Dungeon:5 P%h4i...#.###.###.#.#@#P%hNoise: ==-------  Time: 4331.3 (0.0) P%hl##.............#*#P%hwg) +0 short sword (venom) .....###[###....*.Cast: Magic Dart ###### #.# #####*#.#.# #*##.#.# #.# #.S   adder#.# #.# ###.. ..####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (72% to hit)  The searing ray hits the adder!P%h*P%h+SP%h-.P%h4..P%hW/.  P%h0 AimP%h1!  P%h2TPress: ? - help, Shift-Dir - straight lineP%h46: an adder (72% to hitP%hk5 )  P%h6)The searing ray hits the adder!  P%h7MThe adder is almost dead.  P%h8S(Press . to maintain the ray.)P%h?;P%hc<$2.3 (1P%h=(Ray P%h>P%hCP%hF P%hGP%hHH._The adder barely misses you.P%hHP%hFR****P%hIS...-3+  _The searing ray misses the adder. The adder bites you but does no damage.P%h  P%h) P%hThe searing ray hits the adder.P%h6P%h #*P%hڏ*P%h*P%hj *P%hb!P%h& P%h<( .P%h) .P%h* .P%h+ .P%h. P%h?5 $P%h56 ......P%h;7 4applic the Thaumaturge P%h08 '##############P%hI9 "Deep ElfP%h=: $#.........#P%hD; dHealth: 36/36 ========================P%h?< f#.# #####.#####P%hI= vMagic: 19/22 ====================----P%hk> z#.# #.........#######P%hA TAC: 3Str: 4#<# #.###.#..........EV: 12Int: 25#.# #.# #.#.#.######SH: 0Dex: 19 ####.# #.# #.#.#.#XL:  7 Next: 100% Place: Dungeon:5 ...#.###.###.#.#@#Noise: ==-------  Time: 4334.3 (1.0) P%hB v##.............#.#P%hC 8g) +0 short sword (venom) P%hD h.....###[###......P%hE 6Cast: Magic Dart P%hF ###### #.# #####.#.P%hG )Ray++ P%hH |#.# #.##.P%hI #.# #.# #.P%hJ #.# #.# ##P%hK <#.. ..#P%hL ###P%hM <The searing ray hits the adder!  P%hN 4The adder is almost dead.P%hO l(Press . to maintain the ray.) P%hP -_The adder barely misses you. P%hQ _The searing ray misses the adder. The adder bites you but does no damage.  P%hR The searing ray hits the adder.P%hFU  P%hXV P%h[W %_You kill the adder!P%h^ GYou have reached level 8!  P%h_ --more--P%h` P%hL41/4120/24-68 0% Magic Dart _You feel clever.P%h8 @  You stop channelling your searing ray. _1=2==3==P%h% BP%h: i4==P%hl; 'P%h<  #.........# P%h< b #.# #####.#####P%hB= m# #.........#######P%h= <# #.###.#...S......P%h> .# #.#.#.###### P%h'? ####.# #.# #.#.#.# .## P%h? ...#.###.###.#.#.# ...##P%hj@ z.............#.#.....#P%hA ..###[###....@.......P%hA --P%hVB #### #.# #####.#.....#P%hB 8#...##P%hC dCast: Magic Dart#.##P%hRG #S   adder (wandering)###P%hN P%hN 45.3 (P%hCO 11.0)P%hU P%hHV --P%hW %6.3 (12P%hZ P%hB]  P%h] P%h^ 5_An adder comes into view.P%h_ P%h[! P%h"  P%h$  P%h6%  #.# P%h& ### P%h'  #.# P%h7) ..#P%ht*  P%h+  #<# P%h, ..P%h .  P%hg/ ' #.# #.# #.#.#.###### P%h0 " #.# #.#.#.# .## P%h1 ###.#.#.# ...## P%h63 ......#.#.....# P%h5 [###....@.......  #.# #####.#.....#  #.# #.##...##  #.# #.# #.##  #.# #.# ##  #.. ..#P%h_D G ### ###P%hP%h^  P%h  P%h2 #.# ###  #.# ..#  #<# P%hL..  #.# #.# #.#.#.######  #.# #.#.#.# .## ###.#.#.# ...## ......#.#.....# P%h?[###....@.......  #.# #####.#.....#  #.# #.##...##  #.# #.# #.## #.# #.# ##P%h #.. ..# ### ### P%hP%hP%h0P%h  P%hP%hu9_An adder is nearby!P%h P%h<   #.# ###  #.# ..#  #<# ..  #.# #.# #.#.#.######  #.# #.#.#.# .## ###.#.#.# ...## ......#.#.....# [###....@.......  #.# #####.#.....#  #.# #.##...##  #.# #.# #.##  #.# #.# ##  #.. ..# ### ###P%hX   #.# ###  #.# ..#  #<# ..  #.# #.# #.#.#.######  #.# #.#.#.# .## ###.#.#.# ...## ......#.#.....# [###....@.......  #.# #####.#.....#  #.# #.##...##  #.# #.# #.## #.# #.# ## #.. ..# ### ### %h]11;76HP%hc P%hfP%hqlO_An adder is nearby!P%h P%h̙ P%h*P%h*P%h*P%hh *P%hG2S  P%h=   P%hThe magic dart hits the adder.P%hi$ P%h& P%h0 P%h 2 .P%hO3 .P%h4 SP%h5 .P%h 7 .P%hS8 P%h{; P%hM< 3P%h= -P%h> =P%h> 7P%h? .0) P%hD P%hH  P%hI P%hI <_The adder is moderately wounded.P%hJ P%h  P%h6  P%h The magic dart hits the adder!P%h P%h †P%h *P%hs *P%h? !P%hB P%hǣ .P%h. .P%h_ P%hy P%hL 2P%h> --P%h 1P%h 8P%h Magic DartP%h] P%hM P%h0  P%h P%h %_You kill the adder!P%h P%hH  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P%hۉ3= _4==P%h=P%hj,P%hP%heP%h%P%h-P%hP%hP%h٩P%h۪P%hqP%hP%hP%hP%h?P%hP%h[P%hPP%h P%hXP%hP%h P%hP%hXP%h P%hP%hP%hP%hP%hP%hP%h@P%hP%hP%h\P%hP%heP%hxP%hP%h=P%hP%hP%h~P%hP%hP%hP%hWP%hP%hfP%hSP%hP%hHP%hP%hP%hP%hP%hP%hP%h3P%hP%hJP%h>P%hP%hP%hP%hP%hP%hP%hP%hP%htP%hP%hP%hP%hwP%hP%hP%h>P%h,P%hP%h P%h P%h$ P%h P%h P%h P%h P%h P%h P%hn P%h P%h P%h P%h? P%h P%h P%h P%h P%h P%hB P%h P%h P%h P%hO P%hn P%h5" P%h# P%h$ P%h% P%h) P%hy+ P%h:, P%h- P%h/ P%h1 P%ho2 P%h3 P%h5 P%h7 P%h`8 P%h9 P%h; P%h= P%hY> P%h? P%hA P%hPC P%hD P%hiE P%h!G P%hH P%hI P%hK P%hN P%heP P%h&Q P%htR P%hHT P%hU P%hV P%hX P%hY P%h_[ P%h \ P%h] P%hGa P%hb P%hc P%he P%hf P%hh P%hYi P%hj P%h'l P%hm P%hn P%ho P%hq P%hr P%hz P%h&{ P%h| P%hU~ P%h P%h$ P%h P%h P%h̓ P%hք P%h P%hG P%h' P%h\ P%hW P%h P%hޏ P%h P%hӒ P%hs P%hS P%h P%h P%ht P%hT P%h P%h P%h" P%h P%h3 P%h P%h P%h P%h P%h P%h- P%h P%h? P%h P%h P%hϳ P%h P%h P%h# P%h P%h P%hp P%h P%h P%hw P%h P%h5 P%h P%h P%h[ P%h" P%h P%h P%hI P%h P%hp P%hd P%h P%h2 P%h P%h P%hj P%h P%h P%h P%hq P%h P%h P%h P%hC P%h P%hN P%hB P%h P%h3 P%h P%h P%hn P%h P%h P%h P%h P%hV P%h P%h P%h P%h P%h P%h P%hh P%h P%h P%h P%h= P%h P%hp P%hz P%h" P%h P%h` P%h| P%hF P%h P%h P%h P%h P%h P%h P%h P%h2 P%h P%hO P%hP P%h P%h\ P%h P%h' P%h P%hR P%h P%h& P%h P%h P%h P%h P%hf" P%h# P%h$ P%h% P%hF' P%h( P%h) P%h* P%h, P%hX- P%h. P%h/ P%hy0 P%h1 P%h2 P%h3 P%h4 P%h>6 P%h6 P%h 8 P%hq9 P%h: P%h; P%hx< P%h= P%h-? P%h? P%h@ P%hOB P%hC P%hD P%hE P%hG P%hI P%hI P%hJ P%h^L P%hM P%hkN P%h`O P%hP P%hOR P%hS P%h T P%hU P%hV P%hW P%hX P%h&Z P%hz[ P%h<\ P%h6] P%ha P%hc P%hc P%hd P%hf P%hEh P%hi P%hi P%hk P%h8m P%hm P%hn P%hp P%hDr P%hs P%hs P%h v P%huw P%h7x P%h;y P%h{ P%hH} P%h ~ P%hm P%hŁ P%h P%hP P%hʅ P%h` P%h P%hK P%h P%h> P%h P%hʓ P%h P%h P%hϚ P%h P%hG P%h͟ P%h P%h P%hd P%hצ P%h٨ P%h P%hC P%h_ P%h. P%hq P%h P%h P%hݵ P%h P%h P%h P%hͻ P%h P%h0 P%h P%h P%h P%h P%h P%h P%hB P%h P%h P%hz P%h< P%h P%h P%ht ,P%hZ P%h P%h ,P%h{ P%h P%h P%h P%h P%h P%h #...#.####### P%h M...#.# #.# P%h g...#.# #.###### P%h }.....# #......# P%h |.###.# #.####.# P%h s.....# #.# #.# ####.# ###.# ##.##  #.. ##...#####  ... .........@#.....#-46315.0)  .####.####.##...###.#.#.##...###.##.##.#..##.# ###.##.##....##.## P%h .... #.# #.#####)##..## P%h # ###.####.# #)##...## P%h # #.....##.#####.#.....## P%h Y# ##.###.##..............##P%hE P%h P%h -P%hm P%h P%h#  P%hA$ P%h$ F_Key pressed, stopping explore.P%hJ _P%hgM P%hN $ _P%h?V P%hNX ,P%hZ P%h3e P%hg ,P%hi P%hk P%hm ,P%hen P%hVp P%h>q P%hq ,P%hs P%ht P%hBu ,P%hv P%hw P%hBx ,P%hy P%hz P%h{ ,P%h| P%h} P%h~ ,P%h P%hÀ P%hf ,P%h P%h P%h= ,P%hQ P%hV P%h ,P%h P%ht ,P%h P%hH P%h ,P%h P%hޏ P%h ,P%h P%h P%hf ,P%h P%h P%h[ ,P%h P%hY P%h ,P%h P%h P%hŠ ,P%h^ P%h΢ P%h ,P%h P%hL P%h0 P%h̦ ,P%hΧ P%h¨ P%h[ ,P%hT P%hE P%h߫ ,P%h P%h P%hI ,P%hN P%hF P%h ,P%h P%h P%h ,P%h P%h P%h7 ,P%h' P%h# P%h ,P%h P%hº P%h\ ,P%hD P%h. P%hȽ ,P%hɾ P%h P%hK ,P%h P%h P%h ,P%h P%h P%h P%h P%h P%h ,P%hZ P%h P%h ,P%hs P%h P%h0 ,P%h P%h P%h P%h ,P%h P%h P%h ,P%h4 P%h ,P%h P%hQ P%hB ,P%h P%h P%h P%h` ,P%h^ P%h/ ,P%h P%h P%h{ ,P%h P%h P%h P%hQ ,P%h P%h P%h ,P%hv P%h P%hO P%h P%h P%h P%ht P%h P%h) P%hC ,P%hJ P%h. P%h ,P%h P%h P%h ,P%h P%h P%h P%hl P%h P%h P%h ,P%h P%h? P%h ,P%hO P%h~ P%h" ,P%hO# P%h% P%hx' ,P%h( P%h* P%h. ,P%h10 P%h5 F  You see here a +0 leather armour.P%h68 P%h8  _P%h9 P%h; P%h= ,P%h? P%hA P%hB ,P%h3D P%hF P%hH ,P%h$J P%hL P%hGN ,P%h(P P%h@S @  You see here a +0 hand axe.P%h,U 5 _P%hsW P%hY P%hZ ,P%h\ P%hL^ P%hJa ,P%hb P%hd P%hCf ,P%hg P%h"i P%h(j P%hj P%hdk P%h;m P%hMn P%hn P%hqo P%hp P%hWr P%hr P%hqs P%hCu P%hv P%hw P%hw P%h/y P%hz P%hB{ P%h{ P%h7 P%h ,P%hׂ P%h P%h ,P%h͇ P%hՉ P%h0 P%h P%h| P%h P%h P%h P%h P%h P%hH ,P%h P%hL P%h ,P%h P%h P%h% P%h P%h> P%h P%h+ P%hƨ P%hn P%h P%h ,P%h P%h P%hz P%h P%h P%h P%h/ ,P%h P%hb P%h P%hR P%h P%h P%hF P%hȻ P%h^ P%hV P%h P%h! P%h P%h P%h P%h| P%h P%hA P%h P%hC P%h P%h P%hL P%h P%ha P%h P%h P%hP P%h P%h P  There is a stone staircase leading up here.P%h P%h  _P%h= P%h P%hA P%h P%hY P%h P%h P%h ,P%hl P%h ,P%h# P%h P%h ,P%h| P%h P%h P%hi P%h> P%hh P  There is a stone staircase leading up here.P%h= P%h  _P%h_ P%h P%h P%h= P%h P%h P%h P%hp P%h P%h P%hw P%h P%h P%hz P%h P%hA P%h P%h P%h P%h P%h P%h# P%h P%h# P%h P%h A  You see here a +0 ring mail.P%h  5 _P%h P%h P%hJ P%h P%hd P%h P%hy P%h P%h P%h P%h P%hC P%h P%h P%hg ,P%h? P%hq P%h! ,P%h" P%h% P%h3& ,P%h1( P%hE) P%hq* ,P%h:+ P%hz- P%h. ,P%h 1 P%hr3 P%h4 ,P%h:5 P%h8 A  You see here a +0 ring mail.P%hN: 5 _P%hX; P%h= P%h> ,P%hO? P%hA P%h&C ,P%hC P%hVF P%hpG ,P%hH P%hJ P%hK ,P%hL P%hN P%hP ,P%h?Q P%hS P%h U ,P%hV P%hX P%hX ,P%hY P%h5\ P%h] ,P%h^ P%ha P%h^c ,P%hd P%hHg P%hh ,P%h`j P%hl P%hjo ,P%hp P%hs P%hdu ,P%hv P%hU ......# #..# #.............# .<.....### #[.# ################ ##....## #..# #........  #....# #..# #.#######  #.##.##### #..# #.# #....  #.##.....###..# #<# #.###  #..........)).## #.# #.# #########.###.#)#########.# #.# # #.##.###@.......#.###.###588.3 (12 #.###.#.#######.......... #.# ##.## #......###[### %h 4m#.##########.###### #.# # #............# #.# ############## #.# #.###  #....  ##### P%h P%h[ T _Key pressed, stopping explore.P%hN IP%hg P%h( P%h $ _P%h   Things that are here:  a +0 dagger; a +0 short sword _P%h P%hY P%h& ,P%h P%hQ P%h P%hq P%h P%h P%h ,P%h P%h P%h ,P%h P%h P%h P%h P%h P%hX F  You see here a +0 leather armour.P%h 5 _P%hP P%h P%hW P%h0 P%hX P%h P%h ,P%h P%h P%h P%h P%hO P%h? P%h P%hh P%h P%hz P%h ,P%h? P%h P%h7,P%hP%hP%hJ ,P%h+ P%hP%h,P%hP%hP%hP,P%h*P%h+ P%h>",P%h#P%h&P%h!(,P%h*P%h),P%h.,P%h0P%h3P%h<5,P%hE7P%h:P%h0=,P%hh?P%hAP%hD,P%hFP%hHP%hWL,P%hsNP%hPP%hxR,P%h=TP%hUP%hW,P%hXP%h\ZP%h[P%h \P%h\P%hY{  #.# #.#########.#..##.   ###.# #.# #.....).#..   #...# #.# #.####.....#   #.### #.# #.# #.###.##   #)# #.# #.# #.##...##   #.# ##.###.# #.##....)   #.# #...##.# #.##...#   #.# #...##.# #.###### P%h"~  ##.#####.@.##># ##.## 615.3 (27.0)   #.........###.###...###   #..######.# #.........#   #..######.# #####...#.#   #.........# ##.##.#   #...########.##.#   #.# #..............#   #.#######.###.#########   #....)))..# #.......##P%h%P%hP%hE _Done exploring.P%h3P%hP%h0.0)..........P%h7q _Done exploring.P%hF 3P%hG P%hqm JP%ho E _Done exploring.P%h 3P%he P%h JP%hs E _Done exploring.P%h!M[[?25h[?0c  Search for what [Enter for "."]? P%ho [?25l[?1cP%hP%h27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading downb - [D:5] a +0 short sword (2 further duplicates)  c - [D:5] 2 boomerangs (1 further duplicate)  d - [D:5] a +0 chain mail (1 further duplicate)  e - [D:5] a +0 dagger (5 further duplicates)  f - [D:5] a +0 ring mail (5 further duplicates)  g - [D:5] a +0 trident (2 further duplicates)  h - [D:5] a +0 whip (1 further duplicate)  P%h͔Hi - [D:5] a +0 club (4 further duplicates)  j - [D:5] a +0 hand axe (2 further duplicates)  k - [D:5] a +0 mace  l - [D:5] a dagger  m - [D:5] a +0 falchion (1 further duplicate)  n - [D:5] a +0 flail  o - [D:5] a stone staircase leading down  p - [D:5] a +0 leather armour  q - [D:5] a stone staircase leading up  r - [D:5] an escape hatch in the ceiling  s - [D:5] a stone staircase leading down  t - [D:5] a +0 dagger of protectionu - [D:5] a +0 robe (1 further duplicate)  v - [D:5] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]P%h]  f - [D:5] a +0 ring mail (5 further duplicates)  gtrident  ha +0 whip  ilub (4 further duplicates)  jhand axe (2 further duplicates)  kmace  ldagger P%h m - [D:5] a +0 falchion (1 further duplicate)nflail  ostone staircase leading down  pleather armour  qstone staircase leading up  rn escape hatch in the ceiling  sstone staircase leading down  t - [D:5] a +0 dagger of protection  urobe (1 further duplicate)  vw stone staircase leading up  x+0 speary2 leather armour of cold resistancezn escape hatch in the floor  AP%h_N+0 shortbowbotP%h1F  m - [D:5] a +0 falchion (1 further duplicate)  o - [D:5] a stone staircase leading downP%h Level 5 of the Dungeon <<<<>>>>(Press ? for help)  #..# #.#####.## #........# #......#   ##.# #.# #.# ###.##.###.# #.####.#   #.# #.# #.# #.<........# #.# #.#   ######.### #.# #.# #.#.######.#######.####.##   #........# #.#####.#### #.#.# ##..........##...#####   #.####.#.#######.##.......# #.#.# #..............#.....#   #.# #.#........#...##.##.###.#.# #.####.####.##...###.#   #.# #.#########.#..##..........# #.# #.# #.##...###.#   ###.# #.# #.....%he37m).#..#####.##.#.## #.# #.# #.##.#..##.#   #...# #.# #.####.....# #.#.###.#####.# #.# #.##....##.##   #.### #.# #.# #.###.## #..## ##......# #.# #.#####)##..##   #)# #.# #.# #.##...######.###...########.####.# #)##...##   #.# ##.###.# #.##....).).##.#....# #.....##.#####.#.....##   #.# #...##.# #.##...####.###.#...# ##.###.##..............##   #.# #...##.# #.###### #.# ####.## #..# #......#######.....###   ##.#####.@.##># ##.## #.#P%h[37m #.# ###..###.##..## #...........#   #.........###.###...### #.# #.####............# #.#)......#.#   #..######.# #.........# #.# #......#....#####.# #........##.#   #..######.# #####...#.# #.# ##..........# #.# #>.#....###.#   #.........# ##.##.# #.# #.########.# #.####.......# #.#   #.######..########.##.# #.# #.##.# #.#..........# #.#   #.# #..............# #.# #.##.# #...#####..### #.#   #.#######.###.######### #.# #.# #.# #...# ##..## #.#P%hiP%hP%hP%happlic the ThaumaturgeDeep ElfHealth: 41/41 ========================Magic: 24/24 ========================AC: 3Str: 4EV: 12Int: 26SH: 0Dex: 19XL:  8 Next:  1% Place: Dungeon:5P%hnTime: _You see here a +0 leather armour. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .P%h4P%h~P%hP%h(P%h% _P%h7 XP%hP%hWP%h"P%h#P%h%P%h +P%hU-P%hb.P%h,0P%h5P%h78P%hD9P%h;P%h(@P%hBP%hEP%hGP%hzMP%hPP%hQP%hRP%h WP%hYP%hYP%hW[P%hL_P%haP%hbP%hdP%h;hP%hjP%hjP%h4lP%hFoP%h:qP%hrP%h sP%hvP%h4xP%hxP%h?zP%h}}P%hP%hP%hCP%hP%h1P%hP%h>P%hxP%h P%hӍP%hP%hP%h4P%hP%h>P%hKP%hޚP%hP%hP%hP%hGP%hP%huP%hP%hP%hrP%hGP%hP%hP%hjP%h/P%hP%h¹P%hP%hEP%hP%hP%hP%hP%hP%hP%hP%h}P%hP%h\P%h$P%hP%hP%hP%hP%hP%hP%hP%hP%hTP%hKP%hP%hP%hWP%hwP%hKP%h6P%hP%hP%hP%hYP%hP%hP%hP%h^P%hP%hP%hP%hoP%hP%h P%h P%h]P%hP%hP%hOP%hP%hP%h/P%hP%hP%hRP%hP%h!P%hX"P%h#P%h4&P%h'P%h(P%h)P%hB,P%h-P%hi.P%ho/P%h1P%h 3P%h3P%h4P%h6P%h\8P%h"9P%h.:P%h]<P%h=P%h>P%h?P%hAP%hNCP%hDP%hEP%hDGP%hHP%hjIP%h~JP%hNP%hPP%hPP%h{SP%hUP%h.WP%hWP%hXP%h[P%h\P%hc]P%hv^P%hz`P%haP%hbP%hcP%heP%h"gP%hgP%hhP%hjP%hblP%h(mP%h=nP%hBpP%hqP%hrP%hsP%huP%h wP%hwP%hxP%hzP%hA|P%h}P%h~P%h~P%hUP%h P%hP%h,P%hwP%hQP%hP%h&P%hmP%h5P%hP%hCP%hiP%h1P%hP%hP%hP%hP%hP%hP%hP%hoP%hP%hP%hP%hP%hͭP%hP%hP%h˲P%hlP%hnP%hP%hLP%hP%hP%hP%hÿP%hVP%hP%h(#.#######.####.## P%h+D#..........##...##### P%hZ..............#.....# P%h:.####.####.##...###.# P%h8.# #.# #.##...###.# P%h.# #.# #.##.#..##.# P%h.# #.# #.##....##.## P%h+.# #.# #.#####)##..## P%h]#####.####.# #@##...##P%hl4Noise: --------- P%h*4676.3 (61.0)P%hQ#.....##.#####.#.....##P%hWCg) +0 short sword (venom)P%hg##.###.##..............##P%h0Cast: Magic DartP%h`i#..# #......#######.....### P%hV##..###.##..## #...........# P%hV............# #.#)......#.# P%hB.#....#####.# #........##.# P%hrv......# #.# #>.#....###.# P%hd#####.# #.####.......# #.#P%hP%hP%hP%h! P%hP%hv_Items here: ))) [[ ÷.P%hLPick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 falchion  b - a +0 spear  c - a +0 trident Armour (select all with [)d - a +0 ring mail  e - a +2 leather armour of cold resistance Carrion a gnoll skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]P%h   e + a +2 leather armour of cold resistance[Enter] accept (1 chosen)P%h P%ho#.#######.####.##applic the Thaumaturge #..........##...#####Deep Elf ..............#.....#Health: 41/41 ======================== .####.####.##...###.#Magic: 24/24 ======================== .# #.# #.##...###.#AC: 3Str: 4 .# #.# #.##.#..##.#EV: 12Int: 26 .# #.# #.##....##.##SH: 0Dex: 19 .# #.# #.#####)##..##XL:  8 Next:  1% Place: Dungeon:5 #####.####.# #@##...##Noise: ---------  Time: 4676.3 (0.0)#.....##.#####.#.....##g) +0 short sword (venom)##.###.##%hX?4m..............##Cast: Magic Dart#..# #......#######.....### ##..###.##..## #...........# ............# #.#)......#.# .#....#####.# #........##.# ......# #.# #>.#....###.# #####.# #.####.......# #.# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Items here: ))) [[ ÷.P%hP%h8+7.3 (1P%hVP%h` _t - a +2 leather armour of cold resistanceP%h Y 3P%h\ P%h 0.......... .......P%h q _Done exploring.P%hk3P%hmP%hd _Done exploring.P%hM#P%h,Level 5 of the Dungeon <<<<>>>>(Press ? for help) #..##.#####.## #........# #......#  ##.##.# #.# ###.##.###.# #.####.#  #.##.# #.# #.<........# #.# #.#  ######.### #.# #.# #.#.######.#######.####.##  P%hR.#........# #.#####.#### #.#.# ##..........##...#####  #.####.#.#######.##.......# #.#.# #..............#.....#  #.# #.#........#...##.##.###.#.# #.####.####.##...###.#  #.# #.#########.#..##..........# #.# #.# #.##...###.#  ###.# #.# #.....).#..#####.##.#.## #.# #.# #.##.#..##.#  #...# #.# #.####.....# #.#.###.#####.# #.# #.##....##.##  #.### #.# #.# #.###.## #..## ##......# #.# #.#####)##..##  #)# #.# #.# #.##...######.###...########.####.# #@##...##  #.# ##.###.# #.##....).).##.#....# #.....##.#####.#.....##  #.# #...##.# #.##...####.###.#...# ##.###.##....P%h71..........##  #.# #...##.# #.###### #.# ####.## #..# #......#######.....###   ##.#####...##># ##.###.# #.# ###..###.##..## #...........#   #.........###.###...### #.# #.####............# #.#)......#.#   #..######.# #.........# #.# #......#....#####.# #........##.#   #..######.# #####...#.# #.# ##..........# #.# #>.#....###.#   #.........# ##.##.# #.# #.########.# #.####.......# #.#   #.######..########.##.# #.# #.##.# #.#..........# #.#   #.# #..............# #.# #.##.# #...#####P%h3V..### #.#   #.#######.###.######### #.# #.##.# #...# ##..## #.#P%hO@>P%hb P%hŀ u#.#######.####.##applic the Thaumaturge #..........##...#####Deep Elf ..............#.....#Health: 41/41 ======================== .####.####.##...###.#Magic: 24/24 ======================== P%h g.# #.# #.##...###.#AC: 3Str: 4 .# #.# #.##.#..##.#EV: 12Int: 26 .# #.# #.##....##.##SH: 0Dex: 19 .# #.# #.#####)##..##P%h XL:  8 Next:  1% Place: Dungeon:5 #####.####.# #@##...##Noise: ---------  Time: 4677.3 (0.0)#.....##.#####.#.....##g) +0 short sword (venom)##.###.##..............##Cast: Magic Dart#..# #......#######.....### P%h c##..###.##..## #...........# ............# #.#)......#.# .#....#####.# #........##.# ......# #.# #>.#....###.# #####.# #.####.......# #.# _Done exploring. _Search for what [Enter for "."]? . _Items here: ))) [[ ÷. _t - a +2 leather armour of cold resistance _Done exploring. _Done exploring.P%h P%hҠ  _P%h P%h ,P%hZ P%hñ BP%hJ P%h P%h ,P%h P%h+  You see here a +0 shortbow. _P%h P%h& ,P%hb P%h4 .# #.# #.#####)##..## #####.####.# #)##...##  #.....##.#####.#.....##  ##.###.##..............##  #..# #......#######.....### ##..###.##..## #...........# ............# #.#)......#.#....#####.# #........##.# ......# #.# #@.#....###.#86.3 (9 #####.# #.####.......# #.# #.# #.#..........# #.# #.# #...#####..### #. P%h  #.# #...# ##..## #  #.# #...# #.#..#  #.# ##..# ##...#  #.# #..#####..#   #.........####P%hp P%h P%h a _There is an escape hatch in the floor here.P%h2P%h<Level 5 of the Dungeon <<<<>>>>(Press ? for help) #.# #.#########.#..##..........# #.# #.# #.##...###.#  ###.# #.# #.....).#..#####.##.#.## #.# #.# #.##.#..##.#  P%h=d#...# #.# #.####.....# #.#.###.#####.# #.# #.##....##.##  #.### #.# #.# #.###.## #..## ##......# #.# #.#####)##..##  #)# #.# #.# #.##...######.###...########.####.# #)##...##  #.# ##.###.# #.##....).).##.#....# #.....##.#####.#.....##  #.# #...##.# #.##...####.###.#...# ##.###.##..............##  #.# #...##.# #.###### #.# ####.## #..# #......#######.....###   ##.#####...##># ##.##P%hQ?#.# #.# ###..###.##..## #...........#   #.........###.###...### #.# #.####............# #.#)......#.#   #..######.# #.........# #.# #......#....#####.# #........##.#   #..######.# #####...#.# #.# ##..........# #.# #@.#....###.#   #.........# ##.##.# #.# #.########.# #.####.......# #.#   #.######..########.##.# #.# #.##.# #.#..........# #.#   #.# #..............# #.# #.##.# #...#####..### #.#   #.#######.###.######### #.# #.##.# #...# ##..## #.#   #.P%h?...)))..# #.......## #.# #.##.# #...# #.#..# #.#   ########))###.####...##### #.# #.##.# ##..# ##...# #.#  #.))........#.....# #.# #.##.# #..#####..# #.#  #....##.###..>###.###.# #.##.# #.........#####.#  ###....##.# ##..........# #.##.# #.###...........#  #.......#.# #..###.###########.##.######.# ###..########  #.........# #..# #.............##........# #..#P%h #.# ####.....# ################# #.# #........########.....#.).......# #.# #.##..................#.#######.P%hDc# #.# #.##....>#######......#.# #.# #<## #.##.....# #......#.# #.###### #..# #.#####.## #........# #......#P%hcR ##.# #.# #.# ###.##.###.# #.####.# #.# #.# #.# #.<........# #.# #.# ######.### #.# #.# #.#.######.#######.####.## #..# #.#####.#### #.#.# ##P%h4##...##### #..#######.##.......# #.#.# #..............#.....# #.# #.#........#...##.##.###.#.# #.####.####.## #.# #.#########.#..##..........# #.# #.# #.##...##P%h#.# ###.# #.# #.....).#..#####.##.#.## #.##.##.#..##.# #...# #.# #.####.....#.###.#####.##.##....##.##P%h #.### #.# #.# #.###.## #..## ##......##.#####)##..## #)# #.# #.# #.##...######.###...########.####.# #)##...## #.# ##.###.# #.##....).).##.#...#.....##.#####.#.....###.# #...##.# #.##...####.###.#...# ##.###.##..............###.###.# #.###### #.# ####.## #..# #......#######.....####.####># ##.## ##.# ###..###.##..## #....#.........###.###...### #.# #.####............# #.#)......#.#..######.# #.........# #.# #......#....#####.# #.......##.#P%h'P%he.# #.# #.#####)##..##applic the Thaumaturge #####.####.# #)##...##Deep ElfP%hJ#.....##.#####.#.....##Health: 41/41 ========================##.###.##..............##Magic: 24/24 ========================#..# #......#######.....###AC: 3Str: 4 ##..###.##..## #...........#EV: 12P%hOInt: 26 ............# #.#)......#.#SH: 0Dex: 19 .#....#####.# #........##.#XL:  8 Next:  1% Place: Dungeon:5 ......# #.# #@.#....###.#Noise: ---------  Time: 4686.3 (0.0) P%h!$#####.# #.####.......# #.#g) +0 short sword (venom)#.# #.#..........# #.#Cast: Magic Dart#.# #...#####..### #.##.# #...# ##..## #.##.# #...# #.#..# #.##.# ##..# ##...# #.##.# #..#####..# #.##.# #.........#####.# _Items here: ))) [[ ÷. _t - a +2 leather armour of cold resistance _Done exploring. _Done exploring. _You see here a +0 shortbow. _There is an escape hatch in the floor here.P%h*P%hP%hP%h}$ _P%h-nP%h,P%hN,P%h9P%hP%h;,P%hP%hP%hQ,P%h7P%hyP%h,P%hlP%h P%h,P%hP%h`P%h,P%hP%hxP%h,P%hP%h"P%h$,P%h%P%h(P%h)P%h.P%h/P%h2P%h3,P%h25P%h6P%h7P%h*8P%h8P%h:P%h&<BP%h >P%h>,P%h5?P%h@P%hAP%h P%hP%hP%huP%h*,P%h8P%h%P%h,P%h P%h P%h3 ,P%h P%h P%h,P%hP%hP%hdP%hP%hZP%hdP%hP%hP%hP%hP%h,P%hwP%hP%hP%hP%h P%h2P%h3P%h5P%hDnP%h*GP%h#HP%hIP%h}LP%hNP%hOP%hQP%hhTP%hVP%hWP%h}YP%h:\P%h}^P%h_P%hwaP%hP%h1P%hP%hP%h6,P%hߐP%hP%hP%hB,P%h####### ......########## #####..........#  ##########.#  ###.###  ####.....# ######### #........########.....#.) #.##..................#.# #.##....@#######......#.#P%h7240.0) #.##.....# #......#.# # #.#####.## #........# # #.# #.# ###.##.###.# # #.# #.# #.<........# ### #.# #.# #.#.######.#  ..# #.#####.#### #.#.# ##..  #.#######.##.......# #.#.# #...  #........#...##.##.###.#.# #.## P%hP%hAP%h c _There is a stone staircase leading down here.P%hP%hP%h:P%h^#P%h3N7.3 (1.0) _P%h5P%hK P%h P%hY### #..#P%hT ...###..#P%h' ........##.......^.## ..........###  ....##  ........o....# 6 .......@....#  .$.........##  ........o..#  .....o....## P%hx..........# ..........#oo 2 orc wizards (asleep) .......#>.#o   orc (asleep) ......# ... P%hP%hP%h_?8.0 (1.7Magic DartP%h#fP%hl+ _You climb downwards.  P%hmFound 6 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.P%h o  The magic dart hits the orc.  P%h] EThe orc is heavily wounded.P%h^ P%hb ]  The orc shouts! The orc wizard shouts! You hear a croak.P%hSe P%hq  ooo...F   bullfrogoo 2 orc wizardsFo   orcA bullfrog comes into view.P%h u y3-====90P%h} P%h P _The orc barely misses you.P%hu@  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%hn:  applic the Thaumaturge ### #..# Deep Elf ...###..# Health: 41/41 ======================== ........## Magic: 21/24 =====================--- .......^.##  AC: 3Str: 4 ..........###  EV: 12Int: 26 ............##  SH: 0Dex: 19 ........o....#  XL:  8 Next:  1% Place: Dungeon:6 .......@....#  Noise: ====-----  Time: 4729.0 (0.0) .$.....o...##  g) +0 short sword (venom) ......o%h=?49m....#  Cast: Magic Dart ..........##  ..........#  ..........#  F   bullfrog .......#>.#  oo 2 orc wizards ...F..# ...  o   orcCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 83% to hit)P%h   applic the Thaumaturge ### #..# Deep Elf ...###..#P%h  Health: 41/41 ======================== ........## Magic: 21/24 =====================--- .......^.##  AC: 3Str: 4 ..........###  EV: 12Int: 26 ............##  SH: 0Dex: 19 ........o....#  XL:  8 Next:  1% Place: Dungeon:6 .......@....#  Noise: ====-----  Time: 4729.0 (0.0) .$.....o...##  g) +0 short sword (venom) ......o....#  Cast: Magic Dart ..........##  ..........# P%hw   ..........#  F   bullfrog .......#>.#  oo 2 orc wizards ...F..# ...  o   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 83% to hit)  The searing ray hits the orc.P%h  ### #..# ...###..# ........## ...  ...#  ...*..##  ........*....#  ...#  .$.#  ...  ... ... ..........#  P%hM .......#>.#  ...F..# ... P%h- Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 83% to hit)  The searing ray hits the orc.  You kill the orc!  (Press . to maintain the ray.)P%h. P%h:  .)o.F.  The bullfrog snags a nearby blue-tailed skink with its tongue.P%h> 9*P%h#    orc wizard  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!P%hm P%h T{F.P%h j30.0 (1Ray P%h P%h _Deactivating autopickup; reactivate with Ctrl-A.P%hȨ4P%h P%hP%hF F.  You stop channelling your searing ray. Something hits you.P%h38--2==---1P%h ####### ......########## #####..........# ##########.#  ###.### P%h ####.....# ##################.....#.)#.##.....o............#.#5#.##....@#######......#.# ##.##.....# #......#.# ##.#####.## #........# ##.# #.# ###.##.###.# #P%hl#.# #.# #.<........# ### #.# #.# #.#.######.# o   orc wizard ..# #.#####.#### #.#.# ##.. #.#######.##.......# #.#.# #... #........#...##.##.###.#.# #.## _The orc wizard misses you.P%h --=---You climb upwards.P%h*P%h[&5-2.5 (2.5P%h*P%h- _Reactivating autopickup. _There is a stone staircase leading down here.P%h  Deactivating autopickup; reactivate with Ctrl-A.You hit something. Something hits you but does no damage.3==3.5 (1.0 _The orc wizard closely misses you.P%hVH) ......########## #####..........  ########## ###.#######.....#########...#######.....#.).##.....o.......#>####### #P%hJ  ###.#. #.# ###.##.###.<....... ####.######o   orc wizard#. #########.#..##..........# #.#P%h\P%hc  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!P%h2P%hR .o{The puff of flame hits you.  The orc wizard attacks as it pursues you!P%h^3---=4P%hP%htX _The orc wizard closely misses you.P%hO P%h:Q P%hW P%hZ P%hK######..........# # ##########.# # ###.### #####.....######### # #........########.....#. #P%h( #.##..................#. # #.##....o#######......#. ## #.##...{.# #......#. P%hM:.# #.#####@## #........ .# #.# #.# ###.##.###. .# #.# #.# #.<........ .### #.# #.# #.#.######. ...# #.#####.#### #.#.# ##. .#.#######.##.......# #.#.# .#........#...##.##.###.#.# #.# .#########.#..##..........# #. .# #.....).#..#####.##.#.## #.#>oP%h:<.-5P%huCP%hEf _Something hits you but does no damage.P%hҾ0  ########## ###.#######.....########...#######.....#.##.............#....>####### ###...{o# .P%h2####.##. #@# ###.##.###.<.......###.######o   orc wizard### .# #.####.....# #.#.###.#####.#P%hP%hJ.oP%h4==--6P%hP%hP%hB  ###.#######.....########........########.....#.##.................>####### ##..{.# .###o#. #.# ###.##.###P%hе.<.......###.###### ...####.#### o   orc wizard .# #.# #.###.## #..## ##......#P%hdP%hDP%h8o.P%h@-7P%hP%hP%hB j ####.....########........########.....#.##................>####### ##o.# .###.#. #.# ###.##.###.<.......##P%h*D #.###### ...####.#### #.#######.##........##.##o   orc wizard .# #.# #.##...######.###...#####P%hVN P%h%P V4---8P%hU 8{P%hW P%h:o  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h.* # ####.....# ######## applic the Thaumaturge # #........########.....#. Deep Elf P%h*# #.##..................#. Health: 34/41 ===================----- # #.##....>#######......#. Magic: 22/24 ======================-- ## #.##...o.# #......#. AC: 3Str: 4 .# #.#####*## #........ EV: 12P%h+Int: 26 .# #.# #*# ###.##.###. SH: 0Dex: 19 P%h-`.# #.# #*# #.<........ XL:  8 Next:  1% Place: Dungeon:5 .### #.# #@# #.#.######. Noise: ---------  Time: 4738.5 (0.0) ...# #.#####.#### #.#.# ##. g) +0 short sword (venom) .#.#######.##.......# #.#.# #.. Cast: Magic Dart .#........#...##.##.###.#.# #.# .#########.#..##..........# #.# .# #.....).#..#####.##.#.## #.# o   orc wizard .# #.####.....# #.#.###.#####.# .# #.# #.###.## #..## ##......# .# #.# #.##...######.###...##### _Something hits you but does no damage.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit)P%h 3#####.....######### applic the Thaumaturge ##........########.....#. Deep Elf ##.##..................#. Health: 34/41 ===================----- #P%h4#.##....>#######......#. Magic: 22/24 ======================-- ###.##...*.# #......#. AC: 3Str: 4 .##.#####*## #........ EV: 12Int: 26 .##.# #*# ###.##.###. SH: 0Dex: 19 .#P%h 5#.# #*# #.<........ XL:  8 Next:  1% Place: Dungeon:5 .### #.# #@# #.#.######. Noise: ---------  Time: 4738.5 (0.0) ...# #.#####.#### #.#.# ##. g) +0 short sword (venom) .#.#######.##.......# #.#.# #.. Cast: Magic Dart .#........#...##.##.###.#.# #.# .#########.#..##..........# #.# .# #.....).#..#####.##.#.## #.# o   orc wizard .# #.####.....# #.#.###.#####.# .# #.# #.###.## #..## ##......# P%h5.# #.# #.##...######.###...#####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit)  The searing ray hits something. The searing ray hits the orc wizard!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit)  The searing ray hits something. The searing ray hits the orc wizard!  The orc wizard is heavily wounded..o{.==9.5 (1Ray  _(Press . to maintain the ray.)P%h8iI  The searing ray hits the orc wizard!P%h}m****P%h^.){.P%h'  *You kill the orc wizard!A magic dart appears from out of thin air!P%hX&.P%h0  27----3-40Magic Dart+ _The magic dart hits you!P%h4P%h o _Your Translocations skill increases to level 1!P%hD  The searing ray hits something.P%h ****Reactivating autopickup.P%hVT.)).P%hkp1-6-1++ P%hcvP%hcy6 _You feel a bit more experienced.P%hN****P%heN.)).P%hKk8=---0---2P%hrP%hw> _You finish channelling your searing ray.P%hP%h0\1=-3P%hpP%h|P%hK3P%hNP%h`F9=2==P%h2d,P%hfP%hPk~3==P%hmP%hLq,P%hsP%hwd30=P%hzP%h~4==P%hP%h8Q _Magic restored.P%hMP%h]1==P%h3P%h,P%hIP%hO=P%hP%hQ,P%h;P%hȕP%h2U2=P%h@P%hP%hlP%hMP%hP%h?P%h'P%hP%h]P%hҡP%hģa3=P%hP%h,P%hP%h,P%hP%h,P%hP%h)P%hU4=P%hP%hز,P%hP%hP%hصP%hٶP%hP%hP%h۹P%hlP%h޻K5=P%hP%hP%hP%hοP%hnP%hP%h-P%hP%h6P%hP%hn~6==P%hP%h,P%hrP%h),P%hVP%h4k7=P%hP%hU,P%hP%h,P%hP%ht,P%hP%h8a8=P%hP%h,P%hP%hS,P%hP%hV,P%hP%h~k9=P%hP%h,P%hP%h,P%hJP%h,P%hHP%h"b40=P%h{P%h4,P%h/P%h,P%hP%h,P%hXP%h~1==P%h5 P%hk+L 92.5 (49.0) _HP restored.P%h-P%h0P%hm2E _Done exploring.P%hw.P%hE;Level 5 of the Dungeon <<<<>>>>(Press ? for help) #.######..........#  #.# ##########.#  #.####.###  #.#####.....##################  #.##........########.....#.).......#  #.##.##..................#.#######.#  #.##.##....>#######......#.# #.#  #<###.##.....# #......#.# #.######  #..##.#####)## #........# #......#  ##.##.# #)# ###.##.###.# #.####.#  #.#P%hW>#.# #.# #.<........# #.# #.#  ######.### #.# #@# #.#.######.#######.####.##  #........# #.#####.#### #.#.# ##..........##...#####  #.####.#.#######.##.......# #.#.# #..............#.....#  #.# #.#........#...##.##.###.#.# #.####.####.##...###.#  #.# #.#########.#..##..........# #.# #.# #.##...###.#  ###.# #.# #.....).#..#####.##.#.## #.# #.# #.##.#..##.#  #...# #.# #.####.....# #.#.###.#####.# #.# #.##....##.##  #.### #.# #.# #.###.## #..## ##......# #.# #.#####)##..##  #)# #.# #.# #.##...######.###...########.####.# #%h>41m)##...##  #.# ##.###.# #.##....).).##.#....# #.....##.#####.#.....##  #.# #...##.# #.##...####.###.#...# ##.###.##..............##  #.# #...##.# #.###### #.# ####.## #..# #......#######.....###P%hX>@P%h; P%h $P%h #P%h. ####.....#P%h V######## applic the Thaumaturge P%he #P%h }#........########.....#. Deep Elf P%h #P%h? #.##..................#. Health: 41/41 ======================== P%h #P%hx #.##....>#######......#. Magic: 24/24 ======================== P%h ##P%h #.##.....# #......#. AC: 3P%hG +Str: 4 P%h .#P%hy #.#####)## #........ EV: 12P%h ,Int: 26 P%h .#P%h[ #.# #)# ###.##.###. SH: 0P%h ,Dex: 19 P%h .#P%h9 -#.# #.# #.<........ XL:  8 Next:  6% Place: Dungeon:5 P%h 7.### #.# #@# #.#.######. Noise: ---------  Time: 4792.5 (0.0) P%h ...# #.#####.#### #.#.# ##. g) +0 short sword (venom) P%hw .#.#######.##.......# #.#.# #.. Cast: Magic Dart P%h' {.#........#...##.##.###.#.# #.# P%h q.#########.#..##..........# #.# P%hz .# #.....).#..#####.##.#.## #.#P%h! -  P%h a.# #.####.....# #.#.###.#####.#P%hj -  P%h .# #.# #.###.## #..## ##......#P%h -  P%hX a.# #.# #.##...######.###...#####P%h . P%hq 2Reactivating autopickup. P%h =_You feel a bit more experienced. P%h /_You finish channelling your searing ray. P%h _Magic restored. _HP restored. _Done exploring.P%ha P%h; P%h P _P%hv ,P%h P%h)  Things that are here:  a +0 dagger; a +0 robe; an orc corpse _P%h+ P%h84 &  P%h4 aThings that are here:  a +0 dagger; a +0 robe; an orc corpseP%h7 P%h8  _P%hA; P%ht> P%hA P%hrH P%hVM P%hW R######  P%hWX ......##############..........#  ##########.# P%hX ###.### ####.....# ########P%hxY  #........########.....#.) #.##..................#.# P%hZ 9#.##....@#######......#.#7.5 (5 # #.##.....# #......#.# P%hZ # #.#####)## #........# # #.# #)# ###.##.## # #.# #.# #.<....... P%h[ H### #.# #.# ### ..# #.#####.#### #.#.# ##.. P%h\ #.#######.##.......# #.#.# #... #........#...##.##.###.#.# #.P%h_ P%hgd P%hf c _There is a stone staircase leading down here.P%h^4P%h-dP%hkP%h]yH8.5 (1 _P%hO ### #..# ...###..# ........##.......^.## ..........###  ....##  ........[....# 6 .......@....#  .$....F....##  ...........#  ..........## ..........# ..........#F   bullfrog .......#>.# ......# ... P%h_RP%hY^P%h{35----=800.0 (2.5Magic DartP%h8P%h _You climb downwards. The bullfrog hits you. The bullfrog barely misses you. _There is a stone staircase leading up here.P%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h  applic the Thaumaturge ### #..# Deep Elf ...###..#P%hJ Health: 35/41 ====================---- ........## Magic: 22/24 ======================-- P%h.......^.##  AC: 3Str: 4 ..........###  EV: 12Int: 26 P%h............##  SH: 0Dex: 19 ........[....#  XL:  8 Next:  6% Place: Dungeon:6P%h, .......@....#  Noise: =--------  Time: 4800.0 (0.0) .$....F....##  g) +0 short sword (venom)P%h<\ ...........#  Cast: Magic Dart ..........##  ..........#  ..........#  F   bullfrog .......#>.#  ......# ...  _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (79% to hit)P%h~k applic the Thaumaturge### #..#Deep Elf...###..#Health: 35/41 ====================----........##P%h l Magic: 22/24 ======================--.......^.##AC: 3Str: 4..........###EV: 12Int: 26............##P%hl SH: 0Dex: 19........[....#XL:  8 Next:  6% Place: Dungeon:6.......@....#Noise: =--------  Time: 4800.0 (0.0)P%hDm .$....*....##g) +0 short sword (venom).....*.....#Cast: Magic Dart....*.....##P%hm r...*......#..........#F   bullfrog.......#>.#P%h4n ......# ...  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  P%h/q Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (79% to hit)  The searing ray hits the bullfrog!P%h P%h FP%he .P%h .P%h .  P%h( AimP%h !  P%h1 TPress: ? - help, Shift-Dir - straight lineP%h 8: a bullfrog (79% to hitP%h] )  P%h ,The searing ray hits the bullfrog!  P%h >The bullfrog is moderately wounded.P%h i(Press . to maintain the ray.)P%hT P%h- =P%h 1.0 (1P%ha (Ray P%h  P%h P%h$  P%h% P%h& 4_The bullfrog hits you but does no damage. x2P%h\ **** The searing ray hits the bullfrog.P%h_l F...  The bullfrog is severely wounded.P%hco 29----2+ P%hSu P%hx , _The bullfrog hits you.P%hG  The searing ray hits the bullfrog!P%hf****P%h‘S†...P%h1-123Magic Dart++ P%hP%hML _You kill the bullfrog!P%hY  You stop channelling your searing ray.30=--- _2=P%hۺ91==3==P%hP%h4P%hg/==P%hP%hP%h1 P%hP%h_Magic restored.P%hP%hP%hP%h(P%hP%hA2P%h=P%h,P%hP%hP%h@P%hXP%hP%hp=P%hP%hoP%hhP%h3P%h3P%h=P%hsP%hP%hP%hpP%hP%h)P%hP%hFP%h"P%hP%hAP%hxP%h"P%h4P%h=P%h`P%hP%h P%hP%h*P%hP%h+P%hP%hP%hP%hP%hl P%h P%h 5P%h =P%h| P%h P%hP%hP%hP%h P%hP%h2P%hP%hP%hDP%h P%hP%h% 6P%h /==P%h P%hr"P%hB%P%h%P%hh'P%h[*P%h*P%hr,P%h,/P%h/P%hB1P%hE4P%h4P%hw57P%h5=P%hF6P%h7P%h:P%h;P%h =P%h?P%h@P%hBP%hDP%hyEP%hFP%hIP%h}JP%hJ8P%hUK=P%hKP%h4MP%h!PP%hPP%h7RP%h@UP%hUP%hTWP%hZP%hZP%h4[9P%h[=P%h\P%h]P%h~`P%haP%hbP%heP%hfP%h!hP%hSkP%hkP%hmP%hpP%h:qP%hq40P%hr=P%hrP%htP%hwP%hxP%h$zP%h|P%h^~P%hP%hP%hσP%hP%hP%hUP%h͉1P%hB/==P%hP%h;P%hÏ P%hIP%h _HP restored.P%h5P%hהP%hGP%hAP%h P%h P%h?You see here a bullfrog corpse.P%hٞP%h P%h,_P%hP%hvP%hP%hcP%h7P%híP%hP%hP%h6=P%hڲP%hP%hDP%hP%hMP%hP%hmP%hP%h-P%hP%hP%h[P%hP%h P%h`P%h)_You now have 112 gold pieces (gained 6).P%hP%hP%hP%hHP%hP%h9P%hP%hP%hP%hmP%hP%hHP%hP%hAP%hP%hP%hP%hzP%hP%h P%hP%h*_You now have 124 gold pieces (gained 12).P%hP%hP%hP%h!P%hP%huP%hP%h%P%h!P%hP%hcP%hP%hYP%hW P%h P%hr P%hP%hP%h~P%hP%hPP%hGP%hP%hbP%hP%hk P%h!P%h"P%h$P%h^'P%h(P%hp)P%h+P%h.P%h.P%h30P%h62P%h4P%hr5P%h6P%h9 P%h9 P%h:-There is a stone staircase leading down here.P%h;P%h< P%hK=_P%h>>P%h@P%hBP%hD,P%hEP%hHP%hHP%hIP%hLP%h4NP%hNP%hOP%hwQP%huSP%hTP%hTP%hwVP%hXP%hDYP%h*ZP%h[P%h]P%h=^P%h%_P%haP%h[cP%hcP%hdP%h|fP%hhP%h"iP%h jP%hkP%hJmP%hmP%hnP%hhpP%hirP%hsP%htP%huP%hwP%hXxP%hMyP%hzP%h$}P%h}P%h~P%hQP%hP%hP%hP%hP%hP%hTP%hUP%hP%huP%hP%hP%hBP%hrP%hP%h-P%hP%hP%h 0#...#P%h #...P%h#...## #...#..P%h#....# ##......(P%ha##...####........P%hX##................P%hZ....................P%h~D.#######...P%h ...P%hk` ###..........P%h ##P%hU#P%hƨ--P%h/85.0 (8P%h 2.0)P%h P%h<###......#P%h P%hx/##.....P%h P%h...#P%h P%hl..#P%h P%hW.#P%hˮ P%hE# P%h!P%h P%hʹP%hA--P%h%6.0 (83P%hP%h P%h5P%h_Found 4 stones.P%h 3P%h< P%h P%h6 #...# #...  #...## ##...#. #....# ##......(< ##...####. ##......P%h7  .. .#######.... ###... P%h38 ##..@...##  0.0)###......# P%h8  ###. #...# #..#  P%hE9 ..#   .#  P%h9 } #   P%hX: E P%h$E P%h#S +7.0 (1P%hV P%hsZ 9 _Found a stone staircase leading up.P%h3P%h|P%hP%hZP%hP%hL,P%h P%hWP%h,P%h3P%hYP%h<,P%hP%hP%h,P%h)P%hbP%h ,P%h P%h"P%h$BP%h&P%hV(,P%h(P%h*P%h+,P%h,P%h-P%h/P%h6,P%h7P%hk9,P%h:P%h<P%h_>,P%h>P%h?P%hB,P%h!P%hP%h,P%hP%hP%h ,P%h P%h P%h,P%hAP%h1P%hd,P%hP%hP%h,P%hIP%h0P%h/ ,P%h~!P%h8#P%hi%,P%ha&P%h)P%h+,P%h,P%h.P%h0,P%h1P%h3P%h(6,P%hW7P%h9P%h;,P%h<P%h>P%hA,P%h+CP%h_GP%hI,P%hJP%h]OXP%hYQP%hT,P%hYUP%hVP%hY,P%h+ZP%h[P%h],P%h_P%h`P%hggXP%h1kXP%hIuP%hуP%h .#   # #    ###   #.##   #..#   ##..#   ##.@.#  ##....#  ##.....#  ##..#...#  ###..##....#  ###..####...#  ###..## #####  # ##...#### ## ##...#...# 924.0 (37.0)5.0 (38P%hP%h*X _u - a smoky green potionP%h3P%hUP%hP%hP%hp,P%hQP%h P%h&,P%hP%hzP%ha,P%hOP%hmP%h,P%hfP%hrP%h,P%hP%hP%hP%hP%hP%hVP%h,P%hP%hP%h,P%h/P%hP%h,P%hOP%hdP%h,P%hP%hP%hx,P%hP%hP%h,P%hP%hP%h,P%h<P%h# P%h ,P%hP%hP%h,P%hP%hqP%h,P%hUP%hP%h,P%hP%hP%h[!,P%h]"P%h#P%h&,P%h'P%hK)P%h+,P%h,P%h .P%hY0,P%hN1P%h2P%h4,P%h5P%h6P%h8,P%h\9P%h:P%h<,P%h%=P%h>P%h[A,P%hAP%hP%h/,P%hP%h&P%h,P%hP%hX P%h P%h: P%h P%h P%h,P%h*P%hP%hl,P%h2P%hP%h&,P%hP%h{P%h,P%hP%hP%h\!,P%h\"P%h#P%h}%,P%hI&P%h (P%h),P%hr*P%h,P%h.,P%h/P%h1P%h3,P%hs4P%h,6P%hJ8,P%hR9P%h:P%h=,P%h>P%h?P%hNB,P%hNCP%hsP%hvBP%h_DP%hMP%h,P%hYP%h'P%h,P%hѲP%hMP%h޶,P%hP%h8P%hP ##. #.#.... .. #.. #.#.... #.. ##.#....._ ... #..##.... #.## ####.###.... #..# #....# ... #..# ##....##..####.####..# #......#.......@.....# #......#P%hy93.0 (6.............# ##...................## #....................# #........ #..........## ##........ P%hc...........####......... #...............##...... ##........#####..#####.. #..#### #### ###P%h6P%h,4.0 (69P%hP%h9 _Found a shadowy altar of Dithmenos.P%h3P%hP%hP%hdBP%h3"P%h&,P%h'P%h*P%hN0,P%hk2P%h6P%hy<P%hAP%hZCP%hEP%hIP%hIP%hJP%hLP%hQP%hQP%hSP%h$UP%hXP%hCYP%hDZP%h5\P%h `P%h`P%haP%h'fP%hfP%hgP%hjN _You now have 135 gold pieces (gained 11).P%htnP%hnP%hoP%hrP%h~Y ...... .#  ..... #.#  .... #.#  ###.(. #.# P%hG ##.... #.## .... ... #.. ###.### ... #. # ##..@..## ... #5004.0 (10 #.#.......#..# # #.#.......#..# ##. #....._......# #..#.......#.## ####.#P%h W#. #.......#..# #....# ##.....##..# ##....##..####.####..# #....#.............# #......P%h7P%h,,5.0 (11P%hxP%hj% _Found 8 stones.P%huP%hޛP%hqBP%h,P%h6P%h_P%h6P%hP%hٶP%h3P%h P%hP%hP%hP%h##.........P%h?.... ##........P%ht_..... ###......P%h>...#. ##...##P%hth......####### #####P%h....#...#...### P%hm......#.......## .# P%h#.#.#........... #.# P%h}.......@........ #.# P%h9.0 (4P%h\.0)P%h########.(...... #.# P%h@####.......... #.##............... #.####.####..... #. # ##.....## ... # #.#.......#..## #. #.#....... ## #....._. #P%hYP%hZP%h%10.0 (5P%h8P%h P%hP%hS3_Found a staircase to the Ecumenical Temple.P%hj_P%huP%h2v* #P%hv^.....S #P%h,w#.#.#.#..P%hw #.P%hx$.........P%hx#.......P%hyd.#.. ##......P%hy[....# ###....P%h z>...#.# ##...P%hzi........####### ####P%h{}#@..#...### P%hx{9........#.P%h{N## .# P%ho|#.#.#.#...P%h|F.. #.# P%h}Magic DartP%h}N$..........P%hu~G. #.#P%h~##########.(...... #.#P%h'm #####.......... #. S   adder (asleep) ........ # #.####.####..... # ##.....## ... P%h P%hݎP2.0 (2  An adder comes into view.P%h P%h P%h .P%h   P%hnThe adder hisses angrily.P%hP%h#$3.0 (3P%hMagic DartP%h)P%hP%h# P%hP%h$_The adder moves out of view.P%hSP%h{ .......... ##.#.#.#... #.......... ##.S ##...# ###>...#.# ##.......####### ####...#...### .@.#.......## .#4.0 (1#.#.#.#.... #.#.$......... #.#Magic Dart###########.(...... #. #####....  #......... S   adder #.####.####..... # ##.....##  #.%h4 T22G..#..##P%h P%hP%h-9_An adder is nearby!P%hP%h P%h P%h*P%h*P%h# *P%h *P%hK 4The magic dart hits the adder.P%hKP%hWP%hX.P%hZSP%h [.P%h)\.P%h0].P%h&^P%h 3-=5 _The adder is lightly wounded.P%h9J *** The magic dart hits the adder.P%hP%h W.S..2--6 _The adder is moderately wounded.P%hC  The magic dart hits the adder!P%h]†**P%h@L..P%h?? -37Magic Dart _You kill the adder!P%h...#†# ....####### ####...#...### .........### #.#.#.#.#.............$...........P%h.###########.(...... ##### #............... #.####.####..... # ### ...P%hP%h-9 _P%hVP%hP%hi? ####. #............... ##.#.#.#.#..... #....... ##..#............###...>...#†# ....####### ###...#...### ...........#.......## P%hl#.#.#.#.#.......$.............###########.(......# ##### #............... #.####.####.....P%hqP%h}U3=20P%hwP%h<P%hI #### ## ####. #............... ##.#.#.#.#..... #....... ##..#............##P%h D#.#...>@..#†# #....####### #.##...#...### #...........#.## #.#.#.#.#.P%h!;..$..............###########(......### ##### #...............P%h,*P%h8&1P%h>P%hb@P%h8 #.### ##. ##.##. #. #.#.#.#.#.#..... #. #.#.#..# ##.#  #.#...@...#†#  #.####### #.#.#...#...### #.#P%h.###..#.#.#.#.#..$. .#.(...... # #####.  #. P%hP%hq4==2P%hP%hfi _There is a staircase to the Ecumenical Temple here.P%hP%hrP%h.P%hP%h-3 _P%hP%h0 #.._.....##  #.........####  #......_.....##  #.............####  #.._......._.....##  #.................## #......_......._... #...................Temple #..@......._........ #................... #......_......._.... #...........##P%h, #.._......._.....## #.............#### #......_.....###.........#### #.._.....##  You climb downwards. Welcome to the Ecumenical Temple! Found six altars.=P%haf___P%hj:+8 (1.8P%hY>____P%h@ _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.P%h& [[?25h[?0c  Search for what [Enter for "."]? P%h| [?25l[?1cP%h\P%h&14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a staircase back to the Dungeon Results elsewhere ([,] to cycle)  b - [Temple] a burning altar of Makhlebc - [Temple] a hide-covered altar of Uskayaw  d - [Temple] a white marble altar of Elyvilon  e - [Temple] an ornate altar of the Wu Jian Council  f - [Temple] a blossoming altar of Fedhas  g - [Temple] a snail-covered altar of Cheibriados  h - [Temple] a basalt altar of Yredelemnul  i - [Temple] a bloodstained altar of Trog  j - [Temple] a glowing golden altar of the Shining One  k - [Temple] a radiant altar of Vehumet  l - [Temple] a sparkling altar of Nemelex Xobeh  m - [Temple] a sacrificial altar of Ru  n - [Temple] a shimmering blue altar of Sif MunaP%h WThe Ecumenical Temple <_____________(Press ? for help) #######...##  #.....####  #.._.....##  #.........####  #......_.....##  #.............####  P%h X#.._......._.....##  #.................####  #......_......._.....##  #.....................#  P%hMY#..@......._..........#  #.....................#  #......_......._.....##  #.................####  P%hJZ#.._......._.....##  #.............####  #......_.....##  #.........####  P%h [l#.._.....##  #.....####  ##...##  #####P%h P%h P%h) applic the ThaumaturgeDeep ElfHealth: 41/41 ========================Magic: 24/24 ========================AC: 3P%h Str: 4EV: 12Int: 26SH: 0Dex: 19XL:  8 Next: 13% Place: TempleTime: _Unknown command. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found six altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? .P%h^ 4P%h P%hy P%h P%h There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found six altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? . _Found three altars.P%h P%h ,P%h P%h P%hb ,P%h P%h P%hy ,P%h P%hn m _Found a sacrificial altar of Ru and a shimmering blue altar of Sif Muna.P%hD 4P%h P%ho P%h ,P%h P%h P%h! P%hb! P%h&" P%h/ #.._.....###.........#####......_.....###.............#####.._......._.....###.................####P%h10 #......_......._.....###.....................##..<.......@..........#Noise: --------- 5031.8 (8.0)#.....................#P%h2 g) +0 short sword (venom)#......_......._.....##Cast: Magic Dart#.................#####.._......._.....###.............#####......_.....###.........#####.._.....##P%h: P%h= :_P%h?? _ _There is a radiant altar of Vehumet here.P%hj}  You kneel at the altar of Vehumet.  --more--P%hC Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionP%h<#.._.....##applic the Thaumaturge#.........####Deep Elf#......_.....##Health: 41/41 ========================#.............####Magic: 24/24 ========================P%h#.._......._.....##AC: 3Str: 4#.................####EV: 12Int: 26#......_......._.....##SH: 0Dex: 19#.....................#XL:  8 Next: 13% Place: Temple#..<.......@..........#Noise: ---------  Time: 5031.8 (0.0)#.....................#g) +0 short sword (venom)#......_......._.....##Cast: Magic Dart#.................#####.._......P%h0._.....###.............#####......_.....###.........#####.._.....## _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? . _Found three altars. _Found a sacrificial altar of Ru and a shimmering blue altar of Sif Muna. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you!P%h/  --more--P%hw =__P%h y  of Vehumet ......2.8 (1 _P%h 8_P%h P%hf#The Ecumenical Temple <_____________(Press ? for help) #####  ##...##  #.....####  #.._.....##  #.........####  #......_.....##  #.............####  #.._......._.....##  #.................####  #......_......._.....##  #.....................#  #..<.......@..........#  #.....................#  #......_......._.....##  #.................####  #.._......._.....##  #.............####  #......_.....##  #.........####  #.._.....##  #.....####  ##...##  #####P%h2___<@P%h#.._.....##applic the Thaumaturge#.........####Deep Elf of Vehumet ......#......_.....##Health: 41/41 ========================#.............####Magic: 24/24 ========================#.._......._.....##AC: 3Str: 4#.................####EV: 12Int: 26#......_......._.....##SH: 0Dex: 19#.....................#XL:  8 Next: 13% Place: Temple#..<.......@..........#Noise: ---------  %hDCmTime: 5032.8 (0.0)#.....................#g) +0 short sword (venom)#......_......._.....##Cast: Magic Dart#.................#####.._......._.....###.............#####......_.....###.........#####.._.....##Search for what [Enter for "."]? . _Found three altars. _Found a sacrificial altar of Ru and a shimmering blue altar of Sif Muna. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you!P%hBP%h^P%hP%hV,P%h]P%hP%hX,P%hP%hP%hP%hdP%hP%h #.._.....## #.........#### #......_.....## #.............#### P%hZ#.._......._.....## #........## #_......._.... #P%hP...... #..@......._........40.8 (8 #...... P%hi#_......._.... #........## #.._......._.....##P%h| #.............#### #......_.....## #.........####P%h(b #.._.....##P%h)P%hC__P%h d _There is a staircase back to the Dungeon here.P%h/{i____P%h|P%hP%hՓ\__P%hg___P%hC21.8 (1 _P%hQ____P%hS #...### ##........ ##......##.......... #..P%h................. #.....#.#.#.#.#..... #.................. #..P%h7...#.......#..# ##.............# ##Dungeon:6P%h":#.#...@...#†# #...........####### P%h #.#.......#...#...### #...........#.P%hE#..#.#.#.#.#................$................. ....###########.(......P%hӆ #### #####..........  #...............P%haD P%hOP%hP%hx-3.3 (2.5P%hP%h _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.P%hP%hP%h"..### ##........#...... ... ##.#.#.#.#..... #......... ###..# ##.. # #.#...>...#†#  #....####### #.##...#...### #....#.......##Magic Dart#.#.#.#.#.......$.........h....###########.(...... h   hound (asleep)#### #####.... %ho#4m#.... #.####.####.... 0.0  A hound comes into view.P%hJ)h.hP%h3p==4.3 (1 _The hound barks!P%hL ..###   ......##..........  ..................  ....#.#.#.#.#.....  .................  ....#.......#..#  ..............#  #.#...>...#†#  #....@......#  #.#.......#..  #...........# #h.#.#.#.#.#.. #.....$........ .....###########.( .#### P%h^K ..###   ......##..........  ..................  ....#.#.#.#.#.....  .................  ....#.......#..#  ..............#  #.#...>...#†#  #....@......#  #.#.......#..  P%hZNt#...........# #h.#.#.#.#.#.. #.....$........ .....###########.( .#### P%hQP%hJTP%hYP%hX]\ _A hound is nearby!P%h=L ..###   ......##..........  ..................  ....#.#.#.#.#.....  .................  ....#.......#..#  ..............#  #.#...>...#†#  #....@......#  #.#.......#..  #...........# #h.#.#.#.#.#.. #.....$........ .....###########.( .#### P%h_ ..###   ......##..........  ..................  ....#.#.#.#.#.....  .................  ....#.......#..#  ..............#  #.#...>...#†#  #....@......#  #.#.......#..  #...........# #h.#.#.#.#.#.. P%hc#.....$........ .....###########.( .#### P%h iP%hDmP%hvP%hz\ _A hound is nearby!P%hL ..###   ......##..........  ..................  ....#.#.#.#.#.....  .................  ....#.......#..#  ..............#  #.#...>...#†#  #....@......#  #.#.......#..  #...........# #h.#.#.#.#.#.. #.....$........ .....###########.( .#### P%htU ..###   ......##..........  ..................  ....#.#.#.#.#.....  .................  P%hŀ9....#.......#..#  ..............#  #.#...>...#†#  #....@......#  #.#.......#..  #...........# #h.#.#.#.#.#.. #.....$........ .....###########.( .#### P%hP%hP%hP%h \ _A hound is nearby!P%h ****The magic dart hits the hound.P%h4 P%hVA f.....hP%hN \3--5P%hV P%hZ 3 _The hound is lightly wounded.P%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%h+Q%h Q%hOf..### ##........ ## applic the ThaumaturgeQ%hٞ Q%hgf......##.......... #. Deep Elf of Vehumet ......Q%h Q%h.................. #. Health: 41/41 ========================Q%h  Q%h....#.#.#.#.#..... #. Magic: 21/24 =====================---Q%h% Q%h................. #. AC: 3Q%h<,Str: 4Q%hģ Q%hS....#.......#..# ## EV: 12Q%hޤ-Int: 26Q%he Q%h..............# # SH: 0Q%h{.Dex: 19Q%h Q%h%#.#...>...#†#  XL:  8 Next: 13% Place: Dungeon:6Q%h} Q%hr#....@......#######  Noise: =--------  Time: 5045.3 (0.0) #.#**.....#...#...###  g) +0 short sword (venom) #.*.........#.......## Cast: Magic Dart #.h#.#.#.#.#........... #.....$................. .....###########.(...... h   hound .#### #####.......... #.............. #.####.####.... Q%h;_The hound is lightly wounded.  Q%hCasting: Magic Dart (safe; 1% risk of failure)  Q%h\MConfirm with . or Enter, or press ? or * to list all spells.Q%hyAiming: Searing Ray (safe; 1% risk of failure)  Q%h;Press: ? - help, Shift-Dir - straight lineQ%hHAim: a hound (lightly wounded, 76% to hit)Q%hw..### ##........ ## applic the Thaumaturge......##.......... #. Deep Elf of Vehumet ........................ #. Health: 41/41 ========================....#.#.#.#.#..... #. Magic: 21/24 =====================---................. #. AC: 3Str: 4....#.......#..### EV: 12Int: 26..............## SH: 0Dex: 19#.#...>...#†#XL:  8 Next: 13% Place: Dungeon:6#....@Q%hrc......#######Noise: =--------  Time: 5045.3 (0.0)#.#**.....#...#...### g) +0 short sword (venom)#.*.........#.......## Cast: Magic Dart#.*#.#.#.#.#...........#.....$......................###########.(...... h   hound.#### #####..........#..............#.####.####....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 76% to hit)  The searing ray hits the hound!Q%hv\onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, 76% to hit)  The searing ray hits the hound!  The hound is heavily wounded.h...=6.3 (1Ray Q%hH` Q%haQ%hbX_(Press . to maintain the ray.)Q%h% Q%h&!Q%h'&**Q%h(*Q%h) *Q%h+ Q%h3,5The searing ray hits the hound.Q%hQ%hQ%hhQ%h# ..Q%h-.Q%h) .Q%hQ%h-Q%h 7Q%h&+ Q%hQ%hNQ%h Q%hQ%hD:_The hound is severely wounded.Q%hQ%h/Q%hn0&**Q%h>1*Q%h2*Q%h2Q%hQ%h ..Q%h.Q%h.Q%hQ%h0Q%h-Q%hV-Q%h/8Q%hp'++ Q%h@Q%h,Q%h4 Q%hEQ%h1H_The hound closely misses you. x2Q%hO Q%hQ &**Q%heR *Q%h0S *Q%hS Q%hk  Q%h\ !Q%h* ..Q%h .Q%h .  Q%h (You finish channelling your searing ray.Q%h Q%h\ 36Q%h- ---Q%h -Q%h 9Q%h Q%h8 Q%h  Q%h` Q%h) _The hound bites you.Q%hG  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%h ..### ##........ ## applic the Thaumaturge ......##.......... #. Deep Elf of Vehumet ...... .................. #. Health: 36/41 =====================--- ....#.#.#.#.#..... #. Magic: 18/24 ==================------ ................. #. AC: 3Str: 4 ....#.......#..# ## EV: 12Int: 26 ..............# # SH: 0Dex: 19 #.#...>...#†#  XL:  8 Next: 13% Place: Dungeon:6 #...h@......#######  Noise: =--------  Time: 5049.3 (0.0) #.#.......#...#...###  g) +0 short sword (venom)[11Q%h%;11H #...........#.......## Cast: Magic Dart #..#.#.#.#.#........... #.....$................. .....###########.(...... h   hound .#### #####.......... #.............. #.####.####.... _The hound bites you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 76% to hit)Q%h4 ..### ##........ ## applic the Thaumaturge ......##.......... #. Deep Elf of Vehumet ...... Q%h­.................. #. Health: 36/41 =====================--- ....#.#.#.#.#..... #. Magic: 18/24 ==================------ ................. #. AC: 3Str: 4 ....#.......#..# ## EV: 12Int: 26Q%hl ..............# # SH: 0Dex: 19 #.#...>...#†#  XL:  8 Next: 13% Place: Dungeon:6 Q%h#...h@......#######  Noise: =--------  Time: 5049.3 (0.0) #.#.......#...#...###  g) +0 short sword (venom) #...........#.......## Cast: Magic DartQ%hƯ #..#.#.#.#.#........... #.....$................. .....###########.(...... h   hound Q%h?#.#### #####.......... #.............. #.####.####....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 76% to hit)  The searing ray hits the hound!  You kill the hound!Q%h ..###   ......##..........  ..................  ....#.#.#.#.#..... Q%hj .........  ...#..#  .....#  #Q%hϷF#†#  #****@......#  ##..  Q%h3#..# #.#.. #.......Q%h$ .....###########.(  .####     Q%h 7 Q%hoF ...†Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Q%hUG&Aim: a hound (severely wounded, 76% to hit)  The searing ray hits the hound!  You kill the hound!  Vehumet accepts your kill.Q%hs76=50.3 (1Magic DartRay Q%hyQ%h|f _(Press . to maintain the ray.)Q%hO:****Q%haJ...†Q%h o7---1+ Q%hzuQ%hxQ%h :****Q%h J...†Q%h( ---2++ Q%hJ Q%hu Q%h Q%h Q%h Q%h! K  You stop channelling your searing ray.Q%h'  _8=Q%hP/ Q%h/ D8=Q%h1 Q%h8 ,Q%hf; Q%hMagic Darto   orc (wandering)Q%h_ 1Q%hi ,60.3 (8Q%hap +1.3 (9Q%ht Q%hz s _An orc comes into view. It is wielding a +0 dagger.Q%hbM ..###   ......##..........  ..................  o...#.#.#.#.#.....  .................  ....#.......#..#  ..............#  #.#...>...#†#  Q%hh#...†@......#  #.#.......#..  #...........# #..#.#.#.#.#.. #.....$........ .....###########.( .#### Q%hK ..###   ......##..........  ..................  Q%ho...#.#.#.#.#.....  .................  ....#.......#..#  ..............#  #.#...>...#†#  #...†@......#  Q%h#.#.......#..  #...........# #..#.#.#.#.#.. #.....$........ .....###########.( .#### Q%hG Q%hQ%h!Q%h%[ _An orc is nearby!Q%hx ..###   ......##..........  .................. Q%h o...#.#.#.#.#.....  .................  ....#.......#..#  ..............#  Q%h#.#...>...#†#  #...†@......#  #.#.......#..  Q%h#...........# #..#.#.#.#.#.. #.....$........ .....###########.( .#### Q%h{ ..###   ......##..........  .................. Q%h|[ o...#.#.#.#.#.....  .................  ....#.......#..#  ..............#  Q%h[}#.#...>...#†#  #...†@......#  #.#.......#..  Q%h}f#...........# #..#.#.#.#.#.. Q%h#.....$........ .....###########.( .#### Q%h,Q%hQ%hQ%h\[ _An orc is nearby!Q%hHx ..###   ......##..........  .................. Q%h o...#.#.#.#.#.....  .................  ....#.......#..#  ..............#  Q%h#.#...>...#†#  #...†@......#  #.#.......#..  Q%hm#...........# #..#.#.#.#.#.. #.....$........ .....###########.( Q%hw9.#### Q%h< ..###   ......##..........  .................. Q%h o...#.#.#.#.#.....  .................  ....#.......#..#  Q%h..............#  #.#...>...#†#  #...†@......# Q%hB #.#.......#..  #...........# Q%h#..#.#.#.#.#.. #.....$........ .....###########.( .#### Q%hQ%hQ%hPQ%hQ%h[ _An orc is nearby!Q%h ******o  Q%h( The magic dart hits the orc.  The orc is heavily wounded.Q%hҧ Q%h f.o.....Q%h c19-==2.3 (1Q%h Q%h % _The orc shouts!Q%h z  The magic dart hits the orc.  You kill the orc!Q%h a)*****Q%h$ 1Q%h(v 2.....Q%hJ -7-3Magic DartQ%h Q%h] Z _Vehumet accepts your kill.Q%hQ%h8-Q%h"Q%h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q%h7Q%hFQ%h?OQ%hS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q%hy43Q%h7Q%h;Q%h7IoMagic Darto   orc (wandering)Q%h:[0=-4.3 (1Q%h`r _An orc comes into view. It is wielding a +0 flail.Q%h ..###   ......##..........  ..................  ....#.#.#.#.#.....  o)...............  ....#.......#..#  ..............#  #.#...>...#†#  #...†@......#  #.#.......#..Q%h  #...........# #..#.#.#.#.#.. #.....$........ .....###########.( .#### Q%hΖ i ..###   ......##..........  ..................  ....#.#.#.#.#.....  o)...............  ....#.......#..#  ..............#  Q%h #.#...>...#†#  #...†@......#  #.#.......#.. Q%h e #...........# #..#.#.#.#.#.. #.....$........ .....###########.( .#### Q%h Q%hC 8-Q%h Q%hW [ _An orc is nearby!Q%h,  ..###   ......##..........  ..................  ....#.#.#.#.#.....  o)...............  ....#.......#..#  ..............#  #.#...>...#†#  #...†@......#  #.#.......#..Q%h-  #...........# #..#.#.#.#.#.. #.....$........ .....###########.( .#### Q%h i ..###   ......##..........  ..................  ....#.#.#.#.#.....  o)...............  ....#.......#..#  ..............#  Q%h T#.#...>...#†#  #...†@......#  #.#.......#..  #...........#Q%h  #..#.#.#.#.#.. #.....$........ .....###########.( Q%hf C.#### Q%h9 Q%h Q%h Q%h [ _An orc is nearby!Q%h@  The magic dart hits the orc!  You kill the orc!)******Q%h7Q%hE9..Q%h[:..Q%hb; ..Q%h1==5Magic Dart _Vehumet accepts your kill.Q%hؙQ%hQ%hQ%hմ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q%hQ%hAQ%hvQ%h Q%hQ%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q%h;Q%hQ%hQ%hQ%h Q%h  Q%h _Q%h5 Q%h Q%h Q%h Q%h. Q%h. Q%h 20Q%h! =Q%h5" Q%h$ Q%h) Q%h* Q%h;+ =Q%h+ Q%h- Q%h1 Q%h1 Q%h|3 Q%h6 Q%h7 Q%h?8 1Q%h8 /==Q%hN9 Q%h; Q%h> Q%h\? Q%h&A Q%hD Q%hE Q%h-F 2Q%hF /==Q%h-G Q%h I Q%h6L Q%hL Q%hN Q%hZR Q%h S Q%hT Q%hW Q%hX Q%h-Y 3Q%hY /==Q%h.Z Q%h[ Q%hZ_ Q%h ` Q%ha Q%he Q%hf Q%h g 4Q%hg /==Q%h8h Q%hj Q%hm  Q%h0n Q%hn _Magic restored.Q%hr Q%hr Q%h>s Q%hu Q%hw Q%h*{ Q%h{ Q%h} Q%hA Q%h Q%h Q%hD Q%h& Q%hn Q%hƋ O=Q%hՎ Q%h Q%h Q%h  Q%hu Q%h )_You now have 142 gold pieces (gained 7).Q%h Q%h< Q%h Q%hʙ Q%h՛ Q%h Q%h Q%h Q%hE Q%h Q%h5 Q%h8 Q%h Q%h Q%h Q%h Q%hR Q%h Q%hJ Q%hJ Q%h Q%h Q%h Q%h Q%h& Q%h Q%hO Q%hC Q%hξ Q%h Q%h Q%h Q%h Q%hU Q%h Q%h Q%h Q%h Q%h  Q%h4 #.#...>...#†# Q%h  Q%h; g#...†.......##Q%h  Q%hQ r#.#.......#..Q%h  Q%hU R##...........Q%h  Q%hc ##..#.#.#.#.#..Q%h  Q%hh `##...............Q%h  Q%hk @##.....##########Q%h { ##..##### #####..Q%h  #.@## #......Q%h& -Q%h jj......## #.####.Q%h4 ...##.# # ##...Q%h +Magic DartQ%h< F. #. #.#Q%h f ## #.#Q%hF  Q%h #....._ j   gnoll (missile, wandering)Q%hO  Q%h #..#....Q%hT !Q%h  Q%hT #..#....Q%h !Q%hR  Q%h 2#. ##...Q%hY !Q%h! Q%h 92.3 (2Q%h 7.0)Q%h Q%hR 4.jQ%h jQ%hO ")Q%h Q%hs -Q%h %3.3 (28Q%h Q%h  Q%hu Q%h N_A gnoll comes into view. It is wielding a +0 club.Q%hw Q%h) Q%h*  Q%h', Q%h5- >...#†# Q%hB.  Q%hL/ #...†.Q%hW0  Q%h]1 #.#...Q%hh2  Q%hp3 ##.....Q%h{4  Q%h5 ##..#.#.Q%h6  Q%hn7 ##......Q%h8  Q%h8 ##.....Q%hl9  Q%h: ##..##### Q%h:  Q%h; '#.@## Q%hW<  Q%h= >.j.....## Q%h=  Q%ha> ...##.# # Q%h ?  Q%h? . #. Q%h[@  Q%hB ## Q%hvC Q%h'D Q%hD Q%h~E  Q%h8F #. Q%hF Q%h  >...#†#  #...†. #.#... ##..... ##..#.#. ##...... ##..... ##..#####  #.@##  .j.....##  ...##.# #  . #.  ##  _ #. Q%h 8_Q%hv Q%h Q%h>_Q%h<Q%hf Q%hO Q%hP 8_A gnoll is nearby!Q%hl Q%h ***** The magic dart hits the gnoll.Q%h......_ 3-=4.3 (1.0)Magic Dart _The gnoll is heavily wounded.Q%h\Q%h 0 !_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q%h? _ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q%h9o..............# #.#...>...#†# #...†.......###.#.......#...#Q%hqy.........##.#.#.#.#.....................#############.@##### ##### ##.............###.####.#...##.## #. #. #.#.###.#........_#..#.#..#..Q%hvQ%hjj   gnoll (missile)_.Q%hJ-5Magic Dart _Q%hOQ%hQ%hx....##..............# Q%h5#.#...>...#†# #...†.###.##...#.........##.#.#.#.#Q%hB1..............###########.(##..##### ##### ##........Q%hD...j...###.####.##...##.## #. #. #.#.Q%hx ###.#...... ..._.. #..#.Q%hYD Q%hQ%h.jj   gnoll (missile)Q%h,\4=-6Q%hQ%hQ%hs **** The magic dart hits the gnoll.Q%hDf9....Q%hJi\3-=7Q%hFmQ%h>p^ _The gnoll is severely wounded.Q%h, ****_The magic dart hits the gnoll.Q%hbQ%h]me....jQ%h{_2--8Q%h'9_Q%h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ The magic dart hits the gnoll. _The gnoll is severely wounded.  The magic dart hits the gnoll. _The gnoll is severely wounded.Q%htf*** _ The magic dart hits the gnoll. _The gnoll is severely wounded.  The magic dart hits the gnoll. _The gnoll is severely wounded.  The magic dart hits the gnoll but does no damage.Q%h ...  The gnoll is severely wounded.Q%h C(((Q%h 1...Q%h @-9Q%h Q%h V _The gnoll throws a stone. The stone hits you but does no damage.Q%h\ ~  The magic dart hits the gnoll.  You kill the gnoll!Q%hj ***)Q%h 1...Q%hV 1-8100Magic DartQ%h 9_Q%h5 Z _Vehumet accepts your kill.Q%h,3Q%hOQ%hUQ%h@fQ%h2s2=Q%h?tQ%ht3Q%hv[==Q%hLzQ%h5{Q%hz|Q%h~Q%hQ%h؀Q%haQ%h"Q%h4==Q%hQ%hQ%hҌQ%hQ%hQ%hQ%hQ%hQ%hQ%hQ%hQ%hQ%h?Q%hɢ Q%hTF#...†.......#Q%h٣ Q%h`<#.#Q%h.#..Q%ha ##...........#Q%h ##..#.#.#.#.#..Q%h?#.............Q%h!.Q%h?....##########Q%h*...Q%hS.##### #####Q%h<o....##..## #Q%hs......)@## #.####Q%hd-Q%h....##.## # ##Q%hzc.. #. Q%h #.#Q%h+Magic DartQ%h Q%h##Q%h1 #.#...Q%h Q%h Q%h#..#Q%h!lo   orc (asleep)Q%h Q%h(#..#...Q%h!Q%h23 #. ##..Q%h!Q%h<5 #..####Q%hQ%h~1Q%h 0.0)Q%h{Q%h=Q%h-Q%h %1.3 (11Q%hQ%h Q%hQ%hM_An orc comes into view. It is wielding a +0 club.Q%hQ%hQ%hE Q%hh#...†Q%hw Q%h #.#.Q%h Q%h ##...Q%h Q%h ##..#.Q%h Q%h\ ##...Q%h Q%h. ##...Q%h Q%hH... ##..#####  o....##..##  ......)@##  ....##.## #  .. #.  Q%h`##  #. Q%h܅Q%h Q%h,,#...†Q%h #.#. ##...Q%hw ##..#. ##... . ##... ... ##..#####  Q%hؘVo....##..##  ......)@##  ....##.## #  .. #.  ##  #. Q%h%Q%hAQ%hQ%h~ Q%h'Q%h7_An orc is nearby!Q%hsQ%hd& Q%h'  Q%h( #...†Q%h*  Q%h+ #.#.Q%h*,  Q%h6- ##...Q%h.  Q%h/ ##..#.Q%h0  Q%h1 ##...Q%h2  Q%h3 . ##...Q%h4  Q%h5 ... ##..##### Q%h7  Q%h 8 >o....##..## Q%hU9  Q%h9 -......)@## Q%h:  Q%hH; ....##.## # Q%h;  Q%h< .. #. Q%h1=  Q%h> ## Q%h> Q%hP? Q%h? Q%h@  Q%hEA #. Q%hA Q%hB Q%h  #...† #.#. ##... ##..#. ##... . ##... ... ##..#####  o....##..##  ......)@##  ....##.## #  .. #.  ##  #. Q%h Q%hG Q%h  Q%h Q%h 7_An orc is nearby!Q%hq Q%hN Q%hZ  Q%h #...†Q%h  Q%h #.#.Q%h  Q%h ##...Q%h2  ##..#.Q%h?  ##... . ##... ... ##..#####  o....##..##  ......)@## Q%h? s ....##.## #  .. #.  ## Q%hs 1 #. Q%h  #...† #.#. ##... ##..#. ##... . ##... ... ##..#####  o....##..##  ......)@##  ....##.## #  .. #.  ##  #. Q%h  Q%h Q%hr 7_An orc is nearby!Q%h Q%h" Q%hV# Q%h|$***Q%hv% ***Q%hv&oQ%h'Q%h(EThe magic dart hits the orc but does no damage. Q%hJ....o....)3-==2.3 (1.0)  _The orc shouts! You hear a shout! Q%h> ***** The magic dart hits the orc. Q%hK  The orc is moderately wounded.j.o...)j   gnoll boudao   orc--3  Q%h$ Q%h?T_A gnoll bouda comes into view. It is wielding a +0 club. Q%h4 Q%hr= ****The magic dart hits the orc but does no damage. Q%hn.j.o..) Q%hf2--4 Q%h Q%hu^ _The orc is moderately wounded. Q%h=z  The magic dart hits the orc.  You kill the orc! Q%hWZ)*** Q%hZ Q%h(.j)..) Q%hI_1--5 Q%hQ Q%hfZ _Vehumet accepts your kill. Q%hV 2**** Q%h,  Q%h \  The magic dart hits the gnoll bouda but does no damage. Q%h  A gnoll comes into view. It is wielding a +0 hand axe. Q%h jj.j..)jj 2 gnolls (1 polearm, wandering) Q%h @-6 Q%h  Q%hr u _A gnoll comes into view. It is wielding a +0 halberd. Q%h·  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Q%h Q%ho #...†.......# applic the Thaumaturge #.#.......#.. Deep Elf of Vehumet ...... ##...........# Health: 41/41 ======================== ##..#.#.#.#.#.. Magic: 19/24 ===================----- ##.............. AC: 3Str: 4 . ##.....########## EV: 12Int: 26 j.. ##..##### #####. SH: 0Dex: 19 j....##..## #..... XL:  8 Next: 18% Place: Dungeon:6 ...j***@## #.#### Noise: =--------  Time: 5116.3 (0.0) ....##.## # ##.. g) +0 short sword (venom) Q%h- .. #. #.#... Cast: Magic Dart ## #.#... #..... #..#... j   gnoll bouda #..#... jj 2 gnolls (1 polearm, wandering) #. ##.. #..#### _A gnoll comes into view. It is wielding a +0 halberd.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (85% to hit) Q%hƏ #...†.......# applic the Thaumaturge#.#.......#.. Deep Elf of Vehumet ......##...........# Health: 41/41 ========================##..#.#.#.#.#.. Magic: 19/24 ===================-----##.............. AC: 3Str: 4. Q%h% ##.....########## EV: 12Int: 26j.. ##..##### #####. SH: 0Dex: 19j....##..###..... XL:  8 Next: 18% Place: Dungeon:6...****@###.#### Noise: =--------  Time: 5116.3 (0.0)....##.### ##.. g) +0 short sword (venom).. #.#.#... Cast: Magic Dart###.#...#.....#..#... j   gnoll bouda#..#... jj 2 gnolls (1 polearm, wandering)#. ##..#..#### Q%h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (85% to hit)  The searing ray hits the gnoll bouda. Q%h Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a gnoll bouda, wielding a +0 club and wearing a +0 robe (85% to hit)  The searing ray hits the gnoll bouda.  The gnoll bouda is lightly wounded.  (Press . to maintain the ray.) Q%h!  Q%hV#  Q%h'$  Q%h/  .jj.)j.)jjj 3 gnolls (1 polearm, 1 wandering)  Q%h0 The gnoll shouts! x2 Q%h31 3=7.3 (1 Q%h 2 >Ray  Q%hU:  Q%hD r _A gnoll comes into view. It is wielding a +0 whip. Q%he **** The searing ray hits the gnoll bouda. Q%hq  Q%h  Q%h u  The gnoll bouda is moderately wounded. Q%h .j.j)j.)jswift Q%hQ)  The gnolls pick up the pace! Q%hj=8+  Q%h Q%h' _The gnoll shouts! Q%h  The searing ray hits the gnoll bouda!  You kill the gnoll bouda! Q%hS****jjj 3 gnolls (1 polearm, swift) Q%hu Q%hv Q%ha{i  Vehumet accepts your kill. Q%hB} Q%h:j.j..j.j).)j 4 gnolls (1 polearm, 1 wandering, s…) Q%hA 8-21-9++ _A gnoll comes into view. It is wielding a +0 flail. Q%h Q%ho _Your Translocations skill increases to level 2! Q%h@ ****The searing ray hits the gnoll. Q%huB  The gnoll is lightly wounded. Q%hB Q%hd....j)j.) 2 gnolls (1 polearm, swift) Q%h`7-----20 Q%h Q%h"> _You finish channelling your searing ray. Q%h Q%h Q%hX Q%h3Zjj 3 gnolls (1 polearm, swift) Q%h>8=-- Q%h1 Q%h& Q%h Q%hj(  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Q%h  #...†.......# applic the Thaumaturge #.#.......#.. Deep Elf of Vehumet ...... ##...........# Health: 41/41 ======================== Q%h X ##..#.#.#.#.#.. Magic: 16/24 ================-------- ##.............. AC: 3Str: 4 . ##.....########## EV: 12Int: 26 Q%h'  ... ##..##### #####. SH: 0Dex: 19 ....j##..## #..... XL:  8 Next: 21% Place: Dungeon:6 Q%h ...)jj*@## #.#### Noise: ---------  Time: 5121.3 (0.0) ....##.## # ##.. g) +0 short sword (venom) .. #. #.#... Cast: Magic Dart ## #.#... Q%hQ  #..... #..#... jjj 3 gnolls (1 polearm, swift) #..#... #. ##.. Q%h #..####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 hand axe (lightly wounded, covering ground quickly,85% to hit) Q%hm jjlberd (covering ground quickly, 85% to hit) Q%hk3 #...†.......# applic the Thaumaturge#.#.......#.. Deep Elf of Vehumet ......##...........# Health: 41/41 ========================##..#.#.#.#.#.. Magic: 16/24 ================--------##.............. AC: 3Str: 4.##.....########## EV: 12Int: 26... ##..##### #####. SH: 0Dex: 19 Q%h4 ....j##..###..... XL:  8 Next: 21% Place: Dungeon:6...****@###.#### Noise: ---------  Time: 5121.3 (0.0)....##.### ##.. g) +0 short sword (venom).. #.#.#... Cast: Magic Dart###.#...#.....#..#... jjj 3 gnolls (1 polearm, swift)#..#...#. ##..#..#### Q%h|5 Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (covering ground quickly, 85% to hit)  The searing ray hits the gnoll!  The gnoll is severely wounded.The searing ray hits the gnoll! Q%h   Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (covering ground quickly, 85% to hit)  The gnoll is severely wounded.The searing ray hits the gnoll!  The gnoll is severely wounded. Q%h , Q%hh  Q%h .##j)jj)(Press . to maintain the ray.) Q%h r==2.3 (1Ray  Q%h  Q%h R _The gnoll barely misses you. Q%h%   The searing ray hits the gnoll!  You kill the gnoll! Q%h<  Vehumet accepts your kill.The searing ray hits the gnoll!  You kill the gnoll! Q%h=  Q%h#C |****   gnoll ( Q%h ))))  The searing ray hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill. Q%h The searing ray hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill. Q%h 33-----5-33+  Q%h2  Q%h-  Q%h &  You kill the gnoll!  Vehumet accepts your kill.The searing ray hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.  Q%h- D_The gnoll hits you with a +0 hand axe! Q%h:**** Q%hD)))) Q%h--4++  Q%h Q%hr R _The gnoll barely misses you. Q%hSv:**** Q%h  ))))You finish channelling your searing ray. Q%h 29--------4--5 Q%h Q%hB< _The gnoll hits you with a +0 hand axe. Q%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Q%hO ) #...†.......# applic the Thaumaturge #.#.......#.. Deep Elf of Vehumet ...... ##...........# Health: 29/41 ================-------- ##..#.#.#.#.#.. Magic: 12/24 ============------------ ##.............. AC: 3Str: 4 . ##.....########## EV: 12Int: 26 ... ##..##### #####. SH: 0Dex: 19 .....##j.## #..... XL:  8 Next: 23% Place: Dungeon:6 Q%hBR ...))))@## #.#### Noise: =--------  Time: 5125.3 (0.0) ....##.## # ##.. g) +0 short sword (venom) .. #. #.#... Cast: Magic Dart ## #.#... #..... #..#... j   gnoll (swift) #..#... #. ##.. #..####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 hand axe (severely wounded, covering ground  quickly, 85% to hit) Q%hP P #...†.......# applic the Thaumaturge #.#.......#.. Deep Elf of Vehumet ...... ##...........# Health: 29/41 ================-------- ##..#.#.#.#.#.. Magic: 12/24 ============------------ ##.............. AC: 3Str: 4 Q%h3 . ##.....########## EV: 12Int: 26 Q%hM# J ... ##..##### #####. SH: 0Dex: 19 .....##j.## #..... XL:  8 Next: 23% Place: Dungeon:6 ...))))@## #.#### Noise: =--------  Time: 5125.3 (0.0) ....##.## # ##.. g) +0 short sword (venom) .. #. #.#... Cast: Magic Dart ## #.#... #..... #..#... j   gnoll (swift) #..#... #. ##.. #..####Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 hand axe (severely wounded, covering ground  quickly, 85% to hit)  The searing ray hits the gnoll.  You kill the gnoll! Q%h*  #...† #.#. ##... ##..#. ##... .  ...   .....##*.##  ...  ... Q%hN,  #  .. #.  ##      #.     Q%h )Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 hand axe (severely wounded, covering ground  quickly, 85% to hit)  The searing ray hits the gnoll.  You kill the gnoll!  Vehumet accepts your kill. Q%hm 13=4=6.3 (1Magic DartRay  Q%h  Q%h f _(Press . to maintain the ray.)Q%hP;*Q%h1)Q%h"30=12-7+ Q%hQ%hQ%h\;*Q%h1)Q%h1--8++ Q%hQ%hQ%h/u4Q%hvQ%hzK  You stop channelling your searing ray.Q%h)2= _1==Q%h,Q%hFQ%h13==Q%hÛQ%h,Q%h;Q%hU2=4==Q%hQ%h,Q%hQ%h,Q%hQ%h5==Q%hQ%hGa3=Q%h:Q%hY,Q%hQ%h36==Q%hQ%h,Q%hQ%h4=7==Q%h~Q%h,Q%hQ%h,Q%hQ%h8==Q%hQ%ha5=Q%hQ%h.~9==Q%hQ%h",Q%hQ%h$,Q%hQ%hH6==20==Q%hQ%h,Q%hQ%h,Q%hQ%h~1==Q%hQ%hYQ%hU7=Q%hQ%h~2==Q%hQ%h^,Q%hQ%hm a8=Q%h[ Q%h~3==Q%hQ%h=,Q%hNQ%h,Q%hjQ%h9=4==Q%hQ%hA!,Q%h"Q%h%,Q%h;(Q%hi*,Q%h,Q%hN.{40==Q%h/Q%h1,Q%hn3Q%h5Q%h<6Q%h7Q%h9,Q%hs;Q%h=~1==Q%h?Q%h/D1 _HP restored.Q%hP #...†. #.#.#. ##... ##..#.#.#.#.#... ##....... ##....... ##..##### #####.##).## #...)))@.## #.Q%h Q--69.3 (41.0).##.## # ##.. #.. #.#. ##.. #.#<.. #.... #..#..... #..#.....| #. ## #..Q%h?WQ%h[H--70.3 (42Q%h`Q%hc _Found a stone staircase leading up.  Things that are here: _a +0 club; 7 stonesQ%h 3Q%h Q%h Q%h Q%h P _Q%h* ....##.....#....##..#.#.#.#.#...... ##.......... ##.....##########...... ##..##### #####......##).## #.........)))).## .# #......##.###...# # ##... #.@.....# #.#.... ##......# #.#.. .<.....# #...Magic Dart .........# #..#.Q%h 8..........# #..#.........|.# #. #e   Duvessa (asleep).e..e.......# #..#### e   Dowan (asleep).............# #......#......Q%h 1.3 (1.0)  Duvessa and Dowan come into view.Q%h) jee.Q%h +2.3 (2Q%h Q%h  Duvessa is wielding a +0 short sword and wearing a +3 leather armour of _willpower.Q%h, o ....  ....  .....  .....  Q%h` ......   ......##).##  ....)))).## .#  #.###...# #  ... #.@.....#  . ##......#  .<.....#  .........#  ..........#  .e.......|.# #.  ....e.......#  .............# Q%hN ....  .... Q%hO: .....  .....  ......   ......##).##  Q%hP....)))).## .#  #.###...# #  ... #.@.....#  Q%hQL. ##......#  .<.....#  .........#  ..........#  Q%hRE.e.......|.# #.  ....e.......#  .............# Q%haQ%hjQ%hpwQ%hzd _There are monsters nearby!Q%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%hm .... ##...........# applic the Thaumaturge .... ##..#.#.#.#.#.. Deep Elf of Vehumet ...... ..... ##.............. Health: 41/41 ======================== ..... ##.....########## Magic: 23/24 =======================- ...... ##..##### #####. AC: 3Str: 4 ......##).## #..... EV: 12Int: 26 ....)))).## .# #.#### SH: 0Dex: 19 .....##.###...# # ##.. XL:  8 Next: 24% Place: Dungeon:6 ... #.@.....# #.#... Noise: ---------  Time: 5172.3 (0.0) . ##*.....# #.#...[3Q%h7m g) +0 short sword (venom) *<.....# #..... Cast: Magic Dart *........# #..#... .*........# #..#... .e.......|.# #. ##.. e   Duvessa ....e.......# #..#### e   Dowan (asleep) .............# #...... #......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +3 leather armour of  willpower (100% to hit)Q%h ]....##...........# applic the Thaumaturge....##..#.#.#.#.#.. Deep Elf of Vehumet ........... ##.............. Health: 41/41 ========================..... ##.....########## Magic: 23/24 =======================-...... ##..##### #####. AC: 3Str: 4......##).###..... EV: 12Int: 26....)))).## .# #.#### SH: 0Q%h Dex: 19.....##.###...# # ##.. XL:  8 Next: 24% Place: Dungeon:6... #.@.....# #.#... Noise: ---------  Time: 5172.3 (0.0). ##*.....# #.#... g) +0 short sword (venom)*<.....# #..... Cast: Magic Dart*........# #..#....*........# #..#....e.......|.# #. ##.. e   Duvessa....e.......# #..#### e   Dowan (asleep).............# #......#......Q%h| Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +3 leather armour of  willpower (100% to hit)Q%h7Q%h"@f...e.Q%hB3=3.3 (1Q%hIQ%hKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword and wearing a +3 leather armour of  willpower (100% to hit) _The magic dart hits Duvessa but does no damage.Q%h #.##. .... ##......... .... ##..#.#.#.#.# ..... ##.............  ##.....######### ...... ##..##### ##### ......##).## #.... ....)))).## .# #.### .....##@###...# # ## ... .# #.#. ##......# #.# .< #. ...# #..# .e........# #.. .........|.# #. ##. ....eQ%h.# #..### .............# # Q%hQ%h4=-4Magic DartQ%h}Q%hQ%hu#...†.# #.##.... .........#.... #.#.#.#.#..... .............. ##.....#####...... ##..##### #####......##).## #.........))))@## .# #.####.....##.###...# # #Q%h2x... #.......# #.#.. ##......# #.#<.....# #...........# #..#.e........# #..#.......|.# #. ##..e# #..####Q%h5Q%hC@-5Q%hXQ%hQ%h+#.#...>...#†# #...†.## #.##....... .........#.... #.#.#.#.#..... ................. ##.....###########...... ##..##### #####......##)@## #..........)))).## .# #.####.....##.###...# # #... #.......# #.#.Q%hH. ##......# #.#<.....# #....._.# #..#.e.# #..#.......|.# #. ##...Q%h8_Q%h&6Q%h'Q%hQ%h ..............# #.#...>...#†# #...†.### #.##...#.... Q%h .........#.... #.#.#.#.#..... .................. ##.....###########...... ##.@##### #####......##).## #..........)))).## .# #.####.#Q%hX .....##.###...# # #... #.......# #.#.. ##......# #.#.....<.....# #....._.# #..#.eQ%h1 G.# #..#..Q%h 8_Q%h &7Q%h Q%h Q%h ....##..............# #.#...>...#†# #...†.### #.##...#.... .........#.... #.#.#.#.#..... Q%h  ................ ##.@...###########.(...... ##..##### #####......##).## #............)))).## .# #.####.##.....##.###...# # #... #.......# #.#.. ##......# #.#.....<.....# #....._.# #..#.Q%hN Q%h B=8Q%h?* @_Q%h 8_Q%hC &9Q%h Q%h8 Q%hSwQ%h@}'80Q%h2Q%hQ%h Q%h &1Q%h{ Q%h Q%h 8_Q%h&2Q%h!9_Q%h3Q%h, Q%h_0 &3Q%h7 Q%h;: Q%h6Q%h<&4Q%hOM@_Q%h( 8_Q%h &5Q%h Q%hi Q%h8_Q%hH!&6Q%hL&9_Q%h (Q%h3Q%hQ%hQ%h Q%h Q%h Q%h ,Q%h Q%h3" Q%hk0  #.#.......#..... ##........ ##..#.#.#.#.#...... ##.................. ##.....######### ...... ##..##### ##### ......##).## # ....)))).## .# #.### .....##@###...# # ##. ... #..e....# #.# . ##......# #.#Magic Dart .<.....# #.... .........# #..# .e........# #..#e   Duvessa (wanderQ%h0 ing) .........|.# #. ##....e.......# #..###....# #9.3 (3Q%h6 oe.Q%hH7 ,90.3 (4Q%h= Q%h> Q%h(y  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%hr #.#.......#. applic the Thaumaturge .... ##........... Deep Elf of Vehumet ...... .... ##..#.#.#.#.#. Health: 41/41 ======================== ..... ##............. Magic: 22/24 ======================-- ..... ##.....######### AC: 3Str: 4 ...... ##..##### ##### EV: 12Int: 26 ......##).## #.... SH: 0Dex: 19 ....)))).## .# #.### XL:  8 Next: 24% Place: Dungeon:6 Q%hm.....##@###...# # ##. Noise: ---------  Time: 5190.3 (0.0) ... #.e.....# #.#.. g) +0 short sword (venom) . ##......# #.#.. Cast: Magic Dart .<.....# #.... .........# #..#.. .e........# #..#.. e   Duvessa .........|.# #. ##. ....e.......# #..### .............# #.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +3 leather armour of  willpower (85% to hit)Q%h=%#.#.......#. applic the Thaumaturge....##........... Deep Elf of Vehumet ..........##..#.#.#.#.#. Health: 41/41 ========================..... ##............. Magic: 22/24 ======================--..... ##.....######### AC: 3Str: 4Q%hg...... ##..##### ##### EV: 12Int: 26......##).###.... SH: 0Dex: 19....)))).## .# #.### XL:  8 Next: 24% Place: Dungeon:6.....##@###...# # ##. Noise: ---------  Time: 5190.3 (0.0)... #.*.....# #.#.. g) +0 short sword (venom). ##.*....# #.#.. Cast: Magic Dart.<.*...# #.........*...# #..#...e........# #..#.. e[37Q%hCm   Duvessa.........|.# #. ##.....e.......# #..###.............# #.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +3 leather armour of  willpower (85% to hit)  The searing ray hits Duvessa.Q%h e...  Press: ? - help, Shift-Dir - straight line: Duvessa, wielding a +0 short sword and wearing a +3 leather armour of  willpower (85% to hit)  The searing ray hits Duvessa.  Duvessa is lightly wounded.  (Press . to maintain the ray.)Q%hˑ 34-----==1.3 (1Ray Q%hH Q%hs = _Duvessa hits you with a +0 short sword!Q%hj **** The searing ray hits Duvessa.Q%hL e...  Duvessa is moderately wounded.Q%hf 0-------1-2+ Q%h Q%h = _Duvessa hits you with a +0 short sword.Q%h' ****The searing ray hits Duvessa!Q%h'U e...  Duvessa is heavily wounded.27-----3++ Q%hQ%h= _Duvessa hits you with a +0 short sword.Q%h|  **** The searing ray hits Duvessa!Q%ha e...  Duvessa is severely wounded.You finish channelling your searing ray.Q%h(\0-4Q%hQ%hP _Duvessa barely misses you.Q%hxQ%hdz0------1=-5Q%h؃Q%h= _Duvessa hits you with a +0 short sword!Q%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%hK  #.#.......#. applic the Thaumaturge .... ##........... Deep Elf of Vehumet ...... .... ##..#.#.#.#.#. Health: 20/41 ===========------------- ..... ##............. Magic: 19/24 ===================----- ..... ##.....######### AC: 3Str: 4 ...... ##..##### ##### EV: 12Int: 26 ......##).## #.... SH: 0Dex: 19 ....)))).## .# #.### XL:  8 Next: 24% Place: Dungeon:6 .....##@###...# # ##. Noise: =--------  Time: 5195.3 (0.0) ... #.e.....# #.#.. Q%hN g) +0 short sword (venom) . ##......# #.#.. Cast: Magic Dart .<.....# #.... .........# #..#.. .e........# #..#.. e   Duvessa .........|.# #. ##. ....e.......# #..### .............# #.....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +3 leather armour of  willpower (severely wounded, 85% to hit)Q%h& U#.#.......#. applic the Thaumaturge....##........... Deep Elf of Vehumet ..........##..#.#.#.#.#. Health: 20/41 ===========-------------..... ##............. Magic: 19/24 ===================-----Q%h|* ..... ##.....######### AC: 3Str: 4...... ##..##### ##### EV: 12Int: 26......##).###.... SH: 0Dex: 19....)))).## .# #.### XL:  8 Next: 24% Place: Dungeon:6.....##@###...# # ##. Noise: =--------  Time: 5195.3 (0.0)... #.*.....# #.#.. g) +0 short sword (venom). ##.*....# #.#.. Cast: Magic Dart.<.*...# #......[Q%hR+ 39;49m...*...# #..#...e........# #..#.. e   Duvessa.........|.# #. ##.....e.......# #..###.............# #.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +3 leather armour of  willpower (severely wounded, 85% to hit)  The searing ray hits Duvessa.Q%h8 `e...  Aim: Duvessa, wielding a +0 short sword and wearing a +3 leather armour of  willpower (severely wounded, 85% to hit)  The searing ray hits Duvessa.  Duvessa is severely wounded.  (Press . to maintain the ray.)  Duvessa gestures with her weapon.Q%h 1==6.3 (1Ray Q%hq Q%h P _Duvessa barely misses you.Q%h **** The searing ray hits Duvessa.Q%h< e...  Duvessa is almost dead.Q%h2>8-7+ Q%hDDQ%hhFQ _Duvessa closely misses you.Q%h}:  The searing ray hits Duvessa.  You kill Duvessa!Vehumet accepts your kill.****Q%hP,Q%hqj)...e   Dowanej   gnoll (wandering).Q%h&-358++ Q%h0Q%h 49 _You hear a distant wail of despair.Q%h 0T****Q%h  You finish channelling your searing ray.  Dowan seems to find hidden reserves of power!Q%hQ%h%))....Q%h? Q%hZ7---9Magic DartQ%hQ%ht _Dowan says, "Her death will not be in vain!"Q%hZ+#...†.# #.##.... .........#.... #.#.#.#.#..... .................. ##.....#####...... ##..##### #####......##).## #.........))))@## .# #.####Q%h ....j##.###...# # #... #.).....# #.#.. ##......# #.#<.....# #...........# #..#.j   gnoll (wandering)e........# #..#.......|.# #. ##..# #..####Q%hi.Q%hq2=--200Q%h?Q%h8Q%hb#.#...>...#†# #...†.## #.##....... .........#.... #.#.#.#.#..... ................. ##.....###########Q%hWd...... ##..##### #####......##)@## #..........)))).## .# #.####.....##.###...# # #... #.).....# #.#.. ##......# #.#<.....# #....._.# #..#.e.# #..#..|.# #. ##...Q%hrQ%hxT8=1Q%h9_Q%hĆQ%hy %..............# #.#...>...#†# #...†.### #.##...#.... .........#.... #.#.#.#.#..... .................. ##.....###########...... ##.@##### #####......##).## #..........)))).## .# #.####.#.....##.###...# # #... #.).....# #.#.. ##......# #.#.....<.....# #....._.# #..#.eQ%h G.# #..#..Q%hm Q%hO ee   Dowan (fast)Q%h) 82Magic DartQ%h  9_Q%ht Q%hR....##..............# #.#...>...#†# #...†.### #.##...#.... .........#.... #.#.#.#.#..... ................ ##.@...###########.(...... ##..##### #####Q%hI......##).## #............)))).## .# #.####.##.....##e###...# # #... #.).....# #.#.. ##......# #.#.....<.....# #....._.# #..#.Q%h ie._Q%hq9==3Q%hQ%hQ%hr  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%h>!+Q%h"" Q%h"b....#.......#..#  applic the ThaumaturgeQ%h# Q%h1$a..............#  Deep Elf of Vehumet ......Q%h$ Q%h%#.#...>...#†#  Health: 22/41 ============------------Q%h5& Q%h&#...†.......#### Magic: 17/24 =================-------Q%h' Q%h8(#.#.......#...#. AC: 3Q%h(,Str: 4Q%h) Q%h*.... ##...........#... EV: 12Q%hA+-Int: 26Q%h+ Q%h,.... ##..#.#.#.#.#..... SH: 0Q%hL--Dex: 19Q%h- Q%h...... ##................. XL:  8 Next: 35% Place: Dungeon:6Q%h+1} ..... ##.@...###########.( Noise: ---------  Time: 5203.3 (0.0) ...... ##.*##### #####.... g) +0 short sword (venom) ......##)*## #........ Cast: Magic Dart ....))))e## .# #.####.## .....##.###...# # ##..... ... #.).....# #.#...... e   Dowan (fast) . ##......# #.#...... .<.....# #....._.. .........# #..#...... _Dowan says, "Her death will not be in vain!"Casting: Searing Ray (safe; 1% risk of failure)  Q%h1MConfirm with . or Enter, or press ? or * to list all spells.Q%h2yAiming: Searing Ray (safe; 1% risk of failure)  Q%hE3;Press: ? - help, Shift-Dir - straight lineQ%h3gAim: Dowan, wielding a +0 dagger and wearing a +0 robe (fast, 76% to hit)Q%hZ+Q%h]....#.......#..#Q%h^6applic the ThaumaturgeQ%h_F..............#Q%h`5Deep Elf of Vehumet ......Q%h!a#.#...>...#†#Q%hbHealth: 22/41 ============------------Q%hc#...†.......#### Magic: 17/24 =================-------Q%hd#.#.......#...#. AC: 3Q%he,Str: 4Q%hf....Q%hg##...........#... EV: 12Q%hh-Int: 26Q%hi....Q%hj##..#.#.#.#.#..... SH: 0Q%hk-Dex: 19Q%h m..... ##................. XL:  8 Next: 35% Place: Dungeon:6Q%hQn=..... ##.@...###########.( Noise: ---------  Time: 5203.3 (0.0)Q%hPx...... ##.*##### #####.... g) +0 short sword (venom)......##)*###........ Cast: Magic Dart....))))*## .# #.####.##.....##*###...# # ##........ #.).....# #.#...... e   Dowan (fast). ##......# #.#.......<.....# #....._...........# #..#...... _Dowan says, "Her death will not be in vain!"Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (fast, 76% to hit)Q%h6M  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (fast, 76% to hit)  The searing ray misses Dowan.Q%hQ%hqe...Q%h3===4.3 (1Ray Q%hb Q%hf _(Press . to maintain the ray.)Q%h6? **** The searing ray hits Dowan!Q%hm e...  Dowan is heavily wounded.Q%hMQ%hYw    ......... Q%h #.#...>...#†#  #...†.. #.#.... .... ##...... .... ##..#.#.#Q%hM ..... ##........ ..... ##.@...#(  ##.e#####  #).##  ....)))).## .#  .....##.# #  ... #.)  . #  .<   Dowan casts a spell at you.The shard of ice hits you!!Q%ht   .........  Q%hſ#.#...>...#†#  #...†.. #.#.... .... ##...... .... ##..#.#.#Q%h ..... ##........ ..... ##.@...#(  ##.e##### Q%h #).##  ....)))).## .#  .....##.# # Q%h)% ... #.)  . #  .<  Q%h* Q%hp _Ouch! That really hurt!Q%h"`9_Q%hb2/41 ------------6-=5Q%hc<+ Q%hoQ%h6rV _* * * LOW HITPOINT WARNING * * *Q%h% K *Q%h< d*** The searing ray hits Dowan!Q%h  Dowan is almost dead.Dowan hits you but does no damage.  Dowan mumbles some strange words.Q%h Q%h e§...Q%h )_Q%h5 --6++ Q%h Q%hh # _Dowan blinks! Q%hn  Casting: Searing Ray (safe; 1% risk of failure)  Q%hp\Confirm with . or Enter, or press ? or * to list all spells. Q%h# ....#.......#..#  applic the Thaumaturge ..............#  Deep Elf of Vehumet ...... #.#...>...#†#  Health: 2/41 Q%h=----------------------- #...†.......#### Magic: 14/24 ==============---------- #.#.......#...#. AC: 3Str: 4 .... ##e..........#... EV: 12Int: 26 Q%hsV.... ##*.#.#.#.#.#..... SH: 0Dex: 19 ..... ##.*............... XL:  8 Next: 35% Place: Dungeon:6 ..... ##.@...###########.( Noise: ==-------  Time: 5206.3 (0.0) Q%h t...... ##.§##### #####.... g) +0 short sword (venom) ......##).## #........ Cast: Magic Dart ....)))).## .# #.####.## Ray++  .....##.###...# # ##..... Q%h ... #.).....# #.#...... e   Dowan (fast) . ##......# #.#...... .<.....# #....._.. .........# #..#......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line Q%hxAim: Dowan, wielding a +0 dagger and wearing a +0 robe (almost dead, fast, 76%  to hit) Q%h....#.......#..#applic the Thaumaturge..............#Deep Elf of Vehumet ......#.#...>...#†#Health: 2/41 Q%h=-----------------------#...†.......#### Magic: 14/24 ==============----------#*#.......#...#. AC: 3Str: 4....##*..........#... EV: 12Int: 26....##*.#.#.#.#.#..... SH: 0Dex: 19..... ##.*............... XL:  8 Next: 35% Place: Dungeon:6..... ##.@...###########.( Noise: ==-------  Time: 5206.3 (0.0)...... ##.§##### #####.... g) +0 short sword (venom)......##).#[ Q%hc34m##........ Cast: Magic Dart....)))).## .# #.####.## Ray++ .....##.###...# # ##........ #.).....# #.#...... e   Dowan (fast). ##......# #.#.......<.....# #....._...........# #..#......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (almost dead, fast, 76%  to hit) Q%hW.e.._Restarting spell: Searing Ray (safe; 1% risk of failure)  Q%hB{Press: ? - help, Shift-Dir - straight line  Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (almost dead, fast, 76%  to hit)  The searing ray misses Dowan.  (Press . to maintain the ray.) Q%h  Dowan casts a spell at you.The stone arrow hits you!  You die... Q%hqa a-5/41 - Q%ht /  --more--!Q%h !Q%h Inventory: 21/52 slots Hand Weapons (go to first with ))  g - a +0 short sword of venom (weapon) !Q%h Armour (go to first with [)  a - a +0 robe (worn)  j - a +0 pair of gloves (worn)  t - a +2 leather armour of cold resistance Jewellery (go to first with "=)  e - a +6 ring of dexterity (worn)  i - a ring of willpower (worn) Wands (go to first with /)d - a wand of digging (6)  m - a wand of flame (21)  r - a wand of light (12) Scrolls (go to first with ?)c - 2 scrolls of enchant weapon  f - a scroll of teleportation  h - a scroll of torment!Q%h0 k - a scroll of summoning {unknown}  n - a scroll of silence {unknown}  o - a scroll of amnesia {unknown}  p - a scroll of poison  q - a scroll of vulnerability {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%Q%h5  t - a +2 leather armour of cold resistance Jewellery (go to first with "=) %Q%h%9 e - a +6 ring of dexterity (worn)i - a ring of willpower (worn) Wands (go to first with /)  d - a wand of digging (6)  m - a wand of flame (21)  r - a wand of light (12) Scrolls (go to first with ?)  c - 2 scrolls of enchant weapon  f - a scroll of teleportation  h - a scroll of torment  k - a scroll of summoning {unknown}  n - a scroll of silence {unknown}  o - a of amnesia {unknown}  p - a scroll of poisonqvulnerability {unknown}sidentify Potions (go to first with !)  b - a potion of magic  l - a potion of ambrosia  u - a potion of resistance {unknown}bot%Q%h  e - a +6 ring of dexterity (worn)  k - a scroll of summoning {unknown}%Q%h 'Q%h) 'Q%h ,'Q%h; 'Q%h Goodbye, applic.1337 applic the Thaumaturge (level 8, -5/41 HPs)Began as a Deep Elf Conjurer on May 15, 2025.Was an Initiate of Vehumet.Killed from afar by Dowan (8 damage)... with a stone arrow... on level 6 of the Dungeon.The game lasted 00:08:12 (5208 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb'Q%h 8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb(Q%hRK (Q%hT (Q%hX ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l